转载请不要删除以下信息,感谢您! ) _2 L; O( S* O
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■● ■ NintendoWorld 站友xliz原创
$ p! L' S9 c6 `" a% i0 Q■ ●■ http://www.NewWise.com # {; I3 v8 s# L8 K
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洛克人 EXE 3 Blue 卡片组合2 ~4 ?- @: N6 O* H/ U
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 ?/ w1 W) f6 Y$ n' e7 w4 \( p
大家要看日文版的P.A.或详细攻略,点击这里吧!
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3 P( s4 g! w! }' F( D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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4 [% i8 v9 b% s8 ~6 F, Q' M以下内容格式如下:/ ]6 s r$ _) {0 Z
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编号 名称5 w; B6 i2 v4 M' Q. F- z
说明
, W3 F; [4 w, w4 C9 Y+ p组合方法
0 }, Q0 u6 v( H; k4 C! {: F---------------------------------) I x7 f1 I4 |& I$ Y) y; w2 O9 ~7 a' m
01 Z-Connon 1
: w; K' _/ z* U+ QUnlimited Cannon for 5 sec" V+ a/ e+ w0 v* h$ Q
Cannon A+B+C
& z* \5 Y: I S( bCannon B+C+D
& N% \: D, W* y# l1 K$ dCannon C+D+E5 Z, Q! |7 C3 V6 E) Y
' _% X( U c4 R
02 Z-Connon 2; ~( F6 S6 `, E
Unlimited HiCannon for 5 sec
; ?3 \$ A+ A. y8 d2 fHiCannon H+I+J
1 V+ \# W. J' e+ n2 d# oHiCannon I+J+K* {/ O2 U/ |* c+ t6 v) @
HiCannon J+K+L
; H+ [& Q; p6 T. ?" U8 J. ~- F
: K& c$ Z2 M% I6 }/ ~03 Z-Connon 3
& t9 G2 Z8 {8 N5 i0 x& IUnlimited MegaCannon for 5 sec
. A8 S/ b% D. ZM-Cannon O+P+Q
: f" k( A, i- S6 p2 v. t7 U4 c; |M-Cannon P+Q+R
B6 N3 r6 q5 m9 hM-Cannon Q+R+S1 O* J& R7 ~- Q% x
! U8 e4 d$ [4 Y+ a7 O$ X3 h5 ?6 g04 Z-Punch
5 s: f) |0 T: p: e9 UUnlimited GutPunch for 5 sec
. F7 Z# l, T& o4 e: iGutPunch B+C+D1 W1 _+ r0 Y& e- g6 r/ ]+ `
GutPunch C+D+E
+ Q$ u* C- z9 E+ u z% ]GutPunch D+E+F
# F6 m5 T+ c4 E- C8 h" P3 T* E
, S! c8 |1 B2 e9 j) [% e* T05 Z-Strght
$ w- n- F* k# J/ U- n" sUnlimited GutStrgt for 5 sec
: W9 J S! S4 k$ B5 ]( UGutStrgt O+P+Q
) g' `: b1 h$ d9 M0 ?* ^' F) KGutStrgt P+Q+R
6 p7 X! o, l/ VGutStrgt Q+R+S0 ^1 j: ^6 ~' i/ C+ e* d
( C$ R$ F, q5 s* ]8 F6 w/ a
06 Z-Impact
; d+ Y0 z8 `1 f" X8 H2 [Unlimited GutImpct for 5 sec
6 L$ E0 H5 j6 h. M$ \GutImpact G+H+I4 ~+ ?) ^ J9 Q/ e! X2 W- L
GutImpact H+I+J
- l1 S z& [' NGutImpact J+K+L
5 F# x$ k0 `1 X9 ~6 {1 e$ [- [/ z# m" @/ W8 [8 U; H j3 v1 J* I. Q% X
07 Z-Varibl: _; I4 Y, [. Q% w$ S7 a( H4 G0 `
Unlimited VarSword for 5 sec* D! p6 x$ X3 u. a, S0 N
VarSwrd B+C+D% d8 k5 j6 X7 u& s* x3 V
VarSwrd C+D+E; y* F) e$ H o7 N9 t4 C$ d
VarSwrd D+E+F- \7 {. {) g+ A
* L7 M/ q$ @$ z3 O08 Z-Yoyo 1
1 k% q' e( H- t- P7 j: |Unlimited Yo-Yo for 5 sec
$ X3 o; @" ^/ t( n, HYo-Yo1 C+D+E& i7 f9 l7 e3 q6 L3 n) z/ b
Yo-Yo1 D+E+F# ~# C. K& Y/ R5 x
Yo-Yo1 E+F+G
8 m7 G& w/ h, o9 W" s( c, e: f# ~4 p
2 K! @ d; @6 y! H* N09 Z-Yoyo 2 r5 A {1 N3 Y1 ^' a2 z# Y! b, r
Unlimited Yo-Yo2 for 5 sec
* e& E2 C- Q2 A& c! IYo-Yo2 H+I+J, Z% y7 z/ v% {+ e
Yo-Yo2 I+J+K8 }) E4 A$ W+ s
Yo-Yo2 J+K+L
& b. y) m* @, s' O1 n2 K. o* u5 n
$ }. {, v& [5 @' _$ P7 d G10 Z-Yoyo 35 W* R% [( T' |* z9 b; v
Unlimited Yo-Yo3 for 5 sec3 q/ f6 U; H3 p6 t- X$ a- c
Yo-Yo3 M+N+O0 L0 w. V0 f. C: c# [; h
Yo-Yo3 N+O+P
[) l8 ]$ N* p+ cYo-Yo3 O+P+Q7 d+ M5 X8 e4 o. K0 J7 N* c- a; u z; r
6 C* [- p& P6 z7 j& n+ K' s11 Z-Step 1+ k+ e8 D7 H! A1 P9 a5 K
Unlimited StepSwrd for 5 sec ^6 s- B! Q5 c Y1 u: X& W
StepSwrd L+M+N
2 `' I$ b5 O' L8 h1 TStepSwrd M+N+O
' M$ g3 v% _9 S; f9 j6 c1 U# {% IStepSwrd N+O+P
2 o. @% s' d, m+ H
) q/ x3 D3 U) z2 t, h& x* _9 H12 Z-Step 2- _7 b0 K& f, {4 N" P0 j0 N; A
Unlimited StepCros for 5 sec
' | f8 L# D3 m$ V: W2 w9 SStepCros P+Q+R r* V* ~9 u3 D- f9 @
StepCros Q+R+S
. W! M! R% Z: w: f! `+ e& Q/ G- wStepCros R+S+T" o% Q0 a/ w8 ~
2 @- m% n4 z" U
13 BubSprd
% d! F0 V* u% F0 tAttks w/ spreading bubbles!5 a. ?! l8 p' ]. D5 k% G
Bubbler C+D+E# i! T' H9 u; a9 I% q1 R) I3 X# ~
Bub-V D+E+F6 ~/ d* N9 w9 M3 v' M, S# K
BublSide E+F+G# @4 F D" g' C/ F
Bubbler E + Bub-V E + BublSide E
1 t# M/ u' f' ?3 r$ Q9 s: e" K7 T* c8 V2 B
14 HeatSprd3 x8 k4 f3 e2 M* \! _. N4 E, B
Attks w/ spreading fireball!$ j% _& [2 ^- F; p: \
HeatShot H+I+J
$ x* y; [1 B) G) s7 K6 DHeat-V I+J+K
' n* p; W& A$ y' ~0 d5 o2 LHeatSide J+K+L4 U. b( W. K) w0 A7 z3 y P4 W
HeatShot J + Heat-V J + HeatSide J" K- r+ s$ A9 \; @$ ^0 O
; r. G2 H9 @" O& {3 A15 H-Burst; J" W) S; H. L' O8 q
Creates a giant explosion
, Q# c: w6 z& P" u) U/ u, u$ \Spreader M+N+O. K) J+ z7 H$ p. k9 p2 b7 J$ Y4 o
Spreader N+O+P
* y: Z$ ]; a0 I% a2 cSpreader O+P+Q% W4 ?- E4 {5 @5 x6 M
5 `( F) k* E6 R5 ~16 LifeSwrd; c# V7 r5 G, X! Y
Swings a huge 2×3 sword!
7 h5 \# D' A( |Sword E + WideSwrd E + LongSwrd E
# w; E1 Z6 v* E2 p. d( t4 G4 _$ }2 tSword L + WideSwrd L + LongSwrd L
8 s7 o5 i: q& M3 h+ d& f9 w; \Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd. h- t# F( K+ L L" p
Wide swrd contains 4 elemnts
) R$ U, O/ v; ^FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" B; M7 {0 i; o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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/ U& B& S) S, h1 |* Y( ~7 x18 EvilCut) A- k9 H8 W- i( m2 R8 T
Step up 2 & make 4 atacks2 g4 d5 q* l( E
StepSwrd P + HeroSwrd P + StepCros P7 e% v8 E9 J+ ?
+ P5 ~3 _' B7 P# f9 I' F+ _19 HyperRat2 o$ [; C& j! [* K* Z: x
A giant Ratton charges!
% B) `* K: N; ?9 B/ b, GRatton1 A + Ratton2 A + Ratton3 A1 y' I8 N" H1 t9 L. w3 c
Ratton1 C + Ratton2 C + Ratton3 C
* b* a! H6 C* H) a( G; y! l, KRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +2 M& t% _8 A+ q9 G6 S4 ?0 w$ g
Sets Time Bomb in enmy area
: z+ r( ?" S" g" ?1 X% y7 yTimeBomb J+K+L
4 f& L5 M1 t( u% s) @6 L7 G, M) CTimeBomb K+L+M. r! f# g# \* i- Q' [; O/ V
TimeBomb L+M+N
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21 GelRain
8 P. `9 K2 R* p9 UGel steals squares6 |9 J9 J% |+ K3 Z4 n) }
MetaGel1 B+C+D4 n: }5 B* N/ C: d* ~- @; G
MetaGel2 E+F+G
% Q( }- g- P3 `& t9 _1 zMetaGel3 S+T+U* a1 D1 r# V6 C4 g8 C" s" P" T: u6 Z
+ l& H0 J" X5 H5 B22 EverCrse0 y6 V& Z/ @6 n6 \* Y% z& `2 f
Shield chases enemies' b, H, t# O" x8 W% S* Q
CrsShld1 C + CrsShld2 C + CrsShld3 C3 L6 l8 d" n1 d/ L/ j
CrsShld1 L + CrsShld2 L + CrsShld3 L% j8 x& c. C/ K& I/ R
$ v, [: U# f9 O9 q" k3 E! V$ ~& j" Q23 MomQuake
* g) s' g7 k# k% CAwakens Mother Earth!6 _- \" P' I# S3 Q! ~+ L: ~
RockCube * + RockCube * + GodStone S
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24 PoisPhar
k: m2 G2 z2 D( i" vPharaoh generates poison. f5 h2 K1 u# Z1 E7 x
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd! Z9 `. S% f# p g, Y2 P4 V
Bodyguard takes out enemies
x- p; L7 |) Z/ d q' @3 m6 zAntiDmg M + AntiNavi M + Muramasa M5 C0 T- R1 o W
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26 500Barr
/ ]' r- A8 ?1 J5 K, qBarrier absorbs 500HP dmg) [- a" a% [1 ~% t, T- o4 f
Barrier E + Barr100 E + Barr200 E* g* R, X8 K1 t) C$ t
Barrier R + Barr100 R + Barr200 R. k( O( I7 c& T/ ^& J# n
* f/ q# g& A4 n27 BigHeart7 |/ Z! @: p6 |0 D7 X- \$ r3 J2 M
Attacks, then heals HP!
$ ]2 o; O& B2 fHolyPanl R + Recov300 R + Roll R) ?- t# A& E- ~8 Z' S
HolyPanl R + Recov300 R + RollV2 R
# S, m5 e- F, ]9 G- J- y5 L4 I' FHolyPanl R + Recov300 R + RollV3 R
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9 W- D% f* i# Y! i8 f! O28 GtsShoot
1 F- |6 Q" G4 }! W" AGutsMan throws MegaMan!8 O1 @5 [" ?6 i8 k
Guard * + DashAtk G + GutsMan G
1 d3 m' _0 [0 w* x8 Q# YGuard * + DashAtk G + GutsMan2 G
8 p! J: ]# V3 {- G0 [$ K& b0 oGuard * + DashAtk G + GutsMan3 G8 f3 `& d2 F& Q, H6 X1 X( {, a# b
Guard * + DashAtk G + GutsMan4 G6 p, t; u) L/ a
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29 DeuxHero+ k7 |/ l& W" u5 C6 m
MegaMan & ProtoMan team up!) y% r# |9 i# f
CustSwrd B + VarSwrd B + ProtoMan B
: d; U7 I" r6 \8 zCustSwrd B + VarSwrd B + ProtoMn2 B) E5 e7 M; t. D6 ~5 P2 p& H
CustSwrd B + VarSwrd B + ProtoMn3 B
( \9 I8 C4 K) ~' y3 I8 w6 ]CustSwrd B + VarSwrd B + ProtoMn4 B( O! ^& _( [( V9 c/ ?0 K
2 l* b. c3 H, J1 `2 \
30 2xHero
; r5 ~, s* N0 u* Z4 @MegaMan & ProtoMan Dual atk- C9 y" P$ j# H- ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. V4 ?- w( W6 v! @- F, u9 f& ESlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- j/ _" D; w. Q6 e, @Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ O3 i( ~- }1 E" a4 {9 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( x+ b% T$ k8 W, s# @0 r$ |+ f+ {+ S: ~" A
31 PrixPowr+ i) Z x$ p$ R' [
3 Navis attack at once!
# W7 ?' O9 k! _0 {" @Team1 * + Team2 * + KingMan5 K
4 [$ l- R7 `; N9 V+ S4 c5 K; o. YTeam1 * + Team2 * + MistMan5 M
7 H5 @5 X( H8 f; CTeam1 * + Team2 * + BowlMan5 B& {: s/ P& Q1 t4 m9 L# M5 J+ @6 \
9 c% K7 n4 m: B! n) w' b32 MstrStyl' ]' E) h" ]8 K2 R
MegaMan unleashes his power" _9 w0 g8 J8 e( F! H
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 d4 Q: D- p# t& f7 A& q0 J
5 }9 ~. r' G) Q' NStdrdChip (Part 1)
9 e2 X G% N5 }/ z┌──┬────┬─┬──┬──┬───┬───────────────┐
3 s# s) p& R# h; e│编号│名称 │MB│攻击│属性│稀有度│说明 │0 y3 D3 s# ]8 q- y8 g' z) i- K
├──┼────┼─┼──┼──┼───┼───────────────┤
5 s( Q2 s, l/ Y" d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- T! R1 [) y& f6 R8 J' r│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 ^" x/ I6 r9 k1 g+ k9 U3 t│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 l9 H/ F# R3 E! |: q: j
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, d7 r- E$ H: |0 y' G6 s i│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
+ L" R4 I0 e% Z4 ^! p; N│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 C, x+ W$ T( l; o; W
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* T; `) w. f0 L" B1 g│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, f1 e' [$ s3 i3 w
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 X* @' j# W6 x1 _, ^* Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 K- A8 E9 x8 Q% {6 Y0 A: {8 g
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 L# x+ L- \, j
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: B5 @8 M' e- T) B2 J│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, \+ L. |6 t$ w5 q' U7 g│14 │Spreader│16│30 │ │** │Creates a large explosion │1 T3 ]3 D6 S6 ~' z# [5 w/ _
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: k% x- L! |3 Q, c1 S) X
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 Y, ^( w' W c2 c- b' E' H2 U1 q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 s2 m% L Q' h, n# V- K
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │* ^/ g0 n2 o u
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) x% c9 L1 x& x8 L1 G
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │6 Z4 d! j0 A2 y6 x) O" a; T: \3 E6 h
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& V' O( T$ M: U+ I s4 m3 I│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. G2 u v4 ^- Y( e│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 i/ C! o% o- ^' x( t& P
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* v1 n( X1 c. e: J5 o│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 D% u6 W. X- [: n: u
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) A' g; _( @4 n% E7 d* V2 t
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
1 b; L$ j7 y5 W/ h2 [. G& o│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 b* b) q. E2 n0 q& \6 a3 Q
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; B8 g% {& G D7 Z9 ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ r" g: e! ]1 ^( f, P. q# w; F
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* w( N- d1 t5 ?
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ u P0 X7 ?; {: b1 K1 [3 S4 |│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 v# e" m9 g: Q" y8 d$ S5 Z, ]! u
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" Y: [9 P+ u: m& j' ^3 A
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │: \/ G; _3 O0 }) |
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ ]) S; m- J0 ~% g- m│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 P& H! M; }: |) M9 A$ H
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ h3 y0 X. Q% U
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ q7 v: n& h2 }" }( j7 b/ v7 s1 P9 O│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 t2 Q6 }6 b- u* \
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( W# z2 w7 g! I+ ^, E
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 b' ~" W7 W1 ]$ }- Y
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 ~. U8 z! X) l2 X' @│44 │ShockWav│10│60 │ │* │Shock through enemies │
8 Z6 u) s9 t, E8 h8 C) l) I, N│45 │SonicWav│26│80 │ │** │Shock through enemies │+ [, P W2 G. E$ K
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
* v& J& p- n; L5 x" K {( G│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- w" G' `" d ]4 z' S│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 v5 u; k8 ^8 m2 k( n3 o( x( ~
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ V# {# w6 R Y A
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 L/ Y- |5 G7 m- ?) E+ H
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
* m2 w& N" c6 @( W. j! S- @│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: U2 y9 s4 g) {- t, I│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
: P/ |/ i1 ^) j' L! A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 {4 a; q( Q0 g% h/ n& G+ n. [
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( x m9 x# Q+ J│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- C! S0 o) }' i# A" M
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 m5 o, Z' J. _7 h \% E, o│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ Y; w1 X. k8 G0 ?' N$ m2 ?
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
+ y) }' K; ?: m/ \: m6 F5 x+ W: k│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
D t) D$ f, x$ G8 b% c( r5 c│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ s& i- ]7 {( L0 k7 U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │( F4 Y* `+ s0 x$ i% V; f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( e t4 Q2 V, }│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 B' g2 }. V' K. ]; \" @) X( L5 ?│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* N: w7 j2 J/ R! A- ^9 }& T& Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* ~3 \" m- L' X% {% i+ r
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 L( G: G5 w( t; A$ [│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& e- ~/ }% S" U. @
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ n/ l/ M3 l% K/ D% [/ z7 R0 E w│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 T6 r1 @7 y( Q. U" O7 t│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ R1 x7 n3 F1 A
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 F3 m( D7 J. |7 |# s( U* K│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 I5 T: n9 y% f5 V1 I" l
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 z1 \2 u" B) d& i2 \5 O8 f/ _' r$ H; |│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │& q0 W" N) f4 ]8 A3 v: r
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 ~3 L. N. U% n4 b6 P6 z% a
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. c% G4 [# s |│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │2 r) c* L o& f2 B# F
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! l/ ?/ R5 V" _4 u5 P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ K5 ]/ ?) M0 n* `3 ?/ S
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ ` c) a! `' F│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
' g! R0 M$ L( }6 k$ P# G* i" H# Y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% _4 o. {. @, h$ P2 w0 A5 F$ B3 H0 h│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 Y4 e. w) @. f│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. f0 A2 D" C1 r; J& `% y- N8 Z
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' U$ ? g6 t. s, `1 w' m3 s
│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ s+ J( |2 m3 ^! @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& X6 p9 F( }- b7 i& S
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 n& P5 w& s7 Z0 F" C! j│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
[# B0 M3 R0 e Z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
8 E a9 F {. V! j│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ F, \( y# k) A9 E
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, }6 F* Q* ]. ]│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% c9 m5 ~0 j7 b8 {$ N9 J$ q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ ~% E$ [9 I: V5 p( x, k
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ H( O6 W. ?. @
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' _0 f$ b7 |) R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 g* ]3 n0 H+ k/ o│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 h# |3 c0 A' c: ^% A+ |; m j│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. Q6 x! h" W1 H4 ?5 f└──┴────┴─┴──┴──┴───┴───────────────┘9 P0 [6 D9 z! ]# f, E/ V2 x1 D, K
: m; ~; h0 ]" {$ h6 z3 N
StdrdChip (Part 2): w9 ?; n. W' h9 r
┌──┬────┬─┬──┬──┬───┬───────────────┐
: T( H* e( J$ |. B│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 @' G) r( g* G* `├──┼────┼─┼──┼──┼───┼───────────────┤5 V# l8 J: {5 t+ ^3 k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; g. v) [4 e8 D3 g Q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' `. G1 U( ^4 R T
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% X- w# \- W, c' r j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 c, p! R/ p6 L: b0 T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 }+ Q) m2 G' |" v+ A, h( x│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
5 X, @ N; u$ p* _│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 }) N9 R) A5 Y5 Q- y: O4 n
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( I4 }- Z$ z8 C/ a* V
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
, n" Q( }/ }4 N# G$ x$ n, y+ j│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( W) n: z; K3 m7 C5 D4 n, c* U
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! ~8 A( e0 p& p: y# n
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
+ t7 n) I: f0 v: t. G) f! w3 V│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
4 {) f! V; r( d5 m6 u$ Y4 p8 h- F6 J│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
% c& u4 p" j* z# m│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ T$ `+ p* b: j+ Z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# y0 W9 w6 r" X" R6 N; V│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 N, v0 d& W3 X" J0 U* v% q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) m2 A- z; E' U
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 i7 y# N* N6 I) [; I7 t$ S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 Z" l9 Z3 n7 U5 v: Q' d│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 [' j& Y6 z$ o$ E│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: n2 ^* Z5 V; E7 V7 X, v# Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( e% Q9 E; L) a& U' @( C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# e# t- b% y7 H0 T! \/ b│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 _# o* O8 C& @7 J. F7 s, q8 L' B3 n4 Y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 c: `) j9 r0 M0 K6 G$ ]
│126 │Rook │30│ │ │*** │Protects you from attacks │; {" R; d1 p( ?* t5 A _
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │6 Z: O; ^) W( C- ]+ i
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ N5 N! S* h- m- _
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 h6 W {( g, O! w! w# n8 \ X│130 │Mine │16│300 │ │*** │Places a mine in enmy area │2 W" q$ N. A( n, L$ v# X7 h9 o0 U
│131 │Lance │46│130 │Wood│*** │Lances through back line │
B9 r3 Z; j+ o+ E- T│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, o$ o3 _5 @$ [0 [
│133 │Guard │5 │ │ │* │Repels enemy's attack │
: m/ j8 |& s) F7 O( j K9 u% G│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 Y. D3 V( |5 x0 }│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' _+ h+ Z+ ~+ y n' C# t1 v" J│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 G4 V! y0 Z/ X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │, {6 a* G9 L. X) Q& ~
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ @) N% A4 l8 V. d
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 m9 k# k/ Z+ C7 }
│140 │RockCube│9 │ │ │* │Places a rock cube in front │. [4 h) s3 B" R2 R% e
│141 │Prism │60│ │ │*** │Prism fires randomly │( o. V& }5 A$ [
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; u, m: [/ X- f│143 │Fan │14│ │ │* │Vacuum pulls enemies │$ K5 b4 F; l# G4 X- ^9 S( h+ I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 D+ S' `: C- d5 {$ Y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! p& Y5 d" Y/ g' E/ G│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 P' S$ g1 m# G) l
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, ]* A+ S; [! ]" ?: b* k, q+ e5 g│148 │Recov30 │8 │ │ │* │Recovers 30HP │, i: T" L! O( q, V! [" B8 I
│149 │Recov50 │14│ │ │** │Recovers 50HP │
* D2 n) W G/ T( D! O│150 │Recov80 │20│ │ │** │Recovers 80HP │
" \* f, [: B2 Y│151 │Recov120│35│ │ │*** │Recovers 120HP │' `$ p0 v# X1 C2 L4 |. C. N8 V
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 v& Z% K* E5 q1 B# ] I8 z
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 u7 t1 s% e0 z- q- k; B
│154 │Recov300│80│ │ │**** │Recovers 300HP │
o$ G2 o4 s# d0 \" x│155 │Repair │8 │ │ │* │Fix your area's panels │3 d1 F' [0 B* f( V) d6 S
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! X. Z1 V" G- ~/ @
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" p' d9 Z, X( p N0 ?9 H│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 I2 O$ r, h& M$ X
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( }. Z) x0 Z6 [2 d│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, ~, ^8 D4 a; H( s3 a│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" E# R9 a2 Y/ ~# L
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 x4 \, j9 j. e) r$ r1 H2 c5 C2 H
│163 │Invis │11│ │ │*** │Invisible for a while │# |" s- O' L z1 I; S3 L
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
x ?2 e3 D" j& \│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ w+ D5 U. G' B3 z7 z: h" O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 [1 {% r0 C: q( v" c3 A! i8 l│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. B$ d6 B W; [) G0 z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 ^( a8 G6 C& j! X' ]/ t" H│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 s! R! Z2 G! Y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ `6 c) n+ k1 H& J0 k, W( k1 [
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 x4 T5 ~+ I1 H9 X3 l6 R
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" G$ B! D5 D' n, }8 i│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( J8 z/ f$ V) l F6 Y& R* h│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 O$ o4 }/ _4 Y/ P1 X5 h! I+ ?$ o( A3 L
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 b3 x& }! R1 }6 R) B1 w: ~7 C5 C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 R, d) X/ ^% `( w2 o& J4 f/ [│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ K0 C, S( ?. G, a' q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# {( b+ m4 l/ W; [- O. c. o2 ^$ ]
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, _3 V9 [3 b& @; c
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, G3 o. d' l0 f. X1 v8 X7 B│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ ?% @; n1 K9 G& k3 s3 ]5 x1 w
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │8 R+ S! _! W0 w: R3 u2 c/ `
│183 │Hole │55│ │ │**** │Open hole to dark world │ ]+ t4 r$ j* n0 m
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 T+ I" N- W. K* C* y) j9 n; L. V+ N
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 J( V9 V- w; O* m# B& z* r( L│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ F" @- i) h& b G" ?│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( p1 |* U* \8 o! k# Y1 H& E
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' B# R, ]9 D! [: Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 Y+ B$ A" x! h! m& ]4 A│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 q2 X0 ~0 X3 X" n8 H│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& }/ b# m) w2 [; w0 U& n│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 @* A0 [' [* s( c+ M│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ g, u; P9 [9 ~( n│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 c- v: O9 v: B6 U$ V
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │$ \' Y5 D" @9 |2 J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; Z, I/ z& F0 o* R0 B. o5 s1 a8 s4 p
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ N3 \ D4 G: A# K4 D! @│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, u, H V3 e% ?6 [6 h y8 {: G$ `│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ ~+ }% y/ D* P2 l1 z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ p3 b% U9 F, U
└──┴────┴─┴──┴──┴───┴───────────────┘/ d7 Q0 p8 A: D2 e9 w5 Z: r5 M
! x0 i& L# y6 r% v- Q1 V2 \
0 B" p9 R. ?0 P( \ x9 hMega Chip+ G" l q% X) A/ T3 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 ^* I; V3 x% g) K& y* }" C7 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 r0 ?# U" q9 u" S/ g& p) s├──┼─────┼─┼──┼──┼───┼───────────────┤. ?4 E+ H$ Y! j4 ]
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 |; h. c% s4 C S! B8 H: ?; _│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% M, w4 \$ r, l$ @1 N6 N
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
`4 C& |7 c8 P C+ b7 _│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 k; P; ^; E7 L+ f. S, i
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ t$ h( N3 D+ U' e( ~! j, ~' S( H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' F. O) Y9 C8 [* B: D1 E5 O│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 {1 Y( A& ^7 k# \" c; b+ I
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. \6 B5 t/ f2 _ ~2 c│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 t$ Y. H5 J- J, x4 y1 P│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 e( B0 F6 K/ J3 Q0 g7 n
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ o" ^, j3 ?: S' M( B& K) I8 p
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' m7 ]% c9 G: V' @
│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 [# P2 n" o' y1 t, z2 v6 l' r
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 v3 w: \5 Z2 F3 _6 G2 M" \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# V! s% J. \9 ^ F8 u0 O6 a│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- b7 {( b& t+ O- o; V│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# ^8 }4 Q& n: A3 x│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 @; a/ D. M8 W- _( _1 W5 L' o
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" H6 u& U- J+ O5 w
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 l4 {( w# v2 e7 i* G/ U, @/ N3 l0 l│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 @$ R! I! [1 O c5 Y* V5 f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 ^* {- O, c* q3 S- s" c
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │% o& s) ?1 H7 [ a9 T* n" Q& u$ O) z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 t0 f0 j* d# |
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 e& i: a; N- t4 n│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │5 L1 B; x* X" i- \
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │' F) Y$ K% h9 E9 f/ m4 H$ G
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' x7 j7 l. a1 w; B& t│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │+ |3 n" L( X* R* F! P6 n. N
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' T; N" d# k Z% C1 x4 P
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 s2 ]. p9 |. n: I. O1 R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* o7 V1 t1 b6 {4 W0 P8 t: q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 T3 Y' E& E S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) e" B* n) ?3 y8 H4 z/ ~! ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' z B8 ]$ h5 B# H% x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* f/ L3 L* x8 U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" T* j3 z: c7 ]
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! [4 }* L5 s6 W* p, I" O8 F
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( J$ C5 B3 o1 Q- ]! _1 s
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; d4 m9 K1 h9 D ]7 k3 g8 O│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. g3 a- m6 e, |7 o4 s( e" _8 B t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ u# _ V' m/ y0 J7 V" j' T│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
4 ? `" L7 R9 M) x* Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 l& z% k; u# l, \+ y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │6 d) C, L. C& R5 ?* M1 }$ I
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
{7 y$ a t; }5 S- r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
! I4 Z! P1 C+ F- r& k7 }& M1 D│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │' D3 E4 ~& Z, T" C* n
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" |( a0 D! v( A$ o3 A; Y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ V$ i" [2 [5 n- L# \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! h( m4 y- I5 H" f% M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 R. P8 |3 k/ I7 w$ i: g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% E! T' ~( e g! u6 i│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. |7 i1 |' K/ \) l: J. P│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 v' i9 u9 @# O5 L& M) L0 [│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ J; L2 k# L3 n8 u N│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │6 ?# \. Y8 t/ Q1 i) g3 A3 J
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* u6 `4 K1 B! l3 c$ j* v│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 y/ ^5 w: A K0 u+ w│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 c# W5 d; I- i+ U0 ?* L: c9 Y, ^
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │! w1 L* s' u- |
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( ~- o9 U6 e( D8 t│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& Q- U5 b$ F# m2 Z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* c' [; F9 W1 v% Z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- M' K$ s6 x* l% o3 w; o
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( Y7 i% U( l! ]( \" R3 @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 }; q8 s- ]6 G5 p- v- \0 a
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" q5 Z4 Y& L! `' k! v│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ R P& N6 d; n, w$ O1 s" a│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ P' w; S- h! w1 P
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. u( v y1 Y/ y, I8 P" F
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 c: r, j8 I; ^( x! X3 |0 V│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 W7 V6 {' ~6 U6 ^) L& h8 o# ^8 [
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: S4 @2 `6 @* I│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 g, O" R3 S2 n' P6 o5 B
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │- \ l# ^- d6 }. P
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 a3 i" W: O3 J; Z. T+ V+ t0 X
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
+ z. v9 w& X% Q' f* M' {, y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ J+ }" s/ d& ` ]2 E
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 F4 [4 l6 p# p* K" F- c- Z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ Y/ J5 M. u7 O1 m) d- {2 Q* [
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 e: Z9 ?/ {% y) j4 \& V│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- b9 S/ g r4 G, O2 S% U+ g│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& _* @9 r0 m. a8 t5 Q6 E
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │, f. B% A! |" v7 D% S. \7 O- w4 w6 W
└──┴─────┴─┴──┴──┴───┴───────────────┘' q& L$ n9 F3 Y5 r) s+ u2 c, \. t6 z
3 V0 `) g- M2 `1 f$ V$ Y$ |3 z7 G/ W, Q) D3 [! s+ X+ H$ M
GigaChip (蓝版)- O! g, `5 _; B+ Y* n, K
┌──┬─────┬─┬──┬──┬───┬───────────────┐; U5 H5 {& U$ H: a4 C* [7 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │: |! N& H& N5 l! f/ f
├──┼─────┼─┼──┼──┼───┼───────────────┤
) ]/ `% {9 f) O o# a$ U│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! V8 w/ T9 E: \( c1 b' l) p+ F
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
M# `: g, ?: o7 h1 M% x! ~│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ ^ W2 U/ a' n$ V. ^# h/ N* |
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% A5 _) e3 i0 S9 E( N/ k│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ e* ^, T# y5 P3 z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 [- {4 `0 Z9 {. [; y" ^
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, W; @, i. a% t) W( |
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 I& @1 q9 U4 I T) A% K X( w# ^. x( e
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% y3 H2 Q$ D( e$ @# M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- v7 L9 W; }2 }6 c0 ~# W
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
) N. d+ W; j* R: q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │0 p1 V' {3 U0 k: Q7 U4 W. @
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% B0 \$ t8 P5 Z! }: L% t. z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ T. u3 P* z; u9 a
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; _0 @0 X# _( F$ S1 D7 h9 U0 F│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- p' V: V4 P3 z2 Y0 O6 N│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( [; I' O0 C, E1 s+ O7 {
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 @" p8 b5 V2 s4 Y. b* w( H, c- Y│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 `- z4 E" N. `" U│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 `, k; S8 _5 m* v5 V8 ]2 o
└──┴─────┴─┴──┴──┴───┴───────────────┘+ D* q, i6 n8 {! }: l+ } N6 s
0 e: j7 T$ l- Z: \ s. {! c5 U6 W6 uGigaChip (白版)(只列出与蓝版不一样的Chips)
9 [, M& T- b( R" s+ O. B┌──┬─────┬─┬──┬──┬───┬───────────────┐/ h, _2 N4 J' U, Z6 S; V+ X; P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 W+ M* h7 _* l: Y; M├──┼─────┼─┼──┼──┼───┼───────────────┤' I7 `' X4 O" @+ j- q7 x3 J
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 _3 Q: O8 I9 C' r6 M+ a│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' [6 J1 o! T: |│4 │Balance │60│ │ │***** │Both Hp reduced by half │
# n9 d% e4 k: f, v% f% |│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) {. I' C8 E1 R: i; d' u
└──┴─────┴─┴──┴──┴───┴───────────────┘ |