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洛克人 EXE 3 Blue 卡片组合
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# z% b9 w1 y: I' f
! X9 A7 ?$ N; P+ x英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 K9 _$ F' }( Q' w) c7 l& s
大家要看日文版的P.A.或详细攻略,点击这里吧!% k( p+ A3 h- V/ I% B1 u+ N
====================
. E9 E) A$ g% I6 _希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! N+ I* L8 C7 Q& D) X$ G
, P2 y5 [- R0 j( z$ f" f3 h以下内容格式如下:
# {: ~; p4 I1 M
" Q9 z' {# P" N* Y5 x: K# n1 X; D编号 名称
. e& i0 S: e& z% s7 `4 M说明- M1 m7 v Y0 I: }. ?
组合方法8 ^' J2 m/ g. L! m! i- M
---------------------------------
+ W0 m+ F2 l& `2 J01 Z-Connon 1
% W7 y @ Q( d1 U0 WUnlimited Cannon for 5 sec
; K5 j/ b* H4 qCannon A+B+C
; Y" m8 d6 n- S* A% g- cCannon B+C+D3 u( g8 \8 R* x7 Z& [" K9 Q9 ~
Cannon C+D+E
1 e5 q! R6 V. |# |: c
; }6 X p2 c; F" d02 Z-Connon 2# z7 d+ ?% U! T: w2 g9 `
Unlimited HiCannon for 5 sec. w# {# f! K8 c' u
HiCannon H+I+J/ n1 W) M7 @9 N' r5 ]
HiCannon I+J+K
3 I) q( c8 o+ `3 oHiCannon J+K+L
3 S* F5 u% S; ]7 _' p& @$ V; _
3 [% e% }6 s$ U" e+ |% u03 Z-Connon 3
/ c2 D, g" l. J) v4 y* ^Unlimited MegaCannon for 5 sec
, W! S) X$ ]- x. QM-Cannon O+P+Q$ p: V9 c( W* o% J
M-Cannon P+Q+R
5 R. i5 L; z% K9 YM-Cannon Q+R+S1 t, ^/ K i7 a9 a+ i+ l
5 [* k# B: ~+ x' B, s& c' U t04 Z-Punch
: \( _' S, w/ Y* D% M; w; k, jUnlimited GutPunch for 5 sec
: {/ [9 N9 [, i/ c: {7 QGutPunch B+C+D
1 H+ \; _$ [1 x( {5 ~% ?GutPunch C+D+E2 o% `! q- t% a0 O7 L3 R% a7 f
GutPunch D+E+F* J8 ?# j0 p5 h" A# A
' F: u% o6 x, r+ |1 \1 ^
05 Z-Strght
- P& K% ]1 @( q2 rUnlimited GutStrgt for 5 sec6 C' O5 g: I/ F' p
GutStrgt O+P+Q2 \2 X' K/ M ~
GutStrgt P+Q+R
, M5 t6 N% ^+ d- g" `: E SGutStrgt Q+R+S/ h% S, B0 B+ }, x0 d a1 P
" P2 J5 a& l$ M! ]# J3 v6 B06 Z-Impact8 i# \2 f" ^' O3 z( A
Unlimited GutImpct for 5 sec, C k' m7 e# a) J- q+ K
GutImpact G+H+I
' j3 J w+ B! j ?! hGutImpact H+I+J% Z1 A# v5 o X- }/ e. n# M
GutImpact J+K+L
( K' O- n1 F5 ^2 u% ~8 S
2 n$ J, F! D$ O/ p# z, w9 }' v07 Z-Varibl0 v/ ?% c+ M5 S; M. J X( n
Unlimited VarSword for 5 sec
/ i* l" r( K( uVarSwrd B+C+D) I! Y3 R7 F; R# B
VarSwrd C+D+E# J0 X; @7 g% Z: Y( U: P' x$ }
VarSwrd D+E+F
# w2 w7 ~7 g# D4 x$ a3 ]0 o6 q* e* D" b% u9 T
08 Z-Yoyo 1
) E# b. ~4 l# m8 S2 e9 yUnlimited Yo-Yo for 5 sec% y! C. T! c0 t+ o) \/ W+ k3 O
Yo-Yo1 C+D+E7 a" H8 J9 U+ S1 k* d. y$ o
Yo-Yo1 D+E+F6 ^9 M* @) g0 n6 u7 i
Yo-Yo1 E+F+G
$ K3 @; ?8 j' [% [* v) ]1 Q8 h) E$ J# A: g3 S$ V4 d' L& o) A
09 Z-Yoyo 2( ~! @) c1 y' C
Unlimited Yo-Yo2 for 5 sec
+ H" A& {5 T- RYo-Yo2 H+I+J* P. l) q ]# d0 s# ?5 T7 ~0 A
Yo-Yo2 I+J+K
9 c0 n+ o. C5 _, W3 E. ?Yo-Yo2 J+K+L8 q1 Z0 H# ], A- v
7 K- z+ E$ G# o8 c+ r! u2 |10 Z-Yoyo 3& j' l& q6 Y j3 H$ Q+ P$ W! w
Unlimited Yo-Yo3 for 5 sec6 ?; e3 c5 ^1 j& q% r% ~9 B
Yo-Yo3 M+N+O
) p0 ^1 |$ |: W) Z' G$ I3 ?) ^Yo-Yo3 N+O+P7 i$ N8 R* a) R) W+ f& z3 g7 Q' q
Yo-Yo3 O+P+Q/ h% h8 N' G2 y
. N# c2 ~. D. U9 n6 y) N) p11 Z-Step 1
! g0 z/ f% I- Z) nUnlimited StepSwrd for 5 sec" E# `9 {! Q0 f& Q5 z
StepSwrd L+M+N1 M/ s! q$ T# b7 E4 X/ w, x* n' \* W, [
StepSwrd M+N+O( n" {1 f+ U& r% g$ c" E
StepSwrd N+O+P
& h% W: ` H) d2 f
' R' R" E8 C* D12 Z-Step 2
: [ t$ {7 v! V; z7 q2 RUnlimited StepCros for 5 sec
) R/ q4 C% H) k! w; K0 mStepCros P+Q+R- U* `& h7 D& h" V
StepCros Q+R+S
- N Y6 y6 }2 ~StepCros R+S+T6 K9 v( `' Y. c* ^4 z* R* e
. p: |. u& l1 F# C, a7 ^
13 BubSprd! m6 R) n9 g4 l) u" W" S( F) H7 T
Attks w/ spreading bubbles!
0 i0 ?% D0 l1 A. A" x3 {Bubbler C+D+E' K& ?3 |! |$ ^
Bub-V D+E+F
* U+ ^6 Z' C/ C( l. [4 bBublSide E+F+G
3 G. j. E0 y" G9 z! w f9 w. OBubbler E + Bub-V E + BublSide E
; \0 t) }0 b; y( z+ d; S) ?: @9 j
# B8 g/ D1 d! o5 B% B14 HeatSprd" p5 O8 z! A- W" K: s2 B G
Attks w/ spreading fireball!/ X! n4 g2 K2 \; M# @
HeatShot H+I+J
; I0 U! U. G! u) cHeat-V I+J+K7 O: v( k+ l6 ~8 _ b8 i6 |
HeatSide J+K+L
. w1 ]' l* k6 f' y( _4 hHeatShot J + Heat-V J + HeatSide J
( F4 }3 {( g1 l+ G. ^* w; Z) A2 q* @# `4 ?: Z6 G
15 H-Burst
! \1 x+ a4 s( _Creates a giant explosion" A6 E0 Z) L3 @- S$ w, f. D
Spreader M+N+O
" f F5 k! A& V5 H5 s# x" |7 zSpreader N+O+P" r$ B' n; Y+ D- ~) W* L
Spreader O+P+Q+ e& s& ~4 P" ^2 F. w. y
8 z \9 [6 G$ T) b9 \; u
16 LifeSwrd: M4 W# h4 Q9 I) p2 s; l
Swings a huge 2×3 sword!) W# ]4 k. C6 G- L; n
Sword E + WideSwrd E + LongSwrd E
$ ^( C. M6 l# J2 ESword L + WideSwrd L + LongSwrd L3 x5 Q3 W' B. o3 ^" V
Sword Y + WideSwrd Y + LongSwrd Y+ J% `2 l& Y- G; k* X% _5 A
+ l5 H; F$ e* \) G! d! @! A
17 ElemSwrd2 o7 s W" @* A) u7 N
Wide swrd contains 4 elemnts
9 M4 s& S4 i( d0 L% |# x h- Q+ _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 N+ i9 ]7 c5 I" ?% f- Q4 ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 |8 \# A- ]& h3 M; n1 U6 A7 m$ Y4 I, \: h
18 EvilCut
! x2 f4 K6 a# G( k0 }' WStep up 2 & make 4 atacks; J/ m6 m: p! R. [ x& D* y
StepSwrd P + HeroSwrd P + StepCros P9 s0 C6 ^* V+ E1 T0 K
& e# V4 j" ^8 u0 a+ B0 @4 o* {
19 HyperRat- T6 S4 B! p9 v# w- b" C8 P. r1 B9 B3 O
A giant Ratton charges!
$ M! S7 H i7 V) {4 W) v( w. aRatton1 A + Ratton2 A + Ratton3 A
& \6 X- J7 \, A1 o; }" ~# gRatton1 C + Ratton2 C + Ratton3 C1 s' t! l1 Y L/ x9 M) P+ M- X
Ratton1 F + Ratton2 F + Ratton3 F3 R4 R: z# H8 e% N4 G
6 S% D: }) t( f8 s: m
20 TimeBom +. |3 F$ I. D, u# P/ z- q; E2 t
Sets Time Bomb in enmy area
' l3 P$ D9 u; L3 PTimeBomb J+K+L
3 U5 ~7 `+ o/ l) |6 r7 |TimeBomb K+L+M2 J' X5 Q l& Z j
TimeBomb L+M+N
" e& o) n* H5 ]0 U3 R2 _, d8 Y- |3 R3 W5 S4 w3 ]
21 GelRain
9 l& Z s- ~5 S& S- w1 w+ vGel steals squares; d% O* J* u2 M2 y
MetaGel1 B+C+D
% c% @& q9 Q! _- v+ CMetaGel2 E+F+G
, J) f6 o1 H+ ~/ v, EMetaGel3 S+T+U
- ~* R# o7 G8 Q" [ g9 {( Q( [- \
22 EverCrse
, D: c; G: ]1 LShield chases enemies
) g# S% q. G, A h, i9 v9 Z& ZCrsShld1 C + CrsShld2 C + CrsShld3 C2 C$ ]# ~ S/ `% h9 w
CrsShld1 L + CrsShld2 L + CrsShld3 L
( {( v9 {$ K8 C
- l! B4 k& n: ~! u7 X" y23 MomQuake
- A0 c/ ?: z" i, ?Awakens Mother Earth!9 x" G- Y, F$ T' v
RockCube * + RockCube * + GodStone S
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24 PoisPhar
6 {- L5 R% Y) U) SPharaoh generates poison
; e" L4 q" f+ W. [/ APoisMask A + PoisFace A + Anubis A
, X. Y" r( a( |0 _) `; I# s/ z! K
25 BodyGrd# N3 B5 m. s: p8 [$ p' Q
Bodyguard takes out enemies
' n+ Y3 G7 A5 ?AntiDmg M + AntiNavi M + Muramasa M
- b. ]8 E+ S! J" g4 e0 B2 N% d# C& ]2 u% v2 z! ^% W# x1 M
26 500Barr1 F: U% ?, Y: `6 x
Barrier absorbs 500HP dmg
, _4 f/ j$ Y# o3 Z& P: P6 a! mBarrier E + Barr100 E + Barr200 E( O: {/ ?+ f+ T0 j
Barrier R + Barr100 R + Barr200 R
1 h6 G. t4 A, [' j5 w
: e) s3 k# C+ M+ @27 BigHeart( n8 x. W8 n( o! {8 a. L$ B
Attacks, then heals HP!
! |% F( w( }, K9 s) j! y1 X7 @HolyPanl R + Recov300 R + Roll R, `. m' @0 c q5 T: w
HolyPanl R + Recov300 R + RollV2 R
2 S- n9 }2 H3 V, H; o9 eHolyPanl R + Recov300 R + RollV3 R |! z: o* `( _; ~; v0 c
9 X0 R4 M3 D" Z28 GtsShoot
1 h8 w# j# b% h+ @4 lGutsMan throws MegaMan!3 Q2 p& p5 ^+ Q8 Z( S8 c( [
Guard * + DashAtk G + GutsMan G! Z8 z/ f+ {! V) _; ~
Guard * + DashAtk G + GutsMan2 G+ e+ s1 ^8 W2 ^( ~: Y" D
Guard * + DashAtk G + GutsMan3 G
+ u3 N9 g% [3 \8 M, GGuard * + DashAtk G + GutsMan4 G7 S; b2 }* \0 U: Y
6 M6 j- G- X2 ^, _8 M29 DeuxHero
2 B p N( w7 ]$ Y4 XMegaMan & ProtoMan team up!
! p/ F$ m& `, F3 i# ECustSwrd B + VarSwrd B + ProtoMan B; Y5 s5 l, M) B* ~* K1 v) M ?- t
CustSwrd B + VarSwrd B + ProtoMn2 B
! m, o4 S; n! R9 w0 rCustSwrd B + VarSwrd B + ProtoMn3 B
1 o( h2 \" w3 Q- @" s+ KCustSwrd B + VarSwrd B + ProtoMn4 B
4 w. b( x1 \0 N) v0 U
3 I" z% [# B* e3 r7 S0 F30 2xHero
1 v k. ?4 s/ W! W/ LMegaMan & ProtoMan Dual atk5 }; Q8 a! `4 R1 z* K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 e' L% k0 w$ m K. A, T- x% f3 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% f* z8 `& e6 L. l% Z& YSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 Y$ E6 _' H7 ~# T2 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% t4 R5 h. G% u6 J
$ I( F1 n9 V- i$ _6 ^7 b31 PrixPowr* [6 g8 c5 M% t# g
3 Navis attack at once!% N) x' S4 m7 @! G3 G8 \" M
Team1 * + Team2 * + KingMan5 K" q/ h( z3 Z) b- q0 S
Team1 * + Team2 * + MistMan5 M
2 O: y1 ~# @) [* |. B6 o- v) aTeam1 * + Team2 * + BowlMan5 B
5 {* i( @. _6 a8 }1 b4 y
1 G6 _3 i$ a3 h, K' T0 m% L32 MstrStyl2 e) q% E7 D( O" _( K. |
MegaMan unleashes his power
# m# k! B) G5 b9 B3 {# B$ G+ z8 ASalamndr * + Fountain * + Bolt * + GaiaBlad *6 j6 o( O! b0 Q+ N, [3 B" {
w' ~ k* @3 O; O+ C
StdrdChip (Part 1)9 d2 [$ X: @$ d; E- \
┌──┬────┬─┬──┬──┬───┬───────────────┐" J3 f6 A+ z" M
│编号│名称 │MB│攻击│属性│稀有度│说明 │. }; [3 f* J f
├──┼────┼─┼──┼──┼───┼───────────────┤2 w0 @4 f7 H$ K* x
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* w X' P7 b8 A! [, n8 [; s1 m; Y
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# G" a% Y7 v! A
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( D* q5 A& M, F4 @3 h; Y' X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 r( X j8 ^9 v6 E+ d i$ L6 j
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 W, |/ `% r/ U* q- T
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 `# E5 v$ W4 v│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 [# G+ ^! H. Q' }4 L│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 q- y3 L2 v j: a1 |0 S: p│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& j4 [* b7 r" k# p# x1 r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │! p6 R4 i1 O9 ]/ c6 Q. ~5 |# O! A
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ l ?. S5 B) h2 s3 ~+ S/ ?* @│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 N" e9 z, V# }0 q- {0 S1 W' R
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 T! c0 t* O+ m7 ^9 R2 D& o
│14 │Spreader│16│30 │ │** │Creates a large explosion │% x; T* M K8 V0 Q: {- e9 Y6 ^1 A
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 Y0 t/ ?$ K, I) ?' f- P│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │: W# n; S j% O* E2 p0 f( r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │9 N1 y5 ^$ D3 f: h2 o) P- l+ l
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 P( `( p0 A2 |* y! B% s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 ^8 z& c* Z: e! B5 _( c
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* W3 V% T) ]! T0 s: E# P
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 ~' N [; T& Q$ h- H& E│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │% \' }' L2 J4 \3 R" V; Y4 G$ k
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 B+ L6 j* Q9 S& d. P7 D! o7 i│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
5 h6 \3 Q O. S1 k$ c n│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ m+ s7 l9 O0 X# o: {* x* t0 I
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 W3 U, P- G9 R3 I3 ^8 I3 Q│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 {' W5 m: s9 X, Y w0 ?│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% N" a5 M( u$ e9 X# R+ w; O, \│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ K! E0 K2 K7 w! m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 y5 y/ m! k* u2 ^. `6 Y t│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" _% o; [- q, l' ?8 o
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! p# y; q; S/ x
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ n( V) |+ N6 |1 t# g' m. }9 }. c# h
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 q- ~# B% ^6 W( [! @. [
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) b/ n' H1 r' ?2 Z. q, W- |
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 \1 Y7 a! i J z/ Y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 m% a d5 b, y- z6 S) a
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
8 @) W" P# f& ?2 ]│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& J% F# f# z6 m: R! o2 a; t│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! ]( g9 x1 k3 |│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& s1 j& O7 U5 A+ K, y" s
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) k. |: r* i7 b$ n$ X& I│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' D' l! [4 `' o3 [9 @│44 │ShockWav│10│60 │ │* │Shock through enemies │
. m. P1 \ ~/ ?$ e9 ~/ {5 q│45 │SonicWav│26│80 │ │** │Shock through enemies │
- \( X8 n% R' x│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 x7 D( W& \* g; G│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 ~8 S! m/ B9 N' ~' H# k
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( @) J, g- d! w* T# l% H│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' m9 c+ ?5 y; o) J7 h* c0 U" K
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 v% \/ q3 B$ I( J. m5 K1 g4 w│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# e5 m6 {9 R, B, V3 E5 U @! U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& m t$ Y J. v8 M3 U│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 Q, v' d* q$ [' M0 J│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 I5 f5 |0 ^; R |│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* T& a6 M9 S% _9 x│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! W1 J% ]! @ v. K3 \+ ~% ^
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ ~) l4 i+ w6 A0 W Q1 H+ [- t
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- R5 ~$ d) ?. R: L: P! c3 O+ |5 a
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# K5 ^: y, N9 x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 P2 U) e2 Z% g- Y; K/ }
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 T. z* W" f& l- X% o
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ v1 O/ i$ T' w5 \! q4 E* m4 a
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: o% D( r4 M+ X# s- j# R
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ n* }! a5 } g, F, T
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; v/ G; I; B5 i/ s S$ v) G# t
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 D4 t' C) G' n3 S. q1 U! x) J
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ I! x& Y/ V1 P% P- u: T9 n│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │/ H) x$ s9 x- l2 v6 Q+ C3 Q% Z
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" Y, N3 W3 g' e) U6 `
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) {) j3 @0 i2 R% p! D3 r& `5 Y│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 m4 G+ I" k% l5 g│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ p* H6 v+ V. D1 ?7 `+ S! E│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& i; y0 w3 x) J- x4 F7 [1 a
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
* g) s- y! \$ s1 u! h W│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( G7 v }5 B( C. `( W
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. B$ Z9 o, W8 O2 A0 ~# p; {│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& a% ` _# m+ O│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 Z, z" N& k' r) o
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' E+ R, v% @& S0 [" Z% Z2 w│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" ?2 V% Y1 ]1 s' \│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 d- N% x }% x6 i; K- q K5 K│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& W* D) p+ g4 b2 v/ Q1 v4 j) c
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, p, o( M$ j' a│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
/ x) L- m# ] H7 }- l' N% ]6 t│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ E9 Y/ j. {, G5 G! x4 j. d
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │" k/ K# L, q, [$ u9 o9 X3 J" M
│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ z4 f5 @, d4 D4 v: M; O' |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │$ C7 C b6 o2 R; J' Y3 O
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; b2 b# V* C! H% Q) ]% T, B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! m; D* w+ O, f# \( O8 J& e/ t
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& ~6 |' |" d2 `. {* Y3 v│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# M h7 J0 o5 Z9 Z& @" H7 S│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" f# Q9 _" {3 F& S; _
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ F$ P, p' _/ x% q& L T3 x/ E│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
- h }& S) f0 q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 U: ]8 [& F/ K7 h│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │2 q' u# F, m6 l; |! n
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 k) `, A1 t; B
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: ?# h" {% o4 j) y% K3 N│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ X0 z }) Y9 E m( i% ?2 A└──┴────┴─┴──┴──┴───┴───────────────┘3 k" w( v$ z) n; j
- |+ Y1 q6 D9 ~; z' i( L
StdrdChip (Part 2)
. A/ i9 s, y0 U4 L' r┌──┬────┬─┬──┬──┬───┬───────────────┐
8 C- v9 ?' f7 H3 w$ `│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 S# P m, q1 ~├──┼────┼─┼──┼──┼───┼───────────────┤
9 a/ D# R2 @. Z8 d7 }3 W│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% c. n# t2 s; Z) k! h3 [/ H
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. r) e' Y- S' d( `4 h
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% j) v2 s1 q" e/ }1 g; v│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 G8 ^# ~9 Q3 ^ ~; m; N+ X, E
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% S1 C0 d" L( o- I# L
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
1 c/ R9 n7 @( \" A& C3 I│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 C' O; I" O& R, w│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ C( ~1 T. ^' v3 j. l│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; {0 V0 ^; N& I4 B# }
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
y$ d4 m, {( U* \) h1 i' s│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) ^0 p/ P# w" l. h, c2 P│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, R9 f3 m- X- G+ ?) m2 k e! p
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' \( o( S: _$ Q$ `$ U
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ y. t; \9 p2 l7 p2 ^
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │3 Q( ?: w0 [; F% P+ |; u8 A* B9 J
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' V! R. y! C6 Z. D4 j9 P* }│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! ]( v: O, k* g% X( R7 f│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
8 G) J; i/ P' F% F│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
( _" Y- n1 Y9 N' u$ c1 P6 q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │2 o- c! Z" l! |5 `& N C& j
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ I4 w) f! ?6 p$ o3 D, X* ^│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ O' Z! p/ V5 f: P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 L: z2 e" t' U, z, C1 _ F: \: X│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; G2 v# Q& G2 o3 {
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' i3 U. R4 }1 W( p│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" c6 N1 H) D8 D0 H) b) U2 ~ C│126 │Rook │30│ │ │*** │Protects you from attacks │, m3 I( S% w3 b( B
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │6 B$ L ?# ?3 ]/ |8 [1 d
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: V$ k* N- c4 L3 B' d; X& f- f│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ l$ A1 n7 g' P* d) [# C
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: ? |: t/ v2 h, _ |# V; Y
│131 │Lance │46│130 │Wood│*** │Lances through back line │
' D% u; C$ ?$ U/ i, |│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 ~1 u/ W6 V0 n# s* z$ c
│133 │Guard │5 │ │ │* │Repels enemy's attack │( p' z2 s p8 h" S H W5 D3 A
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │5 [9 k9 u2 G$ y& h! P+ D
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. d+ I7 a5 y9 U7 L- K9 f$ p. \5 J
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* S6 p4 k4 Z: m0 }5 l4 G i4 J1 F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 v3 |, h9 d: ^
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% {) Q7 R" e& ^! C0 ]) e# d9 y' ? ^, S│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 V7 G/ X l8 E1 B
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! [, V3 a# }# A- z0 w5 m( M│141 │Prism │60│ │ │*** │Prism fires randomly │' `9 }/ x2 _/ `; m \
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& h0 X# R7 {" S5 R l7 h1 e│143 │Fan │14│ │ │* │Vacuum pulls enemies │ j& H O( G) }& V
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& q2 F u; U; K4 [7 o│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 X* b. j& g+ i K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# e) `6 L( O Z
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, w* X. z. E6 }* v# Z- l│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 V" |. ^0 P5 _; M+ n o% C7 b
│149 │Recov50 │14│ │ │** │Recovers 50HP │1 H8 m% _6 @ _/ h- J4 ^: k- A& q) L
│150 │Recov80 │20│ │ │** │Recovers 80HP │, W0 l# b: M `8 K5 X
│151 │Recov120│35│ │ │*** │Recovers 120HP │
' D8 A# y8 l, W+ [! ]│152 │Recov150│50│ │ │*** │Recovers 150HP │* b- Z7 b9 n; b% B5 T# t' q
│153 │Recov200│65│ │ │**** │Recovers 200HP │
z, P, t& F4 j# {% x" [5 H│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 k! W3 {$ |$ X! h: h' J; C│155 │Repair │8 │ │ │* │Fix your area's panels │1 Q( V' U4 D' ?& z4 h) g* h) O
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) h" {7 \5 I \│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 R& P8 H- S H" P- t3 i( r* G│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 U P8 u9 b2 F9 D8 n│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; `$ x: H1 o* P" c+ N' ?│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, M {7 x5 S5 D/ h│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 U* y$ T1 Z$ k/ c2 o+ N9 _
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* v6 I! R8 l: H8 z! s7 L. R) Y│163 │Invis │11│ │ │*** │Invisible for a while │. o; q& i1 x) H, |) x4 @1 u C/ ?
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │, l+ a$ e: g# O& e; [' q6 A* y
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& r: P7 Z3 e+ M/ s2 X6 g' \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) d3 i6 T. s# u+ ?, N
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! T. O* f9 g v& i
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
K' K r3 `+ i! r9 v4 u( G│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
5 J7 Z6 l7 G7 N a3 v│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, @* g' i0 B3 W
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& f- E$ s# D0 Q; e
│172 │Aura │55│ │ │*** │Repels attacks under 100 │& F& u$ C- f9 @/ n" x0 k$ M
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; y. d7 v, Z$ W% `: w. w5 t
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 H( L- s. ?" u0 _2 `* }│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- G: f+ s* y* R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ |6 [# F/ r5 R/ a: N( t4 w% N│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ s; @( Y; X( Q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* M, Z: R5 x! i( ?$ e+ a
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 C0 P" D; x# k1 w2 W" i
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ R, G' L) I9 \# ~& ?% t( ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 c- V* {8 i- d8 ?3 n│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 ]- t! e, l& i, @" ~7 U& N# J
│183 │Hole │55│ │ │**** │Open hole to dark world │( C5 {: q% o' g9 o; x; u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 s' I O/ t/ _. O$ P
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& M3 C& K6 n4 ? ?9 ]$ }
│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 T; p! I$ ~# P/ K0 p
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; \, g1 U( a5 ]2 K) u
│188 │SandStge│18│ │ │*** │Changes all panls to sand │ w. D" I7 y6 C, ~
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 W) F) Y) G, C/ u" i* X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 t; W9 d' w/ @# O│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 a0 D. Q r9 M; v* o0 {
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 Y$ B4 n8 @ F& E/ d│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 W) i$ G# E4 f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ k( Z+ }3 n% p: x│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- E' L; y* \* N! D│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ a+ a% `0 @) @& [- R5 i& S/ J! Y9 d
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ L% J! n5 K P a; ~5 H
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 v/ {. K4 \% ~, ?" P
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 N' }& }2 c" s8 ^! Z* i* @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 j0 r8 \$ Z' s5 F└──┴────┴─┴──┴──┴───┴───────────────┘
' b6 b4 e3 G: M! E- K1 u( G5 k- ~8 z+ G0 m8 A) c- N4 Q4 }; X& d8 D8 V
' S1 E( d6 e3 t1 jMega Chip
1 f2 k8 ^2 F" j, Z; H┌──┬─────┬─┬──┬──┬───┬───────────────┐
) a: [3 @& E7 P1 z* h0 B* @6 f│编号│名称 │MB│攻击│属性│稀有度│说明 │& D; c- l# y( }& O
├──┼─────┼─┼──┼──┼───┼───────────────┤) \( \6 z6 l! i2 k5 i3 [/ {5 F b
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │' M* H" v9 ]' b3 R
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
5 T8 z9 E; n, h6 E- `│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# K6 p' O9 }* o ]7 v6 z8 @0 W
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │% W! l& O& m( S3 T! l) {/ x9 u
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' b! _# B i" z( z+ J) {7 F│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
; s6 ]' Q: r1 f% X2 E│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( X6 i! q/ s7 l/ @$ V3 F/ }
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
- F9 {, a I8 U+ y( A: S" {│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; ?1 }: {+ U) |7 z│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 c& u; k' z5 M/ Y: A
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 u4 i6 |% u- `+ L: I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ J' ~& w( _1 [4 t
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) Q4 f; S! Q2 i& F' L: `│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( V: h# i! v/ n" B! ]3 Q2 M│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: B7 U9 M# _' K9 q; F& e
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 r$ r0 ~+ p) Z; C" p6 G│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: g6 R& J" I$ T6 v│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" a; {1 d% c3 ~2 Q k# t│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 i5 Z! I- B+ c( E' ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
" y1 _% I" e& A+ o$ c. ~0 c│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ E( |/ D U3 T# Y; H, z) J! f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
+ P# ]- q1 r+ K# j# p% j, r9 k# Q6 }│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
; q# I6 u: @& U9 D6 }│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- N$ z' @/ R0 Y5 m0 ^
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 H7 v2 y, B9 ]│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" b& y1 T! m4 d' x' ~- i8 O( ^: ~│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, v2 V6 Y1 C8 {* k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% Q4 z0 T( d/ w u6 j+ C' Y: h
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' k# F0 { O2 d' p5 [6 [5 w) v, u
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 b% k7 u* Z% R% u│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ z. f' W7 S' l& l( k3 r% m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) k3 m# z7 C# ]- [
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │, S& `, B! h9 V# u; t) F% y
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, X- O: \5 T. L0 A9 Z) S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' M8 l* ^2 ?8 S/ i% m0 b" ?5 G4 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 @& G0 B4 _; |: @5 l0 c* I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ E% l# p7 b4 F; c
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │# B2 }5 `. Q% n! T) Z5 O
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- j% r) R4 J9 m. N& L; ]' I/ o│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- o8 m `+ \) L' d
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
$ `: p' q/ P' l* ^│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
! [$ a$ l, S& x: `4 Z# \: u7 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 C1 ]; F( Y3 l& ?9 @# O: F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ c) ]" _9 ^5 d% y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) o7 [; ^( t+ s- t' @2 W│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% G4 i8 t, Q; a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& F5 s" I% F7 M! |5 ^' C6 z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, I/ c$ G; T; U│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │8 R) p# T. W/ a C" n+ M; i
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ e# u- f. ^) c9 H0 {- c
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 t0 R& C8 x+ @│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 M% m" N5 D7 K! C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ H9 [1 }$ w: ?: L2 w+ ~/ F
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 _, @5 Y+ B4 J3 T2 ~8 ^
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
' i I1 @1 W5 e0 m! X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 Z% H5 Q) R9 f' r z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 I k9 N& p0 K* c2 j! R│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" _9 d7 O, Q* d1 L9 O' d│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& V! Z2 h7 y3 |+ n" s│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
/ s( _- v6 B5 j% Z/ d! }6 i( t│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; w7 C1 j0 x a5 S# l
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: t, O0 m/ ?2 T& t, s│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( R* ?2 O7 N1 \& C6 \! Y/ R1 f% X2 l│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
8 S1 k9 a% l4 m% p; I6 f$ _│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) k3 M% p8 ~ U, S* t
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 Y L! h9 z0 O! _/ r- H- G# c @
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 j0 O' L! p5 Z* i6 k5 ^* C│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 y$ F7 ^! S% G/ Z$ {3 P% G
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 b( k$ L: }# H0 C% K! R
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 E; J* C/ {- c# ?. N9 V% I
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# U E2 b% g% E9 ]% L│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 Y8 g9 w5 y7 _& p│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 h4 H: D4 _/ y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │5 l) y0 D4 h' e* u" \' U
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- k$ g' {7 }1 p
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( i* P" C5 H. b; Y8 g- F│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
5 q Z# N" ]0 F# N1 a' \$ Y│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# v) r" m" x& F$ O" Z6 F│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ b& j$ v* o, X; C│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 }% v/ [! J" R/ K│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' y/ w0 e9 T) U2 x( w
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% J9 L, @2 `! R( l: U
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 H" c. `0 J& _; C3 \# ?$ o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ k: ]3 V' i. j2 e
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* j5 e, {2 A; s└──┴─────┴─┴──┴──┴───┴───────────────┘
$ b* U3 A$ F( Y( q
/ y/ ?; R+ |/ g
. D; j, t+ ?: s, H/ p1 d( N' C& aGigaChip (蓝版)
8 @3 D5 t8 \( g7 m" p┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 G. }4 R; i, x# {+ W# z7 Y6 s│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 M; X, {4 V$ C O0 h. H├──┼─────┼─┼──┼──┼───┼───────────────┤+ `2 d. g9 O6 ]9 P0 E
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 [; H' `: R: B+ N+ ]' B" J& S
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 ^2 y. s l- P│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" Z/ M9 j% Z7 A2 t) l; _
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 N" q) ?" i T$ e: p; L* V5 N6 J& ^
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │8 f4 ]! c0 ?6 O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ V+ _0 u' x' n6 m8 I, |: `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. O: E- ^' |9 g: u( C
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 X% {- t* u3 C9 { g- s1 h5 S│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 `$ C# O8 J1 B5 \! `: h. h
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" ]) J1 N# t X│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
( D, Q8 z" x' D0 {* B9 U0 I* U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' [& }$ y7 P o- O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, y& I8 F1 v9 ~8 M$ D2 `: L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( N3 [/ m" [3 L5 p6 U2 D1 D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 e/ X! G3 R$ k" l, {7 Z- C│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 o9 r0 Y$ ^* g6 j* Y% A0 D9 _
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
V! m9 q8 M- E* h1 W│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; I/ f7 }: t! S- J│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 ]* N. l! Q: {0 l# ?3 Q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 c6 {% [+ w" A5 x3 F* A$ r J; C
└──┴─────┴─┴──┴──┴───┴───────────────┘* b7 y. _, `- ?2 g6 k
3 M, U* y7 ~- UGigaChip (白版)(只列出与蓝版不一样的Chips)
/ U7 U6 f0 q; j% b: ?. ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 |0 F5 H, n& S! g Z9 T! @9 N│编号│名称 │MB│攻击│属性│稀有度│说明 │( \: z, ?* F, y3 e' |$ i
├──┼─────┼─┼──┼──┼───┼───────────────┤$ m# ?1 X# D! b( b# N6 C6 A
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 Y8 S7 w! D) V! j+ ~, y7 ?# E
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: p2 c% G/ E! p# ?│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 Q: O& h; R. l2 S, }$ z' x/ n│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ v0 b9 E) E+ e1 r
└──┴─────┴─┴──┴──┴───┴───────────────┘ |