转载请不要删除以下信息,感谢您!
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8 N. Y$ {$ }( W$ i) o■● ■ NintendoWorld 站友xliz原创
1 m) P4 T$ o. k. c$ c5 d) ~7 ?* w■ ●■ http://www.NewWise.com * _/ _! p) T: `: D
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 S, X' W7 X0 O K$ w7 }
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, d( h$ y# a+ {' T- Q 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. Z, t$ Y/ k+ [
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 e& j. K, j, ^( v* h
* U) J- D# L, `以下内容格式如下:
6 Y2 F9 b, @4 t" ~; R( h* \" N
3 d! W5 ]: ^" M$ g) C, x5 C编号 名称
" l2 U1 J( ~ B, K6 \2 ~/ a说明
9 M' E! h: Y9 G4 N+ _3 d2 h: P, e组合方法( i. V* Y# S) W; H+ i
---------------------------------6 {* @7 s9 F+ q7 V7 c/ m
01 Z-Connon 1, O! f- G- c* W& R$ x( x2 k8 {. G
Unlimited Cannon for 5 sec
/ U4 o: d( u. ~. A/ wCannon A+B+C& b: q- H; F, `* D7 G0 A! K
Cannon B+C+D ~- [8 v8 [$ q, s1 j
Cannon C+D+E: X! \0 a- o4 ?
% H3 c% ^% r" m! m5 F02 Z-Connon 2
0 D6 [6 G. ?" D8 LUnlimited HiCannon for 5 sec% J: s, s, y* i; K
HiCannon H+I+J
9 A) m4 ^+ G6 V4 |$ H5 cHiCannon I+J+K, t. a% X, I5 k
HiCannon J+K+L2 {6 g& ? J0 l% L2 F, c
3 Q, p5 ?6 B; j& q. S5 d
03 Z-Connon 3. M, K( d! g4 k! n% L/ S! `
Unlimited MegaCannon for 5 sec9 |$ D) G$ a% G, R! j, V8 }
M-Cannon O+P+Q+ c) N9 {( b% w6 `+ j) c* N
M-Cannon P+Q+R8 v! X% O, x8 \5 g
M-Cannon Q+R+S: n& l5 o0 k4 h* N: o* [
3 M& U# w$ d2 p8 y) i04 Z-Punch
/ D r0 z2 o. T7 I) S8 _2 T x3 {; oUnlimited GutPunch for 5 sec5 B( `5 \' P: i9 Y, E) A
GutPunch B+C+D0 M: H9 z4 i- J5 N! i0 `
GutPunch C+D+E. x2 s4 L* K" y+ i% `( K
GutPunch D+E+F' p. v2 l4 ?7 t) S- x4 o6 t3 l" }
9 e$ l3 }/ t/ f( \$ e
05 Z-Strght0 }) s: `) f3 E! o
Unlimited GutStrgt for 5 sec
6 M+ o' j# k7 _* e& q6 ~0 SGutStrgt O+P+Q! r6 ~3 k$ C8 k# Z# e8 m, Z) J2 g
GutStrgt P+Q+R
& q, Y6 m z: }( j+ G' ^GutStrgt Q+R+S
4 C6 ?( J' N* T1 K7 c5 }
' Q; P% j; {. R) K+ ^ }3 p/ f06 Z-Impact
5 e! N; U, f( @" g$ Q. \3 yUnlimited GutImpct for 5 sec9 [; A' O" d! b5 K
GutImpact G+H+I1 j5 P, k5 s: h1 g. F
GutImpact H+I+J
0 [* z5 N5 K0 NGutImpact J+K+L
; s7 ^) V, g |4 }/ y6 `: {1 ~" q" s' U0 n W
07 Z-Varibl7 \" F% p+ W& X: X7 N! R) H0 {- H- Z( j
Unlimited VarSword for 5 sec
( z" V* w3 u/ a1 k5 P0 t1 n; Q; dVarSwrd B+C+D" z5 X! X. o7 N9 b) i6 F4 i$ ]
VarSwrd C+D+E
' Q! S) q$ b9 {' s, ~/ ]8 ~ xVarSwrd D+E+F! ]7 I5 V8 `3 v% A
+ Z! F0 h7 g+ S. E' X3 I
08 Z-Yoyo 1* }* w0 }" b( F y1 ]; X
Unlimited Yo-Yo for 5 sec
3 K9 T5 H( z5 G3 p5 NYo-Yo1 C+D+E
q+ [' Z7 U% k* s) ?3 r" z1 TYo-Yo1 D+E+F
" X2 q5 [6 ]$ I6 A. XYo-Yo1 E+F+G% T; i( f- o( x% E1 u, J7 ~0 P
. ~% E4 ~% w1 R4 k9 s- y
09 Z-Yoyo 2
* }0 V- a' y) X8 X' FUnlimited Yo-Yo2 for 5 sec
4 O9 p' }1 J2 M7 u$ fYo-Yo2 H+I+J) P% X$ [4 v* C2 x
Yo-Yo2 I+J+K
" q5 D4 n8 X. e }7 j; a) I# \( KYo-Yo2 J+K+L
/ j4 y# |% i% V0 Z
- D# H4 u. a" p- |" e! N10 Z-Yoyo 3
9 H# X4 t5 d+ B1 ?8 ^Unlimited Yo-Yo3 for 5 sec9 c: r7 ]& `4 F9 h* D
Yo-Yo3 M+N+O
) ]6 h" i6 u6 E: j' g+ A; xYo-Yo3 N+O+P* Z0 M* L9 ~0 j. N* g' D- L# Z
Yo-Yo3 O+P+Q
2 u# C: c+ I6 ^/ l2 @6 e% R3 c. Y( E1 h8 }* Q% A( e
11 Z-Step 1
8 y& }. P) B" M& C* r4 ]+ `Unlimited StepSwrd for 5 sec
! J1 X6 H, u4 \* LStepSwrd L+M+N
; R1 T7 U: y+ r# A6 H" UStepSwrd M+N+O
* ^) i. o; n: ?, `StepSwrd N+O+P
) }. e0 F% Z9 p4 O1 e" z/ e3 h) I7 P
12 Z-Step 2" t# P: s8 K6 `$ b$ J
Unlimited StepCros for 5 sec4 Y1 {! q! r1 O6 X# I) k v
StepCros P+Q+R: C7 O# b% D1 Y. z! R. [! k
StepCros Q+R+S
. P% _/ D X0 D* T4 ?9 @4 Y1 \StepCros R+S+T
5 ]0 |2 g: | C5 u( B# x; a
* F: {% o8 Q6 N; D2 c13 BubSprd
0 x1 m: z+ [. ^' C* V6 r4 ~Attks w/ spreading bubbles!# `! H! ^& W- A, m& H- f% y5 Y' U
Bubbler C+D+E
- X; K! y1 w" G2 [6 IBub-V D+E+F$ f2 y# A" _5 H& I% O5 p
BublSide E+F+G" @; \4 `/ a6 d7 W, t# Q6 Q# A9 i/ g" u
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
% e$ n9 ~+ o, N! QAttks w/ spreading fireball!; c& H& ]; S3 L. a6 y, \; t
HeatShot H+I+J% J6 }* ^$ L3 r9 W
Heat-V I+J+K, J4 K3 M" y( \$ X
HeatSide J+K+L. q8 o9 X8 c1 ~- x( {9 q
HeatShot J + Heat-V J + HeatSide J' m1 y4 K& T! B6 u$ Y( k
* ?: O6 w2 T6 c6 k ?15 H-Burst
2 T8 j! O$ e, r1 W6 UCreates a giant explosion, ]0 T" l6 y% c2 j+ _6 J, C
Spreader M+N+O
7 h: \3 \/ s7 k4 M9 K2 TSpreader N+O+P2 K1 _8 p* h& X! Y
Spreader O+P+Q
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16 LifeSwrd
- h0 y& X' g6 N4 `" ZSwings a huge 2×3 sword!
" |. v k& c( q( V$ u& p6 N+ aSword E + WideSwrd E + LongSwrd E. [8 y' I6 }/ R3 o/ R
Sword L + WideSwrd L + LongSwrd L
7 {+ e. o4 Z3 Q/ i6 RSword Y + WideSwrd Y + LongSwrd Y( r( y5 ~( i1 Q: u3 B& `9 O* a: Q
K8 `4 T5 y" e
17 ElemSwrd& z# K8 j0 g& _2 Y3 z: O, k
Wide swrd contains 4 elemnts* |6 z+ J. K- _1 R9 W6 x/ p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. A8 X$ i7 q* z. n; S3 `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ q* ?- y) C d/ H7 ?5 m
' ~- J6 M' b, X8 O" w1 a18 EvilCut3 \0 m- ^* j( @7 m3 |- Q4 |3 n
Step up 2 & make 4 atacks
1 ?2 `% W3 G0 E8 @( _( b9 i5 r1 lStepSwrd P + HeroSwrd P + StepCros P
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, B, V" a' T h* k, y19 HyperRat# D0 i3 ^- w: @/ o# I7 M
A giant Ratton charges!
! l1 E1 G6 Z6 E& dRatton1 A + Ratton2 A + Ratton3 A
5 y0 f% l6 T( j( D0 F9 QRatton1 C + Ratton2 C + Ratton3 C
- s7 h6 G0 }2 P0 e' U @Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
4 U# C+ y) X" _* @8 i) e* tSets Time Bomb in enmy area
/ w8 K. T3 a9 V+ Y% @6 J+ _7 O( cTimeBomb J+K+L
" k6 E0 N: o/ }& h& M7 iTimeBomb K+L+M
4 p7 Z1 E* Z2 Q1 LTimeBomb L+M+N2 j7 W8 I! Z6 _6 ^/ E8 s& Y
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21 GelRain
" m D1 w" m% N, @# N \& \# mGel steals squares. I/ n: B" l) |4 d
MetaGel1 B+C+D
" e7 O/ ~+ p% D. l+ W ?2 @MetaGel2 E+F+G
5 M) M; R% g& P& ]: nMetaGel3 S+T+U
3 ^7 W3 ^! ^1 a9 ?$ ?; z& e
! `& F: B' D/ _% H# }+ u8 W22 EverCrse
4 D- u7 a; t6 v8 q9 K+ {1 vShield chases enemies
8 b% u. z8 f8 D9 {& [& \4 b, s4 \; SCrsShld1 C + CrsShld2 C + CrsShld3 C
! B/ L1 t E" M3 x7 d( D: s* HCrsShld1 L + CrsShld2 L + CrsShld3 L; B6 E+ i1 r! V: U+ R# @* ~
: X: L) C; o$ c4 L23 MomQuake, p! {/ E+ }- x+ E9 U. |) R
Awakens Mother Earth!/ b9 O: I, i* ]. H; |, V, b
RockCube * + RockCube * + GodStone S* X( S( N6 c9 j1 A" i2 H) e
7 z) _/ H& d3 n24 PoisPhar
1 n4 y0 X j8 q' Z; ^3 OPharaoh generates poison
4 B) F+ `) C! R; t' Q$ tPoisMask A + PoisFace A + Anubis A
+ h# {( |1 s) ^9 w0 @. F0 K' ~' P# h
25 BodyGrd
, ], ~' a1 x! \3 F: GBodyguard takes out enemies* v- T4 ?. C7 L; U3 X; D( x& d- t
AntiDmg M + AntiNavi M + Muramasa M
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X6 f0 h. }" l26 500Barr
( R% Q& ~- t, q" ~Barrier absorbs 500HP dmg. C5 ]0 c" z; H5 L
Barrier E + Barr100 E + Barr200 E
# b; R1 Z3 B# o" l2 c, x: a6 YBarrier R + Barr100 R + Barr200 R( j7 _; q# H0 l" r
1 k, b ^) y6 u2 ^/ P$ ~7 ~" o0 R27 BigHeart# h( c; z1 P9 m7 Q# N2 ]
Attacks, then heals HP!+ q* `; O& ?0 \
HolyPanl R + Recov300 R + Roll R: Z: I& A" d( h/ e3 K5 I2 F8 }, K
HolyPanl R + Recov300 R + RollV2 R
6 L: ?. _0 Q% D6 F( ?HolyPanl R + Recov300 R + RollV3 R
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0 h' ^1 l" s! v& N$ I/ C28 GtsShoot/ b- `: R& ]* Y! K
GutsMan throws MegaMan!8 h3 c! d5 b& L9 m/ v0 \0 M
Guard * + DashAtk G + GutsMan G
1 w5 p) ^: G, r2 x0 U% G/ WGuard * + DashAtk G + GutsMan2 G
3 Y+ j5 R7 [+ ~: ]& J- e6 c& L3 UGuard * + DashAtk G + GutsMan3 G0 Q/ _; O9 d B) v7 R& o
Guard * + DashAtk G + GutsMan4 G+ e1 u `, k) H5 |! Y
0 h4 N5 @: _. T# b' p+ V2 e, d1 g5 k* h
29 DeuxHero) f4 e" b3 s/ e' l- V7 H6 H! A
MegaMan & ProtoMan team up!
( K* B1 t0 {6 [6 E+ @2 v$ KCustSwrd B + VarSwrd B + ProtoMan B
5 U3 g9 Q6 D) f: N: E' J& Y+ uCustSwrd B + VarSwrd B + ProtoMn2 B8 X; k2 |+ y2 @) Y
CustSwrd B + VarSwrd B + ProtoMn3 B8 m" ^+ y/ n' o3 T
CustSwrd B + VarSwrd B + ProtoMn4 B# ?/ R/ i- l. J
' I/ [0 V3 W, Z( X4 D30 2xHero* e0 {% t N" T7 M" Y
MegaMan & ProtoMan Dual atk! _, l4 e0 \- x( M3 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 X9 g9 b. D$ D, @; m# ~7 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 m# C) ]$ s8 a& YSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* b7 k3 j% }; b: L5 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& n; k6 q! b2 z: w: e7 N6 P
( R/ i/ F5 C: p0 ^0 j31 PrixPowr" n7 w" r# a& ^/ ]; o
3 Navis attack at once!+ K: Y$ ~% v( ^5 P
Team1 * + Team2 * + KingMan5 K" ]+ S2 ?) h. I% M9 O
Team1 * + Team2 * + MistMan5 M/ |. J) x) A: T' S6 A W* N
Team1 * + Team2 * + BowlMan5 B
& n4 o" j. a: @3 y
2 W* M# V3 s: C& e- L# Q32 MstrStyl, y" x) y1 v1 n4 Q7 V1 S) e
MegaMan unleashes his power7 l8 a" W: g/ J$ O' P1 @+ m
Salamndr * + Fountain * + Bolt * + GaiaBlad *' _9 R& Q4 ?& i+ D; d
! \; e a1 k3 O# IStdrdChip (Part 1)
; i% r+ b& L2 r7 m' h9 p) k┌──┬────┬─┬──┬──┬───┬───────────────┐( |7 M N. L' |; ]' v: M
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 T$ d+ G8 U; l, H% _
├──┼────┼─┼──┼──┼───┼───────────────┤
) B& L2 a7 ?4 [2 G- ^│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 h& u% v" S }- {4 ^) ?/ _
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
y8 w9 j2 K0 d& ~) ]* G│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ v' _ F7 j! N d
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* S$ }! E* W9 J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 }5 `# B/ Z) Z: m7 G+ R
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& X% ^( g% C' |! H. N1 |$ P- |
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ g3 l6 p# p, n' `! t9 j m1 V1 R' k
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
& e5 A5 ]* ]$ _! C│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 L% i4 b3 t" @9 C& I) n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 N+ E; q+ y; o$ }4 _: P
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; {5 F9 X1 z4 U
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │& o# S1 m E( f2 q
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, h. I# e) }, F! }0 x9 `9 c
│14 │Spreader│16│30 │ │** │Creates a large explosion │5 R; R: F# x4 x# ~: h
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# }0 |, Z4 U: W6 ]+ v+ Z) J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& G" y' C! J# W) o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, X0 Z7 @8 m( I, e( g5 N) r
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
+ `7 h) o, j- w2 L B# ^+ r. j│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* c4 i" M0 d1 Y4 Q4 q% N% {+ s5 b" `, j' f│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, V n! v7 \6 ]! i1 g2 ~! A
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- S" J ~" U# v
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 Z6 y' H: ~3 r2 ^8 x7 q& W+ v│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 K& }" |6 ?# X. I# A│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │- W* g. `( w, ~3 V& e9 D
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; n: |( o' a9 x9 w0 |5 }. {
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 I6 k5 z- [0 o$ E8 Y" P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% M5 s, u$ Z3 b2 N/ ^: l│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ U) X X `9 r" Y! H
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# i, u/ R" [* _% p9 o3 T; a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" z4 ?, U* C1 J# \) f' ?1 p) |│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │ j9 K9 s! } ?% t4 b
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- c5 O" L5 p' e: }3 S! d
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ x6 U- L' k/ j/ v# {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ X4 L# e% |9 k& Z |" _8 g
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 i" ^; r7 x1 @- k ?" R9 ^) ~. e: {# p│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- U* [) s/ d% |
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! N+ U1 Z, `2 S; L1 W│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& U, V: B& K! d) p( F: J0 v; y8 {│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* L; R7 m: ]5 n- n5 G, K& N" H│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! C+ }2 }, C7 \+ R( T. ?│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. k9 |- V+ d* Y/ ~/ ]│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! [' T1 o& f" }- d; g
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 s5 c$ F8 h# O2 x" w6 d' G
│44 │ShockWav│10│60 │ │* │Shock through enemies │- t/ P1 P+ W3 ]+ t9 K! \: u( h
│45 │SonicWav│26│80 │ │** │Shock through enemies │
0 s1 G# s8 _$ Z# ?" f│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 [- ]; f, j) q# S; R8 u0 O6 G9 y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 M! g& G3 y- L4 d8 V│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │+ D& \- C2 u) C- S5 l5 m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; `9 E M. f& T0 u* M
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │3 g4 j9 |1 |6 d+ q3 R
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 R' E. E; K* N│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* b5 b3 T4 e& z: p│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ M% ~2 @! p: Y/ g; h+ B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 N$ t* ~! X) ^) ^: o) L$ T│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- I3 P n1 c$ U6 P
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 v5 k2 D N% W: H2 l3 ^2 `+ S5 n( L│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 }# C3 j/ a0 N4 }" z9 `│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& a/ R; I) ^1 t. i
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ v$ Z8 c- T+ v8 t+ g+ e
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( x* h9 }' d0 W& t│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' ?) Q/ S' m0 g% }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: J3 E& a/ u, ]/ R
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │/ z$ G7 w( ^# Y# ^3 b7 @2 P
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 r5 j. r0 i1 x│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
* p6 X( p, \7 x│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ R; I8 a8 j' y5 y) H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% V7 j. Y9 h$ ^5 i2 n0 `" e│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: H* i/ f2 o( Q9 A4 R│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ @* r( O) j4 c# `) P│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
J ^" ?# M1 f' m. i│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
?1 j7 ?1 b0 P2 E$ R V: `' `& x│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: b S, o- n4 Y9 o" L
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% i" f8 R. f" S; D
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% v+ o; F, g6 O* w3 u% F
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
& i+ x/ p; s& Z& l3 K9 ^4 T* H│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ L6 \1 R* ^1 p3 @/ R! n/ a
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ ]$ ~7 |& B: R5 d0 b ?2 [* Z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, q- `0 P& g- j+ L4 j
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' A: o0 Z- w2 Z4 Q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ U6 u$ T2 N; Q+ F1 T
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │- Q' b% {1 {0 j7 M
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 _) J; P: W- v5 x3 G│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& F8 B8 w% P& {, y/ D7 Q! `6 @│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 }3 `2 j. F6 Y) G* G
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) w, Z: N7 @* f7 G
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# P e5 E$ _% V) h. O│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 m5 S, [3 o; z# x0 j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 |( r8 @) q+ _│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
" d: |9 g- k% x3 L8 {1 B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- H. D9 a: j. U' E0 f│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
$ P) c$ m n. h│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ j$ P! p. Q( |% y: n* D) e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( N( s2 [4 U: S. c% h0 u│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* k1 q, ^$ R/ f1 _│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 h! {8 E& S3 Q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
$ D0 d0 q! ]( q6 E│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' I8 E- U6 x/ [% v/ S
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 W5 g: ` D( v' |. Z4 a) S: j│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ u6 A/ Z) @! w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( U) i: ]8 l$ V1 [2 `6 Y% C└──┴────┴─┴──┴──┴───┴───────────────┘
1 q% k' r/ I" X; Q1 z
- K/ n: x; q8 j5 C" H5 MStdrdChip (Part 2)
$ ]/ j% u) ]* [2 N! m┌──┬────┬─┬──┬──┬───┬───────────────┐7 c/ C; }: @1 F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ Q2 i: D1 R# ^. y6 ^) _├──┼────┼─┼──┼──┼───┼───────────────┤+ n6 g& R) [" S7 A G$ y& | l
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 U( P4 Y1 T: y# b│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│( L/ C0 d% Z- {& Z. r
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 X6 s+ Z% P, ^: R0 z2 V+ ^│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 {' M! l2 d% M F- x% S! s4 |
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 \; ^6 D3 n, y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 A! Z* e& r+ }│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. i5 X- _3 b# _7 b% H& b6 @│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# P) {: z- I' u( O) D. ^3 {! l8 ^
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; D0 ~) s1 F6 r9 I* W: u& j
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! \2 n0 s, ^0 `0 C1 b│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* }9 F4 b* @! h5 |3 R# Q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( V9 M+ C! a. b/ l6 [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │, I" J B) Y& K) }# j
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# B* Z a0 J1 ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 W+ |. s: R' x3 W2 \( z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
) Z+ F/ V& X" S L% t│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% n+ s/ h" m- P$ N k1 j" v
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! j: U" G: \ _' W0 h4 D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 E! x) M* B7 l9 x- z% F( v9 @. E
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 G) N9 _. N0 a, d
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 e* J: s8 G# ^( i! _3 ~ e8 U│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 v* w0 _3 T' L3 y2 Z
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
+ [& h! A- w. X3 G│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │" ^- I; _4 o* L4 h
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. g& n2 Z/ w K6 U6 d
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ U$ E7 j: }" J" r( s& i
│126 │Rook │30│ │ │*** │Protects you from attacks │
# k3 M0 z# v- w7 W│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- V" B* y; p; b│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- ?4 W3 O' b* I$ a; Q9 J+ @
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- A9 X) Z3 Z+ }* O& b│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ S2 ~% l5 P/ J- h7 K, L& q
│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 c& s8 p+ O1 C& ^7 {! j│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' \5 l: f; X9 Y1 | `% R│133 │Guard │5 │ │ │* │Repels enemy's attack │
. y% x# q9 ~7 @8 C4 W│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- o2 |( ^, F( F- F$ H/ {6 i│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* k& ^5 L0 X8 f3 L* ?3 J│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; B9 }5 Y/ d) A2 S│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
) o; X* T9 P& ~+ B) g│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
$ W& _4 g& }8 J. t E. T' F4 x│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" ?, M/ k0 G c4 }. d│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( Y! q# C V3 D2 u│141 │Prism │60│ │ │*** │Prism fires randomly │
! ^2 n6 g, j6 i1 X│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 W9 x: h4 U% W8 m) e, c
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
4 P1 A6 Z1 d) h" Z8 Q0 }│144 │Fanfare │32│ │ │*** │Take no damage for a while │
% e: P7 O3 t z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, O% r6 b+ j& M( b1 f$ o3 P" J8 a│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# `* ?6 c% h. N. l# v9 Q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& O7 D: O3 Q4 F+ w7 M$ Z5 o0 i
│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ x4 X4 X4 J7 H4 r
│149 │Recov50 │14│ │ │** │Recovers 50HP │5 E6 g! t1 F; c5 h2 N
│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 w2 `5 z6 ?4 `* @* g8 [3 z│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 M4 `4 ] m6 D O* U7 J9 d z│152 │Recov150│50│ │ │*** │Recovers 150HP │/ C& T6 W T2 j! g
│153 │Recov200│65│ │ │**** │Recovers 200HP │" o" q/ _! E) q* o6 g1 E9 L; z% E
│154 │Recov300│80│ │ │**** │Recovers 300HP │: S7 M; L1 \3 |% E+ U8 V
│155 │Repair │8 │ │ │* │Fix your area's panels │
! |* D: s, M2 H ]│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ m) v$ g0 ^# \3 p6 K) e# d( J: c4 Q% W* g│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- u8 r' y) r; c1 q& q) f' n$ i│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 g+ Z! J Z9 F0 V# V9 y8 k5 C
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: s* l( _0 m b3 c: s# c│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 c0 Z- h7 @7 l a. U3 a4 E
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& y! }& D7 |! F: }6 f
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │; j0 Z7 l1 F' Z
│163 │Invis │11│ │ │*** │Invisible for a while │
$ Y6 J& U7 O3 s6 O4 v. c│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ H0 `: o) M8 o" N│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. \+ Y! G1 N, `% [
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 F% k6 W: j# ]+ E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │8 u% ^1 P4 S: ^2 Q" }/ S* l. m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │; h8 [/ k! n+ [: B2 n* V# u% [
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ X$ C. o7 ^, s7 q1 U- ?
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ X' W. o5 |% y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, L" y! c) A O3 S│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# y- _& C( K2 b│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │! Q3 {9 m0 Q* `$ s* W0 v. ?" w
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 ?- T. E! \* K$ Q- G7 r1 @
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" `$ C+ u$ V+ w. x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; U; v2 f! a0 Q5 ^+ B+ @
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 W7 s; [+ t ]* f7 i
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ I* {% J, q& J│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 r: a5 b8 i% A% ]7 N
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 h9 |! k: P1 ?. ]1 ]/ V/ O+ j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* D. [: M j' J' a. Z8 a│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( a* |! k r1 R1 c3 ]& D/ m6 S
│183 │Hole │55│ │ │**** │Open hole to dark world │
n6 j& Z8 f8 W8 x6 y│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
+ e4 ?( f* ~2 R# O│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, A3 k, t* C9 E: f+ y. d/ V
│186 │IceStage│20│ │ │*** │Changes all panls to ice │# W1 H. r: u3 g1 U$ D
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ @2 z# d0 m( M, U( m% l$ b5 T+ I0 l│188 │SandStge│18│ │ │*** │Changes all panls to sand │. K9 e' }' C4 w7 f. r
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
5 | B/ R2 Y* e* z3 T& }│190 │Snctuary│54│ │ │**** │Change own panls to holy │) O5 Z+ Z5 D" Y2 Z1 e s
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) [8 d5 u5 K$ `" X
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 F6 z* D: q0 u4 t
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 @4 M/ X: x+ Q; e│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( A2 l6 w" T* D5 {│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 o, I+ S) s7 ~7 b( v" |* z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 P) h& w! E3 Y$ L) Z/ n. ~( X│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │2 S+ ?$ I3 q' C W
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ L9 X2 S, ] n+ r│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* h" u8 j& t# c2 }+ s
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
8 L3 V1 Q. T4 c└──┴────┴─┴──┴──┴───┴───────────────┘5 a8 N- ]+ T" X0 t$ r4 J
+ C& B9 i0 O7 z6 `; W0 B1 F
+ n( V& [4 H( ]1 h- sMega Chip
6 P( c' [9 z+ @6 c+ |; T┌──┬─────┬─┬──┬──┬───┬───────────────┐$ o* H6 f2 t& G8 d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
u4 J& Z1 D; {& G├──┼─────┼─┼──┼──┼───┼───────────────┤6 h( `/ y2 k. h7 [4 K
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 [9 k' e% t$ H9 p# S│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' P! ?: _9 K7 Q" p4 K│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
' ~9 F9 f/ J/ V- W1 C. z+ G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- P+ K7 z+ X& x# v; w
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 @9 B% F% n% G* ?│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* f4 _: `! E2 w% D% m- k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( p' W/ H* o# W& G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" G, j* p* i4 v- R' c- G│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 j& P; `# V6 o: Y2 Z- Y* V
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 j" u( }1 f7 K1 R9 z/ D1 E4 B! v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% `. B6 g8 L) H" }- ]│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) h; B' E b9 g; G
│13 │Guardian │82│ │ │***** │Statue punishes when hit │# p& d7 e$ o. ^1 ^% T% ^
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) i0 J+ w/ L# _
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 s* j8 n/ C$ \" Q: {! b
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 F# D7 K: r, U+ f! g& r0 L( W
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 [8 l% Y* C. y% D* M/ q0 @3 t4 Z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, n2 _2 z5 f- b; d+ Q7 e│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, `# r+ Q/ @8 H( M3 h# e
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 x H' s! R8 {/ c; v1 @; ~5 {│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 W6 k& v9 d: r( i* H7 S) f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! r( S! s5 }5 c, p9 ^│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 a/ P* ?8 M4 V; C│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) G9 `% C" [3 k3 Y) O+ y& e; Y│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; _0 }3 e# |2 b# e
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ t+ {/ V) y, X0 S
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 h: f( F1 \+ u2 S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
" X9 p2 T3 Q9 H4 u+ v4 _/ ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
7 F! j5 W8 k& c* n! S" c/ v│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 h- \" [1 o( c3 F: B# h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
e! W, P* Q: ^: N( |6 ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, u& K/ ^4 [7 i' e) f
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │1 ]" C, X* ?# O5 ^7 F& L: n( D' A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 L& `! z* f* R# y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# s0 ]4 z# l+ n8 s$ v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& h( f2 Q. `8 ^, J" x( s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* k; v* J6 b6 p7 w│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 `7 D6 w8 K6 R' [# P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: }. @( X( U) y1 a1 o Y& M
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) w' _$ c+ ?/ T1 Z; A│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: C, L! r3 L8 V; d9 ]4 y4 i
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 ~" F1 I$ n7 L' D5 U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, k/ }% \# B K* t│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ I8 _, V/ W1 T, R4 U3 F/ P
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ l H; O3 w' E4 \│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │; I7 J- a% N6 V4 s( R( _
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ {5 R4 r! U. P9 H6 g) x│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 f/ P. ?4 G8 h- o0 B! z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ O, F, X+ l' Y. _$ o
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* x6 A; M g& {; r; ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
3 |1 H( V( z; G$ A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 b( A" y7 Q- q$ s: J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 W; Q4 ~8 S' H3 T5 O9 i
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
# i" {8 }; r* q- j│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, d" T$ c) A7 |" q5 J! n) u1 t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │: C9 }0 M) {9 X3 H6 m3 S! \' Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 j6 Z8 z: M) P |" f. e│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ V7 o4 L# w, n2 [: D* R│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" ~) m0 z E9 I4 _! X6 T) L% v
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! p$ u! L* R6 G4 G│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ b: {9 q& N" s7 {: q- t* N I│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 t; R+ e$ a( x6 Y/ U$ q* K
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 z0 W. q# i/ v- E4 S5 ~7 t. T│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ P( u9 j2 U% N5 |- J
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! u6 O/ |% {& {0 _( {; f│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ R$ Z( G# F9 I! G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 [' X. X" j' T. O7 \8 T; p│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 A* |: }3 L6 g: i% L6 s' B│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# Q% U! \' z) W0 ^% X! ?- w
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │: r8 l- n0 U! K) @
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. s: Q4 [% D+ l8 e" H│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 @! o3 N) j8 r% q0 ?" b" E! _6 c
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 ]. k% X( H4 t! L
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: P/ Y; O! t& b0 k+ w
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; M/ z9 [7 ]$ N( I
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 C; w9 b0 i8 |3 Q. [* ^1 n1 l
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 S( y) i( a; U! g& v; Y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* k& l+ e. ]& ~, R s, p( e& J% J│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 U" M7 k- U, D- U% }- u) Y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. O8 m' V5 Q6 }% i│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 `5 X+ d' y9 ?6 b! ^2 w│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │) F6 n" U' j( o
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" \# P' E* u/ C( r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 Y9 d8 g: g! e│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# I, U+ ]7 x( {) k/ ]└──┴─────┴─┴──┴──┴───┴───────────────┘
7 _! u. ~( f- S4 ^# [# u# q
8 F! Z) _1 {: n
- m$ }- @" Z/ }7 EGigaChip (蓝版)
8 u+ E( k, `: t% n2 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐& @8 w1 _7 L) {& i$ m3 U: L( h- a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) Z1 m0 M0 v v5 u├──┼─────┼─┼──┼──┼───┼───────────────┤
, _, u3 l1 F- x4 @# W│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% D$ f; d( w& _ X│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, |2 A* c4 ~1 z) c; x' C
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% B& d5 T- I( B& a! N2 k" z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 b0 t2 l% o6 ?# |+ D; f/ \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │/ ~' U) s+ S8 {! V; g; T
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, `, b6 x" D; {" H) S4 @8 `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: I7 W! A! L) ~9 `
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 u" `% }' P1 B& r# q) ]& I" d
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 E' z/ H" h4 k3 s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 I9 F) {7 `3 F+ o% s) G
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
5 L+ C- t$ L' T3 z9 G* y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- \- e; S* N5 D$ m8 m4 P$ q7 z+ `│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& [* W. _5 L7 Y7 k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 d! B, c' i* P1 H) |/ |; O7 F* Y T
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
v3 v0 m, W/ K; ~/ U, y) e& {│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* n) x* B' ]5 K5 `* g% k& `
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. h3 L6 C- z& Z$ Z) B4 {7 l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 z8 Q1 t5 c: Y1 f: I% s│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
, ~- u! C2 L: z! G( n│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" j# }& P- \4 h
└──┴─────┴─┴──┴──┴───┴───────────────┘4 j) {% i$ O8 [
, P& a. n/ H3 Q! k5 J/ EGigaChip (白版)(只列出与蓝版不一样的Chips)
" X7 n7 R! e' a8 f┌──┬─────┬─┬──┬──┬───┬───────────────┐; W' J3 x8 h# |0 U" e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( G5 q: t9 G# z4 v) n├──┼─────┼─┼──┼──┼───┼───────────────┤' y& |7 A6 R. E( C. |
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' P* O8 H$ t+ J6 R│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, ?+ L3 }6 u2 h- J! }0 d/ W│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 h) b3 l4 }6 q4 K }1 e1 q8 n. o. j7 p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ W& D' `0 E! `/ p└──┴─────┴─┴──┴──┴───┴───────────────┘ |