转载请不要删除以下信息,感谢您! % o5 b7 H8 S3 r6 P
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■● ■ NintendoWorld 站友xliz原创
7 a. b2 U. D/ c. V■ ●■ http://www.NewWise.com " V. _4 R1 E" F& x+ L
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( a7 }- S( W. t8 R' l% i 洛克人 EXE 3 Blue 卡片组合, {, _* S7 q9 X1 j
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9 g2 p' ?: X0 Q$ A; H, l& U4 e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- m: z7 g H; ~ o& I
大家要看日文版的P.A.或详细攻略,点击这里吧!
6 N0 ?2 P& t* U1 }1 F====================
; {; X# L+ E( { @( Y+ Y( v! }1 s; j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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2 e& g9 E4 n2 N8 w以下内容格式如下:
% Z7 R3 c) L$ v) W8 w/ [! A# k; p% k
编号 名称! ?# W+ |% F& U* X* U; `0 c
说明# B, b: S, F$ \- e' s7 O
组合方法
# d+ w x d7 d2 `( C+ N9 f---------------------------------& H) o. P% U; k
01 Z-Connon 19 {) ^6 K8 d" `: \9 |
Unlimited Cannon for 5 sec
. D+ Q: S+ {$ y% pCannon A+B+C
5 H. j. L, A0 R" k2 PCannon B+C+D
6 v- V- P( ~( l* A8 hCannon C+D+E
9 [* E$ B4 o9 Z) K: D5 z, b* Y+ | E, I6 I8 B$ y0 w- W$ W# e
02 Z-Connon 2$ o O, Z+ y; {, A( x+ U
Unlimited HiCannon for 5 sec. }+ |' T6 \5 n( Z5 D c
HiCannon H+I+J
2 G, k& B! U* @3 n, `+ fHiCannon I+J+K
; h- d8 @1 P" m" y: K% pHiCannon J+K+L
$ t2 E, F7 \- m: ?$ Y% l
# T- B8 A# f1 L2 `* |! x3 \03 Z-Connon 3
. n7 ]* h: I9 e" V1 r2 SUnlimited MegaCannon for 5 sec
4 {( ?& b! ?; S7 o2 V, g4 [& X8 ]4 W% E" VM-Cannon O+P+Q
+ E' U5 Q* L& K* S/ oM-Cannon P+Q+R! E8 k9 O. t/ n) f: D! g+ K
M-Cannon Q+R+S
. n7 E9 v" f/ N6 E# j: Y% h- i5 H ]
) k) J- [ b5 r! c3 y) W04 Z-Punch7 N1 u; u' z2 k
Unlimited GutPunch for 5 sec. P1 R+ D0 ~- M4 |
GutPunch B+C+D
& ]& y3 r" {0 N5 x) d- N; M3 G. NGutPunch C+D+E. {2 x- E/ _$ c. t
GutPunch D+E+F
, F- m4 t4 s/ t) B! e
* W7 U# Z, C1 F% H8 G) C! Y9 m05 Z-Strght
# Y5 q* c, Q+ v. K) n& d: k1 cUnlimited GutStrgt for 5 sec
; d U- m4 P7 S3 D+ ?GutStrgt O+P+Q W: ?5 e- c8 g& ?# R Y: L# N0 C
GutStrgt P+Q+R
% E1 p, s) J- v1 BGutStrgt Q+R+S% C+ u6 C7 Z. _ \. S
2 ]1 H3 S% O: A6 V9 Y7 I2 {: o06 Z-Impact
; J& p1 D0 l( @( W& |Unlimited GutImpct for 5 sec8 G, }# P: s4 V7 e
GutImpact G+H+I6 B5 J6 Y& c" F) V6 T' l% }
GutImpact H+I+J
" x8 [9 d; o0 x: bGutImpact J+K+L
; v( q0 q8 ^8 h) G, B1 | _" X2 Y- z; E) F* A
07 Z-Varibl
& m: K, E2 R6 Y' D- x ^, H* |Unlimited VarSword for 5 sec* T; _9 b2 X; t$ B5 E3 S. E9 }
VarSwrd B+C+D
* a$ Q$ l' C* {8 @! I- a( P7 eVarSwrd C+D+E1 ~9 S0 j. Q0 n- ]0 |9 `9 c8 ]
VarSwrd D+E+F3 g4 M3 s3 C' h9 {
7 H: [& f4 \% i5 Q" M
08 Z-Yoyo 1
3 V w! O* \, P/ G2 z+ K' b- W6 lUnlimited Yo-Yo for 5 sec. l1 N8 W$ K- R7 O( n. l$ W
Yo-Yo1 C+D+E" i& J0 m' n! u6 j
Yo-Yo1 D+E+F$ c7 X4 E" ^ I8 {" ^" {( H3 t
Yo-Yo1 E+F+G. n5 [) I! m6 k4 ]" Z+ _
4 d- Z1 {0 Y! p09 Z-Yoyo 20 P1 t F: T# D* n3 T4 ?8 P9 f' r
Unlimited Yo-Yo2 for 5 sec2 a6 \8 U; {6 m& v( x
Yo-Yo2 H+I+J
$ O, x! n$ a0 k [Yo-Yo2 I+J+K
' J9 u) Y2 ~0 w( O; s* Q9 E1 aYo-Yo2 J+K+L
! C3 O+ s0 A. g: X! @# Z2 Q0 X; g/ A& L8 q. n. @! ^
10 Z-Yoyo 3% M, N9 N+ Z" u: X0 G& F
Unlimited Yo-Yo3 for 5 sec* H/ E$ |! Z: |7 G; B
Yo-Yo3 M+N+O: V2 ?6 I7 m" z* z
Yo-Yo3 N+O+P
: U% Q: V6 Z3 i+ p* H" oYo-Yo3 O+P+Q
0 B* ~- e8 u, w1 y8 F! y: p
2 W+ D" X* \7 \! l! S11 Z-Step 1
0 r! f6 `+ P5 r0 E& G1 HUnlimited StepSwrd for 5 sec/ A+ O% w+ a* o; U& e, ^7 j' p) Q
StepSwrd L+M+N
) @( s+ L( a7 e" u2 p9 rStepSwrd M+N+O1 W0 Y9 q- I0 ]# w9 X% ]" D
StepSwrd N+O+P
4 ]6 x& U, j, }
. L1 Z( c) F3 e) A% I3 h% [, P" z% T12 Z-Step 2
$ p/ Q0 F# u; d: k. K( xUnlimited StepCros for 5 sec2 v+ J* V$ s, x, w4 U
StepCros P+Q+R
1 _2 b, c4 R4 T$ w; K! B! L7 OStepCros Q+R+S7 I5 N. E! j6 F$ D0 H0 p( q4 j' k
StepCros R+S+T5 s( P7 ]9 x2 d* |$ ?
0 F6 G y) r$ U1 c9 g13 BubSprd
" {9 H7 U3 Z2 `$ xAttks w/ spreading bubbles!
* c7 R' C) k5 V9 L3 GBubbler C+D+E
# o: T, H$ m7 c( W& g4 dBub-V D+E+F
. K! s) N0 A [% F( H6 s9 uBublSide E+F+G
3 d C. V( U) |Bubbler E + Bub-V E + BublSide E! G1 [) w5 u( i& o# J4 V
- I! [ a1 H6 u& m4 g& e14 HeatSprd
6 R* k" }. _4 G; AAttks w/ spreading fireball!
6 s: ^4 D7 ~2 r/ e1 l; D- OHeatShot H+I+J& I5 e2 |: @6 y5 B7 f" E
Heat-V I+J+K
& \2 g8 H; p% c( Q& |HeatSide J+K+L
2 Y2 v6 e+ z2 g3 JHeatShot J + Heat-V J + HeatSide J
0 F5 N' i3 c7 L6 v
) W1 t4 g X# \: @: Z, i1 k15 H-Burst
8 C( a: E' {( n5 g' y5 ]6 cCreates a giant explosion5 t3 }4 k3 e- c6 b5 u7 L# Y) p3 q
Spreader M+N+O
) p% j5 O- F0 p. t" v6 _Spreader N+O+P; j+ |: o$ z+ l2 \
Spreader O+P+Q6 D& U6 t& H4 H4 {* s
7 b; R) }& }5 x7 k. w. ?16 LifeSwrd( l# W% T0 |3 X5 j0 Z8 Z: {: \/ o
Swings a huge 2×3 sword!
. Y# x$ O3 z! z" d+ nSword E + WideSwrd E + LongSwrd E+ \; h8 J9 Y. o( @/ E: k
Sword L + WideSwrd L + LongSwrd L
: i5 \* u. g$ R# f6 r7 G: mSword Y + WideSwrd Y + LongSwrd Y& |7 t' v7 H( t% J4 O! F- h
7 |& E& B1 O7 b+ G+ C$ e6 n/ V' ~
17 ElemSwrd( o2 |4 E! w- W. |
Wide swrd contains 4 elemnts% b3 p6 T: w+ M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 R( D5 u' {/ K- t" ^- R; v" n [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- j# f! r2 d( T( ?9 P& V
$ d6 d) d! T% f" i4 v! ^
18 EvilCut
0 z) t1 V5 d+ N; E3 F% gStep up 2 & make 4 atacks
, x9 O" g9 _* _. V% A$ VStepSwrd P + HeroSwrd P + StepCros P
$ \1 T( K% `1 @. A9 v0 H* [& F8 G
19 HyperRat
& B! C: U! e5 u& X G/ sA giant Ratton charges!
* b$ j" C* R' bRatton1 A + Ratton2 A + Ratton3 A
1 E$ B$ v( B$ i. V6 z7 L. s5 lRatton1 C + Ratton2 C + Ratton3 C
8 P& N7 _7 u/ P' E: m& @Ratton1 F + Ratton2 F + Ratton3 F8 R2 e) c3 t e) N9 C" j
8 |" y" L6 Q3 r- S& y; @2 ~1 m
20 TimeBom +
W# R* f1 J/ F8 \- b8 m/ V$ nSets Time Bomb in enmy area
; j. j B4 C' m/ D$ KTimeBomb J+K+L% s1 e# X: w6 D1 F7 ^
TimeBomb K+L+M* \% J0 S$ F+ K& r3 v7 m
TimeBomb L+M+N( b* O2 F1 Q5 a; P
5 w( V+ X4 {0 i3 p4 \1 D
21 GelRain
5 ~4 V3 Y. f9 @, M) r8 T0 gGel steals squares- L, P4 I) C# T& j4 f
MetaGel1 B+C+D
4 a0 P/ z7 v3 I7 [, H8 xMetaGel2 E+F+G- U0 n: c3 }5 \
MetaGel3 S+T+U% G5 l/ s$ W! i; p
$ c# j: p1 p6 O" n( Y22 EverCrse$ p, N4 x; [' ]% m* @5 A, L
Shield chases enemies
" |4 W, A: r, r2 i8 aCrsShld1 C + CrsShld2 C + CrsShld3 C! F) @9 v9 g+ P' B% v
CrsShld1 L + CrsShld2 L + CrsShld3 L8 E/ u& q4 e N2 y9 g- e+ s
# D7 R [, C6 n4 ?/ G* s4 e: K23 MomQuake
+ A1 c6 R1 p1 t- J+ k% @Awakens Mother Earth!
8 m% v+ l- j: w# ERockCube * + RockCube * + GodStone S
' U A$ _4 W' t' f
! i$ ]. i r/ z8 T# {: l& h24 PoisPhar
5 [" p, Z8 ?4 `8 lPharaoh generates poison6 \) |. F: q/ A! Q0 v4 E- q0 ?: ?
PoisMask A + PoisFace A + Anubis A
4 k' e- u. Z* b" _
! _+ `* M3 g( J5 x1 s/ o3 x' w25 BodyGrd
8 m( V" e$ w! c3 y% R$ z- g! yBodyguard takes out enemies
+ ?8 m7 U8 a8 B+ K6 `AntiDmg M + AntiNavi M + Muramasa M' W( T0 B; ?$ X
2 W/ D- e9 H, e( b& X2 ]! r& |5 D
26 500Barr
& ^2 }0 w/ T& E5 q; |9 p+ dBarrier absorbs 500HP dmg6 d; S C+ i3 Q( }/ ]0 J! H
Barrier E + Barr100 E + Barr200 E! E0 z2 x3 v* \8 o- X8 c3 o) v0 |
Barrier R + Barr100 R + Barr200 R
% E+ E7 b2 j* X6 ?1 |) |5 I" m6 `! U) w1 m
27 BigHeart
2 P! k C0 _; V6 R- Y+ X% u3 RAttacks, then heals HP!, \7 L8 a. a) |. l( w2 @& S0 h& [
HolyPanl R + Recov300 R + Roll R9 n: p% L7 g$ e! p5 F3 K( r
HolyPanl R + Recov300 R + RollV2 R
' u; n/ l4 ]& H1 YHolyPanl R + Recov300 R + RollV3 R
" [+ D7 G" t3 Q5 k k! z0 T( k
0 W. B. a+ A/ ?5 J; l' Z6 a" o28 GtsShoot
* A) b- m) q' i$ I$ J+ f: E2 ^! o7 a1 e; OGutsMan throws MegaMan!8 k8 n) e }2 q9 R( c2 |* R2 A
Guard * + DashAtk G + GutsMan G
' a! h/ a' W: [Guard * + DashAtk G + GutsMan2 G9 B7 Q8 p0 E4 B# }* j$ T5 X
Guard * + DashAtk G + GutsMan3 G% [! Z8 g2 ^- Z: I1 G
Guard * + DashAtk G + GutsMan4 G% V# b& T6 t. P; _4 a- H3 C' h
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29 DeuxHero
2 r) q3 Q: N" V# Z) r, w3 J+ n7 \MegaMan & ProtoMan team up!
2 B5 y& [2 K- LCustSwrd B + VarSwrd B + ProtoMan B2 g n) T z/ h- K. a. U* N' Y
CustSwrd B + VarSwrd B + ProtoMn2 B- K6 R( |8 W: a1 ~' f( M
CustSwrd B + VarSwrd B + ProtoMn3 B1 _! d2 d- J1 f; J% J2 Z
CustSwrd B + VarSwrd B + ProtoMn4 B0 ^- T+ k4 m- s# U
( E. I9 v0 x; _; V) t$ R30 2xHero
& x' p- H) i& r( [" \MegaMan & ProtoMan Dual atk4 r) y. W, P3 s8 \7 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) M6 Z' R [4 B* c! U5 D, [Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 ^! A" C$ y3 _" s; S$ y. OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ o- A4 z, l8 S2 o8 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, D5 f! D' [9 v0 A' ]$ H) Q }* {" O* q a$ @- a: s; t
31 PrixPowr
0 L7 B7 g3 a1 U8 o" @; h: H3 Navis attack at once!
; x: |6 _ J4 w8 `+ R$ V2 `' \$ FTeam1 * + Team2 * + KingMan5 K7 Y1 ^& k' o/ g2 R
Team1 * + Team2 * + MistMan5 M q9 Y" m2 ^, M t9 L& g. ~* K
Team1 * + Team2 * + BowlMan5 B
9 s4 K' H9 D! z, r9 s* P% v! `( f+ G! i
32 MstrStyl
+ w2 W0 f6 ^. H5 @, Y" EMegaMan unleashes his power3 a+ ~1 y0 @' j+ }! ~" w
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ J0 ^+ l1 y( m2 L7 x
) C5 u) I. y2 J6 o. sStdrdChip (Part 1)' Z1 L& f! U( i
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 W: K/ A1 E" n& t2 [( g│编号│名称 │MB│攻击│属性│稀有度│说明 │5 h2 R& ^/ U5 t& M, S0 d C
├──┼────┼─┼──┼──┼───┼───────────────┤
+ ^6 ~ _3 u8 V4 {) Z# P0 d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 F- {/ ~, ~$ O# q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" T1 b3 A# y7 O│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ G% N$ K$ p/ d& d* q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
& X+ C9 f' G h/ D" X3 j0 u( `3 j│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ Z$ i1 ^7 _$ X│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% A7 o& Y9 U5 h7 i
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 E% V: w9 F' n# M) B
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
0 Y% ~1 D6 w" f. w│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; r' g6 c- j* R6 C( _5 n4 e2 L# I. v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. ^+ u- y8 s" ]% P│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; F6 U* r' |9 g: E( A# H5 S+ f│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- w1 K! ?! o* j# Z
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 d* A5 c; y0 e4 `
│14 │Spreader│16│30 │ │** │Creates a large explosion │* x* h( B6 K) `/ E3 c
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% \4 R% z, d7 S) A& V
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │9 J' H8 [! x- U9 ]( H1 e
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │9 r5 D8 m9 W) t+ {4 V
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. [1 y" x p- l: `- ]│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │: m* L% F5 ?: {" `
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 R @% G3 O1 U. }│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, R+ w. C) r+ H. m( i
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ o8 V% l1 V( u: p
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
" p6 G$ d- s7 Z8 b1 _" K' I│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │/ i4 e5 D K; I% N/ i+ Y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 a5 ]; A2 H6 `, o/ z2 C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& S2 x, y! _5 P1 H+ ~; s
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ U4 S& Q; P8 {: n# {
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 d) {; T# J1 H6 d0 b) K9 s│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% u/ e8 q# H3 o) H2 C4 r
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
+ p9 h" h+ X9 m, s+ A, R5 B; ~7 b│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- U% }2 D# l/ y7 U. v* p│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ m7 |9 |, A+ k/ H
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 k# }; ^# p7 _. z2 m│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: g ^" F: F( Q/ _* x4 `8 P. e2 o
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' ~9 t+ T/ O; w/ w X& Z' G% g│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ ?2 o6 b& Y0 o( e8 P: ~
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 D0 ^; s9 C2 d7 c0 D0 @8 }8 [- `│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 P& G3 \6 W; p+ ~- g0 ^" t│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; l/ z) r# j% I# a: E4 X3 g, a│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
: m3 H% C2 X7 Z# _: ~9 q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! {) c4 v4 k! a3 a- X
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 D0 G9 b; W, s3 |5 N7 E│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 @" K( ~) R! ~: b% r4 a│44 │ShockWav│10│60 │ │* │Shock through enemies │
% L! \' L* A1 t+ b- y* s6 I│45 │SonicWav│26│80 │ │** │Shock through enemies │7 h" ^1 S- L8 d/ ]; Z; A. t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 z2 I4 s0 o6 V7 g│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- _8 A1 I& E+ p│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, ~/ D# F; S( _
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
5 a% H% {) U8 b) `│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 v, Y7 ~: F: J/ M
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 [, G* x) z# c0 m│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# j6 f/ t: z' `* a2 d# {2 V% G* |│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# B. R; d7 `/ `/ _! ~) H- P# Y3 M( [: z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: t4 [1 j' B: Q- \$ c( c│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 w; m9 n7 Y' _, `& X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: M! `' v' Z8 R: L# H" ]" B8 G
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 s5 B0 ]. F5 p: o [│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 h- g, O$ Z3 f: X' _│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 J2 J3 O& ?9 ~4 g" K1 ]4 V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │% p' w% q0 {& `/ i) N% n
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- s2 b3 k* b# Y3 N$ k3 W│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 R& b/ M3 i; g& \" j
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ j2 X+ x0 c( w$ @0 P( v$ a# a│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 z7 C3 y, a p
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) F; q8 b- Z% z! [' w- K
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ Y Q' a5 D4 H& t- r│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 f. |8 J9 Q6 I3 Z│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( \ n/ }, E/ [7 c( Y9 G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 C+ S8 Q6 K1 ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │% U1 q+ @' c$ ]5 Z
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# q8 |# m+ q8 K: O) K+ C: Q7 b│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │, }( I( [. R2 Z. U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! ?. e Q) H+ Z! n [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
5 P. r$ ^) Z4 L) r│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* z/ x$ P# T7 E U* M# Z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 }- p' S! y* f- p) n5 g7 l0 L4 w│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 a+ T& t: R+ o& K2 @1 @│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │2 F4 P3 b9 C3 ?0 J! s- `7 ~
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 m" j5 t; W5 k( ?1 b│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) I9 g: A2 M, ~" z, P0 ^
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" y* ~! s- b" h W* a% |" l: r- j
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ E! Z: D! e. }% Y: b│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │5 _% J" f% v9 i( C. Y! B* K3 {
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │$ S9 F0 h# X4 o" ]0 ]' P7 e
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ j& v" a% e7 |1 h* W
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( @4 l/ S8 o7 N; E) u
│87 │Hammer │16│100 │ │** │Hammer smashes front! │: P' A) S% V- {1 s6 g4 I4 b* h I
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; A. ?2 h, S2 h9 |' C% E
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 L' Z1 t8 M x2 S% `3 ~% A
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ k1 |8 N7 p" r" k- q- U8 x│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- ]" \' x2 |% s( b& j ]
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- m1 x/ X, o: i3 I9 q0 p│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 e' j0 r2 \' e+ @, t/ _! ?5 I; J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: X k+ t4 g# C# |# W; f4 W, |) [
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, v% [9 k+ ?& @% o: _; D" k1 w│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 W9 F: u" B; r) [ ?
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) G- V5 Q* D( Z
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! Q8 H5 l( q& o) v! m7 \2 v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 z. j, b# M3 F3 ^7 ~4 h) m! ^( C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 A% p+ V4 g( b3 j$ M
└──┴────┴─┴──┴──┴───┴───────────────┘* X% N1 B: u, e( {0 X1 ?
) T6 O8 ]- X3 b2 g' Q7 Q0 }+ k
StdrdChip (Part 2)& n/ g0 C' z: S
┌──┬────┬─┬──┬──┬───┬───────────────┐, F6 j; c) n5 a$ ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% @' P/ n- I" R6 L R4 y├──┼────┼─┼──┼──┼───┼───────────────┤/ {3 E, }' J) A' ^- e* t8 x- ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; @6 E' ]/ M' J
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
6 x6 t% R7 K, k& T3 q( V" `│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ q+ U4 d& L, l│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 j" B2 L! Z; N5 E i- f, g1 x│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( k5 s: p+ p" [! T│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 q. [9 k: n. T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │5 ~6 k" T N' r1 g8 h6 z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
~$ x. W. C* x+ ~+ J│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; e. s' o9 h! n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, R, d4 I, _- t& G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! ?+ O$ g V; `% z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 M% k# K+ E3 y( p# k& G4 W, `
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
O- T; y! c) q2 V% ?7 b│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& h) u9 |2 Y, s# p
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- M* a# E$ i$ S- c
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& m2 w9 f M- ], Q1 S│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* K# W' J0 }7 Y0 q p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 V2 B4 E" K( n' C( F$ P7 P& C; G& h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; f, n ^3 I1 ]│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 ^ T2 u- j! d│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 a/ |, F7 L7 a6 T5 |
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; @. {( ~0 b# R4 O- h- o
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 ~& U) t6 i( T5 ^5 S+ p
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 B5 Z. X6 v3 B6 m+ h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ ~, S% ] t5 ^" u* d
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* U; K+ L5 {' ^# {0 E2 {% k
│126 │Rook │30│ │ │*** │Protects you from attacks │5 V# F- g5 ?+ O/ G+ v
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 t2 e0 q" |: g2 e9 n( w│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: r, u4 w: ]6 b│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │1 l, M6 {! R1 q2 U+ `' n- g
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& L2 N6 E1 P) Y( l
│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 x) G. _( O4 p. t; }│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 y# e# Q+ G* m: R: t% L0 _( A
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 w2 M- k5 G% J9 @5 n
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: i1 v2 m% q5 m' }/ y
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ |. L0 S! n; {( v/ s
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* z# q3 c8 o; l1 K0 B7 l ?│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
H: _. ]0 e8 L! m$ J( F. d│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
A4 ~" R5 Z T' a8 Y$ J8 r│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 h! I3 P* K. C! Q0 @
│140 │RockCube│9 │ │ │* │Places a rock cube in front │; j; v- I# w- [4 X, S, h! S
│141 │Prism │60│ │ │*** │Prism fires randomly │/ O& z; ^, O9 d
│142 │Wind │14│ │ │* │Windbox blows at enmy area │+ Q& y# s/ `0 c9 f' ^( Y0 |$ \
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% E* P! a7 `/ _ h |│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; z6 _) Z" S; g│145 │Discord │38│ │ │*** │Confuses enemies w/ music │& d$ w3 _) e) E3 c0 [: v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ U' V5 F1 a+ m8 k4 ~7 W
│147 │Recov10 │5 │ │ │* │Recovers 10HP │% E- E- @$ N1 V W' I. ^2 k
│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 w) }+ T& F/ l, J0 g. i- X) d$ U
│149 │Recov50 │14│ │ │** │Recovers 50HP │
* _- { Z& I6 x$ E$ D d│150 │Recov80 │20│ │ │** │Recovers 80HP │
- T: x# J5 N$ z) }│151 │Recov120│35│ │ │*** │Recovers 120HP │
" u! z! ?9 L: E1 b. Y1 I5 ~│152 │Recov150│50│ │ │*** │Recovers 150HP │5 h9 u6 r; S) D3 r( {! x X' m
│153 │Recov200│65│ │ │**** │Recovers 200HP │( J2 D6 \8 c5 \2 r( L6 L
│154 │Recov300│80│ │ │**** │Recovers 300HP │6 n% j9 g7 k& `& O1 _0 [
│155 │Repair │8 │ │ │* │Fix your area's panels │8 D/ F9 O: d3 R0 }+ H" H, f
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; u3 g: o+ S( ?' y6 Z& |1 I3 i- ]; a
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 U1 M" d& Y. s$ H2 Y6 ^8 Z1 \│158 │Panic │14│ │ │*** │Confuses enmies if you are │& w9 Z" p4 ^, p& F! M
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 I+ \0 ^' R4 E$ y! ]' s' X│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 p* \" a$ A1 _: O7 L0 V. f6 G) M- p│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ A% i$ U1 Y% n* |" P9 P* G
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# r: k1 A1 P" [5 t& c│163 │Invis │11│ │ │*** │Invisible for a while │
/ Y! G6 c) K7 l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ g ?- D7 V3 `; `6 j0 q9 K
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │: ?' W" S. A! }; n* m( E
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, {3 R: J- A( j Z│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
0 E z, B, Z" s- h: Y% Z$ q│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ O4 W1 l1 P, \, i0 z) x$ P│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" {2 Z$ p* |* ~; J- E7 t0 f│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │" ]( p6 {4 T: ^8 f
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, H# l; U8 [6 U) t Q$ o6 _│172 │Aura │55│ │ │*** │Repels attacks under 100 │7 q3 C: x+ W3 \ y, ^% E* t9 b
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 r# a( q9 m2 |( p! V# a0 ~. C+ f( h│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 r+ G- u" J- f5 b1 r" L│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 j4 P6 r* u4 N3 w, V; n6 V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 ]- O3 t8 l [ Z# V& H
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 B8 i8 v# P* _( R9 p0 ?5 V7 f
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 x, p+ l: T: B│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
: E0 I( u, N* F2 z1 v* @│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) H- b. b" D$ x/ [7 T$ ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: ?. K. o( [; g7 E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ @0 w8 ]. Q* K0 q
│183 │Hole │55│ │ │**** │Open hole to dark world │9 X6 K* {6 D. Y. U0 o9 }
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: f7 X$ ]1 V1 j; S( S% @' ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. ~. z& n7 P6 j) _│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ z2 c5 g- |! L8 O
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 ]% |0 I9 W- p
│188 │SandStge│18│ │ │*** │Changes all panls to sand │- T# T# b* Z9 X! Y4 L
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │3 o, c3 c8 k$ C! s
│190 │Snctuary│54│ │ │**** │Change own panls to holy │# r% ?, l, }. u9 e$ K4 Q. h: e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: u0 ?4 `& u7 X) d4 n0 S$ P( x6 ^. \│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
0 Z- I/ M1 k5 x1 P1 w│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& X2 j# Y% D/ R6 ]/ J' u4 c' u4 B
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 |/ c+ D6 i6 C" d4 F
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 W! R, ~& T: w7 b, k
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. |7 k- ^& V4 J
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: M% ?% e: Q" ] J' O│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, r2 R# b8 I8 ^: w/ U
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; o! ~! O; ?0 B. R2 t│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 z0 E" b7 \9 F2 D5 n
└──┴────┴─┴──┴──┴───┴───────────────┘, Q3 u" K' V' O& s3 l& `4 h5 f5 l, I
2 B+ {. S) N2 T$ L
! R4 f% s: |2 W, c- ]
Mega Chip' Y6 P3 Z Q c. M1 C9 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; D/ J# F( W% i ] P! }: A' D│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 O+ @1 j% A" y├──┼─────┼─┼──┼──┼───┼───────────────┤
; x5 G& S7 X8 l│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │) F" h: F. a) L6 J8 _/ @
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ m& ~3 F: j7 H7 y8 B0 W) v- E# n4 L
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: J2 k/ P, `; e) X, p│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. z0 P" k4 e# @$ }
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. e" r( ?; v4 G
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& B! X' d9 i$ v% ]* T* f
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 c& A7 i3 B3 ^4 I" T# T3 T
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 F7 e* Z# U. l) C│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; g$ e/ W4 Z1 |: ]; N# m/ K│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. I: y9 H) V, O0 C+ S1 R6 F& G j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, Y" U5 d8 ?( ?1 |& G, s
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% h* t: H8 t9 N. q! E│13 │Guardian │82│ │ │***** │Statue punishes when hit │# h5 |* G( D W% f' q% [. _0 q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 s& ~5 X' |/ G% M8 r( h/ {. ^
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 ^+ Z' n3 Y- O, s- H; K. |! G│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 z S' ?; m7 x! L; b8 n6 k% l
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( ^/ R: d; D1 J D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* A8 O4 q, [" K: p* U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 Y0 \# I, \. f( T8 c) c0 G│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ ^0 I3 y; ` X% v
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 l- x" N) C9 g, T: S) f; R3 m6 M
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │& m9 r& `) r6 g6 l
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& Q8 V* H% k# o% F' t$ d, s0 U
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │! Y# Q6 s. R- z2 u" `8 M( n5 x) [
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 {- Y( |4 [) P/ N│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ h- J! l, U$ {
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 {8 }; G0 H$ D, |│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* J; [6 `* _: o1 T+ |8 z3 k7 B│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# @. e- ^. z) R8 W" J% k│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 W( L: g- Q5 i, e6 e8 `│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 G* h1 M+ `6 y# E; B9 n
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" T0 s, ]) \# S' m/ u: f# x; R│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ f W7 }* a, V: m4 }# _
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ s/ a9 e U4 q8 ?! Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( q% y8 B* f0 X* g+ s1 `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 d) C& f/ Y/ L/ K4 m│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
+ F# y- p4 f9 U0 L; d│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 h# X7 I! \ M: Q' L! A│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 ~" U. h+ t0 q& z) Z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% b8 ~4 W) a$ u' k. u$ Z8 z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 [* U! v$ K. H) Y U│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
e) [7 o- D% f" q% [' [* `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% ]6 c+ U3 j! r3 ^( n, |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' \% i1 J `7 B2 L0 j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) _/ d# ^& Y! T0 u
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ m! w/ a9 p2 Q$ ?- s0 s
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ W2 T* C% x2 O- j' Y3 k
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
6 S0 M; Y. o! F4 m│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 ^+ L5 u3 N) U│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ p: T$ b, P9 F% Z: B8 i7 c2 t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) y: f0 @* g0 q0 _ M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 e' Q; B# X& [0 L4 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 z' o7 R5 ^1 {│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- z! ?* W* t5 Y0 ~3 s│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
- z0 e, K. B& U* C- r+ W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# z2 u% B3 K" Z" f0 {6 W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# M6 G7 ~; I) K% U7 H- O& M% K│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 @8 B C' y% U│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ c% d# ?( G9 [1 H" f% J│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' }+ W5 O* f& d. C$ j* V2 L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 E' u9 P/ y L4 I1 l: c! k
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* t* R/ _7 }; w: y! h0 h: E│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │( ^" g) o9 V2 J& b+ x# Q- N
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 _3 W6 I& g( X" ]- U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& X: q4 {% t4 |. a% B1 M: `! ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 x2 s6 J4 p' N' t+ I. j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' e+ a$ [* L( w9 ~ g1 `+ ]
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& r' Q4 ~4 t6 s" S4 R│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 F: ~' u& [$ J3 `/ {│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- t4 a! D n& f│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ r- j* U6 k" K: a* u) r
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ e* E/ @! i1 f% |; k3 S
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& h. [* q2 A/ h1 g4 z6 `│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 f0 A+ u { Y' ^8 W
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 U2 n0 y! |; u. J
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ o2 ~. R9 o6 m6 Z│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: ~! q% T% ?; t2 p! n' t, w
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 s4 Y+ x8 d2 K, f. Z' z9 K' r5 k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. ~7 v* J- j- u- Q5 a$ ]# a+ S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ L' w) u6 D. _6 k
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% s+ ?! }! Q( x+ e/ j% F│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! m2 f& D: ~8 c. X. T* l0 V│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# g0 o: h/ @; {- b9 Q5 z/ z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │1 V* `$ E" l- g, s6 ~: X; C# V
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 V! ~1 L; O5 o" C7 v
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 @& @' k5 }) Q$ i& t) K4 m1 w0 A
+ }* [# o+ ~* R* m8 N( m, P& \8 D/ I$ v
GigaChip (蓝版)' c$ M8 C# }5 h6 m- @3 [; m3 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐. o7 f0 t) J' }; H% a! ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 W3 f! S8 f/ m* _: S) J
├──┼─────┼─┼──┼──┼───┼───────────────┤
! [+ R5 N3 d' \# e) U8 J; w│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
/ q1 Z. B% F9 u3 G7 Q$ D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 A+ U. V: Z' h' I) N) U6 A
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. ~ }! t: B/ q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" F' r9 ^1 b" l$ P4 N# z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │! v3 x, }- V+ J1 _% S7 `
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 u+ u l I! {$ `│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ D# X- Q: p a' ]0 V7 a│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
) W& J4 q+ R' X8 }7 M│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 t2 T" P2 G1 n- [2 R│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 S' S& f" `* k+ V4 q# f) Y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 w0 Z; x: K2 [9 \: o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 ~# L0 E" M) p$ M/ n9 K
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 E; U. W0 O7 P4 Q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │* v( i6 c- V$ W i
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! n/ x h# R1 W4 \
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 l3 c8 v& }) I3 G
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' b" b% a8 F; J4 V. F│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! d$ g. o5 {5 w; n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 A! V1 y5 ?1 {, d6 H& e│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 U# C5 c$ u8 M
└──┴─────┴─┴──┴──┴───┴───────────────┘0 ?8 E, \! `, y5 f- P5 W8 D, y
1 W0 m2 b" w) S. F8 Y
GigaChip (白版)(只列出与蓝版不一样的Chips)6 F" a+ w( {! d) m+ Q* y4 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 i0 o% {* ?, T! _# M│编号│名称 │MB│攻击│属性│稀有度│说明 │& h6 K& c9 g: [" b1 K
├──┼─────┼─┼──┼──┼───┼───────────────┤& f6 `; p" x; h4 v' G7 d P
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; Y0 Z8 _% {, C9 ?/ l│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
7 D7 \8 ?5 i$ v$ }│4 │Balance │60│ │ │***** │Both Hp reduced by half │
! Q( h5 J9 t1 q│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- w, S" ]; G2 o9 U3 T- X5 W└──┴─────┴─┴──┴──┴───┴───────────────┘ |