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" f1 g7 u* g5 @' J- Y■● ■ NintendoWorld 站友xliz原创
& a; W, I. O, C* c" t0 j4 }■ ●■ http://www.NewWise.com ' j! J; W' F( J$ M& t
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洛克人 EXE 3 Blue 卡片组合
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2 B4 g5 x. L+ H英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 r6 ?( B$ U/ C+ }7 D
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : ~, H7 ~2 B/ _& B, W% ^% K
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以下内容格式如下:
S4 j/ x* M6 Y7 c. W5 S8 R
3 Q: j# ^# l% T" [# f7 s8 ~编号 名称
7 K4 ~( ~3 o0 I4 D9 ~/ H$ E+ g: A6 _说明. V% C; i9 |$ ?; E$ M
组合方法
2 m+ w1 f6 j" \4 R7 f3 k---------------------------------: T; y8 |+ r V& x6 T
01 Z-Connon 1
: f( T, }% d. n. F m$ J, gUnlimited Cannon for 5 sec n: j% V6 V4 G4 n$ W l
Cannon A+B+C
$ U& p3 e" D! ]. pCannon B+C+D5 T; [' m' X7 j, z; s& O
Cannon C+D+E9 @- M& @/ d- \# ~4 o1 R. h+ h
$ _ \8 }* r9 j& t, Q# _02 Z-Connon 2
6 o! G1 D, e6 FUnlimited HiCannon for 5 sec
+ S0 A, ^0 ~: w: hHiCannon H+I+J5 U' D' C& ]2 O1 ?6 I7 p( I* `
HiCannon I+J+K: e. [( }) a3 N; q8 `
HiCannon J+K+L
* T9 Y; |& Q3 ^ m/ Y# f: @
& y5 w3 s4 Q6 [, j6 v% n' R03 Z-Connon 3& w9 c) l2 i. a& { l2 _; T2 r
Unlimited MegaCannon for 5 sec
) w _9 W) j# c! M+ A& V1 vM-Cannon O+P+Q
3 S \0 J4 x/ W% S) eM-Cannon P+Q+R
: U9 y6 ^$ A4 z- }/ q8 P: ?3 YM-Cannon Q+R+S
7 I# k+ m# v2 I/ T% c$ x
$ s, O$ s( g$ s04 Z-Punch' y! a8 o. n3 \" v# X% ?/ z3 }5 E
Unlimited GutPunch for 5 sec c* r" c* Z% U1 j
GutPunch B+C+D7 }( _- p) [+ k( ]
GutPunch C+D+E6 [" X) K1 h, a* c5 m/ a' O6 L; }& R
GutPunch D+E+F. g& b0 i+ }' G4 R! r- \2 h+ l+ ^* k
n$ J* v' {9 f, b& C2 `1 \$ H4 `- ^05 Z-Strght! n; i( Y* U J4 E
Unlimited GutStrgt for 5 sec: A0 L$ b2 i0 j y! C7 ~
GutStrgt O+P+Q. @& \' N4 E6 q" C# a* P
GutStrgt P+Q+R* U# ]0 \) X. Z7 F7 Q+ L
GutStrgt Q+R+S6 e0 i" a0 X8 `8 }# m- h3 C
# o4 G+ Z9 m1 k% c
06 Z-Impact
- r( e% D1 M; L$ J4 UUnlimited GutImpct for 5 sec; \% ?% M x* [* b. o* z
GutImpact G+H+I6 Q4 `! U' R z$ j/ K
GutImpact H+I+J; I& c) |2 R1 T
GutImpact J+K+L
" O- [; g0 K, t c; f3 s" z% U, Q$ v( h6 J* I, A. _, h
07 Z-Varibl
* {* m% \, q/ K- W* G9 Y8 SUnlimited VarSword for 5 sec3 Y! y! ^( J! J: X
VarSwrd B+C+D
" Z! z; \+ W, o! j8 _: OVarSwrd C+D+E% I: ?! w1 N6 {2 l: n+ D# f
VarSwrd D+E+F
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08 Z-Yoyo 1& p6 H- ^* b& E4 d( v+ U: Q1 W+ v( ^
Unlimited Yo-Yo for 5 sec
% w- a& ~7 ~- Z2 a% L. a1 bYo-Yo1 C+D+E
; O' j' o4 J" C2 i- g, O4 {" t& ZYo-Yo1 D+E+F
- }# A7 y. p1 k5 B& T' BYo-Yo1 E+F+G
+ Y6 X) R$ |( X7 g! N+ p$ l4 D5 v
- b5 O F5 w5 I# Q* B8 P9 }09 Z-Yoyo 2( r; H# U3 \! L% Z. T) e
Unlimited Yo-Yo2 for 5 sec: ^8 N' O7 i9 Y- L
Yo-Yo2 H+I+J: w ~7 ?1 i4 e% I
Yo-Yo2 I+J+K
9 V6 Z @ G1 q$ B/ R$ ]Yo-Yo2 J+K+L
Q; x/ q4 z6 ~; M( c, m* x7 {) @" Z( q2 C* p2 G/ Y- S* _. q: v5 B
10 Z-Yoyo 3' A4 Q7 R* S/ W) D! U
Unlimited Yo-Yo3 for 5 sec5 K$ P" Y& B7 b* ]$ }. g* x
Yo-Yo3 M+N+O
* G+ O- g# {3 U) [0 YYo-Yo3 N+O+P
5 N+ V8 c* Z, S7 @Yo-Yo3 O+P+Q, W# O8 p5 d4 T; S+ ^' K
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11 Z-Step 1
: }4 w7 d# W) r- g5 hUnlimited StepSwrd for 5 sec
# T# m* r3 o7 ]/ e, }% z& [StepSwrd L+M+N" [0 O. l; U2 u! y1 j) [
StepSwrd M+N+O- r% X/ n& l6 `( }+ K5 R
StepSwrd N+O+P7 t& f4 |+ m8 K( M9 W% }
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12 Z-Step 2
- D, t% d8 E8 }$ i) U! i) S: UUnlimited StepCros for 5 sec4 W. Q$ E4 q; Q& w0 q9 ~ j$ X) o
StepCros P+Q+R
; n7 m; o1 g1 D$ \1 q' g! k- `StepCros Q+R+S: x ^$ ~$ _0 f9 \
StepCros R+S+T8 k2 u( |' y. p; m. F
3 Y( ?, ~* U- c) A13 BubSprd
* I6 f n( V( P. G. S4 mAttks w/ spreading bubbles!& @. Y+ N' `( d; w0 T/ K- A
Bubbler C+D+E7 x8 _$ r5 [) S- E4 t6 N
Bub-V D+E+F# c0 l" s) }- J4 K
BublSide E+F+G: b& ~. a. C; r. Y7 |8 Y9 ~8 L9 b
Bubbler E + Bub-V E + BublSide E
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3 J5 t' l/ P& `14 HeatSprd& E7 `0 j% ?0 w) f5 h
Attks w/ spreading fireball! N% Z& M: }5 N5 j( p" m
HeatShot H+I+J
4 Q% `# ^4 _$ A" iHeat-V I+J+K2 `# G: T+ \' Q. `$ u
HeatSide J+K+L5 h% O1 i% d$ X
HeatShot J + Heat-V J + HeatSide J& n: A8 w0 X% T7 S" ]2 H- c- K* k
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15 H-Burst
# R6 Z; R' H7 tCreates a giant explosion
8 C$ v3 x p5 [2 oSpreader M+N+O/ v8 D z! C+ Q' ?3 {6 O
Spreader N+O+P
0 f* ` T% C1 x/ `2 l, I- q7 ^) ^Spreader O+P+Q
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16 LifeSwrd7 f% `1 x+ @1 @% Y7 o* C2 n
Swings a huge 2×3 sword!
r1 ~6 G6 Z9 I* OSword E + WideSwrd E + LongSwrd E1 g" m! J: Q1 q, C1 o% Q
Sword L + WideSwrd L + LongSwrd L
$ B" P5 m/ U) d/ o# `5 A: z/ P/ F' ESword Y + WideSwrd Y + LongSwrd Y9 T7 |2 X2 [# a3 b$ L$ J* g
/ Z# ~$ w- A# d( c17 ElemSwrd- D( Q1 a1 {% u. z$ k
Wide swrd contains 4 elemnts# [& x4 @: S6 C9 \( x+ K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, L, W+ E1 w$ j+ o1 F- v
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, n, X+ M9 z- \) \
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18 EvilCut* @4 b5 B& g7 y6 z; p
Step up 2 & make 4 atacks2 B8 M$ _9 f. f" ^- N( f
StepSwrd P + HeroSwrd P + StepCros P/ a" z6 d# [- R+ q; c3 T2 L( \1 E
* g* |9 m# @6 l& _; d( `19 HyperRat
3 i: P" ?; i+ c% ^3 p" b0 q5 ~A giant Ratton charges!, g- Q' O; B* Y* E' T/ h
Ratton1 A + Ratton2 A + Ratton3 A
x* g8 z2 A E9 a+ DRatton1 C + Ratton2 C + Ratton3 C) _7 [" t( c$ D: c
Ratton1 F + Ratton2 F + Ratton3 F
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7 N- S4 ^$ B* h& m" [20 TimeBom +
# K, c0 |7 q+ E; Q/ BSets Time Bomb in enmy area
( j+ `; f& M) y& yTimeBomb J+K+L
& M0 |' r' }! Z5 e: E3 cTimeBomb K+L+M# s0 l9 l: M! {+ i7 n* K
TimeBomb L+M+N; p7 z+ x- @$ [# E, g/ ^
& }5 ?& g4 X. W$ T21 GelRain
% k% X! s+ g# d. A# l. ^Gel steals squares& z( U4 t3 m! }9 H$ D
MetaGel1 B+C+D
; @& u0 X( _9 dMetaGel2 E+F+G1 [$ i0 f, B! H
MetaGel3 S+T+U& V- c& u: p& F' w" b
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22 EverCrse
! t, N2 Z( Y5 F) q( d" G. e( UShield chases enemies
( M2 a# |% E& s; ?$ h: e9 t, l3 MCrsShld1 C + CrsShld2 C + CrsShld3 C
2 c+ ^: w! r5 m- O% \* M- JCrsShld1 L + CrsShld2 L + CrsShld3 L3 R/ o" r- Q* y- a; i3 s
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23 MomQuake
( k) S$ a" e7 h" h) F; pAwakens Mother Earth!
, W+ ~- s% T; N7 u1 D4 S5 ZRockCube * + RockCube * + GodStone S
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24 PoisPhar
B0 O7 G1 ^# |& y* z |4 e6 F. |% JPharaoh generates poison1 l' T# f" I$ |6 D
PoisMask A + PoisFace A + Anubis A- P6 ]3 J/ R4 |/ G* s& O/ W
7 h* R0 E9 R5 B, E
25 BodyGrd+ j! \. o# v n% v7 o4 \
Bodyguard takes out enemies' k/ X/ D p0 ?: Z3 }
AntiDmg M + AntiNavi M + Muramasa M; Z0 z# c$ P* Q- ]' n
7 H& v7 @& r% P! v) C3 V26 500Barr0 b6 n ]9 X& G* [' Y5 R
Barrier absorbs 500HP dmg
( @/ ^8 r: V1 h) z( U9 nBarrier E + Barr100 E + Barr200 E5 l' r0 r& t4 `, S! o
Barrier R + Barr100 R + Barr200 R4 s: }5 y: O0 R: Y
; I+ ]9 [ ]+ [& D1 O( l* R: Z( e27 BigHeart
3 S7 i0 Z+ Z1 wAttacks, then heals HP!
7 c1 _$ J- a+ R5 M; q3 j0 aHolyPanl R + Recov300 R + Roll R( P6 s$ t- X/ K# b2 y4 X
HolyPanl R + Recov300 R + RollV2 R
: V3 Z. {$ C6 |4 rHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot( p$ b6 w6 F& V
GutsMan throws MegaMan!
) `8 V- M; A9 Q, Q6 \8 j4 zGuard * + DashAtk G + GutsMan G
. g( O3 o! W4 D4 ], Z8 ?1 _Guard * + DashAtk G + GutsMan2 G
* q* o; X; B0 ?; z# ~- d$ }- HGuard * + DashAtk G + GutsMan3 G/ _# i7 c/ @4 o# @
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
/ {8 ^8 D4 l: A/ C# ]' w N* B( eMegaMan & ProtoMan team up!
$ W! ^$ X2 ~4 q' D& f' `CustSwrd B + VarSwrd B + ProtoMan B S9 o2 j* I" a* W
CustSwrd B + VarSwrd B + ProtoMn2 B
! L% s; q7 }: o# F' p4 O8 {2 dCustSwrd B + VarSwrd B + ProtoMn3 B8 c% P2 ^+ }7 m: ^5 H) m
CustSwrd B + VarSwrd B + ProtoMn4 B9 U7 D8 [" Y9 ~$ y5 i, K
0 y, S' O! T7 |' R
30 2xHero4 R5 \8 |" {9 W
MegaMan & ProtoMan Dual atk
- ?2 D0 j; r: NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ c3 K, s: e4 C$ r8 l! b! l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 L% u2 l, L& ~3 fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' B7 b v; s# a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 x6 _. i2 r4 R+ c
V6 Q0 D( H" H+ z' f4 B31 PrixPowr/ g0 I1 L3 N* l1 V- d+ ^$ B
3 Navis attack at once!3 ^: }' p+ R# D, B
Team1 * + Team2 * + KingMan5 K7 G! L# u5 E/ v
Team1 * + Team2 * + MistMan5 M
+ I; X$ H) d8 Y9 ]: OTeam1 * + Team2 * + BowlMan5 B
* g& v8 O8 [; }4 @5 k3 [" Y$ F4 Y H: }- T
32 MstrStyl) S- u3 c8 F1 \! |- \
MegaMan unleashes his power5 ^6 K C! g! b" d
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% H0 _: d! Y. \1 |9 V
3 e2 J3 a5 r" W+ K; A) dStdrdChip (Part 1)3 d4 G$ @# W! s' g8 f1 ?& }
┌──┬────┬─┬──┬──┬───┬───────────────┐
. [# f! e/ N* C│编号│名称 │MB│攻击│属性│稀有度│说明 │
! \6 c: x; m, e6 |├──┼────┼─┼──┼──┼───┼───────────────┤8 ~2 \ o* Z1 j4 `5 A" L( V. k
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 `) {1 l0 v9 C- t│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ a' t! h5 \# z- n& t& x8 i
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │/ A( ]( y: p3 f# j7 e- J
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 r4 |$ c3 ], k( I& e8 ]│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ o/ p; h; t1 @% k
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
' Y5 J8 K$ Y. B7 r4 S) k│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" ~4 \$ Q6 B9 F% ^4 O$ e9 I% {│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( g7 K2 [. N: u- W- s Z* D
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. s2 u0 D+ D0 \2 d4 n8 B; A│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
! @, W" L7 |7 f" S" B│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! d0 M" k8 F4 M2 |( S
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 _; C; z9 z# g: }4 B7 ^+ l3 }* X│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 A1 M; s0 P$ _0 r; J' w
│14 │Spreader│16│30 │ │** │Creates a large explosion │# w$ K$ ]1 p8 \, X3 l4 o9 E
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# s' ]1 k8 b5 d( e+ q( f4 g4 [6 D. A│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! V6 E1 }. D9 ~# B: X- I
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 q. f5 t! C1 B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 n) o8 c1 L6 o" [
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& g/ W* @3 w: T. _│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 b7 t% {% e: j8 k% `! a│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
+ ? o1 r |4 Z+ [3 g) [) G" V│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
s% y6 \- y* {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 {$ \5 w4 ~- | S2 S9 q
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* W7 e: m+ w( W" z% K k│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 T, F3 F3 {% E│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ [# t: V" a; Z3 l; H2 F
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- P5 U S% V6 s, B% m9 M
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- `. c/ }6 w1 r' N1 r│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
$ D4 d% }6 l0 b7 S2 X% p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
; T0 s" q$ H7 S# k+ I: g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │4 j: t: P: D2 M
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) b/ J) o5 D, _1 L
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" y; J9 K: J& Q: N7 \│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 K. a# z3 f M# [6 x7 s2 X- |$ k
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- N: W9 `/ ?8 z: d; s* X4 n
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ Y' K S6 E6 J0 h( ~9 c! _7 Z4 g│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ i- O0 _9 k2 w. S. k' J) n/ U
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 K: J1 n/ X- s2 V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. Y: O5 |* }9 a5 [+ l│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% N, N' q. i2 u" X
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% }: @2 q6 g8 j1 K1 k
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 c" R; Z. Q5 z% C│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- U; I; b' L* g8 Y) D; ^3 c) S│44 │ShockWav│10│60 │ │* │Shock through enemies │) b" K( o; i" H, Y) z
│45 │SonicWav│26│80 │ │** │Shock through enemies │: f0 \% d' ?9 ]& w: v) F7 e
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# X; `" U& k( q+ h1 p" P. X1 M│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 A& h% ]$ s. g" Z4 P1 H# b' u$ z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; }; r7 | ^: p+ F" P4 Z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 h- g9 _ D) } |
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 S& e7 M0 }3 w# l+ f+ W│51 │DashAtk │11│90 │ │* │Dash through enemies! │; n( F k$ @8 |& D8 C. f
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 b0 o4 F6 M# v7 l% T% Y# A/ `& Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* Q! F& I `4 h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
# Y9 B1 w! ?; u7 L│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 U6 U/ P5 ` h- r, v8 w; k ]: M
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ L+ N( c' h d! C% e/ L│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 v& d+ X, f z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │; t3 w; @2 o: z3 k0 Q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# ?( L1 c U4 W; }. t
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* E4 i+ H5 Z5 z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │& L/ D$ N7 y9 D
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │3 M5 `5 ]5 S K: `
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- B" _6 q8 P: ^2 q% R│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 C# b. H* \5 S6 {
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 g f7 ~: c0 Q! e# l$ h! w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! E9 V7 w- ?2 n; f5 j5 L7 r/ w& K
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; a9 n2 W/ A" o! [│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 S" F2 }$ E$ j4 W2 }1 [│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ K/ |0 q* F! G+ I# M/ Y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 z9 e5 _9 D2 k. ~: M& }3 f│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, N. b# \3 b& O9 f \7 \2 |│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 N; _" g+ y6 N. T( O7 ^│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: g: K8 C1 k, }│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) Q& d6 z% x4 F, \# H- Q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 g& z- A6 a6 Y8 c" R+ b
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" |! i( i- ?" B+ K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
% |4 B M8 V7 {; a3 x│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 u1 h' G& P/ c& o3 Y
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │9 I+ U( _. K5 ?$ X! ?# Q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 s, X, x3 ~" I! M4 v- H+ m* r
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 w) q) X3 o) M0 T( H
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
) L1 b: U8 M5 X# p│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 F$ p2 g8 F+ C4 z6 D│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" {5 _ f- g' B0 r3 u│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( v) M: G1 e- c3 ^/ h+ ~" L% w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ M' M G# ^7 S5 a' ?
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' {8 e% f. u* ^) L5 P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 G' Z4 V: @% R: [0 M. u│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. ?7 n+ U. p% t2 e" T│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 j F4 b$ h S│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 d1 Y) }" F% H. R7 O# j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ U7 T/ U- t6 f- Z+ {│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# E. I; }2 T5 c* P" ]8 J- ]│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; C# [! s1 V4 e( z8 O% D7 T│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* I; Z/ R" _" \
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! _; |" x4 U& Y+ ~0 L
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% U# d# [% B2 |, M5 o( ^( ]4 d
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" B8 ]7 E3 W9 N1 ]# w+ A! _2 U/ F
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& I7 W6 Z) D. H' z0 O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 L& p1 W& y; f* i
└──┴────┴─┴──┴──┴───┴───────────────┘, \7 k9 H* \3 O* a g
; ]+ L/ j7 i! I; S' i. `# X! j9 Z- OStdrdChip (Part 2)5 E3 J C- H& e: U j4 ]
┌──┬────┬─┬──┬──┬───┬───────────────┐
; R, r0 B3 f) m│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 M( U$ y) E5 K0 i├──┼────┼─┼──┼──┼───┼───────────────┤* s' G# o1 i/ d) u+ B8 c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& e3 [' Y( A* n% V; F│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
i' n5 v, B- j) j: W# D1 o│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
|$ e7 ~# L4 t│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 r( l( v7 } L│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, p3 S, g3 x2 i$ `( z( C! i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
3 ]0 x1 \# g* C6 D$ K" m3 s│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 s( T& T9 l8 l
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 x8 n4 Z1 y, W% s: B, K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; G) y% M4 `5 v
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 U/ q) W1 H4 ?5 _6 s4 F( f
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ Y; k0 B- ?/ y9 ^3 C$ z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% P' ~, s, [+ Q0 F
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ a8 ?- w" z; F8 e4 i( J2 N│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 d. j/ E0 l5 s- s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 s: @$ t- U5 F( N│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 [+ ~. J/ i0 E- [ A
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 A5 C; S0 V% u' Q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 t4 }8 y( k Z6 [6 N│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ \0 r& k' f6 Y: {1 b
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! G. T/ `0 x' A! L d9 }6 R* P- S8 i│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; \& H0 Z- \/ H+ g% X- e4 S# l. g
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" g! Y5 ^4 b2 P- @- [
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ T( Y9 ?9 ?- w$ |2 d R4 H
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" A% @- }. J. e! e│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' V; r4 M0 i3 [2 j8 Y, [0 o
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
, l9 _/ K$ d. F│126 │Rook │30│ │ │*** │Protects you from attacks │) x) e$ p% v' | s& {' X r2 ]
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' S/ y, I k# e: G! ]0 X# ~4 J
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 b2 q: l7 a) A8 G
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │! B7 h) K% J$ z4 L! ~: J" W1 Q' q
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │; ]8 [% ?3 l' w, V4 {. S
│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ n% s8 D( Q4 l│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% }! g) L( s8 W% v5 h) w( G
│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ Y$ ]! j$ }$ X│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 W3 a5 H9 Y7 {9 o- {0 ~% B
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │% [+ U$ Q2 G+ K' m% X
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 v4 @0 E5 @6 h- {- f2 F# ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# {4 F3 m: C9 o& v* F# i( B
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 O3 y2 b3 i% z) A' y2 e
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- Z) a( M% m4 p│140 │RockCube│9 │ │ │* │Places a rock cube in front │& g+ `5 |0 `1 r
│141 │Prism │60│ │ │*** │Prism fires randomly │
- x- c; U( i; i! N7 @│142 │Wind │14│ │ │* │Windbox blows at enmy area │6 C/ Y8 ^* s& ]3 U
│143 │Fan │14│ │ │* │Vacuum pulls enemies │/ [1 S ]8 \! D& T* c8 y. P" r+ [8 D4 q
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* Q- \! E' T$ {1 G9 K" U8 u1 b" x│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 V! }, M+ c0 B N, M- q" J
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: h! ?" J( H) c9 x& j│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' q9 A7 S: r5 Z7 V/ I│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! B9 p) Y- {- I2 h# W+ G│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 i, J! b6 a, x! C│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 E; L: i0 ], F0 B│151 │Recov120│35│ │ │*** │Recovers 120HP │5 ]" K, R) U+ ]
│152 │Recov150│50│ │ │*** │Recovers 150HP │
- U! o; @6 v0 j" y1 S, x│153 │Recov200│65│ │ │**** │Recovers 200HP │/ s+ i: v. C `9 }8 q6 b
│154 │Recov300│80│ │ │**** │Recovers 300HP │, f+ Q) y" m. I4 ^1 D' {2 G& u
│155 │Repair │8 │ │ │* │Fix your area's panels │+ Z2 l. A* w# S1 b0 H
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ P) J) r6 F* n/ t, V# O9 v' i" L' H│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) F3 ~; P2 O0 k5 [( b$ [7 ~0 i│158 │Panic │14│ │ │*** │Confuses enmies if you are │' @# P3 k. z6 [6 D* p
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
- J* H" V; i8 |6 k│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 w+ z4 C* h) k4 D7 M# \2 a1 N│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" k" u& h( O* F0 v│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 G9 V; N+ @1 P0 O( [( D│163 │Invis │11│ │ │*** │Invisible for a while │
% R* o& H" ^7 C# |, K3 E/ V│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 y; @& ~' R8 H1 L# G U @. N; H
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ `9 G& |4 k S% ?$ {6 E* j4 n/ P& B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 w9 n7 V0 ]5 l+ x/ r; G$ u. c2 B│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% e. N0 P4 z5 Q/ I. H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 i5 g# {3 f6 t' v8 L `│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 T% @9 k9 K5 U│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 u* _) d0 C* r8 l. n; }6 C
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: { z7 |7 b, p# W3 r
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' R+ g }: c: h4 {5 R2 H8 S│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* ], J, g& K, r! D" r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( s7 l6 h: {! N0 y% d. S. m* m
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 T. O8 y! |) T5 n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │9 w1 }7 |8 C/ N5 D7 w
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 r5 L J. [. ?. _
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ P* D; R6 \1 Q$ u│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 X# K6 j& C: n) }) F# m
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& _+ d8 x) u0 x: c- ], p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! l% M) F) Z+ t! J+ d7 T
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
3 z2 c3 G4 {! X' X9 T$ H& }1 h│183 │Hole │55│ │ │**** │Open hole to dark world │+ S' P7 s6 T9 e, X0 T/ J. Y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ Q2 c! P- O) O7 O* m* o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 M3 ~. w' Y6 A* v5 E
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
" Z2 ^+ U9 X! R, v# W│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% T8 }$ o" w4 m
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 q$ n4 ^7 f- N# }# }" }2 i│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
`0 O8 | v% A! R5 `) D. c│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, H0 G! X3 R4 i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 O3 a, q/ X1 d0 _& e$ h; X7 o9 _
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │$ K' n5 B2 ]7 Y7 @1 E6 l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 G S/ B6 o: c6 K R│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( U m* S/ a ~8 ?5 A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: z+ n" I o# W0 x6 E# t- c. Y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, G5 N0 w2 i6 v! Y% b
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 s" v0 f( ~! n$ R' |$ g( ?│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% i* Q6 t9 Z2 n4 s* Q5 F│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- S6 h7 `/ T4 ~6 k9 a
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 g5 V: o c8 O- _5 o6 o1 W
└──┴────┴─┴──┴──┴───┴───────────────┘9 C9 @% e( t6 q7 J( Q) e
( v$ a3 ^% `8 S( c$ x/ ? H
2 E+ D) Q8 Q( o0 j' \4 V4 J- V/ gMega Chip
0 x: K) G }1 `7 O┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 K" Q: m* u! B2 ?; f2 R8 ?0 G│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ }# t6 a+ O! n3 Q2 Y, W├──┼─────┼─┼──┼──┼───┼───────────────┤) |% ~8 R2 a. ] ?) o6 o
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 k1 o7 @3 b9 P9 A& a
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 H9 Z5 H( f; [/ K4 Y7 C
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │/ t$ F% f1 Z, w' n+ O# D7 M; E& v
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" H" E8 N$ ~8 s( C) E: P9 }* W: f" B1 L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 B; V; c- h6 Q& o. _' g2 B│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 X) o4 z) u) t7 G7 Z│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
5 S6 q0 W2 h [( s' u│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 W6 K d' Z9 X; E
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' r1 r* N% i$ G9 M; M' m. q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; N6 S2 N' m- | q, D: O
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 s& w. w' Q7 R. \│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% L! Z' R- W) H' r
│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 {; h+ q4 J! F- ^- Q* t
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ \/ Y! e* S# P% [│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( j9 F) U; D& u/ o
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: E! q% j f- p1 p
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 r; m9 m% a- `( K, y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │: \2 {- ?2 W- A+ G/ l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 b- P, j( b. B9 C* O│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 v2 i# D b$ E5 M4 d1 N│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; i' I6 G5 a2 a. t9 ^/ |│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# x& |( j; J0 {" [│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ G" J: P9 Z1 A* r
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 `8 X) `/ T. m7 E# ]+ y- O
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 X2 ]8 }3 L7 h0 ?│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& a/ d' p; E* c5 x5 k* v9 K
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 m5 H) K% z8 _$ V│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 e& i! w1 r7 d│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 X& d; X/ b) c5 R: K' Z' d│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* p" v& F! p ^4 D
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 i* o% p: l! I9 G- r$ _( v│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ }2 t2 J3 g+ W
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; c+ @7 J! T$ \) C2 O4 I
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( t# A z& Q/ p
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 I4 L0 c& I. `* [7 s% ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- f" I0 Y1 T. Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 }9 e3 U4 f1 e" |│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ v- W( ]; m1 s# f│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* i# M& T; k( {8 J" j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
# j6 K* @# V. {; S) J) X8 J│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 Q) e$ V) b; G# ^8 r* V│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% V$ |0 S' S E9 a+ z1 i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │5 Z& O, q% d* c6 z2 w7 z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 d4 E+ [ l! I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 C0 W, G; O9 i% m1 J2 l6 k5 B e
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 ]" s: Y+ o) B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) }- n8 c* H; x( v
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. K* t) s; o2 a8 L$ J8 l0 s0 E│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. [& h: O$ v; J│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; {( Z R0 ?% i4 c
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ ^! _$ ^7 w6 i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* v* r3 W1 D/ L2 q5 d
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 n# Q/ W3 k2 X* x│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# U- g* u) ~8 @) R6 H4 e
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
; r6 B) x6 ~; i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: U. Y- z8 r5 \8 S& g│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │7 V( W# }" h: L
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 a2 @! {% d4 E
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& v" W9 q: A6 s/ h
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' T/ T' T) G5 a$ f7 c1 y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ V; w' ~, i3 P, t6 |; K│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& p- }! {, x$ [) O* E/ i4 f│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 ?9 J, |( X2 g: G, @
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; z$ i6 o( E9 y. ^! U: E│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* ^$ @6 a9 k2 d$ z9 X( `
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ S: ?9 a, _- Y x
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
8 k" y, {9 k! e9 {8 n/ J, n│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 d$ z) D8 Z) i* G1 i1 [
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% s( P$ o1 q! v/ o$ R# [* }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* L$ {5 G( S6 L$ C( o│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 \/ ]2 |0 P2 M% ?" }
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │3 @/ j: G ^# N7 L, w
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 V" K" b8 Q% J+ ]$ b/ A Y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ I! o- b; o1 Z& J9 v
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' g- p) f% W0 l2 r/ @
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* v6 L% M% E+ b4 G' Q; y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 C, C7 v& H9 M8 r% m* p6 y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' b1 T$ C2 \. U4 W0 s
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! S- W* Q" q6 d$ j, y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. b9 H: H0 S0 c1 j# R6 [, X+ v8 Y
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │. ~; Z& V' Z, X$ M. s
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 n' K5 t2 C( h! j" i4 |
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ b# i8 |7 Z0 n! t L) e; l" r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
5 A+ v7 v' t. y. w) Y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ P3 p2 y1 ~: ^/ c. j) e
└──┴─────┴─┴──┴──┴───┴───────────────┘1 e! w6 L7 U; q3 p$ V. E
+ s1 U( w9 |9 P* f, h
# n, u' c4 ]2 | D. K. LGigaChip (蓝版)
2 {* i1 U1 m3 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
, q- V* }) j3 }5 F5 H8 d5 T│编号│名称 │MB│攻击│属性│稀有度│说明 │ a& j; H: R! N' Y& ~6 i8 P
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 N9 f3 l1 {) _" |! d) [% U% Z- ^│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ K# n/ g; r. O+ ~3 O* A% c│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 P2 j# @) j- a2 Y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 q1 o" f; u2 T
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │3 z( ]; K' s% C/ v2 g% T6 v, O* g
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 t* _* h* q) H! G9 L% i
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │! S; g6 y# v# c) Z8 l. u. a2 N
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
0 U8 e3 C* [; S│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ _1 ]6 n& Y0 C
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 A8 ~5 @# E% M! G
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ r, ~( ?3 z& m
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) l" c. ^. H8 E" V6 d. c# a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- _; T3 c$ S9 m! I$ T- h
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │4 |$ m0 ]& H. S9 W" C
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │* u$ Y! ]. N/ T1 l
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: ?. D: Z1 i2 \! _
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 h8 r% T4 j1 C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 n- K, S, E/ P9 [4 o│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: v2 S9 f# h! I4 K0 H* a│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( B. v. ]5 O' \+ k2 @7 X1 m
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! i/ G! C: w" D: }& K
└──┴─────┴─┴──┴──┴───┴───────────────┘0 P) F- m, A# H( ^: x2 b
9 H. Q1 U @8 M# q6 jGigaChip (白版)(只列出与蓝版不一样的Chips)% v) a Y) J2 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐, T: J9 P. h5 L3 A8 Y# @5 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 z( h2 l: m% p7 l Z6 M. L1 j: u├──┼─────┼─┼──┼──┼───┼───────────────┤
& h6 j7 ?; h1 h2 }& z, x9 Z* {│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- B# d: Y! l* p# V4 T- N/ U│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
" W" h; Z7 g) M3 }* k) a& W7 n+ N│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 h, h. s# _4 l }( n+ W│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 j+ W. U; ?9 ]
└──┴─────┴─┴──┴──┴───┴───────────────┘ |