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■● ■ NintendoWorld 站友xliz原创% w! U+ x+ P: b5 O% h. e
■ ●■ http://www.NewWise.com i' Q m& t6 O/ `
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# w8 N, S5 v! s- `; D2 e, ~ 洛克人 EXE 3 Blue 卡片组合% e# b* t' O$ K0 Q' x
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: U; x- K G- N0 q. Z6 U* z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! T: i# ?6 X& {* W6 B大家要看日文版的P.A.或详细攻略,点击这里吧!
/ [! M& P7 O6 |; g$ z6 A====================5 w9 }& u1 ?6 m3 D# Z3 e# G) n
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / u! x" j* {* ~1 p1 p6 u
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以下内容格式如下:
+ o* u& I- c U% C4 r; u6 w" e" w6 q
编号 名称3 N5 z2 [3 J: e2 _
说明* ~. J }5 J# B
组合方法8 h* i7 n: v% d0 _! S4 i& H, C
---------------------------------! O- @ @& G- A1 S7 E9 o
01 Z-Connon 1
( r6 |* I: z6 DUnlimited Cannon for 5 sec
! h3 R3 [5 N8 l7 M& r: @Cannon A+B+C( L& G( }$ P1 M0 ~! j. ^* k& N
Cannon B+C+D* E) w0 W' J' o+ R! g
Cannon C+D+E
' t, k" ^/ n- ^; B! y; r
* G2 Y j# o$ J7 N2 j9 j% ^02 Z-Connon 2
% D0 v7 `" F6 FUnlimited HiCannon for 5 sec
/ d' m. G' `4 i; X8 F. {2 y9 S7 ]: HHiCannon H+I+J
$ P! g$ Z& s- A$ L% O% G0 yHiCannon I+J+K# G5 O- I5 f: v. ^
HiCannon J+K+L+ D5 `6 @, D1 p+ }
! p. Q! d& G0 g' x1 ~( o
03 Z-Connon 33 O% X% X! u$ m, e
Unlimited MegaCannon for 5 sec: j' Y, Q' Y! P7 d! ]9 L
M-Cannon O+P+Q
+ f6 b3 x1 N9 y- ~M-Cannon P+Q+R" y; x+ G! U: N3 K! t
M-Cannon Q+R+S
/ \: ~# y' W: [" z3 V t. N- }8 C$ Z5 _
04 Z-Punch
! M3 T J' u1 n8 aUnlimited GutPunch for 5 sec
! X$ m' T8 G. z7 a0 \GutPunch B+C+D* M$ s% k4 n8 {# G. D
GutPunch C+D+E8 p" P4 b i3 C' |
GutPunch D+E+F, N5 p4 b$ T5 j* s
" z7 x5 G3 [0 F; x8 j e% ? G9 D05 Z-Strght2 Z# v7 l' B& |
Unlimited GutStrgt for 5 sec
+ A' G o2 W6 ?. mGutStrgt O+P+Q( M: Q2 k2 S. N1 Q
GutStrgt P+Q+R
9 Y+ u6 M/ J" a" t l6 OGutStrgt Q+R+S
# B/ _( R4 k( `, X6 m! C
2 K) b# I7 d# Z$ H; R% O" X06 Z-Impact% }) u; P) M; }( s* l0 S
Unlimited GutImpct for 5 sec
. ?$ z; ^: j% YGutImpact G+H+I6 E5 ^! y+ e" y* I
GutImpact H+I+J! e0 s Z" B6 d( E+ W" z
GutImpact J+K+L( \/ i- A- a" V" X
. w. E4 X/ [+ y07 Z-Varibl
2 d! M; {' V# I4 I' p$ hUnlimited VarSword for 5 sec6 m T# |: {. J. @4 n
VarSwrd B+C+D
/ E! ^# o3 ^0 ?+ ?: U; ^7 T9 dVarSwrd C+D+E
# `0 g; k9 O2 [( Z# I- B# \1 zVarSwrd D+E+F
3 N1 f6 V7 @, ?! z) c9 c+ B) i1 H7 P' z8 D) I7 ?% A# t4 e
08 Z-Yoyo 1
9 ^& t( s9 ~7 a- yUnlimited Yo-Yo for 5 sec, y) G* m. ^- e. U, {5 L
Yo-Yo1 C+D+E! M$ n3 z+ u' y" ?0 H7 D$ b4 e* f7 u
Yo-Yo1 D+E+F
! Y4 O; C/ ~" C% T3 q. W9 kYo-Yo1 E+F+G6 H$ Q* V4 G" l, c
; R6 b$ ?3 M3 k2 B
09 Z-Yoyo 2
+ Q B g0 w$ v* z" \- J: d) FUnlimited Yo-Yo2 for 5 sec" F* X8 `7 n/ }% ?* Y
Yo-Yo2 H+I+J' S* F' {6 P f( Y4 Q; f' E
Yo-Yo2 I+J+K
( m1 B7 \8 J7 \# NYo-Yo2 J+K+L
, @' P& B+ j) _2 s* V
' q; f3 o2 |$ J4 ` c$ c1 y10 Z-Yoyo 3
& q& _, X3 l! l0 K, x) WUnlimited Yo-Yo3 for 5 sec
, i9 S# z9 G2 g' {Yo-Yo3 M+N+O, i7 v" w& R# S8 [4 A
Yo-Yo3 N+O+P/ `& e8 l2 f: R/ C
Yo-Yo3 O+P+Q
4 i) A( q' p% `) p6 T- }4 N, G, u* v. r+ b. m0 D2 [
11 Z-Step 1& S! u, {$ @! r/ \# J
Unlimited StepSwrd for 5 sec
$ {* r2 u; E& l. \; s5 Z% ^% ^StepSwrd L+M+N' Z) @* Z& P% y# G5 s6 q7 }
StepSwrd M+N+O: R0 c' @9 W Z& t; i& V" n
StepSwrd N+O+P' E2 W( q, D1 m! G, _: Y1 t- @# r
' O; Z Z5 r _4 ]) l12 Z-Step 2& y% f6 B. l7 o. `7 Q2 L
Unlimited StepCros for 5 sec( U; \- U0 G" S
StepCros P+Q+R2 d2 g; x' m% y/ z
StepCros Q+R+S3 j* q. n: V0 }6 ~( T$ {4 L' ^
StepCros R+S+T
5 ^. K V0 H) s* X5 A' `! L( a( b2 {# v4 W( p+ _: R( U. g
13 BubSprd
/ z" J8 {" A; o* sAttks w/ spreading bubbles!
( F2 s0 q: ?! H4 v. a: h7 KBubbler C+D+E
0 \3 e6 L [" W2 dBub-V D+E+F( A8 P" g# _. a5 j S& L( F
BublSide E+F+G
, k& I9 [% S+ c( c: NBubbler E + Bub-V E + BublSide E
+ K7 O) u3 m& W6 J# w+ i, P
" t1 i, R( J t+ [: f, [0 ?14 HeatSprd% }+ Z; O( a5 \
Attks w/ spreading fireball!! f; l8 i, P) k- ~8 P' R* e6 F
HeatShot H+I+J! a7 T4 c0 t' r; E
Heat-V I+J+K; u- t. \3 S' \
HeatSide J+K+L
' f3 a- U$ b! SHeatShot J + Heat-V J + HeatSide J. b& k- O. v9 F' S" J
; I7 L3 v+ {; Y/ @+ F3 u15 H-Burst% D0 t- a6 c6 D2 ]" j' h6 r8 m
Creates a giant explosion V2 U D$ `9 F5 n: j
Spreader M+N+O4 g$ X. I4 ]4 e' a
Spreader N+O+P3 `4 j" X# T& F
Spreader O+P+Q
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9 R" E9 \9 c7 g; Z5 V2 |" l0 f, w' i16 LifeSwrd
( X& w; G; Z, C0 e. X* d5 p1 p/ kSwings a huge 2×3 sword!, c. K- c6 c$ Z; \5 C$ F
Sword E + WideSwrd E + LongSwrd E
p" e8 e6 ^; Q- g+ [$ qSword L + WideSwrd L + LongSwrd L
7 B7 O6 c' Q( {, C9 `; I0 y9 k) ?Sword Y + WideSwrd Y + LongSwrd Y% e, Q/ z! H8 i+ T' p5 a, I
+ r& |$ T' \5 Z6 l% m% C0 t: x
17 ElemSwrd+ B$ U# D/ N% F0 ]
Wide swrd contains 4 elemnts$ A: W* P4 G3 E0 G7 F) F% S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ J. R0 w6 M6 @* w' y W- F& d; ?( oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
' d& N. ]$ _8 Q8 |: v( k, B1 B2 s- MStep up 2 & make 4 atacks
- J( D. ~! o& w! u2 rStepSwrd P + HeroSwrd P + StepCros P
! V- }& V, L7 B' ^9 d* S
' `* [$ Z. @9 V19 HyperRat+ M0 v" V. g l' _
A giant Ratton charges! }& f5 Q, q, \# G" T' V7 E- ~) k0 ~
Ratton1 A + Ratton2 A + Ratton3 A
# U; R4 j6 M+ X5 b+ k8 d$ SRatton1 C + Ratton2 C + Ratton3 C
! t6 C1 K2 ?0 l. q, y9 z" HRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +& P+ q3 D/ F( `
Sets Time Bomb in enmy area
+ ^1 {, c% o; T8 [4 I. STimeBomb J+K+L
* T& }, B7 T6 mTimeBomb K+L+M4 _6 }; v, u; B, }" d. o1 R
TimeBomb L+M+N
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4 C3 _# P" f& G4 @21 GelRain
! J. z% p1 ?1 |$ R" wGel steals squares4 ^; V& C3 _( n
MetaGel1 B+C+D
' n: g- e# h/ y1 t; ?- V& q# ]MetaGel2 E+F+G
' U9 d* H7 W8 H0 R0 R6 oMetaGel3 S+T+U
6 J) V/ I2 n( u1 n% [8 a- u( q# P; |2 Y$ }2 x6 [
22 EverCrse
& U& ?7 G& I6 q, V. J$ |9 L' VShield chases enemies
% d2 Q! k9 G- O& t- L/ Z- nCrsShld1 C + CrsShld2 C + CrsShld3 C' A- E( Y4 a2 R$ y: @
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
3 r; m6 u- K7 C% q& T; x, @Awakens Mother Earth!9 u8 S4 W# I* i2 ?; I- m
RockCube * + RockCube * + GodStone S6 ^. P4 F8 t& j5 R- Z
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24 PoisPhar- Z9 B0 V, S' i* ~) T
Pharaoh generates poison
+ c/ Q3 F9 @0 p2 D" J9 w/ yPoisMask A + PoisFace A + Anubis A8 ^; q' j: _0 Z7 e
$ c7 \0 I0 M: n g. R0 k( t4 t
25 BodyGrd
" Q. u8 Q$ E0 P! h6 I2 wBodyguard takes out enemies( f, z7 U+ P5 b
AntiDmg M + AntiNavi M + Muramasa M8 }0 A6 d" J/ q* K7 Z
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26 500Barr( n: w; D8 i2 G( \( B
Barrier absorbs 500HP dmg
6 k. l/ g/ |7 [0 q4 l$ ?; m( dBarrier E + Barr100 E + Barr200 E
8 @$ ^5 C6 a3 {# l' x5 C, T8 bBarrier R + Barr100 R + Barr200 R
' l0 `: |! Z2 m! J, ?8 `: ^5 Z! M$ q+ z, r3 z: {+ k7 ]
27 BigHeart
" c3 o1 p8 s3 lAttacks, then heals HP!3 w$ D8 K. ^2 {$ Z; g0 \4 q8 m- ^
HolyPanl R + Recov300 R + Roll R2 c/ v# P5 Z2 a* I4 N: ^$ N
HolyPanl R + Recov300 R + RollV2 R( Y s9 B# o3 K4 k) I1 h# D X
HolyPanl R + Recov300 R + RollV3 R
$ M2 [# V3 Z2 t' U% v* E+ e, H$ t! F; y1 J4 m
28 GtsShoot' ^- m0 {* w9 n" t* K; D1 x1 [
GutsMan throws MegaMan!
% ^0 [! ?3 [+ q$ M; h' D* j3 a+ v$ VGuard * + DashAtk G + GutsMan G, c7 W$ _* W: S( l$ M5 {
Guard * + DashAtk G + GutsMan2 G
- q9 p) r5 p. @0 T0 a6 S. _2 _. p5 NGuard * + DashAtk G + GutsMan3 G. f1 m6 v- m8 O4 c
Guard * + DashAtk G + GutsMan4 G2 c. p* k+ B8 o# g
! W+ _% T7 s3 W29 DeuxHero/ S8 \4 D( c) {9 m: o1 k3 n5 R
MegaMan & ProtoMan team up!
. y( ]; b+ ?* _CustSwrd B + VarSwrd B + ProtoMan B0 g3 _5 I% {$ o5 K3 Y! e8 n
CustSwrd B + VarSwrd B + ProtoMn2 B
4 @, K) R% r* ^CustSwrd B + VarSwrd B + ProtoMn3 B
" r9 ]( l) ^$ ^CustSwrd B + VarSwrd B + ProtoMn4 B
# a# o$ E, t7 T. q0 r% H# N# ^; O: b; Q* G) Q1 { e" l# A5 N
30 2xHero. _1 {( d5 k& [+ z a9 T4 L
MegaMan & ProtoMan Dual atk1 L" z/ \: N; w( _ ?( I% i
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* P# v& Y8 ?9 ~5 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 V W C- R( T, N7 ]7 s% FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 }& \$ c$ u# [# x) R$ r& jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" |. J" O9 a7 T/ D" @
& ^) r0 @8 {" t* S; ~, V* P1 }
31 PrixPowr% Z" D, o3 J+ E1 y# Q' ^
3 Navis attack at once!2 _5 I0 {; Z" v2 w; y; g/ p( b; Q
Team1 * + Team2 * + KingMan5 K/ {! _1 g" F- X5 g, m* E
Team1 * + Team2 * + MistMan5 M0 x" o7 K7 |) I/ `# B* j$ m9 G
Team1 * + Team2 * + BowlMan5 B
' ^' w4 l. A+ \2 A: w E# D8 j9 l: X
/ y0 ^( @, X: i: v7 @4 u' w32 MstrStyl
# X% A% {" b0 R. p- c* l/ wMegaMan unleashes his power
! S: ?! v4 H/ bSalamndr * + Fountain * + Bolt * + GaiaBlad *' o( `- y2 w* W7 M
0 K" t: l1 p; h4 fStdrdChip (Part 1); g" M& J( y, s2 ^/ n
┌──┬────┬─┬──┬──┬───┬───────────────┐. F, b; x) O& [+ T! k! V4 |& T' q. L
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 F! z9 e# \4 j$ w q' G- I% E
├──┼────┼─┼──┼──┼───┼───────────────┤
# c3 W' {# P- P; L$ B│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 {. x3 K5 o" J u; B
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! {% R' N; W; h/ \! Z" N5 L│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* F% S) n+ v( F- @$ S w2 M│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 t' B) d4 e; j. F4 K" H│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 ]. }; W6 } x) V
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: Y) L) T# c5 m' a' D│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ _3 E% S) I n/ x
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; v' a. S0 F$ w, ]' `; b; v
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- |( @& y" W% A! k0 M. }
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 N, R7 v; Q$ Z" ~( h9 o; p& p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# Z# I& L1 Z; Q- y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- b/ x+ F r; y4 b6 Q1 q6 d
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( B& r) r/ N5 ]# ?. e│14 │Spreader│16│30 │ │** │Creates a large explosion │* A( a5 B) h) O' U8 E0 L
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 {$ `8 `& p8 \% u5 @9 z3 Y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- B3 d$ v4 m3 w& T& R6 F6 j9 R
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# y! [3 N+ O2 Q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; W2 `6 g- h% z# n- c│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. S2 `" n- |- v2 x: l ~9 I+ S, `
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 [6 B2 S0 h6 S7 }│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( u) k" I5 J% I8 R+ l│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
! h' n" C% }+ B# Z2 j, s# Z( l│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
" D$ m2 j8 g3 I$ g i9 r3 q│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: o4 l% u$ o# l! P' A2 B: _
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; o0 d7 A3 Q7 H! U1 B
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 @# V" ^% g& H9 @) [) K# q│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ |2 E! v d6 ]0 z4 o3 i│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 { X& A. C8 f; V% F! u
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" [! R" r; T" M. k9 T4 V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: L _- g. @, Q' ?0 b& h
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
/ o# l& X- _, {3 k│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, X0 ]- m4 Q6 v7 d│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │/ n/ R1 i7 D, f: ~. b
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- j+ Z/ g1 w& ?# R6 ?/ M8 l│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. G# k. ]7 u3 X. Q2 M- M
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 ~7 s4 L' l% |+ b" e J' R│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, d+ g: `9 r1 M, `1 ?
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# b& }& L: s8 c! j8 r# D7 f% i│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 S3 m6 y1 `, N( d│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 n3 \ S6 P+ @+ s1 a
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │- c3 u6 Z1 S' u4 k, s X/ i1 |9 Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; h& x$ u; l- K% } v1 {8 O) e( Z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) O% K2 X* r2 i
│44 │ShockWav│10│60 │ │* │Shock through enemies │# h4 B+ B- Z {2 i
│45 │SonicWav│26│80 │ │** │Shock through enemies │
, |- t4 ]$ }6 {9 B# c│46 │DynaWave│42│100 │ │*** │Shock through enemies │" n# G" D! t7 X) K2 s" \1 u; e! [
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
% `% P# J& z0 U2 p7 U│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
. f: j# W: E2 Z4 O( X0 l( r% }│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; S |& r- ~3 Q, [2 g│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 [- u) Y2 A% I9 \│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ M1 O+ W& Z o│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: l; D' ]. B( h2 U5 V
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ V3 ?/ ~7 @6 r: m2 b9 i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& ~2 A! e; F& B" f8 H0 X* W' j( d. M
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- n2 {! v' S1 k$ C; z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# M# j: a0 X. f7 a% n1 Z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* ~% i+ Y. K8 ?% h│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 T/ V7 M$ d) j* g
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; K- @8 ]! k! s6 _; ~+ B6 x! C
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ B* z$ k. J2 f' t│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 U$ v5 a* L* d- ?3 r* a4 Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 \% F& \8 i2 F
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │3 Z; o2 |% \( k2 E! {4 N
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% X; I' r( h- O' c& R│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 P; s# w8 G/ v
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- T* s0 p+ o4 t+ i# C4 C$ H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) S j9 \, P) W+ V; o% [5 }│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% \8 X3 j4 s. Z% |│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ x5 p% W. Z. c0 P9 q+ X│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: n; U' X+ g5 s, C' M z
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 l- K4 c! L* E1 S% E# d$ l│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# k, X* r$ S1 V│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) h9 ]) ~$ ~: E; a* X
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 t- C2 h' [ h/ f5 b# M
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 N6 i e6 Y. W, x5 k O9 M│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │4 i8 h- O0 M0 ?
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 i' h$ ~- }$ x1 e" t, z& ^│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* B* l! h7 O& x W2 j/ U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, O) Q) m- W' `& ]" J│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* h, l9 }( b' C. X0 ~│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; f/ H4 R3 m% m3 N5 V8 t7 g
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( s6 Z& ]& l5 Z! V│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* Y- ?) b6 ?0 Z& D* F
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 R4 B( O+ q$ `/ [0 N8 T│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 V7 y8 S$ p: M) I! C1 ?
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" |& c, Q- k# _5 _6 U│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* |: l* Q) g# _; F4 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 W: L9 u' G7 s* D7 b3 a% n1 I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 S" t+ B/ y, G# B/ m: _! _
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 c" x2 ~: |1 w2 A
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 T& ], k `! R* \" m, Y* h3 z( p: I
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. X V; p% s/ F! `/ Y; N7 F) z0 g
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. v. ~" L# K- U; H% |/ c
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" ]3 f$ v1 q% J3 d R% ]! K│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: B9 M4 w9 x9 ?9 @6 D5 i│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ B. S U" |/ E+ n& V! k% o│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% |% I/ x7 d, V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ h$ |9 c/ e! }- }
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 g0 q; J4 P# y- v& d$ j& R, u6 r# n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) w$ v) {6 L C; k9 f1 \9 E└──┴────┴─┴──┴──┴───┴───────────────┘5 s+ C+ V9 z% A
, c1 T5 B+ x# ~7 P* }( `8 I- y
StdrdChip (Part 2)
0 q% e' u" Y- m┌──┬────┬─┬──┬──┬───┬───────────────┐- m( D" s* M& V" N$ s- u: _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' K, E6 Q$ M* f, Z7 v# z' W├──┼────┼─┼──┼──┼───┼───────────────┤
. Q2 N# a* y3 e- E* t7 f* `+ }/ \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 p& n+ X. e8 ^( B- i7 V2 X+ W# I
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% y9 R. | {( M8 t1 o! q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- g, l1 i) v P7 N8 X* _; V% f│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& x# C6 q( |% Q* n% u│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │' t2 U' K- [$ [& p9 |1 M
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 t9 R) y* I8 R
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ T# p8 S: k, P; R" c; o6 H│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 g5 s, n& Q& ?6 m
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
J$ ]; Z. }" d8 b│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: X1 W/ i+ o9 G# G! X2 G' v
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 R. N& F. A' r- x! S+ {' C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" u! q3 R! C! u. `8 s; p
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
4 i! B; Z8 ]* Z! y: k# D( s! Z│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, R( L( F1 }. K1 I5 e│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* E* U; q9 K* f5 @
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 n) ?2 D3 ]- |# Z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, p/ P7 n) M6 V$ k. n│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ a# {( s9 P8 y" W0 Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 }; z+ ~$ W$ p0 E1 P
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) V( @! U& O! L- A% E1 i7 S/ F│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) d) l1 N& d6 F9 v# i& ^│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% ^4 f( ]9 f& I: |& k
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ c! a1 V( \1 ^+ t: V# N5 K; n; u│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 T0 H- k- ]9 ?' C/ Z' p& ^, M4 D
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 B8 y# h# ^: d! c* R; W( ^│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 M' \/ d+ @7 C. l
│126 │Rook │30│ │ │*** │Protects you from attacks │
6 Q* p6 r Q9 A- m5 S! q4 B│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% \- O* \% K9 ]
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
- Z) [. a8 y9 S& ?0 u% L3 r│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) n ?1 D" s1 j7 H# Y; n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ _5 V9 k8 ?$ e# t# s" H, X7 D│131 │Lance │46│130 │Wood│*** │Lances through back line │& L0 _4 m4 `% \/ h1 O9 F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# m. ^' c, o' e$ S* ?/ Y
│133 │Guard │5 │ │ │* │Repels enemy's attack │( u0 G, w: i/ }7 }
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" M( e3 W6 Y: s0 |. u/ l1 X
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' v: w- ^# F( ^0 [6 A s0 J│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ \( s; p6 A, g i0 `- ~2 _
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, M4 J) x. G5 D5 m│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% y$ u5 E0 `$ Q+ H! A; t# x│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │. f( ~. Y" C- w, N8 \
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) V9 M. c+ I& T│141 │Prism │60│ │ │*** │Prism fires randomly │
7 Y0 ?4 ~$ D0 R8 r& j2 E: L) F7 c│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) x7 T2 A. Z5 L│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& W; b' B* Z3 [1 D( O│144 │Fanfare │32│ │ │*** │Take no damage for a while │% O/ N7 x' A! V) x/ B0 u( P
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& [0 |3 o: z4 b! C+ V6 ~│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 A- x: {* W9 ^) f7 \7 b* b
│147 │Recov10 │5 │ │ │* │Recovers 10HP │ c5 p) r6 G( z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 l. V2 z6 |5 M: w/ J
│149 │Recov50 │14│ │ │** │Recovers 50HP │. ~0 M, a* ~. J9 J \3 \8 |
│150 │Recov80 │20│ │ │** │Recovers 80HP │; {5 W, E# D8 ^; W- c) J* o' j% @
│151 │Recov120│35│ │ │*** │Recovers 120HP │# h% T. l# ]1 F. u2 Y* N
│152 │Recov150│50│ │ │*** │Recovers 150HP │
" f$ B2 F6 k3 F: O L7 H; t│153 │Recov200│65│ │ │**** │Recovers 200HP │
# |& X w4 c8 V. s& M `5 k+ H│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 [- o9 |. d& ~/ G( a│155 │Repair │8 │ │ │* │Fix your area's panels │
" W# ~3 T" m3 S│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ W. @" O; y7 J, m0 w
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% i! Z) X6 G) j/ K6 Z" r9 I& @
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ [2 g) i" Z- n/ \& M1 m% e│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
W2 p y0 C5 O$ x, |1 A! O│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) W1 }) X* h! I8 k+ J. C0 j7 M
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 A; |8 q( D( w V# g9 c! @, n│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 ^/ U( n' |1 Z; j1 U
│163 │Invis │11│ │ │*** │Invisible for a while │6 Z7 J+ b2 ]6 A' Z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( T5 F3 j o6 k
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │6 [9 |- i1 T: @& i. e; N# B2 l) \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% V/ W6 ~, U* L* {# W# R│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' _$ E# q1 ?8 J5 L3 I' t
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 ]% F/ ?6 F- j/ H
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. Z" z( D# \; S5 g* |+ [9 Y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ y( v. I8 W) r" h
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │( M5 L; D% w5 W0 i- a$ e5 j
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& _7 o' u6 b* K% W: a, l5 I│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ O7 g/ c4 m, @0 i2 Z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. `4 ?% W! z- {4 D/ A
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 s' U% o( W7 `* e2 B1 W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* W' ~$ d+ P* o; i+ W+ d% z; \: h│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 H' c* E0 \! [+ Y- s7 Q% I T
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │5 R/ X9 I7 z9 C4 k
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, y- {' g; p5 p│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. u L! ^# p4 i3 P( n" U" v2 ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% |- N$ g; } i& n) E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
$ r9 _( G; ^; _: v4 {; R% r, M│183 │Hole │55│ │ │**** │Open hole to dark world │9 i) D2 u3 F. x) ~" Y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 D- q! e7 g1 t0 L' }0 U% s* e' A+ Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" y0 I4 G( j+ k. n6 w4 W│186 │IceStage│20│ │ │*** │Changes all panls to ice │
' o6 R% K" z7 y, ^# c│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- p' z$ x0 U( T8 j, B+ _# |│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& y! @2 k e( K│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. l, p. W/ R4 z/ t( ~% m. _0 t f│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 p7 C5 }. Y5 `; D j3 w& I
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& Y! n; }8 t) Z4 ^( k, j# m# m7 i│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 o3 V- N# F3 ~" h9 Z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. o2 L0 k1 r3 A+ ]: h│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& ^& G$ x X& Y: @( o
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, |. a G* p- G! L: K7 u
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ o" I6 l1 V; Q g% Z0 P│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% d9 u+ F6 G) y/ q3 |% T
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ e% \5 P# v: ]" N7 Q( @, d, @; w
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( P6 ~ p7 b* [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
3 X% y" O: ?7 ^" p5 z└──┴────┴─┴──┴──┴───┴───────────────┘! H' B$ `! w, y: f# T4 X
( F. a' J8 x' K& q
! {" l/ G7 l/ r2 U9 gMega Chip+ z$ a! j1 u9 G8 K7 R4 l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 W1 }9 H1 H" J9 S' y* M│编号│名称 │MB│攻击│属性│稀有度│说明 │) N1 j3 V8 N$ U
├──┼─────┼─┼──┼──┼───┼───────────────┤5 f" F: Q. h: j1 A' M
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: o2 C7 e8 e, D9 D
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* b, b: }. {# j, a
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% V6 K' [# N+ v+ H+ C
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ Z q& P6 M2 y9 Q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 d. t0 L8 w+ S│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 W3 q+ d' |4 g% t& U: F│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: |) @0 v' \+ P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │ [( [0 Y( c3 `- w0 B
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" ]4 n, e/ D0 l3 V% }$ s
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: n+ ]" ]& g$ Y7 `. k" e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! @' j6 }" }: j: U8 R
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" k+ T0 L1 y! q/ A
│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 a2 V. s9 g! G- f
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 U5 t! T& C; T' F( d" ]0 \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" Q; Q; G8 r1 h3 K. S
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 h Z$ |# p9 V2 e% A
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 o! N( Y3 i9 J* |/ S2 \0 {7 F
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# f6 G U0 i- b3 C2 [│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 h- @. }4 T5 P# x# i# ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
U; T7 W% f( S; Z7 U9 {│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │$ _7 M% V9 G+ R( {) L7 W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# O% B' |3 y6 m3 U9 x% ]│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; ^: [! @$ @0 V. h
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 A3 Q: D) j+ i" k: }. j5 {
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │& @) M) @. U0 _. w* j( f
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 G% ]0 E+ S1 k- @& m: k3 T& I
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 \! R, y+ |) y4 _. \# J- x│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, c/ Z" J8 x+ W: v) g. s9 I! P│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 N6 M, \4 z# Y/ ?" V│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. G+ C' R# j _. r# V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
% h' M% u2 w. l# V' ~2 A1 Z│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' o K8 Z( G$ _! f
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( |* M% u: E& r9 M" b1 I: A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ C6 b' i4 m. S* E/ X9 D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ m, j( J3 ~4 u' b% t! s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) z3 f7 J! f2 [9 D6 f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. Q' o+ g: N. r5 T. c0 r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │# _& r$ v* X2 l- A5 f8 v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 y! S6 ~5 E6 a9 ?) s& g) W3 a
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; M/ T8 Q) _# |* R1 Y0 K
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 u+ Z+ S1 e5 C: Z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 U: x7 l* O' k* y3 z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: y+ L* a* f) ]6 p( J: z$ \# j# K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, @, f9 p, H$ X' t; {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 Z- J$ a( a! L! Q/ z" Q5 {. W
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) V0 o/ I: _' c" Q& l& @, `4 p4 A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" J1 V/ t1 }+ L% |& W! H- u/ D
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 E3 [5 J/ m- d$ h0 {! o% s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' k4 k5 }" l- |
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* C# d9 \3 N3 B) \0 u1 \9 B8 `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. b5 z- V# }0 F3 I& X9 {
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! V. _' x0 B, M7 {! J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" Z2 \6 X& w/ T) C% s" E
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- V9 p' w& D; w: E) p7 j8 a* B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 |1 V/ C- K& o* F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 B6 c( n9 ?# W' j, F) w- S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 }$ Z$ I/ N6 X$ M& k
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 B7 G& u) l) ]2 @ K3 N8 y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │, r0 U1 M% [9 \7 l6 H+ Y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: q: K% h: b- z3 G4 @
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 h& k6 M% A) D& d) J
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │# V8 X6 `4 `. Y; r- C4 \
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 N! z1 z1 V# S; ?8 Y; p│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 E9 @2 @& Q0 G' y/ y: ~! o; r% x' y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 U0 ?2 I5 a& R% |; T' L2 q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" p/ a3 e9 Y9 w1 L& N" t│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 d* ?/ K( o0 [% a) N( E│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* U0 `! C( k" W0 `│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 \, W. Q( P" j% ~6 Z! S/ s# X U│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ ~$ S) U! Q) t6 y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% `, a6 F" R& g/ Q6 i3 E6 g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; c; J) V' e: O+ l! }│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. m9 ^$ e- k3 B* ?7 V: j
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& D0 F: U3 w+ d O. Z4 k4 {* K9 v│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ {2 }8 m$ ^5 S/ B│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' z, b2 o, X7 Y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& Q8 R% q0 B) B
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: d' p& e) m. k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 V" g0 K. F" C# M% {4 t8 t│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" d8 P" U# H5 W9 K7 @' S; u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │. t$ k, ^+ `5 P p5 N( _
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ C$ y7 S$ @8 v' D. N9 j
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, U- ~: ]. s g- s# ?( n& _2 a│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ v) G7 ^5 Q! _ T( f0 A7 A│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( q U- c! B# \) u
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 s4 i- B( }' F T9 {
. |8 ^6 y. N# \2 B) c8 ?# [: e1 h2 H9 k, @/ d" Y' U
GigaChip (蓝版)$ s. ?+ ]% H% [) o. @6 N+ ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐& L9 H& u+ ]% Y0 i0 D E5 B! m+ K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 Y* c7 X. u* f├──┼─────┼─┼──┼──┼───┼───────────────┤" L f3 d% q+ k- k6 f
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
j; z2 C6 { L2 J, p$ c/ F, h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. x% Q: ?. w* ^: f0 r│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! Q4 R8 \8 w4 `) d6 q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- l! I" V/ m8 Q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 o) u/ g/ a* D, R s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) [* F2 q3 a# c; d& F│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ q6 o9 ?1 z' G3 D8 \ w, K│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ t1 n! a5 @9 _( d2 X
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% V" }$ P) n$ a5 j2 Y2 l
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' d. n l& T1 @! S( E' U S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: _5 ?: B- U! J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 ]* i2 ~ p3 A5 L' s# j% k3 k6 E1 U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
+ `/ [; P# K/ u4 ~│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# P5 y p @& q, k$ `2 ^│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ H0 Y5 b3 O+ P
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 ?1 o4 Y( p" n: Y8 g3 Q0 p│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, p' D! M2 O7 l, b" R$ C: Q! X, Y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, v1 [5 N. R6 n0 n9 c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. z% W, q; e# ?
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% j7 k+ v' M6 F5 B, f. H
└──┴─────┴─┴──┴──┴───┴───────────────┘
# ] n; O# W; E5 P6 @( i0 q0 z( t: m: y$ f
GigaChip (白版)(只列出与蓝版不一样的Chips)6 w& Z# I/ r7 [' f. H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# y3 {5 \$ _0 m% B/ }5 b. _; U {│编号│名称 │MB│攻击│属性│稀有度│说明 │. A1 u( W; h2 w" k0 T( X& [
├──┼─────┼─┼──┼──┼───┼───────────────┤
# y1 G' P$ G/ l% I$ N* b/ A- z$ I6 Q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
! q8 z* Y9 O% U, i0 G. ~9 |│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* c" K1 d# v4 l* b' L% G+ n& g) E│4 │Balance │60│ │ │***** │Both Hp reduced by half │
g! K% `/ d: T│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& @5 a" E5 b/ N' c9 b└──┴─────┴─┴──┴──┴───┴───────────────┘ |