转载请不要删除以下信息,感谢您! ' }- Z. N/ t! z% [2 c3 T
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, U7 R2 k8 j0 d■● ■ NintendoWorld 站友xliz原创
, @6 C$ g" ?; _■ ●■ http://www.NewWise.com " n: A* w6 Y" n
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洛克人 EXE 3 Blue 卡片组合" I" W0 `- ? [; t, ~: b+ B
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 _7 a* q' D5 W9 [- S0 V0 r大家要看日文版的P.A.或详细攻略,点击这里吧!
) o9 o- n' r4 v3 Q6 n====================* y" C) Y$ c, P
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
$ ^. n" W, G) P+ }- t: c说明4 u; \- m0 l* O' f2 I8 \2 r& d/ m
组合方法
7 e! @+ d" O2 K---------------------------------
2 T: S. `/ f$ t+ ] N" D$ c# O- g01 Z-Connon 1
! R' j T* W) _. f8 z( kUnlimited Cannon for 5 sec
# s& w3 L5 o, a: J& lCannon A+B+C- q2 S( T) J. O, }8 F0 v
Cannon B+C+D
' s) K. P2 {1 o' X) mCannon C+D+E
$ r6 b, x6 ^& z% D" i9 d+ T2 O( P; n \% Z
02 Z-Connon 2
( c7 U" E1 E* h) p, W& Z8 W8 k3 fUnlimited HiCannon for 5 sec
" ]5 M8 d& K! xHiCannon H+I+J- Q* N: R; Y( k8 ], _
HiCannon I+J+K
4 `* l0 H4 t* {8 a- ?4 K0 F0 `HiCannon J+K+L
& O7 |+ d. P, b( E
& Z, G- m# j. Y5 D0 M! Q( V3 y03 Z-Connon 3! g. _1 v( l: d, v) H* W' _
Unlimited MegaCannon for 5 sec
; c- D3 `9 l/ D& `! @M-Cannon O+P+Q
# ]5 [0 ^/ h% @) ?( e( X- [M-Cannon P+Q+R+ V+ @1 M3 ]& I* o5 q
M-Cannon Q+R+S
6 |7 i) w1 {+ F. G
0 I4 x5 e0 e. `7 _2 ]04 Z-Punch# T. C( F- \6 i' N
Unlimited GutPunch for 5 sec1 j P4 i1 X# I$ |0 W3 I
GutPunch B+C+D! v0 q2 Z3 }8 p' N
GutPunch C+D+E# j: \7 c+ O- T- R. t* L: h0 H4 s
GutPunch D+E+F
' n8 P) e) Y9 M. Y1 `: Q: ~, U) p0 q' ^- }6 p* W, Y& M' D( w
05 Z-Strght, n1 J2 D- U1 y! K. ~% ]% D' S) A8 t
Unlimited GutStrgt for 5 sec- G( ^, G' [. X* v2 u& ]4 h6 Y" K
GutStrgt O+P+Q
: A$ d/ _4 b5 y& z {" z/ Z7 {GutStrgt P+Q+R
^1 T* ?9 ^: Z/ }5 \( c/ yGutStrgt Q+R+S
, F: u: @0 u# C5 s+ A$ W, |$ T( `3 N1 ^4 M; _
06 Z-Impact
/ f/ m5 x1 h, Q& XUnlimited GutImpct for 5 sec
4 n# G3 {. {7 IGutImpact G+H+I4 S; B. P" u; Y7 o) @$ ~3 r' ?
GutImpact H+I+J6 ~' V2 q/ E4 s: Q6 h, m6 C# n
GutImpact J+K+L
6 N0 a7 X; {& T- \" b% U
5 r% ]+ n2 @# Z( V" @% t; l07 Z-Varibl- y' S2 \" h" f( n9 F
Unlimited VarSword for 5 sec7 b1 J! |6 H& [& Q6 z2 y5 {% R" Q
VarSwrd B+C+D. K2 A) S6 ?2 o( F& o/ F
VarSwrd C+D+E
7 r. i4 [" A$ a, o2 LVarSwrd D+E+F8 T0 m5 o& s% O% y, S+ y! i
9 U% }( Q% W( C/ {( }+ }" j
08 Z-Yoyo 1
' x" @+ b9 T8 m" t5 \7 H" tUnlimited Yo-Yo for 5 sec
( G5 ]6 Y5 }; `1 H. E' F( rYo-Yo1 C+D+E" D5 x, a# q, g2 M7 I
Yo-Yo1 D+E+F
8 v' c' N' q/ [1 n5 YYo-Yo1 E+F+G2 H+ O' t8 F/ H1 i
! F7 r5 ?/ x2 a% u. m1 |09 Z-Yoyo 2
, i( m% x( l# @' N& qUnlimited Yo-Yo2 for 5 sec, l9 t- O& K8 e4 K7 r
Yo-Yo2 H+I+J' Y8 I2 a" ^- M5 n- Q! o9 m
Yo-Yo2 I+J+K
6 p# P$ P8 ]0 h- _* T( P7 X0 H5 i8 wYo-Yo2 J+K+L2 W5 _5 C' j; j- r
4 |3 W, O7 X. o' L+ i8 R! J$ [
10 Z-Yoyo 3
: m6 P- Z2 u3 BUnlimited Yo-Yo3 for 5 sec
# V, t' r* n/ j' Q$ R: KYo-Yo3 M+N+O: v( c6 j! f* `, F, `2 T
Yo-Yo3 N+O+P
" U$ G; n- ]4 x' Q: jYo-Yo3 O+P+Q
K! m5 a, ~8 M% j- d+ Q0 F, p3 @4 q: [4 a5 J
11 Z-Step 1: i" \' H( i, u( O( n
Unlimited StepSwrd for 5 sec1 X4 i% T/ J7 F- l0 ~ h
StepSwrd L+M+N5 K* `/ ]4 H- e! n0 M1 D
StepSwrd M+N+O4 c K# y9 P7 }; Q, [
StepSwrd N+O+P( G$ v" P7 }' ?2 m0 }3 f
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12 Z-Step 2# S, ~! ]2 V6 @. q) n; n6 J: s
Unlimited StepCros for 5 sec7 a2 W1 a1 D$ J8 V8 [3 `
StepCros P+Q+R8 H% y, k' ]( H' w" k: J0 p# x' P
StepCros Q+R+S
8 w% e; z% X. h: ^StepCros R+S+T
3 s T% d: t8 j* y3 [3 j, W; X% ^3 f* V" P
13 BubSprd
0 R6 P8 Z! O+ D7 Z ]Attks w/ spreading bubbles!
b( u7 {! F, YBubbler C+D+E" ]( @9 Y1 ~# k/ D5 U4 @ _0 t. M5 W
Bub-V D+E+F& k3 P: k8 |" I8 x3 C4 M! P
BublSide E+F+G
2 m) p& @5 S% P1 Y! `9 ]* @/ N0 Y: UBubbler E + Bub-V E + BublSide E3 \* f5 e* @# G; t1 Q5 M) T8 I( W
7 i X% c# ?8 @! u4 L+ v14 HeatSprd
: Z$ |6 p$ e3 _* sAttks w/ spreading fireball!/ j7 P& R% ~2 e% t. \( y! u
HeatShot H+I+J
# C0 H; i! p6 @( g2 @; _Heat-V I+J+K+ y% o9 B5 S- E* c4 T) D
HeatSide J+K+L
, u7 k: w+ `& ]' g n+ k& Y9 L6 CHeatShot J + Heat-V J + HeatSide J6 \1 ^1 q8 y% N9 L2 T1 ~
( {( P6 s4 H) d! A15 H-Burst9 T! Y# S; M6 a) G! f: T
Creates a giant explosion$ Z8 D/ D8 B4 j1 g
Spreader M+N+O/ |& \9 p' S6 O7 i
Spreader N+O+P+ Z1 m* q) r. ?7 l& f- a- L. D+ {
Spreader O+P+Q
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! B3 ?5 \& @" A. o, N. D16 LifeSwrd
0 ~+ F9 F9 r; c* T4 QSwings a huge 2×3 sword!" G+ k1 o w9 k0 t( J" z
Sword E + WideSwrd E + LongSwrd E }# ^9 Y3 n# s5 k
Sword L + WideSwrd L + LongSwrd L7 a' g" z& } l
Sword Y + WideSwrd Y + LongSwrd Y( f) x% G9 P, e3 V; K1 t+ S4 l
8 ^& ^% j$ q1 y T& A$ n& w5 \
17 ElemSwrd G4 T- L5 V: Q$ k
Wide swrd contains 4 elemnts
# `7 t4 U4 J+ I2 ~+ J- B9 O( BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- q! w$ R5 L4 i( _; F/ o2 wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 G6 I% ?; B( ^( p
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18 EvilCut
- E6 E# w1 o$ K' y, O7 QStep up 2 & make 4 atacks) ^1 M2 d T4 r) |; n" @! w$ c
StepSwrd P + HeroSwrd P + StepCros P8 f: k" L1 k& m; B+ b, M% X- N
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19 HyperRat( [7 s" u! W& F
A giant Ratton charges!
- E* d- @: ?$ E( ^) ^& o% SRatton1 A + Ratton2 A + Ratton3 A* A* P0 d7 V+ \! G7 \5 G0 b
Ratton1 C + Ratton2 C + Ratton3 C0 @$ O: `& y0 N
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +* y/ q8 s/ p% Z3 j u; B) q
Sets Time Bomb in enmy area8 G7 L/ M1 n2 B% a8 J# }/ @9 c
TimeBomb J+K+L0 k9 W) a V6 @ A: d' d5 T
TimeBomb K+L+M
$ H3 I6 d a- c6 G4 A8 l& a' v6 ITimeBomb L+M+N5 J- P8 z v3 v' y/ \& p, f O
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21 GelRain5 ]0 G) v5 {3 v2 ?3 R
Gel steals squares1 ^0 D0 r9 _5 E. q2 W, V
MetaGel1 B+C+D
8 q+ Y# H e# F- I8 HMetaGel2 E+F+G
, K% C8 k# ^ }MetaGel3 S+T+U
& f+ D( t5 d W. O- h$ P
& Y+ Z& y9 ~$ a$ f1 H22 EverCrse
# v/ v; K* ~% `Shield chases enemies
% s" ?- Q+ l8 F) c' {& QCrsShld1 C + CrsShld2 C + CrsShld3 C
' }$ U* m' l7 x5 m1 R+ \1 sCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake3 W( D2 S# K0 }. Q3 U+ ]# A
Awakens Mother Earth!+ r7 a) V; Y) S3 L2 B6 n
RockCube * + RockCube * + GodStone S
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( U+ q& U- {* f4 _# T24 PoisPhar7 V+ q" Q# e- @. L+ L* V- W
Pharaoh generates poison3 s4 Z9 u1 i7 j3 r t7 D* P0 {
PoisMask A + PoisFace A + Anubis A
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* Q2 u0 w; Q: y3 s2 X4 Y25 BodyGrd
, u7 x3 x. V* ~: s! m$ i* K- i" q2 S8 K9 VBodyguard takes out enemies
/ x: j# |. y @5 E+ t( S5 OAntiDmg M + AntiNavi M + Muramasa M
5 {# g% x( L! C% H. O8 G4 h: l8 `5 q& i! o* W/ y
26 500Barr
! c4 V) _9 \; u4 i9 U* kBarrier absorbs 500HP dmg w9 J6 E+ r I, D/ `) J
Barrier E + Barr100 E + Barr200 E
2 h4 m6 ]7 ]% ~( EBarrier R + Barr100 R + Barr200 R
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27 BigHeart
' R! M: f- `+ A* ?# I$ IAttacks, then heals HP!
/ ?2 j! R$ `) B5 a: B/ m0 g6 eHolyPanl R + Recov300 R + Roll R5 \6 h) ~, k2 _# P. e' n
HolyPanl R + Recov300 R + RollV2 R. m; U& F+ T3 y0 J1 O, L( }( D
HolyPanl R + Recov300 R + RollV3 R
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6 E0 g1 h( X& ?9 l8 e( |, v28 GtsShoot
( y* s# q: J1 SGutsMan throws MegaMan!: `" E1 I _3 ~/ B
Guard * + DashAtk G + GutsMan G
! i% k% Q, u6 V) W! rGuard * + DashAtk G + GutsMan2 G
( _0 {' ?$ P l* b' \% OGuard * + DashAtk G + GutsMan3 G7 |% E1 @/ q9 H! D5 ]& v& l8 O
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
3 P9 O" I2 \! P, fMegaMan & ProtoMan team up!
0 ~9 k7 _/ W% q1 }4 v) n3 w% WCustSwrd B + VarSwrd B + ProtoMan B
' p) m4 Z# i; g4 |' y" t( `CustSwrd B + VarSwrd B + ProtoMn2 B
8 }# ~) J9 B1 F* v1 }. yCustSwrd B + VarSwrd B + ProtoMn3 B
" q( _3 O* w, b( b0 ACustSwrd B + VarSwrd B + ProtoMn4 B$ _9 u' j3 {) Z, H) C7 C1 X
7 A( o5 `- Z- Q( _9 ^2 B
30 2xHero6 q; l' J" a& d5 n H5 D7 L: ]
MegaMan & ProtoMan Dual atk
0 ?3 n2 {- ^+ r1 t6 v% XSlasher B + CustSwrd B + VarSwrd B + ProtoMan B8 ^+ x2 }# z; Z/ v' Q( H8 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( I' @, z6 N( [# d- f/ {* uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 M7 m# r& b3 k1 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
, c$ r# C+ U/ _( P9 D5 H/ M% t3 h/ v5 K: K3 Navis attack at once!
( O3 l! g* n3 Z1 |Team1 * + Team2 * + KingMan5 K8 ]9 n4 Y2 ^8 Q! {3 F
Team1 * + Team2 * + MistMan5 M
2 j( Z/ U3 N6 R3 P% s2 `Team1 * + Team2 * + BowlMan5 B
& g* [2 d% F* X% _0 c! u. l* C" t" A- w' w+ @7 ]* _" Z
32 MstrStyl
! Z/ [+ D9 M4 ?+ ]MegaMan unleashes his power
A2 o8 [2 P' o% Z$ oSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 n) ~- d) a7 l j# T; W5 p& h: Q, D6 g
StdrdChip (Part 1)2 G) R; H" Y2 v$ c$ `
┌──┬────┬─┬──┬──┬───┬───────────────┐
; F8 N B% V. x: c1 L. d7 Z1 z$ Q& z│编号│名称 │MB│攻击│属性│稀有度│说明 │
) |& q8 C" z7 z* `├──┼────┼─┼──┼──┼───┼───────────────┤. M! N% q, |" c+ e% N# n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 E% F' M4 Y! R' Q7 s0 b│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% x. \6 R' @& _4 b! n; Z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& a( Q% m% l# o2 J" V& M
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │- e6 z+ Y$ y; y5 X) Z
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 T! u8 d8 v j5 F+ v
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │0 T! F8 f) w& i3 r% W- U" f: k
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' G+ `! y# u3 ?8 h$ |" W) g
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# P {* w! f4 A X2 ?; L5 ^9 ~│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 I) Y8 Z1 A8 b% q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, w, r$ Z) k4 Q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- K& v# M, s4 y& S% A1 K4 f│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) b' x- z- w4 M/ J; e
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! q3 l% }0 x' @5 D
│14 │Spreader│16│30 │ │** │Creates a large explosion │ R( k# V# U2 O
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! c' o) ^/ L6 B│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 A Q2 a* o+ k7 Q K
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( b+ O2 E2 n x' i
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 C8 l# p* V% d2 A; u% C7 H
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( ~7 _% C4 R/ Q6 U. t8 Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) X( p3 z- |( j- G
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" r8 C: U4 s% T8 B- ]+ r. w/ m
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 n1 c/ K. X% H7 W* I
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
{, v/ }# f6 n! ]% ^6 P% r6 `│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 E2 M4 C: y% L# W/ |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 U3 ]: R" B1 H L
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ S- T4 w% Y9 L" ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 [9 O# B) t, \% ], _9 Z1 U2 k│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
* n, I2 w4 G( O: \, A% Q; L│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
$ c: o' f2 D) N) d; ~" e5 e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! q+ C' X9 O5 Y/ g4 o8 l3 H
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
+ g- V* d( ^9 K│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: d& t$ ~0 t5 t0 c! L* ?! b│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 d' p! F* W" v" b; K│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 Q& f$ T8 m$ U; K. [ }│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) ^& |4 T1 Z# ^ X6 v* @
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 S$ t4 C) X3 M; x, H1 n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ ?8 h* y& z- n5 d; ?8 Y5 E
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* I$ ^$ N6 @7 |8 g│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. g$ j' o9 M* g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! `: Y. ]; N5 d9 I9 ~% n1 s! E. l│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 g5 j4 Z5 A" x- Z( f8 c7 ?0 y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( b2 _) u( B7 y6 _: X: r; u5 o! B│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& f; p* g2 N" w│44 │ShockWav│10│60 │ │* │Shock through enemies │
( Q7 B$ ]" F, y% Z* }# l7 x│45 │SonicWav│26│80 │ │** │Shock through enemies │
, J9 R" L/ J9 X/ o& e│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 X; F: I6 k5 q, J( s│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( T' A/ t9 q$ i) [8 [2 F# L
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 Q3 ]/ ]6 I/ r. y1 ?6 G│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: {5 @( M5 h l5 h! m, e* }
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 X' k N0 c0 W# g8 f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
o$ [9 h6 {% A7 w2 x) x. r│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │2 Y# B3 M7 E/ I# H
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# \2 `3 r# g) U- X! ]5 [, i" u8 Z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; l6 X( w" W. w8 L5 l$ c4 S│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ [/ I2 y6 H1 }' H& F: M1 I2 y. z- V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- E4 j7 j0 S$ {' U' \. ?
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# o+ Z. M9 ~: X
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ I: Y7 k' E3 Q. c9 Y. M│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. ?% _% x* E7 Y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 ~* k; b. X" K# w│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! W6 S; c1 C* f) ]9 D$ x/ d! q' p│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" I h1 F0 j6 e1 F( z& x& w8 @│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" u5 K, b b0 c1 U8 B' O7 |7 ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 n4 g4 K) S$ `5 K
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 B1 V. @' @9 y% Q. c' p│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 D i/ C4 ~# ~│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │3 W% W0 j/ S. K" i) w0 Y$ ?! S
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 N: R& P& c( M+ o2 ~# z% Y) b6 v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; H9 }; N' N/ I6 H% I# O
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │% Y% K& @ W" F4 @' [+ Y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 x6 e; I( i0 E/ P: x
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: K7 m- _7 A ^4 E6 ]/ s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" c' x! e2 E$ x# o# q& T
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 t M2 c" B/ ?8 ~+ K) g, F) u
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. w% N/ m8 }, U7 j* T
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, ^5 A% ]! w5 ~; ]│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ l9 Z3 J; ]9 K! X│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* E- B7 d+ q; c! {! O9 o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- t- y7 s0 q/ F/ T4 U2 |│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& e& h( s! {. j+ ]
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, V" @0 a! d, m2 w" U b
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- o2 R, u& B7 z) r" Z" j" j* M& ^6 @│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 |5 u& ^; X7 u: m# K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% A8 T1 i7 Z) }8 D0 }, c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ z. \: K0 T: D3 M
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 \# @5 {' x) q* H│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& z4 q0 ]9 s! }" Z2 @) B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 j/ F$ B8 h& j! e
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# f, X' \' ]% Z6 X+ s9 m
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% J* t6 p; a* w; Y# i( j5 v1 [/ e
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* Y, O( S8 |+ |9 B( I4 e
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 a+ G8 |4 B% M# C& X7 r; n% e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 V1 G$ L Z' g# w! _8 b/ r
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 s* W0 D: {5 @4 b0 L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 M8 | z* B0 N8 ^│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, D( e: m% L1 @5 {" i+ u│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ a2 r* ^: v4 c; H, C" S
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 d$ F) S0 t$ O$ y9 |( U│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │; ?) }% b1 c6 D; c) R
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ u g$ }* t9 J. X└──┴────┴─┴──┴──┴───┴───────────────┘ w2 r! I' r9 ^0 |* V3 p4 R3 N1 [
7 i g3 q1 V ~) X A5 u" H+ yStdrdChip (Part 2)5 `/ \- J9 y7 I: w
┌──┬────┬─┬──┬──┬───┬───────────────┐# k, ?) X5 B' f" P
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 L" D6 i5 ]! m1 @- ^
├──┼────┼─┼──┼──┼───┼───────────────┤
# b H$ ~! ~; A" k5 D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* F! g* n7 `! \6 B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 j' E4 R1 }4 l9 t% R5 G│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- I' D2 O3 u+ d3 l& { n
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 I J% U( r$ B4 H' u; F│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 d' m- s a. O, f% R) q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" w' {6 g0 D# g( ?/ W│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 x6 n' t. e8 K$ a0 j) [* g/ k
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) X( j# S$ b. n8 b- o: v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# }' n; C/ }- a, v2 A4 L│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" w) R) v& t$ S4 v7 r) l│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 S4 C: A9 N1 j9 v( W│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& d+ ]4 j3 n+ [9 u│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: {6 W4 w# n& J% j9 v H│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 x. c; K n7 H0 ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 Y5 |- d* x( V$ S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
$ @& E1 {9 s% W0 L9 }3 o│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! L6 Q. x% z! G* i) T, O│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 @) j M; {3 \, i0 P7 a7 w│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
}, S5 v Q9 T) ]9 Q, W│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │/ e( T3 {9 B/ P* c1 P) ]1 S
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, y! S0 E0 @7 N8 [ W4 x3 _
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# o3 [ F3 P3 ]" `8 ?* x/ r
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ \. [! a; T( P& [* s0 x
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 w8 O- r* J8 ?4 w% y# u% F) x8 D' n│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% n8 K. S1 e1 ]" }9 ~$ N# o- W│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" Q2 m! ^- H( ^# D8 H: B
│126 │Rook │30│ │ │*** │Protects you from attacks │
# H( n+ A9 e( p9 n4 Z│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 \+ r2 ?9 V- q" M# `. |) O
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; Q$ C7 ?3 ?& ?) B│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! O0 g4 I4 T; g3 W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 d( R- f7 Z9 _+ I+ z1 _0 M( u7 H. z│131 │Lance │46│130 │Wood│*** │Lances through back line │7 A; @7 D" d8 x: F( E1 y% ~
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' A+ B5 ^" G! ]) E│133 │Guard │5 │ │ │* │Repels enemy's attack │# F, c9 q+ a( f. T0 c8 a
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 U5 s, d% W5 m% _# w" j│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" h+ ], y0 l5 B6 R! }& G. a3 b│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: G8 F6 H' h. U7 \9 |│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 R4 @' c! j( U1 @1 m' v' P: A) w│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& H: j6 |( q. N* ?2 }6 q( Z* l7 x4 z
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │% n5 C0 M: f( [# W) u/ M0 P. @
│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ w" K- y! T) M* L- j/ e
│141 │Prism │60│ │ │*** │Prism fires randomly │6 Z' X6 I1 B/ D0 C, G7 Y$ t
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. s6 ~' v8 s$ E│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ J. B3 R! ?( v+ D" d. C
│144 │Fanfare │32│ │ │*** │Take no damage for a while │& W3 U) i2 w7 @& Q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 k( F! b0 H; n. c8 t6 C% c9 X/ B. s' n│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
6 ]7 ]& O7 r# Z. ?7 v& F│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! A/ J# V5 c/ }. F9 x7 ]│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 E- w! C, u0 C @" H
│149 │Recov50 │14│ │ │** │Recovers 50HP │
" z9 k) B ], M3 _8 j│150 │Recov80 │20│ │ │** │Recovers 80HP │
. d9 Y5 S4 ^% w# T- X# A│151 │Recov120│35│ │ │*** │Recovers 120HP │
, F( K8 v8 t p# K8 h% T0 ?2 y│152 │Recov150│50│ │ │*** │Recovers 150HP │
" R: L9 ?8 M9 X3 d: S│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 k: c S* [9 D s│154 │Recov300│80│ │ │**** │Recovers 300HP │2 y+ J5 ^+ W4 _6 \0 J2 ^ H
│155 │Repair │8 │ │ │* │Fix your area's panels │6 ?8 B2 n, v1 {; \
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│9 J# A# T5 B# b9 e/ c. V; ], U: G
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │/ C: Z% S0 t/ {! r
│158 │Panic │14│ │ │*** │Confuses enmies if you are │( x% d4 g& c4 z# h2 x
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, [" m8 X, k B! ~│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# H8 |: X5 f \3 l( c, F1 N│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( F* l% `% I1 l% J/ \- a p `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 D% I8 T) i4 x3 e" u
│163 │Invis │11│ │ │*** │Invisible for a while │6 j4 @9 k. N& K I9 d
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. M# i0 Z1 { E- w$ }, p7 ]
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" \/ ?0 X$ g3 G2 N, A" B; Y+ p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ Y& q" q* q; x4 y9 v2 h
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% i. R8 t) A$ C3 r# b│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ Y6 h# v. W+ z, c
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 D( T2 }9 n \3 h+ \
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% a" H, s# b5 |
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" K* ~4 \ K/ f3 _
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 s6 L& o0 e6 W$ m9 H! _( N2 |│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ |* \* s1 Q. G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 I" @2 \* p9 }. Z$ {0 z! L7 U│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 w; C( i8 X: k- x5 n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
( g! n1 q& S1 ~. {- s, ~│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 K) g" L; T* p( A; w
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │" Q; B/ m/ h" A
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 F% u$ N2 W6 _0 ~3 f( E
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- R1 r- d. C/ H, u7 ]│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ z3 |7 T0 \* c5 X$ o. F
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( o2 n% P* ]( @$ }4 j5 o# N│183 │Hole │55│ │ │**** │Open hole to dark world │0 |# V9 S) k: \7 Q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 |1 _8 Z4 u" ^2 }0 ]& c
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* y6 D3 {$ D( ]) k! U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ w: V! e. h- |/ o5 R; Z& g1 u. n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 }! F% k+ a3 _8 c* H│188 │SandStge│18│ │ │*** │Changes all panls to sand │( {" E6 H- c. |' I+ v9 P
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( l: n3 N- I" H/ P' K/ Y│190 │Snctuary│54│ │ │**** │Change own panls to holy │
3 t. i4 Q2 u, ?0 r9 v│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 `3 m1 H6 e3 j4 U2 l│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 P+ p# E5 [. d2 O H4 b
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ H7 U! F f$ h0 d3 h( ^' ]
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 m' u+ W/ F9 y# @# o8 g7 S
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- c# s' F6 L4 c1 J. ]" C" S│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 ]4 \' x. N. R5 q, \; G" g
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 ]5 h8 r0 H6 R3 p' p& E
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* \; ` t9 w4 ]% l5 E6 j4 s
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 e0 f8 I! a9 Q/ F6 Y# V
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; k T# Y! k( y+ O8 B
└──┴────┴─┴──┴──┴───┴───────────────┘* c$ U, A$ q( N8 \
' ~" M) i. {7 n3 ~( ]2 J5 N2 P4 P# E+ M$ N$ ?4 f
Mega Chip
. |0 O) K& `/ R┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ U9 S, b7 {' t3 U│编号│名称 │MB│攻击│属性│稀有度│说明 │, Y# o7 X! w' N/ F( Z- P- M
├──┼─────┼─┼──┼──┼───┼───────────────┤# U1 A7 b+ _4 \" ^: A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 A0 W2 @( l3 _% `5 S# S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' V9 ~6 W6 W6 |+ C: k6 {4 g& v
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 X- J" U z W2 C/ c# l
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( ^% [0 i4 T9 J+ U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* Z( O$ O! O! u+ l% G, s│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, _: t2 y, y1 O0 P0 n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ q4 L9 M( R) m0 A+ c/ ` z- p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 K5 Q$ B; i7 D* B. i7 O│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* ]/ a+ x/ z! ~5 Q. g) A0 L o3 d│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- g; a3 {, V0 b% R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 O* {* n! v& [│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 o9 `$ w( P- L6 S' A5 j
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; n% c4 H$ f2 @; k1 v. ?
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │7 o3 [9 U) t- F, e2 K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, D7 g9 i; {) `# l5 q1 C& d& }4 l
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' {4 k% X6 }! S6 i3 W7 Z│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& T0 c2 Q$ t; p7 p# x5 G
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
U3 f# d9 v) @# m; [! ~: O" Y2 |│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 l( ~" J7 k) e& A! k# l
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
$ J- }1 G A+ |* \ t; e1 H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% E2 X8 |/ O' I" w. s! Z; a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 M% }8 {2 Z8 b. o1 l5 @6 o/ U7 G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" Y0 V) N* N' y7 ~6 R$ T│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' C' t: @+ N4 Q2 E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 r. a5 V4 Z/ A$ H$ o│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 z8 ?( }& R: R: _4 I1 c
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
7 m5 F3 S7 O" n! G8 g│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 O* `2 s- Y( n: m3 @1 D O6 m! `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) I5 z! J. [5 _- C( f, C% V2 o
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 T( T3 }% z& g2 J9 ?
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' R& V' ^* {& m; o* d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
: d. @! G H$ C3 `8 U│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
~4 s" W- r Z. ?: K1 B│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, C n1 e* C7 g( B- \ i; K W│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ R' d+ r! D9 u; t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. {% o, C& `* Q& f8 f9 O: b& |│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 `1 L' p* n1 D" n, F `2 u$ K/ F
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
' u5 Y/ y+ q% y" A L2 \. C3 f│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ |* E- g. y- N) a# J5 \0 V* v
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& T9 i* R% {- E$ T5 D: L2 J) a│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, h, I. P4 I7 Y* p" j* H8 ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
}' N. V: O, H ~* L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 K$ x8 }% W8 ^2 R, D5 M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 R6 ~2 t; O3 v+ v* I1 l( M* s/ p│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 v; L! {, s3 D6 i( H! r│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ m0 m# ~3 z: E: j3 h│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ Z+ R, [: V, D
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* J: j6 t) D" |9 Q0 Q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 o" y1 i" u6 b% s0 O
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 u9 m1 C( Y3 K8 w& z4 ~ F│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 _* C" v" L- Q% C- J1 N% }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# l! G1 k& E3 @, @8 a
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │) D' r8 D1 Q% _9 k! T4 l
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: I4 o6 L9 z! N) V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ K1 t3 ] W( c& i
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! X0 [4 Y$ K, {1 Q5 d: _│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 x( c: r% p# |* ^ F/ q+ h│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) P* ?% w9 i! Q* @
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
x" ~9 a1 D8 M5 l1 S0 z4 @│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. q6 ^/ z) K7 Z; I t
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ n8 ^& d) ^5 L' K. `' E' [
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! t2 F( q. T' d* E' ?
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 s l* W0 ?: l2 `1 _# e( s
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ O* ]; [ u6 D- p: v7 k; R6 P
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# `% A7 l% K. {" ~, E$ N& `; R
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; t. \, W0 ?( @! Q8 R" o
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
[2 j6 o V9 O% k# Y2 ^$ R│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 {& p; t$ ^* j" k3 W│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, ?' d9 p: O% V│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, r" P7 Q8 C: J3 W! g/ Q- O
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" G) @% m- d, r: B$ o) S, y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 E; v1 Q' ]. ~
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 k: i/ _9 ]$ H. y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 p/ k3 E* z" K2 d$ i0 W
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
! [9 d" J5 \. j! S# Y; ]9 G│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. a% v4 o L* z" P│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: ^8 Y" t* Q) a+ i$ v│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" x: w$ m0 ?1 Q& e; o│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ e+ V8 p- l& x+ \( T
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* M$ i. G/ }; J7 t+ t4 K, j# t│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 ~6 @. P8 N$ O2 H1 J% {
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( a7 P, e8 {1 z: q `. _
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ c9 \( ^: _) P! G
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% ]) Z6 h* w6 c- Z0 Y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" i4 [0 v$ ^/ Y3 Q2 A- z# w! X
└──┴─────┴─┴──┴──┴───┴───────────────┘8 \9 U, s, H# z* M- @ |4 U
' W4 T0 ]/ b# F, f/ ~6 k4 a- s* O0 O$ k+ P- ~. s3 x2 U; I. [, m' ^
GigaChip (蓝版)# p5 k% G# o; \; P
┌──┬─────┬─┬──┬──┬───┬───────────────┐" q# Q1 Y- I' X& i: |" L7 I+ |
│编号│名称 │MB│攻击│属性│稀有度│说明 │' O# q( L( U/ l7 u
├──┼─────┼─┼──┼──┼───┼───────────────┤
, P2 z1 O: E9 D% x│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 G* \% Z' C4 N$ N
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% h: T4 I' C7 d' U% Y7 {
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' u0 m/ v/ o; T│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& v. B8 i1 \& s; n7 H
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 B8 ^6 N( Z% \( S│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │( ]! P# m; z* b, T. N4 A
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
5 n" y' E5 W+ W) Z y4 s G$ C│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 s& U$ F4 D: ?: f
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% L* z$ k& n: H. d* N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; {9 D# Q5 |$ V" h* l3 R
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 u, i* z6 N5 S- g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( \- z% n' Q! I% o, T. J( B6 G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 n6 D- k% h4 J- B
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ S) G. p9 w% S% |0 q+ k9 Z
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 c9 P: D% ^( Q( z+ F' a│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 Z1 t2 A# x7 G4 ]7 L* d│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ U3 Q) h/ \/ ~6 T) i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 N/ I# _$ t+ g: Q* p" }. T│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ x6 r/ C9 E9 x5 w* Y# Y! h│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: ]6 h2 w1 s! ?/ j( e' t└──┴─────┴─┴──┴──┴───┴───────────────┘- s* [" i$ j/ v: R. s
4 `; Q4 B4 j% O5 }; I# P
GigaChip (白版)(只列出与蓝版不一样的Chips), g6 c5 r8 H1 k5 u2 t8 q- [9 x! _( n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( R7 M1 H3 Y6 U2 I4 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │9 d* J2 T0 a/ Z3 y- M! ^. c. p
├──┼─────┼─┼──┼──┼───┼───────────────┤
, q' Y' a7 B% T7 i5 C* P6 l; ^│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 I# C9 x1 S4 o3 B1 j
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 i- t" r; u9 l) x0 o. U1 \) ?8 l4 |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* T0 U1 m- W d! T/ U# S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │$ i& `/ [1 }2 Z$ E
└──┴─────┴─┴──┴──┴───┴───────────────┘ |