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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 ]) R  e% e- k4 z' T  o  M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) U5 g! M( f& ~5 N) P■● ■  NintendoWorld    站友xliz原创
- J3 x4 z5 C# v; ]5 a1 e■ ●■    http://www.NewWise.com
$ }; P& q; D; X. z0 w- e■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' r4 Z; U6 I6 o% d& L5 g$ s
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2 x4 g  u6 D! e3 t
           洛克人 EXE 3 Blue 卡片组合% G9 V: P& @7 q5 f2 ]" T2 ~
! @" l" E, \! y' }6 e0 g
0 f6 }8 p7 P% \1 F6 \( ?4 W
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 i$ N# j5 m/ p2 y  F5 R4 N
大家要看日文版的P.A.或详细攻略,点击这里吧!
. N& R# s7 r+ T8 ^( x
====================) @% c, [$ d6 l4 X! y# e+ B; I
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 g6 C. Q/ p" u5 f9 ^$ t8 p7 i
1 ?9 \! T) y' W& N* X  r, H以下内容格式如下:6 N1 B2 U4 p8 l* t2 `" N9 v# M

- S1 S9 w, I  W) B2 G; ?" O0 l编号    名称
( {1 Q( t$ Y! f+ f说明8 R7 i, W4 B" q
组合方法
1 |* h5 e" e" p& G" k---------------------------------
+ p7 M% d/ @/ k8 t0 ~/ C01    Z-Connon 1
; D* p) K  B* [  z( h: C( d& m. fUnlimited Cannon for 5 sec/ M6 u4 y+ @3 \- m( o. R* j% ~
Cannon A+B+C
) Y+ O( j. h" X3 @Cannon B+C+D
2 j' E( R) b( }Cannon C+D+E
# x/ m1 G; N; k% ~: k4 G0 l
- w; z" {3 {4 T# N+ o7 M+ q" @+ q02    Z-Connon 25 [/ d. J8 Q7 F, A
Unlimited HiCannon for 5 sec! }# t6 c* M4 P4 Z
HiCannon H+I+J
9 O3 y0 m! ]2 c0 T6 v, Q( a/ _HiCannon I+J+K
3 b4 z. q  @" q8 r% Z+ @/ b$ ~8 N( mHiCannon J+K+L
6 M$ ^+ ~4 b7 `  @
9 Z6 c. f) I9 C03    Z-Connon 3
& I0 O% i4 z! T5 X; }4 YUnlimited MegaCannon for 5 sec" f3 P" v, R# `5 L/ a( ]1 C
M-Cannon O+P+Q
. W4 |$ [, [  ^9 _2 t* l& gM-Cannon P+Q+R
5 ]  v9 a1 N+ K+ i, R, H8 ?M-Cannon Q+R+S
: |" P  Q" h0 \/ d  z8 H% I9 ^+ o
04    Z-Punch
- G. @6 e8 K1 b) B+ q  k) AUnlimited GutPunch for 5 sec
6 }& r+ i* i9 a5 nGutPunch B+C+D
6 A, x4 ~2 F: v0 b1 ^! LGutPunch C+D+E
; |9 A- `! z* f( |. h; oGutPunch D+E+F
4 c3 k3 H8 i2 B+ |% v/ _* d4 e8 J8 ]' i: v( ^# x$ {1 s
05    Z-Strght
; h6 s  m' [- U6 q; lUnlimited GutStrgt for 5 sec2 J- f) y1 |1 h
GutStrgt O+P+Q  j( O8 n/ F+ F8 {) M1 d; E
GutStrgt P+Q+R' X- c7 h, E5 N; W
GutStrgt Q+R+S& v9 d/ J/ Y! I* Z/ L

; F& X) e+ ^$ y! G7 b' _06    Z-Impact
, [* z' `" q$ ]6 e- g  oUnlimited GutImpct for 5 sec
) C$ ^6 H# \; I+ DGutImpact G+H+I
5 Z0 x  |- w% ^, }7 CGutImpact H+I+J5 m# C5 o! q; d* Z0 o9 D- I% v$ O
GutImpact J+K+L) q# s# {6 t- j5 _; h$ g

5 Q' j, G. h+ N, S  n0 E( N# Z07    Z-Varibl
6 N9 {; \9 T9 m; q" xUnlimited VarSword for 5 sec
  f  ~+ G; u6 {( x8 PVarSwrd B+C+D
) s' m1 A- ?* C9 AVarSwrd C+D+E4 |5 X: I- m) m  c/ w: I5 d) J
VarSwrd D+E+F* x4 ?7 ?* ^. L# G" e; O# n; Q
# w6 [" g) P) Z1 g8 @2 H/ C6 o
08    Z-Yoyo 1% T! F$ f1 h4 b) a6 V; Y$ o
Unlimited Yo-Yo for 5 sec
3 q3 f5 o. v6 s7 }, o& IYo-Yo1 C+D+E
3 `7 t  y1 H$ D& a$ n, E1 F: VYo-Yo1 D+E+F
9 @* ?3 \' T7 x/ W" X0 [Yo-Yo1 E+F+G$ M- {' R* c' e. M! P! Q

9 X4 E; C6 p/ ^4 i+ W, H# D09    Z-Yoyo 2
3 w: }2 o: \# @3 uUnlimited Yo-Yo2 for 5 sec; D/ l* [# W6 |# i* U& ?  m0 {$ g! o
Yo-Yo2 H+I+J
, b) }) k8 n6 M! w. xYo-Yo2 I+J+K' }! c. A: y0 \3 v, H
Yo-Yo2 J+K+L7 c4 q* x1 O( @
' K4 c& g5 a) K# d& [
10    Z-Yoyo 39 c! w  M: m! r0 A9 M$ ^/ N- y
Unlimited Yo-Yo3 for 5 sec
8 a# i' r- `( {0 w0 C. ]Yo-Yo3 M+N+O
  X! E3 x  T7 k" {  yYo-Yo3 N+O+P
( c0 {2 P7 N. H7 x4 P  P& w& rYo-Yo3 O+P+Q5 ~$ y$ u6 c7 ?, n$ H/ {" B# s5 g
; U% [5 s% x6 I5 K
11    Z-Step 1- y; w6 V( B5 M3 v: S
Unlimited StepSwrd for 5 sec
2 f8 f( z9 T% Y& F: zStepSwrd L+M+N' A6 G; q: @) P* e; [% X' N
StepSwrd M+N+O
2 r$ k& d4 ?: N& O8 e7 ?5 pStepSwrd N+O+P: f' Q( O- g: X) j
2 A  }2 p3 Q' N2 t
12    Z-Step 2/ e6 [) o4 k  d/ b0 r" }0 Y7 w
Unlimited StepCros for 5 sec6 |' T: s2 y# R! b# a  B+ N- `
StepCros P+Q+R3 u2 P3 @$ n: Q
StepCros Q+R+S- K3 n+ ?  k: W5 {0 M. }  y/ ?
StepCros R+S+T6 D9 N7 C! J5 V% _
, ~' Z$ z0 [1 c! B, ^# h& l1 q
13    BubSprd
' B! ]4 k8 B8 A! EAttks w/ spreading bubbles!, Z" X% w) S4 ^
Bubbler  C+D+E$ ?  n8 N; E- G# k# d' n8 _
Bub-V    D+E+F
  {5 X) V. H9 h% }8 GBublSide E+F+G
  k, S% u% K, n$ U2 {  S& ZBubbler E + Bub-V E + BublSide E0 Z, a8 C6 {& s
2 l9 |" L2 h7 G  R) O- i
14    HeatSprd) }: f; g; @$ S8 t( O9 X* `
Attks w/ spreading fireball!' p% o2 \0 C& j4 |+ ~: ]
HeatShot H+I+J
& g0 a. ^% o1 Z) P5 |8 X" o9 BHeat-V   I+J+K
, o3 a" q6 Y3 p1 KHeatSide J+K+L$ n& X0 o% F  Q3 k$ A/ [5 f: h
HeatShot J + Heat-V J + HeatSide J. E+ p0 t# k, w* P0 ?1 J* d7 E( U
2 h! ~: o4 i/ V7 ?, P, k) O; k
15    H-Burst4 Z$ x! A3 {1 M! H/ e+ P4 y$ r& L
Creates a giant explosion, e  e' o. e7 {6 u: J+ k
Spreader M+N+O4 R+ n+ i" x( k2 r; S
Spreader N+O+P
4 x* I  G6 b* x4 E, r; U5 Q% \) X, L6 T# MSpreader O+P+Q/ f6 ]) Z# y% Q
- N% P+ E  [0 W4 M. D
16    LifeSwrd
$ ?  x+ _- Z( S9 y% N- L: HSwings a huge 2×3 sword!$ t0 h  n  ~5 {2 C6 y3 _5 J
Sword E + WideSwrd E + LongSwrd E
* N. j" o8 i; Z- tSword L + WideSwrd L + LongSwrd L' M5 P# D/ W9 k  `; ]4 x; w& a
Sword Y + WideSwrd Y + LongSwrd Y$ K. n7 p0 D/ s5 R$ Y
6 t2 V% [( U" W1 O& {* h
17    ElemSwrd
, T8 @4 A+ a3 \( P+ o, h" a  ?Wide swrd contains 4 elemnts
- x- k+ Y3 g/ BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 ]! h4 ]1 ~" N- V' d( K, m( A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 r, A4 t7 U/ w1 C4 L

( q( s' u# e; \+ q) y18    EvilCut4 P8 ~0 `3 s1 V9 P1 M
Step up 2 & make 4 atacks" U# S; E, C7 k3 I' Y0 N
StepSwrd P + HeroSwrd P + StepCros P
! |% J3 C; g- G/ F8 a( J, d
# s- [& j& Q) @( x- k0 T19    HyperRat+ B: D  G4 J) _4 ?6 |
A giant Ratton charges!
+ i* g( ]# o0 o; P( ~+ O+ uRatton1 A + Ratton2 A + Ratton3 A" N  M. ?% @6 I
Ratton1 C + Ratton2 C + Ratton3 C/ {. |. d, n, ]/ U/ _% l5 m% m$ |
Ratton1 F + Ratton2 F + Ratton3 F- n9 i6 X, s: O6 F! r5 a7 L
! e5 W" q2 q( k6 R" w+ p9 [
20    TimeBom +( J, K) Y$ g' N0 c
Sets Time Bomb in enmy area/ T) m7 o3 K9 B" {
TimeBomb J+K+L
8 W- F1 o, q2 s; G, N# RTimeBomb K+L+M
* \  {# E$ [8 ^2 L; H* t5 rTimeBomb L+M+N; i8 y. T7 u" o. @( v5 u! V7 h

! U1 Z3 l  _( l* P" |" r/ |1 ?21    GelRain3 }! H" l) {( N; N% v7 B9 ^& \
Gel steals squares
3 ^$ ?7 q  ]& d% l) n' SMetaGel1 B+C+D
5 v* G, r) i/ e; eMetaGel2 E+F+G
( z& N9 A+ G" y. ^3 ~, Y' uMetaGel3 S+T+U
. O, N2 k- m' ?0 d" T. {4 Z4 }" C3 s
22    EverCrse" m, v+ I1 l, j1 j% ~
Shield chases enemies2 I6 X! N$ Q1 w# L( Y' ^+ n3 m: e* _
CrsShld1 C + CrsShld2 C + CrsShld3 C- r0 a8 O0 t( c0 N
CrsShld1 L + CrsShld2 L + CrsShld3 L
- D$ x# e' x: O' p) D) w. u
2 f  [, L, i0 W# r% {23    MomQuake: _/ \- J  p2 k0 H- T6 i2 z
Awakens Mother Earth!
, _: U$ c/ a' b& s2 S5 f: tRockCube * + RockCube * + GodStone S
. w2 i/ B( U: f  [$ H
0 C: k. p( C* Z0 O0 O) z24    PoisPhar% a* v6 {; a, M# O. U8 D$ H
Pharaoh generates poison+ V, b# a( D+ A; y3 M
PoisMask A + PoisFace A + Anubis A
4 a7 e" r) c6 R( G' E* D
8 m3 F; _8 g+ S1 k* Q3 ]1 j+ J25    BodyGrd
+ |" S  x; G* u0 ?Bodyguard takes out enemies
# W4 e1 u) T2 b: GAntiDmg M + AntiNavi M + Muramasa M& n( J9 g/ _, e

4 T* g  N, m$ \8 z! z26    500Barr
# m3 B: W. E& c$ i: I6 y  b% o9 }Barrier absorbs 500HP dmg
- H; }8 \. e6 }Barrier E + Barr100 E + Barr200 E
! v% J1 C7 p' P+ H1 S0 ^' GBarrier R + Barr100 R + Barr200 R
# q" z- V- F9 Z7 Z
( l" s5 s, h+ G+ F; W/ @" n& T27    BigHeart8 A8 a% ~+ [5 Z0 G5 Y4 d8 n
Attacks, then heals HP!: m' [$ j# b0 M
HolyPanl R + Recov300 R + Roll R
' u( i. L: N. V9 q6 W; CHolyPanl R + Recov300 R + RollV2 R
. c* T+ b* C' ?3 _7 L: R5 YHolyPanl R + Recov300 R + RollV3 R
7 r7 M1 ?/ n( }( I3 }2 J# D3 `+ ~
28    GtsShoot
" V. s; j7 ^2 t- [& n' `GutsMan throws MegaMan!
0 F  ?7 V) k& i7 Q8 HGuard * + DashAtk G + GutsMan G: l! M7 x) D2 w  ?) x. A9 _0 h
Guard * + DashAtk G + GutsMan2 G1 X2 ~6 O& ~! ~$ m
Guard * + DashAtk G + GutsMan3 G
) Y$ h/ E, v: j% X0 a$ x8 i' ?Guard * + DashAtk G + GutsMan4 G
9 W  ?- k& s3 \+ d; D; m8 j$ D4 z+ F  g  E' }6 G( u  h& w2 A
29    DeuxHero2 q0 I' f% \# [$ e( i9 ?
MegaMan & ProtoMan team up!
) S* n7 h& o3 {2 }  K  E+ XCustSwrd B + VarSwrd B + ProtoMan B
2 [5 A1 V/ B# _* V7 NCustSwrd B + VarSwrd B + ProtoMn2 B! D- h7 d; U: x
CustSwrd B + VarSwrd B + ProtoMn3 B
5 ^4 h) b* m( x# S% C2 mCustSwrd B + VarSwrd B + ProtoMn4 B
9 o5 i- c! y6 o; O3 @, F1 k+ w7 [. t6 r+ {% u8 @4 g  y+ D2 u* D
30    2xHero/ u  y9 B2 w. `$ k0 h
MegaMan & ProtoMan Dual atk. v3 n: ~  m- P- r
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ y5 N( `3 x2 j3 _! _Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ Y2 r* p6 K  R  |. _. H) Z7 \1 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 g) D* \* D5 u1 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 p1 p# K% G; ]4 n+ h& z' \  [; e  A: \8 ^* K& z
31    PrixPowr+ m; M2 ?. v: N$ x; `3 A0 h
3 Navis attack at once!
; m$ o* h$ Z4 u* b5 LTeam1 * + Team2 * + KingMan5 K
1 r; U' F, `. j5 g) \Team1 * + Team2 * + MistMan5 M  [2 M9 o# Z/ _% N, }- j
Team1 * + Team2 * + BowlMan5 B
# y/ x/ Z( \+ Y4 w
! C# m; f. o) R$ V; I! ~# l2 j' t32    MstrStyl
+ t: U6 a% N9 ^  v# eMegaMan unleashes his power
, w5 Y) D7 t' \Salamndr * + Fountain * + Bolt * + GaiaBlad *
* D# L2 \$ t  k! K4 m3 e2 ?8 [9 f' D* v( j; f2 `
StdrdChip (Part 1)
% g6 i) D+ v& R┌──┬────┬─┬──┬──┬───┬───────────────┐( l" c6 d0 I/ n0 C
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 H. s+ Y- o$ R. _( R├──┼────┼─┼──┼──┼───┼───────────────┤- W3 s1 F1 {% v( }
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ [/ A2 M5 h" _" M+ f* ~
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 K- O* @. C5 n  O3 G│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* D7 s- x5 I& U) l) j  q6 x* h
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │* T/ Y/ v: o3 i2 z; i* y2 w
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, _& u. ~" {/ o; j# f
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 i2 T* n/ F! K8 d9 H6 ]
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
8 }: L$ K+ A  V, f│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. t' Z' Y6 y  C4 \; p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" I4 X+ l7 I6 C- m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
/ U" m2 U) x. F; A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │5 A! @$ r1 W$ p6 d) I% j/ b
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 C) O3 v( T" W' M1 i│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' [9 L$ g% X  W3 R9 b2 J6 O+ }│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- `( T' c, Z3 e4 d* ~6 k│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 t5 }% b0 h3 D│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 O3 i$ N9 a/ b, _+ V: D8 z" X│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
& j3 w2 z8 i0 l6 M) n: \, k│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! e/ Y' N- i( [; z3 J) T5 l│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 Y' a8 e" |5 R3 {" @. z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
7 s% f9 [* \* d* z4 i) Q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; s% j& i1 b" C/ q. @2 n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& ~2 E" _2 {9 ~) [, W8 a│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* e0 ~7 O  q1 j- ?
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 V8 R* G: E7 Z' e2 a! j
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" Y& q0 [4 {* S3 U0 R; ~: s2 v& I1 @│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
2 {+ u, T2 w" P# J! a│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# O+ C  Q2 o' N7 d& C
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, y4 J* H1 j4 v6 G
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) T2 q4 J) S. I$ e6 ^+ I
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
" s& c) y' \& b5 z7 _. K& V6 ~│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- M' M3 H/ x5 A  V& w2 U
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! T' m, H! @: y4 h│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% Z: H: d* ]  C3 Y: g│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* z9 F- o- B5 G, q/ d- p1 s! J$ u
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │4 t1 l( X$ b/ ^0 |& c6 M4 K. H7 ]( @
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
" @+ s8 ~! \. X│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
% f6 }" \3 g, X9 V% V6 `│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
" V" M$ b. c) e) n( T/ L4 u│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 s* D3 [7 V: q3 a0 e; @│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* k8 o* s4 W  B6 Z3 J+ {" E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, u* X1 R+ a. G' n1 `+ B│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ T8 E& D7 n2 R5 B! N5 [. Y$ G
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: J+ X0 x4 {7 M* |
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( X+ V  }+ \- @% L
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! J: g+ M8 T5 K4 \0 [" W' y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! H3 o0 O  M/ {) n& L+ t4 F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# l& v5 L9 F! P" I5 Q' z; h2 J/ |
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% O+ L8 ^2 m/ \# P│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% ]0 o0 H. z% j' Q  L7 \4 q& A! e3 i9 [│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │" r$ M9 b5 }3 H, ~7 T4 Z
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 h( Q" G( C3 }# \* L" D│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 J0 Q) c2 l7 k# E9 s  {3 S" x" M
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
& ~. a: \3 _9 |: h7 y) c) h9 d* o6 w│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ B! }+ G' Q! ^. M5 @│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& a8 j4 b  k4 b- |( h│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ S+ j: u; r- e" S
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 X: z! p# p: U2 ?% `" }│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, k+ j* Z/ m1 }) M5 ]
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% f/ o. A) G5 `8 a# z/ U: b# I0 O; T' E
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 v$ s; [( f/ u7 F1 D  |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
2 M- w/ {! ^! }6 X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │  f( [9 w4 _% x6 T8 x( k7 b4 h
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ }) i! x6 [, Z( x2 k! x" K│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 X: X7 |8 d" @( t6 Q# y7 \
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 ?3 U4 {8 r7 v  H" e$ l% K│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* ~- F2 u3 B, V5 \8 g7 P
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; V- Q: W3 V7 b│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 Z5 W# O0 @# Z- b│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 R% f& z# f- S│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 m$ A& g2 \% A1 r. {* P9 v8 o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 Y' }4 g' q  n1 N, X1 E
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- w% P( [7 P4 B/ z│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 V+ S4 h& H$ j9 @8 Z8 V4 j2 n8 N
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- k! p, i" f+ @7 \4 s9 `
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( A" ]) ?& C9 ]( F│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* o/ @2 o" s3 j( r8 r! W
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
: [0 }) ]  Q8 a│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 v1 _- S. |) S& h8 Y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 h  C$ Y1 {8 ^9 O│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 _  Q* D) R- ~  \* g! v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. f" C9 d" _  x5 {6 _; @+ i. u
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │0 w- K: m4 n* ~0 R4 {/ Y
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# a  s8 \% v' g* h3 Z' D# E, J( }
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& u: [+ J3 Z$ |! \& r' N+ z
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ V4 |5 v6 Y/ w, |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 @1 }6 k+ c8 h3 \│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! `, `8 I; f4 D: ~* M* v& @│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 x; o/ F0 l, F; ]│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& T$ G0 ?" a" ]* m│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- A" H/ o5 K  k8 u% Z
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 j+ u' [, G5 l4 O
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 j; \* a- |2 a: |/ U1 n  w
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- m/ ]& }$ z4 }4 i4 e│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; l+ i3 Q" M- V
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" [! I, _# I2 s
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" c5 g) A. f7 D& x1 I' c7 ?│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 l8 p; }/ `4 D9 N% X: p2 `
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 H$ W9 w, c; A  K, T/ x* Q7 i│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" v! Y1 [1 O4 w1 e5 U
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# l' [! i4 f; p8 ~) N& x8 L4 P└──┴────┴─┴──┴──┴───┴───────────────┘
4 b2 S$ f) Q8 w8 A# q. b- a+ b) U: {* y3 J; ^. S% [3 L8 A
StdrdChip (Part 2)
. B, N; y( j1 V9 k" k3 {┌──┬────┬─┬──┬──┬───┬───────────────┐
/ K, G2 C4 [6 k* |" B; R& }│编号│名称  │MB│攻击│属性│稀有度│说明             │! ?% E& x* Q1 q: E4 {/ V9 P
├──┼────┼─┼──┼──┼───┼───────────────┤
! L4 r( H+ X; l* D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, L6 V/ s; Q# u" r$ d' \
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 N: M# Q5 y% q( H: F9 ^8 v# O% P
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. `- W5 R; S4 K0 c' q# @9 [│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │& E* T: }& a- k. @
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" D( q+ d( k% U9 y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 T* r9 T* W8 t9 l( v│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( g( r/ h1 @4 v- r  z! b9 t1 k6 Q6 _│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │7 b4 U: I4 j* H/ ^
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% g, e3 k8 p; x* {: L7 S# n│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, w: R# A# v. [$ _! c; q
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: O7 S; {+ ]) A& \' b  \# l0 q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 ^! u  l, q2 `% g$ T7 p7 X% h│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) U: ?; Q. B% s( C│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' P8 K% |9 O& c4 k3 J* ^# }% n3 d
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" @5 `$ [9 S( k; S. B
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( y( x7 e( A. m, ?5 v2 z$ z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; q+ a6 q/ i  U- i2 e/ B: d- P, E, K
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 V7 i+ i( ]* Y; o' t
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
7 b% i7 p% T5 W│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! d& Z% F' c) y+ p9 i$ }! t" ~
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
7 R+ k( H- @8 w4 ~4 {+ H3 A. H: ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" Z! ]4 l* S0 y* z" w; E
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 T. r" M  U4 ]& L. N2 {# \
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. r4 v: H7 B( g7 v" w│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& G3 z: v% j" B. X
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# Q1 ^: O# a, w: I3 K6 L│126 │Rook  │30│  │  │***  │Protects you from attacks   │: Z8 @# L6 U. I
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
! f# I+ Q! r' C% {: A, ~2 U│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 n0 G+ W3 B$ o0 o
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( j9 T& b0 v, j* c, G5 m( \│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' e! K& z. s  x! K1 d│131 │Lance  │46│130 │Wood│***  │Lances through back line   │2 X4 d  |. D% j+ r, D  U
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) i, Q  }2 S* K8 L2 k; |│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' d4 O+ r3 Q8 R- F& G│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │' g" K. |* m: y! z1 A1 u
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( u* _9 K" ?; a- ?4 b( f( Z3 y6 X
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 L. d3 J+ u4 z# j* ]( [* c* Z. a) j│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 ?: j0 b+ S- t4 s! q$ H& M
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& q$ Z( I0 Z5 V" a+ a; A
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% ~! l+ s1 ~% U3 j0 t$ F) }& w7 E│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' e8 D8 F% S3 R( _; [/ e+ n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* Q9 e8 R  o0 i  o# p" b6 A0 P│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 w5 W+ c+ G! I9 V1 d
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ I. W( k! X6 T" ?/ j│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 [8 e* u& O* `7 i  Q% D8 J, r│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, }4 O, Y+ }+ U# F; h% N│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) L9 Q( j4 W2 ]$ @
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 w- n  K& k) U" s6 h│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 u+ {5 q% @3 M+ [2 }│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) H6 f$ A, a$ r
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │( {  |+ Y# z' Y- ]6 E8 ?  \
│151 │Recov120│35│  │  │***  │Recovers 120HP        │& J7 ~4 A; V* |5 Y: f
│152 │Recov150│50│  │  │***  │Recovers 150HP        │2 e1 Y2 v& l* x) B( U3 F
│153 │Recov200│65│  │  │**** │Recovers 200HP        │/ G% ~7 S4 Q$ K) s
│154 │Recov300│80│  │  │**** │Recovers 300HP        │( ]/ m9 i* |9 [! z
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 C' n1 x0 {% `( Z& ]│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! U0 E! B4 l. V) Y: U) d
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ D" V3 T8 F( f) ^6 T* ~, q
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 C0 f1 C  T4 s- r│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │' d& r) ?- X5 E8 x
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ m& o. J5 y8 U2 l
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, B- d- W& l* ?9 S! D6 ]% w
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │7 m$ l, E2 ?: Q4 @- W3 {
│163 │Invis  │11│  │  │***  │Invisible for a while     │
2 I. A. K0 M6 B; s+ O* {1 \│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  y; G. C( B- l! V( C* ^
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& {" o0 q/ w* m6 U# z2 n0 \' o
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' d6 ^0 @6 d5 }, [" [│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  }, }- |0 C5 `│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 U8 w% \6 `: H6 N" {2 i+ `
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- S5 ~( b5 b6 E4 U1 S) p  a
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# x9 r5 g2 P7 k6 d6 ^- x( X
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 q" _/ i, m. N: z4 d0 X│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. ^6 H/ s; B9 p
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
+ K( x' p% c8 k8 t+ c│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( b) C" G' C% P0 }
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
4 p. d5 b" V# X' F$ _' l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │  E' c* g$ ^  Q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( q& t( s+ F, m4 O: X: Q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' [' J6 b. `! I4 F: k1 Y
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │  |/ e/ P) `# _3 u
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% B/ w+ ^6 K4 e) [# l* x* L+ P& y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- U' B2 M8 K6 q1 \' @  a1 \2 X5 w│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! Q4 N5 t! s, O) b/ T& `
│183 │Hole  │55│  │  │**** │Open hole to dark world    │; v% Q/ g( S- Q; x* o
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │/ f; |  [4 R* m$ w5 l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │/ M2 R% ~9 Q+ F- E- N
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 `5 x8 K( o8 i0 A& J5 ^% A9 F' b3 }│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; ^. P! w% z* B% f1 Z/ Z│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) y% Y) \5 |5 H8 J! G$ L) U│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 a' u6 v" S1 \6 k7 A9 l6 x8 a│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
) p( Z9 F5 u' Q/ Y# ^│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │/ w+ _0 M8 u5 p9 n  M1 L' v' I) c$ _' x
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │' Z5 f8 ?# [0 h3 `; O% Z; \
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  G$ D* A2 d& Y/ \
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- O& X" _* U5 {│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │2 c' X% R5 P3 L
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: A4 K. x; r4 w6 k# z. m1 y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 v  p6 o2 c  `% `8 O0 [! V│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ Q) K9 _/ i: D/ e% g│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 x* H2 X+ g, M; h. k
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! [% o9 k$ Z! m└──┴────┴─┴──┴──┴───┴───────────────┘
/ F3 p0 o; ]0 \. m2 a, o/ t; y. S. y
1 q- W& s* J% T" l- |
Mega Chip
2 {5 G- u8 C+ N8 n; Q2 d# D┌──┬─────┬─┬──┬──┬───┬───────────────┐8 Y3 [& ~' @* m# q! h
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 }% p; {/ c+ a' q
├──┼─────┼─┼──┼──┼───┼───────────────┤; X" e2 q7 e) M& [1 C7 B
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
& I4 ?! `% `  V4 j9 u0 K│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) o" S+ w/ O* r; @
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 `) w4 I; h, G! C. ?; h│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 O/ k# p  Q; n8 w│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 w+ e3 g' ]4 U6 a# Q# z$ m│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! i5 k3 c* l! f1 N0 l5 z( B6 x/ p
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& t! N  P+ Y4 |: V9 c! z│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* ^8 @' B! N( P│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  K9 M' A7 q! m- ]│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 W' Z0 l1 w0 c/ f. g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 q# x3 q/ d% Q) U8 O│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ K( @. j; E- z; [│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 y! D5 b8 @0 i' x0 K7 k+ [
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 ]. ^9 ]( `8 r3 Z4 F│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 i- X' H5 _$ G: m" j4 F  ?
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- I, w9 w9 K4 I4 ~' j% X│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# z7 i7 b2 _2 M! x! L+ @0 R│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 B4 V7 n% S9 G/ N│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │" N- K# E8 N$ ^8 d7 _: q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ X* A  \, c4 C( n0 a│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# S1 G; d- s8 n4 h5 I- ?9 Q│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 [( U  O5 s! O1 Q( }6 z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 R! @2 _; x# T0 A
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* h0 q# l$ O% K. R" |9 j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% [, J5 _! T7 g4 l2 d! ~│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' H  c% x6 j4 Y, K+ w
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │- L2 B* n! z- R9 s
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 m: z- s' o# J1 A  W( ^6 _
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" f6 d2 w, }+ }% l0 g│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: f2 L6 J1 l2 d: ^5 d! b( `) i# o
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 U8 K' \0 o/ @: ?│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ g- N) W1 G8 I0 `+ s
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │) M" |  ?  k- u3 }* w- v
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
* ~* m* ]5 A! O* c! l1 F+ B6 r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 y, H$ l, P4 m% z% }9 }│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 Q5 a) m2 B$ q6 {/ |, x5 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" W# ]% E$ k4 a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ M/ @. H( P# O! b, A
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ F; g: _! B9 g- Q9 X
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
" }  ?% m, U' G& U# o│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! t" k# Y1 o5 m  f* V+ m5 }1 z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, l, l4 x: K( f* J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │7 B/ O& `$ ]) H, K2 S6 C8 w
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* y* r7 H  U% o( J' y3 j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
& `' f) s# k( W! K6 m' C, f│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 E, ^: x2 V3 X) \+ u0 g
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; D; o- e; q; N# _  ~& ~+ {
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ P- C7 N+ ]( e6 F- C5 H. l
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 ^- _8 Z* r- X% V3 ^# K6 M
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( d- }- ^# R3 l* x3 K
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 b% N- g, V! h1 ^; m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 G3 w3 m* e5 z% \4 i% y9 ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 F4 }. \: q; x: p$ e/ n│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 q3 q" {6 M, y) L
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& i- W( C' @* y  S│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 v! i8 j) @) F' X% A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │2 ^  @! R5 [) @! p
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 f2 B0 r9 J- ^# s! A2 w│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% ^& Q- z2 P2 m8 P& Y0 K) Y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( N. H5 g( p5 _3 e6 L4 F) K7 `│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. E$ R: `7 B4 Q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' `' }( E; |, T: T
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
. `. }( ?7 ]8 R4 Y, V' i  [) n  _│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  q6 t. h  a, E
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │8 d1 j: B3 m3 {
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! Z$ C3 c1 [8 W; p8 ?│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; z% ?& d  u. J9 x│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. {% w, x. w5 m6 q* O6 Q/ Y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: [4 H: z. {0 L" d0 Y. v│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 c& i) N; [: h3 j7 E; ?; t│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  O. C" C0 H$ I; I1 t# V. E" @│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 h3 P/ K" Q! }$ j" j$ M
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. E2 I$ b0 M' V* c/ d│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │. p& a6 o/ U6 ~' ?
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) H  d; A: i: ?) Y2 V* {) l│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 }+ p$ D' B& b7 N
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │# S3 z( ^" x' ~3 Z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. S- O/ r, K% w7 \0 {: Q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' M  e4 _0 M" U" L7 ]/ }6 n+ |% W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 E: ?+ C, z: I( L9 W
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" B2 v: C8 V2 `: r5 Z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# y- K) E7 ~4 M$ E: \( F; B7 F
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  s& V* O0 {3 Z4 L/ O│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │4 q& i# a7 ?# h
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% B2 E3 [* @, x2 K
└──┴─────┴─┴──┴──┴───┴───────────────┘$ B9 H' W: c! g! p! z

$ B6 ?' U4 ]# n& M+ f: ?/ O6 v: R( U8 A" `# `
GigaChip (蓝版)$ I, b7 ]. g2 S2 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 J5 P& a8 z' Z9 n. B: {& d│编号│名称   │MB│攻击│属性│稀有度│说明             │& _( T' c4 m( E
├──┼─────┼─┼──┼──┼───┼───────────────┤
; v8 ~  O9 x9 E: X0 R9 W$ o2 G! w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" k8 P& |/ [. V' o: f2 {: \
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 r" H" n. X# A# O" y4 [2 c) {
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" F* V7 {! v7 z0 X9 g! o6 ?0 [# J│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
7 e( \, I7 F+ j' a8 g/ q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 r8 W7 L4 M) r; {; P2 j% U│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- u) a# p- W5 m/ T* ?' L│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  N7 F; k8 F9 w│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  l/ P. y0 D5 _' C│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; C9 V/ Y$ g4 k! Q% H% [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 H. s% g+ R2 q  q3 [( A5 s& q+ D
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( `& y+ f( k3 z' I# h* g& A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 \( Q, P, c2 E' E/ g. h% \6 v7 F
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 i9 e- G( [. q+ p2 _. a
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; X0 J/ [  h& Q: Z% R3 G& Q
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ |% P) J5 w7 y( E) [% o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ L# g% ^/ j, C: \% p│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 K; \- I- U, J4 Z9 r
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  L5 v2 i6 k+ C) d8 G1 t( T│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │% i9 R8 D1 B  \& J9 y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ |1 R* Q/ b+ T  b# }' ?# L
└──┴─────┴─┴──┴──┴───┴───────────────┘
: v, U* @, d8 p) A) X% J2 f5 u. b) m: h6 z9 H8 K
GigaChip (白版)(只列出与蓝版不一样的Chips)
' y. G! k# _7 [5 ]8 D) }┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 w: c9 Y0 ]3 N- {" ]2 c│编号│名称   │MB│攻击│属性│稀有度│说明             │3 Q: J5 L! i# T$ `' B0 p& _
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 c1 S2 Z2 E& J# h. @  `│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │8 K7 \% ~% t4 m3 N
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 g* a8 j6 r9 {2 w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 X% ?. F$ v. G- b$ W$ Y│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
7 M/ ?- e- C5 c# q└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. g2 y- ~$ Q) X7 cMegaman EXE 3 蓝+白 Standard 级别的 Chips:
( y9 q/ h- }# I' O, K, p$ A3 H
/ I. _. d7 f/ r9 D001002003004005006! U% H. M$ J$ P5 n4 {" x
0070080090100110127 L! S, y$ }% ?
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 z# V: T  b9 l3 u- W, |$ [" S- i7 U( A# s( n
019020021022023024- j( s- V( p& i' ^
025026027028029030
4 p" L* s$ _9 ~) N031032033034035036* R- F( |# `3 G1 v4 L% S

0 \; G5 h# {4 n) o[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 J, p" Z* P- K8 R  X

8 A; _: P: o$ K! @037038039040041042
. W7 o3 x5 N) E  a2 D. l043044045046047048
2 k! @1 _5 c/ \3 i4 m7 y; `049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ q- O# X; G  {6 y
0 W1 L2 c& V& f1 e' X, g055056057058059060  F5 v( @. ]% s* j9 w) \- A) l! X
061062063064065066
; p8 M- j: p' Z' `% Q6 n067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 ~3 G7 K1 j. ~6 s. N7 Y9 T% n' l" r- k
073074075076077078
2 p( i7 |( r( }- A( d7 _0790800810820830842 A# Y7 @2 k- `/ M
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* x1 @8 R( V9 X, A$ W
9 S3 F* ~1 q& X) A: d0910920930940950968 q0 Q9 I" y% V% O1 v" |0 i
097098099100101102/ `# V  Y4 [* ~- \7 G$ q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 E, z$ s. J" V: e: R) L$ X! ~% u' ]

/ s& I* a* g2 e1091101111121131146 l- T' A( k9 r) X7 l$ V8 L
1151161171181191201 _3 s: g" [4 v
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 x; o# g& s7 f) o
% I& f9 N  V  z& K
127128129130131132+ A8 |8 J  s. z
133134135136137138
; U/ p% k+ W* G! b& p* {139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ z* D: P2 F4 A, N
9 O6 \! i! Q2 Q  X145146147148149150
4 Q! T; D6 z6 ?- T* r) r1511521531541551565 S; f  d  Q6 J# ]
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ c7 I2 ~7 c/ w7 y7 a
: R. O5 ^0 S' i163164165166167168/ A6 _7 `+ d! C% T
169170171172173174* N# ~5 M7 ^; H
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ]: j9 w% k" p$ U

" K1 h4 n+ o9 q# A, p" ?: K: \. Q" ^181182183184185186
, }) u+ V: y! p7 N7 y1871881891901911926 J% [- y' g! K# |0 p8 v
193194195196197198
: s* S1 K# \4 o  I& Q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' ~2 f7 @+ l$ i" }5 m4 Q  Z$ \0 [5 N2 a2 f
001002003004005006% T6 g9 \* {7 U' T5 g
007008009010011012
9 I7 ?* S( N( e, o013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 O, h* J$ `6 O
' N* N+ U6 c. A: G8 T. V019020021022023024
' L) ?/ v+ z  {1 I: p025026027028029030
. j* k+ K8 [6 E; j031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  s1 D; [" p- x4 J5 A
; E$ h4 Z7 B, A* Y0370380390400410429 {' j- q/ ~6 b# ^. }' G
043044045046047048
" a7 p5 S* v& f1 b049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ M% T1 c0 f& r/ o
* V7 A0 W0 v- F+ k
055056057058059060
  ]9 Y3 s9 Q0 ~( X& z; O061062063064065066+ e& B7 @3 |, E$ I0 k
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' y  E- F- h2 i- k: v& A% _9 Z  s
0 {; _. Z4 N8 B# y
073074075076077078( ]9 Z& R: z: x! _8 C
079080081082083084' ~% g, w# H: x' A
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
; H$ A0 [. l! E* W$ o+ v% Z" a/ {0 o- m" t+ m- L. A
0010020030040050068 ?, R2 _  I7 {  P. E
0070080090100110127 \% E! i8 s. B! n# e( o
013014015016017018
# _# W: k- f! B  E( }7 C6 Q/ h019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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