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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 [+ c6 B, R0 @/ q3 Y; v) M
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' g- U$ p; r: {$ u& s4 s■● ■  NintendoWorld    站友xliz原创8 p% O3 N; j2 \/ A8 r
■ ●■    http://www.NewWise.com
! j2 M+ A5 B6 ^" Y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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1 M1 S1 \6 Q: ?% @9 |# S* N' K  u! P" t
           洛克人 EXE 3 Blue 卡片组合
; X' O0 N" _( g5 Z, a9 \3 L! e: x6 l9 H5 l9 O
/ P+ u& i/ _! M! D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ _% |# i  L3 L% `0 |+ z: I. _大家要看日文版的P.A.或详细攻略,点击这里吧!

. B% l4 G, i! r8 |5 R====================
7 o" Y" j7 F) n" ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * O  D$ K  S! g+ Y

" U/ S7 H" Z2 n# e% N3 z8 U以下内容格式如下:2 Y: \& I# X. n. V

1 ]; e4 a5 g9 @8 f编号    名称3 y3 z# ~* Y2 h2 C. z1 d$ o! i0 c$ p
说明
: v, p5 \: A' C; z$ q: Q组合方法. a, |2 j  {" _! `( _: p
---------------------------------& z: _# r" [2 [$ L) J6 b
01    Z-Connon 1* s' N# _9 C- g* R: X; f
Unlimited Cannon for 5 sec6 K, r' U$ u! t( Q- |( V; u8 m4 p& \
Cannon A+B+C$ m) i2 C. T8 w9 C$ B1 O1 e' Y
Cannon B+C+D
% `: b. S3 ]( ?9 k0 }Cannon C+D+E8 b. ]  H6 I/ ~* D% a# L
; O9 K- q- {2 Z
02    Z-Connon 2$ n$ m; t  z- A; V1 g
Unlimited HiCannon for 5 sec5 D. u( @2 o! s+ Y4 _& Z5 g
HiCannon H+I+J
' S! m" {$ X( U3 S0 S" N8 j& }HiCannon I+J+K
9 m, ~& a" i& g: m: {HiCannon J+K+L2 P8 z+ ?1 s8 ^/ B3 s# }$ m

; e) B1 {" V, E( u" k5 B4 @. `03    Z-Connon 3
! |1 Z' R. @+ m# Z8 HUnlimited MegaCannon for 5 sec; Q0 G% o+ p' x5 @7 e3 r- }
M-Cannon O+P+Q! c( ~8 A/ A5 x- u% ^
M-Cannon P+Q+R2 @: A2 C! O3 z/ E% r
M-Cannon Q+R+S
) n$ p% s, Q$ M" W9 b; X7 O
9 H; ^  O/ k# J+ J04    Z-Punch1 A4 K* ~" }& ?! \# D( B' Z# p) s
Unlimited GutPunch for 5 sec
) J4 b" b& X% B1 P1 nGutPunch B+C+D" K& n! Z; t9 T+ N! y6 h
GutPunch C+D+E
5 X" F0 A) Y3 _0 L3 e2 @, UGutPunch D+E+F
* M9 R+ e5 v3 j9 o6 a: h9 J) |8 c: S7 u0 E" F, U  x
05    Z-Strght# f( H% \% d( k4 F
Unlimited GutStrgt for 5 sec
8 `6 H% c  T  [  n: g5 b* @0 IGutStrgt O+P+Q
3 N+ @# V' W: I+ ]+ ?0 i5 y: N" AGutStrgt P+Q+R
  R1 a4 @  s* F) {GutStrgt Q+R+S0 ^% J1 n9 D7 ]8 g; L5 K% c

! Q5 }2 f# f/ ~) b/ q% X06    Z-Impact3 F7 F7 u* D. w* B% f3 V* z
Unlimited GutImpct for 5 sec
, h5 i' O$ N/ `- _GutImpact G+H+I
+ E* ?- R, S2 A3 AGutImpact H+I+J
/ P; }6 ~. s" w8 pGutImpact J+K+L
2 S& @6 u: d, O; J) f6 o( a
! _$ f3 ]4 S( _% \4 g. g! b07    Z-Varibl5 o0 X: d" i* }1 H! b
Unlimited VarSword for 5 sec
  @/ q  q3 W2 P+ ]2 ^3 r# i) T. K8 BVarSwrd B+C+D0 `9 C! [1 B* n5 Y
VarSwrd C+D+E
  ^, V) K7 W/ ?VarSwrd D+E+F# w! X  _1 X1 _' j) [3 \, L
* i: c4 _5 [# T
08    Z-Yoyo 17 P: B$ {! Z4 i) [7 o
Unlimited Yo-Yo for 5 sec
' r/ u( v' ^5 d0 yYo-Yo1 C+D+E8 G6 J8 N6 s; t2 i4 R8 z% x
Yo-Yo1 D+E+F
( u( {$ M0 x, b* ?1 G3 K7 MYo-Yo1 E+F+G  j9 O3 ]& T  M# }) @- q

" z1 g8 }/ Z0 b# T  ?' A; E8 M. ?6 L09    Z-Yoyo 2/ _. L4 l& z+ E* f3 l" y* t
Unlimited Yo-Yo2 for 5 sec8 b- G5 t- ?/ }0 u% r
Yo-Yo2 H+I+J  b! U" I7 |* r
Yo-Yo2 I+J+K) z7 R7 c; w+ `7 q: j
Yo-Yo2 J+K+L
/ j$ f7 H, `" l) r- l) d& E" h2 i# k3 `; V9 t( N" G, y3 U
10    Z-Yoyo 3+ Q+ Z0 b" S/ U4 Q6 {+ R( I
Unlimited Yo-Yo3 for 5 sec9 f6 d0 j7 e# [. Z8 a( K
Yo-Yo3 M+N+O
# j0 M+ v- Q4 {% I- S/ }) F3 ]+ KYo-Yo3 N+O+P
- I$ X- F5 x  n$ B+ z& C  V% O5 IYo-Yo3 O+P+Q
* n% J. ~9 H$ Y1 P3 d
% ]# u' l! P3 l11    Z-Step 1' y( j! ^3 _# Q4 J
Unlimited StepSwrd for 5 sec5 F: ~% a; v9 }+ h4 V& g
StepSwrd L+M+N0 d2 ?2 S5 L9 P: b. z0 D
StepSwrd M+N+O
6 |& b2 ~' v+ x) n) nStepSwrd N+O+P
+ S; O2 A! J4 H1 e- e  r
& H+ O5 `" K9 }- y12    Z-Step 2$ ?. v# ~5 a/ q
Unlimited StepCros for 5 sec
& R: |# R- O1 C5 ~& tStepCros P+Q+R
% N! Z) T/ j& qStepCros Q+R+S
/ V- f3 i7 B% J8 v9 iStepCros R+S+T
* k! A. }$ j+ x+ ]$ w5 B1 b5 f7 \$ g0 |6 N
13    BubSprd( _& _/ r! j3 j4 ~& b$ D( R6 r
Attks w/ spreading bubbles!
: S* I: ]' I; l" G7 G( KBubbler  C+D+E" Z  ^) T! W9 P
Bub-V    D+E+F8 f; f( }# \2 P  E
BublSide E+F+G
' N" E9 w  a7 S2 ~! sBubbler E + Bub-V E + BublSide E+ c! i  P0 f  W( _$ ^4 W, _6 `
% B% A# h! ]4 ?, ^7 V  }; f
14    HeatSprd
* f2 R; M8 a' xAttks w/ spreading fireball!
9 E% u" b) g, HHeatShot H+I+J7 ~9 Q9 ^1 u# z" _4 h( J( `# J: j
Heat-V   I+J+K
( ^' `$ e6 m. K/ pHeatSide J+K+L* }7 Q/ ~# z) e" w6 [9 N0 b
HeatShot J + Heat-V J + HeatSide J
8 Q9 T# h; D2 v1 i& W; q3 g& {
5 @. C& M  ]( n. o15    H-Burst
" L" Z( E+ p$ `# {Creates a giant explosion
8 j* O3 O8 V7 @2 i. rSpreader M+N+O
2 S' ~. }: t! q( ~4 aSpreader N+O+P3 w( h5 W; [/ ?" L
Spreader O+P+Q3 b" E1 ~, U7 {0 @2 t9 S4 s! K( f
! {1 T1 r# G" u8 [" V
16    LifeSwrd5 Z' e4 o6 \9 W6 i; v' R/ n! a
Swings a huge 2×3 sword!1 J( V& d/ B6 C& }: Q
Sword E + WideSwrd E + LongSwrd E
& r3 J' d- \5 V5 y$ ESword L + WideSwrd L + LongSwrd L! {7 X6 E. D  T
Sword Y + WideSwrd Y + LongSwrd Y" X- h8 S- P( I9 V9 T- w, W# G
* R% }8 I& R3 N6 L
17    ElemSwrd
$ s9 r: w; Y: |4 M9 X+ FWide swrd contains 4 elemnts# j: i$ G9 u4 i1 z' d! Z% q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N  K; `( d0 B% j  g  q! X) b2 t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' ]  d; C2 s# X2 j; \6 k) x- W" c/ i( ~! i( Q
18    EvilCut6 ?* W( X* b) ^0 Y
Step up 2 & make 4 atacks
; h: ~; Y; {* u8 d3 lStepSwrd P + HeroSwrd P + StepCros P, Z) o& _1 c, w5 A% v+ c8 L' L

/ e  ]* X; m. m: }2 m19    HyperRat
; ^2 M5 |  X+ p3 _A giant Ratton charges!
/ N. ?$ ^  d# b! s$ p$ K; s& f( _Ratton1 A + Ratton2 A + Ratton3 A
% W3 h% E* d! Y! z! _' ?Ratton1 C + Ratton2 C + Ratton3 C
) S: W+ W6 j' R* c. C8 W3 B$ MRatton1 F + Ratton2 F + Ratton3 F
/ B' f; [% I8 }7 D+ F% ^" i9 c9 g' p0 k/ G0 i
20    TimeBom +
2 j: p* |# ^  u2 j" o4 zSets Time Bomb in enmy area
) p( U- q, ^' F( sTimeBomb J+K+L
( Q: W- ^& \" d+ Y- lTimeBomb K+L+M
4 g" S3 A) {' M& ^8 ^2 L( t; k. ~3 @TimeBomb L+M+N
2 E, l$ F( D4 M8 f' i. i5 E  M& x0 @, K& j
21    GelRain% q# }% j( b, c7 y5 A" x
Gel steals squares
# n" x( n& v2 T  X% U/ s3 iMetaGel1 B+C+D
! Y6 |7 A, E8 C' YMetaGel2 E+F+G
) K$ K2 o4 q* }! n" j7 J0 U- Z( ~MetaGel3 S+T+U( [( o$ u$ z1 |9 y) j

  u& W! H7 N9 h# `/ ?7 Q22    EverCrse8 ?4 P% g* u1 e
Shield chases enemies8 \1 H( j0 j1 X3 m- S2 r' }& b
CrsShld1 C + CrsShld2 C + CrsShld3 C
% J$ g% X! }" d, ~0 C9 }CrsShld1 L + CrsShld2 L + CrsShld3 L& N' R9 [( Q) W! k5 n. k( t1 f

0 O+ F7 i, _. y2 ^# @23    MomQuake
+ u0 z; X0 X0 r. }9 HAwakens Mother Earth!! o8 B  Z, g, o6 Q8 u# y6 z. Y
RockCube * + RockCube * + GodStone S
* Y6 N: h4 T# {5 M* |7 ?
, [' m8 j* T' t; e24    PoisPhar" e- N5 ^* z# k9 P! Q
Pharaoh generates poison; t9 }/ I" u) U9 m$ C) b
PoisMask A + PoisFace A + Anubis A  j0 o: [5 T' f% s, U, s. }( N& J
9 |* g6 f$ d7 o1 \( p9 `
25    BodyGrd
, h7 G8 i' k: [; z: B" kBodyguard takes out enemies
; I' l8 p  R" f& c4 o6 U5 |AntiDmg M + AntiNavi M + Muramasa M
& a/ e+ T# y6 B. n5 v/ Z! H# ?$ H$ x
26    500Barr
5 j+ y/ e# w. H4 O/ x* c0 ^  b6 f/ ABarrier absorbs 500HP dmg
; A: [- l6 l  VBarrier E + Barr100 E + Barr200 E$ u7 K7 H. x/ E% J3 G/ t
Barrier R + Barr100 R + Barr200 R
2 n2 Q- @/ t! ~- ]
0 q7 |4 i. o4 q# `% ?0 p, U2 P27    BigHeart5 \6 W0 c6 o8 c, n
Attacks, then heals HP!2 T" w4 }. R" d* B
HolyPanl R + Recov300 R + Roll R1 `8 u$ G% l% Y1 p
HolyPanl R + Recov300 R + RollV2 R
) a# \+ w' n; G! |: l+ }HolyPanl R + Recov300 R + RollV3 R3 G6 B* e" }1 g7 `, R1 _

2 H0 X2 N- d$ g28    GtsShoot0 D& V2 S& b1 C
GutsMan throws MegaMan!
9 e+ F0 m+ E5 G6 z" E. ]Guard * + DashAtk G + GutsMan G1 I$ |6 ~/ a8 M1 G" c3 F
Guard * + DashAtk G + GutsMan2 G$ Q+ s) o0 L% P) Q+ b! _
Guard * + DashAtk G + GutsMan3 G+ C) z$ n7 |. h! t$ c
Guard * + DashAtk G + GutsMan4 G
/ [* d3 W9 h) I3 Q9 u4 |9 ^; z1 z
0 B2 k3 V) X; Q# ~- B) ~  t29    DeuxHero9 ]$ d/ ?$ ]) i
MegaMan & ProtoMan team up!
& @3 I7 @' R. p$ E7 ICustSwrd B + VarSwrd B + ProtoMan B
4 w* `5 ~9 T5 m' [. eCustSwrd B + VarSwrd B + ProtoMn2 B
/ Z# q- y- x+ K& yCustSwrd B + VarSwrd B + ProtoMn3 B
5 a5 }( k$ J) k) i& o4 |CustSwrd B + VarSwrd B + ProtoMn4 B
% [# j7 ]5 \" S  O+ M
! C& I0 N4 T/ F0 o# F30    2xHero
! G* I  X! b1 Q# {4 qMegaMan & ProtoMan Dual atk, o2 Z# a7 p- Z6 c4 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* H3 ^9 Q0 v( i9 i# u  t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 N. U* L7 |  j+ Z6 P5 y) ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! p( l, `3 g; v  b: Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ u* `+ e, I& m% B6 B

' d- U5 J. k5 h  D0 K. |* V31    PrixPowr
( d# I% \% M' l( B3 Navis attack at once!
0 z; B  T1 Z0 ~+ N0 WTeam1 * + Team2 * + KingMan5 K
  C" d- F& x$ g+ D5 A! g+ UTeam1 * + Team2 * + MistMan5 M
$ s6 W5 o. l  X; TTeam1 * + Team2 * + BowlMan5 B) e! W* o0 C+ a  V8 ]) y; n% N

# B* b: T: W9 ~. p7 X8 o32    MstrStyl/ ^' Y$ l, ~" A: a2 S1 C0 J- T. U- j
MegaMan unleashes his power: |/ v* R1 |" A# m
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 E. d: o" T1 P- ^+ I$ A  l- |
( ?; J- N* g$ [: E& O, l% LStdrdChip (Part 1)9 `: F2 B1 q3 s; q' W) }
┌──┬────┬─┬──┬──┬───┬───────────────┐# ^2 b4 N5 e  U* m* K. K4 u2 t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, W, K. r/ e: |- q( }1 ]1 t├──┼────┼─┼──┼──┼───┼───────────────┤4 j! z. e, m  y6 j
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ b- v% `0 o. ?4 N/ I* S
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; v  M/ ^+ H8 ?
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* f, G4 B8 D, `+ N9 a
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │$ K4 A# t3 o5 \! |: [! l) L4 j
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# Q6 W# O4 e; _2 V$ h
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 f3 i5 S8 R: b+ K6 f( U
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: O- u* ^6 t% p) F$ V: n( t7 \7 q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# u7 ?5 a: H8 @+ h. o! ?# f0 `& I
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 B8 P4 T8 e- q* J5 Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ `* W$ a# f2 b│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │3 O' {! z1 Y7 |/ n
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
, u, ]8 y1 s6 |" Q! q. X│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' d% f6 c; W0 x4 f1 {9 K│14 │Spreader│16│30 │  │**  │Creates a large explosion   │" g1 \5 j4 c! [
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 g' h1 @( Z9 O│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │& U/ J3 R( g3 {# m
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% B8 d6 |) l$ q! W1 m0 V  x│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( A6 Z/ i. e$ Z2 L8 ^6 m( F│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 l) K0 m7 s* k) X# ]
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- c5 [  B4 A. p# D( z# D│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
% e1 I. P4 g7 v4 o# O, }│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' E: y+ c% }1 G1 |, N) y" m
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ m7 H; c. D8 y% b│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  D# Z/ G( }) ^- {: d5 N
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ v% q- p: F0 X
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" `' ~, \3 D: ^0 c* x* j) ^│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
; {% u2 S/ m5 f! ^% H* }; R│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
# q& f& {5 P3 @3 p( Z3 l( [1 W$ D│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 n( ~! {; l+ I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 T# g  Y8 y$ q1 M" d# M│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- I( G/ V5 @7 |, e/ g& E3 B4 w$ C│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 U6 i' D7 e2 l3 }( ~, O│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 Y% M( b" H6 I
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │& R* I5 H0 R& ^, ]
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 g9 o: S( |5 v6 i│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 [5 M( H' B# ]$ ?5 w+ O
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( q) R/ G4 H, I* I│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 g% [" b. S- ^- [+ d│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
0 t  r& Z: O, t  m│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' W2 }2 F, {0 x9 y7 x- ]; ~' `│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* U7 p& E( \( F' l$ I# J, A
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 Q- ~# Y, u& K/ ^# h
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 `0 `$ \. n* _
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │9 K3 f' l. K& V, M+ c
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, d) @5 d6 S$ D7 A! B
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. K9 \) L% n0 \1 n" R5 S│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, f, n" g+ h/ J( A/ {: L" e│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- S3 T9 Z- Z5 g
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 z& e( N  ]" F& e4 F
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
2 X8 d4 ?# o8 o: B% @0 h8 z│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 N+ B' T, w0 Q. K) H+ T) d│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% k  H# v) L5 A1 E│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  B: y; P$ [& l+ m' ~0 |2 w' H# P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: P6 h# T; m" K0 _1 Q( P│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 b  n9 G7 C+ `# n' U" g
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
$ F+ G3 C" C) }% S│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- ]& m* O; r* A; _$ W' y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ H: S6 f$ L% d7 Z! s0 T6 ~│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │  a  V8 V8 _3 R' u
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ J5 V" c, m( V. r/ l│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# I  I/ W9 S7 Z: z3 A0 f; W
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, L- h! g0 F- o3 ?, Q& i4 K) y% z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# u+ g6 P3 @% E9 D# e+ b+ e( l+ S9 Z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 z" S2 c1 W/ X6 M) E$ K! I
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- M4 e' s& P* ^4 M1 `
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ s$ \( l3 }/ s! Y9 L" Y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
# b7 `5 j1 l! u3 j. Y. K: b, a│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ F& C6 l& D" P" b( N6 ]│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 n( t: _4 h5 X6 q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │" d% ^& d+ [# H+ R( Z$ J& m" g
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& R/ g2 ?6 j9 C) u# `, O# R
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( b8 a4 [, e. h2 I& O2 {( |│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 U/ o7 {  U6 x, a
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" R; @( f8 r. h* z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 X& B) o2 `4 M8 q3 ?│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 }2 @' R: @( f# r, M0 K3 n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 r# ]1 N' ?" N. n│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ [/ Q& z& h, ]. t# w│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
* e# a7 q, O- ~, [/ d% M# Y. b│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ W" F6 z2 q- O) H# D! x/ E, L
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. X) ^3 P( l% p│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 v) P$ N# u/ p$ B- K│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  K6 f5 k" j  m
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& E  t# ^" ^+ `* N8 W! ~( |│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 J. T1 _; I( M5 ^5 h3 N% H$ b
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: {% F: V7 q- U- I3 W│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, N1 M2 ?' f& @. F6 M, n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │' T( W$ |$ r# N" T; j. a+ S, C8 w
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ l1 M% {$ H; [" \! K0 \
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* x# G5 h0 S8 l  B
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 D  }" |5 R- x/ N│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │& n. t- s& t  p7 g. `) k
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 a' {  u' y* `, S" N8 f
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 E+ {- p+ r4 t
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │: F! X; {0 p  _1 @, ^+ T) f( l
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 Y4 v4 `5 O+ d2 T, L; w; H
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 C# ^* R0 ~2 \. C│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. F& {) ^+ \0 p( n/ }0 U
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 ?5 v( {! T% L3 z' Y, ^: X
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 x" i# B9 x& J" C" @1 R- ]6 }
└──┴────┴─┴──┴──┴───┴───────────────┘
7 f) U: j2 y( b4 `7 P% E* O: X7 F5 V
StdrdChip (Part 2)
5 W0 @! Q* |2 N& D4 |2 L┌──┬────┬─┬──┬──┬───┬───────────────┐
  a: T% N: O: p* f! l│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 B; t- K* K6 l' b9 I├──┼────┼─┼──┼──┼───┼───────────────┤$ E  h' d. e9 E% p# e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* [5 P/ W3 F! A/ D
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 ~3 A* n& s7 h+ z" b" M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│# G" }: n' i* e4 F' d# f5 ^
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ t% M: C- n2 g1 ~3 e5 P│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. _$ I! U1 A6 P: ], {* m│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 C. o3 z7 q3 v) l/ a$ A0 t: g$ Q6 E' u3 {│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 t+ u: N- L! @; x3 I7 L  L5 K
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 }+ R' c& M2 }1 F+ y7 S9 @* c2 {
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
) i7 b. u! I1 I( Q. p: L" k, }│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: O+ ]: J) T3 x& ^! G! P│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! R4 i8 k; I. B3 H/ U5 Q4 |! }& q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
$ @  W: E& M. x  R6 z6 f! W% I│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │$ A* C; L1 t4 l
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │. `% \$ Y) p4 t7 G; K/ n- z. o. z
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- z9 R# [! h: ?9 m$ i2 B% f│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' U7 k" n1 M. o9 `" s2 V. ^- @│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- Z7 a$ Q4 M- b- B2 L│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
: m2 M9 T: W  b│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 Q$ H3 j1 J) I, K. @, ~
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
; t" Y$ x1 S( |6 J; p( Y- z1 R) k# S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
( N& S1 B4 D" l* j3 b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 _0 I, ~# ?: `' F6 \│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ ]! x* ]# c, u9 c' y) s/ i3 S│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ z" L  I6 z! Q9 W8 \│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: H: T  Q, W. M1 a
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, D# J# @" L" v% [' |5 {% n
│126 │Rook  │30│  │  │***  │Protects you from attacks   │- `" J7 t- e7 l' Q5 Z# G  K8 ^
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
5 J- `! u! U: l* [; h' r) h2 @& m│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 n# v  o. E$ W/ A8 j│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │' W. U; u7 z: d* K& i+ j
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' L% m2 f  Q7 V6 z( Y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; V% D$ R" x! \) N! M) K│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 B2 D: G$ P" D3 b- Q8 n( E│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% Z: ]3 w" A6 I1 M' H│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( e+ \! X) ]! y  s7 j
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │' X1 Y; ^: p- z" p% h( g. {
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: S/ [! b$ t: W5 O4 t! J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ _! N9 Y3 A# f2 D  j8 V7 _│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
7 B" ]0 O' ]4 K: _+ q" R  k│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" n/ M* e9 C! m) K$ R│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, u$ S; R; a, J7 K: \' u' G: {│141 │Prism  │60│  │  │***  │Prism fires randomly     │: W/ C7 S, I- T$ G1 n! ~
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; e# G+ L  W0 ^. K) a5 r) H) s│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │: [; _6 J3 X# j% J  I
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: z/ z* U# L8 {/ o$ p- j! U5 D│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 @0 r  v( W2 q  Q: ^0 i+ k│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 i& D# |5 N5 }: Q2 c│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, O- q- K( M/ Q( D
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) W9 y; p  a  @6 V) w8 N│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
$ H; F- e9 l7 ?$ s( G% s3 C/ k0 [│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# F( a( G: w6 x$ d, k9 D│151 │Recov120│35│  │  │***  │Recovers 120HP        │+ S5 q$ X6 F8 \* p
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
  D6 ]  X' T8 Y7 K: p) Z! G│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( d+ n  e5 |) U  q/ w5 V: w│154 │Recov300│80│  │  │**** │Recovers 300HP        │% J+ Y: G7 e+ m. Y5 i  {
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
8 b  |5 [: }- ?│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( J/ r, T1 O+ X│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* e% ?& b7 d; U│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 E  t. K% c6 p5 I# V
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 ~9 c" ?5 a7 p, G: ]
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ l) U# C& G7 B- Q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; t/ W  Q( W0 k% i- s& s# ]( [│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 ^5 p6 y2 T7 _. _- b7 Y# {
│163 │Invis  │11│  │  │***  │Invisible for a while     │
  z& m6 v, p9 o! r1 _) d. g# ^│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
- u5 X/ O. F  z# o; Z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 ?" A- r9 ~. _9 l" D+ l: r* U- Z
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, o* J' Q6 @8 A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
( K0 T  X8 ?$ |9 D! N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 z/ J6 p. C8 T- ?; j* I. {
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) ~6 K: d; Z1 e% R- |# [│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ g$ c6 B5 L0 |' J│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ E( d7 A2 u  {" S8 i' t% d. ]& f│172 │Aura  │55│  │  │***  │Repels attacks under 100   │8 X2 Z! {7 D* g" q. T
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │) Y1 x& h7 |- Z/ o0 w
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 R) F; }/ P. V/ k" f2 I) y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
  x  a+ V4 q& G│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) s0 Q8 ~8 H- G. X$ w; N4 I$ ]│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- {- O$ g& f6 j. x9 X8 [4 a│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 C0 E# Y3 `5 _2 g% q) Z4 ^│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │9 c$ m5 e( r! A# m  C1 a& [2 j
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │, d' q0 ~3 R" L4 ~5 {* O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& H: V- f0 h& n1 t+ z" N
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' |. W6 \, x( F9 E6 p$ Q
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
7 n0 t" J$ C; }3 M, S. x& A│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │. A# j  [% ~3 b$ {
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 Q% L8 h+ n3 ^1 Y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- q3 _8 j  Z" Q& u9 e. K# \
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ \" C! T. e) s! M9 V7 N7 s│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 L$ o( m% q' A. v/ M8 N! X& n# j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& R6 C8 `; L" V9 h+ ^
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, p( W7 w7 \( T. \1 D7 K7 z4 K. K' x6 z! |│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 q$ Q8 T# {) q│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
$ a0 B! c: E( D9 w│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 \1 X( l  \5 z- h0 Q% w+ f
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  ?$ _0 _4 z# p; z, c│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' c# H% g; A; i( U; T7 |6 v
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
, W, r/ w8 U' r│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! v5 D7 I, F6 |6 C; e$ n9 T│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ S  J  d0 ?1 Y. g; Y5 c9 n│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │3 j) d0 ^" n9 c. d/ c% y! ^% k
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- v0 }  }9 W/ i3 a; B$ N└──┴────┴─┴──┴──┴───┴───────────────┘
% Z1 L9 c* A6 Y0 x0 R. R1 T5 h! V3 s0 E  Y( ^  _- m+ f' d

6 x$ A* G, [' j. T/ v: `Mega Chip
+ M7 ^& G$ B4 ?( c* R# o- ~. h┌──┬─────┬─┬──┬──┬───┬───────────────┐
" w" s' z( }% ^0 L│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ l1 A' f  H4 J├──┼─────┼─┼──┼──┼───┼───────────────┤
: \, M: f/ [6 F% y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 A2 B! \* q' |, g│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ N, q; f2 ]" R$ U' z* l
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- [" f. z: B& `5 g; H5 I│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │7 ?( Z9 L) p+ E/ r2 L
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& d9 V- C% y- K0 F! Q  @0 h│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& e! w+ O& W; k3 i│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' Q9 r! y4 i  e. g) u3 }- @9 m
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
4 l2 i1 e# z* B' H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ }, p- G# P% A- h! J- j( E) @
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. y7 w; `% Y, Y3 P8 a) r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' V" t2 S4 k6 X* H' i│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  z5 ^; b; i9 P
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 W$ C9 J) J# M1 E│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │8 W/ W$ l2 R  {# `
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* a! j, d  ]- c6 w6 `& Z( e. \2 O
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# F7 X' \/ W* a: g" u│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
  ]. b- m9 r7 ?6 ~  C  {: z│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% y$ ^, s* _  V1 \0 \; H7 B
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
& ]; J9 U; o% w+ z0 ^, K" v│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │. M% T+ ~, o  t
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' |+ e( _0 X3 B+ B' w│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) B: l2 r) |) W( Y│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │* X! M1 ]" t- n, p/ b; ^: \3 p
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │% V; Z5 q3 X% x  P' Q
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 I4 o2 W" S8 v( {- l9 ]8 S6 C
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 q" R4 x: o3 t: p
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* g) }- l0 q* C4 R│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, {* _5 h* X8 x% n# Z5 ^! }1 r
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 `1 {+ h& I& ]7 O( c│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
' Z. t8 {/ o8 Q# f8 y  N: F1 W│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │6 w( O2 g* w- v5 q9 y% s. h9 D+ F
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 t, j( M2 ^+ z' A│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 m! s2 t5 z4 V; e3 W│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! H6 |/ G% S2 {* |6 j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 }. w" S& C+ l- C│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 D$ x& E( A( O0 s% E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, P6 p/ ?0 r- e1 v5 W, g
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │8 c- `- d0 Q4 ?) l+ z" `
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! I) T$ t5 J# @, ]) n│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │8 u8 j. ~+ C- U+ s0 w
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* `" R. }. U8 x* v/ e, k" D│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ {! U. h4 a9 m* x5 g5 K/ v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, Z8 S( o% T6 M2 W$ y; i$ U$ M" F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │5 O8 g  q+ M* ^9 N
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 a( ]  M& X( e3 k. w  q5 j
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 S4 Y1 z5 D$ x( i: o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) j: M, f/ _: ?: g. v. Q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. H; N1 \! s* ?- G& ^- i; b3 Y3 @
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; p  s7 m& ?$ |# ^3 g$ \" s
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 l  Y6 I2 E3 T% _7 |( J  Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │! Y/ M: T* c& E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 ~1 `  e9 j% |/ c& Q! o│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 k! F" M. W. P# G2 _3 b( c│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! f, ~0 S2 \4 E2 O* v5 ^* |
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
, j/ H8 }' d1 \6 y3 N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 p* F* M8 ?9 }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
+ U# B8 n+ v, m│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ p: u: y- U5 S* Y1 Q) W! m5 b│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
% a3 B4 L6 J; Z1 [│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- f) Q' M8 R& v& t│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
  W* g3 x8 G3 f2 d│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- U5 E' R& E! ^' L: v4 ~" z
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 O' h4 A3 g# h0 A
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 G8 x1 M( X! q* B% h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 T  G* \- \0 f, E: }6 _
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │0 {) l/ v0 Q: O; u  b9 r: e" t% X
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" w! Q( k) e- A1 L. o' g( j; l
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ C8 `1 H) s, M9 ^' s│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │7 B, ~6 L4 r* a
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. S4 O# Z; V1 S4 d% O& D
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
; H* G( T- r+ ^) F5 q# G│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 f$ W; B' M6 {. s# O7 Y
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │( T! R- k- m& q  k
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │' @8 t, F0 e; a
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
& y% A4 u% `6 T, M9 M2 K$ o$ m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │- U0 f) O6 [2 G( C( X
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: g% {2 `( f3 P6 j. A# Q- p' \$ H│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) Q/ g7 X2 P; b; {0 P2 H
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │% w3 i3 k$ f# {7 r, }
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, W( J; n9 z; K: T
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
1 Q; Y/ R) m  V+ |" B( Z& l│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ I1 @) U( I' W0 t$ {1 c│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. T) n* M, R( o$ a2 H
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 Z0 F+ ^( K$ x: Z$ W' K│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- {* ^2 t7 Y  L! u* V6 S8 W
└──┴─────┴─┴──┴──┴───┴───────────────┘( V" g- g3 T! Y: U4 o
3 ~& R6 }* ?2 r0 {
5 q" {6 {+ o8 x
GigaChip (蓝版)
* d/ |  h2 `9 S/ l┌──┬─────┬─┬──┬──┬───┬───────────────┐6 @  t; B: W4 V) N  j. h
│编号│名称   │MB│攻击│属性│稀有度│说明             │( C  v5 M, a$ |$ c
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 O1 M/ L9 K5 q$ T) A& v& z8 D: R, h│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
6 }4 i8 k2 H5 A. T│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 I) j& L) z2 K
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) g2 S6 `4 z* Q, i  Y& G& h│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) \/ V8 P: P6 N. f' G# \│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( G8 r( |4 L; t9 d# q9 G, ^│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ G, {4 U' a- x│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
. W2 B/ u  h1 r' S% x│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: T* }% x/ W0 l% R8 k2 {( q% ^│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 d/ C+ Y% n. S5 ^# t1 }
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. |4 Z! b+ ^& y+ c│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │4 l; I& Q( n, f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- a: `( e8 m& S/ y3 k6 K9 h. @
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( o/ j  u6 q7 Q. U/ r5 d$ [7 @( [
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- X3 R/ E, b1 D$ e! N5 ^
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( c* t5 M+ x( X9 |" ?) W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 O* l7 l+ A8 @! m& E7 x% _│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. W& D4 k& j7 _5 x: X
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 T* O. Z4 Z/ o- ~1 t/ W│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! X# o- ^. N5 ~6 ^0 Z  B7 A│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ ?+ d) C: ?( {8 ~) P, p# z
└──┴─────┴─┴──┴──┴───┴───────────────┘6 R5 C! b2 {; s6 L
) ]& H! Q" W/ M/ T3 M
GigaChip (白版)(只列出与蓝版不一样的Chips)
' ]3 Z4 n/ t* |% s' y1 g+ ?3 `┌──┬─────┬─┬──┬──┬───┬───────────────┐
( j  O( @+ c5 P" S: D│编号│名称   │MB│攻击│属性│稀有度│说明             │9 D. H) y4 x, B9 {3 K  X
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 W$ |* L* E7 i# z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 v% P* x6 v0 h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 i. ]: T) {" @2 J8 F: o│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
: ]1 |$ t; x- P5 h8 S│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) W, J8 Y1 x$ n└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) C# n! T3 u; `7 [& ?3 tMegaman EXE 3 蓝+白 Standard 级别的 Chips:: c- ^$ ?& x4 `7 k- G$ g9 S/ {
5 z* F' O( k5 |. u9 I5 p3 H
001002003004005006' t4 c# u2 }" D7 n$ P# I
007008009010011012$ H8 f, U( |: I* F: l: W1 |
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& g3 m) L$ ]1 J

# v8 @- u6 O) O$ m9 K. s019020021022023024! ~: Z7 Z' n- E  t( |# V
025026027028029030$ L# Y+ K1 d) I/ |, ~, }# W1 D
031032033034035036: e0 M5 d: u/ ?5 ^

3 P7 O8 i1 {4 i9 _[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  h9 q+ n$ b& W& o1 g
+ ~. n/ U1 H9 ?
0370380390400410426 S' n5 l1 w7 g" m% H2 ^* o
043044045046047048
& B# T, n4 n7 G% ~1 N049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& z) C0 B! E3 g1 |6 |) P- R
: D2 o% C: e- V6 ~) E# K1 c2 [6 h2 `
055056057058059060
4 n- t; I/ r$ {+ z- A* v) D061062063064065066
# A, w! q; Y" j067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 g; l5 q6 H) M( M) @! v7 c

& ~8 m( v7 w" f" n3 ]0 x0730740750760770780 `, ?3 C$ F0 j( f
079080081082083084
& _$ C1 x9 J! q1 v085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% {0 O7 R% O& r9 _/ Y' f/ l" q8 ]8 ^* h* Q9 Z
091092093094095096
/ e& H1 [, f* s( V- |- {( ^097098099100101102. l; ^9 C  b( k( o) n7 T
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 B; A$ r1 Y6 L6 L" P  h; C# h4 j
109110111112113114
$ J' }: U7 f2 g* _8 A# h. o1151161171181191207 V' W" \4 `7 J; V3 V
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& p: p* w+ k7 J( V! F

$ r6 E9 l* s6 t1 s" ^. c; t* k127128129130131132
' |# I8 [* B/ R/ D133134135136137138
- E* q5 F6 a2 r139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 G5 c6 k4 H0 Z$ }5 P
& u3 h& I8 G8 h$ M
145146147148149150& j; w. }5 X( o; P7 ^. p3 K4 R8 \* M
151152153154155156
/ a% Y9 a/ _: g! W. k' k157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# w; z. k- Y8 T" I+ g' M  F# w4 Z. k# @
1631641651661671689 l# Y7 z' v/ [* h, l
169170171172173174# ~& |, e$ @5 Q0 E7 ]# g- |
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 E( l9 W3 S: d1 @0 A- E$ b1 {9 R3 w1 R9 g5 f$ z
181182183184185186
' U( U6 i* N9 R/ u" I# d187188189190191192
' `, R& w0 S; k/ v9 k% ^* \2 k2 d! k0 h6 c193194195196197198
7 }+ ]" ~9 Z( p) \" Z199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 C  b- V4 ^6 o# `; K
6 |9 t( o* t, \& F. c9 H001002003004005006. T0 I& |: P& q) K
007008009010011012( X/ R5 c; ^$ T
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% `' O4 [1 R, Y) X4 ^
; i: e2 `$ V" m  P
0190200210220230241 c. i0 Q% U" F/ A
025026027028029030# T7 o& s  {  v( G6 Q
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 A4 ~* X# G/ A) O+ X" N; N/ c0 F  Q/ {

5 ?3 L8 ?( U5 ^: m) S037038039040041042
3 d( p. k8 [' X0 D5 M9 i( T- s! Y043044045046047048- f6 i& b: `# ?& A/ q+ P% R' ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# I% c3 n( K7 @1 l  n( s

5 L9 t2 S3 @/ G) t9 [3 r# |055056057058059060) c- E+ N9 z, c
0610620630640650661 i: A7 ]( r& X1 z/ X$ p
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ \8 p# j2 o/ ~5 r& h/ H5 T8 P) x# q  u
073074075076077078
6 V' v' l; x. ^( [079080081082083084' o) G6 o8 c3 ^7 B& R$ ]
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:# w6 g1 i& c; Y5 w" P; G+ F, P

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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