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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
/ |# c& ]! X# f3 m1 L■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 f" Z. U, s% L! P■● ■  NintendoWorld    站友xliz原创
0 @) ]& I$ X, \+ l2 L■ ●■    http://www.NewWise.com 5 ?: u- d' l7 E; o' S9 h# [5 M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) g! y4 ]6 E3 y8 Q; u* f

3 [- G* e/ J* I6 V
$ C! B! P0 B1 `* m2 @* S# O           洛克人 EXE 3 Blue 卡片组合
' m: l2 j- C  ^* E+ w; f1 G+ N, U' T

6 \" C3 f* w- L& z' b英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. x1 M4 P1 A# a: ~
大家要看日文版的P.A.或详细攻略,点击这里吧!

' N' [( d! G" r6 ?2 o0 v====================
% Y$ y1 M- O9 A1 W6 Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
& n0 [: i6 d5 w+ _) g( _& N/ o! w* E9 P+ |- x0 V$ J+ ^, W0 B
以下内容格式如下:
+ C! e+ ^0 N5 y: ~) w  H2 s3 {3 Q# S7 F  L
编号    名称
- u& v, l& d, |8 P说明
3 S9 W  {' R6 n' }& K组合方法
6 @2 }/ ~5 z7 ]% Q---------------------------------
1 z+ T, K+ w( e9 W" R: _8 K01    Z-Connon 1& t* q4 n7 Z+ C* W8 I. @
Unlimited Cannon for 5 sec; R9 F" C9 n! W, J
Cannon A+B+C* _7 a) b0 X$ y
Cannon B+C+D
6 n& q5 l# L/ A" q! ?5 rCannon C+D+E0 Z( T: R! }! G+ ?; n' H" x! x8 U

% H5 P" ?6 \+ C& S0 ~6 J02    Z-Connon 2
- _+ ^% I9 v8 F( E/ L( Z9 OUnlimited HiCannon for 5 sec6 A4 j4 W' K9 K0 ~6 S3 @
HiCannon H+I+J7 d, r6 L8 ~  q1 ]
HiCannon I+J+K/ f% W6 c  }! C- \
HiCannon J+K+L
9 u4 o; {7 n  W$ L( o& {9 G, H4 Q0 _% H' M- w
03    Z-Connon 3; K6 f3 b& }0 G! G7 r- L
Unlimited MegaCannon for 5 sec
  ]. C2 G' A4 W/ r" P' u) f% h4 R7 GM-Cannon O+P+Q
8 \, }3 W, }" IM-Cannon P+Q+R, j2 V+ L4 M, ^" \. k
M-Cannon Q+R+S
9 N8 `% {$ z" O1 }) y# S# a
. w& P) \; }2 n. p9 d1 O04    Z-Punch1 e/ i; T) G/ G3 A5 }
Unlimited GutPunch for 5 sec
" d/ M" }8 A' _$ Y3 LGutPunch B+C+D  e7 T, p) L5 \5 [9 h9 }" i5 a
GutPunch C+D+E+ ^' Z3 z3 b6 L9 h! w5 E! N
GutPunch D+E+F% G9 D+ c- ?/ V" z6 d( c6 b* B
" d' F+ r$ J- N% I3 c
05    Z-Strght
+ `1 E+ _9 G. @/ ^6 }# v0 B1 AUnlimited GutStrgt for 5 sec- T& K! S: I; B7 K, p7 K
GutStrgt O+P+Q, n9 l8 D6 w( M9 V+ O# _) b- T! U
GutStrgt P+Q+R; c5 D( F8 V2 ?( G: @1 K
GutStrgt Q+R+S
- b: ~' s5 v: m$ O- }' `5 p9 g' b1 T+ A
06    Z-Impact
8 {  U! b' U5 a! KUnlimited GutImpct for 5 sec
! f, P, \1 A! s8 ?3 v6 H1 d& PGutImpact G+H+I
% |% D+ J; J: X& F% aGutImpact H+I+J/ q$ m7 U( _$ ^, I/ b3 `2 B
GutImpact J+K+L
: K0 N- x% V" v" a3 i0 ?% E2 V7 Z- z- {
07    Z-Varibl
  N" r, V, v  fUnlimited VarSword for 5 sec& W- k; x7 B4 t0 D8 u9 x; o
VarSwrd B+C+D
7 e- L1 h7 W. o: CVarSwrd C+D+E
# |+ |* }% [. J6 R* n# gVarSwrd D+E+F5 b6 c4 O/ J* f% j+ G! F5 V& ~
3 |5 y/ G! p4 u: e+ v9 W: K
08    Z-Yoyo 1  V) w( y  d& Z0 c5 n7 i
Unlimited Yo-Yo for 5 sec
8 p. @0 u+ S3 r8 O# ZYo-Yo1 C+D+E! F- G8 N" O) m/ e
Yo-Yo1 D+E+F- b- j4 p2 C. y3 W! @
Yo-Yo1 E+F+G
8 U# c/ |* C/ b; R: P6 }: v$ d9 c, \
$ t1 A. Z8 t/ i* c0 @7 {09    Z-Yoyo 2- U9 H$ b# k* n- i' `0 }7 E
Unlimited Yo-Yo2 for 5 sec
+ U. }2 W: ]( n9 i% m6 ?Yo-Yo2 H+I+J
9 i1 q9 z4 I! C4 I  qYo-Yo2 I+J+K
$ ~/ v1 S# k; z; `Yo-Yo2 J+K+L. }# V2 f/ v  y! g' ?! R
+ j  H+ P+ G# c' n* F4 K2 A/ _7 m, V
10    Z-Yoyo 3
( ~2 r  L) \( SUnlimited Yo-Yo3 for 5 sec9 v- o( X& \' P. X6 [
Yo-Yo3 M+N+O
5 N; O% m) p5 O2 t+ {! i! K) w. E0 sYo-Yo3 N+O+P
( d; d) p- O& x0 `' JYo-Yo3 O+P+Q$ o# L1 Q# k- B3 \- l* I. R7 q
' I9 w! f- K3 N8 T* Q% ?0 Q
11    Z-Step 1: y, U1 H& _+ \, E( o
Unlimited StepSwrd for 5 sec0 l: L1 f' S% `% c+ N; L
StepSwrd L+M+N+ H7 [4 z: @: w; q+ p4 O
StepSwrd M+N+O
0 k# z8 H4 c- _' N- A4 i% L2 g8 @StepSwrd N+O+P
$ Y7 Z& g' O9 M) J+ B' g! c6 y* r" Q
12    Z-Step 2
/ X1 @% t* ~+ ~) lUnlimited StepCros for 5 sec5 ?, F% s6 ~) m  A
StepCros P+Q+R
* z. Q: v$ g1 K- T- ]1 O" HStepCros Q+R+S% X) I8 [" p" `/ v/ F
StepCros R+S+T
  Y" [6 n& q  a4 o5 f' F; M
% [# o: m. {& A8 M/ S13    BubSprd8 r1 n% K. x  N0 z- l% x+ h
Attks w/ spreading bubbles!, D6 g; y0 Z. S# q
Bubbler  C+D+E
( z  S4 C' C8 y& bBub-V    D+E+F( n! ~; J$ J* ?8 W  _/ u! c
BublSide E+F+G8 T( ~! T" P0 ]9 g
Bubbler E + Bub-V E + BublSide E
+ e0 b. U+ c+ U* m4 Z" h6 z2 s5 M- M
14    HeatSprd
8 x& B  J# M2 ]: c4 z0 s& @+ LAttks w/ spreading fireball!
0 x2 b! Z! p, ?" F8 ]# o3 {HeatShot H+I+J1 ]5 ?0 b: b. e
Heat-V   I+J+K
- D/ m% M4 ~  E' D% N9 L" w) iHeatSide J+K+L* n& \; J% m) k) |
HeatShot J + Heat-V J + HeatSide J, }# i9 x! J/ @
% N, M% `. R' E! [
15    H-Burst
8 l  H' z" P# m3 _& r6 d: l1 a/ f0 iCreates a giant explosion
) B# S' O. O( R/ zSpreader M+N+O
7 F& h3 R; {$ |% |+ cSpreader N+O+P
4 C; e; p$ B! F" {Spreader O+P+Q
7 ?( F4 e5 F; E* X" w/ V
5 l- m# [# @/ f( i16    LifeSwrd
" O3 ~6 L: e0 f  d- |0 wSwings a huge 2×3 sword!
1 K! S. o* f! OSword E + WideSwrd E + LongSwrd E
5 i$ V- C1 x, NSword L + WideSwrd L + LongSwrd L# B  C0 F, `9 x9 f9 G/ b
Sword Y + WideSwrd Y + LongSwrd Y4 D4 H& c8 j; A# q4 A7 `! r' w
8 I  d+ i" g1 L2 o
17    ElemSwrd0 Q! w( ~0 Q5 @( J* l0 ^: }
Wide swrd contains 4 elemnts
- g$ ]9 R, _- L3 ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* r3 l1 ?! j3 S4 F5 H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% T8 L: |4 c9 _0 b* K7 |

' \% w5 H& K( N0 Y- @# e18    EvilCut
, X5 p0 a. s( m' _; MStep up 2 & make 4 atacks+ i9 P/ {, S9 I1 ^) h- Q/ O
StepSwrd P + HeroSwrd P + StepCros P5 x+ u; T4 L, {- T9 w2 S
* m% e/ ?, p& w0 s1 A4 f) Q* U
19    HyperRat6 i- W3 l6 \4 }/ v" \7 I
A giant Ratton charges!
- G  P# T3 D8 S8 Z, F5 v- oRatton1 A + Ratton2 A + Ratton3 A
+ G1 `! O* A3 U, Z3 H2 KRatton1 C + Ratton2 C + Ratton3 C
8 S' W- N' R/ C9 d/ D/ gRatton1 F + Ratton2 F + Ratton3 F# w4 u+ ?- N, q/ H
1 W. a# ?3 w, p0 [1 |( _
20    TimeBom +
3 n, D2 @2 D  G* X4 E$ V# ^4 t; pSets Time Bomb in enmy area; e' q: _8 u/ U* q2 f1 K
TimeBomb J+K+L
" Z4 R# s5 }2 R6 l6 W9 PTimeBomb K+L+M0 R4 A* B0 E+ v- ?
TimeBomb L+M+N
& ?/ f( _* f: O8 Y  u( `9 q5 W  e, X4 ~3 X
21    GelRain
# B( Z8 F! M& p1 }3 i* }5 AGel steals squares
. x8 z2 N! i* K3 B$ ]8 uMetaGel1 B+C+D+ C  C# S9 E' G( s" B* M+ s6 A5 y
MetaGel2 E+F+G
) R! A( I$ J; ?. I5 @; U+ h' tMetaGel3 S+T+U$ h. l& O; I# p* k; j8 G0 h! J

% P# s9 W8 g9 O22    EverCrse. ?) X4 Q) {: U' e2 x& g
Shield chases enemies; d1 O* b: D7 c+ |; r$ _/ k+ q
CrsShld1 C + CrsShld2 C + CrsShld3 C) r* M, e+ w9 @6 n+ T
CrsShld1 L + CrsShld2 L + CrsShld3 L
% X, y3 Z! u  v* b, W6 O- ]9 m) o  Q; f+ i5 c, ]& c! @4 G) _/ L. ?
23    MomQuake. D% m/ j1 v1 d, s
Awakens Mother Earth!
8 }/ Q3 f* t  V% r1 E; `RockCube * + RockCube * + GodStone S
: K8 U8 w8 g7 z, v% v5 O
7 Q5 @% I4 r7 Q7 C) ?24    PoisPhar
9 T* @. w# T8 CPharaoh generates poison5 @" v! Z! w( s7 E
PoisMask A + PoisFace A + Anubis A
* ^: w. O* }2 y- v
  c8 {- V1 B2 W% X, [9 w25    BodyGrd9 Y# Q$ [* Y; J# S1 v+ m- ~
Bodyguard takes out enemies
5 y: q7 B  m% F& L) BAntiDmg M + AntiNavi M + Muramasa M+ o5 D9 D" i  c1 }
& f! q( o2 R: _5 G$ ]
26    500Barr
6 q6 k$ A( n4 T: R  h# V. o- dBarrier absorbs 500HP dmg
, K8 _9 W0 a' M; m* GBarrier E + Barr100 E + Barr200 E$ i; e* }* Q. C  Z( d6 W
Barrier R + Barr100 R + Barr200 R
, c$ Y- S/ L1 w1 `8 \6 U' ?- \$ b% E" s% B
27    BigHeart# J9 h$ }. b3 ]. u/ J
Attacks, then heals HP!: D+ |. l) t6 K' K2 P
HolyPanl R + Recov300 R + Roll R7 ^) Y' g* {5 V1 O% R
HolyPanl R + Recov300 R + RollV2 R- W8 p  b8 _7 Y! {
HolyPanl R + Recov300 R + RollV3 R
" P- H. z" P7 K+ V4 G1 w+ ?& z9 b; e3 {3 v
28    GtsShoot# ?) p) x+ ~4 X( y; e- L
GutsMan throws MegaMan!$ H7 j8 L+ u7 Z3 z1 }+ T# O
Guard * + DashAtk G + GutsMan G. n! t/ |8 g! a' w; L+ f4 {
Guard * + DashAtk G + GutsMan2 G( K& a& h5 J# e* J: k4 z% Z; n
Guard * + DashAtk G + GutsMan3 G4 e9 C! C1 T+ Q  x* A* A. U- o
Guard * + DashAtk G + GutsMan4 G: |7 N  n. P2 b0 h. V
0 q8 Y( e. H. _: A0 ?" }' k# F
29    DeuxHero
8 y( v% t- x0 z" ~% j6 nMegaMan & ProtoMan team up!. j: n, j" J" m/ F
CustSwrd B + VarSwrd B + ProtoMan B
$ ?" u( T. {$ ^0 t7 ^7 G( \CustSwrd B + VarSwrd B + ProtoMn2 B
2 c; {8 B8 j+ X$ F$ ECustSwrd B + VarSwrd B + ProtoMn3 B0 D! a- x' ], \5 A, S
CustSwrd B + VarSwrd B + ProtoMn4 B! A# o9 _' Z1 A! w) d! G/ L
8 w7 g  b6 u) W- e' _! e
30    2xHero
# v8 Q7 _; L6 D5 F% o* ?% o& e/ XMegaMan & ProtoMan Dual atk: _5 l. J% g" |& O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, B* }; B2 I3 k' X+ x, C6 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- J9 |3 j7 _! f! m, cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& \5 v% I' e( `% b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 I- G$ t: b8 q6 d8 F, y) A' Z
& `! |8 E. w7 j' w31    PrixPowr1 z2 m1 [' k+ g, l9 n8 Y
3 Navis attack at once!
; P/ o  h/ Z  NTeam1 * + Team2 * + KingMan5 K
% L; m. D" Y0 y. mTeam1 * + Team2 * + MistMan5 M
" Z$ A. K* v& j( w& n8 T' KTeam1 * + Team2 * + BowlMan5 B
# r! Y) V3 n# c5 J7 M- Q- W$ p5 S3 H1 P$ Z
32    MstrStyl
7 h' A  D  k/ y8 Q+ Y( bMegaMan unleashes his power
* `3 F; F  k7 f, I* A8 USalamndr * + Fountain * + Bolt * + GaiaBlad *
4 `! \( t0 u- M) j7 A
4 x9 n$ e+ m, U( bStdrdChip (Part 1)
, g/ l7 `3 D% a$ E  C┌──┬────┬─┬──┬──┬───┬───────────────┐7 ~5 {5 P% l/ D, N7 `
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( i7 U5 s5 N) Z* x. V3 Z├──┼────┼─┼──┼──┼───┼───────────────┤) F# {# w/ _9 `. i/ s* m+ X  K
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 ~' Q4 w" i: u( O7 F# H
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
$ f! f( Z% p. U$ P3 B  m│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  L! K0 p, L9 C
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" M7 R' u1 g' f: q8 y0 @
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( M; t1 A% L7 J1 g, p5 K, m  F& g0 E│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 v3 I* S7 o0 U9 Q; r. @6 L; o
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& V) q/ b4 T7 E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
3 J4 M( e" P& }( z! y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% G7 A3 ^/ z  I) h: b' H) v
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 ]& _6 _! R3 g5 {' x% Q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. g& [5 v8 n5 X- V9 E8 d│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% e# Z5 K6 h1 Y3 j/ s
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │: Y- k0 z- H9 R" X3 i% G
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" a) R* y/ q& f│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  h% }' f+ I& r1 ?3 S. ^│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │/ C3 H% u4 q% o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
3 M* I/ ?+ W+ n8 D$ U- R: h  c│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 O& \0 |/ i4 N; \2 K7 {│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 E* r4 e% p: A4 T1 o1 Z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 ~' B# G0 e# I│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 E1 y+ H& ~5 Y: E# B. }% w
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 l" x# ~) l6 M" L% R
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
+ X; c. d0 I  i  E/ h│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- a7 w8 a; S9 y: N2 m/ V│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 C: \1 ?9 \- S  X0 M' |2 M1 z│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
. }. U# n  [9 f+ s3 t│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# K. h. d! q3 @  |0 Q
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" c3 Z! ]* n2 t* I0 B% S│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" S: h" S- i8 o3 }) k0 {2 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 _7 w$ }* L/ p& W  b! }% f
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 `' w) Q0 M% P, p2 V$ n: E) _
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │( f; b% }5 q, R5 D' o' Y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │* @: m: C  ]3 S1 w. l1 |
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │: X! \. N8 ?7 b2 `( T0 J
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, M1 w. F' ?% n" {
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 c  e; i6 Q3 Q- A! v) w  \│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 m! D$ I) _1 L3 g│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& e0 b. V6 }5 H│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: O1 e0 _! W; U9 T│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 |( S; ~' h: Z5 a
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
0 `2 n5 P1 a; H+ P& O3 a│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: e3 H1 l. w$ y! R1 k& j" g
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 q7 _% f, W; r' R: Q2 V│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
# g! O: `& g+ A4 N* f# f! L│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* z: v7 b2 A' s3 E: _7 q( p8 @* W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' i0 _' ?- K$ [& s% h$ Y# [$ T4 \8 U
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 Z2 I  z# Q- W2 B
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. N9 {: p# E6 r; l( _8 G
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! l/ L1 k/ m* `: @" v│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% R8 q2 x$ a1 x* y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 I" C3 F) T$ n3 N, i& M8 ^│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
2 m3 C, K2 w) P' m" n│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 J, ?+ v) `7 h% d# @  ~$ V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, h+ o/ {4 V0 v# R8 `│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  |: n7 h4 U8 N
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& h! a! F- e) s& v* `9 R
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. p6 W3 L! D5 h) e+ S+ w  \│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" h6 {, q% E: Y! u( Z2 {+ t. ?8 `│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 ]7 g' V7 x+ |* E$ V3 z4 l0 n
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 D  I$ e- ^/ z( y1 q, L│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- {! X- ~  q. g! _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! }/ {! z% l9 ~9 i6 D. q# }│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# Z: q1 u: I" o. l$ r  Y; x  l, X
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* b* P& \4 E0 f7 V
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 i, [* e* [9 M* Z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 o3 Z" e# m6 ~0 C$ w: D
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 p9 v5 i, M- _7 _1 ~! J3 O│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 ]+ Q# E: z0 J# |: E
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ ?3 @5 O- H' X' r- K
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* M( {* \" N7 W* i1 w│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% K2 W; y1 J( H$ D' Y  L0 f; s
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  H' W. O+ ]' F$ y. J1 \" I│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │4 y" G! I+ l* r; W" E
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 p+ e' ]: v' h4 D
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 G6 C5 q7 M/ q2 O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: G3 C  X% W( B6 n8 U6 _* T5 T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' u. W' N  M, G' B9 v5 v│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) I3 \, f1 K/ |. _9 }4 M
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ D' p; ^# f, X( O
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" g3 K" T3 m$ @' ]" ]" @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 m) H& w6 l$ z5 G' l5 y; d- E│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
7 ?4 }8 u9 ^- i5 x! d, J0 j( a│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ j( m% ^- a& r7 W* Q1 x& ^* M
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ u& }1 D6 x" y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! l% _1 ~5 L+ G( [│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 j! F2 {) a+ n/ P, k  v* P
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │% \7 e( c. U1 f% Q7 S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, e7 E  D( U- W- X1 w, ]2 j- R
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │9 D0 W9 |/ K( `5 k
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 V( i! w7 j8 x9 r6 q" h! `" U* ^│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; c% `- N* t# s, N7 j1 t8 ?3 r
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 d2 E6 @% N2 T& v- r
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ I+ j7 ?4 n, a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │4 G, O) d& ]  y6 W, Y9 T1 W
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
' L" v% u+ V0 [$ T6 y( a* R) `│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ }! d( J" i: V5 N- m3 N4 q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 s. Y, E: u% K+ ]/ u% ^! U* H! f+ f# o3 T
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: C4 D% r! g+ {; a* U; ?
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, F' s  G2 Q* M& r( U! ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 T! I( b) C1 c' a' j1 a, A
└──┴────┴─┴──┴──┴───┴───────────────┘
2 I5 q0 x9 h' w0 R4 N' k: ]- r; q$ w
StdrdChip (Part 2)
2 I* Z0 l  |* }+ r% Y6 \3 L/ \┌──┬────┬─┬──┬──┬───┬───────────────┐
' d  ^' O4 s. b, W$ o+ `" W8 Y* @│编号│名称  │MB│攻击│属性│稀有度│说明             │# J: k; g& I  n6 }+ V
├──┼────┼─┼──┼──┼───┼───────────────┤1 P* u3 G9 d1 `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 z* L% ?" [8 l! Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 ?" K0 g; j0 r5 Y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│/ Z. _$ Y: h: d; c7 n8 u
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │0 p* ^! J0 ]8 n: V
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
0 z' `5 N( d/ `' I2 g5 e+ L5 s│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* V: b* H# b4 V/ U
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' }, q2 [" g8 w* r7 _! ]2 f  B4 q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) O6 K4 I/ w1 d
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │+ \* j2 q) Q- h, k
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 f, }6 h; K) F; S3 Q) ~: K
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
" E& q) }" Y3 V0 Y4 }$ Q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 A% W4 T: }& Y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │* p( C9 |: h. V1 d$ N) b
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 z9 ]0 |/ e$ N0 c8 n! [' h' v* ]
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) f1 L0 g$ V; b! _5 K7 w
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 m$ O1 z" j% \' X: i1 u0 I6 r│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! @. S1 C" s# D0 d6 s- S2 F- W3 R│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 ^& q7 W0 n4 ~3 o6 ]│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 o; h9 x; w. @  U  |; y│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 d) k( l! @) [, o  Q│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( P) w1 y! A' }- A- F# G
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ K0 D& @" r- P
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; {* M: k+ w8 w" H
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  P+ F5 p+ r0 k  ]. x( B│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 `+ }$ u3 A2 H+ B3 s│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
! M- n* }2 z8 i# h. T% r: c9 h│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ u* \- r0 A$ [& T* F. v  _( U│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
- o) {. j! a% E% K* F│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 f* A  n  P' Y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │; ^* B7 W/ A' W/ T! H& z$ {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 A2 {# C, h+ w, H3 @" M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' L& Y  U7 U: y* M│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, y% S, K1 J' V! X. q& O2 a1 c) X
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 q3 i+ }0 G$ U
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │* I! i, {. s3 l8 Z7 N
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 w( N. B1 _+ g* t0 k; n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ B8 L6 y2 R) Q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 s! i5 ?- E" Y/ |│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" r$ i9 ~" v) i4 {
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 m1 R9 |0 k2 B6 G; i" V
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 g" L$ Y# _( I│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ h2 y5 K: J* C8 N: Z5 T: ?
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& L( I9 v# [4 w$ l  W9 D* l│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 C* d* D6 N4 K6 M  d- ~1 M* P1 _
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* K, ^  B; A2 [4 t: }# k. O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │  t9 V/ y4 [9 P4 L4 ~/ V
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ V7 v. g( a! n5 ^, T0 D7 m4 F│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ Z8 l1 Y7 m( H" j4 Q0 [* ~! [
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
. D1 z8 Q4 _0 U3 j/ J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: g3 ~* L, ~9 i/ k0 a" ?  b8 F6 [
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) \; P! R& e4 C│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 [, t' t/ |5 `! i8 Q+ V4 x│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 `& J! n) W% _$ G│153 │Recov200│65│  │  │**** │Recovers 200HP        │5 F& W" b. I3 N, |
│154 │Recov300│80│  │  │**** │Recovers 300HP        │6 F( L+ y. \5 F4 D/ B- h
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
- ~8 y% l8 B% V  E& Z│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; S! U" x0 q/ u# A; U│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, z6 b. y! s' P2 a
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 C8 N2 U7 g: _0 n8 R│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 ]- w. [% M7 J│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: Q& X8 N* b, z' k" @1 w0 O│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& c+ u6 m+ k# T+ t6 D4 E2 |) D3 P│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 G+ }0 x6 L0 v4 `1 }│163 │Invis  │11│  │  │***  │Invisible for a while     │5 z6 |* M( a6 [0 H8 Y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  M, Y. v. o* p- B
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
& G& H( A* P# H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ G  |; z! ~, ~( J  k1 [* W1 ]8 S│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, b8 d1 F2 \8 p) \) M0 P
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- p, c$ L& C8 z# F( B' ]
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' D$ x3 `5 |6 k6 H& d; y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ ?( O4 {6 L4 Q; z│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │: U4 i/ m9 n8 \
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" I, i- L6 Z2 @  P
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ [* `5 X; l5 ~
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! {) M( T' ?; N$ x, z8 s% C4 e
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" i: n. ?, K8 Y% m7 z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ l! S  b) N$ h. F; g  d│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, o# P# `1 `* {$ T│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* j" E, T6 O9 }& v7 ^1 _8 @│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 L* g- b& k& p( q│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 M  O4 z- C. P  I! ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ C/ \( q( q3 [3 m│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- j3 D9 M$ n! d3 Y) n2 J│183 │Hole  │55│  │  │**** │Open hole to dark world    │
2 D% w5 R/ b8 c. n8 E& ]│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 _, j( x" j# B$ k6 E
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. j$ t- T8 |+ u│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 |9 s& y$ |5 f, Q1 p│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 |  [- |5 j- D! c3 G# Q9 y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* n; ~3 N+ B! y! @│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- ?$ T* P& P7 _; A- @* s: |│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
0 d6 G. C/ t, f# i7 R7 x2 {+ q) T│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
/ y) H" e7 T4 z- C& I9 k│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& B) `5 b! u4 z! r0 W1 p: V2 ^
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ J3 F8 X8 s$ @' f1 u+ ]6 |│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 |, K3 F  ^& H2 L% o# L5 R( g8 N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. b, i( q" m  L% L* d, _│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) S/ r& M6 x0 H( c$ {  ^+ e% ~  I
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 O& H% u# |# a- @9 @5 |
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ g/ ?; r! b( c. W& \6 ]
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 P; o( S9 }! W" E1 G2 C  R. k│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 d4 t9 e3 G+ R# n└──┴────┴─┴──┴──┴───┴───────────────┘4 N! @( d5 p) ]8 A1 {
: L" M# Z2 H! x: p5 n

2 F8 S0 \; ~% R- `: P' bMega Chip9 ~) }7 {* C* D3 P# S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  |5 U/ @% {. A* }, X' A│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 f1 L6 v8 V4 w$ q5 r# A! g├──┼─────┼─┼──┼──┼───┼───────────────┤
6 ^9 Z9 r0 f& Q& D) T│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 v6 K+ L+ x' q8 Y3 z- T│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( U* x6 M0 f' @% n
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
' @) Q! u1 I* H9 t( K4 [7 Z/ G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. ^5 D* ]* R6 F% N  f
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' i* S  L( c1 |8 s% ]│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │: P+ O5 z; x1 V0 z* f2 T* q! J% d2 h
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 l5 }/ W1 ~. _' p$ v* ^
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
( T2 K7 t1 l5 O; L6 I" m- V4 z  @, u, Y│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 m# e6 J# a  A/ H4 {( X" j│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ [* V; S% V6 q* f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! C' o- U2 {7 s9 h9 x& K7 [
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │* S$ ]) d- |8 B* o$ ^
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 k8 _! S5 R( G9 O7 ~1 }2 R
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. N' r+ O+ X$ @' p& N) R+ L
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- A% R' Y; ?: b- |8 T
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
; u$ F9 n& }$ `5 w. v# t- A│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% y: l1 f- Y# N5 I$ k( A│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │! P) K: p% ~$ Z8 V
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- I5 X9 s- |$ s6 I8 q7 L
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ u: N& T  X& n1 o3 ?" P8 R│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │1 [$ `+ \5 c# g- v% A7 `' X5 c
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 k' V! v5 @5 b: J, {" x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ v9 v8 @, G8 S5 I! V# k│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 j0 M8 c4 b' n│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 {6 o! o( O" V# N( q* L  S# O│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 p: f, j  e4 T* N
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- q) k; X3 U( j│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 f. z' v/ B/ L: B3 k, L│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │$ X; N' H, i7 Y0 ]
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 [: l3 t* }  _( N
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% H) _  p5 C  s8 n; s
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │2 p" z- C7 q# i7 b8 G+ e- N6 R5 c
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! ^$ e$ w1 ]# g! p│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
- p$ X6 I9 G- K0 ^% E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: ]5 d3 k* S  q3 t1 b4 z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 J9 q, c5 S7 T) s, g; }: o* B│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │1 A2 o6 J* \2 ]  t; h0 @& E
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
3 B6 l, v9 d* j& R1 D: l" n│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' _% C3 ~" ^; g) N
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% P$ F; i* `3 f- u│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 {1 \  b8 O6 r+ R5 d' V; \: X- K
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │/ J* M5 T- i" u# z( d
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. x, v) Q5 L$ ^6 k1 F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 j/ U. \; j% o+ z1 J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ L0 _' z# t7 `$ T* u& [│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; E* c! u# [6 f! M- z% g│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 [) Q. E- E5 o1 u% A
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 _' H# G$ S4 \, ~/ a2 ]9 N- ^│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; {  _3 A4 A- M4 b
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' V/ N0 |7 ~7 W1 v/ y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, Y2 W  t8 l4 P8 f2 V│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! h* M# [5 a2 x3 t: }) ~4 t7 C2 w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# l0 \* Q' j- _) E5 \9 \2 f3 G│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │9 A' K  [. s. U. M! u) J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 |5 J2 T: j; r1 g: w
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │) l# {: \! j6 H- f* ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  e5 v9 R9 a7 u│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 C; u5 d8 X; I  b
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 w: S; p& Q% C8 f
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 {# d8 o+ j; q3 Q4 z  |( F, F0 U
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' G# l4 t8 ]$ Z& J# W" t) g│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. z1 F( a1 O; i# {3 Y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 I$ v+ k, C, l% R2 W4 f9 h
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
) G- K# J  `+ P2 V+ a9 G2 G4 S│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' g( X4 `8 D2 h# F- t& B
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 g8 g/ H! L/ _  u3 H' U1 l
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& ^8 f9 K0 R% x, D5 l│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, A* G$ F* l3 Q5 l8 g│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
8 t( ^& w# n$ |: T8 o1 F; R│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 a" f& f- ]9 R/ H
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
$ S2 N/ X% ^$ j│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 b8 g$ u+ o0 V9 W2 x5 O│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 T' ]% Z0 [# o, M9 X  ^) |; [; L$ w│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 d/ h9 ?. F7 y+ e3 @1 W2 W! b│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
% f9 e) o/ L  o1 i8 ?& P' R│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  F% i- B. y/ {, d0 _+ H
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) J% F0 ^& d: l) F" ]7 p
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
( ^6 ?; Y9 H& g" Z1 M3 K2 H6 K! z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 k) R: W$ W3 o6 C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- z5 `6 I1 F7 }) ?+ T1 I7 ?& ^
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │( m& g5 \( @. M/ T' _" X3 f
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. j. u3 d, [% Y" q5 v' B4 _. g- P' \- d' X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 G, V# v* k  I4 ]3 ~" O│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: l8 I# o) p4 g) D( S1 Q- H2 V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │; o. ], U7 M9 F% O9 u9 v* T( }
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 C) |  R6 K: M9 }; u
& y- H9 Q/ B; K! X3 D% |
5 R$ P* Z; e' `- G" [- uGigaChip (蓝版)6 F# I/ {  j3 H; n4 F! _7 b) Y; P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* k" W3 q; M- K" |, a8 R; U1 w│编号│名称   │MB│攻击│属性│稀有度│说明             │3 v: f' |3 }7 J3 Z+ h; v
├──┼─────┼─┼──┼──┼───┼───────────────┤' ~3 |2 t7 q+ P( P! y3 L) R$ g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │* y# x* |' ]2 v. g, S7 k0 }) Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 {' d% Y* M; M4 r) b8 w: J│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 g: V. R. x/ U, L" r# Q/ _& U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 G! K( z6 J$ }  i4 y9 T
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 M- i9 B+ |$ |, \$ L# j6 v+ L│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
* j: I/ B* T0 j" U! h8 T' M│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% C9 n5 `. p& H/ \. \4 Y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& y8 f7 k. B& R; b, K│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! _8 V/ |( a7 J2 }+ b8 m* _4 p# ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ K1 J- M, d* l+ v  h2 t& N2 [: F7 b
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
& w! ]) R. ~6 T! F# E7 V( _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' e' J, l! Z* N) @+ f1 U! r7 I4 E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) z  Z4 L9 V; @) u7 u) }+ d: ~
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* i' s! t& ~5 p$ E4 z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
" a5 S. B0 ~+ k) W1 O8 e│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 e5 r. q$ W+ ?0 x3 }7 n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ v: q' l' b7 N0 r% ?; T2 i
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* }* L' |$ z2 p$ o$ A4 Q
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" o, G; V' f; L6 q* l7 s0 ~│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
' H  {1 U: [, C' [5 }% Q1 `└──┴─────┴─┴──┴──┴───┴───────────────┘
, m# Y, H' o% e1 f8 _" K# b% z: U1 U& }- S: v
GigaChip (白版)(只列出与蓝版不一样的Chips)
: b) x% g$ m/ e4 S; {' \┌──┬─────┬─┬──┬──┬───┬───────────────┐$ G+ _1 ~4 S" s! d
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! I9 q& R, e" C  U3 }├──┼─────┼─┼──┼──┼───┼───────────────┤* s+ t8 y0 e) {* j. s
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ `# |$ v9 K8 N9 v5 i│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* u7 }2 n3 Q' Y: f& ^
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. ~$ x: A0 n1 x6 L$ \│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 v. w+ @# J4 n( |4 W/ j└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  I' t1 c+ @0 Q! z3 QMegaman EXE 3 蓝+白 Standard 级别的 Chips:% \' U1 V+ f& k6 J
; ~  s7 Z! B  M8 k
0010020030040050068 {* {8 A" z- R) d: J
0070080090100110127 \# D! {/ V, _% v
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 K7 z$ U# \0 |7 j
: q- d0 z4 m8 o# x7 T4 w
019020021022023024
$ q3 v" z- K4 k% h: F025026027028029030
' {& S4 d, @8 H6 d, }7 L031032033034035036: k3 d" h1 Z* e: G& {  s% b

% K! g. I6 D7 P2 _- B) v/ k9 Y5 r[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ @: c) ?/ o3 h; G4 O

: p% R. x2 Z# o, r2 W037038039040041042
0 S5 r) P1 m+ H) p" Z  ?4 ]0430440450460470488 C/ v2 @+ a9 [, c
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 |% n$ K- B. }1 _3 l; ~

- z3 E7 ^' R% ^( p+ W4 C% ~0550560570580590608 h/ F4 W7 [- p" i: Z' Q/ U
0610620630640650663 E4 {2 e& n2 _7 z2 f
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" h1 T8 G3 d; H  ^8 P7 h2 z
& Z( W4 j0 I; g$ ?073074075076077078
/ J8 I* U) J$ g0 A; D; M079080081082083084
) V- B+ x+ ^0 t3 K- \7 c8 @) m8 I085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, s: P! t8 e/ m$ M: X/ \% W6 K% T
8 ?; @8 L: }, ~5 Z. n! B; u091092093094095096+ @- J' \  u( E6 S7 Q# K
097098099100101102
% Q/ O9 k- T  ~7 G, y2 ^103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! J0 J9 T" D( S" ]0 Q/ |+ X
$ L, G' W) W4 L
109110111112113114# E: f0 M8 r+ v' U( C
115116117118119120
9 q* o4 E8 p/ c121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 w0 N1 A: o' }, `* j
, I& Q4 v, D/ d' J# d; o+ l127128129130131132
+ ?  L" N) q9 x/ B) u9 G133134135136137138
( }. @5 Y, j! c/ G- S139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; K) @! C: P9 i  _6 A6 t

+ ~3 D4 |4 b! {- p4 l145146147148149150
$ t: o* B$ o: F3 F% x# P- m1511521531541551566 }/ Z5 g' ?' ^$ Y! R4 z9 Q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& c: K5 j% ~4 m

0 V, c1 c* H, f( a163164165166167168
' b! `9 Q7 S7 g1691701711721731743 m5 u# A( Z% n+ X' o0 e
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 ]2 w6 l, k0 l+ V3 o' j8 l$ k
2 z/ a7 j. J- ~  [2 d181182183184185186/ ]+ T9 D& [% @% i  z
1871881891901911928 i; p6 [2 x( o, T' _2 ?
193194195196197198
, v: }4 k( e5 Y( C( u( \, Q! e199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# \% s' k+ d; L' Q" v

/ O) w- ~% c' i4 [: G" N9 [8 V+ I001002003004005006" u0 Q+ D- z" H9 ]& y7 K
0070080090100110124 [# V) p# X& O0 f/ {1 @
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 X) i8 A- L+ z8 D5 D) @# g7 ^3 i9 P5 m" H; x' O
0190200210220230244 |$ P1 i( _* j& c5 p. O4 j! L
025026027028029030' o& a+ p4 C$ {. W
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& E( W& B. U$ R- E6 e& C+ M4 d: \0 n% K, _$ B
037038039040041042
( F- r$ h7 i1 m( V- t043044045046047048
! @7 Q: ^, k0 O% y! a049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 l7 ?3 m1 H' [, ]

# i, C! W% J) [; B055056057058059060
- N3 |. H( g0 b061062063064065066
, }9 N1 \3 [( ^6 I8 ?& }5 ^4 [, }067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) i! E: E+ i* ^5 o* r- ]7 B# C
6 R! m7 P0 ?' p* R/ R6 E# w
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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