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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   u. p& N) q+ w( D; t! F
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# Q4 ^$ F- h; Z5 f■● ■  NintendoWorld    站友xliz原创9 P* O$ J* y, a- h
■ ●■    http://www.NewWise.com $ U7 F2 S$ p# E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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7 A5 |6 ?0 s- {& I# q) R- y# e* [/ [" J9 C# O* B
           洛克人 EXE 3 Blue 卡片组合. X1 q. l% |( |1 \2 u& B; V" k' U
3 H- ]! g1 e: ~5 e. h  z" E0 L) b

0 T# J: Y$ l6 H" y, \: m9 c英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 C9 G: v6 @* J# ~% ^大家要看日文版的P.A.或详细攻略,点击这里吧!
4 f" i4 s+ f' R  w$ m
====================
4 M4 K3 y* W' U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 R9 M; d1 \# O1 [/ I  L" X, `  Q

% R% s1 }4 O$ C7 a8 p以下内容格式如下:
6 b5 ]3 I4 S; f; f# i% _) {
# K1 f$ j, p! D* Z0 o编号    名称& @) C! T+ |" b+ T5 ^# s
说明0 k0 v8 M# j- N$ w
组合方法
* T* e" k* C, U' X1 V, g- R---------------------------------
( C* I% \" ?) n% A01    Z-Connon 1
/ H" k5 P- [1 Z4 \- p# h5 d3 BUnlimited Cannon for 5 sec9 E% v1 m' Y+ N, b% N6 |9 G
Cannon A+B+C
' }# @3 V* W) L, i( `& [- K( j0 f+ PCannon B+C+D" I& J+ I1 T$ v% Z. S6 ^4 }/ j
Cannon C+D+E% I$ c% O- B9 u) M$ x- j2 Y6 J) T
% W7 D- r, }# W2 B+ G4 d4 t
02    Z-Connon 2' f) M) n. \! ^3 }( w
Unlimited HiCannon for 5 sec
" k- Q$ X( h% O& z9 ^$ f* dHiCannon H+I+J3 R- V- {; W4 e+ {6 E: T
HiCannon I+J+K, `5 |+ h. S( I* W7 |" `1 q% P1 h
HiCannon J+K+L
, n8 A% T/ }& J6 \) t- a  \2 |3 h! h! L1 r! V: S
03    Z-Connon 3# w" m( ^( `# G5 w2 T
Unlimited MegaCannon for 5 sec
8 K& A5 Y1 h2 D2 @0 O- Y/ t& d% QM-Cannon O+P+Q
. H# l. f% e8 n$ C0 o6 j! \/ ?$ g: E. wM-Cannon P+Q+R
+ A1 }/ x) g+ B0 |. b% Z5 GM-Cannon Q+R+S# b4 K( |# l. [: l- J$ V

2 Y+ C/ i+ `, V. ~04    Z-Punch
# m6 K7 i8 i8 F, A/ }Unlimited GutPunch for 5 sec
6 S! |5 y) y" L& m9 {9 T- @GutPunch B+C+D* B4 A7 q( P/ S3 m" e
GutPunch C+D+E  U! i4 e9 w+ P! K! t
GutPunch D+E+F
8 b# p3 E- n% e- \/ @+ {6 x2 @% n$ B* P/ h$ p
05    Z-Strght
! k( R5 ?# C9 @! MUnlimited GutStrgt for 5 sec
5 w* G  Q/ L( M) w% \, ]6 uGutStrgt O+P+Q
! I$ X$ e, ~/ Z& U$ U1 W5 Y# z0 m5 WGutStrgt P+Q+R
4 h2 e; \. ?% C$ tGutStrgt Q+R+S
2 P( Z, {, z! A5 z: Q4 |' u$ y& ]2 G8 l$ Q9 p% J. ^* L9 U
06    Z-Impact% K2 V7 \# I8 f; d
Unlimited GutImpct for 5 sec
; g% d& K: h8 }' U6 C! kGutImpact G+H+I
! C4 t4 ?" v% j7 r4 G! p% A3 GGutImpact H+I+J
5 o) C: y( {0 E# j% OGutImpact J+K+L2 Q9 \+ g1 A* v/ I: {, q+ f2 Y
, E+ g3 L0 ?+ u9 x, Q
07    Z-Varibl( t( z7 [2 ~" ~
Unlimited VarSword for 5 sec4 v$ w$ @9 j+ W# x$ I
VarSwrd B+C+D
1 R/ K: c3 u& WVarSwrd C+D+E
- ?, y: e5 U$ D- ?' V6 v5 ?+ b# z  _VarSwrd D+E+F
6 P8 B. J' w5 ^7 A$ a" U
( V1 u( U$ Z% A6 _1 z08    Z-Yoyo 1
; P; h2 c  p. X% ?4 B- u& @% i" RUnlimited Yo-Yo for 5 sec
, t8 h+ H3 `+ M' AYo-Yo1 C+D+E* X7 C3 J0 X2 X6 i- E# I
Yo-Yo1 D+E+F$ L5 u* r7 Y$ k
Yo-Yo1 E+F+G! s9 u" w8 V* @8 I7 K3 ^2 ?

+ a/ E% @% p) n9 Y7 ^09    Z-Yoyo 2
, u- Q' B) K+ `Unlimited Yo-Yo2 for 5 sec' c; b2 o9 [2 C# |# f! w) O4 f
Yo-Yo2 H+I+J
! {) K  s# a. ]. KYo-Yo2 I+J+K0 \- i( \+ y! `+ X! @! d* i
Yo-Yo2 J+K+L+ r$ w; u; q/ k' }
  L9 n7 l9 y6 _7 ?) @
10    Z-Yoyo 32 E+ `* |7 a- m
Unlimited Yo-Yo3 for 5 sec
4 Z9 i: [1 ?. i1 Y: F* h) W3 ZYo-Yo3 M+N+O. `9 x/ L/ X4 T  ]% e. G7 W5 \+ W
Yo-Yo3 N+O+P
& Q2 o  `) T( G0 v6 n+ j/ ~5 nYo-Yo3 O+P+Q) }$ j  o4 Q2 R. I% x% P7 _
( X9 O% u8 N! Q( @& ?
11    Z-Step 12 y+ L7 h- P4 ]) e
Unlimited StepSwrd for 5 sec
% S1 R% p" X+ g% ^% FStepSwrd L+M+N
$ u: `5 j$ ^: Z/ c% w! n, k  UStepSwrd M+N+O
' {+ O# T/ o9 R* \7 [StepSwrd N+O+P$ V. F) y) F( Y2 V
2 K8 e4 \. S2 U' G+ Z- D9 [
12    Z-Step 2
% e" ]" y. Y0 SUnlimited StepCros for 5 sec
% q# d6 j. ?8 \$ w- G! Q0 ]. Y" RStepCros P+Q+R
" n) e% Z  M. z% |2 H4 mStepCros Q+R+S
" J0 X8 C8 }8 PStepCros R+S+T
9 v4 e5 N  u$ R" f$ B$ P) c/ @+ @/ n$ d& L8 C, p# N
13    BubSprd0 W3 O2 g) m+ b. B# T
Attks w/ spreading bubbles!
) n0 K& r( G0 iBubbler  C+D+E% C& z3 r: g; `% V& U
Bub-V    D+E+F  P/ c5 @0 z3 o' ^' M
BublSide E+F+G# t: K! Z8 o# F, f
Bubbler E + Bub-V E + BublSide E
! K  [! l1 `5 V  ]! `" @
: g; S( X# [1 v* b- p4 r14    HeatSprd
# F5 @. r2 n. _$ S5 F7 XAttks w/ spreading fireball!. V% h% S" w- B: ?' N
HeatShot H+I+J
4 i0 h. L9 Y4 IHeat-V   I+J+K' ^- P' x3 I$ ^8 ?- _0 d2 O; Z) N
HeatSide J+K+L/ z( Q9 _  m/ h( U; \0 d
HeatShot J + Heat-V J + HeatSide J
4 Y) l  |( k: v6 |5 l" `
- H' A+ k  q; C" B, Y5 g15    H-Burst9 b3 S. b; l% O% N% X& W
Creates a giant explosion
( f1 `( B! n3 s3 Y9 ySpreader M+N+O
) _4 Z3 L# P$ l" Z7 l* G8 MSpreader N+O+P3 u( |; R% T1 Q9 F- _9 W
Spreader O+P+Q/ H/ L+ l1 j4 H6 l4 s, w

& H7 K- G! v9 }! y) a16    LifeSwrd$ t  ?+ O8 {1 v& x# t" L, {
Swings a huge 2×3 sword!. @& G7 n% f% n( |
Sword E + WideSwrd E + LongSwrd E% J7 D4 Y% {' F8 `% m7 C* y$ t
Sword L + WideSwrd L + LongSwrd L' o9 t2 K8 y" C* m7 |
Sword Y + WideSwrd Y + LongSwrd Y. [% r. |2 v- Z. r

& l! F0 w' q! D( ~& O6 S4 U17    ElemSwrd
" M( f' x) ?2 g+ A; A* L8 KWide swrd contains 4 elemnts
$ f: k: \, j( \/ _  D% |6 WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 R* m) V$ x3 ]
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ |- S! j  L7 G$ X5 F1 g0 q) J/ Y7 j" I& w" N
18    EvilCut7 ~  e9 G1 g% n; y
Step up 2 & make 4 atacks. G9 V' ]: Z6 b* x3 Q, i% l( i
StepSwrd P + HeroSwrd P + StepCros P* |, y" v5 O! V3 F2 X0 t+ K
$ ]! P7 D5 Q# C6 Z
19    HyperRat
8 p2 C( P9 }% ]* bA giant Ratton charges!! K0 r, ^; {, n/ [% o! _& U
Ratton1 A + Ratton2 A + Ratton3 A* Y! ^  a% N8 y* H3 H! F
Ratton1 C + Ratton2 C + Ratton3 C6 a- D  c* Z3 r9 R- y. g
Ratton1 F + Ratton2 F + Ratton3 F% t4 }+ i1 L) h1 q
/ u& D" ^9 c* V% J5 m
20    TimeBom +
* T5 o% C6 k$ h0 Y* l0 \Sets Time Bomb in enmy area; Y6 s( P* ~% H
TimeBomb J+K+L( L" N" D$ b2 d6 a, g: V
TimeBomb K+L+M9 u5 C: \& ~$ e/ R
TimeBomb L+M+N* V- w! B8 g' a
8 h1 e1 D6 M# u' j
21    GelRain
& h* c. w' ]- A5 t) UGel steals squares
4 H* s2 f4 I+ q% M3 I0 N5 gMetaGel1 B+C+D: g7 `4 y6 B; x1 Y# x
MetaGel2 E+F+G
- H. {' I0 X9 L4 i0 i* g0 jMetaGel3 S+T+U. A' S& a' s$ ?$ Z/ P

: D' E/ c2 Z% w( x  i3 a6 H5 h22    EverCrse
+ l" [7 }! T8 i6 n8 iShield chases enemies
, O7 U" c1 |6 H! tCrsShld1 C + CrsShld2 C + CrsShld3 C% h4 l* q4 T3 W5 ]
CrsShld1 L + CrsShld2 L + CrsShld3 L
- c* e! |8 E# A2 z8 w+ d
" `& X7 I% b& V23    MomQuake% i( E5 ?/ ?6 ~# ~+ d  O
Awakens Mother Earth!
6 t  D  B& {$ M2 nRockCube * + RockCube * + GodStone S! T/ p/ E8 r' v2 t, `
6 \( f( x* L7 [: U3 ?+ ~3 a/ U
24    PoisPhar  y5 }' c, N. u/ Q5 L! [7 G5 j
Pharaoh generates poison- P9 ]6 e/ E  m7 j
PoisMask A + PoisFace A + Anubis A
* J# I0 H3 E0 z2 R
' @% u; s. A* T+ s25    BodyGrd
$ @$ c4 A' Y0 h4 }2 \* d* mBodyguard takes out enemies
0 G+ ~7 |# W8 [# p7 |+ @  p9 RAntiDmg M + AntiNavi M + Muramasa M
3 j0 t/ |" F9 b) j3 b0 w$ n+ O$ X. Q" {$ i4 ~
26    500Barr
' e+ `/ z! |1 U  g# ?" o0 E" }Barrier absorbs 500HP dmg9 D; ]' E) Q7 `& {, H, Y
Barrier E + Barr100 E + Barr200 E% Y4 T/ r! u# e( {
Barrier R + Barr100 R + Barr200 R4 l. w8 a+ h/ T% Y- J

  b4 x3 a0 V7 w* e6 a9 I9 N0 e27    BigHeart' x- i: P, m; f. a
Attacks, then heals HP!
- q8 w, c2 a! K; c% CHolyPanl R + Recov300 R + Roll R% E3 p, u& \7 ?- M( {
HolyPanl R + Recov300 R + RollV2 R3 S7 w3 @1 A0 k- J# @
HolyPanl R + Recov300 R + RollV3 R
& E2 w8 Z1 A! v) K- ?. y  J
7 Z/ y2 D# X  `7 F! t28    GtsShoot- W4 u& U8 x& K# b2 U
GutsMan throws MegaMan!: a, p% D  |/ x, |' [
Guard * + DashAtk G + GutsMan G* h: q3 u% h8 E" N: o. M
Guard * + DashAtk G + GutsMan2 G
* E" r1 ?! E# V" _0 ~/ n3 YGuard * + DashAtk G + GutsMan3 G
3 x3 _+ L2 i! W; qGuard * + DashAtk G + GutsMan4 G
$ ~/ t# d- Y$ D% P7 P$ u3 g* z' a7 b: P/ B
29    DeuxHero  C% g. [# I5 q" V. x5 q, v7 r& e
MegaMan & ProtoMan team up!
" L% _& q) d* K. gCustSwrd B + VarSwrd B + ProtoMan B
  D* \9 g; |2 L1 o8 o* G6 yCustSwrd B + VarSwrd B + ProtoMn2 B
$ `# T/ ~/ |4 {! s/ oCustSwrd B + VarSwrd B + ProtoMn3 B
% I# q) o" ?0 [$ C& \3 E2 FCustSwrd B + VarSwrd B + ProtoMn4 B
7 w9 z6 e% D  r4 C  h. _9 j
" s  J3 ~" J! {+ p+ l, @30    2xHero+ M+ l* Q0 g4 W3 V% U/ C
MegaMan & ProtoMan Dual atk* A2 E$ S2 s$ p2 q  \' r
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; x8 j% ]5 l6 c! {" j/ `9 d' p! i) zSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 I9 K* c% j/ s0 d) F. ?- J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" }/ Z8 i( r% o( m" BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* q& J1 @$ V3 g# z9 d

, K% s5 L' d: L+ r, {; X9 `31    PrixPowr
& c* S+ n! J. h8 @: u9 k3 Navis attack at once!
" v" R, i% s7 U' \5 sTeam1 * + Team2 * + KingMan5 K
! {# Z: z- T! j& P, l6 X, e3 t% pTeam1 * + Team2 * + MistMan5 M0 F8 X8 k' e2 B% z
Team1 * + Team2 * + BowlMan5 B
+ ~! n% k7 f) i& ]* D3 d- R  d4 Z6 s( w
32    MstrStyl1 t( N  }4 W$ |/ Y* ?
MegaMan unleashes his power
4 `$ m8 d" z: Z; l- O5 nSalamndr * + Fountain * + Bolt * + GaiaBlad *% M- O( z. j: H/ V- M

& R% G, X6 c3 s- H1 C/ X& rStdrdChip (Part 1)
0 k5 g, n- p+ I" r! A1 Y" F, S& ?┌──┬────┬─┬──┬──┬───┬───────────────┐
& G$ o  u' s) E3 v" }│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 [2 {! Q$ D& p9 l4 k├──┼────┼─┼──┼──┼───┼───────────────┤4 c( a6 _" X, J7 ^& S+ V
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 T. d9 X: L. c8 |& R│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
# }8 b* ^. @: {& i% ^1 a│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* f* R* P& ?' q& {( V
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( W8 H+ F  Z, I: Q' j0 i3 u│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: Z! f- V* I. P$ m9 D' I2 |
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  l3 j, [/ X0 x. O1 e4 Z' J
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; H. v! Q6 G6 x│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) |( \; C% [+ _6 c7 Y7 N  E% O
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% _4 I; C* z# U  @8 ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 V, S1 o, b  K│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 t$ ]6 I, l# p$ G1 F( `. q
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" `+ n' v8 i, o( r( r3 @│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  y% `. B! k, v, b│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  `4 m. b1 {2 z# q, r/ c- ~
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 A) G9 i: L, K
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: e  R, b3 {: z1 Q( {6 ^│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ l5 @  L2 n5 f/ Y1 D* v│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
, J+ ^& G% n9 S3 D  X8 ~6 |9 M│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* h6 n- V& Q8 i6 p, E! A7 r5 E& S
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 w3 o/ u9 u1 `& m5 i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: ~; k4 n% I- B/ x/ B│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 j8 x5 e: x, r/ B2 q; B% g│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" ^3 [1 G0 }$ s3 v) J- ?
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 V  C/ E7 w) a/ w- G: i3 W
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
: w' Z1 ?# O) C  A3 D$ h' ]8 n│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ }4 i- l- N* H- J
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ F% P$ ]; q  W# p( _6 Q/ r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& N$ e- z2 ]. F9 A7 ~│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 e( B( S8 Y8 h" c9 u) X* C- W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 c. a1 b5 d2 X8 }9 O" U4 s
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
2 b' m$ V1 k  u; J0 g│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& `" e* q) X8 b. @5 N! x- K3 p│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 c3 M% y0 u: M9 X6 B8 e: P│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 e+ h/ S3 f  G7 k. a0 s- C$ r# _  w
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, [+ G& d% m( t
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' m; B6 d) s7 }  {│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* U2 V; a& E. p, I, Z$ @
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, H$ u) W: i! L9 N
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │8 R( r2 J- b  Z8 `  M
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
3 h  Z# g% h/ H│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │$ I# d; n$ @! K& S
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ @8 R* u+ m7 j( d│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! y% T0 W( b( n5 n8 Y, G│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' Y' |- _8 _4 l: O/ k% M│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ e6 y( r6 `) c' a6 X3 k' V
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 x5 w" G- F6 M' ~4 g: O: l4 t
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
8 B  I0 T; T7 ~│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* |8 y4 C# I  ~3 n) W
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │" R% H/ ~, {& R, j- q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │1 x) Z/ L) U7 {- K
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# X. e2 X* J8 l7 f/ V8 ]( W7 @" }
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. x8 y: N/ g% K8 O5 a
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 v3 c4 o2 e5 |3 x5 B% S9 B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% ?, X9 }1 q: Q3 q3 a- d/ s" g
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ v1 O% [. w$ P( M9 w5 P│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" c' ^7 P4 F; w% u- l1 t5 b│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 @! S; W) G- m# ?4 }. E% M  Y, R│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* Z6 M/ O  G. `; K7 S│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
+ z" }6 b: K4 K1 ~! _3 x│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 P. R6 U6 `- N│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) m/ M( ^0 T/ Q! W- ~
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 G) w2 C  i" ~1 O, X- y; N" s/ `│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ G" g# y! B' {9 ^  f│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; y5 b5 G2 L7 S& e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" c% O& l6 Q: L2 m│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, t8 N% U5 e/ d) `3 i
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 Q7 \0 b5 f/ N/ B& q
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* t# K! V1 |, t9 h' W3 f0 n( H│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │$ L2 {$ N# p% P
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  a" e4 m6 U7 ^) W: z( N│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 s7 ^" l' V0 d1 I5 s│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' i: r, B  \; ?! C1 |: H│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ G, C" }. ]" S$ |0 @/ }8 o* U
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 s8 L/ h5 M2 U) D│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ Z! T5 F% X: |5 ~* R2 n$ q+ |│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 N2 q6 Z& p& x5 G
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
6 j% m! M$ g. X/ _│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 b% m* f9 i+ E6 G" i1 F
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- y1 r" I% q/ e  H$ W
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  s" X1 y& G0 N$ Q( `│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │& B$ p. v# J7 Y: }/ A% l
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 H6 l* X4 A" I1 n) W
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 s! e" p, f8 M2 t9 S+ U3 Z1 [│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ b2 i* c  u4 }8 K- x8 T1 v
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │, g- z3 m8 _$ s- s" d7 `
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │" _' X! @4 ?! @' G5 j
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 k; y! y' g2 O# m6 E3 N8 t( a; R
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, X8 ?) p( y" ]+ t│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
3 P: b6 A) v& c" z' O2 q, b- ?5 G│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 E1 ?" y, i/ V9 U! q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 H2 D; A4 G5 s
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' T4 e8 \+ @! ^( y, U" v" k
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 ?* b6 K/ {, s│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) X) b! l1 N( e5 X
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │0 Y; F" e8 V3 {- f6 [6 a4 _
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 x! S# G' b) X9 }9 x7 Q) P. ]  O
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │. {" v7 D( M, L& N- k- G
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 D, a% I9 `7 D0 V│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 V4 g& [) {, q& v0 x0 U6 M$ m- p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! N' E) K: k+ j6 }/ _/ M% N6 }└──┴────┴─┴──┴──┴───┴───────────────┘- k& z9 D$ _5 N& z, M% f$ U

. M+ j% \3 h$ ~( k& KStdrdChip (Part 2)
$ y( Z* v( ?, q: z2 {, [┌──┬────┬─┬──┬──┬───┬───────────────┐
3 \7 l3 w# ~% Q% f. `* i3 t9 `│编号│名称  │MB│攻击│属性│稀有度│说明             │
( \( G0 e6 W3 ^- g) ]5 Z├──┼────┼─┼──┼──┼───┼───────────────┤
1 ?  K" C* h* a  q% q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! |0 q8 J6 F; n$ s
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│; s- T! j( O' l% j
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 N* u% C  S8 ?+ b  k+ x
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ T' Z1 ~$ f+ a% Y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 @* y' T8 q( ?2 P( l% I& a│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ j2 z: C' ~+ S8 Y7 D│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
: `) m" e# J+ l! x/ j│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
& i0 M( B8 |3 H* T/ @9 v│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 e6 S9 G: W( D5 T% t
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
# @5 {9 I; I) L, C' g│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 |; d- a4 u& g9 v. |% t│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- s+ z5 q3 p/ ^! L│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; m2 F8 ?4 e2 ?$ H# E0 E5 p% a
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% k0 q$ [: R0 l4 ^
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) ?  X$ O/ \2 _# h% J8 ]( r: [7 {
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) o- X; w  s" F1 R, m
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% D, S7 }) Y) X/ f│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& U$ ]: n* Z# Q+ `2 W│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( G1 p" N5 ?, ~! x
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 w  m1 J* Y. b│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( B8 h  Y; d. `3 V9 p
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; ~+ C3 q& p( {) J$ q' a  z│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 r) {' g: \- y3 c7 ~& h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& n9 I1 Z/ T9 M0 S+ S' z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
0 X' I- K2 A- B, D8 g" O3 A│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
& ?1 B; P+ j$ D& A7 ]│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 g2 x2 t- l" i" F" g│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 n. ?0 T, @) y+ ?& o! m
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" W& C! Z" A0 G# }2 h; P! |9 R│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: B9 A4 e- h6 i1 {/ c│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 {0 z9 g0 y! k│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; Q4 l0 ]( X) M, I8 |" P│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! c( }) `% K5 M, J& k3 W
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, b* V4 [/ `! @6 f2 j- U" C  ^! f│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- E' b. S  @1 {  B" D│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 @8 X2 J' Q0 ~0 v: q$ L8 F│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  y2 p. {( I4 }7 X- M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 {: |3 H) B  Z# O* Y1 m
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │9 q% e5 q; k  Z5 T) ]0 `2 M
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 ?; ]# u$ f" O& X/ K│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! L! i" r- p# G- N$ N8 Y/ o6 p$ R! t
│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 p8 f$ ^! p) D* }2 E9 g
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 T, z* X  g1 {5 L5 u6 |3 f# V│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  \* g) H$ A( a- R
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ L2 g, G# R7 @# E9 a8 Q$ H
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( P, d, d; D1 i- s, o
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
% [& {+ ?: Q9 Q6 o$ P│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- i- F* i3 _; |/ y  h) Q, |
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: D" a9 h# v+ S: L( I' T
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 j% h0 q, ]4 }. ^5 ~+ E' P9 _
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
6 z9 v" [) A  p" D7 {6 R8 \│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 t/ \. ^  u" A: J3 @% }│152 │Recov150│50│  │  │***  │Recovers 150HP        │: Q& j: W8 j& H( e
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ U7 `/ Q- n; v+ o. x│154 │Recov300│80│  │  │**** │Recovers 300HP        │
) h1 v( e, Q4 I4 q" f* N│155 │Repair │8 │  │  │*   │Fix your area's panels    │4 U5 E& o# [: {
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 S9 L7 c+ o2 R' k1 |
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 P& R+ c/ T: ]9 p│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# h3 u% |3 W. ?
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  F! |4 ]8 x3 q│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 @  l2 D8 j& `/ g5 }2 R% i│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ H3 P& m& Q9 f* p
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 y+ u, W7 y$ r3 v  Z2 p
│163 │Invis  │11│  │  │***  │Invisible for a while     │0 p, m  W3 I) T
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ G3 {& t1 M* q8 C% O+ l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; u( A- D9 Y  n( T! \5 K( G
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! Q4 t$ }4 S. I2 v# T; ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; X1 W( V8 b* I' F* o  t# s
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 p. g: `1 a( w2 Y# y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( z' Z2 q1 d. ?. z) @
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' `4 B& z1 j- J0 f6 u3 F4 M4 ]│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 p5 X8 C' w! _4 W, ]$ N- M- o7 k│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
; d( W+ S1 J# n+ s│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 q/ r" {( q7 f6 z- r
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( B! _6 L; G. T/ ~3 j& g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
) c: Y! l; w8 U4 P) B0 H! I│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │  B$ C  f6 c5 i. B* r
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 }5 l, {& L4 u. q# u' @% G│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 X' J1 i) U0 x) z1 J& J6 S
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ C7 H( e- N3 M- z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 M' U, y. K5 l/ t$ a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! r: \2 s7 r5 ^7 U│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  P& ^5 W4 b% S) j4 N& a- B* X( [  ?
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) g0 G. C, `' t1 [│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 c" I+ {, d; N3 |
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │5 _5 [) r/ v& K1 h1 \4 k9 ?' p
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 _1 r% Z4 `/ f! o6 D$ _│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ N0 N5 N( i8 m0 G: j( Z- k│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! {' O9 p6 |- R2 z& y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ ^  Z* s& \% a+ r8 j, t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 ~. @0 ?; b! ~1 V) Z/ `
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 a0 U' o  e" k# ^/ X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ r5 {* M8 X; f  q0 E5 N* C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; S# P) U: a9 \
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ Z) p7 H5 ?7 ?) b" g5 _
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
+ D' [3 }) U# r6 ?) f) R│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │+ n2 {+ d2 o! S  {! y. h" m, y  c
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │( j3 {( U9 s' q, a
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
; s2 Z% y' q+ A% _4 i% Y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% B' H! q; @0 E9 ~; D& w
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ N5 T% _: U! F/ Q' x! u: V└──┴────┴─┴──┴──┴───┴───────────────┘
. d# S. X( H) P2 c5 X; D! ^# K$ k2 t
: g( V3 a1 M, t' i5 h1 o
Mega Chip
. A2 O$ U) z8 j7 J* a& F┌──┬─────┬─┬──┬──┬───┬───────────────┐" f7 H- Z/ r8 A) L* J5 r# M& h7 P7 ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ B9 e' M7 W, @8 Z* O# Z├──┼─────┼─┼──┼──┼───┼───────────────┤
0 s& j8 |' z3 U: W" I5 M3 ?│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  w3 X0 f' s+ P& q) f. P9 O
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 e3 c4 a7 G- i8 m9 m, v│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 S$ v; o+ x/ j  f( n
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' e( C+ a1 K% S) q0 H; N│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │4 f% s6 {3 Z5 a) A& B
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' V& m5 V+ S$ y1 v- M. K& M
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' H) Q: U/ c$ _: L) ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │# F$ o8 Y- K) u( p: h
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 k. ~/ ?2 B4 Z: i( n! @
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
- W( i3 Y4 U$ E* S" t$ E! @3 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# b, C  K  h2 i& w
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 |1 `6 I  i9 S& V) C& a
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 y7 A" _" E! J; J* R│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 B7 c+ }$ L! D
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │6 A7 T1 b# w3 d  H* ^
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ ^/ S) W* |9 {" `6 P8 l
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( K7 k# m% s/ f: K! P$ M
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 A; G/ V3 o( ]1 u% s* [7 F│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
# v$ V1 y5 z6 H9 ^7 A: b│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │, K" ]1 H) ^1 z7 W% h
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- _  g' v3 B9 G7 a6 j' _$ B( U
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; \2 S" I8 r% }& B& A7 n/ X
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │) V+ l# `; L% H! k' v- v, L7 L0 b
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 p7 z* B+ f1 |9 E
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
9 c2 O* d+ F9 a/ _8 i% O│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ @, V! \; t. {3 F3 w" H+ C; ^- y
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 M) @' J0 }% R; v
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ X5 i7 X6 S/ J) }│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 O  F$ U. I' ^: g1 L% ~: F: ~: z7 s
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% q8 O% U  S9 |) j
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │: C) `1 {- T3 q. k1 ?, T
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. a# K- O: ^4 F5 D& W; p: C. F│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; g! u' E* t8 Q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ W* |7 \* m+ u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
* ]1 z( ~! f# D│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: K4 \7 u* U2 Q$ n" G, H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
& f/ @! [) n' x, I8 v* u0 s% O│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │) R' F, E" z9 ?& P3 u% c+ j
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; w* w, {, f" g3 G5 B
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
; H  _# m+ s' ^│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; Z& z) A$ @7 j5 c7 F$ V2 S
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 J1 ~5 o3 f8 G! W7 @7 N: g
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ V1 W+ b1 J" e5 r5 L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  E. q5 b; d3 U5 @: q6 D- E
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ F/ F) q/ P4 {( D4 F% w9 H) K│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 M& o( s# ?/ \│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% F8 I+ K& ^' C9 T5 j
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. p8 T7 a$ b+ T# G4 H' y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) H9 n* V7 j' A. T│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
9 o; m6 H8 q6 x5 k5 M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
3 H# y7 w& p8 V" K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. M6 U. R! [( ~  x0 }" D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  S1 [( W2 v+ J4 `+ L3 q  e3 ^
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 ?7 s8 z  ]7 e* E8 U7 c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
7 Y& v2 f5 \9 r$ w+ j│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 J! B0 R* @1 B) R% Y. O; p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
7 K% j- b; I. Z! E2 J4 k│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: a) ?  K2 j2 J% j$ `  l+ f+ T# |
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 d; m. w% c+ D* [& W  F3 e- q5 x
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 p" D% @, r( X
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 O! L- M0 z, k; Q" B│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 a8 j6 A0 G4 r# W) v│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │+ b4 ~5 r, G# Y) e2 B8 `3 u
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 ?( ^& W3 L! M: c, d
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. y' ]0 a9 ?$ E3 k│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 P2 v6 C' T/ A( r; R
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; K7 |. B4 _) d│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │  e$ }+ y$ f; s4 \" [- J2 |
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% I" n# N/ P/ J+ B. ^; j* H' ~* v│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 q3 `% q; r/ H, I) s6 L) d│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │, ]$ H- U7 e6 |6 r, x( d
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 i3 a0 m. w' G
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% K, O1 ]' v( h6 E% N( e  G. ~│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │6 D9 y/ g) D4 I& D9 n% n8 c9 Q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 g* M! b- C* p; n: J
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% e9 U& E3 h4 r5 {& V( F
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
5 O4 u( w6 H3 j5 L" @, q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) j% D4 D& U  r, ^/ S, T; M
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ ]3 p: g2 w% |' V3 i2 l5 n
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) J4 f2 s- y6 B$ A* F9 K$ i2 [5 ~│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: C$ ^7 p" B; L& |" D│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( T, a/ y; u9 G. S+ X+ t
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 L, Q6 D$ ^" j' l7 o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │0 G7 x( p9 j9 y# I7 A/ j0 m) }
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 j; n; l4 c/ D% \7 g. y/ B" i└──┴─────┴─┴──┴──┴───┴───────────────┘
8 `0 \  f0 r( f& m3 ]/ a# Z+ l, K- k$ L1 n# T

$ W/ Y; R  Q: ^' fGigaChip (蓝版)
. n" l- I+ g' `+ _- F2 B& Q( w┌──┬─────┬─┬──┬──┬───┬───────────────┐$ h: |) I+ ^2 p5 J5 m+ Y$ ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 h' }% N. r/ y) o( m6 n+ T) i├──┼─────┼─┼──┼──┼───┼───────────────┤
4 ~% p5 L9 p4 G6 s, X│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │$ W/ w7 v- U; W3 J
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* [* p9 O' T" P9 H. ^. z0 I│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  p9 `% E" s2 V$ O3 m4 u/ H
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
" `* g* V; D' b1 `│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
$ f. ^3 _0 _1 L  j  g│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: p3 U$ e7 T; r$ x; G. |│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  n! Z+ ?; P+ S, k4 t# }│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 d1 {& W! D' o: `: Q& U
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; L$ ?9 D( ?% u6 C- p. o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 j! e# o  y3 f
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# v7 [: b! c2 B$ `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │1 G: v) L- w. l# a0 g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
7 H" U; _. C! n1 q/ `│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
- ]$ Z2 a; ^6 R/ x$ U! F│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) V: M4 V* O# r2 W5 u' Q) p/ p
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
' w  S. h) Y  i4 h8 Z/ M│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 N) z0 L6 m4 N$ D. ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* l$ x/ B9 T; P4 J  t: \9 d
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ r- B/ E6 A- q4 k2 h+ l/ a│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- O: L) s0 }5 @└──┴─────┴─┴──┴──┴───┴───────────────┘
; `) u8 F; Z( \  u8 |; W" O4 H& ~$ C0 }! b) N/ T
GigaChip (白版)(只列出与蓝版不一样的Chips)  I1 s2 i; [. d7 d5 T/ M0 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 K! K. f/ J$ w) c  |│编号│名称   │MB│攻击│属性│稀有度│说明             │
  D% `  h1 n: I+ g0 Q! |├──┼─────┼─┼──┼──┼───┼───────────────┤
+ \  A$ w) `* b│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
" r# x$ a3 F/ u' E) Q9 W- w2 F) V│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ a8 [% H$ [* q# h* E│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
% v  v) l  h' T* R+ g│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 T9 T1 P/ z+ W1 H' V└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 C, _1 h8 v, |8 s7 x! @Megaman EXE 3 蓝+白 Standard 级别的 Chips:- O4 I0 y9 t4 `) m' g8 H- u

- C9 k3 P# P# A6 M# [, Z! x001002003004005006
- n9 q' j$ N$ w" T* m007008009010011012
3 }5 E3 r) ]5 E7 }9 c013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% M+ _( f% C2 h

& ?) E* S1 d) l1 K* y019020021022023024
' S% L. u) R4 ?025026027028029030; `4 @1 e/ N3 d$ Y5 U
031032033034035036+ O: _" {$ a0 N: `  N3 e) a. V
: f7 p' d% e1 m$ \) t
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ B% f4 Y$ [, y' u: U+ ~
8 g+ x/ Y4 u8 Z5 S037038039040041042
: t7 J0 ~2 Z) L5 L% V043044045046047048
, n1 X  r  h0 v' \! c+ b+ L049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- u8 `, k1 o7 G/ ]
' u" k$ Y& T* G0 D" }$ l4 Y0550560570580590609 K2 a9 {4 U, o
061062063064065066
( f! e( n1 X" G067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ S# ?0 z9 x7 ^( o& D

- K$ ^7 ?# L7 [' z! Q5 ]2 x073074075076077078
' D1 L, `) ~% x( O; _" W8 q7 A! p$ E( d0790800810820830846 p4 P2 p2 J8 o9 [- L
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) D3 @, @8 z. ~5 Z+ H$ a4 t5 m1 \- {9 n/ h
091092093094095096* ?/ B4 S. K& h& [: X! H" O
097098099100101102
$ \# ~0 N/ z1 S, r103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ]! }  G; r3 l3 U

; p, N/ N$ \$ Y; P8 x: c1 R( g1091101111121131142 i# ~5 l8 ]5 d0 E  Y! ?/ [
115116117118119120/ e7 v, [2 \) Q6 R4 Y& q
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 U9 E- L: z6 y* k, E6 r  a' i$ a, B0 k9 ]% ~" k! h$ B9 W
127128129130131132
% C8 d7 o3 t* W2 \  c7 G133134135136137138* _. H6 }/ S/ D, F5 U/ ~
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 n$ `/ P' b! o  W3 I  W4 \
- ^1 @* \) L7 g# |* Z/ M2 F145146147148149150
9 k8 J2 n5 @. @5 r9 H151152153154155156
8 J4 V" M8 U7 m/ N" {157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: T9 |# A0 ?- T" b# N( z( l
6 t. g7 @, j. e9 M; u% ^163164165166167168
, b  ]) D1 c" i$ y9 u( V, q# I169170171172173174
" J2 D8 [' r% V  K& R/ m5 ^+ a+ `175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ u  s6 y7 P) S( u- ^, R! p8 v- E8 D
181182183184185186
! }; x1 |' s8 K% b$ g+ W187188189190191192( D3 r( V6 ~% i* j. i, B) U5 R
193194195196197198
' c& n3 a5 \5 G% p. {199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ J# e4 z4 o# u$ |7 a! u. H

7 `/ q: J$ F) `0 R% t001002003004005006
8 q  g4 a% E  G+ [: J007008009010011012  R- n: h) r3 S/ ~: F5 J
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( m  M% G) i- }
/ M  |6 S$ f1 c* F1 G  Q0190200210220230244 a  ^2 @/ k# z$ f8 k: n
025026027028029030& ?/ Y, z4 }: T- f/ P
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# `% R7 ?' Z+ t: I& K8 G1 a" w( l  F

5 A- N5 I9 i5 _, x: O037038039040041042! ~8 H  ~) _+ \4 W, M* y
043044045046047048
' n. o: ^5 J. Z; X* @; u1 N049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 Q  a: w) M/ w3 i) N& Z  p" K$ X4 I: b* U% T+ |4 [
055056057058059060' D* ^6 b( {5 I9 Z
061062063064065066
8 ^1 u5 K! Z( K  B/ d# T/ ]067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) y& a; D3 w5 a; c: L9 f
: N# c7 H7 M2 R1 R
073074075076077078* r; _, }$ N/ @0 N1 m
079080081082083084) }6 p/ d8 h- I  I, S
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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