转载请不要删除以下信息,感谢您!
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$ {* A% H: [ t( g x■● ■ NintendoWorld 站友xliz原创
6 Y/ r3 k. P; V3 n% X/ E■ ●■ http://www.NewWise.com
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, }! K( l V+ g5 R) M3 e 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( s; l) l+ {: i& `5 ]5 _
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
0 T& Z* t# h. E3 A8 `2 A- E$ k# x4 D
! ]9 ~6 ^; M( b# q& P$ s编号 名称6 ~! N8 i, a4 A& W
说明
! B2 S+ l! C9 z5 P3 o8 u; G5 D组合方法* \9 {& _/ t0 Z, k C& u" s
---------------------------------! S, B$ X# e% J3 e" y( M6 S7 |
01 Z-Connon 1
& [) b% Y! r2 `% F) ]# }4 m. R9 qUnlimited Cannon for 5 sec
% }' ]1 m: U2 L9 z3 G( {Cannon A+B+C) Q' p5 b2 j/ n8 Q% D9 D6 z
Cannon B+C+D
# H5 ^* [! ~3 ~* _9 XCannon C+D+E
$ h$ o& t' X; X
( J2 ~* \+ z; I4 D4 W02 Z-Connon 2
: g# g: s2 X$ T+ G: I5 c3 C, ^Unlimited HiCannon for 5 sec$ D- T' s% a, Y0 Y. x; x, \3 t# x
HiCannon H+I+J5 F% r+ P6 a. @* I. t% u C6 I
HiCannon I+J+K1 i0 }2 L1 }2 X$ ]0 E
HiCannon J+K+L8 w k: |! H: K# q
; y! J0 W% u$ X D! k! R
03 Z-Connon 3
4 [1 X" ~) B9 Y5 z$ L% lUnlimited MegaCannon for 5 sec9 D) }( V h. i) Z; g6 ^ g
M-Cannon O+P+Q8 k: t- _! ~- y2 p' x/ z
M-Cannon P+Q+R
/ r( {& t0 E j5 | z+ AM-Cannon Q+R+S6 Y% |& g6 ^6 ]- x
( i% U: _5 W- N# E0 ?# R, \04 Z-Punch
0 W5 m6 B- Y$ V# d5 gUnlimited GutPunch for 5 sec
1 [' x: b* u! ?! @; W8 \GutPunch B+C+D
- H) h7 k3 s3 O! Q: ~; H; tGutPunch C+D+E
* ^: w% r6 ~4 N- K5 w! dGutPunch D+E+F
! s. ?8 k. J9 F: y+ L( U) W5 Z
4 x: f$ ~8 x1 j% g( b05 Z-Strght( a6 h2 P" W& @; v3 ^) {
Unlimited GutStrgt for 5 sec; t% i1 f0 L1 I. |
GutStrgt O+P+Q
( R3 e# c- m" B+ Q: T5 TGutStrgt P+Q+R
6 ~( e# S/ M7 m& S. dGutStrgt Q+R+S( }1 _( e0 u1 s8 D2 d
q* {+ O) } E; d: f l) L& Z
06 Z-Impact! D0 }* Q+ _) u5 x
Unlimited GutImpct for 5 sec
6 v/ Y0 G* b( }4 g1 T2 u kGutImpact G+H+I
) k, r+ H4 b3 L3 p M3 @GutImpact H+I+J% v6 V$ K* _# P
GutImpact J+K+L
* x2 F3 c3 R+ Q ?8 Z" i/ V6 \* t: `0 t5 S
07 Z-Varibl
3 t* f" X! J4 O% HUnlimited VarSword for 5 sec
- _% m( r5 v' o P- j" SVarSwrd B+C+D
9 K( C! X/ B) ~# g: [VarSwrd C+D+E
' q# w' e0 k. |/ hVarSwrd D+E+F
+ Q2 X0 B0 a3 i; `' V7 A: |" l/ ]! `+ I; v7 \1 W0 w; R M9 X% q
08 Z-Yoyo 16 g- E4 Z0 q* q: M; U7 @' X
Unlimited Yo-Yo for 5 sec
3 @+ n8 m* z( w$ _5 j3 Y( i* lYo-Yo1 C+D+E
- `# T% `/ u. y& B6 E- f5 c9 HYo-Yo1 D+E+F: d$ C1 f/ V0 R8 a7 z/ t1 g
Yo-Yo1 E+F+G$ Q3 k5 u# o6 L5 ?% d% P
# G9 B; J: j( c7 M0 z9 ]$ t09 Z-Yoyo 2( M, Y; W' K" w, F
Unlimited Yo-Yo2 for 5 sec: L* G- T- _. f& |' F6 v9 n7 C
Yo-Yo2 H+I+J
- G% ~- ^' H# J+ E. Y) ~# |Yo-Yo2 I+J+K& G5 ~4 o7 P3 D% l3 m: V5 v; X+ @
Yo-Yo2 J+K+L6 S8 O& z/ P! ^- ^+ y
8 C4 C0 K' K! h
10 Z-Yoyo 39 }. q& J0 @* j- i+ Q2 t8 ~) q8 Y
Unlimited Yo-Yo3 for 5 sec
' y5 F8 Q# c3 f) d: EYo-Yo3 M+N+O/ s; g1 Z" I2 o
Yo-Yo3 N+O+P
; L# y( t" L' C9 c8 mYo-Yo3 O+P+Q8 H, w# s' G3 |% X8 R
7 D! Z* Q9 u8 }, M' m
11 Z-Step 11 F+ ~2 ^1 m6 h8 D C4 G# P" s- p) q
Unlimited StepSwrd for 5 sec
1 G2 ]. K* H) K( @& | H4 ]/ k. VStepSwrd L+M+N9 e& ~4 @6 K2 P- K4 P! Q
StepSwrd M+N+O
, z: {- c' Q) gStepSwrd N+O+P
+ Y4 ^( Q8 V" b: p4 Y5 g
7 z3 u+ A; ^" d: q9 V: A: R12 Z-Step 21 j) |5 _$ E1 y% Q8 l* u0 u
Unlimited StepCros for 5 sec8 M1 Q5 M2 z( Y* M+ ~* G0 l
StepCros P+Q+R) S5 p$ z/ R/ h
StepCros Q+R+S
4 E5 N* x4 A6 AStepCros R+S+T
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13 BubSprd
5 R" k' D6 C$ O1 RAttks w/ spreading bubbles!! B7 c X( u( ]0 h0 _! G
Bubbler C+D+E0 @( s( P: g- `5 t( @
Bub-V D+E+F$ h R" \# C4 a' d' ?7 s
BublSide E+F+G$ n3 |* D1 ] z: ]* X2 R4 {: m, T
Bubbler E + Bub-V E + BublSide E
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) v2 Z8 T+ d+ B1 u6 B! Y14 HeatSprd
' Z# \7 ]& }) n' J- [8 l# ]Attks w/ spreading fireball!
1 K# o* K+ O; O, Y0 Y: qHeatShot H+I+J3 E. s; ~2 E1 D9 D8 l. F) Y
Heat-V I+J+K" Y6 C" `) X# G- o8 Q
HeatSide J+K+L
! j _: i5 N6 U3 m% K0 QHeatShot J + Heat-V J + HeatSide J
5 R1 m7 [; Q$ P# r4 V) m0 P; B, Q& A
15 H-Burst
* O3 ~; ?/ @$ b& R! W. p+ HCreates a giant explosion
: v- f* k1 y8 K- WSpreader M+N+O: N4 `' R/ e/ @* _) U
Spreader N+O+P j' o6 {4 L5 D% L: ?
Spreader O+P+Q! h' p6 H- N) N1 v
" T, \- ?; d, Q) A; [16 LifeSwrd* Q8 G3 @1 K: Y" a+ [* S- e Y) Q
Swings a huge 2×3 sword!
( m' f. l- x0 p2 N, x7 ]; M( d" B/ YSword E + WideSwrd E + LongSwrd E' `4 ^- V+ z5 G/ F/ W+ x" C
Sword L + WideSwrd L + LongSwrd L
. y6 m$ A# E5 f3 sSword Y + WideSwrd Y + LongSwrd Y# K7 V3 J3 }: W6 |4 l/ ^$ c
0 ^ {! r) u& c* d17 ElemSwrd
C5 l: y- c) n6 sWide swrd contains 4 elemnts) n7 P9 r5 H- i, C+ _! h8 K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- k$ k" U; C9 @: }; K* v
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
: A' c* Z# [. g# s1 }# P. {+ KStep up 2 & make 4 atacks* M! S6 S S. `
StepSwrd P + HeroSwrd P + StepCros P8 K$ j X ^! w$ `8 D' `
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19 HyperRat
! H5 X# q: {& k: U1 Z3 o+ eA giant Ratton charges!
2 }( ]7 I1 m( x& x6 z# t5 h, ORatton1 A + Ratton2 A + Ratton3 A
. b# [) z1 r, K3 j. R0 M4 `$ KRatton1 C + Ratton2 C + Ratton3 C
2 {5 ^3 t9 S& C) N) q" s4 x& m6 @- VRatton1 F + Ratton2 F + Ratton3 F! V, _9 ?( w Q+ i/ G" w
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20 TimeBom +
. ]' K* H6 l. ~2 ?/ V! wSets Time Bomb in enmy area
8 v: m( t% E( `: W5 uTimeBomb J+K+L
. ]% r7 U8 x# Y& P+ oTimeBomb K+L+M
4 L# L1 k6 ^. x2 e6 [9 ]5 @- e, q RTimeBomb L+M+N; i: |2 e1 X' O, H
4 l" P" F$ L( F: \- O1 S0 j: M21 GelRain& D6 l$ U A6 R8 R, _# n
Gel steals squares5 \% Q) T H+ y! L7 p% j) \5 z
MetaGel1 B+C+D& ?+ @2 _" z6 D& l1 {
MetaGel2 E+F+G
. Y- U+ `3 A5 q( f! eMetaGel3 S+T+U
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; K- s" v0 R7 X! [9 _. l22 EverCrse% W0 X, a$ ]8 P* b" P! S6 v/ _
Shield chases enemies
( r6 i9 [% Q% n* S- l) r; m$ }1 y pCrsShld1 C + CrsShld2 C + CrsShld3 C
1 q1 u; b8 U9 R4 vCrsShld1 L + CrsShld2 L + CrsShld3 L) L/ U' f J: h6 e5 F) A# R9 t+ `/ `
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23 MomQuake {5 U, E- E A3 W1 \+ W; U* X
Awakens Mother Earth!, p, x3 }$ {: [" c" \9 j& i
RockCube * + RockCube * + GodStone S ^9 v1 Z& y/ T1 M
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24 PoisPhar
0 b& Q! [8 \, P/ x. h7 ^Pharaoh generates poison% W9 G+ G' V' I: @: _* K0 ~1 S
PoisMask A + PoisFace A + Anubis A
% m6 N: F1 c4 L$ h% T8 }0 J
# o, y9 C; }6 ?/ ^25 BodyGrd
* N* a8 N/ B$ A6 lBodyguard takes out enemies
- S0 e. x* c! K; eAntiDmg M + AntiNavi M + Muramasa M5 E1 n0 E/ j! T. W( U1 z
/ F9 h) B8 v9 I
26 500Barr
( Y( a& l, r2 \5 QBarrier absorbs 500HP dmg
0 S& C7 K6 C5 ?0 R) h, } zBarrier E + Barr100 E + Barr200 E
% o5 i; m0 u2 O6 _+ r: a! _Barrier R + Barr100 R + Barr200 R6 `" S7 P/ l3 |& _- B
3 F: d' y' ^. m$ e5 H2 A27 BigHeart# r i- f' N) s% o, b1 J
Attacks, then heals HP!
+ J5 {2 t0 T3 i+ dHolyPanl R + Recov300 R + Roll R' m1 G" u5 n9 [$ f
HolyPanl R + Recov300 R + RollV2 R9 x" M9 O6 i# b& `
HolyPanl R + Recov300 R + RollV3 R2 ~ P% L) ^# r; d7 K$ A1 [# k8 d' C7 |
9 o% b9 h* L$ Z8 G8 A I
28 GtsShoot o M/ w5 a6 ~# Y$ P
GutsMan throws MegaMan!
0 ~# r7 X8 D$ s' ~ l) yGuard * + DashAtk G + GutsMan G
7 r4 D! p) O( p7 M( jGuard * + DashAtk G + GutsMan2 G) a, u! Z: v! U5 c1 y. s; i
Guard * + DashAtk G + GutsMan3 G
9 A4 X m" }, W, h( i) YGuard * + DashAtk G + GutsMan4 G
- r8 ]9 k: l$ g3 ]: S# P8 U0 ^3 h+ f# p
29 DeuxHero) S9 m$ _) R7 {$ O1 X
MegaMan & ProtoMan team up!3 }( K/ P; Y1 m$ s/ s# s
CustSwrd B + VarSwrd B + ProtoMan B
) Z5 D/ ? l4 H( ?% iCustSwrd B + VarSwrd B + ProtoMn2 B1 M: R3 I# w( f0 m3 y' B% L3 |0 E
CustSwrd B + VarSwrd B + ProtoMn3 B
- f2 _/ u$ p! XCustSwrd B + VarSwrd B + ProtoMn4 B, B/ [9 p0 _7 u/ G) o; R
; O; U' o0 V, J
30 2xHero
6 K- y/ C# I; o5 z& zMegaMan & ProtoMan Dual atk, U3 q- m7 `% ^8 h6 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' E4 b9 l" t2 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" E) B$ _0 Q# {8 i* I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 _( @$ V8 ?% N% FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% ]& Z ?$ E9 [5 ?4 w5 `
6 X# ~7 P5 W- C8 A8 U6 m31 PrixPowr
: Q2 ~4 V' S# Y8 n* `3 Navis attack at once!
$ D N1 j# Z8 y! b9 y9 n' T& dTeam1 * + Team2 * + KingMan5 K
2 m( [3 b- x5 d2 M8 ^, pTeam1 * + Team2 * + MistMan5 M8 C# B8 Z0 k B7 ~
Team1 * + Team2 * + BowlMan5 B, ^ s0 R2 p" R
3 n+ c. v: M. y- D1 s32 MstrStyl
: y, Y$ n; t, R) sMegaMan unleashes his power- q6 T- s; _) D( ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *- S+ D3 O* R$ @, I
, N& i, W' M' V2 I8 Y+ r/ ^StdrdChip (Part 1)
& ]+ h- ]6 K7 e* J┌──┬────┬─┬──┬──┬───┬───────────────┐
% d0 L# C W& a2 d1 X5 M9 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
# d8 ]5 I7 C- c* ?8 K/ B7 Q: t├──┼────┼─┼──┼──┼───┼───────────────┤6 F: r# E! s- ^7 \6 I
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
6 N9 P4 K- ?- @1 k│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) ^0 G5 |: d2 ?1 l3 A7 b5 P% \ u! D│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* A! D% x, {" i) O3 I- O
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, @4 `& ^6 a4 B- k; [
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 R6 m- r+ e) G
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# @, q, N" L: Y: y
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, {5 I9 X# J# b, r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
: X& ~, ~+ T# U5 _( Y* \│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& f6 a# Q/ I* P: v7 i7 c6 X" z9 V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 I" @3 N; O1 V6 t│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ Q# J; R) O D1 F│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
# _# j8 G* o7 e+ _9 o0 K% n4 {& |│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 m2 E' P/ i0 ~# \7 k5 T- L4 F
│14 │Spreader│16│30 │ │** │Creates a large explosion │
q2 x# O6 G( c/ m. z* h8 `. u9 F& z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* c* Y( D* e7 T2 q4 K│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( `9 G! R2 u- h7 b( T8 W
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 e( ?- z; F0 j8 Z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ m: w" p3 S* Z# c Z│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ }. G, n5 @3 m# ` i" f: x
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 T- U9 X& r: \" B4 v* |│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 o) w- Y3 A- t/ P, V6 W5 {% L│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* j$ F6 C! e2 w& j/ r5 ^/ c
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 A2 v1 O9 K; y5 b) ^$ x│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 p ?( I8 h+ u& h7 x' `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% v9 A0 t: U5 ]; a+ G3 B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& z3 n$ s* {* |, P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
u. u+ J8 ^6 L1 ^ W3 |: {0 p│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, _+ R) z# P( X4 x3 r! ^│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 J- _4 G# s3 }' v' h" _. P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 c9 L5 O5 M9 V) t│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" N, g. O' a- M6 U
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
2 ]' |% o$ c D, D/ _# H0 l J│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. |+ M) \8 Y$ N; s+ B' }
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ e* L0 O1 R4 T: r$ r
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, i, s# j G K' v
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ X3 Q( X O) B) B3 y# I G( c# L│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. ~) o0 f( @8 M' H& i
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. {# N$ B' z! Q& O G1 a% k% {
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 D5 n \; s8 K) t& a. p2 S @4 E
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- ~% r5 ~# |% ]" ~% _│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% X( A/ w' [* ?# |9 [" h8 T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" M# z& I1 m# W) w+ f│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 d% O2 M+ n2 @. i│44 │ShockWav│10│60 │ │* │Shock through enemies │
{- a9 [5 ^ K* r│45 │SonicWav│26│80 │ │** │Shock through enemies │& K: j6 v% T% i- T7 [/ x
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
/ {+ q- e' w" w- B* G│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ {7 X# I8 I* ^* H Q) q5 h" y: w
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 F" \9 {( o7 E6 j$ a$ I
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 S! R( e6 q* y' L8 g* r
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ s# R1 l& G& b' n* @) w X
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# ~: V7 B) ?8 B# F4 O& B│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 W2 q7 t" e% z0 i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( b( K& |) I( F% O- T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ E0 _- r/ `$ k, l│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( U6 C6 S" p9 n" s│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
3 A( _0 N* @. x2 Z. V- u│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ u9 B$ V# v+ [* S* l2 n│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
% S6 l; X2 X9 H5 A" w! Q8 M│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 d1 h" t" D' a│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │6 ~4 r6 L# ^; }7 U5 n' X
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! ?2 M# {6 G2 X9 |1 M
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 ]& t, K# H' Z* K; a* P
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 j7 e1 L; ]! r3 p
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
* N8 Z( a; j0 e8 I8 D9 H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% e# V7 S0 p) V│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 m* _; H2 _. M" F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ p2 }* v( p. j# J- ]; l
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 ~% n' G- b3 ]- \5 r; Q4 b
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 C8 ~6 y+ P. c1 |# j│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 E9 k4 z% |3 L5 s% J5 b2 T
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* H- z( z. L `! O0 `% P' U│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │9 }9 Y* \' J$ X1 k8 i3 \4 z! H* A$ U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 @, C. W" o5 c; J│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 f. b% l" A. U7 y) c" c
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- ^' O, d& q* }* d
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. _: K5 R: O9 A) n7 @│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. |4 i0 I6 u' K& x│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. e% f; y5 }5 w. l' R& f! I│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 f+ u1 i# a" P│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& I/ U9 N6 N1 m# [
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 i8 v6 ^) X% d* Q9 a: f
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ h. {7 F/ W+ B$ J' p* @
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 T+ g, T( D" x3 v1 a; Z- U+ H5 C
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │$ @/ ^+ n( }( t* z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" k* q4 V; \. b, ?! e& c│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │" N/ _; L9 l& J/ |8 Q0 f+ }
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" G% B: e9 ]" S7 M+ D6 t, W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! O4 w3 _) E0 I. t( ?│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 g# K% s/ p: r) Z% {
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 ^# P' b4 @ ]% Z+ |7 k" w, \│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ D/ |- t( Y6 z1 V$ e3 @│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& `. }; z+ M. P│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% w, I; h1 ]" z7 ~2 J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( f( p% X( J$ x! ?( R6 j0 ^
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
; I" k1 J/ H* u* A6 [6 a7 \│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. r3 q/ { U! u% \9 n│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 C; Z5 n) d& [1 |- t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; o5 J% ?0 y3 P, i+ a: @
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ @8 v1 K* u6 f" \# D3 {) U: X+ ], {0 _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; H V" W8 H# Y* B3 Z# E
└──┴────┴─┴──┴──┴───┴───────────────┘
( F/ D5 j" F5 Z: ~: I4 Z- Z& k
5 k8 w6 L1 o0 e8 @7 hStdrdChip (Part 2)
* {- z" t5 ~% c; ~, P┌──┬────┬─┬──┬──┬───┬───────────────┐4 }3 S. A5 F. V* T- G
│编号│名称 │MB│攻击│属性│稀有度│说明 │, M; _; D2 U6 \, C0 V& K
├──┼────┼─┼──┼──┼───┼───────────────┤. M$ f5 p+ R, G* j3 F a& d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ }% B( W, W3 I+ [$ H│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 k# v& n' e9 w! B9 W: ]! D│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& \: J8 ~$ c) E$ F. r
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* i* T, O; I m│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& W4 ^$ K O! G* e, w' m/ }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) i& H7 Y! F8 \( J
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. H" B) x4 R( [& P- m4 `$ h│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; ?* _% l! m# H1 x# }
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ c, S* w5 i8 e( D+ x& l: N│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ K* I& @, p( S' L1 W! @
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; ?) N3 o- Y/ O) T( M│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ |6 L% B: a/ @3 u Q2 N0 x
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ b- a8 O; s: o│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 y1 _! E; M5 c# K% H$ C+ l( _
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 ]" Y( |+ M: `( f- F5 C1 e
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( q+ C |2 n: V% t│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ c+ m/ K" R% B. u7 n! s& P+ R│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 |. {" y, G0 I2 l│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 M1 e! ]5 [( B│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 i5 V4 |- R& Y3 k: O& h
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# v8 |( H$ J7 e. m4 H│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ l6 R1 [+ ]2 C
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# q: `6 v* ~' v9 h$ K│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │, w) _! {: ^: q, O5 _( k* S
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) P: O3 D- ?' L z6 x│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 ~: x8 G/ v0 m U9 a+ T k│126 │Rook │30│ │ │*** │Protects you from attacks │
1 T# k1 C' m$ b- |* J0 s) c0 {│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 f% N( U& ~, b. |) K$ l* d│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) N1 o# R6 ?. `8 ~" i$ j/ B, d5 U: R
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │! ?& R7 S3 V9 p" Q1 x, e8 C. p6 J7 i
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
* f7 z3 {+ }9 w9 C$ _0 B0 ^│131 │Lance │46│130 │Wood│*** │Lances through back line │, g2 x8 R/ J* t+ H* R3 I$ P; Y; F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( P- {3 B/ h( f4 o│133 │Guard │5 │ │ │* │Repels enemy's attack │) h) ^6 O( y! d: l, I
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 h) O* V$ h8 G( B2 X│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; M1 F2 G* ^, M" b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 c' [. m G! B
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 l$ m! M* i K b4 U
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* X; l4 f1 a, |9 G! j$ S5 }/ R% P
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( {; P: _- y7 A* S( T. k, g3 R│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- X: G Q8 \! J S" c' {* C( @6 n8 X; F│141 │Prism │60│ │ │*** │Prism fires randomly │% \2 H. O T+ l B
│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 z' R5 d& D2 b ]# l; J
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ U* e9 S; M9 F1 J0 R( ]6 l% q│144 │Fanfare │32│ │ │*** │Take no damage for a while │9 T4 |- W) g* _6 @& q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: c/ p8 |& A6 }; [│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
) V6 s: u5 @+ I& L6 f7 ~/ Y│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" _& k* g4 T2 I9 k1 a│148 │Recov30 │8 │ │ │* │Recovers 30HP │
; ^. k8 ^6 j6 }' d│149 │Recov50 │14│ │ │** │Recovers 50HP │
) d! |) z: f% B, h3 r2 @│150 │Recov80 │20│ │ │** │Recovers 80HP │3 F% e& e9 @. L/ I3 m1 o
│151 │Recov120│35│ │ │*** │Recovers 120HP │3 B v# x* T0 Y
│152 │Recov150│50│ │ │*** │Recovers 150HP │* r% P6 ^; {, I @& U, o$ E% K+ S& m
│153 │Recov200│65│ │ │**** │Recovers 200HP │: V% o8 T; q/ U3 T0 e5 g* @/ F) k
│154 │Recov300│80│ │ │**** │Recovers 300HP │
+ W& h# ~* F3 T$ h/ {1 D4 C0 p│155 │Repair │8 │ │ │* │Fix your area's panels │* g9 j" \! J+ f' [
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 z4 i. V( ]4 {4 g1 ]- _$ ?2 s
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
' @" O! b/ G' ~" C" L9 F│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" _" d( k1 K5 j O. d6 n6 K- s│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' o( f1 a) ]* z* M
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 L; g% F- f9 D1 L! R
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
2 P; c! u% W3 f/ G+ |& }- C│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# Y) Y; B7 Y8 J+ v ^
│163 │Invis │11│ │ │*** │Invisible for a while │
5 `9 N& N ~$ I7 Z7 b│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 P; r- c- n( \6 t
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 ~) o. F( H! g; c│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! a4 H! N9 S$ I" V" a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) {# Z1 r8 }+ e% Q/ [3 ?* Z# k2 J4 m/ ?
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 d$ k5 W" l. D. e# r│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% T. R( ?" P2 V5 n N; ?7 M7 C# A
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 _. ^. ^, ~1 Z$ p1 F* n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │6 z$ y1 J+ i: y, s1 F O' D: g/ R
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 T' i; @& F7 j% Y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% T6 A6 V7 V! t
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' j* Y8 m- E! r9 c+ c# b│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& d T9 U4 n; F' }# G0 A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ W- U4 z: Q( i6 m+ O│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
{0 T$ z- M7 l7 b0 q7 `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( s j# N& u2 W% l0 ]& B9 H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 d3 A _& Q1 e) j+ N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" _& A D8 T6 e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. E# H$ a" P, s( @, q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 l7 I* Z# `* ]) ?1 D2 Q0 P) h
│183 │Hole │55│ │ │**** │Open hole to dark world │
9 Q1 @# x* F8 D/ @( M# a6 A│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 E1 w1 ?! R& B) r% v
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ n) Y3 |9 ` H) H│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& T. @! M! s+ ]' W; q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: o, e3 v k* y* i( W│188 │SandStge│18│ │ │*** │Changes all panls to sand │, U! S8 E+ H4 s2 n& y$ H6 P0 d' b
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 f2 `; k9 \9 Q% O% X) c│190 │Snctuary│54│ │ │**** │Change own panls to holy │& ~0 [1 ^% J9 I
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
( i2 }# ^4 j; R9 R2 U' F& J│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- ]/ W/ w! B4 z' q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& z1 v+ Z. R/ t! e9 M5 }; A h│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 |0 o8 l& s0 l$ v% M/ Z: M' j│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
2 S! Y# L) E6 g│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( |7 g H! N& A2 u7 x! v. J+ x
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# e8 c3 F2 E3 r5 E, a3 O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* ? c* U/ \ Y$ B! o│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 H Y; U8 j3 _
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │. K- ~) N- F$ R7 r
└──┴────┴─┴──┴──┴───┴───────────────┘7 F9 B) |- _/ ]' J
% O: V4 Y+ p6 U
1 M$ W1 a( x F m& r! y" l& uMega Chip$ _3 j3 b) K5 u2 O% J* r, p$ _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 U. C8 B6 P5 y- p) {+ h│编号│名称 │MB│攻击│属性│稀有度│说明 │1 k) Y M# F9 R1 w; V. q7 c8 h
├──┼─────┼─┼──┼──┼───┼───────────────┤" ?9 C7 ^/ u2 O' h c0 V7 b
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& w; n2 [6 s. B0 w M" H│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' E2 t. ], x0 ]& i" W3 M1 \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, V9 `" p6 Y) ?! [+ ?6 f8 C" T* ^
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 v. P' q' V* A: Q) v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ H# q& L" E8 o, T# X7 H│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( k& o% a. Y* z L
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( f1 \# Y2 \ }* h" l% v
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) A) `! d# M8 n6 Y" L" T
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ g D& i. T, W; X* i7 O% P
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& P* I9 h2 t% O" i+ Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- H, r8 F, `7 o
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: x) J2 ]' N" |5 v6 E) h
│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 m# G+ J0 r& f
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. V% C( u, X5 g: J│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% B7 j# a; C, M! L5 N│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" i! u6 Y! s& E) \! d3 |/ w
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
7 |: c. y! x+ t4 A- b2 `. s+ E! \│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 L$ _& R, b4 _. @& R" R5 W& N│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, M9 P; x8 D$ A) V* f1 A( j1 f! \8 N. ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 R: X$ h- D( B1 @ O│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ `+ }8 S# N' e0 O+ o│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 X, s# V0 m. O( A$ [- l: Y│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 u, w1 h+ \1 U4 I; A) D" g│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* e$ n" @9 ^( y* x7 |$ V/ w7 ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 d1 O' H+ y5 g) _, I2 O│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- a1 p# ?8 @4 `+ M' k│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! {# O7 @9 w" \* [4 D+ T- U│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( R' B+ ^2 r. u/ s│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' \9 g1 K, c A+ r7 _+ d" e* u
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
' W$ D. N0 g! V- O% h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' E, `% V- [) `7 ?2 A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
) Y" `- C/ A0 ]9 ?0 V* e│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( ] e" C' B( X* u│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 q$ Z8 Y- i# f/ }2 h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ n1 j0 t3 Y6 p* g. P. u, x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: W0 h" E% l, d5 m" P, Q$ G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* G' \( Z( f& \: ]" W│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% X$ J4 I, E- V. e6 P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) X+ j# t2 i3 x0 {9 b' J( t7 g
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& U% K: Y0 a# V4 L) v
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; V; \4 q+ ?, V1 @! j! T% e
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' J$ G/ V; Y& p' X& Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 C% I) b6 f1 D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: G# o% M* G! H/ I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! i, V, ?) d1 ~# K5 Q7 E8 e9 Y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ A1 R' \/ ~- f4 E" t, `) z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) I2 {% \1 j2 @+ h7 I1 a4 R
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 D# |4 k; U% u) F1 i2 d
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │7 A, A/ Q' p: U8 c8 e8 k( s$ ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) m8 Q2 c7 ^* T
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- n2 u9 {4 D- |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 h0 ~6 P* t- R/ ?+ h│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 `$ }, l" j7 r
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 {% t& c1 E. z( ]0 m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 T/ |! x% @( ]1 m1 ^│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ o6 p y5 X) o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │3 O b, i5 d9 W! ^+ B$ X* P3 V
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% f) m' ]9 _ J# Q, N2 e& V
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │8 L! u5 D3 T$ U3 I {
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ I/ D! y# h( W t" `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. d& @+ z( _6 w- v ?& ]0 N/ x
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 ^7 \6 l- o( |6 B+ x
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; v: e+ G) Q: d, D% h7 f9 \│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% L0 ^! Q) {& P; {, T1 `" j6 u" X& y│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, T! V c) j( }0 w$ Y2 T5 f│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' }- Z5 L4 i% r$ s- C/ a, d0 u
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ ~8 g ~& r7 u2 L4 t2 u
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" b" ]+ s) v( G4 K+ s1 @& ~7 P) M# g│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 Q- P; ~. Y# k" o2 B$ Q6 a" @! f
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │4 ], _' O2 o+ _% C7 _5 I8 ~2 |6 X
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* I1 _0 [& i( Q5 u" ?
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. ?# T" Y( X& b; [5 n. k: V│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ U* c3 R3 I2 ]* U8 o│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ L4 N0 }3 _) ^4 e: q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, s2 a8 f: X& y3 \1 t; j7 W% z
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
E# a+ M/ h" C, d1 j, O0 _" O│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% } O( J5 |% w/ J3 X' O% ?
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" G5 L5 o6 B# z/ L' R│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ C" X, r; Q* j, {1 ]│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
k- Y6 B) M4 Q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
j( C$ v2 H% n! l│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 V5 u1 m. H; \% i3 x7 I- c│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 A: ~9 l+ l+ i& `# }3 Z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& N5 p- O$ b; I I7 x2 P
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" q) o6 n o( |, [└──┴─────┴─┴──┴──┴───┴───────────────┘
; l) N( _: z$ j! l4 p7 L0 i. J, p
( H( K) Y2 K1 i' g7 W
/ ]- V) q% C3 IGigaChip (蓝版)
- p5 K* D2 j6 P; i7 p% X0 }2 P┌──┬─────┬─┬──┬──┬───┬───────────────┐, C: `4 Y' y) R; v' K c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 f" n; d$ s1 m/ X) L. M% x1 K├──┼─────┼─┼──┼──┼───┼───────────────┤
! D& } u' O) A+ W) f0 ~│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" D9 i! T5 u5 h) H
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │- U6 C1 u9 ?* _
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
: w! L4 {8 c) _3 b│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 U5 |9 _0 x2 o- m6 t# O5 l│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ r5 W1 |+ p* V7 r& P+ S
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( E4 }* Z, ?; Z) g│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 R5 ]3 Z$ N: Y# {/ k# A│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. K# r+ }1 C( \1 g7 [+ U2 J! I
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 q' ]4 u% V! k; x2 D6 g: Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! C/ s v0 `, Z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 u: q0 ~ t9 }2 @9 D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* ^ l# \6 ~% @$ T6 y$ P% z: j0 Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' I5 M# y z9 g7 y M
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ U; Y! _: V+ ~ o4 N│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
, [7 t) y5 _. w│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 M7 m1 [. K% `5 h! a& Z8 t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │3 Q# q4 B& j( [) C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 @* T# }1 ] E: |" _
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* d" d1 S/ {8 N) h3 [! T5 q& F│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 W4 Y8 m6 A% `& A/ {) W6 ^└──┴─────┴─┴──┴──┴───┴───────────────┘
! C% ?6 x$ w/ r+ C: e& k$ ^* i3 b6 k
2 z: b: a' A" @, ]6 A" K+ T" g2 P+ WGigaChip (白版)(只列出与蓝版不一样的Chips); ]2 I: @3 u5 S X, x: f, c
┌──┬─────┬─┬──┬──┬───┬───────────────┐- s( h7 C, A N$ b- y
│编号│名称 │MB│攻击│属性│稀有度│说明 │" ?6 W- b' Y& m M5 J
├──┼─────┼─┼──┼──┼───┼───────────────┤3 f' O. l0 O3 u6 z ]
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) A1 G: o6 ~: {1 k N. f" y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: e7 h8 n8 |' @- H. e" J# o/ L) ^$ Z│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 w% s, ~; r0 }% ?
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 P# P+ r/ X7 ^# g! n/ |└──┴─────┴─┴──┴──┴───┴───────────────┘ |