转载请不要删除以下信息,感谢您! . I9 I+ r- H; v* F
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■● ■ NintendoWorld 站友xliz原创
, P$ _9 ]- G6 _( u■ ●■ http://www.NewWise.com
! U$ \; I" q% p6 k$ z■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 T+ e W0 p5 ~, \4 U+ ^
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. @4 I% L0 S( [# K 洛克人 EXE 3 Blue 卡片组合" S( Z7 N* k) N- O" g
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% y! F2 g$ e( q, H. r# p% Y1 q$ x5 k英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 x: D/ q5 U% y/ I& R大家要看日文版的P.A.或详细攻略,点击这里吧!6 R, u% Q4 m" A g* e- J& l
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' `- k/ T" e: o* }" a4 ^( T希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: s7 v# J* ]6 G5 i# z8 I
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以下内容格式如下:1 c- z; }8 F: J4 Q6 U: U
$ H# S1 q% @( L- ?/ x6 K* X4 ^- l/ `编号 名称; J+ J* y8 t) l3 l! g
说明" M; Y3 d" w$ o$ ]' j
组合方法
( ~4 \+ m4 ^ b0 G) g---------------------------------/ G, T: ~+ u4 s) U3 k3 L- p
01 Z-Connon 1
) ^) `4 a" z' [6 p/ r7 ~( U% }Unlimited Cannon for 5 sec6 P; j/ L( ^) c/ D B% K P& g
Cannon A+B+C' M1 D1 O6 Z( O% V) E( c
Cannon B+C+D/ A1 a, @- F; O
Cannon C+D+E+ ~: A* Q2 E) C9 L/ z
3 e: @$ M0 I% ]% Q' [* S R; o02 Z-Connon 23 T! D V' I1 g, M4 \' z5 j
Unlimited HiCannon for 5 sec: Q# T* Z$ E9 T% |. ], M
HiCannon H+I+J4 m# e# j. a& B
HiCannon I+J+K
X- ?' X8 t+ L+ t( E5 wHiCannon J+K+L
, f4 W/ e7 x* n
* {& P8 ^' Z; y; B9 M03 Z-Connon 36 o" W8 F1 ~4 Q! `
Unlimited MegaCannon for 5 sec
' w. a \! `% \$ ?5 g' F0 i, rM-Cannon O+P+Q
, W* {- c4 N; ]M-Cannon P+Q+R& D' z6 f6 T" l/ i: v, l2 t
M-Cannon Q+R+S
$ _5 Q3 b- {4 j3 j5 W5 m
; A6 S; j1 L: [' A04 Z-Punch
$ e3 H1 p p' {) [Unlimited GutPunch for 5 sec
; B6 J# Y7 O& B& EGutPunch B+C+D
3 ]. z q8 G1 A% @GutPunch C+D+E
5 w. Y5 i/ [) x$ d% g3 fGutPunch D+E+F
4 A+ v5 U; _0 p' n' ^$ ^
) N$ t* b0 n7 D' q+ C; _* Y05 Z-Strght: r+ K8 ]8 J& k5 T' [! q8 I
Unlimited GutStrgt for 5 sec
" Y/ j' ^$ W/ N& |2 jGutStrgt O+P+Q O8 @, K( Y3 I3 h$ z5 L
GutStrgt P+Q+R. s7 j1 F$ n2 _1 l7 k1 f
GutStrgt Q+R+S
6 { ~; }- \3 H k* ]$ r: F
8 s" \8 r1 F4 n. [! @% L# P06 Z-Impact
% V5 \/ p$ S ?' pUnlimited GutImpct for 5 sec
! Z6 P8 ?! h7 |$ t' I& CGutImpact G+H+I
! O# z& C( C. fGutImpact H+I+J
* u3 E) |4 K l+ Z5 `GutImpact J+K+L; c& B M5 c# Q# n2 a. d7 z( O P
, [7 r* B$ A% F" P- c8 M8 J
07 Z-Varibl
% r' ^; p# ~( U+ g* I2 I" fUnlimited VarSword for 5 sec
0 ?0 \4 X. v* XVarSwrd B+C+D
4 d) q+ ^; M2 p6 G4 ]: n0 @8 XVarSwrd C+D+E, U3 N5 P; G& }: r! M2 o
VarSwrd D+E+F
5 r+ K( D1 r5 M2 a- g+ p4 A8 A) M& h0 U+ t7 P) t1 ?5 y! E; P
08 Z-Yoyo 1# d5 y0 G9 H" }2 ]3 L% `
Unlimited Yo-Yo for 5 sec+ F8 m% _4 X8 x5 a. f' ?
Yo-Yo1 C+D+E7 r1 u6 H, e) I* C1 L6 o) L
Yo-Yo1 D+E+F; m" M! g- s# Y6 A4 H
Yo-Yo1 E+F+G5 W) }& B: Z" |! I/ J" S
( [+ z9 o2 s; q/ i( @: C% i2 O
09 Z-Yoyo 2
6 ~4 ~+ R* Z' P/ O! J- k+ m% oUnlimited Yo-Yo2 for 5 sec# k9 J, X. q" @3 {2 v6 Z
Yo-Yo2 H+I+J
' i8 J* U2 Y, u" w4 tYo-Yo2 I+J+K
8 L. d1 W; \2 HYo-Yo2 J+K+L
1 r3 K& ]0 y' ^+ H
4 G3 r0 _: C4 }, V6 L10 Z-Yoyo 39 U3 t9 L2 S- t, Q) I8 M0 J
Unlimited Yo-Yo3 for 5 sec1 `2 F1 C* ^9 n
Yo-Yo3 M+N+O e+ T# S0 _ v
Yo-Yo3 N+O+P( ]7 G& c/ ^0 T# b" G+ h- w6 G
Yo-Yo3 O+P+Q
1 `3 S6 Z7 n: A9 I/ T: b/ Q% u9 |5 K6 f# j2 f$ x: q( a
11 Z-Step 1
3 }7 [& P$ m6 J* o! }8 uUnlimited StepSwrd for 5 sec
( U0 y5 A Z- T% lStepSwrd L+M+N
J' i) z5 o( |StepSwrd M+N+O
2 O5 n Z' i- Y# ]# [0 Q# R" t: FStepSwrd N+O+P" y& @' m8 p2 U4 L8 A' _2 a! c) S' K
) C! k9 S! P5 @7 l7 z12 Z-Step 2
/ O6 M$ y0 O2 @3 l( V2 C9 RUnlimited StepCros for 5 sec Q4 p; E" j& e1 ]4 ?, Z
StepCros P+Q+R
3 o. m( D4 ?: `; k4 e+ YStepCros Q+R+S. m1 O/ Y: }7 Y3 B x, n
StepCros R+S+T
5 G+ ?1 }; J3 b$ T& o2 ~7 N( y! V9 X+ n& ?& G: u
13 BubSprd
8 s j0 a0 P- B0 M# s% S6 ]4 gAttks w/ spreading bubbles!
1 {( B- C* e. ^Bubbler C+D+E
+ @8 @9 s1 e% ?& n) a' M! lBub-V D+E+F
" _! ]0 u3 K( M' I& l. k3 H( F& IBublSide E+F+G
+ z9 K$ r$ e7 |" G" CBubbler E + Bub-V E + BublSide E: R0 }' q4 b$ _& B' z1 ^+ r7 w
4 f2 s9 B8 q, Y w14 HeatSprd3 X J4 r3 C5 \0 ^. Z
Attks w/ spreading fireball!# e6 H# W% q" ^/ s
HeatShot H+I+J
7 C4 c ~* H" ], B" lHeat-V I+J+K
0 x+ m3 D7 {' P, eHeatSide J+K+L) N) J/ L; y- g3 S' `$ y1 ^( l. [
HeatShot J + Heat-V J + HeatSide J
7 i: s* [- ~4 l' v) `* i* O3 j3 c( U: R! F
15 H-Burst+ M& o! t, X" m9 T& [7 ]
Creates a giant explosion' p, H9 c8 {2 K( E7 I. k
Spreader M+N+O
* X9 _5 ?; l6 {' l0 @Spreader N+O+P# [! P- @8 h0 v
Spreader O+P+Q; @' q0 P) a0 u# J6 e
* T% a( l0 p* r& d
16 LifeSwrd, i" y) |+ w0 ?5 r
Swings a huge 2×3 sword!2 W+ U; \3 \9 f
Sword E + WideSwrd E + LongSwrd E0 H, Y& k4 s3 X! L- b& H4 Q
Sword L + WideSwrd L + LongSwrd L
9 U* g- d, `/ @" O. Q5 dSword Y + WideSwrd Y + LongSwrd Y
! ~" ^( c+ Q( {' m" W8 G, {3 t+ ?: T ~7 i/ {# B
17 ElemSwrd* J+ G9 o% L% b; H
Wide swrd contains 4 elemnts- k8 F( {) B* ^3 [* `( d( S3 M, K5 P
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 n' V1 W& A) Q5 U+ l: z' `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
, O( P+ ~0 w/ W: |3 t' KStep up 2 & make 4 atacks
, N8 c& p' g/ w( G; JStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
# E# o0 t& y+ u' y# ~/ CA giant Ratton charges!
7 H- {$ Z1 }, `+ JRatton1 A + Ratton2 A + Ratton3 A5 I7 s7 G5 X- f& B4 \
Ratton1 C + Ratton2 C + Ratton3 C0 j G, U$ d7 y* l9 F2 T
Ratton1 F + Ratton2 F + Ratton3 F- R+ S. q% K3 Q' S" P
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20 TimeBom +
$ R# o4 D5 U; T1 U" B- \Sets Time Bomb in enmy area# d/ o- x( j. I
TimeBomb J+K+L
3 D( T) Z) u+ `% B; l5 t$ F: PTimeBomb K+L+M
7 U1 N; ]! A7 G( l0 o2 _TimeBomb L+M+N
% I; ], L% Q3 a* X8 A$ y) I5 O0 p! J- g" B! k
21 GelRain
: r; r$ ^( J3 k1 u+ R9 J5 p( YGel steals squares8 A& L3 i0 J w3 ^6 ^/ x) P
MetaGel1 B+C+D6 |5 v. \3 F$ C7 |& Y& x
MetaGel2 E+F+G Z2 o! y/ ]- A7 Z6 b$ [6 x
MetaGel3 S+T+U# n. S" p; U/ h F* j" u* p# D
- ~- \' [0 I! @ x& L6 `22 EverCrse. \1 g B5 m2 x8 |
Shield chases enemies
0 F& O) X( e$ x" L f& GCrsShld1 C + CrsShld2 C + CrsShld3 C) L9 b5 S# [; W$ q3 ~( [
CrsShld1 L + CrsShld2 L + CrsShld3 L7 a7 l: U. a8 z+ U
' ^6 }% ?, y, {2 h N23 MomQuake0 y3 v8 }4 m i! ~' G" }( I
Awakens Mother Earth!+ L/ }9 p7 I8 x
RockCube * + RockCube * + GodStone S! |7 i/ N3 v9 X6 G( G+ B; X" R
8 t2 H p! I& d/ x2 E) J
24 PoisPhar, U2 i" F0 j H* {
Pharaoh generates poison
0 {4 q2 ^& ~6 k* U4 ]! F3 RPoisMask A + PoisFace A + Anubis A$ e$ k- I2 F9 t9 M! L
$ u4 `2 P# `2 C25 BodyGrd
+ |, X! Y4 t* a0 |3 k% f* eBodyguard takes out enemies7 j" ?; m3 u, `+ ]1 y8 x0 s0 P
AntiDmg M + AntiNavi M + Muramasa M
5 i2 ^& A5 @* Z. {5 D- l) v9 ^% f- N0 h2 F9 V7 ^, x% l. z
26 500Barr
# v4 G% h( k4 N3 Y! n9 _Barrier absorbs 500HP dmg
, x' m& n6 r+ |4 J. yBarrier E + Barr100 E + Barr200 E
, M1 F7 A- Y1 bBarrier R + Barr100 R + Barr200 R
2 o8 r, o& i# t' ? _4 J
1 i* L) W# @* s: o5 v27 BigHeart
8 ~1 |9 n6 E! R% _+ y, HAttacks, then heals HP!
. N, l( T, P" |, k9 L6 |HolyPanl R + Recov300 R + Roll R6 F2 r( A. ]4 P( f4 F; q
HolyPanl R + Recov300 R + RollV2 R$ ?) S8 K d+ `0 R
HolyPanl R + Recov300 R + RollV3 R
* J5 Z4 Z6 C6 d, {! [* X1 X: u
$ C- d3 d& m4 T6 v6 K% i5 t28 GtsShoot! t& B) |# P# D) X/ i# H n( J/ w5 r
GutsMan throws MegaMan!/ p( x. h; \/ W$ t! Y3 s& L( Y$ E
Guard * + DashAtk G + GutsMan G
5 G8 E" G& N, s; l# dGuard * + DashAtk G + GutsMan2 G
& {, Q z; C. F+ Z) l$ DGuard * + DashAtk G + GutsMan3 G$ s& z4 A. ], X. W
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
2 O( I4 }3 x" a# q6 [' _MegaMan & ProtoMan team up!" W: A9 z4 Q, D+ Y8 j6 L1 f
CustSwrd B + VarSwrd B + ProtoMan B" ~! v6 m* X+ i8 R+ G) ?$ q" e: V
CustSwrd B + VarSwrd B + ProtoMn2 B
( y9 ^ ~# k9 X* w' n$ l/ d* @CustSwrd B + VarSwrd B + ProtoMn3 B d6 K p5 ^: y: { g) G C
CustSwrd B + VarSwrd B + ProtoMn4 B
+ \8 t" {9 O* `! k+ h
, m/ {7 x$ O$ W# C3 ~, Q4 l30 2xHero: K7 F" O4 T# N5 J- M# T5 u
MegaMan & ProtoMan Dual atk
% V% a1 Q9 h3 ^5 S/ NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 n& T2 t# d# |- sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ }/ C. u. t3 c, j8 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
_0 b8 ~; P8 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B ^$ `6 T: g$ o2 d7 D
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31 PrixPowr
0 n5 l$ M0 j$ U- z) E( H* Z9 ^# U$ M3 Navis attack at once!
" r7 n2 d. y1 U# yTeam1 * + Team2 * + KingMan5 K8 e% L* Y/ s+ F& i
Team1 * + Team2 * + MistMan5 M
* {! A1 d# ?- J0 B; vTeam1 * + Team2 * + BowlMan5 B$ B( I( r$ p. n2 O
" N8 F+ g( ^* O& U% c0 M% c. P
32 MstrStyl
- Q, m6 @2 V3 d' ^& `MegaMan unleashes his power4 b8 P5 L2 c% x0 @5 T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
' `9 u8 Z( c) x/ A5 }1 w; |9 d6 `# y/ K
StdrdChip (Part 1)
" l; O% w- p4 S- M┌──┬────┬─┬──┬──┬───┬───────────────┐, b b# k' l- Z7 o" F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ k3 Q" ?3 b: y2 L {├──┼────┼─┼──┼──┼───┼───────────────┤
9 E5 T3 i- F+ a0 `) @: d) b: @1 i. i│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 K% A* b) R/ b7 W- \# M0 J: N│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ W7 v; U9 Z" I u& E @2 j
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* G! n+ j+ ^" `; x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 \" k& Q! b+ S" V! a
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 j( j; L& y. F
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 y/ \$ \) ]( V8 a/ z" T% ~7 z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: ?. m. @% x" M( ~│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 g( ]. F, S# A) P
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- ]; B8 v1 f' M. D9 Y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 ]& ]- T; o& C: z% A" {0 ?
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( }2 ?4 S7 m: i" x& G
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. [& k5 U4 R! R' _│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 t. F2 g- N$ c5 ~/ @│14 │Spreader│16│30 │ │** │Creates a large explosion │
# Y+ u9 q" D+ C$ E7 r│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! v% {, ^; I8 Y+ y; i! ]4 ]. h│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 z3 {! @: P! Y/ s" z& E
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
" O& M( ^9 {% d5 |- F9 o0 {# l│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" S& I9 ~3 V6 O& g$ `
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ q$ C6 x' ]" X! v" U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 _4 Q3 G! r$ F6 \ x6 ~│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" ]3 s6 K' k8 u1 i. I1 ]7 p2 O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& W9 f6 R) c/ W/ n2 d5 T│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# y* W2 N4 @* F│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 U$ e& i X( L: L; d! y( v
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 b) M% C& z l. v) _5 \
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& D! } Z8 T9 Q; J. \1 q5 [: T│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( R! W ?. l1 C' |5 {│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* k/ _# g0 _( E( [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* k; g9 i* ? X$ h. i* P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 _8 V0 @& q% n: R4 o4 G; F│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% k6 D6 c! S/ C+ K+ b│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- F4 F% p1 u; K. I0 k. Z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 Y( T* C4 Q) M/ p% O" e6 {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: Z1 F4 F$ |) h8 m" I│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& w" s) a4 l- _0 B
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 O- B! F9 w3 M+ r) U0 N- i
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: {% D) j) b) M" U$ q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& s/ A$ X; F8 P0 H5 A% n# m│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
E: k6 E1 M. d# P│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* b9 {& ]7 ]/ t) t0 ` x( R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 V q, x" f9 C/ z ]2 L│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 L8 e4 [: Z! E5 E. ?; R K: _
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 T1 J' ?: U8 H
│44 │ShockWav│10│60 │ │* │Shock through enemies │% f! a+ R- }* u
│45 │SonicWav│26│80 │ │** │Shock through enemies │ @7 {& H# R: E. N2 p
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; Q6 `; c4 S0 ^2 m! P: B
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
/ p' I4 ]3 U3 x& ~; c5 b# u% J; B│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 S% x$ U2 r2 s- z- A
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 Z/ v& i5 b" x( t) I% o9 f ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 ]( [- m$ E. P) ]; u
│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ n: ~5 y% J7 t. v6 q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) O) w9 e; `# c; F) @; d; j8 w│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 g) O9 t, W i7 O1 T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# `. p. y, I L6 k
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ y' \8 p ]* F6 B E│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% X4 f, [: n, Y5 s0 L│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, {- r2 u! c8 J3 v1 p+ r
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! R1 [9 p' X" e
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 {5 h- K, G) a" x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; w! B: B$ t* C1 r│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
# S* b' t4 K- J, G! L│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 F. j# f H$ t$ q6 |; L│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ p. m8 X! w7 `/ u- H% K# {- F
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │/ ~6 T8 d; G0 n. i! v
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 J( }( t3 j. t8 k0 o# G0 {! G* |
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 I, E# V/ q& p+ E
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │- q( |' I7 ?* ^- t
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 c e' G: {& |; e: @
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 ?2 A% l% v. d2 Y% G
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 J1 N3 R, D. x U, X9 o. O' l3 H* W
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 B- ~& Y o2 L
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ H( R; G8 O( l7 k! s2 E
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 M: u5 G$ }; f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 U; i/ C; y! U8 F" H# k│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" Y, L' o5 ]- r8 a% C2 L& K
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 y* J: D: l% S. W# J4 ~; ^& X, n
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ O7 @1 |: T3 }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
7 c& ^% n2 s- M/ K│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: O" ?: M( l: q; o5 K2 r: C│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: w# |) }# I4 U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: U$ x& ]. [4 D$ s( o4 D
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ b2 w V7 J1 c5 O. f {│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │4 @8 p# Q- I$ r/ ?
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
* x) @5 U1 e) N3 e# f: a. `2 `6 S0 Q% Y- Q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 I+ F; N4 p$ p: G8 r+ I│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ C. b F, E5 J7 F: G6 ?│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' b& C& C1 o* D" D. c B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 \% x/ d3 L9 l7 l
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 ?* P8 n2 k _5 U; v$ _+ R│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ y; l2 {2 l; Q+ h: u# `
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" S$ H/ u- l/ B" R* Q( X
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 M0 k/ x$ J* ?( M
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 p% H* ?0 e' [' B @; y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' a$ z0 v6 a4 `& n$ e│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* @+ E& V1 x0 i# ~& S6 q! h" S* q3 I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, t: _; W9 h/ T9 y1 {│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ F% C+ H& o' v4 p1 b│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) @# Y. y9 C6 O% ~8 L; v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 s; Y( ^. x8 I G( r: ]" D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" C4 R# a ?2 t└──┴────┴─┴──┴──┴───┴───────────────┘0 {: C# H9 w* ~' } M6 z
/ W8 G* J! S: M/ t/ m9 d
StdrdChip (Part 2)
5 J0 i! M. K+ W# `┌──┬────┬─┬──┬──┬───┬───────────────┐3 a+ Q9 s4 I; P& x; d1 H" V
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) r+ G7 t# Z, a$ K. R( A( V├──┼────┼─┼──┼──┼───┼───────────────┤9 s) P2 k: \& U' S1 s, J" F. X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 J+ n4 F& M& z7 t0 j│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 l. z) V2 }& C% G E: t│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" _+ e1 T2 R9 O
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │3 v6 K7 ^) O! Y3 E1 e; ~# b) K
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" b" C# [0 B$ ]+ E! Q5 J│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 l' ~; B# H9 I' ]5 E8 T│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 E+ [; e% i5 [. n) D" c! s│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* I- p# R ~7 a7 l9 z3 B) M│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 n0 T8 C+ \- W& Q9 d& a6 F: W: K│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ z1 v* r8 \4 Q
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │% ]' h1 f9 G1 T6 L3 C2 ~& ~
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 A9 j2 V _& {│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ W \, c# ?5 U4 I│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- `8 i9 A7 _0 Q; R; H│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 X A% M, C8 m& V9 _│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" F3 P _' ~. {, {6 G+ U* n( w
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& Y4 X0 O9 Z! `( l. Z) ^│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) ^" z( [# O2 i1 e
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 v5 ]: D' g# X8 f$ C2 |
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# d( @3 K/ O3 @8 U│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! I' [. ]8 E% \│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& q* p% p* N. g6 [% W│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 h/ D6 |5 c5 P
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ _% h7 A p) Y, |│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ ^5 r F6 T! _% P
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' {3 E" w- I+ Q, T# Q; }4 s" l3 u
│126 │Rook │30│ │ │*** │Protects you from attacks │
8 R5 [' W1 g& X: M. _6 }│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' X' D: {9 _/ k4 I; c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 D4 P0 O7 N% |7 B7 h
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 { z! @# t# y, Y) b& H│130 │Mine │16│300 │ │*** │Places a mine in enmy area │; v9 B6 ?/ S6 q
│131 │Lance │46│130 │Wood│*** │Lances through back line │
; y/ w1 @8 n( t* z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 Z* o+ y5 O6 H2 L3 ?9 B
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 S; m4 N# o; p( }7 e│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: [- N6 w1 q( C+ ~' Z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: s6 C$ H- m$ g! N' ?: Y0 d+ ~4 y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) M: M1 ^; {" G! e9 w6 g0 u- S9 o
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 v9 x4 e% R" q, {9 z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ w1 B% Z4 F2 Q) [& j
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 |( ?9 b- X( u0 L│140 │RockCube│9 │ │ │* │Places a rock cube in front │) r" P5 l0 \+ ~% R* m. O
│141 │Prism │60│ │ │*** │Prism fires randomly │
' P0 u- _' J n│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 w) K: G# E* m( L& l5 X
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ Q* {: f/ I: g% E: u) g│144 │Fanfare │32│ │ │*** │Take no damage for a while │; i# M" f, i0 o0 F$ {. T8 I
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 a+ m5 w' l! P% @5 D
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 X- t) U. h/ V8 ~- @
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 ^. }% ]8 r8 ^1 l) F; k5 j0 S│148 │Recov30 │8 │ │ │* │Recovers 30HP │; r V d9 u3 S0 p
│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 A; A! k+ `5 G│150 │Recov80 │20│ │ │** │Recovers 80HP │, C0 `; R0 n6 U/ [8 X' D
│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ g; n$ a' s2 s P" V' q! l8 x* f│152 │Recov150│50│ │ │*** │Recovers 150HP │9 J5 k; H% _" V5 q+ l
│153 │Recov200│65│ │ │**** │Recovers 200HP │. |0 u$ A3 ]% `+ |( [& n: W
│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 \1 e, l, j) p3 h8 C│155 │Repair │8 │ │ │* │Fix your area's panels │$ M$ ], k6 M6 C
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 b$ t/ o+ |1 U- j% |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, v; r/ E" l% e
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
; Y( w) M: |4 r1 k│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* R N( l. C: c$ w8 }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" H( ?( U% _8 Q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; A$ M6 t2 l3 K% N0 i4 {. W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! w* O& |$ F3 x2 m│163 │Invis │11│ │ │*** │Invisible for a while │ ?# J, P8 X7 g q2 v
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* H3 ^+ M! O) y9 {) e: Z" N* g
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 N! _/ p8 c; n5 n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 E" ?. c) ^: y$ p1 Y- M: o' v# q; ~( _
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 b' Q/ X, A# K3 V
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- P% D! t( P2 u4 d8 V+ W( o. K
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ n W) n, J* I+ i) G: |# P
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, z1 x. E2 [( B│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
# X# X" e- S7 q7 p9 U│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 `) z( u& u; _9 C
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ I( @% a( S8 a5 u$ A5 D* a8 Y3 [
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# X. W$ K) _2 u- C│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* m% D$ d z8 r0 `7 r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
- v+ N5 ~! v% q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# O7 x5 U" r" I8 H4 x5 q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 U$ P( y: S' C7 g G: {5 v6 @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, [% U O& v t- v/ Y# K8 Z) u
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 @- F& ], T5 B
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ N+ c7 z3 j ?6 A, W6 K4 C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 a& D+ Z# y: E# f% p
│183 │Hole │55│ │ │**** │Open hole to dark world │
, l1 c' U% S, H$ M% T' k/ o. ?│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 x }8 T# V+ ^: W0 E
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
5 z6 d- }9 A) X6 l│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 m! H6 S" k$ P' s
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; L2 L2 u( E" n
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: I' P- w3 S; u T E+ c│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 H. V8 G, l% r7 |
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. ?% w X& |" z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! g& G: m$ A" c3 `- v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 _7 V$ D" q. Y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │3 H" X# J) m9 Z( u, a
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 Y# O6 ]2 F3 d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
2 m& l! k# A* y8 a+ Z& R│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
$ e( t/ l$ p! f7 @ t) u8 [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 Q5 f" L" F" `- E│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 X9 a/ `/ y6 K# x+ R' A. w! F+ E! u│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 t( P1 X; }* S! i1 t3 H( S
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │% B! [+ F; h; L$ L- i$ m7 C* U+ E
└──┴────┴─┴──┴──┴───┴───────────────┘( k, \& U' C% v, W e$ ?
1 a2 O0 d. g+ ?1 Y% ^' }5 E3 W: u
Mega Chip; B) C1 G$ l; |5 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
j3 `8 n7 h+ P! N; e│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 ~3 v: t& a7 X+ _& W├──┼─────┼─┼──┼──┼───┼───────────────┤
" h) M! C9 X$ t1 t% ]│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) T7 I. O5 N/ U- J& G│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │0 P5 Y6 s& |1 b1 z f
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# O C5 b5 {/ m$ g* F) Y. A& J│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │' o' z f9 W! p1 _
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& C- G: s2 o, ` U
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- `& {: S/ Z, k! A. f2 V5 X4 f│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 Z& A. t1 N, T' i( \
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 d5 g) H m2 D3 q" E
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* X7 |, z4 g3 K) {- ]5 P; w9 @│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& ]: W- Z3 P; m│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) g# I1 F- a+ Y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │/ {( U& B* B7 R- v7 F7 p+ x* X
│13 │Guardian │82│ │ │***** │Statue punishes when hit │* ~7 m( [5 ]( p" M
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( @( `# w8 |4 b$ F8 x) ?
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# H$ P! L; I8 O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, ?& R& h2 e+ j1 p( }9 Z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
`8 Z+ [8 \! W/ K, I. V" V│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 }7 t {' g$ @( |3 o│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 `8 @7 X9 T2 j3 b3 |0 Z9 l
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! l+ G6 u" I# ~3 t) m; g* q
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 A) f D& N9 U5 O│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( g' ]2 | m( L/ ?8 p) ]9 w
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 O3 K/ X2 y1 H; _- z- ^- j2 o/ D
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, H' B" F( {8 i' {; R$ w9 c│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 g6 ~, E: I W j$ G│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │ e7 r+ ?9 X& _6 S b( K
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. F; |. O* {+ }" ?! N" F8 a1 t
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( H6 B8 T. m3 V- u│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' W6 e# g6 ~: {6 Q+ b, V/ Q# W# i
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" o Y; I' T& g# R. y4 o
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* ]! e2 {. I. q% T# O7 M│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ a% i7 O. U' ^& p│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ W4 a, j5 o* M% G. Y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. R% E+ L. E& o+ B& U/ L0 J8 R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# j& H3 k# J" m" P# V│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 ~# r; M$ g( j8 g│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 `5 {3 F5 q* d5 w$ X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& m4 K- F! e. F/ O
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# l0 w, q7 _3 U: I0 P" N0 d│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │ n+ b8 Q5 g! K! k! y
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 b' h3 G, `& v [2 I5 B d│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
! c4 s8 }4 @+ J│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │7 I. U8 P" s' D. m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │) n) F* K# y% E& X4 Q# ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! P# Y7 ]# f, `+ T6 F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 K+ V2 M. d. c9 p4 n3 v/ h2 z) y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ x1 X/ [' U& C6 N4 z% p
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 F* m/ p2 B# }9 L- U- g2 k) |
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! u: b2 B$ o; P3 Q/ S' e% ?' U' O1 I. o│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" k1 O" l% p6 J9 o2 [( H$ Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 i- ~ _ c- b1 H/ `& d│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 N! `: _2 m4 o" o U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* u, v% M+ T; b4 C" S1 P$ Q' j
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. @' z4 n0 o+ N! t" z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% \; Q {, X* Z; T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 x7 W5 R* ~& D* ?2 G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: H8 w, h/ r! M) X( G! `% W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
, C: @4 F2 Y$ K# e' [│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 T9 w9 j6 v2 y# i: K
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! O+ D0 z% `0 Q3 V! M! g: p4 i! N│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 \0 B' M) F' P4 ] k5 S ?
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' G ?' ?; L/ m1 I5 r│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; S. w2 _8 G8 O$ z( X5 @! h
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) I/ L. H$ t0 ^ b# N6 y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 r8 B" L6 x3 c: h2 K% O" x
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) c" D- F0 |9 \8 W W│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 r6 }$ E) ?6 s% }2 S) [
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 m" x4 N& e% @& `
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- ?- f( K! @; g5 [7 S: J
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. e( f. K! Z% G" x" {; {0 A4 g
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 b4 c: o& d! H( J. A2 s6 m6 A
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 h9 \& @# }( g& t, C* `) M, J4 K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# y1 P8 _' |0 v) D: U
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 O q1 `( W4 e; J3 M
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# O: _) z- _$ r3 O! H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 M' a( h: s7 x9 l
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( f6 H3 d9 N4 _0 H& Y$ j% _│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! w: M2 W( \- ^
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; W- }* H: R& A1 i; T3 k% I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │' |& I! Y1 j6 |. e/ e: L
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 B" g1 k$ c6 ?! a( v+ [│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 y& F3 M, P2 J q% }8 D" c
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& x o+ k" l N: H9 a0 Y$ ^
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% G) J+ a) u0 u: p& V$ c│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& @- P# D" r: e5 U" v
└──┴─────┴─┴──┴──┴───┴───────────────┘
( G# W! R* k) j5 Y1 h
6 J6 j6 K. A6 W& V0 z8 e5 {: B. c
# i) c0 b& w: [1 \, n# h( SGigaChip (蓝版)# h9 f. u$ z$ g2 ] p
┌──┬─────┬─┬──┬──┬───┬───────────────┐% t* n: x- `6 {+ B% [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- v% S6 L8 r8 J├──┼─────┼─┼──┼──┼───┼───────────────┤9 C) N, w5 U8 H: E+ w
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( _+ D* e& q* ]- L& S
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
! T7 R+ V% {8 Z7 ~│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ F- P2 a% ^5 Y: E│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
4 {4 K& e D0 _$ D; D6 t│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" J6 i9 k" h7 l; P+ M$ z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: |1 l$ |2 U2 b. U4 }! O: n
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │1 Q; }1 T- V# ?" M' }! ^! g( E; P
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; N6 a8 ]5 Q/ y: C5 }
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: q6 J% Z" V- a' K│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( A! v, f! ~3 n- H& F│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* B& Y6 ~5 R* r
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
1 N6 J# `0 c1 |6 H6 S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ P# c2 I6 f1 r- }9 F* T, i3 t
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 h/ W/ X& B% K: ?6 j" [: B' Q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 `# J5 P! k9 c0 K) ~ j( n1 k! d$ V
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 d/ ?, I: s8 `9 q3 _" w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# M. {3 k, P5 o* i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; d! _4 K( i+ Q3 T. m
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# \5 m9 f% }0 }4 T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 l! Q* Y$ _: M! \; y0 X└──┴─────┴─┴──┴──┴───┴───────────────┘* q% Y8 [. q+ O1 c$ A0 X
1 |& I: L3 K' k: P" E/ a. ]+ ^
GigaChip (白版)(只列出与蓝版不一样的Chips)0 D: _4 p, A8 n# H. x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 T' D5 b X8 u( C& a, N# u│编号│名称 │MB│攻击│属性│稀有度│说明 │' p0 k$ b. s" h9 {! l+ L
├──┼─────┼─┼──┼──┼───┼───────────────┤
' C4 z1 X2 ?4 J% W. Q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 ^- E3 m0 E% ^5 t$ _│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% F/ p8 S* O/ b; k! |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" D) M8 _+ m0 V- ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* Y$ p4 R5 K: y4 y5 X, E6 j└──┴─────┴─┴──┴──┴───┴───────────────┘ |