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0 Q' v" k, U5 ?8 D■● ■ NintendoWorld 站友xliz原创
; {1 D' C/ U0 _. F) C$ V$ V# H■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合( X- L( d8 j5 Q2 S8 U
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# Q3 }8 `% a- s2 M# Y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 P9 p4 e- ~$ Z4 ?) I# {1 ?
大家要看日文版的P.A.或详细攻略,点击这里吧!
% p4 f, g( L* A====================9 V) O( B/ {, Q3 D6 b
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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# \ R5 ^* C/ f; F( Q+ i5 m* Z, O以下内容格式如下:
" _) Z3 b( W% Z& X6 F; } x1 N! i6 l- u1 |% E; f
编号 名称, I( ?1 J; R5 D, M; l7 `
说明8 K1 J( V* f. w, B: |
组合方法
) |% Y* Y0 D6 b; T6 `) c' Q, G3 J---------------------------------( t {5 U0 M7 h* n/ F+ X* S
01 Z-Connon 1
$ ? h8 W9 I( G9 |9 C9 A4 d& ~" RUnlimited Cannon for 5 sec' n% \) P& [7 F6 B3 O( y* U- J: y
Cannon A+B+C
/ @( _" @* G# C* ?4 n V, f. jCannon B+C+D
- }; q# o5 x. G1 @4 N5 L7 jCannon C+D+E
3 P- J2 L2 U" k
. k. _, J1 z' z# c* U/ o8 v& T02 Z-Connon 2% F# f7 P/ O4 ]; t" p, z( |
Unlimited HiCannon for 5 sec
$ s$ Z! O9 e5 q6 O v/ a. ?( h) A4 GHiCannon H+I+J. ]" F8 o# \5 V$ @! \
HiCannon I+J+K
! J1 S0 m. }8 w7 @HiCannon J+K+L$ ~7 f3 x& T( c h
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03 Z-Connon 33 |. f. ?& r# r. Y
Unlimited MegaCannon for 5 sec
0 Z7 \- N' s7 J$ U+ x8 YM-Cannon O+P+Q
3 a5 Q& F4 w9 j9 M+ HM-Cannon P+Q+R
9 {8 t' F% O {: i8 dM-Cannon Q+R+S
* R ]: a* w% B2 J9 J; ]9 n$ d7 Z2 a8 s. A* c$ P, i
04 Z-Punch
- ]& r% ~. k% l6 _6 tUnlimited GutPunch for 5 sec
) S# _8 W* X0 m$ u2 e! K; VGutPunch B+C+D
, Q( {8 W* W& t- U& S7 l, n( eGutPunch C+D+E/ [! a W! V, Q2 Q/ i& S# t
GutPunch D+E+F
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: R' s$ w9 ^3 c, @, ^05 Z-Strght
3 H6 A0 \* h" p* w# [+ `" nUnlimited GutStrgt for 5 sec! C) t5 Q! j2 o; g
GutStrgt O+P+Q
! w/ G7 ] t* }& BGutStrgt P+Q+R& f/ R" t( n- O" ~+ V& r
GutStrgt Q+R+S
0 p" p! f( G: u2 _/ Y
* i( e: k& [! P* k/ B1 c: [; x8 A1 `06 Z-Impact5 ^" ?, _% J* x; w: |" z
Unlimited GutImpct for 5 sec& g" ~' M+ k6 e) P
GutImpact G+H+I
2 q5 ]" g# I( R& ]# {* r% WGutImpact H+I+J7 {6 F: h" {- P5 |6 A
GutImpact J+K+L4 I5 |/ y$ n t& E% u# D
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07 Z-Varibl! {0 O; X1 U& W7 L
Unlimited VarSword for 5 sec
. Z) Z+ y2 g5 q1 h4 b% k6 @2 |VarSwrd B+C+D2 n# _# }7 x" M" |: [
VarSwrd C+D+E) R: l6 H: u. P6 o
VarSwrd D+E+F2 e& {) F; {2 \ J8 f* ` ~0 I
+ T+ o1 B! a5 `2 b1 t7 B
08 Z-Yoyo 1
, G' `+ y# Q, H8 DUnlimited Yo-Yo for 5 sec9 A: e" f1 t& E. _ g+ T+ O+ g9 n
Yo-Yo1 C+D+E
7 t, F7 F6 F6 B- iYo-Yo1 D+E+F
: T5 O2 T# c+ s5 N% I1 u$ kYo-Yo1 E+F+G
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) v" F" z+ I9 f6 v# I09 Z-Yoyo 2
1 H1 |# }' y. W* M7 k/ X* E/ RUnlimited Yo-Yo2 for 5 sec
' t9 S3 S: J' FYo-Yo2 H+I+J- H4 D, g7 U. g* C& O6 @
Yo-Yo2 I+J+K( A% R: S' H% J* q
Yo-Yo2 J+K+L
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) r9 L9 L. N* j- F/ C2 k( P( V10 Z-Yoyo 3
7 I% T# M' _% b4 [$ ?5 n+ KUnlimited Yo-Yo3 for 5 sec
/ w, \* X4 q, r! w! NYo-Yo3 M+N+O
, F) K; P+ Y: Q2 g- C+ yYo-Yo3 N+O+P: e' ~9 e% J5 N1 B5 J
Yo-Yo3 O+P+Q
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9 ~$ j- o& m. g: X4 P1 p/ E4 A11 Z-Step 1' R+ S1 }# M' J4 [
Unlimited StepSwrd for 5 sec% ?" I. {9 i5 g z/ ~. a' S! F
StepSwrd L+M+N
! L7 C5 \9 {4 h6 fStepSwrd M+N+O$ F- R; M2 I$ U
StepSwrd N+O+P, y+ ]4 K$ Q8 x2 Q+ _
# C) N- e Z$ i+ w12 Z-Step 2
1 ^$ i, _2 ^( U6 {, |Unlimited StepCros for 5 sec
4 _* ^0 m: R, J: J$ y5 r; P9 GStepCros P+Q+R1 U i Z4 Z. w/ q' `1 V4 b+ c
StepCros Q+R+S
. Y3 }7 q; L: |. Y# n$ S+ h0 qStepCros R+S+T
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13 BubSprd6 p$ Y& k7 R% \6 n0 K/ T9 s
Attks w/ spreading bubbles!2 V/ Q! {% m$ H! a k5 X
Bubbler C+D+E
9 i$ t- O5 A5 `! V) k% D( KBub-V D+E+F5 b0 Z S; F4 ]' y6 a
BublSide E+F+G
+ T" z6 W: x$ p( Q( j- ?Bubbler E + Bub-V E + BublSide E
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14 HeatSprd+ ~; {" K1 o- Y7 L2 }5 }
Attks w/ spreading fireball!
4 l+ c0 _) k: _' C0 X* u. s6 @HeatShot H+I+J
0 s1 |9 Z2 w$ E0 b& w5 dHeat-V I+J+K
6 }7 z) L* }5 u2 F: I' wHeatSide J+K+L
( h7 v: m+ o/ D6 YHeatShot J + Heat-V J + HeatSide J
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15 H-Burst6 e2 K4 m) i: J9 a
Creates a giant explosion$ [# F+ a0 j& n3 Z* p! F/ ]
Spreader M+N+O
: z, R# V4 o* A' v& dSpreader N+O+P
: v' m% ]* z0 n2 ?3 H$ k, |, K6 iSpreader O+P+Q
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% _1 |5 ]) z* r, L16 LifeSwrd: U4 i8 ^+ F8 y- [9 M
Swings a huge 2×3 sword!
2 ]% U+ Q8 A5 M; @# N0 z* PSword E + WideSwrd E + LongSwrd E
* ]) \6 L2 B z, K4 H) E8 T, tSword L + WideSwrd L + LongSwrd L5 C5 P. O9 o9 O+ m
Sword Y + WideSwrd Y + LongSwrd Y1 |# _5 H& v% m X0 b$ }
4 \& c7 d) `( p1 _% [17 ElemSwrd
1 p" E3 [" J/ m8 @* \Wide swrd contains 4 elemnts' p: j/ m5 ?9 Q" b. }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 W% n$ f! c! }FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 g- E% {8 G$ F! t, I9 p
# H0 y9 T7 O8 h1 c5 u18 EvilCut
( W3 m/ o. L" p8 i n; TStep up 2 & make 4 atacks
# x* }( h2 z( t& G& xStepSwrd P + HeroSwrd P + StepCros P. l% A; g% {1 L" u* @
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19 HyperRat
4 `8 ?8 D# _) TA giant Ratton charges!0 i! w% p( y4 O+ P7 c& l( {
Ratton1 A + Ratton2 A + Ratton3 A) F' v, D! F" n+ }/ Q, j
Ratton1 C + Ratton2 C + Ratton3 C4 \. x9 X. }/ t; D4 S
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +# z/ U8 R. s* L; F
Sets Time Bomb in enmy area% x+ B2 M" e8 y; L" M# o' J& M9 F
TimeBomb J+K+L. @" i/ }! H6 t
TimeBomb K+L+M
; g) i; d: B$ ]5 jTimeBomb L+M+N/ p& P8 k5 R7 I0 I8 ]: e( p
+ [4 e" c! r' h% }
21 GelRain V; t8 P7 U% A5 \
Gel steals squares
& t( M8 @6 |; I$ O' wMetaGel1 B+C+D6 h& v8 h* p) M# m; x" b
MetaGel2 E+F+G& ?( J7 I+ N; N# S
MetaGel3 S+T+U# N) ~( T9 H' m' D L3 b4 ~ t3 [: k
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22 EverCrse4 _8 m1 u5 w0 a0 z8 P7 X1 Z
Shield chases enemies3 r4 N/ K5 q9 |7 Y9 C5 e/ O( V
CrsShld1 C + CrsShld2 C + CrsShld3 C, M' C, K' `; K; E6 P9 @) W
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
0 }3 }# @: @. a2 P& ~Awakens Mother Earth!, Z ?- v2 i* V* Y X/ S/ \+ q
RockCube * + RockCube * + GodStone S, b# X+ l! l& h' p( A0 w9 O
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24 PoisPhar
c! h. |1 R M0 ], WPharaoh generates poison6 i* j7 P: b" F# U* B
PoisMask A + PoisFace A + Anubis A
1 M4 P2 e$ I$ I
, g+ K1 {* @0 e8 A! K# n25 BodyGrd$ V0 Q1 F# H! A% T* x( }
Bodyguard takes out enemies- X6 i/ R( r0 d- D& F
AntiDmg M + AntiNavi M + Muramasa M
B* Q- o1 x4 u7 }" {$ N! t
8 P, N) m, x ~8 j/ H! F( |: y/ r; `26 500Barr
+ y/ z( E% x" T- q: r. iBarrier absorbs 500HP dmg
, I; J2 D: i0 H* @. ABarrier E + Barr100 E + Barr200 E$ ~9 `# s: `$ q( ]( J. p+ x* J
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
7 }0 h9 U* h" u# y, K9 R7 L1 X: X) ~Attacks, then heals HP!
- e, z1 q3 ?* Q* Z$ P6 i5 M" k3 K$ ]; ~HolyPanl R + Recov300 R + Roll R q/ |4 ^+ t9 Y. M* x* P% q D
HolyPanl R + Recov300 R + RollV2 R: d |3 |# O3 n% {- L
HolyPanl R + Recov300 R + RollV3 R4 u# V. W. D7 b8 w& X0 z
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28 GtsShoot
! H" K q* u& SGutsMan throws MegaMan!
7 w3 w' D8 C- e' B9 k9 R$ ^2 bGuard * + DashAtk G + GutsMan G
6 q7 G+ @1 N; O6 k9 T" JGuard * + DashAtk G + GutsMan2 G
1 [- ~, f1 c9 I2 k! @% v* A8 ~2 G' EGuard * + DashAtk G + GutsMan3 G9 {& e$ N& R1 l. Q2 k
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
$ M! X$ Y' e u' L; ?- BMegaMan & ProtoMan team up!
9 w/ @9 ^- P) H& ?: PCustSwrd B + VarSwrd B + ProtoMan B% C% |1 Z: N1 k1 z+ K
CustSwrd B + VarSwrd B + ProtoMn2 B
7 F# q( P' c7 T V, {CustSwrd B + VarSwrd B + ProtoMn3 B
, N0 S* S; P5 a7 Q, [- N: `CustSwrd B + VarSwrd B + ProtoMn4 B
6 [" x/ R1 q! B0 u! t
% ^# h0 X# U# q! T4 p1 C2 W' V30 2xHero
* Y" x- t9 e4 U+ _0 C! ~- L/ r4 @MegaMan & ProtoMan Dual atk! B7 Q* V4 M' V/ T' a
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; U# J8 e! R& ]2 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 S: p" D2 E" Q1 y: P! W3 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% Z4 G8 E, r m5 ?# M, n2 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
3 A8 ~) z# x5 h4 W N3 Navis attack at once!) {! E2 n/ G1 ~7 }3 c G' X; X2 v
Team1 * + Team2 * + KingMan5 K6 {( t" X! j! m. v
Team1 * + Team2 * + MistMan5 M
2 D: e/ z: d6 z& o% ?Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl
) E( V# T D9 g, z; W7 \/ x6 r, CMegaMan unleashes his power
) \( c" d: Q+ {: L# N& U+ i; b2 YSalamndr * + Fountain * + Bolt * + GaiaBlad *
+ X) c7 Y2 K# s6 c5 O/ \* Z
5 O$ W( G+ ]. I8 S* j( sStdrdChip (Part 1)
% C) u8 ^% J4 M# L- z& l┌──┬────┬─┬──┬──┬───┬───────────────┐0 E# o3 b0 y7 Z' z; w# c _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: O' F7 N p! [0 E+ {- Q├──┼────┼─┼──┼──┼───┼───────────────┤. A0 i2 G4 w$ _! {5 d+ |, L" M* {
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: h7 [2 G) ^2 {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* w- p' w5 j( M- Q6 E" ?, y B; s│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
8 }: m- c) ^. S( _/ i│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: j% c# K: i" a6 T& W; C" v. ?+ J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 x- e8 \$ [/ L/ J6 L│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, \9 D1 [$ c% J: k. L│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 x) x$ L2 @2 j0 u4 v
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │! s- I' S/ a P
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 P$ n5 a; B1 ~$ J3 i3 W6 [3 R" y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' S% M4 u( e9 T3 a, h, }" D% n4 I
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; Y* I" O4 \' m; j7 S2 L
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 e- N. o' ]7 }5 o+ A│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( M1 g) U1 ^/ U/ \1 Y│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 @3 z( s; ^3 ^# `+ r9 q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% x, u6 [4 w3 z% y4 a* X$ l│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
3 {5 R8 `0 l/ L│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │' u ^$ W F6 R
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
q% e; J4 K& t- d: y) [│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 { W Q6 R6 M# e6 X│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! U- ?7 A, P* O$ Q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
' y4 m# f) S. b- U q+ q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. A( f i' d7 {: f! w
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" t" j0 [3 t* n, g& K. s
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! B5 H# d& g/ C4 r% m/ i$ T│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 A) [: B! `# w
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, p1 g* [" ?0 Y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ q7 g% {. t5 d│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) A5 s* ]: G2 {) O* Y o) i│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, Y2 ^' W2 a7 T$ {) ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │( `# A0 a$ U& @
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
+ l. V6 r; W2 y% X│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# l$ g. H: J% z- U; c# |+ T│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 d" [2 I$ O! N+ K. {; O│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: W6 H3 d& D6 n- [* I1 _6 a│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 F3 P5 z& T5 g2 b+ K│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
, j6 Y8 q- `: f( h0 }* i! H/ j" S│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- F8 I$ e: h8 c2 B' n+ _
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& T# U7 w* q# R) W" R. S│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& x' d; T- h8 _# W
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( G- {3 ^3 W) g1 \
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 d: O0 n8 a A3 I& T( l' F% _/ f. I│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* Q3 v2 ]* A: \% H; @│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' I& B# p7 k" H/ R1 j8 c2 a6 a│44 │ShockWav│10│60 │ │* │Shock through enemies │ h- E3 ?8 r8 R H9 V
│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 P4 n4 Q( @* w" B+ }; S1 m│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 J: _) ]. x1 |# w7 J│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 z% j! S6 `8 K0 P; n/ @! _│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ M4 g) T6 {. I) i1 ]" H" a) }5 x- X
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ j& K' T' ] W│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ N8 p" I& X" }; p; \# `7 E
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) G/ u1 a0 \! d E: d2 D│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 G3 z4 D% J: f( b1 |│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" N) _9 Z* ]4 \1 W- t: V' |3 J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ f2 ]) g) s4 d9 s' h: J! @% ~│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 q, c7 e' X- U│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
: R" X0 O: E E2 c" t│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 C* E$ e/ [ W; f+ d- D H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
D# P" w# N z' {│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │' T* u- d$ a- A3 k9 b/ |
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
c' i" j$ G$ P$ {' g ?7 J│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 I l8 l( m' k) k6 @
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( X2 L$ n9 Z* v3 ]- X│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
3 j# ^0 r& V0 t8 Z/ Z, i│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: f8 [' i7 ]; ^9 m# ?" {2 Q" y* H8 ~
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# @* a9 I+ s' s" ?5 z: X2 [# o$ z T3 c
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 v9 u4 m' C G' H0 n
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
$ c$ h3 \0 L% B' [│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& y4 \* `! U/ ^3 n% B│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 H3 {; U# p; Q9 {
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 ]0 d2 S! u: b4 C# |9 }
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 K7 ?% t% V0 R% S2 W+ n- W│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
/ Y5 P. w2 m, e$ p6 f│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
, ]% Q& c- e$ `9 \│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- g6 E9 ~0 _, |6 g# u) w! j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* @/ S2 V7 a) m6 a% S: o
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. O( f" ^4 b9 z│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 j, K: v V, E; K( L│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
; g+ Z5 I8 T6 q |│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ _1 E I4 u- r% @& K' A7 {│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- Q2 [" ^1 y( f0 J; J1 |4 M│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. Y6 n% a7 q9 G- `* y2 {1 w! F
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 R' Z1 l$ }$ H" h4 Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! H% M9 u# R y/ N1 A│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) @' B, p# }3 K: E6 T9 K│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( D! }2 J+ e; J- B& d│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% ?% r( j. ]: {: D│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# g: K8 Q" a) c$ n8 Q+ e0 l│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' @: M N) G h" z/ \
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │) ~3 f( o7 B, s# x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% C! z+ h) N8 o% k1 S│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 A& p) b* E6 j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" Q6 t& L6 u; u: g4 A│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ l# s. m( ]0 J F" `3 T& M9 s! S│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 l* ]4 }: y7 F; n; U6 c6 _9 I│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 Q& L( Q) Q- }3 i5 H( }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 V. g- d. @* m9 F8 e│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 N& h( }( X. [% l) D) U6 u│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 F( r, U/ l8 X- E/ }, y" H# f1 a│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
! _; h' L) Z6 F5 r/ C4 f9 m: Z5 J│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( H+ j8 g3 _# n& ^
└──┴────┴─┴──┴──┴───┴───────────────┘# G. |, E2 A# @/ x
- i% j- X1 ]" F6 ^9 v* L' X
StdrdChip (Part 2), x4 n6 r$ o, |% K) j3 l
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 z! j' ~; c9 c( D5 m6 Q7 e│编号│名称 │MB│攻击│属性│稀有度│说明 │) Y6 R" y! B9 {0 E# T- V9 Q, B
├──┼────┼─┼──┼──┼───┼───────────────┤. x2 r& S( d; [; n6 ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 d3 o3 M/ ?7 a& f6 m0 v│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! K3 [2 ~$ J0 a* _│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) q% Y! V/ _, Y& R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- ?/ K. l5 Y& x, x" ^- g
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% K! g8 ]+ f; _$ }) ]% h5 r# L; ?) i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │$ }. M- }' h" K- \
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) p* K! i+ z, [' X│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
6 ~# v: N& N _. k& w9 x│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 M. g7 r' a# h0 s│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ h, E9 C5 P0 i t* ?
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. |9 {. m- l; n
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │* T+ b# v# D5 R3 x1 w$ A7 m$ V" L
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. `7 ^; p" e4 j, ]0 V7 w, f│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ ?- `: G/ s7 i# _
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 O5 c. x- g6 \, }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 S: ^! K) V1 A2 u2 F( r│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 g) }% p; s% L5 x. Z: F; x
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 p8 }! w( {1 K' _
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
4 [! X! L5 q" Y. `9 a7 L& r+ t│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* ?0 z s, w9 F0 p; K3 O( r8 S4 w│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* L; W7 W0 o% t* G+ t3 i# G│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& ~% w& |- b3 C- e, D0 c" Z* f" y# s│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 V% A! t) V2 E* T+ W│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
- p* e! f; ?% s$ s# a8 z1 f│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
( }6 O7 }8 C8 |" E# ^│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. R6 e+ c" u2 p \$ e1 u1 P1 _│126 │Rook │30│ │ │*** │Protects you from attacks │
. O7 K o( [6 S│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 w; H; ]$ _+ g│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │# _. @* |8 _5 H. n5 t& O! |
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
: D( m/ I& Z' @; b) Q7 x│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 B% _$ ?& m; {2 a* S* l│131 │Lance │46│130 │Wood│*** │Lances through back line │9 a% _3 L8 b5 O/ X m; ~
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; a9 g, ^& B' F
│133 │Guard │5 │ │ │* │Repels enemy's attack │2 o2 i( ], h4 c3 G7 W: X
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ I1 t% T* ]0 i j$ s$ U
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. K% W' t8 I1 ~- J8 K; j│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
/ q* w3 m3 E: T- ^│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 k, p* }6 C5 I# W6 o8 g" n' ~& R
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) e1 D6 l6 X( V5 }' W5 y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
3 X; o( J% c5 n2 E│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 m% O: ~* S! N+ f# t
│141 │Prism │60│ │ │*** │Prism fires randomly │
# c: h5 |, F- x, ?│142 │Wind │14│ │ │* │Windbox blows at enmy area │: k g3 _; E3 @) E( g' K
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 y; h" F# v- `4 d' @3 i│144 │Fanfare │32│ │ │*** │Take no damage for a while │- y' H! Y& B# B. D; g( `
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 T/ w& K |+ o/ s8 u7 r
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# e2 I# G5 Y P" y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 a5 p$ k( J. s" v( P$ ]% D, { }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │. u! h3 f! q" e7 o6 K2 {0 ^4 N
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& Z; K, b! ?5 I: J/ A4 J│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 Z: C" G2 z0 x. }$ X8 l0 E5 K/ O│151 │Recov120│35│ │ │*** │Recovers 120HP │4 h/ J b5 M; b5 L9 V: e1 h( p/ l
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, Y/ V) g2 k4 x; \% G' S' n# }│153 │Recov200│65│ │ │**** │Recovers 200HP │1 r/ y4 l! }$ ~' A9 B6 n3 M
│154 │Recov300│80│ │ │**** │Recovers 300HP │) p* u D q+ |& E$ k' U. d% t9 g
│155 │Repair │8 │ │ │* │Fix your area's panels │
) j% p. T8 {. M S5 u│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 n" `, h, O1 z% t5 {( \+ z0 I
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ J$ b% P, y8 F+ y0 S2 ^
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' F$ N8 f- t( ~. ?; K$ |& B/ j( f│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) n+ b1 `( H# ^1 c J- @# D
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* ]) B/ f) P9 [8 w0 Z/ ?8 ]│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 k% B, l0 T5 D; h5 n
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 G8 k& {$ B+ t- O│163 │Invis │11│ │ │*** │Invisible for a while │
' D, }/ |+ \6 B( C+ l& z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" q% z) ]. V7 X! G
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 @4 P1 G- q, q; {; K% p5 Q│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# j6 x% F3 v' ]& @" J5 U
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 V {2 W$ a. X, x│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
7 ^7 T) S5 F4 P- U/ @│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. b. Q8 v) ~5 M3 K│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- t& t/ ^+ `* D6 T+ c
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 `$ `' r8 w; M4 p8 c│172 │Aura │55│ │ │*** │Repels attacks under 100 │* V4 O& Q4 a. z4 G+ g9 F c- ]
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 T% z! z" T+ u' }
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, e9 B% O( Y6 y- ]% Q5 s│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 F* @% g2 z1 V0 @) [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 Q9 V2 t* X3 w4 l) x- ?# Y6 y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* [( l# N/ w4 t. ]* z e│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ k. ~* k; t0 T6 t, Z8 {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, t- E! i5 G3 {/ W- N5 d: z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& r( G/ Y, _* r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* J# Y$ L9 t6 K3 x" e; }) u& S│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) l7 D* g7 ~6 R8 U: K; S' s
│183 │Hole │55│ │ │**** │Open hole to dark world │
- U4 A" _3 P" a0 b* Q' e: \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 S. x, x+ v' M" g& R
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; q' t) g" ]( ~5 x8 C
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) ~5 I' b0 E$ f' t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 b+ g' z- C/ Y3 p3 G│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 _; Y! T* q% I$ L│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# J9 ]* n4 O! C) V
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! o3 x& z: B' b4 ~) y: i6 g
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │$ u' w1 h% w; m* K- }
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 c! @* O% x* ? o3 W1 W) d" E
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' i& x+ i+ j9 p5 z" g. m│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, o4 e$ ^4 n/ i4 [# L
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- h0 V) X7 s: w8 f7 P$ \ X│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 _* P; h: D3 R$ i) u- B│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- Q1 d9 p4 @- H1 T│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
1 A; x8 P. K9 E& Z4 {/ d│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% O. Q- [: r( }% I
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* N% V' F2 l4 _└──┴────┴─┴──┴──┴───┴───────────────┘8 Z$ d" }9 m( _5 H+ c& F
, y$ s5 |" s4 b7 u
! A* v* i) m! i8 x
Mega Chip
9 t" K7 ]. c" h+ G; K# n┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 v) S- I g. f│编号│名称 │MB│攻击│属性│稀有度│说明 │- {, \- Z* m. b* u, m
├──┼─────┼─┼──┼──┼───┼───────────────┤
# o. J8 R: G4 K2 b) e│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 Q$ o2 Q8 r* h w' D% I* D' k1 Z9 { g│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 ^, O+ j# t: m: l! C; H6 U│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ _5 {0 L4 }- P3 r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" T. A) B3 Y: o$ E! O" U3 \
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 M: u. o+ I" ^/ M6 ]/ _. F$ E
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 _! T0 v* _! k. |( g- R y4 C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# s5 }6 h6 f8 j) `8 g5 r│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& Z& C4 ]& k8 L& D
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │1 W" A6 A2 t/ Y* a& X
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ I* R" ?9 b: ~0 @) Z+ W/ a8 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# c1 ]! m6 n7 h2 M7 r│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: j" T0 f/ C" c
│13 │Guardian │82│ │ │***** │Statue punishes when hit │% Z% Y% P2 y5 J {8 r
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; {/ |( S3 u: p. i( y3 U2 \5 S( u
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( _9 \- i1 f4 v- D- c│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 L) }/ [$ j9 U
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& I( N& x& K; _; {$ o# X' Y$ y4 ~
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 b1 G9 \6 Q4 N# ?│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
) }3 @4 f9 }+ @" Y4 _1 v/ C$ ]) n│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ r9 J P$ n6 w8 ~+ u, ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ F( M C$ e- ?3 p# ?) G- H│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 a: T. \2 L8 S' O& f; d. w3 _│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- c0 \; |6 {7 K$ H4 h4 X; Q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 ?8 d: D" J5 b/ y│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- D* m% G/ Y8 H│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 x& y, A* `2 j│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! {# |" X5 e& M7 ]│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( k, ]: R2 j. o' c9 ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 j5 @8 d* ~, E2 l* I
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" W9 q) f Y N$ n. g6 X; _! R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 b& s+ E' j. B( j* T. i│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! v: a/ {$ ?4 b$ D
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( G1 F4 h7 b. I0 M
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 g! O; F. `3 l1 }3 J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 g; G, m3 M$ A: V3 u3 t% o. U: K│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 ~* Q$ k1 m, P+ D+ o2 X
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 t1 A( l4 [' ?
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 D* N/ r( v" j f│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. P8 j! M. Q0 D% F│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# u7 l& E8 s, `' F
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ }2 @2 d) e# V7 L
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& D, }$ g s- Z$ O; o6 i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) T' _/ @3 C, b* q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 I, N& H0 `: Q, \2 P8 Y$ r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 r/ ~9 L: }. p│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! s: j1 y% a2 c. B# q│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
4 x# R' r2 T: T: h- T; v. A, X│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ [* N% W" p3 M `4 e│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │- w4 I0 V( C4 D0 l" y1 n7 i$ a7 l
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- V* \& M: ^; X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 @: }# L$ I0 j0 _ W& r7 Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 p! `. m5 p, \% Y- O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 e* Y2 [. s( F. G8 P1 ^( s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" C1 l6 G' N/ _8 X) i+ d. m
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) L+ m0 B7 I* `4 N+ m, u│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" ]0 j" g. r% `! T' ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
3 T& r- s/ v) s. l. b9 x0 {" Q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 m S3 w; C) n. S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* J) C8 X& j3 r1 h2 Q0 u│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; i7 @, E# l3 k& g. B& C# ^
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ K1 a2 X1 M" {2 K4 z( B│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
0 j4 E# O% D* F│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 C" Q' k: r+ k- J' {0 R- `
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- {3 s8 P; `; B& f
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 Z5 s( P6 L! ?8 X Z6 v$ r" k- q- b│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ g" x) O& E3 B5 i* Q' G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 r) Q7 k; V3 J1 L% w* l5 M
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, G0 U0 n( O2 s7 T. K│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ A& v* ]) p, b; \
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% I/ H8 q: u6 V5 t- |
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │$ {/ z C7 A1 u8 B/ ] o
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 y, u3 O4 Y( `% M ^# x s% v
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( x3 L' [: r" [, o" i2 H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 Q2 Y$ S0 J0 t9 V- O
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; P9 c) @, t+ D) Q q) ~0 P
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │+ f9 n" H' f. {8 k/ x
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% u. J, S4 X9 p* K4 L& ?! {
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ I& `9 Q5 _# K│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
8 \+ z* c1 {0 ?' C' q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ I% ~1 a3 X" A│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
L2 O. y1 n. c. Z. x& c│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ h! Y( Q! }) U) O│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 X; \& u4 D2 Z9 m j$ {' j
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; n/ P0 U* a; W2 N, X$ }
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
]$ `. D1 t7 l, m( N Q└──┴─────┴─┴──┴──┴───┴───────────────┘
" M4 D/ P1 R) W2 [" T
# }/ T$ B8 p# k* t5 `6 {" F+ e1 R# K6 R( _7 A* ]
GigaChip (蓝版)8 n- V5 @1 k. ^* f' r2 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ d6 r) K3 i- F% w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 {5 c' J4 ]( B m3 W3 T├──┼─────┼─┼──┼──┼───┼───────────────┤" i0 G1 O- t, R( }4 Z% N2 d- N
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ p+ [3 I3 A% ~; E. }' |
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 h* m8 N$ r u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
3 F1 q% v4 A: o4 M2 C│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 d/ a2 g; `( V
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. D5 c$ w& U" E│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 \8 W# q7 F( w2 `│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ ~ t0 N7 Q/ r$ g# q1 [
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' ?* ]6 J( Y& X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- I+ _3 D5 g) @( j/ w2 {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! L Z# C1 K- ~( Y B6 i
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ b+ n% o' j) q: M' s3 K│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ d$ x9 s |! r- {( L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 q* S5 U0 K, W. h7 w! ?& d6 U
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( p; Z# {7 ]& t! Z+ k│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
3 \+ }9 }: C I( ^! N- G; V│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ {/ x+ l$ D9 r7 a5 h9 C8 r
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 d) W& F+ t5 }0 ]2 H
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 o) s p8 N' k! G+ i
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │8 m, A( f, I0 G! U$ u8 |. c
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 e; _6 \3 b0 W. K. Y
└──┴─────┴─┴──┴──┴───┴───────────────┘' N! S* U+ i. ~0 m8 `& V
3 p& n6 d, ?; |( L9 k; L& s& E BGigaChip (白版)(只列出与蓝版不一样的Chips)
9 x$ [/ g- G+ N& w2 @2 o┌──┬─────┬─┬──┬──┬───┬───────────────┐7 m9 u, K8 k1 x+ ^! T0 F( ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 y0 M2 I: {4 \& M
├──┼─────┼─┼──┼──┼───┼───────────────┤% w; p* ~1 K4 W: Z `
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 ` Z, b1 c2 B, b) v: `. \│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ d% F5 _! J& E8 s│4 │Balance │60│ │ │***** │Both Hp reduced by half │- T: u# c; t% E+ `, A8 t: M" ]
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: z/ y8 B5 P8 b' j
└──┴─────┴─┴──┴──┴───┴───────────────┘ |