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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
9 X  x/ U: c7 \( s* `5 g' F5 O■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; d  A' c. S" d6 p8 @& Y) n. t
■● ■  NintendoWorld    站友xliz原创
! W& D* u% N7 x4 |■ ●■    http://www.NewWise.com
! p$ z/ Z) Z9 k7 y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 w! f8 G# h. A  z  I, B  r: c
- L4 }# e8 g& G& z
% y  H0 o* M+ z% s3 F: H* j# ~           洛克人 EXE 3 Blue 卡片组合
: t0 F) y, H4 b; q8 F: V) k9 |  e
) y4 ?5 K6 h2 k$ q" |, b. [
0 G3 w# w7 [1 W# j/ }  ]% ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 T# b; @& b% f$ V; g大家要看日文版的P.A.或详细攻略,点击这里吧!
# [8 z# f0 @/ W$ P. r8 s( J0 Z
====================% Y; w# L0 u4 u4 c) o* F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ d( `* f) R9 c

: i" O+ J: B/ ]0 B4 D以下内容格式如下:
' T* q. i& p5 T( Y& K
* R. C- f, B9 s, A! i& x& I1 s' D编号    名称9 c: Z+ G4 T4 k3 m
说明
2 [1 P3 ~- \0 `3 w4 H# w3 D) _组合方法
' s* I( u2 y9 ~0 \, E, ]. Q7 Z1 m---------------------------------
3 q1 A) c8 n. [% c  G! v6 x01    Z-Connon 1
% \& ]: K/ `# V. t  PUnlimited Cannon for 5 sec
! H6 U8 W6 p# \& D! _* PCannon A+B+C
+ e" n7 [8 g3 g' _5 e1 }0 j& UCannon B+C+D- I5 j3 d8 w. _! X, l
Cannon C+D+E
! v) I2 T( G$ P2 I
/ J% X/ s# Z) I! f- A  ^3 Q02    Z-Connon 2  H3 L2 G- ^- L
Unlimited HiCannon for 5 sec
5 K: t) {% ~4 d* r. EHiCannon H+I+J
3 |' J* i; r! @* x1 @8 D1 @HiCannon I+J+K
' u$ E$ f; U* e8 r' D3 aHiCannon J+K+L* |$ W& v: p" R( X7 _+ `0 g
. L% x& S# y0 `5 S" J* _) k
03    Z-Connon 3  a. H9 }) g/ g. o
Unlimited MegaCannon for 5 sec% `5 X4 k5 P0 v, A
M-Cannon O+P+Q% p! s+ a# v: k
M-Cannon P+Q+R$ i+ l2 U6 \$ Q3 l: P
M-Cannon Q+R+S! Z1 E$ A5 @3 A
+ G7 I5 V& r6 I3 n0 q& w0 m4 ]1 @3 A& I. c8 [
04    Z-Punch( ]) H+ j3 s7 {: G  P
Unlimited GutPunch for 5 sec0 t: Q4 P. Y) r' G( t: y. t
GutPunch B+C+D
; R, ]/ r. \4 ^0 ]% E  O; ?. nGutPunch C+D+E4 r& I2 P- v7 [* r: B" h* X
GutPunch D+E+F
& @5 w- K, Z1 u* p; R* G/ q& P3 p' p; o; |3 F+ T9 a) b
05    Z-Strght
5 o. `; X1 q* s+ h) D4 CUnlimited GutStrgt for 5 sec
6 |# X0 y1 \( H+ t! T3 xGutStrgt O+P+Q# S, h1 n  M: {! Z" _
GutStrgt P+Q+R! |* d4 a2 l- \" c
GutStrgt Q+R+S4 @. M& i0 L% F8 x( _. @
2 t5 M$ T. k7 N5 M
06    Z-Impact2 V* r0 O$ I; s9 J! N/ b
Unlimited GutImpct for 5 sec; M* O  ?6 Y1 B+ d- r
GutImpact G+H+I
2 |+ W( }- s2 d6 cGutImpact H+I+J4 d6 [1 }1 K: V- \  p5 o9 j
GutImpact J+K+L
# u' r0 j% C. o- O
; `2 S% N$ }" A3 z: ?$ e9 d07    Z-Varibl" w3 i; U% D' C. A0 w
Unlimited VarSword for 5 sec% U, `# I" i' H9 }3 _
VarSwrd B+C+D3 j: @3 {. l+ Z$ }: Z
VarSwrd C+D+E1 d& q: p( b" ?" M
VarSwrd D+E+F  x$ v5 y8 i2 j8 a+ A  [
4 i4 |: G, K( @1 Y1 R
08    Z-Yoyo 16 v1 F( Z0 P' h: X) }8 l* d
Unlimited Yo-Yo for 5 sec
0 Q1 F. u# A; G; ]Yo-Yo1 C+D+E
- Z# s% q1 P! fYo-Yo1 D+E+F
3 [$ D$ I1 L6 x5 X$ r+ o. CYo-Yo1 E+F+G( ]3 l9 Q. Q1 ~: i0 B" S
% H1 i7 R1 ~4 ^7 z1 s( Z. b
09    Z-Yoyo 2
6 j% y7 n8 C% u4 `Unlimited Yo-Yo2 for 5 sec
6 B! ]$ t) y  HYo-Yo2 H+I+J
1 D( n$ `+ o3 y$ e9 F/ JYo-Yo2 I+J+K" q+ l4 k: S( G, _
Yo-Yo2 J+K+L
8 [: n% C0 e1 P- \/ Y* u/ I
- U! k" ^, u; p/ S; C10    Z-Yoyo 35 c3 E% z* R& y7 H9 g
Unlimited Yo-Yo3 for 5 sec
& F% A. O, ?; x0 u- @5 SYo-Yo3 M+N+O, d" [: l, v9 C+ f. i( L+ p2 t
Yo-Yo3 N+O+P
/ p/ J) F  I9 HYo-Yo3 O+P+Q
0 ?$ F) `1 q9 K6 E3 s5 J. ^: c; `
11    Z-Step 11 X; n# f( _6 _. l2 J6 N
Unlimited StepSwrd for 5 sec  p2 l" V8 L, ?5 Q$ L
StepSwrd L+M+N
6 M* @: _' P! e8 U, ]$ J8 L( GStepSwrd M+N+O8 S+ n, v- _$ G; o: k9 I
StepSwrd N+O+P6 I9 X2 f6 @4 K0 d. Z7 ~
4 l) M7 c# ]  ~% Q  \
12    Z-Step 2# L/ h8 d0 m& n& ^: V' Y% I
Unlimited StepCros for 5 sec
$ y6 A6 m7 N! q, x" R" LStepCros P+Q+R7 f) W5 }2 D  a1 A0 X: k
StepCros Q+R+S
& [- _/ u' h7 {8 X' u4 vStepCros R+S+T6 K1 T7 k* m2 A" m( c
6 m1 l9 \7 {3 ?0 {3 ?0 p
13    BubSprd3 I, a; Y+ s# @9 ]6 H. r6 R
Attks w/ spreading bubbles!6 z, \2 q0 a- X( `- @
Bubbler  C+D+E2 r- `3 N8 `8 A0 n5 K3 N
Bub-V    D+E+F: Z) N0 A7 E6 i1 O! l. q
BublSide E+F+G- Y  m0 f6 A' r, q
Bubbler E + Bub-V E + BublSide E
8 p! i; z: |$ F  q; ^8 |1 N, E% ~  e: I0 j' C. z: \
14    HeatSprd$ V3 {+ a: k& ?) z8 @( Q
Attks w/ spreading fireball!6 L5 \% X7 v2 a; Z
HeatShot H+I+J% x, S- @/ M9 y! L5 m# s1 P0 K
Heat-V   I+J+K8 w4 I+ A& O. ?) i0 B
HeatSide J+K+L
8 F" `$ g+ l7 Q4 ?* EHeatShot J + Heat-V J + HeatSide J' g" v4 z( R8 l! z& A% q$ E

- e2 t) s8 {2 p- B4 ^: F* d' n15    H-Burst6 M# n2 ^' p. f
Creates a giant explosion
1 {/ `. k* }. s( ^Spreader M+N+O
- a# U( J" X7 D( kSpreader N+O+P  Z6 L* ?, q* a: h% S3 {: E
Spreader O+P+Q3 H& U9 a* y" g: o2 \! R# n, x
% C$ Z; c3 k3 \* ~/ t
16    LifeSwrd
9 c% O6 \& s- W0 ?8 H5 eSwings a huge 2×3 sword!
3 @- }0 e; A+ @Sword E + WideSwrd E + LongSwrd E
6 r& t8 o6 b6 m4 ]6 \0 t  ZSword L + WideSwrd L + LongSwrd L
+ ~/ X( i: N( g6 dSword Y + WideSwrd Y + LongSwrd Y+ z+ |6 V& e  o2 j. s  X( Z

% m1 `: b% r- ^" p" P17    ElemSwrd
8 U$ N5 ~0 _6 G% e& A, [/ CWide swrd contains 4 elemnts
4 \/ V# C, z0 b5 VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 |% {! Z$ _) ~* F' i9 m9 G! H8 Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
7 i, S0 O9 q' s. d, y# _, c
2 Y/ g; T( i; G( q+ |18    EvilCut
0 [/ K8 {* x5 O% XStep up 2 & make 4 atacks
1 p! S- g/ l  L. ~0 fStepSwrd P + HeroSwrd P + StepCros P; t  ~6 }& K+ l5 I+ |2 ~
( h0 ~  e1 B: Y( N' i$ W
19    HyperRat
& V& o$ H: J9 Y# {# J, q; [A giant Ratton charges!5 Q+ C9 Y3 U( Y  k4 J% e
Ratton1 A + Ratton2 A + Ratton3 A* z' C8 B8 `5 {
Ratton1 C + Ratton2 C + Ratton3 C1 ]% s& {9 v( p. H, E6 s
Ratton1 F + Ratton2 F + Ratton3 F
0 M- w: F9 U0 @% B5 D3 S! W
9 C, k, e! A0 V( R20    TimeBom +
& w+ `+ ~' n  F" D3 @- m, VSets Time Bomb in enmy area
$ X+ v4 j' }; u* KTimeBomb J+K+L8 s$ ]' v2 K) y, H% ~
TimeBomb K+L+M
' n; `) `, T1 u  x6 PTimeBomb L+M+N
; q2 B3 m+ _- d7 P+ C- M
/ ^; ]1 y6 U; z2 B5 q9 ^! N8 H6 t21    GelRain
( h( k5 |3 n/ P1 i; L% g5 cGel steals squares
$ P& O9 k- b) Y- wMetaGel1 B+C+D& \' Q) d2 t1 w' F: i: i
MetaGel2 E+F+G
4 D# q' ]* t) L+ J' Q  g# NMetaGel3 S+T+U
9 P$ Z/ G! P* k5 T9 B" ^/ C$ o, H0 i6 C" f! v! c
22    EverCrse3 V3 r' U: l7 J6 v
Shield chases enemies
- H$ ^/ v) m, w! {. ~CrsShld1 C + CrsShld2 C + CrsShld3 C' e  x. g5 I$ l8 b2 Z) X
CrsShld1 L + CrsShld2 L + CrsShld3 L8 E8 ]% |' d+ S  J3 n, E8 }' D5 H% k

, M% L" P( _* }# A, r4 V1 ~23    MomQuake
3 S" z  _" j+ R0 R; l- t) U. yAwakens Mother Earth!
1 C) _! M: S5 s4 qRockCube * + RockCube * + GodStone S, o; R: C' r: Q4 f) `7 |+ ?
/ K6 x3 s$ @; j6 k0 y9 W
24    PoisPhar1 |( C. c9 u! k& j* `- P6 v
Pharaoh generates poison
: \( x/ m: R3 RPoisMask A + PoisFace A + Anubis A6 Q# E$ W% |" a, Y5 W5 K2 U3 ?
! Q1 z3 [# s1 c! b' k% i
25    BodyGrd3 R$ i9 X" ^/ B3 v/ ?) k9 B
Bodyguard takes out enemies$ n. Y3 A; g* T! U( K' u
AntiDmg M + AntiNavi M + Muramasa M
) m0 C7 d% T/ `- `# j6 M0 i! l3 ^5 A/ w$ Z8 ~# Z4 H5 ~
26    500Barr" F* [3 H5 U; a
Barrier absorbs 500HP dmg
0 R1 b9 _; v2 z/ {8 [Barrier E + Barr100 E + Barr200 E
* m% Q; O. x- e( UBarrier R + Barr100 R + Barr200 R
6 `' Z2 @0 R2 n8 r; i9 u' F( b$ P) \" h* p
27    BigHeart- d* ~1 N9 q% y: B! ]
Attacks, then heals HP!
6 x3 ~  h9 o0 u) G& \HolyPanl R + Recov300 R + Roll R
, u1 \6 E% K. U6 r* A) _( THolyPanl R + Recov300 R + RollV2 R
+ k7 n! S6 R3 w& z5 F- h& m: S3 ^" RHolyPanl R + Recov300 R + RollV3 R
+ K, v$ L& K3 f
& s2 _' `, r% ?% `4 e28    GtsShoot$ D# m# a% `7 U. Q/ g  ^1 }
GutsMan throws MegaMan!$ k  s. r* V/ v+ q: E
Guard * + DashAtk G + GutsMan G. d5 h$ C# p3 Y: t& F
Guard * + DashAtk G + GutsMan2 G
: L' k  ?  i+ }& H+ ^- {Guard * + DashAtk G + GutsMan3 G
) S0 ]& P- c. X8 z: q9 zGuard * + DashAtk G + GutsMan4 G
8 F- ^1 D: `% }, ~$ k3 |* @8 o) J8 L, T
29    DeuxHero8 F6 E3 w) a4 Y* V  B
MegaMan & ProtoMan team up!
% x: {9 \( T' NCustSwrd B + VarSwrd B + ProtoMan B6 c: _$ M2 A& ?/ O" g+ _+ @) y" _
CustSwrd B + VarSwrd B + ProtoMn2 B
9 e* u+ h( Y/ PCustSwrd B + VarSwrd B + ProtoMn3 B
  M3 I: J! M6 g$ P7 F- fCustSwrd B + VarSwrd B + ProtoMn4 B
  G, F- C4 y8 b( v
# {- v" \, ^& F. A+ o30    2xHero
8 _2 g9 ~# J1 d5 }/ FMegaMan & ProtoMan Dual atk3 `7 p  x# m& m2 [" N3 a% [2 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ X3 \4 J2 A" A0 Y+ \/ ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 I7 ?; q! g: z7 U9 h& T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( P- h3 }' @# g' X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# G4 r+ {0 E/ e2 M; b2 y

% t- ~& w0 r# n8 [0 @: }8 G31    PrixPowr
* n9 P! ]& B7 b% }- R! J& W4 C0 U+ r3 Navis attack at once!* c% x- [- q! q8 q' N9 U3 J7 t! r
Team1 * + Team2 * + KingMan5 K
  L& v: P2 _3 x. TTeam1 * + Team2 * + MistMan5 M
4 b9 A* c8 I- xTeam1 * + Team2 * + BowlMan5 B) F: g# }0 Q9 Y+ S

$ ^* ?5 {  F( V" o32    MstrStyl: O' [: H2 Y7 Q) O) T* W/ c) Z
MegaMan unleashes his power
2 s" X- }4 C) ZSalamndr * + Fountain * + Bolt * + GaiaBlad *% w+ m' N. |9 H; n. t3 `; Q

7 S6 q/ s3 {- `! N  lStdrdChip (Part 1)
8 M: F! d; E* g7 Q* e4 H1 ]1 U┌──┬────┬─┬──┬──┬───┬───────────────┐
5 K" g( L. [; H9 m; P( W% G+ u$ w" l5 i# P│编号│名称  │MB│攻击│属性│稀有度│说明             │  c: d8 z1 l4 z- l$ T0 a) f
├──┼────┼─┼──┼──┼───┼───────────────┤
  _! ?( ^/ O, h9 |* ?, g9 L) H6 w% i│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 [2 u+ z, ]! u1 m5 S7 }│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  r, O* V) y' @/ u+ Y│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 ~- Q% b. ]9 N" f  E8 ?" [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
! N4 |0 e* D$ @% x; I* Y" o│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: ^% ?8 M$ I7 Z4 L- E
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& p8 L8 H' n4 k5 I0 p
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  p; O! J% A( G4 U│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) ?0 ?' N% H6 p- v) U8 Q! i│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │, u0 W. O6 k7 s2 J3 @: C# U" j. b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
4 ~0 A: H8 ?% N& k( o0 I7 C5 p; ^│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( A0 S( T. r7 ?$ J% a; r, A* D& b
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! @8 _7 q- ]5 T! {
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( j, N2 ?2 T. T; a5 Z# C! Z│14 │Spreader│16│30 │  │**  │Creates a large explosion   │5 u+ Q- u( r1 B) l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ t% |$ j8 r8 X; e- a
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 s5 J! J. E3 f) }: ~: e
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │6 @! [" o  s" {- t2 o
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. z1 h; ?. _9 R. D
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, h- b4 M, S: O" @│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │- b1 u+ h, o& E" q2 M. \8 J4 `2 J9 m0 J+ h
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 e- F9 _! A- J  G: j# Y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 _, j* q5 n$ D& o0 N) B
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 N4 b. g0 `4 j8 j& X0 `: J
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# l7 w, c+ k+ v2 L
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; O& e# C  G( N$ H
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) h3 Q: j6 e  v
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │3 _* S; \/ K# _6 f
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' o* s2 U; E$ t+ n' N0 d│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  a8 ~6 I" a- l: j3 n% U) h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 y7 q4 f  K3 u2 p5 Z! j+ [
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │! ?$ |$ E- i/ u  I7 u' T% |
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" w  `! a  p; x
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 M, |0 g* P9 K8 c│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 ~/ w& Q  L7 b- ?; K5 n9 z4 S│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 W, X& r* d) b. H( Z: Q) D) K& l│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% m- @% x8 m. T* `
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
0 ?+ c- i! x& A$ S  S│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 R: ~* k- Z# u. {  v. N7 z1 x# j│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& g# D/ Y- b/ {' H6 q│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# j* E8 q3 s/ N
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: e# }5 h) p7 o│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" y9 I1 ]& F9 k, r+ f- F! [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' c# H8 p; ~& e; n& s* T. f1 P8 ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
, I4 Q* g0 E, E7 \1 d! n) N│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 i3 v; n  T  M3 K│46 │DynaWave│42│100 │  │***  │Shock through enemies     │$ J& r4 S. y0 q* O% D" B( v( c8 F8 s5 X
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
$ c8 z3 H9 s; S) p│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 Y; n, m+ R' L+ G) m6 G/ R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ Y* ~- h3 i& F4 O( W│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 n, {; g: L- k! p- d│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 ~1 N0 s$ M/ g1 Q; d9 w& P, R
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) V" p1 C* v8 i! B) b
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 T: c% H; l1 ^" G3 y% u4 V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# r' f3 R0 V) b& m1 ]
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 R/ r$ `4 R( z4 o
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# t3 u3 q: Y" W! S' h. W│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& F$ |2 J0 w2 p* V$ {. z* @
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ B! x5 e: j2 W6 P! s
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
+ _: H2 V& U+ {+ u│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  t' l+ ~9 E; @& \0 y! x│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; q5 K, U) d$ [
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 _6 M7 F% x  n9 C5 d/ l2 F
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& H: L* S; @, S" y3 U
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- F7 h3 m, _3 T. i. k0 A* u
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │2 r+ @0 ]# |1 I6 ~, n+ c& N  \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
. o- i' a6 _, @. C│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' l6 d$ z; V  @│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% y7 A6 `: ~% @9 Q7 i+ A5 y% w% _│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) S- v% ]2 v+ j0 T$ M│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- c8 W& ?& w$ X$ e8 R│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 M8 [  L: ?9 v2 H. w/ U│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' P0 c' d! e" L. h│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 p$ l' W1 q# V: o
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  z2 g8 I& m8 [2 v7 [1 ?/ U
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 k) q1 G- N0 d* [7 b& R3 i  v0 J│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
; u7 X8 I5 U6 J3 [( @- Q│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% q5 D  f/ d: ?/ l$ W1 C6 Y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 j6 d, d/ H9 e# l; d- Z6 {│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 M0 ?& o) ]8 A4 l5 m; |' g- D
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  T# {0 t+ ?  U- |/ d│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ b" ~$ `- }7 q8 o( s, |. z' Z
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# s/ ?$ F  w5 M8 X7 Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' I9 A. |$ D! ^/ J1 ^! E, {$ w; c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 ^* h# c; C. B# d9 U$ ?- V│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 g. f0 _% s1 T2 `) c  S
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 y1 F% q$ c& i9 w1 l" a
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │0 q6 x' s  d7 |9 h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' t. ^/ x4 I# M* v│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. W/ Y2 j9 |, p│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: x1 O* H) P$ V" ~│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' c% ]5 G. Z0 \/ J
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 h! r- o" L* X! B  s
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( A( _1 J1 R/ n+ q- C6 `5 E$ ?: U│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 X/ c3 O3 g, V4 I5 p│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 q9 M+ X# `( i" q  g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) K6 ]) F3 `# x0 ?" Y│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 r3 e: f5 [1 G6 b│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │, R: z* ]1 U9 x
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% i- G1 {1 l2 E2 i4 M) e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* s8 n# }3 t: j5 e, ]+ C7 ~
└──┴────┴─┴──┴──┴───┴───────────────┘7 ]7 M" D1 k6 o4 e4 S, n! n; p% N
' _& z* Q$ N  D5 w% }# ~
StdrdChip (Part 2)( j( W2 u# Q4 |* G1 ^% L9 z  n" m
┌──┬────┬─┬──┬──┬───┬───────────────┐
: v8 b  w' g5 j8 @8 H$ v│编号│名称  │MB│攻击│属性│稀有度│说明             │, a7 g; u  z3 L- L  v& K
├──┼────┼─┼──┼──┼───┼───────────────┤! ]$ P9 O/ g( R3 _. u  S, M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 \) h# g2 }& {/ K% u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' H  ^% v/ d' ?% d+ w, A# j4 P& |
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. v( c* K& s) \│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' F3 ~& G. w& |5 K' N% m( W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ S4 I. R1 i5 Z7 }
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  j6 I9 m# H* p* t( c4 @8 ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 g' v5 u) K; l+ {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 r: p$ A7 g7 K, Q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
) ^2 h+ Q& D5 F0 S│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 {( t  u6 t9 f# K" }6 I3 U│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │* P: m1 H. W* K3 Q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 z% ~9 `5 U0 R│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; u0 C% k: h: o$ X1 F│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │0 h) y  a' }* f9 j, J8 ?
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* M- E; z5 E" t) o; J│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% @( V( j* X' _1 q5 w│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) Q4 S+ c; B- L* \6 f' h; n│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  V" U: m; i, Y" N' r3 q. j; u! L
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! W, D+ G- h" W# \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 W: B0 z& Z* p│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! F1 E4 G6 i" T  s! W2 i$ E8 z. N
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 ], L6 c' C+ l; V! d3 T
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 L3 A2 b0 @; E& Z" t8 |6 F
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& a* i) @: Q4 u│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) t7 p& A3 j* ?3 _8 y" r
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, w6 \9 J& b; m! a5 }1 b7 E: n
│126 │Rook  │30│  │  │***  │Protects you from attacks   │: b/ N1 t, l+ Q0 Z2 c% h& E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" e7 E- j$ A' d: O0 Q8 }5 B  w% o│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 z. J5 v! ]( ^1 Z: S$ q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) M* q8 D9 ?( D  F+ X
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' x7 B9 f0 u2 |9 ^0 t( K1 m! R
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! k1 s7 I8 U2 G, y3 ?
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 O# U, l3 ~6 A│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 t& P, Y4 u" ?│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; m" M8 ^1 U: M1 e% D1 d4 k8 ]" P│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
4 z- y0 \3 T% V& T- N│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& c- W  i6 A9 v3 w. v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) j1 m% d$ s# e6 o2 ?* A& u; Z  k% u
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 y1 t5 a2 Z$ B& K% J; B3 `
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 n. E' j8 c6 r1 f& K0 @# N  x; m6 D
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 N& N6 e; y  E% `+ H
│141 │Prism  │60│  │  │***  │Prism fires randomly     │* |5 W/ U; d3 A& ~5 Y# H
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │4 W: M2 G( w, [; x8 Z" z; t
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  l! n# b0 {' ~│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 S4 t; v3 V4 x: C/ S3 v* E; q) O
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: q7 r0 H/ N1 [- a# W, \│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  z) Y6 z' F+ A; k1 u│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │9 c- m7 C, |3 S. a+ l- _
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* F5 U1 Y7 m& _. v│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; |/ {; Y- [3 @% }$ S, I; \& k│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 Q: t) G9 Z" x2 K1 @│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 Y" Z) {: x5 j. g$ u│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 f5 a- l8 @0 n0 H+ J/ ?8 C
│153 │Recov200│65│  │  │**** │Recovers 200HP        │) o  d7 d' U7 p$ h* N$ T) ^
│154 │Recov300│80│  │  │**** │Recovers 300HP        │; D- i1 g8 h/ `% h
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 \4 n# {7 G$ v8 ~/ l  |! G$ u7 R5 {│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; a6 ]! i+ s4 G* o. Q
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 ^' l9 @6 M( q0 N- `│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │- r2 L3 L) T. S) O, Y- I1 e
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 H% V+ w( X- P. q$ _
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │6 Q2 O, I- D: \. j: C' E
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; P9 Y% @! F7 i
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
1 O5 O6 y$ u) `2 e: A" p- F6 s│163 │Invis  │11│  │  │***  │Invisible for a while     │
! S& y; {# N( c1 N4 g1 Q│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 H5 G: f3 m: e3 d2 r7 f  D$ K│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) j, Y* x8 Q' M1 b! {! e8 q0 ?9 H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ h7 W0 i- {8 i( o* m│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- Z, n2 ?, D" \* w# j$ G8 c  `  L│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# E' S$ }8 y9 c/ B, ?7 Q/ C  j& u
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 c1 p8 k* w# m' Q. P2 _7 h1 t' X│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 B1 d3 `1 q/ G) @+ z5 I
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ r4 v( _5 m7 A
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
0 b% j' p5 \2 T( R- J8 d: M3 \│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 `& J% x# ?6 d2 E4 q& q4 y│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* V. }0 S5 k, E% I8 b/ B4 j0 ?# S8 {+ l
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 L! a5 a9 o, O' T( K6 C, n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 L/ |! P9 X/ l│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; T* T4 i( L3 H/ S│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 m" Z6 E/ f4 b& }
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │' ~! T! ^" N6 x5 k$ p
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- j( n& ~3 m( B2 ~8 }, Q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 Q; ]  L: X: x. `" Q( `2 E# F) ~4 H
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │* V% u7 U1 n7 Y1 i) x6 f
│183 │Hole  │55│  │  │**** │Open hole to dark world    │: `5 I/ u' {# V+ S9 [. E6 {
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 Q7 z4 `# B& w3 s( B# Q0 u; [│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 `4 ], g# p$ ~2 L2 ^9 i  \; W; K
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, k1 a  y) C" Z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% ?: L6 R( [, d
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 m0 T; E; z2 y% n8 i│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! O0 C) ?, i% s% m! M5 B! Q$ K
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" _- t  A5 o) _% g│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 C! H/ J8 d9 r$ F' {7 p│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 S; X6 T0 q) ~  `, C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │0 k- m$ ^- c' n) m: W
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │0 Q6 [" G: {- J! V; ~
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  }9 j2 K3 N6 D* g2 T0 Q4 D
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │9 W9 z5 y8 }7 l0 `) e) \  ?6 M1 |
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ M- x. q- h  b% H$ O│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 Y# P. i' ~; n/ ^6 T% }) s
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 H- h3 Q- s7 E9 R│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* w2 ?, h6 P2 ~- t
└──┴────┴─┴──┴──┴───┴───────────────┘  P" ?. S5 _& o3 n6 J) o/ U
# f3 c9 r& M9 S4 o/ ?8 C$ a$ C
9 I: s' h3 U8 u
Mega Chip
& [4 U: @) R* Y/ @( A2 m┌──┬─────┬─┬──┬──┬───┬───────────────┐* Y2 M1 }+ W  {: s* |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( z/ I( e4 C9 G; z' z/ O├──┼─────┼─┼──┼──┼───┼───────────────┤8 q: d$ D1 c6 Z" q) Z" X* [* w
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 R  D4 ~8 j! o. C3 T8 A
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) b, C1 |/ j/ n! p! }7 C! f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 A1 B; @4 v0 b$ p
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- E: {% \  U" [5 a( l0 ~7 ]" e( L
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! o6 [$ r% r5 z; b0 o
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' R  p; r! g, I% i
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
- y3 q& w; j; j' v│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
6 ^7 z- N. g; x5 Y( c, [│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 a8 V  a+ @0 W
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
( h2 I3 P7 ~3 I% g2 X4 p│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 E7 ~3 Q* w! n2 B5 G: W
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 G" i1 ?" B4 t│13 │Guardian │82│  │  │***** │Statue punishes when hit   │2 z  @" p  B+ e# s9 H! J: N
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: d/ x1 Q  k6 y/ q+ k
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
7 V2 x& i% f: Q$ _│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 H1 V; w  ]: G9 `  b/ }( h+ [6 R; G
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  z. ^& M! e! F! {0 H9 P
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │! V/ `: A* v  Z: y/ ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 B+ y9 G/ k: m& y* s6 p│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 h# k# ^5 N; o8 x6 I9 i  r; Y/ \
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* C& L9 Z* Y1 C! P1 u( X
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! d/ P3 q9 ^$ ~  s  l
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │( v# k9 W" p! ]
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 E& l3 D+ ~7 Z, m│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# [4 x8 a! C' g0 c- Q! C! C7 h3 F
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 ^! G/ G3 P6 ]  o% ?# V│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- d  g8 @: @3 ~( y/ S│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 P8 ^- K: }1 K7 n
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
; H/ i& }. K" m7 }│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ k. d7 ?( @4 p' C& U7 U
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │! {" k) A5 D( E- Y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │: |8 B4 A" j  P7 P- J4 d7 Z3 h. A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; I# a3 h3 K" I│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 {- \: ]% _! ]& j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │# g- Q: b; \8 u6 Q0 W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 I7 ^0 V8 F3 c│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 e- S0 z" e( K& |+ }/ ]
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& x8 O  O7 @8 V* C% ^
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. e7 i8 g( D- U! b5 B│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 ?' `# f# ?6 C
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, y7 ]3 n  U: A" K" U- Y8 g  X│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% |- y6 n6 F) ~  H  l6 ~│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' j  [3 S6 c( n4 ~; C
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
. \1 X& u1 w8 @4 o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% R* b& q) P/ n2 y. ]/ ]3 h
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. r, B* b6 ^; [/ e2 t5 i& x
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 B6 h# \) t- @$ U, P- m2 ~│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- ~. ]9 w& K( M: V& B# c" V│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 M. P( q3 b: F! j
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 x+ H: f% f" w# k# q5 H& \3 f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. W. R, L! t$ _2 K" [: g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. S5 y$ e/ a2 k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  Q4 T3 n- V; D2 F│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
3 W' C) Y' N4 l: T0 ]% e4 X│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
$ h5 g1 L7 Y3 H: R" y9 N0 _+ U9 e│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& a9 {9 h) ]% ~; A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& d1 R" k  P0 _; S: W. [3 ^% f) h" J│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │7 r6 V! ~* S! I
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
  n4 Q1 M2 p9 U& t7 X+ U! H! C  H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 M* k, Z- E% N$ u, ^
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │( d& D* ?' ^0 d, b2 A
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" I9 _4 ^# x& F5 X' M│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, X; V( u2 I1 C9 F8 R' `# b: N7 K
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, D$ Q; x; c% ]/ M/ x" r6 C$ T
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 s2 x* T6 l: r. Z* `6 Q) m" j" N8 w1 T
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  G/ M: B3 R& T% z8 `
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" |4 p$ b1 ~0 U( Q% I│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 G" ?) t3 K6 G
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ c1 R% ]+ Z9 e$ X$ F2 T% Q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# C, r+ K* ~: z$ K/ A' f. t/ o│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │. \4 c2 h+ j: L( m$ U$ b, k
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 |/ H. _. J' i* A" Y
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% i5 q( o$ z6 Y. c4 y! N; f
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* B" R# g* v& R4 x- V+ z4 B│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 }( t4 ^$ z5 @8 |" Z
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │$ y5 d1 ?  Q; x- ]( o; f7 _$ j) a' T
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, e0 B4 e4 _- P: h: c5 d4 y5 V│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) H2 S$ k. j" j/ U, y3 m│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 `6 ?4 O% P: S! q( x9 f
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 G1 I+ }/ U+ f9 V% O6 D│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 m# ]: A- n1 X% |% [8 b│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% ^3 r$ K$ ]% D& m│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, V; l& H% r6 L$ e7 n
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 i/ D2 ?2 O# ?9 R9 J
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ O, m8 {( j- l- Q5 ^) F2 F└──┴─────┴─┴──┴──┴───┴───────────────┘) r2 c- y4 i0 x

0 I" V; F+ i5 |/ [$ F8 Z4 N2 C2 }& Y. L. z
GigaChip (蓝版)  N8 X4 f" a' j. ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 C' z! H5 r- Z( s3 a) ?: ?0 A
│编号│名称   │MB│攻击│属性│稀有度│说明             │( X7 G, K5 t6 g& R9 o
├──┼─────┼─┼──┼──┼───┼───────────────┤' S! L/ R1 l. |9 m7 d
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  y# b: k* a2 G$ G1 B
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; T. M6 R8 _: Y; j2 x. `
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │7 T- ]; B% \8 O5 c7 j- y2 h
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' d( x" H2 }' {! B) u  g0 L│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& b( S) S9 K* i  D& E
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# h# I: p* B2 m; p7 M+ @8 x│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 V) f# M( O+ W+ W/ E) Q- {4 H
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 w/ V/ N: |5 C& e- A+ e, B1 U: G! ^│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 K! D/ d$ b6 z5 U" E1 @! V( x8 p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
% q/ ]& g( ?7 \$ ]& k& [+ b& O│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' S6 m, ^( A5 @3 v' o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& G; @  ~4 D; W. g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" H9 e0 P) G8 I9 I
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% P" [6 ?5 K) V# b/ b- f│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 F% W4 d# G5 O5 u$ {│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- F# Z4 A( N  @7 f9 C
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- i% T6 k8 x+ d( U! \$ H│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' c  ]* d/ G  I7 v│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. D5 f9 {9 j! z, `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 d) e( ?+ V( I
└──┴─────┴─┴──┴──┴───┴───────────────┘
  \3 ~: z+ \+ q7 @: D+ P) t' P" p  D  y0 _
GigaChip (白版)(只列出与蓝版不一样的Chips)0 \! G& P" E. N+ J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 Z0 _$ f3 o* B& L│编号│名称   │MB│攻击│属性│稀有度│说明             │
' G0 m. e, T+ d3 J3 C& }├──┼─────┼─┼──┼──┼───┼───────────────┤8 q2 B; m$ H7 t5 N, J
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  `2 E  @5 \% B# F
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* m. u& s8 i) J/ V
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 G" ]$ v+ X0 N8 |* X+ w, B│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 y* {& D. |  J% ?* P8 g0 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. x" Q3 t  a, K8 MMegaman EXE 3 蓝+白 Standard 级别的 Chips:, f0 u7 e9 ~. y
5 _% I% o) B7 J
001002003004005006
8 |: q7 K3 Q, }007008009010011012& U2 q1 s  I5 x7 P$ T8 |# }- p
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' I8 `  X1 n; Y+ i, J/ s
( R- ?: n. F% [6 l. \, C, [8 O; V  A) [
019020021022023024& u* U2 H. z# m3 G4 P$ H
025026027028029030: {1 z9 U  S; P+ A7 q/ e
031032033034035036$ `- E. d5 X! R3 \. [7 D
5 Y' s  K- [! _, {9 W7 a4 T- P. Z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. A! ~' ?# v0 b- ]1 i" g8 ?1 v
" ^3 }2 a0 ]5 a; Q
037038039040041042
& u  R/ T/ P3 f. N" m, ~. n) g043044045046047048% C/ C1 d* l% |; A" }/ Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 [( J( Y7 B* x
  |+ t$ @9 ?9 ~
055056057058059060
$ l; M  c7 y+ F- G# L061062063064065066; r& ^0 o1 w) T7 @; T
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 U; g9 T- z5 Y* [9 Q# M2 Q* ?  ?! m
6 r0 b4 v0 k: w" u3 r2 c
073074075076077078. H9 p: `: {+ }1 ~
079080081082083084
4 D( t0 _" N) D' J085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 f. F& j' K7 z  r0 ~

/ c) `0 N# c5 v091092093094095096
; O, C8 _: n+ d7 H3 J. I+ r" H097098099100101102$ Y" z: S6 H7 f' ^" ]
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* C5 u% z% j- D+ b

0 B( W6 i& s' L) u0 ^/ g7 b1 r1091101111121131144 `2 S5 V" |$ [- L4 f' y! _
115116117118119120! Y2 B8 R& [; ^
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ N& E5 E3 n) t  D+ a5 l1 N# @4 L- ?; g) ~+ |2 c
127128129130131132' h* c* S3 I7 J& g% Q8 ?; S
133134135136137138  Q/ V; p' [# G* ^) F6 @. N" b
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; v: _. e7 ^3 v' j
1 ?) ]9 N0 o$ E' O7 @; k! @7 n145146147148149150
( X0 i( q* n0 R7 L0 \5 n151152153154155156
6 d- Z" n7 @* w) b: D0 m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" O; g) r- E# V1 _* @$ B0 h- }, P2 y3 H, h8 A
1631641651661671686 Y$ M7 S: L6 Q2 {2 A, Z" s; o  A
169170171172173174# u' ^4 e7 q0 Z$ \# S* h
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) s6 T* p7 v% x) n
8 ^6 {7 j% N- z  V: F1811821831841851869 r7 t. J2 A4 l' n5 J
1871881891901911924 j6 I+ S( ?. \( q
193194195196197198
$ P8 [, ~+ s' M3 F: l, K  }" T8 S8 N199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ o& z* W6 f. A- S: U& f; B, b4 L

& O/ E# h  T: l" b1 |001002003004005006  Y: |$ ~0 X4 H+ c; u
007008009010011012+ e+ L+ [* L8 B) S7 K3 Y: m
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, s9 Q7 B7 j' K7 y  O& }7 X/ K( Z( f* D7 a# u
0190200210220230244 n* @7 \1 r* q% [+ l9 }$ D9 X
0250260270280290307 Z0 m6 g9 y; O! B4 a+ M
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 z0 z; O0 b# }& L. p4 E5 c% v6 x
037038039040041042% F; O* k( H% @+ i; M6 f
043044045046047048! i% U# c% ^7 c9 @' }
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. I, `$ _; ?6 d' N$ Q! p( {

$ Y. |3 ]/ I; z; O055056057058059060
1 a' d, J# ^( S5 A' }9 V061062063064065066
) E! [  Q) n3 t6 z067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! G8 J% H4 Q2 d9 N% g
- S: f3 h8 [  R0 ?7 `! J- `* s073074075076077078
0 X5 P7 Y+ X- R8 @1 V. Z( C3 [. E079080081082083084
. Z4 Y6 d$ w" D* F2 B085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
/ g$ d  k6 w' t! _1 {; q: l# z; n' i0 u8 _' @: R
001002003004005006
8 `4 a: e- N/ E- E# f' ~! {! u$ z007008009010011012
+ x. G7 H7 r8 t. g0130140150160170186 |. e' k4 L" Y: J3 R3 Y: n
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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