转载请不要删除以下信息,感谢您!
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9 B1 W) B7 b5 @9 D■● ■ NintendoWorld 站友xliz原创1 f7 D" K; [+ j
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ P) i& \* S$ v4 e大家要看日文版的P.A.或详细攻略,点击这里吧!- g9 t1 d, m+ b, C( ]. X
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:, G1 S, Z6 h" e! s; t# @
6 G: w/ I5 ~% M& U/ `- a9 B
编号 名称- ]( o n0 g; Y% s9 E. |, B
说明
" K' o3 h+ Q- ^1 h+ W组合方法
* W/ Q4 h. {8 p3 P9 j. h" h' w---------------------------------
, I9 S: C+ a* L5 {1 ]4 p; }2 j01 Z-Connon 1/ \" _& \3 i! V% b6 R: k3 z
Unlimited Cannon for 5 sec
( L+ S( J0 h J4 D) [Cannon A+B+C: D9 q' a& `0 p
Cannon B+C+D) o2 b6 U1 Z9 K2 |& p
Cannon C+D+E
, Z7 g2 B4 c/ j& R' K: K3 ^
" F- H6 x6 A3 u9 e02 Z-Connon 2
i% }, L) U% g6 i/ _Unlimited HiCannon for 5 sec
2 O2 I7 ^5 R, T6 pHiCannon H+I+J Y3 V( Y' O( Y
HiCannon I+J+K. o/ P, b1 I5 h4 x
HiCannon J+K+L4 L" n; u( U" z: l
9 b( |+ \: D4 j' _. y03 Z-Connon 3
& B! _% F. w3 L( Y5 i! ?Unlimited MegaCannon for 5 sec
: ^* ?$ G1 c* u5 i9 CM-Cannon O+P+Q
9 o) u- D- o, JM-Cannon P+Q+R
% b' ?/ S! G& GM-Cannon Q+R+S! n2 J# [ g0 \ D: E
' S! v; v, u; G0 q# k" }7 I04 Z-Punch$ [" G* _0 n3 I0 y4 I7 w
Unlimited GutPunch for 5 sec
\2 u. F4 {- h$ Y4 mGutPunch B+C+D
/ @( ~4 ]* y8 b' G1 s0 M) }. w6 hGutPunch C+D+E
7 Z Y8 P- u0 ~0 y: T1 hGutPunch D+E+F
2 l& `9 r' r( C- s+ }& k/ t# K' ^# T1 u
05 Z-Strght
/ k+ J' @8 W- ]& l+ u5 L7 uUnlimited GutStrgt for 5 sec
! h$ G7 E8 A( ]1 a9 HGutStrgt O+P+Q
) o' z2 S. B4 t3 n. ^GutStrgt P+Q+R% H+ _3 w: j6 Q. S. R1 G
GutStrgt Q+R+S& L) S' V6 V/ X4 S+ n
, U% O5 w) v" v5 j, X$ n9 c) P9 I06 Z-Impact- ^- S) ~ G; m$ f+ ^2 P1 ^
Unlimited GutImpct for 5 sec: {; J: T3 |- V; [( P2 |- i6 K
GutImpact G+H+I
. `' a& a+ W# Z5 Z' a) p3 NGutImpact H+I+J
4 M, d% ~4 O1 y Q" bGutImpact J+K+L, R" u; V0 j; a, ~0 Q) G) J
6 h# Y# T6 J/ U: J# ~
07 Z-Varibl' F+ y/ K# x' N7 x$ U
Unlimited VarSword for 5 sec3 b! O9 t/ [8 O* L+ v
VarSwrd B+C+D' V; {& m! G8 P \) _* `
VarSwrd C+D+E
i- W3 Y# R3 I1 c% u3 a HVarSwrd D+E+F- T7 z" M/ Y% j0 z/ [
* o$ ~7 B7 v4 L! q
08 Z-Yoyo 1! A Y- e, c! X2 f/ ?. ]0 d, g5 T$ I. A6 B
Unlimited Yo-Yo for 5 sec
$ Y8 @. H* P$ X5 O( X. nYo-Yo1 C+D+E
[6 E9 M K& Q3 ~# x1 |% }Yo-Yo1 D+E+F: r4 x7 O: ^9 R3 w% Q# S& C& |
Yo-Yo1 E+F+G
5 \; p, m( Z' @- W7 {# k! |1 O. b, k0 ^) B; k) X A5 a
09 Z-Yoyo 2
" z$ B" v+ o/ J2 q0 bUnlimited Yo-Yo2 for 5 sec2 N+ v1 O- `' O$ c F1 w
Yo-Yo2 H+I+J; h; h* d3 V |
Yo-Yo2 I+J+K' ?9 K+ v3 V" t2 \
Yo-Yo2 J+K+L! m6 _/ ?: C# y: |
" j1 A, c2 e# z/ p10 Z-Yoyo 3
+ A& Z. A$ O8 f* b8 jUnlimited Yo-Yo3 for 5 sec; c; V; \+ V) x( H3 @- C
Yo-Yo3 M+N+O6 ~) `& [4 }9 r7 _
Yo-Yo3 N+O+P* t1 o m% T% c) h
Yo-Yo3 O+P+Q5 t" _# U* |1 N* h) Y2 G
" q6 Q+ N: E2 u- w3 O& @$ _% A11 Z-Step 1
( p) K2 p- s% \+ |$ eUnlimited StepSwrd for 5 sec9 r0 a* T2 u7 h
StepSwrd L+M+N( G6 B# I& I; y7 c1 ]/ ^- ?4 J
StepSwrd M+N+O3 X% T3 H% |: S
StepSwrd N+O+P
% x. U% f+ V& r3 V
/ V# c9 g+ P Z, h12 Z-Step 2
$ N+ c- ^/ X& M& r' PUnlimited StepCros for 5 sec5 Z) d2 `5 l. y: P9 Y
StepCros P+Q+R8 f# ^- \4 L% t, R$ ]4 q
StepCros Q+R+S1 x! P3 D1 q+ s: Z
StepCros R+S+T
2 W6 U2 A. D$ b# S4 t5 W
! N2 c( x% p4 L1 B( r1 t/ n$ A- N+ K13 BubSprd
( Q8 X" i6 s* x9 ]' t3 QAttks w/ spreading bubbles!
7 d E7 p+ n: w# L: qBubbler C+D+E( {8 C4 k0 Z8 h4 I9 d
Bub-V D+E+F
{6 r/ C6 g) DBublSide E+F+G D8 r/ V6 Y2 w5 f6 s# i
Bubbler E + Bub-V E + BublSide E7 k+ q5 t: O; Q0 V$ ~9 c& R9 N; W8 j* l
! P. V( |+ o2 | P14 HeatSprd
& b# k- K* I2 F$ S* t3 Z1 b( CAttks w/ spreading fireball!
8 ^* b, A$ X% G$ |& @; c8 D7 lHeatShot H+I+J
2 `( R3 V/ f. W# qHeat-V I+J+K
8 m6 J) @ M7 B3 ]( SHeatSide J+K+L
8 l- | J7 Q9 R0 n, `HeatShot J + Heat-V J + HeatSide J
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& J& ` j( s$ o- D+ d' \$ ~* D. \15 H-Burst
4 L" @2 T+ H$ Y7 {- a& QCreates a giant explosion
: e, n! R5 u4 A: m( q! XSpreader M+N+O
: }9 |: ]. k8 i( G& T7 ~Spreader N+O+P! U" q! g5 I$ \: S5 ]) Y) P
Spreader O+P+Q
: i( I9 G: Y& A9 A- M3 ]( X% `) d% c9 h) p6 s
16 LifeSwrd$ o5 S+ L1 T# R1 H. Y0 I) T: ]
Swings a huge 2×3 sword!5 e! _" N. d U% F. T
Sword E + WideSwrd E + LongSwrd E5 ^. O- l( O% t2 k% }+ H
Sword L + WideSwrd L + LongSwrd L- M) `6 z# X7 a$ q W! g1 B
Sword Y + WideSwrd Y + LongSwrd Y
6 @8 s' M" e* u0 v" I
0 J5 k, \! E& b: e3 T; J17 ElemSwrd
, W: h6 k5 n7 L. _5 b0 VWide swrd contains 4 elemnts4 T K4 L a8 O q, C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 M3 D; ] [+ h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 o; V& f0 ~3 T3 }6 T% g0 _) M# F7 N' z
18 EvilCut* f2 e+ I) q6 f3 M# |
Step up 2 & make 4 atacks R3 D! R# ^) c! N8 j
StepSwrd P + HeroSwrd P + StepCros P5 V9 b+ i; p! }5 t4 g
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19 HyperRat
1 P7 y6 W7 b% K! vA giant Ratton charges!
$ r" x0 |& H$ g& H, L# oRatton1 A + Ratton2 A + Ratton3 A
2 |( ~- j5 W$ R6 s5 D& YRatton1 C + Ratton2 C + Ratton3 C
. O. b# C: ~7 E) O6 m, |, wRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
/ T9 L, l; t" F/ F& x: c! V+ vSets Time Bomb in enmy area
: ^* Q8 E ]9 ?* }5 \3 VTimeBomb J+K+L! s$ h5 k! O7 S8 o7 R
TimeBomb K+L+M0 H0 g8 u% N7 S; @' T
TimeBomb L+M+N2 t7 W$ c1 ?- L% I
1 |' [8 p' }% d0 K. a
21 GelRain5 @ {& w+ [8 [, |6 g9 M+ N
Gel steals squares. ~8 X2 }- F, l% t8 A$ O
MetaGel1 B+C+D: e4 c3 d" |9 f1 @' U
MetaGel2 E+F+G
+ @ M: q Z0 n; Q) _ tMetaGel3 S+T+U. [6 w4 @7 N% g* u
1 t0 @+ v. I3 j1 t# F) V9 H
22 EverCrse
! U* Z1 ~$ m" s+ L- A5 {5 @3 g( _Shield chases enemies# @- I2 R+ R5 C! q
CrsShld1 C + CrsShld2 C + CrsShld3 C
( X! a# s3 o8 X8 K7 U |4 x/ t0 p: `CrsShld1 L + CrsShld2 L + CrsShld3 L" j) ?; ^6 {1 _& P" S3 r! S$ ~7 M7 \
; b+ h" v" ~. L0 v. }
23 MomQuake- a* H' E+ P8 K
Awakens Mother Earth!$ I# { W% Y* x t. \" w) t, k
RockCube * + RockCube * + GodStone S
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24 PoisPhar+ [9 \% p X! |" l5 G% y
Pharaoh generates poison
: f4 V% l0 q& Y( X- q- dPoisMask A + PoisFace A + Anubis A
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25 BodyGrd5 I7 c) Y' J0 x$ F$ S* m
Bodyguard takes out enemies
g: J- a% D: p2 JAntiDmg M + AntiNavi M + Muramasa M/ \/ s4 L; E. M9 K% \) c$ \
5 O9 |$ [$ l" _, g2 r: k
26 500Barr, {9 O4 p# ^; S" y
Barrier absorbs 500HP dmg/ j; F" t( x; W9 Y3 {
Barrier E + Barr100 E + Barr200 E
7 w. [3 ` q# I& g0 u+ @7 ABarrier R + Barr100 R + Barr200 R" x: }. A W- A
. {( T1 l. u; T
27 BigHeart
$ m0 D5 K& _0 ~Attacks, then heals HP!0 j" B9 S+ M; m- S
HolyPanl R + Recov300 R + Roll R# Q1 w( {/ ?" G
HolyPanl R + Recov300 R + RollV2 R
- @, `$ w/ [: c1 IHolyPanl R + Recov300 R + RollV3 R
8 ^, D6 W4 i& K8 x0 G5 [) s+ u6 `: ~& G3 n& K3 u
28 GtsShoot% S* a$ v2 t- u0 ~0 M
GutsMan throws MegaMan!
7 T1 `* `, G' X: e7 h H) k0 w/ QGuard * + DashAtk G + GutsMan G
% Y- h8 o) ]; aGuard * + DashAtk G + GutsMan2 G
g2 n" R) z- {Guard * + DashAtk G + GutsMan3 G
4 i" Q0 q: x6 d% O+ G. H' ZGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
, g0 P: w+ d8 D( J" xMegaMan & ProtoMan team up!% j4 V1 {. b" T* X
CustSwrd B + VarSwrd B + ProtoMan B
7 w1 [# G6 d/ [3 cCustSwrd B + VarSwrd B + ProtoMn2 B: F v5 m$ a+ m
CustSwrd B + VarSwrd B + ProtoMn3 B- s% T# W; d, X' G3 \9 u
CustSwrd B + VarSwrd B + ProtoMn4 B3 N5 C7 t. b; m' Q N: K
3 B7 t g& p. t7 n' v" q* B
30 2xHero
( i; K9 ~( n! w+ DMegaMan & ProtoMan Dual atk
+ N' |" M0 E- y; l2 W3 [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 _. F- m% X# V# j! @6 u3 e3 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 l. v0 c* z a( }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' g# ]) b+ x3 j6 C; {8 w: I+ FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; h. i5 `& i' J( F: I3 \6 |) w9 m% ~- j3 O; S5 c$ A9 L
31 PrixPowr! q, s" S' m3 j' [
3 Navis attack at once!4 w* `" [1 j$ i* s. x4 k; [6 ]
Team1 * + Team2 * + KingMan5 K% W1 H+ W- ^, K) y a# j3 \; ~
Team1 * + Team2 * + MistMan5 M
* _) t' }' ^' o0 T8 M0 G' g* B! j8 oTeam1 * + Team2 * + BowlMan5 B
0 ^' g( E# ]& [+ t/ k( I. Z& P# v ?
32 MstrStyl7 J9 j! |! ]/ Y
MegaMan unleashes his power
+ i8 H2 C/ A/ ~2 J LSalamndr * + Fountain * + Bolt * + GaiaBlad *
! F% U0 M3 ~* o( O+ l# L9 c
# ]; o* M' _3 U8 E/ M' ZStdrdChip (Part 1)
3 C/ G& v% r6 u7 B4 {2 t┌──┬────┬─┬──┬──┬───┬───────────────┐
3 s0 Z/ t' Z) i( t% p9 m5 p│编号│名称 │MB│攻击│属性│稀有度│说明 │- I3 X' {* m! z, a' Y2 f4 \+ p
├──┼────┼─┼──┼──┼───┼───────────────┤
, Q1 w# {8 q" A│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 T3 G" B% F: W% Z' M4 I6 K% r
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: Q5 o7 u# m9 K) ^
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& A( {" H3 ]2 U2 G! w/ n9 L│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 C6 C/ m6 L3 m: P│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ O" h0 Y I' r7 S
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: r% ^5 _) k6 c+ D h5 Q3 @│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 A# O! x" _" U5 G. v) t1 D9 s
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" C* T6 K$ ~) f- ^: n/ s$ Y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( q8 Y5 N% C b" ]0 F; x E( `4 R) ]
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ { v9 `2 [( S+ z6 |# }/ K( u│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% r: |2 z* k1 y; e
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ N" `0 p1 z% E
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( F5 S0 h' Q3 C, O
│14 │Spreader│16│30 │ │** │Creates a large explosion │+ L" l" @3 h9 h0 D& b
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) M& @2 m& p* Q9 d│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ ]! h' Y. k$ J |2 `│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ O1 X( {9 @# V" d$ Q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! `' r" ]5 f! i8 ]+ T: q
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, f/ q; n, ?# y% O
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ [# C5 A$ F; D2 a# ^
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% f" Y6 K( I. T
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 |! n6 ^ ~) W9 i- f e3 W│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ Q' c' \/ n9 N9 p. [
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │- y3 Y) }, b$ C) I8 c
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. c) b2 Q0 [3 ]' D* l) G
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 @, O9 m$ Q* _4 E6 e* V│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% l7 e/ n) l! Z. N
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ h/ U2 N7 j* b
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ k# j9 D2 a4 \( U) _
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 p5 A' G. M2 }& F2 J- {
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& ?4 z& L+ X2 d2 @│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. H E1 Y) T8 B4 [9 {" e6 F│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 ~7 o- {9 P! Q2 d) m│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. Q1 H& C2 `/ Q9 v! W3 j2 g│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" h* Z* [4 [& g6 W( y' U* ^/ t
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* U7 j3 }. J% K+ F& O" U
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- y: r- `. Z) U+ O% q- f- G' D
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" _/ t7 j3 V5 |* d
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ g+ G" s2 T( Y5 E
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ {3 t7 r( @: K! D9 S+ H, R: q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# l0 H: i+ ]0 l2 }2 }+ s
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* g$ R: M0 Z5 O) o/ y' o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
) S0 v% M* e6 l- F6 c0 Q2 Q│44 │ShockWav│10│60 │ │* │Shock through enemies │5 F5 J: y3 V9 F% p+ d1 u5 J
│45 │SonicWav│26│80 │ │** │Shock through enemies │6 k: h6 Z" j& b
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ v% b" W) H1 Z, q& b% ` s. C+ h8 l│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
/ @& f0 ~9 j; N3 {6 ^' A0 C│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; `; V# a* r6 E/ p# C e# v! X│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
# ^5 c7 j) Q7 \7 ] \, h B│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# N/ |. ~4 m2 ?3 n( V; \' |
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
0 `& r$ Z0 Y6 w: S1 o│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& v' s+ f$ [; z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 P* O# P$ s* T" P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ [& [7 e W$ {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 I, G4 x- a$ x! }4 c0 _
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 M5 L: g, K' r- J
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 Y, x3 f) M& G* J7 d5 I' A" ?
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; S9 w$ u! w' B+ |1 E. w) F8 J2 E│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
* a6 t X+ g1 Q% f q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │& E8 ]( E* {0 P9 j4 a/ c( m
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: h. n( E; ^) o# X5 |/ q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- y) G0 B. ^3 b" ]8 @/ D! q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 l: f/ T: Y& F│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ U% k; ^5 w' o1 j
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& ^( }1 M! C! d! O b
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │; L6 d/ \! W$ U5 x
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ d4 { V8 e" N0 }3 C' N# A/ @│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& v' M2 S' T8 f; q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ v2 Q% j% l6 V+ ~│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- R( D% p6 ]/ h- [│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. `5 V' e- s+ N# \1 {2 E8 q4 {6 ]│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
4 V% [( R" I6 X. B' E J│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 N, u. g$ ~# r) U
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' n8 [2 {9 L5 o* w│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
K5 X& m- p5 r4 A9 h% W$ K+ k│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) D/ ?& A+ s' H) C, X$ M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- w* e% K+ H# |: Y$ Z( a# O│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" E& Z( {" a0 h2 d- X
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 O Y4 ?$ P6 a; z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; t1 I% i* R5 J _- [( ]
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& x8 M( x Y% N9 j& i- r/ M│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% J& r4 w% s. O4 e* Q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 n- N" S( o, u/ M; r; ~│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 K) b/ R) n9 U/ P: z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 b3 T9 P; i v: E. _: u
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: L! f' [ i, s- i. q2 f
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" P) \4 q Y' d/ Q2 d/ e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( l( u1 k1 ~& D; M& t) n" w│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- ?$ O6 O/ A0 J3 A) s% {│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 _# k: y. [5 I0 M# s7 g
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) {/ L+ B; T& u$ c2 y2 N
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
0 S- |1 C6 p; q: e Z. _│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; e1 y4 o l0 p5 g# E
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │% U/ X; _3 e, Q8 p$ G- S
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
4 d3 ?) k' n2 ]( b4 @" _* m/ Q `. s4 e4 s│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! ]* s e- I! e r8 Y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 p3 }; ?- q9 w' H* X9 w│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 ?$ B. d6 P0 d( }) k
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* d5 {/ E5 _$ b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 ^% g5 U8 D+ ~& ]" a
└──┴────┴─┴──┴──┴───┴───────────────┘
Z w# d1 V# ]6 M/ z6 r' [; Q, \, X+ h! }, r# J( ]; x
StdrdChip (Part 2)4 G6 x! c8 X/ E( j
┌──┬────┬─┬──┬──┬───┬───────────────┐3 i* ]- e, V7 k7 C: z3 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │& b8 ?5 Y- A- O+ A% c/ [- w) l; q
├──┼────┼─┼──┼──┼───┼───────────────┤$ U& ^& |8 J. s0 Q$ d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* e5 U! n0 ]" I1 z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 b& Q% }7 x2 h% c j( e│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, `8 q: m" p! |2 ~" B* j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) x$ T, e# W' a, i2 q7 _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) K# i/ V& _# U
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 Q9 E/ c; T* Q1 H! K, d│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ M" _7 C4 a4 D/ ^, A# X2 w- E: q3 M│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" E/ p' U- l k│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& @; q! l3 Q4 ]: [% a│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 n: m) T( ~" R8 R1 l+ \! v
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; q% V, `; F- R) M" @+ [
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ P: Z8 _: {1 e4 ]* R3 S" t2 i- C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 L ?/ y1 B u/ K) ^2 N& x- P
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 n: W* q# x* `0 _ O
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" t+ d! q ^8 t0 u' U
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* h6 Z6 A% S' M│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: e! E8 W% w8 u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. v7 u/ [: P: T/ K. i/ h│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 w+ a& P/ F$ R, L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 O1 M7 f. J, q7 H( b6 B
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) d/ G% ?2 b0 ?8 S! g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& k1 X" [: k) k: {- S│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ l' r" h4 X7 T* c7 Q, \$ k
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ m' j0 K3 v, X│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
0 f7 U: f" J2 m│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( N0 o" {% a. {$ I3 v1 ]5 b│126 │Rook │30│ │ │*** │Protects you from attacks │ j4 ~0 d, R8 y! [1 f7 d
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 }& d; U0 ]! p" F v+ z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 H$ ^" O D: l9 J7 b6 ~4 ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 s" V- @( u+ k4 y5 t
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 X& y; U1 S7 P, Q
│131 │Lance │46│130 │Wood│*** │Lances through back line │2 P& Q: v# w6 D8 z" z
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 J: G( M0 _' o: e% y! u( W│133 │Guard │5 │ │ │* │Repels enemy's attack │; V' L N) G; \! Q) X
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 A- d0 \* j- F0 ?/ S
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ B% a) P' X! \8 L9 m# x2 J│136 │PanlGrab│10│ │ │* │Steals one enemy square! │; [0 V8 y9 w5 C: P' _& M
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │, }; W8 d1 F& n/ |% w1 _) Y& a
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; h$ W/ j d" |% m
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- L9 M# T+ ]2 V% j' o5 q│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* ^% x/ `) }) C2 P4 p9 R/ N│141 │Prism │60│ │ │*** │Prism fires randomly │
: Z. t/ v) E5 t/ P│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 A! y1 \+ Z( T1 k6 T* ~% D$ B│143 │Fan │14│ │ │* │Vacuum pulls enemies │3 N: K7 y0 K `) ?
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 W* w+ u$ F2 N/ y& g/ B│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 v) d4 p/ Y/ ~│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, c4 C! [( c4 k" R! t, i5 E
│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ o! d0 x* I7 [: ?
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, F$ v/ l+ A( L│149 │Recov50 │14│ │ │** │Recovers 50HP │6 C" Y: v6 r, T( H
│150 │Recov80 │20│ │ │** │Recovers 80HP │! i) P8 o; z+ X8 P- \: O. l3 |8 W$ b
│151 │Recov120│35│ │ │*** │Recovers 120HP │$ p" m( {- B7 ]2 B0 T* @
│152 │Recov150│50│ │ │*** │Recovers 150HP │. f( s- n# n; b5 H: B
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 N" }# o6 o* \2 ~# \5 [! K
│154 │Recov300│80│ │ │**** │Recovers 300HP │, a& k! f3 C5 o/ ^
│155 │Repair │8 │ │ │* │Fix your area's panels │% y. [' `/ W4 J6 d: f+ J, `
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! A( |$ T1 }8 n1 x- O
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 |6 ^+ l) S) q" ?; E0 v9 l) t! O│158 │Panic │14│ │ │*** │Confuses enmies if you are │ n6 [; i2 ~* E( U% _
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │/ f( n6 n. A/ g b! V
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. s5 }8 K) r' o, C2 w
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 I5 t6 v' \, R% X7 T: Z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 e( j) z2 b0 |│163 │Invis │11│ │ │*** │Invisible for a while │6 `( \ r, g2 T7 y
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ p5 p4 c2 _4 Z# [9 _. g
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 N% N) ~& _& Y8 Z0 [+ }
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 q0 \7 m }/ X) y: H: k& T& L│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 J* \- _2 o4 a+ R│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: Z+ p0 r ?/ E! z) _
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 Y. f3 F- ~& r; ]2 P" m% r1 W│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 e1 K) F1 K% d
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │; E! O9 {! K0 A! D z
│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 P7 @# \2 Z0 C6 ~0 g3 c
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* ?% P9 e- I$ G, R5 C8 m- ^8 X0 ]) c
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. C {) j* I; U7 J5 \4 N4 b$ T
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ m3 L% E. P3 }' e/ B8 b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' s. {5 r1 m7 l9 H% F6 E
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 u" s" c% g7 u B' A│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 J- G/ I1 L9 J6 r% z M5 r
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" R8 b1 I2 [; P) P: O- |4 z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, q) P0 B% a: R5 t, n3 |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% Q4 }# r( T: g* ?# A│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: j" ?* T8 k, I2 Y& Q# }│183 │Hole │55│ │ │**** │Open hole to dark world │: b- R4 t. T* ?; ^$ G$ K. \
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) n6 I3 X2 j* K) q4 k+ C3 M│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: Q1 A0 t' y" M* X6 o│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ M" [" j9 u; U( m$ T/ _1 V│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" o8 V; G8 e* p2 n5 l│188 │SandStge│18│ │ │*** │Changes all panls to sand │( U6 D8 n8 c1 M1 [; u- V# |
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ j. W: @0 a; P: v& _5 r" Q( m8 Q" N
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- ^5 a, ~3 ~4 a- ]% p
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
) |, p, |/ O& S( h2 M [│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* a/ a: u0 p. f- v) f
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 A# P0 D5 O8 k) q' r: ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' V6 v N& ~. P a; r% }│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- a! C& ^& [" L6 f4 y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 B9 H* M% S4 ?. M│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 m" A- V6 q7 w0 d, x( {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │ I8 P+ I9 k. v. I" V/ Q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
Z& Z E9 F# a9 D8 ?8 e│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 S: o8 V! u) T0 z! B# ~
└──┴────┴─┴──┴──┴───┴───────────────┘8 C2 p+ |$ r# U7 G; J% l
' b& C @1 z% C* _. f, |
0 v$ j0 R1 s- n+ d" u |5 L* k" h
Mega Chip
. M" X; ?: p& m5 D┌──┬─────┬─┬──┬──┬───┬───────────────┐& r1 u7 }9 {& \4 G( F' O2 v9 F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! G+ s6 `7 t( g* Z1 M! Z! H├──┼─────┼─┼──┼──┼───┼───────────────┤
7 X6 D* [ Y; r1 D" M2 X│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- X& r1 L5 a7 z0 @/ {, V, z3 o
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 n, [3 v3 h( v: y, F @
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* ~- O$ }! l$ S, e F│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 B9 Z2 J% [3 B4 K│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; n3 h5 n/ m; U3 f
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │# e z9 c* D$ L6 u& S1 l
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" h2 E, N( w2 Z7 X D
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ a; m6 Y8 w6 s! s# j8 Y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" N9 O% |8 K( O8 _
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ @2 M3 h1 T% ~7 @7 z* J( ?; D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 ]7 ]1 I r: c2 t9 Y' w│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& h- p9 J$ O+ G, l& x
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
; D! x& {, z, {! J) n6 D" j│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! a& A# g$ @# p9 ~. y$ S│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 M# K- @% A/ q( v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ d- s- C0 u" w) ~1 d. r$ e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 ?: j8 E& D% O" O│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# K" L* j3 D& T) K$ g- Q: z, {
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( }/ [% T( b$ |( X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; }$ {6 w' f/ q5 h) E│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 A# Y# k2 ]0 F0 ]
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 g4 ~, t( f, x# H/ m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 H9 Q: \5 N- s3 T- R
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) b3 G) c( j2 }( i: C1 Z. v j2 I7 p5 ?
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. u+ K, j) F) T* u7 |% t+ W% b│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ k6 E, x: F: n" J4 L
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
) ^7 H2 l$ c8 r. w│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! u" E" w( x0 R) O0 @│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; h H$ i$ w$ h7 {; u) f6 t│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 q F" h- U3 ~, l7 A* I* V h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% Z& {- O4 g R1 R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! V5 g0 C* t8 A
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" B3 u ~$ N% J7 F3 T5 @. r( e7 |; v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ T o; y. O/ \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% Y6 w+ H! B7 y: W A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 b: N+ g5 q! r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
" y6 L4 K5 Z( s9 p/ u│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* B+ Q& S4 J+ U8 |│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 J+ L4 J$ A/ N' `1 }5 s; b3 e9 ?│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ J3 F( u- v- z7 d& S+ h
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' K: w' x* B+ T2 M @7 f6 x│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: ]# j, c& r# I5 ^; g; G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* E1 f6 U1 Y! L; `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 V1 C! x+ H: B% e" {% g" T, z1 C5 g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
& q; X4 a) y" ?! Y. }" q. [4 ?; f/ v│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 c* R# y3 j+ o7 a9 a
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& A2 X& J0 [9 C; O N; k) d3 p│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) m- h+ p: `# f
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 {5 H* v4 i5 r P( s8 @
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* z6 ^% A; r* u& K5 a
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; v s; ]2 x! P: s' g; g( \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, E( S9 Z! v3 L: i2 c) Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, q5 K5 \/ n$ I4 |( m
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( ?: M& M& `3 E- T3 g- h: c│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- e8 v! c: U; m5 L( S- J+ Q/ |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 p. J" T5 C4 j6 w% T! T2 {: ]2 i
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! ?9 K* m# A. a3 x+ k│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 `6 W9 c; l1 `2 S/ H/ O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
# s7 v9 k t7 u" v│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 `1 g3 z5 r) T5 ]- p9 t' r% U
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) l7 J0 X$ F$ h5 P, X│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 p/ [; r9 ]5 a" P: y' w6 q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; F$ }4 i$ N0 `│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ E; |$ P* K V v7 a0 f
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' W! G7 d! G- A' i: ]2 a│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. J4 c# q# {& U$ m1 a8 G. W│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ O( H) l+ J8 i1 Q- z% t G, `│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 p# P5 t- O9 ^( j2 T│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" F& o/ {# M6 s7 Y0 ^* O5 ~
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* Z7 ]+ |. G5 r* s+ h/ h│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* q& f+ n# h5 O) @2 f: T+ x
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* @+ A0 g) W: ^; W4 G; A. a│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │" p9 B2 `) p3 \8 \; |3 y1 n+ ]
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; w, P: l# [ T+ w
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* ~+ V3 w' R8 S4 J1 ^/ g│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │6 u4 L4 B* y5 j$ W3 C0 u1 e
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 U& n5 s9 V4 a. C( l) m. Q- {2 e; ]
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' m8 z$ f2 _* Q# y, q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
( u u- G9 U9 Q8 ?$ l l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
o, c* |# O; G+ |( Z8 F│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 [( B6 R/ h6 _│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( z9 I& ?' R' y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. D, V' `# M9 R. W/ d; {
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' e' ]+ l9 W/ W2 A7 J- m9 V
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │3 Q2 G6 }) z0 y, ?; x2 A
└──┴─────┴─┴──┴──┴───┴───────────────┘' _- x6 H8 [* E( J2 ?) }+ a3 L
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7 I/ O; H# K2 M, e0 d9 K7 Q
GigaChip (蓝版)
9 l" e8 Y" d6 W3 T- k+ _; J┌──┬─────┬─┬──┬──┬───┬───────────────┐/ w' Z6 r9 w: T @( W2 w& Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 ~! f6 D/ X Q3 u, o5 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
" F G" |; F7 }│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- N) j5 h5 x$ n; s# N% R5 {
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
: z' v, T/ x) q% U8 w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 I2 G# ?3 P. _. q p b
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ U. |) w0 G2 r% t4 W│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
$ v# H( X+ h# s [7 F│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( U. c9 u# w% k8 g F│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: J& @6 x8 Y% _& ~│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" I2 v' j4 p- O9 D/ a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │; s. a& } k+ _4 T- B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 x) u9 v; T: s│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; ?" p& I0 u) c% O3 V3 d' k5 U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# ?+ Y+ C/ x* [! @) P/ |0 |1 Y1 _( L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' H7 `8 J7 ^% K0 t
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 O' l( o% P; P1 \( }( F8 U0 @
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% N p: w) F; ~
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │) f& G+ G5 Q. D, k
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* z2 q7 f2 i2 Q$ u% I$ U- z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 g* a/ g6 |4 _+ }│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │! x4 z% G6 W/ f. {8 q2 N
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" g; u; z& P; s: u- L# X4 O/ u! w└──┴─────┴─┴──┴──┴───┴───────────────┘+ K O6 A. J7 Z: Z7 b7 k" @7 I
# q2 R4 m- p: Y5 p
GigaChip (白版)(只列出与蓝版不一样的Chips)# p4 a( c3 v4 d; v- r1 r) k
┌──┬─────┬─┬──┬──┬───┬───────────────┐: e2 b$ c" X% l; n3 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ v. z9 f7 U4 @6 n6 m; |├──┼─────┼─┼──┼──┼───┼───────────────┤2 g+ A! C+ e L' J- p! B* }
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" D* [6 m6 I8 s4 }; p- [; Z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 M0 D/ O% O9 `0 T│4 │Balance │60│ │ │***** │Both Hp reduced by half │: n7 k! ? a. Z+ E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
B$ t7 w" l {└──┴─────┴─┴──┴──┴───┴───────────────┘ |