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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 N/ m" D, E& P: o8 D! V
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■● ■  NintendoWorld    站友xliz原创  y9 K' C& D0 e0 r1 S
■ ●■    http://www.NewWise.com ( T- J# |& c+ n3 L
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合: I, Z9 R; r! t- b% W

, M) j: G" w" l  n) v5 i5 _2 o2 m& `
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ x1 v$ G5 y4 V; O) e2 }& O/ b
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 _, \. c( H2 o8 B' H/ [& Z8 \
====================
! a! K4 K$ }7 s4 T希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
& \. E& H0 o: K. b0 [
: [4 N# v6 c. l$ h以下内容格式如下:
9 c+ x' I( Q% j2 a% S$ V( U
  h* K0 y- s1 e: ?- N编号    名称3 T0 y5 H* r4 n; p3 p
说明' {, b8 k: f, R+ U" l: O! k5 t
组合方法
9 N; O* L1 a  ]/ e, {! }---------------------------------
+ d* Z1 A2 ]" f7 F* g, B01    Z-Connon 1& V9 ^" [3 K3 c. s4 r" m1 d+ q
Unlimited Cannon for 5 sec! I9 k1 D; U% ~$ N$ H
Cannon A+B+C
5 U$ Y' V; M9 @' N! k- CCannon B+C+D+ e. y1 p& p( S, ~2 O" {' \; C
Cannon C+D+E  b% b7 a( r( G& l0 @) y" C

/ w# {/ m( z0 ?% F- e& ]3 ]02    Z-Connon 2( @* v6 p" G3 k2 `8 w/ Y# c, I& x( ~
Unlimited HiCannon for 5 sec0 G0 ~' u, h5 y7 I  \
HiCannon H+I+J8 d. t4 m1 ^, s6 j
HiCannon I+J+K% O/ M' V  R% f1 `9 I7 I
HiCannon J+K+L
3 v8 P) y% |! i" i+ v6 C6 ?
5 |$ n; F: S# u& Q" H3 M03    Z-Connon 38 ]" \" ?) `9 z% n) f4 e0 E1 r
Unlimited MegaCannon for 5 sec
5 L) c- r9 r' a# m0 ~2 iM-Cannon O+P+Q
- J" }# y0 N# x/ z8 iM-Cannon P+Q+R: L, {' R: m' h# D8 A5 T% U( N9 ]
M-Cannon Q+R+S  ]( r" `2 e, m9 m

( Z8 j% M2 i0 Z/ ?2 a7 y  N8 o04    Z-Punch$ d9 j' k' l! U2 B
Unlimited GutPunch for 5 sec1 s$ i- l; L& k9 ^8 ]
GutPunch B+C+D1 J& H) s' Y' Q$ D) h
GutPunch C+D+E% i' b; O- Q* E, ~
GutPunch D+E+F
% V- K& O  z2 K$ o$ ~0 }( S
. O/ u5 w- f- D8 O) b( Y05    Z-Strght
1 g# J0 L! g* j8 D( P! M2 wUnlimited GutStrgt for 5 sec% [! f) {$ X1 u
GutStrgt O+P+Q* C2 T. U8 ~3 g3 {
GutStrgt P+Q+R9 G% N9 r3 J! s& y5 M! M: X( n- ^1 e
GutStrgt Q+R+S6 i: ~2 R9 `6 U- B% @6 E# q0 X
! g' J" I, n- l* N6 {0 O: K7 D: _
06    Z-Impact* e0 g4 v3 p( D8 [$ U6 O
Unlimited GutImpct for 5 sec
0 T* D! Z' l8 ZGutImpact G+H+I
9 d4 l# D% O/ {5 L0 s7 D+ N6 ]GutImpact H+I+J
( c/ u3 H3 I$ W9 |. s  |$ _, {GutImpact J+K+L* K; q8 |& l% y! @% [; U
8 ~+ r* q- I( o" m0 h
07    Z-Varibl& F( o, `' H5 E8 w( D# a
Unlimited VarSword for 5 sec
0 a/ t# O+ D* A7 C/ e  `VarSwrd B+C+D/ w/ H8 {/ _2 g" N% Y5 ]
VarSwrd C+D+E
. \2 O$ ~/ N2 {, z6 ~VarSwrd D+E+F
- ]  f4 G; X. w6 ]# f" G
' k, l! D% l" }1 `08    Z-Yoyo 11 H& d. J: H+ _
Unlimited Yo-Yo for 5 sec: S* p, M1 G0 }: W
Yo-Yo1 C+D+E% Y2 b6 Z3 A  s
Yo-Yo1 D+E+F
. U/ V1 A: x1 q4 UYo-Yo1 E+F+G
# H& u/ b* f& a; m8 u
8 {% b3 [/ z6 ~, p09    Z-Yoyo 2
' j! y/ g" @# d  l+ B; g! L, NUnlimited Yo-Yo2 for 5 sec
3 o" N! e1 S. D/ p: U/ R4 ?Yo-Yo2 H+I+J
, |1 f& P  b$ |& VYo-Yo2 I+J+K
* H: s' o7 o5 F9 Y# N9 aYo-Yo2 J+K+L0 d5 g$ l( r2 ]+ C0 D1 k

5 D+ {% T) _8 t4 n" r8 j: v10    Z-Yoyo 30 @  h- c; }1 f' {: x( I, F7 U4 X
Unlimited Yo-Yo3 for 5 sec
0 X' x* |' A0 W. P4 o- wYo-Yo3 M+N+O: W; b6 k! X& S& V8 z7 ~7 h* I$ e
Yo-Yo3 N+O+P+ Z: z2 O6 V' h3 T# z- B) ~
Yo-Yo3 O+P+Q
( n" J1 L& c+ B! l* w. h8 H5 ?8 B- a4 Y0 M3 g4 @% P( c3 o  x7 |$ v
11    Z-Step 1' y9 ^7 Q' a0 G9 E+ T. ^  z
Unlimited StepSwrd for 5 sec
% N- V9 `; U: N8 i+ w" [StepSwrd L+M+N0 `2 k, Q7 o6 S, x+ N# s8 l
StepSwrd M+N+O& n+ b1 s; ^& p
StepSwrd N+O+P$ g- ~# i$ A- x

+ p: _4 D7 d! y& g$ o- J12    Z-Step 2
) s% m( f5 i, Y( kUnlimited StepCros for 5 sec' d; w; d" ^; _1 ]6 }8 O1 R7 x. i1 G
StepCros P+Q+R
# }/ K* h7 E& p. b: FStepCros Q+R+S4 F' l) F1 q( Q5 Z. V8 c1 A
StepCros R+S+T& g2 l0 [/ [$ Q

* B2 `+ ~2 s3 R4 i3 ^13    BubSprd/ f! n( F, n6 ?) w* }* a' o5 j
Attks w/ spreading bubbles!1 k/ k" H0 E: v& Q* Z4 e5 j" N) m
Bubbler  C+D+E7 K* q2 g) G! d. Z& N6 I
Bub-V    D+E+F; Q6 k$ N2 n3 h( X1 l. B7 F1 a
BublSide E+F+G
0 R3 E1 k2 z3 e; z3 ?( A3 h+ n7 v, ]Bubbler E + Bub-V E + BublSide E; {6 u# g: Z: }1 S  i
- Y4 N7 o% I! q
14    HeatSprd
: Q6 P" z  P8 w/ a. |* yAttks w/ spreading fireball!& d1 M2 ?2 P* V& C1 b1 k
HeatShot H+I+J& Y# y: j; E- h! A1 a9 V
Heat-V   I+J+K
" s' L# B3 @: F# K3 gHeatSide J+K+L
6 S% e& W7 `$ u6 ?( R! I4 }HeatShot J + Heat-V J + HeatSide J
. J, L4 ~* D; \$ f" Z- k# @  M4 {! t- b! g. E
15    H-Burst
/ x% M0 H4 V, g1 n+ [Creates a giant explosion
* ]! K% m! ^8 N, ?1 rSpreader M+N+O
# w2 a' i/ B; m) nSpreader N+O+P! B& V6 G! ?7 l8 |/ F
Spreader O+P+Q( _- o+ T+ y* H5 Q. y

0 w) T  Q! N3 P* Z16    LifeSwrd
, ~( M3 [0 U4 Y5 _( b# \Swings a huge 2×3 sword!. ^) [4 B  b7 e- i$ Y
Sword E + WideSwrd E + LongSwrd E
0 }5 L' b5 f4 k0 ZSword L + WideSwrd L + LongSwrd L4 M0 M4 l7 S( Y" C1 o
Sword Y + WideSwrd Y + LongSwrd Y8 w. ^' q% p5 T/ r7 q+ @4 s  L+ _% Y9 z

% \8 `+ D! J9 d% H1 N- q17    ElemSwrd: p! E6 z0 d, ^1 e& o
Wide swrd contains 4 elemnts
4 A% Y6 L8 K, }' _5 jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( O' [8 o/ i; q7 H) p+ K
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! g+ b6 Z9 Q) ~& `. Q+ h# D/ a# @
) }- ]1 {2 \) R7 Q' ?4 O* |18    EvilCut
: G; a4 ~( C  C' kStep up 2 & make 4 atacks
1 G: t( `" }* B! m  H9 ]$ CStepSwrd P + HeroSwrd P + StepCros P8 c! }8 E! }' t3 V0 T

/ Q* v4 l: ^, V! K: w* `: I. w19    HyperRat/ U" g* u: F: G
A giant Ratton charges!& H8 j5 i7 O. L9 c
Ratton1 A + Ratton2 A + Ratton3 A
; }2 P. ~% h) v9 Z  U2 N2 X- V) SRatton1 C + Ratton2 C + Ratton3 C  A$ O1 I( T0 z
Ratton1 F + Ratton2 F + Ratton3 F
8 J2 }3 p. }- K+ F) E2 \4 D
& k" n8 L# n( X: ?6 D( u+ g20    TimeBom +; X" b7 f/ X5 B0 o
Sets Time Bomb in enmy area
/ x' O* @. P; ?- s  R; Y/ h/ L4 vTimeBomb J+K+L- y3 ]7 q) M8 K3 g; G8 {
TimeBomb K+L+M  Z( e& n6 D) O0 j
TimeBomb L+M+N
! Y: [  W. W: D) [( U. `4 ]5 S4 A3 q6 B3 N- y! J
21    GelRain
9 }  K0 \) x* X/ @! [Gel steals squares  y& y! w' `4 \+ Q( z
MetaGel1 B+C+D8 {# R5 @; S& K* K
MetaGel2 E+F+G9 m  |. _. E8 V7 J9 ]
MetaGel3 S+T+U
4 W( R+ R  b0 j* F7 h& t( d/ d
, K% ?: ^: E3 Z- g5 @22    EverCrse
' f$ P# o9 e6 Y; |; EShield chases enemies" b( g6 J; R) E+ }7 V
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 s# |1 ]' N: HCrsShld1 L + CrsShld2 L + CrsShld3 L, s; m+ D% H2 Y+ u4 G4 S* f
4 `/ n) i$ U0 A, U- ~
23    MomQuake
4 w; p6 P/ Y! s6 o/ o0 l4 g( a& U0 yAwakens Mother Earth!' u2 C% \9 W  g0 s) @; y2 t
RockCube * + RockCube * + GodStone S- H2 |' N3 j: L$ T
4 R4 ?' o9 I2 k$ I4 |2 Q
24    PoisPhar
% B+ J$ W4 b2 ?0 n0 gPharaoh generates poison5 p* B5 H2 j3 M0 Z' D3 y# x. F
PoisMask A + PoisFace A + Anubis A
* J0 O& X. b( }) x0 s. w+ N6 {, a7 t0 g8 \
25    BodyGrd
" c1 e' A: y" w% Q+ pBodyguard takes out enemies' [5 P$ x  c. c1 h  O' N
AntiDmg M + AntiNavi M + Muramasa M
7 d" T8 X/ I& W* y5 Z( C
1 w4 I9 _4 e# j4 b26    500Barr  \+ P: [& s4 a
Barrier absorbs 500HP dmg
- d( b' W# o+ iBarrier E + Barr100 E + Barr200 E9 B4 H8 H* O3 P2 X! o
Barrier R + Barr100 R + Barr200 R
/ D" d7 f* k. ^  k) f. J/ ?& U9 o( I( I7 K+ g! F# w" I6 n
27    BigHeart
1 a& D1 `5 G9 Q. yAttacks, then heals HP!! A9 ^$ ]8 O$ m+ r
HolyPanl R + Recov300 R + Roll R
3 t0 k; E; n+ THolyPanl R + Recov300 R + RollV2 R& K% W1 y* u! I# d
HolyPanl R + Recov300 R + RollV3 R7 J4 [) j" h$ [) q+ E% @4 u$ D

2 f7 o4 m( l4 |; n1 a28    GtsShoot- r: X0 |) w% i6 s, Q. _
GutsMan throws MegaMan!2 I5 Y4 V9 d5 E8 H9 A3 {' g
Guard * + DashAtk G + GutsMan G
1 u" M  E  d9 U: E3 fGuard * + DashAtk G + GutsMan2 G
* d% j& ^% _3 w- oGuard * + DashAtk G + GutsMan3 G, \" G0 Q0 c4 {+ ^( W, w- h/ {  e
Guard * + DashAtk G + GutsMan4 G: G9 i2 x- ~" K7 r: U

+ E& d8 K2 l$ {29    DeuxHero
, U! q1 C" y7 ^  g* cMegaMan & ProtoMan team up!: p2 ]7 V& A1 h9 q# D2 R
CustSwrd B + VarSwrd B + ProtoMan B
' V& s" X# ~" H' W( P' G7 {CustSwrd B + VarSwrd B + ProtoMn2 B; ^; K6 d4 l& c( K% m+ X  Z, }
CustSwrd B + VarSwrd B + ProtoMn3 B
  r* M  Q& g% m- pCustSwrd B + VarSwrd B + ProtoMn4 B# {: E3 p! N9 w
+ X1 p$ I; `$ u+ l7 t% i
30    2xHero+ i& {' P  ]- ~
MegaMan & ProtoMan Dual atk3 ]" A" T3 M. V: t  e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; c2 v" l5 W: w9 b9 x0 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 m" ?' Y" E+ O2 ?- jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( b3 w9 D2 \4 h  V2 m4 w! BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ M5 q3 |- |# e3 X
9 D: S" b9 h' [) k$ |- s31    PrixPowr
+ w) w! @# ]7 A+ N. J, l3 Navis attack at once!7 w# V) g7 Y+ _; q0 [& ?" Y
Team1 * + Team2 * + KingMan5 K
* y4 p! \3 z8 L1 ]  VTeam1 * + Team2 * + MistMan5 M
) T2 X9 n0 I6 B( L4 X& vTeam1 * + Team2 * + BowlMan5 B" S5 Z" N8 U) W) |& L
9 H. D2 m/ W9 F& I6 \' x2 U+ E# W, @! ?. S
32    MstrStyl: E0 }+ E: f% u7 g2 D8 E
MegaMan unleashes his power
- g, P6 I% _- j: LSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 i& R$ u! P; T* _' a' @+ ?2 Z! C
StdrdChip (Part 1)
8 G9 ?0 p1 ?7 f+ G4 Y┌──┬────┬─┬──┬──┬───┬───────────────┐
: e7 ~' k, D. f  J: {4 [│编号│名称  │MB│攻击│属性│稀有度│说明             │( \6 H# Z+ o) p' u1 P  x
├──┼────┼─┼──┼──┼───┼───────────────┤
* D- L, W! \( U' v  c! \" `│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% z* k* _) n# ?2 O
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │) e1 S2 j# y" V  Y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. r2 Z2 D8 e# ?. A! K' S│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 I# B1 u9 B* R+ N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; b, D# h9 \4 ^: l
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │0 {6 }# H$ |0 w5 H/ k# Z* w! I
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ R! D) |* X! U6 T3 r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │" w7 K+ F, z- e8 S
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 h  Z% L9 p$ [│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 X4 @, x, K3 I' G& B/ h) J* E
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 r0 S! Y# \  [6 v
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 A9 V/ r  @# F
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
/ ~% n! ^) }+ P  Z, n│14 │Spreader│16│30 │  │**  │Creates a large explosion   │) E' n8 @- e* X: K8 u. ~
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 G4 _' {' m. c9 X│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
- b( I$ Q& D6 ?│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │/ w" P( Y3 \% k- y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 N: G8 p% k0 P+ N) g8 ~! Y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 Z5 P* S" }( F9 l│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ o7 A0 P. c; Y8 H* g4 @│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 U6 S1 J: A7 x" U│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: a- i" P4 X# w: L' r& x6 T2 S
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 X: @! @: ~5 r% z: h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* G- ~$ A, ^. |│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
; d0 c/ Q9 o9 I" @: u. V7 P│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- |  p, V& `5 j2 u* w/ B  o, u
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" |* @4 L3 s$ C$ m- j9 P│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; `# u# Q* S- f│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% z+ N  c) P9 ~$ `; `+ H2 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 o, j7 [* i! i& ^  P) F( @9 J* z│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; L# v* E( H% E, W, @" u! A+ t
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: C) c# [, G6 F1 U
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# B7 Z1 U* Z* m3 {7 E! Q9 p% K
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
% l+ f2 Z0 e2 ]1 H7 r% K' J│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* p9 {" ?2 J% f* D7 N│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ B) B8 I. I2 L6 m: [) ~; m│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 A/ u: k2 z- s1 D7 x
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ g( [9 A; T6 D5 @: n
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 j- K; J0 x3 g) @+ d
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
3 s) H' M: ?8 z: z9 K* F│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 S9 |& u: W1 z, c, o9 |6 H3 V│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% A* L0 `' j: [. H, j- b
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' j4 W) D5 O8 K# z7 Q9 E: `, X/ z3 [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │. p& e8 a$ h8 w+ l/ t7 ]8 X
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  a: L  m2 i1 `# w1 `" j- T│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; x3 d- `. j' I│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 U* J. E0 ]+ g3 R, O) M% Y% Q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 Z  c$ O1 s( ~/ t│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 Y0 a- K8 k- ~2 D- J. ^  ?
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ r( R: u' R: c( d) W( A+ H- q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% r) w/ h# ?0 p$ [% b+ B9 N│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" x: n( l$ k( T9 Z$ V4 j& C│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │: a9 ~7 }. G, \
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& k3 A2 {& y( C5 v4 X/ A6 c9 q% z$ k
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# m5 ?! ~( O4 X│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& D+ _9 Z4 E! q: ]- N
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* |8 e/ F, n2 ~! V0 _  H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │0 k  u' {! t2 N% r
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( p. g+ x. q5 n* C1 h- b4 o; f│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( O7 d5 }" ]" c
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 Y+ z3 O+ M& L
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │5 K0 }4 L9 @3 O6 A: B: s, ~/ C
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 u9 m) E7 M8 _# y* h│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 k& }9 p' A  c/ ^' o
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │3 N$ c3 I! ~! T% @
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │" N) H, \# l4 B9 u( \
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% Z9 Z9 g2 j5 F8 F! w/ F# |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │% I" O' j% x& }2 N( Q
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! }" m' n( y4 ~$ F, @/ Q% ^│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 ^" E( E8 H0 a, n6 u: k5 L
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 e6 C: X' @3 B
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │6 v6 P. l5 \+ G, j
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  w' j" q- Z+ b  q4 `+ t2 q6 l│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 w8 b+ G7 u& u5 l0 O; `) h6 V
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 v2 \; c# {6 a# I5 w
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
$ S" X# B6 K( N# ?+ I│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
  `: H( X- P3 [( q$ C* \│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! h2 I3 }) d$ d! j3 x
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" O  \) s/ Z6 z0 N! ?# f│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 V/ D6 r* h( l7 ~  P8 x
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 n+ o( {$ y0 R: `! N
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ r* v+ W+ N3 B" Z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
$ N0 R2 T# s- T8 ?│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, `+ X8 m) ?: }$ _
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 s" B, M. R+ o6 C3 M  V│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, `. ^/ U1 @3 [: D0 v│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  O3 d1 R/ Y2 D+ Z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 k$ _- D9 F( k" z, o│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 ^3 }* ^2 L4 o& }5 b6 `│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 E- w# p7 d4 w9 D2 n3 i) }
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- B$ m2 D; J) v1 B
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 B' k& S5 m8 q! x/ u0 a$ X
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' w' f3 B6 k3 ]2 |) g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 d- j5 X! `% l9 B* x
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
- O2 ?+ I0 }! ]' G! B1 _$ j( p7 |│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) Q/ A8 M5 O4 T+ }- y$ h
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │7 o( t) g% B: ?: n8 b$ K0 L
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 L+ f; g$ T* E# ~+ ?( H% H9 f
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
5 f! d  h$ g2 ~│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 G/ \1 V) O: T: {$ O3 _" Z% [
└──┴────┴─┴──┴──┴───┴───────────────┘
2 x  `2 ~' S8 r# c$ D) u9 S/ \; {. ?& B; x
StdrdChip (Part 2)7 m, m1 X/ ^: b& x; X* P
┌──┬────┬─┬──┬──┬───┬───────────────┐
" D& r3 {, x. v- e│编号│名称  │MB│攻击│属性│稀有度│说明             │9 L" u, O5 F, }8 t; X- Z
├──┼────┼─┼──┼──┼───┼───────────────┤$ B2 M: ]7 q3 C) \' `- t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; V' r! g3 t2 H6 r. D6 R9 [0 ]│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
3 l$ c$ d0 Q5 m) h- T9 j│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: o: j* s, B# Q* P) d
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  \7 x9 b. t+ J2 D│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# J  x8 Z6 t) z
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- v6 B, g* G6 I! K) I$ N│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& _2 ^+ s' t) G: g* X) d│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: x' M; G& i" ]% A" n
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% u8 R6 J$ U  ]7 q, ^: r
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. n: S  d- T' S# y$ G4 d
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: q5 I& Y0 o. S8 B, }! X4 `# K
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 P" I0 B6 j+ Y6 Z+ r│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; b5 K! ~5 K0 N) d) r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
! f6 e" S. M$ W! ~│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  B1 N% N0 ?5 n
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; H9 M* H7 B" N2 L  s, M│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
+ V8 d0 c& n6 Z* i8 F2 C│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │( y3 e* f+ f& o
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 }5 N6 |% ]7 W8 u5 j7 C4 C
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 R9 M& C/ a; s; S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ i) f6 L9 Y# f/ I# m│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% K: d2 Z3 W: Q! n
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │& _& i8 M" D3 ~- k# G
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 w3 e# y0 Y! n! {) @│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, c, m0 \# z( ~- w  a, f# y. C
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 V& x; V' r& c( }% ?5 z│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 H( `( }1 V5 x3 D1 Y4 K- Q" m
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 c. a) d2 [: N; _& _
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ |5 o3 T. p5 }& }" U1 a│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% c( P$ y8 c- U6 x: b' {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 O! w" r4 B/ V+ s( l6 g: |' H
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
3 G2 p/ G6 g6 x: `/ H) J│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 f1 X4 s3 T6 y1 ~
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& f+ K8 R8 a$ I5 `2 H8 n
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │' }6 U# N/ O( o4 g; P9 ?6 R
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
4 @8 h: F3 _$ G3 g' Q│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 v& ^7 H5 |! i* i' V
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 W. l6 A0 S2 C' f│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. T( R( Q6 b( _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
! X4 U) T/ J! J7 a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
& N0 t& t; X, f! T( ?. h│141 │Prism  │60│  │  │***  │Prism fires randomly     │: V1 V9 q" V, n/ p
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- C  P. d. u. {0 y/ U8 ]│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% d; a/ r" ?% a8 D& q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ W! Q6 i9 u/ W6 h5 d  s│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ D3 ]9 Q* g0 ^" F1 k6 X, @: R+ E+ P
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 y2 q7 G8 _( i( M0 {1 M( D│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │* d0 f' B1 l) ]9 R/ P$ j% o' e
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
; Q2 r* L* W) S" o" x# Z│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; ~6 R8 U' b4 J) d. ~. @7 ]
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 h) L" D4 `7 c) a2 K
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
' {6 |9 r2 k6 |# _│152 │Recov150│50│  │  │***  │Recovers 150HP        │% y2 H0 k5 N/ R6 n1 `+ j0 R
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
1 c( s4 }) p1 |6 w│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& V: p* n# S; M) n, g9 `│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% i$ g3 d, f; A6 D) u│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' e; I3 i- A7 n
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 |; m2 c% S2 h1 O( `. P
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 u6 |; q! y- M% r+ X: f, d! v. s
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 T+ [2 F3 Y; h& ~9 b# K" T- Q8 t# B│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 @5 G7 k& `1 S2 M: k7 G
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ N! e( S1 I( _7 L6 m4 j
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │3 R3 O( Y9 O2 p7 L  Z! ?
│163 │Invis  │11│  │  │***  │Invisible for a while     │9 O0 d4 a$ Z1 S" W3 h) x, j! u) [
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  r! m& C& z' q4 w5 \2 O2 b
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: l* s7 V0 }, M) {! a2 I│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 ]$ r- V8 y9 _6 S" h6 t
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: Q, A% ^' Y! }│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
: ?% _) s7 L+ i& D( C$ E/ \# ^│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' j! Q* ~1 ?+ Q' b( E+ }# o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- M+ _5 X" o( s; H# \. q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: G' q- d' c- i2 O( r6 N; f/ b│172 │Aura  │55│  │  │***  │Repels attacks under 100   │, g; N+ X$ |4 r- _+ S, c
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │! N" a7 V. V: W
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ j4 K3 Y9 |! X0 X
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
! }% N2 N7 @  [: K  r- p│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │5 j, J/ g6 T  Q+ m: s+ Z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ {2 P+ p* t; ~* b# q, x│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
, E  C9 ~3 T! B- l- S) ]; }3 K│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 |  I. V/ O) }! g, a/ z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 O& P% M5 j+ M( Y1 H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. M% L4 G! y* h7 y/ b9 |│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 ~; J9 L# `4 \- a& c│183 │Hole  │55│  │  │**** │Open hole to dark world    │, C) G  T. S3 O( I% i) W: H4 f
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; u, K1 `# |/ p# N│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │, [0 d/ Q4 ?% Y: j
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( I! w7 W& Z2 w! _2 G│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! u4 M1 w5 p9 j5 S│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ A9 Y; `. w; B│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, Z/ I9 f  }6 J) R! ^7 q& {( e
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 \% P% ~2 Q4 a& k- }2 N│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │! `& \: O0 N4 j9 g0 ?! B5 B: ^/ z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │9 O9 f1 Y  Y: V/ F1 Q% O& f
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
7 \) k1 L  V) ~% _" t1 ^" l! v% _# [│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 {3 w. q; `, E! G4 T: W3 m
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │6 [# A! T% |0 F% F- u( t
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 H- e% A: c/ Y. z% n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* u- M( R( y7 b& F
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& u3 k" O* x0 L  \
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 k7 O' m' B+ r
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, }6 K9 X1 b1 H$ c/ f8 E
└──┴────┴─┴──┴──┴───┴───────────────┘
- E. c4 l: M$ k; ~& v  k
1 K7 g3 j" W0 ^6 i$ u5 {/ ^; x  a( k( N
Mega Chip
, g; `* G  K/ t( X% M" s) k$ N┌──┬─────┬─┬──┬──┬───┬───────────────┐. E4 y7 a' E- D8 B- t: y( [6 M, v1 x
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 X+ A7 a( C7 e" d, j├──┼─────┼─┼──┼──┼───┼───────────────┤8 i3 A8 M4 \0 Z. u% W
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │$ U, k  l2 l! `# S2 b9 a- R/ K
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" @' R; [9 \0 a7 N
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: m/ K" H% Y( a8 j7 E6 K' F) v│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  f( n0 m0 A0 u. {, X│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 z2 F" H4 B, I9 K9 s. u
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 v- M' y" K$ w# f% y) u) B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │; ?' z, r) n2 Z* m2 K. ^' s
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 T1 x8 A6 o4 M9 s* A2 o│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& a" o% a0 q8 i- G# a) S
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' C' A6 i' H2 o8 J& K* x  K" u: x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- p# H( p) p0 m. W3 f( S6 M2 Y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 D, P0 p$ Z# s! M7 Z: L│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 `1 f, j( v8 H# u│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
" q* m9 y$ E4 l& O3 N: ?9 ?7 N  o│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  h! |  Q/ z& g$ M& k$ k" r; H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( }$ ]: h+ a9 F  }# G% v* v+ h
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
  N/ B+ l4 `0 g- m' ?) A' B- s% d│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, }- s! }$ A: F4 M6 k  a: D│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 x8 q( ?9 Q2 Q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 t+ v2 M3 k$ }5 E+ J" ]7 s/ @$ T
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" D# @4 H, f& o% W/ C5 b6 ^│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
0 b. p+ I$ s3 O( Z  u% F│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& f  o/ ~" J! S& s! R% \
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. ^- f- l1 R- u
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 ^. ^# p( n) A% e5 c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │! f  N# {7 S% {! r
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ _  P) r9 _% c│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 s5 f" s! g3 ~  e
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ L$ G5 B$ O9 X) b. j0 Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 u/ \3 \+ t; c* v% {3 [8 w8 U8 K
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 B9 U9 b4 T% K; X; ~- U; ]$ w│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 F1 X- n8 O! A& X% \│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% v" f) @' v: x' w6 k  o2 L
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
8 n9 A! O) H- ?$ t' s) U2 R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 g9 T5 ~( J1 A9 H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- v; u$ g5 k2 ^/ `% e
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: @+ E6 I. k6 V# s
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │5 ^$ }; x% N% D5 Q& k( b
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; j- b/ B# P2 O9 }  r
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 g# q' L, a# C8 L" n1 w│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( d$ y1 C2 ?7 p) z1 Q" U  C  L9 k, _7 c- R
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: x; n- N" B  S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
. x# b. p. c! P9 G5 k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 x1 L" D" t9 c% g/ q, M" j& T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │" a& ]  D! k0 r1 D0 I! v, U$ C
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │! s/ N: j" L& h( X- K' k
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 V" V/ P0 P$ e' s7 b' E
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ C* u( W5 o/ D9 m0 Q! R│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- |4 ^. |4 }) z  j! F" u
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 d6 M! G7 r$ n0 l0 E9 k3 ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ ~' ^& g! K0 L. [+ J& B) o│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ t: u- p" e0 }& N+ U; p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 X; q- w( F  b- O5 H/ O, c7 l4 ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 C4 q  r3 R# h, T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │% i  X8 y6 E" ?+ M2 k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │5 x1 K9 O9 [& @
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  y5 S* e5 V* X$ W: e
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) ^! ]& ^" |/ a% l1 V. S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
! K0 L  B* L+ y1 E│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 r# O5 `' T3 x5 Y0 u│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
: b; k0 O* j6 a│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │1 w: D7 N5 [5 Z1 S& Z( f! ], v9 n
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( P6 A: C* m6 c; g/ `9 u, S: [│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& a' C* R( J. Z. H( B│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, s4 ?5 n, n3 \2 S' Y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 P" Y- P% f, `+ l0 T
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' c4 C- F7 K( N" i. O2 c) B  F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 m2 n; m0 I1 g) m│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ [; X4 \% w7 @# B! W0 B
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 @. ]" K5 D! |  t% R" M) [
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; X( Z) f5 C* S0 h0 \
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 ]# C3 u! H4 M( |# j│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. K4 h& Y$ T$ T9 e( r) ~
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 z4 j& Z2 m% W3 N
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 Q% k/ @  W0 X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! x/ I$ ?* _& R1 G* D( @; J│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 R$ M+ _6 }7 k8 g
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  t- M0 _6 e; E│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: M/ V, O5 K6 y5 K! r│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 j. q' b$ E/ X3 H8 O: f5 R│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, [( d3 U  ?  N# ?
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# i7 J6 b# p0 [' W& P( ?; E- m3 _+ M
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ a6 {- O! O$ a+ |/ p
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 P1 P+ h& I: x) V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. B3 {  _, l9 T└──┴─────┴─┴──┴──┴───┴───────────────┘1 K  [/ v' L' j6 r# w, b5 j
/ Q# T- z8 a$ }1 G
9 x8 e2 N. s7 S' P4 R
GigaChip (蓝版)! K! n% N# d9 I# Y) ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& Y8 i/ ]5 Y4 j) F2 T│编号│名称   │MB│攻击│属性│稀有度│说明             │
) m2 }9 R9 l/ F# x( s) o├──┼─────┼─┼──┼──┼───┼───────────────┤, F! n, l/ X' y" s7 w
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, b) G! e2 G' Y7 v/ F
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 q) }9 N( O7 o0 ^1 q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
2 R$ \; x. w2 k  S9 f& k% N! I- F│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% u; n' E- b8 A' L│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │/ l  H9 x1 ]3 N9 @( z  {
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ k& }9 y5 ~4 W6 w8 E│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& x+ r) X8 _0 F5 A- ]* v2 X
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 L8 K" f1 X9 q( ^
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
& M  G6 O5 M8 @. z: _! T( E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │* y" L/ x, C, @, n) F* l
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
1 e4 W8 C9 \- `2 B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" k$ O3 i; l  s1 y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" `1 O3 [0 j( h9 k5 c: ?$ F+ H
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ `3 s$ B' c, n9 B( Q
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 M/ x- g3 L: i, b5 y$ U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& @4 w+ \: y3 F; L5 {7 Y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) C2 g" p  l% `│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( S# v5 K% A+ {4 f- |% b+ \3 W
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 G# K4 K& \: J* p0 W' x5 U; X
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; _* P. X5 }! \& A$ r, X; A└──┴─────┴─┴──┴──┴───┴───────────────┘, S" Q1 i7 k- |6 b0 O' u% _$ R) O- e' m
( _; I  N$ D, K
GigaChip (白版)(只列出与蓝版不一样的Chips)) c# T. E+ k, G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! p+ V, l/ a: s0 i* H│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ G0 R4 k( A& _7 u6 K  h├──┼─────┼─┼──┼──┼───┼───────────────┤
9 U- G3 }) [4 f9 {" E│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" K) K: Z* C8 {4 X& n3 r5 v
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │) o4 {" s6 a7 K
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
* x  O! R! J0 ]; ]0 K7 F: @4 S+ D│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& J3 t' Z+ l2 _  L└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: D7 O1 D" ^7 R6 `
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! a" d4 B# i6 r  L4 m; \  r* l! Y6 I5 k/ B
001002003004005006* Y6 g; F9 R% Y- T0 _. t* r' |/ [# N
007008009010011012
. S3 O) w+ V% w* `# u8 m013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" v0 A  n+ r* U1 I4 T5 e- k( |) y$ {0 u7 e( H- c* P, s
019020021022023024
: E/ h1 A  S$ q: A% C& [025026027028029030
+ p5 l  I3 u6 o. T2 L031032033034035036  Y2 R  D' g+ ^- D
2 V6 D/ V* @: Z5 c  W" ]# `9 l1 J
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! A2 i6 a  W4 t# z. c' E

* ?  X  r" L. c037038039040041042
  ]9 ]+ ?" F9 \& q043044045046047048
1 ^. P. }5 P/ K5 A6 J049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 E/ [# w/ M( k1 D4 C8 O8 _( K
1 m$ n6 b6 V8 V0 @9 V5 u
055056057058059060
* ^7 ]) g9 [: E; f1 v061062063064065066
2 c% }7 C8 k3 _% Y( O: `067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' A5 F5 |; x4 h' w$ |# C6 K0 l  V0 R+ P, a/ V) T$ M( p5 a( K+ s
073074075076077078
8 t$ c: E5 |/ m5 P  T0 `4 U) a079080081082083084" g- B% L# O# ]2 ?
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ D* a  o" {9 e) t7 Y
% f) o) N0 \$ f2 o% N% C091092093094095096
0 U, h( r/ g' }  y5 D1 B097098099100101102
3 P: v! {' D, u6 d$ @9 H5 a103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 p* b- S% R" V5 B+ s$ @  N% C$ O3 F3 ~: k5 W
109110111112113114
6 ~* e9 i- t9 H6 x1 g115116117118119120
7 l+ e# l- f  ~0 ?, X% l  _( y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: p9 P! l  j0 B8 n7 m8 _) _  G0 r

& }0 B- P& O! e! y127128129130131132* a8 j1 e$ q6 b9 u" T* B* |9 c
133134135136137138! u( g' n$ t9 y. g2 D; `4 I. ~
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) [9 T7 ]+ D2 ?; ~6 T9 b0 v0 z9 ?
& Q+ F4 P1 Z/ ]1 z
1451461471481491500 i8 x) y: B( j0 P& A
151152153154155156
: A3 B& Y5 O3 O  t  |* b" Z157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' c, j/ K# y6 s+ {
. B. u# t  k! T; q5 w0 z# J163164165166167168
/ Q; z/ o  B& w9 K" c169170171172173174+ S( Y+ Z% _, i; Y" f5 l
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ m$ U2 j, x, u) T% ?7 Y4 b% `5 W9 N  }- V4 r& O; |
1811821831841851860 X6 a. i% o: R( a, S, z7 C
187188189190191192
9 a( b5 L* U# o; N8 Y! i% W& y193194195196197198
! q& \0 n5 x8 Z; e* H) v% A199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 U! X$ S( _$ j+ H- C1 _. m: ?( e/ G! `2 S
001002003004005006. |4 v" H: w' ^2 x
0070080090100110120 Y* j' o  d5 W0 G/ Y* p6 b8 d
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, f7 |0 l$ Q4 p7 v

! i5 ]2 V* b1 f( r019020021022023024
0 S: G; n: @$ U# E6 W- B. H2 L0250260270280290302 ~4 d' r; r7 d  I( ]  U
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# |, J4 ?0 [  w: v/ I# J" O# T6 h8 J1 N% h8 `
037038039040041042, G( {/ F2 r$ t8 k
043044045046047048
: B" v" j; q" L9 ~3 f" Z8 f+ G4 W049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  U! a; ]( ]/ I; B/ Y7 B1 W& L0 o' U5 c4 W3 @5 G$ W) A1 C
055056057058059060
& X  ^2 F( G* w0610620630640650661 w& q$ F( w+ b. \: p8 J9 [8 a
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( _/ e( H0 e! A

2 |- A4 o) q! K! V2 F: C1 i1 q0730740750760770786 T$ S! G' b8 T1 h8 W+ u/ j
079080081082083084- k1 z" T0 R$ G/ v; s) I
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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