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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - r" u) F2 @6 j5 Q" a
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■● ■  NintendoWorld    站友xliz原创# Y. ?: X( q0 m
■ ●■    http://www.NewWise.com
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, ]' `( F: X) s3 o& y) u) H           洛克人 EXE 3 Blue 卡片组合8 B0 W, f9 v3 _0 j! o8 m

4 i6 H- U$ G  W$ g7 c4 U, y
" E5 `8 j/ f5 [$ @9 e5 s英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ b) O! a5 t. R! y" N4 N6 }3 A" v
大家要看日文版的P.A.或详细攻略,点击这里吧!

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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ E3 R$ G. H" f8 Y4 N( O) ]# H1 b8 E& U# o/ _
以下内容格式如下:
7 b1 J$ h) I2 u! [2 @$ L$ y& }# Q, S2 J/ U2 K
编号    名称
  u$ `; h: g! |0 o. I说明
! X) C8 p, ^: g7 B组合方法2 ^) m/ P. b% K# e
---------------------------------  ~4 S, }( a) j3 d4 p  R
01    Z-Connon 1
( ]0 `0 _+ g" v6 U/ n8 _1 hUnlimited Cannon for 5 sec" N6 k3 e8 p5 y7 @
Cannon A+B+C' T* i. X) k3 f6 ~( k  s& x
Cannon B+C+D. J7 F' p: C$ H% n1 @! p( `
Cannon C+D+E, a; g! h+ \, Z' Q% w4 c

: b+ ~. N  r% }  }/ Q02    Z-Connon 2. R- @# P# M; J  ^
Unlimited HiCannon for 5 sec0 D- u% s) U5 ~- `  d# Z) B
HiCannon H+I+J) s* H9 [1 a) v! U* H
HiCannon I+J+K! A8 r: S- [& ?. U/ H) E
HiCannon J+K+L
* j6 \+ a- k/ v8 q7 X/ S
1 A/ A1 k* \4 e/ [. B$ L7 \% u03    Z-Connon 3
% R- d5 x3 ~. F% w, oUnlimited MegaCannon for 5 sec# A3 l3 T; m# [/ x1 I/ `# A
M-Cannon O+P+Q
  J3 O" H7 F; F4 D: p  J% uM-Cannon P+Q+R" W" S* B( |7 {  D3 w4 @
M-Cannon Q+R+S
, S9 S. {# ~, B$ u; B; F/ {! H
- Z2 W% n/ ~, b0 U% Q$ E( I. O04    Z-Punch
8 q) a, J; m% q. o( N  L( sUnlimited GutPunch for 5 sec
' m% C0 ?9 E5 F# j  L' P6 G4 B- ~GutPunch B+C+D2 F4 ?) f/ Z! w3 ^
GutPunch C+D+E
5 }1 f* A, p# _( f4 i# UGutPunch D+E+F  S4 E! S& {! v, f/ d" F

, V7 C2 C7 G0 E- R6 M05    Z-Strght
/ ]% n) O$ y2 v$ Y' e) YUnlimited GutStrgt for 5 sec
2 l0 M: L5 ^" h: h1 A0 h' rGutStrgt O+P+Q$ s' X) X% h6 r6 f& f8 Q
GutStrgt P+Q+R& Y* C$ B; Q  r7 p# y$ \: u
GutStrgt Q+R+S
1 I( ^7 X/ d3 S1 L% `
" `) F$ S8 I) Q, F. i" t06    Z-Impact3 f% s* Y( U$ H4 r0 ~$ ^" E
Unlimited GutImpct for 5 sec
8 x9 N5 E! A+ z1 Z/ d) wGutImpact G+H+I7 k+ U+ }0 h$ Y( A7 y1 d
GutImpact H+I+J; E0 z" F+ I; d  z5 o$ N( {! V, y
GutImpact J+K+L9 w" z* Q5 [# T. n6 [% }5 f) [
- N  i0 k- ^; F
07    Z-Varibl$ d5 h, G- C! l" m& m! v
Unlimited VarSword for 5 sec; ]% v5 \. E, M7 P, x% _" J
VarSwrd B+C+D
% b1 X/ ?) d- a  zVarSwrd C+D+E
0 o' H; E9 u! B% }7 dVarSwrd D+E+F- e" [/ ], `0 V7 Q' \

  _0 j- B$ \; ?4 r08    Z-Yoyo 1
/ s7 f& w2 f6 ]Unlimited Yo-Yo for 5 sec
! m  u+ G, L8 E! ?( m- \3 L1 x. bYo-Yo1 C+D+E, M$ y. j) {) K  E1 i( q/ t8 y
Yo-Yo1 D+E+F5 W) ?' i6 U& D
Yo-Yo1 E+F+G
6 c1 W/ ~% o5 U5 b: d1 \. c" W8 k$ w* y) Y" ~( r
09    Z-Yoyo 2
0 \' z' K# @# Q0 v( XUnlimited Yo-Yo2 for 5 sec
! f' K4 G8 ?, t0 S8 \$ ?; I7 t: uYo-Yo2 H+I+J
2 ?- T% k6 \. xYo-Yo2 I+J+K
' _' E3 E# |1 {$ D2 |' KYo-Yo2 J+K+L
" n# a% Z# q( Q1 @7 s6 r( @4 F% G
10    Z-Yoyo 33 f  C, u& s0 H- r* e
Unlimited Yo-Yo3 for 5 sec& s8 I" L, o; t" h( z, c. r$ U
Yo-Yo3 M+N+O2 n) [3 F$ v5 T! A5 J
Yo-Yo3 N+O+P/ y' S/ A  X" c* y9 N) S/ q
Yo-Yo3 O+P+Q# M( M2 j: s: j5 a# _) p

* V2 J* Q# S# |" {4 U$ D! v) @11    Z-Step 10 M$ ~9 f) B' W! N9 i/ ]
Unlimited StepSwrd for 5 sec
) k& z+ `6 b% y6 }* rStepSwrd L+M+N
+ k. `% \: W9 \8 X5 N  Q, W8 A8 PStepSwrd M+N+O6 _& S% y# f  W- q" _3 z
StepSwrd N+O+P" o, G$ q) Z2 K& ~0 c3 {

' I2 }5 f7 \* _. \) w9 I12    Z-Step 2
2 X1 [2 J4 `9 L" T4 K3 xUnlimited StepCros for 5 sec- S/ [/ a+ N% J0 B  `
StepCros P+Q+R
5 E& d8 L+ l9 Q$ |4 s5 [, E; i3 [! [StepCros Q+R+S, j+ h' C0 Q* U9 Y9 l: j
StepCros R+S+T* U# w& T- r$ q: }( H1 s8 _
: j3 V" {: D2 l. s3 P
13    BubSprd
6 R) z, L4 ?4 [0 X' aAttks w/ spreading bubbles!
1 x  Z- _) a/ uBubbler  C+D+E1 Y' `$ s- N# J5 w: W- |' D) s
Bub-V    D+E+F
( E5 v' O2 a6 }& |BublSide E+F+G1 ?# b- c- x1 g, e4 Z) E+ }! m
Bubbler E + Bub-V E + BublSide E# F  N5 w6 X4 C8 [  H( z; J

+ b2 u# ?% V: q$ \, [/ v# q14    HeatSprd
) B7 _  u7 D2 s9 ?Attks w/ spreading fireball!7 t# D: g, q7 Y0 z+ B& t
HeatShot H+I+J+ H7 E  E" V4 M5 A; F
Heat-V   I+J+K+ I; m2 s2 e  Q7 |& A
HeatSide J+K+L
" b5 j6 u. G$ i6 WHeatShot J + Heat-V J + HeatSide J
* r1 w+ N' a4 X4 ^5 x
- {9 S/ p3 W" Y  [, M15    H-Burst5 {/ M( `: L$ d3 n( {
Creates a giant explosion! i7 O/ B! W; T1 R3 y5 S8 R
Spreader M+N+O) U/ B2 q$ }9 P1 x9 c
Spreader N+O+P
1 y* z1 O9 \7 [2 |) d/ w4 G' M$ bSpreader O+P+Q5 G+ V: Y% w! ?# U( V' C5 Q
& J1 O: k* ^$ s& W& J9 Z
16    LifeSwrd
4 q2 k/ Q: Y) X$ E4 XSwings a huge 2×3 sword!
% U9 M, o( i& ?; S1 s: jSword E + WideSwrd E + LongSwrd E( b. `7 H! q7 ?$ d: O5 L
Sword L + WideSwrd L + LongSwrd L
6 L* I% Z% s  q; C3 rSword Y + WideSwrd Y + LongSwrd Y) U  `$ }; N0 H- y4 Z/ D" ?( K: |

4 X, ?1 T8 v: P$ V4 d2 z$ k17    ElemSwrd
# G- l# q. r: N9 O+ ]9 z/ ]Wide swrd contains 4 elemnts8 a" t4 l9 G6 R
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* F* o9 Y0 k% O! \$ ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- u6 A) c% J/ l" u) u  J
; m! [, q9 V0 X- v
18    EvilCut9 O; @3 @3 K0 P/ n) U" S
Step up 2 & make 4 atacks* h# L. {/ L8 Z! E' @" X$ G
StepSwrd P + HeroSwrd P + StepCros P. V6 P3 Z# j* F
' b9 W3 d& D4 ~& d% V" k+ ]2 @
19    HyperRat3 m% g- i9 B" W1 l- m1 Q* k
A giant Ratton charges!
( _' S  x* C" W8 eRatton1 A + Ratton2 A + Ratton3 A; j2 e4 v& y1 ^- D5 |  x
Ratton1 C + Ratton2 C + Ratton3 C
# g1 t" {! h- k6 Q; i2 g8 r7 yRatton1 F + Ratton2 F + Ratton3 F
1 M7 n, j0 o5 N, t. a7 |: R; X* e
; J6 x" }& t8 Z7 \, c- h  ]20    TimeBom ++ i: v5 V! V0 X9 J) N8 }8 T
Sets Time Bomb in enmy area6 {3 z. @5 n2 `4 @
TimeBomb J+K+L/ U0 d, J8 e( d/ Q
TimeBomb K+L+M
& r: T& J/ A  J  U" k" [  r3 NTimeBomb L+M+N
0 i) b3 y! g! D  s
# D' s$ X: V9 `2 r5 `3 x# G21    GelRain
2 D$ Q9 L$ f/ ]: W( g% UGel steals squares
" X; O# y! ^) O/ O0 UMetaGel1 B+C+D; W7 b5 A5 x1 N8 g$ _
MetaGel2 E+F+G
( \! ~6 k0 _5 aMetaGel3 S+T+U
& L$ m1 _) `$ t. o( S2 |$ a7 W" g, X5 q4 h) A5 ^0 r
22    EverCrse" `" v% n6 m" I8 \- X( {- b- m
Shield chases enemies5 w: ~9 {5 o1 M, Y5 F" y
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 D' E% l9 r5 ?: H3 NCrsShld1 L + CrsShld2 L + CrsShld3 L6 E7 h+ p# N+ [/ O
9 H) _3 O- ]* N' @2 _1 n
23    MomQuake$ g- l; }4 K# s% _
Awakens Mother Earth!/ O, E3 t+ ^$ W! @3 s* n6 X
RockCube * + RockCube * + GodStone S
, ]1 o1 }8 D: E" p, g( K
6 M. d( [# q. x0 r. ~& j24    PoisPhar
" h% c/ x7 W! Z* G/ L0 T5 s, TPharaoh generates poison
" [5 O& y6 r, d$ F9 J1 ]PoisMask A + PoisFace A + Anubis A" ]# U  w! q! |! A1 B
6 e) M+ B) c. g) M# B
25    BodyGrd
( G+ S5 ~4 y5 q' _Bodyguard takes out enemies
# K1 m% r6 D* P) K2 OAntiDmg M + AntiNavi M + Muramasa M
, v, {7 ]& b4 E* W9 s
# Z5 ^& h3 d) R# `26    500Barr% |; u$ m, p2 A. N/ J* f
Barrier absorbs 500HP dmg' |1 |+ o  f3 j) u
Barrier E + Barr100 E + Barr200 E
" P' [0 I- U$ j" ABarrier R + Barr100 R + Barr200 R$ y0 _+ F3 q# h" `
5 k$ Q* \3 g# \- q
27    BigHeart
& ?/ s$ }) G+ a/ x  I6 n' q; BAttacks, then heals HP!
1 y. m2 H7 P7 d+ |3 _HolyPanl R + Recov300 R + Roll R
2 X/ G# u& W5 f8 q" P$ \HolyPanl R + Recov300 R + RollV2 R
: x- {5 v. i8 o  m$ L# fHolyPanl R + Recov300 R + RollV3 R
3 }% b' I: q% }% `
3 h, v% R% \' ^. D5 t28    GtsShoot
6 L6 B5 \1 S1 a7 m) q& RGutsMan throws MegaMan!+ N6 q. K& v0 G! x8 D/ R
Guard * + DashAtk G + GutsMan G/ Q& i; B) l+ i! |- Q
Guard * + DashAtk G + GutsMan2 G/ w/ A& W: b# h; l/ Q
Guard * + DashAtk G + GutsMan3 G# `+ ~  r8 j8 l9 d# t; r
Guard * + DashAtk G + GutsMan4 G( t% G5 b6 i5 x( o

! K5 Y! s+ C0 y, V29    DeuxHero" B7 [: `% Z" m% M
MegaMan & ProtoMan team up!' t% u& i  R1 P- m% F
CustSwrd B + VarSwrd B + ProtoMan B
0 ?& a( I9 ?  u+ |: p, FCustSwrd B + VarSwrd B + ProtoMn2 B
3 s6 _$ f( a" l4 J2 N9 XCustSwrd B + VarSwrd B + ProtoMn3 B) x4 |8 _% m0 K  g8 S# {
CustSwrd B + VarSwrd B + ProtoMn4 B( Z' |+ {# L4 E2 v# X

/ h5 V8 F- b" }30    2xHero& p) p$ v  I" m
MegaMan & ProtoMan Dual atk
7 Q6 W, a! G# Y! C6 ~: rSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 H$ h* J5 i. i# B( ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ t6 @. o' \; X1 O$ k+ L* ]# k- wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, j  S" s& F; s3 M3 Q1 ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 V; M0 l7 @$ d; B9 X6 X# r* V; O& l4 J
31    PrixPowr+ [! l- u! m, K2 }$ |
3 Navis attack at once!+ R' F, r2 ]* e4 ^
Team1 * + Team2 * + KingMan5 K
" S' C2 g: N; Z' XTeam1 * + Team2 * + MistMan5 M9 c) G/ a) n5 C
Team1 * + Team2 * + BowlMan5 B
6 S- S: M( J4 K" C& a
  c" f: k) C- p- s% f4 c! s32    MstrStyl
! W* a+ P9 n4 T  ^) Q8 U- I1 O$ H# eMegaMan unleashes his power
  @3 o+ _5 g" OSalamndr * + Fountain * + Bolt * + GaiaBlad *, E) e# K( D3 A+ Y& z

) D3 F8 }$ m" e" r- Q9 P' cStdrdChip (Part 1)- x5 s/ _! C4 o. P7 q. b. ~/ |1 }
┌──┬────┬─┬──┬──┬───┬───────────────┐
% e# Y8 t8 x! k2 ]$ z' _' }│编号│名称  │MB│攻击│属性│稀有度│说明             │
& o' }2 e# T3 P. ^' ~; y9 `( [├──┼────┼─┼──┼──┼───┼───────────────┤' |! d0 |, P) j! o3 d
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 Z1 |5 x: K4 _+ _3 d+ y0 n; ?│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  }1 G" ^! m8 W# ~, b- o* L) U% h
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ |' N9 J2 g: E+ V. Z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; ?$ ]4 w; r, ~* |, F9 l│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
" S, E( l4 v/ G' U│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 o! d& V, F3 O1 x. g0 O! U/ Z4 s  D7 B│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- ?/ m  Y, x+ p% G/ O9 i
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 C% F2 q  t' H7 K& N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ q, F3 y3 B( ^% J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' a' W# `  S# Z. A7 S. B│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) N$ ^% B. |& K│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 z, ~0 k3 Y9 f. I) J+ M8 u│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# c3 e# b0 a: ~/ i│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  D2 u+ g) a; ]. P/ P│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' E' B! k" @/ z6 D│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 h6 n; p# d; B
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
( C; l+ M3 A1 |4 E8 u; I( v│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 @3 }" M9 S1 u! j. g/ d  P
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 @: Z  R9 q* ^/ Z) F: Y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 u% l+ h" N: ^. o9 N5 {( [
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │+ x& e- S( x+ ~9 q. ~% u
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
# W5 l8 ]' g, m. K& a│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: Z6 r7 O! R! l
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 S& R0 {- f0 O/ Q3 y" @! M  g│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ T. d3 z, h* l, H0 m+ K
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 _* L4 l0 A3 A) ?1 Y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │/ _- [2 C+ O' u4 E7 k
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) P* Y+ U. D+ j5 T4 j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! V3 o3 r8 Z' s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │1 o2 f2 H  n0 R  A' l; W
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
9 x) c+ P! R+ ~# v│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 T; d' z2 w% ~5 M7 N/ W# d
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
0 _/ B' v1 p6 y1 z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 J& h: F2 G6 I6 v│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 r0 b8 ]: P7 q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ }6 M0 `/ \& v: p9 m│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ {$ x) s  R  i- t7 b! g│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 e: N" M0 I- C* E
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ }) I) \: o2 z# y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" v) o% a" |) B/ u8 [│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 u7 D2 H+ i6 I0 X% x8 }+ @2 n4 b' v│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 U! b( j: f4 d3 M│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: ^0 }* A) }1 ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- \/ d' ?, a7 X- d4 g6 o│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
5 W7 u" a: U2 C9 Q, J0 n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 q/ b* z& ]! N) l7 J
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 Y# ?3 o4 S$ W$ @' s
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
5 K' X' _2 E( M% O) ?% k│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ A. R- y1 A! x/ q: W│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 r$ h: D' _) b% H; r2 n
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
; g  c+ a2 D3 R3 y) i│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 d- [: L$ F# a) W- S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; v! }5 n. R. t4 _* L/ r6 H+ q# w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 T% j- i: q& E0 Y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 x: M( H: b6 ^7 X9 H- {9 k
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, G; C4 j) a( _4 q, x! K. M
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
! G) n2 n6 x) F, h& W│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ O9 |+ u! j- M8 o  J2 {
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 j. w3 o, m9 ?│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 O  k6 f1 W1 }  \/ }! R- O│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 y8 X7 y( I4 [  v
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 m/ w  D3 h7 t/ Q4 |. U
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │3 `, s# \/ }9 ^8 {9 b, R
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │6 k% n) U0 t# d& `$ v: b
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; i$ o9 [) \# {( m2 R4 e% \* H│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- s' h0 {0 J: j2 g+ d* K
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 ^+ T2 Y9 m; y) @( p% g$ L3 v5 s+ A/ U│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* p% B* V% }, y2 E│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ m! x4 v# }; ]- e" A! b; b│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 S1 }% h" }; f5 W) w
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │( v1 k" V5 B: {# m+ Q8 Z$ H
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; n- U/ c2 s, U1 W' T) A5 [: |│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ r% q" j+ K4 ^( D; e; M" S│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) j  Z3 D: k2 L* i' k
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- M# m% `" x% M- S! R2 h
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; [, f7 `. J. X. {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │: u5 _7 M1 y$ ]" I- X5 c0 i5 J
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( {" \  F' i: C│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: |. z" Y4 Y* g( W; f/ y3 q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
5 h7 @. Y0 ^& ^│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 a8 |* T; E5 U- \: f
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ Z2 w/ N  f' w4 m
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. }8 @6 C# x3 y# D
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │+ Q& r: o4 J( M" N2 T
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" s, d% R8 p8 O9 R│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* m* l/ C5 l1 d, F2 o) B4 @& N
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 L6 K" e1 J9 p3 c" N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. N' r2 ^9 H( ?) b. N1 `│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
% b' O. U& G: Z6 a│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │$ A# L; z, [! O, E1 d, s
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 r7 z" v" d% z! p: o1 f│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
' l' b& ?: J9 a& b│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- u3 R# q" B, D9 w│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 a1 [8 o+ U1 }; b! y( ^" B7 E│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 F& T' ]0 |. c& ~3 q* }│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │" C2 d$ L* C) }. W
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% ~( H$ I! K5 {/ j
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% g7 `' a3 Z& J! q& ^│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& i9 W+ S1 B0 a: ]$ @4 ~
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! p( P$ ~+ T5 G0 ^! x5 x) R└──┴────┴─┴──┴──┴───┴───────────────┘
. B' }, p& r+ c% o$ Z
1 t  W+ k4 L$ [3 J  S2 q( wStdrdChip (Part 2)
. \6 G9 Y; t8 Y! X' I┌──┬────┬─┬──┬──┬───┬───────────────┐
5 Z# a9 G  ]" n$ h+ o" x& h│编号│名称  │MB│攻击│属性│稀有度│说明             │. @% y7 R, I6 F$ L: T, {
├──┼────┼─┼──┼──┼───┼───────────────┤! @, F# l( U% R& h6 y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 y5 e" C' t2 R5 K' [- V8 u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' B( y& K+ a1 B│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 P" S9 v4 Q  s( `: N
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 z, k, T5 f( v
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 d: Z1 W- y& j* {6 j  c# s
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ u& N: B7 Q4 @7 b8 h5 r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
6 d- X% z- W; ]│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │4 r' W6 S' V) n$ u9 m7 |! z
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; Z/ E( L' {; `
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 T# \8 r; R: ]& H+ f9 E0 U. k│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
9 B) j$ O' _8 e│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- g* c( V7 l0 ^/ d$ ~$ ]: C
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
4 l" P9 N5 n# G& {5 f/ z4 w│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* l5 ?2 X& S8 H: ?8 W$ J│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ [) b6 X0 t6 k: L9 S
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 s) l& D: ^- t  u) T4 k: k
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 K# p6 V3 H* a/ S8 s│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 O" d( K* @' Z( U│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* W& [* v7 o0 \$ ?5 p7 Y│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, y/ G9 @# D- \; L3 X1 Q7 u7 u5 u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 Y8 N( H, M$ J( Z+ A  |5 F$ @( P
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ r* U' h7 ]4 P& |1 D│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
' D# L& Z' ~4 E$ V│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 r2 n7 n$ h0 T# u) Z3 [│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 c+ ~  A  S! \4 {$ p
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* k9 D2 P4 A" S/ m1 D) Q│126 │Rook  │30│  │  │***  │Protects you from attacks   │; w& k5 g0 m9 b4 b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 @; \) F* [% M1 I. u+ l8 w5 j1 Z; `
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& |; h# w$ F2 F3 f" m; I' t3 J8 `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  M+ g8 s, f8 M! ~+ R# Y5 f│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 I! |; ~6 f3 o: v" P2 l│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- S' V  ~. [" @) j. J1 W% |
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- n/ X" S: N9 f) h6 r% ^  O│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 o1 z! j) v2 U
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ d& J4 V/ A0 s5 S. [│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) b1 p$ D4 C' q8 w& M- x8 V" l
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 @% z% u+ R2 I- w- `
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 j& A; O; I; \- e0 |. r
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 p8 D/ F" M1 q  [# s& `0 v│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( T1 ^) R0 r$ o; u% H* G
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  l  _( Q4 R# i* r( @% i4 P│141 │Prism  │60│  │  │***  │Prism fires randomly     │
. y1 c3 y7 z# D/ ]│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 c! j9 R' _7 o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │/ u5 L1 R( V( s' w# D% a. N  i0 A
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& B) B5 L8 w$ e. _│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; r, X) E" n5 ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) C0 S. O  w1 }: _( G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( K9 ~! }8 t7 D│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- O5 V; M4 c+ g. u+ |+ d  P; D: E+ L
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
2 A, E9 S4 b. a2 ]; @│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 K( N( W3 t4 O│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& F1 ]0 _) Q6 I) R3 ?│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 T5 H8 s- Z1 `& w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ w. `; @3 l, Z- M* |+ d6 `
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- B1 P2 N9 s9 _4 h, |7 Z7 n│155 │Repair │8 │  │  │*   │Fix your area's panels    │- Q. b4 y; B5 N' b7 a( M
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 `% i& Q. B4 {" _  D1 _
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 }* W! o$ s0 N! I0 H. }( l& G
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │! X. T+ t( R3 f8 T" a
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" z% |4 [( g1 d' I
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, o" f0 z  k( n│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  Z8 t* }6 |* T9 m+ V- D5 B
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 C  q8 p6 z+ K/ L5 \
│163 │Invis  │11│  │  │***  │Invisible for a while     │9 Y8 C# ^% M( m. T" @3 b
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │5 G/ C6 E( F! r) G
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
+ S' t/ }- d- |$ C: O5 m& e' O│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: P( I' P) [2 ^# j( l* D
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. h4 Y: t1 I( J0 G+ G" X
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) [& I' i# ^! w1 g( Q+ \
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. _6 g; T7 m  d6 n7 ~$ X, N│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 ?" {% x8 T1 v) ^  [- h9 N! q│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 Z, i2 r3 H5 b/ r, o7 u
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
' F! ?- J8 y; h9 i6 D* L│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( p, n# P% x/ k: G' c4 [& {  r1 d5 M│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ Q+ g; v4 H% t│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 `/ g# o; v6 |' _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! p$ q, J' ]) z, a! H* H4 l& ]7 \
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 F0 S' }; q- _  `1 b) }, Y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ n+ I* |- r9 \, T1 K1 S! S. {
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" J" Q, S8 f- h. E/ q0 U│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 u5 a8 x: r: u) q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* M) i8 \* ^/ x& ~/ i* E# _; x' D
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# [5 ~0 V1 B+ t7 A# Y│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 c$ r* A: ^3 I; n5 n2 f' c
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! t2 N% u/ c" b. T7 g! g' U- ]│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 K6 B8 ?. h; E4 H1 v- @0 B" \│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 N' H1 f& `! ]( w  @│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& s# V% ^: h( }) T- M5 j0 k│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 J+ S, y% l' M
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │0 E" ~: |6 W* h# D8 p# \
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' L3 c" P' E3 ?& n
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
( V1 w; y! h/ y: r5 m│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" W+ t: y2 ^0 A# G
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) J" B/ J- k6 C+ }% F' Y4 a│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 c& M6 \! b3 \- z+ t│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 w8 o8 d; {: V: T
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 H7 G. n5 ]' M  z; t│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
  b8 u* I, ?+ C8 \3 |/ |3 h# f│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 @3 w! o  t4 H) ~- ^│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' r, S. N8 u+ x9 t+ ^│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ @  e  a" ?! I" d# r1 F└──┴────┴─┴──┴──┴───┴───────────────┘1 \3 J2 |" g, i8 d& {8 m' D! ?

, E' R& n; l. @7 ]! j/ {) o, _5 H* s" f2 X
Mega Chip
8 R5 W' C0 E# |3 c5 X1 E┌──┬─────┬─┬──┬──┬───┬───────────────┐" \& R: I/ }# Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 v9 ?" n& V. ], D# R' Y# y- B
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 x/ R6 K: D$ d* z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │( R# f+ \3 e& _3 b) W
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
2 p2 ?* F$ M- l! G* K$ D) H│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% k. d+ }2 k& u$ Z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
1 r4 p# y) u* A7 f! K) X' d/ F, u│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │& z3 n9 g, Z1 q/ Y. N" z
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; i1 P: s' D' F/ ~9 U$ t! z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' X  ?( e6 N8 L│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, M4 y# m+ v! Z# q" V- ?; j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
8 @2 I8 ?, V1 i│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 W2 n5 B5 \/ K* D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 v2 i( O9 R! e. _
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ i" C/ G7 v: l$ M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! p9 V/ ?& f: ^% e
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 M( m% g2 U8 v8 E2 C5 O│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 V& y  j0 g7 G; L. E- d│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
) }1 _, v7 J4 N$ [/ v; r│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* p; R% o5 o! A) ^/ d" ~; g
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 g; Q8 w5 H5 t% t7 d
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 K' h% ~8 u  U' N% ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │, E  \  a/ I$ W2 w
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( [! Z5 v* x! s9 Y" v: [, C4 f
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  f& F6 x' ^! V8 F+ U: W# r+ O# Z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 p' X. G8 Q( W8 I# ^│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) Z  T: N" p5 I/ ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) G7 E0 q3 F# D, s│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 N/ N$ Q4 A) j; X  I. S│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 x: p; L( d, E4 O6 z3 s│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
; u" h1 b0 L( ^9 W% L│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ D. x2 p0 m" h5 r
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& T" ^/ j  U- D9 h" r+ v│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 \* K5 X* o7 `6 \/ {+ |& c- i) J5 ~$ \; v│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
& \: c- M3 p$ i│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │4 b/ h$ Y) A" p8 E
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ G, z# n  I* O4 R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
. \6 A7 p! g/ ]/ a9 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │" n4 m# ]; c. s7 |/ {
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" i9 S( M7 v$ x& N* `# d) X
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# e- \0 X0 B4 I6 G
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  ]* Y6 i+ J% ?4 |: ~/ `+ [
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) c/ U; O8 Z' O& j│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 o/ v& P4 ]) V, ]│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 W7 e8 h+ x& U, Q" y' V+ F: H; u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ F; G" i9 I6 G& b3 T' L* W  h3 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# D  S" w$ ?- n5 z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 H6 I/ C% x, W& O) ^
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │0 }: M9 y  r1 D& `6 |
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ a6 L" k0 K, S│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 q( ^2 m( d8 g- `* W$ \1 i│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( a7 U% h: O. O$ h$ }3 o
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  o6 r2 x% H/ }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ j6 V1 U' _5 o  W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: j  x  {0 N+ Y1 e2 Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 J  D$ Y, H5 x( \0 m6 t
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 ?( d1 h+ V0 v' a' \- s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │& X% N# H7 W/ [& j* F7 ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 o" ~6 M$ ?; _$ K
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 O. b" [! o1 F9 r. ]; [# L3 r
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 J0 z) e1 K5 d( j& s& v& n8 A/ m
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │; V0 a* X5 M" B/ c- q1 \( l
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 Z9 i! Y" |& q, y& H/ m% Y/ l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │, O& K. T9 D" H! _3 C3 E
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 Z0 w* c- b3 z8 g│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 p2 c! @( {0 B1 N" U4 S# [│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, W1 B( \; q. S( W. @
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 r* R! p* x) R& s
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 J( @) Q9 e; \8 \
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
2 }. N& F7 g9 n- {8 c) v0 _│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. X- f) l* T0 s( |/ i+ y- j│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: _0 c5 m* o' e3 u) |/ V; r│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
& `6 {: y8 D9 h/ `* k" }7 a│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
+ r8 K4 j( q  @5 g/ _! ]: ]' ?│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ A- G+ n8 [; U0 W7 h
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ \; q0 i* ?: P' x$ ~+ Z│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* m4 f' y/ z, b' ~  p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 j: `& V( G2 J+ \) D: y' s% b' W7 [│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
& A( j- k1 {8 l5 l- f! {' E( K│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 ]( Q9 l; W4 y, d│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
: G! c; ~4 H/ G# @│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │6 }8 J9 [& R5 ~; x- @/ U$ i
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( _9 H7 e, {# H8 D* u
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │: n! t3 q+ ^+ w& v1 A) a0 I4 O
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" L$ P0 Z0 X. z) |* r9 r% Z. x
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 L, \8 p  [" w9 z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 C. ]/ m5 g0 u1 a" @5 X+ @6 x2 V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# n# w0 `2 b, u, S& C└──┴─────┴─┴──┴──┴───┴───────────────┘( J; Z/ P  Q) c. J

6 h7 b. {5 l+ s8 ]  N; ~; E7 @0 H& q7 Z& M. T- k: |
GigaChip (蓝版)/ X. G# _! j) k& W( j7 W) k
┌──┬─────┬─┬──┬──┬───┬───────────────┐, v$ [; Z& }0 ]. f
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% c4 v/ f7 U4 x├──┼─────┼─┼──┼──┼───┼───────────────┤
6 t! r8 B6 g1 E2 H/ ~4 P│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% B& y$ N, R# a0 Q0 K│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 P+ ]; W/ ^! U7 n, F; m1 p& N│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
  u9 o" U4 k4 F$ S% }/ b9 u│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* g* E4 I9 \4 t* g0 d% i1 S. |
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% R" L5 W6 L) s; B, K2 G│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ g  e7 B, R' s6 ~( \% b
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( K: o6 ~9 W' a. x1 K0 a! ^│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& |' ]+ s; i5 ?+ }│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% x/ x5 k6 g( a: W2 o; E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ f1 }! p+ ^* M- u9 f# M5 O1 v& i2 V
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  Z6 u: T, y7 e$ d8 {" ^4 N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( R& w+ w4 U" @; e4 U* u2 W; L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: Y: B: ^. }' v( ^, P│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 K+ d7 e9 J/ y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 {, L% w6 ^. {0 t  h" B* B9 q* @. {│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 b: U, c: f1 B. ~( `
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
( H' ^9 t4 ~, y( h% g" d& N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& B: r# I( i% [+ K( i
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │3 R7 E$ b2 v# M' ]9 f
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- M% j3 j9 {6 Q# U2 {5 v) g
└──┴─────┴─┴──┴──┴───┴───────────────┘( c! G/ k) ]% e
6 O. x1 ?- j, d7 r3 @
GigaChip (白版)(只列出与蓝版不一样的Chips)
% E% F& X$ P; `& P, R) S% C┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 [3 q9 z$ F' G" Q│编号│名称   │MB│攻击│属性│稀有度│说明             │* g  [, D$ q  y, t- f: _) W& g
├──┼─────┼─┼──┼──┼───┼───────────────┤. B5 c. f! p( n5 {% i5 Z9 _, C$ @" O
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# B+ l) i' s$ B3 m) q, C- o│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
& R" [4 I. l, V, Z9 O│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 p- u  v/ [" _
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& G" }, p9 @4 L9 m8 j1 x( d' o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% O' {/ v! P* k% H# w9 XMegaman EXE 3 蓝+白 Standard 级别的 Chips:2 ?, t4 c1 I; H& l

; M: E7 Q( m( W% B4 Q, T0010020030040050069 i. f% K+ d' p
007008009010011012
8 E8 e' F  l' j: R013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ @& T. k# k) j- h
" r* v  e3 [! Q7 i
019020021022023024) R- [- R  L& p" Z5 x
025026027028029030
: j" e6 p* ~" h6 `! H! n031032033034035036
1 I9 R8 |0 Z( p; ?: h. T& k% q8 M: X+ ?6 R8 ~" Y. _, |  Q8 f# v
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: j; h( \& S' s) \9 E9 x

+ X$ A3 ~8 d1 h) Z5 }037038039040041042
* K3 l* `3 Q% |043044045046047048: z: _: k, ^/ C, A( b( t; F$ a5 x+ J% n
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! Z" `& b/ U! z# d6 `5 d# _5 B

+ M3 t' z& m8 T( \- A$ ^055056057058059060
/ v2 _8 ]/ T7 x1 U" F2 J061062063064065066/ Q# u7 D: G! p2 G9 v( p7 k
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 F; Q2 h  L2 Z7 ~9 ?. i
3 C8 j$ y9 V! F0 k
073074075076077078
1 }% X8 W# @  s* R. b/ I2 n079080081082083084
/ F7 h6 r9 v) i/ l$ n085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# m" [" v: t$ ^3 \$ m$ t

/ T4 i2 V( d4 I2 s/ _' _% M091092093094095096& g) w8 M+ m7 R. [! B
097098099100101102
, e- P+ l  k1 |) l# [" {103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, B1 u1 U4 k1 ^
  D  ]* {0 N* ^, A
109110111112113114
9 k2 A2 _9 h8 ?) u, Y0 l4 [: X7 T1151161171181191205 o! h4 {, p3 g  V3 C6 Y# B& V% B
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: q) K0 S! ]5 n- E, L

, u/ m8 q7 b3 C9 s1271281291301311325 ^5 M2 v% D6 x0 S2 v( v
1331341351361371386 a6 X8 }9 }- z5 i2 o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( L' e- w1 x7 C2 j# Z! U/ A9 d4 x. Z
145146147148149150
" D7 \* W6 R0 v151152153154155156
" ~; S4 C0 @  c8 p157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. J' t& f, x) _& C
. B  b0 }- z5 p  m; V* I: `0 X2 M
163164165166167168
/ x' z6 q' N- Z" C6 ]" i. `169170171172173174
. N  Y' k/ l& Z" b175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' Z% Y' |3 h& r. J4 j! c# H  Y& ?) Q- K  X/ W) e
181182183184185186
2 W/ E2 C) {8 T  z' W$ }  z) m. B187188189190191192
/ A8 Z+ ~, k, P* r) O0 D& z: P+ P, w. Y193194195196197198
, g+ }9 ]4 A; |7 g! r199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( `- v6 A3 _' W

0 W+ r3 Y1 h' r  }; V: [$ ]0 y001002003004005006' R9 ]9 d4 \0 D% D, E
0070080090100110123 q* m) t" D8 {( ?: p
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, r" q/ [, U$ H
( r6 }6 k$ J/ H1 I. R! _' j019020021022023024" a3 U2 O3 x# c# X
0250260270280290302 |7 u- p- a3 |# ^# g0 R
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 \2 p6 B: K* h6 t/ c/ y: O- o6 z, H

- T/ z9 ]" I0 U, T$ e3 b* M037038039040041042
! F+ n+ t$ z, I+ ~+ z5 b+ H043044045046047048
8 M! w4 D2 C0 P049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 U! B8 j: A+ z4 o
; H! J4 U7 S" n' x. _2 C& j% H1 }055056057058059060  h& `7 y0 J9 W, O5 t. N
061062063064065066
8 E5 R: T- z1 y$ `2 y+ o8 Z3 u067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* p# V* I# N$ Q/ m. H. P3 J$ ^
& A3 p8 B, K/ }! s$ r
0730740750760770788 I0 j7 F5 U( X4 j; A5 y, X$ E
079080081082083084
4 \) J  u! j8 e4 c* }085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
: K4 L+ P( Q1 k( Q$ O, @( F3 _% N- B( j2 P' d) Z7 f1 F% T
001002003004005006
  r' m& M+ [# f5 W2 N007008009010011012
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