转载请不要删除以下信息,感谢您! " ?- ?4 S1 G2 f/ U8 p
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■● ■ NintendoWorld 站友xliz原创6 j- E0 S7 T* K
■ ●■ http://www.NewWise.com " E( ?, `, Z6 v+ J) l: K0 a: b, K' C
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洛克人 EXE 3 Blue 卡片组合3 }+ {/ k9 c# J/ F @1 H* ^
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ a7 S o. Z+ L0 c4 v8 F4 I大家要看日文版的P.A.或详细攻略,点击这里吧!. R0 d* D( J. M! u# J
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:2 ^) R% s0 m, s3 A4 m8 g/ E; r( I1 K
$ }( N) D" S7 P编号 名称
; q% _, s8 v0 e" F: R' z说明, Z/ _- F3 E8 L9 m) Q: o
组合方法 \' Q% P \" p6 F6 H1 W
---------------------------------, n& m5 Z+ s4 U; Z F; P( l
01 Z-Connon 1/ S9 Y4 m8 P' F8 y1 K$ I
Unlimited Cannon for 5 sec
' \6 Z( F8 l0 B7 r/ dCannon A+B+C6 `3 K( Q2 q" X5 e: C- Q! R9 L; S
Cannon B+C+D
' n; R# j1 l% P, M8 _3 K$ qCannon C+D+E* k% E/ t, D* L
: y5 P! R! x: |02 Z-Connon 25 T: R$ t$ s) H: F+ q& l8 u: C
Unlimited HiCannon for 5 sec
8 `6 N; Y) Z) G5 zHiCannon H+I+J
2 j5 i: L7 @7 [' ^% qHiCannon I+J+K
# t* Z1 J4 y2 p! v5 e+ A- P& }2 SHiCannon J+K+L, H- O6 m% `5 e% }; U
' r6 c3 [. w3 e) c3 V9 z03 Z-Connon 37 a g8 }7 g: S
Unlimited MegaCannon for 5 sec
& [4 `5 [5 L3 d7 JM-Cannon O+P+Q
1 s5 K7 F- e4 e d: _M-Cannon P+Q+R% S1 w/ Y$ Q3 v: p# ]) d4 `: j
M-Cannon Q+R+S
2 t" r, B- v n8 s" k5 |9 Q( B0 ^2 F( H( b7 r+ P+ g$ Q2 {6 t+ d1 K
04 Z-Punch5 t8 |, ?& G$ N; N9 @3 p. n& K& X
Unlimited GutPunch for 5 sec2 i. ^ Y9 V' y6 p; Z. O
GutPunch B+C+D
1 a/ E7 n5 |# _6 ZGutPunch C+D+E
! S* _: |8 o1 L6 s- x' NGutPunch D+E+F6 S5 B6 o# p; |5 r1 t
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05 Z-Strght4 C, i! g4 l5 q
Unlimited GutStrgt for 5 sec
, G# O. I7 P/ N2 M/ _( \4 u5 O& K1 CGutStrgt O+P+Q- R) s$ ^/ p3 V$ v
GutStrgt P+Q+R
9 r' \) v" `2 @- xGutStrgt Q+R+S9 G3 n/ }; K7 k% B# x, Z/ A
) o* ?. ?7 E" @4 r+ M& I; v0 v
06 Z-Impact
9 U1 A e! I/ N* }( |Unlimited GutImpct for 5 sec* ~( N; T) ?+ V6 z8 Z: c
GutImpact G+H+I S% h" ]8 A* Z) h" Y5 m
GutImpact H+I+J [5 O" ^; ~2 ~% l
GutImpact J+K+L
! a3 V; E0 z+ {1 E) b) t* _% X. V( A9 }8 \' {0 y
07 Z-Varibl! {6 N% H4 z2 M/ N3 s4 }1 m
Unlimited VarSword for 5 sec% @% g- }2 A3 d1 {
VarSwrd B+C+D4 r E/ J& X- G
VarSwrd C+D+E
2 ~: O" a5 ^% w! |4 I7 R/ g4 VVarSwrd D+E+F
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08 Z-Yoyo 14 L" h6 f& ~1 d
Unlimited Yo-Yo for 5 sec
9 u+ S( d0 i$ @: u# k/ ~, Q% i2 gYo-Yo1 C+D+E% j5 N& _4 @& H' L
Yo-Yo1 D+E+F
; T, K- J$ h" x0 X9 ^Yo-Yo1 E+F+G
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: ? {$ s) q+ i h, a- R09 Z-Yoyo 2
7 S( h- q9 ]( b1 r# g, SUnlimited Yo-Yo2 for 5 sec1 X" p: H- q! `* x! I" n4 S7 H
Yo-Yo2 H+I+J
; j6 _6 O2 B' Z( y% `" J3 v- LYo-Yo2 I+J+K
* I& l2 V! W/ Z$ S0 X7 q ?Yo-Yo2 J+K+L+ E# S) n. ~7 Q( u9 p9 Z( U
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10 Z-Yoyo 3) O. y5 z! E. |* O" x
Unlimited Yo-Yo3 for 5 sec
! p }4 _" [3 lYo-Yo3 M+N+O( S( Z j( z& y( ?: `0 s) G6 G A. ?2 F
Yo-Yo3 N+O+P6 T; E0 \- @- U- Y$ J# K- I4 ?% `+ K1 R
Yo-Yo3 O+P+Q
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11 Z-Step 1
- I4 b( S% {9 {/ s7 H' i) dUnlimited StepSwrd for 5 sec
9 W5 }9 [) z& i1 \; p5 rStepSwrd L+M+N4 @- k A& d. ?
StepSwrd M+N+O4 D& q! w6 F% e& m* J
StepSwrd N+O+P0 O6 r. u& u6 [, U
0 @1 R# ~6 C7 V% t8 V12 Z-Step 2
/ G! N `; s8 z. g6 `& H% UUnlimited StepCros for 5 sec% Y/ `* l5 S3 }6 \5 N
StepCros P+Q+R3 v2 T7 g, g9 u9 {7 q7 @
StepCros Q+R+S5 s, H7 d- O6 f
StepCros R+S+T( Q3 L; M2 U. X
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13 BubSprd
7 ^- H) W' T6 r/ W: IAttks w/ spreading bubbles!2 T; x0 H( j, e% i
Bubbler C+D+E, B0 }+ _& n0 |5 K( x6 R! y! }
Bub-V D+E+F
4 |4 E2 g. X; W" m: {6 q% ]4 kBublSide E+F+G
/ S# {# b7 W5 }: G2 W7 YBubbler E + Bub-V E + BublSide E7 H% K0 g8 h5 |) Z8 m* _
2 l7 P4 N. R; X14 HeatSprd
+ b. y8 {7 a5 x% tAttks w/ spreading fireball!
2 Y2 b' r+ G3 Q. |- rHeatShot H+I+J: B/ L) B- ]5 q U
Heat-V I+J+K8 E7 F7 j) Y7 d9 a8 k8 z" X
HeatSide J+K+L) m0 o! e2 M: u8 l+ s
HeatShot J + Heat-V J + HeatSide J5 k+ S. \" X4 `& ^! U( V9 \
2 c! n, `5 M0 s
15 H-Burst
8 U6 }0 z& R0 k7 f, MCreates a giant explosion
9 f! Z8 w5 N& B. ]# TSpreader M+N+O
' u; T- ~5 c+ f0 u3 q. H* c$ E- KSpreader N+O+P
4 E, y, F* ? M, y. v2 I* ?Spreader O+P+Q
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16 LifeSwrd; H/ y2 G- D6 K0 G7 k. Z$ g+ h
Swings a huge 2×3 sword!
& x! Z0 x& {/ BSword E + WideSwrd E + LongSwrd E
9 B4 X/ I& g7 B. h( g# U% NSword L + WideSwrd L + LongSwrd L) r7 L" t. e8 L3 N/ S+ @
Sword Y + WideSwrd Y + LongSwrd Y
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: F, r* o/ ]' B1 _5 ^17 ElemSwrd
% E0 j* d0 ]: u ^6 C# E, GWide swrd contains 4 elemnts
# j2 Z, e$ X) J' c& r) O3 D3 qFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# U5 |* W) o3 s$ U3 \2 g! ]0 f# LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ m0 H" P1 Z4 ]) o% V! J' n
3 T7 y- {, {3 B8 k$ w ]5 ]* z18 EvilCut! z1 |( a. f3 G8 N6 X+ I
Step up 2 & make 4 atacks
. O) H" ]/ j2 Z' ^StepSwrd P + HeroSwrd P + StepCros P1 ?7 J' g# k* r# E
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19 HyperRat
2 E' A0 Z$ Z( D/ Y$ _" l' N. eA giant Ratton charges!) H: a0 t: B8 z5 V+ |( w* \% }; e
Ratton1 A + Ratton2 A + Ratton3 A
; W7 ~) d/ I# H$ g# k( Z- M) LRatton1 C + Ratton2 C + Ratton3 C5 b$ N' d% b2 w+ B( Z
Ratton1 F + Ratton2 F + Ratton3 F
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5 N" L. w! o5 B5 d+ S( z" m20 TimeBom +
( O6 V2 b8 {4 e8 p, kSets Time Bomb in enmy area& S* k5 A% f4 k' X) M1 @) r' i+ J; @
TimeBomb J+K+L
. C3 T3 A, k! a- B9 fTimeBomb K+L+M
9 ]9 _6 h+ I# Y, R8 c6 L! eTimeBomb L+M+N* |2 e+ H$ g0 O8 |* u
. U8 E0 I! k. _# J: T. [, N21 GelRain1 `+ d7 s( E Z/ R
Gel steals squares
" s6 C. @+ d& b* t4 c& WMetaGel1 B+C+D6 x5 b7 e7 K7 s$ {: A
MetaGel2 E+F+G
4 m7 j9 U2 n+ W' N8 C N) d7 kMetaGel3 S+T+U
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22 EverCrse) u" H* w* f8 @2 J: P9 c
Shield chases enemies
6 @; x' @$ s" s+ y h1 x. PCrsShld1 C + CrsShld2 C + CrsShld3 C
, b2 b; K* E8 ?CrsShld1 L + CrsShld2 L + CrsShld3 L
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, n' j' [: Z: W! i; L23 MomQuake
K* ^8 c4 U8 d3 M$ @Awakens Mother Earth!* c: u/ |" p6 X5 @% g" b
RockCube * + RockCube * + GodStone S
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; M$ I: l$ _; z24 PoisPhar
0 E; B3 Q) c/ n% u: |. gPharaoh generates poison; k- H8 ^* t) X4 e& W/ r' ^
PoisMask A + PoisFace A + Anubis A% s) A; V" E4 P8 G1 T; Y+ q8 Y
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25 BodyGrd
% q, r" T' b( |Bodyguard takes out enemies
7 l: n6 z1 j. G! D0 R! ^AntiDmg M + AntiNavi M + Muramasa M4 V" x! T* M* f$ b# \5 H0 }
7 `3 K& f2 C7 L) t' k; F2 Y26 500Barr
2 t8 y) d |7 S. j) I9 W6 ABarrier absorbs 500HP dmg% p( v: A; U* C7 [3 P9 T
Barrier E + Barr100 E + Barr200 E
4 v& ^7 s! O8 f( b( k8 {5 a* W QBarrier R + Barr100 R + Barr200 R
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27 BigHeart- {. `- p% N2 X2 _: P
Attacks, then heals HP!4 F% |; F) U' J/ J- W% u4 F
HolyPanl R + Recov300 R + Roll R- N- a, O5 ^4 l. P. j# S$ L
HolyPanl R + Recov300 R + RollV2 R9 Y) S% `7 [- V' e
HolyPanl R + Recov300 R + RollV3 R9 \$ l' f. F% N9 a% g+ V0 z/ f
2 X9 D' A3 ?% F% b! @# X
28 GtsShoot0 r7 Z8 n/ Q4 s! W7 l
GutsMan throws MegaMan!
2 S. N r+ y. l9 c2 P! B, b$ p- ], uGuard * + DashAtk G + GutsMan G
]8 ]. ~! N+ t: ^$ m3 I+ L9 l/ JGuard * + DashAtk G + GutsMan2 G$ `1 z( E% [, f7 C
Guard * + DashAtk G + GutsMan3 G$ N& J Q6 }9 y" P0 o, O) r! o
Guard * + DashAtk G + GutsMan4 G
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/ A" `- b! E2 [# I2 |: l9 N* J' w29 DeuxHero3 L b* J* k* b! b8 ]
MegaMan & ProtoMan team up!
@. h, w* S) p& kCustSwrd B + VarSwrd B + ProtoMan B
9 m& N9 V9 J7 ]' f1 sCustSwrd B + VarSwrd B + ProtoMn2 B6 p% j9 k, w3 z) L
CustSwrd B + VarSwrd B + ProtoMn3 B
6 b3 ^/ w' b w, ]" \3 l; k. e+ B8 fCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
) i0 B( f4 j* z$ J/ n w: `( j3 dMegaMan & ProtoMan Dual atk
9 z* S! b- G, G: S7 [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 b' R7 ~( ]6 z/ l2 ~2 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' B7 h8 y7 m2 K! r# w& f# A3 G8 g; t8 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 C, J. F D5 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 r0 s' S( W+ o2 z: c
- U6 ~+ C+ k% |- Q h31 PrixPowr
5 B- `- S- g+ ~: E1 L3 Navis attack at once!
) q( _- X: y4 gTeam1 * + Team2 * + KingMan5 K
+ A8 o5 i2 K& q; }Team1 * + Team2 * + MistMan5 M
9 V! ~( b8 i2 S9 `- B# d% Y! a3 STeam1 * + Team2 * + BowlMan5 B
# ~! ]7 q5 K, B1 z7 T. G. w: h
32 MstrStyl
4 `; Y; b* j T0 P T2 u; \* X- F6 o. q+ AMegaMan unleashes his power
; `2 r! I4 ?- U5 h) ^4 u) s0 ISalamndr * + Fountain * + Bolt * + GaiaBlad *
7 e# o3 V" ? k
4 O. k' Q; K: B3 S c! W: n( yStdrdChip (Part 1)1 O% q: m9 T7 K6 z5 c4 w
┌──┬────┬─┬──┬──┬───┬───────────────┐9 {0 b9 h* Y+ d3 J% M8 u, u+ X3 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! m7 C& W0 U! y- n8 x├──┼────┼─┼──┼──┼───┼───────────────┤' m1 p; f$ \2 F) d# ?
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# A* ? q1 T4 p( e* a! @& T" `- _
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, W$ b3 v% ]4 J- z% x( z% ]
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 }' L$ Y- x6 B, H/ h1 ~& ^' [2 {$ X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 H$ x+ t2 d c6 {0 N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: ?. a/ a4 w8 s
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& L) \6 c# Z* L! ~+ n6 Q! ~
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 W& y) V- ?- A% I
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; P$ v5 P) i1 `) z) g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 L9 r+ A$ @7 ~# ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 T+ t' l" w9 ~7 F. k1 R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 C, G$ i1 t- b. i3 ~; L
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 Q8 z; t e5 u, D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% ~/ ~% c3 D$ v1 Z. N ]. A) ~│14 │Spreader│16│30 │ │** │Creates a large explosion │" }7 J8 g) E& h
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 k- U8 {. W$ [: y4 p│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" }" d( I, L8 Y }
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ F( S2 c( a/ X- i4 ^. s: l- q) Z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. u! @1 p) |) N. O: K
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, F( W4 \; Z& U1 Y, P/ G, V
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 _& {* u2 m* p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │& ]$ a2 r' g! K. ?! }
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ V. h" X' b1 Q/ t0 h
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 \/ F, a- ]0 A) R4 T% G│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │$ y& c+ N0 {$ s2 Y) M
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 q9 S4 | n6 J( X
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 C) B, ^6 G; j% I$ Y) q( k* x
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( O, O# [; F1 i7 Z. ?- w- Q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 r' Q/ {0 C; g/ ]9 e4 M5 `
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 Y9 e0 w( i4 u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# t0 m" ^ g3 s' E% W8 b│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ g& v5 Q: o7 R2 R+ @, Q
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: A( [5 H6 X1 y$ O& \1 W) ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% C( H6 J" m$ ~% a
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 S+ q0 A$ U7 X
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
o G& J% X# J* [│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 U( q f- `2 H% E; _! e│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. V& \* y* v' Y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- m6 q+ h( |1 X9 Q' Q& s; W3 r
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& ]! f, Y8 s" [5 x5 v q7 _
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# X5 P4 k% g% @' T- _: p4 V│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 P9 @' c# ^+ k' V( y0 j7 f│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │# e2 C2 r" h( c1 F! \; \
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 H) k: Y8 e3 ^) b( ^( B6 r5 K
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& F/ E0 r1 `, [5 l6 }* ?│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ g6 Z& b0 T0 f" k3 B h1 Q6 J5 P│46 │DynaWave│42│100 │ │*** │Shock through enemies │2 j0 l, v8 J% w; V# ~2 \. s
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 S; E Y4 p5 n* b5 s│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 @, Y$ f- Y" D
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 U3 v* B/ ~# {, Q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
|0 ?7 G1 ]5 X/ |* p3 |! K2 P│51 │DashAtk │11│90 │ │* │Dash through enemies! │ X. B2 l, F" g% w+ U& I
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( Y3 e) L: o- x4 u│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- W4 R, p$ Q- \$ f* n. m
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- g/ _& Q% G. g9 i7 W! ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' u7 F6 Y1 h! b: T' _. o5 K
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" u3 W8 L1 p9 [
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' [1 m3 r- U# j: S X│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
' f7 N3 G* j4 ?2 R s│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( e# e* d. v' W5 e2 R
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- d* S1 H/ [6 p( d* G5 u0 f1 g, f│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
$ W! D2 ?! c* i- B0 @│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 {0 G, f: w. `( X0 H# S' M│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
. M' ]" g7 a) t7 j% t9 M│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; |5 F3 }* s8 x2 Z* i3 Q N) N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% [" b2 z( F2 _* u
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 G2 T1 W9 [& `/ X3 x+ F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │6 s: {! @: n% h; V
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# j9 y% T1 g+ q$ R│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& |2 q/ U( b* @. [, v# t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
8 [4 Q" Z( h& @│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& ?) p1 }3 v" E
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ A0 w* M: ?" }; m6 }- u! Z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& d- J% F1 \. }: a( y T│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 d. O" q4 M/ e
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 x' o. Z2 j" d4 V2 v0 Y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" _# K+ d7 U* e- Q
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ N- L+ P9 X/ @9 Q+ l$ L* `│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 Q I: X' W: |% w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
( l8 U; h; n0 [│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* ^- t6 r- \& X1 }│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. X2 p9 N) Q& g6 ~3 B* G$ F
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ H/ i+ E, g( V/ J0 L│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ M% |1 s. b: _5 ?9 M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( q& p* Z# E7 m% b│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. w V4 W! |0 L$ e6 i│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ J( Y( D! m2 f│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 p! J, a+ F4 [% P/ ^; e! p5 |& t2 V│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 ^. E- M: K3 O
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 N5 |% h) y$ h- w# h! w I│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; t$ Q0 i M( H│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 Y- u* H$ Q( P8 X+ x% A│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 L9 j2 s3 o) O" R- n+ H│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) l- m9 e7 J7 E4 w- K- {& i* @│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ d. h/ ~8 Y: x- d+ f. S
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) p4 e, ?$ K$ g, j9 l6 Q& C% ^
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" R# ?) g7 C( k/ Q$ _; Z- S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. O; l+ D7 j! v v" R9 S6 s6 t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 m! H* N/ E0 j- g4 @7 u│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 [6 A K4 L, M9 H# B; {# [- ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! O* Q/ ` o8 b$ U, h% w, J
└──┴────┴─┴──┴──┴───┴───────────────┘1 v. A# J$ y4 k j+ `
% Z! N# f$ s- d/ [
StdrdChip (Part 2)
: i( H: @7 f- t; Z) t% U# \┌──┬────┬─┬──┬──┬───┬───────────────┐$ u, G* Y: l# i9 P4 D% [/ X
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 ?) E* D$ h6 l* j# \6 G
├──┼────┼─┼──┼──┼───┼───────────────┤
/ ?1 W7 [: [) I3 v/ w+ p% Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# S2 p8 K8 A0 n# f& A g$ K│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 N7 t! u$ P1 B- {
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 J/ F" Z. q: `& _+ x! P4 n│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, f2 C% P5 p a9 h' E( H( @0 v3 n
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
4 b8 Z6 l1 L( G: C5 D) s& [: p│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; N) a5 W. P' A! G( G8 }
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) N, B: f- V! x* A1 f* v! I" T│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 r! `% \9 G5 n$ \% j, y- B' U
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- w7 D2 |- M: _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │ f/ |5 B' n; c) U- j1 D: y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 O$ d: O" p: b/ ^
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │( k" h8 X) q |7 H- M5 c+ V7 K
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. |6 T1 W9 [) S* m6 Q3 t& X; B& ]3 S│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 z2 c/ s$ S7 Y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& a( E4 o) ~7 q1 N' |4 X
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 u3 ~, A8 q( U" | w7 a│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ K2 }% A/ \, s& J0 y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. V0 t. }/ P5 V% X$ J$ R│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! D: F+ |* l, l; b│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! ]% \+ R2 Y* Q6 D3 D5 C│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 i& M! V: C; O' a4 I* D& J8 @* R│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* u6 P) `' `; Q' ` d, P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& g* c) Y+ W! S- r. f) N+ V│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 T; o- C9 b0 k N5 G/ [
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* j. t& y) T1 l" ^) W6 w
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ \% m4 Y2 u! C/ r7 J8 e7 K) [
│126 │Rook │30│ │ │*** │Protects you from attacks │
5 }1 Q* J: }2 Z+ Q3 _4 w│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- r* y# @! V+ F0 w
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- D" i& ~0 d! N" i; H) L2 F: g. }
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( u9 B+ @ D, X│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 \" Y2 l& H0 ?8 _│131 │Lance │46│130 │Wood│*** │Lances through back line │2 f- W' X# T- r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
. T$ w8 b! s6 `- _: {│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 B9 R, p1 C$ F# T$ Z2 s6 T5 s' i# ]│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 ]# z9 ^0 [3 @( Y' t│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. F1 G3 y" c( W, n. ]│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 S8 @% ~1 f; N# [# z) T
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 [0 {; i1 j$ e2 {4 g- v$ f. w3 a) A! b
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) ]& ^$ b% b {. f& e/ \+ E│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 C5 G' J5 _3 h7 T7 h) g
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
; B% @1 w$ ]) [8 F) v" p5 r; Q│141 │Prism │60│ │ │*** │Prism fires randomly │6 e% E A' T7 A' n: C5 C
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ J- i9 n! S5 M& X' J! g# @ s│143 │Fan │14│ │ │* │Vacuum pulls enemies │ x. [4 r: A! r
│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 ?; a+ f: {" B) ] N
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. w8 e; v) z4 L, R, l7 x# l
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' S" c. m0 R/ \1 G7 m- \│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 }7 p6 `2 O$ d5 M) [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 f9 X" e C3 O, m% F9 Q
│149 │Recov50 │14│ │ │** │Recovers 50HP │
% |1 a& C5 W1 [ h- i, g│150 │Recov80 │20│ │ │** │Recovers 80HP │( q1 h* E' s2 z, ]8 X$ O0 M
│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 O: S% E# v0 }& T: w* g│152 │Recov150│50│ │ │*** │Recovers 150HP │+ A7 i8 o' B% N4 f% l
│153 │Recov200│65│ │ │**** │Recovers 200HP │
. d. W( @, R; \4 |; a7 x/ M│154 │Recov300│80│ │ │**** │Recovers 300HP │8 G5 S5 w4 O- @! K( ~8 y. S
│155 │Repair │8 │ │ │* │Fix your area's panels │
7 E5 m# K" n0 Y* B. K# r│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 x% l- b: X( M- _' }│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 u# t: I; ^ ?# y( a, \
│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 P- V7 i- u9 w2 f6 K# `
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. s: j6 J& Y7 V+ V2 v$ X
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 \. I3 \; U! q; E; h( }4 ^
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 u; X4 j& j( K6 K- L
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 \/ ^1 Z$ b2 V! g5 Q/ t/ X( F' k+ o│163 │Invis │11│ │ │*** │Invisible for a while │
, l6 Z2 R* ~ q9 B# S6 v1 `4 d: d. X. I│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │8 a% i/ R5 N, S, `: M3 b# W& t, w
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& |& r6 E2 V$ y- W
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: P5 Z. p0 O' r+ ?' k0 Q+ Z2 @
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 ^& ?% R( l/ @% G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 e9 Z6 j V: I2 i│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! D4 q6 x+ J: E│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 A7 |3 O" _, G│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ Y% @4 Q' G1 u5 r+ M& ~
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 }8 m7 g' y/ `1 R│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* x! w6 ?1 i! {7 I: _% M X9 U5 S
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# B O& L) p, n2 z- m* E+ u
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% | w8 x6 v* l% E3 t8 G Z( k
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ V9 E& B/ H! H7 ?
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% Y+ I1 W; D! [% f, V" ^
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# r9 f* a1 z& U- e& ]
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 A3 ]4 W! r; i( e7 M X4 @
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, n C/ ?( i# K8 b
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) u) E7 C5 @" f6 {$ j1 C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ w: B6 Q9 j' D, ?- V. T│183 │Hole │55│ │ │**** │Open hole to dark world │
' Q0 B& h" s* L3 n│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 d+ @; T. y! H& a9 S% L. i5 g4 Q" ^
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 q" }) }4 j* G3 q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 |' ]! M, ?/ {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" i: F: N' j6 w& Y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 |( {9 h& C9 s) X- }- f6 V│189 │MetlStge│26│ │ │*** │Changes all panls to metal │3 z" s# l! }! T# X' d
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! m9 j; a- Y% i& B _* C- D│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ r2 ~: g3 z" f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 J" X' X+ V( ]/ v0 X0 t4 H
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ L7 _- [8 i( o1 x│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 l% ^% L6 t. o p2 B
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. G8 g! |( u+ J* \/ r- O/ l│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 A# H* |- R4 g# D1 ]4 X* H│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
! S+ U: b& l3 ]" D: W2 {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* _! S z3 P, [7 L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# N/ `6 ~7 b, }$ M) M│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 p" Z4 X8 j+ L0 u5 K% w└──┴────┴─┴──┴──┴───┴───────────────┘
9 u. ]$ z1 W y4 q# _; F& W' y0 Y+ B( m
) y( G% C, E& ?; o7 gMega Chip
% r" m. M/ z$ d E7 `5 m┌──┬─────┬─┬──┬──┬───┬───────────────┐; ~1 |( u. m& f0 ~/ \% d1 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) X% X4 B9 z* g& m; E" a├──┼─────┼─┼──┼──┼───┼───────────────┤! P$ O3 |+ r. g1 z2 f5 I
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │7 g7 C7 Y* y# V( \5 F/ p/ M: J8 U
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& @# Q+ p# ^' k+ d│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 b" ^. \, @; R; i│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' h% j+ x! o' ~7 k0 D│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 t, Q$ j5 r1 E2 i9 s8 \
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ }7 x& i& |" V3 r$ w. v+ C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. N- M2 ^* j& q% S7 ?$ S
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 ] ^! }! i3 ~* [
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( x" F4 \% A% M7 Z9 ~│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: ?3 i; ~, i( x2 ?/ T. q0 d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
J3 z |& d* V7 \7 }│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
4 c" L, d! a, y0 W0 H4 d5 n│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 g' |+ E/ b. n. ^6 z│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ A/ K+ W/ ?# Q" n3 o# z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 P! ` \. r; |) o- ]# F│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- F( |0 n( V4 V2 S' g0 S3 r│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
7 G4 }6 b8 y' Z% j│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
6 M. ^, O# ~3 q) B; ~9 _│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* c: B6 \. ^2 S6 U/ Z: q# l8 c6 w/ I
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 O1 \2 Y4 F y- I4 ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 T) n7 }, b5 b. O- }8 H; U
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( e& s) H6 y: A* e& ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 r- s6 P( G _
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 g& h$ ~/ y" L: n' a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 i( n# M8 ~7 O│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- A( A) b0 n O# I& _│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 l2 I9 a. S5 O P+ g- v2 X0 Q' Y0 `
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │# Q; `$ y& u* G' t3 ?0 j- c3 c! `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: b. p# \/ T |7 I x│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( r, Q/ j- ~! g, o. u7 i
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 p4 Z8 z) X6 C3 f. K│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# F$ r# \3 t8 |. Q7 F. n
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- G& G( _. h7 o' t* f- H+ D
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) e8 j( |9 Z) X8 A5 v% \( t│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 t( U. L! V( Y2 C( x0 j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 W, x6 s% ^' P9 R; y r/ _: Q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- X8 ~) l$ Y# K2 |- |
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │$ I4 s' Q, n# ]& G, p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 c e9 @; G0 M* o; ^% Q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ M- t) k! n; K3 {( h5 f* [│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 g$ L! h6 s! D9 r/ M3 L/ e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ N% [4 u" `& H2 X% `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) }" P$ ]9 a" H0 h* U- W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
D2 Y8 P3 i! M( @( i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │6 H5 u" u7 ^4 R8 p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 g: x' y# Q& T2 p+ _. N│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: d: c3 c8 ]" R6 o: h; E│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! ~: `: j) g. S) m+ T" ^' r7 s8 H
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 K# f3 s i) Q! V$ ~( h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
, z- k8 b/ }/ q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. {7 N4 s d) h│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ j0 ]: J" q6 ~4 m h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! k: ?" J! O. |4 Z
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 _: U5 v' R$ Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 v5 e4 a$ W# k) }5 N9 p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 V1 Y1 c6 N* V6 a j, s' ^5 E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' S) P0 F I+ I1 w9 `( R7 g│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 U9 p' D1 a; k
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; M# x0 u; @9 k* U8 S% H* {0 n4 F│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 H; W9 i/ I* g2 P/ ]; Y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" N1 k8 U- [! c' N* t& U
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. ^% L4 `; m; q$ P5 m
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- c: S2 w, u+ {7 H& L- W6 |+ [& W0 s│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ L) S2 H5 q9 m9 X" M8 N
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& ~: K) p2 l: }! [│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- D" |7 J0 W" t* t│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │% U3 |1 E+ K5 I$ J- y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 W. G; a& g B9 } g! i( a
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; F( _" U6 ]: L6 ?│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( @* D D1 g! w6 L1 a│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 z# V$ V; h2 d, a3 f9 j8 d l R$ f│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" x+ r* I8 I) ]
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 M V3 F1 c9 Z) g: T$ V, N│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) v5 h/ d2 v/ ]7 Q m! T│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" k" {: F0 b z5 H l: v1 J5 e4 D│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% n- ~5 P3 c1 I# T# w8 k/ C V P' E│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" h/ ~; `1 I6 \$ f! |+ x│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, k# U u( ~- J: c* x) l
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 }# z3 m* F. f8 J" P) c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │) M2 s W' x- Z3 N$ X9 d# x r
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& ?- u- h1 V* d8 H% b( f @6 N
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │# g E/ K; i' r+ X5 t# M9 L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 ~/ u7 h4 h" `$ g( s│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │% ?; \: E' q+ L1 W- J0 |5 _. N
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 J" k/ d' `, s
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ V3 d% k1 C& t" n ?: t; M* O+ |7 T& H3 ~
" h. G. T3 m6 c8 v1 E
GigaChip (蓝版) Y4 P# {6 h1 s% L& b1 h! u
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 U& T& v L$ r6 I8 [/ x( U* |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) R7 k }: b" ?├──┼─────┼─┼──┼──┼───┼───────────────┤& G6 e0 Q1 x* l! e: q! \
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ d( x/ {, c( L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 ^& w$ W5 v* h│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: Y/ N0 a, {$ x \
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 q6 r% {+ K! |# z, D) |3 t% n
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │8 y# c% ^8 x6 `: S M
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
6 l) V: ~( y* |$ [8 l6 B- g│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 [ T2 ?- }5 w8 r, ]8 c
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. a" T; ?! ]+ \) N# E│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 @' b. T4 B0 K- @$ V8 i│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: g7 \, {( f+ P, r) r/ S
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 Q9 U; x4 b, I( t9 @- R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% N+ N8 v4 S9 p. c$ B R5 R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ d% @6 v: x& E! |! b│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 l) B% x" Z- D k% y" p: @
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
* r, M. C/ T0 @1 }2 M0 l. G5 J7 x│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 d( \0 H; R8 e7 K' ?- ^│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# r& S3 F Z Y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 y0 P, U9 L6 u8 ?7 p* r# W6 E4 T2 j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ J# I/ `8 n* q& ~& J( `
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ r* I* `; }8 b
└──┴─────┴─┴──┴──┴───┴───────────────┘3 @- R2 o/ L) I; j+ v
( N8 ?' n( S! a, Q. |# |% J" p
GigaChip (白版)(只列出与蓝版不一样的Chips)
( [" U8 x& P7 l" N3 I┌──┬─────┬─┬──┬──┬───┬───────────────┐% h) n: T7 G/ A% k% T5 o
│编号│名称 │MB│攻击│属性│稀有度│说明 │! a: j# \) J' @2 q5 q6 n* i
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 e" C) K) k+ x, d$ X. K u│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │/ C$ ~8 b( w' V' O
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
9 ^* ]# K, ?% z$ c" {│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 Z/ ^, l! f* l( C% a* i│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
8 M/ b3 @& {8 h% n4 j% t3 S$ f$ W7 t└──┴─────┴─┴──┴──┴───┴───────────────┘ |