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% i Y. r, M& [( c% K# p( G$ @5 _■● ■ NintendoWorld 站友xliz原创" A0 p( r! L" B6 y
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 s+ A, I. k2 A* _/ a& Q! `
大家要看日文版的P.A.或详细攻略,点击这里吧!
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/ Y4 p) W, H. H, A希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ l/ S* p& z) e& G8 v
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以下内容格式如下:0 c; C% X0 e% G+ x' X
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编号 名称
( u) ~- M2 L a& h: D5 R+ p/ _说明3 Q8 ^+ J; c4 }! w
组合方法" l: r% m4 q2 o+ M# G
---------------------------------
4 d* j1 Y# ]; T1 t01 Z-Connon 1! n' a' H3 M* ~1 o1 r# C1 u
Unlimited Cannon for 5 sec
" d+ k d6 k( i4 G- t: A JCannon A+B+C
) k6 u; A' r* d4 m- ^" RCannon B+C+D
, ^! K* ^; [/ y0 UCannon C+D+E3 A, T6 {" k, N2 E/ e2 o1 L V" b
0 ]( ]- t' D8 L0 K0 [02 Z-Connon 2: {# S) K' w" I4 _# Q4 H
Unlimited HiCannon for 5 sec
/ ^8 j' v7 T/ NHiCannon H+I+J+ I: Z( W/ F: R# u- ^2 E9 t
HiCannon I+J+K
7 W+ [ @3 D; E1 `! T: L2 pHiCannon J+K+L9 s9 X- b, z5 N
/ ?' N( p0 m' L) B03 Z-Connon 3
- p) h, l R7 i# Q3 y& q6 w# RUnlimited MegaCannon for 5 sec
3 F' G4 J) G/ i, l- G+ XM-Cannon O+P+Q* N, q @, F* H) S# j
M-Cannon P+Q+R" |0 B9 y( d v6 {. S+ Z7 u
M-Cannon Q+R+S
% P6 {. G7 \6 j- X8 S; ^0 ?0 }; b5 c( ~- z4 E/ u2 c- W) S6 \* j
04 Z-Punch
G' B( j" _# Z% q2 T5 j( Y+ V, MUnlimited GutPunch for 5 sec
$ l/ ?( o0 p' |* xGutPunch B+C+D' h: s5 I2 v3 G" \5 [
GutPunch C+D+E
- L+ s7 |8 X0 Y, cGutPunch D+E+F
& y6 g& Z- l$ D M+ q# r
* b" A: a) C$ T0 w6 \; J6 c3 m05 Z-Strght
) p1 {+ g( H3 C* k1 y4 N# vUnlimited GutStrgt for 5 sec
" d! G$ j J4 vGutStrgt O+P+Q
; t( f Z8 E: q7 O) o+ xGutStrgt P+Q+R
$ ?5 O/ E, H0 M9 q3 n& ]+ t: I; t: qGutStrgt Q+R+S$ @( M. y+ t8 I7 |3 c3 I
6 Q: b# P$ o( Y1 x3 p06 Z-Impact
4 A4 |2 U3 M6 y* RUnlimited GutImpct for 5 sec
3 i+ @; P9 W8 i a( U% @GutImpact G+H+I7 u2 U2 y6 D! a; v
GutImpact H+I+J
9 B9 ], J6 ?4 z& u- BGutImpact J+K+L. O. x; _6 x+ t' Q9 d
: \: m. _" f- L6 B, t/ W; {" E07 Z-Varibl
5 M9 { N4 [- `1 @Unlimited VarSword for 5 sec
, D2 W- t" H5 P1 E( }2 FVarSwrd B+C+D
: o$ e2 {) K4 t+ r" ^VarSwrd C+D+E
7 Q; L* |* a& D3 [/ e& w+ M+ ? r% {VarSwrd D+E+F. Z! n* x* h1 r
# Q R" ?8 ?2 W) Y6 Y
08 Z-Yoyo 1- z' T- e/ }. M
Unlimited Yo-Yo for 5 sec
8 P" a, V8 V" J; o, VYo-Yo1 C+D+E
; `/ v2 o4 h7 RYo-Yo1 D+E+F: F* H$ l* l2 a+ z* k
Yo-Yo1 E+F+G
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- }9 E# q& ]/ s# C09 Z-Yoyo 2
& K/ G& Q1 {/ w8 O: M7 oUnlimited Yo-Yo2 for 5 sec+ r- f6 H+ z. P7 V* q
Yo-Yo2 H+I+J
0 V$ o. n' q* E5 q7 cYo-Yo2 I+J+K$ `( Q6 A* q( J+ \
Yo-Yo2 J+K+L
& K; M7 X( U8 _
Z- T5 n1 J: f, E8 ~4 |10 Z-Yoyo 34 p+ e; x' H/ d6 ^ T
Unlimited Yo-Yo3 for 5 sec3 o6 H. f! `& p/ W0 Z; a/ ]
Yo-Yo3 M+N+O% _# |$ w% A# }& v8 L. f- a6 z% l
Yo-Yo3 N+O+P
9 a3 g. j, v' c* o3 VYo-Yo3 O+P+Q
: a5 D/ ~ B% @' l8 C
2 A5 {6 t: D: q* ^6 C( z$ s11 Z-Step 1
* r/ |3 _2 O/ U' J$ wUnlimited StepSwrd for 5 sec" P f* ~( i3 }* r
StepSwrd L+M+N3 p' R, r5 k% Z* v2 ?
StepSwrd M+N+O. J* |$ ?6 n$ l) a5 D" h
StepSwrd N+O+P8 \- X1 y1 p! {& o8 J
2 J3 ?! g4 P" b. h9 x; i# q
12 Z-Step 2! f a: i1 H- G; t9 k- x
Unlimited StepCros for 5 sec2 i9 m, C: l7 y" H6 X- `0 a' e
StepCros P+Q+R; Y5 t. T. M7 n6 H4 P U
StepCros Q+R+S
; V: N7 |, O" \( kStepCros R+S+T
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13 BubSprd- L' p* C# m; ~$ G
Attks w/ spreading bubbles!! O* b8 i& b# c! I
Bubbler C+D+E
! [ Y% d4 X" i" ]# f- `Bub-V D+E+F
$ C3 f H2 p! u9 M# xBublSide E+F+G! F4 r" Y9 p5 ^. P# _+ w
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
3 X6 t: m* z$ [/ X r! NAttks w/ spreading fireball!; s. V, q2 u+ N1 J0 D; d
HeatShot H+I+J' Z) l6 R- n6 Y0 _- X+ C5 J( I
Heat-V I+J+K5 j1 ]* D) E: K* M
HeatSide J+K+L
0 N% a, N" A4 }6 L2 mHeatShot J + Heat-V J + HeatSide J
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k" i9 [. C: |/ @, n' f9 T15 H-Burst) p1 T' a4 ]' C6 t
Creates a giant explosion7 O) g$ `* `# ?: B. L) t
Spreader M+N+O
M5 |6 y, K4 c) g7 x2 kSpreader N+O+P, `* C/ ~9 Q" T9 K4 P
Spreader O+P+Q
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16 LifeSwrd
8 O# t, Q a& q2 l9 s4 Y# E% O8 aSwings a huge 2×3 sword!
4 X9 D/ U2 j. _; c) CSword E + WideSwrd E + LongSwrd E
% X) I9 Y: f. K, [Sword L + WideSwrd L + LongSwrd L
. o! R; J* \: m/ O! d( U G# FSword Y + WideSwrd Y + LongSwrd Y
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4 ?% B5 o0 i, m: n17 ElemSwrd
7 X5 A% u% D7 H' u% \; Q" }# OWide swrd contains 4 elemnts- q5 y* H0 a0 [- N# q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& |% O" { S! g0 L. ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 ^, D8 E! M9 {+ k! h# N
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18 EvilCut
1 R1 f/ h3 x- i3 VStep up 2 & make 4 atacks
/ B( U2 f2 J% S7 \StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
" p9 P& R) H; P6 W, wA giant Ratton charges!
& ^! Z3 v6 Q& p( X* uRatton1 A + Ratton2 A + Ratton3 A
) d! v8 l- ]) y5 H( R6 sRatton1 C + Ratton2 C + Ratton3 C( e/ R/ G( B& v* Y3 b# h
Ratton1 F + Ratton2 F + Ratton3 F
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9 k Y! o, t! r20 TimeBom +
6 _# S) H3 f# J' I1 NSets Time Bomb in enmy area
* q. Z$ v4 f0 K" \- ATimeBomb J+K+L
& V& W q2 J1 Z }# o" q9 H p5 FTimeBomb K+L+M' F) W! P9 ]# ]3 H% e9 g. h
TimeBomb L+M+N
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21 GelRain1 a# f) ~4 Z9 q8 I- D. q
Gel steals squares4 O; L) R1 m% n' y
MetaGel1 B+C+D
/ B6 N. }; D" N# j: YMetaGel2 E+F+G
7 _0 m& y4 E$ q' aMetaGel3 S+T+U5 N- r* ? H, I
6 H. B5 E1 C7 u T- T+ b
22 EverCrse
* d3 q F6 g) U/ S0 E! ~0 UShield chases enemies
. u0 |7 I/ M7 r$ qCrsShld1 C + CrsShld2 C + CrsShld3 C
* f0 Y4 Z7 c oCrsShld1 L + CrsShld2 L + CrsShld3 L
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/ Q+ v# C: M) _7 x0 ~% D0 G6 q8 T23 MomQuake0 x/ d3 w6 o+ ]+ s6 j5 {* u/ d
Awakens Mother Earth!
% _. n% {& u+ aRockCube * + RockCube * + GodStone S3 o( u5 p* h: C* }4 ` }5 m6 |
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24 PoisPhar
5 C A4 I1 K) |Pharaoh generates poison' J, \4 z/ R, i" j- A0 D+ B
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
: k) \3 `0 q0 a; g& R+ A" B) QBodyguard takes out enemies/ C# m# l2 [: F3 @9 Y6 _4 E
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
. |5 o/ {& u, L6 [, C$ ^+ [Barrier absorbs 500HP dmg
1 z; R8 z" w! a0 I3 ]' ?. nBarrier E + Barr100 E + Barr200 E
! m8 f- x) K" v$ x) l+ HBarrier R + Barr100 R + Barr200 R J. Z3 R f, y% g6 v
8 D# e% O0 ^: w27 BigHeart
! R" m( J. t" I" tAttacks, then heals HP!
* W8 f. N- B5 S0 U: D/ z! ZHolyPanl R + Recov300 R + Roll R9 v5 b& J- O* a4 o
HolyPanl R + Recov300 R + RollV2 R1 f8 f e; @" R( j9 b
HolyPanl R + Recov300 R + RollV3 R- Q" Q3 J3 j: k+ ^; }+ p; x/ w5 d2 x+ z
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28 GtsShoot! t9 a0 U7 D$ s8 J) s) b
GutsMan throws MegaMan!* ?, Z, L* r! y" m1 j0 r
Guard * + DashAtk G + GutsMan G$ E5 ?/ _8 n- U
Guard * + DashAtk G + GutsMan2 G
# e! q! b1 u; w2 o/ [/ i9 wGuard * + DashAtk G + GutsMan3 G
( k0 d9 W) P9 F2 g& T4 [, H r( eGuard * + DashAtk G + GutsMan4 G
# d h: k: \* B1 ?" k6 L# R* ?
T; x% Y# g" ^' n8 u4 d' h29 DeuxHero
! x9 ^5 |7 x9 tMegaMan & ProtoMan team up!
A, |" J' @& K4 m- K; qCustSwrd B + VarSwrd B + ProtoMan B
( d1 M0 y6 E) ]$ O0 Q4 ]6 J3 R MCustSwrd B + VarSwrd B + ProtoMn2 B
) _# j; L1 p: y5 _5 tCustSwrd B + VarSwrd B + ProtoMn3 B
! |" R8 g" Q( w5 @ A$ y" Y/ @& l5 WCustSwrd B + VarSwrd B + ProtoMn4 B+ B1 v, Y9 ?) i
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30 2xHero9 X1 h6 v( W. [7 C
MegaMan & ProtoMan Dual atk
3 r; F$ V. I9 Z; I7 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 s* ?% V* x( [ {7 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 j! X t: [5 S* Y2 q9 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, W, x: f* [/ I8 m( sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- C' M8 d) P6 E& Q& L
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31 PrixPowr5 \7 `1 z7 } X
3 Navis attack at once!3 \& s/ F2 r7 `* f O
Team1 * + Team2 * + KingMan5 K2 S) q2 P& Q' z0 a6 ^
Team1 * + Team2 * + MistMan5 M1 p3 T6 G0 J# K; _4 L o1 _
Team1 * + Team2 * + BowlMan5 B' O# A( e" X- @) ^- ?+ w% M
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32 MstrStyl
' L `% K. _& y, {/ D' V: G" |! @MegaMan unleashes his power2 S& ]5 }8 G. J: j7 g( i9 q% h* B7 @
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ r( d2 {8 ?/ V1 k8 n) T1 ^, c/ A/ {1 f5 k) \' T4 D$ u1 c, E% m* G* m
StdrdChip (Part 1)
3 c8 T. R- s8 q# g+ K7 {/ F┌──┬────┬─┬──┬──┬───┬───────────────┐) }( |! [1 S) j ?% G5 P% C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) k: k# K; {- g. |* D├──┼────┼─┼──┼──┼───┼───────────────┤
/ n& O# [+ |, A" r" j│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: m& @: A2 V4 ~5 Z+ L; J( t4 T9 q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& {: Y; ^+ m/ [& G7 _; F) x4 X│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& l8 _8 w, ^7 z5 c7 u& Q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! h0 G4 E! W9 V' H# b
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, M( r0 @/ X4 _: `- k9 q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# R2 \8 q. Y/ Y! Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
3 b; y' p9 H; ]# d: S5 b% _│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
x# @+ ]7 ]% k$ L│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
j# s( G. J) l│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# D8 J3 u) K# b# G' o
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) H' a0 y: B A. y! k' Y1 E% u# e! ?│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │& f! r, ~3 ~$ [
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
3 J( |! y% U( r, |" f) C; T: X│14 │Spreader│16│30 │ │** │Creates a large explosion │% Z: |; r& h# r0 q& k& l3 M
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ U6 W9 M7 H( Z# D0 w
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 ]1 H9 {- y; s3 ?; k│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
4 t: v# z+ V" k1 u2 Q# _' @% q│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ @- |' n3 s. p1 @
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ ?- }* X, `9 b3 @4 o0 B- o│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( f/ \! W C4 J/ ]
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# _) e" J/ Q" D4 X│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │, I5 e" G6 `: M- L2 y% g6 {
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 ?, Y# E* @# @9 ~( I0 ]2 c
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 U5 ~9 t! @6 `+ f, D+ ^$ q6 n│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ h7 \7 H3 ]8 @1 q. K
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. a$ ^+ n1 l+ s% \4 X, r* O│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% ~7 x9 h* [% f
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
W: ~0 |+ d2 `, h│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, p2 y5 `6 _/ S' z; | h( ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. R; E* ]/ b2 z% V. p
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
4 k+ u% g! H, S' H│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' o6 z+ V1 z5 B- }4 r- y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 n3 b4 f; g |' H: G/ q8 {5 ]│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 H* j' f9 A; K! }
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" N6 Z4 w( m0 N$ C8 E4 I7 g3 Z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 E {; C; L |5 Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) ]; B3 F2 @0 f6 g+ @
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% e9 }8 `; B J# }7 z* ^. y1 `
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 P- A# \; ~ N5 I1 J) C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │4 j4 E1 T8 @4 }6 a! `+ M8 M8 R8 L
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* c- O6 [& l' F1 h `! b
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 p; }5 |5 K+ r; I+ H; z& S& ]
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 @( g: l) W& h9 B: o* w) }
│44 │ShockWav│10│60 │ │* │Shock through enemies │
0 X8 ^3 i f& ?6 h- k│45 │SonicWav│26│80 │ │** │Shock through enemies │/ L4 l5 _$ M8 {/ [+ `7 \
│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 f+ z8 A2 @. ]6 s
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ L/ e7 D, g% z3 c7 i& @
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, S+ ]" W$ A4 d* d ?# j- _* S│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ V+ i! j+ R4 ^1 H+ n% I# h% L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- n+ ?. Y2 }: X& E+ V
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 E: [3 j; p* \0 j, H│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │7 i$ r4 a+ N$ P1 F9 P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 A2 o5 R9 D0 J5 U* X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │6 L8 i/ R9 ?8 ~7 R, n: U/ A
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& `4 O) l& R1 h+ T- Y0 {│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 Q2 t8 C j" O7 t
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) F. G" s5 M d6 c+ }3 b0 r
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 `8 b A: O, V" A/ S- K( p
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 c- x& v. F& Y" |. _│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 _ f: q6 d! H* R│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 \$ e9 z) y: Z* C
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 f1 Q- ]( F; G: M0 S* e, C. x) Z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* u' C1 o; J' R `│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, z9 U2 H- b4 {# I│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& t4 ^/ ?: ?! Y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 a0 [! D9 a+ u8 k0 P
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
- V) \; e/ ]! }* m6 }│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
T; a. Z0 C4 w' B8 d5 _+ x* R│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: x# V% _$ h% |! s- A2 w9 m0 v4 C
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, I8 E/ L* r6 F1 ~* @3 { J│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! L, X" d- N* @1 p
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' A, G' ]5 p. Q* I' U, K4 I
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ m1 h* f/ S0 J) L+ F; |6 M4 V│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- X# W! I1 ?7 \$ N$ K3 n5 X3 Z% k
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" k. M0 U0 f2 I- T% c8 j. `8 ]
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, q/ E4 `& d% n; _* r2 U+ D {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& i9 c3 R6 M* c7 H
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 e+ b$ a4 U f4 E1 k8 D& _: L
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, U5 |8 j' w, i│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 J# M! \" ^4 h
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 u' p: o6 S9 N0 p: T: ~! Z│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ o1 q8 [" q5 R│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% H4 p3 d# g a! F- N' k, m9 N
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% Z0 ` V7 }1 F( Y% I
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
3 G+ g/ d1 y6 C' l│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 f6 G/ J: I1 o6 A7 E│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# [5 q Q {: l/ d5 p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 c$ R3 T5 c* {$ h5 Z% y7 D- `$ d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! J8 K! v, O$ {4 M9 T- t! n/ [8 b
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 h. i% [# R1 x9 f; l) f" O; ?2 s│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │( l' B; i' w$ _0 `& x
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* B$ _: A) Y4 S, A" G( {│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ l, ` B- ? d1 j3 A% h# R2 Z│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- }+ \3 \0 B* }( L" c# u! \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 H4 l6 g+ Z4 S* E/ A, |- M0 [
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 Y. p( B/ U6 U7 ?, U/ i/ G. D/ m
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 y: @/ w4 ^# J- b; _9 Y│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) s1 R& {4 {- a2 @, X
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ Q* h) l0 d/ l3 E7 z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- v0 {+ T% j8 S% k; a5 V└──┴────┴─┴──┴──┴───┴───────────────┘4 t$ K- u6 [4 o1 L" i
' q* _( U7 D3 ~" U; [# u% U
StdrdChip (Part 2)
% B4 h$ ]$ u4 \1 D┌──┬────┬─┬──┬──┬───┬───────────────┐ Y; [) D$ G2 ?) }! C) a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& p& x6 W& k4 W! {! g: w, h├──┼────┼─┼──┼──┼───┼───────────────┤0 a+ }+ i9 f" E
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! A& D, \. K2 Z' f% T F│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! O% S& y7 \% Z. L│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; e* W1 y1 F! ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! Y% J$ X) C ]7 t+ }│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ s8 E( Z+ K, e0 ]+ e8 Y( c│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
& K9 W# f* L* ]* m4 s4 b6 |5 w# @6 n2 g│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ A- R# c( k1 \' a( r7 F│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( |4 \0 }( Z6 \
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 C! U. D U, h1 c; x4 b2 |2 j# C│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; n/ Q! l. B7 \5 F
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: n5 f; Q% L/ q% W3 M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 ~8 O6 k8 ?! H- ?4 m$ L
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 \ {0 v- m( Y! x1 g3 ^# T- V. r! C│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 ?" x) d, z! ]( v
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 g- I. T% Y$ Y$ D# Y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 b+ p B6 U) I│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) S/ y4 C% ?: x# P│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 o. x8 O) k, N│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% L- c7 b$ ]6 M$ w│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
$ o. L2 N8 M+ ?/ o! F│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 m% j% b- N' A│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- p- ~) @3 _ L: T* O
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# D- G! p) e- ?│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' U+ j* k! r7 o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# J! E) s% t1 z |! j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 T9 E: x g" O1 b. c9 c G: H
│126 │Rook │30│ │ │*** │Protects you from attacks │5 [" b; W7 \) a; e! \: B! ?" x* L6 q% y3 z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& Z A/ A) @0 h; A
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 P9 P# l- h$ j0 N% _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 X* k- _" t5 q6 q3 D- L3 b- ?0 H+ V
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 Y) D- J" N# a
│131 │Lance │46│130 │Wood│*** │Lances through back line │
) z6 k" N; Q! {6 ]+ M6 x% T│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( Q& W! @9 G* ^9 b$ G' k' f
│133 │Guard │5 │ │ │* │Repels enemy's attack │& T+ ]* E1 ^" P2 J' j
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
1 @' G# f+ c3 [6 N1 ?$ M! ]│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( x$ `* b! H# p( r. G8 d│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& R6 H5 D) t+ _$ P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! |' @# o, I9 [& n2 C# Z. G
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 b, `) s% f3 h2 G0 N│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
, Q- p y* z5 k' U# C) i6 ^' J; W│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 R' D1 e2 l# G: _! b5 F
│141 │Prism │60│ │ │*** │Prism fires randomly │
, i$ s& n4 a' |1 j: l│142 │Wind │14│ │ │* │Windbox blows at enmy area │ c1 Y8 Y1 X& M- H
│143 │Fan │14│ │ │* │Vacuum pulls enemies │: o; J- Y) Q6 f' [1 o; i$ b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 J2 F! _3 t4 o3 H/ ~│145 │Discord │38│ │ │*** │Confuses enemies w/ music │& {. I& z, ? T9 C+ x2 o- K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# d3 O& |* A$ a│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ c* ?, y/ S3 M) t. |5 L/ r
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 g, D E% E) Z5 H7 g
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ B+ N9 x. z" I│150 │Recov80 │20│ │ │** │Recovers 80HP │1 W4 e! N/ X) [; j& p
│151 │Recov120│35│ │ │*** │Recovers 120HP │3 j& ~1 D- P: R2 ]2 \* [! I
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 j3 L, \5 L1 g, X$ \. A( ^
│153 │Recov200│65│ │ │**** │Recovers 200HP │) U. d( v2 }& c* z" k% Q* m
│154 │Recov300│80│ │ │**** │Recovers 300HP │, U$ d9 Z c! G6 T3 P1 _: l
│155 │Repair │8 │ │ │* │Fix your area's panels │% l ^8 P" O7 W3 T! a* G) S
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 ~& Q5 f( u4 }" L4 x! A│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
! k* X! L5 d( ]& y5 g7 E8 d' D│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' u1 `, D1 Y$ A3 P b" L│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 v: o9 I7 u! V' M1 _( m/ [: ^│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ S$ {5 v5 {6 C( w; g& \
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) ?; d9 o% z1 F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* f/ s: T' }3 r# c$ I4 ]
│163 │Invis │11│ │ │*** │Invisible for a while │& y1 j# |' Q/ E, [. p
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ U/ E6 M, U* s7 a+ x* y0 {! O+ _│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
! g% z2 i% x$ l# ?) B7 ]' x: [$ A│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 a1 o& i$ W$ f) q9 Z5 w
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; U8 m0 t2 i& w1 A( C3 w& f$ a" P│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- S, A2 ]- \ L6 N2 Q8 c7 [
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" U! T/ w! r U) q: `* s│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │; s0 ?! D) Q% P
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ I' z- G1 ?7 R% ^) I+ N9 V│172 │Aura │55│ │ │*** │Repels attacks under 100 │
) N/ k. L9 w. {8 q│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# H: W( l& ~" @; I6 ^1 g│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ t, A# h) K, j2 a" E& |. ~│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 S2 ?5 q5 R6 ?3 ^3 U7 c3 ^+ Q# i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ W! ?$ u! w* f/ }
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# l- a$ C( m2 D7 a" s) r: M
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. B; ` R; y/ [6 L2 g' e$ y) }3 y. r
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. n2 i1 K1 F) o |6 V│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& q6 C c* _; i1 [+ t q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* y( ]4 i' t4 N$ T" R* `│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ A: I' K4 N7 b6 @& G│183 │Hole │55│ │ │**** │Open hole to dark world │/ I" N' t' Z& C2 ]
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* \8 a& }! h$ g' ~+ V$ o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. ]- C* q7 Z+ P; b8 ^│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 n- `1 s, Z5 w; A b: `│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' X b% [( }9 P& j
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' d5 J* u* A0 d" b9 g! q1 v- h
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
* H8 W; I: s- G9 F4 j│190 │Snctuary│54│ │ │**** │Change own panls to holy │
}/ b9 x: h+ K: A* H; @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 m, P8 e: z, A7 C│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" J9 P% U* F+ y0 y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 @ t0 F* V9 \# e
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; r% P |. c: X/ P* x' @6 `& W│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ O( P+ s9 v; x0 ]5 \; A│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ ~' ?0 l% A0 f0 w│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! D! j0 w" a7 B& m7 K' ]
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! g2 T; R! p4 \! ` D│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 O6 ~( _ U) [│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' } e. x( k/ H3 [% ?! A0 v( P# m( P
└──┴────┴─┴──┴──┴───┴───────────────┘5 j9 N6 E3 {4 i; I9 s
3 k3 O; H- J2 `# P4 z0 @
5 W/ d! T) X' D) hMega Chip
9 c( e' @, t# I+ D$ Y) _/ q┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 Q+ |, D3 M1 Y' x6 L0 }- C│编号│名称 │MB│攻击│属性│稀有度│说明 │9 e' {0 i# S, w9 w/ e) M
├──┼─────┼─┼──┼──┼───┼───────────────┤0 Z/ z& e( a0 l, |; W
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │) F* \7 `$ O2 `" X
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
; Y( G! G, W8 C│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' |& e* W s; v4 g
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# u" _! l5 Q! j6 {+ ~4 F
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 v3 @, s# h h
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ |% H6 b# ], F$ m! o; h% H: J
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" z+ H, ?5 S8 X4 j7 A) W
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& y& V4 c) O0 @$ X9 u
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 r. n# x3 \: S6 O2 `; C
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 C2 E# V8 `3 K# H7 |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& O6 b7 c0 l u B" y6 d p│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 g( e5 N+ e" N( o3 K6 M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 s9 v6 g+ `' Q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) @: G4 R5 {9 U8 O/ A
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- V3 j" ?. b- P
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
, `! R) r5 h9 a8 g* b/ A/ [/ O( i$ e2 y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 h1 r2 o" L& x4 v0 ^& U* @3 e9 J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( ?6 L. {% Y/ B9 D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- I5 T$ f5 v1 K; L& h6 h' L│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! w6 t# C' Y# g8 S! E. |; {( {│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 l; t, q5 s1 B) L- J│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
A7 D+ T0 A, p; t5 F│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
. r3 v2 f8 ~* }! y) Y5 `# t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 Q& q( r3 D- [6 w+ h) r
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
q% e+ h" S8 r" W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 _6 U: i- Z) U9 S, k6 n
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
V6 v5 |' I$ O7 j│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: ]6 j) G' y! m7 T
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 `" A! b, E) O/ n7 C
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 |; B" b3 b/ d; W│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 E: B' |- \8 U6 c! A: ?) e
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │ Z% x g x, n: c
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ i8 C$ t4 J0 K- E/ r" `; w│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 Q: u/ s; ?( g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ q$ [+ |5 o) o3 j0 X' K1 v9 F1 `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 K7 @1 @. ]6 ]) g3 ] b5 I' ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ R" g- }8 q" s
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% J# m* ~- @. q! l" z K& z7 X# x# a│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! ~# v8 P7 E9 l, I' _ `
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! g2 C7 E1 v% _# n; u, k2 r│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 B5 F$ c3 p/ i0 l; I
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& L0 N5 b9 x+ b( @; c& |6 o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- k3 r2 z1 I* B4 g2 v
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) {/ O- H H: k; b7 Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" T4 R t l. Y3 H" m│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# |# j) [7 f) h# f$ ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, v, [. B' B; k* u│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& h- k$ V1 V/ q, ~
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
C2 r4 M$ h* @1 N│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │4 U/ v/ a5 V$ K i a
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 J4 c! E- i9 O! @3 b( w
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ Y3 H2 O8 [& `5 b) ^) Q/ }! j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 j4 d a0 p& }9 f- z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ N3 L H( o6 h+ s* d8 B. ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 o: M0 A4 n, f0 Y# N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
9 U5 E" Y. f* `% G r" F0 t; J }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: |# f9 ]7 O. W7 X6 c0 t│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 P' |' r6 H& A, R9 |│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
/ j2 n Y) i- E8 C│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 F/ M+ U6 U! R% o( A( v; h│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. y+ v1 E( t% k8 L" |$ p│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ D# ?+ h% [% A) ~' R9 q2 N! S
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" n" K. L9 I0 l( w. |& X' }3 J* |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! f) e* K1 z7 e│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: K* \$ I. W8 t" z; b
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ I! L5 a9 @8 n4 G: ?5 J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
! [$ N' W0 q) d│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
2 I- j5 O9 ^5 v5 k# F6 u O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 P. \2 j" v8 O) S3 j! O
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, X0 C* Z- e/ b- \1 m4 n
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │& E$ }8 L" S( L" h8 a
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
P) I5 B& ]+ L u. g│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' a6 J2 o4 V2 T; V4 \5 |8 p
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 V, e9 r0 s7 P2 Z' _, M O: C│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 z0 S$ N1 {/ F N7 P0 N W
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
) K$ y5 }4 Y, K4 E$ b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" r x9 r+ g* ^) N: Q/ Y0 Q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: ]' i# G" F* { J/ B. [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
7 u5 p# H9 q0 X& J2 y│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ w" C! j, f* S# Y# @* {$ P
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │$ e) \9 N- R {& W7 Z `0 Y
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │+ ]) R6 e- U4 D5 b3 W3 _
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ R/ a# e5 b/ [7 Z8 X8 N
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 L% F: m' b5 S│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 J% r- w9 j. w5 p4 \5 M D4 N1 [└──┴─────┴─┴──┴──┴───┴───────────────┘9 i0 u4 A! g( V/ C( N
* L2 N/ C5 F5 r. B
2 T/ Y: A# i; ~GigaChip (蓝版)6 D8 X& k1 G4 T3 _* }' ?- P
┌──┬─────┬─┬──┬──┬───┬───────────────┐: I7 E3 d" B1 s+ M% ~* E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 f6 c* ?" J+ w3 ~" F├──┼─────┼─┼──┼──┼───┼───────────────┤
4 u- _3 m! Q5 `9 ^│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* G( @" U, S( m/ A│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 ~7 y3 S$ h3 a, p+ R│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
9 E( T1 f- `' z/ @. R0 e' H1 d' v│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │- K, V3 R" Z. l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 ^1 q ~5 |+ L8 o
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 Q% V' L( a, r) E│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, A6 T |/ [0 Y
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ i( H; _7 _2 D! w: k
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 x! a$ \" Y& v, m( r
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# ?* B6 }- R1 _) w$ K1 o$ {
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ \4 \, w& \! X# U: p: @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
1 ^$ V' \: i" y; t/ J$ ]" @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( c1 q0 w: n$ H' U│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" Y: s, a! v. i. D' u
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" b6 k5 T6 S4 M, q
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 `. K6 _' [+ p/ V- A6 p; s│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 d9 M7 R) w# \( w( {& p4 f) T│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! q' r) }( R+ T' k8 E│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │8 \& h& G6 \- \# \- O0 l0 |9 T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 E& j- @9 f5 l' F- q2 S, L/ l└──┴─────┴─┴──┴──┴───┴───────────────┘
' R5 c! Z5 e% s7 b" N+ q' S9 F3 y) e, i$ v: i e7 e3 H" s
GigaChip (白版)(只列出与蓝版不一样的Chips)% ?/ r }# s4 A" i* a" a6 R7 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐( ]0 A8 n$ m' M: b" a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% E5 [! N5 _; h$ H" |├──┼─────┼─┼──┼──┼───┼───────────────┤2 \ B' C5 C; q$ ^0 N P
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │ d1 G+ {/ F5 F9 z# C* o1 ?
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 |0 n2 n# H$ `
│4 │Balance │60│ │ │***** │Both Hp reduced by half │ e }: J5 S8 E- J. G0 R
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, q; m+ N( a* w2 ~4 P
└──┴─────┴─┴──┴──┴───┴───────────────┘ |