转载请不要删除以下信息,感谢您! $ I: p0 E6 O- V$ J1 o" k1 Z" r
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" S7 Q" p9 z V. a' L6 o1 v■● ■ NintendoWorld 站友xliz原创
, C* c# [( O) G4 d1 j' K■ ●■ http://www.NewWise.com , A2 u1 ]3 F$ B
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8 O1 W8 w* E& a# W9 i 洛克人 EXE 3 Blue 卡片组合' `8 O, z" q0 M9 ?; U4 Z
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' h: r' Y# I' a/ s2 }5 }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, b1 K& f2 c& X! \3 P+ v. O大家要看日文版的P.A.或详细攻略,点击这里吧!
8 t$ l6 \# d! ^====================
5 |7 c$ f6 \: s# G- v7 n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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R( q6 D8 Y: |( T& _8 v# S以下内容格式如下:6 d% f6 Z8 I" w! @2 G
, [9 C5 u5 @/ `* X$ L7 L4 Q
编号 名称2 C+ j4 @: b, U; n* r; m( n
说明
5 S5 v& k3 Z6 T组合方法9 y' b" I! O$ P( k
---------------------------------
! `* G6 y$ C! V5 L6 V6 t [01 Z-Connon 1
8 s! G @" y; v* _7 R' [- ?1 O% W" QUnlimited Cannon for 5 sec9 p7 X* l6 b. R- S8 O1 @1 F3 e( O
Cannon A+B+C1 W3 [: e8 c6 f+ I2 O3 r
Cannon B+C+D
@1 ~ M' `% S9 h) _( jCannon C+D+E. a R: O& }7 R& y, R
* u2 R, f4 Q {/ ]# j& T02 Z-Connon 2
8 t6 x! |/ O: @! p" s- BUnlimited HiCannon for 5 sec- V, j. f9 ~( a. Z I- [9 q3 P" e) g
HiCannon H+I+J
Y$ o, V; V) C. L+ }/ R7 cHiCannon I+J+K$ _/ L7 e. |0 [4 l5 |, _- Y! h0 c
HiCannon J+K+L/ q3 m3 O& i( W, |% W2 o
2 P. x7 h4 p' F/ A) |2 ]' F03 Z-Connon 3
; Q% @4 K9 M* \! UUnlimited MegaCannon for 5 sec
4 {& m2 [2 ]+ x3 p2 |, {: EM-Cannon O+P+Q& Q' Q. m' }* Y' w% }4 `
M-Cannon P+Q+R# {6 ] X; g- E7 U2 U/ ?0 S1 H0 {
M-Cannon Q+R+S
& T7 Y* a7 X. ~ s8 e* c& t/ V+ T, b6 Z
04 Z-Punch
+ h) G/ [. ~% q4 F& @Unlimited GutPunch for 5 sec& Z: I5 d2 k/ ]6 N/ H
GutPunch B+C+D+ t- V1 t6 c# L" s. I! N$ p
GutPunch C+D+E
" i. r, [/ G1 l0 L; PGutPunch D+E+F
2 L: W" C% ]) ?2 y4 c r/ E3 I
8 J% v) O/ X1 d# C. j05 Z-Strght$ }+ T% c6 r% w
Unlimited GutStrgt for 5 sec
+ T0 t A, T6 t2 uGutStrgt O+P+Q
. y+ I, ~6 Y2 k. W9 V2 [) N# t3 ~GutStrgt P+Q+R
- U! z H4 m4 B1 n/ |GutStrgt Q+R+S
9 }& T2 \4 L2 @4 G' k; Q2 Y u8 |! Q1 L) B2 H- Y5 L0 p7 H
06 Z-Impact& v7 A4 `; |$ ^) f
Unlimited GutImpct for 5 sec6 h/ ~7 W* R$ b1 A9 ^
GutImpact G+H+I! h! ~# y& @5 [+ |
GutImpact H+I+J
[' j1 ~6 n3 ]1 EGutImpact J+K+L9 V, K' y- o7 v
: h3 h2 |9 M& L7 [+ e8 D6 g5 Q9 C07 Z-Varibl0 ]) n+ H5 W$ S' b
Unlimited VarSword for 5 sec, g: D4 {/ F4 A0 x7 ]- {
VarSwrd B+C+D/ b3 ]. G4 |5 j% z# [- r
VarSwrd C+D+E9 `7 `; y+ L; B/ Y9 W
VarSwrd D+E+F
: O$ E( p, G$ K \8 B: e1 I: x3 g' v+ O2 I$ H
08 Z-Yoyo 1
! k9 u( f2 K/ A X; X% V0 j0 A* jUnlimited Yo-Yo for 5 sec, K2 I+ \: V; O( ?
Yo-Yo1 C+D+E
B5 J1 Q P: H k/ @, ~Yo-Yo1 D+E+F0 l1 @) f) q. l6 P4 I+ m, K m
Yo-Yo1 E+F+G
. E" Z% o8 X6 b/ ~# H7 n# @$ T8 H+ M3 U3 g
09 Z-Yoyo 2
& e# m# ?* F+ e: d) sUnlimited Yo-Yo2 for 5 sec
1 C, h. Y, }# y% P% wYo-Yo2 H+I+J a& c8 C' o% U# o `: F5 T; v* J
Yo-Yo2 I+J+K u* v8 s% k8 }
Yo-Yo2 J+K+L
! z( @3 ^2 D* s+ P0 e: I# b, Q8 h2 J1 Z) e" c
10 Z-Yoyo 3
3 G9 k; g& ], i+ x; X3 jUnlimited Yo-Yo3 for 5 sec) ]6 z0 X* \7 ], b$ c1 Q" B
Yo-Yo3 M+N+O
: ^/ r( `- R1 B, i' y. I8 \+ zYo-Yo3 N+O+P
$ P; a- ~7 i. n: Q9 y5 X6 VYo-Yo3 O+P+Q' ^+ J# @9 G7 i3 N( v
( l( ]% Y. |! j- y+ I: I" j! M11 Z-Step 1
/ H0 ?0 Y. |( L3 }4 K7 P, q( OUnlimited StepSwrd for 5 sec# i( F( K; b$ c
StepSwrd L+M+N; c2 d2 c) F, x: a& Y8 y N
StepSwrd M+N+O& e- d' i# N3 }7 r5 K
StepSwrd N+O+P
/ i) _7 i" I4 }6 }6 e( d( Q1 T! a1 m0 u- ]/ d# `" v+ s, S
12 Z-Step 2
) v! f7 f0 {+ C8 _; V$ {Unlimited StepCros for 5 sec! H* y( O; s8 H, |
StepCros P+Q+R$ R+ y8 \1 g9 D
StepCros Q+R+S, \; b& l7 M/ j" ^" y" m: \8 c2 Y
StepCros R+S+T8 _- |& s7 C$ v
9 o$ ^" v% ^/ ?2 t9 ]0 y5 V
13 BubSprd
% p7 P" F' G! @ H( u. t6 Q' eAttks w/ spreading bubbles!
- Q: T/ H- O% K3 e" `Bubbler C+D+E" Y2 `+ u" G) [7 c# J4 Q, v7 G2 i
Bub-V D+E+F
( ^6 F9 W8 [3 w$ }$ G+ kBublSide E+F+G$ u- Y; j' V+ l) n: G
Bubbler E + Bub-V E + BublSide E* ~: v8 g4 q" @2 @8 W! K3 d) }
. s/ Z9 R' K: T/ Q1 H; n1 E
14 HeatSprd; I1 r/ e* U$ a3 p+ U* F
Attks w/ spreading fireball!, S$ \ |( X" y, j7 N' q
HeatShot H+I+J- P" J: L$ K3 J, {2 C
Heat-V I+J+K
: I/ }) m7 \! N$ lHeatSide J+K+L' U; H' f6 `2 X j. g, a# j7 s
HeatShot J + Heat-V J + HeatSide J' g- P" N: U; I0 l2 j4 n3 x
8 u0 _6 F& B% A$ o& @/ ~
15 H-Burst( O9 P1 _0 d% w2 T& @
Creates a giant explosion
& s6 l3 q3 [0 k1 t8 DSpreader M+N+O) c! n/ _' \- c. f: Z+ @7 a
Spreader N+O+P
7 l: \8 E8 t4 g) y* F- rSpreader O+P+Q
: n: k g. I& p; {( s, x2 @ I" K: N) g. ]: P% g
16 LifeSwrd
: G0 d) m/ I, d' hSwings a huge 2×3 sword!. o, i/ |$ i- F
Sword E + WideSwrd E + LongSwrd E
! n" j6 \2 C: u/ ?' x2 Y; ]Sword L + WideSwrd L + LongSwrd L5 r2 T- r' b& T# N
Sword Y + WideSwrd Y + LongSwrd Y4 @, S: s$ p6 T3 C* p& R5 e
$ t% Q6 @, u6 @
17 ElemSwrd
$ H4 J2 ~* a1 k8 V/ X$ T; ` {1 QWide swrd contains 4 elemnts: B9 t7 J3 z9 H% [; |5 F
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; c N2 G2 ]" E# R0 `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ K: y8 l5 S% x& J9 H$ R
2 q7 ?4 N. `5 H! p- p8 W# f) v7 l
18 EvilCut
. R( x# k+ W$ e5 }% [; AStep up 2 & make 4 atacks; L) I, P4 r8 b2 V9 D T+ m
StepSwrd P + HeroSwrd P + StepCros P: @% `3 g. a1 G6 r/ c& ~1 x: h7 `
. e8 @! H/ l( l1 a$ R; m19 HyperRat( o0 Q$ r+ O" a; w$ _2 U1 l
A giant Ratton charges!
% Z( L- R7 g$ ~: @6 ]" X& zRatton1 A + Ratton2 A + Ratton3 A
9 |$ w$ P4 n: u/ zRatton1 C + Ratton2 C + Ratton3 C
9 B4 S3 [! \5 e, _Ratton1 F + Ratton2 F + Ratton3 F/ a1 T3 N2 Z& q4 {( z! X% k1 T* Y5 }
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20 TimeBom +
: q! s" `2 \1 u4 _Sets Time Bomb in enmy area6 {$ q+ e# b _4 R8 C8 q4 l
TimeBomb J+K+L, h: Z* B% u8 w8 V* Y: Y
TimeBomb K+L+M
2 w) p+ h$ S$ k% Y9 P: bTimeBomb L+M+N" j/ [+ k+ P$ y( i$ g1 m2 h
' [3 g& @/ J5 q2 Y$ p21 GelRain( a9 }9 n$ N1 ^7 x( W' J" d8 ^
Gel steals squares+ ?2 ^4 o& [ T0 ]6 J
MetaGel1 B+C+D
* F) H5 V2 W+ OMetaGel2 E+F+G
( m6 |; {( \/ c1 y* R( j2 EMetaGel3 S+T+U
2 e+ o; F+ I. u# }$ G3 f* O& A" E" a4 f' m2 L8 m, C% p
22 EverCrse
9 E2 g; ~5 Q/ ~7 PShield chases enemies
+ ]9 _- u" M' j5 P+ F$ zCrsShld1 C + CrsShld2 C + CrsShld3 C
9 }9 H& ^1 t& B; M8 J8 kCrsShld1 L + CrsShld2 L + CrsShld3 L. K; G6 O) V: [7 t; Q
2 t0 @" s0 t) q8 ]. s; C7 p
23 MomQuake/ }5 F5 ?. J9 c: p2 j6 O* E& E
Awakens Mother Earth!
0 z* n4 A) f4 pRockCube * + RockCube * + GodStone S) { T' V6 @' V/ B/ W
. {! L8 @; y5 u7 n- G9 f4 c24 PoisPhar
6 c: h2 ?! W/ z/ Y2 |: C e" L1 ?Pharaoh generates poison
% d, o! p# j2 U: q( NPoisMask A + PoisFace A + Anubis A
1 g$ d2 |( W: z# m. F* P0 g' Y; Z% R8 ~5 U
25 BodyGrd0 j2 k/ g+ Y$ g9 I- Y$ {1 M; v ~
Bodyguard takes out enemies
+ `1 t6 n' c! v8 o9 iAntiDmg M + AntiNavi M + Muramasa M% o4 P; v p( v6 I0 F) _, i
& o# r3 ?" J1 `3 _) J+ O* a& M
26 500Barr6 Y# ` J# w8 `$ f, S- G
Barrier absorbs 500HP dmg
4 g+ g& z7 H5 dBarrier E + Barr100 E + Barr200 E' A! d) R0 h( I+ b
Barrier R + Barr100 R + Barr200 R6 |* U t; ~6 k. N& D
2 a; g- d5 C0 r; c/ A27 BigHeart
( h' a' c5 x* w: e. {+ LAttacks, then heals HP!
0 |3 e, S" R3 @' m* yHolyPanl R + Recov300 R + Roll R
- v9 X$ F+ D+ ~5 d8 THolyPanl R + Recov300 R + RollV2 R! o" m2 u1 w5 V# R" l4 `2 S
HolyPanl R + Recov300 R + RollV3 R
4 s/ b1 F* s2 r0 s8 e" H
& R. z) K, ~' x* o; u( @& z) O) T, p28 GtsShoot0 ]8 l: y1 W S7 G) C: |. i p: W
GutsMan throws MegaMan!( j5 w9 Y0 x! p9 J+ q4 h% s1 L8 ?
Guard * + DashAtk G + GutsMan G
7 T. J: Z5 f9 HGuard * + DashAtk G + GutsMan2 G
# `7 E% \6 F; {. s% V: F; F! K' l: HGuard * + DashAtk G + GutsMan3 G
. B m5 C: |, v7 l! C! U% w$ p- KGuard * + DashAtk G + GutsMan4 G
! e8 K4 s4 C; x+ \# b: D, v" v3 w0 n h1 k- j
29 DeuxHero
6 |! O1 C* x4 y' n5 j; v: gMegaMan & ProtoMan team up!
; a; y# B* _$ }5 [6 J# ^# pCustSwrd B + VarSwrd B + ProtoMan B
+ X3 T4 G: z# T+ jCustSwrd B + VarSwrd B + ProtoMn2 B
I+ g3 j8 A* F# I# PCustSwrd B + VarSwrd B + ProtoMn3 B
# W2 Z" y9 Y7 ]" y, M H1 ECustSwrd B + VarSwrd B + ProtoMn4 B8 P! N( o% f% J
& l( c3 i' C7 R, i! W30 2xHero
" @5 C5 u6 ~) A8 pMegaMan & ProtoMan Dual atk
! \6 n+ |( {+ z' jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B# I! H* m4 l$ T% O( y7 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! M, k0 a; j0 d9 QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' P$ E. u& j/ k5 t* p B6 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, n. C: m% _' t7 x1 G% X+ X
4 R" r6 x$ C7 F( e( X31 PrixPowr5 a3 @# X2 P. j) m2 e! p
3 Navis attack at once!* F" y5 q( m3 E, G
Team1 * + Team2 * + KingMan5 K
- w4 U5 r% V. T, {, {8 T! w8 CTeam1 * + Team2 * + MistMan5 M% h' x4 t; P1 t' M! D
Team1 * + Team2 * + BowlMan5 B
% u5 E7 f9 O* y- D' A) r9 V6 @6 ^
0 P* e& A0 C- t+ y+ I @32 MstrStyl
8 h% X. Q, y$ [# S4 C5 OMegaMan unleashes his power
- r# R. Q7 p$ NSalamndr * + Fountain * + Bolt * + GaiaBlad *4 U8 h/ z8 m+ ~1 \7 O q
! h; e' p6 J! @$ e& @# CStdrdChip (Part 1)
6 J* s$ r: T: V# N9 H9 n3 O# z" @8 Q5 L┌──┬────┬─┬──┬──┬───┬───────────────┐' a6 o, c, R) |1 B7 z4 r C
│编号│名称 │MB│攻击│属性│稀有度│说明 │! S( j6 s2 [4 k( p+ x
├──┼────┼─┼──┼──┼───┼───────────────┤
# {2 J/ A! @, _" W. K3 v6 c│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
. L! X- w, ?6 K5 z9 a8 O/ w' V│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 W/ t& P+ \) ~3 ?5 T( B& Z5 D; K8 R
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 s' A0 H9 N: x' [1 b5 l; u \│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: R8 k7 L2 {# Y0 |4 L9 p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 h2 O% S+ t# r- |2 y1 {6 E
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 }6 }. `# _# Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ x9 h5 V$ v! Q! q- T
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( |1 z2 Z, Z' {/ q; d. U$ s│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 B7 \/ \( m. P/ f# Q$ R) l R2 ^│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# S8 E- C: J, m) v1 k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 ?& h. _, [# M: s5 Q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% f" e! y# \6 M" V- \" K; S, J
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; w, e- j" x% A7 W F
│14 │Spreader│16│30 │ │** │Creates a large explosion │% W+ b9 }& C* }8 G
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% d% M: D9 x q" T& d( f& s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 h+ k; Q& x+ q5 K5 W
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- ~% O' ]8 y" Z1 ~' r: h" ~
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 T7 X) H8 ~' K" z! h4 o│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ {; b3 R/ [8 i( e/ p0 L1 t
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* f- [5 ]1 U7 M/ [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 e) Z5 t3 V) I6 ^
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, `, h9 I2 c" z( a# ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* U# K) b+ g' O" _│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( d2 {7 k- [- ?4 Y+ `& C9 _6 [! n2 A│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │! v% H6 ]/ W+ ^* {" E5 z. R) Z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: _& W. J) H3 a3 }- ^! J│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
& U+ T$ @" ~1 c, Q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" a" K y- p" z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 N l7 @! e6 L" |$ l│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ B+ P7 q, y4 P│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
4 ~4 O: t) L$ O1 I│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 b: I3 X7 X( K' _- c/ Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 e! W+ e+ D8 R3 }1 D! f9 z
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
L0 ]0 }2 m" G, \4 f│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
g& J* K( T+ @8 U9 ]│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 L( c( K1 i0 M& v5 s
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 ]; g0 {4 i, g4 o$ B3 p, F, R( Q$ M
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 f) t5 u' M8 h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( V2 |) j8 E7 Y( h" ]. b3 s& j2 P
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* R1 b9 _+ o h5 w2 @# O' D/ z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 ~. y' g7 S5 o8 h5 N│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: Q5 \; H. \0 V, H7 g
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- Y# G0 Z I& O( W4 m- _
│44 │ShockWav│10│60 │ │* │Shock through enemies │
b6 `# u& R" {6 q│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 K; x, q: E# f% G│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 d& v5 ~$ U8 V: W
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 L) a1 @9 W y& R6 e1 [3 c5 E
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" ?0 ~4 Q4 x- W0 s8 d
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 r$ q O+ G, }0 k( q* M. I0 {
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: [5 h+ o1 P0 Y5 T+ f7 _
│51 │DashAtk │11│90 │ │* │Dash through enemies! │" A+ h0 L% I3 N* J
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% `! O" c8 J Z Y& s( g│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
: X/ ]# _& s( O d5 r3 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) E9 S8 l9 b4 u3 G; e Z1 z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. }8 [: V/ x& f2 c5 W9 _
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: q2 C/ _4 V! ~/ @' D. ?* R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ Z0 Q) h$ Q5 F% R( H/ l2 Q+ |4 V
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ d' V# I5 X, w│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- |3 t$ S' t. O4 }4 k9 D2 J# [% k# H│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 K/ n* T3 m6 R- s5 q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* f/ B3 ?% N& k' P& A│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 D) Z, s2 S; m, Q' ^% i│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: Z% q3 L5 y# f( P* F
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- O+ e- k; ?, n
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 p/ t* {: l/ g. Y j- V8 W│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% N& K6 y. ?- @2 A3 N. {
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 Q: p; V& j5 E9 Q8 S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 u& ]6 |! s( N/ L$ D( w9 q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
~/ B! U* f( {9 |) Y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 W# ]- [/ O7 r9 |
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │, y# P& f, m& {- Z p
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
! U. U% l1 [# _. U$ d3 U│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: I5 H4 g/ I+ t7 `* P' ^- K1 j. i│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│8 d0 I. c; `6 p0 H7 D6 x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. \$ d* t3 R2 @: q* |8 j7 Y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! H: |) o4 w( T1 B/ |) M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 I$ w1 \/ M" V+ q& V! c6 N; z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ e1 Z7 j* [& B& {. w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ Y7 @( c7 t- W. M* v u5 ?│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: i+ r' M, e V2 h9 G% L, j$ z$ T5 P4 L0 s│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
6 h) o; u5 a S1 T( y" Z) J/ A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ J$ W* C. t7 m2 \
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │8 n" O; H% L& P; M, d7 v4 a8 Y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; M+ n$ F( \- A. l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ m- h9 x& \$ ~* K) C9 R E. v/ n
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& G3 r; l5 B7 h. ]% K4 j; _
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( b/ l* {8 [5 v( ?│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# z( d7 y7 D: x1 I8 i% a+ P│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │0 s2 X4 u! v( s4 B+ ?
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 X" I6 [: f: _. ~ k! j
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, `2 }6 d# \, q2 j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 j( a" O+ y$ J& ~) E9 x7 c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( v) n$ l. R6 w3 q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* D, Q& i B. P; N' M9 H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
U7 g% g( |/ G4 @. g3 l8 h8 |│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. y% [2 L0 a* _1 z5 d* X│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% ^% m: J6 L4 }9 F; P2 Q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ I1 ^8 l" c) U( W; S! p│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 R- i, I1 l) M3 L6 `4 k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; T8 o; O) Z- n' E n
└──┴────┴─┴──┴──┴───┴───────────────┘5 b4 y3 Y4 @- d, l* w
/ w7 g- J- l+ I, A5 @$ y( Y
StdrdChip (Part 2)2 w1 N/ M: [: @# x5 `3 {
┌──┬────┬─┬──┬──┬───┬───────────────┐( t: ~" E; Y8 d2 P7 l9 N: C$ W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
Y1 l4 P2 O% U( l6 Y6 d2 Z├──┼────┼─┼──┼──┼───┼───────────────┤
6 g7 N" p" w# ~: r6 ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 k1 T2 ?2 k: F# o
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 P' F% n( B' e5 e& v2 h8 ? T
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' H4 R0 u6 O2 n j│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │( q9 W5 n5 l* h$ Y9 ^ o' |+ j
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 }) o; G' |9 U0 T- d9 { \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( a; o8 G; w, `( J2 y; O5 M, B
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% V. \+ D9 @9 K" l. v5 k1 h
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' k7 ]: c. q2 u1 l, I│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; [2 |5 a% N/ S4 G; v4 _) e) L│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ u0 y8 `9 r4 g) C
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 Z( s$ C! V2 v V2 d* i2 C' c
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 _; d# e& Y4 \% K│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" o, s* w( t8 e│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ H! _8 O) c v- {│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ S2 _/ Z8 X& e, v# S; U$ a' s
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 A) f U T* d& |4 ~. x
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 l( w$ N8 z/ t+ ~1 x( M! ~│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, a1 r) R! V/ \( B/ T) O) \, U3 V
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; @& A( c0 b* C& }, c5 e│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
$ X( L1 O/ r+ Z% F│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 O0 F4 R5 V% J) l+ e│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 v7 a8 a) E1 A2 J3 e, J& r│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
8 q3 e* ?4 |' N: m│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ w% W' Z" P3 a3 {; ^│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! x" S/ ?2 y4 E' B4 L3 Q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
6 U/ v7 H$ B4 |5 U2 K│126 │Rook │30│ │ │*** │Protects you from attacks │
4 D0 K3 @+ ]2 O4 r" E2 {: ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( }" W$ }2 m) H+ [' I& l+ C
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ E4 s! _* `( w% N9 Q& c5 p$ h4 g; A
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 P7 E, t& o4 L8 M
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: `* j+ u; K1 S0 w4 b$ P Y│131 │Lance │46│130 │Wood│*** │Lances through back line │
! u9 @# J1 P1 w5 a: b" s* R/ } m8 ]│132 │Snake │20│40 │Wood│*** │Snake from hole in area │: e z6 z4 u0 B' S5 r1 p: d
│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 ^& K8 z1 i5 x, m3 X9 M2 Y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
9 ]3 C, i& v" Q- V& _$ u" Z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
0 U+ j) H2 u% i2 R& }│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" q0 v7 m/ f8 W
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 z" _1 T' K [1 d/ |9 q$ B; O
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 s$ O$ J, {$ K: @8 l; l7 ?
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 F7 B% |9 A5 B: Y: F$ }' B
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 g' u+ ]& K1 ^ T$ w+ n* e│141 │Prism │60│ │ │*** │Prism fires randomly │
" T. a+ s: T, K( j│142 │Wind │14│ │ │* │Windbox blows at enmy area │. y( x3 t1 O2 R2 N+ q2 k) b6 q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 k' p+ _- T3 \( R
│144 │Fanfare │32│ │ │*** │Take no damage for a while │/ y( |) q3 K1 D v) { T* O) U
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! m# S! }9 J' j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 W2 y, e9 D' |/ q8 Y/ Z& E! H│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) e9 w, X- ~( f7 I* l# X│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ ~* V. y0 a% N6 ^' L8 i" S: _
│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 h7 t! V/ X- _' J: N+ ^│150 │Recov80 │20│ │ │** │Recovers 80HP │
/ n0 @( z5 G9 L! ]2 x│151 │Recov120│35│ │ │*** │Recovers 120HP │3 c, I3 f% ^6 P
│152 │Recov150│50│ │ │*** │Recovers 150HP │
! ?, ^8 ?! \5 x+ O s│153 │Recov200│65│ │ │**** │Recovers 200HP │; ]6 I1 ?0 q2 `/ F2 e& c
│154 │Recov300│80│ │ │**** │Recovers 300HP │4 l9 \2 ^9 L7 V& D7 a( k$ o
│155 │Repair │8 │ │ │* │Fix your area's panels │8 D9 J3 @# R7 C8 N
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 H8 y! g9 \& L+ K$ b│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) K9 H. y9 h: U8 J" }. U( y: Q% q
│158 │Panic │14│ │ │*** │Confuses enmies if you are │' U( ?- l2 B6 T0 K- V0 [+ \8 L) `
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" w' V8 f, y2 z. R0 e) x5 q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: S, ~6 @- v9 F( i│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 ~ K6 W, s4 B1 z│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 g0 t* o) L7 r" p0 E* e5 ]
│163 │Invis │11│ │ │*** │Invisible for a while │
( |; X7 S; T5 U# @* V4 R│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 z& |5 q. n, E+ s, G
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* b1 ^1 M- P# S* s+ B- ]& i& T
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' n5 O8 g* X6 ^. Y0 [5 C│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 ~9 O7 k' p# n3 `│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ r+ \- i A8 L% x/ B/ b, |│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% g! M( F6 Y3 N( b. u% t│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* G' Q; G5 J! C, V; d+ Z) e
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ C2 Q, @4 P7 {+ n1 T4 C- ^. }7 s
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
7 `" @6 h, _7 p" f, L) B1 x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- D7 }: f+ J }, \8 X6 K│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 M4 v# F- G# E5 d│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) e& N# W) K& G: j│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │2 G. S% l+ k) ^( e7 z8 J
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 ]+ H2 ^. a1 \. C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ i/ E3 G0 ^; f: E5 h& ]8 n7 o
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# I. s' y5 o% I# k$ L: [+ m│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │( U1 I+ v& d: `' j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 ~8 }- F. E" g% C2 U1 [/ p│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │4 Y" C% Q* @7 I: V/ i6 Q1 L+ O
│183 │Hole │55│ │ │**** │Open hole to dark world │" I; B% L {# L% u$ b7 R# |
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 Y! S+ n* ]0 b7 Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, Y6 o n) r) W) P. `5 e! T│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- j! K( x0 |1 U' z, R' l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │/ \2 \ U: U( _% p4 x
│188 │SandStge│18│ │ │*** │Changes all panls to sand │- O0 k" \ r: V
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; P. ^/ G5 b3 w│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. S o: U+ `6 J9 i1 v& X& @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 b1 l/ L* ] c( j u. u
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* \' m# J0 ?+ S! N
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 C/ C8 x8 H7 y: [& E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 q! C5 n5 h( v
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ ?+ P- M2 m# C8 t# k│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 x- p: o- U5 f; e- _
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
! g. e1 F+ R; z0 ]1 C& y& |$ Q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( g; P0 H: q. a; |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" B% ^! H$ p0 X/ V1 G
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* m3 L# i4 O/ x9 T( {└──┴────┴─┴──┴──┴───┴───────────────┘
) Z/ J; `; T$ W8 U% C
' C3 v3 ?5 I+ t
% g ~ Q# n' L' \, U$ f$ |2 A2 ^Mega Chip
% S% b v* d) _% R( b6 j. V* f┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ G- j C& _* `4 q0 G│编号│名称 │MB│攻击│属性│稀有度│说明 │
: E/ a/ E. \% W2 P; r├──┼─────┼─┼──┼──┼───┼───────────────┤
) C6 {( _5 u. F8 A+ V" a│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ I7 z# p2 D: r* d# v9 {, l8 V
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ [4 t& F: o; y2 O│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- a5 o1 R# g1 i2 t0 F
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ L6 g, W: u" [( w0 O
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) E1 h. A9 q. H, E, @
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 t. \( [" X! j' _2 d│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# i+ c' R4 M2 p7 Y5 i( i│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │$ ^" ^/ K& s! a2 u) Y
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; Z* ^3 B5 L ~6 C' E3 V2 f
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
v' K& Q) |* q7 K$ ?( {│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- f5 m2 T3 R# V5 Z) {
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' x1 \5 ^/ s: e, W│13 │Guardian │82│ │ │***** │Statue punishes when hit │/ Y& n5 T5 C9 s0 O
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, |6 F4 Y# f) t6 B
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% z# y$ F9 @* x& y* Q# j ^
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 n- t2 M0 K0 _2 N# `# G. b! R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 X, u# Z/ l( T7 w5 d$ f$ v2 N
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 _' U; Q7 M. i& |│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
# O6 V4 C/ d# }, l│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │& I% v$ ]: @8 p
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
: p e' s: F( M2 r│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │' l: G. }( M% S7 {: r
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 M1 Q- y* J1 d' x( {7 |: J) O│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 f# a& A: i. S# d+ L+ H
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: s9 q; |8 I6 q│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- U; y& m* C% {1 L4 Y% x│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- W. `2 {! V# g4 s! C2 ?
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ c9 A2 J! T- }/ L& r0 P, d
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, |8 \* {# Z+ S3 ]6 d5 t8 I│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: @0 V$ Z' h. X4 l9 |& T4 [│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& g3 l' j: `# R; K- G. b, X
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │. e/ g# h; Z( m
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. f. l3 ]$ S4 p/ @│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │7 ]7 H" T5 w. Q; i( \* p- x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& m3 i2 @$ ]# ~) {+ x* P) t1 t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 T& ]- L0 ?: w0 b( c7 E$ T9 O
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. O' W/ a: R5 n2 `/ q
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! O. B {8 s# e1 C; y2 Y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 y: `# o: z/ k( Z) l7 H7 E7 m│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │" x# u. U4 ?. q& r1 X
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' y& N) H( I! L│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 M( ]1 p+ K/ {
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
?! d' G! `. A8 Q3 Z2 Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 J7 j3 e1 @0 T7 T) T/ _7 n2 e: Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. ]4 ^, @ z4 j# ^# I) P
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 t, k/ U( J' ] }1 I3 G6 p│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% q, e Q3 K$ U8 S- f│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ r6 P$ T& D; \- C- W│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 C& e9 o8 O9 Y9 ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) S5 x2 g9 s' H! s% x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- a# {% t& m& A6 K7 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ Q1 g( a7 R. `/ r( I│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 h4 b1 H/ o0 X5 f1 g, G _7 x│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. {, u H& s2 L, H- a1 Z. F│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
E. p I; w0 E- |1 e│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
) T8 O$ J% J' O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 O4 @# w5 N8 v
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 A& s1 j7 M; |3 {* _
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 u1 n1 g2 [' u" T9 v, @│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 N% _) T, }; f+ B+ z│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) a( u' K( R' \, U& w, k1 B│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 j+ D1 y- B) S0 f5 I6 g7 ^
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 Z i: i5 z" k/ H1 O
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' a$ E6 T! }$ q, b│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
" V0 e& R% d7 m$ B│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; O( G* f% B6 Q* ~: g
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │4 t8 ^6 \% B. s; i# \0 E
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │- M+ U5 u! r' y/ a# E6 G! f
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ ?- d5 V+ ]1 V, y0 P
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 Y) U2 l; U) q5 q) E│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ h- w+ C. Y+ k' Q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ P( H( D9 V8 k: v3 y+ m7 y│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 G, j+ v7 C. d2 E& m/ q
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% f: N! f! {) b% {4 w
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 l+ y: j( x* `: o
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 Z. f) e. p% E9 h3 d' Q' b# G│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 y4 v9 e2 g* D0 @. M
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: |; \# K$ w3 n1 c│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 @) Y1 v6 p# n5 f2 B: {# T& z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 [/ [! O( p1 `3 I5 @, h8 F2 F
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 T5 [" e$ z9 l4 \" N3 p│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# H9 r9 R: D) u3 @/ [8 g2 f( @) w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ z7 D2 Z; b E$ F' L% z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; }4 A$ k3 U3 g' N& ?* d
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# O9 {6 s6 j) Q) H/ p└──┴─────┴─┴──┴──┴───┴───────────────┘0 n1 m$ n/ G5 z. l2 C1 Z
2 N3 h! g" N6 K: A
4 C. @2 h- Q7 y6 w* P2 [GigaChip (蓝版)* X9 D. l- {. ?% x, t9 f+ M( G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 O+ {& k- `4 f8 v1 [; R; R: ~│编号│名称 │MB│攻击│属性│稀有度│说明 │) @2 y* `1 b& ^2 D) p; l7 v% |
├──┼─────┼─┼──┼──┼───┼───────────────┤
- k0 b/ g& ^: v│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │1 j, J5 t. s3 l2 M1 N" S& ^
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' h% C' a0 J( X│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 Z6 m5 o- y8 g/ R: Z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 n. W: _3 L6 r. S* g9 A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% f$ J, {6 d/ Z J- c
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" q$ O" u) W, J0 w! m│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( G2 \1 ~6 H4 y0 u9 f; H+ @& N- H% z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │' U* Z0 F" B- I( K1 d8 v' g
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& P: ?* `7 X" I│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 I" H- R* Q+ i( D7 J0 x│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ D# D `/ O6 _, F: D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* Q' J& } Z6 v" Q4 k; v│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( k7 E" ~! x4 p/ }$ E│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ z# t0 E$ f4 e" M2 U
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" D# q# A8 P, H: ]│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ h5 D) t" t' Z, K) y5 t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 Z1 o8 X2 j! b2 K( ?
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ A; a! T' O2 M* I3 g: u& K
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │1 a9 v8 B4 m1 O% d
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' C. m. ?5 \: l+ b) y. V6 N- f# O└──┴─────┴─┴──┴──┴───┴───────────────┘7 y" E. r* a( o3 n- C; Q
4 B" K: S" F: o, p6 F' ?GigaChip (白版)(只列出与蓝版不一样的Chips)
' m* C* a0 D! e9 g8 x3 [+ b┌──┬─────┬─┬──┬──┬───┬───────────────┐$ j- e2 ]. b' r, _" E0 b9 J. M* H
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 z: R$ k: a' G( a
├──┼─────┼─┼──┼──┼───┼───────────────┤# A8 R$ `! A' z7 W/ Q# V9 |/ }/ } c
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ m; L, V/ c1 q: r% a! K: G# ~" X
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: N- S6 X+ g. ^% ^│4 │Balance │60│ │ │***** │Both Hp reduced by half │" Y) u% V7 U$ }8 H- L! |
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 [2 t; J1 C( q; @' C) x8 a! T9 @% K
└──┴─────┴─┴──┴──┴───┴───────────────┘ |