转载请不要删除以下信息,感谢您! 3 }5 ~3 ]' V( N" S Q+ ]* T3 t
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 d# F9 R. F# q■● ■ NintendoWorld 站友xliz原创/ v T% F3 W, F- t
■ ●■ http://www.NewWise.com
, H, @" ^. m& y( a( d■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ B9 E% s% J- s4 o5 T3 k# J) w" T8 v
4 C- D+ `: d4 V2 \ 洛克人 EXE 3 Blue 卡片组合; B) b% q8 J, ?* Z/ ]
2 p( ?0 R% ?/ ~1 F$ G @6 r5 V* H
4 K5 e2 m' _! k! ]
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 F! V8 R/ _4 `" ?5 @
大家要看日文版的P.A.或详细攻略,点击这里吧!+ ^0 C2 l+ S$ ~2 ?: P
====================
$ b( K( Z; t' n5 x8 G# H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# H4 U9 G9 k2 v& _" v' G* n( R/ k5 P }+ ^
以下内容格式如下:
# g2 t d, S3 G; E
9 Q4 m4 F3 c( S: F3 j) x编号 名称! G, D* G* X5 H) h j
说明! A1 F/ d( }5 Q* a
组合方法9 q; [$ a; M; E" v) b) {# G4 T' ~
---------------------------------$ E d9 [5 _' p: m$ H$ r. A+ D5 Q) C
01 Z-Connon 1 s# y! O0 f ]
Unlimited Cannon for 5 sec& H7 x. s3 N& M+ m! O A
Cannon A+B+C8 j: y6 A+ A3 P; K
Cannon B+C+D: E+ I" @/ v) ?
Cannon C+D+E( c' P3 p1 W2 {' ~6 [
! ] ?& Q4 o# X9 [9 w. ` g02 Z-Connon 2
# S7 ~' t3 G; |# q: y( NUnlimited HiCannon for 5 sec
' g% _) h& \" e7 l7 k0 |+ i FHiCannon H+I+J
% {2 x+ T+ T5 _HiCannon I+J+K
% b+ u8 Y) z/ B' Y5 lHiCannon J+K+L0 A2 U# c+ ^0 e ?/ u
* K* y( _! B, @) R- |! }
03 Z-Connon 3
' h. s; u/ L8 {' YUnlimited MegaCannon for 5 sec7 S/ R+ l( D: L! l" o, ^
M-Cannon O+P+Q
9 p4 E; C! ?1 e0 @M-Cannon P+Q+R
& C1 f9 Z+ N6 A! O+ S; }4 I& oM-Cannon Q+R+S
. s0 {7 g' j# ^/ O0 N( p
# o# x+ ]% J% w5 C& j04 Z-Punch1 R: B) `5 w# y
Unlimited GutPunch for 5 sec
% Q7 l( v- f+ z; LGutPunch B+C+D2 U" ?* w4 f m) o" B& K
GutPunch C+D+E
2 g9 K0 }& ^& H: k TGutPunch D+E+F1 _: S1 t1 H7 q
4 u. b! G% z' A: f: r
05 Z-Strght
# `; n" K7 l/ a8 N! ~, aUnlimited GutStrgt for 5 sec* \ R, ?8 v1 L" o- ?, k' N! r
GutStrgt O+P+Q1 D4 o7 P8 l/ \0 u4 w9 a
GutStrgt P+Q+R
7 _- k" M8 ]% Q* u: gGutStrgt Q+R+S
! G7 v4 Q$ u5 ?$ z
% o7 Y! W# \( X+ n. O& o$ n06 Z-Impact+ T' s$ |1 p5 I3 P. L
Unlimited GutImpct for 5 sec
# f$ Y! Y* E8 a' l! rGutImpact G+H+I* v) t' P% U( y- ^: T
GutImpact H+I+J- ^ o7 e9 ]/ o' g2 F( p
GutImpact J+K+L
5 K8 k5 r4 N# W/ I, I: g# _+ E$ g
. Q r' s4 c& A, k1 o07 Z-Varibl
$ X! O: ]! J3 o, w9 e; B, eUnlimited VarSword for 5 sec
: c" j: M$ E- d6 A; `: oVarSwrd B+C+D) H" ~* P6 L, C4 r' j9 e/ R
VarSwrd C+D+E
2 X8 }- ~$ e9 W) v* {1 [6 N7 ]VarSwrd D+E+F
: e' ~+ ~4 x& q% c* E- b
; P9 v% V# a& V- a* d08 Z-Yoyo 1
# B2 m* V4 ~# ~0 @Unlimited Yo-Yo for 5 sec
# [" o4 R9 Y9 K- pYo-Yo1 C+D+E
. x1 ?0 T/ }) D; K/ GYo-Yo1 D+E+F4 O$ v. {/ b8 i% V' F
Yo-Yo1 E+F+G5 {3 h+ W- O3 r
+ a8 @- b+ ?; u09 Z-Yoyo 2" l" M: |( H* p
Unlimited Yo-Yo2 for 5 sec
# w% Q- l9 n* e/ e5 ^0 JYo-Yo2 H+I+J
2 J! ~- V: y, VYo-Yo2 I+J+K
/ ?7 I2 u/ {4 q" A" VYo-Yo2 J+K+L
2 u6 i$ }6 w5 l% X
$ }8 ?- ^2 D, U/ v4 ?* l10 Z-Yoyo 3+ M3 J( d; L, U1 D x
Unlimited Yo-Yo3 for 5 sec
1 c* l. Z; R3 q' ^8 D3 WYo-Yo3 M+N+O: q: r4 V. c) ]7 N, L
Yo-Yo3 N+O+P$ X7 e) K% H! \" U5 e0 o
Yo-Yo3 O+P+Q
) Q$ W$ q% K( C, V$ ~2 B! v' }3 o6 b) l8 e# }9 Q" i+ j
11 Z-Step 18 A/ b4 T2 R* n! s* h/ j* g7 G
Unlimited StepSwrd for 5 sec
. U3 U+ n# Z/ K, F' F; B: R$ l% JStepSwrd L+M+N8 z% u2 Z. x* m! q# r4 l
StepSwrd M+N+O
7 G- `2 I! r8 D2 zStepSwrd N+O+P, \ o9 U6 X: S8 ]: j+ y
, M0 {2 d- @! J/ u" Y! }6 l12 Z-Step 29 u" ?; G# q0 r2 J$ J d* Y) G, D& ]: E6 q
Unlimited StepCros for 5 sec( v, s# Q# ]' F- d- m% I- C
StepCros P+Q+R
) w/ \! S3 O# J# `! x( F- |StepCros Q+R+S1 h( f8 A! f0 U `( k- o- I: z
StepCros R+S+T5 t W. e n6 X
1 p, a- }1 r' O+ o13 BubSprd
" d; D# p* X% _7 n1 c: bAttks w/ spreading bubbles!
' P$ `! ^3 c1 E# n* \% VBubbler C+D+E
1 p* r$ |) I3 _* nBub-V D+E+F
) e0 |9 A8 k: g4 yBublSide E+F+G5 y% g8 X- ^/ w. D# D
Bubbler E + Bub-V E + BublSide E! r; z4 a9 e; M4 v$ U
% x0 M9 X! J# b! U9 x" i14 HeatSprd
( z; f c& r/ `5 {7 aAttks w/ spreading fireball!' B2 U; h- M4 ]0 l3 q# c
HeatShot H+I+J: l, k Y. v* Y: n
Heat-V I+J+K0 F# h9 Q# h" x( @$ C
HeatSide J+K+L, E; a* v9 M& b" h
HeatShot J + Heat-V J + HeatSide J
7 }5 q/ o! r; V/ T1 Y3 x+ Y7 @+ z6 D. ^% @
15 H-Burst W2 A |0 z) h4 |9 @3 q
Creates a giant explosion4 @9 R J4 a0 g) ~0 W
Spreader M+N+O1 Z/ b0 G7 n2 b7 {: v7 R
Spreader N+O+P6 v6 }, a8 D% n- @2 [: j
Spreader O+P+Q
' m) s8 A2 b# _" S+ ~( A- J+ P. B' M6 t2 V% R/ X5 X
16 LifeSwrd0 F' m! B) R& p2 O% [( a4 o% r9 E
Swings a huge 2×3 sword!2 o# h! y; O$ M, e
Sword E + WideSwrd E + LongSwrd E
6 x5 L$ R/ R& l7 O3 y/ g4 wSword L + WideSwrd L + LongSwrd L8 R+ _) G4 z9 d, x+ ?; d$ U3 T
Sword Y + WideSwrd Y + LongSwrd Y2 v2 O' p) N) j7 U
: t# v! F* |& d$ z4 g17 ElemSwrd
2 E4 C$ F: u5 W# G* u6 d1 rWide swrd contains 4 elemnts
4 b: X8 o) X3 C" G# v( Q9 j7 a6 nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" C* q8 ^% G& f* G9 U' YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( s2 S2 N7 d2 D* _3 |/ U( E: Q5 Z) t7 r( u# l2 X; f5 \6 Z- D3 W
18 EvilCut
+ ]! W1 q. t+ |( M2 hStep up 2 & make 4 atacks
: R( K8 N9 C9 I" x( eStepSwrd P + HeroSwrd P + StepCros P, M6 j4 ^: g( Y- M: d! [5 Z" J* E
5 I3 o4 k# \' s* I9 k
19 HyperRat/ M* p4 I6 `4 D9 N' w5 ?
A giant Ratton charges!
; Q+ U) Q" j( T! k z, pRatton1 A + Ratton2 A + Ratton3 A
; @# J: ? g/ |- d, H' Q+ d4 hRatton1 C + Ratton2 C + Ratton3 C* D' f- L W. Q. P" Z& Z
Ratton1 F + Ratton2 F + Ratton3 F P; B1 j" t# n, V: v+ h
% _3 e/ N& | s6 ]1 w, i/ M2 X
20 TimeBom +
7 y& j( q" y# X- e5 RSets Time Bomb in enmy area% b% [. r) z3 |3 `
TimeBomb J+K+L' k, T+ k1 f' e' j8 v0 I: E
TimeBomb K+L+M2 i& O* Z' N% e! w& n! q6 M
TimeBomb L+M+N% d: U8 O6 x0 E, w1 Z9 t1 C/ i
! C4 ?% a- o& |. a2 F; I! j8 w
21 GelRain
" g1 p' P4 g( t o) P5 e0 f* rGel steals squares: [ @' C {2 t) m, T
MetaGel1 B+C+D
" k/ g/ f7 r# G- ^7 GMetaGel2 E+F+G0 R" o, ~/ q8 M+ x7 m! V0 V1 W
MetaGel3 S+T+U
$ G& t. S5 S( u5 T7 _7 Z1 x. x3 n# t, T. N8 F% a! \
22 EverCrse
, l$ s# r; B$ U) y8 uShield chases enemies
! ^# `( J1 {. A3 J4 `) w# @/ ICrsShld1 C + CrsShld2 C + CrsShld3 C+ ]$ ~ \5 j# U% C8 o$ \; j9 T
CrsShld1 L + CrsShld2 L + CrsShld3 L; u L1 J" p/ v
o" F; F0 u8 f8 n23 MomQuake
$ g+ b3 u5 Z$ R+ y) SAwakens Mother Earth!
1 ~. Y* w$ ~, j. P7 V1 y' @RockCube * + RockCube * + GodStone S$ p* Q2 L1 z: y3 L8 h ^
& R# r5 U( H* N9 j24 PoisPhar
9 V" [ a% z+ v% `2 BPharaoh generates poison9 B! W& M. A( X! a, t5 X" z& C8 u! c
PoisMask A + PoisFace A + Anubis A
7 r4 v) f% b( q \" d' H! v* P& _4 ^% }, a( h) U
25 BodyGrd
) o; X, u9 \' R/ c/ }- rBodyguard takes out enemies
; |% Z! o/ @6 W- Y! dAntiDmg M + AntiNavi M + Muramasa M5 Z7 `6 A# F! t) {& I
" {' ~1 E2 d- i7 W. o& s9 J26 500Barr
! H- k. l; z7 t8 _9 RBarrier absorbs 500HP dmg
: r I9 M7 N. _7 o4 ?Barrier E + Barr100 E + Barr200 E3 j4 E# J% N- a* B& w
Barrier R + Barr100 R + Barr200 R3 L) D* ]8 F5 G5 T3 T# w$ E
5 e6 b2 Q$ h4 {& `27 BigHeart0 j$ n4 n, }+ h* M8 C3 f% ]
Attacks, then heals HP!/ o' e7 U/ R4 u2 D5 ~
HolyPanl R + Recov300 R + Roll R
( [ D) I% H% F8 x6 eHolyPanl R + Recov300 R + RollV2 R% ?0 y3 z- c% `8 ~& `
HolyPanl R + Recov300 R + RollV3 R
0 a& C8 i7 d* i2 r' i" @$ i, K3 e- H1 b& C
28 GtsShoot
, L9 l8 c) k/ ]$ `! {* u9 oGutsMan throws MegaMan!& ]& S$ E l+ r8 g. Z4 U
Guard * + DashAtk G + GutsMan G& @% a& X$ q: E5 C* n
Guard * + DashAtk G + GutsMan2 G
! J; N A+ M' z- [2 P# J3 }Guard * + DashAtk G + GutsMan3 G
- R& w: [+ `2 |5 [: Y- CGuard * + DashAtk G + GutsMan4 G4 i, k* r, {. e g) T2 E2 Q
. b: ]2 ~" R- n. U1 u: x; A29 DeuxHero
4 v: N2 b& k# [! q! aMegaMan & ProtoMan team up! u& y- f; G' B s N0 G. N
CustSwrd B + VarSwrd B + ProtoMan B
+ O& f3 R; B v( q: ~CustSwrd B + VarSwrd B + ProtoMn2 B4 t3 [& c! o, N3 O# y
CustSwrd B + VarSwrd B + ProtoMn3 B
$ l! B7 p+ k {: X! iCustSwrd B + VarSwrd B + ProtoMn4 B3 [( {! M- u1 W* ^/ T* e
- O; r' X8 \; `! s1 O& r' J30 2xHero; X' U! X! `+ F! s3 m
MegaMan & ProtoMan Dual atk
& j- e9 A0 Y; I. }; r4 h' aSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ D( E% W+ n7 z6 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& C, c0 k- R! q" a* t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ q9 ^/ X; p$ J" `2 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% o, P0 I7 i* A9 Z5 G2 x
: n: `' \8 ^. j& b
31 PrixPowr" Z6 S& i6 \) a& K
3 Navis attack at once!% o, `+ g. ]+ [
Team1 * + Team2 * + KingMan5 K9 {. i z1 L( p
Team1 * + Team2 * + MistMan5 M
5 x. f; t8 X5 z/ \8 F. HTeam1 * + Team2 * + BowlMan5 B' W2 l# y) i3 ` W
' g5 E, ~% E: R S32 MstrStyl
2 j0 {5 _3 Q* y" q. ^$ }- c0 RMegaMan unleashes his power
8 @7 C% z! Q3 J% i1 x# xSalamndr * + Fountain * + Bolt * + GaiaBlad *
+ X3 K6 N' r5 a# y4 o; V |
7 d2 J$ u! T* Q) WStdrdChip (Part 1)
8 m6 J% Z4 c% f' W┌──┬────┬─┬──┬──┬───┬───────────────┐
7 r! Z) ]) X+ X* G; W│编号│名称 │MB│攻击│属性│稀有度│说明 │
* }# m7 k- I, L$ |8 w├──┼────┼─┼──┼──┼───┼───────────────┤
7 q. H1 a- f4 d& Y; ^& P│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! X, T2 @& L% m! Q6 i& K5 I
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( w' R5 `( t/ n- w' V9 n5 w8 [2 i│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ }$ v: U5 E/ a7 h: q. j
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 V- k' g& }7 J│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% n) w7 P% z( q' t* }0 ^│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 P$ ~, |: n8 F8 r# s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: F) f# s( b4 P# f% w1 ~% G│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 B8 O( V. E' q: w _* R8 J' g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' P2 b {% h; Q2 O$ t' T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; _& O& f2 Y u! P7 P) U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( D* Q" B# N$ I8 G. f│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! H1 t" p! |! l
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: ^* L2 Q% H" a1 Q& c( N│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 R d' P5 X p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% [- L5 [$ m& H1 O$ {7 ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 j& X7 k9 R0 D3 s│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 A. H. V+ i- L/ x
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% \7 O: n1 f* N2 J7 P5 _! C│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 v8 Q/ ~& p- C: B5 c% y# u0 G│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 Y3 @0 l7 T, s1 I│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 ?) N" K0 U% I' V8 E$ V│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 `/ S3 E( q# h' u2 W% W, @( l6 {( H│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. u5 e# \; {7 g9 V3 r' ]8 m) w! H
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: v @: C+ \9 o
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ j" T& M' j+ t' Q
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ j i2 ~6 O- M' z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │* J2 m; Y! c1 p7 o% h- F
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
# G5 i" j' |+ [' P│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" d9 Z) Q; s% f% L; h; C" R5 F) |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 I( L, z' G* @% |: o9 F. a│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 P* ?1 N3 D: v/ J* W0 L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- B6 Z$ p3 A, K
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
5 H+ d. Q. }9 }4 q J│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. m& J; }, [5 b/ \% E
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ N, f! t- }$ O5 V: ]" P9 f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 Y3 R0 r+ {4 j2 Q8 m) j& L/ L$ o
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ w7 y# Y" G+ i1 x7 S$ S8 L
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% {, u" b) m3 }$ U; i3 B7 p. e/ K
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
' y5 l" c) F) l* M; @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 ]/ B n. V8 e* v/ w│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 V' \) G/ @! R$ S4 O# k
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ O7 I U2 F, C0 B% U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- o/ @9 |4 q. M' C│44 │ShockWav│10│60 │ │* │Shock through enemies │
) o3 l) u+ r4 x' Z/ j5 B│45 │SonicWav│26│80 │ │** │Shock through enemies │
: P0 F, P; m: S' ?7 f3 n│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ l+ I& S" R. f9 }* g' O; m% M
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" {4 j* j& A# m5 H: k
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( V0 f' p4 p: T│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. w9 |5 X! M* c5 P7 a│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# [. x( m& Q& ]6 R7 ~$ Y4 D$ y& e
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" L6 I) f4 } e0 x│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ T# x5 f; u. L8 |
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) }6 C- K5 B- I; |* \0 e4 z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ S6 X- w1 Y! [│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. n6 B3 z7 @1 m9 U) L- ~│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
7 x$ P: s3 G# r7 y% o1 a+ U│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( _; u& {0 A0 N4 p D5 K6 O
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 q1 r) _. ~. ~ p│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. ]$ q/ |& T! c% |1 X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │& Q$ Z- H4 N5 o: O6 h Q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 N% [* @( ` S│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
b4 P7 Z/ p- }# l6 m" z& ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; |; C' ?# Z( s, ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) q$ e2 [* F5 H, b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 L+ q+ Z+ {" J* Z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. C1 y% l/ e( a# h2 t% d/ A4 F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! i$ C: ?" b; _
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, E, `+ n) A0 g3 C7 o
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, |1 c2 P- E; H' Y! ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, k4 `, [0 `/ |8 J4 @│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 q& E4 q; l) }; E
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: P) a9 [, \: ? S3 N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ m& \- c5 k1 ]1 h4 V0 |6 _3 N│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. r ^- a! N. Q$ s, l% a│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 b" {7 j( s) r│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ I6 J, w. d' O% N│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │+ h+ W( J3 P5 M
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ D8 O$ w' m7 S" d' J
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 k2 T) o6 I& Y+ }) S# n│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* ^: i9 ]! a5 e, b+ }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
+ G) d ~7 J4 a. c& w k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: T, w: ]5 Y) q' m z7 A H│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; M" a) V' [2 ?% ~8 ?
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
$ B/ G5 U+ p5 _0 k( r: Y% |│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: I& Z& W, x+ w& b! b, e
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- {. Z4 h6 }9 l( @, D/ ?│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" @3 {* f1 }0 V: N* {) B# D6 [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
$ f" F3 Y& B# T0 S7 S│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, X, S. G5 {. g/ c
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 s8 [( H$ ^! |: m
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: g+ E \+ W. D│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ e: S0 @, h) r4 x( [! B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& L$ T% o4 z. f: | j0 i│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 D! ?" \6 F6 m; H& X4 t7 F
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- ]- X: B! G9 y1 L
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 U0 B! _/ F( N8 J) m$ e$ V# T
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# t7 Z t; K B│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 q! v5 d, D+ k
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │) F) b g9 Z0 F( g& Y( @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; x% ]1 b7 \* F! [5 V└──┴────┴─┴──┴──┴───┴───────────────┘
5 k0 G% w1 ?9 ]$ H: O d3 a) ~, A% e8 K5 i5 t0 a) ]
StdrdChip (Part 2)
: i5 O+ G% q% M! ^6 M┌──┬────┬─┬──┬──┬───┬───────────────┐* T9 J0 i0 y; \
│编号│名称 │MB│攻击│属性│稀有度│说明 │% d. B0 i& p# v: ?
├──┼────┼─┼──┼──┼───┼───────────────┤, u4 [ C/ p4 P/ E; U" x5 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ Z6 D/ C0 @: A3 ?, O$ G+ W# x8 {
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* F" @0 e% m6 K" G A- v% Z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( R- G! e/ \" y$ ? ^& A. z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 i9 F2 y1 {( c( ~3 z' {│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. E4 L1 S1 @/ o5 S5 B; G│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
: G( I8 l1 S6 G% ^' v1 j0 _# z0 a│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │5 R" y; S" L7 D$ x. h
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, d X/ N# n* w$ {│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 T+ X2 F" M! n0 w- h4 t
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ F, H+ E& b% _│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ ~# P) V6 y! S) \
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 c9 G# N: @9 N* C5 C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' Q4 ~) y/ G* g6 @
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ S+ [8 r' G; V& c7 Y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( r- w! X5 P& U% y2 N# e
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 n! i$ k1 C3 }) Y8 a│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, ~* E& T7 \+ P( z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! k, z- e$ H; D: @8 d1 ^9 T│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) |) O3 `: g0 \; L7 W) t
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" I7 O( L$ h1 e4 s2 y5 b│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* J9 S( q4 t- L6 z7 s& R│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 }4 H3 j H) q# v9 z) b7 c
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" s" O- V1 W( h: `! p- R│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" V- D" {# Y4 _) G$ f│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) f# z3 U7 [, j k8 _9 D
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 k# i; i9 L$ `1 |│126 │Rook │30│ │ │*** │Protects you from attacks │& }7 `: {" {2 j4 `
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 \2 x7 r" c8 B; }* ^│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 j1 [4 g9 b! t+ i2 u
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! s3 b) T" Q* @; P8 c" W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 N+ [7 @6 c# w5 Z, t/ X
│131 │Lance │46│130 │Wood│*** │Lances through back line │
6 P* I+ o# n# u8 F* n│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 z: i0 q" b" A* V│133 │Guard │5 │ │ │* │Repels enemy's attack │6 {5 v/ S3 G! r" [+ A
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( L' ^+ ]/ `7 \% a│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 V% Q% d, l! Z7 T( ?7 ?
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& t/ x; C& }& I4 F8 N4 r
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! s9 D0 P' ?. _3 H
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 B1 d' N ]) d. G8 s│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ q! f9 B& c4 I: \$ `7 y│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 T8 a6 _( W2 X3 {5 q3 U, }5 s/ N! l
│141 │Prism │60│ │ │*** │Prism fires randomly │
* m1 g3 C, L* p6 u. T│142 │Wind │14│ │ │* │Windbox blows at enmy area │
' E4 }0 \3 f+ d│143 │Fan │14│ │ │* │Vacuum pulls enemies │
Q4 a4 }2 T! g* t+ A8 o│144 │Fanfare │32│ │ │*** │Take no damage for a while │; Z& j' v) G* M2 t U! s
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 n1 W6 o& h) |1 v7 W
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 a( C5 I2 @5 U E$ F; t8 k# d│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! m3 G* i2 w6 X; q# c" p6 ^7 G│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 F" u. R7 f" q! }5 S! t
│149 │Recov50 │14│ │ │** │Recovers 50HP │& o7 [0 c" \. h+ M* P: {
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 G5 W, Z6 h8 P! q* T7 d$ t$ M│151 │Recov120│35│ │ │*** │Recovers 120HP │
) m- L; H7 E! n8 I6 y│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 V0 Q% b7 O( D- d│153 │Recov200│65│ │ │**** │Recovers 200HP │4 ? J$ R3 h+ e' [! B2 }0 u
│154 │Recov300│80│ │ │**** │Recovers 300HP │) W+ c- c/ X, q
│155 │Repair │8 │ │ │* │Fix your area's panels │
5 {0 U5 {2 Q7 C( P" H# U/ W│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│& u9 c8 _* Y$ ^
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 w I1 d# F/ I. M( f5 H( e; o7 p│158 │Panic │14│ │ │*** │Confuses enmies if you are │
7 ~( e5 [) S1 O. M! D; E% z4 P│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) b5 i% T n8 w9 C- S+ [
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 X) M" Z% `8 B2 g j1 k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( }$ k- j1 |. U/ H& z6 Q! @; t/ o│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 ^! W+ y1 |0 {5 w8 T( y( \│163 │Invis │11│ │ │*** │Invisible for a while │: {/ g: n3 g, w6 ]3 w
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* D/ g0 f+ S$ Z5 e3 i│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) i6 b- [1 @6 S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 v+ m$ @6 w: b, M* n│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 n$ ~" B) z3 U
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! V* a- F; Z7 R# r9 S& \! D/ |
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% Z( V! b( I& _( F e( Q( ]│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │/ R" p( e2 M4 E! G, I* M5 i) x
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( k( i- n/ ?( U# l" w│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: O" V: M L1 i1 R2 m3 C│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 L* Z5 k/ n( }9 [' M" V- [│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 X' E9 D7 o7 x7 l- F; Z6 R, M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, P8 m2 d; f. i3 y. s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ ]1 F* Z+ H% m
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. S5 `) w4 [8 i5 Q' m
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, \ }5 \6 K E: _7 I7 m
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ _ o5 a* F2 {* R r
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! ?* q" q- _$ M V! r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; Q# u3 S. M1 e│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 }$ p" A/ g- M. t6 o. y: P
│183 │Hole │55│ │ │**** │Open hole to dark world │8 e2 _" x& a h
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: E# K7 M5 M2 B7 O1 v( Q0 f( ]
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: J! W! F, z/ j! ~, u│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 }7 m( f5 ~' R$ \' {& z' O│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 \7 `; _# s7 }8 w5 S9 k" y│188 │SandStge│18│ │ │*** │Changes all panls to sand │ m" Q! g! n" m) A% s" M
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 ?% J8 Q2 d% S' g$ K1 g│190 │Snctuary│54│ │ │**** │Change own panls to holy │' k- t5 W/ V+ v' h$ H+ l; K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- S/ w0 l W i│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 J6 {( ] g5 M2 r3 f│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
* A; }/ Y5 z+ A│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) D( C* V6 Y X) R2 g" c
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 }$ p- x) K$ f, g! y9 i& Z; c│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! L g6 ~2 n9 B, v$ k8 V! }. `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 k4 m& E* h3 j/ t f+ S9 l' ^9 B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% d1 h' k9 e4 r! ]% t$ I! d% ^' i│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: D( U' O0 ~6 k3 Q% k% C
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! q5 y4 I# p. E c6 A7 T0 B
└──┴────┴─┴──┴──┴───┴───────────────┘
+ }' r4 N. ?2 S' C' O; S% Y$ M) F( q7 L
+ U( n4 F2 `4 ]7 D% D$ J
) _( ^5 s5 f4 D0 Z" d8 bMega Chip
4 O4 e# S$ J+ C' g4 H2 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐5 ~3 v& Z2 y" n4 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │! d2 {2 i7 j4 C
├──┼─────┼─┼──┼──┼───┼───────────────┤$ y0 q& N- L! ]+ _, S! {
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 H2 a. X% x! P7 b1 ?* a" c
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: ~2 m9 } `7 D0 u3 ^ k# ~
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 a3 I$ L) s$ J) V$ d3 u: a- F
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
d$ X5 B0 H+ p$ c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- ?& {. N# M! X) w3 |; u6 P│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 x! Z# f) |3 y2 _% h
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% A$ k( f% l* l$ a' L% F
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ x* z: s k5 C│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 a4 } N/ i: ^2 {$ r; i│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 ^* r/ d! G: e9 _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ l t, M0 P# S) T* H# ?
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) d# v5 o( A! d- u! Y│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. f) w# F1 ^- }( p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 U' o+ W7 M& M* Z2 F) I1 O& T# W! \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( W$ ]: J3 X9 O% ~ }7 o$ }
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: I1 i5 _; K+ s8 ^, l5 ^4 q│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │; G! Z& }0 R$ B4 `+ ?
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 X! m) L( ~$ T2 Y- B│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ e5 {' p9 Y3 }, ?* A
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! B+ ]/ B! N# @3 P: S' W' t│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 c( c9 `& X4 U* {) V: i. p( [: P│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 [" i. q9 ~! I: g G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 o4 S+ l8 P a0 w% Q ~│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 \, N$ z- M$ [5 C, ~$ D% m│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, W6 I3 t+ B) T8 ~│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" _, V# y; e2 N: d! m K8 L% w│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 R: `! B: B Q1 x f│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' O; E9 l: ?. l! {' a
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 G2 d6 B: x8 P- G* P& I+ m│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ M1 K, X, `; A; x
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │+ |- { G" v# b% W+ b9 C+ q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' i, Z$ m e! m: ]! K
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" i: z0 l9 {2 \0 W o: u" |8 m
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 |& `. A7 \; _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- k! R- w2 e. b; _+ \' o, s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' s1 k6 I+ s6 Z! I; i/ I0 h! n x: ?! [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
8 ~ B+ ~: I3 P│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, K3 k/ o: @& M+ J! m8 o( [, P) t
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( N# J+ `) g J- ~) T7 e/ Q' w( u
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ Y, H! R4 s8 t$ Q* z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ g" a$ P7 d2 z8 m
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* R6 T" s" o6 Z" G$ w# p2 z; w
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! ]/ I3 O! j) Y6 _5 v/ l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- c" b8 u. Z6 X2 I# W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 R0 ~" v9 `7 ^6 q- R0 e. p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │% O. p6 X: U1 ?3 |) H2 E7 K0 p9 x
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 w0 r1 g9 E# F2 m' R4 y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ Z8 [0 k, I" {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# i! n$ G1 {+ @- A│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ J" L: k' o- G5 c4 l/ J+ N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* z/ T& w* O6 S" l- z4 z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │+ s7 x6 j& m$ J2 C0 N
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: D/ H+ g1 q+ d; M! }1 o│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. I& h- h9 ^( M, g' d% b" _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# i7 `0 {8 y1 o5 j" a9 W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 Y4 o3 [ ? [' n+ e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- p$ z2 W+ B T* k& @" U6 l, H│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- h5 f, Q: C R$ b5 F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) C7 ]( z$ n2 |, n; n; N0 |' s
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 O4 t0 Q+ y6 v/ t, n" e9 J: k( S│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │' S# r8 `3 K0 j' f& E. ^$ J" j
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: |4 R$ Z5 T) p' M/ }! Y- _2 u* Y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │( Y, G3 a: E) j8 ]7 c' e
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 b" U; _( ~+ M) E# a# q│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │8 \$ f c" H3 r( o; i+ o
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
; j/ S, ^; N1 C% ?│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ x! W3 z8 s! y5 {! [; @) q* o; O. d$ b│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 @ @/ x( f O6 n6 C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( Z- W5 y7 |' T5 w│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% h6 j! H/ M+ x$ ]% g/ s J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 J0 p5 O& Z% L
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ D( R% @ H1 j" o│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! I& ]1 `: Y g. v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: n4 Y1 U0 n- z, U$ s( g9 w" L6 @│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 t. B- S. H+ D/ Z0 y5 X
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" b- D8 ]8 U7 Q- A0 X. M│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 P6 {% c- F, B9 ]
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
3 ^( G# X2 y! w; n│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, p' y. K1 P6 q- K5 y0 D│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 v! M9 |1 N& W* w│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 s4 |( _; [: E5 }0 ]
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& R t* |4 r6 f5 p│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& ^! A/ o' b) R│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# z- W$ J; w0 r* l2 i1 K! c│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 @% u1 R# S' B4 s9 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘& ?5 \; a- I8 y1 P! I, a; n
3 F- F w& U& w+ \* ^. P. i' h
* H8 R# X9 t& M$ h: l% H2 bGigaChip (蓝版)
) W. D0 _8 q" O3 f& `$ l5 X# F┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 l2 b/ O! R! N" b0 G$ a│编号│名称 │MB│攻击│属性│稀有度│说明 │
& s3 ?' W: t, } }$ }; m7 w├──┼─────┼─┼──┼──┼───┼───────────────┤) q4 {& }1 R8 v6 G; Y. {& o3 g
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( ~1 Z* w5 n, a1 {, }│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 i% x) ~4 m0 O. q! c7 s I& i7 C│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; Q, Z0 p: |" e3 X* [# g│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; }2 e8 S+ \/ R8 t( \" Y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
3 P4 K) k9 |" r9 \$ `3 H│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# i( B! W6 K- J s1 ?+ w│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* }- j) T, Y) \# A8 H8 x w3 `% p│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │6 [ k3 y& Q0 N9 A( ^
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
/ v; W( P- R2 t# i8 \1 A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) K) g) _9 e3 L) g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 \5 F- {. G8 @. X' }
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 v( \/ ~8 ]! k( j% N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ C9 q8 E1 F* b: s) c! T+ j0 b2 e│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 D' }- X v" c+ s5 Z2 t
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& a; E/ D& K* `1 r│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) U% ]4 @$ ?' I! T, j│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ P2 X T7 [: N2 G& C: i! j1 l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │9 N Y8 |% ~3 W8 b6 C
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 S* @# m) n4 u$ ?
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
, n# V$ ^ E/ {' @; V% h└──┴─────┴─┴──┴──┴───┴───────────────┘
) _ t2 I3 H1 @8 E1 P) m" p$ [: I' o8 @* r8 q7 P
GigaChip (白版)(只列出与蓝版不一样的Chips)0 K$ s, i7 }6 [' ?! X, I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# G% n! R2 Z2 |│编号│名称 │MB│攻击│属性│稀有度│说明 │( R3 F' \4 Z: Y4 j+ E# q
├──┼─────┼─┼──┼──┼───┼───────────────┤/ F% `: D3 u% c1 L! }7 n' f
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ c9 C6 h! L$ }' u│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 t, \) c3 V |8 u7 ~; q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 S" |8 O4 f+ ?2 O! H
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- ]6 G# V. b5 j1 z6 R9 e& R└──┴─────┴─┴──┴──┴───┴───────────────┘ |