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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # K, o' M$ G/ ~$ r$ i
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 V* u7 x' W( A3 N+ O
■● ■  NintendoWorld    站友xliz原创7 @( K; _3 {( v% ^' t
■ ●■    http://www.NewWise.com
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( s8 H+ Q1 S  ^4 O4 R0 N) x5 `           洛克人 EXE 3 Blue 卡片组合' |7 U  ~, ]" D" p4 w- r- g, R/ J
/ o' X! }: v0 Z6 }" i( Y) B
) O5 K7 `! `4 V4 _
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 O6 E1 c5 C7 J) D3 U/ J+ {大家要看日文版的P.A.或详细攻略,点击这里吧!

& Q9 O9 x* w+ n====================
( B" R. T4 E% I( x1 g% p+ u希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ i7 q) p7 Y$ k9 g; x& B
9 Q% w, p2 w; F以下内容格式如下:$ M' X$ ~: Q, {* X& U
& H, Z* i) f1 X; C+ Z8 T( t7 G
编号    名称& s, t6 q% R! F  ?
说明4 r: Q8 _8 ?4 u" c' c7 v
组合方法' ]: W0 K6 Y2 Z' P9 t# J/ I8 j
---------------------------------% X$ u# B. X8 A) I: K" d$ T
01    Z-Connon 1
5 ]: h  T  N7 GUnlimited Cannon for 5 sec/ f7 D, q& D2 g4 T" ^- H& G
Cannon A+B+C
8 U  W2 A5 Y! d$ l+ lCannon B+C+D; e8 U( s2 X* M; @
Cannon C+D+E
7 T2 \3 Z& `* Z# s
+ u* x- K1 ^+ a! f02    Z-Connon 2' Q# I# g$ e, r/ y  [# V
Unlimited HiCannon for 5 sec1 |3 ^0 A6 t6 W1 l5 h, s) B
HiCannon H+I+J
# T- R% _) ]2 Y. v! g* t, eHiCannon I+J+K7 v$ A7 \4 L/ _3 o# v/ {5 Z
HiCannon J+K+L
. t  @, @1 H% s) U- c& Y8 }/ L% O& e3 e
03    Z-Connon 33 Z- B9 A  z' O0 @! K2 J
Unlimited MegaCannon for 5 sec3 u; W/ z- ^8 |4 ]: q7 d$ \
M-Cannon O+P+Q: J- `# H  t8 L( O6 v8 }7 J
M-Cannon P+Q+R
) ^# ~2 \' Q5 M. WM-Cannon Q+R+S. n4 P' ?8 v" f# p5 [" k

  H8 v( `! `; D7 W/ O# ~$ k/ d04    Z-Punch
2 Q+ M- ~& o- J/ V+ i! t9 o9 N6 AUnlimited GutPunch for 5 sec0 ~+ {' B7 Q* ~, x3 u
GutPunch B+C+D
8 {) Q7 v2 X' HGutPunch C+D+E
) [+ z4 r8 S2 Z8 L5 OGutPunch D+E+F
& E" }3 t8 \2 h3 o% ]$ q$ F7 X) G; y) A; @3 P) A
05    Z-Strght
7 q  `0 S) H+ W- iUnlimited GutStrgt for 5 sec* e" j2 S$ X- z3 N. I
GutStrgt O+P+Q' `/ b' v( A  V+ u* E5 }
GutStrgt P+Q+R0 W- u, q8 {& F: ]7 c) G- J# F- U- h
GutStrgt Q+R+S
1 M, q- K; w9 C& r; G4 S8 {! z( [9 d$ T( [( u
06    Z-Impact4 [5 x0 m  s! A6 O) E' R3 s+ d
Unlimited GutImpct for 5 sec
- l. Q' z6 y( d4 B9 pGutImpact G+H+I
9 j! W# g9 Z6 s' mGutImpact H+I+J
* K4 c& ~1 C2 LGutImpact J+K+L2 P4 F4 y( }# m, }1 ?9 ^
3 l4 y! I5 u1 R8 L
07    Z-Varibl/ E0 p: j3 L  A, q
Unlimited VarSword for 5 sec
$ d9 ~; W! s. HVarSwrd B+C+D
' D; I2 y, j3 L  f; a' jVarSwrd C+D+E; X; R2 G8 [. D$ w! ^  O9 _
VarSwrd D+E+F
* z" r. R$ K( t6 N3 K' F8 h! H6 D1 K" j3 ~' n, L
08    Z-Yoyo 1
$ u4 e% D! z) TUnlimited Yo-Yo for 5 sec6 ]4 \8 d( x8 p9 }! z
Yo-Yo1 C+D+E
0 k' f3 u* |8 |6 M1 k; {2 fYo-Yo1 D+E+F$ n6 Y4 W, \) n% u8 x
Yo-Yo1 E+F+G3 B* V  w' `: R5 V* Y; Z/ ^

; |; C: |1 n" W) ~) @( ]. b9 G09    Z-Yoyo 2' y  g0 o8 k+ p" c8 j
Unlimited Yo-Yo2 for 5 sec- x6 O! j/ G+ d" u+ r
Yo-Yo2 H+I+J" F+ p7 J' i7 l. }  W8 Y) r
Yo-Yo2 I+J+K
4 o9 c# Q" f2 z& g/ U9 iYo-Yo2 J+K+L8 |* k4 v8 B  _% z  Y8 N5 a

6 K: B- i+ k8 w0 Y10    Z-Yoyo 30 J$ i, z$ V9 i- S- n2 Q; }
Unlimited Yo-Yo3 for 5 sec+ A, X7 d+ {9 v0 k$ v
Yo-Yo3 M+N+O
" j4 W' }; C% p6 [% z1 E2 |' i6 W4 r! mYo-Yo3 N+O+P3 {4 X* l$ a2 z" T
Yo-Yo3 O+P+Q
9 k% u3 |7 i9 h" Z5 q" g3 K" Q
# Y) E$ G3 H" _11    Z-Step 1# f1 I1 ]$ }' `: y0 a$ v. }
Unlimited StepSwrd for 5 sec, w9 A( V7 ^% U3 X- a1 S+ V  K
StepSwrd L+M+N
1 v" N- c" X" C6 EStepSwrd M+N+O3 \2 m: K, A& S6 R8 f7 q, {
StepSwrd N+O+P5 e# k# _; E% L, O) {" G+ M5 o
- e3 F. W8 ^* Y
12    Z-Step 22 f' B! h* ~4 [
Unlimited StepCros for 5 sec
- R5 o1 M6 ~7 E1 ]/ _/ u6 V* U* G  aStepCros P+Q+R" T  W% x, ~0 j' ?, f  L
StepCros Q+R+S# {2 J8 _& Q8 |) Y/ z+ I) u+ |/ b
StepCros R+S+T
% G7 `% y5 v: a- V" D+ K  g
7 R2 v3 c) F: Q7 l13    BubSprd
7 R" ~8 r# f. }% q4 F$ s* N+ j# O& MAttks w/ spreading bubbles!
! ?/ s7 \$ x& |, \. KBubbler  C+D+E1 T: }; q1 v/ q  R! n
Bub-V    D+E+F
) I6 u  z: `9 R6 G7 t1 UBublSide E+F+G
/ u! J5 J4 q6 c+ X. m  }/ C$ hBubbler E + Bub-V E + BublSide E
- V2 E2 q) R. E9 l
* c' j' [: N% P9 D2 d1 N4 y# d1 @14    HeatSprd
+ h' F1 i* g5 U8 Y- SAttks w/ spreading fireball!6 O2 u) m& ?+ o# t' u; e4 C& z
HeatShot H+I+J
  O  e& v  X3 {) {/ \0 QHeat-V   I+J+K) ?- H4 F6 q2 x. r7 N+ U" K
HeatSide J+K+L
% G; b& y) n8 R0 \! x+ wHeatShot J + Heat-V J + HeatSide J. n$ w3 v! J" ?' M" w% x
0 D7 m" [2 c. w& _+ E
15    H-Burst& N' t, X6 Q  x: f: z8 d, O
Creates a giant explosion3 W+ `, C  N- I: n  J3 y
Spreader M+N+O/ B" t: G6 S. M' N! o
Spreader N+O+P) F8 I2 Y$ V9 }7 }/ v
Spreader O+P+Q
5 o1 B5 B4 y- O) P; f* H7 p. M7 I% N% c
16    LifeSwrd
: O9 Y8 {% _3 ?+ ^- ^Swings a huge 2×3 sword!6 l6 X! g9 l( O2 w# V) y! \
Sword E + WideSwrd E + LongSwrd E
7 y) W' u  l. e- iSword L + WideSwrd L + LongSwrd L
: `8 V  m2 Y& N/ ]( uSword Y + WideSwrd Y + LongSwrd Y
2 E/ a  k2 v+ g; a# o2 D4 P0 D, }( A
17    ElemSwrd  v" d5 @# t4 @; K% }
Wide swrd contains 4 elemnts
3 J6 j' g+ M: a& ^' xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' B& K0 O8 i6 n% x8 l* n! M+ ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ ~! a8 W8 q5 I) G( {
# d  n6 f5 H+ n# x
18    EvilCut6 O5 H% x/ u# c  ~: Q2 `1 Z
Step up 2 & make 4 atacks( N/ b* \$ H, f
StepSwrd P + HeroSwrd P + StepCros P
: \/ S! [0 C2 i3 O0 f  _$ N6 n# T' K4 T9 L8 n% |& I3 Q
19    HyperRat! T/ n3 S3 W8 J- N# }: C3 Z' J6 N
A giant Ratton charges!  H+ f. Z; q: l" ?1 P! g) R. ]
Ratton1 A + Ratton2 A + Ratton3 A
% `7 t/ ]1 q+ [, _Ratton1 C + Ratton2 C + Ratton3 C5 J  u; ]  F% R- ~- J
Ratton1 F + Ratton2 F + Ratton3 F& H' I! A8 s+ w% f$ F, V
2 b% n5 `% _/ o8 p' Q3 Z
20    TimeBom +
* F6 i3 y9 |1 tSets Time Bomb in enmy area
! f" R& z; Z2 ]. Y. n/ ~8 uTimeBomb J+K+L0 E; W4 U$ t$ y- L, B
TimeBomb K+L+M' g& P5 S3 d8 t+ i- k  p7 R) I
TimeBomb L+M+N
- ?' z$ \' P* D- S4 Q! T3 }, A- X4 l1 w# `8 Y5 l4 m
21    GelRain. d# [" B. G7 d. V) _8 \# l+ P
Gel steals squares% V5 y( K# i& A! S
MetaGel1 B+C+D
" p5 R% V& ]5 _- \5 aMetaGel2 E+F+G
& H! ?  c3 l8 n) A, a5 x& tMetaGel3 S+T+U, X9 c/ d- m% W

2 G" n7 [. J8 n9 a' x2 G3 ?* c22    EverCrse6 E. O0 ]6 k8 u! t
Shield chases enemies8 T" S/ C: J, X; A5 v
CrsShld1 C + CrsShld2 C + CrsShld3 C
" r$ z0 w3 O) H& J4 S5 }CrsShld1 L + CrsShld2 L + CrsShld3 L
: W/ q: M. x$ Z& @
' T  Z2 o! |8 b' z  S1 c) f2 w& K23    MomQuake
1 M! L/ c" Y5 h( J7 xAwakens Mother Earth!  j/ c( _& y5 n0 Z) \! S+ [" Y
RockCube * + RockCube * + GodStone S) h; \; t4 ~% k7 t8 |9 b8 ?
1 @( R1 l9 o0 C
24    PoisPhar$ H1 ?4 I5 l! v, W( s, K9 A
Pharaoh generates poison/ l3 [7 r/ x/ m+ R2 r2 g- }# l; i5 V
PoisMask A + PoisFace A + Anubis A2 q' y! N# V) _6 o: @

- T- ^; j& Y! ]' ^25    BodyGrd" u4 T# [. s  [0 A# ]2 s" `3 f
Bodyguard takes out enemies
" [2 ^  g0 ]5 }% O5 bAntiDmg M + AntiNavi M + Muramasa M
8 p: h3 r2 @. u- q  v2 Y! H. i0 z) w# X5 F2 u
26    500Barr
* _8 J6 K  R/ jBarrier absorbs 500HP dmg# ~" T  a6 n0 U; h0 D6 O  {- e
Barrier E + Barr100 E + Barr200 E+ K( X+ }, F1 w. H8 P) ]
Barrier R + Barr100 R + Barr200 R
# _! D5 a& B! [4 M- M2 m* ^. N  Y7 H+ U, K3 ~# q$ \
27    BigHeart8 @$ b! E: [/ ^) f% w5 f
Attacks, then heals HP!
, t% c: @* ^! h( L0 m+ WHolyPanl R + Recov300 R + Roll R. p/ |& s4 t1 Q, p# l
HolyPanl R + Recov300 R + RollV2 R
7 T2 T" A2 T. A8 rHolyPanl R + Recov300 R + RollV3 R
" D& a2 \0 `" s  B* _6 K$ c7 l! N: N. F# \- o3 z7 x
28    GtsShoot! J- R, P) ~4 ?
GutsMan throws MegaMan!
6 u$ {- k6 b' b: _Guard * + DashAtk G + GutsMan G
. t: o3 H6 {: v# a3 x/ R; \Guard * + DashAtk G + GutsMan2 G
* C9 ?' D0 q$ G0 x; H; p( rGuard * + DashAtk G + GutsMan3 G) k" V7 r2 v5 v" \! l* j
Guard * + DashAtk G + GutsMan4 G  n# B0 |2 D$ }( i, F9 Y0 @2 T  J

" {0 r0 K" a& F; P; Z4 P29    DeuxHero
5 b) {9 _2 I3 a7 t6 \( y  v% k5 xMegaMan & ProtoMan team up!' y3 E% C5 r* [, F+ n. B
CustSwrd B + VarSwrd B + ProtoMan B
( y* Q: I3 ?! L" O8 SCustSwrd B + VarSwrd B + ProtoMn2 B
# ?) }/ b! v' z& o# dCustSwrd B + VarSwrd B + ProtoMn3 B
3 b$ [6 e) O1 F5 b2 [. sCustSwrd B + VarSwrd B + ProtoMn4 B2 O8 s6 G1 b7 i+ Q
  j& _; u2 |! K. P
30    2xHero
: @3 h, P3 R* B- \6 i; R9 mMegaMan & ProtoMan Dual atk; Y( a% f7 k' S  v" y' g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 Y/ K0 A; B. t" R0 k5 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% t& X& i2 w  G7 W" C' b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( c& x5 e' T6 B, t! z1 n# w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 I5 V" \  B' |  S. T  W7 ^9 y
/ L) K$ W- i; W2 ~# G
31    PrixPowr3 Y+ r' j' [, J- T
3 Navis attack at once!
! [6 L, ^' a) @% Q1 QTeam1 * + Team2 * + KingMan5 K0 Z: h/ w# \7 E  c
Team1 * + Team2 * + MistMan5 M0 ^: B- D* Z* [3 G
Team1 * + Team2 * + BowlMan5 B% b- f' _& D1 B$ A6 P3 i5 U% n; u

5 E0 V+ e- ^) F3 k* s32    MstrStyl
2 v5 ]/ F$ ?8 c  j2 \+ e/ U$ {+ o' o/ FMegaMan unleashes his power* A( L- f. q: r$ m/ |
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* {- t/ e0 _4 M3 l8 `: G/ ?  H% O! z! U
StdrdChip (Part 1)
) b; p# ~6 f- }; Z% K# G┌──┬────┬─┬──┬──┬───┬───────────────┐5 N# D# O# d$ X, h9 x, X: b
│编号│名称  │MB│攻击│属性│稀有度│说明             │, j% b* O' j& Q5 {- A: z
├──┼────┼─┼──┼──┼───┼───────────────┤* x' J  _6 m' q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' W0 h7 |) u- y' Z" M2 a│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │5 {6 q5 E! D. u$ N
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │3 K0 \" |: q: ^" ], {( E8 Q
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ @  q" C1 q4 \! s  I
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 d4 @! t& R! M+ Q. Z5 H│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │, l  t9 ]" F3 g9 ?0 ~2 E( \
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │  p# `* V9 C8 s3 `% u+ p2 B2 ^3 g
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' j" B4 Y+ C: ^% D# \
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
4 u( C1 K( K; }0 L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │0 n+ S4 U& e4 f. _
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- H5 c0 }7 n! p, Z; H- x3 r- N│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# v. B9 B# s' E5 e0 s│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. I4 v% @% `: S. J8 z; v( N│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ ?- r( i1 a+ Q/ s  o│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 r+ d: q) i$ V2 q% M: G
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 ~+ p3 T3 i/ r  @( g, N5 U
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* a# K& O9 p4 t6 v2 b
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! h. C8 c1 w0 C' e5 }
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │7 [6 {3 j4 d  e, j$ ^
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, s' s0 i1 @( ?( N
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" _) S- ~; Q; Y6 N0 Q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' u7 u+ n2 B6 k; |
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 v  q5 o9 D1 x6 B* m4 i# J* E│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │; r$ y* I4 o3 d0 x& w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 A: q' ?4 @* o' _: T
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% Q5 u; @) i  o9 D3 }7 b
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. ]$ W8 W8 g+ P( ]% J5 D* Y. p
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ L  M3 w; k! L! i' ^
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
2 [9 ]( P  i* y% b2 J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 K' q0 _6 g5 R6 L- c, ~│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
. b6 U- i! c% F* u│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ n) ~! \3 M4 O7 k. X8 g│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │, E2 P8 Y" h' K( }5 I: J& N
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │& T, P# N6 |+ q4 g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% x" X/ K# W/ Y6 E3 _. r│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │- n% b; v3 I9 N: l
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ w! }0 T1 U9 h8 ^7 c+ o│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ |3 u+ A2 J' W
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
' o4 B; M/ t! ]# e  g7 P7 [; l) t│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ J  ~+ Q, E, }" ?9 M: o│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. J) C7 d% K# i4 w6 I$ ]│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: N4 O/ h& ~+ f* n: o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* H# V& S/ O. Y: ^; V0 \8 M3 M- w* q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( P( G, J, t' p/ N; P│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. \8 c* \% L: d2 ?+ n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# P; Z& R1 _+ `/ P5 ~: G* ]' n+ x│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, V0 x1 z$ }0 }1 [
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 F# ?% @2 e& j! x! M: C│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 Z$ t% e3 o0 t( C! e% w
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 ?) {8 ~6 P/ G: E│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& `7 f+ P- y8 l│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- W- [/ s" g6 x9 ~5 [! V. d0 s│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │* H8 l, u$ x- U2 P0 |8 ?- c9 K) L
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 W8 ~' j1 Z! d
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │1 U( O4 g3 W4 G6 c
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: I, B$ v: @5 ]
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │4 W: `& ^$ ^; F7 [/ H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 c% u/ _% X! i- O" ~' \: `5 U
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 h, L; ], \- L│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 K* r, L+ _, {# A, G│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
+ a/ s' X. _5 w6 W│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 C, V$ l  ^2 b2 K, y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* z6 i4 q1 \, [2 [7 N│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 V, d! d* _, t. @1 I( x; `% _│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 K0 m6 e, I$ I) J│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
+ M2 M8 M2 @/ w, @8 _' A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 e8 B1 J% {' Y2 _+ E│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 }! m$ e% H% H, [
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  h3 Z8 L) k3 E│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │3 `/ ]- _% u+ |; S
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │/ Y* L, s3 ]9 f( _* y2 l
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: E6 u7 i7 ^9 t" V  u2 X' v│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
. j  i( g- H7 n/ A  l3 j. }9 U│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* P5 N  N% Z; x3 h│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" S6 d8 G6 m& a/ [
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
& G% C  C* V) q, z& a- u│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 F! [# O1 K6 P: N# A& t% w( m5 b
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, J' s& ?% p' R│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: `1 q: X6 u# A6 Z- i│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ z. i/ u" o$ P$ W9 C6 v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ u! k$ O$ e( B6 J: M8 u$ J│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- I/ ]/ P, ]2 A3 q
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
, ?5 V' _/ ?, r' \, J/ M% Y6 f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │: A- A! i/ u" v4 e
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 y9 p; J7 T) V( d: E9 _
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │$ m2 x% T" \; r5 |9 S! a1 S
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* J* y5 F( s' M1 ?9 z8 K; F3 g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- h$ w  [1 k9 V2 J│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! l3 x2 P* b8 w1 f
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 @6 [  \5 C: o7 q3 _0 A* q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 c# H5 S7 I; n0 E5 R1 b. {* V
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# [) T: j- k) F; |6 d│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
" v2 t& Q( I. a$ D. F│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 ~$ a& l+ q3 `+ ?
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ G1 f; s% V+ h- v' Y. h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; Q. d8 U! Q5 M) h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 m0 O4 K, r; T" v. N│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 V- R1 k) {( G
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; L' L3 F" e% C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ S) g8 N7 V9 H2 {4 F# ^
└──┴────┴─┴──┴──┴───┴───────────────┘
) T5 k7 ~9 `  j, q% M) [% u+ @& Y/ v
StdrdChip (Part 2)
4 a; x; z" _+ M5 W& x┌──┬────┬─┬──┬──┬───┬───────────────┐
0 }1 J/ O9 U" S│编号│名称  │MB│攻击│属性│稀有度│说明             │5 \* v$ B6 p' X" u8 Q$ A
├──┼────┼─┼──┼──┼───┼───────────────┤
2 [9 B8 D5 E1 d6 Y) o, r│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ |4 G. O! z% ?6 z$ E/ x: P' ~) f
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ y6 @; Q1 U3 [5 E
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, V6 V* M; a+ {7 B% b" l/ \
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 X5 p- W, ~# G" K│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, E: c' v9 b, b) x6 \, d" O: V, f) e
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, C/ `7 h1 F+ f4 F5 Q% S  y│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 F7 ^2 Z+ ]* a: p5 X/ g. Q" g4 f
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
  Q- @+ c$ h5 e0 u│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- s2 ~* S- u4 o6 V│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ I$ x  Y) R+ f+ a+ X% @│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% J- t% R+ n9 j6 G! L+ u( k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 J& r3 ~1 T9 u! Y3 N│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
4 H+ ~. o- V, r│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 _+ l% E4 H4 k! ?& q! p0 ]2 l( x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- F  ^7 Q( C6 Q# F5 N
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 d& L" z2 x  _. p/ G2 W( }5 [: t; i
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 |' e" W" a( w9 W) d' u8 {( y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& c; A$ t! n' h2 ?
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& a& J0 X) V3 ~3 E& s
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 Z6 b7 X! o9 \│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │- `' d5 i, w( _& ?) J
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; u! N7 h% L- U5 }3 b/ C4 \  I' b│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 o/ U2 j, m) Z0 t
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
- Q$ @; a; I8 f! a* w! X│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 c4 n7 ^; Z6 ^; N/ S5 L
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  t+ m) f8 z2 n, P0 t│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) G% [3 D( P+ m% f5 j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
  c. H0 k+ B3 D; b, l- ?( s│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ A! N- ^0 D$ ]* ~" C8 g9 t│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │0 Y/ f: n7 v# s( W
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) @; ^2 A# i+ \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
5 G7 E. D; L5 ~5 P2 J' S3 {│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
. \, c& b8 c) ?7 k1 ~, E8 A5 O│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* R+ g( d, `% a! L% M8 `2 k7 r│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
: s( b* ^0 _; A+ N/ P1 ?│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: k+ i5 ~1 x0 ^! a4 s/ S0 E
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) y7 W6 p; d% t! F5 w1 H! P( I$ U- K│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& n3 p6 e- b( k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ n4 Z" @  ?: D0 o│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ M; `; ^$ t' x9 n" Q  L│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% O5 G4 [3 y7 b+ J5 o
│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ y! j, ^, |4 G" M
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# U$ Y  Q, N, E+ X# L2 b( l│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ C7 o  E, B' ?3 ~│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, ?  q2 r( K5 O; d5 d; C8 {, }│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 z! r& ]+ a5 v* x, A& b  l$ s+ M( Y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │, ~- b6 o5 R5 ~- r" c9 {
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& [6 Q+ s4 Z* d  i$ m) w% t% Z% ~
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% D' {' p5 E, ]8 \" V  }) E- ^* V2 M
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- C' C! S! Z" l: R) Z/ @5 {! C│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* m$ ~. [( f5 G! W$ r* v6 ~
│151 │Recov120│35│  │  │***  │Recovers 120HP        │& L% \* s1 Y. w6 Y( B
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: h; h$ A1 S/ j' q# Y│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 Y3 C! t8 ~* V7 G│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! n4 T+ W/ s. _$ y│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 e9 Q" i% P) ?7 H0 V1 B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) _8 u& @/ M3 i9 R% S# j$ \
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; ^& M$ B+ Q, s! j8 ^0 o│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 e8 Z6 K3 P' P
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* T3 @1 _% r9 {/ x: u
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  i, N. `7 W0 f* H8 I( Z# M  V│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 y1 X. l5 r( ^: `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: y3 S9 y- d4 ?3 {# p0 I$ x, A( T│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 M. @. H! a  _5 ^  z│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. s4 {3 P! V) c  p% ^1 d│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* w4 u% p: K5 {9 X* R- e6 S4 q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 q) P5 p$ y+ J! f│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# b4 x( T& w# j8 y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │( i/ v# R; T( E5 m+ E  H0 a9 X5 Z2 o
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  g/ G+ p; z5 ^: q- z0 `6 r
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 d; Z+ w$ `+ \9 D2 C9 u. v8 B: z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! `  i- T4 r8 ~2 R6 o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
5 ~1 Q' }+ U, }8 {2 S1 M8 m│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; m- [. u. y! A/ N( u; |│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
4 i: @. ^- O! y+ j│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. t3 T1 T1 A( j) k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& u3 E) F, K) \7 Q│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- K; }( A3 ]+ _: u│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  M% [+ M+ G% X$ B. q4 v
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ @) y; Y" ~3 w& y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 k5 l) k) R4 o$ _
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 Q  S4 J! I* \3 N
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 s5 t* x8 `# n" D6 y│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 d+ {, s' g# r' s! T/ ^1 ]5 s│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 N, u. R" C) f& e
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 i( C+ O, m# `1 x2 v) p
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 D2 N' {% {, [9 p  K$ a$ L. E4 y9 S# r
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- u! J& W0 A- v$ P; a
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! g5 Q! `4 b0 Y1 m2 \$ v) q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: y' y5 f  B4 p6 }: |2 N5 k; L
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 q" ~/ s2 |. b5 B0 P) F│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ @0 ~3 X6 W& I- _│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │# o9 @; m% U" g
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  y8 w& {7 K8 I3 I│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; N5 e; }" v' y  b! i: p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" |. a- f7 s8 l8 d$ |
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' Q1 q: X2 T) S& x7 D) p# U│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │. o; ?: |- m2 u2 e/ Y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │/ l  z6 N, \1 V% h
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 d( d1 L4 M/ \! H% A3 A% N& ~
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
# p7 {. i# L- m└──┴────┴─┴──┴──┴───┴───────────────┘! l3 O3 q3 m) Z3 m4 C% \

& Q% H3 I0 o, C' ^" t$ \- Q& O
% J1 O( K+ g0 A/ L  y: TMega Chip
! ?7 w5 ]9 A# w3 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
) [( h2 ~) I' m2 z$ k" V9 i) r│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ `5 a# j: w' r7 j6 X├──┼─────┼─┼──┼──┼───┼───────────────┤
* ]/ H% Z  Y9 G- ~" ?6 ]+ b│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) T! i: g2 O6 j│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, u6 L$ I/ G/ k9 n/ B8 a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. }, j5 V. O! o  }
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; I/ ]' g8 ?& Z2 {/ x" R9 Q) C│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! [7 m. s. D! f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
, }  H0 k5 \, P6 A+ W7 K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │5 n! r# e1 D) j8 Z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 t. t# \7 M8 T$ T+ O
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
& k/ O- @2 w# T% T  J. s) @  L│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 j! r! `( a( l6 B4 l! _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% d) q2 c0 ]! _) A6 S; H% ^
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │9 x( @6 I* l: G& M+ G# \8 m6 F
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' i; F* F# R- e, b; r% w: Q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │3 i0 {% q+ D5 Z1 z- i! z" k; E
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' M: }5 [: O$ f; s+ E" Q) n2 ]
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* H9 @( t* g+ J9 n# R; ]│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  A1 c- w& b2 V6 y6 g9 L, z% c! {
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 x5 w) e& N9 d* ~│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 }9 a3 |3 X5 T2 g
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ A8 |0 d, l* w8 l, e, e. c8 ?
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# j- c; I. j0 U2 i│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
" C% l/ e2 A* r; r1 e) h│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │9 w6 h$ ~6 A5 i4 X7 {; @
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 w% ~$ A* b9 J4 y- ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ u! F0 }( e7 K. P- y# ~$ F
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: W/ e! L' `' P* X( K) B1 `
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
# u% Y" k# p! L  L, T# v8 e# Y' u) o2 P│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 N$ Q# ?( A- J7 }7 L" [
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 s& j0 x% ?. T5 p
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 j2 l: u% `9 {9 M, k, S, C' w  \: G│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 M& e) L$ l5 R. d1 B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! l$ T3 x1 Z1 P% k- M2 H│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& Q5 B# V4 \. b3 P( N6 R: v% Q/ x' c& U│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. ~1 o2 [! L. w% k2 x9 x5 _( }# E2 ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
; A8 @, k8 T$ y2 C) E" {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 z, e$ U+ f- Q" L- ]0 |) B
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ K1 W0 ?: z6 x% ]# J, N│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 ?6 `9 V" P' n& h1 ^+ q. p
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, |6 Q& E) p( g0 O% P" s
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 }8 j+ e6 ~, g4 P│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
0 M' r; _2 a% C7 N│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! Z) \# U# o# k: C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& h, Z; t. P; M. x% L+ y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 o0 e$ Z+ D5 m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ E4 j1 F# [' q0 I5 e: {0 r
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │7 K* i& K. B: [4 t- @* }
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" a& o4 V/ z3 u' ?. H9 z
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& g8 |% C2 c, {) d6 H$ G
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( X' [' F) e5 C- Q; f: v8 z: D: r
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
3 i( _2 J, _  g1 V) M( t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │7 f- h7 T# U+ u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' f! S  U8 n9 j) F8 Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. A/ z& E1 O& {, R) q│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 u( E& W+ {# j2 n. q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 e& C5 \/ y3 m# o& G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
) e9 M! m$ Y" ^0 J& i$ V% ?, Z7 ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 G9 l) z" ]1 W; n, ^/ Y7 h" @│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% {# `* u; w- D3 y8 [# q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 h! v5 v, ]7 }5 e; Q- c$ x
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# H8 z  k" I& o. w5 C5 P4 ~. T- G+ Z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 O. u. v8 D: ]2 }" y8 A1 Q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 v# K* F% {3 H( _3 L- ~- B│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  D" C" q1 O; s  O- Y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │# S0 }3 B7 K4 a$ N8 |
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% K8 m/ S4 H3 g5 b: J; L/ H. R: b
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; c' _" J2 o' c8 G
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" G. S5 l; ^- ]. F/ k+ s
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │: [' b# {; q( V2 a# U; q; T7 H
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
2 h; P! X5 K. J2 a: }│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 X7 J- a: z/ ]3 }2 `: M) e! e( s1 E& {
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ g% Z0 S( M! S7 G4 ]3 R- F5 f- G8 L' T
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 @% u  i# r% x9 K0 r- u' ^! D│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' p- |3 r8 `! z+ Y8 [
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │' }8 p0 `# Y$ c3 F& d4 {# J( ]! p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 P. F$ t% y1 k5 E4 A
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ {9 X) h. _9 B3 F& o& ?, X│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
5 L3 r: h; _( S+ ^1 u9 b│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! p& l- m0 X' e. K/ W2 a. ?* }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │# `, i0 U4 o& h5 _! p; v) V: f& r+ I
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │* @$ x: \$ [) `0 \! e  j# ]
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' N+ b' _8 [* i# k8 N' O
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
9 ~% Z' y  S+ k. e0 Q  z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 s! a2 m7 I7 k7 @
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 J6 p* R5 x! ~3 {1 k│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& F4 @+ x5 |# ?4 B( E- n3 c+ l  |
└──┴─────┴─┴──┴──┴───┴───────────────┘
( d% e" i% D4 J6 E! U7 m- I# w: w# B, j8 W7 U
+ R: X5 {' f' Z9 |7 H8 ?
GigaChip (蓝版)
2 x+ Z) X2 K5 N/ }0 S┌──┬─────┬─┬──┬──┬───┬───────────────┐6 T- N7 `2 L/ H
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( s: _; ~3 \& a/ d├──┼─────┼─┼──┼──┼───┼───────────────┤
4 Q% L# i) G1 |2 ^! `0 t( j3 i. a│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 }5 ]- ^  z% w. C│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 p4 T7 l- n* |# q1 v' i: e│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │7 |- w" j7 y" m# `5 z' ^3 T, S8 U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* q8 e6 X# w3 P8 c$ I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; r& i! f, i. e; T6 Q' t, T│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( k! h3 x6 ^2 B9 i) V; U9 f│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │! z& R/ m; k2 N# W0 b6 c% i
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 N* V1 M* Y5 s: Z1 r│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 n! p. M5 X# B6 o' q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
9 E3 L& E7 |( {) ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) }6 E3 P, |$ D) [# g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │0 h% K* l* A6 L8 Q7 i
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ u7 y- N- u1 P! w, [% {│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" C4 m* {8 P0 s8 v6 {, u# `& Y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; ^6 I* {' g- l$ Y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
6 U- j# f- M& a4 s│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 g5 P0 n. Q  f- k2 L0 T
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 ~  @9 ~6 |& E  {│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& |0 W) G. _7 J
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- \/ I0 Q, N/ }& J* v
└──┴─────┴─┴──┴──┴───┴───────────────┘! g: s, _* D5 d# P

6 h! {1 H$ g* d$ Y. P8 SGigaChip (白版)(只列出与蓝版不一样的Chips)
' f& O' o: w4 ?/ A/ K9 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ W% [* q5 B2 e5 E" d: }/ G* S7 `2 ]│编号│名称   │MB│攻击│属性│稀有度│说明             │6 H1 w$ C. _6 t5 S8 o! y) S
├──┼─────┼─┼──┼──┼───┼───────────────┤" W- L& l- e& Q5 V; S% `
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 g. n2 C! ~% X; `* }0 Q│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- A2 b$ X) J  b1 `. x│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" j8 m4 d& L# h$ Y$ N│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │+ E2 Y: C, _( t6 [* g+ w6 V' \
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! x. l( T# ~0 m" f. F% dMegaman EXE 3 蓝+白 Standard 级别的 Chips:
) d5 L2 O8 O7 r: f2 z9 ~! _5 d4 P, g4 I3 X  q
0010020030040050068 H, H9 }- Z& ?2 f
0070080090100110120 ]& b8 p- H. e7 p3 L5 b, }
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:# v9 J& s  c4 m' W" P6 D( r
" u9 P% m- K* r9 O: e, }( W* w& h
019020021022023024: l: o& ~( N0 f2 o! I1 s! Z
025026027028029030
4 ?' Y5 R! f! p. S, u8 y031032033034035036* u0 d' ]* A6 o

9 H1 {' E8 P6 F7 o# U2 h8 @1 w[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. t; F. k2 q0 X' q" M& Q) i% C
9 v) w; ~# x1 Y3 j" Y
0370380390400410420 z& f" u, J+ b  x% @
043044045046047048, k9 y6 X- X+ R' W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 }- t5 i* B, t. C: n8 S/ f2 h% x% N9 d1 F2 [
0550560570580590604 f# d) }2 e1 z! F6 g5 O
0610620630640650663 t7 v; }) R5 t+ P, @# |8 m
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) R7 G# M2 @+ F
& {, }0 |* u6 ~5 Z6 n! I3 k( \073074075076077078; b* `/ P; b4 T0 u  Y
079080081082083084' i1 G0 Y0 U$ M
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 t  B7 @  \& ?! n0 w

. @- c" Y$ P% |091092093094095096' n  e2 _* O! {6 ~: m* G
097098099100101102* m" A' x6 J8 m" b0 i' l; z
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 L& ~  `) C9 @
$ |( P/ F% \1 T3 U) p' s) u2 M  E7 N1091101111121131148 M; H6 b9 {! v$ x! ?6 e, D' X3 K
115116117118119120
8 \4 S5 [- u! w4 K0 F1 W; m9 k121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* I" j6 u) n% y* b" K' Z! Q& |
/ `. H# J% y6 L7 y1 M# ^8 U1271281291301311320 t2 F5 I2 l/ B  g) t; b0 u
133134135136137138
+ t. ?4 L; l( o8 v139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. h, j/ w" w4 ~% v0 ]

6 V3 e6 @5 V5 C: v5 @$ V145146147148149150
) R0 o) q# U! U4 H8 c; L151152153154155156$ U3 n, I/ J& w5 ]& E* m( g" _
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 p' f, \+ n% C& e( B" h. V  D
8 U; @% P  |6 x4 R163164165166167168
% h1 T! r. `- c' U+ \$ G169170171172173174# j- c" M( r5 C' t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 X4 [, \/ o' Z7 z& O- g* m2 F; L. v, {( u+ ]) W" S+ K& S
181182183184185186- O. d) e1 o4 q$ q
187188189190191192
. \) @3 E, j( u3 @) Q$ S2 z193194195196197198
# U& R& G' n# ~6 N* j& P, `  l2 t199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 S/ h9 @( O* z: f
: |: {, \$ ?$ O( M
001002003004005006: E% \! ]( _0 E0 x( q- a) ~
0070080090100110128 v# i6 z; L' c  B6 O
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 X) t$ D3 Q( @: E; x0 W4 T1 U8 ?7 j8 l2 @$ x4 F6 O
019020021022023024
6 z  M" s" h! f! ~- a& M6 u- V025026027028029030
9 |+ t0 @: K# R( D5 H% A+ m% v031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% A" Y2 b' A2 E3 v4 x- E% {& V" O- I) r# J$ P$ F2 S. m/ w
037038039040041042
/ y3 v; M+ f' E8 p! Q043044045046047048
& Q- O" G' i* b  R( U, }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" a! l3 m- j  P% J, A9 t! ^4 w2 Q) D

1 E8 q$ x( A% V/ k6 T: ?8 N: `. X* H055056057058059060
; t% x, K1 v* ~0 c  M061062063064065066
" I+ o" q  ~3 v( x# A; c: ^4 D% G067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) {+ n- C4 @+ d4 [1 N7 D. n* j' G; m0 h' n
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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