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9 j* y& z) m+ D■● ■ NintendoWorld 站友xliz原创
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2 }* ]; R( f9 ?2 i7 \ b3 |1 |3 ^ 洛克人 EXE 3 Blue 卡片组合 z/ u- Q: W3 L, m+ ~$ ]% Y
7 v; f5 n; { C' [
, s L0 h! \% Z. A% B- G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 P8 ]2 I4 h9 W1 d8 `
大家要看日文版的P.A.或详细攻略,点击这里吧!* X8 H' w7 j5 ~. y$ I$ m7 ?8 h
====================% V' U. C0 O. Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 x0 F( {( `( F! @8 Q' t0 e
! {/ e& n8 R% O( N( r2 v, n6 h$ d7 F以下内容格式如下:; D7 Z2 w# ]3 _" y8 z$ d9 Q" y& z
. s# p0 O+ M( G {编号 名称
/ r1 t, X( J2 w8 A/ a说明3 E' }8 S+ I L
组合方法
0 x# z8 i6 ]( P- O---------------------------------$ ^# D' ]# C! w! A
01 Z-Connon 1
2 M- {( w8 k4 ^0 IUnlimited Cannon for 5 sec
6 @9 ~* L: z i6 `: y4 JCannon A+B+C
8 {1 d0 H; c( ?; n; O2 BCannon B+C+D* A& e+ @# ?2 }1 |, X
Cannon C+D+E. ` m$ F# n2 K% }8 V
1 [8 S; M9 I: S$ N02 Z-Connon 2
6 Z: j* Y9 @- a; rUnlimited HiCannon for 5 sec
8 z% x! H, ] }& OHiCannon H+I+J
, R) ?# S9 [6 T! DHiCannon I+J+K
7 Y7 Z ^7 M: ^. E; RHiCannon J+K+L
, f* J$ ]- P1 Z% d3 I$ U$ H6 L( Q1 Q" l% w# r3 X3 K
03 Z-Connon 3. c+ p) z r+ e' N5 n1 E
Unlimited MegaCannon for 5 sec
, G# P& F; a( s% gM-Cannon O+P+Q
# s. {, K0 ^2 a8 G0 x& `/ \0 mM-Cannon P+Q+R
' y1 Z) y; E! C- i; K5 HM-Cannon Q+R+S
% N2 T N2 ?3 ]/ {- p' b' Q
+ A! m* I ^/ D9 ?) ]9 s04 Z-Punch5 @% I' {! {5 S& y! P
Unlimited GutPunch for 5 sec
' B) U' b1 k9 Q1 y' XGutPunch B+C+D; g# s* Y O* D8 X$ q- p& c6 y# Q% u, L
GutPunch C+D+E) c" ~5 l8 y7 A0 F |" d! P6 ]% S" d3 r
GutPunch D+E+F9 R! v, c/ W- a) L
; h5 U# c$ e- V2 Y/ a05 Z-Strght
; E) @1 t9 u1 a" k/ I( ~4 R FUnlimited GutStrgt for 5 sec
! K& k1 J' w. ?! H, ]+ }0 P: F z' iGutStrgt O+P+Q
8 e# a4 m6 p" i6 O5 C) C3 D1 @" UGutStrgt P+Q+R; J/ Q8 l. H! U/ N& W- O9 @
GutStrgt Q+R+S0 q% o. z( r8 d
e7 G" w0 W# b. S06 Z-Impact; [' D( _( y$ C( f: M9 b* e" J" t% r
Unlimited GutImpct for 5 sec
5 }3 a4 I; [& c, JGutImpact G+H+I! C% k: m3 I4 j' E' m1 k0 [
GutImpact H+I+J3 |! h! d% {2 v) d# I
GutImpact J+K+L4 x$ `, }, \9 e5 k; `2 [% T
) x& }& M2 n' h' o4 @- n3 o Z }" I
07 Z-Varibl
- O3 r8 L4 w0 g3 J* w* l0 TUnlimited VarSword for 5 sec1 T1 n: h& h, V* c) U* |( x
VarSwrd B+C+D* H+ {5 r* U5 \6 y
VarSwrd C+D+E6 m8 n( }+ O/ W" y' [
VarSwrd D+E+F" O. E7 f$ b. N+ h/ ~
( f4 G5 V: d4 Q i1 @* j9 r3 u
08 Z-Yoyo 1
6 C; Z; r. T2 Z6 k3 N% W* Y3 Z; FUnlimited Yo-Yo for 5 sec
, w6 W( w8 J: H: C8 W/ M; RYo-Yo1 C+D+E8 W! Z' f' N& p V1 \
Yo-Yo1 D+E+F9 \- l2 O" ]4 S4 s, P" E
Yo-Yo1 E+F+G2 R# R' l$ h- g0 g; ^. c/ \( a
5 ]8 {6 ? k7 e6 K0 H* v
09 Z-Yoyo 2' E) k( _+ ?4 f% a" k# Z5 s
Unlimited Yo-Yo2 for 5 sec x8 C# }, ]" \8 l/ c
Yo-Yo2 H+I+J
* q' ~) M9 L& m& X9 \Yo-Yo2 I+J+K- d+ ?: j+ e1 k" E. i2 U( f
Yo-Yo2 J+K+L1 J& a* W' a, H" \5 O( H
& w4 y- `# ?3 Y7 o& a4 @. @* H10 Z-Yoyo 39 ^9 M( m( f/ m) I W
Unlimited Yo-Yo3 for 5 sec
1 _; l% q+ Y2 VYo-Yo3 M+N+O0 m8 `/ v% R0 n5 I0 p: X- e
Yo-Yo3 N+O+P4 f u) h9 t; z9 m7 ~
Yo-Yo3 O+P+Q V& \0 f2 |# F! e1 `+ }
- o& D! k8 a. a$ `
11 Z-Step 1
. n/ j* f% j. e6 S3 e LUnlimited StepSwrd for 5 sec
6 s! y" X2 p& K% T$ s& w7 M* pStepSwrd L+M+N
I3 O! |/ N0 c [5 XStepSwrd M+N+O' m. g, _. }* T& e$ ]! q
StepSwrd N+O+P# d; g8 A# D8 G' ^+ W& W2 @, J
1 v5 W6 g5 n% n( i8 s9 b7 c, r% H( y12 Z-Step 2: b; G+ X; T. h, {' N
Unlimited StepCros for 5 sec) a* c' ]) e# W( r
StepCros P+Q+R
$ w2 F3 o( Q( N+ ^) uStepCros Q+R+S
* O" D4 ^% y: m( s: c+ ]% a& rStepCros R+S+T
0 _( |0 m# A( ^) W4 ?) V
1 h& w: E6 `/ J7 ^; u13 BubSprd" L' k6 Y- y7 G5 q$ @5 u% s: I
Attks w/ spreading bubbles!. f# m: l. ]7 W1 k! |
Bubbler C+D+E
9 B o1 V l! W+ ~& B& @Bub-V D+E+F) f* M& P, j3 i: z+ S2 M
BublSide E+F+G
8 d7 y/ g) }: ~+ t) ?1 c9 z+ }Bubbler E + Bub-V E + BublSide E8 m+ O1 D9 w8 X0 U
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14 HeatSprd
k( }2 ?0 r, n4 t& pAttks w/ spreading fireball!
) b2 c' b* N: l+ ~( O3 oHeatShot H+I+J! g+ {2 X/ O! c( f
Heat-V I+J+K
H" y; T9 f. k2 C( aHeatSide J+K+L
# A8 q2 ~' q& y( e9 g) \- lHeatShot J + Heat-V J + HeatSide J
. \1 a$ r% P; ^& x/ e8 |1 }
9 y9 w3 O+ U' o }$ T0 f) L n p15 H-Burst
, j5 x: J7 P* r& S tCreates a giant explosion
, s5 t+ ?8 k2 {2 t8 o8 SSpreader M+N+O o5 {5 U. y. V `: o1 H2 Q
Spreader N+O+P
/ c: a: P/ ]9 `5 |' R/ D3 h+ _Spreader O+P+Q
; H( V. U$ A$ D) K* w+ v/ s
# @. L7 ~) N7 d+ b7 s: S! h16 LifeSwrd6 L, H8 G' M5 q) j
Swings a huge 2×3 sword!1 D+ _0 M; L: z
Sword E + WideSwrd E + LongSwrd E$ `+ u2 I" K+ p- n
Sword L + WideSwrd L + LongSwrd L
! f6 M4 y# X% G3 p/ j) YSword Y + WideSwrd Y + LongSwrd Y/ S2 f9 H/ C; F' [" G4 `4 q' F
* a" V' H* Z0 D s: c
17 ElemSwrd
. J9 v- w0 W" Y* HWide swrd contains 4 elemnts& ~0 Z5 C, J. w/ T4 u, B* L% t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ g) X: N+ T2 S! a4 s
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# P5 d. Q. O% d& H X5 z0 j' f% ]+ K ~+ R# }" r4 Q+ f8 P- F
18 EvilCut
$ [# s) d; A! s$ ^8 a5 eStep up 2 & make 4 atacks( l6 b# e! z! |, m: C
StepSwrd P + HeroSwrd P + StepCros P
6 i6 P; S0 s* K s! Q
+ q) d2 n6 }$ }; ~19 HyperRat% ]$ z- G. C$ M9 x7 G3 P
A giant Ratton charges!9 _1 ?! D& ?. [# j: x& S+ Z, |# V0 T9 }
Ratton1 A + Ratton2 A + Ratton3 A
: q0 ^8 }- K1 Q+ q( L+ _, DRatton1 C + Ratton2 C + Ratton3 C
2 y! R7 R* z9 k2 m2 d/ oRatton1 F + Ratton2 F + Ratton3 F
$ ?! X3 w( M( P4 h- n8 s. w1 l" H" i( O* k
20 TimeBom +1 H; @, G+ k5 T5 [" X
Sets Time Bomb in enmy area! q O9 Q) ^- l, D$ v u
TimeBomb J+K+L
8 j4 y8 j( D# ETimeBomb K+L+M! O2 A5 N8 f- i6 `) A
TimeBomb L+M+N! W! H9 B, y; m! ]# B
) [$ H2 I$ T8 d- S21 GelRain* c/ H) Y- |! |2 T% N8 f
Gel steals squares7 L4 H2 [) }9 C: ~3 |
MetaGel1 B+C+D' s l( T: K* S) z% K
MetaGel2 E+F+G
9 k- e: ]$ @' k H# fMetaGel3 S+T+U
8 p( U1 o+ B7 d6 @7 L3 S1 P
. L8 W$ B6 G8 |$ W. x" r! _22 EverCrse
2 C, O3 _& C, r& {Shield chases enemies
: {0 l1 \0 m& m9 e4 |CrsShld1 C + CrsShld2 C + CrsShld3 C! \; A, D" a) |! Z$ \3 J
CrsShld1 L + CrsShld2 L + CrsShld3 L
" l Q" g4 \& r
2 X* T3 E: B/ i! x7 c/ l23 MomQuake
! J( Z" A3 }% [Awakens Mother Earth!2 A @( F2 j3 p6 _, }
RockCube * + RockCube * + GodStone S
4 Y+ c6 f! @, I) u( b. ?" J L8 t
( q& B$ ]1 }/ R, Z24 PoisPhar
8 P0 }" Q& x, m0 Y+ G% OPharaoh generates poison
5 N0 Z( M- y# h8 M$ XPoisMask A + PoisFace A + Anubis A0 F `: a5 [( W; p( X
, Q# k1 ?3 G3 s25 BodyGrd" f* h- {6 H* t! P$ A1 {
Bodyguard takes out enemies; f! ^$ e* X, i7 E3 M$ l
AntiDmg M + AntiNavi M + Muramasa M: j/ e5 G1 X( v T2 y
& l( S; u8 m/ W! y: w5 y4 k- Z26 500Barr) x2 ^* B8 _2 v/ e/ F2 }
Barrier absorbs 500HP dmg
; `( C. N% s8 h8 P0 B/ c1 tBarrier E + Barr100 E + Barr200 E
0 r L, U" b" M1 O$ `, F" sBarrier R + Barr100 R + Barr200 R% ?% v& T8 V: W4 v9 Q+ _& Q6 q
4 Z6 d w( H) N- v2 O27 BigHeart0 [2 y4 A, ~' s2 p0 r8 u+ j
Attacks, then heals HP!8 {: B+ s6 X' {, Z! `( G/ O
HolyPanl R + Recov300 R + Roll R
, N, V' c* T0 VHolyPanl R + Recov300 R + RollV2 R
( u) _1 x1 {" w# d* g8 m: |- NHolyPanl R + Recov300 R + RollV3 R4 s) ?" }" p6 G6 k
- T+ B3 P+ o. c' g+ o: p& V28 GtsShoot
( E" q& r3 n9 o4 Y8 FGutsMan throws MegaMan!2 ~) H/ X$ {! G' B
Guard * + DashAtk G + GutsMan G
+ ?; n! a: x( Q' U7 }Guard * + DashAtk G + GutsMan2 G1 e* G) t; h1 w. A# z
Guard * + DashAtk G + GutsMan3 G
6 E0 f- V% q$ x6 uGuard * + DashAtk G + GutsMan4 G% H! @' q! W3 l3 L4 m( Q( [! S
1 s: d% D$ _; ~! s# A- z/ G# Z9 ^
29 DeuxHero
* `5 Y$ t% o @, c( wMegaMan & ProtoMan team up!6 ]4 a9 e/ ]: U; R; ^
CustSwrd B + VarSwrd B + ProtoMan B
3 `3 U% V' ?' l" aCustSwrd B + VarSwrd B + ProtoMn2 B
8 b; t- T2 ]# t3 ?: WCustSwrd B + VarSwrd B + ProtoMn3 B( ]( ^- x6 X5 B. z: N! \9 _* e
CustSwrd B + VarSwrd B + ProtoMn4 B2 q6 f u+ D+ t ~( r
4 X5 `/ g D' _" L8 ~+ [: |$ p5 v30 2xHero
2 _. a! }5 K9 _5 t/ P3 m* kMegaMan & ProtoMan Dual atk
. y' p- m) O: ^& t" q" FSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
, x* H7 C) b; L8 j& hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 ]9 |- w5 |, }: J, q9 }* cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ k+ G5 G }% _# |3 H$ B* @2 Q- d1 _Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* L m5 Z; A/ M# _3 z
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31 PrixPowr
. O1 O; N+ i9 f- |; {7 N4 c3 Navis attack at once!: e" D& M) q! h' r' f# Z4 [
Team1 * + Team2 * + KingMan5 K( W7 J6 e5 F$ m( D9 T! g
Team1 * + Team2 * + MistMan5 M1 d9 q z4 O1 ^ P, E0 d
Team1 * + Team2 * + BowlMan5 B
$ ?, z6 K. G7 ]- {- D6 u1 D
- t6 p- q3 _* J% G/ l _! h32 MstrStyl! z8 G; j" }0 A
MegaMan unleashes his power
# }, y: h8 {" K1 z7 bSalamndr * + Fountain * + Bolt * + GaiaBlad *
! M; t0 |+ h2 F% T/ v2 ^- c
( t4 b' B b' }( t3 j) L& u, @0 n% @StdrdChip (Part 1)
0 y4 ^2 r: c' Y% O┌──┬────┬─┬──┬──┬───┬───────────────┐, S0 M& c7 w4 C) o+ h# i/ C3 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- U, M a3 E; R2 j$ F: H9 e├──┼────┼─┼──┼──┼───┼───────────────┤; ^( \6 j# g9 A2 r& g% U
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, [# \+ P0 W+ ?
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 y. I: f2 b( N( j
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
' O" I/ E. \" v6 P1 ?│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 X1 j/ l4 q* w8 e$ S! |│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 b: v& ]1 ^; A1 Z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 }* j0 C" B( J, W3 u7 t0 X
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, ?. w; E, T) L8 y5 C│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 Z# }5 u+ D } _3 X# b- h│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- x; B2 J* B0 f/ B- e V8 V& {: r8 q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 M( E3 Q2 J% `' ` i1 z4 K
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 r! _ Q6 c- u% ]/ e- K
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 H7 G; ? N7 r/ j. \0 x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- \, f* M( f# A1 E│14 │Spreader│16│30 │ │** │Creates a large explosion │- Z9 @+ F0 o e
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 z( ~9 i; D0 |- R! c2 P+ C│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% R R# A& w$ r1 J│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, L: {0 y" Y& }. h
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
i4 g! J; e. \% ~( i% }5 Y0 ~│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 N$ C2 |6 X# Z/ K/ z. d6 q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ x3 @. G" r4 {0 P# \1 \│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, m+ ]' E' x. G- A│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! V: J9 n& p* ^2 y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │$ @: Z& \9 {, K6 a
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ |% r0 l- n8 {4 p
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
$ j, b# z9 d' @% {+ ]# H+ V, |" O│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* X5 G" m/ o0 \% ]2 U0 ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 S% p' m- j4 ^" k! |│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │! X5 U7 E7 c# Y6 ^: I7 j
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │5 k1 t4 ^% f* K6 a! Z9 P/ W4 M8 g
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 \1 f8 o, c4 h! `5 Y, W│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. [* X1 O/ h: f" y4 E
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! h0 q1 e6 F. P3 E# _! _/ [$ M: C
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# d6 e3 a1 g0 @│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; ~2 j3 ?, X4 ~9 R) \; D
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
0 k8 @8 ~# h2 U│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 \/ j* Y" Z; W u( e# W│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
6 V, D2 z& j" P7 s( `│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& \2 |# `# [7 K7 x' ?│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ H: C/ a% W, j, a8 }3 j* e
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 a$ _6 _: h2 a% F; ^
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# k4 r& v* ^4 w8 Q8 o2 X& i│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │' L+ c! J- P# `# {% R
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% d' e( m2 ]7 a2 a+ C: U│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 b% w4 f! R6 r4 d6 m* j; S: Q/ c* Y│45 │SonicWav│26│80 │ │** │Shock through enemies │
% e' D: v+ F9 V, q│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 @0 u0 U1 h# W│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ q& k3 i8 R1 _7 o
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: S$ i" n7 v1 h) {
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
( g: f. A& |& \* P│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ B* _. Q5 j3 \
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ m1 S& s7 J, S' x+ k+ _: |8 }│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; N4 }; P4 D! B1 K+ I; W' f- @. N
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 K; O6 L/ S7 E- d$ Y2 {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ C. z' V: p6 _
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% }3 O$ m5 `/ B% s+ \: W
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; n6 {, t+ I; j' T│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 c6 f! [* \3 C& p1 A* U# c) \1 c: U│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
% i; Y* y& t4 K0 ?│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │' }, C$ N- F# ~" y% N
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 E5 I2 L9 s. ?0 b
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
7 R4 P2 B% A5 s2 F+ ]$ H│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- Y& v1 V- ^0 S) t9 @
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
$ c5 n/ T+ i8 e. a: \│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │5 `! g3 }1 K3 e7 f" v( R3 ?; Y
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! ~+ t9 O8 W3 u* H- S% F7 T4 ]
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# y% F6 O5 M8 r6 d" Y# z# w│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: G# g4 s7 W* F& M/ @+ J# ^
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 F! l& ]3 u: v; M: n/ R+ ~1 I│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* \; M" a. k" r: } N& [- `9 j( C│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' c! [1 \1 y/ j$ Y│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 V2 X2 D3 T( G1 q0 s1 S7 G│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& `5 K7 h% _, E# Q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' f9 c7 G. l: ~1 ]1 I( e3 F+ z! j
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. j# Y4 c) d$ O/ U) ?) N0 A, l│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 ~7 h9 W9 _, W5 U& m
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 [, I- b: r8 f! O8 {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* {$ P F( t' n- o3 m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
5 u1 x. a1 |5 @' F( h. G* n T│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 A/ N6 p" y+ ]; ^* s2 S+ I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 D4 h' w' j) z0 S$ g) x+ K
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 O) _4 j& g6 k( w' l" [
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# ^, { E* I8 G& V2 r! |
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! ?6 I, O! T* w* F; o8 T- F. m
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
' _- e+ g+ t; z6 I. m│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) x: X( Y: b9 t% L
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │$ B6 E: X& L5 [5 Y# ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ e! L% d( J% y) l: y3 f2 d/ ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& @2 o2 ?! ]: R6 D│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. n9 p& P }# h│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, S7 T# t3 X: D│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& u$ v1 W+ [* q0 m3 \* K( k│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ ~. Z- m& N/ R% n3 T│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 @2 {% z2 N( t3 \2 F* J+ o│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- Z5 Y+ P5 V+ h( A6 [* T/ E│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' M! I* H; n4 Q) c- O4 c│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- ?3 Y+ W, G. G& |
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% U9 I0 Q9 A. q- H5 E│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
R. P! K* r1 V2 K│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ v) }! P7 d) N% D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 u* P( W, s4 g└──┴────┴─┴──┴──┴───┴───────────────┘0 B. \* e @- G: Q' ~
6 F$ J" M: ]8 L4 } U+ @- G7 w/ \7 kStdrdChip (Part 2)9 i8 W3 X; m# ]( X
┌──┬────┬─┬──┬──┬───┬───────────────┐$ y% k8 c& y' p& Z T% C2 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 z- u* n) z3 u' {
├──┼────┼─┼──┼──┼───┼───────────────┤- X* R1 e, E" D$ G% D# D
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 e' Z& c3 x H r: c( M
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) b+ Z% _7 T& x/ W0 ~
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& @1 n7 M B. L" g
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ t8 t9 G! z! S' I% y/ i) p. H0 W. v│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# c8 Y$ ^; r x4 Q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 V' f, [4 o2 g0 j u2 d│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) c6 o- F8 G. M+ ]│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
R a* }: j" D( s ^# y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 s7 ~4 a4 E. O│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 ^+ g0 E3 C4 _/ ^│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 j: \: z7 x4 {1 A! L' I& O4 G; |4 [2 t' X
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
$ k' g6 A+ v E/ A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- ]# z, }0 R7 R, {3 V/ ]: e) J│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 p7 J3 u6 ~" l1 {
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; |5 v) [$ _9 K! \! [" ]1 j
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; ~+ [8 \, y! c1 q+ F- i
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) e7 ]$ J' s7 j; p6 n
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; d/ N8 x& p, \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ s* M9 Y3 l z+ c& ]/ s* ^2 C/ A│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ ]" X- ~4 m Z4 Q6 |
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 q2 d$ k) d& R4 ]6 O: b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% m f: z, H( g$ a2 ] J│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 p2 ~3 I. c; @" w; W# [+ e8 u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ m/ ]. H* N' w/ b& o6 g
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ S! d" U G6 K6 j" V7 I$ [6 F" X
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 d4 G) V0 B( g, m# K3 {: d, v
│126 │Rook │30│ │ │*** │Protects you from attacks │2 o( ~) \' W q7 ^& O
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 w0 n% B; Z; D% n
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. w6 a, Q, Q+ H( g K& q- Q5 I5 e
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, Z' ~! r+ P& f( @│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 E, o. e% r0 \( q3 B│131 │Lance │46│130 │Wood│*** │Lances through back line │
! m; P) N' T* G' k) i& m│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 P6 }, K* l0 U9 X% v
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' W, v/ p3 K @5 W/ @ m│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# d5 C1 }, ]# r' r4 t
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* p' X+ c0 {/ g
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% D( f$ n6 O7 T' o6 G! _
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. d8 l, H0 z0 ?8 c% i; ?: y( z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% Q, d R J, K. b9 p. u
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 g/ C& m4 F9 N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- {( c- P l+ i& ]' Z4 j3 k│141 │Prism │60│ │ │*** │Prism fires randomly │: Z: e: y: g- z' ]7 U) w" G: r
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, D' x2 T" h8 u- t│143 │Fan │14│ │ │* │Vacuum pulls enemies │
- n. m1 L4 U/ T8 I8 S; J│144 │Fanfare │32│ │ │*** │Take no damage for a while │: Z5 D0 W4 l0 {, R9 O; Y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 Z0 z5 H2 T5 s0 K! c
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │. t. T. ], \6 B
│147 │Recov10 │5 │ │ │* │Recovers 10HP │0 a2 z6 a. c+ W; ?# J# S
│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 x1 @8 U4 A2 G8 ?6 D* X Y
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& h7 P! [; K W1 D│150 │Recov80 │20│ │ │** │Recovers 80HP │8 w* G( ?( O7 N6 b! \. Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │6 f4 h w4 _8 A$ v
│152 │Recov150│50│ │ │*** │Recovers 150HP │/ ?0 X- Z2 D7 `/ g1 r
│153 │Recov200│65│ │ │**** │Recovers 200HP │3 E7 }2 I" {4 C( c
│154 │Recov300│80│ │ │**** │Recovers 300HP │
) `, c% M3 J$ Y, n│155 │Repair │8 │ │ │* │Fix your area's panels │$ ]/ ?, m7 R. O: J# P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ C' | v' ?, X: X. d│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
+ p2 o4 D* F$ T. u3 I│158 │Panic │14│ │ │*** │Confuses enmies if you are │) {2 u, E5 O' `9 m
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: k1 F& y7 ~+ G0 y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& U3 W/ m y# i2 d! X4 \& e│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 b, n' T" `6 n; m( n
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! l. @( @' V+ h8 M
│163 │Invis │11│ │ │*** │Invisible for a while │) U9 A& y3 _0 @" _% V$ I8 w0 v
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( l# c- W6 H* L8 }1 z) e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% w! M; \- C( c4 g1 x% D│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, U; G2 b" r$ S6 M* j4 D* x+ }6 B3 E│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ }: O$ B; j7 z/ {7 b
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ N9 \! D; Z, [# _5 w5 W│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& e- x' @/ a& }$ ? j% s
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) K/ h9 S& {( ~- [! p│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' D* F: B" E8 ~/ q0 N3 u│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. r6 V: V1 E' j│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% l8 K# [! r$ Z' D8 o& }2 ^4 U
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ G R9 L0 x; V
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. B9 p" A$ b; b2 X" y5 f3 G
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 R9 `, w* U& p5 W% e$ i9 Y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 M& d3 c" h7 \5 U
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! \& ]+ y5 r" e" X5 J+ q( T. c( T# \ x│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 t9 E; [& U* b S' f
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ ]$ [* _5 r+ ^) U: q( L; ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: L/ [! _0 f, }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 s: X: J' _/ }% Q ^3 a% t│183 │Hole │55│ │ │**** │Open hole to dark world │
- N7 v1 U* ?+ F* p- I│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 f& X2 Q+ A1 Q2 v; c│185 │LavaStge│22│ │ │*** │Changes all panls to lava │. e1 d$ Q& M2 w9 t6 Y$ o
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 r1 v7 g+ B$ A$ d│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. V1 s, b6 b4 f4 ?% b6 B- {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │* x9 u9 R, v# h: _! Z# a
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) g$ r% R9 x1 V6 L" a% l+ ~1 a
│190 │Snctuary│54│ │ │**** │Change own panls to holy │" c- ? H& u( d* Y5 u# S
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 M u4 l2 v& Y/ P. j3 f; P- |
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
9 {9 P, \1 ]' D8 Z4 V- J1 m│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: Z& N3 X; s2 u( `5 ^+ y0 {│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: H) R9 I2 L; c7 y K: K! [4 Z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 I$ E1 C! m/ N$ w
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 w4 C+ i+ [. N
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ r# s m) N- V& Z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# g0 h. W( Z# r* F* g3 c/ z+ a" a- o. c
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
% w6 N! } q3 t# N2 H│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │. r; X% o) |& R( a) V8 c
└──┴────┴─┴──┴──┴───┴───────────────┘
$ [- j4 ], R- j/ I6 \; f% N1 l# P E$ v5 I
* N) K, m& d- R- h( w2 ?
Mega Chip
: G6 O+ I: `% Z3 m% D4 q; M┌──┬─────┬─┬──┬──┬───┬───────────────┐3 c! [- }* L- T+ {7 v9 p- H7 Q) b
│编号│名称 │MB│攻击│属性│稀有度│说明 │" }) F z7 o1 f# W, w& g1 u7 p- U
├──┼─────┼─┼──┼──┼───┼───────────────┤
! R+ N7 n* L* z- H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( b4 E3 R5 R4 G
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 e' D1 \! b- N; U$ W7 R: P9 b
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; i, \& _: y3 [0 o- q7 j, z. k
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. S3 R3 w; K( F+ K1 p6 M" c
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 i, |. e5 C2 R│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ h' [8 [4 q2 }9 D' [; ^│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 D4 u @# D7 |! Z) v8 T+ B, _
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ G; F( {/ v' k& C$ k│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 l! `5 N8 |- m- F0 k
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 s- k4 N2 t% k4 L" t+ u* `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) ?1 L$ h: E0 `6 R+ D& a│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 @* P- G/ c! ?5 N0 g, l e│13 │Guardian │82│ │ │***** │Statue punishes when hit │* y# _: ?/ C$ K7 r
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 G V* y- O: y3 a) G9 j$ T
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
O$ W% Q J) G. e" }' O, k3 ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& Y9 h/ W. B9 Y: {# O) m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 k0 |! Q) R3 J* V│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. P" t7 }) Z: H0 n
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, A' ], M- J5 G# A. q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 J( s6 _& T! O4 P$ p
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# g- p" J8 C, {$ r) T2 |│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# K; ^1 M9 ^8 J6 ?$ w' k
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( ?4 o$ o6 O3 i6 N│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 n" `; `: Z! h8 ] W8 o. D│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" o3 s1 Q# ^# b- A \: ?& f% c) W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 T& Z! a1 n0 P4 c, w) I" q* b
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% [* [5 h) r8 n5 U9 R2 @│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' L+ ^! [' E, E( {/ z c' C
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 M, ]0 G, n, L8 b$ v4 k
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
' `4 ^6 |3 J& {( y0 i4 c│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 i$ h" I: R' Y# P5 m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! b' ?4 H1 `) P( q: E* y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 e' ]3 ?2 [% w" y# n│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) x/ Y! K3 Y; U, T& ]8 @$ s5 {
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! @! F& \0 x) `2 K5 O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& s7 `8 N) P" F) c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 s9 W! I: h2 L, U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% C+ {6 u9 p2 g! u3 ^! |. a: [% J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: j! q9 U6 Y" B, Q) q- P│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 i5 ?* ?/ c% v* U( [4 X: [/ y
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │* Q/ b! Y d* W, x
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- Y6 E( r: w. q( F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 Z+ S6 k. d: ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 h. @4 U" N& h/ Q( _8 p+ ^│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. g8 Q0 _/ c' E9 }" ^) G│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 h4 b& e' F% a1 a7 X│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 W8 l9 Q5 C6 t+ o: n
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: T+ Q0 D3 S, M) l4 E) t
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& D5 V! K4 u9 X" P0 Y& I0 p o- R9 N
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! ^2 l$ J$ p7 C# o2 L│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │4 L1 t- S8 V! z- ^
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- O5 Z- j# `# w: d4 D1 e8 P$ o
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 P3 R) S9 _& U1 s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 ]9 g$ s( I7 e% O3 Y( Y, d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 @- N. k+ C, ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ n; T$ S# T g0 o; x S+ q$ X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │- n! q% y' U5 A# P! [+ }* P5 B
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
: Z$ Q m/ D4 p5 b8 ]! K5 T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 o2 x( H2 H- | c) S
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% o% O3 X3 S0 _/ M% u* ^* t7 W
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
L; }; l/ W A9 ^" H% C! g( G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. q* d7 g7 ^; r* o6 A- H│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 R% \0 B L/ [+ s2 I) y; e│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 x: D- A. ^" B' E& b2 q│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% L( K9 c& w+ ^ R5 y+ W& t
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │. [. {' J3 v; D% r9 m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 W M9 g- ^0 r% K- \. y3 ^
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ g' A( ~" O2 S0 ~$ \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* L8 I9 N" H# Y4 X) V│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ T! u! |6 E8 b9 L% `9 |7 n$ p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 F9 q) k k' G8 j2 R│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- `* ^, J/ D1 K# x3 @/ ~│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) L) N; G+ S' M3 c' q2 a│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 ?2 ~3 G! L3 i: J/ k( ~& S( ^│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 `4 U/ I. Q. G" y" m P# k1 d; Y│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 t9 E5 r! A: h6 Z" |; ^, ]│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; y- w+ g+ L7 i8 e G: {7 Y4 w│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │5 J8 I) y- }: \, a2 q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. l+ i! D& R9 ?$ v f* V2 ~
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 b, P& G" u z4 C* [
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 ^# G% T8 `' z& r7 S% E
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& M& E- u) j- G4 H+ s$ }! H$ I6 r│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, v: d6 g2 V i' {# R6 B: Y" b: I│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) _% Q0 n W' {
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 T& ^: R. B% O- Q. A
└──┴─────┴─┴──┴──┴───┴───────────────┘) N& }9 B( S' L E
/ U, g! |. f2 O0 r7 M1 b! L
k( h o( z5 e0 xGigaChip (蓝版). Z. A5 {4 E6 @0 K2 z4 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐* c) k4 H/ Y' i1 F7 t& j
│编号│名称 │MB│攻击│属性│稀有度│说明 │! N' X6 m5 t1 y t( a
├──┼─────┼─┼──┼──┼───┼───────────────┤4 Z! `5 U" A5 L* v9 |1 {7 o. J
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │, j; n/ d7 I6 t3 I a& g* u
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 {" q* f6 G8 K% E! ^│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
S% z) n3 |4 ^' v│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! |2 ~( B8 U4 t; B7 \- H' K( ?│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' L. _5 c0 |. W0 D! j6 @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& l- l4 X4 c3 c9 p│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ z3 ]: u8 N7 s- y8 y/ Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 ]( I7 u4 l' I' g' i│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 g7 h- d) w- K( @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; A2 E7 m& m n! `4 f0 u" ^* S
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
Q" S% w9 k7 J9 u$ I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 S5 f9 @' u' s2 c+ O& s+ }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- k1 i5 I4 x) a/ E3 m% w' ?9 A5 `│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 K* V2 [" @4 o0 z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- X3 m P" n) b
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ c% [4 \3 T# B- e" p& J9 y4 g│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 Q- P, `8 y3 T0 ^- o3 e% C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ r; K( b$ O* d6 j! v; Q/ j' G│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& a& Q; b! ~& |# f& v│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │, \" v$ a7 K. `2 {' p" p
└──┴─────┴─┴──┴──┴───┴───────────────┘
- j+ m% ?; @' t* A, ^7 }
' `. f0 `- G3 `# F& pGigaChip (白版)(只列出与蓝版不一样的Chips)3 Y3 [& b6 N, m9 v0 e, w9 x5 j$ V* Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( V. h: x9 R% G│编号│名称 │MB│攻击│属性│稀有度│说明 │
& G8 K9 M. V/ Q7 _, M2 a├──┼─────┼─┼──┼──┼───┼───────────────┤
" z5 M( D5 A1 T+ W│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 b3 R0 U* q9 _3 Z q2 k
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' M% T2 A+ [! h. @
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, i( O; p, }" a3 R8 p9 k& d# m│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ @1 C& D8 ~# T) K- W└──┴─────┴─┴──┴──┴───┴───────────────┘ |