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2 P& D6 v- `" T P" |" d+ w■● ■ NintendoWorld 站友xliz原创; U4 I: o+ q" w
■ ●■ http://www.NewWise.com ( Y: r( f! d. D/ O0 K
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洛克人 EXE 3 Blue 卡片组合
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/ d* k; N+ z% C! N% {6 b1 q& x3 A7 J' E8 q: ?, M
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) Q/ i3 n: y3 T8 S$ J大家要看日文版的P.A.或详细攻略,点击这里吧!8 |. x; D% |; l$ C' W9 G
====================6 ~5 L7 @; M3 x' K0 O' F7 b( y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ H' I( V; T7 J( L: `6 F
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以下内容格式如下:/ e& `8 W7 R; Y" T, p
4 y0 X5 v2 L* h* k
编号 名称
' ~4 o% ]% f4 L" Q说明
; a9 S+ h d: x$ K, A5 k组合方法3 A; q5 l& n- X( \! Q) y
---------------------------------7 B+ X* X" V- \
01 Z-Connon 1$ s! w& [7 |% h% m
Unlimited Cannon for 5 sec
0 `4 P! x+ O5 E5 A6 mCannon A+B+C/ e+ N$ p$ O, t4 i& e* ?; g
Cannon B+C+D
% v: |/ d6 Q9 c8 u( _+ n, mCannon C+D+E" B M% |' d' E/ u' B
+ K8 e4 c0 k8 F$ b. D
02 Z-Connon 2) R% `% C6 [& p: i
Unlimited HiCannon for 5 sec
' ?# q& Y' }" {; T" q+ J- FHiCannon H+I+J Q( B- O1 s0 `7 }( t2 c8 h6 o1 v
HiCannon I+J+K# W- X' S7 h! K' }
HiCannon J+K+L. m2 P( a% X7 M5 T8 x! s$ |8 H
6 c% k; k" z" K03 Z-Connon 3. a* w9 ?1 A$ A: m
Unlimited MegaCannon for 5 sec
& p3 ^& x, f! G* \M-Cannon O+P+Q
8 f7 ^* T* ]2 j2 n, |$ Q- WM-Cannon P+Q+R$ H" D3 i. Y8 A1 r
M-Cannon Q+R+S$ g9 \- p& r. C' q
% U3 y3 R6 ?& W) F* w) X! h/ Q04 Z-Punch! N1 E# R3 Y: i- l' Q( E+ R2 D0 o$ H
Unlimited GutPunch for 5 sec& C' j* W* g. ~' \ C
GutPunch B+C+D
, ]) H5 I' J3 M# AGutPunch C+D+E- g2 q3 B9 p" r& g# G: J. h
GutPunch D+E+F
T' Y' D" g3 h% }- n' a! Q0 B+ h$ `1 [" o# W9 b0 f& g2 e4 f, G6 q, R
05 Z-Strght
) ]# K# `2 L% i) _, j; cUnlimited GutStrgt for 5 sec, [$ T+ L* s5 O5 y/ F, z
GutStrgt O+P+Q! V- v/ ?: Y2 V. F
GutStrgt P+Q+R
4 I7 y/ D! x8 wGutStrgt Q+R+S
2 ~: N9 P: s( C, v) \$ E' r5 R; Q0 \3 ^; ~/ S. d/ x7 I9 L! G8 Q
06 Z-Impact
: {, h; |4 [; R: _2 x0 T( w; T1 B9 CUnlimited GutImpct for 5 sec
" h! E5 h4 z+ n5 N- }GutImpact G+H+I
8 J0 o3 u& t: G |7 U0 T0 x9 CGutImpact H+I+J2 R+ x$ H" T* v/ _
GutImpact J+K+L }8 W! r3 E1 W: a6 E) X; `) G
, a5 z5 S$ x- j8 G0 t+ C ~6 D9 @
07 Z-Varibl9 H7 m+ }; Z+ q: E. D
Unlimited VarSword for 5 sec1 C$ l: d1 |" _6 g6 Z: }) _+ f
VarSwrd B+C+D- e' q/ X/ k2 {/ U
VarSwrd C+D+E0 H; E' s3 W: ^- P) W& B! w7 k6 i
VarSwrd D+E+F, I/ b% S( I/ z( O+ H7 D
7 r& G! n: F& U& }, R4 K08 Z-Yoyo 1% C/ ` \0 s4 T" E" G. k
Unlimited Yo-Yo for 5 sec
' C. Q# K$ y5 n! K% e3 IYo-Yo1 C+D+E' _$ g( J, A) w2 S+ ]% h
Yo-Yo1 D+E+F' ]4 k9 [: `: q/ p- e
Yo-Yo1 E+F+G5 r. h7 X3 W6 Z; R9 E( o0 v8 |
3 F' ]" b: e0 v& Y
09 Z-Yoyo 2' w& g3 f8 M: ?( I
Unlimited Yo-Yo2 for 5 sec
2 m5 F7 r9 h. ]6 Q. @Yo-Yo2 H+I+J6 [; o7 m5 H0 [5 O3 K. A
Yo-Yo2 I+J+K4 \7 N- Z, G4 f) R- n# X7 u
Yo-Yo2 J+K+L
3 ]: g6 j: `/ R
. w5 i) a$ k# I# K4 |10 Z-Yoyo 3+ @. N# T- Q( P! I
Unlimited Yo-Yo3 for 5 sec
1 O. ~1 K8 a3 L z# }$ Z3 KYo-Yo3 M+N+O
5 G" C; a7 D% p! x: S' |% R2 V0 ?Yo-Yo3 N+O+P$ k: B, l, G8 N+ R, b) L# G( v& ^
Yo-Yo3 O+P+Q$ Z3 x; L+ u, u/ \4 S
( n) e: p* z; m
11 Z-Step 1
- l$ U1 i7 @& m% SUnlimited StepSwrd for 5 sec+ W4 _! G( I$ T4 O w% p
StepSwrd L+M+N
/ t$ N: p( y) e4 F" k* KStepSwrd M+N+O
! {& `3 w6 ` G: a" tStepSwrd N+O+P
7 k2 Y2 w3 g7 Y+ }" K/ p
2 d7 Q$ n& U+ c- ^/ ]12 Z-Step 21 r" h" I, E# l/ M
Unlimited StepCros for 5 sec7 H' h0 n+ ]& K3 e6 e$ H7 n/ ^
StepCros P+Q+R
8 @( d; k/ j; R) M/ P2 FStepCros Q+R+S
' z R8 j- Y* _4 a6 L/ qStepCros R+S+T) k" q2 w7 g# G4 e# G8 {
X( Q6 E( F/ N9 f+ x% z13 BubSprd" y; k: ], Q* |; p" L
Attks w/ spreading bubbles!
$ e$ s! i5 Z# M/ b5 bBubbler C+D+E1 ^9 Z7 [2 m7 B# e0 f5 Z+ X6 k5 q
Bub-V D+E+F
+ u% `, O' q7 S# y, XBublSide E+F+G# {! t$ ]2 i4 h t& a
Bubbler E + Bub-V E + BublSide E
# m4 m. j& S& j& [8 A* J) C5 x6 y& {/ T+ `2 |/ u: m+ h
14 HeatSprd" S9 O z) A. q. D: J
Attks w/ spreading fireball!/ O( e0 [( c- \0 F- i& g
HeatShot H+I+J9 I8 p: {7 }+ _. r
Heat-V I+J+K
- g' F7 i' k3 MHeatSide J+K+L
$ w3 `. \& I# [( }8 z! G4 u4 gHeatShot J + Heat-V J + HeatSide J5 [, C1 r, ]% E/ L/ j% C
0 f1 d8 l# A' @. o3 @" j) V }5 w
15 H-Burst
8 r' S/ w5 u' h. x6 @Creates a giant explosion# w2 u0 j6 \4 G
Spreader M+N+O
" S; D. Y! t. P0 H3 WSpreader N+O+P) _6 b* {2 W. N8 z0 _0 o/ M% a
Spreader O+P+Q/ E( K" `0 _% S" G& x5 y
: h3 a; U$ Z8 y! T7 U
16 LifeSwrd6 o% W2 d4 d& Y h: q! ~) T# Y
Swings a huge 2×3 sword!
& V1 o- @/ C2 }, ]Sword E + WideSwrd E + LongSwrd E
, d j3 Y. C5 {. Z, D; ^Sword L + WideSwrd L + LongSwrd L
8 W- I. ?/ L. H3 c8 ZSword Y + WideSwrd Y + LongSwrd Y
( r1 P, i. O" |
( s; g" L! M5 w17 ElemSwrd
) a: D6 P( N) H& Q* ]% N tWide swrd contains 4 elemnts
$ P' w( O4 `; m# UFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 r! c+ J' L/ Q1 }& F0 ?2 YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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* Z9 P4 K. Z, ]3 M0 N! R18 EvilCut
. Z4 d3 X& u2 W- q/ WStep up 2 & make 4 atacks
1 Q1 \+ ?) f7 G% a5 z0 Z9 d4 \% y/ EStepSwrd P + HeroSwrd P + StepCros P
& N' u& y8 W( ]$ q3 ^( w' ^& S# f1 O4 n; I
19 HyperRat& o. J; b9 G5 }: \
A giant Ratton charges!7 R3 a$ U( m2 K4 ~5 p
Ratton1 A + Ratton2 A + Ratton3 A
1 V8 x$ x' S: i8 A/ z1 FRatton1 C + Ratton2 C + Ratton3 C
* H% L/ {$ N6 ], i1 mRatton1 F + Ratton2 F + Ratton3 F
1 q2 U" n3 d4 P1 d' a" g) B8 d- z; k' M; m
20 TimeBom +# ~% u* F% ]* }6 Q
Sets Time Bomb in enmy area
2 A$ [# u3 ?. \/ c) ^4 @TimeBomb J+K+L4 {( D, x2 p+ J' U/ A) @
TimeBomb K+L+M
5 P. f$ }0 D" E& A \0 D7 O% l, W2 |( RTimeBomb L+M+N! E, n5 o- M4 z6 l8 w
& Y: l& a8 ]( X4 Y) m" b+ U! N21 GelRain8 t+ Y1 o8 T% o0 \7 D0 Z' e* X N
Gel steals squares4 N7 a& j5 b" o* B) V" z$ h; Y
MetaGel1 B+C+D& Z6 f: f# _& o& b {2 z: G0 q/ l
MetaGel2 E+F+G# m. ~/ q, j! d0 R8 J5 O2 i
MetaGel3 S+T+U
1 B) p* Z+ P# Y: w$ k* n
F+ ?) \: T" V% X4 K22 EverCrse
+ }7 B: I! y: [* ]4 w1 B, P- B$ v4 uShield chases enemies4 {+ q( f1 O- z6 ~
CrsShld1 C + CrsShld2 C + CrsShld3 C$ V5 |( Q2 d! p) }/ ^
CrsShld1 L + CrsShld2 L + CrsShld3 L8 e7 v. ^, v& M3 B: L' ~2 L A z) y
4 i3 F6 q6 F( a* g0 Y7 p
23 MomQuake
. q0 H" E8 T/ `4 ZAwakens Mother Earth!
3 L% E) s/ ^+ f3 ERockCube * + RockCube * + GodStone S
* y+ }, C) H# B
9 ]% ]; t' M- `0 H; A0 ]% E, |- f24 PoisPhar
3 t$ L+ a) k$ I2 vPharaoh generates poison4 r# Y4 d) x/ D: i
PoisMask A + PoisFace A + Anubis A
2 _! X! x$ X5 O H# H U# i* ]" k; W! ?
25 BodyGrd
# C2 n7 ^, O1 ~6 X5 G. q$ zBodyguard takes out enemies
1 {$ n# o) Q3 [5 ~AntiDmg M + AntiNavi M + Muramasa M" u. G$ V u3 P; m/ W% m
8 o1 P% U( G- q. ^ i
26 500Barr) W& |! t3 ^, r$ f8 r; k
Barrier absorbs 500HP dmg) ~2 Z) j$ o2 F3 ?$ k- B
Barrier E + Barr100 E + Barr200 E6 L5 s2 A; h/ {# q% w2 W
Barrier R + Barr100 R + Barr200 R3 m; Q( y f* Y; I
% f# L2 V2 }( m. q27 BigHeart5 ^4 o: S7 r( ]8 C* Z+ P
Attacks, then heals HP!' \; p: R) `3 Y% D0 H8 ?& {. q
HolyPanl R + Recov300 R + Roll R
, E- r0 R7 B3 Y WHolyPanl R + Recov300 R + RollV2 R
; j9 Z! Q9 b8 ^+ l |8 m) {1 bHolyPanl R + Recov300 R + RollV3 R
8 `5 U' C5 {, G$ v7 f8 h3 F$ E& Z6 \/ c2 ?$ F1 T. k
28 GtsShoot
) i1 `; o# y$ {/ a3 B$ nGutsMan throws MegaMan!) X: u# v3 ?. ^1 z+ \: v9 a
Guard * + DashAtk G + GutsMan G) g K# B" p+ I0 n# J
Guard * + DashAtk G + GutsMan2 G! D+ X3 u3 o9 Z: M) U3 X! w8 G" R
Guard * + DashAtk G + GutsMan3 G' ?' E5 M8 x8 p- e
Guard * + DashAtk G + GutsMan4 G
3 q, Q5 ]& }# r& {2 d- t" E" [$ a! w b7 R1 x. H; y
29 DeuxHero
5 C" _9 T: S$ Q( p' |% E) \5 EMegaMan & ProtoMan team up!& c* V& t4 k) O" U* c; A9 V
CustSwrd B + VarSwrd B + ProtoMan B1 d" v+ y# f5 ~
CustSwrd B + VarSwrd B + ProtoMn2 B2 q8 H' @' a* W) W
CustSwrd B + VarSwrd B + ProtoMn3 B0 i" T6 V. c# ]: {4 Y
CustSwrd B + VarSwrd B + ProtoMn4 B3 g! B7 ^: F; F0 j, k; @+ _, ?
6 l/ \7 R& { i: W
30 2xHero, E& O- P* @7 K# g( C
MegaMan & ProtoMan Dual atk, L6 O% ^9 d) _% H
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. m5 V# r0 S5 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 E7 L T2 ?# J# ]8 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ H- V9 d" V) V4 N X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& }% I/ D6 C5 x, V% Y* {8 g
, b, m' ]$ h, b# z31 PrixPowr
0 r8 g% T: `9 i8 K) N0 K3 Navis attack at once!+ g* S) [( R5 P
Team1 * + Team2 * + KingMan5 K6 I( n( Y7 v1 m: g. X# U0 |
Team1 * + Team2 * + MistMan5 M
Q7 w: U# W5 V4 JTeam1 * + Team2 * + BowlMan5 B
$ l( U9 c0 o& y4 N6 L: _) H2 H! E9 N- L ^% g. r) g
32 MstrStyl; H; N {$ E \! ]% M' U
MegaMan unleashes his power
' u; P/ y3 {- GSalamndr * + Fountain * + Bolt * + GaiaBlad *
x/ E! c3 F6 u( R1 }
7 a/ n1 Y1 g, R/ ^% ZStdrdChip (Part 1)
3 t+ d% d2 t6 K┌──┬────┬─┬──┬──┬───┬───────────────┐0 n t7 D6 E! q0 `- U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ [4 R% X, e" u7 l├──┼────┼─┼──┼──┼───┼───────────────┤
) @, F9 u; y# ]│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! O& U7 T" p+ T& `# W│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 n; f O8 C5 T
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: {3 W/ \5 w, F│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) F) q* o" o; p& q) c│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- q' f- U2 T; a/ p4 S$ I
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 k3 x9 I" R, f; L( ]3 _# t0 F│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( j t! b. r0 R" ~│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- K* A, M4 U n( K│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( O0 B, d) o4 ?# g: ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 y9 f6 D2 B- z# N, h
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! P7 K' R1 j( A: x+ E7 Q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 F* m9 f P" F. s2 v, B# i
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 I' e4 @2 N& X6 e+ J; R
│14 │Spreader│16│30 │ │** │Creates a large explosion │
5 ~0 Z5 ?8 {+ o5 f( l- q8 v2 [│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ e( }* O, q2 I│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 ^, _+ S' G/ g& Y9 a! x3 R. r/ U│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 ~# s0 D/ C' S! U. L. I: E* E
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) X# N0 h2 |* @4 b: G: J
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! W H G' E- k" f7 x. C% m│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ p. R1 c' Z7 ^2 _│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ U$ ~- Q8 ?! Z2 `& F0 u2 R
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) l6 [9 B) r/ X" i│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ Y f% D# d/ U│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ z; P: [. R. w* V8 g6 e& l9 T│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 G) E# S7 m4 w1 d* ` Q" S
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: x2 G, T7 {- x- F5 O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 j. ?: ~4 [" `; j. C; S- c7 j7 h: }│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- d1 J* l6 _" V, ?2 H$ ~│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: Z, F4 I9 O+ o) j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 |/ i* [6 X, ?│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 N- @+ z% s1 m$ x│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 m, A+ J$ x& u0 V7 s- x│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% t) n, o6 ~5 g- T# x/ {│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 ^8 x. l) a- L# R( s│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 F3 \9 g' F1 f# h8 T4 f│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 @' V3 |2 n: J/ u9 Z9 ~│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! I0 g, `5 o+ q8 {" x* y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 ^ Y* w7 D5 |+ f- t: |$ z: f# M* n│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │- a6 @$ h2 f' N; g4 z" x; K8 W3 [8 Z& T
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( ?) k x- k; t) j @- [; [
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ D, z& n% Q$ Y& d( @. E: y& H, P│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
5 r6 F( s" w9 H' x7 n' u│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& T) D& J! U+ r1 F6 z│44 │ShockWav│10│60 │ │* │Shock through enemies │
# _% S8 a* Z4 @7 f+ u3 ?" c│45 │SonicWav│26│80 │ │** │Shock through enemies │* L- i3 s7 h5 F# U: @; U' O
│46 │DynaWave│42│100 │ │*** │Shock through enemies │! n& k: S7 Y& i2 o+ \9 e
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; e, L* e+ T. g│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& j0 ?& i9 X; M2 a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 Q* |4 B4 d' Z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, y8 F- T$ B$ J6 k- Z. P│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: V5 x4 H9 i6 F' f/ r4 _. ?7 D│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( Y- U) y3 T& z' f│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 K6 z) ^$ H) t+ e7 d5 w/ o$ n& n9 V' L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( u1 l, `. j8 G6 l1 J
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 }) Y& {: a# z6 N
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 b6 ^7 L$ I" c( o' _$ F
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. b: J/ t% q2 V" y. J- s/ E; z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. N- t; H# x( ?8 f* ~! d$ o
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │+ x5 N! ]" q: q7 l3 n0 Y, D
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
r$ p( n4 c: @" g5 A/ e: E│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, z' A: e3 ~% Y8 ?+ V+ n8 V3 ]│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; U. e& b$ n3 I" ?: F5 K
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ n5 s+ S6 o' k/ J% @8 t2 k$ ]7 {" J│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. ]+ t3 N$ [- V% Q* a
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 S8 q l$ J; b
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 G* p7 l& K+ s: x+ s4 l$ u" h# {│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& b ?2 O( g2 r! Q+ A0 X/ o# y4 }: S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ Y2 ^ v5 V r9 [
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 o% Z; S) ]* V7 Z! O. o0 d9 G
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: `# u9 S! q; r5 v) {+ [
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; ]% E# H7 K4 H, \1 P7 ^│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' ]$ e4 u; `, V+ B2 _' m0 q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 }5 \% P% G* w! O7 _3 r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 _; U" ~+ J$ U: F" }1 [: Y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 O- i- A$ Q% [) A1 {│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 w- Z# x% W3 p% ]3 L│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! V, |% X" ^* W' Q7 X│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 H, n; d5 X) V6 D' _) |, n
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
( k) n; D* J3 d6 j( O│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 N: j- H" U/ W% A
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 k; y2 W, D. i% {
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 c# u; _& j1 Q" e. ~
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; ?- a/ }6 f) }$ g, }
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! p L' D$ ] E B/ ?│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 V: @: \3 W& i4 |5 H5 X
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ c3 D: q% `( }3 M. c' j# F$ P6 d│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ j/ U: U0 m! N, b/ @- e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& R9 u! @2 ]8 ?) m: A
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' ?9 B- _4 a7 e; |4 z* o
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( a1 H! j" d: Y5 t│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 w9 ^6 o5 }# {2 P: q- Z* e# i
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 z3 l2 }0 s, _' \/ g# P│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; K( N9 o4 n/ D" X( u0 H. t( ^9 A│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 m* ? j- \: c
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, E! ~8 \& X* \$ }
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- T' l& |4 N# r! @8 f
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& w1 J q+ m5 ~6 t6 x6 W1 }3 @│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. N% U2 R3 @% I# m$ P* L
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 C6 P5 ~. `# h: _* Y" t. J. j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; S! U! S9 D( U9 G/ H3 `' {
└──┴────┴─┴──┴──┴───┴───────────────┘5 ^: ]6 ~* ?* W Y8 m
6 z* z- x0 q& A. y1 F' l
StdrdChip (Part 2)
% G, N; o" R3 N┌──┬────┬─┬──┬──┬───┬───────────────┐
0 o- \- p6 I9 |; C│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 E" [4 q" V5 u: x& B) v├──┼────┼─┼──┼──┼───┼───────────────┤
+ m) V8 u' X2 h1 d( {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" e0 U0 z$ T: X* `. m/ `8 B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! I* D% |. y1 ~& y. f9 Q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, `+ `9 M' Z5 ~" K. G2 L
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) a/ o4 v/ X- u' K) `
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* C8 O$ o9 T1 y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; Y) A9 b! _" Z' h) @/ a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ N4 o; ^, m" {4 i
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ u( R" X( }2 j2 {4 y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 P& W2 t' G; R! D0 @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# D9 ~/ o5 j" d
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │, ` }" X: }$ D
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' P" v/ s0 [7 i' d% O' d
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
4 R! U ?0 ^1 |; Z! ]0 E│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 M( B, g% g! V. I
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 K+ v. P; m. {, ~1 D, ]- k8 }. }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 n, n0 r! f1 g$ Z# y6 g: B7 R│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 n" Y. p1 A' _$ W
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │3 C, s$ a+ z0 d# @, r5 e
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; _4 |: z" ?4 T g
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 k, [. K8 C8 [4 m& I7 y" _# D
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" M; j( x2 f; P+ l│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 ~7 q# Y# p) L# @) S* A3 [" Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 ~/ ?: J0 v0 V9 m2 q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 E1 _/ @1 v. G1 i; y- m
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ ^: b& G, Y& }5 J J
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 j4 o- u. _ B: A; e│126 │Rook │30│ │ │*** │Protects you from attacks │# }; X3 }0 |. E3 H
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 x3 e, o2 X- @5 h
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 ?: N2 l& e; W: ~2 h* Q│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ C% H7 |8 q% U7 g. R' }0 ]- J│130 │Mine │16│300 │ │*** │Places a mine in enmy area │( a) s2 ]8 B, C) X) M. G8 f
│131 │Lance │46│130 │Wood│*** │Lances through back line │- O4 R6 P/ f, b5 Q& V+ B
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 T5 {5 \; @6 r1 i% e- u! `
│133 │Guard │5 │ │ │* │Repels enemy's attack │
! y( |, Z. ?" g5 c' O a│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 ~) p' {- e# I! A
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 q4 j$ j3 L, ~) a3 o
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 s# v) r K8 ~8 T- C0 B* l│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 [( w+ b W, B a1 x+ D9 T1 {│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 }7 r0 }/ X/ e: n% L
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 I/ v% y! _* I
│140 │RockCube│9 │ │ │* │Places a rock cube in front │ k0 D$ {/ u( z/ E/ q, `. M
│141 │Prism │60│ │ │*** │Prism fires randomly │" k* B( j- U$ w2 J# N
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( i3 e ?+ k( X3 A/ r│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& h, r7 Q. B/ ~. v( j& h2 S│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 x# ^* N# r/ v6 K( x7 i% _8 O│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( `$ w. X: G4 d% |
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& v" m7 x0 i6 q: G# m+ F
│147 │Recov10 │5 │ │ │* │Recovers 10HP │' V% j2 E, @, O* Q+ B4 w
│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 `) K. c$ V. Q# U% M/ b( j
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 {+ z! x* O# K/ T, t/ P+ a│150 │Recov80 │20│ │ │** │Recovers 80HP │
' @; P3 }) c/ a│151 │Recov120│35│ │ │*** │Recovers 120HP │# q$ U) I7 v& m# }- y' ?
│152 │Recov150│50│ │ │*** │Recovers 150HP │+ ?( q( h* \, v, h' D }( r0 O: Z5 S
│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 G* v' O3 ]3 Z3 @│154 │Recov300│80│ │ │**** │Recovers 300HP │3 S6 j0 @! R( ~# A
│155 │Repair │8 │ │ │* │Fix your area's panels │& n$ w! B3 K0 g! v, x: b; O
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, ?# k" s9 B) w3 x, f│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ w. u x, T9 [3 o& C
│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 I2 b1 F O; N; U* V+ a1 f
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 ~0 y6 ^9 Q, i7 [9 i$ }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" S D" e4 O/ D- e* I! L
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 u4 u& z8 M$ V/ `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# j! u) @3 V! E$ K$ J6 m
│163 │Invis │11│ │ │*** │Invisible for a while │; d* c9 y0 f# f5 @
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 L$ X9 q$ G$ K/ e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ f4 V1 O3 y1 @: H( Y$ K! t│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
/ G' \6 {8 B1 U0 C8 d- n" o' b│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │: ?; q) e# n9 A) i# p5 U( U7 N8 i
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& [9 r4 ]# |: i$ z& z│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' e* v7 [8 Z5 M) [- y( i& f
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 T5 v) L; u1 h5 i│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" c& r# }1 m: y3 f8 o7 l
│172 │Aura │55│ │ │*** │Repels attacks under 100 │0 l7 w5 \ r/ }6 g
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
/ h8 e, M2 C9 d) w│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( x* d1 A. x: x2 I6 y- m
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" {2 m3 v) s1 n- X" c5 _* X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │" k$ V& K0 r5 b5 ]( z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ P0 o2 X! w$ _: O5 A" J- {8 B
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │5 S, v( Y6 C- G* Y4 F/ O2 m7 T+ F
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) K+ B+ r6 o: o; J
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 \. Z. Z* ?0 s( |# V& h2 ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, l1 b( }/ l! b. }' L
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │8 J9 e3 {, S, g6 M s9 [
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ } y' z. m" A7 _6 Y) ?. d│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: Y# ^" k* u, t: E. s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% x/ m6 N0 m/ c( U- y. U1 K
│186 │IceStage│20│ │ │*** │Changes all panls to ice │% M( _ s1 D2 F" e i' y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. c3 |9 w7 T) i( X6 l6 b
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* p2 ~6 B; p7 E& }│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 X$ u$ d" {0 Y- u7 v6 O
│190 │Snctuary│54│ │ │**** │Change own panls to holy │* f8 b m4 m+ b/ p
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 ]4 t& V; _2 M8 V5 f3 r9 e4 H* A│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
w2 _9 H9 |# V% { a/ j│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( r* Z6 k! F; B3 `- k│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │6 |' y& b' k9 ~# m/ V( O+ h, {4 W2 @
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ ?/ J" e5 K8 o9 Y# C D! E│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 {$ ]- q& w, v+ ~; P& u e
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! c1 ]( l8 F5 }. L" o: h
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* D7 q. f: W7 e1 ~" V│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 T" m* |1 B" J9 @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │. ?7 t1 O0 H5 H! z& v+ T
└──┴────┴─┴──┴──┴───┴───────────────┘; |/ g5 l: B4 j
, k+ {$ P o/ s3 h+ d& L. ^* ?, _
- V" B2 d" \4 ]! u/ K0 m& t# \
Mega Chip4 v% W5 M8 q" a0 y2 M( }$ q
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 r/ Y. ^" a' @+ C0 N( a
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ k! S5 v7 K' x
├──┼─────┼─┼──┼──┼───┼───────────────┤
: Z6 i5 k( ^( f8 [│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 R( n- Y7 C+ u1 x7 O: ?$ C│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& j! R/ l4 `2 b3 a# _" Z5 Z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ d' D& D) h, S' { M" |
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 e. H: M# a3 p- @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" O% j, ~: \/ m. u) v/ y│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- R9 q: O6 d& C, D4 t│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' a5 ]- G" v( S7 f. m
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; r0 A8 J. x) w* \) @ x6 e
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: q- m) N' \6 H, z( x│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│* {" x$ Q7 N/ @# ?# ]- Z4 P8 P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! f# m$ _; W/ L│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 T, J: |$ s$ R6 V
│13 │Guardian │82│ │ │***** │Statue punishes when hit │* R. @* M* e( J9 O
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& r& E1 w ]+ s/ [
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ ^( q1 a# s1 H│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. n. J. Q w& q7 j! i
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
- z9 l D/ {: r# W│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* C6 V+ P: i9 S: q+ i$ g$ x4 v" |. @
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 a# b+ M% g' t/ ]% X0 B
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 c3 l8 k; u6 U# q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* F a, M& x4 l5 v7 H3 T- `4 q4 P
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 ^. Y8 I s7 j$ Q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 Z/ G' {2 N# L! R
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: P2 ?8 H4 J' J9 v& V
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 s! {0 K8 c0 V! A) u
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. q) {! Y0 u7 ^( q4 P" |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 N" P6 Z+ q) J2 i* W% y5 }& I
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 d' v4 A5 M! g
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; Y4 X1 `0 G( y+ f2 p) c4 _│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" e C2 E) @, \0 Z R
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& ?) U2 I+ Z3 ~7 f
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 \$ c! W. E. u% }) _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 \' h% a u2 c6 }7 D' J* O4 o) s│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 o/ H( l' _2 V2 `' q2 o: t' {6 W2 }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 e- l! R5 k7 ~6 e4 i6 Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 T6 y% n N) Q* G# ~3 }8 O! B
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. T' }4 P7 I5 M+ C+ r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 d9 h' J& a+ S" z" `+ C8 E' E+ q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 ]$ {+ l" S' f$ e' q' B, q$ p
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 U: s! p' r( O, i
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% V7 c) L2 Y$ `3 F. M│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ `, m2 J* ?8 T- n3 S. _) z' A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; u$ X, A* r6 S" C3 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* u- W* j5 n1 @( G/ ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* Y$ S8 I0 ?% E' c, d3 i7 G$ k/ z│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ x F) a# k; ]; `# p5 \7 R
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 R- ^5 M& d) e O# S" U│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* }3 A6 q/ I1 |5 C5 R6 G5 i ]& R│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 S( k+ i4 D3 C& v v' @ g" X
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. |* q! k4 T; q. \$ T& u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 c' m( M/ {+ P! ^# Y' ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ W$ W& z5 f+ j4 S# w( |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │' F2 D, @! y5 U; {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
" L( J+ q; m6 K8 L1 M4 d0 o) C% [0 t│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 K: u2 A$ M( E n6 q8 F" x( X8 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ R% c/ x% b5 r0 w2 H9 x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ X" U1 I8 @3 E3 N
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 @& i7 x6 b5 w5 @; X│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 x3 h8 \7 T- D4 e! T7 [0 U│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │( E2 J9 O1 p! \9 I/ I
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ f8 u- g) F* V! t! p: n
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
0 _3 @( T) t( s! i│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │5 A" O9 _3 @+ J& L7 G Z5 [
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" ]0 w' s* ]( H7 W. X5 h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% N. v3 A* @2 o/ q+ H$ u& [+ G
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% L0 q; g( b9 u; ?; l4 Z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: W) j% V% K- R6 K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& G- Z, b% V, T- d$ d
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 O( X4 m$ x7 b ]% O& O1 d2 o3 y9 i│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 g# v# C/ c4 U
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 c7 ?: [ Y4 g! T) o0 e4 i& a│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 D K; A" B: Z* P, H0 I o2 }
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: \% h2 @$ q! @7 r2 @( g
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │, c" a6 O1 Z- d: o. T
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 a: z$ z; N4 l- A- h! ~# n│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 G% G+ d' |4 z6 |' ~
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& Z1 G/ T* ?& ]# ~│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 b/ _- G' ^7 L; K& P8 l' Z9 Z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 X8 G" e6 I5 \
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, R. @! @7 L6 |3 g9 e$ [│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 h/ s9 U, F. q8 J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" E7 ?/ @7 c$ M- m0 f; \0 @6 c
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( X* }2 w) ]( t; |% T' m! W, m│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ l9 G# S! w! t6 o8 W d- k! ]
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* \* }) }! f$ I$ U& s; s
└──┴─────┴─┴──┴──┴───┴───────────────┘4 ]. M. `0 l5 R# J
1 x% O; t( {4 u" C" U: |! C) V
( Y9 |" w9 z4 a* l- l# LGigaChip (蓝版)3 T R# f2 p, Y; r2 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐& y3 r! u+ R7 y6 T2 @' k$ k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 `2 A, g+ N; O3 ?) c' I) q/ R6 A├──┼─────┼─┼──┼──┼───┼───────────────┤( ]; |0 N% W4 G
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ h! y& k: m3 m/ L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% q5 _2 K- E0 P& g% L4 `
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 v: }4 H$ C: K! ^, I4 \' A│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& J$ i" C9 b5 O7 E2 f( z* h" `
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ _5 @" b8 C% h' L* m- V: p. b ^
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 j. V# |+ p3 j3 b8 c, c│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, v+ F& ?0 t- Q, a& P% g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* O R- \- X7 w5 o4 Y6 w
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 E5 B1 u+ `8 X. `1 C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( m# l& J9 D+ g/ \( W/ v│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% P: U: e; B# t1 E' k, C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, x4 E7 G7 m( E6 X$ S& v8 ?- {+ L- ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
2 y. R7 _% ]' d" @2 y; \│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 o+ M! I" C5 a4 K) I5 e2 Q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% A0 z- n- f3 ~& x' @│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │ }% X# D) c: W8 {
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │! o& `* s# J1 b
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" N. a" p/ ~$ }9 b2 a
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( `- I8 V# z, h8 T
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; T& B0 {6 t9 u# u4 y9 e! K& a
└──┴─────┴─┴──┴──┴───┴───────────────┘, G# Z% P) I6 g- |
6 C5 m$ S, ^+ D" B
GigaChip (白版)(只列出与蓝版不一样的Chips)0 E8 G$ b/ e6 s# W( L9 ~# ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' c2 y! r* e, [6 I( h│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 V* L% N3 ?$ |├──┼─────┼─┼──┼──┼───┼───────────────┤
9 x& u8 A- S/ P│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% m( H# S) F1 z. E. g+ Y5 d
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 l# O6 p) U) R5 l7 G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 w7 W g) p# C7 e6 W0 \│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 y. D1 S4 T! Z& x+ n* L2 F└──┴─────┴─┴──┴──┴───┴───────────────┘ |