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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 [9 ?; W% Y; m/ A4 {
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" K3 d3 L9 C( X; @: ^: X* J■● ■  NintendoWorld    站友xliz原创
$ k3 \4 h5 n2 b6 r■ ●■    http://www.NewWise.com ! H$ `7 p6 w+ l, d- B
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合
1 ^  |2 d" I$ }1 J. L( m& B2 _3 Q- g3 q
5 U, F; {: m9 j/ n  u3 h. F% F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: E9 y' Z+ X+ x) X& S7 q' d4 B大家要看日文版的P.A.或详细攻略,点击这里吧!

: C6 h; s/ _6 L! u+ M$ r( |====================6 q* L# S0 _5 g, A6 A
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' c4 I3 Z1 ?, Z" N8 v/ r. l

. [; X5 @. a# G) D4 o- M  U以下内容格式如下:
( Z! x7 d5 I( S( F' j0 _  ~" d! U- x" X* ]* P
编号    名称' P% r& s/ |; e* _( T
说明& e/ ^, B4 R' d/ ?" n; ~+ ]* u
组合方法' m/ v: }: E+ ?
---------------------------------
/ {+ |$ }* j5 h3 x0 N6 ^! S01    Z-Connon 1
5 X1 y" m" K8 ?, a2 d9 UUnlimited Cannon for 5 sec
  s; T1 ~" }4 x0 ]: MCannon A+B+C2 W9 i3 T0 g! D  D2 F5 x
Cannon B+C+D) o! m1 B9 ?, T9 q$ M
Cannon C+D+E
8 F& V1 U9 {' j2 W( {+ d1 h  S, x6 S0 S
02    Z-Connon 2
0 |5 I9 M5 S8 ^2 [) oUnlimited HiCannon for 5 sec1 u: i" n. A! E/ Z; c% ]
HiCannon H+I+J
% x/ i/ \1 }# ~) {# j5 `& ^HiCannon I+J+K
, {7 J5 I$ V  O' c1 D4 rHiCannon J+K+L! b# ]5 W' [/ M- Z" x( }9 F

% Q- w8 @$ q" q$ G1 `03    Z-Connon 3
1 V7 E6 }; z) `* N0 B+ {Unlimited MegaCannon for 5 sec
' z2 Z  }: ?! ]3 h, rM-Cannon O+P+Q
  j, }* c4 ^2 b( s! IM-Cannon P+Q+R, l0 m8 S, [+ }5 S2 v1 T4 \8 E
M-Cannon Q+R+S
7 @9 O$ Z7 E7 B* y) b) B( C/ G8 r, t) ]2 @
04    Z-Punch2 B" u- I  O7 D, E$ e$ g
Unlimited GutPunch for 5 sec: i- X9 l+ a3 `, q
GutPunch B+C+D9 w% T* n, g# h4 g8 b8 Y* q4 W! }+ W
GutPunch C+D+E# D4 T( V3 M$ {: M# O
GutPunch D+E+F% [4 b7 a1 i3 f' ^7 J4 C( w

+ u& p4 s1 K' l+ t* b" ]' F05    Z-Strght) x7 _8 E4 I. A
Unlimited GutStrgt for 5 sec3 h5 h4 n+ y: i, ^) I, M
GutStrgt O+P+Q
9 v7 s* s/ B/ p1 WGutStrgt P+Q+R
% |' ]) }- w  L3 |& o; FGutStrgt Q+R+S, |. @( A0 S" N) f
  u# _2 @, B- d1 S  n: s
06    Z-Impact
9 t1 S- f5 F( a2 l2 I* m4 qUnlimited GutImpct for 5 sec
. _* K% `& ?: B& Y  v$ y# l2 ^GutImpact G+H+I& m3 Z# t2 S% F- E' O* W
GutImpact H+I+J
' {) C6 G$ M- G6 W- S$ fGutImpact J+K+L
0 P3 Z2 L4 v2 f: ~- T7 I7 e  ^
0 L$ r8 \/ o) k6 S4 E9 H' |07    Z-Varibl
7 w( E  [" d" i) g# X* a& ^Unlimited VarSword for 5 sec
  `" O9 @# |; g9 L4 s9 OVarSwrd B+C+D5 f8 h' `+ q' _! x; j/ C
VarSwrd C+D+E
& Y% H( Q7 S4 D$ R5 ~  G3 U- Z* ]VarSwrd D+E+F) f! o3 a/ s% ^- y8 a( W

8 ?( n% T1 \/ R, }) r) X, x' t6 L9 X08    Z-Yoyo 19 O- x/ \7 h% k0 }3 r- p) A' H! @
Unlimited Yo-Yo for 5 sec
" x) m0 \5 E: k9 V" O( uYo-Yo1 C+D+E8 a9 R; C9 P4 _% t+ m  H- g
Yo-Yo1 D+E+F. C- k8 \# z& E  n) H/ H, O
Yo-Yo1 E+F+G
( @2 _6 e+ L' R- S0 I8 M8 u5 s( L& a2 _3 I" c
09    Z-Yoyo 28 I6 G& k; i0 V/ _
Unlimited Yo-Yo2 for 5 sec; |6 O. c! s7 z6 V* p, O
Yo-Yo2 H+I+J2 x8 n- w5 ?# q* u8 C6 D$ f. j
Yo-Yo2 I+J+K
& m- D& t# ^) P* q& G, I4 iYo-Yo2 J+K+L
, U% r6 D) T$ L5 U4 m, J- W( r8 x/ r  ^; u. ?- b2 M3 a% e
10    Z-Yoyo 3. Y8 O1 l' b9 @( \! k
Unlimited Yo-Yo3 for 5 sec; c: F) E: B- T" A
Yo-Yo3 M+N+O
6 ]2 Z7 M. |0 `$ C* n' x& WYo-Yo3 N+O+P
" D4 `0 p8 Z% P+ {8 A, ]& @% ZYo-Yo3 O+P+Q- b7 [' w+ _- Z+ `
$ F( {4 M" E2 z% B# w; p. B
11    Z-Step 1. \: X/ D* B. w1 j
Unlimited StepSwrd for 5 sec
  W& w' x0 a# H: Z2 U4 OStepSwrd L+M+N
0 M  Q2 }: ]6 {StepSwrd M+N+O% s8 ]) Q0 A& k  P+ L
StepSwrd N+O+P
1 T2 o2 x. v% O
3 P! F) V9 v" G* D( C5 H) T" e12    Z-Step 29 J# J* r9 _* Z4 b6 F! `
Unlimited StepCros for 5 sec
9 w  @7 z2 A# M# i8 `$ f$ ZStepCros P+Q+R) E0 M/ Q8 _8 W: Q* o! x2 ]
StepCros Q+R+S9 y" p% E0 a2 ~1 a) i9 t, e' z
StepCros R+S+T
; a3 y/ m1 s- l1 E  u: d0 _+ {
9 ]9 b! s: d  w  N13    BubSprd
* r' A* c4 `% D  U0 I; A: cAttks w/ spreading bubbles!
- g& X4 I! ~- G, SBubbler  C+D+E- b4 h/ S* W4 R, t: H6 F6 T
Bub-V    D+E+F8 E  W3 k& g& c+ k9 |7 @9 e
BublSide E+F+G$ E5 M1 e# b1 M6 l5 L# u
Bubbler E + Bub-V E + BublSide E
  e8 `+ _; j: K- j- j' x$ J; S" H$ @/ N* c- Q' r/ l, h- U1 v) A
14    HeatSprd
" ^: {& b1 T6 X' Q* D$ R" [Attks w/ spreading fireball!
3 K! B! Z, O. Z4 mHeatShot H+I+J3 y. g) W1 i4 `2 S
Heat-V   I+J+K
/ g2 a4 Y( F- VHeatSide J+K+L0 d, y, ?. p: d
HeatShot J + Heat-V J + HeatSide J
7 o6 s8 _$ D- b
3 U) J0 M/ H6 l- r15    H-Burst
! w) o9 k; p/ MCreates a giant explosion0 C! {& H6 {" c" H
Spreader M+N+O
! u: X2 G5 I  K( W. wSpreader N+O+P. k2 p6 C" J* w
Spreader O+P+Q( b1 e& C3 b" q0 B, A7 V$ ^; K# V' j
) v7 m  `3 a+ G& N9 ]
16    LifeSwrd
. y. E/ D! t/ ]' iSwings a huge 2×3 sword!- R. F$ R7 V' @/ w: j. T3 y1 L
Sword E + WideSwrd E + LongSwrd E
# c* W* b; n# Z. B) o" ISword L + WideSwrd L + LongSwrd L
, N4 m) P! o3 k( dSword Y + WideSwrd Y + LongSwrd Y
  {1 G  {7 \# r0 v1 ^* H9 D
  x7 i6 v. e) t6 k5 D- p4 v, P- |17    ElemSwrd
5 |; [0 _* ^, B/ gWide swrd contains 4 elemnts
4 M" F, ^- B5 W; r: _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 b% ?" a+ T% V* d* SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ [2 z8 G! B8 `$ _( {, U% d$ U& r
# E1 G: j9 w& U: F2 e2 i5 u8 W
18    EvilCut
' ?6 I, W+ A% u2 I! y/ hStep up 2 & make 4 atacks
$ Y( |1 M& l  f: |8 x3 K' O) DStepSwrd P + HeroSwrd P + StepCros P
; B$ y' O5 g0 S: m  _9 a
. H1 W% N" q0 O5 V, {: w19    HyperRat
2 s: v( P2 q: aA giant Ratton charges!
% @- I" K- [4 Y, |  r" p4 A. W4 [Ratton1 A + Ratton2 A + Ratton3 A0 \3 u8 D/ ~( w+ x2 }
Ratton1 C + Ratton2 C + Ratton3 C* n) V# G& I8 K9 q7 a4 q# Y
Ratton1 F + Ratton2 F + Ratton3 F: \  M0 I: r* _8 E; L7 x

0 ?2 \  c1 ~9 U# X$ P+ @20    TimeBom +8 |6 ~7 h2 k% i3 D
Sets Time Bomb in enmy area
9 [, h5 r- z* @3 c+ z! STimeBomb J+K+L2 }  A/ N( b5 T
TimeBomb K+L+M
7 @1 O8 F2 G8 ]# ?  MTimeBomb L+M+N
& g+ c) f* f- {" i8 N3 \& g: y  v* z. w3 C5 U. Y0 \) X* f
21    GelRain0 C1 u2 e+ L) Y8 z* R( S# D: z
Gel steals squares
8 O9 @1 y: H' C$ C1 DMetaGel1 B+C+D" z; d- i. D' a3 x$ S! w& x6 W
MetaGel2 E+F+G
9 W! [- R5 M0 ~" i- a8 ZMetaGel3 S+T+U
; R; [4 R) ~5 q; Z4 {) D, z* T
# o2 e  c$ i% m) ~; U. T" ~6 C22    EverCrse
2 m7 G% c5 }* u% O( a4 ?3 M% \Shield chases enemies
  }1 t0 a  q: }2 [& LCrsShld1 C + CrsShld2 C + CrsShld3 C4 ^& i* h0 C2 s5 k- q/ ]
CrsShld1 L + CrsShld2 L + CrsShld3 L
" ]3 z/ o' t' C  c, l' c4 Z# v9 R4 H- u4 [, S9 P
23    MomQuake4 E$ z6 S3 w% U1 z$ P7 A, k9 \8 w
Awakens Mother Earth!
! g5 o+ U- v( O! dRockCube * + RockCube * + GodStone S2 t1 H6 S8 l9 c6 A: [. O

- C" y- e7 r7 \; D& O24    PoisPhar; m: n7 |! P4 c. @0 s$ c" B2 m7 |
Pharaoh generates poison
& l( H' s: n# \3 ~/ [% RPoisMask A + PoisFace A + Anubis A' }& J& b8 V4 j) K* U& a
. d$ t+ P# r5 Q8 @- t9 y
25    BodyGrd
; O9 Z/ C! G- @% t, k/ DBodyguard takes out enemies6 i+ O: T$ w" F! y& y+ K9 K5 y% X
AntiDmg M + AntiNavi M + Muramasa M
! D9 o) v7 W0 i/ y
- H8 ^2 {( a+ U) ?1 k; C+ x26    500Barr
! _6 s, n% X% x) T. nBarrier absorbs 500HP dmg" k$ k1 u7 Q4 @# t  w4 z5 W
Barrier E + Barr100 E + Barr200 E0 e' m% ?/ x8 B, W0 C  [
Barrier R + Barr100 R + Barr200 R
) Y$ {0 Z0 y6 E$ A5 i' T3 y: g0 s7 j: t1 i+ S& |) ^( b3 `
27    BigHeart, g- c; z; j. Q
Attacks, then heals HP!
( b$ A9 K" ~! P1 R# ~, cHolyPanl R + Recov300 R + Roll R/ X$ C9 {; O$ y( y' G. M$ G
HolyPanl R + Recov300 R + RollV2 R
$ J- o& D. I# \4 G6 X* IHolyPanl R + Recov300 R + RollV3 R  v% c8 t/ j, Z

/ G) r: J2 F  c5 x- }28    GtsShoot
$ {3 z8 K3 _6 q5 q, I- qGutsMan throws MegaMan!7 `' e& h+ A2 v; A; R5 I& S
Guard * + DashAtk G + GutsMan G
8 o0 T8 z  t6 l" XGuard * + DashAtk G + GutsMan2 G. w: s# P/ M( N# Q  @! U
Guard * + DashAtk G + GutsMan3 G
% [! b1 ~7 V& j3 P: l$ c, SGuard * + DashAtk G + GutsMan4 G* x- `' D4 R2 L5 _$ e2 S  C

; K2 g% u0 d  R* d& d0 \29    DeuxHero
( ]3 t9 b: L+ Y3 FMegaMan & ProtoMan team up!
8 B  J( e. S5 W' e1 X+ h6 m7 GCustSwrd B + VarSwrd B + ProtoMan B
! Z2 P% g! X! f* `1 i; z, d$ Z5 NCustSwrd B + VarSwrd B + ProtoMn2 B8 T) @% J7 q' b! Z  h
CustSwrd B + VarSwrd B + ProtoMn3 B9 q4 k2 D; n, W4 D/ M4 ^
CustSwrd B + VarSwrd B + ProtoMn4 B
/ z! |2 m, t0 v; r0 ^
& ]+ J4 |+ t* U+ q1 D/ T; m30    2xHero
% ]9 y! V3 F7 AMegaMan & ProtoMan Dual atk* F" y( F" j* F  J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& k- I" n0 ^4 @% g3 H/ p+ }5 ?4 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 c$ u  d6 T& N7 s  B$ N! \3 @1 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 A% F9 G- t6 u2 J5 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 Z# r3 d9 n! e4 p
1 o' y2 ?3 l: I4 @31    PrixPowr
& g0 j( ^  }( `3 `! n3 Navis attack at once!1 i' F& [! P5 l
Team1 * + Team2 * + KingMan5 K' T5 o. D, {+ J
Team1 * + Team2 * + MistMan5 M
4 r  Z* X8 `) ?3 ETeam1 * + Team2 * + BowlMan5 B3 \$ A% x5 M% |# I/ F
8 T! H  ~( _' E8 `/ X) v
32    MstrStyl
; ^9 _0 n- z. P& ?MegaMan unleashes his power7 B" b0 a* @! |+ d- T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* K) w: x( H, d& J: E! |+ D* R; e0 x
1 |6 ^- f3 ?0 A: Q9 L; g7 X6 qStdrdChip (Part 1)
  ^/ F& Q, }! ~& U┌──┬────┬─┬──┬──┬───┬───────────────┐* s5 }# E/ n$ T8 z0 p
│编号│名称  │MB│攻击│属性│稀有度│说明             │4 f3 O9 z1 q3 c+ w
├──┼────┼─┼──┼──┼───┼───────────────┤
2 ?' u/ g& A$ K( P) ~│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 i  V9 g4 H) N# _6 U# }
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
8 @7 J( }! f* V3 k│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, @6 b5 ?. r( j  u2 D│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 j: E' p# Z, ^- }: P$ G: _│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; }/ W5 o; h! H# R" K2 O  Q- A6 O│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 M' d6 w3 u* D4 E
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: t" ~! u8 N5 U& |  V5 n│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 `" _$ J+ U& c& O+ a; p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
, Q) w) Z' D/ Z+ s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 U: j, ~' ?$ x; x% d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ Z5 b$ W" Y- ?. K, A- W
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
& V% l" ?! ?9 b- i3 R│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
; U: E+ u# p* p  U' P5 v" L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │7 G) I; c, ^9 d* p1 H' e( r
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( i. o5 @5 u: \3 {8 I
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ R  k/ B9 {5 O│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
( @* e6 s- A, r* C' }8 ]7 \│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; S( q( K5 k4 W8 ^
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 x& t  }: A; ?9 s0 F│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* V+ l) k: `, `) @4 R% e2 ~
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
/ D- ]& ?# e8 C" h# S1 v1 a2 W' n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 m$ x2 j7 H, O& z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 M% a8 o) S: V. {' G│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ {8 \' K7 ?+ A! Q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 S: I& @- O- D/ E1 I, R$ D
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- a4 i9 N& ], G, l0 h+ N│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
( h$ `7 a/ }& p: q% F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │% _/ i( u: F0 r9 O) u
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  P; ?( _1 _# F; A$ V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
( i% [  ]2 i( a! i! j/ G2 D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 P8 F" [8 Y3 Y- p$ s! C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 w" y1 s* w3 j0 W" z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
6 S' k2 F% n' f; B$ A: Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ _- o. q* d8 D' }# ~│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ M: H9 H& `! Q- G0 F8 g│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( ]- k' g' Z; h+ g
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& J8 T, h  b9 f' v) Y1 ~│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ s& s) g4 a- ?; S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
5 P+ `# \' E2 V: z9 n│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, l* I( D( P& |% |
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 [+ x5 d1 G9 r+ i" R/ ^% B5 n5 v& O│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ P& H4 d' ~  h: Y, j5 B$ Q│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 v7 U- k; K3 r1 q7 v! I│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 E" E6 h* ^0 k3 i& Q│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. n! e8 T4 Q( L- Z0 }& Q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; H4 }% ^, R' f  z8 U│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# D8 s9 p. G: {: J0 C5 L3 O
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 L" a2 |( X, ]
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 G. p! C( n1 g- Q. i5 q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# f) W8 Y+ T1 O$ I
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
- ~3 s1 q) o8 _- o" `) R2 [│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) y, X" v) y& Q3 R; |
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 E% V. f' U* E6 x
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 m6 [8 A5 C1 Y' A+ B" f│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │+ ]  z) P* S! x
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 [2 o* L& I; e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ A2 ?0 H# X3 W. ?- e5 f│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
6 c# H9 a5 G( O2 m0 [- Z│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 `1 G4 l. {( ], ?│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# b8 T8 t! e& d8 \5 ~6 H│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ `" ?% I( l7 [5 u8 _0 j
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │, U' B6 d) L' @. H3 Q% K
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, O8 I: `* L( _2 N5 G│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( _' v0 f  Z( P+ X% M- b% K
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" Q+ ~' J/ [1 W6 o│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
( i' J$ e  J/ d5 K│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │  v' I4 Y7 [+ a. o  F7 u3 I
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 G9 b5 X) i$ a) Q│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! E+ b8 H+ h( `& f3 k% Q, c9 ~! g1 {% [& V│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* j8 j7 Q* ?9 d# R. D) K/ i6 T│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; ?  W6 c- ]' C. d6 ^0 {│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  A# f/ u9 E' V0 Y; q│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
5 c/ R, `! a4 s* o/ d│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ `+ c! K( z$ w9 s! E3 d5 l" r│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! q  {- H$ t% n
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; E! a0 T" P8 x4 p* J! {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
! h+ d0 m, U; R0 O│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 [5 k1 k! w4 m( l) X
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 r- M6 T  Y, U3 S4 a4 v6 \│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; M' r4 D" B8 m  q( U9 ~( {% l4 |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ l& {6 N5 F) r  V7 z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* }/ @$ ^  T; g7 i) U- P│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  p8 X# P" ^: a# b* }9 Q, S$ e│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% o* P$ O) ~8 x4 t
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* Y/ a1 l- d% c3 w6 b. ~│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 m  j' P* h8 d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 j! |3 q8 @5 k8 C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. q+ S' V$ u+ Y. W4 e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# S3 \- t1 D0 p# A  V│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │' B4 K$ D6 z, ^. d3 s
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ @1 A' k- f. B1 \+ p│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* q+ o5 E0 a) m' ]7 ~, e2 M3 w- v│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 j  \0 f1 j" ]! T( H3 W3 r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ l4 Z1 w! u, o│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │7 u& t1 t7 A" f
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
$ J' |0 }) ]6 X+ v* M5 l. x8 E│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 R0 N3 k* O7 B│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% I0 ^& A0 a0 u8 {$ @│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
; H2 l: d7 \/ A4 D: e3 q# F9 X3 u5 H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( N" @2 M0 [7 S3 s└──┴────┴─┴──┴──┴───┴───────────────┘, i/ Z4 N, d7 v# ^! v1 w' {. W
. Y  d0 B; ^6 P( ^
StdrdChip (Part 2)7 j$ z! Q* Z! O* B9 p+ |
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 @8 [0 ^9 S* M! h+ r& }' h│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 b$ P9 M; s7 k* N* ~+ s├──┼────┼─┼──┼──┼───┼───────────────┤
, B& I. V) ?8 c  g& p* ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ n; s# ~" y( u* ]: b* B│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 R4 n1 B# a' ~! ^9 U
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  f5 q. U% k' F' n) J' L6 M/ C- d1 F
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │9 O! z; T2 c* Q+ i8 f' F0 D
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 k: Y0 V3 L/ z8 ~6 D+ K1 }8 ]% U
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* x7 J) L3 F+ O7 Q( F2 r
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │2 R7 K9 k" b5 v8 K" s
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" |" Y1 ^0 E; G$ {- [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 }! Z3 w, g0 B# b0 ^- _# ~│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 K5 t3 Y9 V+ h- s│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ ], e9 ^! X8 z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* a! G' V- V6 C
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# \% L' B* M5 M! M│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │2 B# q" p. U4 c, Z4 R
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 @; D6 F' f& J! [; |& T
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │! X; m* \4 h' r  v3 s7 G- w
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
' ~# l& p: E/ T, o2 M2 l# w7 y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' d8 R) ?1 A0 {
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ I- @: }( G: \" L
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) l- O7 E' v) L- I' I│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
6 {- f3 `! x- X) l+ |: H3 f. r2 }! F│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
+ n3 B0 P3 |7 ]9 M- r, N/ b  T│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 ~$ l) @. t/ w; M) Z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 f; A. a. a* I, A, [
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  |: Z1 m8 \/ |" X' a│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
9 M& J8 t7 Y! m' J! u, b! N8 @│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  B. E# |; f" |│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
2 A$ A& \; o$ n. k│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 w5 l4 d1 J; K+ M1 l% @" y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
4 k1 T2 L5 i! x' v+ q4 u│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │3 a5 L  J9 O9 r* Y
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │2 P! G9 _' z8 p# I' J6 ?1 J: V
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
8 W4 P. T9 @; T: w2 X│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* `' c7 O; @  m* p, d
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 o+ x5 P, Z* U1 R" ^
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. X- `% P' a4 c$ ^( X  H6 ]
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 @% A/ T. g5 P: J& m! U
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: Y& y/ K+ I7 E% j│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ U: x/ e$ }' }/ m, S, a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ S- e& ?- W* u9 T9 y7 J│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │. Q5 t3 U( ~5 E  l$ V! b! ~
│141 │Prism  │60│  │  │***  │Prism fires randomly     │( R3 e, v) q* B* M
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ b/ G$ Z0 Z* U# Z3 k; n│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' V) L: j) f: _9 N
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │& P: _2 X( C: o7 ]2 }7 |  h7 o/ s7 ^
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' E' H. H! Y+ u│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: i" C  V4 z, h; o5 g
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │0 N& m4 }' W- Z8 {" w2 e  ?0 k9 w
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │. _) @. ]. D. J4 Q! b2 d2 d  j0 G; _& \
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │% D: G  s; e' [& @3 _
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) K$ t, `7 y) r8 U: ?6 a│151 │Recov120│35│  │  │***  │Recovers 120HP        │
: ?/ j, z# _4 ]) d8 w$ q/ J│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, h1 P2 o  E# {6 Q. g$ z8 x( b│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ y" k1 I" G0 o5 E* x' \
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 ~" U- i) G( a& P- S5 |: B
│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ W# C" k% p+ w+ u( f
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" w7 H  Z* d; [% j' {( m│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 r8 l9 O/ X. m8 |6 C│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
6 O: I$ U" t2 ?# `│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. v) A( \. T2 D" ~6 Y& `( J: n
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 J* F, W9 ^8 h. l; z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  `2 `- k( W' m/ o% K8 {* f; d
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) M8 Z6 B$ P; W  b/ [& W9 l│163 │Invis  │11│  │  │***  │Invisible for a while     │% y( y% k% Q6 j# w
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( G- c# G" q! F' ~' Q
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' W1 y6 ]- M* D$ s
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. b' L0 N+ R9 G+ n│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' E3 ?( J% g3 B$ [│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! k. T4 p! ]6 I; Q% A1 |& P│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 I9 C# F% P0 `) g9 t" Y8 d/ e& J│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 e/ e/ {" k- J+ @" i8 a
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ Z& ]# B$ l' {9 K6 V; D; `│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
0 d+ U& y- `6 N! {9 B2 ]6 ?! ~│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
! n& C' |$ p3 }# N# Z2 ^( ]│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
, e( D& a0 `( n5 u% w│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 ]/ m: B6 [( c4 }
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
- f% }! D/ R0 F" Y7 w- b: n% f│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* A8 _- q- t3 N/ q2 s( F6 b& |- G│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# j) a, y, g' S9 K5 `- L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
9 c1 U6 R! Y; |; ]- L6 T│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │- ^( d" x6 v1 ?& A9 b
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* A1 u4 I2 [+ K  u
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! x/ ]- p8 F$ b" A6 B' z5 G. p
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 P; ?" l: `6 a! N( ~│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 z0 M5 b  X0 ^# m8 a+ A
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! a/ `7 s5 W% W9 k8 @
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 j) G% s9 ]9 r3 K$ y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 d2 r, ]' f3 R/ q! v
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! R* J& _) w7 }  V9 y3 C+ v% P│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! R1 _) m# ^4 p+ N' c4 r9 |  d5 ]
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 @3 x  x2 D8 z' F│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ o" v. r9 _! Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 c+ e) g) t* D. ^9 L' Q4 c2 O
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
3 ?5 W+ \6 D; w% P1 e' m0 F, i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; c% b" @+ p; k8 o
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  u% |1 F2 H1 B- _* U. C: |6 o8 A│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │. K* }/ h8 X2 L* d- K# k3 \
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- I( @# j/ Z: ?; S; }  F│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& T# y# V; _" A' b( c3 i
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 P, Z! w. }/ \) g# j  z│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' o  @3 ^: Q1 P1 {└──┴────┴─┴──┴──┴───┴───────────────┘
& S( k* ^- g' n3 @6 w" _
8 b8 D; [9 y3 v; }/ W
' `! @1 i0 _) W# Q1 s& v' N9 WMega Chip9 f/ p& T' O$ U* U" u
┌──┬─────┬─┬──┬──┬───┬───────────────┐) {+ y( Z3 C. R  c8 y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. H  u7 C% H" ~' P├──┼─────┼─┼──┼──┼───┼───────────────┤
6 e5 ~3 n$ X' d1 q│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │) Q! b, G8 ?4 J5 L% P; G6 o1 v
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, K$ ~& l. _, {  b  I  i; ~
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' Z% J1 G+ M; k5 e- w# Q& o9 M3 ^
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  J' r" Q- }) K$ r│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. b1 S# k- \! k8 L7 u│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
1 l8 Q1 X, G$ P│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( A3 S* @' \, z. y4 J% `5 e│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. I6 G8 x0 X0 q; B# H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 A7 a1 S* ~( f│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% p1 S& y4 P1 y% x  D) O; C│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' I* }7 ^! `6 F. Q+ D" W4 Q3 Q
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. U# ]% h5 `7 P1 u' _2 y+ x/ [
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( \5 [1 m% I( ^- U  I7 h) D
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 n5 `. W, S) U( \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 o( T1 H- ?, f3 @' l
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ B% J7 M& I$ N: Z& B8 N│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 G3 T1 Z7 J+ @│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: @0 w" N, D: w
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 ~  ]: l3 V. u: t/ Y% N2 `& L* C: f
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 S" D4 W' q" y1 C4 {! ?) x; L│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 ^. S( l. ]2 i│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  o" s6 H  G6 o- v0 N+ {5 y+ m│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& M& j+ R8 _) @! `% X6 `│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 m, c" h  G- U: h
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  o, c/ A9 [8 m7 C  A7 u& c- W│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
/ Q7 }3 n7 K$ l# I. M! r│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 }1 @  @% x: ]# N0 c; C
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
  s( E! U# _3 w9 a5 n5 r│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% O1 c6 ^; s0 f* ]6 n1 J
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 v# s/ x3 J* \. v2 }│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& \' C8 ~8 y  ~
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 n+ j% T6 f4 @: D& Q7 C; P3 Y
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
8 [) _. X0 R; b+ J9 u- O9 ^│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
/ `' G% \' a4 n1 c' i% X5 F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 G. v$ t$ F5 D( i6 p( Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │+ `- T3 V% m2 }# f0 [8 W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- m" C. Z! ^0 b- M5 j6 H/ ~
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 {0 Y0 x! {5 u9 ^6 B
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 ?$ k7 e" t7 b7 ~7 f# d' d
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 Y% h, t' w7 X$ `5 S/ J* d
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& p8 p, N$ @+ ?
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │; U" P0 A# {) ~4 |9 H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 h- u7 j1 i: _( j7 H7 [
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 y' W, c; h& }% x; z5 L│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ g- v/ ]! `" V! S5 f
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
5 d" T4 W$ }3 c4 n│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, p2 N* Y4 a$ F7 G( x  V/ P" U+ D/ R│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 u, v0 b# U2 \% e$ |1 C" V, _1 q│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* i8 R) \! |# u2 o" j% g# f9 e│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │. m, ^+ o  b: `$ l3 _
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │: @. ?& f) x. ~8 X+ Y% j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 ~% Y, ~5 d/ s) P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 m* N% t# _- `! r
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* Z8 g3 a6 T! `# j3 O+ p% I5 `$ t$ }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
7 v' G* g, a+ M+ h# e; J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" x6 D# L7 \, h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │7 l4 m& f4 s5 d0 x- I) l
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% x( S; I* L% J' o8 W$ Y
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& ?% v7 ?, R* h% i3 Y│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, z* t4 @4 ?2 P0 f; }  H
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ {& ~4 P3 \' k2 U  [( q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  t% l, [% `* S5 H7 z+ e, i│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 k5 w* |$ \6 t( F4 u, H│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ Q% }0 `) ?: R% D' R2 l: z│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 o( z% d( H/ S/ Q3 f# f" o9 i7 v
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │- [- c  G9 y& x% v1 R8 Q( m
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 w; U5 j3 L/ D" \2 s5 M0 G9 V* X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% @2 {% h% [7 c. B# |' ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 u/ {8 c2 F6 v/ ^4 l2 M  }
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 }3 G: y( o, R8 `' P! R: A! _│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- A& q& \6 ?0 w4 ~) ~: V; }, r0 p+ n; Q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 u- H9 {( Q/ l/ F) C
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │& j' t) ^) [/ \; I- T! L$ \) d
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 |% M: v" i! Z- G8 Y│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) r! g# s& [( P" p│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" g/ I& Z+ E3 H' ?! e" A! p+ l/ Z│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- Q9 o6 v& |7 s. O% P3 R4 f! `│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ P& @% g+ @+ A9 K2 e│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# I6 U, Z# C+ I' m  j" x+ Z. W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; w  A6 c8 O7 C' Q2 N
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 S$ I! F& Q2 W0 k
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( B! U, G( p% F# r# _/ T( g
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! [) s( h( H* b3 L0 D% T0 R5 [! Y  g9 z
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" `- H0 e/ O% f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
, J" N; C9 g) o% [5 C8 w7 t- p3 e└──┴─────┴─┴──┴──┴───┴───────────────┘
  k3 p; \0 U. ]$ M0 ^$ n% Q
/ P5 w# D! l# m' v6 [" G7 E; ]
$ x7 K" o/ G, L. z. ^! c3 X- QGigaChip (蓝版)6 H6 e3 E8 c4 E  Z: R- J
┌──┬─────┬─┬──┬──┬───┬───────────────┐# \- i( j) C- W7 v+ r& @6 r+ Y$ l6 D
│编号│名称   │MB│攻击│属性│稀有度│说明             │" ?# V+ t& Z: v, m2 P! E( g7 \
├──┼─────┼─┼──┼──┼───┼───────────────┤
% k" t& B) V/ l; d. a) T5 D5 y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 w9 b$ K8 W. ~$ f& h│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* a9 N  ^5 @  G: A" b) ^│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 y; }- a/ Y, m, N) Q│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 i# o+ U3 N- q0 f+ Y( a' F. D
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) I2 ?+ ]* G; n! ^  d6 T7 n│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
! ~6 A. n" H$ ~9 b+ R$ ~│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( s4 O* L7 o$ J│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! `9 K. a# M5 S4 ]
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 R9 ?; ^9 X: j* R  C; b3 s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 Z4 G6 P8 N/ z1 z) ^7 Z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; Z5 }2 e+ R) F- \, D3 ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
! g3 o: s' P1 n! [/ `* O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
4 Q4 ~, H0 n7 x" Y" q. t$ ~, g│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 M* K4 ]+ F% c* F( T, q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ O3 [& N4 K! T
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 N/ q* T5 ~4 R+ m9 q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 B2 F) @! a3 t+ `7 D% S7 b3 C
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& ]3 W- X% Q* R& t0 K/ t% ?# J+ j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 q6 _  e1 f0 R8 `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
( n2 ?' y& F. S' t3 W4 p└──┴─────┴─┴──┴──┴───┴───────────────┘; i- A' _6 G0 ~) D1 i9 l& O  x8 K. m; `9 C
: ]8 N4 D9 ~+ I9 q2 `+ z+ A4 n& C; U5 T
GigaChip (白版)(只列出与蓝版不一样的Chips)  |# w+ u# @0 {" M# p, r' S, I. h
┌──┬─────┬─┬──┬──┬───┬───────────────┐, h5 A7 j5 a: {% P  @* p
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ X) b) L2 b- K8 T
├──┼─────┼─┼──┼──┼───┼───────────────┤
( F. B/ I9 z: s) g6 \" k4 ?0 n6 v0 m│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- F, Z9 ^4 _' f0 @8 M│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: w: t3 r7 D6 z! u│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& l1 Z7 x0 f  D/ J1 S( S! p
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 K0 n5 o9 Y! b' B9 h. s8 U- A└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 Z& s1 f% n+ {Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" _- L, ^& T, a/ A. G: ^
9 R2 W0 v9 [4 `8 b001002003004005006' G# p1 p( O. d( v3 U: Q, N
0070080090100110120 k' c5 J4 Q, h
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! f- i; [2 n, W
/ g+ E; y" |+ h- K019020021022023024' @) @" q* @7 P; h& Q
025026027028029030- L6 V$ m) G2 s, t# T/ [! P+ F# b/ x
031032033034035036
5 m# v2 g+ v; q* n& r8 y5 S7 e4 A7 |! s& W0 D7 `% g4 Z- [
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* f) i& v5 n9 v5 D9 t% j8 x  m
" ^, I' u0 K5 {7 M6 X' |
0370380390400410426 Z7 N/ w# l" G
043044045046047048
% ~. `* C. `  R- f4 d049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 k4 ^0 S. s2 p9 }8 T

. u+ K* ?2 t9 }7 {# l8 @% U  {! j$ b8 k2 ?0550560570580590607 W5 [% U7 p3 G  w* v
061062063064065066( q2 G7 `/ V; X4 B
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 @: Q* x6 ^! d  s

& \8 [# B4 Q3 A* q- `" m" z) N0730740750760770786 J: W" J4 Y. t& n% F# N8 L2 P
079080081082083084( m8 R' t( G  h! W
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 X3 D8 N8 l8 t9 m, R: o# e0 q3 O7 N9 x% o$ A; ^$ N1 i
0910920930940950962 j' B' B9 U7 `& d/ }, \- l
097098099100101102
+ M. q) l+ n/ b( D( h; ~103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 F1 w1 N8 q1 i6 ~2 K$ j( x9 b0 g8 p" i, U- m0 ?2 R, K
109110111112113114' y; a- c; ^# T) o" y" k
115116117118119120& c5 m! p# x8 {; t
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( a' |$ s& E! B; l2 h7 @% f
3 @* ]9 U! R" _. V" g127128129130131132: t! K6 W' r0 `; g7 Q5 E
133134135136137138
- _9 W/ Y, K  a, T+ u* z* J+ f. u139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 L9 @" V1 c3 v5 H/ h

- u& ?8 L" ]$ p- u1451461471481491500 C( t. t! Y1 D- W' `; A
151152153154155156
, l, @, z, ^3 D5 Q# E3 L$ ]157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  U$ W0 s. t. t& y" [2 j) g  o' s& e/ R$ H; a) M$ Q1 z$ Y
163164165166167168) F4 W' }3 L5 b& Q' L, |2 j) @
169170171172173174) {* Q* ?' X* t! x* o2 P. s3 N
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 {' J5 ?' f' m  ]# h3 C5 Y+ e6 Y9 X; y" Z4 n7 `" i+ u
181182183184185186
6 B3 l" @* x6 w187188189190191192
5 a6 t& @4 ]/ d193194195196197198& s! Z5 Y$ [" M$ I
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 }- A, H. C5 e. o2 Q

% K3 P$ i2 d( m) R& }001002003004005006
9 h" X, i* n) G" v0070080090100110124 i5 s: ?! D% f% W& W" t
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 C2 e3 |: h$ X6 H: Z- b$ }( H( K# f5 ]( a$ \' j
019020021022023024
& y* @8 x$ q# A5 q- ]. y) K025026027028029030. U9 P: E" y/ l6 ?
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* G8 Z% i) _! a& d4 g0 S/ x
4 E- q& @& X( ?. W
037038039040041042
3 F- _; d- _0 Q3 k8 W9 b043044045046047048: G, b6 t  V: ?) j+ T
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 S3 P9 A4 H; w5 s: L
8 q2 Y* ]1 g0 M5 ~5 y$ p" a
055056057058059060
2 H! g; I: v! K7 S, r061062063064065066
2 a* b: m4 R9 z7 F6 l" z( E067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, {( s+ d+ M7 G' ^# W3 R9 \* `7 ]* l0 x5 H0 S1 {  ^" U
073074075076077078
" e) w( B4 ]" |: b7 a3 l+ Q/ X079080081082083084+ S" E8 I- a5 n+ X7 y
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
; v$ b+ `' a; M2 ~4 A5 C0 }
, ]1 L) ^" n2 C. x" B8 R001002003004005006- K  j  _& b( l7 e% Q8 {
007008009010011012/ S- ^$ t3 c' b, w" ]
013014015016017018
; a: ?& k0 P$ n019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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