转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创: T1 i2 u: a J8 I1 c7 T
■ ●■ http://www.NewWise.com 4 T: n4 H& g2 u
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4 i/ C& b+ s/ K2 d 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( F# K0 @ g( g6 ~; @
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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% w% D4 s7 w( e \, C& W5 T% F以下内容格式如下:
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编号 名称
) v2 |( A1 S3 X$ A说明
# H7 Q* }7 ]& {7 F组合方法1 i3 `; x" y$ k% w9 }
---------------------------------
' f# h/ a, v( Z+ n$ x T% T% ^01 Z-Connon 12 u2 D' n# w+ x- l+ f
Unlimited Cannon for 5 sec: s: X. a! a# v3 J: {+ @
Cannon A+B+C
3 g/ G, f/ Y+ M. z0 ~+ F( u$ \Cannon B+C+D
7 {9 ]. a, X8 `) Q& fCannon C+D+E5 p8 d5 r& M" C) i
+ I5 ]& M/ y: A) F# `6 Q: S02 Z-Connon 2
: E# d2 T0 P z7 w- H( r- e; O+ uUnlimited HiCannon for 5 sec
5 y6 C; |: N% C1 L3 P. ?( XHiCannon H+I+J: j7 @- d! _: D6 d, P2 \
HiCannon I+J+K' c9 m0 F6 b" ~4 Z2 q2 T6 r
HiCannon J+K+L8 B# s9 i1 n2 k7 }3 Z
4 N5 E( s9 F0 p1 J c+ I, H v
03 Z-Connon 30 w# U) Q. g) ?
Unlimited MegaCannon for 5 sec2 I& A5 P' a! B) A R* n* g
M-Cannon O+P+Q
# Y- }3 f& r" n: H+ j @( oM-Cannon P+Q+R! {9 L" j8 r5 b4 X2 @( p
M-Cannon Q+R+S
# S( E" m0 g) j( |- u; Y. B0 e7 R
04 Z-Punch
4 A9 [9 g$ A' |7 L1 p+ }Unlimited GutPunch for 5 sec
" e) y2 [+ n9 t* X2 oGutPunch B+C+D
, n" N1 N& A( v3 N3 yGutPunch C+D+E
_: q) Y( Z- [ B1 b/ {- VGutPunch D+E+F+ K. M0 D/ e; u# o$ i
0 v6 c0 l5 j/ m% V7 f1 _
05 Z-Strght8 o# i5 o# W: K5 l5 i. c
Unlimited GutStrgt for 5 sec
( w. {0 `$ h) e8 GGutStrgt O+P+Q, m! P) }; }$ R+ Y' Q6 N% s/ S. U& C
GutStrgt P+Q+R
) F3 b- U& Q% E; P% CGutStrgt Q+R+S
9 k, f. V" m3 e
4 \/ N7 n( V& c% L- F$ e$ t9 O! y06 Z-Impact5 W0 K* t+ c2 @1 I( ]9 u
Unlimited GutImpct for 5 sec% C6 z m+ A. r: t2 i" s
GutImpact G+H+I
0 s2 M8 T; f1 d0 v0 `8 n2 uGutImpact H+I+J
" i% C Y( g' g( s3 h) L, o. EGutImpact J+K+L* ~! [* ~2 x1 ]% w, b! F
- U% Y- n8 d1 g. k; @3 Y' d' ^
07 Z-Varibl8 E* E3 i7 e- U9 J$ R e5 m
Unlimited VarSword for 5 sec# W; D9 C, f& t9 `# Q9 B' ^
VarSwrd B+C+D6 f9 ~0 C* t8 O/ h' U
VarSwrd C+D+E- f' S4 w7 A. G# b( x4 F# o
VarSwrd D+E+F- \2 ^; B& `, z! n2 o* p
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08 Z-Yoyo 1! q; A9 B3 h6 N* Y0 h% t& C
Unlimited Yo-Yo for 5 sec; V g$ J. q5 \. @
Yo-Yo1 C+D+E9 p) p# z3 K" F2 Y! n! h' A
Yo-Yo1 D+E+F' T! Z6 {8 ~6 S$ Z/ l& v
Yo-Yo1 E+F+G& _# r1 ^5 W/ l2 T9 s* F2 \* a
( C7 b O- G* H( {: U09 Z-Yoyo 2
+ f" D2 U* e; Y- J6 gUnlimited Yo-Yo2 for 5 sec
Y9 R1 X( Z( V$ m; W( ?Yo-Yo2 H+I+J
" e4 d& e4 s) _3 yYo-Yo2 I+J+K
* o. a$ W$ `" J7 bYo-Yo2 J+K+L
8 R; \* e" W4 s; x4 z5 n, t; q _1 p: {
10 Z-Yoyo 3
5 i9 b0 t9 M' v. b% L8 r' p8 z% ~/ _Unlimited Yo-Yo3 for 5 sec. v: H" [; U* G, R# G( r+ h/ N
Yo-Yo3 M+N+O
* D9 T, a+ ^8 O9 MYo-Yo3 N+O+P& S& d# n4 B, H! V T" G
Yo-Yo3 O+P+Q/ s& j. U* w! o: L& t
. A4 S3 @, i9 Z
11 Z-Step 1
i" I+ t; [& e3 \' HUnlimited StepSwrd for 5 sec8 j( v2 c) S* z* s
StepSwrd L+M+N
" w4 T& J3 U# w" o( ?StepSwrd M+N+O% z( x0 e* g* C- m3 I+ x9 [$ l
StepSwrd N+O+P: P, q, H% q+ v8 n' e# f
# B0 N+ ^ K& i& U7 R12 Z-Step 2 {" b, m1 H6 I. u
Unlimited StepCros for 5 sec/ [, \5 N- W" ?' z5 f' z P
StepCros P+Q+R2 c& i2 N9 {9 m5 @6 B$ }
StepCros Q+R+S
, g( T/ K3 W3 eStepCros R+S+T
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6 t) j4 M( Q! y2 X) `13 BubSprd
9 f+ A$ O5 L6 w" z# }% rAttks w/ spreading bubbles!
) D3 S. C% U: p0 }Bubbler C+D+E8 q* y5 _0 E6 R! d
Bub-V D+E+F0 N U0 `# N1 o' F, V
BublSide E+F+G
+ j. I) k @% V" BBubbler E + Bub-V E + BublSide E) t, v& U( t# e% U$ e
; V6 z6 ?" m1 S- L) r& m14 HeatSprd
( D4 `% N2 K f& Q0 wAttks w/ spreading fireball!
& p4 G l! h. T! }HeatShot H+I+J; k7 u* J; b2 \4 [. P
Heat-V I+J+K
, F* X4 r: n+ y& k& SHeatSide J+K+L2 z2 ^: p. v, b& X. s3 u
HeatShot J + Heat-V J + HeatSide J
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! Y3 q+ e/ p+ T2 ?6 V1 \) Z15 H-Burst& b$ M, D d. ]# ~
Creates a giant explosion
- U6 @6 P! _) P" \4 }6 HSpreader M+N+O8 L1 x2 w) M; b( Q x3 b
Spreader N+O+P( w2 w4 @9 a' k# K# p, [4 F
Spreader O+P+Q' e, V- o4 q7 u4 z5 k+ `/ O2 V
* Z2 i8 _8 |* D16 LifeSwrd
8 J7 ?. G" v1 W/ J, F4 h E& ]Swings a huge 2×3 sword!! a9 @. O3 g$ E4 z8 a1 B
Sword E + WideSwrd E + LongSwrd E3 \; V1 z1 a9 i5 L C
Sword L + WideSwrd L + LongSwrd L! G2 Y4 M# c3 D# _% R0 X
Sword Y + WideSwrd Y + LongSwrd Y
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1 |5 t- F. l/ W$ E! q) H0 c9 r17 ElemSwrd( E: U( a$ ^/ @# h9 I; U
Wide swrd contains 4 elemnts' n4 c N, @3 b- k* m5 I
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" d8 v# ~- l4 n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
* y5 V e+ D2 g7 `3 Y& o2 jStep up 2 & make 4 atacks1 h+ b: r6 z( B, Y0 a
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat$ z; H% F' ^0 S' U/ C9 K' k2 t6 }
A giant Ratton charges!
/ ^( y4 w, |; r- _" DRatton1 A + Ratton2 A + Ratton3 A
5 A' ~7 g+ w* B- S- @9 JRatton1 C + Ratton2 C + Ratton3 C. b8 L8 m9 A/ q& u! W
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
; v# l1 v" P' a5 @' d5 H. aSets Time Bomb in enmy area
0 d# }6 {. [8 }6 z1 DTimeBomb J+K+L# f1 s$ g/ J8 h* |5 _( o: y2 ^
TimeBomb K+L+M
3 e8 ]2 e6 I% j3 a+ j7 WTimeBomb L+M+N
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21 GelRain
$ _% `* o4 u, T/ z/ {; ^! p% {; hGel steals squares
/ @1 l+ n# J. @# KMetaGel1 B+C+D: D8 K8 q! z4 p+ c
MetaGel2 E+F+G9 N# d( ^4 f/ Y
MetaGel3 S+T+U
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22 EverCrse
# ?: ~& V( t0 C8 PShield chases enemies
# g5 W# x* L9 LCrsShld1 C + CrsShld2 C + CrsShld3 C: G+ x2 c; K/ a5 Y @3 R0 C S2 V
CrsShld1 L + CrsShld2 L + CrsShld3 L
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7 l q( M& U2 y- p" _23 MomQuake1 ^5 r7 t! F3 E4 o4 \
Awakens Mother Earth!
1 j$ {1 `: f( Y" q4 q+ IRockCube * + RockCube * + GodStone S( ^- y* Z- E! J' V) |
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24 PoisPhar/ W; C) a1 Q9 [
Pharaoh generates poison/ I* j' s/ ^- U8 W0 z0 f8 U/ ^# E
PoisMask A + PoisFace A + Anubis A+ }. v) `! O8 X, H- l/ Y: _9 N
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25 BodyGrd
( h6 e( A# A! ]Bodyguard takes out enemies/ W" |$ \6 M( s ~* K
AntiDmg M + AntiNavi M + Muramasa M
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3 z- `) d/ w6 m. v# _! d26 500Barr& k$ k r" z5 m ^4 M' f3 B4 r
Barrier absorbs 500HP dmg, x$ z5 t" c, e
Barrier E + Barr100 E + Barr200 E
- B+ X! U8 l( ?- w$ }Barrier R + Barr100 R + Barr200 R7 K3 S" W( e1 j, P' b7 [
- y. i8 [, Q1 Q ^
27 BigHeart
$ r; _) Q; I% A# |- |9 }Attacks, then heals HP!
, _; F$ }- Y5 @2 ^+ ?HolyPanl R + Recov300 R + Roll R
6 `$ z: V( D8 i5 p# y, M/ F% }HolyPanl R + Recov300 R + RollV2 R6 a( M" x) }. }" n( P8 |5 D! `
HolyPanl R + Recov300 R + RollV3 R
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+ P- t8 B7 U/ N0 f- X' X: E$ b4 h& }5 T28 GtsShoot
4 ~" u7 I/ |" P: x% h+ O$ Q6 r) s2 KGutsMan throws MegaMan!% L# g4 r! E+ b, p& `8 m
Guard * + DashAtk G + GutsMan G
# M# t, P% q" p: hGuard * + DashAtk G + GutsMan2 G2 {3 j* c" ?9 f: s+ L5 a
Guard * + DashAtk G + GutsMan3 G
( | j0 Z5 `1 B! A' MGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
, A: [: x3 R* B$ c6 d, @MegaMan & ProtoMan team up!" m/ `" x/ K$ Y
CustSwrd B + VarSwrd B + ProtoMan B* X0 j3 ]4 w- X9 |# }2 k" K& r
CustSwrd B + VarSwrd B + ProtoMn2 B
i2 ~% O9 b& w" x. y; RCustSwrd B + VarSwrd B + ProtoMn3 B
6 {0 V- m9 ~' \8 ~CustSwrd B + VarSwrd B + ProtoMn4 B6 F5 V1 i9 y; Y: B0 ]7 E. B/ X
0 I" R, u6 i& c6 ^30 2xHero* Z0 V' ~) S- Q# n. {* B* b7 k
MegaMan & ProtoMan Dual atk* e- B) K6 w! [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 x3 |! e) A* g9 l$ pSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' S4 ~ v& P4 n; ^2 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ Q8 {" R) x9 y8 l. Z2 YSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" `2 R* g5 m) X9 z# T
8 r6 [( K2 }; M, t) F) a
31 PrixPowr& f- `5 P. N! y+ G- i$ Y
3 Navis attack at once!
) K' O# Q9 z* ETeam1 * + Team2 * + KingMan5 K( u* z- H j6 ]; w2 w8 y2 ?
Team1 * + Team2 * + MistMan5 M
. @9 w9 b3 a! ?9 Z7 f8 aTeam1 * + Team2 * + BowlMan5 B* O" \, U) K5 U+ N
q% D; {3 ^ m& ^% L' ~* n! Q; i4 P
32 MstrStyl
8 u) D# S% X$ @" N+ m( S0 m' T8 uMegaMan unleashes his power; U* Y: ?/ Q* c0 Q
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 u* g5 n' u5 E
# m( K5 A" i! p& j# j" W; y0 eStdrdChip (Part 1), |( S$ ~% T& A6 z9 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐0 @. A" C- q7 f" |
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 s1 R& W9 ^. U2 @9 Z; @
├──┼────┼─┼──┼──┼───┼───────────────┤/ X( A$ S3 n$ ^: Z5 M# R
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; \! U2 b2 v: G│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ P. P" e( V f* L W* i2 l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! c5 c' t9 O- ?; w│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ J/ }& `4 V1 a4 s4 M" n
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' b" Z. s$ S" \
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* L& Q# Q" K$ W$ i$ r+ |│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# [) K8 a; C0 _, L+ I│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 y% L; l. G2 b7 f8 X7 ]
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; V2 p9 s' Z9 R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
5 p8 y1 o* R1 q. w) X' a" `│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
S% G H9 G. C% x7 |( y6 o8 p│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: o7 C5 p( z) L N; g( Z' g
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# o! M9 _7 B: c* T3 j│14 │Spreader│16│30 │ │** │Creates a large explosion │
! h/ i8 n' `* S3 N# p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' L+ |+ e- t D A( P
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" \! p) a0 W; i! s6 T1 o│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* I6 Y5 w6 }$ ~5 L, R: i+ c- d* V4 t
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# _( }/ H6 P7 T- X3 M/ V+ t: ^) J
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; o7 U9 D% i! Y6 u' c6 y! c# T
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) F9 a9 r* g2 g" G: O3 l( D3 v+ R│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 b9 N4 q# w9 A1 G# J- x
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& q/ ]( J' y1 F2 N│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! T. E! h) T5 `│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: ~/ _. c( ?8 D# R$ _" X+ ?5 P: Z│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* u. p6 z% e5 R, ~: D3 D i/ b│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- c( O" w$ w+ j- z6 M6 Q- Z
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 p' v% s# S: L$ T% U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │ R \; p/ W u5 F0 C
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 {! q! T% i3 [) [. h- S│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) X. z: l; ]4 i) K9 t│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* E6 K0 n' x, S" _8 h" L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) D' z1 K T/ K3 ^2 I9 G) Q8 G
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
6 N6 S& L6 V) g, x│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* O/ `6 w% n5 I! G4 d" h5 a# O
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) ~% n7 D! z# c7 z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 I) @% Y- ]- ]! L│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# C" A( b9 _- s0 i9 b9 H│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ P. B% f, y- T) u9 }
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. H3 a4 n7 P# [% e, T/ i│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- C- T: p4 g2 E5 K2 }6 n
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 ~3 Z5 n0 _7 W7 @8 ~
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( b0 ?, Q8 R0 G6 ], p│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& E9 o. M l( {- i& v│44 │ShockWav│10│60 │ │* │Shock through enemies │' X& r. p: Q% X' j8 z0 G
│45 │SonicWav│26│80 │ │** │Shock through enemies │' k1 f0 D9 u" S$ ]2 ?' n/ a
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) u7 Y! z O$ f* [9 }│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │) d) a* m9 p4 A' U
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
4 z$ R$ v' x3 I, |│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 }2 i6 B& @0 ]+ j) e1 j* h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; p. N0 h$ S0 V" ` F0 z- P E" {
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- [- d& r7 ?0 F0 p1 Y% X
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ y, q. k8 N* x& X9 k" b ]6 y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 }* n& O3 E) I. x: g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( S1 M8 z4 |. O
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 B' ~2 H1 E; ~' Q
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
$ k! B4 ^/ ~! ?3 f$ s& a% I2 d│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% P) T, x2 R P
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- r9 K8 L$ U$ a! s9 o/ X d
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 c% G* v$ d% s9 l! v
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* v9 S. E- a, H& w│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; C4 y7 r7 ^; {, F ]' B│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ `9 }' L& o" i2 V7 _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. M- z: p! }) A3 d( X/ r; @
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ C$ l0 |+ p' T
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" D: w- @- @5 ^4 a& l" J
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 a5 _4 }$ l$ i' y* x2 m
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" [% i0 G; m& K, }* o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 `+ h' r1 ^+ p$ w! h│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ v7 x% W" t& a; h+ {
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: }8 ]1 \/ R/ ]; i9 ? u- e│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" U9 C* ~0 b9 Z7 X- ]
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; |" M7 r4 f! ~0 m+ Z) [) o l
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ K: N0 u, F' D: Z7 ?1 p+ ~' J
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ I4 q1 k [9 Z; Z k6 x6 x│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 ^6 K2 f' x% W1 D) T1 s
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
0 I3 m/ J. \ D2 F( R: v5 D│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- |. ~9 |& q$ g1 z, V
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( M( g* C$ X2 ]& K. C$ U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( T, O' l7 }0 m# I9 r
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 @2 E3 @& L l! v, X│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. E3 n# S0 ?% m' \5 d│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 a+ F3 }# \9 I8 C│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# q8 W5 T* Z' q6 r
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ M7 g1 J G/ ]- v, ], K$ e2 m│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 x9 a: K+ V% l" K│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 [% \ Z8 y" C│87 │Hammer │16│100 │ │** │Hammer smashes front! │% s z ^& D2 f6 N0 a) R
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ m( `! b4 s# L% n# Q( @5 I& P
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ P' ]# o% [( j" E│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 C5 J+ _' ]3 v0 Y+ `7 R9 D│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 p6 \5 h7 j( F│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 B% V. Y( t# o m
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* C1 D# v" a, \5 W" z0 _│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* O8 n+ N* Y" q8 Y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ q- G9 H2 i* X+ x│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" o- _4 Z; o4 d│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 Q7 V- O: ?1 }4 h9 Z6 o
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 r1 r" s% M5 F2 v/ [) G! l
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& j/ b. G# R( Z+ i/ e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. J7 n6 P0 q6 d$ o( Q4 x└──┴────┴─┴──┴──┴───┴───────────────┘
" U- ^4 I; ~- E& d t1 h: _$ L, J. e( ~2 m' l
StdrdChip (Part 2)& o I0 c8 f2 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐
" [1 {# G0 k- O& |7 k' ^! T│编号│名称 │MB│攻击│属性│稀有度│说明 │+ `6 y) }+ v: h
├──┼────┼─┼──┼──┼───┼───────────────┤) j) {8 {% @( n" n4 S( K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- V; |# u0 C4 d/ u/ x& T; d│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 D$ a7 E9 O6 d+ R8 `) H2 M4 Y! P) C5 `
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( f; @2 t7 J3 I/ A1 y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ k* ~& m2 r( w% @5 U
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │' x! m9 D* g( O. V- V9 z P
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# B, ]7 r* @' U) V│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ p3 m5 p6 N3 {+ ]│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │' Z$ j7 |" g m) w- u3 \
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
S7 @0 }! k7 {! Y. n0 {│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, Z2 o+ X [. z2 o2 Q& X
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" V9 b* c- G# J" U5 F" R W" J
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( L; e% G. k. e) J! z; D( x* J: w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ F9 d) T9 ]6 b$ X: X8 X7 O
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 C) H2 Y( V. | s4 M% b
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& P$ T: m4 [8 O1 v8 j% [& _+ N( @! Z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) k; H' Q( W9 w: m
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& d9 O9 I! } X' x/ @/ F6 g
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │3 I* R# e5 f: \
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; Q# c2 ]4 m0 p3 T/ ~│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* v, V+ L, q! w7 C+ Q& ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ U$ U4 R* F b! I# Y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ q& m4 c, R; \1 ~
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: ]5 \' _0 e+ K: z
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* z1 l8 {: m" v# n6 U3 t. ^# A2 w
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& v, |% T! A. e$ V& y' R/ k│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
4 l* a- o# i/ }/ `. g) g! O│126 │Rook │30│ │ │*** │Protects you from attacks │0 X6 K' d, z- Y$ k2 L
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% t1 x: n( J' w│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
# V+ r& ^; V) F6 j5 j% m! p│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. ~1 X4 e1 A2 G1 r% I+ e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 n4 _; E) v& b& @" x# r" _
│131 │Lance │46│130 │Wood│*** │Lances through back line │, K$ U) U3 i: {6 G% Y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ Z# e3 x6 f$ q. p
│133 │Guard │5 │ │ │* │Repels enemy's attack │; {6 f7 c, A0 c2 w M3 x
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' i5 u" Z3 }0 j3 C @+ k
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. W! E+ J! U, i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ f4 e) e5 {$ n│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 _) I9 F- Y6 }3 K
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# j0 [6 U% I# ^6 M: `/ a│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. I, r0 S8 n/ o% z9 l. p│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ Q+ _, ~- Y% ?
│141 │Prism │60│ │ │*** │Prism fires randomly │
2 ?$ F8 @ g: T$ ~' e│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 M. F: w- f( T, F$ z, R4 U; \
│143 │Fan │14│ │ │* │Vacuum pulls enemies │; E- X7 |- r2 f6 o3 W# b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 O b3 @6 ^ l7 q0 i$ ^. R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 O. F; P9 r) ?5 H│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- v! G' W; A7 W│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# W# u n6 ~) X│148 │Recov30 │8 │ │ │* │Recovers 30HP │; b& W% d* O" T/ Q: @5 _
│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ ]0 ?% i$ Z$ j' @! j- U│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 ^0 U# J. \, f! U│151 │Recov120│35│ │ │*** │Recovers 120HP │& [, L: v* |& i6 x( A: M
│152 │Recov150│50│ │ │*** │Recovers 150HP │" n) [" H$ \& x w# K3 g% d" d3 J
│153 │Recov200│65│ │ │**** │Recovers 200HP │- Z. [4 _: `! h; X
│154 │Recov300│80│ │ │**** │Recovers 300HP │4 L& L1 _+ Y% Y3 C
│155 │Repair │8 │ │ │* │Fix your area's panels │# `7 \8 G4 }. X1 n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
3 M0 j: j/ o# n8 |- n│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 O6 Y z q" c( ]% q5 E5 B│158 │Panic │14│ │ │*** │Confuses enmies if you are │
2 K" @) B9 }( o4 U# }│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* ~. y7 U# w! u+ U2 A4 S
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 Z& A6 [2 j3 K5 s9 E2 s. n. `& D│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! M( b3 _, _8 P$ W3 r4 [9 i7 J5 S
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ c. ^8 z5 k7 ]9 d" \5 P( ?│163 │Invis │11│ │ │*** │Invisible for a while │3 D/ b9 D3 i) M+ q; C
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │, u; K, ?' M2 k; D" F) U
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 p' I1 g4 B0 S4 A) P0 u8 j
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( h: e& H7 ?1 g$ D" G ?1 ^" f
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- a# b0 y9 ^* c0 d& l% A! s7 ~# [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. X$ v3 e! F( N
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. n! B, b: R# i% ?
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
; k/ A! q+ Q# j│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
2 H m! m/ `$ `0 u# s; y│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 V3 w, ^9 S: [" p3 o2 j( a: Q% x# C
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" K/ \$ D: H: ^& K9 _
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( o+ B2 y6 p- d. F3 y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 n8 t" ^: x; U4 y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 Q/ I3 @# G* k# Z$ {│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: {# U, W; s1 K% g6 n│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, a: k, r9 }( P2 I1 a& m$ D
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
0 t. S4 n$ m" J+ m9 Y5 M; r│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ `8 k$ N) d/ ?: I; G
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 V+ a# k# E: ]0 R( f! H
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ ]) B4 u _$ ]% j│183 │Hole │55│ │ │**** │Open hole to dark world │. g5 ?+ g2 a0 N; h1 u) Z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 t( H) n j7 X5 {, V( } O4 I
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! o8 G0 \ L* u& k2 |
│186 │IceStage│20│ │ │*** │Changes all panls to ice │' |- Q2 {: p) Z$ {. Z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: \( Q; D$ y( U3 Z" x% a; I│188 │SandStge│18│ │ │*** │Changes all panls to sand │# u# ~5 M% ^1 P8 H/ D0 X$ n% ^
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 I. P9 `6 L5 Z6 i" x: b `
│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 j# V3 _: C4 v
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; d, G3 J. x7 g! S; d│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% \0 U& O$ Q6 i│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* X/ w9 K3 t* ?
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* i) b, Q6 N6 k1 K
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: b1 f4 \ q0 M' a
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- Y9 d6 p8 @* z# {- J
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: w8 S2 u- R* J/ V% z* u# D7 }│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │ F- A3 r' o! N
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 p$ ?4 V: y$ Q% r& b6 R4 _ m│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: e0 {- y8 o1 {" G$ J8 X/ ]9 D4 S
└──┴────┴─┴──┴──┴───┴───────────────┘; o9 h2 e+ ^+ e+ y% y
& a- l1 h* g+ e( A0 q
1 f, O8 T* o, z: U
Mega Chip. y' k3 ^. H4 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐# T+ h" l( w2 t- M: M4 A( H
│编号│名称 │MB│攻击│属性│稀有度│说明 │( p/ b0 y% H: J2 _1 l
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ k' \9 ~$ r8 {│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 U3 B$ J+ g$ u# s6 \* S, V, ^1 I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& Z9 e5 J P/ w0 m5 y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! M' r0 u- H1 p" G, z; A. }│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( e, S; S* k8 F7 E' a9 V+ W' f1 q* r│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 _; U* H: [: x: h/ d% u: ^% K$ n│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
. ^' |: A! i5 Q" z4 G1 i- X5 t$ J│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! m: s; k. L6 D* b" b$ Q
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) v8 [- a3 R" p' N
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* g* `" r0 z1 f│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# n* g% e( E3 n) K3 D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' Q: I# m0 {7 e│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │/ `* a" \) R" {2 O: T' Q# ~
│13 │Guardian │82│ │ │***** │Statue punishes when hit │# n% H0 E) \7 S5 x1 Q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 m- H' E- M: m
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ ~6 l2 T# o& j/ e/ v$ w- V8 H
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 P- K0 L; N0 r% J# _2 }3 m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 o8 j9 ~ r0 H4 X; g& T" a/ _│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& \+ C; U0 U9 p% O% ]
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* i* B6 N+ h. h. ^; Y* f, }9 _
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, [: x1 |$ d, n) I0 F8 Z
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! J% o- ]+ ]: c6 b/ k R4 N& o
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ u, j: C8 ~/ e4 m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! Y6 y3 [8 M7 _4 A" G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 g6 Q0 x# S% e) a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! ^: m& a/ M/ s2 L│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 Q( \! |2 Y/ k│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 X, u N! N M% Q+ I
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) d8 C' @6 x$ _) f) n# D" r
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 x% R4 ~5 S. C* ~4 j4 `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ [, v7 b8 ^+ |! q7 K* V, m* V9 p/ b5 E│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
, N* e( Z. `% E- L4 w/ _│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 E. ^( a4 w6 O7 ~. d+ B" K, b% W4 o
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# g( W5 l% S8 e
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; P- j9 j3 ]) T) }$ B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: Z$ `9 }9 u( K+ [9 F1 F9 t│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' @' R7 s, ~" K2 Z6 v: e
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ D* n% j) M6 E) s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 j8 y+ C2 Z% D$ R7 \/ l S* K& c$ p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, B, g$ j" t, x" ?% K4 Q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │6 c1 W! s7 y$ z+ O$ M0 o" d# l
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │" t4 f! h/ c: Y* Y8 w
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 B: t+ Z& q9 d N0 W. A│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' R% x+ n/ i* E
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 L7 ~+ K. A) T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 N8 M3 v6 E2 `* y" Y4 K9 _, U! \│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) [. U2 @! q/ C4 t& S- D4 g
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ G U0 `3 C' N1 f1 @0 m
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 l- q0 ~- w& I7 S
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 Q# ?) u2 D* p* ?/ Y' Y$ ^& ?+ y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" L; L6 j6 B. N4 W│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │# G$ q* W) ]2 T( X- @! r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 N9 `* \; g/ [4 x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: _' J! g' a7 D, c1 G│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* k" R( C% p; `# L
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 {0 D3 F0 H1 K1 P& l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, {& F( r6 ?; U [5 d9 V1 S7 f
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. D5 \0 l. X' p% R
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
: @7 Z; X, a& \) m0 M7 G$ ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) t) y1 {1 {+ Z& b4 C
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# [. S3 e- d1 g4 n2 U. Y2 e│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 e! k* X4 l8 O, _/ G' T& I0 s│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ ?5 |8 f! l v
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* B, l5 T( ?% q$ e; V│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 f0 u r* n3 j# ]│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' y- t7 Y- D. u3 f7 ?( n
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, z1 d) R b; d7 G; T* ~) J* }3 k│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, Y1 b5 w; M* w' s/ Q/ K│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │! L A; t% c) E5 n" G m
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ a4 P* E+ O" F# t0 o) s│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; a$ x# y( }" U* x
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
T" @) C5 }% ^, T) `$ u│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! E5 Q* e5 W$ x. \5 H
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" g( [; b2 E& N# P: V! J│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ C9 A, X4 c' f' e0 e+ r
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 ?) G$ {) x& z: K. \0 K3 n
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │. L, @+ e! ?; a" S
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' [( {# O4 T7 a3 u$ z6 |7 z+ ]
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% H* A/ S U. ~# h/ @
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
K- b! B, ~/ q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ y6 c3 x8 c* b! }- G. @3 e4 p│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ `% [2 u8 k, E│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │& A6 N% C; @* Z( {) [9 Z3 Y) P4 _
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
; i$ H+ X: A+ ?# L, `+ }7 [: y+ T│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 s3 {; @7 s) N& y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* M3 m9 ~- \; ?! ]└──┴─────┴─┴──┴──┴───┴───────────────┘
; H; S ?5 l' u
) f6 r# r; j! J1 a( B+ [+ |; C
2 @& C1 `: i; p/ V6 F$ TGigaChip (蓝版)
z- b/ l* c; n/ Z3 C0 ~/ x6 o4 x┌──┬─────┬─┬──┬──┬───┬───────────────┐: S9 _! A! T2 ]& C7 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 |" B2 m4 V8 W- ?0 |3 n. T├──┼─────┼─┼──┼──┼───┼───────────────┤
+ J9 X. I+ _' ?0 c4 J│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
" \1 V* m2 T) k& r4 s6 w( j│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 z4 F/ {* K k. p) l8 l! h│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: n$ t: N4 j0 [2 ~4 g" o" @
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: l$ I) _6 C6 Q! P" j│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 x4 b2 W$ y4 O) n/ V% m│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ J7 W0 f3 ]3 |( ~9 h) N+ D- x4 {, d1 A│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) r8 m7 Z/ ~2 k0 S
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 i7 a0 O9 l- U│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │# \4 b0 N' ?* ~$ s- T7 ~+ S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 i6 k/ B4 o0 O( y. | {% [; P│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 P5 O; A6 w& Z) z- n# V& `& r( `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
: T9 I1 A; j4 @4 I: P│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 _; y# e. e5 A1 `% V& D; k! S│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% g( v7 q: P' l# g7 d2 z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ D3 p" x4 c. [% o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, _& ~% b; f8 x' `: {8 D
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ ]# N5 w% a& u: e. ]/ S│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 U' t3 e; A- g3 K
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
G0 J P+ m7 \% h│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 r1 r) B$ O# Y# k* h0 \└──┴─────┴─┴──┴──┴───┴───────────────┘
3 O8 H' n. S( \7 @
1 p# r" @* Q6 _& i/ f- y$ B! lGigaChip (白版)(只列出与蓝版不一样的Chips)4 o7 z9 }2 v7 S1 V7 T7 n* G- Z" l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 h$ R# _* {$ `; e2 [5 `7 y0 u/ J│编号│名称 │MB│攻击│属性│稀有度│说明 │
; I! _' Z: w8 ]2 }# @, @├──┼─────┼─┼──┼──┼───┼───────────────┤
w; O o! E. p# s; T# L3 V│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 V4 A) D& c# q% T
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 X, I" t, d1 d3 I, n
│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 e, Z( l2 @# ?! B; O
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% l/ A' Z- w& T/ C" Y1 O1 Q( `
└──┴─────┴─┴──┴──┴───┴───────────────┘ |