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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ' q$ ~4 v6 }" d
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: |+ j0 O# L% L  O8 d# ~■● ■  NintendoWorld    站友xliz原创; z& _/ c) O* }, y% c  Q. q
■ ●■    http://www.NewWise.com / `9 @- m+ `5 A5 E/ E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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1 t  |( j8 a5 m1 X) g5 _! _2 F' a! o0 {% F9 w
           洛克人 EXE 3 Blue 卡片组合" G: J$ I- V, M' m

  x$ [. i$ z& b8 B& q
1 z; g( l  @) e# f9 E英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! I. Y9 b& c& U: O% ~+ e$ ?& Q5 L大家要看日文版的P.A.或详细攻略,点击这里吧!

! Q: z: _. X6 E: N* h: e4 Q====================0 J2 V3 x% ~8 v- f( r  i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 ^. T* A4 p; x0 C7 Q
$ f4 h$ G9 q/ D  g+ e
以下内容格式如下:
! q+ E! m$ d* X4 G+ ?+ J) t1 u
6 H3 `. i# z, H( e$ m9 V编号    名称
9 i/ [! N7 j+ \- h' m( N说明
9 G) J: s. ~% k9 c组合方法
7 p' s" o* @. K4 k---------------------------------5 E1 h0 Q6 |: U$ ?
01    Z-Connon 1" l9 G: B0 D, \% a
Unlimited Cannon for 5 sec
& b1 b5 h9 z0 b! B+ fCannon A+B+C
0 A: n$ a$ O: a: ?8 T1 a, w% vCannon B+C+D, k+ V; L, x7 H% C
Cannon C+D+E3 g, \% V: ?$ }- X) \( L

, H" Y2 g' e$ B02    Z-Connon 2
, ]/ Q9 J/ u9 t& \3 D: qUnlimited HiCannon for 5 sec2 u9 c+ g5 q4 _( W9 z# k" c+ \" G
HiCannon H+I+J, C; W) |4 B1 A
HiCannon I+J+K
! ?0 b/ N( e; z# w* O: PHiCannon J+K+L
) a- @# X) P0 U0 G9 I9 G' X  A9 K! s# i: t2 x7 `4 L" {. f
03    Z-Connon 3, g% X# S/ O; g* a$ W6 W
Unlimited MegaCannon for 5 sec* J1 j" p+ z0 ]; U& Q
M-Cannon O+P+Q
- c/ u+ D  n4 `$ WM-Cannon P+Q+R
  ~8 }4 _5 h* n) g0 N8 ?8 H% b% KM-Cannon Q+R+S
% h* W$ a7 E1 `/ l/ I7 K8 g. B, q
04    Z-Punch' o; C0 }7 D; g7 U4 j5 w
Unlimited GutPunch for 5 sec
3 H9 _5 J2 f" S) A& lGutPunch B+C+D( i/ y. V$ w6 `4 L: S2 h
GutPunch C+D+E5 c4 {& z4 [; W5 |: ?+ b. m" u
GutPunch D+E+F
1 V/ t; ]+ @) K; J# y! j/ ~4 m2 O! N1 l1 q  ~$ y3 \9 H
05    Z-Strght
, ]3 s: E5 k. x4 ~5 I; o" G1 G8 [Unlimited GutStrgt for 5 sec
- P! W1 k0 i- `% w9 JGutStrgt O+P+Q
, A, z+ m% @" Q0 r4 VGutStrgt P+Q+R
, ]7 C' ~5 ]( {GutStrgt Q+R+S7 ?- P* _7 P$ y  z7 E* E( r
7 O! p8 G. i/ |' W' w4 r
06    Z-Impact
) C! h5 r% _/ X; S* W' bUnlimited GutImpct for 5 sec7 ?0 c5 d5 l2 f
GutImpact G+H+I6 ~5 m0 d+ R9 G! ^# K# \
GutImpact H+I+J4 m3 l' ^7 w. V: ?" J
GutImpact J+K+L0 }1 {* C  k' ?9 F- ~. R+ T) c
% G. P% X- Y! C& e# Q: }
07    Z-Varibl
, V: D9 ]- R% c7 G( G* h$ aUnlimited VarSword for 5 sec
( Z4 e/ m" V  E) h( I9 aVarSwrd B+C+D
; j  ^1 X# [6 j2 Y: CVarSwrd C+D+E  Z& ?! Q: \9 x5 _* c) W1 [
VarSwrd D+E+F
; ]$ H2 k5 X, G
4 V1 Q7 A& C' F8 `. C08    Z-Yoyo 1' k  P+ T/ R1 Y( W
Unlimited Yo-Yo for 5 sec
# [; p' H" G  H2 x1 h) eYo-Yo1 C+D+E# Z5 G, R8 Y! e7 Y
Yo-Yo1 D+E+F+ O) ^$ Y! u: b9 h4 W, M" b- F/ C2 ^
Yo-Yo1 E+F+G
2 [7 D  Q6 d) u6 D! C+ M/ s, H0 \: x
$ W+ |# E% O4 L09    Z-Yoyo 2+ M$ W# j8 q0 Q' T4 T/ T
Unlimited Yo-Yo2 for 5 sec
" N4 y. B6 r' I! EYo-Yo2 H+I+J
, L  f- ?; z2 g6 P4 u& _  |& iYo-Yo2 I+J+K: r: {$ O- W5 e! a4 M: {& E( X
Yo-Yo2 J+K+L3 c5 H, N3 F0 o, _
5 U- E) U2 M" m# ^2 z- ?
10    Z-Yoyo 3
# ?# C8 k; @6 i: [5 |' @+ MUnlimited Yo-Yo3 for 5 sec
8 F& N# ?/ k5 l! ^7 ]4 fYo-Yo3 M+N+O
9 r0 y+ L$ D2 t5 {: k1 p% m7 {' {& GYo-Yo3 N+O+P4 D  P1 q  b6 T3 a
Yo-Yo3 O+P+Q; B. c; p2 P+ X! O/ f. l
% J7 y6 l$ C* O8 c. g, ~. `
11    Z-Step 12 |- x! s  t1 y$ U5 d- Y; W& i
Unlimited StepSwrd for 5 sec8 I0 H) V, ?- B8 f; n7 [
StepSwrd L+M+N1 g6 {) p3 G3 }  v( X3 c
StepSwrd M+N+O: T& ?. V, ?/ k4 P  ~- A
StepSwrd N+O+P* d4 o  T. K# Z) y' s
) D3 g# w& `# \2 C+ h6 g
12    Z-Step 2- n, [" \, @0 J# E: O/ I/ b1 W
Unlimited StepCros for 5 sec8 Y( A- x2 ~! M, a& e8 K
StepCros P+Q+R5 W6 L4 B, ^  t: K, Q+ P
StepCros Q+R+S
% |6 T. h- X- V1 ?. B, VStepCros R+S+T$ M2 U; f8 [6 d( G! N
# W1 c; K/ f- [! C+ r5 S( _. C
13    BubSprd
% t% N9 R1 ?* S: S' yAttks w/ spreading bubbles!
. g5 }9 F* i" \; K8 U+ z- o/ z' ABubbler  C+D+E
4 [, Q' S5 C3 z5 W* {7 a0 EBub-V    D+E+F: @- Z) L! v2 l4 y
BublSide E+F+G
) ?5 Z+ w( |2 eBubbler E + Bub-V E + BublSide E( C: E1 _. L4 I

- x. O  i, n' a14    HeatSprd
" r2 m. W4 D/ G  m' S. O% h# }Attks w/ spreading fireball!
* r+ ?' ^; ?1 S3 s1 T9 QHeatShot H+I+J
% D; j: N& h7 Z7 pHeat-V   I+J+K
& W7 f, D) _- A' d% W" AHeatSide J+K+L
8 y* a7 e+ j, S0 ~5 I  Y5 t: @HeatShot J + Heat-V J + HeatSide J; J! I9 W! b2 r4 ]
0 R7 F$ H; S% ~1 n" @
15    H-Burst
* H8 J4 b' q" P. m. p" }$ FCreates a giant explosion
. z  H9 _5 v: F; M: H/ @Spreader M+N+O
' z* j$ Q" V2 I$ [9 cSpreader N+O+P4 h/ M1 j6 y( L
Spreader O+P+Q
2 S1 @" e. j* D" ~4 e# k0 H8 K  w: d5 |( n3 o1 q: M% v
16    LifeSwrd
/ ~/ ~9 ^: l- X6 `+ |Swings a huge 2×3 sword!4 l; z) K1 O5 I$ _
Sword E + WideSwrd E + LongSwrd E
& B$ y9 v$ f+ D6 _4 `) g9 YSword L + WideSwrd L + LongSwrd L
. i8 H9 N8 s+ [$ x" B' h- @1 nSword Y + WideSwrd Y + LongSwrd Y
& i) B+ ?' X; C& K+ x8 f
8 a; m* P1 D( |) u# L* @17    ElemSwrd
3 a9 _. j( J4 G$ GWide swrd contains 4 elemnts
/ L# l0 Y& Z+ G. G$ LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 {' E5 G* j* z- Z9 G& \FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 u+ r# e, \( G# i# E
  |5 J$ x7 o! F: d1 ?2 \8 ~* W
18    EvilCut$ R+ E! k' y% w9 k. q. J
Step up 2 & make 4 atacks; }2 j  R3 f9 D& }0 a% z
StepSwrd P + HeroSwrd P + StepCros P5 p. a) c$ J( x5 X* d1 S
- X  M- y6 Y, t/ l7 `- Z
19    HyperRat
8 x4 m- Z8 F& C9 i0 OA giant Ratton charges!
$ C  ^; d8 X1 J' O3 s/ P0 tRatton1 A + Ratton2 A + Ratton3 A
4 w4 c" o6 ^7 s8 Q( yRatton1 C + Ratton2 C + Ratton3 C5 ]$ a' ?3 Q& V
Ratton1 F + Ratton2 F + Ratton3 F
. n6 u' ?1 N% h% J
. Y, p3 M0 A5 b4 H20    TimeBom +2 T0 L) K, l1 n' X% L! K% u( b; ?
Sets Time Bomb in enmy area3 e4 X& }3 q2 O' g7 }( a
TimeBomb J+K+L: M6 T0 [- h$ ~6 \8 n! @7 |3 b; O0 i
TimeBomb K+L+M/ P* _% ?, x+ J/ L+ v; L
TimeBomb L+M+N, |# M) [' S/ Y7 u1 L) r

$ t7 L0 ^3 w' i$ p: N, ^21    GelRain
& X6 p; T% a9 v# y/ `Gel steals squares
2 X7 S6 y0 V; V: J9 qMetaGel1 B+C+D
  e( _$ e( T# N6 f9 J& Z9 YMetaGel2 E+F+G
5 I3 ]& l" y/ b! k2 p, Y, lMetaGel3 S+T+U
0 ^7 n1 D  j, \
5 a) W: C% n8 _/ E( ]/ H22    EverCrse% G' t3 o4 j( [* U; ~
Shield chases enemies
4 ]% _( J! H4 b- g9 Y. k- M4 ^* h0 ?CrsShld1 C + CrsShld2 C + CrsShld3 C& z% g# G- Q; I9 P& O
CrsShld1 L + CrsShld2 L + CrsShld3 L" G7 Q% L$ Z$ i( Z6 U0 ?
/ m& R1 i9 F. o. f0 y
23    MomQuake
- H1 n& Y: ^5 v8 G+ U1 RAwakens Mother Earth!
0 U8 I3 _+ |4 j; `8 O5 gRockCube * + RockCube * + GodStone S$ V* F4 N# l4 M: D" o% \
; [- t. l8 Y# Y
24    PoisPhar8 e# h$ a7 V8 w# k/ h' Y; U. y
Pharaoh generates poison0 x; R; g) t) r, _, [! ^$ E9 q
PoisMask A + PoisFace A + Anubis A: x( S8 V3 |9 }1 @

, O0 ]6 I1 v0 T8 }25    BodyGrd
$ ~5 [/ Q5 W$ n4 M) b+ e* _2 e9 ?Bodyguard takes out enemies
& a  b8 I. H5 T; yAntiDmg M + AntiNavi M + Muramasa M# b, m6 x# z0 a, g
- W9 q) H& z- c4 x* _5 }/ ?% H. S
26    500Barr
5 ?% k- s$ K8 k7 X+ R( OBarrier absorbs 500HP dmg
7 W- b& f8 o( o% P+ X$ lBarrier E + Barr100 E + Barr200 E
3 X. A5 y7 z7 X1 ?9 k# k3 fBarrier R + Barr100 R + Barr200 R9 `0 u- F* [/ C+ I% K( z7 N) ~" ~

5 A) B7 Q7 v* K: i27    BigHeart% J, d- s- A3 a9 k3 L* Q
Attacks, then heals HP!
7 m6 _5 g9 d! s  g+ `7 JHolyPanl R + Recov300 R + Roll R0 }$ S4 C7 R" T1 D! s; ?
HolyPanl R + Recov300 R + RollV2 R
  _, L0 B& K8 F% F/ JHolyPanl R + Recov300 R + RollV3 R* z9 A6 {0 ~0 ]$ V7 u
! p) X/ }6 S0 P5 p* v  G  C8 {% e
28    GtsShoot/ k2 ~$ L; O% j- Y- p0 a
GutsMan throws MegaMan!
/ g5 U/ c/ ?# q' ^: W9 q2 p$ vGuard * + DashAtk G + GutsMan G" L% P- s) Y* C
Guard * + DashAtk G + GutsMan2 G$ A  g2 r2 ^: @2 p( d; j8 H5 Q7 G8 [
Guard * + DashAtk G + GutsMan3 G( L4 U7 V, @' x: h8 T: C
Guard * + DashAtk G + GutsMan4 G5 ]& G  U& k* S3 }( f- l8 C
0 \: L4 z8 l8 @! _7 {+ N% N" r
29    DeuxHero
9 k$ F: j8 e4 ^6 u; w; f3 KMegaMan & ProtoMan team up!
' i2 l/ Z) @, q% x0 V, |2 Q1 vCustSwrd B + VarSwrd B + ProtoMan B4 K! k3 e4 C' I+ R8 C4 C$ O
CustSwrd B + VarSwrd B + ProtoMn2 B7 z5 Z  l4 q& p  R8 N
CustSwrd B + VarSwrd B + ProtoMn3 B  A" W# S( t7 X" w& E
CustSwrd B + VarSwrd B + ProtoMn4 B
& r, B- \: C8 g: |
  u1 r! g( L$ ]30    2xHero
8 \% b/ `9 `2 v& v7 @# vMegaMan & ProtoMan Dual atk
6 `7 z# t. [% t! J/ D; _9 o8 K  NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 X2 ~3 p: B* M3 h4 \3 _. ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. V: E2 D5 V# m( x% t" u5 r% {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 q6 {9 [0 W; P/ P$ E  J* v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 n" X: w- y. E$ G, P

# m; x: t  N. {6 L4 R+ ?, P! Z. f7 _2 r31    PrixPowr7 h: I7 h: h  E- r( M3 z9 G6 ]
3 Navis attack at once!
5 i% p2 C4 l/ A# lTeam1 * + Team2 * + KingMan5 K
4 }& t, }2 G+ I" Q$ rTeam1 * + Team2 * + MistMan5 M
; G) ]6 b, m( L, E# STeam1 * + Team2 * + BowlMan5 B
5 w! m! j: X; r6 g. b7 e% ^- Z& P- h# L, b, y+ b2 T
32    MstrStyl6 J7 J' M9 H2 d4 e* t
MegaMan unleashes his power
! C, i$ |# ?) N& r5 c, ESalamndr * + Fountain * + Bolt * + GaiaBlad *4 J$ }1 A) }& f5 y' w( Q( `3 F3 g
5 w6 E% v) o) Y1 v
StdrdChip (Part 1)
1 P) m' g; J4 ], {* [┌──┬────┬─┬──┬──┬───┬───────────────┐
" f' F6 _8 \# R4 [8 t% A( F│编号│名称  │MB│攻击│属性│稀有度│说明             │1 D( O, }* d. ^2 N3 r& ~
├──┼────┼─┼──┼──┼───┼───────────────┤
6 U7 Y& C0 V' ?│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ h3 m' L8 Q! I, R│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │) @" _: L% T$ J0 S- ]0 A) l
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 J/ l- y1 \; o7 [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 O6 P& W- [" E│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
! R  ?& n; [6 ~$ p( J! Y│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 p; m. h$ _  d6 ~2 }│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 M- s0 r- ]. I│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
: }0 c6 L' m. a! ]' }' \9 k* J) d9 B( N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! a% @7 `0 d1 M4 ]5 J% s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* u7 K# @8 q# x/ a* z$ }: }4 g
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 e/ V5 e+ z: d! w! |1 H9 U+ `9 k. I6 E│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
+ _' r3 T, m. Q% w: h7 [/ `│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │% R# x: K- A& Z& t
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ n2 H. q1 s, ^│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* h: M1 Z+ s/ e9 u/ j
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ s5 ~- P6 X, Q# t│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; _9 M& q) ?7 c7 m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& n$ V8 e2 ^, R) W3 [/ b
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, a; ^; R% V, I6 _7 u% Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 B* t6 m: p3 o: ]$ W0 d5 J+ p
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 N: J* G, x- L5 q& K  ~
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 O, v6 }! |/ e8 v. h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │) I% q" ~( E5 o% U, Q4 \
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" u4 S# Y& z6 z) s$ s! ]& J│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
/ y  V9 v3 o6 i/ Y; N' x( N& V│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 ~3 l" x( h$ i& \' o8 m. F- }│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% U6 z' F' N' {; B  d0 e! X│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 l, x; `1 k* `$ u│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │6 \& a4 k) O1 Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │* O. {' L1 }9 {* D
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' s" e# ^' c$ }* a9 _│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! u4 @4 E& U+ K* L  n6 k( p$ F, }│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 t8 H% {# N4 T4 L' x
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( o1 i! p' g9 P│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 J2 [) ~! o4 g' {  `
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& v3 U" e9 r6 [) \* `' x; _
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& u' r7 ]2 L5 y8 C│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: `4 n9 G8 }7 [' f2 P7 Z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% Z6 V0 j4 J! l3 @1 m6 k+ q│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │" j; _! _) P9 n. I1 F' J- D5 p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, v3 y/ I  _6 X# N/ U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
/ @* j5 d; ?" u2 U/ d! D0 K$ H│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
7 @% R8 M* N3 p$ c) t+ B2 w│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( l5 A- O, d+ A
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
- P6 l& o7 Z# D! s& ^│46 │DynaWave│42│100 │  │***  │Shock through enemies     │& D5 \4 M7 ]3 k5 i  p6 f
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: \. W( G/ ?# K4 Q4 l│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 g4 j' B% i( `. @" o
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 |# i0 C; F: `+ ?+ B! D7 \
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │1 e4 s0 O7 h4 A7 ?9 \3 {
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │" E/ `: ]! Y5 A" g
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
' y# d: }+ i4 {1 }3 `│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ O( ~- E2 D& Q% F* K9 U7 C2 F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ a& u/ J& J4 N& l
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# c3 s  z& N: w1 v  d
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ f( ^- S* {" |  X1 g
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ Q* l7 t4 U# {: j+ }& I│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. t) L  O# ^, r
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 Z8 f. j$ w3 o: c' E│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
/ Z( e% _& v) e2 s5 H7 Y% {4 G│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 @/ X, g9 X& h2 g$ V% B' p│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │5 E+ N9 O& |: [' s8 P- P$ B" P  C# p
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( [. \8 {) J5 T" N4 w& Z- \/ a
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 z) _7 {" ]' S9 {% w" M& b- p│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 X! l6 b$ X4 }; P4 Z. P│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │' Y, ?$ V1 \) K: K9 r% ^, g% a8 U; T+ q
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │: I$ d5 b1 W/ v  k* B0 C
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; m- @- u- `$ v% s, k│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 `' J1 x6 P" V│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' \1 {3 Q: I3 ]& w│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ p/ D9 P. V; x; Z+ K* w' W│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │7 r# k$ {8 I1 O2 p: n0 {. D( p
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 W( O9 j5 C. Q+ D0 g$ T
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ a3 p# K- a' P5 q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* O4 Q+ Y! n, ]" p' E6 B, P│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! ^7 Z# G1 l0 T: t8 |% R│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │( B$ X' R- ]0 Y/ `% I$ }8 m4 }
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) Y8 ]7 v2 u2 O  G; w0 S6 j│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
5 v; l" T5 ]$ U& @│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ O( W/ e( W- E! Q1 i: H
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( q$ T1 J, `$ i
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │5 C# \, z  j- s' O
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  p$ B, I' V* r$ A# E1 P, M4 Y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 h% i5 V  H$ h2 T& V7 Q
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 P+ K. [% s5 b+ q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 i  x" ~0 D9 ^
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" W* N) z" R7 G( c, C' ]* a  r
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) X$ b) @' T1 j/ {* m1 q: p4 z; R" C│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! E1 A+ ~" T( G. f6 j: V/ c
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 X* L2 {- M( T! d6 u$ Q( {) _│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  z" z0 f2 p; J  x7 J2 _│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, n- j, L6 S8 p$ F) D  V, @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  ~; r9 L$ F' `0 _7 g, j
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │" r% E5 I4 C& I* {. I* A
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; o4 h* Y( N( P1 e1 f1 g- }
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │1 {! Y/ e0 G% |
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# S7 m# C5 m8 w! M│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 ?8 b1 G& ~5 O- k7 Q# N( \│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 G1 l1 {4 r5 n│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' @( T% t8 u8 z) V* M8 f+ q└──┴────┴─┴──┴──┴───┴───────────────┘) {& _+ |. |/ W* r* Q! q

% V1 ~  l3 ~8 ?( W" V7 p! ]* SStdrdChip (Part 2)- m" H" K. \4 c& t  X
┌──┬────┬─┬──┬──┬───┬───────────────┐
) Z7 {$ J$ ^4 F│编号│名称  │MB│攻击│属性│稀有度│说明             │2 Q- ?' H  H9 W" z8 G
├──┼────┼─┼──┼──┼───┼───────────────┤
* x/ {+ u% E1 c, \( m' p$ q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  i: z. O0 T4 L; \1 E7 F! U: S
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  c4 y5 ^: S& s5 U/ j& V& p/ C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' K  S" z6 W. m% _# `' B│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │; j* `& d( a7 e+ `
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 F  m6 m' C8 G8 v  y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 `8 k4 u# b& Y$ m4 f
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 Y: c- s+ _  L+ _8 w│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ l" d  U' E& f7 x2 `2 `) J9 f│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 L# W' u' ~+ X5 T  v! T" R8 o4 i│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* `$ d# `6 {+ _) G2 i+ T
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 X4 \6 r# ?4 x│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' u2 K6 F3 S: r! D0 b7 O+ j
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) K( C! }1 }6 E, k: |│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" i" B- B& q6 {+ v│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( G; U  u& u1 h4 w
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% G5 k+ s4 q  Y  [5 o
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │3 g/ ?( {8 T; E# a9 D
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
! v2 F% Q- \7 z, c8 W8 P/ x9 \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 P  P6 n5 g0 W* d/ _& W+ ~
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. P/ ^8 X4 c# J) T
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% |0 `( i: ?7 x. `│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& G6 v# T4 y$ n. K8 B9 t+ Q5 x8 m" H6 _│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- t9 A" z3 n( B- g& R
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
$ U$ [$ c+ a, A( C1 f* v( t( \" x  `│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 v4 U7 _8 _, V
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 H. I) w; _  V) U, x$ c
│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 {: g# G. z$ z6 @  p5 G) s! K
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* ]) ~  e# v9 o4 m
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 K! U( U8 h! e0 a0 i& p│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 U; S+ w6 a5 A' p: a/ X
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 L9 s8 T  L5 V# s│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' o$ f2 q$ K! W" }$ A; R- g. [! e. j
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. W1 _" r: X& a; m0 A+ B* l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 I. ?+ b% S+ L8 t. [" @│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 ~3 T9 \! O( \( V2 e+ Z$ `
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: p" l' g: y7 t/ D& W! U
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' W$ F6 u, y; a% \5 x1 }
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
3 ~1 u1 a% K0 \7 m& R│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% C! I( U4 n! q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 z5 ~" U5 D. t$ O
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  n  v$ M2 B$ l% t- l% E; W
│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 L% t" o9 L- j0 r
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 J. o; i& d$ R/ ~│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, p  N- A6 U- q: b7 _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ ?- T% C) D' |8 U" n; h: x% b. J' w│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# m) Z, F; I, q# P
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* W7 }# W3 I7 \( @) N! k# ~
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, Y& m) f4 W  ~* g
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │+ [& k. ^8 [3 K- v  _
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; Q8 f( W( B" a8 N9 A6 L) p  s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 G5 ~: F; @! u│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 v% }- O3 O% w, m$ w│152 │Recov150│50│  │  │***  │Recovers 150HP        │( H9 G7 j7 Q/ K/ |$ P9 K+ J& k/ S
│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 I- r6 _8 f3 r$ ^$ ~9 H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 [. |, x. v! q+ q│155 │Repair │8 │  │  │*   │Fix your area's panels    │
# c: A! }- H7 Y) B+ z( C$ l│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; Y  |( A3 i0 f+ l
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& T- [5 F6 D) k7 B! Y9 B│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 t# ~# `; @) z- F( p9 @* @│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
# Z! E. U1 j7 O  |* o) ?* ^6 [│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 B7 p! I% \$ o$ r( X4 W
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: b& Z, P7 z. H8 m7 ?$ }│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 s! D$ ~# [0 d& D) B* k
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ I0 N4 f, {, \' m) R9 y5 ^
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: G0 H. m! \. K│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │" Q9 a; S8 |% _# R4 X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ k5 G9 M3 [, r( R8 f│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- P! E4 W. c* J2 ?3 H% |│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 V( w9 E+ F8 _) H, j│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │3 C; Z% K2 Y  l8 F( h; o
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │+ N, D+ ^7 g/ f) {: j
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- ~# `' E; D& @4 H│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' E/ _: A4 }' y/ U) S, k
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ y# ?2 }3 g) a  j
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- C  ]4 d7 c1 z/ x/ {4 \' v5 {( t│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 o9 U7 W  Q5 u. A( S5 ?, [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" l$ C- L" i8 S0 r  y3 d- L│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 S0 C5 P) L$ w
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ a. p3 h; S9 K9 {8 g, b  F# W
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │9 E9 q# u" g  _* G( y5 v
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" n, U& r) R9 q0 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 l/ J; e; E- b  N. i7 \3 n8 h│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ h+ E) C; K5 f! z6 ?7 l4 \
│183 │Hole  │55│  │  │**** │Open hole to dark world    │5 H! w# n! X, v
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; D+ m( K( a  R3 n& h" r0 A( T3 m│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ ?$ Y2 i) z: F) [. O4 q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │4 C$ Z3 ~7 x: c. k: ]1 d
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' L4 p& S2 j, K; u' @
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ K$ N2 `  N& W. Y3 M6 }
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  `, s; Q2 m( }* G# `8 {! ~│190 │Snctuary│54│  │  │**** │Change own panls to holy   │0 c0 B" o* g' @: n) E7 H
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: x' C, ~; k) F; j
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% R' u% W5 d% v7 @+ o* o7 a& [4 y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" T9 x3 n2 M/ e, R
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! d  e: [* E" d
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  R! M! O4 o) ^3 w( n$ O) Z. ?0 {
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 N0 ^  f5 {: ^* U* Z  n( t$ u+ B│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, w. B2 E+ U6 l3 D" T5 e3 O│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& e' @/ k3 {+ p8 f, `& U
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) Z8 @" h; ^2 R9 f7 o
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │  l' [# w6 E' m! k
└──┴────┴─┴──┴──┴───┴───────────────┘0 [- T! y1 u# x% n' s
" S3 }9 u  d7 M; ?
8 ~8 e4 n- v9 c$ J8 M8 g5 ]
Mega Chip3 U' f2 B) V/ e" y* Y4 X' Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% Q+ o' T1 E3 @, H( @( x( d│编号│名称   │MB│攻击│属性│稀有度│说明             │4 Y) b$ F+ M( f
├──┼─────┼─┼──┼──┼───┼───────────────┤
* g6 H( Z* L& b" J" z# o9 O" S/ Z/ M│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
$ _) i5 k8 S  j. I2 i, T' T/ `│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 a4 p0 l' A7 @│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% `  }; W! Y# S7 }: y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 L8 D- Q6 L* y* S: B
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; Q, j% A9 r  b' f5 z. }5 a; H/ B
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │+ t! ^2 p" a/ _& u1 Y8 m( {+ W
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% a! f; l2 X* U# Z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 ^2 D# ^! I+ N# v( y$ |
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# c- J# q( g5 o1 H3 c- Y0 j│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, s2 i$ B3 n; g* r3 N1 K" Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 O/ |" F: Z' ?7 K│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 F$ ^5 k8 K3 t, c$ }, G
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ w  |( ^0 x- ]& c) V$ b- X3 F│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 u' [, j1 [! @- W1 u# a- e& g( Y4 T│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 H$ R+ C& q5 y  F! K* i: g  y6 C
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 h+ [" k- J" h4 o
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 ~1 ^- M$ R( z' l- o
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │! K5 ~/ X* c" Y# c% q5 H# s% [
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 r7 z: `/ K* }
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: g9 l* ~+ B4 w# r$ f- H0 y3 q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! L$ E& r$ v  \8 g# L
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ h1 p- ^7 Q! B0 ?+ j! ~& a2 @│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 u. I  j4 N0 _6 o" @│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 M, e: C# c$ m) @. W
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) i9 e1 h2 h; ~" J9 ~" b+ a│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 M" H: H3 H% w- v
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* [2 B/ l3 ?. ^$ O1 A! i" l
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 Y; G# N7 m+ {! N' R$ N
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  K# G2 A/ B. Q3 B│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( z0 s, V# O( I. B8 D) F3 r. z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
+ g) D# t" c; [: F: i; R│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( v( u1 }. D+ D$ Y│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
( t( K) Z( N, H% k1 L' Q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- w! S6 @2 @6 j  n. V( D+ g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 ]9 a0 C5 M$ G& B+ Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 s3 a5 I+ `- K6 l│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
  O0 k" U3 ?' J' d5 k4 r( g│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 H5 k: X6 g1 X9 @( z
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: T  V- O. b% m& a3 p. h│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 j! k( c) g1 W$ p/ i* o2 T+ t. G. Z
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │  ]- I  Y% X% k+ g
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( m# w7 f4 \. f$ [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 \% U) o) ?" z( O! Q. j$ f" @  r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: V. H( @" X2 Y$ V
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( B+ f4 o$ M- l& |  G+ U! X│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 |, Q: [& y6 ?7 a) ]
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" J! i! v% Y- \8 m
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ m6 s/ c! M/ S6 S3 Y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 ^/ w& a. Q9 l7 c0 h
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 ^, t: I, [# L│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* R3 h+ f" g" O( f, e2 K$ V│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 h  \" f: d; G+ a; Q2 j# ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! O6 ]! L) i4 [& `* I0 m│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 j( M/ L9 w8 `$ W9 W* \  H│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, o! c9 }) Y5 j* H( q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 r2 y9 _2 M3 Y1 H
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" v9 \# O. `0 B) @9 M  v
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) S9 `1 t9 h7 J; ^, q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' X, D" C" d/ O4 [
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 Y5 t) T" q( I. f. M5 g│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& o- u6 r7 G" I% \( \& p/ k: L│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. A- k% V% Y2 M/ w2 @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 y8 n/ Y. |4 x+ B4 M$ @
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- ?' N  w/ C# i* x5 c# L
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 g* q$ n- G5 s% i! F1 R" J
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 Y1 Z" i$ j( l- [# Q! g+ I
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' N. `* K5 T& A, {  Z' W: V
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 R: V6 [, x; ?  S; E" e( l' P
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 _3 B8 ^6 k% r! n  n8 D% k, M2 F│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ @5 B) C' p) ~, Q- L- I+ P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! B; U& z& _  w5 j
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; u4 m. ~! x5 o4 {( t( f: o
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │3 g5 P3 D9 U" c- x3 M3 D' r, z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ M) T& g3 C3 t! `7 h│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; @( o8 l+ P8 I6 V2 c% D2 n
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  `0 X+ V: J+ \! s' x│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: l5 d% t  E0 `# T6 y  N
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
% M' R% c5 |0 Z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │: K. p6 g  y. r$ `
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 \1 `# |- P, l
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 A0 D6 h& D/ m" P  v! |5 V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; I0 Z7 t6 o; k6 y2 t, Y│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# s! r# m& d% m' T
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │4 {% ^5 l4 a) Q  U: `
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% m6 L- E& h/ n( D* y7 _0 O# T└──┴─────┴─┴──┴──┴───┴───────────────┘
0 B6 V- j; Q5 g- [0 a$ y3 F1 U, u% @+ S+ F
3 X4 f# v  l* I* o2 e' D# O
GigaChip (蓝版)
- V8 F/ q& f9 M3 |$ U6 x0 d  f$ y; S┌──┬─────┬─┬──┬──┬───┬───────────────┐4 M8 M8 m' U+ i/ [. s; H
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 c, G0 i& C% ?% t├──┼─────┼─┼──┼──┼───┼───────────────┤- o) @. b7 d  G9 s; K
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" L5 v0 ~0 {7 q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, Q( x" ?) H1 A5 z* f
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 C9 T5 @( Y9 T
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& U' L7 @2 E* ]3 {: X* N
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 g! Y6 `7 A1 W
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 E" Z3 J5 {( A& m) B& O
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
# x% [0 C9 z4 s: X2 v│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 Q+ S1 z7 ~# J$ H! ~
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! e% z3 e# \, u. f% N4 M2 n8 l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 w* x& Z' O1 K# P& M4 G  P7 j1 C
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, ^0 d- L* r2 s' U0 p  |│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  p; o# H# S, |" S" O4 D
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
- @6 M3 }( V$ q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 a( C' n& {/ n1 k- R│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
1 b1 B( j% L1 f4 N│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 g7 W6 A( n; \& [: B- k6 D$ q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! V' U& X2 O3 P- f' ^7 Q9 n
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
! C. Z# G$ q7 `1 y$ b  T│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, B, U. S$ O! x" j
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) ?! _; E" Z* Z- k) q* X8 Y2 Q. a3 @
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 \8 V  _/ z1 K( `! Y7 Z
( o& n8 U/ _4 @, P  E. rGigaChip (白版)(只列出与蓝版不一样的Chips)% M7 r$ z3 m! F. I! k6 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐. y$ ~1 }) R$ _# e$ e# Y3 c- o1 C
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' o) X  V6 t! ^( ]├──┼─────┼─┼──┼──┼───┼───────────────┤
3 p9 I5 \' O/ I$ L│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 k6 ^. Q# g8 E5 F4 d+ o; }
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 Y: t( s1 \, b4 v) Y* C7 F+ I1 b
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# w0 Q  W: Y0 a6 ^$ u│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% f( E' `9 K4 |' |2 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!2 w- L6 n, ^3 h: J
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* F; N- \; h5 {) x, [- l, A, C, l8 @5 [0 g
001002003004005006
; \( d3 E, a5 C0 r007008009010011012
/ x& ^& |. T! W1 d013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ \- n  i& e" _) a) ^- l* u8 ~
; M% I0 ^5 N% O
019020021022023024# g9 \5 |3 [6 `3 B3 Z3 \
025026027028029030- f) T3 w' `0 q/ e; k4 L5 C; v
031032033034035036. A2 \. G' k: W4 f
9 x2 `- E( _# J" f
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, b/ r" d. t( ^# ^+ M, y2 K( H% \) Z2 l6 h' i8 G) S
037038039040041042+ |4 W) j2 O" f! [0 |) E
043044045046047048
1 A8 T, y- J9 }" _6 p1 |9 [# g/ u049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# a" y% G. B5 r! X- s) Q
& d5 J: j! s7 Y# @
055056057058059060
$ [" B" P/ o' l3 g8 q- u6 k061062063064065066! {; Q+ ^, F, S0 g7 s. m* }8 E
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, n% s% f4 I  L, ?( H2 F& p0 D
: F$ M3 s0 Z& y" P3 m
073074075076077078
" `1 U- g8 U" F4 C" d079080081082083084
) C5 r5 z6 u2 r. V085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 W4 }2 u9 m( P# |  z$ G
7 A" `6 _) {- A2 h/ @0910920930940950969 d4 E  J8 m; l! D* b
097098099100101102& S  y2 O. c7 ^
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 r+ g1 a* z! x& T! a7 H
7 F- [  ^2 _0 d2 `& P1091101111121131143 e. M, E4 u0 o6 W
115116117118119120
# R( y7 M) e# U" n( D3 N121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 M  E0 \4 k. z$ U+ g$ O  m8 o4 z5 V8 ]4 X5 G
127128129130131132
. \7 [$ W! U4 G; d- P2 d1331341351361371381 K  Q2 [7 [3 v* Y: ]) l& X
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! V+ \$ ?) Z) m. i" i% p: X9 h
5 L5 r" m% w  {5 J) z1 e7 k145146147148149150
9 t% `. s4 [7 ~0 P3 w151152153154155156
; n4 ?) l- |; w. X+ L. U157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 ~+ Q! N4 k. B% r

: @7 Y6 B, V5 ?( s6 ~. Q1631641651661671687 F! w! H  a1 K2 N- f" t
169170171172173174
. y2 }8 w  W' v6 x! S# p/ D175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ T* K* T3 k1 o# \

3 F8 d2 s' v( a$ M# z( o181182183184185186! E( W  ~8 A& s8 j3 \$ L
187188189190191192% x2 S1 r% x, X- t0 L: C; T
193194195196197198
* \/ ?. A* \9 y! ]& R. y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& r5 y- @: b1 z* ^7 H

9 v- E- |; j9 X' f% l, T+ t0010020030040050061 _) S8 z5 p/ q5 p0 G
007008009010011012
, F& }5 o& m. Y' @5 L4 ~  n013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% w0 w- t# A  A
5 u$ Y8 w! ~! a; u019020021022023024
& J5 L! N( G/ W6 x! u1 b0 f; |025026027028029030
6 s' I' Q1 k* |8 f7 b031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 c% g& N3 k: [

1 Z/ D9 ~6 W6 M! \+ w0370380390400410427 N; M& L: y; o) u$ h  e
043044045046047048
8 E- v. O  ]6 o049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 m: b0 Y6 Q' a* w% ^
" ]( L, M/ L9 C; F
055056057058059060
. R9 O, B$ s. a9 k9 Q. y$ z9 A) H0 ?061062063064065066) ^0 Z8 D% u3 s" [3 P- z) S2 D' X8 Q
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 c7 W! j% q2 ?6 Q+ i3 n' M8 i( P# Y+ N1 K/ D3 u. z- S
073074075076077078
- J4 ^8 J' V1 h" M079080081082083084% E1 M! M- G" r, J4 S
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:, o: B# O! a9 Z* M9 v- u, X
( T. D8 s. W. L* r0 B+ s; \1 t4 @/ K
0010020030040050061 P9 Y  w* ^( M, ^& G2 Q
007008009010011012
! s6 y. Y, B) @# `/ r7 [013014015016017018
% t" E$ ?8 {( w/ f0 x" ^+ W5 G! `  d019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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