转载请不要删除以下信息,感谢您!
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& _& B% r4 m1 F/ E7 ~! t+ w. a■● ■ NintendoWorld 站友xliz原创
! u: |2 k6 U0 l■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
- _) C0 o }9 y% o: l, o, Z3 }- b' e/ S/ R9 D
; j8 l0 m u: R4 a英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* E+ Y" d$ a5 g% y4 t0 {
大家要看日文版的P.A.或详细攻略,点击这里吧!) T% G: ?& f1 Q0 H5 u- h8 S
====================$ n0 e1 g6 H& i; S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:4 x6 L. J- T! z( M U/ M! K. q
! ?2 Q9 {& l9 [$ {" ]& R/ E
编号 名称
+ v6 w; V+ l* O* a2 I7 z( [ K说明% G% D8 F1 l& ]- i. w. I
组合方法
- w5 S! D) l, M8 c+ A8 f; Z---------------------------------
3 s" F+ V s! Z8 r" b01 Z-Connon 1
& w1 t* t( G; C. X, UUnlimited Cannon for 5 sec
! A# |- Z7 X9 K3 g8 V" L8 ~Cannon A+B+C
- b; u/ r4 U2 p: ^$ xCannon B+C+D) T9 o+ d! [, }. N5 c
Cannon C+D+E+ |; E+ e/ c1 S) C& u9 P# R
) k7 t0 K3 y% j02 Z-Connon 2
3 w0 Z& _3 O9 [) D2 {7 u- UUnlimited HiCannon for 5 sec
5 E& s3 ~" \. ^4 F: ?, [; CHiCannon H+I+J7 y3 M! Z( U L) e8 |4 j
HiCannon I+J+K" \* m6 S/ x. Y
HiCannon J+K+L
- x0 o: S4 Y6 ~/ L/ b. D. u
9 ?6 T# N1 G4 n/ T5 Q03 Z-Connon 33 |2 a% U) ?9 O" W5 D
Unlimited MegaCannon for 5 sec/ u6 n* M$ U, O2 x
M-Cannon O+P+Q0 v) l: W7 n: g* T4 D I2 g7 t
M-Cannon P+Q+R
$ T+ w6 y* h' |2 l9 t b' X2 w2 L6 BM-Cannon Q+R+S5 Y5 [& z3 S7 k: c
G* E i) M7 K2 Z9 [8 m* b
04 Z-Punch9 K0 B1 i9 B7 j* M: l% c8 A, F, g
Unlimited GutPunch for 5 sec& u( ]5 [1 M! _
GutPunch B+C+D) ?$ Q7 {! w5 w* d! q
GutPunch C+D+E- y- F0 |5 V( r. O" H9 m1 o
GutPunch D+E+F
3 Q" Z b b6 N' y& i- G8 J* J
# W0 M w, ^5 f05 Z-Strght- g* N1 l* L M. {/ S% Q
Unlimited GutStrgt for 5 sec% ?/ \/ F) \/ T8 d/ U! O' _
GutStrgt O+P+Q
+ X1 N4 n% s6 e6 cGutStrgt P+Q+R9 e B+ B( o/ ^7 @5 H9 K
GutStrgt Q+R+S
, O6 Y! j: w, e+ T! C
# ^& J E' E7 t/ H5 n) f06 Z-Impact
- X7 t* {( K+ I5 V% W: y0 nUnlimited GutImpct for 5 sec
3 \0 `6 ]0 j5 I" P. ?4 tGutImpact G+H+I
, f% H7 _) w6 f* q) D IGutImpact H+I+J5 c u7 t. _) ~7 p2 X
GutImpact J+K+L
* r3 G+ d7 h6 k4 r! [; O' |* c9 m! c8 d, L' p4 X4 Q) A
07 Z-Varibl
! A" c% n8 s" G% Z5 g- {Unlimited VarSword for 5 sec
0 @5 [* s' N- L; e" RVarSwrd B+C+D& E+ u0 P m8 ?, o7 C* K" E6 N' g0 ~
VarSwrd C+D+E
/ }) `" j6 u& N! X LVarSwrd D+E+F
. s8 F9 @. d% s l7 \, G3 i3 k) z' G/ d" q# \) s2 h& a
08 Z-Yoyo 1
9 m! v! W. S% q9 ~Unlimited Yo-Yo for 5 sec ~; u7 G1 Q. @' E2 B5 t5 z1 @: G Z
Yo-Yo1 C+D+E
5 F% x- c$ v! d( Y( B# c; q% t+ yYo-Yo1 D+E+F' c9 D a4 x( o6 z. A
Yo-Yo1 E+F+G
, x6 c1 P: e; D8 n% b) b! G: c+ W2 C2 J
09 Z-Yoyo 2
2 u6 |& I& R- q8 e4 zUnlimited Yo-Yo2 for 5 sec' J* N/ p% G, ?2 ]1 g
Yo-Yo2 H+I+J
+ g, X' ?/ a, f! K& c0 e) a5 gYo-Yo2 I+J+K3 l2 v4 {8 t0 ]2 D" O5 j' ^
Yo-Yo2 J+K+L
7 `# v' D$ P) g* r f$ w! w) v* J- w& M" F" e2 S% ~
10 Z-Yoyo 3
( g3 O2 X$ v1 y" h9 `5 U5 vUnlimited Yo-Yo3 for 5 sec
' g3 c7 x" _9 h1 U( G: NYo-Yo3 M+N+O q5 s" t0 u. M! x: o
Yo-Yo3 N+O+P
" G5 D7 Y+ W, [; hYo-Yo3 O+P+Q# E. f2 f+ z& I0 J+ U" C
8 `1 T* P }! r' V# r4 O11 Z-Step 1$ N/ B1 H5 L, ]0 H; y$ j
Unlimited StepSwrd for 5 sec: {! ^# Y- v/ y+ y( m6 Y, L7 U
StepSwrd L+M+N
1 i- s0 B% |6 F% R# `4 xStepSwrd M+N+O
5 }8 t. O, J* BStepSwrd N+O+P- [/ |# O! c, j2 D+ u% q2 W7 e+ }
8 l# S6 F8 O- ]+ \5 s
12 Z-Step 2
, k" M ?/ Y% m; k" LUnlimited StepCros for 5 sec
+ @) _) u% b& w- G( ^# `StepCros P+Q+R/ `3 T5 W' N4 c. j
StepCros Q+R+S
8 [, I5 [& y$ \StepCros R+S+T8 E; e4 u2 I) {" m3 U2 j
& n( R, E% L# w# I8 J& }13 BubSprd `8 r: W1 {$ X# m( ^8 ~- L
Attks w/ spreading bubbles! `# x( ?1 b7 T0 E# X' X
Bubbler C+D+E" ~' |1 N# B( K+ P
Bub-V D+E+F: j5 A" a% ~. c T, `6 f. b
BublSide E+F+G1 ^0 B" O) i0 y" m9 r8 c3 O
Bubbler E + Bub-V E + BublSide E
2 z, |# Y' X4 D+ ~" [6 M* E6 [- A/ f' L2 O# N3 g
14 HeatSprd5 a; @4 x9 }0 {" o. g) ^8 a
Attks w/ spreading fireball!% }9 f4 G: Q% }
HeatShot H+I+J4 X+ R, [- k. M# r2 T
Heat-V I+J+K
! z# e; f( `; b6 b, ?- a5 N2 EHeatSide J+K+L
! q, p9 R$ c/ v* DHeatShot J + Heat-V J + HeatSide J
+ r, e: a: a7 A3 X
9 a% K3 u" R) i, {, _" D15 H-Burst
& D; U. F7 [) h6 ]/ U( Q# m) |7 G" iCreates a giant explosion1 C0 F- v4 T f
Spreader M+N+O n) s+ u% S. l
Spreader N+O+P/ F+ K4 L, Q; P+ p$ x# n1 p
Spreader O+P+Q. C$ N+ x2 L1 l( ~" o. H" @; P2 K7 r
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16 LifeSwrd, e4 l) \, G+ ?! s: p) M% g/ T4 W
Swings a huge 2×3 sword!
* J# M0 J* ]# C6 u& K1 xSword E + WideSwrd E + LongSwrd E
5 e$ n- Z+ F! F3 q' KSword L + WideSwrd L + LongSwrd L) I$ {2 E0 v5 s; I( ^/ B( X
Sword Y + WideSwrd Y + LongSwrd Y
1 s) [# ^( D5 x: m
5 X0 F5 l* E+ J8 @( J( v9 ]17 ElemSwrd
0 i: q5 p7 \/ o, L. a `Wide swrd contains 4 elemnts: d+ G. S9 |" j3 }; Z# {: j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! B& c) H3 W4 b- @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut' s y6 p" \( {
Step up 2 & make 4 atacks
9 `1 Q8 P( c( _8 I/ ~StepSwrd P + HeroSwrd P + StepCros P; J' \4 ~1 y1 Q _
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19 HyperRat: n- _& h% q/ Z" S3 f- x
A giant Ratton charges!8 k, x q7 ?3 Y& W9 O
Ratton1 A + Ratton2 A + Ratton3 A$ r8 X+ b- m1 ~1 W# L
Ratton1 C + Ratton2 C + Ratton3 C9 L1 p* w0 d) L! R9 y( _
Ratton1 F + Ratton2 F + Ratton3 F
+ [$ Q7 W; j2 V% @, I* V* F0 L. Y+ _0 x6 e( |
20 TimeBom +7 a5 z7 S3 C' e! J
Sets Time Bomb in enmy area
) J4 D+ |$ M) yTimeBomb J+K+L
" G4 }) Z8 w2 z8 c( o' DTimeBomb K+L+M
, g+ }+ T' s: d& oTimeBomb L+M+N a$ z5 b- O/ g4 F
; D+ p8 v( D+ v! x- C
21 GelRain& F, E# f& R) k6 Y9 w1 g% i
Gel steals squares
3 _- ~. h0 [- ?) P+ J( b- t, b, IMetaGel1 B+C+D f6 J9 T( T0 Y( F; R4 I. L
MetaGel2 E+F+G, |, i* i' F2 _+ o' o, c0 [
MetaGel3 S+T+U1 T" I: e' z+ B; i( T" \
F$ Z; R* s: T2 k3 Y2 w22 EverCrse' v( a0 f0 r, }
Shield chases enemies) \5 P/ {9 J+ n1 M
CrsShld1 C + CrsShld2 C + CrsShld3 C
" [; A9 A. s7 a4 v6 b( D6 B2 N! p% h6 |CrsShld1 L + CrsShld2 L + CrsShld3 L
g! l% U/ }9 O& E7 q! q' W1 ^
8 s) c- A' v4 Y) \2 x/ ]23 MomQuake
! [3 c/ _3 S& w" \" E/ G. VAwakens Mother Earth!( q- R7 k; n8 j7 z; c. \# j
RockCube * + RockCube * + GodStone S: V. x5 { u8 L6 K3 t/ Q
7 Z1 ^# r" c# P; q9 _8 `
24 PoisPhar g. I! b- |+ K
Pharaoh generates poison4 U) G2 p0 C7 v+ z" F) ` |7 c" {: H
PoisMask A + PoisFace A + Anubis A
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. t- k; {3 ]- O# P/ }% m% _% b: O! Y25 BodyGrd
0 e4 Z7 H/ n& R Z/ f, VBodyguard takes out enemies
( X, M3 w5 ?6 g- b% f# Z5 w" rAntiDmg M + AntiNavi M + Muramasa M
0 F) c# j( ?% r" }
* p. Z: p* E5 r0 @. n, j26 500Barr
: u) K0 X) h! k* IBarrier absorbs 500HP dmg
' H8 b) X1 Z+ y; Z% B) {Barrier E + Barr100 E + Barr200 E! F: s. G0 m8 Q$ E- T' b: R
Barrier R + Barr100 R + Barr200 R& R. a5 u$ [: x
" R; [# e/ m0 J9 t# o27 BigHeart6 i3 K$ F8 ]: x
Attacks, then heals HP!& N* ~7 ]8 \" d& p
HolyPanl R + Recov300 R + Roll R
7 V" `) k/ a' o7 CHolyPanl R + Recov300 R + RollV2 R% F1 G1 K0 b6 X: \% t8 [# G( q: Y
HolyPanl R + Recov300 R + RollV3 R' \3 s0 l, f* N( }
9 O* V3 ]$ D. f( [28 GtsShoot S% i7 H3 y: A3 o$ h# B
GutsMan throws MegaMan!2 p! ?' B1 j: |' O4 N
Guard * + DashAtk G + GutsMan G
0 T3 c1 r5 P4 `( m2 R7 KGuard * + DashAtk G + GutsMan2 G1 N8 }2 P1 W6 J& C: B
Guard * + DashAtk G + GutsMan3 G. t' E9 ]( u$ d7 o9 n/ M
Guard * + DashAtk G + GutsMan4 G
5 j) G/ S* h: c% b: \; I( G& Z: q0 d9 ~' \ e% P W2 J
29 DeuxHero" |& J, x7 Z/ R. J) F
MegaMan & ProtoMan team up!! I0 k& I2 A8 U7 l
CustSwrd B + VarSwrd B + ProtoMan B
a3 |# Q- A, E0 e* MCustSwrd B + VarSwrd B + ProtoMn2 B4 w; W0 b& L; n# x& _6 q0 _
CustSwrd B + VarSwrd B + ProtoMn3 B
. o. w1 \% E& G/ VCustSwrd B + VarSwrd B + ProtoMn4 B
" e d9 c. G& c5 x
; W4 K" i V' k( C! o5 E30 2xHero
/ o! K) ^: ] z. G1 P4 T0 T NMegaMan & ProtoMan Dual atk& n+ I' W0 v, Y5 C" m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& h7 x5 M3 W* x. O* HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) S: V4 y7 j& U) s+ lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" l$ A, N$ I# P/ n+ y; v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ l' c) w0 V" p W9 J5 H
, y2 d6 Z& z1 x$ e& i31 PrixPowr& d3 M' i* i/ M2 i& q
3 Navis attack at once!) V$ b$ s: M$ R
Team1 * + Team2 * + KingMan5 K
2 H, W7 P8 k& e* Y, I; I2 @" yTeam1 * + Team2 * + MistMan5 M; X" E$ s" t5 I% ? J
Team1 * + Team2 * + BowlMan5 B: k5 S! }* V9 K8 O# T9 `
0 K) Y$ k+ O5 `5 Z4 p# `# t4 ~; E- d
32 MstrStyl
4 x+ h7 R0 N3 R$ Y8 A; TMegaMan unleashes his power* l3 f; }. A2 J4 p( P
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ g/ D; e7 v8 L7 ?$ X) P8 X `! g- A; O
StdrdChip (Part 1)
4 [" A, v% T6 d* m& y┌──┬────┬─┬──┬──┬───┬───────────────┐+ p5 a, V# L* R7 b/ e/ ?, V' Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 T m; [- E6 y2 `- c" P7 r
├──┼────┼─┼──┼──┼───┼───────────────┤
4 f# N0 b8 g$ k4 O│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- L- w% H0 S% ^# {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! I% w" x+ g" _( M. b/ N5 v4 o│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) l5 C" k% |( w
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ Q9 \. ^. f* n
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 @' T- h |. P& M& @│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. N" j s- K( h8 q9 [│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
8 y2 O8 Y7 m7 u│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) C! N+ |* K& e6 d M: I" J
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 S' W: n' q8 u% g0 b│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# ? o+ a5 Y0 Y' i0 @+ J3 k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 l" ]2 G6 n1 R" j# I│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 j5 E9 C+ G9 ~; m; F. V│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: e8 M+ |# G/ F% Y* y* c! u- J
│14 │Spreader│16│30 │ │** │Creates a large explosion │# o: m, f1 O5 t( L# e, X; W, y- q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │, R/ g1 W/ m2 q& k+ `& V0 v0 t
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 r/ K. ]' u1 f: _5 t8 V U- q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 j0 G/ R5 o& K& h+ q' \" p5 Y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 A @) G0 n+ E" l: v; ]
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 b* k4 J6 t" @( m0 O; `3 ^│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 h M, y" _9 I0 Q2 x│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ X/ p# q3 U3 o6 I7 Y+ t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& B7 W' P4 W. V6 K! K; h1 H1 g│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 X! r! g q0 q- ^9 u
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) y; D, {& L" z- \
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │' `6 F0 o6 B3 ?$ ^% C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# K* Q6 S* j! v8 N2 p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 @8 j+ N4 |# Q' S% p7 v; n; y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( ?+ {! X; p9 f7 G# U4 K
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ W$ D$ I. g6 u( w, l4 |3 Z. f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
! u1 d# _9 T) b& d- e0 h│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 x+ _( U3 s* k: g; L
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 }" x6 i7 C" i# S% }% U8 m
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" d4 U7 J' \- h6 `9 V4 R9 T% a r
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% i/ L- q' v% @
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 ]. ?/ F6 E/ V- T I│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% ]+ Y/ p4 c1 _
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ s; s. c) N2 x3 i9 y1 L Z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
[& ], m# |0 Z7 m" h6 J│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ h* v% K- l6 f% i3 p9 E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ L! m$ e# x8 K│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. R' t0 E& a, E7 m2 l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; R& L) L# o8 s
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ R6 _$ X! W$ H, l) k" F
│44 │ShockWav│10│60 │ │* │Shock through enemies │+ b) H# k7 G% w% _% [' {, z# l
│45 │SonicWav│26│80 │ │** │Shock through enemies │* g8 }! G/ t+ ^& U8 T
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. y1 W0 w: a' B4 f! R9 h│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 ]$ R7 P- w( l; m
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( Z2 p3 I* q3 }3 j; B5 g3 q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: i" S6 [* r2 ]) a1 @+ U9 L1 ^
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 H3 R4 u, A% Z/ P5 T3 {/ p0 H│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ [7 A; F) D0 p( J) K│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 r% d; ?0 v9 g│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 D* f7 [/ G9 I6 a2 ]) O! x│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 M( M6 p9 P) h9 }- p1 F│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: R J, q5 o0 n
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; U% i c0 N" E) s) W0 ~│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" ^9 W. [1 U$ O$ j/ W2 r│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! r8 Y2 Q" u; ~; X' C" @
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
a2 I" e+ f& ^8 a0 E6 _│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 \9 o. [$ Y. ?$ U/ |5 i9 D9 m/ [' R# j
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
F9 K8 O) S$ `4 r* M│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ `8 e5 I+ ~, M2 w' |- P3 q5 u5 g
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 }4 U- k: ]1 k│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │# f2 v1 ?/ T- w) C( |- V5 Q m: c
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 c, a6 ~& I l+ m2 o- X. ^' W
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ s6 Z7 [. Z& p; {4 P4 w* ~" m│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 }" m" c) {7 K0 Y- V
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" E; z$ v) W3 @ V* a- V│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ ^# V ~9 K$ k0 l7 v. ]" f│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 Z; C+ g, q/ J
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 l2 s: j5 v3 s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 T2 H y3 R/ y3 f4 K
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 j" N( d5 ?9 {- k│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. G1 d' `1 Y0 K0 ~$ ~" N( [│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 j! ~% `+ ~% o; l3 Z2 C0 w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ G4 D+ E" u8 ]1 G: S3 l. T. e$ c1 Z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 F' X: t$ U4 E2 E/ G6 {9 s; c
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
|) R6 q& u8 m* a# v│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 l; V' V9 I0 h3 w' x
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ P0 P+ H' V4 I8 C6 ]/ `0 k$ s
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 p2 X& J; D) N4 I+ f4 ?
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ r& a4 v7 L5 n# l" f2 U- ~, ~6 W) K
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* U$ G, M% O9 `" x2 c
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. G& {# Z5 M0 W" c% U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ ~# a5 w% G) y' x* F$ T
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) n5 ?1 d; t* m8 {. f) j* Y( b$ `│87 │Hammer │16│100 │ │** │Hammer smashes front! │
v1 v: l( l& [$ w+ W a0 B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ Y" L9 g0 A4 C# G
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │. f6 W4 J: D; B K, R; _# m
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 x8 T7 v7 C, N9 R$ Y4 _, P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 f/ O0 p s) F5 a4 n+ E p│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 Q9 \/ v2 {) T6 M( i( ?' a
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. d5 L1 a: K4 ^! D: t
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- [6 Z# h0 l8 ?│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" M& N% @6 R& Q J( A│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
2 o2 F' m' u: a5 N. {4 P& r1 U" J│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
o- O8 P6 ^) w- f% `0 `│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 K" ]% B9 {8 d: T8 T│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% ?8 Z, }6 _% r3 m' Z( D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 K9 X |6 A @$ s2 N# Q
└──┴────┴─┴──┴──┴───┴───────────────┘
S) N( C! r4 p" V2 B+ ?2 l3 B% i
- @, |7 U# ^; m S+ T- D Y6 U% kStdrdChip (Part 2)
1 [; ^; q/ d) |$ @: o" l┌──┬────┬─┬──┬──┬───┬───────────────┐
2 u( @0 r7 ?% h1 o: n1 z│编号│名称 │MB│攻击│属性│稀有度│说明 │
% e, O* S- q% ~, m* z3 w. b├──┼────┼─┼──┼──┼───┼───────────────┤0 f8 ?" @8 Q+ Y9 A
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* B% o, c4 M" n+ ~* h
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 K' U( e! ~6 R# K+ p
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│0 Q/ z9 b. C% e* T
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 Y2 A8 u9 ? R: h! R& v
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! ?) i: c5 C; Y9 m) j│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 u r: c: J) q, r }1 Y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& Q5 p! B! s! k- Y; ?- x$ V% x# _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. n0 Q4 \2 Q) B {4 `│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: o% f8 Q* J& Q/ u& L! p
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 R2 i5 ~4 S9 R8 Y3 h* y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ h5 t4 K. C9 U( C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ ?/ B6 T4 Q* a* g0 r# E# s5 k
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- j4 {" _ c* a# z* w: Z9 o│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* e& P' y, X3 n! L- P* M
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. e, u; P" m% q: k, l│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' [/ L( \; B+ N6 J# T│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( z! @' `5 U# p: N8 F9 `9 c) _8 ^
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! N) o5 Z+ ?% X8 ^' C
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 j6 g- z* k7 M/ P$ A│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. L, h( R, ~1 k' W9 I
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; z0 [) O( s( v/ X# A; W
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ H3 g+ C& E; k( c" M+ Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 b( o5 M) W% N& W
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) T( ^" |5 K/ a! ?4 J│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% W9 D& d0 R' y0 D: W+ d; h
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ ^4 ?9 m# f$ @0 ]. L$ }0 A
│126 │Rook │30│ │ │*** │Protects you from attacks │
( ^7 ^. X( V0 R, F( d5 J# B7 N│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: y( Z+ I* {, ]2 K1 b& }
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. M+ D( i U' M/ n& ^5 ~: G/ I, g4 O│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" P7 w+ k: j5 F8 v5 O│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 g. ^7 O) B* x# z0 w2 I7 T│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 h; w f1 j6 }) E5 i, o│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 d, t. g* z: y; `1 }7 s W" Q│133 │Guard │5 │ │ │* │Repels enemy's attack │
) e [; |* e: E4 T7 O│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 n0 p3 B+ Z& ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- Y+ W& _9 ?, H1 j1 {3 D; u
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │. m: ]+ O9 h: B. P6 z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% C/ Y& J$ p. I( E' J│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: @$ m& G; h/ j1 K e! O│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 R& D; @: }7 P$ l4 Y4 p7 U- a
│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 ]# }- Z' X4 \- b- c/ s- c; O
│141 │Prism │60│ │ │*** │Prism fires randomly │" H* F p9 X, J7 H* V9 I. j4 e. f
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
0 b3 M8 u. ]) M1 E5 E/ c│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 r0 H+ {2 Z# y0 Q, c( ` h7 l
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; i# @9 F' m) {/ y5 L│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ f( ]+ ?7 o, V/ x A6 A# ]* y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# z$ T' V& Z" u- I- ^% z│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) s# l6 o5 w ?' K1 a9 f6 Z│148 │Recov30 │8 │ │ │* │Recovers 30HP │. G4 H" m3 M7 j
│149 │Recov50 │14│ │ │** │Recovers 50HP │$ x& w5 B% [* V( n! z% Q" I
│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 h+ l3 f* \3 z4 B│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 L, @1 c( H5 K; d! X5 N│152 │Recov150│50│ │ │*** │Recovers 150HP │
( c3 G; A) I6 H5 I│153 │Recov200│65│ │ │**** │Recovers 200HP │- z2 \% D) f- `; M5 T: c
│154 │Recov300│80│ │ │**** │Recovers 300HP │$ k: r, ]/ M' v+ W& W2 g' E
│155 │Repair │8 │ │ │* │Fix your area's panels │
8 X' m" \ P. O7 [0 N+ k8 B│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 `& g& R* {. x3 p. a' o0 Y9 B. E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* ^9 w4 f6 ?9 u" W2 v
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
3 I8 P7 S; f$ h6 w9 o" k& c│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 W, c$ ?& H: c9 T* L& o
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ @3 }- O! F" Q& t
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; s: A; y3 G3 ~9 `: e" A/ k│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 a! S) _6 j! j5 O, ], n│163 │Invis │11│ │ │*** │Invisible for a while │' @( l6 ?- i. K3 b4 V {) t7 q
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ V' {5 h: _) o9 M
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. I9 T# n: X( V5 y; d
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 q# u" F1 g2 z) e4 Z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ J' u( r% r) A ]
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ i: E; B7 ^/ L9 q8 S a" O) Y2 G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- n3 @6 S& P4 N5 v u: h( A6 _
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 R4 n7 F7 V0 W+ Y, O$ C" j+ |% `$ l& B
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( O, \9 B0 T2 z# F G│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 B2 M0 j/ g$ D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( S" }2 X7 Q. I7 |+ ^9 V│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 Y2 c- t) {4 O+ A& q
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 ~1 m8 {6 p1 |8 U7 i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 r+ S3 l7 w9 Z$ I- A│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# }9 r: K5 G& L+ D% [
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& S0 ?7 a7 T3 z) _/ `$ P
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
& G$ c. R; y% e" h" \│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) i: v9 p1 {! u5 B* s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 F" ~7 f4 j5 q( r: U+ W
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 G( k$ h! t, [
│183 │Hole │55│ │ │**** │Open hole to dark world │4 f* o' w' V3 ?' L4 |
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │, H7 I/ C7 L: d1 w) ^
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* E2 @0 v# b# C
│186 │IceStage│20│ │ │*** │Changes all panls to ice │. `) I" ~- h8 W8 p& D2 G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" N" R/ G3 c$ K, M$ M
│188 │SandStge│18│ │ │*** │Changes all panls to sand │6 L6 }) Q5 ]" C' u2 _
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 K) {, {$ P4 |) \, r- i+ C& a
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& d1 A Z% B% } `, ?9 F$ a. [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 C3 u, E1 G X. m& c
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; M/ W# V3 f. b4 V0 u+ O$ Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │; K+ }: F! w2 u4 \: _2 i4 O' q& G! A
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 H0 z( }8 x- F: X3 F$ r
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 ~( P$ y1 T. ~: G. Q8 R$ J; p+ Y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) q7 O3 j! l0 _, F+ W
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' j7 C) o/ q3 E, |0 n│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. l& E7 Q( j M│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; V- v) u7 B7 K1 |
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 M" E3 N3 b- P# ~" p
└──┴────┴─┴──┴──┴───┴───────────────┘3 c" J3 p6 u) t" }2 d
2 m6 T( g# Z: a0 ]
0 f6 I, m* n5 YMega Chip7 C. H5 d! `5 Q# f6 `2 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐! B* d/ U1 N V1 C: E Y5 r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* W' y$ q+ j* h├──┼─────┼─┼──┼──┼───┼───────────────┤
) u5 c4 @. R. d# w/ w6 j& ~│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* |( z3 X: \5 [: W( V, g
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- r2 P$ u) |5 Q) ?* d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* b( w9 j1 u/ l9 b2 W2 U$ ?+ f│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, |5 S1 |' m6 p* U& q \- z
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ Z4 P- U% O$ l ^* E( H3 E1 D& F
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) N: p8 r- n" x R7 S
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │0 Q/ Z: ~# p5 W( b$ F0 ~5 n3 E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
) [9 q" e* g9 V; l5 Y, `: G│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& s3 x' M. w e* E
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, Q4 ^- @/ V3 a# ?+ d) m& u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ [9 F( h/ e# W7 }
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 m% Y/ E5 o- K. Q- E7 s, O8 _│13 │Guardian │82│ │ │***** │Statue punishes when hit │2 @3 R: C2 I& }0 I" _- `" q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( |& i4 P, U# T6 u* T
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 @: d! f* e# q7 a) R p
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# Y. L! M5 K; E# y. W│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# _; d3 \' w- a3 J# T, t l│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 q- ` c, |# L' l* W
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( _. z2 ^7 H6 `! R L: F
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) O) _$ G4 J0 X* K6 ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 r% {% [, S6 G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
N" x; B5 }5 ]) Y8 l: i" C│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& Q: x& a* ?+ t! y9 R( K1 C│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ _% }( {+ }3 o+ x8 D' b% |0 K( x3 {
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │- Q3 c+ x! U* R9 Z7 h% d
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: Y' G. ^6 X1 p5 n5 t% L, y- e│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! S0 }& o* I& Y: V$ w
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 b# j9 e& [, |7 O% g+ V; M3 ?
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 ~+ b8 j$ g: [4 D7 d/ Y1 |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" W' m1 ]9 ^/ c7 K
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' b5 @# W) U& |- h
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 w# H5 u! A! }3 n7 U7 j│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 g& V2 z$ h( M2 k# x/ U2 M│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; _: u. q6 N7 v5 y; ?│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 ? L0 }7 V. z( k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
& q* i: a v' C0 Q- C/ q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 O) G; w0 _' ?7 B/ n- ?- j) s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
: @- B7 l% }3 W3 m$ J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 h* F6 c+ _* c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ z. [6 a5 J- j9 n- p│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 U/ U; ?! {9 V$ w! _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 _3 s; H; j& m! o+ U: D
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* T( b* t$ |* Q' v│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* w% ~* F. ?) h$ {4 g4 m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. F }9 N9 `3 L
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( R5 P( [* L9 h4 ]1 {│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ z) Y" z/ @) E: j! k* { X3 J
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ ?3 |4 H8 ^% O3 C1 J│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ K9 F4 K# e' [9 C9 O, O: W
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) U! U7 ?( b* {& c) ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, w/ c* A: t, m/ t/ O- E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. }2 n% [5 c9 m3 [0 ^1 ~0 b+ w0 o. y! \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! L) p5 K; N0 S6 |% k4 V- p% ^- W4 m│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 O3 t7 W0 F* r8 `' o6 T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 n8 A! w( G. Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 I) @- i! K- b- O2 Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │+ z& K" M6 P' O* ?) _7 j
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. g( [1 U6 O t& ?│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ L) G9 n2 Z4 s! D* S│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, N8 N. R2 _/ y! V9 s3 P
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& _- E# }+ [ p" Z8 A
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 Y# _* p3 ~: J2 h$ u2 I$ \1 V
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' H4 o: E b3 i0 g- K( X- @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, l* n5 p" i/ K( o$ x+ F│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 I! r% a% H4 [! M) e' C
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" ~. ~* T2 O) X3 S; ^9 e# H│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │- P/ z9 j1 V3 @# d% T! B
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ u4 z$ e3 F0 q, Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* d. k: D3 W% c5 {. F1 \/ {
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 K. ^4 w. H+ k2 ~( x% B4 L│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 U* B# S) t8 }2 Z3 b
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
" h2 f( I1 Z2 E% T# ?8 M% A9 A6 A- v│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* u1 T. B& l% R( v- j
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 @# x+ Y* t: Z+ u│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 j# I: F: u4 i" ^- y. w│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, K$ p" e% q: B) v( P# i
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ q6 S, J; F& w0 ^8 t ^' O% _) j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. }: M/ L' E9 G" ?4 M9 C; w6 W$ y* `│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 @6 l4 A1 r6 i% o6 }9 {
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- I. d3 |5 S3 B& `6 o+ _7 h. q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │$ M1 O8 y" i8 q, y1 P, _2 |
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, b; e! D& `3 w
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 X1 f# k# j. ^! t
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) F3 F1 A% t2 p0 w│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 g* H: G3 G- J. r└──┴─────┴─┴──┴──┴───┴───────────────┘
; o( J% _9 e2 d$ R
0 ~9 g" z4 U4 l4 V4 |" ^; ~* @
! @" d5 ~4 p; X h' [& n$ h5 eGigaChip (蓝版)' f6 y {+ w/ s+ c
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( n% c, y0 ]5 D k+ \ o6 @│编号│名称 │MB│攻击│属性│稀有度│说明 │5 ~+ z! E3 }( b0 _: ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ L/ _1 D7 g3 c. A5 l1 E% q9 S│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( z0 \ X. r5 _0 R; V' |. x
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; U5 S4 L# E) k
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
7 o' f1 F9 K2 c% f4 r, U2 x) u+ S- x│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( d" W6 c* F \' Z8 v│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- \; j2 K0 k' P. v3 ?" Y│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 }0 W/ J( l& ?0 c
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- |! `/ B1 Y% t. u8 }│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: \# B# f8 Z$ y1 \% m) \│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 y) D4 ~' O% @2 S4 }3 \3 M( R+ q* _
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 w4 t% S3 \) s# s* ~
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: d9 w# o6 K( a; u1 p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 S4 l, x5 a i; V& j' \4 s
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 [# p: S4 F( m+ w+ C9 e; z B7 `
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 y# F# K3 w& d0 D. {/ }5 Q! Q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) W$ z' m/ x& P7 G│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" {( j* `/ ?7 `- x% ?) H4 K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ e g6 n' b' d) Y! }0 W4 T0 z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ n0 n' R3 [4 V$ P│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ I$ I# T! c% g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │4 \+ f3 J% [) \
└──┴─────┴─┴──┴──┴───┴───────────────┘
& q) ^/ Z2 r4 e8 e( S
" b1 v& c; y e" EGigaChip (白版)(只列出与蓝版不一样的Chips)( p! r' T7 i% o2 n7 U7 c
┌──┬─────┬─┬──┬──┬───┬───────────────┐
T6 O4 F/ v- @9 h3 @0 M4 \/ L+ _7 i│编号│名称 │MB│攻击│属性│稀有度│说明 │! d6 V: n5 H F5 ]4 O+ U- f# g
├──┼─────┼─┼──┼──┼───┼───────────────┤5 K* i. K, @7 Y, v' V
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. X/ @ q1 J6 m$ ]4 i│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ o( N, G$ _; q( ?4 P│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" }3 H* i) i$ T. y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 l, Q. T6 {, J0 }└──┴─────┴─┴──┴──┴───┴───────────────┘ |