转载请不要删除以下信息,感谢您! . @- f$ P- C% r: _* x
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■● ■ NintendoWorld 站友xliz原创: I9 G- \8 |, I4 p
■ ●■ http://www.NewWise.com 8 ~$ b1 y. s& [
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3 r/ ]2 b% ~4 l* m# q' W, o" L" q
) M& _3 }' _9 N" E- Y3 i# W5 ^: ? 洛克人 EXE 3 Blue 卡片组合
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1 a4 G; ^( l4 H5 o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 c+ O7 L% r* n3 w: k
大家要看日文版的P.A.或详细攻略,点击这里吧!5 T" [% R# q- ?$ ?) a; p Z; Q
====================
* _* X4 e& v& E* P* k- m希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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3 w1 w! Q# p5 ?. E4 q# S- C以下内容格式如下:
0 M. u, }( ?4 n
/ D$ m# E( c- { q编号 名称6 d+ Z" G9 b* U3 y
说明6 T5 @4 G- W! w
组合方法
$ i& Y3 q% p1 ?( C. g- I---------------------------------1 u% S2 {9 K. _! c P4 v
01 Z-Connon 1
+ Z. n( w( M* J$ N6 @8 g- N9 SUnlimited Cannon for 5 sec4 o' e% j B- ?, Z) I
Cannon A+B+C
" D4 M* E1 g/ C( O7 t. g2 T4 ACannon B+C+D$ A- X! N6 U+ c2 j
Cannon C+D+E
; j+ t, Z# I! c$ |$ V6 x8 b+ `2 S' I [" F6 x
02 Z-Connon 2
0 p4 w" s4 i4 C* [% B+ XUnlimited HiCannon for 5 sec3 Y5 s! z; p5 V% t" H* O) G
HiCannon H+I+J
c3 u" Z: g& ^% S( i5 `" bHiCannon I+J+K
9 s' Q/ B- G$ }- }HiCannon J+K+L
0 D" V# H/ N1 U6 g; m( D H/ M$ M& V$ ?+ C) {; l/ |) I
03 Z-Connon 3
( ?7 n! X' e6 Q; YUnlimited MegaCannon for 5 sec K/ h5 \5 l. u/ P( `
M-Cannon O+P+Q- S7 f6 e2 I# F Q1 j3 |
M-Cannon P+Q+R
6 a' J3 B# U! h# eM-Cannon Q+R+S3 C0 d. F+ a2 L8 w* Q/ X8 q( X
; K8 F- m7 x6 a7 v5 d
04 Z-Punch. T; C. W9 W3 j" P0 [' B! K
Unlimited GutPunch for 5 sec
6 }$ o# T/ j7 P+ R, cGutPunch B+C+D
) d5 X# o8 j5 d6 i# KGutPunch C+D+E9 \3 b9 _) f( ^# ]
GutPunch D+E+F" _4 g% {3 l& F) z: W& t1 L: N( K
/ L/ E8 L+ D( e) n0 u; x8 {05 Z-Strght1 G, b# B( o# S
Unlimited GutStrgt for 5 sec
6 K6 ^$ _) Y1 q6 w- \6 z. C7 ~GutStrgt O+P+Q# J" ?7 Z* F2 D7 @
GutStrgt P+Q+R
: c0 a. `# Y) {- f# ?, h) oGutStrgt Q+R+S9 p }% ~7 A: A7 d8 d" g- Y4 m8 u
3 i( A# N2 `4 D6 Y- b: E7 h
06 Z-Impact9 t& N' C0 a9 n
Unlimited GutImpct for 5 sec
% N: @9 Z7 ?' T$ E! `2 P- iGutImpact G+H+I7 r3 u M7 H- z! q( S$ V
GutImpact H+I+J+ G2 R. F: O; j0 a+ `
GutImpact J+K+L5 ?# G o6 {- R
- p% C8 ?' X: d( y4 Y, i. c+ w# A
07 Z-Varibl
5 ~- \1 q C* @+ B, U/ N# v+ ^Unlimited VarSword for 5 sec! C7 k$ R0 y) _6 ^# D
VarSwrd B+C+D
. R# r6 E7 M% e4 N/ X' y2 n6 ~. ~7 XVarSwrd C+D+E
7 n2 j* z/ p5 N+ [" VVarSwrd D+E+F
" S& r+ q1 l9 `. e O4 X! }* y: K" G& V9 @! f
08 Z-Yoyo 1
0 B% F0 B) K9 E, l2 J, e# U9 LUnlimited Yo-Yo for 5 sec
0 a R0 S( b$ p! `9 L6 H- _Yo-Yo1 C+D+E
! C8 G) c* @4 h/ E4 Z% A/ A; T' n! uYo-Yo1 D+E+F
/ d* L2 ?( U- G6 F( KYo-Yo1 E+F+G! w4 G# T7 ]0 \ f% n+ y7 V
5 Y0 S! Z4 S9 L8 e1 ~9 Q9 Q; J09 Z-Yoyo 2
# ~* m7 o/ Z7 d# t. i) jUnlimited Yo-Yo2 for 5 sec% O1 b* L5 o$ [* V1 D
Yo-Yo2 H+I+J
. `9 x" r* X# F% IYo-Yo2 I+J+K
8 o. w1 S1 D/ a3 Z- LYo-Yo2 J+K+L
' ?5 g4 h" G6 ]1 M: d$ M. `' K2 Q
10 Z-Yoyo 3
7 o# V" X4 p" b5 vUnlimited Yo-Yo3 for 5 sec0 M4 d/ A4 e' v/ r( @2 p
Yo-Yo3 M+N+O
2 D7 x0 q ?( TYo-Yo3 N+O+P# x' ^) f4 [8 M# O' x
Yo-Yo3 O+P+Q
% _+ d7 G( w& s4 s+ |" F* \
6 M- {' F) o$ g2 G3 D4 Z7 u11 Z-Step 1
: Y5 \; X( k7 L+ A; nUnlimited StepSwrd for 5 sec; `6 q6 t- w) ?7 ~+ h
StepSwrd L+M+N4 M' G: ^1 `( E, D* \
StepSwrd M+N+O' F$ j4 [; V6 [8 f
StepSwrd N+O+P
# C* E% d$ _$ ?2 \# i/ {4 U8 l# [; S+ C" f# v
12 Z-Step 2: T! y5 I2 F6 G% D8 s/ v- R* a
Unlimited StepCros for 5 sec
0 J9 ]- L3 j. ZStepCros P+Q+R3 K2 h/ L H5 @& P8 e
StepCros Q+R+S! J# Q$ H. c/ _& H/ y
StepCros R+S+T
% `: @" ]0 p/ M! w+ G* x+ |! a& {3 b! Q5 o7 J' C
13 BubSprd/ h% S. ~8 d; @, U& W
Attks w/ spreading bubbles!
% y( N1 w( A" P# q$ e& mBubbler C+D+E
9 K5 A- y! _7 k: kBub-V D+E+F
# U, N( ]/ `% `) P' I1 Z1 W" DBublSide E+F+G; B/ m4 p3 ~( w4 g
Bubbler E + Bub-V E + BublSide E" L! ?& @: o6 }. C8 w4 U) ^% q
1 q- @9 I0 N8 D, G+ }+ I14 HeatSprd
8 `6 t% s: B+ u# A, O! J6 O0 X1 ^Attks w/ spreading fireball!9 i" _7 w4 W* `6 x7 A
HeatShot H+I+J
! [4 i8 C+ @- D! z% O8 uHeat-V I+J+K; e. C( ^+ Z2 K" r; R8 q
HeatSide J+K+L
; s5 b6 N, B0 e, OHeatShot J + Heat-V J + HeatSide J
6 T9 b! J) b ~( f1 Q8 c, X+ _( G9 p: i. L2 {3 O
15 H-Burst
% y, W {; w' y; A8 G7 g2 ?% eCreates a giant explosion
- D- f8 e/ q7 R0 ]7 C$ JSpreader M+N+O
/ d4 k: @+ @4 j+ D- K1 n, GSpreader N+O+P/ D- D+ c! P$ l/ }- A. i
Spreader O+P+Q8 R) [ O5 g+ L( l J
* ] f/ y4 F7 S- e# T; x* s
16 LifeSwrd0 O7 R; U. L' p4 A) m
Swings a huge 2×3 sword!2 |9 Y7 y+ J C2 F& ]
Sword E + WideSwrd E + LongSwrd E' R7 e6 ~9 a8 E& }
Sword L + WideSwrd L + LongSwrd L1 }: k' d& X8 S5 F& B1 |
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
4 r3 y: G/ h: ]$ HWide swrd contains 4 elemnts9 O+ o, f( }5 I4 b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 V$ S$ b }0 @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
5 C/ \& ~. G5 uStep up 2 & make 4 atacks
! F4 z; M( w; c, R" mStepSwrd P + HeroSwrd P + StepCros P
5 x4 p E$ D U9 x+ h3 o# a6 z O4 o7 A
19 HyperRat. B4 N0 n4 _. l* Y( M8 n
A giant Ratton charges!
; [- r# t+ k% s0 }5 N' u9 c6 x8 eRatton1 A + Ratton2 A + Ratton3 A* u6 F* S3 _7 z0 J, m5 Y Y
Ratton1 C + Ratton2 C + Ratton3 C K. q4 M& S4 _7 G
Ratton1 F + Ratton2 F + Ratton3 F" ~+ O/ v! L- ]% N8 C
* S* A) l2 s, e20 TimeBom +1 Y6 l0 e0 i, L2 z) e% V8 f$ [
Sets Time Bomb in enmy area& S8 f( `- ]1 z7 D; p; F# ]* e
TimeBomb J+K+L
. s7 P% G' k' W/ o1 }/ STimeBomb K+L+M
) T& D6 d; n& f: w. U5 VTimeBomb L+M+N: D; b# X! A: _$ {1 ^& v8 X
4 O6 z- a' f( @* [21 GelRain
: n: P3 |: B9 T& y1 E+ xGel steals squares$ Q4 H0 W, H& z; r) N! B3 \1 b* o
MetaGel1 B+C+D8 H/ O: N1 g' w# g
MetaGel2 E+F+G0 ^" c2 ^/ o. {
MetaGel3 S+T+U
: w" B& W2 k2 L% k1 F- g6 r
- ^- p( |) ]0 X) o |- U1 Y7 r22 EverCrse( D# z. j# l) K, c
Shield chases enemies) Y. g5 @$ Z$ P# ~
CrsShld1 C + CrsShld2 C + CrsShld3 C t7 Z c( [0 A4 @1 e0 U7 _; Z
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 ~: O- O2 T7 ]( ]9 @& Z5 F: g. o' v# g% Q/ `1 f
23 MomQuake
- E v& x3 t* v3 K% Y0 |8 d* K* V; kAwakens Mother Earth!& L. K! B- c: z
RockCube * + RockCube * + GodStone S
9 _' W7 Q( g$ }1 ^ f0 c+ @4 {1 g1 j" [& _+ t. I
24 PoisPhar# K) ?/ L1 b, u8 Z3 { R/ \
Pharaoh generates poison2 z# Q# ]+ D) p& j( f8 c1 Q" A
PoisMask A + PoisFace A + Anubis A
7 p0 _$ g9 ^( R0 L7 L/ s- F2 ~3 Z4 V* }5 s
25 BodyGrd# m7 c5 p6 M- P, V) w
Bodyguard takes out enemies
( _. V8 w; j, Q, s: L, j" CAntiDmg M + AntiNavi M + Muramasa M
) K% ^# ~0 X7 w0 L! w$ Y9 [/ A* u7 B! X; b. k' A$ d$ Q# x F
26 500Barr( s/ f# p! S; i* l1 _
Barrier absorbs 500HP dmg# q; o4 j& ` k/ B
Barrier E + Barr100 E + Barr200 E- T; {; P8 e- u" T( w8 ^
Barrier R + Barr100 R + Barr200 R
7 p x4 B% O6 {7 n8 l
" f5 N: K) k' U3 }' J# N. ?6 J27 BigHeart$ D) n" b( D b% \( `6 Q
Attacks, then heals HP!
5 \! k/ S: K, @0 g# k" SHolyPanl R + Recov300 R + Roll R
. G) h9 X/ W# Z) F2 I" cHolyPanl R + Recov300 R + RollV2 R' Z) j @: u! V) ]! d
HolyPanl R + Recov300 R + RollV3 R
! \) u9 G: O2 K. m; J! W a4 ~1 }8 L. k
28 GtsShoot
8 y1 o4 a" k; M1 S2 t g q" DGutsMan throws MegaMan!/ C" I2 I$ e+ v: f) \; y: {
Guard * + DashAtk G + GutsMan G
+ p6 Q% H% f+ r5 q+ WGuard * + DashAtk G + GutsMan2 G/ ^, Y7 @, u& k+ O F" C
Guard * + DashAtk G + GutsMan3 G% y9 J1 p3 L4 U$ x2 R$ ]% S
Guard * + DashAtk G + GutsMan4 G
0 X% Z" E; y7 H* v9 [. J
' o$ Y3 V I- z7 M29 DeuxHero
, i5 X) q' j8 Y. n3 d0 I; U* }MegaMan & ProtoMan team up!
: B' G7 ]7 |) sCustSwrd B + VarSwrd B + ProtoMan B1 \% r$ F# H4 V g( v6 r
CustSwrd B + VarSwrd B + ProtoMn2 B$ _- T% R' _3 z0 h
CustSwrd B + VarSwrd B + ProtoMn3 B" D5 K& ~( }/ I8 O& ~; d
CustSwrd B + VarSwrd B + ProtoMn4 B' ~' s2 u5 ^" v* [5 V
7 S' t% G" T# T J5 f
30 2xHero
& V/ @' w9 `- {! J Z; eMegaMan & ProtoMan Dual atk
- k4 M# d# n! d2 A5 C: NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. S4 G2 d8 H5 d6 }% s# P+ G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# L0 T8 n$ T( {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" _9 ~* Z4 c/ m; ySlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 z* z+ T5 B4 B" c' k4 B' c- D2 w& g! \
31 PrixPowr+ v5 J7 u9 d4 v
3 Navis attack at once!
$ u: `1 @( S- x% d9 F" Y% ITeam1 * + Team2 * + KingMan5 K
9 S" @" [) h# X; LTeam1 * + Team2 * + MistMan5 M# G8 V$ H/ q& h9 W6 q! i* S
Team1 * + Team2 * + BowlMan5 B4 |: [, m4 p( K5 S0 g
3 G+ X/ @6 @! x, {( ~$ C32 MstrStyl
( S* r% a3 h( u& @: A( B9 zMegaMan unleashes his power6 ], e9 [5 d) ^9 g+ C
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ e% o+ r6 Z0 ~+ Q+ b( l+ r+ X3 f0 t1 V v" A7 n! ~
StdrdChip (Part 1)
4 m& H) X9 y( y/ c5 Z$ ]6 w┌──┬────┬─┬──┬──┬───┬───────────────┐+ E# l* o$ S. C# a. j2 G& f/ @
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 O% e4 {' M# J, I& h x* O
├──┼────┼─┼──┼──┼───┼───────────────┤
4 u3 b8 n ?7 `, N8 q: c" l│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 |( h" f; H4 p9 a6 u1 L% u│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │/ `3 k$ l4 p9 g7 N( v# ^8 H
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! A) d& ^9 i6 K; C! L" J* }* p! L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 C" b! Z3 O9 u7 w% N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( e B1 K" I- ?' [1 Y6 l
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- a/ D D+ ?7 A# {: Y$ ]
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) v# x6 C6 h- A8 E2 T│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
A8 ]8 |+ |; @1 u3 `│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( L8 P! o. y1 }% J# L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ s1 z6 T' w( Z' W# n6 h2 N3 f
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 [" I) i" Z* C1 J- a& D
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. E7 [; l- ^9 {
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 L' T6 Q9 a* i
│14 │Spreader│16│30 │ │** │Creates a large explosion │3 Y+ }( d. h$ ?: g2 Y* N2 S
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* Y; B! n$ B' H: A1 F& ^, D│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# g2 {6 v8 l( L2 E6 R│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ l( R- T' [$ W- \7 j& I, w/ J# @$ I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 r- ?% F/ b7 Q9 t5 K/ r' O5 F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
; [7 _: a8 _9 a7 L5 @; z+ B0 S5 ]│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ D6 ~% {- G" o* u6 {, ^5 s+ H│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, W- B$ A: e, f6 O' c
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, _& A! |- z- }3 ]# L* P│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! ]6 ]6 n# r( J2 r: [│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: r0 t. v- N( x2 N
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 h: f7 Y% W' B1 I# }) B2 D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │5 ^6 {. x( `6 O% D2 }
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │6 _) W% A: ~2 h! w1 }( ?
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
R) M9 ?8 b( w. X2 ^2 ?│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 B! i) X2 B# J e: ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% A }4 d* g* V: R. c7 G) E
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& D0 C% b9 K) O$ E3 H( }) D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* C: [, s' ?( t
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 y3 ^1 g; {3 C; B- P0 B2 N
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 s' x3 Y# A1 ?│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 G& g/ d/ y% [
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- D: i* x: P5 |# G# U- y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! _3 z ~! S3 W4 L/ }
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 ]# O& u# G5 z* a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 r k8 d( ~( V( _2 o& R4 t
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 K" X' @6 D. S│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 q4 h3 T& ~+ c) A7 p5 \7 R8 Z! W# d g
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │8 r( n {4 A" c1 i! N% T1 x$ G
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
" {/ Q; k V0 i! L) `│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 y$ d( P2 O8 I5 |# C# K│45 │SonicWav│26│80 │ │** │Shock through enemies │- t I: V. l, p& {# x# R% t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │" w1 @: \5 _5 ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; ?8 i( a9 ^; K. I% \
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, D! V$ y' @1 G│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! T. F x# b" d7 t4 @0 l│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- v p4 Z4 V7 r+ {3 A0 r v│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; N' v; ~5 V, P# L! w! W1 [│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
1 j$ v% G% k/ }- N2 ]# x, o│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │5 P. k# S7 V& k, x8 G: D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 u) f8 C) W5 k0 P+ J. E6 L; f│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# o0 z8 F! `+ s( I1 S* S) M│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( E2 h# k* P/ t0 @│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 x6 b9 @ j' i* e2 f5 S2 b K│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 ^6 L3 W {9 l│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 f7 o0 g! P7 X% {8 @: p7 ~│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& C0 _! k4 f: S& ]│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 u7 w2 t) {: @ G9 m6 K
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
/ J) E) K! K# Y' h: ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 @; s: S$ y4 {│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │& q) g/ |1 S' l$ v7 U1 t3 C m
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. H9 D% z$ |+ D# f9 ?/ p│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
7 p9 t" q) B: c8 K( }( `│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ G0 R/ }& [1 {" m8 v% M1 W
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( C$ ^2 G4 i3 U7 _* X$ q ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! N/ A2 z/ x- ?- x+ f│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& M1 D) D2 q+ p% n% p5 I
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │. c+ H0 _' C) M! a4 l6 ^" [1 [
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; u; L+ _1 R- y$ R3 c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& {, W* V$ O h# O3 H0 j│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 n4 ~1 q4 J3 X; R0 r& r) }, C│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 D9 j& q8 x3 ?3 @/ K4 V. f
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. |7 Z% h% h' f( f
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 Q$ x- Q+ `$ i, Y: a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │& @6 J$ C+ h' \! n# Q7 h1 w; m6 o
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) k5 @$ A$ \! L8 A* R9 z+ q0 u
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 N9 L3 L! I! O5 ?' H/ c3 ~
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* f, c; D D- ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- {! h$ ^& O1 R% q9 y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 T! r* g7 Y3 \( `
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ ?9 @+ _ q; Q% x
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# X; K5 y+ \% F& D2 b
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 z; A; X7 S7 X, C9 K$ L! f
│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 Q8 |8 M8 N' E/ d# c- v. I
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 Y% L# X1 @4 E│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
H/ R* [ r: D% p, S, E% x3 J0 Y│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 t0 w1 C; T3 n0 p! T+ N7 [$ O│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │4 ?' r3 R1 ^; z0 Y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 H: {4 N) E) [/ e; O5 h! X│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 Q+ N7 l7 h3 O6 C. ^5 Y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! i& r9 i; a1 c' `4 B1 {! r│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, A1 K) z: E0 n- V│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) O z# O+ @% _7 Q2 K; B c! p/ a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! E" _& d! t$ m5 D; l
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 k; q# {& ]4 o' w9 ~
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ y) M# X5 l* e" U9 I& x4 U m+ _% x. A│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 C9 ]! V: d; \% U/ V: ^
└──┴────┴─┴──┴──┴───┴───────────────┘' Y% {' k7 A& o' R) w
0 E, |. B' ^- I
StdrdChip (Part 2)) O5 x0 a% K, E( K
┌──┬────┬─┬──┬──┬───┬───────────────┐* }6 c; O+ [1 t5 C/ u* W0 D
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 v' H' D& I: b& c
├──┼────┼─┼──┼──┼───┼───────────────┤
! z- v: z4 Q4 E/ k3 E: H; V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 H7 Z9 m. T! U5 X$ c% L9 l
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 Y: N, F, |/ ^& t
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* w3 ?: e: F6 O│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │7 F- `# A% s% u
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 {6 l& ?5 q" O7 C+ U) E/ E
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# A1 }9 y& |7 x1 s
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: C& f. f3 e' |$ h│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ o3 w' _3 x; i6 W
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
/ D4 N! `" s! ]$ F9 d4 t- }│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) T" g5 b4 i* \2 Z! t
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 H/ s( i3 N, W& v; D; I3 q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' c* `% G8 R6 a( I. v1 {# w3 C│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 u3 D |6 Q! a- l( b- g: s│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 H8 ]7 u% e T3 n' W. b3 A @8 ~( f
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 Q. k7 a* t) Y" X
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 M" ^6 R/ u8 `. g% Y! f. J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │$ a& T1 e. ^+ e7 k: r- [. y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; r4 c/ e9 u3 J: Q* B. k│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 R3 f0 s& Z7 B9 a H; ?1 ?" H- K│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, l U: j9 i3 n3 o7 i
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, V1 J# ]: a5 V3 Q- L
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 |5 h5 S' G% _/ ~& g1 t* a│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) k* f( n# J+ J& x% {│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
4 T6 B+ |# \ X│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' o' a! h4 r: _! C: F& X. o│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. A0 u @" _3 `% _6 i* S
│126 │Rook │30│ │ │*** │Protects you from attacks │2 d1 x& W0 k8 {
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
5 q! A# P# b2 _( V$ Q│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; u1 T) z7 G& N' n8 x" N
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
4 Y. i/ t) e/ n- t: ?│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% `4 Z6 @2 h' `7 g/ _ L0 b% I
│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 S" g% S: S7 x9 a) A2 j│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 a8 N8 D7 F0 ^│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 z [+ j) v9 W8 a1 _│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# c+ R1 E" l( Y2 [0 x
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! @# u2 Q7 e0 P' u& K│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 v: [3 x: b6 U# a# G│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' Q/ F" n6 L5 l7 Z% A" F3 Q
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │) ~5 y f% V" |. T# E
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* ?5 X' Y7 M+ e; Q│140 │RockCube│9 │ │ │* │Places a rock cube in front │ P. O% H8 |" K- @# u4 ]7 o/ D6 R
│141 │Prism │60│ │ │*** │Prism fires randomly │ q/ q7 A3 d2 V/ ]2 | k
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 Q1 n3 W7 S! C
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, b% V2 |* R- y) w% X' q. Y% e│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 I% T. C9 m) ^, L" l│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 i8 |2 p# ~4 o; m
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ i, I/ D& c4 M( c+ b│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 k e3 V U" ^. x# A2 a│148 │Recov30 │8 │ │ │* │Recovers 30HP │" m$ v/ ?: H3 p0 x( ^/ c6 _* R5 F
│149 │Recov50 │14│ │ │** │Recovers 50HP │% m1 G) |4 x. L, \ X/ D
│150 │Recov80 │20│ │ │** │Recovers 80HP │( K8 ]1 h4 X& N2 X$ \
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ K% c0 ]+ `& X8 s4 l' x$ O│152 │Recov150│50│ │ │*** │Recovers 150HP │
) ]: e+ D$ A* U' q! y$ L) [│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 z0 w+ c5 O; O% H8 v; w: \: P│154 │Recov300│80│ │ │**** │Recovers 300HP │
, }7 ~4 k3 G' M; x- U' d- `$ `│155 │Repair │8 │ │ │* │Fix your area's panels │9 k3 S0 N3 M# ]! \$ x" d% f
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
& @+ |7 U) Z4 N0 Z3 |4 h│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 H/ {4 t( ]0 v; m D) z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, C" W. ~* F( k) r│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 u9 x" @7 i" w5 }# q& h│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- J: {8 s1 |$ M* J│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( c( J! I* u& D1 c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) s* E! c( y! p$ Y o# B
│163 │Invis │11│ │ │*** │Invisible for a while │
1 j* D& X8 E. F% I$ [" K│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% X: R5 I/ M, W) j( `: O% p8 P│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 E) j3 J/ K4 [& p2 |+ B7 B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
/ H( `7 c: l1 U- [│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" C7 R- y/ y2 a0 b1 ~ {" ~: h│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" Z/ ?$ Q- M R) o" P│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 ]# S. ^; @' G- u( S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 v1 A4 t+ S( D- s. k
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ o) {4 k P# k* H
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& w, O* x1 C8 q! M3 e5 J│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 w- E {! f# ]4 ?│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 h2 K0 G; a. m/ i7 T
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( _; M/ W' ?0 B$ E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
& Y; Z4 C# U/ g+ G7 l5 D│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. H- d. _ G8 q" y6 y6 g
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: l0 G- F9 a4 {) @, r9 x+ i( |│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" T& i' L. c- r* ^, A: O5 U" x% \6 j( U│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" H( @5 O9 s2 A" [1 E, G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- k. J! R9 M( _: i+ m) m& t
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, ]' {" }2 w2 M+ {0 D G G
│183 │Hole │55│ │ │**** │Open hole to dark world │
; G1 O( L; P* S' I│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 z" E5 t6 n1 F, Q% r│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 y# _( @8 {. \$ K( n7 ` P0 Z0 h9 N│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, v* I4 M) M+ h" V% n+ ~│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 V* I! E$ G0 k x+ L6 G. @* h│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ F1 ~7 `- `* S- `7 ]6 z! G
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( O+ V+ S8 A$ f: ^: Y
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 q! V) _1 Y2 P& X# c& X0 V│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" ^: F b- N& L+ Q7 P$ W6 Q! v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │# W$ B: s: [" @! f6 e2 l: h) s
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% Q6 k; q {, h1 `' n
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 E% q& K; \7 N2 [3 ^! k% F│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 X9 @+ O) c A9 l& j! k. q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, G/ X6 n, C+ L* i
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* d- l% t3 I' H' Y# ]( \
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 g9 X3 N! a' ]1 S
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 j. C' E8 Z) C, K( s& B│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 u! l/ [( l- S" B# ?
└──┴────┴─┴──┴──┴───┴───────────────┘
3 U. _, N- t9 a0 Y9 |' e+ y! T% _; K8 V& R
0 [: M* h1 h' \ i8 qMega Chip
- M! K! J) r9 q┌──┬─────┬─┬──┬──┬───┬───────────────┐; }$ c, M* }" C4 v9 u8 A8 c
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 ?& z* y o& o9 b
├──┼─────┼─┼──┼──┼───┼───────────────┤/ J, V8 {9 v' i; ?) N
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. R9 I, D6 B! J# y' V) j3 U+ A- A
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 D" {/ F/ c( N2 h$ Z5 ]
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! e# j! C5 o' Y8 M/ D│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 @. u* Q3 R" {! j7 l8 B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; F; Q( Q [' N: H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 }8 |& F9 W1 S% n7 M│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. F/ L3 E |0 k, ^│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% g% h4 u; X0 N8 I( [6 G
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 C! [# f( C% D& [6 J
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# T# G, r3 F i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( Z4 F" Q+ A8 O) ]. X│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │/ f! _3 L7 w l' X2 S1 T9 d
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 P1 j8 l$ {9 i9 [3 Y6 T0 M+ K│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
/ Q6 V, W, C9 Z* b│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% `" k7 X' f" J8 l4 y│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* O9 R2 W4 c1 T│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 c, J& ^3 Y; w│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 G$ C, i9 r' a0 N$ D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& I- a7 [$ f k6 l. ^" `│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( e+ ]9 F- a% H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! k+ Q& g9 F5 z. P8 \2 N/ ]; U3 b* l4 @│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 I2 u2 v2 s! t |5 T7 N│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( l! `0 v% R1 U& S6 y0 d
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, \/ }! c" u1 T4 ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 P8 x- {; I" N8 X6 h
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 |7 ]3 k$ Y, d, B7 B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. a) f/ x% Q. x3 v
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! ?$ l6 b+ G% `* h4 Z- D│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( P4 }( | i$ \$ a3 r- ?/ q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% ~7 |% r: n5 H3 V( L+ r+ _! j
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- S8 k) N; ~% I│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; Y) A6 `% C$ E, d( m& r│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ a: {" ]8 B7 M$ w+ k: ?( E
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ t- a* @/ O, I' u: B* |& ^% Z% R4 P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 \6 J- Q6 R& ?; [& m, J│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" F9 n+ }0 B! }* u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ N8 i" ?- H W& M+ m# [/ z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │( a3 v6 v& z8 G2 s" T1 l9 H3 }
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │3 O3 v0 Y2 s) e' f- k
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
C. V0 B. m9 j( o│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: `' E7 q$ `% E) k
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* E! ^6 |. j1 `) y( L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 I4 H) D0 @6 w1 X% W6 V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ _4 I0 E0 R! o& M7 v+ ~7 s5 I$ h│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 p+ A: o0 p! f1 C# n3 r/ G8 {│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 i B8 W3 R4 b! y) |3 N: K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 D. l0 {: T7 j2 ^
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* K* b$ r/ t$ E l0 U│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 E% _7 t4 v% I# |* q
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 ]+ \3 `# s' o7 r- ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 S/ q7 t1 e5 t0 A0 t+ ?│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ d' k2 F/ I6 F7 @* T│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! x' q- g E3 B- B) h' }│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: y, t3 B" Q) R4 t6 f/ Z5 y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! G( ]1 v5 L, g; L/ w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
\4 E5 C3 }1 h6 ?3 N5 d. p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
{* o% ]- K+ o1 _- u& ]4 `; q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 j$ Q% O9 P9 `
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
3 X. r5 b0 D) Q' M# ?2 u│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ V" L1 i0 v4 v! F; \; A8 u5 b, Q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 q4 \+ s5 L9 y7 q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ d1 o3 F% v/ e! }+ a& y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │, r8 f! i( W8 R( `. T' \
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 o# N* g2 `2 u d8 a7 H* e2 H│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! I0 j; c- R5 i; P' G8 X
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& ?1 D% }6 h1 L/ k e, M) }+ p│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │5 B4 _4 V, B- Z( M3 K) e
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( X1 l; s' |' ^# n3 U# C- \3 o
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 W: \. M3 d @* f" v7 ~1 e$ L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 C8 _9 A( j$ C! X$ Q4 b3 q0 F│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 ]0 {* W9 z3 u) J9 k3 g. K│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* }2 ~* H1 y' Q3 L5 W│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- a( s; F: Q c) o│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) L6 ~+ T0 V% w/ R" f' Z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# d* e. y! ]% Y* f& H│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 B' \0 L7 z% [4 L0 W
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, \) |7 Y1 R% `8 p│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- _& g( `0 A! k, o/ Y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# E/ i8 K6 b. U+ T. f1 I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. h n& F* s( `1 T. K6 n+ l) X/ ~( a
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ v) J4 ? {! c. S" G9 m
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 M3 `- \. a, f5 W2 z9 a1 G& y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: v6 q9 @ X+ n6 j! S│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │1 E- i+ \) N+ Z3 [4 u7 _
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ z4 g: T$ Z) R( H# n1 y
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ h, V' w' L) L7 m3 ^" g) d, \, S1 H; d: ?
" @. `7 p7 M; J0 ?: Q' ?
GigaChip (蓝版)6 a& o/ Y, T- M1 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 t. e0 o r5 v! J) P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ Z% T' ?, G- r3 E1 f├──┼─────┼─┼──┼──┼───┼───────────────┤
% G7 h4 W! Y* c4 c8 D│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# v4 v, u) R. v# P) a" m, E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; W y# Z9 _% |! ~# l+ G5 b8 U│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 A5 v4 U6 y0 @, G. |0 R$ {5 [6 V│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │* x4 ^$ e/ f+ _7 M% J4 m. y! M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ w; _' T% f, P, Q0 I1 R" h5 ~
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* ?0 W% i- B) s \
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ l4 I, u, D0 J│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( q9 \% [" L5 ?( G0 w- M
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& p, n2 M1 H- q& }9 s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' X- t* z8 U# @4 B( X│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ a9 V @. Z1 ]5 T4 W
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │5 h2 d- F9 L( _. ], W: n6 p& j
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; H' j3 E; q G, ^
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
0 j0 U8 r3 u9 e; w |│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 u4 ]$ n9 B( Z4 t9 D- c$ h│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
N2 S$ X! X" R; L/ q: A% x9 A+ G│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( x3 D/ x6 O$ D2 n, x4 E( E
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' @+ m) K3 L: r8 S- G
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 o, b* T5 i2 ?' ^' P' [% N% X
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 U0 u3 D7 F- g) w) ?
└──┴─────┴─┴──┴──┴───┴───────────────┘, e* Z6 B. Y- u3 l5 G8 J* m1 c
' A r# g0 f$ y; I: W3 ?GigaChip (白版)(只列出与蓝版不一样的Chips)4 V# ^! l2 T9 U L* G1 @/ D
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 L' l8 X, k2 J" Q; A( S
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. l( |+ m, C# e' W% _├──┼─────┼─┼──┼──┼───┼───────────────┤
; S( O5 _# i M/ R│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
* R, d, a8 q6 v0 @│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, v, e/ b# j# y, ?( w│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 h% W1 G k! b5 C│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( p0 h. H* ^7 L0 o' C1 ~% o/ R0 j
└──┴─────┴─┴──┴──┴───┴───────────────┘ |