转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
4 s/ M' h" K! ?' h3 D( R6 N■ ●■ http://www.NewWise.com
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2 U/ @/ E6 h2 n8 X+ m6 ~ 洛克人 EXE 3 Blue 卡片组合6 g, p( y0 Z6 a; g o7 w
6 h8 j- U+ U/ d9 m7 y5 Z/ H- N$ V; B" f/ P
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 y3 j W+ k) G" p2 D大家要看日文版的P.A.或详细攻略,点击这里吧!8 c* p+ B _& J
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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7 Q. o5 Z/ I* i$ b$ _以下内容格式如下:
; g# p4 K# F8 O1 y$ t$ w
+ V3 w: M9 Y! C F' p8 w# p编号 名称6 _+ M2 R/ J @
说明% {- @! J* e4 f) p" [! m) e
组合方法7 B0 d$ q1 c' E2 {; Y! p: O5 N
---------------------------------
5 b* P9 C# B$ a+ j# A01 Z-Connon 1
2 T3 u# {% ?5 ]5 ^2 Y. OUnlimited Cannon for 5 sec
/ z. D7 P4 O4 @0 t( |Cannon A+B+C$ i; @6 A" c0 v. ^4 b0 [/ I9 u
Cannon B+C+D
) B) P- i9 E9 m! HCannon C+D+E' ^+ t, [3 N% n- A1 i$ x
7 x) n8 H$ L2 C( w v* p) d: ^02 Z-Connon 2
+ X) Q+ z! |7 D; vUnlimited HiCannon for 5 sec, F* a- |4 ?) P: \% x- O% W4 n e
HiCannon H+I+J0 l9 ^2 o! h( a. N; B- N- f4 Z, F
HiCannon I+J+K
; q- a4 ~9 n) W/ h, YHiCannon J+K+L7 P1 P8 Y9 o; [! e1 f
: _0 M' `1 A' i" D5 B5 l) V/ J03 Z-Connon 3
6 y4 l& c* r" pUnlimited MegaCannon for 5 sec Q; [* d% B+ ^# b, k
M-Cannon O+P+Q
2 y9 r- A4 d; a3 m1 C6 SM-Cannon P+Q+R5 R# Q1 z& d- k& G" x6 ]5 c
M-Cannon Q+R+S
) S, o: N9 |5 y# O2 D* y3 Y! d1 q5 J( L$ w" F+ y& f
04 Z-Punch
8 i$ _$ L! E4 A4 pUnlimited GutPunch for 5 sec( a0 t" H# a: o) N- S# Y) F/ M
GutPunch B+C+D
/ d8 c; F/ T* W0 HGutPunch C+D+E
% U! ]9 j: h1 x/ b, K( \3 L, qGutPunch D+E+F
" X8 p( Y& t" ~$ ]+ S# k9 u
7 O# k! g$ q& m% G. p, {9 G05 Z-Strght* W, X, ?( z; R1 X8 V6 R8 P
Unlimited GutStrgt for 5 sec8 x. {2 f; I8 X n+ t/ K) H; t2 d- Q1 c
GutStrgt O+P+Q
; K4 M( H$ R- x. a% A! _GutStrgt P+Q+R
8 E: j4 Y8 g: C9 \5 d; fGutStrgt Q+R+S/ z% Z9 t: J L+ p& e
+ K* \, ~9 k" s) @5 o
06 Z-Impact" Z3 v- P; G$ s) i% i
Unlimited GutImpct for 5 sec% y' s7 l9 X" ]2 u
GutImpact G+H+I. R' x! G) E6 M6 {* Y
GutImpact H+I+J( y/ J6 N1 C7 ^0 Z
GutImpact J+K+L6 Z% y: c( S- D( L( ^; f
" u; d) {6 F2 Y1 G! Q) |07 Z-Varibl5 ~6 T# m X, m- w
Unlimited VarSword for 5 sec
' g9 b5 ]& A7 nVarSwrd B+C+D
+ o6 x _7 n$ M# zVarSwrd C+D+E
: ~) T; g* W8 IVarSwrd D+E+F, |( v+ w2 B$ j' s N
2 R8 |& c( ?; l$ i' W- x& `6 h5 h* `$ F, ?
08 Z-Yoyo 1
2 }% p( O% w9 I1 T" ?Unlimited Yo-Yo for 5 sec
4 A7 G$ {+ ?9 WYo-Yo1 C+D+E, I! Q& Z& H: c
Yo-Yo1 D+E+F2 n) e, P0 g4 m, f' M* N9 D4 d
Yo-Yo1 E+F+G! G1 R {* {) O% P9 Z: t1 N
7 T$ B G7 s8 T0 m' J) W09 Z-Yoyo 2
1 `. J/ E: B4 w9 }0 t6 `+ mUnlimited Yo-Yo2 for 5 sec
/ l* x$ K( b# DYo-Yo2 H+I+J5 h* Y, Y3 `" m0 l* ^6 r
Yo-Yo2 I+J+K/ K- A) Z0 X6 D4 ~9 y3 }% X
Yo-Yo2 J+K+L W3 j3 W- Z l( X* ]+ t
$ }( L, }, d8 ~( }/ k9 {( L4 m
10 Z-Yoyo 39 H& y2 Q* I" N) C2 ~$ e
Unlimited Yo-Yo3 for 5 sec M l9 G H( e, z4 q
Yo-Yo3 M+N+O
: J: T4 U2 G0 v) Y& U( ^- s0 rYo-Yo3 N+O+P
; W: X; g% e; p+ g7 g" lYo-Yo3 O+P+Q% I* i F1 F! [- f. E7 I7 M
/ i2 W! `5 C) h! {# {; Z11 Z-Step 1
; ]( P0 {( [0 a9 kUnlimited StepSwrd for 5 sec: {0 X% @: r, ^' D
StepSwrd L+M+N
8 t; j6 `) _5 b2 PStepSwrd M+N+O7 T& L% U" s# G9 m# z6 A# M
StepSwrd N+O+P& P* F: x6 X1 u b( o) y' L% w0 f
1 t5 @2 n7 H* a12 Z-Step 2
@6 O$ {& a! n- p' ~2 vUnlimited StepCros for 5 sec- e9 Q1 F2 x) m# u Z9 H* u& ?
StepCros P+Q+R& }6 M' v/ }% c$ a
StepCros Q+R+S
1 b {, ~2 q/ l; L7 pStepCros R+S+T6 k, u9 a" A5 L8 W2 |" C/ `
- ]7 u1 f5 N1 E: k$ {
13 BubSprd. o! M0 C# f4 E1 o& x) N9 A' y
Attks w/ spreading bubbles! t( I& [5 ?" {3 ?% \' q- F# a ~
Bubbler C+D+E
( H: c3 ~& [: ~6 p$ a" nBub-V D+E+F
& ]7 L+ A# ^, @7 }: \* [3 z4 E- KBublSide E+F+G
9 o; l6 a: T* iBubbler E + Bub-V E + BublSide E% l0 P" }" Y# v b" B: q& a6 T+ P
, ~) ~# B# r) |# B
14 HeatSprd
* u4 r% a( b2 NAttks w/ spreading fireball!
' H1 d" C( `+ T' G2 ZHeatShot H+I+J
, Y7 J; h) Z- D2 SHeat-V I+J+K
7 m6 f. ~5 e `" [4 C! e+ FHeatSide J+K+L) B; | l* O# d4 U- K- Q- Y! Q
HeatShot J + Heat-V J + HeatSide J
1 D* w( H4 l* y- X) g" Z2 f7 c9 n$ u U( n8 f) ?
15 H-Burst
7 O6 E# X1 _8 L# }- s- F. OCreates a giant explosion
: w4 o" G0 o2 e; A+ k/ ]( aSpreader M+N+O: `2 t9 U- L" Y1 v/ x. m2 r. }
Spreader N+O+P
3 K% w+ F7 L& TSpreader O+P+Q2 e. H) g! H# G$ j4 {2 A
) b9 V, G) D. W g$ h1 ~, b16 LifeSwrd9 ^/ E. n! q. r; D6 |
Swings a huge 2×3 sword!
. h* H6 x' r' V" Z2 p5 E2 `Sword E + WideSwrd E + LongSwrd E
1 R# L& ?: G1 `Sword L + WideSwrd L + LongSwrd L7 X; ~7 ^+ Y. M% m' T0 W! g
Sword Y + WideSwrd Y + LongSwrd Y! g+ T4 ]* O( o { Y
) L" N% }9 U' J) Z- B17 ElemSwrd
. ? m& ]! ]# pWide swrd contains 4 elemnts
/ z C( `% Z4 f7 d5 p' g DFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 b; [! T1 q- R7 L: Z8 P1 ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' B5 J+ `6 s& k* T1 M! @4 s
% p1 d: l6 x$ V+ Q$ s7 i1 O
18 EvilCut4 @3 l+ p! Z5 c- V
Step up 2 & make 4 atacks4 {" \- ^. g( y- @
StepSwrd P + HeroSwrd P + StepCros P
. l& Q- {8 X- U& \2 Y# Z8 |6 l$ K h, h% b6 G9 T* H
19 HyperRat
* R2 t L7 _" N6 {! K4 T+ V! N, CA giant Ratton charges!
1 M, [1 }9 _5 Z* DRatton1 A + Ratton2 A + Ratton3 A2 I6 x2 |* R4 J) L4 G5 ]5 U3 P/ k
Ratton1 C + Ratton2 C + Ratton3 C
7 w# [9 e" V( |8 U$ mRatton1 F + Ratton2 F + Ratton3 F
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Q- Q8 u9 U1 W; q* B, H! |20 TimeBom +* Y: @& c+ _' u" h( B$ a" R
Sets Time Bomb in enmy area
. Q+ a) B* o4 F8 [! O2 B$ kTimeBomb J+K+L
2 \+ m8 ^, M, K, v X0 r. C$ Z6 B% YTimeBomb K+L+M
. v9 U- c+ K1 N; s# b7 s4 R9 ~' X/ pTimeBomb L+M+N# T! W1 h. q' i0 B& O
0 O1 d* e% c$ j) c
21 GelRain
3 g1 C' {$ l: F8 TGel steals squares
2 U0 D0 L+ E2 q5 y1 TMetaGel1 B+C+D9 U! _! ]/ {# b) S: N* A( F; U# F
MetaGel2 E+F+G3 d# @- |, }, F: N9 s$ K3 }% v/ B! d L
MetaGel3 S+T+U
! Y" ~9 I7 |5 s# K, ] I
5 d2 t, z) q9 o/ j1 Z. U' S22 EverCrse* o: J, } A4 f9 s0 F. F: C
Shield chases enemies% r7 X! O8 t) H: a& ^3 ?3 r
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 Q# o( {7 ~( NCrsShld1 L + CrsShld2 L + CrsShld3 L
k, V% g7 i! A7 `4 y5 o! b6 M& F2 x& ~
23 MomQuake
* ^/ D8 Q1 o0 i, s! [2 `' H# KAwakens Mother Earth!
8 \9 m |- p8 G1 t8 yRockCube * + RockCube * + GodStone S
& \3 u% h8 d) V: ]) D" y. o4 _. a+ T# x. \8 o5 |! n1 X0 Q9 T; n! K$ Y
24 PoisPhar9 m. T* a7 S- n& l3 O
Pharaoh generates poison" E Q E& E7 l% ~# Z! `' R" E! l4 Q& u
PoisMask A + PoisFace A + Anubis A. h9 ? T3 |. w1 Z
$ w3 c: _! ~9 c n
25 BodyGrd+ |, x* m0 r m; O# }. T B
Bodyguard takes out enemies3 W2 e; P% H. A) r+ J! {
AntiDmg M + AntiNavi M + Muramasa M
1 Q# _) r& w# R2 l( z5 b- [$ y5 U5 `: M' w6 I! ^" ~% E0 t9 A: f6 L
26 500Barr
, j9 Q* l Y* h; Y8 m: E/ qBarrier absorbs 500HP dmg8 @% w+ X+ W2 O) {# d
Barrier E + Barr100 E + Barr200 E
/ S& ?- a$ u E2 K% j& A/ s: `7 Y& cBarrier R + Barr100 R + Barr200 R9 _4 ]) ], @. X: O6 d8 T
( o# `+ ]" H3 a: Y
27 BigHeart4 V0 D* e" }; j- B8 P
Attacks, then heals HP!
) {, c7 i- r4 Z1 ~& B5 n" HHolyPanl R + Recov300 R + Roll R
0 x0 g9 H) n0 s; PHolyPanl R + Recov300 R + RollV2 R
, R6 E/ M9 t; a$ \5 s+ gHolyPanl R + Recov300 R + RollV3 R* P# c/ o/ V: j5 K2 e* ^& c3 d& ^
+ o! R. B; t V' A- B3 e28 GtsShoot
4 N# N3 |% N3 z h1 H e: vGutsMan throws MegaMan!
3 s/ j3 N6 Z1 F8 X- xGuard * + DashAtk G + GutsMan G. a# {4 X1 e2 k
Guard * + DashAtk G + GutsMan2 G
' P9 Q: ^" p+ O ?$ zGuard * + DashAtk G + GutsMan3 G5 E7 m% A7 I5 S2 G" R% f1 o8 J
Guard * + DashAtk G + GutsMan4 G) {. @- T6 y$ j4 f8 q& ]
- C) m9 _4 i8 l( `
29 DeuxHero+ n9 @' w' Q5 {6 {* U- |4 t3 g
MegaMan & ProtoMan team up!0 v* h- w9 _, T4 X: O
CustSwrd B + VarSwrd B + ProtoMan B) v1 n! E0 Y, U. B3 s. q- j0 J
CustSwrd B + VarSwrd B + ProtoMn2 B7 B% j) D- \: u) s
CustSwrd B + VarSwrd B + ProtoMn3 B. b# ]1 k$ [+ Y( ` ~3 P
CustSwrd B + VarSwrd B + ProtoMn4 B
0 L0 q% I0 [/ w) q1 Y1 Q# N( K0 J1 W& F9 G# S3 B
30 2xHero
+ v% P# I# ]7 o$ nMegaMan & ProtoMan Dual atk
4 ~2 `3 X& C7 D+ a: H9 kSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 q* {) y8 r- oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 k9 c. p& |+ z( V9 C6 j" d4 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ }8 V) o. ^& \, e) K8 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 ? K% `8 O1 S8 c2 ?* {
2 v2 F, i- L. |2 ~& `! M4 u/ J. n31 PrixPowr
3 M1 s8 B- }" P! A% ]3 Navis attack at once!
" F2 H- I, ?/ j; [' O3 `& a! P4 BTeam1 * + Team2 * + KingMan5 K& _( H8 r. F$ `1 {# j
Team1 * + Team2 * + MistMan5 M/ Z" s- f+ Z% x
Team1 * + Team2 * + BowlMan5 B" x( g8 _' t* o+ m7 T
: ?' `+ s* ?! i) b' q$ t r5 h% w/ d32 MstrStyl
; u: w6 B, T5 `+ g0 U/ r0 x" V% bMegaMan unleashes his power
9 b" s8 J e4 l. j; |' W6 e( J) `Salamndr * + Fountain * + Bolt * + GaiaBlad *0 _$ g* D4 h' |1 J& Z
y1 C& B8 b4 c8 c
StdrdChip (Part 1)' K% ~; X: n+ Q
┌──┬────┬─┬──┬──┬───┬───────────────┐/ d" ~$ Q0 L5 l6 }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 _, J% n+ K2 ]' K+ X8 Z5 ~├──┼────┼─┼──┼──┼───┼───────────────┤
) L3 ^+ n2 J3 r& I4 I; ?, a│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, w, s" M+ C" \% U
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ i; y" W4 i/ y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( W; [% H8 I8 q0 k( G' W% `, T1 P│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 S2 b( |/ ^0 K4 @" N4 G" x│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 t+ K# y! n; {6 i# A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# ]7 o4 Z/ P. B
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, \7 a* ~. }( O# h8 L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 [" ~7 @9 u1 g1 g, I1 \! I+ j
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" i# c4 T) D* h- j1 B
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. U& \3 F% b# ]( q1 T│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- C p7 J5 b0 D+ A
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 n! p% Q+ V" H│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) ^4 ~) P0 U1 g+ H│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 D7 K$ s$ ~6 l/ ?│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. w. ]7 ~+ J# c2 q% y' S! w) K" w
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 u* J0 o# `/ i. r: u4 z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │: I. j; r+ J& W
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% @8 y4 g! E" i3 p│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 n$ P) l2 X8 S6 S2 A
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. p+ N! D( j( |- H/ {' O. X9 l7 x" W│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │1 l, b# ~, l* B2 A
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 z G( X; C8 w/ n* n9 N
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 |; q5 f& U s9 h: G│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. W$ n! i! G% M" ^$ d, L" i: B# h; J│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 [! v1 `2 I2 B. c6 C; Z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' T1 [) {4 q7 `$ m│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 `$ ^, D) j/ F7 X
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. F$ I% `0 T1 F: o% ]& Y3 n│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' ~" U6 D8 ~5 D9 |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* G! n# d/ f. t5 K. N/ F! z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
4 O6 d3 {% k' v! G3 H+ k* q( {│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 P$ Z* |* R2 U5 L- q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
; t/ q9 _4 W, N! `- o│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 n6 H$ g, j, D1 l& h0 }( J2 Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! {! _0 u- @/ @│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
, [- Z: h& c9 |│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ r# h) E/ ^! o
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' u& w" P% P7 r4 }6 G
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
5 ?4 n# q: B9 Y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' O/ {3 U) A) s2 g/ L; K
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: q* Y2 f3 T; A3 q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% x5 p- D. q9 z3 P; Z. Y│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 j, C6 n- B/ p Y$ c4 s- r3 E│44 │ShockWav│10│60 │ │* │Shock through enemies │ X& d% B% O, m7 M2 n0 [
│45 │SonicWav│26│80 │ │** │Shock through enemies │* z' i3 y$ d% R! x; y( P- K
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. [8 T2 ^+ s6 @: P│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
/ [$ Q+ s& Z$ A+ X; ?│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ I* D9 g7 J( ~4 M! [3 D, |2 g$ @│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 i' E$ m" S) c* [+ r/ V& U│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- P- [1 g+ D6 j; n: s
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 A. n6 p# s5 h, a! e│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 i+ C0 X1 |2 }* t1 n│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 K& e& i; q' W1 h2 H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
# [3 s6 D W- B2 `) d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ o c4 K/ j! l) @0 u. K" U│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
. m, W; } i, \: {7 v│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 Q/ F( r) o& ^! D2 a( R3 t* \
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │3 N' C2 B5 x0 Y) f
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& [5 I. ^! B9 \1 ?4 b4 N│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 t) [; F& [! B3 w% U( w│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 B2 F9 p) @, G, Z; f7 M6 Z* `& W* W$ Y│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% I. G9 v0 I. g! k" a, c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) B* l& j& X' J! s) C% W$ N
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │& Z1 ]/ B# k. P
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
$ U3 u2 z9 v7 a4 h4 X│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: |9 w" e% ~- {1 v9 ], k│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( ]) h6 |, N; | d2 F│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- c! e4 H' R# O; i1 X& ]9 k1 A
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 I! {+ W" N- r. d/ D│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 _6 w7 R$ A$ t: r0 Q3 z
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ {3 t; t% @$ z# T( ^, _│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 M( \" J9 K3 w│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 [6 X1 X w# P
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- b0 h5 \+ M' [0 ]│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) ~" i+ {4 V e! R* F9 R
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 Z% e' a4 Y5 t, y, F1 O+ g
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
; v& ?5 W8 i3 d# e│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ z. z4 w. S! W& U$ b
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 B7 h5 N( A7 l9 S" T. U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# ?; J; Z# L& v# u& b9 s; _, Q+ `│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 J; ?: W5 y& R$ V/ d: ?" m6 g: X
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( t" Q9 t9 G( N; _ H│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* o' n/ v) n" |% X3 j) Z9 m' D│84 │NoBeam1 │66│200 │ │** │Fires if something behind │6 K+ Z# |- e1 m* U2 R# ]+ h
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. c1 ? Y0 d7 P5 y6 [- i( C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │$ \* ? N$ o: T. {! h4 e0 h
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 k3 v0 u! v( q5 O; }* i9 |, K│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 F9 C$ J" _$ T5 s; B8 N- } n
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* R# o: e8 I( z* M│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 Z: x$ ~4 Z* i% \│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 {" w- F0 [. ~* E│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 y' c: X. ^6 a9 W* e- ]: B% \! Q+ A│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, `0 U7 K5 V$ a+ s5 d│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* V# M2 V" I' {9 g1 D" O! n
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ |" p0 @( |' N" G. q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: c# v; }, U8 ]( h
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 O R, T' ?" U5 G
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; Y+ P, e) ^/ j+ J$ e3 M│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( f* I2 l2 c( s6 O( ]: q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. W' W8 r# `& h$ ~└──┴────┴─┴──┴──┴───┴───────────────┘8 \4 E" f) x% @- K; ]2 |
5 w5 i8 R8 A4 x0 rStdrdChip (Part 2)8 x1 x. C& _2 c
┌──┬────┬─┬──┬──┬───┬───────────────┐" }6 W6 d1 ~4 }2 r; t% g1 t$ K2 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 ~* k% ]6 a6 t+ g8 S9 d; |
├──┼────┼─┼──┼──┼───┼───────────────┤' G; a/ q! M% ^% E/ w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: a; P: w/ F1 a2 ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│; k% B h& H5 K
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 A1 t( b5 x+ y$ ^
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │3 A7 `, B2 c* C; Z9 y
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 A1 S8 d) o H- L9 }: p
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 U; N! V! G' ~4 ]0 l│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) R% P# T/ L( I; l│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 X. E1 c1 k5 R$ n│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: `1 j$ D2 m/ ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 G' h) O* l$ f% `│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: p6 h/ e$ `; z* ?: V3 }1 P5 w( L7 G
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* W( r4 P r# Q" f│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; i! T9 G2 I$ U% I8 c1 P7 ~* p% C6 m│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
9 m! l9 [" a L│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' r3 m0 b% y4 q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. B5 s5 r% W$ [ Z9 Z; a│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │# M/ {) c% w, M% ^: ]3 c
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 f/ J9 P% {1 m( V6 a% i6 Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
* ]( F" t. `* }, Y% L# d) A│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% h; S0 v% @' [│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. W; a1 b$ O. f2 E$ F
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- {! @. p% i; L+ i- z2 ?│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! @" i' C, W- `; a* o8 Y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) r$ ^, v$ Z& G0 }│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% P* u7 @4 ?! x( J0 R7 @│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ U2 H4 n9 F7 M5 t3 p
│126 │Rook │30│ │ │*** │Protects you from attacks │
" B3 g$ j9 W& h│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ n. h. m7 x: s( Z* T
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ W: _. u2 J9 S; Q4 C
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 O! ^+ g" Z& Z, e0 }0 i
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ S% L7 N1 Y( O3 }7 t) e1 {│131 │Lance │46│130 │Wood│*** │Lances through back line │+ }/ W4 h( j& Q4 r* r& D
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │8 @9 e9 O4 ~) V
│133 │Guard │5 │ │ │* │Repels enemy's attack │/ l( ^4 `8 Z" |. Y8 K
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, w9 U, f0 H- x" @/ X- v2 N$ G9 y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; H4 p' s! {# l% p8 v4 ^
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( w, p% D" D% t% S. K A; l# W│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 ? g" w4 k5 j& Y8 m$ {2 T3 Q│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │' b) U4 F# h: p/ u3 g& A
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# W3 e# q& u5 J+ w) S0 g, ]│140 │RockCube│9 │ │ │* │Places a rock cube in front │& E( M4 I# U/ V* W, T" M- x/ `
│141 │Prism │60│ │ │*** │Prism fires randomly │# g" {# ~6 p4 y" J
│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ _6 R8 @# R+ a
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 y* Y; N! d+ p) t A& p6 a│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 ~ R: P2 ^6 n' K: h+ p│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 G b t, |% _6 C4 r
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ c+ p& M @. |4 [& U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ g: F5 Y; U: @: N0 o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 ?- T1 F( t- U3 J I6 ~. N│149 │Recov50 │14│ │ │** │Recovers 50HP │' ^8 U( P( A' M: ?
│150 │Recov80 │20│ │ │** │Recovers 80HP │
~% }0 l) O" e5 V│151 │Recov120│35│ │ │*** │Recovers 120HP │) G. H5 A5 Y2 E* B) ~0 k
│152 │Recov150│50│ │ │*** │Recovers 150HP │3 Q) a% W9 _6 I6 y7 n
│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 ?) ^1 N( B6 t/ `$ d│154 │Recov300│80│ │ │**** │Recovers 300HP │4 r* g. M# L" `4 B& |
│155 │Repair │8 │ │ │* │Fix your area's panels │
1 s7 v4 C, R) Z+ S5 ]│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│ w3 W, O s! f$ r# |7 T% j
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% a- C2 }! B8 b' }5 ~0 ^2 |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 e3 L' r O4 R5 f- |
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" E5 Q1 C& H/ I9 F│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: ~) I& Q- i1 J. b. J( k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, {5 _& Z' P- _5 {0 \│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 d x* _7 o+ R! r7 q. `4 a
│163 │Invis │11│ │ │*** │Invisible for a while │
+ M: a- b% q4 A' O) @& k( t│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 ]& w2 B9 a4 h6 y, \│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
! g: ^& S1 t, F- n* {│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │& [0 j3 K+ Z; B
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' H! m' k3 i2 |1 d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 x1 l; g E _
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 \4 p9 b# p1 K" K! j7 p
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 M/ I8 v1 c4 W+ i' f% P6 R
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% b( J, j4 w, i' m│172 │Aura │55│ │ │*** │Repels attacks under 100 │! v- s+ B& C: U! a! ?$ _) X
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% x, t% d; z+ N- H& n ^0 M0 q& m @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! D5 P$ [/ w1 Z" j
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* l' \" ^% L5 ~: ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 W' Q* v/ ~9 h; o' X+ |
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: p' C, T$ p' }8 K7 c8 K+ S
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
8 z6 `4 d$ A8 c" u2 } W│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 D2 R& t5 B& C9 m/ U: v! i9 J# D8 i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
[* P4 T) Z7 Z2 T, f1 s# M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 o6 g6 e! k0 a% S k( U│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 E) _) G$ X: c. }) o/ h. E: ^% N
│183 │Hole │55│ │ │**** │Open hole to dark world │
* e: b& ]6 A+ w( }* a* z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │' r* L: I) e" N) y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ d/ p8 U* k4 ~: H+ [3 d+ x v' A
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& H% D4 C1 K! @* q4 G│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% n9 k8 [$ a- ]9 F( \1 P B3 x│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 l0 Q9 K7 q6 A5 r! x9 i0 e( F│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
* d2 J4 d" i& i' z: ]│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ j+ r' n% }' e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ `2 _: _1 F$ L│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( l# V0 X6 J# o# K│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ p; S+ c6 b- ^5 S│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- q3 L( p/ B2 d, D│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 }( u, n( V5 x! C0 c1 _- t│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. E9 P' K; P# f
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" B, m- u- l% e! t8 L. t
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 W7 v( v) q9 D A│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 o" t6 w+ n! v4 F5 e4 H│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% j% |) v4 T5 p4 Q2 D└──┴────┴─┴──┴──┴───┴───────────────┘
" g6 q3 ~6 G2 i6 p/ [: V, g8 E/ }/ M% S: l8 @
E1 v3 u6 ?, o" |6 LMega Chip) N9 z% U9 S& O; _
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 b$ M9 V; ]$ O: n4 M# _
│编号│名称 │MB│攻击│属性│稀有度│说明 │' U+ {* B. t- |4 [
├──┼─────┼─┼──┼──┼───┼───────────────┤
, U! N" O7 P6 \% u; O1 U8 I! h│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 D" C4 @: b/ x$ t6 {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
D2 o7 m" h# W, u│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# z& u9 Q0 `) X. f6 _
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
F T4 T) U! A6 y ^│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 l$ B2 v4 {& {& M5 L│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ v8 s: T/ P2 {7 a
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' F C0 @, M5 D7 F1 K│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │' D7 i+ ]: G0 k+ f6 }+ N' [
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# X% E) Q2 C6 m8 h3 z│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) ~0 m% t+ B0 c9 D2 h3 o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& {6 J" v0 k# d│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! h+ p7 _0 l3 S$ G" d│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 U9 x9 D% e! i6 I# P) `│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 K% o: D4 N* B2 F8 {│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 p5 ?# f# N; d6 g9 C
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 G4 B5 D" [: K6 n. [' ~│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: [; @3 ]0 b# `: L2 F3 t( ] F- ?7 d│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( i v7 g$ z9 w. ?& o' j1 f5 n│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ a* Y1 }+ i9 F1 w* t1 s8 z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
" Z7 J% Q! m& p+ C. p' [│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* f4 V! F0 T* ^5 p: z' ~" n
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 i2 p4 Z; V& I7 ?" S│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 h7 f7 j9 x. i$ z│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
6 J1 K" m" g; a6 p) L│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 \6 \) |" X. z# _" ^
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& u7 |( r/ z+ @$ T! u4 S
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 O7 a, ?1 [" x/ o( B8 _/ K: Y c
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ g6 k2 `) M( C. p3 x2 z6 K1 g│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 i8 E h. o8 N! m│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
' I6 O- G; `2 y" I7 s9 j0 s│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# }" P5 `/ w2 ^* |8 t# M│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& S2 H! q0 h8 H2 b% n2 Q3 C│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
8 s: |2 B2 ]/ @7 L( @│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │' d5 V( }# {4 S% S5 M
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- m3 R$ J2 u" M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. \ _) q! \' s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 S% N) u7 l( M4 }" E& ^ g1 [7 S" F
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; T0 R( u5 N% z& k8 d. w- r│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 C/ q+ @, s) l│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( j/ A) W( v4 P' M9 |8 s; ]- M│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- g. `* D/ j$ m9 I* j8 N' z/ l
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
1 k4 z! F+ i! B# p+ J9 Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( `: R8 W$ I7 r- n6 H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 G7 w* F/ Y* c! s4 U3 _
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 f2 w- E* m# n* u# j% ~( j5 A7 ]│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* L# V2 A: N) Z8 a. m
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 S: \6 e/ x n6 t/ i│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │' o, x% }6 X: n# M
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ _6 y0 _# \0 w( k│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- t7 z% J! P5 f3 B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 F, C' C3 O% R' T( E! Z, i. U│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ E! {0 Q/ s9 y- S% t" B* F
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 T# W0 ~' D! V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ Z L" G; J2 d6 s4 N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 p7 f' [8 S& F$ h- L6 ^2 P7 U" v" I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" F$ m5 N5 N4 w* Z7 x; c│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 k/ ?$ q! |0 J
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- {6 B* Z. V0 w" b$ {; \; N" R│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 e+ }; t: n% Q( w. Z2 p
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 O( o% j' A; M$ {/ t, n% y7 k6 \7 A│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 f" u; r3 C. V0 f2 x
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 [3 [/ I% _) Y! i│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 o) [8 Y* k; T% h
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. L1 U8 C4 Q" |! N│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, H: l5 z( w. K+ ^" v5 ?" r- f
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% a' d B4 q' e$ X4 i# w5 |4 D% E
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 F2 l7 E, E5 [9 g& F$ k B! o│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 ^% q% c5 D3 Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% j9 V5 [$ e# k
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( N* h3 d% h5 _9 `/ U# {2 ?, ` f
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* Q, A5 p) x( Z' J# g2 V7 U│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! _5 B3 E3 S4 B9 G6 _6 W3 t" W│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 d# F$ u( n: E│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 K+ o4 B% t6 A0 k( O4 g4 }$ i, B│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 ]' ~( A4 k& ]8 y│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! M; w, q- D$ O7 [# u│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
8 W( F) C9 n' X! y6 _% {" S│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- F, ^, d4 b b, ]
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 B0 {$ Q9 p* ^! b8 u" I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
! i( A5 D' @) I, W# O; R; h) O│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 l' F5 W. ]& y* L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& \* P) S7 ~$ m* Y7 X% ~│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" e& [4 l; g5 r0 A& B1 }8 P│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" E4 X4 D' H$ j+ ~$ T( t: H│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& z) o( [+ q: t' X$ K H0 e
└──┴─────┴─┴──┴──┴───┴───────────────┘
' |( p7 j1 x8 A
Y' f3 _6 u& V+ W/ D$ m( Q: o" R' Q+ \4 J' v
GigaChip (蓝版)# Y/ h X2 ^1 |( X0 B5 k# \
┌──┬─────┬─┬──┬──┬───┬───────────────┐& R& m6 Z0 F" S
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 E7 r: l. N8 V# P q* H* c; t
├──┼─────┼─┼──┼──┼───┼───────────────┤
- @1 N% v5 z5 E2 Q% G" @; L, R* k│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- S; |6 y1 |# ~# c9 a) m│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' c& V. l8 O4 g$ C7 y8 O" {+ T* ] D
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# }: C' I$ d! h6 N│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, z# i; O. J) }% ]( P8 p! H│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& {0 [! z3 ~. n0 W9 A0 A3 c5 w+ ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 @# {; F" a$ t3 [2 J
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 W l8 u3 S( K- ?* |0 i4 i+ N( S
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
) y' p- x9 n+ {5 F+ I: S `│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 z) ]4 G2 N K. k) S# Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* N# c. G) y3 n! |& t│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 l' k8 z" j7 S& T7 m0 \# o9 b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 Y3 w' g% T- B- A7 Y0 L1 z0 W7 G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ U7 r- x, q7 H/ f4 a; g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 T" G! J% p2 j5 H$ B│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- B7 b& p9 X$ s* o/ t( p; u! M
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 t) o R' n1 A& f; \# O6 G `│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 p8 ?( b* w/ m. u$ C# o5 u│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ b# F% N0 i2 V│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 A, m) |+ Q5 n' S( j- |& g│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 H. }) ^1 D. g: E0 O
└──┴─────┴─┴──┴──┴───┴───────────────┘
* M4 m+ |8 Z! ?, {4 x" @) ]
3 h- Q$ { Y- Q5 j+ EGigaChip (白版)(只列出与蓝版不一样的Chips)- L2 z4 l, l0 F5 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐" M: S# @! l/ o$ O# t" h. r; R
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 D/ Z/ w2 O" q: Z9 d4 J$ n
├──┼─────┼─┼──┼──┼───┼───────────────┤) M* j2 }& K) F, Q/ @. X: W
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' B9 Q0 R# ]2 d0 q9 |3 C
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 B" o. G$ N X2 d/ c: c6 G, F
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
) e7 g: U# Y4 I2 q) C+ Y) @# v│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) U) b9 E) B! W' t2 R1 H" G
└──┴─────┴─┴──┴──┴───┴───────────────┘ |