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■● ■ NintendoWorld 站友xliz原创: j( X i; l& T9 Z3 p* U
■ ●■ http://www.NewWise.com 8 m* o4 Z" r6 G4 {5 k# q
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洛克人 EXE 3 Blue 卡片组合
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0 ]7 X' h9 Q: A: p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# @) Z/ m1 l% z- T+ G! X1 C% Q
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 C1 B" ?& [4 ^' {
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以下内容格式如下:
2 r3 Y, `4 q4 }7 n
" I+ O$ O8 y' i9 I1 W: D编号 名称
6 s5 |9 o+ {7 O% r! B1 b6 \说明
- z) E, M( y" v组合方法- N& X" p; G% R3 d; h8 p$ s$ J* d* X
---------------------------------
3 i* k, A( l! c01 Z-Connon 1/ V9 P* S0 u+ j
Unlimited Cannon for 5 sec! `" ?; B4 P7 ]. A! c( ~& d! G8 d' e
Cannon A+B+C
& Q9 z7 p* V3 M) Y4 J! d2 O$ ^1 D& U& mCannon B+C+D3 l, k# F3 p, P5 o6 t" L8 H! D2 H( t
Cannon C+D+E8 }0 {8 @8 g( o/ k; K3 |
, }7 B7 v9 l) _; C$ d' J02 Z-Connon 2 Q& ^/ }; P" k4 B' U! f/ C9 ]
Unlimited HiCannon for 5 sec0 Q. ?7 p( F5 o8 i; w6 i
HiCannon H+I+J- q' J. x/ V& A p5 k* \( S
HiCannon I+J+K
" l. y b1 H( @. [HiCannon J+K+L
; t! r% R8 W |& O; L* v8 V Z7 Y9 G" p6 z5 y5 Q
03 Z-Connon 3 L% p5 Y, U' _6 b6 ]& o
Unlimited MegaCannon for 5 sec" O; D* G1 ~4 s/ k
M-Cannon O+P+Q
* [; z3 W& s. X8 XM-Cannon P+Q+R
2 w0 k& S9 s; i- P1 { aM-Cannon Q+R+S
# ^; f4 T2 C3 i6 a0 a& U9 v6 p+ m. i9 p0 m1 \. S
04 Z-Punch5 \& f& U0 U0 L3 y6 r9 d: H m
Unlimited GutPunch for 5 sec
- Y1 Y1 E6 q9 N: uGutPunch B+C+D/ ^7 M( a) I, N3 }
GutPunch C+D+E
# l! B/ J4 C% z8 [1 Z" |4 h2 eGutPunch D+E+F+ a+ @4 m! ~% ], O, r
: E- I' j, [! Y6 V( Z. m O" R
05 Z-Strght
+ ~' g6 t- I+ Y- N7 VUnlimited GutStrgt for 5 sec# b! ^6 A0 ]# W/ H) z
GutStrgt O+P+Q
9 d, ^) B) g! W, m6 ZGutStrgt P+Q+R
7 L9 S4 y6 c1 ?% MGutStrgt Q+R+S
& B! d/ O. I! l$ Z0 G* ?6 N }# S7 @/ d1 N; j
06 Z-Impact' M! g7 _6 X) m% e0 X
Unlimited GutImpct for 5 sec' H, k1 L6 f! q8 I- |
GutImpact G+H+I1 d; D8 m/ a: ?, t1 n
GutImpact H+I+J/ A6 Y* Z$ r# V* C" [& |
GutImpact J+K+L
0 I# Q A6 Z; e6 H! ^7 u5 _
' `1 k" }1 H/ A: H/ J9 Q, l07 Z-Varibl7 o" m* R2 N7 Q2 m
Unlimited VarSword for 5 sec4 X7 k" R0 _& P0 H* [+ d
VarSwrd B+C+D
& a9 u5 Z* V0 {' d8 b* ?0 ~: dVarSwrd C+D+E
! P$ ^- K9 C$ ]- }- B- B1 S! ]VarSwrd D+E+F4 p* O9 X+ V0 B8 ]9 b# O q( y& X2 z
8 Q) z! t) \ b
08 Z-Yoyo 1. w3 l& F2 j$ t
Unlimited Yo-Yo for 5 sec
4 S7 a' \! t; R5 ^1 \% f3 s6 e2 aYo-Yo1 C+D+E5 I$ F3 G2 r7 d- F- r* n" n
Yo-Yo1 D+E+F
- x, h( @/ k' T+ UYo-Yo1 E+F+G
0 r8 `& B3 F, E; w: [8 e( {. g* Q6 ^- H- j2 f8 ~
09 Z-Yoyo 2- F- t8 Z9 C+ u9 d, H
Unlimited Yo-Yo2 for 5 sec5 q" N( x7 v, r8 a+ l6 A
Yo-Yo2 H+I+J
5 f/ B' ~. i7 hYo-Yo2 I+J+K
* U N$ \7 T, D ^Yo-Yo2 J+K+L
5 ^4 Q+ [/ {) ]9 _2 f. C( z
3 Z# Q/ q7 B7 v9 e! ?. o9 [1 C10 Z-Yoyo 33 E5 K* }% T' ?/ x) s+ d/ X
Unlimited Yo-Yo3 for 5 sec% v4 I1 [$ K( h7 r d# P
Yo-Yo3 M+N+O5 J/ W4 a' e2 X
Yo-Yo3 N+O+P
M& I. v, o: \+ mYo-Yo3 O+P+Q
3 x0 {. `! B9 s6 i9 ?- O' B' H R, R t8 |% `6 b' ?
11 Z-Step 13 _0 y0 j1 b' b; o# F
Unlimited StepSwrd for 5 sec, d7 x: ?5 u; l( I4 m
StepSwrd L+M+N
- J( }( c- H U0 |8 uStepSwrd M+N+O0 Y4 t" Y. A; D) k
StepSwrd N+O+P6 N! @1 R8 j# R4 h; J; x
0 P5 x# ^) e5 N+ V7 y. U( i12 Z-Step 2
2 U7 m( S# r- E# y) q+ ^Unlimited StepCros for 5 sec" | E. i4 F& G. [( V
StepCros P+Q+R; v. n' S6 ~1 z+ ?- i! I
StepCros Q+R+S- _8 }/ p1 c+ ]( N2 [
StepCros R+S+T; P) F. H5 t, s* n3 X
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13 BubSprd- \4 w! e! U" E+ f
Attks w/ spreading bubbles!/ e/ y3 x: \! ?' J3 _# t
Bubbler C+D+E
/ ^; _0 W8 n, w5 e$ j8 `Bub-V D+E+F$ n3 i, n2 ?+ B: N: r9 K) L* Z+ V7 c
BublSide E+F+G
4 }$ `' {0 c) M) W( LBubbler E + Bub-V E + BublSide E
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14 HeatSprd
. j1 Z& F+ e& e' l) [2 h: MAttks w/ spreading fireball!
7 s8 p. m/ f5 T) i/ IHeatShot H+I+J
A+ l& w# b1 wHeat-V I+J+K
: l) r5 c- g6 P" WHeatSide J+K+L9 A) m& X5 y2 ~# Y* h
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst
, a# ^# e: g3 s d+ XCreates a giant explosion0 v- Z1 k0 ]3 C3 Q( m
Spreader M+N+O
7 s# f3 s( _' v+ g4 s! r4 B! F# T9 ySpreader N+O+P
2 l3 F7 d$ x9 u: I0 P. k+ ESpreader O+P+Q( s3 c: E* J; R4 }
# H4 c2 w7 ]) u+ P, Z16 LifeSwrd! q$ e. }+ ~% U# s; B9 C
Swings a huge 2×3 sword!
9 O- O# ~! a: y, Y% wSword E + WideSwrd E + LongSwrd E
4 J, D, f, ?. v. u% r- MSword L + WideSwrd L + LongSwrd L$ T0 U; h7 O4 G6 W) {5 b
Sword Y + WideSwrd Y + LongSwrd Y$ N0 P9 A: `) f$ `/ v2 A
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17 ElemSwrd
4 b. W2 O6 ^& L: y$ iWide swrd contains 4 elemnts
: U8 D5 w# \1 L9 X% \- Z. B$ I* XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 u. ?; M. J/ [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut, U! f/ l, U" N. r1 c) V
Step up 2 & make 4 atacks
2 O" k7 H; L" xStepSwrd P + HeroSwrd P + StepCros P- O, |7 j D- m, _) s, z: P' B
, S m7 }+ K# {! \
19 HyperRat
7 B2 {; x8 W7 T1 g2 A; }$ ~* sA giant Ratton charges!5 t% V. C+ N3 D( |
Ratton1 A + Ratton2 A + Ratton3 A
; c/ j* V( F: T# M _$ t6 f( g9 E' R/ XRatton1 C + Ratton2 C + Ratton3 C
7 A/ j4 z) P$ O! ~9 tRatton1 F + Ratton2 F + Ratton3 F) I+ Y* S, [9 n8 ~
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20 TimeBom +
: x. }) N- d4 FSets Time Bomb in enmy area
& k, q) H7 a) f! D) h) A6 zTimeBomb J+K+L& I2 R0 D7 ` h4 W3 p
TimeBomb K+L+M( N5 d0 ^5 e; t8 k
TimeBomb L+M+N
9 Q, V& z0 H( d6 C) I2 L7 C; z7 H/ e0 n( d5 {* ^. a
21 GelRain0 \2 n5 _. b7 m# Q( F
Gel steals squares
& ]8 @8 a4 R8 @$ x# p2 VMetaGel1 B+C+D
! b# c4 c. _# F0 j( IMetaGel2 E+F+G8 X( h4 c2 G& O
MetaGel3 S+T+U# { g+ x0 s/ z
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22 EverCrse! J* y. _7 J F
Shield chases enemies
+ F9 G/ V6 G# w+ \8 u0 HCrsShld1 C + CrsShld2 C + CrsShld3 C6 d4 h8 M) c4 M9 g! M# P1 L) Z$ n
CrsShld1 L + CrsShld2 L + CrsShld3 L1 K# z3 k8 `1 ^& Q
2 D R6 Q- @ M( f) u- ]
23 MomQuake' B7 U [" T- b# @% z
Awakens Mother Earth!
, S) O K4 { i% |8 l1 |RockCube * + RockCube * + GodStone S
6 Y \/ ]# A( |) A. L3 |" ]) C+ C) @ @$ v
24 PoisPhar4 e. g( l+ n0 k5 Z) ]
Pharaoh generates poison
' t" B" P8 B4 h' Z* S6 H3 g; QPoisMask A + PoisFace A + Anubis A. k' e5 T, F0 N
0 M7 ?5 Y8 M) E( o' r25 BodyGrd: I- g! M0 Z3 \& S( f" C9 @
Bodyguard takes out enemies
& n+ _( ?' M& d+ ?& C% T3 ]AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr& N" }' K# `$ f' Q
Barrier absorbs 500HP dmg
3 ?+ Q1 d7 t& P. i0 B5 SBarrier E + Barr100 E + Barr200 E
. K. b6 j+ ?/ h. a, `Barrier R + Barr100 R + Barr200 R, ~$ U0 b0 i6 j U: Z& N
7 I" k! b4 @8 V; `# j27 BigHeart
$ \- v# h. f+ MAttacks, then heals HP!7 F# r' ?9 z1 U4 I
HolyPanl R + Recov300 R + Roll R
! G) e# V( G) YHolyPanl R + Recov300 R + RollV2 R& |) m+ i0 h" ~5 p3 l3 ~2 v6 B
HolyPanl R + Recov300 R + RollV3 R7 q% G* m( c3 v! U
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28 GtsShoot" u) H4 }; L: u3 W
GutsMan throws MegaMan!
3 R4 U* z! g+ d O7 F9 ]+ S& v5 ~Guard * + DashAtk G + GutsMan G3 w) k* L$ l9 W/ e8 @
Guard * + DashAtk G + GutsMan2 G0 {* }% k! D+ H y/ \
Guard * + DashAtk G + GutsMan3 G6 m' r5 Y; H' J7 B/ y2 n8 s
Guard * + DashAtk G + GutsMan4 G. Q& S! p# t( q" ]( J4 F
9 l9 {3 ^3 A6 o- V
29 DeuxHero
- C* o; H8 j& G4 C nMegaMan & ProtoMan team up!/ Y2 S5 {, n0 P6 n
CustSwrd B + VarSwrd B + ProtoMan B; f. q- N y; |# F. Z
CustSwrd B + VarSwrd B + ProtoMn2 B
! j8 s! _5 _4 l' P9 H) r) @; N1 S( tCustSwrd B + VarSwrd B + ProtoMn3 B, }: D+ }+ J6 b7 g" [: i C
CustSwrd B + VarSwrd B + ProtoMn4 B7 H# V7 ~* W9 U V
/ j: `+ t7 z# L30 2xHero
, C. I ]3 i' ^# eMegaMan & ProtoMan Dual atk$ ~! L: i+ n6 {' h0 }$ A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; n6 `6 p [' C/ C7 T; I0 f5 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& Q5 k9 p1 B1 F; W/ {, T% ~0 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
b$ a8 U! [( Q- s. M3 V5 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 L% k" ?& I# ~9 ?# k# X
$ |& s# r Y9 b4 U6 p2 ?0 Z31 PrixPowr
z1 Q- C3 b3 q* C8 _" ?3 Navis attack at once!6 X- V! f% q" b S; Z; w: J) }0 o) @
Team1 * + Team2 * + KingMan5 K! C/ E) Y! ~9 c% V9 S9 e
Team1 * + Team2 * + MistMan5 M
7 f( K) N/ ?; ^; z, K$ kTeam1 * + Team2 * + BowlMan5 B: B1 w: G; X% k+ O9 _! E& ^
3 n, O [9 K; e7 F* p" y, _& Z32 MstrStyl
G) w% X, S/ fMegaMan unleashes his power: y! e& e1 {& _( o
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( I; C; m3 d/ q7 Y8 p5 N; j% b$ F0 H' K/ {; A
StdrdChip (Part 1)& A- A; u% x& `% W' z0 Y
┌──┬────┬─┬──┬──┬───┬───────────────┐/ K0 n+ @2 R/ B! K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# u8 y, u) z2 N# e├──┼────┼─┼──┼──┼───┼───────────────┤8 W% S2 F7 ]8 L; w' F
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% y. Y3 v) X1 P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: b2 U2 l4 W9 e' d2 ~1 P" [, i$ d; q& M│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. L5 \% c) e& |7 m│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 C) H9 m9 z' A3 k│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. ~7 W$ n: B7 u( X' O% d* q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& E4 b5 |! B( {7 \/ n
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# s9 `+ B' ?$ i- E' K! c3 u6 n% g, H, E│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ z7 p! {; _5 O│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% W. q Y- P( h6 t. U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 _6 Y `5 P4 F6 Y. A/ _1 P; t$ t1 j│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │ f$ {) f" Q, K2 n3 z. A. Z+ b# U
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ b4 O/ B" g- ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 D8 b# L# Z/ c; R; z& Y7 X3 d
│14 │Spreader│16│30 │ │** │Creates a large explosion │6 ^" J# b4 c. D: u0 q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: [$ y( E4 A# P8 d" j3 l6 d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; S1 R2 V W& ]. Y│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* w" [+ ^, p. k' q( c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
1 v% J- I- u3 F4 T" r│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, j& i0 ^" Q T, B! Z│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% l2 ~+ K }3 D; ^& C4 O& C│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# [- W3 Q5 Y* D1 b6 @│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- G( X, Z$ m- A, a% R" w│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 _ s4 u" ^; C; n* f7 S0 J, ]. b
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! C) {7 u( [/ N$ `7 {- Z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ r5 |* ^ z3 ~9 V1 D/ W7 X
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 f$ i( a7 u4 }8 b, w│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 \- K5 B; a/ h8 B, X% f" ^) o│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 G, |% h8 e( f8 L y/ i+ a9 i1 C
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# m$ J m7 f9 U( l% u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 _( x6 R1 ` z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 T. m& X( I. T6 }
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# a% Z1 B2 q* A6 i- U6 [
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 M; r8 |! c# @│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" O7 R9 V' T" W/ a' C9 z! r1 L6 ^│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ H6 C. \- _, i" ]9 A7 R! y3 O3 v
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 }6 |; h+ i; `; q/ {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
9 Q& T- o* q% @, R; P, U) B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ g$ a2 I9 o# a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ T f, G+ c' _# k! y) r6 K│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
7 N- g2 ^. ^; t. k4 p" ^│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# J; x& Y' }% i. j
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( p6 i! N' z3 t& r6 [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' T9 e$ j6 L& T' Z! X/ {9 _6 A
│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 a# E x8 }8 c; c C) x│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ [% e3 c) u3 \4 u# Z│46 │DynaWave│42│100 │ │*** │Shock through enemies │, C, q. P- h/ o5 W
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 ^3 X: g" R. y% ]
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 D6 h3 m6 S7 L, K& n│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& V: [& c4 p+ b" q2 s
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# ?3 `2 Q( G) t4 L
│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 H! N* e5 S$ f: Q3 q6 n. [$ i- c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 ^/ q8 y! t! H
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │+ r4 O9 f$ z& `1 e- e" p$ E! d; c) r6 _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& X3 o6 ]' w2 H8 a│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 ]/ U6 X# O9 v" E5 n% F
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" C2 a4 a6 E# \: ^
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ }4 g. {% G' L! p- M8 T
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( U1 W, J z1 B- u2 Y4 q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 C" A7 z& }5 C2 [│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
# T- q, d( U# `│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 k! c& V6 R" V5 a$ O
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' v# l! o& W( f. K& {- q0 I
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 \0 L- l# @% B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 {' I: h/ P+ l) @: K }│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 [) }$ x6 `1 Z2 t O- v( ^( Q
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ S; V/ ], \& \/ {( P: G
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! {2 n7 |6 f0 {% y/ W% l8 H+ G) M
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; b0 F I) a& {$ E│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; [, j2 A- L; {! `& G M
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& F2 l4 B- O: T' k
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: a1 Y) f- c. z Y% [6 m# ^, u│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 Q" Y# ], q' q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 f' l1 W- [ w5 w- ]
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- ~& t4 H$ u, o2 ~( q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 m5 F u; f8 m' h) Z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 W/ e, @; g: D% P k: f3 O
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: {! S, R _: h0 w1 Z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; [1 `/ l- \* S
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# c1 J% q7 U* u7 h: n+ c2 V# I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 {2 `8 ?: _+ t│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% X6 i, L! r) i) L$ ?, g& d7 F│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" o/ ?& K- C0 T! P4 B0 H6 k% Y9 m│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 D+ Y+ w" m/ H2 p│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! t" @0 I4 T: B3 X6 U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! ]% h2 f" d2 Z( ~) E! P/ P4 |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ Q3 y1 i9 k, Y4 a│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, g. n* ~; B4 l" G" p' F2 ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ L, D+ c T! j+ r3 e. U, A$ T) b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 |8 S& ^ v9 x n/ q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) B6 w7 Q# B/ r" |! `; d│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 t* H* Q y0 F0 ~ @0 f, r
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! ?9 m: L8 N+ h# Q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- ?9 _' p' C4 t( n9 A" M│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* @( Y# v7 t5 A4 \8 _│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ D0 G* X% z; Y4 q5 V
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* d2 }( o9 Q# x% _( I│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ ]/ d( l4 H1 k9 S8 |' m0 U+ D3 y: t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; \+ g: q/ e7 c│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 i% m7 x0 B- G: h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; B5 x9 J" E. m└──┴────┴─┴──┴──┴───┴───────────────┘
; j' h, p* g" j: p) v2 t. u- }1 M9 J1 q3 L: B( z7 w0 f4 v7 B7 r6 h
StdrdChip (Part 2); \0 p+ w; G- k6 M
┌──┬────┬─┬──┬──┬───┬───────────────┐' }# _! ~+ k) L7 D% z) \( D1 [1 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 _$ d" S# M+ C! Q {; B1 u" p7 [├──┼────┼─┼──┼──┼───┼───────────────┤) p2 I2 b: K D. S# w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; M0 ?7 Q1 {+ Y8 T" U# N" x│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 ]5 J1 @, `1 h$ H3 U3 y$ l7 N
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 G v- N- ~- Z' Y* B b3 N- `
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 T9 M. P, h9 u/ Y# b
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 K5 Q& `" H" g" D- u* T6 |│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( ^: Y- O" B5 G1 \' |. f│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, X& y* P! a$ R H' L/ _ O+ t│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; S- y; o! m& A│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
/ \4 \, d( y0 y1 o│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 J# M0 L& ]9 X6 ^% X│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 s. I' s7 B. m4 @4 {9 }: x
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 a0 g6 \9 u9 E│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) a' z$ k' |8 E0 [│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" J. p* J% C$ m. {" m
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# i# N1 O, E0 K- t│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 J5 O; h3 t' \- b- w# C
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* J+ S; o/ s) H) o4 M│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* k- O' z: q6 x I2 L) M$ e0 A
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, |& C6 H2 |# Q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: d, \: I5 q% Y& Z$ M$ \0 [# j
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# G- ^* F: U* b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) Z5 _3 m% i' o2 W│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ r2 Q5 x) N; n# d3 v. R2 [
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% |! q- U% h: f# x│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* w1 B& A7 ?: Q0 Q/ Q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( y' F+ a7 D( d* j+ H- J7 X( [│126 │Rook │30│ │ │*** │Protects you from attacks │
% q8 T& ?+ f; Q6 z% M5 C│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% j$ H3 k, w) [4 Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │' W2 |& ]2 N/ t* P
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. t, Z9 r: ~- o, i; j- W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% p: _* Q# m3 s7 b* u" n+ Z! l
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! o% X+ f+ {7 z: G( [, ]0 }│132 │Snake │20│40 │Wood│*** │Snake from hole in area │8 V7 C0 h4 P% t" Z4 h h& l
│133 │Guard │5 │ │ │* │Repels enemy's attack │/ P. q0 r0 _% m
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │0 c4 i' ^& ^# J+ q' d& o, `& i
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 [) J' X" q3 C4 c4 |9 w& T. j│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& Q9 } j( K1 O) S1 L│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │& a4 V0 A9 q6 S( Q! } d
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( P3 g+ x- d$ Y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" K# l$ u/ ^( z' ~" R7 o# r│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ L+ b. B; K! ~6 n) @4 I# M8 G @
│141 │Prism │60│ │ │*** │Prism fires randomly │: y6 K. f2 u1 P1 e6 b
│142 │Wind │14│ │ │* │Windbox blows at enmy area │" |# p1 ^. A+ I# S5 ], G
│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 ]. d' C$ q% d# z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* o8 G7 {' e x+ K2 n5 q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: q; n! r4 L) X3 `8 k│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. B2 }6 V$ D- [( V# E9 k: E: p│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ p. {+ C8 t$ z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 z1 U4 `9 V; G% c n5 e│149 │Recov50 │14│ │ │** │Recovers 50HP │! ~" m3 {2 M; c
│150 │Recov80 │20│ │ │** │Recovers 80HP │
' F' q. h8 F/ k/ u2 r5 w│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 D2 I) h& o7 a1 u2 f. J│152 │Recov150│50│ │ │*** │Recovers 150HP │+ X; P5 j j! M" \2 }
│153 │Recov200│65│ │ │**** │Recovers 200HP │, v; h" ?7 d) B6 I+ }
│154 │Recov300│80│ │ │**** │Recovers 300HP │- I* ^, z# D- J$ L9 O. a
│155 │Repair │8 │ │ │* │Fix your area's panels │) d8 i1 y/ v7 t% A) w( o
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ p" L3 M4 ^. g7 S! m│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" n$ u! s9 ]$ \9 v│158 │Panic │14│ │ │*** │Confuses enmies if you are │) j6 }# c* S- o( d+ y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 \# H8 @6 E* d$ C ?4 L6 [│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& S% j& w0 g" ]
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │) L4 D) y! Q' k' j( {
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 }9 G8 O1 S& @& e f" u) [
│163 │Invis │11│ │ │*** │Invisible for a while │
# B& P4 z: f4 G% ?5 P% }1 ] q9 a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
9 p9 D- w, X! I+ @' X1 G' m- o$ B' c│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; d' A: I7 h- a4 J/ W│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: m3 u: e! @: C/ y8 O; C, n# }
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 X: M/ y# f/ d$ @5 \│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 `+ r8 ~ O! J
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ Y( }6 V' K" C8 O' z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 F( b; \8 p! w$ o1 ]; u1 O; v8 A
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │ c. ^$ E/ R' v K) u- y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 \4 n$ G8 B4 T│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
0 p' t' R( S; f& s8 L; d8 F2 A4 @│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- c" E2 F; K! V; d│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, `' W+ F. v% j, V& Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! ]: w u7 M |5 D# e│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
1 O! D' Q5 I* x" x3 z! N1 d* ?. p│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ R0 `2 \6 t. A% O) F; i
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
& `8 y& t6 i `' _0 o: T* g2 x; Y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 E; w1 w F( B6 J9 F8 {6 U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& w( M$ l" v- e% Q; n
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 C8 u5 p8 s# ~2 A) l│183 │Hole │55│ │ │**** │Open hole to dark world │
/ q) j; B2 b( I% b4 m c/ j. r│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 C2 a5 x0 I, _" {& |# D9 ]. b& l; x
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" r( J5 T& Q! V9 p, M& A+ g
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ {3 k# ~! f4 A/ g0 @" i│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! U& b2 d% \! _3 d3 o
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" D* C K8 E. L: D5 [. _+ ?1 K( Y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& J0 F" a! A5 W: O) M' t│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. C! D2 ]9 k. S* K│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 x l" j0 W: d% F6 t
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) d1 p. e0 U3 a2 ?, Q1 B7 h
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
u6 V9 h+ s* B+ l+ a5 W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- L7 V7 Z( H; X4 D3 x. m, g│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" k6 x- {5 T2 Q! X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ B5 _* z! Q2 N9 D$ P) }
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 r+ L! w0 V0 c3 _" @5 x8 b G
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, K, p$ ?) k# O
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( @* y5 \# P4 U# M
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 Q8 K8 j6 f( N└──┴────┴─┴──┴──┴───┴───────────────┘
/ _( K7 z5 `5 e) B. L) M3 S: C
/ o4 [- A( _8 p, Q) \! S# W9 O. a* w
Mega Chip
9 T, B3 B% }1 D& ^& L, H. k1 `% P0 ^- a┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 x! T. ]$ D |3 x! x│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 a* o+ z+ o+ @5 Q. A├──┼─────┼─┼──┼──┼───┼───────────────┤
- G$ I7 b8 W4 r w5 \│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 ~' i! ?& ~/ U* s. S6 x9 I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, \# u6 z6 |8 u+ v" e8 [3 z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 A. g3 r% i1 ?, X- Y. r0 n2 v│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 _* b& k6 R! w9 k│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 f6 k( a* |9 J) O: |$ L% K
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) `5 x: j" v8 S' K5 n. F: Q│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. o0 \) D$ o& [6 `7 h' N
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ y1 ]) h( U; G; ?1 m& R; k
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
/ \) P; L% d% S" \+ E$ ]% q' [0 r│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% X* J- F9 u1 ^: G- E│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 s$ u% S2 y+ }9 a; l5 B0 n│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 T+ F& p- H# q# e$ r w8 X0 e
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, U& P ?; g* v/ D+ o, j# T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ ^% p% F. b' h" V$ d5 d/ U. o
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# N! @# o: x3 i# ?7 r% i% z│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ R/ b" F2 G, i7 }) m5 g" u) ?│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 D$ F, \3 a# h. ^* J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 p" L! r. ]' E$ }" t8 X' C: @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, H$ C @6 p% e│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 m7 b' n$ E: b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; A0 A; ?) k& [* T+ m9 _5 [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 \1 W1 k! W9 p, d$ t│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 p+ b) u- z0 N4 j. Y" h3 b6 ?" P0 ^│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
/ l3 M' |4 ]3 o│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* C% {0 y5 Q3 K- `9 O( P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 A; E0 s4 F3 Z8 \8 o) ^5 j! ?
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; b1 o+ j/ L! q/ c8 Q0 r
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. G4 l: k& s E0 V8 @) U$ U│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 L/ P) B+ e9 V; \( K│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 ^) d+ ]8 d# F3 X$ }# V$ C. i│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
& g1 p% L( D" c$ m4 d│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 C0 L1 t8 n5 Y9 Y" `- C5 E- G w
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) c0 K0 G% C- K+ x│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 I; D$ z9 t9 T. ~7 d. D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 v0 o4 X- E. D" c V7 e2 H/ ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
# Q; k: p7 A9 T* J) c│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 ^& ]5 c% Q5 @2 Z/ m! P1 K│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- r1 c9 B3 E$ T4 j│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) O8 J. Y0 E5 P' c) q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 X7 e4 B2 Y. G! Z* e4 g
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
7 Y1 @% |/ o3 K) E3 p# I0 O& V│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 S. w3 M: f' o, X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* j; |2 r3 ]$ @1 w) E
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ t, h! U7 g- E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* y* D$ h! Q7 l0 A( U
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; S' [4 ?4 t; W& T R. i( `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 ]* `" ?5 `" r! i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! ?( w; D& ]- [# `2 g
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 k) k5 T6 R2 G2 T' U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 H" |6 R0 O) p$ p, p8 z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │4 e) [9 s3 P$ P) J; A, t b: o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ k/ E, o: H3 _$ E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, g$ h/ F3 I( n( U- m
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 G" j( G s9 ~- s) |) h; S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 E% V1 O1 B' }1 A7 [│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. f6 m% z- `+ B# Y2 D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 B8 @% n2 j6 K" ]5 _
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 z8 c/ F5 ?" o- I( h \7 ~) |
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, {. F6 M5 R. U3 G0 f$ ]( E$ e% a2 ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! a3 d% e8 l7 c6 t, ^5 ?! w│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( ~4 w O B T0 q4 ~, w! Q% J" P│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 L# j8 S& |; {& F# y' C: F. R% |' I
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ a- m9 c" ?6 i5 t( z: q│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ m- h' T" o9 g
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; Z; I4 ^$ X# x/ h0 C
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
K- o3 L7 d. F8 b+ L/ Z2 _│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: n( V1 x. H( G( r9 D│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 T0 r( H; e( a, f9 G q0 e, v+ m
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, D3 _; T8 U r# C* ~2 n│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ l& M" {/ X8 z+ Q( I( |
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
+ w2 d, B/ }: o, I4 i- L│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! m4 x0 W' I: C2 Y2 w! G) N
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 j% k3 [6 b- |9 F8 c0 \
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 L+ e+ |, g) ~' ^; X2 g0 Q: X) ^
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 b5 x9 n: e9 X7 A
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 Z2 P. |* m7 w# B) T
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ x) U8 ^1 F1 `2 \9 n
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ N2 f# R& J5 R* z1 d0 d4 k P
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- {* V* t" X- E7 j2 P. ], l7 @. p│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" j! B. _# [) e! j0 M. f
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │; n/ Q# T) a9 H2 d( h
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 ?5 I5 ~* H' P
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ Y0 s% W) O- R. @ Q1 J: A' w│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* V) @+ H0 [, ?4 e3 _; o% @! U0 D
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' H, o7 S( J% |' e
└──┴─────┴─┴──┴──┴───┴───────────────┘7 L5 N6 ^$ G, P' b+ @9 b. d
2 U( H7 `3 \7 _' X
$ \2 O A$ Q9 `0 F3 q: {. M" a( JGigaChip (蓝版)+ s Z5 Y( m ^# `+ H, S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 W* q$ V$ r v+ M# q│编号│名称 │MB│攻击│属性│稀有度│说明 │0 }) R* B; e% V2 B
├──┼─────┼─┼──┼──┼───┼───────────────┤9 k9 B0 {$ c: X' `. S! @
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% F# S# b9 o: u4 Q- F/ U- w5 I2 g│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 }8 Z0 L5 {) Q+ Y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- z: }4 \: D9 W' I; D│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& ]! T6 v+ |9 _- j4 A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ u9 U2 @% B1 @) z1 l│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# S' z. ]: o8 i/ S6 y7 @4 h; D9 V
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 f2 s' Z$ F: Q5 \, p- u o9 u│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 S6 A% {7 R2 G: ]* h% \│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ w! a- k, l( j; ^2 a# K
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 V/ `5 L6 T+ y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ B4 e4 V) B/ X3 z" Q8 u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
1 B( U* w' ]$ d" G8 |* h6 d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ O. b; l# G- e; c1 h) m- | d│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 A, v& i: Z* `/ e+ M2 D% _│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
7 s& }3 ]; A" B5 ~2 ^; }4 @│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% j9 o" F. B6 u3 I
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' E; E, N5 |& E6 t5 [│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
* L6 Z$ S7 n( n/ s│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% _ T# U* Q3 K2 x% W9 [9 J2 C7 e│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 j# f- ]3 K7 @- x
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 T4 \2 q$ i+ z6 Y6 M1 f" S9 T' Z
% R {: V( }6 w3 [% o+ QGigaChip (白版)(只列出与蓝版不一样的Chips)
5 h0 r+ P+ m8 F K' b5 p1 q┌──┬─────┬─┬──┬──┬───┬───────────────┐6 v) b3 l, ?% a' N* E4 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* _3 E7 y! y* s( u6 y├──┼─────┼─┼──┼──┼───┼───────────────┤
7 x; e: `+ M% F5 `: b( \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 [* u2 ]9 j3 h: K& q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 m b8 H" b% C$ m" O/ k9 M
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 J8 l2 i- j' W! g│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% J! q& m7 F$ l( ?7 N/ C5 t' Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |