转载请不要删除以下信息,感谢您! 8 O- w$ B& r# a) v2 j
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■● ■ NintendoWorld 站友xliz原创7 i' k' k! i2 B! n. L5 ?- K
■ ●■ http://www.NewWise.com & C- K& S4 p0 A, R" O3 g P7 J
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 U* n/ y) x0 b T8 Q% W
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6 Y* D# U9 U& U& s7 F7 p
洛克人 EXE 3 Blue 卡片组合/ q$ V2 G4 h/ T' o- f' p% a5 U
% X3 E# a# @% k5 I/ @" A; I% N* P
2 F+ ?$ {- p" Q4 _5 x' ^7 _# r/ M" B+ `
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 l+ w, H# |6 z+ N# d8 o- W大家要看日文版的P.A.或详细攻略,点击这里吧!
! }0 V' Y$ D J====================
+ U! l3 Q4 G9 X' b9 H; D; m4 G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) c* Y8 \: T4 N V8 X
7 u A! K( ^/ [# D以下内容格式如下:
- G' @' E4 Y! N9 L( l! O& e+ p2 C; @# C* Z" ?* O
编号 名称( g1 z4 R' }: z1 i! J
说明
+ a$ B- \. `7 b1 o组合方法5 s2 U5 n0 R3 F( H& k
---------------------------------
4 M( E! T: u1 Z# {* E) {- @01 Z-Connon 1
f2 A! x T/ P8 Y [Unlimited Cannon for 5 sec
. h) ]. i% |) z8 V8 s4 KCannon A+B+C; t" u2 D3 C$ h& m
Cannon B+C+D
0 ~- @# f; B5 R9 \/ SCannon C+D+E; B. J0 M+ Z3 n6 M0 r
9 b( E* Z2 B; I! o3 d+ ]. a# r; g, z
02 Z-Connon 2
* I/ F+ J+ n0 IUnlimited HiCannon for 5 sec
/ m9 d/ k. ~- _) WHiCannon H+I+J
, W# m& H$ j9 K; S1 T A( s( UHiCannon I+J+K
0 R" G0 P% H* ^HiCannon J+K+L
( G! [9 |0 j; _' }0 ?% L, ~+ a; U
) c3 I% r1 ~- w# e03 Z-Connon 3! Q5 ^- ]5 @# L) Z! a
Unlimited MegaCannon for 5 sec
4 C, |' }0 j$ o. B( _7 O/ r. C) dM-Cannon O+P+Q/ \) i7 \ h3 @
M-Cannon P+Q+R) s( n6 Q, ]9 x, M; H9 }8 ^
M-Cannon Q+R+S3 p% ]' {) G# q; e
' {! X. {9 k9 B& v2 U
04 Z-Punch
+ ?9 U3 U0 c: J7 FUnlimited GutPunch for 5 sec
) d2 z3 s# ]" p+ h. `GutPunch B+C+D! |* Q& Y1 v6 F5 t6 k5 p
GutPunch C+D+E
8 j4 C4 |# j+ T9 R- TGutPunch D+E+F
" u" ^0 J( F) \# }* {! F) E, l+ d2 h8 V1 t0 ]! @' |' E
05 Z-Strght+ S- }7 O- G, S4 _
Unlimited GutStrgt for 5 sec' p$ y8 `0 A( O% L4 H! ^+ j
GutStrgt O+P+Q, y6 W; F( N$ z- i) g
GutStrgt P+Q+R: X" w! v2 V9 a" h+ v7 ]
GutStrgt Q+R+S4 k" w4 L( Q: U, D# m+ b; l. Z
* N8 i/ Y0 S- Z8 m" Z
06 Z-Impact
; I& x5 i; L8 k! P: l5 [Unlimited GutImpct for 5 sec1 o! Y' w. I. `& x
GutImpact G+H+I" t5 V- a I# g( D2 ?: w
GutImpact H+I+J' N7 q% {# v3 z: m
GutImpact J+K+L
2 x& K$ f' |* R: i- {+ j& R% T: i1 T, L
07 Z-Varibl
) J* X6 q. ]! B: {Unlimited VarSword for 5 sec. A/ V# I f1 H
VarSwrd B+C+D8 i0 u) j; [" C
VarSwrd C+D+E
; l9 k* k% S& k" [. JVarSwrd D+E+F
2 T6 P( u% ]2 o4 Y$ G. @3 |' V
& z6 ]2 U8 ?! J, f9 {08 Z-Yoyo 1
* L; }$ O, \ T+ Z0 `Unlimited Yo-Yo for 5 sec
( m0 b4 e. I7 C1 TYo-Yo1 C+D+E
7 ]" Y3 c; n9 k- o) Z+ m$ I; L1 w& aYo-Yo1 D+E+F1 s: K3 g% h+ J/ p7 Z' E4 r; @
Yo-Yo1 E+F+G
; _! S% b! M* |7 q- Z) l4 c- A' e2 p* x7 B# c/ Z
09 Z-Yoyo 2
1 T5 ?, R9 S8 c& Q- a) hUnlimited Yo-Yo2 for 5 sec
0 S# F2 C* H+ J! pYo-Yo2 H+I+J# d2 d% w, N) s9 U# B1 P/ ~
Yo-Yo2 I+J+K
; z1 l1 p) E7 R' D8 x4 r6 ^Yo-Yo2 J+K+L
6 l8 _9 m, K5 C+ K6 B
! |# m0 O% w, G3 X- p10 Z-Yoyo 3
4 x$ E+ y. [* J tUnlimited Yo-Yo3 for 5 sec2 y. H n' n8 } T
Yo-Yo3 M+N+O
# U" k& {6 p. I/ Z% r1 YYo-Yo3 N+O+P
2 E5 A3 L. G, \2 p; HYo-Yo3 O+P+Q( W$ L' h, E6 M& A& i* `) R9 i
( ~( U' O( |" c3 P' ?& ?. e+ j
11 Z-Step 1/ Q0 q" f4 g- @* m7 U+ v
Unlimited StepSwrd for 5 sec' E" H7 K) E) l- g9 h) i9 s( f
StepSwrd L+M+N! {- p) N! a" I
StepSwrd M+N+O
. s/ Q) Y# ] c- s. rStepSwrd N+O+P. E; u0 ]3 Z3 `9 l
0 V i! K8 J" T/ b6 u12 Z-Step 2+ O/ ?2 G3 b" C5 I) I7 q* k; ?; J
Unlimited StepCros for 5 sec4 _; `& ]' O3 W) Z4 [1 S* h
StepCros P+Q+R% O- W& f x( O- B' H
StepCros Q+R+S* W( O6 F* @! J6 i `& |
StepCros R+S+T
& ^: p+ Y- @2 p8 e: ?7 z" S4 t
8 f) Q5 i; D# V( J8 E+ j: o13 BubSprd
7 z; v4 D# Z3 d& k' BAttks w/ spreading bubbles!9 r0 j- z! W( H3 H) e
Bubbler C+D+E
: i+ k( o/ o$ M; m6 p BBub-V D+E+F7 g% h7 w9 t9 C& x
BublSide E+F+G7 q' x. m+ ?* \# W. G+ _
Bubbler E + Bub-V E + BublSide E) {( O3 l- i/ q9 I, p! l9 B, U$ U
' F2 q! t l0 O% u/ u
14 HeatSprd g& ?2 \& A# {* e: A' s
Attks w/ spreading fireball!6 t: g! |/ I4 j2 Z- P+ N2 @
HeatShot H+I+J
1 L# { Q8 Z0 k8 X" @Heat-V I+J+K2 R# R$ m; U$ @" s" o* Z0 H% C+ ^/ i& M
HeatSide J+K+L
9 |) N' I$ R4 @HeatShot J + Heat-V J + HeatSide J
- i- `0 G/ j' h7 U" ?1 w* n3 S$ c3 V# `2 w5 ?' I6 Q5 a, O6 m9 i' m/ B, E
15 H-Burst
* L! ~! \6 `) ^& pCreates a giant explosion A, Z# Y) n3 S: ]0 w
Spreader M+N+O
+ X3 Z3 R' D/ m" DSpreader N+O+P. m" H) e( f: y% K+ L* o
Spreader O+P+Q
0 t6 i6 a1 E& c+ J+ ?+ R7 d, e8 W' I* n+ l; ]. a: E
16 LifeSwrd$ t( D# a0 k, S8 z$ z
Swings a huge 2×3 sword!3 C' a, w& f0 @+ k0 E% B
Sword E + WideSwrd E + LongSwrd E
" h, @; T, R* S3 `! l$ {Sword L + WideSwrd L + LongSwrd L; }1 c, {2 E- E
Sword Y + WideSwrd Y + LongSwrd Y
6 R& C$ k& p) B, x+ W2 B0 B z: C6 i4 u# ~+ ]0 C' _
17 ElemSwrd
# l) T; l; W7 A9 X( d8 ^5 y* ~Wide swrd contains 4 elemnts
. q( {% x2 m a9 s. a5 VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' W2 {) E, R* t* `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ ?5 k/ F" n8 _+ i- G4 |
) a+ i7 n; h) V' Y18 EvilCut
# |! p9 @& c! t! a) s; f5 f; \Step up 2 & make 4 atacks
# C- `$ d$ n) X# F A5 WStepSwrd P + HeroSwrd P + StepCros P5 f4 U7 e* G. z! C
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19 HyperRat
) {, _, f. k3 a! b6 m z, kA giant Ratton charges!
7 U+ u$ b7 ?9 x) q) @8 c5 dRatton1 A + Ratton2 A + Ratton3 A3 T6 O# O7 Q" h% \9 q: T0 x
Ratton1 C + Ratton2 C + Ratton3 C9 B9 h# ]* ]6 ?( L
Ratton1 F + Ratton2 F + Ratton3 F# `! O* ]- J/ F1 j* A& c0 s
5 k: k: R7 Z2 ?20 TimeBom +% D; s" R/ ?0 c# m7 R
Sets Time Bomb in enmy area" L6 t. W& I( c9 s3 Q. d& b- _
TimeBomb J+K+L
0 f' I% x! S% u0 ?( z. vTimeBomb K+L+M- [' c+ u: n& E! ]
TimeBomb L+M+N
, K4 }* T6 ?" v! s( ?
7 f; y- l1 E/ f1 t4 w21 GelRain
, p" C, U6 i! jGel steals squares
0 d6 S' ?) ^. Z7 H+ }# P1 d" jMetaGel1 B+C+D
/ F9 g* o* w- C9 G1 E" eMetaGel2 E+F+G
4 r5 w0 _8 j8 P8 J5 e: BMetaGel3 S+T+U
^$ k$ M) ^9 B: E- k* b$ F+ S4 q, S9 _9 G8 p0 I
22 EverCrse! V! t8 Y% `) e5 U6 A0 ? j8 q, y4 O
Shield chases enemies: w/ I }# ^$ s9 J! g% ^2 F1 j
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 k: ?& r6 ?7 }1 Y! F* ^. f# S" mCrsShld1 L + CrsShld2 L + CrsShld3 L
+ u8 ~9 ^% f$ B H# r
: n8 X; y7 o+ M* J& L/ q23 MomQuake8 w1 ]: T! ~) b! n2 Z+ C' ~
Awakens Mother Earth!/ T# J1 b0 B5 g
RockCube * + RockCube * + GodStone S
6 K! U. F8 N' ?3 |0 O, ^6 x/ w% j! x) m6 H& O5 @2 q- B: p
24 PoisPhar8 S6 d h( m5 M7 O C) y5 y2 M# o$ u
Pharaoh generates poison
# |4 ?( d8 w, q6 y3 hPoisMask A + PoisFace A + Anubis A1 ~6 C5 U# O4 P# i& r" e7 g W: \/ x1 a
) Z* @% P0 \( F2 l* a9 d25 BodyGrd; p1 Y) r* z# V$ p8 S! `
Bodyguard takes out enemies# b8 g1 C6 W+ J- O1 j: L
AntiDmg M + AntiNavi M + Muramasa M! ]5 ~+ w* U) s6 B( S7 {5 {
9 [1 U& b7 o( V
26 500Barr ^+ ?, c5 k; z3 N
Barrier absorbs 500HP dmg
6 n4 j( r% b5 y% yBarrier E + Barr100 E + Barr200 E5 c$ Z# ?$ H" L: T) v( _
Barrier R + Barr100 R + Barr200 R
( l$ `" a: V- ^* ^' E- B h$ {4 J6 _' S
27 BigHeart( I5 }2 ?+ |+ B5 c- R
Attacks, then heals HP!- z: n, P% g- k* |; c
HolyPanl R + Recov300 R + Roll R
1 Z" a& z, n' d* Q$ n+ h0 [6 tHolyPanl R + Recov300 R + RollV2 R
) o" R& J9 d7 n8 AHolyPanl R + Recov300 R + RollV3 R
7 z+ e7 p, Z& \2 {( n
0 x p0 Z0 U# H28 GtsShoot9 D) Z- k* p/ k$ {
GutsMan throws MegaMan!
* Y3 @8 n/ J! f3 w( R' IGuard * + DashAtk G + GutsMan G2 i9 o0 r% O* t& |. |
Guard * + DashAtk G + GutsMan2 G% C: _; m# N+ W5 s0 R
Guard * + DashAtk G + GutsMan3 G' R' K2 d* P2 Y2 I( A) _! {! _
Guard * + DashAtk G + GutsMan4 G# I3 Q: d9 \* [+ }5 q0 V! X5 u
3 ?2 ?, X# \8 @3 ?# g" ]29 DeuxHero% I _& _) j9 H& V+ P2 ]
MegaMan & ProtoMan team up!
+ c9 i4 m% \2 d' b5 n* vCustSwrd B + VarSwrd B + ProtoMan B
( z( K6 Y. V/ L( Y3 b9 L. q: `CustSwrd B + VarSwrd B + ProtoMn2 B
+ b$ Z3 x4 s3 ] F5 LCustSwrd B + VarSwrd B + ProtoMn3 B% D, C0 @6 W0 I* _% y2 ~1 F
CustSwrd B + VarSwrd B + ProtoMn4 B5 j5 m) M2 c; a
8 E1 ~) R8 F k( {+ @
30 2xHero/ c ?1 S8 H- U; I2 ?
MegaMan & ProtoMan Dual atk3 n5 V0 [! P4 a$ m4 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* E" A3 N& w4 [. w: A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& H1 |$ ]& z, Q7 S p; b* i# m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 o5 P( e7 h+ m* i/ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 V! N4 x0 o# ?7 I7 k
+ i9 X& R( o- A$ X5 \31 PrixPowr
, ?0 F9 k. g7 K% Y3 Navis attack at once!
. ~) x; d* {" n u3 M$ PTeam1 * + Team2 * + KingMan5 K
/ W" T* w% v, ?7 x$ _. b1 |Team1 * + Team2 * + MistMan5 M
! a6 g8 c: `2 d5 l& {" m! JTeam1 * + Team2 * + BowlMan5 B$ l5 h/ R, |8 N' Z% `
% d/ {# o, E& R# Q* [) k3 ~32 MstrStyl& t- r' \3 C$ d) l# H# {5 n
MegaMan unleashes his power3 J- ], D; G/ z1 B5 u6 H: r
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% f# g% I) _+ L! j' ]7 R9 b3 E5 Q* z0 A W
StdrdChip (Part 1): a: }, @" H, W2 V s, i& H
┌──┬────┬─┬──┬──┬───┬───────────────┐8 b& m; ^3 C1 [8 _1 j3 D+ \, F+ z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, ^/ H8 j: {7 f1 n├──┼────┼─┼──┼──┼───┼───────────────┤
, E0 Z2 f5 N) b" h! S4 r│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; X, A1 v- {& ^3 M U) A' Z) M│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 I9 q* F, Q) s$ m# u1 H│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" b4 s+ R7 \) y% i; B2 ]1 Y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 L- P! b- @( x' {+ ] s5 [│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 e$ l( {: |+ W, A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 x* J4 g) a: O$ R0 d│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! r2 C( o6 J+ m# @+ Y; c│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& u/ _" k2 ^: x8 o6 Z: W
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) Z# @( q; b! \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" o- g0 V& D( ~: L* M│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │" a6 T& I) T% }$ c; L
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 k- u6 ~+ M# |9 c; o
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ ?: ?' a; B/ W4 E: Z! I/ s$ n│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 `9 }) T/ |. J- `& A# R; n│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 y. W9 M- Q% q2 R4 H│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
6 v$ Z: X3 M( @+ u K│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, s$ {6 n# L7 L5 v% l
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 O( P, ?/ [9 p) H│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& ]/ j1 b1 c$ e, b. _" B
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │: s7 X. i3 |0 G( z! e9 |
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. }) z% q y* W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 M$ [/ |5 C. u& d' b& V│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ z0 Q" q; f: F# j) w" T% L: z0 a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 u! d+ @" n5 M" X+ P│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ e5 Y" M @( l
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* \# E$ c& B, ^% g, J│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% ^$ i, Q9 }" F& A( B│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; D3 B: k5 t' [7 @5 |5 C. p, a; o│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( G: `5 O+ q8 A8 {0 A; a0 B5 P/ V. S. L( t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) Z; V. j" l3 G: s+ Z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │4 j! W; P0 ] I- [
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& z" s. V& V. c: g3 Z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 N2 a# e! E" s( h' ^& u* W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 @7 s' R3 o$ S6 w( ^│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 ^9 O6 m4 @: M6 Y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
( ]" Q7 r8 {" _' e. ~' ^ n$ N- z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% ~7 E, j; p! x& E
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* E6 N9 C' |: y. \
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
: w( {, a% E% g0 R8 y! R7 ~│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
' n: p, F5 e0 C- H3 X! r/ M! c│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: b a& \2 j, ~4 V3 |│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 S" W; E- v& `% f
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) L5 Y% Q3 a. _, n/ q1 r
│44 │ShockWav│10│60 │ │* │Shock through enemies │9 w1 ]9 w% B; z: I
│45 │SonicWav│26│80 │ │** │Shock through enemies │4 w1 l6 z$ N2 s. c/ ^
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 g& ^9 }2 D0 {8 A) A: m│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* S/ d' F( {* `2 S/ X9 q5 u│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! p" H! h0 H( v4 v# U│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │ R) i4 m5 u$ i: ~
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' Y7 k% ^8 [' E, a% ~$ P& }* w j8 E
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! L9 J$ N B9 J) o, M1 _( S# o' e; W│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 k* ], W/ C2 c L' x, h% u; g$ r* {
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* K3 \$ H! d$ T, ]+ d│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; L- ^/ R. r) G( m1 y, P- Q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' |/ n& ^ f$ M# R7 y1 O& G& n│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" G7 V: U& _1 M, k0 W3 \7 f- H S│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 c. C+ J n8 i+ j" d* B│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- R3 r2 s' _5 S# K! P' i" B8 R5 X
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! _. I% R3 B, T0 W' C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# v' b8 C4 a$ I- g3 e0 \0 |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' @2 {6 d4 z+ j2 z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 s0 c- E3 o& _7 I* W
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! T, S7 N e: g, m│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 }* a* N1 A5 z! X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' i' {/ g: S( L8 {0 ^│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 n! H2 E F! S& e9 p
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 @: H* s9 {( D' @# y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 _7 G/ d9 i$ e' S
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 W8 ~. r ^! p! F+ F# o2 n& [0 ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 F: j: Z% @; f6 l! r1 p
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
1 |/ U: [/ S9 D* q; X│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 D( K/ `3 w6 W& V# i│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& T t* O' ^5 m( K- u# T* t/ n│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( F& e; f4 H+ g* b, D1 h( u│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" s0 C* H3 T7 E4 h% X; \│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. D8 e) [; w& i0 q: H│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 ? y1 ^' B3 a" G7 Y9 |
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 u) R; d0 O& }3 i' |& h, N' s) @
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, a4 m$ U9 x G2 M5 \9 K' i( B9 U6 R│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
! b- T! H( w- Q- f│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. t4 s5 J: w' l" f0 C6 A( Q6 O│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
& t6 B6 O1 r8 Y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ M% n+ w7 f/ I& @) E$ |8 h│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 i2 R! I4 W# G) L; r% |. H│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. ?+ O4 ^4 d$ {0 Q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 u3 B C B( ~
│87 │Hammer │16│100 │ │** │Hammer smashes front! │( `/ B9 ]# v- L. E+ v* [3 w( e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 d$ l j2 @- N( S1 V3 r
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 [0 x0 u0 H& y7 H) H" H# |
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% J, _& f. b9 ~8 m1 b6 P. E7 V
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( i, h5 s/ a. j- y3 w0 \6 r│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 M5 z) d: g7 f
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 J( Y3 o, [. @: T# B9 t* T
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 @+ [+ B) c0 w- p* `3 l8 Z+ h
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 M$ a" E3 O; p) ]) J7 [: [$ P9 ~
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
9 D# m# X( f. G│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 G, {) x( ^6 p$ o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( h$ a$ ^% R% M. b1 ~# ?+ n
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: D, W8 }0 {; K- s│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. l5 s+ z- L9 V+ ~$ i. B
└──┴────┴─┴──┴──┴───┴───────────────┘
6 U% m& M( o& L" [; A' c f7 C
StdrdChip (Part 2)
1 c5 O# M) O. F% u1 B1 e; X┌──┬────┬─┬──┬──┬───┬───────────────┐
3 @# T4 l6 Y, S│编号│名称 │MB│攻击│属性│稀有度│说明 │) C) J9 M1 \, B- k* ]4 n- v# g
├──┼────┼─┼──┼──┼───┼───────────────┤* I5 e: k% ?' L+ I: N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- M* P; H! E5 q$ N) x9 F1 s
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* e8 T& {6 C& x│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 ?9 t L4 T# V* f2 Y. r│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' l6 i* k# A1 T2 c$ l- D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( J% p$ r: [& C% o1 R│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% J6 |* {! a. |- g; C( Q7 \
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 j J2 Q7 e* \
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# D' _: `' c) _' s) _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* @) _8 _+ N6 B- w
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, M, H+ q. w" c7 m$ ^/ t8 g$ P5 P5 P$ e│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │- w2 e# e- W) f, m
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │$ z+ a# W2 j' g) O0 w
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ H' I* _0 H& I) x9 g& k7 R
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" x* b" O! n6 D, c│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, e" v# l2 n* |8 s2 G
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* g0 {4 W, O7 u d& \8 u│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 c' o8 R% p; I# j% ~( n) T G│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* M v9 j5 k5 U( W9 J& ~
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& Z: J/ t0 a4 \
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 m% Q: K+ N6 p% g3 U
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% Q! [/ ~# y% M, V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, D7 t- a! g. A' p; m% K
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; O8 z( x: n8 f) {5 i
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
3 q$ t. F% u8 _1 J9 `- N6 p│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
3 R' J* @9 |$ r2 f k& q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- v0 z# I+ B: T2 A
│126 │Rook │30│ │ │*** │Protects you from attacks │
5 @8 o' y7 p8 m) L0 |2 G3 e9 p│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' n6 D' C, W2 ~( A- v! F: f6 r" Y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │, C: v; n/ e. x k8 _4 f6 M! S
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, F( y: J/ F! U# \! }# O$ p! t
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. e; D. H9 G y2 T* E│131 │Lance │46│130 │Wood│*** │Lances through back line │9 A& h4 [( Q# N ?* n
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 c6 s+ i& O& A) G8 ^8 U│133 │Guard │5 │ │ │* │Repels enemy's attack │& Q9 E' R7 X' F8 L. Y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 e+ Y- u% v( V
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 n3 v3 g- x2 h- q- c( X9 F% }: u
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( z" r7 X% n- T5 W
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# Q# L0 u8 ]. y; m7 u│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ R" q+ m8 a6 B) i, B
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ H1 a0 B- H& Q9 _│140 │RockCube│9 │ │ │* │Places a rock cube in front │) ]: M7 K& N8 i9 ?5 V' i1 T& u9 }
│141 │Prism │60│ │ │*** │Prism fires randomly │
3 H) |7 j( f: ~$ k6 e│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 R; T# G0 P& o│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) j v+ q4 X" k2 [3 f' k/ P( w│144 │Fanfare │32│ │ │*** │Take no damage for a while │' ]# U; K% g r5 a W2 u
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 A" ]0 P- g* g5 J2 |' L8 P+ S, {* Y- z% s│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │/ V: o; X( i$ D5 G6 q3 |
│147 │Recov10 │5 │ │ │* │Recovers 10HP │' y0 ?4 d2 z+ ~1 J
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 b8 E2 z, D0 B8 b. U1 P│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 ]0 I. M/ v! x7 m3 P5 I0 f│150 │Recov80 │20│ │ │** │Recovers 80HP │" M& P) ^) z' j
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ S* Y, L6 l' A│152 │Recov150│50│ │ │*** │Recovers 150HP │+ c" v- P) n1 C0 g5 f# K
│153 │Recov200│65│ │ │**** │Recovers 200HP │
, m9 S* Z7 n9 R' O% [, b│154 │Recov300│80│ │ │**** │Recovers 300HP │: y6 ^6 `" A7 U) W
│155 │Repair │8 │ │ │* │Fix your area's panels │
: q0 `, i1 o. s5 G. Z/ g2 j; H│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* b( k% F' U/ b. a+ m( x' C│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ p; x+ S/ j1 {6 I│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, }6 o" p" S+ P; E& H8 }4 x9 `1 M│159 │Geddon1 │10│ │ │*** │Cracks all panels! │! d8 u# \# y; W: g1 c3 X
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- w1 B0 ?0 ~! e K3 ?│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: r/ T' h$ ~, G" N7 A( g5 u, R│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) n4 \' i/ {1 |5 j; `* Q7 k1 E9 S│163 │Invis │11│ │ │*** │Invisible for a while │( `3 d- s/ c6 o; O% P6 x* ^0 L) w
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* E# F' U8 \9 {$ Z( V6 u│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │, h/ W- c' t" y' ?
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# W" G4 h2 n, G' h) k: }* H9 }5 ]5 T│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │8 {! O4 m+ P. I& _& H7 |9 O4 W
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" @# _; S* S G0 L
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, R! K8 S: K+ [1 \
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ j1 @. ?: ?- \7 c6 }1 c│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
# ^4 a/ I* c& i3 A│172 │Aura │55│ │ │*** │Repels attacks under 100 │+ V6 y; B6 T# z5 f* e2 p
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; i! g2 i' ~' f$ N6 I, R. V' L
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 m1 n; @1 |% `5 F1 @│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 e9 g2 n& x6 ~9 Z6 s7 e8 W% j│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- i. g& L2 L# d
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) U2 v" v, u2 d7 |+ F│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 W2 N7 V9 o8 v, M8 ] I" W: t; A
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 K' X& A" j3 p* l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ {2 M& h: g: B$ g$ L; J/ G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% _& A0 T1 s) {/ c( M│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 h* i, p' t3 T
│183 │Hole │55│ │ │**** │Open hole to dark world │
% U0 d5 Z; h' m1 _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% K& h/ E R; I
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ J! _* ?) a! V3 n7 j" R4 Y1 {6 a0 l
│186 │IceStage│20│ │ │*** │Changes all panls to ice │# V3 T: N N0 C$ i( A; S! V! P7 p1 p
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# j1 T. N" N( z) r2 i9 a8 z│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ z: v6 m* x# A; ?/ B. B│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# I, v6 ^9 E8 k5 q
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 H& N9 D/ A$ H& R) h0 g) F│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 y+ |3 H4 p& ?5 R' ?: y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; T9 S/ G; U( K! E+ s│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 y3 U4 n6 E' `6 n│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ u0 ~$ g% x! z1 `
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- s4 L3 Z1 o9 A8 O- ?" z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 N! `2 N$ [ r1 x0 u" r
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* }+ p2 p9 Y7 p6 Y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 j. P; Z; d* @│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' Y W1 t- I' Y% }8 o+ M# ^ Z0 o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 W. P5 s: l3 s& U% ~
└──┴────┴─┴──┴──┴───┴───────────────┘ x; z) D6 r% k. C& S1 s5 R" X
$ u2 i. `4 x. N) P9 a. q& e2 X6 h4 N' b) Y3 K7 s
Mega Chip
5 A. Y2 r% m6 b6 U% f+ }5 m- v┌──┬─────┬─┬──┬──┬───┬───────────────┐
# N$ b3 Z# a0 C9 r! K) h9 _5 t8 s9 v│编号│名称 │MB│攻击│属性│稀有度│说明 │: b9 t8 c/ |; ~6 [. O
├──┼─────┼─┼──┼──┼───┼───────────────┤9 T: P5 z( ^" r5 Y5 p
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, j: ?5 L* n9 m, p+ x' i5 r/ |
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" m" g; q* R8 F) ]" _ ~* X│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ _$ Q, v, h0 v% z5 ~/ N; u8 [│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- F' H& J9 p6 X2 Y
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; ]$ i9 s! D- y# z) D' F│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! I L2 _" H- j6 V% X9 I2 \2 m
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" k5 a- e& W+ b0 W3 n9 W│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) c3 s$ g; |# e, \% W& c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │( v [: j6 d, X4 o; F5 d: C
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* L4 J0 X+ b& a- k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 s' Z0 o9 v4 R* m1 j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) o4 D& ?6 K' y+ Z% A+ s│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: ~& Z; j- ? i" g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ E1 X' ~- A/ N3 n
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 s' |2 r# j+ R# M7 t. `+ T│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 `& T- s5 _) C7 P9 ^3 O0 @
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 e) E4 M3 y; d( W8 K: \
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( E1 `, O9 e) x H0 ?* [│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 ~7 F3 z) @* c4 C& r. q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 J. \8 d, v j. W# N Q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 X9 R% z; a4 n0 X) q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 V- `) X9 P& ^1 V
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) m; ?3 ~- |/ G+ P" O" S* a9 F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ T5 M g1 N1 V- {3 u: E- R1 ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" ?0 k; Q$ @$ M+ l
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- k/ {4 s7 M6 e5 }: E' f' j3 E& H" q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* r9 M6 r I$ m' h- @8 W│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 i' J H: J; T, a# S│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ E" J3 D7 n T│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: k, G1 d; e) M# \$ ~" H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# ?* D& p# l5 r3 s" ^4 h& i/ A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% g2 a" c$ [% b4 B6 l2 g( D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 Q J% j0 U9 H: `) j7 e: b
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 F* y$ w. w; D7 D! M) J# N3 Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: \2 _& d% K9 c2 o; A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 T' U0 x {. @. L5 M% e4 o, N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 y/ k5 V7 `- ^! Y" V- {4 `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 ^. {7 j1 W( ]! o7 H
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 L4 w2 B- C5 [ G, N4 D) G
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! v+ k" U G4 m% ]( G│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' l* d: z4 u+ _ D: I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. U8 l+ g! x0 ]7 Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 ]- X- }- T3 n$ F# } }│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 M& G4 ?# B8 c0 }( D: m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ Y+ _$ S# i2 d& A6 G0 Q, n
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │/ i7 _2 H' T$ J& m& ^' ]% l
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' h! z4 U/ b$ H
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 \& v0 [1 Z: s6 f2 M9 q% Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* _" f' I0 t' M" v5 L0 P- e6 g│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 p* }0 Y8 n* A. O; x4 v3 U; E6 X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: a5 \1 q- b" _: u! U│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 f* C' M" R5 X+ g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 \1 t1 h$ J! U- E% s0 w6 O1 H+ m│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& L, [' \. A( S# ^- K' G
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) l% o. q; Z: Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. x- ]9 M( w" \, J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( W( m$ X k; a( O4 b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& X4 N) P2 U( N. w% W% o. z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 }( ]0 j- e" J│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ @( e5 `# s0 E; J3 `( {- c│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; A2 Z- T- s1 y% A5 x( y7 C1 C
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 X0 C, |" Q) Y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 m+ Z2 K0 r- j( M d d│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 \( [+ z+ o" W. B" I
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& I1 v l) Q& J% c+ l7 p4 S3 }& D
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: s. z+ x: a1 L9 R0 D% Q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │5 P" u6 _ C$ s# x# V
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 K# G3 n1 T7 P: v' ]7 F9 V│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 `" @% h3 _2 K! J( F7 q5 s│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 _* J8 `# F* m
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
G, _( s: k$ D│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: w& p) @# ?* N2 U- k, C
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ _. Z) W5 q! L$ ? F% k1 u
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; T; L- J2 X" E) O
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 U, I7 G; Y6 G) A
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 s6 c" Y" s- V% ^│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( Z4 [: v& [" v: `* r& F│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 ^8 Y0 ]+ f' z$ q: o) \' x│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( _% H$ L* J4 I g
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 F' \ L0 f6 C+ F; _ b) `' N. N
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! L: }$ w9 w+ J1 |4 b7 Z0 e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- Z; K- H. C7 C6 A' I; D- u9 n7 j
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; p3 n/ m0 F( Y# g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* b5 L" L+ K6 p; l" Q( R6 k5 s1 n
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 U& g# Z$ A% ~% |- N└──┴─────┴─┴──┴──┴───┴───────────────┘1 K* r! M$ k; l' F9 d7 u; a
* }$ i$ r0 p5 ^6 U& z) I3 u1 P2 s3 S+ I5 Y5 `0 U
GigaChip (蓝版)
8 a( o8 s2 Z: D. l- ~' d' p┌──┬─────┬─┬──┬──┬───┬───────────────┐9 S9 c( c8 w/ g( `) c5 x- M+ p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 Y0 d+ v0 q( }$ L├──┼─────┼─┼──┼──┼───┼───────────────┤
) U4 G2 A% y9 |% `0 ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │3 K5 H( i9 W* L3 f, n: l4 Z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( N; E$ ?6 a, T
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ b0 b, B% Z. f- u4 g% U
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: j4 L" x- g# g! N( E& N9 t! z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- m+ H0 M8 a% h9 y. a│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% H2 y; e8 m! A! X" {7 H' P$ [9 Y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, p+ z* Q& a5 S+ ?9 V3 |! K
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 }8 }2 ` c1 v7 ]% r+ f f3 O8 j│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 S' C; L7 |+ E, j# \0 Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 ?- f0 K7 X8 z3 o' W│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# @- a* b7 Y2 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# A' X( `* x4 _: [, ^│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! j% ~4 X7 G& ]5 z( ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 @5 D) ~' L8 n6 d; v! s
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& |7 W$ ]; t# ?3 j% d6 B& l0 W│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; T7 h- F J9 o* ]7 C! ~- q9 e│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 b: l6 U1 [; C8 z" j+ V
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 C1 |4 ~* ^4 P0 I( Z8 `7 N
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
, C3 _; K: ~' ?% J│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 S( j4 m% s& N+ w% x└──┴─────┴─┴──┴──┴───┴───────────────┘3 K$ C3 s0 C5 t+ E
6 s1 y% z" s F' q6 gGigaChip (白版)(只列出与蓝版不一样的Chips)6 F1 ?6 I% b( f6 t1 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐: r4 z+ p- |6 G: C: M; T
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- p5 H' b, l0 _├──┼─────┼─┼──┼──┼───┼───────────────┤
8 j8 l& v/ s6 ^" b8 ~* r│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
3 X s5 ]- X+ A! u" W│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( v( `( g+ z6 z6 ?3 ?│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& j1 }. s5 q; ?( M│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& [6 A6 ~8 v& n, j3 l( o/ w2 x
└──┴─────┴─┴──┴──┴───┴───────────────┘ |