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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
8 z' l$ i% I- P) v7 v0 I■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& o* p  c; y! ^5 f/ w% u2 F0 T■● ■  NintendoWorld    站友xliz原创
7 J8 D/ \& @( e6 E' l■ ●■    http://www.NewWise.com : K: o/ x9 M* ~: Y& n
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 @. x+ f+ r( M8 ?  A. }! B! p
7 G. @& M/ \3 G' \( E/ u

; M: I" ~9 ~5 @. L           洛克人 EXE 3 Blue 卡片组合* w% h/ s+ o$ l. U% O6 N7 s! ]; J

8 b% k# q1 Z+ P2 A, W4 m. D& q( R5 Y& O9 z2 A6 g$ K
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ o, [2 |4 @& l大家要看日文版的P.A.或详细攻略,点击这里吧!

- |. A1 l, H+ G6 W* U' A. Z====================( S: q. V# |( t& A1 C: }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ ]9 R# C, ]  h, y

. _6 Q( @( h7 Y7 p3 F* F9 v; t! Q1 q以下内容格式如下:2 I0 F1 L/ [' @7 H  `$ W" b

8 g! Z; a' o* [" u编号    名称
% s0 e$ h) [6 t说明
; o8 K9 S5 H+ b9 F: r, m5 k组合方法- E7 A. l$ Y  C* u2 ^
---------------------------------
2 O2 @+ }: Q$ L. l" B: E3 {01    Z-Connon 1
+ R+ W3 U- ^, |+ X* r" Y6 _- CUnlimited Cannon for 5 sec" {5 @% ^" S( Z' [9 m
Cannon A+B+C; z& F/ [1 l4 O- g( ?4 g
Cannon B+C+D
- {3 u. @2 j" z! ZCannon C+D+E
( l1 e& g, S$ |- t) z' G" {+ t4 n- Z. C- V
02    Z-Connon 23 E; U" ~" k; _- w4 j6 A) K
Unlimited HiCannon for 5 sec/ t/ v6 I# [; U* m
HiCannon H+I+J1 Z/ l% m9 S4 k  K% B
HiCannon I+J+K
7 {. M6 N; J# ?! Q. P5 ZHiCannon J+K+L/ [1 I+ F) B% s$ d* P" D  A

" b4 h  B: I8 O, K  E03    Z-Connon 3
# x: j. R$ x' _5 O7 S! {Unlimited MegaCannon for 5 sec
) t5 q. G" \8 FM-Cannon O+P+Q
6 d( f$ g- L+ y1 NM-Cannon P+Q+R
1 L: Y- |' \+ F; |M-Cannon Q+R+S( R" ~" D# _7 |& q6 G
  Q& \7 C5 F* X/ L/ i$ Z2 Q' U
04    Z-Punch8 w9 a; Y+ o% K* l. q* \
Unlimited GutPunch for 5 sec, @7 Y9 p& a+ F. z2 k. ^
GutPunch B+C+D
. X4 j& S0 Q4 ]2 CGutPunch C+D+E
  ?( M& w, ]$ Z; e) a9 [3 JGutPunch D+E+F0 J5 q: i9 Y. a- m6 j% N

2 k. ?! n* E4 ^( d7 V" @/ t# C7 M05    Z-Strght! c- f+ o* G( H- p, ^2 z$ E# Y! ~
Unlimited GutStrgt for 5 sec3 N. ]& x; z2 z2 ]: w$ y
GutStrgt O+P+Q
  O6 {: r9 Y5 dGutStrgt P+Q+R
; u, _# V) w! uGutStrgt Q+R+S
/ r: E  g8 E1 E& Y: a3 ?! |, D: C$ p
06    Z-Impact
6 L$ b% y) _4 K# u9 C2 fUnlimited GutImpct for 5 sec
3 B- O* Z) m" D9 w" {3 ?GutImpact G+H+I% Q) v2 c1 F. k+ X1 e# G  r9 H
GutImpact H+I+J/ ^9 _+ N. _/ [* ?; O
GutImpact J+K+L9 p% I3 R* w* e* J- L1 K7 b: I
8 t8 T% i- O! ]# L4 L# s7 ^
07    Z-Varibl( G, n+ t2 F" f$ a
Unlimited VarSword for 5 sec, G3 }  y) F2 O1 G  p
VarSwrd B+C+D
+ @+ V, v4 ^9 A/ DVarSwrd C+D+E
: P. L( ?  L; D8 r( vVarSwrd D+E+F9 ^" P* a8 {7 G: c- f& R

) @9 j' h  f2 {9 C08    Z-Yoyo 1
6 z& j# d/ n# `( i$ m5 m# OUnlimited Yo-Yo for 5 sec7 N9 k4 L- L/ b
Yo-Yo1 C+D+E+ u- o4 _" ~* f: {$ M4 \
Yo-Yo1 D+E+F7 J  A- ?/ a& C1 w! o
Yo-Yo1 E+F+G
$ j! D4 R; t6 V
( V) B' F( d: W2 g( g; `  @+ ]09    Z-Yoyo 2
+ \. q0 \5 l; j$ ?5 a7 jUnlimited Yo-Yo2 for 5 sec
3 }, w+ k4 c5 xYo-Yo2 H+I+J
! u, _' W3 N# O& sYo-Yo2 I+J+K; f6 y( D1 S" E. U
Yo-Yo2 J+K+L. P" W8 c! F0 t+ V# b
3 y) q9 X8 b# N  @
10    Z-Yoyo 3
& b0 ^. r0 h5 [Unlimited Yo-Yo3 for 5 sec5 q2 W4 ~% Z3 c  v
Yo-Yo3 M+N+O
$ h0 P1 C6 |7 {+ n! R5 VYo-Yo3 N+O+P
0 D1 h5 }3 _# e1 C8 Y9 eYo-Yo3 O+P+Q; a/ x# T) _! V. Y$ s9 n4 ^
# y7 D9 B! f0 Q8 i
11    Z-Step 1
; q3 r+ v5 O  m4 r9 p0 |Unlimited StepSwrd for 5 sec8 W% ~# ^% U+ X! y: |1 x
StepSwrd L+M+N" y! f7 D% V  w/ ~( f( x
StepSwrd M+N+O* b( H4 x& U: t8 k$ p( _. u
StepSwrd N+O+P0 |: @# F( [. T

$ W6 @: V2 R5 e3 S12    Z-Step 26 w3 h4 n- ]# c+ o5 {# m0 ^+ G9 o% I% l
Unlimited StepCros for 5 sec
# ~+ H" g2 ~6 |+ KStepCros P+Q+R! V- {9 E; P  c; L% \
StepCros Q+R+S
/ \, {# P( u& C+ ]' o; r% HStepCros R+S+T% c( A5 D# @- o
; T" w, i4 G" ]: Y' `& Z
13    BubSprd4 X, g4 `  ~5 Q! ]+ w* m
Attks w/ spreading bubbles!4 d8 [* ]7 K1 V  P5 \0 }
Bubbler  C+D+E
/ e% r) ^' R5 @; m8 ^- Y: yBub-V    D+E+F9 i( I6 C+ \# I; A" F9 N
BublSide E+F+G9 Y( W( K8 s" s; j6 X. w( I$ v4 `
Bubbler E + Bub-V E + BublSide E; z# Y6 s$ N9 F; d  u% ?0 o
" e, l! L3 M! Q, _9 N  p' |
14    HeatSprd
$ P" y, P& i- J% @- C% O: H9 MAttks w/ spreading fireball!7 H. w  z) h( l. F, f9 |
HeatShot H+I+J
! W9 R( l8 e' }7 L- E! xHeat-V   I+J+K
+ T( s* v# v9 H0 K3 A: c/ IHeatSide J+K+L& ]$ U+ r) b+ \. l
HeatShot J + Heat-V J + HeatSide J7 h" \! h4 {2 e" }, x
; W7 q' O3 h2 b$ Q( o- B
15    H-Burst$ n, W# ^! }6 A$ `! \  }" Q
Creates a giant explosion; z# f  ]! |2 n/ n- V% C" [
Spreader M+N+O4 V* @% n4 f% H; E6 B
Spreader N+O+P" k0 O; J/ ~& S, a8 y
Spreader O+P+Q
; F* Q9 {) j4 R6 }/ X
/ h. a) H# `6 Z& A16    LifeSwrd
& s5 C  S8 d# Z3 |8 ~3 P% _5 o3 GSwings a huge 2×3 sword!1 R  N& l2 {4 b* \9 z4 t
Sword E + WideSwrd E + LongSwrd E
6 o" W9 P9 Z1 G% bSword L + WideSwrd L + LongSwrd L
, |2 n+ r, N  a1 B( {' J3 E+ P, s$ kSword Y + WideSwrd Y + LongSwrd Y
; m/ u) K( P; `5 v' ]6 C& L1 x3 Z
17    ElemSwrd% s- N( y+ w6 H9 J: \% F* e+ ~  e. T
Wide swrd contains 4 elemnts
* D! q8 P+ E# S+ W  s: e: wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, S# q& j; f" r  R
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ |' T) K1 w" P. H. ^  O

0 J- u1 ?6 _' \18    EvilCut
3 M5 M0 [4 Q# DStep up 2 & make 4 atacks
7 p8 @1 J  }4 [: Q! ^' Q7 rStepSwrd P + HeroSwrd P + StepCros P
& V+ u: P& L; F: P' L' v. \
  d7 r* m' n- L$ y; Z19    HyperRat. K! h' i) @2 v& Z4 `
A giant Ratton charges!; O, c! \  |: m+ ~$ C4 x
Ratton1 A + Ratton2 A + Ratton3 A
9 S( E' T9 F/ [6 vRatton1 C + Ratton2 C + Ratton3 C
  j, K6 P; D9 L2 B: HRatton1 F + Ratton2 F + Ratton3 F
6 N" K" ^, M3 y5 g1 C9 ]+ [9 h& A3 W8 i; W, `+ N. z
20    TimeBom +
8 U8 c7 m5 K- @Sets Time Bomb in enmy area9 }7 ], q. n- n( y" S; q
TimeBomb J+K+L4 `* h% a" l- u0 V% t) O" B. K
TimeBomb K+L+M
1 L, X3 N6 V/ lTimeBomb L+M+N9 w0 A: N5 H+ q: j4 W/ I" Z1 f

: V9 S0 w% _/ g) Q6 U4 R$ {21    GelRain
( ]( @7 _3 B  |* ?Gel steals squares
; [2 ~1 f, D5 k2 E0 tMetaGel1 B+C+D1 N! O1 G2 F( I6 h, G( }
MetaGel2 E+F+G4 c6 z- Q3 S: `" L
MetaGel3 S+T+U
. A; i3 b$ O. x9 d
2 [- c3 P% F; `& T" A! i; R. z22    EverCrse
3 i; H5 S$ Z$ c3 p4 J: A! D( [* OShield chases enemies
1 U0 Q* y* ^/ H# S+ i0 \CrsShld1 C + CrsShld2 C + CrsShld3 C
/ y3 {$ y9 m* c7 W6 L$ ^% HCrsShld1 L + CrsShld2 L + CrsShld3 L
; `! t2 l/ a: n* v! C) O7 F
* ~, G& W7 t( a/ t8 j( x4 _) S' z' m* ?23    MomQuake; ]# E0 {. F6 s
Awakens Mother Earth!+ u5 C; w* \& ]! p
RockCube * + RockCube * + GodStone S
8 c! @. G: ]% P3 ^
6 |! v8 L$ D6 l! n; V% s24    PoisPhar
5 ?7 p1 D- F2 B& r6 F$ KPharaoh generates poison
' A/ g, i4 E6 vPoisMask A + PoisFace A + Anubis A! z( {5 x  Z, ^1 `6 H0 X. g
' Q5 A  G; Q4 O+ p" L& x. z: d
25    BodyGrd
0 {3 n: }$ w" v" fBodyguard takes out enemies/ t) _$ W3 j7 F& U" O% s
AntiDmg M + AntiNavi M + Muramasa M
0 A" ^& i; S+ K* d" Z2 H% A& W- m6 N3 r9 ]7 ?! D' p" S- }
26    500Barr
. a- e2 c' ^6 H$ ]. O1 B9 lBarrier absorbs 500HP dmg
0 M0 Y/ _& e! pBarrier E + Barr100 E + Barr200 E
3 ?) E2 j% i+ _. \4 `4 [7 s7 DBarrier R + Barr100 R + Barr200 R. X4 R6 t) i5 D  Q2 n

$ D4 \8 X8 {$ Z27    BigHeart; B. c. C8 E2 j% J
Attacks, then heals HP!
$ Y/ Y, ]0 R4 M; }2 P/ D  t6 E% _HolyPanl R + Recov300 R + Roll R; R+ [- W" c+ w  c9 M
HolyPanl R + Recov300 R + RollV2 R) X0 ^4 r( m+ D* N' w
HolyPanl R + Recov300 R + RollV3 R3 [- G7 p. v3 o3 Q' A
* m) y9 m) ?7 l6 {: F
28    GtsShoot& R% P: R" ~# c5 [' \: X, V1 |1 T
GutsMan throws MegaMan!
: m! D( g5 x' G0 x% w# J7 g6 YGuard * + DashAtk G + GutsMan G
0 c: B& A1 f0 ~. g* h* g  s; OGuard * + DashAtk G + GutsMan2 G! V" N- P8 D, m; P
Guard * + DashAtk G + GutsMan3 G* X7 Y( |0 d  ?1 J* S) C
Guard * + DashAtk G + GutsMan4 G
+ I8 J; o8 ?! x* p0 k% B5 P( W: n
29    DeuxHero
+ [3 z/ M) c  A- D4 S# BMegaMan & ProtoMan team up!, y9 i* S) [: N) |7 h
CustSwrd B + VarSwrd B + ProtoMan B/ q0 `/ Z5 ?5 w7 p/ g: e) o# S
CustSwrd B + VarSwrd B + ProtoMn2 B! b/ M% D( C* U1 p9 T4 _3 j
CustSwrd B + VarSwrd B + ProtoMn3 B
$ q* _7 P) B) u7 g3 J, PCustSwrd B + VarSwrd B + ProtoMn4 B
9 d* s4 h" {7 W; b+ P" ]$ l/ p& P4 F& q% S9 t) X9 x* U
30    2xHero
8 j' Z3 y4 V5 W+ S% j% mMegaMan & ProtoMan Dual atk
/ T6 m, d/ b$ X8 i. sSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 U. l- h3 T: \8 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, C. w$ N# E7 R, G9 M( G7 w$ I0 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ v  |- P- M# n$ E4 q& C) P- WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" s5 {; y& n0 Y+ y

, A/ e# o# Y3 h$ H: q31    PrixPowr
  Z5 F6 p8 k+ z0 i: H! F3 Navis attack at once!
+ C2 F- J/ z8 k: H7 O' `  TTeam1 * + Team2 * + KingMan5 K. Q- M- S4 c/ H8 d; w: h& {8 l1 }
Team1 * + Team2 * + MistMan5 M  f/ k6 @: m# t  f- A; G
Team1 * + Team2 * + BowlMan5 B
1 _/ @- X" l% C
6 E  ?. |$ M& l32    MstrStyl! S2 _* R( Q; _5 ?  [" U8 j( x' D' O
MegaMan unleashes his power
+ b- c5 I& h; {Salamndr * + Fountain * + Bolt * + GaiaBlad *. }7 k- O$ |- ?- I2 V  d  j
3 n; T  ?; [  b
StdrdChip (Part 1)
  t, Z) e# B$ N# j+ x9 x" Q' A┌──┬────┬─┬──┬──┬───┬───────────────┐' u0 g) C0 x0 l
│编号│名称  │MB│攻击│属性│稀有度│说明             │! N0 A  w4 z  y/ c# L+ X  J
├──┼────┼─┼──┼──┼───┼───────────────┤
7 q- V9 `$ Z5 D. M│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" @7 ^$ W0 Y9 s) Y, K│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
4 X! j; `& `0 C: h2 i│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, C$ I' z/ P% y8 R2 u% K│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 `, J2 f7 t5 b  J+ A1 E" m
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ g4 b9 F) M3 t% @. G, D3 j│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │% `/ L) ~% L$ N0 z, u
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
3 l# x( ]) @& Y6 R3 x9 P│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 l4 w5 m9 v5 `│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
3 V5 \: e6 X7 M│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │) o/ q4 ~* t' z! d9 k
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
+ _2 I0 |3 r- L1 {2 b9 g" q7 c│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │  o* p, h" m0 ?$ S( f7 @
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ Z0 I7 Q$ P9 g) j) [0 m
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 M( ^, p% j8 B8 d- }) l$ o. S$ D
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 d! D0 q+ ^" R. W& `+ x) m
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* \/ A+ H- Q& w7 E4 |) _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* X. {* I* ~% N' D- G│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 D7 p# j8 h2 u0 r/ ~1 O│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 S# x/ p4 ~9 i0 H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 j+ m, v" y/ _- r4 o0 e6 [! {
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │8 t* a5 m* O7 a1 Q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │" {6 y' n, `) V3 U& i9 q2 ?5 `
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! t" |4 n3 d' D0 @
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" N' J6 b# L" j
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" ^7 G. j/ s. j1 f! |2 b% x│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ D+ [+ l% y; K: i│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
3 g0 z" d2 A4 t* |5 k. g│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │. K! I" c9 g7 x* z( h8 |
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: U- m' w9 Z1 r& V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │2 K5 x. k, A: X4 y5 {( l5 i
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 k4 f6 g3 N. _7 a2 k5 [; Z1 c& F+ C& a│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 i# l8 @4 h- G# A3 n# F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 g3 N" d& W" K9 B2 ]0 x
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( Z, s- M' f2 B; u' g8 e1 a* Q+ P) l│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! O  W7 a4 g) ^  q8 E  y│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │. I5 b+ d5 n+ U/ o9 ~
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 q8 ?5 _. z; t/ `1 C
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 u- X7 C. c$ k# z1 m1 g│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% W  H' L, q6 g0 _' k3 T
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │- X6 H0 [/ e! }1 ~
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 w8 J5 A/ z/ ~) ~1 X+ \│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 o( a- ?* r/ }2 N│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- t8 i* @% I" v3 a: V3 z  }& F# G│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 `1 ^" y/ X4 A. `+ v
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 {! `) e: O( P* Z2 N) i6 B│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! w2 ]; Y- C& P- @# g& s
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; D: a3 D( @% b, L│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ W' s5 c1 ]/ O8 `" _7 I  k; N│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 L6 [; z5 a% y9 C- l+ n/ f3 k
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. m+ t9 _0 ?! I4 f+ d% r5 J0 O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ S  B( A+ ~' ^. M& p5 m│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# H6 a$ q( ~  B  R9 A│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ J6 ]8 A6 `" v3 t) r9 \9 s
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& y" o4 p; B& Q& `" ^4 n│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 z8 j: d. c: \/ C0 i; T7 X" E│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) l2 q8 }; Z8 Q1 R" p0 j5 H: o
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 d0 \& m7 Z! Z2 o: ?│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 I! X0 q$ M1 h  T( R6 n6 U. [│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │; w# {6 t5 e7 M6 \
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; R: Y& Z* u8 ^4 b! F
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 [! T0 w  T: v8 r  k
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  a( y" B  t. B, r7 k│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 Z3 K: ]8 R( B5 c1 q1 f0 _0 n; ~│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
- y1 Q# W( S0 b- ^' q9 x# Y  E│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 Z9 A0 a; w+ k
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, o" O8 A8 C6 C1 j8 s. G  s- j
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ F5 c: H0 ], L6 S4 f5 S$ n2 `
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
( u# x/ \9 ]$ M! A  Z# B  O│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 d, u; ^' T$ K1 g6 e3 `) k. s8 n. E
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) H7 [! {& I, B
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 V  I4 ~) g# L9 s, I+ ]4 [│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 q* c7 e, a/ U/ S8 q& o0 W/ ]│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: w" V+ ~7 g7 \. ^- T2 U3 D3 l
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" D1 z- X" j7 q* p
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" w" A/ X. o# N" E( Q. F7 \& z│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. A% m3 \/ f7 [# l; L│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. ~0 b4 t+ L! x* l│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 Y8 p0 g6 W- B│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: A4 \0 [2 I9 P/ e' H
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 ]- c2 R9 S# T! o│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& _+ W4 L" z+ Z9 O  _9 O8 K│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ W$ H6 S# C+ N: E│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 P5 D' Q* u$ P" R+ k
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │! n0 o& X' I# q& y5 ]
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │' g# Z" E& h# Q1 D) V0 \
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │" K& |9 r: s" f6 F# j. c6 @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" T: x$ @% w+ U" \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ G0 }, D, q, p: }1 S9 M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │, e1 b9 q4 r) o! W
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
$ B! j; [  l) B( C& l│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 S6 }# K8 B0 h9 _2 {: H│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 y" G8 b$ f4 Y2 n
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 O; ~, v- i+ R5 v│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. d5 Y5 V$ s9 C5 C5 s+ X6 Z, V2 ^$ b
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 q+ D& y2 u. H# u7 y1 }; ?3 e
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 B  y! i$ U8 y) D│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 Z& u& n% B: K7 g1 s" u9 t│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* g- b, k/ H- |; P$ [: D; }0 y% [
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- z4 |/ Z+ F' W6 C8 t$ e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& K0 p5 z7 w. c+ v7 l└──┴────┴─┴──┴──┴───┴───────────────┘
+ Y8 S0 _% G7 m! X( s, P
( r; x, ^) {5 g  I) P1 s4 O8 zStdrdChip (Part 2)9 [: A4 t! I6 ^: A
┌──┬────┬─┬──┬──┬───┬───────────────┐+ j. L! K$ I) d  t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 e6 U- Z/ t+ R& C# i├──┼────┼─┼──┼──┼───┼───────────────┤
% [! k. p% Q* M7 F1 `& Y9 S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) W) \. z6 i: N/ K0 R
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  }9 b3 I/ y8 d3 z! r) A' P+ r│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
& Z7 J. o/ p. i/ x7 x! d, j│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
6 N# L* s( H7 |0 l! b$ }; F" q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- g0 G1 D* O% N$ m: ~& C
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' u3 G4 ^( z9 v4 [4 Y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │% o1 o! J6 U/ |2 ^5 Y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
  K2 M& Q# ~/ b% T5 E& e│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 e6 @$ _' l$ E& M1 r# D8 z5 X
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ e3 U  y- A7 u+ L  }│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 {: {2 ?; Q% n8 S+ N9 }
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ o3 f2 {9 q  [( [6 T" H
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
: w5 o- a$ I/ j! e6 v. d. ]. j│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; l1 P8 J5 y* T) w9 f6 q' u% v+ X' d
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 J1 ~# v5 E9 d6 P
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  ~; Q% ]" [; C3 M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │0 {: o2 D) K" y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 b, i* \1 T# @) @) n; X
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; e7 x; R# J# \. o. m: w- I
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ i. Y2 c3 m9 e. ]: x│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 T5 j; |) Q9 a. o, z8 j& M
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) t9 @. G; I$ ^. G4 w│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- q6 A" K8 A1 l8 e│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. ^8 U) K; u$ T+ L; E7 W│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 l. T. D# V0 L2 y# h7 J; s1 R0 g
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 |# i: z) ]) `1 W; \
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. U) `0 q% W4 o│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │/ W( W, D. W; _
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ r, s* Z4 j1 {│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │6 U; U% f5 r. _8 A! N6 Z# f
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 E& |4 w" s* f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& ?- c% y' q" g4 M" K$ P) p/ X$ ^
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 W/ B  C, W. L, d/ w4 S+ s* W0 z  U│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 Z4 a7 C( z7 F0 Q% P9 m& o
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
4 W: T  r- ^7 ~4 @% x│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 Y1 x8 R2 l* B, q, c│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, g/ \# W0 m2 }/ a/ s│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 k5 v4 M7 I* A8 T/ t6 T# O
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( [& J( X  Q! E0 l: \8 \│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 u" a, U) p* f. ]0 Z8 w; T7 j│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ K2 s. |9 `  x  v* y+ }3 P, }│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% U) }8 w. ?3 z( D6 e7 d2 M. W, {│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 B; ^! a* a' m( K& S│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │$ K: T5 G  y" W" ^8 e
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
+ R) t1 r- R* t% x│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- w4 H% d7 ]% ^. k* i
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ J; K1 u2 J- _1 ]
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
; C; C' [1 p6 k* A: ]0 \│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 A) ?+ [5 p# n& n" @! x8 t% }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ e( Z1 W7 r4 c$ I
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
7 g2 f' i; B. K. K; ]9 w7 Z│151 │Recov120│35│  │  │***  │Recovers 120HP        │! k+ M3 t5 N% K8 |' a) s
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
7 _% E+ b( u6 ^│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 l! |# v: V3 P# C6 V6 W% r* p│154 │Recov300│80│  │  │**** │Recovers 300HP        │4 B( I+ Z* e8 [! D
│155 │Repair │8 │  │  │*   │Fix your area's panels    │! n* n% N. h7 T& Z7 D3 A
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- H* L5 v9 s, S$ E7 g* V9 o7 e& G% A
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
7 {2 ^6 ~5 s( ^" i7 z3 G│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# ~. [' c& C# u9 n, D& o$ y, B│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& r) S; a( e6 a0 x& R6 w/ h) s3 D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │3 m: X& v0 V7 W* ^" H
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; b6 k* E: }. p- X, Y( U- F3 E│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! T) P9 P* I% `
│163 │Invis  │11│  │  │***  │Invisible for a while     │% ?) a+ k  l! N) V6 Q! T/ Y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( f8 b! x( g" `/ L0 Y
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 J5 I  Q/ H2 E' u* R
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& v9 x. ]0 \) ]/ a+ d6 E& {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │  X  l+ K$ ~3 D& p, O
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │% J2 u% c( Z% g+ x) c: P
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
: @* G! r$ @4 D" p+ m$ G7 Q& x+ |, u+ B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 l5 h# M. r  m8 v) h
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" z, j) z* B% i0 T7 S│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 S6 C& r' q; P/ ?5 \5 D
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 e) H: G8 y3 I# R│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; K( u1 p: t- O2 n1 l3 g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' L/ U3 x, M6 j, n5 A6 X) g# P' j# H│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 |4 S. q! F' H; n& X0 Y( N
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: A# e! y+ V, F: \7 [' K$ K9 b
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
; r/ C  K+ @0 n9 v9 A4 y% F; ~│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 T% w4 ]4 F6 }" F; ~9 e
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 S# p  M! J8 p/ k. W8 F; |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! h  l. C* G/ X8 w/ y3 w5 k$ J7 v│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 s8 u6 ?/ i0 O) `  R2 b│183 │Hole  │55│  │  │**** │Open hole to dark world    │0 ?. p4 V3 \5 ^. r% N. ~
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │+ n/ A# W1 }$ n' b
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 L4 f" P- U/ H" d& ~4 @% h
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 f! K3 a; q+ G│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  y( l. _; Q7 B% i  V" Y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% i' A7 @' |1 z6 n2 M4 ]│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 t) [& ~7 ?+ C, a. |
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 D+ v. J. o- Q6 [: [; c9 w+ ^5 R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- |2 p( e& X  @: n/ a) T  r
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) Z( m: Q  ]0 ^* ~2 P│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( |: S9 v# L0 y0 ~' A3 w* v│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ j5 l" Z4 L4 S3 G$ z3 w) ?( Y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& x9 u5 }' Y, C& [$ Z  k6 u  U2 r
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
3 F  X: d  P& \8 x6 X- {" J│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 R  \0 L: x  d% z, N. V/ m
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; c7 P+ X% P9 e9 v
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* `- a* b% i; U9 u* }│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
5 {0 r2 K8 K8 w& e" `8 g, o└──┴────┴─┴──┴──┴───┴───────────────┘
3 O% ]4 h0 y, r" U% R4 C, z
! B; m3 s  ^- W  K( e4 |) w: q0 F4 `1 n8 w! Y# s
Mega Chip
; k2 e' i8 X1 j( A4 V  Y* c- [, k┌──┬─────┬─┬──┬──┬───┬───────────────┐
. I: o; a* D2 m( M; N+ n│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ ~2 L' n/ l3 p! h( ?+ ^  S├──┼─────┼─┼──┼──┼───┼───────────────┤
: |7 I% W8 c: u: O4 e$ d% E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 a% V, [* t7 X0 l
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! g7 T+ c- G" C4 _) l; [│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  k7 n! \# z7 Q/ h5 u
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  ], A7 w+ [" J% L7 E  g3 g│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │9 V7 u+ \* e2 E3 y3 S
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) _, _  v* a0 @5 ]│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 V8 i0 }, j& {: N- F│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 ^5 }, J9 X5 k1 @! d* e# ]8 }, M
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
3 {* N* h' l8 C7 z/ ]│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
- ]) j3 m; F, R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 S3 a+ V7 T$ n3 _, Z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 B) V  `; J! l! Q( V7 x│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! j' Z$ f1 {+ ~: k3 w' C5 t( [
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
; ]" u& t: \- Y$ g  _│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
- X2 ~1 {+ \( x% c3 g│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' Z& K) g( V' e( h  A6 Z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 S; S- U* _5 A  {  f# L- T
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) v7 \: G: b* p; I! A9 t
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 b% T# b# k( [: a4 w% d8 Q│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; B$ g* j% v- j# |8 d, |│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 F9 W1 D( L- _3 f- L│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# c& F: f, G9 {3 ^* Y+ I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  r3 w! I6 R! B1 X# f5 ?7 Y
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" Z% J9 T& \# u; Z( w
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
+ J6 I7 I, A( x1 u7 L: ]( K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 S1 ~1 }8 [# K# C│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% Z% e4 c8 x/ M! F! Y
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
9 {1 \$ O- Z6 t│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 K6 G# n( F. s7 A& {. }! q1 [
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( ~4 T) Y* w. R: N! R9 q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ G  c( X% }* _, {; w│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 P- o  `; ~. Z& G; O8 B; M" z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" e" d3 W, q2 D5 b2 c7 _- E│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 Q" b6 S: j# P9 h" o& G& |│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# p* Q( v! m) ?3 G9 {5 s; C│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; g% D5 _+ g2 u; m$ e3 N7 i│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 Y; @9 N# \9 }1 R│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; m8 d8 I& Q/ n/ M! V4 I% X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 a1 W0 T' @  t6 i, T: ^9 b* l, d│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) C+ p3 V' I& v5 H. H│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! O2 K" k- v  T
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ {% c2 B' ]! H" G3 H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │* b6 S% K- Q! I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 T# ]+ a, c& Y* P1 `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 v( D4 n! S" {; j. _│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
  L$ Q# h3 r, a; u' S│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, j" O5 x* O* ]
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 s. ^% T' h7 R8 y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' ^& T/ e5 d9 \( v
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) \) S0 I. h7 R2 e, k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │% _9 ?3 K* A6 R1 P7 {( G( J1 }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; i4 i4 e7 y- M% A( R7 t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, t4 N( E2 e* Q7 s' O/ M6 @: A# ?
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, ]4 S& u7 V5 e5 H/ _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# P. _% e7 C9 D* W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% U4 K! S4 C' D; W/ y: {/ ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │2 a* N. o4 Q( h( d  P
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# g0 y: x$ v) [1 m/ @& k8 S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. V. Y% \2 s+ ^' w! Q7 G
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
5 Y/ n, Y: d$ S│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 j$ N0 W/ x7 ?& P  ^│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 E# t- P% M' R' W! J│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ C* a3 ^/ \# X8 Y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 @1 m7 N6 |; h; y# a* ~$ v# m│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 l! e0 U* i  o* {1 R6 M+ t
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, V0 `0 e# c& e7 }: C. [4 F│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* E/ n; o$ P. P; ~  ?$ _9 T- a9 [
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* a$ D* D- Y% V; O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 ]0 h( O  W: {│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ U% ?3 r8 M& `│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
% ^* r5 x5 e) t│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. k' I% ~4 b: _- y: i- [
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 b. L, @% V8 f│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: j$ a' H0 T7 |* G& a2 o
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! U3 D; @0 {6 ]& [/ i
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  g# N) y9 o8 @# O│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 o! v0 ~6 F7 F6 A& l) z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 C; @' ^, o# \7 P
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │: t1 [6 R) R4 y$ U* P% q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" P* M: G1 u) F6 z0 W
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- @/ [8 m5 U# K- q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! f3 Y9 p( d$ C* W5 Y6 s! Z; |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! O5 W, Z+ ~) b% G1 T# q7 a! d" E
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& ]& M/ }2 A9 B3 j8 h. j│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 t& x% K) C) ?5 b+ ]└──┴─────┴─┴──┴──┴───┴───────────────┘% W- Z  O& D. H& [4 `; r, E
( f4 U: S  x3 a6 g4 C. a' N" ?
* ?/ j$ H, {( ~$ }9 L+ U
GigaChip (蓝版)
& L* U) G# g0 Q7 _1 e┌──┬─────┬─┬──┬──┬───┬───────────────┐% m9 V% f! \( N
│编号│名称   │MB│攻击│属性│稀有度│说明             │) ]( ]5 v  P" E% v
├──┼─────┼─┼──┼──┼───┼───────────────┤; J* P- j8 ]/ ^. g; m5 j  S
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& E) U4 A$ v! d4 K  Y8 Q│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │/ \3 a; k, D' h$ F- J% T, `
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 f2 u8 N* c: M" P9 ]* X, j( U│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ f- f: u8 U+ n│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 i, `! d0 n4 s! b4 O2 }5 P9 Y
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 V& \, d6 r( [! ?. k" B  s; T
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
0 B) m! V0 h  X3 F2 H8 e│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" k2 U4 u, q& u; T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' K: w) l! _3 j/ V8 {5 k│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( d  a1 g4 a, A: W
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 f" E3 i& h, f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 p0 `6 t5 C6 n* M+ [; w8 m: {* \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* b* P. h0 [3 o5 y! ]# @2 r
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ S+ r7 N& F# D/ \* p│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 X4 @, H7 w. R( R: g/ _0 m3 v7 ~
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ H9 \' g# t0 G+ F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 [5 N3 t7 h7 y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, l0 ?! H. _9 O6 b; D- a  k6 H. E
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& q% d1 r! A$ |" E│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
8 h0 C  k) d# c+ j* q% Q9 v└──┴─────┴─┴──┴──┴───┴───────────────┘/ v- A) T( ?$ r' L( p: W& _; Y

/ s  ^; W# b. ?# r' B  MGigaChip (白版)(只列出与蓝版不一样的Chips)
- `, _# s0 c1 A, S┌──┬─────┬─┬──┬──┬───┬───────────────┐% c5 e# N6 c$ y: ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! ~4 \4 u# G: G6 ]+ H% ]├──┼─────┼─┼──┼──┼───┼───────────────┤
" Q+ e: B% r  e  k- D" ]│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
* i/ r; P7 R* A# I; p8 J% P- D│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │) q% \* c; G8 R; ~: ]
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 S3 _6 G) q3 t4 h1 o4 V- |│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 e, Q0 }  Z# t8 ]└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# W; x8 s% V1 o0 m& d0 eMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 d7 \/ Q% I3 F, T* t7 K4 f) m; v7 t4 ]
001002003004005006& J, f& }4 Q: m1 I$ L
007008009010011012& M9 z1 [2 R' {% L0 w% K) \7 O& M/ l; w
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" Z& o9 C& M3 g& C+ v  p( p% D! {# R

, U; V7 z7 [. d6 g; ~# C* }. `019020021022023024
5 n6 B" Q# {( R' G+ a: S9 Z/ s7 d. E. ~025026027028029030% f% [; y9 `1 B: x! v# I
0310320330340350367 c' R) f$ N9 y# G. W$ U( d4 u
4 e. W) q+ ^1 D+ {0 V& H: f" B6 e- U: r# n
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 M+ [& K- @0 Y9 m0 w

' @% W, [9 |  i8 Z7 z4 a. }037038039040041042
" H$ R* }* ]) U1 h6 b0430440450460470486 ~. \; d& O" E7 |5 s
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 B& s* T- r* ]4 C( s

: o/ \3 `7 O( g7 C  H055056057058059060; d2 d% r3 t: Y/ f5 z, a! x
061062063064065066% L8 o4 d" B; N8 P, S
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' J* u; k6 C, x% I7 ?% y, |
7 }% G/ h' C+ _3 T3 L$ B
073074075076077078: L' E3 f" l! ~
0790800810820830849 h+ k1 _9 x  @$ a, s2 S, s4 r8 K
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; z9 v% h; [  [8 _7 a) Y( E- N9 V$ v1 j0 @8 C) q3 T
091092093094095096
* T" c6 {7 _6 X5 Z3 D097098099100101102
0 E( k$ O4 Q5 Z, u2 r! S% e6 e+ j( _103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% g/ k3 \9 r, V5 }( }
2 ]/ o. W: e" i
109110111112113114
. s" F  p1 I4 Y/ n; e0 c7 X115116117118119120
5 @0 e4 u' U6 I2 I8 o121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. O4 Y* Z' S4 e% q
- `4 J/ d; F# W7 l( G1271281291301311324 l$ |+ l. e  s  S, D8 B  Q7 E
133134135136137138
) D  u8 x4 D* H! s( w0 g. _139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& E5 U( F2 D( c2 s' S
1 G0 Z- H, p; ]145146147148149150  X- p! l+ B, a2 f
1511521531541551565 m1 S: d' j. M: A, \9 O
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 S$ \" h+ W5 N2 J8 p* N& r

- |$ [9 X2 }  a0 D* r( \- [1631641651661671682 I( @) M) N5 m' b7 I! K% C3 W
169170171172173174
) s4 K, s$ g& n& _  ]& [175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" l0 ]7 X6 x0 j( m
* N, F4 E% p6 C. K2 q  ^, h4 \: p) _181182183184185186
( I% K) j$ p( K9 \187188189190191192) I, v9 ^( o- S
1931941951961971983 ?! |* g1 l* @
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) v* L" A! k  m
" o# W% |2 I& N! ^) x001002003004005006
, W+ W7 }, ]/ I1 J8 J, c007008009010011012
( [$ ]9 x! g/ }$ J+ C+ p2 i1 L013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) X4 i( y. G6 A( w5 W. u! ^# H# b$ ^: B( p6 ]4 t5 q2 {5 V1 W/ d" S
019020021022023024" Q0 I' \+ W; C& S7 Y/ @+ a4 I
025026027028029030, r  u1 y- i5 H; I: {
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: j. h3 l) n# t; @1 u

" h- p* Y7 e& \! B; k4 ?037038039040041042
) Q8 P8 F/ N% W- ]5 ]043044045046047048
, i! r5 S, m, Z& O* C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 v2 t* V4 N  @) `% i  [& m4 k/ E% Y3 |; H1 w$ X6 q! p) m) o, C+ C
055056057058059060
3 W- w1 ^# B  r! E; V6 ?4 F061062063064065066. O7 B6 h! e. T" @) ~; q
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ z2 ]0 g. l* c, t! T7 f% [
2 ]) Y: e; I/ n$ d! I5 g
073074075076077078
! b- k4 X* Y* L8 a079080081082083084
. ]8 f( n3 V4 K1 m) q085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:; ~2 E( E& Q3 f7 B! d* |

+ d' T# [, d5 D; O! c001002003004005006" i1 b# N6 N9 \0 v. g
007008009010011012
$ ?8 o0 ~6 X7 R- i/ f& k* S013014015016017018
! y0 C; Q0 J9 w0 q019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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