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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 e( P/ |3 o$ |: f1 d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 b  Y7 m, S# k+ {' G1 p
■● ■  NintendoWorld    站友xliz原创0 w+ a5 J: w: b# D8 {4 a7 S
■ ●■    http://www.NewWise.com
# \( b% a! t% ^6 v■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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3 l, y6 b$ N" _! n, H. ]
           洛克人 EXE 3 Blue 卡片组合9 x9 W" T$ f3 h! @

0 I' d4 }2 Q. I3 `( s) I
; _" ^" }8 q, U, ^英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: n1 |. b+ N( s) A& R0 J8 s7 A大家要看日文版的P.A.或详细攻略,点击这里吧!

3 A' t/ J' N& F  U====================9 H% K5 J- S9 l6 P. _) H
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   I' S" m3 y+ ^' P( s. B# }& W' g

& R/ U8 g% j: q, |+ _7 K以下内容格式如下:
" \( T( z/ B9 \# }% @, ]; G" i2 K. v, P6 z% h
编号    名称" }% @/ D( H3 q1 H/ M' M- O
说明
3 ?( s( l  _/ P5 ^: {9 x, |* t组合方法
) z/ w. u  {$ q9 J---------------------------------! {; q$ ~$ W! I  q+ i
01    Z-Connon 1! [( c; `) ^7 L) q# F* J
Unlimited Cannon for 5 sec
$ S+ J' \) c' m# R( YCannon A+B+C: y: v( l; m+ e. k& X
Cannon B+C+D- ~' g' v* @4 G+ R0 z" x4 E+ I
Cannon C+D+E
2 |- ^/ F* A% t% m; A! y7 a. {8 m3 ^$ E1 ]# G, X4 ?: [/ {
02    Z-Connon 2
* ?( S3 Z+ k: \$ P' gUnlimited HiCannon for 5 sec' a+ W, f; ^" T4 N1 E+ s! S
HiCannon H+I+J
, b* e9 x, e8 t$ F- B- w% jHiCannon I+J+K' z# X0 U4 g* y: p
HiCannon J+K+L
3 V; J$ ?# ^/ i2 S+ M! l1 G5 R- P! Z! W3 c) W+ g4 g
03    Z-Connon 32 |# g1 m$ l+ l
Unlimited MegaCannon for 5 sec
$ v% O9 v8 A( I, H1 i; u1 BM-Cannon O+P+Q; T: e# y$ a: A. ~  V9 S7 d) Q2 V
M-Cannon P+Q+R
, @) }! e9 \# f* J- z  PM-Cannon Q+R+S
- {; m, w  u0 J5 j7 Q! ]3 S" Y1 X, I  e/ @
04    Z-Punch5 U- ]- M9 Y7 c, @) O7 C  {
Unlimited GutPunch for 5 sec
. ^$ m4 c2 _2 V/ r* ZGutPunch B+C+D
  i5 m- Z! l. ]8 ^GutPunch C+D+E6 k% K! Z9 K: d% V- y
GutPunch D+E+F* t# `3 [2 E& Y: `2 Q# p1 x

2 n( A6 U( `% T/ \1 x05    Z-Strght
% t' ?1 M$ b4 K. HUnlimited GutStrgt for 5 sec
0 J. Y: p9 n! q. t' M2 RGutStrgt O+P+Q
1 J9 x+ P  |/ R6 s' IGutStrgt P+Q+R) b1 _/ x, T- V
GutStrgt Q+R+S
) ]- V: U# v7 Z- \8 p
1 l' p: \* k9 A1 |& j' O: r06    Z-Impact
  V$ O4 S4 ]9 f1 A6 X9 s$ _Unlimited GutImpct for 5 sec
5 u4 r* R7 ~, C2 EGutImpact G+H+I8 {1 y, q& I  S" m; I; \
GutImpact H+I+J8 L. f8 x1 g1 y2 I1 a
GutImpact J+K+L. ?" I  L- |9 p) x2 H3 Z

* r& Z4 ^$ T: K$ p4 V07    Z-Varibl
5 C3 E6 N  }- T# v: K2 c. |Unlimited VarSword for 5 sec
9 o( l; J: P" H  f  S9 ~VarSwrd B+C+D
$ O) [) z% Y1 i, g* N9 GVarSwrd C+D+E" g+ }5 B( d, m: H
VarSwrd D+E+F3 @5 J* J- ~3 h/ U4 i; o9 Z
' s( [/ m. T4 B0 _+ h1 e3 r6 X+ }" N
08    Z-Yoyo 14 |. m2 a( N% s/ [+ @
Unlimited Yo-Yo for 5 sec
4 O- n* J$ g7 F9 q% f2 `Yo-Yo1 C+D+E6 g8 m4 ]) P9 o3 A4 Q
Yo-Yo1 D+E+F' V9 E- |; C, c
Yo-Yo1 E+F+G- B* D# L# ?9 \3 Y, v6 n% T
# A& x' o& `# N# x+ R
09    Z-Yoyo 2
" w( Z( G" K. r$ B$ Q. H" [Unlimited Yo-Yo2 for 5 sec7 v9 N% {3 b% K  z8 o
Yo-Yo2 H+I+J
* `1 m  k" D! u3 J0 ?  y. i3 y! UYo-Yo2 I+J+K
, a. N3 P- m+ V1 i: \. E. y& Z# t% JYo-Yo2 J+K+L
3 U! ~8 `% i' h/ z  p2 {6 f6 ^) G) l, N
10    Z-Yoyo 3; A- S3 M5 `/ K* R( d
Unlimited Yo-Yo3 for 5 sec- q! H: S8 ^/ {) [; @# H7 `
Yo-Yo3 M+N+O
. @/ R, S! a9 P2 k" b; R( jYo-Yo3 N+O+P
- |: [& N) L( b9 ?Yo-Yo3 O+P+Q
' N0 m! c8 I7 k: B( U8 W6 e1 g( ?1 E( E
11    Z-Step 1
) V2 Q, I$ X3 V3 x; C1 R+ ~Unlimited StepSwrd for 5 sec# u, N% F' H9 a
StepSwrd L+M+N
" B- D6 H, @8 mStepSwrd M+N+O- y1 ?( q8 ^0 z1 f4 A( x! e
StepSwrd N+O+P
( g+ x6 ]; b, z7 ~/ R% A
2 @8 G3 a: P7 @, V12    Z-Step 2& S5 I- }; p: O8 H. n
Unlimited StepCros for 5 sec
3 i. R- I# p  P  OStepCros P+Q+R
0 |( w# J9 x* C' B+ dStepCros Q+R+S# G4 _7 U2 N* u. M6 ?
StepCros R+S+T
! `7 z/ ^9 p, B  @  P- U  R% k. g% J, u7 X2 b, q% O3 e! ], i
13    BubSprd* d% q) T5 T" E3 x/ n
Attks w/ spreading bubbles!4 x$ w! h, j0 D5 r8 Y
Bubbler  C+D+E
) [' s, V5 _5 I4 {- H7 n0 t/ iBub-V    D+E+F
+ K8 a: v) }' N* h% XBublSide E+F+G& _& v! [* k+ p- |/ C4 p
Bubbler E + Bub-V E + BublSide E
; s1 A: J( |% Y, R6 p$ m8 A9 w  I5 [$ R' _7 F5 C0 B/ F; H
14    HeatSprd
4 X; w4 ]' j* o; r( a/ ZAttks w/ spreading fireball!  a$ |6 s* o) l' r* W( S/ @! I
HeatShot H+I+J
- W) f& o% w2 k( P/ m& OHeat-V   I+J+K
% T- n5 F4 [0 s; w. HHeatSide J+K+L# x2 M, X( T7 I; u1 L3 M6 _2 A$ i
HeatShot J + Heat-V J + HeatSide J$ }$ `, H& s  g$ J* _$ ~2 K

0 e1 a" O; v; k5 M- E# g* T15    H-Burst$ m# l$ i; @- m$ X2 m
Creates a giant explosion7 Y  u7 z! x3 x9 k8 K2 m( j( K
Spreader M+N+O
, J1 j' N* Y4 ~0 x$ j; _Spreader N+O+P
! T( m8 O+ t2 U7 LSpreader O+P+Q4 M9 y3 q3 O- d: g4 T
: a8 n/ [$ u- ]7 I4 p
16    LifeSwrd* ~' J1 A' F+ M# s& S* q
Swings a huge 2×3 sword!, _4 j" R  v! T/ L
Sword E + WideSwrd E + LongSwrd E
* j; Q: u0 D- M& q+ Z/ ISword L + WideSwrd L + LongSwrd L
" D) }- I8 u: W: G; hSword Y + WideSwrd Y + LongSwrd Y" t1 I% o. U8 D, ~0 o2 ?+ i# k
+ R' L# {; ~% W4 S% G' d3 P3 [4 A
17    ElemSwrd& o/ e8 ?$ r  \1 N( Z0 ^# U
Wide swrd contains 4 elemnts
5 B- e/ ]6 f* ]) `/ e$ @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& k5 S8 u$ z6 Y  e  H) K, E; \5 D" yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; O( T" I2 ~$ Y
5 p1 C* y( I7 L9 P, S
18    EvilCut
$ W& o3 H* ?8 U+ LStep up 2 & make 4 atacks
0 {5 y' _" w, J7 l2 fStepSwrd P + HeroSwrd P + StepCros P) O, u4 v+ d1 o; D
" h" N2 m+ Q- `% v; K2 t# T
19    HyperRat
* e6 I" ]6 w* i0 M1 O& x7 O) _A giant Ratton charges!
, i# n' c0 U) q) }+ fRatton1 A + Ratton2 A + Ratton3 A, s4 V0 v( g5 P4 Y; ?' A, _1 W7 e6 F* T
Ratton1 C + Ratton2 C + Ratton3 C
* r' M/ t& I) ARatton1 F + Ratton2 F + Ratton3 F
+ B* }9 i3 l0 f" z1 {! R3 O% g
& Q: M9 r: T9 q' w1 n20    TimeBom +
2 c2 l+ S5 F5 S, |Sets Time Bomb in enmy area4 U3 B1 m3 _# p9 }' u) f
TimeBomb J+K+L+ i6 y' `( J# L
TimeBomb K+L+M
6 W0 [0 r' ~5 W. zTimeBomb L+M+N
. j' T+ F1 e( x2 T
" T, [; M+ b" o$ M( |21    GelRain; s' y% d* X4 r+ F
Gel steals squares# W# \7 U- c) \4 E3 l( H4 x
MetaGel1 B+C+D3 b9 c8 q6 {* U+ N; o
MetaGel2 E+F+G8 X( c  c+ f7 U5 m
MetaGel3 S+T+U" h( t% f& o% m$ y( t

- g5 a9 r. g' H0 v22    EverCrse
- x: ]* Z  r! E% w1 l& n% [6 UShield chases enemies0 e. y- T9 b1 y1 Z4 ^
CrsShld1 C + CrsShld2 C + CrsShld3 C8 g9 N7 S4 q# y  o% M6 \& j. _2 q! _
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 Q0 q+ E# [" c% T) N! T
1 r0 D; ]1 x3 G0 e4 `23    MomQuake
6 @- [/ n+ R' n5 a* MAwakens Mother Earth!; `) {6 i. o: o1 d/ y% M7 o
RockCube * + RockCube * + GodStone S
3 i6 l/ }4 Z/ K; S6 E9 y# _+ ^  \( _! @' @  O" i/ y: ~- H
24    PoisPhar
8 o( N3 E2 t4 C6 K& q9 fPharaoh generates poison; ^$ W0 s0 h+ G% W" W3 T+ M- ?3 P
PoisMask A + PoisFace A + Anubis A8 d. {( e! ~2 z, S% g2 R
4 s, e* X+ t, D
25    BodyGrd4 s8 ]. q+ j- s( ~. U( P6 H" [
Bodyguard takes out enemies
" H7 u/ ]3 h* x# _4 u* d$ p0 A2 V1 ~AntiDmg M + AntiNavi M + Muramasa M
3 M! l, Q: ^8 K4 g% U& k0 g, S, b. c4 P8 ^7 p0 L( V4 J/ A
26    500Barr) e9 G: T0 ?& _  |) y2 V( B% E- ?5 a
Barrier absorbs 500HP dmg0 J* T0 N4 F- i9 a2 H% `/ n
Barrier E + Barr100 E + Barr200 E% X2 }" ]2 ?! q' y7 g! V6 x
Barrier R + Barr100 R + Barr200 R
* u$ i+ r& b, @
" b8 n* S9 K$ d+ u% X! b( Q& L$ c27    BigHeart" `2 N; y% P7 R$ R5 [
Attacks, then heals HP!
7 l: n+ J2 x5 f0 B$ i) r% yHolyPanl R + Recov300 R + Roll R
; b" }& }5 v: S1 l# o: ]$ O3 H  aHolyPanl R + Recov300 R + RollV2 R
' H. |% I; X& [+ }! G$ OHolyPanl R + Recov300 R + RollV3 R
0 p3 K6 `- X. I3 t& C6 E
& R0 z) O+ z9 ^) S* z" x( [) _28    GtsShoot
5 t3 h% [7 a3 |! d- p3 KGutsMan throws MegaMan!  a( u. X( E$ k& P# n9 R
Guard * + DashAtk G + GutsMan G! u' S9 @4 P1 Z8 Y
Guard * + DashAtk G + GutsMan2 G
: v5 |& s! W6 _* R  |7 WGuard * + DashAtk G + GutsMan3 G
, F) [8 L2 Y# Z1 y! o9 X0 gGuard * + DashAtk G + GutsMan4 G
: A3 y5 x/ F" t! u; A2 p$ Y" u! c+ n2 |. R& s# i) C
29    DeuxHero: c1 a9 w4 f( U6 M
MegaMan & ProtoMan team up!! f8 P# u4 e# v; I  k
CustSwrd B + VarSwrd B + ProtoMan B
7 [3 z' S- k2 m5 K7 t8 J0 XCustSwrd B + VarSwrd B + ProtoMn2 B- }, @2 t( ^0 c& @2 t2 L
CustSwrd B + VarSwrd B + ProtoMn3 B* ]2 W: c: l5 ?
CustSwrd B + VarSwrd B + ProtoMn4 B$ H( ~# S; U& }7 ]: T3 I! ^2 f! O1 D# P* A
, s9 g# l$ t5 d' h6 F5 Y4 X  o; v
30    2xHero
6 y7 m  a6 V' S/ xMegaMan & ProtoMan Dual atk
  t7 n1 k: [3 ^( GSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 v* d) e1 _& |. `0 gSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, J  a) _$ C# b5 H, }+ |' f- o0 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& k. a/ U. D# Q7 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  e6 Z& J9 L* U9 P, A
1 n$ o) h2 L$ r( v: Y" v) ]
31    PrixPowr" a8 g0 R& d& J1 b$ s8 p2 o
3 Navis attack at once!
( X: {& V) _2 M4 r: i6 jTeam1 * + Team2 * + KingMan5 K
) [* A5 {9 ~! V) OTeam1 * + Team2 * + MistMan5 M
% N. W8 z) @: A4 jTeam1 * + Team2 * + BowlMan5 B
$ \) B6 Y7 s$ v* F0 q, l3 H4 C" _  `% H8 h. u5 C; J
32    MstrStyl
  _( g# b1 J, z  Z* H* K8 _MegaMan unleashes his power
7 e: O7 `4 b" C$ z2 e. V/ L9 SSalamndr * + Fountain * + Bolt * + GaiaBlad *
% |8 `2 X2 C2 A5 s% X1 u$ `5 B/ g6 K+ v' w
StdrdChip (Part 1)  c7 Y6 \. z3 x& ~$ B5 a0 `
┌──┬────┬─┬──┬──┬───┬───────────────┐4 |4 c6 i7 I5 h( J( c' F3 z
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 V; o7 A3 {( t  u1 E9 C6 [7 q
├──┼────┼─┼──┼──┼───┼───────────────┤) a1 j! x. i2 c1 V$ j: p4 q2 r
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 h: S& l) e8 o5 _! S5 Y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, b5 W$ X; g8 B1 Y# H! _4 e
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' \4 T5 D5 u. U  J1 t% o+ C; H5 S, Y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 p& R+ [/ a$ ]7 f% Y: d. q│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │- H) r* f0 E- c! D# }
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 r4 H  {8 l8 [/ X6 m│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 C; w- t' V3 A: I! [) ^/ x5 W  E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 g) e5 c1 Y9 M4 Z2 i! z│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ b( _3 \- Y& a: r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 Y7 B6 s! ^! @: y+ e3 D
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) o5 _8 j; x! i+ {% ~0 A│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
, T6 T( k2 z  r) u: i7 N5 ?│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │2 G0 a% w; B" a% d
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 k- P" A- Z( x. L8 ^8 u1 m9 h│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  {. s7 ]) S1 O! `' n3 ?3 p+ N
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; }" v, q0 N3 W! n2 m
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' o/ L; _: a; [│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │( k" e: {6 Z& _# R- [- ?6 N  h
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 `  J( c" @  @& [$ F│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 h2 z; c; i9 I5 x% H+ [
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. w, l& r* }) u( i$ P8 e' W
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 i8 q1 _( W  z% R" F( d2 V9 h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 M3 t( g- c% }% D4 e$ W) \( }3 ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 N% l; ^, l) Y│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ r9 A$ G) u. M/ Y8 C- y│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ g: }5 H" v7 y; H
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' @: @) q' q( @; \: E" H│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 n6 p  D5 p# D" x1 J1 A1 m│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 l0 I! F! D( n! |) _. ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ W: N  C1 x2 G9 d$ s- z9 g8 e! F│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │' E( N; C0 L, F9 j7 r4 O
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
; o; \4 x5 F( `4 y5 q; E' ^5 f│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ l( G5 s1 e* z- w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │% }6 b' K; {2 K. ]6 `9 ~5 A# I6 C) |
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 j% x8 S- U7 G0 s' b
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
! b' T* V( D3 v. |│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* Z/ ^0 q. u% y; s  \4 o
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% `# w1 I4 ^; s/ b) H" _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 y7 L+ g  @. ^. W, b5 o│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. V3 |7 T$ O, ]! F2 n
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
' P/ O, l- W+ B│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ Z6 H. {2 e- o5 M6 W+ ^. l│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. [* D  E: k& D! ~$ z
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  R# f/ S; S2 h& N, B/ v0 W' J
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( K9 n  K8 Y. l2 n2 D& B
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
/ I4 v- c) `, j* T6 F5 J6 m. n. F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- U& q0 |+ d# o0 ]
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- M  R* q% o4 M/ H
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 Q1 E( s3 O% M; n5 q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 E# m5 {! D( n, n0 I│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │4 ~# i4 L9 h0 q( S; ~/ b5 t5 o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
9 C1 w% s# X, M│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ Q3 m4 k, s' m
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 y0 B9 D3 u! j
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- x- Z! t; `  e& y$ n
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# o; a  z5 F" v
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; Q1 l, R& J& |; [, E8 e$ {& K' }
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" _8 }, e  o. p7 i& d" B
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& I8 I7 x( @( s1 x│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │, M; a( D6 O7 B" E' F9 q" ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% U0 Q; [, j- O6 m+ T2 `7 M
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: p7 X' u# M1 `9 o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: N' g# T1 V" y0 }" `2 U
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 E. Q7 P9 v5 m. |│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │, c4 d- C, p+ k' B9 t
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 f" E8 t; @( L$ Q( R, B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │/ }9 \2 R4 n& ^4 V7 N6 A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# t: ?2 W' b+ C) z# m4 @) Y; m2 b5 @│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; r- S# o; p" T, ~$ a- o
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 t" \$ |. @1 J+ o" T% O  F│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 P- D9 T0 n3 z2 m" w# v' L  }│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 T) u1 @7 |+ ~0 }' C! s3 d0 L│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" {( u/ Z# r5 N3 J1 l( o2 z
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ [. H0 q3 ^1 o5 X  |& R, z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- `6 |6 v) q# `5 I: u
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 a2 k9 ^' Y1 j( p$ z7 F' K+ q│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
2 M- p; K) {3 x# h│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ g5 T: w: G& `  s6 V8 S3 i
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │' q6 D! ?# {5 E
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; G/ U8 Z. W7 X$ K│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' D% @7 e* D; }3 P- A- m│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ T* G: u0 E/ N# V# `: g& H│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
6 Y# ]& F9 J$ j5 F. L│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 o* ]# Q3 s$ y, u- J/ G3 Y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* P7 P$ Y; \; z" @6 ?
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 \3 C5 `/ E9 j/ [) G│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- f  t' h+ B9 z4 j0 l- }+ g* Q$ x7 x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, M3 ]( f7 S& N( q. v' z6 h3 M) M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) z4 n. R& H% d│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
, u- L% e, Q- L# ^7 q2 E│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. X- O9 r* m3 V& j# G│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- c( J8 ]) X& L│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" y% {5 t1 w( P# L- E2 n
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. o# `1 P5 n" c. I4 L/ x
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ h- d6 E1 }' g│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
$ O) P- G; `0 B& ^│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! l6 R! _9 C3 d│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 W7 `5 L; I; M  U│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ M( \* Y- i  A  b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 @$ s- c  _. G" ^% m
└──┴────┴─┴──┴──┴───┴───────────────┘
& W- H: C4 s$ c2 H/ ]
3 H+ C) G3 d, C$ U+ H8 WStdrdChip (Part 2)
; c2 {* Q$ e. H; p0 ]) c┌──┬────┬─┬──┬──┬───┬───────────────┐+ O  O& a& h( ]8 S
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 c4 F/ o# M8 e) ^├──┼────┼─┼──┼──┼───┼───────────────┤6 [2 D: e6 `: c) [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 \4 B* y$ T: a) C, }% c' e) f│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: W! K5 n: U3 d# n1 i( R# G
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: h) @4 P! e" \( D) ~; c$ B│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
7 N3 z7 L+ I1 G3 }8 e3 T( E. Y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% ^4 P! O6 N5 a
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- D7 U/ @/ ~6 n/ q" r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 C! E3 q8 u: U( J2 K3 g# {% R
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! o# I* ~% d3 t- n) Z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
# p3 w4 w: b9 ?3 w0 l- |  e* F9 O% ]│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& E' j  D7 S! U$ B│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 f; H& y- p- u+ _1 y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
/ V0 V2 Y$ ~- ~6 U│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │$ w5 [9 n& z7 O+ W% Y: H- K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; W' y, p. K) _5 Z; z" {7 [
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. l1 [, y- F3 Q" w2 Y( D│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 y" m' s7 x6 q) S7 P: |; z+ |
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, v6 g. {1 [, z1 V6 i- |4 ]8 R* f# q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* W2 I: S; q$ D  Q1 ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 M$ |2 J9 A$ A+ Y- V8 x! x│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ J6 G8 z2 r) [$ L5 a# V│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% z: r4 Q6 M& [3 h: V% v1 ?
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( ?5 |' C3 m' `# B* V1 X; f9 a5 D│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* P' r7 Z% u" T! P4 r8 u- m│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 x, Q+ t2 e3 E6 F4 E3 ^1 t│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ z/ ?# `$ L9 p9 ]3 Z# j8 L│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │* ?$ L) |/ Q9 l  v6 @6 S. ]- S- B
│126 │Rook  │30│  │  │***  │Protects you from attacks   │  s" j) R8 ]: n3 t: n: _
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
+ X4 ^4 X$ D8 s5 ]' D. a│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ `$ ~, [2 C$ c  a% O7 }! C
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 O2 D. l- A' u; Z
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 N6 _6 ~  Q! w
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* f# d% U; M$ u( Y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 Z$ B0 j$ q3 C│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! R  t0 n- m2 b' g& |  i1 @│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 s# G4 q# I: E/ l% ?9 L+ V│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 y5 T6 b- I# [) H" d│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │. c" Q0 z5 M2 Y( p: x
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 r. J6 M: j6 F6 w# }
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" E4 \" X4 G/ I- u2 [
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 Z0 d: {" X& Y. \& F+ M1 y! q& j│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 w2 r& z. ?2 A- J# Z0 l. d. z; o; s
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; p7 j! `( ~2 k% }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! u# R5 v3 I5 Q$ R+ T( S│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' y) Y( e1 c- d( A8 ?
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 x3 ~* o+ r$ w2 r6 L│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │, d( W+ u% O2 I: e+ d) C! d) q
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% t6 w8 l3 {9 w$ W$ G7 Q
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │0 t7 w0 B5 M/ z. X
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 z  X$ _7 `* p5 A│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; L! p! r, H9 s│150 │Recov80 │20│  │  │**  │Recovers 80HP         │3 j5 r+ _. O4 c- v6 \
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 r3 ^- M) P) @3 `9 _│152 │Recov150│50│  │  │***  │Recovers 150HP        │
) p* t( d1 c, W3 ]: N- C+ C│153 │Recov200│65│  │  │**** │Recovers 200HP        │/ a. x) T0 l; m  {
│154 │Recov300│80│  │  │**** │Recovers 300HP        │) m. m( y! q, S
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% y! p2 R: D( J│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 `" S/ r: _  S0 \│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 F% J; ?7 T5 H+ t5 Q/ o
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# t# ^3 M) x' ^9 i3 Z5 C
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 T! w  P6 D0 y9 |2 `) ], Z# v0 ]4 T│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& ~' R$ @( }" V5 M* ~( Q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; P5 ^# P; T  O1 c
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
% \1 w1 C' {) D- F5 u│163 │Invis  │11│  │  │***  │Invisible for a while     │) s- q6 Y, V! v: n
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │% Z) @8 s5 W( O0 ?* B
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 U: U- L* Q$ T' H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ N0 k1 m1 d4 J- H. }# ]/ o│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 E' H% o2 J- V│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" L! B: i) i0 U4 X1 n│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 J7 F& ]/ z- B, }0 f" n( V: Z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
3 ^, P) f, z7 l2 U: h$ Z1 v│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │: `, `& C, G  S9 M
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) L* T8 q0 q. ^7 z* B( v
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; ?! O4 J- s0 ?+ v│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 B9 W. J' H1 y) x# D& C% q$ {5 E
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 g* ?7 S* L7 t9 l4 l! c* [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 v2 ~7 K8 l/ i* |
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' E& I: j3 T7 p0 _) t! G
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ }2 S: y7 s) W7 V( d
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; M$ {& D, T% @- Y$ n3 N
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 L' ^9 g" T3 v% [$ k│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. u3 e! J8 W8 T8 C) L( V│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 W) ]  G& f- P! l4 _0 p! u
│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 w! q7 m7 J; [# H- i
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 ~/ ?# Q+ |* U/ K# e' H│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
; T9 t3 {0 ^0 l3 a. ~│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ g, w9 ]* [$ g! X# ]+ D" L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- T3 j$ W7 D; K1 Z4 o) Z# Q# n1 ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; h8 }$ Q& [- `  l7 R│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! H" c" u+ O0 B6 S' ?1 G: Y6 e2 A│190 │Snctuary│54│  │  │**** │Change own panls to holy   │/ r" p. [% Q! L
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. H2 b2 l3 v, c7 ]" v6 F│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 {+ `6 f$ `+ P  L7 q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 n- c  l/ f/ Y+ r8 q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 N% u% E6 Y" Q│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  @0 ~7 b# h9 h; J
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 F& m4 V/ Y/ P% `2 R5 J; z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
( a. e* O0 z) p& _│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* b- M. T( I5 o+ x' I/ ^│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 r3 B% k% t! W* w│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; ~: {/ K* r4 B% ]* W( ^& H/ w└──┴────┴─┴──┴──┴───┴───────────────┘
" z# C# ]/ f5 c* r3 q0 M3 R! [: R" M! B$ k' \7 E- V5 ?
  }1 i0 N; y( \. L4 j8 t
Mega Chip
- c: o* C3 P! T4 E┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 L! Z, N* D; `1 A! b│编号│名称   │MB│攻击│属性│稀有度│说明             │
( H7 J% Q6 r* q: s5 v├──┼─────┼─┼──┼──┼───┼───────────────┤
# G, O% |  ?7 `- ?/ O- J│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) e' Q- |) ^; j  B4 j│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ T5 r* d6 D% M  L│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
% W6 X" y" t9 b1 H* ^/ t│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ |! e5 J( j) M! Q) }
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
$ E. C# O9 U) n# s│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! J% |1 ^: u6 m& c│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
) m* w# x/ s$ G- \│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' T# Y- d3 V* d% N4 b5 ?, E│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 R& f" ]0 `4 D% x0 l% ]1 `. a│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│& {- L: j6 r! f# i4 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 V: J, m5 q, v0 j9 y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
4 j8 P! I) m2 s# s│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 V0 h7 M- O/ \& z3 m│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │- V! D2 P8 z4 z/ Z0 X( n. m
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │1 x/ w. K6 @- @8 S/ l: z$ {& p
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
6 b' S" a1 k" I% X% v8 z& Q  r│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. @  N: ?( B* N6 x8 F; l│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │  n. y1 ?/ m+ _/ ]. \+ g- e7 H
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 v1 c4 L- a) O) \0 s│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │1 p5 B+ v$ j& M5 }
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ [' o: x& h$ I' y│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! G6 l# I$ X9 m4 y3 E( e
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ Y; H7 T! g3 k0 i+ R! |  r9 J│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# a2 ^' x$ c5 ^3 |2 l6 `
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 y" B' P# K: W8 g5 w
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( P1 x! n. |9 L, @8 R6 g1 R│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! V' b) B( U$ n  A( v│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( @2 J& l6 n) T│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │' W4 b5 B/ |0 v
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 I( i8 d1 W3 d' @" J+ Q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 z/ _0 w  s3 T/ v$ e- G6 r│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, Z5 b/ C+ |5 j* O6 ]( o
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* w. s1 G& m3 |# [  e( ^4 H. {( d
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, v% s, `" M0 c" V' z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 |5 f1 c7 v5 a; w6 W) T, N5 y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ a7 p( x: }7 A: [; P" {' V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; ~9 H% _8 w$ D3 s( X/ p  b9 r- P6 Q
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
9 \1 ?  v! c/ o/ T5 x│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
; Z+ G+ Y' U7 X│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; E1 o- e3 w" S7 B# M" @: T# q5 t
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' Z( p; ~' b% l: _2 ?│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 A% c' l0 ]! l4 ^* ?" l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' f* x# @8 p* q4 i* M2 R2 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 \6 R* ~/ s5 d7 H: }! q& Y: [
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 u6 I% X2 r5 _6 L9 z5 |3 p+ c$ O0 a
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% a4 ?- A. e! ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 ?( u- d9 V& B" S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 `: R0 G% u% R│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' t1 J, M7 h+ F- x  d" _│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 c; W9 k, f: @: f- G% Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 O8 }. L7 H, Y- j% K7 @* [( H  O
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 k5 Y% f; L$ e8 Q' j" v5 G
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* A, f. |: u% b) Q$ ]
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" v7 b$ }- ~4 o" s+ s4 S( w# Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% g8 ^! l" o8 [) S: u8 f4 T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │% ?, R: D3 Q' _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ q' Z/ F: H0 ~9 |  l. h, ?1 M
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │4 V1 b& F$ e9 j$ f. i  k
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ E: W- u, v$ J+ e  U0 S. P3 J│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' q+ i6 E2 x! o│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │" b+ U% a7 O& X: ]& q/ y
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ o/ h* z# I7 ]' V+ l) i│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
4 Z9 _' c8 k4 ]0 m│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
6 j( U* q" U7 k* f6 F6 p; u│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) K) Z( V- A& P1 m" Y: `
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% m3 d2 N" M+ O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ P8 N9 ]- G7 x6 x: M9 G7 l/ T! b│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │4 |9 m) }1 d# l% S5 M
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
/ ]/ A8 v" @+ D" X+ D/ t│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 P  D, X" p8 i3 W, G! r
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# R: q* X3 d2 N* b1 H# O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │/ V: s3 M7 W, G. N; r
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; P( j& K1 ?' S9 {. F* L
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 r) K9 h! i* H4 ~0 D7 ?│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) ^5 X3 m  e, u# j0 h* V) h, o│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │1 F. c- n8 s7 \1 f$ R1 H1 ~
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
* `3 G$ w+ I; i8 }3 U│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 X6 L$ H9 }4 i# y" W% G. m
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: {; k7 k8 c5 V: _" E7 \  l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
& y" Y/ U. w0 K! x5 c; f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& c1 H2 b7 W7 I3 N
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# e, A' @( Q4 j
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 x) Y9 w8 R) t% ?% }. P│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' [& ]/ Z9 U; N- i3 R% U! z7 a│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │) d/ E. R8 F) |3 h+ D" b2 p
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 m. ?# T# P) q
/ G- q. w$ M; ?7 y9 e+ [4 {! ?; m! W6 f& N( m( G  g
GigaChip (蓝版)
$ n6 y: F. Y% |" ?5 ~) K3 R4 x┌──┬─────┬─┬──┬──┬───┬───────────────┐
. _  A! F. n% t/ @( @: S/ U# p│编号│名称   │MB│攻击│属性│稀有度│说明             │/ v2 h/ @2 }" ]9 y
├──┼─────┼─┼──┼──┼───┼───────────────┤3 m$ H1 ~2 \; C& j3 t* v
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  A7 b/ p4 ^  x% |  r1 U/ M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( \, s& t& R, M* _% X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! d! w& M) l% P│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 J; d7 K1 X1 o( b5 l
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& U. F' }, C/ b: N, Z# o5 M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │  x! D6 S  Z/ r( K5 w
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 S: Z0 w$ N" B$ ^$ }3 [; y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 R: t1 s0 {" N) S
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ Q5 y; i* `0 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  ~+ U* {! ]& i  ?& _$ O│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 V2 @& J5 v! m* S& z& ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ u. y  X  W7 P
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, w5 c! J8 Q8 R" {0 Q  b' t, }
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& b, E4 c0 r/ J+ z
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 l- J* I8 |2 |0 j1 K│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 @7 ?/ E( J( E
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 A; R& J4 N7 h3 @# `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! t; w; R  y) h
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: x: B: @7 ?6 }" z* z. _) }: J
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; Q5 A% A8 }1 \& S9 _, [; t└──┴─────┴─┴──┴──┴───┴───────────────┘
  E1 n$ j  u: e1 q9 r4 F- l( G1 F/ f1 m6 q
GigaChip (白版)(只列出与蓝版不一样的Chips). E0 Q% u7 x2 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; o  k3 c  J" Q% Y  q│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 d4 l) _- K* \" t9 \: f# ~├──┼─────┼─┼──┼──┼───┼───────────────┤$ S5 }; T' C) i- g/ D
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 n% a4 @2 {: B│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ ~$ l7 Z9 D. }
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │' h; G7 R4 C$ T% ], |) E( E
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; {0 i; l6 o% N0 i
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' u6 a1 V: @9 k4 s7 p5 AMegaman EXE 3 蓝+白 Standard 级别的 Chips:
9 z7 g8 T* O" }# W2 p3 v' A. ]$ Q: g6 X1 j
1 X! q0 t) ?# {( c& G8 L001002003004005006
; V: F: h! _0 S# d# q. c0070080090100110128 _! s  I: b) a  U# x9 R
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' L) e0 i% s/ ~% l8 U/ W9 c

* t8 ~( m/ D1 P3 s' ?0190200210220230243 W7 Y- Q' |0 B! u
025026027028029030
) G& t9 _2 U! K$ @031032033034035036+ s, y, ?7 I* @' M+ D
' G5 Z' F7 N8 \4 t0 [
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, F) S: b- ]  j( g2 ?! [9 r
! L; h5 {' r& \  C) `5 z- L, M037038039040041042! f5 E9 I& i: D, l8 j- Z+ k
043044045046047048! o* i; M6 S3 H& `: X
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, Y  o) X: C! u

8 i' R: L$ T/ T3 X8 C6 `% T, }& ]055056057058059060
* r5 ^6 x1 y' x0 C3 A" x6 D0610620630640650668 Z: R# I* P& P9 N7 i! I0 P4 \
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% _) J, W' Z5 I  Z# p1 W2 K
9 O; q! V2 z4 J# v, q
073074075076077078
' _8 R& [1 p$ _, c9 L! T, L- i079080081082083084
" {# Y' R( {! J085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* K) d$ R" p7 ^9 w* v: R1 @- N+ V: x% Y
0910920930940950968 T4 ]: n# Z* F( \
097098099100101102# w* F. q7 A% O) C
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! y3 X( }* g# i4 D0 P! k
* f" n8 n2 o) o1 \$ r109110111112113114
6 a% j5 v5 {( k115116117118119120
& p5 N6 F( ]5 k  E121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ `8 Y3 P: h$ V$ A( j6 b; c+ D# v% x, j9 w/ Z
127128129130131132
3 M0 ]& o0 \% m+ e# i* {133134135136137138
, \: F$ a) e3 z8 S, M139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 x1 ~6 H3 ~# M$ x. A
& u9 ]  q+ c6 Z+ K- e* c
1451461471481491507 W4 f9 v4 O2 O) u* W$ {0 e' z
1511521531541551562 _; D7 g- ]8 ^& H
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ u0 o+ y) P( m6 l2 F7 l) |9 `) U3 J( @9 U
1631641651661671687 T) e. i6 O  w% [4 f& i' o9 ]
169170171172173174
9 q( `' x; m" H9 N6 H175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( W" S. n- R" ^% x& g: Z5 }

7 Z0 b4 x& X8 t! \+ n4 j3 f8 A1811821831841851864 Q. X, C0 J3 i7 [' R2 S9 V3 G. z
187188189190191192/ o) k/ c$ ^5 B* ?
1931941951961971989 b1 Y5 Z7 ^; l1 w  O5 @
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 K* I9 y' Y9 H
! `+ w# U! |) a6 l3 T
0010020030040050065 ~7 Y1 x8 _# X: }
007008009010011012# N! M2 ]8 Q/ x
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% `) A- ]! P: v% [
( J9 ?" D, {2 ?+ X( ^) ]. L2 r4 e019020021022023024" a; Q1 j' G5 o0 X! D
0250260270280290306 G2 i+ `( @" q/ C6 i3 U- X
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% j0 g$ e  F0 @
4 s; T( J  Q  b. A  `037038039040041042
$ l7 d6 `5 x2 s0 ]043044045046047048$ {6 y' t$ a3 a8 R
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' U+ J5 I  U3 d& _& a

3 t$ _" b7 A- d- @055056057058059060
4 b1 x5 l9 b7 Q% a5 U061062063064065066
" q4 w  h$ b. O5 G- c& [067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- k) f  d1 Z* T! s: t6 u: N4 k& u/ B: D9 ?$ @0 Q$ p
073074075076077078
/ R! n) b& P1 s3 w% k6 {) d5 ~079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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