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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : j, ]/ ?+ K- _) Z. r& U
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% L3 i% Q- S7 ^1 e; I  @' \2 B) ]■● ■  NintendoWorld    站友xliz原创( k# w0 ~" ]# q4 j4 I
■ ●■    http://www.NewWise.com
7 c+ Y( W& |% c: R3 M■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " _; N* s* {9 q: e$ S( ?
* s- V& t: N$ g. X

4 R6 N/ H; c+ U( r5 d" ]           洛克人 EXE 3 Blue 卡片组合, [' `1 H; H  T8 l! |) S

6 ^0 \3 w  z: s2 Z' D7 P3 X7 j- `. v: y# h: \, ]$ c' r; \9 q$ }
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" Y* c+ j5 {5 X% \
大家要看日文版的P.A.或详细攻略,点击这里吧!

4 ]/ F5 y4 T/ Y0 G====================
) E) G3 x3 E. F1 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 [: u/ f7 n* C. {8 n! m: u

& E; ^  a8 p* X& U以下内容格式如下:0 p; e/ h+ g7 R; p* @" P! c' u
; U  H5 s* x# r" z
编号    名称
+ E4 c4 i3 ?5 \' u说明5 M! Y/ A+ d+ |. H
组合方法7 K5 }8 c  w4 Z' m
---------------------------------
& G" q) E! R" D" g01    Z-Connon 1: C% Q5 U: _; D/ Q$ T& t  l2 e- x
Unlimited Cannon for 5 sec
( l, q7 P  W) `  D% C0 k( W( PCannon A+B+C
, h& O* h1 j+ t6 ]- HCannon B+C+D
. ^# O6 {& _" Y9 g. @2 j# LCannon C+D+E
1 v; C1 e. I2 U
  r( U. B; H% p2 y- B9 o1 j02    Z-Connon 28 M* a8 q' @# H6 {
Unlimited HiCannon for 5 sec1 t) z& I& d2 H7 H1 K# i) u4 Z
HiCannon H+I+J$ q) G9 ~8 U$ C# S& g+ ]9 x6 @
HiCannon I+J+K
4 G+ D# T( Z& W& y3 @HiCannon J+K+L$ X: m( c2 V7 A

( x: J1 j; m, g, |8 U03    Z-Connon 31 ]' K7 i3 o$ z; X. u4 m
Unlimited MegaCannon for 5 sec1 n5 @4 }" \& V! O6 a  |5 R
M-Cannon O+P+Q3 Z* ?. O1 V+ I% ^% \6 S
M-Cannon P+Q+R5 t1 S  A% {  E
M-Cannon Q+R+S
, {0 s# ~; ?" o  Y" R2 [
9 y; j. m; _6 e: V% z! o$ y1 E) g04    Z-Punch9 y+ c3 L$ a+ B0 x! c) j0 ?
Unlimited GutPunch for 5 sec8 k$ U1 [9 b6 S" A* v
GutPunch B+C+D8 N6 ~) X! F, F
GutPunch C+D+E; d: L$ l# O1 K% j  M
GutPunch D+E+F
3 D3 _6 |3 B6 E6 p7 `1 k
0 a/ E$ q5 C' p. |( K$ u05    Z-Strght$ t$ G- K+ l, Z) [
Unlimited GutStrgt for 5 sec
, T7 r8 x% ]9 _  n6 BGutStrgt O+P+Q7 s0 Q3 l1 p5 N% z! R, o; y# x1 g
GutStrgt P+Q+R' ^- Y0 T3 _, b, `; |+ `" d
GutStrgt Q+R+S$ Z% l) C6 K/ V% P$ s0 ]
1 O* L8 v; l/ f, s7 _
06    Z-Impact. d: C( |5 f2 q# r. ~- V
Unlimited GutImpct for 5 sec
) c7 f0 w$ `/ b/ @- _GutImpact G+H+I9 h( s* j$ h7 A
GutImpact H+I+J$ T3 D3 s; l" `0 u- ]6 \$ D1 G
GutImpact J+K+L$ }: R9 @6 @4 z. d7 g5 J
) ^3 S0 c5 S0 [# |9 L
07    Z-Varibl
% f3 Q% @, Y  b' O/ j* H* x7 t: N7 RUnlimited VarSword for 5 sec
/ _: g; @- I: W+ jVarSwrd B+C+D
( l6 _8 I4 ?9 Q. yVarSwrd C+D+E
' S! L& `9 j/ {# q9 eVarSwrd D+E+F
- g+ Q& G# T( x& Z: d
& s9 T6 u$ f. m/ h) ^! ?$ y2 E08    Z-Yoyo 1+ r% d. G3 `7 Z# M% t, f
Unlimited Yo-Yo for 5 sec
" Y& |7 _4 L. c% [. uYo-Yo1 C+D+E9 `  d. R8 B5 n
Yo-Yo1 D+E+F: I6 v: r: q8 W) Q1 {7 `
Yo-Yo1 E+F+G  a9 |+ l7 U0 a  f8 e

( M1 a4 e( }/ i' f- O; m09    Z-Yoyo 24 I. l- Z  Y* G8 _* }1 B
Unlimited Yo-Yo2 for 5 sec1 F9 |4 r# G6 f! ^$ r
Yo-Yo2 H+I+J
! n- ~) @/ e) Q! X: @: TYo-Yo2 I+J+K4 M) B& c2 [1 H( V: U
Yo-Yo2 J+K+L- C' m) _5 e* \' @$ F
7 a4 K! w# ~% U7 Q
10    Z-Yoyo 3
; n' S$ m3 o1 J: p+ tUnlimited Yo-Yo3 for 5 sec
. X0 F3 t9 {  Q5 hYo-Yo3 M+N+O8 X3 q- `0 L8 B( S2 p: ^; l
Yo-Yo3 N+O+P
9 F. J( f% ~. b. M0 Q2 s: ?Yo-Yo3 O+P+Q
( I2 D' ^1 U0 q, I0 h: z8 N- U: E1 Z6 J' }) m- \$ K
11    Z-Step 1
& k" P" F/ ^% `& X, D3 s0 U9 OUnlimited StepSwrd for 5 sec
+ y+ q' u0 E4 I. d5 t! F! m; hStepSwrd L+M+N6 @, X1 C5 l$ n, V0 a
StepSwrd M+N+O
+ D" a* G' Q# o! P% N: E" NStepSwrd N+O+P$ n% O2 E. H5 E3 S. |: D
# l: w2 }+ i* ]( v3 |# s% p
12    Z-Step 2
) y3 Z& u. C8 Y# \" QUnlimited StepCros for 5 sec
  p, N' Q; R* f- M1 c+ IStepCros P+Q+R, H) T- b3 i. V9 c+ B$ \
StepCros Q+R+S
8 \: |/ e) z  q! c0 ]4 y5 H# z, l- SStepCros R+S+T  f! ?% {; C" s* J) M- _

( d2 Q: ]9 b# t. ~+ ^' g/ O4 g1 e13    BubSprd
+ `8 L+ v6 \( p7 M1 b2 JAttks w/ spreading bubbles!
0 D) B4 E0 P" d; V$ s9 vBubbler  C+D+E( C! Q% P& _: T! x
Bub-V    D+E+F
! H5 H4 W: `9 ~/ X- E2 H0 JBublSide E+F+G6 o( |+ \, i9 ]  c( \6 ]- K1 r9 k2 t" L
Bubbler E + Bub-V E + BublSide E2 c* [) h: B, [; d

" a0 S6 w  k$ R9 i14    HeatSprd
9 L! n( q; u) IAttks w/ spreading fireball!
. n7 |/ {5 M$ y$ RHeatShot H+I+J
& f+ d6 h: [4 F6 mHeat-V   I+J+K
: J# W$ i, c. N' u% eHeatSide J+K+L
" v& {5 N2 G4 n" U+ p0 }8 a# X1 RHeatShot J + Heat-V J + HeatSide J3 n+ e; ~/ T1 @

  a% x- Z: v3 P) ?15    H-Burst
% B  M/ V2 u) k" C2 |Creates a giant explosion
4 u, C' ?6 h- N& NSpreader M+N+O
/ B2 l8 K& Z1 e, R: E& jSpreader N+O+P
2 N# m4 q# j3 a2 T) q6 B1 YSpreader O+P+Q" I9 L9 e3 W( W6 v# R
1 J+ o! X. c: _
16    LifeSwrd
& _. r/ [6 h! n1 }1 eSwings a huge 2×3 sword!& v, I6 h3 u6 r" @
Sword E + WideSwrd E + LongSwrd E- M! Q1 `. x6 y) q
Sword L + WideSwrd L + LongSwrd L! i4 R/ P8 ?" ]+ W
Sword Y + WideSwrd Y + LongSwrd Y
' B6 R  \# ]+ v
. l+ N% i5 t$ j# d  E, k7 k/ j17    ElemSwrd
: I$ ~: x5 Q! U) V3 v  r2 wWide swrd contains 4 elemnts
1 V& l2 w7 k/ i) d+ h9 nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. L+ N$ e% E3 L; J. F4 Y" VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  R& ~  C& ]2 s8 c7 l  m- ~8 X2 V
18    EvilCut
# _% |- w( ?0 ~. RStep up 2 & make 4 atacks# X! z' L2 e- t  d) Q5 a! \
StepSwrd P + HeroSwrd P + StepCros P
% Z) ^( x( X# L* V
0 u: F) ^8 v8 {. |7 i19    HyperRat
& l1 \" M$ ^8 V1 oA giant Ratton charges!
! ~3 o. Z3 P8 a) ^* {* f" HRatton1 A + Ratton2 A + Ratton3 A1 V2 W$ n! A, B( R8 c! g5 C
Ratton1 C + Ratton2 C + Ratton3 C
0 y) g+ f$ P5 YRatton1 F + Ratton2 F + Ratton3 F
+ @+ M, y/ S5 j# @1 D3 ^8 c1 S7 l9 _8 Q$ q& m/ y1 |
20    TimeBom +4 Y; C; e- W/ p- d8 C+ b
Sets Time Bomb in enmy area
, C3 \! l- p+ h) WTimeBomb J+K+L
3 f$ K. A& i5 F( ?* Q! _- j0 LTimeBomb K+L+M6 G4 H* Y1 Z$ c. Y  `5 p
TimeBomb L+M+N
- b2 h1 s% x. ]' R- h# }/ [
6 `: ]; L0 _/ a6 |: }% l21    GelRain
  Q4 f3 e# l8 u& u7 MGel steals squares, H* y. p/ c4 ?* }; G
MetaGel1 B+C+D! G/ J; Q2 ^7 [6 W6 U  b" j
MetaGel2 E+F+G
4 C9 q8 @% w( K- v, ^MetaGel3 S+T+U; r# ]5 M# Z4 p4 e7 ~! g3 c
5 i* n0 E5 ~' m$ F' Z$ b# T* W
22    EverCrse: X9 C7 K( U6 f6 Y! @+ w( R, e
Shield chases enemies
5 @) H+ |% j6 }0 E5 j' qCrsShld1 C + CrsShld2 C + CrsShld3 C
2 o; |  Q6 f/ `/ j* ?- aCrsShld1 L + CrsShld2 L + CrsShld3 L
0 q, d( x5 @' e# g$ C; s- e* Q/ b% H' Q! G: e# K- b
23    MomQuake+ [3 ^8 e; r; u' G- w
Awakens Mother Earth!7 ?0 d! ^# g' o# A+ C: R. ~
RockCube * + RockCube * + GodStone S
, e) C. [* A. I' O% H) `* ^( T4 w, W
24    PoisPhar) i, Y+ K, I0 H$ P' M, G
Pharaoh generates poison, `+ \8 X1 L/ d7 e, H" s
PoisMask A + PoisFace A + Anubis A
0 [' {; k$ _( L! g$ x3 s6 J4 g7 N1 U* P+ h3 P! \
25    BodyGrd/ E2 X2 q- t2 |/ k  z
Bodyguard takes out enemies
3 i* O# e2 ?, F+ n( YAntiDmg M + AntiNavi M + Muramasa M! L! S& H4 d+ Y- x

# ^0 }7 u% @2 n0 i  i8 P26    500Barr; r: c4 t3 G' F2 i2 N$ X; [
Barrier absorbs 500HP dmg
; _" @& X* j- A+ ]% b+ s* oBarrier E + Barr100 E + Barr200 E$ u7 G; R( A' i* A3 t) _. t$ j/ q
Barrier R + Barr100 R + Barr200 R
/ w% \' l' q! z+ V0 V
+ ~, U% L2 v6 j/ B/ x27    BigHeart6 d5 ~. ^/ g& ?, G) L/ C0 Y* t% z+ _
Attacks, then heals HP!
  [3 o- Z& q  b) d4 _' ~: VHolyPanl R + Recov300 R + Roll R; r2 r+ Y) q+ t6 C6 L9 x
HolyPanl R + Recov300 R + RollV2 R
% G' t6 O4 i. m6 p, B+ uHolyPanl R + Recov300 R + RollV3 R0 A' G% p  ^; x$ u

. N/ S8 U& P4 ]. Q) T+ a28    GtsShoot
) k! m7 X4 V  G6 u8 h/ _0 XGutsMan throws MegaMan!
! m/ M  X0 V  KGuard * + DashAtk G + GutsMan G5 B, @3 D6 L  F% R' o
Guard * + DashAtk G + GutsMan2 G. ^( q7 |# t: l: R# b
Guard * + DashAtk G + GutsMan3 G
. x  ~3 j9 D3 q0 n" y6 Z0 g7 m$ dGuard * + DashAtk G + GutsMan4 G
9 a/ a0 W/ a# n& M, T: c( J* s4 M: O) R2 r" F
29    DeuxHero, V! H" A# }" ^% O3 h
MegaMan & ProtoMan team up!
/ L1 c/ a8 D/ E1 ^8 n& m4 J- vCustSwrd B + VarSwrd B + ProtoMan B7 {4 |7 X+ z* {0 N. q
CustSwrd B + VarSwrd B + ProtoMn2 B/ H$ f2 m, [2 p3 O3 U
CustSwrd B + VarSwrd B + ProtoMn3 B( N, _3 v  \" [
CustSwrd B + VarSwrd B + ProtoMn4 B
# G" |. I9 U1 e% `4 j- ^$ J9 E$ N# [7 I' X# w
30    2xHero" o* p, A% ^+ J. @/ Y6 |
MegaMan & ProtoMan Dual atk8 m4 u. q! G) N; o' w3 r- A: D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: I8 e8 ~1 `3 l( l9 t4 F- `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' k; c! C3 f5 V( n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 P% O0 a) w) c+ {& t. K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! h$ R6 y8 Y$ K- U/ ~1 k( W# B5 l

: F' ?5 y. T( A$ t31    PrixPowr
/ n- D1 @9 ]5 u) B8 {6 I- i3 Navis attack at once!4 C3 q9 E/ g  y6 b( w2 t
Team1 * + Team2 * + KingMan5 K! M, i# ~7 S8 `$ v) J
Team1 * + Team2 * + MistMan5 M: t& g2 T8 g! `* O, h
Team1 * + Team2 * + BowlMan5 B6 f1 m- g+ d2 l& _) p

; ~7 E2 C2 ?$ K" C32    MstrStyl
7 F# u  X+ r' k' E) a0 s# fMegaMan unleashes his power
& Z/ h* o4 x$ o1 iSalamndr * + Fountain * + Bolt * + GaiaBlad *# H4 Q4 u/ r9 |9 B* I
. z0 ]3 x: Z  u: D  [2 x' j* r; `
StdrdChip (Part 1)/ h. {# `4 s, E! m% `% w
┌──┬────┬─┬──┬──┬───┬───────────────┐
" q3 }9 d  f  t, d) E% [# I│编号│名称  │MB│攻击│属性│稀有度│说明             │
) o4 x. k' {; _! M4 \& R4 d├──┼────┼─┼──┼──┼───┼───────────────┤; I% F  n6 [2 p% [1 I
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 g8 u" y* I8 c: u4 {* _: N
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- G9 i1 _) }7 R. r4 F│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  I' j  \+ g) M
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' S- n' J6 H& p  E/ D0 a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& L( O+ c  C) @0 L! O$ S2 c
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
' R, t; x, W) j│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& r0 u( x6 l& E* C. B$ o. `│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ p: W1 K2 s  ^5 M│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
2 {! y; C( ~! z2 j  h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: L. T) c  q- J) N' L; l
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" W7 X9 P" A: ~0 Z: B4 Z. ~
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. L3 V( c3 y! k0 s0 i│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 ?$ k" p; ?* y: ]
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │7 m, ?! j8 u% O+ O( K; E
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. ]+ o5 t0 P4 O& p. J/ D1 r9 G+ c
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
- p) J5 [: x2 Z- s  x3 n│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
( d/ b5 s  m9 B- D' n│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ z$ {0 b+ y' y8 F4 P7 v$ M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* m8 I& z) f0 N. y9 \* C) n" @7 F' y+ e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 j5 X0 O; }5 ^% ^) p5 T
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: I; s, \# Z+ m  a+ q& w9 y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 [" A# r# f, o* u7 W) Q  N│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# r; _( W1 F* i
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" O+ _. S1 T) X0 C( E1 T
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' }/ v* r! d( @; o( F│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │9 Z4 T; Y: _8 L5 }
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 f! o2 }7 k4 J) e$ ^- Z& }
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# T: R7 K1 P! i
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 H0 x: k( {. I, z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 p$ X- ^2 I& t+ G6 ~│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │) O. C/ M  `& T3 X, }$ x' i0 [
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* [/ X/ F; I4 K- h+ m% k
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" _1 L! I9 S. E6 A8 r+ ^
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 r& o( D: {; v$ w# i% b
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 Q2 G0 T6 I, C6 E
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
% l& g1 L" U% {│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. `: P+ R" w  s1 ]
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* @( @9 q: `+ R+ k0 \8 C% }7 R
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 N/ _: W7 e4 C! [# \; u4 O  v
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ n- |; [& L0 V; {4 H5 x, o│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( A; h) p  Z& o+ M6 v, ~
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* U! h, d/ l( D5 r" K$ ^
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 @1 W' X/ @# t2 Q2 e9 |  I
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │; V) M' L9 t$ n7 y. L3 Q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; ?; z0 V' \% `% N│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 c. V9 i2 o+ B8 C; o7 I6 k% H│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
. P6 F+ R# |0 Z2 Z( X│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. U  ]* E1 N' U4 t0 W* r- @│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ l* o) m+ R2 J$ c│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- C9 S# c; O$ s! d1 X( w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* m& r  p9 i) X6 E9 ?6 K+ w
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
/ r) K' x6 H5 U) C' x│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 Y0 \! p7 v5 j; R8 Z4 k$ e# a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, c' m% g& ?' P9 y! ]│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% L2 e. h. R! D$ _* E0 d│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 Z- Y% P5 \, C+ C" D
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 f9 N' I% a$ ?7 h' h│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │9 s  v) B: J; u& w' R
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 u+ h  D0 H9 e# e" T' N! S& w2 N
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ b  s+ h! U# T; ^│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. u: {. C9 S: p7 i( {│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  @/ W- a2 g) P% |/ o! {: L' J│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) w$ V' d3 [* p# p* k6 f# n│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ ?* _8 x( G) g: x& J' }) V│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- A/ R! L! h2 d; T  S8 O0 C6 P│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 ]0 \8 R/ F4 Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
* Q% v0 z* j6 T* G│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ t5 A1 k! m* y: N│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: Q% h; W+ N+ u: f5 q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 B) {4 x9 }! `3 D% a
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- X* m9 X! o. N, d) p  `. A
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │9 K5 i; d9 d1 M( o
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) A4 m. ^+ S7 O2 l* E0 X1 A3 Y
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' Y& [+ _6 L4 `. c+ B
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! U! ]% f; T/ t2 c4 i+ ]
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 t+ z* }* r: O$ N% w, S# ?│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │# D) c+ u; t" R& T
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" Z$ z. L$ [- e9 E│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 {% \6 X, G" c+ Y! E│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │& ~6 c9 ^2 N+ O5 p% c$ }" o- v
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( I: t8 o" J" J* c" S' h2 W, K3 B
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% [# }- N7 A* P# x' N* A
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 O) {, ^4 q; o& c, r$ f
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' p2 p4 }% P! h* Q# {* A0 Z
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 f/ [9 u/ t1 ]+ |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 \/ o5 Q" R9 z, Y
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 ~) J4 T0 i2 T2 S# e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' J7 x6 c! s! M9 Z4 B│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
" N4 y2 j) g0 T│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
$ h* Q; D* C' \: S0 g/ g+ U│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! i8 y5 [: l# @+ Q1 {3 B8 X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │4 j: o* o, C  c! J( O+ ~
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │! y5 ]1 w1 i5 v1 L' H) S
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' \1 b0 M1 S1 d' s# C6 r' y* A4 x8 H│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& k* e4 O! c8 `+ X' h│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
' m1 ]' E- j0 T$ U6 y) D* ?( `│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% o# v2 E$ ?5 s' x" [% h* V
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 Q1 ~, z) u$ F8 C# t- v# z│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- \2 e/ A# F' U* a: k9 O1 b- Q0 X│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 {8 C6 k' i0 @0 j& {" R
└──┴────┴─┴──┴──┴───┴───────────────┘
8 Q& k- D$ g1 z& s# a
5 _. U2 @/ t7 j: J( \" zStdrdChip (Part 2)
" [4 \6 O9 [+ {4 p┌──┬────┬─┬──┬──┬───┬───────────────┐
" t: G. c( q; q- x│编号│名称  │MB│攻击│属性│稀有度│说明             │$ H: d9 @  I  F* s. G3 x) `* a6 u! ]
├──┼────┼─┼──┼──┼───┼───────────────┤8 y" _% y. Z% s% w( l+ N6 D! C. r2 G
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! ?+ }0 A, d% O% L
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  Q- a0 U5 T, Z% \- Q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% i2 Z2 r# _5 O$ |$ e
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │0 u1 p1 k; a/ _" S  V
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% [' K* E% \. {% A% d+ z, _
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
$ w2 I, C5 E$ A) e9 `3 \│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& Y) P' P7 t1 W9 y│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
) i3 P; s" C& S. A+ Y, H│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% I/ ~$ t9 X6 M* \/ A$ w0 q│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 j: [$ Y) M5 f│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  f8 h; |/ c4 G  |' X8 w+ z) }- h1 d
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 w2 i4 c: O* v│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 J6 m( U/ C  i! g1 I│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ \. g, ]' K' l: z: m1 Q, E4 K7 S$ ?
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ n! k$ H3 G6 K- V, [9 M! B8 Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │& d. t* y6 L/ s$ q% L
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 h/ @- D, I7 V& }
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* g" V6 k3 u. N. I- E  ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
5 e3 B, G6 Q1 I' `& {│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; M( o' q) A$ }/ F
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 G$ I& a9 p7 E0 i( M3 S
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 M% u8 _8 z/ t4 c3 X
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  \. G) {- K+ x8 v& c/ }│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │8 }$ ~4 M0 g3 k! b: m9 O+ R
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ L& Y# F1 w! _
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" y" U! J, S- s; X2 [2 B1 m, s│126 │Rook  │30│  │  │***  │Protects you from attacks   │9 w1 i2 ~9 u! A; Q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' U  t5 D. y4 e  F; W0 n. p
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 N, Y& o$ V3 h0 L. U6 h
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
8 x# ?4 ]% _/ T, f5 C0 |│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, g1 `7 E' [3 h, ?2 l' H% x│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' s' T5 e# l+ y. S0 {1 t( r5 e│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 a+ s  n; M, f. s$ X│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) A/ ?" ?8 D; S4 u  U" g
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& B4 d+ {& M4 u. h) P7 g2 ~8 ~: [
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 ^5 T! V% D1 M6 m7 O2 ^  z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 C6 Q& \+ g/ {# R* h8 C, R* Y│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │- I: H) v1 e/ F: R, w6 @. M$ r
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
9 A5 Z9 k' {* z" |8 @│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; Q. x$ a3 f+ O$ T: v! d│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  M6 I. J8 `% E$ @│141 │Prism  │60│  │  │***  │Prism fires randomly     │
3 n7 h; R1 ?' R│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 O/ M& }$ o9 x* T6 }+ K
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 q' A( R( z% d  w0 D4 ~; ~; W│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! w) l6 y3 p+ \
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ Q$ g( x9 n% X: I; Z+ w3 R7 U/ j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 o$ I: k4 e) n; k, ?
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ x% ~# q; M4 ^│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 M! F; L5 |$ B* `2 \6 l$ `! j
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
) v1 M: a3 S& U( D1 ^1 F0 y│150 │Recov80 │20│  │  │**  │Recovers 80HP         │  N7 g. H: O* l% s  g) J+ {
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 t/ y1 j$ d  @+ g: a6 v│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 P/ T! H6 V6 y% Z
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ _7 B7 I. D* M  {5 j│154 │Recov300│80│  │  │**** │Recovers 300HP        │. u$ @  B* C7 @7 R5 t$ |& y# f
│155 │Repair │8 │  │  │*   │Fix your area's panels    │0 G% u9 t% A! p+ |# g
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│# f! Y8 z/ v( f0 s1 r
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ @9 u' K4 l' {5 d. _│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" [) T1 p8 ^8 K. V6 b│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) W3 v& P" \9 x% B# }6 A6 w
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# z5 ^( A, U$ ^  U% e3 d' G! t
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' T$ i) w) q& a1 J8 a" N0 {( V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' y6 R% u0 G7 F6 X6 C% T$ P0 R│163 │Invis  │11│  │  │***  │Invisible for a while     │
- M  r- r: C. Z; g' _: ~│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* S7 ^2 W* S! |' y3 z( ^
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 i) J. g  F' Q9 p" y. O
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: Y5 P- f5 a% x& y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ p7 r; k: z% h5 J) U│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, w. N) J$ x7 i6 C5 s7 ]
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │" K/ a5 V6 K) N6 j, |
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& O) V! E6 D& F0 e: v7 {│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │9 N# V2 F' N. T4 J/ x% P
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 z3 S8 G- l. W+ K
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │8 y9 l5 e$ p6 O# b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) m0 V, ^: A; q  n' v│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ j' b. ~1 B) |6 ]% n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 T9 b) ^) g. u
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; {- J% Q3 l' _  v% d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& ^; a( X3 O" i* K5 ]& K' t
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; ~2 ~" K: j! Q: }; N3 W' c+ b  w7 t│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 Q3 O2 ^. R  H. f' X2 g
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 J$ ?1 _) Y( I; a; L│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& c9 t* \& e/ b$ g; K% @) c│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 [8 F3 z  l4 b* q1 b$ M6 U
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 ]! _/ ]# U+ M  i│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 T( s7 {5 f0 \$ l
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( K+ W$ _% g* T
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │# ~. B& o. h& M/ H
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ ~* z: J9 Z" b0 P+ c. A# |" S
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' ]; c: O. B- r; c* O+ G- t4 n
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 l2 [1 t1 u* b5 @- |: e
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% V) Z- L* y( k: a+ A# H. i│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& m: z! P7 `; e- p│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" U: n+ M4 y- L" ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ O& O& ]( t' r2 j3 n│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) p* Q4 D- _& L0 Z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 C1 t; C2 p0 M0 c% D% P8 N- K) \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │+ p* z8 Y8 D& O5 t" H+ o
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' B' {2 l9 u8 s# H, z│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 x( ^/ W6 G' B5 f4 `; q8 Q9 Z0 J
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- t1 d: F; N' R, H( {1 X8 X└──┴────┴─┴──┴──┴───┴───────────────┘
7 ?6 Z6 H0 l( H+ f4 Y+ b! a  C: V" k+ l5 [) S6 i
; y" O$ Z3 E: {7 K1 N
Mega Chip* z& Z5 P% q6 @, m, i1 h
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ S  T/ S" b" ]) c
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 d6 {" N4 R+ [" E├──┼─────┼─┼──┼──┼───┼───────────────┤/ [9 x& I# S) i; o: F
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% O$ a4 N) H: c' w" y│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% X9 A6 C( t  p- P2 u2 Z9 H# I, H
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# s; p  B7 t! ]4 B$ R2 k1 s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 p/ ?6 H" x; d$ C
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 a8 A% I$ b% |& b2 q/ f│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- a4 H. B# X1 s" p; z/ r) t' l# j0 `5 X
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( O! x: @* f1 h! M. \/ p' {9 j, U1 U
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │' n* S8 p7 r# R* k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 Z: V9 \* |6 f, _4 Z8 ?* P│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│9 Q. ]6 O! b: _  {8 n4 z+ T
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: ]/ x: w2 L/ \# L7 S5 G
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
5 x6 N8 E' c+ U3 w; g- w# {│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ E' a' K* \" v│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
; I5 \1 P( {8 L+ |3 S3 e) c│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 D" w- G3 m2 {) g│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 K/ y+ T' y! l! A; N, X, a
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ U: P1 H8 _) d" L│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" ~6 r  n: x! |" `- O
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ t) i* N  U: J5 x( g
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
  G8 t, Z+ I- l' Y: {│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
3 O5 }( r& }) x% x6 o6 P2 U│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( A8 O5 z  {* Q│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
7 P4 _4 c' A9 y0 D; t4 V│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 }4 L  F( l* J/ ^. [& O* |│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( Q7 R' g! \% q4 C│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ U, T: H  h* G* E4 e% t7 H
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% R7 b5 r" Z/ b. [2 c: j
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │3 u0 y6 I# |2 F# B0 o7 R
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ M3 C9 h+ Z6 D7 x│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) y* R& q# C3 n% ^& {: L│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │8 \( e7 v, P* `
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │: ^" N4 p& u1 X7 d0 e1 {
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" u8 B/ Y9 U; @7 k* X* y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 C9 j* ^. b: _$ P3 f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │' @/ ~) y3 W4 u+ l; b/ ^. r) T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  e9 P/ o1 q  q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ V$ O: K& T9 e. Q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  o; X( J* O" u  I│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
6 ?( g( Q5 ]  `( i# ^/ P  l- T│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 e& k8 C  f4 `% j) G8 y│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 F! s( W# i/ b│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
3 s8 v; W9 a; ^) P& S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, W( J1 h  b) R# u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 X& `  _" e# H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 z* i4 f1 J1 W4 `+ B│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 S' C3 u! ]* k) ~- w  s+ y3 B3 ?; n│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
" o; V8 W& J. L│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& C# ?5 j8 N5 a' {│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 w4 H" `4 k  p4 }  F: }# G│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# Z( C" s0 _8 l1 C4 M! b! U8 o+ s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' p# k: k0 |' K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- X3 T- f0 i+ Z8 N│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 K, [0 }: O. _" {$ Z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
$ X. h1 y' F, O# |  o' \& K9 N, |│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │5 f& S* g/ [: d& J. z9 D9 `- O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ n9 }! k( D" N: k$ h" d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 R8 G$ A3 t4 u8 c* G│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 w8 a* q; O# N; h2 z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 t. w  }! P  D& I' C0 [
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: m5 ^7 U8 ]8 P8 i: H4 j* s% u
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
! Z) }9 U! a& o9 g$ B* N; V# p│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │5 E" R1 D  o, h3 P! h
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( O- f. q: A* _" g  Z. Q8 F' i│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 p" K1 n7 X' p
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 r; ]0 Y! y/ ~' g1 I, Y# K2 _
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 h: r3 s6 a6 s│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
' e6 p8 d0 ]( s% q8 A$ G│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 Q% ~% k9 @( v│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 C$ ?) Z8 n4 e* q, D& ^
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 `  u) N0 p# w. G7 R3 d│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
$ @/ B, V4 a# H$ t3 S0 z$ q+ \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 n4 s+ K! ~1 Y│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- K* F6 C4 U; r1 w% ]7 D: \│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 K* g- t  {6 s│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  O$ N8 {* f9 H5 w& A; D: f) }│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 x5 f5 v. x: E. _4 z0 Z: u
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! h! Z( q! i$ V% Y9 L( Q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │! G3 S/ m6 `/ p8 E
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 X- j. r4 J2 ~; Q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 x% D. e5 V  ^
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 C+ s: D5 V% n3 K6 ^6 H: |5 Z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 W6 E/ f7 Z2 C4 N! L' C$ @
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# W5 C1 Q7 g; a: y. x" h8 S
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% w3 F6 v' [  W( V/ \│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ k9 z7 Z( _2 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘: I; G) X2 x. Q4 \/ w
4 o- p& a+ T( N$ B6 t& k
* p" p( Y( b: W# c' E" [
GigaChip (蓝版)
# Y: ^6 O# i/ B* c7 i6 H. d: _" v┌──┬─────┬─┬──┬──┬───┬───────────────┐
  W8 N9 V* i" H( e9 R│编号│名称   │MB│攻击│属性│稀有度│说明             │
- t! @1 K; \% d. c+ A: D5 S├──┼─────┼─┼──┼──┼───┼───────────────┤  ~; s+ R) }. O8 x6 G6 a( M
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' D  Y$ c' X9 K- B
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 e8 C& ]/ K# q" A
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
; v) f: E7 o! F* ?│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
* Q+ l8 c8 K. [' P' Y* Y4 w│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │$ B4 V0 m. e, S( d! K0 L
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- g6 K- t- d, R) y  r" {│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 E3 F% o! y0 V) x; j
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' X- v8 f$ P- d9 E" C' Q+ r│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 D/ m5 t3 `2 j! q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  U' ?9 Z2 p8 A0 ?( e0 I│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  T; ?- F# `" |+ Q& I9 ?; P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
5 V) F. q$ Y1 I3 R  z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; y2 z: W) F2 p/ i# w, b: E9 `
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │' S/ I: _5 l: ]+ a* `+ A8 D
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 q3 t+ E( z4 u0 x6 ?
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │# \6 p  K1 h8 ~1 V' c1 V2 |
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 X8 y3 R1 [; s- r* J│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 r: n! H; L- `8 W4 X( l- s
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 Y. x" Z0 l+ x- _( M& [9 x1 `- _, s│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
( f9 O% Q# u' s└──┴─────┴─┴──┴──┴───┴───────────────┘) S2 o: o4 Q- U: x; E$ x6 [* \6 m) ^! K
3 E5 i8 {* K8 v
GigaChip (白版)(只列出与蓝版不一样的Chips)% ?& y  E) ?, h5 O7 [7 W3 F+ H& Q# k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- C" T5 y. F- C( e0 j7 E+ _) L│编号│名称   │MB│攻击│属性│稀有度│说明             │: {2 g9 I' j+ R8 R/ A
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 G* U2 ?" _0 L│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" O" W/ z; n& u7 W& x- x
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │: p  p2 G3 Z) I3 }
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 j: p4 M) C  E2 n5 [8 D/ T& R7 t
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 E0 C4 j5 S; o5 ^% k└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!- O0 `# T+ P+ A' P
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) H" ~& O7 B7 O' U" q. s

- ?+ g. \& ]; P& E; L9 a/ o  H001002003004005006. i( A) K: E1 G+ X; f
007008009010011012: c* t; \( }% Q% P5 T
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" t) r' b/ l1 C' o
7 e4 v) T7 |2 |3 R* K4 B+ t, J3 {019020021022023024
* i; H4 A0 @" j, H: Q( r025026027028029030) p( \& D5 k. u8 R( o
031032033034035036
) c  r9 j: A6 |( z. C0 z* I  N! I# D( N/ C2 P) C; h2 v# \
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% z1 W$ E. f/ L: B, H1 H5 Y4 z5 L7 I; w" z; ^5 A! |
037038039040041042& b0 F3 p/ S  C6 b3 P' B; `( k" U
043044045046047048+ k3 H5 h8 w; n  C+ l
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 u9 Z- {% {' r& x6 _. V; ^, v/ `. d/ X( u3 g1 X" g5 E
055056057058059060+ u# a$ D( q2 h3 T
061062063064065066
9 [$ v4 X* h, t& m+ G$ ^& c. W067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. T  J1 v5 u1 q( r. ]" l

' M- |/ @' `' D. E; g# h073074075076077078/ V1 o) n5 N/ Z9 c
079080081082083084
$ `2 [7 [2 Z1 c( s; u; B085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 i8 C+ ~6 S2 E. C: Q& D
7 P6 p5 S2 h  `9 Q
091092093094095096
1 B; ?7 B6 }9 w5 S$ T% J  S8 L097098099100101102# }5 l$ H% o6 [/ U: Z+ V7 c
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 h8 B5 I% y+ F( U* q7 i% v7 S. w, D( G9 I# H/ r. r
109110111112113114
, b3 K( d& c; [- Q: F  q2 ^* d1151161171181191203 k% U) b/ O3 W& g% c7 K4 ~! D
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# G$ Z! R4 b9 H/ L' n4 l. x& w7 E: ?3 p/ B
127128129130131132
9 V" F9 e5 x: @) `: q* N133134135136137138
2 \# T* }% t' j6 C" R0 T8 J  `# I139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 \' }: K7 G' P" t2 G5 M# X/ w3 U2 m4 S) C# N2 t; s
145146147148149150$ [. H" r; i' }" F6 D8 j1 m
1511521531541551569 O, Q3 y# p5 g7 a& o$ @9 U0 Z
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) h; a+ m6 C3 e9 r: I! o
3 J6 x9 @, O- O$ `& x163164165166167168
( _9 q$ R" }2 J% z4 t* P" M0 V9 F169170171172173174% r. J0 ~9 s8 V) e. |
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# A$ X, j4 w# `, H: B
5 N# P/ v0 d' F: T/ E# ^2 q3 |181182183184185186
" m  F/ s: k% w6 h/ e, v3 ?& }/ q. ^1871881891901911925 F& e5 T6 m2 _# p2 ]
193194195196197198
+ X& B* H2 x9 D- ^. E199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ c& X3 N$ O. d" E: a) x
7 W" {7 z% V8 P$ f: j& z001002003004005006* x. z: q! R5 b1 ~! ^* E; ^/ r
007008009010011012( y& j) u& C& f9 {. v9 S, R
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ J) z! d8 L2 @- H

* |  `/ `3 |6 g! v* C. B7 C019020021022023024
1 R  ~& {& c: v' h" `025026027028029030
5 o2 f& q6 Z3 t8 X. G1 v031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- d) Q( h5 K: d* B, c. K0 ^

& Y$ b. E& V8 c1 {037038039040041042  i1 c3 i) K' S1 h6 H* r$ {) F/ F
043044045046047048
' U6 ^1 k6 k- P049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' \8 I  R) D9 x
; L, [7 H$ d2 S8 F
055056057058059060
4 `+ f0 x& D8 h1 u5 O: l061062063064065066& d3 v5 \/ h8 F' t+ n
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* c6 F/ s/ j; @
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:% U; @0 v2 s1 b

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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