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9 o- L2 F, x. g9 U■● ■ NintendoWorld 站友xliz原创 E0 K3 `% a+ v, x, Z3 K `
■ ●■ http://www.NewWise.com 2 `- z' }+ S. E* V5 }4 A
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5 _* m4 ^( |: ~" r6 I6 h" F2 L$ d
( L) \% m8 [8 k 洛克人 EXE 3 Blue 卡片组合
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+ U+ s" G. h: y
: @2 l% m3 n8 ~+ u+ |3 _3 {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 ?" }/ ?2 L! S* X i g' Z大家要看日文版的P.A.或详细攻略,点击这里吧!( f. _& }& K) ^0 |& d4 {% d: H6 G
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, ^+ Y* h2 z4 c; B4 ]5 e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " T, o- B! V" i2 T+ T
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以下内容格式如下:9 L8 W: W) P( a3 ]. L/ \3 x8 j
5 K0 t, A: w- A# Q6 D" i编号 名称
; P! P5 w1 M) L6 A f说明; _ F# |# z+ g( O/ l0 b
组合方法$ R" ~- R/ f5 y" o2 C* M1 K
---------------------------------
- z% c- d B3 n/ B$ @5 o0 n01 Z-Connon 1
: I, H" X: E3 ] w4 U3 _$ lUnlimited Cannon for 5 sec2 C& h5 q- V7 P' I2 E: ~
Cannon A+B+C
9 @# V; u3 _4 f, c9 I8 [- BCannon B+C+D+ A' G' O/ C+ U+ z+ t7 h& X6 e9 C
Cannon C+D+E
3 L+ |0 Y! J5 a- `% n) D8 L* D7 N8 [3 o# ?
02 Z-Connon 2
9 Z1 \1 u1 a f+ WUnlimited HiCannon for 5 sec
8 M+ ` @( A" Q- U, I( k: rHiCannon H+I+J
0 P& Z- q! F% Y8 a( NHiCannon I+J+K
+ G1 F" L: L% ]- V8 ^( [$ SHiCannon J+K+L% b; q0 r1 ]! E2 }1 G: \- c
4 f5 u2 I7 f D# x3 P* F
03 Z-Connon 3
! [: W7 T* F: ]0 ^/ Z- ~( QUnlimited MegaCannon for 5 sec
# s6 B5 L$ O E, `M-Cannon O+P+Q
( ^& l. r7 m4 Z Y& q# kM-Cannon P+Q+R
/ o) w# P2 ^: k) |1 i2 y5 p7 pM-Cannon Q+R+S
: [+ U3 N9 `" r" L! A/ s: k7 w: w; k
04 Z-Punch* f; u }) g! j: D2 w$ `2 O
Unlimited GutPunch for 5 sec
& x$ H8 o/ k x7 `# AGutPunch B+C+D W! \. n! q i5 ~9 x
GutPunch C+D+E2 x* w' P [# ] q" X
GutPunch D+E+F
9 D+ R, O; u7 h; w: B+ ]; M* M \/ B4 g2 D, F0 i( H
05 Z-Strght
2 k$ u- R5 v* j/ F- q% \& ZUnlimited GutStrgt for 5 sec( l! w9 z7 @+ y! ?: H8 }& ?: T& f
GutStrgt O+P+Q, V/ T6 j) @7 x# A( l) b M
GutStrgt P+Q+R
0 e4 }- X l2 eGutStrgt Q+R+S4 o3 F; a! [! ~3 R: |/ W
$ I+ u) K- Q7 q' t5 M& M
06 Z-Impact+ X; Z; v/ Q4 \! Y
Unlimited GutImpct for 5 sec
1 |7 A. i) [& j8 }/ uGutImpact G+H+I
! C. i5 S7 U, y! S' uGutImpact H+I+J, \7 V0 S" s6 y- j9 }1 q. O3 U ?% |
GutImpact J+K+L
8 ?( W5 r* P* m) Y! Y% s# @
$ p" ~$ F0 s: {# u; [* c% T# N07 Z-Varibl
) }" n! V3 x7 s& F1 @: ~9 K* {. f; j/ m6 [/ @Unlimited VarSword for 5 sec; H2 h; Z: R1 M1 r1 V2 j
VarSwrd B+C+D
& M/ I/ |# o6 ~% n {3 VVarSwrd C+D+E+ {+ a6 T4 w0 B' @7 O* |
VarSwrd D+E+F
8 y. R7 M+ q: n$ H, {, b/ @" j0 b6 l
08 Z-Yoyo 1; p( V3 x+ K, z, W# \/ {
Unlimited Yo-Yo for 5 sec
7 w) v' j" y0 `& t% ]* c3 v' ]Yo-Yo1 C+D+E3 u0 ~1 e/ B- j2 Z/ d0 d- H7 s% Z
Yo-Yo1 D+E+F
8 ^5 f F6 Y7 ?# p- eYo-Yo1 E+F+G) K; D+ [8 r, B0 s. r: s j) D
- X4 z, P7 F4 @2 B( k
09 Z-Yoyo 28 O% x: O' t" O4 N; k, h
Unlimited Yo-Yo2 for 5 sec, |+ V8 g U6 v _4 L4 @) G8 x
Yo-Yo2 H+I+J2 O5 b; }% o+ @% a9 _/ u
Yo-Yo2 I+J+K# O6 V4 I9 @7 x9 x
Yo-Yo2 J+K+L
4 [. J' z1 G+ h2 l) G! D) U3 k1 ~
10 Z-Yoyo 3. S4 a. @. h% ]% N
Unlimited Yo-Yo3 for 5 sec
, |& J& ?/ D9 c, FYo-Yo3 M+N+O8 T1 M' E9 f& w x1 }$ p
Yo-Yo3 N+O+P
7 u. E6 }: E' @* S. pYo-Yo3 O+P+Q
; t D. m7 H: p7 Q- h3 w
7 E/ E9 ~7 J, ]. x11 Z-Step 1! c+ M# j# b7 q
Unlimited StepSwrd for 5 sec* o# d# e: P( t W( N* V
StepSwrd L+M+N D {& E+ B4 D$ l- O9 W, l
StepSwrd M+N+O3 j# ]( ~# _- z& b
StepSwrd N+O+P1 F. F) \0 S( d; n* |: j: G
( y: ^( H9 M( C q3 [12 Z-Step 2
8 _$ f: b5 A$ a# u! bUnlimited StepCros for 5 sec
1 o" ~8 m0 G2 b7 Q0 g7 [StepCros P+Q+R
6 K" s! n; s0 ]" ^StepCros Q+R+S n2 s) a: | _
StepCros R+S+T
3 G8 p7 L' ]! M5 o7 Y* e, {
; D2 Z1 x) @# d; B* j0 F13 BubSprd! [( M+ Z+ O3 ^4 P S( g+ N
Attks w/ spreading bubbles!8 C1 P7 S7 O0 g( s4 [
Bubbler C+D+E d9 f. c. U, f6 \8 ~' _1 ]& p
Bub-V D+E+F
2 W, r- n9 }# N5 P' m6 i3 w2 PBublSide E+F+G! \6 ?' F: H9 b" q6 X
Bubbler E + Bub-V E + BublSide E7 |* W$ ~9 p. c6 c `2 N6 n4 M
% S0 n2 c$ u% | r1 a4 B3 U14 HeatSprd
$ O% ^+ Q" I I) G5 a/ GAttks w/ spreading fireball!' F2 [$ u4 O; s$ Z) g9 M8 Y
HeatShot H+I+J
" I9 Z* y2 g) q9 F8 n9 wHeat-V I+J+K- _" a2 v4 B) B& ^" K( D5 d. }: H o) g
HeatSide J+K+L
4 n& l/ `6 {) m- O* b! F6 XHeatShot J + Heat-V J + HeatSide J- Y& @4 H5 y s8 A# G
3 X6 ]* E; P R
15 H-Burst
4 O" C0 m2 ?2 F! WCreates a giant explosion1 \ H$ z1 G, E, l2 [/ x, H
Spreader M+N+O! f- B" ^. I( a6 G
Spreader N+O+P7 H9 o! W9 B' I0 [/ Z
Spreader O+P+Q
& m5 u, z- i9 i' ?- ?
5 z# L' O! `- [+ g; y* g/ b16 LifeSwrd
9 f, H7 n7 x. b" r( ~Swings a huge 2×3 sword!
& e F* f5 l* RSword E + WideSwrd E + LongSwrd E4 b" w" _4 f( j. Q9 V8 c
Sword L + WideSwrd L + LongSwrd L
. o5 z2 n; |5 \+ F: u. b- J9 NSword Y + WideSwrd Y + LongSwrd Y
) ?& f( L4 N8 k$ h, X' T) {
& y! @6 i3 q% j' v; |* e# K17 ElemSwrd
6 z6 _( h! Z5 t, `: o; G. ^Wide swrd contains 4 elemnts* X! {2 L" [, L, V [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 O5 E* ~( M9 l9 XFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ I+ c" Z$ Z. |' S7 N0 h
! N) f1 @: Y3 ^' R: Y2 n1 A1 Z. _$ y18 EvilCut
, S! {1 ]! V6 H- U4 M4 S9 MStep up 2 & make 4 atacks" N1 f# e# i3 x! Q+ K/ H
StepSwrd P + HeroSwrd P + StepCros P
; A, G2 B( H$ _% ~9 s- n
) J3 x. Q( V- ~! S j% n% L# v19 HyperRat
* R. r3 V6 o: R! G4 zA giant Ratton charges!& E h8 A' h; Z; L$ o* ?
Ratton1 A + Ratton2 A + Ratton3 A
% A& k1 W! l; ]; [Ratton1 C + Ratton2 C + Ratton3 C
/ r9 A$ E" F2 iRatton1 F + Ratton2 F + Ratton3 F
1 R5 [* g0 p) o; j7 ?1 h1 J% I8 ^8 \9 M O
20 TimeBom + |# y, m5 f8 ^7 P
Sets Time Bomb in enmy area6 f" V% s# l" t" }* M; P s
TimeBomb J+K+L
! _, w2 E# {5 R' a3 u4 j' }TimeBomb K+L+M D- a% C9 r8 _
TimeBomb L+M+N3 r2 J1 B+ z! h# d
7 V: r7 a/ U2 o& j- D9 \
21 GelRain
1 Y! w* E* c5 Z2 V7 _' h I/ M! vGel steals squares
- S" c' U, q+ ?MetaGel1 B+C+D
4 z2 r: R& F- ~- FMetaGel2 E+F+G \# R8 @& V% d1 K/ t/ Q4 H, g
MetaGel3 S+T+U7 C" g1 z3 G+ [
. h/ k$ L" ]8 I# x22 EverCrse8 Q1 B& R) z1 O9 Q% k# b
Shield chases enemies
$ m0 N6 W& D& O" cCrsShld1 C + CrsShld2 C + CrsShld3 C
' G) F7 U9 t$ f# k5 U' E6 b4 DCrsShld1 L + CrsShld2 L + CrsShld3 L
8 ^$ J+ X5 u7 ~) f a% L' H; d. F0 i" O" n3 e! D r0 j- S2 R7 V
23 MomQuake
! f- X6 F) d# x& T, K" CAwakens Mother Earth!
- B9 R; V* E7 M4 {RockCube * + RockCube * + GodStone S
2 `2 F, L6 L7 o; Y- A2 V1 v# p0 s; R( o) v9 ~" v% R
24 PoisPhar
, D3 i( y7 _6 c8 x( d& [" xPharaoh generates poison
' i5 l8 {8 e7 u1 o5 a8 b5 r/ yPoisMask A + PoisFace A + Anubis A" Y/ q' \. B& v/ x2 Q6 p+ f4 s# L& `
6 u C3 ` g8 c1 r- c25 BodyGrd8 s; J3 z! \: y5 g
Bodyguard takes out enemies
! q* ~$ o" T8 j1 n- f( s4 ]3 E0 ^1 ^AntiDmg M + AntiNavi M + Muramasa M3 l9 [* J7 O3 m
& G: e: E5 [! i" W u26 500Barr" G4 ]) Y$ u* e! b) v
Barrier absorbs 500HP dmg
& u) y' z9 x" R( i [( l" bBarrier E + Barr100 E + Barr200 E5 ]- e8 V/ p, R0 F# N& F
Barrier R + Barr100 R + Barr200 R2 P5 O6 `6 M1 G' h& @* A3 k
- a I1 c( F( q5 K, | Q8 Y$ @, s% N
27 BigHeart
$ ~$ m1 w. C2 A4 eAttacks, then heals HP!
1 @" ^! i" n& S. F. F4 THolyPanl R + Recov300 R + Roll R
; D0 _' ?9 b4 ]$ M9 s& O+ zHolyPanl R + Recov300 R + RollV2 R
. A4 K# V. H6 I) r% D* s1 r ^HolyPanl R + Recov300 R + RollV3 R
! L+ f- m7 ]# @, e4 G2 P8 V$ B
" a4 ]9 Y; X5 N7 c5 y8 J2 p28 GtsShoot
4 }* ?* j$ l4 a7 b5 tGutsMan throws MegaMan!
" j# C/ |. C8 G3 @Guard * + DashAtk G + GutsMan G
9 K. \+ G# b. b" [* tGuard * + DashAtk G + GutsMan2 G" ]4 J& k# J* e" v
Guard * + DashAtk G + GutsMan3 G W/ E3 |; w% R; W& K2 ^0 c
Guard * + DashAtk G + GutsMan4 G
+ y9 ] K; ]& @/ D$ l: ^ l: F0 s0 x/ h5 i1 l
29 DeuxHero& ?$ r# P A* Q8 b
MegaMan & ProtoMan team up!/ W, |! a' Q8 h X) c
CustSwrd B + VarSwrd B + ProtoMan B2 v: V1 v+ a7 F( v. g! P- M* c
CustSwrd B + VarSwrd B + ProtoMn2 B I2 l" s4 e! M& ?4 D
CustSwrd B + VarSwrd B + ProtoMn3 B0 I/ h, Y E- l7 p7 s: P
CustSwrd B + VarSwrd B + ProtoMn4 B
, ^# X4 w! b6 C. g; z2 l
4 W: k- A! T: P! S5 w30 2xHero
4 x) a0 [& n# O$ tMegaMan & ProtoMan Dual atk- t6 Q/ @( G" b( z7 l; F. K. y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 w' X6 Q3 p) D5 M' D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: s5 A/ j5 u, y# U! U% G& C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, ]9 x$ |! I: G0 k$ j% Z1 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% N. W; H q* f& r3 F( `# n4 ]/ h& R; B# `" g
31 PrixPowr
, @( N: O6 E% w! y3 Navis attack at once!* \6 ~6 ~! z$ p1 ?& i- \7 u
Team1 * + Team2 * + KingMan5 K$ z! ~! {. Y1 E& r; a9 Z
Team1 * + Team2 * + MistMan5 M
5 T( f- S- _0 M! d7 g7 k# jTeam1 * + Team2 * + BowlMan5 B
$ i, h$ H: n, F8 x/ j8 A$ _9 P2 L' r9 ?4 F7 U5 P1 U" O7 |/ [
32 MstrStyl8 ]3 v: N3 H9 v' |- b0 O
MegaMan unleashes his power; S3 ~. @* w6 c( x$ ~) Z9 d4 ?
Salamndr * + Fountain * + Bolt * + GaiaBlad *
7 P9 |8 i7 l @) l+ S; t ]! f/ n" u" {
StdrdChip (Part 1)
0 v2 H/ {1 R! ?: [7 B. j┌──┬────┬─┬──┬──┬───┬───────────────┐
4 S$ G8 d" X% c( V$ M│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 k5 m& p$ G0 U├──┼────┼─┼──┼──┼───┼───────────────┤
N0 q. |! a! Q8 G5 [: o│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: u. r! B4 s8 f
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
8 O( i$ M6 `& I1 U% W│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 u# g3 Q/ u- j4 N) m│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! |: L0 s- o6 R6 E, y* Y. ^│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# V& t; |) C7 W│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. ~# E7 E2 W' I, w# N+ w! S" H
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
- ~. [8 F2 P" J' @; }- f; Y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
& V* V6 |4 U; O9 ?3 D│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% e2 `$ {7 ~. w) h! k% r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: _4 V; d# {7 P9 C0 O. M│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 w Y' S3 o: ?/ n
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
w9 {9 z% e; N! _/ C9 y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 C2 N( t D/ }! \9 _; B│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 H) L3 P) |- B& q/ r) y│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: S0 F9 J( ]0 s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 W$ X3 ^# Z1 o. {0 k" I, u5 M) u" ?2 T6 R│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! ^7 E! _! Y% V$ A T+ b│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 F* { I |2 m- \0 J% T$ F! ~
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 n' q1 [* S; S│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 H3 \" p$ o/ V; V7 Z4 D0 I│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( y: G8 G( G: e9 C! ~' \│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' j) Q) w J8 w- q& q# U│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( R. j* R& u4 s$ h) b
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, z" J! Q1 S' B4 R9 U! j$ h
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) i! u! J/ D/ ~( W9 O8 h# K# z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ y( o f& I1 D5 [( R$ e" |1 }│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( ]; x! s4 N% x* N0 z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 c3 m2 V( f8 \) v2 ^+ p: ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 X" t* G8 l2 L% P' x; [- ^; W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
! d7 r6 C$ n8 @6 y8 \1 i3 S# o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' m4 d+ c/ _8 g p5 _
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" j$ N5 T; K, N) f* ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 x; f; @8 K1 k o4 ?- J
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# D1 O, u1 m. G│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) S- a' ~% F6 L5 y& `; Z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 B- k% `9 {8 n; {* T+ d5 J
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* y- N' x4 z: x- h! S
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ X* Y% |; R9 I# S# ^: b4 Z( m│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' V6 l8 |& T/ y2 S: X i( K
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
6 A( Q# ^8 H! M; h0 p/ v│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; n; G' g3 n1 E% K- t' j5 Q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 Q! `: l) ]& h3 [" q- Q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 u0 x) f: b6 U7 l( I
│44 │ShockWav│10│60 │ │* │Shock through enemies │; w9 a9 j' Q# N6 a
│45 │SonicWav│26│80 │ │** │Shock through enemies │
7 B$ t, X: _& C* l7 w8 N1 q0 t* z│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 F" O- u( H/ a% z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ d# q1 @0 A. O" |4 X* F7 ?
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 u1 F/ a0 ~0 h: C4 w# x* p│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 z1 P# T. M2 Q2 }6 F│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' g1 E7 }, M$ F8 [: O. E$ H│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# v# u8 ?1 g" R9 F7 g│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 R$ _4 d" u2 h7 q, M│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- a. G B7 |% j+ \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! n# \+ x& E/ Q
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( C+ j! \8 D6 V4 f
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
r1 U& O) n8 C: e│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& _* G( q9 ]; u% A│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │, H# z1 ]( M2 {
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 o$ P) x: s( C/ k│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: |! J+ `$ }3 I+ T( r X7 H& F# Q6 F
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ t: X! Y b8 A6 S4 y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │5 R* J+ G2 G3 x( ~) f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% [( z0 Z6 Y7 T/ ]+ B
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │4 I$ a8 u! j$ P2 z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 t5 m8 h* x4 Y C# Y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 z3 l( a% a, ]: z: u2 h! T$ _
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │( W# ~* g& j# ?3 `3 s7 {# S2 a9 j
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 ?+ J* m' U+ d w. B│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 u1 n5 c4 m' G& \7 j A
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- N7 @9 u0 A+ S0 ~! C1 ~5 C
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- m0 z( Y7 Y8 u+ I7 H% o+ p
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; |& ? U0 `) }│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
Y& A3 i4 c4 ]0 ? x│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 l( Q: P" }, _9 w9 F
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ x7 o# J- ~. N; u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │* l$ n6 Q3 w& O7 Y9 i
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 O; T3 t5 ~1 Y, r│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# b/ o' N" [% W) M& S9 a. T* f2 r
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 j% E r$ Q; L5 B│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& W& }. l, s9 |: U: X; Q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! T, x7 `0 d) v9 ]│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 |3 Q9 J) D7 p│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
i, i3 l5 X, }" o6 t│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) w8 e+ D! H: X2 g* E4 {│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 s) Z# f5 y7 y8 |9 i4 X) ^: `│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; Y) V T/ z' G# \. g: ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 b1 ^8 z( d, d, {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 l8 p) p1 M# z2 C│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ T( I+ U: u+ n8 C( H
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' L. O0 I9 N1 M( I
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- T8 }4 }) T7 G5 C1 Q* J" ]* _
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( p0 w, y; U5 d: c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 a! ?. W' a8 l6 s│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 w1 m7 B ^4 ~" u" {" l @
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ z% x, O" [3 B6 u, S8 i│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" B" c* [- q# v: A# w; @! i
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 p3 M" i- f$ b5 F) V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ d8 e+ N U! n* }* M; G3 F" H│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* c1 s5 g, P0 y( F$ U. M│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 \- U9 S4 Z. S- L& _
└──┴────┴─┴──┴──┴───┴───────────────┘
1 Z" i' r7 d0 Y9 q$ f$ h: ` c( G* r
StdrdChip (Part 2)6 _# |: E5 Z0 T* y" n. E* c
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 c& I E" `: y) \9 U( l; h│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ f. G$ i$ u* N; ~& t( x6 _├──┼────┼─┼──┼──┼───┼───────────────┤
: b& J& _/ E0 {4 ^/ E" `+ K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) E7 F5 L5 q& d. j│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 D ?5 V4 G- {5 M2 W
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 @0 z! X8 u" z- Q9 R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
% C( u3 ~% o+ a( o5 ]9 A│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" |+ W' i0 `3 m. |, E. K
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# g- L* d7 I6 t# M, o( k│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 _# S; G6 B5 |% b ~│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. q9 f0 \* c- S' m T│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! [" | h# d/ G0 {. }3 b* M( r% d' W│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 Z# ?. F3 ^1 W! A1 ^+ z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │, X7 j6 } u" O j8 `8 Z( L( A8 [& F
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 r2 L; P- X0 V# ^; \│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 z- }( {' k- n5 v f0 k5 O
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │6 ^3 L( ]7 n% [ X
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) z' O- v5 h+ E1 o8 }$ L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 U, H6 j0 W3 v
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% Q% f( v: @1 T( S8 G; p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& ^9 y5 H# w' C( l( R+ B% \
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
. q7 j5 J4 X z# [' g! d│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; h4 W' h9 `2 x) a% B│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 P* @2 ]! H; o3 g+ l# [" h. d│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- \1 J& k0 q: V1 r# d
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 N- q& o1 X! ?
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ p; A' L2 S7 ~$ ^/ h. p5 d3 A│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! i) i# K# U! C3 d$ ^│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& _4 U- o" A! h9 T* ^& A
│126 │Rook │30│ │ │*** │Protects you from attacks │
4 ?* o' i9 L2 Z3 X! @│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( D4 A3 o w w
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; r& e3 \* L# C: n- ]
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, f( z( J P9 Q" D0 @; S│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 ]1 G! _0 d9 l7 |8 `( O│131 │Lance │46│130 │Wood│*** │Lances through back line │1 k; m2 F/ k& n1 `/ f
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# _% e- P! v x2 K9 i
│133 │Guard │5 │ │ │* │Repels enemy's attack │4 z- p' Q1 T: L- v" P
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" G3 O) `7 A1 }7 K) _
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 |# z2 W4 ~" l' e0 B" P# g/ u( A
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* m/ X1 e# i0 [
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' E" Y3 I) e2 f D1 S1 K, w2 f
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 S9 ]) r9 l* c5 J
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& u9 S# O! l+ ~* g! C( B5 L+ w) S+ D
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 I6 \4 ]+ H- Z, G
│141 │Prism │60│ │ │*** │Prism fires randomly │/ K6 g' R5 ^0 z# s3 \1 \
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# U& c& p2 v! G# D8 y# }2 h│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 ~' o S6 u2 D7 a% x│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; ]$ Z! K7 J8 H) L/ I│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ P2 Z0 q1 h8 j4 |
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ S1 m) M5 {, Q3 ^) s│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ C( C# L" n, \# j- S! V$ N│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( u& Z' C# b' a│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 ~6 @, L3 B9 H; v, s: ~│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 ~( E9 c# x/ P' C│151 │Recov120│35│ │ │*** │Recovers 120HP │
- |; _7 X, x* F* p│152 │Recov150│50│ │ │*** │Recovers 150HP │
* F3 p- ]0 V4 h+ O Z/ f/ f│153 │Recov200│65│ │ │**** │Recovers 200HP │
W5 [4 Z$ x# e1 n0 N8 W7 u+ c│154 │Recov300│80│ │ │**** │Recovers 300HP │0 G, i) Q, n' C
│155 │Repair │8 │ │ │* │Fix your area's panels │$ s+ W- c/ ~2 }6 W8 N0 i* M
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) y% E! h$ k1 q& X* c& U; l│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 s7 j8 S5 Z" h│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! G6 O- Y( g1 L# w S% ]- E2 s│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% ^% V; ?/ u) D0 s& m
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 M% V) B# j: a1 m( `& h
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 L4 { [2 {9 T& x│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 ]0 D$ M! v% |) ^│163 │Invis │11│ │ │*** │Invisible for a while │, B3 c, `' M- _% D3 e4 a- L
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" [1 n' c# d* c; }5 m4 Y2 t
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( T! z7 @: s n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │& Q+ h& G% I+ h t2 V$ Y" ?
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │( G8 |; v) ~0 }- S0 r
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* M( n2 A# e$ u# ? Y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. @! ~! }4 J; T3 ]: R4 i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 r3 o7 d2 ^& B# j
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ P* p4 Y6 {& O3 V" k/ r│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 h, J' g& X( B2 n/ s* q│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 j& {' N, S! W, l# h│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- X" e, Z2 K; q9 ]6 b1 n│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. {5 s5 @ Z3 w1 X
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- C! f* K( u$ Y( t" h* m! ^
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 G+ }. V5 g; P( |$ L: k
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 d) T2 O3 ]: @! s. P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 A, X' Y7 L& W- F
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │( h! v2 [$ u1 b9 Z4 Z, H- e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ z; v. k+ b: r* ^ R9 A, p% z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- ^* O7 {& K9 B
│183 │Hole │55│ │ │**** │Open hole to dark world │; I9 S9 F$ j/ B+ }6 R+ t
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 D0 c; l/ u, ^+ Y% P# q$ z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 S9 ^( W% L7 Z1 X }$ d$ b2 y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 h5 @8 k/ V) E; Q6 v
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 t( C% m& ?' R' M' Q _│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 r, x( u3 L3 a
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* ]' T, E6 K, \( {. G9 k) R0 e
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
: z8 k: q, L7 u& y5 ~! R8 k4 T6 i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. u: |+ n0 T" T1 \5 U1 u9 v; Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 o9 P! u# o0 N/ D, T
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 G7 i- _2 C# A5 h│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 M$ _6 Q" m7 [│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ y) K g+ A7 V│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 S) {4 Q, F2 w9 V
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- y k4 |& c, M' Y7 ^6 [│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" S! d5 \9 z) ?6 M) r- U# p. x) Z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ L3 H% I2 s" }2 k; |4 _4 e* d% |│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' h( L' l9 D+ J" D└──┴────┴─┴──┴──┴───┴───────────────┘
5 w( ?% x+ \ b: D1 ?7 C3 a: U; ]7 Z* Q2 R! J0 y
* r& P6 Z# d0 t K4 [. H; \7 e# U. h
Mega Chip
: i$ {! c3 G; \┌──┬─────┬─┬──┬──┬───┬───────────────┐% q' @+ T8 n1 O) i% R( R" d% O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# ]) A+ i3 f! J+ H* y% e2 g├──┼─────┼─┼──┼──┼───┼───────────────┤
1 J' u. U9 U3 G8 c│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& [1 K9 E; ^# v9 ?2 G6 V) ~ N/ a│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 q( B8 |/ y4 H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) s5 t' q! n8 t8 r2 ` H│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. t$ k6 A& b3 P│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │" q# C. G+ S t' V) v$ a$ }
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │' w/ r) M- Y9 g
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% G) T6 `6 v2 b1 C
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
4 B2 v5 ^% L A# Y- N6 E. a│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 [9 a& E0 R( C! O5 W0 c
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! H! D& L. _; B# b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 {' d4 u' v% U; W
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
; ?# _ H( _" \! J│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 E8 A8 U. }8 D) X/ T! k5 S/ A4 \2 I│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 ^( i0 Y% o% [1 ?9 z4 S# N
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ g$ Z- a4 V( Y5 i( w│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 X) ?4 n: D. W/ x7 p/ B/ y
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. K2 f8 ~+ }$ P8 g
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 v9 v3 s! j. R; f* Z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& U5 u5 r: | P1 h2 o% j$ R│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
3 y6 m5 U$ F8 B4 \) W0 R5 ^; S│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │. }# z% P3 {) s% U1 J% V" {+ L
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ j8 U9 u: k9 d+ F8 k
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
2 `) t. M5 ^( x3 u7 c│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" z; V5 J( |4 F; ]) i( A/ P& H8 b" L8 G│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. t J& a, N- |' } e: s: D! C
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 j" t' E1 ^( t. l+ q$ f0 V; J* Y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ q- l6 g& S. w, ?
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& k9 O! g) o$ Q( J% ^. U
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 S) ^% D) B/ x5 i; ?& ?5 Q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 p+ s* q. k2 a1 B. R% x
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# z* Q/ W5 W6 G/ t! B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# S0 ^$ B7 t6 O8 l% w8 p u
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
! _; n1 w0 Q- m│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& t% Q$ E" F! n2 O2 I6 H4 i' d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 {% c, s/ ?2 K) ^' _* j8 j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, T' n' ]$ }/ j- s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 G7 R& p# X6 n! Y$ L
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 S' J& A+ x9 s│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 m9 c) |, [# `# c$ Y4 Y4 M6 r0 I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ k+ w+ B2 r, W! c4 B& g│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 G' g6 ?: H7 K+ P9 L│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. E9 V( e8 y& M; V& t/ | U8 ^! j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 N4 u5 D1 e7 K* b' ^" [& j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 }! o" B; a+ V, U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
% \% {" {5 S1 L9 O# R│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- [/ S1 ~7 G4 y# ?8 E+ _ H│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 O' I8 m- @, E! R3 k0 Q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' K$ C0 d- P3 O/ Y' b: j p6 w& R│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; t& {1 v; n/ P: [' j
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 h! {- D# g0 J" ^' ]! U│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& E7 W+ c0 t" E. j; ~0 \! g( N* w( ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
% m" T' R2 T3 {0 c- J+ ~* U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 \! h# ~2 _# v│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │2 A7 ^; c) r B1 ^: @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │% R% F. i5 ~ A; b. c% a) y' q1 s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
9 E" c" G9 H2 J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* D, J4 Q7 ]" l6 S/ |% W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. w# K8 V; k7 r/ M" s' R
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │ ]( F! P7 p4 `8 v% z7 w, e2 c! O
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 w7 j9 U9 e$ i0 v
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 S4 Y" i8 t' ]1 e0 R, h│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( ]& D# a2 m" Q5 ]- f│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! ~, o: @1 i( @4 s4 N8 o
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 m4 _4 i& L' K6 {8 L
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ n" V* g j. {" S/ n3 A e/ m+ l4 @
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 v+ ], ] w8 [│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* |7 z3 J0 e2 f0 ~
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │! V% q9 m q& x1 j
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- X0 z( @1 S% E8 M9 e6 T
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 U! d+ H9 M y6 y0 A│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
T7 N% z. y" p$ z& E" O! l8 `│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" T* G5 ^/ P# L8 f9 s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 ^& O$ V0 J4 T2 ?; m" z4 O V" H1 |│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ a9 A+ s% ^# B│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' W5 {+ f* z# [0 a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; c+ O# K* f# t" i
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
- i4 C5 ^1 s/ v% b$ G│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: ?4 P2 m d5 E: w; R- w/ I
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. c% j' g2 H `! g3 K' Z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 P1 L6 g+ f: S! x+ K, Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, D, Z+ ?, C! U5 A7 j9 [* ~│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% Y8 Y: C* Q" y& p1 F
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 r4 L! v( r2 r/ G. Y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: W" R0 s& _2 Y! f! w, n│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
E$ B# J6 T5 U+ \" ?7 y└──┴─────┴─┴──┴──┴───┴───────────────┘2 F( u$ C6 O' \/ p+ R
6 g' D/ t/ R8 l+ \1 Q3 i/ X& H3 |
% O5 c5 x+ i/ I3 \ V/ dGigaChip (蓝版)* ?1 ?4 X, h5 F$ [( e4 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 d6 S5 m% `0 x+ z│编号│名称 │MB│攻击│属性│稀有度│说明 │; a. U0 X& b% Q" U& {5 X* S
├──┼─────┼─┼──┼──┼───┼───────────────┤9 k7 L7 ^/ {1 `1 W/ I: d3 _
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 e6 v8 }% Y, Q( a: G1 N│2 │BassGS │99│700 │ │***** │Bass' secret weapon │4 u9 ~5 i/ A1 p( R
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* W% O4 G q2 D# N, Z- i' d8 U│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; l4 H( _9 e' n' [5 @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* k8 _+ c$ d5 g" F5 ^9 e4 \' U│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 ` V5 C1 p! t& x
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ _% }- p+ X" g* Y
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: h$ ^& t% h3 Y2 T
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( J6 X: ?( a' J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 A% d. P7 M- a1 S4 E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │( b2 a5 \- L, S$ H% j" b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 z. n3 M; F+ Q: V6 y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% O" x% ~0 [9 u: G1 s3 B│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, \0 H& q. W- [) n
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 } O8 C' I% W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
' O5 a& D6 Z5 f# }3 J$ U│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │: c" F# e; n9 G; ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" d& G, A |" O+ W( c6 P& o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │) |* @/ V# L) j! u
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# K& L, K9 O8 L' I; ~- l" [└──┴─────┴─┴──┴──┴───┴───────────────┘1 g& t! o' O! |' ]2 R9 u2 ?- @
* l6 Y2 V# `9 c- b! m, ?: r% eGigaChip (白版)(只列出与蓝版不一样的Chips) I j% t( |' @) F. }% g8 K8 Z' o
┌──┬─────┬─┬──┬──┬───┬───────────────┐. E; b. L d9 }& r* [- g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) C2 B; u9 {/ k9 }/ B├──┼─────┼─┼──┼──┼───┼───────────────┤+ ~6 J: f1 Y( o' X5 k
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 U3 K: v; F, j│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 h1 j2 F% b, k* e' Y1 E│4 │Balance │60│ │ │***** │Both Hp reduced by half │
# |4 M- j+ S, v│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( C/ |9 C8 @! e$ r3 u# n; @( i
└──┴─────┴─┴──┴──┴───┴───────────────┘ |