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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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4 }# L# b7 a( {% ], F1 ?! j■● ■  NintendoWorld    站友xliz原创
& I* U; l2 F5 J8 i% p■ ●■    http://www.NewWise.com # ^1 P+ |+ h2 m0 C8 k
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 Q  f: i; K; V3 k

% Y( a* H3 |. j: \9 e; {2 Z  P; e7 u, W" |, }1 H/ I1 H$ `, |
           洛克人 EXE 3 Blue 卡片组合
( P! a' @$ T" S; l& M6 }4 {# ^( `( s# _% |8 ~3 j8 o

  `  r8 E" U& D英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" N. c" B# {1 s: t3 A3 \大家要看日文版的P.A.或详细攻略,点击这里吧!
, S/ p( G8 ~( P0 E( C; Y
====================: p9 |2 p( p/ f) r
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 e3 l( X$ G5 R& Y6 [! B
" A& R- v. e, D/ Z8 x" a以下内容格式如下:( K' h; K; X2 s: X

, u, A; C+ S& l4 \编号    名称4 t# W/ x* ?& q3 c, S! ^  A- u
说明  ]1 p1 j7 l( S9 ~8 U4 @
组合方法% e6 Y7 l. y3 h" ^4 t$ a$ n8 n
---------------------------------% x2 q5 z/ E8 _+ g# T& {9 n
01    Z-Connon 10 ^, H( Z. G9 l* h) y) W) j9 D2 ]1 o
Unlimited Cannon for 5 sec: u% ]( T4 m. T
Cannon A+B+C
2 n5 K* |8 p* [6 K. E" X( nCannon B+C+D0 N2 p5 G0 r2 B# V  N) l; t. G
Cannon C+D+E
+ t6 v7 z5 ?) n3 P- B3 C7 W4 }! t
) b- ~& w" c/ B6 V02    Z-Connon 27 o7 J8 H: @) V9 ?' I3 r. n0 D
Unlimited HiCannon for 5 sec
8 \; o6 w( j9 \" f3 EHiCannon H+I+J
; E4 W: c; X9 iHiCannon I+J+K
3 a. n. t$ O2 a" NHiCannon J+K+L
2 p5 b7 q' o& t2 n# m% N
) J5 y  J. m  A  j" I0 r" s03    Z-Connon 3
0 {! o  t+ \2 y% p& d' ^; bUnlimited MegaCannon for 5 sec
& Z1 |7 h: Q' I0 qM-Cannon O+P+Q: d/ Q3 `0 A6 v; c; F. @# A
M-Cannon P+Q+R3 ~0 e  @0 z+ F
M-Cannon Q+R+S7 x  e, I+ Z3 m  w
" k, T& I  M* O; L( B! x  I
04    Z-Punch
3 h: K# }+ `3 ^5 B" cUnlimited GutPunch for 5 sec
* q- R. @/ M2 U  L' kGutPunch B+C+D. ~5 R3 o/ X! A) w
GutPunch C+D+E
  j# o! E- L7 K& aGutPunch D+E+F4 V5 l) @& ]5 [' S

8 H1 H* |' V1 Q# o" z9 G. @* L05    Z-Strght
5 N* A$ c2 U/ [* m9 M, Q% eUnlimited GutStrgt for 5 sec
6 @& l, {. E# ~' S3 t7 m. OGutStrgt O+P+Q
; }+ ?, x; F( o- W6 mGutStrgt P+Q+R
% I2 i/ v  M( BGutStrgt Q+R+S
, I- V: X1 [: D& P/ h# l2 W& ]
" m* O6 T: U' y& P& j% L; y06    Z-Impact: H6 A8 W( @: d: t
Unlimited GutImpct for 5 sec
8 j) N9 y# u" e1 T: }% |/ j  RGutImpact G+H+I% W7 b7 P: L  S: p
GutImpact H+I+J. r1 S3 [( w' H
GutImpact J+K+L
# b8 B$ h  g$ Q0 V8 |" F, x# s; a2 y; D. a+ ~
07    Z-Varibl% t) \0 A2 ?! \
Unlimited VarSword for 5 sec9 y/ l7 u- Y6 Y( I3 L- `
VarSwrd B+C+D% K' @3 t. @4 @
VarSwrd C+D+E9 a# H+ ]' F3 Z! H
VarSwrd D+E+F/ B& u$ y0 |# u2 C8 L2 j7 ]
# _6 [4 W7 p5 D2 F+ p! }
08    Z-Yoyo 12 A  X+ H: B0 s9 l; a
Unlimited Yo-Yo for 5 sec
  ~& E/ {) M6 F7 zYo-Yo1 C+D+E
9 M& i* z5 X3 C9 O( WYo-Yo1 D+E+F4 s5 n! V, y7 u- K
Yo-Yo1 E+F+G
& W0 s6 K* B  L
! Q/ M) @- D2 p; p+ n09    Z-Yoyo 2$ u$ M2 Q- H5 O' k6 z, h
Unlimited Yo-Yo2 for 5 sec
5 p7 ^9 q/ |+ p* {  @Yo-Yo2 H+I+J2 k- P! @6 r2 h7 c- s( `- c% U
Yo-Yo2 I+J+K, c: D9 @1 [; s. a) B+ U
Yo-Yo2 J+K+L
/ T9 z* ~% L. w$ [& J6 |+ l4 E
2 j0 p: y/ U- G8 C) ?) y10    Z-Yoyo 34 U+ I  q. |5 V  x$ v$ R7 z2 P
Unlimited Yo-Yo3 for 5 sec4 ?  m) Q0 }# z1 F
Yo-Yo3 M+N+O) u/ p+ z4 F3 C, p. ]9 s
Yo-Yo3 N+O+P
" ^; V1 d: q2 L' fYo-Yo3 O+P+Q
$ D/ o2 \8 P, d4 N6 W" P/ f5 f6 a, n% v% n9 W  s
11    Z-Step 1
4 F4 [) Y7 U5 d/ c8 xUnlimited StepSwrd for 5 sec
' }  A/ U4 C2 V1 }: D3 OStepSwrd L+M+N
7 K0 C8 F# g+ D8 ]( ]/ O" e2 q/ }% JStepSwrd M+N+O, n- h7 C# p0 T( V
StepSwrd N+O+P
# I/ }0 w. ~( A6 F' j
/ i; W  V1 x0 l! F' H12    Z-Step 2
. ^& x' |( g. B4 m0 JUnlimited StepCros for 5 sec
4 X: r3 e3 c% @9 L! x0 N  K2 f/ `StepCros P+Q+R
7 T- V, K4 E3 c. Z! h% g$ ]StepCros Q+R+S: w- X8 B( f. A; P# \" {; m
StepCros R+S+T
; K: s4 w! `$ `6 J- O) F
0 h1 Y' u5 c3 ?3 G$ G: K13    BubSprd
; o1 i2 C* C  B# G7 NAttks w/ spreading bubbles!4 ?/ N0 t' e5 j
Bubbler  C+D+E
! P4 M) M) J6 O0 [- I8 K: EBub-V    D+E+F
1 S( G9 @( D# F2 u* TBublSide E+F+G& z$ q; T7 }1 _( @9 ^3 `9 x2 Q
Bubbler E + Bub-V E + BublSide E
6 Y1 M' P. R" I, g# X/ M6 K! J7 @( R; X. h% ]
14    HeatSprd, S9 F0 x& q% T
Attks w/ spreading fireball!
+ T, Q; P9 N2 w- x' v/ yHeatShot H+I+J8 b6 d. b- o' u8 M6 q
Heat-V   I+J+K5 m+ [  S$ I# R( Q% M
HeatSide J+K+L, n% N$ U* y( P) O4 a$ O; E4 E
HeatShot J + Heat-V J + HeatSide J8 [; S% d0 m, M( [* V& p7 h4 r

1 k3 s; X5 \# g) e* n15    H-Burst
! n8 a/ D- A' ~/ ]3 ~Creates a giant explosion
8 D! l. z1 U9 w3 BSpreader M+N+O
6 F1 h7 Z" J7 KSpreader N+O+P
9 @# D; f& k0 Q* Y. S/ TSpreader O+P+Q  `8 P  t3 h" Z
) s: b: d) e$ l$ \% P) O
16    LifeSwrd
7 x; T/ X+ v- r  ZSwings a huge 2×3 sword!
, H, D0 z' V" v3 `* a$ T9 m( p7 aSword E + WideSwrd E + LongSwrd E) ]: i  m' O& \5 U. @2 i; E
Sword L + WideSwrd L + LongSwrd L* C; \  I) |6 {
Sword Y + WideSwrd Y + LongSwrd Y
$ s9 j  a. T6 L/ }& J6 \
: R* [( l. t+ P/ S' j# K& C17    ElemSwrd
! a( F" E, r8 d# r5 VWide swrd contains 4 elemnts
( C) l0 y3 D+ i* OFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' k* C7 Q: ~$ ]7 \9 C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 |) v+ J7 l. h; @, o) l7 T2 z; N. B" O( o
18    EvilCut; f$ ^* x9 _/ Y
Step up 2 & make 4 atacks
3 \* z1 S& a8 g2 hStepSwrd P + HeroSwrd P + StepCros P8 r! `8 C) N* x
: |5 e7 x2 y& A$ w% X8 s
19    HyperRat
1 L& W1 o+ K! L: N4 {! x7 AA giant Ratton charges!# D: c! n% L: e: b) U6 a* b4 y8 `
Ratton1 A + Ratton2 A + Ratton3 A
6 ~; ~# R  t( _+ A' m2 F- SRatton1 C + Ratton2 C + Ratton3 C
' v5 x3 Y. O1 r! YRatton1 F + Ratton2 F + Ratton3 F
9 Z' W4 l7 h- ~  a) P( |) i  V  _- J1 Q  e- N- x! e6 p3 @6 v
20    TimeBom +
, F: p! }3 A+ nSets Time Bomb in enmy area3 b2 _1 V8 z$ D, u$ k. s8 f1 A
TimeBomb J+K+L, o; Y$ i" d( ?2 K9 h+ T% u
TimeBomb K+L+M
7 m+ u. F. a& c' w( p% k5 S% R. VTimeBomb L+M+N* U& {+ ~/ `6 n; q" C$ l
6 n9 M6 {$ H4 ~4 Z+ C0 c0 v
21    GelRain  C6 r& b( B* l3 q/ S
Gel steals squares& \6 P! J5 |, N2 f: B& l2 _0 q
MetaGel1 B+C+D
& M  L: i; q' E# D8 @  jMetaGel2 E+F+G
+ H5 `% r) F, n- K# e+ sMetaGel3 S+T+U
0 }1 A5 e( [- }0 N, C
0 {) c* O! j' Q" E/ U, W( s; a22    EverCrse
3 L; N' H  _: ^3 N3 ^6 QShield chases enemies
- m7 K, q, G* s* r" @/ e  B- {$ G6 iCrsShld1 C + CrsShld2 C + CrsShld3 C
  x8 ]& C. y, {; Z+ ACrsShld1 L + CrsShld2 L + CrsShld3 L/ X* U) d( ]5 C6 C; z8 Q/ d

4 _0 S0 S  H' v1 S23    MomQuake5 J! T- y/ x5 {- }; ~" z) ^
Awakens Mother Earth!
& v9 O3 H6 W1 \RockCube * + RockCube * + GodStone S
: P7 D  [3 G( _
  y0 Z0 W* W7 X2 ]) b2 l24    PoisPhar
- B" g# V  b2 w$ ~* lPharaoh generates poison
7 h1 ]  E& M* P2 c) `0 k9 tPoisMask A + PoisFace A + Anubis A4 h1 l2 K: B7 ?% M: d

$ A' Y1 M! [7 O! q0 j( t% s, q25    BodyGrd
7 a: a7 b) x+ R% Z! NBodyguard takes out enemies
* A0 X4 a6 l" a7 K: JAntiDmg M + AntiNavi M + Muramasa M+ h( B! T% r- V" P. d# ~

' Y  Q5 }9 M0 B+ S" r9 {26    500Barr. A7 W& f3 c" Q& ]- r3 |
Barrier absorbs 500HP dmg# [3 |, G& i" a8 N6 A4 T
Barrier E + Barr100 E + Barr200 E
; W+ `! l/ K6 Q5 nBarrier R + Barr100 R + Barr200 R
. ]5 u+ ]8 r1 X. }
" f1 D# I$ o9 r) O27    BigHeart
( R0 }' J, @: D' U/ q5 B  h- _Attacks, then heals HP!
9 e( T/ N7 J; h  QHolyPanl R + Recov300 R + Roll R
$ c5 E6 f6 V, b  c8 {HolyPanl R + Recov300 R + RollV2 R* S4 \0 A1 e7 U- o
HolyPanl R + Recov300 R + RollV3 R
' ?0 o: p& U1 _
% V' x/ ]7 u4 M" Z28    GtsShoot, o2 \/ @: h0 Z, J$ L. ?
GutsMan throws MegaMan!
) n, a' ~  e1 ]0 R* EGuard * + DashAtk G + GutsMan G5 T0 k2 Y; ~0 w; Y) H' B
Guard * + DashAtk G + GutsMan2 G3 f4 o" ?3 W) Q- K/ {- V
Guard * + DashAtk G + GutsMan3 G
! J) f1 o6 ~, P. B* [+ y/ `! s$ oGuard * + DashAtk G + GutsMan4 G
+ t  Q" N0 s6 O% |
) W$ @) O$ E4 B29    DeuxHero
, j5 |1 Z7 B6 d: _" o0 TMegaMan & ProtoMan team up!; w, c' L4 o  |  O* R
CustSwrd B + VarSwrd B + ProtoMan B6 c* w% Y8 ^3 o3 i/ P
CustSwrd B + VarSwrd B + ProtoMn2 B/ a* ~* e% T3 q; {
CustSwrd B + VarSwrd B + ProtoMn3 B0 W5 o! H7 S% n/ E4 n$ I# o
CustSwrd B + VarSwrd B + ProtoMn4 B3 b% J" F2 ?2 S1 ?

6 q" Y6 w: q1 s! K3 N8 F! i5 f30    2xHero
* s/ f2 N  }7 FMegaMan & ProtoMan Dual atk
; P! l/ _1 {: a$ `/ j% MSlasher B + CustSwrd B + VarSwrd B + ProtoMan B% A' B0 D# I8 x4 `$ R- Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% N  z& T8 S) d6 _5 c' z% oSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& k& V7 P5 ?5 r# Z9 p% n# ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 y% {1 H7 a- R+ E# u1 \& b# P! W
31    PrixPowr/ g" _+ S/ {0 ^4 v9 _
3 Navis attack at once!
% P4 U( {- E. ^3 |4 \+ t! wTeam1 * + Team2 * + KingMan5 K
) ~) w9 b. q( w& \* z, cTeam1 * + Team2 * + MistMan5 M, `- Z5 k, s9 q. Y& g
Team1 * + Team2 * + BowlMan5 B
- _/ w, a, g0 S  h$ P9 v
/ I: X) Q7 s% o& B32    MstrStyl. p6 P3 B0 X: h# c
MegaMan unleashes his power
1 F5 U5 E4 X+ H+ o2 \: R2 j% e$ b) Z$ {Salamndr * + Fountain * + Bolt * + GaiaBlad *: K7 d& L' B! G7 o

0 I0 e: c& K; oStdrdChip (Part 1)
% W" f! C; F7 y! I, V. r┌──┬────┬─┬──┬──┬───┬───────────────┐6 Y% A# i; m- E/ ~) n8 \
│编号│名称  │MB│攻击│属性│稀有度│说明             │5 `# d& t$ t# C2 i0 k& u
├──┼────┼─┼──┼──┼───┼───────────────┤
, P& n5 S8 F) v: i6 \│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& J% C8 O5 i! V; N4 @4 o0 w9 @" \│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ f1 e. W8 o0 _  G" ?
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ m' a8 G: m& s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │; c' E; @. S* w' m/ ~0 v6 s6 ]
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  s9 F5 b! Z' D│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 w' S" d8 \9 P│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- b% {. s- T: n) W; n& f6 S$ h1 O
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) a0 ?& Z6 o& R! V/ u$ ]│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
2 R, ]+ W) R2 X! v3 R: g. r1 v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% \) o$ S* ^' W' `  m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# \# i$ H) U7 H1 e) _8 w! b+ s│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! }! W$ K# f4 O6 ?7 b8 o$ p  O│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │% X0 @* L" L2 ~" G5 Y6 o+ E  q
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* U5 g8 B9 Y" [4 j- w0 ]│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 K& e+ \6 \6 ^  p│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 p: w0 p7 \% m- J8 N
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! r7 A! B, R6 H2 c! x* u* i) k: v
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │, n, Z0 T# g/ B& u6 ]& ~8 ~2 P& L- h
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 g' X. F/ x% ?2 G7 T# f
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' i! x8 I& [4 A3 j/ i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) o! N! S* M0 |2 k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& f9 X1 R/ M: O/ n. E. n' ^& P8 g
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  W# Z& r( u9 |) Z, U
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 G' T# a1 ?+ h0 q3 e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ U4 s  p! n! ?5 R+ O
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  f. a/ t: h3 ?5 `! ^8 l│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% t. v6 j2 o# |, u; b$ K: |# z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
* N8 w1 s5 x# z, j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! F! F2 Z- C4 H" [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
1 R( a" X, v$ [3 c" H, ]& d│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# a9 X" y( n. {; G( X
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 Z2 u) x) Z6 W. {. c- ?' }8 j
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 d& P$ D% x4 ?
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; m: h( b; D9 s' F  M: m
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! X0 f% X' Y9 v) @/ w) v; b! g# @│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 p- q9 ]. U% r  H) e) l  Y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │' v4 I" [8 s5 x( z' D
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ |. y0 P+ e9 H│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 z( @9 L3 V6 S' t* ]/ }" A6 |│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* M. _7 a2 i, K$ Q
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" v9 K) f# K& V
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
) }8 T. I* L2 B- x& ^" z│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( |" C! E- U$ ?0 h, y& E7 h. ^9 f│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 L+ B8 |' O& ^0 f# u
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. ]* T* v$ k; W5 H$ e. n0 a│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
9 W( X4 W% M8 M% `! _; g' ~4 ^│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
+ y8 H9 w$ |: L; r% Z! f│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │9 n+ V; @- M$ x/ P8 s+ r' w
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │! W; f9 _$ j0 E/ g7 w2 p( z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: T2 T/ `: M) m9 e8 |
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 m+ p. O( E/ n: c7 J0 A1 K+ T8 f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* A* n  V% M3 z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 f5 a+ v) ~5 R6 f" w│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 W+ X& R* C7 {: B9 C, v6 M│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
4 S1 o1 g2 G7 g. j  ?& L2 G/ L$ H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
2 B$ A* f1 g) e│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" I$ y1 B% U; D" D+ _& z8 \
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 G/ M3 [: o- V6 k: R2 V│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │0 p% Z/ v( ~+ V, o* E4 r
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 o6 ~; O) g/ }# _4 ]. z5 }& o! ]│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │! g: o  w3 f7 B  l$ i* P
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │, o, p) {1 i  }9 G5 r  r  k  w
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; J! {6 }) r6 S6 ~# F
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ S8 I$ }! ?9 o1 O4 u* D│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 v7 ?6 t$ E; O9 U. o" ^│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" Z( `  ^9 R$ \+ G│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 L* E+ x2 }/ v5 F# z9 m/ U│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
, B  ~% R4 o, o% G5 f1 }* x6 D& z5 D│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! v- u, z( C+ D
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │# f" j7 t: C3 i4 L$ G( X/ H0 z
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 o- Q% j7 ?* p! {: G│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 c. n! N3 ]3 i1 f, F8 H, @7 \3 t│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 w- l* ^1 X3 b2 |5 ~
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) Z1 s( _; r  P. g7 F8 d4 n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" i: M+ r) w7 n+ d  G
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 `" |9 }. u0 B
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  p( x" C9 |$ q* l' O9 ^: o
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ G/ I! S% Q( M& ?
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 m7 a( C9 d; J7 F* k0 D
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │6 X2 ]  Y3 F; p: {9 {* u
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 q' a  p. n, ~+ r) g8 F│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ E! E( o5 E3 Y0 S! q. v- W. T│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 d( ~7 _( F% f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 N1 Z- X1 \6 f│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* ]  h& ~( _. G0 y( F2 M* J
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! _: Q' m1 i" E$ P
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, K1 l7 C, G; V& {│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ e4 F7 T  h+ K% W" Q; m' S3 b4 L│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ _$ d- r% z" M/ V│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 d* }/ R( q6 [! t7 [/ R│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  l# F6 S+ _5 j& ]3 s│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │0 p* e+ g9 l( j1 E' v1 ^
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. ?8 z1 d9 I! u0 @' I5 T│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. y/ ~; K( }/ M, r" k' ]8 L5 U. T
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ U$ V* e# ?5 x, A2 ~
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ |# ]( M2 R  @$ L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; B1 ~9 S4 ^# [; ?$ ^" @; E│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 t0 B( Q1 z$ B3 O. N1 E* H
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
+ r3 E) X/ w) N: _/ g- h. Q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  k) E. n, N, M, r" T& O└──┴────┴─┴──┴──┴───┴───────────────┘# Q+ g( t2 a  c& e6 {0 j1 s/ p& q1 P

5 E$ S" s3 O" K! g( x7 ?4 ~( RStdrdChip (Part 2). X% }! l! T# R7 `' l. c+ A1 Z% [1 [( v
┌──┬────┬─┬──┬──┬───┬───────────────┐, d% m9 T' {- z7 i' k' p2 b, U6 q3 ^
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! \" ~5 j  r/ q' B├──┼────┼─┼──┼──┼───┼───────────────┤
2 s0 y5 }, t8 X4 _0 A9 S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, \; \) B) B5 }0 V- A  D+ G
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" f( \( ^7 s" ?' o, S! w│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│- b7 K+ L; B$ b4 c4 C
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  j1 I6 F, O8 p9 _2 v9 L; j│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │2 K" ]2 r3 d, _  @, b8 Q3 z
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- r* n; x& U$ c1 t1 q* `│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. d+ S( V2 b2 l  T- A8 d│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
, q  q; h: y# r4 i5 B│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. Z3 v1 ?( p+ X9 L' ^: _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# u6 F/ I! ~" ?& f$ R( M
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │# j8 A* z- l  _4 E) p4 u
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. i6 M  ^/ Y& v7 I│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# q4 D9 A) A! M9 I1 T6 B( E│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
% q' B9 u' k8 ^9 z1 d│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 ]* g; y* C6 ^1 T% h8 i# }" J; K│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │$ j! X; j# v9 D0 e& G' N0 J4 x
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. c* Q( b* s0 z  |+ F! d0 Z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& C- d9 ~& Y3 s4 X│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 l8 u6 K+ K1 W2 {% R* I# K( |6 P  }
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) B% e( _4 R7 }; d& V
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │$ q! @5 t- O. p
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# w' c) Y% O+ m- C. J
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 Q4 \5 C3 Z7 K+ P% u1 _$ R, M8 i, r) o│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, c5 d+ d+ h2 r4 H( b3 M2 M
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ w' \& B3 }# H0 |. _│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
3 C# |* q' Y5 y+ d+ [& H4 Z$ Q( x│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 B  n* @# {4 T- H) F│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │) Q( [2 y0 B3 L. x/ j
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 Z$ @+ P* s6 s6 g1 ^
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ U% _; Y, s, _# }6 g# v6 O; z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" _4 L+ W, v) ?' K5 }/ T: C$ M* o
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 [/ m$ V! l4 e│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: e# L5 Y8 v$ S. Z* I$ X, l│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 U& V7 ?) Q8 H8 u│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ X' F3 h7 }6 P7 O4 T9 J│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 T7 \- J7 w2 x│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# A! }: Q; T* R! s! Q" n
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
9 D0 k+ G. {- V7 {  L: h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ Z- M/ V2 s6 ?7 j  {3 L" g
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 R+ v# J% V8 N8 O  j" j│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 s0 _8 J, _% W0 i# ]- f│141 │Prism  │60│  │  │***  │Prism fires randomly     │; u" V! z3 p0 A3 E. D9 `$ o! f
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& J7 M. _* g0 q# E
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& w% q7 x1 j* z/ g0 u
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 [) {* d* ^& p- M│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │  E" I" K3 {# ~
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
: d) i' ]3 p4 {│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │9 v; k4 y# R) u1 U3 O6 e
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 e, o/ W# F/ T8 G6 y  F│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! Q8 b4 I- g# K# Q) w
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) V1 [. p2 F  R' M- x
│151 │Recov120│35│  │  │***  │Recovers 120HP        │) F: r% R, C: k5 b6 g2 V
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 t! @+ h) K( q: o( M$ c% b, k. @│153 │Recov200│65│  │  │**** │Recovers 200HP        │; [) v" A$ k! `* a; {
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 |$ ^9 _% I* {5 {! B/ Y% E! U8 x│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; a' F' a9 J6 o, t) k│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% k6 I0 |; P' C2 L
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# X- g" e  ?# L8 @; q% K│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 {9 L! A- S# k
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 r5 ?& P3 F" _, L- m+ D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 m* [  |2 c2 `! C* k: ^│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 M$ R- n2 a. k9 J" k# X8 w3 o│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ p# b4 Z* k( k; G8 e# r
│163 │Invis  │11│  │  │***  │Invisible for a while     │3 R3 C- Y* f$ r" |
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 B5 s; g' `8 U2 z; f, ^/ l: E│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; o1 Z7 b) [! l) {% I8 p
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 p8 D/ h/ E$ n5 T/ `) c│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │( u. k. E5 g/ e/ A
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# F+ w4 T( c  i$ a7 a7 Q4 v│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* }1 n& S1 g- @4 h& Z( d, Y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
; h. G; E2 a) ]( j1 l% `│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 E- `- [8 |4 U
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 I. q8 J9 s1 D% _- J$ X
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  e, I6 u# j/ w! l2 Y│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 |7 {! r6 b9 L
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# n  f& h$ R! J3 H% n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* I  H4 \' o; F│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, x! C' t$ ]  l# w! s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
, C" }& W3 Z# x6 V0 X8 n7 D: _│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* f0 V; U2 \' P* [; [6 m$ X│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ u! Y( P; I- e4 ~│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) S# Z2 z9 ^3 y8 U
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 k5 j! M) G% G  C, U% `( ~│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 W# t) n9 W- T# G4 l2 t│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
, D1 s* w' Y! p* q8 o) i2 F! |) h4 o│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ \) ^5 l! ~8 S/ S│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
. y0 U7 I" \4 `# f5 Z' p│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; \; R+ i: C9 B2 y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 e* i8 E& U7 B& o, U% J% D│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 p1 b+ H  B9 D# A) {9 k0 D│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, _. E6 C( M3 y! a6 T: Z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │9 Q% p1 ]" G! C- d. d
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │9 ?6 W* n, ]0 Q# J
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# V, b: G" g4 c2 L& k# b6 ]│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! T4 ~) F0 \. u3 d
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- K. F. K- ?& N% G6 M/ [
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
, L/ g+ z' x, V! a' d0 p7 g│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ L- d3 O! L4 ~& l- @/ ?│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; ~' c5 u) b" q6 W
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. Y; x% q# y; R7 \" ~% ^│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! E/ P2 L2 _/ Z: J8 C6 x└──┴────┴─┴──┴──┴───┴───────────────┘
& [1 W3 m4 p2 y- S0 t+ h+ u
; Q6 R# o" u! T( @) R0 V9 Z2 f& u
/ q  @6 e- h* f2 o% _9 x( h: m' ZMega Chip
( M9 b5 j$ r  M& O# W% z1 n┌──┬─────┬─┬──┬──┬───┬───────────────┐
, A: F  t: {- e│编号│名称   │MB│攻击│属性│稀有度│说明             │9 e) q( Q2 u. [' w1 S4 ^( @
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 c* K4 E$ Y; v│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │0 }3 ?- G. z6 A  L5 r3 A
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. @8 j+ U0 j2 m│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: Y9 N( Y- s: [, p│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 k0 x  t2 _2 K4 b│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; Z) a. x4 A" S( A7 o/ j
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
. ~$ _# [4 Q) `* W& j│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 W% C7 K$ R$ ~2 x0 d│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ T4 Q: ~5 j: d, Y$ F
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │. V- M. x# I1 r4 N4 v" U0 H! C0 p
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 B# u/ O6 I/ O$ B  `0 S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 H# G2 d- `* F6 p  g9 ?$ b│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 O3 `" ]( X6 d6 F9 ~: {' p6 J9 r
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# x, C1 }- O5 @9 L1 g& `+ T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
( @3 B) V0 u" f# v4 }9 p│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 k, P/ N8 R* i( C: I; r6 f
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 }8 L/ i4 W8 }! k7 ^% F# x5 u, [│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' L5 Y& n3 w0 S3 ~│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* `0 y# H' q1 t│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
# i3 j9 V) Q$ o│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
. A3 A) p. x# a│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 W9 @0 a4 K. e; p
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
9 q0 ^: Z. ?( @  t( g│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! |# i0 w) x+ s/ E│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 U; [6 Y( B% d
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# J3 ?' m6 a  @; S/ E+ I9 h. _  c( q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( T+ c; g% }0 |+ R7 `│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 G& S+ x7 W4 ]7 N& `
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: i7 g0 ^0 `' n% s2 L2 z
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! u2 M3 p! }$ e5 l+ _% o  K6 U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
' r$ u" }' V% |│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │6 r! S+ C8 |2 @0 _3 _
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 ]3 P& J. C! ^* ~2 I5 d" }5 d│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" l  X5 e! n7 |/ l) u2 r0 f. S
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# t+ Y  R* {& V4 d( o( i7 u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, i8 u, P0 X7 {' |9 M1 w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; @' d/ Q2 N, D9 R' C" G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
+ d7 s3 x- V( f& I! p│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- s& W* ?! r/ w0 z# t- b│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ @2 q1 Z* A5 i+ l; e) _
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 r1 W: u' p+ a+ c7 N* z( v
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
$ S% c) p2 P, \) u│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
5 b' D  r4 n' h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 e3 r5 V2 M2 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 H. e4 R$ D* ?9 s2 u- @
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 o7 w) m7 G; i! e1 `│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# e, {* e8 D6 p: b6 K( H│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 w9 J% y  C; a' f9 f% o
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# F" \# H2 x: J2 T* ?3 G* G' o
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" c- h  _# A4 Y
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ X! G9 d+ D2 r3 }. M: i│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, y3 }/ s( {( ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
3 v- g- D9 y3 i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. n1 F! X  Z  @2 y5 U' O│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: v* U  M6 C  E: S. t- N, s& E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │$ D, x0 M5 j* ^3 _8 r( w6 r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 d* H$ M* E: H" m5 |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& m9 v9 I* T% ]& r
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; p2 C" V8 |( S+ i│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
3 d6 L: a3 \+ H7 @- q/ L│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │! }* a, A) R& E% A* x3 [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 v& v4 H8 u2 F) v/ u
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, t4 w+ }. t8 A/ U/ G) J/ f( I│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 o' x+ [5 W( w2 a$ s' D; R! r
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
% f+ a% M$ s- {& L8 m│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 @) `' @  }: f. _8 t6 [2 g4 m4 k
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' W5 x( v" y" W- f( j5 Z
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 n# j4 j: T* e% _4 I1 l6 U
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 _8 P" T6 O/ C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ w% b) J+ L, Z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 Z! e" q. Y% B, t) R
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 t0 Y; K; k9 I( {( a& u│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- N6 w# M2 V" Y) B3 z7 d( u8 N; B│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │3 f( w  P: O8 H) x1 |
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% }( k1 ]: k% W8 A5 x
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 v! h0 K! r3 O& P2 t- R
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' o/ p, T, E9 N) P7 z* Q) e4 s│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 ]( B; o! z0 c4 _* `- o9 x
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 M0 b+ y  I8 f
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 x+ h( r# T8 v│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 I' H' t5 ?! j
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# y7 Q/ Y# t$ w8 D) I! F4 k$ o! v+ b) M
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │% B) C* X# h5 N( ?9 m* i. ?3 E! q% _
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) O. {4 W1 j! k, m$ F9 M1 o# m│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% {" B, V' }4 q; m- g4 X6 j$ p( M* q) O│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │) f. F( m( U7 Q9 \; B4 }; h6 w! G1 x
└──┴─────┴─┴──┴──┴───┴───────────────┘" u2 Z$ f3 A: L

# [0 q  b" \/ `8 G* Z% K2 ?' Y+ _" S
GigaChip (蓝版)3 {8 Q3 ?" C; G! v6 {2 c) Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 A8 x: L0 X- S+ h6 a
│编号│名称   │MB│攻击│属性│稀有度│说明             │' {1 v9 U& `8 a$ W: m
├──┼─────┼─┼──┼──┼───┼───────────────┤4 P; {  f- l8 V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: w6 z0 B1 I5 H  |│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- K( k, V  I: g6 A# k. }' D* Z│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 |! w1 ~! S/ @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' l( X' S! L& V0 b; b1 A│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
3 R' z, {- d5 x! G! ?7 d( z- g* S│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 M' n2 Z# p8 H+ p: T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  `& I7 z1 V# @* M
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. g  G3 Z5 R; W* W! W! G8 e, P9 j
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( e& p) ~. d: g  e0 e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
% P! D( R8 C6 H( f│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 z) {3 h/ H' S- d( @4 \3 G7 ^│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 J3 A# |2 G6 v) e; [
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% K, K# m# S/ a7 \2 I' p, @3 [% A$ [│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ `# [# h" g4 S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( a% V1 c: J, a: R3 h5 m- w
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 d% K* D, w- \/ g' d4 _6 l8 j6 l
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │: W) M/ W' u: X7 l# n
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 I  o& E; e" J; ~
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 T3 Z, O' ^" s3 F│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ Q% |( T4 _- ]  q, Y└──┴─────┴─┴──┴──┴───┴───────────────┘# [# q  q- J9 t4 h( S% [4 ]

' m( t& ~# U4 xGigaChip (白版)(只列出与蓝版不一样的Chips)
1 F+ x* I' a* T1 ?( G5 L0 M# y┌──┬─────┬─┬──┬──┬───┬───────────────┐
* V! m# g1 l% j2 V+ P3 b│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ ^1 H) Z  ?0 f; E4 |& v; g6 W: ]├──┼─────┼─┼──┼──┼───┼───────────────┤  ?- `" k; B# `: r# D9 k0 P
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 t4 |4 l2 |8 B. H& Z. I* C│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; V8 C. Q8 F: T% i3 ^│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 Y; |4 C& p; ^│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 S6 m, C5 l* m$ r, b
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! c4 |8 T7 s; X2 iMegaman EXE 3 蓝+白 Standard 级别的 Chips:
. H( Z% z! W5 L1 ]0 z. c* `
) F( Z' b9 A# G/ `001002003004005006, V; x- g% ~  h6 z1 V6 M
007008009010011012
! V+ I1 Z* E( ^7 D1 J013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 T. v% g: i1 G
8 l2 z- E- M" P2 M+ x
019020021022023024! k7 O6 C+ A( q& F2 F
025026027028029030
! [6 t4 w( r# a! a5 M/ K031032033034035036# N; P2 Q8 f3 {% I, }, \0 B4 o4 {/ N
5 b$ t  C2 U- n: j8 ^3 a7 [: H1 t
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 H: G' l# g2 ^. N
) v( Z& y  X* o- l0 Q
0370380390400410425 ~2 [) P% I: u+ t7 x
043044045046047048
/ J; v7 d$ R2 z0 y3 |7 l2 o049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ I0 {; @- b7 y6 y/ m8 X: x
& V! [0 K9 g: @/ T; e5 p; z0 E055056057058059060! G5 J( z( W  l# t/ b; l+ g% O
061062063064065066: Z' ?6 Z, K  `) ^, e6 R" O7 P
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. y, ^" }6 {! Y4 e* w! p7 w, J1 \( M) q5 M
073074075076077078) T; H, B) U* f  w
079080081082083084( W3 X2 L& m7 J, U4 k! \2 o7 F
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  k1 K. s; Y/ X9 C+ N) K5 I8 ~+ |
091092093094095096  ~. ?/ x8 p$ a
097098099100101102  M$ J) Z# w& b% y8 P# v. k
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 D% m( ?9 l; P

% k' e" u0 i7 d4 f* M2 S, o4 n# o1091101111121131145 E! h. |9 F8 ]$ Y
115116117118119120
. P0 V% ?. z; w3 F, X# e: a$ O; Q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 Q$ P* o" O5 G2 h5 c8 X1 Z. X- ^: z  a9 B2 p
1271281291301311329 {7 g2 W: }, h9 a9 ]
1331341351361371384 _4 }# a$ K, h! I
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) L$ b0 H) J# O% W/ j% {$ E5 i
0 t: `8 I( s2 |, \2 N5 k8 r5 q$ j
145146147148149150
* q$ n/ Y9 G% P" U! @6 }9 N1511521531541551569 W/ L7 l- U6 y& A  f7 J9 z3 A8 y
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 I& L$ W' ~' x: C4 S" X
: E" P3 x0 X# _2 p4 c) r  d1 r- K5 _
163164165166167168# G4 p; H+ c) C* ?9 l" [' r# U
169170171172173174
6 c$ w% X, ~- S: t2 i0 l) q  f175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 W7 M- P3 s% p' q  y; c

( H' [! |; ]! j181182183184185186+ {+ |- A6 }1 V4 ?. H. c
187188189190191192
/ |6 z! g" u5 }8 K193194195196197198- v% [- S) N, F) M5 x9 P. X9 h
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& _$ |; e, T- e* j% {, E% m0 |

( O3 Y) Z3 H: C, e% R001002003004005006
+ Z6 ^3 t: V* x3 X1 M0070080090100110125 a# p2 g+ l: R: b" p
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( o3 \3 I& t8 F5 _; |1 O

  g# K" u8 u4 t' ?/ K. }4 _019020021022023024
6 i: H8 H! p2 L! \025026027028029030
3 Z/ h" H! F5 \" F# {9 a1 r% O5 p031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 P6 p- ?  v' j2 V5 T7 b# P
; `7 {! K+ K  Q2 U/ j! J037038039040041042
* S3 H) Y0 s0 i) [043044045046047048. F" J( {! d; G' c# y0 x$ n% G
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" `6 D- M2 G' a8 g
  |; s# t# i) U
055056057058059060) U9 z( S% d- g" P9 q
061062063064065066: D" d+ I% p* D7 i0 e2 I8 D
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: r2 t7 d# q7 _. d4 K; j# i) b
) ^+ D. h' ~( F9 y$ y( P
073074075076077078! n9 I3 O( p7 N* m; _
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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