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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
% I7 r& W1 A) f# J8 K) n3 T■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# P; s% Q3 y. r, L■● ■  NintendoWorld    站友xliz原创
1 ?1 V: b( }+ c% F( J: ~' s  O/ r" M  E■ ●■    http://www.NewWise.com
. J' o2 @& f, F0 W6 }3 Y" n( h■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 F/ u+ f7 x0 x6 \2 K( G, ^
9 e- I' r- f$ @
. E6 ~8 G# v; P% d2 y
           洛克人 EXE 3 Blue 卡片组合
/ f/ [* g. c) O0 r/ K) h5 s* Y  g$ C. J3 f
$ X+ d- B9 w# E6 n* `, q- [
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- [, m( v4 @* M( @  V3 ~大家要看日文版的P.A.或详细攻略,点击这里吧!
; e2 L2 B- ?) n& G
====================. L7 q0 h/ o' V6 ?( W
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! b$ B2 s4 `0 \0 b

* D8 ^  d5 u' ^4 S, E7 L+ Q以下内容格式如下:! p1 r( E, N6 h1 O- Q% F% _
0 W5 K! F( q- U1 m# O
编号    名称
1 M3 L* I! h8 H说明
+ d! k  j0 P( i& ?) r9 f组合方法
) |8 s2 C0 t" X, m! T/ P0 e8 a5 O8 K3 s---------------------------------
' D" h& \% b1 C' z4 I9 }) I1 n& N01    Z-Connon 1
8 A1 C% ]9 j* z+ v' H8 OUnlimited Cannon for 5 sec
$ b7 Z* V1 G/ T% o1 I4 V; c9 SCannon A+B+C: |1 R1 u3 [. z
Cannon B+C+D
& N  P1 j+ k+ f! W" N$ T% T7 ACannon C+D+E
3 t8 r- Q% p. `" B) R/ T+ Z* T" ^" j8 W0 t7 C9 D: r  B1 g, B1 ?( O
02    Z-Connon 2
9 J# C5 D5 @" ^: V; }7 R) V, qUnlimited HiCannon for 5 sec
6 b- A2 l2 B  P& r4 |HiCannon H+I+J
+ U& C/ P! d% NHiCannon I+J+K( c9 b2 ]4 a8 K
HiCannon J+K+L* X9 H  D! t$ I+ V, o/ v, V3 i7 i
0 t& E  g# ^/ C* T9 h7 r& X5 o
03    Z-Connon 3
' e' @- o- @" b# N* ZUnlimited MegaCannon for 5 sec, g# o8 E% ^: a9 u
M-Cannon O+P+Q
5 H$ X: l& `8 _, @M-Cannon P+Q+R/ R; K) ~/ H& r4 H3 z* i, _
M-Cannon Q+R+S8 }, t! d* z( R! i$ ~

4 Y! }; e: I3 {% L" b+ t! o  s" l+ B$ X04    Z-Punch
: n- @0 }2 ~  A; C! }3 f; `Unlimited GutPunch for 5 sec+ g% x4 x2 M, w, j4 |4 w+ }
GutPunch B+C+D) d9 S  _+ N! W9 I
GutPunch C+D+E
5 P& v% B* J" l3 o1 ~GutPunch D+E+F# ^+ o9 F" B0 B  {
3 @' U# A* N& |
05    Z-Strght
% s, I7 e9 p4 G, I) Y9 F" {- g0 nUnlimited GutStrgt for 5 sec* s: [5 c8 q, t5 O
GutStrgt O+P+Q
2 {# ^3 ]+ t* F( R7 v4 UGutStrgt P+Q+R$ M# t6 \  P" M0 u* F( s% l5 S# j' S
GutStrgt Q+R+S
% N8 Q; A1 ?. F+ H, b! c1 ~  j! i0 B/ d4 c. W0 n
06    Z-Impact+ Z+ C" t0 a5 b( N! I
Unlimited GutImpct for 5 sec
) i3 m4 A2 {, a$ w% ?- @( u# bGutImpact G+H+I
, {  m. q" Y' N. P8 [  sGutImpact H+I+J! t9 M: e% [: k- ~" o
GutImpact J+K+L! ~. z4 @8 c) N* O! n9 s4 k
# U3 [, A$ e3 W2 U) m7 q' f# j
07    Z-Varibl$ V' I" ?- T: U$ [
Unlimited VarSword for 5 sec6 J* \8 D2 }5 ]6 o
VarSwrd B+C+D
2 w* ^5 g3 C: u% m0 H1 H, ~VarSwrd C+D+E: V! D; ?, v9 Q2 l8 z9 }
VarSwrd D+E+F
+ i$ N4 I* O" C: O/ N$ N8 V6 V, t, @2 g" B2 ^6 C) ^
08    Z-Yoyo 1
: u" ^/ d9 V, g; ^; |& K5 d0 yUnlimited Yo-Yo for 5 sec2 ~% q: n( Y7 x! h$ j( e( `
Yo-Yo1 C+D+E4 w4 J2 Y' D  S2 k7 [. i. Q7 a
Yo-Yo1 D+E+F
  g9 i0 w& z. H. \$ \; TYo-Yo1 E+F+G) H; ~4 C* @* c( n3 a; Z

9 P, p1 ^9 c" u  B09    Z-Yoyo 21 u4 ]  z. H- y" c* [' u, M
Unlimited Yo-Yo2 for 5 sec5 C4 X* l3 m- j0 s
Yo-Yo2 H+I+J
% j7 C6 J9 D% RYo-Yo2 I+J+K- ^+ j/ p7 O  y0 p+ @. C+ }* z" h- x+ C
Yo-Yo2 J+K+L
" t% G/ y; n1 P, C: @6 G9 t$ ~; b+ O) |8 M" }- \7 `0 c7 Z, B
10    Z-Yoyo 36 C0 C( k$ d. |* U/ M
Unlimited Yo-Yo3 for 5 sec
! V0 v: e$ X* V+ e& {  fYo-Yo3 M+N+O6 O; |" Z8 r3 j
Yo-Yo3 N+O+P
; O/ u0 _0 |& N4 z! C8 @) r4 W9 eYo-Yo3 O+P+Q1 e) N! ~; b: I* B6 q
: f1 k7 \5 S# j; ]# `
11    Z-Step 1) d, W: r0 u8 x5 `( t; H9 a  k* K/ v; n* Y
Unlimited StepSwrd for 5 sec
' s9 L4 u6 {6 @9 x/ k; sStepSwrd L+M+N) x, K  J0 O/ W. C
StepSwrd M+N+O
/ X6 Q* o7 N2 sStepSwrd N+O+P. @) |( P1 R% T3 r

* I7 U* T9 x/ q, ^& G12    Z-Step 2
* w9 p$ G0 ?# NUnlimited StepCros for 5 sec
5 U5 A# ?7 z4 ~& C4 V' _StepCros P+Q+R1 n0 j4 y2 K+ G9 ^
StepCros Q+R+S
* l4 E& p$ \7 ~7 m2 `. hStepCros R+S+T
  B5 w, w. r! @* F: z7 {
* P" B8 ~8 h( U& f7 Q4 t# m4 n13    BubSprd* w% i  v: ?, Q
Attks w/ spreading bubbles!
$ S7 o' _" G2 M$ a  DBubbler  C+D+E) T$ z1 ]9 D" t9 k. N
Bub-V    D+E+F. L8 r1 E% C: U3 l% b
BublSide E+F+G
/ ^" g8 [3 W* o3 J1 MBubbler E + Bub-V E + BublSide E
2 i4 Y. o. S3 {) O% m4 x4 Y! @! y  @+ C
14    HeatSprd+ g- `! I" @* y  t7 k/ y" W# W2 |
Attks w/ spreading fireball!
- W- z, c8 U, `HeatShot H+I+J
- d) Y! U5 K/ [5 W9 O$ q6 nHeat-V   I+J+K
8 s: c9 x" C2 nHeatSide J+K+L# J5 T( W5 c3 I% ]0 G, ^/ M! ^
HeatShot J + Heat-V J + HeatSide J
: Y/ Q; J+ _. I2 H) v, X4 F
8 r2 a3 s6 R' F+ R  U2 a' t' C15    H-Burst8 m: T; z3 q) m* p
Creates a giant explosion) F+ Z& t- w" A: [
Spreader M+N+O
( S! U( _6 h1 R! l. eSpreader N+O+P
+ [/ P2 U+ u( v% \  V- h& ^Spreader O+P+Q; I8 Q* [; q) ?, O$ H5 I6 B, a: V
7 T, F! r" z$ n4 m% d% Z2 C
16    LifeSwrd1 X) d& x4 L8 K4 u8 B: h! V! g
Swings a huge 2×3 sword!
% }: K8 _% R$ l$ j0 XSword E + WideSwrd E + LongSwrd E! l" p: D! @- u7 j& O
Sword L + WideSwrd L + LongSwrd L. \  b. L+ o0 ~7 h5 G
Sword Y + WideSwrd Y + LongSwrd Y' o9 z7 r+ `. n8 ~6 g! x

& r+ A0 M. G/ q( i) |) C, b17    ElemSwrd' ]7 ^: C- o" U/ G6 t" @1 j# s9 [
Wide swrd contains 4 elemnts- U% g! `7 {# E$ ?) E& A! w
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ l7 s. k; I8 ]! I$ s/ q# N) Z6 H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 \: q9 _! v  w. c$ |; ^+ }' r% Q; ?9 M' u* K& d6 V
18    EvilCut$ R5 h4 ~. F2 P* a) i3 j
Step up 2 & make 4 atacks* u0 ?& V" r8 E7 r3 s
StepSwrd P + HeroSwrd P + StepCros P' C5 D& t4 s6 T( a' P* H
; O5 M! H, o: I, }! y) @
19    HyperRat
& }- D, e9 t5 x( X4 PA giant Ratton charges!
6 l+ D$ A% h! z9 R3 @1 tRatton1 A + Ratton2 A + Ratton3 A: c, v; m: v, Y+ ]: B8 V+ t
Ratton1 C + Ratton2 C + Ratton3 C5 t5 L( H# `8 L1 Q, C) K4 l
Ratton1 F + Ratton2 F + Ratton3 F8 Y8 j$ l* u9 Z  o/ |
( `5 y( o! G8 U# C( q
20    TimeBom +( U: P  s$ a; j# o; q
Sets Time Bomb in enmy area" a" y& y: J0 \, t9 Y, m
TimeBomb J+K+L7 b, u9 `- g/ M! t9 {! Q9 X
TimeBomb K+L+M
$ R! J! F$ o! ~1 \# b8 ?3 nTimeBomb L+M+N2 M  K6 f4 J: v0 O) a! {5 t
( S/ `/ ^( E! A
21    GelRain5 j' [$ a4 {3 i. P! k
Gel steals squares% E7 Y# t+ c0 }1 S' N/ ?( C
MetaGel1 B+C+D
3 @) |. \; J% T7 Q- b/ c  Y- mMetaGel2 E+F+G# A3 f& d* b- V  m6 G7 [" C
MetaGel3 S+T+U7 J2 w. n% ?0 L' G; K- P& E& u
5 ~- r7 m  W2 |3 _8 b* `/ d
22    EverCrse$ a: ?9 n: y# q" q9 p' n' J
Shield chases enemies" ~# Z, Y" l* n7 }! q: Q+ K' q9 K
CrsShld1 C + CrsShld2 C + CrsShld3 C
- w- K" y3 V. a* ~4 jCrsShld1 L + CrsShld2 L + CrsShld3 L
- W% ?$ A) l9 u) X1 e; j
4 a) R  B9 b* ~" F; Z23    MomQuake
# f. O/ U: }7 ^# {  D8 F2 ~/ c# QAwakens Mother Earth!
' M; b1 z+ X( a$ ~/ C, J9 |, q( ?RockCube * + RockCube * + GodStone S
: T2 n4 d0 h  _& n$ l, D2 }8 D# \' r  j
24    PoisPhar
- z' M/ d% K( k0 A' [Pharaoh generates poison
( e) K4 Z' f; P! w( m, UPoisMask A + PoisFace A + Anubis A+ g! ^. o* ~/ B
) c+ ]- B. v% i8 _  g9 h1 p
25    BodyGrd" U9 ?! Z6 ?( [7 r% M
Bodyguard takes out enemies: f1 S0 y1 u& s1 S* H5 N$ d
AntiDmg M + AntiNavi M + Muramasa M
8 @: q- X4 c: ?0 {& |6 W, \/ X6 b; s7 }" h5 F/ Q2 n
26    500Barr
1 p+ x& `- y1 {) JBarrier absorbs 500HP dmg
# k! ^/ y; J0 i0 ^Barrier E + Barr100 E + Barr200 E
- Q. z( H, C0 o2 RBarrier R + Barr100 R + Barr200 R
7 r  L! K- u' V) M6 `3 R  i$ T9 \& x
27    BigHeart$ N# V: P0 @4 g5 t* P/ ?% v. U
Attacks, then heals HP!
" [& d! d# E# h3 }. jHolyPanl R + Recov300 R + Roll R) U4 y+ A2 m, a* U' p
HolyPanl R + Recov300 R + RollV2 R6 c! \2 `$ L) P) M3 t
HolyPanl R + Recov300 R + RollV3 R0 W' }. M7 q/ T# X( y$ K
% `( ?% }4 O4 N" }4 H
28    GtsShoot
9 E( [* J& F  W0 k, z& vGutsMan throws MegaMan!' E9 X0 |& m) E# @. C% c. z+ M
Guard * + DashAtk G + GutsMan G
9 S* l" A" s) J; s7 S9 E, MGuard * + DashAtk G + GutsMan2 G
* i$ A$ _  T$ t/ }7 b- O- M; EGuard * + DashAtk G + GutsMan3 G
+ F, M+ C+ J+ |2 \Guard * + DashAtk G + GutsMan4 G9 K6 [3 k% M/ k2 K* C  E0 {# T

, b3 e# F  L' ^% s, p4 d4 q3 z- J29    DeuxHero6 D( x) h2 ]4 h$ |! l5 X+ f" G* s* O4 |
MegaMan & ProtoMan team up!
7 |$ U. E  B. `+ BCustSwrd B + VarSwrd B + ProtoMan B4 }6 v7 s$ ?2 ^# g* W
CustSwrd B + VarSwrd B + ProtoMn2 B
: Q- J/ R- K6 `8 T0 \CustSwrd B + VarSwrd B + ProtoMn3 B$ C4 n  ~' N/ j/ N( `( p
CustSwrd B + VarSwrd B + ProtoMn4 B
' q, k5 B3 s: @  b1 Q3 ]6 y! `8 V/ t1 O
30    2xHero
- a' N  n) U; m5 k, B% y& j6 OMegaMan & ProtoMan Dual atk
/ ?) R. e6 t0 b/ BSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ l* c; G" i, R2 D! P& r. F/ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ x3 M6 N4 Y0 g  T' dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# v5 Z' `; \% c! J8 p- g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 k% V( A( C+ _0 t( H* j5 c
& S+ ?# n* ~& Y0 U' o& \+ X1 x+ T0 v31    PrixPowr/ J2 }) ~" Z# O8 F+ V
3 Navis attack at once!- e3 w! b- p7 z
Team1 * + Team2 * + KingMan5 K
1 B( {" M) b. VTeam1 * + Team2 * + MistMan5 M
6 K" ^; K6 O1 e* c% ^* S4 ^" C5 dTeam1 * + Team2 * + BowlMan5 B" ^& [" J( \( Y" k' A: `  J, O

" p* [  D0 ]# Z$ J32    MstrStyl" V7 P3 O: t  J& Z! W9 H# v
MegaMan unleashes his power
5 k6 ]8 h1 m# A- }. R5 nSalamndr * + Fountain * + Bolt * + GaiaBlad *: w( i1 T0 [3 m8 c/ L
7 F9 X0 |/ f; @# Q2 R  {/ T
StdrdChip (Part 1)& I$ [5 ?9 n3 [+ N4 b  N& L
┌──┬────┬─┬──┬──┬───┬───────────────┐0 V+ x6 y1 Z2 t- D- W) P0 r
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* m- z7 e  ~* r8 b0 G. d: C├──┼────┼─┼──┼──┼───┼───────────────┤8 }! i  [5 R& w% ^5 U- A
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( r* a  P) w8 |3 I3 g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  ^2 o- ^7 c8 A' x! F# D& S│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( @+ I2 K: n1 V
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* B. j$ }" _) R) J│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& z) D6 k" Q+ r. L: b0 z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 ]7 {/ |0 N4 K$ B+ R4 D& A( c
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │5 x' C- |( g0 U8 G+ a
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  N9 B4 @' N% l9 g8 Y7 J- X
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: C9 v3 r( w' i# c3 C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ e7 r! q$ b* c& W: O│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; E7 I% z$ O9 D* y/ d" d% C$ _; a│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 A3 j8 ~; U6 J, R  Z% P: [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 Z3 e9 d" b3 q8 A, f
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, h  b& F2 F$ p' b7 P$ G# M+ @6 P$ K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 w+ Z7 f* X4 n5 H3 _+ t, W│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  Z/ _5 [1 V# {: R
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │" V5 Q8 K( \+ x9 a0 h7 v
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! h* }% q* m! q9 j( [. O2 D│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 e/ X  |1 {+ w3 E" v" G) n│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │4 r6 A/ N; \9 N7 I* N. i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* q' v5 W8 B; I% v9 y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& z" I2 w) O. @- q  w│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. {' N( Y, Z5 n
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( C4 [, p* M# c! q/ p. Z- `' `7 L( f- w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 K& L# [" S4 P8 _! C2 i9 V' X) N
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ U; d5 f/ ~  v8 n$ z& U" W
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 S6 \6 ~* k( Z. j) ^, d0 p' m│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ c" G3 h3 |0 N. h$ r9 l
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' _5 o2 R) }; D5 b" l, E$ O4 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │1 k* l$ F% [+ [
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ M  O/ v* I: \$ v" \5 G/ ^2 p" _│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 K9 Z) |5 v5 j: F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' h4 W. a1 L# f0 K; x│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │. {7 |$ n* P: D5 H! H$ e& @2 m
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  i. R4 M7 _7 Y  U# m, j
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ h* u1 ]" @" t. `0 [2 [5 I
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 s/ y. Q. A4 N# a) S- c
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
2 t& e5 t" ^& u│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ @' ~9 P; _" t
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( ~/ D6 N. {/ p4 q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, A! ~7 M) Z- M4 y) Y" l│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: }. A& u' ]9 j
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" e2 q0 v/ B( I" U' v/ W: u
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; O$ t5 l  N  u6 z& T/ `! o1 u│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; {% Z  }( t% Z- {: j0 [0 Y9 {+ M│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! R1 D" J  d2 Q" B5 J" M2 {
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
4 U$ A( N4 w/ Q9 C# K# K# V│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" a4 z/ X& J* C/ A│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │: Q5 Y# y5 j, L" B$ y: ]4 i
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ O; a  g3 n) N- D* y- ^0 [- a6 B
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
# a  S1 ]' j! l& F2 C, l4 ~│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; B9 Y: n/ w5 o* v- O  O2 U' j│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% k$ t# |4 r) X) D0 K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │- r0 ~6 T# J* G  L# i6 A
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. a3 ^5 T4 U$ \6 ]: q( R│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
1 R, L( D2 s6 }9 A9 ^! A│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 \% [' q: A( ~: ?2 X1 |: |) K( B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 ~3 N, N& C$ a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* |5 y' A/ R; @6 u8 B
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  J+ ]) }  u# L1 t* l│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" ^! R2 z# c& s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 i& V0 j# ~) g: o5 Q9 Z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ C6 l% v$ r! r* `" N' {) ^
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  e$ Y  I/ R. Z2 Z* q% `9 y: \! a│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 b  f$ u7 c1 `* L: }! N│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" L8 ?, t8 v' A7 j│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% J' y" m4 O$ n0 U0 ?5 [, X
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# ]7 i/ y! z! _6 q3 N│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 ^0 i: t" t! d│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 D( x' R% U, j
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 k, P; E4 L3 v) y8 S
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │: d, I% ~+ h* H9 ~
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- L9 c1 C* O' Z* s' A3 v0 i) M$ n
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# |& H4 x5 ?( {6 [
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 T3 B$ p9 o% ?+ t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% \' ?; r* y, ]6 I) A3 F% I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 C! z* X- N0 P, r6 }5 D│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ z4 h. ?7 {: ^' x* k$ j' X
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  l0 \. M% Z! O; [# P9 N' y
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
0 L2 t) ~  }9 x( i│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' {6 ?( Y6 r! j5 G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) p& V3 T, v6 i/ b6 V( y: K% ~  e│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 x$ |2 U' g. e( i1 u9 y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │0 `) p5 R1 l" K
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. [' H/ e) E. _3 F3 ]% `9 g' n│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  [) h5 \% i2 r/ E" Z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) ?: q- W" S- C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ W0 Z' Z9 T( b$ p) N
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; F+ @+ i* x- \
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ n% b- t! D5 L6 T* q) P5 g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, q$ q, ?, R% W; R│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │, g9 @) n& r3 v) x+ ^; A8 M, K
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ f. d- |+ `( g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* G" m3 }/ e; P  N' s+ |
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │1 m! X; u  u5 n1 G# p6 X- w5 L
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( i5 V; {7 d% D- p3 O; _+ Y: B) G4 N│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 |, D0 @; \: {- u! @# m│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. z2 Q- f' z/ O6 Y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ x, a; G: Y0 l; o; u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 H+ a" Y7 y6 N1 C' e" z$ w
└──┴────┴─┴──┴──┴───┴───────────────┘
# j, |( x* m9 Z# W
( {( v! f6 W& C1 P( ZStdrdChip (Part 2). _" e! v, Z6 d9 C8 e1 \* R& n0 `
┌──┬────┬─┬──┬──┬───┬───────────────┐  a0 X2 ^2 S) r( z# i
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 W9 n4 d+ P9 w4 s├──┼────┼─┼──┼──┼───┼───────────────┤
" N3 Q& G- j) ^, M( Q6 S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ h3 U6 g" w2 n9 `* \" h
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 I% U: t/ I- ?/ J! d: q9 e
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ u/ b, s* X$ s; P│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. s6 O4 r) b. D! a
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 Y" _; Z. }4 J
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) o3 s! `1 t: a2 V5 ^, o
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" E+ \. _& E! i1 a& @. ?/ N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: o+ Q; o+ I- S/ |& N6 f
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
) t9 S! ]/ N+ l0 |4 a/ B) }│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
# Y2 O, U+ d9 E6 N! k. ~' c│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( [4 K( ?% i2 T! R" B, T9 b. \│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 r# G" Q+ W8 b# N- h2 x
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
5 J& l' O$ W0 f. \. w& p│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
3 S: l! k& Q& K6 l│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
) P0 t* y' d' W! b* ^3 I│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 b2 _  ]9 X8 v7 s$ ]/ i+ Z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │2 ^6 E1 x+ t) E" o! w* Q/ r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# l' _0 I' M1 r/ h+ y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ k  |5 j9 a5 A0 n* `: b2 n
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 |/ w* f3 m" y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  \. N  N! P7 c5 I& v! T$ k│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 T) i/ ~: G. L1 [' ^  B7 r│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │& B3 p. }3 N$ z) V4 N
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ H6 k6 w" ?. L/ u' B  X4 @│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" G% t0 L  A6 v& m+ H7 U  O5 I4 M│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ W1 b- q- N& ~; {* z) H+ t) _
│126 │Rook  │30│  │  │***  │Protects you from attacks   │" C* ?2 D; C, H  w5 v8 h5 h" Y
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( k, l" V! y, m, o* e' r
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │# ~; e# W: p5 o( j$ o, W
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
2 _# P" C1 u2 o% b5 A0 H% A│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 i/ @# Q2 r$ L" w1 v: {$ |2 P│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
% y. i9 E. b  k$ q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# ]2 e  B6 @$ \: J│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% w/ J7 b# n8 G. f6 ?│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
5 w) C% l: N, M7 s/ }3 ~│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │+ |0 a/ v5 ]2 h- k" l4 ]' p+ Y
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& f- Q8 J5 Z0 O; g5 n' U
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ D5 g) j1 F- W) H2 y( F. m│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- S. O# v6 [0 s│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
: }7 S" z6 j6 c0 Q+ U$ h│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 r: Y- Q% f! D4 R; ^6 l4 @│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 y( D9 H! u8 c$ X5 S│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
" x2 B+ S9 @) b, D│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 q& F- K8 U- ]& {* ?% |+ t
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │% n+ k) k* E* K
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
3 d) K' F7 R# y  O5 {2 Y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │0 Z) F  a; u& k! v% H! g* X
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
0 l2 {7 K% T- [9 d5 D│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 p3 m5 q( L! i+ N( E4 ]
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, \  ~+ l4 B4 t4 O- j# l
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │, O- i, n% g% s2 m
│151 │Recov120│35│  │  │***  │Recovers 120HP        │' J5 a+ f+ K+ i# G% F+ ^
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
  ]- y2 {+ n7 n│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ d8 @) i- p( ^3 N5 ]
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, ^% `. X8 s3 V' ]( q│155 │Repair │8 │  │  │*   │Fix your area's panels    │) Z+ }; ]# f* B# m, J
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! L" c4 c0 n! Y2 B: k
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
% }, ?% ]6 V6 D0 X' `# g│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 U. V- e- U, ?" H" ]: Y  ?│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* P. |( u, D0 T2 Y│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 t9 q# u+ n, {
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* ]6 V) s3 j* C0 T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# O2 N7 N2 B; V: H! v8 u
│163 │Invis  │11│  │  │***  │Invisible for a while     │4 B3 g+ O' o  M/ p7 {
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │7 K; w& o' `" q% U1 v0 [: ^; f
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' H5 [7 k) s) ~3 e3 L
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 p0 }& m- T. Q$ X) ^9 C5 e
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: P/ ?# V9 d/ Z! @$ e│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │* m+ }$ M% i% f" k! C4 X
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 P9 ~2 ~6 b/ }- l│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 o, r4 s3 r; c+ `1 e│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; Y' D' ?$ `8 O+ Y& v: x│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* Q" p0 G" G0 p6 c; {│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
5 O7 b$ _+ {& h7 h& e! i! y% n' a│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 f9 _  G; t3 m" K! D  d& }! l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 w" c: o, U6 T4 S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 H7 Z! k! e7 d- u4 P3 `│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 R6 T# H) m% d+ R( y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' d, ^- K& E. y3 |0 G1 s, n│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& J; U$ X. O1 S1 m3 i# |│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; u* a3 ]0 i1 A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 l9 s% R: o3 B+ `│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │$ Z# S0 n2 n5 v3 X$ @. t
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# D/ l! @4 c) [6 h+ X│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 Y; ^. k3 W/ W7 w│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( x! C) [4 G5 r- U" X│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! \& C% N; E9 l7 R│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 B! c7 u; w6 Q9 b
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 ]. A* \. [0 P2 M3 O5 q: k│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │/ w; A/ Z# M2 z0 B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 o  Z) o! z3 e* {+ z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# v7 L% |; _* G1 u* D) c' X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 Q0 t! b' O6 ?: Y! \+ s│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
, L. c8 _6 l  |( H, y/ ?* l. \+ Y9 ?│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) S' j) m; j5 p5 a- Z7 I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) P1 A0 ]" ?; z. m
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# t9 U' @: j# h( B' }
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ N" h" `) M$ W, T) D! s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; `0 F5 |0 [- C9 o
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, w" v  F) F/ r/ U* q* x% {  b│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 ]& ?9 n4 G7 m3 {└──┴────┴─┴──┴──┴───┴───────────────┘
( h/ s! X7 H* A, ?: B, W- L/ O4 Q" x  r( T

% Y- p1 U  E+ t% FMega Chip, m: l( J, F) \) a
┌──┬─────┬─┬──┬──┬───┬───────────────┐" r; f, z1 U; [# ?% _
│编号│名称   │MB│攻击│属性│稀有度│说明             │( m7 z8 C# {/ `- s7 W3 _
├──┼─────┼─┼──┼──┼───┼───────────────┤/ ^5 m7 V7 C  `: {7 p7 w
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& s- T3 O9 E% m) z1 s( y8 Q- L
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
- ]# ?4 N- g0 F6 s. `: V) w) I4 [7 k│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- c1 e7 `0 U2 O" Q; S2 n│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' N: @% k' Q6 Z! C│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( ^6 m! i# v/ g, F8 [, V│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& b% J' [* H) M! O│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( v- B& d5 l3 N7 x2 K2 r1 ~* M4 d
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' u7 o5 \9 |" O, q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 f9 }! S! U: q# c" Y% V
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: ?& E$ Y. M1 L) u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 w" h0 r5 ]* v* E' z* E. r│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
" ~& g$ {/ v) L) e- t6 b│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, z* o8 }+ a: z. Z8 s# X0 ]│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) W! N" z. f" j! ]- j3 C
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  M7 B: Q! I5 q  a! \+ a
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' o% x5 l+ v- q6 ~) ?! s
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
( C5 u  z# {- W│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) C5 L; D4 k4 J: U2 Z# ?) f│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ V  q, K$ [5 t7 ^$ z
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
$ |$ Q3 ^% r$ u/ P& w│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
. A* {+ |* j1 W0 G│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 E4 c0 U3 C) p/ P* ^
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 B1 e: \0 j% V% A
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: U, V" p. `/ \% K" e4 a& c% g│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# b( o# m+ `4 ^' _│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 g9 _) @& T# d* A│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
3 m; ?% N! m) L% y0 o│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  U. O8 _. d- |! l
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 C5 z7 K! ^: h" l. o! v
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 f' [) H  G/ V% w5 K│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ g1 b$ M) v* J6 V( d+ J
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 ~; A4 S  `5 v│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 P3 `% t* W* X8 F- U+ S, a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, i4 e6 \8 `% o2 Y/ Q/ j/ B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  Y+ @! ~4 W2 q# L$ y  r: ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 _4 C5 j; N/ w( A" @. \% t3 `7 B
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( g$ }9 R. C8 {' O' m7 O" O0 q, }
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 n0 g, X3 ^  A- `
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) l4 f# s- h& x' D- l4 i' G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# q6 @: Z( q" \  O) E" }9 m
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 g/ T" M0 w7 R' s( i/ h2 o
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 s1 ]' d7 _) J$ b' k
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │( s6 D# c/ K, I! t0 C* A5 C
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 t( H; O" S' v1 k) L& r
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* s8 o; S. Q/ i. Q2 S
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& ?3 V- O. H% a* K( _4 r
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; R7 H! `/ h$ A  X: T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 d) B, @: K9 a# Z# Z1 g3 A
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 U4 K* C* _& C" K
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 w5 U( J. j4 S/ g9 F' a' u" P│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. l% Y& _  Y; F$ c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( V. I  N5 j% N7 K! x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 V2 j2 I4 y8 ?. T# Q+ H
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" n* l( E0 A7 R" q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │& p. E$ s) c. ^$ t* r% [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 `/ R, G1 R6 W! p# f
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& U2 |( R: y, }% H│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* z1 V9 V4 A  ~% ~
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: u6 a! a  F3 r% D% P
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
; r8 z, |6 Y; d│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ c* J$ c  S. V3 g- ^6 `
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 D( f( P4 B8 S4 J$ f' X│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 M! n3 H9 L1 Q% |) ~3 N1 P│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, i/ F/ r4 R: T: o& h- L
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: T$ D1 Y% C% I
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: K( e( a5 d0 o2 |5 z0 ^: O│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 o; [# T) b- k0 j6 X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 I; |: C9 c* t! Y4 [5 b
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- i2 `1 _& ?; v, k8 n2 R0 [
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- {. @- ~: J" ^: J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ `: T) }& }6 K; [. t' o: S3 @
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- X% O7 L5 V7 |: v│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% M/ L- L* T' N. i6 T│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: q8 _: ?. Z# z1 x│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( m' g( e! D5 C9 X, ]│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ J0 p* E+ F( b) U$ @
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 ?& u& H# }- N/ |$ m! m- j! s
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 V4 ^/ p' S- n6 `; S
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# O4 r8 z% P) V# T% D│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- c+ a* \2 E+ n9 @! d│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* K" O  @$ D( }' H2 U& f
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 x2 A  c/ @9 {2 ?; U│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │) c9 |' L3 p% C
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  y1 k# `: H, P. r; \2 W4 h
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ N, m4 q% V: O( w! Z( B8 {└──┴─────┴─┴──┴──┴───┴───────────────┘- f5 I; e% t: g; u1 b

) F$ t, S1 c8 u( l' Y9 G4 e. O9 }! o. U
GigaChip (蓝版)# |7 V- V% E4 [" R+ ^& [
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 |0 K( A$ L4 j' K' a
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 w+ s, v4 v& H0 l
├──┼─────┼─┼──┼──┼───┼───────────────┤
( s8 C8 T% c* u│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 z1 b  b4 z: Y0 L
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% ^; w+ N$ y9 P
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  J1 z1 g: O6 \5 I
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- ^2 m- x3 o, Z4 Z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  b. D$ C" e/ X7 |. b, P0 y% C2 U. J
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( S( S  M5 p" [4 b9 X. {/ W" n9 V│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │' N% h2 l4 C- G- u. O
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! k- a, A: V# c$ E. @& v5 v
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 O) s1 W2 z7 Y+ [+ [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ o: x, _* r( J# }- |, L│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │! J4 s% K9 T0 N. h0 x
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( E8 q+ m% _# i│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. U/ i- {) Y& h+ }. V6 W4 A
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! y0 Y/ e" V* q3 Y7 x│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 g+ J/ h! B+ c: b# q& s│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 Y& j8 v# t* t8 T' b1 j( H, B│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' _& F* ~, J) F" ]- t│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 N* c$ B) y" T, ^5 l│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- v3 o& y: \- w( I: N7 E0 v/ r│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* v) j+ e2 H6 a: ?) R& k/ r└──┴─────┴─┴──┴──┴───┴───────────────┘# c+ E' }' U7 P% Z* r) m: J& V0 a

/ l% \8 D$ v  H2 C: v: oGigaChip (白版)(只列出与蓝版不一样的Chips)$ S8 o& E$ p9 v6 w$ _
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 P+ {' @8 D5 J4 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │. [$ [5 \, n4 O$ ^4 S; p1 q0 e& n
├──┼─────┼─┼──┼──┼───┼───────────────┤8 ~6 }% ^, n5 V! M
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; f! U! `5 Z7 f- y& r& @9 e/ s
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! d! N% {3 P7 {3 n0 a5 T
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │+ i8 }" e, s, I, k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
9 N: ^! s4 d. C- ]; |6 u└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!2 T/ `5 g- Q% y8 W4 t8 v, l, e
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ M2 |* W) G( D7 w. i& H4 X
) d- B1 q& |# @  ^1 {0010020030040050068 c1 E  {' U  W6 x( z8 b# s" d0 R
007008009010011012
- J/ f2 ~0 A& ~4 J- F0 o$ z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* X% P" c+ Y7 V! ?: `" @& x$ Z, S) B- Q/ e
0190200210220230248 j: H/ S% C* b- a
025026027028029030' K& Z$ ?9 ~% Z
031032033034035036
/ r) a: j1 O8 P! [& a5 O$ l/ E
+ u% {4 n7 ?' t) m# z& K[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  M& x+ d9 P: v' t* z& J
1 W5 _3 D5 @' S3 R# L' o4 B037038039040041042
, P1 O7 K' u- E. H$ d* G1 k043044045046047048, M' z4 T, ~/ o5 y( p# b
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 Z$ t$ b+ e) q8 W
! O; g7 H8 F6 ~2 Q! ~4 [
055056057058059060
8 J- V" c  U7 o5 z9 p7 Z+ S$ Z061062063064065066
: `; p/ ]' ]" W$ \1 f. K8 d067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" n) L; ^6 e/ `" e6 ?; X, ?4 R8 y# |* w# Y% r: I
073074075076077078
7 ?, d7 A- f# E- T- S079080081082083084$ \) w3 T+ [% D+ j5 ?- y9 X
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& n$ Y& u, ^5 A% F0 J' e( E4 m% j  d7 V. b/ u
091092093094095096- ?8 h7 l5 B# Y2 T/ x, N
097098099100101102, Q3 ^) W- I$ h
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 E, J+ K* e' G
9 L6 m( E- m9 z0 R! t1091101111121131148 X9 O+ F" w9 s) l; @0 |: F
115116117118119120
( K" t4 W# a! t" G/ l' y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& V3 ]& z5 W) L& k& V8 C( [
5 `* m- B; F) }8 y
127128129130131132& U$ l) u& M  L6 w! b
133134135136137138
9 V! [- ^2 q' a( R/ f, j7 Q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ j2 v  ?5 \, }8 v. x
) j" m+ V: y6 N5 ^3 o# _3 r/ K/ u145146147148149150
: G& y) c9 c, ^, b& @, E5 s151152153154155156
& i" j" T: l1 [9 e- }6 q, W157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 t7 B$ H. z( C
' {! t3 P) {# H: y
163164165166167168. C7 w/ c' y* F4 h8 G% [) M
169170171172173174* J+ A  s0 c+ n3 U* s  j7 k, l
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ T( w( Z. o6 T; k1 H! G/ J7 a1 w& Z6 V/ d
1811821831841851861 ^" w9 I$ F( x& }2 _9 O
1871881891901911927 j2 Z- g. c$ D- x: X% Q$ ]
193194195196197198
2 Q3 e: A$ `& N, t6 S( B199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* u9 W7 \. [3 O- v
9 M) L! B  _: R& a9 G) s) p* t
001002003004005006
) m, t" Y8 B7 v007008009010011012
4 [7 H: ^* ]& R013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 P7 d* Q, M/ @3 L( S: {( p& S0 W) ]
5 ]# k+ o9 U7 Z* m9 a5 [
019020021022023024( R7 y0 ]4 t  y* E/ f
025026027028029030  ~% v" P0 e5 ?8 S. x& {
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ j: D. z9 @; i& L: e; U- t* f

4 z! |$ w' b  `8 u, l037038039040041042
- a1 k& r9 Z6 ^. j$ f6 V1 v0430440450460470483 d; W+ G1 M6 Z9 ?" a7 g1 h
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ V5 t- N# `+ `3 _8 L8 D

) H# _4 D3 B8 H+ E# t5 ]. d; o+ e055056057058059060
. Z% [! e" t# C* Y7 k$ t: E( P0610620630640650660 [- l- J+ Z2 s7 p1 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; b) D5 k5 W) Q
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:) M& s8 ?7 b( L" ?
6 f  A! W+ h+ E
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! \4 k  @( u# E' B; o0 ~0130140150160170181 w$ g8 j% O2 @, _
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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