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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创0 @7 r0 P( B- M# b  i; Z: p* o
■ ●■    http://www.NewWise.com . e4 @  N- I: a/ @) |2 m: g) `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * f4 N' N1 f+ |1 u6 @8 y' L
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           洛克人 EXE 3 Blue 卡片组合, S0 z9 ?1 o" ^  O5 ]

1 _! `8 ^* b  l1 g  }" R% O
9 q- a. j. ]! g- @* ?5 r英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% x  Y; e. [, l, k: m大家要看日文版的P.A.或详细攻略,点击这里吧!
4 L, o1 n0 y- e
====================
, f: {) J' R4 q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
+ |% N: {! s" d- M+ }8 L9 M
/ t9 D2 N, W) ^( B/ w以下内容格式如下:
& b+ f0 B) g" `" w* J. X
8 S1 T  s% N2 j6 m7 i" k: j0 v" i! o编号    名称( [1 \5 d8 f3 G0 w
说明
7 K0 g; \1 S) L, R组合方法
7 ~! v: u- `+ n( {- U, S---------------------------------
5 D3 y8 B; I) E- t3 K' x1 J01    Z-Connon 1
; g8 x) G9 |7 g- gUnlimited Cannon for 5 sec
% L5 d& h$ I4 o" }$ a( dCannon A+B+C( I9 A2 j" ^0 `3 a1 F. X
Cannon B+C+D1 t7 m2 M& ]9 w  \. {, h
Cannon C+D+E
4 z) v0 d4 T. W  e
) L- M) `9 Y3 g3 N5 g8 x/ x( Z02    Z-Connon 2
# s7 \+ i0 [, f3 u/ w5 b9 V9 P7 r& f5 [Unlimited HiCannon for 5 sec: n# C% P. w; ~- Y4 s
HiCannon H+I+J; [, d0 N9 N! I* E
HiCannon I+J+K- {  G; ~5 f) J; B
HiCannon J+K+L9 I, e) G+ f9 O) q( R3 R/ B

# i; x  h1 O# C4 s0 r( q* _03    Z-Connon 3
/ Y0 o0 S% Q; AUnlimited MegaCannon for 5 sec7 s3 l( A" q4 \" o4 i; F# _1 A7 S
M-Cannon O+P+Q3 {9 a; \4 ]! F* E/ @5 O
M-Cannon P+Q+R9 }% |6 R' w, S% C/ b9 i/ g& R5 `2 Z
M-Cannon Q+R+S$ k1 F0 H$ W, I- k) @
" G* i: n% U9 p
04    Z-Punch
* o8 ^! e, }7 z) s- VUnlimited GutPunch for 5 sec  l, W2 f6 E/ s, \
GutPunch B+C+D- c/ S7 @+ w( m
GutPunch C+D+E
: P8 F& x- y4 E$ xGutPunch D+E+F
5 o$ f5 e6 m) _) F, V5 @0 d3 D* D
% Z0 |' ^  P  P3 i05    Z-Strght
6 _  C! \. X6 L& y9 r# j! iUnlimited GutStrgt for 5 sec* ~' [' j% a" g# N9 Q8 S7 |
GutStrgt O+P+Q
2 q1 U& w6 I  G1 p  PGutStrgt P+Q+R
: X* e" I5 |3 r. {1 ~, r/ y4 iGutStrgt Q+R+S
0 D# W; {0 `8 H1 I4 k
+ W4 h1 T# S' G- u+ `1 K2 W! l( O06    Z-Impact6 N" ^& r: V! g. B! u( p8 Z
Unlimited GutImpct for 5 sec
3 H" A' P' v( WGutImpact G+H+I% D; y9 k5 G4 D
GutImpact H+I+J
$ V" f7 E$ C- `- F0 N$ `' TGutImpact J+K+L8 f( e: a" f9 X6 _

) x: L: w& E0 I6 P: t07    Z-Varibl- i  H& R+ k0 a& _% B
Unlimited VarSword for 5 sec( A% Z4 u: S& o& S
VarSwrd B+C+D0 p: F! Y  t7 r2 w: k  p
VarSwrd C+D+E
. l, `. ~# G2 |8 P" `! zVarSwrd D+E+F8 l* A7 e; G/ g. K# D

5 W+ U! M1 o, e+ D+ w, A" @08    Z-Yoyo 1- S( H4 _: ]5 {  i: R0 B4 N* f
Unlimited Yo-Yo for 5 sec
( I0 b- I: E4 ^; K6 J& k! D0 V. XYo-Yo1 C+D+E+ j0 {; o! Q3 L+ ?" h1 v
Yo-Yo1 D+E+F
3 a% z0 i( m3 Y/ l$ L$ QYo-Yo1 E+F+G  `3 u- w  \  M7 o( T0 s- p
( h6 f8 d( n  F5 z" }
09    Z-Yoyo 2
" A* E; O/ b' u9 h& z9 dUnlimited Yo-Yo2 for 5 sec
- W0 P/ g! P& I" G! pYo-Yo2 H+I+J6 c* @: ?+ y- }9 w- Z1 O* [: j3 L% s
Yo-Yo2 I+J+K
7 V1 v6 L  B, R; F" w& LYo-Yo2 J+K+L* }6 e8 {& ]& G/ ~! f' i& f% n$ I

$ g, Z9 Y: [5 x10    Z-Yoyo 33 _& M! H& Q. C$ `
Unlimited Yo-Yo3 for 5 sec2 ?+ E3 Q) Y4 }: ^9 \2 B; c: }
Yo-Yo3 M+N+O; n# q" P; P" w6 W
Yo-Yo3 N+O+P5 C. T! }( w( i  F3 z* e5 P9 b8 U# ~
Yo-Yo3 O+P+Q
; T* a* N( b% b( {
9 H# U( w* P: R: \+ s11    Z-Step 1- |; {7 Y  E( ^5 f5 R$ q
Unlimited StepSwrd for 5 sec
6 o7 V3 J2 \6 {# ]) ]* S" wStepSwrd L+M+N
* p  M/ S8 d) X  O6 z2 CStepSwrd M+N+O# ?# ~6 @9 u! L1 a( ?
StepSwrd N+O+P
6 v/ u; |; ]/ c9 O
. u! X: S1 O1 k3 V2 Z4 L: L12    Z-Step 2' I9 b: E: V) m
Unlimited StepCros for 5 sec% ~0 d5 u# Q! M# I9 ?
StepCros P+Q+R* g2 u3 H% d0 m2 t
StepCros Q+R+S, _; }) m& l- D4 r, u$ y
StepCros R+S+T
6 g9 \: |! Q9 S' g. Z- R2 b; v
5 w" C2 c6 d2 D. a+ ~13    BubSprd
0 W  V9 j! y1 p8 ?Attks w/ spreading bubbles!
( T; w! K" C" mBubbler  C+D+E
; J- |8 ^  x( q1 I6 @) W9 @Bub-V    D+E+F
( y8 l+ K2 ^" ]BublSide E+F+G' _+ m# F' l  O) [  d7 u
Bubbler E + Bub-V E + BublSide E
# A  ]; e/ w4 |
* P2 m9 j% ~+ P5 X14    HeatSprd
1 q( s% h0 x% VAttks w/ spreading fireball!' m' B% h: }! d( X$ t
HeatShot H+I+J  I0 P" D1 W. T' {( o
Heat-V   I+J+K
3 L3 K( `  Q2 z6 b+ \HeatSide J+K+L' N% v' I. h# u" m4 H
HeatShot J + Heat-V J + HeatSide J
2 U) S# w- ~0 k' p( w# f* j
  ^3 n8 h5 p3 B+ ]# N1 x( z5 E15    H-Burst
3 Y8 |" k3 M, I  _5 C- o! [Creates a giant explosion
" Y) a% S3 {* g& j# V" XSpreader M+N+O# R3 N1 A( ]& Y* x* `3 h8 W( Z9 B  s
Spreader N+O+P
8 w+ P( i3 |! S! H1 p9 {Spreader O+P+Q: {7 s# v6 U( K  G: P
0 i2 J9 u  @; I7 g8 Q+ L
16    LifeSwrd
- D: B0 B) m- f9 k7 |Swings a huge 2×3 sword!/ k9 _" r( }; ]6 O" [: J" g
Sword E + WideSwrd E + LongSwrd E% ?# @) W& f& d# ^7 x2 O) {+ ~- L1 X
Sword L + WideSwrd L + LongSwrd L
7 C7 H: ^1 V% kSword Y + WideSwrd Y + LongSwrd Y% @3 e! i6 [& j2 b" f

1 U9 T4 n* X4 Z3 l6 i. O17    ElemSwrd
/ y, g7 S8 t* h. p/ e  c. x) dWide swrd contains 4 elemnts
( `9 [+ V$ A5 z7 ?- W* [$ }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( h& Y' a+ D7 a  l- q9 n. lFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ R% G. N$ m, ]8 ^1 w; _
4 i" K8 Y& g7 C5 T4 E- N$ G
18    EvilCut
( e# C) T* K: v& g. o6 IStep up 2 & make 4 atacks3 X0 \+ M3 [9 o' P
StepSwrd P + HeroSwrd P + StepCros P
" I' I4 S" `7 T: N- y+ P) k. f; {8 Y5 }: M: W2 r
19    HyperRat) R' `% y0 `% o. a: K9 L5 O3 I+ a0 L
A giant Ratton charges!# m* I, P6 v5 L1 N
Ratton1 A + Ratton2 A + Ratton3 A
6 P3 X6 f3 j( B( \4 Z# k4 rRatton1 C + Ratton2 C + Ratton3 C
4 E. Q5 @+ f& ^. _% @$ }4 q% wRatton1 F + Ratton2 F + Ratton3 F" m. ?; z: c5 q0 C/ f* y5 v

. b* D! D! `9 B20    TimeBom +
# ^' v" {1 M; Z/ TSets Time Bomb in enmy area
: T* X' w# X% P$ b# U% aTimeBomb J+K+L
0 h8 B6 @. j0 v6 y% J" v" C+ ?! _TimeBomb K+L+M
' S8 N6 |3 G1 J. |1 U$ b* u% wTimeBomb L+M+N
  A: Z& P9 P) x( ]. P
& [! D8 G& B  e9 R2 |0 N21    GelRain0 x5 [& w9 ?# f2 p
Gel steals squares/ P1 w% z/ q! l
MetaGel1 B+C+D5 `" \' M, b. h( i! Q& |! i
MetaGel2 E+F+G. `% f2 h3 y# F, m! r$ ?0 k0 _  P9 d
MetaGel3 S+T+U7 f, |- u0 ?: P7 [
  G/ A& e$ x& H3 o0 l. {; t
22    EverCrse6 y, a( |7 B! e7 H
Shield chases enemies
6 X7 Z  t- F8 \CrsShld1 C + CrsShld2 C + CrsShld3 C
- C' k+ o$ }: R: rCrsShld1 L + CrsShld2 L + CrsShld3 L  C2 W3 ?. Y6 j( J' |3 b1 h* Q
" {+ i* P$ Z3 `2 ]  R
23    MomQuake8 N. v( H2 }# B5 m
Awakens Mother Earth!
& K$ {6 r3 k; `, vRockCube * + RockCube * + GodStone S
1 G9 k9 s$ g) m0 t( \- l  x: ~4 P( W! k0 a% @! X; [
24    PoisPhar7 h; X; ~- Q" l5 ~% W/ I! a
Pharaoh generates poison
* n; b; R/ ]+ J- }, p2 i/ hPoisMask A + PoisFace A + Anubis A
  Y% h$ I0 d( l# z0 h: q( w9 U8 K
25    BodyGrd: n" y9 k  d' C, @8 V
Bodyguard takes out enemies
2 Z" z& u6 o0 K1 `/ |! @AntiDmg M + AntiNavi M + Muramasa M
: s5 H3 ^3 x) W, @* v5 v
7 K; X* a2 X* ~26    500Barr
5 I% I' a* [3 \: m6 h: J& o6 ^Barrier absorbs 500HP dmg- K  A! W, I% K) a3 N
Barrier E + Barr100 E + Barr200 E$ ^. O7 D4 B7 N3 \8 m
Barrier R + Barr100 R + Barr200 R' r5 G7 L. z) m/ P& L$ |
, e# h( ~$ m& v! r0 E& a6 J$ a
27    BigHeart
7 ~% d# V8 m4 @% z, w7 }$ C: bAttacks, then heals HP!
( Q  u" E. S. Q6 c8 q4 Q. aHolyPanl R + Recov300 R + Roll R0 }7 W4 W4 Q4 \+ _
HolyPanl R + Recov300 R + RollV2 R
5 a0 j6 [0 s9 H/ FHolyPanl R + Recov300 R + RollV3 R
$ ?  N. b1 }+ e& w+ X  J! [: r/ c5 y7 c
28    GtsShoot1 K9 K" o+ z' D' h3 u
GutsMan throws MegaMan!8 j$ e% {2 t3 Q  G: k
Guard * + DashAtk G + GutsMan G# a, u& j6 S( w1 h% ~
Guard * + DashAtk G + GutsMan2 G
* `6 _! _% y. k% O/ C7 HGuard * + DashAtk G + GutsMan3 G
8 K7 [! J, R3 q! B, g3 y- iGuard * + DashAtk G + GutsMan4 G( e& k3 J! N. O

. Q, J4 H) L) ^4 D+ H29    DeuxHero
5 \; n& u  T. e7 j' k& lMegaMan & ProtoMan team up!
4 x1 L0 Q7 ?, T+ tCustSwrd B + VarSwrd B + ProtoMan B8 u# @; H- B' h/ V' _% q
CustSwrd B + VarSwrd B + ProtoMn2 B
4 @9 b3 C! e, `' k9 [# C8 o3 T/ iCustSwrd B + VarSwrd B + ProtoMn3 B/ W) y/ b$ K, u& c7 q; {
CustSwrd B + VarSwrd B + ProtoMn4 B2 T" y" e4 j  u, k/ T9 [' g
$ t+ l8 X7 @, d8 s* p: g& O
30    2xHero
( M9 A: w( }: E) Q7 qMegaMan & ProtoMan Dual atk6 z4 @, W0 y3 T' a8 j& ^6 K$ C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 [6 r9 n7 p6 F5 b* E; @2 J* J: DSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" @" W6 `! O$ K. n' a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 x( Z% e! ]! z, P+ oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ [( |# i# k6 r+ M' p
# q; Z/ a% m% j' j
31    PrixPowr
2 K1 }4 \: j  ^9 X5 Q( j3 Navis attack at once!" w9 @1 y: \+ l; @# h$ r7 F
Team1 * + Team2 * + KingMan5 K& n! q  c8 X; N: {9 v
Team1 * + Team2 * + MistMan5 M& C& e& W2 O* X( T& k
Team1 * + Team2 * + BowlMan5 B
6 q, I4 a5 H" D4 u# L) w0 Q& M1 Q7 c
32    MstrStyl
' V) x7 W* v! y; v! \; {$ j6 nMegaMan unleashes his power2 F3 R. z) W! A* R; O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% I' ^) ?0 R/ t& Q3 r1 k8 U; ~5 F) Q: t
StdrdChip (Part 1)
" R$ k- |+ a8 Z# _" i1 |. w5 z┌──┬────┬─┬──┬──┬───┬───────────────┐
% ^+ {3 ?6 `7 i│编号│名称  │MB│攻击│属性│稀有度│说明             │+ e5 s9 `- ^/ a9 G& }9 h# T
├──┼────┼─┼──┼──┼───┼───────────────┤
; V5 Y* _: m8 d- a$ C  a4 n│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: J8 s9 C* d3 y! Z* O; z4 Q│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& O9 [( A) u0 _3 H' f2 W. B│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │. g- Q0 ^8 c( V  N* q+ @
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- n$ o6 u" ], \8 ]5 J( c: x│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
- ?2 c6 |6 m( @- x3 k$ a│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  j# P0 D- \( v
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# J: z1 E* [9 |- R9 n│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │4 g5 z7 n2 |5 _& B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │, {7 n6 Y& r: v/ C/ d! W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 `5 I( B7 z4 j$ N6 d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# m6 k7 P. d* P& T
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │# }" P  ^! O" ^' `
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# k" H9 N! ?( K) j+ c8 n│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! O* P1 L4 y- J* I- v# y# W: |│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 b! W! l* f' K1 e7 J5 D
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" |+ u  s# e: C9 A, @
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │- V, v4 u' y0 `5 ~3 M
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ c2 R+ B4 L. `) L& E1 ?4 c
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. }  ?, h" j" u' p: ]│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
9 V- @# Z, e) z- `  q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 E3 n% }8 w1 _* Y1 K: f, V│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │9 i" J/ C- U; H; L
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 `1 Y$ J' R$ E$ \0 s
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 N3 H7 ]: T" b; x7 e│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# g8 o5 y7 I7 n│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) h2 k) F, d( j$ u$ C& A. p
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
( F2 ]* p# J! L# L) ^│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 d( j; \. f* E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 ]# D/ f) l) x2 q+ U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
, u6 b; I" F. ]- U1 ]/ w/ n# V│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
. `) `- q  l4 S3 o! R6 o+ v; ]9 ~│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
% ^3 ~6 ^3 k; Z, P6 s│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' z4 L( J  ^8 _* Z! q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 e3 g3 r' @3 a
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, [) G( q: o# F) P' e│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% U* S: Z- {4 a
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 \' X+ C" {0 l  O3 H* h( J│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& w; V* }3 }) t! E* T  m/ u
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 r' `: k5 F$ k2 T3 z/ G2 t
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. f% [  P3 m# @$ k' `3 U7 o│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 S  a2 s1 r% r
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 h. J) G" Z" a% Y2 }
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: C  `! w% Y( L3 `; I
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
: H* p* K: b  h│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- Y* f, T+ b5 V
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: u) x* R3 j. h: R+ q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 t* J7 Z" s; [0 }7 t' {+ E
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 R7 u, Y/ F+ }# Y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 n+ ^* w) |- d) t# p% u8 b: Y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% y7 V: h! e$ r" G
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ e4 z5 v3 Q  z8 b+ N2 \) k; X
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
2 r% P3 b! ]; Q5 G) ^│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 C  \5 E+ ?2 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
$ n/ o4 Q, b, O3 y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │, Y0 p( g( p, B2 T! ]5 O- u7 g
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, y+ C/ J* m8 |6 x9 `( g
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 [+ G( w( s: ?* s│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 R7 z+ t" y! A) I, J- C& m│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │3 \% W5 k1 ]5 j/ j  @) y! g1 r
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ g- \/ }* O% J/ I│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
: d' ]8 D7 F4 {4 `. n- t│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 W& T. s$ r6 ~7 b# h7 P3 x│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( L+ ^6 w. `. j│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: L/ j- T% m, S& J  Q
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
6 e  y  E8 N/ Y8 {│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │1 k/ r, c$ T, f) P  A' B" B8 v
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 `) A! y  q! h; l│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 D8 l' o" Z3 T4 R: n; A# y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ `- N- @5 s2 ]( t% m
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" c- l2 P7 I) q; }: h1 e' r│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- l) ~! B) b3 A7 u9 J
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# w3 q6 a, d: A% X! b1 o& V/ s7 g│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( o/ J0 ]1 i0 A! |- T3 \
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: Y6 c+ }. C* g' w
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ w. p5 w- J$ G4 A
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
+ M, C" X5 s2 A4 H5 j* r│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
% G8 d# A6 F4 A" y│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 R8 \9 y9 U% }- G: X3 a' R. l
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
+ K6 j3 i( _  g│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │+ J3 l3 m) H) m& M
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 B. y! C& c: U7 t3 G( A
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │8 w6 ~- ~% O' J, s
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
6 @; `- F, d1 W+ q/ U│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" [6 O8 _; }# r) L, A
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: c% `& K: j- t* n│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
2 Q  c3 ]$ B; o│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 f  x1 W- n& M9 e5 ^% a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 S1 L6 l; y8 X+ j│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 l& N; c1 R2 _! t
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 C8 g* }0 M8 j. b/ [8 q$ M
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 I5 }3 c1 d3 f0 Z$ |5 F0 f' O│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ _' B/ |7 K- _5 ]" R% [! W; [│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ {0 T% g, F) d3 L+ T: T1 h- i$ U  W
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
( S4 x9 c- \1 Q8 A' w2 v2 L│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) R4 e/ L# V9 R- Q& X9 y3 ?, I
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 v- ?" i8 a$ w% V
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 T. b1 ~: ]$ Y# l│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 V! X- F% a" v
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 [, `' z( `5 M* Y4 v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' V7 c$ R1 I( T1 R  {└──┴────┴─┴──┴──┴───┴───────────────┘
/ d( a/ w, K7 N; \2 t) p, H0 R9 b9 R
StdrdChip (Part 2)
7 o5 J; K8 ~4 D( Q┌──┬────┬─┬──┬──┬───┬───────────────┐
  o4 D; ~/ a* _& @6 E│编号│名称  │MB│攻击│属性│稀有度│说明             │, Y# Q2 [  g$ C7 a* @" e
├──┼────┼─┼──┼──┼───┼───────────────┤
! Z) c- P2 N3 p9 E/ K# I│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* R0 B0 q; K% l! ?+ r0 j│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
0 I- Q$ z: b& F; B( M) B3 Z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ \( s) n" ^9 E│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 {5 M4 ?9 Q1 _4 N3 z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* ?% I% }0 K; p7 K) Y% N
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' J% m# o) B, k# h│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" Q  M. Q0 ^0 l% j, q. V│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' L: _  R0 C- z' q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( ^* w. I0 }7 V$ q1 W- p& Z
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │6 K8 |! {3 K; h. @5 R+ Y" z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 M# L$ T- D6 Y7 @8 V9 Q7 f, J│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' p2 Q0 [- o7 D* ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │/ q  m, h: |4 O8 b7 k# f. e& L! Y
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. V8 _$ N0 D/ M, N. E│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- G2 ?& ~2 j5 Q: [8 i
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 h) C/ }. X$ `4 x6 c│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │* ~: N4 V; e. ?/ S  k' o( d! \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. o8 }- J3 E$ }$ A7 ?7 L│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& H: C. n  I6 `% a( [& ?* c, ?, N1 x│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 X# |# G  _* R/ p│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" ^; E. \3 Q2 k& w( D' d: s│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% @+ v4 v' R9 w1 M$ D' G$ F
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │" _* I4 |, J* j
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. d$ u6 J& s* g( \2 M& }
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 t3 W# s6 F) I8 t: X$ Q/ b
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
1 l$ E! d- w2 D- l4 I# v│126 │Rook  │30│  │  │***  │Protects you from attacks   │
- V) @; m. x1 V│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
2 s' ~) `& Y8 \# I4 [, b│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 M. B9 r  i- O6 G
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( w3 f! ~* S  x0 @│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! u: U) @) A4 F│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# @3 D- R3 y. e, M' o- k│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; ]! Q' A2 m) f! s& `
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% A, m- s% b4 a, _/ ]
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
$ p+ a1 d* }5 d) U│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# R. o  _! O- e$ G0 q; I
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │  ]0 f+ F! n; I! Q/ {0 i
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
7 c: L. v" [8 Y# I7 k  @│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 d. r  r0 y" b7 H9 ~! X
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ b: ^% y& R$ ~* s2 {1 O. w- h+ P│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) e' P- \/ B5 g4 L* d
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* ^, h* j" a: _│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 L( _7 S3 x1 ^* K% _
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& k( @2 i, A# J. l1 d│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  J' J, t4 j" M- d8 E0 o│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& n* F* l3 G- l' _$ s+ V│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 G9 w& O& U! K  v& }
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( ]$ O5 ^: u8 y/ |│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
. P$ ?' t. y% a/ R! \# A5 p│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% q) [2 D) M- V+ o8 v! y0 b# Z3 O│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: p  G7 E1 R! c' K9 ^2 S│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  h' U# R. {9 W& }! G│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 [$ F* z$ x0 n6 M* k  u│153 │Recov200│65│  │  │**** │Recovers 200HP        │; J# _: ~  |0 u. w) J& _  {
│154 │Recov300│80│  │  │**** │Recovers 300HP        │% u/ ], c2 \8 `
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 N" k/ x+ |( p: O- d) v│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ J/ N" H- U7 z3 v/ G│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 D+ r# \( ]0 O9 V# Z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. o' C* d7 _- S) Z# U, w4 V4 E& h3 N
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( X" b; e: W& n* K- A9 Z' H
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ b* `; \, _) w5 G
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 I/ l! R8 E/ [- c, s│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; v2 P3 ~# W$ R! H" j
│163 │Invis  │11│  │  │***  │Invisible for a while     │
& H5 A3 Y$ a" L' O2 Q# l│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* b; T  |/ x2 C8 k
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' H3 s) O5 m3 `: w  b& X& |# B
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) l% |! e' l5 f│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ g- ]$ }- g3 m1 z1 Z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 T! U( y$ z5 l6 \# @1 q│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
$ R" ?0 i* K. P0 ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" G+ g' Z/ ^& }3 m- l: E  M. U2 q. C│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" l6 w7 ?' Z" q3 L. l& T( y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
0 n0 J. z" ?) G' }9 W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  J( ~/ T& W& @& Y* v  A, n; m) o
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 r8 B# c& c2 i4 s/ d4 `+ E6 v
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │: y9 u) W" G% F; G+ [7 F1 {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. F6 M4 u; L5 _; u+ T0 i  K; I
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 e8 X; t- a9 a│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. [" Y3 z# P1 q; x1 j9 c+ `. A
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 P) V. \! _# p) b* `
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* T! d7 V/ I5 i3 \# A( J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, p6 p8 k* H# ]/ _2 w9 e) ]; J+ l( K9 ~│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 K  `8 L, J% Y5 B│183 │Hole  │55│  │  │**** │Open hole to dark world    │& }8 A: Y3 `0 J" S* ^. g8 V0 x  E
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 p! G7 d: y+ S
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  J: g: E1 R( R4 g( x! t- `6 R│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 h$ T6 C; n: K- U$ ]) i│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& ^. V1 N' {' [! h/ ]│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 \1 B# O/ o% [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- x* ^( s- L9 t8 s* A. C& i+ g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
3 E# v1 k/ L  [│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 y+ L5 s  S- }  M6 `│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! @" N7 I6 E! ]; L: c  {7 N
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& x+ f: i! k: X4 l" V0 y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# r& Q. u0 F/ _
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
% e2 o$ q, d$ L* s# g7 y. O1 t│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) g" }/ }* s$ D+ Q9 }! _  J
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │+ Q* J  W2 w' `: W+ K
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
0 s7 `6 r! S7 ]6 n│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( x; B9 E5 c% o! Z. c
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
& P. Q. T! m9 U8 i└──┴────┴─┴──┴──┴───┴───────────────┘
% R+ b' G9 Z  [9 O, {) N
) J6 N  k# C3 a+ o
8 h3 ~  p; K( NMega Chip6 I/ H) Q0 I$ w0 ]' R( H
┌──┬─────┬─┬──┬──┬───┬───────────────┐) K2 v' {( R5 z* q+ T# ?" b
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 t1 Z" I$ w+ L6 v
├──┼─────┼─┼──┼──┼───┼───────────────┤
* V! d  J2 m; r& z/ w│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │( {) X! ^& w- M: g
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 x0 _2 }3 X4 O
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
2 _! v& H2 H. @; P/ K0 O│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
. i# p( K) {+ P- Y' l- y6 i2 t) H! P% x│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
8 P6 }/ S: |5 W$ m0 ~│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- y  L2 o( `$ z  i+ R* N│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! U( ~7 m, H7 g# E- f│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* X" C/ E! A# C- S1 p
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  V/ U5 s( j$ k: ?│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. Y3 ^# C7 r8 F1 [% U: I
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& Z! T/ g8 M' E& h/ }: v8 d4 ], [$ M│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  A- p5 k1 @" N" r0 }│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ @1 l0 z* h- R% j, l│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │4 w4 \$ y  i0 H; ]7 G  Z: _
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" F& j4 I6 ~3 p, Z1 x  K│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& F' l" d1 O8 i& x% R│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │6 B. l0 c8 t7 f" y% k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │( i( F7 N9 ^: ?* P
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ ~! m, ]/ i  }8 N" ]$ x│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 m1 T# G8 x- P0 S4 z9 A, [" G│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
: L& O$ i2 p- i, ^7 H/ T3 L* a│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. ^  S, q' g, b, \
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 O1 j  ^( F0 v& m' ^& x0 b2 T. C: x  M│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- X3 G: p# c' r# S7 ~
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( f1 q& {$ w+ Q5 }
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' u" f" g: L' j" n. W4 ^7 b, e. u│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* C  l' Q8 z, |3 p# B6 x3 |" K│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
1 x" _  x, C* n& [" n1 V│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 G- t( z6 ?8 D% w3 O( i( i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 C2 U* f3 P- |& Q8 j7 Z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- n& C5 k! a8 ~/ J5 A5 O: w( f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( E3 y$ ]6 [% R) \2 h: D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 |; Y5 P1 j' Y/ y7 U│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) \0 q8 _( u) \# a6 w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ d* J( O/ `' m% u, F5 j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 Z; g( y& B& m/ Q8 i2 R4 v│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" T- w+ |# d1 d│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
6 @; i( S$ T5 T+ o/ W* h( v& M4 k│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 a& k3 N0 S; y# n4 E# P, `0 F
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 {+ t4 `; t8 }: x8 m5 F/ w# S│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' o1 V: S8 H' j' S0 F│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 _; I- E  j3 ~) l, f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │; ~: b( D0 i/ i2 M7 `% H' O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' d$ `' C9 `4 T! m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( b) G% y' E, }) K/ M│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │' \3 T2 @1 ?) c- _% W( h! w8 N
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( K$ t* q. g4 G
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& Z* b: a0 F8 f  Z9 T
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
5 x# h2 c8 `0 C1 Y& I/ `│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 N8 ]0 X' B4 k' H/ t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% {0 S6 W7 A/ z! h& p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 \$ `& A$ k/ H) z$ T: @│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ O+ K+ [! c+ s/ e- d  Q0 _
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  _; f! ?* P$ f4 K9 i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# K* {# U# Y) j; ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
$ c2 G1 u" k0 V& H│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  ]+ Y1 N5 M* y4 W│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; n7 ~0 s- s1 V( k, b
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, ?* _. ~5 X+ R9 c- g9 Q9 U+ ~/ X│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
5 ]) r! D9 J8 e+ U% G, ^$ T9 U│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
0 T, I4 K* r( ?& i2 o. B│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 b# O4 w! x) t" @
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ z. H! O" O# \- v. j$ C+ o; |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
' A: g8 v! }/ O6 a3 Q# O│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# V5 \, T9 k; e8 z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 t) k) C9 v8 q5 J% @6 }4 m5 k│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' H0 T0 Q  }  j$ y" {- u  q
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 M$ a. G/ k, @9 B9 T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 n- j0 x3 w& d# @! O% B* f" O
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" ?# Z! l, O6 m; j│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │. }5 n! ~6 O  [/ I+ u
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, Z& X" T9 W. ]/ P
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ a0 ^5 ^. @8 y  ?5 s
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* G4 R7 b9 h# J& a( x) z$ h0 p│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' i1 o3 p5 b0 a│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 Q) y  l" h' M( E" S│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
* O  F0 J4 w7 G. U& W* h1 `( {* ?: b2 Z│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
% W' q3 ^: ~: e- S' ]/ h# _│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │0 s3 H( s5 {* K; D6 F- M# y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ k4 Z3 k8 ?: X4 R0 ^1 e
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* S; G4 J# a+ Z" d) u3 X3 k5 R│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' w/ E: J6 Z% M! W+ l│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │% G/ B9 R9 \7 H4 y. @6 U6 u1 T
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 R0 k3 J8 H' [, H6 D! ]
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ V2 H( H8 q  m6 J
└──┴─────┴─┴──┴──┴───┴───────────────┘
% o9 L1 j3 Q7 s5 Q+ O, E( z
3 A- E3 O( H! ^% L1 F5 Y; t2 F
% T; x- }9 B; h" W3 p+ NGigaChip (蓝版)
( d! ^. d3 q) G7 t) Q$ y┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ T' M- i2 J6 a3 w8 D2 f7 j│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 |' w( [8 I5 w) K/ d+ e% e├──┼─────┼─┼──┼──┼───┼───────────────┤/ f' ]7 I, K6 K9 c# G
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, e" q% r5 y4 j3 o$ Y. [
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 B" l: X& F$ [2 K: _1 v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 s/ w+ {! b# B2 e! ~! U3 t
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ }! c" m5 h4 X
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. d% E4 K+ x* {; T( `
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 \; ~# K! u9 Z4 u3 j│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 W* H! h, ~/ r* d  ?2 a2 w│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- W' S. ~. M4 o6 K& C; Y1 H
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( ]5 j3 B. r; ~- J  C- r) u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( r8 s' H$ i+ F* J4 E│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
. N8 Q% v" f2 C0 v9 R# G8 f│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* U( J2 O( e9 d7 E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. q  m! ^( \/ L3 J- w
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 B3 c& f4 k! T& d│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) `7 y9 @) v# L, P! |. i; y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 s; o# t+ Q" b* I% ?│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 x: b) S+ r) n│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 ^* I- N0 b3 k9 {( u, K│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; w- ?1 `: d* X% Y8 G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │+ s1 r- ]: F: I1 f$ J7 e
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 g! B# y: M3 r, i# a0 T* E" }4 L% X( u: k9 R. }
GigaChip (白版)(只列出与蓝版不一样的Chips)
! {; V9 `" p4 h7 J  C  C; ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
# K$ I  o8 u7 M+ D% V; V: z8 M9 _│编号│名称   │MB│攻击│属性│稀有度│说明             │
' o/ J9 p0 o% M( J5 f! R├──┼─────┼─┼──┼──┼───┼───────────────┤; {" P& m( O# i, k: y
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( }1 _: t  e5 Y
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ y' O& |2 V8 k1 J8 {+ F│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │: U5 n( z  f: H; ^  b& p
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) u( k3 O6 f- `└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ O, f/ m4 ]& C5 L
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ e  @' m4 ~& ]; O. `# j  b8 k( ?2 e
$ D* s6 w. ?+ Z3 Y001002003004005006- i: F/ y" k; U+ O6 M8 J
007008009010011012' y3 k5 t3 ]6 P' ^! }  h
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. p  [# H* D. {' }! |0 N7 Q* s6 h9 O  A
019020021022023024
& a0 v& w5 V( W025026027028029030  M4 F3 p. O& P; R& V0 v
031032033034035036
7 j+ D5 H9 a2 U/ D6 o
' X1 A6 j9 |5 W% t[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 x5 `" t# L' A' @  v
$ W7 e" }# b/ c5 F7 I3 ~6 B
0370380390400410425 M5 p0 F& v1 ^! f4 L
0430440450460470480 [0 q0 |" P# `; w
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 ?! U2 Y0 R, u, e
. T7 l0 c, z/ y- U3 w/ R# M
055056057058059060; g. P% s& ~3 ?2 S$ C! {
061062063064065066* j0 G  M; g$ s8 ^8 L* q6 a
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 q8 L  w2 d' o# X2 E3 W/ W  J* |

3 B( D8 `6 Z2 {: ^' ?' Y' ?073074075076077078
3 I5 D# K* e( f. h  T" w079080081082083084: X6 z) N. H; {- [) l9 Z+ K4 `5 P
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: e5 [2 c6 T% ^1 D+ U1 j+ v; ]+ N% S- W- u( Y4 R7 d
091092093094095096- D2 }3 v) [4 _0 ~$ }& ^1 d
097098099100101102. R7 h1 X+ e( f7 U
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 t. k- N# _2 R: m6 H# _
. o# {8 ?* {$ M; M- y; ?
109110111112113114* o, g6 m8 I6 R" {
115116117118119120/ A! a  f" s# k0 z8 O( @! Q! B4 Z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( ^2 m6 i1 y: E7 D" D8 m; @( O7 p, \% l# i) o* G7 R0 ~
127128129130131132) Y2 b# u8 z, {  W2 V
1331341351361371382 I2 l' ^" i! V" D
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( Z- d9 M1 ~- J+ X, {) ]
$ G1 L8 X$ J6 M* I9 k$ J3 Y145146147148149150
/ i6 r) U7 i& E" {) t$ g) [3 h9 _151152153154155156
. {# |& y# `, \+ S( ]+ D" l157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' B& O$ b" ~5 T) U8 l0 R( D
7 W0 k2 Q1 p0 a+ {! m$ t, O
163164165166167168
+ f4 b; x6 C; k1691701711721731740 }# b8 D3 p$ R1 h- R9 n
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 g7 W* H- I+ h
( d* [6 N& v2 V. W. `181182183184185186, [8 M/ A/ o' W" e  l$ G2 ^
187188189190191192
# e! Y1 u. h! _; D2 w2 o" r193194195196197198  g4 u, Y2 I' [7 C! _
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  v# a6 m8 ^/ F' m
( V& f! s2 v" V7 Y6 M9 F: s
001002003004005006
. g( f7 b( F; z/ {$ G007008009010011012
/ ], p: d6 I/ V8 |: N) P! d  s013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ P- [0 q: Q0 y( f
" a- ?# u! [, V; x019020021022023024
) C8 U. P( Y9 z. g/ @% S025026027028029030/ u8 X0 B2 z# S8 }
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; M1 d; V2 d# N$ y. `- v& i7 v

0 |7 P; h# i( U: a' y037038039040041042
& Y' h& c% c! X; o! _043044045046047048
# }, W2 h! X# E# o049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& P) c+ J4 u% b3 e$ p. I
" n9 [8 {( e+ T- T: j) J! W055056057058059060# f5 }, N. X) \
061062063064065066# N( N9 ~  w6 r0 i- d3 m0 i
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 y% o1 a4 P$ z
  x* \, q% G- O% X" v3 P/ I* D
073074075076077078& j0 v  r+ l( O  f. z$ Z
0790800810820830843 {% C: ?0 Q+ X9 m9 Q) u
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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