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]6 G/ i+ X6 V8 P■● ■ NintendoWorld 站友xliz原创" p4 d A6 s" n8 D9 U2 f) F# j7 i
■ ●■ http://www.NewWise.com
8 c6 X; \! E$ }& G4 b/ v■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & S# n a! h- z+ f% H& k* f8 t
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( H0 L/ g9 A$ o# o 洛克人 EXE 3 Blue 卡片组合5 _1 o+ ?: G+ d/ { L
2 v8 |" I6 R# O; W2 x/ x' J8 |1 y' r: Q+ _4 h, F/ \& }, k6 [+ ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- i( z" R: Q; r6 a( F4 Z! u( x+ l大家要看日文版的P.A.或详细攻略,点击这里吧!6 n* K4 o4 M$ e$ Y! F6 s0 g8 g
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 j& ?1 O; D" n6 T9 o3 }
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以下内容格式如下:
% U+ v& N- Z9 b- }1 ~. n
! }# w; b' L% Q- I5 V编号 名称1 v1 y: h3 P% C7 s6 u) M; S) m
说明0 z& |5 [* s5 Y1 L# V: F0 g
组合方法5 s- l1 X$ H6 G" T! K5 V
---------------------------------
2 B! i. D9 J6 Q2 E01 Z-Connon 1- q) e; X8 M* I7 O' j2 K$ ]- C$ K3 u
Unlimited Cannon for 5 sec3 k2 s2 [9 b6 W! m+ Y+ } i$ F
Cannon A+B+C0 m0 f% y; h; v S
Cannon B+C+D9 N( S1 N* ~5 z# N
Cannon C+D+E, L4 U% T( } ^% J
0 i# _, ~2 _6 j02 Z-Connon 2 T& r- [/ P( u4 i. |8 S/ Q
Unlimited HiCannon for 5 sec' E: m" s4 z4 W$ a8 m5 i
HiCannon H+I+J' Z5 d, P- T: x$ A1 \
HiCannon I+J+K6 m( k' f J+ m
HiCannon J+K+L0 N5 w) R6 U- E( @6 K' l' {4 y' F, H4 s
: I1 g1 ~+ u! I9 g03 Z-Connon 3
4 V/ l5 d$ a! K, F: ]9 ?. h0 ~Unlimited MegaCannon for 5 sec
- E* h: i7 q5 X4 oM-Cannon O+P+Q
" X% C: |, B7 O L, ?3 SM-Cannon P+Q+R
Z g0 J' v. hM-Cannon Q+R+S
* {+ {5 y* {1 ^0 a6 s& E# }/ k1 w% z3 Y& p
04 Z-Punch
9 A' R! y$ p. y9 {Unlimited GutPunch for 5 sec& J+ a* _4 s% y/ `& C* A3 x9 J
GutPunch B+C+D' N5 j3 s: @- f+ i n+ ^/ F |
GutPunch C+D+E3 b/ m7 v+ M& X& w9 {. H6 m. m
GutPunch D+E+F5 Y/ |, ]! W2 ]! J) N. w' }- r
/ s) o% A+ a/ J3 ]( C/ z: W2 x05 Z-Strght5 Q `, G5 c( S: q
Unlimited GutStrgt for 5 sec. A5 m* l3 [# m C
GutStrgt O+P+Q
& H6 ?% ?+ f( o/ [GutStrgt P+Q+R
7 Y+ p! C5 X3 c. u( [0 |& c# l' xGutStrgt Q+R+S/ O% o- B1 |1 y$ S
}- K0 H$ {, S {06 Z-Impact, ?/ ]7 M0 w, |4 O. X+ U
Unlimited GutImpct for 5 sec! G/ a* e: Y) @, X
GutImpact G+H+I+ y( b- [- U3 d, s5 J4 h( c3 B
GutImpact H+I+J! r( q: f: T6 Z; F8 s
GutImpact J+K+L
6 B2 z0 {$ L2 @$ H& }3 d# _4 B/ W g9 \
07 Z-Varibl: V/ ]* u V0 G! \6 c' G; k, _
Unlimited VarSword for 5 sec
- w4 i- S8 B+ |( ~) P3 T3 DVarSwrd B+C+D
x# V9 o# Z( C* Z1 EVarSwrd C+D+E" x+ ]0 l7 Z, C7 X
VarSwrd D+E+F
; ]: `! f! N# G z( n0 m3 p. m( a+ ^" L! S' e) L
08 Z-Yoyo 1+ w. r9 L4 J, r3 g8 }
Unlimited Yo-Yo for 5 sec
- A2 E. g$ `; h+ r) hYo-Yo1 C+D+E
* }- m) y+ K" ]% u# J8 x% KYo-Yo1 D+E+F4 [. A* q; ]/ f% J
Yo-Yo1 E+F+G' A; P# r) Q {; @: `5 g
/ _: C, x2 \2 ]. F: e n
09 Z-Yoyo 2' L) F0 w% E6 g3 s
Unlimited Yo-Yo2 for 5 sec9 C# K( z. B# k7 V( f
Yo-Yo2 H+I+J. _2 x( J. ~0 d8 `2 B; m
Yo-Yo2 I+J+K. u! Z& ]3 K" k f4 J
Yo-Yo2 J+K+L7 F5 f% {! Y8 I) U5 N, M
# X- [* N2 q- R; C( D: ~10 Z-Yoyo 33 Y5 m/ C2 B, f# X
Unlimited Yo-Yo3 for 5 sec
& b7 Q) s9 ^3 W' {/ L" D" _Yo-Yo3 M+N+O: H7 Q* B, O4 t! e
Yo-Yo3 N+O+P F4 ]) M( a; ^% F
Yo-Yo3 O+P+Q9 k; r; K' q" c& \4 j t
5 A8 D% `" V' P$ _. m( u
11 Z-Step 1% |1 D% \, C, _5 ^5 Y/ g
Unlimited StepSwrd for 5 sec
1 A8 K3 c2 ?" U) X. C: ?# s' iStepSwrd L+M+N
) A2 E# }2 w$ sStepSwrd M+N+O
. o7 a' \- ~3 K8 v. {StepSwrd N+O+P
( t6 G. j7 J0 |2 Z8 h* s
5 m" p$ h1 p+ m2 K% t12 Z-Step 2
. V( k% u: ~% LUnlimited StepCros for 5 sec. s. e+ w& `/ b7 _. ~
StepCros P+Q+R
3 C6 C, d5 B" MStepCros Q+R+S
$ f- @9 @+ i' \. r! p/ k1 P+ Z) HStepCros R+S+T
8 b) q' r$ ^* H3 V3 a
' B* E$ W9 t4 L- N+ _' L8 n. p' b13 BubSprd
. y" \: d- [( i" }0 BAttks w/ spreading bubbles!' J/ V* ~; r6 p' M( o
Bubbler C+D+E2 t/ O2 H0 ?) t% V2 d( q
Bub-V D+E+F7 x a7 N4 r& ~1 u O0 S
BublSide E+F+G
) U& l1 F' @" bBubbler E + Bub-V E + BublSide E0 F$ ]4 U9 Y+ c4 d/ w" x
9 l2 p: h9 J* k/ H2 x' ~6 j
14 HeatSprd) d( Y- |4 E" i/ a7 ~
Attks w/ spreading fireball!
" Z9 g* M# @! RHeatShot H+I+J
2 M) n% n; ^- i5 @Heat-V I+J+K
- ^" L7 @- q% U, ]: V+ sHeatSide J+K+L/ c T9 b9 i/ R% e. A' ]
HeatShot J + Heat-V J + HeatSide J5 |# L" \: {3 T
, t4 _% l( u0 j4 H8 L6 m- y$ N) M# v& ?- t15 H-Burst3 I" Q! w3 _( _
Creates a giant explosion
5 L2 T7 s9 z+ {2 f2 QSpreader M+N+O
" [8 Z, O- t9 Z. W# GSpreader N+O+P
: E6 T( e' \3 [3 r6 b2 RSpreader O+P+Q1 [# K' q3 k8 \ B9 u2 K
9 ?. m( d3 z9 Y$ U! h& ?4 A16 LifeSwrd4 {6 H0 O/ v2 E" ]4 }
Swings a huge 2×3 sword!
/ H$ l: W: P# G8 M- a5 P3 C9 wSword E + WideSwrd E + LongSwrd E8 t3 R) e. Q0 ^; V0 S
Sword L + WideSwrd L + LongSwrd L
. V5 U. G% }& h. B/ [. \' T3 qSword Y + WideSwrd Y + LongSwrd Y
$ G! a9 a5 ^: V: g% `; |5 g3 x7 F y2 q, k
17 ElemSwrd$ B% y& y) d) R1 s: \" t( ~* }
Wide swrd contains 4 elemnts
, I! N' v4 q. h( p. }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, O0 T! d6 f. K7 J3 }# _2 SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 ]. j( L1 c! T' R3 ^9 h( A9 R
1 v) m8 N; k& x8 v0 R9 g) |18 EvilCut
' k! q6 K% u. w# }" T6 `) y. h0 {; gStep up 2 & make 4 atacks
$ m/ L; ~) u! y) H% w$ j- q1 H, CStepSwrd P + HeroSwrd P + StepCros P
2 Y* C" d7 \7 Q- A; r7 P/ |; h2 ~" D& T
19 HyperRat
; q" {( ^' q L, l {' V/ NA giant Ratton charges!0 D' @ R; C% ?7 ?! {1 x: O. m. ^
Ratton1 A + Ratton2 A + Ratton3 A7 s6 S4 j6 q" O* f
Ratton1 C + Ratton2 C + Ratton3 C) ]. g2 c, O; w. e# i8 ]& U2 N
Ratton1 F + Ratton2 F + Ratton3 F1 d2 V, z* @( ?0 X" H7 A* k
6 ~& v) a" F) k7 a# t
20 TimeBom +
/ D% p t0 D) E6 k' s+ m. {Sets Time Bomb in enmy area
) L: y, D2 f; d6 gTimeBomb J+K+L
- K$ t' G* w5 G T8 U* d- BTimeBomb K+L+M! E$ g8 ]9 D. s( z5 H' M$ W
TimeBomb L+M+N( E0 u3 j7 X5 ~1 t5 |, N4 c
3 e4 `) W7 {4 }7 C21 GelRain V8 }: O7 w$ h
Gel steals squares
2 _" _. J: j2 ^7 IMetaGel1 B+C+D
9 Z9 y' H1 y5 F- @: |* fMetaGel2 E+F+G' E4 [4 s$ m7 D$ V( h3 R
MetaGel3 S+T+U; c$ m9 d& Y- D8 Y6 O
1 U- b4 V# Q. ?
22 EverCrse) A. x; j }2 i$ H- c
Shield chases enemies
- S/ W$ z2 ~8 _1 x# i3 O8 H3 a2 bCrsShld1 C + CrsShld2 C + CrsShld3 C5 I" v( f& }# i: V8 {
CrsShld1 L + CrsShld2 L + CrsShld3 L/ S: J3 o8 Q3 F$ w# X
8 b- k) {" f) s- z; E
23 MomQuake0 p; {* U$ _& y
Awakens Mother Earth!
% s0 K4 w- P% URockCube * + RockCube * + GodStone S6 i9 P! E4 v3 }, t: M5 b) A% ]
$ E2 x. F3 ~" l+ _! V24 PoisPhar
0 I) L& X { X% }* B! J/ ~; FPharaoh generates poison
) o0 t& X$ T5 z/ n" Y" l; U+ ]) |1 K. ~PoisMask A + PoisFace A + Anubis A
( K7 j7 |/ @' t8 u- p7 I, p2 l" i
25 BodyGrd' C1 W" ^9 j1 p, p, A4 g1 {
Bodyguard takes out enemies
/ v$ R2 V! N( D7 @. b, |& oAntiDmg M + AntiNavi M + Muramasa M' z7 e8 m5 H3 {) K- j" E" e
: ^8 ^: Z8 O) V7 a, |
26 500Barr. h+ q$ b2 u" F! R
Barrier absorbs 500HP dmg. `6 z, g4 K9 P' h% ^! B- h/ Q" d
Barrier E + Barr100 E + Barr200 E1 \5 N" L5 p, J) X6 y$ a8 Q& e# q1 w
Barrier R + Barr100 R + Barr200 R) p% `; g( r( v5 H$ |5 P# a" a. d
# C0 U3 {; k7 }0 P( r27 BigHeart6 P. V V* s) d
Attacks, then heals HP!( B" J# }: J+ F7 }' p" [
HolyPanl R + Recov300 R + Roll R* j3 E! x1 E9 [2 O O
HolyPanl R + Recov300 R + RollV2 R! w$ T2 d9 a+ M6 p$ k6 J K
HolyPanl R + Recov300 R + RollV3 R! g! n5 l1 S0 `# w! O6 u$ _4 e
: {- i: E- a; G* Q+ ?4 n
28 GtsShoot0 y7 F$ r$ _% i. W1 E; {9 L! H/ R
GutsMan throws MegaMan!
0 a$ a" P$ }0 F2 ~! N. p3 dGuard * + DashAtk G + GutsMan G
+ {0 b, x& E8 q# h5 d( n8 wGuard * + DashAtk G + GutsMan2 G) g+ E- _6 S# N( l* P$ R
Guard * + DashAtk G + GutsMan3 G+ J+ b: b! Q: ?' @8 G
Guard * + DashAtk G + GutsMan4 G+ j( G6 z! I& L; N
# t( D9 g7 ?$ A: C, ^
29 DeuxHero, U' M' Q9 g2 c, T; a
MegaMan & ProtoMan team up!5 T" a* x- I, \$ i8 ?* L
CustSwrd B + VarSwrd B + ProtoMan B* R% P) D$ T3 i+ A; b% B
CustSwrd B + VarSwrd B + ProtoMn2 B; B+ A' N1 @9 B! w. C$ Q1 h) C
CustSwrd B + VarSwrd B + ProtoMn3 B
: N( f1 z. k5 nCustSwrd B + VarSwrd B + ProtoMn4 B( T! m# T/ G5 t: I# W$ s' i
2 y$ h9 {7 i$ e q6 `- `) _30 2xHero! T$ \! R1 ]- D: u# Z# R! w& _9 R" k
MegaMan & ProtoMan Dual atk% x, C. w9 `: w! K @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 L5 h- k" n7 j6 x B& K( U' \" rSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 g+ b% ?! m. f8 S$ A3 {( s. Y5 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) h( G- b M; e: wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, m6 ~$ ~' j) Z4 s V# ^/ h$ ]2 F' y( h! D
31 PrixPowr
+ |% G4 Y/ Y% [; N3 Navis attack at once!
& M& R/ t+ `! d( T2 m8 ]Team1 * + Team2 * + KingMan5 K5 l" k+ L$ c) f/ U8 w2 Q
Team1 * + Team2 * + MistMan5 M
5 \ {/ s8 r- a4 D' lTeam1 * + Team2 * + BowlMan5 B
$ e4 X. P4 ^3 |- p G+ y9 b4 M0 T( F& f2 Z! v( T
32 MstrStyl4 i5 @7 V, a t; j! s/ p
MegaMan unleashes his power
& k1 U1 o, p( [; i1 ^$ vSalamndr * + Fountain * + Bolt * + GaiaBlad *) j* @/ ?6 V8 M9 c3 t. d2 v& Z
& _" q9 i& R! I4 v. q! r+ fStdrdChip (Part 1)
- q6 O! Y& a0 ~4 A┌──┬────┬─┬──┬──┬───┬───────────────┐7 v! Y0 _) e$ x' T- u
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 b1 s1 g. i m$ @% X5 h
├──┼────┼─┼──┼──┼───┼───────────────┤
2 u, W8 E8 ]/ P8 c4 a) g6 t+ F│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* M& L, ], N2 K/ J$ P
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- D _; l- P$ j6 y" {│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% l1 Q. k, a, W4 m
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& ^- J$ ?% F$ H; ~2 m4 i
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( D" ?5 W+ D# C4 S& A: k│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ c+ b! W1 {; B* I0 f$ U: z3 ^│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& n8 h0 Z# u' O$ {" a w4 H1 B│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ E( `3 _9 R7 `& _) y1 L% Y' J│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │5 N* [/ [9 C2 \9 M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 R0 u7 E; N$ O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 a d. U* ~7 T% z) t
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- Z) B" [8 J; V$ p
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' ^- u% D9 Q) s4 S
│14 │Spreader│16│30 │ │** │Creates a large explosion │, U u5 a# @6 q. H! l V+ Y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
$ @& x" f+ A# ^& x/ k' Y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, G* Q5 v. o9 @( ?│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ m2 a" G6 K# U: O2 J; @6 j6 Y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │- O1 t" e4 v1 W! l' M
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │! J& N; F/ B- a. t! Q+ l7 |0 P3 X, q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. g' A j" i6 M& Q/ j0 H6 r│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- Y: \; E1 n- ]
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 n$ N9 O- w! _* } V7 E- F
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. _( E2 g6 ?/ c│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 K- p6 H# E% t1 Y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ t- p9 ]) a- J. E- a7 E5 E
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │* x/ N; Z* w# A1 v0 l% ~3 ^ K
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 B3 Q2 t2 J; {5 Z5 Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │. y$ K0 F0 k6 @+ H, D7 B1 S7 {) I
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& W$ p6 m+ i1 r! }" W \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
- _2 n& n$ ^0 s# e5 i+ T│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, }# Y5 |" _- ~/ o│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 t* V8 c* {) t' K│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( l' X( \7 d, O6 n. M1 j: ^/ s4 D│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% O4 g( }8 j7 |9 a O│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ q& C% t% J* F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 {" I, f2 @$ m* ~$ Z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% q: p6 e9 M4 a, j s0 g2 G+ v0 u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& @2 ` l7 a% k
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ R: {( ^5 E& b2 w5 X: U│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* D5 a6 w4 Q" p2 h9 ]; S" T│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" a" y; V/ [: K5 @3 Z│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ Z0 C0 J1 n- N/ R│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' V8 Q8 G# ^4 p1 w2 Q- J│44 │ShockWav│10│60 │ │* │Shock through enemies │
! G, x8 m" V" w│45 │SonicWav│26│80 │ │** │Shock through enemies │% |5 n- n. k9 S7 s2 A
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( I8 l2 J a8 A1 X│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 v% @. u- L1 h! o1 j│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
k* i5 v* p7 g- b│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ g- S* v' s* U# L7 x2 G│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │( e0 M) a0 k, M9 _
│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 N2 o: V6 U- Q2 W& c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( {# G# r; s8 ]/ t│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# a+ h9 E7 e: {" b1 C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
( @! a! p1 B) ?% v│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ `/ Z2 T% W$ \. V2 _
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& b: }% k' x$ }( l% D# R│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ j3 c- Q; e" M* c│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │ W( J9 g4 L5 {2 Q- `3 {; H8 w
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 b: F# i) r/ u│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 Z! P1 Z# N3 F6 y) A- n1 l. x
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 y! A E: ^! e: r. z! f3 ?
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 B' q' Y- I% k5 N6 f) ~* L+ F; E! F│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
0 H+ x5 l/ y5 Q4 T S* J: c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, a; x0 S% p x1 D8 }* v$ h│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& }- {' L0 ^) t
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& e( W. E; ^/ J
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 p: y$ e6 _8 S' t4 Z+ f
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ J4 s$ E, j. v+ Q" d m
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │( _- C7 C8 o# ^% p" h
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& j/ f8 U' P, A# T, F1 [
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 D- Y$ @6 p3 H7 z& a! f│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
% E* E# s& D' o│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) G0 {9 g5 H$ a* s9 s2 D
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: d* k5 G' y$ o) U. o7 p' A│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │& l l( C! m/ j+ F" `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 ~ a1 D3 L3 @7 n
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" L8 D- s; z; F5 O# m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 H2 Q! G& ^6 m! j) p5 k+ P│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │& E1 {$ t0 Z1 f& p
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- T& y" ~" L% _% l n│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 Q% P1 [7 i( s1 g% T+ @4 v% \
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 w5 f; c( i8 Y! f7 M' ?│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% b8 o- v i6 ?7 v
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 C% U4 M ~5 F% x' F$ O/ h
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ m U! ]$ k# _; d7 A7 B% \8 g│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' E p; j% J0 G. s$ l' ?
│87 │Hammer │16│100 │ │** │Hammer smashes front! │# M& D3 |" q0 } T& I
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │: J3 b5 _( \9 x- n
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 j9 s! _# p) g6 n/ N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) u% ~2 R1 H9 B│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% _8 `# |' j1 A$ u" Q: A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │) P* x3 O; z8 Q# c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; Q/ p4 R, T6 P% k& X8 W- r
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ e. V' j% y& C$ s# @; C+ ]
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 ~, W# V7 ]- Z( ~0 k3 t7 c! m│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 K2 u. J: L" }3 L7 g6 J│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% t j9 O4 R2 J$ j& b5 |1 G7 k│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 t( ]- B6 C: u7 o$ Z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 f) I, ` E* Y6 C0 A│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 U9 C6 b3 ^: W' H5 J└──┴────┴─┴──┴──┴───┴───────────────┘
2 u0 m$ v: D4 U' s- d y' l5 b
+ o# L' ^$ @( b) ~StdrdChip (Part 2)
5 H3 [- i' { ]/ E3 k┌──┬────┬─┬──┬──┬───┬───────────────┐% f' f- @0 p3 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 n+ T2 i [7 J3 S
├──┼────┼─┼──┼──┼───┼───────────────┤9 k9 U, S4 _' C6 ?1 W9 x
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 Y1 P4 F% O: r7 p& ^4 s6 u│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ `6 w& L/ m3 k& w0 m0 Z: \│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& w5 e6 _" R: ?1 W
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ S, Z+ v$ c& p6 m; u: f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! |! y1 p% G& M7 U5 g│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
y7 `" v6 r0 y$ u4 Z' C" V7 K# b│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" r4 H V* ? I" }1 y6 V& g
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: Y6 x. y* c# o6 C
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ _3 I) `1 `4 P5 ^" u. |9 Y
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 H1 ?& ~% K1 b4 {" Y/ u│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, t5 S8 a- r% q4 s: d- \; J4 l3 r│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' Q( n; u$ l5 D, o9 y3 M' }4 n
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 ~8 d: _$ ]* D* c4 M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 [( ]% P( h% V# O# _4 k% o+ j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 _( w8 |, C# D
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& c3 z! P! P% b4 H
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% r1 w4 S& ]' v- |* Y: @( N
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 N0 @1 Z0 n/ u│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) g- \4 F. x) Q0 L# j0 c. e6 U; `
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- U- P3 Z: k) `- P4 _
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ X! u) }( s3 G│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! K+ l6 n$ l$ R7 g, V9 S! D/ m
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 w/ r9 d& |! z/ ^2 U7 {0 P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# }& J9 J: ^0 M5 ^$ s3 K# K' t│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- n$ Y9 }! l7 C; h/ |
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
7 I! u/ m: d& _; B) o% B% i│126 │Rook │30│ │ │*** │Protects you from attacks │, [5 x5 ]) j9 y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% e) E2 k0 d$ [3 e$ x9 `1 u+ ^# N│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* Z$ A9 G8 m8 L, U/ F/ J$ ~
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ c1 n2 ^& h- O* @│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
' E3 J, L5 P! l4 { p x7 _│131 │Lance │46│130 │Wood│*** │Lances through back line │
% ~! B- u# F1 d: F* X6 | o' o- C│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 a I/ y7 m9 l
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 S# q# d& t' X+ w0 r1 N/ Z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 t' Z, E: T+ i0 G
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) H& L0 M8 N, Q* ^" K# E2 L
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: ^/ J, a" W+ `* S
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
D) G/ Z m" I W5 j│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 L; ?9 I; R, y8 S X9 ?
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# [. h0 L( f" j$ i3 y! U; s+ \
│140 │RockCube│9 │ │ │* │Places a rock cube in front │# W; Q/ }5 O L+ F
│141 │Prism │60│ │ │*** │Prism fires randomly │" E' x3 h* \: n. N& N
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( c. g8 ]; C3 @: p* e5 k│143 │Fan │14│ │ │* │Vacuum pulls enemies │. H. `9 A( q9 U2 S
│144 │Fanfare │32│ │ │*** │Take no damage for a while │: Z; i i9 f+ i4 g) ~1 }$ x$ t7 X1 U u
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. D0 ~% D! Y* \
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 d- |/ Y- K" w4 K# h3 |│147 │Recov10 │5 │ │ │* │Recovers 10HP │" [$ R, k' A! C# Z8 I
│148 │Recov30 │8 │ │ │* │Recovers 30HP │. m4 w$ W% v6 h
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 m R) t" d C1 ?- o│150 │Recov80 │20│ │ │** │Recovers 80HP │
/ p4 A9 W6 ]$ ?( W; H. T│151 │Recov120│35│ │ │*** │Recovers 120HP │
: {& N) W% P) I│152 │Recov150│50│ │ │*** │Recovers 150HP │
% P7 S) v/ Q; @3 y6 D2 h4 I│153 │Recov200│65│ │ │**** │Recovers 200HP │3 y- I5 o6 s! ]9 ?; }: s0 |4 C O
│154 │Recov300│80│ │ │**** │Recovers 300HP │
( r! e! t4 F& |% t* n$ S/ @│155 │Repair │8 │ │ │* │Fix your area's panels │# u, c7 L% f8 A) I8 o1 B
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* K/ g; m1 g& n# p. a
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
! s( b6 _! a5 D, s) q" ]1 ~0 P│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 ~: h8 s- _+ S8 g) l- G' E9 ^
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. E1 ?# m3 F# R- y& e: q3 R│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 D* N" ^0 M0 {7 x2 u3 d
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& n" L |6 s) I( a6 H# Z# g
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 x4 h, c0 \2 n# X% @# u, \" B1 ?│163 │Invis │11│ │ │*** │Invisible for a while │6 s2 S0 b/ K# z& W; {7 q& W
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ o5 Y0 ?! p9 Z4 Y
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ D$ o/ ? ^) A
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, s+ `6 o" a8 }, v- c* s/ f* x│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, {1 p3 v& k. n" W& T+ W7 f│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 i9 j8 \2 n! w1 M1 M
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 @, o4 Z% j3 E' H4 Z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) ^' A4 k0 e, f) o& b. d0 u│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 n6 l" x8 Q: |│172 │Aura │55│ │ │*** │Repels attacks under 100 │' r4 Y- _+ J6 ~( L: B7 x$ l. J
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ x* n9 `- d# y+ F4 u5 M" v6 D
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% t8 W- m9 g5 j, }
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) |# |# l9 \* y0 q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │! T* U5 s, c3 t8 K6 v
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ r3 o' G5 S- ^8 S
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' x* ~/ W6 J" O. O7 z, @1 |; Z* t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 c; M$ [( s% O" ]* o+ o
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: O( D9 r/ E7 s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* X9 X3 k/ I6 k* b: T5 U
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- \" E. k* F( J4 R! V
│183 │Hole │55│ │ │**** │Open hole to dark world │
0 n7 r: w+ o; ^7 u2 T│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 M+ b% h* a8 k6 H+ X4 p( W3 j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 L: Q8 _* P2 d5 m6 p) U* b
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 N9 s7 g B+ U( P│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 L4 M3 R8 z$ l7 G3 S
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' r6 Y1 g9 B, D/ K4 f, l
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' b& p% t3 _7 x' G
│190 │Snctuary│54│ │ │**** │Change own panls to holy │. r+ ]0 q& O) W$ d) h y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# v7 e1 }/ V2 @+ `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) l6 r( U# _& d T. A, _
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ y. R, A1 _0 g/ y8 G# U/ ~% X7 I& W/ c
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 W% k) I1 D% I- P│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. t# O' h; r p0 B% Z- {; W) v│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. k' D: J- [6 H, J0 `
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 w% R& L1 ^/ K
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- b1 J) g& m3 u" s
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) X/ _5 P1 i! I3 R4 K
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* A9 K; J: J/ W( f0 {└──┴────┴─┴──┴──┴───┴───────────────┘
) G* G5 o% Q T; w
2 U+ a- j4 S3 p# `/ A1 T; _; _2 p# w t$ ?# D0 W
Mega Chip
- _# u1 Z6 u. ]! q6 w┌──┬─────┬─┬──┬──┬───┬───────────────┐6 s$ u6 s9 Q; m; ]: g' q
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 K" [( `5 D) x2 ?0 C) M+ }9 q
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 A3 ^/ N6 N$ x u: Q$ L9 O# K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- d2 K, X, H. L5 N3 I4 s; @
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 w3 ~9 s. f7 N
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. K0 R: ^8 E1 f/ s; z4 U" _/ E│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* `% |( V* Z' n$ z. B4 V+ P. ?; |│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 u& d4 y" B! U! K5 N/ G0 k; j/ s│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │0 |! X* a1 V( m; e+ t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 Y5 j4 `; Y7 j8 }0 e! C( g9 O
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ [: O/ T T" ^8 ^ g, T! H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ J/ b2 y# ^7 z3 | t' D
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% @) [5 R* r& T
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: J0 [+ c% o: z1 j# ^0 {
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* x- _; u! L! e" [- E% o│13 │Guardian │82│ │ │***** │Statue punishes when hit │ ` [; B4 N2 r3 F* p0 @0 K" J
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 W8 I3 w# I8 C% z4 k5 _9 h
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 [# f, L1 X3 Z3 y* g$ \! W% |" `; n
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ k' M2 A8 x4 {7 M4 O% o3 D│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 c+ r1 v# S) F3 z$ d: a$ D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, H4 L9 P7 n z2 t* S( a8 N2 F& ^│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
}& \ K/ _) p) Z3 Q! K│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( \3 J5 x0 _% f w6 m│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 _7 @: f( v" }( H3 M; B│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ t1 g7 s, ^1 j6 r+ F: j/ x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& _: z2 Y1 L" z. z+ m/ G7 v& L│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 \# e# p: u5 B/ Y+ _) ^* D0 ^4 H│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 q- C0 l' u6 d Z0 v: R
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 ]) i7 ], A% a& ^) ^( I j' |5 }│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 E* v, ?% o, C9 u4 d0 C
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ @& v9 |9 O& z& S }! y1 D$ f4 F; g
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
) y Q1 B( P" o& Z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ u7 u, {/ e. f& \│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) W7 m0 m6 x) Y* i1 n3 P1 Y
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
7 |4 x z8 c; K* c3 R& j& m) @0 b Z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │4 q% m4 e5 x. S0 F
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 A9 ]* y/ M. | w- _7 ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 ^9 c! o4 b( s j, T2 W│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
# k: Y) w ?- i) ?; k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: I$ p. g/ |/ Z" @
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 P0 F* w6 Z6 p' K$ p│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' S+ g! L1 k9 S7 V# ~│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' }; x8 F7 e- l$ B2 ^/ h, l/ P5 P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% j$ ?3 y1 [; M6 \ c3 Q: H. ~│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( E) \+ z. d, Q4 x$ P( y. H7 J4 R+ D) n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ V4 R- n5 H( k9 x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" f; ?. t0 z" w$ K
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ g2 o3 @5 D4 V$ S, H% R7 _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 G( s$ r9 a$ U$ w7 n' ?│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
/ A& ~! X) @# @- k! L5 C│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! n1 g' z( j3 `; V
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 n+ Q' q$ W8 R│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& T4 H. f: i# M
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ y7 @; d& `0 H. N/ s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 b8 I! G% _0 R' R. f1 z( A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* X, m3 @- \6 Z6 s7 J7 G& C│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
1 W% t5 W2 P8 V+ h$ ~6 o│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" A% b2 D: I" A5 u% n( z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( R# ~0 l" _7 y8 X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( L0 v. P! T* d5 u
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) e) [ D1 u3 Y7 v
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ Z5 |% f5 l1 h+ ^& S. v5 g& `
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ [4 I' i& |1 r, N
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& Z$ d: f4 e2 e! U* j│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 E8 }, | t! E) e4 T5 F& K+ [
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- x* j- ~8 I, P1 c# Y/ q! A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │+ u# z0 F5 g8 Q$ w9 J
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 {1 _, D9 r9 z9 I$ ]" @/ v" s
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# d x. o) g: @5 M8 `
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. z F: h5 p" w. x
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
; a6 {8 B( t T& f│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 E1 b _8 h6 m2 A5 {& f
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 K& c3 J7 i0 v- q! f7 u
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │1 ^! G' t! c5 \( x' C& e& j
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, v) o4 T0 p5 K, {/ N: g│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, _0 W. h4 u- E0 C# v( O│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 F7 f$ s2 `' Y! d* [. E+ w│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ d+ v) P) H- o, A' g+ y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: e2 O# r! {5 D
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' n H4 H& X/ K- Q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( D! z# q+ T7 F& q" `# ~│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
& }0 }! M2 V: r/ K- z& l r6 a( I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 T Q3 l( N$ `: T│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 g. O4 y8 G8 x$ n; @: A. e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │' x+ s4 T( ]! e# Y B
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 w5 q; U J/ K1 e& A; z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: V9 X z. z! G$ t* R, `+ x; P│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' c }- t ]: C1 f) W* r
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 Q2 S- y' E6 I# [' {, r8 B9 |6 E! e$ B2 i- k
, `1 z, B) ] k; P$ y! N1 j) f& O( T( j
GigaChip (蓝版)- L# e. `6 G9 Z* o- Y' u
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 z. }) T. F& J6 x/ s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 _! B! y# Q9 M0 B; c" z├──┼─────┼─┼──┼──┼───┼───────────────┤
5 l5 m+ d `- t; \ x│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 g- [) B: a0 `4 U% y$ G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 r0 E$ }% W& S$ b. B% r│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 U1 t, m! x3 \: D4 L. w│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │$ T; H2 W, \0 D& h: G$ I2 [5 |
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 \4 @ j! Z" q$ M+ L' m# ~; U│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" I$ V$ e- D7 D) x
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. Q i% P" A6 B @; s. o( g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; `& t1 I7 N. [4 u
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │# P8 i& U. S7 Y) K
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 n- ^9 z* u; C9 T- G2 q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" m3 d( }8 h7 u j6 g$ }: J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ Z. ~7 `3 v( [* a5 q, G' O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, ?3 M+ d/ B6 ?( g3 z# m5 X- Q" x
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% }2 j9 s3 \# a8 a/ y U- J6 P' ?│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 V/ o' B) j0 U: k# Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
0 {5 U2 \; d4 e J f. n% F2 Z7 w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ n: i. e' F- Z/ @ g$ e& X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, g" r/ s& C& t7 u) R
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 Y1 @( e# Z# v' t3 x! w│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 O4 L) m+ T& O& S$ M9 V: b s
└──┴─────┴─┴──┴──┴───┴───────────────┘0 W5 W" ?# c$ Q; x! P+ U& g4 ?" U
# f" c! H; q, L' w& W' ^: Y& W
GigaChip (白版)(只列出与蓝版不一样的Chips)
; B9 \7 L1 L! m; x7 U9 _: h% R┌──┬─────┬─┬──┬──┬───┬───────────────┐6 `$ B- y9 _, ] f b0 z/ ~8 \
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ ^& I3 w+ r' l
├──┼─────┼─┼──┼──┼───┼───────────────┤7 F) m( y* v1 Y7 Q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( _& Z5 F+ I, ?│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' L5 d0 S$ \' K h4 ?, z8 \
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, J4 F& x1 y" z2 J( i/ g2 L; z│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) J% o5 h0 a: i$ y1 z; F. \, K& Y└──┴─────┴─┴──┴──┴───┴───────────────┘ |