转载请不要删除以下信息,感谢您! # o$ Y4 H6 ]# u, Z$ O% W
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■● ■ NintendoWorld 站友xliz原创
8 I) v4 E* E C; o& Z■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ Z- I& q. m i# v; b1 E
大家要看日文版的P.A.或详细攻略,点击这里吧!
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6 s. t: c S! D3 W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
5 @6 M& x! E3 U: j V" W5 T, W0 e# N7 B( H# O' V d
编号 名称
* n5 O% ?6 \! \" q) x, @说明
' y+ }; f# M0 O8 P% u! `" ]组合方法
' H1 s' S! z% ^$ _" O---------------------------------
" _: y! G3 a e, V2 o( d01 Z-Connon 1
9 ? G+ z9 a, }* ~& I# x' A+ u& LUnlimited Cannon for 5 sec0 }& L5 \; D( ?' c k4 l( {
Cannon A+B+C
: I6 h# X% y- K/ uCannon B+C+D7 ^. D0 ^! W A l m5 G5 B
Cannon C+D+E. ~ [. H: r6 y2 R( f' r
" m9 c& `- ^: P& Q9 H6 y% h) X02 Z-Connon 2
! v0 e: e$ Q2 b# oUnlimited HiCannon for 5 sec
9 }/ v3 V4 ?5 E& @/ Y0 YHiCannon H+I+J
Z0 M' _ k3 K: S6 C! i/ oHiCannon I+J+K( V& S) K" S# z. | |- J9 ?* \0 @* K
HiCannon J+K+L
6 i4 a8 p0 ]9 [7 p8 v0 V: u
" D0 e5 ?5 R6 x/ v03 Z-Connon 32 c* K. z5 T' |/ n
Unlimited MegaCannon for 5 sec
# g' A# U3 V; R% ?; B/ XM-Cannon O+P+Q
) _4 a' D; \9 k1 R" V) h- RM-Cannon P+Q+R9 m% |( V6 a* K# o* I
M-Cannon Q+R+S. y% {6 W9 q5 B* T
# B/ h% J( Z6 ?! D3 d; V
04 Z-Punch
i# I5 c; W. X5 F3 K% SUnlimited GutPunch for 5 sec5 Q+ K5 E6 `# V! @$ o: q3 a
GutPunch B+C+D
8 W0 P4 v8 l* Y$ V" k: sGutPunch C+D+E! m: J' A2 q( [! K7 [ S: U
GutPunch D+E+F1 ^+ g" w- t6 R% n" U
" F; g3 K1 Y6 |% W- B$ W05 Z-Strght
! e' c! x `$ F$ E/ b+ @Unlimited GutStrgt for 5 sec
1 L6 h4 p( l( a c# }. lGutStrgt O+P+Q# w' X A9 a+ \" L' b
GutStrgt P+Q+R, _, h& s. x1 \8 L5 H) E! {! \
GutStrgt Q+R+S: K5 u4 j6 f8 Q4 _& |3 V) x
, d5 ]5 C- s2 S2 x
06 Z-Impact
h C4 R" `* l" t6 fUnlimited GutImpct for 5 sec
0 i$ P& U" {0 A' T$ XGutImpact G+H+I. E6 @/ c8 J! _8 q# Y
GutImpact H+I+J
" N2 _/ W& ~# K2 W1 ^7 P$ @$ NGutImpact J+K+L
" X! y" Z8 L: I* G( ?8 M
- [7 @( T' Z. ~! u( f07 Z-Varibl* k( F1 S' j7 }1 g! P2 {# t) j
Unlimited VarSword for 5 sec
' e+ q& H$ {/ r$ ^8 r" |VarSwrd B+C+D
f$ \& O" g$ T7 c. q2 ~" NVarSwrd C+D+E
+ `5 ~+ [% b) L* cVarSwrd D+E+F
6 @* K0 h) x0 g/ x; ^1 Z1 k9 n0 p& z( H8 R3 X8 \
08 Z-Yoyo 1
- Q, {7 e O) t* g, }! eUnlimited Yo-Yo for 5 sec5 k# r& e+ G9 o6 H X
Yo-Yo1 C+D+E
/ ? G: W+ [1 G' rYo-Yo1 D+E+F& v" A! c0 R, L2 g
Yo-Yo1 E+F+G
- [1 G2 P7 `: q" s* t; m5 G s& Z
5 \0 g9 F" n4 ~4 p/ ~' x) w' B09 Z-Yoyo 2
' |& Q$ m1 z2 FUnlimited Yo-Yo2 for 5 sec- p/ u" F7 r; b9 e$ L" k( x4 h
Yo-Yo2 H+I+J
% Z+ v; @7 ^9 E: [0 |0 Q* ~0 d" NYo-Yo2 I+J+K6 s9 r: b* b, |3 t% b. g
Yo-Yo2 J+K+L
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10 Z-Yoyo 30 T0 d) o4 Z; h8 b5 c3 N5 F. @: {
Unlimited Yo-Yo3 for 5 sec
9 }! k9 k! t- G1 l# M5 z; \Yo-Yo3 M+N+O
. z7 ^& S1 I2 G$ J( QYo-Yo3 N+O+P4 {5 } V9 V8 B! R3 ~; V0 w: p
Yo-Yo3 O+P+Q
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11 Z-Step 1
. V1 c8 g1 @3 o, {3 tUnlimited StepSwrd for 5 sec
+ I( r" N+ i4 }StepSwrd L+M+N
2 G2 ^ C7 w" K8 l* A. N. VStepSwrd M+N+O6 e- B) |! k" Z1 R2 s: z
StepSwrd N+O+P* |' Y' k/ o, n5 S; f. l: y
1 C: \6 D: x. v* Q* e12 Z-Step 2
3 ^7 H5 X( J2 p& q- V ] |Unlimited StepCros for 5 sec
$ z7 `8 N$ B9 @* F2 t0 B) F3 WStepCros P+Q+R
# R2 }8 W2 X- ^2 F' sStepCros Q+R+S- Z+ J2 j+ [0 h2 a& M
StepCros R+S+T
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: }" `$ K3 b7 v1 e13 BubSprd4 y' h% R- ]( @' X. K
Attks w/ spreading bubbles!$ C+ W* J! F& n5 J/ u' y3 g
Bubbler C+D+E
, d" ?% O7 K5 ]2 pBub-V D+E+F( O% a; e7 _9 d: W b7 Z; n
BublSide E+F+G
: X( n0 C8 _ P% vBubbler E + Bub-V E + BublSide E
5 j. `8 ~: w/ ?/ W* S. l/ l6 C( [9 e V# E) F
14 HeatSprd6 J) ?$ X4 B4 {
Attks w/ spreading fireball!
+ H7 a. t# p5 HHeatShot H+I+J
1 h/ I' i8 P7 \. c$ W4 _1 s$ T( RHeat-V I+J+K; C* M! ?' H0 W
HeatSide J+K+L1 K+ G& o' z" a' g# R
HeatShot J + Heat-V J + HeatSide J
7 G+ x& ^8 G, s9 }1 p3 B/ @
7 n, n9 K1 B+ m; B% M9 z15 H-Burst
* k3 Z6 j0 X& ]; K2 @7 QCreates a giant explosion
' D( T; M0 L1 DSpreader M+N+O
- A' c1 I G5 G: X7 QSpreader N+O+P1 v% `8 D6 O. F" E
Spreader O+P+Q$ o. `7 X0 t& r! p2 L
) p* J. {4 x8 e7 f+ l) q+ j16 LifeSwrd" |0 R; r# x' m1 \
Swings a huge 2×3 sword!4 N4 U, ^; o r9 d8 L) k8 `0 o3 V
Sword E + WideSwrd E + LongSwrd E
) ^8 p8 S! b/ z, ySword L + WideSwrd L + LongSwrd L
' _, e$ r7 H7 @. e; QSword Y + WideSwrd Y + LongSwrd Y( }( x }1 ]" G X
+ m" v; K+ l. V2 Q: V
17 ElemSwrd- t( k& N+ H A* n
Wide swrd contains 4 elemnts
7 P; r; z) N1 p; h% MFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" @5 x$ B1 t6 @1 i% b, RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 O Q4 c8 C* {* A! F
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18 EvilCut: \: B) O$ O0 k) H( A
Step up 2 & make 4 atacks3 T! K5 I( G4 p0 [3 k5 s
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat# d3 @" {& R: ~) ]* T' t4 K( l
A giant Ratton charges!
% W. V; {6 B) f4 QRatton1 A + Ratton2 A + Ratton3 A
4 N9 ?4 F o5 T, L0 ^Ratton1 C + Ratton2 C + Ratton3 C5 y) c- Z6 _* ], q6 R1 [; c: h$ k
Ratton1 F + Ratton2 F + Ratton3 F8 B* ~- U- U" g
8 M7 n( d+ S- P8 C; N8 ]; J* s20 TimeBom +$ ]$ l* a: m5 ?7 Q
Sets Time Bomb in enmy area
" _6 G. F1 G. a5 h0 \: Z. t n6 ]7 ]TimeBomb J+K+L
/ ]& H; K1 z8 _3 g% f0 fTimeBomb K+L+M6 g9 `( `2 x: l* M0 U7 w+ ~+ b. O# [( g
TimeBomb L+M+N" z# T3 ^( T0 D& [& v* [+ g) r/ v
, @% ^ n0 l' ?( Y8 U& P; O21 GelRain
7 R) e0 Q- f3 Y' I' iGel steals squares
; y; H& P; P9 C. p, Z3 \" bMetaGel1 B+C+D
4 h7 T2 E& H2 B+ c2 lMetaGel2 E+F+G6 W. O, K& R5 h" `* g
MetaGel3 S+T+U$ a; U! g% Z7 `5 z- y1 [$ n: o
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22 EverCrse9 i K7 {9 M" `/ m' ^6 d7 e% J' h
Shield chases enemies
9 }$ W# x4 x1 N7 x RCrsShld1 C + CrsShld2 C + CrsShld3 C! d4 i1 t; M; {1 _- Q
CrsShld1 L + CrsShld2 L + CrsShld3 L
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& }6 b. Y1 g& p& m23 MomQuake* V* N6 j7 y \( U4 X' M9 I
Awakens Mother Earth!
! m( ]3 F2 g2 u4 H& P" |4 O, }4 F1 h" IRockCube * + RockCube * + GodStone S0 C0 b( I2 V/ g9 T4 r+ n- Q5 l* q' u
; r; {1 i/ z4 G5 c# j# \24 PoisPhar
# N1 M0 R- U! C+ L3 I# r9 g0 DPharaoh generates poison
0 @5 A5 X4 v m' H' V1 P& SPoisMask A + PoisFace A + Anubis A. M; ?# p/ n( ~$ M
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25 BodyGrd8 P3 x- _ T" E$ ?( I
Bodyguard takes out enemies
0 q% A5 {8 i* [+ d- B/ J6 g- iAntiDmg M + AntiNavi M + Muramasa M' Q8 C2 o- K0 e! P
8 }7 l7 @0 u* G9 o- `1 N7 q26 500Barr
* ?4 m5 o# @6 c( Q" VBarrier absorbs 500HP dmg* w* H5 P# I5 f" t# `
Barrier E + Barr100 E + Barr200 E
. a9 h/ R' ?7 m+ o- ^. IBarrier R + Barr100 R + Barr200 R
% x8 T m( a3 [* R. {& H$ r8 H& A3 {# E- C
27 BigHeart, F ^4 `: K+ ?. C. W0 }, k
Attacks, then heals HP!/ o" x7 L% F' y
HolyPanl R + Recov300 R + Roll R, E; J- j' p+ @6 K2 N, r" l( Y
HolyPanl R + Recov300 R + RollV2 R4 G0 I/ J/ G5 `: S7 \; i2 [6 T3 q
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
0 b9 s7 x/ e: |' K( y3 G, c3 rGutsMan throws MegaMan!% b( i) f: \8 G2 s. {
Guard * + DashAtk G + GutsMan G
, k4 `: i/ U& w7 B ]8 cGuard * + DashAtk G + GutsMan2 G
9 u- }4 i7 g' R* l- y% N' j0 aGuard * + DashAtk G + GutsMan3 G! Y. o% S7 y) S* q) R* x
Guard * + DashAtk G + GutsMan4 G
( a! x3 u0 m& G( }: E- V! N) S, T" Q+ Z- r
29 DeuxHero
1 U& [" p" L& ^ O% B* Q; I) L! lMegaMan & ProtoMan team up!+ F1 v: ]0 _% r3 [3 U
CustSwrd B + VarSwrd B + ProtoMan B; _# ]5 x! z9 D; }/ S+ y
CustSwrd B + VarSwrd B + ProtoMn2 B: { S. [( ]- u" U2 x3 z
CustSwrd B + VarSwrd B + ProtoMn3 B
8 x+ c6 b# q. R8 KCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero1 N+ x. `9 T5 J
MegaMan & ProtoMan Dual atk
! s! y- d; n$ ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
( ~. D' I: n4 K2 U, `4 n: w7 `2 P$ K4 z. ySlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 R& z$ i% N' O1 H8 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ _+ f6 F, Q3 b; nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; [( m/ t: P4 @1 a2 ?; A
" g! ^# q* \3 V7 \! e) y; c& W31 PrixPowr
" `0 `3 l' v8 X0 e1 [8 |2 S3 Navis attack at once!
0 t' E7 w% w7 G) BTeam1 * + Team2 * + KingMan5 K
9 T$ i0 |1 B9 v) f1 ?Team1 * + Team2 * + MistMan5 M
$ y% N6 M) K6 T3 uTeam1 * + Team2 * + BowlMan5 B* d" Q4 n7 ^5 X9 p% Q
% Q6 W, }" ?; a9 Q! y32 MstrStyl# S P: J" ^6 t3 d5 B' L: P
MegaMan unleashes his power
x# n7 k# A, Y( ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
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9 Z! N/ a$ L0 P: y8 V( R9 x& i0 Z! tStdrdChip (Part 1)
; W3 y/ O! n2 W┌──┬────┬─┬──┬──┬───┬───────────────┐
; c% U% O( M& B/ Z│编号│名称 │MB│攻击│属性│稀有度│说明 │" O" `( S9 H) o4 L1 f/ X
├──┼────┼─┼──┼──┼───┼───────────────┤
9 F. [, ?) e& C7 P7 s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( L- M3 H3 J- q3 e6 T
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# W9 L) I* j! G" Z7 s│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 J* o5 O6 m/ e: h1 i. l│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& @+ L7 Q- R8 B2 @1 W7 N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# g2 l: h% u/ k# N4 K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 |6 H$ L2 t6 t R4 P│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, s! ^( p4 i. ^% d8 w. S- z│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; v6 O, b8 G6 }│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! }, o5 ^( |& A' P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) O5 Q7 {/ D& k│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! ~1 {& y* ?' \, e9 @0 @# W│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. C5 ^( U' [4 y& j0 l│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 d% n4 g# w+ s% F- W7 j' [- j│14 │Spreader│16│30 │ │** │Creates a large explosion │8 l) R# B Z& y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% \( i$ W5 _. z& C0 q, V$ y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │: d7 J6 G8 a1 p O* v5 }
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ z5 e) m7 N; Q& R% z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* l2 D- `% H1 b: o9 R│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' M5 `: Y7 a8 k' l, o H│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 r7 u9 y5 y7 |) X& A% f7 w5 G│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 m7 L- ^) P2 j- |0 ~
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 f& b! n k7 g; a+ P) N
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 e+ x0 `+ G3 Z7 |│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 g' h$ L/ ]* i; e% l│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 D2 A$ Y1 Q) P' }2 L. \
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' n$ x# M5 h" S
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 S% O: W/ v+ l" Y+ o1 n. H% W! {) ?│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ T g. U# a% l% C4 Q. Y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( u/ q. L8 e5 T' G$ t( Z8 \; b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 e, ^3 o( S7 P: G
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │4 f- [# b- s3 z7 r6 M% t: g
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 c- `, L+ d9 E) a/ \│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 {1 _$ Y. f+ g0 U
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( t+ ~- M$ ~6 M2 ?│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 ^" ^2 h; V' J3 r" S* R0 P│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ v/ k) H4 |4 P│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 |4 W2 E T7 P$ P9 S
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 y5 j' E% Z: j4 r
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ N9 U' N* D8 U# J; u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 o9 E+ X. R, n% |│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; q6 R' E% }, D# M4 v# h
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 q& o+ Z- a0 G) k" {" m1 a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
" s/ v, P- L- ~; b7 t& V│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ N: b$ D6 `2 R4 E9 q+ h│45 │SonicWav│26│80 │ │** │Shock through enemies │' I- o: v, T/ G, L
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ p) k% W( ?$ Y: B2 l' p" t
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ Z* t- ] K' l: s; g( ]( E
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 J: u" Y$ q+ q9 }│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │0 G; } q. g9 Y5 B3 d m) }" s
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( c$ e5 E p* k/ p6 Z1 I0 i) ?│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: ~& R1 W- H0 T2 O1 H1 C│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 `" r" V1 s/ ~" `+ v
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( Z3 \+ W2 ]2 `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& ^4 V8 r4 s0 ]' K7 V- A│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- u5 [8 u5 Z2 f0 Z4 a# r: P│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ D( ]7 k8 e9 |+ o+ A3 J5 ?8 ^│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( o4 q4 c! J& @" @) I
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 T0 p/ W t' r3 ^8 Y+ U7 G i│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 A2 H8 q) J' E. {2 C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% v7 {3 v4 q( `* U1 l4 p! a, \│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) P: a6 N5 l4 | e1 Z, `
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 [! C5 A: V3 E& V% L* o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
0 \* p4 c! l; b$ x, A│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. _: Z9 C9 C2 u" h
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │- q) S+ d+ i$ A( w( q' A
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 \/ o% j9 V( C
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 @4 E: }4 b: {4 X6 A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 ~% Y6 r, f' W7 g7 _
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 q/ h) W: Z+ d│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& K+ J v) v& F
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
@% q' A$ {& m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% Y; X3 L4 D' `; x: X2 g0 |, k
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. q* ^% n7 _9 U4 T9 k+ c- E" o
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 O0 P% r" D: W0 S( j: F│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* L; g' B+ b5 p6 K
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
; K# {6 U% `+ t( q6 j. ]│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ d3 [5 l) B' z6 W│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' O$ P8 y% X# [# c) o: J
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. o8 @5 h+ c8 K6 s: K+ G: q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 g# H0 n8 \) V" C│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# E& L% ?. k6 M+ T│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 y+ y8 f4 D+ ?& \' C. w' }& w│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 A6 k) J. ]% _. P4 q# S
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 Y# O! y+ I+ P4 f2 F J│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 B" E! b) H2 @1 J) P1 K, ~& n
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │. t$ ?0 r" o# ]
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. ~6 ^+ ^- ~+ o" y# j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' s6 c( f7 B8 [│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
9 y! _1 z0 J2 Y- f│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 b8 |- t! ^7 ]! r+ p. @
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ m" H+ W$ a$ j6 d- n│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 c* G$ ]9 `3 y" F; A│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 P% o3 O9 d/ d2 X# D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 \) p) w4 p2 v# t0 O& d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' E1 T R) a/ _( d1 [
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 w4 Q! X( t" ]2 {1 l1 E
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- `& o$ v" z4 G @! |7 l9 K6 t│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 M2 d) m0 F& `2 Q% N
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 E- K% j- m" L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 j6 C$ [/ s% l# t( T$ w {/ U0 e
└──┴────┴─┴──┴──┴───┴───────────────┘: Q5 C/ ^# W, g m: c( u' G# v' o8 L
* t9 v F7 W# E) C$ u
StdrdChip (Part 2)! J( A3 t3 }8 B9 n. O! n4 v
┌──┬────┬─┬──┬──┬───┬───────────────┐, i5 L y+ L5 I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 w- p' W' }9 j! M├──┼────┼─┼──┼──┼───┼───────────────┤
! A& Q7 j4 g [& K; F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 B1 Q) `1 ~# y5 k6 l│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# x3 ]" z+ z! o+ Z% V2 a
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* S* r4 V" E+ p
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' a5 u* Z* S9 a
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; r* g3 A+ l+ a( a
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) i" H- k# f C8 }; `' N
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 Y. j9 n- s9 t* k- t, j3 A
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 G1 g: ^/ w% d8 O, r0 E& |( m│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 y1 {& f; p) B# C6 R( B
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! A0 B+ f" \5 I" B: @% S0 Z, |% M│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; `, |& P$ Q5 j+ R: X7 U5 p) i│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 f1 ]( i K3 A) P I
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) k6 u* [1 D# g4 [│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
* ]2 ]6 q; [$ u: T) l9 u3 I9 I, ~│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 \4 P2 H# ]; h6 x" A│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- j5 k9 O0 a9 o" ~) }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ k$ s% z2 D2 w4 D% a4 R
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ p; @ [7 a# z7 I9 ~3 N# J# I
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" f) b9 @0 h9 Y( v r
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. c8 E" M- e' ~( U/ m│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' K% `! ^) P5 U$ ?& m/ `
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 G& J4 n: O, |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; U& R& z/ t* {/ {4 S, S
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
I: A: L! a* [& ~: m O1 i3 A! K" s│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ h6 O& @/ n" U% B k│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: B/ N. V7 c0 h; w3 V$ I│126 │Rook │30│ │ │*** │Protects you from attacks │
5 V" ^0 `' @6 U+ S4 \( F% J│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! i/ G5 c. M$ @( {4 [, y. Y
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 B0 o; U( ~2 x6 T3 D0 T b( ]
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 \0 F+ w+ Z& @- c1 F) }
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 K+ v% v7 E' F! `8 h; S
│131 │Lance │46│130 │Wood│*** │Lances through back line │% w/ Y6 W" h; x4 o
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: d6 Q, ?/ Z& P+ q2 j& ^│133 │Guard │5 │ │ │* │Repels enemy's attack │$ }: j- P3 E4 G3 L* E7 s
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
& Y" R; k2 ^9 Z2 |: T$ F│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# I- h& a" I4 }# c/ `' j' b- X
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# i# E1 n: { N4 `│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# t6 ]) @8 x+ w2 ?/ d2 u
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ [+ |0 F8 @0 y# B4 U6 E│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ W# z' U. }( f( U) A% b2 l│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' p1 Q2 O4 m# I: h$ y4 ]2 W7 Y│141 │Prism │60│ │ │*** │Prism fires randomly │
F o: ^! b' Q8 u# J* k│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 ]% r+ G; g2 d, G8 P- S
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' X6 x( [8 m% b1 k
│144 │Fanfare │32│ │ │*** │Take no damage for a while │9 ^! ~: w/ p8 a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, c5 K) D$ L2 n. U5 M7 B: m│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 g2 n! v- l! R1 @& f; n; d1 R) U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* E( l: e6 _" T/ z│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! G$ c0 m) ^$ |) H1 t% I0 p4 w│149 │Recov50 │14│ │ │** │Recovers 50HP │* w$ g/ d5 V5 m) `* }7 X
│150 │Recov80 │20│ │ │** │Recovers 80HP │
; O5 f6 j; @& k2 Q5 [│151 │Recov120│35│ │ │*** │Recovers 120HP │3 k4 v: |3 Y8 c+ V0 |$ W* O
│152 │Recov150│50│ │ │*** │Recovers 150HP │* h& c- t* y& V7 V% F% o! @
│153 │Recov200│65│ │ │**** │Recovers 200HP │' p' B" B( @$ y
│154 │Recov300│80│ │ │**** │Recovers 300HP │/ _% X7 s1 P5 B4 ?- W
│155 │Repair │8 │ │ │* │Fix your area's panels │6 z" I- {$ K! c( F8 a. k. K
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ G) W& Y2 Y% h│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* I# S5 F. i* x2 {' a, I0 |│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& m. n) T& F* I│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, ~/ s4 r& h q3 w8 D( z Z% O E│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. z) L) t/ P0 R3 K! U: A3 [+ \│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │* U( z. E7 c; U+ ^# `' R
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, N: O5 p, K" B% S2 E" u
│163 │Invis │11│ │ │*** │Invisible for a while │
# U, g6 z; W7 |, e│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ n j7 l8 v& c) `8 l
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! u/ }% y2 W+ a5 v7 l9 N1 @
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# {9 | Y( T6 Y6 n: v1 C│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, `/ Z6 p: { [8 b( ^2 R9 r% n+ m2 J
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 B3 f6 E* B$ R0 Q G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& N( x* Z4 a2 i3 Z7 A( g
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 x& v' K N- Y/ o│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- F, E/ O+ u- D, G) @3 W
│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 l, L: b6 w3 l' k0 F& O
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- W+ K- H, \/ Y6 ]7 U1 q* d" l│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 `% U) I6 S/ M5 K
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 X( G1 p0 s* j& O0 e$ S! g│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
' L3 w! A! @8 H* p8 g4 O' Q8 c│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 b- p* Q- m6 O
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 r6 c0 y0 R3 p/ o; I8 J4 [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" Y. P. E0 Y4 y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: q( f- i0 r) [3 B$ ~9 J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ D* V, H5 [3 Z0 K2 B F
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ Y& {* y! [' m
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ k) d9 S7 x0 g! p) J" g/ h* C│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* I5 j3 E$ ?" X2 [% b4 Q8 A│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: S1 X- p/ k. ~$ M, t9 [. i, G7 \│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 @3 V% F+ f& s' a% y2 Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 F3 \; g& C* x. a1 ~- @│188 │SandStge│18│ │ │*** │Changes all panls to sand │6 }- v# D7 l, X7 U
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 [4 k& W, [: r" W3 F+ b6 X0 r
│190 │Snctuary│54│ │ │**** │Change own panls to holy │" U7 \2 h2 B! a( R6 u! K3 f
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: `3 C1 q; C' b$ i
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 \- b( w- ~8 {: m( w
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │8 h. D# e9 Y) u( T' j0 T
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; l: U/ t' g2 C: [! ?$ ^│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │8 @) E _+ k! A1 `
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 S X+ u. z. _: U$ l. B, h│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 B- F4 i& @( P9 q7 ^
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 Y- o9 J" X$ r, U8 [│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │. }. Q H! g& }+ B
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 R0 W% y( R0 ?, }
└──┴────┴─┴──┴──┴───┴───────────────┘# b3 i" _- A; f( b# C
$ \: Z; S5 \5 i2 ?. \: a& G. j3 G7 R* m1 u! s3 H9 ^2 {( H
Mega Chip. Y0 {) s+ t% |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ [% R# m% M# e+ ~& S│编号│名称 │MB│攻击│属性│稀有度│说明 │
% J' j4 D1 W" l: v7 w- [├──┼─────┼─┼──┼──┼───┼───────────────┤
' \* A1 s& d0 H! I│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 Y! [4 S5 w4 [│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 E2 [; u8 y& u% L' o8 _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │/ `% e; S5 z* `
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 z. [% P% B- M4 J D. ^; _( M│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 y& m/ ^7 X3 P6 V; G│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 e1 f) W' T( _( f ?│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( m" w# U8 R7 y% b
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. e" D! _% z7 D6 A4 v: j│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- a! n- l# J6 Z6 Q% t7 G│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 O% ^$ b3 W8 \: p/ j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ W0 A+ R" x) q" h( w│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ y, l8 P* p1 N* e! ^! j+ o; X
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ n' u; i: N- ]│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
/ }5 b" ?( W9 z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" @$ J; g# y* _9 P& m
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; X) N2 u) L8 G$ _, q" ]
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
$ A1 ^5 O8 |7 h, ^) q│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ P! u8 N" v4 @ x│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 X8 A: g: v" D/ S/ k; [/ Z! Z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ J) P# q# i: K0 m) u0 A8 f& s
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
, z- \& x, }3 u│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 P2 q. I0 u8 ]# v) ~│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 V: R3 T0 i* K& j! l0 C
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 H3 a+ k; [( x; X│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; `5 z# Q; x6 T2 z4 |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: E' Q+ @/ A7 t: B% f, _│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
$ B+ E4 D6 D( b5 Y$ R5 Q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ p$ a( Z4 H# G" G% n( `, |│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │$ p( @* f1 v' C# Y; _2 Y6 V/ @- B; M8 t
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, |7 Y; d4 N! I! J1 V( R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 L. h9 l% s* r+ D
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
# h9 R5 r" D" D) u│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ o4 P9 }# o q; ?3 ?
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" ^5 P, q P `$ y8 f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 _! P/ p4 Y5 [) \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 e- j$ K# Q5 M1 w8 G9 m8 D- |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 K. c) i' r5 z3 P8 O& r: S4 I) P│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. K$ B6 B* K* y/ Q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, J% `9 v# H9 [" N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% b6 |* ^3 `! v \, Q& v
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 @6 A4 ], k$ b3 w9 I& f! f& U* @
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: D& {3 s7 O6 z a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: b: P0 g' s L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# o: T. l! `7 ]& c) b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. b: D& g1 X1 S; ^! Q0 H$ F+ y
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( K, M4 ~) k& s! r2 x│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, k& o8 N+ Y x! F" E# _
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
$ g) C3 ~ f- p% V; G│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! _/ P+ [0 [, {, r2 V
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% t7 j1 S- H, ^' [+ H3 A# t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ k1 i5 B( O# u) T# ^: J- v9 n' N& r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 m( j8 s, u: q4 W+ W% Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; b' N' a" O3 X h9 F- q; M2 I! ^│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 ?7 ^7 V6 c# \3 Q0 g& `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 v6 h3 @- y2 q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 f( f4 F" Y7 k; r' x- t( F
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( y: C; i) {! l5 O; C0 M* v. E+ z
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ {+ Y1 v: P: T8 o" w0 m, e│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" D0 G% S, p) W# U P& z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 c3 V; i5 h0 l$ i│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 c, Q7 @1 X0 f8 i% F2 V│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 S' \% F3 {. k3 ^7 m
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 }5 C, u6 m6 ?- ?; g9 z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- _5 y H# X5 u/ Z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! E. v* x) ?/ k1 _( S% `( {' i% s o4 W
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 w& T% Y+ F$ s2 }; U& s& ]│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │% ]5 I! ^% |4 O: Z/ k0 `/ T' O/ I
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) k+ \& V# V& R( d o│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 n0 R+ N4 |* r2 `│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! L" B1 Y5 I9 g$ `9 M2 j' `2 f
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 Q& e& d; T4 y' u, y& o% n; u: p0 E│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' r& t+ o: B& U9 s7 U: `7 H {
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
: m3 b8 _$ ?4 |) b# ]│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ u7 Y& e$ ` k6 X│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 D6 e" j: z8 J! s│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
P! \# n& c* [, @1 Y U│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 B) @1 ?% L( ]7 B│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
V H' f! T& K0 l+ F│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! P- z1 o( c; f& {9 k; F
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' N3 \# f2 s! e1 g0 z8 L" m/ B│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
F. F% z2 |: H, U$ x6 A│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ R, L0 [8 Z+ j│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# o+ K: H+ |, K
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 J. ~6 Q4 W a! f│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 m+ d, d d) k' {5 m
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 N- H' o* ~, C0 _6 Q3 [9 r$ U. J' w4 [* [6 j: N# o
4 B0 z. s$ u6 C$ P; e" wGigaChip (蓝版)" O; W, r* S$ ~! W+ d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. b ?* v; P' a3 f- H│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ V& N8 b& Q" N3 X├──┼─────┼─┼──┼──┼───┼───────────────┤4 K9 i& |' \( o0 H( S
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- X/ t' r1 V4 M+ l) L& |│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 R; k9 @2 t2 j0 P│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 h& f4 \3 q( `# e
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 M6 G( `/ `+ L% _/ L$ X│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) r b2 h1 B, d2 T/ N6 S/ @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 F# D$ E2 S: f h/ W p/ d│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 r+ Q1 w. @1 [- E, p0 x
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ m- \9 `$ P7 W
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" ]6 B; R7 }1 c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. F( b8 a1 [- o! @
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- T; j! ^0 o# B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% a, J8 Y4 l& G) u" I% @1 t' _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& Y1 X2 d9 B" T5 \+ O
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, o6 H; B, x) P; f% ~7 Q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% u* C" G" b* c
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 v: O L8 J" k; Z# U" v7 i│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 D/ S- M7 ~2 L7 [( F- u│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: Z. S( T0 r6 `0 v4 a! k, F2 V: Z7 [│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 r$ G7 b, L' B5 D2 j I│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) [/ c* L- m; A2 A
└──┴─────┴─┴──┴──┴───┴───────────────┘( g/ S/ j" J$ p, g
9 B( Y' m) Y. J+ e/ p |2 D/ D8 FGigaChip (白版)(只列出与蓝版不一样的Chips)
1 W& O8 e5 ]6 D8 n9 }: \* |┌──┬─────┬─┬──┬──┬───┬───────────────┐7 T& @; i) Q( W5 D4 [: [8 ~7 L5 b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 [0 `7 R1 W; Z+ k( R Y+ I; K├──┼─────┼─┼──┼──┼───┼───────────────┤- Q* D! W0 E$ j+ o, u3 ]$ n
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
" S3 W a- t- T" K8 t) c5 b│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 e/ r' q% ^/ a/ B; @ s│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- V5 p; M* ?8 X' J i/ X0 y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. B: [0 F& g7 `( h! N# d└──┴─────┴─┴──┴──┴───┴───────────────┘ |