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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 z# J  Q. x$ r2 x' ^' S
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5 x, [/ I% d( `■● ■  NintendoWorld    站友xliz原创3 f; g. G. \- |% A: m
■ ●■    http://www.NewWise.com
, _2 H9 L% c6 V6 V, v■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   F$ r; w" c( N! }5 h* \

% [7 j  n2 y2 B7 e2 T% t8 O2 r$ i1 H/ u' y9 V" W9 y6 \, S: V6 W
           洛克人 EXE 3 Blue 卡片组合: y/ C% A, Z* G( z4 h, W, h% u
! ?: ~& `% c8 ]6 x/ d/ b
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( c% m. M: `* A6 T1 f$ @! {
大家要看日文版的P.A.或详细攻略,点击这里吧!
( B: H1 _9 {" c- x
====================
( d' l) G0 r8 k: u希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
  S& n; ?' W; m3 V( q. |+ W4 i; }7 _) K! r2 C/ C! L# n
以下内容格式如下:
3 o2 W! ]- K/ i/ l
- ~  Z( S. e5 C! r$ O编号    名称
( b6 Q# d/ v, c0 T; d说明
( [0 j& P& ^" e组合方法, e# [- O( x! d4 f/ F
---------------------------------
( o( w) z+ B/ c2 m( U01    Z-Connon 1
& I1 X1 J# q4 r0 e3 e6 N! ^$ iUnlimited Cannon for 5 sec
1 z8 Z/ }9 {& h& ]2 \/ g9 _Cannon A+B+C& g6 B1 \) V2 D/ \8 l+ Y# C5 `
Cannon B+C+D
: _- W7 G: |7 J! Q: xCannon C+D+E) e, [8 n9 W0 X$ B8 P( R

  w/ O) X) X/ U" i/ V02    Z-Connon 2
1 r1 ]1 \' h& Q. M6 R. rUnlimited HiCannon for 5 sec7 \! ^0 c  o9 M0 \8 L' g" D
HiCannon H+I+J
8 p& {  q! t( [3 d2 r" dHiCannon I+J+K6 [" X2 H2 F' Q! F* x6 Z; z/ ?
HiCannon J+K+L2 C: ?% h: |  R% n
3 y( d( K: k/ b& _4 \) c) f$ Q
03    Z-Connon 34 A0 ~1 ]$ F: C. `/ P4 n
Unlimited MegaCannon for 5 sec( h( S/ g' r% Z  y
M-Cannon O+P+Q# k: ?2 }5 F# Y4 T9 h, [4 V9 s5 t
M-Cannon P+Q+R
0 U# y$ ~+ B5 ~% }2 bM-Cannon Q+R+S& u$ w1 r% D( |, n3 z' @
; t' F2 C5 P! F# |
04    Z-Punch3 Q) B- _( d9 y" ?- p2 A1 e
Unlimited GutPunch for 5 sec
3 t0 C0 D9 e( v  gGutPunch B+C+D
& H1 b" k; q  i) b5 sGutPunch C+D+E9 \( X& Y) a5 l4 P! k" B) M, v/ E8 }
GutPunch D+E+F$ x/ G7 ]( Q6 _9 r- {0 R+ M8 y
' }- L7 [. i3 Z6 q- G, ?
05    Z-Strght
% H- V/ c0 y2 }" ^' k/ oUnlimited GutStrgt for 5 sec- b) y9 I1 c2 R0 y3 q8 A  Y/ w
GutStrgt O+P+Q
# z( ?7 A3 s1 i* TGutStrgt P+Q+R
# b  u9 ]) ~% YGutStrgt Q+R+S
1 J% c3 u, Q1 ~; ^2 u* f7 r6 g. x* A& ~$ M. z1 P- i" F3 Z+ I
06    Z-Impact
9 B) g0 K) R  m+ L8 ]: m: |, fUnlimited GutImpct for 5 sec: {6 G' d. A8 v6 F8 v
GutImpact G+H+I7 y& L. b' |1 o& g( X! l* J, k/ \
GutImpact H+I+J
1 ?5 `! _5 _4 Q0 y: m$ qGutImpact J+K+L
8 R2 h/ T$ l) \
. S; F% ?0 z8 w5 K. E% t07    Z-Varibl
8 }0 {9 }3 A# H% }, x+ L8 p4 pUnlimited VarSword for 5 sec* ~$ O- x7 G$ d8 H( V' W
VarSwrd B+C+D, A- r, e6 M$ H
VarSwrd C+D+E
& K- N7 R8 _4 ?! [, c1 Y! }6 kVarSwrd D+E+F4 S% |- v) d! H

% F6 O/ k* y8 y4 o, g" t% Z% J2 L1 `08    Z-Yoyo 19 R+ ~1 W7 G1 `
Unlimited Yo-Yo for 5 sec
: I' P/ }2 G+ q$ YYo-Yo1 C+D+E
! D4 i* a0 }% g0 pYo-Yo1 D+E+F2 ^0 ]$ F* o' z' N5 t
Yo-Yo1 E+F+G
) p; ~3 b/ F3 [2 U
3 z1 _- M3 K( p. c09    Z-Yoyo 2/ B( I" e5 H  H5 ]/ T
Unlimited Yo-Yo2 for 5 sec
2 |" U  d2 G. J0 u- M) A9 m5 R) pYo-Yo2 H+I+J4 L3 {5 L. R% f5 |' t2 `0 l
Yo-Yo2 I+J+K
8 _) v2 W5 P' H2 g) CYo-Yo2 J+K+L
$ l  L' n+ h# s' a9 r. ^) w3 z3 v  E1 n, u
10    Z-Yoyo 32 g, H) A/ P' x+ k  p! G, H6 k3 d
Unlimited Yo-Yo3 for 5 sec
5 I2 a4 M, X+ t5 JYo-Yo3 M+N+O
) ~0 f$ s: I& j, U* H2 r( bYo-Yo3 N+O+P
! E. P: ?3 D7 P8 lYo-Yo3 O+P+Q
& P+ b5 {5 B5 _$ U/ S% H
( n2 {: ^# l9 A3 T# u/ T, J( Y11    Z-Step 11 Q0 U5 T4 B  h- j
Unlimited StepSwrd for 5 sec
& C0 ^7 w% I/ f" `' x. H, pStepSwrd L+M+N
; `  i% A- U, q0 DStepSwrd M+N+O
) _2 e8 {5 X4 \+ }5 D; @" t; ?- v. WStepSwrd N+O+P) [  a; x- e5 ?

. }* o8 H# y2 b% X3 z8 |1 P4 ?12    Z-Step 2/ P% \+ [4 M0 v! |' y; W) K
Unlimited StepCros for 5 sec
# B" `  U2 \7 t2 j* ~StepCros P+Q+R( w2 i9 n# {0 I, }
StepCros Q+R+S
) a) V/ X2 i$ sStepCros R+S+T* Y6 [! s3 y) K; C
& F5 g" E* Z+ ~& F7 i/ \' [
13    BubSprd% f; T  x* c" l# h
Attks w/ spreading bubbles!
1 w: z6 R$ v3 x  ~. xBubbler  C+D+E" H3 N- F' L2 _, v
Bub-V    D+E+F
, m3 B1 t* M$ S  J2 K" iBublSide E+F+G
) k+ q7 @$ t9 p. F- z3 `# }Bubbler E + Bub-V E + BublSide E
3 C4 V8 N2 z; `( Q: U1 X2 w2 p# U8 T/ [% l% a: O- V/ z* X9 g; w9 @  J, n. K
14    HeatSprd0 G& J0 m* X) _
Attks w/ spreading fireball!0 y# U+ Y6 L8 p' i+ d& O& ^' P" j
HeatShot H+I+J4 R( D9 d: Y. G
Heat-V   I+J+K  D; g5 L" E) A) k" X9 ]
HeatSide J+K+L
$ m2 o# C  Q- n4 BHeatShot J + Heat-V J + HeatSide J
" I2 ~3 k" y) M# q; H7 ~* O3 b" G# l+ g# ?
15    H-Burst$ F3 j% x' }9 y8 S# n7 a; e
Creates a giant explosion- F( h% n8 |% Y( t, N) w' [
Spreader M+N+O0 R! P) T" q0 P& h- ?: R
Spreader N+O+P
* F  G" N* s' K: FSpreader O+P+Q
) {2 V5 i  `- T: I3 j" p/ J7 \/ ^9 ?+ _
16    LifeSwrd
! W! V) n5 S0 n! c5 g6 U. dSwings a huge 2×3 sword!
1 Z! {; M  M! F/ \  I7 A# k" p0 aSword E + WideSwrd E + LongSwrd E
. o. G  _2 m- N9 I8 p5 R# dSword L + WideSwrd L + LongSwrd L
7 b6 m& B5 k- N2 O- Z+ @& E$ RSword Y + WideSwrd Y + LongSwrd Y9 _' M; V) Y4 X( L* l$ Z( W, i

, Y# u; x8 p/ I17    ElemSwrd
5 r, ]. A! w/ Q0 M1 x9 DWide swrd contains 4 elemnts
- {2 _& z# q4 C2 H4 JFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 k# x2 K  b% c& J- S4 x: q& p9 d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- [3 W. ^. ^9 p9 [& Y
: _6 Z3 @& _( I6 J3 B+ d& [
18    EvilCut
* |4 [7 L$ M8 o& X$ I7 g5 ^' _/ hStep up 2 & make 4 atacks0 N$ k% Q" i8 \9 Y- e  V; Z
StepSwrd P + HeroSwrd P + StepCros P( V7 s0 V) ]& e2 n( E, O6 y

+ q6 X- f* j( S: l9 l0 x, H. t19    HyperRat
2 Z6 i" e7 {. I5 h' m: M3 S& {A giant Ratton charges!4 {/ s1 K, t$ ~1 U- F+ Q
Ratton1 A + Ratton2 A + Ratton3 A
9 `% y0 @# T3 [( F* w, H% uRatton1 C + Ratton2 C + Ratton3 C
6 F( h/ C+ h- K5 ~, u. v4 nRatton1 F + Ratton2 F + Ratton3 F
- G. |- ^/ ^; B: K; G4 `+ x( C/ v, m7 _: d/ n5 f6 L
20    TimeBom +4 v' Z7 H& ?' C
Sets Time Bomb in enmy area
2 t: m5 |. B6 e  ?TimeBomb J+K+L
$ I: C$ A2 o9 p( X, j& YTimeBomb K+L+M- b5 L9 X. |, s# G6 ?9 Q
TimeBomb L+M+N" l! t  @+ G6 y3 h; _9 w  B

( _5 x$ x6 q, K* r9 b21    GelRain/ d* C! q. j" M* \! ?! A+ t
Gel steals squares; J2 v; Y5 |9 z
MetaGel1 B+C+D, B4 S' o0 ~, v! P0 _( }
MetaGel2 E+F+G
$ J/ M; m1 m4 a8 H0 S, y* b: kMetaGel3 S+T+U
/ m" n* b& p6 g8 T* w, w6 Q, u3 e8 E# n! J5 X
22    EverCrse
% q+ F& p1 Y2 O1 \3 b+ {( I8 dShield chases enemies% L% C* B0 M" [
CrsShld1 C + CrsShld2 C + CrsShld3 C1 y3 n6 k. D. ]0 ~" m
CrsShld1 L + CrsShld2 L + CrsShld3 L
. Q3 E& W1 p4 l5 l$ l6 r7 n
. N- |# B/ ^) m6 N# D  O23    MomQuake
. E" V% \8 k7 d6 j2 Q: DAwakens Mother Earth!
) W' G( M' l+ u; hRockCube * + RockCube * + GodStone S
- |7 l# Y, H3 Y( ~3 S* Y$ A$ f4 l. r; l  m/ B7 W
24    PoisPhar: K0 @& N1 |3 I: p2 _7 z% G# i
Pharaoh generates poison
& j( a: F. k: d& UPoisMask A + PoisFace A + Anubis A/ n: n% p4 q9 |; \, M' V9 |0 v

  X7 d! L7 t, s- z) n8 \25    BodyGrd' Q6 d5 D+ ]7 g) J' M) C3 K
Bodyguard takes out enemies: e6 _/ k$ e2 r9 o
AntiDmg M + AntiNavi M + Muramasa M
# S6 Y. d7 U/ K4 k7 X1 Q/ i! y8 X. o$ x
26    500Barr+ n, _8 p5 U1 a0 @* W7 T5 J' n. r
Barrier absorbs 500HP dmg" j, `  s$ m1 [
Barrier E + Barr100 E + Barr200 E6 o: ~1 R2 F6 Q$ O. x
Barrier R + Barr100 R + Barr200 R1 o- ]9 M* h, x" a
; B. L; u/ ?" W. r) F  R9 C& ~, S
27    BigHeart5 ?( f1 F* \$ X* U
Attacks, then heals HP!8 p: H, M$ Y0 H+ a& @
HolyPanl R + Recov300 R + Roll R
+ r, k4 Z' I/ N. u8 W# x+ JHolyPanl R + Recov300 R + RollV2 R
% [2 \/ L% Y0 i0 t" U8 CHolyPanl R + Recov300 R + RollV3 R
. V$ a" x& H# e7 Z0 u
- ~1 f* V2 u+ b6 g* z9 u) w' t# [28    GtsShoot) l7 b/ u5 r, A. o
GutsMan throws MegaMan!# _: `" m' V- E" ~4 h
Guard * + DashAtk G + GutsMan G, e. s' q, |  x( t7 e
Guard * + DashAtk G + GutsMan2 G6 O* q; {+ W+ u
Guard * + DashAtk G + GutsMan3 G
* s8 V/ a7 D# {& bGuard * + DashAtk G + GutsMan4 G
  D# z, T) C1 i) a$ V* {: R# K, U2 b) W5 v2 {0 h/ [
29    DeuxHero7 @. m- w2 m0 f7 b5 n
MegaMan & ProtoMan team up!% E, \6 ~) F# Q3 n6 j" f
CustSwrd B + VarSwrd B + ProtoMan B- o9 A6 u+ t( t6 I5 H
CustSwrd B + VarSwrd B + ProtoMn2 B
( C' j1 `- `0 m4 W" TCustSwrd B + VarSwrd B + ProtoMn3 B3 U0 J0 T& d) x. w. \
CustSwrd B + VarSwrd B + ProtoMn4 B) Z) l5 S( r8 N6 E8 s. k6 f

0 r0 N: h3 b/ l% p3 l  S. k30    2xHero
" B6 Z+ E% N4 |3 Z" }MegaMan & ProtoMan Dual atk
) e2 b5 ~5 M! ?, eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 |$ R2 M& _3 Y' u: F5 i. tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, E) b5 E; F" J) e' f' Y' D& Q, b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" i( x) B  [  n3 ^( A* ISlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 t( K2 v8 h0 K# j9 I. i5 b
* y/ `9 O$ l/ k6 [, `' B6 P( W+ S9 ~
31    PrixPowr. w- \; ]- G; z9 ^" M! _/ s  Q
3 Navis attack at once!" D- t+ X+ d6 C" g* y6 y. }
Team1 * + Team2 * + KingMan5 K
! r8 X8 N6 J  P' n* L; b, s1 jTeam1 * + Team2 * + MistMan5 M
3 C0 |, Q0 f. }; I) y+ A$ d: @Team1 * + Team2 * + BowlMan5 B: Q5 \& C6 p1 W9 J& W( x3 u9 S! R& d/ r0 c5 w
  z  S- d0 L9 C: r' I; l
32    MstrStyl
2 O' Q1 \. t1 @' @! ~$ u6 _2 {MegaMan unleashes his power
; V1 n  x( u& C9 j, p9 @% ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
( v- L( Q& n6 Y" _" C# S$ p3 e# Y9 Q; a
StdrdChip (Part 1)$ g; v3 R& P/ C
┌──┬────┬─┬──┬──┬───┬───────────────┐
& ?; B" C& ]4 k2 m1 U" a│编号│名称  │MB│攻击│属性│稀有度│说明             │% V$ t0 ?2 b- A1 _" V* l
├──┼────┼─┼──┼──┼───┼───────────────┤3 i5 M) ~/ X) C6 ]! M4 B
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% C, d4 {/ f, B$ B
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! {( N1 \) C9 g9 y- U& v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, Z* t+ a3 M; r│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
0 w4 k$ I0 \3 s7 G7 n│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │4 f" C3 C' ~- @9 j# y  j# ]) N
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 b$ S2 v% x9 O2 B$ X0 O* H/ C+ `/ W│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
- J, k% q' V* q0 ^: H6 X│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
/ e1 h8 x0 t' e0 u6 ?│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% [. X: a7 a$ ~" q; L9 M│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 \* w0 S0 e: F8 w: @/ g│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ K0 K8 u6 O5 `& }3 e
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
* v, e( K1 m) h; E& D│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- Z0 `# o6 X! C, j/ J  d. Y
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
. z" T" Y6 w; h: ]5 p! k│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ {0 C. W# Y% o0 e│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( I! i9 n6 b5 V" H) a2 a6 d* Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% l* h# n4 X: w& b: Z" O│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │% c% @# Q6 V( y( `' v" W
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- [5 r9 V9 ]! a* V$ L" Y! f2 ]' h8 u
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
9 G0 N& m: F; K& w6 h│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │& Q. h1 {2 d  @. }" d
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. B" b# C! L4 O. O+ V9 @' K/ h
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! D* T* B. d/ T8 M) K' W+ l' k& @5 G
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 t- ]1 u: k9 ?, M8 u1 a# F) [; ^│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 g2 @# O  X) I: U" b
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ W2 m9 x" |% y5 F# x9 ]( I│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ L" ?, A' B3 U. \- A( r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 B5 h) e  N1 n! \' o" w│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │! v4 W' @$ V4 L1 v" A$ a0 c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 G# o# k+ D- h$ x7 j
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 i4 ]) N) J* [2 i│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
4 P$ `1 o6 X: z: M/ ]│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 y! L6 [$ Q3 N% S
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: V  w% t9 x  S│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% w4 w( |& X9 k* q" E│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ W( n- s, V" U) Q6 C8 U) P) a* @
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& M3 L6 `: v0 x│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ X/ X) I0 q; B+ t* K- e/ k
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 o; V1 F2 U& L/ ]7 {│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
  A/ c3 o* e/ Z( U3 u7 o" M│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; V2 m- g% M( k6 T' C2 N+ E│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 R6 _% g3 N6 W7 D
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 w3 j3 |# n5 R4 B8 A│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ q! R. y2 `0 g  L│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% s; H; N: ]7 B% d3 h
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  \9 H0 d& c0 h$ N0 l, _│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 E5 N+ k: `. s1 Z$ n6 a
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │: j& P9 z: E3 ]5 X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 q" @# A4 X  m7 k│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" C0 X8 f9 _0 u& D1 Z4 X  N2 S│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
. t! G* h1 L/ M5 L# Z& C│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │+ U$ e* h; O& C8 s
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 l) G& I4 S) ]3 ~+ J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! z  O# I  \$ h1 V3 c% U) @! A1 k
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, i+ k9 k9 ~$ Q$ u2 D│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 C4 J* n6 M, K) E0 L! e( t0 ~│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- m' C2 H$ v) _5 r- S│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% S/ m1 ~) `5 O: r
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% [$ T# v# |8 |2 V# t) x
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │- e% `6 o: N  t- q9 j$ r
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 Q. |- |; |4 Q- V$ l│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" l( ~0 s- I* _! z$ p* B3 K│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ p/ r9 e" y, Y! ]% q5 w$ z8 G# z& ?│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* A1 H7 W7 _7 M! I; G) N6 ]! s/ q/ h
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
: a2 y3 n: i: K3 d; d9 V│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 f* \" X" `- p$ X│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 S( Q7 g) k0 \│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( Z; G7 |# p# c1 Y) l6 B: y8 C2 ~( y3 a
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 e3 n7 B# K& g1 r. a0 q* x0 g- V│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │( m+ U; n) P9 T+ o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │1 z' w6 Q' D0 Y( R
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- r% H3 a$ n. I: C( R$ {
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
- a. V# @! [$ j# F│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
3 o; w4 @4 w) C0 r+ s│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
5 l8 C! W4 }  p) ^1 u6 u' R  Z│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │1 }! B; \$ B8 I+ O2 K! {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 ^" k5 b; f- t6 G! x9 A│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) k5 d3 @/ |$ L+ N│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 o6 l! T7 d; m( ]│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: s/ a! O1 t# v3 n│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │6 u9 Z' N* K: D4 i; [1 b
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
, T: Z( k# a! K) u+ p' V│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# W+ \0 c9 E  `; {0 ?& h- k1 ]
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │$ f  W0 n' z4 u
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │' {) {, }9 |3 }$ \
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 l. ^+ Y5 I: s3 D3 X5 b
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& z6 i, [( c1 E6 Q- g7 \2 k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 `# j$ u/ f5 i: \! t
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │* U' f: U/ A! L, e2 T
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# C  b; c0 p: U6 U5 w( m! m; f2 x│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- d4 d$ ]& g0 u5 `0 b! N
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 G. K' `, s8 b" a
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( l9 x' p0 T6 n/ T8 P│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. w! K' m% Y1 {; t( K2 x4 w; e3 Q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! o; Q/ W2 j) ~# L! L9 g$ ]
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
- [8 p+ O  g2 g9 C$ Y│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 K( I' m6 `! d. B2 w│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
# r4 n8 k5 D7 q│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, P+ X/ h- f4 _* o7 f; x5 v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 a8 v$ G, |& y1 z& l2 [
└──┴────┴─┴──┴──┴───┴───────────────┘
$ H; ^: O& E& B' }: @  ?8 ?
1 G) l) h. A+ a7 W, P4 P8 VStdrdChip (Part 2)' @, [& ?7 ~& _5 T
┌──┬────┬─┬──┬──┬───┬───────────────┐/ c- H' S* s+ f/ c5 |* p3 s5 Z' j
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* Q5 C( }. N; p& u' c├──┼────┼─┼──┼──┼───┼───────────────┤. J! g* v/ D, p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! G6 T* d1 g, c1 S# V
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
( I9 A; ?/ B  e% A, ?│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 E0 L. c: v9 i8 u% a" s
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ u2 l, v6 s# ]2 A3 R! M│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │/ K! i4 h) D: K2 E
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  H6 V. Q# T9 q2 W│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; Y3 e  C0 }0 Z$ K2 C4 |, h│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: Y1 h( t0 ?* K+ R. C
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  Q  O5 O8 Z3 L. f0 R$ d│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
# d2 o5 j5 N0 j2 O8 M+ O│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) J( n/ r- C1 {! K│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 L: h; @' h' G; N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │8 V4 P2 _8 D3 p
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 J" s6 V8 z! p3 T/ ]3 K
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
3 O3 s5 p* }; j2 E│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 S. g1 u9 g- Q" {│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& k) j7 B$ i8 Y9 A( ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& ^' p* H1 H4 ~4 W! h; }$ t  i3 e! R│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 `7 s8 W4 x5 e, T5 J7 c  A% v
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 G) \+ }' q; i% }( f; [
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# b- C( H' ]! v- p5 i
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 h' O' Q; h2 F+ [2 R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 ]% Z: |3 j4 C8 R3 }) _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 A0 ~0 D' z4 `/ e) C│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
% X2 Y- J0 s, Q# B7 P) e│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 u/ R; Y: j' ^/ G1 A4 E+ w│126 │Rook  │30│  │  │***  │Protects you from attacks   │9 A, m+ P2 j) u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 ?6 w% X# Y! U
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 y/ M* f5 I2 S) R
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% n/ L7 U6 P# v! C2 I" _- V% W) V" e  R│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; y2 x& s. V. u4 {3 F! S1 v+ T/ n2 J2 q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- K3 m, \! ^! j' l+ U│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │8 d0 U: j: u  p3 m- M
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, ?$ Y4 L8 Y5 z6 ?) O0 c8 i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" I  ~% M& T' R) D$ ?% i' |4 }/ j4 j
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
# e/ G  C6 f; U3 t│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │2 l. B2 Q6 {3 Q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 W( p7 L1 M! c# h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 I! G7 E+ z6 R* }& A│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
! V0 [& [/ s: \2 |) D) f+ N9 L│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# K1 V+ ^- {, Q" R4 d│141 │Prism  │60│  │  │***  │Prism fires randomly     │
" h6 ]" i2 P! Z# D│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │4 r3 m, z4 z4 X9 S6 j3 K% Z
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ I1 I4 M% Z9 D: ~5 l: Z$ M: v) |
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 e- R# v" }" _  j1 _│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) {# G- t  k; c% n4 m5 @* F' d│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ n! s) L- s/ c) C│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! z2 L! [& i/ g% ~│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 A. U* b' Q9 d$ G" t) J+ e1 s
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" s' W2 n/ W& o│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" \0 u- }; z0 v" H
│151 │Recov120│35│  │  │***  │Recovers 120HP        │( n; J+ h( N5 A* |  b
│152 │Recov150│50│  │  │***  │Recovers 150HP        │4 D. F. L: L1 l& P  x" P
│153 │Recov200│65│  │  │**** │Recovers 200HP        │! J9 m( V  `; ?9 Q9 l! f+ j) Q  h
│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ f+ T& U6 g) t2 y) s
│155 │Repair │8 │  │  │*   │Fix your area's panels    │. v# Y' o$ Q9 E7 i( U" D; U, L. B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
- C7 b: T) ~2 C1 |│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │4 o. i1 Y# L: T- b3 Y4 L$ N& \
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 t8 o9 w, N" P5 N
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( ?# d8 T* W7 q; ~- @; E4 G
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: Q$ G% U0 i) Y0 S8 n# Q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) ?0 y$ ^  Z# c. z0 U* ?& p$ p( \: p│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) e4 [9 N2 r) F! v. w! p│163 │Invis  │11│  │  │***  │Invisible for a while     │
* u) p8 k2 _/ G, K; g│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& t5 x- A: x  W9 p│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 [! E1 ]6 g( i- U
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ E" {* y1 {9 v8 a│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% @2 _5 d6 ]  v. X
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- t: @+ i6 s# o9 p0 _
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ Q8 `9 R  K- F7 p
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │& n1 H2 X  s5 ?4 c2 S: z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │8 n9 H4 `/ J+ @" }
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* [6 V+ d0 ?) ^0 M4 h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- ~+ W7 {: @8 o: d3 B% j
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ f( U( y6 J" ?  m& U& b& X
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) M1 h1 b- H8 O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 [$ H0 ]' Q! o8 k│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 G9 I. k3 V" x$ f& a8 S" ~│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
, Y& S9 w* _' g│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 l7 Z$ J. q* x, h5 c
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 a( ^% d  o0 S! ~) v4 I# \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 c3 N$ h! J% R. j8 I) H" ^. w: f
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, A% @  g  \# s8 {1 g. s* `
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
( j( M- C8 s8 N│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! I5 S0 q% V$ k│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 a( _1 T& w" a2 C5 W) j' N9 A│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
# F' L' f  Z! p. X7 u" |│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) J2 Y* m) j9 z* D5 y( o4 @! [
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- u. ~7 U, o6 ^1 B. a
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; i2 I2 x" ~% M│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" ?: }. H8 q7 n; e
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 S' M3 K( I8 V: G1 c, ]' n│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" G; I0 Z# h9 i$ S7 R( c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
+ j4 m7 D0 _# b& U& C4 M" U+ r! O│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: R' u9 D9 ?0 D( l
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. {: I% z! x; ]! q7 j% k│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' ~; K9 N$ o- p
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' N  S6 f: L: A7 Z  ?; n│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 \" G* Y! r) }& `0 B; K8 Y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 j+ ^" m4 @- j) a: ~- j( e& H# w
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# ^% p# ^1 [) L- |( t. b
└──┴────┴─┴──┴──┴───┴───────────────┘3 e9 l) j& m4 y2 ^/ ^

, m: M6 H7 ~3 o0 S
9 @, w& o9 `$ ]Mega Chip
1 T  b$ G3 B+ T┌──┬─────┬─┬──┬──┬───┬───────────────┐/ w% D" T& h+ f! B( S6 U8 Q7 ^3 _
│编号│名称   │MB│攻击│属性│稀有度│说明             │( u3 x8 E, a& U5 c: ~' D6 W  L
├──┼─────┼─┼──┼──┼───┼───────────────┤( I) m. B9 X5 M$ b" [! a
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' U) T" V8 l5 [0 x" v: n/ P% T$ B
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* v$ ?3 S) `- H+ p# u1 y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. `, v- d* f5 H0 \% L  s4 \' H
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& w# h! A6 y5 i/ _. M8 T, X3 ]
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
6 Y2 g" }0 C. R% I│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  A- |- J& }( X6 ?( T; T. A│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; M0 w- d5 {5 S  j│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, d: p! X/ ^+ P  T+ N│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# i. B. Y' {: x& _6 e: a│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│  N$ M6 x' w1 X# r: y5 O
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ F' {% e7 d4 @: O. |, A
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. }) q" j% \9 Z. e1 E│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ l" l# g  o1 y" S8 b+ Y+ V│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. T0 C, y; e0 ^- q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: r4 k1 [) B5 p9 @
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! f' A/ D* }7 Z6 x7 i2 J5 X9 u│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* |. L6 v; H1 a' X│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 a( ?# w7 k- t2 _) Z: U6 t6 D6 n3 _
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( H4 K2 p& K+ j  g" M7 \9 T4 B
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 }2 w3 i1 w% ^: p- |│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
% v# S# V* G8 J4 H' z3 Z│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" V" _% A) U! {3 |
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │* z6 n9 [% [( E+ R1 G+ g
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& H- r3 u* w6 g/ `0 ^. Q2 t( _" [# e│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 e2 ]/ i& k/ Y; r- T
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 y3 t: F! H/ k' v7 m3 @│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │+ d# d( w7 e  H" o; i& P  Q: A5 a
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 h0 }7 T! O9 R. \, A9 F
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │: J; q2 ?% W% |( q- v
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 |/ Q" T! ?' F$ j+ B│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' ]- A+ E2 y) M, U" a$ D; y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! w. `8 G, J2 T, F) z# K) w% H' G2 |│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* H; ~0 `4 f0 a7 {2 t7 U1 |, W- D
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 X% t0 a) V0 T" o& T
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) K# G( _- X4 s0 r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# s9 x1 |. J1 \, \" P% i& q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: j( J2 z* k! `) Z2 N& j
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" F" v0 E$ k0 k; M* d4 @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 _( E. |5 i3 f4 N# i, L' D4 O7 |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- s% a( [7 @% k# S& u│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 C; o! _8 Q. ]0 f! r
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 ]5 p% J2 ~3 d, Y: ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
6 ?! K) n6 k" G& E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# R) T7 O, b6 y$ s+ f, p) t  C4 }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
! N# S; Y0 _% }│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, X6 z2 h9 H1 A& m! E% @│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, d+ f' x  V" S9 }9 a
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  o: V/ q" g, V│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 E( G4 s$ _; M3 C  T7 r7 u9 d, C
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │- {9 w* o* u1 V3 |& ^6 r& C
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
0 W- j* c: Q/ k+ I4 {; u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ M$ m7 N+ P2 K* j9 O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
/ j* {- K3 [! ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │9 ]( V5 N7 Z2 F# m5 c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 T; B0 O; o- l8 }8 t+ N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 z9 e2 ]5 f8 k6 _: t9 A2 D
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 x$ w' Q3 {# O/ ?( f3 |1 [
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │' Y2 Z' k- r# o) ]4 s! l
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# u/ t2 ?) y( m! O- E
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 `- D5 A. M$ _" w: c
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ E  c0 c2 E1 v│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 L- ^1 I1 ?- T. O+ [
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 W4 q9 u# o* Q9 u( ]
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
( q, `5 ]; {9 |% a8 ]6 R* x│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& n9 N3 q. L8 h│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. v3 Q- E' Z1 W5 I9 b* L│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' \6 ]7 S: h; Z! z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
$ A, ^* c% U& A+ H) }  n3 i│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ Y  a. Y6 `) O3 @8 N
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ H9 e3 w+ i# u* W" E+ l8 b
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  E' k# _, k, R$ M
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& k8 [4 }# u6 V
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! O: t7 B0 w) g7 C6 g  k0 N
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. S2 _7 @$ r4 J" X3 E. h% S; q- o│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* z: C* j' Q6 x
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │9 M3 ^% B: d! F/ U
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ d* U1 |% i# m. `│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
6 ]( d, B! t. _* Z; h% z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
4 j- d) a& t" Q, n│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% q3 F4 y2 W2 @│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 J( B; X; i  N4 t0 }│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) B) `: s* Z  N8 H  ]) e9 X2 l' f│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  e0 V& B1 ^) K: t│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) z8 d0 e, s4 ~│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 e7 y. m0 e$ K& \, ?- G/ @+ D└──┴─────┴─┴──┴──┴───┴───────────────┘
1 T- X7 W9 P+ E0 T+ G& P2 ], s8 g' M: C  J

; T1 K& h* ^3 S& }/ i4 B* G6 i# p5 gGigaChip (蓝版)3 V  g% H: ?- p1 O+ c
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 k! t' ^' n3 W) b! k
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. q+ n# f9 ^' a1 v+ S3 {/ \" |5 B├──┼─────┼─┼──┼──┼───┼───────────────┤
9 ?7 U) o& s  O6 }1 a│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) g  r; T! C! @" a( V9 V+ ?
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: U: @" u' }2 v
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
  k% Y; G$ @9 P* p; N2 [% X8 D6 D( ~) u│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# p0 K! H. {# U" M. S% r
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ L% d& b9 V( z' I+ x
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( Y* S! x! y6 C0 D0 z2 J. x
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 u3 ^' r9 @% H  F│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" \/ J  s, L0 H4 W8 |- k8 s" ~│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │# E, L6 J% x* d+ q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ c' \+ Z) N8 l$ `5 P│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 Y2 K( E" Q( w1 ~# Q8 h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! A  o3 _9 M: ~4 o# Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 {& @' P$ X( j3 r8 o( K( r% {6 B  J3 ^│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 Q  E/ U5 ]; R! |│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* \: `) m5 e8 P6 K- W│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 I( A: c/ L$ t& K4 F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 ?7 v( ]$ _% q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 k; ^% `4 G* }$ o0 h
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' c+ m/ e) r  |│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ ]: d7 G2 T6 a6 L* \! ?# A└──┴─────┴─┴──┴──┴───┴───────────────┘
1 V! B( g" A+ u3 b3 H! {# @
# I$ _, N1 P# I, Y* G  qGigaChip (白版)(只列出与蓝版不一样的Chips)+ a0 \" d( i. j+ d  A, j3 S, q
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 w1 s6 h, T7 U5 h  a$ w# A
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  H/ R& i6 g/ z; C& J9 W├──┼─────┼─┼──┼──┼───┼───────────────┤
; _: u; f2 c) u# l! c2 z( ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& Y" U* g# ]' k; M
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ a3 F/ R/ x8 x  ^0 J. p4 M) H│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │( i( G$ C* c$ }' W$ [' x/ _# O
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  O  W3 x  L% a) ?4 }
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. _" U( |" ~, q8 Y' I' r% @; A1 Y
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 P; [7 U6 G0 c
. H1 C8 ~$ ~* [! p9 |001002003004005006" k! a6 N2 s8 I' @* Q1 y
007008009010011012
: J, X+ M9 {' r5 r; f) }( G013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, I! O, x) F! U6 d" q8 {0 m7 f; ^, s0 F$ g3 Q& ~3 z+ V0 M, O' e
019020021022023024. i( q! i8 g0 B
025026027028029030) x+ m! B' i- @+ n: B7 k! b
031032033034035036# a/ g; ?7 y8 H+ j" @7 e

) A- z, `3 I2 I$ E- A5 _[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* M, d; l1 B% E. O
, ^/ l6 e; v0 s% V$ g037038039040041042; t  A' p7 K+ Y. `+ ^9 g
043044045046047048
+ \3 K4 |4 e0 h( @5 @. M6 u049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: n3 k5 n, G8 b! D

* n% H' w1 M! q' T3 ~055056057058059060
/ k* p7 U. @) g! w061062063064065066# C( G" @1 A/ z' |/ H4 g4 `& x
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ?( ~, ~7 N4 w- R+ h( D9 N
) ]3 Y3 J4 J$ _( ^+ G2 X: C
073074075076077078
9 J8 X% [" ?9 K  a6 _0 N079080081082083084
# {0 e$ U' L" R: j8 Y/ F/ S8 Q085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 K4 Z# ~0 g' n# X; \7 {/ C1 ?3 K1 u
091092093094095096. ~9 u3 y8 N* l" R
0970980991001011026 W( j, C* A$ p9 @' E
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 L# ]- t8 g  l, G, |' L
! q) ~- ~% B( n# G' A1091101111121131147 b8 O. F/ V" m$ `' e9 m' Q
115116117118119120
( f$ |# L# x$ S6 v" O6 }121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! a' F% }# y; H- f
# Q; ]7 I, G7 X+ p# Y9 K
127128129130131132
* H* x  @" k9 @3 A, H' J4 o133134135136137138
# S: W  U8 C$ e+ z( I+ E139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* B" e: G2 f4 `$ |7 z' Y  Y6 x* H3 n! S7 W
1451461471481491503 F" q2 H) T: b) x4 N
151152153154155156
. T& e' A' E* x2 D157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 [% }" `! B/ I6 b4 q
3 [6 X+ j1 T; e4 A! a163164165166167168
$ |9 l( c# H. \0 u- h2 x& `( h169170171172173174
: u" u* }" b; U) X- k+ j- B4 Y& p175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 i3 F: {5 [) ?

. l0 N! p+ T' P, P8 E, p181182183184185186
4 H, ^$ f/ C, W$ ?5 \187188189190191192
* ~) z7 [! F- i8 C* i7 j193194195196197198
" A! ]& P: {) m. c" q" e+ |199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' x2 V( ?% Q& i. P, r
0 |+ Z9 H& D0 Q$ ?
001002003004005006
6 o+ d3 k# {! Q" T' l007008009010011012! Z  R+ D1 q7 h+ s
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 M9 E( g# \: O
1 j7 i7 b- T; E" r
019020021022023024
3 E) x6 ]8 W9 G5 _! J025026027028029030  {$ _5 a) v: @
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 \; ?  y. D, f$ t9 {

" y8 u3 Y' i& j. S) k4 S5 f% H$ W1 s4 \037038039040041042
: k) o3 }0 v  y; p043044045046047048: a, d9 v2 i, Q, v# U
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& P, L. q. r$ Z9 g
) d% K! I7 D* u
055056057058059060/ X! j  h) `4 V& [3 E* Z$ B( y
061062063064065066
. q- V  U/ G, K067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 [: ]6 Z; T: i: p! X0 G/ d! @
4 ^# y; S* n: L. j$ I5 k7 g; Q3 `0730740750760770780 d) I& x  {2 G
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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