转载请不要删除以下信息,感谢您! 9 E2 v+ H; P* d* V
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■● ■ NintendoWorld 站友xliz原创
/ N: V* I: [) K+ H" ^! Y/ }■ ●■ http://www.NewWise.com 5 v; r; M: k. A1 N
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( x- y! [& ?" }5 a" K/ l& U 洛克人 EXE 3 Blue 卡片组合, W- d; o- T* `. X* b5 E1 q
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ m7 n1 D) W8 Z6 Q% k4 W$ h大家要看日文版的P.A.或详细攻略,点击这里吧!3 L; g, P: u( T% M% l3 t4 j
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6 [/ f* D5 J9 I# w8 z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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) K" Q& U/ ^# i( d+ Q以下内容格式如下:
* K9 ?- H3 K! u, D% H' C/ }3 J8 p
编号 名称7 S& {7 j1 d( N3 n
说明* U7 Y8 U1 N9 P I7 o: \2 e
组合方法$ \4 v% k2 l0 }( x* Q3 `$ w
---------------------------------
. n. o1 G; y2 j+ c9 Q01 Z-Connon 16 ~5 C# K0 }0 D+ C8 Z' X
Unlimited Cannon for 5 sec
% C# {* F0 a: w# P/ |: ZCannon A+B+C" ?! X _# d" j2 {( a8 d
Cannon B+C+D5 p1 G m5 P. J$ R' Q; ?
Cannon C+D+E3 y0 c1 o( x% ?7 D, L4 @5 U" ^- V* e
0 Z; z4 O- k3 x; S7 K02 Z-Connon 2
$ }! N3 y5 g$ YUnlimited HiCannon for 5 sec; O$ E- @8 I5 Z
HiCannon H+I+J
0 g# Q9 h4 W3 G0 Q! C1 r8 [: q; _HiCannon I+J+K
9 h- P5 g3 O; U; ~& h7 XHiCannon J+K+L
4 d. c1 O D- ?. J% K& L
3 A' ]6 z6 Q+ E1 }3 `0 C4 k03 Z-Connon 3% H1 r f! o; F( a+ E9 _
Unlimited MegaCannon for 5 sec
1 f0 i; w# `$ a% z* K: ^M-Cannon O+P+Q/ i2 [' m5 X4 d/ j9 |
M-Cannon P+Q+R
/ k$ v u) }" e( V/ x' PM-Cannon Q+R+S
# x# R, {3 G) C. R* |7 c' U. s1 B$ K2 z2 }# Z6 z: `
04 Z-Punch
# V5 [8 y! e* kUnlimited GutPunch for 5 sec
I: [" z9 U" R8 yGutPunch B+C+D
5 Y- _# c0 {# y. \+ O* W3 cGutPunch C+D+E
X' Q. {8 ]2 v% Q1 F0 L5 DGutPunch D+E+F
+ Q! A+ R- R- Y/ A
7 x( `7 \( o1 @6 P9 c* u3 M. X05 Z-Strght. u( k; Q2 p! \7 j7 Z
Unlimited GutStrgt for 5 sec
" T$ e& J2 I; B _0 fGutStrgt O+P+Q
; \0 c1 f y2 RGutStrgt P+Q+R
9 L! x }+ C! @4 j6 y( x( IGutStrgt Q+R+S
* Y% z% E& Q9 G* [" W$ c
6 V- ?+ u$ B+ f, q0 T06 Z-Impact
1 k4 S/ u" z7 G3 }# g: sUnlimited GutImpct for 5 sec) h% g8 m' m6 g' W( a m
GutImpact G+H+I
: ~$ n) f5 s% b; D9 oGutImpact H+I+J8 K. T1 J3 I7 P8 D* t- a8 o
GutImpact J+K+L) f9 B+ Q d1 `$ r& y: v: T' v
* [) f/ p; F- @07 Z-Varibl: F. [# |0 {4 a/ F+ M8 ^2 v
Unlimited VarSword for 5 sec
3 c# `' u! N( gVarSwrd B+C+D4 P# d: |* D7 M0 o
VarSwrd C+D+E& d. ^2 f. l& ?4 }5 p
VarSwrd D+E+F, I% L$ j5 g3 R
2 J$ }9 d* f/ y5 |5 |7 c. g" \5 y+ F08 Z-Yoyo 1% U6 z2 {: g' l# j8 ~
Unlimited Yo-Yo for 5 sec# c) R& R- c: O- @" S& ]- T1 L3 h' }1 c
Yo-Yo1 C+D+E
- F2 @5 t) N( I0 cYo-Yo1 D+E+F
3 a! m, A# A, A6 l" H6 b$ ^Yo-Yo1 E+F+G6 I! W: c% r( I: a% z! m' r
* k1 n' ]- ^ N9 i+ s- A+ |% J- v& X
09 Z-Yoyo 2
. }3 P) m, f1 b9 zUnlimited Yo-Yo2 for 5 sec
7 c4 f. i) c: X; P' AYo-Yo2 H+I+J
8 d- w! A3 o9 U- O" o& L% f1 pYo-Yo2 I+J+K
( i( o1 ^/ |* N+ u( H( JYo-Yo2 J+K+L
0 d& v& {! J. |* N+ t/ o+ k* ?$ V- W3 x- v5 ^$ |6 v3 S5 k9 N
10 Z-Yoyo 31 p8 E/ t+ |! x
Unlimited Yo-Yo3 for 5 sec, e, p* H% O+ g" O" Q6 y8 Y
Yo-Yo3 M+N+O% h+ ]' u8 O5 v, G
Yo-Yo3 N+O+P
9 c+ M+ T5 P" B3 TYo-Yo3 O+P+Q
3 p# n8 J7 L- R9 |! s% L) I4 q
11 Z-Step 13 S, F: |* {: \, D
Unlimited StepSwrd for 5 sec: |4 g0 l$ i$ Z2 w, M
StepSwrd L+M+N: [7 Y( N0 v( \) X7 b( W* b
StepSwrd M+N+O
5 o1 X7 `/ C4 O( ~5 Q" pStepSwrd N+O+P# c# ] m0 g! @! C) K$ ]9 q
K' X0 N, O0 \' @( v: x% Q
12 Z-Step 2- v) L% Z6 u: w2 @ L5 i
Unlimited StepCros for 5 sec
* p3 Q( Q; G' X6 A/ nStepCros P+Q+R
6 S- O! x, Q k8 IStepCros Q+R+S' w# c. Q* u( c4 |+ p! S0 h7 O
StepCros R+S+T* w4 c0 g; S/ p+ S
( v: \" V. l; b, O. D1 U13 BubSprd
0 O; O) _6 o$ n8 CAttks w/ spreading bubbles!! U1 `; n- q* o7 Y
Bubbler C+D+E
7 i6 v- L+ f* k! u: cBub-V D+E+F
7 ]. P# j; u/ P% o& sBublSide E+F+G
( e) Z- \2 L8 q; A& j: SBubbler E + Bub-V E + BublSide E v, _: L/ r" O) J2 D* Y$ l
1 B7 }) \6 I; ^1 z3 [- y3 |8 p
14 HeatSprd. Z) n4 X/ ]8 |3 ` o' c
Attks w/ spreading fireball!9 T' S7 f/ a% A2 y4 ?
HeatShot H+I+J8 {: E, @! Q/ j1 q
Heat-V I+J+K& z: Q7 v, @7 w4 Z* j
HeatSide J+K+L
- P( h7 Q) T/ C* @' x/ T8 bHeatShot J + Heat-V J + HeatSide J: ^! |# J& F0 W( j8 Q8 a$ s( s
$ o) m( x* _0 K" Z7 E; W8 J9 L
15 H-Burst5 s# V) D, h j& Q: p: \5 B- G, h
Creates a giant explosion
( C' j) y% j7 `. }: F0 @/ _Spreader M+N+O( s9 |; a1 b5 n# C
Spreader N+O+P
! b+ A# M; z9 u$ s2 s, B# J3 }* JSpreader O+P+Q' I4 a8 i3 q% |# b
! D9 T& ^4 W! x: S; n; ]
16 LifeSwrd
9 y$ d* D- a" S0 k( _$ ~Swings a huge 2×3 sword!
7 w0 m2 R1 q XSword E + WideSwrd E + LongSwrd E
; b2 L9 q5 }% x+ jSword L + WideSwrd L + LongSwrd L4 e# E2 k |* G/ _7 S& W
Sword Y + WideSwrd Y + LongSwrd Y- j+ ]8 r3 r7 _- Q6 N8 M
( e& i( j+ [. }& S" N Q17 ElemSwrd
- D# s0 p9 H6 `Wide swrd contains 4 elemnts3 f4 P3 \! `5 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 ^* p8 E7 w7 h$ |FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
@4 N* Z5 z7 M; X1 k$ H4 k7 @
. b6 q& p1 C' r2 M; ~18 EvilCut- j! S! H/ E. E# Q. t
Step up 2 & make 4 atacks
1 y* s. q6 `; `$ oStepSwrd P + HeroSwrd P + StepCros P
( G5 j. s1 ^, t5 A F
: p# M9 @0 Z; Z3 t4 X+ U; E19 HyperRat
1 y+ Z1 R% \( w* AA giant Ratton charges!
u3 e1 \* P: ?6 X" J$ \Ratton1 A + Ratton2 A + Ratton3 A' f6 i, m6 e9 X3 Q2 g
Ratton1 C + Ratton2 C + Ratton3 C: n+ l" {: n' x' E
Ratton1 F + Ratton2 F + Ratton3 F u" E: g% k9 L1 z7 \
4 `1 O8 A/ e- F( O20 TimeBom +
9 e x/ d$ w. U$ PSets Time Bomb in enmy area" @/ ~3 q; v0 b2 Y$ X1 e6 Q
TimeBomb J+K+L
. A6 M$ I: j& C" ~. u! fTimeBomb K+L+M
& A L e0 @5 ]2 vTimeBomb L+M+N
5 K4 e1 b# t) X2 S- ^0 l' }; G* ~
6 }! o' _& [7 T6 E% g4 ^7 q$ A21 GelRain1 P2 `% Q9 [6 j
Gel steals squares" L6 @! R1 O, m/ L* A* V
MetaGel1 B+C+D
9 l/ F9 b9 z R6 `4 A! ~" sMetaGel2 E+F+G0 u- B; u( n& }3 G: A, c
MetaGel3 S+T+U8 r _- g' j8 O
$ A- r, O+ k( z7 g0 Y: S4 m2 l% R7 ~; L22 EverCrse
. A I3 A* s9 u. N; RShield chases enemies. E l* k# a, j! O* _& T
CrsShld1 C + CrsShld2 C + CrsShld3 C
% k: S2 i; Y- H. N" I; oCrsShld1 L + CrsShld2 L + CrsShld3 L0 Q, ~- s" _3 H" b. U
# L) D& i( s2 t
23 MomQuake
' `4 ~* W: \8 |, W0 ]4 v# rAwakens Mother Earth!0 g$ O0 k3 k2 C: Z% y9 R0 K" z
RockCube * + RockCube * + GodStone S
* H; n0 I6 H( }7 Z8 R$ E5 S; H! G: E
) X: }: S$ l6 S0 Q# G24 PoisPhar
8 y3 a2 a+ Q. D) e; g! Y. i" N3 JPharaoh generates poison7 [; b& o' P1 ?# t3 h) F
PoisMask A + PoisFace A + Anubis A: p+ F R# }1 K1 T/ B, ?
# e* O2 q1 Y; q; C" z/ C
25 BodyGrd
& \7 _8 N G" Q8 PBodyguard takes out enemies' y( M' G1 L3 k% E4 t5 A [5 s
AntiDmg M + AntiNavi M + Muramasa M% U' ~1 B; h+ o" s7 q b$ p
5 d' N# F8 y2 I( U+ Y# j8 t3 m S
26 500Barr
, s1 p4 u/ L# v, `4 ~& z# BBarrier absorbs 500HP dmg
) w9 O ^9 M4 h0 I1 Z+ P0 nBarrier E + Barr100 E + Barr200 E0 h& H* V* Z9 t9 `) h5 H6 \, y! K
Barrier R + Barr100 R + Barr200 R
* q. [* x, U& r7 C* U5 D0 c* R$ A, M4 G
27 BigHeart8 a9 }' v5 ]7 f0 Q- f( X, i' O
Attacks, then heals HP!. W3 D5 E' P9 \( O7 N! H" b
HolyPanl R + Recov300 R + Roll R
1 ]+ o& t6 q+ I$ ~7 UHolyPanl R + Recov300 R + RollV2 R& b/ x" b1 Q4 k5 o- @. t
HolyPanl R + Recov300 R + RollV3 R
( y4 Y. X7 h7 i) b# d; y0 u& I0 d% Q$ u, v3 Y, b L5 t6 R
28 GtsShoot
, T) K! f, K/ L+ S- I$ }GutsMan throws MegaMan!8 U) X. z1 x' A* r- ~3 i
Guard * + DashAtk G + GutsMan G7 w; H6 ^, B; r, P- D5 a: y
Guard * + DashAtk G + GutsMan2 G
0 P" a+ y; j; w0 X6 i& I `Guard * + DashAtk G + GutsMan3 G7 x& [* V# c+ ^8 ~3 W5 w
Guard * + DashAtk G + GutsMan4 G
# L7 v# ]1 Y7 a4 K, \& t0 t: C P/ e1 j2 }: Y1 v+ d7 @2 p
29 DeuxHero
( ~+ y$ U, j0 I) p% GMegaMan & ProtoMan team up!
! @2 N4 f9 b6 H* ~% K3 h f* t$ |. VCustSwrd B + VarSwrd B + ProtoMan B! U( P q- |8 [5 V9 C
CustSwrd B + VarSwrd B + ProtoMn2 B
+ q0 ]+ J2 y4 ]CustSwrd B + VarSwrd B + ProtoMn3 B$ Z, u; v) u& T9 _8 ?) t, w8 I$ d
CustSwrd B + VarSwrd B + ProtoMn4 B
4 ~* Q5 A8 y6 ^/ D& W+ r& L! W5 X X9 s8 J' u' P
30 2xHero
' ?1 n0 Z( h+ v k0 yMegaMan & ProtoMan Dual atk2 w9 ^. C$ ~: A2 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. d0 n9 X4 Z) a5 Z9 F+ b8 ^% P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 y! ^2 E$ j, O2 D( aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' [ I9 d6 T) G3 T3 ?3 V7 E/ ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& z' r% e6 s3 T8 q1 q/ |' t) ]
0 a b% h$ f* G31 PrixPowr
; q4 b+ H4 U- ` l3 Navis attack at once!
9 X) D7 O4 |5 RTeam1 * + Team2 * + KingMan5 K
! k3 g; ]! k3 lTeam1 * + Team2 * + MistMan5 M
: g1 R0 `8 H9 t3 c0 `5 rTeam1 * + Team2 * + BowlMan5 B+ d9 P1 D/ ]5 _1 U
2 c/ q1 z# ~/ `9 p. v* E32 MstrStyl; U' z h3 x4 z+ S8 i4 |
MegaMan unleashes his power7 r4 c3 V- F U" ?6 H, d. d
Salamndr * + Fountain * + Bolt * + GaiaBlad *% v1 i% G2 D' h! j+ T9 L1 z8 u' e
4 |3 D: f5 Y4 |
StdrdChip (Part 1)) J, \: k9 F9 k, b+ s* x9 J) B! ~
┌──┬────┬─┬──┬──┬───┬───────────────┐1 w: T4 |. B& s W; [( M
│编号│名称 │MB│攻击│属性│稀有度│说明 │" l( ?9 {1 P- n3 t& O
├──┼────┼─┼──┼──┼───┼───────────────┤
8 J3 P4 ?$ J5 I- N│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 p( x' Q+ p( T│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
8 Q w4 [+ [7 s% L│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │# P; `9 w, {, m, I
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ g/ x5 V& |1 P* L! X! H8 X+ w2 o4 X6 P│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, F) l! T, ]# E+ ~( a6 e0 d
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ E+ s% K# j" l$ v│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) i) n, N+ d, G/ N+ e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 z6 Z( d4 h7 J# B│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; u7 e; s' q/ Z7 Q. E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
/ v! {( K6 Z1 E' O3 x│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 x% x/ [2 J( Z: i2 X, f# Z* j' |
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 `6 l1 K D4 z4 s$ \( e
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! z8 B4 H E' H4 Z) f+ \
│14 │Spreader│16│30 │ │** │Creates a large explosion │0 Q3 E8 K# T H5 U( N7 |1 A3 Z( E9 l
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ v' a" a7 y; R4 Q: b
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 w8 i+ y, d% H6 x│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
4 s+ n- o; q" l- ?( ^' c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* U# E2 j9 F$ M1 @$ @" _2 G- N: c# A d│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, ^( k" q9 d# y% k: e0 r│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ O c" ^7 p3 `; C7 j│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* F% }- }0 Z( S5 l9 x! J9 s
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' j7 c) L( V/ Q% n
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- @& |/ _% c- |" w3 X2 M- e1 r# A
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ `8 C& B- F. i│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
. b7 u: l# p6 @% W4 Q* {│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ H9 K* j3 u: w1 A5 y8 v' i
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
1 L' }# w0 U a' _6 @│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 ~ m7 Z+ z2 x1 U
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( C5 C7 N7 V2 _9 U3 [/ F ~) D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& E1 U& f( u# ?4 Z, i│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) d7 C* ^4 _. U4 m! z
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. S8 g7 D: c3 w* w3 B! W, y& i
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% T. O6 O' t6 c4 t/ I9 K. e
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# Y( j# A+ l( q$ f; a- l1 B5 W
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* J1 F5 w, z! t, @. ?4 g+ h9 d│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: d( \4 [6 s7 K) h1 T2 G
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! {/ z: A8 |( q│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% f- U' J0 G8 j* x; C+ f
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# N3 i& o, C. B9 u1 o
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" A V! b( C# I, g; o│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │9 h' J% v3 B, s8 {2 `, H
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; M% K5 c4 _; Z# ?. F0 S
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
: O( h+ i- ]2 Q8 N [│44 │ShockWav│10│60 │ │* │Shock through enemies │% C o# H5 J% J4 U' D! s3 z
│45 │SonicWav│26│80 │ │** │Shock through enemies │9 k% c& ^ s. w) A$ C
│46 │DynaWave│42│100 │ │*** │Shock through enemies │* M- m! A0 J7 w$ c9 N6 M
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 h# U% Q& T1 U) h' D8 w) ]3 ^
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" p$ C0 a9 b# E- N│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* K& [1 K4 w! C' [6 ?" {
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
: S! j/ P( v; f" R* F. g; N│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 C' g; H7 {8 n+ c6 L│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ W3 F" \$ t- Y, x6 Q1 @ A/ a
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* R$ k- D2 W0 p9 ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ W/ X7 E2 p/ x
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( K% j; a0 @+ P& t1 P% f3 r
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 [; Z4 W: e) p0 C: h6 J│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* s, C, J" o* N, \9 x$ W
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* f* M/ t( O# n7 G3 c: `6 w" t- E
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! ^5 u- c# G6 N1 x$ ^
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │, ^1 k0 S4 g" o' ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 S9 b0 z( B' x2 d h: o2 C│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% z6 m' N% I& v2 s2 k7 W, L│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │3 R4 f2 G" ?2 F1 a' p
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 P2 a& A9 @1 P$ }6 k' V$ V: X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 s+ k1 Z3 t, h! \/ _' ]│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 m4 y$ D0 T3 X6 X: R│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 j S/ n, Z& L K3 D {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │# w$ |0 I. e- l
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. B' m2 A' ^/ A, X5 `
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: J- P& |) c5 n+ d
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! ~8 ^" W( y2 y% o# ]0 J
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │, i2 I' O3 k' M% K
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. c. X. j" ]4 c8 M│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% K7 |9 M* {" u% q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 d5 D0 `7 r+ y8 ?4 e0 x
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# c# c. |( D+ t5 w│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ p; L" w6 y6 l0 x│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, H4 i( j1 n: S5 N│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' T- F" b7 X" ]5 P- z( N1 Y# V1 ?
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 q! _5 p8 [5 m& e% S7 g
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; l' s; Q% x9 B+ B: ` r8 P) d│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; `! B1 P/ M' J2 o: W│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' m. ~+ V) r. u0 u+ k│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) P K# d/ T1 p; n$ ]# O% N$ v│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: V9 k0 n- M% S! |8 t& c: w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │# i2 d8 ^6 f2 J4 `, _. W
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, c1 r" r f1 A9 I: X4 G. _# v│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │# h8 r E4 g- ^- K3 w
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' K( f& c) J5 L+ n4 X
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* o. o) D s+ c* H8 S+ B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 C/ b. i/ W" ?: ?, \" p6 W7 } c
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# c$ ^* e0 c/ V6 W3 X│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 L7 t7 y; f& [/ r0 M3 z! X! w
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: V+ B- }( Y& Q: y$ H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ J! i, ~. D. u2 ]' |7 X4 n
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 c; Z9 S. g/ z. W4 p; b" w9 k& `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │2 V% i- ]& O0 G# _) }" ?9 C
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) ?( e0 ~$ A; H0 R/ \: Z7 v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" Z; Z9 w3 T9 |: a* H* F# U0 L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 m, I y2 W- l. V5 A└──┴────┴─┴──┴──┴───┴───────────────┘' R8 U! Y. o2 m4 \1 {
$ z( I$ E0 ]6 A$ ~6 G& H# tStdrdChip (Part 2)% ]) M! u% w! I+ {8 P1 @7 [, J
┌──┬────┬─┬──┬──┬───┬───────────────┐
- L; ~( \$ Z8 S* b. T$ O3 M6 R│编号│名称 │MB│攻击│属性│稀有度│说明 │7 O$ |7 N7 o8 N% a. B+ j& q
├──┼────┼─┼──┼──┼───┼───────────────┤1 F5 {. U. s, K6 }% b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. t$ d( u& ^' J2 F& e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ k2 S h0 N' [. [; e- H: X6 y, I$ ^
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ q5 D3 I6 u* r, o4 x3 X│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
% O$ W' l& A4 j7 V5 z$ D│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
S( r6 \' n) w5 Q6 B0 o│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& a$ v. E/ d3 \( Z7 a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 C9 X% u3 L; E/ j2 D- Y8 g; }; N9 `│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# a2 {# ^! m, _- o, q0 J: V
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ t+ n4 c7 j# U4 K
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 \/ V1 p$ T/ J% k* ~8 {│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& D) s9 Z5 y' \│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 x1 T1 D/ ?: E- P. u5 a
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ W' A g/ f5 W) K+ K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# c, w2 K8 \3 }5 d│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 J6 |4 M# O1 u9 {! K+ U│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& t3 r* o: O% z- Q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) W7 q* {1 N$ q: O) O5 U5 s
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; o+ U h. b1 G, w9 s│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 Y) X3 w4 \7 r. c' v e
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ Z6 ~3 r+ T% [, `5 I/ J, s& }│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 b' A/ l" `- P6 D6 K: ~+ R
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, K# y% l+ t. i4 g
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" Y& ?0 d! f |8 _: S6 S│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( F$ a6 r0 H* t9 I {
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 s8 o& m4 J$ W0 C0 |+ S1 U
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" e# [$ w8 k, o E1 E- X│126 │Rook │30│ │ │*** │Protects you from attacks │( z _* @% J: d% d- J2 E
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. b1 R2 f! l8 J) l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │! V$ g. w" X J8 c4 C
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 d" P2 V x5 ~3 i5 n) F7 ~7 I) v
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 T6 y% O0 y, q
│131 │Lance │46│130 │Wood│*** │Lances through back line │' |) q8 J" @3 z1 ^" G
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 @( y/ b2 Y6 ~ \- V8 D│133 │Guard │5 │ │ │* │Repels enemy's attack │
- B% Z- S% Q5 x+ L. @│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" O. |5 Y! F" l J: Y$ b* ~
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │% g( p7 h* Y: |+ O0 ?, i2 d
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) [$ u% g2 ?) U9 R- g' F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
( K7 y3 G% k/ G, T% j: T" ]" `3 b5 ^│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 {2 ?; O2 | [- N; @│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ n/ o' e4 z Y- n; w" y* w8 S│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 R' s% A# G# A
│141 │Prism │60│ │ │*** │Prism fires randomly │% U6 q" c% s( m" L
│142 │Wind │14│ │ │* │Windbox blows at enmy area │( {' d/ \2 a x& d9 c
│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 I1 D5 l( o7 E3 n' G; o; u( \- v; S
│144 │Fanfare │32│ │ │*** │Take no damage for a while │! K6 B% U- G# }4 r/ N0 K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) @7 _5 q" k( c& x│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │" q! Q, E# p/ Y& \
│147 │Recov10 │5 │ │ │* │Recovers 10HP │) O0 {/ N7 g2 X# S5 i* B
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! a( S3 V+ l; W$ d1 x* L│149 │Recov50 │14│ │ │** │Recovers 50HP │6 O0 F, ^, L+ Q# @, B/ E
│150 │Recov80 │20│ │ │** │Recovers 80HP │
5 p' _. R5 F5 H2 E9 U: [, t│151 │Recov120│35│ │ │*** │Recovers 120HP │. {$ j2 {8 a6 D: E
│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ `7 _( g$ C' d) @1 D h│153 │Recov200│65│ │ │**** │Recovers 200HP │* m0 s; k9 ^# j4 d. h5 l4 Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │
! F1 V% l, O& f! H( h: S│155 │Repair │8 │ │ │* │Fix your area's panels │- ^" v( ?. w/ b' k- [0 _9 f
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( I% w7 O/ ], z7 F S
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- E" e0 G: }& e8 P) \6 p0 {+ B
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& x3 g) `7 G0 A! u% X% j2 J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: R- q5 ] G$ [6 f7 ?0 Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. ]# u# J2 Y" c% M) H/ g│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" B0 u( E4 _, {6 U, @: c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 t9 a* O1 ~0 }- o3 {│163 │Invis │11│ │ │*** │Invisible for a while │: \2 ]8 Y& F; Z' l0 f9 y5 Z& @, h
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ I' j; C& {- `* {" c y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 m! e M7 B5 M│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ r7 F9 f1 U" O/ q7 v% N; i: m│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 r; a2 m! L. @0 i" E│168 │AirShoes│26│ │ │*** │Can stand on empty squares │8 ^4 L8 _4 J& E$ D
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 f. ]' x0 ] F9 ]│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 P, E# z5 V$ k# Z8 J( H' ^& {│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, V' A$ l9 R. Q2 i, B: h7 W; D# y│172 │Aura │55│ │ │*** │Repels attacks under 100 │* s4 g- h1 W6 u6 f5 l6 S4 M
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 X: ]# V- |2 \ I+ L+ G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, t8 |3 X4 C1 O$ O1 ?
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 F6 X- }) U& a0 `) _. S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 T+ m$ `% ^' \4 L* X
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 }- Z, W3 f: a
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 r, o- k# H% V p
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ I1 E1 f# R/ Z# z# @# a9 P7 W
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ y) h" L. G& k. k/ I: F0 @
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# \: A( p* W4 C6 Q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 s- i- W( @" C
│183 │Hole │55│ │ │**** │Open hole to dark world │/ h3 `, n% j l- j ]/ I" p6 ~" x
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* b4 t, ]) g( P! Q) a│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( T& x" P6 H! X7 c9 [$ S│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 B* h2 d0 [/ g
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
2 ?$ J/ h! _2 G& y7 L% n4 [│188 │SandStge│18│ │ │*** │Changes all panls to sand │, C, ]4 s. [: P3 l. C
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ x+ T) N$ U" _. a9 `1 u& J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# p# t' p, {. g/ q/ N9 E9 |│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% K1 p2 o; Q8 @, y. M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
p+ K$ j' a- k# f│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' j+ y$ Q u. O. r* D. r0 r9 w
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: w0 l- m* _% [1 E+ e* n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- L8 }3 g8 O6 x0 E4 O│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) ^ F0 N; I. v4 h
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- @, A( {7 c' `- h+ x1 F) y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 ~4 ]. b) t, J/ G5 l! I
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& [) r) l% e5 n3 o, g; B
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ T0 B5 u5 \; D: }
└──┴────┴─┴──┴──┴───┴───────────────┘
8 |# h5 [& Y# e' N% y% S! p# t
q: o+ S J1 W: f/ N# `7 N4 a& R
Mega Chip Z1 W: }+ K N' c
┌──┬─────┬─┬──┬──┬───┬───────────────┐& E" S8 r2 Q, p4 U3 X$ y1 y6 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │: [# l! d4 |! T& d& T
├──┼─────┼─┼──┼──┼───┼───────────────┤* z5 A7 L: [/ e1 A0 K
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; r1 x9 a4 H; G' x- }2 { ?$ s3 C1 x) V
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 M; _) T4 y0 I; Y│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ S; I" g& W2 [2 \( Q│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) p! g1 W9 ~% K9 e6 o/ C│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- |: S* P. t/ p3 l
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
D! Z9 c+ [+ n3 P0 A6 ?# G│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% F" F! _, M0 l8 y' F3 l. O3 q+ O& U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& a, T% {* ^% ^( u5 c│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 i5 R! I9 {5 T" u& [│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* ?: ^" }, `' M' d, _# a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 u0 Z, h$ m4 X* \, C8 e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, C" ?5 }1 F4 l( X. @│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ h6 \8 x3 F# G$ @( a$ l│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) Y9 {4 ]; |& k+ G$ c' q2 a
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- }8 T6 g8 b3 ~7 |# y0 E% t
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# L' l3 {8 ^0 G. w# g1 j│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 o; g. L# d& E1 ~
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- G7 J6 s' e& X$ I x│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- j' k8 E; w! u/ f9 y5 M5 e│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, V. C$ _1 u8 Y9 J7 C4 M: o
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! x. W. c% A/ d) x- w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( Z$ _! f; m- p. m6 v│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, S7 ?0 x0 A9 V6 w/ ^
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
0 j0 U. x7 Z, F# \! A/ K. I│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 G% a* Y. G5 g8 F
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" ]$ V, c1 H: }│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 M: x- i @- x* p: Q7 f│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ [; h' c9 ]: a; Y; d9 g3 \+ Y& X│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
d1 q0 J: m$ F; G% B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 w: q1 o5 U* e+ T' G! h* G# }1 F
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │5 U$ a d) T3 ^3 Q$ ?
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 r5 J, _+ W8 c. s
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, t0 e; x, |# a8 Z" S- T- { d│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 B; a; ^ g7 u# }+ Y4 p* i
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 `+ v8 F. b8 r# @( g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 o1 u& ]" |+ n* w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 I- f& H! B, [6 a I│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" W9 s0 h7 n$ T3 l│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- E1 }+ S# S/ ]│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 q2 }9 G, i: h$ [
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 [% E7 p% s! k F4 n
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 v; {! ]+ c5 ^: g ^9 S: A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& d& i' N/ [3 n' j! x# |# x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │! R4 d& Y/ A! ?. I7 S- k { f* Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) T0 y* d+ h8 F; K, |7 R' |" Z1 X│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. `: M9 E6 |+ d│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- f' G# P: d- A9 D2 F
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 r) R! \& U& O; r0 u( ?/ G6 v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: w2 M: X% k* `# {- |$ h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 K$ D6 d9 k0 I/ |$ T+ m( \5 ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& n, |8 I$ q4 G3 I│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" F6 ~* f% ^) ~6 _5 |$ y4 l4 X* F) \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │4 I/ Z( |& D9 y4 L" Q i8 z) @
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 @4 A' }1 F4 m% U
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
( d& d* \% I( L9 x1 {/ @3 K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ w- c6 w, Q9 V8 l; K, V% _' V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ N) n' o: G2 v* @/ W! K& b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% X8 m6 V9 H0 _- t* k7 K
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
9 m% n% n T( s, o- X, O│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
; C9 t& g6 m. v0 v$ L2 n: f│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 P. U3 `1 \4 p
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* i+ n0 e+ A) S$ L6 D' O0 n2 O
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# y6 I; D' }. G l4 d+ G│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
+ ?1 x# c9 y7 A' G, a$ W│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 D1 `6 x9 S2 w: c│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- Q7 S2 Q6 m2 ]1 Y" \* V; }
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 g, X* S) P6 _ g3 a+ {
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 y1 R. \4 ?2 Z" \1 ?│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 T- |7 s$ _1 M/ x9 R( m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. ?0 L H$ d. e* K( q$ Z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 s3 [5 T. M1 m/ r% N. o│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ \/ V4 p, N( }& C( a6 c│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
2 f0 J# W& g+ E) I' A+ z9 p│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ D) ^/ x) d7 e ]5 z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 r) b2 \* ~' @5 q" G; a/ X
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# v8 f" v9 r: s' o" |│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! }8 ~0 V( O8 b- S/ p/ S│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: v7 p t. Z( W$ [│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. N8 w3 ]/ F6 t( @2 x9 n0 e. {
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% A& a# I) K, z6 k│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 l. k9 R2 v5 f) ]' {( S8 M│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! R2 r$ A3 W/ G/ B9 P6 s│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( C* }. i ?2 p3 l8 c7 [│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
( V7 f0 K( @# y% M) z│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; [) h9 P: K. @* _└──┴─────┴─┴──┴──┴───┴───────────────┘+ i- e) Y/ n+ I9 P
' s+ d& B8 Y o) T: ~( M
& m4 @8 F v, V, u: y1 J% S. k
GigaChip (蓝版)
/ P! a& {# f% a6 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 P2 b# e$ P- @4 t7 d0 m│编号│名称 │MB│攻击│属性│稀有度│说明 │# q4 I6 j! e q$ p, Z
├──┼─────┼─┼──┼──┼───┼───────────────┤" A1 |" B4 ~0 z/ `& X& @# l
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ G8 C& u# R# h- e│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 n w0 O2 u5 N& {; p5 _│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 Y {. k8 \* t. O; z( k
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% b5 e/ d' ~( n% v; a; W7 n/ A+ E2 [
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; g B) c! s9 j6 m; j0 E) m│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 Y1 d0 e) j5 W3 n6 s1 i│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
8 C1 x/ S5 r' v2 _1 a6 O, }│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
2 b6 y! O9 _: y$ S2 E0 P│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( R0 x4 J; t, p- L│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( B4 W! W$ j; a+ ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# W' P! ?+ `0 B1 ]8 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ E; Q0 ]$ e, a+ X$ l' R/ K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 I$ d( G0 G" _6 f& D9 f$ x
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 F7 I H# H, ]7 Y; E0 ^. G│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( ~7 `/ D7 f: r, D8 u│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" n% Z2 {% d- Q7 f& k8 K$ X2 b/ c│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. g% b# a. u0 |6 _% ?2 |3 P, O1 G│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
3 Z) d' t+ ^* S6 G6 c* V& i& v! n1 n8 K6 _│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ w4 r& e3 c; G L
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) t! f' C- }6 c7 X└──┴─────┴─┴──┴──┴───┴───────────────┘
- c' O$ B% ~# f5 e2 w' ?
7 d- T* Q3 { i7 _GigaChip (白版)(只列出与蓝版不一样的Chips)
. m& L( ]- O, M* c5 R; B┌──┬─────┬─┬──┬──┬───┬───────────────┐) W* b3 _ S/ n# }/ r0 D3 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │' w8 C7 m! P; a) k+ D2 x
├──┼─────┼─┼──┼──┼───┼───────────────┤
- Y/ t* h4 e+ j& Z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( e/ Z/ m/ y- g4 U! _( X
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ o F/ c& d" O- v& p- f2 V
│4 │Balance │60│ │ │***** │Both Hp reduced by half │- n! E3 R5 i, {5 s$ ^% q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 e9 \# `* I/ l6 K- V/ \0 P( T. H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |