转载请不要删除以下信息,感谢您! 6 r3 [" t) D$ W
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: T9 B/ E! b6 f( m■● ■ NintendoWorld 站友xliz原创
' t6 X8 T! U a. d, g$ v■ ●■ http://www.NewWise.com 7 v3 `, K5 b8 {8 L g* U) H" S
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! M5 ]/ ~/ X( B% B' S* Y
8 m5 G, v& @# U) l' ^+ H
" l$ o1 U# W$ C6 p3 L$ D
洛克人 EXE 3 Blue 卡片组合3 J" t4 @) o1 S* ]
% V% [3 y+ N' M
, d8 }& p! j0 Z0 M' Q- g' U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' Z& e. l7 ^* t& }5 p$ V- r
大家要看日文版的P.A.或详细攻略,点击这里吧!/ ^# T: D+ M1 H- b
====================( S) U* D/ F% r' H, Q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; M# o* s/ `( F0 ?
, w1 p4 |3 w3 |4 c8 c( M! o以下内容格式如下:3 s; I' j4 ?3 l8 R
8 V2 I$ e5 c3 f# J编号 名称5 s7 z8 y( H. x! k
说明3 X: p4 n0 ^3 l, S
组合方法
% O3 M8 b. {; ^! A7 ^) E---------------------------------2 f$ o! o7 k" ?4 n2 X
01 Z-Connon 1
7 G0 \3 t% l6 M8 sUnlimited Cannon for 5 sec
- {& U, `7 h9 C% ICannon A+B+C
3 M9 F! B8 [: g, sCannon B+C+D- V' z3 j: `# N. g! i
Cannon C+D+E
' n4 ^" S: ^, |. H4 V2 _
- Z, Y. B# K, z/ D% Z+ r02 Z-Connon 2
' B1 ]: O' ]/ ~/ eUnlimited HiCannon for 5 sec
# a" x/ z5 j- \) R+ s; e- ^) u3 OHiCannon H+I+J3 v E& x8 B. m9 u) b' D" u
HiCannon I+J+K- a$ N( d7 D/ Y! m8 J
HiCannon J+K+L
( y, p, c% m& f" x
6 l2 A! D$ z& X" j" b$ Y03 Z-Connon 31 c3 T7 x$ i `- `8 n# e
Unlimited MegaCannon for 5 sec( V9 }0 {8 {1 h U1 t
M-Cannon O+P+Q( r9 }3 H$ `, |: y
M-Cannon P+Q+R [) Y, j0 l2 h
M-Cannon Q+R+S# w/ e! n# N8 E& r- n) Z2 g- q! v
1 w6 b) L5 p0 d' q) N3 L
04 Z-Punch
6 d0 M& O/ E/ {2 K! d1 rUnlimited GutPunch for 5 sec8 s1 u' s0 s ^# D# G( k- G: W# D) F
GutPunch B+C+D3 Y. W1 J1 L% h! H
GutPunch C+D+E4 [, A. _, z/ W
GutPunch D+E+F
2 X/ i" ]0 S6 |* J4 ^6 E- r+ G+ Y% h$ ?! _. k$ E8 a9 f/ s
05 Z-Strght! Y5 k! a. z! f& B
Unlimited GutStrgt for 5 sec5 a0 r% e6 n8 J. d! L$ W6 g: n' R7 _
GutStrgt O+P+Q
6 c/ e6 F7 Y" x5 ~GutStrgt P+Q+R( ]4 |3 O& H3 s( l. m2 J# L$ t
GutStrgt Q+R+S
2 p1 L& y/ \! R5 L! u
4 o+ u$ K; w9 W& Y) l2 d( d06 Z-Impact" a! o! H* V9 D
Unlimited GutImpct for 5 sec, `- N$ t: H6 \# V/ ~5 |
GutImpact G+H+I
, n3 v/ K5 E+ [, v; AGutImpact H+I+J
+ }+ [0 r4 ~+ g1 JGutImpact J+K+L
! l& ^9 G4 v9 d# Q
7 `5 C& `4 l& n2 `3 e J7 E2 |07 Z-Varibl
( W( E/ I+ l4 K" iUnlimited VarSword for 5 sec
4 j- k% q) M, s8 a% Q( l( [& zVarSwrd B+C+D
5 c1 i4 f! y3 S9 r. s& Z, I# gVarSwrd C+D+E
; ]) V& t2 r9 m h3 b# PVarSwrd D+E+F
5 P4 q( ]7 ^2 r# n& n, @# e
2 d; a! y8 I+ @. V- h08 Z-Yoyo 1, y% l+ H9 ?1 j7 S, X( `% @
Unlimited Yo-Yo for 5 sec
/ E/ |" }5 J- F( B; X9 m" a6 TYo-Yo1 C+D+E
3 w' t! X$ K' l$ s- aYo-Yo1 D+E+F
* H/ U9 `, d* O# f' I- A; ?7 FYo-Yo1 E+F+G P: l) \; i. e8 p
9 L6 R _% X( _4 X+ v+ X+ q
09 Z-Yoyo 2
& E& y: N u$ _Unlimited Yo-Yo2 for 5 sec) G# |+ ~( v5 V3 |0 ^( h( w
Yo-Yo2 H+I+J
# A8 i: N/ @3 I* D4 LYo-Yo2 I+J+K: e/ a0 M& e& U0 q2 x& S, \
Yo-Yo2 J+K+L* y8 x8 m, F5 _
3 e7 L) t2 z) C4 P
10 Z-Yoyo 3# @* ]: Y% P4 p( u3 H
Unlimited Yo-Yo3 for 5 sec& ~& t& R- [# Q) J
Yo-Yo3 M+N+O
9 E5 h) _/ y$ h2 f' P9 vYo-Yo3 N+O+P
+ k4 S$ F) d' ^: y0 eYo-Yo3 O+P+Q( R( ^2 b& `& s% I, E
; f0 u; Q" v. g" C* D7 J
11 Z-Step 1
$ }5 D7 R; o% H3 yUnlimited StepSwrd for 5 sec3 Q5 [8 G g1 J
StepSwrd L+M+N, y% }" T. ^0 V1 Y' P/ i
StepSwrd M+N+O, U2 n* v$ O# E4 j+ q9 l
StepSwrd N+O+P" T# G. O2 Q I5 x" u6 S
! x* N* p: ~7 h- s) B4 \12 Z-Step 2
/ l9 a$ x1 N* jUnlimited StepCros for 5 sec c& [! H9 F- h6 E8 [9 }
StepCros P+Q+R" c M- o' M4 B& u
StepCros Q+R+S# c3 U, k- }; k# {5 y
StepCros R+S+T
/ U C( ~6 [ y; ?) ], Q' O/ t
1 x( ]8 l) ?' G5 ^ e13 BubSprd
3 F3 w8 O- m+ W$ E. N2 qAttks w/ spreading bubbles!1 h! j% r$ C5 E' J6 L0 x
Bubbler C+D+E
1 h4 a% J- T1 E0 uBub-V D+E+F# N m" L4 o: A/ k4 D) a3 s$ ?
BublSide E+F+G8 [1 Y) T/ X# m* S" H; V3 Q* q4 [
Bubbler E + Bub-V E + BublSide E# X# C4 R2 b! k9 O
) v% ?' ~ n) C w: [14 HeatSprd
2 ~. c& z. L+ r' D0 o3 XAttks w/ spreading fireball!
) G+ t5 Z, ]6 C3 @! ?HeatShot H+I+J
/ i7 I( [' ]3 e. d# N9 U8 A8 MHeat-V I+J+K
: ^1 s7 I U3 Y# v( N" BHeatSide J+K+L
1 r; ]' `# D, }% o- b" [* eHeatShot J + Heat-V J + HeatSide J2 x3 |6 s8 E) H7 H% t' y
7 F7 R# U3 q7 |15 H-Burst
( x3 O% Z L8 v" S3 {3 fCreates a giant explosion
7 r0 U7 Q* k& W0 \- D1 lSpreader M+N+O9 x8 p, \: a3 [
Spreader N+O+P
" E2 n) r0 L# M* M) m' j7 s0 tSpreader O+P+Q
4 d, ]5 ~" ]' J4 O; M) R# R4 P; N) z; n1 K2 T7 W2 m( {: l# ?1 l$ b
16 LifeSwrd+ b( H; X' D v0 f8 K
Swings a huge 2×3 sword!+ s4 @2 n; j1 ?) `( Z- G
Sword E + WideSwrd E + LongSwrd E J( c4 G# T. u; w+ Q' ~
Sword L + WideSwrd L + LongSwrd L
, Z9 Z+ P3 |4 ^% y% A% ZSword Y + WideSwrd Y + LongSwrd Y
2 l4 M$ N' d- K6 ^% D% a% s2 i6 o. a
* A' p) e" p% \17 ElemSwrd: [+ m5 v0 `8 T
Wide swrd contains 4 elemnts
( M8 \9 D7 n2 S6 |1 _- e" }+ tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% N! ]' b# P5 ~% d: ?. n, e, w# Z4 `% m1 gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: B9 G" E8 |1 F7 _" t2 `! u) `* m
) A: w: o7 x8 u: p0 C+ o" h4 C
18 EvilCut- g3 g" k1 f' m/ E" Z
Step up 2 & make 4 atacks Z7 j( q0 r0 ^
StepSwrd P + HeroSwrd P + StepCros P# \, S" I3 e. I% A: d7 ~ s
K* G- D) `2 o! o5 T. t19 HyperRat
( l) k0 H$ a3 }8 vA giant Ratton charges!
% f6 D. g9 `9 M/ C! I, mRatton1 A + Ratton2 A + Ratton3 A2 I% N0 f, F. `! ^' V% V
Ratton1 C + Ratton2 C + Ratton3 C
4 \9 l: C v4 N, N$ nRatton1 F + Ratton2 F + Ratton3 F0 V8 Y7 |) N+ T# i7 H
1 Q8 ^' b+ c m# h
20 TimeBom +$ F2 \+ `, Z. x6 V$ ]: y. y* d
Sets Time Bomb in enmy area- D7 O- ?4 l. n0 y5 t7 k `# @% i0 u
TimeBomb J+K+L( X9 t0 i S" M- O" [. U
TimeBomb K+L+M
- h, O9 O2 A: JTimeBomb L+M+N6 N4 S- a# \1 h# ~4 ^
. z1 E0 b7 B$ h; r* A
21 GelRain8 O4 d5 l9 a& w7 L. K* G o
Gel steals squares% \7 R# f. h! E! q# T
MetaGel1 B+C+D
: |8 [2 H! i9 g( x' g3 xMetaGel2 E+F+G
1 e7 G+ P) i0 O, j) X4 AMetaGel3 S+T+U
" h. W6 i) y3 g4 V5 B a/ P5 V9 }! R
22 EverCrse
. W* z2 G% J4 S; l% iShield chases enemies
4 G8 v7 I7 U7 n( }+ ICrsShld1 C + CrsShld2 C + CrsShld3 C3 [0 t# l; n# w" [. c c
CrsShld1 L + CrsShld2 L + CrsShld3 L2 I! [. ^# {$ ?: W9 z6 g7 ?, K
I: W- G; x% v6 J( o
23 MomQuake
* V( P+ C" |5 N) P) d- GAwakens Mother Earth!
* b* u# t8 C8 dRockCube * + RockCube * + GodStone S+ F. _# B& \3 U
6 o! v9 m& e6 E. U24 PoisPhar
8 h0 H9 m9 u, I! r! G, ?1 V- e8 d1 d% cPharaoh generates poison2 l5 @: }/ a( U* I! J
PoisMask A + PoisFace A + Anubis A
0 y$ t! y* V9 I! b5 {" a7 a2 m/ e) u0 ^3 Z
25 BodyGrd
* p/ y# z+ J# v1 CBodyguard takes out enemies
7 B9 ^5 H3 l" l7 F" G% Q$ |AntiDmg M + AntiNavi M + Muramasa M9 N8 h; R) [% A
" C+ `- Q$ A% u7 O' b4 N! B26 500Barr
- B& z' X% V: S* U* J+ O0 zBarrier absorbs 500HP dmg
. T9 {; H% @( S8 B3 g; iBarrier E + Barr100 E + Barr200 E/ G$ [4 K2 p$ T0 n \0 |% d
Barrier R + Barr100 R + Barr200 R' f! I& a! n9 y" R
5 m* f0 k! W+ k' k! I) q/ d27 BigHeart( ?7 V( M' s8 X5 K" |! \
Attacks, then heals HP!. B6 C; i0 n: G" r. ^9 m
HolyPanl R + Recov300 R + Roll R" M+ w1 i3 ~! O! G
HolyPanl R + Recov300 R + RollV2 R1 r, d( r3 l" J3 P+ a* f
HolyPanl R + Recov300 R + RollV3 R
0 V2 w1 ]% m1 e5 O1 g( x& r/ T8 r# c# T8 v9 z3 d
28 GtsShoot
& M( _) U- n6 R/ uGutsMan throws MegaMan!
X8 o; ]* m# ^7 q: k) BGuard * + DashAtk G + GutsMan G
" X8 R6 n5 H! v1 J% X& s( t8 [' oGuard * + DashAtk G + GutsMan2 G) c7 ]4 o3 w& [6 g, r9 Z
Guard * + DashAtk G + GutsMan3 G& z/ _/ X8 X0 r' w, d3 M$ d& z
Guard * + DashAtk G + GutsMan4 G! A2 B( G. O! \% U; y9 F" P( z4 D
Y1 [6 }* \ [4 h8 C
29 DeuxHero
# \. p4 x% s" ] hMegaMan & ProtoMan team up!( s8 Z% a& Y, J' r$ d
CustSwrd B + VarSwrd B + ProtoMan B
$ _3 B, V) B8 x9 C' g, eCustSwrd B + VarSwrd B + ProtoMn2 B
/ o; P& v: O5 L' R/ c6 e) V$ KCustSwrd B + VarSwrd B + ProtoMn3 B1 i9 T+ p( w9 D6 r- y( a) R
CustSwrd B + VarSwrd B + ProtoMn4 B. t- h! C3 H- Y. S
: ]9 i; _' q* Y' a6 q g
30 2xHero3 O& V8 |0 |/ w. U) f: ~* h8 M
MegaMan & ProtoMan Dual atk
2 L! L0 m; u! ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 d/ @+ b$ }+ z. R' ^7 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ m* p6 y* z+ {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( _# I7 R" \& B" [) m. d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; ^1 a8 b& P4 c; s8 @; r
5 [1 M# S+ Q) R( z& {' k" b8 [31 PrixPowr }. x; p% _% f" K- R
3 Navis attack at once!' P) I7 L% T, U( ~2 w% r
Team1 * + Team2 * + KingMan5 K
* R! Z& d. g i5 e+ yTeam1 * + Team2 * + MistMan5 M+ c8 ]) ^& v; H; r
Team1 * + Team2 * + BowlMan5 B( p7 F& E8 l3 ~3 z$ T
5 D6 ?( h% s/ ~' W- Z6 W# h
32 MstrStyl
% |5 M4 J3 v" @6 t# v1 jMegaMan unleashes his power
, Y' i5 K g/ j' PSalamndr * + Fountain * + Bolt * + GaiaBlad ** b& R: M" j$ h _' }
) f5 I4 [7 h0 X
StdrdChip (Part 1)
V7 v3 R4 K* p! n' y┌──┬────┬─┬──┬──┬───┬───────────────┐
}2 Y. y: w. Z$ Q: H4 S9 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
* I2 R+ T6 S) A" t' J+ N├──┼────┼─┼──┼──┼───┼───────────────┤+ X# F" K/ b3 T" c% @/ h- L+ {
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: I% E4 }0 z9 X( B% c│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, |( E4 `! ~- {. f& f$ g# R
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% y. d8 O9 a8 T& L& Q9 @│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- {4 e% l M$ H: l! D7 ?6 B$ u│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" {2 w- h9 }! W
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% F/ n6 j: d) t* _2 u, o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 ]3 R/ c: H1 R, V& S│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; i- t) z: x0 m/ |, ~* J" l# \3 e4 u/ J│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" c% s# Q7 D+ l1 {4 O│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 U; \5 V" ~7 [3 R, ]$ m7 g│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& S7 v0 g& h% n* K- |' H│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" r7 E/ ?0 S: Q; m# W4 x; B2 h) [
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 t* o" p9 V# t# W0 y│14 │Spreader│16│30 │ │** │Creates a large explosion │
Q" ~* D G5 s, Q% \│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' w; R; R% N0 r* i& L7 T│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* P! v6 v4 _. Y$ q1 ~3 f' _
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% ]6 U4 x5 p, y- Z) F7 y k│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ s: |5 o; i- c( k8 i
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 E. ], S5 v- y) {- K: v) e│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ r+ z. x5 J- V+ p2 E
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 M& v( G: t( f$ _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 t' U; t& p9 h1 y M5 w6 a
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; t8 b' ]8 t4 K2 ^│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 u" H7 E4 {# S3 V$ ` b
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ n4 v5 ? F7 H" B
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ W. q& A3 R! w- N
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" L. H% o, m$ r│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 t' I1 O4 S/ i$ K2 i) r- s" [' m
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ E6 {. w$ y0 J. D+ W d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 D4 F6 b! f2 p+ X8 Z, }' x- W! \+ V
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. q- f2 x6 s9 N6 j1 C
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# P; a+ l4 R9 h( K, j│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% U' w" o+ m: L8 Q i; q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ f7 \# O+ o3 c1 d& I│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │: L) q9 V0 S0 H' N6 n
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 w3 {- L2 E! C& A│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! z6 J% X J& S* D! R7 P
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ i/ g6 M# A# g( G. Q. I" \. b
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ `: P+ r& x* g" }8 v9 f│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
: g, C* Z" {' W0 p" [: Z. I7 R3 ~0 h│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 J7 ^6 ?4 f" z2 @
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 {! [0 ?1 E. ^- {0 K, x
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) N- g" A9 \% u
│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 Q: D8 X7 v" e│45 │SonicWav│26│80 │ │** │Shock through enemies │: m( p4 ^, z$ t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │# b* u7 ~8 q0 g
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 P* [. g. ]! q% [( \( L
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
. J n: Q/ A6 {# D4 ?│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 ~4 i( O5 ^- _7 k' i2 Z& Y" p6 |
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% {) J7 O0 ?4 D0 p8 k; P+ l
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 L0 C, a- ~; Q# F│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* `2 ?4 ~1 k( \│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. l! B2 c' O/ B' R3 Z. e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 Y$ G$ p8 ^- k) `3 h- h
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ y% M3 G2 x5 E7 q1 c/ v0 R$ _│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- C* M: u7 }" b& P& X│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: G" [& y, _$ @
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ k0 e7 r6 f1 G% X7 Z9 a
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 O2 f8 i! k+ Q6 q/ c( ?4 S7 Q1 Y1 J. z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
1 m+ |. o c" K9 {& _$ A6 {│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: v5 p' Z5 B6 a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ ^: u; A* A/ @+ B' O1 P. ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │/ G! G$ t9 e" A! Z5 J: Q# i. ]
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' d Q. d' \8 f/ t$ K/ d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& n0 u+ T o: ]* b5 p/ G
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 l9 _) j/ o' A% l│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& F3 p+ y" \! L% O5 {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 R! t1 c7 I4 D; e) y5 V1 l- Q) G- O│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 X* E4 Y& D& s" C- G( M# n8 ^1 ?* S│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 ~- S( c* t j4 h$ I9 W2 K│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 }5 o1 t r; j t: C0 ~& }7 a
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. w1 h. C' u9 t R! o" ?+ D& z( j+ v
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# K- D& y4 q1 n6 s7 ]' {! ?9 ^ c
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' S" G8 B; U7 h& }2 t o, R7 i│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) I! g; U8 \' ]7 F
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
' a8 w1 T" ?% l" X8 ?│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 f4 T/ m7 T3 j- t' Y5 C6 H
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
r3 l' t& B; w1 u! h│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 }: E6 Z5 D6 }) F│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- t+ A# P7 q* ]8 s: j* K# G8 F T
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 l3 l& Q% i/ _5 e& e( a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. U( L, `3 a/ P6 i9 d% Y4 z v
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 o0 U J; x& d1 G: H3 ^3 o8 o│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) R4 I) v1 M! r0 h│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& F; O# f0 f+ t1 G, n: }% M0 y3 d
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ c" W( k ]- U' l" H" d9 Z( r7 E- s│87 │Hammer │16│100 │ │** │Hammer smashes front! │" {2 Z( G. b& l* D: @' C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 a& H- D5 j* |8 F│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: C7 Q$ W# V. P7 O│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ Q# |! W0 i, z& y% b
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 X# `7 Z# ~7 d. u! w3 z
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# }8 k5 b9 Y4 y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. \3 A1 I' y" H# |3 O/ R+ y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; M7 p9 T( J5 u/ B
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& y3 Y( p; U0 z7 ~% W│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 o4 C! n; Z3 ^1 l& J+ g│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) L( K7 x6 M+ H! O- R* }: c│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 W% x# V0 x) R- X: S
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 g% [, m7 X- D" Z( k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ ~# C1 X% s2 w+ J' p! T# d& `
└──┴────┴─┴──┴──┴───┴───────────────┘. r2 | T* u6 H! ~+ n2 {8 e& V
1 X! W: ~% F6 ^# d4 u! Q$ w
StdrdChip (Part 2)
1 E5 z( z+ E, u# K( n┌──┬────┬─┬──┬──┬───┬───────────────┐
2 O4 v6 Y( `- Q1 m7 z0 i: z│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 }: L6 o# q$ \' }& t& A. U+ u' W& b├──┼────┼─┼──┼──┼───┼───────────────┤1 V0 }( d- Y( c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 ~3 @. c# {8 O│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% |6 ]( h+ k) G/ A+ B7 g `5 ?
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 d l5 `$ A+ j+ Z6 ~ c2 Q
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 m* f4 I2 X$ Q: h" l* s
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ M7 q ~2 D7 c C
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 J, U& ]! B t4 C1 n
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, b! _( ~: `: Z8 u) b# y `│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" o) @5 J. m/ h( y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │+ H3 Z' w& C! y& I- Z9 o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& `% B4 P0 @( J% W│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; _9 ~- h6 J# x│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# B; ^! q- i8 X; X. z
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; b. ?) Y! m' k- v6 E│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! K+ N, a! ]! T: l2 d; s# ?5 O# g│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! S* G3 \( ?" S0 l8 J& M$ ]│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 d! z' y( x* J k. c0 E0 c- D│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │0 L, @5 z, {- e$ J T# Q1 z
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ q+ q2 I1 _( o5 M' K& A5 u- W
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! Y' D* T9 U2 p6 d│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 P6 B8 w" K( Q7 n
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 Z9 J/ d3 M7 o' B4 _: A2 P( F" p3 F│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │4 v3 p' r+ R* |, X
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( y; E$ [% j9 o5 D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' h/ |9 t7 p2 r& m% i
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 l! h* Z( w7 M2 O# X& d6 d# K│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 ?/ [. ^5 H/ k# S8 B│126 │Rook │30│ │ │*** │Protects you from attacks │- g) M$ }' C$ ]" k
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, A; B8 W5 F, {' [. @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: d8 i, a* F) I! K) l7 G: ~; `% W
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- h& f# {" n/ f8 u│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 @) b# ]! h; l. ~" F/ `│131 │Lance │46│130 │Wood│*** │Lances through back line │
) w1 I F& P! { G* {# x: \0 o│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 q( y m) ?6 }0 {; x
│133 │Guard │5 │ │ │* │Repels enemy's attack │& j9 \6 l9 w. P4 R
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! c1 t+ C/ b% t- k& D* V0 h
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: K/ p* K; P+ p% h8 V│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- A! [1 y, t" j& d2 J9 Z8 s
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 Y: K/ K1 G# S' h9 I│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& e2 W; {+ l" {7 S. X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ Z* A1 y) g2 h5 |& `& z/ s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 j% q X3 @, A, o8 i9 W% e4 t" R
│141 │Prism │60│ │ │*** │Prism fires randomly │. ]& E3 _# Y: F% F. u' R
│142 │Wind │14│ │ │* │Windbox blows at enmy area │+ ~* @' k* |; j, b- m
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: i) K& O9 L# g8 d│144 │Fanfare │32│ │ │*** │Take no damage for a while │! x/ V# |& ], W( r U, A7 O- D
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' @4 v8 |; ]. @3 E, U( F7 l│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, X! Y9 k1 Y' k0 d: ?│147 │Recov10 │5 │ │ │* │Recovers 10HP │
~1 r" C1 X' G8 s! }4 m/ w" A│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 t7 e4 e( t3 W# z ?( T
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ V/ q: q. }% `+ P8 c│150 │Recov80 │20│ │ │** │Recovers 80HP │6 T+ _. V8 H+ {1 q5 f) l: Y2 s
│151 │Recov120│35│ │ │*** │Recovers 120HP │
# ]6 d6 R' I1 r; D# n│152 │Recov150│50│ │ │*** │Recovers 150HP │5 {2 B4 e$ g" I; A3 g
│153 │Recov200│65│ │ │**** │Recovers 200HP │# _1 c6 l0 j. J
│154 │Recov300│80│ │ │**** │Recovers 300HP │7 P. E. c3 E& k" m! j
│155 │Repair │8 │ │ │* │Fix your area's panels │
7 P1 P4 M' T( o2 j2 O│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 S7 i+ Z! l; V* I: d0 y& |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 u. v" g. o* a& S1 G* Q/ ~' Z│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 O1 X7 m9 {6 M* B5 G* {5 z
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 Z# p2 n0 y; ^' f
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& o& i2 O& R! @7 q: y5 s% U0 J( ` Y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 S- ]% T$ d ]4 x. C│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* F- w5 \7 I6 h7 Q│163 │Invis │11│ │ │*** │Invisible for a while │
6 l! Q9 T) A! ?9 X│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 W7 Q" Y* D( o2 {2 w. ]) S2 F│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. r8 s9 r( L8 _6 c" [% I- ~│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │$ z9 P- d# W% f$ q) d
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
/ V4 s4 p" C' h4 Y/ n│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
( C; [% W4 s6 J- \% U. W3 t│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( q! I* H: H2 C; `+ V9 t
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
p- z' c3 A7 ^% W( R9 F8 H' Q' g│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 ~# [9 b9 r/ I│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ o. o" ^8 ^- U0 k5 U- B/ `0 n│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ }+ @7 a* G' s& _$ j+ w% g
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 A; M+ m+ L( f4 y0 W│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; b# C; W: G9 G0 w) _0 L& E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' s0 k3 N2 N+ h
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 |, n4 Y' S0 X$ k│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. c2 q/ ^1 C& M, d8 w& s│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; Y' m4 c( s9 V- J8 P; K│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ g( ^. M$ H% X5 i( }% r4 t│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- k" ?$ Y0 G$ K1 w
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ L3 R1 m3 b0 z/ P" |) g: C
│183 │Hole │55│ │ │**** │Open hole to dark world │
( R' ~2 t6 P0 f& @1 P2 S& l│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# u+ r" f3 w; ]0 H2 n1 X9 a│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# F8 h" M* k: \9 f) p! Q' y; K│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 W% T: Z6 G$ i# f2 r! U│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 `" m+ L) ]. k/ d& }7 T/ t│188 │SandStge│18│ │ │*** │Changes all panls to sand │& Q) w% E1 u& P: {* V0 [
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 v( ~4 [0 |. J; ?) H/ t│190 │Snctuary│54│ │ │**** │Change own panls to holy │3 g4 n, d: S* Y; j( m: t
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 n4 @' T9 \ S# B" z+ e+ Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* [8 n# }2 \0 F4 t, T6 f
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" @& I9 K' [* l: W
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% S" I l9 w& Y: x0 W│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 h0 W1 W8 W' s: `0 K│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │* x5 u U6 X& m/ V/ f6 R% E
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 |2 P9 S N. r2 e3 J│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 ^" {( {8 k, |% M2 ~/ J│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 s8 ]7 m( e0 S E" B│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 t* P# U2 y- W# N) D; f└──┴────┴─┴──┴──┴───┴───────────────┘
2 r' a! \: S4 {/ Z1 _
0 Z# c+ Q8 B! ]& L7 F" r
5 y* O- T9 R% q- v& Y# B2 dMega Chip8 W0 @" ]- R3 u+ t6 S1 g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" |6 z7 h# r, r; r+ o│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 H+ J/ F1 G1 s5 J, S├──┼─────┼─┼──┼──┼───┼───────────────┤1 @, Z, J9 @0 q+ @" i' H
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
$ a! Q) ^0 { s+ l; d( n# l' c│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) Z9 g2 X- |+ M
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ Y$ a. w4 H) H0 H* o' R│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 v2 y8 X8 T. [+ `" A│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
7 C3 s+ @" E2 t" C7 r1 r│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% S6 v' A: E' j. f4 E
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* o' S9 `: Q7 T0 D+ p) L, H6 d│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
2 l% K/ y! h& F0 c1 L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
" c4 R; C- H( j2 \1 k; Y! i z│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 e$ U4 K3 f* _ p3 P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 ]& q6 X3 [8 J" @3 g│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 Q" F6 b3 c: E9 u8 l2 @│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ E" a2 I( Q$ E: A4 M6 N, Y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( k) L a7 o8 ]1 o2 }$ s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
A& R/ T( N, J1 k2 q }3 j│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │+ B( i7 F- ?9 Q" q: p% o9 J: f0 q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 `2 H# x0 S+ Q. P
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# A* u% d: R/ t/ ?, ~: h) O. v
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' }% x b0 H6 l1 k/ L* Z6 r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! |, d F6 q/ q! w H$ D# X│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! L' `+ v0 [3 K0 L; }! u- x& \
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │' d& w9 m" r% |1 I( p3 o# O0 L5 x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 B; B9 e/ ]8 x y│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ }: h9 f& ~+ K! n2 }( x) b, ?│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, E$ ?+ Q- b; \% @5 d/ s. N│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 \' z% a+ z& k& F│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. }7 z- a& u+ c3 w* P% n4 ^
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 L1 z, r9 r% A1 }: |) c' u) W8 S│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 N$ p( O# V0 r' g5 E
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 g' j% E# O. ?# {$ k
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 N& V4 t3 c- a3 }8 ~6 T! _. f
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │0 m$ d& c+ K& G0 O+ s/ Z3 I1 p
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. b$ [7 K9 n$ H' ^+ l
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! ]8 P) Q0 ~) k k6 m: B( x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 _8 x* Q/ j7 @0 Y( n' i" c2 s
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 k& G2 G- E/ I: i+ h! q$ Z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 V0 i$ a# {' V3 `│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 u6 b% Q2 z8 ~│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* [9 N0 t, v8 k: k$ D0 [│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& `/ W ]+ m4 k/ O* ~ \0 T
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' a- Z' L( j/ _, x│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 ?$ C# r: w6 Y, l% z7 e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 b j. x+ M0 ~5 B. _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │0 s5 Z, O6 T v6 L
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 o& K/ i- S7 y9 Y/ j5 q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 W k& ^9 D6 k6 a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 x5 v; m/ G) t│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, \3 s, t" T/ ^- T│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! p& V5 B+ Y# Q4 R8 K│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: m2 H& |, ]1 _! _& V- m& ]8 [5 J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ O$ Q1 Z& y7 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 P2 Q+ e% K% w, h+ `/ ^" s
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ W5 e! H* X) {/ m( r│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ C) x$ t8 P. r, Z) @' [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
5 [. Q- C4 _' o# I7 p& H7 x│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 d5 K# A& U9 ~( c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% w7 f! F/ }$ `" }* ?
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 W- d& G' v& a# |+ L# O& @" m
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ f+ l1 Q) r. m
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' |% e; M# A& A: o( H) J5 E
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% p2 T! g' v1 k: O! `
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- w. u0 g6 e4 o$ ` P) h) V
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# w" _+ K( f5 c5 W│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
v8 q( i8 K/ u9 D. @) N│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; L/ k4 c/ h8 B% B- s G" J% ~: |: g: J│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 `2 H% ^) c& s+ A5 G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( e+ p) k6 W+ L: [│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# C3 c: `+ U- V$ X! ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# q, k; ]5 w1 k/ s0 c6 U5 Z) m( a; K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 R$ W4 J+ ~; z- X5 d' [! \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* _9 R9 e: ^. p1 i/ ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, B9 {3 m- D& }% `- m; g│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' Y' {5 p5 K% T# m- k4 \: }
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ L) H/ y5 [, k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) H7 o% F* j0 r! Y, [5 o+ b
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
_8 t3 d% c. S6 [9 d' x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. |4 f+ R0 O& K3 z& w
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ j3 ?) Z A9 V6 p! W
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
T/ D* w; p$ R5 F; v, q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
0 w- m& `! l- k# G6 O9 |1 |, K3 e│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- P: {8 J8 S: s; u% o1 k4 c* {
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- g( q* }0 }) W1 e0 e9 N
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
1 V3 f* B* D, O% N│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( d9 A. w) [5 R
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
9 a* a& ^; W( y2 A: `└──┴─────┴─┴──┴──┴───┴───────────────┘' |" m4 \; {3 U
& ]. e( ^& n$ w3 c- p) I' l2 _' v. U# I. B: L. T( h
GigaChip (蓝版)7 }4 r" a4 @% L
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 d- Y2 n) F5 R$ |8 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
j$ i1 v3 X, Y. N! a" ?+ R├──┼─────┼─┼──┼──┼───┼───────────────┤
# {3 O; i* m3 D: A* [; T! w│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
! }5 j. e' e2 R. o6 J& [│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 Z& D8 | G1 j! E( F! G2 W& R
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
8 T8 }1 o' ?& \9 x/ X& ^3 A% F│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │- F% R) s+ A" I$ E A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
z$ l2 c& k; `% k│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" z0 F5 _& ]( f. }
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, V8 S% D @& o4 Y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 d2 G9 Q2 M- |) o; d% F
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
/ h! }7 \7 f* y& i│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. k1 S* D7 Z3 O& n│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: m, {* Y( A/ a0 e# \/ U) J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# W3 E4 A4 h1 k2 p! S5 n T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, t3 S N7 z! N' d8 b& A│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
$ z' [& q) {8 H' x. z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 q5 k+ |4 S5 |8 O z" }│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. s# k/ l+ S8 z& d# n│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" |) P% x2 N; ^# E2 ]│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 G! ^4 H9 A: _& Y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& O" ^+ F. n3 A' ~- m
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& _9 m: W! V' A% }
└──┴─────┴─┴──┴──┴───┴───────────────┘
, o7 ]) h; J. X. b
- a( X: M+ O! X# Q9 W+ UGigaChip (白版)(只列出与蓝版不一样的Chips)
" P( m/ W% | [1 \( u┌──┬─────┬─┬──┬──┬───┬───────────────┐+ o& q. [8 v% R! L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
K9 z* F/ J- x+ x# J( k# W0 Y' }; D├──┼─────┼─┼──┼──┼───┼───────────────┤
8 q2 w. h Y q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. |- u( m/ e" G% S& ]9 N+ ]% }! _2 t│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# m" Z9 `, A& b. g& o9 G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 O/ Y$ C9 n1 c5 h! d0 t│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( ~1 g$ j/ @# r8 G2 j0 b
└──┴─────┴─┴──┴──┴───┴───────────────┘ |