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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 P1 R  p0 V; o1 ^/ L$ v
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■● ■  NintendoWorld    站友xliz原创
% D+ P7 y  s, ]% M+ u4 m3 W■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
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/ _% c2 {7 O8 E! W+ ?' Y, z4 e3 p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: E$ g% y( J2 h; \( C大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % a" r; T8 V3 `2 u
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以下内容格式如下:8 C3 D  t3 c! E0 h
! L! J. A' m2 g: F3 M$ N1 \
编号    名称+ O: `: E+ B7 @
说明
7 U# {2 d1 z  v/ t4 L& Z) y% N组合方法! {9 ~0 G, z$ `# t& R
---------------------------------
  H1 _! Y% ~+ ?: G) _01    Z-Connon 1
0 H; N) E7 a& h5 w6 PUnlimited Cannon for 5 sec
$ x1 h+ t: c, |9 g9 s# UCannon A+B+C
% k8 c& A! t+ }7 |% gCannon B+C+D5 Q; ~% x8 f- n3 L" K
Cannon C+D+E
( r# G5 q6 c# I* Y
" y8 O  r, c& g4 {' w. M02    Z-Connon 2
1 c( U# q' V' P$ OUnlimited HiCannon for 5 sec
; g; t" D5 K/ B9 \. OHiCannon H+I+J
: t% Q6 ^4 w" N) l0 H8 T0 A3 pHiCannon I+J+K
/ d" j# A: u$ zHiCannon J+K+L, P% W3 D! p% E% h/ `+ S* Q- x
% B+ J, I' @! V6 K& q! H9 d
03    Z-Connon 3- z9 L2 r' F9 O5 t8 @; K6 w
Unlimited MegaCannon for 5 sec# s6 F3 H, ]: t, @0 K7 w- X
M-Cannon O+P+Q
: H% O/ {5 q: D& LM-Cannon P+Q+R1 V0 q# v5 s  ^. d1 h+ d" ]
M-Cannon Q+R+S3 w, a* B1 I4 q

0 b8 \+ a; F0 h" l5 u# Y$ R! \4 C04    Z-Punch
% g. W4 E/ J# K( J& @# r1 N3 BUnlimited GutPunch for 5 sec
$ {- p4 R) V. N0 q+ w9 [GutPunch B+C+D
; b) O/ {2 q* u( NGutPunch C+D+E
2 A4 [% c: c* }  E8 GGutPunch D+E+F
0 L0 K8 L1 Q. b5 w2 S) I- D* ?8 f+ y9 F; y0 X
05    Z-Strght. r/ [# ?- Y) C0 K* @# R9 M; b
Unlimited GutStrgt for 5 sec
5 m" `% ^3 t# O5 }2 m6 EGutStrgt O+P+Q# S) u  s( a! k" c5 y2 F3 L+ N
GutStrgt P+Q+R3 k+ j. d0 \0 X) J
GutStrgt Q+R+S" {; G3 g% Y/ u1 |; a( c7 S
* J. f4 ^. c( T  n" T) G2 Q
06    Z-Impact3 U& ]4 ^7 N, _( b' j
Unlimited GutImpct for 5 sec7 K) U& M. Y+ D; _3 J
GutImpact G+H+I
( n6 ?& {- J% K3 @+ n/ N4 TGutImpact H+I+J
) y1 p* }- D1 ^, `GutImpact J+K+L
! @$ z8 _4 J- }6 R, A' `  a% u2 S% F+ M
07    Z-Varibl
! X7 |; m0 B$ r/ G3 ~, bUnlimited VarSword for 5 sec
! a7 L% Z4 u1 m. \( rVarSwrd B+C+D+ W% X, l+ }. _
VarSwrd C+D+E
$ W) q, g% l( s4 N) ^8 rVarSwrd D+E+F
* C; x* @$ }' d( `% n  p: e/ x
% Q" ]1 X: X' I; t08    Z-Yoyo 1
! j9 @8 p9 [  n/ ?* G# {$ M4 {Unlimited Yo-Yo for 5 sec! M+ Q3 V5 n# [9 g" `. S  j
Yo-Yo1 C+D+E0 `( n+ D1 _/ c) u0 n
Yo-Yo1 D+E+F
% w9 G" q3 k% v! Y+ B, ?Yo-Yo1 E+F+G
: z7 |" q0 i, u2 c# E6 z
  n3 P6 i- ^( V3 S( j7 g09    Z-Yoyo 2, c; n* p- p! {6 N# i5 v
Unlimited Yo-Yo2 for 5 sec$ Z' p% C- z+ w! @1 P
Yo-Yo2 H+I+J
( z9 Z* C1 f. t8 o+ R" qYo-Yo2 I+J+K
( s4 y- C& U/ R  u( R1 }# y" G9 BYo-Yo2 J+K+L
; ?8 k9 r" h& q8 o$ A# J% y' Q% j
10    Z-Yoyo 3
) {+ c' r* p6 BUnlimited Yo-Yo3 for 5 sec
: r+ f  _" \5 F, q& M: w" O8 {1 U& \* pYo-Yo3 M+N+O. ]1 i" k. B: y8 z/ V
Yo-Yo3 N+O+P
; ]( D* i& W8 b+ d" Y0 aYo-Yo3 O+P+Q* Y* D! t* c  O& v
/ a; v* s2 x. x' F) {; J7 }
11    Z-Step 1' q; f7 q; i5 N" S+ A3 z+ d+ M
Unlimited StepSwrd for 5 sec8 t9 l1 w; {" @4 c& F7 r
StepSwrd L+M+N1 c  W" @9 `4 @! G% D9 n$ J
StepSwrd M+N+O4 V( ~" x& V! _- g. R
StepSwrd N+O+P
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6 i6 I2 q: U! r( [2 D* G6 h' v12    Z-Step 20 [" F1 z6 R# Z# e
Unlimited StepCros for 5 sec
& B; \  O$ }# hStepCros P+Q+R) G0 Y2 W( e8 P1 n2 N8 h$ ]
StepCros Q+R+S
/ D) y( |% N1 Z' W' GStepCros R+S+T, F! W% x/ V* {0 b, H5 n/ b( `2 @

2 x/ z) q5 L+ u+ g. Z+ y13    BubSprd1 S. U  z5 }# O8 O1 T2 }  M
Attks w/ spreading bubbles!
/ _8 s3 m( e9 o. PBubbler  C+D+E
2 j+ h" \4 f- c8 e, k' z$ C3 hBub-V    D+E+F
4 R: F2 k3 |& I; i0 S# ^% o  IBublSide E+F+G' l0 x7 K- B) I. b
Bubbler E + Bub-V E + BublSide E! r% p; \, a' _) K

& }0 Z# r; Z: s) v% Z) i14    HeatSprd6 g  E. R. t$ [0 X0 _! p/ z
Attks w/ spreading fireball!; d+ e! a, M6 P4 F4 k& H. r
HeatShot H+I+J
2 Y9 Z" \. t- \# c2 A) ^9 kHeat-V   I+J+K' J. t. a) |8 J0 K  Y
HeatSide J+K+L$ q4 B. ]* g( A- P
HeatShot J + Heat-V J + HeatSide J0 q3 K- v9 A6 j/ X1 z

0 u% I( w$ e/ _- k15    H-Burst0 e4 q2 u! o- Z, f4 }! Q
Creates a giant explosion
0 X3 ~5 u6 B3 A, F8 ^  @$ V* ?9 QSpreader M+N+O
9 _( G# l* v% ASpreader N+O+P& W+ V  ~# P3 G1 I
Spreader O+P+Q" W0 @# w! y: E  [2 ~1 }& U9 |
" o/ Y+ d, X7 X( I) m# w0 J6 F2 p
16    LifeSwrd
# c9 t( u. [. T" U- nSwings a huge 2×3 sword!! Z" z: D0 H: W# |
Sword E + WideSwrd E + LongSwrd E. z) p) Z! b$ D* v+ X
Sword L + WideSwrd L + LongSwrd L
& `1 v  _: v" |! Y4 kSword Y + WideSwrd Y + LongSwrd Y2 W& R( P) C" b5 C% w- R, a
7 @" k+ K. X5 g" V, [
17    ElemSwrd% V9 {, b9 [  {6 D* U0 k; U* u
Wide swrd contains 4 elemnts3 p- {6 r% R! O9 \. t5 E
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- y6 D/ ~6 ?8 s( |" \' M; C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  I) _1 [3 w$ S+ R- K; @
- e) Y& S4 P& D* N9 E" O9 q8 {18    EvilCut
9 g& x6 i4 m! \0 p+ EStep up 2 & make 4 atacks* [0 P3 i* \1 L& S$ A, x
StepSwrd P + HeroSwrd P + StepCros P! G+ q6 b" o" a( c7 `/ ]
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19    HyperRat6 C6 @' ^5 f" f' g* C5 j
A giant Ratton charges!
% ?( K! `8 z( X, C0 ]! x5 d, V+ vRatton1 A + Ratton2 A + Ratton3 A
1 H* m8 u1 T% c& l' IRatton1 C + Ratton2 C + Ratton3 C9 P' U6 G+ Y) X% P: g/ N
Ratton1 F + Ratton2 F + Ratton3 F
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20    TimeBom +* [5 R% R6 H: @6 j( z9 H
Sets Time Bomb in enmy area
  u9 O% G# c5 K) N5 o! s2 t. QTimeBomb J+K+L
! S' b/ ^; D7 \* J" ATimeBomb K+L+M
3 s6 H0 ]7 J  I8 l# b8 nTimeBomb L+M+N/ X7 [+ `6 m% @( S2 \
( p8 U9 ~7 o! U5 t7 \0 e
21    GelRain
7 H) x' ~/ d9 q& [% [- d6 Z" FGel steals squares/ e1 U! m% e; H) r6 K+ T0 {
MetaGel1 B+C+D
+ d* q$ e* x6 t! N4 Q, rMetaGel2 E+F+G
1 B, U/ K) E. k2 T. ?2 M2 X; K3 qMetaGel3 S+T+U
- }2 T/ A! K2 D& i2 |, g
% r/ M" L+ d9 x9 k! {22    EverCrse3 |* y  N$ A$ H  f3 Q. ]5 m- c
Shield chases enemies6 v5 `" m3 j- m0 s
CrsShld1 C + CrsShld2 C + CrsShld3 C5 H8 c: w6 \( f
CrsShld1 L + CrsShld2 L + CrsShld3 L5 ]/ Z2 r9 I  a7 t( ]

; ]6 ~; _* j" t" {23    MomQuake5 g0 g, h: d# z! V0 {& j
Awakens Mother Earth!3 T& x6 o# e) M* L
RockCube * + RockCube * + GodStone S5 B- u0 t9 d* l6 ~. J% G
0 P4 V+ J9 g9 Z! \1 f. r
24    PoisPhar
" Z) ~" Z; _) O& `- M8 i5 MPharaoh generates poison
/ f# D2 t- h( B  Q- G+ \+ o0 K* VPoisMask A + PoisFace A + Anubis A1 }- d5 x5 Q, }1 d  A
+ y7 }: D5 i5 G3 j% d+ b
25    BodyGrd
+ a: _+ ?& @1 F- i+ u4 C/ I0 D& W* \" OBodyguard takes out enemies
5 \, J7 V6 J9 y  _& H8 @AntiDmg M + AntiNavi M + Muramasa M
4 S$ k2 [) R+ k0 {& D% ]$ n# S  m1 J$ K7 ^7 n0 @/ p' S
26    500Barr
5 T# ^3 m3 C3 `2 w' o- J+ ^* FBarrier absorbs 500HP dmg
. {) K1 Z2 q' v1 V0 U0 V; iBarrier E + Barr100 E + Barr200 E2 \  c$ E) ?/ G$ a' _
Barrier R + Barr100 R + Barr200 R
+ L, q! Q4 |5 K0 K1 r  O6 T$ A
3 H3 Z/ K! q/ b% N* g6 d5 q27    BigHeart
7 z( u* f+ g. B- B% VAttacks, then heals HP!
' `* r( L' c6 I: RHolyPanl R + Recov300 R + Roll R2 n4 m; R- `! o/ W* x* P5 _0 i
HolyPanl R + Recov300 R + RollV2 R3 Z0 Z% K$ Z& l
HolyPanl R + Recov300 R + RollV3 R9 n1 H  M: Q7 B8 X
' y7 u" y% u) k4 k
28    GtsShoot
' G- E* L6 g, k. T! N/ B8 ~8 u# Y" UGutsMan throws MegaMan!  ]- I2 s& G% U. G# r" t
Guard * + DashAtk G + GutsMan G, o+ R: {8 E! ?5 p9 c2 ~1 D& I
Guard * + DashAtk G + GutsMan2 G  F0 x% T+ Q/ a! n8 T- E( X# v) V
Guard * + DashAtk G + GutsMan3 G3 y: ~7 B- A9 X
Guard * + DashAtk G + GutsMan4 G
" i4 H4 Y2 j9 b2 N6 O9 P% Q/ Y% B; G6 u- ^1 W& g7 V
29    DeuxHero9 a/ H, \' Q4 H5 z: J$ e
MegaMan & ProtoMan team up!7 o, r+ M. Y. N$ N
CustSwrd B + VarSwrd B + ProtoMan B) P" ?! M: Y. K$ T- C4 _$ y; z6 R
CustSwrd B + VarSwrd B + ProtoMn2 B# |. \0 }) G% t! S
CustSwrd B + VarSwrd B + ProtoMn3 B9 R- J3 v7 T+ o( `9 Z' e
CustSwrd B + VarSwrd B + ProtoMn4 B
$ y% s: ]; e8 B5 p5 @1 ^
: l4 o$ L$ t$ @4 V- k, ]30    2xHero
) ^" I" x3 C& f5 v2 w- LMegaMan & ProtoMan Dual atk( j" w( F" H5 B) K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  X$ H2 l/ H* D8 o& k1 E+ d/ @* a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 C8 M1 o# l# S+ n+ l: ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' @) U' i% }2 D8 O+ ?# \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 A! l7 f" y- p0 c/ p- i2 n% V9 G, I, S! w7 G; q9 z9 i
31    PrixPowr
, Q" x9 @/ c3 d+ P" d3 Navis attack at once!) D/ i& M6 H$ n- d5 a% r5 ^5 R
Team1 * + Team2 * + KingMan5 K8 a+ L8 u6 f0 V3 h: r
Team1 * + Team2 * + MistMan5 M- ]$ e# V! b0 o& Y6 R1 e* Y8 y2 _
Team1 * + Team2 * + BowlMan5 B
$ k% {' B) P! d% u1 {4 `
( u. \: R  C6 q8 |& l  G6 n* s32    MstrStyl
5 d( J; {: _1 eMegaMan unleashes his power* ?( A1 w0 Q5 E/ p0 x- T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ q; z& j6 r% O0 i8 j/ T4 z
* G7 \$ \5 o# A9 HStdrdChip (Part 1)& k6 F* t  b# G  g8 I
┌──┬────┬─┬──┬──┬───┬───────────────┐9 U6 _0 l" \* k" j2 F/ c
│编号│名称  │MB│攻击│属性│稀有度│说明             │* L+ r* p1 p0 m. S
├──┼────┼─┼──┼──┼───┼───────────────┤; U* ^& N- W1 [( }: @: h+ M3 H- U
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 F1 C1 T, `/ u+ Y* v│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& _8 B. C8 ]* \# E* P2 |$ h5 F" {
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 I- O- F* R6 h5 D- j% ^7 H" W
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 k* E$ D+ U) e9 ~9 N+ k8 f
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: @. A. ~* ?/ _# X/ `- n' N2 F0 s
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' S7 S/ D, T- E& y/ m
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 N* [# W: G& R4 J; i; Y
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' T3 g6 S. P9 a* }; C, e5 @
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ c; ~* x9 a/ x, u# j3 U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* q5 k3 {/ H* X* _: x
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │% Z( K/ C* q) J# h* m' c! V
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% H7 D9 ^* n: D0 }6 V5 |& k
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' b: L8 J9 N) t7 G" g- R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) k( ?% G# R1 _8 M3 ?- Y; D- l9 _│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 G* N: M6 p9 ]: f4 R2 i│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
' ]6 H' k8 ~4 O$ T│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; v# J1 K7 u* f  m- }1 ^│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) g' y! U. u6 E
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# [9 d5 x  n" q8 a- p│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) U# l/ b$ h0 z  D, u" M, L│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ W8 X7 Y- x! H: c
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; W8 Z$ o* ?, B0 M9 [$ @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │) Z8 X0 H! b9 b! O
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. |- O, x: g% b. x) g
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( M0 ~" E5 y7 O9 @1 a3 ~│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, _4 r( O8 \3 K
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 T5 {. u2 c9 B│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- X0 b+ e. d8 p5 ^, j% p- m. b│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 n5 S, o5 ]7 c* k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& x, u3 f2 c0 Y5 b│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& z1 V& O/ N* F
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# M* W7 I! m4 U: ?' ?
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: i; l/ q) W2 L% d" S( ?# J│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ p0 _1 W, |1 ?0 W" V6 e
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
0 I# A$ V7 i) H) E( r* B, Z! D│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 d6 e0 A2 r4 E; V1 O( ?8 c. ?  R│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' I+ P: [' L: C$ F% v/ W  L) S│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
' Y* t/ b# M) ?  J. @- _│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
5 i! y- v  s$ q& m' G) P) O│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ ]$ {; q: ~, U1 e│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 N" C0 V9 I) G& C& n. m│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 {- E' G/ h4 N2 }9 T% Y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │8 a2 T- j# W% g, @; Y
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ Z- x. F  \- M' G. ~+ h( Z! I) {
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
' U2 s8 o" |/ V5 E/ c0 S. n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  M1 {, _0 E. k' I0 F% F4 x│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 f8 V& p- |' q! z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
) B! ]6 n; k' Q: o  s' k1 M│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │" G- U# ^6 Q, w- ~* U
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( ]0 g/ b0 y' J7 T0 I  X. F( b( Q2 |( c│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │1 P0 x( Z- {0 X7 t6 I
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! M0 v& ^5 ?) \+ P! @
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ y! g9 h. A: ?; X. {$ c
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) ]# c% K4 U) M! |, Q: B│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 ?* C9 T- V  z" k' ]│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# a, O. V3 c4 Z/ G: S, Q/ f
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
! M  \. C/ Y0 L* i$ W8 A│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ E$ U  L6 m  ~: V, l3 `) q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) Z0 O5 y& @/ t6 V- m7 m. q7 Q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' D3 I  I" ^) w" y! M
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 }, }& e: P# C) g' X# h│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: R3 |7 F6 r  v  b) T7 ~
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( z! E9 u5 j+ y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
2 q8 P5 y1 z3 s1 g. D( H# [/ O1 L" U9 {│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- ?2 r2 Q6 q5 q8 V( [) C$ G2 x│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, [/ z; J7 e' O│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │( D$ d; |/ P; `
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 k5 R. _4 K& F! q+ C$ t8 V5 A│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ E; U9 e9 v- ]+ T3 S/ k
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: N/ f) l( W$ F3 q) B
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- g) c8 y# |( y5 b% u│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 u, Q8 N' v- d; d* Q) Q; `* C│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: u3 Y0 p4 N; {4 c& c( v
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 s9 L- Y0 I: j0 B6 V8 B
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! {% m' o. Y' @9 z# p1 j/ K/ }' o
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. |/ E. K2 v* b3 E│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ t  a) b6 f% P6 J! Y4 C  X; K│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 K" b9 M3 k% |│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- ~/ @+ E% w9 \3 H1 D% W│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ D# q0 k+ r' X* _0 y/ F
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) t+ U% k6 X/ s0 z5 o9 _" N* G) ?4 Q│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; e8 q4 l- U0 ]8 @& G│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 o, ~7 e9 s# J4 L  V│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 A; F, D) a2 h  V' \0 O│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │# U8 \2 v' w: V# [4 c" Y* ~1 G
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
/ F4 G6 c; e4 ?  U) x- [* k3 k│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │7 a/ u; U2 a: ]1 |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; ^/ t- e2 J9 p. X1 B- ~. G$ E3 V# f, B
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, H9 t/ t, Z6 g2 {, @  t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  z) b1 A4 K0 }  S+ r4 x│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, X/ t# Z+ ^1 d* j% B6 {
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. P. y" }% [4 t. |
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 M6 ?5 O; I, m4 Z# j│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* `" |3 f5 l7 o5 R, A: A( ?- D│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
' ?* G, R! Y- ^│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
& L9 w3 F0 ~/ R* v, \2 ]( G│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 F1 {: Z* K5 j& R; i/ L7 A│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │! S+ V9 D9 `# k( @. u
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  Q0 z; m1 n5 x
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 s3 q; M! ?6 o% v% ?# _: d└──┴────┴─┴──┴──┴───┴───────────────┘  L- h6 M2 t, n* p( @) J% \  q9 y
: |% c; e. z; k
StdrdChip (Part 2)) S7 l) l( B+ Y, [8 U, W
┌──┬────┬─┬──┬──┬───┬───────────────┐
# `5 P  ]4 _' U$ S' h│编号│名称  │MB│攻击│属性│稀有度│说明             │; z' P/ C! @6 y$ c/ x6 X
├──┼────┼─┼──┼──┼───┼───────────────┤* a+ S4 ]1 ?2 |
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# `% R* u- i+ q/ G) ]" v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 I* t# u4 _% V* j
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
% m# J6 T1 |& q. k5 O& ]2 s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ M0 G* K! {4 a: {
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 }  g4 Q6 U3 p" L( E3 d2 a7 `
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' r+ b* v2 E  _0 e" z│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 I+ |) u% D  p6 ?) ?
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 h( f6 f9 e6 U6 n  ?8 m
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. y5 _9 l1 O1 J, z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ M& X, P1 [5 c
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  g7 e. r# M4 m! H3 H
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │: `4 c& p1 S) i& T/ z3 @- y* t
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ ]/ ?9 V( \. o1 k* Z0 C$ i
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: L" Y7 F  T0 i  R, l' q' i│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ K/ J5 @8 Z/ p  i7 }6 c7 p- Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ Q) T7 w9 _6 ^  C6 d│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
# E. Q5 C/ Q1 n# F' R│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" O. _  [9 Z9 \/ I! Q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( F: F1 B6 |8 f/ G. |$ ^
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, s; ]$ p- K4 i
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 l6 [" Z+ @6 ?) S# |5 x4 z! V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 ~7 |8 o3 k/ f8 `
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: I0 I! W0 E' O$ ]2 U1 Q
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& E' u8 r- b4 [. ~6 I
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 Y2 L% h! Y5 u9 R6 g9 a: w3 y! t
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  N7 f* K) a: M' H2 c/ r$ H
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 D0 K3 B' T% A% U4 |
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( u: z% u4 F5 G- c1 O# z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- y2 M) F- S& k  ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( Q( a$ h0 F! l- e0 v# _
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ F3 U# ^/ {0 D' j, R" _
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; L/ k5 f- Z9 Q$ o3 }
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' G* D+ P8 Q) b' x4 W- e│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 e- U- o0 A! |6 A│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
& ]' S; i) S2 l1 P' E7 M│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% j3 z0 p5 |, K- l│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ x4 w( I3 H0 I) ~% ^│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) l4 U. q- g+ F$ X1 r6 k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# @& t9 r' I( r' c: J
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
# ^+ v7 [9 Q7 `: ?│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 B) j% v+ r% `& Q; {+ ~- x' ^( [│141 │Prism  │60│  │  │***  │Prism fires randomly     │- T  e4 V2 Y& H
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 H, S) Q3 P- a+ {" o1 w( _
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% u4 r" U( F, @: b- [' v: ~│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, V  G+ G* h& I
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; O2 H; _3 i+ }# Q- I│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. v/ G0 a5 h8 S$ b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
3 e; m% D3 P8 Q" \1 |: B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" l% c. b3 j, t' u) S& G2 p│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- j( u2 x- `6 n, H! ?# }│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  [4 N" ^" u+ U( W│151 │Recov120│35│  │  │***  │Recovers 120HP        │" _; ^6 w- G2 u" E! f# k" e. `+ t
│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ [9 }- C+ ~4 z7 s- s! y, v
│153 │Recov200│65│  │  │**** │Recovers 200HP        │% L8 m" I" k( L
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% o. ]* H" m' J. @│155 │Repair │8 │  │  │*   │Fix your area's panels    │% d" I, u( n' ?: L& z" K
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 j& b' {( m' J& h" X  h+ q
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ |( b7 A& _6 X' g, C1 I+ r
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 G/ ?. ~& q" U+ e( @  m1 J
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 b/ J3 g' C1 q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  P6 o! \# d. M& F  j# e│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) n& P6 Y. ]; F" ^! P6 z+ f│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ y# t  {7 R3 O  [# m
│163 │Invis  │11│  │  │***  │Invisible for a while     │
' r3 m% f$ D4 f│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" @4 o4 Y! I- S% O│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, u7 E+ m. \/ u, H' T
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# R% k# b; C6 F1 a  y$ D│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! h: J5 b( F+ M│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 b8 B6 p& y0 P9 h& J, \: f; b│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │3 S  |% O* f, x. t. F
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 [: \8 L0 \  h# f6 u
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. O6 r$ A, |; A) o( j: ]$ e7 N
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ @) K: e6 i0 q1 K│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* x. T( O% L6 m! [+ _  Q│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 l' k; u) P7 ^; |* B3 s  T7 j' ^
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │8 y* x7 k4 X; w1 V  D7 o! o: c
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) k7 i7 F) e. ?. J│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 Z$ S9 j1 p+ g) n. u% R5 m6 ]
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# a1 O) {3 u5 I$ ~2 \
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. f3 ?; r4 g' G4 g/ i4 W│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- E0 t- {0 ]: `) P6 h1 |6 M7 l│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% U5 n" E0 b+ n  a! ^
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  f. N4 G0 }: \* |. Z* f0 L8 Y, e6 S│183 │Hole  │55│  │  │**** │Open hole to dark world    │# S" i/ l7 l0 F
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: J1 {+ N- s' p8 u│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  V; F" ?0 w& J( F& z6 I2 A8 t│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 W* X0 ^( J+ h│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 h. p+ h0 i9 e8 C, f+ U% ]│188 │SandStge│18│  │  │***  │Changes all panls to sand   │" F* }6 a3 @* l4 n4 e
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 T0 t9 I9 t- J& q1 z│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, p( _+ y, _: C( |7 b' Z, N2 q0 Q! \│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 {, s; O3 T$ n0 g1 U  L$ |' @
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
9 |/ I+ r# f  N' p' C6 O0 T. l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; L" o5 x  M8 l9 Y5 w4 W3 C│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 x$ A- \, ^' G6 l* K: ^
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 A* k; G  j: ^) D: I6 h
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 A: M3 N: T" p! X2 \- b- s
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 ?  T1 n3 Y7 _9 @7 @% S
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, x4 W, |) b# P3 Y8 h0 k0 R
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 G6 Y0 ?& H- u. a
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 K6 N$ a5 E* V) F( I- Z  X
└──┴────┴─┴──┴──┴───┴───────────────┘- J' j6 i$ o6 u7 d" R2 M3 Z
) U1 [# t& D- B6 C
2 M4 R! h  A* w- S
Mega Chip
) \4 O, {4 c1 e$ g. l# d┌──┬─────┬─┬──┬──┬───┬───────────────┐
; R- x3 T; n' Q' v% {4 s; g, n│编号│名称   │MB│攻击│属性│稀有度│说明             │% H4 C' B! h- ?6 w
├──┼─────┼─┼──┼──┼───┼───────────────┤* L8 T6 \8 p# h6 u
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 T! b% e* f0 \( [. s│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! U) R( w3 }' B$ A  v/ g% I│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
6 r. P9 i( W. z3 m│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │: K2 k$ b' A1 v, V8 J. G5 V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
# [3 `9 u2 Y9 f  [│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! d3 G6 M& ?9 R$ b& C" ~$ `- g│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ q8 g. f2 |8 w& x$ d( g% O$ E3 L! r) C1 B│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: c# V7 h* i2 D: Y* Z( X+ e5 f│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* W! N+ T) j8 [
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 r( e! q9 z8 Y& v4 N/ w& Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 R6 o; Z0 @5 `3 H│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: S" C  p; F' W2 P│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 r% @" \: L5 w% ~& m* p1 E│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' Q5 ]* Q' m7 C# T! u+ b│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 z! o, Q5 H. F* b/ h
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& z3 u# y0 V& R7 ^/ x│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 y9 E$ m8 f% k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 X' ~7 h) q& p2 J/ c3 e│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: V! Q' ~" F1 a│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ B1 O9 U5 k: d1 E+ b/ w: t│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) r0 h. u4 u; c
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 S6 W  ^& T) u3 F5 K( V7 B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │9 L+ w5 z  I- A* Q" s
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
% R1 `5 U  g1 T. X' _/ F│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 H6 K+ D% s4 d* j
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& p1 c8 n  ^7 X# e6 V. c) \
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 n/ i) q3 O, N" d0 ?) _
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 |- C2 B( A! N- S% U; t, l% m# W
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 q- z& L: i* i│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! n9 z' m* z2 b( n( ^7 k$ \
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, p9 P2 |$ w" G+ S" a5 f& n3 }
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( |& m8 K' v3 D! M9 |2 B8 \5 T
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* O7 a& }7 b. \& p8 b
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 ?: A+ u, [4 G! N- b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, B3 v. e) }! x7 f, C  p* F5 F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. J6 l! j' _0 ^+ ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! M  T1 k% G" ]/ \9 R1 t2 F6 e
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │  e5 o7 S8 n6 i# T
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │: O2 G9 S2 ]3 J8 t0 R
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │" L- I* S% J3 D2 U7 [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │" Q. Q# A) m1 A
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  d  Q% F4 D' n2 s" O% A9 o/ o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% H% ~3 {0 D: [1 L; ], l. u0 [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │) T% |6 L% ]  L$ ?4 f4 _
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
7 K# u) x1 g/ Y; q  V( Q: z9 o│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) W0 m% \9 V+ t) S2 I5 s3 i* j  @
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
1 T4 U, \/ f* C% U4 Q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 H5 o5 C  b- e
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ c. N6 ~6 Z5 m( w; i│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ T* H$ m3 D& t8 y4 G' E' d9 r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  N- R6 f3 S9 a; M: u' z( g
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ z) h) @1 _2 e! W& n9 c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
7 Y3 P1 l% n" o│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& I, ~% Y  Z& K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' v: c4 E6 f7 T- ^9 w
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 R6 l9 Z6 o0 n# |, A$ P& y5 h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  W: v6 p. ?1 k' s0 t$ C2 A│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 ?) o4 C' s3 m3 i
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. u% N9 d- N  E
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* b5 g) P5 p, q) W, ^
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 Q( c$ ]$ Z1 s! z- X
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │; B) o( w" p$ R( T& p) s
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
& [8 g' g. ?- Y8 X. }. S│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ v9 e! U; \2 f7 R│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 L1 C' z" X3 H+ Z) i" B
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
" [1 j: l2 f2 S│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. Q$ l6 O, k3 h5 R│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* o2 ~2 N/ h4 F! T1 G( L│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" N( |5 ?0 J, {* @% m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 A9 f4 }' t6 w+ `/ o* u│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  p4 ^0 v* K) e# ?* K) A
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 o" F4 u' p4 E9 T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- ~/ t$ y! X& q1 |8 o; ?
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 x! B) M: o$ r/ l( U6 W' X9 r
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 [7 M  w- y; k
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ S8 ?3 w2 w( A2 p
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │4 p% d- W3 [) [
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
6 [6 a, c  w; w│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
+ G3 v: g& f( T' g! P( Z/ F│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 P5 w; _2 r8 F" }$ [# G│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" l8 i: O# m- L6 q- x/ A7 z% n│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. m9 d' a- D. K7 H6 F, ~│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
2 Z6 Q5 S1 T1 ?' Z; `" C│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 }6 _- v) k3 W% y4 T7 j│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 `5 d3 |3 I! n└──┴─────┴─┴──┴──┴───┴───────────────┘
  ?1 a4 U. c  ^* A" W
. J1 H9 R* f8 [6 O
$ j% x' j' a' J0 nGigaChip (蓝版)- n& L1 T- d5 ^. ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: V  y7 q' q. |│编号│名称   │MB│攻击│属性│稀有度│说明             │. Q3 c4 f1 H$ S) A% }- F
├──┼─────┼─┼──┼──┼───┼───────────────┤8 u/ z. \1 D4 b8 w' S
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: O% J$ |1 a/ u4 N5 v│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, A) t, a" J8 ~/ P1 q% @0 b  s% a) P
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 T2 r: z6 z. W6 B& l- Z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
7 c+ r& e0 \# F# i/ b, i2 I# I& D│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" k' O7 ~+ x4 o: W+ U
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 Y0 p# a, k" x│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, R9 A$ H, q3 t! G6 X+ H1 U
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  T- O& V% E/ ~# U' {/ X  H! h
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  X, [$ b& V. y; S; R% `, W│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ i! r/ d" h( _- l│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │4 U: b, F2 L& B  V2 H1 [7 b. l
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 ?( T# [* t& V# X/ |! f. `│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 t# H% ?/ v) s1 G. x6 q7 w
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
' d, h7 ]2 x* @$ Y' {5 v│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
$ ~1 `9 k% A3 ^/ A/ U! u│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- x3 b$ c& S0 h( e* y8 i1 Z9 O" h
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │* }( _7 N% p. k& H
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. b0 Q; y. G: P) J, U, ?1 J│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │* m9 k6 r) a- G3 V
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. o: y2 \% y) f( F
└──┴─────┴─┴──┴──┴───┴───────────────┘, E; p& N$ w4 K3 e: ^
$ `. n- S7 ^3 ?' ^0 `& ]$ }
GigaChip (白版)(只列出与蓝版不一样的Chips)  _: ]8 z6 U& b# Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% \: o# e$ j+ H& T  m' t1 E! }( T│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 X+ W3 T- U& b! ~- ^0 ]6 Y├──┼─────┼─┼──┼──┼───┼───────────────┤1 e( V5 F: m: C4 @
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 ^/ F7 o* H( L' A
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* K- G. G& c. _8 t: K8 Z! g4 q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 p& Y' z2 ~6 _: f. j! g: f& k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; l8 W3 m, U& w5 x" G
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 t! B" B" u$ |8 H- HMegaman EXE 3 蓝+白 Standard 级别的 Chips:$ s0 b) n) R1 X& B* w" r) e

8 d, X9 W8 c! s% M; m& k- W3 }001002003004005006" o  ~' b: v0 s# T2 [2 N4 `
0070080090100110123 u% K. r; f3 n' F5 i
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* g( s7 f1 E, {  I' t( p- P( B; X  J2 C, A6 i; j
019020021022023024
  \: F/ ]) T: D1 ?0250260270280290309 m/ d. [& t' }0 V) Z6 G: I4 o
0310320330340350362 N. U* `" @+ k  ]/ E$ `

/ h) B- s  |3 i! _2 D[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ^/ I( E( n/ M/ D8 ^( Z

7 H2 `( l2 A0 B- @$ _  @9 l* d. A037038039040041042: v3 U1 F3 ?9 y5 h5 T5 |
043044045046047048: M/ \, M% u, I" V& X
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! [: n' _" ^4 T. m$ n5 x+ s& c( |9 R: i( g" {+ Z* Z2 K
055056057058059060! ?1 e# q" X- |2 S- z
0610620630640650669 b: M4 k! k& Y" D" q; t
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 X1 e4 B; p$ W+ L
9 l( o5 A) I1 E% N073074075076077078
5 U% r0 x. A% t: c079080081082083084
8 m3 s5 W4 u, ]3 h* ]+ ^( x0 d085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 K- V+ k7 u  D0 K* B% X# C1 Y9 F
! S. {  Y. H! M% v2 s& T091092093094095096
) G; W; b: x" n# r' F0 w097098099100101102. p  U6 S9 j' z3 H4 H+ Q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& a2 H6 n/ t( }& ?0 ^3 _+ g* {) u0 f! W" Y9 f. ]. n
1091101111121131146 L+ k6 L0 a& X( Z9 U
1151161171181191201 {& {& I1 V5 g5 s/ G
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 r8 l' Z( U; C5 i+ x0 _9 v! z: K  C* V" u1 M5 x4 ~6 [6 k
127128129130131132
- a; l0 r. X/ G6 M6 ?133134135136137138& w! N  @# G& `. s6 u) G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* o: v$ f  F" I' u" k5 f: a; N
( V% B; Q/ w3 l  L+ `4 _145146147148149150
) R( J$ J: \. p9 E151152153154155156
3 ~. ]" P! p  \/ U9 ]9 v1 x157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ g9 A8 }- X% r
( ]3 T1 B6 n: q7 S* S2 I7 J2 l
1631641651661671686 W3 e: i: x% y4 Y; p( ~
169170171172173174+ }- g* ~' U8 V0 B
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& b- A: M. N% O2 n( k+ R$ f
( q5 d6 Q0 e) x- |" k
1811821831841851866 c6 Q5 W( B& ~
187188189190191192
9 o, b) j* I& @' M3 i6 t6 p$ l* W+ B193194195196197198
7 M* {) g+ o) Y; l199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 {6 x( z: T, E( j' g5 ?% `
/ L5 z, f5 q- c- ~) T
001002003004005006
) g( @9 p9 ?( z3 I( q; F, G) k- O6 _4 I007008009010011012* u1 o; M! S7 M4 n: T" H: {
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- z1 i; w! F9 z9 \# Z
# D6 A- E' e8 g4 y! U3 ?5 O019020021022023024! R! e; d. B  n, B/ x9 D" Q
025026027028029030
& e" @, S% T& p2 e- @1 L) A. c031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ J: S2 f( T- ^  _/ m+ P) v' \4 T1 g1 F0 b( q7 O/ K4 f) ?$ p4 j
0370380390400410425 v# W( D5 f; V, C: K
043044045046047048
2 N) L& W# E; Y/ Q" M049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 N/ I& N$ e8 u2 r& r  Z" o2 ?) M( K: T  I$ D6 M
055056057058059060( p6 u+ r; C' z/ {$ C/ R( `
0610620630640650661 Z. F6 I$ \  v! l
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: G, p; Q' O  l/ I! ?- B  i
7 |3 p* r& |7 Q' v, d+ U0730740750760770788 v: ^* }0 w8 A+ B0 H
079080081082083084& }0 R# P0 l6 r3 h* f- N. a
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
- O! A2 P. T" I' b& \$ H; _. Z2 }5 q+ E- I" b( z
001002003004005006
; W. a9 F7 Z+ }8 M3 A0070080090100110127 }# C2 U5 [. ?
013014015016017018$ l2 H0 h. \3 O, z- V
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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