转载请不要删除以下信息,感谢您! 2 I- q5 {( O" X; `) u
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■● ■ NintendoWorld 站友xliz原创
* ?0 K, M( n+ G ~; k5 p■ ●■ http://www.NewWise.com : X$ c7 A: N+ Z g0 @$ t% A
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 ]7 ?5 g, w7 z2 F大家要看日文版的P.A.或详细攻略,点击这里吧!* ]2 l1 b0 M! r) k2 n3 }
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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0 r0 E# h5 _0 B- U5 P: A以下内容格式如下:
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编号 名称
4 P5 c3 P" G7 G: D {说明
G4 q% ?8 W- e5 Z: i组合方法
, W! Z8 T. u, c3 o) h1 q* x---------------------------------. @( J2 o: @% v2 K. m" n0 I3 P
01 Z-Connon 1
" S: _$ g) F, ]; l0 oUnlimited Cannon for 5 sec# Y' U, i$ |4 |( K
Cannon A+B+C
9 k# `1 t* |, Z! i8 p. T- ~1 VCannon B+C+D# S# [- }) n. L( v: H& p
Cannon C+D+E
5 B! l; {7 a5 q' }9 P; s
, o7 J3 [% J/ d3 G02 Z-Connon 2- C# Z' }- o, S+ S# Q$ j3 x3 N
Unlimited HiCannon for 5 sec
3 o2 R/ `2 |" H( M* w2 |HiCannon H+I+J' T6 l! v) c8 ~" G! S" a
HiCannon I+J+K) Z# z* l! Y1 N' Z8 {! y
HiCannon J+K+L# G: \2 g0 f3 l2 D
, G+ ^' I: D8 C* C5 u" K7 Z6 D03 Z-Connon 3
m) n1 P; s! R3 WUnlimited MegaCannon for 5 sec
$ @* r( C4 G3 Z, q: pM-Cannon O+P+Q
: e& F$ f G3 i+ J" S0 K, JM-Cannon P+Q+R) r3 [) b9 j N4 B- y0 b
M-Cannon Q+R+S7 Z3 ^7 x/ N0 o; P% u$ }* i$ s: ?- c
; V8 {/ A( M. X: N) c8 l
04 Z-Punch
# [( [- f* K$ Q9 ]% h: EUnlimited GutPunch for 5 sec
" K1 y! U1 S/ U: ^$ H, w$ i/ L. mGutPunch B+C+D% Z6 ^& D/ t9 j9 D; Q! l
GutPunch C+D+E: z0 v2 b4 U, q! x7 d& ~6 C
GutPunch D+E+F
: m) Y" s7 [- _2 h
. m: I! N: [4 k% S/ L7 y# r& c05 Z-Strght
; t9 A7 n8 h' G5 [Unlimited GutStrgt for 5 sec
% N: \- _, s$ D8 U8 T7 e0 V4 q$ fGutStrgt O+P+Q
* A6 ~: k; i LGutStrgt P+Q+R
# _0 S4 [7 P$ I7 OGutStrgt Q+R+S6 |+ N$ I7 |) z# o) S
2 d' [& t5 H( w3 }* O+ O% o8 P
06 Z-Impact
- z% R0 t: b7 J7 k0 d: aUnlimited GutImpct for 5 sec* \' V% \) u; v5 t" F
GutImpact G+H+I
# G8 G3 i2 [" v, v9 ^GutImpact H+I+J
, ?+ c0 V# A/ J$ h) q4 f/ ?GutImpact J+K+L9 s$ Q. t8 V4 i/ r$ ]
5 l0 x& G4 a9 h5 @
07 Z-Varibl# G0 p/ @, P, k; R# W
Unlimited VarSword for 5 sec
3 C8 V9 `1 Q+ S( S$ j oVarSwrd B+C+D
. a) p. _! @7 s0 xVarSwrd C+D+E1 `$ c* H8 T( R5 _( s1 b* F: i
VarSwrd D+E+F( [9 _/ K! u$ X6 k; { o
% f- \/ G7 I. a0 n' O
08 Z-Yoyo 13 b; K. C7 T6 u/ n1 ^: F0 u; i
Unlimited Yo-Yo for 5 sec5 Z9 d0 {/ b( c% u# _* {9 w
Yo-Yo1 C+D+E
5 q- z& Y) V; o1 Z- G7 z. ]3 wYo-Yo1 D+E+F: U' W" A2 l9 I( _
Yo-Yo1 E+F+G
7 C2 u, ^! O7 T
0 Q$ o8 c A5 g5 [4 Z7 f5 v09 Z-Yoyo 2; k9 @5 Q* Z; G8 {& w0 z
Unlimited Yo-Yo2 for 5 sec
5 F; }. w: n4 S2 LYo-Yo2 H+I+J5 T( G. l2 t8 g' o
Yo-Yo2 I+J+K
3 m# W& A3 S+ v( C6 m3 HYo-Yo2 J+K+L
; P" C) l% G+ T# B; \1 h6 u1 y- \. @, o, o+ q' X+ R
10 Z-Yoyo 3! |4 @5 P. u# c, }
Unlimited Yo-Yo3 for 5 sec
( Z) V# T& b u! ~% C8 t3 A+ @Yo-Yo3 M+N+O
/ ]5 z3 w& ~" g3 Z/ S% DYo-Yo3 N+O+P7 ~% x" g7 l+ I3 n! n
Yo-Yo3 O+P+Q
: _% X/ h1 K4 \: E, U- B
! @8 F0 ^! x6 O# V) i( y' ?11 Z-Step 1' g* N1 ~2 A9 P. w# h
Unlimited StepSwrd for 5 sec
' w& j5 V5 ~0 xStepSwrd L+M+N
( t7 o, }9 O- a4 L$ SStepSwrd M+N+O, e! W, m, B! b8 a0 ]
StepSwrd N+O+P
5 I) M: Y V- o$ y& r5 p( A9 ?5 K3 ]/ U: ^- L
12 Z-Step 2
, S) E8 d3 F+ B, _* h vUnlimited StepCros for 5 sec
# j. ^, ^# i- J8 F1 SStepCros P+Q+R8 ~; Y- h3 A% S: A9 j/ K
StepCros Q+R+S3 p+ {1 t \6 C4 w- }
StepCros R+S+T3 c0 {2 ]1 {6 g1 q; [6 r
: Q6 A3 c, o8 Y3 i
13 BubSprd
; o$ `) }$ U1 @( b: eAttks w/ spreading bubbles!8 K) w2 R; @4 _: j4 y
Bubbler C+D+E
# X T6 k5 L4 L' eBub-V D+E+F0 D. K. f3 A% e$ R$ }1 y3 H
BublSide E+F+G+ @+ J, v E: b* I9 D
Bubbler E + Bub-V E + BublSide E% Y5 W+ C+ Q# e: W; R
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14 HeatSprd
1 e; Z7 D5 F6 r: Z3 s8 F' @/ F7 K+ a! `) uAttks w/ spreading fireball!8 n' D) b! x) M3 L7 Z. \1 [" T
HeatShot H+I+J3 m3 |+ A7 e7 Q5 x& z
Heat-V I+J+K
; H' P9 @5 G; \. r7 GHeatSide J+K+L9 d' s8 L" T( t9 J0 I2 r+ J
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst
# S4 |7 ?! ]0 @4 m- vCreates a giant explosion. e; L2 M2 Z5 P8 s5 u# y! d r
Spreader M+N+O
! g) k( W& [8 `* p+ \Spreader N+O+P* Z3 I2 w% e1 n! C
Spreader O+P+Q5 C4 f2 u- W S) H9 {7 l
. d3 g4 v5 F3 c6 W1 |
16 LifeSwrd/ n M4 M" x2 H1 ?
Swings a huge 2×3 sword!
- b+ k( U2 t0 h- R9 M5 \ uSword E + WideSwrd E + LongSwrd E
* |7 l- L$ @8 }5 w- I) CSword L + WideSwrd L + LongSwrd L: d1 c: L, a- G3 ^
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
7 Q5 j& O+ e8 @) m0 {& G6 nWide swrd contains 4 elemnts
7 ?" ?+ {3 q7 F( {; K7 m& xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% P$ o P- ]5 u* g2 e
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: }$ a' [* b- N3 K! [( X' S
6 d; L% B: |' J18 EvilCut7 _3 Y b0 A7 h% K; g4 H
Step up 2 & make 4 atacks
) b% C! k+ N' O5 C, aStepSwrd P + HeroSwrd P + StepCros P
/ Q9 h) k2 \# h' t- C6 Z7 i1 i8 G
/ e# x) p. |; |+ t- P19 HyperRat
; z; U5 [: q1 uA giant Ratton charges!
+ h/ [0 N, Z8 T b% d# vRatton1 A + Ratton2 A + Ratton3 A
3 @% | \) P5 Y0 X% \5 O) ZRatton1 C + Ratton2 C + Ratton3 C" D1 `# W+ w! {
Ratton1 F + Ratton2 F + Ratton3 F
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0 [0 _, ~" v, h% n/ `; Z20 TimeBom +" p; c) \- @. G- `' G" I4 G8 o8 W
Sets Time Bomb in enmy area6 U% _; n5 W6 Q& k
TimeBomb J+K+L* h$ [! ^1 P' @+ r9 U
TimeBomb K+L+M$ E f1 ]$ ~; I2 m' A* O3 o
TimeBomb L+M+N) _/ L& N% ~1 ?
1 D' Y1 \1 T; S/ U; l. }3 [21 GelRain8 T6 K* g- B" P7 A6 V6 o& w. I
Gel steals squares$ J; }2 l _: T' n* Z4 A/ Y/ }' s
MetaGel1 B+C+D
, l0 f/ t3 ]+ D7 N# cMetaGel2 E+F+G% {* H# O8 v, V% I; ~
MetaGel3 S+T+U
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7 x2 q9 N# Q2 @8 E4 l22 EverCrse- X# t& ^! x* t& q
Shield chases enemies
; j# ?7 K) Y% ~CrsShld1 C + CrsShld2 C + CrsShld3 C
' C1 l/ r% c& G" P* S. l. @7 W8 @1 V9 kCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
/ B! p# C) a& I+ aAwakens Mother Earth!
c' A, q8 _2 G" I8 l; } {/ PRockCube * + RockCube * + GodStone S
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, _* I; `& L; t+ h5 J) ?4 C" ^ ~24 PoisPhar* ?* K/ f( g" I: C1 M
Pharaoh generates poison) R; k4 X) \5 u! V" N1 R. \
PoisMask A + PoisFace A + Anubis A
7 G' P( `9 i& D6 l# l1 s
. X! {. G0 h1 {1 x25 BodyGrd- M4 h% R* X/ J# x# _5 _8 R" v/ d
Bodyguard takes out enemies: Q3 a4 O4 V" Z3 U
AntiDmg M + AntiNavi M + Muramasa M: q6 z- ^) Y5 Z6 h+ }5 x( F9 f
" i- G8 h) d- C1 I8 p26 500Barr
% l; c3 b4 ]1 A9 x0 N4 EBarrier absorbs 500HP dmg
0 ^- H% k3 |2 ^$ E- D2 p& bBarrier E + Barr100 E + Barr200 E& h5 J) N! h, D: _. e0 h1 E# |; k
Barrier R + Barr100 R + Barr200 R- p( T' }" [: r) M; h5 v/ e2 l- C
- Z, e1 ^9 I0 z5 q27 BigHeart
% q, C3 ^' {0 i' G0 m0 i" sAttacks, then heals HP!
4 H" d o* J7 S! h, @) wHolyPanl R + Recov300 R + Roll R
) }% s( {; M# XHolyPanl R + Recov300 R + RollV2 R
/ p! t3 c& I$ h) t4 k" Q! u; N' CHolyPanl R + Recov300 R + RollV3 R
/ }8 N g7 H/ y2 d. t3 o1 q+ V' q% Y% x! t- Y2 ~# @: y
28 GtsShoot* [, ~. a3 E3 b# q6 w$ V
GutsMan throws MegaMan!5 |6 K: D" o Q8 A o
Guard * + DashAtk G + GutsMan G$ G5 X( d2 Q; z. ]* \
Guard * + DashAtk G + GutsMan2 G
( D% ]$ [$ }8 \. U% E- cGuard * + DashAtk G + GutsMan3 G2 m: f/ y8 ?( w, p. B& N
Guard * + DashAtk G + GutsMan4 G$ N- [& x" g# g7 B2 ~8 [
8 H @: c6 \7 i, z
29 DeuxHero3 U3 z& ^; D( k" V
MegaMan & ProtoMan team up!1 o; O& g' e3 e
CustSwrd B + VarSwrd B + ProtoMan B4 x1 t9 k! ^7 p7 R0 Z
CustSwrd B + VarSwrd B + ProtoMn2 B4 e4 i- m: I. f* e3 R3 |' F
CustSwrd B + VarSwrd B + ProtoMn3 B
/ R" B5 m2 a. E: uCustSwrd B + VarSwrd B + ProtoMn4 B
5 m9 |" `: [* ~' k- ~: X T3 X/ _ U& Y: ?8 ]# I) n
30 2xHero" C) r+ G) X7 `# D9 I% q" n
MegaMan & ProtoMan Dual atk' F+ ]8 N% w1 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; G2 L2 X9 w, \- _Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) a- F" ? n/ A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 A) r7 Q5 Z- i0 H7 e% y6 l C$ z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( G# z" l4 c) s! z& m
; t/ o9 y4 t, g" r5 L31 PrixPowr
+ [& f. `) @6 K9 p/ Y* m7 V3 Navis attack at once!1 y3 X! D7 Z1 o' T) y
Team1 * + Team2 * + KingMan5 K
' |3 ^. T- n8 W9 h! H3 P) f2 {2 P3 ?Team1 * + Team2 * + MistMan5 M7 n/ O7 ~7 d) F0 j& u8 v
Team1 * + Team2 * + BowlMan5 B7 t6 G8 [- o# n* K3 _
3 C/ H& A u7 \& F
32 MstrStyl% ]4 v" k8 l0 {4 } o: x
MegaMan unleashes his power: n% F/ Z& l( C" B
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 M1 h+ ?+ s v, v$ r8 w8 c
+ a* ]& o2 Z! |3 n' W# a/ nStdrdChip (Part 1). _$ T. j) P! Q2 I& k
┌──┬────┬─┬──┬──┬───┬───────────────┐
: X1 ~8 X" v0 l$ f R( S n! h Q' R│编号│名称 │MB│攻击│属性│稀有度│说明 │4 H! R7 _9 c: _# V# g4 Z
├──┼────┼─┼──┼──┼───┼───────────────┤9 E( H* F' [& T$ P2 n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 p# s7 z& e, x( [
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; z. h* w% P8 W+ z8 [5 \% a+ u1 o
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# I" @6 B- d. J9 B) U. a! A, \│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- h: Z7 J9 O* J9 Z' P7 S│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) C$ k3 ~, v2 p7 J4 R' G│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 ~+ }! f" ` }) I. j+ U│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; | b4 J; e4 P0 o0 a
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ W8 @- p" B; @) r
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 F7 N& m+ [+ X* j6 {& j; q4 `& z) j9 W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( `5 G# t7 B: {( M+ \
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# g! o) n5 u# P; L" T F
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: _. V$ a+ {6 R( w
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ C. R# {# T; V, ~3 \9 c│14 │Spreader│16│30 │ │** │Creates a large explosion │. |9 K. \9 k4 m* Q7 U6 j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* n0 H9 a4 [' L' [( r+ x│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- _. c8 h$ k8 F2 C }
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# _: [1 `8 m3 l' w% ~5 w, K
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ g6 u4 r- N, x$ E/ V4 F7 p│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% _' B. i' |/ [5 `8 L; _. ~7 l- m9 S
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, [2 ~/ z- J, M2 R$ p
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' n1 ?' H0 M! h, u! G% {0 m. N
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 c' B/ I4 N3 y/ X# r$ {8 L/ R" d│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* l+ S9 f/ ]; e+ U
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( d* ~2 l2 X$ c C. A3 j+ I│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% K$ M! I n5 o' @+ K
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 `/ Q7 z( Z% |" N0 F5 ] D9 ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 m; d. P; h1 N. B│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │3 x, o( S5 ?, {. H7 q- \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" A3 x* Z' M5 r5 y( E6 F6 d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) o5 V q; Y" Q) r5 Z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │0 \1 [" n9 c9 E9 e3 l0 `
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 n2 I# w" }" M+ h- g3 x- ~* G8 e$ s# J* [│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
; A# w3 n1 d6 e" f│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 ^8 d4 \5 \4 _2 d
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# R/ x7 Z! _% e3 l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ T c2 \; _, C7 `! b9 ~
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: ?2 V! ?' m$ @: [1 ^* M│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& ]! B: O. v5 X$ I4 W: I0 F6 H/ A1 h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 o% c, u1 u9 I% b0 O, h6 W│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │* p2 o, S% M8 t
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! q; x& T4 g' ^5 C' v│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 M; H6 |8 O; U# \4 b7 B W
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 I/ S. `" G9 F4 R' ?; L
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 N/ T. Y2 i7 z. }& y# v' u
│45 │SonicWav│26│80 │ │** │Shock through enemies │
" M. X v9 V z; o│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 h# ~( y1 z M! ~5 h. f$ L$ k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 _8 c* y* d4 i* d$ ]6 W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# j( [8 H& C2 i2 C! t│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* [3 p8 L$ j7 z L- G
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 J* [' m" B8 t8 r% Z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
, S: I, ^6 Z7 M" Z+ e) C│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 N" [ y! R c! V8 ]! O
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( e" C6 _+ v4 q3 {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, B& {7 Z) V; B7 x) y& V$ G) P6 k2 _│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 |+ ]$ i* f* @│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 s7 y3 {& J$ @2 ^) ]2 W$ [- ^
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 Q7 i4 T6 b, n' {/ H& r$ \( g│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 N# m) Y! n g$ t' [ N; m
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ |5 O1 \4 Z# g! V+ j" z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( z4 X4 G2 Y5 o7 V0 }! Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( n% O7 r; M& ?. j
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. T& W# g% K1 D. `, P( _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
3 n' n: l) A4 ^: B1 t8 I│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. N+ Y3 l0 F1 J0 F. F│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% z) p9 `; J. j V# j: g│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 A$ n! A: ?) s0 M/ B$ U
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 Y! B& k/ i$ n) `8 z, {) X& z# {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ ?) y* F) |' S6 j/ \. D: }) e│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │8 ]" Z9 ^" p5 X. ~" P2 E( z7 g
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: Q6 I: R. B) @, T, Q3 ^% o) U3 [! ]│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 b' o* N/ `3 j% n
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% a: R' w( J1 k% G3 _) k
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: q+ h1 Z0 ~4 }1 X7 L! {8 X│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! |) ?* p# b! _* h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- G& w7 N. H0 |' r9 E4 O9 q" M3 a' ~( w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& z9 ~, W0 c2 g3 T; e3 D
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& J$ K7 a2 G2 a) \* P `$ h- [
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 z( ]9 T' x3 C! [- b3 m│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" C8 Y/ o% n( G* {% R4 `+ F
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 P8 L4 I( ~/ d5 N8 S
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │* D m7 Y4 R# t3 N* h; A N
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ ]. E1 d0 v( w4 ]) ^
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 T. C6 K/ X3 i" E. {; ?
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 M" s& y4 u d0 C! v* s6 N+ U1 L
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ I7 c. O ]+ z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ y7 x9 E% k& a; M6 J
│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ R% {; [. W) D9 j
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! ^3 w V' Q8 A+ h4 e! O│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) ~" P K8 q3 D/ E. c5 o' g5 L│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ K0 b0 z$ @$ |
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 ^: R, p$ Z0 z T9 _* q% L" |' Y1 K
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 e& N2 z" z- I: ]4 Q; ]
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │6 F1 Q! z8 x; V% R: c l' r
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) S1 p; F* ~& X7 ~% b3 M% C2 W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) m t' Z, v/ t! H│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
' f7 h! E2 j2 B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- K4 ^3 Q+ j3 L5 q' \* w│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │' Z/ `0 `0 V3 R
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ O# h. R. I% o2 W7 k5 {
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. k3 D7 B7 t; Y
└──┴────┴─┴──┴──┴───┴───────────────┘
) i% Y2 l6 p; c) K h7 X8 }) g" r0 w; W, P: F, e
StdrdChip (Part 2)- r+ a& a$ T) ^1 l2 N
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 X' p8 o4 ^" u2 D! _7 y; ]5 }1 t│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 |$ t2 K: y4 c' p' |├──┼────┼─┼──┼──┼───┼───────────────┤0 q6 I5 L! e9 y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# W7 Z8 u* q% w4 N4 C│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ Q3 u/ T( d" m0 ~7 j/ |( U
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" |5 G8 v6 d: c* w. L
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
, X1 W& E/ z$ L) g* f4 W. p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: l7 H: q$ y6 X& w2 t' H
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 t; o# G" g, @; s$ x" S. u- u│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
x6 t7 k- i% S" R F+ D* q( o7 _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" v0 s( e/ c) M0 r5 n& S: O│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 N7 t/ Q8 f, j$ v( D* y│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ r' u8 s2 L" _4 w6 v+ q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 U+ I! X! M3 U8 B5 k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 |4 H3 t' U s. p1 v% i# Q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 O5 L* M* C' l! k$ R1 m3 o z│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# m1 A1 `: r, a2 Y# Z4 ~ U│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) _: O! r2 U! t8 t" O
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ z5 B' e6 p" {: C) K; _* l' \1 j1 D
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: B! j1 |! V* V) q9 x' [
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- S2 v( m+ ?4 g4 k6 k
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# t$ s2 K! o, K│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ j$ ]; ]& D* P& m│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- ^9 g7 |; N4 r5 z; S; e* Q) I) h
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% n h$ Q9 B' `& d- a* u( `│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 ]) X" R2 g# R) D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! \9 M0 G) N* Y6 s
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ i/ \: P- F: m( g2 d8 R, i4 t
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 S, m0 T5 l; }2 n2 F. e2 q! K
│126 │Rook │30│ │ │*** │Protects you from attacks │- ~3 _$ @( g: V1 q4 K% }% ~
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* U9 e( s# U* }. o3 {: T
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 c0 h! Y P" F+ b; \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 s' S. `+ O9 f1 g& b│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 F- M& [! u* t( ` f, ~* `
│131 │Lance │46│130 │Wood│*** │Lances through back line │
. h' p$ G( l' ~9 V; R" E8 ]│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: b5 k1 ^9 T: z4 W5 G│133 │Guard │5 │ │ │* │Repels enemy's attack │, J6 n. {; \" s, I9 A* L' ]6 F4 w4 C
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │0 Y# }! v$ i& l7 ~
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ y8 }, _7 b% x│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& N& |+ F* Z8 G5 e! n7 h│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 d! @! c2 G( a5 d: S│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ ~! c! B7 f9 a1 w- y6 Z
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │' K; g; d8 j6 v& R& l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 H4 o& n9 J) d4 b, [2 f/ o│141 │Prism │60│ │ │*** │Prism fires randomly │
; K, j* g3 p, M0 i│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, v9 d$ k* f. W; R7 ?/ V│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 M# Z0 h! B/ U│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 w* j+ z& T! {" T. `: o# F. R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 N: L8 Y% S& k! l, r/ t- o* z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. l8 P7 B0 q$ [0 Q; ?│147 │Recov10 │5 │ │ │* │Recovers 10HP │
- _; M/ F _; o1 e5 ]" `! D" p8 b│148 │Recov30 │8 │ │ │* │Recovers 30HP │# }8 C# Q' P+ X- f# U
│149 │Recov50 │14│ │ │** │Recovers 50HP │* }9 E& b T% v0 ~ g" O- T' n( t
│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 V/ B8 S1 J" ]) x# L│151 │Recov120│35│ │ │*** │Recovers 120HP │" n0 g3 m- v& }" P( B7 i" j
│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ _/ E3 D9 o7 i4 d& ^│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 _! J4 o8 A( t% S$ C* ~4 p% i" K│154 │Recov300│80│ │ │**** │Recovers 300HP │* X* d1 z$ |# c3 W* v* D
│155 │Repair │8 │ │ │* │Fix your area's panels │
& z) t0 Y1 ~7 z, y6 G0 m8 l│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│+ T: V% `+ X6 k5 y& Q* C
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& B- A6 ?4 @& M0 Q. f│158 │Panic │14│ │ │*** │Confuses enmies if you are │
3 \% h4 e4 t9 M1 P│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 V/ Y6 ]6 ^$ D' c* W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 f& x9 t; g \5 o7 ^9 d+ u- [│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' k! _. g7 @2 j# P
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 Q# {9 l1 ~' A! W& P- L│163 │Invis │11│ │ │*** │Invisible for a while │
" n- M' R' P- N# g│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
3 w9 F; Z6 h& F- @│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
! O6 G! p) y$ L, v9 C8 ^│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 Q; W7 p5 J# v c* H
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
V( d4 u: k% Q' J│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 w" X/ ^1 i. i6 S" g│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
- }& H- D! @8 s# |/ i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
* i6 [& d& q, {4 Y0 X/ a4 e6 O│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" o6 U* Y: s6 F. B# |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
) E y- O' m% o: h5 r│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) k- w7 h6 ]# J7 u/ J
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
: P8 d1 q! I* X+ q0 M│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- m1 G0 X; |- X s) i6 s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 v2 m. i$ }" G0 G│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
i, B; ]# a0 j. P0 P2 o. c│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 f' K& s. y, [; ]3 V( S4 Y, q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) ?" q/ m' o8 X- B' u7 Y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
/ e6 U- c9 w2 `7 @. H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& d8 J5 u+ Z- {. a, o3 ^4 u# @
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
, A5 w0 @9 J) b& }│183 │Hole │55│ │ │**** │Open hole to dark world │2 L! ^* k0 L' D* m" L% q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' M6 Y, K' D; x9 s% t1 n& k│185 │LavaStge│22│ │ │*** │Changes all panls to lava │/ l- w0 H/ F. Q" L8 w4 `+ t
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 X3 L* [ A, ^6 f, c/ n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& ^4 m! }, G- D g% T$ D- a) v2 u│188 │SandStge│18│ │ │*** │Changes all panls to sand │( y; D% y. L: t3 B2 p0 h, Q' S
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │: l E$ }: T$ |0 e' D
│190 │Snctuary│54│ │ │**** │Change own panls to holy │, T" d; @9 `8 q7 ?2 \- ~# B
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 y# c: I a* C1 u7 N2 y8 ^8 K, A5 C% H: D│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; i* n) l) Z+ v! m. ^- X- a4 J│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; k. e2 m& n5 Q1 }8 y& o" z7 z* w. E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% m1 S! o$ T" h- ]/ m- b│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; b8 O1 b2 w. h│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' H, h& s: K/ k0 S& @9 q9 I
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; j' `' \4 N, N│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 H" D2 k y$ `; ~2 K│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │3 t3 ?5 Y& p; {. g( }, y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 O+ G3 R& B) ]4 K. [$ F5 D' L
└──┴────┴─┴──┴──┴───┴───────────────┘9 t" h6 [2 ^3 \, }3 ~2 ?
5 T- l: A* }4 o8 v6 W0 X9 b- r1 W+ X7 r: x; ~: c
Mega Chip o+ _* s1 r3 u. d" N; \
┌──┬─────┬─┬──┬──┬───┬───────────────┐* N8 M. l' p0 e0 X- ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. m9 A$ x8 b* h9 H n4 Y├──┼─────┼─┼──┼──┼───┼───────────────┤% |; f, f B. z0 D1 r! n0 U
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" D3 s! `+ |+ b3 s9 q
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 z& `" I, w% e( K4 d/ q7 A/ k7 E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 J. f% x; e% t8 E9 M/ l5 \
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" {. K" q& Y# `4 U4 z4 p9 L! N
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& O+ a) B- c8 s" o8 v4 T9 U
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) o5 Q9 X2 [, h" i: y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
R) m& Z/ U5 {1 }, s$ [$ ^- W9 z8 {│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; w: g' k# o& i8 t( @
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. E1 O1 S" T6 \│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ z' v' f2 Q; ]5 s- _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- c6 M) r) x2 |: [
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' n y& e- `5 }$ a" }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 u( t+ @; y& U* s) t+ c/ `0 ]7 B* P│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 L1 y- k0 g7 K0 U- J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, s9 ~0 C" V5 Z8 e1 ^. ]
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& z! B" p8 G3 P1 v; M│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
F+ ~- d8 [4 V8 h4 l7 F│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! ^9 `/ P, K- [! d
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
d0 {2 j8 ^2 K│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* j7 N O/ b6 w( H7 s
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
: H1 }; U& `' F7 o7 H│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) W7 f3 V! O4 m4 E* |- M m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 }7 x! W. {3 B+ R5 R" }( K
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, e2 Q$ C, g k$ _2 d+ N│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 t1 ?) P, H% [) `4 [2 N5 d" |
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 v( ^' j1 R* ?+ L2 n: j' N. W
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 ?' k. ^. N8 U6 p+ t5 z# F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 k8 A% A- ?4 E- j5 b5 Q5 J6 `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* U7 `7 S7 g! J5 O( ~/ a; M, f: X7 ^│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& s& _- i% t- o# u9 G( g/ x2 T& c X
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) g, |7 }8 n2 n# F( n& ?" m7 M│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 V e+ K$ v3 |; ?/ s
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ b( ?/ G" \, P! \6 t0 `2 G7 c│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( A3 E4 O- j- }7 `! L5 p│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ R, ]. n O7 o9 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' @. V4 J1 C+ [1 u2 i│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ A0 c! b" n1 J
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 t# A6 Q3 M- _, c* n' k9 c6 A│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ _$ l# [, T* f& e. I# l+ c3 R│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 R2 R" D$ N" o" d- P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ Z8 q6 I" f! \: x( f: ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: f+ k# Q2 t7 t- K
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ C, N0 w) ~ H+ N; v3 d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 x9 N+ E) W# ~9 s" q2 g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
i- R; q0 F r6 e3 I2 a│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ e- S2 f U# F! v1 w/ g
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 I* a% Q# K; Q1 i- t
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │$ b h7 q; d O& u
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. `6 ]# I5 r8 ^8 `, Y- C2 b, R" K│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; k w: f( @% x! {' F
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 ]4 Q \8 \& Q# O/ [ q: I4 t% x1 L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# k/ Z7 f/ k% L6 g4 C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 B* M. i, a1 P) `' C+ ?/ [5 ? Q│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& i4 d' T4 @0 e8 m1 M& y: s" f1 ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ ~ G. ~* {2 _$ v! ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( R+ r6 A# g9 L: ^! |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- x4 i' L! `* j, E; w+ |│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │ @6 ^$ n+ D+ c/ v+ P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# Z; ?4 ?3 w9 h8 z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' [5 s* e" w* c. E: S
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% v! J8 x* |7 E│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& ]2 h' F6 S& U│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" I/ H! W/ Q. V$ b' e# t. e
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 T# d U! p0 `9 S: D3 p│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ m `' _4 l% d4 E
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# @5 J; O+ q8 M5 A& ^3 ~
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ |) m. v6 j5 t& ]) i
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, L) x, c' _: M4 [( |│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( p1 v1 ~# _' Q+ H# `5 t│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 q, H. F; k- @; P- s0 Z7 ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
6 m" a6 H+ O0 R. f% R│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │6 M! w6 A& [7 [3 Q6 K e
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 ?1 z! h+ L4 Z. w
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
# ^! y% F& D% _7 v+ K│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │% F5 w4 [2 \5 ~+ B. q9 O
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 `) i K2 K/ l/ o, l6 j│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
8 D9 R$ m$ B/ o, A8 T6 M3 z: J8 Y│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 g0 C- k( T& F* N+ N$ }# X" {│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
( E+ ^$ x! m# e│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 Q, v" j' G$ R2 U
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 m4 J# C: b* S+ o3 D, L' T( c│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 k' z4 \6 _7 _0 |, d
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 ]1 t( [8 ]1 w: U
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 y8 X" T7 K* X│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 s+ k+ J* N9 b4 V6 G" p& f7 T/ G
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 F9 Z: ^( F( N6 \) m0 ~0 m+ H: E/ Z+ ^$ O5 @- ]9 W" j% C# l' ?
* V B( _ U! a7 a: p& T
GigaChip (蓝版)5 X; w" y& ^& }9 }5 K; a* ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 B i0 A: J) V, Q+ ^" O* T) d& ]│编号│名称 │MB│攻击│属性│稀有度│说明 │ \1 u W% P5 D& z q+ P, X z; X
├──┼─────┼─┼──┼──┼───┼───────────────┤
; A' y) C9 v& C, ?│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& M- s9 e9 g' S1 c8 e│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
! s# b; @) g* f( o _6 B# ^│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! L- L4 e& F( V0 ?7 K; ~; j│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# E% ^/ G0 _) o! ~│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ o* R3 d, w1 v q' `1 Y* v; d" `
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" ^# | v8 ], i, Z9 Y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- j' B6 Q( j6 |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ Y5 G3 n) V7 w
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: O: g3 Z) P+ A1 ~( n' `│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ a6 ]; Y! p I& B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" X) w5 u! K& k3 H3 j( I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 |8 t! ~: }8 x# A8 ]! i7 O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
) T' [7 G; d5 D A. r+ o│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 Q% ]) n9 f' D) x- P
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
0 A. P" H& r9 B2 ~1 b│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 E* j2 C; k- l) m2 h5 |6 I8 n2 |│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ V# z6 w! n: c' Z5 P' W
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' h. h( t2 t9 D0 l; I/ ?
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
, H5 ?& B% {5 p. O│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; v* j; {* f. D: V. t1 C└──┴─────┴─┴──┴──┴───┴───────────────┘
; q o+ |0 t0 g, k* j$ w
" F4 e+ D1 Q: A: I+ bGigaChip (白版)(只列出与蓝版不一样的Chips)" r5 u" o+ k \' H% h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 `7 Q& Z( w; x9 o│编号│名称 │MB│攻击│属性│稀有度│说明 │( i" p7 I2 ]3 x8 K( i, c; \
├──┼─────┼─┼──┼──┼───┼───────────────┤1 V* n; V& q6 `& W9 [ U& B
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ ]3 d7 u$ `- K+ j1 o│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# n6 g1 x0 b2 F1 _7 y$ E│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 l* J0 K" v1 D: s$ B
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │. d. u1 e6 t$ `" B3 \; V4 m
└──┴─────┴─┴──┴──┴───┴───────────────┘ |