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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
  G0 e1 ^& W* e$ R■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 s4 i- k7 c$ K+ t& n
■● ■  NintendoWorld    站友xliz原创8 C0 `- x6 O% j: M9 R* c" m7 C
■ ●■    http://www.NewWise.com & v8 {* t4 ^4 n4 K: E, r  V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
  V1 g3 n! m! C$ q. i3 [4 n( x3 `9 j) h" x& d1 b  U/ [
4 e2 u6 g4 @+ s6 s$ W
           洛克人 EXE 3 Blue 卡片组合
5 g1 o: f/ s: ~. g6 Z# w1 I6 @* @
) x" _5 ]9 b* t. k0 V) a1 N; z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# O' H7 T6 p: C5 v! H+ L大家要看日文版的P.A.或详细攻略,点击这里吧!

. l% B; f6 J% Q3 j: Q& n====================; \+ p2 O5 M. G6 l
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 q$ D- z2 z6 R; z

& i+ R3 R7 L% D- X7 R以下内容格式如下:- S2 i* n7 Y0 L8 r1 c
8 j! T# k- ~9 E( U4 q
编号    名称) m; G! I4 k" T
说明
/ N2 z- A7 c- }) r1 J) p组合方法
6 o+ }7 ?% L( T---------------------------------* \4 r  p5 d4 |6 v8 K  b) G( j
01    Z-Connon 16 W) E9 H) C, W0 o8 b7 S* [; k7 l- _
Unlimited Cannon for 5 sec8 ~$ y* j3 L& c4 C. h) O
Cannon A+B+C
- `! k' ?8 }8 t, v3 J( JCannon B+C+D8 P$ ~- I6 ^" w, e6 ]+ P
Cannon C+D+E
  H$ Q# d6 B/ {/ j( `$ |4 M6 {  l" r- f& ~
02    Z-Connon 21 l4 o/ G3 a5 y" f# z6 P( C
Unlimited HiCannon for 5 sec( i# [: \  C5 M4 y9 {
HiCannon H+I+J
7 V' }+ \% L$ z1 A, V8 UHiCannon I+J+K. V3 E0 i, W$ H! Y) B7 {2 ?
HiCannon J+K+L
* }1 `2 W/ [$ }, }& A0 B. b4 Q% L$ v2 Z) f
03    Z-Connon 39 J! D: n  X* V: w. X, r
Unlimited MegaCannon for 5 sec
3 K' A( _0 C! d( s: E/ MM-Cannon O+P+Q
& N8 Q% d# g, h" @/ E$ {2 _M-Cannon P+Q+R
. N8 b$ w/ S4 M& e% a7 TM-Cannon Q+R+S
9 ?: e/ o1 z) |/ C$ [7 n1 B$ j2 U# u* a$ N, Z
04    Z-Punch
8 ]% P6 e! ?- @8 ^' @Unlimited GutPunch for 5 sec
" p: G3 O$ W- }4 `GutPunch B+C+D; c2 u3 R- j. s6 x. Z
GutPunch C+D+E# G  R- Z4 B! y5 X( }
GutPunch D+E+F7 `! N: ^8 m) T" ^; i

" @( B. n4 X7 ]% X5 J: \1 x05    Z-Strght9 ^  z* p. L( G( i/ q  P" L/ z
Unlimited GutStrgt for 5 sec
* `  l, X" ?- t2 b& RGutStrgt O+P+Q
: T$ n8 j3 B8 W3 Z5 y& i. T  nGutStrgt P+Q+R( W1 k  z( C& z' l
GutStrgt Q+R+S
3 Y* p% K/ r3 V$ r* b2 v2 Y, \( A/ [9 y# n, c. Y
06    Z-Impact
! t9 M, y. Y2 j5 |& F# j/ Q! O2 `Unlimited GutImpct for 5 sec# _; W8 U/ c. ?! F
GutImpact G+H+I; o8 Q/ }  `) m9 J6 F( b) f
GutImpact H+I+J
9 o$ F# k% Z( i9 |) Q$ g! iGutImpact J+K+L
. ~  Z' R( s3 ?- B$ L/ Y  a: ~) Q# C4 l: `3 V& w
07    Z-Varibl
( n- `2 P2 N2 W2 yUnlimited VarSword for 5 sec
5 u' e: e5 o/ d- _' V  RVarSwrd B+C+D
4 d# I6 _' K; k' gVarSwrd C+D+E
1 m6 D' S0 ^; M: ?5 A, @VarSwrd D+E+F  `- |+ |2 [2 t" \# Z: M

2 @5 s' ?9 n/ A08    Z-Yoyo 1
" K& W9 \7 j2 L4 I/ {- yUnlimited Yo-Yo for 5 sec% Q4 `3 l9 Q9 `4 H
Yo-Yo1 C+D+E
# O( Y0 E* J9 ^0 Y5 RYo-Yo1 D+E+F& s5 J4 n, O' n5 C; V2 y
Yo-Yo1 E+F+G
5 T, P6 P; y* a* Y2 F( Q
! |, t; u: m) c1 J! S+ N. B09    Z-Yoyo 23 P4 s7 |7 E- |7 k! v1 i
Unlimited Yo-Yo2 for 5 sec0 o0 g1 J, t& {  _+ H! i! w
Yo-Yo2 H+I+J
9 u% _6 s* K; \8 b$ z' p1 a- M4 EYo-Yo2 I+J+K
* @5 P0 |3 N- ~' @, IYo-Yo2 J+K+L6 N: v& b$ t* X$ z

  a3 W$ @3 k1 A  x4 x1 E; H10    Z-Yoyo 3
1 L+ @  v& P; s. ~+ i3 Y; n2 ]Unlimited Yo-Yo3 for 5 sec
. p- f- J6 I8 |$ j1 U5 eYo-Yo3 M+N+O+ J! L3 e/ e: I! B& A( p" k
Yo-Yo3 N+O+P
8 \. W- l. p" v# t4 FYo-Yo3 O+P+Q
8 g/ O& W/ ?7 T% @6 s1 V/ @0 a, D( t7 Q1 S+ b5 s
11    Z-Step 1
. u  a4 D, b; P# d1 ?+ K1 cUnlimited StepSwrd for 5 sec
. G1 G# c6 j3 H+ y$ I( [+ KStepSwrd L+M+N8 p6 Z7 @$ g* ]" d
StepSwrd M+N+O  _; K% h8 ^/ f& x' n
StepSwrd N+O+P" u1 G' O* ~8 p. M% l9 N9 K/ {

. q- Y1 R1 R" s) ]; T# t: z12    Z-Step 2- v4 t: e. y3 e$ I
Unlimited StepCros for 5 sec
' _* w" X. V$ U2 H  KStepCros P+Q+R- e6 [2 N5 r/ Y$ u
StepCros Q+R+S! C9 O5 V8 W" l6 |: A5 y
StepCros R+S+T* B- p  a& G( N! J7 `; }
' q& I6 D% k5 f% q) X7 l3 k' w
13    BubSprd
- ?7 h- ], v1 K& ZAttks w/ spreading bubbles!, L+ T" R! e/ {1 t9 W  h! E; S
Bubbler  C+D+E8 h% T/ e+ ~$ |; N/ i$ |0 j5 Q
Bub-V    D+E+F
2 M: E' ^) P- Z9 ~- Q4 w4 ]( m0 bBublSide E+F+G
3 B9 e) J$ K2 ]  EBubbler E + Bub-V E + BublSide E
$ P1 o* z- L" Y( E/ O, |, A6 C% ]( d( u5 y) E
14    HeatSprd
  J# Y# h+ r6 A2 M  BAttks w/ spreading fireball!
+ h, T6 ], e  F) s. Q. nHeatShot H+I+J
3 R5 _) G( c: H# bHeat-V   I+J+K8 O' |2 R1 D$ G, J, ]! H% p
HeatSide J+K+L
# N0 w3 u% |! a7 k9 ZHeatShot J + Heat-V J + HeatSide J. p3 a6 {1 e( {; K

5 T2 I7 z$ V2 ?5 K15    H-Burst
' o( m) a- b1 v" O/ G6 G: c! `4 VCreates a giant explosion$ K9 X7 I* |% ^3 v
Spreader M+N+O' ?' N9 q1 F8 Q5 H9 l
Spreader N+O+P- {+ Y7 d9 k! F  a# J
Spreader O+P+Q: }# t* C- ]1 y5 W7 A5 O) H+ a- i
; H% b2 h3 w2 t
16    LifeSwrd# E9 T& h$ R4 }& Q# B
Swings a huge 2×3 sword!
: z9 [3 {- m! F7 RSword E + WideSwrd E + LongSwrd E  x8 c% r! x6 P; D# P  G, G
Sword L + WideSwrd L + LongSwrd L
! S& r, t) c, [* XSword Y + WideSwrd Y + LongSwrd Y8 x, D4 R" D$ A' x# E0 ]$ Y$ M$ ~
* U) ?6 I! ]' b, R, y
17    ElemSwrd/ N" b& c* T$ ^2 A
Wide swrd contains 4 elemnts6 v* g) \$ p3 ]/ f* x: Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 {, W# |# {! Q* P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 C  j) J' `/ B& z6 s
7 M  B- |. v" x2 I
18    EvilCut
# o7 Z! @0 }% u9 D- r' JStep up 2 & make 4 atacks
  ~( _2 s$ @5 A7 DStepSwrd P + HeroSwrd P + StepCros P
# G( L/ @; C( p; k4 w* T1 C" O5 u; ]# P. h$ s/ X2 Q2 h
19    HyperRat& k  M; \; o# d& q: a% F
A giant Ratton charges!- A" b1 L5 c" B9 w+ c
Ratton1 A + Ratton2 A + Ratton3 A
" G) M8 ~( F+ E; L+ mRatton1 C + Ratton2 C + Ratton3 C
: k2 M- x5 @8 ~Ratton1 F + Ratton2 F + Ratton3 F
; ?7 b7 ~" {# v6 K% k$ \9 n  e$ ?  {0 ]
20    TimeBom +
; q1 Q- t( s1 g' W# eSets Time Bomb in enmy area( n- J+ Q1 t1 f- t4 f
TimeBomb J+K+L
' V) l8 T0 L* ^, sTimeBomb K+L+M
5 b5 c; r* c7 S( NTimeBomb L+M+N2 X# v( P+ Q3 O( i
% h. o; n( F+ }$ ^9 g. z, M
21    GelRain
: q9 c0 i  `/ j: K! N' C; g7 G7 QGel steals squares
& [7 T# k% X: F% ~MetaGel1 B+C+D2 \  B! C3 n/ y+ P1 Z, ~9 `, {
MetaGel2 E+F+G& b4 c0 W, Q$ ^- S  J% q) v# }5 g
MetaGel3 S+T+U' L  L7 S/ m4 r0 N& O; n3 Q2 c( a

' ^. e' g5 z* T: d22    EverCrse
4 H0 _" }- u" {0 k- |+ JShield chases enemies3 z' O+ |7 D; Q! {( x9 n
CrsShld1 C + CrsShld2 C + CrsShld3 C" l+ h6 i: R1 X1 v) B2 B4 v
CrsShld1 L + CrsShld2 L + CrsShld3 L( q1 c9 H: P6 S- @: S
0 Z2 E" z. A* e6 B' Q: g* j/ u
23    MomQuake
+ Q% V5 J5 f3 ?# ]2 ?9 O* gAwakens Mother Earth!% m- N# e  k8 t/ T
RockCube * + RockCube * + GodStone S
* i+ G/ l) B0 N6 Z
6 y! {4 Z4 E" l* F24    PoisPhar. V0 p, M. n, F  C1 j# U
Pharaoh generates poison* @9 `& k" S, K* E& N
PoisMask A + PoisFace A + Anubis A
5 A1 R* Z5 B5 l8 S; q
+ i* H/ K: K3 p4 H" e0 [/ B& e25    BodyGrd
) A$ Z' @  E/ E' N5 J% Q' \Bodyguard takes out enemies
5 h6 t2 o  E0 d4 P7 rAntiDmg M + AntiNavi M + Muramasa M' Q4 s# L2 \5 m9 k

( I$ ]7 m, D' t3 S( ]26    500Barr
" d+ |. i2 _( ~. f6 k: qBarrier absorbs 500HP dmg9 m# n' x  d* r) u
Barrier E + Barr100 E + Barr200 E, B# o* A4 S' J! U, w3 C* B- v, v
Barrier R + Barr100 R + Barr200 R
9 r9 V1 I9 N, V& d- U% [
) k2 P2 R: v- X" ?; k' o3 S( I, r27    BigHeart+ j/ `  e. K0 c6 x
Attacks, then heals HP!6 K) ?5 H' S: G5 E
HolyPanl R + Recov300 R + Roll R
; t( F3 R, Y) U6 {HolyPanl R + Recov300 R + RollV2 R
4 g; p( B% e6 ~. ~, q  P, S+ G; JHolyPanl R + Recov300 R + RollV3 R* F& L: H/ g" A& P6 L' i/ U
8 G/ R( I1 a' M1 D- L
28    GtsShoot
; O7 Q2 S/ ]4 L* BGutsMan throws MegaMan!' o1 k2 z9 P# B4 T7 p& i5 C
Guard * + DashAtk G + GutsMan G
+ j6 g5 b! ^$ g9 GGuard * + DashAtk G + GutsMan2 G
  {& x9 m  u+ k1 v1 iGuard * + DashAtk G + GutsMan3 G# X3 L( d5 I- j; c* Z# H% q0 G
Guard * + DashAtk G + GutsMan4 G
. J7 |) F& \; _* g$ K* v
! ^* G1 \5 c/ P- a3 ?29    DeuxHero* M  J  c3 S2 w0 }6 Z, Y4 Z
MegaMan & ProtoMan team up!
! [7 j( m8 W2 {- E+ i! y7 g' e, g# ^6 ^CustSwrd B + VarSwrd B + ProtoMan B
. g7 H8 A8 `7 D+ VCustSwrd B + VarSwrd B + ProtoMn2 B3 D( R2 Y+ |( E/ e  F; U2 z
CustSwrd B + VarSwrd B + ProtoMn3 B+ K) _1 Y; {. c2 K" |
CustSwrd B + VarSwrd B + ProtoMn4 B
) `( u) B  @" [6 u9 e
( p) f! l; u) c7 ^0 `8 l30    2xHero
( P" C8 |1 l. M: ~& m  @& G. A& jMegaMan & ProtoMan Dual atk
; u1 ?- {! r/ CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. q/ K$ N# K# @+ s# }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. k5 r/ L; a' L$ V& M" q  G( RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 t) ?8 s; a; O. o4 M- N7 |0 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 ]5 m: V: ~3 c

# O* m5 o/ U+ y$ X31    PrixPowr$ n+ }! C: b$ T
3 Navis attack at once!: g7 `4 ?0 R  U4 P  {: E
Team1 * + Team2 * + KingMan5 K6 D8 ^% k0 I/ D: [! W5 T  C
Team1 * + Team2 * + MistMan5 M
1 o+ A2 l3 e& d* L' X6 pTeam1 * + Team2 * + BowlMan5 B. p/ d+ C6 Y& a) p. a9 _4 r+ ?, r! d
* a1 Z7 E- b- O# y4 V4 }! o
32    MstrStyl" q2 z0 T! X$ O( [8 M
MegaMan unleashes his power( C. H6 {' t4 s
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 U0 t- q: n. n8 Q* K5 w( J

6 ^+ A; C" z& s1 B& QStdrdChip (Part 1)
, [3 |$ b) F: ~! \" O┌──┬────┬─┬──┬──┬───┬───────────────┐2 u8 z# T5 q; f6 V1 A: a3 f4 h9 A
│编号│名称  │MB│攻击│属性│稀有度│说明             │# |7 {0 |; ~9 c. J9 s& |' D* l
├──┼────┼─┼──┼──┼───┼───────────────┤: i2 L# P- e- X  l+ T, t
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( G% r+ r& F+ b6 E# m) X; q6 e
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │) G! W: Q# Q4 a, F
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 U/ f7 ^5 Y! [$ P6 {2 G, g( ~5 G│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
5 I, n- v1 o0 f# `9 B│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │- q. b: v& O6 b$ g! M
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# d1 o- ]9 D- G( `. w: U│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& k1 w' ]0 w" p% K5 N' R
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │/ \& c8 i; W; q/ K: {1 p: m# T3 ~
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
4 V3 X; X1 @4 I8 r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# W2 F5 X8 k0 Z; [/ q+ c
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) @$ \9 S! ^1 ^" b/ `
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
- \3 a* w  A1 W% X) j0 Z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ [; y, g( x  G! y
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ K" W3 Q; @7 I8 C
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 b! e  u( A& a9 }7 Z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 I( n- o5 A3 U% r
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( [! O  }8 X7 g1 b: s* D. {
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  k$ f6 W! J) ~4 [4 q8 {
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │2 l5 I5 c+ J5 X7 j! Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ H7 W- I4 A! h7 O6 W9 `' u
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) l7 i/ V3 f9 a( {; P6 ^5 z│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │1 d1 q; }$ c, g  {8 o
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, W3 P: V9 |% e: F- Q# O6 l! F( W
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& J% W6 p3 q% f) a9 c; g│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( d8 X) G9 x% P9 z5 b" u6 `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 B/ u1 r  ]# v! ^* C; _│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ ]" z7 I+ W/ [7 _
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; E  J4 D0 i% M; }- Y6 W; f
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
; R% @+ C* F& R5 J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
" r, Y& e1 T$ l; h6 e$ E- Q* }│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │! l) s. e. g' Z7 x2 r
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 S% d6 t, z6 T* L& X│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │; a* g4 `4 W' q. m, J4 s
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │$ J+ B" k5 M1 p* s+ g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% S7 s- _! R% E' w5 n& P6 G7 q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │6 r' f# L+ m: C$ G
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 B# n# D% W$ T! p7 h/ _9 W
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 u( ?0 F0 l7 Q# \2 X
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! Q6 m) Q/ o' I# Y: M
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( E0 p1 m, @# q) w: F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 ~7 f# ?, t) D" |9 ?5 h
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │7 t$ ]4 B# ~' g/ f1 Y9 S: \2 z9 v
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │% P8 x+ @; b+ U4 _/ }+ x
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │' O* B. ^; M  Z- S7 n/ Q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; B6 C3 u2 j, k) R# ~9 i  Z. d& s9 [
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 r% C& U" u& \+ E2 ~5 O% |) `; u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
) G$ ^* K5 k9 ~; b4 G1 w8 |│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' O4 y  N9 L# E( l) m3 a: }│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 I6 }, S' v  K6 _│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- d* }; x% H! I# c3 h. w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) t" l+ G) S" f. d. n│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 W( P' a) q. [  l2 a│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' Q  M/ k' ~8 b! j. J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ m/ h0 ]- O* _0 t3 _; b
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 |3 {* s; G, U
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 O  R8 c. i2 g/ n! w1 ~& H: c/ Y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. G6 m  B/ ?- A1 @; L
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. n! S5 A# R0 ?2 y) c. A  ~│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 x' y* e  r; D. J" {' Z; x│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │- S! [$ Q5 W. V! i8 q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, `8 o* `; K! P6 I2 ], U
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
% ^4 ^3 f. X% C* K( s│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 H2 J0 Y: A1 t8 y' Y8 `" M. E│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; ]8 ^1 N" E* `2 i! r
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │1 C3 x& y0 K; L4 g: C
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 T1 p1 |/ m- ?7 p# q  c, d% k
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 }7 t1 S# s1 N2 l5 V. U│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
8 z1 U$ N( L/ a) O' {6 }  ]│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │+ a0 |% `. o- o8 n. Q5 b
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
: r: j6 _( M/ h1 h% ^) l│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │' o) \8 l$ u2 p* z
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" i  v0 j# m5 p. D│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. E: F/ I* P! ^! u6 g! T# I1 n
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
, F+ ~4 M* ^7 j│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ l9 v* S$ x6 }$ x; g& u( \0 S3 O
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 _* X) _! {9 K: }2 b│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" D' A0 t' I. _
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( D# m( ?/ @; p; z9 k, P; \0 _│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- Q$ C4 S; _% }5 L7 E& _* F8 D│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
3 g" ?3 y) u) n. K) z; @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 k$ e$ E* k0 _& x* j  |( x│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ |, h; U8 x6 I9 N│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; x: K% k) i1 X3 E' }$ v: j│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 Q4 K# D2 k6 A. P% Z3 ]  z
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ n# W% H3 c+ I2 y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │% x* R) f/ E  k
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- j, C/ t& p# b4 A, q# h0 q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ h; S9 R' @8 x' p# ]7 k│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' p* G9 Y/ d( L; ?: ?) p$ e
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 d: O: k" l; Q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │% P4 V5 C5 M+ {1 g
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 B3 G9 A; Z" ]7 K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 W" q( g! h5 ]/ I│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" {, \" g# j! o# S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& ^$ K* X5 |+ D$ N, b( U7 J9 x│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │5 K0 n0 D7 z+ {1 \- t
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │& T' U, O. \* x) F8 i
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" a8 c" M7 f) @/ ^5 J│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" Y# y" _. v& p. n1 X; e2 K/ k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' {/ N! r1 S# c5 I
└──┴────┴─┴──┴──┴───┴───────────────┘6 _( X: |$ Y/ C( x( Q& P
. @# \3 }- B# Q7 ^" |( C4 o0 K2 K
StdrdChip (Part 2)" M# L& D9 c9 d& e/ P" P
┌──┬────┬─┬──┬──┬───┬───────────────┐$ P- B. K* r- k
│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 N' s" t5 n% l. R" ~2 V├──┼────┼─┼──┼──┼───┼───────────────┤
2 j$ r: m3 l7 N* ^" O3 G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ C6 m  E1 r2 k2 s" i$ o  t: [
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. W. L6 V" {& W( z/ a4 v- R$ [7 i; _│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 E! ]7 f- |4 B: C, D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ A9 S0 N- I+ H% w* M" E& {. t
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
# ?: i( ~0 N2 c2 `│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) d4 Q3 f5 H; r+ ?; R│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 `* n7 {8 m( r% {6 V+ H5 }│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# `! a$ S% e+ p( y; X. D( l│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 q$ n7 E+ |* L- F- U# C' h
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 w' u1 i2 d1 I) S0 |% M
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. m& [0 K0 n5 y$ z) I% m+ @1 k3 g│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │! B$ \' k8 ]3 P9 b/ A$ ]3 s7 b
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 D) U, c! A5 d0 j│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( q7 a( T( I9 [: u1 H6 t
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: F) g) M. p% H/ v│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 w6 b( U0 T4 ?$ G' y. u6 d9 {│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 R# t9 M- S( M$ C1 v& V│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 v5 \6 k7 ]0 |9 w6 Z1 H
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 G/ X: z% `7 y/ @& z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 b# {0 b- x0 `* t- ~6 ~& P! I4 @│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" R) m6 g. _6 h8 [  [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, E3 f8 I5 p0 B6 ^) G
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 ?. Q, j. c  n2 [% d1 Y3 H, ~
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; }- Z$ ~) @# D
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 Z1 ]7 ^* x. ~3 e) S% B9 q
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │. Q5 g5 j! }! L* ^% N1 a% n
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 A. e0 k$ s  [2 J│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& p2 w4 Z7 T. E  ^6 u
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ l/ X: _+ v4 u$ p; Y/ j% k
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 V5 x! f3 @4 ?* B7 ]│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │. b, D1 ?/ k! n* e. a$ O$ d8 }0 T
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# y+ K6 a6 K' `& X1 M; G1 N$ h│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │" a7 w5 w4 }7 X/ R$ _
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# F6 [+ z( i4 s/ h$ `
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 P3 z9 c2 o& Z│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& u- ^  Y8 G9 X1 U  n│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ M( R) m0 t1 |3 y9 F% D2 J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
7 u3 z; ~9 N6 F. q+ X│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' |* i$ j; U( f! J9 Z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ l) O7 C+ r( |" k; m; B- \! a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" [& W3 W' X/ W4 E│141 │Prism  │60│  │  │***  │Prism fires randomly     │
- \+ V' o  p6 {│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& v. M! V8 q6 a! e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 n* q* u. W5 v0 N0 u& O6 E│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 P% p6 B0 |  t3 M# ?
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 u, m1 U+ e' E% B; }
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 B. V  I8 x2 z& t- q9 z4 H
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 v1 x9 W1 B3 N9 `4 V) T
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 C% Z; `: Q5 g( r0 ~" p
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │- V0 q1 h0 s, w- _4 x, b
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: s6 {& H7 ]; b7 G│151 │Recov120│35│  │  │***  │Recovers 120HP        │
" a* E. m) j9 v- E│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" @! E$ G+ m* Q% T  L│153 │Recov200│65│  │  │**** │Recovers 200HP        │5 x1 K/ o( C' J/ g
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
7 U: _: ?6 w% e; |$ d│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" |2 Q5 d, P) C0 S, h│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; {1 z5 e2 X* t
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 D/ s( @" y) R& i4 P  Y) S│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │! \* t7 V0 r; r8 N' ~( a
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 o* J# h1 l# p( g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- n1 {" M- s; l- c& p3 a│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 @% o$ C$ |! l8 U3 T
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) Z5 s5 M+ N+ C7 l/ W$ X2 p: {- {- Y
│163 │Invis  │11│  │  │***  │Invisible for a while     │, U9 |+ m  V) R5 T9 p7 W" e* `
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! s# @: h9 |$ r│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
" O  @6 f( x, P8 i( {: G- z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 U4 _6 Z1 y$ `2 ?
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 s9 D0 e, @: s) h/ W. e# J# s0 x5 x; e│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 e, d( v$ d% F! W
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% U! A/ J, i) u6 w# g│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
3 v& f. `. B7 M8 T8 e2 P│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │6 C& }: Q. x1 W" M6 K3 m7 ^1 M
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 m$ P; b/ V0 P6 H/ h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 ^, `+ z6 k0 w3 {
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 I8 `1 L1 H. I! d$ z" [│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 s. f! A' F$ ~3 C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; I' O7 K0 J/ Q$ a7 |& V: L│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 T7 w  h$ S/ d/ s
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ {3 f. F2 y8 c9 z6 s# c- \+ @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ e  J6 ^. x# |3 N3 r( J* c│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 A+ z8 q9 o2 X5 B3 X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# i$ [% ]4 y: Q1 U9 d6 n. e) }
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ i: t( A9 i$ l
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. J3 q# w  [/ z# W# |1 }9 W# ]│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │* i; m1 d( m' X! l7 |4 ~3 S: D
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( |5 u# k% b5 T/ {  S. K6 K) q│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
3 L7 B7 O$ ?# N* @6 |0 [1 ]│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# o5 i& P2 E7 {8 D│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' u1 S1 V7 p9 ]6 t8 J- g3 }7 p' c
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! y/ J7 z1 M& h/ g6 @* |│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
$ B8 X3 u( ]! x1 F2 A+ v│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 m9 [4 A$ S) n" R6 M
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  n/ I- G3 q& v, \1 r6 Q8 W( v
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 l8 t8 d* h6 {│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
9 r$ @9 E# Y: t: B5 n, n# h: z! j  S1 R│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  h0 h- S7 ~" D% Z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: ^! [9 j. T$ Q- u/ w3 i( o│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │' {6 j5 [, d, a+ ?2 D
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
) X7 w9 v: C; I1 L│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ h* c1 T0 P- ]$ T0 F
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │  d, X) Q- o7 m1 Y* }) Z9 n) |
└──┴────┴─┴──┴──┴───┴───────────────┘
4 E" [3 O% z9 x8 }: ~% h) A! c- C
7 x. M! S9 c: ?' P
Mega Chip, g- ?6 q& I, S3 c& b" g0 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 q* g* O# e" N- X4 j
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ E1 ~" k$ w* J( [3 d├──┼─────┼─┼──┼──┼───┼───────────────┤' B6 S  w; F% g) E4 l3 V
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
0 m+ @. c2 P* U│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 V1 A' ~( S( E  ?' Y7 V+ ]' e
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
! y: O" u5 ^6 W' ?+ E│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% A! `  f% L# N+ ]# M' i- N( \* Y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 l3 f- n! U2 v( @8 Q$ t│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) H! x. I6 H, C3 s: y│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: ~, x1 L0 T3 N│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  f+ f* A% S( @+ r" K& E
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, Q0 v4 @& }6 p% i3 |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│  b9 L2 G. m% V: d3 m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, }1 y3 e& `2 p5 w# l! s' H│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( M/ D) e, d) ]& C│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% j! m, @" k2 R% u4 M7 q' B│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │7 ]& I. ^7 k" T! }' T( O& H1 C
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 x6 P/ f  J! \- {4 \  V│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 w% [% _$ f7 _  ?6 V7 {9 w│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
1 d9 V+ R9 T8 h│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
6 y; A/ h. i' e  Y& U+ m│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ S$ n% O. i3 W4 o4 O, m  [- t  r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 w0 f& b* I7 ~2 T│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │/ k# o  J6 v/ `. \6 P6 [" R, R/ V
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 n% o$ q" d! [! f0 J& r) m$ L# W
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 L1 K' F3 E6 M  u) g! ~│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │, S7 Q( d: b7 v  k3 e; n
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. T* s) `2 G' m3 s( Y' Z! R│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( p" J7 }( w7 m
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
& q9 L( [# U/ W9 V( Y9 y( m: ~│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ C# m* x- O% i│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
$ G- ~/ `" u3 f' c" q. e' x* }│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 L& }# k/ `& B7 G% }' u
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& |" W1 V- C+ C! c& }: s" I7 V
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' \+ ?4 H; |0 @# `* R% `5 m/ m" S
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ s! n. x% _3 `! ]: h2 y+ d+ N/ \
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
% u3 ]' s& v& w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 s6 F! j: H2 a0 N3 j3 R/ C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 ~4 y/ v5 [( M! y$ y8 {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, K6 }* I# G) ~  v* q0 U6 U$ `4 X
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
+ m  }  c9 @# ^# o$ a4 h! u│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
& O1 L. P6 l: F# b. ~- b, H│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 Y( A$ q" y5 v/ V( w! Z5 U. f│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% n' C  o2 f& M/ q│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │/ O' C- ?1 _3 w) l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │0 k  n! e. v" _: z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. u7 e2 y; T, X, y8 A2 n. B0 C
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. K( I5 ]9 e  ^/ G; J% ?& W
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! s* r. A- ?3 p# ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
4 m9 k! m9 f  I1 x; A│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 Y1 Z: w6 j4 o& Q; M, G: ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" u0 d- V# n0 ?" l5 X9 v) D; ]
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ `2 P4 ~* m/ g- K; |) d8 m$ H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 p; R. |8 M5 A# o9 I, j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' r+ M; V9 r' r. ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ ^+ m- \; S" p; I0 h
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, h) q: ^- r( |- ?" K0 _8 D│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
0 C6 J* {, w9 G" e( D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │2 @% _3 a* E) p8 E1 R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 s% d, s$ f& {/ r) A6 s) T) I+ l│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( y- l! R- }0 C
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 n# ?: k1 G- g4 o3 }│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 ]9 a# @* J  G! A& \
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& e& |1 ]) S. o; p( @│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │) Z% y" x( J* M
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
+ r) x, u7 Y2 B1 ~6 I! P' `7 d│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 ]4 i8 ^4 O7 C* m. I2 \4 T8 a
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' s* W* H2 |4 Z! d6 T│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │. e7 U) p: m0 y3 k: |. B% i) u* L
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. q. t8 _& I" P
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
/ _' [" i9 t6 [( J│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ G  r9 v; j! t) u( K; P
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* Q/ {/ M7 n4 @" m6 Q8 a+ q) H( b│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │, s5 q, e8 H0 l; K3 G: N
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │% K' X' F% C( ]; L( x
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 W3 _' n* w/ I# I% d5 C│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; ^( m2 M4 e$ T/ t
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 {7 T+ V& p/ p0 P' j
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
/ d: u% p8 D2 i│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
* P2 @% \: U8 [. f% P8 P3 k! S│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
' |* T3 f3 ~% D│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! d; v$ U! ]* m
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
9 M& u3 y4 L* x$ O8 U* N│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, A4 |) U" q: P
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! A  R# U( m9 j0 j8 X. o
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& N6 g  p$ {! h! g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& e) Y) O0 E2 ?│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │, |% o; A& |5 g' o) c1 f0 I
└──┴─────┴─┴──┴──┴───┴───────────────┘% b0 ~' t5 D0 m/ M: M" G
! o% b5 `$ N& w1 B& U; t
4 g$ v, @8 d! }! l1 E9 m2 k: D2 z
GigaChip (蓝版)
3 B; d, `- I6 m/ `┌──┬─────┬─┬──┬──┬───┬───────────────┐
' K$ w" b5 v9 l$ M- T│编号│名称   │MB│攻击│属性│稀有度│说明             │* n+ }2 ]( F: m& S" v
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 M! S$ Y( y: L( K3 H│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- C; y0 r8 e( {) X4 ^8 A
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │' p8 J4 T4 T* V, U9 ?  {
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( ^  T! r% r6 H( n% q' b│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( n" g) R  W! Z$ T" s+ R│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 O2 `% Q# s$ e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │  h! H* E" @: |) u- m/ {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │0 T9 m. U$ H( s7 p0 v  V7 J
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  Y: y& m0 V' m/ _- ~
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& J" B" A: s, q. [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 Z. q. l" O) F6 M) ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 t0 S( f7 g; [% l/ A4 k. S  y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │% z) S1 j. h5 I2 c3 I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' f+ P1 `  D2 X; {+ |5 B- |
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. P; s* X& [. h│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
: v2 U+ k8 |5 w9 B' T& E5 q│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ |" T  w  Q  p% D! t│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* k4 I: k( A- f- y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 E+ Y. w8 F: z+ ~
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& l. k9 g/ d% |7 ^# Y" l9 P│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- ^2 ^" K( @* `* ]$ G
└──┴─────┴─┴──┴──┴───┴───────────────┘/ v4 A$ }+ d4 y, k

1 m3 G5 d" k' L  XGigaChip (白版)(只列出与蓝版不一样的Chips)
. ~; g$ t. `) E' C% z┌──┬─────┬─┬──┬──┬───┬───────────────┐
; s4 M  C& k) z2 p9 h1 }│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ X( B) [0 d, i" k├──┼─────┼─┼──┼──┼───┼───────────────┤# X; M5 y4 `+ d8 l! C+ `7 I
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │4 J- F, g4 j. U% f5 R
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 o# v1 V2 R: k& F
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 N/ n- J! h) r( a
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! K# D# Y1 m& Q* r9 s" }
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. b9 `0 F3 B4 r& M9 m! c
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( s( S+ |( `* o7 l2 m' e# p/ A1 H3 q8 V
001002003004005006
2 [1 G$ C8 z) o5 G' c007008009010011012- G4 {* [" u! U! m# ~
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: n! L, M& u. k- a- T% V$ f: F/ V& b) X# Y+ Q. T' \5 ]/ ?
019020021022023024+ w$ [4 V1 m. w: t
025026027028029030
% P5 V- C, B7 R; f# B( K% p031032033034035036( d( c4 X: E, G: X5 t% A. N% u$ M
* m4 k  o4 `$ k  Z" V
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 i. b2 V% c( F# H0 O% K3 E' I6 ?: f. v' K7 `1 t: ]
037038039040041042
+ r" p# [+ d3 F, G0430440450460470487 h1 B& z& ^3 o
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- V" V8 l, L2 }  ~1 X  g

& o8 e3 ~) B2 A& x; \3 K$ L0550560570580590606 j; a/ l# ^. i5 I. T0 f
061062063064065066
6 W" w: p. _: {, h3 ^7 ]067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 H7 A7 z/ \9 n% C7 s- i, T5 q- x$ j+ d7 ?5 Z
073074075076077078
3 z' e! ^/ u& o# [: F, w079080081082083084! U# h- B  p' ~. r$ _: q! v* j
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& t4 @3 z$ n2 V7 ?! j9 T( v9 L; @6 Q0 ?! c& E& C5 x7 V
0910920930940950966 i3 g3 l: T! j2 M+ l
097098099100101102
; {4 V6 b! [. u. ]103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Q. ^: }$ U& y! l9 m/ l0 _" Z$ K

) P4 ~. ?% o( M8 c2 A6 o109110111112113114, A$ f# O' ], _, b! O
115116117118119120
( g; b- V7 `: X9 N8 r( _- T6 ^* `121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 U  V* p3 V, d, \5 D5 W2 ]. u
2 D3 r0 Z; H7 H! J) Y! M0 _' u127128129130131132
( |3 X. u. O6 h2 q! `1331341351361371388 |  ^( n  {* \( ~* z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 e9 l' \2 P; h3 E# X" `8 i

$ U1 z  Z# }' f4 O/ Q1451461471481491501 X& c! {/ ]4 @. k& ~7 k
151152153154155156
$ Z' r# o$ l. b) x2 J  f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% b9 n- R9 [! h6 A9 v' [" F9 W. d
, Z: i/ ^. V: q% K: i1631641651661671681 y! R6 @. f9 O, {, f
169170171172173174  Q7 `3 F/ c/ W: o2 w" i% _5 s
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! P' t% t# \+ G* Z

2 u7 L! D0 R. H8 b1811821831841851866 U, K4 P4 X8 v  R7 f/ r
187188189190191192
$ T( k+ b' A7 A193194195196197198
6 J1 K0 T  N5 C; x  \! J5 @199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& T; c" y: @* V6 {* Y' ^: Y  ]
* _6 k3 G" @# \; F$ z8 X. b, k001002003004005006
: T; f9 |1 ^4 s5 g5 K6 ~* N2 G007008009010011012
. N4 x9 F* P) f5 `9 y& \! L013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& \: e; n: b6 c1 t
" |( L' [( g. b9 ~; T019020021022023024
9 g5 ~, g4 p3 A3 {7 Q' E025026027028029030
. c$ y1 U% Q; q& l031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* Y. U" @6 M) Z4 o  E7 B' P7 ]3 O2 Z& t% U
037038039040041042
9 |% H4 a" Y3 ?8 f043044045046047048
6 E- {4 C2 \; U0 d4 z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  k/ P; i, m7 Y2 ^- v

/ u& |3 v1 u, ]8 o) A: l( C* a055056057058059060
% j9 H" S8 T& c4 o: f0 a$ A# H+ P061062063064065066
0 L+ u: g, R5 I3 P5 C  }067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 `7 `. d& W: @+ D: B* Y' w0 p- A- ?: g$ a  L
073074075076077078
, m- n4 `2 f/ e! H, ]079080081082083084
- d( O- S6 P9 \2 g' ~0 W085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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