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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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9 J4 p9 n* m! g) }: H■● ■  NintendoWorld    站友xliz原创. g' k, B7 V; W$ S! U
■ ●■    http://www.NewWise.com ( ~3 t6 E9 ^6 S* E; Q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# x' X% S- ^- D! e5 H8 z0 ~5 f2 ?- G0 F6 i

' ~' D/ v7 B9 w5 q% S           洛克人 EXE 3 Blue 卡片组合
4 D5 F) V* g+ c$ Z9 k! T- q' D) M2 U6 P7 J3 S" N; {
1 S- }2 G$ v4 ~3 F+ ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 q& g1 F; Y: m0 t: J6 y  f
大家要看日文版的P.A.或详细攻略,点击这里吧!

. s( D$ D- Y% [" i====================; u! _+ R, m' ?' t1 @
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# X, U9 k% }6 g7 ?1 z/ s4 F. }( A& q, u  k. M% v; F
以下内容格式如下:, ^' ~% h) F, H7 H
9 X8 r4 p$ r1 ^. |; I8 \/ A
编号    名称
$ I: g+ T) [; d. V; @说明$ Z+ f+ S! L- V$ \, q
组合方法" `: l/ {6 [& X
---------------------------------5 l8 W8 y* N$ F  l* C
01    Z-Connon 1
3 j7 u% i7 W9 _% ZUnlimited Cannon for 5 sec$ F# i' `9 E4 F" f! }  g. s) X5 J
Cannon A+B+C1 v' A% ~& p0 [
Cannon B+C+D
1 X+ W( x; a/ E6 B' XCannon C+D+E
) r' M$ n. X7 }& N# l
! l( Y3 N3 U8 K2 g02    Z-Connon 2! o0 |( V+ Y! ^# F# l. F
Unlimited HiCannon for 5 sec
+ t& i! e+ [8 ~) d- ~* Q7 P4 P0 Y: [/ [HiCannon H+I+J1 Y# G5 }* C$ m3 U3 [: ?
HiCannon I+J+K6 z) s- m3 H; N) z+ t& H
HiCannon J+K+L5 n0 `! T' I, i7 n5 X$ K6 `7 h

4 b# [* O/ a( P" n03    Z-Connon 3$ C5 q& l: A7 _) a8 P
Unlimited MegaCannon for 5 sec
0 v) K! A" C3 T: v9 V8 y+ cM-Cannon O+P+Q
9 ?0 c# O$ U$ H4 sM-Cannon P+Q+R( n( y; S8 U' H- W$ P, J6 C
M-Cannon Q+R+S
  _# ?8 G$ Y" U' O
5 y! o$ h! `" V4 _. j5 c1 H04    Z-Punch' ?$ a0 B* W4 C$ ~# K  `. L4 X
Unlimited GutPunch for 5 sec0 ~0 C: q% c8 W6 S! C9 z
GutPunch B+C+D% N0 m2 d; p" @8 u! q
GutPunch C+D+E; x  l- x* z4 W7 x) Z5 w% {) _
GutPunch D+E+F
2 X/ k0 `7 U$ Y8 d0 H" Z2 O
  k9 V$ L( P) o. Y05    Z-Strght
( M: T, N  V4 \, u! ZUnlimited GutStrgt for 5 sec
9 H$ a% j, q( x& n, VGutStrgt O+P+Q
0 w* A) F- b8 l3 f) S5 @GutStrgt P+Q+R
, k3 t0 p. S$ W: w, a, K2 U" DGutStrgt Q+R+S' G. F+ t9 o! }% b2 \6 Y
; u' M" ?& U& V4 l8 S
06    Z-Impact
/ l8 P3 i3 _8 Y" q# _Unlimited GutImpct for 5 sec" _, V# e* z5 @6 F0 d
GutImpact G+H+I
) r- J( H$ J) X, {2 F7 i+ K( U; gGutImpact H+I+J
- J% A. V/ m% _7 T7 A5 w# w0 VGutImpact J+K+L
+ }: d+ g9 `9 t' t+ c" k
$ j. K/ {3 V4 ?+ K% P1 X" C2 E' X07    Z-Varibl
( H' F) G- N, F; w( E) N' DUnlimited VarSword for 5 sec' C* M$ Y! d) v$ }
VarSwrd B+C+D! _7 X/ V( g  e/ u- i: t" r
VarSwrd C+D+E1 |: Q, l: L) q
VarSwrd D+E+F
/ W; u, d7 m& e2 f: N! F' O
- X' _. H3 }0 [6 m08    Z-Yoyo 16 G: }  w  h$ C+ M$ }
Unlimited Yo-Yo for 5 sec
; S- l' w1 ?9 u1 H6 R) [# dYo-Yo1 C+D+E) Z: P7 F2 |# `) A$ Q: E/ J9 Z7 k
Yo-Yo1 D+E+F
# c0 |$ f& s! c. `  CYo-Yo1 E+F+G
* T& P: [5 q6 i6 L) `' n: ^: i" ^. o- ^
09    Z-Yoyo 21 R* n3 F8 a+ M: m8 _" M
Unlimited Yo-Yo2 for 5 sec+ h" A- M, C. A% P# o, s. F" m
Yo-Yo2 H+I+J
: h) ~0 z: n, j; ]2 ~# b1 TYo-Yo2 I+J+K
% a2 z7 ^) T8 ^& P1 a' \0 ^& b8 HYo-Yo2 J+K+L
' G' L6 y" e5 T/ D! I
; d' E+ s1 l6 A2 h' @- m10    Z-Yoyo 3
1 r4 P, T- a2 B2 HUnlimited Yo-Yo3 for 5 sec
8 o' o5 ^6 W; U0 vYo-Yo3 M+N+O
4 \: L' ~$ n. Z: B/ ~/ p8 p7 a! |( LYo-Yo3 N+O+P2 W: F% M4 T2 y  }+ c- k
Yo-Yo3 O+P+Q
. T: X6 T9 J/ E# M$ k0 N3 C% _( V/ s( O( U' O' V% B
11    Z-Step 1( C6 @( O9 d- V+ P4 Z
Unlimited StepSwrd for 5 sec+ s9 Y+ z9 f1 d6 D! v
StepSwrd L+M+N
7 z5 P$ K1 g% k% N3 U6 hStepSwrd M+N+O
& ~  O+ M% i$ y0 ?StepSwrd N+O+P4 {2 N3 W; n2 l; u5 e, F
0 K+ |9 Z/ i! }( R- G
12    Z-Step 2
, K; ~9 u8 R. u' @Unlimited StepCros for 5 sec
5 Z6 A  |. l* U+ B, ^StepCros P+Q+R
5 G8 r$ |) q) s+ m1 ]StepCros Q+R+S: g; |5 t/ F4 K( B- e7 X+ I' f* M  _
StepCros R+S+T
& S- @9 v7 L; \
' C# x$ Z1 x$ X  k" C) q13    BubSprd" f9 `/ I0 O7 T! x
Attks w/ spreading bubbles!5 d! b" |5 }6 S' [7 D4 g' X
Bubbler  C+D+E
0 G& \- i" g+ y1 s2 F6 BBub-V    D+E+F' e3 i! U4 R5 W  I: I
BublSide E+F+G
: O; K1 }) Q9 u! R) ]Bubbler E + Bub-V E + BublSide E  O1 u. E/ t+ @8 }3 A, |/ s/ k

% k$ o, U% B) B14    HeatSprd
5 o* O! x& t! SAttks w/ spreading fireball!
3 D9 P5 D7 K) h+ [+ y3 A* j; {9 d1 q' UHeatShot H+I+J% V! k( |! X# P- r
Heat-V   I+J+K; D: R7 N- g" G7 z9 W8 ?
HeatSide J+K+L' v" W! W( \$ F5 T0 w+ x
HeatShot J + Heat-V J + HeatSide J
5 Y! L* f# E  r8 o. W; g% s; B- H! I4 l( ]2 d: x, s6 x
15    H-Burst
- P$ E* \! R# `% O) {Creates a giant explosion
7 T/ U: J6 ~& i7 G4 J! z& t& L0 {! cSpreader M+N+O
4 i; e+ X0 K; D+ H3 Y1 OSpreader N+O+P
. s9 o! J% S( s: KSpreader O+P+Q; p$ W1 C) A9 b. @' n

1 k$ `  U; g! o0 N: w16    LifeSwrd) Y/ l4 g* e6 m* D0 n
Swings a huge 2×3 sword!- H" m8 M, j' t8 p; u0 @9 B
Sword E + WideSwrd E + LongSwrd E0 [! C$ a5 h+ q7 t. l
Sword L + WideSwrd L + LongSwrd L
# m* P9 ^- R; E7 z$ _Sword Y + WideSwrd Y + LongSwrd Y
" d9 g: I4 \3 }+ F' X2 J! e3 }/ t: |$ t% w
17    ElemSwrd; K% k* w, h* `$ X5 e( t
Wide swrd contains 4 elemnts! S  X+ D3 i. R5 T  z* T2 ^! \% c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N  k& _+ T" ^, \
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 \5 {' x: ~0 f7 y" Z' h) n
1 W  ^5 |& ~" d# k2 _) v
18    EvilCut
4 Q/ K* f) O- |/ t; @3 v8 d% b2 wStep up 2 & make 4 atacks
' d! q& z: S7 [0 J. G. @StepSwrd P + HeroSwrd P + StepCros P2 {! }' P7 t0 j5 ~# r

' a2 O  |& v* ?$ c9 V! v19    HyperRat3 i$ _7 z, F5 x, X  z! ^, o- `
A giant Ratton charges!: Y1 o$ a9 n* Y
Ratton1 A + Ratton2 A + Ratton3 A
* O/ ?( f! s; j+ M" f" N8 bRatton1 C + Ratton2 C + Ratton3 C" r' O# R1 C. {1 ?: ~4 u
Ratton1 F + Ratton2 F + Ratton3 F) _; F+ J6 u9 p9 o8 A8 K" N8 I' D

: T6 V1 c5 m9 p  b9 N2 E7 z20    TimeBom +7 n4 J& ]: `5 w1 g9 j& P% Q( U9 ~
Sets Time Bomb in enmy area
3 Q/ h" j4 `' X3 x9 R7 V# ^: s  TTimeBomb J+K+L7 Q4 M+ t0 v2 O! X) ~$ }- y
TimeBomb K+L+M$ N. f3 \$ ^3 F0 V( Z
TimeBomb L+M+N1 A( l' E. `! i* X4 u5 @

5 T" ]* V- R" K5 _) T21    GelRain
* ?- g3 c, E3 T4 T1 s# c9 KGel steals squares; U# s: T, X1 S- w& W
MetaGel1 B+C+D
! \5 u; U; ^% r7 R1 A2 |MetaGel2 E+F+G
/ F) x" E# w7 H: n3 q0 @MetaGel3 S+T+U0 J4 a! V# Y9 t. U' w" J3 G

# l  u9 J: r1 T- a22    EverCrse2 T1 ^( s, t9 U7 N8 V9 Y- _
Shield chases enemies1 u# G6 c. {) R4 c2 \" k8 q' C
CrsShld1 C + CrsShld2 C + CrsShld3 C" F% G" a# }* e. c7 b
CrsShld1 L + CrsShld2 L + CrsShld3 L2 N- t0 j  e! S5 U9 R
( N9 g9 Y0 Z4 t& {
23    MomQuake: a+ y. s# \5 s9 C
Awakens Mother Earth!
8 q4 e+ U/ Z1 C1 V! m8 K; E: ?& s# fRockCube * + RockCube * + GodStone S
: E0 f7 q3 |" y2 V# V' O% d8 H3 _4 v4 V, b: g; b5 \
24    PoisPhar
- S' ^+ G/ S% y" |; cPharaoh generates poison; P# x/ l( m. \5 y
PoisMask A + PoisFace A + Anubis A' V5 g2 @2 Z* r5 t# l
0 h& i; S" W7 Y# O9 c4 j
25    BodyGrd$ O3 E* {. ?% X0 Z$ S/ C, K
Bodyguard takes out enemies8 l+ Y9 o. w9 u# T3 s4 m
AntiDmg M + AntiNavi M + Muramasa M$ ]* I/ q9 {: @  H1 H% U, l8 R* Y

4 H+ F. j0 t# v& B26    500Barr& B6 |9 I& {8 L7 d
Barrier absorbs 500HP dmg
' a9 H) M3 c" R1 Z7 T0 ?% |Barrier E + Barr100 E + Barr200 E
) \. y5 m- ]6 ^" xBarrier R + Barr100 R + Barr200 R4 _& V& `' M' s( V! o

% c& c; x$ R' {1 [% M( b27    BigHeart6 Q# y* @; u, s8 n9 v. d
Attacks, then heals HP!
' a- M9 l  c5 `  P+ AHolyPanl R + Recov300 R + Roll R
/ w- [, p( m+ F( G' x3 xHolyPanl R + Recov300 R + RollV2 R4 U% K+ ?9 c: U* r3 q3 e( e/ A
HolyPanl R + Recov300 R + RollV3 R
! d3 s4 a* ?  p3 k% o, J( Q+ y7 \
8 l' ~8 y# L2 ~2 s; o1 x28    GtsShoot
0 ~* L2 _$ J" _4 H$ SGutsMan throws MegaMan!
" S9 Z( h2 t: }. d. T+ FGuard * + DashAtk G + GutsMan G
( s8 a9 x- h3 M: b4 F/ a0 QGuard * + DashAtk G + GutsMan2 G
) O4 u/ I! a5 L0 E; u# FGuard * + DashAtk G + GutsMan3 G
) M) X$ A# R: t+ l; W5 EGuard * + DashAtk G + GutsMan4 G7 D- X+ {' ?: z5 N' X2 q- }

5 U" ]2 Q% L% L29    DeuxHero& q3 A; {: l0 U6 v
MegaMan & ProtoMan team up!3 k  Q, [% L+ D7 o4 G; Y
CustSwrd B + VarSwrd B + ProtoMan B" A: u) p) i2 ?5 }2 G  x
CustSwrd B + VarSwrd B + ProtoMn2 B
" O( ]5 @' X: u& B" R# s4 L: s3 FCustSwrd B + VarSwrd B + ProtoMn3 B: V, k; _; Q" h: Y1 [5 v
CustSwrd B + VarSwrd B + ProtoMn4 B7 i, G! J9 f. _1 v( M
7 X4 x! f' L  a4 a
30    2xHero1 z/ q2 C6 t9 ^4 j  N* M
MegaMan & ProtoMan Dual atk
* @5 W  o$ }0 Z4 z  CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B! e2 m4 N) n& I/ o2 U9 [; g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* r: _( F1 z4 z* {& KSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 D# p# t( a2 f9 u6 i" _Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ r7 v% E1 y% k$ \- e2 x9 t1 Y2 U- T' c+ R. Y6 U* c- q1 [+ g+ g
31    PrixPowr
' v# j# w9 B2 H& M7 k3 Navis attack at once!
7 j( n- X/ k" I( }0 fTeam1 * + Team2 * + KingMan5 K
( [- c0 [5 W" ~( K7 mTeam1 * + Team2 * + MistMan5 M- F( [6 b8 I" b+ v
Team1 * + Team2 * + BowlMan5 B
1 T4 D1 e  k8 @6 G
# o& Q% _+ d, n32    MstrStyl
9 e% z' {# V0 @' `8 s# o% R" gMegaMan unleashes his power7 M' R- p9 c" _. a8 F+ i
Salamndr * + Fountain * + Bolt * + GaiaBlad *
, u, d) g& U* J* [8 c) C1 [6 c
# w' E8 T9 |3 t( sStdrdChip (Part 1)8 g. Q. c) U. @5 E
┌──┬────┬─┬──┬──┬───┬───────────────┐- V+ B' D, v/ n% ^( q6 x
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' ]/ o9 P8 }. n9 M├──┼────┼─┼──┼──┼───┼───────────────┤
- S- A$ I( t: ~# P7 N│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; V+ t9 [/ [0 m% }5 e│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 e. F" L) p! \$ }6 j- ?$ H│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  e9 t  X! s5 h, W! l0 C│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 O% K5 J( E+ H$ \│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" O: x, q3 M- Z# L
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 N0 r) L7 M# \7 Y/ J' g! h9 K
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' o, \1 K. K0 Y0 ?/ q9 P
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  V3 l6 ?! f, v7 }" {
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- t% M: y' u5 d, A( ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 g' q: \* v& a6 @# l
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! C( c, w$ f8 _" f, }- Z6 v; d5 ?% Y
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 X, _+ t" ^2 G: w
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! ~# K8 |8 Y3 D2 ~0 r1 |/ L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ w; {8 \, X) t$ U│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( O1 N: J8 ~3 j- ?+ g7 u7 e
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 X4 i( C+ _( K│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │- K: L$ l2 W8 W) v1 G
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& ?+ B1 b- i* i% y7 f: @+ J│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. d1 X6 Z0 s7 F+ {0 X& D
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 k: D% T' p( \) f) {+ Z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- ^$ j3 ]0 H/ K& t
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& g# T* z. {5 x) Y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( D, d. U3 \2 Y5 D
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. K5 I( H$ r& l) J* f
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 k1 `3 T& z' \( M4 W  [! D4 t│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ l9 ^6 p. P3 a9 D# d│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 k) q( g2 y3 ?# p- ^( N  J
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 Z- q' A: l( R7 Y8 a
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │5 ^: ~& Q( D( E  T. j( u+ E' z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 X/ {3 F; Z- O! s5 j. t/ ~│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 E' Z$ K4 V& R9 b0 c) x; F! P& `. y
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* R0 I3 K, y, G# O6 w% F! L
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# T) M- ]+ `5 s3 w) r2 `& ^
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  K* t, h! T" h: }: h& S
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" P  B: }! v- W, o
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
; m7 u& V+ N0 J( o- E0 z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  Q2 X) }* E, E- o* {8 J. A6 j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 U* W% O# |& @$ R) r% a( K│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 m' p" R7 e- [+ }* g( e) v
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
  o+ F, w/ v- E│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 N- F! e, y3 V
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 C# p+ a* e0 L9 M9 C9 @. L6 y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: I: o8 V& g# E' x( S. x; c
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% \1 E: l5 C" c/ }! ]( c1 `' }
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ K* p. K- f4 {│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 N) u) R. M1 F7 [5 K; r6 X, w
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( ~; B2 O% i% q3 Y+ Q1 x$ N) o$ ]; V
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
4 ?7 j, V2 S" b0 M( m│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 b4 o! t: j+ V! \% W+ O│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' @& \  f5 Z. j9 m( o5 f│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 m/ f6 M6 k5 k1 A/ J4 G│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 f" A' G) m: U
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 G* s4 n7 C2 }! f( z7 K1 e8 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
9 G+ c5 O1 U9 l│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. v0 n& Y% T8 A# E* N8 G│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │- Y% Z, B4 u& h# J% k
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; J; C0 K4 [* C+ G9 H% E│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) j2 B) x$ c0 n! V0 L│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
* U8 R+ @% z% |# C. s: {│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% y% U& x$ y& l0 z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! ?; l: |2 c5 ?% a' l& |$ L│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* s  K$ o; ]9 w) j3 {: x
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 t9 D. [6 i/ p! W( w│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! A! Z5 U  N0 E9 i1 u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 c2 }2 ]0 c  _: S* n/ y" x4 P0 m│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │4 \/ [% j/ t: P, Q/ a( J0 Y+ L
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │  g; }* D4 S" j% }
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 c0 V/ e' [! ?# ?7 K) H) l
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" |0 K  p% n! d! F
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- H+ P2 `1 ^/ H5 d0 w" H# A/ g
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  O% n4 ~7 j. Y" p* l% Z│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  c7 m7 g) D. X1 E- W
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 _+ Y" P% l! g2 M│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; f1 q2 h4 k, r& o  r. O# f│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 _$ w6 L# {& K5 }* U9 `8 t  d│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │# j4 W) {" }& ?& b" Q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* G; e& [+ u  B" ]+ R3 n% C
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 h$ r, O1 }; w│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) W  Q( r" s6 O: |- w1 l- T│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- U6 A: T4 _  n" y│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  f+ x& a! R* R' P7 ]* V& M│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 q7 v  H( M2 R. o9 v; }% Q0 f│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 r/ d( V7 I& \6 N! O
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 Z3 n3 F! |  p0 u1 h9 w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 ~. `& W# A  \0 q4 m│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' ]  U2 z( P7 w
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# N8 p$ j0 S, e; b8 x│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │7 k* ?' C6 f8 ~: ~  R- X0 }6 `' ^/ Q+ o
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* h3 R" P3 q2 L& V' M* \$ Q" }1 q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& \6 b% c' K8 D; q4 s, [. N, y│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ a" @+ a( T' z* n
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ \: ?" y- q  d+ j# w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' n7 y5 l+ u! P7 F$ j- i& ?# w/ [│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 b' C+ \  Y, @5 w& X. Z
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, X7 |! q: Q& N; {% g5 y0 U
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
% \8 g& R$ I. T- p│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- t+ P* N% y  g
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% v: K$ N. b1 c' J1 H7 A│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │- U  Q- x; Y$ k* w* G
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: d; S: g) k4 U
└──┴────┴─┴──┴──┴───┴───────────────┘
2 u8 f7 {- |8 ]8 P  ?/ M! ~) v7 P' ?
StdrdChip (Part 2)
0 Z1 x5 I+ b- S! b( W; {1 G┌──┬────┬─┬──┬──┬───┬───────────────┐. L/ a. N+ L" f/ h
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 [+ N% Z2 I" _0 g& o  `7 Y2 `
├──┼────┼─┼──┼──┼───┼───────────────┤% y; D, Y/ A  ~/ T! n. y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- U5 [* i  a+ ]6 ]' Z7 d3 i│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- _0 `, W7 A) X2 Y1 ^1 d│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: F3 p! l# S1 b( ?. M% F6 {+ W│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 M1 e. ^) W" Q  y+ K2 P* D1 r& f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( U/ e3 G; V* ]  m
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- B  R2 `3 H6 k# m6 w│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ K5 P) \# G1 [* Y/ h) B│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! p! Z8 I" O; J# r; Z5 l│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; W1 \% M; R) E) x1 U│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 j& Z1 ], q) L, J; E- w2 \. k: P
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! t% N9 P! d% Z% w- T7 ^( A
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. R  r& g; i; I7 y- y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 \4 S. v9 X5 k" m+ L│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ X2 {0 C5 s# z. s& L/ x  L
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
  b* w7 i9 `2 B, j; T: K2 |│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 P  v5 r8 i8 \+ `3 \- s
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% \# ]; U7 q7 }. |│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ s$ n4 m9 R. M0 i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 V+ K) p8 T+ g+ w1 ]  L0 D$ k
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
" i, g7 _, N. v# r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │  Z( `* \' g" m' ~: U; h# {
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 o8 F% O1 f6 q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
( r. L8 b( C/ i+ m4 U& U( o│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
3 j' R9 H' F9 g5 S; h* R│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" A# W4 i( ~+ O6 Q& G│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& Z% J; _* F) l2 y
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 r8 _( g, i. a$ ?& m5 S# v0 h│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- C3 G2 D3 ~/ C  t
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* ?6 F. Y2 f' n. B5 F  n│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 J2 Z% |9 {8 c3 |% @$ ~* K│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( S+ `7 @+ g5 a0 X│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" ]. B2 Q; i' k3 I- E  x│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ s" \* F6 ?! ^7 |4 T│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │/ ~5 @2 ^: j. d$ l5 O( d& c
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │. b4 y9 R+ T6 X! H* Q5 j
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 [+ x+ _$ |. b4 r
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ n, S- u5 L7 T1 T6 E
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 U9 Q1 k! z9 Y7 g
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 c# f( _0 q3 ~$ `9 x* Q7 z
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
. t1 N. l# p% q; O9 H$ g│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, K' Y+ _% i# ~' h│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ L7 J7 O" [1 C3 w+ D│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 K5 P# t- h# a7 r│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 D/ c# V" M/ \! F
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# o  n, C0 ]5 t0 x8 I│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │: \  P$ L, v6 c+ b5 p$ w
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# _0 W- G& W: S8 W% @5 ^
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; ]/ _2 `* B% O; ]2 {$ g
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 }; _2 n, R( h6 B8 U9 g# S/ [│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
( q, d! K# f# X0 T/ Q9 M; @│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; s) [' X; [1 k* ~; }) m) v# g
│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ y4 R" ~+ W9 Z/ a- B0 ^% O8 T! u4 v
│152 │Recov150│50│  │  │***  │Recovers 150HP        │- w' N% |( R3 j( t1 h! Z( o: x
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 C. R) |8 ]# D; ~5 V0 v│154 │Recov300│80│  │  │**** │Recovers 300HP        │! P% y  D0 c! r! k" e+ {' a6 p& ~( T
│155 │Repair │8 │  │  │*   │Fix your area's panels    │# P* E' c1 ~  V2 t: G5 T) ]( m1 M
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: [, ?. Z3 x2 L/ l" ^6 J+ X
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 V- X4 \( E( s8 B
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# k' ], L7 L% q3 X0 z3 U, x│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 _" U& {  K1 {9 w
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │+ ~( w1 H' w% J4 y+ b% F2 L; K- r
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
- B' b" ^+ n. I8 q; m3 g; b; V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. h+ i- P. h' g% x! h
│163 │Invis  │11│  │  │***  │Invisible for a while     │
, k0 D4 H9 p4 f│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
# `1 ~7 L% I; t4 f% ]6 X│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. O6 g" l5 D% d5 E% T  R4 @│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ F; l4 t- l4 M3 O' |│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. V6 s6 @3 p3 L( \% c. F
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 T3 {4 v) }) L7 g5 j& h
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 R5 F* M% d5 {8 u4 u) |│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 a1 j# v8 `% N9 N
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, W9 z. ]& y! C  t) Y: ~│172 │Aura  │55│  │  │***  │Repels attacks under 100   │- I, ]% Z* C" {# y7 I, Z* l7 A
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │) ~  [' }' P; i6 W0 B
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" U" v. G# z3 y9 t│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  u9 N1 P6 z. B  |4 s) G
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& `/ C5 w4 }+ y* ?3 t; X
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 ^1 w6 Z# d( n3 C
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │% Z- u+ i8 W' Y/ j6 @, ~- z
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │+ c, E$ S3 Y, }' ]/ a+ A
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# `* D: c" g% P7 A3 w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 t. `& k$ I) [9 J% I" o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 r5 w) v- S) g# G. L- A│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! L5 k2 s; ^# ~8 g2 X│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 ~' w  n# o6 I. e. O* j; S& V5 k│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! N/ x- @8 z3 u! L2 l  t! n
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) t1 l# e& F  Y│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. @; D; R$ r8 n* M/ @, }# V8 s│188 │SandStge│18│  │  │***  │Changes all panls to sand   │3 p. Y4 ~: y3 F* u& c/ c0 w  X& A3 `
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# F6 P. b1 N0 {
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; R, ~* v) l3 Q/ c" Z, e3 O5 o7 S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& G7 E7 V! ~9 U7 {8 f: W
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; |- G0 Y& h& _8 X│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. ~  N3 t. p. e+ ~& B
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 t5 v4 @# N7 e│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 ?/ x1 Z" a8 R/ Z; V│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │; h1 x* X& K4 o% }/ i
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# \; f  }0 I3 @7 d9 d4 x
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 n; u8 d' L" }5 |6 c│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. ?+ p1 `' B8 H6 v$ N1 h
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 ?$ I* t! U8 T, K1 ^0 g9 F/ S└──┴────┴─┴──┴──┴───┴───────────────┘) B3 Q% A& A+ ^, Y6 C  _

% p; t6 }- b! H/ Y5 o' t5 F* F" I! \6 {% ~: {! M
Mega Chip" @" x, y+ E3 R$ d2 n) D
┌──┬─────┬─┬──┬──┬───┬───────────────┐, d, |/ e5 y  ]% \' J* a& U0 m1 V# o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. Z- u( A' L' B. R& `├──┼─────┼─┼──┼──┼───┼───────────────┤3 p9 `% b1 u* F
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& J1 M/ m* d$ c) g: @$ z9 C9 ^
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
+ x/ P* D, u* }- _) x│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 m/ W5 _( y# P0 ]* e, G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 n' d' m% n% Q9 o│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. G; z! \5 u$ |& ~) F# I│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
' _2 H9 k, x$ q: ?3 r% @5 E│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 e8 u" b7 k) N" R
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, S( a9 l; o7 I3 |# z! _
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# c/ @" p( N/ o" {3 j2 H+ f  z2 `│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│9 ]8 W- ^+ p. \, B3 B
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│  {4 l* E, \4 U2 l( C+ f# @
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) ?' u/ i) D2 j2 F- T│13 │Guardian │82│  │  │***** │Statue punishes when hit   │, W1 X  Y+ I0 P& K4 Z  W- M
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 d8 G" s6 \: h) ~; G/ m( \2 n│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 {* q) ~, c4 n4 H2 G* x' O  F* q# `
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 S7 S' I6 G1 r
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
  I+ p: `, H" @% a$ U8 r/ z│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
4 |" d5 o/ y1 A" |# ^│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( y' {' l' C: y& F% |3 i! Q' k2 r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 U8 [+ h! A  C│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 l* t. }8 h2 j3 i│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( F% u. I3 }* p. V2 }
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; a. N6 U+ U  q8 O$ ?" c: O8 l│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- R( q  e. Z2 @
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 _2 x* Q+ D, d' f2 l" L* _
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# v/ }" W9 Y2 b& p
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 A, }. h' }' x. o5 N; y" z- T8 P
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 V3 G. B/ k/ O1 `- s: E: R│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" O1 |; z' |% a# O# m" ]  Z7 L/ i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; C, [) z+ I3 C9 S( P& G7 n│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- h. }- {6 }/ z* H/ L' d
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
& W$ G% j( u) T5 k( }│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; ?' n% }8 Y5 _% b9 x* _. ?
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 K, F+ d% B# `: {6 [
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- P0 g/ j1 l$ T. ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 i. y9 L1 I- k0 {* n│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ j% h% M8 m1 y5 X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 T  _1 L2 k+ Z* }
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: S! y/ {, b1 [$ p/ j7 I! A4 m# T# j│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │$ h- L' ^' X! x0 z1 V& i
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 P& _2 U/ u+ i5 S2 G6 d
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' Z( f1 o4 j6 E+ ~) J6 p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 c: Y& L! i& G' a. B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. \7 W( d( Z: k
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │5 o: m/ o% n5 ?$ ]
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- }7 y; d, V& [0 w+ Z$ e9 ~9 v/ f│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% {9 b5 l8 B8 o" u+ M
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 Y3 `4 A0 N. b│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; N3 T/ j" R7 X9 o8 _
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: C* M5 o, R# T. _$ w2 s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 i* C9 t, y; ]' X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ @6 r" o" j! Z: j9 H│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 C) C4 F) i+ ]% m) G! }
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  _1 r9 @0 N& s8 c! y* _0 N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) n$ n( n8 \7 N% n
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  E3 x# A  L1 Y# O$ u  S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; F  j; U5 T) Q5 I) y' ~│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
. g- Z( N' \4 g│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' }1 }3 G4 T# }4 q0 ]
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ [1 A- L' J0 R: I9 ~
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │* m7 J0 c) I; H" H( m1 a
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 S* H; Y4 V5 u6 T9 @# E
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 ?7 O: x, n% i1 d
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 j& {5 h: e' N0 [' `, t1 |. k│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 l: E) V# p9 u  {6 p
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 D% b' _! c1 {
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. O0 t' V3 K) o1 J% R
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 u: E1 w- z; C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! i+ p- U0 B1 W* Z2 R* ?- x1 H
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) _' Z: {# u( N" u& \, U│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) ~* O1 F' @5 l+ M5 C│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, n' b9 _; I% e3 O% Q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
6 o5 E$ o3 j$ K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- U. _- p' }; m
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 X" O, @. ^- I) g/ Q$ N, E/ m  d
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! V) [: }" V8 R0 G- |! k3 ~% @6 K5 Z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 {4 |3 d) m4 n& S: {- e& u
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
: k5 g  ^5 P2 T; H7 u( Q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │/ w8 P7 r3 }$ @" @1 I2 T
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 z/ L: R3 \2 E' ?, K$ S│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 M8 s5 Z/ W/ m3 f, {( B! U│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. Y/ k$ t: Y; |+ `: Y
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' l- N7 T! n0 u' x, R* }5 A4 M
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' j  t6 J# Z$ b│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
! D7 P. h% d: B6 U└──┴─────┴─┴──┴──┴───┴───────────────┘
8 U9 j& D/ m1 E  V
4 W, g' e( w% h& y, P, b
! H/ O- a1 C; F/ w5 W4 l/ fGigaChip (蓝版); \1 P0 N6 m; g( a: n: V8 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐" U) x% W( }2 W( ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; d8 B9 J; Q0 q8 T0 ?: z9 h* t! T├──┼─────┼─┼──┼──┼───┼───────────────┤
  Q* e5 l3 }$ z6 g0 s; ^│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- {- b0 H7 Q  A+ H% X│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 A- Z4 Z8 t$ z# W+ G: m; ?% j1 z│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 _  B" m4 p* d# I2 `
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# h/ _: h: G8 J$ p  n
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 O3 r- c) w/ D│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# B% J5 U; @6 v7 I7 M$ C1 ^│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: ^4 t6 S) f. q* n+ L│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
# i6 M0 f8 Y% t$ }) v│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 z$ X3 N5 [+ q% ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 M. x9 B5 K. d7 R9 y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
1 m5 [8 x! K$ s( V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ D# s3 C+ U+ ?" t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
5 W- S. N! M& ^* \; {' d  d│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! R' W6 _- Q/ @  E6 J5 _
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% Z3 E4 q  |/ J* P6 A
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ \4 a( ]/ h, V/ P│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │* {4 I8 G5 p; }; _( u. V
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, g/ z9 w# b( t) m, s5 D/ m& o
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │2 ?0 g# o: f3 X7 R; b3 o, J
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
. n. B* n5 W0 j1 f( T" O% ~└──┴─────┴─┴──┴──┴───┴───────────────┘
; J9 Z8 \5 A% Z' V: h
% {0 j. H) l0 n$ mGigaChip (白版)(只列出与蓝版不一样的Chips)1 L$ r5 B# ?. t, d6 B+ X! r2 I1 o
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 ~, E' b" E" O│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 D$ z' @" n/ \$ M├──┼─────┼─┼──┼──┼───┼───────────────┤& g4 G! f, E7 M# F
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. E: S! Z# {; q1 `
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: d; X3 h9 e) T4 a│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( H1 [7 G7 Q: ?  F* n* R* Y, g7 p# M│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 r2 n8 H6 T5 M* p$ y# O
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& j( ^1 F9 `( n2 R/ y
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# s3 q( d  O/ x" _! _, e

& N9 x0 X- F" \! c9 @001002003004005006
6 G' `+ Q2 d. |+ `) ^  ~007008009010011012
5 I4 V4 ~$ Z3 p. \: ~013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ [. \' o1 i+ G# l' J* Q7 F/ R
7 l% o5 l! \& g# |019020021022023024  j  A6 i' {" m* q# v6 a$ Z
025026027028029030
  i* i3 a- S3 j6 B031032033034035036
. P) B: l* i  I7 |% f4 A4 M/ u( L" O2 F$ h, V% K' E
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ r' L$ ]/ k, i" n$ o

; G  H! |& O, _. O037038039040041042
5 D3 i/ I% |! M5 ^  U043044045046047048, b" f4 p3 l* |$ W% y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 I; m! R# b9 r9 s; a

. k2 C1 [+ ^: E/ W055056057058059060
- W4 j5 W3 z2 f9 U, x5 M3 l061062063064065066
6 G5 w- l- ?+ W4 d067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; q/ E8 j* X: `/ `+ Q

% H* S- `, t: L7 q& k- A! D073074075076077078
% t5 n/ s  t1 m+ x+ m$ H# \5 t079080081082083084: ^0 S. w- G0 c2 O6 [- L5 A
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# H, Z2 H4 i5 D. \' d( B3 }. ]: {% y: x
091092093094095096' Z# S. q7 f  o9 y! S, ]
097098099100101102
- S$ p# E$ z( q  t& y  _103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; e  G! u* s0 V. U6 L$ M& O8 H; w, R2 X# e
109110111112113114, j1 a$ l2 r$ ~5 G1 M7 X
115116117118119120
; [. W: y1 H* k. `, Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  t# y7 I+ s$ V3 `& [2 [+ g  u, e  {1 i* d8 J
127128129130131132
4 }4 w; @9 T: ^" ]133134135136137138; I# g: I6 g! u6 p% f. |  S; a
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) V3 p9 [5 ^% O* C; `( z: p, V- O: y. _* E4 B# k+ O
145146147148149150
: _9 C* z* \) K* z* O4 O; z7 @- Y151152153154155156
" ~" n3 z$ l% Z" f& R9 v157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' F0 w4 f0 U; P3 Y1 X, \

0 g6 W  O$ U" c  u4 L+ ~3 e% l+ V0 V163164165166167168
- y2 z/ T9 }6 t# p% G) s' d169170171172173174
% O/ L, f: X; V9 W( U175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 R- D+ S1 q# F' A7 j

& D) J6 p; d9 o/ p- G0 e: r181182183184185186+ P  P+ x( A) d: ~! h7 R0 D
187188189190191192* \" M& Q1 d. s  O! N
1931941951961971984 L; S" [) I% j$ a
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, I, W& W, ~5 Z$ Y; M( f* e5 V: {' c% t( o
001002003004005006
7 T! \; H" R2 y3 E3 ?9 D% ?6 x0070080090100110125 b9 ?/ Z& a% }" Q  ]
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! W( O% G- Y, W7 J* r. Q
$ X4 u7 }! |3 }. l- Z- F0 z$ W019020021022023024
% p& \+ T& J# M+ f2 x025026027028029030( |6 Y& z3 i1 M4 K3 b
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 w/ ^; R& b: I
+ j( F# T8 g0 ?+ J" o037038039040041042- n. F6 z4 P! B. }! E
043044045046047048
; E. F- ^7 q; X049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* c. s  d/ @+ _: Z1 s6 e

" `+ K2 `- v( E; [( I" V$ E* _055056057058059060
, j. r4 S* ]  y  m: @4 [( n. ?8 j) G061062063064065066
5 M* M3 l4 k2 y. h! G3 k' A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, X. S( s) g+ |8 J& b0 @4 @# r7 }% |! R! I( m) Y
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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