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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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- ^* Z) A# n& ^4 u■● ■  NintendoWorld    站友xliz原创
9 L2 q, D& q. P$ h2 m■ ●■    http://www.NewWise.com
( V" w4 P( Y0 \8 \. t■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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$ E8 `& t" ~8 n; S8 p$ m           洛克人 EXE 3 Blue 卡片组合
: ^, L  O) X* V
* |7 e$ U( w& G1 ^4 W3 g" u3 V: M2 y" o3 F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 l0 H: v8 X3 ]
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 P! Y7 G4 E, P( F* k  m4 H8 j3 q====================3 S; ?4 U: w, K: r. E- q" c7 |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" Q; X" c9 ~2 W$ J0 A, {9 {( q& i& K" P" j* d# {
以下内容格式如下:
. D( I" x# |8 z4 ?7 n: S5 w5 K8 y  U
编号    名称: u+ v, }& j# h" ]8 ]6 o
说明
: y7 `& B8 i& V7 A组合方法
  W/ Y+ ^2 i3 r! l2 d) C---------------------------------+ I% E4 H8 {* R$ y( T+ _
01    Z-Connon 1
: x$ y$ @2 T0 Z4 g. _Unlimited Cannon for 5 sec3 x3 \5 Z. _$ ~: ~( e( X
Cannon A+B+C* V5 s, F( |" `8 J5 f, A
Cannon B+C+D
8 r- ~4 f+ j" [Cannon C+D+E
  S+ j8 g. U- x* a4 |2 F
# v1 }. D6 S5 @. y02    Z-Connon 2
/ a. u# _7 x& I$ b8 iUnlimited HiCannon for 5 sec- h" [5 W0 h) Y5 ]! X/ Q
HiCannon H+I+J& d2 K* |5 n  g1 t; y5 l! z
HiCannon I+J+K: w5 W% x* G1 T" }6 A$ r/ S2 g
HiCannon J+K+L
/ R% C% q9 \8 ~! r  ~# ~$ G8 ]- s3 ?* \* u0 ?# \3 z* D/ @
03    Z-Connon 3* o1 C: ?3 b9 }0 K9 G+ J/ R
Unlimited MegaCannon for 5 sec# `* r1 V- W! D, Y5 X( t6 E' {; e7 z
M-Cannon O+P+Q
0 m1 q5 y# P/ M6 [& ?: V0 v# SM-Cannon P+Q+R
  g* t( y( _0 n; K- y, ?& O5 o9 D- vM-Cannon Q+R+S
# J3 a* a' [4 J
( P: J# _6 i8 b& G' Z! ~# I5 L04    Z-Punch
0 x/ W+ }5 E9 W/ q2 T9 s' OUnlimited GutPunch for 5 sec
8 |5 A" A" N2 }( o; l" z6 qGutPunch B+C+D
4 b  Q# w' z8 p) x; ~! _GutPunch C+D+E
( V( U% Y! ^$ Z" b. {GutPunch D+E+F
& F) G9 [& q; U& `) G
0 U( d9 G; T4 A6 f) D% p05    Z-Strght6 m# _; O0 Z  ]. `* i5 W, [: N
Unlimited GutStrgt for 5 sec0 {1 \! F. W' W5 Y: w9 f3 }4 i. s
GutStrgt O+P+Q, M6 `+ {4 O1 z
GutStrgt P+Q+R
: V9 a9 w1 z; s" U" _' p9 I: TGutStrgt Q+R+S
6 O4 R" Z$ C* E% h% e7 T' f+ C( C) F; }
06    Z-Impact
( r7 [( z! K7 K. ?! M: x0 mUnlimited GutImpct for 5 sec4 m; C0 \# ~  W) j# X
GutImpact G+H+I3 }; q0 q) r' @. W- w, p
GutImpact H+I+J
; m8 B1 d. b) t4 L# x/ V' j* X9 VGutImpact J+K+L
5 Q; U2 c9 j! k. G# r: z9 Z
% V) E1 J! o5 e! T* r7 h5 ^6 D07    Z-Varibl
6 r2 E% R  l8 @" J2 d* BUnlimited VarSword for 5 sec
) ~4 q7 w9 T  QVarSwrd B+C+D9 B  P/ r. ?8 c( a5 L
VarSwrd C+D+E
' t& N2 }" n$ f( [; ]( rVarSwrd D+E+F1 L+ L: z" {; A4 V' }' e; I
- I: s/ U% ]" R. {, O* R& N0 M
08    Z-Yoyo 1
9 P' M) m3 H1 j; h7 JUnlimited Yo-Yo for 5 sec5 \4 H5 P( @! l
Yo-Yo1 C+D+E
# W, v& g  Z, U: H! ~# m+ J/ m. eYo-Yo1 D+E+F
! F6 k0 f/ A+ a- J1 IYo-Yo1 E+F+G3 S& K% k+ n  B8 I4 u7 G$ K5 {# L+ r
+ f2 n. S$ L1 I3 y: Y  p
09    Z-Yoyo 2+ ^. j# L2 b5 Q) }; B/ R- h
Unlimited Yo-Yo2 for 5 sec
8 g2 f8 ^. c* D! \) Y+ d* H" L; j) wYo-Yo2 H+I+J
  J  Z' T5 F0 y' X" Y. X5 W, sYo-Yo2 I+J+K4 o0 n- m' v9 }& p7 v8 h4 o
Yo-Yo2 J+K+L0 G2 G3 }" F4 h8 K- m* q1 A; k0 F

. v" Q  h/ W% ?10    Z-Yoyo 3& G# I- ^3 Q3 U9 z$ ~
Unlimited Yo-Yo3 for 5 sec
% G4 B+ ^) N# K2 i' T7 g6 fYo-Yo3 M+N+O* y- i- e/ r* \& o5 e
Yo-Yo3 N+O+P/ u3 k( \" F3 R" W' R5 n  N& N6 C+ N( m
Yo-Yo3 O+P+Q- v* `6 ?) c) F; ]% ~2 X# j

$ e3 |) O+ [% g( [' Z) P) o11    Z-Step 1# U% [& r# o4 N9 g* P7 S
Unlimited StepSwrd for 5 sec
. w5 K4 L) N8 u3 KStepSwrd L+M+N2 L+ N2 y8 j  R
StepSwrd M+N+O6 b* F0 P8 `, V. F
StepSwrd N+O+P
: |: a* c$ H. `6 c
1 m% r3 J' S, h' k; d, m  r12    Z-Step 2
/ p# U; k, |) ^# g" O2 e. m1 A& E% g) CUnlimited StepCros for 5 sec
' Z8 J: Z% V" n8 E' dStepCros P+Q+R
) H4 C! v8 U# }+ IStepCros Q+R+S
& B4 V! D6 m* i/ d/ P' q" BStepCros R+S+T6 w( c, \1 b% p" C% G' b! X: q

* s( F' f4 c# J  k13    BubSprd; u! U, [: ^. H. l7 n9 B' S2 c
Attks w/ spreading bubbles!
8 v' b/ U$ `# u$ Q2 g. _: BBubbler  C+D+E+ r; D! x4 A9 E, m! n
Bub-V    D+E+F& V4 {7 I9 M7 C
BublSide E+F+G
! I7 o( I, j$ s  U- h3 n3 NBubbler E + Bub-V E + BublSide E: C1 ~% f; y3 h, k# i
& l: D/ F. l+ P% p- v" |3 U
14    HeatSprd, B0 B& V+ K3 d: `% J
Attks w/ spreading fireball!
* }/ ?7 Y' h6 P0 E+ |- v" dHeatShot H+I+J9 F- w, V' O8 k. u# d
Heat-V   I+J+K& a! `, ~3 f$ }5 R$ `1 G1 U
HeatSide J+K+L1 r" o- \! J+ p" D
HeatShot J + Heat-V J + HeatSide J
. M* e" B3 Z* c$ B  K+ a# q
  h1 W4 ]) f5 z) y; J15    H-Burst
3 q& [: K( r. z/ {6 v8 A# O; DCreates a giant explosion
8 r2 C: s5 ~& H0 bSpreader M+N+O% V, @; t3 @3 c/ M
Spreader N+O+P# b9 r6 @7 p' \9 z# K& {& f
Spreader O+P+Q' |, ?& Q" ?3 X. v$ K

- y. Y4 u7 L# N* e4 F: C6 h" M16    LifeSwrd
+ M5 \& x& j( u  n% t1 HSwings a huge 2×3 sword!4 V# j2 w' x/ r. E4 X' V/ a9 W, u
Sword E + WideSwrd E + LongSwrd E7 H1 v4 A3 P1 l" G* [- O2 x
Sword L + WideSwrd L + LongSwrd L  U! F+ y' S, d7 f3 u
Sword Y + WideSwrd Y + LongSwrd Y8 }, H: i# p  r( j6 F# U# }" l
! }) F+ [/ _. }; |
17    ElemSwrd
/ F3 s+ h! p/ GWide swrd contains 4 elemnts
3 G( T  Y+ O9 [; S1 s8 m  uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( f3 N9 v. v& Y+ u. W  C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ {; c& A5 L! G0 N# m/ ^/ s

& a! x* J3 m+ O5 m  y; V( x18    EvilCut# d  C) x5 A1 ^6 D" T; [$ F
Step up 2 & make 4 atacks
2 M% V# a0 M0 rStepSwrd P + HeroSwrd P + StepCros P
+ X/ P7 E" p9 C0 S6 \* y: \% o0 a5 T' i# k
19    HyperRat: c: O4 u; \: K* l# l
A giant Ratton charges!
8 K4 J$ t* H" V3 p1 g  ]8 }7 tRatton1 A + Ratton2 A + Ratton3 A+ i. P: E7 c$ @, h+ q; X
Ratton1 C + Ratton2 C + Ratton3 C) G* t: V7 w3 j* V, C
Ratton1 F + Ratton2 F + Ratton3 F( y- i0 y: V# V( c9 ^$ k

1 n0 X9 x" b" v0 F, w1 B20    TimeBom +
3 ^# J: j9 |0 c% ~! @, USets Time Bomb in enmy area
8 M1 U5 V: U' P: s$ |( v: sTimeBomb J+K+L
! l* U: c+ R* }# w( y( x; XTimeBomb K+L+M
7 j$ Q- d# d5 P$ RTimeBomb L+M+N4 `4 O# g8 l" x8 [7 L9 \# Z) N
5 L7 Z) f+ S7 |" G. k
21    GelRain
* o& `. s- A/ a# cGel steals squares1 e" j. J7 E4 ^6 G
MetaGel1 B+C+D/ ~+ Y/ j" l4 t# r( z. |
MetaGel2 E+F+G
. J" d' t9 M2 V. c# O& K9 i  s( q2 kMetaGel3 S+T+U+ Y2 x* E; M  G) p
! r9 g3 U* m, f
22    EverCrse7 \; Q+ W+ k# H1 ?! R+ @8 ]5 u
Shield chases enemies5 ?$ M5 |2 c& H3 Z2 u7 g
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ Y0 h( n. `! Y/ K6 KCrsShld1 L + CrsShld2 L + CrsShld3 L! G" ^. j; L; a6 E6 T5 P7 ^. ?
6 X. _: b2 n) Z* p! z" d
23    MomQuake
/ R6 ?6 r# A) ]( oAwakens Mother Earth!
, |: `# M* f2 y2 g9 Q& IRockCube * + RockCube * + GodStone S
+ B, C: z7 X' D8 G2 x, w5 z5 X: t2 N& N( r3 N+ U+ Z" M
24    PoisPhar
+ Q8 c; @0 ]7 @0 hPharaoh generates poison
* Q! O  C3 f& q( aPoisMask A + PoisFace A + Anubis A
' U3 U) s* M# u. F* W
" V4 q5 ^  w0 u' w( M25    BodyGrd
5 k( y% C/ r6 ]! aBodyguard takes out enemies2 h1 a8 W5 f  v9 E: A( t9 G
AntiDmg M + AntiNavi M + Muramasa M
5 R. A) Y9 g/ |( E/ L
7 ~1 S, Z- Y: |8 N3 }; B! d( x( M26    500Barr
4 F5 t) n1 z1 t* ^7 y, g! ZBarrier absorbs 500HP dmg4 X! |4 p, P( h/ w
Barrier E + Barr100 E + Barr200 E4 f9 Z# p8 J, B! ^" A
Barrier R + Barr100 R + Barr200 R
0 s1 ^' l& s& t6 m  o  t/ K
/ j) g" i' Z4 Q/ S+ Y4 R27    BigHeart# i* {5 V& ^/ s( Z7 v
Attacks, then heals HP!
# |% s* y# O7 [' ~+ ?HolyPanl R + Recov300 R + Roll R; x; C# T7 l( k0 v0 Y% m4 _3 q
HolyPanl R + Recov300 R + RollV2 R  F1 h7 V7 l2 }" `$ m0 F) D' e( C
HolyPanl R + Recov300 R + RollV3 R2 E# ?/ m0 R$ Z' v0 H4 p
+ ~+ ?/ @) Z# d: R5 p7 q5 V
28    GtsShoot2 R0 n) k' j& p9 Q1 L" F' X
GutsMan throws MegaMan!9 l0 H  c* z# d
Guard * + DashAtk G + GutsMan G5 G; p* B- V6 s( q
Guard * + DashAtk G + GutsMan2 G
5 E$ r" v- m' a" Q- k, FGuard * + DashAtk G + GutsMan3 G* \$ U# G( N0 r/ b" f( |. g
Guard * + DashAtk G + GutsMan4 G
, [  {& M6 Y# _6 O# r' f0 y( _' Q1 ?1 I" d7 E. g4 y( }. @3 ]
29    DeuxHero+ A  N; I7 A+ g3 w1 t9 P; x: c% c9 N' e
MegaMan & ProtoMan team up!
3 G4 g0 K% e* R' ^+ o9 iCustSwrd B + VarSwrd B + ProtoMan B
, l5 X3 n9 f0 G4 O% W3 sCustSwrd B + VarSwrd B + ProtoMn2 B
$ N) \3 I1 M) N: A0 \  @CustSwrd B + VarSwrd B + ProtoMn3 B6 e! a4 H8 g# z
CustSwrd B + VarSwrd B + ProtoMn4 B
& `! _0 U8 N9 l
; l; _  ^. ~0 w* r& l  L30    2xHero
: i" \, e, n; u. Y  D- GMegaMan & ProtoMan Dual atk
4 p7 w! X# n2 E/ r: _1 D0 \2 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 v, _  M% i9 {# a, U: cSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. e: J: u+ Z1 p0 ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# x; ~4 M" s8 {+ FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& D; Y  V7 [" F0 F
4 S# I$ B8 }/ b' D( q  m9 d31    PrixPowr
5 j# f' O! P; O4 U& I+ E1 j3 Navis attack at once!5 O+ }# b6 G$ ?2 c6 L# Q
Team1 * + Team2 * + KingMan5 K
& v! O$ h) w: k( y0 D, {4 L- H7 u7 ?Team1 * + Team2 * + MistMan5 M: V0 w! m1 D, b* Q
Team1 * + Team2 * + BowlMan5 B
6 ]9 @+ v5 `* |! ~  u7 u& P. |7 w
32    MstrStyl
) S; K) @$ c% S' B1 p5 n; M2 T* eMegaMan unleashes his power
! a2 i! L& b! r& ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 w1 f, ~* a3 T4 _$ I# d, d
- F8 u5 L, `& k: o( U6 \StdrdChip (Part 1)5 z; T5 ^% z" x2 z- Z/ w, G- o
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 [. W3 u* v9 l, W, j│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 S( R4 Z9 V: [( f- R├──┼────┼─┼──┼──┼───┼───────────────┤2 t9 _, b% z! @1 P. Y% L; r
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: [% ^: d9 y& Q) H  p* U│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( I! f9 d' I+ l- R# `' [8 c& R│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. S2 }( o3 |; H│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- A! R* \4 q2 p1 h2 _! E│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ N; i; U& B$ R- O│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) G+ [+ ~  k3 d: F│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 D  M. P% x1 i4 f. V* F+ D# d│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │4 T3 ]9 B. A/ W  @4 |$ B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: Q/ F1 x6 C. R. Y+ Z  L! w  x, M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( }" S- @/ S3 Z) O│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 z, W$ Y- @; r' ^
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 J' |2 y( Q+ M- Y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 M) g& U6 e# ^' X│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
1 ?: a4 J+ u8 j5 c- E* u│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │8 X" B$ t! v" F
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
2 t/ Z5 I& M+ q│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 Y% ?3 ~1 c7 R/ z0 x0 P
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# K' @2 W3 u# S4 d- T( y
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 T. Y$ T2 q8 V( I
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. T1 u# {" K" |- L7 H1 ?1 [/ w
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# d' o, @9 i7 S( N$ ?│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 _. O- n4 F/ T4 A: k) G
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
! Y. M7 f' l4 ~. Y% i- x│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 Y+ Q& V$ c3 ?5 I
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) ^# k. Z6 e' ~8 @/ ?│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! B6 ?) Q5 M! [│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% \2 w2 J4 o8 H4 k" w; H│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) |0 T4 k' X0 Z! r; [5 v/ a│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# D3 |: t: C: T; u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 H* c% c; `  H5 d# v│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
/ Y; d# U- p; R) u5 g/ o│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ e7 P# v+ L4 y2 ]- v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
8 B4 S! O* k) q3 J3 l│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 c1 C+ E& O* X7 f& E6 G
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" {- |' [2 m; {- T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! w1 P8 h* R8 d0 C+ ?; Y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, y6 f* w; F2 T# W│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* m  d  `9 R8 b! \$ @) P│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% V6 s# r7 N& A. f│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* w0 i2 C* T1 j. A& v' s
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 C( e9 c; P5 ~│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' M6 c) u; F* G. b! E1 X* G│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
3 g3 ^& R( [3 Q1 t6 @% W; V│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 A  C6 ?' P4 s, M( i0 C│45 │SonicWav│26│80 │  │**  │Shock through enemies     │5 g% Z! F- Z( V0 M- W0 e
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. h( q, }- B; E2 s5 c# Z" B│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( t3 B; x& l- l& U│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │# Q* \2 A; X& [6 l- w. y) L* D
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) }4 B3 ?! @# U4 G4 g│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" h5 R6 P( \, H) S$ b! _, m│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ y* H2 d8 ?4 O! U7 g/ R7 H4 W│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 i5 p- ], Z( R9 K3 j6 `# m
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) ~3 K) X$ L5 V+ ~4 N. T( {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 w& j1 {! S# @8 c0 F
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
3 N, a1 ~% g2 v  Y5 t6 e9 q2 a) H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, y( B. y) L: D& ~2 u3 e' [│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" p* D' l1 r% z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ c% ^. e# K. V: w# L2 P, Z& o│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( u( r4 W' @8 _# m% {  K. n
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, L0 S# D. j, Z/ W! }│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 [' b" ~+ ]% f  d/ S
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; I; z" p9 O9 H/ @" D& t- L│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; D, F; `% a  u' ]1 j! ?
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ v# u- s5 x9 W$ k& L* ?│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 i; \4 t0 }5 y9 o! l6 c. i4 a! H│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  n% ?: p* Z+ T5 s$ q3 c; J' Q+ J
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │; ?+ a* N/ J# y4 Z; P6 S
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( V/ p. Q% V, X. R! f. k8 r. x
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- P- m9 j. z; F9 Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- |9 O! h) J# z/ ?) l
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* z9 t7 W1 Z4 j7 l0 A" ^│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# j$ h" e! y% @& y; W
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, h$ k! }+ e8 U' \6 {
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" H0 M( ^7 \% h, D+ X% j8 ?! l│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' b/ c% I0 H* ]) b% r  _
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │0 G( L4 ^3 Y, t' {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, s: S% @6 ~# M# l% Q8 y. \
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ r* {, M& a( V7 }; F
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ V- B8 r- G7 t  A5 L. c
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
9 A- z' K: M3 `5 K│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  ^# y" [4 U! [' Q, |1 M│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( B; |( ]: ?+ u! u1 X
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  z* E( h3 P1 R* a0 z
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │- s- r" F+ k8 Z! j1 t* o1 _
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │) U( z  U4 c4 D. E+ ]
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- V+ c/ \- s( d' Q4 G3 ]0 \│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. m; x" i" Q; X. X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │/ T0 O0 r3 ~& M$ `& Z- t
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 E; @( @& t5 \0 S2 n8 H
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │. I6 B7 c6 m4 E9 _
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* Z7 E' q! ~* _( ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" D8 \# M& R4 ]
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 L. `2 V3 ], r1 u
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# ^$ M' `9 Q9 p; n0 e7 c, z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 H4 |$ r' @5 b+ M8 Q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │, i  `+ D8 J. {; B% n# l
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, Y; r1 S0 \- f
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 K/ t" W/ B3 e1 K│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 x! @; N$ [1 P" ?) O3 q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: I) l$ ?" R; w# o( Q1 i
└──┴────┴─┴──┴──┴───┴───────────────┘+ E% _9 s& Q  ~4 B

! t& O2 h: l3 k! k; I: XStdrdChip (Part 2)
+ |! }- ~# J* b" D0 k% t┌──┬────┬─┬──┬──┬───┬───────────────┐
* j$ E' ~1 T4 D- Q! v' c│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 H! S0 J4 `9 S- x  B├──┼────┼─┼──┼──┼───┼───────────────┤* l4 @" ?) h7 U
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 _' J( {7 \0 d; G) M: Y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
4 `% \3 \& T5 l9 n│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" H0 j$ x' M7 W) z) W! ?, B7 Q7 n│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: T0 ^/ T# k! X0 _* N
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ T2 ]7 R7 Z8 ]! y* u- S6 v$ o│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │/ @. a  X6 S1 A- u
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" v1 w( V9 U  H6 f) V$ z. e│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  X& Z/ T# ~) Q% M5 W7 b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# K8 d$ ~  Q& T/ G* l3 S* u
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, @: T9 Q2 B' Z. W# i% }  D7 |. e│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; ]2 e- h. O  E│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: Q% @3 J3 T/ O8 B! L│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  Z9 {- z2 i+ H9 q8 N# [│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& `" X5 `% e3 C) m  I! P0 U" R2 A
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │! a: f( R( S) v' Y( M( U8 C+ z- g# G. J
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( C1 o7 b: I+ C9 I; A5 d│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
4 Q! z% S+ \3 Q. |│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 ^; M0 i, B% B% _2 f3 q$ S
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; y6 H+ i8 [% i  }  e9 f
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. f4 n3 u7 s! D( D* c  f4 D│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ \* g: G! y' t7 B. A│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( {  `) X/ Q" |) H1 i│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 A: u3 b  S) b3 O) T│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ o% P4 e: t! n# q
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 X# \8 [3 i4 E; R% \0 X4 G7 h/ K
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 C. {1 }4 g6 ]( |/ J
│126 │Rook  │30│  │  │***  │Protects you from attacks   │# ?4 H* m' D* p  t( x
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' b) m# z1 ]# C' q) a- R, C7 b
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 P6 X# |* T9 e) ]8 h. r8 W1 m9 x
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 ]- p7 g! i7 X│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 f' N- s* e% ^│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- x2 q& N: A' `# L. ?; Z5 Q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ C2 T  r& Q9 o) P5 I
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 d  b3 o3 O. I: P! o0 }8 U
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 x- D* n7 W" N( x; ?" I# l$ T" |│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# A3 v9 R, j, i
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 I  I3 V# h+ c* n│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* y: g' w" k  K$ K( h3 C# N
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* F6 Y# S/ ^# p- f6 Q. z5 s
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 j# w' F3 k4 h3 @5 X6 I│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │/ n& J. Z, I2 ?/ u) z: U
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 }1 R/ z+ |8 z, m4 _│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │4 j0 o& ]0 x1 t3 c, q
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" ^% f9 d( T- W" ^2 y7 `: G│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, t0 |: N- I  G# e
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 `) K, T+ I5 M, c& Z
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │  C% t& A7 z7 i7 I$ A
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, u: E& T0 X" |│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" ~, x, P! W) x' a│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 X0 [- S3 _& N+ R) i│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! h. W+ c7 Z  o& u4 G0 H* C│151 │Recov120│35│  │  │***  │Recovers 120HP        │
* c: |5 t" D7 a│152 │Recov150│50│  │  │***  │Recovers 150HP        │
! b) d4 p8 ^" b# n/ F7 c$ }│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ w: v- e/ ]5 B2 Q( V│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 t* l+ {  `& l2 p6 W  U# k) Y0 W│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 z) V4 ^' M! N* ^1 B, ]: V│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( a0 E' K" j) B6 e│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ y# B0 M% B, u- K( ~# n8 \0 o│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 q) n$ F0 E6 d│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% L3 ^9 Z( s7 g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 {! r$ e' M, e' y* C8 l$ E│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 E. z2 b- Q: ?1 g3 `* L
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" Q- ~8 N% O* z, \
│163 │Invis  │11│  │  │***  │Invisible for a while     │2 ^( ]# ~3 T; h5 k  z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
3 B3 J9 u  a% V, `2 b  Z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 s% C  l$ ]- u* N* s# S│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 H3 w$ T5 Q5 C8 L$ M) m│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 M, T  `/ g* x2 k  j│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- u# E* }; M( U/ ^
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ }2 X) l3 J7 C* ?/ [
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 w$ G8 W# d  x+ W( \
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; u7 e; x  x( [7 z! A/ j5 L
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │! y, q5 d) l' r6 z3 E3 f
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 g& b! ]4 z/ d1 O! C0 x
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 z; l2 j* ?7 {) M: H
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 j) l8 [% z! V( @" |, N
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 N9 X! O  L- D2 l: V2 I/ o! I│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% P5 j$ f1 p" p6 |│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 U" g' W! b" R1 ~2 W4 r2 ?│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; O- ^. {  D7 j- Y5 x$ |
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │- {) `# b6 j+ D& ~, G/ Q; }1 G
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ @$ {6 U& J- u+ n│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ p& j5 ?0 G0 y( Z, u
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- O; v- G# W; D4 D& S│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ s& C: T! W1 O) z9 N│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 n$ k9 Q0 D& n- s7 ]: D2 U│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& w+ |" d% W9 F( @, ^│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! ^5 e  C" u( @& f; ^│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! P8 a: \8 q4 e1 L3 M9 m│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- v4 @4 m7 {; j- P
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- v+ c) S1 G2 E+ b% B) D
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │2 A7 q3 ^7 L. y$ X
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
' g0 @' n0 b+ ]2 P- f+ T. ?│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. z9 U/ t+ Y3 l1 ?5 G3 e
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) G7 k( i5 s* _% J( ?│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% ]  P' [4 ]% x" Y/ Q5 y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 C8 ~9 ^* O4 N  O* @! s│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
1 s1 Q7 o( E" R% }8 ]( A% f' E" D│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 z* I# Q0 h/ L9 b2 k│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% m7 D2 G! A$ ^" X" t" I
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& {) E, a2 T3 q$ r
└──┴────┴─┴──┴──┴───┴───────────────┘
8 D$ n% R8 I! [9 v9 M& y4 D: |/ ?
- J9 `/ T" Y- X0 f
Mega Chip" d6 k9 }$ C0 J" Q' x; H/ O5 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐& b$ b9 l2 Y# K+ r* b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% ^& }, w  }$ V4 A8 Y├──┼─────┼─┼──┼──┼───┼───────────────┤# d$ P  ?0 d( D0 i
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! X6 y! P) o8 B: H$ `7 _
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) Z2 t9 I; H. ?2 k* x│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) C/ I: \) M4 t
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  T( w( X, o6 U/ c9 }4 X: w2 Y│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │. i* r6 _9 t, C8 p
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 D8 I0 ^  v3 r
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 T; a* j2 J. F( r3 ^: b│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │8 ]# ]; u% \( n: J0 h3 E, k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 V8 M  o: ^* V3 t$ I; X│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 o+ f+ t. {6 I+ a- T! w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 Q: {! I' Y" Z* o/ @! A│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
# ], a9 w  M" O7 U│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' E- ^( O- z0 T. K; N6 Q: m* f. }
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ x! c% u: G  M. ?4 y+ V3 x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ }9 m5 l# O  U4 v4 D( L) W
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ @' {6 P5 B( B0 e3 H( N% N" C
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' x( z$ K# p0 x8 [1 ?& y) w" k│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 n/ x- H1 a7 ?6 J- p
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  l1 ~/ E! s& w! o
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 t# ?7 @& V5 q! o│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* r" C1 M* E  W0 L5 h# F│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 a7 {; G8 {( W' B2 j$ N+ Y│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 F1 v  K3 J" m) b, N2 ?/ \│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  n4 D; n- Y2 U9 e6 D│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% O7 _2 T* V/ i) F│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 }' C8 h7 A  {8 u4 N: d$ c
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
& P; b& h2 `# _0 {: X8 W│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │1 {3 p9 m$ E5 b! J+ N. b6 @
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 \; f7 u3 X  y% b0 |# s7 ~5 v( {
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! p- w0 `7 t( e- ~' K│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) X8 q4 W# g8 r6 z) k, `6 I│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' ?  a4 _/ F2 ]" O% X- K│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
% e: e$ R' Q! |; f; G│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: q  i% O2 C+ y8 t: F0 @4 @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* ]1 Q: z) U4 n
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- M1 [+ H" A2 t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 p  V: d( v- u; {# |0 y7 o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 x# s; |, e" [% ?, D│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( b9 ?  P% O3 l# u  G+ w│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* g1 {7 U# j0 v1 Z- V
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' l' P+ `3 D; _5 x! N) T
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& @! U' |# g5 ~: T% q( m, u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( a" T: B1 m! k8 Y5 S$ f4 X) l  O3 H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& Y* [2 U  L" H! b+ ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* e7 C) }( s' l- N9 b│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  u  b7 Y5 Z  l
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 @6 a% G9 K; f; S, Y; a1 U; j│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 S% J$ X; k% x7 m0 X  A; M
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
/ L( d  q" I6 r% _4 u/ Y# z│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
( ?3 U  d* b* l$ U* M! F│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) V1 T+ [" t' d- [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 }4 T( x/ l) o' V, M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 H6 \  }7 s  C# L# \" L! W│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 p$ e0 ^2 i! N5 h! y( w. F- f$ b& h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 W# g+ ^) z2 j8 L- |+ C, i1 h4 C
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, y* r2 _( g$ R' q: L
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& B2 d" @! O; [/ V- ]; q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- S" j0 V" C" X  H0 g, w- T│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ M: C0 P9 E" W# Z' M& t
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 O8 E- U) Z6 Q; x│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- Q* v, K" z, E# E" A9 e) q! f! z  w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 h+ w: P3 \$ D# c) w
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
& K# e; Z, L9 N$ x5 W; t' N# g│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. q9 D9 p: x9 e$ y, c
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' e& M) w2 r$ U/ C1 N1 |; y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. Q2 E( n7 z: m) z) J7 E5 y│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ a9 q1 x( C5 w' x8 H│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& b2 `1 E) h( c4 z; T│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. w% y) n( k5 _7 v& ^│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! a3 x0 O6 U- |+ |
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) U7 [  y, f! S) J+ _! H
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 Q, w; l4 q0 y7 ?+ O1 x8 A
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 ]. k2 p" m' ~4 }( [
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ Q% v, E% _5 f7 O  {+ \│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% G8 h$ c, H( [, y& C
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
% S7 o; n9 l& |- g7 ]  ~│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' O" Y8 o# N6 h: N& j│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 Y8 u, m, n- q& }0 p2 p% q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, @+ [( ~$ h( @( D* F; S) v
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. U+ B  w. F' Y! o* O( e0 B! s0 u│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 h) t" J) j8 b│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" X+ Q0 k1 N# c, q0 |# h& P9 L  ~
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │% x) M4 @+ ^/ H3 M) X
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 ~9 {- ]# R9 o, P' p│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 Q) Y$ X3 m$ g* }5 t0 P└──┴─────┴─┴──┴──┴───┴───────────────┘/ M. E. e: v- d/ V  H5 ?
, U* M  S% \4 f& Q* c& R
2 {' n  J# g9 i% A* Q. F6 c
GigaChip (蓝版)
) m& R5 U4 n" [; p% D┌──┬─────┬─┬──┬──┬───┬───────────────┐
- Q; C8 \: u7 ?3 z9 I! N% x│编号│名称   │MB│攻击│属性│稀有度│说明             │
; {9 p5 O/ ~; F- ]├──┼─────┼─┼──┼──┼───┼───────────────┤, `5 Y  U( |( m6 f3 h& s2 m5 k7 V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 t- Y. |$ P8 q2 O( z' \│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* m8 k% B7 f( F. W│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 z6 \$ x+ d  X7 S% D4 _│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
0 Y; H- U9 ?2 r  |+ q) Z0 `+ s│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* m9 O. c4 n4 m! u% c+ ?│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; g, M& \. |4 D6 Y│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
# }. }% s9 J* V- n  r1 f/ ~│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 {0 ?2 V5 \8 \
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ Z' M1 X4 a' x7 U9 U# V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
9 g1 `0 _( s' m. A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, s( {7 r  U8 {: j6 Y7 J; v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 ^' D# P+ J* ?# v" n& m
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 b; `* f$ O( O2 x: w' c
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; N/ M- g8 u2 D6 h/ `
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ f8 f7 }: ~1 b2 a. u$ O: s* j
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) u% D% \# z* Q$ M9 @
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 l& c2 f" k$ ?. \1 J
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  p9 B  h/ @: `$ g) g1 R│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& U+ Y9 i5 ~3 ?* L, ?# k3 K  l+ k; f│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  N( p7 ]: P+ q
└──┴─────┴─┴──┴──┴───┴───────────────┘6 p0 E; M/ H: M+ c0 G
4 U% e# J  w* s1 r* V& q" a
GigaChip (白版)(只列出与蓝版不一样的Chips)( s8 ?, r) Q0 x: h
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 s+ m4 U. Z* Q, i
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# ?! Z: y# k4 Z5 H( S4 y" M) [├──┼─────┼─┼──┼──┼───┼───────────────┤
; {8 R# l/ ?" K- {' C│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, {  s% m% u! L+ ?; n9 w│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 J1 `/ ~$ q5 v3 c5 t" n- B/ Z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │/ L) S; b: ?0 P& R$ _+ Z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& v7 T3 G* c" O  a! F
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 T# C  q% ^* K: O2 B( p+ D
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ]' E8 H& ^$ z

+ ]0 a% c2 e' j5 H# D2 ^001002003004005006
: I- {" }( v# ^( S) u007008009010011012# O- `4 [, D4 ]' o
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 u) T, H& ^- _% F+ K0 U6 m
5 l# I: P- N1 S
0190200210220230246 E" l" S! K) b) Y8 u
0250260270280290302 p- N8 h& M, f& _" O8 F
031032033034035036
! ^! |- L8 f4 W, O- v  w6 q3 E
1 _" {/ L' o3 J% W  s[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 E$ v! t% h, Z/ [9 Q; @: q, {* e3 f/ D
037038039040041042
7 [+ M# p# O& i7 @9 ^" M  R043044045046047048
/ A) Z' `  O' n- t" J9 p049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 T3 ]* ?1 G8 ?1 l; ?! d- {$ N: _; H' ]' i9 }5 l2 A
055056057058059060! U' x- u, I1 `' m6 c
061062063064065066- i$ \5 [+ v% m8 n! [) x
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: U! v6 B; r7 R+ U! i: o  }6 S. e. g7 f- N6 Z5 w& m9 d+ h* |
073074075076077078
2 C  y# f6 K6 S+ `! s6 w079080081082083084& Y# Z+ W6 @4 V, }& [# _: q
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 b2 v' y9 ]  f; E- C% @7 T: u% p* F8 l8 t3 b
091092093094095096
  t4 L' s3 K/ {" Y097098099100101102
. O- r5 B! k. B; D0 ~) \103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 g. H) C& ^9 b) I1 y+ O0 S: u

' C0 B; U, ~5 I8 r; e+ n109110111112113114
+ q6 D% E+ L2 {3 K- Y115116117118119120; W. z1 K& {* d! H- r
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% r* a5 v( A, D; H7 x
# i. p/ q( @; |+ X' _# H. l
1271281291301311323 b9 J" D1 R$ p( ]7 ^1 `8 Y2 k) B
133134135136137138
8 k2 U' [( s& v, _# T- @139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ `9 |# K6 [- @7 I4 m7 ^" W+ a) C" S# X% n
145146147148149150
/ l8 y& R. n; [. S) r: E8 F1511521531541551564 i4 p, G( i- z7 h+ K8 i. n1 F; X
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 g7 H: r) Y( Z/ G% O+ \
+ c. s4 m0 c4 f4 V! a# ?, |163164165166167168
5 `9 S  z: g$ M/ z169170171172173174$ |, |: [9 @  |4 }. Y/ F' t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" B( R% H& }0 }* u# K3 M
% m5 V7 u& b7 h" Y$ Y& G
1811821831841851866 k/ U: L3 Q! D* x  \% T
187188189190191192" k0 |# h) S! D, a
1931941951961971980 K, W! X' v& O/ g1 z6 o
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) X# {+ i6 N8 ~  a/ r5 w" |6 P0 v2 Q* n: p* m, o! C3 E
0010020030040050064 F. _  A$ F3 \' U4 T. p6 W- W" t
0070080090100110127 M8 |6 o. ]2 y) Q$ {# k
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) J7 H! t& L/ _, F3 _2 x! u5 O& ~
019020021022023024# \& E3 b7 g+ W3 N
025026027028029030
+ X: p- V# }4 U2 d- t- ~031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# W$ {; v, e  F
* H4 o; ]) F% D( z$ |0370380390400410423 m2 W" t2 o1 }1 e
0430440450460470487 ~: }4 o! K5 w+ e
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! z% R/ o( U0 o' _1 X0 ?' ?  @
$ @" |8 [5 L2 S0 V- `055056057058059060+ J' O" z) ~1 J% Z6 @  F: _: T: P
061062063064065066& z: s$ ^( l; G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 w( w( c* l! a% W( C/ w1 S) |) G* ~. E$ Y0 k
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 s. S: V% n1 {, i
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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