Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16696|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - _* f( \9 X' X
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" N  q' z. m2 {' |■● ■  NintendoWorld    站友xliz原创1 A2 U- E' E" L6 j; S
■ ●■    http://www.NewWise.com
% ~& I* T5 y8 |■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 \; ^7 X( @" t: x3 `' k

/ p9 c2 y$ _# `# Q: ]0 R$ P% Z( L+ o  y; l* [1 g
           洛克人 EXE 3 Blue 卡片组合4 I. V, f& H$ }3 T. V! U4 g% [
$ ?1 {9 @* W0 u7 K
- u: Z& ~4 }6 z1 k  h8 q3 O7 R/ {
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% q0 T+ R# C# I" _大家要看日文版的P.A.或详细攻略,点击这里吧!
7 t0 O+ c3 E6 i% j0 @4 |* U2 |- E
====================
  D! N& Q0 L/ Q9 W7 ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
% D+ ?" M7 e& S" N9 p9 w  c" I% k9 G! @6 L
以下内容格式如下:5 i7 b- Q* v& c8 n1 X; F

2 A5 \( S! S( ^0 c* ~9 B9 {% \编号    名称  z- J# u# w" E# |* [9 i3 P
说明% j- t- @3 u0 A# M" W9 o8 Q7 Q4 t
组合方法
: ]9 P- e7 l$ y5 |' B) h---------------------------------. Q5 c' x* i) z" ], f% k
01    Z-Connon 1$ E" X6 D- {3 K; y1 `
Unlimited Cannon for 5 sec6 p$ q* b4 ^, t3 k
Cannon A+B+C9 Z$ E; G# N& x6 q
Cannon B+C+D
9 c4 H0 L4 p% I+ a+ _2 C5 SCannon C+D+E
9 r) i# Q8 x: h, ]8 Z0 \9 o. w+ W# h' j- H4 [% q
02    Z-Connon 2) E- y' y! t$ F
Unlimited HiCannon for 5 sec
. _& `0 D- \: _. R$ R+ V: p6 vHiCannon H+I+J
" i8 x; U; k/ B% U4 a! hHiCannon I+J+K
2 [- X& T) M3 A4 hHiCannon J+K+L* h% P6 r; ~) {6 `" T. S

7 {9 Y* S$ _2 W03    Z-Connon 3
' _! ]. E  |+ CUnlimited MegaCannon for 5 sec# Y* H2 J& h* P
M-Cannon O+P+Q# j0 v* T6 W! {" a7 @7 y. [
M-Cannon P+Q+R
9 o9 J5 x% v& N# {8 V; ?9 U2 PM-Cannon Q+R+S
" J5 \8 o5 @* X& @! R; a! B- H* D. J6 N& |- R+ A
04    Z-Punch
, z9 T8 |3 H7 w" j$ B/ `Unlimited GutPunch for 5 sec( E9 r9 Y: g/ y& A$ U' }4 @
GutPunch B+C+D
2 y: ]/ A9 T+ d0 O9 }/ {/ IGutPunch C+D+E
! \* n6 h# x% R- s8 F) q6 ZGutPunch D+E+F
7 f# ]: R2 l! G! G
2 M8 l3 [$ j! ^0 \05    Z-Strght7 E6 r) R2 ?  @( e
Unlimited GutStrgt for 5 sec
! U$ q" ~6 p0 D  P8 X2 sGutStrgt O+P+Q
4 Y( D1 Y9 i5 b: C8 hGutStrgt P+Q+R) ]4 l( }5 \* H) f
GutStrgt Q+R+S0 R6 t7 I) e: Z. P) V7 o( N, ~* r+ Y
- `- p, ~+ h7 I
06    Z-Impact
; @3 T: g( B* J$ r: o8 y8 QUnlimited GutImpct for 5 sec6 L; s6 i) c, D
GutImpact G+H+I
% }7 V4 c: \0 U9 E& v& uGutImpact H+I+J
0 B, J! j" K( q5 FGutImpact J+K+L
- j( Q4 Q" K8 N% k$ A8 N( j' n- _9 m! o9 ^
07    Z-Varibl: j; X8 g  n% k  s) \' X. L7 T
Unlimited VarSword for 5 sec
( @/ X& ~3 R" SVarSwrd B+C+D
7 J* t, @; Z) H; k& w) tVarSwrd C+D+E* ^  M, A. I/ \, H6 S7 j
VarSwrd D+E+F
. _; F! y  a- l+ p( U9 y6 t- C) L3 J. O% R# z
08    Z-Yoyo 1
" s9 x3 Y. X# U. x/ W* kUnlimited Yo-Yo for 5 sec2 F5 T- X) m3 h, z; E
Yo-Yo1 C+D+E
( Q5 _3 Q/ _/ @+ S( PYo-Yo1 D+E+F: h! q6 N/ I* Y) m. L+ X
Yo-Yo1 E+F+G
* ?* \) R1 D1 f* S, o7 M- c+ E
1 p) M* _8 E. t5 t" U1 ]- g6 O09    Z-Yoyo 28 K& U! `% [; R3 E' C& X
Unlimited Yo-Yo2 for 5 sec, o4 B# Z! ^4 i, A$ y
Yo-Yo2 H+I+J
0 T" D% O( V1 N% z  @Yo-Yo2 I+J+K( d- N1 A$ K0 t7 W, a
Yo-Yo2 J+K+L
  l6 E5 x! O' O; e' f; x& Q* C9 t2 @$ U. V0 g
10    Z-Yoyo 38 B7 ^! V) Q. g( z; c
Unlimited Yo-Yo3 for 5 sec
' Z* W- [( r& [) |4 yYo-Yo3 M+N+O
6 r! i9 ?8 C3 W: H6 U0 OYo-Yo3 N+O+P) ?8 y- h5 f! W
Yo-Yo3 O+P+Q; B1 E  T5 |  l( t6 ^( s! T
  {7 S, [0 a' V2 w
11    Z-Step 1
. G4 Y( q9 e7 s4 v% t6 f2 iUnlimited StepSwrd for 5 sec
& j  U- {4 L0 b6 e1 J2 ~StepSwrd L+M+N+ O6 m1 s1 Q9 a# i! g
StepSwrd M+N+O
2 X/ J/ j2 e+ Q: N2 ]. k2 S. wStepSwrd N+O+P
9 j2 z! {, y/ E0 G% Z6 e% i: N' R  M* n/ ]+ T* \5 {% d! `4 D
12    Z-Step 2) C. D, F- N9 v6 Y( W1 l, ?
Unlimited StepCros for 5 sec
$ C4 \" V# i# ?& T$ }StepCros P+Q+R5 b6 y8 |- {8 Z1 w0 B  H
StepCros Q+R+S
- N1 P1 x, d/ Y0 Y1 u! b9 wStepCros R+S+T  ~9 G: r" B4 ?4 u8 {

! M! A3 L- `6 A+ O) U( ?- a9 |2 T13    BubSprd
" s" b/ S- Q* fAttks w/ spreading bubbles!$ `! g% x' X# X$ r( y
Bubbler  C+D+E, Y' Y5 |' L! _6 _; o
Bub-V    D+E+F8 w5 }/ G) L* ?6 Q, F
BublSide E+F+G2 D0 k: T! `3 v0 {
Bubbler E + Bub-V E + BublSide E7 |! e/ D8 ~) T( {2 J, u0 U7 o

9 Q& W2 S3 e7 W( P1 R: a4 K14    HeatSprd! h9 n7 X3 A; P4 W4 j. D- I5 f
Attks w/ spreading fireball!3 I( q# V6 Y% D1 K1 j$ S
HeatShot H+I+J
2 K* ]4 B) [/ j+ ZHeat-V   I+J+K
* @6 t" C  C' M( K$ F/ rHeatSide J+K+L& b' I; I. p* G& o' f0 D3 K5 N! J
HeatShot J + Heat-V J + HeatSide J% F7 j- \, |! m$ z, i8 G
2 ?0 S0 C& V" t, w7 f9 @. q
15    H-Burst
7 f- k% Q5 Q# FCreates a giant explosion" }3 A1 z$ V+ a! D( @/ d( K, ^
Spreader M+N+O
, d# h8 m0 k! q9 a0 e2 z/ sSpreader N+O+P4 f6 ~, B1 o$ o" B7 u* ~
Spreader O+P+Q
* N! ?  c9 ]; W" V) O3 d
6 ~4 i8 F# ]# Y* r$ d0 Y3 T16    LifeSwrd
+ x) ?& o2 B! JSwings a huge 2×3 sword!
% r$ G, b1 S- N* GSword E + WideSwrd E + LongSwrd E
) h1 }) R- k+ ]7 M- d) xSword L + WideSwrd L + LongSwrd L& Y! q+ |- z! T
Sword Y + WideSwrd Y + LongSwrd Y1 G! }% ^; Q$ I( }

/ X5 H- D5 a, N! E' m17    ElemSwrd6 b2 J" E. G- f
Wide swrd contains 4 elemnts
4 S& ~3 z/ ~: L, `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: L% A( b/ G1 A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 W; U0 T! E; Z: p6 m. p
3 q9 s: K% Y7 W1 |$ M$ i3 E
18    EvilCut3 D1 [( h: o0 C& W
Step up 2 & make 4 atacks
+ Q5 u$ J: I3 I# ?1 D4 O4 N$ gStepSwrd P + HeroSwrd P + StepCros P* F" h2 b# e! t2 f: {1 q" z0 l

" _2 u( p  X% L* V' _. w19    HyperRat
4 Q/ B9 r1 f' l) [; aA giant Ratton charges!
; _6 F$ G7 F" I0 FRatton1 A + Ratton2 A + Ratton3 A+ A# c  Y' M# @/ N6 }
Ratton1 C + Ratton2 C + Ratton3 C2 F& W4 ~# S, s* q
Ratton1 F + Ratton2 F + Ratton3 F
6 V; b: Y. e- U+ A: }4 G) a; }8 Y8 E' y- N% L+ t& C6 d  P
20    TimeBom +
5 [) t; G. {3 tSets Time Bomb in enmy area! H! p! s. E: t, l
TimeBomb J+K+L. E8 z9 ?* y$ z1 w6 X5 H  h9 ?  B5 K/ `
TimeBomb K+L+M$ v6 k0 s, k2 I( [6 `/ m: a4 T
TimeBomb L+M+N+ n: f/ q2 O( C8 p

& N$ A0 U6 m& }7 }( K21    GelRain
: m3 {: t0 ]" T  Z# k3 V5 l, tGel steals squares* r2 g1 L; T0 U5 o# K2 m
MetaGel1 B+C+D3 _1 ~6 B. c9 Z- u
MetaGel2 E+F+G4 e) v* `% e0 }9 S$ |
MetaGel3 S+T+U
9 V4 h' T- T& A. M
. q- }& j% C  e; K. W22    EverCrse
+ q* ^% @6 |& u5 h6 O; j6 l# UShield chases enemies3 x7 F( |4 M$ j" n# H
CrsShld1 C + CrsShld2 C + CrsShld3 C, N2 P+ b$ ]" a* Z4 R( [& ]/ x
CrsShld1 L + CrsShld2 L + CrsShld3 L
) y% x. V, ~' a8 i- s
9 ?3 h% S; A* O* E23    MomQuake& e# x% C- ~: j- A* o
Awakens Mother Earth!
7 C- ]/ ]0 X+ |, [+ ]; QRockCube * + RockCube * + GodStone S% f( P3 p- Q4 `* s! c, C
! Z  {6 n1 I8 i/ N
24    PoisPhar
  F7 h' M5 W5 M/ ^8 r% d# K0 |8 A& ~  `Pharaoh generates poison" F7 V' u/ i4 @3 q0 [" }6 v
PoisMask A + PoisFace A + Anubis A
7 o& S/ ]6 T: t: E, C) v: [+ M
* l3 u; M, n5 d25    BodyGrd+ W# s/ {% @. ?- K& P% v
Bodyguard takes out enemies! f0 J" v# N' i! E. F6 ?
AntiDmg M + AntiNavi M + Muramasa M$ u, k2 K; f2 g" y' f9 s2 l7 a6 G

$ k4 o( Z* ^. r9 |( `' M5 e/ z26    500Barr% k3 H6 o+ V: e8 c4 F
Barrier absorbs 500HP dmg
+ G+ V+ C2 R& c) vBarrier E + Barr100 E + Barr200 E
# t1 A4 [5 h/ I, W% U( @Barrier R + Barr100 R + Barr200 R* n) Q8 `- _; D) V0 x' H4 Q

+ `0 _2 Z' H, b" V+ c% j5 X' s27    BigHeart
1 V$ M/ O$ t, P5 s3 k, ~Attacks, then heals HP!+ n. D, H  N2 R" ^4 W
HolyPanl R + Recov300 R + Roll R% @; d4 P% z% X+ P) W- o: R
HolyPanl R + Recov300 R + RollV2 R+ E  T5 |& @# z& h% x( f( ^
HolyPanl R + Recov300 R + RollV3 R6 A8 D) g9 R+ F

0 G, n$ k5 \; @# D. n/ M28    GtsShoot6 s# ^* I& j) _
GutsMan throws MegaMan!
$ N; ?1 Y3 \; r6 b/ [Guard * + DashAtk G + GutsMan G9 h5 B( a! n6 }4 K, g
Guard * + DashAtk G + GutsMan2 G
& w) U& {* Z6 KGuard * + DashAtk G + GutsMan3 G
6 y1 l+ ?% Z( b! o4 Z/ P. q$ x1 d. oGuard * + DashAtk G + GutsMan4 G0 a$ e2 O8 ~) I" t
/ {# s" s7 G9 k5 T: K
29    DeuxHero' j- z9 u( \0 T" ?
MegaMan & ProtoMan team up!
% w# E5 e  Y6 g( P6 w6 x% YCustSwrd B + VarSwrd B + ProtoMan B; P! Z) }$ q2 i
CustSwrd B + VarSwrd B + ProtoMn2 B! I1 n  w/ d  X: n+ x
CustSwrd B + VarSwrd B + ProtoMn3 B# T8 e3 d* p, ~) a- w
CustSwrd B + VarSwrd B + ProtoMn4 B: ]- z4 e- M$ A. s

/ k* ?5 w2 S9 T3 L30    2xHero
! J" T  y: F$ E  \/ W9 x) T( IMegaMan & ProtoMan Dual atk6 r8 [" f' Q6 G  W3 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# G) l$ w0 W( ~0 e2 h1 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 e- ]. T! H8 A& p. q8 E' VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% m1 y) U/ t$ O3 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 e$ F  \. T) O' \% }& n: F
9 z/ |$ A9 M" o7 G2 @31    PrixPowr
$ A4 d" E8 ]* Q8 F0 m4 X1 R3 Navis attack at once!# K3 \, _8 F* O
Team1 * + Team2 * + KingMan5 K3 S  c& U7 a( q! A# ]
Team1 * + Team2 * + MistMan5 M; l" c& R  W/ b0 H) R  @) B' }
Team1 * + Team2 * + BowlMan5 B
# g- F+ [3 v  t9 A9 n/ V2 P5 ^; e# H& o
32    MstrStyl) P% N4 L, t& ?  [: C
MegaMan unleashes his power2 B* W7 R1 H0 r4 P
Salamndr * + Fountain * + Bolt * + GaiaBlad */ W) s7 l6 {( @' y
' W% I# e5 U' h# a1 H! r  H' c# s+ a
StdrdChip (Part 1)( e! k7 y7 G7 M6 Q, ~
┌──┬────┬─┬──┬──┬───┬───────────────┐8 ~$ M1 J/ F9 I) K
│编号│名称  │MB│攻击│属性│稀有度│说明             │2 O6 u5 @, \( O- P7 n6 C
├──┼────┼─┼──┼──┼───┼───────────────┤% m- o8 y$ l! z# k
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 y! D1 q8 n5 m5 {. k│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 ?2 F* j) K% h8 R+ v+ X│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, I( v& _: [0 `- G│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 s8 s$ Y4 R# }; V9 p% w, j7 i│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │! ^8 p7 Z( Z( o7 i
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 m' z% @; U: G8 Q# N│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# D' k  M3 X4 ?% z
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
1 M. `% {  g' l1 T% I│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" C8 s3 r% ?  b+ I1 p6 {$ m4 ]! [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: a. n& Y6 F( @0 n0 M9 g│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' S2 R0 k; e* P- d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 C: p# u4 F4 n8 I% y7 Y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 s8 F2 R5 C7 V# Z4 s% w
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │# f$ z, a; R( k5 d/ u
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 c( [8 Y4 W5 n│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 q/ V& _$ g$ `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* O  q3 N" g& D  {& q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ Q6 \) t5 Y/ S: ^" ?, E
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, r4 M+ ^' B( D- E3 Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │# ~, ^" [9 v3 E) t+ v6 W5 z4 V% f4 `
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 B$ e5 O7 c) j/ X* s5 j1 G/ w│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
8 h/ X) ^" r# v5 K│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: `9 W# k1 r5 ]+ z0 k9 U) t
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 v: Z5 K9 c1 f. _│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 W( r1 M* \" ^7 |$ |9 u
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, n+ ?0 V+ b/ Y4 b' w│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! j3 y( o0 z( c6 Q/ N/ B│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │: G6 S* H. G' v# A4 k9 u& \
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ z3 {9 h) N2 G/ a4 x3 z+ X9 m* f/ u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 S+ V; o4 Z2 N│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 r9 d. H4 R/ o" i1 P% B6 n
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, I$ n5 z& J, F9 `8 v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. b5 p6 L9 p$ v' \- ]  a4 Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# m( H- n0 V5 _) d0 E
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" g' \$ O+ L2 x& R' n. ~
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& I$ B% B. _; t# }: Z$ M- ]+ ]│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ |7 _9 C% \$ E  O+ b# W& }4 M( q│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ Y4 Y* l: j/ N2 U& L3 l: I
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. G$ p) N7 X  v& j. i; ]* g! b9 S
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │+ n; L! D' P- k. \5 [( X+ `; O2 Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
' C' `- h+ k7 t! d/ J7 B' g│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 g- d4 R: t& t& c& z% K
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 h' r! t6 `$ Z8 ?  x# J* z1 W│44 │ShockWav│10│60 │  │*   │Shock through enemies     │; l& {) b* k3 h* {  P  R
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; P' u' B3 e3 F9 V
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │8 G- I+ O& F; H) p; w6 ~
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
  D" C% Y' B. v  O. |│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* h6 {; q' K9 e0 V! m
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
5 m' S0 j& ]+ l& t; @! N$ y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
* j+ R& K* `5 ^2 `+ `* C! R& C- E│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' |% `4 t( ~  P- U4 u) v│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( V6 U" @0 {( {) c: y, H/ u
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# o& g, X3 p: ]$ h2 W9 f) @: g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 L0 x2 \$ ~6 |+ g4 \( e) h$ ^5 d
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( t6 [8 V4 U3 V4 g3 t
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │5 j/ y* X! y! A) d  ?# b; B" u
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( d: R/ W3 T9 P2 w% e% I
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. {8 y+ ~1 L/ t: j! L9 M
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# c! l, g; _. }- r2 ~% r' p  y
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 |1 {7 b$ U: b9 C/ R# z
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 p) p" x  W, r8 _& J│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! x" l9 X* v  e│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& ?# m8 }+ ?) p# ]2 a│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 |" I* f) Y  C│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
4 L% c& f( ^9 G0 K│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) B9 D) Y- L2 `/ ]2 r0 y" K7 m
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │: b2 X# d: [/ \/ x9 H1 d
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │# s) S6 Q2 j$ b0 z; {
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ j. Q2 R/ {6 x' Q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* o# \& z! v, ?% {/ P- H: ~2 i│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) @/ z: B: [1 m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 _: D; T: [5 o8 E: f6 i
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 z* p% M5 z+ `
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ \9 m. T9 P- Y│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 u& U0 x0 h& p. ~
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* e3 Y7 c) v) T4 G) s│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
9 e# V% e8 I. E/ a) R│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │( B. b! s  O2 p, C6 z! P4 l
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 j  _2 Q2 c1 h$ |$ |
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' X' s, Z: y2 o' c; d& p7 V# Y7 W
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: U+ Y% m+ v. T3 @( u
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. A3 [' O9 [* c7 |
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: f( k. z0 x& S! Z
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) `$ M/ v4 ^# N9 N/ ]" J│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( n' q2 x' i: M  s3 y* m
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 R+ P2 d1 o; s8 I0 F) Y
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 C) C' |! d$ I+ b* H' r  ~1 L
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( U: ^5 H, v8 J; a3 I│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ j6 E0 g; x; r3 F, w( X
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; T1 [+ A. H* ^  S│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* K4 q8 g3 t, L) F# U
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) s  F! t4 D; {- ^& @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
7 t' G; [- ^( P& L0 E│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  t( I6 Z4 B0 {│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 u& n  E0 t( S  G  E$ `, e│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
5 T. X% r4 Q9 h8 g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, d/ O8 Q) C+ A5 x! |7 i. `
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 A" {( P7 U3 F5 b│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 ]) r$ \- b" Q% o, ~% i8 A+ {
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 M: D# {  b  u. n/ e9 V└──┴────┴─┴──┴──┴───┴───────────────┘! `. E# Z, t9 Q4 }, ]! s
3 |) l6 t+ k( A% l; M8 k
StdrdChip (Part 2)# g7 ]" y& H5 p, h8 }2 m
┌──┬────┬─┬──┬──┬───┬───────────────┐
* x. q+ W- Q  F7 v+ o8 I( Q│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 b4 L6 u7 e: i& c0 t4 e8 o, [├──┼────┼─┼──┼──┼───┼───────────────┤+ |5 K& W7 O" `/ Z; K+ H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# m: S# b8 \: d│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; p8 g' p' X+ ?( Q* {/ a│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 K! M, V6 j/ x' C4 k0 L; A" W│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  C/ A6 q# a$ E: u+ y' Y* J# o, Z2 p│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- z8 z. b0 L! P0 g
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 M/ h: k, c# ]; G8 f' O
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" S. |1 q7 ?( a3 p7 L8 X/ g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
, t5 {) K" V0 [. @+ x; ^. ]) }│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* z+ t' Y. O* N8 \
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ ^0 K' O/ \5 i5 [, g
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │% Q2 b' }7 X; Q+ F
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; n" v3 M4 L9 J7 k$ D│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 m- i( s, {; T& A5 @' X
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 u8 a4 ^- |; w3 f5 h
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& f0 V4 ~! ^' E& t3 c$ T│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ }) P/ x& T( p3 S$ J│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 ^4 z4 L9 w) F/ v# m. v
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 W8 H. L  [; d* j1 G- e7 f
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: p/ y. x& v: {3 Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 o  f5 {8 d, ?$ T& X
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │- K# t2 L- u) v$ Q1 U9 V& X
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- q% J& A% @" S& \6 t
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │$ B0 N3 C7 G2 n% \* O
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 A% n6 s# s) A; B3 z. m; T7 b│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ y- D( g6 Z3 }5 {( w' c9 n
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │1 I- N5 `1 M0 z- D, N3 A
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ U( ]3 R* `8 P* L* t+ m1 {│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. k: |$ o: C/ `: Q
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' R1 d/ T& G9 D. M' x
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, U9 Y: q. P" E8 H6 p+ Q6 a
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │. s0 z: ?/ V2 m
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. |/ @# {* o& ^  r. @) m8 K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
& }- B7 N7 R9 n6 P│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 Y' V5 g, t- o( r- r1 k
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% n* P+ {! i# k' F1 [) i% f8 c│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# h+ Y1 |: H  z9 ?) O! b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 \( ?3 v% K  X$ Y- s- @; G) I  C7 i│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │  Y8 B; ]& q% o) E( Q  c+ G# X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
5 z0 |* W* g4 p8 z) L│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ [5 e- C7 @; Z0 v
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  O5 U' c% b4 `$ E* q( T; q( a│141 │Prism  │60│  │  │***  │Prism fires randomly     │% D. }$ F+ ^* t# W' @3 ^! i4 [; z$ [
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& M+ ]- V1 ^+ n" m, A. A; z2 z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
4 g: c/ Q& R5 H  L' E# ]│144 │Fanfare │32│  │  │***  │Take no damage for a while  │$ w, y. \) Q, p% u
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" X) t/ B5 t  g% H
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* a+ O2 _' M, u. P" v│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ O' T! o( d" Q, l
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 K5 z" }. H" }2 @│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 I9 j: r% q6 i# }│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 M" o4 Y9 C: Q- w$ x& l+ Y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& c3 g+ k9 Q+ d/ B│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, z' J, Z' |7 v$ f* Z│153 │Recov200│65│  │  │**** │Recovers 200HP        │. w" h& e, b/ O. Z* v# X$ e1 H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │; v' ^( K4 o- y& ?/ W# A3 `
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( {) a; ^' T  L│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│/ j  d! E! t$ \1 |
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 m' L! H0 Q4 d% t, G4 i
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
6 ^5 D! m! i% Q8 i9 l" w│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 @+ l+ b) A" e7 X: j% s. ~) D, Y│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# }9 D  Z0 @) j$ @$ t, o( q& P- t
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* j8 i" A+ V% J8 u│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  \2 j* |: W/ `
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 X0 x+ Q3 z  z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ l( y, I2 q9 h  I- n│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# r4 ?: d) O+ }+ ^9 T│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! v% K) x# n$ i│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' T' n7 H1 k, c9 B9 ~# F
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 r( p# S) }6 P( O# v│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 I% M! |/ P! E3 x. i, n/ U. [' _│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 h2 x  p. V. W* o1 `% R% m
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │* T  x# M/ A- X+ r$ |, A" L0 ^: B
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │! `8 @" K+ v! e- j
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │4 l3 ~/ [0 P2 i: s" W
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; h! R5 H! G4 ^│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. ^1 z3 ?- Q1 v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. Q- B) T$ s. c9 |* t4 c/ B
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- B& l" K) b" j7 Z3 I│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
5 C% H& F1 |3 {! ]5 y│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& t  p8 B0 N9 H" f# M3 f7 ~$ ]+ ~
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 C, g3 v, e: s! X4 H7 v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ ^/ k5 y& n- D* x
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; H4 U. V! ~! H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
' }% F6 f4 j, M, `* m│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! ~  r0 L0 {: m│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 U) o: S8 k( J5 C' Y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ L, C9 k4 b# g. T" ?8 P
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 t! _% _# p" `$ n
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; Z1 Y" m' F1 Z/ ~1 M│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! z' v( }, s( A. t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │; a4 Z7 a! u' C" o
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( Q! f* O  M" D2 D- u5 P
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ }0 ?; A- ]# V3 a; Q& F: K' B7 C; D4 D│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' O7 g9 M+ v" @! a
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, ^; m. T7 J; x! Z9 s0 g+ Y' O; `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 i4 h5 f* d8 x& `+ I5 @
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │+ H' \/ K8 i& _, a
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ K/ b$ R# g* `# y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
# x' R, Z' L0 m6 l& B│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 a: k' x$ H5 H$ y9 o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 a% ]: H5 v+ F2 I. M9 b8 ^" @' d└──┴────┴─┴──┴──┴───┴───────────────┘6 L. k9 N; h* v; F, l! n

- Z. f5 O8 }; \4 g4 I
5 f4 h% t9 q0 R/ GMega Chip
- C) M3 l+ E/ l┌──┬─────┬─┬──┬──┬───┬───────────────┐
, W2 r' J* Q; q: X  I; G; m│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 N" T! v8 b4 I& U6 H; S$ ~├──┼─────┼─┼──┼──┼───┼───────────────┤% T. w7 T" B, M: I, O+ k
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* l+ p4 {( d# P│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
" L- @; P& k" l│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- C8 r* |8 z/ M5 r0 {│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 v$ L! G4 o6 L1 D) a/ {1 y( s, u# ~
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │& u/ z5 K# M# P! w
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* p4 I3 e6 d' P! N
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 D% z% ^" p) c+ P) V3 G7 B0 Q1 N
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  k+ D, y" c6 x" x+ U6 u2 y& v│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ i$ S4 ?& v9 Z0 Y
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│# z1 h/ [8 _! K+ Y2 a: P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( V; P6 a, u, D, n1 M8 z: f0 I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: V: T8 L4 X5 r8 X( _8 Q9 ]│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% }" s( I& J, L/ {0 w$ n
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' }$ W- U& n/ c; I2 ~│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" N  E: @# X" ^% l│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 t% N8 @1 K+ \! f│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 H( `- _  P2 w& Z7 l
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 n5 O( F; z2 C$ c
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 x% T& S/ L! u' C7 @4 z
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 [/ P3 k5 O; K1 X) J│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: P( ^) G0 f0 Q' e+ I- [$ _
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │- Z  g. @7 J) g9 s. k3 d. I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 n" r3 `% Z; |+ v$ h2 N
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* M2 j3 D& }9 y" X3 T  i6 F4 a
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, q1 ?4 B% x1 Y4 G  e7 H$ O0 b
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& l7 s; {" X# |& c
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 h, j9 f' |- `  }* z6 M
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │) n1 @% ?* F) x& e8 `% D
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 ~. O7 B4 U8 d: ?5 H8 t│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 W$ k7 D% s% i* Y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │+ C& D. e- B" C' r5 N
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" G1 m2 Q3 o8 ~2 a│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 @2 o# N1 j# y# Z% {  t│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, q2 A: z( s& j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 P. d* M$ I! U% Y7 u  q5 Y; T- b5 S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# q4 ?% Q  F2 |  D. F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ C  e% k/ P  \│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 W' A1 X; H3 g  [
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, _4 ?" C( q4 `' F3 G│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │/ p2 k! c3 q) p& g
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 u$ ~* f# U0 y0 d8 K  ?7 W
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& T6 c8 H& o6 K+ o/ {1 ^( Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
0 D* e- ~' a) s+ A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 H( Q/ \9 a9 m, ?( \! R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, y: M( f: \3 X5 j7 H: _9 X
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ v' O+ Z! `9 v( E! ]0 R│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │0 c% P+ F/ I% W; j& W
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* M* z- R* O( i/ |* \│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
8 ^. i" J2 z. i4 n1 p5 ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# r# D4 ?" ]  @2 q" u+ {" s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │2 C3 V% E0 v6 U
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* Q; g+ N( @/ L' r: k- i
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │; J+ ]- r% N' K" _" [  S1 `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; f. x4 F; m* C5 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 }! l( Q; t2 ^! J- E9 K% _$ `
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
/ t, ~: E! P: O4 C1 k9 z: q1 M% }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 S' ^  V( v5 U: [2 A
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 t% ?  j! D  y5 X% a│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 r0 H4 B! ]3 [' p, ^' \2 _. T& B" c
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, t" c) S, C6 T/ v* f
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 j9 e% o2 U' ]# b# K* W: B" ^1 f$ J
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! F. H8 v- m% ^8 N
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
' r7 E0 Q; l$ f/ V│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; }$ e. c% I  A│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
5 t* }4 l4 J/ O$ ~4 L& b+ \│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 n* J/ G! v6 C7 H6 S+ a│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, A& H' l3 x' y$ h  o/ b% V8 e
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 N7 u1 a* c' T; Y- ^│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* l8 R9 M+ ?0 E! B% c
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 E3 i1 q; R1 F% _
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) V4 E/ ~5 f" m# k: p
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! d$ {5 s3 n8 B& H& x- T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) {2 P7 z: ^" c+ n' k: [: s: C9 C│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 \7 u# i' x/ T6 O
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( G, r$ {  i( q5 r: I
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  I$ ~2 P9 o2 {7 ^0 Y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │4 G( w# E: V5 @, o0 V" |/ |
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; s- ?) t1 Z3 z8 Q2 G│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 T# g* o% w1 {- s: H
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) {+ C* X! m' I8 \( y, m│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 ?) Y6 v4 I& F0 c4 g/ _; d0 Y
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 ?2 W1 N% |9 r( p
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# y( ]( B& L& W  N
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# e# O: t% o- @" @( M" @│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( N+ o) ^. }, H
└──┴─────┴─┴──┴──┴───┴───────────────┘
. W6 J. w/ F/ M' T
: c! f) ?  O; d4 ^+ S0 r2 [6 Z9 w' W$ ]( l! g
GigaChip (蓝版)' z' Q* c* a) |9 y/ h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  F! H" Z, c: h: d# I/ X/ \. G' M│编号│名称   │MB│攻击│属性│稀有度│说明             │. T" T1 k% Y' S  Z
├──┼─────┼─┼──┼──┼───┼───────────────┤2 `4 x9 ~% Y: ]* n% Y  O
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │1 m; |1 f0 J$ Q/ p( [
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) ]  t3 }: T3 X6 Z" O; E│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 ]: D# P, L6 P* o
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ ^' p' M9 r! [( N5 n│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, U+ K2 x$ x2 [% G7 I2 A* I% ^# d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ T2 E" S0 B- b: b- h: q- w
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# Q6 d4 b! U/ g% @/ g2 N8 x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │" x  D! b# B: S) P: w* J
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ N- e8 c2 B2 l: _  D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 H) P0 w7 W. I│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, C) r9 L) R+ x│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' Z0 j) v0 ]8 r; _; q0 Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 N$ a9 v. S& L: }. f) Y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. Z0 Z9 @4 L. U* G5 }" D│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │  q& {" |2 ]* z7 U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! G0 Y$ e) W6 V! V  X
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 g* T0 |- g4 M2 O: u; y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  U- W1 ]  w8 ^! \2 Q) c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 c" W7 x$ [  s7 v│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 l6 n' t5 d8 O% F
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 t5 }4 D; S& m' T; X
1 _3 p) ?. ~7 r0 ~GigaChip (白版)(只列出与蓝版不一样的Chips)
* O) u6 t* x+ x7 r┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 k0 D; {" w" a! K! ?1 T7 |! a/ u│编号│名称   │MB│攻击│属性│稀有度│说明             │; H5 B$ n. ]3 d# A6 J
├──┼─────┼─┼──┼──┼───┼───────────────┤! D" j0 Z. q) |$ W4 W5 f2 M4 |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% |5 Y" O( k+ e0 o
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │7 |% v6 T$ m5 c$ U- t9 l$ \
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. S, `* }5 |  A; E; Y│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% r" C1 D6 }5 f  ~└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!' ~$ p; |5 w' S1 L1 t6 o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! l& R5 X# [2 h- k5 H7 @  w
* l# @0 e) l# e/ o- ~001002003004005006
! c/ H# t, }3 l8 R% Q0070080090100110125 j# G3 q7 c* Q, l/ k( _) D
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: x9 {: c& ?; U! Y2 h2 k9 b  ^  ], a6 G( E3 c& q5 H# d
019020021022023024$ Q9 b8 A! y0 a' d  e4 k) I: I7 ]
025026027028029030
! h. l9 i( _) Z4 Y! S031032033034035036. W6 @! v1 u, n9 @2 N  C
% h+ x3 y  `* E4 [* f+ y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% T; K/ u: w2 }5 U$ \% ^& d$ k( d
037038039040041042
( ?( `/ R( q( Z6 A. |1 e& E" a- [043044045046047048  \# Z2 ]# T2 X% X
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* W' {6 T+ ~3 ^& W% z% f: r

# v' P4 N. P- y9 I, D- H5 K3 m055056057058059060
( f6 l+ b; [9 U1 Y, x0 w  W061062063064065066
5 Q& J' Y. w1 c% Y  V) V1 A067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ a( V. Z3 b8 O" y2 M/ ?" W  i

* V7 b  X" ~% q4 R/ t7 s! ^0730740750760770784 y' |4 n+ r, c, H8 ~9 i: k
079080081082083084
0 G. z8 o5 P2 j2 d085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& x( {5 u+ e2 ?' w
+ C9 S' [2 D  m* W+ `091092093094095096
5 C8 P' B; Z4 B2 D' r$ v3 @: [097098099100101102) k" N& b  K& M7 D$ ?/ z
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# E, S8 s/ C0 d5 Z6 V# D# X% S8 [4 a2 U# c6 E
109110111112113114& A8 Z' B0 H5 D9 H7 @9 Z
1151161171181191200 X  E0 r7 L" _" [( A3 z4 S
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 {0 o& x' c0 j% }1 M
9 ^; S2 k8 Y+ n! r6 u
127128129130131132* D2 E" s  l. y  r7 f6 c* Z
133134135136137138
/ p, V' I. F0 J7 ?# ^$ W139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# @; A6 \; K% P0 L9 c+ z" b- \& v
145146147148149150
* S1 n8 z3 ~  t% t' B151152153154155156
; b: U0 U. E6 C157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( a$ X+ I# y6 _7 g+ N2 h

9 h6 R- e3 g1 i% I  Q163164165166167168
) B2 Z' Q' E9 F& F7 p" |. u& v; s169170171172173174
2 C  X3 ]0 ^5 q* {" {175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% \5 ?6 T) H/ m) Z4 ?
6 M/ H+ B" M, Z7 O6 D
181182183184185186
" U, a+ z8 z6 K2 U, `187188189190191192
1 T* g$ r5 T  q2 [) @; N193194195196197198
7 X7 r  j; Y& P199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 @/ L' m: T' [+ D! }+ U4 p, @' `7 O6 y
001002003004005006
9 E7 @4 D7 M! z' \007008009010011012
. n- A. ]6 c& I4 |1 ~4 `013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( T& e% x, v: i: {2 e0 I6 i; b- S( j" `) O/ b7 _7 v. V
019020021022023024* `( n9 x% o: x& ^* Z
025026027028029030
4 T) V1 c% y( P031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- Q5 [5 Z9 v9 y2 \+ l6 g

: g9 h' j- ]: e8 t0370380390400410428 N+ @; v  i1 |' z7 J5 U
043044045046047048$ C  o/ o. E- V( j' }
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( [/ g6 q0 u" @/ D
& f. {/ i4 y( n% {
055056057058059060- K! r, f4 m$ y( i$ ~+ y; Z% ^" X' D
0610620630640650660 F1 X1 {4 t1 s1 Q1 Q
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ O( S" Q- [% _$ v% R8 R8 t& x7 Q+ m

4 n$ a" w3 j* O, `073074075076077078
" Y: D2 g2 u0 P0 t) K8 c8 N4 X( z079080081082083084) i3 o) m! k+ u- E0 I- K+ e" d
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 ?9 ^3 o1 z# E, ]5 }) x& j' F
1 }& D/ v' J6 L7 t5 ?001002003004005006/ D( ~3 A# ]5 y3 H; H% `3 o. j
007008009010011012
( S( |: E6 n% h' {# L5 J013014015016017018
5 H( D$ M$ k  [0 R3 x+ _9 f019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-4-22 18:16 , Processed in 0.054394 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表