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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 s# @" d3 r" T3 h0 W3 b4 ~
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ . ~9 Q; R; s' b2 `5 `3 z
■● ■  NintendoWorld    站友xliz原创% w! U+ x+ P: b5 O% h. e
■ ●■    http://www.NewWise.com   i' Q  m& t6 O/ `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* {$ H! r9 k5 \3 @! B. ^5 z, ]  N

# w8 N, S5 v! s- `; D2 e, ~           洛克人 EXE 3 Blue 卡片组合% e# b* t' O$ K0 Q' x

9 T5 ]: B$ Y7 |4 N8 k6 t7 f
: U; x- K  G- N0 q. Z6 U* z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! T: i# ?6 X& {* W6 B大家要看日文版的P.A.或详细攻略,点击这里吧!

/ [! M& P7 O6 |; g$ z6 A====================5 w9 }& u1 ?6 m3 D# Z3 e# G) n
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / u! x" j* {* ~1 p1 p6 u
+ a/ |$ R' h- P7 N; Y0 I. T
以下内容格式如下:
+ o* u& I- c  U% C4 r; u6 w" e" w6 q
编号    名称3 N5 z2 [3 J: e2 _
说明* ~. J  }5 J# B
组合方法8 h* i7 n: v% d0 _! S4 i& H, C
---------------------------------! O- @  @& G- A1 S7 E9 o
01    Z-Connon 1
( r6 |* I: z6 DUnlimited Cannon for 5 sec
! h3 R3 [5 N8 l7 M& r: @Cannon A+B+C( L& G( }$ P1 M0 ~! j. ^* k& N
Cannon B+C+D* E) w0 W' J' o+ R! g
Cannon C+D+E
' t, k" ^/ n- ^; B! y; r
* G2 Y  j# o$ J7 N2 j9 j% ^02    Z-Connon 2
% D0 v7 `" F6 FUnlimited HiCannon for 5 sec
/ d' m. G' `4 i; X8 F. {2 y9 S7 ]: HHiCannon H+I+J
$ P! g$ Z& s- A$ L% O% G0 yHiCannon I+J+K# G5 O- I5 f: v. ^
HiCannon J+K+L+ D5 `6 @, D1 p+ }
! p. Q! d& G0 g' x1 ~( o
03    Z-Connon 33 O% X% X! u$ m, e
Unlimited MegaCannon for 5 sec: j' Y, Q' Y! P7 d! ]9 L
M-Cannon O+P+Q
+ f6 b3 x1 N9 y- ~M-Cannon P+Q+R" y; x+ G! U: N3 K! t
M-Cannon Q+R+S
/ \: ~# y' W: [" z3 V  t. N- }8 C$ Z5 _
04    Z-Punch
! M3 T  J' u1 n8 aUnlimited GutPunch for 5 sec
! X$ m' T8 G. z7 a0 \GutPunch B+C+D* M$ s% k4 n8 {# G. D
GutPunch C+D+E8 p" P4 b  i3 C' |
GutPunch D+E+F, N5 p4 b$ T5 j* s

" z7 x5 G3 [0 F; x8 j  e% ?  G9 D05    Z-Strght2 Z# v7 l' B& |
Unlimited GutStrgt for 5 sec
+ A' G  o2 W6 ?. mGutStrgt O+P+Q( M: Q2 k2 S. N1 Q
GutStrgt P+Q+R
9 Y+ u6 M/ J" a" t  l6 OGutStrgt Q+R+S
# B/ _( R4 k( `, X6 m! C
2 K) b# I7 d# Z$ H; R% O" X06    Z-Impact% }) u; P) M; }( s* l0 S
Unlimited GutImpct for 5 sec
. ?$ z; ^: j% YGutImpact G+H+I6 E5 ^! y+ e" y* I
GutImpact H+I+J! e0 s  Z" B6 d( E+ W" z
GutImpact J+K+L( \/ i- A- a" V" X

. w. E4 X/ [+ y07    Z-Varibl
2 d! M; {' V# I4 I' p$ hUnlimited VarSword for 5 sec6 m  T# |: {. J. @4 n
VarSwrd B+C+D
/ E! ^# o3 ^0 ?+ ?: U; ^7 T9 dVarSwrd C+D+E
# `0 g; k9 O2 [( Z# I- B# \1 zVarSwrd D+E+F
3 N1 f6 V7 @, ?! z) c9 c+ B) i1 H7 P' z8 D) I7 ?% A# t4 e
08    Z-Yoyo 1
9 ^& t( s9 ~7 a- yUnlimited Yo-Yo for 5 sec, y) G* m. ^- e. U, {5 L
Yo-Yo1 C+D+E! M$ n3 z+ u' y" ?0 H7 D$ b4 e* f7 u
Yo-Yo1 D+E+F
! Y4 O; C/ ~" C% T3 q. W9 kYo-Yo1 E+F+G6 H$ Q* V4 G" l, c
; R6 b$ ?3 M3 k2 B
09    Z-Yoyo 2
+ Q  B  g0 w$ v* z" \- J: d) FUnlimited Yo-Yo2 for 5 sec" F* X8 `7 n/ }% ?* Y
Yo-Yo2 H+I+J' S* F' {6 P  f( Y4 Q; f' E
Yo-Yo2 I+J+K
( m1 B7 \8 J7 \# NYo-Yo2 J+K+L
, @' P& B+ j) _2 s* V
' q; f3 o2 |$ J4 `  c$ c1 y10    Z-Yoyo 3
& q& _, X3 l! l0 K, x) WUnlimited Yo-Yo3 for 5 sec
, i9 S# z9 G2 g' {Yo-Yo3 M+N+O, i7 v" w& R# S8 [4 A
Yo-Yo3 N+O+P/ `& e8 l2 f: R/ C
Yo-Yo3 O+P+Q
4 i) A( q' p% `) p6 T- }4 N, G, u* v. r+ b. m0 D2 [
11    Z-Step 1& S! u, {$ @! r/ \# J
Unlimited StepSwrd for 5 sec
$ {* r2 u; E& l. \; s5 Z% ^% ^StepSwrd L+M+N' Z) @* Z& P% y# G5 s6 q7 }
StepSwrd M+N+O: R0 c' @9 W  Z& t; i& V" n
StepSwrd N+O+P' E2 W( q, D1 m! G, _: Y1 t- @# r

' O; Z  Z5 r  _4 ]) l12    Z-Step 2& y% f6 B. l7 o. `7 Q2 L
Unlimited StepCros for 5 sec( U; \- U0 G" S
StepCros P+Q+R2 d2 g; x' m% y/ z
StepCros Q+R+S3 j* q. n: V0 }6 ~( T$ {4 L' ^
StepCros R+S+T
5 ^. K  V0 H) s* X5 A' `! L( a( b2 {# v4 W( p+ _: R( U. g
13    BubSprd
/ z" J8 {" A; o* sAttks w/ spreading bubbles!
( F2 s0 q: ?! H4 v. a: h7 KBubbler  C+D+E
0 \3 e6 L  [" W2 dBub-V    D+E+F( A8 P" g# _. a5 j  S& L( F
BublSide E+F+G
, k& I9 [% S+ c( c: NBubbler E + Bub-V E + BublSide E
+ K7 O) u3 m& W6 J# w+ i, P
" t1 i, R( J  t+ [: f, [0 ?14    HeatSprd% }+ Z; O( a5 \
Attks w/ spreading fireball!! f; l8 i, P) k- ~8 P' R* e6 F
HeatShot H+I+J! a7 T4 c0 t' r; E
Heat-V   I+J+K; u- t. \3 S' \
HeatSide J+K+L
' f3 a- U$ b! SHeatShot J + Heat-V J + HeatSide J. b& k- O. v9 F' S" J

; I7 L3 v+ {; Y/ @+ F3 u15    H-Burst% D0 t- a6 c6 D2 ]" j' h6 r8 m
Creates a giant explosion  V2 U  D$ `9 F5 n: j
Spreader M+N+O4 g$ X. I4 ]4 e' a
Spreader N+O+P3 `4 j" X# T& F
Spreader O+P+Q
& K2 I5 F5 x" b- Z$ @" s
9 R" E9 \9 c7 g; Z5 V2 |" l0 f, w' i16    LifeSwrd
( X& w; G; Z, C0 e. X* d5 p1 p/ kSwings a huge 2×3 sword!, c. K- c6 c$ Z; \5 C$ F
Sword E + WideSwrd E + LongSwrd E
  p" e8 e6 ^; Q- g+ [$ qSword L + WideSwrd L + LongSwrd L
7 B7 O6 c' Q( {, C9 `; I0 y9 k) ?Sword Y + WideSwrd Y + LongSwrd Y% e, Q/ z! H8 i+ T' p5 a, I
+ r& |$ T' \5 Z6 l% m% C0 t: x
17    ElemSwrd+ B$ U# D/ N% F0 ]
Wide swrd contains 4 elemnts$ A: W* P4 G3 E0 G7 F) F% S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ J. R0 w6 M6 @* w' y  W- F& d; ?( oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! U0 R. X$ N' f- V7 z1 a# n5 u0 u( R3 x" j3 b& B+ V) K4 X6 H
18    EvilCut
' d& N. ]$ _8 Q8 |: v( k, B1 B2 s- MStep up 2 & make 4 atacks
- J( D. ~! o& w! u2 rStepSwrd P + HeroSwrd P + StepCros P
! V- }& V, L7 B' ^9 d* S
' `* [$ Z. @9 V19    HyperRat+ M0 v" V. g  l' _
A giant Ratton charges!  }& f5 Q, q, \# G" T' V7 E- ~) k0 ~
Ratton1 A + Ratton2 A + Ratton3 A
# U; R4 j6 M+ X5 b+ k8 d$ SRatton1 C + Ratton2 C + Ratton3 C
! t6 C1 K2 ?0 l. q, y9 z" HRatton1 F + Ratton2 F + Ratton3 F
* h9 `% h3 M( b) @0 V2 X: M! J1 d. g$ C
20    TimeBom +& P+ q3 D/ F( `
Sets Time Bomb in enmy area
+ ^1 {, c% o; T8 [4 I. STimeBomb J+K+L
* T& }, B7 T6 mTimeBomb K+L+M4 _6 }; v, u; B, }" d. o1 R
TimeBomb L+M+N
; p: d7 q/ U6 J5 f/ r6 F% C. l
4 C3 _# P" f& G4 @21    GelRain
! J. z% p1 ?1 |$ R" wGel steals squares4 ^; V& C3 _( n
MetaGel1 B+C+D
' n: g- e# h/ y1 t; ?- V& q# ]MetaGel2 E+F+G
' U9 d* H7 W8 H0 R0 R6 oMetaGel3 S+T+U
6 J) V/ I2 n( u1 n% [8 a- u( q# P; |2 Y$ }2 x6 [
22    EverCrse
& U& ?7 G& I6 q, V. J$ |9 L' VShield chases enemies
% d2 Q! k9 G- O& t- L/ Z- nCrsShld1 C + CrsShld2 C + CrsShld3 C' A- E( Y4 a2 R$ y: @
CrsShld1 L + CrsShld2 L + CrsShld3 L
" H) P0 A9 g5 s! Y& h7 v; |0 \' b. C6 x" E
23    MomQuake
3 r; m6 u- K7 C% q& T; x, @Awakens Mother Earth!9 u8 S4 W# I* i2 ?; I- m
RockCube * + RockCube * + GodStone S6 ^. P4 F8 t& j5 R- Z
$ \' n6 ?* g% M' F  n; v( `9 W
24    PoisPhar- Z9 B0 V, S' i* ~) T
Pharaoh generates poison
+ c/ Q3 F9 @0 p2 D" J9 w/ yPoisMask A + PoisFace A + Anubis A8 ^; q' j: _0 Z7 e
$ c7 \0 I0 M: n  g. R0 k( t4 t
25    BodyGrd
" Q. u8 Q$ E0 P! h6 I2 wBodyguard takes out enemies( f, z7 U+ P5 b
AntiDmg M + AntiNavi M + Muramasa M8 }0 A6 d" J/ q* K7 Z
& R/ o; P0 k) L5 j6 [; t
26    500Barr( n: w; D8 i2 G( \( B
Barrier absorbs 500HP dmg
6 k. l/ g/ |7 [0 q4 l$ ?; m( dBarrier E + Barr100 E + Barr200 E
8 @$ ^5 C6 a3 {# l' x5 C, T8 bBarrier R + Barr100 R + Barr200 R
' l0 `: |! Z2 m! J, ?8 `: ^5 Z! M$ q+ z, r3 z: {+ k7 ]
27    BigHeart
" c3 o1 p8 s3 lAttacks, then heals HP!3 w$ D8 K. ^2 {$ Z; g0 \4 q8 m- ^
HolyPanl R + Recov300 R + Roll R2 c/ v# P5 Z2 a* I4 N: ^$ N
HolyPanl R + Recov300 R + RollV2 R( Y  s9 B# o3 K4 k) I1 h# D  X
HolyPanl R + Recov300 R + RollV3 R
$ M2 [# V3 Z2 t' U% v* E+ e, H$ t! F; y1 J4 m
28    GtsShoot' ^- m0 {* w9 n" t* K; D1 x1 [
GutsMan throws MegaMan!
% ^0 [! ?3 [+ q$ M; h' D* j3 a+ v$ VGuard * + DashAtk G + GutsMan G, c7 W$ _* W: S( l$ M5 {
Guard * + DashAtk G + GutsMan2 G
- q9 p) r5 p. @0 T0 a6 S. _2 _. p5 NGuard * + DashAtk G + GutsMan3 G. f1 m6 v- m8 O4 c
Guard * + DashAtk G + GutsMan4 G2 c. p* k+ B8 o# g

! W+ _% T7 s3 W29    DeuxHero/ S8 \4 D( c) {9 m: o1 k3 n5 R
MegaMan & ProtoMan team up!
. y( ]; b+ ?* _CustSwrd B + VarSwrd B + ProtoMan B0 g3 _5 I% {$ o5 K3 Y! e8 n
CustSwrd B + VarSwrd B + ProtoMn2 B
4 @, K) R% r* ^CustSwrd B + VarSwrd B + ProtoMn3 B
" r9 ]( l) ^$ ^CustSwrd B + VarSwrd B + ProtoMn4 B
# a# o$ E, t7 T. q0 r% H# N# ^; O: b; Q* G) Q1 {  e" l# A5 N
30    2xHero. _1 {( d5 k& [+ z  a9 T4 L
MegaMan & ProtoMan Dual atk1 L" z/ \: N; w( _  ?( I% i
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* P# v& Y8 ?9 ~5 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 V  W  C- R( T, N7 ]7 s% FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 }& \$ c$ u# [# x) R$ r& jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" |. J" O9 a7 T/ D" @
& ^) r0 @8 {" t* S; ~, V* P1 }
31    PrixPowr% Z" D, o3 J+ E1 y# Q' ^
3 Navis attack at once!2 _5 I0 {; Z" v2 w; y; g/ p( b; Q
Team1 * + Team2 * + KingMan5 K/ {! _1 g" F- X5 g, m* E
Team1 * + Team2 * + MistMan5 M0 x" o7 K7 |) I/ `# B* j$ m9 G
Team1 * + Team2 * + BowlMan5 B
' ^' w4 l. A+ \2 A: w  E# D8 j9 l: X
/ y0 ^( @, X: i: v7 @4 u' w32    MstrStyl
# X% A% {" b0 R. p- c* l/ wMegaMan unleashes his power
! S: ?! v4 H/ bSalamndr * + Fountain * + Bolt * + GaiaBlad *' o( `- y2 w* W7 M

0 K" t: l1 p; h4 fStdrdChip (Part 1); g" M& J( y, s2 ^/ n
┌──┬────┬─┬──┬──┬───┬───────────────┐. F, b; x) O& [+ T! k! V4 |& T' q. L
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 F! z9 e# \4 j$ w  q' G- I% E
├──┼────┼─┼──┼──┼───┼───────────────┤
# c3 W' {# P- P; L$ B│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │1 {. x3 K5 o" J  u; B
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
! {% R' N; W; h/ \! Z" N5 L│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* F% S) n+ v( F- @$ S  w2 M│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 t' B) d4 e; j. F4 K" H│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 ]. }; W6 }  x) V
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: Y) L) T# c5 m' a' D│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ _3 E% S) I  n/ x
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; v' a. S0 F$ w, ]' `; b; v
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- |( @& y" W% A! k0 M. }
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 N, R7 v; Q$ Z" ~( h9 o; p& p
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# Z# I& L1 Z; Q- y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- b/ x+ F  r; y4 b6 Q1 q6 d
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( B& r) r/ N5 ]# ?. e│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* A( a5 B) h) O' U8 E0 L
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 {$ `8 `& p8 \% u5 @9 z3 Y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- B3 d$ v4 m3 w& T& R6 F6 j9 R
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# y! [3 N+ O2 Q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; W2 `6 g- h% z# n- c│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. S2 `" n- |- v2 x: l  ~9 I+ S, `
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
2 [6 B2 S0 h6 S7 }│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( u) k" I5 J% I8 R+ l│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! h' n" C% }+ B# Z2 j, s# Z( l│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
" D$ m2 j8 g3 I$ g  i9 r3 q│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: o4 l% u$ o# l! P' A2 B: _
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; o0 d7 A3 Q7 H! U1 B
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 @# V" ^% g& H9 @) [) K# q│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ |2 E! v  d6 ]0 z4 o3 i│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 {  X& A. C8 f; V% F! u
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" [! R" r; T" M. k9 T4 V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │: L  _- g. @, Q' ?0 b& h
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
/ o# l& X- _, {3 k│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, X0 ]- m4 Q6 v7 d│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ n/ R1 i7 D, f: ~. b
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- j+ Z/ g1 w& ?# R6 ?/ M8 l│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. G# k. ]7 u3 X. Q2 M- M
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 ~7 s4 L' l% |+ b" e  J' R│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, d+ g: `9 r1 M, `1 ?
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# b& }& L: s8 c! j8 r# D7 f% i│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 S3 m6 y1 `, N( d│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 n3 \  S6 P+ @+ s1 a
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │- c3 u6 Z1 S' u4 k, s  X/ i1 |9 Y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; h& x$ u; l- K% }  v1 {8 O) e( Z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) O% K2 X* r2 i
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# h4 B+ B- Z  {2 i
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, |- t4 ]$ }6 {9 B# c│46 │DynaWave│42│100 │  │***  │Shock through enemies     │" n# G" D! t7 X) K2 s" \1 u; e! [
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% `% P# J& z0 U2 p7 U│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. f: j# W: E2 Z4 O( X0 l( r% }│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; S  |& r- ~3 Q, [2 g│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 [- u) Y2 A% I9 \│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ M1 O+ W& Z  o│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: l; D' ]. B( h2 U5 V
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ V3 ?/ ~7 @6 r: m2 b9 i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& ~2 A! e; F& B" f8 H0 X* W' j( d. M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- n2 {! v' S1 k$ C; z
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# M# j: a0 X. f7 a% n1 Z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
* ~% i+ Y. K8 ?% h│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │6 T/ V7 M$ d) j* g
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │; K- @8 ]! k! s6 _; ~+ B6 x! C
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ B* z$ k. J2 f' t│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 U$ v5 a* L* d- ?3 r* a4 Z│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 \% F& \8 i2 F
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │3 Z; o2 |% \( k2 E! {4 N
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
% X; I' r( h- O' c& R│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │2 P; s# w8 G/ v
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- T* s0 p+ o4 t+ i# C4 C$ H
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) S  j9 \, P) W+ V; o% [5 }│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% \8 X3 j4 s. Z% |│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ x5 p% W. Z. c0 P9 q+ X│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: n; U' X+ g5 s, C' M  z
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 l- K4 c! L* E1 S% E# d$ l│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# k, X* r$ S1 V│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) h9 ]) ~$ ~: E; a* X
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│0 t- C2 h' [  h/ f5 b# M
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 N6 i  e6 Y. W, x5 k  O9 M│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 i8 h- O0 M0 ?
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 i' h$ ~- }$ x1 e" t, z& ^│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* B* l! h7 O& x  W2 j/ U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, O) Q) m- W' `& ]" J│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
* h, l9 }( b' C. X0 ~│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; f/ H4 R3 m% m3 N5 V8 t7 g
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( s6 Z& ]& l5 Z! V│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* Y- ?) b6 ?0 Z& D* F
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
0 R4 B( O+ q$ `/ [0 N8 T│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 V7 y8 S$ p: M) I! C1 ?
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" |& c, Q- k# _5 _6 U│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* |: l* Q) g# _; F4 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 W: L9 u' G7 s* D7 b3 a% n1 I
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │9 S" t+ B/ y, G# B/ m: _! _
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 c" x2 ~: |1 w2 A
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 T& ], k  `! R* \" m, Y* h3 z( p: I
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. X  V; p% s/ F! `/ Y; N7 F) z0 g
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. v. ~" L# K- U; H% |/ c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" ]3 f$ v1 q% J3 d  R% ]! K│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: B9 M4 w9 x9 ?9 @6 D5 i│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ B. S  U" |/ E+ n& V! k% o│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% |% I/ x7 d, V
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ h$ |9 c/ e! }- }
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 g0 q; J4 P# y- v& d$ j& R, u6 r# n│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) w$ v) {6 L  C; k9 f1 \9 E└──┴────┴─┴──┴──┴───┴───────────────┘5 s+ C+ V9 z% A
, c1 T5 B+ x# ~7 P* }( `8 I- y
StdrdChip (Part 2)
0 q% e' u" Y- m┌──┬────┬─┬──┬──┬───┬───────────────┐- m( D" s* M& V" N$ s- u: _
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' K, E6 Q$ M* f, Z7 v# z' W├──┼────┼─┼──┼──┼───┼───────────────┤
. Q2 N# a* y3 e- E* t7 f* `+ }/ \│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 p& n+ X. e8 ^( B- i7 V2 X+ W# I
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% y9 R. |  {( M8 t1 o! q
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- g, l1 i) v  P7 N8 X* _; V% f│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& x# C6 q( |% Q* n% u│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' t2 U' K- [$ [& p9 |1 M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 t9 R) y* I8 R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ T# p8 S: k, P; R" c; o6 H│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 g5 s, n& Q& ?6 m
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  J$ ]; Z. }" d8 b│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: X1 W/ i+ o9 G# G! X2 G' v
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 R. N& F. A' r- x! S+ {' C
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" u! q3 R! C! u. `8 s; p
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
4 i! B; Z8 ]* Z! y: k# D( s! Z│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, R( L( F1 }. K1 I5 e│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* E* U; q9 K* f5 @
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 n) ?2 D3 ]- |# Z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, p/ P7 n) M6 V$ k. n│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ a# {( s9 P8 y" W0 Y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 }; z+ ~$ W$ p0 E1 P
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) V( @! U& O! L- A% E1 i7 S/ F│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) d) l1 N& d6 F9 v# i& ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% ^4 f( ]9 f& I: |& k
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
/ c! a1 V( \1 ^+ t: V# N5 K; n; u│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 T0 H- k- ]9 ?' C/ Z' p& ^, M4 D
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
8 B8 y# h# ^: d! c* R; W( ^│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │1 M' \/ d+ @7 C. l
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 Q* p6 r  Q9 A- m5 S! q4 B│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │% \- O* \% K9 ]
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- Z) [. a8 y9 S& ?0 u% L3 r│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) n  ?1 D" s1 j7 H# Y; n│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ _5 V9 k8 ?$ e# t# s" H, X7 D│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& L0 _4 m4 `% \/ h1 O9 F
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │# m. ^' c, o' e$ S* ?/ Y
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │( u0 G, w: i/ }7 }
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" M( e3 W6 Y: s0 |. u/ l1 X
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
' v: w- ^# F( ^0 [6 A  s0 J│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ \( s; p6 A, g  i0 `- ~2 _
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, M4 J) x. G5 D5 m│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% y$ u5 E0 `$ Q+ H! A; t# x│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │. f( ~. Y" C- w, N8 \
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) V9 M. c+ I& T│141 │Prism  │60│  │  │***  │Prism fires randomly     │
7 Y0 ?4 ~$ D0 R8 r& j2 E: L) F7 c│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) x7 T2 A. Z5 L│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& W; b' B* Z3 [1 D( O│144 │Fanfare │32│  │  │***  │Take no damage for a while  │% O/ N7 x' A! V) x/ B0 u( P
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& [0 |3 o: z4 b! C+ V6 ~│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 A- x: {* W9 ^) f7 \7 b* b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  c5 p) r6 G( z
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │1 l. V2 z6 |5 M: w/ J
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. ~0 M, a* ~. J9 J  \3 \8 |
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; {5 W, E# D8 ^; W- c) J* o' j% @
│151 │Recov120│35│  │  │***  │Recovers 120HP        │# h% T. l# ]1 F. u2 Y* N
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" f$ B2 F6 k3 F: O  L7 H; t│153 │Recov200│65│  │  │**** │Recovers 200HP        │
# |& X  w4 c8 V. s& M  `5 k+ H│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 [- o9 |. d& ~/ G( a│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" W# ~3 T" m3 S│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ W. @" O; y7 J, m0 w
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% i! Z) X6 G) j/ K6 Z" r9 I& @
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ [2 g) i" Z- n/ \& M1 m% e│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  W2 p  y0 C5 O$ x, |1 A! O│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │) W1 }) X* h! I8 k+ J. C0 j7 M
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 A; |8 q( D( w  V# g9 c! @, n│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 ^/ U( n' |1 Z; j1 U
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 Z7 J+ b2 ]6 A' Z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( T5 F3 j  o6 k
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │6 [9 |- i1 T: @& i. e; N# B2 l) \
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% V/ W6 ~, U* L* {# W# R│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' _$ E# q1 ?8 J5 L3 I' t
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 ]% F/ ?6 F- j/ H
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. Z" z( D# \; S5 g* |+ [9 Y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │+ y( v. I8 W) r" h
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │( M5 L; D% w5 W0 i- a$ e5 j
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& _7 o' u6 b* K% W: a, l5 I│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ O7 g/ c4 m, @0 i2 Z
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. `4 ?% W! z- {4 D/ A
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 s' U% o( W7 `* e2 B1 W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* W' ~$ d+ P* o; i+ W+ d% z; \: h│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 H' c* E0 \! [+ Y- s7 Q% I  T
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 R/ X9 I7 z9 C4 k
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, y- {' g; p5 p│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. u  L! ^# p4 i3 P( n" U" v2 ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% |- N$ g; }  i& n) E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
$ r9 _( G; ^; _: v4 {; R% r, M│183 │Hole  │55│  │  │**** │Open hole to dark world    │9 i) D2 u3 F. x) ~" Y
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 D- q! e7 g1 t0 L' }0 U% s* e' A+ Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" y0 I4 G( j+ k. n6 w4 W│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
' o6 R% K" z7 y, ^# c│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- p' z$ x0 U( T8 j, B+ _# |│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& y! @2 k  e( K│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
. l, p. W/ R4 z/ t( ~% m. _0 t  f│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 p7 C5 }. Y5 `; D  j3 w& I
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& Y! n; }8 t) Z4 ^( k, j# m# m7 i│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 o3 V- N# F3 ~" h9 Z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. o2 L0 k1 r3 A+ ]: h│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │& ^& G$ x  X& Y: @( o
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │, |. a  G* p- G! L: K7 u
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
+ o" I6 l1 V; Q  g% Z0 P│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% d9 u+ F6 G) y/ q3 |% T
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ e% \5 P# v: ]" N7 Q( @, d, @; w
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( P6 ~  p7 b* [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 X% y" O: ?7 ^" p5 z└──┴────┴─┴──┴──┴───┴───────────────┘! H' B$ `! w, y: f# T4 X
( F. a' J8 x' K& q

! {" l/ G7 l/ r2 U9 gMega Chip+ z$ a! j1 u9 G8 K7 R4 l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 W1 }9 H1 H" J9 S' y* M│编号│名称   │MB│攻击│属性│稀有度│说明             │) N1 j3 V8 N$ U
├──┼─────┼─┼──┼──┼───┼───────────────┤5 f" F: Q. h: j1 A' M
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: o2 C7 e8 e, D9 D
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* b, b: }. {# j, a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% V6 K' [# N+ v+ H+ C
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ Z  q& P6 M2 y9 Q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 d. t0 L8 w+ S│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 W3 q+ d' |4 g% t& U: F│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: |) @0 v' \+ P│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  [( [0 Y( c3 `- w0 B
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" ]4 n, e/ D0 l3 V% }$ s
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: n+ ]" ]& g$ Y7 `. k" e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! @' j6 }" }: j: U8 R
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" k+ T0 L1 y! q/ A
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │0 a2 V. s9 g! G- f
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 U5 t! T& C; T' F( d" ]0 \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" Q; Q; G8 r1 h3 K. S
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 h  Z$ |# p9 V2 e% A
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 o! N( Y3 i9 J* |/ S2 \0 {7 F
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# f6 G  U0 i- b3 C2 [│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 h- @. }4 T5 P# x# i# ?│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
  U; T7 W% f( S; Z7 U9 {│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ _7 M% V9 G+ R( {) L7 W
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
# O% B' |3 y6 m3 U9 x% ]│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │; ^: [! @$ @0 V. h
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 A3 Q: D) j+ i" k: }. j5 {
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │& @) M) @. U0 _. w* j( f
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 G% ]0 E+ S1 k- @& m: k3 T& I
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 \! R, y+ |) y4 _. \# J- x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
, c/ Z" J8 x+ W: v) g. s9 I! P│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 N6 M, \4 z# Y/ ?" V│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. G+ C' R# j  _. r# V
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
% h' M% u2 w. l# V' ~2 A1 Z│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' o  K8 Z( G$ _! f
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( |* M% u: E& r9 M" b1 I: A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ C6 b' i4 m. S* E/ X9 D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ m, j( J3 ~4 u' b% t! s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) z3 f7 J! f2 [9 D6 f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │. Q' o+ g: N. r5 T. c0 r
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# _& r$ v* X2 l- A5 f8 v
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │2 y! S6 ~5 E6 a9 ?) s& g) W3 a
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; M/ T8 Q) _# |* R1 Y0 K
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 u+ Z+ S1 e5 C: Z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 U: x7 l* O' k* y3 z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: y+ L* a* f) ]6 p( J: z$ \# j# K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, @, f9 p, H$ X' t; {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 Z- J$ a( a! L! Q/ z" Q5 {. W
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) V0 o/ I: _' c" Q& l& @, `4 p4 A│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" J1 V/ t1 }+ L% |& W! H- u/ D
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 E3 [5 J/ m- d$ h0 {! o% s│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' k4 k5 }" l- |
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* C# d9 \3 N3 B) \0 u1 \9 B8 `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. b5 z- V# }0 F3 I& X9 {
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! V. _' x0 B, M7 {! J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │" Z2 \6 X& w/ T) C% s" E
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- V9 p' w& D; w: E) p7 j8 a* B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 |1 V/ C- K& o* F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │2 B6 c( n9 ?# W' j, F) w- S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 }$ Z$ I/ N6 X$ M& k
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 B7 G& u) l) ]2 @  K3 N8 y
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │, r0 U1 M% [9 \7 l6 H+ Y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: q: K% h: b- z3 G4 @
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │5 h& k6 M% A) D& d) J
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# V8 X6 `4 `. Y; r- C4 \
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 N! z1 z1 V# S; ?8 Y; p│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 E9 @2 @& Q0 G' y/ y: ~! o; r% x' y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 U0 ?2 I5 a& R% |; T' L2 q│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
" p/ a3 e9 Y9 w1 L& N" t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
2 d* ?/ K( o0 [% a) N( E│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* U0 `! C( k" W0 `│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 \, W. Q( P" j% ~6 Z! S/ s# X  U│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ ~$ S) U! Q) t6 y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
% `, a6 F" R& g/ Q6 i3 E6 g│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; c; J) V' e: O+ l! }│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. m9 ^$ e- k3 B* ?7 V: j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& D0 F: U3 w+ d  O. Z4 k4 {* K9 v│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ {2 }8 m$ ^5 S/ B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' z, b2 o, X7 Y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& Q8 R% q0 B) B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
: d' p& e) m. k│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 V" g0 K. F" C# M% {4 t8 t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" d8 P" U# H5 W9 K7 @' S; u
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │. t$ k, ^+ `5 P  p5 N( _
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │  C$ y7 S$ @8 v' D. N9 j
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, U- ~: ]. s  g- s# ?( n& _2 a│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ v) G7 ^5 Q! _  T( f0 A7 A│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( q  U- c! B# \) u
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 s4 i- B( }' F  T9 {
. |8 ^6 y. N# \2 B) c8 ?# [: e1 h2 H9 k, @/ d" Y' U
GigaChip (蓝版)$ s. ?+ ]% H% [) o. @6 N+ ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐& L9 H& u+ ]% Y0 i0 D  E5 B! m+ K
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 Y* c7 X. u* f├──┼─────┼─┼──┼──┼───┼───────────────┤" L  f3 d% q+ k- k6 f
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  j; z2 C6 {  L2 J, p$ c/ F, h│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. x% Q: ?. w* ^: f0 r│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! Q4 R8 \8 w4 `) d6 q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- l! I" V/ m8 Q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │2 o) u/ g/ a* D, R  s
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) [* F2 q3 a# c; d& F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ q6 o9 ?1 z' G3 D8 \  w, K│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ t1 n! a5 @9 _( d2 X
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% V" }$ P) n$ a5 j2 Y2 l
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' d. n  l& T1 @! S( E' U  S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: _5 ?: B- U! J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 ]* i2 ~  p3 A5 L' s# j% k3 k6 E1 U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
+ `/ [; P# K/ u4 ~│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
# P5 y  p  @& q, k$ `2 ^│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ H0 Y5 b3 O+ P
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 ?1 o4 Y( p" n: Y8 g3 Q0 p│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, p' D! M2 O7 l, b" R$ C: Q! X, Y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, v1 [5 N. R6 n0 n9 c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │. z% W, q; e# ?
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% j7 k+ v' M6 F5 B, f. H
└──┴─────┴─┴──┴──┴───┴───────────────┘
# ]  n; O# W; E5 P6 @( i0 q0 z( t: m: y$ f
GigaChip (白版)(只列出与蓝版不一样的Chips)6 w& Z# I/ r7 [' f. H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# y3 {5 \$ _0 m% B/ }5 b. _; U  {│编号│名称   │MB│攻击│属性│稀有度│说明             │. A1 u( W; h2 w" k0 T( X& [
├──┼─────┼─┼──┼──┼───┼───────────────┤
# y1 G' P$ G/ l% I$ N* b/ A- z$ I6 Q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
! q8 z* Y9 O% U, i0 G. ~9 |│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* c" K1 d# v4 l* b' L% G+ n& g) E│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  g! K% `/ d: T│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& @5 a" E5 b/ N' c9 b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!' V. a  c9 A, m& r3 Y# h) U
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 Z! N' I2 {" w% _
8 n* k6 F8 l% M. {3 Y  E001002003004005006: d2 y, s0 G' Y. G2 W
0070080090100110128 Y. t  g' e  @- \( a
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 e1 R$ v6 P4 |. p- r( N( M
* Q, X6 F% d! V3 n019020021022023024
# g8 T  l! b2 p# o. ^$ q# t5 ~025026027028029030
8 j8 z4 j' Y5 B) M( m031032033034035036  |/ Q, E% @  J7 p# g$ f3 C
: h3 r. m. C* B- h" V2 |
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# ?0 R1 d( g3 n) l6 Z1 j) Q
6 P  U* \9 P& F; _6 B. \6 o
037038039040041042. I5 r% E' k  _
043044045046047048
7 H' c' n: H$ {) [049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ Y9 D; z/ j! I" o6 M9 A9 B9 o3 n

6 Q. @7 P. \% F- r055056057058059060+ L6 v( d3 I# D: y" N" {
061062063064065066, a5 J, H: C: A* i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  c+ H  {% j- l! I) n. Z- O: |3 ^# {) G  l
0730740750760770781 g3 \' i% _& C5 T1 {, M) T, Y# X7 X; p
079080081082083084
! J+ M0 W" \: c9 U& _" m085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* Q! g7 V0 [: Z6 N( V8 K2 }* h. F
9 b9 k1 Y  g. Y: [7 ~
091092093094095096' N; X" O+ S; f9 p2 F. V
097098099100101102
. d, ~. C1 A6 x( v103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 x- l/ I0 d9 J% D0 G, l, @; G- s
1091101111121131147 ?5 m8 F" s' H9 [- M
115116117118119120
  I% x! ?2 I" J  f0 d* D121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 ~- O  _2 F/ Z; j; O& i! E2 p% W/ e3 K. c0 i
1271281291301311321 Z0 |4 P1 D9 U0 g% ]+ o
133134135136137138" C6 p5 P3 s  n1 J) J9 w
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, u1 d, ~. J, e# ~  E; W$ A7 e$ ]8 N$ O; [! |2 l* o6 w- s
145146147148149150
% [7 e" x2 k1 F" F' a; o# p3 R( P151152153154155156
: [, `0 ~  e6 V6 @; K0 q! \157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 `0 j. C$ k* F! C. ]! \, k+ b

3 k0 B3 B, W" w' Q) D% z; z% H) Q( k163164165166167168
% v) E0 d# ^/ x/ [169170171172173174
0 J! D$ L9 ~/ n" Z  _175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 x9 e4 d/ |) k/ f1 z7 u
8 J$ L$ b* ?& v' M  {8 t" I) f
1811821831841851867 n8 r% [( b: ?9 V: z
187188189190191192$ `  E  f9 u- c/ S5 ^, h& ~
193194195196197198
8 M. o  a& k0 H( X, u" c! @" c$ [199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* }) a3 R" T4 {% {
$ K; I# b" o/ n6 }001002003004005006
+ @( W' z& R( b( c007008009010011012$ V9 V1 K2 Y2 m: ?/ J1 e. a' @" {2 ^
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( \& ?" S& Z* s3 x2 \% ]9 [% J: F6 a
' i4 B8 T6 S  h. n$ Y
019020021022023024
) G! D* P: F6 r7 K' k* V2 N* {0 P0250260270280290302 u9 P5 L9 \% |3 ]7 g
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; z, c4 {# v( {$ j& X
+ u$ y  P8 X, o$ q3 J9 B' |
037038039040041042. @5 d8 L- R0 S6 k/ t& B
043044045046047048: R1 N" E: @4 c# Q3 F! w2 g0 U
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% C; b/ ?, r8 i! h5 [
0 n2 F# g. r2 z& C( R
055056057058059060  ]. m8 N# ^0 h$ r( p
061062063064065066
* T0 @2 ?/ e; d. V067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* I3 t5 n' y% d  p2 Q, u6 @
* U' U0 w! }' ?0 x* _073074075076077078
# ~0 Y$ S- q, p. l  w! J$ N6 m0790800810820830841 K2 [+ Z2 o; i6 z$ r2 U; i2 ]6 A
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:6 _/ y. t2 J4 P9 b
; B" \% i3 m3 i# p; e
001002003004005006
; n/ @  t* c0 j+ `- i007008009010011012
. I# J2 q$ c# A1 Y5 H2 Z% D1 e013014015016017018
/ G% u( ^. f5 H) w019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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