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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
8 I0 ~, }# G/ q7 U% O( o" y+ ?7 i■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 I9 \, F7 R0 c% t9 }4 ]" H■● ■  NintendoWorld    站友xliz原创/ B2 q, c1 U8 F2 E! x
■ ●■    http://www.NewWise.com 4 ~+ j9 }; K, i! A5 I8 n$ P' }
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 I7 ?. N8 P- b0 ?9 Y, s" c
6 S7 f7 h2 s5 p" B
% ~- Q! a. `* D, H* w; x8 A           洛克人 EXE 3 Blue 卡片组合
5 P. Z/ `) D2 p5 k1 M( s9 F  s$ Y7 B- e* x8 V; D  R# b
$ U5 N5 i" i: k, I  ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% p, z" \& Y+ }0 P  T0 n, `大家要看日文版的P.A.或详细攻略,点击这里吧!

& n4 }! `5 H4 \7 B====================
2 {: q- a" Q/ C* i! ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
! d: P5 I. ?" L3 H9 ^$ D8 l5 G" p
6 `; m& L: H/ g5 b以下内容格式如下:
, A$ ^8 c2 E; y3 t- z" c* n' g! |3 [( R3 X$ z8 n
编号    名称
8 X  |0 S6 F- f$ ]- Q. p. v. S9 @+ k说明1 L: B- u; C. c) ]8 ?8 y! M& f5 n
组合方法
8 ]3 ~4 a( T" L2 ?( v5 I/ J---------------------------------3 V% _: O8 q- z6 m/ e& ?. [
01    Z-Connon 1
5 w1 Q& E+ p2 X+ sUnlimited Cannon for 5 sec
+ E- `1 y' o4 L! E0 h; `Cannon A+B+C
1 `/ P+ d/ Y1 o) A. X  sCannon B+C+D( ?. o1 m% s8 h; A9 |: H2 U
Cannon C+D+E
$ a/ ]' }6 r6 p4 G6 s; M( n! p# K$ b
02    Z-Connon 24 R1 e3 z) a& ~7 j, E+ J* L
Unlimited HiCannon for 5 sec7 ~! j4 v0 o* z2 M
HiCannon H+I+J
; V6 S# d3 ^8 S: e7 {" l! S% ~. lHiCannon I+J+K0 w$ _, I+ K. S9 v5 Q+ R0 E
HiCannon J+K+L
  `6 e& }: b1 u+ j' o3 S7 G0 o' G: ^' }. c/ e* n
03    Z-Connon 30 \; |4 ?: m8 R
Unlimited MegaCannon for 5 sec
0 z% b$ |: [* w: X7 e4 tM-Cannon O+P+Q' [2 N; I  z& [- B8 g9 q
M-Cannon P+Q+R$ c/ X" ~& j8 R8 s7 B) e
M-Cannon Q+R+S& Q$ [/ \/ a+ q2 D2 [
+ a" f' b6 K% R7 T
04    Z-Punch) \8 T: ]( `* D: N- T
Unlimited GutPunch for 5 sec
" X7 E. D2 B8 x; s( p, b- YGutPunch B+C+D7 o% f+ z% V5 z  P
GutPunch C+D+E
4 K# y! B/ r! C; `6 V, b! JGutPunch D+E+F, r6 c  c2 t* i) P" p

8 Y# O% j1 y, I9 h0 H+ S6 B05    Z-Strght# n' B' D& J$ j% [; ~$ a
Unlimited GutStrgt for 5 sec
, z; Q2 Y8 ]4 P  p. f( UGutStrgt O+P+Q5 ?, S0 t: P0 P1 L- J. S8 V
GutStrgt P+Q+R* {/ S3 M% V7 H2 ]- z9 _* ?
GutStrgt Q+R+S- p1 b# q! p' f8 g# m
/ w# |$ r) q3 t7 i4 v  j
06    Z-Impact
: \" |" i; \: [9 H/ AUnlimited GutImpct for 5 sec
) G0 o) ?/ }! M2 U, D- m- ^GutImpact G+H+I" K- g! _3 ^' w$ Y$ z% t* M" Z+ a
GutImpact H+I+J
, b2 R1 X! v$ @3 m7 K3 KGutImpact J+K+L* j; e) P$ L; H$ w, @& }/ w
5 P; H$ [' Z! X% k6 _% h9 _
07    Z-Varibl5 a1 h4 B; Z& N/ o% R% e9 P
Unlimited VarSword for 5 sec* }4 G6 l, u$ ~7 f! q
VarSwrd B+C+D5 I; F& l- `9 N
VarSwrd C+D+E
& ]( ~0 Y! A! M+ xVarSwrd D+E+F. w5 U. M- j+ L9 Y# j( Y

( n, ?- o5 l6 p1 H5 }08    Z-Yoyo 1
+ c: C% _; ?0 Q( ^; t: c; x" QUnlimited Yo-Yo for 5 sec
8 V9 }7 E$ Q/ c9 W& ZYo-Yo1 C+D+E
; }/ c* i) b9 }2 s+ F# R& k" SYo-Yo1 D+E+F7 W% a5 G2 w: q0 P3 m# x" T  j5 {
Yo-Yo1 E+F+G  a4 I2 O; v) ]
& C9 i% T% l+ |; x& _
09    Z-Yoyo 2
! Q& g; c* W% l: [6 q6 C* EUnlimited Yo-Yo2 for 5 sec
5 Q* z1 ?, w4 H* ~9 a/ [5 SYo-Yo2 H+I+J7 F$ w6 B& m5 m# L
Yo-Yo2 I+J+K
& ?% N* C+ }7 \# r9 ?2 B, bYo-Yo2 J+K+L
8 F& d" S) Y, W5 d8 |- ]; Q: r  L4 @* t5 s% i
10    Z-Yoyo 32 _! s5 X7 b2 L8 n
Unlimited Yo-Yo3 for 5 sec
2 L  J  A& u* v- ~3 I' B5 gYo-Yo3 M+N+O) J# ]4 L1 _/ ~! w
Yo-Yo3 N+O+P
( m& \+ H$ `- DYo-Yo3 O+P+Q
* L0 C9 b: n4 _% B9 b: n
( T8 F+ I5 z( R. N( t" B11    Z-Step 1# T! y+ q; ]# p, `1 c
Unlimited StepSwrd for 5 sec# d3 V: {. C" [8 m
StepSwrd L+M+N) D6 `* i. j+ O$ A0 Z1 V; t
StepSwrd M+N+O4 {/ _* {  l6 r) I+ H
StepSwrd N+O+P
+ k3 {8 T" k" Q) b' @- J4 g& c4 c# J  `) m4 v+ ^
12    Z-Step 2
, D" X, H: ?$ s3 W$ Z6 @1 {Unlimited StepCros for 5 sec8 w8 n! O& p6 O. V5 f. i
StepCros P+Q+R
4 Y' H  U$ u% a- O4 JStepCros Q+R+S
+ ]3 x, I: {& [2 g1 yStepCros R+S+T$ t: |, n( i3 z6 M
& W+ }# B4 _: F
13    BubSprd
% n, ^! K& o3 y6 nAttks w/ spreading bubbles!6 c# S: E7 O  C) ?# W8 }5 }
Bubbler  C+D+E
2 e( ~: }4 X; x8 d& R$ uBub-V    D+E+F, ~: V7 N. M0 q' r3 @2 P$ z
BublSide E+F+G: U8 J* T: |4 M; Z. Q7 a
Bubbler E + Bub-V E + BublSide E, B' _- N; i3 ^( x
7 \# u! C+ M  ~- i. R! R/ A) a  D
14    HeatSprd
3 d. S, `/ t1 o+ k9 ZAttks w/ spreading fireball!
( D3 \; M* p( q7 o6 i) p% @0 yHeatShot H+I+J
) V: |1 V" G- A8 f1 T( b  |Heat-V   I+J+K
: B7 G1 Q0 M* ]. ^HeatSide J+K+L% J! k' r" A' U, \* U0 i
HeatShot J + Heat-V J + HeatSide J
) M' C  ]; n5 z5 Z, A  w6 C
" g* z9 W- `) v15    H-Burst
- y- B3 v# d9 L5 z4 |# I. sCreates a giant explosion
2 F( |1 L9 R% N7 r& x) JSpreader M+N+O7 D" F, R6 ]7 v. X' K
Spreader N+O+P3 U/ G; ?. y! ^5 A% t* V8 W# L, Y
Spreader O+P+Q& u4 I  ^/ |6 D
7 _+ C1 Q2 X4 G7 `8 A
16    LifeSwrd3 ?1 ]8 b. [1 ?. R! p  \
Swings a huge 2×3 sword!0 D  G+ y% ^/ t% a% t7 E( x, C8 K% R
Sword E + WideSwrd E + LongSwrd E1 H  v  A6 K  l
Sword L + WideSwrd L + LongSwrd L8 h2 m" h1 j3 ]5 O3 x
Sword Y + WideSwrd Y + LongSwrd Y/ }0 G8 Q, v2 e
$ [$ ]+ S3 A" W" a# J0 o' ~
17    ElemSwrd
8 ^% |" a+ s9 ~/ B. HWide swrd contains 4 elemnts6 J' c" ~  Z% y2 |1 `
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 U: N8 }2 A7 U+ K/ B" \
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: s- w$ i* k  a! [; W3 G2 `* |3 p2 G" c% L) @
18    EvilCut
0 W* H* D# O; ~4 a3 n* ZStep up 2 & make 4 atacks6 W3 q7 x' T6 |$ v. e8 F& z; O
StepSwrd P + HeroSwrd P + StepCros P& E" l/ g" R$ \( Z9 m. X: W

3 l; I( @  R0 y0 M5 Y19    HyperRat
1 l; i: M% N- W% ^. `9 B) LA giant Ratton charges!
3 C! R/ h) {5 I0 }1 TRatton1 A + Ratton2 A + Ratton3 A
* x+ W+ F" O4 P4 u6 [5 s, aRatton1 C + Ratton2 C + Ratton3 C
' m! D6 D9 H/ c& O1 B  i8 [Ratton1 F + Ratton2 F + Ratton3 F: U; W0 O" F/ B6 K3 M8 t8 Y
( F' K4 `6 e; B. E6 T& {+ n
20    TimeBom +' `* D! O+ ^; j5 {/ }1 r
Sets Time Bomb in enmy area! j" M- y$ e+ @5 D0 e
TimeBomb J+K+L
/ L- I1 @: Y4 T$ q0 ATimeBomb K+L+M
& X3 x* M& I* B2 t! j" H# `TimeBomb L+M+N: Q% `1 O- {" N8 i
# \( ]8 `- p; C
21    GelRain4 Y- i1 H4 R+ y: L! {! e
Gel steals squares- K" D  j) V5 }; m" u! ^; X8 E
MetaGel1 B+C+D
% Z1 ?& T  S. HMetaGel2 E+F+G
6 a1 h# A9 l% x) L: RMetaGel3 S+T+U& `% F/ C+ i9 Z# m

2 G4 u) R2 f4 C9 Q2 ^/ Q22    EverCrse
( }# P) X; b/ Q0 n7 [Shield chases enemies
2 ]' X  u: l) X( mCrsShld1 C + CrsShld2 C + CrsShld3 C
4 l# P) L0 v8 m; p. _CrsShld1 L + CrsShld2 L + CrsShld3 L
' Z# U0 [8 s5 m/ I, G' m0 {( e% W8 ]6 n: p$ ?- ~  C/ R4 t8 d
23    MomQuake
: A/ m4 h! O9 U' r/ m5 rAwakens Mother Earth!' q; l( i" |% c* ~# B+ }4 M
RockCube * + RockCube * + GodStone S
  V" r$ p' t0 R$ Q3 i6 G9 ]( r+ _( J8 m2 d3 |
24    PoisPhar: }) E+ F. n& J; ~
Pharaoh generates poison. v6 j" x' j. p- T) o
PoisMask A + PoisFace A + Anubis A( v# P$ N/ c& T
# E; o! W) _0 ]: S
25    BodyGrd
2 ~! f1 U: o( |6 i, E3 A% oBodyguard takes out enemies
) x/ n, o. q4 iAntiDmg M + AntiNavi M + Muramasa M
! u$ f! V) X- _6 Y5 \* @% I8 S' L& C& W. n/ _+ M
26    500Barr! |7 j/ t5 }0 M) Z: b, X
Barrier absorbs 500HP dmg
- `- v# D* y% V  pBarrier E + Barr100 E + Barr200 E" ~; d5 h3 x" w, e" D
Barrier R + Barr100 R + Barr200 R. [9 ~* x' T- d  ?4 x' S5 q0 q

; C5 x: Q. k4 Z$ z" g. a* q27    BigHeart6 h2 \" J+ P" q. r2 Q: M2 x& z
Attacks, then heals HP!3 `% I: H$ m6 o6 C9 x- F: V
HolyPanl R + Recov300 R + Roll R* F* ~) v4 n2 B3 ]3 Q
HolyPanl R + Recov300 R + RollV2 R, j# `6 W# B0 m! [
HolyPanl R + Recov300 R + RollV3 R
  ]: Q, R$ @& v5 E0 g
% M: N" p4 k7 s8 V# i' ^28    GtsShoot/ J0 {3 m  e% g* h8 C! Z' ^) x
GutsMan throws MegaMan!
% B" F2 c$ u0 x+ {7 d1 ^: XGuard * + DashAtk G + GutsMan G5 b: ~. `0 `1 p& ^
Guard * + DashAtk G + GutsMan2 G# _7 f, `4 Y  p8 F1 }
Guard * + DashAtk G + GutsMan3 G
# A. V6 }9 e1 z; \/ LGuard * + DashAtk G + GutsMan4 G/ D; r3 }& H6 V: t5 n7 w) \
* T, E" y! Z& ?: I7 W$ @  N
29    DeuxHero
: j% \3 Z1 Y$ M! V1 I7 oMegaMan & ProtoMan team up!3 c8 M! c0 P5 u3 T
CustSwrd B + VarSwrd B + ProtoMan B
" m# X- U" b  N4 ZCustSwrd B + VarSwrd B + ProtoMn2 B2 ?5 r5 S4 F! n0 w
CustSwrd B + VarSwrd B + ProtoMn3 B
3 e# T+ G$ o* `/ `) Y: UCustSwrd B + VarSwrd B + ProtoMn4 B2 {, E$ U) H" V' E! d& P

# z" z# x  v) S8 b: h$ Y3 c  u30    2xHero
3 v5 O& e6 v3 Q$ v* ]+ yMegaMan & ProtoMan Dual atk
6 x6 V. A2 t4 w& C3 }) PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" n! L3 X8 u' kSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 [7 R7 t' \" h' NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 b6 S1 A  [: s) h2 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; h- K  B0 {! n, Y
& U/ Z0 P; |4 H31    PrixPowr
, t0 f4 m( I4 ~' R9 S( A! i3 Navis attack at once!
% |5 ~+ A- G( b& QTeam1 * + Team2 * + KingMan5 K, A, N- a. w8 _  {6 N7 u- s
Team1 * + Team2 * + MistMan5 M
/ {% o2 u9 X) K: o! j$ M$ v7 b9 e3 UTeam1 * + Team2 * + BowlMan5 B$ v! ?. a6 l) }& M) t
: w: E- [! t9 i- q3 h
32    MstrStyl4 x, U, ~3 ^; t& [% {' D
MegaMan unleashes his power
0 h6 }. S1 B8 g( j3 n* mSalamndr * + Fountain * + Bolt * + GaiaBlad *
, `& w; L4 @5 q4 M! Q" e3 _) ]2 B5 V, L. O6 q
StdrdChip (Part 1)
8 |  S0 |; _+ h! M┌──┬────┬─┬──┬──┬───┬───────────────┐
* v# i& `1 d, b+ I│编号│名称  │MB│攻击│属性│稀有度│说明             │+ o) Y5 y4 l  n' T# f' x
├──┼────┼─┼──┼──┼───┼───────────────┤& V  z* |/ A: A5 y" H
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 J! I; @5 T/ J, E+ S+ e  y) g│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │- o1 H) }4 o% g3 t9 t, y# h
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; d3 B. A1 A) y. ?- p│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 |4 e5 f) W8 Y1 t7 _; b/ `
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' P  O8 z1 z7 j# |2 a& u
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) n& e6 y" N% T+ @+ D- l│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 g* T& W, @; c│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 f: W" P( Z/ y, R│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" {4 v; u+ k# f/ {
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 g2 Z4 L$ O2 S$ n% f# D1 d( W
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  {: X, K$ f" L: P$ g
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
/ D8 y$ b9 l* R7 q* t9 Y6 f│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │2 W# c# p+ [3 p, e0 ^
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │) D6 i2 ?! ?1 E' L) X/ ^
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  p1 x- S$ u6 C3 z. e. C& [│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* k6 ~* C/ I. v
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │9 n, O0 @! O( C
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ v# C$ i! b% H# u- P0 v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
; e" @3 i. H7 M8 i1 ~3 u4 K+ r& y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; N5 y0 B5 N( {. |) C│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ r( }3 ^9 X; D  p│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │! s" R! c% z8 H9 a& X+ n3 E
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. a* z, a: d% c$ O: b
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 \( a" H( p  R│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  F) \2 n# V+ o& ~* o6 X
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! {, y/ ~% w7 X2 q* W4 w│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 o( C, f( X3 d' v! f
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │7 t& A0 T8 }6 c8 T6 w1 j+ @% R
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
1 N5 K' W6 l( y5 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │2 h* i% A, _$ S+ g* r, [& J
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) h1 o6 O3 c/ F5 s( N, ]# {│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. x. J9 E! [+ f│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, H; S7 r9 ~$ H& o( N2 E6 _7 k, O& I│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │- `. h+ f3 p& y8 W% ]
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# g# S9 C5 P% C3 ?/ A9 i# T
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  K* W' S# L7 E" L9 B
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" [/ n( g' E5 x2 Q: J$ S' q% c1 s
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
- T' B" X7 V; q9 K: _4 u/ w9 b! H│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: m5 W1 M0 G. J0 R& u$ s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
% r% _4 S8 S" I4 v  Y! L│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( d9 W0 w! Y/ ^! {  {# ?
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
) s/ k! w, z* Z8 v: Q│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │- B! V8 r! \$ N: h' c+ Q% k
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │- w0 g2 u" e) R# W6 o! _0 y1 g# e
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │5 l" U+ n0 U# e- B- I
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
5 |5 A/ v% m5 P' e0 y2 s, i│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 T* b& {4 K$ b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- `, j. I) j3 K( K2 R- I0 U
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 b9 U( I1 N+ M7 q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │; ^, Z/ y, |7 j& L8 q, \
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ g9 t! @- e. ^4 M4 h│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 W6 e- Y) c  G% r/ y0 s" D5 c
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) S% L5 `& Z" f/ C7 K8 _│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 F( [* u4 x: h6 R6 S  A3 z9 o
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 u5 N1 C" `( S8 b, [7 _+ E8 {
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 \& e7 x5 u; q/ f+ [) k│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 w  K2 W- U$ }. K; g2 G; G; C! [6 M│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
9 O. H- Q" ]5 G5 t6 r5 ^│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 V; K8 q! N! `9 r6 Y  N" B
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 }( V/ r1 |6 F% W. `. n4 U│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ z6 E+ f' A. N! {* x% K
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │# m) S7 e6 Q5 F8 s) G) I
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 n" w- j( w0 p6 w' W│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 E( V7 ~/ o  C│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │2 G! w; k5 b) a7 p9 q7 N% {
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
  A3 z2 Y' H" x: o2 c4 v( O│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; r0 l8 P8 H' o0 Z; m& X* e
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; {9 Y$ @) T& t1 o$ F, B. r│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
4 ]# X( m& g0 P2 Z3 M  R+ i+ J0 j' i│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │4 V( P0 G  H. ]+ o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 C$ e  {4 t* P2 d  F7 |0 c1 X│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; o/ c$ `) i! t│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
" Q! R9 f# ]! s, J5 |│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* I  L: u9 Z. X5 @0 K6 X, w, a│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 X$ G6 r- H" K$ g. X│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
' p6 O4 V8 \5 g: I2 s│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 W; |1 H" `9 |2 M+ M& Y. G
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% H% o, l! B5 f5 C) x│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 r. b1 c3 T, N; \9 A2 t8 T
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │3 s  s- y# H. {! O) W$ H
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │1 m# j! X( ~0 J: w% C5 M8 H
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ p* Y, q$ b8 B
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. i* w  t! i1 Y+ B$ r$ ]
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 n1 B& G' a; ^' d7 P' j/ r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
9 B& h3 W* `- v2 E3 \- d+ o│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 ^3 u% Z6 a+ \8 y3 d! G6 ~5 _
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 h6 G# J7 l/ O1 M; L; I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 p8 M0 Z2 Q1 R$ k
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 o2 s9 J8 Q2 L( G, W│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- z& x3 ]- ~' E$ B4 e6 K; \
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
8 A0 S6 t0 N3 J# M│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- E) j$ Y& e0 d│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 h8 |1 V$ m1 s# U2 b
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# y: M2 e9 X: w* p. G; P* c
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, P. c# f0 e4 C! g% w" B( Y. }9 ~/ j
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ K: N8 }; j; n: C3 b9 ~# ^│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) A3 w" i4 J# u4 P
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) _; i5 B, a0 J  `│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; t# Q8 _" T8 Y; _9 A! ?3 S# a' h8 |; @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 ?" @; ~9 m  n└──┴────┴─┴──┴──┴───┴───────────────┘) Y( V! g( z6 c* ?( x- v

! D6 i6 x% X3 uStdrdChip (Part 2): G0 R' W# I3 }) b
┌──┬────┬─┬──┬──┬───┬───────────────┐8 @; S1 D8 p6 Q9 \0 p* ^4 n3 I
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 `  b$ |! e: B. o7 H) \
├──┼────┼─┼──┼──┼───┼───────────────┤5 x2 [7 K* J8 {& P0 V* C9 M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- o6 X( H6 t1 ~  X' S( e
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
% r8 j  H5 b1 j4 ~│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│2 l$ a6 G0 ]0 q- }
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 d2 \3 @1 y" Z, k! t# m
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ m1 B, }' [: r- @. _
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. s% s' u. C$ b  D- P/ P' |: p
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │6 s. s: c* S. ^/ e
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 v4 i) P! p/ B# P
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ O, T# L  \' ~) o) o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. V" \' V' T: K6 I* k* V- T$ F# ^
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 u- A  O5 F! ?1 S7 v│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: l3 u! B5 j8 _1 P│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 G9 d; {% V$ `+ m
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 E: y/ O( I( _: i# k+ F
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 g3 A' D) |+ {% [│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
0 |: w# D/ I  h- N4 {6 i: c- x9 V│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% w' b+ E/ u) z( L) D; D& m4 Z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. h/ y8 `- ]  u
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 L) v+ q0 P% c) v/ ]│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# A" Y. M; {+ P0 [# ~
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" B/ \: b$ \! U9 @/ F& z+ j
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │4 U# ?0 C3 ]3 s$ p/ B3 v# d6 j
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! z2 a  y3 v3 }' l) c│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 X$ \2 o  S: D* y6 f, W4 ~3 p│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) D7 O) W2 ?8 w/ Q3 K3 m! v
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# q8 R% s( y% I8 A5 y, j/ P& P│126 │Rook  │30│  │  │***  │Protects you from attacks   │. ], x- T, n' B1 E* P
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' y! M" T( V- m: O) C
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 ?/ o, @- i. t6 b3 T
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ R, A, i# ?3 t+ N5 L
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 X1 Z  Z% [( _" J/ V* ]3 M$ h! f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │+ }. o/ M: x, i* g. Y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( b0 ?: r0 f7 W8 i; X* _( ]
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' e$ g, h& h0 l5 F( H* w7 {" ]: |
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ m2 E9 C1 u9 c5 V, l0 r
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  K; Z3 R. ^6 H  C│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. I/ x, }6 n- ^: P3 E│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ b: p5 z7 B1 f9 ^" c# i
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
6 R, R& X( i2 v" @4 m2 K+ U│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; s* L- A, t( |- Q1 p/ \. {' Q│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │* J$ Y2 C$ n8 n' d5 f* i1 l
│141 │Prism  │60│  │  │***  │Prism fires randomly     │! B5 b1 ]1 ^  {
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. z! R) m' m5 z( Z* B5 d8 S3 ^
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 r  N6 w0 A/ u9 j0 V│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' K6 u% m! ^/ Z. l  W0 L; g│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( q! W) O9 I0 X  \  i│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │' O5 {$ F/ q/ E" r" j3 ~9 L
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" Q$ [( @* p6 D; Q: M3 J│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 a! ^+ C' w& w9 U, G
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 g7 b# F6 M8 v7 d9 {/ _! o+ s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │3 g( U) [4 Q( ~$ m
│151 │Recov120│35│  │  │***  │Recovers 120HP        │6 U: g1 V/ e3 d4 S! o, d* c. \8 v( J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 X5 H: f- C+ ], i* b$ @
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) @& q& M) u* S  Q9 S  u# Q: r1 {│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 Q3 T  }0 |  k3 A& w- @, w
│155 │Repair │8 │  │  │*   │Fix your area's panels    │# ?1 c* G5 q* H4 A8 r
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
3 x1 h% t. ?7 O2 }3 |│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 }8 \$ l& O+ s4 l  g% o│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' M3 m1 J0 g9 L* l│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* r7 \# G/ @) _9 ]$ F# b/ P  y8 e│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 L* R5 W1 n* S, a( v5 l, h
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 }6 P) @; u9 J" v1 Q. G  i
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 g) w' ^$ k9 t! d+ N/ e' c! W  D, C- ^│163 │Invis  │11│  │  │***  │Invisible for a while     │) C0 c0 K/ }, i* F1 F1 Q- h$ p) J9 k
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& Y. d7 d) r2 Z" R1 f- _; L│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 v2 Y7 i% J$ g6 @" G│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 z4 {  U+ o* M+ B7 E│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
7 z3 A6 k! K( T8 y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 V: z& X* c' `* E% w
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* r8 p8 N  V. O5 e2 G# ^& F
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 L+ Y& `* g1 M! \% H9 L8 u; d/ x" J7 R
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 r! R' E7 i: ~  f, d2 A; u# b│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  P. a# @; x/ M  M$ {│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
7 |  v& G: o# X│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! b1 _) [( |0 h. i8 g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
, i: _/ o7 R/ P$ ]4 v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# B: c2 \- t; Q7 T( o4 D* X5 g
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, |3 A$ t9 I& m7 b& j│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 g4 u( k0 X- p
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ }( Z* ~3 ^* o- _+ }│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" _; i. p* X/ Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ T" ~, l6 M8 ^
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- |6 }1 v3 @5 u: g+ g. h
│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 B; }1 U9 l+ y5 Z, A
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- {# a- i  p0 e( h! t
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: Q* x% e" G  H9 p! W& c3 }
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 o3 y3 M2 M' K│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 d! a. K" S- g! \" g│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. D7 w7 K3 x7 [; R
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │2 j8 u/ H  a" ~  Z
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
0 e1 C* o, \# Y% w│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 j" c8 n. e6 V- d│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  ?+ c/ z7 {0 U) v- [│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# F( c( w& m2 f! z$ I7 g│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │+ W+ I$ e$ B5 f/ S
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 v2 x; H  I3 c' Y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: z7 @6 m& S1 h1 \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 N" M  I0 `7 U! ~0 O$ a│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& N9 M" ~/ t, L( V. o& p│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- @$ G8 @- _4 x4 Q8 @& _6 s
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 p4 [- M' H& ~4 `
└──┴────┴─┴──┴──┴───┴───────────────┘$ u0 U3 ?7 d. r% |
# T6 T( g( n1 c( [/ K

  g2 i+ G5 B* [3 o& o; `% BMega Chip
, D9 I" Q0 N; w┌──┬─────┬─┬──┬──┬───┬───────────────┐
: k  {7 I: L/ U: G+ f│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 z! Z' B0 B1 X3 L4 g+ M- o├──┼─────┼─┼──┼──┼───┼───────────────┤! j* ]6 n! W4 M% u
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% m7 d7 k) G5 N' x4 R& B2 Z# Y9 N
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 B4 }+ i( K$ u; A- ?) Z: O│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 D0 H* [8 h. ]│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ P5 n: L" z1 J( `; Y4 K│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 x8 X  @" U/ R: a; q" m$ @0 M# Z. G$ j
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' x% b' x& Z0 _, i  }6 J/ ], d
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 S' r4 t7 p  `; J- m" a: x│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: M  S9 e# D( K, r* Q5 |: k1 u│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
& y# d8 A9 m+ }4 |7 {│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 O) k) w' L$ @9 r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! [# @& n4 ]# O& Y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │0 c$ M9 [+ c7 K
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' y7 h" e% o/ c  P8 @
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; [% @' C) I. z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ ~$ h# p% O+ r# H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" e6 Z+ l3 J  b
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │, G" L( l8 ~3 q  u' O* e; g& U
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ K& z8 ~  s2 O" k, ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- A; o6 \1 X5 R
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) j% c6 \3 n5 f* t. @8 Z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ V, K. [' l2 p. \& D6 _│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: S1 D4 [! ~* J2 ?2 _* q# X. F& y1 B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" D  V9 Z( S' v& ?- G! J│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 ^4 z" C$ m% t; x- W
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) p# V' u) d5 Q+ m, b9 o│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. i3 I4 D2 U" h* c1 _│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 U: m/ l9 Y8 O│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 V5 m  \/ E& R
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  E# J/ C6 Y: U1 a: A5 m5 p1 d│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( a" M0 v) _$ }8 Q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. f6 g5 n# O4 w, |" u3 F+ G& c
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" H2 t( k" h& H4 I7 c; R2 H/ J│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 x; r% i1 y. |- T' }8 n  N│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, Y* N0 k; J" s3 g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% y/ i* y& Z1 o* B/ a' [! m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 S6 i# s$ I  T1 u- X│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. R( H+ F( m2 S  h. w- ~; h0 Z0 _│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 ^+ x; S% M5 y8 ]│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 X* M4 _, O+ r' [│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
9 H, e; l% y7 `0 k- T, I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' R/ W* O$ y1 m( H+ ~+ s# o/ a│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. t/ A- b: L; f2 n4 r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 z, _; `" S) g$ Y: J+ t2 K( u& W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, v! Z9 m0 [) \' J) J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: ?% ?* Q9 Z+ @! k: a
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) y1 P0 U; d" S/ X  G
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% @$ I% e: {5 {5 N
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# q1 T- N9 p4 i8 O
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, W, C! [! d* h) w8 Q; i
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; A2 ?6 U7 F$ F$ g% f
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. ^% H, [0 M$ q( k
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( k1 A& Z0 h% A4 S" t, l! E
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
5 c2 U6 i  \& i. I│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. {& q( U8 a) ?, X│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 g( o% l; y8 {
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 Y# R- x  W, O7 @# w1 B  `" ~. ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 b$ }* B4 q/ H  A) J
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 c! l- a* l3 _. A2 V, I  ~" Z/ L6 l
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │+ ^8 N( u, w' V8 ^
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 n' x1 g4 j  H" _! t/ o│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- z. s3 V8 V7 J
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 U; `" X2 \2 C1 \5 E) ]│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 c# {% {! U0 v/ \5 E9 o$ Z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │/ g& g; a; a( i' r+ I# b: e
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
/ ?2 \  r+ j5 N8 z9 `# t( I; S│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 V: e: H. F$ u( p3 ^3 G& b7 R
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# M- g+ ^/ C  ^5 u8 ?) G
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │# L7 v7 l) c4 T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; G! g0 q% f3 ~4 f│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. z. q$ `. M- C5 K3 p" U6 s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) v" Q; _  ^) x* R│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* a4 Z* L+ G& e  Q8 t/ d
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 j7 [* K5 S& C( `8 n, d2 i3 r# O! Y
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- H1 G8 s. O( t  ?  A. U% z+ M
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 B7 v9 G4 V+ D! W- h│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. L' ^8 C! x: |" M│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% }0 j* C0 `& ^; {│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" H; w, a7 e" `+ s: G9 C% E( W│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 t9 B, j7 O9 N' }4 n5 K│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
7 j# }3 h7 N& Y9 H9 G# |│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 H7 m. U* y$ `/ }│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# X5 A! X( L9 w) W2 O9 f- {
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ }1 q: F8 p6 {. A2 y; Z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! i+ I2 e0 A0 M' `- o7 i/ [" {│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- S; q& ?; @* f' R* I- k
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 ]! S2 i5 b: I/ I- J: a3 ?6 C) D; D2 h/ [4 s2 M6 b  A

( o* l3 c4 X& C1 P0 O" gGigaChip (蓝版)
3 G  g3 O) v0 q- t┌──┬─────┬─┬──┬──┬───┬───────────────┐# ~7 C$ C' j6 Z7 r
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 l5 {* l4 v* B% ~  s; \├──┼─────┼─┼──┼──┼───┼───────────────┤7 w+ B/ {! G  ]/ X6 \$ f( v* G$ r
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) ~) y1 v" e0 u
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& {: A! ]3 c7 U: L5 G│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ R( f2 u) T0 e3 _│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( J. T8 {/ N) p│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& O; ?# z) K) U) x( J  b& Z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 g( X8 A6 u; J: L3 V& ]│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
/ L8 e- H( Z; w7 I- ^│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. |0 i4 b5 B8 U7 V: O! X# m+ H
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# X( Z; \& n& m) F! e( W4 r7 r│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ {( O" B; S$ A' |│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ f& c2 e2 N* S
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 v) ?, l. N- Q1 F) \$ u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* f/ \" e9 I# ]+ k: m; ?6 w│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
7 S- e& \1 S5 ^3 b│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& p: g! m/ @* X! h) L│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( a/ I3 l0 b, E* }│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, ]- F* z8 o) j& M8 m  U( }8 [! T│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 n3 N: Z& b* ?, J: M3 ]4 X/ `8 \│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │* d* s1 h8 R( i  t# ]9 y6 o
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" {' D1 `# e# o9 _% b8 H) P; b
└──┴─────┴─┴──┴──┴───┴───────────────┘
) t! K5 R3 ?; w. W, E7 B# ~
; i! O% g2 ?1 UGigaChip (白版)(只列出与蓝版不一样的Chips)3 h% j8 P9 W0 z* |
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 w* N5 N$ n* K3 ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 l, J% N1 x- n) x% I$ J0 P6 h├──┼─────┼─┼──┼──┼───┼───────────────┤
. z  V, B% D4 i( h; A│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │# c( x  G+ g& W0 Q; k. \6 m
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  P6 _5 x! ?3 p! s
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" U$ s. i1 y' ]4 [7 _│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! V. J+ r- ~& Q5 D/ I4 F) k7 H) ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' G9 n  e( _& V/ ?5 R4 }: s0 n/ e1 UMegaman EXE 3 蓝+白 Standard 级别的 Chips:) D# R" N5 {% `% q- u2 O( i% i
5 ?4 n% C0 W4 P+ v
001002003004005006
) L. V' |: r: y# g0070080090100110127 m! o& F4 j- W7 U6 ^
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 @5 k5 j7 l% D1 m. o9 s# \8 t

5 o! G: _  M7 m+ L0 c3 K2 u0190200210220230247 w/ q/ Y' ~! y, A( \
0250260270280290304 j9 M- n6 h. k5 V7 z% M- J# ?
031032033034035036' u; r3 j- O3 F. `4 E! a! A# z

/ R! R) a3 ~/ B, @! A1 I( ~[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 A5 ^7 T/ a4 |5 L- w

$ P) b2 P7 i4 H0370380390400410420 i6 M$ o, k" s+ l
0430440450460470486 c6 r5 n$ K3 {* O# }# X
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" d6 z' j( f* d" {; A% k; h3 @- _" l3 a
055056057058059060* V7 G% u" f$ t: K8 E
061062063064065066
  U  b9 b. A/ S: o* U067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! h6 U9 v- e& k. z, s1 a9 L+ n; i- f
' c9 R( v0 D2 ?/ p' w: W" ]9 H$ _  |073074075076077078
9 n" r' W  Z  F7 ~; E9 c' H079080081082083084
; B! V* B! L' \4 x# n085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 T9 r% L# `: r
/ M, l, J2 o6 Q) s+ _4 `091092093094095096+ M' T$ _0 m9 A
097098099100101102- k/ O; J. S; D( D# e
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% z7 t! o0 s1 a  w
" K7 A" h8 [! H' z! D, j: Q109110111112113114
* ]/ v% \" W, u( E8 `1151161171181191202 ?) |7 l* X6 @1 N3 u
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Z8 h7 @1 ^0 n2 \
# m1 ?; h- T% E
127128129130131132+ p+ A8 r7 A' }
133134135136137138
6 @- x) T, X! I7 Z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) o. Q7 X$ W  D+ M2 n2 y

; S2 y& Z) P6 a" T) V145146147148149150
' J8 D6 `1 W! @$ N" G: h' b1511521531541551565 e7 y, E- |0 g
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! S9 J5 F) P/ L+ j" e9 d. H' O0 W8 \; k' A- t4 F. K6 n* l
163164165166167168
1 W8 [9 J, q1 p% }5 i# V; q1691701711721731740 o" z- M5 d  Z/ |9 ~
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" P& z1 X. A5 _8 t) H3 s
" ?$ F& q& x" {181182183184185186
  I' L% k5 G" {6 z) u187188189190191192
% ^( k; P' T0 a, C* M193194195196197198
" e$ J: H1 h  X199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% v( C, i/ L8 ~6 x6 Q6 I4 g9 z" P8 v  K& I- @* G
001002003004005006
' u7 I+ P3 B: {( }4 l  P' p007008009010011012
! z' h2 x" L( o, F& s) n013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 B% Z/ O4 I$ n# F- o. I2 w% T, }4 |( o
019020021022023024, p" b9 y) W& |0 ]6 G
0250260270280290302 X+ ~# d* P/ g0 ]2 A/ H5 u
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 w& O) B8 Z( f9 P+ k3 G% C# e
3 k* Z. A% N- n" U: ?2 S- h% K
037038039040041042
+ _) O( q9 m8 Z3 t) U9 ]0430440450460470487 P2 ^4 n! ]( _; t
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! Y$ W, L. g; u5 f
* U' J, y; H, v" ]- x2 D9 I0550560570580590605 I; z* T" k, m5 Q
061062063064065066
. l8 P8 C/ s2 `067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; q0 k0 l4 }: v6 Y
. _( r- `0 G- |% C" L  W0730740750760770780 _8 b* {/ q& L2 x
0790800810820830840 l7 U0 G3 B* e" o# `+ Y: N  K
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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