转载请不要删除以下信息,感谢您! ( U- b i( T( M
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■● ■ NintendoWorld 站友xliz原创
7 k; n) ^0 m B' u■ ●■ http://www.NewWise.com
8 C& x% P4 {! \■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 b& }# M, ]; c: K I. E6 ?. U
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洛克人 EXE 3 Blue 卡片组合. ]7 c0 s+ G# T+ z2 @
+ a% u% ], M" ]6 _2 F+ ?
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 a0 x3 f G0 }1 r2 A2 S8 s
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 _1 U1 `+ J9 y# i==================== H: d; V" n( z9 v7 k: s) b& S; I* n5 [
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
9 `6 c& O! Z& v+ F# J. I# m9 q; [* Q& f+ h$ V: M
编号 名称8 M" v+ D0 B4 h+ ?7 L
说明+ w& J% o: |; Q" N" u- T
组合方法
5 ^% B" x3 b7 \$ N% H5 d---------------------------------
d* N! N% L+ x( C01 Z-Connon 1
0 G4 ]* O# g6 Q' p& ^Unlimited Cannon for 5 sec
5 k% w, o& b) U8 n1 Q& eCannon A+B+C" Z/ g c" q8 C+ C% X5 r. _
Cannon B+C+D
: I+ |8 t: ?- h, j$ Q: ^9 m3 o4 d, lCannon C+D+E- s: ]* r0 S4 w6 ?4 H$ e; Z
" g$ e: v2 E* c1 F) \2 T& ^8 M9 c02 Z-Connon 2
% \' F3 a2 S wUnlimited HiCannon for 5 sec( ~( r; _* C# y
HiCannon H+I+J
* _" }: O W" b2 y/ Y. p, L T' |HiCannon I+J+K
0 c4 R+ Q1 n( Y R& K8 q' iHiCannon J+K+L
! v- v3 r* p/ R, V! M4 B+ A$ N+ ^4 p7 v; s
03 Z-Connon 3
0 u& k4 w& b0 K: UUnlimited MegaCannon for 5 sec8 \6 b9 t4 k0 [6 d4 `
M-Cannon O+P+Q
$ O0 e6 a3 b8 \# T$ g6 gM-Cannon P+Q+R# }. n: I) e9 `6 J% B: i4 y
M-Cannon Q+R+S9 e% S3 H5 r" d0 C4 F4 `& i" ^
6 [5 G2 c. G, P6 l04 Z-Punch! T6 Z7 g* ^/ _. t1 @
Unlimited GutPunch for 5 sec
0 i- m- i% _: |: _$ vGutPunch B+C+D
% Q: L% G" {2 bGutPunch C+D+E: ]1 ?8 y! }0 g$ G8 Q
GutPunch D+E+F/ }8 z5 [1 Q7 J, _, Y: t
9 b: d6 F) K2 y( J3 W3 X. i
05 Z-Strght. F0 R5 S1 ?7 q! V) l
Unlimited GutStrgt for 5 sec& e& a& H( s' \- g' T/ ?
GutStrgt O+P+Q& R4 t7 O' `! b& P9 P
GutStrgt P+Q+R
3 E, d8 \4 w$ o+ jGutStrgt Q+R+S
4 Q: _+ |( L, F1 V, t, t; h. Z; L; Q" f
1 K2 b8 @' Q" y, N5 \06 Z-Impact0 H7 P! H( n b* x& L
Unlimited GutImpct for 5 sec
4 x- ` o! i; i; c- yGutImpact G+H+I
* ?6 h: y/ K. ]7 ?8 DGutImpact H+I+J
: y" _: t( O2 w! XGutImpact J+K+L
. g# ]1 g; A8 x2 Z, r! _; G& V+ @) s
- h8 `# n* L5 I9 d3 P) x6 A( z07 Z-Varibl
" m$ B' n! I/ TUnlimited VarSword for 5 sec
6 ?0 K" T0 M( v* FVarSwrd B+C+D1 M& v u2 d3 n6 Q0 F
VarSwrd C+D+E" W# W& n+ c0 y' j' ?
VarSwrd D+E+F, S4 u* ~# }9 D5 x9 x9 P. h1 p
) V8 a2 ^/ V' a: o+ T# ^( q08 Z-Yoyo 1* h' T% s+ z$ q- o
Unlimited Yo-Yo for 5 sec
7 D5 J- B& {3 c* RYo-Yo1 C+D+E6 o3 H& ^4 i& _5 ^5 ?
Yo-Yo1 D+E+F
, l: ]' R+ h; U. ?Yo-Yo1 E+F+G* F$ k& C* R* x5 G; ]. ^$ a
: J1 f5 T9 S' L! G
09 Z-Yoyo 2
: \7 e k! Y' m% |9 m+ g- fUnlimited Yo-Yo2 for 5 sec5 a( k r. [ A3 w* i& V% r
Yo-Yo2 H+I+J! f) q& w8 K2 q0 b- I
Yo-Yo2 I+J+K+ m+ \: ~/ T. H6 ]4 y! v
Yo-Yo2 J+K+L
/ q& c8 S4 P0 j6 c% h, [' p) D( c; N
- v* X0 [9 ~9 `! K2 v. k) B10 Z-Yoyo 34 h5 ]' E, f- H+ i
Unlimited Yo-Yo3 for 5 sec
4 B5 |( C) b" G- `Yo-Yo3 M+N+O
, n" ?; q7 e. a$ vYo-Yo3 N+O+P7 _7 v. k2 C) y) W9 A) a
Yo-Yo3 O+P+Q
# ~/ ?% b2 h# Y1 d q4 v5 _3 ]1 s+ g9 A6 F7 E. V
11 Z-Step 19 J6 c$ q: R% `( F$ S0 A' ^- a2 Y6 B
Unlimited StepSwrd for 5 sec
; Z' v3 @3 r& @StepSwrd L+M+N3 u, r2 g: `! H/ S
StepSwrd M+N+O8 I; [# ~, B6 L+ R
StepSwrd N+O+P
2 O7 {' e Y5 s' q% t
! ~/ {- _2 g* |: W! A- m1 R: j12 Z-Step 2
0 c1 B* n* Z: F7 }# S0 SUnlimited StepCros for 5 sec$ U1 j1 |% f4 Z3 m! z1 }
StepCros P+Q+R1 v+ w$ Y9 X; A# w8 _" }0 k( M
StepCros Q+R+S6 C5 C- s. r3 k* D# H* u
StepCros R+S+T& p( I! {( u$ K- c- m
5 V- z2 v: [$ t, B2 H7 e
13 BubSprd
. Q4 t( m% I( c1 K# TAttks w/ spreading bubbles!
p9 E+ l) v8 h" p2 g& s# }$ a. ]Bubbler C+D+E
! Y* C! C, Q* C9 RBub-V D+E+F- L4 M+ G" |( O5 m
BublSide E+F+G
; K5 j/ r2 t7 k' l9 i- l1 j1 b- SBubbler E + Bub-V E + BublSide E2 _; d- y5 h; q
7 h) B5 |% ~: r4 T
14 HeatSprd
5 \& L: }! Z; \1 f5 G6 J' _5 v. TAttks w/ spreading fireball!
/ s4 {) }& c c# H: c1 S( oHeatShot H+I+J
4 F4 b' D: k/ u$ t# i3 \5 T2 m: eHeat-V I+J+K) W, a5 O/ i1 X
HeatSide J+K+L
, r( |" ?1 Y! g3 L% g& oHeatShot J + Heat-V J + HeatSide J7 g+ |3 M4 z5 i1 c: r
5 ]/ J8 B3 F5 R5 k
15 H-Burst
6 S) h' Z7 Q; M( nCreates a giant explosion( g) Q6 p% m- t" n1 C
Spreader M+N+O
. i0 p9 A6 ?: M$ W- x7 tSpreader N+O+P4 R& }3 l# w4 {0 g& S( k3 ]' h
Spreader O+P+Q
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16 LifeSwrd
; S0 b% W# k( p$ H* ~1 nSwings a huge 2×3 sword!
. y2 }$ ~ D. ]8 nSword E + WideSwrd E + LongSwrd E- b% ]' e' J7 ]+ D4 L, u
Sword L + WideSwrd L + LongSwrd L
& Q0 t9 {2 X, a& S7 a l8 HSword Y + WideSwrd Y + LongSwrd Y
% k$ r" K, X8 E! a
# s( T' f/ `" H1 z17 ElemSwrd
: D3 J3 |1 }; a: DWide swrd contains 4 elemnts
# V$ [: j3 p- y* Q! r; eFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ o/ t9 j5 k& {+ j5 X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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2 K$ b6 F' W9 B# m18 EvilCut: r6 x2 C2 Q' {5 _" o7 g: `7 v U
Step up 2 & make 4 atacks
( o$ b% W4 j6 RStepSwrd P + HeroSwrd P + StepCros P% o1 q/ H" j) L, L; s5 k
+ x, [ b: z4 w0 H. F' R% O1 Q, R
19 HyperRat
2 U3 v5 l; i! s3 @7 |' t9 CA giant Ratton charges!
( p9 H) Z) ^9 i+ ?5 f5 WRatton1 A + Ratton2 A + Ratton3 A u1 J+ @, ?" {
Ratton1 C + Ratton2 C + Ratton3 C
, B1 U6 f3 j# o. H/ p- hRatton1 F + Ratton2 F + Ratton3 F
6 @. U( I$ m. `' n v# j- N7 Q( Z/ A0 A7 c3 Q+ x) V) ]# t; w
20 TimeBom +. N k0 L! f7 ~! ?) i
Sets Time Bomb in enmy area, |- [4 I* v1 j/ l0 }
TimeBomb J+K+L
8 I! p1 q& X2 kTimeBomb K+L+M2 S8 Q$ @. L$ @- x# K W
TimeBomb L+M+N
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5 s8 j, \7 [6 ~3 q/ ?( b! ~21 GelRain
* C- O( H) T% XGel steals squares6 [* L& V1 ~2 f9 K: V* Z
MetaGel1 B+C+D! Y% |1 S; p/ h2 x; [5 g
MetaGel2 E+F+G
" T" K" _0 u+ u8 c$ r" C. q. J# [MetaGel3 S+T+U1 W' c" [# {- {6 @# p4 V: E1 I- d- Q- K
) ?; V" r& _0 Y# S9 x0 q7 E5 ]
22 EverCrse1 A# N; W, m6 a
Shield chases enemies' I: A. C- n9 h- N# Z" v$ n5 m
CrsShld1 C + CrsShld2 C + CrsShld3 C7 m+ ^2 g! }0 F
CrsShld1 L + CrsShld2 L + CrsShld3 L) ~ i& A. F0 z2 Z
/ K* N+ }/ b# I7 y7 H23 MomQuake
& s9 u/ j6 d/ h7 ]# m, F* V; ]" |Awakens Mother Earth!/ Y& t9 m: o" r2 |/ q9 C0 R
RockCube * + RockCube * + GodStone S
4 T7 R$ ^4 v5 f
" \/ L8 h7 V1 e0 n" B0 V24 PoisPhar
/ T2 I* P% W8 V" E% x- {6 |Pharaoh generates poison" x1 ?! a& t- `7 A* K( w' Q8 R
PoisMask A + PoisFace A + Anubis A. N. y9 Z5 x i; l! S: t
1 F: B9 A: X" i, v25 BodyGrd
$ |% x/ z4 H5 q6 I! ^1 A2 mBodyguard takes out enemies. Q: p Q! a5 z, B
AntiDmg M + AntiNavi M + Muramasa M/ K2 }! p% _1 L7 u3 g% H
" I) r$ s, d2 ?4 K: Z+ F# k26 500Barr
9 J& M% |( v. ^" U' VBarrier absorbs 500HP dmg/ |+ m* w% T. ?$ S0 m
Barrier E + Barr100 E + Barr200 E
2 y K `, ~1 p: uBarrier R + Barr100 R + Barr200 R
@- p! o/ x: ~2 y
" t' I8 B& q( K, N4 }! z: v5 `. z27 BigHeart
* i' q k: M, h hAttacks, then heals HP!& B' H: ~ t: Y( S/ \; E
HolyPanl R + Recov300 R + Roll R
# q L& p# D6 d. H P, P& P2 SHolyPanl R + Recov300 R + RollV2 R2 \' ~- B' q$ E4 o& U1 _
HolyPanl R + Recov300 R + RollV3 R- I: R& x [% A: X7 U1 t
* m+ I2 ^" \9 c9 K9 f6 W4 m7 ]28 GtsShoot
* v$ V! m1 B7 W M: BGutsMan throws MegaMan!# R- O8 }9 \6 ?3 @% d. w2 m
Guard * + DashAtk G + GutsMan G
: p- `5 D5 J* M) L' c) ~Guard * + DashAtk G + GutsMan2 G. ~- w9 Y7 Y9 ^' {) r
Guard * + DashAtk G + GutsMan3 G
T3 d4 F( R3 pGuard * + DashAtk G + GutsMan4 G! m: z% Y- D& }" L
& D- l' _ g! M3 ^( V* Y
29 DeuxHero. e, q P2 c9 a" `& P9 q
MegaMan & ProtoMan team up! r9 M- ` V9 S6 j; F# |
CustSwrd B + VarSwrd B + ProtoMan B
3 |* @6 U6 F' S a fCustSwrd B + VarSwrd B + ProtoMn2 B* y3 B: Z8 |; e. v
CustSwrd B + VarSwrd B + ProtoMn3 B
4 e9 I$ ~: g/ o+ ?CustSwrd B + VarSwrd B + ProtoMn4 B4 w2 j: W2 o8 E4 y. }
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30 2xHero! @) M; Q$ V2 k3 T% U. S$ O
MegaMan & ProtoMan Dual atk
) Q0 W1 ]4 c4 ?2 lSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 _; l0 X6 R: k% C2 D" u" U" s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: L$ t% f: c, B( y' K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 q, L- N! B% o. X3 T( ?, v- e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ c! m4 I B5 s
1 ]0 z' _$ m" e% b0 a31 PrixPowr
5 b' W1 J$ _) X" O1 H4 o3 Navis attack at once!0 j) @8 L, K8 @, r7 B2 W+ b0 V
Team1 * + Team2 * + KingMan5 K
* Y( S& T8 C% r# ]3 @3 oTeam1 * + Team2 * + MistMan5 M
) ]+ q% L% p' j( WTeam1 * + Team2 * + BowlMan5 B: m) q, v8 k( }
9 q: J5 A3 a$ \( q: \5 k, J
32 MstrStyl
. w: \8 z) S" h0 \ u- f1 |MegaMan unleashes his power
: B5 x l6 m& TSalamndr * + Fountain * + Bolt * + GaiaBlad ** |* @9 D5 {; ^1 I8 V9 v
0 J7 X: B3 a0 M0 R) I- g. xStdrdChip (Part 1)/ ^" R* b4 n2 }1 K1 g* I
┌──┬────┬─┬──┬──┬───┬───────────────┐( I4 D1 { @; U2 E- `: E. T5 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* S6 p$ N0 L" J2 f├──┼────┼─┼──┼──┼───┼───────────────┤( H2 r& ?" ^) X+ n+ [0 J
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, Z, E7 e# t5 u/ V1 a1 d% e$ b3 x
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. \' `' {" \4 R# ]
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ h! n6 R# S0 {5 t│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% A, Y. G# j7 E$ S1 I& Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: k* ~1 x; m0 ]5 M% f2 F
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% }- K* Q1 L& |│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
3 ^6 h6 d3 R& U' i+ u' p" F% z│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 j. e- @1 ?% f1 g. V9 f$ F
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, d. N+ A* W' q1 N! E& R; J- C0 D│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- B2 \5 z# A3 k \, U6 i
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 P+ B% K" d( d* E) X│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ P( }- j1 T' C% Q5 n! A8 D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 X- ]# q6 G1 y8 y8 x6 p6 j│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 Y2 p0 s* o' ?+ {- _│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& l( ~, G. z5 Z6 F/ p: D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 x# D j$ \& j# v& y a
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! _7 p9 i+ [; O# v# E$ W$ _- a9 L! a
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, u, V4 e( K3 f$ M% ]0 d, G
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* M5 y8 w0 D+ k, o) i$ w│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 I/ p1 |+ O' L9 K1 E- S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 G& l) m: i" b4 e! @│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% m8 J" ]. o$ ~2 n% @$ L5 {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
t0 @8 B7 P r. a) F│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 } \" J" ]; u# p& @2 z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* q8 A: q4 R l2 Y3 h9 P% k│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 V! E- h( h# T- Y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' v, n+ k% ~* N4 O│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ \4 n: ?3 m2 C8 J! \# N8 p
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! i5 n) M! P: u, |: b) d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 K9 i3 m- |8 g1 Q9 e. G/ n# f│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │4 P6 f7 C+ O e+ S- P# t* Z
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: x/ N* P# d; K3 V
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │/ I$ I. \7 H g, p, Z/ T3 e* f
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& [% K9 J Q7 A8 F5 u│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% H1 j9 w. ~* [. ]$ V- N# U│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 {3 [( j* N3 M
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ Z5 b! F1 K7 W7 S
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 l. N2 F4 P$ y# d0 T
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ |: B0 r' A! t│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. E# E1 n3 P {3 b1 n
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. v2 c5 o7 F7 R1 F0 U) i
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ M- Q( Z3 f7 T/ x$ I0 a* f
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 ?2 P3 E. C& T. K# S
│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ ?9 `1 a3 h: ~$ ?' f! ^/ W│45 │SonicWav│26│80 │ │** │Shock through enemies │# x' `- j. S$ p3 M! r6 p0 a
│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 @; I9 e" n! H* r# p5 [8 N! F
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* K, `" c) _ x! D0 B9 b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 _5 `5 y9 f% `! z7 ?3 |( P+ B6 F
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ h+ y" @- q: a0 e' B0 ~1 W' O+ B3 d2 |│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
" t# s* F" f& H; g│51 │DashAtk │11│90 │ │* │Dash through enemies! │
E% U1 D: o6 G7 X+ o- D│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 Z; V& U% ~0 F/ A# t9 b0 c│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 Q' b9 z) B6 }$ ^3 `# O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 I& i$ r+ n: q0 S! ^. c
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 v% A; _6 [" I0 T/ P/ {7 Y: ]
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 ~2 W, S7 l. R+ S0 m
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ d! I) Q) T5 @& W# s0 I' `! U9 [│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% s# a" ?/ r( R5 a6 A1 N& |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ f/ s! d$ j; s+ X) u. z L
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) q$ |- n' y; e7 ^│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │& c6 n0 ~ E: e9 \ A
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 W0 F; t& |7 B2 C# h│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& o3 N/ t) ?/ q0 z, y" E: u1 O- u
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 D' t: F; E0 K1 |4 e
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │. z/ ~! ^5 I) b# J+ e
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* g# d7 @7 @7 `
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' `% ~- {, g [8 O1 P, N# c│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 h, [# R. J& J+ p1 C6 P│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 a+ f' g' c% m7 L) H
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) M H( X9 c- b" B1 p7 ?) S│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ f, D$ Z/ @- {│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │5 p7 L9 d7 k6 {/ f B$ }" B. M
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( Q' [% z% r$ b4 r8 C: I# v5 Y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# S; h" b. ]2 @, e8 C* M" a
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% n# ?, t* v4 D+ N! t! _* `) Z2 n│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: a: y# e; U2 U S' V1 \. |
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ R6 Z+ ~; \9 Z. u* m/ T- H│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 R: i! B: q& E/ ^
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ @: l% N9 ~" K5 V% E0 K& B
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 {3 |- z8 l; h. W/ O│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 M: \9 b$ F1 r- X# }- b/ k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │, ~( V/ _( V, E+ L; A5 t) Z9 K
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' k$ h/ f- V- @8 g+ ~( _5 S9 j p0 \
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
/ Y1 t3 D% ~+ R- A3 ]' b" f1 t│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# ^* ^9 a5 b. k% t& @% t- Z+ {) L! Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │8 a+ q. _" H( k" I3 c* @
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' M! o) o3 e u4 u3 b; E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' J9 Y# \7 n1 e \
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' s& D& s) ^# X) m. d) z5 n│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ ] v9 V5 c; b. k
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% a( n; _, O( @. h8 T
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 U1 X+ N; B: f: E
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; p8 P, F4 U9 ?+ o) W( P) ?# R5 G1 A
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; m9 ~) R0 W% \" C* h) C0 `# e |
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
- q# |0 I/ [5 `7 Q: G+ Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ m( E9 w$ [" h6 s3 |
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 F2 h1 b& c8 }5 }% U9 [* q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ _0 q: w9 {8 K! h# N+ O
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ f, E2 a" O0 H- T! r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ K& h& y! E+ Y" {$ [
└──┴────┴─┴──┴──┴───┴───────────────┘+ y% N2 C. V, O4 a
: D; R R: s+ F0 ]+ W; ZStdrdChip (Part 2)
+ ^+ I2 s8 y' U# g Q┌──┬────┬─┬──┬──┬───┬───────────────┐% v! Q/ p1 v) ~: g
│编号│名称 │MB│攻击│属性│稀有度│说明 │) ?- k, y b4 i1 O6 `; U6 ~
├──┼────┼─┼──┼──┼───┼───────────────┤9 B; T$ @6 ], Z$ q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& ^3 x. b( I/ }& i$ g2 e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- _0 l! I' q7 F7 y" z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- `1 z H0 f2 b* _% j, A$ p, B│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │* W. k. u4 F/ k3 v. p% @2 [2 J
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 B$ y2 B1 Q* k1 d9 D9 F* @
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ S: g1 C8 x7 M5 X% S+ y R- A# ^│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 L+ u! S- m/ W* s6 Q$ G; `/ M$ B2 t
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ k: k1 x% h2 c: w│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ [/ [7 b2 k; H; s" n' R. n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 b/ F" g* \; B$ M+ d
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" l& y" N7 a- W8 n+ G; V
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! m' P' s& V5 [9 a) V; S/ D3 g│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( q+ z5 y( @: r* }' c: c
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, T5 `/ [6 n" i; T/ H5 x7 |0 X& h1 H
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# K# c$ [' o O; G% P
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
$ B H8 ?( P" U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 p3 n, e! b! D
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
v3 N! l1 P$ |, z7 ?│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& K, a" v7 p$ S: ^9 {" N* Y6 r│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
u; E* Z# ?1 [0 Y V│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 q+ D7 g3 d) ?' L
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ [9 }/ ^9 {" {9 T. A: q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │$ W. x [$ W+ ^1 T& T( M
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 _4 @; d2 {3 b3 T
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) ]. z1 t; o, @& W" v
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# _ O$ v9 m# f; J8 U, s7 k3 f
│126 │Rook │30│ │ │*** │Protects you from attacks │
" K, D: L9 D7 H: |│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* `+ f [+ X: P- g G. O0 J7 y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* Y% C8 o* J5 Y7 f; G
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ K. Y6 x u( @3 w) W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ s8 W; a" \; e! e0 A1 `│131 │Lance │46│130 │Wood│*** │Lances through back line │" d% B2 |1 M+ K3 i; ?
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, \3 O. a F$ E2 @│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 i2 X0 F" z) U│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 p( F* @& C2 u% H Y" k( W
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* t: a$ O, \7 R; f
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │7 m6 g7 [+ ?( C2 N" T+ X
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" t q! d* {3 H& \- w& P│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 ^) N9 X9 Q( D' @- n& a│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 g+ y. `6 K4 ^& _) A1 h; S3 N│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 Z9 b J: w4 g│141 │Prism │60│ │ │*** │Prism fires randomly │
/ h5 h( U! |/ P/ r│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 r @. u6 l7 |/ v. S, n% o6 }│143 │Fan │14│ │ │* │Vacuum pulls enemies │* i" H! s' u! f6 C; G( w+ L
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- v2 _* A+ Z! z& B│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' r3 d3 |9 U& c7 Q$ w' ]/ P; i- {3 X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
; p9 u1 O7 Q; r& Z│147 │Recov10 │5 │ │ │* │Recovers 10HP │0 d& ~, B* I% R% j
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
' X( l% Q. M/ K0 P1 J│149 │Recov50 │14│ │ │** │Recovers 50HP │6 p8 r7 i, X- B
│150 │Recov80 │20│ │ │** │Recovers 80HP │% M6 E& H4 m! h( F s
│151 │Recov120│35│ │ │*** │Recovers 120HP │
# ~; d2 L' j: P5 w" W3 H$ |: T│152 │Recov150│50│ │ │*** │Recovers 150HP │) \, g/ d0 v5 T$ F: e- ?7 M. `
│153 │Recov200│65│ │ │**** │Recovers 200HP │) h6 V4 f" _$ _# L3 ^" Z, K
│154 │Recov300│80│ │ │**** │Recovers 300HP │+ W; Q8 G& W/ a& E6 J
│155 │Repair │8 │ │ │* │Fix your area's panels │
& ?. C n8 D+ G! c+ m* ^ d│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 @) b( R1 q5 Y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. k9 ^! V" ^5 R
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ l% o! R- v8 t; L8 U3 S! h* t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 e, M4 v) o- U& g( f/ R' V│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% }9 I$ E' m) l9 r" F0 K
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 f) M0 `, K+ h│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │/ }# N' f6 |' ]
│163 │Invis │11│ │ │*** │Invisible for a while │+ P# N; G- W, r3 \( k2 R
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* L3 q) m# m$ w& ^' @ {+ l
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ Z" Q8 G4 C# F+ p# q6 K' n: @( ~! n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 E) e+ N9 G/ c+ N; r) q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
! B& g* r# u. W& x│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. Y" S0 g0 m/ r7 ~& z; V0 B7 W$ K. @│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# q O* N9 N: J7 i {7 p) o
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │' y5 \- u5 l" o' `8 ~' r' k
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 a! j0 c5 u) Z4 s$ u│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 \# ]6 r) z. o. F$ y1 p
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 E! ~9 x4 d* B) Q. ?
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 ?( C# W7 i+ B
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" O& R6 c3 e4 J" m# N9 b3 j2 m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# I+ Q3 ~1 e) y G' l
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. f3 D8 }' M& v- w0 A
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ n. G3 i4 J& w
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& ]- G' c _* ]& M
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 y& \3 n6 b8 H0 n( a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ Y& g+ L6 x0 X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 v4 v) d; g3 }! w' C0 {. H
│183 │Hole │55│ │ │**** │Open hole to dark world │
2 f7 a$ e% q$ S" v│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 j5 S+ ?3 i7 j1 q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ m' S0 l7 o; m# Q/ t! ~; {│186 │IceStage│20│ │ │*** │Changes all panls to ice │( m* R( q4 M5 X& R$ r
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; U. `) M* {& t7 O7 j
│188 │SandStge│18│ │ │*** │Changes all panls to sand │! W m; z, k( D p- h/ D S- r
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 i) K$ m7 a7 w" A2 R9 v2 \
│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 e0 U) ^. l5 Y% v+ {
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. S$ D0 z4 X7 I5 n+ N. |
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, W( Y! h% {' S B6 D│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' Y1 e# l$ {& U n. t9 S
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& }2 w4 ^& g/ Q. x, p│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 l/ C( o' Z3 n( M! ~& h; V$ \
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ ^2 C$ f5 [$ ?: E! R│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# T% `; m5 A! b8 p) P3 `5 f! f
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; Q. k5 ]' K5 h: D7 ^. p. e
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( b- w7 h: L$ e- k7 i8 v│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! b+ U. B" O; V9 q: ~0 O4 V3 {
└──┴────┴─┴──┴──┴───┴───────────────┘2 G, D |2 s4 r9 m5 D
' W8 ?* ?- C" u2 g9 m3 s' f
9 V- p+ |; V$ QMega Chip5 A9 m& O7 L' k6 j9 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ H8 _2 H9 n/ K1 _0 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │% O+ E" g# X2 s6 x! n% g5 t
├──┼─────┼─┼──┼──┼───┼───────────────┤1 ^. \ J% k5 d8 ]
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
0 z1 f, J: V6 m# [1 @1 W* d│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) j. Y# x6 q! ?! G) F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 y. ~ J) D& D$ @' K6 ?
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# E1 y7 s$ q( R' L3 ]│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
! [0 J2 X2 u) w$ Q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 l8 d; P$ o" B9 h$ W│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( }# z- ^4 b4 h# w/ A! @. K' F
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 e2 h6 y9 }( a4 [: w
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. X0 Y7 P' w8 d' v# ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ [" Y2 T/ t* ]2 |2 g$ n/ D9 m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, ^4 @& g& {" P' @& h# @9 J4 r
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# Y& ?' t( K# r: y# f6 F0 J) ~, U2 \+ N│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: W: P: B+ S5 G9 Y, K% l, k3 V│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ `, d& f8 z( O% x4 Y) X│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 f" Z* E! a. b& W }
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 P! y. x3 ]( k9 s1 z9 D0 }3 ]8 e│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 v! x1 F& A5 N
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 E; C! o+ j$ @+ I& N& U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: D2 K z& j# @- x
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% E! Y9 T' N) i7 _6 R/ h8 P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# @( a6 |1 F+ d: E7 T│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) J3 ], H9 h1 I: e4 ]2 `3 v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ X9 Y% @1 f. Z y# Z1 n, G│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' c8 Y( g) V9 _/ h
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │2 m& ~! L/ w, Q
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 [0 B7 D: k8 t, a% S* F│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. p1 m* @ X3 t4 B3 e) m7 i9 R. d│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! j! `$ r/ T. t7 Q" j- \2 }/ ^
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# U/ J( m( B* G1 B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; M' J5 U: E. Z% Q) a" c
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( z' A: r$ F$ q( d) t
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, F5 I" Q9 r6 w2 a% b* t│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) i- j( Q% q6 Q5 Z- e
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │' j8 |; q6 q! x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 i$ f" y5 @: R& p, N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 d; d( m. ^& g8 q0 u# s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ U J9 b; t6 T7 t
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 H- b$ X6 w- J) ^* k/ O) C- X, p1 C│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ e. J) W1 o) _# C5 l- r% b' k- Z
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' T& P. f; r' s8 X6 X- h
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 p8 E% d, Q O- x8 [+ u│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
[8 u: o' x! a* Z" h2 _9 a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ l# e8 Z; {$ ?5 I, x% }3 i& ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 Z! Y: [- A! t' N8 N+ q$ w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! D: Q4 }" a- T- P/ p: ~) W' y# ?│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ C4 w- D. _ c1 a' c, r
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ k3 j1 _+ c6 j/ A0 A$ a
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 N# i6 S$ M3 ?+ S, M0 h/ E* A
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% J* L6 u' @' E, K
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │4 w8 e9 K# f1 y, z8 ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; ?* Z/ \) H# f; u1 O6 ^; j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 U' \& \: Q* d' N6 h% ]; \& W6 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! c: f% i4 Z2 H& F& L: W1 c
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: Q- ?2 C+ ^8 p; r9 g# P) b│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, a$ k" N4 {: g% @/ Z- P; I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( G9 D* o. m; H L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │2 z# Q& _% d R7 g& n
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
: A/ I' a4 |) x8 \│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │, A' ?9 i' t1 w2 X$ r% J
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% z0 p; I( C* P) K5 ^$ Q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% K! }9 q- F. f+ v2 m│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; r, o1 i) h- r/ c0 S3 }& w│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' r( G" L* Z% N; D6 O$ N9 y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ t( O8 X7 ]/ B2 i( a6 z4 x! {│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
( u+ R0 T0 R6 X$ I! w5 D) {│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, Q1 n6 j" N2 r' U0 d O% m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ j, F, S9 {4 }4 J+ J. }% q0 h7 `│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 C6 A! L5 [9 ]- }
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 p5 l; s5 r# e+ ~│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 ?: D& r# P Q* o
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 m$ s" x7 A+ d7 E) ~│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# H$ i" n B. ^% B4 M8 P7 F: S│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 I; Z2 G k+ N7 M5 n. R/ v j
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 C( [; w2 f4 g: X/ J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │* w c8 p8 @9 N( s3 K
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
& o+ D& v: U! W' y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
% l. f0 k; m' ?; s) \$ D* O│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. J5 ^- g- D: A& [│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* M2 p# N7 L0 n5 K3 {) z% Y* v% [│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( ]% @8 G" _8 t8 Z/ ]│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 `' e: j3 P3 D1 J2 s9 S. A│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( V! ^# n4 S# ?$ f│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 L- t/ a3 c" i9 Z8 R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& W9 z/ W3 E4 Y$ Y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 W5 B- x' @* v1 v* o└──┴─────┴─┴──┴──┴───┴───────────────┘
7 m/ W8 Z; V! {
( Q1 d' E5 z1 u$ o4 H$ _% q
# o& } g- p( p* j8 G+ d- zGigaChip (蓝版)
" B# V; }# h7 d a7 S! g┌──┬─────┬─┬──┬──┬───┬───────────────┐
d& Z* O# t' |3 j# Q, ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
_7 b: t' q; M& `6 l& e├──┼─────┼─┼──┼──┼───┼───────────────┤; \* `" W# z- m2 F. M# {, q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
1 y$ D0 w5 B+ P. Z, e- m! V│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) Z) F- h4 T' _ m/ @, y2 g
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( r% L! k' O4 D3 |1 |│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │- s8 M6 ^# h( S& H8 ~$ N+ s) R
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* R$ M8 a$ k \$ Q/ ~) X8 Y0 p8 ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
/ {6 O3 c3 u4 h- k9 q% Y│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: }$ a* S! [5 W! v' @, o6 g│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& O' s/ O7 q9 g. u# k& T2 {9 }: T% t
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ ^* g6 V5 p8 M9 [+ o7 X' C6 P; t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 @6 V6 y, Q+ r7 M2 _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# Q! ?, o g) R0 a/ d6 q" m) V- N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& N0 _/ j6 g4 @: A4 g9 B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ U8 Z% ^0 W7 a5 @9 F8 A3 \│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. F7 g9 O5 Q* D* c
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- B- R) S) c9 o! e9 V% i- X8 t
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │) L) J# `: j5 x# h d
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 j) e. I& r' f" a+ Q* p% @- f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ D7 \+ \8 L2 B9 ? x+ @9 z8 ?│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: r( ]0 _( v+ d, r8 b. V5 I
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
! ], w/ u' \9 U, Z! s( _└──┴─────┴─┴──┴──┴───┴───────────────┘4 t0 k; E2 }9 C" P
0 y7 L, L$ M; I* C- e1 @3 [GigaChip (白版)(只列出与蓝版不一样的Chips)
: \* ~6 p$ m6 C# S) ]! s$ E┌──┬─────┬─┬──┬──┬───┬───────────────┐
! j* H, m' {( D1 ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 n& j2 n: ?: n T9 p├──┼─────┼─┼──┼──┼───┼───────────────┤7 o7 g7 [! }$ w g! T2 v: N% u
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) ]0 y8 P* `, @& ], Q+ z│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, _1 n$ {0 C" q* X│4 │Balance │60│ │ │***** │Both Hp reduced by half │- J0 x2 r7 Y# I+ {' t
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. v1 o3 d7 V1 z6 I" w$ j% S└──┴─────┴─┴──┴──┴───┴───────────────┘ |