转载请不要删除以下信息,感谢您! ( }( d3 h, I( g% K
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - |( ~" ]( A3 ^/ u" L% k% P4 Z. K
■● ■ NintendoWorld 站友xliz原创# `' `1 F- g# A5 F
■ ●■ http://www.NewWise.com
& Z) M. F# t$ j: A■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; O7 I& p+ K1 v! ~$ S7 |
7 N+ R1 s; F( G& {. f q, k
{# V f% a/ k5 e% t 洛克人 EXE 3 Blue 卡片组合9 G7 @7 t. U6 p! |9 o' H
/ Y0 X$ G* r1 O. c
0 y# q7 i/ q7 a- E& V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ F. n! G$ b* o$ f/ ]2 z" i大家要看日文版的P.A.或详细攻略,点击这里吧!
( j# L- j8 P* c1 \! V2 y( e& z====================& f1 P, _* u5 Z: ]
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 i# R9 R @. p; V4 M: ^' i
' s( I: u2 r2 o2 F5 J" o以下内容格式如下:, ^* D% L/ i, U# u P
1 H* _. {- k+ a7 G x
编号 名称
! P" q$ u7 f, g! B6 P说明% y. j$ F! Q, s) Z5 O2 q3 S
组合方法
+ \6 z( I0 i' {7 R$ `---------------------------------
! R, P6 ~7 Y! h% X9 m4 k01 Z-Connon 1# x6 H/ Y0 Y# ?' D4 z
Unlimited Cannon for 5 sec/ S( P3 s# h, r2 M. e$ a# a' G+ D
Cannon A+B+C
. i8 v! u8 w, QCannon B+C+D4 ^) N6 u O: i
Cannon C+D+E
4 g- j$ g5 }, A/ K; h
" f9 m0 A; f I r7 Y' i02 Z-Connon 28 o3 Q2 n! Z* i4 Z
Unlimited HiCannon for 5 sec
0 k" n& V p( sHiCannon H+I+J2 h- X9 y5 d( q: F7 y/ p) ^
HiCannon I+J+K
; H0 F' z/ W. H" C6 ^1 ] jHiCannon J+K+L
8 \ t4 D, ]1 Q! T- ?) U
9 z1 I" X' _: E) z: S8 {$ T2 ]( d03 Z-Connon 33 H* R4 l( P S, S
Unlimited MegaCannon for 5 sec( P2 T1 R, O4 Y. [
M-Cannon O+P+Q2 y7 y, X9 ?7 l' _) }
M-Cannon P+Q+R
8 G& o9 T" X# |2 P' qM-Cannon Q+R+S9 R9 M! P2 h% Z+ G8 E, o% Y
- C7 R' t. `+ ^& ?- r/ J
04 Z-Punch3 Y: r4 o8 R/ r+ ?4 m# q! V% g$ c
Unlimited GutPunch for 5 sec9 N: H9 D3 F- I. i
GutPunch B+C+D
' f m9 l: J6 a6 i4 q5 i Y) \GutPunch C+D+E
$ U, [- Y9 B+ [. B9 s9 H9 yGutPunch D+E+F
7 K+ b( {. j; k. n* I' ]
) T; _: ^6 U9 d% S* f$ r05 Z-Strght
+ N4 Y) l6 C7 @+ |& AUnlimited GutStrgt for 5 sec
J x* @( C: D/ ^; MGutStrgt O+P+Q2 a# z# ]& N/ H6 Z: m* P2 w
GutStrgt P+Q+R
$ L: C: o. B, ?: B* ?2 XGutStrgt Q+R+S
$ [# r: Z0 X5 I( f" J0 a! O7 }! X- ~) E8 m. N
06 Z-Impact
' Z" C* z. |) [8 s1 `. D& j X6 F( rUnlimited GutImpct for 5 sec
, ]# R) X! F N, N$ h* t: O- y, XGutImpact G+H+I* }! }: u. ?& V) f
GutImpact H+I+J/ l3 a9 e F* C, x& G0 w8 ~1 D3 |
GutImpact J+K+L& O& H, i& F: p
j8 A/ D8 V, }2 j. F! u/ ]07 Z-Varibl8 S" C0 e- L9 j' ]
Unlimited VarSword for 5 sec* P0 ?: ^2 p' y5 s
VarSwrd B+C+D% f6 c6 }9 W; D/ j- ^0 N
VarSwrd C+D+E
' s' y1 S, [7 {1 D4 ?) _VarSwrd D+E+F9 e) h- t( T1 ^
, u6 J% l- r" b W- V, Z: C
08 Z-Yoyo 1
8 n, C. n( Q3 ]$ p1 v9 nUnlimited Yo-Yo for 5 sec
5 O5 f9 R$ Z6 ~. R- KYo-Yo1 C+D+E9 e6 ~( l% E6 N( C' s" z5 `
Yo-Yo1 D+E+F
) ~2 y: H3 C6 R: ^1 a& uYo-Yo1 E+F+G
8 t \9 s! e0 h% B' g3 M* Q# ]% F& f$ }# Z' ~7 D& d
09 Z-Yoyo 2
) a# ]7 Z" y& @9 i9 Y5 mUnlimited Yo-Yo2 for 5 sec4 Q* C3 b( c7 t2 W0 C, i5 J! H4 S$ |! [ f
Yo-Yo2 H+I+J
& d( k3 |4 U5 V3 c( g( }1 DYo-Yo2 I+J+K
; {3 u7 u O; D* n8 \8 C- xYo-Yo2 J+K+L+ D4 J" i7 ]6 v2 X/ C
. h# ~, G- ?7 {$ U$ B6 J* y10 Z-Yoyo 3( t6 X; H1 G% _' r- }/ |8 E& ?
Unlimited Yo-Yo3 for 5 sec
$ {* c& ^; Q/ V& p' D0 J3 AYo-Yo3 M+N+O ?& B0 n3 Z8 N* L2 Z( a* G& j
Yo-Yo3 N+O+P+ c, k7 R; c$ s6 E; f& ]7 u; P# W
Yo-Yo3 O+P+Q! R2 H U( s o _
! k1 U4 i2 |$ `7 M$ O6 T7 R+ u11 Z-Step 1
+ e% [: f+ k) @: F3 A( IUnlimited StepSwrd for 5 sec
3 `; S6 D' _+ k% r/ P9 ]0 \ t/ jStepSwrd L+M+N' B) Q# ]" a0 e& V
StepSwrd M+N+O
# |! ~) z7 l$ W: q. I& ^( G& |StepSwrd N+O+P
4 P- I0 |7 r: Y# |7 n% M( y5 J" ?3 [' o
12 Z-Step 2
/ C% i* q0 f! k% S& \+ I+ B* O/ bUnlimited StepCros for 5 sec; C6 y5 l2 v' ^% c) `
StepCros P+Q+R
4 Y4 g6 A- e, S! h6 dStepCros Q+R+S- Y+ Y0 z! y; C! G, `
StepCros R+S+T
! D2 ^' f$ n N j- _, F6 {) \9 ~* ?5 U
13 BubSprd2 p- ]" q# e/ c$ A
Attks w/ spreading bubbles!
# e7 W/ C* i; }( L- [! bBubbler C+D+E
& o! e+ q5 c3 M' s5 Z! MBub-V D+E+F- _4 h; ] A* U# a( P
BublSide E+F+G. O7 v( K/ a4 l5 e& e3 e9 Q2 U: h
Bubbler E + Bub-V E + BublSide E" v7 C% ? e/ `6 s
6 O0 E7 s) E& n7 i7 U1 ]0 q
14 HeatSprd5 w2 H$ g9 }% N1 n' ~
Attks w/ spreading fireball!
+ Q: f* W* D8 Y/ }" aHeatShot H+I+J
8 p3 j K4 E/ j. S$ b) jHeat-V I+J+K
& u/ _0 ^9 V3 w6 dHeatSide J+K+L
' B; k' ~ b" c# a, b. {- `HeatShot J + Heat-V J + HeatSide J4 H& _, T" O% O; o6 h
' I' D5 w* L( D* z, e' @
15 H-Burst& `* z4 _4 C* P6 G
Creates a giant explosion
3 m5 B/ k# O% [. C5 ~Spreader M+N+O }' ?: f+ d! M5 x* V6 e5 `
Spreader N+O+P" n. J" c- P; S1 d) V' q6 ~
Spreader O+P+Q% U Q/ f' t! k' \# E6 M3 ~4 ~
( Y6 p+ W# a2 n, ]7 o* \ @16 LifeSwrd, p! z; M' a* n$ n' v- W8 Z6 B
Swings a huge 2×3 sword!
2 B: P4 q( ?5 G' ]7 nSword E + WideSwrd E + LongSwrd E
; e1 H% e) n! sSword L + WideSwrd L + LongSwrd L
8 Q8 Q/ J1 x! nSword Y + WideSwrd Y + LongSwrd Y
. G, T& X: G: p% o. l/ ^( V1 O' \( R6 r& a! d- v
17 ElemSwrd
3 n7 F0 _* h7 Z: t% |' kWide swrd contains 4 elemnts
3 k. D9 c3 c) A% e& fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! L L! t: ~8 n BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ ?" _: |; m! @1 d% u& Z- O
1 L; ?. p) Q s. }18 EvilCut, u% i; s2 G# V8 U* }' w, d
Step up 2 & make 4 atacks
5 l2 o4 T8 I0 c; W" lStepSwrd P + HeroSwrd P + StepCros P* x0 u6 \7 E6 ]! O! p% W
1 z7 G4 Y& k) u+ `6 Y, R
19 HyperRat
! g8 b2 H: V, T7 G8 y, qA giant Ratton charges!, z* R0 b" B8 {$ `% B
Ratton1 A + Ratton2 A + Ratton3 A
( O" M7 s- Z) w+ ?$ PRatton1 C + Ratton2 C + Ratton3 C2 X1 r' T: e% @$ m* S2 N: i" T; c
Ratton1 F + Ratton2 F + Ratton3 F
+ B, M) D# V1 H* R; q. s
( w k" `+ @) f8 h; f! U) X: X20 TimeBom +3 y2 T/ } B$ L* A6 s c$ e
Sets Time Bomb in enmy area
3 y5 h! L2 d; Q+ XTimeBomb J+K+L' U7 Y+ G% n7 R5 h# B n, t
TimeBomb K+L+M) ~2 R% ~, {) H
TimeBomb L+M+N
/ U) U1 d q2 T1 K" X0 H5 E: S0 K# P1 b9 F
21 GelRain
8 q9 @$ [3 Q/ T0 |2 E* wGel steals squares
3 ?! _; S7 ^% r2 q$ @MetaGel1 B+C+D
# l0 Q8 i. X" v. Y, LMetaGel2 E+F+G" S r. Q+ r7 L$ J. t* F
MetaGel3 S+T+U
% l9 Y3 M5 m" X, V- J
8 U) y9 h( I7 M( I% o% E: S22 EverCrse0 d+ u! F0 G9 @4 h
Shield chases enemies
* x6 c8 T, ^% v2 lCrsShld1 C + CrsShld2 C + CrsShld3 C
7 [# `# O) H! e0 O2 x" nCrsShld1 L + CrsShld2 L + CrsShld3 L
: D/ U: U8 R. k; H7 o0 r ^6 y2 \+ ?; `
23 MomQuake% I. z( X; }+ q, I
Awakens Mother Earth!8 d. i* a5 K: [- x; F
RockCube * + RockCube * + GodStone S
$ e' H. \# L `2 ]
) B5 Q7 t$ ~+ G2 j. n24 PoisPhar
+ d* u/ x5 i' F9 U" \4 t! bPharaoh generates poison/ F9 q+ L4 @/ ?+ U' d- D" D+ c
PoisMask A + PoisFace A + Anubis A
; F7 E* o! g/ a# C' E# w% |1 }" {+ ?: Y" C2 \, d' q
25 BodyGrd
& e: B8 x/ V/ i: R6 f KBodyguard takes out enemies
8 E/ J, F0 n# rAntiDmg M + AntiNavi M + Muramasa M
8 T3 }, s, d0 ^( _- x6 c# W) k
( g& N6 z5 J# E4 W1 ~0 Y9 r& J26 500Barr
' j3 i4 q3 ~3 q! CBarrier absorbs 500HP dmg
7 b- i, F! S( H; D5 I8 OBarrier E + Barr100 E + Barr200 E( k D& c; N# Q. y6 e+ ]5 E
Barrier R + Barr100 R + Barr200 R9 j6 `& h/ \! v
& _3 d, n2 r5 Y* z r! L27 BigHeart
: T+ G" F8 a6 y* ]+ m, CAttacks, then heals HP!
6 b: `- w' U; H6 U: }; P$ cHolyPanl R + Recov300 R + Roll R4 w* y: l" @* c
HolyPanl R + Recov300 R + RollV2 R
! F4 `: H e- ~1 B" z# HHolyPanl R + Recov300 R + RollV3 R
& f3 Z% q! Y9 C3 p C) G
3 s# j" p( Z; p) [28 GtsShoot2 |6 L9 Z3 M$ Q' a% c+ e% [
GutsMan throws MegaMan!
* ~1 x- ]2 G9 @& E5 f9 J8 n+ JGuard * + DashAtk G + GutsMan G
# v/ B1 L% j" r9 I6 l. D% B2 D5 LGuard * + DashAtk G + GutsMan2 G
" F* B% Z1 G4 J: LGuard * + DashAtk G + GutsMan3 G
9 e; [6 z0 \" I9 Z; u* j6 x, tGuard * + DashAtk G + GutsMan4 G
4 J! {8 [$ q% A# D7 N/ e4 g8 G* T
29 DeuxHero
`: K+ t6 ^ n! kMegaMan & ProtoMan team up!
% o- z$ t, H7 y1 z+ dCustSwrd B + VarSwrd B + ProtoMan B
5 P2 ^$ V) \# {# q6 p7 MCustSwrd B + VarSwrd B + ProtoMn2 B
0 k2 M+ b! _" d+ WCustSwrd B + VarSwrd B + ProtoMn3 B
4 k3 ~$ y/ h! M5 a7 ^6 hCustSwrd B + VarSwrd B + ProtoMn4 B4 t0 q8 [4 m4 `- C5 x
: I1 O% k) B* y% M/ H
30 2xHero
! z$ w/ G9 F% y, dMegaMan & ProtoMan Dual atk! n6 Y+ ?' L' r3 K+ e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) B& S9 ~% c, r8 B" B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) M: [( ~3 v- f% v/ K5 FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 B+ o" K- U' i1 tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! c7 h M. x9 L$ _! X
/ V& ]+ n' B, p" J; `: r31 PrixPowr
4 Z- l3 a& a- h3 Navis attack at once!: F: E4 f% `7 y/ P* w! }
Team1 * + Team2 * + KingMan5 K
: e) n# P; |; d8 O9 I3 yTeam1 * + Team2 * + MistMan5 M* E( S6 [- L! \
Team1 * + Team2 * + BowlMan5 B
2 y' ^/ S% P3 i( ~0 K' p1 D4 C) R; Y+ u4 y: W
32 MstrStyl
; P) _( @7 _$ {) QMegaMan unleashes his power( B$ L1 r5 Q6 O, ~/ U' h
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 Q& ]* Z w0 r% i
% T6 d" \# i0 W7 b* p/ Y+ TStdrdChip (Part 1)
" P5 [( j1 `; m9 l7 K┌──┬────┬─┬──┬──┬───┬───────────────┐. k) A' K4 T6 ^* H9 y( y
│编号│名称 │MB│攻击│属性│稀有度│说明 │% K2 W* v; g* d; P
├──┼────┼─┼──┼──┼───┼───────────────┤
) B0 y; z0 E' s7 m, B. T│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ z- V& T1 i3 |2 S* i, ^9 D% [- g
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" H+ d* `7 {/ S0 X│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) }. _* a9 c5 N3 {% X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 q& j h2 ~' ]( L/ Y2 g
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ R: C1 _6 p/ y; e/ Y* S
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 e X8 Q& [0 V, H u4 ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │" S$ n8 q5 W, F; V. }" t! R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! v+ Y8 D3 m1 G1 d0 O0 C" @│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' Y Z. b5 [8 D9 _3 e8 B
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
! q" r& p, H' A: Z" z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: A( H, `: G- g& W5 T: k/ ]
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 L: K* U, y6 y7 U. ^$ F│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# ?+ C( s* C7 b$ Q! c# y U5 b# s│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 `8 D* r5 q8 D2 a# e│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 h3 _7 c9 T$ k( s s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 B% d; J% m: M2 Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* q0 d: c; B2 U- j
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │* u# }$ p8 a/ v
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, F$ X3 d2 G* x1 b6 f: h│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 \* J* a4 @0 G4 Y2 G" [│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, j* T) E* b, Q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ f5 m3 [4 F/ m, B# K& ~
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 k4 h) z" n& f g0 S! ~9 ~. P│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │2 l# q. |/ F( a0 L' E4 S; e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 u7 E+ j5 G2 U5 }2 X3 W4 Y# I│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 V1 `% w" E/ W! f
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 ^9 ]% T. k9 ~7 T( F│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 q: y- Q5 S; [* x$ j, @│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& u% z' w5 K, O' W# [
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
+ U+ h4 ^/ O, `; R2 @│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
" [! |6 E& B: D- G) {. V│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ y \& t4 }5 X
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% ~6 R# q* {: E
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ {/ a: L: N% n- a│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 b" n- S* y2 |! v
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- b; p7 O" t( h
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) Y' |" k; ]! r│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& t; e6 I" ^) h2 m& B& |, b# s
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& \: c6 C% a# l
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 ?' m: U- p5 {% J2 S( v8 }│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
( q4 { ~& ^7 n6 C; K2 s! B│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 d" G+ S) ]0 y+ Y( ]
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! T6 u4 U" b5 J( E│44 │ShockWav│10│60 │ │* │Shock through enemies │ z3 q* o( g/ n
│45 │SonicWav│26│80 │ │** │Shock through enemies │
; w1 \5 m$ N3 N# J$ {4 E C$ v- N│46 │DynaWave│42│100 │ │*** │Shock through enemies │* ~( ]! r: Z# p# U; S, S. o. o
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 B8 K# D+ O2 M
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( W# c" D6 P/ Y$ `│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 w* k9 i) I# z- G│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 P3 m. b0 C! C3 |8 P& A: ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
. C% [9 P$ F0 w U. m│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: R6 o& x; ~( u% d' K/ C7 |│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- k6 e5 i8 ~6 h5 [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
9 [$ l. B& ]8 S& a│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ ~6 ]* ]( P7 ^8 C7 V4 B│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 e3 w9 R# [/ q8 b│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 S, i: g6 d3 Z' i5 O: N" f
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! p0 p% C& [$ w* C
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 c) i, v$ u! h, l' Q
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ S# j1 E, [* b2 @( ~$ @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- X# D- G' B. }# ^: D
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' h6 [8 L- S/ D! W│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 n+ Z5 v' I9 W/ a, Q│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │# P7 Z7 O4 B- `4 A( u
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
: y$ Q9 g8 P7 `8 ]- f, m- k/ n│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 M! n* H* ~* Q0 R+ I d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. k& X4 l- c& g7 W! S
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. ?2 ^- `2 H \9 o; c
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" W0 s9 g+ a$ |2 s) L/ d: t; L/ \
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 C; w1 ^- R3 y* S8 C- a& h│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 G) [0 B: m/ ^- H- [# K$ q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 P- y! {5 C* @( q0 a│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& m* x8 ]& U) a: y│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, k# M# q0 M( |% W) F/ x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │: Y$ O+ [1 ]% u
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ Q* B9 o5 y. c) Q* h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 ^6 z v4 d6 B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 t4 N: z8 W+ r2 E0 ~% M& z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ j& G: h/ o/ H- d/ N/ x- g
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 _' Y: v, K5 T0 J; W! f7 F7 w" z; K0 h7 A
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 i% u4 u% F8 W, l* a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 y8 J1 ] M l9 t; U4 @│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; @* _ E. u. A6 Z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 k5 e/ D& J" A& E
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' K9 t+ [0 p7 w8 z% D│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% z( s" m! d' _% {
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 ~3 }0 g( x/ ]0 L0 b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 x$ r! ]9 l" `4 b% w& b. U# I6 p│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. X+ r1 N- j4 H D3 M: x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# T* d3 y5 P" [/ m
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 W7 }: R7 D' ^8 ~│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
4 m8 R0 [; ]0 h. D8 e' I│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 @; w1 n7 ?0 Q: V5 `5 r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! Y% H/ [; J6 N0 C, m# C# w" X; g
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 i7 _" ]7 A E│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ c l: h4 D) A% K- N/ A* ?. n
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 X+ T: u+ j7 [7 P# J* X. D9 t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 J: w* r/ i& [3 q6 C# y# C. \* L│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 S9 g2 S9 D% G. ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 l: s) g( v' i L& q- \. w. u
└──┴────┴─┴──┴──┴───┴───────────────┘; ]- A7 y; x9 G
8 S5 q/ Z- }/ Z, C d$ _
StdrdChip (Part 2)3 z: J* ^9 F0 v1 \) l- C& l1 K% K
┌──┬────┬─┬──┬──┬───┬───────────────┐2 Q& N* P' ^. X+ O% y' g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- M. g4 X7 w. v$ R5 m; h; t├──┼────┼─┼──┼──┼───┼───────────────┤
4 {) e5 T3 a: O( W│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- g6 \4 M1 B: L) o4 O│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
6 B0 S _7 {1 m│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 F" S3 V z1 M& s2 E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 X' @4 z ~& f8 P$ e3 Q, A& c
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: \/ i! F9 d3 Z, U
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
w6 [8 l" ~$ p0 c% H/ ^7 k, H│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ l+ V# ]2 U6 k% z& ~7 N$ w( e
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
: t) v. ]0 j# E! r1 S│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* ]- k0 K A/ }6 J& c# D- F
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# R- L/ y! F4 W# N0 V1 h6 e* t5 Y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; g% f" a/ c9 g" H, v, f; z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ \7 F( p! f0 z% q6 z│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 K! w/ a4 p' X+ ?. M. ^│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- N, V. P9 f- W+ C│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 v( O& V% C5 @% ~) B8 z3 H2 @│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ Z6 ?$ p+ o, `9 X" c1 ?; L% W0 Q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 K, R, ]$ i4 {! a) Q( b$ o1 }" @│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
7 ^5 _( V0 Q2 i: v, a│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ t4 r1 g5 R% g6 L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) Q( G9 f: c/ e/ [0 a│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& l1 y" T, p. \' D
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 b3 w% }5 t4 a1 n" X
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
, y- t. u& f# `7 n& E│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) c6 M% ~1 {8 O t( h- |8 Y- e│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 X9 Y1 A+ F+ j* F' g1 X" u% x9 ?
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 Q" p6 a) r# e
│126 │Rook │30│ │ │*** │Protects you from attacks │
5 ?' d* |9 T7 Z+ W1 N- j1 _$ k│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ T) ?3 v5 K- R1 `4 k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │4 h/ R- t+ P' M6 h
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, U9 w- q8 C A- y│130 │Mine │16│300 │ │*** │Places a mine in enmy area │; I% a7 j2 W7 i
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 T) w* b) y; W: I0 h1 J" i* l
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. |6 w- v+ ?$ A2 J! P: j! l4 o
│133 │Guard │5 │ │ │* │Repels enemy's attack │
" q+ ?# Q4 _7 I) L8 q7 B' q1 y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 u) z) M5 }# h: G0 N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
- F8 F0 ^6 D9 p) g. y9 z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 K- _/ @ W- ?4 f8 ^│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 P* ~& S& A& N) }9 h' i: d2 N- q│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 w+ ?% s2 O' M/ L+ P" Z
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ ?% O! L$ S9 s' s8 _8 ^. G
│140 │RockCube│9 │ │ │* │Places a rock cube in front │! ?. N- o* l: e
│141 │Prism │60│ │ │*** │Prism fires randomly │
' x( `' p. A9 { n8 ?& e9 k; o│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ B8 S7 O6 ~, @1 k; \. A
│143 │Fan │14│ │ │* │Vacuum pulls enemies │, w; _! |7 h" a0 C& |; o
│144 │Fanfare │32│ │ │*** │Take no damage for a while │, i+ _" p9 Z' w/ N" Z
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 Z8 T; j0 z0 W$ n5 t+ Z' O1 b
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
) Q' k, @2 j$ b$ e% e7 `& H3 p│147 │Recov10 │5 │ │ │* │Recovers 10HP │0 z L ?/ W. U5 G7 A, x3 Y* R0 m
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ e& {+ H d' y9 r2 L% f│149 │Recov50 │14│ │ │** │Recovers 50HP │% W7 q4 ~+ s1 ?) W) s
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ U+ K. r4 x4 o# k% G4 T. H
│151 │Recov120│35│ │ │*** │Recovers 120HP │1 E/ Y) c2 ?' m( k7 f5 ~8 }# ]+ x$ j
│152 │Recov150│50│ │ │*** │Recovers 150HP │( u3 @/ d% U" r2 |
│153 │Recov200│65│ │ │**** │Recovers 200HP │
& F: b- k1 \1 W6 U! ~│154 │Recov300│80│ │ │**** │Recovers 300HP │. }5 y6 W( F; m: ?5 ]
│155 │Repair │8 │ │ │* │Fix your area's panels │
: a9 r. w" `. t2 h( ~│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% t0 |/ l, F1 P+ B5 c
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 i+ t9 _- W1 C( k5 ?/ u
│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 ]( p; r8 g+ [0 d8 p5 P
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. C: o' y1 F4 c. n- r│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& }9 @% _( f1 c" e+ H│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 ^: m1 X: O y) X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! |. |% V3 S3 E: Y+ u
│163 │Invis │11│ │ │*** │Invisible for a while │% A6 ]( V9 C% N2 r
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 d; L: F' r0 ^2 X
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 s& X q1 n& C. D7 c- }│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 k$ }2 C4 V) E& D│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ m- H0 b# d' d& y8 j6 ~- S, _
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ V7 @$ A( \0 q; P
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. g8 @' u; d5 I& v│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │' W- y# @/ ~4 z9 I2 U# V! R" F
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* X. I: H% [) X% P4 s" [
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 v7 v2 ?% O- W! [- b X6 Z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │! b5 r5 \- N: ~) }* T) P
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, o: k/ z+ P9 {( U. ^+ T
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 F2 H$ i, x$ F f' }# G
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ o7 n% @5 Y$ }* Z1 l; z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 M X# u- b' e! t│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ w+ d& g# n+ p2 p" G! \
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. H) O" L# U9 Y- R! G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) p' q' a+ v* }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% @% L: Q; w M4 |$ K
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ U4 D, k8 c! A4 o/ S' k' F3 @/ b* Z) t
│183 │Hole │55│ │ │**** │Open hole to dark world │
3 ?( l/ `& r# N# a4 |& ~; }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 j5 v. y; X _* J& x3 ^│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) @/ X; l) v3 {% ^/ N) ^# O
│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 M' {3 p; Z. Q2 g/ A
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. T5 {" s' ?4 \# I0 D7 }│188 │SandStge│18│ │ │*** │Changes all panls to sand │. Z& j; C! f- }+ n
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ y8 W, S* w0 q* R& o1 ^│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 P2 v, Z/ G. P3 S│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ R( r- I; h9 J( I' R% u V; T' _
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ P3 F7 V7 D" k9 C% n+ b2 f
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 S7 [& z0 \! r( R0 o
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; H4 B6 r+ T J* ]" D- D1 o│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' O$ l9 k* S q. r4 ^5 r│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- X# S, A! n$ u$ N' s9 D) s: Z0 d6 b
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │2 E6 R3 N- x1 m1 ~ r
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( ~2 ~0 M4 g1 n" m& L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 R* _: d, O# P9 n! @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* G6 k( G+ V+ G+ w8 m* S' I
└──┴────┴─┴──┴──┴───┴───────────────┘
, n5 d& T2 b7 n/ U9 i6 ~9 _8 c3 ]
: R. j* C; K! \9 R+ m$ D% }4 @/ ]- h& h: k
Mega Chip
# R. @) Z$ U+ H" A┌──┬─────┬─┬──┬──┬───┬───────────────┐
* E5 [: ? g7 O! e# T3 E│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 Z; [1 ^( z0 j& s├──┼─────┼─┼──┼──┼───┼───────────────┤$ d6 N1 H, z) c# m* t5 ]
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 a6 A3 p& j; P) ^
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, Z+ @& j! h: y: E/ a$ Q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; g# T ^. B& Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 S" L) E. j. r$ K' g
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, o1 p1 S! m! u5 f6 {( Y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 o8 _) m9 {/ K5 j6 F1 [│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
t4 ]' p+ w! j' N│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; S4 U3 n/ P2 Z3 Z* i5 P4 r& E
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' b3 c( g5 Z z" a' r+ u
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ K, \+ C9 W+ B' O | U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: \/ l9 ?! K! D2 l# ?+ |# @
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: e& [. N7 j3 ]│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 W8 V( o* R' R$ B" t│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ L i" Y( D. i$ n5 P5 V% d% g4 m% L│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* `, l: w0 d. R0 h. B4 @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; t9 Z% G9 B" z2 B1 F) W│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 m# ]- S; ]% i* q* A4 d│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │5 ~& ~ q" {6 g( e5 ^
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, u% T# ?- i6 A: A* J& b5 H: r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# {" f! b; m. N
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 u* S! q- `& k0 U6 F0 ~9 F: y9 _│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. o8 H, {& W% s+ |6 M" _
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 g' ], m/ p" q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ c" D3 S9 s; g5 E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 \0 S" a7 S" Z% m$ ?│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
z8 Y9 ?; E, I0 E0 ?│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
: m `# t5 Y: d& |│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: Y3 G& H6 m1 w% `. v5 q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 I+ X2 I2 O* O/ K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' e( L5 h2 M( r2 v" M4 V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- Y& z1 Y% Q/ E" i ~
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
4 i1 b t+ U5 f; v│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 h6 o p! J7 v7 b$ s. p% Z1 z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, y! O. d- h& Y0 E) C│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
( V" Q) s( z9 |, K* ^9 q, N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 A- U& A$ G; C7 g. L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, s# K2 C1 _7 ~7 P│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │5 `9 w, \4 j- v" S% u
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 W3 U% h8 J( P4 j: l# t7 u│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: H4 S0 p4 u! }- T4 ~│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. H% P# ]) J) p' t│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" i; `' F1 z. Y( n4 Z# z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& D( u; J b, _! b9 ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- W# Q% @1 {3 ?) B* F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
% F. b' `: K" W) M# Q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& O0 O) _8 o2 @│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
) h* P2 c3 V9 R' m6 [0 P│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 [5 \5 o& {0 {( U& p│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 E6 T) f) s& O- g8 O│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
, I& }! s" `; L& o│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" O+ K7 e. W) m& p; Y* Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! }# X0 C: P1 y3 Y7 s* v6 M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
c& Y' {: F4 V- `5 M│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. N# o m" A4 Y3 @: v1 b) k. V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: [ v( h+ Z" D" X; W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
4 n% |! o8 \/ `3 _% ~8 X( i# e│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- m1 v3 Q5 D P7 [$ I2 d│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 @/ Q" Z, G% _8 g1 {# @( q/ b3 {│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( B; ?3 ?3 n1 T* W
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 _4 V; h( \- B$ Y" j* c& K│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
k" k! S1 o, P6 S" r│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ W5 l( y& e' a5 Z1 U
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; S# x( ]$ J& M( S2 u; `│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 W$ r% {2 W6 F- b│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) o3 T& J$ I* g" C/ O│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 l5 z: ^- A2 G5 J│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" X3 j Z, ]. B! h. U% @6 r
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% o6 b" s; ]1 p; }3 p│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* \# N, \, n3 W5 C z8 b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 ]1 m4 y' c8 v6 s) V1 K
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) C4 Q1 F* F, s8 X B
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# x [( H) j! K( ^; M+ ?; [6 o│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 L" s# N3 x( }8 U+ F│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 V8 f; E; e% U3 i│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 ~- I2 g" t; F3 B. I& d
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 z, d. I' G3 F2 M; l2 c│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& k4 D) m) {4 f G6 E, E ~│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 N; L0 n, `- m4 l/ h. a! H
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' u: o5 w/ G, x- q
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 Q; _/ p# G: S; ]# k6 \$ A│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 U" ~& `9 L7 l* M│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 r; s9 H, k Y$ @
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& Z2 D9 u- `& ?0 w8 I8 v
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 T, |9 t$ w) j4 ]* r( A. _2 R- L4 x' S│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ j6 s" H+ U( s% T s
└──┴─────┴─┴──┴──┴───┴───────────────┘* p3 S2 ~1 Q* F" F8 D& t
+ ]. D- s* o$ f$ }0 ?. I( S7 g0 P# c
GigaChip (蓝版); _9 O8 q5 H7 f2 G( H9 A; Q+ f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& [+ K" S" Z w4 F; ?│编号│名称 │MB│攻击│属性│稀有度│说明 │1 R Q0 L5 U- f6 w
├──┼─────┼─┼──┼──┼───┼───────────────┤' L/ k' y, d2 f7 B$ C
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │, Y! B7 h8 X1 \3 v4 ^" F3 G# q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# X+ o' R ?& V8 a2 S5 Y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ ]6 u. N# S# N- c
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 b, J+ t( ^, p/ [) V5 a* {( W! N
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# j' r* I7 a1 o$ {# V# E% Z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' h% D! K$ [/ G7 r8 r7 B│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 K7 H1 B2 U$ @1 s3 i+ H' O
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 F% c* o s0 t7 Z$ i" l* `- ]! T│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │ W" m$ h2 `1 Y2 I, R7 Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- ^8 Q/ m' j" W4 t/ E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ \. F, t4 {$ |/ A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 o! x& G" G8 q( w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, _" a# K3 \5 X; @( a3 v. ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& r3 K' `7 ~3 o. d% u5 a6 e p│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& e; J; E1 T2 I% B* ~
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ k, ^( F- }4 f! n3 k- ^4 F3 l: F8 y│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │9 }2 w% C- s P2 R2 m" `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* z; E7 i9 \6 ^, |4 ?8 Y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- F% c w, E+ y/ }$ W: G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' R& {3 T1 p; }6 X└──┴─────┴─┴──┴──┴───┴───────────────┘
7 I C% X* |: Q& A; s1 A4 P+ K
" o. s) o, O5 qGigaChip (白版)(只列出与蓝版不一样的Chips)
G/ K5 r) V# \* l; G┌──┬─────┬─┬──┬──┬───┬───────────────┐
( j' n ~3 m9 }. s! H│编号│名称 │MB│攻击│属性│稀有度│说明 │6 J4 `$ l3 h% s. h0 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
* {7 V( T3 u8 t! {│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' O: |% ?3 ?1 |, g. H+ t
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ D, q$ M5 g5 ]8 o│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( o7 N7 c& O" l1 n) j! ~8 ^) v│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" k. Z# b$ _# U
└──┴─────┴─┴──┴──┴───┴───────────────┘ |