转载请不要删除以下信息,感谢您! - _* f( \9 X' X
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" N q' z. m2 {' |■● ■ NintendoWorld 站友xliz原创1 A2 U- E' E" L6 j; S
■ ●■ http://www.NewWise.com
% ~& I* T5 y8 |■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 \; ^7 X( @" t: x3 `' k
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洛克人 EXE 3 Blue 卡片组合4 I. V, f& H$ }3 T. V! U4 g% [
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% q0 T+ R# C# I" _大家要看日文版的P.A.或详细攻略,点击这里吧!7 t0 O+ c3 E6 i% j0 @4 |* U2 |- E
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D! N& Q0 L/ Q9 W7 ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:5 i7 b- Q* v& c8 n1 X; F
2 A5 \( S! S( ^0 c* ~9 B9 {% \编号 名称 z- J# u# w" E# |* [9 i3 P
说明% j- t- @3 u0 A# M" W9 o8 Q7 Q4 t
组合方法
: ]9 P- e7 l$ y5 |' B) h---------------------------------. Q5 c' x* i) z" ], f% k
01 Z-Connon 1$ E" X6 D- {3 K; y1 `
Unlimited Cannon for 5 sec6 p$ q* b4 ^, t3 k
Cannon A+B+C9 Z$ E; G# N& x6 q
Cannon B+C+D
9 c4 H0 L4 p% I+ a+ _2 C5 SCannon C+D+E
9 r) i# Q8 x: h, ]8 Z0 \9 o. w+ W# h' j- H4 [% q
02 Z-Connon 2) E- y' y! t$ F
Unlimited HiCannon for 5 sec
. _& `0 D- \: _. R$ R+ V: p6 vHiCannon H+I+J
" i8 x; U; k/ B% U4 a! hHiCannon I+J+K
2 [- X& T) M3 A4 hHiCannon J+K+L* h% P6 r; ~) {6 `" T. S
7 {9 Y* S$ _2 W03 Z-Connon 3
' _! ]. E |+ CUnlimited MegaCannon for 5 sec# Y* H2 J& h* P
M-Cannon O+P+Q# j0 v* T6 W! {" a7 @7 y. [
M-Cannon P+Q+R
9 o9 J5 x% v& N# {8 V; ?9 U2 PM-Cannon Q+R+S
" J5 \8 o5 @* X& @! R; a! B- H* D. J6 N& |- R+ A
04 Z-Punch
, z9 T8 |3 H7 w" j$ B/ `Unlimited GutPunch for 5 sec( E9 r9 Y: g/ y& A$ U' }4 @
GutPunch B+C+D
2 y: ]/ A9 T+ d0 O9 }/ {/ IGutPunch C+D+E
! \* n6 h# x% R- s8 F) q6 ZGutPunch D+E+F
7 f# ]: R2 l! G! G
2 M8 l3 [$ j! ^0 \05 Z-Strght7 E6 r) R2 ? @( e
Unlimited GutStrgt for 5 sec
! U$ q" ~6 p0 D P8 X2 sGutStrgt O+P+Q
4 Y( D1 Y9 i5 b: C8 hGutStrgt P+Q+R) ]4 l( }5 \* H) f
GutStrgt Q+R+S0 R6 t7 I) e: Z. P) V7 o( N, ~* r+ Y
- `- p, ~+ h7 I
06 Z-Impact
; @3 T: g( B* J$ r: o8 y8 QUnlimited GutImpct for 5 sec6 L; s6 i) c, D
GutImpact G+H+I
% }7 V4 c: \0 U9 E& v& uGutImpact H+I+J
0 B, J! j" K( q5 FGutImpact J+K+L
- j( Q4 Q" K8 N% k$ A8 N( j' n- _9 m! o9 ^
07 Z-Varibl: j; X8 g n% k s) \' X. L7 T
Unlimited VarSword for 5 sec
( @/ X& ~3 R" SVarSwrd B+C+D
7 J* t, @; Z) H; k& w) tVarSwrd C+D+E* ^ M, A. I/ \, H6 S7 j
VarSwrd D+E+F
. _; F! y a- l+ p( U9 y6 t- C) L3 J. O% R# z
08 Z-Yoyo 1
" s9 x3 Y. X# U. x/ W* kUnlimited Yo-Yo for 5 sec2 F5 T- X) m3 h, z; E
Yo-Yo1 C+D+E
( Q5 _3 Q/ _/ @+ S( PYo-Yo1 D+E+F: h! q6 N/ I* Y) m. L+ X
Yo-Yo1 E+F+G
* ?* \) R1 D1 f* S, o7 M- c+ E
1 p) M* _8 E. t5 t" U1 ]- g6 O09 Z-Yoyo 28 K& U! `% [; R3 E' C& X
Unlimited Yo-Yo2 for 5 sec, o4 B# Z! ^4 i, A$ y
Yo-Yo2 H+I+J
0 T" D% O( V1 N% z @Yo-Yo2 I+J+K( d- N1 A$ K0 t7 W, a
Yo-Yo2 J+K+L
l6 E5 x! O' O; e' f; x& Q* C9 t2 @$ U. V0 g
10 Z-Yoyo 38 B7 ^! V) Q. g( z; c
Unlimited Yo-Yo3 for 5 sec
' Z* W- [( r& [) |4 yYo-Yo3 M+N+O
6 r! i9 ?8 C3 W: H6 U0 OYo-Yo3 N+O+P) ?8 y- h5 f! W
Yo-Yo3 O+P+Q; B1 E T5 | l( t6 ^( s! T
{7 S, [0 a' V2 w
11 Z-Step 1
. G4 Y( q9 e7 s4 v% t6 f2 iUnlimited StepSwrd for 5 sec
& j U- {4 L0 b6 e1 J2 ~StepSwrd L+M+N+ O6 m1 s1 Q9 a# i! g
StepSwrd M+N+O
2 X/ J/ j2 e+ Q: N2 ]. k2 S. wStepSwrd N+O+P
9 j2 z! {, y/ E0 G% Z6 e% i: N' R M* n/ ]+ T* \5 {% d! `4 D
12 Z-Step 2) C. D, F- N9 v6 Y( W1 l, ?
Unlimited StepCros for 5 sec
$ C4 \" V# i# ?& T$ }StepCros P+Q+R5 b6 y8 |- {8 Z1 w0 B H
StepCros Q+R+S
- N1 P1 x, d/ Y0 Y1 u! b9 wStepCros R+S+T ~9 G: r" B4 ?4 u8 {
! M! A3 L- `6 A+ O) U( ?- a9 |2 T13 BubSprd
" s" b/ S- Q* fAttks w/ spreading bubbles!$ `! g% x' X# X$ r( y
Bubbler C+D+E, Y' Y5 |' L! _6 _; o
Bub-V D+E+F8 w5 }/ G) L* ?6 Q, F
BublSide E+F+G2 D0 k: T! `3 v0 {
Bubbler E + Bub-V E + BublSide E7 |! e/ D8 ~) T( {2 J, u0 U7 o
9 Q& W2 S3 e7 W( P1 R: a4 K14 HeatSprd! h9 n7 X3 A; P4 W4 j. D- I5 f
Attks w/ spreading fireball!3 I( q# V6 Y% D1 K1 j$ S
HeatShot H+I+J
2 K* ]4 B) [/ j+ ZHeat-V I+J+K
* @6 t" C C' M( K$ F/ rHeatSide J+K+L& b' I; I. p* G& o' f0 D3 K5 N! J
HeatShot J + Heat-V J + HeatSide J% F7 j- \, |! m$ z, i8 G
2 ?0 S0 C& V" t, w7 f9 @. q
15 H-Burst
7 f- k% Q5 Q# FCreates a giant explosion" }3 A1 z$ V+ a! D( @/ d( K, ^
Spreader M+N+O
, d# h8 m0 k! q9 a0 e2 z/ sSpreader N+O+P4 f6 ~, B1 o$ o" B7 u* ~
Spreader O+P+Q
* N! ? c9 ]; W" V) O3 d
6 ~4 i8 F# ]# Y* r$ d0 Y3 T16 LifeSwrd
+ x) ?& o2 B! JSwings a huge 2×3 sword!
% r$ G, b1 S- N* GSword E + WideSwrd E + LongSwrd E
) h1 }) R- k+ ]7 M- d) xSword L + WideSwrd L + LongSwrd L& Y! q+ |- z! T
Sword Y + WideSwrd Y + LongSwrd Y1 G! }% ^; Q$ I( }
/ X5 H- D5 a, N! E' m17 ElemSwrd6 b2 J" E. G- f
Wide swrd contains 4 elemnts
4 S& ~3 z/ ~: L, `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: L% A( b/ G1 A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 W; U0 T! E; Z: p6 m. p
3 q9 s: K% Y7 W1 |$ M$ i3 E
18 EvilCut3 D1 [( h: o0 C& W
Step up 2 & make 4 atacks
+ Q5 u$ J: I3 I# ?1 D4 O4 N$ gStepSwrd P + HeroSwrd P + StepCros P* F" h2 b# e! t2 f: {1 q" z0 l
" _2 u( p X% L* V' _. w19 HyperRat
4 Q/ B9 r1 f' l) [; aA giant Ratton charges!
; _6 F$ G7 F" I0 FRatton1 A + Ratton2 A + Ratton3 A+ A# c Y' M# @/ N6 }
Ratton1 C + Ratton2 C + Ratton3 C2 F& W4 ~# S, s* q
Ratton1 F + Ratton2 F + Ratton3 F
6 V; b: Y. e- U+ A: }4 G) a; }8 Y8 E' y- N% L+ t& C6 d P
20 TimeBom +
5 [) t; G. {3 tSets Time Bomb in enmy area! H! p! s. E: t, l
TimeBomb J+K+L. E8 z9 ?* y$ z1 w6 X5 H h9 ? B5 K/ `
TimeBomb K+L+M$ v6 k0 s, k2 I( [6 `/ m: a4 T
TimeBomb L+M+N+ n: f/ q2 O( C8 p
& N$ A0 U6 m& }7 }( K21 GelRain
: m3 {: t0 ]" T Z# k3 V5 l, tGel steals squares* r2 g1 L; T0 U5 o# K2 m
MetaGel1 B+C+D3 _1 ~6 B. c9 Z- u
MetaGel2 E+F+G4 e) v* `% e0 }9 S$ |
MetaGel3 S+T+U
9 V4 h' T- T& A. M
. q- }& j% C e; K. W22 EverCrse
+ q* ^% @6 |& u5 h6 O; j6 l# UShield chases enemies3 x7 F( |4 M$ j" n# H
CrsShld1 C + CrsShld2 C + CrsShld3 C, N2 P+ b$ ]" a* Z4 R( [& ]/ x
CrsShld1 L + CrsShld2 L + CrsShld3 L
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9 ?3 h% S; A* O* E23 MomQuake& e# x% C- ~: j- A* o
Awakens Mother Earth!
7 C- ]/ ]0 X+ |, [+ ]; QRockCube * + RockCube * + GodStone S% f( P3 p- Q4 `* s! c, C
! Z {6 n1 I8 i/ N
24 PoisPhar
F7 h' M5 W5 M/ ^8 r% d# K0 |8 A& ~ `Pharaoh generates poison" F7 V' u/ i4 @3 q0 [" }6 v
PoisMask A + PoisFace A + Anubis A
7 o& S/ ]6 T: t: E, C) v: [+ M
* l3 u; M, n5 d25 BodyGrd+ W# s/ {% @. ?- K& P% v
Bodyguard takes out enemies! f0 J" v# N' i! E. F6 ?
AntiDmg M + AntiNavi M + Muramasa M$ u, k2 K; f2 g" y' f9 s2 l7 a6 G
$ k4 o( Z* ^. r9 |( `' M5 e/ z26 500Barr% k3 H6 o+ V: e8 c4 F
Barrier absorbs 500HP dmg
+ G+ V+ C2 R& c) vBarrier E + Barr100 E + Barr200 E
# t1 A4 [5 h/ I, W% U( @Barrier R + Barr100 R + Barr200 R* n) Q8 `- _; D) V0 x' H4 Q
+ `0 _2 Z' H, b" V+ c% j5 X' s27 BigHeart
1 V$ M/ O$ t, P5 s3 k, ~Attacks, then heals HP!+ n. D, H N2 R" ^4 W
HolyPanl R + Recov300 R + Roll R% @; d4 P% z% X+ P) W- o: R
HolyPanl R + Recov300 R + RollV2 R+ E T5 |& @# z& h% x( f( ^
HolyPanl R + Recov300 R + RollV3 R6 A8 D) g9 R+ F
0 G, n$ k5 \; @# D. n/ M28 GtsShoot6 s# ^* I& j) _
GutsMan throws MegaMan!
$ N; ?1 Y3 \; r6 b/ [Guard * + DashAtk G + GutsMan G9 h5 B( a! n6 }4 K, g
Guard * + DashAtk G + GutsMan2 G
& w) U& {* Z6 KGuard * + DashAtk G + GutsMan3 G
6 y1 l+ ?% Z( b! o4 Z/ P. q$ x1 d. oGuard * + DashAtk G + GutsMan4 G0 a$ e2 O8 ~) I" t
/ {# s" s7 G9 k5 T: K
29 DeuxHero' j- z9 u( \0 T" ?
MegaMan & ProtoMan team up!
% w# E5 e Y6 g( P6 w6 x% YCustSwrd B + VarSwrd B + ProtoMan B; P! Z) }$ q2 i
CustSwrd B + VarSwrd B + ProtoMn2 B! I1 n w/ d X: n+ x
CustSwrd B + VarSwrd B + ProtoMn3 B# T8 e3 d* p, ~) a- w
CustSwrd B + VarSwrd B + ProtoMn4 B: ]- z4 e- M$ A. s
/ k* ?5 w2 S9 T3 L30 2xHero
! J" T y: F$ E \/ W9 x) T( IMegaMan & ProtoMan Dual atk6 r8 [" f' Q6 G W3 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# G) l$ w0 W( ~0 e2 h1 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 e- ]. T! H8 A& p. q8 E' VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% m1 y) U/ t$ O3 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 e$ F \. T) O' \% }& n: F
9 z/ |$ A9 M" o7 G2 @31 PrixPowr
$ A4 d" E8 ]* Q8 F0 m4 X1 R3 Navis attack at once!# K3 \, _8 F* O
Team1 * + Team2 * + KingMan5 K3 S c& U7 a( q! A# ]
Team1 * + Team2 * + MistMan5 M; l" c& R W/ b0 H) R @) B' }
Team1 * + Team2 * + BowlMan5 B
# g- F+ [3 v t9 A9 n/ V2 P5 ^; e# H& o
32 MstrStyl) P% N4 L, t& ? [: C
MegaMan unleashes his power2 B* W7 R1 H0 r4 P
Salamndr * + Fountain * + Bolt * + GaiaBlad */ W) s7 l6 {( @' y
' W% I# e5 U' h# a1 H! r H' c# s+ a
StdrdChip (Part 1)( e! k7 y7 G7 M6 Q, ~
┌──┬────┬─┬──┬──┬───┬───────────────┐8 ~$ M1 J/ F9 I) K
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 O6 u5 @, \( O- P7 n6 C
├──┼────┼─┼──┼──┼───┼───────────────┤% m- o8 y$ l! z# k
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 y! D1 q8 n5 m5 {. k│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 ?2 F* j) K% h8 R+ v+ X│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, I( v& _: [0 `- G│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 s8 s$ Y4 R# }; V9 p% w, j7 i│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! ^8 p7 Z( Z( o7 i
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 m' z% @; U: G8 Q# N│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# D' k M3 X4 ?% z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 M. `% { g' l1 T% I│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" C8 s3 r% ? b+ I1 p6 {$ m4 ]! [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: a. n& Y6 F( @0 n0 M9 g│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' S2 R0 k; e* P- d
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 C: p# u4 F4 n8 I% y7 Y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 s8 F2 R5 C7 V# Z4 s% w
│14 │Spreader│16│30 │ │** │Creates a large explosion │# f$ z, a; R( k5 d/ u
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 c( [8 Y4 W5 n│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 q/ V& _$ g$ `│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* O q3 N" g& D {& q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │/ Q6 \) t5 Y/ S: ^" ?, E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, r4 M+ ^' B( D- E3 Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# ~, ^" [9 v3 E) t+ v6 W5 z4 V% f4 `
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 B$ e5 O7 c) j/ X* s5 j1 G/ w│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 h/ X) ^" r# v5 K│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: `9 W# k1 r5 ]+ z0 k9 U) t
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 v: Z5 K9 c1 f. _│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 W( r1 M* \" ^7 |$ |9 u
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, n+ ?0 V+ b/ Y4 b' w│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! j3 y( o0 z( c6 Q/ N/ B│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │: G6 S* H. G' v# A4 k9 u& \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ z3 {9 h) N2 G/ a4 x3 z+ X9 m* f/ u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 S+ V; o4 Z2 N│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │4 r9 d. H4 R/ o" i1 P% B6 n
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, I$ n5 z& J, F9 `8 v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. b5 p6 L9 p$ v' \- ] a4 Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# m( H- n0 V5 _) d0 E
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" g' \$ O+ L2 x& R' n. ~
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& I$ B% B. _; t# }: Z$ M- ]+ ]│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
+ |7 _9 C% \$ E O+ b# W& }4 M( q│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ Y4 Y* l: j/ N2 U& L3 l: I
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. G$ p) N7 X v& j. i; ]* g! b9 S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ n; L! D' P- k. \5 [( X+ `; O2 Y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' C' `- h+ k7 t! d/ J7 B' g│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 g- d4 R: t& t& c& z% K
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 h' r! t6 `$ Z8 ? x# J* z1 W│44 │ShockWav│10│60 │ │* │Shock through enemies │; l& {) b* k3 h* { P R
│45 │SonicWav│26│80 │ │** │Shock through enemies │; P' u' B3 e3 F9 V
│46 │DynaWave│42│100 │ │*** │Shock through enemies │8 G- I+ O& F; H) p; w6 ~
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
D" C% Y' B. v O. |│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* h6 {; q' K9 e0 V! m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
5 m' S0 j& ]+ l& t; @! N$ y│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
* j+ R& K* `5 ^2 `+ `* C! R& C- E│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' |% `4 t( ~ P- U4 u) v│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( V6 U" @0 {( {) c: y, H/ u
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# o& g, X3 p: ]$ h2 W9 f) @: g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │7 L0 x2 \$ ~6 |+ g4 \( e) h$ ^5 d
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( t6 [8 V4 U3 V4 g3 t
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 j/ y* X! y! A) d ?# b; B" u
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( d: R/ W3 T9 P2 w% e% I
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. {8 y+ ~1 L/ t: j! L9 M
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# c! l, g; _. }- r2 ~% r' p y
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 |1 {7 b$ U: b9 C/ R# z
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 p) p" x W, r8 _& J│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! x" l9 X* v e│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& ?# m8 }+ ?) p# ]2 a│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 |" I* f) Y C│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 L% c& f( ^9 G0 K│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) B9 D) Y- L2 `/ ]2 r0 y" K7 m
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: b2 X# d: [/ \/ x9 H1 d
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │# s) S6 Q2 j$ b0 z; {
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ j. Q2 R/ {6 x' Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* o# \& z! v, ?% {/ P- H: ~2 i│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) @/ z: B: [1 m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 _: D; T: [5 o8 E: f6 i
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 z* p% M5 z+ `
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ \9 m. T9 P- Y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 u& U0 x0 h& p. ~
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* e3 Y7 c) v) T4 G) s│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 e# V% e8 I. E/ a) R│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( B. b! s O2 p, C6 z! P4 l
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 j _2 Q2 c1 h$ |$ |
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' X' s, Z: y2 o' c; d& p7 V# Y7 W
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: U+ Y% m+ v. T3 @( u
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. A3 [' O9 [* c7 |
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: f( k. z0 x& S! Z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) `$ M/ v4 ^# N9 N/ ]" J│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( n' q2 x' i: M s3 y* m
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 R+ P2 d1 o; s8 I0 F) Y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 C) C' |! d$ I+ b* H' r ~1 L
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( U: ^5 H, v8 J; a3 I│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ j6 E0 g; x; r3 F, w( X
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; T1 [+ A. H* ^ S│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* K4 q8 g3 t, L) F# U
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) s F! t4 D; {- ^& @│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 t' G; [- ^( P& L0 E│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
t( I6 Z4 B0 {│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 u& n E0 t( S G E$ `, e│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 T. X% r4 Q9 h8 g│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, d/ O8 Q) C+ A5 x! |7 i. `
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 A" {( P7 U3 F5 b│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 ]) r$ \- b" Q% o, ~% i8 A+ {
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 M: D# { b u. n/ e9 V└──┴────┴─┴──┴──┴───┴───────────────┘! `. E# Z, t9 Q4 }, ]! s
3 |) l6 t+ k( A% l; M8 k
StdrdChip (Part 2)# g7 ]" y& H5 p, h8 }2 m
┌──┬────┬─┬──┬──┬───┬───────────────┐
* x. q+ W- Q F7 v+ o8 I( Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 b4 L6 u7 e: i& c0 t4 e8 o, [├──┼────┼─┼──┼──┼───┼───────────────┤+ |5 K& W7 O" `/ Z; K+ H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# m: S# b8 \: d│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; p8 g' p' X+ ?( Q* {/ a│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 K! M, V6 j/ x' C4 k0 L; A" W│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
C/ A6 q# a$ E: u+ y' Y* J# o, Z2 p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- z8 z. b0 L! P0 g
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 M/ h: k, c# ]; G8 f' O
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" S. |1 q7 ?( a3 p7 L8 X/ g│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, t5 {) K" V0 [. @+ x; ^. ]) }│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* z+ t' Y. O* N8 \
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ ^0 K' O/ \5 i5 [, g
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │% Q2 b' }7 X; Q+ F
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; n" v3 M4 L9 J7 k$ D│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 m- i( s, {; T& A5 @' X
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 u8 a4 ^- |; w3 f5 h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& f0 V4 ~! ^' E& t3 c$ T│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ }) P/ x& T( p3 S$ J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 ^4 z4 L9 w) F/ v# m. v
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 W8 H. L [; d* j1 G- e7 f
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: p/ y. x& v: {3 Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 o f5 {8 d, ?$ T& X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- K# t2 L- u) v$ Q1 U9 V& X
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- q% J& A% @" S& \6 t
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │$ B0 N3 C7 G2 n% \* O
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 A% n6 s# s) A; B3 z. m; T7 b│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ y- D( g6 Z3 }5 {( w' c9 n
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 I- N5 `1 M0 z- D, N3 A
│126 │Rook │30│ │ │*** │Protects you from attacks │
$ U( ]3 R* `8 P* L* t+ m1 {│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. k: |$ o: C/ `: Q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │' R1 d/ T& G9 D. M' x
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, U9 Y: q. P" E8 H6 p+ Q6 a
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. s0 z: ?/ V2 m
│131 │Lance │46│130 │Wood│*** │Lances through back line │. |/ @# {* o& ^ r. @) m8 K
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& }- B7 N7 R9 n6 P│133 │Guard │5 │ │ │* │Repels enemy's attack │2 Y' V5 g, t- o( r- r1 k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% n* P+ {! i# k' F1 [) i% f8 c│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# h+ Y1 |: H z9 ?) O! b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 \( ?3 v% K X$ Y- s- @; G) I C7 i│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │ Y8 B; ]& q% o) E( Q c+ G# X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 z0 |* W* g4 p8 z) L│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ [5 e- C7 @; Z0 v
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
O5 U' c% b4 `$ E* q( T; q( a│141 │Prism │60│ │ │*** │Prism fires randomly │% D. }$ F+ ^* t# W' @3 ^! i4 [; z$ [
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& M+ ]- V1 ^+ n" m, A. A; z2 z│143 │Fan │14│ │ │* │Vacuum pulls enemies │
4 g: c/ Q& R5 H L' E# ]│144 │Fanfare │32│ │ │*** │Take no damage for a while │$ w, y. \) Q, p% u
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" X) t/ B5 t g% H
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
* a+ O2 _' M, u. P" v│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ O' T! o( d" Q, l
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 K5 z" }. H" }2 @│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 I9 j: r% q6 i# }│150 │Recov80 │20│ │ │** │Recovers 80HP │9 M" o4 Y9 C: Q- w$ x& l+ Y
│151 │Recov120│35│ │ │*** │Recovers 120HP │
& c3 g+ k9 Q+ d/ B│152 │Recov150│50│ │ │*** │Recovers 150HP │
, z' J, Z' |7 v$ f* Z│153 │Recov200│65│ │ │**** │Recovers 200HP │. w" h& e, b/ O. Z* v# X$ e1 H
│154 │Recov300│80│ │ │**** │Recovers 300HP │; v' ^( K4 o- y& ?/ W# A3 `
│155 │Repair │8 │ │ │* │Fix your area's panels │
( {) a; ^' T L│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ j d! E! t$ \1 |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 m' L! H0 Q4 d% t, G4 i
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 ^5 D! m! i% Q8 i9 l" w│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 @+ l+ b) A" e7 X: j% s. ~) D, Y│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# }9 D Z0 @) j$ @$ t, o( q& P- t
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* j8 i" A+ V% J8 u│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ \2 j* |: W/ `
│163 │Invis │11│ │ │*** │Invisible for a while │6 X0 x+ Q3 z z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ l( y, I2 q9 h I- n│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# r4 ?: d) O+ }+ ^9 T│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! v% K) x# n$ i│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' T' n7 H1 k, c9 B9 ~# F
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 r( p# S) }6 P( O# v│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 I% M! |/ P! E3 x. i, n/ U. [' _│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 h2 x p. V. W* o1 `% R% m
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* T x# M/ A- X+ r$ |, A" L0 ^: B
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! `8 @" K+ v! e- j
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 l3 ~/ [0 P2 i: s" W
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; h! R5 H! G4 ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. ^1 z3 ?- Q1 v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. Q- B) T$ s. c9 |* t4 c/ B
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- B& l" K) b" j7 Z3 I│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 C% H& F1 |3 {! ]5 y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& t p8 B0 N9 H" f# M3 f7 ~$ ]+ ~
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 C, g3 v, e: s! X4 H7 v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ ^/ k5 y& n- D* x
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; H4 U. V! ~! H
│183 │Hole │55│ │ │**** │Open hole to dark world │
' }% F6 f4 j, M, `* m│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! ~ r0 L0 {: m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 U) o: S8 k( J5 C' Y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ L, C9 k4 b# g. T" ?8 P
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 t! _% _# p" `$ n
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; Z1 Y" m' F1 Z/ ~1 M│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! z' v( }, s( A. t│190 │Snctuary│54│ │ │**** │Change own panls to holy │; a4 Z7 a! u' C" o
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( Q! f* O M" D2 D- u5 P
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ }0 ?; A- ]# V3 a; Q& F: K' B7 C; D4 D│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' O7 g9 M+ v" @! a
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, ^; m. T7 J; x! Z9 s0 g+ Y' O; `
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 i4 h5 f* d8 x& `+ I5 @
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │+ H' \/ K8 i& _, a
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ K/ b$ R# g* `# y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# x' R, Z' L0 m6 l& B│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 a: k' x$ H5 H$ y9 o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 a% ]: H5 v+ F2 I. M9 b8 ^" @' d└──┴────┴─┴──┴──┴───┴───────────────┘6 L. k9 N; h* v; F, l! n
- Z. f5 O8 }; \4 g4 I
5 f4 h% t9 q0 R/ GMega Chip
- C) M3 l+ E/ l┌──┬─────┬─┬──┬──┬───┬───────────────┐
, W2 r' J* Q; q: X I; G; m│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 N" T! v8 b4 I& U6 H; S$ ~├──┼─────┼─┼──┼──┼───┼───────────────┤% T. w7 T" B, M: I, O+ k
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* l+ p4 {( d# P│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" L- @; P& k" l│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- C8 r* |8 z/ M5 r0 {│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 v$ L! G4 o6 L1 D) a/ {1 y( s, u# ~
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& u/ z5 K# M# P! w
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* p4 I3 e6 d' P! N
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │6 D% z% ^" p) c+ P) V3 G7 B0 Q1 N
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
k+ D, y" c6 x" x+ U6 u2 y& v│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ i$ S4 ?& v9 Z0 Y
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# z1 h/ [8 _! K+ Y2 a: P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( V; P6 a, u, D, n1 M8 z: f0 I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: V: T8 L4 X5 r8 X( _8 Q9 ]│13 │Guardian │82│ │ │***** │Statue punishes when hit │% }" s( I& J, L/ {0 w$ n
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' }$ W- U& n/ c; I2 ~│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" N E: @# X" ^% l│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 t% N8 @1 K+ \! f│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 H( `- _ P2 w& Z7 l
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 n5 O( F; z2 C$ c
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 x% T& S/ L! u' C7 @4 z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 [/ P3 k5 O; K1 X) J│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: P( ^) G0 f0 Q' e+ I- [$ _
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │- Z g. @7 J) g9 s. k3 d. I
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 n" r3 `% Z; |+ v$ h2 N
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* M2 j3 D& }9 y" X3 T i6 F4 a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, q1 ?4 B% x1 Y4 G e7 H$ O0 b
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& l7 s; {" X# |& c
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 h, j9 f' |- ` }* z6 M
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) n1 @% ?* F) x& e8 `% D
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 ~. O7 B4 U8 d: ?5 H8 t│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 W$ k7 D% s% i* Y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │+ C& D. e- B" C' r5 N
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" G1 m2 Q3 o8 ~2 a│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 @2 o# N1 j# y# Z% { t│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, q2 A: z( s& j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 P. d* M$ I! U% Y7 u q5 Y; T- b5 S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
# q4 ?% Q F2 | D. F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ C e% k/ P \│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 W' A1 X; H3 g [
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, _4 ?" C( q4 `' F3 G│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │/ p2 k! c3 q) p& g
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 u$ ~* f# U0 y0 d8 K ?7 W
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& T6 c8 H& o6 K+ o/ {1 ^( Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 D* e- ~' a) s+ A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 H( Q/ \9 a9 m, ?( \! R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, y: M( f: \3 X5 j7 H: _9 X
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ v' O+ Z! `9 v( E! ]0 R│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 c% P+ F/ I% W; j& W
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* M* z- R* O( i/ |* \│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 ^. i" J2 z. i4 n1 p5 ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# r# D4 ?" ] @2 q" u+ {" s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 C3 V% E0 v6 U
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* Q; g+ N( @/ L' r: k- i
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │; J+ ]- r% N' K" _" [ S1 `
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; f. x4 F; m* C5 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 }! l( Q; t2 ^! J- E9 K% _$ `
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ t, ~: E! P: O4 C1 k9 z: q1 M% }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 S' ^ V( v5 U: [2 A
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 t% ? j! D y5 X% a│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 r0 H4 B! ]3 [' p, ^' \2 _. T& B" c
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, t" c) S, C6 T/ v* f
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 j9 e% o2 U' ]# b# K* W: B" ^1 f$ J
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! F. H8 v- m% ^8 N
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' r7 E0 Q; l$ f/ V│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; }$ e. c% I A│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
5 t* }4 l4 J/ O$ ~4 L& b+ \│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 n* J/ G! v6 C7 H6 S+ a│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │, A& H' l3 x' y$ h o/ b% V8 e
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 N7 u1 a* c' T; Y- ^│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* l8 R9 M+ ?0 E! B% c
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 E3 i1 q; R1 F% _
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) V4 E/ ~5 f" m# k: p
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! d$ {5 s3 n8 B& H& x- T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) {2 P7 z: ^" c+ n' k: [: s: C9 C│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 \7 u# i' x/ T6 O
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( G, r$ { i( q5 r: I
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
I$ ~2 P9 o2 {7 ^0 Y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 G( w# E: V5 @, o0 V" |/ |
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; s- ?) t1 Z3 z8 Q2 G│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 T# g* o% w1 {- s: H
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) {+ C* X! m' I8 \( y, m│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 ?) Y6 v4 I& F0 c4 g/ _; d0 Y
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 ?2 W1 N% |9 r( p
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# y( ]( B& L& W N
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# e# O: t% o- @" @( M" @│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( N+ o) ^. }, H
└──┴─────┴─┴──┴──┴───┴───────────────┘
. W6 J. w/ F/ M' T
: c! f) ? O; d4 ^+ S0 r2 [6 Z9 w' W$ ]( l! g
GigaChip (蓝版)' z' Q* c* a) |9 y/ h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
F! H" Z, c: h: d# I/ X/ \. G' M│编号│名称 │MB│攻击│属性│稀有度│说明 │. T" T1 k% Y' S Z
├──┼─────┼─┼──┼──┼───┼───────────────┤2 `4 x9 ~% Y: ]* n% Y O
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │1 m; |1 f0 J$ Q/ p( [
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) ] t3 }: T3 X6 Z" O; E│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 ]: D# P, L6 P* o
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ ^' p' M9 r! [( N5 n│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, U+ K2 x$ x2 [% G7 I2 A* I% ^# d
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ T2 E" S0 B- b: b- h: q- w
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# Q6 d4 b! U/ g% @/ g2 N8 x
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │" x D! b# B: S) P: w* J
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ N- e8 c2 B2 l: _ D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 H) P0 w7 W. I│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, C) r9 L) R+ x│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' Z0 j) v0 ]8 r; _; q0 Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 N$ a9 v. S& L: }. f) Y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. Z0 Z9 @4 L. U* G5 }" D│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ q& {" |2 ]* z7 U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! G0 Y$ e) W6 V! V X
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 g* T0 |- g4 M2 O: u; y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
U- W1 ] w8 ^! \2 Q) c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 c" W7 x$ [ s7 v│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │3 l6 n' t5 d8 O% F
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 t5 }4 D; S& m' T; X
1 _3 p) ?. ~7 r0 ~GigaChip (白版)(只列出与蓝版不一样的Chips)
* O) u6 t* x+ x7 r┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 k0 D; {" w" a! K! ?1 T7 |! a/ u│编号│名称 │MB│攻击│属性│稀有度│说明 │; H5 B$ n. ]3 d# A6 J
├──┼─────┼─┼──┼──┼───┼───────────────┤! D" j0 Z. q) |$ W4 W5 f2 M4 |
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% |5 Y" O( k+ e0 o
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 |% v6 T$ m5 c$ U- t9 l$ \
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. S, `* }5 | A; E; Y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% r" C1 D6 }5 f ~└──┴─────┴─┴──┴──┴───┴───────────────┘ |