转载请不要删除以下信息,感谢您! ) n+ ~& I. W0 D. v2 A) z
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■● ■ NintendoWorld 站友xliz原创) B$ m( _; K9 O! d/ L2 r
■ ●■ http://www.NewWise.com 9 J* W: ?1 Z) c% _+ z1 d) G! F
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8 E: q2 [# i) j
& i$ n, {! r$ Y. ]# V 洛克人 EXE 3 Blue 卡片组合: s8 b$ b" O" [+ }* D1 K" w
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/ e8 \; ^7 f3 u4 M6 i9 y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) F" w( C8 e+ C8 z
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 N( s$ |* G* Q" ~0 w====================$ N" R9 U+ J$ E$ r4 T# E
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:5 j, E6 d; B1 O. }" f# b9 v
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编号 名称
1 {" k, ^9 C9 D8 B" v说明' F* l0 ^4 D% Y0 x' K
组合方法- A$ m( o) C- M, n1 R! C* i
---------------------------------4 X9 p( ~- V$ u! e
01 Z-Connon 1
0 y- Y# g! C! H/ H5 M2 F. H7 j+ r' `Unlimited Cannon for 5 sec+ H$ I* J, v" g; W% `" b
Cannon A+B+C: k3 ?- [) q5 _
Cannon B+C+D# b. {% J( W) T. n
Cannon C+D+E# I$ u/ o2 w4 N! ]
6 w [9 K' d' Q
02 Z-Connon 2
2 Q0 C1 g) a0 s! }6 WUnlimited HiCannon for 5 sec
0 Y) T/ u3 J1 ~1 P; u" m$ ^HiCannon H+I+J, C& p& [! L& x$ V+ }$ y7 q
HiCannon I+J+K& Q0 B: R* Q' S( a5 q% s
HiCannon J+K+L1 c' l. P- f$ h) W; o- t4 l. ~
! F" Y O. Y, }+ A* G* A. g! l
03 Z-Connon 3
4 c7 S& }) V! T' M: Z) @1 L' A' u8 r+ M, ZUnlimited MegaCannon for 5 sec8 g, z4 V$ @! ]; C: @0 Z
M-Cannon O+P+Q. U0 h, B& L. ^9 E; k, p
M-Cannon P+Q+R
2 i( N- \) a' v' B4 fM-Cannon Q+R+S
5 M% i4 _6 r0 }! m6 w$ \+ u( i) E/ y- D5 c3 W; R: C# T
04 Z-Punch4 h: a! m; c& c% R
Unlimited GutPunch for 5 sec
" z% C$ F# y9 Z7 u+ jGutPunch B+C+D: `, x1 | |) Y: ~, w2 z. |
GutPunch C+D+E
/ s+ x$ o. b) e% z3 A; A. q$ pGutPunch D+E+F1 `' d9 q2 t! Z5 `! x
- d! r! A+ X4 u' C
05 Z-Strght- L/ Q7 C! Q @6 p
Unlimited GutStrgt for 5 sec" V. K2 w! M4 p- a
GutStrgt O+P+Q
7 g4 c0 X# M5 i9 B; ]' z& p$ G1 XGutStrgt P+Q+R. u9 Y" ~7 Y& U
GutStrgt Q+R+S& ^0 }3 b/ s* Z$ ?8 n) i" C
3 {" f9 r$ Z3 k1 |: n7 M( o& ]06 Z-Impact5 j+ E2 r c2 W
Unlimited GutImpct for 5 sec' m; h, m9 x0 t( x0 V
GutImpact G+H+I1 V$ T9 O7 w. n s. R& }
GutImpact H+I+J
, @. A0 b7 P4 ^, p, m# p4 SGutImpact J+K+L
# Z$ M9 g8 E& v* g7 ~- b+ e; t5 c9 n) r. l9 K% O
07 Z-Varibl
4 I1 A, F! Y# ?) \# V' T5 A$ ?Unlimited VarSword for 5 sec
" `( T# C* |/ I3 `% yVarSwrd B+C+D' J. r0 O: o/ Y; G
VarSwrd C+D+E
f. j. q7 L% {" R! M* hVarSwrd D+E+F
/ r' r# P' @0 U8 j6 J4 t5 {6 ~1 L! J+ m( s5 r ^
08 Z-Yoyo 1
0 U4 n/ X2 m! v9 u0 GUnlimited Yo-Yo for 5 sec
; J6 y0 g3 g6 s9 sYo-Yo1 C+D+E
, X" P# Q8 _9 t8 GYo-Yo1 D+E+F
2 t1 m E: h: }2 e' iYo-Yo1 E+F+G2 G* h% j% Z3 a! {3 t) Z! R1 w
w- h. p8 e2 V) \09 Z-Yoyo 2- i" f) i6 @" ~1 m
Unlimited Yo-Yo2 for 5 sec
. Z! V; E- {& @$ I9 O* bYo-Yo2 H+I+J
1 y) m' u" j" ^Yo-Yo2 I+J+K9 Q9 | V2 X# {8 w3 q. B
Yo-Yo2 J+K+L
1 I# E- T) e6 {9 e# l
+ N) p D" h1 h5 s$ j% L10 Z-Yoyo 3/ V) b8 y0 I$ X# @' P
Unlimited Yo-Yo3 for 5 sec
, G% k& H( w" S" tYo-Yo3 M+N+O8 T2 b( ]8 B- A. {
Yo-Yo3 N+O+P* ~; |) s9 `5 D0 x" V, P
Yo-Yo3 O+P+Q" H# d* m, B% O e. p9 {' ~3 j; U' v
, U- K3 C5 I6 J0 ?; i11 Z-Step 1 Y& N3 g' r/ c" [/ N3 n+ {; L
Unlimited StepSwrd for 5 sec+ [5 I7 b* j* g8 p! c
StepSwrd L+M+N
! h5 S2 h9 @) ~! r& rStepSwrd M+N+O" w9 }: k& i/ A7 _& N1 X3 _0 `
StepSwrd N+O+P
2 z) n! P3 {, b& a' l6 k' |& X) G( g) s5 E4 G
12 Z-Step 2
0 K& c6 i7 \! \6 B+ }+ _. W, dUnlimited StepCros for 5 sec
% H+ F5 X W- o; HStepCros P+Q+R
1 A; y- `! ]0 b( X( BStepCros Q+R+S6 l A h+ \) h( A
StepCros R+S+T
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0 r! h2 m+ w5 d3 }( p* i13 BubSprd* h- g% |% O* e# ~ S1 @
Attks w/ spreading bubbles!
: p- _0 r+ Z2 G5 Y8 s. ^Bubbler C+D+E1 Q8 Q& f6 _ }/ K, X% Y2 F
Bub-V D+E+F
) g' S( T, H& I$ O) EBublSide E+F+G
* z0 l. @; X: `0 M# xBubbler E + Bub-V E + BublSide E7 u% L* O" y( j1 q2 e
. c+ b$ @2 {: C/ y) I8 p14 HeatSprd
# k) |% e5 Q; {. C! kAttks w/ spreading fireball! \7 w+ s' _3 N' e
HeatShot H+I+J
) b+ B$ |/ E& Q9 ZHeat-V I+J+K
- ?1 }* {2 g, L& Y* h9 }' T9 O& THeatSide J+K+L
- l2 Y( @# O+ O: D7 ^HeatShot J + Heat-V J + HeatSide J* _1 C5 _) @5 I# [
$ M. h5 q0 v8 O( T15 H-Burst
- D: B. P+ `* ^, ~, i% CCreates a giant explosion6 F; q, N( w K7 @5 h* i
Spreader M+N+O' C& l7 g0 V8 s
Spreader N+O+P8 E& O) W, t& {
Spreader O+P+Q
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16 LifeSwrd
- z" y7 N) O! z( |Swings a huge 2×3 sword!
& K8 m# _% ]$ x1 QSword E + WideSwrd E + LongSwrd E
! c4 q. ?% Z# j! c& z x9 c' |- ]) M: XSword L + WideSwrd L + LongSwrd L
; z# {) O4 X" L5 oSword Y + WideSwrd Y + LongSwrd Y8 M* A; x5 b% f7 P1 N( d4 r* y
0 ^; R3 c) t0 e3 K9 i. O ~0 @
17 ElemSwrd+ b* Q* ]0 L( W$ G2 z- A
Wide swrd contains 4 elemnts- s* t) _/ d5 `6 i R' K- q! e- W3 ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& \+ b t7 c' {' ?9 g5 PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ w% i- I; x$ t
9 a. ]2 i) V- ?2 s9 i8 k: f
18 EvilCut+ G5 b* T) p. c# w
Step up 2 & make 4 atacks
$ [. v9 u) c& G( o0 VStepSwrd P + HeroSwrd P + StepCros P
& p) g* g$ i+ V3 {% ~5 o6 a' F0 N7 d3 Q8 Z. b1 o% S8 ^/ o
19 HyperRat
9 ]0 v* L3 _5 K8 GA giant Ratton charges!' _9 f) q$ z6 J& `
Ratton1 A + Ratton2 A + Ratton3 A
/ ^+ ^1 i" s. Z7 ~% E: R2 y; z& VRatton1 C + Ratton2 C + Ratton3 C# R: A0 u* S% {/ k+ h! }7 `# E+ _
Ratton1 F + Ratton2 F + Ratton3 F1 V4 S. C; e1 A
. l, G. G( w( x n$ z20 TimeBom +* g/ f0 p/ ~8 @+ I
Sets Time Bomb in enmy area8 n2 l: C* S, c9 ~) j" k" w( d3 u) c
TimeBomb J+K+L
0 [, M& v/ A- {+ h0 t* PTimeBomb K+L+M: P. Y9 v* ^! U, \5 c O4 x& i: ^
TimeBomb L+M+N& U# T# z$ g+ S% m9 k: }: D
3 B, v; G4 m5 D; U( J21 GelRain- o! y& ?5 j: _! m8 [' c
Gel steals squares
, A$ q/ m c VMetaGel1 B+C+D
. l& ~( Z) V6 S; a+ J/ ~MetaGel2 E+F+G7 L7 M( }% u6 O/ R
MetaGel3 S+T+U; o% c: }7 H0 X+ x$ v1 I" j2 G
2 U# z* p1 J$ t) l$ G3 V
22 EverCrse' A; D. w% T" ?' \- _
Shield chases enemies
: O+ q/ h' V a6 s& }. @, c- MCrsShld1 C + CrsShld2 C + CrsShld3 C/ d! }9 G; O. y ~ {8 a
CrsShld1 L + CrsShld2 L + CrsShld3 L: w1 f) K6 e+ n) u
& j E z" z7 l0 s. u* |
23 MomQuake z% x4 N8 n6 `
Awakens Mother Earth!( G9 K/ l' H5 B9 ~
RockCube * + RockCube * + GodStone S$ ]3 l( G: x7 \: a {
0 f8 N( A3 _! C) a3 P24 PoisPhar
f. B7 G& ]& n8 ]7 M6 J6 RPharaoh generates poison' N* B8 [% @3 F% y" v2 Y% P
PoisMask A + PoisFace A + Anubis A
3 H. z7 Q0 R+ L! y& m" Y2 Q) i/ U& _+ Y
25 BodyGrd
+ } Y! y" `- EBodyguard takes out enemies3 H6 r' M/ v6 J2 L. A. [: Q6 N6 Y* X
AntiDmg M + AntiNavi M + Muramasa M
2 U& J+ d4 U, T( v$ O
+ e, B1 e9 y. v. O% D26 500Barr
( h) q! }1 l' b XBarrier absorbs 500HP dmg
+ f# B& B' P* \0 H% ^3 X4 P2 SBarrier E + Barr100 E + Barr200 E
6 ~% G6 O' ]5 W- U: r6 r9 ZBarrier R + Barr100 R + Barr200 R. v) @$ Q5 [+ Z/ m1 O
) J% v7 O3 |0 H0 ?0 |2 Z7 D3 b27 BigHeart
! ^1 a8 n. G- {Attacks, then heals HP!
5 n; V. H( q1 l+ e6 N5 ?! eHolyPanl R + Recov300 R + Roll R
6 [5 G7 r& r. x9 _2 ?5 j$ wHolyPanl R + Recov300 R + RollV2 R* L4 |7 p! B9 C* J+ Z
HolyPanl R + Recov300 R + RollV3 R
7 l$ @$ t- { P' P; a0 X' T( i& ?- Y/ F$ m& Q% z
28 GtsShoot% Q. Y7 ?" J) e& Z1 q* U
GutsMan throws MegaMan!
# A. L* z4 l* V: U$ h! nGuard * + DashAtk G + GutsMan G: H n. P+ P8 p, ]& z
Guard * + DashAtk G + GutsMan2 G) c; n7 s9 x6 n2 [$ a9 b9 n E
Guard * + DashAtk G + GutsMan3 G
, z2 F$ v' X t: e& f' `Guard * + DashAtk G + GutsMan4 G
- l) B. x5 X; b! g( m$ v
9 `3 U1 ?( P) u5 y H: @29 DeuxHero
& A, q$ I; I8 x" g; HMegaMan & ProtoMan team up!
+ R* a8 m. |( {1 q; Q* @CustSwrd B + VarSwrd B + ProtoMan B
3 p% Q) r3 V3 g) W ^CustSwrd B + VarSwrd B + ProtoMn2 B% v, e4 {' F. l
CustSwrd B + VarSwrd B + ProtoMn3 B
. ^4 z+ {# b9 P! ^, | M3 P2 W& oCustSwrd B + VarSwrd B + ProtoMn4 B6 [+ g2 N- j% \9 n( `4 _$ h8 X5 t
( P- M( b+ ~/ `
30 2xHero
/ V, @/ j- _" {1 _& i sMegaMan & ProtoMan Dual atk
' I2 ^1 e1 E# q! |# ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ y7 w. d$ G$ \4 \% o$ U+ N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B X' }% z: d, R: r3 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 `2 g4 R+ b2 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 d0 A* U b/ p# u' L% `
1 U- `" Z W+ k" I& k) G7 V31 PrixPowr
+ p' C9 b7 `! W: X- A: f3 Navis attack at once!5 |4 c7 q6 w" y# x& x0 j
Team1 * + Team2 * + KingMan5 K
; k( u: U8 r. ?( bTeam1 * + Team2 * + MistMan5 M1 R( D6 J9 K& r8 y0 u* v" _3 Q
Team1 * + Team2 * + BowlMan5 B% Z. e8 g% b2 v, e$ \ t% f
0 f1 G0 Y6 _6 ]+ w% z3 p3 ~
32 MstrStyl) _; m% N. i2 s
MegaMan unleashes his power; n- b \2 C8 Y. \6 p. {. O+ _3 T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 m/ T1 O4 o7 {( f0 C; i$ I
" F3 @" I R$ M' {StdrdChip (Part 1)
2 w2 X$ z+ Y0 g' V4 F. a2 J┌──┬────┬─┬──┬──┬───┬───────────────┐
+ s2 K$ s, t+ q7 W& n( d; A& K│编号│名称 │MB│攻击│属性│稀有度│说明 │3 B W! Y! K) d4 H) f4 {7 `
├──┼────┼─┼──┼──┼───┼───────────────┤# K$ ?' T$ F. l
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 W1 E# t$ c' f: E6 d6 [! N4 L1 Z; N│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; x d J* ^* G1 L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& ~" `/ }2 n; Q8 y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 K" a+ I6 p O. P5 J( Z* I$ D. l
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& Q0 U1 I, ^8 y$ Q. A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ R! _' b" N! R R+ ^4 _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 ~/ ~; b& _& @) S' c3 W│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# p" y) U$ ~1 y9 m8 R: T9 T│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. V( } R' P8 W& R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# z! t2 C ?& ]- N
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 x! I0 g \1 O5 S2 G) \
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' a6 N9 f5 M0 F0 ^7 ~" e- O9 l
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 B; P: S7 w5 O- \
│14 │Spreader│16│30 │ │** │Creates a large explosion │* \+ @# V, t+ e* w j6 k3 X( z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 \0 p W% u! C& Y2 }" o1 {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 d2 ?+ ^ ~: s" f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ B, E: v/ _7 T m$ ]( O
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
1 _; } l4 i8 m' M│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 f* j3 _" G) _$ ^5 ~7 l
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" }: I) y% H7 h- z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │1 n, g& h6 |. }
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* s0 r4 ?' Q2 {: T
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# h$ I# {. E( G
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. [% t7 C! f+ |, E; b8 |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 \; v5 w1 N8 S6 N7 F8 P. i) V; g│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 D, Q d, E& e6 J! d) D( [│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: P) t% z) P9 u) R5 g$ I│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) f* o( P. J' Z4 i" E; B7 R│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* d. k2 X* _ P2 y) ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' D* `* a0 s- E9 S0 K6 S& c
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │/ E/ v4 J8 A" r4 U1 S
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 R8 K/ C3 G) ~$ K2 H# s/ S│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' _" [) r8 A3 C, K5 M
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 z L6 `* t7 D
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 [8 K8 k5 h& f9 `│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 w& }/ y$ t; n+ v│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' ?0 G! d$ f1 o4 M& v
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# D! O% @1 \$ Y! _$ N d7 D│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 T u2 r( @7 [ f
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) n, m- r* x% _ q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* s* r/ K' O& r9 i
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 {8 R" u7 X. m- {! d" M, C
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( z% `; o( F8 e r$ g8 T
│44 │ShockWav│10│60 │ │* │Shock through enemies │
- T/ c1 ^( C) z7 G. |│45 │SonicWav│26│80 │ │** │Shock through enemies │$ \% M, y7 o+ ]2 ^# E ~
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 f2 }: c! g7 \4 o│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 t9 }4 L( m6 j( m4 Q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& g5 ?3 l, v8 e i' V│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, m" O- b* F' w
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- t5 c o9 X" x. c( ?( b9 E│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% @3 ^8 J5 d3 Y, ~& G1 }│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 K% R: \8 E r. d: X8 H# j! e+ f6 Z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* A" y Q1 K+ P& v- t
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, {; H" y6 [; ]8 g' b
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 G! i. h+ ~8 X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; m3 S4 J9 P* u& _- D│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │$ l) ~: \7 p- i- ]( J
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& Q2 T) d/ t: C ^( ] s
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 ]' q- z& U0 x" f M8 I% f│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% ?+ _( m! O) y9 F+ K' C│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 Z" l8 t9 J: U# J( k/ _9 m) `* l
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' ]( n) a. B8 @1 h6 H' o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
$ w4 s" U4 ~ V( g& s% p' ]│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
1 S. \/ U6 w. v9 K) F* x│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- A! E+ [, j! O│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 I9 w- D R* X! M8 l; R: E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 R2 A7 x( w1 C│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 ^ M! I4 V2 ?
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& ]( r3 M5 _& O$ d R, Y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; C9 T: W; \, ?5 h( s
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; ]: i" L0 i8 I
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* d* Z5 L+ N8 U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! P/ o1 `6 E4 n4 ^9 A* U" |2 |
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! j2 P, o) u/ o1 s& I c│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- j: L \7 c, a! X K/ [, g
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 c- R0 U5 [" C/ I( |& |4 A
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 D* \% f5 Q! A3 I% s: I0 u
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) y/ A5 q. c# C& @! A; d% C│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: E& E& x s: i4 ]) N2 W7 C
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: K2 _8 [# `% w│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 K! t1 a0 L7 M+ ]6 X6 V│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 _+ {) ]9 g0 \" F
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 B! z! }( t& h3 l# q. Z, ^) I│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 \0 O! h7 C& O q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" z* ^ e; a6 X/ y6 w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 s! r+ Z8 ?3 `! ?$ t% f2 C% k│87 │Hammer │16│100 │ │** │Hammer smashes front! │' Q2 [0 T; Q' u2 u5 u
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │: O# F# O- \' @5 @5 ~2 S
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# U3 T4 L7 @* z+ K# d& y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( v/ \" S& n8 W. S/ t
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, k+ }0 y( Z1 k5 D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 b1 Y( Y0 G7 @4 ]3 N; T7 ?│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* G F* F% y' ] }; g│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% _ A; Y) I* l# U, | C( W( c│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
c3 m: Q- `4 E0 X│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ k" S; a/ N5 V, G5 z, k
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* s' s! M1 u% E& R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 e# H/ |3 ~" x+ j; e' y1 B6 M6 B│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* ?; J! ]: A9 O2 X* B1 P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 N" O0 H! y3 f2 t; ^. N% N9 c
└──┴────┴─┴──┴──┴───┴───────────────┘
. n" t8 _ g! d
& X- d: h+ w* R2 DStdrdChip (Part 2)$ M7 T( ~9 t/ F. k Q; r
┌──┬────┬─┬──┬──┬───┬───────────────┐
! I |7 U& N q│编号│名称 │MB│攻击│属性│稀有度│说明 │6 k2 g2 @' N5 n" @9 J1 @. h5 o
├──┼────┼─┼──┼──┼───┼───────────────┤# f% q3 I$ k" y( u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 c' }% L6 X( [8 C│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* F, c# b4 M8 V* ^% j8 D4 w9 h
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│! g" V' E: }- `" y5 d" J+ ^
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │( _# E S# @ M) C+ y
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( Y. K7 a! X# B/ o; G) \1 m
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( L8 v; n% U; b5 U$ T% _
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& R# c0 |( R4 d$ W# |8 [, H: ?- I! u1 g│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" v0 R w" \. `, i% x% m│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 I; j0 X* q# R0 v; u, z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; u: { I9 d! }5 n6 B/ C& X
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 `8 H, f, l. @8 |+ j0 K8 P- N
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% A5 ^9 e7 @: d: E
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) h, b; {# j, \5 C: k- W6 Y│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 x8 Q8 J5 Q, A, Y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: v! [/ s3 Q8 r6 f. _7 d│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# ~. e$ j5 N4 q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) C: Q. ]1 `' F, n& a' V│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# t0 f* S3 H# | _) ?( K3 V4 W
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- V/ h% A/ P- L8 x) d0 q6 |9 i8 _│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! A3 X/ \" o% z; ]$ z m3 o5 w% T│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 v8 m) h9 a! U9 X
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ C1 J9 j; f; A/ ^- _" k, d/ N8 Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 P2 {& i) g0 m/ S* [1 J2 @0 F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; ?$ c' q. X2 T9 n) s' r
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
: e- c7 o" r( ?+ K# L, F% f│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 d" x- m' v& Q7 a, V; n
│126 │Rook │30│ │ │*** │Protects you from attacks │
% O2 h7 K: e7 i' r$ R/ o5 {+ q! b* @+ {│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* l' a& ?( u" U4 [3 ` p0 u ~5 C│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 g5 F( c2 K, ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ b- y: z0 `- M+ T
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 z- ~& Z5 |1 m* K2 {9 y
│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 I2 k5 Z6 N C% w7 z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
% \5 ?2 O6 e, q' | z│133 │Guard │5 │ │ │* │Repels enemy's attack │
! v2 G8 ]! o1 z7 `: P1 d│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 M# U Y% ?3 s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 Z* R# S( z5 R! f│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% L* |" c# W/ }& ?0 Z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. {2 t0 [1 k. T; m. g: U
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
, P# j' y. q2 s- R. n8 ^( Z3 a│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 [8 T; g7 q; X" `/ n C│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! @& c/ X9 {' M: l│141 │Prism │60│ │ │*** │Prism fires randomly │
0 T& V' w( q' l& ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 R2 L+ B }$ r- d2 n$ a
│143 │Fan │14│ │ │* │Vacuum pulls enemies │# R! Z: x( U- E7 y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │$ O, N" T5 Z: }" m9 T
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& k" z4 S5 d8 N: o4 t# m* M│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 j" @, W& ?5 J8 A5 G! F
│147 │Recov10 │5 │ │ │* │Recovers 10HP │' U' O, Y: `7 f3 H3 h/ Q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │# A4 Z: Q' y) u0 ?) {+ Q1 P
│149 │Recov50 │14│ │ │** │Recovers 50HP │
. {9 c* j: A7 x0 b( u: T& k( t│150 │Recov80 │20│ │ │** │Recovers 80HP │4 Y0 B3 f8 I H/ ]
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ \1 ^1 O% `# D; }! _* ]+ }│152 │Recov150│50│ │ │*** │Recovers 150HP │
: l! |& c5 v7 ^+ u7 r│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 J) a0 u; k) J6 S│154 │Recov300│80│ │ │**** │Recovers 300HP │) J \$ P A5 f3 P
│155 │Repair │8 │ │ │* │Fix your area's panels │
4 J \; U4 G7 {9 l. _0 q│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 f/ ~4 P0 M2 O' b# g. }% F) k
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 ?8 r5 O8 A# B│158 │Panic │14│ │ │*** │Confuses enmies if you are │
( ^' G1 K: n# b, Q( t; N│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& B; e6 F& ]7 K. v+ p9 v0 t! v( w0 j! a
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- k( s8 h$ K, `2 t& b! g- E│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 `: e# r0 `/ r: J' \│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │/ [6 H+ J/ g+ X/ |5 w t
│163 │Invis │11│ │ │*** │Invisible for a while │5 ]1 O( n0 D: d6 H: m
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ z6 l6 X( [. B│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 ^) i7 _' X/ T/ E" m7 K│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │. Z4 N3 C# P0 ~$ t0 S
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- D5 i5 L* C. l; e% E+ u* s& f5 ] q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 O. f: \. ^$ I4 ^% I
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ g7 \* f ^/ m ]
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
C7 ]( e( t3 t8 c9 ~' D8 C$ J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" k; Y4 T' V- ~: G
│172 │Aura │55│ │ │*** │Repels attacks under 100 │% ?# k `" @, `
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
) E! I C8 ?8 P2 a% f+ T5 _│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 S; _+ {( h1 d│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 Q. N+ W* Z% L2 j+ K1 P; K2 N8 D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- ` s4 r- l% z+ _
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( j2 S' Q7 X0 q5 A9 z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 ]6 |: X3 Z1 r0 s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& P3 [3 ]# o, J
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 k1 `6 U1 |9 I2 r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! H, K$ B: ~/ Q* x9 A│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
B1 z: T" E9 a) x│183 │Hole │55│ │ │**** │Open hole to dark world │
: K e5 R8 j) `# }5 Y' P( U│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 |6 Q0 T: m; N! S5 G$ i! |│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, L! E+ i; w' Z+ d; P* F│186 │IceStage│20│ │ │*** │Changes all panls to ice │; |: o" J- \ d+ d
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 ?- ]1 ^/ U7 c1 J1 r
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ W8 \& f, G* z0 \& j' r│189 │MetlStge│26│ │ │*** │Changes all panls to metal │9 {7 m* C9 Z* ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │' v6 r% q" x& U' F
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, R! {' F3 R) n& v9 Y- o- @
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, S2 C$ B+ y* i! w1 J+ H# J; Y! Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: S( n r1 Q/ d( @9 K
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# G$ q8 t c" M" \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
f8 l0 V1 `8 B; C5 s8 X│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: K) T# Q/ c# T: S│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 R. K, d4 v; q D) C& z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │% y- I( r( m* {+ b# o5 f
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │# b% u- o7 _+ s+ v& ^6 T" Y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( Q, R% r" q) j9 b└──┴────┴─┴──┴──┴───┴───────────────┘
2 p# g! H# h! U6 s3 V+ a# b9 F3 w- |1 r7 \; Q" ? d
: H& Z) g. i6 z2 o! n& M3 q4 J8 kMega Chip
/ \3 i8 q {0 @9 X( P4 m┌──┬─────┬─┬──┬──┬───┬───────────────┐
& @! B, S3 r9 E│编号│名称 │MB│攻击│属性│稀有度│说明 │2 l1 e$ y, h' b( r" K, ?+ p5 T. D- {
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ r8 y z: g, i$ Q5 I% D- Z: |│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 P& s5 ^6 y2 }6 L, q( x% M2 k
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- b5 C! ^1 E% E/ g6 V
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 s& W0 {" h* a+ {│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 \# f' M( C a1 V. L# |6 U% t& }│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) Y4 K% F6 K9 I$ N7 x0 N r% I; o
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& L A4 r; }: ^, ^8 e- w L
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 A/ A4 ?+ B1 f6 O! h: x5 b│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 c( U3 t! a8 E1 L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 G+ Y$ p) F5 z; N6 g8 {- `" E1 v
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ U1 ]! u9 L3 q6 B" e* d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* Z9 a1 w/ i" `- f& C$ m
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( @" H5 ^( Z. M+ k1 W│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- O& h4 M; j2 w- o! H' x Q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 \1 y' Y5 k) Q9 D7 i
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; n5 |5 _& [2 v% J6 A' R( o7 T, [# f$ a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 d! K3 I1 G9 d' r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 O, Q* Z4 K1 g3 b* m; k1 I7 o3 t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
d5 \( A; A- G$ s│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 `0 m* }, a# _* i. \% O" i" l. n│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: G8 ]+ \" Q+ |4 {
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 u% O. r5 V! ?│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 X$ y, J5 y8 b5 m# E│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" d6 m. J$ k+ n. h) b│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* g" i; x# O: Y. B9 E│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 `! A2 f6 j% V( g& M
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( k6 q; d$ h5 i# V. A7 W│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │6 J' c; i6 Y& \2 m
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 d* b7 x+ Q$ K; \/ N
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, z4 g) b6 b9 V; |$ {8 I
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ x( K x4 a7 `* `│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% J5 S- X5 W0 r
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 p/ m5 b* Q, ]+ d" f9 b) `│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 ?1 B5 J0 h$ t
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& c6 V% z6 n+ J$ B& X, l3 K2 }
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │6 O3 E0 L( e# P0 h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' w' n8 C2 |1 y0 c3 Y( P9 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- U$ h- w$ r9 D& {; _│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ F' ~. v6 R6 u$ `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
M# {) s* t& O+ n- m│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 P3 J; P5 `$ R5 O1 s! Q! T1 _; Y/ x│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( _1 J( B" F+ F- i( ^9 I$ w
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │ K' k' {3 r0 _3 F/ S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, N/ p) a) W- y+ k9 m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% U" e4 I7 u: J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 e7 u, g% h# E- B
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 r( Q" Z4 U# s* B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, P3 q5 x2 C; N│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 c+ \. } o* O! u
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! ~0 p& z3 \0 J6 h5 j' ? T0 G
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! d1 N& ^: j8 x. H" U+ N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" g5 u& k$ S& `$ h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
& K, M0 l" L: h, q" D# Q& |8 v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 Q5 I; @0 V0 g2 \│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 Z. ~- w% F- G4 M* j! a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" \; j/ ?5 n6 Z$ J& p! k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 R* V: k; _4 ?! I" T7 Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 R* \5 X# q8 q8 A! H: j
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% f1 A' {8 r; d- `" o0 x F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- R3 h+ l/ i2 i" `. v
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- {: J* G! ^7 X! H/ C- M- x; _* @, }+ o
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 {- B7 ?( C$ O7 s* e& }5 F
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( c8 B: A4 V" n│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; M' J' C) I; X2 P1 N( Q; @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* p6 B, ~ Y. p+ M- _5 s8 o
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │8 c( V4 m) C* N& {
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 h$ j) ]' K6 [+ S5 P$ `
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) c0 R) w0 w9 U S# }│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 F+ |# ^; F; f
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 d( _7 E4 S3 P- e& V│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ F: Z# G! v8 r& l5 T, i
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
: E8 b& O. c( v1 \│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
& n" I/ _( X9 H/ Z│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ V( ~: q) H" ?8 s% a
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 {5 ]7 g5 I, U* J+ ?
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 ?$ R& ~& Z* o1 O
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" D( A. G' s. M- x7 ]; ^+ `. X$ h│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# G/ A Z/ W8 L9 n/ M k, m& L
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 ? i B0 |9 p! j1 p- a
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ E) T+ k$ h7 S7 q W│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ J+ n3 |9 a2 g7 ]3 M
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 h9 Z- W, N+ _# s1 f7 t$ R8 `
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 A0 ?; `' d5 b1 i- ^
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, r1 ?" l: s/ c0 _! B4 \2 X│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# K7 p* \6 a* P+ e$ P" m
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 _' P# D/ ?# b! g
└──┴─────┴─┴──┴──┴───┴───────────────┘
, G) `. `/ @& U) I A5 \' V9 d
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9 [+ l2 E1 w/ e5 e7 G8 z- N0 ]* r' oGigaChip (蓝版)7 _/ s% b- a' W9 x/ t. t+ I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; P7 ]% ~6 O1 m/ d│编号│名称 │MB│攻击│属性│稀有度│说明 │8 v6 `* T$ u+ f0 t* @
├──┼─────┼─┼──┼──┼───┼───────────────┤4 r2 V' l: O2 r2 s2 Z& V8 }9 J
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 H4 s7 ~& ?8 N0 I│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! w9 [8 ?# U0 A/ B
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# [3 m$ `( N1 y! C9 P: l/ x' s2 ~│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( k' f9 W2 z0 V. D2 H7 l# X
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# h4 R, M- p4 f; @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* ?& Y0 A: `5 Q! y4 h│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 B1 j, `( H) P# e" U2 N$ L
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; Q+ p( ?8 W# Q! B: o1 K
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │: N* E, `* i) h: o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 F! z+ t7 w1 O
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
% E( h% N c8 \! }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; G% P8 z, v- E& y1 s5 ^1 m0 X) G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; q* J% W6 ~5 \! \0 L# i2 Z9 B- l) z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 `6 k. g' J& r$ q; g0 s. f│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) z/ e% K! n' J9 k, |* m│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" B8 o( y4 Z# g, ~3 ~│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │- y) _$ a0 B! ^+ _3 P( B
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │: y. b: k' l- ~( n; P
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 P7 A$ T- @ y% U* W. j# Z- @5 n* }│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* L* Z7 N- R) a0 f% K3 O+ V# k
└──┴─────┴─┴──┴──┴───┴───────────────┘
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GigaChip (白版)(只列出与蓝版不一样的Chips)4 v- i* w& J7 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ j D, s: A v& B( H│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ O) F% I8 t* `% b6 |├──┼─────┼─┼──┼──┼───┼───────────────┤- {. F& d; ^. A. [! ]
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 @" n: _' j4 k6 E* ]4 t4 S" r│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- n* s( t& F1 H1 n
│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 z/ k, z: s E5 V
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 j' m1 J0 K2 q9 ~7 c└──┴─────┴─┴──┴──┴───┴───────────────┘ |