壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17369|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
# G% c2 M' j, h2 M■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 V7 }1 q; l) f- G+ _
■● ■  NintendoWorld    站友xliz原创/ Z% ]7 V. D. [  a" C' {
■ ●■    http://www.NewWise.com 6 N. Y/ a2 P6 F/ C' Q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 D$ j. d) Z% z: I& y; x* \  i
& o: }) h( O6 C+ A. c; m/ v* ^: n3 N* S8 [1 o# a
           洛克人 EXE 3 Blue 卡片组合# `5 U9 O* N8 i& x; C+ }

; n+ [0 P- p1 ~- U3 e/ x) L, M# ~) N" U
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- o8 F7 W! G1 |3 f$ N* Q大家要看日文版的P.A.或详细攻略,点击这里吧!
8 ~6 l7 `' @/ h- E
====================
, n6 v# R( U) ?  e& Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; a8 e" X/ k+ {& c. h; l; o! e8 a$ W
以下内容格式如下:  Z8 `/ j, h6 Q3 M$ m
: Y& @4 |4 O2 Y) M1 i; t  t5 S
编号    名称" m" I" A3 }; |1 K
说明
( W9 U+ X* ]5 i组合方法$ `/ p1 Q) f( U6 j7 K
---------------------------------
8 ~" V) j1 \7 k$ l0 r# }$ H% v01    Z-Connon 15 p/ b0 @6 _( b& H9 E
Unlimited Cannon for 5 sec
' F. P5 F( |& e+ V' v3 @Cannon A+B+C3 k9 ~* j: R; h, x/ h6 S
Cannon B+C+D. c3 t( U8 C0 K# w& g. Z
Cannon C+D+E
( r0 W1 M& J4 E" Q. V& [" m
( _2 j9 d* q" N$ e6 B( C/ |02    Z-Connon 2
, U+ N& ]$ ]# j0 JUnlimited HiCannon for 5 sec
/ Z5 i% n* b& ~* W' JHiCannon H+I+J. Y9 c  E' p  Y, ~8 t
HiCannon I+J+K
1 ]7 t0 y9 D# p9 U. _  [HiCannon J+K+L
0 |  K3 C) k1 t& d- W- V6 w4 z, F( l; y7 Q
03    Z-Connon 31 d8 o1 s/ f0 d; c3 i
Unlimited MegaCannon for 5 sec, b1 l* W. ~4 [# Z5 q3 \
M-Cannon O+P+Q' {* D+ v+ b8 C
M-Cannon P+Q+R
( v. q4 U2 g8 B9 h' UM-Cannon Q+R+S
& W/ X4 _/ j$ N! c0 L! u8 c; F! ^" |) d3 Q
04    Z-Punch* g) W. {3 b- x  `2 y' A
Unlimited GutPunch for 5 sec
5 w8 a- r8 }9 M0 A: CGutPunch B+C+D
# m, n. B# J1 x& B; G: CGutPunch C+D+E# K) w/ }0 @# g+ z- Q5 s: ]
GutPunch D+E+F; u/ A, ?1 Z( q2 u" H! Z. E
; _2 W; e7 w# N# M2 h/ z
05    Z-Strght
  F3 A) \! d0 K. L$ ]Unlimited GutStrgt for 5 sec
  F  \# d% I9 n  tGutStrgt O+P+Q
" C3 S" |2 W3 q) B/ A" g  [GutStrgt P+Q+R
# ]* Y1 s. ?4 m% b" GGutStrgt Q+R+S: H; p1 i9 j" I/ A
/ g4 H2 w. R; i, s4 F
06    Z-Impact: q% g9 }7 ~0 H; F4 ^
Unlimited GutImpct for 5 sec
) M3 m& Z9 f0 w9 q# j8 F( ]GutImpact G+H+I
$ T6 t0 {" O( R/ l* wGutImpact H+I+J
) ~$ O2 T3 g9 ?3 E" }& |GutImpact J+K+L
3 R; H( I$ y3 D; f  I4 ~" u, J" @/ K1 y; A
07    Z-Varibl
/ r1 v+ P1 t. w& d3 o0 CUnlimited VarSword for 5 sec) ~2 O! M) K9 K5 B1 X" \! a% v2 @
VarSwrd B+C+D
; o' ^' s/ @2 ]' j! z8 OVarSwrd C+D+E2 Y4 A' E" n+ n( l: q
VarSwrd D+E+F* O) W( |0 ]' b& g$ R$ z
% x7 D, Z; P  r8 y+ a* Z. G1 s
08    Z-Yoyo 1
* z/ K( M6 x6 W+ U- WUnlimited Yo-Yo for 5 sec  I' }9 t* v/ c* ]
Yo-Yo1 C+D+E
% M# q' }1 E+ e# D+ t1 sYo-Yo1 D+E+F# T9 A9 J% z/ m3 W2 t
Yo-Yo1 E+F+G
. I/ _+ W$ M7 l7 l4 O" m' M( z$ T5 D; G. ?5 [) ]
09    Z-Yoyo 2) n$ F" |$ I& ^% v' w& E! }
Unlimited Yo-Yo2 for 5 sec
# z  N  m8 `& y" A0 XYo-Yo2 H+I+J
8 T# G, M* g$ X6 T- jYo-Yo2 I+J+K! W6 ]4 I) E, ?- k7 \! X
Yo-Yo2 J+K+L, y$ Q/ [' p" Y8 F& S
- k  h0 ?+ {$ u8 W) a3 R
10    Z-Yoyo 3' @- m6 m' n6 x( w
Unlimited Yo-Yo3 for 5 sec
5 c/ b* R! T) ^- |Yo-Yo3 M+N+O$ A; u8 z# m7 |! A
Yo-Yo3 N+O+P
/ c) |  f9 S% a: ?% qYo-Yo3 O+P+Q
! n) \- \3 ~9 ]0 ~  Z% K  |8 d$ H7 |8 r5 d3 R7 ?1 k" q% S- R
11    Z-Step 1
9 f4 q2 C, A2 c2 d9 X% H9 s, l. SUnlimited StepSwrd for 5 sec2 \, }, e  P7 P3 z2 E3 D2 f
StepSwrd L+M+N
) Q; W) a8 t. T" tStepSwrd M+N+O* W) P0 j  p: _' r* R" B+ D% A
StepSwrd N+O+P2 S9 I; S0 }6 D; X& R0 _8 p
2 ]" s' g# m4 r
12    Z-Step 20 s; F* a) h, M6 ?- B( K
Unlimited StepCros for 5 sec
' J4 f7 L8 O1 HStepCros P+Q+R
7 r0 g% X/ n: X& BStepCros Q+R+S' A! D, G6 |% S5 d' F1 @
StepCros R+S+T) E: e+ t; I7 |* t( H8 L
/ z$ M$ G/ g4 b
13    BubSprd
8 w* S! b* g! UAttks w/ spreading bubbles!
. e7 @5 B# T  w. V7 PBubbler  C+D+E
8 _7 _, L2 M3 h: X  R' F2 qBub-V    D+E+F) N9 s0 L3 ~& `9 m4 e
BublSide E+F+G, a/ U/ m3 }* \; S7 U
Bubbler E + Bub-V E + BublSide E
: [! P- Y! B  Z4 k. l, x$ H* E1 b* _3 E4 l( M' D
14    HeatSprd% k; A5 n7 h* E2 g) _8 L
Attks w/ spreading fireball!
  k0 e% e) X& WHeatShot H+I+J
- D4 ?# Y. q% N2 ?2 U4 KHeat-V   I+J+K, E7 S& Z( `. G$ W5 |
HeatSide J+K+L
& O1 ?4 }9 G8 o5 d/ y- B, aHeatShot J + Heat-V J + HeatSide J3 U1 A1 Z9 A7 J7 ?1 X% j
6 ]" }  \, f% g0 Y
15    H-Burst5 l6 Z$ s6 \3 |$ ^  d3 [* l# y
Creates a giant explosion
8 R; o& `0 ?; [7 g, }5 I3 QSpreader M+N+O
; |# F1 T7 c  e7 ySpreader N+O+P. N  `8 a1 T+ Y* l/ {! }
Spreader O+P+Q- s2 i' c/ d! O! \$ w% P

  d2 U5 [" ]* M. R16    LifeSwrd: B$ @- w4 Y; ^$ x# i  G0 f3 a1 N8 v
Swings a huge 2×3 sword!
6 f; |6 d/ l2 x2 H/ V0 e4 eSword E + WideSwrd E + LongSwrd E
$ W2 O3 K+ C" w9 v' k; dSword L + WideSwrd L + LongSwrd L/ n+ {/ `3 p! f6 h! |. K. f- b
Sword Y + WideSwrd Y + LongSwrd Y
/ p" v3 y7 p0 n! Q* Z
( {) f  l# ^  ^) B& F% Q17    ElemSwrd
2 _0 R, ^, d1 y4 LWide swrd contains 4 elemnts. h( D- h# b3 ^3 b/ V! X6 ~
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 S/ h3 |" [. s  o( H  w: }% J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 C7 A( Y0 B  }) i+ c# i" ?$ ?
7 q' c: q' V" i
18    EvilCut; u( ~# Y% P6 c5 _
Step up 2 & make 4 atacks
7 T+ N* K: _6 o; ~# pStepSwrd P + HeroSwrd P + StepCros P3 R8 W: [( r! R, w) M* w% p2 n

" l, n/ }8 c$ q19    HyperRat& A3 j" S# H9 {" a, L- V5 h
A giant Ratton charges!
0 U! p8 J: [8 [5 a4 E5 P* k- ZRatton1 A + Ratton2 A + Ratton3 A
5 y7 K+ |0 r. ^9 b9 FRatton1 C + Ratton2 C + Ratton3 C2 b' H2 I. g% a8 V
Ratton1 F + Ratton2 F + Ratton3 F9 n) P# e. i8 r9 |# t
9 s  e9 ^# o; T4 a
20    TimeBom +
! s: Z$ ~2 L$ g9 PSets Time Bomb in enmy area
) P- c( X3 C  S* |$ sTimeBomb J+K+L
+ Y, Q) |0 G5 r6 z4 R1 x" u+ _+ XTimeBomb K+L+M# }* M% `6 i. {# p
TimeBomb L+M+N0 }4 j4 I# U5 y' v
& T, z; f- O  f3 C7 x4 p/ h
21    GelRain
# u# e: N* _; E& t+ LGel steals squares
9 s5 e9 g1 m/ GMetaGel1 B+C+D( e  R4 [: v+ Z' U4 A: U1 r6 H
MetaGel2 E+F+G
& ^0 s  _, j$ _* {- [MetaGel3 S+T+U
0 Q; u; `! u  v( I# a  o. ~% ~: P# K+ w& y, R+ k
22    EverCrse
6 Q! ?& Z$ P6 |0 H- ?1 B$ RShield chases enemies
8 B: K' S  o  N$ H: ZCrsShld1 C + CrsShld2 C + CrsShld3 C0 i+ x0 L- ]; B) f
CrsShld1 L + CrsShld2 L + CrsShld3 L
4 ^$ y4 R, S3 G2 n- B6 K: e) i; J3 J5 F- v. x
23    MomQuake
6 Y# J: W0 `5 Q, G: Y7 tAwakens Mother Earth!0 M3 M) e$ [7 k' w
RockCube * + RockCube * + GodStone S
( @% m( \+ u  Z4 Y! N9 h% Z1 E, L; @4 q5 E* ~, v( n# }
24    PoisPhar( v2 g% d+ Y; F. t' U# e& @: ]& q
Pharaoh generates poison
/ _7 ~8 i) Q& o: F; B  J0 RPoisMask A + PoisFace A + Anubis A* |& D6 e5 ~7 `' J
, _- ~# |5 `, W' f7 g: w) v0 \
25    BodyGrd
" l7 z' J1 S1 kBodyguard takes out enemies+ g0 y/ E0 [& M6 m% `
AntiDmg M + AntiNavi M + Muramasa M3 L2 O5 J& \. O9 U$ J7 X: X4 t. ~5 b

0 Q' j  _3 p0 D' c* M" K: {1 a26    500Barr
# B: s1 }$ L; |( R. n! pBarrier absorbs 500HP dmg
- ~* h: |, m/ A, `$ a: \! I/ f' ABarrier E + Barr100 E + Barr200 E
# M) k4 `7 ?" H9 C" j8 _$ @* KBarrier R + Barr100 R + Barr200 R  B6 F& C& V* ^
7 y2 n% b$ {, _3 x2 y
27    BigHeart
! {3 \" W0 v0 L& n! ~Attacks, then heals HP!, z, e) O- A4 Y! {' ^: R2 i
HolyPanl R + Recov300 R + Roll R
0 _, f6 l) h# M: t6 r& ?. S5 rHolyPanl R + Recov300 R + RollV2 R" U4 R0 \1 f" V8 l7 e6 h$ D
HolyPanl R + Recov300 R + RollV3 R8 ~' X- s2 D" x3 w3 E
7 L* h% u8 _; ]( O9 O7 C+ R
28    GtsShoot/ c1 l0 l* t) g4 s! D1 A
GutsMan throws MegaMan!! T' ^  O% z1 Q- d6 k
Guard * + DashAtk G + GutsMan G
  G7 f7 L8 V- W/ DGuard * + DashAtk G + GutsMan2 G
* P( _; w; v+ b. E: y5 e( WGuard * + DashAtk G + GutsMan3 G9 H5 ?. t3 I1 i: |& P7 |, y9 R: p
Guard * + DashAtk G + GutsMan4 G
, J5 j8 M$ o" w7 K$ k! z" w' [# e4 N: x
29    DeuxHero
9 t; _. a0 @1 Z7 qMegaMan & ProtoMan team up!0 g$ c# S: N, |; d3 }& o; R
CustSwrd B + VarSwrd B + ProtoMan B4 s: [1 h  I- \  ?/ R; w# g6 a
CustSwrd B + VarSwrd B + ProtoMn2 B
, P+ r% E( w5 F% MCustSwrd B + VarSwrd B + ProtoMn3 B
8 v2 ]5 o+ U8 s5 l: G, TCustSwrd B + VarSwrd B + ProtoMn4 B
' f- x( Y- P6 V. K+ r
0 i$ U6 z; l) s$ \7 `30    2xHero
& ~. _% n$ [* ?7 @9 Y$ S. j  U' nMegaMan & ProtoMan Dual atk5 m* J" w: \1 \7 y- V1 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, s$ l5 N0 `' [, W9 s+ b& JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* N' g8 z2 @! T0 T$ v: g/ k' ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 @( t8 s' P+ G8 D. WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, a* f6 l) R8 `' a  L2 l6 n6 G# B! W$ R8 x# U4 w+ w
31    PrixPowr7 n, d. x6 D" w" p; o4 ^$ g
3 Navis attack at once!/ I! H+ P' V6 r3 F! u
Team1 * + Team2 * + KingMan5 K
4 D' m) J9 m& ]) CTeam1 * + Team2 * + MistMan5 M' w# p2 |' e$ I$ R* E2 M8 z
Team1 * + Team2 * + BowlMan5 B! [+ {8 o: r6 E; g; I5 U2 T6 |

7 [" M  _1 E- X* W+ L7 [$ D32    MstrStyl. u/ O; @/ N7 G. Z. ?) n- l3 R
MegaMan unleashes his power7 C1 z4 v; |; m3 `* p3 v3 n
Salamndr * + Fountain * + Bolt * + GaiaBlad *
8 W8 Y. U1 a: ]; |9 W# x2 G6 ~+ S+ G2 X" Q  ?; X7 f% x
StdrdChip (Part 1)% [/ Q/ p/ w! x1 g/ Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
, M1 j/ [* @3 c& l1 h3 X│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ K9 e' Z) n" _* @! a  H6 X0 \├──┼────┼─┼──┼──┼───┼───────────────┤
) |$ d2 V) H  a5 @5 I4 a│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- J0 u  y. \1 g5 ~│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: d) ]% ~9 ~. [9 T│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │, h4 M9 l1 k' b. |
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 {! o! J9 f* ~  w9 d) P. H8 W
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
. i2 l5 \  X( W' d2 t; N│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 e& E5 R* N/ ^+ \; J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 V: a6 i6 c$ j- e8 t0 [% e, ~
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 A; _: N; M5 N2 {  f
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  ?; \( t7 g. H  M* d# H- N% B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 @$ c  k/ |  g' q& ?- I1 j
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! E; j3 g1 l- J; y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 v2 M+ |) p7 t7 R  }# C. e
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& Y* B. Z: ?" a! L) J/ j' L
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 I) K7 G5 c* \. j5 G4 X
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ c/ N1 A( w# F4 P. H# ^4 {, {
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 a) V7 J, c, l6 O3 L
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │/ C" h- n, h5 d' v' P/ [4 [
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 l2 e/ q  R! e. U1 Z* B* D│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 e4 S9 S0 S6 Y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' ^4 G0 D; [) R% w
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 t2 B6 _' J& E5 j8 t; o│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 X, \) u; ~' ?; n% J; Y3 D
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
! {$ I' i6 x2 d│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ d0 G; P5 n0 W! v
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │' }+ E' p) y: ~$ f; s7 q
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
7 Q% ]% N& n. _│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ k  u( N, h6 i6 Z) I2 k
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" {0 ?$ a1 r9 k. S9 d4 X! ?
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 \; X$ U% T  j8 w, o  `  i1 d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ a# _3 W9 M9 m
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& @( H; B& r7 v$ k$ @# Y- \
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 h! a$ m  T& _# K/ s- A2 r
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 r/ f' B5 h$ v9 b0 U  d6 V* [
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 Z  M& A# T3 N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 L- e% x1 s5 p+ T( T4 c│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% Z* v, n9 C7 _. m& q. }+ B
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  h7 m3 N$ n. T1 N; z% ^8 D7 M
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │3 l8 h$ i0 H5 I: b" A* D2 c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* p, {( c5 ~, e) h( h! c5 u; W
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. m% e7 T" j1 z% `- Z( I│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. C1 _" @, _/ R4 ~│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 ^2 h9 q3 h- ~" }8 D
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. _4 G8 Z4 b# U2 e8 q: \* k│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& Z3 i/ `5 N# T) L9 c3 S) U5 N│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; \9 j3 N: W& A+ L2 n
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │& [1 I: n$ [+ }8 ^3 _  V1 z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 f! d, g  \* h8 A4 V│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- H( G- W7 b8 n
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │  t2 a9 c. C1 a4 Y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" `$ [/ b4 S9 s! @8 n  {& O* v
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 w5 U5 U( ^+ g# o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# }( ]# P2 w( l! v' P
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 t1 E. i- o$ ~5 W! O. p# Z3 C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! m' M0 p6 G0 N│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% ^7 W6 r4 C# O│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │( U! E, ~* ~/ ?3 B+ G
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! f% ?9 u2 d$ T2 r
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! B. n; J$ x% ~9 j' n2 C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 ?  _: y! F, ~+ Z) \, W
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  J3 m$ ]& h+ i- z4 G
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │! s# h6 D3 U; t! D2 ~" D. F0 e6 K
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
5 t$ r% i8 i% v1 C7 e│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 a4 G( P6 b. {9 y" x  U
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
& Q1 Z9 M& Q; f/ s' u: ?6 \│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ q! q' P* s9 V' K! `│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 `8 A! [8 ^0 g1 d% U8 Q│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 [* p* f7 m1 Y. v% b9 k9 X" J│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) m- _5 C, s. [$ ]8 h: p
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │# ^' ]3 o- b- T8 o0 O
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
8 M$ z" r8 [! T│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* W1 q4 W( I7 E* i│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- @' {1 e7 e+ m" X7 t  C
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! d5 Y7 v( E4 h$ ~9 v  A
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' T0 X3 g% L: f/ l' q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 s& `: u( S, ?- x# L│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- N" e& V, I  S
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- F. Y6 m, v# t2 k' {│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" w) T9 a4 W. X# k7 D. _
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# I: f: |; Y# M/ z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: f0 a' [; ^, ?# d8 o
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ G2 f/ B4 H4 T( O' e│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 b) B! p  h& [% u, D5 h
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 V: |$ ^* V5 T: B4 h6 |9 j$ r& p│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
" ^, w) d9 @7 X' [" y9 S5 v│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 g! w' m( k/ F  Q. }│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' Z, h+ |( |8 |! S! f, W& `│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │5 J1 k, |$ `4 q$ g: S1 N5 {( f
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, r: D$ R& k+ r7 @& M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ r* X" Z  @; P& k
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
* D0 H6 @  H7 a- I& p" H│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 C0 E9 ?. M  M. R: M# a│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ M1 _- P1 J% u( ]1 J- ^│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- @/ d) L; _+ \) B, w5 D# D
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) v- a4 T  f' j# U* C. ]│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, ]4 y% J# Q' m4 ?. G7 E
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 b9 M% o3 w9 l0 c9 a  ~
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │' C9 E4 Y  `1 K# W/ V
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │4 Q) g! m+ |% G2 ~6 c; \
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& N0 I. Q, v! B9 B3 r) {
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, _" H) l2 f, Q4 M# g+ i
└──┴────┴─┴──┴──┴───┴───────────────┘& B5 d* L  X8 q0 J2 x; y
3 @2 L5 ~9 ^. E; g+ N9 l
StdrdChip (Part 2)
9 O# |: [2 k# z" K. r┌──┬────┬─┬──┬──┬───┬───────────────┐3 L! f- I# o$ @# `! h% G
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 D8 Q7 F( c8 g# ~- y0 F! D1 u├──┼────┼─┼──┼──┼───┼───────────────┤
. F4 |$ Y6 Z+ t- S5 R7 `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. ]3 S) @7 a, R" h( z/ Q3 R$ q8 K│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* p/ d; P" ^" l" l! |│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 Y% T- ]; ^7 ?5 r6 X. D+ ^2 a7 r
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 b0 o4 K* n. T1 z& y( g8 \! |
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │2 ?' j2 ~( s$ Q: x1 r- l
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, Y0 f5 t6 a; ]5 M1 r9 B. T/ d( H
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 T5 a0 Z# F# j" C, Z, h! r
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! Z) e4 E) ]" Z, s2 U3 P! [1 K1 ]( Y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 w* d; i- B' F+ [! P
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 u9 t0 K' d# ?% Q
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │* e4 n0 B" U  B
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │  L- ?8 u; `9 r
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- ~& R* Z' s7 C" O
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 P, c5 o/ P: V! |# e* x2 q
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │; }* r' Q: k  O) _0 d
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │' Q+ c7 Q( G; L  k" w" H& a
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ Q9 C. J  A( B
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 K5 C6 B2 w6 K! Y7 d/ G2 y$ A
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 }  N% Y* H# m2 e* W
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 e$ K( i- A* s│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ k6 r7 o: W- T& q6 {( w0 V# Y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 R5 u+ l4 m; R& A& U! z
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │3 p2 g0 n+ i# {0 R! }
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │% I+ M& w$ @# a, ^) \
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" b+ {) {# g1 J, a5 R( h6 u
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ A2 k! @* N' w) F/ T4 S│126 │Rook  │30│  │  │***  │Protects you from attacks   │: Q1 Y% I5 ?$ s* c
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
/ h  G. [- j( C& J4 N  |│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( D& r2 k" }9 k" U% p4 N( b
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │0 q$ j+ |* a6 |3 o) }( S" v/ r6 q
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ [# i' E5 p9 ~& u, N
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 T* A+ v/ }1 C) k4 Z- g
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 ~4 }2 Q/ E, n" N│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 ]' n% _& I3 I, H2 `7 r" |  y│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 a4 l3 M9 |% Y6 i1 n+ d│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- B3 b- U4 `$ q8 G, D9 ]8 a* m│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │, p+ i0 ~6 f1 I+ k& s% p3 d) N
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* l4 A: C0 I5 c  q5 Z# C
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 v/ r7 V8 b' q' G/ w* x│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 V. }; i* |# N5 M# g0 X7 B3 H( k  c
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ Q' |' I. l. }# ~+ M2 E. q│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% R/ q0 e) E/ ]! ^│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) B2 [2 y, p% i' B9 W* O# k9 f│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, j3 m) t% o' O+ V. i/ e4 P5 ?3 p( C│144 │Fanfare │32│  │  │***  │Take no damage for a while  │/ |+ [+ [0 H! t  j4 S, ?8 |( n
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, Z% m6 r6 Y1 k4 k│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │' T& F6 m9 Y! e! w4 `: t
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 I2 P$ D* W4 b. x: e│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
3 E+ L5 X9 K: l/ X" n$ w│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 A: Y5 J; Z- i8 ~: L$ {& `6 w! O4 @
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" k4 g; _5 }- Z9 g* |' m  Z7 ^
│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 b$ ^3 ~/ ]* l
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 Z3 I2 @; [* C3 u, C& Q
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% W- ?' m# @7 }5 m│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 ?2 b( C6 B/ R│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ O) A+ D; O' z, N0 \
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; Z. C% h, ]6 ~; l% M1 V8 J│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; {  A  `2 R8 g& K│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  S. D" O+ S9 Y( J+ M5 I
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 I  w' C1 B2 r, m: y9 @: Q│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 ^& P  ?$ a! g; f# p, Y$ W( F│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! n; _5 O5 Q8 Q* z* j│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
( x/ I1 C1 w, c3 j$ U( E: I│163 │Invis  │11│  │  │***  │Invisible for a while     │& P5 U( l# \8 t/ [5 x8 d! ]  [
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! x+ z1 [2 }! m9 b│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 K( k; y( d. o, C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) j# H, ~6 g9 `$ Q# h8 Y$ \3 N: w4 l│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, r9 ~- y& d) F& g' C/ k
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) U1 a% t* Z: z( m+ l
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- j# c3 k1 V0 f- v' \2 S
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
9 q( W$ r1 y& U7 D9 k. ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, j: C2 }! \7 L7 B│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: u$ j, \: @! o│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │) T, t% o- \8 X; v$ D
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: {$ Q2 k4 P4 x8 Z; A
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
& R- ]! B& `: x! X2 ?" Z% C7 r│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 l! w2 P/ ~" z  I' ~
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ d& E2 b0 L- R3 [6 Q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │" L8 Z3 L. F8 O3 g
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* O& i) o' Z3 o' a
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 m' Y% x8 k, t$ a* E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 k  S' p- t, r) ?. I
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 a8 ^+ k( x# O. b7 [2 t/ }
│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 @5 W# d+ [- g8 X/ e: X7 u: R
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 m7 K, r0 ~7 g8 e0 S3 G
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 ~7 F2 I3 h# S3 x
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% q9 a0 H8 C8 T
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │/ x0 i) t7 I2 v' ?" `
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' z2 C( _) e; _# p' e  K│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) Z$ X0 b) ?' L. ~: s
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. p% R0 S4 p* c  I9 L1 z
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ e% v! J1 r% {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 y# P6 m( `" B3 U, S$ o
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" Q# }8 I/ Z' d
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) `- `1 |$ \- b│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │6 a3 j; O! J6 _% _( Z
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# ~! w1 V, B/ y# r' l│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& G9 \' Z4 n8 e1 N# x
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ h/ Y3 I2 j7 S& J; }│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  X, \3 ^$ L  ?8 ]* A│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. {! d, g  _& o└──┴────┴─┴──┴──┴───┴───────────────┘; D2 u# U$ ?. ^6 L
2 i/ B( {. Y. H7 ~' y# Y5 ], r
. h# z+ ^. E, @- c0 n7 q
Mega Chip: U1 ~6 y  l# a7 l" z7 B7 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐  G5 K: N4 C( }$ Z) H! s8 d
│编号│名称   │MB│攻击│属性│稀有度│说明             │! \( @2 J; E6 g+ J5 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
% M5 i0 A) \- y4 s│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 d$ W' V8 K1 j0 |8 N8 Q4 g5 y% o& U
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ p' b2 T8 @) ?+ Q( _│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" Q, F9 O) V& h4 e& [. \5 s% T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( J/ X4 ^2 m" `% E
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* @$ q4 i: u5 L' O│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 R% \& T9 u6 u& h0 |: r" L
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │0 q+ I& w% v# e+ M" s1 H/ k
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; I8 I# v2 D$ n8 C; T+ Y7 x, k& W
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ c: w$ }; m) p& L
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 D( O9 e) [' L* K( E" M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 N# @: t3 u0 M# D. k5 u9 P- J│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 b& |& J2 k& T% b( ^
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 h/ E  B: ^- O5 w6 Q& [% h+ I
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: Y1 e; a; L$ f7 s│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 t. r7 g3 ?' U/ U. b  m. l
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
; B! q  U. ^8 F1 i│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: w3 A5 K# W# J6 J6 e" l# ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 S4 o6 ?" F+ ?
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 d! G% G) E0 ~3 w# I
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │$ j7 A. x) A# H
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' z4 C* c8 E$ @# }1 x: y& m3 P│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* `) f- K$ X3 j/ c│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
' |! R0 g; g' A' ]3 f0 l% ?' o│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │% A5 P" l3 J+ e6 }* J2 n* G
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% s/ s) o: H- x7 W1 {7 X* n
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 `' Q9 p3 W2 L8 }3 T7 \3 P
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  ~% E+ W0 z+ L# k6 |0 R│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
3 Y4 g7 t5 K; J- ^( X│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │2 p+ V# X* o, C+ a4 y# u
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) h4 |+ t. W7 X# F6 b+ X! A# F│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# n" k+ ?$ {" k, J│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 d* H/ D+ q9 m$ j7 n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 n; i+ w, Q/ [; _* R
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │* M, _8 L  Y+ b5 R5 V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
2 `" h+ C7 ~; j2 {% i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- T2 E: p; W* [% u6 S3 l
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 ^* k% `) r$ L( b# s
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# M% `3 }- u  C% |$ e' @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
+ w9 d3 t* y- A6 l( K4 {│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, J/ [  e- ?5 l; v$ e8 A│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ F9 s) D8 z4 l6 Z4 _1 o
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  s- J6 c" _4 v; ^- _) [% H! f& i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ r; S  q1 A2 K6 b2 ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │) ?1 H# T8 C& p9 p
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
% z3 ~+ p  D2 l7 ^' X0 O│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  i/ N# d) f( `) m
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
4 H* h  B# a, `/ E% R+ b7 e& `2 w│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
0 T9 O8 i  S8 v) E5 x│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
( Z. n8 F, _( c7 Y5 T8 M│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) \" ?" @2 n; u8 R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) m1 |" e5 d  M: {+ `6 e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 l5 r; h* N) o; X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
* R2 u6 h' O  l3 _% J0 v│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, L, h* X1 X! Z( O- Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- A% y% V2 F/ w% d  C% }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 f6 B7 j8 }+ L# N3 R6 j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
: w: A' r- k: [+ z* k│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 }( V$ S  {. _, L; M6 @5 P2 m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: d0 {  y- V  k! B
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
0 A. C5 L  R: |' w2 J- }( W# p│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) U8 y. L* ^! H! p6 L
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ L/ F7 u! K' `1 J+ Z
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  U, Y9 Z! T  j7 T# e+ }- J# q
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& z7 P& v$ f7 W4 m* L; q0 M
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │6 F+ D4 m" i: A# R' [  }  s2 ~
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 ^0 A& [2 ?! @% Y; d& v│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ R& f" `; p* q, B│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │- k& s3 X* S. ]5 e7 |* y' b3 }
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 b; _# P2 B3 ~+ d& q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
: _' J1 g% B7 I4 E+ T* b" H│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 r, ]4 o  T! X9 \- H; \& F
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! @: J/ x3 `- \7 L) t
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
2 E. R- W4 N; Y+ f% m! P9 z│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  m/ I8 K) p! M7 b: I* S│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 v8 {# S, @5 ^5 M0 }& X5 X
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' w) B3 h" J) `6 a
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │5 ]! L7 }0 [: Z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 P; w/ l( G3 n6 L: v+ [5 k│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 N! {6 I% C% X: b" R8 V; F, l
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
! W; k1 g' {# H2 }: c│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 @. `) D! R; N- n/ b; n" _0 n  o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 r, I% C; u  W8 S8 x- |- i
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
0 N/ i% V* X2 x1 X! i4 N│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) b- I* h* N/ N+ h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& a, ?5 |: ^' t" S: G8 M# e: o└──┴─────┴─┴──┴──┴───┴───────────────┘! G. Q/ F. ?8 D1 K

7 N, Z% `, R1 s) s9 P: I; J$ @* M4 p
3 Y) I3 O* J2 M, |( u  U: ZGigaChip (蓝版)
/ A# j+ l6 i4 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 ^* {& e, e% z* z│编号│名称   │MB│攻击│属性│稀有度│说明             │
& j, T2 Q- i" D; t1 Z' p) A" S! d├──┼─────┼─┼──┼──┼───┼───────────────┤
6 o4 n4 Y$ T" u! S! ]4 B* E│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 N2 L" n) @! a. {0 {
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
0 H& L. r4 p! N) ^( {* A9 ~│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 U2 O: M5 J4 z$ c) v  I) y& Z6 ~│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 Q) O+ j& n; i1 H9 ?
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- H+ Y7 ~) a* m# l7 U# R│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- A% [7 \, }: S% W7 ^9 K  j' a% {│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- _5 X) l# }+ l. W9 V
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& N- ^) r4 Z  C9 W" o) F│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 a+ ?6 L! w6 N) C& |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 u  Q, n' z1 v" m6 B: ?( d
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 x* Z$ J. B. X9 E5 x% Y+ `$ G2 ], w│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ E7 p6 S! a' L' O7 R% p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 h- X4 r% {4 p( b│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
- k3 Y2 g7 V4 ?' y$ V9 [│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 |* `) J) ^8 D7 h' s/ t& l
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
! s/ C0 O9 S" U2 c: R8 \1 I│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 _; V1 R/ r$ |' V│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* X$ R+ p4 y7 F) \# j) w- z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ \& H4 T$ ^+ h( K' l
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; u( f6 Y$ M5 X) T2 I└──┴─────┴─┴──┴──┴───┴───────────────┘: u* {8 L6 c3 f
2 {1 Z6 g( a; ~
GigaChip (白版)(只列出与蓝版不一样的Chips), T+ N7 k- ]  x: Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! I0 E9 e  F8 y0 x+ K4 Z│编号│名称   │MB│攻击│属性│稀有度│说明             │% D* T% V5 T' F8 I$ E) z. A
├──┼─────┼─┼──┼──┼───┼───────────────┤- M1 K% h5 W( P6 L, q; K
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ g7 E, Y( k; r* q  w) @( {│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! G' }: d/ L3 P8 M( H4 _: D│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, u8 g; S8 H2 S& W│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 q1 i9 T: B# }( Z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
$ K. J9 X0 v3 Q0 u( ?- w) S- @Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 k& }$ h0 [0 n6 v! y) N7 H$ P

7 C" r. h6 p" L2 q) g0010020030040050060 O, m7 i( v: P' L. W/ @; y9 F
007008009010011012
8 t! j, J: p6 s  R" s8 ^013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% W9 D, Y' d: V& z% d9 K$ ]* i2 z7 Z, q% M- e
019020021022023024, t; s  }7 J- ~+ k4 m( z. C: o
025026027028029030
% b- \: h9 N/ ^; C031032033034035036( K2 w7 n( O+ y- `. M
7 E: r; o: T1 H: f4 O# B
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 ?3 Y- d* G& q! s$ z
  _! n# R0 L7 U% O037038039040041042
& a6 b9 ?% [$ D% [1 F& r! L0430440450460470488 ?3 _4 X9 m$ [# {
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" s2 P) P' t8 x, C8 i$ \
$ u" x9 y+ k$ k& D( D
055056057058059060, s7 M5 p0 Q; J1 w9 V% }9 h% l7 k
0610620630640650669 j' ~# ^6 p: C
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ Z$ n* L+ M. r! t' f4 T
: t8 ^$ e$ A/ ?' t1 t' i% m
073074075076077078
- X, H) F1 h4 A. Z1 D# D079080081082083084: e% q+ v( E/ E+ H8 s3 A
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- M  E- B  Y6 B$ V9 D  R
3 Z+ w( w* M3 ~1 o' o3 J5 N  a
091092093094095096
3 J( T6 Z5 q% l: U7 `0 r" G097098099100101102: i" t0 y% a# o( b7 x4 ~
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& B3 V9 {9 j9 A* I

. F! m! ^5 {8 q! K- S& @, q109110111112113114
* g( D4 j' R/ d5 G1 w3 x. x1 o115116117118119120
4 }" F. j* ~& }! H121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 Y: Q/ s3 W6 X% `. t$ M; c

1 X0 }9 g4 c' i7 d" [  }) L127128129130131132, E8 z, i, G5 `- W6 b
133134135136137138
; f5 z* x$ M- R0 _8 o/ D! l139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" p$ y+ [& x1 ^; L3 f

; h" J  O# o7 J' f; Z/ E145146147148149150
( }% p1 c7 S* l* `151152153154155156
) q. B8 g8 U/ P0 O% `  f, @157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: k' z5 l) w* m8 f  i
! g6 _4 D* [5 a4 y  k. T163164165166167168
% s5 z' m- l- m7 D7 \169170171172173174* t) Y0 c* ?: s: K
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) F: e/ \' J$ U8 \4 h" _& O
% g1 j( u0 P9 q/ C
181182183184185186
# [+ J) y- i/ j8 {187188189190191192- e) c% P% q- N8 `% v/ O
193194195196197198
/ d) B  E# n( i* w; J( X199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 b  k- ]- @; }# H5 p' w, X* L5 l' y1 {
" v4 r; V" C' o: h001002003004005006- U# k# p4 M- S9 O
007008009010011012
5 U8 F' I) |2 D* V6 M4 [9 T  a013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# `6 \# b2 v& C+ p6 \/ }

5 e3 u1 v( I! G2 _3 q0190200210220230246 ~4 F7 r; g& b4 q) ]; m$ b& e+ K3 h
025026027028029030& L" x! U1 W; L3 U7 C
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) F2 [% M8 g5 _4 Q7 `1 [5 h4 b& D7 u
037038039040041042
' J2 k7 \# R5 m+ `: _$ A0430440450460470481 X: d& o  M+ V
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& ^8 q3 w0 h3 K$ l: ^4 u( L

9 q+ Z) z. ^5 `/ J4 |$ a8 B055056057058059060
+ z" v4 E* n4 S+ ~0610620630640650667 @* P; W3 ^/ @
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' Q+ a7 ]) o: n0 l( g; j7 l2 Y3 @9 A1 g9 P6 o" W' F2 L
0730740750760770783 ]& [& i' X) B+ F0 D  b
079080081082083084
5 p% G/ z7 y# a0 U) D085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 @# _$ M* F- Z) _6 [2 V) _1 |+ z
5 h  r! A7 R3 d$ b' z! M001002003004005006- m% [/ k: R# M2 i3 u2 V) K  _
0070080090100110121 @% j5 u* T  d8 k  d$ a$ R: u
013014015016017018
- c* Y9 P# k& H( |" M019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-8-8 23:16 , Processed in 0.041146 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表