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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创0 R" \* r9 n! M( K. q) p
■ ●■    http://www.NewWise.com
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' `" w; [7 m, U9 ]$ \1 u
           洛克人 EXE 3 Blue 卡片组合
+ e5 b$ t7 g3 c( F3 F( }( f4 n4 V- k4 K7 i. p% G- Y

1 B% F( B( m2 W3 G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 T/ M. y) R& _  `
大家要看日文版的P.A.或详细攻略,点击这里吧!

% V9 P7 x) ?7 C% B. g& u  ?8 I; r( ?* N====================: z. P$ r( H4 f6 z) h& d  x
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
  l/ J, }  o  }
/ f1 F, H& O4 V6 t/ b2 f( x. U0 n编号    名称
3 d8 @9 T* L0 U( w; N" V% d说明) d! H& b& K8 F7 r( B/ K1 O, [
组合方法4 P5 l3 v; f% x
---------------------------------
5 J! {- _" l" v" \: d! g01    Z-Connon 16 E2 D, G. z! Q$ y
Unlimited Cannon for 5 sec/ _/ L# [0 N3 A; R  }. i
Cannon A+B+C1 U- @! C! Q+ g; i( L) `
Cannon B+C+D
4 p/ ~$ I( u9 n! A2 w% ICannon C+D+E
. V, i+ F4 E* e; v- K/ @. Y6 U; A3 P
02    Z-Connon 2) C0 X" o) W! O2 g$ C
Unlimited HiCannon for 5 sec4 [, b9 Z+ _9 i! b1 A1 R: ^$ o5 B
HiCannon H+I+J# W9 ]1 J3 P+ l
HiCannon I+J+K/ L) Q$ _' K) w
HiCannon J+K+L8 M8 ?( t3 j6 ]: s
* \7 b- t  O$ ^: G; s" j6 A1 T: e
03    Z-Connon 3
5 F* Y5 E' |* S3 m1 n7 j8 wUnlimited MegaCannon for 5 sec/ b1 \" G# ^- Y
M-Cannon O+P+Q
' v) c; A9 ~2 i- N5 H; ?7 O5 pM-Cannon P+Q+R9 l1 l$ @* N6 G7 Y3 e
M-Cannon Q+R+S+ V& j4 N3 k$ B3 T3 z% g+ K
% o) N: B$ V  g* k1 `
04    Z-Punch1 ?! r  R' e  o' l" n
Unlimited GutPunch for 5 sec0 j/ f" j# ^1 Z8 F' r6 x
GutPunch B+C+D% r. K: Z; c; n
GutPunch C+D+E
+ J4 @, q8 ^* _7 C4 rGutPunch D+E+F
" z2 y3 P* |9 s
* m1 i8 `4 ~( X/ B05    Z-Strght
( F% t% a2 p2 M( x; _0 H8 F; F% _2 G9 HUnlimited GutStrgt for 5 sec
3 m2 C. _1 N" ~4 Y+ |GutStrgt O+P+Q
3 N7 W/ Q  r& f8 xGutStrgt P+Q+R) ~) y) g, H) a& r0 S
GutStrgt Q+R+S: v9 |4 |; @' f/ G( p" M
  z  `7 Z; n* t# Z
06    Z-Impact
: [$ v% M; ~0 |: V9 `- {+ nUnlimited GutImpct for 5 sec6 |2 @# g. c7 N" n
GutImpact G+H+I
$ c; r7 e( u, E8 N; iGutImpact H+I+J' O$ e3 a6 `1 D: b, U' k! n
GutImpact J+K+L/ H* B  C, V8 l3 ^" d, `

+ w- n9 K/ M# q+ Q5 [& c1 a07    Z-Varibl
8 b& w5 G* h8 X; c3 WUnlimited VarSword for 5 sec* D1 ~! G% o# Y2 s, b
VarSwrd B+C+D1 t8 L+ U2 N! q, |, t9 z% L
VarSwrd C+D+E
) y9 `4 f" \* ^0 `; u. r/ ]$ gVarSwrd D+E+F8 h8 o" J  ~  D2 V. |

1 |4 ]1 _. C% p7 i7 _/ J08    Z-Yoyo 1! _8 D* [1 ]/ t: f0 p
Unlimited Yo-Yo for 5 sec% {' {% `2 H* p; D, _4 e
Yo-Yo1 C+D+E) X7 b* G* E5 ~! M
Yo-Yo1 D+E+F
4 d, i( w* I- \& k. }7 l! RYo-Yo1 E+F+G
8 k* \9 ^2 J- M7 h
% f* }1 s, I( f& |09    Z-Yoyo 2
& o8 E1 [& j2 CUnlimited Yo-Yo2 for 5 sec( W) W* e7 g2 |8 ^% O* f  v
Yo-Yo2 H+I+J
8 x! g5 o1 `3 I+ ?* M6 DYo-Yo2 I+J+K
& d) o5 e' {; _! ?% U9 Q+ w7 X  FYo-Yo2 J+K+L
' V0 y. N2 x) g5 M" F8 O
; h. `' g# j- p10    Z-Yoyo 3
" f4 y6 V( h, m' i! e) d. ]Unlimited Yo-Yo3 for 5 sec
% G7 N. ?! M+ O- H- _Yo-Yo3 M+N+O
0 j- Z/ A$ }2 Y9 s' R: X! ?: S* eYo-Yo3 N+O+P
6 j; I1 N! \4 ]6 M6 V+ WYo-Yo3 O+P+Q
" V" b9 y7 d4 k' v0 ~; e- z. m5 _7 Q+ t+ J
11    Z-Step 1
8 r8 g5 E9 P3 [' l% ^5 JUnlimited StepSwrd for 5 sec0 B# Q: n- Z5 U! Z. R4 L$ y" C) T
StepSwrd L+M+N
2 T# t  h( N6 `' R, yStepSwrd M+N+O
, b) X1 ?& o- i' M$ U- uStepSwrd N+O+P
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12    Z-Step 2
( B5 T* X3 }( M" q* h! DUnlimited StepCros for 5 sec
3 i+ M" O2 L) U) M) k' p" g: PStepCros P+Q+R$ ?$ Q5 z: t. ^6 w1 G
StepCros Q+R+S
3 q( ?7 K% c' l+ x& m: E! |8 m: t' oStepCros R+S+T  L( K; L7 S# G: C) w6 D

. O/ S+ N) D& y! ^# ]/ _0 b13    BubSprd! D2 ~* |* i% |" k) f
Attks w/ spreading bubbles!( ^# C) D* I4 {3 d9 b
Bubbler  C+D+E6 U2 y; y0 i+ F# r# l. q
Bub-V    D+E+F
" H7 R9 ]& r6 f' Q3 q  u9 F1 ^BublSide E+F+G8 e* k' V' I/ @' {" |- P# W% H
Bubbler E + Bub-V E + BublSide E
2 }4 G- I: x7 \2 B
: x5 V; f) k% e3 D: s14    HeatSprd
9 a4 Y7 J* S! i' R! SAttks w/ spreading fireball!
* \1 F3 I! {( }% {5 ^! J0 b" WHeatShot H+I+J
1 X" [+ x! B7 A2 |9 \Heat-V   I+J+K& q/ O  F, p& O/ [$ t0 Z* K
HeatSide J+K+L# }5 g0 s* S# K/ }2 a" o8 H
HeatShot J + Heat-V J + HeatSide J5 i% i8 c, ?1 R- {0 |8 o

2 p% y0 ]$ k0 w! e$ k  o15    H-Burst/ ]6 E" q1 \8 O' Q! F0 W' K, D
Creates a giant explosion; }# i6 v8 x. C# f$ q2 }+ }4 w
Spreader M+N+O! W' S& q- j3 ]3 [
Spreader N+O+P- y/ M: Q; x( j: b
Spreader O+P+Q
1 \, e5 r) {* Q! N( D9 Q7 P" c( T9 i# H5 I0 @; Q8 i
16    LifeSwrd
+ t' W+ x* L0 a! DSwings a huge 2×3 sword!" ~( q, v. Q3 b8 i
Sword E + WideSwrd E + LongSwrd E+ {( p+ P' d7 G. X0 j
Sword L + WideSwrd L + LongSwrd L. L: I: e" J3 a& ?# R! J& b
Sword Y + WideSwrd Y + LongSwrd Y1 {9 i7 V  V/ M  ^7 `; H" |9 t6 Y+ A

6 J+ J. O' y: ^2 b5 Z/ z17    ElemSwrd
; P) H  Q0 p) `4 T' F+ {% gWide swrd contains 4 elemnts/ U) F8 G$ {- s% @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' @: j# r% U! d. N8 d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 k, m1 F( i5 ?+ f6 S2 {$ Y: w
+ @. r! V0 _* G  t5 J2 r- \* k- |
18    EvilCut1 }; w6 ^, o6 B4 Y/ P% S% e* W$ F
Step up 2 & make 4 atacks( R5 z9 N. r3 }( W0 I
StepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat* u- w! `) E7 n/ N* T; t9 {
A giant Ratton charges!
% r, t7 k# v8 n4 h/ Q' y5 yRatton1 A + Ratton2 A + Ratton3 A
% ]( N% S( _6 t2 n4 G7 DRatton1 C + Ratton2 C + Ratton3 C
/ R5 ~  Y( |; |* n$ T+ a% URatton1 F + Ratton2 F + Ratton3 F
5 c6 Y! T/ Y) b" Q$ G
$ r* I5 ]- T0 {) n9 d% g! N20    TimeBom +
: n$ V$ E9 y4 {; B0 c. p5 PSets Time Bomb in enmy area' y3 N: E2 R7 ]8 r0 C
TimeBomb J+K+L/ ?$ D9 ^2 ^& M9 r  n+ v
TimeBomb K+L+M5 P) V( H- X: p$ C6 H
TimeBomb L+M+N4 ]7 M: Q- P4 |; e8 B+ e2 E( F7 H
: t. x7 A% z7 @" R8 |  Y
21    GelRain! L+ Q' @, h9 `
Gel steals squares# ^" k) u% L" U+ p- }
MetaGel1 B+C+D
6 L, o3 W  A) i- |6 @. n: ^! tMetaGel2 E+F+G5 t6 @6 O# ?9 J+ ]. i
MetaGel3 S+T+U
- e# H% e# C: e
# f& ?2 M$ M5 U  d  a, Y22    EverCrse
4 X) M5 p2 u. ]& {Shield chases enemies8 ?3 s4 u0 s2 P" o
CrsShld1 C + CrsShld2 C + CrsShld3 C
' t. g6 P7 W$ sCrsShld1 L + CrsShld2 L + CrsShld3 L8 i- T0 x- H/ L, c, G5 d$ c

+ W3 w7 U( ^) i5 o# C4 w1 y23    MomQuake; [6 _- G3 d* E; G+ d4 s6 X* |" l) ~3 l
Awakens Mother Earth!2 L$ r$ I# W5 C
RockCube * + RockCube * + GodStone S) c! p6 p2 }$ }' `! H* e+ v$ }  @
0 X6 `7 w+ d! X% Z* y
24    PoisPhar$ ]% i+ Y. i2 P6 _5 R2 Y3 I2 i
Pharaoh generates poison0 Z# O5 r& B1 M0 M+ a
PoisMask A + PoisFace A + Anubis A- K, D% ^) X3 d7 D9 ]
& n9 ~7 s. E; J1 P, C! B
25    BodyGrd
# a0 i9 z- A+ O  w" NBodyguard takes out enemies
) k' v8 ^$ \, I, Q6 o8 V0 N  DAntiDmg M + AntiNavi M + Muramasa M
3 O, n; t8 @  c
! i' K: `6 u( X$ l) }6 q26    500Barr
' ^$ r2 p- u/ y- X) A7 hBarrier absorbs 500HP dmg
1 z3 l8 H% P' V1 a( B  M; xBarrier E + Barr100 E + Barr200 E" A+ i: S4 ~( S& A. N
Barrier R + Barr100 R + Barr200 R
# A- d# r6 b% F# T
. y: Q  m1 N" j# p( P9 ~4 a  ?27    BigHeart
: G; x' w+ J& p5 F$ P. NAttacks, then heals HP!
: B) i2 T( A- |. l' E* [+ x" R- OHolyPanl R + Recov300 R + Roll R
. X" {; v# t! W; MHolyPanl R + Recov300 R + RollV2 R8 s/ N5 [. g  I/ R
HolyPanl R + Recov300 R + RollV3 R8 j+ {5 m. J& I! v; u9 P& n' [$ v
* o5 Y' S! C3 _/ j- {2 T. m$ \
28    GtsShoot$ b) d$ |8 b* [; T5 _0 T
GutsMan throws MegaMan!
" E! v2 ]- l( H, {2 oGuard * + DashAtk G + GutsMan G  u( \& q. `( g
Guard * + DashAtk G + GutsMan2 G8 T9 ]& @) E& f) |- Y2 j
Guard * + DashAtk G + GutsMan3 G
1 ^9 ~# r' G7 U: lGuard * + DashAtk G + GutsMan4 G
! l+ z4 L7 k. ?* t% m  q* M: q# h+ z& m
29    DeuxHero
( e2 Z5 g* V' K, X$ U( X5 |/ i2 bMegaMan & ProtoMan team up!3 e9 t# o/ k; m1 U5 [) K
CustSwrd B + VarSwrd B + ProtoMan B3 z9 J* \" {" @5 ~& l0 L
CustSwrd B + VarSwrd B + ProtoMn2 B
& V7 l( {9 _% G6 G0 m. wCustSwrd B + VarSwrd B + ProtoMn3 B0 B. M. p6 K$ l0 q/ ~  z' Y& J( t
CustSwrd B + VarSwrd B + ProtoMn4 B
; \, }) S) L: l3 h; G" |1 C8 t  Q! g  e" t6 N
30    2xHero0 s! B( `: _' ^
MegaMan & ProtoMan Dual atk) q* p. B; q7 H9 p  x
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) ^8 j8 @3 s& {8 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 X) M( X: x. E& c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 w# i' ]9 r  ^, }( M2 D4 Z' l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, t" o" ^/ R1 J- q- w3 _* T$ `
- T1 h! M6 u1 C# l0 d. J31    PrixPowr
5 M4 l# m1 D. l3 Navis attack at once!
  i' D" b% k/ H* e8 c3 Z7 C( QTeam1 * + Team2 * + KingMan5 K" [8 R  w6 v( @$ R( l" [6 L) z
Team1 * + Team2 * + MistMan5 M
7 \' I' |0 |' l. x  G) {" ETeam1 * + Team2 * + BowlMan5 B
: _* I; P6 D! N4 s) ^( k3 U- I/ h# b& N9 t5 d# {
32    MstrStyl8 M' l; m! ^; j7 b  `5 |' n
MegaMan unleashes his power* E  e& y0 o$ M- w3 c$ B
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ O5 a8 i6 o2 x5 I( f7 v7 [
5 x& C5 P" H" P! h1 n3 A( H0 H
StdrdChip (Part 1)
) N( {: o7 n3 Z6 F* B┌──┬────┬─┬──┬──┬───┬───────────────┐
7 |. u3 B, Y$ ?/ c( v4 X2 y' `│编号│名称  │MB│攻击│属性│稀有度│说明             │8 X8 \7 A' P! U; L& E
├──┼────┼─┼──┼──┼───┼───────────────┤- M$ K, b) c1 J; o+ Z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │# y5 V( C; d/ w" Z7 [' ]
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │0 R- D) N! A7 X( l
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  Q. i1 o( n; v+ v0 s│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ ?* j1 |" ~- X# o. }
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 j8 b/ q# i( \4 a1 p( p+ @
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- V5 j+ i' m" S8 A; g
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 v" S6 m3 J- i4 A/ r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
: g+ n7 `' }$ {4 a: U│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ Q" M9 r. X  y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 D1 e# z% M$ Y  K, y: {
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- i# p  C; z! Q
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │  ^* H4 w2 h8 w) J
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ T5 W' `# }. i5 E) i. w- u│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
/ |0 ?1 |) V' {7 R│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& v- G: s$ o7 e* Y5 n) V6 n
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: {7 k/ i5 }' O# p2 M2 h( }( N│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 A7 H$ n* a2 M4 F8 G
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; @, W/ y9 i9 _! V3 H% L│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 Z! E6 }) i4 L9 w. n- |2 V│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
% n, L3 L" ?5 O│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 |7 [; X& d/ W- [│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
3 \! s! v: e8 M9 ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, F0 o6 i* |# m1 |/ l! J1 U5 X, p│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. K% w8 A. U4 |$ K│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, m# C9 v9 k  H8 R: J! [6 f
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 f' o! U& @* @; N( B" J% a
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 c' s# J# v  h│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
$ I0 N( B6 s( P0 j0 J│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 l2 N) Y' D2 l, |- `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 V' [/ Z; c% @8 j6 p4 q$ W│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │! z; S8 R2 M( |6 n. |3 Z! [9 H' l
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
3 v$ A7 I5 J9 i│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( [0 a3 N5 E2 t8 \3 S( z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  B1 O+ F# h  n- N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 I, V3 H- ?1 b; }) j4 l│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 e) e, G: K* s  w8 Q. F4 A9 r
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │/ S0 p7 w8 N  ?: g. x
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. |: Y+ X  _% C, r1 n
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. A3 j, i1 a3 E+ W) {
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │% a7 W* r, ]- U+ [" J! F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& F8 m% z: X; b
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 d/ }* S* y  Y  Y2 N
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
$ G+ R6 H' Q1 k' @& R$ P( h8 l, P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" g/ _' [2 T0 z6 x7 R
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 r, e+ W: U2 P& N/ G5 J; w! R│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
) E# k. |! K- E- `4 D: P5 y* W7 h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 J/ _1 r: ]& x6 M% q% Y! i
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, V) C4 P8 A/ Q; }/ F9 G
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 T" t: z7 o: O% [# V5 @│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% d% a- Y) R2 D, C6 y& v2 u4 R
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ _, \" X. O: T2 p│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" m7 V: o. g2 B& O5 `1 \; F$ m2 M│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 @2 n# t2 `' p# G7 t2 g6 E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │- y+ v. _3 e8 q; {% J- c
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
; d2 G; }- n1 J- D0 Q4 k+ A│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- Q  J# \3 E! y; s: o1 @+ o, ~  ^' ?' V│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 b) {' Q3 Z! f: B& q
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) J5 t% t/ W) H$ y, t& I
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, V' k0 F/ u, u9 ]│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │1 R! Y7 @/ t7 X9 `: z) c
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │+ k5 y  i" o. R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; i6 k% U. v. ~  L5 B9 w  M│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ F$ U, q. b' ]) k- L" c
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; V, B/ k* R% P* n- W. Z* N
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: N$ M/ I8 w0 c; q+ R+ s
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! h/ i3 l2 `7 U( D0 o* N1 _# a│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 ~$ A; @8 f2 `* t1 V: l. u8 M9 b│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. j% A8 M2 {4 b) a7 M│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* U: \) [4 X6 w! d
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' N+ G! q+ g2 x% W! ?8 D( Q% a│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  J. P9 T5 b9 k3 r6 L0 }8 w│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 ]) t7 {2 Q/ b% y. I) m
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ K0 ^3 y5 M( Q: t( W│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
1 w2 `; M+ e, d9 m+ e1 _0 Y$ V│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │) G. m- l" R7 ?$ |& b* @. m* Y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
' m; z1 `# O+ W; I! _& d5 R! _│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │# E/ M* r- z6 t/ l& T5 i! o& _" k0 I* K
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ d' i7 o. J% B5 f. L│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 r- G0 E' o! r0 r' i( J' c: }% @( [
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" }) m# Q- k/ q+ G5 R6 q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ g1 i: u! g1 |: Y3 U. N3 l% L
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 H9 I, v! x  g' r  k9 ?  e8 u; y│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 q7 Q& i7 n% ?0 M" \0 P) M
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
  o8 ~  P; s6 P& `) z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) m+ l" D) W# l+ Z, S& W2 r" }  Y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 B! w8 T0 E" W# A9 z2 O│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │2 J* k- }& w9 R* l+ V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
; I  ~7 p0 e4 h3 g7 `* j7 J: k8 a│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& A8 M4 ], R, u- U
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) k( m0 Z: _# `' V0 T
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' ]1 A9 _$ C) [2 E; X# l) h
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 W8 K- ?. [# k/ O│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 a+ X, R6 @# F7 b
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 U: j6 Y  @& J6 V
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' f* s/ Z0 e3 J; e1 W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
, L9 f2 d3 ^0 a( l0 H│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │7 {' y! r  \* q2 m
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 ^& }9 W9 w% G' V- T│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 Q7 z/ ~( R- F4 M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ r3 {: Y! e3 ]3 }; A8 b  n
└──┴────┴─┴──┴──┴───┴───────────────┘
5 O9 {( R, W/ Q8 a) o1 p2 t) i% c% P4 b: B5 Q
StdrdChip (Part 2)2 l' S, P# o! m; j) K
┌──┬────┬─┬──┬──┬───┬───────────────┐
! w  F4 C% W3 O│编号│名称  │MB│攻击│属性│稀有度│说明             │$ q; v4 I" L/ @8 R( Q% f3 S  I. K
├──┼────┼─┼──┼──┼───┼───────────────┤( B* u4 }$ h; G9 @# @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ Y% S  A; h3 ?+ I. Q' x
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 R. C, h( X5 ^3 q+ j│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 G0 R* W+ o" t/ A% L  p│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- @' v! h4 c0 [7 D5 {0 Y' R
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( x0 ]( [& Q* }; l
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, l2 |3 M. `  E/ ]  A" B# r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 Z6 |1 b$ ?, b9 x1 t│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( ?3 {9 l* ?( e" \  Q; r
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │  \$ c4 N9 i3 ]3 ~% }
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% W' y9 X) j9 o  b
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 ?7 z9 r9 L% U. |│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ J+ l; z- S6 N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 }9 ?0 L! ~1 v
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& @% S* S( k) N! g8 {│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 H2 Q% r4 t4 t/ o│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 [3 K" h7 s' K% m│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: n$ ^/ e7 U2 l* h& Z( ?│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 L7 m, B8 R& e( G" k│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- _  b* V- Z% t/ [1 y8 v  d
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( z3 p" \2 w/ v│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │2 ]4 p/ u9 @6 G* @/ n# y( ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │& S4 }* P, u* H* O$ Y0 |) q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 E5 l9 }) c6 \" _0 U  v  i
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ Z  f& _5 h% H( j9 R4 @8 B
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
( I: D6 j" b' T, u/ h│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 l$ t8 L$ R. o+ E1 e│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 ?2 L9 o0 n: U- m3 w# @1 i$ D
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: F$ ]1 O. H; G' v/ K! I│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 Y1 i! Y6 u1 I8 Y" t; z+ n1 M
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ \/ L6 U) g9 g  b  F- |
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ f: s6 d, V: A  A) m$ ~1 M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
6 Y2 n+ ]1 V! A& w1 k5 g8 \* a# p│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' F1 L  }  s1 D$ ?│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
) m9 F) C, U9 m) B│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  E+ _$ h3 K& k; b│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │+ j) ~, U' |/ Y3 s
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 v3 q( S8 a3 \( N
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 G, S, V& o) D! p' p3 l+ C│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 }) H0 |+ ~& O6 d$ ^7 F│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 m/ A, Z! x2 [8 ^* H/ P2 ~# V│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  \" z1 @/ p0 g9 K) I│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, ]3 \, o6 L9 m( G│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │8 o; O! M# b7 c" R5 ]3 r% U, W
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ ~" j7 q) X9 Y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# v. \3 ~6 }, x5 B9 y! N( J│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
# z9 S# q  h4 ]1 X7 ^0 S│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 r1 j( h/ a. u; y- f& p! o. {
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 q  E8 {" F" E0 Z) b# l│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │. y6 F- ?- _+ J
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: c, V6 d4 N* M! N7 D
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 d3 v% A" v) [% p' t. b7 ~2 I2 ]│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 R4 N$ g" n  c# ]) q1 V- w, Z( J" W│152 │Recov150│50│  │  │***  │Recovers 150HP        │" E9 Y& C$ [7 n1 ?& c( [+ \
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ W# F7 {4 v8 t+ ]0 X│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( y- Y( K+ K6 Y0 {* }│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 Z3 C3 ?9 D) b% D│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 ^# D9 ]' L! ^  Y2 l% A│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* T% O8 ]% P8 \│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ _2 z: c  [" v4 b+ t* T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% ?1 |& Y6 z3 {% Q3 q1 X! D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% Z6 I( R$ `( L8 m│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ ?1 Q4 V+ Y% t8 {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 ^8 R* E! F# X4 S9 c9 R: X4 @
│163 │Invis  │11│  │  │***  │Invisible for a while     │! \. }" A' r& X( n' @; C% k# {
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 p! a* w5 z& `- I* k9 c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 @6 [- j$ y( w9 O│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! J/ f  I) C5 D, U9 ~8 S' z
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 h0 F- G; |  t
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 d& t  d0 }! Y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │) w0 J  c+ _3 x; w
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. A7 p0 d9 S# G5 T9 l3 c│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 ?  p& |! d0 F: x5 Z8 S0 X0 y% y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: R! J# v; O' }0 l5 B7 ?0 J$ @* m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │" i( ]7 T/ W( H1 Y* y! B  X/ c, c* F7 f
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 h9 D$ I* f" ]' y; j$ ^│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; `( m. X5 e7 S1 ?) _9 D0 R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
5 ~9 X( G& l4 k+ G; _) w│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 x# m: ^! J7 @& N, s8 a- v
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: U- _0 a1 v  V& q
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
6 ]; i" j( f" u+ h1 B2 B│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" V5 ~- y/ H: R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 W& I6 m5 A9 j3 S│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- J: X5 }' B# g# M9 W# |2 F$ m│183 │Hole  │55│  │  │**** │Open hole to dark world    │- J! k5 g7 P4 x+ n
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" x* U) U* R1 y) Y
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* X/ `  w9 ~: a" ^3 \│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& R  E# W) Q9 t% F│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 j  d& q. F& {9 K* g│188 │SandStge│18│  │  │***  │Changes all panls to sand   │3 A$ [: O6 T) n8 e/ l, \
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 o6 P( y" O: {. D
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 L$ U# m0 e2 ~, _0 V6 m4 [
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │/ Y* ~/ w& I& \! {$ B# B7 W. R
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
- Q& I- m. ]) j9 H4 B, @0 }# Y│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
3 M+ N$ S7 W2 o│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │4 Z0 X9 A  U1 j/ A! H0 N: V- m7 V
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ b* l+ }- Z5 X1 k2 l4 [$ D│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
4 Q# i, \2 U2 R2 [│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
: n, M  A: Y' L& s/ O# i, M( _│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │' a0 r) D0 Q9 J2 u- g
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │* v; H4 O0 e- l6 v4 {- s
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. E8 G: R, }# ]└──┴────┴─┴──┴──┴───┴───────────────┘
8 E. j6 o' |7 C+ a) U; v3 i) y; |% Y+ W5 P# G: _
1 A& r, J  q( c* g! H6 d
Mega Chip  L- n( l3 u1 z+ k
┌──┬─────┬─┬──┬──┬───┬───────────────┐# `3 F- w5 |4 Y0 H* p5 W. L
│编号│名称   │MB│攻击│属性│稀有度│说明             │" O1 A- \* d4 L0 `
├──┼─────┼─┼──┼──┼───┼───────────────┤0 \% Z8 M8 |; c
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% o: F( m% Q) u3 R! u  b" M7 W│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ T- G/ I5 K3 o1 A  ^) V! C
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
* x6 d1 d7 h3 r1 v4 n│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ h7 A7 i! k7 v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- A% o" J$ @8 J$ @( ?3 p
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- l1 C0 h* l4 J2 I5 z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" |* `( _, h0 t8 P│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! z  V; g7 H6 P8 M│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: G# N0 k% d2 ?- g: Y5 d3 y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# J3 ^) f) R& l4 G* N│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│  u' b0 e; M6 g# ~' C- y9 x
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 _, o+ f3 C! H2 {( i│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 Y3 f0 r' ^! n5 S( i( Y7 e│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 v: `8 ?& C, b# `! T, r* P  _│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 p) T; U* T- I  k! k2 r│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! i, L! g- R8 f, B! w  |4 o
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
! a& G4 U' q8 N2 I│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 C6 s: @/ t" s│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │1 x+ u0 J' {) A! l6 v
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 \& `  m1 O$ T9 k1 p8 B) d4 y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: q* l- [% ?7 X4 m. q
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; r6 B# {6 V+ B  ?9 `
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 P* [# d2 t/ I( x' D
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │( t8 g3 Q2 O& c: s
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │- o& {) J8 ~9 i+ Q- s1 y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; Y9 r' T" D$ f' R8 O│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( o5 f6 f2 |6 i7 j5 M6 B, L. |│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. a% t% I, N) _# a  X3 Z7 P
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* [& l* l+ Q, C! N: p, X│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( Q, o, I: j  k
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 W7 ]# W1 {  b* e
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 b+ n$ E# P/ P
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ m9 s1 l% e6 q% Q8 Z5 |0 N0 A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 g  R* P" [5 H: }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 W4 q6 j8 l% Y( V1 {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │: }) r' D6 m5 L' m, Y7 S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" H1 u# n3 o" v7 A
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& j2 `: r/ p( x- L│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, I0 M8 `8 [9 `  T│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& @# y! R& }6 c3 I8 [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, w& f% Z1 k# M3 W: z! i, R7 x# Q
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" N# x- ]$ ~" c1 B5 x0 }, o6 ~, `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 ~( u" R8 o8 X( s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 P* O" P2 @  H│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │5 ], Z0 @; c8 t2 c- A& A
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
$ \* w) }! U; v; V. ?& o4 x│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 {7 Z$ z0 Y- u: p
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ ~# L; W' x  H- p- ~, B+ d│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
  U3 @0 e/ {  p; Y. ~; M/ ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, S* Y. h6 Z! d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ l/ E! O( v" y; @2 U) G$ |│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 n  D" C; a; k* V9 H  r2 [. O( K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │; ]6 D0 G1 O7 {0 V* o, `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, v7 j# D. e$ w: E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
' v" W2 ?: G" ^7 {) @" ^8 D/ \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 o6 y7 @) w" O& A! s% t3 c│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, O5 C9 u, j: h$ G! E4 Q5 N│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 T, G6 W1 t4 M8 ?0 v& D
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ N3 I! }" t5 g$ K; D3 b3 S( N│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' [" V+ p# k8 m1 C$ \2 s│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │" v! U  @* [$ A) O+ d+ s5 S
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# q0 N* t* S' `' F, \
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │! ^: R+ J+ X" i/ A" Q7 l- v0 @, {# z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 C$ @9 E  ~( X! ~9 w│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. [! w; ]7 B) ~: H# I3 h│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' I( g) F8 A# `+ o( a5 o0 p# \) P2 R" x
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 b( i* }4 u  t- T, H│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │/ h, {% Z! }8 \
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) O) a. A- e5 [: o  P
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( h8 y8 C" T; C/ N* B  O) ~4 m$ G│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 E+ t! ]( p+ k, {5 v
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 x( W% d! d3 X│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! t- t% Y; p5 \. w) O
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
8 ^# C+ b8 H+ E│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' n' h4 D1 Z& _& S. `│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* n+ w% \( X8 k
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) ?& h4 i' g9 s/ M│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" W, k6 |: y- n3 F. i' h  T
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
" c4 }" i/ U9 R7 d8 C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
; d6 x9 p. ^7 B, V5 `! C# j) ]│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 h% _" S. [& g, V8 \+ O/ s; e
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: S: n- x1 B+ U( f0 W! O& N
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' {* e3 N9 C: X& D7 x
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 g: F2 t- b; D: u
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │  k' n. G. C& ?3 h9 S4 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ ]1 d& q' m! @* F5 [4 l& f9 _* d; |0 x) I  ]3 D- d

7 j4 L+ H+ [. [! Z# [0 AGigaChip (蓝版)  ^, W2 O1 v# |9 F1 f" W" G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ T/ \, [$ u8 |0 a/ S│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 p3 q! U( `+ _( U4 O├──┼─────┼─┼──┼──┼───┼───────────────┤6 }1 K0 x+ }( s. X' k: b
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │1 k/ e1 |: P+ H( s) o8 o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- O5 A% i6 a" M, C. M" I│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ K% t% g" `& e3 [; G3 Y5 e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 A2 t& S: T5 D2 f
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 |: A- f+ R7 [) C9 d│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# |* i+ `2 y8 x5 ^3 K4 e7 M│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ h; L) K0 K) ~7 |! B2 G│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 [. r, E! o# L% r
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( G4 K5 s% P: A6 H│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. @" G; r3 U" C7 E
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
9 D: K. C" D$ t  D' ^6 Z& e" [/ z! K. d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ F9 F$ z  A4 G9 m1 j6 v│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( _  k) l# J' {+ P- ^│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 T: `5 e& ^1 f* l  F
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# a! \- U" I4 ^
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 U, m5 Z. k4 w/ u/ v: {│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: `! X* b' t( w" ^│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% v9 P9 e& p$ J4 i, X. l
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# {5 l( I% y# t# `) F* s│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 T# L* r8 r) g- I  F  F4 Q9 c└──┴─────┴─┴──┴──┴───┴───────────────┘5 Z: S' z( k; \8 @7 Q# |' o# w0 o
' z8 @5 H9 m$ O' x& U
GigaChip (白版)(只列出与蓝版不一样的Chips)! h! `6 `9 i) P* O1 {$ m
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 i, }2 v% J2 x0 z
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ ?& c. n$ [9 g. u5 I5 x
├──┼─────┼─┼──┼──┼───┼───────────────┤0 f/ z: _6 i- F$ k; Y) u
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 o0 |1 A  f& u- T" Y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: E8 o9 y( C" [, @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# t, o* A) _; R, d9 u  r- ~
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 p5 b$ m: g" a' o2 Y; o5 Q9 f└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!% T" m; [- \+ ~$ C
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" R/ D( u. I5 ^4 ?

7 l  G1 Y! R7 ~* O& J001002003004005006' t$ `& l7 o9 n
007008009010011012
/ r2 ]9 N  O, ]013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. ^, k+ y4 Q8 @$ \+ E! Q- I9 A
$ D2 ~0 b$ m5 ?+ [. j2 A019020021022023024
. K% V! L: Z5 c( t6 Q+ |025026027028029030) }: t7 {( {6 p0 W  n
031032033034035036
( S/ ]" W5 O  }8 `) T  x- J
, b5 u; G: \- e8 X. u[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: k* J6 d$ F) ]; P& n: z
6 B: E# s$ w' D, l2 \; Y037038039040041042
7 o) _' q# V3 J043044045046047048
/ U/ p0 @: m1 L& ^8 p( {049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 H" P  X  n9 V6 r& x4 g. C5 c! e6 [& F' \- w
055056057058059060
* M8 K3 U' z+ P+ W0 |0610620630640650668 }3 I6 i" p5 y# d8 L  _- H
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% ?. [# ~+ k3 B8 F1 F  @+ v3 P  Q% T0 F8 M
073074075076077078
4 J+ N( J) T& G& K8 `079080081082083084
" w8 q& ?3 U% c7 r* y085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. E0 ~7 u- M, C" B  [) D" [% X7 P4 l5 }# {$ B  @
091092093094095096
' a1 L0 l8 W4 q# U3 Y) j0970980991001011022 R# Z- a" v  M5 K' D
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 g3 Q6 ?# m% W- {" ?, J
, b' v/ s( u4 T" ?) B
109110111112113114) e2 l$ l" ?9 d; }, _
115116117118119120
/ M8 `" T. H# W121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 l5 z$ f. x1 B" N1 s  Y. J. i! ?% c" N! |+ Y2 T, m. k+ O; [  g# {' m
127128129130131132# f+ b! q% d6 o
1331341351361371383 V9 |% V% u/ _! b
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) W7 p' ^0 h. {- `  `9 w, M7 |* ]7 D$ i3 l
145146147148149150
( A+ X  i1 N# G" Z* C) t; U, S6 p7 B1511521531541551563 r/ P0 p2 s" [' z1 W# w  ], j; B1 a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ G0 Q% `) K3 O& I2 i
( G# L! ^7 }6 q( i- u# g, }
163164165166167168( W3 z; w4 H) n* W& \5 [  X7 k
169170171172173174+ R: @0 o- N; A; a1 ~5 [
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- M  C+ u! g7 L( V- `: q

0 y! R- r( C/ o3 U. r# j$ D4 [181182183184185186
+ r7 Z6 j2 z* @5 A+ _" q+ \1 @187188189190191192" z8 V$ t" i& o, N! x. ]
193194195196197198
' q4 P# c+ y4 C/ I199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 Y- n1 C( g* a; v, I
/ X; Q; O1 q7 r
001002003004005006
9 @4 u' g+ x/ u007008009010011012: }5 l7 A! t( M
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 |+ Y7 _/ c" A5 r  f; H) B
( f5 {9 W& }0 H$ H" b0 p019020021022023024/ X$ |1 }; m8 s% K( ~
025026027028029030  L) l* T4 W' |6 @  n& ~- G  K. f
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 b1 M& }5 J* _' I& F
4 {1 d6 t$ N' \! ]
037038039040041042
1 Y, R. v1 y# j% E$ _3 g4 ~  V( f043044045046047048; R* ^, c) G( g5 O
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& }& L) M) g: o. o% Y) h6 j
  a8 r; z$ K7 x1 Z7 F055056057058059060
; C9 i+ I' k  J- w+ ^" \061062063064065066
. m% L, _) w& @. k4 \# b067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ R% Q* k: ^5 l  L9 O
0 [4 {. Y: ?" P5 t
073074075076077078
, R- z! I" @* p# f! _( q4 k1 Y3 u& q  y079080081082083084
5 X, m# o- J8 s4 d# b  q085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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