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' J2 ^3 U' \# o! f! I 洛克人 EXE 3 Blue 卡片组合, a, g# ?7 l% ]/ k& N( ^; o
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( F* F6 s2 Z& L9 P" e
大家要看日文版的P.A.或详细攻略,点击这里吧!
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: Z3 T- A ?' H& U5 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
( ~1 E, {3 {+ V! T/ B说明
3 `% ^8 O, B' f9 L v& T组合方法! B, Z( d% O9 O5 b
---------------------------------) q# l. ]& A, U6 o) Z
01 Z-Connon 1, K& `. h+ ^/ Q7 G4 j6 c6 D8 n
Unlimited Cannon for 5 sec" B/ k) u5 k4 }: f0 W
Cannon A+B+C6 M7 H2 A/ d2 l4 {7 B4 x7 l. G" Y# k
Cannon B+C+D
- L/ Y+ L- `! G6 e3 z* Y LCannon C+D+E
" U! E6 o3 [9 v& V1 r& q$ q* P( W2 X% a5 ^& N! G9 t6 w) I" R5 r
02 Z-Connon 2
3 o/ t' c( b" N: cUnlimited HiCannon for 5 sec
/ w8 {! r8 {, f; V3 Z0 y6 Q# Q+ W+ hHiCannon H+I+J
4 ]2 t a* t4 W/ vHiCannon I+J+K7 R8 }" E, L7 T4 M+ W
HiCannon J+K+L
. }9 D, _7 d; X9 Q
, o0 z2 y5 p0 ^8 K a03 Z-Connon 3: W2 C3 Y3 n; A, H* T1 K. \4 Z* b
Unlimited MegaCannon for 5 sec* n9 g' ~5 r) ]1 ] I
M-Cannon O+P+Q# @! u9 `' z( ?
M-Cannon P+Q+R* f) ?, }3 s6 r2 M6 N) ]
M-Cannon Q+R+S) [) H- }6 j4 c+ w" ], H+ t' ]
; a6 B Z2 W4 ~) S. r, H
04 Z-Punch5 G& f) r4 K4 [" t! u4 q* `
Unlimited GutPunch for 5 sec. y& N2 E' _1 Z- D. ~
GutPunch B+C+D
( x9 j& Z* Z6 m+ ?& EGutPunch C+D+E
! M0 N) S' G0 Y' \0 g6 b2 g7 |: J, aGutPunch D+E+F
3 O2 |0 B6 b# c2 }: \
0 e, i3 B8 Y& W5 v0 g05 Z-Strght
e0 I8 N" b5 S0 U: H) SUnlimited GutStrgt for 5 sec/ V: b& r9 W) @! ~/ Y- e
GutStrgt O+P+Q
8 ^5 r$ p2 ^) t B# w, lGutStrgt P+Q+R
6 q+ K! K( L/ L, bGutStrgt Q+R+S* p+ r! Z) H/ g6 j7 l
9 O2 q' E# P0 e$ J- J5 n! ]
06 Z-Impact
& U/ ]$ a8 X. [: fUnlimited GutImpct for 5 sec7 d# z6 @- O4 |1 I4 N4 C# J
GutImpact G+H+I! f+ S( `' U1 S* W( D
GutImpact H+I+J! R" \- W Y } X
GutImpact J+K+L4 t, c, d( k$ k. t: n- _( \
9 R$ Y0 `8 r) @0 l* z
07 Z-Varibl: }) A! D: g. G& v2 g O& N9 E
Unlimited VarSword for 5 sec
5 c7 r: L5 o+ a' d" NVarSwrd B+C+D
1 E/ Q6 w5 P) g' \% r: ?1 w; F- [4 TVarSwrd C+D+E
) U" x5 s6 x# g& V% Y* nVarSwrd D+E+F# D8 ]# w7 ^' W. U6 C
- |7 X( G" _0 p7 g6 n+ R( W1 ^# q& P" a
08 Z-Yoyo 1
% P1 x: I9 g7 ~Unlimited Yo-Yo for 5 sec& t* B: S. m3 k; u& D4 X& }( b% E
Yo-Yo1 C+D+E
2 D v) U/ y& EYo-Yo1 D+E+F
0 a" R7 n$ {0 C2 ?0 ^. l1 Y' mYo-Yo1 E+F+G
( I- b: x* V& T1 l, O) `0 \4 F( C9 |" ~# D o* v
09 Z-Yoyo 2
% i. g0 G+ }) ?/ S" w# r$ BUnlimited Yo-Yo2 for 5 sec
3 j+ K) N' d L$ Y* e7 M" X% `0 `Yo-Yo2 H+I+J
: b( e6 r6 c; t# AYo-Yo2 I+J+K
3 [+ |9 s. D: hYo-Yo2 J+K+L
- S) e2 G( }, p$ t" U. V, m2 i& |# @; L# d2 \
10 Z-Yoyo 3
" _) M8 Y4 D( x) P7 w! U0 iUnlimited Yo-Yo3 for 5 sec
) r$ z$ X+ ~5 p- g) _( \" Q$ [( pYo-Yo3 M+N+O
; q# ~1 H: u7 l& HYo-Yo3 N+O+P
4 i" N, h" ~, Y" B7 ~5 A# {3 LYo-Yo3 O+P+Q5 |9 Y' W3 V5 r' a& |
9 Q. m4 v M1 ~" ~
11 Z-Step 1
9 j, h0 w7 H- i2 u o* p4 ?Unlimited StepSwrd for 5 sec7 Y) j2 R% y. r2 k, ~3 t/ j& p
StepSwrd L+M+N
- `" l. \! E# J' nStepSwrd M+N+O
0 i! [$ C1 g i" o# N+ h7 A; z" nStepSwrd N+O+P
7 ?! M2 P! k0 J+ p8 F3 s9 a0 T3 d1 B: x/ }7 c* |7 i8 L0 b
12 Z-Step 23 G$ E% H0 C) t* L! p& q7 A
Unlimited StepCros for 5 sec7 P5 K) q% r7 ?' `" [; l. |* k; l
StepCros P+Q+R) S6 N+ h; k7 @, a5 T
StepCros Q+R+S
$ E b' l# S# ]8 a6 dStepCros R+S+T( w- I u1 i9 G" ~
6 i) y2 ]- }1 f7 j) s5 u8 q' U
13 BubSprd J5 ~ D/ C* p+ f# `
Attks w/ spreading bubbles!
- j! w J* ]6 `1 Y& ]1 S: yBubbler C+D+E
$ |; m$ w [) P! PBub-V D+E+F( g1 h; R5 e' ]' v2 p6 {
BublSide E+F+G# T% c4 T0 [7 V* b. m. G
Bubbler E + Bub-V E + BublSide E
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' d* n) p! h) b+ x6 E; e7 h4 d& ]14 HeatSprd
4 A9 i5 B* D. M! vAttks w/ spreading fireball!
# N3 Z: Q. ]7 Q0 ~0 F5 GHeatShot H+I+J
6 Z, |8 k, S5 H. d# F" a- kHeat-V I+J+K! `% p" X! f, K+ U
HeatSide J+K+L
3 R4 D3 l' g6 UHeatShot J + Heat-V J + HeatSide J
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15 H-Burst! z% j' X W/ N0 Q& ~
Creates a giant explosion1 F0 O3 H' K$ m2 ~" |- |
Spreader M+N+O
& }: B8 p7 C p* n5 C1 iSpreader N+O+P: _; K: w' E. i0 ~0 d/ r' ]2 s
Spreader O+P+Q
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16 LifeSwrd' X4 E) c+ U) b/ D- ^. K5 P1 j
Swings a huge 2×3 sword!) C) q- Y% |3 Q8 O
Sword E + WideSwrd E + LongSwrd E" X. h! r& M- u. o4 x3 |
Sword L + WideSwrd L + LongSwrd L0 T+ q( w, p; e* S: T" A, Q
Sword Y + WideSwrd Y + LongSwrd Y
7 N' L8 |2 f) _# ?3 O5 ~; S4 _9 E8 o1 S/ {0 f. K R4 _
17 ElemSwrd; z; ?" K8 j5 l0 F
Wide swrd contains 4 elemnts
. f* _7 U5 f, |( v! cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 R9 _. F* `' L) @, @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" y8 C/ I! f1 y% G4 K% y
2 z) O3 c" L6 p6 f
18 EvilCut
5 y+ \, H" ]7 t$ u- VStep up 2 & make 4 atacks
2 E! H* n3 D$ a, R' KStepSwrd P + HeroSwrd P + StepCros P6 c0 M, i D. `6 L: }
7 m! m# ^& h) c) v: ^
19 HyperRat
: P4 i- r$ D9 ^( n' N* vA giant Ratton charges!- I% p2 _" H6 e) a. f
Ratton1 A + Ratton2 A + Ratton3 A
5 y3 ~/ E3 K% O, B# a' s) ~Ratton1 C + Ratton2 C + Ratton3 C
, H6 \- ^' Y7 r2 ]/ [# E# {Ratton1 F + Ratton2 F + Ratton3 F
R- @1 i( L* f3 y% U. V( P) {
1 L- U g. C: ?. \# G. r% O+ X20 TimeBom +
$ j8 n4 l3 r+ u8 o' U0 vSets Time Bomb in enmy area
; I" `6 q* m, W% ^TimeBomb J+K+L
8 G- Q. p# t! F. ?$ [/ U0 BTimeBomb K+L+M
( C7 c) c- b8 j: E8 [( J5 }; M" Q9 qTimeBomb L+M+N
, S0 h: E8 a+ I, ~* D! s3 q
% B1 ~6 _. ]0 B21 GelRain
0 e6 n: x W. ~. MGel steals squares
0 f5 L$ J+ m0 X8 }% DMetaGel1 B+C+D
. `: \4 x& e1 A/ pMetaGel2 E+F+G* x0 B5 e! e) N- A* d) O- b" _
MetaGel3 S+T+U
: j7 U) _+ y% W
7 V: G/ P! ]& k) }! w) v22 EverCrse& E- Z' ^1 K; U$ z
Shield chases enemies
# H" x9 n* A+ `& ACrsShld1 C + CrsShld2 C + CrsShld3 C
7 F( B6 G" _, U' r! RCrsShld1 L + CrsShld2 L + CrsShld3 L
# f, j3 q$ {2 c# b V2 j+ w: k( L& l. u
23 MomQuake5 B V6 `- ~. [# |4 f) u/ a
Awakens Mother Earth!
7 Z7 G/ i! f" aRockCube * + RockCube * + GodStone S
$ z0 n" \4 F7 x7 z
& m8 B0 l: ?" J1 R9 d24 PoisPhar) m" t7 O, s' t+ e( A) ^
Pharaoh generates poison
1 o7 @6 o3 B9 t) S# a. I/ TPoisMask A + PoisFace A + Anubis A
' o& s, U" d. N9 J: y" k( P: Q* i# G O) T% u! r! ~0 u3 j; i
25 BodyGrd
, ?! V. U `$ m7 e7 _- j3 iBodyguard takes out enemies2 H( W/ {. w; D2 S) k
AntiDmg M + AntiNavi M + Muramasa M
! I5 ]$ J& w. A% Y) a
5 |0 @& `" H1 e' ^ i, y6 I2 |26 500Barr
( Z4 G* T7 g. |% c! oBarrier absorbs 500HP dmg$ j: }( [ C7 S4 y2 T% d! f
Barrier E + Barr100 E + Barr200 E
1 r/ Q+ _% m8 P, n1 M% w$ @) H" i$ MBarrier R + Barr100 R + Barr200 R- H) J& s) Q! i, [
6 W- s# S+ n# H1 I" f27 BigHeart5 t. P+ P. ~4 C K8 }* ^+ }
Attacks, then heals HP!
* t9 j5 O3 t& c) vHolyPanl R + Recov300 R + Roll R- a/ d6 o1 N& z0 n. E- {
HolyPanl R + Recov300 R + RollV2 R8 |5 }# g* i. n( K$ y- ?5 N5 @
HolyPanl R + Recov300 R + RollV3 R, _- X: K8 S1 Y- K
2 m1 D# D5 }$ E9 s
28 GtsShoot% H4 I9 g$ c7 A( B5 l5 `
GutsMan throws MegaMan!
. M: U$ |2 s6 e: ^- w" NGuard * + DashAtk G + GutsMan G! A5 E. a/ V3 I2 B& d
Guard * + DashAtk G + GutsMan2 G
: j: O9 `8 b- X3 v0 d5 K6 xGuard * + DashAtk G + GutsMan3 G
% p# B! y- G# k* I6 E# c! XGuard * + DashAtk G + GutsMan4 G% S; m) H/ t2 i2 S# V2 x6 u" n9 ?
' J1 C I9 _ y S% k1 }4 T29 DeuxHero2 E4 [% V% S( U9 q; k9 T8 |+ z' N
MegaMan & ProtoMan team up!, n( W: c* ~/ C& z
CustSwrd B + VarSwrd B + ProtoMan B
9 n' W) G, ?! p" l3 ACustSwrd B + VarSwrd B + ProtoMn2 B, b& v" H Z2 z' J% @
CustSwrd B + VarSwrd B + ProtoMn3 B3 w) ~$ W1 r# Z' ^" I/ P# `1 ?
CustSwrd B + VarSwrd B + ProtoMn4 B5 q% I3 t- a$ I1 c" O" g3 @
6 w. R7 n2 r/ M/ P30 2xHero6 I* W3 X/ z& m2 h6 {4 k9 g
MegaMan & ProtoMan Dual atk. r* c" b% B( J2 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' p+ t3 z' B2 X* Z5 a5 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 u" k7 @3 |: qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ f9 d7 j5 i, ?7 z, _ s* e4 L" E- E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' J/ \3 e/ a Q3 |3 {
: G' U! u, ~: N, L, l& }4 i, H% Z$ K31 PrixPowr
& r$ N. L6 H( S7 U6 \- O" L3 Navis attack at once!
; [! ^; g! `" u1 L/ xTeam1 * + Team2 * + KingMan5 K( g; J$ d) C% B% b0 V
Team1 * + Team2 * + MistMan5 M
0 a) |' Q2 f" t1 Y- D4 RTeam1 * + Team2 * + BowlMan5 B( i. \7 |) `! Y8 }3 d
7 t* s) q( k. s1 k
32 MstrStyl
5 E' S7 T- V! t3 E( F3 t* JMegaMan unleashes his power
) u1 K5 p6 x0 K/ R( X3 CSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 }# g9 z, q2 i/ e" ~
% V% K% ?4 v) A7 aStdrdChip (Part 1)
! c" v V- {( d. Z! f( |: w┌──┬────┬─┬──┬──┬───┬───────────────┐
+ V, H$ k) l2 X2 R4 M4 \│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 p4 V1 k+ ]9 |├──┼────┼─┼──┼──┼───┼───────────────┤2 C! l( I& t3 a3 O! w/ ?! O% J
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% y9 R: Z) k T) O- `# h│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
9 Y( l0 P2 ^, k│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: O# e. A" i' f
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; f7 O9 w+ J, x9 z# t4 r│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ e6 f6 M/ z: L8 D/ L9 q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- M/ \, [5 e5 g5 c7 Q│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 T5 }0 u. Q" n, Y8 Y) U│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 m& d4 P/ m* K6 ~! h+ d+ X│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 O- a! B& f% c0 ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" ~3 [9 |4 T- F
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' S* J2 s5 t9 f& B: q7 h, @
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 @7 s3 \. y6 S; m8 m
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 [' Z0 c' W- G│14 │Spreader│16│30 │ │** │Creates a large explosion │* i" u4 t- L O* h! E
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │4 @7 T# Y1 ^1 g, L
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 ?# x3 l* d7 n
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! k( P7 Y6 D" I" S+ S, z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, P" j/ W' I, ^( z9 i- a- t6 K# x│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 a5 r$ H1 t$ v/ O& Z" O
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; Z& D" z6 E; {. |
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' r, ]- M7 V' c2 y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% k2 o8 \1 [2 Q# O( G│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! [) B: e2 ]3 j2 Q6 z4 j│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │' x3 U: w5 ?& J
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; A" a' @. Q$ d9 U. Q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' z- A1 D* r3 V* ~, o- Z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 f) y" [$ v8 r9 O* D6 G5 M│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( W3 L6 v: ^1 z2 d│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- Q* ]' C) s% E8 \0 }7 Y; q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) F. D: M l0 E7 d8 o
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │3 G6 d" B8 i! V, B
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │7 C1 Y) I$ Q% a6 T3 N7 z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# y2 r u8 n* h# l9 _│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │/ B' e& A! g. L
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, d. Z5 y2 e& Z! ~- y: ]1 c
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 s$ |' h# o) K
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; z( H0 w1 {5 \7 s$ J│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
7 w# o0 m( n5 k$ S( ]8 L│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
9 d- e, D* S. H) K- M7 [│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' B) g% g O0 k
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 k/ ]% `" M! a' r) v; M│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 w A) P7 _/ n9 }/ \
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. K: Y: S5 a5 L" C3 M% o+ q
│44 │ShockWav│10│60 │ │* │Shock through enemies │. p0 {* v4 D0 p; ` Q" v
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! n4 @! G6 \7 R6 U│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ d. r p9 U- Q+ U' H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 z% W! n! a) W) ~4 b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
0 {6 d' T g3 H( {: u│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' J( o. g) U" Q4 i( ^1 ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* Z( s& t& Y- u o% y4 [6 [
│51 │DashAtk │11│90 │ │* │Dash through enemies! │) n7 f# C! O+ {3 j5 b" q' w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# L' u3 M; }. F2 p* O' P│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 U5 ]+ O% _0 J% z$ {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, t4 d. M% ~5 @$ \│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 }7 R* K3 ~2 k4 Q/ i+ H) k; [
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
, d0 H; z. K, Y, f# o│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- r4 N" @! u/ z6 ~5 ~' v1 F│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* w% R6 [0 k7 c s│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 u$ Y5 I9 q/ Q2 g O, u0 Q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 F& {* s2 C: t/ @. L
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; h6 _3 r9 j% V, [
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ S" A8 b9 S, A
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
Z3 u9 }3 B" g' |' A) r& Q3 `│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 V% v. L) f2 B6 x
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 J% w- q4 M0 g# h
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 h- S6 Y9 j% {. ]5 I1 L0 Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 \- X1 T. Z, a/ S* R! A: K
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% E* `$ ? `# H│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
& {, U2 o% ~/ ^1 b( `8 i2 ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 A( H8 W* ^% v9 S! g$ w0 D│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │9 Z' e& T& a3 q6 G8 p- S' c. A: f
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 A8 @2 q/ i. m& M8 B│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │5 y$ `+ f: ]9 T- t2 D5 i( m: `
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ b0 T5 n Y q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( ^8 w6 D' Y/ h# `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; I1 ~6 E1 V% W- h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* |0 D/ b0 U0 \, Z: W
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 t- v& Q2 z; d/ ^7 Q
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' A! E! _7 b' Y7 l+ n9 u* p0 N8 }│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; `, Q. W7 }* g: r│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
9 J0 |3 m3 R* e) `( v# ` z8 W│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 P- E0 p( s: D# m
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
3 e4 _+ o* [" \│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, U2 X8 \) T- Z' o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │8 @ C# [% B2 s# f
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
5 ?5 a4 U6 _5 A+ I! d│87 │Hammer │16│100 │ │** │Hammer smashes front! │. U9 g2 P1 i( P- e% d& u; O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; h. {3 O% }* E5 n9 k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& f, j& m8 w9 I$ `: W" \1 i* u
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( F$ t+ F& e% i2 U4 u g B. ~
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! j6 d- m: p, C0 Q" m│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# Y% K2 J" N, O6 I( A0 G. }
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │% Z5 C% N. f5 {2 F( r8 q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ g k. ]$ y4 b) j2 b& c" R
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" v X: V/ ]6 T) H4 _│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │8 w" E* W( P5 m% q- h
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- j `. z5 j, V; y- U* O│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 {) A! k$ k* s- F s2 v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 W/ n- }8 |; W/ D# i) w) U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: V: c9 u0 E4 o└──┴────┴─┴──┴──┴───┴───────────────┘
$ }1 z( w& ~' Z4 \1 v/ o& C6 j. a- c" G
StdrdChip (Part 2)8 v. j! j3 P7 K8 u& g: X' T* `
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 f5 \( Y4 `% k5 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 z% f- D+ r) P├──┼────┼─┼──┼──┼───┼───────────────┤
# R7 j. t n# U. d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* @, P3 O L* Y7 e8 ]│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. O* i! P4 ]4 W! H│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│! T( g/ w2 _" l4 j( p
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ [* |+ r* U$ W5 N9 s1 J│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 ]* G2 {% R/ ~" |│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ I# x5 ~6 x1 F8 ~2 Y7 a5 E│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" R8 s: l! L5 J0 p2 {│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& W/ `3 f6 Q" e$ P; V* Z& {3 ^) ?/ b
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 r% G1 k: j, w6 A1 i5 p# A│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 _# l+ X- c" O! Y; |
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 O$ p$ t; g* D. e: I3 Y% ?& a│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
# x4 S$ y4 t5 U│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! ?; o) M5 E- }0 O8 J' y│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
% E5 j$ Q7 h1 \6 b│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; N7 o% l# u0 l, E$ v; J# ~│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( h$ h B7 V8 p" M2 @* N4 ~! L
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ J0 K' n1 R. F/ G" l( m3 _
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 f5 L' [1 w/ _7 c/ b│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 _' r% l. b8 D) I) m
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. | u+ o4 V% B! u) m' H: f1 x
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 ^( }( U/ t( X* E0 A9 b$ s│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │# C8 \* l9 q, y" z0 `) U
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 \0 v+ o3 d. y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 p8 Y6 ~4 b5 q- U G$ q* L│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, G7 c' K* V2 i+ T" t
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ @- I1 p0 k1 a
│126 │Rook │30│ │ │*** │Protects you from attacks │
: G! I4 j n: I1 Z- C5 Y│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* V7 G& p' m5 {6 E
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ J# t; x7 x9 d
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. k: Y8 y$ J+ ^2 N# b
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
2 Q& Y: T; R; d) v0 ^: t│131 │Lance │46│130 │Wood│*** │Lances through back line │
( S& U# i2 W7 V; D, R9 n│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 |! m. j! e5 D2 L# Z: b7 p9 s% B) o
│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 i* l ~% j% T│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, t) `3 z: f1 p# F│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 p' W9 P6 A6 y% |# @7 K- g6 ^+ r+ h│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% i- M1 N9 F. X; c0 T5 Y3 M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# p0 j3 C$ d2 V0 I+ x U
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) c {9 [4 X' H│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 p$ f" {2 X# |5 j) D6 R* c
│140 │RockCube│9 │ │ │* │Places a rock cube in front │, i6 Z, E Q- C! c5 ^/ j5 `
│141 │Prism │60│ │ │*** │Prism fires randomly │6 r3 n! H6 D6 u: D0 J: q4 B
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- p& F# \4 p# P! K* D3 r8 Z5 ]│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 k3 }. e H9 V1 }│144 │Fanfare │32│ │ │*** │Take no damage for a while │. \$ m) N* N4 o3 z3 X& }
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- v$ }; M$ H8 q( r# l' M+ n f: B│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 @ G& o8 k4 U; P" u1 ?, Q│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 b* ?1 }; f4 N! P9 m- r
│148 │Recov30 │8 │ │ │* │Recovers 30HP │* f8 ?8 R, [# c8 Z' h4 I
│149 │Recov50 │14│ │ │** │Recovers 50HP │, {7 X3 g+ j7 Z: n
│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 B/ J v- R+ ^3 w8 A& H│151 │Recov120│35│ │ │*** │Recovers 120HP │' \% V* {8 _- Q" P8 K# h* [
│152 │Recov150│50│ │ │*** │Recovers 150HP │
* l w9 a- r3 j& q5 E9 l" ` q- W│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 N& u( j! k$ ?+ y! q# N. s5 L│154 │Recov300│80│ │ │**** │Recovers 300HP │- c8 G% @; u* o
│155 │Repair │8 │ │ │* │Fix your area's panels │
% y7 J$ g# g$ R- b1 {5 y1 [. p│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 V0 c# ?0 h/ O1 V
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 V% G2 |8 ^9 K) ~% `% ]│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. d0 j* M" }: Q7 D│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( O; ^: l0 s" V9 e/ ~│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* g5 n* O! l* \+ T; t$ N│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) R1 E1 \ M! _" f* X│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 P! I) [! h3 X' A" I
│163 │Invis │11│ │ │*** │Invisible for a while │
9 P# C- F: y' [% E( U│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 ^7 S$ k3 h% S4 i( t│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! t' ^# S5 k) }
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 b r8 f7 y0 s8 D
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 }4 ~: B: {# }1 B, y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ w% s/ L& R5 z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 i# N% ~" n7 I. s4 @! j) q( s6 M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# o. W7 v" i) B. H/ f* G│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" w- I4 K. `/ M6 u$ t! q8 F│172 │Aura │55│ │ │*** │Repels attacks under 100 │+ `% Z+ z3 g5 O
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 l: B* \9 P# \# _9 f
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% q1 n m9 Z5 d7 U" V! F8 |
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 e, t' b& c! a0 q' q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 q# Q4 E( W9 n% ?' E│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: r& D8 U; D* f% {5 `# ?$ X
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │" Q) n. w, j m
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
3 J0 Y0 J- J7 ^+ @" {/ m│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
! A3 F1 g& u |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 H! S. J9 H- _6 i9 _
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 n7 a" j3 U: o6 U' y a I/ x│183 │Hole │55│ │ │**** │Open hole to dark world │
. N, y( s9 Y* i: u/ B% a( p: _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ Y% T* `1 m; [& C
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
- u w4 T+ K+ h│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 o' e% }8 `, j9 P( ]- L+ i" G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
1 p2 a7 A; T( e/ ^& y, ?! ?' L│188 │SandStge│18│ │ │*** │Changes all panls to sand │- }5 ]( A; K5 @( l9 u
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& Z5 x+ X, t% K; i5 |│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' K- |7 i" v: ]) a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 ~7 \7 o5 a5 X; K│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ `1 V4 K: V5 ^
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 r! p% Y% O) H$ \/ K. C$ t/ w0 e$ |│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. X' `6 @ w. i- o4 p6 M- d9 ^│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' C& M# y1 V9 c* `# Y( B│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 C. B- @* W- I1 l, f! L/ R, W│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ i' m5 c& D( i) ~( P│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" s0 G4 o$ E v: T" y, \
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( l/ ^! O+ l8 Z+ Y: F│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 M/ [1 ]3 Q- ]/ m. S" |0 I└──┴────┴─┴──┴──┴───┴───────────────┘2 R. h5 \( i! P* d# N
9 {" n6 c/ m: p: u
5 [* P3 h! R) F5 Y: F: S" I8 c! {
Mega Chip
2 d, ^) a* V. o* p0 l┌──┬─────┬─┬──┬──┬───┬───────────────┐0 }1 g1 y1 X" ^6 _9 o# e2 r+ ^; L0 h+ K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( L' ^4 R2 z# w; o9 N├──┼─────┼─┼──┼──┼───┼───────────────┤
# S1 X( _: j1 d. F, g+ k5 N+ Z6 G│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
^6 K- I. |8 x1 f4 S│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ g% K9 W$ @2 n
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' E0 w: D; {, J4 u @/ m! `. { R7 [' J
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ D5 j* d, m* X6 L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
) j# z% z& N4 V. u6 }4 F) _4 A) x! x4 @│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │0 P# Z9 n8 b' }" K5 x+ k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( b+ _0 [, T; [- w" D/ I) c
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& V, ?& g, z; P }│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- L4 b2 D% o( r$ D
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 G! R- g4 G% o E' `" ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' C, t4 G; F( w4 s│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 f; \2 h" k# L# C│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 ^3 A, q2 {" c! R% j/ ~│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 g( F% C% U5 e" w3 I- y5 W% ?│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% }: P+ R( u! i' c+ Q2 v3 f│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ H: C+ t5 q: o. V1 C│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 R% `) w4 @' A; F9 d) ? y7 k
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- x/ x2 l9 p& `0 z0 L; x0 Z/ s" b# M│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ Y. K+ q4 s0 A9 {6 ^5 T" Q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* I0 _' c* }# S* m; e$ M; T' ?│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* }7 S% {" ?0 C( a4 @% E- s│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 l( C0 N/ ^$ N3 _) l
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │0 c4 ?3 e; k% N7 z* z; N
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 B. I6 s3 ^; D4 O2 e t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │& b0 X4 |! w! |; O* k2 w+ D2 Y/ r& c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- a' f' b$ y& r7 ~8 K- z3 w│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, S& }+ j/ w" W& A
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ [; U+ ~7 g5 ^5 X5 t
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: F+ J. T8 [8 H; H3 ~. a
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 n( l+ [8 t* T! G* Y7 n y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% A4 l' z( K$ D$ Z. B$ u
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ f( P" x; O0 `8 b9 S' L
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 N9 i% D2 P; z0 ]! U
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: X! N* d# ^' w- M│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! G' q* P) _3 J) N' l7 h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" q2 `) Y7 p0 B" W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: @' D, F# p# X3 ^7 O% B% k# q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& Z3 s$ E( p" _! \" ~$ S│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 \* T5 U1 L6 ~
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
. T0 t8 T; O2 V; w, K9 [% G│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& J! o# Q6 j5 X- J6 X7 g$ t) {7 A/ t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 h+ ~/ t6 ]1 R$ u9 N, ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& A/ e2 u' b# V0 K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: T; ^* M' T3 U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* [* G- b0 ]3 E R& n7 M
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 D: H: j! E* t5 d│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 m$ O8 ~ r+ G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 l0 u4 c$ b2 H' g│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 ]- N2 \2 J, ^+ O/ M2 }│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 _/ a2 }" B' y( k/ O$ I7 E/ n│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( h) T) G: n5 l! X) Q. N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# ?1 g" d: h5 H! w$ @& M6 n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% I1 u; d' ?( I4 ?6 |! ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; A% v9 t2 R f8 p9 Q# g
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# {# q5 n( ]0 f/ V4 K( r# ?6 O1 {
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 K( t( x# z$ l9 N. I6 r
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- L7 d" Z. [3 I% N# l│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 c! j7 ?" _! U│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( A. S- d9 U( a H# g% c
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ O9 e& M0 A9 X O7 v0 g
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% u# g- F& z3 R
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. w' A$ E X; c/ x
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' f1 C' ?0 C4 \! T
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 l- D. U. l4 A) G│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ y' t5 V7 z5 k- J
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& ^% z+ R4 ~& o" F( c: b1 ` v
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ o: R; f6 F- X│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 O8 P; T2 x* I3 i0 N│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 J8 U% A X9 ~│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! Q0 A. a( m+ \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
D% w( U4 |" k L1 Z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ }( }" G+ T k. {) `$ E
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 t0 v" _$ c4 @) m│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& f8 U7 z) w8 d2 J4 h│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. j+ J/ _+ C# k7 r
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" @" u! h" k6 h* a' O7 c/ ~/ g3 ]
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 l0 a5 i2 R1 K: x9 X│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; M5 {( G/ U6 T2 W& L3 J1 A
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 l' e' U7 ]; f Y- w% [│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( f. L4 T) m$ H% Z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" Z; f4 i% B& ]6 @
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ ?7 w4 y' \6 d. ~+ u: ]│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 @8 Y, m. ^3 V0 |
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 Q/ {6 H# U+ [8 E│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 Q1 C( W" O5 _2 E
└──┴─────┴─┴──┴──┴───┴───────────────┘9 }* ?3 I1 `( _* U8 c6 o4 ^
* j' Z, [% H/ b: l
$ w7 L3 i5 z6 ?GigaChip (蓝版)1 P5 T7 z( k; V
┌──┬─────┬─┬──┬──┬───┬───────────────┐( S5 O& T! {: Y; O. v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! D# p0 n0 _0 B" Q- c* x├──┼─────┼─┼──┼──┼───┼───────────────┤
/ I* A! |( b; r/ `│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- w* s, [: {2 n }) X: ~
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │. o9 U, J g! h" B w
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; |# b7 t2 b6 `+ x
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' C0 M8 ?5 O% \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
% e7 Q- Q3 {& r8 m│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) k% d+ L8 b) O F( n! A- y; T8 a│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) f0 l' \" _; @9 z5 L4 O│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ g, T4 e- g2 I, I! j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
2 f/ a w+ k2 Q, o) g4 Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ Z* X% C$ s: ^" [" Q1 j
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; K% d5 @) n: F│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 Y' ]6 ?* X0 Z! s8 D1 o: {│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ j; D* G. q1 |; S% J* d
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
0 O0 Z0 A: A. S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& W5 j/ U- `' f! @; s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │- [3 ~' {. s& Y9 B
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" R6 @. m' t6 F6 a# ]3 }│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: O2 {& m) ^2 T6 ~+ z│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ S! j. o0 i2 [. Q7 w│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- b5 s* f8 K) H" x5 j" X$ M: V1 y; C└──┴─────┴─┴──┴──┴───┴───────────────┘& \% c' g5 d. w/ o& ^& \5 F
2 s& {7 h) g* p2 IGigaChip (白版)(只列出与蓝版不一样的Chips)
! ^9 z0 @5 t* E" O6 R┌──┬─────┬─┬──┬──┬───┬───────────────┐2 }/ \8 k$ l2 _* N
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 p- t* H2 F l2 \/ e├──┼─────┼─┼──┼──┼───┼───────────────┤3 o9 @$ h+ N" k" \6 b
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │- b4 C6 k P9 d8 J9 u
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* ?9 Y1 M! Q# `7 f' v
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" f3 m# G: H0 W2 J: u; ]1 e" D│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ u0 f( s0 g, I; q* S└──┴─────┴─┴──┴──┴───┴───────────────┘ |