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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . j9 `# I: d' x0 i8 ^& X
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) B) S. W& M& h6 c3 s% }
■● ■  NintendoWorld    站友xliz原创
9 ]' M5 z2 O- S% X' |■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
% v( e- H. W4 J/ i4 H: Q4 X) K7 u) C8 }4 Z1 w: _
& g4 f  m* m: x+ I" p
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. n& S" `4 a& d大家要看日文版的P.A.或详细攻略,点击这里吧!
, N: B4 o& j7 t# U/ V# c0 b( N
====================
" ?# Z# b- ]  H1 n8 I希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 S) e6 O2 ~. z6 k
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以下内容格式如下:; q( w. _/ j& `( z( k) O

! T9 j. F; z9 n1 [; [4 V6 V& E% A4 T编号    名称
" A( j- Y2 ?" {* o说明
" c- x4 Y/ |8 A: P" T( i3 u组合方法
. z1 Q3 i6 ?& e3 `( E---------------------------------' C2 }6 m7 p! K& F* F, D6 N( c% |
01    Z-Connon 1. w3 R. E) j4 x' l
Unlimited Cannon for 5 sec
9 i) d5 Z$ ~( S% v- jCannon A+B+C
  M  j' ?  @& P; ~4 P  BCannon B+C+D
% }5 {) Z+ G  XCannon C+D+E/ R! C: ~% l8 W9 h
. n, {8 C/ Z$ D. x9 @8 Z& Y1 p
02    Z-Connon 2
& M6 N9 u: `0 N% S7 [# v# ?8 hUnlimited HiCannon for 5 sec+ P' w. |, T) `& ]7 f5 b3 R/ K
HiCannon H+I+J5 Y& d$ f6 b4 g7 A4 Y7 B) u
HiCannon I+J+K
- C$ B4 x: L& ?- T/ A$ RHiCannon J+K+L
# c& d5 m2 [- d& O1 v- H/ v3 ]8 L
$ V7 U- t5 e6 p  F8 L8 Z03    Z-Connon 3, {0 t' q9 U  i0 L7 f+ l1 q& u
Unlimited MegaCannon for 5 sec
% f3 Z  S, C" o" x0 tM-Cannon O+P+Q" B" @- Y  l! v' r
M-Cannon P+Q+R2 y) g' f+ Q( q, ~0 h. c# R
M-Cannon Q+R+S+ m2 s7 S; W4 W8 B/ f$ k

6 ~3 y1 e9 M# s. U  ?( c04    Z-Punch: A& b. K9 g: x1 P: t9 i
Unlimited GutPunch for 5 sec
- x6 {& Z8 H, F0 |( f) VGutPunch B+C+D1 q. Z6 s0 v! ]4 E& _- u9 G7 I2 ]8 F
GutPunch C+D+E0 @5 n* B+ F7 y, R" b2 o3 ~
GutPunch D+E+F
2 S8 j/ P8 s4 N4 ^7 l( q' d7 C8 q# \5 p% D; u# J% ^
05    Z-Strght
7 C+ \" n) g8 t$ eUnlimited GutStrgt for 5 sec
# M# o, Y. T: \GutStrgt O+P+Q
% i' g, |5 h3 V4 I8 KGutStrgt P+Q+R
3 e! s5 l# A. ~3 P9 NGutStrgt Q+R+S/ B5 T' K+ f, v

* [; r7 ^6 g) o5 r2 Y( u# m06    Z-Impact
0 d9 p, b3 p2 I( \9 \Unlimited GutImpct for 5 sec6 l1 a* u' [! L. ~
GutImpact G+H+I# [! l0 C+ }( @  K9 x( a' p& ?
GutImpact H+I+J+ a% p6 ]% t: r/ C$ s
GutImpact J+K+L4 h5 A! F- R* \( t

6 E2 E6 |# j3 V# {, P1 B% D07    Z-Varibl- l1 ~. m% a& \7 G' m8 a+ x' k6 _% z" c
Unlimited VarSword for 5 sec( e2 m: c$ \" E# l( b: A
VarSwrd B+C+D
  K9 k" l3 d. ^! S6 Z5 I: p& cVarSwrd C+D+E5 O( A! i2 u6 R) J( e% |# F3 @
VarSwrd D+E+F2 q( R7 Q4 D- }6 d0 b) j

' h- r. ^8 P  }( Y5 n08    Z-Yoyo 1
% t0 W# j% }! `Unlimited Yo-Yo for 5 sec: Q7 V0 p! F6 c
Yo-Yo1 C+D+E
' I+ q8 T" ]5 t6 yYo-Yo1 D+E+F
/ {6 U; |5 t8 O( dYo-Yo1 E+F+G
* J7 O! L2 Q" i+ [5 {" i3 I3 R* y4 L. a+ e
09    Z-Yoyo 2
) n& w' b' T% Q3 g6 E$ hUnlimited Yo-Yo2 for 5 sec
5 ^3 K- t& {0 ~3 XYo-Yo2 H+I+J8 l; V8 y* b' x& g  r! i" e1 E
Yo-Yo2 I+J+K
5 [+ s# g3 X# k, `. ?* BYo-Yo2 J+K+L. Y7 B) N  M/ u0 c8 ?

" m. I+ q$ F) X10    Z-Yoyo 3
' U, O2 m  _  T% cUnlimited Yo-Yo3 for 5 sec! ~. K4 k8 @: |+ w
Yo-Yo3 M+N+O
# {5 H0 p" j' w6 F6 Z: bYo-Yo3 N+O+P
( q4 X2 s+ D8 H$ A9 A: z9 jYo-Yo3 O+P+Q* e5 Y* z* O- M( d, G
# [; `- U) d# ~# k8 L- E$ X: S$ ^
11    Z-Step 1
& D( l) ~+ s& M  `$ k; D, h/ r* NUnlimited StepSwrd for 5 sec
, {6 H$ p9 d9 c/ b' CStepSwrd L+M+N! n7 Y9 \# K/ ~! j! J
StepSwrd M+N+O4 e; e* |% d& S$ r) k
StepSwrd N+O+P/ e' R! o; n2 |& X

  x0 C5 L3 I/ `* Z6 Y8 N6 o12    Z-Step 2+ p+ M4 W3 ]8 v  o: Q
Unlimited StepCros for 5 sec
* x' c7 A. Y8 K" h( a- Y- R$ K1 HStepCros P+Q+R
; [7 g8 F! K/ E: F) r5 _StepCros Q+R+S, T1 g$ P* k, ~" e, _5 s2 U. t% Y
StepCros R+S+T
( ]8 |8 j" ^% C; ^( I# n) s
! w6 P* S& L- P# G% \13    BubSprd
7 x  m, [- p( n! TAttks w/ spreading bubbles!' R+ D- t( g. R* O8 n
Bubbler  C+D+E
) O/ x4 t0 d* T7 `Bub-V    D+E+F) y+ N! ~' t3 }2 ^- T9 Z1 m
BublSide E+F+G% x, l8 S3 g4 @, Z: e# q/ C/ c; o
Bubbler E + Bub-V E + BublSide E
' T: _$ }0 q( k. s/ e- S8 J* J* E& z- @! T# _( c! d) V
14    HeatSprd# L, E' U' L+ k3 N$ E& i( H
Attks w/ spreading fireball!0 \! }( U' a1 f
HeatShot H+I+J
/ e% h* G' k! a; z/ h4 k' _Heat-V   I+J+K+ S5 ~0 N5 o& \; ^
HeatSide J+K+L2 h2 |' k* U  N$ j, K: N
HeatShot J + Heat-V J + HeatSide J9 e: ?0 B/ y! [; {

$ S% Q3 O1 p9 h* D15    H-Burst" D: M0 t: O3 M$ x) h
Creates a giant explosion& B. p$ f  _4 A
Spreader M+N+O+ F* K; j+ [7 ^- C
Spreader N+O+P  A1 {" R) h* {3 ]/ P( p/ Y5 F
Spreader O+P+Q
* D3 Q0 }: b9 e& D- m
9 Y/ A! _  f! @( w+ u16    LifeSwrd5 V: N' p7 z6 M9 Z! \, f+ y3 G
Swings a huge 2×3 sword!
9 m3 ?, J/ W' Z6 n8 \: WSword E + WideSwrd E + LongSwrd E4 `$ c5 l5 I4 X( n- r1 h' t
Sword L + WideSwrd L + LongSwrd L
( a( T8 l( ^+ a: \( C5 ISword Y + WideSwrd Y + LongSwrd Y9 }6 H' F) `; p% Y
. ^  F$ V* v& z
17    ElemSwrd! R2 M4 d4 h  N6 k- W  X  F
Wide swrd contains 4 elemnts3 U5 {% j. o+ R. s. a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- L& }4 ~( z1 u' U' C% R* r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) X$ ]1 E! r0 N# X4 q2 M
8 u, `; p3 J: J# i) G
18    EvilCut0 b" t9 n' r* m  T
Step up 2 & make 4 atacks
8 E, q+ x2 ^1 g; \% jStepSwrd P + HeroSwrd P + StepCros P: y( ^; G1 `7 e2 P/ c% m

8 `: c9 t7 o# s2 q4 F; ^. n' M2 i19    HyperRat
: O6 h0 X5 K6 ]: [, EA giant Ratton charges!0 [; f, Y1 _) s% c
Ratton1 A + Ratton2 A + Ratton3 A. L- p+ }. f& F! J) d0 Z
Ratton1 C + Ratton2 C + Ratton3 C
! b6 U, \1 ~7 `! URatton1 F + Ratton2 F + Ratton3 F' P* i% |! L7 ]: M$ B3 Q5 e$ ?

3 x: R! m  R' C; S# y' I20    TimeBom +3 }/ @, V; ]% M8 z. G* |% }% u
Sets Time Bomb in enmy area" F8 ^- s! p) p+ m; Q- v1 H
TimeBomb J+K+L+ H8 a4 ^7 |5 ~- H
TimeBomb K+L+M
0 Q1 p% y, s* n# C, ^) O7 w  S9 m$ QTimeBomb L+M+N
- [& ]$ H' v, Y
( ]; D9 ^- ]4 b  I, v* \3 {21    GelRain
3 N1 u% W  F  s( eGel steals squares
! Y' Q4 b4 i/ e; ?9 OMetaGel1 B+C+D1 c6 `" x2 q' [  e& e  I- U1 Q
MetaGel2 E+F+G+ m$ g9 B1 K* M$ x& }
MetaGel3 S+T+U
# ^! k, i1 i, ^; v  ~' X
, k2 g/ L8 F1 v: P  ?1 z2 g+ X22    EverCrse4 n: ~  }( ~0 O" A2 d$ P+ T7 N% x
Shield chases enemies
- Y- ?$ [9 F* yCrsShld1 C + CrsShld2 C + CrsShld3 C
) x( ~! _3 Y$ d/ D4 u7 ~1 xCrsShld1 L + CrsShld2 L + CrsShld3 L$ [: t  ?1 l' j
+ ]. \) a& F: Y! \1 ?6 I
23    MomQuake, I% z/ e& U0 E/ u- H+ K
Awakens Mother Earth!
9 U" L5 W, x- c8 H6 Q2 @2 bRockCube * + RockCube * + GodStone S8 b6 O4 K, p% T5 D& R

3 G$ ?# f  K: t8 Z! r- g24    PoisPhar
4 k3 K0 G: u2 @" r; iPharaoh generates poison* C& \# S& I3 \/ H
PoisMask A + PoisFace A + Anubis A" `8 n3 k+ x& y  f) G8 ]

6 B+ F+ ]# Y1 {" X+ t7 I25    BodyGrd, s1 s( s# L0 h# t; G
Bodyguard takes out enemies
+ N% a2 m: o* b0 W# V' p# KAntiDmg M + AntiNavi M + Muramasa M, l) V$ h* q, j0 i' x
# h" o+ b6 ^. D, Y" Q" l
26    500Barr
/ p  p! w5 w6 LBarrier absorbs 500HP dmg+ E: J# a) j  l1 B) g2 w( D, E" @4 E
Barrier E + Barr100 E + Barr200 E2 U: a5 x3 Z5 A+ ]/ \' l0 ?7 E
Barrier R + Barr100 R + Barr200 R/ c- i2 u0 z; ?1 h) l) U$ g

( a9 y. O- S  a( j27    BigHeart/ q( Q7 ^5 l% n- R1 h& C) C
Attacks, then heals HP!* T; s9 i* l) W9 k0 N/ _/ N
HolyPanl R + Recov300 R + Roll R
3 p8 b7 B* M  Y7 gHolyPanl R + Recov300 R + RollV2 R
  J0 j, P% p6 m; aHolyPanl R + Recov300 R + RollV3 R
2 }# r4 p2 k5 }  ]) Z
# c2 }5 k8 ?- |28    GtsShoot* u8 ^, K: f1 q5 O
GutsMan throws MegaMan!9 U' r8 B/ |+ a  c2 I
Guard * + DashAtk G + GutsMan G
$ U: q1 Z! ?7 f1 b! D$ c/ \Guard * + DashAtk G + GutsMan2 G2 F5 ~% z4 h* b9 S) J
Guard * + DashAtk G + GutsMan3 G, Q& F: G; c3 ^  h. G" H; q2 [
Guard * + DashAtk G + GutsMan4 G9 }) ~) {9 k- V5 k- c( T( @

& a% q7 V* f- T( y5 T3 M29    DeuxHero) j( |6 j4 B* J$ M! E& V3 t
MegaMan & ProtoMan team up!3 }4 {' t2 |6 _" n2 Y, V- q1 V
CustSwrd B + VarSwrd B + ProtoMan B3 E1 `0 s  \& i: B/ {
CustSwrd B + VarSwrd B + ProtoMn2 B
( a; w% S7 `8 [; z/ f; f7 z5 Z9 WCustSwrd B + VarSwrd B + ProtoMn3 B
. S. j; b2 ^* b2 m1 \4 t) CCustSwrd B + VarSwrd B + ProtoMn4 B. Z1 B1 f5 T! z8 f- F. l

/ U8 q4 b3 w. t# z$ x' C- r2 R30    2xHero, Y5 C) Y# @) W. j" s
MegaMan & ProtoMan Dual atk
5 W, L) g8 U% F- RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! Q; ~9 \. a* c. W- \/ N3 W( q' a, {$ H  xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ q& y- P# H7 y1 ^; FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 w9 A! `* x* O& R+ }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- h1 e4 q) s$ J) N5 Q% O

) N2 O2 W' [, c31    PrixPowr
7 R, F" r1 b! N# t$ N3 Navis attack at once!, J. L. P5 B& t* [
Team1 * + Team2 * + KingMan5 K
& m4 c2 |' ]4 \. R: }& x+ CTeam1 * + Team2 * + MistMan5 M
: l$ f- E! F- z0 _Team1 * + Team2 * + BowlMan5 B
  q. u3 \& q5 B3 L( q( g% f# W& p8 y  v  p+ h$ P% Q
32    MstrStyl
9 x, H6 K) ?$ c" C- t- ?2 o- F0 zMegaMan unleashes his power
& e  m- Z; W5 o/ ]5 h) _+ VSalamndr * + Fountain * + Bolt * + GaiaBlad *) M  p( {4 P4 r7 k  \
7 T5 b$ X6 j1 T/ r
StdrdChip (Part 1)
& E+ o: A: b8 c* O! X┌──┬────┬─┬──┬──┬───┬───────────────┐
: e' a1 F. C. a│编号│名称  │MB│攻击│属性│稀有度│说明             │
) w' J% e# G! P% s8 v├──┼────┼─┼──┼──┼───┼───────────────┤8 W7 |: W; ~9 D8 F
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ N- a2 w- C, a0 g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
8 g$ @8 W% h+ w% o│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 V1 L0 o7 ?8 o- G& X│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │2 [; x1 c) V0 I$ q, |
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
" Z' `* }5 ]/ y! s3 ?( y* y│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 L) a* r% @" s7 ]9 i) ]│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: U$ d+ k/ h  E/ J6 m" f│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; P' [8 q' z" M  y, A0 ]
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: ?* K5 k. P$ T7 t; o6 f1 U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │+ l1 X' l' W8 K% [- }
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 V% g. W( H2 K& O7 c│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ d3 {- k, Z- K$ H% F4 I8 J# [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 o& O9 M# T" Q# C2 @$ Z  o│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! t; {# K, ], ?+ J/ H; q8 E+ d
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ Y: ~% b6 S3 O. I; L- P/ ^0 E
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │# c0 Z: \$ s8 J" d9 R% F6 S8 n, g# ^
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │, V* T$ j6 I* H
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │- m1 H  P+ p$ P! ^
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │4 Q! O9 ?& F3 R6 g& K( E
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ i% N) b7 X4 M- |) n9 K/ d! H; h
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 U9 L: q; S& W
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' X) w. Y1 {6 O, `
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 c( a' T- o" I  a7 P9 \" u& N* s
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 A+ V+ P! X5 K5 U* H. R  |│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# t6 R' A, a- @
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ Z2 }8 h4 R( `3 @9 C4 a│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │6 F4 D0 S* \" e+ W
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& o2 T* I5 Z! V' ]$ T' N* R* i( _│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) s, o6 r7 C' j% o, `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. O. D/ ~/ e1 T# C
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* N9 d4 h; w8 g2 H" t' o/ A# {
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │; p; L( x0 }. _" M
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 s  r  p! _+ g: K6 a: [│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 `1 F* a6 {  k6 ?8 w  h
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 U- b9 T; P, _5 V: H│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 ~: N8 ?% A; |: a$ e8 h  n
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- ?6 O" O7 Q1 o! ^4 g% a2 ]$ Q1 ^
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
5 a$ U. f) o  g2 L. C4 F│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │/ G. a  @! D$ B2 m- J- I
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( \! E( X  A2 T9 l6 x│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
% n! |( B* o. ]: [5 U│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │. ^( p( j1 W9 W
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
  q% c9 k2 i! _1 i│44 │ShockWav│10│60 │  │*   │Shock through enemies     │& u1 w( l1 M! q1 b& l( l8 L
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: y# z& S, `! M0 Q  r% {- _
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( d: M( f, }' }3 N* O
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, n' ^7 D# \. i  `1 x5 Q% L' |│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% P6 j, ~; [/ o: E  b' Y. q│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 A9 V! o* a+ E3 b' w9 v  R% w│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 {3 P& i$ Q+ I* A6 `! r& Q6 J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 j3 P+ t: h1 q! M  T: i) N% G│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 {8 S; L% r- y; u  H│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
8 s7 B- t8 l1 k' e  Q0 ?5 @! j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" y' O! z- y, P6 t8 X! q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 A) d7 B, h9 {7 G: I: ^│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ m; K! r, i7 K  A) h/ x) h: d
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │/ L* Q& R1 i  }
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 k& b7 @0 K& {│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ M- K5 D. K; j  W/ v8 e│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 F3 S, N4 A8 E2 E4 [) P: G* r
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 m' f6 Y/ Z" N2 f0 Q│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ r$ i4 [2 a2 ^. n4 h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! D, x. J+ w2 b/ ~
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" e( C9 u5 ^6 {& h9 F8 @
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │. N7 y+ c6 S1 T) d( t6 S
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
- ?) N" D$ w8 O! W0 x5 V7 ]│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! M7 Q5 N% x! r% Z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
$ T; ^( x3 Z$ U0 ^+ e! c5 J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- Z9 T$ \' l; s- D+ G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 }6 b; Q4 W/ x8 u
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) k8 l" Q( a  j. ?- W8 k/ p$ f; N│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 z( c4 C6 a- [8 C; x8 I│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; ~6 I1 K7 G8 N+ N# u3 r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 Z' {# V8 W9 f3 ]1 d│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 c" u7 {" ^) A( q& a5 W! c7 N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
5 t: K* a- P4 ?! I│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │3 V- g8 p$ p; W" G5 L1 p/ }
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 W* T" {( T4 N) B) g0 v
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( P/ i0 p& V) x( G
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │& k9 `/ G' _/ c, g/ |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" |3 B! l& b7 L0 K5 A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │0 p# ]& l+ T( Y3 J& g
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ L2 J* j8 @* O│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 x* t7 ?& \4 ~% K* {/ R
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: w0 {& L: {, ^6 I9 |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ n& n- g; s8 i8 d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 C; r4 S' b4 D) v. a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │! v0 c1 ]/ _0 o
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 ~3 g9 u5 ~! {. H1 V0 e, ^│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
" W4 p# V; k" R% B) l7 y3 n│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  _$ J$ ]2 J) y% v/ Y│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
3 z" D( c8 g0 F9 b│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 N- M% i# H0 M6 l! a, |│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" A! I4 W' F1 d- G9 `9 }) H│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) v# |  z( ^& p
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
: Y9 q; s. P. {2 E* Q) E. [│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │! [  U. G  O. O0 n+ }7 {, |
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. P. ?9 o9 d. d/ J: x* x) [1 V( G' S│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ s5 o# f+ ?9 h; Y% u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! T8 f& S4 f3 Z5 ^
└──┴────┴─┴──┴──┴───┴───────────────┘/ a' p: i2 M$ N3 n! ]% t0 |  c3 \

. ~0 G& X1 ~  `" [3 M) UStdrdChip (Part 2)6 z+ ^+ q* K0 V$ t/ S
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 N. M9 Y$ ]/ f5 [$ x# b* B│编号│名称  │MB│攻击│属性│稀有度│说明             │
: P: N+ I: i& H3 q6 t% I+ v1 ]├──┼────┼─┼──┼──┼───┼───────────────┤
8 M3 E3 W( _! Z9 d0 D* N! U8 l0 q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- V- e8 h. m7 O4 @" M/ T$ l4 H
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- x/ a( R0 }1 e) v/ W1 [" W│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: |, {# J# t- g2 R* p
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. m8 L! W+ U: r  S2 ]/ x' ^
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ P7 W' s" V+ c9 {: v8 b0 `│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. O- d3 Z' @: J$ U& K3 K3 N
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │0 s# T% s2 D6 ~- ^" i: H
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │' A/ F( Z  y& h) j0 P5 L& K2 X& K- [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 L% x. F9 t! s. g
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; F4 o- |: [3 \0 |: H5 L7 }
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ X8 g& c( {9 Z# a7 q& E8 L4 D│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │. k7 i8 p0 H2 g! F1 o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' q1 C% o( k9 M3 x) N4 [( v8 ~
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  t+ v4 i& Y; a. \1 ^. i; p, p│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% |6 @# {; d2 v! c! h" f4 m
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │' `% |0 _% l/ [$ R
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 i7 t- X$ T( L6 D& {0 j* J' f
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │; F  X! T% ?0 q6 h
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │# X$ x  m7 [$ G) X' j' _3 g, e1 T; S* L
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; @, E% w% Z6 n2 f3 n  \: f  x
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │/ J: w/ o6 A& d8 y4 ^+ n( b
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; t; M8 g' s5 B4 J3 x' [& E│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! ^+ r! H. u3 w  G! W
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 v2 c* {5 L( g1 S│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
% V: X. f4 {8 v│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 o: _. O) {' P* y0 a3 S. a│126 │Rook  │30│  │  │***  │Protects you from attacks   │% Z3 J9 {) Y% B, ?; T0 F
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" P+ @" t1 K  ]9 j: J, j│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
( |- [' `( k$ D3 G4 P│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( b; ?- @8 d* k1 ~1 n$ S│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' E8 W! H$ y3 j, K7 e
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, z; U$ ?" L/ `( a! ?0 l, f, N
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 ^$ z! b8 j  X3 d+ w
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  K( K( j$ P" c3 @│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
. l/ ], F7 Y* q5 o9 R$ C" r│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( `: l- m* E: t# w) D│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ q: f/ C8 y5 ~
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ ?$ Y- G9 `8 g, R' z2 v
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) K- V- `9 [3 o/ s1 Y" b7 B5 \│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 f# }) m* ^/ y
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
% G9 Y/ }. X- o# E│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 F! J3 t& H5 E9 N
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 g! T  r5 N5 q! V" v│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' E. F. J/ r2 E7 U
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" Q& r$ A9 p: q
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │) W! ]4 J$ r" B! w5 j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# h: g# W& y* f6 @' Y' `2 j% t8 q
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │0 ^& T9 m) P& \3 x. e, `/ `( Z% `
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │& K& s' z; R1 N4 O- f4 z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 D2 W! C9 L1 A$ M│150 │Recov80 │20│  │  │**  │Recovers 80HP         │, ^1 [/ t- V8 `3 E
│151 │Recov120│35│  │  │***  │Recovers 120HP        │- I0 c$ w/ e- p3 l- v' r
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% J( h% }) V+ D8 L+ Y: P' L. b│153 │Recov200│65│  │  │**** │Recovers 200HP        │  h  e& |4 `; R9 ~
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( n6 Z! N/ O/ p│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 M$ U1 u" c) v│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; Z+ C/ p1 Y8 j& U$ o8 Q
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
! {8 E2 O0 C+ h  @│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ P' e6 o+ q9 Y3 u( B) F
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' E$ M& o& V) v, h7 M│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 \! Y9 a% J9 _( t( l9 h) i
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# E( V% O+ m( R; x
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 Q8 a2 `7 y" Y. V- X
│163 │Invis  │11│  │  │***  │Invisible for a while     │" _; I! r$ q1 J. j0 b8 S
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 L- ]$ t9 q) E2 ~  S( J│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% c' j9 l, H/ T7 x4 r9 Q│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" E  {/ j) |3 N& B& T) R  E8 M! R2 N│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │5 Z/ R9 e4 E# e* w1 n: @% f
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 M& \9 C  y7 x8 _! r' o5 |( S│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- z7 V+ B' K# f1 f: I: D; b
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 a. u- \, I* u( K% r; E4 N│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" n* a/ Z" u1 V  ]: k9 E
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │- Q  K, t- ]5 h" W3 }0 j' o+ H
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* d5 k0 f* t. `│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 ?: g& P7 w5 {+ E│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 t' N3 ~; m4 E! K/ |. E' n+ `5 p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" F( l  Y9 g5 k  ^+ X│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ ?. [1 Q) Q8 R' {5 U% ?. z  |│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* B- q# [. ^- o6 ]- Y* W. a│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │( P2 Y7 W( V/ r7 A6 J- q
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& V, |9 {0 E% r3 `0 {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* ^& L4 u( i2 t' A$ f. u. h│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) ^# q6 }+ M1 p: O/ w5 B
│183 │Hole  │55│  │  │**** │Open hole to dark world    │: D. W% R, p/ V6 i" Q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! O& _/ f% \+ k4 q/ T
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" h: b! W9 ]; j/ b% n# F7 ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 G4 D5 ~$ |6 L( r7 z# z$ v
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 f7 m4 V7 \# w4 P( q( a) l│188 │SandStge│18│  │  │***  │Changes all panls to sand   │% O% h7 y* N/ O8 {6 L, F1 Q; p. o
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% A# q' ]+ l, l% ]
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ n8 n* Z7 c% s3 J- M│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 n, S8 z) R- r" a( R/ b1 `
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% \2 t. W( U. V2 G/ I) ]! j' E│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( m7 {4 i- g* y
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  P' f( E6 c& _0 V8 g& o( ^- K│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 g6 m0 S$ }0 O! S│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" h" u! h6 f( u3 x% o) N& l│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
5 \' H% x3 C# y& {. e8 [│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 o, m; h7 X2 l) \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; t" d% p- W2 R  y│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; V# x" l* x; e) D
└──┴────┴─┴──┴──┴───┴───────────────┘0 A" W0 X4 N4 `4 `
9 y2 i8 J! _: M' I- k5 T' a* a! d

# D, I  y. k; C: A7 M$ j) PMega Chip1 z' s! y/ O* F+ G1 J9 L+ F
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ~, b  a/ F$ V& b
│编号│名称   │MB│攻击│属性│稀有度│说明             │: s) \2 q2 m" w: G; j4 y
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 [- `0 j$ {) b2 N7 g│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 w' D. C# B( V- i# D/ R
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 H; C! \9 R2 }4 g$ G" |5 o
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; ]) {. j! M2 X! E7 z, C' s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 F3 g9 J- H, z6 B2 B
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, l, ^6 r8 f$ n2 s2 z: j3 r, E│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& E. C# e6 h6 z" n% S  F" _. a│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
, j+ L5 O8 @% x5 b  O0 k9 |│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 c1 `; j/ z* a7 Y1 Q4 T
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 G/ z$ t( ~. q% q$ Z* ?
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 G  A) Z4 @1 {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: ?: V4 m+ n( ^. n* M9 S│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
# h8 }( v, k! G9 ~2 k6 F( |; _│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# C9 E4 V% [( I
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │( ^7 |) P7 Q8 A9 V. g
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! h( z* [" h; z: y7 W│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% j5 b% L0 ]2 C$ r7 `7 `) w% ~│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
" l3 @! u# H+ f( A2 a" }│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, v3 ]& d* P1 I5 ^0 i* ~9 }' l│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% J' P& G: R  m
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 q9 d2 F  R  m5 ]1 t! i; `' F
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- W0 G8 k6 }* v' T2 s+ o, P, G( F│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 O; `' O, K2 z+ v' m│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 y7 h* W9 R1 v1 P
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 n6 ^5 h* l9 V, z6 Y/ `# c5 Y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │. l: `% Z5 K8 a  h" }; c8 S- N/ L2 E6 n
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 m. B, o/ g; O4 p' f  O
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 [& R" }- \  w3 l9 \
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! Z! R9 }5 v) X+ X# I0 ]1 \│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
$ f0 s. Q- a' Z5 L│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. o# J) |2 J7 y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# b1 G  O' n1 j+ ]/ s$ ~
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 t8 _' h2 m6 Y$ x" L  |2 }! B
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' Q+ c" Z# n7 _* ]6 b8 l( Q3 q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │4 }- A8 e  s" Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 N! x* ?9 h* G1 K0 _0 T% ], C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& ?0 b' s0 C4 n3 ?7 |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" e/ b+ \& ]" u9 z+ k  `2 d
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 @& O. Q) [4 X* ~: [# l
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │6 G- a9 p/ v1 [3 B* b+ x' P
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: I+ L. H9 r2 J  ^│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 @/ Q- |1 `/ {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 U) _5 K& L+ O+ ]$ d! z2 S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │7 b% Q9 j; F* G9 ^' o1 F& C1 s. _+ S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ V- M! q1 V1 ^) W: k+ i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 [* ?% B! o5 r│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& v1 U3 o+ G& S0 D6 O
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( s  J4 Y- w$ L& V% J4 y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
6 s( P9 M% `, i9 t0 O│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
/ U" J( F" `; |│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. [* G! S8 V  C: V; q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' W/ P! h0 E8 y0 w: T
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
& \' Y- n3 X3 {│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 T- @2 g+ u  T  \5 j- g' j7 U! w
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) L$ N- X! r: m1 I3 N) O2 x/ ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# q1 v- B# y+ T, V, ~. Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ ~! T: E' L9 h: j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
+ D7 H0 V# F' v* ?│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 U, U6 k9 X. ~, r( W1 r│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 E  i" D6 s8 t1 ]- `$ t: G% A│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 g2 ^* P% w* n7 X9 K# s
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │2 _, E1 T4 R- b7 M% \
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- ^) N2 m$ s. P│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
+ m  J/ l2 f+ r! H7 ]1 u4 v1 w5 f. q│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
( D0 Z$ H( x. _; v: R│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ T- y) V$ D$ @& n& L: B
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* S7 Z# f' y& t8 J
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% x1 x# U  g1 S│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │- S, S* g9 N" h2 Y2 h+ i; d
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; ^# V; f- n" k4 b) ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& W% {8 T" K- u9 T0 D9 q
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  d  V9 k) L2 |  c/ o5 L/ r│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
9 @4 I1 Y! T* V0 o# f│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ @* @- [4 T. ?. v3 c# Z7 }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# @- \, ?& }# u  @/ M% P) b│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. [- n4 y; i) m; w: d
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* l% {0 U; \7 \. G$ y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: ]1 o8 Q2 S" H│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ s# B2 U0 h( q3 A, e, M- i6 E
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! e+ S* l0 C! I3 x- N4 K/ {6 Y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │) i3 u# |( J6 \$ E6 t( V% s* P. n
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 T# K6 q1 ?5 c8 f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- |$ o0 E* D" g7 ^6 W9 q; E│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 I3 S4 r: V+ M; r5 o2 }9 j+ d* S│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( O2 E% W5 s' B2 q' k. |
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
, z, W# q4 b5 E└──┴─────┴─┴──┴──┴───┴───────────────┘
2 i' M7 s4 y7 k0 u! r3 A6 X, b1 H# O+ I: @% l: N6 J+ I1 A
4 B1 H% I' n$ u+ O9 k) D/ i1 m
GigaChip (蓝版)
& e! e% i  \0 V  g$ G0 S9 G1 u# K┌──┬─────┬─┬──┬──┬───┬───────────────┐# w9 F* k: j% {3 j
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 V4 P" S9 l: {, p├──┼─────┼─┼──┼──┼───┼───────────────┤, L) H3 D: N, B8 `
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
) X8 J3 L0 v" I3 \+ i$ c$ ?│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 A  F% m' L' g3 h3 \% G: ^- g│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ e: d7 W7 U# m5 N
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' V1 G& Z+ ^6 D1 m  J│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │3 W& U6 z' h& D& A! P; d5 c
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; t. t: |. U) _% }* O* J/ d5 l6 k* S│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 m5 N5 x$ ?) R' z3 p│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. L0 u& z4 u: {6 \8 E
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 {2 l  ]+ ?4 n5 Z) y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  W( @$ H- F, h4 L5 X* ~1 L
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 z" _5 w" j; c) |, O  l9 y2 }6 X: c7 T
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 s% U5 x) A' r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 W/ |; z$ G- @$ e! a+ C9 k- c2 H$ T
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │4 c. b3 S! q; p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
# c' x: M3 X" O│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 ^, }7 w1 n  k* w- w+ E; I; B+ N│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& H, E6 y. }1 a; J
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" \" J0 v* H+ `5 g) j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: C8 h% v$ X( V+ N- b' ?│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 s5 h9 f2 C6 E( W2 h/ S└──┴─────┴─┴──┴──┴───┴───────────────┘
  B9 \' h9 w, \; N% R) Z5 K/ M. e  j- M9 {7 P. d0 P$ f
GigaChip (白版)(只列出与蓝版不一样的Chips)
- l7 l: Y) D' H' L( {  e2 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
' o: E' X  X- x; ?, \+ y│编号│名称   │MB│攻击│属性│稀有度│说明             │
; n$ j/ v2 G+ }: v, N" {├──┼─────┼─┼──┼──┼───┼───────────────┤
# G1 H/ E6 k# k7 z) X$ y  y  w  d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( F5 v3 j- U1 C9 z- H│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │- ]  a6 u8 q8 Y% ^! G: P$ x
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │) Y  X& r  Y) |0 H
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
9 K7 P) M0 _& M' s' J8 V1 ?' p└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!9 D( K& z; t4 l7 Z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 F; g* u& V2 T/ j9 H* g2 [+ M, M2 h/ R; s; n3 R
0010020030040050062 |# E: q. O9 |* j7 O+ }+ ~% N
007008009010011012+ T- `# M1 L7 j
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 p0 i  K4 w1 H1 Z! l! \
1 G( R' K# z- e0 H9 e
019020021022023024
- g+ q9 N" {" b- ]" q025026027028029030( f+ S& K# ~9 x! q. E
031032033034035036* M7 ?0 b5 V* N2 Z0 i; a& M

+ s" W' {1 X$ J4 |2 `[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, _$ y2 Q1 v3 D! u: L
% W4 {# t/ V" U- @" h
037038039040041042
4 w: e# S, i0 @- g, k9 V. K5 S; E043044045046047048
9 l! I0 G. i7 L; E049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: M) F* d! {/ T

. k& e; c, D* j0550560570580590608 M' I0 y' N* }/ D8 c+ i
061062063064065066
/ A2 ]: d1 V- i% B" n  M/ q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& D8 h! B7 l' H1 _' @  i% u3 t
8 i* ~; y1 b* i, M' ?0730740750760770782 t6 b, Z% \% Y! t3 F
0790800810820830842 X% f1 m2 P) R/ u# {
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! \1 b3 y) y; B- F: Q8 }5 u7 N

' G( Z, P1 K" p+ N. `% z/ ~, B091092093094095096
# E  F) }, I* W$ J; U2 z( r097098099100101102
( q1 F) O8 m( k2 n. |103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( [/ C. S/ d! E
  j' n1 X4 n0 p4 n! H109110111112113114# s( k# }  V3 C. m
1151161171181191202 [+ l8 l* i+ F" N  E8 b8 C
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ U8 a' i% u9 d4 q9 H# H
% W& J) u( M5 R2 ^8 h" S: E  |
127128129130131132$ ?) V: k1 |: s( G" u" k: H
133134135136137138. a) a1 X9 E$ r
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 d. a5 f& u% I* R6 W

" p" d. Q' `# a( V* Y. t( ~/ [- j145146147148149150) }4 p9 K$ t. ]% t) f$ s  c
151152153154155156- g1 U; R: y; V& A3 [
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 f8 F; R+ A7 i, [+ p: G' V

% S5 Q; R& a; W( ?: k  L/ e: R163164165166167168& _& T% O2 I+ ], o
169170171172173174
! O9 N7 n6 r' y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% A: F2 L$ V: ^% s

+ _. w) W; \" ~181182183184185186
6 @( |, K; z3 ~" J. t7 i0 o0 @187188189190191192
0 U4 U7 z* n+ z3 D193194195196197198
* p, _; D5 O/ f4 `# f199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 f$ Q5 P6 B5 n

4 h& `( f' k3 `5 G' ]( b" X+ L001002003004005006
4 ~+ N+ L) s* U5 e: {) f. }007008009010011012
0 ]( v# a9 a+ ~7 S8 ~9 a0 M, r. g- T013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- N- a; M/ O. W+ v. W' u9 U: P6 C3 K
019020021022023024# c: u2 s' d4 p" F# W9 f( _$ k+ G2 s
025026027028029030* L, h- G) X  _) j6 r( O  s& H
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, P$ L9 n5 Q. }: k1 m

1 m; z2 {# D4 C0 e0370380390400410424 j6 l" \3 n, t6 C
043044045046047048, ^4 d; P# V; Y& p6 i6 V' M: w
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 u( U# k! |0 p6 \0 m1 P
. v. F, |) Z8 i055056057058059060* `! z2 l# @5 Q( y7 u4 X# d. f
061062063064065066) m. W) C4 c  R0 T% d
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  m5 k8 E/ v) R8 [# x
6 z5 O$ U4 I% E2 z% X# T0 ^
0730740750760770784 c# {% m7 t8 j5 I: Z; B1 c9 u
0790800810820830847 j9 }0 l' ^( v* @; F& @/ ^3 |
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& Y0 m6 X3 C1 ?" P9 j- S
3 s4 i* |' A1 ~3 D+ ^' ?% E# m0010020030040050062 w, S) m) \1 u# d# J, u8 `) _
007008009010011012
1 R  u) f" E2 b' j013014015016017018. r& q) F) f# _' d2 V; p
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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