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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
+ c* w" G6 s+ ^5 \$ m5 H4 g■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
1 x& V5 e! _2 j4 J■● ■  NintendoWorld    站友xliz原创
- W# `9 L' Q! _+ U" s4 }; u■ ●■    http://www.NewWise.com " h( c9 ^7 Y! ~) Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - V2 ]3 f  _0 o; J4 e/ N* [: ^

; F: g3 M' Q$ E+ x# k9 u" O4 G4 {/ h: D/ A
           洛克人 EXE 3 Blue 卡片组合
0 \5 F' o+ u: D  w3 ~2 r/ E8 E/ B' Q7 r) z  u
. j# \# {  \1 n' W9 Y+ H
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# j1 Q8 P# k9 S  P1 Z大家要看日文版的P.A.或详细攻略,点击这里吧!
) o9 L8 r  @8 I
====================  Z5 ]# u* q* n7 z7 p- e
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 J0 @8 A# R' k0 n- @0 |& d' D" J2 f
4 l) D3 q& V3 f" N+ d
以下内容格式如下:. x* f/ L+ ^( E0 J

. ^& ^) P1 Q9 H编号    名称9 X8 x/ u: {1 |2 G* z
说明
9 U) B0 x' m$ Z0 I: N( t; P; O% ?组合方法
, a9 l1 d4 h! `% p) r8 f% `9 w---------------------------------* j3 {  i' d" r  O7 }5 A4 _  c
01    Z-Connon 16 @& o4 |( C$ y4 V3 C. P# U
Unlimited Cannon for 5 sec
6 k8 |5 d9 e5 H# I# ]Cannon A+B+C+ A2 W1 `9 b. W/ q3 d
Cannon B+C+D
* d8 D1 M  }5 }3 o/ F  h4 NCannon C+D+E; |" }4 r* J: G, O( K
& V- s' f0 x! ]1 n0 h
02    Z-Connon 2
6 r3 J# ^: {( K! t; a4 ?' gUnlimited HiCannon for 5 sec
! _* g; Z4 l( o* {+ u+ C$ OHiCannon H+I+J
* a( J" E! d2 d: V' W$ L; t8 H4 IHiCannon I+J+K# O) X, u, V4 I. V
HiCannon J+K+L
: m1 Z* D4 F) M7 \1 u4 {  K+ E$ }+ E8 N
03    Z-Connon 3
2 ]( c$ r; J2 U7 d  h( a. f8 HUnlimited MegaCannon for 5 sec
# s: s: w9 ]3 m( g1 e7 @M-Cannon O+P+Q
3 y8 k8 c  b. v! ~% |M-Cannon P+Q+R% C3 g9 \  k  K
M-Cannon Q+R+S5 q, z0 i6 V+ i: B8 x9 M; g

7 V( g  _% F- U1 l6 Z/ j04    Z-Punch9 D8 {# B! p. [; v+ ?! |. E
Unlimited GutPunch for 5 sec) l& G" g, q. |9 D- `7 H0 A
GutPunch B+C+D
5 o. t* |% B& mGutPunch C+D+E9 l2 }( ^# ^3 l2 P' Z
GutPunch D+E+F
9 P! y/ A! k/ h" T
& w: d+ w2 @0 E2 m6 p05    Z-Strght1 i* a9 Z# v! }4 y" W. d
Unlimited GutStrgt for 5 sec2 h  a/ R2 Q. v0 f) ~% ^
GutStrgt O+P+Q
' t, p% D9 f% }0 U8 R0 S- @GutStrgt P+Q+R6 \# Y6 ?$ o7 j
GutStrgt Q+R+S
  F! v" g" t/ Y9 P2 K! a( R5 z; f, M9 A, _& Z
06    Z-Impact
9 f4 v/ V: @; LUnlimited GutImpct for 5 sec
; N% B/ C! H+ M* z$ u: z/ E, l) uGutImpact G+H+I/ j8 h* \7 _, l: ~
GutImpact H+I+J) c: B( f; l4 M; I: z! O% C# J
GutImpact J+K+L/ \; v! g( _5 K2 K9 M: d+ O/ e

# ?! Q2 u# d) `- L$ {* a$ W3 R5 b07    Z-Varibl4 k) Q  t# ~0 e3 B. W! S
Unlimited VarSword for 5 sec8 K$ n. F  ]6 k/ o$ ]- L- _2 f6 n
VarSwrd B+C+D. j# }7 O; U* W% X4 N# B
VarSwrd C+D+E: W' S9 U9 X, g9 l
VarSwrd D+E+F; z* ]3 O! z, L

# M/ c( H+ ~+ ?7 q08    Z-Yoyo 1
! a: O! Y% d2 Y0 OUnlimited Yo-Yo for 5 sec% B) P. k! F9 x: Q5 H! q' Z
Yo-Yo1 C+D+E* x; n/ a' Y" T) F
Yo-Yo1 D+E+F0 P- M, L/ i$ u: I
Yo-Yo1 E+F+G6 ]6 [* [4 |8 A* o8 N- u

) v9 |, L5 |8 a2 s, C, M5 L5 p09    Z-Yoyo 2, q) y% h. w( T; r- n
Unlimited Yo-Yo2 for 5 sec# H6 C3 n7 I* e8 z6 _. B5 S
Yo-Yo2 H+I+J
4 m/ a# O  w( }" {  U  OYo-Yo2 I+J+K% H$ k* H  n' x1 Z7 J. B5 y+ }
Yo-Yo2 J+K+L3 q& ]2 P9 f" q( s# `

, _+ O" Q5 b# H. X+ E10    Z-Yoyo 3/ F0 E4 T/ A  \+ q* v, g5 y4 g
Unlimited Yo-Yo3 for 5 sec
& ~* W, l0 K; ~Yo-Yo3 M+N+O  w" o& G7 b2 V4 v8 j
Yo-Yo3 N+O+P
4 q" }7 @+ {( ?' _: q4 CYo-Yo3 O+P+Q) p' H$ V" X9 Y' K" X, Q
/ f) I$ Q* W+ w6 n' A
11    Z-Step 1
" s3 O) E+ C) y+ {; q0 xUnlimited StepSwrd for 5 sec
; z5 K1 |. e* N% O+ W  R' k" IStepSwrd L+M+N" H% U+ w* A: t7 A
StepSwrd M+N+O
  a! ?+ Q; o" r" _% J0 q- MStepSwrd N+O+P0 Y" ^1 K5 ?1 V/ A

4 q9 k( `7 x# V' r/ [12    Z-Step 2' G6 N1 M* p) e& _4 D% `
Unlimited StepCros for 5 sec
) w, ], ?5 u" X& Z2 BStepCros P+Q+R
4 q4 X; Q$ F! R0 M. b; q9 }' O1 v- |StepCros Q+R+S! Y7 S* J1 T0 B* c- h' W1 E
StepCros R+S+T
2 I4 S% d$ n& b8 f5 i% b
$ s4 O: ?* j4 R  c0 R- e* I- G! ^13    BubSprd
) s. W7 A3 f4 ~2 b$ |9 o9 i$ M1 oAttks w/ spreading bubbles!% l: s/ ~: n) Q' [  U; g
Bubbler  C+D+E
8 v4 c3 |8 ?7 M% Q- j7 iBub-V    D+E+F
& O9 |- `1 g; m2 Y4 VBublSide E+F+G/ T2 l& _5 C0 Q
Bubbler E + Bub-V E + BublSide E
, o7 X1 U# H3 w- B% J* }% f' U! ^& B6 H: s1 V# d# y/ a; U
14    HeatSprd' y: ?$ k6 h# `
Attks w/ spreading fireball!6 O7 H  @! ?9 F1 D$ ?
HeatShot H+I+J9 h0 {9 {6 b! x9 |
Heat-V   I+J+K
% j3 h. N7 T- Q/ g: R, m% ^) oHeatSide J+K+L
3 l% @5 U% \' q" ^HeatShot J + Heat-V J + HeatSide J/ X7 f' u6 n; H
$ P8 @6 S  o# @  K; b5 b3 P
15    H-Burst$ G' b# s! M- g2 U- O' T; v
Creates a giant explosion
# J! n6 q! Q6 A! A% ESpreader M+N+O
" V8 V. m5 @7 }- T8 ?8 kSpreader N+O+P
" X1 F2 V; R% k% e( f+ H3 VSpreader O+P+Q
7 c, P+ ~' E% g! q' A1 D; g6 O8 K8 S$ y" I
16    LifeSwrd+ P  |* P+ P7 z6 d; I
Swings a huge 2×3 sword!
* L5 A% w- R4 W$ ]4 DSword E + WideSwrd E + LongSwrd E
+ |& |9 ]5 \7 j6 n. @) V. jSword L + WideSwrd L + LongSwrd L# w6 t$ F; ~: }( ~. @( W, G, j
Sword Y + WideSwrd Y + LongSwrd Y
8 c5 q5 F; ]1 v0 C" |$ J0 L7 [  m/ U3 t
17    ElemSwrd! m4 h  h' u; @  |1 @# M
Wide swrd contains 4 elemnts4 _  Q: f. H$ v& W) n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' p/ k6 P3 G2 C' L  e3 ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ U. c2 {9 i4 J1 a/ v7 j6 n' N
/ ~- d/ S8 @" o* [7 }  \! q
18    EvilCut
. B; }0 `7 I% @0 z& \: oStep up 2 & make 4 atacks
. L0 k8 w8 @( jStepSwrd P + HeroSwrd P + StepCros P
* E* h' I" {5 j! Y
% J8 q5 n3 N4 H( i' R19    HyperRat
6 p5 c( Y; ^9 C0 m" v" UA giant Ratton charges!. Z" F( Z9 k- I1 Z$ U
Ratton1 A + Ratton2 A + Ratton3 A
  F  y$ }* W. x4 WRatton1 C + Ratton2 C + Ratton3 C
; s$ G. ]0 A- C, R% W7 xRatton1 F + Ratton2 F + Ratton3 F
. d5 K% _6 x0 }% `) I6 c; a- z% p  S# s& ^
20    TimeBom +
$ {  A$ a/ H: h0 pSets Time Bomb in enmy area
5 l5 y8 w/ j( d* O0 rTimeBomb J+K+L
/ D: d) M5 n& pTimeBomb K+L+M
& k8 V  X% F5 c; o4 J+ V/ }TimeBomb L+M+N
( `% p$ p' C% C+ ]) Z" d8 w- @! j8 d6 t' \
21    GelRain, Z4 W/ W" Q  a0 `
Gel steals squares
0 r, J2 R8 [! D8 I0 o7 yMetaGel1 B+C+D
0 p3 x( E" R1 P$ I9 wMetaGel2 E+F+G& B+ n9 ]& t% Y$ o) E
MetaGel3 S+T+U
- }/ \0 L. d( a+ Y- k2 u8 V
9 l! _- ~3 g4 E  _' G22    EverCrse: _3 z5 A" R& q' N
Shield chases enemies5 L% ^- N8 `9 V- T( Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ h% e$ T0 _) `& j$ C$ [CrsShld1 L + CrsShld2 L + CrsShld3 L
3 |2 C% i' W/ o( C  C
- ]. H4 o4 R$ G( U8 z2 F23    MomQuake2 X3 A' w& e7 |
Awakens Mother Earth!  f  K: R: Q: X% N  Z/ q
RockCube * + RockCube * + GodStone S
" N- `- @- I/ R; u6 \& z+ h: d
" w- r  P6 b0 |; }# a9 g24    PoisPhar
0 @, Q/ M2 K4 nPharaoh generates poison
! b* e( D; H$ cPoisMask A + PoisFace A + Anubis A1 w4 O/ d( q2 f- h* u) }

2 X# P, D! @8 S8 J7 j# [25    BodyGrd, C# [' J" \8 q) x8 {
Bodyguard takes out enemies
" ]2 ^9 s2 d. f; K, V6 @0 [AntiDmg M + AntiNavi M + Muramasa M0 v3 C6 c0 O$ H! Q$ E; b0 ^
4 Q! M* K5 J. p0 x; F# v" i
26    500Barr
* P& n; F; x. q5 M% [5 k' hBarrier absorbs 500HP dmg5 q. ^. [" y0 X; p, [
Barrier E + Barr100 E + Barr200 E1 x( i8 d  M( y! w
Barrier R + Barr100 R + Barr200 R
( l! k3 f* @5 T2 l) r
0 r+ w( S0 r4 ]% c! a% o. @! b27    BigHeart
. O" d: [, b0 z+ h0 zAttacks, then heals HP!0 ^; C" D) _2 h5 N) r$ F" G+ ]( A# d
HolyPanl R + Recov300 R + Roll R
2 R/ V/ x# R' N7 P/ dHolyPanl R + Recov300 R + RollV2 R* l; O( V1 P$ G3 G# ^
HolyPanl R + Recov300 R + RollV3 R
" Z. e: l4 ]% R6 w% P; A- J9 Z4 g- R5 S7 d
28    GtsShoot6 k5 e7 B5 J7 b, ~& G& k
GutsMan throws MegaMan!
  P/ H8 W" I; x7 SGuard * + DashAtk G + GutsMan G) g5 k# Y6 T9 z5 a
Guard * + DashAtk G + GutsMan2 G( A' H* i( Q8 [6 S$ f9 B( v0 ^
Guard * + DashAtk G + GutsMan3 G) D6 _% v4 _2 R: u7 }
Guard * + DashAtk G + GutsMan4 G
' J7 y1 c  Q0 Q7 f' x& i# ^
2 A9 b% V' x; l$ p/ v1 X3 `29    DeuxHero  M9 S& \4 L& }8 |& ^, [
MegaMan & ProtoMan team up!+ Q8 B, _& U2 j5 F2 k* a5 L: h
CustSwrd B + VarSwrd B + ProtoMan B5 A0 i+ e" U2 ]5 o$ T" `. E
CustSwrd B + VarSwrd B + ProtoMn2 B
2 j# ]& _- L8 Y. d5 ICustSwrd B + VarSwrd B + ProtoMn3 B6 S0 ]. D: R$ m; X
CustSwrd B + VarSwrd B + ProtoMn4 B% O5 V5 z" P3 D" `7 R& D
4 e/ B; Z. f/ W2 k# B6 T3 n& |
30    2xHero
. H1 k2 g; g8 l( V# HMegaMan & ProtoMan Dual atk3 {  D7 X2 H. C1 q: F7 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" G# Q/ @1 o  s) x& m8 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 c+ y! O5 \: o; t0 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- m4 `& X8 _( O3 f! {& R' GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# \/ u7 Q2 }7 D/ ?. \. I+ ^
" q' a, Q( E7 X( G
31    PrixPowr( v; f  r# X+ C( C+ R
3 Navis attack at once!
: J6 e( P  v2 Z& T2 I, P6 sTeam1 * + Team2 * + KingMan5 K5 K% A. f% }4 Y. Q% e2 `  u
Team1 * + Team2 * + MistMan5 M/ J* E( r2 p0 Y0 `) Z
Team1 * + Team2 * + BowlMan5 B- s9 S1 e: E+ ~# O& p% `3 U- H

- l& Z5 [, {6 C" {0 Y32    MstrStyl
7 s9 N5 e' I: _8 }" g+ |MegaMan unleashes his power
+ Z% Q) F8 }* s: Y% m6 f! KSalamndr * + Fountain * + Bolt * + GaiaBlad *
& T, y( l9 J1 \! t1 p- C0 N  p. X( d' C6 H- ?) b2 W
StdrdChip (Part 1)
# }" t$ f8 `; v) }) ~5 X: y) m+ B┌──┬────┬─┬──┬──┬───┬───────────────┐
% g9 W7 S7 ^$ x1 O" ~! i│编号│名称  │MB│攻击│属性│稀有度│说明             │/ J! |  h  e$ Y& X5 S( A
├──┼────┼─┼──┼──┼───┼───────────────┤
* F: M: x- n" u: M3 i8 J: V9 d│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │# W+ @; P3 t6 b1 `
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- P( e6 E$ L7 g│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( V/ i' K0 P9 C" c3 O( m% l5 B: D7 p
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │% {8 p5 R& e  o* Q: k9 u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ u# J6 z- z1 j5 i# L: D7 \: \│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 x8 W! ?# i8 }0 u1 x- s! Q│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
- j, x0 j0 R8 G) ~! ], z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- z$ [( Q/ ]( m( `1 `; j│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' z  L( W; p  c( X1 [3 @4 ^1 s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( C3 T, [/ w8 w$ K* m' f│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* U0 L1 d; s) L$ j; {' }) M
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
( T9 g+ b* R+ l! V0 {│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │! f" a# S4 y. W' j$ r$ n
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: d3 H' A$ G$ i
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ J) e( ~) Z- e% [5 J8 [; L
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) I* B0 A8 J2 b1 r$ C/ v2 B│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, ^7 P  ~4 [" l  s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" ~: J# |" A$ k9 y% N2 N! n
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! [# }: z; q/ b: M$ }
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) F0 }: c$ L' _1 g& X│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
% G7 K) ]/ p+ S3 @5 \/ N: c4 G│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 }" D' ]) {1 Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" _8 ^$ I6 G) l4 g5 D  G! e& d
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) |7 q0 W0 x  `/ H1 e│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
5 c, O, H; B4 I* v! |# R: Z6 `7 h│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, X  a  M7 s+ q, P3 w3 W* J
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 ^  G( ?9 T, N
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 Q8 Y5 c, C, Y( T- d+ B. m: N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 h  G  G: J; j: r8 E" L4 u3 R) {: ?8 R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' q6 n, O* a( V7 G2 B) l
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
# W* h4 p+ T. {4 r│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, ~# R8 j+ d, K9 }- l/ I- p3 q' K; h│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. H" R2 U/ `- _1 Q# T
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' E) g2 F' B* t7 W) r│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │+ O; i3 o" t) s
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( j4 n$ N7 h' M' {│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& {, _, A7 {1 }/ ^) W3 M- ~│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
$ I5 Q& u) a; J- h8 D* A9 C3 R3 h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ p5 G% u. d7 ~2 O" k7 `/ G& F
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' f' v5 ~* w) A
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 \9 h2 O& c: W% p4 q5 H4 \& D
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  y+ o- o8 V) Z' d- c, X1 l│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │  z& w% O( {6 L& u, F" C
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# k9 A8 }5 P; W- O' i" ^/ S5 Q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! ^6 f9 |5 c5 b2 n" \% t9 K│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
( S/ r/ v5 v* j2 u: {% {: }│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ y& h* Q3 P+ c% q' j
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- x/ J+ U9 q$ i6 E; i% e│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
5 |/ J) f8 h/ Z' m: b│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
2 G2 }! W5 n7 g" m1 O2 A& U8 l& m* z6 D│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 p- r4 U! G* [
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* v. s3 j5 A0 @2 F│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ V+ a5 Y+ M. ?) s" u! G+ O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 l! R" ~8 V! v& \8 T4 z, U
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! q2 Z0 @7 g3 h* i& u
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 y: x! I5 ^, \; E" S3 Y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" M& s; g  J9 \' ]3 Y2 X
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
' e/ L" k6 |  c│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 @( ]) J: k& w1 S+ M. Z; W│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# c) w7 [4 c2 J/ B
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' m- E/ i1 ?  b5 ?│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( G; m$ L& }# W5 G│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 |/ D. a) ]4 C5 Z+ o) w│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) G6 i, H6 N  o7 F, a8 Z
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 Q7 @; D$ N5 Z- |0 E5 n, d1 u! d  V
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
' P# V3 f9 l; z" V│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 F* E# y$ ~) {' s3 l9 v6 w2 Y: l% P8 C
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
' ]7 V; D* y5 y) ^│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 S3 [+ X+ ?9 X3 y1 L8 U│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │/ X# n" ^/ b* O! h' h! E
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
$ _. K) h: O' r; W# f  f4 d0 b│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 P" f6 x$ @" P8 x  V" R; {│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* n7 |6 |& }5 A1 c7 r/ l- d3 N
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" T3 \5 L6 U7 t9 R$ U  |% z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- T5 `/ g4 D) G+ f& e- }* a& x# M
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │4 s+ i- ?8 g" I, e
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 U% T& }! `9 g) n│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │9 N$ B8 I* E5 c  c
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; S- M: C6 f# l│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" `; l; j# \$ O
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 t- I/ ~! P+ ?9 ]( @7 D' d& x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( S* Z1 N( T) Q# Q8 |9 [
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 w8 F; K) z3 M$ x; J! O9 I' q- K3 C
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │3 y& P; }2 H' H7 E
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ n  p/ F3 W1 b│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! C/ [4 g8 Z1 c9 i% c- K
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: O' `" _% p' J( y  U' {1 t; y0 m- R
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) B% k  i6 G% b/ ]
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 L: R9 C; K1 m│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: L  a3 W" S/ E│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* r! }; e: O" H5 S5 h3 I" Q$ M7 @│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
+ c# H+ a: y! w, t4 H( B' [7 |│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# D' @+ V# }5 r" T3 X│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" p/ ]) c  Y& m) s7 M( z$ n│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 Z  x4 ?: I$ U. Q5 _" `│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ u6 L. ]6 `! h: H' X. t* l│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ R+ i- J# y1 \
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, l2 G( t- ^4 u( w│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( [" y: i$ w# e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 ~0 C5 X( B4 }$ |7 ^; f! o- I└──┴────┴─┴──┴──┴───┴───────────────┘/ ]6 y2 j  G. x  Y* K# `
$ e5 t3 G  H% r: q- q
StdrdChip (Part 2). a- L% Y( I# J# \
┌──┬────┬─┬──┬──┬───┬───────────────┐
( T5 ~6 y8 y% U6 A│编号│名称  │MB│攻击│属性│稀有度│说明             │
# l3 @4 O! U7 I5 ~: W├──┼────┼─┼──┼──┼───┼───────────────┤* q. [: \, z2 a' B2 `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 m& O, d( |  j1 w9 N  Z- l
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 k% H- n! `' ~│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 ^$ e( M* u) y( F* W│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  X' N9 W; B% Q/ J$ _" I# H; S3 e
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: F  m" ?, q# R. H: o( _│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( D  p0 t3 F# \' E% x│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
: O/ ~# J7 d& [- o  O│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
) P7 X! r# _8 ~) G│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 f3 F3 b0 n! D9 j6 I3 W; i
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. \5 w! @; t' U│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. c/ y' O% e9 R6 ~# s- C│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 \% H3 O- z7 `4 X3 q0 x
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 Q% M$ ], T; K+ e0 ^$ j6 ]5 N9 ^
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │- k7 t# x( J" K/ q4 ?! O7 x
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 U) q# c9 b4 ~9 T! h│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 ?6 Q. F$ m4 A6 I$ A
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- \- E9 j2 E! K, m. e* Q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 L- z5 [0 n2 f7 |& m
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# \/ W; U( A! `# J$ b! \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  p( V1 e; d; c& S1 G% e' p│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' X0 h4 {3 U3 i& g& ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: \3 M7 [5 i: ?) d3 m. \, _│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 A) [# q/ J+ d: K* V
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 L+ `# a* k6 d( I7 e│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! i1 ?8 }1 X; k" p6 T. `│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& |( V: ~  ]2 d9 j1 x/ [
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" \2 r6 h. j5 @0 S# a5 N" f│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 e# \# O- y* ]8 M│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: `' E$ z8 L/ W/ [# b
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 t  d- E/ a/ l$ G1 J5 Q' T│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 B2 a! N2 f1 ?" c* f: r2 |& q. u# O│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. i, _4 y# c" o2 U8 N7 Q
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! l! M- V/ W) a5 q0 Z" K
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 x2 p+ b+ N# H* \% m9 U" e  R
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  Y' h+ G, X  d1 Y6 K# G8 X│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 ~2 D* [4 l4 o1 o% C% I& y│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ e7 L8 ]9 f2 b% M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* g" D5 _) @" t- u
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' U+ {5 O# D2 [' Q% X4 G│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 Y6 y1 s. M* f+ h. k│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 I4 C% s1 H, _% ?# |8 f│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) D6 m% i9 p: `/ S; a4 h; H2 i) f│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ w  w3 R/ d2 W! o7 v# K7 P% S. S
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  `4 J' g1 R  [8 k, k
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  T) z. O+ i' s9 i6 N+ T' T, c6 j
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 u. r3 b% M8 y4 T" z
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │" N2 ?5 w' e; k# C* ]
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 U  k: D3 W  Q$ A! ^
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" @# {; s- \3 V- O1 Z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) u7 ?7 M6 T1 _9 [$ }1 e  o
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& u7 w( \1 S! k4 \" _- h/ n+ E│151 │Recov120│35│  │  │***  │Recovers 120HP        │, d1 O# k1 u/ h* g+ O6 J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 n1 g. F8 }0 Y- u, ]8 S
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 u, {7 G+ j2 v0 S7 A' a0 n& \
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
2 H4 I  m) E% B1 y│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. d5 [5 g0 s, x- q0 Q, @│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 ]  O5 I8 y" L" d5 ]│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 [3 ^) J" Y& K│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ Y8 A1 y" n0 A5 \) S+ t
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
! {% d2 m# ~8 Z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. S2 g/ e4 f2 I2 k5 Z( `
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 T% m3 {# D7 v9 a" e) @
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │3 O, n+ _3 h* Q$ [1 I" i% u
│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 b' i7 Q8 l1 x/ F% `5 P( V# h│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
7 U# I2 F% L/ M( o) D2 f; d/ D│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
/ M" l$ J% ~2 E│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
( z" Y, l( O  N3 X% S$ i│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, s7 K) R9 v4 H. b( G% V9 s2 U5 f  ^, [
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 o+ ]. k- M. X  ~( B) N+ W│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, Y8 j3 j, Z6 D0 _; \( @/ H│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! {0 l3 e8 o" ~& d3 K; Y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, a, N# v! d' l$ b6 T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ n, K; M1 t! U& d# h) g% N
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  I* ]. m- t6 w- V8 F9 H7 _) S% h│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, q+ W; w+ w: c: G/ z' k
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
4 n* B, Q, y8 k6 I. e- I$ J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* t3 S; W- y, Z3 ]│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
2 K) C9 I0 o* u# O4 B8 L│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 [& \7 }; n% Y/ M│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 J! P  _/ w2 ]: i│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* g6 g0 ~0 [7 ~/ t6 W! V3 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 a' n3 Q3 Y+ S' ?
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 b4 k- N1 E1 g" H" f7 o
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# E! N4 q% i' m" w/ Q4 a& G
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
/ X  O) Y7 i$ a& y6 c, E# V5 T│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% {) }8 @5 w2 L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │. j) p3 U+ H/ B" }! i# ~! P+ O- n
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 j1 u5 y- E1 j* V. ?" s' [
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 K2 @6 w: b* h/ W# ?# o  b
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
" A- d' g  w, P4 r│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; Z. V9 X. d3 G$ m8 d  l│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │, T, u0 h: X5 ?  {0 d! @' n+ ^( a" \. _
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; O* l) O( n$ V
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ C. i3 \1 ^' T' }) j" V3 {│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 m# K- [$ _7 c│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
2 \/ o% {& x: J* {│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' ]0 Y7 i/ Z2 P, G│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; O  M# w0 u& H, f" a│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │. ^% [  I+ o! V0 c7 {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; k: G: b6 \2 H& w" P, o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# ?2 q5 v. O' u. y: N
└──┴────┴─┴──┴──┴───┴───────────────┘! ^$ [! B1 q6 v
% K, P: n" }4 t' ~
( P/ ], s6 v- F5 A' ?7 ~& E
Mega Chip
7 R% k& ?% o: y; a) v% `2 X" ]┌──┬─────┬─┬──┬──┬───┬───────────────┐% @* b6 C! n/ c! B9 P% E5 e- P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, j" l- Z9 L9 Q) _+ d├──┼─────┼─┼──┼──┼───┼───────────────┤' K% h4 M7 q. }1 F3 U! W
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │( }' K, Z1 H0 F3 K/ g
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
- C1 t' D; X3 g, T9 D* z│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
/ S+ E4 f; T# s. I& A  F│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
1 E# c& w' O6 C0 `5 a│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ P, N! \0 _5 ?1 `* F
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
: ]# d# M. H# R( o│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* S+ g2 B# s! z8 z# z/ @6 i5 t│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │! \$ A9 s) p  A' J3 d1 V8 i% ^8 j
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
0 [1 ~5 A' Z1 [- x1 \4 |│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 o4 o( o* M8 C* G& o/ V│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 j# I" Q1 e( G, c  l
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 ?, \2 M8 n1 f: A7 r
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
- y& {, }; v* f5 [│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │' M7 u; q! \- X8 G3 g, E
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 W( q3 Q. ?; r2 y+ o
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. S* V5 l' F5 J2 c* z│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' V9 b$ d0 N( n. p: ?│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │! i- q  q# d# R& V. {  }
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 M' O3 w' b8 L2 e+ A2 Y* u$ e: m│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- w! T: Q4 l4 a/ x! Z! H│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 X, |6 Q0 r/ `  Z. [
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ C/ X* C0 {+ R  f& Q! U│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 i+ Y6 S  z) h; Y# z4 Y│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( U5 ?) k2 X5 k│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  O  [* p6 G) ~5 `9 j' k│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* {& f6 g6 F+ }( w, j' I
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% Y7 P, g4 I6 L5 Q  i3 `
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │" X" _( i5 t7 j' H7 B
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │' P8 A+ f2 F7 Q* ^8 Q8 b" e& `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! M" |& r- v9 C9 p# h
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
& p, R# ]2 A7 i( h. p# U│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
/ s; C+ f; B5 m/ f5 M9 B│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" w  F) e+ L2 Y- A) |- R1 R! Z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 X2 e" w# H9 T0 h- K- ^0 Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │5 H: ]$ Q3 a$ G8 a6 z0 g
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 D" P: S0 h. S9 }) e
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 g0 b& y* A0 m9 T/ E│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& F% D  K' j* i# P! R1 A
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' A$ i, b3 I& ]1 Q0 {1 k- S│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
; w/ u& c* _; S' F, A' b; n. J│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
6 f$ H* ^( T" p( W% o│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# F2 H) O0 T# f- k
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 O8 H$ {6 S. }3 ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
0 N4 b0 ^5 e- M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 _2 k  V" F& s, y7 Z- K│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, u; h- Y3 }$ n% j│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 c% |! _: w  s8 w+ \" G
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; X  d2 U: a9 \+ D# x6 F& u* h' {│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& O! G) u/ k9 j" l: |) g, v  }
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" K) Y4 J& X* K, ?0 ]. [# _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │! ^% u8 r( l, T( Q% Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 @, H# T" z3 }3 M# B# i0 X5 C7 B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  y# e0 I" v( f) P│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" K; z- y: l8 s; u& }+ b( @0 H│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 Y- R% V7 ]- I6 V8 D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  l) K, C3 h% u. N│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
2 w& |7 {9 l8 [' M! Q6 ^│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 ^- V7 c( l# V$ r7 ]$ C* {6 t│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; q# t1 K# |1 E' w+ R' n# i2 x│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( _; x; P# d, ]# [0 ~│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
3 I% i, X- X* b' N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
2 T: \: g# T$ {& c3 `│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ z  y8 m$ X9 t4 _
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ z7 q1 }5 V1 ]
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& j4 W3 L7 K" G2 P0 b$ Y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
8 S( P  \0 X7 \6 u3 r│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
# P0 ?1 e7 n# w' J│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 F+ h5 k, j/ d5 b4 j, @6 ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- H! O1 T+ h! N6 c) w
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 e' @: x' t; |  n│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
" P5 C5 e( d! O" m* j# l│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; q; P+ U) D& f3 E│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; [& p9 M1 [* z+ q9 e% w' B* _
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ s9 E9 p) j! h* ~4 z, V│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 P  p) e8 v* C* @$ A: \' U
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( H8 ^, c" u6 X* _
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& ?, C$ ]! R& U. n) O4 O│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; C7 ~' E( O) k  Y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
4 q9 X/ h* c2 D% f5 `5 U2 i0 V1 s4 P│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" @7 b  Z6 M% m& c; [! V
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
) ]( A: D) b: _4 w│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
7 ^, l6 m8 m' ^9 G% H* m0 \│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( y0 ^3 Z$ ]; ~% y8 W4 X. ?  y│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, U8 ~% |3 i* Z& [0 X│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( E4 C$ L% l7 ~; [└──┴─────┴─┴──┴──┴───┴───────────────┘
  B& S4 t6 x  o5 ]+ I! V
- v2 z4 N5 h- I7 c
" B; }; Q( y  T3 kGigaChip (蓝版)
4 e$ y7 M& y" k# g$ F┌──┬─────┬─┬──┬──┬───┬───────────────┐+ Q* @2 c/ H. k
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 x8 @( X! J) z├──┼─────┼─┼──┼──┼───┼───────────────┤  q  J; U3 }5 i! a8 ^
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
3 _- x& _: p: H1 d│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) R: X" b1 x5 H│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ Y% f+ P+ a" W, z5 u" s* v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# ~! ~, n: C2 S) J3 [9 p
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. b+ H1 L8 P, J1 ]
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, S; c: [! d, m2 t6 {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" C: B$ D" R9 Z. O( g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 }& `8 O7 _6 T- A
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, _0 H) d3 F7 J  u4 F. J2 \7 f% Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
% j. [# h  D6 a1 W6 y* P. g│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 @9 c- x" C/ m- x; N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 n" F% R+ f3 B( d9 C- O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- ^2 H% O: `7 p" p+ E4 R
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │) T7 }" M( A; M8 N- D  K2 R: ^6 H
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; u6 p8 @7 E" [: Y│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& s  C, v6 h# y9 r- ^) X9 h  @% p│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 O5 Q5 L: m+ g/ N  ?6 c
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │1 E. ?. l/ P9 M7 H
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 y& I3 O% y) H  i. S│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │! R$ O( I* g4 Y+ |9 ~) A
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 H2 Z' Q0 \$ }/ l; M1 H# `  \& P3 |$ c5 Z4 L& }. i6 f3 ?4 P4 y
GigaChip (白版)(只列出与蓝版不一样的Chips)
' P# a6 Q6 c# w) i┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 j  z+ ]6 Z. O9 W' [* H  E( F│编号│名称   │MB│攻击│属性│稀有度│说明             │! H9 D+ n5 L$ E" D" Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
% Q; I+ r  {5 z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( |+ N! h8 l# J* T/ l. J3 R% P
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 f: r  @7 c" X6 O
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( |0 Y. H' ?1 B% }- z! n! t│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& E4 D, T* h/ I% u- E) Z0 w
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
: F) d/ |/ X7 M8 ?. dMegaman EXE 3 蓝+白 Standard 级别的 Chips:
' L7 t. k9 E- ~. z: Y
' ^; R! }  z" b001002003004005006
8 m& l" `  r, R* h1 n4 W007008009010011012- ?! `- C9 x# P
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; n- e: l7 g$ |  K% F

9 A, U, s. {& k1 T" ?019020021022023024
! ]. `4 M, f- T+ c# z025026027028029030$ p& U4 i0 q1 @
0310320330340350367 ^  X$ p" `1 s3 U# f

0 C! p" @) _# y% h9 w[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' @0 P0 F& }3 @

8 `8 K4 x1 F$ Z) X& U+ u037038039040041042
2 o3 k/ \$ L0 O: n9 [8 k* S$ w043044045046047048
9 a8 c/ Z8 Y0 {2 Z8 G  ]049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! h- B: Z/ A0 ~/ w, y- I  l- g
6 q3 q/ t4 d  ?, V* Z/ z9 N3 O055056057058059060
" `- _0 y0 x$ l0 S' ]# r2 \0610620630640650667 x0 o9 i7 g, T3 X* g. K. r
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( |( U( k7 }- ]0 y; F0 L
9 F  L+ q$ Y8 @4 O% Z- ?7 b
073074075076077078) `6 e5 B: L4 Z. _0 G' f
079080081082083084( V, i+ G& a8 C1 P
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 n# M. e5 n. y% q6 n

% @4 S- _0 F. [2 t! v$ q; G& a  x091092093094095096- H- ]: u2 j' S' Z& R; |6 F
0970980991001011028 R+ l4 \" y3 M3 I* H
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  k. _: h; l2 L1 q$ ^; @- Z- b7 Z
1091101111121131146 Y  f4 `% k1 t2 B
115116117118119120
' m, U, @. @) x. C121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, Z- n/ B' f* r) K- v1 }: Y5 ^+ M$ N" k7 R) V
127128129130131132, z& M3 n( i* r! T8 O
133134135136137138" f' h# L1 M- k
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, U2 P( R. i3 C4 P# s

  m4 f/ [. D% ?145146147148149150
. \" `, ~! \" J7 C' W6 L3 {151152153154155156. \& n! D5 t1 I# R7 h( g% ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# }" t8 d. F5 r/ ?

: t9 D/ w5 p4 B, i163164165166167168/ H  W; U! c  X. E! t5 s' B
169170171172173174
; c! |- ]& P+ r6 {. O" x6 M175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 X9 k  f  C9 T  D/ O* b2 W7 R
: U1 @3 P- l0 E
181182183184185186
5 o! x1 ]/ M& v# x0 Q  f1871881891901911928 C, O" [* R; J1 q1 T
193194195196197198) s# Z& S- c3 B1 Y( r% N8 x6 ~# L& {- J
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" ^/ x/ p0 ?# q: r" L
4 F3 t8 a; x& e1 j% [0010020030040050067 h& z2 b" n) [9 W/ o6 T" @
007008009010011012
! a, e6 |- D" q9 B$ I" ~$ v013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 x* e- @1 V' Y0 f& u3 @' R
, e4 h9 |- \' _. \- i) W, j019020021022023024
, C7 Y  \# a1 d+ A1 x% `0250260270280290309 a9 _& H/ M  I/ c' f
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. `& l7 }; l9 z; b4 C5 O
, m$ D. c) ~# I; d: Q8 n! t037038039040041042+ ^5 p/ h0 |+ d% k8 O: j
043044045046047048
5 L6 K- A7 J$ ]' S049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 C5 M# l, f/ a/ ~1 v) `9 _7 |2 D3 T% n

3 F+ M$ e( Q; n055056057058059060
$ c* p2 e5 q4 z) h0610620630640650662 U. \9 m( W! X) `1 |" J1 e+ }, z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) K3 {6 ?  M! T1 G+ }! x2 e

# R- ^, q* H% M% Q! v0730740750760770787 i# j" s# P; c) d/ j
079080081082083084
* g) x% s, \" F# V085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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