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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 ?0 G1 |! Z* n* W$ n% a
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. |4 D2 ~' O+ o3 l% J% I■● ■  NintendoWorld    站友xliz原创
3 y4 \2 |% @" d5 ]. y( O■ ●■    http://www.NewWise.com
0 e% z/ x, c* m1 r& R■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % I1 L, j7 Q5 ^+ l8 Y  b0 w# R4 X

, T" U2 o/ T9 g( M$ s6 X
5 T7 ]' x% Z* Y' K% a           洛克人 EXE 3 Blue 卡片组合* Y; v5 n: c; r' s  u9 T, c- ^- Z# g
# D6 R1 W' b0 I; x: W

' O1 r: p) p! f% J1 M! d2 S" W英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( X9 D0 k2 N" B/ v8 ]大家要看日文版的P.A.或详细攻略,点击这里吧!

  _) w4 j! z- L====================
+ i0 G5 N; f6 G; T: C- m6 h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 a! n& P2 O0 T. ^/ ?  k* e& E/ W/ y9 X  f6 v" R! J" m2 T
以下内容格式如下:" i) b- n1 f0 i8 m  ^
8 D. _. o$ B/ V- [' D0 F" s
编号    名称" F1 y  v2 E! R% w
说明% s$ R: E: H4 Z3 o0 G
组合方法
& n, d5 d: D, l$ n7 Y8 f---------------------------------
$ S/ u- |- k  j& i9 [  I: m4 H01    Z-Connon 11 F7 O9 L2 ^! A5 ~
Unlimited Cannon for 5 sec) }! v! U3 O7 a' l( M
Cannon A+B+C
! h" g  m8 k4 x8 Q& _$ NCannon B+C+D0 T# ?, q7 X3 J/ ~
Cannon C+D+E  l! D* p4 P: l) i

6 _# I' Z2 I9 {! B3 i0 M02    Z-Connon 2
8 Y7 o' b" u& c6 X' F% qUnlimited HiCannon for 5 sec- i, T5 ?, w( u3 L" [" ~
HiCannon H+I+J
( d+ {" v9 K6 G: f% R# j7 g2 kHiCannon I+J+K" e, u5 x- _# m- [3 A7 d+ j  K7 j
HiCannon J+K+L
  f# S0 u+ q3 Q4 T- [! O$ M7 L* r6 U/ v! E' G( O/ p
03    Z-Connon 3
6 x9 W, E. Y& p  e* T- ], XUnlimited MegaCannon for 5 sec
6 @0 W: S! H+ Q' D0 m- r' NM-Cannon O+P+Q
' `8 _' t! M) ?; j3 |M-Cannon P+Q+R
5 s) ~" A- S3 {M-Cannon Q+R+S! U3 ^. y, Y' s; B5 g

+ i& d1 [" T" V: }+ ^04    Z-Punch6 b" l6 \+ X' K" x! @& n3 U! q
Unlimited GutPunch for 5 sec  ?) \  G( }. C0 h
GutPunch B+C+D: w0 c  F' p, D2 W$ C* V1 Z
GutPunch C+D+E7 v6 H$ _& D2 A3 t
GutPunch D+E+F
, H$ y7 U% F9 e  \% I- r; _; [) N5 z( ^( O6 |
05    Z-Strght
5 ]) g7 T% ?3 c/ b) V  gUnlimited GutStrgt for 5 sec7 m+ I0 L8 P) K9 m
GutStrgt O+P+Q
% A. v& U3 e4 B& m6 lGutStrgt P+Q+R+ H$ a6 t2 g# K" I/ `2 N7 ^
GutStrgt Q+R+S
% ?9 f5 D( U4 X1 `  E
: V- m  a$ F* i06    Z-Impact
* ?. T8 ]7 Q$ A, KUnlimited GutImpct for 5 sec
) O4 O# h$ @5 D0 E  QGutImpact G+H+I8 ?' t2 R8 C$ m- h3 z
GutImpact H+I+J; M1 B& V( W0 w7 J# Q" T$ d
GutImpact J+K+L" a' d$ y0 {  ~4 t; `
  x0 f9 u8 _8 o/ R& X" ?
07    Z-Varibl
$ W& Y6 n/ h1 [2 s5 bUnlimited VarSword for 5 sec2 p5 X/ L7 @2 }8 y% N
VarSwrd B+C+D( e' G# B1 g4 }; X( D9 _
VarSwrd C+D+E
/ D$ [! {; r8 L3 A6 k+ iVarSwrd D+E+F/ o0 p) n) X- T: j% r; M
; N8 H0 |# r5 {2 d) z
08    Z-Yoyo 16 M/ A6 a6 ?( Z' T$ G/ Q; z
Unlimited Yo-Yo for 5 sec3 i! F: B3 h2 H. D. [
Yo-Yo1 C+D+E
; i8 y) e, y1 KYo-Yo1 D+E+F
, H; O- f* h7 U! T0 S* jYo-Yo1 E+F+G8 ?8 Q( ~. M; p6 U' [
' P, i( O, ?  W) C* ?
09    Z-Yoyo 2
- e$ `, s6 L! q& Y. F% @$ M8 uUnlimited Yo-Yo2 for 5 sec. E6 E1 m9 |( q. L4 j
Yo-Yo2 H+I+J
* K& q' `$ k1 u! R# BYo-Yo2 I+J+K
3 y" Q0 D9 F( q+ E& k9 ^Yo-Yo2 J+K+L0 r1 e5 G9 I0 e; s* }

5 F, y/ d  Q2 S* T7 r10    Z-Yoyo 3
! }" F& b& y. q, E7 O- jUnlimited Yo-Yo3 for 5 sec
  _* H3 Z* V% ZYo-Yo3 M+N+O- Y5 v  w0 R9 p5 `
Yo-Yo3 N+O+P/ g8 l+ G/ v5 r
Yo-Yo3 O+P+Q
6 \" e9 [5 T+ R9 G+ ?
6 ^$ a" R0 M3 w4 Y11    Z-Step 1) t& d0 r6 u) w1 f: V: f3 ^
Unlimited StepSwrd for 5 sec
4 |0 z6 J9 t  t& |- N: ^StepSwrd L+M+N" {8 I/ e/ f, ?( |
StepSwrd M+N+O
! m7 g0 P4 Q+ W! e  S! tStepSwrd N+O+P
: @# c* Y/ \8 i) C( [( D  _; R6 i$ q1 M' c
12    Z-Step 2$ T0 e2 Q8 ?4 n4 X
Unlimited StepCros for 5 sec
6 w3 E+ C2 s6 i' L  e/ r( VStepCros P+Q+R+ M, u# ^4 ]( E2 \9 w6 |& F
StepCros Q+R+S' @; w* C8 |; g/ F" v8 W% Z6 ?
StepCros R+S+T4 R7 Y% l7 p3 J" _- P5 M( [
1 k. d  p0 U, i
13    BubSprd5 X) U6 S: l9 |, v9 ?4 ~
Attks w/ spreading bubbles!
- ~$ H: z) T# W4 wBubbler  C+D+E" d# {! @  u- n; j& W
Bub-V    D+E+F
* I, {/ s4 H: |BublSide E+F+G
+ Q4 j' M( G! y/ S" IBubbler E + Bub-V E + BublSide E
4 g9 ^; e- X# T
7 x! K3 k! K: {0 H14    HeatSprd
4 [5 a" E* h/ _# G% w' x/ @Attks w/ spreading fireball!, Y# E; Z7 M5 {0 B
HeatShot H+I+J
" M, Q; |) @  \# DHeat-V   I+J+K, a: x& k7 O; `2 I/ |
HeatSide J+K+L
7 V0 G2 d* h' \! }) h( \0 {HeatShot J + Heat-V J + HeatSide J
' w8 K- `2 j9 w& b. A- j& L
: g1 s5 z1 |( D% L: m- s15    H-Burst5 r9 @9 o( s0 [
Creates a giant explosion/ E  v. S3 g" `
Spreader M+N+O  C9 f1 a& X9 {) c  z
Spreader N+O+P
; N$ @- q: }3 y  t0 X0 W( |5 bSpreader O+P+Q
7 V# Z  h" j/ ]- z( C- k. k, E) W9 ]$ h# l, g
16    LifeSwrd; t$ V6 C1 U5 L5 `2 Z4 c
Swings a huge 2×3 sword!9 o6 N- l2 F4 @) f) s6 f1 ]
Sword E + WideSwrd E + LongSwrd E
* C6 l9 P: H/ V, {) N- ySword L + WideSwrd L + LongSwrd L1 B  S8 v  X% J/ \, V4 H; D
Sword Y + WideSwrd Y + LongSwrd Y
4 K5 z6 Y5 D2 @1 m6 `% U: U3 B
8 O4 P' H9 O( W8 B17    ElemSwrd
# d. x) X* C8 o4 ]( cWide swrd contains 4 elemnts
, d/ K; W6 I1 {' b- g# W5 h" s/ rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& y8 ~" ^7 I* |$ `% AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, X2 w. H* B/ N; c# t

3 S. @3 q, ~8 I6 U- f1 m18    EvilCut
7 H* N; z7 {+ O) `+ b3 aStep up 2 & make 4 atacks% Y# c3 c  d) N5 \+ w
StepSwrd P + HeroSwrd P + StepCros P
/ F! b* N' E! {2 E
% ]& [1 R* T- ?. D1 C* J19    HyperRat
  h3 L; K# A! X9 _( ]( CA giant Ratton charges!" A: W$ ?  ^3 b4 K( u; Y. R
Ratton1 A + Ratton2 A + Ratton3 A
0 z3 e# [! G; KRatton1 C + Ratton2 C + Ratton3 C3 j9 K+ d: t) _8 Q9 o6 ?- h! H
Ratton1 F + Ratton2 F + Ratton3 F$ S: {5 p) O' ^- |3 ]  `

4 K0 k* v( ?6 c* K20    TimeBom +
" x+ }! P9 ^0 q8 kSets Time Bomb in enmy area
0 M9 B. b  R) ~6 g( d& nTimeBomb J+K+L
" \3 ?7 b( p; |* |9 o% ZTimeBomb K+L+M
# s% t* a8 l# u* |/ F' QTimeBomb L+M+N6 D3 r4 `1 ~0 J1 ?9 S4 s! i
* A, C1 ?1 u  [7 H+ S+ s; D
21    GelRain8 q6 B; L% {# m- x# E, r
Gel steals squares
. y1 [3 I* G# `) v* TMetaGel1 B+C+D
7 ?, [7 \  _( a6 q/ w/ IMetaGel2 E+F+G
4 k* ]' |$ `; w" E6 wMetaGel3 S+T+U
0 n6 B  ]  D8 r& m" \0 i5 g
9 O; Q% B! T' g$ {9 q2 i. r) T22    EverCrse2 j) ?' A$ e8 D6 \6 k/ z: U
Shield chases enemies- [8 @8 c: z  _( |, O8 F
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ ]$ i$ z; `+ J1 k+ I3 S$ mCrsShld1 L + CrsShld2 L + CrsShld3 L' ~& g5 g+ E5 n! \3 r' J
$ \6 q& |- C: U) O1 k& W
23    MomQuake! d& x( ~2 d0 K. e; ?6 J# N
Awakens Mother Earth!
1 m( D9 H4 B4 C/ P8 x4 N, D+ c9 {RockCube * + RockCube * + GodStone S, \: C. d3 D. E6 M5 q
# k, p+ z5 z+ }3 _) |2 ^- f5 c
24    PoisPhar# Y0 G7 n# Z$ U. G4 `
Pharaoh generates poison
- u" u* f7 K5 z( H/ I3 Q) lPoisMask A + PoisFace A + Anubis A
! x* K' s2 Y6 Q9 k$ t/ S: k2 G# w' m! j9 d' J
25    BodyGrd2 u4 ^, |$ _4 G7 y
Bodyguard takes out enemies- K2 O, M1 H8 m# S; A" d7 j! A$ {! z
AntiDmg M + AntiNavi M + Muramasa M
% C+ j+ V  b/ c8 ~7 }, D5 L0 ], j0 |6 S) V8 U
26    500Barr
, v. m1 m/ F: g- {Barrier absorbs 500HP dmg
% w3 x* A; y8 G9 F% }Barrier E + Barr100 E + Barr200 E; ^- w: b) F0 \( ^
Barrier R + Barr100 R + Barr200 R
6 m% A$ R: h7 r& \+ F* f
8 T2 K% s: q2 F27    BigHeart& ?! d4 I2 J# X7 g# H, ?
Attacks, then heals HP!8 {$ J, X/ f6 z7 X$ N( e' M
HolyPanl R + Recov300 R + Roll R
  V! Q5 i6 H+ `  ^+ q. EHolyPanl R + Recov300 R + RollV2 R* s, b- E/ X8 c6 A
HolyPanl R + Recov300 R + RollV3 R
1 N1 L/ ]6 w$ r! J9 q
8 l  s# E! `; q" L4 g. \28    GtsShoot: Y1 T; G, h1 t/ r; x7 i
GutsMan throws MegaMan!
; D% y$ D- W0 o# w4 S' BGuard * + DashAtk G + GutsMan G( ~6 R7 J1 b5 ]& B) S) {! ?
Guard * + DashAtk G + GutsMan2 G
# ]/ A# N2 _$ ~. LGuard * + DashAtk G + GutsMan3 G
' l0 ^  ?. g5 HGuard * + DashAtk G + GutsMan4 G
8 |9 `: J" Q6 g& A
0 B+ V% m4 U$ S7 T: Y: o3 m" E29    DeuxHero# b$ ^* \) c. a7 s7 w! x
MegaMan & ProtoMan team up!
! w# R- i2 B2 v1 Q9 yCustSwrd B + VarSwrd B + ProtoMan B
6 \: j6 R6 Z# a( p8 M4 O2 g/ NCustSwrd B + VarSwrd B + ProtoMn2 B
4 A9 r' w6 W) R1 f# n$ h4 Q, @CustSwrd B + VarSwrd B + ProtoMn3 B+ ~8 l* h( K: x3 h) r
CustSwrd B + VarSwrd B + ProtoMn4 B. E  l/ S' @( S/ \0 y. b) R  d
, b7 z" L" T1 _9 I, H* q
30    2xHero
! e" o1 I6 e6 A/ P1 N( t' f1 ?MegaMan & ProtoMan Dual atk
# p8 b7 f5 Q, h& OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 F1 p& N* ^& N6 I9 }. s( P( [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! z: C4 y" M; i4 O$ I% b8 v% x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. p$ b2 s7 m% a% k6 M0 Y+ U1 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! Y7 ~0 ^7 _- U; Z  M3 I7 h( F+ _4 `( ]. U8 ?
31    PrixPowr0 S: Q7 O8 Q# u  {" j5 v6 T
3 Navis attack at once!( s  u0 {+ `" |2 K; \3 I
Team1 * + Team2 * + KingMan5 K
8 j, m" w2 j9 y; dTeam1 * + Team2 * + MistMan5 M
, O. y" x" I5 I2 ZTeam1 * + Team2 * + BowlMan5 B) W0 z3 k" y* r: z- }$ a0 d3 H
  b% Z+ i- p* b8 s, E5 S
32    MstrStyl
: s+ S/ o+ U4 ?, {. XMegaMan unleashes his power9 ~0 R7 R3 a; N0 q7 Z6 r" E' G
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ E/ Z$ w! N6 `( d
2 u/ D" F) H8 i  `
StdrdChip (Part 1)0 B1 I, ?5 t9 I
┌──┬────┬─┬──┬──┬───┬───────────────┐7 m. u1 |6 v5 S' h; o
│编号│名称  │MB│攻击│属性│稀有度│说明             │
" b0 L% }6 N, `0 X3 Q├──┼────┼─┼──┼──┼───┼───────────────┤
5 v" c, ~' i+ a- Z7 Q│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 j( o, B: L5 r0 Q: z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 ?# V2 p( ~9 v/ \4 Q) i0 \5 q! G
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
( A+ ]* ^  S& j7 ?* U│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
7 @( ^- N. @8 k' `│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' t4 V6 N7 b+ Y; l; q2 W7 I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 `  \8 p5 G  p3 D, u" v. `: j
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- H5 G* F' B6 o- ?1 h6 P" N* I$ a5 I
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* v% p, J: b& g* o( j- V│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  }' E6 c- W8 I, z: O2 C, ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* }( h" j( m# h│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 h6 u9 O- L) Z) |: _" h" j3 U
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" Z/ c7 s1 f! C  m$ n│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
+ ?' i& J. S; v% g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
7 C/ o$ `( j1 K│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 F1 b2 k1 Z8 H* P│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ V4 e' z3 s+ S│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 H2 N0 M: r1 {" c" F$ n! k* [, J- _
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 u+ B; u; Z! g; E│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. c* `- x9 V- d$ y. M/ C6 ~( W
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
9 R% Z2 p. W- L$ y& ^│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 q2 A4 T) ^0 W: f# c/ E
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
8 u0 i! r5 K# j* g/ ]& m2 a│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% e" ~) f4 u6 |- c# S5 @│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, ~0 M4 `( B, O7 I6 P  S! g4 @│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 X% p0 z: C, c. x* ?- h
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
( i2 a4 m  @) }│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 ~" \0 ^* b" `4 a  t+ s" Z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
9 p) S) d1 T* L8 ?: N│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' Q. |  o3 o& m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  v3 o) e- _) Z' r│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 l) `5 R: K/ k  u; @│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* z6 p9 M/ S1 ^" v9 j4 p│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 F$ G7 n0 N( V
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& O* O/ \/ ]+ e7 C│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 q+ Z( t/ {9 \+ a4 F8 ^6 Y0 L│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' Y4 m4 ^. L" a' e& o│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  [; Q6 K4 U0 P* @  @
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 m# G; j* N3 `& E7 `* {9 F9 T, Y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │8 A+ i/ C& l$ p1 m% O& S5 D! g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- {- g6 z( _; q1 Z/ b: z" g│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │5 V' |2 S- ^+ u1 [0 R9 h  ?8 f
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! A/ O& p- i" }  Z' i4 C
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& P; u, c* Q7 j  r. {1 w; k6 Q- [│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* \" f6 d+ e2 }; s│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# u; H2 q: v% ?, ], u* x
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 A# X- i1 D) v  T! H" V9 }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 ~6 `! p7 e2 E3 W│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ g$ \0 _& u4 A- f% M! Q- P
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; F- g( z# e' x. E# `9 C) N│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
8 I8 `! g2 V/ l; _9 a. W│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- y; j. C- C; y, ^
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) \0 B3 A" w% Z+ ]& `2 J/ j' y) ^
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 U& [6 U9 d; M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 I% v6 k( Q6 h% y7 Z
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 W( o# w+ p7 L' `5 E: A7 |│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) X( g3 H( {8 x, |" E
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# T6 w  @" k) y
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) z5 A1 j5 s, t│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: n2 \& c  u! v- `6 w- A
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- _: R( `! ]" x  L│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ ?& o- E3 ?. ]/ v/ Q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) l/ d3 s9 y2 E% X! N/ p
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 ~; _; v7 ^4 n9 H) Z0 ~│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' ?; ^6 ^5 A; M( b. X  Y' i& d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │, h* }1 Y) t9 g7 r
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, o" R( b  h; ~│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) ^/ H: v/ F: y3 a" m6 @│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: w' R9 p5 r; V: m│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 T% {$ E2 [: K6 k) E, ~% |
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: v8 z  H  w7 t
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 ^9 s; m! E: |+ @. `! |4 _
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: V) O- L% j+ t; |* _0 Y( ]│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │' N7 h, Q2 T& [0 G+ d3 ?; z3 R
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# j7 [! [9 J+ b  }│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │0 c$ B: N) {5 k
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  D: V4 S, T+ t) O9 l$ F│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 _! \- M6 Y  S# S4 ~/ p- J# ?│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) ]/ q% Y* k! I│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │. u. V7 D/ X6 |; W# c& ]3 ^" z! }7 A
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  ^7 X  o7 x' r2 L$ m$ ]9 }* J2 B+ }│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  _5 J& W% q  }8 l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ ~" g% s' D: W) E3 K. Y: e1 F9 G
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 n# \; C+ j8 o+ n) Q8 Z# U+ U/ v* W│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 f3 l* \" o7 W  C5 N: q5 T1 `9 L│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& B# O9 n/ j5 h8 t/ w
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │/ E4 _! [% M( ^6 _3 q: }# r
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! i- L  c6 C5 Y8 G│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* o# C! b  A, t- k6 |, W
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 _" D' n6 O+ ?2 o: {$ B
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! K% d7 Z: T& |) P+ e% x│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │  K* J6 e% I7 O) @6 [4 \: J
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ B7 V0 m: [0 {4 i4 P; [2 \
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; Q+ O5 d6 F1 F) _6 {$ ?) g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! l4 y$ z' D0 a. F; d# p│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
* c/ [4 A7 }+ G5 O/ I3 B: q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( a9 G" D' R% a' ~2 W; W
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 I1 v8 h7 q7 a- ?3 w! L6 }+ A8 ]9 |│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │! ]+ V: W. g6 @, x* V
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 @5 o; i; _& F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, {  P, \! [$ g5 Z: o* b
└──┴────┴─┴──┴──┴───┴───────────────┘
  @' {4 {8 L" _' [% G
2 d7 e+ }+ \1 o9 A& PStdrdChip (Part 2)& g$ s" ^4 r9 T! w
┌──┬────┬─┬──┬──┬───┬───────────────┐
- M2 ^4 c. m  z% {/ k│编号│名称  │MB│攻击│属性│稀有度│说明             │2 j8 B$ h7 U, \9 s* Q! L
├──┼────┼─┼──┼──┼───┼───────────────┤
% y- \7 H, f- C, V│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ w! y1 ?6 _' A
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- s  Z3 g1 s* v, H6 _$ O  ~! c& \) z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 C  Q; I$ U9 @5 f( g│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 N9 ~3 [5 s% ]6 `) J│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: q7 n( S# e; g" F
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  H- j; ^% e" ]1 n$ R0 K, b│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 k9 X/ E3 ~) d4 N( c
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ Z$ j8 P7 K' f1 B, Y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ d$ L  h! ?! e+ Q9 L
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 E* D( \' n/ m- I! g3 \4 U2 m; D: {6 K
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ ]( M, d4 t  [5 e3 o- Z8 R' k/ ?│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
' J9 J* }% h6 R# t9 y" k│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) A  I9 @% y5 q7 C6 N3 ?" W
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 @$ f, |- e5 K3 z+ @. E│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 Z+ n$ L3 x- k+ i│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! A$ ~5 W' c) ?3 [│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 y' R) E3 d, o( b│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ F- u3 X4 D0 A* a& O" H
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 J& `9 h6 h! i" x( B3 ?│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 [% \7 G5 d' v) L8 O! M. N
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 m+ E& R* l) |/ c
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! p: |" {4 C$ n/ d% e
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 \0 ?& R/ S) a: G* a│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
/ l8 _7 y- y8 T* h│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 w  |# P+ u* `; c5 i! h* {2 @) R4 p/ a│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( v1 M5 ^  w: {9 `( ]* G
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 H) T6 Z  Y/ |│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 @2 n+ Z- r$ V. s$ I. N8 [│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ a, ]) @6 i9 a4 h# `6 Q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ Q5 L  ]2 _$ U
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 l* {$ Q1 W! e8 m* O
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │+ N( ]% x/ j" H* h1 l7 o. w
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) A$ J3 l. E" n$ j1 c, ~& l│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
- |. M5 P6 k0 L  m3 L& |│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ }0 q" P6 ^( Z9 d) x( S1 {" u5 ?
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 j1 P' e- `! P" K3 d
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ r+ [/ }8 o7 j  `# L4 b* x' m& \
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 W% t/ g2 G, W3 Z; P$ H│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
4 [" ^8 r7 q3 O# f0 k/ {: U│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 o1 V$ _& r3 S# S8 ?
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 L: B' z' U2 k+ H5 \: V
│141 │Prism  │60│  │  │***  │Prism fires randomly     │; p  @4 R6 Q% x
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! q$ A1 z3 G4 Z/ N( {; g
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* l# R+ U, A* F% D  j* V% T$ a, W+ q
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- T9 n& c% @+ f9 a
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
9 s$ ]( `; I. b: [1 |0 G* d$ J│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; T% h4 Q* Q8 z: v+ \# q  N
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# h. w! @8 U' d5 b1 \( i3 n│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* O3 I* e( w  D& M│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, ?7 h4 h9 w, g; h! _/ t6 h. C│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  g( u' P( L0 L/ V! V│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 Y1 R' Q1 W# o6 F4 D. k
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
; v4 v9 v# u; W  ^; o& ]2 Z) @│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: ^3 H" @6 B+ y9 w) q│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# n% n# Z/ A3 D. K, [. |, _│155 │Repair │8 │  │  │*   │Fix your area's panels    │1 @! _0 E) V! |) ?
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 B! G$ s. u" {( f* |# R0 a│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% i1 z) F7 H5 E" K4 d% I
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
, p4 t- C9 h0 p; N, J" S7 C│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
) M! [5 s' H+ l5 m│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" c+ u, t' I) p( ]# X6 N( U│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 i8 s/ @( X* m5 p4 f4 k│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  Y$ S) W* n% Y7 ]: k3 e1 A
│163 │Invis  │11│  │  │***  │Invisible for a while     │' Z. Y5 D3 F4 w2 p! e
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 q( v0 W  G. C3 |) l: J
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 Y1 x! }0 S, E3 K4 T│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
( S$ q* v% E5 d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% J2 s: w! E, a* J│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │% R6 X" b" X" a$ h7 g. n/ |% N) V
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 U1 F0 p7 m* I) k
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 ^( ~( `0 g9 K# S0 t. q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
& {) |* C  s) [8 ~5 M; U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% _; |" J) ]+ d
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. u+ L$ T) b0 l2 d9 R$ R│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' U- W, H2 X; U1 ?5 @3 z
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# A0 B; n- y' T; ]' m$ ]) p# M* v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ G; O- j3 o7 R+ R# q; z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' ]! @: R3 ]# [# V) d7 H7 e6 C% F  x
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │6 n7 q- r5 p! x
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 a) @: ]8 e5 h' g0 c
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 @: `& ~" y/ U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 ]) t! I& j8 K) r3 I. x/ j7 T│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- r5 _4 X; G3 @│183 │Hole  │55│  │  │**** │Open hole to dark world    │' r3 n: Z& y/ a# N9 T
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% o; `  M& u, O( L6 ?
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 O: E2 M. I1 R, ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, Z( Q7 F  e4 i* l# o
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 W* {/ A5 B# R" M) m
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 F% W: c3 A2 [: V: ^3 @, E
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
% W; F: _5 d( A; c3 G8 V7 e  R│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' }4 M. r8 _7 ~# w│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │# q. S( s( k6 y2 \2 c
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 m1 ?) p- O5 F4 Q) C& h* c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  s% D( W. }/ X  N# r8 I& `8 O
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
3 U+ S& Z! p6 C: Z3 `7 K5 |$ Y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ e2 A% E$ A6 |- r  ?3 R) |
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 _" z+ G' m3 x: v- E/ j│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; c- d- c0 v. x│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* E$ j, G& l' U% G; ^3 k; I  _│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* u# _3 b  L4 t. o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! K# f0 u* t6 r
└──┴────┴─┴──┴──┴───┴───────────────┘
3 W! g1 ]1 i: S8 |1 ]! {. u+ w, _; _
- H( h( k* ^) E& U5 v2 C* `. H! o! ?, G# k# G5 |3 e# C. D) r2 i
Mega Chip1 a; m$ p8 R! ?& ]- ]2 h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* z% F* L: t1 }+ v' l│编号│名称   │MB│攻击│属性│稀有度│说明             │& V0 I7 o1 a0 E! @
├──┼─────┼─┼──┼──┼───┼───────────────┤5 F) e! Z( Q0 L* O/ g, ^/ }
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 J* f# M  M1 J# Y( O# u/ q8 z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 Q7 I! B! f5 t0 k% J( S  A7 }│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 Q. z4 G! s. v2 z. W) Z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" ]1 y7 m0 G$ |: F/ ]4 h2 N' p│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, t5 \4 J5 T8 }│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( N9 s4 q; C- `! R7 n1 U' X. ^
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │& D0 s4 y- z8 h0 c% H
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ B! R: D0 r5 [+ j; Q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: P  v% T. p# D' z
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  u: s! i4 s, B2 U) C; H- y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% q2 y5 [8 `. Q: }+ B( `: F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# U0 E1 G( B' m' L# t' C
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; {# H  [% S! k' Q. q% ]
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │' s$ X: u. v! E5 s; l! b
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 s+ e, [0 ?4 H
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* z8 E% ]+ r! D. p4 \│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ q5 w( \; h* _4 t! U│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- ^4 M1 |" `* X: o- q│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 w( J, [: D3 z1 [. @( l' ?│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
  }" ~) L4 {: b' r) f│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 o) S/ l( E. ^' w' Y1 x2 A+ P* Q
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 @- h# h$ ?; X2 o& |
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 }2 _# j7 b! L# i│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 M0 m& u5 \; e% f│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
; t5 b8 u/ X, G# G' v2 l│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
& v* w  E: g1 \9 S- y) e│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
# J; p3 H4 u) c, D- K0 K│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ X9 i! |, a( c% @( v│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  }3 @9 E6 d' A& K& [9 V$ f1 e2 r│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 q! V2 v4 x& K- m6 t4 t- M: c│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; ?$ h2 p5 w( j: \  v9 r& @& Z' G│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
& n1 [6 p! R% }3 u6 O. |* E│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ w* U/ F# Q1 x
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, [  Q9 r8 \7 e/ S+ U/ n
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: K( w* I% v- w. T6 o0 U5 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │# M7 B# e& {; s9 h2 v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 G7 J3 H, m6 m$ r' H│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ s- X0 E/ q; o3 }; H8 w│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 `# s' W8 H' R
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ {. ?+ y! _# R& F5 ]# X# K, k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) }; Z% v7 E# [
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 ^  x7 |9 [  ]* {
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 _" S' h5 r' q6 y) [
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, v# G' A. u7 j  k0 t( \/ f2 K, w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; s+ ^  D- _* E5 A0 L│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" q" O5 Z# U6 j- Y' N+ @1 w+ ~│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' n; }+ r- [% v7 T- d7 O
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 V% S/ h+ H. Z. _: |3 N1 e0 D
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │6 R; w  L. P$ e2 t$ v. E& _1 ~( `! A
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; C* q6 l4 d* l; x) }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* o8 {! o" ?% s! ]8 O│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( A8 P" M. @# g, v/ d/ ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, U; N4 w# V1 X5 b# v* A│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
# S8 b0 t: H: s% [& b3 q' h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) |1 W" u' K2 c0 C/ [* b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: J) r" g& ?7 ]0 u# L4 I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. H6 o: A  b( S$ [. W│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │! M% l3 k! _7 W6 }( K- q* e. |( {
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ ~# m6 a7 V4 M) [│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. ~' b3 D" J2 u$ z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 V6 S: h5 b1 t( m4 u│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 _: z2 b) L+ v2 T7 S│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# g% w6 ~. u( }3 v1 f│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
5 P& ?2 n1 u4 p7 H: ~: |2 S9 c│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 C# E  _& s' X1 m│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) w  @5 V! M# m7 r, h│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
, G9 `+ ]3 e6 c# s, t9 ]6 ?│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ K6 d( q, ~" A2 x
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 a! w! V% U6 P7 D. \% }
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 Z% d" f1 t8 j) e$ S: a
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- T6 a) D; `. T: E. X! K- ~
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 s  T' B" ?+ W" Q: Q4 @  v│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 j3 P6 X& P. t8 C8 |9 ~
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ N( o, j& m: f4 ]' U│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( W# I3 E( I$ J, m; O# v
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' B+ K/ W) H8 U, Z- ]- e
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- S* U( S$ J7 N│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) c% S+ r9 f$ h+ g│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; f* Z( n5 h5 P- `# U: s& e5 l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' }6 {" d$ E0 M# ^  |2 A: F│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 p- N' L* j5 j5 y8 }( J1 V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# a+ v2 K- Q, S* v1 Z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 U- {8 `; P& w1 G6 k
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ h6 r9 |& P5 g2 ?
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( o) l# `; ^$ q
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 M1 \/ {: K5 i2 c- i  T- M+ v* r; ~. z; u8 _

% S+ _( f9 t  H4 o% v+ [GigaChip (蓝版)
* ]' u6 j6 [8 g; N9 l3 K7 C4 }4 g┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ X3 j8 R( [5 D- }2 n1 O& ^) J│编号│名称   │MB│攻击│属性│稀有度│说明             │) z+ f: f+ C# m" B, e- C
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 @, m% m$ C  L7 y, ^│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 |9 ]5 ^7 u6 W4 U( k
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 @+ p. L, ~% f0 i0 m# M% C9 y│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 B; J  U8 h: F% C' D
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( C% u3 S8 S. o- F$ n8 f7 [4 N2 g│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* F9 X, A) n+ S, b
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │0 }4 \5 a+ X! N. `8 v
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) E1 I9 ~& g1 s, t- y
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 ~' A& ^. `# X0 h' h/ r│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 x+ f% s5 Y' ~1 |% z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 H) u% l4 M3 `# T! ]; w) \/ Y) V
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; B$ v! c# D6 L/ ~2 F* s
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& k5 J, b3 h% r$ u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) M+ U7 t- d; ]' `* _# k* \$ N2 O
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 ~7 t0 F+ Y2 o$ s
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 w& m# c6 Z8 h* ~│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 R8 p1 G- h& F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 O) v+ F+ L, {0 |* F5 ~5 w
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 X/ S* {& p  A3 l# k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
4 i. x* f( e+ F$ e% s* n│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% {" O5 j9 J( X+ `
└──┴─────┴─┴──┴──┴───┴───────────────┘
. w# ]9 C* D0 p3 G. a% j. L6 P2 p% H8 b2 L" u" z) \* e
GigaChip (白版)(只列出与蓝版不一样的Chips)
) g! u. T& P+ ^& M; ^; M% {┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 g( F' w! [# s1 C- r! I- n4 c, y4 P│编号│名称   │MB│攻击│属性│稀有度│说明             │
* y& z6 j' J' j- t! y├──┼─────┼─┼──┼──┼───┼───────────────┤
8 n' H; O# V" k2 V│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" Y& B; _& D! k9 E
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 u) ~9 Y+ B+ R; v$ h& r" x9 N│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 Y. ^! G" D3 h( c7 ^9 N8 x│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 F8 x# q  ?7 m
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!- X' o# ?  Z; T
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- I& {$ J. ]3 n- O7 p# n
/ Z4 @9 Q; m5 `: h, I3 X$ ]001002003004005006
$ G  N  K# k* |7 r5 {9 R9 Y007008009010011012
* W/ |. u5 k5 N/ R# n6 z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ D( r4 V: a, K& s) A" K+ P9 Z

1 [5 [1 a) t4 r1 V1 O; D$ Y) z# g019020021022023024
9 R- n( {# }/ y. A6 e' z025026027028029030
$ N) T, @0 g6 h. ?. p( U% V: e031032033034035036' g! }8 R6 L& r9 N% m  N+ }

3 Q$ D/ o" `# z. K! z# k[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) g7 |: F) E- H; y. L( ^
9 p9 c6 z" g9 _1 Q5 Y) C
037038039040041042
6 T7 z& b# Q: R7 Z; g6 p, o0430440450460470488 V( @% ]: V& L, E2 y: p' G
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 b- Z! l/ Q6 [! f$ K9 S  t# h+ ?3 @
6 a. V; K; j3 k4 C. n8 v055056057058059060
& x& g5 ~& l$ e# i2 ]3 t+ v061062063064065066& T6 g" Y- @; L* D' H
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# T7 u' o6 s! S  n5 K
' d8 C) G) _5 z+ f2 i' L" t4 G073074075076077078, [+ k; X/ q* G/ I1 C9 ]# \
079080081082083084
0 s  R1 y% N# P3 F& e085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- B  o, d- C2 d. v4 O9 k

$ t! {5 V0 z* H$ Y4 ?5 y091092093094095096% a" F2 s1 H, ~: b( D
097098099100101102
3 o& d4 O6 h# K* T# d, B2 ~- P103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 k' X) Q  p( q! H% J! M
. C* {' Q3 @. U
109110111112113114. |3 O0 C# p" J8 k, m
115116117118119120" |5 v1 o% R" s, Y
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 Z: Z) f7 P) C4 Q) D
8 F. K0 y, M4 r# T  V127128129130131132
& i3 K, x, {. ^/ h3 F/ w. R133134135136137138. P& Z7 q% h/ a; d4 J2 \
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  H) J% }% e# Y) v+ ~( l

. U' n: {) J3 X1 K) W9 l0 @145146147148149150
2 F8 M( \/ k0 p8 t151152153154155156
6 b4 B8 b( @) b" \0 E6 f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' p1 \& Q3 l2 w6 w1 X  }0 N
" l! K( O1 m! J% q
163164165166167168: l" j. G, ~. F, ?2 ?" D4 E
169170171172173174
% u9 T* i1 R. K! h7 u# v& o175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ J2 C( j/ m2 p* @/ A/ i3 T
" R. O* m. S6 D! e- c: \181182183184185186
8 w) m1 T# c% W. i4 f/ O- ?187188189190191192/ x! Z6 U% S5 p7 _; M
193194195196197198' p- y0 u6 s' y
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ I, b- ^% t2 r! V% Q; t0 |3 \7 `+ w5 @* l# U, X1 \
001002003004005006
% X8 w6 {1 r# q9 R( x007008009010011012
  D& c+ K& g. s7 D013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: p4 f7 P9 n4 T: s0 D* V1 D
0 J9 P7 z& I3 ~6 ~! r: r0 c$ c1 j
019020021022023024
0 U$ R4 `1 h! u6 o$ H+ }1 f. I( r025026027028029030
9 g& p6 s9 h$ W031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- n5 J1 Y# V3 B  m- d9 [
) R- K) n8 G" u' M) P  f6 \: u
037038039040041042
7 m5 W5 M' H/ g  h3 {043044045046047048
% l5 Y$ V% \& h% m6 \1 ]049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 @3 k2 \6 A7 w+ S- J- D1 }

6 q& q2 C4 Z2 i5 t9 }9 M2 B! q$ G0550560570580590605 Y% U. [7 D6 h7 S, h1 L, w# J( S
061062063064065066: J3 L4 t4 Z% ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ i7 y+ r5 y$ @9 m3 a' b# i+ l* n( F- e
0730740750760770788 M% O% _6 p, d# U& A, M+ Y& J8 h8 U
079080081082083084
: e# T2 J5 T( \+ b5 V2 }2 a5 J4 Y085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:6 t; X8 Z9 `% t5 H0 z

6 w: D# d# f: V, m* D+ z# u3 g$ Z) ~001002003004005006
4 [3 f; c+ o3 x  }007008009010011012
/ Z% a: N( L, p6 Q$ |7 g013014015016017018
* F- H$ S$ U  ~9 |! f019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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