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4 A& V$ y. l/ g! g■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ H9 e% Q U7 k) J' i1 q8 j■● ■ NintendoWorld 站友xliz原创
- S9 \2 H$ @6 _; }, n* Z' m■ ●■ http://www.NewWise.com 1 V! u0 g% @& i: C% f
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I( M+ ^6 j" E$ r0 f2 U+ I/ Q 洛克人 EXE 3 Blue 卡片组合
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: G1 C5 @) m$ t9 @8 |* Q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 ?# |) `; Q' ]% C8 B2 Q
大家要看日文版的P.A.或详细攻略,点击这里吧!) c5 S. ~( p" e; x
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4 K: V% ?1 m" i$ H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
+ ?3 }5 {8 P; l- W$ X6 i
$ S# p& j$ @' \' M. K- }0 d以下内容格式如下:
* Q8 M8 m0 Z! F+ Y U9 Q
( s1 S. j8 R6 _' C编号 名称
& ~8 V, r3 \! ~/ W说明
# _4 R5 F* r# {" ]& k$ z) _& i% e5 s组合方法
& I* D& Y' {2 Z# P8 u& X8 j0 u---------------------------------
# b/ _: R+ l/ |6 ~01 Z-Connon 1" k7 S4 D1 Y# X8 ]( p
Unlimited Cannon for 5 sec
" F# p) D* r- d* N1 a* QCannon A+B+C
T+ M! h/ v8 K, Y0 DCannon B+C+D
1 N1 V J6 J/ C# C7 \9 mCannon C+D+E# P/ ~6 B0 a; ?* Q. H
- x" Z$ H# @. n7 v! C' \0 I, r% q, j! L02 Z-Connon 2
+ {5 W: d* e4 A- W8 X' x" `" \! j' K; aUnlimited HiCannon for 5 sec# i. X" f ]# W! d* c6 w
HiCannon H+I+J% S# b! F! x. `" m* O2 n' M
HiCannon I+J+K
2 |4 K! n" R* T4 ^: }: m" x' fHiCannon J+K+L7 O) ^7 T* J+ F
$ l8 u% l( w7 l; q% T: M; ^ W
03 Z-Connon 3+ z; r) {) t; z4 a. ~
Unlimited MegaCannon for 5 sec
) d9 B: ]9 X) Z6 rM-Cannon O+P+Q
( Z, g* T* d/ H# TM-Cannon P+Q+R
7 i0 E% J- d) D3 s) F {: lM-Cannon Q+R+S
: l3 Y' }+ o7 _1 w$ V+ j- e4 _
04 Z-Punch" \. @/ X+ Q& O" C0 ~0 k) ~
Unlimited GutPunch for 5 sec1 Q7 y" s- r w' }5 @
GutPunch B+C+D1 `3 S+ W! R2 @) d
GutPunch C+D+E5 ~; u2 r* G3 s6 c3 {
GutPunch D+E+F) P6 `3 _2 F" a2 t4 R" T
: w* a) u# ~8 l, e4 O, X+ B7 I05 Z-Strght. H5 ]1 `9 g; p' T' z
Unlimited GutStrgt for 5 sec
. g! K' B8 H) g3 F/ mGutStrgt O+P+Q+ R- t9 q' ]4 g2 J
GutStrgt P+Q+R
; K% u4 y- t; ?GutStrgt Q+R+S
" k- U9 d" F2 d3 J, y V* A. s7 V8 ~
06 Z-Impact+ u( R2 Z% O9 U, H Q' ^
Unlimited GutImpct for 5 sec
9 n: d( T0 Y- iGutImpact G+H+I) W) w! x' ^, \2 n! u: o
GutImpact H+I+J
( M% L( H1 c. B) q/ WGutImpact J+K+L7 o# W2 E1 b1 e% n
: R! o' J9 V0 K7 q9 Y3 v# T2 `) o# `07 Z-Varibl
1 V! \# |* |9 g5 b& L/ MUnlimited VarSword for 5 sec
+ {$ {( ?8 D. n4 |) Y5 J. _VarSwrd B+C+D/ r! i1 f8 w' r( M1 z# L
VarSwrd C+D+E# A" L; m5 s5 X
VarSwrd D+E+F. x6 B& Z' w' j- P# ?
' c2 g7 r1 @1 f3 S5 A* l
08 Z-Yoyo 1, y C* n3 h5 N
Unlimited Yo-Yo for 5 sec: z! u5 y6 v5 \! W h5 L @: W
Yo-Yo1 C+D+E
5 t3 O$ E( t- _; E: SYo-Yo1 D+E+F: g$ J' S3 k4 T. u$ y
Yo-Yo1 E+F+G' A) p# H2 E* l) ]$ G
8 v+ J0 U% o% a: J9 m( J$ I- a
09 Z-Yoyo 2
# h% p# @3 O$ ^, a% ^, O+ RUnlimited Yo-Yo2 for 5 sec3 L- j) g# ~7 }$ ?6 y" A3 R) P
Yo-Yo2 H+I+J/ H/ ]4 \. R5 R7 V: D8 E$ Z
Yo-Yo2 I+J+K# U |9 r, @+ f$ I* ~
Yo-Yo2 J+K+L; K3 H" }' g7 h$ m- t3 p5 R
* s9 M. f0 b: ^) q. t# G9 h6 ~10 Z-Yoyo 3; W/ d( q0 h! E4 U+ }( X r. w
Unlimited Yo-Yo3 for 5 sec' q2 l$ ~5 f: |( q/ f( H2 G) w4 p6 M
Yo-Yo3 M+N+O
# [4 ]1 X( w4 n9 c' n" C$ H9 mYo-Yo3 N+O+P5 @$ F3 F% X/ A, \1 f1 n
Yo-Yo3 O+P+Q- z$ c; a* U! X3 t" X; c) g, X* }3 w
4 ?; O$ a9 U( \1 N$ e+ `3 h5 \11 Z-Step 1 b( G q4 P$ M6 E, z2 u9 p$ ^
Unlimited StepSwrd for 5 sec8 i* T, U( \& v) x+ x! Q6 n# y
StepSwrd L+M+N2 j' Y! `% b% b$ s2 U
StepSwrd M+N+O# e3 C) J2 c: y" q) C4 s% D
StepSwrd N+O+P* c0 U2 J5 ~2 g6 P" V
p% P# W" K$ ` w% d
12 Z-Step 2' K9 K, v6 `$ ]
Unlimited StepCros for 5 sec
/ e) u6 K* {7 S" m% P: {) D8 x9 w0 w7 tStepCros P+Q+R
: V% M7 B/ ^1 ~. j& H9 O9 GStepCros Q+R+S( z, {/ `# b6 A2 {& o u- `
StepCros R+S+T
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6 h, }4 s. x0 u6 x/ m" b13 BubSprd
& y0 {- L: |+ V0 nAttks w/ spreading bubbles!
! g% `/ j2 o z$ _- p' HBubbler C+D+E
; G, w1 O! v7 j& ^+ S! E0 ^) cBub-V D+E+F
9 i: G* O; n6 r) a9 GBublSide E+F+G
& e9 C P, Z4 ^% p& p9 O IBubbler E + Bub-V E + BublSide E) ^' f8 }6 {! [6 f9 n- P. y" k% c: }) ~! q
! U! O- K5 p/ d- k14 HeatSprd. ?1 R1 x% G* ~" [6 k
Attks w/ spreading fireball!6 L7 d; J& G/ _9 a1 J
HeatShot H+I+J5 K9 a2 R: }: d2 l4 f" z
Heat-V I+J+K
! Y1 i; k0 g' q3 z1 @HeatSide J+K+L$ [+ |; v. A0 k Z$ ?& K; G
HeatShot J + Heat-V J + HeatSide J$ g- c$ k H. k, N# ]
: x) |' I7 }; S9 n* C# `15 H-Burst
?1 c& {/ @9 I) }7 yCreates a giant explosion! `6 i B% \+ M
Spreader M+N+O$ j3 I, h& N* o8 g8 Z
Spreader N+O+P
1 b/ r5 I8 f9 R; hSpreader O+P+Q
% g1 b2 V$ L. k2 N: R+ A& m
" d" C! \, L. g, M16 LifeSwrd( S$ s% U, h) ^
Swings a huge 2×3 sword!% P8 Y: f- d6 N3 e5 p, D& O4 M
Sword E + WideSwrd E + LongSwrd E5 s0 ?8 | D, ^8 s4 F3 Y
Sword L + WideSwrd L + LongSwrd L) _9 q6 g1 f2 y8 X
Sword Y + WideSwrd Y + LongSwrd Y- i0 e0 J! L3 \* r: y$ Z8 B* c
" @; w- [1 f v7 w
17 ElemSwrd
0 X' N: L/ M8 N, TWide swrd contains 4 elemnts
5 d% R3 s( {5 I, E/ c' [4 c* r" `( eFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" Q' D; l+ a0 `4 W: j/ V$ V* }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# h1 ^9 e* H% R2 E6 Q: ?+ ~9 k( X
18 EvilCut
0 m3 v' ~. t" DStep up 2 & make 4 atacks9 ~7 [3 M, i$ z
StepSwrd P + HeroSwrd P + StepCros P
|- P" e, u. c0 H
6 E! m/ [/ W) J% O3 }8 N5 P19 HyperRat
9 M6 A' ~' F( G" |+ d+ W! y, V% e5 zA giant Ratton charges!- h) C p1 H/ j7 e# T+ G
Ratton1 A + Ratton2 A + Ratton3 A' Z3 Q; T" _% ~ k# Q9 h' C/ B. X
Ratton1 C + Ratton2 C + Ratton3 C& i- |) T, @. X2 H9 W: d- ?4 v% \
Ratton1 F + Ratton2 F + Ratton3 F
# T# I& V+ S, a9 c: ^
1 d; z7 {7 I3 X' X8 A1 m9 g2 Y20 TimeBom +6 T8 @3 @5 |" M3 \, S
Sets Time Bomb in enmy area
/ t+ _% L$ b8 f2 k2 j, jTimeBomb J+K+L% q9 L$ H. E0 Y! @- k& w7 \7 G
TimeBomb K+L+M8 g* F+ J' F& Y2 s- Q
TimeBomb L+M+N( ~0 k/ i& z; j0 Q4 }
4 ^ t+ X' k- w( @! ]& o21 GelRain6 l( }2 k5 R6 d1 l- l- I# B
Gel steals squares
# O$ _. K) v1 \% x3 N/ wMetaGel1 B+C+D
$ t" n+ X7 u7 `3 Z+ H+ i ]; l d4 h$ wMetaGel2 E+F+G6 B( S/ p: ]4 `
MetaGel3 S+T+U1 x4 n. @' s. L- X8 X. Q" |) y' T* G
5 W7 K4 I v8 v* R5 W
22 EverCrse* Z% ]3 M3 c4 \: Y
Shield chases enemies
& y* y! _6 P7 r" A& @" l9 I* |CrsShld1 C + CrsShld2 C + CrsShld3 C
$ E) \) V G) rCrsShld1 L + CrsShld2 L + CrsShld3 L6 c0 G' z4 ]2 I$ Z, C: \& _
, ~$ M; B. G, u1 t3 J4 S. j
23 MomQuake+ Y6 X/ {1 D; X5 U- z4 j! x
Awakens Mother Earth!: A$ P$ j* L+ Y" y( e
RockCube * + RockCube * + GodStone S; [: b8 u) N0 a' d3 h: J4 f
o. u* Q8 B5 m' D9 q# r24 PoisPhar/ G6 ?; O6 W' V" C, ]4 I% f" b3 p8 J+ I
Pharaoh generates poison
8 S7 D3 q9 O8 [' FPoisMask A + PoisFace A + Anubis A3 y+ n. h# b0 o' u: C( i: o
6 \; C/ c6 k( ?+ D
25 BodyGrd
3 B) {8 J" U4 Y0 ^% PBodyguard takes out enemies# i0 t* V8 |1 m7 J2 B$ D3 v; ~" O
AntiDmg M + AntiNavi M + Muramasa M* H6 @' s8 T$ G5 s) }9 {; y0 z
/ {9 J8 V! i' I Z
26 500Barr
" E1 K+ H# o/ m. eBarrier absorbs 500HP dmg
2 n5 X3 b& d8 d& k# D* N7 BBarrier E + Barr100 E + Barr200 E
& c c8 z- t) ABarrier R + Barr100 R + Barr200 R5 u. q8 q- x" J4 p
2 @6 y f0 n. G' o
27 BigHeart& ~( i9 V* A6 Y6 k
Attacks, then heals HP!9 v" u* I \7 s3 P
HolyPanl R + Recov300 R + Roll R
* c& }, O0 H% _+ ?$ @& y/ D* U! [HolyPanl R + Recov300 R + RollV2 R
' d! S4 R, ~& d, l$ j& U& a8 RHolyPanl R + Recov300 R + RollV3 R
. X) L( g6 w( l
" M/ Q: M4 X) h" {28 GtsShoot. s1 H; A3 [1 A& E) a: @. c1 s
GutsMan throws MegaMan!; z( w0 U; O0 C: U! S1 u# i K3 L
Guard * + DashAtk G + GutsMan G
9 e# v4 C, S. A6 k6 qGuard * + DashAtk G + GutsMan2 G
/ ]8 i+ x/ h# {1 OGuard * + DashAtk G + GutsMan3 G
! `+ I3 J4 p2 v1 f: BGuard * + DashAtk G + GutsMan4 G
: M: o( v' K# H0 ? {, A7 u& M
8 {. ?! E% c3 P! j+ B29 DeuxHero
' }3 H5 u/ [+ f9 ?" b# dMegaMan & ProtoMan team up!/ `& ]) Y7 T! K0 K2 B
CustSwrd B + VarSwrd B + ProtoMan B. }. ~$ g( w$ O3 T+ m# f( h
CustSwrd B + VarSwrd B + ProtoMn2 B* D. E( \, @# `) S0 m* U
CustSwrd B + VarSwrd B + ProtoMn3 B: t! E/ |- h4 J" a7 V
CustSwrd B + VarSwrd B + ProtoMn4 B
4 b! B2 \( s+ g$ ?6 J# N+ O, f8 F9 f/ S5 E% q) q _
30 2xHero
8 [: t1 \& j9 _3 `+ nMegaMan & ProtoMan Dual atk7 b: j3 }* Q, r- [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ r0 c) t1 U/ l3 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 }" U$ t( b% @1 p) x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, z$ w1 V. x3 X. {. g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 P1 L# e9 [8 L0 n9 Q
% ?$ e# D$ d e* W
31 PrixPowr5 B- B3 A/ n/ f1 K- @
3 Navis attack at once!
, l/ d$ E4 z j8 ?- S9 X) oTeam1 * + Team2 * + KingMan5 K/ e# ^1 k/ q' P# l
Team1 * + Team2 * + MistMan5 M2 f( N9 \ \( _ x
Team1 * + Team2 * + BowlMan5 B
8 J' O) W! N3 M# ?" O* U1 d! f5 `2 i
32 MstrStyl
! W. W; p! z$ g6 mMegaMan unleashes his power
: U1 {, x8 `" u# V \Salamndr * + Fountain * + Bolt * + GaiaBlad *5 V0 U1 d; @; L% f
2 \; c; Y3 d5 L4 @StdrdChip (Part 1)
x3 [5 ~' J" s/ H5 O& a1 t┌──┬────┬─┬──┬──┬───┬───────────────┐
2 z* x* n4 z7 T( |- I& b5 T Y: i│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 E& h% _+ U% Y6 d* O├──┼────┼─┼──┼──┼───┼───────────────┤
2 D. K% u5 e; |, l# r0 b0 u n. N│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
" i7 g8 L% q- E; \4 Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& j: k2 ^; [( Z1 V│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* w$ c6 ]% k" F; T5 {. b' @* L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 _% J1 ^2 Q) D8 z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 a: G& u( v4 d/ V2 C
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: p% l& o7 r2 g. \0 }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& L- m7 X* q! _+ F9 a2 w! J) {
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ e; u* G0 L4 B2 P4 `6 I% L
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( C2 i, K. x2 `7 w. w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 f1 E3 y" E3 {) O, D
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. `5 ^/ r: c5 Y1 o│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 o& [2 L4 r8 u8 b/ ?* E* m│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ A% w5 q% o; o& x6 ^│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 Q$ B5 Z7 w; F! v│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" x6 T# O3 P- l9 Q: w3 J* Z$ ~5 S" M
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 M( v! D0 q8 r* j u│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ ]% @- R: B7 I7 q$ @9 j3 ~6 _0 T- M
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; D/ p+ G N7 l6 ^0 B# x│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% v5 r% t: m4 l: v+ G9 o; a v│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ {' q. J0 `- p4 C2 B/ k│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 I) R6 D% U& h3 J& z2 I2 Q+ Q" {# S
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. b: q k1 \: ?# O% L│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 U: Y/ h# |* O C- K│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! R5 R! o2 ?0 P3 `, g6 C: W
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 j7 [/ s4 z% ^1 B0 g$ T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' i6 w+ F/ N& m9 m) O* j
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 T' h7 |4 `6 O+ s _│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │5 R. a; G4 {. E; x0 e
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │. }+ G) J6 P k' R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 ^' P' h' p4 @- Y. [' ~. M│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 j1 }3 u' j1 q$ z! y( V& }% F│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │0 c- V& i9 s$ l$ {
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 @% f6 y2 p( g' k* r- e4 D8 f│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 }- }4 ^- w2 W: l8 u│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 \1 N% t; b' ^ N! o9 s' C4 c# F│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) g7 q! z; j/ E; D
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 F# X, h2 r D
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 E* @) v( _. _, v" Q3 `│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 ?4 @! ^! c2 X" ~( J
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
7 c( ~% S% A9 F& J│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ E% J% T o5 F1 C│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 k" I6 }( H2 Y) u! A5 R
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" P2 o/ S" a+ \/ G9 m9 z
│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 `' L) o8 p4 ]- J- h│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ J; K+ y) n9 _( q* [7 U; g: x│46 │DynaWave│42│100 │ │*** │Shock through enemies │
* @8 q/ E& ^7 o G9 Z│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 [% i. ~) s7 J- W5 d6 N│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 L1 ?/ M" t' l9 W8 |! H L- A( D7 ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │ }3 Y2 Y0 E1 T7 v" z! s) |
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ _. o$ j# O2 W1 @
│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 z: P0 I1 K$ Q' ?( U
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% w: d& ?, S1 W# p y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' s1 s* Z1 X- K+ V; W6 T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ m9 O% y, ]/ p+ A; f+ k& K│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 d+ O v V# u5 p ~% J# P
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& P$ ]+ D0 p. p3 Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' e/ M8 q8 T3 V3 }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │, J+ \, F4 ]4 Y! m' s9 m( R1 Y6 J
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │$ a5 I4 |. D6 |
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ q. K5 L: T' @
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" J/ t% \. o- V" A8 _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │& r3 S+ @: d' c, ?5 `+ w
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! j7 u4 w. c$ c- i4 ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ S! @/ |" k# }4 S│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& r: H. u3 ~1 N3 _& n6 Y* L
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 a+ A- `* B" n2 v│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 D( B1 W Z! i5 T' y: ~, g│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& W/ @5 m* W; q+ A7 ]7 w. |$ E│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* e- v6 m; w: D) x4 P│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 _: V9 n8 }" o6 a│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; X; W- }/ o$ W│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; v0 U& N% U+ z8 g& j
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 s8 u% S' Z; M4 \$ }5 K) Z- K
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 s+ f" P1 `3 a# A( E1 h
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" L2 j1 D, y# `+ Q6 L
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. N: ^* v' a; Y# F1 k+ z% k│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 c. ~! H1 N) U+ k│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. `4 x' X1 o7 l$ `│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) l, h# x( N7 a/ x8 U( j3 z8 }│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │3 R0 c' a/ h$ u* }* d
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& G5 X7 d( q* r$ |/ ]│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! j# | o- N1 ~/ ~│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) l' m8 g! a1 d8 ^
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( W1 t, O# _. U" a) @
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. D* O+ O% j; q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 h, |+ _: g! f3 h+ ~4 S│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% K# C# Z2 n4 a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. `3 R) v! `% |0 S" W) ?8 }6 ~
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- G) f6 [5 b5 j; i
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
4 |' b% N( D% i) l5 T* \│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 Z& k. i5 R' X# A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. D4 }4 R4 r$ x, I6 G8 L# N" K│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │' }" x3 ?# k+ c5 f; S/ `
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 _: C s& q) \! T6 K' f8 i/ \
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │/ E4 y$ J3 c& x2 | P8 F6 L7 P
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# }& H2 w$ o5 O5 B# y" N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ D8 E2 `1 C3 L* |4 ^ a2 ]│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! W0 E. f( u1 l6 f+ O& a# ^│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: y8 j5 B; \7 w+ G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 {4 q/ ~2 @0 V└──┴────┴─┴──┴──┴───┴───────────────┘; V" x& V0 u) Z8 N1 ?' J+ @
' T7 N9 z% p" m [2 FStdrdChip (Part 2)! R9 d0 C; \. y+ l9 F! i2 s
┌──┬────┬─┬──┬──┬───┬───────────────┐
- _9 M% M' K- w/ p6 k│编号│名称 │MB│攻击│属性│稀有度│说明 │! ?* d3 G5 F5 m! P3 B" S
├──┼────┼─┼──┼──┼───┼───────────────┤
/ S' _" `( _3 c& d6 \! d% {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 ?4 i- q+ l9 l! P) u; E
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. k, n# r @: a│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 X# j1 {- V* b% n* D5 l+ {5 X- G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: t# }. e. M* u│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: b& e1 J% G' u. V# [6 V│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 _0 i$ m+ ~3 Y" Z3 [
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 g' o1 x; F- K+ z, o1 ?7 r│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 g+ \. i2 C! B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 g# i( B5 z; J+ q8 M5 B+ o8 O│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& ^4 w0 T( ?0 G+ D2 e- j│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# m5 \7 ]; u6 J6 N6 T/ ~│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
7 K. X, P6 z d( l8 O w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
* u! M& i) [3 v6 Z. G, K' [" w│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │2 j5 {6 R3 ?, O
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ G4 D( V% f5 p4 l) e" N7 e│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
$ ]- F! r2 v; X/ c* X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( Q! Z# C; a6 a! k$ l
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# c2 T# d) v3 R& b( F( F# B
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- |& h# w5 H L% |+ }+ a│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │( r6 ^& l6 h+ |$ ~" {* M
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 Z1 M+ _0 Z7 M+ V. |+ g- z│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( X- e2 ?) m/ p; {& J& C9 c
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 A, ~+ Y7 k0 g, z. J# k8 J& p
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ R" ^9 {) v, c/ g6 U. Z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 U! I: I7 r5 {/ f3 R, C
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
! h5 m8 F6 q# j' I: N1 K" M9 ~│126 │Rook │30│ │ │*** │Protects you from attacks │
3 U% ]% R! m% ~' J: T│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ Q4 k+ O! W: ~6 f5 w
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: U0 h" F# B; }. Y6 f* ^
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 J$ C- g, p; |0 \. U2 r
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: s, V" C( u7 J2 p2 h# V9 C│131 │Lance │46│130 │Wood│*** │Lances through back line │
- c2 j4 A+ S( {' F! B│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% R2 Z* }2 s( S
│133 │Guard │5 │ │ │* │Repels enemy's attack │$ o% R" M/ W3 ^# f5 H
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ V. e: k) n; N, c
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ Z! ]- \: t; Q: h9 m! T; `) a; x- M
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 ^( H0 J$ ` c2 X, G9 f/ W2 |6 K
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% r" J: W! l1 _% E. O. F7 P
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 _+ V4 [# n8 d: K2 Q* E5 ]! S8 p
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ D" i$ s. Q; u E5 W! J
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 ]. H( d, B w4 C" f% p9 n
│141 │Prism │60│ │ │*** │Prism fires randomly │
) q& \( J2 W8 h" U% D1 K│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 ?# ~) h/ c. v' w3 m│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% L8 h9 F, I: I│144 │Fanfare │32│ │ │*** │Take no damage for a while │
@& |" I. M) g; j; y. M│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* M+ i9 O7 L4 [; p1 _ L4 d0 w( j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
H8 o5 F( e9 a│147 │Recov10 │5 │ │ │* │Recovers 10HP │" h2 d" S: Y% a' Y
│148 │Recov30 │8 │ │ │* │Recovers 30HP │" R; x+ ?/ i9 f6 f7 H0 N
│149 │Recov50 │14│ │ │** │Recovers 50HP │; w9 R1 V+ l$ B% t5 b# @0 t
│150 │Recov80 │20│ │ │** │Recovers 80HP │
& F6 {/ I" b2 ~6 |0 h│151 │Recov120│35│ │ │*** │Recovers 120HP │
" r0 c9 d+ T: Y0 B, U- N% M3 i* S│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 D$ a1 e6 s& S5 h│153 │Recov200│65│ │ │**** │Recovers 200HP │
% K% ]7 _6 r' N│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 y+ |7 B& a1 l+ V, P) ~' S│155 │Repair │8 │ │ │* │Fix your area's panels │
( H8 e4 s# s0 w, x( e5 W. s│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: K% Y& j, K6 k: E+ i' @2 m- n7 I│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
' o& y# R: c& W1 N5 |│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ U6 h' X) ^2 U8 h* \" s' l+ W0 o│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ N9 M# g$ M" w) q9 p1 R8 H0 S- `6 u! P
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: ^. y" h' _' K' U│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( g& L7 e2 E8 x* ]- p& h# @│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: Y# i! [$ b9 _, t
│163 │Invis │11│ │ │*** │Invisible for a while │
1 ?0 v% i5 t9 W' p) f, u( A│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 v* i W& c& ]8 `│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* w4 E# {2 |/ J3 U J0 L3 D5 V
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' z: c. y, Q. L
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │: |6 n8 X' D% L9 Z9 }% |
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" C" ?3 g+ d! s$ Y7 D( u6 [│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 c' d; M9 i0 S, e- S- `* Q
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 Z4 F) _1 J# A4 V2 h( n
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* `* l/ j; X" N" J2 A: ~' w│172 │Aura │55│ │ │*** │Repels attacks under 100 │ \7 J8 ?7 L9 `
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% z6 P1 k+ G6 d, r& B6 q% J
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ e; K4 \7 ~3 C0 o" B! ^% L
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# e6 s* Q- g5 m8 k* w6 E' E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 \" K, n& Z/ S. p
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ ~. N' ^0 C, F- O$ V
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* W& y, Q: V( o. {5 b7 a│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( W, P# k* |6 u* A; j* a│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: ]9 J- M1 a& H0 e( S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" m7 ?4 x; E) p5 I6 ?
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │! P _1 O$ q) }( M
│183 │Hole │55│ │ │**** │Open hole to dark world │( @4 A1 u( J2 w3 j: `
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 b; ?# |* Y# ^" I1 V0 V" l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ |& Q* R2 m2 l9 A0 R
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 z* H# t( @$ X& ?6 M0 J/ ?│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; K! g. U( c% Z8 Y! M6 | d9 p│188 │SandStge│18│ │ │*** │Changes all panls to sand │
' W) \$ d- `1 N* o9 G, h│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 O( e: e5 q, n _6 M│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( ^ W$ b( K- M8 N. F) y" R# {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" T( N. a& s# n$ R% p. I& D. M│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. i, c. _- Y6 P. ^: W- M, R│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 F# N) A. C1 f& J h# v│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
4 \8 K, d3 i: O│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! y- B, ?, M5 i3 A│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │8 n. a t/ ~2 ~3 @8 I( X6 U( I
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 E' Y2 }: b0 K/ I8 V3 O3 r& [
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" Y1 u, V3 O E4 Z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- p3 e( t' Q; A$ M+ s% J
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* E1 |# }! V5 B( j% d( L└──┴────┴─┴──┴──┴───┴───────────────┘
: q6 \3 i/ A3 R3 U3 v) Z+ B& x$ U6 s, |5 h; ?# }% Y# N
- C/ v* E. r, v3 T% O
Mega Chip
# L4 W; g8 M; O- L+ s) I┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 E; ^1 J' {+ }' q│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 x+ E6 N+ n- c, ^8 f# j8 x├──┼─────┼─┼──┼──┼───┼───────────────┤) j* h7 M: n4 `# F
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │7 U& D3 F" ^6 N ]" N0 }
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
5 E( o# _8 {! N" h! u* P1 f│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- T# P% g z5 `9 `3 W7 ~" ], G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( v& S) j' U( X6 w0 O M* n│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 W- F2 Q& `* X' A% z3 {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 b1 e3 y% y$ k* a0 C, `│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │# a* E+ p, K% }
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# e4 j3 f5 v7 Y1 ?0 }' ]9 P% r4 F│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- l$ t: s9 e. ]" B/ X% h
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- g7 X9 G& o$ K' e. e+ O+ L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 P* E* _+ x& V) n2 x│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% O" u& k w2 { u│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, S2 r# C6 _7 E! b│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
a1 i6 H4 {1 S4 t- e$ W│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" _5 s" I& w, A$ N: j
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; A5 U" C6 x/ w7 v+ E& S6 s
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 I/ h+ w/ f2 G+ V4 s│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ G6 X! m- w* w% X3 U3 m- t: i│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
* D6 ^ k) }& j0 X! r% o│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 [+ q0 G# Q$ M0 h6 P│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* N" b5 F$ ]5 B7 S0 M; P│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, j, K6 D/ M6 x3 T: x! \* W; }│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 h! R; @% g$ _7 L) Q│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 N6 G# ~4 c- V3 R# l: O( R+ g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* l& d. D5 s& }$ z2 T
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- ?9 m# m9 R0 k6 S, K9 K
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( F0 s4 `5 i. {- q7 d/ G2 g
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
" G( e" p y- z* o6 T7 R( g│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ g8 n7 g3 J; M0 d2 ^9 @│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; Q Q D) D4 f3 B7 }- K4 \
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 v9 N) N, P; w0 @) L$ s│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- y/ O# W) a9 j( L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, O( u: M) G8 ]* g3 G) u│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 C2 Z' v! a7 O0 s8 i9 ]( s& i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 o4 Y; B% C1 O2 [2 o4 P1 g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& N7 R' l, z; z3 f( J
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
7 u& K8 B" g& J& q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% _7 U& L8 c% {. {" S. g7 ^
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' y5 o: c) }" ^/ c0 ?│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 ^5 I0 r" o& K) G│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; l% \# r6 D8 D- _3 Y8 E
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 O1 w+ s+ |, Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& _& q# N5 V; ?9 D7 t3 _
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 E9 x$ t2 u/ Z% b1 _/ R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 T2 w/ G- Z! Q$ D& Z/ }
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% [0 N$ c! x6 l- ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ N6 _# `* ?& u, }. ^( V
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ w- Q+ e! Y! Z% T6 `2 }( {+ V
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! ^; _, o7 v0 Q0 e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% b' Y2 Y1 X8 ~! g- p( S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; M% q! \. U2 T7 k+ x+ X& v0 p" [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 z: |/ S7 d1 F
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- Z3 E+ m/ u: q ?5 U5 Q0 c
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. Q( V" t! h4 P) A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# T' `( T3 F, w G3 r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: u5 Z8 E8 [* m o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* [, M- H' X/ m% I
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. Y6 @: U! `0 x- F, [/ E" ?! n" ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* n, h3 x+ S, T+ P│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' y6 p) O* Z. y, N│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 E) {. d% n* z, O1 t8 `; |6 q: e│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 j1 B6 z1 ?$ U/ ?$ n2 L
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" Z7 e1 L1 U5 H" q* J3 s│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ ]3 f/ o' E4 q* {; I
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │8 l. \1 N. a* m/ O" ~
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: W5 ^7 t& ?/ X, x' F│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! J x# W* Q4 I* c0 [) Q% |
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 H3 K+ |7 X# F. u
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( Z9 o1 y9 S: I- M/ E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! g. [! g8 h% C. S: K: j│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% `# p2 {! V: u" j9 g) g% M9 Z0 T
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
9 o, q' b) h' t4 q2 p│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 c7 t, o8 @5 _4 [! T1 @│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ O3 M. r( a& T+ `. b8 c x# p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 C- E# i3 L, `* t│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- q# I& V$ a) I/ z* A* U│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% {5 K& M' |4 U* U/ \* e
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 G2 z1 \& q- k) _% j% h6 o& J
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. ~- _/ \5 }7 f' W│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# Y( m t+ U1 g2 O- |. A7 k9 {: R5 b│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 T+ e& D$ K+ x│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
5 V: V4 P" I/ J4 R$ E. o│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 D7 ?- `" a5 M! m" [
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ T) l# C6 ]9 Q: R6 Q│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 v" g( S. B- d- X9 F! k3 z
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 B! @- Q' I+ \4 N4 f+ g5 E; B" ]8 A5 Z7 s# _( k+ l1 G2 m$ `
5 h6 s' n ~$ r7 h" u; B. u
GigaChip (蓝版)+ H( `/ z* T- p5 y, P" R
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 M4 `7 W6 H+ A* w
│编号│名称 │MB│攻击│属性│稀有度│说明 │. ~2 }5 @( \6 [, I3 U' s! F; B
├──┼─────┼─┼──┼──┼───┼───────────────┤
; \. f7 Z f, w: X$ |) u│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 L" l: f' H) p. c) r3 t: ]│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% V e- d3 L; A' A7 r( l│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) y4 p* a0 b- W3 K│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" x7 R$ K3 _3 W" a
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 y7 \6 {' \( f" R8 z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 A2 ^- D5 t: `: n8 ?, v/ m8 o" w
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* `6 H2 S+ w, o X│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& g" }& W7 s1 ~# x2 l│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 |% W0 v: N; C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 n5 T# }" k3 D$ J8 P# Q5 r9 I5 l
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" b6 B' J1 b+ _: q/ }
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ F+ k& q$ k; T5 J- S7 H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" N6 S) N5 z$ d+ {3 |: c1 G
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& f% ~; ^* B+ R3 I│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: R7 Q5 C' P. i* ?5 _- {# g! T0 f│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 `$ r$ K1 |1 E/ D* c! W3 o* Z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, o8 ]3 o; A. B, \ q& H1 r( P1 n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' @% _. n/ k' F4 i* B+ ~* \
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
( C1 F4 r3 i# M2 a2 J│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" A+ Y) ^ I- y/ w4 Z. b- ?! m└──┴─────┴─┴──┴──┴───┴───────────────┘" O$ c. O# f3 N$ v* M
9 g3 V% u. j& H" uGigaChip (白版)(只列出与蓝版不一样的Chips)2 c: F, ?9 o1 b, f1 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ |+ S5 V; e# K, L* ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 ~' y% H! t1 P" y+ n9 g9 z
├──┼─────┼─┼──┼──┼───┼───────────────┤6 \/ @7 g# C7 p; M U+ N
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 Y/ l0 T6 e- \1 f6 Y# }+ S$ O│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! u5 N" K! g: f3 o* l1 j│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 n% l1 I) [( E1 P C* P* l! n
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! H' {. W+ G( I8 a! q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |