Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16730|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
- y7 f, v. W6 s+ ?■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 o& e/ ], W4 C: c6 E) W  T( L
■● ■  NintendoWorld    站友xliz原创$ ?9 S! ?, }. |* U
■ ●■    http://www.NewWise.com 3 B0 H/ N0 h9 ^: p1 `* ?" Z8 l
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ O0 C- a' i, Y# q4 N- T

0 U# E% o/ L5 n9 E1 G/ ]' I1 W( I9 p: K( f; F* x. x8 L9 i5 H" r
           洛克人 EXE 3 Blue 卡片组合! X' ]( R! J4 c8 M1 g- L) G% M9 s

' X) |* E' H$ C4 i7 K- u
' d4 r, o4 }  j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 t# X, D# W9 f5 r7 g4 _+ E3 f大家要看日文版的P.A.或详细攻略,点击这里吧!
. }2 A1 D# X3 T- d9 I; D
====================
) k3 @* {1 o% P& z$ N9 x0 u7 K; ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
! f* S# a' r) L% R% F& D1 m5 d1 |4 k: `( _" P3 q+ C
以下内容格式如下:
; p% N, \" {7 ^: {, v; U5 t7 T
! l; P- D' u9 C- u5 S% m; @8 P编号    名称
9 R% Z3 Z8 y. z# g. @& n) ?( q说明  W3 P, L9 R% f% ~
组合方法
. r/ y/ @3 O* h6 L: c---------------------------------0 ^: l. ~, Q) q) D3 a, B4 y2 j
01    Z-Connon 1
+ k  Q! P3 w( S9 n$ q  d4 |Unlimited Cannon for 5 sec, i9 j7 _* t: }9 O6 {
Cannon A+B+C
( d& h3 ~/ Y2 m; c; zCannon B+C+D2 O( m" \6 N8 F/ e* ]4 R$ c
Cannon C+D+E
: g0 P( y- b3 w% W
  ~- V% _9 r; L6 p. f3 ]02    Z-Connon 23 A3 S& @' C$ R: A( b
Unlimited HiCannon for 5 sec
2 v. w" m- u' E- M- m8 EHiCannon H+I+J
& I  j6 Y, Q+ }/ y. B& F. THiCannon I+J+K
! ^  N! {* Y3 K3 n: h  tHiCannon J+K+L% V7 F2 }8 R2 ~

3 W! _/ W4 w) O( {/ |' K% |$ t03    Z-Connon 3
& W% s$ U& }0 D, W0 }* uUnlimited MegaCannon for 5 sec( Y" S  U. a3 w2 ~
M-Cannon O+P+Q7 j" k) k- J# W! [! ^% j
M-Cannon P+Q+R  c3 G* p8 E6 ~+ Z% Y
M-Cannon Q+R+S
7 k) k. f) D; T, m1 }6 [, E! t: K" s
, f7 y; }% Q/ Y& b, e# A+ r04    Z-Punch
- F( r. N$ b$ P# Y. K+ uUnlimited GutPunch for 5 sec
. y0 ]% M" ], MGutPunch B+C+D
5 u& B* X' N; T) O' mGutPunch C+D+E
( D! o0 s' J# ^GutPunch D+E+F
' K& O3 t4 L7 u- Q4 ?+ L4 Q
5 b' Z( y0 m2 I1 W# ~( e5 {05    Z-Strght
% k' J6 b+ t) n" w! I3 ?Unlimited GutStrgt for 5 sec
6 E  V- o! P: C; j) e5 ]% W3 \GutStrgt O+P+Q
' L- j& H: E# r5 Z4 vGutStrgt P+Q+R1 s4 }/ D: B& m& k! b6 |3 K& }
GutStrgt Q+R+S
1 O; t% x0 H. N/ f! ~
$ K8 r- r1 T. M$ y2 g! d. v06    Z-Impact
7 J) ^- R! k& X" dUnlimited GutImpct for 5 sec
" `0 }" ~: f1 }& s  sGutImpact G+H+I
* u7 I6 [3 O  \GutImpact H+I+J
% A6 g9 S- D+ }GutImpact J+K+L
% s4 i1 x$ R& e( \. q) E- u# {! j  C
07    Z-Varibl- ?- J, z7 R$ L" w- u
Unlimited VarSword for 5 sec
7 q+ {2 A! U/ e" v( ^VarSwrd B+C+D2 @+ s: Q7 d9 K. y! l
VarSwrd C+D+E3 x8 E- `' K* i/ L9 D
VarSwrd D+E+F
8 K1 o! ]1 e$ c3 H8 }. `# S4 K9 ]; W3 E) k
08    Z-Yoyo 19 b! F( o& }! U( `
Unlimited Yo-Yo for 5 sec+ ~5 v" R5 k) \0 k+ ?  l; ^( v; G
Yo-Yo1 C+D+E
- e8 \; ^/ |. ?. TYo-Yo1 D+E+F5 w* j6 c6 b' k' K( _$ F
Yo-Yo1 E+F+G
: M5 D/ r; F6 F7 j. M$ _( K' H6 {$ I3 l% s/ }( a
09    Z-Yoyo 22 Q6 r. Z& ^1 X# n9 \# ~
Unlimited Yo-Yo2 for 5 sec5 p, ?+ z3 D1 @( N5 C( x
Yo-Yo2 H+I+J" \* a. S2 v! \3 p
Yo-Yo2 I+J+K
3 J/ s5 Q& R1 \; y  }7 h+ sYo-Yo2 J+K+L1 ^8 s9 f7 g; j& g; c

6 L+ \) j% q( O. ]10    Z-Yoyo 3
9 D+ j9 D/ ~( P7 g$ i  G# O) TUnlimited Yo-Yo3 for 5 sec( c5 S% V& X! d2 K1 d
Yo-Yo3 M+N+O
9 R4 M) j9 r) i' q7 B* gYo-Yo3 N+O+P
+ k) A0 v% Z: yYo-Yo3 O+P+Q
- `8 Z5 n& O' l  z0 G7 Y- i" r/ W) ^0 ?* M
11    Z-Step 18 g* b% N7 P0 T. |0 Q- g+ O- b; M
Unlimited StepSwrd for 5 sec
9 R6 H7 X" ?' ]/ U- a& uStepSwrd L+M+N8 W8 M& ?' }. A1 `: v
StepSwrd M+N+O
* g9 o% c) s. A" p( HStepSwrd N+O+P7 J8 |  [  z+ Y$ T6 g& b

9 _( z; j2 A7 Q& I12    Z-Step 2
* I6 o) U5 k& V6 JUnlimited StepCros for 5 sec9 B+ D6 j  t$ w5 b& ^
StepCros P+Q+R, J% O  ^- g7 \- H0 S# s
StepCros Q+R+S
8 V7 S: H2 s; @; C+ Q$ ~+ [StepCros R+S+T+ J) {: [* x/ m' w2 n
: g3 P) }: h/ g/ ~0 M( \
13    BubSprd
" T& b1 J- w# P. n# nAttks w/ spreading bubbles!4 a/ V0 B2 ?. g, }' k* V8 e" _
Bubbler  C+D+E
, d6 `: V( N8 ]+ T2 y, s4 sBub-V    D+E+F
9 ^0 s( G7 C4 r1 H( G! h6 MBublSide E+F+G3 }' F$ `% }, X; v! x1 w$ h* v
Bubbler E + Bub-V E + BublSide E
7 |! H# [! s5 k, v8 o7 b$ F( ?1 o% O# f5 V1 o8 A
14    HeatSprd
0 N  B; l6 e' e; v( [, k. bAttks w/ spreading fireball!
% l, U4 Z9 D* _/ YHeatShot H+I+J) a6 R# s& |" z  f
Heat-V   I+J+K
& \4 v" R$ t% S0 K5 ?2 y8 o: ~' sHeatSide J+K+L# {. d: y1 `6 ?7 z" e5 t0 H: L
HeatShot J + Heat-V J + HeatSide J
. o4 L, J% F$ S/ N" D4 e& J4 R) [* w. l3 d" u
15    H-Burst
( i1 |4 }, `$ L# T  Y! F  S( R! y- KCreates a giant explosion
$ Z5 ~. u# N$ u, Z! E. D2 lSpreader M+N+O. W+ C; y$ p: @
Spreader N+O+P
5 K, N% s- w4 U. e* z4 F5 J  xSpreader O+P+Q
8 ~* d) T' P. B' W8 {7 j6 x6 C/ w, O  m% S$ i  v
16    LifeSwrd  K1 l. C" |8 G) H/ c& q- j
Swings a huge 2×3 sword!
1 P8 s- w" k0 {Sword E + WideSwrd E + LongSwrd E% p- J# l% W. X6 Q, l8 d+ A
Sword L + WideSwrd L + LongSwrd L  N1 \7 m- d- \
Sword Y + WideSwrd Y + LongSwrd Y
# ]2 r; ~' X6 l0 o, O! M5 V, J: x( H; R6 t& d8 D
17    ElemSwrd
1 j/ q' ~/ D) x: d) {) C1 y, U, b" i& fWide swrd contains 4 elemnts. D4 y7 F  F) n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 [. K# s* o. E' TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( @( _- \6 U- A3 c0 j! M! x: v% r0 s
: G8 H9 r# _( P7 K
18    EvilCut$ w6 k  ], L5 `6 H8 v2 Q
Step up 2 & make 4 atacks5 D$ _" p1 S. f4 y8 p% r' ~
StepSwrd P + HeroSwrd P + StepCros P1 o1 G9 O; W% F) a3 z& V( [) p
: D3 w9 R0 ~+ d$ j+ z4 K
19    HyperRat9 f" p* R8 X9 d& ]' |0 ?
A giant Ratton charges!3 B) g9 P( N% q
Ratton1 A + Ratton2 A + Ratton3 A
5 G! ?- F% [( S7 D- T1 y. eRatton1 C + Ratton2 C + Ratton3 C
( X- R4 K' y) p/ f: ]5 P! W! \Ratton1 F + Ratton2 F + Ratton3 F
, b2 q$ D! d4 P* q  V7 e7 P2 I: y. a- \' ?8 |: D2 L0 i4 C
20    TimeBom +/ v8 G' i/ a* z9 _+ e
Sets Time Bomb in enmy area. L' c: R. `5 a4 i; F* b0 g
TimeBomb J+K+L
3 f1 q( m3 n, {, O) FTimeBomb K+L+M
& K5 w9 B$ ]4 }% d; z: nTimeBomb L+M+N0 a' c3 _# C2 M" g# [, C9 x

6 o1 R' E8 K+ n0 G0 @8 }21    GelRain3 J5 b5 B8 {3 ?' ~( r2 @0 z; @
Gel steals squares
6 m/ I+ ~; c9 z$ O9 ^4 M; B# iMetaGel1 B+C+D
4 C' @4 H3 k1 `+ Z4 nMetaGel2 E+F+G! ~* `! w- R, z% F! s- O
MetaGel3 S+T+U
' G# k1 n1 r0 m6 h
3 [4 g; k* ]8 p6 z8 V4 M# u22    EverCrse
7 l+ V; q) G4 D4 K& ?0 z: d8 i. TShield chases enemies% {' w- o+ }* t6 ^
CrsShld1 C + CrsShld2 C + CrsShld3 C
: M9 S1 R: e+ O; ACrsShld1 L + CrsShld2 L + CrsShld3 L
$ [) |/ j, H( m* [( j4 _3 Y& w
5 B. B, \& ~9 }  S23    MomQuake
) K( f$ i# U5 n% B3 x) EAwakens Mother Earth!- k3 y5 ~' }0 n
RockCube * + RockCube * + GodStone S) p4 z9 i# f& j# m
9 W9 O" I# o# m5 {& q
24    PoisPhar5 y5 i6 G* ~: F; s  R
Pharaoh generates poison2 U5 z+ S  A# q' X6 u0 @+ S' t
PoisMask A + PoisFace A + Anubis A) x8 c* A. @/ {( T: Z3 A$ m

4 ?! i- \/ [  D  |! z25    BodyGrd! ]. i2 I/ V8 ~* d
Bodyguard takes out enemies
4 }5 C2 G2 @1 W: K) PAntiDmg M + AntiNavi M + Muramasa M
- {3 d$ O8 _5 x* q+ P, `0 _, M0 c, E( r9 D4 X" S. H
26    500Barr
- w( ]9 ^* B* z7 KBarrier absorbs 500HP dmg
& F7 F8 c" ^3 T& b" |" Y/ fBarrier E + Barr100 E + Barr200 E  b$ z; y: F4 w5 g5 F! y
Barrier R + Barr100 R + Barr200 R
) ~4 ^0 J, w/ a# I. [. T
3 \9 B; k# T" m! D5 j5 l% \3 t27    BigHeart
1 B: b; y1 P$ V6 uAttacks, then heals HP!
( \$ E! v8 U$ jHolyPanl R + Recov300 R + Roll R6 {& k' I$ h) R7 H. L) U
HolyPanl R + Recov300 R + RollV2 R
1 H# X, I5 a1 c. D5 f5 s6 L+ rHolyPanl R + Recov300 R + RollV3 R
  q0 Y" r7 p0 L1 W( O5 L% W4 ]9 j
; Q/ K: ~) D, D2 p- T& m2 R28    GtsShoot
7 B1 o# F2 \1 W$ hGutsMan throws MegaMan!. J2 Q3 j6 L5 L! L
Guard * + DashAtk G + GutsMan G
* ?% S6 c! ?' O" N' r; xGuard * + DashAtk G + GutsMan2 G7 d" }9 t0 M/ E+ U; s
Guard * + DashAtk G + GutsMan3 G
( g0 V+ Z( m; w! L  X$ E* lGuard * + DashAtk G + GutsMan4 G8 m1 ^# i/ P! |! D) o

7 D+ O9 h. }% G29    DeuxHero
" u' H. R' W, iMegaMan & ProtoMan team up!
7 F* Z$ O; n9 s4 Q( g, G: uCustSwrd B + VarSwrd B + ProtoMan B
& u$ H- M) P; v7 D  d1 ^$ dCustSwrd B + VarSwrd B + ProtoMn2 B+ n$ L7 [5 i" H8 a% d
CustSwrd B + VarSwrd B + ProtoMn3 B
, P) P+ ~& Q& T. h' g0 F+ T. RCustSwrd B + VarSwrd B + ProtoMn4 B( x: R' D4 p# o% l2 o" U

3 C5 j; y) p% L! i30    2xHero
  p* l/ \: j" y7 [/ Z% A) R4 |9 GMegaMan & ProtoMan Dual atk) x. `( g. n, h( s# m  S
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, L; d# i$ X' \' v* x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! C9 T7 m, h: X& o) C( ESlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ r. w; V+ j; a+ v2 d5 y) _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) g7 ]; k5 S( o6 y# ?6 M, F0 p' i/ D# b  @
31    PrixPowr
4 a- V" v* E+ C- q- q3 Navis attack at once!( O1 g9 j8 z) [, _
Team1 * + Team2 * + KingMan5 K" p& q. m6 Z. z6 G( i# i. q
Team1 * + Team2 * + MistMan5 M
1 n) ?# e  F$ V. m% {" s- DTeam1 * + Team2 * + BowlMan5 B3 y  j. P. F% r3 E: M
3 L" P  v( I8 `8 P) a3 t
32    MstrStyl8 ]6 E7 }) z0 F" o9 M$ S
MegaMan unleashes his power- L3 g1 h) ]2 E& n
Salamndr * + Fountain * + Bolt * + GaiaBlad *% J4 D* V7 e7 p

4 E) u1 p3 F& `StdrdChip (Part 1)4 s! k  I. P( {9 W" {  S3 I
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 u4 Q1 `8 J3 n" O│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ \% u! l' q2 l6 \├──┼────┼─┼──┼──┼───┼───────────────┤
, b! p, V8 _* m4 `│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: c6 _9 J; _: ]7 o$ f3 G│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% d8 G5 p) h, \! Z, I5 H8 \│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
1 O7 U- l, C" N* {│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: s/ }) b" r% ?$ ^- J, M$ p- C│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' `4 |9 K9 b2 V* H/ l/ D
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, x8 t+ l9 L4 C8 i│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 o# g, M. q  \( y4 o) ?
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ @# Q- i* w1 T8 J2 E
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
3 P4 u- c+ A& Y, w  l/ p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! a, v7 ]+ [( G% ]0 j2 P8 S
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
8 w  [- ?* J8 G& L% X* ]│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 f- X% I- B! r; q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
, ?7 e% B9 s' B5 |& ~│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ Z- _6 r7 [; ~+ _│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  v9 `4 d& ^+ b" `
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: t9 D/ Q3 M$ w, l
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 Z6 O# B' E- g, b& J# F/ _, X# J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 o% ~" v! v  O, o' i9 U│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, t8 c+ M! D, e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │1 l( l0 E. Q& P; E, x6 ]
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
! ]% y* s+ c, D4 _3 s6 I4 j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: ?! x" c7 \4 H6 S│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# V1 _8 h8 A7 d; c2 c# F
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: V' E( I+ k4 v3 G4 T: P! u: b! Y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# j* I. x9 ^3 N& b; a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
) n: }( `/ S4 K│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! e7 R3 t: o8 y1 Z1 P0 Z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% f! S9 p6 a9 p! E3 t+ i$ m) s1 B- p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ A8 Q; j' X) O$ G9 t* I1 l  L8 y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │( y4 T& \4 h* v2 k; J
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 q) L$ B+ o0 z1 z; p0 \│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  d" g: d8 o2 R, D$ E: S│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( V* `& n% J- z  u+ G: b1 `; k
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 P  f; W+ B. n: o0 `
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* C2 ~. C& g! _: l│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 K& H0 y" ]( t3 l2 w, q- K0 k' H│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
6 R- r2 p5 j! N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │9 W# U' r6 m! Y. V
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" G& Q1 Z% \7 ?0 m' r( y0 K- C
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, m, }0 W8 a2 [- Z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 d0 C$ d2 g* ?7 t│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" W7 Z8 V  K6 I  c
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& @; G! r" N- c7 `; ?1 ]) Z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 F1 Z# c6 }4 e2 Q0 U  D
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; q% D; [7 O- L! g
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; n! E: x4 Q/ Y  Q6 b│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! j- r8 _% i; S6 I2 P. J% \' c│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, N, m! J4 X, d. q! @8 y7 W5 A
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( X+ Z' g% P6 k│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 C" P2 N0 ]) y/ E
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 n0 Z- @& g) V7 V/ \9 b% q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# |. B* u5 e& `( [4 ?
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, ?4 o% n2 Q; y$ _/ s! n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │" n4 L" L! a6 @8 e4 S) \
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. p- C  J( u9 a0 f│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 ^- Z: y4 h0 F
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  N+ j' J4 W6 Z& T' o- k
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 z. R8 u! [5 \6 _- c" z9 z5 ]│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │" ~9 A- ?$ S6 q+ V$ @% P( W
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* f; d0 g) ]0 @& y$ C
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │" L7 G# [) R; j4 |
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* D* V, a) V: y, I
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 }( U) b! h. Y* ?9 o1 L
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* S/ s( r$ x" v7 s; ?; C
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 f1 {! V, R8 ?" v/ V, M2 L│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 e2 m; |) b. d
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 R# o( N( n; B
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 M1 j) S7 \5 }7 `6 Y: U  J) A$ k! e
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 r/ M0 y' N  B│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ [% f; V$ R1 n: T5 K. K4 [
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  Y) Q2 Q" i, G6 U1 ^% ?) }0 X# \│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
. U! p1 M- L3 ]& n│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; ]7 J; Y! u; ~6 V* a
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 Z: h4 y! O- F1 W
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  O" k; Y: c) k( J* n
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: S5 g7 z5 \9 R. s4 U/ C- _+ Z│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! E2 }' t2 d: D0 r4 i3 U9 ~. e
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. Q6 ~, s, p1 ?, _; J$ H) j  F4 p
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  M7 @7 Z- g8 A5 H
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
( F- l+ ~2 r2 b. I3 T0 m│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 Z3 t0 s5 `7 G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; a$ {. P& [: R8 U3 f4 |1 \│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 h) r/ q9 `' ?# |7 E8 {
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 K2 j- H. a; ~2 ^1 g# f
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 F5 K4 Q" V+ I│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" B% \* S4 N8 v# K' r* Z4 M│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 _! Y% a: Y/ L+ k$ q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( |$ ]$ S( h( y0 q: _$ J7 D/ ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' u+ L+ a" \- Q: f( h+ m
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# r% J2 ]5 l8 Y1 B' s
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. g& D2 A  R+ T│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 n# j- Z8 K; E- }│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- {5 U0 |2 u! n$ R7 b│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ C1 Z+ m3 c% x/ M, a│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 c+ F( W. {" l; U
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' t  n4 }5 i- o' {
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 G1 A: G0 ~7 f# T  u2 K
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- v0 R, p! b- H" q0 h$ [│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% |1 ^* q1 l* {
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 |, `% s+ [5 k" X+ j
└──┴────┴─┴──┴──┴───┴───────────────┘
4 H! s; V5 _* R. w' P7 s
7 |8 m# \' u8 N# l! HStdrdChip (Part 2)
; u" T3 h; q! Y, W7 U┌──┬────┬─┬──┬──┬───┬───────────────┐
  @8 A2 B% l6 p( O/ {8 v# f3 R( V│编号│名称  │MB│攻击│属性│稀有度│说明             │& r' J/ _) u' R, u/ y$ |3 q
├──┼────┼─┼──┼──┼───┼───────────────┤0 D2 a, g) b$ Q. v4 M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ X+ M, _9 k& _3 @$ y( ^│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; _- r3 @1 P' [│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 }6 y* f0 E1 p3 E5 u3 d& I/ \│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 A8 `6 [2 I/ D5 M6 v│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 z4 c8 W7 g, K$ Q& E* w1 z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
; b, x; Z- ?4 `│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ a- p) t+ e" V7 p( s
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: k. V' g* L2 G; X; E$ E0 p, S& B
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- g+ w( S; D: V# h$ {% j│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 n1 K/ H" `, Z4 x5 u6 l& l+ d" o
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. M/ a( f; ]6 @0 _" c
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 g5 `7 _  F% n( r! H
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
! w' A5 E' u2 n# G5 V│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# l! L: i0 \6 E! E2 f│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) N! y+ Y: n8 t5 J$ l) O$ Y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │4 B$ q4 n% i9 F. F5 l
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 r. u( }6 X4 s0 N9 ]/ {+ x! V" H' [
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 `1 N+ I* l  ?/ E7 T0 p! s# i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 C0 v" y( w, l8 B; E7 V/ A
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │( B  X# p2 c1 @: _6 f: A9 K
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& @' `" n* r  A: P4 q+ b8 Y8 \│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" G! m7 I8 s5 \$ W) {; V
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 y' B. [- b, U7 b$ K
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% c; X* T& ^# n│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" a  r4 g" K  _$ N5 \│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ r$ |4 u  A+ V8 n: A│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 w9 U  h' a. Q# P* L│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │% [, F2 \3 h- v6 p  S. e9 d: i+ L
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │) o6 m3 x, x/ [: O* Y$ u! t/ E% [
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: w1 ]1 l* `% t7 U/ U
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 X* i; n' E* f│131 │Lance  │46│130 │Wood│***  │Lances through back line   │# u1 [& n) t6 X: {# I( u5 ?, j
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
7 w. e0 B1 Y( g│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" Q. F. g! t) S│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 `5 I+ i& u. I( b# K- W│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" D% Y, D2 W7 l2 Y
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ I- g: [  b5 Q  m% ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# ~+ S$ k0 I) Y
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 l  e& J% C3 K% f! t9 E7 N9 W# a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ y+ P3 I, k# K1 E6 y1 G, Q3 m' c
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% o7 K9 M: V4 t1 u4 i! }7 e
│141 │Prism  │60│  │  │***  │Prism fires randomly     │, w' p- S- I2 V: j2 s, n# M
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │  Z' g9 B8 G" S4 q9 j, ~, ?' r4 P* e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 }# B7 U# O* E% g4 w8 ~  ?" i3 x
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' I- z: S, G& i, d5 a" t2 U4 f│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 n3 ?* ~) t0 s. O8 g6 P
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  E1 ?3 B0 K6 |│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) O5 a- p- B* |9 F! d│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) L! E( L0 z* [4 n
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 }2 h& f0 p& ~: ?/ l1 y3 M
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │0 l) J2 A8 `* Q; o
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 {! u4 S7 |2 R  _│152 │Recov150│50│  │  │***  │Recovers 150HP        │* C4 r6 \' |0 c3 i! r
│153 │Recov200│65│  │  │**** │Recovers 200HP        │& C( y7 {8 y8 v/ `& H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 t8 C3 I: q) R; f2 F
│155 │Repair │8 │  │  │*   │Fix your area's panels    │# ~% Y8 t: E7 a
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 N& r, V9 B) D3 ?, t
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
$ ^8 }# W, E- B/ c. k; f8 V: r│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ q; y% n) W! Q1 |  W5 H$ s│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 F" u& \$ L( E- A│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ \& q. B7 K- y8 G7 }, L/ c* }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │7 b2 d# \! U% k  x
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 N# M7 j: [6 M0 T│163 │Invis  │11│  │  │***  │Invisible for a while     │7 t6 B* C- o: c. Y! \1 B  j' ?3 ~
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │- S1 J7 m2 w* m2 \5 K% i
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 k" W7 c9 ], u" n/ S9 ?7 E
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │+ d6 k! G% \7 D% X
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 c/ L# @# a! x2 E, ~
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
- `1 _+ q4 G& ?2 W8 U/ m# h* g│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. e) h5 F5 `, b1 h, f
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, S; _# m; O( }
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 V+ j" |7 i1 m; `' a- g/ U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ b+ ?' D! }9 g│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& c2 @: N' |9 S9 a+ f│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 B9 [6 \9 k6 J, \( T3 I$ E- f
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" a7 X6 H! z* |0 Q7 H/ x% K
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, L- f6 f6 H* v│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
1 G* Z: `' G  T, \" ~# c│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │* ?$ v9 P7 @( C+ J0 V
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" u+ \& K2 }( A' w' R( _
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% L, V* w, J! D2 Z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 ~1 c' t7 ^: d2 a" K' G
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, H5 l' w& {0 M) U* H  W  C5 Q
│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 Q0 i& y+ Y. Y% i
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: h  v) g6 x& T+ l( h$ _' [
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
) f9 ?- q4 ?5 t8 i1 I2 N  C, b* q' L│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" I! Q3 L3 `( ~# i& O+ Z9 j9 ^│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' n& M8 _' d8 A( U3 P
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  Q4 A3 K9 s5 ]$ V
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# }: z# Y; x, }│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
. b3 C# ~4 E) B7 t& i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 x7 J9 D- `( }4 u! E7 v' M7 H
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 J! }: |) v6 ?
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │* @: W* J2 [$ Z, H4 A( e9 \
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 I. f: s! H( ?& }5 @$ y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  {+ j1 Q: z% X8 Z2 ^+ Y1 q) [5 A
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │0 g6 H4 D  I' g
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 t9 y/ B; b6 M" ^( D
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 l4 k7 y0 h* i* b: p0 b│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) C* ^$ r0 K3 t# q0 u) D
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │$ b7 B1 t7 z$ x* ?; V- x7 d
└──┴────┴─┴──┴──┴───┴───────────────┘" U$ N  G$ O- Z1 S, X
- c, Y2 C* q+ c- y

4 G% G! ?; V  J" }Mega Chip
9 [4 M1 R( ~4 f0 i- _8 J: D┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 ~1 H+ `6 \* A1 i& i│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ g7 o, m* w, @5 k, l! ?, l├──┼─────┼─┼──┼──┼───┼───────────────┤( Z( o% S# g/ H3 B3 Z; E" ^
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: M) l6 y* Y/ Z6 i; w* T0 z# z8 P│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: F3 v/ `& V" P7 X7 A: l. U
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& j! u. X# c: x$ e  y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" n7 I4 s( B- Z9 k6 R; e
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 U$ v. R- |$ V. W│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 w/ d) f  q2 d, W) C7 p' S
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% y4 M/ F" h- @' c6 L5 L
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- B1 S5 H. ]3 u3 y2 j9 ~2 {│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 }0 U! l+ R9 [' r
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; }& k3 A9 |- N, G2 \6 r+ s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 C9 d. m. O( x
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │- U' f* s' U/ L9 Z& \
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) c& B8 Q2 m  X3 [$ t( Y8 A% O│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
, M. d; L' i4 h) ?5 ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 J; V7 n6 K. S0 m& A8 w2 v3 Y
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( X! O. u: L; A; y% h* _5 t│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) e; k& _# P) l, P; N8 j  }( O│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │( S$ [( }2 T: L
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 \6 c3 h  l1 ?; x) H│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │) ^# D0 E/ a6 H# J+ `. o$ d' V/ o. B9 ?
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& a7 a; ?0 R4 {9 z5 o8 l# m4 I4 x
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │- A; V. |8 c  P
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  c. N  W1 m) j* e: p& i9 a$ L
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  ~# o6 {* I  O' [│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 |7 Z8 u8 E3 ^* U% |9 v5 ^7 O
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │7 V' |  f$ ]# u2 L# Z/ D6 A
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! B. \8 Y# W: b& D
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 d( [( {9 k& ~1 h9 J
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. e) f1 F! Z3 c3 t4 ~5 V: a0 P
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │/ a& A! \2 _( M1 z0 g5 H( |$ o. j  E
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
: [& G' X5 @0 x7 x│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 o, \3 E4 i3 C6 Z$ a
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' @) E& W3 `% ^$ p
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
  N. l3 q8 P+ q# a* h  c1 Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) ~6 \8 r( L+ H) O& d/ f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& [, c$ h' D" z& e: N: s8 P│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' R2 ]. z0 P2 f2 ^/ ~; Y- g8 `
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │8 A9 h3 ~  J" [% s
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, R& R' [3 c* D# s3 j, J│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- A( ~; H2 q8 l6 T│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ g5 s6 e3 ?$ N; E( C4 r3 f$ k1 U
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
5 f5 T9 y  i% S9 e$ N7 X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 q0 ?) \( `, \! b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& T$ {; L8 R5 q# @( y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- ~4 v' \  h7 h6 s/ v5 Y7 f: l
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- ?* ^- u, F* A9 s9 G/ v- D│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 z- B8 Y$ r! b; B: t* y│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
: L& `7 ?0 E7 N( _3 |4 ^, B7 D  Y│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
( ]' o; U- N+ `# Z, ?# Y6 M! ?│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* Q5 f( e3 q# W$ K9 @; i  P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; G7 h' h7 L# ~) G6 Q0 D0 H& K9 n; y6 \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ B" |1 Y- l  }$ V* G" z( J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
- k$ m5 f5 \0 z$ ~: d│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 B% U' ~$ e( D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 M4 Q  G0 h3 L9 s) ?8 t2 X! o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ W. c5 R1 P+ M& K9 ?- F
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 b+ D5 D; \( N9 Z│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' m. O! J7 J) x; W  m1 V│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │6 }( [2 I1 p. Z2 S5 [) d4 i
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │) N7 n( v! r' D5 m; {( @
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% U: g& ^, @/ ?6 W# X  t- }/ A5 L% Z4 d│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │/ b8 j8 J, U0 {. K4 ?% [6 W
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 i* U% r4 ^% ?( @9 C' _│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- }5 ]6 p: U* h4 v7 X
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 |* E3 \3 o  A( \4 z  j- S+ @) e6 [│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ a/ K0 G  W7 T1 z5 \7 [3 @% t) {│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 o9 v4 G' [9 f+ X. f│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; m; W3 T* M& ~0 Z) q$ m│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( ]4 D/ T$ y0 R! A( L* N│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 m2 T4 ?9 z' o# Z
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 }9 |) R" k# h8 z
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- \$ L2 @, B' i0 T+ p1 _2 s( m% |│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │7 C8 g0 t3 |9 y7 F7 @
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ T" Y  R2 ~# _" V" S│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
2 p0 X/ V( P, S+ o" O& }# `3 N: V$ [# @│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 B% k: L4 Y) t; {
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │4 ~* {$ Q+ s1 U: e2 Z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 p+ }; |3 K* C/ g9 U│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 ~4 z& v: x' x
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │+ W9 \- X7 t& h, C' ]
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& v* {- T5 u" ]) S/ `│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 `; U  J% r0 d; R8 |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' V0 S. J7 I( K$ V
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 [: U' M! @. n│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% K) ]- e0 h/ L1 |
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 F' F' M6 @- g# Q1 [1 T
1 g) e: |( }. k7 N& i4 p2 q* E
) l+ o! D3 R" T$ d/ ]GigaChip (蓝版)6 S; b) d' F" C  t  m
┌──┬─────┬─┬──┬──┬───┬───────────────┐- ~9 K4 _: v5 R3 q+ B7 E
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 s- ?7 E7 n0 e$ s7 E; [& i; d├──┼─────┼─┼──┼──┼───┼───────────────┤* L( h5 G' W, X$ a$ e
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" k4 s1 f) c4 ]+ B│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
! k* X* ]' e5 y# z│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, @  S' {+ a8 P, V2 g8 l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ D0 C7 m, a- @4 U) ^│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │8 [2 A& r! E3 j0 S3 _' c8 m
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │1 Z0 n- f$ U8 B: D: {) h- a
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* H' Q/ q" O  }( }5 G
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
# `# n8 g* g* x) ]  y) \0 H) k│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 d9 L; _6 N( t2 r: h. u" i/ G' S: G│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
9 d; \0 P0 T* d" ~│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │- k+ c5 D: J* ]8 J' V% H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 f* c6 Q! {) L/ [' F
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) i+ c8 N5 r, O, |/ W9 c6 K
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
+ S% C6 [7 q% @% H4 r' A│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' P; u! _* T! Q
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. G0 i' E1 {8 W' u' `& [' Z4 L3 C
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 I$ g. D4 q3 d" m" s
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
: M8 S( p) s% i│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │$ `, H/ p% {# Q1 b. J  F
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" R# Y  Y' X# h. B3 T/ d- b, d└──┴─────┴─┴──┴──┴───┴───────────────┘1 u7 w8 o0 r/ r1 g8 F

* T, U* {$ l4 Q+ h( e2 `+ b4 \% `GigaChip (白版)(只列出与蓝版不一样的Chips)0 @) f8 K" L) z5 ?. o% A; G
┌──┬─────┬─┬──┬──┬───┬───────────────┐, w8 `/ f3 u$ c9 A- B
│编号│名称   │MB│攻击│属性│稀有度│说明             │- R. I  n- K# f  j
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ G! r- n* M3 [│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- l  [6 [1 e# Y) q' z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 u, f( w5 @/ z9 R" B: W│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ n* ~6 {; n8 `. P│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │# J$ f2 [2 ~2 M
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; R# e+ _) T9 M7 s) i" J6 fMegaman EXE 3 蓝+白 Standard 级别的 Chips:
4 Q6 y2 r$ O* U$ h; U" }
9 W% `) v" r" k  }  C  G) _001002003004005006
) e0 O! }& A* s007008009010011012  e& ^# z, E2 T" N' B: T
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  {; T# ~2 o! [1 C+ x0 M: z) c8 n$ G8 W0 Y4 c' ?0 J
019020021022023024
. x5 V$ M2 B1 m9 ?025026027028029030
0 G/ C' \- a! ]- j/ A031032033034035036
9 k! Z, [. p, r
7 l- Y: `+ k: v. G0 k[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 \4 a) w8 ]1 t

- s( T# p$ B6 x8 D! v* l037038039040041042
1 {- S4 ?* M* |9 m- H043044045046047048! [* C4 M+ v" g  q* a
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 D- t1 L  V) M- r  g3 a2 b% P
: W' q9 {5 C% B) T. w" ~055056057058059060$ E$ x. X! e% ]. M5 h
061062063064065066
$ Q/ i+ B0 t8 r4 h) P: ?" ~067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 C  [' k* X! I. o+ Q3 ~# c; ~: f+ ~/ X" V* T3 s: D
073074075076077078/ v  I# y4 F- i) X5 s5 [
079080081082083084
9 v4 e/ U1 M/ [6 @9 X! r1 v085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; L" F1 ~: Q# N8 ~. Y1 J5 o
9 M) R1 Q' E# {# I' N2 F091092093094095096& l! @. _* ^. o+ R+ b
097098099100101102
: v& R' @" m7 g: H/ ]* C103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% t7 x8 ]1 P" c' H
6 D, s3 R$ ^1 Q0 {2 v$ R1091101111121131145 ^+ P: r, Q9 S7 e. J  @6 s+ g7 Z
115116117118119120/ C% o$ W2 e. m) g2 O3 {5 l$ f. m! X
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 m0 b( i( m& }0 W
! r" ?6 H, d0 Z0 o2 J' F5 r, a127128129130131132
/ S3 \/ j- c0 A; V133134135136137138
" @( I8 F4 ^, L# @  x/ I139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ |2 |# E3 ]  v' C8 M9 {, T( k! N: w+ s
145146147148149150
2 a6 I  w7 {5 F- [151152153154155156+ a: n& C& a5 E5 a5 a# k7 n
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 G0 N; T* v5 d( I" Z$ Y1 g* V6 l5 L; k
163164165166167168
/ m* K" q2 p% F* l7 K4 E5 p, b1691701711721731741 B( e+ i1 F  l0 i& O0 r8 h
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% l- F' X1 b* ?) [5 B) Y4 P' V% I1 K& ?# j5 G$ f
181182183184185186: B6 W% A' W' n8 j
187188189190191192+ A2 S; o/ v0 _- n
193194195196197198* O3 v' ]! w, u! h( [7 l
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- a6 V' r0 Q! i7 d! V% B  s
+ q* m5 Y$ {2 J2 N* a9 E  R* j
001002003004005006
1 ^5 \0 W, a  Z$ L" W( N) ~, u007008009010011012
/ g. M/ o5 }& c% Q013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. z! j+ y" t0 j6 r% Z
; `+ b( x7 W$ q" a- k019020021022023024
: T6 o; U+ b4 ~, _- z025026027028029030, E  A! ^" J) y7 ~
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ Q( ]: Q# s0 u0 F

( Z. F2 ]' c  x( G037038039040041042
6 R, [- a2 y2 x, Z* U4 [043044045046047048, T7 o) j/ q  u' M- i% F  i2 s
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) V2 I6 e0 `1 ]+ `

3 u, `  w7 t$ [055056057058059060
2 J; ~: `$ S7 P( @% U. f' C; ]2 C061062063064065066& Q. }8 p$ j% {2 K( V8 ^1 ~
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* g  P: j9 ~  X6 ?: I3 E- |
: G. E8 M" {2 O073074075076077078
4 D8 j% ?) g. B( ^+ ?7 e079080081082083084
! e; F* g  S* w0 [) [2 w8 [085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
" M( m; t. `) h, p9 E" q" l( e5 ^( C' ^# Q3 q
0010020030040050062 ]: ^6 o; }( h3 z
007008009010011012& R! g- d5 P0 h, S, h& u& F
0130140150160170188 D( N. K2 h9 u3 }2 I
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-4-30 17:56 , Processed in 0.048956 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表