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! U! I9 p/ J+ j& Q% c* t) O■● ■ NintendoWorld 站友xliz原创" q+ a$ ?1 ?0 D. x1 G) p
■ ●■ http://www.NewWise.com 7 t0 S; K+ B8 c0 S4 E9 s
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& x0 U% E) h/ M! B) B; I2 { t5 z 洛克人 EXE 3 Blue 卡片组合( A& {, D% Q8 K& u3 y0 D d& q: u
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* l" c3 U& F2 ?9 Z3 ]7 f大家要看日文版的P.A.或详细攻略,点击这里吧!
# k# T- f4 l2 v( I+ r====================
" P9 a' @- e. ?# H2 k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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8 {. u Q2 I: M) i* Y/ `8 V u$ q9 g' I以下内容格式如下:" n3 z9 S# o. q% P% a8 p& C
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编号 名称! [# N _$ e) L/ U
说明. X7 V2 a" y, J9 l
组合方法
3 ]1 E. N$ M C6 r---------------------------------
* n, j! W- z' L5 Z5 S' l01 Z-Connon 1
% A4 x7 Y# r/ r3 r; K/ G! Z. g" v6 L1 CUnlimited Cannon for 5 sec& Z [- N; s9 s2 y/ u- ]
Cannon A+B+C
L1 j/ N$ w- Q0 {. RCannon B+C+D
2 @) N7 P8 L: b3 \1 HCannon C+D+E
$ ~( j6 E: C' M
/ R6 Y7 c# L, k3 S" `1 }02 Z-Connon 2- w, y5 i$ l" }6 b
Unlimited HiCannon for 5 sec
5 L2 j; s. O! E# |3 K; u- LHiCannon H+I+J1 n) [& y* c1 h; V4 W7 K
HiCannon I+J+K
" m9 L1 [' v% s# {$ a$ Z# @1 DHiCannon J+K+L
+ i. T8 r; @9 w2 m# m$ M8 J3 X0 X2 s
03 Z-Connon 3
( C4 T- D/ t' lUnlimited MegaCannon for 5 sec
5 I* q; z/ q2 _$ w- DM-Cannon O+P+Q7 m6 U+ [7 O# c: e% z; h9 J5 s- m. U
M-Cannon P+Q+R
4 l- P4 T* S+ p/ ~' i. YM-Cannon Q+R+S9 u# O) F$ ?4 Q9 }0 T" I2 }
6 ]; c3 E1 K9 I2 [
04 Z-Punch
- W- R; D) e' ^. \6 RUnlimited GutPunch for 5 sec
" S' M2 r9 P! L+ o1 `3 oGutPunch B+C+D. n2 D" S3 I Q+ w
GutPunch C+D+E
& v( d+ S8 J4 f; KGutPunch D+E+F1 v( _1 Q% l1 a6 Z- f7 G! }
% l \4 e N' O+ b0 J& D Y% X" o4 L
05 Z-Strght
/ v& `4 V. u1 |7 w/ F5 F$ Q/ q) jUnlimited GutStrgt for 5 sec
* N' ~3 d+ P* U! z- uGutStrgt O+P+Q
$ H! h8 _4 M: z4 YGutStrgt P+Q+R4 @% S9 l( b# A7 x3 a
GutStrgt Q+R+S
: K# F5 F: a$ k s8 e" x0 y2 v- }* e% x/ ^
06 Z-Impact
5 _2 l: Y2 S" Q2 SUnlimited GutImpct for 5 sec
9 z% V1 X2 `1 d9 s! WGutImpact G+H+I
# S6 A% h% i% A1 hGutImpact H+I+J" Q- n0 q/ U% e6 T
GutImpact J+K+L h8 o2 S0 \% c$ s& c; O2 h1 S, v% T
; _9 X) M |! q9 I
07 Z-Varibl
6 \7 k. Z. ]: {- A8 s0 a# Z0 u H4 QUnlimited VarSword for 5 sec
9 \& {% E; M' A' c0 L0 N: @VarSwrd B+C+D
- P; G! {- B1 MVarSwrd C+D+E
$ ^3 O3 K6 j4 i! BVarSwrd D+E+F3 @9 e) V/ ?$ O$ p. u; B" J1 W
( Y. O. }# X/ F. T" U7 M$ \
08 Z-Yoyo 1
' z/ q$ U) ~& ]- m& w$ j7 cUnlimited Yo-Yo for 5 sec
* d( y- {! O$ K/ q) a' A0 OYo-Yo1 C+D+E
4 }7 d; M. n9 S4 w7 M1 r" ] EYo-Yo1 D+E+F
6 i) e) U+ ]- H, \$ jYo-Yo1 E+F+G' t6 a0 R; K( v' E, r
6 F. M6 S# P S8 ]# E2 Z- M
09 Z-Yoyo 2% _. d& W$ x; T k+ P) @
Unlimited Yo-Yo2 for 5 sec5 Q$ k8 |) p5 _$ i. d( \' F% t
Yo-Yo2 H+I+J
+ k% Y0 O9 Z: E# t6 W& l2 {Yo-Yo2 I+J+K
4 O' S& I' u1 z$ xYo-Yo2 J+K+L
. Q6 \ H/ P5 y$ m1 }: Z5 c1 w M \7 `) ^
10 Z-Yoyo 3+ D3 z2 b/ ~5 Q. `3 {
Unlimited Yo-Yo3 for 5 sec
# X3 W' S/ S8 S" D5 DYo-Yo3 M+N+O
6 [. q/ ~7 W, O$ _. n( bYo-Yo3 N+O+P) P# w" I. v+ l T e, s
Yo-Yo3 O+P+Q( y, ]1 U1 u6 @
F+ O- f7 O0 _& r* }
11 Z-Step 1* I/ `8 Z+ T0 { \9 M
Unlimited StepSwrd for 5 sec
9 a" T. F7 t: k* J& ^/ wStepSwrd L+M+N
4 a$ j( Q, U. ]! O9 h" E. e' cStepSwrd M+N+O: q @$ p0 i8 l. D7 d
StepSwrd N+O+P; N$ E5 Q- [2 m# m2 t
% j8 a7 G! F+ u. F8 b12 Z-Step 2+ T. A$ J, H4 o2 P0 V
Unlimited StepCros for 5 sec
/ g& [7 X4 i' qStepCros P+Q+R
+ F% J$ l- {, r( ]' sStepCros Q+R+S
; p5 X; p3 [3 j4 C- b& t/ JStepCros R+S+T
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13 BubSprd$ s. S" r& y( r% s4 A3 ~5 u- Q9 ?6 V
Attks w/ spreading bubbles!1 L/ a& B* I1 H6 Z! x3 y; l, j
Bubbler C+D+E
) A' K2 k/ v+ z8 n, |* B KBub-V D+E+F$ Z+ h; z! }: ^5 x! j# k
BublSide E+F+G
7 H ~1 `+ Y- X" DBubbler E + Bub-V E + BublSide E
0 g- m1 D8 g* K8 b0 L4 N4 d6 ^& \ g6 c5 m* j" |/ d( J/ o
14 HeatSprd
1 @* H; n! a. C SAttks w/ spreading fireball!8 M/ K! W- O; n: L! m( k' |
HeatShot H+I+J( p" _* t- q, a5 R; U4 I
Heat-V I+J+K
0 g1 [9 e8 Q ~7 u0 ]# R+ [HeatSide J+K+L
: H$ G) `: |- N9 iHeatShot J + Heat-V J + HeatSide J; N) Z& ]/ T. Z+ o# ^, a5 ?
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15 H-Burst1 A% u' M% c1 S% @8 e4 E1 X- l
Creates a giant explosion
& k, Q2 h; L: J/ C B) c! S+ w, ESpreader M+N+O
& H7 w* c5 `8 W. y% OSpreader N+O+P2 e$ e: a. M3 M, J% z+ Z% y0 D* D
Spreader O+P+Q9 I }/ F6 i G% e# a& Y
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16 LifeSwrd
3 J# r/ o+ E7 I* ?5 j4 U2 O: GSwings a huge 2×3 sword!
" u9 O( G- i) SSword E + WideSwrd E + LongSwrd E" T( p% ~3 X; e4 L6 Q: b" e
Sword L + WideSwrd L + LongSwrd L3 N% C& i1 {/ ^& d1 k: l9 A
Sword Y + WideSwrd Y + LongSwrd Y0 p6 f. [6 _+ Y" U
9 k& B: p; A0 ?2 S
17 ElemSwrd, M/ a+ h. Y, M% L: Q" B8 I
Wide swrd contains 4 elemnts& b. e9 x# I5 s$ v6 g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: p( D8 K6 t" y' H/ W, p i
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ P% Z5 y4 l3 S8 k$ e
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18 EvilCut! @4 r9 |0 S6 {2 {& g
Step up 2 & make 4 atacks
, Q# I* x6 K; U; J( QStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
, N8 z* Z& z! p. Z! P0 CA giant Ratton charges!
$ @1 V0 ~7 ~- GRatton1 A + Ratton2 A + Ratton3 A8 w/ Z& A0 V; A; l. C9 N; z
Ratton1 C + Ratton2 C + Ratton3 C
9 Q a. M" Q7 kRatton1 F + Ratton2 F + Ratton3 F. u/ ^3 s" ]) u0 q& A
( o% g) q6 ? \# o20 TimeBom +) X* o( G2 G1 o' G/ \
Sets Time Bomb in enmy area
6 O& A) W( p( F* Q- NTimeBomb J+K+L
# T% ^( G. X/ K1 S9 H7 g' n/ m3 KTimeBomb K+L+M, m! z, g* g$ Y/ @: c8 s- {0 `
TimeBomb L+M+N8 ~3 n' ~. D" R3 \1 N
0 p8 [# o. g. l6 H
21 GelRain
" v I5 l" v* x RGel steals squares
: t9 O" Q# f- y% _7 \. F0 rMetaGel1 B+C+D" D T4 z& m( ]$ K1 Q# |
MetaGel2 E+F+G
2 L/ k' J+ S8 x' c- H, c( _7 B$ xMetaGel3 S+T+U4 U4 ?) B" i7 T9 p
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22 EverCrse
' K8 b. f% d8 `) Z" i- x* x" QShield chases enemies
6 Y& y5 K( `6 C4 n9 jCrsShld1 C + CrsShld2 C + CrsShld3 C
6 t4 v" A5 M/ _; |- I/ ~& o* q4 oCrsShld1 L + CrsShld2 L + CrsShld3 L
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6 L8 O5 T% e. d0 }/ {' s23 MomQuake
" \# o, A) \* _9 R7 B/ T" FAwakens Mother Earth!
B, Y3 J+ F. C4 w* SRockCube * + RockCube * + GodStone S) G7 p' b9 d! T6 U [6 }
7 R1 s7 y# R: E& A% G+ c h24 PoisPhar
. s' X- j- [ p* _' W" dPharaoh generates poison
; ]2 {0 }# G* }5 w: j" H8 IPoisMask A + PoisFace A + Anubis A. ~+ T f- A/ A4 j$ W* W
, t1 g. \2 V4 y; A
25 BodyGrd
0 n" i4 S" n* i/ P+ L9 M: E* rBodyguard takes out enemies6 `' y2 T# C: b( y$ N" u
AntiDmg M + AntiNavi M + Muramasa M
# x& F9 r+ H* b( \ P' K7 B1 O5 e1 s) M, M; p
26 500Barr
: R4 _6 j0 `9 d8 {/ @3 N% H6 qBarrier absorbs 500HP dmg7 ^; g, d% R2 ?- @+ k, |8 j! Q
Barrier E + Barr100 E + Barr200 E
- d! _% X- J% b T7 _Barrier R + Barr100 R + Barr200 R
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27 BigHeart
( U: J! {. a- FAttacks, then heals HP!
1 @9 K( z: v, A- H& R( NHolyPanl R + Recov300 R + Roll R' l1 T0 e) y# p @5 |4 F( H3 H
HolyPanl R + Recov300 R + RollV2 R8 [( S* F9 s f7 \( s& c3 T+ J
HolyPanl R + Recov300 R + RollV3 R' W4 `8 E3 X5 x$ r
# i2 R$ x- s# [8 H$ r4 [0 P* |28 GtsShoot
; t W4 F( ?0 V6 g" Q3 j9 m1 E7 v) C# a5 SGutsMan throws MegaMan!# {% S0 q% \5 i4 G- S
Guard * + DashAtk G + GutsMan G4 G4 ]& A0 \, s; f
Guard * + DashAtk G + GutsMan2 G
% ]& G* s5 U7 }9 d4 RGuard * + DashAtk G + GutsMan3 G
6 b0 O3 H3 u- S1 B/ G/ g3 PGuard * + DashAtk G + GutsMan4 G$ m0 k4 `6 m3 h- g; Q* d
- a% G, T# R6 P29 DeuxHero
% u$ g6 z. \' ?) tMegaMan & ProtoMan team up!
& ~& `& b c+ e' o% @6 R2 rCustSwrd B + VarSwrd B + ProtoMan B
- `. k1 B5 h; u5 a& M! MCustSwrd B + VarSwrd B + ProtoMn2 B. n: P. G! ~1 z( _$ n8 E
CustSwrd B + VarSwrd B + ProtoMn3 B& E$ U( N% U" c, a' C1 B. Q. X
CustSwrd B + VarSwrd B + ProtoMn4 B
% f4 O# J* [7 |- }+ N& b+ o: b
1 M9 N5 E" X) N4 P9 w( D30 2xHero* D; [& ?6 s7 e; c+ g( P% S l
MegaMan & ProtoMan Dual atk
3 b, c, S5 d% h5 ]+ `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 q5 \) L9 A3 P6 G, @5 _5 s$ D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# [1 S; `) v4 b- t+ Z \8 v" x( b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. Y& M6 m& z) U, nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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& L D3 }& D$ ^ O1 d/ r& I31 PrixPowr
2 k* t w. l. I3 Navis attack at once!
4 C6 S$ {7 c: A$ \& }3 TTeam1 * + Team2 * + KingMan5 K
8 {$ M7 g( W- c" wTeam1 * + Team2 * + MistMan5 M
. S2 G' V4 b+ H" T6 MTeam1 * + Team2 * + BowlMan5 B
h! c; d0 ^7 a6 S( A/ Y# f9 k8 F; E$ z$ W* O" l5 @
32 MstrStyl2 n- h4 ^2 }+ _' a7 s
MegaMan unleashes his power8 |9 K# M# I& Y: m4 A
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 A( Y7 b( m, E* Y: ?" D
0 W4 I( E4 X8 C0 A0 nStdrdChip (Part 1)
2 d0 F+ x' C* |' F6 C( r, M┌──┬────┬─┬──┬──┬───┬───────────────┐
# k/ ~3 h* j* X' ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
& R. }4 a, A. j! A7 q├──┼────┼─┼──┼──┼───┼───────────────┤$ G! W- ~# h9 y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 p, ?: c7 Q7 N│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, }* z4 z0 n& u6 K) Y& [ h9 _7 M$ N
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) n' G9 E" T) ?- B
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; a% |2 [. E1 t* @& ^│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ W% ^; e3 e9 X3 K# f5 Q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, x; S, U% M: [5 H7 N0 i│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ H: N: X- W/ r. t; I
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 q' Q! L: n7 [ p$ J8 d5 l│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 Z0 E d- ]: G N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ p0 k5 }+ A0 O
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; n9 O2 o2 \& b. K# P
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 R @' V- C; z( G% d: v3 e6 o4 e
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, i2 r3 s9 Z0 f8 L
│14 │Spreader│16│30 │ │** │Creates a large explosion │3 ^. z% c6 F. s/ @( ~! n, l
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
( P2 M# m6 d' R/ w7 Z" ?9 C+ Y% {. I+ {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ l& `8 w5 Q1 x4 |6 }7 y% y. Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* R$ o5 t$ K# p- }( z7 `, B/ ^4 n
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 z4 n O5 {3 `! e4 a: @" M
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 F+ N8 ^8 G( h: t* Z│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" |5 W) [2 {3 l. L1 K8 P
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 T4 h$ K3 U* d) R- C│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; d. x8 z+ W/ k* ~2 _
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# V1 n5 H8 \7 _3 K6 i│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 u0 X7 I- d3 w0 O4 D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 q% ]7 O, K: w( I7 X% _│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- z5 y k5 ?- G$ f" J0 V! o│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 W& Z9 F3 ~7 R+ v% x│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ [$ q2 r: }8 P│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │! F" S- ~. I4 K. z0 z8 \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 j6 b R: ?1 a# K│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! l* ]0 p% h$ _, k& m) M│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 S# F! v- X" C# Z9 W
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% E& f" U1 U$ J5 S H│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
/ t& |# M# |3 H0 q8 ?6 f# b9 g│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; n: x' m# R* A5 p T. G
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ {9 m1 D% ]9 {/ I: n│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; z. [) Z% F2 y6 O5 j- N
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │8 d% T& C7 _ l2 s, U6 `' R: N6 q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 b2 j" K Z. s! d
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ Q) Q" I* n6 u6 `; D+ t
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' ^7 C) |' l; A2 m' e& O0 l8 G5 [( X│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' D0 c4 N2 m% K, b9 ? Y7 v│43 │Slasher │12│240 │ │*** │Cut while A button is held! │/ F7 z; A: \/ \4 c; G
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ P0 A$ l9 T! p1 g7 s) c│45 │SonicWav│26│80 │ │** │Shock through enemies │; H' W- [5 t! H0 X5 a+ |
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. h9 z3 M% t$ l+ z2 a0 {│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 z) Y; d* Q; Q$ {│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& R3 I% t% r5 f0 b
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
& E! Y; }, l; u) F5 o6 W& @│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% Y: j7 d2 O( L' B% r! g│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 s. f1 j5 q- j+ I- H# q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& \) }, Z; G7 O9 j9 b
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, R: v, {3 [$ ?: b% }$ a) A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' ?! c4 E' c) i/ G1 s3 B- r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* B. D1 Z. x9 \- K% o) w
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# L d* C# Y/ C) w
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 u F+ u* j. L' k, i3 r│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# K9 k( ]& ?; }4 B- d, v│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! B) {# X: P+ [
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 @$ i. E3 f, w" C. Z; ~
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 Z# ~, M: I6 f2 @2 M- n% D
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* \3 H! Z. o# @( ~/ ^
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: J* @7 @- W- @$ u│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. ?3 z* _5 {- f+ `6 Z- ^│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
! j% `, N7 [3 m' w4 @0 f% f│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( Q l9 p9 A3 p/ [; C│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
$ x7 i p; I0 c4 a) R" W4 t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; p% W4 s" E- t, z; ]│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ Y2 ~' Z/ o' u3 }. Y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 b& v0 o; |+ @
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* U+ d+ b0 i# ]6 Z" q│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │, T$ T/ p8 ]! _) L" W
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 E; y" P# Z. E% `/ a│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 [, b: i) d& f6 w5 Y' h/ X
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( g( q8 d, Z) O- s! T│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 V2 i+ B0 G( O' h9 G1 X, c$ }! A│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 G m6 ?3 E' Q2 }7 j5 s
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 Q/ `2 K3 }" v; S│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! J5 f. G+ b5 _1 M7 t \
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 x9 K* j B9 m( D│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' e3 D8 o; L% F( W│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# e8 }/ d: l" D2 F# d) g│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. F/ p5 ?" T+ e6 d, C│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 R$ D0 i1 j. j8 T" S/ h6 i
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: _- ^3 w8 }1 n" _│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& r. O* a% m8 T# _
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! E( s. x" [% N$ {( E( N* P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; Y- N+ n- h4 s) l8 i8 y- b
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 b% ~6 }5 X- `; x8 Z4 i
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 c% P3 i( o& E5 P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 w# [9 a) z1 }6 K
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* w" }: q. o, J; x6 D* i0 o│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 X5 b6 t' i( X/ y; |- J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* g _: K1 `. t/ A
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 Q9 H J; ~8 g
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& P) p1 b0 [0 `' H- D( L
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 A4 r* F* h. m- _4 A) q1 c/ M: ]│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ J8 E, ^3 }# |2 R( `% [, [
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( S L$ i) c- f# k; G% q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; _9 S6 r w" |! Q
└──┴────┴─┴──┴──┴───┴───────────────┘
5 Q1 G- S' J0 \; G! y; _' g* m4 q9 E; `, `& O3 A5 \; J
StdrdChip (Part 2)# u$ H$ p& F7 h. {( I
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 }' u: m! s$ }│编号│名称 │MB│攻击│属性│稀有度│说明 │8 `. W# y8 l! a) R
├──┼────┼─┼──┼──┼───┼───────────────┤, r0 V& Q# j$ K9 {& } n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 K- o7 l& L3 P, X! u, W│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; P: r m$ k4 Z I4 e│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 ]+ e! c8 T7 Y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! T" g$ [) w# ^│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 T$ X$ C" b* w9 o; h Z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 S+ T! c3 K* |' j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" y' K1 K% R: P" U& S, G9 b) K
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" f) r2 ?. o& n9 @│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: z( {4 {- c* m. T# \1 n# t
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( f' i' C% S4 \
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* [# d9 k1 z c d/ {: @/ k( @6 X│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: I# [. c% K" N- s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 c* b; E3 A8 f; l
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 L; Y% |. M& W( q: d5 E
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: \, T% H5 [$ d" ^: r" R6 R+ ^* f│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( ]4 v' D0 {/ U
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: j1 ?. [9 C4 ?4 K" N
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 @+ f8 p, C" x, g1 X; C( ?1 T
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, r, o, F9 n: R0 J. P
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 G' m" P- g; t% H+ @' e' W│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ K0 U* g4 d3 A" c) X+ a7 P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 N; i) g; _) _+ A* ]- Z
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# Q) M4 a0 _# @: u│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' e! r% f" B* S& w# z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
3 A' T+ ^) h: p. z4 B" c7 t! ?│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' N" W' o; [8 G1 G. y7 D2 Y
│126 │Rook │30│ │ │*** │Protects you from attacks │5 @8 J4 T4 Z2 \ R5 u8 h$ }
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% o7 t% e2 R& L' [
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* E! p/ z7 k8 o) }6 c; \+ A+ X│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 ]* p3 @# P( K) u3 D0 [7 D x1 i│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ z. G" e* D7 t6 a( |) I
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 r7 }6 |# f, a$ @7 p
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ J$ p- B2 `# z X& J* c
│133 │Guard │5 │ │ │* │Repels enemy's attack │; N9 h9 K. S5 ~
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ I0 f0 q3 l. ? k6 T& Z& ^# K" r│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │: }5 I2 `7 R3 t: z/ S2 A
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
8 v- U# }* k" _: f9 m│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. Q' z+ v; ~! r. V. b│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 E' v/ @! O: A- R
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; K$ u& A S1 H* x│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 H1 ~7 G( K3 Z3 ?4 J. `
│141 │Prism │60│ │ │*** │Prism fires randomly │$ d* D) v& N2 B5 |
│142 │Wind │14│ │ │* │Windbox blows at enmy area │2 m5 z( @9 f! t3 _) o, ^
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: }2 l( n5 @5 X8 m/ p! ?. x2 d1 `│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 g% P# R* I" p
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 K; J3 z6 P2 c6 K. O4 V- l# l$ x) ?
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- S7 \$ l4 j1 G' T4 p {│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! T6 J6 G3 C; @% Z, i& ~+ K3 A│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% t; X9 _1 U4 c│149 │Recov50 │14│ │ │** │Recovers 50HP │
& v# c( [" X7 l0 F. Y* x│150 │Recov80 │20│ │ │** │Recovers 80HP │
- @: D ?* Q/ o│151 │Recov120│35│ │ │*** │Recovers 120HP │
" l/ ^; ?1 O# ~8 C* @) }! q│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ d6 e1 V8 P P1 P! f, W│153 │Recov200│65│ │ │**** │Recovers 200HP │4 O5 E: n, f+ i1 h6 D( Y$ q
│154 │Recov300│80│ │ │**** │Recovers 300HP │8 ~. k% v3 O& I6 v4 D, P
│155 │Repair │8 │ │ │* │Fix your area's panels │" Z# o k0 M' \3 }/ R
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( R/ }0 h/ D: c) q
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: v# P( N# i8 a5 a' w
│158 │Panic │14│ │ │*** │Confuses enmies if you are │! d3 }$ Y! S/ n; r# Z! p
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 v! O. Y7 s$ \! V5 z
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 H' `. H. Q0 d6 n5 Z& S│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │* s+ h2 u y9 D/ e) L U1 G
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 c3 s9 h! o4 t3 Y/ e
│163 │Invis │11│ │ │*** │Invisible for a while │4 n7 x) f: K4 z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( V) C0 w- W# a9 ]/ X; ^│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 N& b; A# r: r6 ?8 v
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 |$ ~$ j; ~7 G6 v" ]
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% i& l# c9 n7 [1 o" n
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
{/ z* I' c/ ]! I2 q│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& X9 S5 @: X; T# x1 E) y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! q, g2 Z8 M& o│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! x5 R& B I6 i X/ }, {# C! x│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* g+ Z: ~0 _: h9 o" u# C, w: z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& D( a) |0 ?# e, ]9 H; R) h( ]2 e, o│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
% G; A3 i+ \$ U$ \* V│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ k* f0 l m/ g5 C, a│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' x8 Z! u" y% {9 i) f
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │* T a0 f7 g4 H$ D4 F2 C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ {' c; m& i, i: D9 @* P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; k0 c/ C' B1 J3 i' g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 s- f. Q% }% N: \: \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 O! u( e& {# r+ q6 s│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 Z' i$ u; t- h- z: C│183 │Hole │55│ │ │**** │Open hole to dark world │+ ?7 D& t* l [+ V7 Q+ R: Y# X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 E# \, c& d: _. A" D6 G
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 K2 J# g0 e, x7 S; g. Q! e8 G│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 b/ }1 H" Q* @$ I$ S│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 { Z4 H& J2 t! O% [- d; S
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 C( a/ a+ ]) a3 V6 F│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, S9 [& w. ?# l& O& ?3 c
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 {; h, g. L4 I6 x
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& \5 w: m6 ^2 f4 b│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ R6 u; s" |* U
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* i' }1 e ~* H! h) h6 t
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
8 c; O3 I4 ^# [6 u( \0 G9 o( Q│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" B/ z+ w* @5 N6 E% h" x- F, G│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 l' ]0 z! O5 q- e0 ?# N│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ t0 ]& ~8 l' h# u; W# Q9 g- d2 L
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
+ y, p/ k2 C3 [8 E# @) S% ]│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' a4 q# T( n, `. T
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 }% ?3 ?) c* S. U( \└──┴────┴─┴──┴──┴───┴───────────────┘
) [: Q5 }( |) D* n3 Z* V
- b' l1 w* c" g' Z4 @. s: }4 j/ ^8 p- Q& B8 x# y) D
Mega Chip5 I* j3 @8 ]+ M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 B0 r* ~# `+ @# b│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 w8 J8 J2 F& w├──┼─────┼─┼──┼──┼───┼───────────────┤
( D8 V% Q6 [% U" ^! A' B- |│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │/ n+ ^9 l( H; |! a6 l
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" n" y0 X+ _/ A6 o2 h( M
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 R0 f5 c% u% b7 W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 g- J. _' r' k- a* g5 O8 Q9 Z
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │: s% j! T% f3 P( y9 E: X% Y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
4 n7 N, O6 E9 }$ V! ]│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 `7 M- W( d& @: K8 a9 g8 i9 j│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& z; ]6 [7 k" p& l: y. X; i1 N; d0 y
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 r& n0 x$ x1 W8 _% N8 ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 |7 f" v- u) I5 {% o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 D: @" _2 h; P: _' L
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# @; ?6 s+ @+ n- X
│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 d& ?' Q$ S/ u$ s5 u# ]$ C/ F8 N
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 p/ ?+ ~$ e* I) Z+ m
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 J- H3 R& w- o6 @' t! H# U3 k│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' L0 p# C# B' C8 f4 b│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 }0 @6 q a {+ k m
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 p. i2 W3 j7 j- v' R( H: a│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 x4 C b6 q: J' {# u& b" P0 a% [
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* ?& {$ A' l- j1 j
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; [1 u+ ^. y! f" E0 [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 r3 _9 {* x6 V2 C. B$ ~% z+ f8 a
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 i- E! [$ \9 n0 a. u9 U" X; ^: L
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) x3 J5 ^: J% Q6 b
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. }% Q3 Y4 |/ m/ w# _. n s│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
! F9 g, R( t o N+ N│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 t0 Y1 L4 b3 M' s' v. L4 z/ R0 d" {
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* V; Z# J! D9 p# k8 ?│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) O: ?' F2 _1 V% p3 r
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% H# e3 d! E5 Y8 ~1 }0 s
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │" B& r+ O' v5 c& r
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ j3 o# P: R5 V- b; \ p# D% }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ e+ t( y0 R! W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# a1 n/ y4 `2 g( a$ o# ` T3 l$ @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% m" [. h1 U* w
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 U( Q- w0 E }8 \# r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; s; K4 i6 ?# ^8 C│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 |% C' W" s4 t; L5 z, H5 X│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │% z3 t& S0 z" S/ b3 Q- F: ?4 z2 y& }% V
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ r$ _( _; v$ R3 A1 l/ h
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" [ ^$ ~+ D* S) T( q0 Y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ Y; r# d. g3 _7 @* N+ M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 @" Q! D2 t. d) V5 g! V }
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; |/ B0 y, D( {* H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! H, @& z G4 K9 ?' s│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; f9 V' K- n! k$ E│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* @; {$ b1 k; y2 S7 _│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 o! C7 F6 F& r6 S# b; _; v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
9 i) Q! z; h5 y2 o. t3 C! v' P& W0 e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 _+ M) t, k) i! i4 \% t9 M
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 a T+ J6 `$ o! h y& S0 l6 `
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │: T' W3 k$ J1 l1 F' p9 z0 [& G+ S6 b" ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 ~$ W$ W$ L2 j
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% _5 Z) z y* b+ F, S- k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 }" U, }# j7 w/ e1 L' C) p M/ ?' ~│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ w) x* l! ~4 y8 A( I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ A# {2 x# L0 C5 J1 P6 ~
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
P+ q) m' M6 O6 [3 d4 m│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 t# P3 f8 V: Q. U. G( a( Y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! o$ W2 C2 o/ U) N& B3 Z! U% b│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ @$ _6 }" T5 e. ?' |│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) @3 k3 r+ w+ o* F│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% a# ^( t- ~- a3 ^9 G( B* u
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) o- Z4 u1 C# W( n, Y; |! O
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ E- m1 j7 \' \# v2 r. M) D# E# V* J
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ x, Q0 J6 R1 D1 \│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; R' u4 D2 v2 w8 _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) v. A; r. w& L: P% a
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 ~8 S4 z6 [' w7 a. H; q# t+ F
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ P2 W. x3 N9 ~6 o* n
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" O% D7 h1 x, \# ]
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ o! U1 u# f, q o│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
/ j0 @3 `, g0 r1 y3 D [│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- J4 N) c: y" q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ p! }3 l6 K6 Q$ E+ g│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* X& O7 I( J# N# W
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 [% L) k) ^! k+ z. @" e│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: V) G, l' v$ u' e6 T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ r5 |5 k; O, S, p' N│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 L& b: X# J0 C/ L
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 w: K, q# Q4 z) z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. j, }+ I' O& e$ _" I& B
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- K+ v- ~/ q3 \) ^! ^: C$ ^│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ \: w: ]5 x# Q# ~. M' {: h& Q│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) d: t9 x% M }! F
└──┴─────┴─┴──┴──┴───┴───────────────┘" p3 x& u" S& Y+ ~! w
2 u* P2 a& S/ G. k% U, k
5 b- t- s9 t/ D4 Y; EGigaChip (蓝版)/ c; a8 V4 w6 z$ j/ X! \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- V" P5 o' ~$ a7 l a, }9 [- I# H│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 z6 _- p% Y( @' @! N; h/ r. K9 r├──┼─────┼─┼──┼──┼───┼───────────────┤
8 h/ `2 B4 p$ e9 o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% g0 R6 }7 ?1 r0 Z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 ^* |; c& ]% I) X8 k│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ r* V3 {, \) V# D6 ^
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! _3 U% ^, {5 H$ T u│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" j! @8 C( ]( Z+ t8 D# ?- X$ T│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) I' g# [1 a( P3 q
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ G4 L3 Q/ ^% [( f2 [│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 P1 \& h4 d m9 J( V1 e! j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
G' D0 f+ I) x│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! N K' d; z5 v# W$ |
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ ^- x6 w# E. G: ~) f8 I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 }2 w( n( {1 J: B/ W* W- {& n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& ]' @! }) l% p0 l, I$ i4 p
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. U" g& U- ~4 g& x│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, l. X1 r$ V/ N) e
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ z o2 A3 F& K: {4 f" Q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 S3 m% s2 p' D
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 ~: o4 G' ^$ j7 c; R3 ?% a. n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ J% n! I0 r- G% v8 D
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 o. W) B( s' h) l% U! y└──┴─────┴─┴──┴──┴───┴───────────────┘
0 H; p( f+ D, a: U; ?0 Z+ \6 P# I# |. C8 F* F
GigaChip (白版)(只列出与蓝版不一样的Chips)( b K* ]$ X1 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# C3 x0 ~8 E6 l7 D K: u+ w3 T" O5 |│编号│名称 │MB│攻击│属性│稀有度│说明 │
! Z* m h- T% r" r├──┼─────┼─┼──┼──┼───┼───────────────┤4 k7 _2 S8 T% p1 P) g
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 e; R8 D; N. |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
F; I! T0 l# Z/ K+ h0 g z│4 │Balance │60│ │ │***** │Both Hp reduced by half │
$ o" h3 P" C1 t2 Q│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* M# {8 \# ]. b└──┴─────┴─┴──┴──┴───┴───────────────┘ |