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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 k' C( y- I( ~: A. A
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■● ■  NintendoWorld    站友xliz原创+ V: @' I6 C* S! e
■ ●■    http://www.NewWise.com 0 i9 U+ W8 k: u/ _" V1 W! {; M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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- }# H4 A2 [- b5 w/ k5 ]% S3 ~7 T7 i3 R  \
           洛克人 EXE 3 Blue 卡片组合1 @0 A* m" f" [) l" Y0 K4 H
/ \; w# p4 @9 J0 m) r; x  {

6 }3 w* r' j1 j) e# l8 o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 E% z2 \$ u  o' d大家要看日文版的P.A.或详细攻略,点击这里吧!
1 M% J; Y9 I- v+ Z2 j4 J2 j6 e
====================
7 k5 R. b0 b9 ?7 E; t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 I) k3 {5 T/ u3 {% _8 W
, B+ \7 y( c. K) s: f0 Y以下内容格式如下:
7 }/ n$ `/ B) P1 n# A5 ^& ^
% z, S$ ?, o8 T6 u* R编号    名称2 p7 t3 F8 n# q" y$ r9 c
说明, T- {0 k6 k8 i; o5 \3 c& M2 m
组合方法  w: f# U: f1 ^$ J' N& Y4 |
---------------------------------
+ I5 y9 }8 N) q8 a01    Z-Connon 17 o3 R/ k5 W# N4 i$ P
Unlimited Cannon for 5 sec" U, A7 |' V3 Q/ a8 t7 ^2 o* t
Cannon A+B+C6 Q5 q5 l, Y* T7 _- z
Cannon B+C+D* E5 ]1 m0 L. R3 F0 ]
Cannon C+D+E
9 l% G8 z" X  M8 c* r5 T! w& i7 T% P0 Y, a( T9 s+ P! ?2 f3 M0 m2 \$ o
02    Z-Connon 2
: r/ M& i: y7 N9 o+ v% `* l9 s) vUnlimited HiCannon for 5 sec6 X6 T7 ]3 W+ ~" |8 {3 U
HiCannon H+I+J
) p) V- ]" [  YHiCannon I+J+K
+ G1 t4 F3 z0 J4 ~3 [HiCannon J+K+L
/ O8 `- [& A6 E6 J) R! E' E1 s, w1 N  m# s7 Z7 ^4 I# E( l# @) h/ p
03    Z-Connon 34 o9 ^, z3 @. D5 f& K; y+ }
Unlimited MegaCannon for 5 sec4 X4 w* T; ~# i3 ~
M-Cannon O+P+Q& y# O( v4 x; p2 U% }$ ^' r
M-Cannon P+Q+R
- g& p0 O5 ~" {# R; j3 v" yM-Cannon Q+R+S# X0 `' G1 {& M1 [

) r! c; {/ E. p5 q04    Z-Punch/ J2 ^& E; ^* [4 E
Unlimited GutPunch for 5 sec2 q; ~8 a2 A  C( A, u) w
GutPunch B+C+D
% Q% `( B% x* ?3 l& yGutPunch C+D+E: A2 Z$ c' U5 B% _
GutPunch D+E+F
5 T5 o8 h. x8 I' h4 r  v
4 m8 s( H- J' ?) L05    Z-Strght
* u; ~2 j% B# Y$ {& h6 GUnlimited GutStrgt for 5 sec! J5 F, \2 E8 {  U4 I: w1 C+ m
GutStrgt O+P+Q. D& b8 W' ~* t/ z; ?, j6 e
GutStrgt P+Q+R
' o1 r5 t' N! k# ?: v/ _GutStrgt Q+R+S
& z$ y* N: [; l' E( W& @) z) S' N1 G+ D% o( j4 \6 _$ P7 W( S
06    Z-Impact, B/ j) K- |( g! j- {
Unlimited GutImpct for 5 sec3 z0 Q1 c( w3 r
GutImpact G+H+I
% p1 q/ [* D1 V1 EGutImpact H+I+J5 F+ r) P7 P( j) T3 I  G# `
GutImpact J+K+L
" f; T9 @, ?! Z9 e
4 N6 F+ q; V* K& t; `9 a07    Z-Varibl
$ b9 X% Q) W# @# BUnlimited VarSword for 5 sec
; h1 t" n0 A3 F; [+ t9 Z0 Z1 v. HVarSwrd B+C+D% X, m/ }' }2 i' [
VarSwrd C+D+E) t% c& Q9 p( M! m2 g# `2 v; [* q2 L
VarSwrd D+E+F
2 W6 o1 v; a; o% k$ H" {* L% O4 N' ?& q  x8 r% X  u+ b
08    Z-Yoyo 16 Q, q; P! y) u% k* S
Unlimited Yo-Yo for 5 sec
, W  ~4 H( ?1 X* k: N/ MYo-Yo1 C+D+E
1 H  e; S/ w. @8 ~0 \Yo-Yo1 D+E+F% M" t( b8 F+ t- o9 A0 i3 r3 x
Yo-Yo1 E+F+G: U1 W: [  n# X
" U3 _7 K5 s' M) C: l
09    Z-Yoyo 29 |* _% n  r' T7 \: F
Unlimited Yo-Yo2 for 5 sec# C# m9 f  L; W
Yo-Yo2 H+I+J
2 k# c( G6 i- Z+ ^% TYo-Yo2 I+J+K
" }( g2 D0 l+ d9 \1 _Yo-Yo2 J+K+L' X' `4 o3 a8 [

5 u. h8 A( }" c2 K! ~: d' |10    Z-Yoyo 3
' ^- \4 {2 r/ m4 V6 c2 }Unlimited Yo-Yo3 for 5 sec' k/ D+ ]" `$ j$ K& X5 a
Yo-Yo3 M+N+O
, x4 [6 C' h+ @9 E) MYo-Yo3 N+O+P
# l, h7 g) {5 c& |9 c. `" ]6 \( rYo-Yo3 O+P+Q
# [- R( E6 K1 B% c3 q+ `2 c8 h
# O3 P: A" H5 K9 Q4 q11    Z-Step 1
5 l- @! K# ]; H* k# l' Y& s4 N6 O4 yUnlimited StepSwrd for 5 sec9 T5 S2 w/ t& I# R
StepSwrd L+M+N
9 `3 G7 I" b& t0 XStepSwrd M+N+O
* d+ l  J# G" wStepSwrd N+O+P. F1 `5 O$ P* e- R+ g7 @, _
; B: W9 ~" h/ e( U: a* L
12    Z-Step 2: h% t. b, e; b
Unlimited StepCros for 5 sec
& P% |6 j& E8 G. ZStepCros P+Q+R, c. ^/ H2 h6 c
StepCros Q+R+S! B+ ?) q$ [9 e4 L3 z2 G
StepCros R+S+T
' P. U* Q% j& g7 O- |# P2 a: a* U7 T; o( n$ A3 Y* u& C
13    BubSprd
, R) O9 S% K) K* n0 {/ }Attks w/ spreading bubbles!
5 b# p# T  M! r) S; B7 FBubbler  C+D+E: R2 M# r, |0 x
Bub-V    D+E+F
7 Y+ [. b$ Y) zBublSide E+F+G
: U/ M' i( E' L: TBubbler E + Bub-V E + BublSide E2 H8 c  |) f* W, ~
8 B1 c+ v1 C' C$ v# p% D) K
14    HeatSprd( Z! [  W2 S$ |7 l( \( q1 x5 Q, s) T1 Y
Attks w/ spreading fireball!- ]: U4 k6 A1 Q2 L- J) B
HeatShot H+I+J
4 ^8 R0 ^  p! C, U: THeat-V   I+J+K
/ G1 v; r. L4 \) gHeatSide J+K+L
  \0 K$ [: P; E& n, u1 \5 b1 ]" }HeatShot J + Heat-V J + HeatSide J
* `/ ]% e# M9 Q, u$ i4 z+ r
  ~% O  ^. @# w1 W- A15    H-Burst
9 n4 |. n: I% F- k+ V5 v! dCreates a giant explosion" V* C" q: w% n; r0 m
Spreader M+N+O- ]. I; X8 _; E/ n" {
Spreader N+O+P9 E# {7 M: n, w5 M7 U0 d- j
Spreader O+P+Q
7 I$ n5 B  k. x8 f" w
4 n2 F" ^; k$ W) n" \+ w, x16    LifeSwrd
$ Z& l: ?% Q4 ?, u9 c& v) lSwings a huge 2×3 sword!# U. R0 b$ D; s' T: [
Sword E + WideSwrd E + LongSwrd E$ N- P7 o3 ~# Q4 G4 c6 u. t1 ]
Sword L + WideSwrd L + LongSwrd L+ [$ U6 P: X1 Z; I
Sword Y + WideSwrd Y + LongSwrd Y
+ p% m( Q4 m3 f2 U5 P+ N1 }0 }" }) q4 h6 I4 c
17    ElemSwrd+ N& ~% a, a: r' [1 C! Q8 r. J  ]
Wide swrd contains 4 elemnts
; Z. n7 G1 d1 ^% j/ q& iFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" I- Z5 Z) x8 [/ E) d% }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ Q! p4 d& \$ s3 v- J4 U, }

# ~$ b: N  s* H% F18    EvilCut
3 ?7 B3 c8 h% d' `" w" [/ GStep up 2 & make 4 atacks
0 I$ A& Z! E+ HStepSwrd P + HeroSwrd P + StepCros P9 ?4 E" q# p5 x

9 J: Q+ g( ?) F6 X3 P2 K+ U9 K: O19    HyperRat
2 z' S9 D/ G# m% j1 b3 AA giant Ratton charges!# I% {! a+ d7 T, |$ P$ s) z
Ratton1 A + Ratton2 A + Ratton3 A
% q! u  \/ Q" x& I7 hRatton1 C + Ratton2 C + Ratton3 C! r" S5 L" x# i5 `9 Y/ d' z0 l+ x1 f, j
Ratton1 F + Ratton2 F + Ratton3 F9 m' x" k) e. o$ {& M3 q1 r

" P% d9 m1 Q& P7 U4 [' ?" D3 H" O20    TimeBom +" z+ D. D8 ^. f' e8 N) S/ U! B
Sets Time Bomb in enmy area
8 f9 m  w% a' ?% ETimeBomb J+K+L
4 |4 A; @0 [$ z' Z& wTimeBomb K+L+M$ {& \: L( @" _
TimeBomb L+M+N
6 F/ e$ J$ C) o( y" E
6 Q9 z- x# F6 Q. [! N0 @. h$ |21    GelRain/ M7 s9 y1 v$ I1 y# G3 _
Gel steals squares
6 w! K" a! a3 T. l. F' b. M9 Z1 VMetaGel1 B+C+D
9 {& j6 z/ n# j7 D, M5 k# vMetaGel2 E+F+G
% d. j( ~. q1 x7 S& U7 k1 vMetaGel3 S+T+U
- C" F3 j# a- `2 i0 Z+ b! j& [+ `
22    EverCrse
- }6 F4 B/ G* q8 T  H: eShield chases enemies
; c& C, }6 g4 H/ r4 [9 L* ECrsShld1 C + CrsShld2 C + CrsShld3 C
8 [$ j* k- c' f& B6 G1 ]! s) }CrsShld1 L + CrsShld2 L + CrsShld3 L
. g( C4 |  q' a& Y  z& s  _
. j6 j1 `: @+ ]) S23    MomQuake
+ S9 e7 p7 q% U, Y, fAwakens Mother Earth!+ ~7 Q) v3 t9 j4 G# L
RockCube * + RockCube * + GodStone S% S9 H8 ]" Q: X1 R/ W' G+ G
1 [+ X) d, q/ g; }# F5 z
24    PoisPhar
2 y4 v: c* \( ^8 w7 \8 FPharaoh generates poison
0 n! ^  A2 Y3 LPoisMask A + PoisFace A + Anubis A3 v/ \$ S! P3 z

0 t0 k) I( d- u8 q9 M25    BodyGrd: ^# f% m/ H3 M3 {, R6 z
Bodyguard takes out enemies* e+ ]; L) g, _. K0 |" G' S4 n
AntiDmg M + AntiNavi M + Muramasa M4 Q6 G; R% ~% \* v% M
4 b# J5 X- g! c/ C0 m7 ?
26    500Barr- b, ~* D' O2 a' `, I
Barrier absorbs 500HP dmg
% V; S7 |! b# L9 Q* gBarrier E + Barr100 E + Barr200 E, C0 [5 w( W' v( {4 ?
Barrier R + Barr100 R + Barr200 R  z8 n9 {" ]# p7 \8 O

$ U5 @) b" Q2 X  U& B3 ]# P  F27    BigHeart
# n# i$ z1 j! {" t  Y! R- UAttacks, then heals HP!
) E+ |# V6 X6 _, yHolyPanl R + Recov300 R + Roll R
! c" I3 \& X9 V" HHolyPanl R + Recov300 R + RollV2 R8 a) _5 K0 z, h, G. E- d# h
HolyPanl R + Recov300 R + RollV3 R
* n* h( K) B9 j7 @
* G: s% G8 A' |# Q- B% L28    GtsShoot
8 Z3 Q! L& C% o' W( p% n! j0 c; HGutsMan throws MegaMan!
+ V# S, X$ B& W& u4 WGuard * + DashAtk G + GutsMan G
, H8 N+ T* C' l0 Y8 cGuard * + DashAtk G + GutsMan2 G1 ~; t, F6 b$ S4 K* I3 s
Guard * + DashAtk G + GutsMan3 G
( Y: e, d0 {7 ~( m, qGuard * + DashAtk G + GutsMan4 G
2 r7 Y% j% s& `5 E
: u  f6 O5 t. l9 F' `: l29    DeuxHero" o! s* X! }5 o: l& z; B
MegaMan & ProtoMan team up!0 e0 \" G" x3 z3 t
CustSwrd B + VarSwrd B + ProtoMan B( @4 V1 C$ j" J
CustSwrd B + VarSwrd B + ProtoMn2 B( ]7 m/ D1 s/ A; f$ _
CustSwrd B + VarSwrd B + ProtoMn3 B9 V: ]: ]& W. R3 ^: e
CustSwrd B + VarSwrd B + ProtoMn4 B: f& @' r( O: e, e; b' k& k

4 S8 E8 b- P3 X  \% Y+ \30    2xHero0 b- `3 G, Y* r/ W5 W  E6 D
MegaMan & ProtoMan Dual atk
- o" }( W4 _* L& [1 xSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 B& ~4 p; J- }' N. S2 r" I1 Y. g$ \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
  O. ~3 E) z1 H; h5 g  QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. `) h  r5 U4 h/ Z+ S# G/ Q  l" `Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# M2 e- C* e- ^. s( L6 g5 A0 V* s
9 G* K) a5 a& v- u31    PrixPowr
  E6 l( E5 a( Q. @( {3 Navis attack at once!
: J3 L5 i6 Q4 K! y% F1 u6 w5 LTeam1 * + Team2 * + KingMan5 K2 e: Y- t& {! V# H$ ^$ q
Team1 * + Team2 * + MistMan5 M# X& {  \4 {# O( |7 I1 P
Team1 * + Team2 * + BowlMan5 B0 q5 ~4 d  f0 ~# w$ H) b
- v! y  L2 {( i1 ^4 F. z; y( _& s
32    MstrStyl- t9 n8 j& q4 Y* W& [, E* f& o# U
MegaMan unleashes his power
( d, J& Y$ k' e, C- TSalamndr * + Fountain * + Bolt * + GaiaBlad *
& K  I. h/ {, g
  S; q) w/ H' k- V/ O9 uStdrdChip (Part 1)
+ k: [9 v. h0 u! g4 K, Y┌──┬────┬─┬──┬──┬───┬───────────────┐
# U. ?" p' n& o$ ?│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 U2 o  h$ ~( J- c& s8 H: Y├──┼────┼─┼──┼──┼───┼───────────────┤
% g2 T1 }0 i# y9 L5 s6 Y7 `1 D( }& w│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ l4 ]+ `& E! Z  o5 B
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  D/ ~' L5 @0 g- d: B
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
( R' R. l7 F, W" O; O( W' o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, i0 V9 |$ T5 u% Y" x. z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 m. b6 g( C4 m
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: v4 C# _& w" f4 ^  n/ C$ }* V│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ {' y& X# G4 \/ Z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( i! i/ w( ]% x5 R0 \│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. n/ w; [, L) W. Q' H3 e' C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │2 [, G* l# R9 {6 ^& K' G
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! \, Z3 K5 o8 F& y4 x- v' b
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# p. i4 r) C8 ~8 |5 G/ a) C│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( L( j1 _9 Y8 d" L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │) K( m3 l  T$ u$ x( T' y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │8 r9 e9 w% m# ?# r/ ~; ]
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) `9 d$ i/ U# X1 O8 [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │; b4 ^; U9 V) b3 e* t) M$ F
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
1 Z' r$ S! E1 W│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │/ E/ j+ i8 Y# A0 U
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: B  I3 @% A( j
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! O( s# u5 e6 {0 @2 T0 _│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 j: \1 X  r/ v. U4 q& M│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
( O& z6 M+ r4 @1 i8 [% t* w│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: e/ ?1 J  x1 y0 H│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 j* Q9 F7 |, Q; n, K  v# R9 j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ J1 d, K6 P# `2 w- M% D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ A& @5 a) q$ }; r$ ]9 q+ s4 @; f
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 a/ z2 z, o. U3 a: ^
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 z6 R6 s* M+ r6 [; d/ i4 f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 S2 f, O1 s7 m0 b! ?9 q- x7 \, g
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! k  Y8 A  o1 ]" f  d! S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 S3 [' N+ ?4 ?8 o& Q; ]' \& G│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) @$ l. |8 a' J% R% j
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ P; x7 A8 c( J* k
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# Y% w) [; E* G  F# F( L& L│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( Y* A; W( ]8 M
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
% i0 l. E5 \) r│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 e, G) M( N+ @5 `5 T6 y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
' p7 R, G. Z$ K/ m" \$ B│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# U- _* _- ]1 A) A$ L7 M1 p! d│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 F: N( j& s/ ?6 T% p- d& G
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 V  d  J3 Y/ x& V+ k
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, y* Q1 n$ ?. @5 t
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ b4 ~  }* G) M8 E$ q1 p
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │" K6 e: ^2 [) V" ?3 p
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# T( a" J) p* @/ h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" @7 m+ |, Q3 S6 q# I│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │# O4 w  l4 V8 ]9 U: U& f
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │% J' z6 c$ F( @1 H1 u. ^
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 a0 X. M0 M1 x% W│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 b* P* w. X/ J* f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& s. \7 A7 V* X; @) z8 Q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, _5 i. R0 f/ @│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# O) {% @6 }. M6 q1 l│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! O" c4 F: G% H& _  r' N- ~
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
* K4 y6 O: t/ P* p7 w8 ]│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
& _9 q8 V) J7 f6 D. o' Z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 t# J% X4 _/ h+ x% _0 Y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 D3 P+ j7 ]& k/ n5 B6 E
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) ~  |4 O! Z8 R# R' M6 L
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: G" P' U: z4 i& d' m, f$ C3 V, z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: G8 e: y: ~0 U7 i* K; G( [9 Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% m% M! W$ e2 I5 r6 L. o7 r$ G
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' `( j5 s- o( I. X0 L. z1 \9 B% Y! [│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │, ~0 Y  l! Q# v" F, g6 \1 u0 r6 K
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) t: T+ j/ J+ B( h- P$ \
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 n& V" o5 i: P+ F' q$ A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 L0 a: y5 b1 r# E$ D8 R│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' h% @/ d% M$ M: o) k* C" x, i│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ g, t- K, V; B6 C! s( e. R. Q│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! |# z$ |, e# j' u2 B
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │9 T5 I% J8 H2 l/ j3 H
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: l& q/ M% `- {8 k│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! u& G4 X1 M2 }│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 p3 f1 Z* s7 v$ I( a) {7 h│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │( ], I: R0 z; g. L2 z: O! I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 x; U1 [# h: I+ D3 J8 _  w4 F. R6 j│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ ?% \' i- |0 K  {( n& F" H│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ D1 q) I7 s( m. b; m# s, R. }1 J│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' O6 }/ U8 n" s6 D  W/ r# }│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 e# Z. _: h3 ^6 K# l# I2 N, E3 s$ G│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │  t4 K. K  S: _
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- @: ?* P! U+ P" q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
' P$ R0 }7 G: A( ]5 [4 w& B│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! l: W% @, Y; j│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' A/ S) [- Y6 J' i
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 s/ ]9 C6 i( q8 H8 [6 M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 p4 q6 T4 q) u3 j/ d│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ X3 g0 j% Q% O$ ^3 q0 p6 R: T│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 `. d4 q/ [2 C! u- ?9 E' Y
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │# ^  |8 D7 u- M$ d5 J6 v
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 \2 n1 P' g. p' V" X
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) E  l# a  K1 x* R  K/ ^6 y) k# A│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 [" D5 |% M2 h- R' [
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, C/ u5 J# E  z- Y- f7 ~2 l│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ T1 c& F# _; ?7 D6 e
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 o6 N- {! A: @$ f+ s
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ m, D- M, Z1 h
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- Z/ j6 f; r+ t3 e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: {* E0 c' W# @" @2 x! u└──┴────┴─┴──┴──┴───┴───────────────┘( R, E+ V: S8 M" V
; R/ Q" P! i  d4 c3 E. w
StdrdChip (Part 2)) U+ |1 U0 h2 v; C6 r, L' H
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 M0 x3 n, `/ }! z│编号│名称  │MB│攻击│属性│稀有度│说明             │
) i& W$ n- K+ z6 U0 L+ M├──┼────┼─┼──┼──┼───┼───────────────┤
( r* N* ?% m% p0 A  P% X9 ^. F6 z9 v* T( W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! W/ s* S' L* O
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ @3 ~( U8 D3 R" M- [/ m│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 [4 j+ H+ S3 x5 O( U: |0 f7 u
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 P7 a, z6 ^3 h│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; c: G+ l; u# U+ p# e& @! u8 @
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 l7 c" E1 A) Z/ G5 Y' K( J
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
2 @/ h" ]3 z' P│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 S6 l% K, H0 ^& w: m3 O: P' B│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 L' j; @+ r; J9 Q6 V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 Q" g. m+ q9 Y$ W│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 \1 s3 D( p7 _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; b3 _. z- q6 g* }
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 y5 U' Y# i* k( G, }3 y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
' f2 U$ [. G6 v( I│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │: z% W2 ^9 F$ A" W9 \
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 V6 V1 V- a0 B% d6 a7 R# S  Q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! \( H: ]+ d  z9 M; ~' W│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │) t$ p1 b: R2 ~' k9 I7 r$ s
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 Q# o/ |7 O6 e8 @* s
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# m& g- S8 Z, k! J0 x
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" ?& h, L& t# h" n* `+ E" a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 d: f+ M, {+ X8 d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) w% n/ k) G0 ]8 ?7 d4 @! C
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 F: w3 U4 J6 o- T2 F
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 G  F# l% y8 Q! z9 ~+ R0 o
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │4 m9 @- D; V1 i; ~
│126 │Rook  │30│  │  │***  │Protects you from attacks   │; A! _5 W* g& c: I$ @* z* x
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, i0 Y& \  R8 Q: H
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 m& v' g1 f- ?9 Z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: W( r& H4 P; v5 A5 n2 l│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 r' R+ K1 k$ Z  {
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( E2 ]; {/ g1 o) {│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- [! }  `$ ~% v, T5 i3 k0 ]│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* j. q3 F. F  Z# ?: D- [│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, b, m5 c1 b! s6 G2 L$ [│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 |+ I2 J$ R3 h
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 f# v9 Z' G- d
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' P( m2 u, ?; ^6 [│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 g+ B7 C) o$ @- s3 x- ^8 Y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │& o& F+ j1 {. K8 H
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
; P6 b% ?3 U0 d2 E: z# m│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 b9 ?, s- O; c( O│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │) C$ J% F( I* @
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
' o1 f* X2 Q$ k3 H│144 │Fanfare │32│  │  │***  │Take no damage for a while  │( ^$ E' J0 ?% E' [" {& g- C- D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( Z8 X* {4 D( o  k0 z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 n' l/ I9 k% s. |$ F3 B) h$ Y' S5 O│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 H1 I  Z7 i5 x: o
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
3 L  Q+ y2 E% m+ [7 R: w' A1 ^' Q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 q3 p" r, ~! |2 }
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
0 k+ N# H0 K- e& K- r3 g5 f. z' m│151 │Recov120│35│  │  │***  │Recovers 120HP        │
; J( i" c( g& K# T( k% G. }│152 │Recov150│50│  │  │***  │Recovers 150HP        │. X( A- k6 {  n% [
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' J# r% g1 G6 a; T│154 │Recov300│80│  │  │**** │Recovers 300HP        │  n) w) K4 J! b; R. D( z5 r+ B3 n
│155 │Repair │8 │  │  │*   │Fix your area's panels    │' t; \, G( [2 ^  j; ?2 j/ }7 }
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
. T6 a. q" u# |- T5 V3 B1 j" A. R│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │; ^9 M( g5 I. i" \9 W, e7 e
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; |$ d9 o, T( n% }│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │' ?" t# f. e6 U
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ Q/ T) ?8 D( x, d3 M│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ ~! g+ @) D3 v* c% ]│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. q/ o/ X6 p2 k8 Y) i7 P9 a( s9 D% e│163 │Invis  │11│  │  │***  │Invisible for a while     │
) C' e1 t# i- W6 t! e, ]│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
3 I) H& ~6 Z. V) s5 J" J│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ |: g4 `) ?0 K8 V$ K
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 W* D! N5 {' g( f0 T* f│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
/ ]# R: C5 D% J5 h1 ?│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 J1 I. _* x- [9 U0 p│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │/ T) B. `5 U3 y5 h9 }$ V1 B( _
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 `9 Y7 S0 a4 X& b/ {, g! F& I
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │$ |& C. W1 B" n- D
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* g. E& }+ k7 y! c. m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( g* x8 x/ o3 \1 C- d
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 T+ x' D  b5 e
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 k; [8 X# w, o% y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! Q2 M5 k& b  ^) V5 B
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, V" z$ Q- Z& A6 \│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 B5 \5 t9 ~7 \) N2 I│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
# s8 `, t( g. Q8 ~7 E# L0 ?5 d│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# {6 ~& Z! ~0 P+ B0 o
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ m. {: _; g3 K3 @# ~│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 q  h( w- @" K$ s. Z│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ g) f* n1 O0 K6 F1 c. {5 W
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 N) e/ q/ u+ j- T$ w; V│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( I+ T- j6 G6 v# `: p* d" [8 d│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  s/ m8 Q# M$ V
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ m% l, K1 K9 z' G: R│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% r8 K4 Y2 |) H5 k' b│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: \2 f* T2 E, s/ F" s
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 |' n1 S* N6 e│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  ^6 O7 y* ]: W# a
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │- f" }; x- |, q+ p
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! S2 b* ~$ {. N. I5 g8 ]- f9 f  _
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) n1 x2 O1 o8 R& C1 w│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) U" y& e+ y) S, j
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! B8 f* G/ y7 u1 I: m0 o  z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! L+ j) f. P0 e3 H│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- y- p3 f6 v( G4 D3 g7 q
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 g$ H% q8 ~* v# q│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 @4 v1 c7 A- p
└──┴────┴─┴──┴──┴───┴───────────────┘/ j" Y4 u. g* @' C3 j
& a( }- P2 L$ i: o7 |: E$ p
$ }1 N/ O% K) [
Mega Chip
: Q  b) G/ k9 R, }┌──┬─────┬─┬──┬──┬───┬───────────────┐1 K5 r- }. P$ g- ], p2 W
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 k% j8 r) M2 C2 h7 a6 F7 N
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ f; }  @9 M/ h. v2 c│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 H9 Q$ k7 ?* X+ J  r6 {
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 Q" b! [! }0 p8 f+ f' R% q/ h: f, Q! m
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │$ z- |2 H, }! X8 A  q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 d! N) J  S$ |% L, L7 }: R( ^# K: A0 Q1 J│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* U+ x9 Z! M2 p* F7 [5 ~3 E
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" o9 ]* W4 q/ [# w# c
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. V- Z, u( Y: ?; j7 c) i$ C( f- O
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
4 |8 B% D8 [; W3 N2 W/ a4 |│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 P+ S3 O+ q$ J# T3 g* V# ^1 k
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 m; v4 G9 w2 S) Q4 }1 N+ |- v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- ~7 |0 ~& G7 X! M, j8 M1 k+ Q1 @│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │( v3 s# p; k9 ^
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( d( I9 b: f0 E' h& B+ y0 U
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  r; t$ F/ h4 r/ W3 p│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ B0 ~) r1 _' T4 B
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
2 H1 k% E, C2 L( G│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 o6 M4 `! k* q7 H
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) U' M1 d* W. w; g# f& v│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 X5 Q3 h% h' B# c$ ?
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 Z! P. |& H. ?, P6 u4 L│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ j  X/ }9 o6 X- e│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! V! ^3 j/ d# N* Z9 ~4 W
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ p5 |: G- x6 n4 y5 i1 l2 l│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 J- z+ p4 L5 t; g│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( y# m- H" V+ b  D8 c│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( n: m& j" U; Y2 }/ B
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ @- {  n" O6 Z- N) V0 z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& u+ F% }) e  ~
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │# K7 f+ ^6 P4 m8 X* P
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 p! X7 q( L* ^+ _" @1 B! E│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' }' C0 P3 z& X8 g# C' N│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 _5 w# W1 _; B$ \( ^1 Q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │1 `9 F2 T* H% Q' j' ^' h& ?
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 L5 m5 r4 _9 ?/ m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" B% U; B3 P* R6 l
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' ]; _1 a3 h2 i8 d
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
& n- j+ l1 U: g│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( I+ `3 k5 J' _( c2 u( Y0 x│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( u; L1 s8 Q- p: F; O6 ?
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' A8 `; X* |  {' G9 X
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │# M% L# I: ^! J' \! K8 Y8 t& A* b/ X
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 p4 W4 ^/ g7 L; D* A4 F: g
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. M; I& J+ h6 S3 S$ M0 A! A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 b, Q. l6 l% }* o, Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, C" e! a2 |# C. ]% e' G│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. ?- R: {; u1 P  Q9 s8 c2 {│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 u! S; r) C2 G1 f│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 E9 V$ J7 X% i+ |* @│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& u: L; o, E# F5 B( c+ B
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: d* I) C& ^8 b1 R- L7 i$ [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- n+ T" R4 [2 m5 S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
& I1 a1 M& M, \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( k) v# F! h9 b* s! `7 O" p
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- H" Y: E0 N" o* [5 `) ~% a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" G4 O3 f/ {$ @$ x2 [│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; t8 M/ d3 d3 T3 N! Y" k3 J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" F3 L) E" h2 a│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 r, F" f3 E! @, O6 E5 q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 q* }9 X4 L! S  h8 X
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' p7 S) s/ e6 I$ `7 E* \
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │0 I7 P+ E" Q% }5 G; h) X2 K
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
9 |' m9 k+ c" U" V9 G1 z- H2 Y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) l7 c- Z0 j0 b% _│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; [0 W2 @# w$ K6 g) W
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ {3 X0 V+ H3 M9 G' D* G
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 A9 M3 R: M9 e  s│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ X2 ^- g5 V6 J; }7 k4 A0 H│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% I) C" f  D( r" y" x  S2 a, U* b│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: @- h! w# ^- Q. G
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
4 d) G' W) I+ ]1 I0 M9 u# S* Z│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │4 b7 M+ b0 r7 M! \) S
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │3 t+ N4 V" f! E& y
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) c0 U. z% D- R│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ S. _% x7 n" `, Q8 Q9 J( c/ ?
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  x' |% N  [, L5 F- \$ l│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │. a: y. X9 E( O! n1 M# x
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
0 g2 O$ g9 X& s5 X  Z  l. u0 a│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% u+ W9 ^1 \+ Y% N4 k4 S8 G
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' h, h& G' R* C# @- |+ Z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
2 B( N8 o$ U% n# V. S& l  g/ E/ l│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
/ }  w0 I0 k  X* ]' p, R0 R│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! @% Q3 Y& I6 L1 w) w
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- p4 y, l9 K: M% E│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' V, g1 b' A* u+ U5 d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
/ ^  S) U' m0 D% ^- h└──┴─────┴─┴──┴──┴───┴───────────────┘8 C5 a! V! p0 M* Y% l8 g; g
3 O$ P# U& N- \; R: k

; b) q/ J; \+ [0 X3 N# d( gGigaChip (蓝版)
" L, t6 j6 Q7 m& i┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 Q+ a' f. K; {" k│编号│名称   │MB│攻击│属性│稀有度│说明             │9 t6 Y) w9 v4 j/ d! H0 j* U" v9 h
├──┼─────┼─┼──┼──┼───┼───────────────┤
, R4 m5 W4 N4 L8 @; D- S│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, _! P$ h8 X+ J& z$ o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 o# m1 f4 l: g. N' h│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 a. G: O4 p9 |
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 {3 p3 |5 ]& }2 y% F$ T
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 y0 Q" |+ _# X│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
% c" D! G5 y+ {" K) b9 C│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& r: Y% ?' X$ k) ^/ U0 x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 R( K6 c" `8 I) j# R, f# `│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
2 S, X% _4 w, D+ ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  _* |2 e5 {/ _2 V: _( L* |
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; s4 }: C$ E% _( K; P) I# n. p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# r, X) U( ~* \( X+ D7 F* W, _│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
" u; l3 e: T) e: ?│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 ]! o4 p5 x! ~8 t5 v│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
: K/ ]  E3 Y3 O$ x# u│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 M' G; F" X' _6 C│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │; @$ B( ~: d7 N
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' u( Y' n/ |. I│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# f2 l1 f' U8 I4 C8 s! s3 S│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
7 |4 P5 b) x# @; }# v$ }' I6 Y└──┴─────┴─┴──┴──┴───┴───────────────┘
9 x& o  Z- \, p/ a6 Y
5 `6 j, \- q) @: G& b: fGigaChip (白版)(只列出与蓝版不一样的Chips)
) X0 O* s7 G. |┌──┬─────┬─┬──┬──┬───┬───────────────┐. |- ^" p) O  I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ }: J+ e- p) N9 X├──┼─────┼─┼──┼──┼───┼───────────────┤
" G& r, Y) H2 ]* }+ A: W│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; X; f4 f4 T& Q$ z6 W
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  n4 A2 F* H. d5 k2 ], _
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │7 X% t; S4 Y. k  b; X0 k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │' t4 C1 J4 ~6 K
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!# c  J( D8 c/ \' s  K
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 I+ j+ P* w8 ]1 W
' P) ~0 r: ?. [8 j3 Y001002003004005006/ k: d4 }/ @) @7 D; ?
007008009010011012  @6 X+ B$ s0 C  p
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! _2 M  A+ H, i
* A( E  k, b# M  y) W9 r0 W019020021022023024
4 ?- E& S: ^3 G5 _025026027028029030
  o. r! x! o& ?. e2 }/ {031032033034035036
/ o) W8 s+ u1 e. Q5 s
# H$ x4 h  r7 i- h* F[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. e9 D' o) E4 F' r! s

( i, P/ a' j: Y) s037038039040041042) ~, t: r8 q, D0 h( g3 M! T
043044045046047048$ T8 [! K3 z5 W9 l, i/ r) b. h1 U
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- H4 V, g$ a0 ?. {& p# c7 `1 h9 E

7 f( [9 c. O! ~7 @# V1 M2 k6 p055056057058059060$ q3 d  ?' o% i' n% D
061062063064065066! e: q# h0 O- T' D; D* R
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 F: D0 x# O' K+ I9 e4 ^
- G$ f; M& ?. [8 F3 w4 g
073074075076077078: [1 x! p: t6 o0 |9 w. f. a1 I3 T1 l
0790800810820830849 B5 ~6 `! {" y3 t$ w6 Q& r# I
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' L3 o1 b" q2 Q4 F# U) C
5 f+ X) Q6 b" E/ |' @' t' A6 [+ Y091092093094095096" X0 ^# {; \: [) b5 ]  ?, w
0970980991001011020 f2 `! w9 C" C
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; G- J" X/ O' s8 R+ q, Y

& u  J8 X  J* v) _4 M& x, P1091101111121131142 O6 E' m) _5 Q
115116117118119120! U, A8 y/ L2 ^$ ?
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 e( d/ U, n: p5 j8 |- O. F* }0 K/ Z5 F: M( _- F
1271281291301311329 _# r9 d/ L& H" ^" ?0 ]
133134135136137138
1 y' i/ w0 ]# \' `139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& P1 i& |; e$ V0 h" n, @0 T( D, q: R2 M4 U- i2 Z
145146147148149150) W8 f. z1 q& E3 y& N. E! N8 j
151152153154155156
5 P7 R7 P7 U( f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) }+ L8 t$ u* C1 Q6 T
$ z. a8 K# E2 U' ~4 T2 M* k
1631641651661671688 b9 `$ l  @! M+ a
169170171172173174  L7 F: J% R' g+ c. ~3 J. S9 K
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* S1 C- J. J& B" Z# E" R8 }  j6 _

: r7 ?* {1 R( U1 R1 b2 _181182183184185186  ?1 y" W% X, @6 [& H. p
187188189190191192
  ~* W8 @( d2 z, z% e193194195196197198" R; l# c3 W% K  _3 K0 ?. Z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ H( D6 M* }% |% `* b& g
2 Z4 a% L# P# V" ?) q001002003004005006
2 r( a" J5 A; C007008009010011012% L( D( P9 J: y% A% G8 ?  f+ D# R! z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. x% l$ b. A- D: n
8 E) @* e7 V" E; L
019020021022023024
) k0 K! ?7 C2 M5 l5 I8 h025026027028029030/ e$ s2 G# o& W3 I( k/ n0 x
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 ?, i& T% J# t2 L8 K( p: H

& W( b/ m- g& i2 B4 y$ k; b% o037038039040041042
8 q; e' L  g; T043044045046047048
# v+ k7 M0 _7 S4 H, u049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) O9 c  {( |9 b8 v: ]! ]& j+ e/ _9 ~7 K3 Q6 U" w. ?3 p& l1 _
055056057058059060; Z. B/ j7 ?2 u
0610620630640650663 h1 \$ W3 u3 D' p: f
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ t  O* N6 `  Q7 v4 Q
* _; _. W8 b& G, d, L
073074075076077078. y: u6 G" f3 M4 R  Z& }
0790800810820830842 a+ D( n" J: W( M- D( ?* v
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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001002003004005006+ w- [) g- ]- s8 D
007008009010011012
# |/ X7 t2 z! Z013014015016017018# v. \2 U+ N" F+ U. v
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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