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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
2 W% b' A/ J2 y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ f) \* F& o- b, s7 s, r: y■● ■  NintendoWorld    站友xliz原创
+ `# S4 A* [  J6 B; l■ ●■    http://www.NewWise.com
! d( M, |# j, I0 R% A' z+ v■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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% e, c& b; h. ~. w& ~& O( E0 R  C5 h  M7 z0 E. w
           洛克人 EXE 3 Blue 卡片组合7 i; S' L, @( N2 t, L6 p! n

$ I0 A0 a) p7 h1 p3 [# U4 p; A+ j* U
( \% h7 Z6 y+ L英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) |: L5 v( N3 n, u2 ~  W' G大家要看日文版的P.A.或详细攻略,点击这里吧!

) l$ e8 e, V# `====================7 Q7 ?/ X# X: X- O1 ]) |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
$ A1 }9 D/ k3 `0 m7 H- s2 @7 A& W5 y  [2 N' F! L6 [
编号    名称
: Y: N: g4 A1 Q+ r% w5 D说明
5 N# n. C! D. ^9 l8 v$ \2 t组合方法" n$ [& x, W# g/ h. S: `# _
---------------------------------' h: Z8 b7 w) f9 L6 k
01    Z-Connon 17 M# U* m+ S! T, M
Unlimited Cannon for 5 sec8 _3 [( l1 j' y: |9 `& o
Cannon A+B+C3 G( T2 W& D! K. z/ J! P
Cannon B+C+D
4 x3 m. f3 b" N# KCannon C+D+E
5 ~" W& A) b* C6 z# q5 e3 ~+ d' D0 \8 x$ m( d4 L
02    Z-Connon 2$ ^7 Y3 M% v! I+ H* b# f# H
Unlimited HiCannon for 5 sec
$ p) y/ w* y- u: ~: R: i& dHiCannon H+I+J5 Q- d. {, h2 w2 X% T! O: t& }1 _
HiCannon I+J+K
/ }, \, s; `$ _9 `) `1 ]! ^HiCannon J+K+L
$ b4 i! ?' l0 v3 b8 j, _/ J( m: d$ m7 Q
03    Z-Connon 3+ _4 P- E0 }7 a" \
Unlimited MegaCannon for 5 sec
5 C% w+ J1 n" m6 r8 `; PM-Cannon O+P+Q3 a6 J: @; f* ^5 K3 h' F
M-Cannon P+Q+R
+ Q* K; d; Z/ CM-Cannon Q+R+S# Q# U) C4 \, @- ]& u( _) c9 c  S& o% V

- X* n% r" x; E8 E. W04    Z-Punch
0 f9 Y5 [! m, z4 eUnlimited GutPunch for 5 sec# d! `6 ?# V1 o" [, R& }; Y& t
GutPunch B+C+D* I& v" s6 L# v$ j& t3 K$ H5 p
GutPunch C+D+E6 i" l9 b, Q; H* F( {
GutPunch D+E+F1 t" N  T& q; X

9 l( n) w/ x8 W9 T) l05    Z-Strght3 O" p+ C. {2 v
Unlimited GutStrgt for 5 sec" [" O% g3 t( J
GutStrgt O+P+Q
8 h' \0 ?# d. M: k) x! [' C. I- H" }GutStrgt P+Q+R7 S1 |- X. d/ ?: F# z" a
GutStrgt Q+R+S! A+ c4 z: W1 c- i
7 J. J6 `# n7 e. E
06    Z-Impact
  z+ ]$ |% r# S  zUnlimited GutImpct for 5 sec" K' m- u8 U9 u2 U; }2 l
GutImpact G+H+I
; Q* D. u. {6 V3 d4 F9 qGutImpact H+I+J0 m, {0 C; L; b$ e1 a4 d% G
GutImpact J+K+L
8 d$ n2 ]; n; m( `2 W/ g3 W% @) x6 O$ ^( O( I1 ^+ o
07    Z-Varibl3 M, \+ v+ O4 {/ p; ]$ q
Unlimited VarSword for 5 sec9 I3 ]! x- @1 O$ s( @% h
VarSwrd B+C+D2 R  `2 r$ Y& }9 E0 E6 i
VarSwrd C+D+E
4 z  i9 ^& @: l0 Q. W+ ?# y& G% t& LVarSwrd D+E+F
) g7 ~$ Q5 K' B' X3 E% Z
! X: c+ @4 g+ f4 q9 I/ e4 {6 C08    Z-Yoyo 1, M: `- X& c* w; U2 C/ {, J
Unlimited Yo-Yo for 5 sec6 E) f/ t& ]( Y+ j! n/ w
Yo-Yo1 C+D+E4 P# D) U4 _  d; b5 X2 c
Yo-Yo1 D+E+F
. C' E5 ^+ F: O! lYo-Yo1 E+F+G, \1 ~" a# h% M6 R

: l+ S& I( `. _0 m6 p$ i09    Z-Yoyo 2% U) z: B4 t( y# ^( Q
Unlimited Yo-Yo2 for 5 sec# j! y& Z) I9 A4 Y' H) j
Yo-Yo2 H+I+J
+ p/ n  y( b+ x. g) w6 l; DYo-Yo2 I+J+K/ _) m1 C0 V1 m
Yo-Yo2 J+K+L; A& w3 a4 Z- O3 I% Y5 [# v

6 j. q) t' L$ y& f& l) c& t10    Z-Yoyo 3
3 H6 F) N1 I. k# p' FUnlimited Yo-Yo3 for 5 sec4 {  s! T4 i9 s
Yo-Yo3 M+N+O
  Z1 f/ x& B( i* UYo-Yo3 N+O+P& y: v+ K& }  f  t, W2 h9 T7 A: ?$ V' A
Yo-Yo3 O+P+Q/ F0 z7 O5 ]) l% j

; H: S$ _' Y2 u: f6 k, G, g11    Z-Step 1
+ l5 _( b( t2 f$ m; Q% ^Unlimited StepSwrd for 5 sec
9 P+ o# M5 |. O% K3 |4 E5 HStepSwrd L+M+N
0 a0 `3 i9 T+ |; l, J& TStepSwrd M+N+O
7 E* x+ k. f/ F2 E( K% uStepSwrd N+O+P, d0 O% U. C2 }  t+ r
, r, a: T" b1 l3 X  P3 p
12    Z-Step 2) f4 u+ ?* R6 b8 E
Unlimited StepCros for 5 sec
4 U" z8 y6 n+ e8 b- G! J% XStepCros P+Q+R
4 G0 B0 Z* r. S  u4 c3 H) KStepCros Q+R+S5 M# `6 Y) f* m$ }$ B
StepCros R+S+T$ s  Q6 e4 x& N$ }5 [
/ P; j7 M. X8 y
13    BubSprd
5 V8 s: |7 [, _% EAttks w/ spreading bubbles!
4 L: N* n* u) f7 f) G5 S) `- UBubbler  C+D+E1 m% l% R) w$ H7 @' m
Bub-V    D+E+F' @5 N+ R) V3 |+ O
BublSide E+F+G
+ s/ e' H+ \: K% V$ W" WBubbler E + Bub-V E + BublSide E
# H( E! C9 h8 j, V; q) F% `+ A
14    HeatSprd+ @# g& f+ {# h8 S. h# }" u: G5 u
Attks w/ spreading fireball!
) ]0 P* j' w( z0 bHeatShot H+I+J$ W+ W, _8 T, J) P, X4 F! }. r, |+ x
Heat-V   I+J+K5 J% c5 w: j0 J7 P8 d2 e' g
HeatSide J+K+L
. j3 d6 M( b0 m1 W2 r0 T! p. iHeatShot J + Heat-V J + HeatSide J4 I& w! L7 l- c/ `4 }9 u& Z

4 C, e/ i0 y" x6 E15    H-Burst/ |7 v- v) a( U  C1 O
Creates a giant explosion
( n6 W! O* L4 ]! BSpreader M+N+O
: P- c! ^- w9 TSpreader N+O+P& w8 O/ j- {7 M7 Q2 R/ t& L! A
Spreader O+P+Q: U. U, {: \$ r; [+ H) Y
0 q4 }6 a) W8 X8 W. r" f; h
16    LifeSwrd
, M! i! K! m6 YSwings a huge 2×3 sword!
, n2 K2 Q- U: k. O8 K! L5 s  z: [Sword E + WideSwrd E + LongSwrd E
- N8 \3 G( m( k7 Q. ?; hSword L + WideSwrd L + LongSwrd L  J! x" _. q) }
Sword Y + WideSwrd Y + LongSwrd Y
. ~. X3 a8 I# F& s+ P; l
6 s  h7 [. Q" X) T17    ElemSwrd3 Q: ]) ?. k' ^
Wide swrd contains 4 elemnts0 y  s& t8 @/ f% Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 V& a9 Q" Y' g" cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ T( ]" X4 a! P/ ?: `

% Z& r, Y; s2 V% b18    EvilCut
' S- t- m4 I! X. w& QStep up 2 & make 4 atacks
' L, N9 O7 x- j# Y* A! W! w& kStepSwrd P + HeroSwrd P + StepCros P
6 b5 |' m! S" o: w* I- O& N+ T; F! k" l6 z& K9 i: {8 [& m
19    HyperRat
: s6 Q0 t2 V. q9 s5 t* }  ^A giant Ratton charges!3 ]/ K+ ^% B7 l2 x
Ratton1 A + Ratton2 A + Ratton3 A; i) E0 P* {8 X) ~0 p0 u6 T
Ratton1 C + Ratton2 C + Ratton3 C7 x' I9 h  Y( |
Ratton1 F + Ratton2 F + Ratton3 F- t. W, @8 C) {8 x% c- f
8 n% y) E0 b" x7 z
20    TimeBom +8 p& _: `' w0 V( ?! r# l) J2 J
Sets Time Bomb in enmy area
  Z- f2 d: e' E( S8 ^" x3 S+ UTimeBomb J+K+L' Q( L- t' C" N7 b" U2 o, t
TimeBomb K+L+M2 X+ K! d3 b# Y- E$ z- \) t! p
TimeBomb L+M+N) r1 ]0 I! _9 R( w9 v+ ?

' I% _0 p7 h* ^9 Q5 Q2 L21    GelRain% n* \' Y/ b, ?
Gel steals squares4 j  Q, |9 [" W" }
MetaGel1 B+C+D
- k0 o# @0 {+ w2 j5 U+ K! yMetaGel2 E+F+G  L% c" [/ t1 Y9 ~3 z4 ~
MetaGel3 S+T+U
, P. ^: D9 |: {/ C
0 z& t. u4 s0 c22    EverCrse5 a6 n/ L# ^2 e% j
Shield chases enemies1 A& x0 m& T* O
CrsShld1 C + CrsShld2 C + CrsShld3 C" p" @2 A  E% r$ r0 k1 G9 T* |6 I
CrsShld1 L + CrsShld2 L + CrsShld3 L
' A4 f- B( B/ |
5 J! s: u; r& r7 p' }23    MomQuake: ~' ?( d5 |/ t7 |* `
Awakens Mother Earth!9 h, T, }5 o% u; F6 d& Y
RockCube * + RockCube * + GodStone S
/ a! M7 F' U8 e  D5 g
/ n- U# _9 a( ~7 f# ^  Z7 |24    PoisPhar  x" [0 a2 o! {( ~
Pharaoh generates poison
4 D9 M! e; @8 U9 n; gPoisMask A + PoisFace A + Anubis A
. r# f) Y0 _; G) x9 l+ X$ B3 o2 w! ^6 K) `( }
25    BodyGrd
$ g" Z. `8 O. [4 V/ QBodyguard takes out enemies
9 E2 j; @. V7 z9 n! U0 v- t' bAntiDmg M + AntiNavi M + Muramasa M# _: d& T6 L/ ]6 P
& P' [: l+ q) z3 G
26    500Barr
& |8 K4 B4 F' g% ^# i0 UBarrier absorbs 500HP dmg" h9 F0 t. b* J3 S% f- v* R' ~
Barrier E + Barr100 E + Barr200 E1 |% n$ o" {  }% H. `
Barrier R + Barr100 R + Barr200 R
; V2 ~0 n' u$ T
' w7 }$ _) q! F6 H( f27    BigHeart5 V' @5 ^/ l4 B9 t6 |( |7 \% o
Attacks, then heals HP!
! ]+ B( ?( c" w/ J' U5 a5 i4 kHolyPanl R + Recov300 R + Roll R
5 y$ m1 Q8 m7 x) g& X+ M2 WHolyPanl R + Recov300 R + RollV2 R+ h+ ~2 [6 N- B  G+ N
HolyPanl R + Recov300 R + RollV3 R
5 z! i2 ~9 h' u1 ^7 T
. x( X3 p: n  b1 g) {28    GtsShoot
/ n. ?: O5 ^# F9 NGutsMan throws MegaMan!
: [+ y7 n  r2 s8 L; n* AGuard * + DashAtk G + GutsMan G
' j/ f; m! M0 r  ZGuard * + DashAtk G + GutsMan2 G* y+ S( L0 V# v! M
Guard * + DashAtk G + GutsMan3 G; w3 A8 h4 I3 o' R/ K$ O" c
Guard * + DashAtk G + GutsMan4 G
1 j" A1 `  F% Q- `& m# D7 I4 U8 X, g$ C
29    DeuxHero. @! @' k) k: m8 |: b. \. v
MegaMan & ProtoMan team up!
+ d3 G1 r' M+ D  ^+ FCustSwrd B + VarSwrd B + ProtoMan B
% J+ F' c0 c2 g' C% W: K1 gCustSwrd B + VarSwrd B + ProtoMn2 B5 w2 f, ^4 R: N2 n
CustSwrd B + VarSwrd B + ProtoMn3 B# m+ u! f9 t4 ~  |
CustSwrd B + VarSwrd B + ProtoMn4 B
9 `+ v4 q7 E! Q1 H+ ^# q& ~1 h  l# l- h* E/ A# m/ {
30    2xHero) C; r( t+ l. V1 A: R6 f- s
MegaMan & ProtoMan Dual atk( R, c& a0 ]* E7 [/ I+ p( L
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# G0 J( V2 ^( u/ a) L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( l" X5 Y* }9 [8 a3 [, y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& i! j# F- u2 O0 @3 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 Q2 }; D1 X0 M  t" n
  K3 D7 E6 A9 S6 l) F31    PrixPowr% I+ N7 l3 Y" z( V
3 Navis attack at once!
  R7 m) L: @( h; o; X2 m2 [8 C$ N8 gTeam1 * + Team2 * + KingMan5 K( S; g7 ^$ ^, c: Y+ I
Team1 * + Team2 * + MistMan5 M
3 v) M% f: |2 rTeam1 * + Team2 * + BowlMan5 B
) x7 ?  o, W7 j" @, W" P$ }& ]3 ?) j" h& g7 r  N
32    MstrStyl7 o- h, L) }4 b  S9 k
MegaMan unleashes his power% z( T9 [: n: y/ O  _5 k. l
Salamndr * + Fountain * + Bolt * + GaiaBlad *' B$ E' U2 `6 o2 P6 n, r" P
) z) _4 o' a# n, T) K9 a
StdrdChip (Part 1)
: p- R# S# p" {  ^2 v# X3 r. u0 i┌──┬────┬─┬──┬──┬───┬───────────────┐
) d9 ~+ `$ G) D  [! d│编号│名称  │MB│攻击│属性│稀有度│说明             │
  ^( J/ F% r0 w8 F. z3 P├──┼────┼─┼──┼──┼───┼───────────────┤
2 j& G1 Q* h9 i* ]0 h1 w- p/ {│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  P& Z. v* H# c" K! d( ^
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 X# y+ g5 E3 d5 E" q* |! u│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │: I, L' N& c) I  c
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' t9 U; A2 ]# ~│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 V- c' {/ C  P6 o; h/ v. C3 U7 K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
( D) c$ v- E, E, K% z7 o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 T5 G1 z4 Y- x! J$ m" K% s
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( @) S( _! \! ~( K
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ d/ d. ]% `9 |! V, @$ |8 M│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
# ^! y, }5 j- h  s: J6 r3 ?│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& x% t( H  h; |- g9 z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( Z0 C/ g5 q5 }9 C* ]  v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ J' a  G% w$ c% X- R: ^$ }9 w│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 c7 o; l1 H% ?" ?% q' q│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 `6 b7 R) u1 b+ E$ m
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 S  O9 g7 |( z4 Y: w' k
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" G- ~  q/ g; @+ ]) m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 f1 T0 ~: F% _: H- W│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) N: C# [/ i" b6 ?│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │) J6 S; ~$ q0 x' Y7 d: k
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, B! {1 U- d& S% W
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  S1 Q' l# k4 F6 J' O9 _: @7 c- x│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 d5 V7 ?; n1 X* e/ W' O│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 }# ^# e: _8 A& g9 c/ N
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 f8 b& ?0 u* j# I' d│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 W/ {& [  E+ D* I$ D$ @% f│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- m  C7 [  s! M9 M  g│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │7 }  k- M0 T* ~, a: a) [
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, a  G# V. z3 A* t: R3 M1 i│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' o, e" a5 Z# s6 z  \
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
9 j" b8 h! C6 Z: N* G│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- t# T2 O8 a3 v3 q6 H6 h│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
7 g9 D7 M" h1 S- o! n6 d/ K" F│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 X0 t; ^  X, S4 P
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' Q  y- w( w( |% @7 X8 I9 t* W8 i│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& Y# B+ X, F7 j  |│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │/ l# j# f- r6 n; |  N9 u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 D0 t9 Z: E* N/ \7 i
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! I4 I0 E/ @6 G
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │6 o$ f$ K+ L- u  X
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 `& Z" {8 Z& g" J* k+ Y+ R│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 v$ E; ?) V9 _: \: }
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
; L7 J! M6 K3 f; c; a│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% g  l) j2 D) k6 X9 q* D6 \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 Q% w* O* L2 k  k- \8 ]& v# J+ K( T
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 G3 K& p& C9 O8 j, ]/ Q3 w/ u
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( r6 C4 B8 S9 D" \4 j; P│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 Q; \- }; K' O) y4 r: \" R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' A8 O0 M; q! Z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │9 P- l; b. }/ p  X3 G
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ F  s! u! i) H
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  F! G5 k6 {3 k6 v│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, a) f# X7 v- \1 h( w' s4 h/ v" I│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 M4 G+ a# R8 Q5 Z" p  l│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
9 o( h! U3 l# i; D0 Y│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% W0 {* N' }4 B. e1 I4 _
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
, \! w4 t  n' O│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │: P) D% H. V9 D! q; h! q  [1 B% C
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! H6 Z+ \  b0 x( l+ l1 o
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: t& L5 t2 _- |; ?8 V
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( x- G  ?4 i" n. L: _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 w  w9 z8 C4 C7 q  V│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │* r+ r( g) ^! \4 j( q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" N1 E9 \) p( y3 H; ~& e/ R/ r/ M
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 v/ a. H) X: h. m" f9 U( ]* ^
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 X. r. Q  U6 ~8 l9 Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 z& r2 c& d6 c& B│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ {+ s  F; H5 H) ^, q- a! W# x│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 z8 P9 w* z& i
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │' C; B0 A3 Y/ m9 y  Q5 c5 ^* \7 D# D
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: h1 I2 U9 A5 w, @% @│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 D- a6 i# g9 }$ c( j' U│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) u1 e6 m8 g1 l) |% D1 G│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 ^* X3 u" B2 {( s  x│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" x! E. I  r# R* {7 T8 o- t
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ O3 e, t# W" @9 @" K│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& C& l8 }( `/ B9 F+ h│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* K! n6 Q6 o8 B" l2 Q6 k; _│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! J4 ?0 H6 R* B/ {" L. O" ]│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 ]# c- G2 ?. q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 u. {5 [$ c7 C2 h" Y& _
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │8 _0 m* I- R: f: P7 k
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
( D$ T9 K( X; G$ r2 L│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! n  C! z. s7 k# E1 x" M- C│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 Y; G& n3 D0 e9 F; z- F! x│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( L! l, h% d! A% v; s│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; [" T% \' w- y& n
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& M; \0 o4 k: Y. H│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& X3 \# \, D6 g4 ]/ W( ~* F
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
$ c6 U# ?1 x% I: n│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 f( r! ^7 f2 X! E1 p: U/ z, R
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& X7 X7 L5 v( |│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- J% ]/ a9 A  i) H│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& O' A; R0 g  R+ X, Z3 t2 V│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! [, V& C. f6 ?) z8 k) P. `│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 ~0 x. e8 ~6 m│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& ?3 q# J! ?; f5 t5 g( n│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │7 M* M4 Y" C6 C6 o  Y
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
. Q& j7 p! u& o& j8 @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! \7 d: j2 Y4 ]& o8 H6 \└──┴────┴─┴──┴──┴───┴───────────────┘
, H& o' M9 L& q8 h! x' j9 b
) |7 D7 |5 A* l2 i6 K& z: RStdrdChip (Part 2)% d* u( p& t, G4 G, t5 ]( v
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 K# R2 M2 J1 ~8 Z% M# ~│编号│名称  │MB│攻击│属性│稀有度│说明             │6 s; |% i# t8 ]5 {' U5 o+ W
├──┼────┼─┼──┼──┼───┼───────────────┤
1 [9 a! q& v/ P2 i( E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 ?& @) e; G! k4 l  K9 X
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' A# M7 I. f0 V- i) w, n; [
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; y0 l8 q6 `8 T2 c. @. ^: G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- T6 t( `4 P. C8 a' i
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) b* n) i9 m% B
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 o2 Y& h& y% a" A
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- u8 }4 g+ O, L' V4 c9 r  F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 P0 t7 l& k* w3 T: s. ~; c5 _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" m$ y1 D' n5 t6 r
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: K( w( B' C5 _0 p0 _5 x( P8 ?│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 _# f# b. F7 P% W
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │, R) J$ ^* o+ {9 k/ R# ]! y9 m
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
, P" D9 K% `) L9 k- `; J: K│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
0 M2 q) T- F# k1 ^* L/ K3 C5 G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 s. V2 o6 O* r& B2 a│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 ]1 u; G/ K4 a- Z- \│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 X' T. H' X( ?3 Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% l2 k! L8 |/ V' F8 P( w0 E' L
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 Q7 u2 p- H# i/ R│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 }8 b7 ^. o% N) f' X- S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
9 G+ t: t- `! `3 [. E5 s│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 d6 C; {" v! G# E" I2 n% ^$ U4 }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 b: D5 x( C* Z3 x  v1 O# H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ b8 ]3 W5 m' }( {9 e
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ l" y: S# @' `5 S│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 O" j) q  M( L│126 │Rook  │30│  │  │***  │Protects you from attacks   │* s! P% C5 J% D( N- u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 N; \- Y& b( \& l4 B/ p9 U
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 Q3 ]2 k' ?. O
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ T3 s# W( x- _0 C: o) ^│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, q  c6 \* x3 h  c- U6 b
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
7 B; N" j, I( o- w  q0 v1 a% @│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# a9 k& i( p. G) n5 a5 b7 O│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! w7 u, {- a7 y' u, D│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 z8 n* q: P% q2 V# B: M& _' f│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- Q) S) x. J# A$ i* W│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 G% k9 G: T1 ~/ w- K7 a
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 T9 z. d2 c* X, P7 ~
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( L2 P0 o$ t5 l* V! B4 D2 [' f( `
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 Z9 p5 M. y' i; F│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │# _- ]3 R+ J2 o( L
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
0 O3 k9 E" {3 _" V' ]% p' T" v│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 r/ b( |1 D) `* \. @│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │3 S' Z- `1 {4 ]( r* a
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 @( l  L8 }0 r0 L6 R│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
# ]5 G2 d( l, s2 C2 ?4 d0 E; z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: G, y5 }; i: |, w* r! {
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 V1 h) I; r- ^│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( x% H9 r( v" {( `  f│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  b! C" Q3 N- i8 p8 M│150 │Recov80 │20│  │  │**  │Recovers 80HP         │7 [6 y) I+ Y6 b4 k1 {
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! b  K8 |8 q  |* O" n4 ~│152 │Recov150│50│  │  │***  │Recovers 150HP        │( d- R2 a3 B. `7 z! V9 H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
" d1 j0 Z2 S+ e! l) ^% @, O2 Z% C│154 │Recov300│80│  │  │**** │Recovers 300HP        │# q0 W: _; B* @) I' Z
│155 │Repair │8 │  │  │*   │Fix your area's panels    │! @. ]- G5 E# E& b: z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' v7 Q2 P% |3 W2 I6 f3 C6 h
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │( v( K9 u5 B6 o
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. O) Q" C, A7 t│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 H8 i, B' |. \9 Q│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 T4 P) g% M8 T) d. L& @
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │- F6 C, \5 L5 @: B
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 Y. R1 R5 J% N
│163 │Invis  │11│  │  │***  │Invisible for a while     │% N* s' N6 l' e
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, z1 R) B: H0 F( \2 w│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │" W4 s* B. A7 R  a! o: ]6 f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, X+ m0 M% Z; z6 }3 w1 I5 R
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 C9 g. W* E- H7 ~3 f│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  z. z# A7 L' \+ ]& V
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* a+ v! [' I( \/ j, q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: J: O/ v7 q3 @: n9 w$ E* ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 }; q: b+ o# G# L0 h6 ]/ m  ]
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! W* b$ M' h3 c. I) q9 L& w│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 @. q6 F; A# R# J3 c
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
% U8 G* Z" l7 @- j│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 f0 s4 h* a/ m$ P5 i0 I9 g  w7 w
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 v* [/ J3 S( x$ K( B) y# T│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 |( j  u7 p: j2 f& d# @
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" O7 ?8 d) b, a2 I│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 r; c" z7 V( R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  P. P- R/ H$ J  O3 N4 i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 Q' K3 c7 o2 Z# Y* K  Z; X/ X9 n
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 e  ~0 K+ R2 P& z
│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ u6 {/ v% D2 L' P  T
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 F. Z2 n0 X3 I3 [# V) b. ?; [. t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
! u6 l* P" c. E' c* a2 e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 O8 g3 I0 v! {│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 e) ~) P" y7 [% `2 ]8 L│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& R8 `1 @3 r! q  G9 V│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" e" x$ z. w  g! w  h3 W
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 b* x  F' B9 q1 T9 H7 q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 I' P2 q2 N4 v5 |│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 h1 [3 V) J. _. |6 H1 v$ x7 n: S│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
% `. X$ a/ R0 j( {  y/ L; U$ O│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. A7 N4 Y. x% Y* R0 [& T
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
$ \  }! Y+ ?. a2 q  `  H6 v: G! o│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% K/ Z8 l0 ?, C
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ h) E8 K) B5 K) y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( [) W' y; B" Q) U( [  ]! |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │8 i( j* M! ^: D6 l
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 e5 U1 @$ I( Z└──┴────┴─┴──┴──┴───┴───────────────┘
8 |6 `8 Y. E4 B4 v1 V9 a2 }* V1 G# a1 e5 G# i+ v1 D8 I4 D: s+ H: Q
6 u* g+ Q: a5 S% g; ^' O
Mega Chip; y2 B) ?( t  }$ J3 v! v6 S& H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 h5 y! S# h" a1 D6 y│编号│名称   │MB│攻击│属性│稀有度│说明             │
& o: |7 b  A5 R5 v7 ~├──┼─────┼─┼──┼──┼───┼───────────────┤6 M4 K5 K) J7 J6 ?3 L! n+ D+ j
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 b7 K) E& R2 i7 @! r$ L7 `/ {
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( B. v4 x1 P. F1 ?% s% b
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 K, \6 Y. ]- s, N5 Z# e6 B
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( t6 a: S" k9 {* G* ~$ s│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. @% P* S: R+ C- X2 `│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
' ^( f1 p+ L6 \' @# t  a│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
4 j$ Q& |" @* s+ K9 h& F│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
3 k( [$ q8 F' C: j! t. m; r) F0 q, A│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 h, H6 b$ O6 x' N
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
3 J% A* k, j/ I8 J7 r- A' b' P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 N6 M) C6 C, t" }) I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ Q' `( d3 e$ o
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: S/ c- B4 g! s│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 Q7 N( y! Y) D: P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ O% M( }/ {, w1 ]% c
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │- v0 K  t. G( L+ H0 f4 z( ~3 ^
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │% c- c" L9 _( `( N$ `
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 A! c8 d* K4 j. S. |/ m
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 Z+ u9 q* y0 L1 s3 `6 V│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 f% N# _) `7 N9 ^/ s( K; L: E
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │, w& a. V8 n& B) B4 D
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
% E* T# p4 w2 ?. X/ W5 ~9 L6 N│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* s: {# x% {$ T' K- w8 C│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │/ Q% }: C% P" j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 s; r$ V! X; C+ `% ]7 g
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 e* w' F: C+ v$ U│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 y, y" i' Q3 @% d2 R5 t
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% t6 h. Q+ Z* U4 T* z! G) c# p2 [│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* F/ ~! k) d7 e
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 g$ ^" `$ _; ?  }$ U│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 W) {* S( |; @│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
: `1 S2 W" @/ I% n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; W( C. P& V2 H1 d/ i! i
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. e/ a& g. [2 C. J9 I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
8 Q! ]' e  {8 n+ b# H5 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  Y8 G! q) v1 t* f$ a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
+ \2 |/ v3 i4 N4 ?│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │- m( [# H* Z3 T+ Q& l  z
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' q) V5 a7 q9 M+ s2 O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# [$ g9 ~' c/ `4 ]7 y- v
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; k4 \& z5 o8 z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ W6 b! m  k+ O2 d│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
0 g& ^' h* ]% Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" [* J" `' J8 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │) v% F, J6 q8 {
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* b# B1 o1 i( ^, j' o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 X) I8 M9 p! d1 z1 C
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% @/ K3 }- x$ x/ Z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& x) g, s8 z& ?7 g  m  G3 v9 d: f# Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ T: d3 j/ c. l( V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 ?1 J. Q( {9 K0 o# f9 h" G, T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 n6 x0 w4 s& N+ m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ h4 T' O! S- ]8 ]! e2 |  O! [5 ]8 S
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; i! Z  e% ~3 r( p+ q- W  e6 F  `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
2 D5 L. N8 y& p' ]$ W6 R, |# G+ V│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" R' }" W1 i" b. j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; B$ s' @/ F" F; f( i│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( M$ t& k2 R& ^( [. A5 [
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" z3 x8 w" E+ T- J0 E& }* T3 A! \
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ X' t0 `% R& `/ ?& ?3 E, F- Z/ ]
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 [% O- h$ o" q9 c5 _& \9 O) G) G
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 T/ s$ D/ }) z! B8 y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
& Z  b- V; O$ V7 G. _8 k- d│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
: L4 E( V0 G+ f* m7 O0 C│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ r& ~$ k( k6 ~9 a3 [4 [. X│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │: V! Q5 e* `( Y. z5 }0 K, N2 T
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ f+ P2 f5 Z/ h6 J│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 p0 `4 y  B) A, A4 S; Y4 l3 F, m
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" V5 a) W' _( k+ N2 q2 d& m6 D│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 Z% G4 m  h. ^3 ?) u
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 Z+ b* @0 G7 ~
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# U: a2 Q% b4 g  A9 O8 n│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' a/ Z1 H1 M7 i( e! G+ ]" |1 ]' x│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 w0 p; S0 h! [7 o9 D- l! }
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! j$ Y4 X, ?  f9 b8 P3 l│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, p" O% N& O% d6 j7 }) k. o+ F" Y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ H$ x* f- o  m+ F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* @% J( ^3 ]5 b; Y
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! P3 o* J. v2 x  I9 s1 ?
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 k/ G( q6 l" g- \
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 e1 _# t( \( e3 b6 B1 D' o. z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ o9 v, d! r7 d4 g. U+ s. N
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 |1 D/ ~" g; \│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 k3 A0 K9 z- ^+ z/ z& t) G│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) Z: j8 c1 i. k& i9 B└──┴─────┴─┴──┴──┴───┴───────────────┘
5 g: B4 {8 U$ p4 e1 Z7 U( E% b% N, C! \

2 W4 Y1 i/ \4 Q: M! dGigaChip (蓝版)) V& v% |- r$ f  f1 V3 n3 h) _/ d
┌──┬─────┬─┬──┬──┬───┬───────────────┐' m. T6 ~( k' E) a1 C! r+ L
│编号│名称   │MB│攻击│属性│稀有度│说明             │, N6 K& _, a+ q: i/ W! b% x3 \
├──┼─────┼─┼──┼──┼───┼───────────────┤& x; ]6 T5 q( o6 k
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
, O& [- I% D# K5 F& x! Z3 E! u│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 P2 U) K" j0 g' ^, \1 g/ `│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: A' l* R* {  K' T" u7 l
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
  S4 G' W; m4 e1 O# R3 X│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 V' i5 L9 x! U* y( x
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: q: d2 o: E0 T; `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
. i/ X- U5 M5 B" A8 [5 T│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% T4 t) p' _, j9 a) {$ Q
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
* ]" R5 g% V8 _3 `* K, D# H" H, A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
& M' G6 c7 u8 ^4 `│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
4 I8 I$ V+ ?) r7 B: m- O+ x( K│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  k1 f3 v; S5 U6 y. k8 g3 t' X5 X* d. k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │+ E8 S0 j/ T" X2 j# L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │/ L8 o4 K: g! B" i$ A: D
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │3 O3 x; [/ u2 C# |6 W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │  Y7 A$ {/ }: w5 F  k/ N
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ j. [% o# O5 P  O4 z6 r
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
! w4 Z& b# h2 p6 ]1 D6 ^│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: H3 L7 W/ m! ?3 o8 J, R9 G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* w( p* t' ~# ^( Y└──┴─────┴─┴──┴──┴───┴───────────────┘" Q% k( ^* j4 r" h, z
* E1 ?% j% R0 j  {- _/ }2 e. F* |
GigaChip (白版)(只列出与蓝版不一样的Chips)9 _1 f9 t/ O# a  u% Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 r# |+ M1 I+ \2 J5 z9 s% K+ S│编号│名称   │MB│攻击│属性│稀有度│说明             │
( Y3 b8 l  k5 X! A" A: U├──┼─────┼─┼──┼──┼───┼───────────────┤
  \1 Y# N$ y: [& O- z) {! l│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- p1 p; d- q$ B7 ^$ A│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ U; _: z+ r$ `: S  g, X) e│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  F; x1 _& @& ~3 N) t
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. l( u: \6 h9 _8 M└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
$ Z7 m5 H9 A9 k9 X( Z2 CMegaman EXE 3 蓝+白 Standard 级别的 Chips:1 E  D9 z- S  k, y' O
! z. Y/ s' |# ]+ R8 {9 J1 I
001002003004005006* h5 r7 p5 s  ~
0070080090100110124 j; Q: K: [$ a. R+ r% C
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 Q% r6 Q1 H6 W- z

: @4 |& I6 t' i2 W9 s( j$ T; A  x0190200210220230244 N( A" w5 u. m7 n; L- e
025026027028029030( f2 k% O/ h9 v( e+ q' Y$ B/ |; l# p
0310320330340350361 f0 f$ w- Q, C' d8 {" T' c/ R
1 L8 C6 X! {8 w- U0 j
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 m% Q- S7 O: v; P
* n- V3 o. C0 T. K
037038039040041042
; p' A3 d; Z5 b0430440450460470487 Z6 c; ^7 A1 _" Y8 V& ]2 f
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( C; u* h8 q' m0 h4 J' ?2 d

! q1 ]: V4 w0 A' W2 M- F6 n- @055056057058059060$ E" [  U, O/ [# ]( I8 v
061062063064065066
* M2 I* {4 f: s# ^067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 Q* |. C; M2 M  O! q' _" m& e- x( d9 j
8 r% r8 g9 n  {3 G, {; E073074075076077078% o* x& u/ Q5 A' T
079080081082083084; Z* S+ _+ w8 u5 b# H. R" g+ _: x
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# o' @7 b" Y( @9 |2 }3 Q3 ^; \/ P" y, l1 A9 \# t* ]9 d
0910920930940950968 L$ y& f0 e1 H, x" k
097098099100101102
" r; o: A# t4 g8 R# Q$ y/ m103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" Y, M& o$ c- K  R: s: G9 \* N" b7 ~/ S' I3 C; K# a" z$ M
1091101111121131144 B* {  I6 N- }
115116117118119120  |# T: s4 _! M( q/ o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* O0 k' c2 O& {/ H+ j$ x' q' J: N+ X! |7 v% ]
127128129130131132, }" F) m" u. }: f+ P6 R
133134135136137138
& \) D1 m* {, W, A4 U2 z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 x" Z, o4 o" |+ }8 \  {  X3 L, x1 a7 [
145146147148149150
  O1 L9 f4 d& C! I6 b" d151152153154155156) z2 o) h& P+ O; b$ B. k
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ y0 J+ j  |7 f& ]5 F' e0 }
, y5 y, C: q: E6 _8 T: O7 ?
163164165166167168
1 l7 U8 g" A+ `" |/ j  L5 B169170171172173174
7 o" C0 n& e" l' \' i9 ^. m175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& b' U: b7 q. J/ d7 p9 \. r" {6 u+ A5 M* P( j( f( P
181182183184185186% a# }( |3 T3 \" F' \6 O
187188189190191192
( s4 J  {) M" z7 \8 q8 R2 ?5 [3 n193194195196197198
( U' S: m# ^; B+ K. P8 V199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' l0 H, ~& {8 o; h% b* i
( W' O" n6 u$ ?0010020030040050064 b, J4 R$ `2 Y# C, e6 g5 }8 \' f
007008009010011012- r1 T$ N: Z$ |% p% h' n+ d
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, J4 F0 z4 a$ [/ Q& z4 q4 i9 I# O$ `6 e# z$ w2 a+ j- H1 A5 \
019020021022023024
! Z9 [& }% V$ W# p# J" w025026027028029030
" h* M$ M6 x) t031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' h$ F9 P/ M/ }8 K! V! z
  a$ {# ^) D3 I  g& A0370380390400410426 f# B# ?, P# X( M/ G
0430440450460470483 L- }( z. B* q( E5 O
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- }- F) w) s4 o/ p2 d! t  {, a
; j% P* ?9 N% i( ^' b% P
055056057058059060
. i8 h& b" [& u% n4 R* t061062063064065066- ^5 ?  e* N% w: Q
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% U: A! |% c: A) ]$ w8 \/ o. b" j  T! X& o
073074075076077078
# x: u7 I5 m2 V. _079080081082083084: G6 N1 S* x* {4 \# [
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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