转载请不要删除以下信息,感谢您! 7 b4 r! t( t% v" U" `( z2 S
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■● ■ NintendoWorld 站友xliz原创
, X& ]. a9 r# ]■ ●■ http://www.NewWise.com 3 X6 [/ I& y) i
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洛克人 EXE 3 Blue 卡片组合' s, Z+ n9 J) x
, v: Z9 P1 x. A. T( v6 r5 C2 H% K( j2 N. K' M
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ J) S! b* Y% C' X' s* b大家要看日文版的P.A.或详细攻略,点击这里吧!
" F. P+ C! a5 s5 `# V( @5 x====================
) k+ ~6 V% c. H* v6 B希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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: k V* Y( M: t. W. F以下内容格式如下:
9 |0 F% Z$ m5 r) t8 @ K* U2 s: z( k
编号 名称
7 m: b* P5 r9 }" ?* h说明
- p m) P0 f1 X4 y( S8 b组合方法- b9 G0 j) B# X# B% p& o9 w
---------------------------------
, _) ~% q6 q, V% C' |. B; p( ?$ a. R& D01 Z-Connon 1
) t2 v# `& |9 C! g: Z7 f" y8 ^Unlimited Cannon for 5 sec
+ F8 K; k. K. h) l4 l [2 X& m2 CCannon A+B+C
( m" [6 W6 F5 v; u: aCannon B+C+D
" D) ]2 N* A. ~' Y7 Q) D$ M1 \Cannon C+D+E
* q) G7 i- n4 ^5 _" D2 l% I4 e ?1 l8 K0 l- {
02 Z-Connon 2. q/ {9 a# ~+ _9 D
Unlimited HiCannon for 5 sec7 [5 [+ B8 m7 p. G6 R j
HiCannon H+I+J3 b" C3 z1 A: D1 [0 {
HiCannon I+J+K
: Q1 y$ ]0 Z0 x9 D QHiCannon J+K+L, ^5 q. B- ^2 D2 T, x3 I
" x4 X- q& R" f03 Z-Connon 3& Q1 y. `4 n2 Q, A" N" R
Unlimited MegaCannon for 5 sec
5 z1 ~; k8 }8 C0 Q# D+ |. m3 tM-Cannon O+P+Q0 b" ]2 z; {% T3 Q; t
M-Cannon P+Q+R* Y* Z+ Y' ?9 }( L
M-Cannon Q+R+S2 T# O/ B! T. H: I8 _
3 w3 p* m+ m0 n7 q
04 Z-Punch
; S6 ^0 I% }4 M: t w+ Y' J% bUnlimited GutPunch for 5 sec
+ f. B2 j& I, H6 z$ fGutPunch B+C+D
6 D% }+ ^$ y7 jGutPunch C+D+E
( O4 }4 M @! D0 k: {# y3 yGutPunch D+E+F
3 K( p$ Y+ z$ T3 x, G3 s% p Q! f( r6 Y0 g6 Y
05 Z-Strght% Z+ l% K4 O# X& h
Unlimited GutStrgt for 5 sec
; S* D s/ b; a+ R: c/ H. jGutStrgt O+P+Q5 \% O! u" `5 p r
GutStrgt P+Q+R' A8 }8 D+ J/ {, `: T
GutStrgt Q+R+S
, m; B3 E( _* f& F. ~0 J& L' u. t; T) {# C
06 Z-Impact
* b0 M$ a: w/ [* H/ v6 Y9 kUnlimited GutImpct for 5 sec
/ N) W: O' P n1 ZGutImpact G+H+I, Q. v% E/ j2 j
GutImpact H+I+J9 J; @( v* f" f/ Y
GutImpact J+K+L
- w. O4 ?$ o) p$ Y4 t# o c0 J4 U. x% R; H, h: W# D& ^
07 Z-Varibl8 R: {0 P+ s, ?2 D. G
Unlimited VarSword for 5 sec6 l- X6 i& j% s {3 R9 G7 A H
VarSwrd B+C+D
$ w! b$ U, I3 r" X8 ?0 x( G7 HVarSwrd C+D+E* n# T1 Y3 a( a8 b2 B8 S
VarSwrd D+E+F
8 ~" z8 P3 v% T# x6 ?. a0 G; A/ ~' I0 Z2 K/ a$ |
08 Z-Yoyo 1; d" V, B* b- J
Unlimited Yo-Yo for 5 sec
9 _+ ^. E' g" e; [6 @Yo-Yo1 C+D+E' P5 z& U! U! [" N) b
Yo-Yo1 D+E+F c$ G' a1 ~) }! g1 S
Yo-Yo1 E+F+G9 O; V- d/ E {6 \4 V4 x# \ X7 ? G( W
9 j0 Z3 B/ Q! |" k$ M09 Z-Yoyo 2
e' }8 [: _: Z5 P' C; @. oUnlimited Yo-Yo2 for 5 sec
5 c+ ~# u) J$ Z) d7 hYo-Yo2 H+I+J5 f {' j/ i" x1 U! |. T! X) \
Yo-Yo2 I+J+K# v* k" ^8 S* D3 e: s& m
Yo-Yo2 J+K+L& h2 k- Z- H' g; Y
! I8 v$ m' A, B/ O. `; K" U. l
10 Z-Yoyo 31 [; R' s4 j* ?0 d, S
Unlimited Yo-Yo3 for 5 sec
- M7 I) a1 Q+ F7 L" I9 F( `Yo-Yo3 M+N+O
: j) f- _+ a3 L5 |* Z0 Y- k/ _: xYo-Yo3 N+O+P7 w& _1 V. u6 k. L% I. n/ S
Yo-Yo3 O+P+Q
i# ]* _7 ]) s
9 W! Z+ n7 Z# i( O/ U% e9 s. [# j1 F11 Z-Step 1; i7 |6 o7 L& I- V2 y1 h: v
Unlimited StepSwrd for 5 sec
# a5 J# C0 {/ M/ D3 {' `StepSwrd L+M+N
0 j: a& S1 ]/ N2 |; rStepSwrd M+N+O
( }3 T: ~' `5 L) l2 }. Z7 d, kStepSwrd N+O+P- C3 J; e5 O, a$ y* E- S
/ Z& m: H; U" J! {7 V1 {7 n
12 Z-Step 2: c* t0 V' a5 O3 C4 n- w& k
Unlimited StepCros for 5 sec
/ d, {% d& | Z9 \0 ^7 uStepCros P+Q+R
3 M5 m$ X+ T2 J& E7 @StepCros Q+R+S
1 W2 h; A+ q! xStepCros R+S+T
1 h. u4 ?# S# P4 q( L4 B
& ?7 u( j! }8 s13 BubSprd7 R* J4 ]3 z' U9 G0 L+ R# H
Attks w/ spreading bubbles!2 Z1 @: E1 Q2 G d( D) T
Bubbler C+D+E
/ Z7 a2 M8 B1 O; bBub-V D+E+F/ Y% ]: g2 J4 S; C* j4 v) H
BublSide E+F+G9 R' s3 n* F" J/ ^% \
Bubbler E + Bub-V E + BublSide E( D* [5 x ^+ s! p4 }
9 d% r% d7 i) c5 d; F& f! Y% W& R
14 HeatSprd3 ?! e5 v! f7 @6 q: I4 c
Attks w/ spreading fireball!
! e# I% [9 c7 `- P! F. i+ a; j- DHeatShot H+I+J( R; h) P+ T0 N" u+ X# S6 C! i' w7 s
Heat-V I+J+K4 ^' Q( z" y4 p& X2 R2 l7 t
HeatSide J+K+L
8 {7 J! L2 ^6 p: cHeatShot J + Heat-V J + HeatSide J1 R( M+ {; H% P7 y8 j6 B
# l6 }4 N' \3 [: n+ n% F15 H-Burst
7 X: B9 p J/ _/ CCreates a giant explosion
% m; p' J7 ^7 XSpreader M+N+O
5 b7 T, a M t' rSpreader N+O+P0 j. L# M4 I* P; w6 _, \& N
Spreader O+P+Q4 V# Y. Q# f5 |- R2 |
4 n, s n+ d/ t16 LifeSwrd
6 o: P4 _0 `) m! PSwings a huge 2×3 sword!+ p% d$ G/ g; B9 `+ Q
Sword E + WideSwrd E + LongSwrd E- [ a, S9 ^7 L4 m }
Sword L + WideSwrd L + LongSwrd L
. @+ u3 `! J1 V+ bSword Y + WideSwrd Y + LongSwrd Y
% a; x0 X3 | ?5 d/ X* t2 T/ D8 g* g$ V, b- a3 [9 o
17 ElemSwrd
& _. k. N, @+ K& w# \- L4 \2 b* \9 dWide swrd contains 4 elemnts
! |4 a: Q9 J0 m: BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 P! o6 ~7 K( U* R6 n$ s$ U6 LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 c5 E4 I+ j( y/ b, T1 W+ D: `% F& F
18 EvilCut, R4 n- e% k/ k
Step up 2 & make 4 atacks
6 d! J- D( E: j: a! a1 SStepSwrd P + HeroSwrd P + StepCros P( e% F) Q% y: W0 K. X$ O! j
" `7 D/ B ~+ e5 W1 L1 i$ X. b
19 HyperRat
, B2 F5 f) j3 v) F7 Q7 R0 XA giant Ratton charges!
, ^* V% H) B9 Z" O5 q5 fRatton1 A + Ratton2 A + Ratton3 A
" a% [9 q! K+ Q b; t& k. }$ O7 jRatton1 C + Ratton2 C + Ratton3 C
( T. a) S c9 F( m0 U5 uRatton1 F + Ratton2 F + Ratton3 F
- f4 r7 w6 d+ d* v# n; N- s7 p, _2 b; U) l2 K e7 \3 \
20 TimeBom +1 |. [) @5 M, h+ u" I
Sets Time Bomb in enmy area
' H& q/ a: z. vTimeBomb J+K+L
: @) ^1 f( o. n% Z8 H' |TimeBomb K+L+M
6 O& D* K9 P3 ]& [$ G- VTimeBomb L+M+N
# Y5 s z3 ^3 D+ \( p8 D! b. @) i: Q9 Z9 r4 N* P: A
21 GelRain U; m. S; u1 T4 U7 B8 O
Gel steals squares
1 R- L+ |/ h& ?' }( _MetaGel1 B+C+D5 Q2 }+ K; X4 s
MetaGel2 E+F+G
& F* O$ _6 M+ |* U, d5 yMetaGel3 S+T+U
% u, r' s d, @6 p1 `
D$ m5 W3 ~- K8 r7 |22 EverCrse
) J. `5 ]* P! |1 }, C! X2 M" @Shield chases enemies2 n1 B6 R7 D4 T; m1 X: F1 `
CrsShld1 C + CrsShld2 C + CrsShld3 C
3 e4 ~( b) c/ _! [$ eCrsShld1 L + CrsShld2 L + CrsShld3 L8 t; X% A1 m0 h5 e* l L0 [; t* P, g
' I4 _2 E9 d3 E% O6 [; G
23 MomQuake
2 m* M8 f. h+ X3 JAwakens Mother Earth!
) r! x; v7 i& _9 w0 w. w, ?RockCube * + RockCube * + GodStone S$ b: G6 n( F. y
" N9 X8 y# f; L: r
24 PoisPhar X" F# `$ q, H5 o# u/ X
Pharaoh generates poison% H5 C8 y, R, y$ V
PoisMask A + PoisFace A + Anubis A
3 G' s `, e- j# ]6 l$ u
" s1 E( q. Y R25 BodyGrd. R/ Z0 z2 @$ q9 v1 r, f
Bodyguard takes out enemies
2 t9 X: q/ o6 t3 S r3 r- q) PAntiDmg M + AntiNavi M + Muramasa M
& K/ R0 r9 A. Q/ e- g
" F7 u" O. t. u7 U9 }26 500Barr
2 q8 q7 }, n% R, v+ BBarrier absorbs 500HP dmg; V# C% K9 N: x' T8 K- j; ^3 Y9 g& @
Barrier E + Barr100 E + Barr200 E
( L8 j# I$ C. \7 ]3 `Barrier R + Barr100 R + Barr200 R
8 h) [9 i. r4 ?4 R" p: d z
5 Z: G. E$ y- W% j27 BigHeart1 y* {' ^0 S! L$ `3 {
Attacks, then heals HP!
; s% H- ~% T) H- ~- H' W3 m. wHolyPanl R + Recov300 R + Roll R
8 P* k% G; q9 C c0 m7 `8 hHolyPanl R + Recov300 R + RollV2 R8 ~+ }0 V# p# w2 h7 a' @4 y& _8 o
HolyPanl R + Recov300 R + RollV3 R
2 h z* k5 Q: P3 }2 Z7 u1 j2 Q$ w' S
28 GtsShoot- m8 N3 j- K( O; _& N3 m7 O
GutsMan throws MegaMan!
8 l! U' e( B# _% S sGuard * + DashAtk G + GutsMan G5 I2 k( ?- `3 L
Guard * + DashAtk G + GutsMan2 G
' U0 U$ a; G: f4 N5 \4 KGuard * + DashAtk G + GutsMan3 G. W# M, M( C: i3 S K$ B T
Guard * + DashAtk G + GutsMan4 G1 u$ `& H( ]1 X7 v2 p# k/ o
D0 P* q( B5 s+ t7 z& A2 c5 K
29 DeuxHero
C. }9 ]) t+ _& U( `MegaMan & ProtoMan team up!
9 y1 L4 v( d1 \$ f* E+ G6 [: rCustSwrd B + VarSwrd B + ProtoMan B
: `- K7 ?/ J( _& u9 c- ZCustSwrd B + VarSwrd B + ProtoMn2 B8 Q3 @# T# m( p
CustSwrd B + VarSwrd B + ProtoMn3 B
% g3 w" `. T7 G$ c+ }/ q- ]CustSwrd B + VarSwrd B + ProtoMn4 B5 t- o- h' Z1 I: d' V1 U; {
+ b3 e: O5 | Q' H% ]8 a9 h4 Y30 2xHero: w4 A9 O6 |/ _" L! t; v
MegaMan & ProtoMan Dual atk
- I/ c+ x4 j* d/ q! RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; M" e. a. g9 w2 {5 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! A$ K8 u- H- M7 |* T' nSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: _" G5 b) ~4 N' \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( y5 o7 ~% ?) I1 l q( i/ g/ N; [2 i; v/ z
31 PrixPowr! J( H3 i' g) \; U( A6 y
3 Navis attack at once!/ Y" J# b+ ~# ?; e
Team1 * + Team2 * + KingMan5 K* I1 a! d$ b& U+ `+ s7 n' {
Team1 * + Team2 * + MistMan5 M: k% u G$ C9 D
Team1 * + Team2 * + BowlMan5 B
5 [! w7 m- x$ o' [# p# e- G
/ ?1 z/ H, O+ r1 t7 R! h/ y32 MstrStyl' D3 ~0 `, ?* ^) b
MegaMan unleashes his power
' V6 g/ C0 A) d1 o8 G% nSalamndr * + Fountain * + Bolt * + GaiaBlad *
/ G6 j( D) H5 Q6 ~1 E2 u* w/ t% w' h4 J4 g. n7 a& q
StdrdChip (Part 1)/ b. t/ Q( }( I% g; _4 ^0 m
┌──┬────┬─┬──┬──┬───┬───────────────┐8 P" P. ^% y1 l4 o' i( M$ S
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% Y/ j7 i j, R├──┼────┼─┼──┼──┼───┼───────────────┤; `; x& p" G% x1 }
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 F0 X( d7 Y; d0 C# D, }8 |' F1 s9 v
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 d0 u$ Z2 I+ k! }% }5 P; }
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 ]0 d# C, k5 P│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 z y: _/ n# e! R) w│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ Y, k- N" w; g7 V+ v- R
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 _2 t! | k+ V) N. v$ _$ y
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 i% ?* a/ g+ q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) g. t3 M2 t4 Q1 w│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! _" M i9 H8 d$ c* P! u9 @5 n% _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 g% a0 S$ w2 N" m
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; t7 [' W: K. L% l/ I
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. q7 w U4 H, R! F0 }
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* z' h. q& I7 k+ g2 E! ~│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ L k6 _1 Y* i! ~2 q3 K│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │, Z. C5 N: c+ B4 N/ ?& H7 Y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 u. r) J" \4 \: w* N3 W
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │" J5 j9 O* s! U0 ^: ` H( h
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 k- _/ A- s) n7 C│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 J& \4 y9 A* G, c2 q4 d│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ l d5 B O6 U0 d8 |
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 S' A4 W4 V! n7 P6 w% T│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 n! \% V9 O& I
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
& c! S' c6 x" A" [│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │; k" ^$ U1 k w2 A+ D' n6 c% l9 n
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 r6 w5 }! R# h! [& F) m1 _8 s2 p
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 k% I5 x; t; R6 k& s) h) @
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 N7 K; t6 n) e' N( O: A6 |│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 z8 c7 t+ G0 t" H$ D, Q# w9 B
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 d6 J$ J# T3 S* J% T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 e2 v S; ?2 [9 m' I
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ d3 m5 U1 R4 ]; e W│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ t; i# ?0 d: R8 j) Z" }1 E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# M2 _2 }+ d$ A9 \4 [7 T$ j* D
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 _; ]2 J, }7 [7 C& @│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 w' e k! h" ^$ V! q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) @$ G( R* i; s9 ?/ q% q' w) e- S0 `│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. y K; Y* \+ k2 w
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 n0 h3 u7 x, L5 I+ f│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, B: l* v7 l4 Y2 _: X# A" [9 Q/ k' ?│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ p' c( ~6 ?* \3 K/ {
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, O5 U* r$ d2 b$ w
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" f! q8 Z% w# L& }( m│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 A, I9 d& _2 F! w9 ]8 E9 n9 R. m│44 │ShockWav│10│60 │ │* │Shock through enemies │
K0 |- g6 `' x# T l# L│45 │SonicWav│26│80 │ │** │Shock through enemies │/ [$ f+ w; c! |( w( [
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; Q G0 Q5 H L
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │# U( e- [* [ r: A" n
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( C4 Y5 X- Z2 Y! w" F" o- P│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 V6 n5 u4 e/ o7 o1 x
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 P9 f0 g- W3 ]/ i8 Q D7 o
│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 S! j" _- s6 c9 T* m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
C) G. \; ?% P0 ^) D│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
t; V) k5 P7 ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
9 A4 A. q6 \5 ` {# b│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ l7 D) `# l" F l│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ K# x3 \5 o4 x7 R: v
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. r$ p- l s6 c9 O, [$ q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │, V/ t% [) y* A" m- E" s- ` w7 ?
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │6 K4 w* J6 I! ^, ]
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& m! T3 p1 L* V% @2 N9 ~# N│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │& Y; y" T+ V, j
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ Q4 X5 O8 q# ?: g( l; _│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, J! ?- f3 ^. _& `+ R
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( T1 ^9 j: _- G6 g5 e3 A4 T1 P
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ |) i" e$ s: s; D Z' U│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │/ n0 M0 X+ q3 e. \2 w0 t
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: \# J1 j, [+ T) |, t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 x3 u7 o5 k' \6 m: _" u│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 } j/ Q" O- v, y0 i│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 D/ A6 h$ L( s) Z. X│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, {2 ]% c6 m4 w6 K│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │9 J4 f& E! t% R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ h+ F% a0 v2 O│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. V7 v7 t2 ~% ]! M0 C9 h
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │7 j6 b+ g F& |! ^" i/ E% _
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
`% |- `: L! {# p│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, Q/ O1 D0 n, U4 x3 E; c# x, [│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. g- Z2 R$ I- A. p0 k$ R
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' C9 J6 L1 ?* e4 a8 t$ W5 W) F0 m│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
! x+ i6 d! v2 w1 }, r│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 [/ J* k$ o i: C/ ~
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ O' C1 s- M& W# I) k& X8 W( T
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& G7 u, l0 g: z |$ V# y│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! g. N0 W- _/ X9 E! A9 w" \. g6 F│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 g$ }) h }0 N0 h$ ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 g, X5 `& O5 g. D6 f│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, E$ q* v7 g5 G0 t! |│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 ^; B R: B5 J5 u/ G│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 m- t& }7 @7 }6 D" ]
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 v( r3 t. |4 y8 a6 [
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* |: F# Q2 R' _5 E1 B
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 A" x/ X. u5 U5 d
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" ~8 L6 r* @0 v
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 B. O7 x- l% L: b/ A' L, G│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 M; ?* t/ X) R6 D) `1 f
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# ^0 c' \6 X# X; R3 s) t$ K│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( ], f, x/ F w: | {' D│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │9 b: J" F4 [. n M# l
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 U" w2 o! E6 q5 U/ V1 `│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 F' _+ I. Y' _
└──┴────┴─┴──┴──┴───┴───────────────┘
5 G. V" x2 V- C1 |" K' B# f
4 y' ]* ?3 L9 IStdrdChip (Part 2)8 g$ l2 K& I5 n' {, p$ S( o
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 B( d! b0 R! v$ x4 \( ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
- I" R+ q+ ]4 S( p4 Z( j& f├──┼────┼─┼──┼──┼───┼───────────────┤, y5 B5 s. J$ ]+ S; F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. Z7 U. Q8 `5 N# l( V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% u( u. b1 S. u: o, Y, Y c" ]│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: ?3 n$ j5 ^+ I, m│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 e( y5 m. Z% {3 s( D, Q│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 r. E; V3 @5 } A" T
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) x) X1 ~; o; r/ D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& U) u. t4 V; R/ }3 t│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 Q* u7 c/ w! o│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │! x- H0 z9 H& l. }' r2 U
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 _& F( d6 p4 R" r( i6 \9 Q/ P│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
( e9 J& c% \+ h" Z5 y; k+ S. G│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
# r+ x- A* K2 p& {& O│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
@" c- \ ^4 f4 w1 W, W- \│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: v- j4 P# s& C! D6 B+ |│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │% A1 k1 s; E& l
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 `% b* J; ~- t: s# K6 G3 T
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. d* j: m2 S" W- O
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( d0 N+ ?5 J$ a$ o6 @. t$ i
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ J- Q$ Q7 |+ p3 ]- e, N│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 X1 j7 N3 b( }, D9 L7 L3 r. u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* U; _2 G# j' v* R$ ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, s" v p7 O7 a6 a' Y& R) [
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 ^1 z) b/ g3 \4 y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ q. u+ _. w1 V( A
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ p+ p0 \! C2 b$ x│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ _+ ^3 u8 p$ @7 g8 G! [
│126 │Rook │30│ │ │*** │Protects you from attacks │
" h# x6 C8 o; Z( z' ?1 V# E" C│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# `& M% ]4 J, z6 M│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ J$ y( l+ `3 |$ z/ m6 y8 ^│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 |; H T0 }, ^* B/ y* ` X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
( G* a/ \- W% U' l! o│131 │Lance │46│130 │Wood│*** │Lances through back line │
' b& V/ z- `4 m1 Z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; `% [7 R4 E2 B: q( C. d5 U) X m│133 │Guard │5 │ │ │* │Repels enemy's attack │# X3 U5 y, w0 x5 J& i" `/ L6 b
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 r2 g/ P: a: V
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! j$ P' Q3 o% \2 L/ j' w6 b0 E│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- i+ g% K7 ?% C0 ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 f; u" _7 O8 P- X, j) t% }# n) w9 m│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: L& x/ f5 E$ S% a) J) S
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 h$ A- d# y1 W) j1 j+ W# o v│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* M& h2 F' ?' V( Z$ ~" n8 E U* o- c│141 │Prism │60│ │ │*** │Prism fires randomly │2 p# y! v, r9 ]7 g. Q A+ V
│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 a4 F: u- k/ Y7 E; [6 Z# D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │; w- F& ?$ o( U, i9 I0 f
│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 u t9 R3 l) z' _8 }5 u
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 Y1 R2 O8 |3 L$ I
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 l* K6 w9 K- e) g1 [+ U M3 m│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 W9 [( i9 n5 b% ^( C$ h5 s│148 │Recov30 │8 │ │ │* │Recovers 30HP │
o% V( Z( [# K$ \│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ x" M2 Z" Y: Y6 u% ~- m│150 │Recov80 │20│ │ │** │Recovers 80HP │
& I$ C: {$ s- ?$ F# Q0 }│151 │Recov120│35│ │ │*** │Recovers 120HP │5 U+ {1 U/ S, G7 h
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 u: P1 j. K- n( i+ M│153 │Recov200│65│ │ │**** │Recovers 200HP │# v u# F) [# k" |7 Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │6 Y$ X2 f' k2 u( c3 b: s- T/ x
│155 │Repair │8 │ │ │* │Fix your area's panels │* z- H; p3 |2 a6 v8 s( p
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% k% P2 R8 i2 k/ F, g
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 q9 q+ b! K. S7 `& e" O
│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ A+ _6 F* N% `! O+ v1 x3 D
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 s3 [3 h' x! q: X
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& r) }6 T/ c d/ C/ ~│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( W0 `" r6 n8 X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* Q; W9 B+ n; @. Q( V│163 │Invis │11│ │ │*** │Invisible for a while │# @8 {- R3 {* q7 u
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* t L" d |( a
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* X; c! n" y! Z5 k' _; f
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; a3 d. w9 J# r- l
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 p' O f: U9 J7 ~& L% P, b
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 O5 q. _4 _0 ]2 [( _- f/ j
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 Q: S6 B: }9 r5 H f6 n│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
* g- U+ e2 j) q$ {5 ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │4 P* I" m' M8 |4 `5 V# E7 M
│172 │Aura │55│ │ │*** │Repels attacks under 100 │7 ]. s' t; e+ Y2 }' ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* W$ L9 v; F Q; t1 l│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ }% k2 T/ K F$ q. L! Q3 l7 u" V
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 |0 i1 e9 L; ]" I) N4 W& n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
# T0 m( L. T& H+ D# I d│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! X. b* z- ]; W5 C+ R5 ~# J' s
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. @9 n6 i- ~9 y* W4 {
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ P& V: d/ c4 f! B│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 p, Q' ~5 g; w8 c6 Q! F) L│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: V3 \( d. Z" @. R- ?│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- g* k/ b8 `( V u│183 │Hole │55│ │ │**** │Open hole to dark world │
$ R% ?1 P' r# H3 J- @7 I│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
6 H! W# ^7 B7 k3 r& M│185 │LavaStge│22│ │ │*** │Changes all panls to lava │2 l) f4 ~9 t; g S" [0 t
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
! k+ U, [% ?, p! u* ]6 `, Z) {2 I│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ g e9 Z9 Q; C/ M2 g
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) M; P4 T9 c% w│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 J7 p( s2 g" y6 U│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 D t4 r3 @ P2 O* ~│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 t0 ?! u/ Z0 n0 `% T1 V│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
9 F3 t/ T6 H' m7 q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ Y# m6 J9 b Q, q1 R# _% T! |
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; L' ^3 B% A E5 Z6 W+ v* v│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, D7 e; S: H: b) Z; _( e1 J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ r6 v; R) z8 K$ x: Z* F& U
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ u+ S& k& V1 ?$ }│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, z, ~+ c7 n2 `$ P) ] v! {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 _- _/ S: v% k+ s, p8 k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 d5 A) _" R5 b% R- m' z
└──┴────┴─┴──┴──┴───┴───────────────┘
3 R2 F' }' R M- g" Z8 | \
6 I) Y, [4 |; u! l) W& C& [+ X+ |
" k7 g+ |" V. S$ R" e4 h( N' XMega Chip+ s U; T. J/ ~4 r, T
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 E0 g1 {6 v: w+ O/ A8 |
│编号│名称 │MB│攻击│属性│稀有度│说明 │% {; E! }' |% x1 [+ F1 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤& C+ t, R2 s; q# ]
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( W, b: J: T0 e8 Y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! q3 M) J F1 c6 I# P│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- O8 _. k" ]8 l& S7 y# _
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │% ~9 \+ _' {% t
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( W" F: `! x G9 s
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ v' m) c2 C% d: v7 X│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 ~( J" ^9 m% Y. v1 v7 G& K
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 ^/ b$ O: @: B j4 [* J- s5 S
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. i9 R& R( c, ^1 V# J+ v
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' M; R. A5 o6 V: g: F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* l ~2 k- h" p0 d+ h- H- N" J│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │2 q; u0 E( T: j
│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 p2 D0 M: `% n8 B P! R( T
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& P4 e0 i5 X8 q% v- p, E. f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 Y8 s$ H, k4 L7 o' {
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │( D* r" F$ y. k9 ]
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. {. E' q J" q6 }( R9 L2 ^
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ c& S' e F9 x& F, ?6 n8 Q! U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ |& n( A% A( b1 @! s3 b
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
# u+ O1 T3 S# B' H' d/ a6 h│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 g2 Q" C5 X! k8 ]0 f! m1 b; F│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 z7 u9 w8 Q9 P0 }│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ D: D3 C: }! H0 B! J
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ [ m* w }3 `: a1 u. r
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 f9 g7 s: C$ Q" V
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( n$ V1 E) C" }% `* M: p4 q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 @( h9 z- ~7 z$ r& V7 F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ M. h+ q+ v! B7 d# e/ I6 p' P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% F/ c3 r; c/ S5 [, b! Q& o+ w4 X│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 s3 r! Y! j' x" P5 S
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- X# h, x! g" e9 Y* U) q" |4 c& h│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* A L/ o/ a7 R f; b) n: B│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( O @6 ^: A7 }│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │$ f5 i- B1 }, b3 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 b: P, E0 k3 E" h" m; N5 R! a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# |$ @) x: p5 J( H3 `4 y# u& v9 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 _; _- p1 _) g' r W│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) p9 x$ s: X% f% r9 ^+ G X
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. e l3 l# }5 y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( |) {2 H. C1 i4 R ^- E│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) |/ Q1 v' j+ V2 }/ E$ ], @
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. J L- {0 u: ^! H: q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 q! {& p2 ~1 P# ]7 {" u8 v6 W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" m) f' k# _) }) f7 P1 {& F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │; P& X5 a1 A/ N( I
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 G a* E* [9 ~1 M' d, a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; Q! H. e( @" ^# L
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │7 i* K" ~3 n" z1 c7 v( M
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
r& ~) L4 O5 R( ?' j/ a1 U│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 N5 p2 f' f- S" m0 U! l" }5 E
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
" x2 |+ b" S7 ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. m6 Q/ a' c8 X- h1 Q% g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
$ A) R. X; v1 R│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: B( I/ w) ^6 q) ~( u! `' d1 i/ g5 w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
( @% ?$ J! H* R a$ D$ M+ T( Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" y; c3 A+ Y' N8 K7 n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. }0 O+ H; \! _) A* G' j5 g│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │2 X% K" {" v6 p+ p
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 Q8 k6 k' O8 Z+ G; n# T5 i! S. X│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 G% N7 M; ]; L4 j- T" j│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% H# |2 D1 }5 R, A0 C
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 M* C" J+ p+ d! `! k
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( \0 N/ b/ l. O1 Z) C: Z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ R! R3 _5 Q. Y& M+ ~│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; d Z+ o- {2 n) q. C( R6 u│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
S8 y3 a$ A/ d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │4 v& x$ {' q# [! P: X. R& D
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │! K2 P. R7 \3 `# W q8 L
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( W/ g* C$ U5 K1 q/ R
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ ?) Y/ b! `2 y: l, B
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ c8 @. k3 I" J2 E$ G0 D
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ h R/ K! r" S& u) B
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 N" _3 @* g" q2 q$ V0 d- o
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; g! r4 s2 z% U/ k3 N! n
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 T' c4 e( J# G2 P; q/ f& M' z
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* z( W, ~' C6 E9 N( ]3 y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 \4 W" e7 \, A9 Q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 f1 T. M* j% o" w! Z) A: W
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) a, K: ^/ Q+ J7 Z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& a2 J" z0 \8 v: s- ~9 v│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' M. H$ v9 f) B3 l. B# T9 P. V+ V# s│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# b, }8 Q3 D& w1 {│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 r% z% \4 [- @5 y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ @/ P j) |( G0 Q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& b2 A7 F3 h5 H8 \0 O
└──┴─────┴─┴──┴──┴───┴───────────────┘
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' C0 N% ]9 e: V w( c4 O, T% z
GigaChip (蓝版)- G, u6 u* |7 }2 H( B3 c1 c. P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 g$ |$ K, X' r! @- P│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 R/ M: f9 p5 t4 @├──┼─────┼─┼──┼──┼───┼───────────────┤
7 Z1 _& m% e0 V4 z+ |; z$ g│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' @) _( t0 w9 v
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 l9 d# w8 {2 b5 g ?│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
& C5 E6 ^+ P( g7 x% `! h" \│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ d6 T1 ~! z0 x( {2 r│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) ]9 i5 ?7 U% b
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) P7 |4 J# D( C. d( c
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* i5 a2 c/ U" i `, q│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ i: j4 M9 }4 [* k. ^# q5 _
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ w5 l' A: Z1 O0 _( h0 t: N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' K2 }0 l8 ]: t, N2 p│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │( M1 t1 w: ?( `8 R
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& O J. F# G2 r' q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 f& |, ~4 x% x. ^7 N& }! r- k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
7 g) f- `5 J, K- y- f/ c$ S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% C/ }2 I$ v8 ~
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. M$ t; @ g- T( V" e
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 E7 L5 ^5 n0 [! d│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 }# H! }+ }1 D0 h5 H( \' x( S6 i4 I
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! e" I6 G$ [0 e# Y2 W$ f) a. k│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ N" C% j+ N! U( J8 C7 @
└──┴─────┴─┴──┴──┴───┴───────────────┘- T ^2 w2 [4 p8 z# v1 F
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GigaChip (白版)(只列出与蓝版不一样的Chips)% J' M1 [4 r `
┌──┬─────┬─┬──┬──┬───┬───────────────┐* g: C+ w! }* Q. t% [. k+ R* A
│编号│名称 │MB│攻击│属性│稀有度│说明 │! o h/ J6 \6 m- k$ K1 S6 C) ^8 F) K
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 F: h9 ~) c! l. ?│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& N% ^5 {0 k! r
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' z/ x9 Z3 C9 O6 N( p* y│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ a4 ?+ D$ A1 _1 B7 L2 P9 j7 {9 I│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% Z" I1 L9 T2 E0 w% r% w$ \1 n└──┴─────┴─┴──┴──┴───┴───────────────┘ |