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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
  g, d# S/ M0 z6 D# X■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- r- N: I: i2 @4 ^■● ■  NintendoWorld    站友xliz原创$ C( g) [$ }+ H" R' I
■ ●■    http://www.NewWise.com 7 w& z3 h* a' p
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( ]- _7 X, H# Y$ l0 Q1 x
, i+ I8 G3 M- {+ H8 C
; W! b5 s8 P, e* K           洛克人 EXE 3 Blue 卡片组合3 T6 U( B$ [! w, f$ S

( _, N' z. h6 w, K2 ]3 C7 J9 s3 Q& x5 ]
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! C# l% r9 O! f8 B- q1 \大家要看日文版的P.A.或详细攻略,点击这里吧!
& I+ r5 _" r8 M, W! T  ^
====================# \7 S2 s$ c* `# o+ p% T# Z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) C3 l. @3 m4 Q" r' t
3 P5 A! J' v  W" w4 b2 Z) o
以下内容格式如下:
5 e  z) X* J+ B( q, L
, Z% H) H( ]( i; g2 r8 I1 L) t1 h编号    名称7 R5 g3 ~  Z% q  v
说明
6 C% B4 Q7 {! w% R- g+ R: [7 y组合方法
2 x2 W% O7 r0 Q! }4 e* J* f---------------------------------
/ i2 R* m4 u: I0 s8 E01    Z-Connon 1
, w6 z1 a% {8 YUnlimited Cannon for 5 sec2 @" Q% O$ E6 h) V) n
Cannon A+B+C
- ?& z; c1 L, |9 dCannon B+C+D1 L9 w2 _' ]& t( A! z5 N* `
Cannon C+D+E
4 X5 e# I6 p0 u2 z; j; q# x  S/ t) J% V) {$ N+ q* a0 R" O
02    Z-Connon 2
# g/ n, L; J6 G% a& c! cUnlimited HiCannon for 5 sec; x8 s5 P$ l& g9 z0 o
HiCannon H+I+J& |1 w6 Y5 d* p) I
HiCannon I+J+K
1 H1 L( }5 T) AHiCannon J+K+L+ p! Z, Y9 m  ]7 y
/ V2 L. ]5 t4 L1 ^! E5 u6 t6 f' v
03    Z-Connon 3/ [9 Q+ w* C: w6 i
Unlimited MegaCannon for 5 sec8 W5 c6 \  s9 |  X
M-Cannon O+P+Q
4 G& G  U. s$ u0 o/ T7 j3 DM-Cannon P+Q+R
; k% v3 d$ s  t: d6 ]; A+ \2 tM-Cannon Q+R+S3 Q$ y2 @6 a  V. r

8 l4 Q5 |6 v$ Q# G, A+ |1 `04    Z-Punch, k- W9 n$ Y( s' s8 p) a# F2 v" J
Unlimited GutPunch for 5 sec4 C9 y; t" Z7 s) @+ C( C+ T
GutPunch B+C+D( c. D( I. v5 U/ w
GutPunch C+D+E$ Q2 t) [& D' ^) ^) X# X) b
GutPunch D+E+F
4 B1 y& s) U4 L2 z( ]( D$ \: P/ m. _9 t- G* m
05    Z-Strght
2 s/ t6 m1 _) X$ c  @% rUnlimited GutStrgt for 5 sec5 A; R8 b2 [9 ?
GutStrgt O+P+Q
" U$ A" l6 D5 p) C4 u1 o  a1 u2 e3 mGutStrgt P+Q+R
. w9 B! g# e* T8 g, JGutStrgt Q+R+S# B# A3 _6 K, S( E8 C3 b

6 m& i: f6 u0 H2 |% w0 {+ E" T06    Z-Impact# p$ c: m0 f) Y; ~8 _1 a
Unlimited GutImpct for 5 sec
: Y4 \, J& V1 `* W  DGutImpact G+H+I1 T3 L' B! a$ J' L6 P8 V5 U+ V
GutImpact H+I+J5 a5 D9 Q* n3 U4 w0 p5 k5 p
GutImpact J+K+L
9 z" g' l) ~( M, V4 g# I8 a. V8 }- Q: @
07    Z-Varibl
% O/ o# f3 z0 o& y" ZUnlimited VarSword for 5 sec
4 s! q+ C9 Y0 ~6 jVarSwrd B+C+D- |& ?5 x9 G0 V3 P8 u
VarSwrd C+D+E( e; V, B" A- O; ?$ ]
VarSwrd D+E+F
/ T: Z" Y! h! v
7 f9 z; ~8 y* L2 M+ y08    Z-Yoyo 1' t  V9 P9 v$ }0 T( _
Unlimited Yo-Yo for 5 sec
9 B4 ~) I- `% B7 m" @  A8 GYo-Yo1 C+D+E1 b  ^6 X% ?" s" O/ _) H/ M* f
Yo-Yo1 D+E+F$ d- y" Q+ L0 E2 c- x. E
Yo-Yo1 E+F+G6 M" y  S  W! B# s) E/ |' K

( q2 n- ]8 X- K  s8 r. Y; h: ?+ R! p09    Z-Yoyo 24 P+ n6 I4 S1 |" g; w% T
Unlimited Yo-Yo2 for 5 sec7 h/ {9 e0 r7 E& E
Yo-Yo2 H+I+J- w- W& @( J) i7 t
Yo-Yo2 I+J+K; u. P7 N5 S% C2 q' o. o3 P
Yo-Yo2 J+K+L- q. D" R9 s) G( `1 s2 s

) z( ^" a0 C2 d3 A10    Z-Yoyo 3
0 P4 O/ v$ a- B* h1 d% X2 x4 TUnlimited Yo-Yo3 for 5 sec
& W* q: z5 j, ^! wYo-Yo3 M+N+O  q0 D) X/ h5 v( g! O2 ^& q
Yo-Yo3 N+O+P
7 |5 F# E- R3 fYo-Yo3 O+P+Q
' G) F" u* F" \6 k. u* q9 v1 O2 [' Y4 J
11    Z-Step 1( \. z$ a3 d$ k* ^$ {8 T5 e' G
Unlimited StepSwrd for 5 sec
/ p; O2 z1 n; i5 ~" e" C8 oStepSwrd L+M+N
2 V3 o+ X% F: `8 G& nStepSwrd M+N+O0 S, F3 c: }6 }
StepSwrd N+O+P/ e4 z, }3 D, Z6 B; e+ h
! \" e2 F0 ]6 {' s, X! b2 i
12    Z-Step 2
  Y/ j0 }) M0 L, F) cUnlimited StepCros for 5 sec0 x% u: Y, ^& r0 t: @3 Y, k
StepCros P+Q+R9 k/ W+ T3 p* l) S( R
StepCros Q+R+S
' N( n! F0 j, }) ]' t' NStepCros R+S+T
% ~" u5 H$ q; Q- n4 Q7 U5 t
# l! b8 s9 U9 l8 m' ]13    BubSprd
7 I' ?$ B: Z: d( E; g8 TAttks w/ spreading bubbles!0 b; \' Z0 `" F
Bubbler  C+D+E, T( T& h* z9 y! \) M8 m6 M( H
Bub-V    D+E+F; [% W! d: p- r' w2 m) L
BublSide E+F+G
. n, U1 i6 N5 b$ J3 U/ uBubbler E + Bub-V E + BublSide E+ ^; }% I( D' O: l! Q
8 Z5 |  E8 l! t1 X& Z: ^, r& f6 Y& f
14    HeatSprd/ Z9 ^. m3 c/ Z% q
Attks w/ spreading fireball!/ P6 L/ ]8 M5 B$ E6 z% P5 s
HeatShot H+I+J/ U( z' T; y! i% i
Heat-V   I+J+K: k5 ], |4 k- Q+ Y
HeatSide J+K+L, N! {& j# ?: F8 [0 p1 B- S6 v
HeatShot J + Heat-V J + HeatSide J/ }( ]2 p7 i8 _/ h, Y2 M
. I! k  v0 M  m( A
15    H-Burst
/ o) t/ _( H3 `1 C5 t' VCreates a giant explosion! v* f, T6 \2 a1 q8 A) T+ I
Spreader M+N+O
& X! p+ A7 f5 N8 iSpreader N+O+P
* N9 i) J" o# _0 r* kSpreader O+P+Q
' e1 I6 R1 [7 l
. s! G2 W3 l6 r8 t16    LifeSwrd" R, g* X$ W# j$ U% H, i+ n8 H1 g6 J% s
Swings a huge 2×3 sword!
: T" X! Q3 W- TSword E + WideSwrd E + LongSwrd E& I# A( G" `/ ^( ~! r8 ]
Sword L + WideSwrd L + LongSwrd L
" G5 e) a6 q. Y! Z' P3 F% Z! u' wSword Y + WideSwrd Y + LongSwrd Y
" b7 h5 F1 r& A: f, U& M/ R7 `5 M6 Y4 R& D* E: I+ f: T) y
17    ElemSwrd
, L! d; b4 t* hWide swrd contains 4 elemnts. _* p8 |( z# a! x7 ]% ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ \9 Q) y3 u4 ^/ `5 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' J& }5 T3 q- g7 i$ h) u* S8 l
' w4 B4 N: g, ]0 M
18    EvilCut0 a9 _/ V5 }8 J7 Q6 t6 k5 Y
Step up 2 & make 4 atacks- \- X2 I* C3 ?' E$ v) S
StepSwrd P + HeroSwrd P + StepCros P+ D8 j. r5 y1 O7 }5 X

6 t% V7 M- g9 H: x19    HyperRat3 w  L2 h$ I0 _6 O- R1 a* v
A giant Ratton charges!, z" E& z; r  m: m
Ratton1 A + Ratton2 A + Ratton3 A; f- X( ], D, n% P9 j2 f  z" ~( p4 q
Ratton1 C + Ratton2 C + Ratton3 C& Y5 E2 a" e; ]' f5 x* }% f. M
Ratton1 F + Ratton2 F + Ratton3 F, I: ~, N/ \8 l* ]' [3 I4 R) L

9 `% v( Q# n" G* l; r# ~* j20    TimeBom +4 D/ K/ U  c  ^
Sets Time Bomb in enmy area
/ a% T* G4 s2 k  L* f+ e  y1 X2 r; o& QTimeBomb J+K+L5 F  l: v: P! H: c. _3 L
TimeBomb K+L+M
- y9 ^3 U0 a# LTimeBomb L+M+N
8 ^1 J, }1 o' L3 ?( x  P. w" g/ l9 o& z7 ~; W
21    GelRain
$ u# j& @  z3 `- ^Gel steals squares! `" ]" i8 D- ]/ J
MetaGel1 B+C+D
, r) `- i4 R8 L5 l# l9 |" c0 cMetaGel2 E+F+G
5 H2 t2 h% n5 L  n$ YMetaGel3 S+T+U3 m* [+ j  K" u& V6 ~+ J) k* @6 o. p

9 L. c7 S: k4 S) k22    EverCrse
+ j5 {* }: j" b1 rShield chases enemies
+ ~+ t# [) ]- X$ W$ v8 bCrsShld1 C + CrsShld2 C + CrsShld3 C
) @* f7 D- S1 {& J0 ^3 uCrsShld1 L + CrsShld2 L + CrsShld3 L
& s7 F) V8 q4 A7 H5 k# ~( f+ w; b! S% y
23    MomQuake+ c9 x* a* m; f8 J3 i1 |
Awakens Mother Earth!
3 `8 m7 D7 u! GRockCube * + RockCube * + GodStone S" e5 K/ d" O+ I2 h$ m8 b; Z

/ m9 N" d& A, B6 E24    PoisPhar
( U1 |9 `" ?2 v4 @% tPharaoh generates poison
: ^# b, e- S/ W- {PoisMask A + PoisFace A + Anubis A3 N; _* g) F8 e' G8 b8 }
; S" }5 l* a' X5 {& _
25    BodyGrd/ X4 P4 p1 ]( A3 u! O% Q6 o& H
Bodyguard takes out enemies
0 `7 s* W  a$ T8 J% I$ X; H6 bAntiDmg M + AntiNavi M + Muramasa M
" W3 ?' g9 b* D0 i( A) g* P0 _% s% q5 Y# J$ j! y) |
26    500Barr
( z. t$ e% H6 i5 m4 g6 d  c1 y1 XBarrier absorbs 500HP dmg' ]8 e" \# L/ r, x3 c$ U
Barrier E + Barr100 E + Barr200 E6 E" E* a  y2 ^+ J
Barrier R + Barr100 R + Barr200 R7 f8 |) `' I3 u$ t0 N
3 X" F1 H! {* n( B  X3 ?$ T
27    BigHeart
7 Y; Y2 ^) d4 D1 J% iAttacks, then heals HP!
; E. z) M: Q, k) `. L8 H3 lHolyPanl R + Recov300 R + Roll R
) Y9 Z4 B; A  e$ HHolyPanl R + Recov300 R + RollV2 R% v1 k( [% [% {0 o0 [4 b& @/ [
HolyPanl R + Recov300 R + RollV3 R0 k& M# E- Y& e
- a+ y: O* `( n
28    GtsShoot
: d7 e9 v0 N. F$ q# T& S; v' z& RGutsMan throws MegaMan!/ J2 Z; ~; b3 A
Guard * + DashAtk G + GutsMan G
- ?( w8 y' q( }8 U- L7 c9 N3 eGuard * + DashAtk G + GutsMan2 G' z* L$ O" Y) F2 A7 o6 a1 D
Guard * + DashAtk G + GutsMan3 G" G8 x  I% {/ F& M, l
Guard * + DashAtk G + GutsMan4 G
% ^% V% B# t( ^
" o5 T0 @- J" V29    DeuxHero
" s  N; z" u; K  M8 \% `# Y+ M9 IMegaMan & ProtoMan team up!& b# u, \7 ?& K9 V
CustSwrd B + VarSwrd B + ProtoMan B
" K: M, q8 x  r9 G  oCustSwrd B + VarSwrd B + ProtoMn2 B7 p, ?4 `# S* O3 a
CustSwrd B + VarSwrd B + ProtoMn3 B
. I9 a+ t1 Y) _9 f7 \CustSwrd B + VarSwrd B + ProtoMn4 B
2 E: y( O$ l$ l  m! N& _3 V( \
; g2 V1 C; \5 Z30    2xHero; f* l) F2 k! r
MegaMan & ProtoMan Dual atk# l3 s) z  M* L: e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, T, p  N! ~: |: M- V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 U& ^9 J8 s- T# Z5 f: z+ L  RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& n0 S* o0 O1 N5 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 a' M9 X8 H1 S% @( g& r6 [9 n8 o
# P, z$ n- w$ f. |" v31    PrixPowr
1 K) a: k5 F2 Y" I& h3 Navis attack at once!- f, b; J5 S/ H; x) G0 N6 J7 m, z
Team1 * + Team2 * + KingMan5 K
7 i3 Z* `  v3 g' R. `+ mTeam1 * + Team2 * + MistMan5 M
  s9 I6 e2 Q( `- Z& F% QTeam1 * + Team2 * + BowlMan5 B
5 E- M; `8 ?; O- c; t9 O; C
9 n! O# u! E+ k2 z4 _3 ~32    MstrStyl
: R6 S7 p6 j: v* \" q, c2 A( Y3 hMegaMan unleashes his power4 o6 j) ^4 g+ ?% }1 I& u
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# I) C4 ]- P% u; A/ L
9 l& C- [' t8 `2 O7 }% r4 T8 UStdrdChip (Part 1)6 y7 c% M* f- E4 @
┌──┬────┬─┬──┬──┬───┬───────────────┐5 j  A  Q( Y- P+ _; q
│编号│名称  │MB│攻击│属性│稀有度│说明             │! c. X. X6 M+ n" g5 m
├──┼────┼─┼──┼──┼───┼───────────────┤
: w# U8 O6 O% u$ a3 }& n* i0 s: z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; O1 B+ K, p" \& c7 C5 m│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 E7 z4 z& I9 R. O# X0 O│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 p. z; l* t. N# S│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! _' ^4 \& Z2 R8 ~% t9 G( u& \+ j6 ?8 p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  e& ~" `$ S6 x- G/ u+ D+ j! P│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ a2 y) J' Z9 a- Z1 A4 T9 O
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ U' ^5 {6 i6 C1 c6 e1 i8 b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) [" I. Y3 C' }' e3 g" U$ v│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. ^' N; f. q* a2 B$ n& B' f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ _- {" a: {" b) d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( Q4 m- s1 R9 T" M8 O  `/ i+ m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" \2 l5 U# f, p) u9 e3 N' w9 ^│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' F5 B2 ~% g1 j7 P3 m4 w│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% F5 T$ K4 Y5 Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" w' {7 ]% Z, u. W1 Y
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │0 [3 k. o1 J; M3 _9 N, J* E$ N
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ @2 C5 h, X4 }3 g# C- {* L) h
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" U. u, F7 L$ B+ e) L6 ^$ _
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │/ U1 m6 q' a% K% b* H+ T
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 t& X+ j$ @* J  A& i5 ?& b- U; T│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" N2 D' p. a# E7 Q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) R0 u. \% T! [% G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, |( i4 t- D, A
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 j( D! L, Q$ O6 D: f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- d6 y' A8 |6 _- Y9 @- e5 w# d
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ O# B- m+ {- c  S: x
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
; M9 r. e: n% y) e, e│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 y( I4 v2 `) L4 b5 O" D# ^0 ~│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 K, G( W8 I6 b) r│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. C( N. {. L. ]. z! }5 j( W
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. B/ Q: v" V* ^/ q# C) `' _+ ?* D
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
2 V( c2 m. G- g& v& E  U2 x  d│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ |( s' a; u/ E' N│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
+ _* h5 P5 l" S8 V2 B│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 Z6 G. y, l; o8 ?9 Q0 x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 X2 E, R7 C% k│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) z$ }, r- W' l; W│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. |- X% k6 _4 `
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& W5 ]7 I7 t6 q, ]' o+ c│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( G) y+ V8 h2 w/ b" f│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
! @; \" c9 M, f7 A' ?/ f/ E7 C( T│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" E' Q" R5 ^" Z│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 i6 R+ X$ U9 L4 E" _│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% g; `3 h* z3 D8 o: W- ]
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: k5 w; M( }' J  E
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" o. j8 N1 g  d4 U, q  C0 f, s6 C│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% a+ j! T* E8 ]$ n% o: u1 h4 w
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* c! O! k* w/ i
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ J2 U' w6 N/ f6 V# R│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  @: o# d; p0 I8 a. Y! m2 q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 u7 P. n, d8 C- t. |+ }  {
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: v5 A! G' I3 ]
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 M: ]* I/ k5 k. N' u* M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 ?9 s$ z" i" A4 d. U│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, B! K9 K" f6 ^. E+ Y( U│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& s: i0 H2 o/ m6 T8 j& X4 t│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( C2 s, R8 `8 N/ h│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* K! V# u, E' _9 a5 q6 f. S│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# R" z$ X% F& a' ^+ P: r
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │2 R. f0 t) l7 q. A/ {! Z8 F! t
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 m5 K$ ]% G& U9 b2 [
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# M" {) }) s; s& k3 ?5 h$ O* O│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- B% i. m/ G# E- X- `* ~, P3 _4 O& D│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( h) y' S8 U# W# n0 q1 M- R6 m
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │1 {9 v! ]. T4 u6 N
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! O2 b  \4 A9 C$ ?
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  h$ y: w0 ?" s( C6 x│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- u5 X$ V2 ?7 t2 ~( u7 e- P; J+ P│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! z& `/ B/ q& u3 H  K
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │; [$ u& C* l* E# e5 I3 J9 {
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- [, w1 C, m+ h! I) L│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 |4 I5 U0 @  Q& X/ d# }, ~/ {│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 P/ I  R- J7 Y2 d6 j4 ^
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 s+ H2 s1 _% a2 t' |
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 G' `& [" C# M' F% ~│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# ^6 v# L3 q. b6 w, n│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 u0 b; [3 W' s- d1 M, t│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. l) N' O% P4 @; z' ?
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 ?; `) h; U; j/ k9 F' g│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' q3 t! P7 v2 `│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 M5 ^6 }$ C! ^  n( t0 K! j/ S9 b│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 c5 T9 q$ d- O5 E9 B0 |3 b│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
7 f- y; h' b1 {7 S: ~│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 e5 Q) D$ a' n( U! q│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( _7 [% }/ `$ S2 p% Z: u4 K│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
5 O. G; @  p+ S) X- s, U# ]│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; i* b$ y5 R3 Z) ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 ]2 ?2 s3 l4 Z9 l│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; `0 s: c/ C. m1 ~' m7 G0 P  j2 h
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& g3 d6 U, ]" Y9 P5 o│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ P+ T! N' g1 J( W5 ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ U, r/ B/ V9 H: h7 m0 z
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 l. g4 ~8 _) p  K' E6 Q│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │# a6 a9 x$ B9 ?/ O8 }0 \, [
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. y1 x* u: V! Z, {
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 U* E4 x4 O( l% V4 y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 v1 l. R  z! w  C. f7 ]; Q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 f6 O' v0 g' G2 C# ^2 ~1 X
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ ~1 A# d& x: R: T# ^4 S9 J
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: f1 C; f/ ]( N
└──┴────┴─┴──┴──┴───┴───────────────┘
; X  U% V) X0 q- L' [6 Y( g! h0 g
9 @2 }" Q% a1 i1 O9 _: n2 CStdrdChip (Part 2)
9 Z" u" I" K$ v/ j& s5 K5 w┌──┬────┬─┬──┬──┬───┬───────────────┐
6 Y! v5 \( a; F+ U. e│编号│名称  │MB│攻击│属性│稀有度│说明             │; g3 Q. ?/ D  l# T2 K6 C" t
├──┼────┼─┼──┼──┼───┼───────────────┤0 ]3 }, q9 `! U/ C  X# G- |4 @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  {7 Q" L0 ]$ _# u: z2 K│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 H6 M4 t4 a* g  B
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ a, r7 O* o0 Y7 S
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# u5 I3 i, }$ k- f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& p; d6 U6 j" j│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' z- R: S2 K1 i8 }. j  S
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 G: Y( r+ a4 u/ n
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │% d. O8 |0 k& ^' O" F, R% \. _
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 @1 }. L) O4 z% n
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) k) l! j, S" ^* C2 V; u5 S│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: _5 u2 j# J! {) Z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& F: G5 b' Z" e4 o) K8 a& |, e1 w$ w# G│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ a; G3 e5 ]4 x: H
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, K* f5 N) [5 k$ H7 @3 P9 B3 t│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. V$ D0 i2 v9 D$ ~# V! P
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 \$ H: N, D9 K│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
2 K6 q- x6 j7 h: X│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* X" y% a: u- j4 \
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
5 R; l' `# ^2 J9 h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( ~9 Z3 _" P5 {2 F, x# m/ W│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 }2 K' K& m& I0 b( @& ?% p│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; m9 T5 J- w' Z│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# s' S6 O6 [& Z4 n4 V$ ~+ J* _│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. I: P. Z$ Z4 [6 f4 z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 f3 S2 b- B$ z  G& s
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- R5 l7 c/ I2 i1 ?4 L4 \
│126 │Rook  │30│  │  │***  │Protects you from attacks   │* p" G4 C$ V: P& c
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 C2 M! B7 f  D) U1 O& [2 c8 c& G
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& a& w* _' t4 Z, T4 S9 |' \
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* y0 w7 j( y& c7 h
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, D, \# w& |7 ~/ k" b8 C
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- F! Z, u/ c+ L2 C' Y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' v7 \2 O9 E$ Z) z│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │$ \0 ]* Z4 k. Y# }. A3 M
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& e3 o/ y3 [- K2 n6 u) B
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ D3 k. H- e9 L; l  |
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, E* V6 ^9 f7 J2 o, L$ Y, q+ ]' s3 B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 a1 f, i- y2 @5 P  [/ G
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# _3 J8 `! m# ~  E
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ X! z& M3 i# Y* A1 H; h7 x
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
% M4 ~0 V+ P: e% ]' Y& o' K( a│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* j3 y2 A+ k5 m│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 L6 E4 }9 _9 ?" ~1 {: o4 v' J
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ V- f' J& p2 m  d, r; u│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
( p( b0 [8 K4 q6 w1 K, }( v│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 h# m; [( R, j& U│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# ~7 C# j6 L- m2 g5 ^9 o5 J) G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 P. q7 X% v; B* ]│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ U5 p5 C' o" E1 e$ w│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- F2 b7 T; n/ M* W│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
" J4 y- l& m' v2 n; h. ~│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. V5 }* o$ Z' Q# k9 l+ H4 ~9 `│152 │Recov150│50│  │  │***  │Recovers 150HP        │. ]6 S! s5 y5 v% K$ S9 [* Z
│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ }' J8 b7 M8 P& E9 F
│154 │Recov300│80│  │  │**** │Recovers 300HP        │  J( l# }, ~) }
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ Q  a+ J% f* c& Y│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
  ^9 C* S7 R$ p' b│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ z- Q4 g; s9 B$ v8 N
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! w. B  n; U* D4 A" K│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 a! j$ v+ r1 c
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# S/ {1 ^$ _0 Q6 v1 ^& U) V' \
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 D$ [- _! d4 h! x: Z2 I5 a  A& Q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
# j; s# S0 x4 z2 D9 U  b: `( {3 U│163 │Invis  │11│  │  │***  │Invisible for a while     │+ D5 m4 J/ X+ |- T1 a
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 S! |5 i' b  G0 Q1 R3 o5 d│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- d9 ]2 ?4 D: X  m6 v, `9 N  s│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& O* T& F4 k! F0 Y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ s% K' S( N( j, U2 @6 g│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │* W( b2 {8 J9 m1 U$ X
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │4 J1 a0 T" z. T6 k
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, d, U& u: c+ W/ Y$ s+ [/ A% ]  p
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │( b6 x# K0 ~# B
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 j" h3 _2 k* _* z. ?6 p# n: W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │4 j7 ~  s; Z, r+ Q, ]# _
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- e- n& F2 J& \│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ W; A9 ^0 g* \. L. ]$ W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ h. C% B% H- S( V. B9 D
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: |  D  u) R% h. ^│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( X0 E1 h6 c7 Y0 H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │' i' s( P' U; N, N  U5 {0 R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 _4 y2 Z, k# ~, u3 q& G" U- V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 Z' @, w7 r1 z9 t│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' i3 ^8 ?2 ?3 {3 a' t
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& U" w# H2 |- ^) x1 F0 [1 M; n" |│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 y9 \4 y# \' ]' l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 ]+ w# l, }' h- _. B% q' F! U
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 G+ W& q7 Q( x3 K; E
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │: C2 [6 u) v4 a/ h
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. c1 h8 O1 C  v+ Y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
( @  {2 [5 r. ^# }3 P│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: A- G+ X" d. ^2 F; {* R% B+ }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │, Y) G7 W/ v- H' t$ W
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 M* c  O- z- G- n│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  s/ {& @7 ~8 `& ?6 F7 ]/ d│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: X2 I: P4 h! X5 {│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │$ ]; O$ h; k8 j* |
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 _+ m/ [7 N! q│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, |5 i/ {4 v3 {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
: y7 s( K4 i; G5 u4 Z/ s. z- M# Z! ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │3 g* u3 j6 Y" M: x2 d6 x9 `3 H0 Y
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ j! i2 a4 P  T* M7 V0 Q; D
└──┴────┴─┴──┴──┴───┴───────────────┘
& I; T3 f1 p& c0 N2 d6 o9 ]/ u$ b

% `, [) [/ G  i( Y6 J" ZMega Chip
  @8 u' G7 K$ V3 H/ ~┌──┬─────┬─┬──┬──┬───┬───────────────┐3 f  z' f7 I9 `  m; }# B( {* G% z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 O# E4 v+ y, x2 f" j├──┼─────┼─┼──┼──┼───┼───────────────┤( i: z" _* {4 c) s: x
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( T, m5 x1 T. s6 \* b5 r│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
: x1 s% E& w* _  P/ r│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 u4 ?. x) x! L9 C' Q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │  `* ^5 T% X9 y: C/ K4 |0 u+ e
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& H, Q0 V/ Z4 C6 ]│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 o8 J1 X* W  v- o* I+ X0 f( k│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! a5 N5 N6 R2 E$ t│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ C- N5 j  r! Y1 ?  h% v# K
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( D- _! C( w  ^│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 l' S7 q7 K; w* O
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- r! Q8 ]' e" u" D0 b
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 U& w( f- P) Y, v+ ]. W) y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 T$ q: A0 C& r│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" K. e0 I/ s- ?" Y5 W" _
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* j0 G( m7 M) B" w' k; G│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! L5 V) y6 O( ^  ]# P│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. H, [4 z) }7 D8 b# Q& e* g, y7 ^│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 h! I+ d/ o! y5 H& Z8 a│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" y; K2 _) D2 w│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 `. a" Q0 m; s) l) g│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 o! E! n& H. z3 \│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- j, P# o$ @, T, h' r│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ {3 a- Q+ t9 q7 J3 G! q0 H│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 a. ^3 U0 @; t; l│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
; s1 @2 h; F7 n  J6 L0 x│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. B; N6 R( b# Y
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& r5 x2 Q% I, g9 g  E
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │) g. q6 [' m2 D
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 p- E3 A5 b# z- C# i3 Y9 H│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 V% n! n9 v* C9 @0 d│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │; }( C# e  X# R) S; Z  w8 T
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" z/ b7 v/ x( {* W, S' [# \: i│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# d% X3 R5 l) x# `7 _
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. c5 N. c' o7 x* Z( f9 g4 X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* v# ]. ?1 p" A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  j; c1 d; t# y" U# I0 U. B! N3 Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
& c/ ]; L5 S3 \, B5 P, Y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │( A7 n8 q3 ]- ^# y3 \, I
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 [, u, p8 o- `3 ^& N  C
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% r7 o% r# ]; M6 ?& h$ K│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ \" P. l( s4 X4 V│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" @7 Q2 Y% A7 i4 B) O│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! E' L( o1 s, k* x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- q$ l9 N) H  x+ i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# k* X4 Q! N% [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 c* ]" K' R9 @  \, ]$ }  H- C
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- ~) u) K* T, l3 [│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# Z0 x/ |: ?& X. ?+ r2 J5 q│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 H0 I4 h; b/ e# P( h2 I$ S
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, G; B, @' l  Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 A- p1 t9 M5 B. B$ U3 g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& [9 P2 e  q0 W* v4 {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 t1 l, L2 f- ~4 a1 E0 \
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* h4 v; h8 ^3 ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% O7 w7 }. i, e4 _  o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 j# t1 P5 z1 X) @
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ E# V/ D0 d  H& t* }│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" ?4 l8 u, o7 q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 q" a% J& _  C7 @+ f5 p/ w│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 \) \4 p! a7 E; ^/ s│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 ]5 [8 [5 F& T. {2 g( z0 M( X
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  m3 Z! X' B6 F1 D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" |1 v# s  {$ `) V9 b│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" m  \! k8 H% Y( A9 p) j: S
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! r4 t+ k; `+ ?; o( t2 ~  _
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' G6 l) T. U5 ~' q: W; s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 ^# [; G" p1 |3 x* R! E
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% e% A- r( E: [! p0 a$ _. g│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
! W0 D6 Y) l6 m$ z│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 o' G* K5 i! r# |8 `│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. e7 Z2 g# f8 L│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 {. J; M0 C/ L! \# J│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  f2 J: o$ G5 F1 g4 n% m1 W( N│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │3 {$ J& G2 p" q) [) t; h
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ K" D3 k2 ^/ e' s; E5 u+ K" g1 r│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ U# T/ `0 I0 d│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
8 ?0 Y6 A) z8 E6 J│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) R4 \- ]3 J' q/ O7 s5 z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! B1 p. j9 ?0 _1 Q" X5 _
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- {7 r$ K3 U2 _$ \+ [+ F
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │( ~1 d; [' U* T" |: m
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& O7 P; {% K: z# G8 h- h│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
% M6 S) a- O4 L& P7 k! U2 A│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ ?  m5 t  e/ X│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; T2 A5 n, X( ]; D0 Z# S# {$ C' Z└──┴─────┴─┴──┴──┴───┴───────────────┘, }3 ?2 [/ `7 p0 Y9 ?6 s, J
- A* C: _' R4 _& p0 O) t

- H+ c) D5 d) ]$ ~$ Z: gGigaChip (蓝版); d3 G! n( L+ V' W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! Y7 P, g) R% M2 O' S, \│编号│名称   │MB│攻击│属性│稀有度│说明             │; Y5 F, f5 s+ R7 R- i
├──┼─────┼─┼──┼──┼───┼───────────────┤6 X+ a4 A9 Z- a$ P4 \2 f
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  m! m1 S# \# V│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 l/ V) X; P. k( J. I3 b4 _. V
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) f: c8 h( k3 @  U│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! b. @4 [: {' J+ K2 F1 [! \
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │8 v6 V  i  @7 ^! p; b' q  F, U
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 c" k( [4 j" E3 L8 R; o1 Q4 R
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' k# o+ G- `7 i2 Q. [% \│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 U% k& ?7 p; s! c0 F6 H│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 ]  f, h3 V# m6 J9 S1 K& b0 x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: n0 Y0 ^/ V0 _│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" c7 r& j4 R0 l8 D, J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( |( i6 V5 @; l. G* F# d, a  `- a│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
5 A$ ^$ _3 r  u6 P2 v1 p% z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ @7 B0 ^9 r1 F- a; k9 S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
$ L' e7 K' A4 X3 R  }│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 z2 S6 p+ H. l3 }# y* w. T& }
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 `6 \. b7 C  n5 w, k6 {( ~│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- v, D( g* t6 }│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 R: x1 [9 `8 `. }1 B8 w) D│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" L& [+ y% P1 V2 Q9 I
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 h% r% n2 Q; n* V5 V
& h! n9 s/ m8 |  _. j+ i4 KGigaChip (白版)(只列出与蓝版不一样的Chips)
7 d$ _4 ^# {. e8 e5 \% S+ L┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 C7 i3 I; G, d$ q$ [8 R* _6 O│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 V- ~3 y6 b9 ~: J├──┼─────┼─┼──┼──┼───┼───────────────┤
# n3 d. F- w+ d5 [$ e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │4 b3 W( j: e5 m3 v
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  M* t# f& Q1 R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 i* y8 c5 A; |3 J│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 O2 M6 b5 r1 l1 c) J8 E" Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- S3 f2 J4 Z, b, y- ^Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) ]! [* u2 B  l" @( H' M5 M0 q6 G% J7 M1 e  S
0010020030040050067 |6 l7 D' }, _! k
007008009010011012
; R  V) {) w! E+ k& _013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 G4 p: E( |7 t
: {% m# Y' S' E3 q
019020021022023024
) c0 J& s& n3 d0250260270280290306 g6 [1 z- n1 ~5 _7 w# O1 b
031032033034035036
* u2 Z6 C# ^! m6 |5 u* L+ J2 a+ b# x* T  L
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; X* h5 {' N+ H& j; n' g$ C4 ?& f2 @0 H1 v% t  n
037038039040041042
$ ~8 V8 q( n* v% e043044045046047048
4 L5 _9 d& [3 p$ X; @, s4 y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ G$ B1 l6 M/ o) q- x/ E
5 W- n3 \' U! h  X% s055056057058059060
8 j! s$ u; s: D+ a7 V( T061062063064065066
+ H- r$ y, Y5 G- K, x8 f067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! Y. _& G9 I8 ~- Y+ R
; ?! H/ x+ j+ }1 i% n. @073074075076077078+ ?- O; l! {% g/ _* a# w) E
079080081082083084$ O% \, r+ f- k* h
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 o9 c* f( G6 `: \
3 ?. W6 m* q( t$ r. I) p091092093094095096
' B4 ]6 c7 D+ z, u097098099100101102
/ T1 W% P; p( _8 W& g. P103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ b5 ^- _" K# ~, E1 W+ Q; P  p1 X* b$ m4 r; c8 L! R1 p5 m4 \
109110111112113114
- B+ Y* ]. D9 i6 y, s- S  E1 o115116117118119120
/ t- J5 f2 ^- X! G9 M121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) A6 j1 K' o; z; g# G$ g* Z% n* b& C& ^9 ^) W  A- q9 o, d6 i
127128129130131132; i5 k/ m8 a4 J; g( [9 z
1331341351361371389 k+ u8 p8 J+ D% J/ O+ n6 H" E! _6 b
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 E" I' F# c* m
- J: a( R4 {; o9 F2 a145146147148149150. x1 z4 s& j7 z7 b# f
151152153154155156% w& ~  c* N3 l# c
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( S) o* J5 a  r' b; J- f& W

/ B* y7 m6 j8 _6 u7 @" _163164165166167168
5 _; D; m6 [' r, d( m* i2 W! y' F169170171172173174
  W7 n; r" i9 a  ^8 i2 O8 J- C175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* ]1 N) L' W* v, C
( t( e8 r, t3 U8 @2 k: V7 r181182183184185186' j+ R- ~# t1 f! d
1871881891901911923 g: w: P0 K, @+ v
1931941951961971986 ^5 w+ j* i! a$ g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% [) r# g# C' k  @7 R; L

+ G8 m2 Z& i7 [- k% W; |6 A" m- s001002003004005006
/ p% J0 I6 |  M9 G. _9 T) D007008009010011012
  ]% m/ d9 ^# v, Q, f  C. c013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; f6 Y  z0 G- w2 R& ], W' g' j" X9 ?8 y% O' U; m
019020021022023024& }5 M/ K5 L; w9 ]1 G- w
025026027028029030) \, M: ~  a0 X' v+ I3 n) N. ^& ?
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ |. U* ]; A" Q9 B( z) O) H* e% C9 c' E# N4 L+ C: t6 ?
0370380390400410429 Q1 _. {* F2 w# u1 _
043044045046047048& C/ M. G0 m2 g( E- }
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 ~( o, ~0 R. l0 C

' D4 C: u/ U1 g% r; x0550560570580590602 E* x7 I  Z: U/ Y+ e3 T
0610620630640650664 {/ X* K2 j) i, j
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) O! D" u* @- Z3 V( r7 b2 f" m
0730740750760770789 C+ v% o, r1 O. X3 p# q# G
079080081082083084; ?2 d) I; G3 r% A
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 g5 Y2 l6 r, @0 Q$ i& C
8 h% }# x% I+ k5 e! [2 R  y) l
001002003004005006
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