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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创8 Z4 Z) m' T8 d# h# @
■ ●■    http://www.NewWise.com
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: a1 I+ [$ `% L
& d- f' g8 s  O8 }/ G           洛克人 EXE 3 Blue 卡片组合
2 ]! |3 r# `) T) s
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' y, t) j- Q' H# Q' N4 P5 R大家要看日文版的P.A.或详细攻略,点击这里吧!

: e8 _5 ]* x* q$ [7 A! z====================% U& K9 J( j" r2 i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:# |/ w$ L1 ~& L* ~

/ [' `8 j/ M6 ]- L  ]; [编号    名称
4 b8 k; O! ~* f) `# R# X% N" ~4 K8 Y5 c说明
) m/ b/ z2 d" H, F* z0 O* `0 W( p8 V组合方法
5 v6 P3 k: k! }9 E% N. H---------------------------------; x1 z# V( v1 F' n: t- P
01    Z-Connon 1) j5 ]- U' u; C* O" B' a2 s
Unlimited Cannon for 5 sec/ u/ N' h  a% j/ D% z8 A
Cannon A+B+C
2 {* D4 r3 `: s7 p* cCannon B+C+D
. o' J; \! k" ~7 f* r- h$ eCannon C+D+E
0 b5 r2 j1 h5 Z6 e6 m+ A0 C, s  b) D: a
02    Z-Connon 2
1 _* t. o0 q( W+ q$ v* |4 R! bUnlimited HiCannon for 5 sec
3 }9 G5 J4 D5 i* x1 k" ?' RHiCannon H+I+J7 K. U( V3 @7 |: b, N
HiCannon I+J+K3 Z2 v4 s  F0 H3 A+ \9 a
HiCannon J+K+L
4 ^4 @3 E# G8 O, U+ [! k4 W* A5 `
03    Z-Connon 3
  t  P7 p8 X$ z6 z$ ]Unlimited MegaCannon for 5 sec( g) y! j8 z. d6 e) ~! S+ Q
M-Cannon O+P+Q
& P( [3 b8 D' S9 W& |M-Cannon P+Q+R5 X9 N5 ]4 V- d% I; Y
M-Cannon Q+R+S
# s# Y/ d5 \4 ^, G0 S( N* p% m# p1 Y) z. q7 O
04    Z-Punch
, J3 J8 j* t6 p; ~Unlimited GutPunch for 5 sec
, I" I. f) i/ A5 U" M! W3 `GutPunch B+C+D% P$ k  E- }: Q5 r0 J& B" _
GutPunch C+D+E
  V8 e, L) v- o# }8 q) j$ L$ AGutPunch D+E+F
3 ?' p; W8 i( ^  s: H
" g3 B# |* t" h0 t: Z2 F05    Z-Strght
$ M% |6 Q+ n4 u6 ]: s) J1 Y3 a- @Unlimited GutStrgt for 5 sec7 t) m# Z( t9 m1 B0 W0 e5 O/ W! [& _
GutStrgt O+P+Q: z7 H  Z. W3 n( _7 D: h/ F
GutStrgt P+Q+R7 q& {0 X  V/ I
GutStrgt Q+R+S
. Z# L2 A( ?3 f$ g8 j6 K+ F
! C4 Q0 F6 d2 M06    Z-Impact
4 F0 S! C9 M* h4 p# D; u: ?Unlimited GutImpct for 5 sec; U+ }. Z6 x) g- h# q; s
GutImpact G+H+I5 h, t* ~8 Q6 n. Q8 H
GutImpact H+I+J
7 o+ t' t" }% BGutImpact J+K+L
- M1 v; t' l( S6 [0 M9 w, d9 Z" @4 S/ G& f
07    Z-Varibl, o+ c/ k- q9 N0 l" S( N1 |
Unlimited VarSword for 5 sec
! m6 t8 _) w! U  \1 h! U% iVarSwrd B+C+D4 F- Y5 W, s. B9 V5 x% l" v. O9 x
VarSwrd C+D+E1 [, \. d6 _3 G/ ?% E7 N
VarSwrd D+E+F
1 S8 a) e% h7 Z6 a( ^  I
2 t3 V1 v% r# [* R: I# s08    Z-Yoyo 1" G; \3 x- v6 u8 q
Unlimited Yo-Yo for 5 sec
( i3 ^6 T+ s  yYo-Yo1 C+D+E
6 S: ~8 j2 F; M9 e% nYo-Yo1 D+E+F% h5 P1 x. ~0 E# K
Yo-Yo1 E+F+G8 ~+ C/ V4 ]9 y1 n+ P# ^. C/ x

& z- T7 N. ~" ~: N09    Z-Yoyo 2$ b. ?1 Z7 d# a
Unlimited Yo-Yo2 for 5 sec1 P( O6 K+ i; _3 B+ `
Yo-Yo2 H+I+J8 H# ^7 m1 l6 @! i; _
Yo-Yo2 I+J+K' J6 R4 c) k7 w- b
Yo-Yo2 J+K+L: v' J- J9 b+ d3 D

, E1 ?! ?0 t4 ]# x' k! M0 U& ~10    Z-Yoyo 3/ F5 j5 g" c0 @* n2 N
Unlimited Yo-Yo3 for 5 sec% s& X) G  J( V+ s; Z7 a9 A
Yo-Yo3 M+N+O
# t/ H4 J/ @* g; ]3 v3 dYo-Yo3 N+O+P, N3 y. w) m0 x& J) z
Yo-Yo3 O+P+Q7 h( x9 x/ l2 z, W7 [3 a
; w5 V8 Y  X! Q6 ^% L) `1 B% v$ o
11    Z-Step 1, j' v0 G% S) Y/ b, a6 R
Unlimited StepSwrd for 5 sec
  `: d% u4 P6 YStepSwrd L+M+N* z* V- h/ H2 D# j
StepSwrd M+N+O) X- U  p& C7 [# z0 l
StepSwrd N+O+P  z/ B$ q1 n, r+ ~

7 n. s) b# B7 W1 w: I6 n8 H12    Z-Step 28 N2 _# I( Z5 R0 P
Unlimited StepCros for 5 sec- w: Z$ {" n! B  T
StepCros P+Q+R' }+ M8 A# w, `/ \* G( S
StepCros Q+R+S( d/ C5 y4 [# n* W, I
StepCros R+S+T+ W2 W7 X& I) l- Y4 Z+ a% X

  W: |, ]3 S  }8 Q$ e13    BubSprd- P9 C. Z) I3 p8 H# }. |# V/ ^! w
Attks w/ spreading bubbles!8 Z- D, H) X2 t( ^4 Q) o# e, m
Bubbler  C+D+E
3 G6 g* ?' i7 fBub-V    D+E+F
" Z, v' \8 w! o, t7 Y" ~& n5 kBublSide E+F+G6 A. |+ W; O0 G: J
Bubbler E + Bub-V E + BublSide E& |) j! k. w- s
. Q( B9 n( m3 S# S2 N) M3 h5 l
14    HeatSprd9 X# q' x, l2 v5 W, t/ }
Attks w/ spreading fireball!5 _' H5 I/ w1 }+ z- i& a! a) c
HeatShot H+I+J) f1 N' y, {8 K
Heat-V   I+J+K% I9 E- C* T5 C- s( m% i9 ?
HeatSide J+K+L# o4 u6 g9 a1 ]/ o/ a3 x  U
HeatShot J + Heat-V J + HeatSide J
( {  v" V6 G  F* v4 l8 I* [4 j5 F8 T1 y4 s. g9 k% K  j* X2 I
15    H-Burst
9 Q& ^' f1 b' K+ `+ dCreates a giant explosion* m5 A; V8 |1 P
Spreader M+N+O2 h- l, a, @/ ^9 `2 g
Spreader N+O+P
/ O" N: {5 m! W2 J+ s' X2 LSpreader O+P+Q. P) @: w) v8 {* g

& @- J& Y  c. _: H3 C- m' B( S16    LifeSwrd6 z, K. M+ [# Q) m4 w
Swings a huge 2×3 sword!0 H( R; o& W. \' J! W; |5 k
Sword E + WideSwrd E + LongSwrd E
7 \9 F* N8 h/ P! p7 d( a% TSword L + WideSwrd L + LongSwrd L: A& b7 U4 G$ I& \( p( J1 q
Sword Y + WideSwrd Y + LongSwrd Y. A) n# }1 q+ v& E3 L  ^

) z+ C  O' o7 T' I+ P17    ElemSwrd6 \$ q7 ^. ]7 s" _
Wide swrd contains 4 elemnts
7 O' e, i9 m. ^$ q8 K. ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& C+ J1 [  C% ?5 R: K; m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 L4 h) V; A6 j/ G$ p" z3 i
3 v) `. f. A4 M18    EvilCut
8 k4 Y% A5 \; [! q& ~Step up 2 & make 4 atacks! Q5 q7 d) Y. U' `( g0 n  a
StepSwrd P + HeroSwrd P + StepCros P
) G5 [2 n0 ~$ w0 A& O% u
, q8 L1 {- \+ v19    HyperRat3 ~) W% I$ t# H+ @5 a
A giant Ratton charges!% |4 _/ x/ v& H8 Y  \3 o
Ratton1 A + Ratton2 A + Ratton3 A
: e! ?; r# B- bRatton1 C + Ratton2 C + Ratton3 C
) J5 \. \7 Q% U) V5 ]( }4 }' Q, eRatton1 F + Ratton2 F + Ratton3 F6 S' P4 i3 ]& E

, t" `+ L' _, Q+ K5 K& m20    TimeBom +( K+ h: k+ o, i; n% A# \: i3 J
Sets Time Bomb in enmy area/ P7 ?' D. L- B
TimeBomb J+K+L
& l7 c3 X8 u$ hTimeBomb K+L+M
6 f! d9 a5 K' A( q2 u, X- MTimeBomb L+M+N' _% V! h* x$ v  c% q

9 B4 O1 D: \8 F  S( V: c+ k- U* @3 |21    GelRain& f3 H6 z5 h8 W6 D$ c
Gel steals squares
2 q7 a7 G4 C0 ^8 z1 lMetaGel1 B+C+D. j3 h- W4 x7 Z# O7 Y/ |! [, G# n, d
MetaGel2 E+F+G6 d. e+ A. {  Y& j% G
MetaGel3 S+T+U' h7 I0 n2 V, |- W

9 L- x2 v' x" h/ X# r" R22    EverCrse
& d, i3 b6 a: m; v1 e# u, P  EShield chases enemies) D0 o3 c: x( }$ K
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 N# ~. A  A) r' K' j9 F# H* |3 rCrsShld1 L + CrsShld2 L + CrsShld3 L
9 }& P: Q! K+ C: b7 z: W3 O5 X
5 Z! l8 m# r$ t: M23    MomQuake( t% _2 K- O. z3 q$ L" o
Awakens Mother Earth!$ L$ u/ W$ J2 j& a0 B. h; p) k
RockCube * + RockCube * + GodStone S
$ m% P" f# L  f2 _( C- N1 V$ g- q
24    PoisPhar2 T4 p( y8 n/ X$ C
Pharaoh generates poison1 A( _/ k1 O2 Z* e5 ~) R" q
PoisMask A + PoisFace A + Anubis A4 T  H, l& t8 T- C9 ]- N
4 g; J) R/ P- H5 M8 v$ \
25    BodyGrd' ]# `. X8 x: j' P9 ^8 k7 g
Bodyguard takes out enemies) p& E+ n. a& F9 E8 b
AntiDmg M + AntiNavi M + Muramasa M
6 H8 G. W) @9 R$ k7 @2 C4 K& h: \( T2 i. `  a& r) D  E  y# Z# ?
26    500Barr
! e8 ~5 k& H% wBarrier absorbs 500HP dmg4 a2 c0 w& I  C5 B5 N! O# y
Barrier E + Barr100 E + Barr200 E
! D, X* w$ a5 J9 _5 C/ ?Barrier R + Barr100 R + Barr200 R% U. v3 Q4 ]0 a* ?& C

7 t9 W; s5 V9 x; k( [8 W27    BigHeart9 G% s; Q8 V0 ~. p
Attacks, then heals HP!& v5 a1 x+ N4 c4 M8 w
HolyPanl R + Recov300 R + Roll R
, U, P: [$ d# ]: Y* ZHolyPanl R + Recov300 R + RollV2 R
# a: c9 h; r& R5 i, M8 wHolyPanl R + Recov300 R + RollV3 R9 Y. h/ q% Y0 n, {  N) G% k

  C1 B0 E- ^- u2 `, B28    GtsShoot
, ~4 Y( }. [  k6 f* G" cGutsMan throws MegaMan!
* o6 H5 |- ]" r5 X, W9 q+ mGuard * + DashAtk G + GutsMan G
+ ^6 t/ J  d- K! b7 aGuard * + DashAtk G + GutsMan2 G! V5 L: w8 P! m, @$ {
Guard * + DashAtk G + GutsMan3 G
- _. C  p: |# f% o6 [7 xGuard * + DashAtk G + GutsMan4 G
4 L6 \1 t4 P) _! _2 h5 G/ J: F3 Q2 I, x* S
29    DeuxHero
$ M* u5 X; B- P( A# c  e7 }; FMegaMan & ProtoMan team up!
/ R* h: f0 \4 Z. N0 F3 s3 uCustSwrd B + VarSwrd B + ProtoMan B/ l1 @) c, d8 G4 B" k# Q: b
CustSwrd B + VarSwrd B + ProtoMn2 B
2 d" s; B# I, Q9 JCustSwrd B + VarSwrd B + ProtoMn3 B% J$ @3 P9 U# L$ o# \/ }% C
CustSwrd B + VarSwrd B + ProtoMn4 B& ~6 _9 {% H6 I" L
+ G. }4 r! ?) x% _# J/ w: _
30    2xHero
3 B1 B% f) @3 C. h- c% \# vMegaMan & ProtoMan Dual atk
! ~) n6 q3 c9 U  p- |; K' RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 R4 f% a+ F, M3 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( l8 P; b& z/ Z, d& JSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 k4 x: B( \3 `2 t4 @- ~5 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 P1 u+ }. U' r  c8 R- @* @" D' ]! W3 ^
31    PrixPowr
" q7 y; p: s% D  G0 S! R  v3 Navis attack at once!- H& C" Z* J) G3 |, ]: @; u
Team1 * + Team2 * + KingMan5 K+ ~$ y: M" Q; R/ U% u
Team1 * + Team2 * + MistMan5 M
* y$ f! d- _! [" T* ]5 S. QTeam1 * + Team2 * + BowlMan5 B
5 j0 }* u  ]) ~9 t- k) G; V" S2 j0 K. ]; ^9 p
32    MstrStyl; z- F2 T6 y, Y6 o- \/ G, p- L
MegaMan unleashes his power1 c, [& O/ r7 q! Q/ A: e( W. g. ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 }. ^7 S7 ~7 U7 R8 Q8 j- N  e! M; L; S
StdrdChip (Part 1)4 c/ i, b$ s( R5 [$ t6 U) b  \
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 k: C, W9 |) R  f│编号│名称  │MB│攻击│属性│稀有度│说明             │
* [; w8 K  P, ?; f  U├──┼────┼─┼──┼──┼───┼───────────────┤
# z8 G2 L3 d+ m! J│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 F3 c. O) ~1 m# Y" S( ^# P; u! B% O' ]
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# Y. b# l5 t2 j7 x/ K2 D0 l3 y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- i$ B2 c2 @8 B3 j' t
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" a7 ]+ p4 L* t% H+ O│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 X4 J% U" a( f- V; ^, G3 N& |! {│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% a; u( O: {; R9 d: P│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: y) W" u0 d& J│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! P. h2 C7 w) R# A( G% i│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: K5 U$ m  O4 o' m2 j│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 ]2 H1 |: U& |5 I% G
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- s! J' j2 D3 u  |! p7 e- i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 b% L( O% ~$ s3 ^+ Z( w+ s/ |
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 Z0 A% F* L! H2 b( h$ Z1 ]6 |│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! Y: ~. b: B1 t9 U0 @
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
: b- C% {0 B* d│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 y( n: n! o* Y4 g0 p, V3 [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 s7 H" p' _- O1 T- m/ {. P│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ q1 T4 y( Q) I& o% Z
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' e9 k% M, m4 ], @( M8 U
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! R$ }( J( r* i4 I7 e9 q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. G' q( H9 y$ {& E# W" v5 Q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 J. p. p, C3 N# p
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
- S/ b) p7 j1 l( [" ^, p│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 K9 o3 h( O5 N( a; w│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( V6 t& C7 u! @. |, d% }" W│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ Q& S  E2 {' }5 m5 r& F
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 X  Z0 W$ T( J7 K
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ D6 X, E  w0 w│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) }' @' B% J) n6 {/ o* v
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: F8 k/ F6 o6 b│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! _0 v: h! n3 H│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │% O' k+ J4 M* X+ r
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ }$ `! Y; h( r3 O, K* p│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 N4 H, _8 p' i  B
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
. B* N5 C% n/ ~" }! a& S: U8 M- H│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& g$ D& L5 I3 ~% k& U: D: ^4 [6 P# a- U│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │3 \) d6 t2 S) E, Z- n5 F
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 {  H, {/ }2 ?0 P  q+ w% e
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) E) z2 ^# }; z1 B+ T* a1 O│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: R4 C( E, r( w3 u- Q8 L, I. e
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 l) L9 e2 Y# x* X8 T3 k2 e+ M│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
7 I5 a& z, _9 K│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ o+ _7 N8 {0 H6 `+ B- _' B& R
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 |" |  I2 D$ ?& T1 l0 J" o
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 ]) @/ v  q, W8 ^* P8 l7 Z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* u" E8 Z. J3 Y% K/ E7 W+ l4 y
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! u& T6 @" t; Z4 |8 n
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 }# g7 l+ y  Z6 [: {* ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! M2 y1 p, P/ I# w" ]$ r  z2 ~│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
! L% e2 y1 H: v+ r│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: D2 Y7 l# e! M2 E$ v$ C) p: i
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
8 R5 G* s8 [7 V│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │: w+ p" n. p) o/ s3 V% W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! S0 Q* {  W1 H6 A  e
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  |' Z5 I4 e! x+ Y1 L
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
3 `( w7 P4 q- g* q│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( B) N: s$ J- I8 c3 B1 |) }│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 S5 Z1 {0 X8 N" D$ b│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 ?3 \! Q# V( I6 J! E" U7 E│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: @# {  L+ [+ {6 G/ a1 n0 {
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- v% L# Q# E& c6 K9 R│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, x$ K2 M  Z9 I* F* W/ x. }. r7 H; S│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 L/ d) n9 r# Z: s8 T* ^/ w
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* ?4 F* h( F- ^/ e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ K! p2 z% N% \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │; H2 Q. V# m1 d9 ?. b. L- h
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 i9 E* M$ G0 }2 b! `" G
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 L- L- w4 E, u+ c
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, c& ?# [5 d3 ~" v" Y7 j│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' {, n) G" t8 F, |8 C│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 _  m4 M) {5 r" I2 O│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) y) v4 c5 Z3 W1 m+ T& h│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
- c3 `0 L' ?5 X, C  \4 F8 u│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 j0 S+ T4 A; m2 ?) z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 c/ M% S/ j7 @' y% E2 ~4 b
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 ]0 X9 ~6 v. X% z0 g/ D6 [& ^
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │# q# _1 |3 Q9 s0 n% k4 K; B  ^; |- v
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( a  ], G# ~' e9 H│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# e% @% D* G3 r; n& P
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 i  I, _  r+ c3 Z% r0 Z! M
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. O6 ]7 z  V5 O  l3 X1 e7 S3 d│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ j! t3 ~! C4 B# ]/ ~5 f/ A* \
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* ]# U8 P$ O  o2 H6 r5 K- p' Y# J│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ I- q2 G3 t: d1 C
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: j& J7 h* S1 e& H5 P+ Q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' R, k* A5 p" y7 A) ^
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- m' i  X. ^. Q. z3 v4 K│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 [" q/ d( l, x4 N
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │% Z9 i* [" ?: f1 s3 f$ ~  t% V' n
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 ?5 ^9 ^5 ?1 S) B+ J% a+ B4 V! Y2 @
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' x# {4 N' [+ s1 w. u
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' Q% B9 e* b) l+ k3 r
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; J$ F" _: @3 V$ E1 B4 q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! i- u/ f3 K2 x5 ]7 Z# W
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! H1 B. E; ~3 X  R5 b7 i3 U& C
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 U6 C8 u( M8 o) A! l' `5 V│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& V+ \- X; ?5 `) q9 }│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 ~$ g7 j8 m6 l! V
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 }8 y# m8 B  E" x4 Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 W6 V( @( k- y: j' a9 G
└──┴────┴─┴──┴──┴───┴───────────────┘* u; J( E! {! Z3 C' C/ K
- I4 B% V9 m0 H% C
StdrdChip (Part 2)* J- E  s0 T! r0 r% q
┌──┬────┬─┬──┬──┬───┬───────────────┐  [0 T4 S- `( q6 Q7 @; s, ~5 v* [
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 G3 J1 r  v! F# I2 }├──┼────┼─┼──┼──┼───┼───────────────┤4 a4 n) M8 r( B" X( X' V& ~% a+ Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( ?. O: K; ]9 k! f0 l4 S. {. v
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! M/ u  h5 |) e& j& g│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) F$ W" L! N4 ~2 S- V
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: O" r& d' s: K; K. c2 }% F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, L/ k7 c* K8 N6 f$ ~8 O2 M│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 u8 i+ D7 n0 x) G+ M# c, K" j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 `2 ]+ Z) {2 s6 o0 F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
, m4 n% v; b9 Y# x│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
" r7 s- ~1 {( T6 A1 r  D* P- N9 u. C│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 |9 Y" @$ p% y: d│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 j1 d" N* ]$ v. x+ c
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* E! \3 A6 C$ Q│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# X. u% \$ Q2 ^& C2 c/ F8 W* K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │+ g1 d! C" \* \8 p, ~" g
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& V4 T+ X$ h) A" E, ~3 U│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │1 k" F* C7 \/ u; F$ q( `
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" X! a0 J  A4 V│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. b; @9 M" u  |5 G1 {# o! {" E│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* M' f* G5 s0 Q! y, y
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* e7 |1 r1 Q2 b9 i! u│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% l3 t: E2 Y3 q' w4 n7 D- [│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: {- F- a* x( _
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' q0 @1 K* W  @  t/ m
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 K& P, c& k% s% Y+ [
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 D( W0 r% R& W( \0 J! f
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 s. ?; _) S0 l, l! ?5 S0 t0 l│126 │Rook  │30│  │  │***  │Protects you from attacks   │* c$ \# Y5 P$ t# h7 B0 ]
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 V$ U8 g8 S. n' Y5 D. \' U2 D
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( d+ K8 P- |, Q! f6 V5 Y, D. e
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# Y6 S, W- q  E
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 y. I; O% i3 P; U" O4 H3 J3 a
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
7 i5 {: [2 E, a1 {│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │4 _/ U+ D" }, d7 p
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
# a! T" l- R; [& @* p3 V│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ M2 y2 i2 i- P, m' O* v' U  {4 s$ r│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- h! R1 b3 Z$ k) j/ F7 b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ [1 M1 l5 E+ G# K1 m7 V* \
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │  z7 f/ i! G1 n, X7 ]; j4 K: P) I
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
: B$ D& b) D7 p' V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) k) Q- a, q$ v7 E! |3 N6 c2 V
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- }2 S/ y+ E- G( ?│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 k3 }' S3 E: q- s) m; ]. N
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) @2 f: ?$ [+ ^+ d. H- ]  m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 c: d# ]- i1 N8 R4 v  S8 S- z4 W0 |│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, f, z" q7 ~6 C8 x
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 h% x; G0 S, T% Y, t) V│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* H# e. X, u2 }) y. v  \2 C
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 _/ B; n6 u# `6 m( D" e' I" j/ h% \
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 c+ s8 e- U' F" r/ ~│149 │Recov50 │14│  │  │**  │Recovers 50HP         │% Q9 P2 V6 g+ B) E+ c
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' z# t$ A8 g- z6 v2 d│151 │Recov120│35│  │  │***  │Recovers 120HP        │# j( ]: N5 V& E1 V5 A  R
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 Z# c8 j/ |( D) x│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% ]* F& G& o4 G) f│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 c. @( ^  X7 A% a9 Z0 y│155 │Repair │8 │  │  │*   │Fix your area's panels    │- w# ~$ ]- H! y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) Z1 V$ Z5 e8 [8 W, o/ |* \
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │8 q/ y' g( S+ ~( v5 {( k
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 A% q- a; n5 `. U│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 r6 o! Z6 Z+ y: d
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 S/ [; Y" C& m% O! C
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: [+ g; J# l  ?; }
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │7 K; m8 O0 S( m# \
│163 │Invis  │11│  │  │***  │Invisible for a while     │) J) ]; {# o3 `, l# O8 H+ u
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& M4 `7 d: s# l) ^4 ^$ e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. t9 `- x  e/ f, A* S8 P9 E: ~
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 q% m+ P9 D8 \0 X) k│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
# Q7 y) d6 f& X, N6 o7 P; M│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 P* O/ S5 J% n* O, R, `5 o* h│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 T- W! k. m4 _6 V* e. b0 k1 z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 w5 N+ F+ w9 v5 ^. I6 H│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" n# Z8 j3 a( x, W( g│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 k5 o) l2 E6 x" ~- Q9 G! T( T
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ E8 y3 e9 W' `, z7 a# E
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 B) _" @* `. Y; [* j" D' Z2 p7 L8 i
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' T) r, l2 x8 c% s/ X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* Z. E) D. Y8 K" `' r+ s) ~│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │$ u, x' }( c5 q8 Q6 b; b1 I- n- V
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 u' r3 }/ s0 q1 F( }4 J
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) z4 ]5 T3 U- M. P4 S5 t* x( y: T
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. D  n7 R, z8 d7 s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ a. ~8 L, y) `( u9 [( G
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. n* C$ S7 ]3 V# H  G  ]│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 m% Z8 B" R7 q( e6 O# L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! ?- T$ z# N) h5 Q│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │& ~1 T; S' f2 X0 L( b4 _
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 Y* q$ s. t) C  }0 C  V│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │( i( f# I# C5 ]$ f, f  y* }" a9 v
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& [: Z$ `0 Y+ c/ m5 V│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ P) ~% `- y( k6 l│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ q+ k( Q3 S/ |) x3 h3 [2 f) }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- b6 |) \9 d. o' h
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# X) K+ [' q. b% j$ ]0 x- l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │& T; l! E7 A5 R. K  w- p! Z9 A
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 N# Z9 s& c5 J
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) c# b; M2 V3 F. t# ^3 M' Q+ b│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 T# r2 i5 L  {( Y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: q2 l2 S  @( o0 H1 g
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 \! X! R* G$ T% X│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) ~3 A5 B( l/ Z6 ], @│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! z* m$ A1 `8 U# T& U└──┴────┴─┴──┴──┴───┴───────────────┘1 c8 V7 m  W8 g: k& k  K+ J! G1 ~
- q0 r% z! k% p+ M+ t% j0 i0 w: U

# [' n4 v, |: E8 zMega Chip5 T) @3 f7 h/ ?6 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 s0 r' J& R+ j9 U" a% o
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 P1 G4 d+ C- ?1 U% d
├──┼─────┼─┼──┼──┼───┼───────────────┤
: q* Z9 P( \, H* E/ x7 A; w; I│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 R3 W* r3 i9 J! {2 P
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- ~' F1 l- |: d' @* a; O6 r& @
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  j& S0 g8 K4 x7 z) g3 y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( Z6 c4 T- i4 n! G│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
! E$ d0 L9 F" R4 X│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │+ `8 n9 h) N; b- w0 Q
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 h3 {, @/ g- G( @  \  S! P9 H
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( p3 a+ z% t, `: G
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; c7 m9 F0 q6 W│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, p/ r# _6 v0 Y  X, ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 Q0 n! \2 \0 o│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) e( o) S$ ]; B  K* e* G2 ?' M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 t7 O% [) R) A4 N│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 g, |4 r+ k& `+ u. ?$ s9 Z│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 F5 o8 N; k) {# h
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ O# r4 {* t/ y  n& }9 Z1 d( H9 ~
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 P  \( N. E6 ]
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ |2 O* R1 _% S7 e2 u! E│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. @2 `6 Q- F' ?( j│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ R$ j1 v  l! l& A6 C
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 j( B. B" {& e- ]6 k│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
4 E+ D2 u' Y: v) g│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 D0 r5 q+ o! z  {+ A
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 U- X6 C  Q* m5 N' d  s4 n( q│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 G& K5 ^9 s( T& O/ D( A1 b2 }# \1 E
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. ]' ]& y0 [1 Z( K/ H│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' {- l  e' a+ D% D7 X
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
- u- O$ k) B6 {+ P6 s! P; P1 v( L6 z│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 k' ?3 R, B( w0 D/ d8 c# K
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ |2 a9 o0 d3 R8 c│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, K: R$ t1 m  R/ T│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
  f  @( g6 ~# L1 t│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# o- K& l9 l" B6 z│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
8 i2 {0 w6 F/ H: X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- H/ ?  o4 Q8 }# n+ k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
- n6 E6 _! X4 j) c$ S# n│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! Y7 d' g& ?- F/ d: `
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │( M+ L- w4 t" O3 B2 X- F
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 M$ H# w1 v0 T. C* o│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 M+ f4 V- z! a; ^0 Q( c7 o│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- {3 @' g2 W9 N
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" j0 }- n- c6 s) S& l4 o8 `; l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 {. Y6 i' y6 j, s8 Q( K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ ]9 @/ i7 ]$ }2 ^% z2 Y$ c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! h" v: \" ?' l
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ v6 m5 [/ [( y6 M* E7 ~│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, q- y- [: j+ h% F% b
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 {) g1 l. M; v. D/ \│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- E. @8 P2 b* f│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! C" o2 C/ `, w$ y( U0 d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* ^2 M6 r2 e6 p8 i" _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& D+ W4 a% O: g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
7 [6 r  u& q( m# b│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, u* [0 c7 h$ K) _8 o3 I, \- X6 x5 f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! q& R  Y6 b, x" r% c/ T& o/ _
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ f# O8 d# y! i9 ]  u# ~5 X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 \: A" `/ U3 v& B. Z
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. ^. u. Z7 J9 t7 K
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ ^5 ]; U  r/ q% v% H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ Z' P# v- U) E3 F
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │" y2 z4 r0 w" ^9 z" \' a
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │) U' w) W/ M* f' G! |
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │) }  z' S8 @* l
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
6 m( @, g) f- ^& X│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 d+ O; _; v( ]" [3 e3 O* Y! @
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ m, w  V/ D& t+ O/ R
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ p# r; s9 [4 k8 K
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 U3 U0 h4 H# N4 l0 C# H│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- ^6 T% K- f7 ~" w9 R/ H
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- q$ _$ @. t* E; ^& j$ z' E) ?
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 x" l% c+ `$ g: i* r│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 a1 Z& r7 T; D% u5 i$ ~' {* y│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 f( {1 ?. T1 x! o7 p│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ f( A- o4 C- |% g│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ ~' i4 P" [0 V2 u! k9 u& x│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* }( K) Q, f# ^! x6 {1 m0 H* I│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ P% B4 c0 |% G$ _│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
8 ^% w- A- S6 ]: H6 K$ @│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& ]% K9 ?! z$ s* a4 M
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( u' V# ]. ~0 x7 u6 ~│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 w; u4 ^) v8 W9 t* L$ I/ S. B
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │  P1 [3 Y8 Q! I
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* L- {1 W1 u# }3 a& k7 Q│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │0 o, B+ P7 R, ~+ a# x: Z6 j! G
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
: B! r9 v5 m5 l2 R4 ^2 t└──┴─────┴─┴──┴──┴───┴───────────────┘
" O' H4 C# ^3 \8 I6 D4 U9 P
4 Q1 |7 o. A0 V4 m# d  f! b+ f
! C3 N! j7 ~) ^( y8 `3 vGigaChip (蓝版)
( j% Y% g3 u: h; N! n8 f7 d┌──┬─────┬─┬──┬──┬───┬───────────────┐: Y: F" D( A! @% |
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ d, p  _7 @* G+ B
├──┼─────┼─┼──┼──┼───┼───────────────┤% s7 z% A. Q- a9 V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! D0 z  v! N. v! z4 z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 P8 ~9 t+ S  H1 v7 T; J$ y4 ]2 j
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
0 o- L: ]  K- d5 g! d+ O│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- ?1 v1 |; ^, ^& S# ?! [│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  p2 \+ A2 i0 ^4 d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, u3 Q6 o3 @: ?# I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │9 G+ }; H, G/ F1 g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  _. P9 t/ ^7 N2 A│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! Y% D+ B* M$ D* H& `: V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ ]( M4 {- y& ~│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 i& _  F  z7 |9 O, X. m& s' ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ h9 I- D5 r# A3 J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 J( ?  u5 j/ `- ]! L) l│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  S8 E" f6 Q$ k$ N" c" S+ ^, M
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 N5 S' P. ?0 O! r
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ ^" J  V7 m8 _: f: W. z% Y2 F
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │  y: b" Q# f4 |
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) I; q$ e. y6 q+ V│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │. v* N% P' }3 ]  |5 Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& R- P: m$ a; ~2 J" [
└──┴─────┴─┴──┴──┴───┴───────────────┘
& S" u4 K" y+ t1 I0 q# p; }( q; `0 C5 g) q: D! h! N2 b
GigaChip (白版)(只列出与蓝版不一样的Chips)2 M; }! X( Z4 V  b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& a: C$ q) n' v4 L│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 O6 [1 k! {2 B+ R+ f8 G3 X, p" y├──┼─────┼─┼──┼──┼───┼───────────────┤
) M# {+ L" p5 [1 x' B3 N5 _" K8 u: h│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ F2 ]9 ^+ j2 L, W
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 [/ y% r8 p. \" w; T/ y1 z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
+ V4 _* e4 {  L( h2 W5 W' L# u│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, F9 d( A5 S  K+ M6 k7 B8 z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ t! r% J  E9 K5 |, ?5 J' W4 x) eMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 I  i$ @! m9 t( y
( k+ f$ |( d  @; T" L6 {. Z- q
001002003004005006; s1 B/ b1 q! F9 A2 Y$ O& |
007008009010011012, N/ s' ]4 T, Y* V) W
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" o# X/ ?- Y) k' h0 e9 ~. H7 {& A, e- n+ \. K4 }) u2 r/ z# I9 U
019020021022023024
* a5 t# c9 b& P& Q025026027028029030
( N7 e) q+ Q9 q; ~" |  Y7 `8 F0310320330340350363 p8 u7 `+ K, Z6 l! E1 n" Z

( L. V+ s' y8 I$ I: ^. h[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# s6 w+ j* h+ s+ E7 E

) b, P$ Z0 |' h% L4 f5 R0 b0 M. M, h037038039040041042
0 H3 T' }8 s! Z1 e4 D6 Y043044045046047048* ]* H. }1 d9 [2 S/ r
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- j, h) A/ y9 U: q- W8 ]! I
  N1 g$ c3 h- M; }! k8 a' A+ |055056057058059060
4 w) ~6 u, B. A/ Z6 e3 X0610620630640650669 u. R. X+ l0 I% ?: g% N) _& y' @) _
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" S+ d3 q0 W3 N  N8 U& n2 S- [, D! D9 G5 c/ N- L$ K
073074075076077078
) z5 u( y2 ~1 q$ f+ {. Q' b079080081082083084
: W4 A* F9 ?3 O8 r085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% @. Y* F/ T; t0 c

2 `0 `" m- U( Q8 t# z+ j3 \0910920930940950963 p5 f9 x4 x) V3 r3 [# h
097098099100101102) ^6 S# x! ~% K* L0 u
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ x2 J4 O! o( A1 J  I. H  O1 n
; m; q4 q/ `* h( U- f7 s109110111112113114
" r0 s  z) p8 D0 _115116117118119120
1 a$ h7 U4 p' `, ]) C121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: p" K- S2 f0 h3 |& @, G6 s7 P/ i. }! Y* A
127128129130131132
: N: V, L# ]+ Q- _) r' ?2 d7 I. N133134135136137138
- l% l) N8 r7 z" G$ G+ V139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( z9 _9 q& @' n3 }) W6 T

; s9 M8 q; j  e0 F# Z145146147148149150
9 f) \% s8 Y, G1 j151152153154155156
  k+ ]) e/ ?! h! y( ?7 I" ]157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 B( g1 x4 w! q% [# L- U
' n8 Z" M& F* k2 c. [
163164165166167168  h2 B4 o+ M: y0 Q: \* d: W1 \: h
169170171172173174
" e7 K( e7 `7 z  M  z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 M% d; X: }/ A/ m5 m
! T" i+ Y, ?/ k+ i) E1811821831841851866 @# e/ @1 @2 `" m3 ^
187188189190191192
) {1 S, e# k/ E) h8 V193194195196197198
% `  O+ Z/ Z) @4 v8 V- R199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- W  D6 x. D4 B2 d; y
7 k' _& g0 y1 x( ^( b( K9 u  ^
001002003004005006
5 n  Q2 d% {$ @, q+ h0070080090100110128 ]4 X- H6 y+ y. ]/ a- k
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 g8 S/ R* U, ^

$ t3 @) Z& Z1 H# I( c5 ]0190200210220230245 Y. ~/ e' H$ ~& I
025026027028029030
8 C1 z, V* Q, n# u031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" X. f! C& M/ V. N) l& h2 d. o
; R& s' r: }0 K0370380390400410421 h! {" K& T) ^
0430440450460470482 |8 h! \+ R% v/ ]' L/ |
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. s) w/ m* o7 Y9 I7 n6 y& q

. t) |3 B& D% ]4 Q: f" ~! V5 C0 e055056057058059060) F5 l0 K' d0 v
061062063064065066
) a! U# ]1 Y2 I067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 X1 M( [) e, O  _) x# X8 ~
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073074075076077078# N; g) {) l8 n! z
0790800810820830842 H- G- X9 r6 s% }8 ]- z
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 b/ {5 z3 V/ S; N

5 X1 G& I/ e  o$ ]2 X001002003004005006
, p, z5 f8 B! P: Z0070080090100110124 e+ H: ~$ v8 r2 c" y
013014015016017018' `5 v) w' X  @2 c# m" r; {
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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