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■● ■ NintendoWorld 站友xliz原创
' g: z: E# p% y* {. s0 L■ ●■ http://www.NewWise.com
2 B% n8 \, o( Y4 b. B6 N■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " }, h, c c8 C6 K, ~8 C' p) P
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" e7 Q* D* R* m$ {+ g: A 洛克人 EXE 3 Blue 卡片组合% ~0 [2 v j$ Z+ I/ Q1 c8 V3 \) |
7 `2 C6 X% [4 Q
: m# N% T+ X! w/ n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 x) K1 j" I% V3 A! \6 p, i' W
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 c3 \& p6 L- g$ W& {4 U+ p- K7 c====================: I1 S( r; f, L7 V8 D1 o
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . I5 S2 }& H7 X; t8 u
, v4 {1 v. D7 ?& s. s& b以下内容格式如下:
, \7 [9 M4 ]' O1 Y) a1 X7 Y G
6 A4 O- Z$ x; L8 u; Y4 k- F$ n3 [编号 名称' h/ R3 G4 c0 l% z& H
说明
3 S, U* @2 a: C, ~ x组合方法
0 J }) J) H( G) |, u- o2 P! m8 ^2 b---------------------------------
7 Y& o7 w& x+ q7 G01 Z-Connon 1' M6 H+ o1 n; T& w: u
Unlimited Cannon for 5 sec
; A D' `; E/ Y o+ [, [" F- SCannon A+B+C2 W1 c0 q, V, g) R6 N4 c4 P
Cannon B+C+D
( i' ~! Z. d4 l, k( ECannon C+D+E
4 w: c1 H/ I/ k N5 _6 R1 `5 t# h2 s% X" Q
02 Z-Connon 2+ A P# G# I# b5 `& S D+ {' J
Unlimited HiCannon for 5 sec
, H9 x8 ^0 A3 m7 c' T! vHiCannon H+I+J
5 {) ~2 ~3 q# S- |7 b9 L8 f- ~HiCannon I+J+K' T' j: O9 h. t! z# ~: {
HiCannon J+K+L0 _: ?0 A6 ~- u1 }5 L; X8 ?
1 y/ }8 R: r! H$ K+ A03 Z-Connon 3- B2 ?, o% m" j7 y
Unlimited MegaCannon for 5 sec
3 o6 g) _) `/ { o5 z, kM-Cannon O+P+Q. U1 P$ u {. F! F
M-Cannon P+Q+R9 X Q8 O+ ^5 _4 _- [8 ?. `
M-Cannon Q+R+S
; }% ?& F' _& ~5 a& s5 C/ L& D3 Y* U' B0 _1 T5 j
04 Z-Punch
# Q0 S3 W, Y% b& QUnlimited GutPunch for 5 sec
2 \6 v( M2 F' a6 ^' n7 j7 PGutPunch B+C+D! m% ?, ?) [$ v' J$ w1 [) H9 K: T
GutPunch C+D+E
4 }6 H+ I% L" Z: \GutPunch D+E+F
9 u0 M. m9 ~+ L7 {) j1 I% }" T* T& U, r0 v. c7 T$ T a) d: d: C
05 Z-Strght: X3 q) U/ j' S9 O" U
Unlimited GutStrgt for 5 sec/ F! H* _9 }+ g5 [
GutStrgt O+P+Q
$ ?9 i! z& [9 y+ L0 O4 g' l9 t6 L, ^GutStrgt P+Q+R$ z) Z0 D+ b/ Y+ G+ {
GutStrgt Q+R+S
1 D! [3 v7 a1 I8 z* m% l+ O2 m$ D) C/ A7 y6 G5 s
06 Z-Impact
b* U7 p8 }+ h/ h. v2 |3 uUnlimited GutImpct for 5 sec
/ ]# V, {6 ^; h R' S! L; TGutImpact G+H+I
' u* Q2 z8 U# X' }GutImpact H+I+J
j- j" `' r: `# g Q' {2 P- JGutImpact J+K+L
0 K' |# A" {/ |
' t4 ]( E5 b3 H f07 Z-Varibl
; K8 e* ~, T$ q6 |) UUnlimited VarSword for 5 sec
$ Z `% z/ p$ {! D8 j% _. X/ _* j$ C" GVarSwrd B+C+D d6 R" f) E; V; h5 ]9 P4 K
VarSwrd C+D+E- v& H, g1 b- H; Q$ O1 Y7 d; V
VarSwrd D+E+F( N; g: B% g+ \* ^/ y- |7 h0 G
, S/ B1 z7 q4 H; H& H8 B# }08 Z-Yoyo 10 v4 G1 d4 y0 i1 E, R
Unlimited Yo-Yo for 5 sec
3 r+ \: k8 ^& g5 a2 t8 sYo-Yo1 C+D+E6 B3 k( @3 ?- S& [
Yo-Yo1 D+E+F
# ^5 ~/ q2 B _Yo-Yo1 E+F+G) W; M+ A$ \" H
: n6 _& a: |+ j: o9 G/ x09 Z-Yoyo 29 H1 t: M- a, N0 b7 B
Unlimited Yo-Yo2 for 5 sec0 p# L& U4 @* m) D& o( A
Yo-Yo2 H+I+J% y( k3 {$ ~; E5 _; B" k% {
Yo-Yo2 I+J+K
6 F7 y0 v! F) H+ P" ^Yo-Yo2 J+K+L
8 |% V0 W- l5 l: [
1 o9 N: `- Z: s$ y5 |* N10 Z-Yoyo 3( K& V; ^* x- o3 F. t2 \& E9 K
Unlimited Yo-Yo3 for 5 sec
+ R$ H2 ~" T3 _: R# bYo-Yo3 M+N+O
# u& Y: {( d. ~) G7 u7 ]Yo-Yo3 N+O+P
0 T) [; D4 r/ w4 |5 Z+ g" Y' XYo-Yo3 O+P+Q6 z; m% `3 B, ]
0 u- t, m0 @: I7 [
11 Z-Step 1 w3 `8 f3 p8 F6 T, h( y# }9 I
Unlimited StepSwrd for 5 sec6 A, M3 S& m0 j1 Y; ?4 L4 [! n
StepSwrd L+M+N& _7 T8 X: E1 }& l
StepSwrd M+N+O
8 a& W3 j3 p G* I- @8 wStepSwrd N+O+P( ]) x" m# x2 _7 B6 l% m4 ]. w7 f8 W( J
1 f, h2 t- Y }* N+ {
12 Z-Step 2
: j6 \6 F6 l) o3 g% r3 J- AUnlimited StepCros for 5 sec0 U6 M. H5 P. c0 I. r0 d0 o: k
StepCros P+Q+R8 o) K- H1 ^' f% x- n. J K) a
StepCros Q+R+S
. B; K" V- H. n5 }3 F( i. b j5 YStepCros R+S+T' y$ \" l0 D7 S
4 O' ~5 g; }( R$ P/ E
13 BubSprd5 Z; }2 [3 p3 j1 U
Attks w/ spreading bubbles!
! ?! B% M7 H$ L: Y: \ M7 fBubbler C+D+E
( B/ o* P5 `$ Q( R% xBub-V D+E+F1 H; f N9 Z5 ^0 B6 p
BublSide E+F+G% l( M9 q9 \- F. \
Bubbler E + Bub-V E + BublSide E+ H# }+ O% i) t l+ F" a
& s$ l# _ j/ @1 M5 G14 HeatSprd1 L4 Y2 a6 l$ b. y: `
Attks w/ spreading fireball!0 B5 s( M/ U1 X: M$ ?
HeatShot H+I+J
4 E# Y, n" p7 y# }8 s, _Heat-V I+J+K7 U# D( G* h$ ~
HeatSide J+K+L
R$ Y4 O4 v1 V# o0 e E1 U5 R2 j8 \HeatShot J + Heat-V J + HeatSide J; w1 p# \' U- M: n) B; L
% J. T' d3 `% O15 H-Burst9 k: u: b& z5 k
Creates a giant explosion
5 N+ b2 E) N+ q$ j* e$ b6 rSpreader M+N+O
5 h t/ e3 U: O8 ~# YSpreader N+O+P
( b% v5 L: p% S( [: mSpreader O+P+Q) ^6 g8 n! @% W R, {5 r. z
' T% b7 k+ A: {2 V16 LifeSwrd
* f U* h7 S/ TSwings a huge 2×3 sword!
# R: D! n# c/ V9 ~& T& _% P8 \Sword E + WideSwrd E + LongSwrd E
( f4 l8 o4 E5 F8 m7 A/ F+ R. @Sword L + WideSwrd L + LongSwrd L8 g8 N7 [7 T4 G' M( [- V
Sword Y + WideSwrd Y + LongSwrd Y
2 [1 o& d6 R$ x h/ o e* p l: e5 \8 I- Q+ z! v0 t
17 ElemSwrd4 q5 H5 o$ d* @9 R' I" Q
Wide swrd contains 4 elemnts
: ^& w# {0 a% {7 M1 \- Z% Y$ WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 x4 B( N9 m0 P r( E6 MFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# d7 g/ Y" K! b# B7 G
1 q5 X8 W2 I& R5 x
18 EvilCut
3 r0 `( Z) ~, A9 U4 t# ~Step up 2 & make 4 atacks3 i- b' P3 B$ r
StepSwrd P + HeroSwrd P + StepCros P4 i2 p2 m& h& |+ F; B8 }
) x2 M+ c" _& x) R) e f
19 HyperRat
$ ~2 ~2 D8 [) C0 E, @# `+ DA giant Ratton charges!
& C7 @, R& b( \( f3 y; S# H; QRatton1 A + Ratton2 A + Ratton3 A# ?3 r9 _# j% `6 N4 M
Ratton1 C + Ratton2 C + Ratton3 C
5 Z# @% H. i/ o; C! `Ratton1 F + Ratton2 F + Ratton3 F
- b& w: N0 k0 X$ [# J c1 y1 \+ R3 n( t% J: u
20 TimeBom +
! K R6 Q2 b' G/ H- V2 OSets Time Bomb in enmy area
) l2 y1 b* [: l; }# o$ eTimeBomb J+K+L# b2 z' P# K+ X3 |- h: ~' P
TimeBomb K+L+M6 O$ M4 b4 v* X1 [0 F$ ^
TimeBomb L+M+N% K# g' A% } N U0 T! J
+ M2 |4 I+ y8 E( h. I7 j21 GelRain' |9 u3 v1 A `5 Z; k8 S
Gel steals squares" X; P4 F: n+ B' H
MetaGel1 B+C+D- H4 w) s& q; p/ y3 v
MetaGel2 E+F+G7 e1 w% H: [$ g# D6 w' ^- G* p
MetaGel3 S+T+U
" o) g) Z8 D( C+ c6 Z# Z& _6 d: i
5 P5 [! I6 d7 i1 H3 h, e9 Y u4 {22 EverCrse* `' t: U. L% n/ w) C. u5 }
Shield chases enemies
$ Q$ O6 s7 y, `6 Z [9 zCrsShld1 C + CrsShld2 C + CrsShld3 C
- u7 h4 Q2 N9 v5 K7 i& VCrsShld1 L + CrsShld2 L + CrsShld3 L' J# A/ W( Q; j6 d8 k# f Q
+ d C; O {+ W6 z9 {
23 MomQuake( s; e1 a. z/ z) F: P W2 S
Awakens Mother Earth!* Z4 t1 o! P* W
RockCube * + RockCube * + GodStone S7 e. X; J' i$ Z" T
: A7 |' Z/ q- h# a) l
24 PoisPhar
8 K( h- h' |, }9 w9 H7 _$ k8 OPharaoh generates poison
) o. l( C# }$ Z& ~1 D& |6 t0 H APoisMask A + PoisFace A + Anubis A
0 m* Y& ?/ |& B0 ?. }3 T
$ l$ Y4 f1 B0 Y( ^! s25 BodyGrd
0 K7 t3 O% ^' [7 x& E$ i' }& KBodyguard takes out enemies# J9 Z: Y6 ]5 d) C% \+ ]
AntiDmg M + AntiNavi M + Muramasa M
, y& j3 L4 F9 F2 s
9 ?( i6 y1 g6 G, w: {$ a: p26 500Barr; c; U- w0 z0 |
Barrier absorbs 500HP dmg) e* I$ H( u# @( o4 @
Barrier E + Barr100 E + Barr200 E
7 h9 l7 Z7 m" \ z# Y, k! iBarrier R + Barr100 R + Barr200 R& ?) ~- e3 v& A. h
( i9 O) c7 B- S1 R8 D U9 m
27 BigHeart
" _9 M7 B9 S1 JAttacks, then heals HP!
4 q0 O# o8 S( V& g8 x# w/ eHolyPanl R + Recov300 R + Roll R
5 f% K0 q# o# _1 E5 P& |( r8 ~; LHolyPanl R + Recov300 R + RollV2 R
$ k# P2 \2 l/ M7 v5 Y7 r; bHolyPanl R + Recov300 R + RollV3 R3 t1 f8 l3 K# y5 h' ~- S
+ x/ @. b( _2 h- ~- A1 X28 GtsShoot
& O. y* ^* R, L6 {- zGutsMan throws MegaMan!& n" G. r- L- x V' K
Guard * + DashAtk G + GutsMan G# \! i6 p' z& v" @3 R: F
Guard * + DashAtk G + GutsMan2 G
" {% x, T' k6 b# {! yGuard * + DashAtk G + GutsMan3 G
! ]( B; q0 a# D0 }( n' _Guard * + DashAtk G + GutsMan4 G
8 H- u! C9 Z# j$ y/ E: L0 {
$ _. ^5 O" K+ V6 ?- ?6 b4 c29 DeuxHero1 e+ c- q% J4 P! O# w8 A6 }$ m0 y" U
MegaMan & ProtoMan team up!; S* y2 j$ `. c! {+ M
CustSwrd B + VarSwrd B + ProtoMan B
1 g5 ^. H$ j, q; O, ZCustSwrd B + VarSwrd B + ProtoMn2 B
( |7 m4 Z! n7 h5 |, P S% ECustSwrd B + VarSwrd B + ProtoMn3 B' G! e1 T* o" J; ~. B# e+ Z
CustSwrd B + VarSwrd B + ProtoMn4 B
/ F# x* m' F, F) n; h2 A$ p L# x& q' R
30 2xHero4 [" N5 [# ^8 D
MegaMan & ProtoMan Dual atk( ]* Z* u4 Q" s- H q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 z3 e; c4 A6 _4 ^0 {1 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ g0 F/ v6 S6 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B J- n V/ N. E: ?. q1 b$ s8 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 `" v5 P- { w% y! h8 ?% g. t' ~0 R: f& L
31 PrixPowr
8 I( F5 h, M& V$ r% ^3 Navis attack at once!
" K0 T2 ?; t( T* S1 _+ QTeam1 * + Team2 * + KingMan5 K; p7 W! |- h% M! p
Team1 * + Team2 * + MistMan5 M( d; z; v7 l* J; l6 g
Team1 * + Team2 * + BowlMan5 B
7 r+ k4 L- ]9 m" ]$ S
' O" P. a5 { g- b32 MstrStyl
3 s, _( S. B2 l5 ~3 e4 r6 WMegaMan unleashes his power
( P( m& X7 ~" YSalamndr * + Fountain * + Bolt * + GaiaBlad *
/ N* t8 r4 b% k
: S7 {' H0 F3 [, C& i6 z5 S( t% ]4 EStdrdChip (Part 1)
1 D" w8 U/ [) w& w2 O┌──┬────┬─┬──┬──┬───┬───────────────┐( T8 P% ~# v2 z" p4 n/ E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. V. a6 g7 X/ `├──┼────┼─┼──┼──┼───┼───────────────┤
" a: A8 f+ M4 b: l, B. |9 C: x│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' S1 y4 w+ `% {6 G# \; _2 `- O8 O
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! J5 K% B& K# z- U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │, v6 i0 f+ O9 F9 U. {) m: E( |
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 c. }) ~, T& g( g/ A+ Q' W
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ G. S$ G; d1 F& L6 e
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) i- o- M3 Y! q" X* |│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ r& f$ ]7 Y6 K# j3 V4 |# Q( g
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" Z1 a: H' M: W& h% y4 U- t* D: F2 N2 H
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& X! Y" u2 x, r" Q* n$ o9 L" _. G( {│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
5 V) w5 e+ L2 _# b" d│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ @& i; m! _$ C' V) ~; F7 t│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% U+ y7 I2 Z5 h. q; R6 ~% M0 W4 j│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 U0 d7 {6 S( B* h" l/ a│14 │Spreader│16│30 │ │** │Creates a large explosion │
# ?& r$ C6 A- c│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 g/ u" c# k/ v/ q! S8 s5 x
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 L2 @9 w. @+ ~0 b: J
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# N @1 `. |2 U. E( j3 U/ U│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ o/ f- }' k. W6 @: l" S$ x│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) O$ N" L, F: M9 h│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 L' M: \3 V. r# M
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ @2 f b- `, {3 B9 D' ?. t& V2 u; t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" C9 `$ j8 v+ g# E1 R# [4 ] Q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 t% D3 [6 U, y$ O* \" B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 e2 z& z! N( T9 O) q( d) u$ F
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& p: K: g& q4 J# l( V
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ l6 _* ]; b+ }$ o8 U" z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: Q- O% `& D. e: a% r1 j│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 B# I0 S8 ^6 X) W4 ?0 _( l, G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 q# o: x# d* I8 X w: k+ C0 D
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# i0 {0 B, j! e│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 N4 ~; p1 k2 z* K$ i│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' |" Y2 X) | L$ A; V" w& f
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& T" D4 _: I3 Z5 l& r│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# k9 @( n F# x4 I( S$ V$ E4 w7 Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ y- x# r9 O- q& S) i$ c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 q2 }; _" s z9 P. x│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 W+ R) }' @. k4 i' J2 A9 G│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& T4 ?1 f; o* V│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& M* ~# ^ a, a. E% p* w7 {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │1 o9 _: M' ^/ ]1 {7 D" s ~
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 c9 X; o7 G9 W! W; z/ m3 _+ f
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 k$ X+ ]5 v/ C; f8 V
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 q, R) N' s7 u& C& c1 P, r! S* o│44 │ShockWav│10│60 │ │* │Shock through enemies │2 H, U9 Y n+ L0 k( k X
│45 │SonicWav│26│80 │ │** │Shock through enemies │% e; d3 J$ V' f) Q7 H) ^" X- ?* ~
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; c, U2 J( N* }6 @7 A
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 h9 J4 N' r- o3 f4 ]# o2 G) Z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" ?6 y! z- ?6 @- O
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 c* e$ C1 @8 m
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ Z/ N+ }: l2 J3 Q4 s│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 L( ~! T0 J5 V& Q! f2 E│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& s9 u a( Z+ s6 V4 ]) s
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; a; Q/ ]% d! ~- `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 h# u5 x0 V; U& u# {% e- k) ~, r: D│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. [( G- w. U. f4 q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 e. _, ^4 ~- g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* Q$ F! a$ e [- [│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( c( M E9 b. _% j- n; }│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) I+ X' Q0 y- @4 U4 T. G0 `3 t
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' g+ U* o; v3 p+ l# ^: ~- x
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 G2 P6 q5 D7 Z& P
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: S% h( W `" M) b
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 a% d3 j4 U- l
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( b6 K9 N' O4 x Y- s│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! E0 C. `! K# I3 k9 h
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* Y: `) s$ J Z6 i
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# z) V" o7 k2 u" J
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ s" \7 K6 z3 M' l
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: e( Q c `) n) k# r/ E│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* T( C2 @5 l' @3 N0 k- l
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* k. e0 D2 F9 H) w; X. V
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 D% h) q" r- a) ]' n( [6 X( d5 K│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 t U M1 F& s+ s3 X! n│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) z) m* Z* r1 e6 e6 d
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ t8 ?2 L- s8 p+ Q3 y. r6 x/ I
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 d8 D3 |; I. z; p6 ~; j
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 t( b' p4 W. a: Y7 [│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, o1 z6 W8 O3 w, `0 H: T4 u! ]│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ v8 p; {6 L1 L' D1 x/ r7 Q' @
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 t" p) P8 K* H2 |7 W# K% L, H9 D
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
D+ ^# b9 K$ J8 w" G# a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
7 _$ q$ p+ X5 R7 T0 k│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! {. ^" t' C6 `# Z│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; h- `- D2 @; T0 s; Z6 t$ g
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" K) P& n$ }9 H l5 E7 ]7 A7 V* t│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
5 w/ W* x) P& [0 X, x, n( J: d8 D│87 │Hammer │16│100 │ │** │Hammer smashes front! │
P$ A1 |- G B; i ? d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 M* Z3 r- D% Y, B7 |
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 R6 _# a' N( y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │ ?+ _6 g2 C, j5 p& P
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" n! [. l2 [4 H5 x0 u
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 E g5 T8 \$ r* c6 ]6 {│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. {6 [# f- G) W9 H
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 }3 @: ?- C# J; e5 e4 B' M│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. Q8 f: h7 S5 u; `' n" c3 c$ n; L5 m/ A│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ ~; i$ ?' ^2 G; x
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! w( ^% T/ W# D- ^" M$ ]
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( W/ }) I/ c& Q; O0 [│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) C: q- b8 p5 I- W' @( e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 [4 G8 }! t* y- p└──┴────┴─┴──┴──┴───┴───────────────┘" p. | X* \) z
( G o( i; H! k+ R/ {+ H1 H) i9 \+ wStdrdChip (Part 2), E/ v* @! H. X* M, k- B
┌──┬────┬─┬──┬──┬───┬───────────────┐2 x a6 c3 ~! E& V9 Q6 o
│编号│名称 │MB│攻击│属性│稀有度│说明 │' v' e) a- G8 v& N4 z: P
├──┼────┼─┼──┼──┼───┼───────────────┤! y3 T- F x6 x6 o3 N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! ]/ P1 Y6 U6 e" r* g│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 V# x4 C H+ Y) E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 {: h$ P3 A! J \: o4 b0 D2 u│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, r3 \. ]; W/ V
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ ^0 L5 P# r( g- u. y# H( ^% k8 b│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) ?9 C9 O2 g7 k
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( I) @) L7 @/ o│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 G+ T0 \: m* c+ R3 M│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │( F* W/ i+ M, F0 u# a) s, H
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 l6 e, ]4 p6 T/ ]) _( G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: \& o4 F6 ?" s9 V4 a. ~
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" f1 f% A% y: s6 q7 G# `
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 @5 n* [4 V0 I3 U4 n7 ?. ]; n│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 @/ L7 ?( ]5 w0 Q% ?* |6 Z
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. E+ b1 p6 C. z( e3 n
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- R9 T2 P. N; O
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ ]& c: R+ Y9 d+ B4 ]│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- j7 f z2 t _│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. a4 ^; y( H- u
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 A* A4 O5 t: {& \9 a; y│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% T7 _" _& y- j4 ~) R/ o3 S
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 Y5 M0 A& K% V) p3 M│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 }8 H, S& k1 c│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) {3 Z- {* d# f! ^
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 [0 u! d4 r. \( A& h( M│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* w8 ]3 X0 R1 o2 N
│126 │Rook │30│ │ │*** │Protects you from attacks │& N6 A- P6 {1 A3 ^, ~# X
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 ]: f# r4 v% ]/ ^$ t R│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 t% B8 T0 q4 E+ B& I│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% ?& n- F2 P: E- ^. X│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" I; P( c4 y, m, P8 V6 f! r
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 Z& ]9 l; m$ ]+ {6 m" S
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, ]( ~3 s, g& |7 L- x& d0 T│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 v' ]7 z ^" E ?│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ }. W! K' @$ A( @% M3 `' t0 F7 R! ~
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 C6 w5 q8 k5 W! o
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │; B7 o1 H0 F% n3 P+ W) c
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
A7 I$ f: T$ z4 M1 `7 i7 r│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; L7 X: P% C4 ]" g: C( ~│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- C3 E0 P5 v4 |3 t7 H+ j7 t
│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ Y) G/ f- s* J0 ^1 z1 Q
│141 │Prism │60│ │ │*** │Prism fires randomly │
; _5 S5 w! ]# w; P% J2 b│142 │Wind │14│ │ │* │Windbox blows at enmy area │% j; ^4 j8 X* N6 M
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* J- M- ?9 P* n4 U+ C
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) z2 v5 P! N. J│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( d( y( B9 ~4 H) ~8 x$ h' {: Z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 l+ d* y9 C8 A% @2 u│147 │Recov10 │5 │ │ │* │Recovers 10HP │
z8 G: l! |- B1 Z/ I$ L7 I* |│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 y" s. e0 @/ Y2 d; @; x) c' l8 I│149 │Recov50 │14│ │ │** │Recovers 50HP │7 ^ R: } }1 O3 R$ F' l& U
│150 │Recov80 │20│ │ │** │Recovers 80HP │
* W% ^% Z _# R( M7 g│151 │Recov120│35│ │ │*** │Recovers 120HP │% t ^* A3 d( S. ], v1 n% U4 l
│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 c+ |# r y8 |7 a6 L7 u3 t│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 R1 h/ ?' J. ?) h9 } [3 L│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 ^# t# e/ ]$ @' X: G' D$ l r6 m- o│155 │Repair │8 │ │ │* │Fix your area's panels │
- L, u- H: ?* P% ~' u: f│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 H) ^& Q# q8 V& S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │& \# L" M: P5 y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │, H7 |+ z4 e' C) ?3 j* U
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! W# I; {2 Q+ t! z│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% R R$ p. X9 Y; k% j- r│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, @5 [3 a* i, @5 h! x│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) z3 ?+ L# h7 q: N; M
│163 │Invis │11│ │ │*** │Invisible for a while │. S9 b* F! b2 A, M& s% X; l+ ^& x' k
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 U% H% }% R1 G8 w2 ^7 [
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; L _% @0 ~8 M6 K% L' W* k( ~
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 _$ m# @- Y _0 W, Q8 A9 e( S│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; N4 n6 I7 @3 ~, h│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. q6 G3 Q& V4 @6 n/ B2 ]│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( Y' n: g; d. i! V) p│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! V/ n6 @/ M2 N. b& s* x
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% }6 ?0 F9 [" t: n1 s- [2 W4 v7 y, B' [
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* _0 l$ M2 i3 T% c& O6 t5 E│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 f. `1 W# R0 R& {6 l, @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 U( ]2 Q9 }2 V7 u' m│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 x) a1 T" T6 T* D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ L2 g" T4 u) l9 ?5 I3 e7 |
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% r# b6 r) b3 l! a/ H│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& X# ^- N# C4 _ Q+ M
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! L5 _- F2 [4 t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 {0 n. q+ K- W) g m. p2 x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ |' v# I- D! X. m6 |
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
* F. x$ |- C2 p0 }5 S5 y j│183 │Hole │55│ │ │**** │Open hole to dark world │. P# s% `% l p% B
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
y, C0 q* C9 {: R│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ d( y d) l L" z- s
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 v) o7 Q( `# }8 p│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
2 Z8 T# M4 g! z) S8 p& u% Z8 A│188 │SandStge│18│ │ │*** │Changes all panls to sand │) j. K7 I+ T) R: Z% Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, g* D+ `0 l1 _│190 │Snctuary│54│ │ │**** │Change own panls to holy │0 |: g; {9 x! D
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% _ i8 h/ \; t1 F+ J
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 a V0 I* r- A0 z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% O* a& w6 E* f
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ C8 N; ~& w( u% T5 C% U
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; d8 s1 q7 d+ h│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 k' }# Z8 N$ c
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 v. z1 x5 S4 W7 N* M7 ]$ G7 \
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 F/ ^' q* \% x* A* w a% V│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; ?7 C$ _' s' R8 J4 A( w; [' R4 v│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 v! M# M4 D; p3 \. c7 i└──┴────┴─┴──┴──┴───┴───────────────┘
1 M9 P; b, F( }* A$ Y" J( A" u
/ ] c, V5 ?/ A( k2 R! J, ?3 |
+ o* j# b( H5 a. O, [8 n' H% h* EMega Chip
. K9 C6 p" B' y/ v, F1 p* K┌──┬─────┬─┬──┬──┬───┬───────────────┐
L6 v+ B# H; r+ b1 `0 C: v│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ H, J8 u. `* L8 R0 h+ H V1 X, `# ^├──┼─────┼─┼──┼──┼───┼───────────────┤% P z7 Z5 q$ j$ n; s0 B# b
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( D; @. |0 x+ t: c
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 W, u7 b# H# Q& A2 f$ F7 S* s│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' T( k9 p7 I+ B: o1 J' a- b2 K
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │1 H/ l/ R! k w. V( [& w
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: c d0 I# `: O4 ?7 ~, W" _/ O4 t│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% q) g/ x7 _3 f7 ]" B- g0 }% R @│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* M; \: x; q; F$ k9 K" z2 H, j; ^│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
1 W0 W( T8 t: S: Y& m7 C( X│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# ]% O8 ~& ~8 s" c( K3 u│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" c6 s4 P- A8 Q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% T; O7 N( H3 P4 P j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 O3 M$ a4 b# `: Z, r. Y( z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 a2 B, c: j# V, p* f. m9 N. ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
, d9 {: G( z9 X/ Q! n│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ e& n9 g+ d6 u
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 n/ f' \, Y/ U│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 m2 R! W- j# ^! ~% `, M
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 @6 b1 ~) T9 s$ M. D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; ~! n0 A2 K+ u2 n! o, c
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% @% z8 F$ |/ e9 Y" N" E1 Z│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 _; B4 _- j* S3 X│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 n* v# P& {/ W0 A; K: ^│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( c/ p+ D$ ]$ N; U7 K; h9 N
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* P. R1 o( N; O; U
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
$ n' J8 g) o! L/ ]$ ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 {6 ^- L. h) E0 V
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 u$ @9 {# ]* {+ n/ j7 ~' o/ _
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ E( N0 U' j0 C3 S i- R1 b: \; c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ O x1 Y+ i$ N, z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- j; S4 L' E D
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 F3 E) P' r+ X0 {/ `% s│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! L z* w( [- y5 W+ X B│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) Y+ y* I& Y- F9 H: D
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ Q& h4 \, o+ H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 w0 Z" K! b5 v0 B$ U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. E8 }& }( c9 s) Q* X8 T
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" |/ A( y0 o1 f3 w8 \" N
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │/ w* Z- w/ a6 i% x8 t0 Q: v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
4 Q+ A }' I6 ~6 Q `% K% o" R+ I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
h: v1 S/ E6 A3 S│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
7 |& t+ x/ m W4 J8 x│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ i1 W+ O* \1 { y% d│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 ], J" H W k0 R0 k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 B0 e% B( y$ K
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ d" R; p" T5 V+ F+ i, m│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. Q/ ~0 t* ~# Y- v
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; U7 u# U$ ^! n7 T; N4 B+ m A
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# w( M1 O) ?$ {7 u: y* y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │8 ~+ v9 P: `$ z' M5 E
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. _* z3 o5 S7 l9 Z4 r' k$ R│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
( i' _+ o l/ N, e7 _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 z( ]* V6 E, Y$ x' A. j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, a2 ] } w2 ?0 g N O│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* N+ t8 k* U- a# C2 x0 C" P4 B1 j- O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! K- E1 F, v+ [0 q( R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) J5 k! K# z2 C3 n7 K* ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ `" ~0 G# F% a5 W5 F+ j
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 R( g) h+ ]( C│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) d" O% M- D1 g
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' P+ b2 `$ z' Q0 ~
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ g/ n3 U" ?# W# E% W
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 a# l5 M9 p- O! i( G│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │. S0 p- U. O+ A7 c8 G; V
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 x$ ]0 P( z6 F│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 h3 S+ w# R4 b# q0 |8 G w$ m│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 q* J& \1 I3 H1 G7 d2 P│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 ~) g A- R/ n. e7 n7 `8 P/ c' l│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 s0 }- {+ V1 R4 [) o, x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- `! H' B/ O) P- v5 N6 T
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( \1 D, I" R; F8 `4 O
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
K5 Y% {; B" `" S3 y) r│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. G7 u1 _( p2 P7 n, M│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* f- q, y# {9 o9 y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" a* A" a$ h9 `1 r1 u
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( x s1 C- J5 o* Y│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 }% d' [8 y( L4 b& O" m4 J$ G
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: t k7 r* a# @: L- \% j9 j6 J
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 D, V9 ~- y- Z, B6 O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 q" K$ P( r; j2 }8 s5 |
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' \% s1 l( v3 ?& n8 d6 Z* Y: Z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- j2 P/ t. O# Z5 b8 [$ v* i
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; o4 q0 n: d {! A3 m2 R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- B9 t' t- v! d│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* m$ L- i9 e3 E+ a
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 q9 z3 Q( a6 \% j└──┴─────┴─┴──┴──┴───┴───────────────┘ ]' z5 J# C. O8 ^9 T- C9 s8 }) r
$ G9 B% J8 ^9 `: `$ O
, e2 g& T, l% }5 m9 B
GigaChip (蓝版)) ]) u6 U3 D {! b0 i
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 L4 n: Y- e4 D* p" @# F0 s2 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) w. ^4 c& T" `) J: g├──┼─────┼─┼──┼──┼───┼───────────────┤
" P$ N1 \, B2 o0 R: h! d) I│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 r" n+ c) z3 i; N& i- L# e
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 j; `9 P- M6 J) a/ j" F# g│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, W% a! J) z7 I$ S- P
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ Y* y0 ?" e3 ]* Y& R) L0 ~0 y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& ~* D) X# W% D# ?6 }3 x& p& {│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! t7 f& k: O- ^! K│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- d1 Y) F7 U2 ^5 ~7 P, C* _! b+ k│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 E& A9 O$ b9 T, Z# M* J- I+ j, |│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% N. [7 ~ _8 S6 o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; i# R6 k% o+ {0 q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 l8 x7 f* T! E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ U' P4 D5 x$ d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, I' O8 T2 Z5 X. T [│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' T1 r( e a, Z$ r6 o* C
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 v& I0 d3 L& ~0 i( d# U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 T6 ?- j2 J# J! P; |2 O2 `3 p│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 K. I5 r8 A7 u7 n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 C. x6 S: j" D& ?% d! C0 s9 a│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 w. t0 U9 E/ @- l- D5 _2 d1 k8 G: p( F
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 n' c% O# [# p3 P" _
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 t5 T' Y7 j) @4 i# v
' q# m- V' k5 |( j. F5 |GigaChip (白版)(只列出与蓝版不一样的Chips)
& i% O4 `9 r) s: ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
. j% I9 i3 b0 M- s3 C│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 s. ^5 I9 {: |& X├──┼─────┼─┼──┼──┼───┼───────────────┤
* A: n9 U( N: b" U' X│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │- T8 U: `2 E, l5 s
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 F' N5 g. }8 \, R│4 │Balance │60│ │ │***** │Both Hp reduced by half │ n5 b7 e( a# F. Y& j* T, r2 U
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ m* ?$ v i9 n6 B" d+ s, M
└──┴─────┴─┴──┴──┴───┴───────────────┘ |