壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17228|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
$ {  X- m0 L3 t  n* {■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 c  ?$ ~; R; [8 h! m8 E6 Z2 B
■● ■  NintendoWorld    站友xliz原创
$ V" Z$ [; Q7 d& ?2 o■ ●■    http://www.NewWise.com / t4 D0 O1 {9 o6 N& x
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 N1 F) S+ }( V; }) V1 ]8 J  u9 ^6 j6 \; V1 h2 Y+ Z
2 e/ ?5 k" [, d8 D
           洛克人 EXE 3 Blue 卡片组合
/ l# M: z* O- T3 o  V7 I$ T" z6 b1 l3 }! P- s* C8 k/ ]

. ]8 T# X8 x7 t9 n* A' X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 f2 D  W* Y+ Z3 ~
大家要看日文版的P.A.或详细攻略,点击这里吧!
3 b: Y' @' E; O- C
====================0 k2 \* B* g, P, J$ Y0 E1 N6 t
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " i2 |/ C( K  @+ m# A7 Q" Q

  g! s2 a) D; }0 x4 B" m6 l/ N以下内容格式如下:
* U: W/ T6 @5 e; Y+ o* u+ z9 t, T4 c4 E7 Z* y
编号    名称  g4 U  x) M2 ?; A) Q
说明5 E% c9 M3 ~4 j6 q  s. k( |* q5 v& ~
组合方法0 |& y2 y8 Y3 ~  }+ Q
---------------------------------1 _  E0 a( j4 W0 |7 ]
01    Z-Connon 16 n: B: T( k% O# ^, \# ~* l
Unlimited Cannon for 5 sec
% [2 o1 q% v/ _0 z; y4 u) TCannon A+B+C! P& \' l& C% ~1 z
Cannon B+C+D
% H! l' c3 C" \' ~% \3 q2 [# MCannon C+D+E
8 X0 G( A. D  D% }& {( H' W8 H, L* f& ?2 ~
02    Z-Connon 23 I9 L% V: V) T: ?% z( a, r
Unlimited HiCannon for 5 sec+ K- P) C, ~1 C
HiCannon H+I+J7 z* D. F7 F0 R4 J! @. C7 x. g
HiCannon I+J+K
" E, W2 h5 T0 e& q) g& L8 i+ P! v( NHiCannon J+K+L6 @8 `! T( N9 Q. I6 P9 ^4 w

: X# j) E+ y- Z; _+ M6 ~, Y6 d* @03    Z-Connon 3
5 o! z1 ?# W" N% pUnlimited MegaCannon for 5 sec
( O0 b1 }$ q1 n, A. p4 GM-Cannon O+P+Q' c+ X5 v' s* V6 U/ f0 U8 \3 F
M-Cannon P+Q+R0 `' k) E4 m; F! g2 X0 |
M-Cannon Q+R+S
; \- Q/ K. P0 w3 y/ x$ {
1 _' b+ f( p# \6 c04    Z-Punch) V# b& G' h5 o4 P# Q! a  z0 R# T8 q
Unlimited GutPunch for 5 sec
7 j" X: Z' h! t* w, `% H7 NGutPunch B+C+D
0 v8 h3 r5 u; w0 x; e; qGutPunch C+D+E
8 l  v) n6 W& `+ m& NGutPunch D+E+F  B9 T1 L* E9 `8 d! c

! B5 V, o! R, t$ D8 x0 c05    Z-Strght
; K: b2 V+ Q9 lUnlimited GutStrgt for 5 sec
3 i! `$ K7 G$ ~2 O" y8 o' K4 ^' ], bGutStrgt O+P+Q8 U8 c4 }7 c- c; y% k5 g' }
GutStrgt P+Q+R
8 `$ }4 P4 O/ x  t$ ^GutStrgt Q+R+S! {& d7 l# j: }: [( m% O$ I5 T. ]

# e2 I# m* B# b5 j& y8 i06    Z-Impact
# Y$ W- r8 _- B+ w. B) I3 X3 JUnlimited GutImpct for 5 sec
. ^, f1 y  u7 {) FGutImpact G+H+I& [3 k& [8 a  Z
GutImpact H+I+J
, k" {$ t" G, R+ I8 u4 c/ VGutImpact J+K+L4 Y) J9 G& z. x! S9 g& `

1 Z/ l- E) S0 s' `3 }6 Z07    Z-Varibl
1 t- f. u. S( o+ BUnlimited VarSword for 5 sec
8 q; I# |1 b/ L: j% sVarSwrd B+C+D
+ C: {: t. }2 [. }" HVarSwrd C+D+E' E3 r7 h; |, `- X  M8 R
VarSwrd D+E+F9 y  b; K3 S0 f4 S- J

$ V7 O% U& T+ x0 r08    Z-Yoyo 1
1 u' V+ c7 k  h) YUnlimited Yo-Yo for 5 sec
9 \, {5 P( A7 Z  `" N$ IYo-Yo1 C+D+E6 o4 h7 L! ]8 `1 _, \' q
Yo-Yo1 D+E+F' R3 \$ G# z  {( }3 V, o
Yo-Yo1 E+F+G
! j3 D  {' c9 s4 @
; R! e# s7 [* P09    Z-Yoyo 2
6 o, c$ f4 l: ?! X; l4 t& mUnlimited Yo-Yo2 for 5 sec6 w( {2 s. e/ ^3 `) `( K8 g% I* Y
Yo-Yo2 H+I+J" ^/ q; M9 [8 A7 _& r* s( {, C9 L
Yo-Yo2 I+J+K
4 o. X2 ?0 R/ V0 d* L& T4 ]# WYo-Yo2 J+K+L6 L2 ~$ o) ?+ o1 A6 \6 i0 w3 A
* K# b4 s2 ^, Z
10    Z-Yoyo 3
3 ]4 `, Q- X) y# x& sUnlimited Yo-Yo3 for 5 sec# `6 P+ L& i. s/ H
Yo-Yo3 M+N+O8 n5 V0 \& s7 C. {$ j
Yo-Yo3 N+O+P
1 |- H& ^4 _# PYo-Yo3 O+P+Q8 T5 S" K' {3 Z, V: c- b0 g
' b% \- D- R7 p6 A; H
11    Z-Step 1& v# M, E" q0 I
Unlimited StepSwrd for 5 sec6 f& M1 p" u4 Q, u
StepSwrd L+M+N7 z1 [: e) c! A0 }0 f; z  P
StepSwrd M+N+O& W. L# R; U& J1 T( F6 @/ G
StepSwrd N+O+P
; d" @) z# E/ J9 v5 E. K3 |% B
* R- g" p$ M7 e12    Z-Step 2
/ w5 I; z. D8 O# y, h2 ~0 P" I* o+ eUnlimited StepCros for 5 sec
# [2 {4 W/ O' |4 F, k: LStepCros P+Q+R6 ?$ a* F+ ?; G* @
StepCros Q+R+S6 e6 m4 p( w$ `. N$ r* q5 f
StepCros R+S+T4 ], `* P# @8 c

/ C: [( P6 I% W13    BubSprd
: f) n8 e; T% k2 e( d1 zAttks w/ spreading bubbles!* K. z0 J9 f. {6 D, Q1 ^/ d8 t" {
Bubbler  C+D+E
' z, Y2 |/ |+ ^$ RBub-V    D+E+F1 c' B1 e6 d) E+ [
BublSide E+F+G( [3 R% \, `2 b/ T5 m
Bubbler E + Bub-V E + BublSide E5 I" i$ }: x. U
6 s+ Y. ~4 m3 c! f) c0 S$ Q. V, U
14    HeatSprd
" q% z) z/ ?. kAttks w/ spreading fireball!
. J- M% A) U# P! r8 j- n" MHeatShot H+I+J
% q4 Y' v0 Z; S, u9 s; jHeat-V   I+J+K* w: ^4 f6 b" ]
HeatSide J+K+L/ @9 U6 l" `2 s9 R
HeatShot J + Heat-V J + HeatSide J# N1 I9 l0 W! T: b

9 R7 |  `" Z9 G15    H-Burst" \3 |$ {9 c0 q
Creates a giant explosion
& _! |# M, \  a7 G9 QSpreader M+N+O
4 o7 c" `! e% ?3 eSpreader N+O+P8 V* i( t: ^6 O9 f
Spreader O+P+Q' s2 \5 U$ }+ }$ C3 @! _

$ R3 q3 _7 H3 g! ^3 }8 k0 D16    LifeSwrd
% K# ?, k7 H, P( P( z+ K1 u7 ]Swings a huge 2×3 sword!. O$ T( ?4 F2 L- ^
Sword E + WideSwrd E + LongSwrd E+ |& ^/ M- t6 W1 @
Sword L + WideSwrd L + LongSwrd L
  K' E; J) O9 q6 ]" ?, I! qSword Y + WideSwrd Y + LongSwrd Y- A: s) h) S$ e7 o% L5 {. l4 Q' S0 l

7 b2 O' y+ y9 e7 f) M3 x2 }3 v3 A4 d17    ElemSwrd
1 k# G) x% y& ]1 D9 _  D8 nWide swrd contains 4 elemnts
: K& `) x/ Z/ B- H% cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! T+ ~3 Z9 q( d- zFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- R4 H5 q+ k- m! P4 ~1 w, |7 g
: E" W6 g3 e! _; ~18    EvilCut* P/ G. ?$ m; H  ?
Step up 2 & make 4 atacks
" W* O2 E+ [) s7 L1 e$ y: n9 mStepSwrd P + HeroSwrd P + StepCros P+ L' m4 U4 c8 _0 z( s0 K

) @5 w2 y' q& O& q19    HyperRat# O" O9 _  V% g8 q7 d6 H. ]4 ?7 ~
A giant Ratton charges!% _$ F0 ~$ Y8 S
Ratton1 A + Ratton2 A + Ratton3 A0 U4 K, I% t+ r' {
Ratton1 C + Ratton2 C + Ratton3 C
' S. h! ^, M* }6 \Ratton1 F + Ratton2 F + Ratton3 F; O. P" r! n+ k

: ~: t. ?; \9 E: d+ {20    TimeBom +
, ~1 Q* t6 O# I& m2 |; L0 VSets Time Bomb in enmy area! X) m; D& j7 n4 E4 z. h9 D  p; S2 J
TimeBomb J+K+L
9 c5 Q' y: c* _- s5 I9 ?! n- yTimeBomb K+L+M
2 z$ L# l! a: kTimeBomb L+M+N
/ ]5 D" i7 H7 o6 M+ P4 x0 S3 H* m
! v' n6 g" N7 z1 o9 s1 ~& n8 q+ Y21    GelRain
* O0 p2 Y) l( @, I. i0 H9 e3 P. g+ ZGel steals squares6 T: p5 o5 x/ D; P- V$ X
MetaGel1 B+C+D( S" R9 K1 A# z/ T$ d0 r9 a
MetaGel2 E+F+G9 P2 ]. A3 q  t! ~% [
MetaGel3 S+T+U
' p+ ]* d4 D" ^  {' d- l4 x* {/ Q
22    EverCrse  s6 ^0 i5 @4 R0 [* E
Shield chases enemies
  B! T; }5 u! M. ~- V6 JCrsShld1 C + CrsShld2 C + CrsShld3 C
* O5 @$ S8 O, L5 Q! `CrsShld1 L + CrsShld2 L + CrsShld3 L
3 S1 E% o& w) Q6 C6 j+ O% g9 s7 d! q6 |
23    MomQuake
5 t* A4 R- j; y5 k" jAwakens Mother Earth!2 _  }0 `: r2 M& @- A# M
RockCube * + RockCube * + GodStone S9 b: r+ b" [* n* h
1 i* J. m+ H1 l7 v
24    PoisPhar
/ J5 k8 O( `; t% n# bPharaoh generates poison
) w8 Y" S3 u& V/ D: D; b7 @( ZPoisMask A + PoisFace A + Anubis A
* f( h* b- Z  X( U1 y5 G! |  b
25    BodyGrd
4 C/ j1 [4 h0 \2 |1 e! |) p% Q8 F. PBodyguard takes out enemies9 s) D- o* y# W1 Z9 C! Y
AntiDmg M + AntiNavi M + Muramasa M; O2 i8 u0 T8 w0 s' \0 J" }" c# O

4 y: l$ V; H. F# ]26    500Barr& ^" o! _2 e& Z. ?
Barrier absorbs 500HP dmg4 o+ h$ `& ~! O) `& R( c
Barrier E + Barr100 E + Barr200 E9 O" M  p8 ]0 a* u' F2 R
Barrier R + Barr100 R + Barr200 R( g$ F# |  j2 i+ w* z
% r5 O1 p- T8 n
27    BigHeart. ~) \$ v9 l2 f" q5 A
Attacks, then heals HP!5 o! `+ x6 ~- W( L
HolyPanl R + Recov300 R + Roll R
5 L: }9 o% v6 ^7 p# {3 DHolyPanl R + Recov300 R + RollV2 R7 V& w$ |2 w. c9 B+ x) u
HolyPanl R + Recov300 R + RollV3 R
2 Z' w- I1 ?! {$ E4 M' |, P. r. x+ c8 T' [6 b5 I# Q7 G# E
28    GtsShoot6 q& ]6 \2 ~: d$ m$ A0 R! G0 [
GutsMan throws MegaMan!* Q; Q4 h/ |6 @9 m$ {* x/ z( W+ c
Guard * + DashAtk G + GutsMan G0 o. i+ o- Q; H- m
Guard * + DashAtk G + GutsMan2 G, T6 I5 c9 I8 J% \  h% P6 z
Guard * + DashAtk G + GutsMan3 G
5 b- T" C: O4 {Guard * + DashAtk G + GutsMan4 G0 p9 x3 z2 o7 Z; a- m8 T, n
+ h* M( u4 I( q( r2 {
29    DeuxHero
/ c* J  w8 I$ U# W$ ?MegaMan & ProtoMan team up!
: M- n6 Y, q: M) Z6 u: w; ZCustSwrd B + VarSwrd B + ProtoMan B
: E# d1 j9 B; v9 q4 i" hCustSwrd B + VarSwrd B + ProtoMn2 B5 K! ]8 V) g( M* P
CustSwrd B + VarSwrd B + ProtoMn3 B1 U6 y/ b) J/ l  P% f
CustSwrd B + VarSwrd B + ProtoMn4 B
% z1 u2 S) c5 f  z
. \' c$ {$ c9 b% B# F0 M30    2xHero: T- ]3 \$ c* K/ [& U1 g
MegaMan & ProtoMan Dual atk1 a8 r4 w0 M; U' O' u& C0 T# m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* |% o# Q* g$ o' q. k: h  s% X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ o$ S6 ]- k9 ~$ K. _" C& SSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 j/ E& t1 m9 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ _1 o/ j+ r, r0 H

; t. R. J0 {& Y7 V( B31    PrixPowr4 C) f& E+ m! n
3 Navis attack at once!! U5 s3 M- v9 E' {* a
Team1 * + Team2 * + KingMan5 K. X& t& B& D, Z# v8 Z& h
Team1 * + Team2 * + MistMan5 M* x- p( ~3 v* ^* h8 J  u
Team1 * + Team2 * + BowlMan5 B) Y5 W0 b" @8 s; R, J0 o+ _' o8 z
" e) B3 i. d# D6 A
32    MstrStyl: G/ z# y# z  J/ C. i
MegaMan unleashes his power4 b: V2 h' }$ _) F
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. t* r+ h( c. V8 P7 |5 M! B/ I) x) x& b1 t$ Q: l& h6 z
StdrdChip (Part 1)  ~5 a2 Z, O. H" N" V  ^, U3 [
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 c& D- ^( X( n$ w│编号│名称  │MB│攻击│属性│稀有度│说明             │
( I, w0 M" {# h, E. |├──┼────┼─┼──┼──┼───┼───────────────┤8 T% V5 Q# R8 g* ?; V
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, f8 r0 L" B5 k& i, d! }1 u│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 u9 i- Q" _# F. l4 G( P
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 R: M+ c: i! n1 }2 P' z' u% \* u
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* d" k& i3 ^, p8 y, K" V4 N│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 V, h$ R8 t1 K6 P8 [8 L( ~7 R
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 w1 O$ w2 E. {/ N3 N: m│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 M9 f& E; a. w6 y
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. R1 y! V0 H' O0 @, s│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 {/ Z2 ?9 N: _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
/ t- s1 X& ~- d! l/ J( x& @│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │/ L  W0 B/ R) Z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 s7 H8 v. s! A1 U9 \) j3 q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- p  K+ A. n: D# }- C1 g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, ]) O, \3 P- q' j
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 |# [" l) \. v9 m1 J- x0 K+ @6 p│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 [# c; u4 W, {+ H7 I" i
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* J2 K& G$ \4 m. g9 c6 J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │( P$ d3 _" `4 v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 ~0 q1 U! A" W0 A3 ?  W
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- D9 o; [: j7 P7 M; ?! V│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( X5 g+ M( S6 d2 Z( @6 `# t
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
/ Z. m6 q. `/ R( J: y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 J* z( n* I; s: i, m│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ A' K8 ^4 J5 Q5 Y" G* z│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) h) j4 L# |, E( p6 [
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# ^9 Y' ^% z9 p6 H5 r, J% ^
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │' p  w  ~. [- D7 k& y7 M, r! m1 R
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │: ]9 E, u, i& F8 x% R! ]
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, _4 \* H% x8 v  K9 A
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; q, c, g( _( I9 r/ t2 V$ B4 {
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │) f8 y- Y' b! P, q5 h
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 `. n# I* Q8 Q│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ q& Y- ^. C8 Z& s% _│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
+ g! W$ l" b$ J  {! q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
6 ]$ `, A0 O4 l  M' k│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! D+ @: ]  p! g2 e% L% z
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 V# @8 W% y6 w7 A6 w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 F0 O! s" w) J. }
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! {0 f. ]2 }* B: D& B│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, A+ h/ T6 J/ U5 F│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# h/ ^4 U  |, G+ l8 b& e│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 S* [# b7 p! k* k9 a( _- O│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 D% ^1 j9 q6 u$ X: C& ]* [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │& b1 z7 T3 s# `' O" @- y# [: A, g
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
0 z* C& n( n& V6 G" N│46 │DynaWave│42│100 │  │***  │Shock through enemies     │$ T, o, d, ~% V8 o: R" Y6 G
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& B+ y, F) w* n" |  Q# K
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- e) j% u4 r& A: b6 F3 L3 k
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │# g/ s4 r; ~& v! u" _* t
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 i0 B& Z  h* ~6 g
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 X3 S' w/ R+ o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  p& P! W" M! b) l- V│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) T; O: E5 ~* k! z$ E7 M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 Q9 ?4 V) b" v+ ], p│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │) t, F# ]2 Q" ^. b$ `  D
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
3 `$ H& s% r2 d& m# ?; M0 c, s│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ I. y+ ^2 q) |# m│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, {5 s2 P6 K; R9 O$ T& }8 H│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( ^+ s7 ^; j/ E% @7 e# @3 n
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 _9 h8 x4 k' v│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: u1 C; S5 j/ B
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  p& r1 x+ [7 g5 s* N' g│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ m8 L7 z* M1 v8 l& l6 s! V5 t│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' J2 }0 G$ {* @- e' e& S│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
: w; D1 @, n/ k1 h- j' R7 v1 f) t6 E│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! `: \. U; Y$ D( m* A5 J* v
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │) N9 Z) U9 [0 n8 w! A( _
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │+ Z0 \4 ]  _* o) n) u1 w6 |
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 N5 j* ~$ J7 u" E
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, H5 j* B1 N& }+ ~7 _+ \7 Z( I$ q│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 i. n. |( B( r+ N. H* q+ h│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) `% I. A* q: J4 Q  A  P+ ?│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ B+ o& n( G# I  l, e│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 B# B! [' V3 m, _
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
, E# ~* R- }' v1 L; H# i│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% s) U3 j5 o6 R" I8 R! @$ p
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. f" \! x# F) g. e$ s  z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
3 L& k# Y* f. ^4 M, R( [4 B│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 S3 a% J) _3 }0 Q* m
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
5 a6 n; u' ]1 R$ x3 P│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; `1 g. J* @3 Y- Q
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# v' N4 Q( D& p1 `│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# S6 o9 B: b3 z3 z, R
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 a+ h* L; y' D& Y. s- B' ~# g
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 W+ |- J, v+ v% ]2 J- n: D
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- ^0 n2 ?' Q! A. E, f) K" `│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! a" u2 W! U5 L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ ?( Q% _$ q5 ]# e1 L
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 k' Q! F0 u# C6 r2 q5 x
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- _/ {. W$ z" T8 \. g
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) @; ?. a# b4 @│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 Z! O4 J2 y* d
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
% a6 P! e  u' P8 G' C; y8 I. F│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │& a4 t5 T1 j5 ?" H4 K& K2 ~
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- d- ?! Y2 C6 b- K5 X& z
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 R* X: R5 M3 r$ R  h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 t% I9 |( h/ }; z" ]4 q& k0 p│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 n, [( N0 b0 x│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; E5 }& F' @$ N$ G; j2 i9 C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ H" i& E* v( X; u/ G7 Q- ~
└──┴────┴─┴──┴──┴───┴───────────────┘
+ u( g( a+ m9 E& E7 [  m
4 X& E3 Z* ~0 _StdrdChip (Part 2)- W* R' P8 h# j$ t
┌──┬────┬─┬──┬──┬───┬───────────────┐
% T# L7 {0 s( s% j5 f│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 n' d' g3 P7 j+ w├──┼────┼─┼──┼──┼───┼───────────────┤
' ^* p0 x0 H/ D% }9 R& o" V: ?* l│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) B9 j" t; Z$ Y0 A4 R│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 X3 j% e  `, `- E
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) j# z$ U: Z2 D8 b7 Q. o│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 D( p; D( w  N9 W0 b│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- X0 H0 J; i& m" X. N" o
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 k6 Z( L4 b6 T: W( i  V! r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │% p+ u# q* ?: h
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │% W5 o8 e; U/ [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 F& s  d7 n: N$ z
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 e$ Q& \9 u% u" i* ^│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 Y  j. K$ e7 C6 _│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 K/ F$ {- J0 x: s2 Z│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
! Z4 c" p/ A2 ]7 Z4 Z│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │0 q% ?5 b% }, r3 O0 ^1 p/ P
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& N1 p/ Y1 u" s, w
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 ^# a2 `$ D' {& d
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% P- K) H0 K# X│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 |4 s' u4 b6 J1 E  z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │1 s: A# q! W  `0 k+ D
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 |7 d5 G  Z* J! z4 Z│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 s; i. b4 n+ F6 k$ v% J│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" `: P- q; D/ n) E! Y, W
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  ]" N5 b  q( e! `  d! B
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ C  r9 e) S$ E8 O4 X│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 m$ l6 i5 r. }0 `) h$ E+ H) f) P8 n│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. E0 X6 T7 H4 ]$ w│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" U, l$ s% k( J2 Y8 ?, x│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
+ t; V( K( x6 L5 N6 Y: E3 ~/ E8 }│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& N* a  G: q1 d
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- y. W1 n* B2 P) y6 N( L. g7 p│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 }! l# z! u0 ]  v+ b. h  G7 p│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 {! [0 R5 Y+ @# R│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
* A# @1 T0 H6 ?+ Q" K0 F│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! D2 z5 x1 W$ v│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 U9 Z/ x* S8 _( T+ p* h. l
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" {8 i- m% Z9 W7 }  t
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ m6 L" m- U( a& ^+ W2 D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 i8 N; v3 I' ~- l: H7 Y( M
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │) v8 P7 g" T3 Z- ]* S
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
, w7 P' P* |" h/ P; w. d│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
% y) v9 A( \) {│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 W8 h7 E8 l' N9 v0 a, _
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 J4 c. _% X- A# w3 G
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │% O6 L9 X# H7 |/ M* F1 d5 [% d* g
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 g8 d. S% z% Z, Z6 x+ T│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 {* d* ~- `" F* ~│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
6 q+ A+ [* d) C+ T│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ S$ g3 ]8 v4 E; w, ^6 ?│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │# O! M1 ]( e4 w# B
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 t8 X; _, N5 @$ S7 L+ W; p│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* }$ G4 i& @, @0 w8 ~
│151 │Recov120│35│  │  │***  │Recovers 120HP        │7 M% C# p* c+ P. X3 \( i) s
│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ X2 e9 e* w' f4 S
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 G' M( }' q# b│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 Z9 Z& k) I* v9 D│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ q% I* x6 C8 m5 D
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  L* a; O2 Y" @' K  J; [* W! m
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ B- m3 p8 s; m& {# m+ L1 g: N
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 o4 C1 `+ {$ r" H│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- X# x( o: r$ \1 o1 w# G$ L& M  Q, A
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 D6 |1 S  u$ c6 Y8 Y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 r! ?6 Y# c: [2 p/ r
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' K3 {1 H2 y; f4 {( R* X( ~. Q
│163 │Invis  │11│  │  │***  │Invisible for a while     │% \& _/ D5 r& H+ [: @! m8 L" z4 b
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
9 h: k; H8 d3 e$ t0 u9 a+ C│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  s2 f' a* X) g, C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" w! T  }; h- Z8 \4 g4 J│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% F$ |4 O; {! Y9 W5 {& \2 u
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 k' x2 S: I2 d' w% x0 L# D
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ f* {. I/ ?% T( I# m│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 `5 {! q  Y, J, d" T; v
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 F$ u% g) x# p- G+ x
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& ?: J% ^1 p0 r' v/ P: Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 @4 v. r, r1 t1 P. l
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) M* W' T" o( u# m│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- Y( ?* i4 V) E. ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 g) t5 o$ z- l! w0 [. }2 d0 u│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │# B- x; N, R3 `* w7 m! i' ?4 d
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* A  _% y- Y$ O6 {* @- n+ [│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) z* h9 J, X* B% Z6 M│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- i/ l! T% L$ |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) v. o- U1 M6 S# T│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. s- M- e  r) l$ ^│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ ~# G3 t4 h# a9 L, {9 h- S: D
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │. B7 q: O9 T2 ]) Y. N9 }2 O
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ J8 B: [, @$ ^% z0 C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* e* \3 X. ]6 L" ^: j/ c/ g' {: O
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. I$ I2 N* w. [
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │) j2 Q+ M2 u6 k2 C
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
0 |+ J$ _6 S. h& o( f& X/ P│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 F6 m3 [' B# |/ L: G: d0 a" X- @$ v│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) u* G4 s+ y1 z- W6 a│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; L; @1 {. ~7 F) @8 A3 f│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │* k: E9 U' h1 |; R+ ~# o0 a
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
! r0 W# i  P3 N2 M: i( L│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) \) M: o* j8 W7 J7 r/ o
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) g' A: z, \" U' t
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: V  K- L6 j' O4 u6 e, k4 V
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( c9 O3 ^0 c8 q& M6 E3 m3 @
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' b, _4 Z4 L( k- _0 d2 p6 `7 @
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
& t5 k7 R4 }$ T9 z└──┴────┴─┴──┴──┴───┴───────────────┘, j5 g2 S. z5 K4 s6 D

/ ^8 d8 f, C' R1 S# v  ], [, c, Q8 O/ r6 O+ K( Z2 r
Mega Chip
& M. b- T+ ^/ j6 S- E; t! ?2 C┌──┬─────┬─┬──┬──┬───┬───────────────┐
" x/ z3 c6 j- o  b8 Q│编号│名称   │MB│攻击│属性│稀有度│说明             │& s0 X, _0 x- q$ K; H) x: S4 V
├──┼─────┼─┼──┼──┼───┼───────────────┤2 h8 q3 o/ {$ A0 I
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: E: O3 L. C$ e% N, d
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 b( E- v+ l' l, o& Y! @+ q( R  a3 A│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 D6 J" c) @) s# f. i/ ~1 b5 {0 T2 l
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
$ r6 Q2 s2 p; |. \! `3 {/ p│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) d% E+ @+ a9 ~; ]│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 o6 {4 V3 h! n  D│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ |5 d' y% }: Q
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& O% j7 g# l( j8 \
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( m, T4 \/ K/ Y. o  k│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 T. ~8 i5 T2 w5 j. C* f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 y6 ?6 T+ V# \│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 C7 f2 t9 O; b) V* {& p- s│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 J* m2 v* l+ A  l* I) V│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 |" Z5 ^: }1 ?# L│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │& m$ h: l& G* h0 h
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ B, |6 P0 C( s% b
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 H' ?0 d9 z. n& R3 O6 E& A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 U: x8 G) s# S9 s0 L  }" P│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" a  q& K; X& t: t) r  _4 H│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 G  p3 f! q( l
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( Y6 ?8 ^* C( j* h+ H│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; v3 @* ]; f% X" l5 ]: v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( Z, x0 H) g% b8 p3 i│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) o7 W, R: k4 C
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; Q" c8 D1 T2 Z# H% {6 A* q' n
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& H6 e  A# _3 X  D( `, z* R
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
" {; G2 d: a; U' K2 A│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 G( b. H4 a. {. |1 k( ]" o
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" i* [) Q8 H3 ?# U- h' |' [# h6 N0 U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 k  q/ ?! D9 ~4 f, U8 B, f; u) a
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 Q4 ?9 {4 k- ~$ t- X- v1 |│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 a7 S  i2 X8 l│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 C. u6 x# i8 C- t
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 R: S" h3 t* y5 Q8 [" G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: \4 g0 n9 I  J0 ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' h% w' ^6 f1 I2 Z) b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 G+ w* |" p9 b4 |$ Z, V) F│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │/ Q. u8 O0 r0 B( S! I
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
0 i& `: G6 i! S" Z1 N. M% o│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
. S8 R" P5 ]/ I+ ]│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 F" i! Y3 T) \& Q' C│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, r+ G. G0 c* i8 m$ c
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │5 p3 `+ E% b" `$ I3 ^: {. Z! u
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
: W  d& _1 }' M) p│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' N) Q; A7 @" a: H. E( R& c│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │7 _/ B7 w, U' n: s) l0 Z' T# }
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  }$ c+ x6 [: f5 V0 M# ^' T& ]│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
6 A& Q6 `; Z7 O7 b+ H2 B: g( j│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 z, J$ i! g% O" x3 p. U( {│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
; [4 g# I. w; l& |0 [9 e5 R3 p2 l: L│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 \8 r- H( H+ ]9 a* c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: F( t, a* ?& O: R% V. }7 D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 W, U; h  r9 w# S8 F/ R
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
6 \6 f; r1 w5 E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
, K- v! a$ S7 h5 r0 ?: _( x5 _4 a│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
# U6 v5 K" q  F. \) H│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
+ E# j) k" ~4 {4 k│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │4 @  ^- |8 T' t: n' ?! F" f; }
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. c% ], M+ M+ g│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: _$ v6 a) R2 A: G7 o/ k5 K
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. |% I+ b* C& L/ i+ k2 }# @│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 s4 [+ s, n  r+ B  o4 a
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 B8 y1 C8 @8 z3 g* N' }6 f" u
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ j% ~1 a& p+ j: v. ^' O& L% K│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ U8 s* W6 J( c3 K' J
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 G7 B. n& H+ T# t, M( J
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ P, C( ^  Y4 E4 ]5 F# Z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 P: l' F9 T3 G4 `2 v│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
3 P/ ~9 T" M# [$ q) p│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( d1 N  |# q7 c│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │6 B+ R) D1 j/ a4 K+ ?! z9 w
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, j2 K5 D' X2 Q1 J; K' {
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ i4 {" d. a6 H+ {( {
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' g; U. U3 H- R) w0 r4 ]0 z; n* q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  w" Z6 ]  t$ h9 V( {9 U0 c│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; _1 ]- j2 r6 b& T│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. E2 \: ^+ e8 R) m/ O5 I1 G
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 l9 m7 b; K5 a
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 g+ o8 d, o0 L; H' F9 H+ K$ L│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │0 w# G- B9 Q7 T+ k4 ~8 z9 _
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ f6 N& h) ]; {8 m│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- X' B- ]+ t0 j: c
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
0 |$ L: k) B# T3 p& K/ z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │4 \# x/ K+ a6 Y5 {. G0 U' d3 l9 n
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' w6 n. z5 A- w1 v  M9 [
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ P) a$ O8 L, M- q$ e* e- x- q: W) U% Q
9 S, `+ k: N$ V
GigaChip (蓝版)
& P9 I' H, u. ~┌──┬─────┬─┬──┬──┬───┬───────────────┐; K7 Z; n1 l1 g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 I" w6 D; E" b9 |├──┼─────┼─┼──┼──┼───┼───────────────┤" R9 ~; u$ w4 `( `( _2 d
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ s, m) Z  Y5 d' t│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
: F8 D" P, t- R0 S│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" b( c  a. h$ K9 ?+ L& T0 Z: \
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 ^" m6 O. @. h0 ?/ U3 r/ |0 z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ E9 E2 |* b& |6 R
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 ^6 A; \8 K& ]& j( W6 N│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 p+ i' [# t, U1 L, j7 i4 C3 D│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 r* B+ t/ c$ l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" t, p8 H' U0 @4 P+ C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 a! @! ~4 g8 W4 Y$ Y: A' K│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 \% ~# X! F7 T6 N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- `  q+ D) O0 Q' k/ ~$ Y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' h0 j, Y2 Y! {5 |. Z8 T
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 _0 ?3 h; n( r│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
2 v9 K( A' M* c8 \5 Z6 u│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- K* `" T9 V5 e) U1 z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
6 H4 E6 P' z9 g│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 U5 j, Q& }2 U2 O│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! O# C- ], q* n- V│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 u+ \3 q4 c4 H0 [, A└──┴─────┴─┴──┴──┴───┴───────────────┘
3 C5 y" }& B+ y5 |; u! K; v& E! l' F3 y/ x8 i$ q4 c- B, G
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 {3 C; {/ W5 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐% \, I1 Q# A7 }6 M/ e, A5 {. H
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- p, x' k5 Z9 ^' e: I* s├──┼─────┼─┼──┼──┼───┼───────────────┤
; `( {" z1 ?1 W7 j│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
: s( A# _( c* O5 g4 F# A2 t: p│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 V( l5 s  s% R  e* @$ U& S* W
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
) Q6 Y' r" F& j$ I( O2 p│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 ~; g& v: ^5 \$ _" \" T
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 G4 V- @# I0 Y3 l, [# y3 v8 n' xMegaman EXE 3 蓝+白 Standard 级别的 Chips:  @# M3 Q4 I! w: }, k& g0 g
( h. j) O  Q1 U# e8 X' L  |
001002003004005006" K' v8 x# I( T% j* @
007008009010011012
/ Q: v# u& u" J013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" t% A6 E! W* d+ e" Q* S* p& e( F4 h. d. U& F
0190200210220230247 E% Q- l: j9 p) d! V* q" e- y
025026027028029030
# Q( y/ ?+ o% b: F" I7 K5 ^031032033034035036. V6 @4 @1 N, E: l6 ?! \  w
* \1 }: Y. W. \0 a" M& F- h) \+ y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ?6 E$ E8 @0 a- K/ X5 E$ A

3 o' y" e7 N8 J4 `; A037038039040041042
3 M) ?$ M6 D+ E2 `0 {; x# o0430440450460470481 `7 B* O* I. s- s/ c% Y- ~8 T
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ]7 c  ]# G. z5 }7 e2 C" B, y% |: X, o* T
055056057058059060
  g7 U; t; O- q' q: e1 X0610620630640650663 i9 m. P# `' D7 _, n. w
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 s! }! N3 F0 G5 c# N
- _  K1 e" P9 @9 K; r4 o5 [073074075076077078
" f& J0 J1 M- M3 q) z' C+ W9 q079080081082083084
  ~' ^. J, p% w- l$ e. }% ~085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% ]" M5 G' \' d. l
, L. ?% p! K, f( Q1 n; M% M# a091092093094095096
( J3 L* {+ I0 k0 [6 y097098099100101102* A$ y" o' I! H) Q, ?
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  U4 ], }# @: ?* @7 u8 }7 h; Z  ~! X8 ^- s- O3 ~; Y! u- }
109110111112113114
8 E8 v1 ?& s: V) b) s" S2 B$ v5 [115116117118119120% H1 n8 K- Q9 P4 n
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- W) U1 P$ a# f$ M5 m2 }' `3 i
* _3 D8 t) r3 A2 G3 ~# G% j, M0 K) H7 j127128129130131132
! S( r) X- m2 S- V4 v133134135136137138; V) G$ p) s; s
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. x3 }0 W5 a6 B: [- ^: I. n1 V  Z9 W, P* d8 S# |
145146147148149150
; B4 R+ z& k1 Q; k: v% x151152153154155156& F6 w$ k$ i+ p5 `
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% f7 @: C$ l& S" D' \& C( X) @0 [% Q) V- c8 [' n
163164165166167168& k: C9 e8 y( Y0 A5 e8 U4 u
169170171172173174" ~" s5 ?- j( J
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 N- D1 w  g- _, r4 w# ~
: E% c4 D1 E3 P
1811821831841851869 X& z% G! i' j2 V" ^3 ?) E
187188189190191192
$ A* G* r7 J& X$ ~5 ^$ s6 [193194195196197198) n5 ~& D. v$ L1 q. q
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- B; A2 ?2 b6 {1 k/ w# r
5 q( R& Z$ s, P0 M' b$ _7 N. g; U
001002003004005006* O- I% c1 Z7 e. a- j
007008009010011012! F6 g; m9 C* V! Q
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ c" k$ D! u- f2 }
# i/ |7 C! ?( x  J' s
019020021022023024
9 E* s$ e# F3 I0 ~& o! Q- ]0250260270280290308 X' f9 b. d, f" D0 P9 l) e9 Q
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# I2 F7 Y  u4 [5 B, E# B
5 h5 H% d; D6 `037038039040041042
6 Q9 H' f: `) z; S" w! x3 h3 i043044045046047048# {) r7 O+ }" K7 z
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 D% T8 f3 b( v; A
9 N0 R% [( K2 y, {, m055056057058059060
- ]. t. n( E0 `061062063064065066, c2 L! t7 ?) c# H( Q
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 Y0 A0 ~, ~8 d4 u1 o7 f& D& g9 q

7 K4 p* @5 q2 H; _6 N073074075076077078
% h7 l+ ^; Y/ z" N079080081082083084
. y) s- `' L& ?, Y* D, n# b5 S085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
* H6 }4 I" L& A* Z0 W
8 V/ K1 N1 v! H/ `8 Q& v: t- a/ `001002003004005006
, ^: f! u- Y. x8 ]/ _( S8 S007008009010011012
$ ~9 f( P% v% `: h! T& V013014015016017018
# J- a# G: T7 y9 D. t9 j4 C019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-7-24 23:53 , Processed in 0.019960 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表