转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创7 Z5 z5 z+ B$ b0 h7 b8 e& W- c
■ ●■ http://www.NewWise.com ( _7 w) r+ u4 m) P$ [: g) k+ k
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; k8 J! [' D3 \ 洛克人 EXE 3 Blue 卡片组合$ N2 g! U- x. S/ R
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* D4 V: C$ n& M, r4 S4 X" |3 Z大家要看日文版的P.A.或详细攻略,点击这里吧!
/ K4 d, F' Y1 e0 w. W8 D h2 c' b====================0 c, |0 f! ?: V4 j$ {
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 i3 k* p6 Q8 Q7 G7 e8 J4 ]* [, B) n
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以下内容格式如下:3 E0 | c, i3 Q! a' ?6 s" U
# L( P$ E u" z" ]( ?: j" {) S& |4 u
编号 名称
+ T3 H2 p- ]+ ~; G X; t说明6 @! o" R1 {/ E- k" _5 b. k
组合方法
3 M. Q( f) V) j--------------------------------- j9 P& e7 U/ i
01 Z-Connon 1
( a- E! U0 m- k" @6 |5 OUnlimited Cannon for 5 sec
9 }8 f) F& _* R. Q% @4 XCannon A+B+C B, Z5 F' @7 y
Cannon B+C+D
4 g6 ^9 a8 Y: }Cannon C+D+E
5 V3 ~- s. i4 k8 T* ?, ~
+ b9 j# M+ I& Z3 X4 i02 Z-Connon 2
/ w5 j5 Z4 D. Z0 EUnlimited HiCannon for 5 sec( o% [ Q: ] `9 q1 Z6 V: T! c
HiCannon H+I+J
) z! a, Y' t2 I4 K! H/ G, ^; k( lHiCannon I+J+K2 g$ W% Z- p/ k x# c
HiCannon J+K+L! m N9 Z. E0 Q+ }
4 j8 n5 p# y, Z# G) u
03 Z-Connon 3
. N5 o2 L% o7 H @5 z( GUnlimited MegaCannon for 5 sec; N* E7 \0 ]' W
M-Cannon O+P+Q: R6 a% _% k8 N' h* @
M-Cannon P+Q+R6 _7 Y2 X. o) c2 V" I- v# t; _
M-Cannon Q+R+S# W4 m, j; ^1 [7 f
1 q8 p" l" ]: A {: @
04 Z-Punch
* ?; `, D% S4 @; I: yUnlimited GutPunch for 5 sec9 g: v6 g( ?+ W# f3 [
GutPunch B+C+D- f" b4 H# T- v6 C% y( t, M
GutPunch C+D+E& K$ y/ n% z; W) ?! Y! I/ z
GutPunch D+E+F
7 J3 M; J+ j, X+ o% c
- E/ b) W6 Y" i1 ~9 b' Z& Z9 ~4 _05 Z-Strght3 |$ A, i! A7 M6 X4 D1 W
Unlimited GutStrgt for 5 sec# A k$ V/ ~ j) o6 U' ?& s A
GutStrgt O+P+Q! Q5 G: S7 _. I. H1 R4 a) U, H* A
GutStrgt P+Q+R+ X) o h; e. q5 `# m
GutStrgt Q+R+S7 L- K& ^2 Y& H K. q
; E1 F% r# C+ V5 K06 Z-Impact
* ]/ k7 x" d; Q# Q3 QUnlimited GutImpct for 5 sec. ~' o. G. }' [- ~2 @: V
GutImpact G+H+I
% L: @/ J, W7 L) `7 T. Q$ HGutImpact H+I+J7 `4 Z7 Y2 X* N# {9 m
GutImpact J+K+L
/ }, g+ ?3 e* Z" s, q @! b) G6 g3 y$ g" f) u5 x3 N; B
07 Z-Varibl
7 Z7 ~, } m% m, T7 Y: _( NUnlimited VarSword for 5 sec
2 u4 H2 I% {! g. a% r- L- mVarSwrd B+C+D
# z" S, J f* [5 G6 zVarSwrd C+D+E
) E2 Q% m/ Q' @2 |( TVarSwrd D+E+F
" t V; S2 [7 y4 h, X0 B" L# c& m @# _: o9 l: k
08 Z-Yoyo 1& l3 K: J0 g2 W, S3 G
Unlimited Yo-Yo for 5 sec n: b( }. `) d+ B* x, B
Yo-Yo1 C+D+E
& V+ } u* K' v) J4 E. ~* [Yo-Yo1 D+E+F
/ q6 c9 \4 h& t" B+ A* ZYo-Yo1 E+F+G# B( F5 j4 m5 p
8 W. p% O$ l0 K3 y
09 Z-Yoyo 2
; a- Y% P B @, M0 F4 H! n: lUnlimited Yo-Yo2 for 5 sec4 I0 k5 n4 J8 n& g6 g. I0 S+ i' l& `
Yo-Yo2 H+I+J
: f% ]' @' ~( QYo-Yo2 I+J+K( D' a2 ]) B9 H, r
Yo-Yo2 J+K+L
3 i6 N4 b6 a3 ~: a: ?) W& ]! A- p& X) n: E+ ~1 |
10 Z-Yoyo 3+ v6 o3 `* |+ `. g( [3 H
Unlimited Yo-Yo3 for 5 sec
& s5 B' h% P. h" i- x7 UYo-Yo3 M+N+O
" p. X% T; h, OYo-Yo3 N+O+P& A. t0 ^ w. M
Yo-Yo3 O+P+Q
4 g: V% f6 I% `
% O1 `' z* U B$ O9 F# |11 Z-Step 1" S0 X" T$ H$ n5 h* v, l- ]5 X
Unlimited StepSwrd for 5 sec
1 }* @/ Y- e8 k! H4 WStepSwrd L+M+N
3 c3 v0 U% B$ `5 y9 ]6 @8 M1 ?StepSwrd M+N+O3 _% h8 ^4 U& F. J5 C. ~
StepSwrd N+O+P
8 u; q1 B; C# y
& E, ^# T# e3 h& G7 j6 h$ ~12 Z-Step 2; e' A, A* b1 n, D2 T
Unlimited StepCros for 5 sec
& {& l6 E4 J rStepCros P+Q+R1 X. r& v0 r% P4 j
StepCros Q+R+S
: w/ N. h, D& J2 a4 F. i( O( ~StepCros R+S+T
5 S7 g. a Z* P" _0 G d
/ R5 x- B/ p- I8 ?5 m+ s13 BubSprd2 \4 x3 a" n6 e: T
Attks w/ spreading bubbles!
5 V+ [+ X- D5 D9 G# zBubbler C+D+E
" a' ^4 l8 k* }: v% dBub-V D+E+F, i1 y* S v6 \; R& u, b+ c; G8 v) T
BublSide E+F+G. ^: |; D/ b* l( g6 m% s. y
Bubbler E + Bub-V E + BublSide E" K0 j9 ~ n5 g o7 L/ R
4 M* Q" f. U6 N) n6 @( ]5 E
14 HeatSprd
* j; |/ f& X0 W7 kAttks w/ spreading fireball!
7 M# C3 I$ h- P; V3 i. I4 UHeatShot H+I+J
) ~8 K% q# h2 G; O8 ]2 NHeat-V I+J+K. V3 j% J5 S% H7 F$ d& k
HeatSide J+K+L
% X4 W( u& w5 f2 N) F' C: H# N+ WHeatShot J + Heat-V J + HeatSide J6 {9 e3 P2 z( ?) T) g0 f0 S/ t( @
, j" B K3 @ ~& @15 H-Burst1 X m( z. z. J
Creates a giant explosion1 E; Y5 u1 h4 q6 E/ A
Spreader M+N+O
2 x; q, Y4 E2 GSpreader N+O+P5 j0 E" [$ i) g) S% X
Spreader O+P+Q
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$ `, C' k9 C* T7 _- ~/ `1 a) t9 x( o16 LifeSwrd$ m% s) G; l4 s# R' F, R# B
Swings a huge 2×3 sword!$ ~2 m; j: j" `# d7 G
Sword E + WideSwrd E + LongSwrd E2 I) y6 k4 v" i% e
Sword L + WideSwrd L + LongSwrd L
7 G" z3 W9 C6 T: j. @" z" }; o( wSword Y + WideSwrd Y + LongSwrd Y
* ]! r7 j+ z/ S+ `+ @
4 F3 q) v q- m4 d. P- u+ q6 v17 ElemSwrd U/ z/ h% N! K4 q3 [
Wide swrd contains 4 elemnts
7 n( B5 }7 D/ c1 v7 D6 O& j4 \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ o+ c8 g+ `( O9 H5 ~* r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 b4 ?- M7 g3 D7 G1 [; M$ U3 U8 y) _; ]% j
18 EvilCut* h4 | g5 a* G- p2 Q; k9 `, _
Step up 2 & make 4 atacks+ @7 z4 ~2 U [: `$ o
StepSwrd P + HeroSwrd P + StepCros P! m+ f0 W- V2 ^9 Q
& E% C; Y G- D- n& f1 y
19 HyperRat
X, z! d: J/ B0 }4 N( |A giant Ratton charges!+ Q' ^9 k5 z( ~2 K
Ratton1 A + Ratton2 A + Ratton3 A2 A" H7 @4 M1 A$ K! b
Ratton1 C + Ratton2 C + Ratton3 C! @$ p# C/ Y9 r5 G
Ratton1 F + Ratton2 F + Ratton3 F- E ]# ]. i( P0 {0 Z5 J9 L
c$ L: V! \) M
20 TimeBom +; k8 C0 r! P/ K8 \3 a; `2 j# f
Sets Time Bomb in enmy area% O- }5 d2 r& G+ g8 l9 I
TimeBomb J+K+L
% J9 M, S* x2 j0 }# c" YTimeBomb K+L+M" h+ z: \% j8 g) ]
TimeBomb L+M+N* L# N5 h! a; @8 ~, n
5 V/ k& ^1 U8 L2 N: [" {1 q
21 GelRain8 i/ L! B) B& c: K
Gel steals squares
8 v, l O- D* Y* }7 s; b2 BMetaGel1 B+C+D
' x- ?0 G% V$ AMetaGel2 E+F+G
5 l$ J0 B# c0 N3 E# VMetaGel3 S+T+U
t! O) [! s* C1 J7 }
: o9 t Q$ w% \" @( w* b7 k1 B22 EverCrse
3 X( r1 Q/ e1 p: f% pShield chases enemies# M/ H+ R% J9 O# M% d% ?
CrsShld1 C + CrsShld2 C + CrsShld3 C: n9 G6 h$ P% U* D5 Z+ {8 F
CrsShld1 L + CrsShld2 L + CrsShld3 L) V& j J0 Y( Y! {# X; N! J) _
- q, o! C: ]# n( J
23 MomQuake3 u* u, B. E5 k$ B$ q" p$ o3 [
Awakens Mother Earth!/ A; E5 Y5 L8 U9 N# [/ ?: [
RockCube * + RockCube * + GodStone S
1 R8 q5 r% R. w$ \2 I) E# o% C( J- j: w7 n* T
24 PoisPhar
- W0 K0 R8 {* A* b4 }# T0 }/ RPharaoh generates poison* G( i! K! V0 l" I# R. C
PoisMask A + PoisFace A + Anubis A/ l1 T, C! j) N T; g: P9 b! S
& K/ s- I4 r; h9 J# c5 C+ u) b4 a
25 BodyGrd* {& H, e% I9 p: n& R/ I, a& X
Bodyguard takes out enemies I0 R1 k( ]( e) M
AntiDmg M + AntiNavi M + Muramasa M
+ C0 b' X W8 A! N+ y& |5 ^% p7 i$ T# \9 P$ b* M
26 500Barr/ Y0 K7 g9 Y" J9 d
Barrier absorbs 500HP dmg% e. n# r1 w' j6 v$ U
Barrier E + Barr100 E + Barr200 E
9 |0 H2 _4 b7 S0 L j6 j9 ^Barrier R + Barr100 R + Barr200 R# q8 ~' ?. F7 |5 a
; c/ o3 ~ @: A! Y9 Q6 K
27 BigHeart
6 ?& u8 G" }* Z- JAttacks, then heals HP!
$ M" l4 a# |" ]( \* E+ F1 `HolyPanl R + Recov300 R + Roll R
" o% f# [& G1 k$ P- R& ~, y- MHolyPanl R + Recov300 R + RollV2 R
) c8 u- c+ A9 r: N% a) qHolyPanl R + Recov300 R + RollV3 R
0 ~2 ^, C- I; C, q9 w
! s) t! I' v. ^2 ^, t" c* i% C0 K U28 GtsShoot
/ f5 H/ P4 |3 G; ]GutsMan throws MegaMan!
( N+ s; y1 G' m: ~+ k$ M% bGuard * + DashAtk G + GutsMan G
# y+ H* ~0 V. r! HGuard * + DashAtk G + GutsMan2 G8 Z9 ^9 ~' E8 G; t5 f; D2 `
Guard * + DashAtk G + GutsMan3 G8 B1 N/ J7 [1 }5 J7 c0 z# m7 n
Guard * + DashAtk G + GutsMan4 G! T% i7 w8 Z# q8 q$ ^, ?
) ]3 O5 }, c/ |3 p4 _7 ^1 E29 DeuxHero
' ]2 }% E# c2 ^8 e! {% }9 G2 l1 eMegaMan & ProtoMan team up!+ u, f) P- G0 k* ]( I
CustSwrd B + VarSwrd B + ProtoMan B6 ?8 w' p) t x" Z8 _; p7 c
CustSwrd B + VarSwrd B + ProtoMn2 B8 s% J; I j3 q/ _, y. H
CustSwrd B + VarSwrd B + ProtoMn3 B- _- S; L2 w4 E! ^" R; y$ W, ^; e
CustSwrd B + VarSwrd B + ProtoMn4 B' {6 o" Z) I% O1 O4 |" `( @
. r8 \& w# q1 ]! o& y, j6 D* T30 2xHero! ^0 @1 m% H% y; K3 S: s
MegaMan & ProtoMan Dual atk5 }+ T& L8 S% P9 F# z, f# D2 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 d; m% m2 x4 j& C9 V( pSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# I' Q' {6 U0 p) Q) Q1 I7 E* D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 j1 C" b" |+ a; X( W0 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' C* j5 E4 ?* X' P
2 L0 S8 Y$ o6 c31 PrixPowr
, Q; B5 u& h- l; }6 W3 Navis attack at once!
+ m, X( v/ R5 dTeam1 * + Team2 * + KingMan5 K% P/ E- X& u" e1 l, ]$ _$ e
Team1 * + Team2 * + MistMan5 M1 v( x' J$ \0 Z
Team1 * + Team2 * + BowlMan5 B6 `; C+ s9 }4 @$ d
& d" [3 S* m% D% [, j M7 J32 MstrStyl. _, P! X9 X/ ^; l
MegaMan unleashes his power1 a9 l. X+ T# s
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ y. c7 u7 d: Q. B' T# d! Z
, @% h* c! n2 q! Z- l/ L7 r0 c; iStdrdChip (Part 1)% ~# c% _. B/ J; c3 B7 m# V# Z
┌──┬────┬─┬──┬──┬───┬───────────────┐2 }$ v7 V- D& t! H" Y' o' x& I3 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │, \6 U, y* r4 C$ }0 ]
├──┼────┼─┼──┼──┼───┼───────────────┤' A1 [+ ~9 o5 Q& `
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 a9 v `/ c% K" i8 W1 |│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, W; t5 e; v' `+ ~$ k" u5 k/ Z7 M& D│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* r% G& k. B0 g
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 U. C% y' v: b│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ y; c, _1 M! n" w* g0 R6 S! N4 Z
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 [" V7 `( E7 f* t+ g& Y/ |4 t│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, a9 A# Z1 e4 r/ \/ g2 j( G" }. P2 g6 g│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 i# U/ {6 p$ N3 F4 B9 @& x' r( G) B* j│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& D k4 ~( y8 L4 a
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 B# e; I# S% v" f
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; q% i$ x! c, L1 @$ W) ?
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* P2 t, s8 b; F. W' ]2 z. O+ T│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 Z. p: V2 x/ W│14 │Spreader│16│30 │ │** │Creates a large explosion │
5 c6 \- N3 l4 G+ h) D9 `│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' B1 c# R6 p% o1 g
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; W: n% q+ c$ V; K8 W6 g* W1 i│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! ]: D* B# C& j% H& m4 q! r
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) W0 k( T0 j$ D3 K- o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% l: |0 N* K% S( ^2 R( a7 e
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 `7 A, N5 v; r& K9 p+ [: Z4 b│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" ]2 W& H" |2 A$ {6 S1 w; S8 @│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │- s7 I$ ^9 r. n- Y, f) Z
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) e% n' H& S6 c/ w│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( o9 ^( Y }" t; z# G
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 l! M5 E- _) p
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 V m2 v5 ]" y$ `5 f& I9 n5 C2 F│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ I1 N, Y9 z' H│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 \& g7 J6 r+ R. K│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; c3 }( K I0 h1 O0 _│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 G3 A+ M; I s" n3 p6 E: t, s2 l
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │% [( M1 c! O- c7 a3 Y( c( `6 i
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' M0 @' c5 F0 j2 T F. p) m4 C│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
- B7 y0 v3 I) e* _0 J0 h│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& {0 ?% n# a# T E. y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ k3 I5 _* J5 K" c! I│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 T( v- n* _* Z/ i
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) q* e4 W& h' ^0 p│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 q: V% ?( j" L; m. {" G│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ R) y" `6 O' q4 ]: e2 k
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' A5 t7 Y! \7 X9 K7 x% X5 e3 u3 W3 Z
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" N7 _ j2 L" g H2 y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" N4 W% s( G. }* g1 E( b
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 U1 u$ @7 A0 R2 ^│44 │ShockWav│10│60 │ │* │Shock through enemies │4 L0 Z1 t- y+ e/ g/ j+ z! w
│45 │SonicWav│26│80 │ │** │Shock through enemies │
S# p6 x$ B5 v$ {5 J4 b│46 │DynaWave│42│100 │ │*** │Shock through enemies │) Z- w0 y) X, g9 {3 I [. c0 m2 B
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ q5 G' r$ f- L* z" G2 ?: V: V
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
5 t7 n ~; G* \│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 F* j5 D2 x# u5 y" A# q$ I4 Q/ y
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 f' S6 a) M$ S y- e
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# D$ V- {2 i$ q3 B│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 i. M2 F2 c: T1 l' p- n) a│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, H7 v6 D3 z* F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, s4 \: C. E& |0 n! q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
0 r+ Y% N) [ o4 w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
3 Z5 }; J b4 e. E│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, m$ j+ d0 Q! C
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! _1 C% N0 P* h+ ?2 J4 r$ r0 ~" C
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 k& e# Q5 \' @1 r+ w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │+ }8 _+ q, J, l
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 v N4 H) s, t3 o│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
H& I6 B; V+ M c$ K' s│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. T' F% H( ^; I" f
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- F7 v: a- ]9 n│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
# J5 Y. y0 C, ]6 _│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 g- Y* z! o% u$ e( x6 ?) n: w' L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ J4 h# F7 W8 ` E+ `7 X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- m% t8 ? t: E
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 @* G4 V2 Z9 w& N- O6 x
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 A- r* z0 l( D7 ] S9 T4 h│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
h! U' n" Z) B" [' e x: ?│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
4 Q6 U1 u8 e; h& g5 a( O( j│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 g7 u+ r& Q' V9 r% E│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 `% e L1 z8 _+ y* X: r: ^
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! t2 x) _( w/ ` N" ^
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% X/ f q2 X* C
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- d$ w) X- I$ ]1 \2 ~1 t
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 a% E. Z! f* @7 f│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 M/ s4 D; \/ _+ v│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: M& c2 {9 X9 j& e8 g
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: B5 i' Q c9 C: w! F: e9 h│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 x; g- _) D1 _. R3 P6 P$ a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: N% b0 Q& }) F: T0 c4 U
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) K C& f* s; g8 T" ~9 ?$ l+ N│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 Y2 T0 @& R' E0 O3 O; Q/ X│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ O9 r' [4 y: H│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 X: d/ a- X! ~) ?│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) ^* U$ k$ z8 a6 ?│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* N* N' N$ L [2 k( k2 T- ^6 x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& x6 Z6 K# y! t' X* W│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 r9 s/ \$ z1 z5 Q- W6 v8 o0 L ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- _% p0 {4 K R│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 R9 @/ R0 w5 u- H│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& H) [2 a! C8 O' \3 `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% w. Q1 ]- k. a3 x. K│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ D( o. u8 W f* f9 l
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 w$ {& H$ X0 _8 o/ U5 q6 R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! Y7 X% g0 |$ d# j+ j, ^│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: g8 H9 m# `: C+ n7 y! u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' v) C* T: Z. z. z1 P; V1 F& p
└──┴────┴─┴──┴──┴───┴───────────────┘
6 c5 H8 C L* ~. D/ }' l& |) S Z. Z P* J% j0 J
StdrdChip (Part 2)
" i7 D* l- v4 r┌──┬────┬─┬──┬──┬───┬───────────────┐
: }) Q1 M4 c9 m│编号│名称 │MB│攻击│属性│稀有度│说明 │$ J; Z$ [6 W0 ~+ e
├──┼────┼─┼──┼──┼───┼───────────────┤
2 ]& L& I! Y0 v/ m, a│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; g' ~" I. [ U9 i( d) D+ s
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 V3 @! v8 t. g& Z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│( }$ v C+ ~& {# w
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 w( H; m! z5 t7 k' j│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) Y* I1 r6 ~8 X3 r2 f1 ^& ~/ V* a│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' k$ r/ c, F4 `+ U0 _$ {
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ } I- r o7 Q5 A0 I│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 ]+ S6 C% K; d" v9 B* @. a7 B- G
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ X7 [7 Y N/ O! v! s* i! j│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 J3 H1 w N2 ]5 T4 Y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 O. O' O+ e2 V* ~5 a
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 I$ D; c2 E- @
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 P4 P2 ? ]; z* q2 U│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 a: X* F. b9 Y8 T$ P
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- F" ^4 R( |$ ^│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, G' r- l o. l, [
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! P% `; n8 d4 {. v│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- b* p7 j8 [ B9 Y# ^, Z' j: F8 p│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) P) A( i1 T# a% z% y. D│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 M d. r4 r( _# ]! O│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& z& G/ B, h& P+ w│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" ^' Q+ k9 d' m: x, m. B│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; V# C9 m. L: i$ n+ e% J6 l; L
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ Z. Q7 Q9 ~! L. `, ~8 f0 q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! ^6 B4 m' D( S5 X│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; g3 m! B b( J( r5 ^4 B8 `
│126 │Rook │30│ │ │*** │Protects you from attacks │
: e8 I) N! X/ c0 W3 o│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
2 }8 I; a5 \ e1 Z│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │9 q4 T! y( h& H: M* B9 e
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( p0 {5 N6 ~. \# [$ \6 @
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 y0 ?! [5 K! } T+ U│131 │Lance │46│130 │Wood│*** │Lances through back line │
?& h( D( l3 z! }/ X3 q# U│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! ]' o9 r6 `9 F0 J│133 │Guard │5 │ │ │* │Repels enemy's attack │
" L4 g" l$ M9 }9 a│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( v* n( Q* }" {+ Z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& a% N8 w7 t: J4 J0 T6 a2 Z: `│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 ]7 m* A% q. s- a( |& U& Y/ ^* @│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
k5 H" V+ z( _9 f) O" V3 w0 y│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 f8 g% W2 |/ w. A2 c: y! V; ]│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
% S$ C3 _, {* d, z1 n, j- B│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 s. R% q( s* |$ V* Z2 K- R
│141 │Prism │60│ │ │*** │Prism fires randomly │: a% h3 A" t/ @% J' n- ?
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% W0 T& M8 Z; \* {│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; ^9 \0 P9 O1 B│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 v) ~0 h. Y/ Q4 i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 ~6 j1 \: @! c; f. A
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │" q) w; H7 e% e; a
│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 H9 W+ q4 D3 P$ x
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 ~- u2 _ g/ G
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ a3 K/ d% h0 [% T5 u│150 │Recov80 │20│ │ │** │Recovers 80HP │
% w, j, C6 i' U0 Y- E d5 ]│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 Y9 P1 @5 e) }│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 @1 z# d; R. N: p# O8 H│153 │Recov200│65│ │ │**** │Recovers 200HP │
% k) x- g( k* d/ E* D$ T│154 │Recov300│80│ │ │**** │Recovers 300HP │
2 S* F8 W+ w! V! w& d. A│155 │Repair │8 │ │ │* │Fix your area's panels │0 ~, `: ^ M& Y6 M: B: m
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│# A; Y( x3 U" z) X2 V4 a
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, ] x. ]1 [# |7 }. w│158 │Panic │14│ │ │*** │Confuses enmies if you are │% ?1 ^' [0 _, D3 _$ }
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* G! J5 O& u7 H; Z' n5 A
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 H, N" a! _( d
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 d) ^- x8 V) W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 B5 \5 G5 I" M+ b6 d! f│163 │Invis │11│ │ │*** │Invisible for a while │
/ o$ m. u9 c4 W0 v* [│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
8 M6 o: C5 y2 G! _2 u) o1 Y% X│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 D; A( e4 A7 |9 `$ w' q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) g+ a3 U/ q$ f7 P& ?0 a( Q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ l2 ]7 |% Z; j( ^" }$ U! E
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │& y# T! j W" Z0 q0 I
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) a' H1 }. r! @6 k7 Y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% u# Z# D8 {/ |% ?7 ~4 |
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ X/ V! Q5 E) @5 u* F V
│172 │Aura │55│ │ │*** │Repels attacks under 100 │( d Z: n7 N5 d- G) \: n
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: y9 n' E( u- q/ K; E
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) l9 m3 ]5 g; A7 l& B
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) r+ N) M# ]9 N, ~6 c) D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 L9 {: f3 D& b5 `│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │- [9 i8 _* _7 M2 X/ j! P0 N
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, V: ~1 n6 n9 V) N
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
m$ I; y5 v$ e7 J+ A! q! ^│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* X2 t2 I' U; y& h. U1 l% d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ ]6 v& o( ^/ p& J: O7 K
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 t9 P) a, ~% B7 V6 o. L8 O/ y│183 │Hole │55│ │ │**** │Open hole to dark world │* K2 I! r8 d3 Q! f5 N
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ I4 S( V9 u2 u* y! a; G! a. c
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ ^. `. W2 G/ q7 z1 y│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 L3 Z( C% B6 a, J' K0 `& R4 j+ I
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) @3 u$ c8 T4 r7 W' S2 l│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ x- G9 u# Y Z2 g7 y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ Z7 {0 e% W# ^# L v│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 H1 M0 h9 |5 W; s- k
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& N$ Z9 [1 P# ^: M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- S6 q1 q2 j" }) H+ ^+ t4 B│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* K5 O8 H) i4 `' Y7 O5 y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ G: r: ?1 P9 d) N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. w) l" b8 V+ e: v! e│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( A0 g0 D! `. Y) Z& O│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" k8 M& e0 W0 d( O$ U2 h
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( M0 q! V. `; o" d
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% t: W; S& B+ V
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 a# v% n2 M, ^1 a8 t1 o└──┴────┴─┴──┴──┴───┴───────────────┘4 T. Q" ^7 n1 D- A1 u' F. S' W( ~
4 I& t+ I+ A* C6 L5 S9 |& m7 u; u, L3 q8 s( q& |
Mega Chip; [4 x- H' L- D9 z6 V! D6 D
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 T# N% r- m9 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 a5 J; ]3 {% P6 Q6 ^# \+ ~├──┼─────┼─┼──┼──┼───┼───────────────┤
) j5 {4 c/ e: k" Z K u│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
# H. D$ |% t% A9 O. I' K( {% {9 J│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ y7 r) M% ^6 T) V+ a& K- k│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 k; {8 g- ?+ y$ N2 w' a│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │6 I, q- f4 }/ J/ D+ i6 S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: f1 [- O# I* h4 V U& G│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 h" P+ [% N/ k5 L4 h( Y( {) y) N│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ H$ Z* e7 S& N' r3 x5 S% m* i│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ _7 H+ W, q5 Q4 ~9 Z5 |* m g4 V
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 O+ g9 [: b/ S }1 F5 \& _+ A│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# v V, X" y1 g( Y( j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 F3 i- n9 y) O" n4 N9 t) i4 G│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │7 _& k p5 S9 v6 t6 O$ Z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) _, T( z/ ]6 M6 L: g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
9 C; m% M& \' \ R/ D4 K' _4 \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: |3 f6 D7 Z1 ?
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ B" j8 x7 M8 g" j! h. z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 ]7 Q1 P+ f" a; C8 k│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& R" z# Q0 A$ I4 E+ `9 l4 P' d
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 ~5 x1 b+ ]- X# n/ W2 m1 a
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 [2 z P! J6 A/ b* Y. ]│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& L7 ~9 o4 W b) C: c* ?3 a│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 h8 ?+ l( Q+ f& U' `* j8 W' N
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 G9 a/ b4 f. W3 V
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 t& _" b/ o8 r# E$ z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 |$ B. w3 }) t* a│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; ^! S" j8 T; |2 I3 a( a' M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
]* \$ f( K) J# q: o7 \1 }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 G& i1 h8 W, B
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │+ m. @: q0 P/ G# J
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │1 M/ q. j9 \# w0 v' E- }; a
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │7 E. c8 w! l; M- ]$ {/ j
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 q6 _, v8 J4 z0 I+ P│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 t. }" {% P& @+ r3 S: d│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# b+ Q. Y2 ]% p│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% }/ p7 |0 a8 c1 j; D│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, c6 U. \8 h' N$ ~
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ l8 T& R0 g2 @0 a, E│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" f7 C7 |# B; {% S/ ^. U
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ E( J: ^% ?7 m m) [
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# ?7 T$ w* S% ]( h- X) h
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 T8 n8 j) }* k' b8 [* a# Z" X│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ p) A: [7 K! A+ z- v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ }' O0 g# ]% k5 o│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ T% q4 K. u# _" C3 v4 y3 F) x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' M0 d" t E; q, J$ z$ F% E9 H% _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* o: d8 I" |: O+ a2 S! p7 w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- i# Y5 G/ n; o% K4 f3 w
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* N) N' Q. z/ I1 l$ e" n│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- R6 E# ^/ \2 o2 v# L4 N2 E5 s% \6 D│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 h' Y, W. r& {! F; {, Y- |4 S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
! W, O8 C3 T2 U0 I( M5 I& U$ ?│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 J2 a2 i. e% r# M! X* D/ t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 W: }3 `* G+ b7 q│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 E+ ~- }1 E. `& o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# b* h9 D' j- k- N$ D6 d6 O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- s( y7 \2 E3 s( n2 X9 H/ w
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ G* a$ `. F, [; E5 p
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- m w" }# x4 `, y; s" t
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
# \% Q5 C! d% _0 Y- t9 E, X6 B│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" r) C+ y4 O& z( d) T- D0 H
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 q+ Z% @2 q. P2 o' j( O│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 r5 v% f0 h" v/ n9 g4 @/ s
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 Z; Z8 D( a* s& y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
: w( }0 m, u. _) j' m│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) @6 o' g; e M* i+ o5 o# Z( q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 ]- N' l5 F% a; }2 v/ s
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 V) v( i$ t! c│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) ]# O6 ~7 n. A& k│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# K7 P# R: y( K+ P2 S
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ X+ e/ S2 x$ R- U- P│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- ?& }& }. @- u/ F0 Z( V5 m8 H
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: _5 _' [- f1 O4 w& P& l6 _│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 m# G6 p5 f7 K2 F# w+ O$ F1 e1 G│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. i! I! ?0 x# y6 W h7 T│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 |& A3 ^: D7 @3 H% t- t│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 ~( q5 v9 @7 q1 w& c, R$ c* {
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │7 n8 }2 @! \6 N9 G: g
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 Y: L- y+ t- @. ^9 h+ S6 C9 r* [+ t
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 K2 Q+ `7 R' q" w, |│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 y: m4 _3 ^6 P, U- C; I9 B5 n# ?+ f& i
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 _; q: g; B3 N│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 b- M# z9 A5 ?│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 B, y6 Z, Y+ _) Z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) u' h; E. M) l3 N9 }3 k│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' |. A. P9 \ z/ k
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 p2 C7 L! w# E* R4 r. [, p3 Q/ i4 w6 j
8 \4 x9 |2 e: HGigaChip (蓝版)
3 H' t- ` a- W# W; R! ~; W┌──┬─────┬─┬──┬──┬───┬───────────────┐, I7 H" }4 g3 ]$ D& k" K0 f
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 _/ ?3 F9 N* R z6 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
: x P! _( j! \, W" ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% q0 s5 h* Q* Q- \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( p+ H! d, }# x( Z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 O; Y# f: t* p0 @│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& m% `9 P8 U% J& n0 a; V│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 z/ ^/ Z& Z9 e7 V
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 |0 d# W# ^' g0 x: V1 E& Q│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; a, `/ G# h" @8 T" i3 D0 i│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( D$ w+ D3 O% \5 M( i9 m│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; g& G& f" @# |/ | o m; A& t% `│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ p. F) o9 A" r B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' Y2 F- h M! p) w; x
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# @" }* n4 m8 q/ z2 U; z2 u" T5 a
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ I: p6 s \+ }4 O. d│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" P& W4 ]5 ^4 x1 E+ o$ ]
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 J8 N* i( ]( k, f7 I# Q, Z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ ~3 Y/ F! C* \! I# v( N+ x! `/ l! r│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ L, H& k, y; e/ U* l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; \2 V3 A& T- z7 e' i
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 p9 Y2 ?! E( l
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 z+ {4 J; a$ c' o0 P4 J
└──┴─────┴─┴──┴──┴───┴───────────────┘; J$ P0 r8 {! k5 S2 r+ v4 Z
* G$ g E# q0 _/ ~/ W& x+ G
GigaChip (白版)(只列出与蓝版不一样的Chips)1 j# C2 y* a7 V2 z7 q; O9 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐; t3 V1 K: z* F2 H7 m/ c3 o
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 D5 m0 y1 N# T3 R; M: K4 `
├──┼─────┼─┼──┼──┼───┼───────────────┤/ y" @: j" y. ]
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ e1 Y/ j3 M7 M6 J! d8 o/ y8 V│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 c) N' K- f/ v. s( _0 Y" l1 W
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ m, [- T8 n" q& A5 t/ N│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; m$ I% \# @/ ] y0 V$ u+ h' [. J6 n, }
└──┴─────┴─┴──┴──┴───┴───────────────┘ |