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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! @2 N8 Y: v) P( c7 T2 {# A1 n" A
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 i" n+ Y3 b/ w+ _■● ■  NintendoWorld    站友xliz原创
3 b& ?, @+ D; N% V■ ●■    http://www.NewWise.com
( `0 @/ B7 t' K/ x. U■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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) x5 t0 r4 h  @7 O+ a6 ~
+ O8 R3 e3 @+ `' ?- c6 s. h% l0 ~           洛克人 EXE 3 Blue 卡片组合+ J: J3 T( u8 c: s9 _0 k4 ]* p

5 r6 o" `/ I, K' w, R3 I. s1 l
& S' C3 b: |/ B4 z3 V英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# e$ f: ~# ^, Q% E+ D
大家要看日文版的P.A.或详细攻略,点击这里吧!
% f- l9 y+ e. E$ @% ~( D
====================
- c. p: g- |* m希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
, q/ J& V1 l, L! \/ w2 g
# B' B& A5 [4 ~/ \以下内容格式如下:
- N# o0 V- K7 }6 S2 V; ~
6 w8 U+ k, q0 ?, g编号    名称! i! X5 S. W/ ]; S
说明" ^! u1 M& p9 A5 G! I' @' @
组合方法1 e( C+ _' K" R6 s
---------------------------------" J: l9 q1 d- I' P7 s1 X
01    Z-Connon 1
: k, d- Q7 I9 S6 RUnlimited Cannon for 5 sec
8 c6 e! A/ D. ]3 }3 n1 z4 M; }4 G5 JCannon A+B+C+ `( Q: w4 e/ O2 ?& P
Cannon B+C+D0 n4 j; w) b5 S
Cannon C+D+E+ F" F& p9 V$ d! h% z! N

4 y. T: m( l+ i$ w6 V& k02    Z-Connon 26 D- `# P6 G) p+ S! Q7 b0 p
Unlimited HiCannon for 5 sec$ c+ I6 m# h/ V7 {1 V
HiCannon H+I+J- k2 V9 o9 U: z
HiCannon I+J+K
' M0 Q1 Z/ K- K8 M& Y7 S8 h4 XHiCannon J+K+L
4 P/ m0 C/ i6 W$ B* s3 i
4 m9 J0 q" H1 L  i: t03    Z-Connon 3, z! |- z6 o! j5 P2 g
Unlimited MegaCannon for 5 sec
! o! N' L& W, k& R4 l! D! w9 ~M-Cannon O+P+Q
9 @8 U3 t8 F& ^- W. O+ RM-Cannon P+Q+R
/ J9 l/ B# N4 l; r& F3 @M-Cannon Q+R+S; A6 p" S8 @* r7 O8 U

/ O" L0 P% t4 U04    Z-Punch% F) @4 u, i8 T5 X3 Y4 h+ ?% i
Unlimited GutPunch for 5 sec
) o, E1 @4 n" [# K2 U3 wGutPunch B+C+D
, y) [; ^! L# c' T' R1 HGutPunch C+D+E
8 {* {& P- I2 m2 \1 w7 m- a' c$ hGutPunch D+E+F0 Q/ G+ g4 [' K, n( }; L

6 k# e$ A8 E% D8 k9 t( `3 T05    Z-Strght
7 X3 o, D9 W% h' IUnlimited GutStrgt for 5 sec
4 H' \5 m( d4 }$ u4 sGutStrgt O+P+Q
2 ?/ N$ X0 a7 j5 o7 h, x  hGutStrgt P+Q+R
, q' b1 a" m4 NGutStrgt Q+R+S) H+ z& P" t7 _/ ]+ ]
2 y7 J! d. q  F2 y8 Y$ A! W
06    Z-Impact# i% y7 ~& f! L; R
Unlimited GutImpct for 5 sec' s1 C# j( b8 h1 T2 b
GutImpact G+H+I
' G: h( J6 P" P- C& I4 EGutImpact H+I+J% Z% ~# M" |' C6 z3 \( U
GutImpact J+K+L
7 S8 w" R' s2 K# K" }, s7 n5 g* o; k2 y" h  m3 `8 Z, `9 M5 o
07    Z-Varibl9 q9 [( K" Q9 V! a! v
Unlimited VarSword for 5 sec. M' G( {) Q! d
VarSwrd B+C+D7 ^) [( d2 q; w; F1 s2 h$ ~
VarSwrd C+D+E2 ?6 E7 l) J% b8 H
VarSwrd D+E+F
- X) [3 h' @1 i9 v$ Q
0 Q3 U5 D3 E7 Z2 M8 F08    Z-Yoyo 1
# h2 g+ g; p+ K6 b! I2 QUnlimited Yo-Yo for 5 sec
3 q) K# E" A9 ?8 l, LYo-Yo1 C+D+E7 F( k' d9 v5 a: y
Yo-Yo1 D+E+F
/ A& J0 {& \0 OYo-Yo1 E+F+G4 [2 b+ e) z# m3 b6 D
5 Y, h" G9 v8 G8 x5 w
09    Z-Yoyo 2" F* Z6 j* r  a# D8 w* \+ S
Unlimited Yo-Yo2 for 5 sec
0 B1 I/ J' _7 q" N8 ~Yo-Yo2 H+I+J
* O- i0 v) s) p+ M1 I2 k  lYo-Yo2 I+J+K
6 M' i$ n6 d" i& l  O# P- i  p& xYo-Yo2 J+K+L6 i3 E! F& M$ L) ~/ p5 \
' P9 a7 u& g" N; J8 F' X, |
10    Z-Yoyo 3
) H& h% K' }" [' s7 BUnlimited Yo-Yo3 for 5 sec* u4 F1 b6 l8 d1 C  U
Yo-Yo3 M+N+O7 N2 u7 y) ]  A1 V  c4 _) D- I
Yo-Yo3 N+O+P* y  H: u7 F, Y! @
Yo-Yo3 O+P+Q5 B" T' z  u9 M) q) n( y( k

; T6 q# N& |- ^" B11    Z-Step 1
$ a: _" Z. W7 e3 d* e6 a. |3 uUnlimited StepSwrd for 5 sec$ l5 A# `" l7 V: u' F
StepSwrd L+M+N
7 ^3 c0 ]. Y* Q$ V# P- EStepSwrd M+N+O- C) P( a5 i9 l% A
StepSwrd N+O+P
; Z% E4 Y, G  J6 C* Z7 S9 I3 h" `. K$ p2 f) c# S& g) E
12    Z-Step 2
+ ~) i9 Q/ c2 w% i' X* o. hUnlimited StepCros for 5 sec
# m8 m. m2 T/ l7 u8 W$ FStepCros P+Q+R
5 J; ~- U: i" c; E* b+ ]# Z1 I) \StepCros Q+R+S
* P7 R/ g7 ^% g' j8 b' W7 _, [StepCros R+S+T# k; J  H& [' `
0 r: W1 s7 }# V* t9 @( ~
13    BubSprd
# _/ n+ T, p1 s& ^; K& PAttks w/ spreading bubbles!
5 r- {1 s) \$ z0 g  z$ x; lBubbler  C+D+E
2 z9 ~( V: R7 |7 UBub-V    D+E+F
" A8 ~0 Z0 u1 B2 VBublSide E+F+G: s+ g- _5 T5 M/ u
Bubbler E + Bub-V E + BublSide E- z. l4 A! g% L

9 Q0 f& ^8 B. y- w) b% \# n) R14    HeatSprd
2 g3 J* t5 O: R6 pAttks w/ spreading fireball!# o/ r7 [8 [- }' ~. ~8 Q& L& \
HeatShot H+I+J
8 A( E- P9 b2 H" G* ]Heat-V   I+J+K" ~4 P7 k" C7 _# w8 \0 l- [0 l
HeatSide J+K+L' [2 O, F- [, z6 g
HeatShot J + Heat-V J + HeatSide J
1 h! k) f- Z- F; t0 r6 E
0 E! I. M  E8 q; M0 n% a+ ?! K- M1 \15    H-Burst
  s: _4 r$ s) @  F5 x4 }3 _Creates a giant explosion, g5 i9 |  Y* b
Spreader M+N+O
1 n; V& _1 I9 u" f- k0 l/ A) fSpreader N+O+P
  a( Q) _2 j' }2 H$ XSpreader O+P+Q" n) ~) y( |  U# p, }( j& E( I
) c3 {+ ?& p+ P( A1 Y7 [
16    LifeSwrd
- a" R$ H2 m5 e) n8 s" L* ^Swings a huge 2×3 sword!/ h9 D+ {6 f% h, f0 L# r
Sword E + WideSwrd E + LongSwrd E
) q  Y6 Z; d) x2 b/ J2 ^1 FSword L + WideSwrd L + LongSwrd L
, u5 j! y$ P1 z* C5 fSword Y + WideSwrd Y + LongSwrd Y8 E. ?# m; b  [; \
, @% ?  e7 u3 b2 L2 c. X0 T
17    ElemSwrd% l0 y# u% K. h# h3 K
Wide swrd contains 4 elemnts/ g' k8 c3 U' {) n! Q3 F& ~  }  D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ L5 ~6 r9 `8 j$ j- l4 E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) K( a2 p, x6 V3 t! t  k) h  z& {! L
18    EvilCut" h+ b* n+ K  T4 _8 `  I1 [
Step up 2 & make 4 atacks
2 |% m9 w8 m, X, fStepSwrd P + HeroSwrd P + StepCros P
3 e5 w4 |3 O. f' A
. q1 u7 [: v3 n: b( u( ^19    HyperRat
) u3 N" a$ ]; k! h8 T8 C8 W1 F4 nA giant Ratton charges!# ]; U+ M/ X4 U& t' k! i$ H
Ratton1 A + Ratton2 A + Ratton3 A3 H9 V7 D3 m& {, u2 D* p
Ratton1 C + Ratton2 C + Ratton3 C5 g1 U5 Y+ M; L7 q
Ratton1 F + Ratton2 F + Ratton3 F9 S9 Q: ~, P1 r) J
: T% t  I" g, e' l
20    TimeBom +1 H6 R  w8 s+ m/ M6 t
Sets Time Bomb in enmy area
9 W& n! k) n# n( ^# j1 J' dTimeBomb J+K+L
4 J5 c  B+ R+ o4 U, O1 [TimeBomb K+L+M
. S6 B7 H  }5 o3 A% ~, m8 W4 U6 aTimeBomb L+M+N8 g2 I( |2 {' A% G$ ~  P

2 r1 R/ |1 v3 K+ t. h; X7 y. N% I; g21    GelRain
  y+ f& x, N0 U, T6 \4 ZGel steals squares; ]$ T- |+ s. Y8 Z+ s
MetaGel1 B+C+D+ @" z& S+ q' z2 k
MetaGel2 E+F+G
$ O/ n" l2 Z2 t6 x, `9 fMetaGel3 S+T+U9 j, p) r3 `1 Y

. L: H5 W6 [" k) ~. C1 J22    EverCrse
  W$ a5 w0 f' \. W+ JShield chases enemies
/ U# _4 B( U0 q  [6 E# s% OCrsShld1 C + CrsShld2 C + CrsShld3 C
6 d7 O' ^! x2 B, CCrsShld1 L + CrsShld2 L + CrsShld3 L2 U( i- j, I; d0 W( g& R" f7 U

+ [! d- x( `8 B: W. ~23    MomQuake
% c; S7 w( s7 c% i  L, `Awakens Mother Earth!
# g3 c6 l- {5 w# V- z$ [RockCube * + RockCube * + GodStone S
; y5 n8 a" L% Q' M% P* O) D
9 {- c- s1 P+ W5 e24    PoisPhar
' H  k5 i( u9 g  s0 X) M  pPharaoh generates poison$ {7 V% j- Y1 w4 T% R
PoisMask A + PoisFace A + Anubis A+ L! B4 D1 R$ I2 c1 {! ^" n

; i6 y& a, c" B* q2 ]5 n25    BodyGrd; a& l/ E" c0 r) q
Bodyguard takes out enemies
, t" }& `4 D" l0 bAntiDmg M + AntiNavi M + Muramasa M
* L( l: V8 W' }9 K1 M6 b9 O5 w
/ P, K1 q1 d% _0 N$ Z' B& m" Y26    500Barr, n( m/ Z( L/ R. q
Barrier absorbs 500HP dmg
* A2 V9 T% U* q6 @9 B7 D7 pBarrier E + Barr100 E + Barr200 E. K' x+ G" O% R! Y, [3 M0 U5 Y0 h
Barrier R + Barr100 R + Barr200 R
7 K. `" _0 p' g( c' \2 ]7 ^" ]) C( s. Q1 m1 x- M
27    BigHeart
6 ]; U4 z* [" [, Q( JAttacks, then heals HP!
, q/ Q4 D# w5 J$ @1 v" o( rHolyPanl R + Recov300 R + Roll R
" w  Y+ w2 `  H& GHolyPanl R + Recov300 R + RollV2 R* l1 J; i* N) s+ O& }7 C6 Z) k
HolyPanl R + Recov300 R + RollV3 R
) w8 q( i  B1 ?6 [& r9 w' t: q  s( ^* y/ n. b
28    GtsShoot
) m. s& e& a3 k6 h+ u! IGutsMan throws MegaMan!
, l' M7 [7 t+ Q" ?Guard * + DashAtk G + GutsMan G
' q; H' s5 p5 n4 U  W: _( [8 NGuard * + DashAtk G + GutsMan2 G
, X: d8 f# w2 T2 A9 C( \! @, _Guard * + DashAtk G + GutsMan3 G6 W0 J! j2 Z8 d7 D# V" g% P" I% C
Guard * + DashAtk G + GutsMan4 G. T1 f2 t8 a5 Y0 J5 W# \7 r
1 t7 G7 J$ @6 s
29    DeuxHero
* \9 u" e' o6 h" h$ `) A! A- S! lMegaMan & ProtoMan team up!
' {1 B5 }& O: V) [8 YCustSwrd B + VarSwrd B + ProtoMan B
7 Z7 A, c0 J0 b, K4 F( nCustSwrd B + VarSwrd B + ProtoMn2 B
! R8 L8 K3 _4 ~! h) WCustSwrd B + VarSwrd B + ProtoMn3 B
6 Q% N7 n( A: k# n2 [CustSwrd B + VarSwrd B + ProtoMn4 B
- a% K; R/ ~8 n# Z) f" x2 F& M6 w% k& P/ |, f2 {7 D( a' |3 P8 j
30    2xHero
8 g% V, J. G# Y: C* a  U0 h1 EMegaMan & ProtoMan Dual atk
  |% l( K% k6 D& h, |% V2 U2 }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' C! A6 i8 @6 e6 @4 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- A2 V% d9 M! r: R3 r. [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# `: b: a* t) s- H( \& [9 a$ S; _5 ^6 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, l! m$ W# I' g5 I  I/ W/ a
# G$ |) p* ^" o31    PrixPowr
* m" i4 B2 O# k/ H3 Navis attack at once!
" F/ S8 J& r6 N) v% U/ ATeam1 * + Team2 * + KingMan5 K+ p9 D% k# n. _8 d, o+ M" g
Team1 * + Team2 * + MistMan5 M2 R7 }) b4 J' ?& @7 s
Team1 * + Team2 * + BowlMan5 B" @$ I5 }# h( j

( K) A& z4 {, x9 s. u. ]32    MstrStyl: K5 H: }' u5 O# v
MegaMan unleashes his power+ h1 t: m1 t8 d, X
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. P+ s' D1 Y9 f' b$ p
) \) j7 K- _# `" M& v! FStdrdChip (Part 1)
3 e$ ]$ m- F0 p, I┌──┬────┬─┬──┬──┬───┬───────────────┐
: s. i- j+ e5 s; d( D6 {│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 a6 E! B, n, D5 P├──┼────┼─┼──┼──┼───┼───────────────┤
$ a9 o3 U% D8 W' f│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# Q; G! W2 g6 p" E│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: d5 R% @  d% J" v% `7 ?
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
1 \6 M- J7 b0 p. H  [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 m. ^- C/ Q7 Y! F│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │  }/ J  N; f' t+ R5 J# I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 L( Y- z' _5 P- b2 S& e2 O│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, y1 _7 j$ c, `9 ^; `
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 B7 R( |& L. T+ c: t
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) a8 Z  _& N% X( h3 X, o4 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 Z/ A+ a) ^7 R& Q; p
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. ]) Y- E; t5 b
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 _. V- t$ D" s8 @0 g$ i! J│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) z7 W* N9 _! ]) z/ s& B' N: [│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 o" t, {$ w+ s8 A# A; t' t│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │% C& N3 W1 s/ F  s  d
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │- k; ^' k: m! S7 |1 i4 w& j
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, X0 q+ g8 X; b& h- W2 }│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" X/ h9 Z5 A4 p" o! c8 K6 v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 }: p$ r4 q- {│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' h; K* f% v  j* O/ d0 i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 ^- t7 \$ }! D* P( _. `( L& D3 B│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) D" F1 @  r6 N5 Z  L9 ]│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
8 K: L  t+ J0 u; Y8 D7 _│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 X- S% u3 s9 e6 ?! s# }
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! `" z, G% l: m1 s7 D1 |1 T│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 g0 V6 |0 t5 X- v( \6 ~& J│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 ^8 H& Y: F, l5 O$ E0 R  F
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) \" q8 y2 q, C4 |( S│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 Z, E6 T5 e0 e: [& ~3 P
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& l. N1 G! o5 l$ m* Q' w│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 j/ H* o/ s* ^8 r
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- l* U5 ~% E+ H2 W6 H│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │7 _+ R) v% p/ }: V) K5 D3 t
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( a: t6 S' V$ }7 g0 T│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 [  g/ y9 n1 k9 \' e4 W& M│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
; J7 T2 G% _& C│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. O( `% @2 v% P' j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
% H8 S- |1 j0 c) f: w) u9 _│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │  B5 L; f2 ^, x, Q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │% {$ K4 o4 t) j" D! W, q
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ U8 p8 k) g# V
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* l1 ^) a, i1 ^+ L│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 S9 {8 q; ^2 D  c3 ]8 y│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 K: |- _: Z" n4 q2 |: m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 x3 F- X, k& C, C│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( O6 Y6 x" n+ ?7 E1 n! d
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 J7 o$ ?6 {% n& J' X- d& ^│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │0 J4 i' t# w, n" Q% M
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 Z5 O* ?! E: k% u$ b8 g│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, I2 N2 B% X( I; M* z
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! \/ p- L6 {* V4 i3 V! ?5 e│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 i. w" J) B+ @7 H│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* a+ h& I# T* ~9 T6 a" M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# s; d3 N) `4 X3 `; C, @/ ?│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 f8 _* W) d2 [8 a! [' h
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 l: ?( q& C/ M0 y5 @; G0 `0 K│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( W4 U( n/ K; O1 G
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 Y. u" s1 m/ b$ g7 M│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 x% \3 J/ |9 z5 }- C8 J│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 |- k& q* E  l# i
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( p: H& Z' u+ l% O; b│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
. i2 `; O- Z+ Z$ L- T, H│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" K4 [% z& k! f5 g
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# ?' m- y/ c* S3 o6 w1 _. B! f% Z│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 X9 Q6 d  P1 [6 v7 ]$ K7 F7 l│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │( c  O2 ~9 @& q8 m, _1 H8 f, @: }
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 ]6 W) a3 b  V# {│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, h0 I! ?5 U* ]: E
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 p4 v+ q1 |/ ]4 C- _
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- ?2 U: L& ~9 o1 ?
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, R% P+ Q4 E, Q) h+ A6 i│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& o; v7 w& U! e
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 S% r1 z7 q9 u+ I9 N
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: c& y  A7 s6 @. ]
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  [, y1 B2 t# T- y6 |7 Z6 `│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 @, S6 w) f. s) p9 ^# r; w│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 Z  f: ^3 o) |" N$ c" k1 b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 ^; n' D# N" Z1 |4 ]! F6 x' c/ \. l│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% x0 [! \9 |: u) y6 i2 K7 O│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  ^4 t6 m% b: @8 ^& `' q/ ~  w+ g
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ L/ C6 j6 Q% p2 y$ }1 Y; O# b
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
6 L( g* _. d1 y( v7 [. T; n│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 a/ T% X# o0 D  k$ Z9 H9 f* C
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
; X2 E. [& [6 E! s3 P/ v│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: |$ ?2 z$ ]1 l' L) y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
5 W: w1 [6 b$ u# O1 T* h│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& L9 X, f1 o0 I( p2 I
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% Z! a  N9 w6 s, m& V
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
$ n' }1 Y7 T& v8 [│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ g  o8 ]# Y$ A│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- [) C) t' e$ H  L, r; _  {4 D) C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
  n( U3 W& a. K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) k# C; R0 j$ P6 E8 W
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! @' F9 U( v, X9 x" m; M+ U│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │# ]8 L) q5 I" i( I1 Q, R
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ x7 D% A9 k9 x4 {
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │* W- _/ e- ]- p+ [. m4 b  }5 L- B
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: d0 g2 V$ g# q+ B& N9 Z- Q6 t' O
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 t4 L8 H) w3 v! y: g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& F' g7 u* _- @9 Y└──┴────┴─┴──┴──┴───┴───────────────┘
  E; w  k; Y8 Y: [7 T
: W$ z) }9 c* _/ G$ ^  C: HStdrdChip (Part 2)9 Z8 }0 }& w% m* j" E$ n
┌──┬────┬─┬──┬──┬───┬───────────────┐3 @4 Q6 S% o! B/ L( z6 p' R
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! i( {( `0 g" Z# r. d, W├──┼────┼─┼──┼──┼───┼───────────────┤
4 `) X  M4 h1 n6 v  }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- w$ b7 D- a$ `3 N% {1 l/ z! t3 i│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  y1 I8 @4 ]4 c7 O
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
  @" i  D/ u& s0 n2 `│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) r' S3 g! X8 \9 _7 R' ]  v│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 X6 C( L$ E  F1 z8 m6 o
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 m% _& n3 A$ C
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │5 a' z1 [' u6 f" M
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │! r; v2 d; C$ T) k
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │7 R% i. X0 j6 H6 f" H, Z  A5 q. {0 P% R1 n
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 z# l" J& g- H; M3 w│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 f/ d0 A* j# B" q" x: z7 q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
7 E+ f& O3 d8 `4 g" F6 Q# }! o│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; f9 A+ D$ K7 B7 m9 i. }; V% _
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 S0 t; p+ @% }- i  z- O3 l  T9 g│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 g# T% F6 U% e3 s( D- y  Z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: U: T* s  k. ?  G│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
2 _; i# p; J  t7 y# U" X│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 G% r2 R6 `$ R$ L
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- K+ R! p4 J: d- b! _0 F│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# q% v' ?5 z- O2 Q$ f0 |0 h) o
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
. o1 F: v7 w' ?. K3 Y│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! P/ e3 B, A1 ^0 \8 P
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  ^' V6 ~8 C6 c5 Q4 a
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% o! P. P8 O7 Y- H. ^│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │4 {: \$ R, _3 J
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) `3 A/ v1 K, \) ?│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) Z! E# Q0 R0 X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; T% v- e$ d% G5 V* t
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 c2 ]0 w% L+ L7 O
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ P: c7 V2 G" O& P
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ c! E4 P) j* V0 H- I/ d9 G! C│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, h- s7 J" R# N0 X4 F: D; n" }
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; D4 f# g) L: E7 x7 }. k- C│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ Y1 h' e. r8 K2 X1 T) @2 I│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) @+ h3 Q( d+ w  t0 P" o│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │; B- n& w6 h# ^( {
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, q" p* j. k. l7 ^# n│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; |8 {% l: O& ^( i- C
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( L7 {* `( t1 z% W5 u8 c1 r
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" a, i2 q2 o% m& F4 w. J& e3 P1 P% b│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 L) e  K. ~- D) v$ s
│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 U0 b3 t4 s9 C
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 N" c  W7 w4 g6 D│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( o" Y  Z5 D, O. L
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) Z# ~& Q" s+ _, I2 ?│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; s8 H2 i. h8 B+ {! `( P1 T
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- t+ h' d4 k- k0 e: I: g│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, A5 x% ~$ f  ~0 I- t
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  ~( z2 S. t' E# W( p9 B# W, U2 O+ H│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 q! L8 z# ]3 y/ g& R  D4 w│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# q% ?) A! O* ~/ H% y( S
│151 │Recov120│35│  │  │***  │Recovers 120HP        │& I2 T. D: \% A" b' d1 Q# k
│152 │Recov150│50│  │  │***  │Recovers 150HP        │* g9 r# c. d( A8 j
│153 │Recov200│65│  │  │**** │Recovers 200HP        │" k: a% V5 t7 S- J$ h0 N# g
│154 │Recov300│80│  │  │**** │Recovers 300HP        │& g* M( K: r: Y9 K
│155 │Repair │8 │  │  │*   │Fix your area's panels    │  Z4 F- j) j; g* I, }2 a9 {/ _
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ I( M+ `# _3 x
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 H( L# U# ~* v6 q& S' g│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# h2 v; \) U+ d: Q! }) q' h7 R2 l
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 X4 C- j( O3 q- J1 j0 M│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
3 \# G+ Q5 n8 M1 |$ H: F│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 ^) O+ }5 H/ q& o: c& H0 k0 ^│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 E" W# \' Q# l. }7 L1 p1 W
│163 │Invis  │11│  │  │***  │Invisible for a while     │; K$ b6 G( i- `$ P1 u8 R
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │. c% O* j7 N% W4 ~% z
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
' }+ y1 m' w$ U: Y, g│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 `4 ^* E( G: ~1 q; X' [
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# b, v3 `! F! y$ A4 ~
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
+ m9 B( U" v9 O+ b7 w5 E│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │3 {5 v3 p% A& G% o2 O5 [& }
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │+ R9 K9 `+ e% i. G3 Q6 ?' p
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 W6 o% b2 I8 f/ t4 g/ ]
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 L& U7 M" m+ |" e
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: f7 _5 F" ?# m) s0 M* \1 D# O5 Q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  M3 F1 j) [) [3 `7 {│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" B) B+ F4 E, I0 D│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │5 Y2 M. }8 R8 K; p" s# E7 o
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 }: r4 P8 k( Q( ?3 S: L* n
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │( x1 M$ |' ?+ t: c
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
9 g1 [* p, c7 w4 x3 t│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- h0 y# ~) o( \6 F; H* P│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 i! W1 c6 ?" k# g# |$ y9 {│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& y3 l7 l  c6 E, w' |$ ?│183 │Hole  │55│  │  │**** │Open hole to dark world    │( n. s6 ?/ X! m8 Y2 L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 U8 Q) b! p) k0 Q6 Q6 s& T│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" `% V! K$ W, V1 ~│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ J* O0 L) ~6 N. e) s7 A  ^( {
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │/ j1 f" `( P& B  E
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │4 `7 K4 t6 ]& Q  U: R: w" v: `
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% _7 e- ?* E/ Y! I2 J
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │/ ^0 |5 A) A5 f% Y; A# j9 y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │% m9 P( C" J, J. C2 X' C
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  o. r  A  E6 u% o2 K, d2 v& i% h5 }" y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 ^  q0 |1 b) K: _1 H│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) {5 R& X# H7 q+ M+ I/ K7 N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% z: o% U# [' m$ t. A; A; E
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# H; `+ o  u9 ~, f9 O│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' \. P$ ?9 }% ^. B│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 x- n3 l# R2 ~1 F( P6 \- k$ I- d& w. L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 x* C$ [- o% s+ h. p$ J
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: m6 E- |9 S7 m3 {1 _# p: d
└──┴────┴─┴──┴──┴───┴───────────────┘
: u( k! C, `: G5 U( e, P# V7 p# \- P: N7 p
, m; N, t: w8 K9 U  z- \+ c" W
Mega Chip" K, `3 t& m4 v! k/ H! w  u. U, m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* L8 p" a+ m; T  T4 U│编号│名称   │MB│攻击│属性│稀有度│说明             │( Z6 r2 B1 |5 I9 h$ p
├──┼─────┼─┼──┼──┼───┼───────────────┤8 y: k) c' t. p' Y" a, E
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │1 Y. R+ I  n) O
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
( r# f: _/ S8 a; @│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 H, z2 j5 ?5 ^# z8 u/ N3 T" X
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
1 m* L7 g5 \) a+ b+ m│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │: T& o* n0 }3 M5 x1 l4 h9 y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" D: D( f1 n/ q- q. Q7 E
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
# e" B) S4 _& S7 m' u, L# b│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
9 w. K$ R' n- C# m│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" C) Z: @; l% ~( i+ S0 n
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│  x0 W4 ]8 v+ C/ w
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 G! Q0 |- e' m
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 f3 w2 Q( v7 G/ t
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │2 Y4 ?1 v# y; |8 {. ?! f) x
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' U2 ~; C) Y8 G6 J! ?9 n│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* P6 _( P9 I" f9 @- A& |
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 {5 U. D* U( C1 y* m│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  R  f) {" `3 G" \5 u1 e
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ |, y# ?  z) R1 X+ v+ L│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 {. X8 R" R8 }│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" f$ [% k0 x7 j6 C9 T! a- B; X
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
. ~) ?, J6 X& K│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 X0 v+ l6 O% k( P+ \│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 {# e3 I0 B( `5 J1 a2 f% o
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 [) I$ E5 |8 b$ g│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 B- |8 \: j' Q/ J4 c" I
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 J: R! U+ J' g$ u+ h2 ^1 R
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
3 g2 k+ T/ `0 H. x2 N- g& y' i7 @│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' x, O0 g4 `# C( d& O, `
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, N# K" \; a5 i& Q; B! ]
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 w3 E/ F' M( R" o/ R6 N8 O# G
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
5 b! |1 a3 |0 E, O$ m│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 J9 M* L/ N5 ]! U; n
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. B* f1 B# O( ^+ Z4 a2 U/ T* T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# E$ i, a0 [5 s9 Y; h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% C* D5 r% h( C2 [% J│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 O4 k2 z9 }' G' W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 H& ~5 N. m) G& y' h9 L! k│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# u2 `. t; M5 X1 s9 E# W; S: X- M- {│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' p  `0 c5 f  T2 H6 m( h
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* e8 v* V  d8 z) P% S3 a
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ P$ V) c8 {( k* m- J
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' G% v1 V( \7 f, c! ~) H( u6 f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 F/ A8 A, H- o! o│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 d) m8 R8 `( ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* Y0 `$ q: r' p3 ^- k│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │+ `2 K4 M+ ?* M4 W
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- l: [& ]+ K8 T& e2 S8 u/ g│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 s" E/ H  x0 f
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
; D( ?% ^5 x, Z, H: ~; i│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │3 o1 T2 V+ l* W& [2 _* V4 _6 X* t( b
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( d; c- Z" S+ x' l2 t  Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- I: q" e# ^4 ]! M% [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: O0 c4 ^7 t, [│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │9 `! Z% i2 V6 G2 ]6 |
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' Z4 x  j0 Z5 F( t! w* F" }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( @* T. }* p' g1 i& A1 G/ _│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 y' Z/ k2 e% ?( r4 W  w
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- m, M& n! p  L
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. `) \& `8 A5 z( Q/ d' H# }& T
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
: Z) l0 p, J5 N" P│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. ?% [" X, N' w) ~( @1 y
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! N, L# I' ^5 E% e$ l( ~2 ]1 ^│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# J/ ~8 ^% \+ m( C0 Z' i& }0 n│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- ]/ P- N7 R% H$ \8 ?
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
/ R! a7 W- W3 a9 E9 O* q6 }│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# y) G- `0 B. @
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 o9 @% d( J+ e- a; U* _! u; A# x│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( @1 `8 ~! W% \2 R0 b8 c, u6 k
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ @* X$ Q3 |% O0 Y
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │4 x' |0 A$ X6 o, C. v/ [
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! G8 h( v9 D1 @* m& A) g│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ b8 G9 f2 `: b0 W: [│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
: o% P) C7 a$ y/ s' G, z0 ^│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: c$ d  l. m$ `  b6 t: P
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* @# p: q0 K  @5 y2 B. R7 x6 J│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* O( e/ Q6 y! Z2 E( H│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 p# ~0 z4 r3 P: }- ~) X3 {
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │! \3 V. U, e$ _& \% l
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# O$ i1 D# X9 b4 i│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% I0 K, e. u9 s: |# A6 s; d
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, J0 [, t; M# N2 ]6 G) Y4 N│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. G8 x2 X( e9 @* m
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ {6 I. J2 O3 ]/ I1 ]! _  h# }│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 D3 `1 t& j: ^* @1 c# q/ q  I  K# s: z│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 c2 B1 K" e+ ]& |7 n3 H% s3 k└──┴─────┴─┴──┴──┴───┴───────────────┘
! \" s1 d, @& J+ \5 Q5 U: y' l0 I) R  w
% r- ]; F7 ?* q
GigaChip (蓝版)
6 s# e. f* R* ~6 z$ I) o┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 c# }9 Q5 v- Z6 h8 U3 T+ m! g; u│编号│名称   │MB│攻击│属性│稀有度│说明             │
! j$ t' D9 @( ]; G, v├──┼─────┼─┼──┼──┼───┼───────────────┤% x( C9 M: ]1 {: y$ T- G) T# {+ W
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' U  e' k1 u# Y│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 w, a. b1 F/ O' w7 b( D. j  d2 x
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% j- G! T  {4 }/ X4 f+ E
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 s& _0 P' {+ q3 b% i7 ?& Z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  K0 _# W' b6 ~│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 O1 x: ~- i' o6 R3 m4 M│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │2 ]7 h+ c3 l9 v) T
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 p/ q) t) G1 {- w2 p. Y│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │2 e- B3 K, M% C$ _/ X; W2 x; N" M. S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, k) L" Y4 R0 T& n& l. J/ h; I% u│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& C' F  [4 c' K: S3 I( z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: M3 u( G% }0 _+ x│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' l+ J, F( i3 `0 E# ]7 G
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  v6 y2 b) e' _- c0 ?1 ~: ]( k
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, k9 K8 }. ~& w5 p1 w) B  m
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( C0 q9 a% W+ R- b1 d  w% j│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 K$ W, n* h8 _+ h
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 V2 ?% S) W1 F. D4 e
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 `/ J( W9 |9 s7 d  q$ Q/ ?5 r│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
: m% p5 J# ~9 a; O  F└──┴─────┴─┴──┴──┴───┴───────────────┘
5 s6 Q1 u7 {) v2 i
- ?) n5 G- o( h+ \GigaChip (白版)(只列出与蓝版不一样的Chips)
, o1 F, Y7 G$ k  V; p) j6 V┌──┬─────┬─┬──┬──┬───┬───────────────┐4 _' ~: X1 e" g1 I8 j& }- o
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 X) V# q0 D, [: m
├──┼─────┼─┼──┼──┼───┼───────────────┤
, p1 f5 D/ r7 t0 `│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. C9 \$ I% X' {# A+ I: z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' N7 {/ b" R8 ^- t. z* ~4 e# G
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  T6 O5 a3 e7 j* o) s9 P
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
# z) q$ O" X9 c. Y) F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- H% H, ~1 l, O2 C# }- dMegaman EXE 3 蓝+白 Standard 级别的 Chips:* x0 N6 ~7 }1 {, M
, }5 X% {$ c/ W6 z9 j, Z  E
001002003004005006
9 c9 k" Y7 @' S9 f/ V! y007008009010011012
: {5 N' r1 C  i! V013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- g6 x; j1 O/ X, J1 Z# p

4 D5 V; ~9 \) U/ Z# r; n4 d8 O019020021022023024
% P/ o1 H% H+ j0 i025026027028029030" y% R& l6 s8 m+ l& [1 J; U
031032033034035036. ^  l9 p7 I( @$ r6 I7 e8 z

$ y# m5 v5 a# P( _" z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ \  {( v' }* s. }8 k$ k3 d
" V2 _' g1 P1 _+ n/ v
037038039040041042
6 Q1 e/ E$ c; N# \8 s043044045046047048/ ^3 m, I4 O: y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) l& @2 n: O+ ~% Z8 Z0 R1 r, P) Y2 y  ]! M; H1 x( @. q
055056057058059060
4 V, F. B% D% q( x5 q. f# Q061062063064065066( w2 a. y1 B" s/ k9 i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# \" V4 J5 I, [% w1 T" ~; ]/ t

! K) t3 W# l% C+ n073074075076077078
) R" Y+ m8 J1 d% {3 _+ B079080081082083084
/ ?5 C4 ^, G! [9 y, H# w! e% `+ {085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% H3 t/ u5 y! u1 [; O3 B
; E# r" Z$ e/ G' R% I  s8 _
091092093094095096* g  E* t! f( I' ?; |4 Z* F
097098099100101102
2 M) g6 I) ^) d9 \103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 }) k# |' B* u- l7 l! `( D9 K
! g  d8 }9 k! _, q6 P1091101111121131140 p, q/ q) R( ]0 M+ r
115116117118119120
0 j: o$ L5 Y  p121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& _* V, U/ ]& ~. ]" s& V" B+ L
  ^! w1 I* b: P0 A3 x; Y% @6 q  U- a127128129130131132
+ M8 B' c% r9 d2 x; [. V/ l133134135136137138
5 S3 t5 l# A8 {& c1 e139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 c! X( M+ m+ H9 }0 ^! K9 j) Q8 n: t
145146147148149150
4 S3 R2 s2 C5 H* C2 t" c151152153154155156
/ R; c9 \. Z" L157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& L$ O$ ?- S* @, J( s. o; ]7 f

: ^4 o/ x0 l8 k, q6 l8 f1631641651661671683 x0 t  |7 J4 z3 P$ @& D
169170171172173174( S; M+ u, w' a. F" g4 F8 G
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! u: m6 b% Q/ ]; x- ^; e* U0 u/ g% V) f0 h( n
181182183184185186
$ b7 Y- C. r$ H. h* A187188189190191192) c# e; w9 l2 a
193194195196197198
; }; a5 n; \# C" z8 Z) o9 S199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! w. H0 B& ^2 Y  z0 s
, k& {# F" u! m; y/ y001002003004005006/ E" {; ~# |6 T. m
007008009010011012
7 }1 w9 N2 l2 R) X013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 G& [6 q0 a1 q- W7 |

, @6 v# C( K3 A, ~019020021022023024
4 O& \8 y+ c1 v1 O6 M" l1 |+ d# O025026027028029030
# o: o$ \; K" Y1 G* X; i- o" ]) g031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* Z+ ~/ r# t# m& V; I  A3 l/ U3 Z1 q$ r, s/ H8 q2 g& [  L
037038039040041042# f) G. X" c; B$ e4 k3 j
043044045046047048
' b4 F7 G7 J' j4 k, ]049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 M- O, n) X5 a& U
) j9 m; e( r$ _! L/ ]/ q- }055056057058059060# b; ~7 [/ F" A% r; G/ z5 p
061062063064065066  k' m" c) ?; O6 a- U
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- B; R+ A0 |9 x% M
* I) S; j# b# ~) p
073074075076077078
9 W8 B3 D- W. |. l0790800810820830846 M  ?& f% h4 [1 r
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 i' o) d0 c* V+ D1 J. Q0 r: `. ?1 [5 E; w# }5 y; Q) o
001002003004005006
; B* \6 s8 ?: W. g( y6 u0070080090100110122 {; b6 n& e" ?  _& A
0130140150160170188 r6 d  R' _& W: @/ c# E, x$ a
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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