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9 N0 i [2 X! i% A/ ~% _) H■● ■ NintendoWorld 站友xliz原创
6 ~' g* i1 O/ }/ D! I■ ●■ http://www.NewWise.com * V. `9 w: w& Z# u" U4 L$ s
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洛克人 EXE 3 Blue 卡片组合+ D; E( l* T$ u! P( m( r/ U" Y! _# l
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& f- `% `/ d: g7 Y" q. ]" E英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 I) ]- S+ J1 ?% [' f5 C/ u
大家要看日文版的P.A.或详细攻略,点击这里吧!$ p4 c& g5 z- u; `& t. ]) y
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/ U2 m3 d( l' l: i. t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " x3 E) W- o9 y
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以下内容格式如下:
2 e# U. \3 z5 {! K8 H0 Z, u1 U! r4 P' N. u
编号 名称7 L$ ~* V' Y8 \" F
说明# Z, _4 i* ?5 n
组合方法' R$ L1 J6 G3 z% B7 Q" X
---------------------------------
3 \' q: {0 k) O% L" w4 N. u4 A01 Z-Connon 1+ ^2 o( Q% p: ]
Unlimited Cannon for 5 sec
8 x+ G% e+ \5 mCannon A+B+C- h$ ]+ C6 V( ~" y& w* p
Cannon B+C+D' h' W; O6 [( P" c' D( y) C
Cannon C+D+E
1 R$ r8 J, X& E$ D5 Z4 O
6 q7 T" `# \2 g* |02 Z-Connon 2/ q1 C1 Y! i5 B" V/ ]- p
Unlimited HiCannon for 5 sec
, [$ y7 B( V4 g: UHiCannon H+I+J
, m" u7 }% ^7 U0 g- J$ fHiCannon I+J+K
$ }* h, \4 b! s5 GHiCannon J+K+L
) D9 l( R0 R# ~+ ~5 P2 R9 S. M h' T6 O: m
03 Z-Connon 3: r+ z! n9 H6 W1 K
Unlimited MegaCannon for 5 sec
' T; P, h: L D3 N7 kM-Cannon O+P+Q" a$ J" H7 V1 k. r2 Z V3 l
M-Cannon P+Q+R( ^7 b4 h6 S5 ?, _' \
M-Cannon Q+R+S
4 Q# j0 \+ m9 ]2 U0 ?6 ]8 M* @5 X) o! t2 A o+ t1 \+ T8 T! |
04 Z-Punch
9 N" \+ z/ ~2 p9 O4 @/ ] {Unlimited GutPunch for 5 sec, F- |9 F _& r l* a. U, J
GutPunch B+C+D
" v9 U, ?$ i& K' t" _. I! _GutPunch C+D+E
# J0 r5 g7 [6 P7 fGutPunch D+E+F
7 b4 }; _! u9 p
' D6 _+ @1 L4 T' v& t05 Z-Strght
1 T& F9 C7 u- n: }Unlimited GutStrgt for 5 sec
+ P7 q0 r/ N7 _GutStrgt O+P+Q
' ?' w3 p' t/ G+ {( A& GGutStrgt P+Q+R
( [# |1 {/ q7 O2 U+ s5 FGutStrgt Q+R+S
0 [ N( d( S- C; n* {2 _2 c9 D& _+ i# N4 C% G, ?
06 Z-Impact. d- u6 ~; h8 q$ |
Unlimited GutImpct for 5 sec5 g0 z. R3 m) y' f: X
GutImpact G+H+I
+ C+ t, B1 \3 o z# |5 v9 sGutImpact H+I+J
8 z: q/ w, K! YGutImpact J+K+L
1 |# S/ M) q/ B4 t$ l, y9 ^+ V! V* V z, C" k' G2 ]' M
07 Z-Varibl# ]1 ?7 L2 N' j) }
Unlimited VarSword for 5 sec
, w0 e# [: k( Q3 V- D; EVarSwrd B+C+D! \0 ]' {1 \) k' @, Q2 H( F% M
VarSwrd C+D+E3 R; h9 ~2 _6 }2 F) h4 d
VarSwrd D+E+F
( E; k; x! l4 u8 |( }2 L$ s# e2 ]
08 Z-Yoyo 1
0 {) ^! v5 c* `6 LUnlimited Yo-Yo for 5 sec8 M& P3 {, s: R0 i7 I4 Q
Yo-Yo1 C+D+E
3 H2 t0 C; v! n' d1 ]0 yYo-Yo1 D+E+F
# j! {% T0 G& r5 gYo-Yo1 E+F+G6 a- @9 Q, C; B) q% E8 L
& L4 [+ U- X1 @0 C09 Z-Yoyo 2
' u6 m; k- K C! |! C1 D% LUnlimited Yo-Yo2 for 5 sec
/ t2 Y6 e+ w% zYo-Yo2 H+I+J
$ }. H# U! W5 _2 IYo-Yo2 I+J+K
( V& H" @' G6 W# FYo-Yo2 J+K+L4 M0 Y: k0 {5 s
, E" }! a* p0 _6 J6 R10 Z-Yoyo 38 Z4 ^: X& L7 k& l& T
Unlimited Yo-Yo3 for 5 sec
0 s* l) [; i( [# r) QYo-Yo3 M+N+O. k0 J& L$ J; E7 n& R
Yo-Yo3 N+O+P
& b, U) D$ ?% w2 |; ^# X' KYo-Yo3 O+P+Q
5 q4 H! p$ s1 B0 o1 c( X E+ ~& L
' Z& V3 [9 Z# W11 Z-Step 1
- [* e+ C! p& FUnlimited StepSwrd for 5 sec2 X! Q* V. b2 V! S' }" f9 R
StepSwrd L+M+N: s! `& e$ V2 D
StepSwrd M+N+O0 L* P' E$ ^, x; e% L
StepSwrd N+O+P! `) m1 |/ e% g- `+ w, c: T) s; Z& a+ e
( q; Y R; z m9 v1 n
12 Z-Step 2& Y9 w$ }3 u a
Unlimited StepCros for 5 sec* ] O# P1 y u& p
StepCros P+Q+R6 N; u& a5 B% g, y" ]& b4 ~
StepCros Q+R+S% a0 |' F% b! {3 p" r" D
StepCros R+S+T# I3 \1 i+ [( L
. f, z* \1 R( m% {/ Y' [
13 BubSprd9 s8 `" i. P+ T, _1 w( t# E
Attks w/ spreading bubbles!% E4 q+ a4 U9 ~- W
Bubbler C+D+E, k4 @ o, }# Y3 R9 c
Bub-V D+E+F
4 n8 z3 a& x5 R& u; ?7 fBublSide E+F+G
9 F' [$ {! z) A3 hBubbler E + Bub-V E + BublSide E
; n0 \8 f9 s+ m) `* b) _0 V( F& s! J r2 E+ H, J' E1 w a- z
14 HeatSprd
6 P8 d! ?! D" W: @6 \( g7 QAttks w/ spreading fireball!
+ m% d* N; T+ K/ f4 SHeatShot H+I+J h; x+ r+ ~$ Q$ _+ U
Heat-V I+J+K0 G, K' E& }( p8 g6 v
HeatSide J+K+L; J" O: T6 L" S9 e* w* x# A7 L
HeatShot J + Heat-V J + HeatSide J4 l7 U" J3 H. [! h6 _8 T
$ L+ ]! Q, s( x3 _* e2 ~9 S
15 H-Burst9 ?/ ]+ {/ B Z
Creates a giant explosion
/ g/ F3 X) s& S, U# R4 h6 KSpreader M+N+O
6 |* z- I5 v; n" J& QSpreader N+O+P' W5 l$ \/ a9 \2 r/ @* T% s
Spreader O+P+Q
. K; k3 M, _0 V* `$ e* c) y5 Y
: _9 h+ C) n/ W" |16 LifeSwrd9 `, r* v+ \0 B7 Q" R8 i
Swings a huge 2×3 sword!
- V8 F7 Q/ h t% U# sSword E + WideSwrd E + LongSwrd E7 a: t& E1 Z6 x' X% H N
Sword L + WideSwrd L + LongSwrd L
& @% j# C0 X. G! L2 Q/ uSword Y + WideSwrd Y + LongSwrd Y
n+ I2 A3 K' Q' P! Z
5 J7 n: S4 z! E5 W17 ElemSwrd/ h1 V: {$ T. I: G" I
Wide swrd contains 4 elemnts; ^2 v$ z! d4 G* d5 e& i4 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N F2 x9 [' M1 O; S) @# W, @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' a5 m# ], |5 V& G, M+ W- y* Q# W
8 M: D4 ~3 O4 w: T: `
18 EvilCut9 Y. S1 ^& b" r- }& |2 e) E
Step up 2 & make 4 atacks
8 q0 N" b/ A/ r* ~( W4 z. I9 }% mStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat9 { }/ k/ S: s- \. H
A giant Ratton charges!
2 L$ e2 G# D/ s% z8 s1 mRatton1 A + Ratton2 A + Ratton3 A
4 f% J, i7 Q3 N) A- _! pRatton1 C + Ratton2 C + Ratton3 C
# _, E: Q7 J5 G5 y, {1 X% ~( V( mRatton1 F + Ratton2 F + Ratton3 F! g4 @! r5 g" n
2 B4 d* r7 ~" u1 b: z6 G20 TimeBom + c0 @+ z- S+ I( Y7 j6 y
Sets Time Bomb in enmy area+ o! w+ \' [9 W- {* u
TimeBomb J+K+L
' p- O; W9 r6 s9 M& jTimeBomb K+L+M4 }1 j! I' Y2 c# y' H# ]% z! M
TimeBomb L+M+N- N W% s6 |/ [, u$ C, I1 U
/ f- F2 |$ e8 ~1 R: p g
21 GelRain
* w2 H4 {1 ^7 a, L; |8 SGel steals squares4 i4 d% T$ s5 C3 Z: t: Y
MetaGel1 B+C+D
5 q) S2 s9 j! i/ t( q4 I7 l( y5 KMetaGel2 E+F+G
0 K& G1 A; i# j1 Q% S, J* OMetaGel3 S+T+U
: L6 i$ |+ `9 y6 H* y7 K2 ?- P# X) M d% T
22 EverCrse
4 H' G; ]$ l0 _ ?/ JShield chases enemies
& F0 I' X! `9 p% W3 i& v9 ~CrsShld1 C + CrsShld2 C + CrsShld3 C
) S" Q1 z+ v5 T0 a5 c+ B) LCrsShld1 L + CrsShld2 L + CrsShld3 L
1 S( G# t2 ]3 x: e5 N8 B3 K4 c* j; H# ?( t1 R7 E7 o
23 MomQuake0 s; u, z' c1 I$ O# ^
Awakens Mother Earth!3 c8 u, I( K) w: S0 |- v7 g
RockCube * + RockCube * + GodStone S: L+ R* K" K7 p: a2 ]5 g
6 H& {! k7 v* ?4 {# h: ^2 r1 n8 {5 C24 PoisPhar
! Y. y9 g. j4 f; E- ^9 ^ Z) R/ mPharaoh generates poison/ x0 s: G3 G& m/ ? J5 Y
PoisMask A + PoisFace A + Anubis A% D. s }* b* ~6 c6 N% Z% I' ?% P
/ i- _- F6 j( F) Z7 b9 r; P) z25 BodyGrd
, F* h/ C9 C% E! K0 NBodyguard takes out enemies
) h5 I, F4 ?1 w7 u: H8 O; PAntiDmg M + AntiNavi M + Muramasa M
' g2 s0 S. F2 I: P# m. U2 t4 j6 x
. l7 E" y% n4 U# Q26 500Barr) O# a% h+ P# l" m i9 W
Barrier absorbs 500HP dmg
) E& t5 l" i+ V4 W0 IBarrier E + Barr100 E + Barr200 E6 i9 u" `& C; p& U& @1 H
Barrier R + Barr100 R + Barr200 R/ a9 L. c% {6 ^/ X
# M. R& o2 x# J; o& g5 V
27 BigHeart0 _' n. g" t- o" j
Attacks, then heals HP!
8 T( q" F7 d( `/ I, Y @4 r8 ~HolyPanl R + Recov300 R + Roll R5 ^; m8 w5 f9 x) ?4 X
HolyPanl R + Recov300 R + RollV2 R
6 K$ w. u9 ^' v8 r! \' Y$ xHolyPanl R + Recov300 R + RollV3 R
5 j- N9 p$ b! s5 i: f2 i( _7 S7 I, z7 }( R; ]
28 GtsShoot
9 f: H1 e/ n" J8 C& K; m4 HGutsMan throws MegaMan!
# `4 c. b: k) g6 YGuard * + DashAtk G + GutsMan G) a5 l" S( H3 I) g& n+ I# h
Guard * + DashAtk G + GutsMan2 G
3 `" S, n G" b4 [" h% H, Q2 S; \* fGuard * + DashAtk G + GutsMan3 G% d6 B: ], K z8 W
Guard * + DashAtk G + GutsMan4 G
. q* b5 u) c+ _& W7 P
1 c, l- A& O2 e) A2 a3 K3 e29 DeuxHero
6 W5 ]6 v' G7 l3 R$ `$ LMegaMan & ProtoMan team up!
$ {# V8 f; t4 R3 t4 Q6 T( N2 m% ^CustSwrd B + VarSwrd B + ProtoMan B
2 f+ k/ d3 q% P# CCustSwrd B + VarSwrd B + ProtoMn2 B
" t) J3 v7 ~5 C6 nCustSwrd B + VarSwrd B + ProtoMn3 B
9 P( r2 L9 t% F8 h7 hCustSwrd B + VarSwrd B + ProtoMn4 B9 w3 {! W4 N# [ |; X4 f
' y' M8 r0 f0 A2 H; C30 2xHero
) ]0 q, p' j" ]) O9 ?MegaMan & ProtoMan Dual atk
% l; J' H+ [9 q" r% fSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 q& r+ I0 @! e8 z1 X9 T4 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 Y* l2 x! a S2 e5 Z; i8 N* I$ i2 @" wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 f& f- S' Z1 s$ D: C6 a4 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" C# c: r4 A% C F* h
9 r/ b* Y% K# l31 PrixPowr6 S4 t, ^3 R, K# U& Z
3 Navis attack at once!- `, F7 J! A% ~ D/ `' _
Team1 * + Team2 * + KingMan5 K# l$ F$ T; _0 ^, J3 b6 ^
Team1 * + Team2 * + MistMan5 M
/ t/ x/ }* J; k) nTeam1 * + Team2 * + BowlMan5 B
+ J6 i, L. ]5 ?2 |& u, V
- `4 e2 n n9 U32 MstrStyl
; x0 h" L5 `% S3 @3 zMegaMan unleashes his power
+ x4 T+ A, {* dSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 {$ q) m, p0 v6 d3 [4 i1 B9 y& [9 ~7 W$ A6 f$ W$ d4 \' t/ s6 n
StdrdChip (Part 1)
% t4 p( K( ?# d% {┌──┬────┬─┬──┬──┬───┬───────────────┐* g* M$ K4 D1 O( e7 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# z6 S4 e1 _, g/ q+ R├──┼────┼─┼──┼──┼───┼───────────────┤
) C$ E$ w- g9 ]+ `/ t2 \│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
8 p3 h& H$ F, }│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 ?7 I" } s' y4 q0 S2 b* X+ S3 k2 g
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ E# ]' i- Z, o8 R, `│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( c9 u$ q5 g$ k _$ V8 N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │; t( _; b* m d
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- X( w8 {9 q0 d3 `- v
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# F8 ~1 D7 a7 d, A7 ?
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; z! S* j5 X9 Q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 w; m8 n; f2 E: G' k1 q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: m; K8 \: O- @" y1 O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! j3 C/ H, q6 e( j: G4 _
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: p$ s5 k+ b0 }: f4 r│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ h% W' j0 m$ P; H2 f& \) B
│14 │Spreader│16│30 │ │** │Creates a large explosion │) F' P! M* Q) T5 G2 F9 B7 H/ G7 ?& Y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: Z" M( z6 `0 b& Q8 S3 Z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! d# ]0 @3 o/ E6 r- ]9 W
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 k |/ D* Y3 w) M│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. G* y" @5 z' a1 J6 T4 I│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& r. N# p; }9 D3 V; r
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
@* @! u$ v! Y5 X4 l" `8 G│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │$ g; {( M: p! m$ n
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& {/ P/ d! {% Q7 q3 h6 E
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, c* \: t: n1 q {3 ?- J1 n" Z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
5 J; h( B( C+ L/ s: S/ c' y) x│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' o( e- [$ q2 y. g9 T Y' d- _# ~+ T│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │3 g% v- u1 j m- h) ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) B0 y+ x+ f; E" c3 @
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 W, y. Y7 r* y" Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. m& `! m6 n+ ]( q% A' h│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 |: @4 n/ ]# r- N6 O1 X" d
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: k$ C/ W& k4 ~, X, E│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 r4 G M4 A& E/ B s* c
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* B1 A; X" x3 _6 p7 m, `; C9 D1 X│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 q4 R. s6 W( ^
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& n$ e! _: y. |, c6 |2 k! r2 v/ ?│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
q+ ]# l9 N2 I8 y' T4 y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: L f+ G6 ?& S( Y9 `
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 D+ D. {, i6 s$ I8 y+ B- N( \' }
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! u" i, {# p3 A; U* A│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 C7 w/ L) L' ]$ @5 [+ ?│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 v* b6 P' C+ J3 v e0 Y$ E5 [│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ Q2 ]& U7 w- c! y2 f0 i│43 │Slasher │12│240 │ │*** │Cut while A button is held! │! h( A: O; r6 w% N8 o! u3 f
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ e3 L* x! S) Z│45 │SonicWav│26│80 │ │** │Shock through enemies │3 a$ D# H# p/ s; r3 G3 t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" W3 v6 N; F7 r: r6 e$ l6 l- W│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 p, F0 A( L& \6 C4 Z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
5 G. e8 D2 }" S) W│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │% g* N q) k# ]2 d: B
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ e+ u4 G7 g1 m
│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 d5 {' V6 z+ n* G" h# G2 ^9 o6 O3 w+ e4 H
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 `6 ^3 \3 {1 o; c: k, _
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 _9 y$ b7 E/ Z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 }7 Q$ I5 d' o1 R9 j│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, |# z/ j5 _ S3 u+ m3 O2 A: }│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ s" [5 M0 P, E. ]; }: _5 x! ^: @│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! _ R& K6 j$ V: c4 y4 K; n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 w) r9 g' D; ], {2 G% g
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 n& T+ k. A" e5 E- w3 f
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 I# Z0 b0 |4 a" p* g1 v
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
u8 v) d- i9 F; _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* [4 y( q9 |8 N6 I
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
0 }/ M$ W" _. W+ W; V7 _' h│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
M/ J9 Y+ v" n% U5 i/ ^+ K│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 }2 H5 o% e; K, d: J4 J2 X
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 e. }4 p2 u2 n0 Q" M6 r! b8 `│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 n6 G; t, j- Q* ~4 {5 l│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 F+ n/ {8 H) i5 `3 G
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
& Y4 @: P2 q# N$ X* ?6 g( c4 i│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ `1 W: n1 J" Q# K4 S. a
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' w9 e2 w" W4 D0 ]+ i: E
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. \" B8 K( l* n0 f+ G' E: f: c
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ i; G/ @, v9 I; I' n" A; I/ j
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 F0 O$ v) J7 X [
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 K6 D7 ?3 R" F3 m. S% J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, }, l9 |- e) I z1 Q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" N. C3 d9 c7 X* f5 k│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' V2 \5 o9 E* j
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 v' G' f- ~. n4 ~$ m2 j│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* ]7 a$ h& o, V/ ?6 k# E
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 P2 }% l8 v+ v/ Z0 V8 A
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
7 h- G7 |2 A3 O0 j6 ?│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 A- P1 R: W2 X: s│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 D4 x0 s& ~: R& G- g7 q( H0 l$ D│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
, k; ~( w' l, z! p9 c' c) ]│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& A3 j! i/ j- H% s& m! Z│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( z& i) v& m7 Y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │# Y8 i9 _8 P/ |# s4 \' L3 R
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 G$ j+ ]( J+ [│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ @( m7 A5 x: m1 l0 \9 [& L, o2 v6 u9 G│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# U0 O: E9 L8 N│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 V8 C- |6 [* T
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 C( z6 B2 y* h \│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" M6 ^' |, @; p# s
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 B+ ]4 @2 O& r2 R7 v5 K+ N: j7 e
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 h" o, d+ j# v
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* X4 l0 t3 x8 @- L$ N8 L; ~
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 u: E- Z: i9 o; |3 o- ]
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% u& G8 c; @5 U$ P! D, l# @/ n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 n4 H: k& A9 r8 N. s
└──┴────┴─┴──┴──┴───┴───────────────┘
" v. N0 \2 B- R' L) z' m5 K- p4 {- X1 G# O$ j
StdrdChip (Part 2)
+ ]; U# ~2 H" k+ L8 c; d7 {┌──┬────┬─┬──┬──┬───┬───────────────┐- d2 Y& Y9 w, R$ F1 n! o$ y
│编号│名称 │MB│攻击│属性│稀有度│说明 │; P1 s, b- s8 N) Z9 x5 k5 M
├──┼────┼─┼──┼──┼───┼───────────────┤
% e' O' C, \3 j6 l│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! u$ y" H. [; [2 b
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 W+ W5 r% V+ f: h8 U9 P4 r│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│9 a/ v0 z" c5 D! m9 z, K5 O
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; }5 W4 ~ v! h8 g: D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! i0 D5 p7 b+ v│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 B6 X8 B0 {- t8 u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' E! u" f0 ~! b6 p│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! A- ~7 `( d: I( X3 I$ M# j
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& ~# v/ S8 M) S# P3 [ c; {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │& D, k: P, f1 B, K+ G! E5 _
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: p8 L |4 F( }( f) @4 o1 N" c│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 R) n, x& l* e
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* C m: {9 |1 D0 q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( e+ J/ U( M0 m7 m6 O│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& o6 d$ H L- s7 t: _' ^ `
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 L1 ?8 O% s, G( I8 B4 T# \7 P│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 m+ {; G! U2 s; b' D
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 ~5 K+ f8 p; l9 c
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 o& K6 a0 a$ |5 u
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 d: ?9 P8 b9 j│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
6 _1 K, ?+ z( u0 c- n. f% v│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; C- q- \0 q) a7 F6 j, s
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* z0 _5 ^: ~ v4 Q' ~( U$ h+ P' K│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& a& g; B2 a3 E/ l$ L9 M# _0 g│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ @8 ]# {2 v3 W5 n, M+ ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 |& }7 \' K8 F- G" ]1 K. l│126 │Rook │30│ │ │*** │Protects you from attacks │
. G# a8 Z& p+ a, w8 d│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' q) j, I; l0 t/ r. |" ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( x4 e6 T+ T; a( L* A│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" ^" F# s S) p│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. t& e7 N4 @$ t6 |
│131 │Lance │46│130 │Wood│*** │Lances through back line │; c& k: D, U1 f7 \9 ^
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( j. u" H7 Y! P/ c @
│133 │Guard │5 │ │ │* │Repels enemy's attack │
{8 |: J. M5 s( O│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- G5 b# S. T, H8 E│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' I% `) e1 l7 {- e- w; p. [│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; Q$ P* ]( I: z' I9 ^9 v. W│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 o1 S' V' [* w, n/ F│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! m# g4 M u8 C# {( m7 k
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ C: X2 A; ?" u( ^8 k( k- ?
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 R3 t& C7 n4 h: l* q* Y
│141 │Prism │60│ │ │*** │Prism fires randomly │3 `' i# n# k9 ?: @: c
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 n, Z0 _# w, W3 Z; N: V) g│143 │Fan │14│ │ │* │Vacuum pulls enemies │& c/ L) I7 m+ x6 k9 u* A1 l
│144 │Fanfare │32│ │ │*** │Take no damage for a while │+ k- v4 ` B+ e5 k$ ^
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: [4 H0 M1 b+ n+ m) ~$ X" c
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' c& G$ y7 Y! w' e│147 │Recov10 │5 │ │ │* │Recovers 10HP │0 | Y: u! I# V' g/ g1 Y
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 S, J5 e6 G1 w! t6 Z
│149 │Recov50 │14│ │ │** │Recovers 50HP │# e9 B& N% n: i0 d' W
│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 D% e8 R( _/ A( [: M( q│151 │Recov120│35│ │ │*** │Recovers 120HP │
% d; n, Z8 b W3 ?5 q0 c│152 │Recov150│50│ │ │*** │Recovers 150HP │
: ?4 D/ O4 V; u: L" f│153 │Recov200│65│ │ │**** │Recovers 200HP │$ U( u% q0 G; p- y& A$ K4 `; B
│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ V1 s3 z) x% @│155 │Repair │8 │ │ │* │Fix your area's panels │
6 q, p7 ]$ C/ U│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
" _3 v1 R Y; b* q! |; S$ w: V│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
+ { ]- W; V* @│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 f+ i/ c8 A$ Q4 n. ]; v│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) g ~1 O: v' c, {' ~1 y2 ~ |7 [
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: @' ~% t+ c0 i! I$ z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ M% X" p8 j3 M' g3 Z3 y" \
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 h8 i1 ?: m2 i0 k
│163 │Invis │11│ │ │*** │Invisible for a while │
! x" l) k1 D2 o% s* m) L8 h2 z% ~│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" t$ x/ [5 C' C# {: M; n│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │: m8 b5 f1 m2 H# q: d& |2 N- z
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 B5 w; \' o# x8 H/ _
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 j$ m! J S! _! Q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- h7 ]! M& Z4 X8 A│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* ?0 }* D* u$ P0 t0 j% k; ~# {
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. G3 \+ A0 u2 G0 o8 z- V# i│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
5 L- G2 }- T$ x. f$ S6 m│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. P, B" z/ w7 g│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: F3 X$ p' K4 S2 G8 f3 i
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# y; m: z* P+ X, _0 B) s `5 H│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 k) b c% x* f5 ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │* y( K2 |4 u( F# I6 @9 U: r+ F8 d
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 t) s! S5 c5 d9 c" O; M
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# N! ?5 m% r# r1 S│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" c+ v7 p. s/ A1 H6 a
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 P2 @* T' d8 c$ f# s+ @ {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ x2 F, O0 x+ B2 Y1 y# m
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ n, O, u& |: s/ h6 `7 s# ~9 I; _3 u! O
│183 │Hole │55│ │ │**** │Open hole to dark world │
5 g1 c- i% h. q& q! o8 K6 @+ G│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 g) X y- {/ y, a2 L% M, o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, l0 q% u; j& ~│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: ?& t6 |* s7 `. q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; u2 r1 C( X% K│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: L" v d& w0 r9 |6 ]( O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 _9 R2 D. p) K& K3 U- t& l│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; B0 I9 K% r& Q- \│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 L6 C6 X5 I' I3 C( g│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ m# F1 W1 m Y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 _1 |8 q- m, x3 c* F│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, L! K; w& d2 V7 N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ G! g2 ~9 y( W& Q& N8 I│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 f$ f$ C* `5 R/ U* Z
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" V7 B* S+ G- A: z: S- D% M
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 F) M, i" O5 w. o
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
5 e. D) V+ M. ]; Y) p& |3 x│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. K! q8 h2 w T: C1 k└──┴────┴─┴──┴──┴───┴───────────────┘* ^& P5 q" E& _* a. G+ W" I6 Q/ x
0 w8 }5 | A8 j7 n" A# p
0 U: l1 J+ j! M7 J* Y! Y1 CMega Chip/ X6 y% n8 m, O. P- @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 |5 N0 r: o" p1 P) H│编号│名称 │MB│攻击│属性│稀有度│说明 │8 _! f3 o! h, b- P9 e# V
├──┼─────┼─┼──┼──┼───┼───────────────┤
- u/ ~! d$ A0 s0 W; P0 D3 @│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. R: y$ P6 @' L
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% w' Q5 @+ i- f6 x0 j│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 W* Y$ \' t x$ f+ l
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 `) J/ z$ @) z4 o│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- x! Z: O8 t( F, W j
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- }5 v; V( F2 g- X, I2 R: P9 Z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' T) x% k" `/ u, t& E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 S3 V5 X: w: t! ~ e/ Z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% X, i8 Q! [, p( w
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! N& z C1 k3 F8 K% E% j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, x7 Y9 O7 R5 q% N
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 i! Y" G& ?* s, r0 J0 }/ Z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │* F$ ]+ I2 f1 g! E( {
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& U2 z% y" d5 w
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' x4 U% _$ L0 a3 ~% j
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
$ Z' {0 W7 W1 u# d+ d│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 f1 c3 @( g5 y' O│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* J0 P" j3 V( E& P- i& _│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 Q6 ^, R0 b2 Y* n/ `/ N9 Y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' Y: ~8 _$ _6 [, h: d│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 p8 t9 L- [& P│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 d6 ?9 @) f, v; q" m) A( g: X1 e1 H│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, k. z6 `* ]- Z8 X7 t- M# M
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ N i2 e1 Z! }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │2 ^/ Q7 y, e5 \3 H
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. w+ m, b _6 C
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! i7 I* Z& `8 Z; w$ V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │5 \ S6 d# u0 l1 o4 g
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! w; T3 f4 }% ^ C1 l V. Z/ }9 p4 W
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. K' t: B9 [% r7 E O0 X) j│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* g; y9 s/ k! f* K" o│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 a3 k+ `4 w: ]6 S
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 K+ D0 g; f: U; a$ f: E
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 z v2 f a7 c5 @4 I- R( r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
z, Q) M q' J4 P$ D; K- u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
- I' T* O# g4 j" e: J│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% v) x% b8 w" b+ D+ s' i; c
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │# |* E, |, w, X( N% v: K
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! ~9 f* }+ n- c# B# ~( j. }; w│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
. v( I; B9 `% g A+ Y* d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# T6 L" L( Z4 @0 K, v2 }│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 v9 u# U! B# l% J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* A' ^8 \/ g6 q1 M+ @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% [& @2 C, \1 U│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' \# R" C, ]9 R9 i5 F3 _$ @! K$ w
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& `9 S; `% V/ G! U: @& J. X│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 }+ c9 x% G6 Q3 Q5 V
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 n3 L: i/ t: ~5 L2 s& \! S7 p
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 R! J8 n1 y d; I8 ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: u( h! r; G* D! _% o, X* }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% h9 S) }) o+ i0 k0 k% l/ L" f; f│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 m9 O$ k/ r3 t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
M4 k- e, ?/ i) A' A- {, A( ~│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: \9 F, X y/ Y- B" I│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# i& k3 h: P: _4 N) W' J& O6 d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' @3 X; D9 q% R/ D
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! A2 g: N$ n! x2 `2 j; `* C, r│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; P" ?2 Z1 F9 \$ [' ?
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: B. A, B3 v! p1 {( Y9 o│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 e, f9 Y( t$ d* K6 |
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 Y. a! k* g* I0 A│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ i9 Z/ m& G" z4 D _5 d
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% P) T. M; x _( V' ?2 n│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- Y u C" H; u2 @│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 o3 a+ O7 G) P: l0 }% J
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 [) I* W! F7 c& l- _3 w
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ }7 P2 n6 L9 K! M. k" e5 v
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 c* W7 s: b' C6 d3 `0 \7 Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
/ X' c. Q3 P1 c: T5 D│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( h: T5 _ f( H( j│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 J5 a: P" N# b1 r6 c8 w
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 w) _- X' ?8 a4 r+ b" z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# Q5 Q& B1 u; v/ U8 Q% V9 V6 [4 y O
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 M" _* m+ N m! q& s
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# N0 f6 R& o8 z* S% o1 o$ J
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( g, H: X( v# V
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
^) \. w; Y0 m│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 |7 B& d6 o+ X; U4 z7 ^( [# B│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. A0 f% k; }! [3 Z
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. }' P& ?7 T1 p( v- E& t! B; [│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
; I9 p( |1 n% d4 J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# W$ J4 M. |) P4 _. e│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │8 v# ?5 V' ]0 l5 i; Q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: Y2 L$ F9 O7 f
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" F+ D& |: Y! D" u) b: z└──┴─────┴─┴──┴──┴───┴───────────────┘
7 L J6 O5 B0 c
" i$ G" J$ _# q
, y2 L7 j o8 v" o- J, h1 lGigaChip (蓝版)
5 T8 y" f, U0 L9 _1 g+ z- _0 B┌──┬─────┬─┬──┬──┬───┬───────────────┐9 G( h$ q, |$ e1 h* c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
l/ r. V- B6 k6 U: ^% r* L├──┼─────┼─┼──┼──┼───┼───────────────┤; ]- G7 O/ e" `6 B; [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ H$ v* C3 s# c: r2 t& m% u
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; ?, J( {8 b- E# u. h+ J( O! Y9 E│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
2 d5 n. b6 }+ j& C0 }, S1 A│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. ~/ H% `. T$ w" `$ T│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' k$ {. h+ H. C+ v6 G4 v. {2 O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │8 j g' H7 A$ `! L5 ?, ^
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 r5 R- y1 U7 N$ x4 V8 E0 |4 ^$ A! k
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 P% q& y" X) ^( H B, }0 y9 \
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ A7 l2 s5 _4 }1 r( [8 \
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 w% @4 I) {) K/ P8 N' A. @! L0 n, F
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ [1 D" n& `# o# C4 V/ m( ]% v. K│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( b! d7 D/ L0 U% m3 }( E- z: g8 v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& L7 L- I2 s0 M' G: u$ k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 f% \# R! L0 D. ]│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ x! J4 o* y. i; M0 ^
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: j2 r! U. G6 T9 i7 f│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 c$ F% ]5 c: i" w│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, z% J/ ^! @2 M, ~8 [│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │! R5 ~. a- m% c, W5 O; P0 X8 h! n
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) X* X9 e8 O! o, V
└──┴─────┴─┴──┴──┴───┴───────────────┘
% m$ w4 l/ j- I5 Z1 b, O8 W
3 B7 t% h3 J. Y# h/ m* t$ [GigaChip (白版)(只列出与蓝版不一样的Chips); w7 K: v* N! p; o/ V
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 b [6 y9 B, ?5 V. f4 U│编号│名称 │MB│攻击│属性│稀有度│说明 │
% j" D6 G& A3 x, N; H9 ]; R( G& Y├──┼─────┼─┼──┼──┼───┼───────────────┤
: d! I) m8 s; q( ]│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 b9 x5 y" W5 R, z$ @; O7 [. t│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" N1 Z j' b a0 p9 j K
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
* ?. E; z/ h: |( [, {8 r$ o│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% k1 o) n# ?. g, c
└──┴─────┴─┴──┴──┴───┴───────────────┘ |