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8 j1 k- G# K% g■● ■ NintendoWorld 站友xliz原创
' P1 g+ n9 ~, P+ h" d+ F5 |■ ●■ http://www.NewWise.com
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5 d& b2 T+ ]- ~' p* L1 p ]$ p 洛克人 EXE 3 Blue 卡片组合
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( z$ M, Q1 c1 f4 b4 O5 k/ l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 I4 w3 F: f' J; ~大家要看日文版的P.A.或详细攻略,点击这里吧!: f! T+ K6 B A* s/ r- p
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( o5 K3 R9 d. S6 |, y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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8 [% {" i1 n' x以下内容格式如下:
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编号 名称; r1 L6 q$ O' d8 Y7 _# x
说明
+ c; b1 B# o: b& n" @组合方法
4 i0 J/ @6 j- i& _---------------------------------
( T8 k, B, r0 ?$ w) K* D01 Z-Connon 1
- v* v x2 l( J# ZUnlimited Cannon for 5 sec) T$ g4 f' `, y, n
Cannon A+B+C
" H3 Q/ Q4 v+ K! ?4 y# ACannon B+C+D
1 R. B o i# h/ n; v I/ JCannon C+D+E9 O7 o1 g/ X+ V1 M+ E/ P# a
' n2 f5 }8 I7 A! R8 a02 Z-Connon 2
7 N, e1 T: C8 z- _: L. z% MUnlimited HiCannon for 5 sec
a6 b4 y0 _8 ] _$ q( n' rHiCannon H+I+J/ k* P; ~/ n9 K" x- A
HiCannon I+J+K3 v+ w' P! y/ p$ r% q/ ]
HiCannon J+K+L
9 Q" @- w/ C* p
- G* ?* ]5 {( _ z5 J t' }03 Z-Connon 3: J9 j% J Q" a& r8 z0 b
Unlimited MegaCannon for 5 sec
( D6 h" m4 P' {, O% ` JM-Cannon O+P+Q3 u" y' |2 G$ j" z( D
M-Cannon P+Q+R
% W9 y# {' e7 d. }( zM-Cannon Q+R+S
X: o e* T- }' L* T1 ]
6 |# A4 a" j- W0 }04 Z-Punch X# p4 J6 W/ y- q8 {
Unlimited GutPunch for 5 sec2 `" O7 x/ F- o6 u% G/ o
GutPunch B+C+D
; J0 K7 a5 V2 U, f" zGutPunch C+D+E& ^$ s H6 E6 m1 U3 `2 i
GutPunch D+E+F
; t* m7 j* n2 T- b1 Q( i
) p5 n4 n/ R+ e1 t: H05 Z-Strght2 _* W0 v' k5 n8 i8 c& c8 C
Unlimited GutStrgt for 5 sec/ Z. v. b+ N. e9 K
GutStrgt O+P+Q7 `. c3 W0 ?0 M# s
GutStrgt P+Q+R, g, c2 |4 X+ N) w3 I
GutStrgt Q+R+S
# f' v2 S( F' O0 }3 _; u; i' Q8 c7 ?7 g$ ]. X7 J
06 Z-Impact
4 f% i& w5 V- O. c2 C, v; rUnlimited GutImpct for 5 sec
( ^0 r6 O9 z4 p! S+ sGutImpact G+H+I: o5 t! K$ p3 y2 v
GutImpact H+I+J! ?0 T( J1 R( y8 y1 b. v
GutImpact J+K+L( m6 U3 F" K- e+ e6 K b* w* m; w
; r6 O3 y+ M- d( G8 E07 Z-Varibl
" g/ t5 ~+ e% g' U) T. [3 mUnlimited VarSword for 5 sec
2 }7 z4 S2 g+ V7 }- J! c" Y# y+ M4 @VarSwrd B+C+D0 o* a. ?% \! M+ a) S/ d
VarSwrd C+D+E
% I4 i! g! s) \8 xVarSwrd D+E+F
/ y4 @: {# s7 a
) ^+ U. b& T" D5 z" o08 Z-Yoyo 1! E( I: H$ m/ @7 s. @
Unlimited Yo-Yo for 5 sec2 v3 ?, s" }, q( k0 c$ R. k
Yo-Yo1 C+D+E
x4 w0 Q+ z! i6 T* V* X. TYo-Yo1 D+E+F
* B! F: Q. @5 w. Z5 F. }& }Yo-Yo1 E+F+G' a+ v% C0 r( N% |5 @- l* |' ^0 A0 m
1 J2 ?7 A$ c1 V) K4 ]
09 Z-Yoyo 2
4 Y1 Q5 U6 C7 y" n1 m1 _Unlimited Yo-Yo2 for 5 sec/ u4 H' a F. Y# W% G _
Yo-Yo2 H+I+J* S- g3 T/ U# v1 a- v6 y# h) M
Yo-Yo2 I+J+K5 e4 F- J% o/ W. z5 U& B
Yo-Yo2 J+K+L: J+ K0 s' S8 F
$ p1 |, Z8 Q* m! _: k" M
10 Z-Yoyo 3( }( b6 T4 \) g" V$ C% H
Unlimited Yo-Yo3 for 5 sec5 _6 y3 ?) O. a# {: v
Yo-Yo3 M+N+O
' a# s. m4 e* o; F' [) XYo-Yo3 N+O+P
+ ?% K, g2 J8 ?3 }2 zYo-Yo3 O+P+Q! Y: c7 {5 z0 V" l- _: k0 l
2 n$ L$ ~4 o2 O: Y
11 Z-Step 1
. C8 C `" j( N% O& ZUnlimited StepSwrd for 5 sec
/ z; K3 l3 x* _$ ~; PStepSwrd L+M+N7 \; W+ h- k! N& G; a2 s$ K
StepSwrd M+N+O) l2 ?( v8 t& p8 B
StepSwrd N+O+P! t$ X0 r+ l3 D% Q
( s5 g& m3 q3 d; t- e2 a# J( [* _' q
12 Z-Step 2/ V! D! q+ r2 ~% b+ T& p, M
Unlimited StepCros for 5 sec9 [, \. x6 d' M7 M
StepCros P+Q+R
3 R3 `. W& |2 x9 t8 ^: ^- q6 c7 ]& L7 TStepCros Q+R+S* l% P: X0 K# Y* @
StepCros R+S+T
+ Y4 m, s+ g1 {4 u4 C5 B8 `, E. i# B% B9 n$ `% V- C/ j r: l6 O( Q9 J
13 BubSprd
/ C1 p& Z- |9 `. f' |: O' pAttks w/ spreading bubbles!$ \) Q9 V" \& v* w
Bubbler C+D+E
; o: |0 b9 [0 A; oBub-V D+E+F
0 x3 w6 ?+ `4 Y0 U7 T: OBublSide E+F+G
6 U; p0 M4 L2 C; J2 S7 R: ~Bubbler E + Bub-V E + BublSide E9 I4 V( K9 l9 g; |
* _& [& p/ p O/ P9 ]14 HeatSprd
2 h7 l. i6 w, l2 m7 b: c1 }Attks w/ spreading fireball!
. u) h, C# g9 ]/ `HeatShot H+I+J- F! I) }3 g! @; O; `. ]% X
Heat-V I+J+K e, R+ S3 y% S0 l& y5 F
HeatSide J+K+L
# l7 }: ~% `8 J1 b6 z# Z0 \HeatShot J + Heat-V J + HeatSide J
5 l1 O( S( d; Q% H1 N0 p7 H* U1 R
15 H-Burst
x) W. ]! G; S7 DCreates a giant explosion
& X% X# g5 V# U& P& CSpreader M+N+O
9 r# O5 Q/ u, _; ASpreader N+O+P9 S1 u0 [9 {* S
Spreader O+P+Q8 S) s7 l; G( S* C; Q% ?% h
e* x' r, V$ V- R# V# p4 b' ]
16 LifeSwrd. [' M+ U, ~& A# w: T# L' d$ i
Swings a huge 2×3 sword!
% G. S8 k$ a c. @( V8 qSword E + WideSwrd E + LongSwrd E
' z b0 p% X6 z1 LSword L + WideSwrd L + LongSwrd L
8 C4 V- s+ g. ^8 B" S. c* i) PSword Y + WideSwrd Y + LongSwrd Y. e6 e% b5 ^. h+ r
2 z5 D7 U3 f; v8 L
17 ElemSwrd
% ?# G4 Q8 h. G( P4 L3 t- jWide swrd contains 4 elemnts
4 j, {& z& C, ^1 {; c* l' ]: uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) S: W; ^2 [% l; b% x B* x( F3 G
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; t: f* V; N# Z1 }( {- b( m+ C3 y' ~5 J, a V% A$ ]- k( w
18 EvilCut
) z$ |. i" A3 J2 r8 `9 U- SStep up 2 & make 4 atacks9 [2 X/ y2 K2 ]. `
StepSwrd P + HeroSwrd P + StepCros P
7 {- V1 c2 u1 }
( L; f9 F: Y9 z: }19 HyperRat0 b \* W! |9 _) E. [& I
A giant Ratton charges!
! u% O) X: {0 N+ ~9 D2 [Ratton1 A + Ratton2 A + Ratton3 A: B7 f# n& W6 ^ x5 l0 e2 O( y' \3 ?
Ratton1 C + Ratton2 C + Ratton3 C! y& k6 `4 m* u7 y; X7 x
Ratton1 F + Ratton2 F + Ratton3 F
6 N1 w7 J) r: V" `$ f! [! x
6 Q& w2 {1 M; _1 K) U6 v+ [20 TimeBom +
+ A! v3 l2 L9 Z1 O7 ?- ISets Time Bomb in enmy area) @9 |$ k3 ] ?' n: k5 V
TimeBomb J+K+L0 H3 \; Z) f3 o
TimeBomb K+L+M
+ B- z" T/ |7 M$ h& b2 Y; o6 YTimeBomb L+M+N
* |6 t0 E, v) j* Y7 T! D7 @7 I; O3 d. C2 H
21 GelRain
2 J/ ~8 V9 L3 }7 M4 L$ O/ iGel steals squares" T+ v1 U# ?) e
MetaGel1 B+C+D/ Z/ j5 f. w4 d- ]" D
MetaGel2 E+F+G# r" A/ F2 Z# C# n; O" f
MetaGel3 S+T+U5 ~* i- W5 { N* E) Y C
# v# n7 f5 a; E2 q
22 EverCrse
9 d! S+ f! t4 z: {9 N. M" S3 {Shield chases enemies
: T+ l+ x! h7 @. x1 X" i& L8 z2 {! gCrsShld1 C + CrsShld2 C + CrsShld3 C) Q2 E; x' L( E3 Y) U/ y8 c
CrsShld1 L + CrsShld2 L + CrsShld3 L
8 M, t$ u. ?6 P' @4 w0 [/ Z1 m7 `" @9 _+ {
23 MomQuake4 J. I/ ]# h- _9 G! ~7 z
Awakens Mother Earth!
& l. S; V5 {; L/ w, {5 VRockCube * + RockCube * + GodStone S
: W; }4 R) d* C9 x3 o: h* M
" u0 @8 z. M: _0 l# y24 PoisPhar
+ E0 a2 U) H, n' Y* dPharaoh generates poison; |% {; [: K; L4 Q& Y' Z
PoisMask A + PoisFace A + Anubis A
% i2 A8 z! b* M! ]5 D
+ o* {2 J5 N j. Y4 M5 M6 ?25 BodyGrd
% Q! E$ a/ X- K* y- I( }Bodyguard takes out enemies0 }: y/ R) L; M6 _7 ~: u4 L
AntiDmg M + AntiNavi M + Muramasa M+ y6 Z6 ~) ?- {+ \! `
& _) B3 g/ i1 G. o+ E" f$ f
26 500Barr& ~' g3 z7 ~* ]/ W+ |' ~4 Y
Barrier absorbs 500HP dmg0 ^; q* N% J0 |. ]9 K
Barrier E + Barr100 E + Barr200 E/ o3 i$ u4 N# e0 j% M3 G3 \3 }
Barrier R + Barr100 R + Barr200 R6 N5 w9 o- N# A
4 ^' ?2 y | Z0 l' N: S" h3 Z' ?27 BigHeart
& s0 j* A0 c8 k" D& e- R6 LAttacks, then heals HP!- d5 N3 |. ?9 j$ F( o7 h$ e
HolyPanl R + Recov300 R + Roll R
4 ~/ N3 g7 k* J/ Q8 J8 K% NHolyPanl R + Recov300 R + RollV2 R
( s6 A* C9 h) GHolyPanl R + Recov300 R + RollV3 R. [' ^6 d7 Q$ A- U
/ i( g% S6 G7 J
28 GtsShoot
1 p# [4 H) C1 k3 vGutsMan throws MegaMan!! s# N4 s; ?* ^' a/ ^
Guard * + DashAtk G + GutsMan G
# q0 s5 |. ]$ t% kGuard * + DashAtk G + GutsMan2 G0 C- {- P1 N5 g
Guard * + DashAtk G + GutsMan3 G
; _6 x) d5 N7 b8 K! X. jGuard * + DashAtk G + GutsMan4 G* L1 l2 l& M5 X; W2 a# d
! y% g8 g+ j1 \' J3 S" \
29 DeuxHero* M" D& \2 N' |2 a1 H7 j. i& G
MegaMan & ProtoMan team up!
( x/ z* c5 p0 J6 D7 X& L' w; jCustSwrd B + VarSwrd B + ProtoMan B
/ U# r) j! q0 Z) }; ?# d7 [CustSwrd B + VarSwrd B + ProtoMn2 B
" P( f$ U( Q; [CustSwrd B + VarSwrd B + ProtoMn3 B; ^2 Q& l8 a- d: \' I% i% d, U7 w/ I
CustSwrd B + VarSwrd B + ProtoMn4 B
: [! U8 ?$ n# E) {! J; r/ U( S t- U8 g g! t! z
30 2xHero
6 I& q2 s, E, i d. X! c' @- m3 dMegaMan & ProtoMan Dual atk
9 f6 Z; P( L* fSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 d+ y3 ?( i3 @$ J& i! O" X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 u* ~. m6 d8 Z5 i+ NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 y4 C8 q( N4 c5 u$ ?; U9 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# N$ }, u% K6 \3 V; q
7 Q6 q! m+ r$ ~' {1 n31 PrixPowr
: _- n: t; ?( e& R- z' ?* _4 x3 Navis attack at once!4 j+ T9 ~1 [9 D6 ~# [+ q
Team1 * + Team2 * + KingMan5 K
' U1 L3 I# L# S, x) i7 ^Team1 * + Team2 * + MistMan5 M
; g) s+ [( T7 x! TTeam1 * + Team2 * + BowlMan5 B& ?, B, s5 ]$ U5 T1 a, u$ a
8 L. \2 E1 B$ E1 A. Z1 [ P8 W32 MstrStyl$ L( t( Q* \6 ~+ ~
MegaMan unleashes his power
/ |5 m6 W# x$ m* [+ FSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 R) m8 c E$ }& T) `
7 l& A0 L/ c! S' Y. [9 E- DStdrdChip (Part 1)
! C; p; X& K! Z% a┌──┬────┬─┬──┬──┬───┬───────────────┐7 X6 H9 i! r+ T* F! k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) S. n2 Z% X! f3 V y├──┼────┼─┼──┼──┼───┼───────────────┤! r: `/ F+ i+ l0 g& F7 d6 o
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) x3 k. O; d5 _$ m; g: Z- p8 P9 Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, u3 j# Z0 |2 v
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 z$ D. E3 H/ e5 V│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) `* D7 r, k# A* K1 M6 p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 ?/ m X+ K! g ?6 D
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 i) B$ x! z9 P& n│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 g. q ~2 y( m) c8 i│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 G' h' J3 ?$ H, D5 ]7 V6 V│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 q% O& W9 u9 a" ~. ?% w [) u│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" H/ c! T- ]% ]3 \│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; D* F1 R1 m/ @1 b. S│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ i$ h$ n/ {6 D6 P! q8 T
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: r$ l' S. F5 {4 _8 N) o+ C
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 Z, X- i, R* D4 Y* Y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 X6 \, ^9 m- n) A
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; O1 ^! Z9 o# b# g* [4 ^│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' k$ {. S5 \. w8 `( E& O│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 o$ r: t* I/ \. _
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' O+ W. \! i& Y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 C p* n$ d0 d' e1 Y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! f3 I& }6 O/ x0 ]+ o* O: y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 d3 w# ~ G8 i
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 p% i6 R! C7 z* e" b$ U/ P
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% [# P- H) L- f5 F( P
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 l4 o, Z1 k( m
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: x! t+ C9 w: D& j4 D g
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
1 S6 X r* Y( I7 I│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 ~! r% n; Q! M7 B
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
2 M6 y1 Q' C; {! V, C3 @; G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; z( g8 N2 F! Q% k* ^" w2 w
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ R$ b) z4 _; F9 S0 [9 u│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' Y- \, m. A5 Q3 y; ~' v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
, C5 ?. o) F9 o+ T2 v│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( i# ?5 c/ e6 d2 o" ~9 ^│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 G# c3 g) Q0 ^+ A# I/ p- X
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( g( x$ x# G3 w4 ^: o
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
A( h* |( Y5 o* B1 H9 f4 R0 H9 b/ H│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
[" V/ |; q" h3 @" h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% o! o- |) C8 X# f6 v$ V$ D( q9 R│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
: c7 c# T& r' N' F│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, t# o2 q2 c( X
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 g( {, T9 V% w
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │8 u, D) w9 d$ G2 `1 C, }' z
│44 │ShockWav│10│60 │ │* │Shock through enemies │! t! S5 \, L, K6 e) `9 D' {1 a# N% L
│45 │SonicWav│26│80 │ │** │Shock through enemies │
, R: r/ b! D' C& Z/ o9 J( {# N│46 │DynaWave│42│100 │ │*** │Shock through enemies │7 m" \ |! c6 E8 S& u6 ]& h8 t
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 O7 v0 _: J+ j' O8 i0 m" _* e
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
4 ^) j" q' @6 p5 `7 E│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; ^6 k0 y* X. K& L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! U3 q3 i) f0 w' z, e( |9 h
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 z9 `8 g3 f% `" K" R. ~│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 r6 o/ d4 z9 b X
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& e7 R9 f( L+ F│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: X, `( _5 h( d( n+ S% o
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
C9 e/ J+ i1 b: v9 ~" L6 l* `7 k│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' w9 x) Y$ Z) U( \" ]4 P, R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# N% I% V0 o$ ~
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 Y9 ]" z/ x, C2 Z│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" N- @8 X! Q# b1 X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; a; E$ r# s- c│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' X2 F$ f9 h* o' B4 A* g
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 i' V$ ~7 k, Q7 @│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
3 G( C% a2 r$ g│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# E8 P1 q7 D! e* R3 _1 Z. ]│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 j0 u; a7 P; }) G/ s│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ N# i" r! Y7 W( _+ b│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 Q, | b1 D+ q7 ~
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; k0 B$ }4 j; W% u7 a8 z1 {│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 P9 w( G2 p: `5 O0 ]# p& W) S8 i
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │$ `3 M9 M+ N% {* }8 R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 [+ K7 p' {! E/ [" Z* J S│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 q+ r6 ]9 [- ]│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │5 R6 D. J) S' e) B X
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' S! P( Y: L. G6 U! S1 [9 N( A
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ z7 ~6 K6 X1 n6 U. h' E$ Z8 q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 t5 s) D& H! Z( ~/ C8 _- `│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- p6 f% Y# R1 r, l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) n$ H [" |: T! C/ ]' x
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, O0 e1 G- f, Y. d5 C1 r% E│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' A6 ?$ V4 u8 i; }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │) ~; V5 I! i2 _% @" `
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! O! e/ f1 Q. t: S* g% b
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
@2 g5 v" F2 K7 d8 q* K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │* y8 K+ E3 q. @! g! j
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: }2 r* ?) M& V V+ U; y, e│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 E/ D# W0 S; S: r8 ]
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: w' W' b" B' a3 m0 T$ _: X" V│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 t& K# F0 n8 I5 a9 ?" _% D; Z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 U' e, }3 P0 o│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 b8 Q4 Q, B7 W- s9 ?+ x│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# S: E6 P e( M, B' n* Y, ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- \- A) E+ g2 z, D: g" M
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 Q( k$ G. i* M6 Z
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& x/ f5 E \& m$ K9 u, W* m' n4 ~│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
! Y" Z1 ^% i9 O4 Y; S' Z0 M│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 ^# g* p( F2 J2 e! D* o│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. F3 u; O& F3 g2 e( x│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: }, {3 l: `( A$ G: P$ B│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 X2 k( w" M, ]/ A0 M. b$ T% n T9 N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 Z* h3 Y6 R: q) n% J8 L└──┴────┴─┴──┴──┴───┴───────────────┘
* L3 S ?2 \. j! B% C( d
+ T0 A' K! `) n4 }2 ^StdrdChip (Part 2)
3 z: g+ d) L0 M* H5 A- `+ n┌──┬────┬─┬──┬──┬───┬───────────────┐
( j. y( R! K g% L* r, p8 A│编号│名称 │MB│攻击│属性│稀有度│说明 │
. B( W: E7 _, p% N3 H8 k6 t! ]7 j, [├──┼────┼─┼──┼──┼───┼───────────────┤
6 o$ y/ }; X, j# [│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 V2 ]9 ]4 K# I# A
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 t4 m% H) ^" P6 K! Z4 ^7 H
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: D( v6 V% v/ W, O% T, ~+ v- V5 ~" f" s│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
/ ^5 E% Y$ ?2 ^8 M. c+ }' G│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 H( I5 @ v& J3 M4 m
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 ^, t0 L6 U0 ?% l! k
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │7 h- f( Y: D6 Y1 g( `: [
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 j$ J; w9 D% T) R- [# L│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 }2 k5 M/ r& a
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, z7 C( n( m! l# @3 p
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 P) @& Y. r4 o, d
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 j9 ~* t+ D1 [5 }! f4 N' f9 p│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 \$ Z; @5 s% s+ D2 f2 Y
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ f# X ?9 C: g2 B0 q! ~
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# ?* U$ h! O, k) s5 n; F+ r
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ O+ K% }8 U. F3 g│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; \0 u( {0 R$ J/ Y! P$ L; X│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- C9 p5 N/ \# P. t
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
4 r$ j- x6 e1 I5 t! s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ K) q8 \( L; C% F& }! ?│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │2 F) q3 ?% Z, ~
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! J' F- h% T4 R; B2 z- q, h ?9 b/ n│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │% [4 j/ `. i; R3 }
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 \* _* i- ?2 n3 r│124 │Pawn │44│90 │ │*** │Attack by pressing A button │& h9 I5 d# \; D) G2 q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, O+ L- _3 X- f: U4 m8 X7 f
│126 │Rook │30│ │ │*** │Protects you from attacks │ ]) }5 X) o. ~, w5 ~
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ y4 `( ~6 g! l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 f4 y# d' z6 ?$ ?│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 c! C- w) s8 H* P. m│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" E" Z6 l2 N' j* J/ f8 E" k/ b( g% |/ D│131 │Lance │46│130 │Wood│*** │Lances through back line │7 h. e+ l9 z# P/ Z2 B+ r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 [7 q0 Z& M$ y9 y1 u- ?│133 │Guard │5 │ │ │* │Repels enemy's attack │! _5 C3 o1 G1 w% i6 Z l! ~
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 ]8 F* G+ c7 K3 k4 F+ M
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 G# z, `8 }0 _) X& s6 a4 s* j
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 q3 \: f8 w* g9 ]# \# s1 \8 H│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) L9 \: G/ F. }0 `+ l- j
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ N0 }* v0 S' S│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" H1 U8 B8 d/ q3 M! e: Q/ f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │: |, |; J7 _2 `3 B1 V: L
│141 │Prism │60│ │ │*** │Prism fires randomly │+ R) Q5 k1 k% f" c5 A# a0 H4 t8 p
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( h. X& [6 X/ t5 j( i' c; O│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) Q& ]& a5 M" O1 N. }* Q8 z│144 │Fanfare │32│ │ │*** │Take no damage for a while │
0 J7 v1 d: u! H1 d8 {│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 @% [6 q& V+ E0 }7 J1 Q; t* s, F│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 i/ p( G6 f1 i
│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 l5 T8 S {: u H
│148 │Recov30 │8 │ │ │* │Recovers 30HP │- |( C/ `1 k* S' Q# D
│149 │Recov50 │14│ │ │** │Recovers 50HP │ [; h0 W" v; w; P; z2 S
│150 │Recov80 │20│ │ │** │Recovers 80HP │
( J$ ?% X0 k1 B5 z5 U│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ Q; f! u s; K/ n# k+ `$ \│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ M/ a/ q, T4 H! B$ h│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ [( y1 J9 u3 F# C8 _) G. e5 F│154 │Recov300│80│ │ │**** │Recovers 300HP │
; C( m) z D9 ^' l- y+ d5 `" P V│155 │Repair │8 │ │ │* │Fix your area's panels │2 G. T7 i9 f [& x( G) J$ g
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) }. R3 v6 A4 X5 C; }9 |8 ~│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 Y2 f5 T9 S6 M) M4 z, N& z+ _
│158 │Panic │14│ │ │*** │Confuses enmies if you are │' ?. y4 ^/ e6 d' z Z# z, Y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) I. b; }6 G' T5 ?5 ^; m( }│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 a1 |" I) d5 _/ g* S7 W│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* @) ~1 u' C3 W) w& |3 o│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │1 M! s7 L6 v9 ^4 d0 a' M( E
│163 │Invis │11│ │ │*** │Invisible for a while │
, a% o/ |, v0 J│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
# Z& _ N" D* N- {4 s7 U; }% J│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 m8 Y1 E; E3 x! g t8 E│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ A6 J4 L+ c& O+ d# `6 p│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) S' G) A; f% \; @& Z3 B- ~( C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! W+ ^) o% p' p) [1 p
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 M6 M3 b: I' q* c* n" ^- b V1 _│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. I; y7 n$ e" P$ N% i" Q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │$ J* s" G, N) p- D
│172 │Aura │55│ │ │*** │Repels attacks under 100 │& _7 D. V5 k, l) G
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* }" O# h2 ^5 Z' o* K' J1 i
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 G- ~; A$ i4 i/ p4 f+ P7 _
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │+ ]( o7 P9 w% k: }" r" b5 W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 Z- h/ ]7 h, v3 A" C; V9 D# y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 [) R, J# P' M' f# A! u│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 }, D; O, Q5 i. L6 @" a
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) p X$ H g/ V2 T# u; E& j Q A
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 x6 ^# k; y, W. D" G! ~# V* C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ ^: r8 B$ z" p2 @% s$ \/ }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 d8 j. s* e1 X/ m- M( ?5 P$ @
│183 │Hole │55│ │ │**** │Open hole to dark world │
. y1 u9 Y; _& J* ` x│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 m/ M7 Q& y% [0 E- c
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# }; J+ @$ l$ j m6 E+ l' H4 t│186 │IceStage│20│ │ │*** │Changes all panls to ice │: I' o) ~. z* e. l" S
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: I/ C/ W- K1 d' _: O│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 d( [( J: V- s' d4 n│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ T/ j1 d/ g& V9 \$ @: } _* h
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 C, f5 ^3 F2 q' f& ]9 \4 M│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 j* e5 j* j9 _+ @" ]! e
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& i! m' E* K8 c) H1 o3 T4 E│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ S1 L# `+ i4 F3 X/ a; V
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 h6 k: ^' R1 \4 h6 a" X│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 j! d, p; y/ J3 x5 X! O2 T
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
5 e, F6 _5 ^7 r# |+ ?: `4 Q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- c y$ v3 m. U W2 p
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% p( {! z2 R4 l; [. N0 B4 R│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: W" S7 h2 B8 V9 f3 ^│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" [% x3 K3 ` y2 X0 n└──┴────┴─┴──┴──┴───┴───────────────┘% V2 K4 | j; {8 l" p) C
0 q0 O; n( {- i' D% s
9 ~* u) b3 Z& A. M3 K8 h5 sMega Chip
' K* \) e* a( |& b% x/ ~┌──┬─────┬─┬──┬──┬───┬───────────────┐+ @* j: J" T* p: Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 E% M0 E' e) n! s) `├──┼─────┼─┼──┼──┼───┼───────────────┤1 M3 w) Q! ^/ l9 J ]7 j
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 A6 U9 _: c5 e: {) G│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' q$ {( Y/ a" x6 S2 ^0 ]% s; d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ F3 o# ^8 t4 Y' F8 y h
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; N/ x/ Y7 a$ I: o│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ S3 Q4 A. X. K' y+ ?" D D0 b0 q
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ w$ A8 H& H& w* k# D( ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; P$ Y; q; l# j) o3 Y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
3 n; p' w2 `/ o/ N) v# c/ O' a│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
/ H2 a% {' T+ Z$ g& w4 U J│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 v5 I" R+ M" J, Y7 \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 f- H% L7 h$ W' u- ]│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
s/ r" G2 A! `2 r3 x0 r│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 l! [& l2 T7 o' S│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. A9 q7 ?- d! g/ _& E
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( u7 F1 |6 B- D2 e8 ~0 m- W! L( r( B6 w
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# Z0 \9 M% N8 F
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ f$ c3 M# d! a% x( B- G
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! u! C0 D7 D7 \) p* d' Y│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; \6 ]) R* G# w│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 Y4 @2 B% e* r+ ~5 }6 {$ e3 t. ]│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ X8 w* N f- l) F; o" {1 T, F K
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 ?8 a# C7 G H$ F
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 a8 _& f @: R│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) b5 U8 d9 l$ s5 z$ y! ?
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 G. ~$ f$ g: A7 G5 U│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ a5 g O% S0 P. S) z1 d│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 ?. |& t+ J: U5 C3 _
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 `. V( p# x) P2 h│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: i" |# L& Y# C8 U│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │, Z! x7 ^/ g8 I6 v% r
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ K0 }# J1 h( L│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' x. X! B/ b6 O6 ? L i│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 X& f% R1 ?: g4 {+ S% l7 W! B/ i
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; }3 q! [' f. o# ~: X5 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 o0 m) K) ~! K" E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. `" \3 N7 v9 `: @, U* A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( m! `/ j+ }. q
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& l$ a' t8 }/ Y+ e* ~│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ J3 ~9 I. |- ^8 Z
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 O# k& B. i% m5 g│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% k# V# w3 y7 r) W- I
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. \9 Q0 s; C1 U' u1 o5 B1 I/ ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 q) [! L: t" T! i# V. _. ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 L! M' H0 `6 ?" p& b6 [
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; s+ K) B% p- l% v# |' ?: i│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 I! a7 Y i( G$ a* r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │$ ]' e+ M& f7 o3 d1 _ E/ j
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, `9 H$ {. D, U: G& G; i1 @0 U│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% a! h# D+ r* y) A, u
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' S$ C, W* z- a1 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" D! j# T! k' B; d7 D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ h8 O% e. E, ~$ [: N6 _$ e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! D& \0 j/ R- t; O3 ]- o4 \$ B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 Q( ^; a y( g" d# a! x│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │: A+ j7 Q6 ?6 @2 E1 s$ C5 U; ~* Y3 [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; P5 B* q+ h* j6 q+ ~ e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& l2 L" \: ~. }! f( Z5 q1 X6 ] s
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ s- _' ~- {+ ^3 A4 B│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' ?3 o8 C" o/ N: R│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 Z5 ]/ X9 g, k! C# a│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# W- `6 _, g6 A: b
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 A# x g! @( k" v3 |( M│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 l0 D3 G/ \5 r, u! w4 \│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 f# k: Q) b: O+ R6 ^│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 Q! }; z/ U/ _4 h+ P. ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 g6 y6 O5 _. T0 {& r# h' d4 q$ a" H│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- U4 j6 I- q6 z; X/ M+ R# U" J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" r) ?, M9 ?$ ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
3 }- F2 ~# e% o" N( }5 Z2 L( T$ ?│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 M0 L# O; h9 l
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 N9 |, s# ]- [/ _7 V│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 i' W: u1 A! ]. l# z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 e/ \3 S8 S$ w1 s7 i* Q
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 P8 J9 L5 ^- ^( L" }; }0 Y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ W9 n0 F( F$ ^8 w5 j7 U+ A│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 e! d( R: D+ I/ K( {. e│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& ?1 A9 q3 U, b* ~" F" N│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% X4 M/ Z* f; p/ s4 O0 b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
( o4 x/ j% P* ^7 f& M6 \│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: D( [% V( O2 I" b1 i│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 F2 M- u4 |% w6 G, d' k│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
, H/ N2 W0 s. L7 M8 |8 M│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" n2 _) A9 x7 M# P0 S1 L8 L" [│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ s6 I1 y/ L. M1 R
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& ]% U* L3 d- z" U
└──┴─────┴─┴──┴──┴───┴───────────────┘- [0 Z! ~* `& A' K
8 P* P2 l9 b; S" Y" f9 w. U
& Q. ^. z- N, Q7 f. gGigaChip (蓝版)
# `1 Q9 ^. X; k6 V: z, N, \( @┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ T) ?- N' D0 Y/ J# [8 A7 k4 _2 o│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 \2 C! L1 k' w2 z* k& `# D: ^├──┼─────┼─┼──┼──┼───┼───────────────┤
' A; i0 y; g+ F7 @/ k3 A│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
" Y9 O3 t& U& U7 ^/ c│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& n4 p; z2 e; B- _│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- U( K% }) L. [1 }% x" E% b( K
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( X X# ^1 Q8 |5 W
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 P& ~! M+ [: x$ ^│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ \$ M% d# A2 f- h% X9 J: H
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* t5 J+ p$ c5 S! U ~/ G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 @: R5 J. }$ V2 e0 _ v│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. R/ m- Z; f; v" W3 W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; p. z% U4 w/ o9 o5 o6 g9 B9 I* C; s
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% D; l. P: Y. h @! T: R( e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* T7 W8 d6 S! [. H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 v( N- Z D" J$ y" n) D│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ c! x; Z E- J0 Y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 L% I- S. z$ E+ a0 q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 a _: `& Y2 Y) ^' [4 |$ S
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 D, g" L) j- y) P( E# q' y) l
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- p- Y3 v/ U, X7 _* z- A
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 `' B. X0 v U e8 p: \. A│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* {0 r2 d! `3 j: S3 W└──┴─────┴─┴──┴──┴───┴───────────────┘8 a+ u: y5 o6 r* ?( p
( _" \# O8 f: K6 X' S aGigaChip (白版)(只列出与蓝版不一样的Chips)
% W* w7 _* H2 |1 \) D! t┌──┬─────┬─┬──┬──┬───┬───────────────┐
: S% d; q7 {. \9 o- A│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ b' B( u2 S& T├──┼─────┼─┼──┼──┼───┼───────────────┤
. ]+ |, Y* n2 l( `" j/ u$ l3 H│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ l7 [" A3 d* o# M4 h0 y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! M \# Y! ^ x3 Q│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 r* Z }! [+ u d. {, f z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
; O; O; n7 S5 t$ \+ C└──┴─────┴─┴──┴──┴───┴───────────────┘ |