转载请不要删除以下信息,感谢您!
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- r- N: I: i2 @4 ^■● ■ NintendoWorld 站友xliz原创$ C( g) [$ }+ H" R' I
■ ●■ http://www.NewWise.com 7 w& z3 h* a' p
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; W! b5 s8 P, e* K 洛克人 EXE 3 Blue 卡片组合3 T6 U( B$ [! w, f$ S
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! C# l% r9 O! f8 B- q1 \大家要看日文版的P.A.或详细攻略,点击这里吧!& I+ r5 _" r8 M, W! T ^
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) C3 l. @3 m4 Q" r' t
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以下内容格式如下:
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, Z% H) H( ]( i; g2 r8 I1 L) t1 h编号 名称7 R5 g3 ~ Z% q v
说明
6 C% B4 Q7 {! w% R- g+ R: [7 y组合方法
2 x2 W% O7 r0 Q! }4 e* J* f---------------------------------
/ i2 R* m4 u: I0 s8 E01 Z-Connon 1
, w6 z1 a% {8 YUnlimited Cannon for 5 sec2 @" Q% O$ E6 h) V) n
Cannon A+B+C
- ?& z; c1 L, |9 dCannon B+C+D1 L9 w2 _' ]& t( A! z5 N* `
Cannon C+D+E
4 X5 e# I6 p0 u2 z; j; q# x S/ t) J% V) {$ N+ q* a0 R" O
02 Z-Connon 2
# g/ n, L; J6 G% a& c! cUnlimited HiCannon for 5 sec; x8 s5 P$ l& g9 z0 o
HiCannon H+I+J& |1 w6 Y5 d* p) I
HiCannon I+J+K
1 H1 L( }5 T) AHiCannon J+K+L+ p! Z, Y9 m ]7 y
/ V2 L. ]5 t4 L1 ^! E5 u6 t6 f' v
03 Z-Connon 3/ [9 Q+ w* C: w6 i
Unlimited MegaCannon for 5 sec8 W5 c6 \ s9 | X
M-Cannon O+P+Q
4 G& G U. s$ u0 o/ T7 j3 DM-Cannon P+Q+R
; k% v3 d$ s t: d6 ]; A+ \2 tM-Cannon Q+R+S3 Q$ y2 @6 a V. r
8 l4 Q5 |6 v$ Q# G, A+ |1 `04 Z-Punch, k- W9 n$ Y( s' s8 p) a# F2 v" J
Unlimited GutPunch for 5 sec4 C9 y; t" Z7 s) @+ C( C+ T
GutPunch B+C+D( c. D( I. v5 U/ w
GutPunch C+D+E$ Q2 t) [& D' ^) ^) X# X) b
GutPunch D+E+F
4 B1 y& s) U4 L2 z( ]( D$ \: P/ m. _9 t- G* m
05 Z-Strght
2 s/ t6 m1 _) X$ c @% rUnlimited GutStrgt for 5 sec5 A; R8 b2 [9 ?
GutStrgt O+P+Q
" U$ A" l6 D5 p) C4 u1 o a1 u2 e3 mGutStrgt P+Q+R
. w9 B! g# e* T8 g, JGutStrgt Q+R+S# B# A3 _6 K, S( E8 C3 b
6 m& i: f6 u0 H2 |% w0 {+ E" T06 Z-Impact# p$ c: m0 f) Y; ~8 _1 a
Unlimited GutImpct for 5 sec
: Y4 \, J& V1 `* W DGutImpact G+H+I1 T3 L' B! a$ J' L6 P8 V5 U+ V
GutImpact H+I+J5 a5 D9 Q* n3 U4 w0 p5 k5 p
GutImpact J+K+L
9 z" g' l) ~( M, V4 g# I8 a. V8 }- Q: @
07 Z-Varibl
% O/ o# f3 z0 o& y" ZUnlimited VarSword for 5 sec
4 s! q+ C9 Y0 ~6 jVarSwrd B+C+D- |& ?5 x9 G0 V3 P8 u
VarSwrd C+D+E( e; V, B" A- O; ?$ ]
VarSwrd D+E+F
/ T: Z" Y! h! v
7 f9 z; ~8 y* L2 M+ y08 Z-Yoyo 1' t V9 P9 v$ }0 T( _
Unlimited Yo-Yo for 5 sec
9 B4 ~) I- `% B7 m" @ A8 GYo-Yo1 C+D+E1 b ^6 X% ?" s" O/ _) H/ M* f
Yo-Yo1 D+E+F$ d- y" Q+ L0 E2 c- x. E
Yo-Yo1 E+F+G6 M" y S W! B# s) E/ |' K
( q2 n- ]8 X- K s8 r. Y; h: ?+ R! p09 Z-Yoyo 24 P+ n6 I4 S1 |" g; w% T
Unlimited Yo-Yo2 for 5 sec7 h/ {9 e0 r7 E& E
Yo-Yo2 H+I+J- w- W& @( J) i7 t
Yo-Yo2 I+J+K; u. P7 N5 S% C2 q' o. o3 P
Yo-Yo2 J+K+L- q. D" R9 s) G( `1 s2 s
) z( ^" a0 C2 d3 A10 Z-Yoyo 3
0 P4 O/ v$ a- B* h1 d% X2 x4 TUnlimited Yo-Yo3 for 5 sec
& W* q: z5 j, ^! wYo-Yo3 M+N+O q0 D) X/ h5 v( g! O2 ^& q
Yo-Yo3 N+O+P
7 |5 F# E- R3 fYo-Yo3 O+P+Q
' G) F" u* F" \6 k. u* q9 v1 O2 [' Y4 J
11 Z-Step 1( \. z$ a3 d$ k* ^$ {8 T5 e' G
Unlimited StepSwrd for 5 sec
/ p; O2 z1 n; i5 ~" e" C8 oStepSwrd L+M+N
2 V3 o+ X% F: `8 G& nStepSwrd M+N+O0 S, F3 c: }6 }
StepSwrd N+O+P/ e4 z, }3 D, Z6 B; e+ h
! \" e2 F0 ]6 {' s, X! b2 i
12 Z-Step 2
Y/ j0 }) M0 L, F) cUnlimited StepCros for 5 sec0 x% u: Y, ^& r0 t: @3 Y, k
StepCros P+Q+R9 k/ W+ T3 p* l) S( R
StepCros Q+R+S
' N( n! F0 j, }) ]' t' NStepCros R+S+T
% ~" u5 H$ q; Q- n4 Q7 U5 t
# l! b8 s9 U9 l8 m' ]13 BubSprd
7 I' ?$ B: Z: d( E; g8 TAttks w/ spreading bubbles!0 b; \' Z0 `" F
Bubbler C+D+E, T( T& h* z9 y! \) M8 m6 M( H
Bub-V D+E+F; [% W! d: p- r' w2 m) L
BublSide E+F+G
. n, U1 i6 N5 b$ J3 U/ uBubbler E + Bub-V E + BublSide E+ ^; }% I( D' O: l! Q
8 Z5 | E8 l! t1 X& Z: ^, r& f6 Y& f
14 HeatSprd/ Z9 ^. m3 c/ Z% q
Attks w/ spreading fireball!/ P6 L/ ]8 M5 B$ E6 z% P5 s
HeatShot H+I+J/ U( z' T; y! i% i
Heat-V I+J+K: k5 ], |4 k- Q+ Y
HeatSide J+K+L, N! {& j# ?: F8 [0 p1 B- S6 v
HeatShot J + Heat-V J + HeatSide J/ }( ]2 p7 i8 _/ h, Y2 M
. I! k v0 M m( A
15 H-Burst
/ o) t/ _( H3 `1 C5 t' VCreates a giant explosion! v* f, T6 \2 a1 q8 A) T+ I
Spreader M+N+O
& X! p+ A7 f5 N8 iSpreader N+O+P
* N9 i) J" o# _0 r* kSpreader O+P+Q
' e1 I6 R1 [7 l
. s! G2 W3 l6 r8 t16 LifeSwrd" R, g* X$ W# j$ U% H, i+ n8 H1 g6 J% s
Swings a huge 2×3 sword!
: T" X! Q3 W- TSword E + WideSwrd E + LongSwrd E& I# A( G" `/ ^( ~! r8 ]
Sword L + WideSwrd L + LongSwrd L
" G5 e) a6 q. Y! Z' P3 F% Z! u' wSword Y + WideSwrd Y + LongSwrd Y
" b7 h5 F1 r& A: f, U& M/ R7 `5 M6 Y4 R& D* E: I+ f: T) y
17 ElemSwrd
, L! d; b4 t* hWide swrd contains 4 elemnts. _* p8 |( z# a! x7 ]% ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ \9 Q) y3 u4 ^/ `5 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' J& }5 T3 q- g7 i$ h) u* S8 l
' w4 B4 N: g, ]0 M
18 EvilCut0 a9 _/ V5 }8 J7 Q6 t6 k5 Y
Step up 2 & make 4 atacks- \- X2 I* C3 ?' E$ v) S
StepSwrd P + HeroSwrd P + StepCros P+ D8 j. r5 y1 O7 }5 X
6 t% V7 M- g9 H: x19 HyperRat3 w L2 h$ I0 _6 O- R1 a* v
A giant Ratton charges!, z" E& z; r m: m
Ratton1 A + Ratton2 A + Ratton3 A; f- X( ], D, n% P9 j2 f z" ~( p4 q
Ratton1 C + Ratton2 C + Ratton3 C& Y5 E2 a" e; ]' f5 x* }% f. M
Ratton1 F + Ratton2 F + Ratton3 F, I: ~, N/ \8 l* ]' [3 I4 R) L
9 `% v( Q# n" G* l; r# ~* j20 TimeBom +4 D/ K/ U c ^
Sets Time Bomb in enmy area
/ a% T* G4 s2 k L* f+ e y1 X2 r; o& QTimeBomb J+K+L5 F l: v: P! H: c. _3 L
TimeBomb K+L+M
- y9 ^3 U0 a# LTimeBomb L+M+N
8 ^1 J, }1 o' L3 ?( x P. w" g/ l9 o& z7 ~; W
21 GelRain
$ u# j& @ z3 `- ^Gel steals squares! `" ]" i8 D- ]/ J
MetaGel1 B+C+D
, r) `- i4 R8 L5 l# l9 |" c0 cMetaGel2 E+F+G
5 H2 t2 h% n5 L n$ YMetaGel3 S+T+U3 m* [+ j K" u& V6 ~+ J) k* @6 o. p
9 L. c7 S: k4 S) k22 EverCrse
+ j5 {* }: j" b1 rShield chases enemies
+ ~+ t# [) ]- X$ W$ v8 bCrsShld1 C + CrsShld2 C + CrsShld3 C
) @* f7 D- S1 {& J0 ^3 uCrsShld1 L + CrsShld2 L + CrsShld3 L
& s7 F) V8 q4 A7 H5 k# ~( f+ w; b! S% y
23 MomQuake+ c9 x* a* m; f8 J3 i1 |
Awakens Mother Earth!
3 `8 m7 D7 u! GRockCube * + RockCube * + GodStone S" e5 K/ d" O+ I2 h$ m8 b; Z
/ m9 N" d& A, B6 E24 PoisPhar
( U1 |9 `" ?2 v4 @% tPharaoh generates poison
: ^# b, e- S/ W- {PoisMask A + PoisFace A + Anubis A3 N; _* g) F8 e' G8 b8 }
; S" }5 l* a' X5 {& _
25 BodyGrd/ X4 P4 p1 ]( A3 u! O% Q6 o& H
Bodyguard takes out enemies
0 `7 s* W a$ T8 J% I$ X; H6 bAntiDmg M + AntiNavi M + Muramasa M
" W3 ?' g9 b* D0 i( A) g* P0 _% s% q5 Y# J$ j! y) |
26 500Barr
( z. t$ e% H6 i5 m4 g6 d c1 y1 XBarrier absorbs 500HP dmg' ]8 e" \# L/ r, x3 c$ U
Barrier E + Barr100 E + Barr200 E6 E" E* a y2 ^+ J
Barrier R + Barr100 R + Barr200 R7 f8 |) `' I3 u$ t0 N
3 X" F1 H! {* n( B X3 ?$ T
27 BigHeart
7 Y; Y2 ^) d4 D1 J% iAttacks, then heals HP!
; E. z) M: Q, k) `. L8 H3 lHolyPanl R + Recov300 R + Roll R
) Y9 Z4 B; A e$ HHolyPanl R + Recov300 R + RollV2 R% v1 k( [% [% {0 o0 [4 b& @/ [
HolyPanl R + Recov300 R + RollV3 R0 k& M# E- Y& e
- a+ y: O* `( n
28 GtsShoot
: d7 e9 v0 N. F$ q# T& S; v' z& RGutsMan throws MegaMan!/ J2 Z; ~; b3 A
Guard * + DashAtk G + GutsMan G
- ?( w8 y' q( }8 U- L7 c9 N3 eGuard * + DashAtk G + GutsMan2 G' z* L$ O" Y) F2 A7 o6 a1 D
Guard * + DashAtk G + GutsMan3 G" G8 x I% {/ F& M, l
Guard * + DashAtk G + GutsMan4 G
% ^% V% B# t( ^
" o5 T0 @- J" V29 DeuxHero
" s N; z" u; K M8 \% `# Y+ M9 IMegaMan & ProtoMan team up!& b# u, \7 ?& K9 V
CustSwrd B + VarSwrd B + ProtoMan B
" K: M, q8 x r9 G oCustSwrd B + VarSwrd B + ProtoMn2 B7 p, ?4 `# S* O3 a
CustSwrd B + VarSwrd B + ProtoMn3 B
. I9 a+ t1 Y) _9 f7 \CustSwrd B + VarSwrd B + ProtoMn4 B
2 E: y( O$ l$ l m! N& _3 V( \
; g2 V1 C; \5 Z30 2xHero; f* l) F2 k! r
MegaMan & ProtoMan Dual atk# l3 s) z M* L: e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, T, p N! ~: |: M- V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 U& ^9 J8 s- T# Z5 f: z+ L RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& n0 S* o0 O1 N5 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 a' M9 X8 H1 S% @( g& r6 [9 n8 o
# P, z$ n- w$ f. |" v31 PrixPowr
1 K) a: k5 F2 Y" I& h3 Navis attack at once!- f, b; J5 S/ H; x) G0 N6 J7 m, z
Team1 * + Team2 * + KingMan5 K
7 i3 Z* ` v3 g' R. `+ mTeam1 * + Team2 * + MistMan5 M
s9 I6 e2 Q( `- Z& F% QTeam1 * + Team2 * + BowlMan5 B
5 E- M; `8 ?; O- c; t9 O; C
9 n! O# u! E+ k2 z4 _3 ~32 MstrStyl
: R6 S7 p6 j: v* \" q, c2 A( Y3 hMegaMan unleashes his power4 o6 j) ^4 g+ ?% }1 I& u
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# I) C4 ]- P% u; A/ L
9 l& C- [' t8 `2 O7 }% r4 T8 UStdrdChip (Part 1)6 y7 c% M* f- E4 @
┌──┬────┬─┬──┬──┬───┬───────────────┐5 j A Q( Y- P+ _; q
│编号│名称 │MB│攻击│属性│稀有度│说明 │! c. X. X6 M+ n" g5 m
├──┼────┼─┼──┼──┼───┼───────────────┤
: w# U8 O6 O% u$ a3 }& n* i0 s: z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; O1 B+ K, p" \& c7 C5 m│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 E7 z4 z& I9 R. O# X0 O│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 p. z; l* t. N# S│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! _' ^4 \& Z2 R8 ~% t9 G( u& \+ j6 ?8 p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
e& ~" `$ S6 x- G/ u+ D+ j! P│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ a2 y) J' Z9 a- Z1 A4 T9 O
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ U' ^5 {6 i6 C1 c6 e1 i8 b
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) [" I. Y3 C' }' e3 g" U$ v│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. ^' N; f. q* a2 B$ n& B' f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │$ _- {" a: {" b) d
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( Q4 m- s1 R9 T" M8 O `/ i+ m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" \2 l5 U# f, p) u9 e3 N' w9 ^│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
' F5 B2 ~% g1 j7 P3 m4 w│14 │Spreader│16│30 │ │** │Creates a large explosion │
% F5 T$ K4 Y5 Z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" w' {7 ]% Z, u. W1 Y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 [3 k. o1 J; M3 _9 N, J* E$ N
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ @2 C5 h, X4 }3 g# C- {* L) h
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" U. u, F7 L$ B+ e) L6 ^$ _
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ U1 m6 q' a% K% b* H+ T
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 t& X+ j$ @* J A& i5 ?& b- U; T│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" N2 D' p. a# E7 Q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) R0 u. \% T! [% G│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, |( i4 t- D, A
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 j( D! L, Q$ O6 D: f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- d6 y' A8 |6 _- Y9 @- e5 w# d
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ O# B- m+ {- c S: x
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
; M9 r. e: n% y) e, e│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 y( I4 v2 `) L4 b5 O" D# ^0 ~│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 K, G( W8 I6 b) r│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. C( N. {. L. ]. z! }5 j( W
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. B/ Q: v" V* ^/ q# C) `' _+ ?* D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
2 V( c2 m. G- g& v& E U2 x d│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ |( s' a; u/ E' N│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ _* h5 P5 l" S8 V2 B│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 Z6 G. y, l; o8 ?9 Q0 x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 X2 E, R7 C% k│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) z$ }, r- W' l; W│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. |- X% k6 _4 `
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& W5 ]7 I7 t6 q, ]' o+ c│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
( G) y+ V8 h2 w/ b" f│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! @; \" c9 M, f7 A' ?/ f/ E7 C( T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" E' Q" R5 ^" Z│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 i6 R+ X$ U9 L4 E" _│44 │ShockWav│10│60 │ │* │Shock through enemies │% g; `3 h* z3 D8 o: W- ]
│45 │SonicWav│26│80 │ │** │Shock through enemies │: k5 w; M( }' J E
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" o. j8 N1 g d4 U, q C0 f, s6 C│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% a+ j! T* E8 ]$ n% o: u1 h4 w
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* c! O! k* w/ i
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ J2 U' w6 N/ f6 V# R│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ @: o# d; p0 I8 a. Y! m2 q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 u7 P. n, d8 C- t. |+ } {
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: v5 A! G' I3 ]
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 M: ]* I/ k5 k. N' u* M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 ?9 s$ z" i" A4 d. U│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, B! K9 K" f6 ^. E+ Y( U│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& s: i0 H2 o/ m6 T8 j& X4 t│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( C2 s, R8 `8 N/ h│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* K! V# u, E' _9 a5 q6 f. S│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# R" z$ X% F& a' ^+ P: r
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 R. f0 t) l7 q. A/ {! Z8 F! t
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 m5 K$ ]% G& U9 b2 [
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# M" {) }) s; s& k3 ?5 h$ O* O│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- B% i. m/ G# E- X- `* ~, P3 _4 O& D│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( h) y' S8 U# W# n0 q1 M- R6 m
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 {9 v! ]. T4 u6 N
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! O2 b \4 A9 C$ ?
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
h$ y: w0 ?" s( C6 x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
- u5 X$ V2 ?7 t2 ~( u7 e- P; J+ P│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! z& `/ B/ q& u3 H K
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; [$ u& C* l* E# e5 I3 J9 {
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- [, w1 C, m+ h! I) L│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 |4 I5 U0 @ Q& X/ d# }, ~/ {│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 P/ I R- J7 Y2 d6 j4 ^
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 s+ H2 s1 _% a2 t' |
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 G' `& [" C# M' F% ~│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# ^6 v# L3 q. b6 w, n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 u0 b; [3 W' s- d1 M, t│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. l) N' O% P4 @; z' ?
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 ?; `) h; U; j/ k9 F' g│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' q3 t! P7 v2 `│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
6 M5 ^6 }$ C! ^ n( t0 K! j/ S9 b│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 c5 T9 q$ d- O5 E9 B0 |3 b│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 f- y; h' b1 {7 S: ~│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 e5 Q) D$ a' n( U! q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( _7 [% }/ `$ S2 p% Z: u4 K│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
5 O. G; @ p+ S) X- s, U# ]│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; i* b$ y5 R3 Z) ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 ]2 ?2 s3 l4 Z9 l│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; `0 s: c/ C. m1 ~' m7 G0 P j2 h
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& g3 d6 U, ]" Y9 P5 o│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ P+ T! N' g1 J( W5 ]
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ U, r/ B/ V9 H: h7 m0 z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 l. g4 ~8 _) p K' E6 Q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# a6 a9 x$ B9 ?/ O8 }0 \, [
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. y1 x* u: V! Z, {
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │3 U* E4 x4 O( l% V4 y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 v1 l. R z! w C. f7 ]; Q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 f6 O' v0 g' G2 C# ^2 ~1 X
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ ~1 A# d& x: R: T# ^4 S9 J
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: f1 C; f/ ]( N
└──┴────┴─┴──┴──┴───┴───────────────┘
; X U% V) X0 q- L' [6 Y( g! h0 g
9 @2 }" Q% a1 i1 O9 _: n2 CStdrdChip (Part 2)
9 Z" u" I" K$ v/ j& s5 K5 w┌──┬────┬─┬──┬──┬───┬───────────────┐
6 Y! v5 \( a; F+ U. e│编号│名称 │MB│攻击│属性│稀有度│说明 │; g3 Q. ?/ D l# T2 K6 C" t
├──┼────┼─┼──┼──┼───┼───────────────┤0 ]3 }, q9 `! U/ C X# G- |4 @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
{7 Q" L0 ]$ _# u: z2 K│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 H6 M4 t4 a* g B
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ a, r7 O* o0 Y7 S
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# u5 I3 i, }$ k- f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& p; d6 U6 j" j│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' z- R: S2 K1 i8 }. j S
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │7 G: Y( r+ a4 u/ n
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% d. O8 |0 k& ^' O" F, R% \. _
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 @1 }. L) O4 z% n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) k) l! j, S" ^* C2 V; u5 S│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: _5 u2 j# J! {) Z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& F: G5 b' Z" e4 o) K8 a& |, e1 w$ w# G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ a; G3 e5 ]4 x: H
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, K* f5 N) [5 k$ H7 @3 P9 B3 t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. V$ D0 i2 v9 D$ ~# V! P
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 \$ H: N, D9 K│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
2 K6 q- x6 j7 h: X│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* X" y% a: u- j4 \
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 R; l' `# ^2 J9 h│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( ~9 Z3 _" P5 {2 F, x# m/ W│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 }2 K' K& m& I0 b( @& ?% p│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
; m9 T5 J- w' Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# s' S6 O6 [& Z4 n4 V$ ~+ J* _│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. I: P. Z$ Z4 [6 f4 z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 f3 S2 b- B$ z G& s
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- R5 l7 c/ I2 i1 ?4 L4 \
│126 │Rook │30│ │ │*** │Protects you from attacks │* p" G4 C$ V: P& c
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 C2 M! B7 f D) U1 O& [2 c8 c& G
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& a& w* _' t4 Z, T4 S9 |' \
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* y0 w7 j( y& c7 h
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, D, \# w& |7 ~/ k" b8 C
│131 │Lance │46│130 │Wood│*** │Lances through back line │- F! Z, u/ c+ L2 C' Y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' v7 \2 O9 E$ Z) z│133 │Guard │5 │ │ │* │Repels enemy's attack │$ \0 ]* Z4 k. Y# }. A3 M
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& e3 o/ y3 [- K2 n6 u) B
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │/ D3 k. H- e9 L; l |
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
, E* V6 ^9 f7 J2 o, L$ Y, q+ ]' s3 B│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 a1 f, i- y2 @5 P [/ G
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# _3 J8 `! m# ~ E
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ X! z& M3 i# Y* A1 H; h7 x
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% M4 ~0 V+ P: e% ]' Y& o' K( a│141 │Prism │60│ │ │*** │Prism fires randomly │
* j3 y2 A+ k5 m│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 L6 E4 }9 _9 ?" ~1 {: o4 v' J
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ V- f' J& p2 m d, r; u│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( p( b0 [8 K4 q6 w1 K, }( v│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 h# m; [( R, j& U│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# ~7 C# j6 L- m2 g5 ^9 o5 J) G
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 P. q7 X% v; B* ]│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ U5 p5 C' o" E1 e$ w│149 │Recov50 │14│ │ │** │Recovers 50HP │
- F2 b7 T; n/ M* W│150 │Recov80 │20│ │ │** │Recovers 80HP │
" J4 y- l& m' v2 n; h. ~│151 │Recov120│35│ │ │*** │Recovers 120HP │
. V5 }* o$ Z' Q# k9 l+ H4 ~9 `│152 │Recov150│50│ │ │*** │Recovers 150HP │. ]6 S! s5 y5 v% K$ S9 [* Z
│153 │Recov200│65│ │ │**** │Recovers 200HP │+ }' J8 b7 M8 P& E9 F
│154 │Recov300│80│ │ │**** │Recovers 300HP │ J( l# }, ~) }
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ Q a+ J% f* c& Y│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
^9 C* S7 R$ p' b│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ z- Q4 g; s9 B$ v8 N
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! w. B n; U* D4 A" K│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 a! j$ v+ r1 c
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# S/ {1 ^$ _0 Q6 v1 ^& U) V' \
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 D$ [- _! d4 h! x: Z2 I5 a A& Q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# j; s# S0 x4 z2 D9 U b: `( {3 U│163 │Invis │11│ │ │*** │Invisible for a while │+ D5 m4 J/ X+ |- T1 a
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 S! |5 i' b G0 Q1 R3 o5 d│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- d9 ]2 ?4 D: X m6 v, `9 N s│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
& O* T& F4 k! F0 Y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ s% K' S( N( j, U2 @6 g│168 │AirShoes│26│ │ │*** │Can stand on empty squares │* W( b2 {8 J9 m1 U$ X
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 J1 a0 T" z. T6 k
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, d, U& u: c+ W/ Y$ s+ [/ A% ] p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │( b6 x# K0 ~# B
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 j" h3 _2 k* _* z. ?6 p# n: W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 j7 ~ s; Z, r+ Q, ]# _
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- e- n& F2 J& \│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ W; A9 ^0 g* \. L. ]$ W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ h. C% B% H- S( V. B9 D
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: | D u) R% h. ^│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( X0 E1 h6 c7 Y0 H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │' i' s( P' U; N, N U5 {0 R
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 _4 y2 Z, k# ~, u3 q& G" U- V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 Z' @, w7 r1 z9 t│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' i3 ^8 ?2 ?3 {3 a' t
│183 │Hole │55│ │ │**** │Open hole to dark world │
& U" w# H2 |- ^) x1 F0 [1 M; n" |│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 y9 \4 y# \' ]' l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 ]+ w# l, }' h- _. B% q' F! U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 G+ W& q7 Q( x3 K; E
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │: C2 [6 u) v4 a/ h
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. c1 h8 O1 C v+ Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( @ {2 [5 r. ^# }3 P│190 │Snctuary│54│ │ │**** │Change own panls to holy │: A- G+ X" d. ^2 F; {* R% B+ }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, Y) G7 W/ v- H' t$ W
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
4 M* c O- z- G- n│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
s/ {& @7 ~8 `& ?6 F7 ]/ d│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: X2 I: P4 h! X5 {│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │$ ]; O$ h; k8 j* |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 _+ m/ [7 N! q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, |5 i/ {4 v3 {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
: y7 s( K4 i; G5 u4 Z/ s. z- M# Z! ]│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │3 g* u3 j6 Y" M: x2 d6 x9 `3 H0 Y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ j! i2 a4 P T* M7 V0 Q; D
└──┴────┴─┴──┴──┴───┴───────────────┘
& I; T3 f1 p& c0 N2 d6 o9 ]/ u$ b
% `, [) [/ G i( Y6 J" ZMega Chip
@8 u' G7 K$ V3 H/ ~┌──┬─────┬─┬──┬──┬───┬───────────────┐3 f z' f7 I9 ` m; }# B( {* G% z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 O# E4 v+ y, x2 f" j├──┼─────┼─┼──┼──┼───┼───────────────┤( i: z" _* {4 c) s: x
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( T, m5 x1 T. s6 \* b5 r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
: x1 s% E& w* _ P/ r│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 u4 ?. x) x! L9 C' Q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ `* ^5 T% X9 y: C/ K4 |0 u+ e
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& H, Q0 V/ Z4 C6 ]│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 o8 J1 X* W v- o* I+ X0 f( k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! a5 N5 N6 R2 E$ t│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ C- N5 j r! Y1 ? h% v# K
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( D- _! C( w ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 l' S7 q7 K; w* O
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- r! Q8 ]' e" u" D0 b
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 U& w( f- P) Y, v+ ]. W) y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 T$ q: A0 C& r│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" K. e0 I/ s- ?" Y5 W" _
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* j0 G( m7 M) B" w' k; G│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! L5 V) y6 O( ^ ]# P│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. H, [4 z) }7 D8 b# Q& e* g, y7 ^│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 h! I+ d/ o! y5 H& Z8 a│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" y; K2 _) D2 w│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 `. a" Q0 m; s) l) g│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 o! E! n& H. z3 \│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- j, P# o$ @, T, h' r│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ {3 a- Q+ t9 q7 J3 G! q0 H│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 a. ^3 U0 @; t; l│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; s1 @2 h; F7 n J6 L0 x│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. B; N6 R( b# Y
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& r5 x2 Q% I, g9 g E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) g. q6 [' m2 D
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 p- E3 A5 b# z- C# i3 Y9 H│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 V% n! n9 v* C9 @0 d│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │; }( C# e X# R) S; Z w8 T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" z/ b7 v/ x( {* W, S' [# \: i│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# d% X3 R5 l) x# `7 _
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. c5 N. c' o7 x* Z( f9 g4 X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* v# ]. ?1 p" A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ j; c1 d; t# y" U# I0 U. B! N3 Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& c/ ]; L5 S3 \, B5 P, Y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │( A7 n8 q3 ]- ^# y3 \, I
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 [, u, p8 o- `3 ^& N C
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% r7 o% r# ]; M6 ?& h$ K│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ \" P. l( s4 X4 V│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" @7 Q2 Y% A7 i4 B) O│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! E' L( o1 s, k* x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- q$ l9 N) H x+ i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# k* X4 Q! N% [
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 c* ]" K' R9 @ \, ]$ } H- C
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- ~) u) K* T, l3 [│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# Z0 x/ |: ?& X. ?+ r2 J5 q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 H0 I4 h; b/ e# P( h2 I$ S
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
, G; B, @' l Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 A- p1 t9 M5 B. B$ U3 g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& [9 P2 e q0 W* v4 {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 t1 l, L2 f- ~4 a1 E0 \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* h4 v; h8 ^3 ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% O7 w7 }. i, e4 _ o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 j# t1 P5 z1 X) @
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
/ E# V/ D0 d H& t* }│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" ?4 l8 u, o7 q│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 q" a% J& _ C7 @+ f5 p/ w│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 \) \4 p! a7 E; ^/ s│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 ]5 [8 [5 F& T. {2 g( z0 M( X
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ m3 Z! X' B6 F1 D
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" |1 v# s {$ `) V9 b│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" m \! k8 H% Y( A9 p) j: S
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! r4 t+ k; `+ ?; o( t2 ~ _
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' G6 l) T. U5 ~' q: W; s
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 ^# [; G" p1 |3 x* R! E
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% e% A- r( E: [! p0 a$ _. g│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! W0 D6 Y) l6 m$ z│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 o' G* K5 i! r# |8 `│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. e7 Z2 g# f8 L│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 {. J; M0 C/ L! \# J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
f2 J: o$ G5 F1 g4 n% m1 W( N│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 {$ J& G2 p" q) [) t; h
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ K" D3 k2 ^/ e' s; E5 u+ K" g1 r│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ U# T/ `0 I0 d│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
8 ?0 Y6 A) z8 E6 J│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) R4 \- ]3 J' q/ O7 s5 z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! B1 p. j9 ?0 _1 Q" X5 _
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- {7 r$ K3 U2 _$ \+ [+ F
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( ~1 d; [' U* T" |: m
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& O7 P; {% K: z# G8 h- h│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% M6 S) a- O4 L& P7 k! U2 A│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ ? m5 t e/ X│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; T2 A5 n, X( ]; D0 Z# S# {$ C' Z└──┴─────┴─┴──┴──┴───┴───────────────┘, }3 ?2 [/ `7 p0 Y9 ?6 s, J
- A* C: _' R4 _& p0 O) t
- H+ c) D5 d) ]$ ~$ Z: gGigaChip (蓝版); d3 G! n( L+ V' W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! Y7 P, g) R% M2 O' S, \│编号│名称 │MB│攻击│属性│稀有度│说明 │; Y5 F, f5 s+ R7 R- i
├──┼─────┼─┼──┼──┼───┼───────────────┤6 X+ a4 A9 Z- a$ P4 \2 f
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
m! m1 S# \# V│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 l/ V) X; P. k( J. I3 b4 _. V
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) f: c8 h( k3 @ U│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! b. @4 [: {' J+ K2 F1 [! \
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │8 v6 V i @7 ^! p; b' q F, U
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 c" k( [4 j" E3 L8 R; o1 Q4 R
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' k# o+ G- `7 i2 Q. [% \│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 U% k& ?7 p; s! c0 F6 H│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 ] f, h3 V# m6 J9 S1 K& b0 x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: n0 Y0 ^/ V0 _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" c7 r& j4 R0 l8 D, J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( |( i6 V5 @; l. G* F# d, a `- a│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 A$ ^$ _3 r u6 P2 v1 p% z│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
$ @7 B0 ^9 r1 F- a; k9 S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ L' e7 K' A4 X3 R }│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 z2 S6 p+ H. l3 }# y* w. T& }
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 `6 \. b7 C n5 w, k6 {( ~│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- v, D( g* t6 }│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 R: x1 [9 `8 `. }1 B8 w) D│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" L& [+ y% P1 V2 Q9 I
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 h% r% n2 Q; n* V5 V
& h! n9 s/ m8 | _. j+ i4 KGigaChip (白版)(只列出与蓝版不一样的Chips)
7 d$ _4 ^# {. e8 e5 \% S+ L┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 C7 i3 I; G, d$ q$ [8 R* _6 O│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 V- ~3 y6 b9 ~: J├──┼─────┼─┼──┼──┼───┼───────────────┤
# n3 d. F- w+ d5 [$ e│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 b3 W( j: e5 m3 v
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ M* t# f& Q1 R
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 i* y8 c5 A; |3 J│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 O2 M6 b5 r1 l1 c) J8 E" Q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |