转载请不要删除以下信息,感谢您! 9 G: ~) ^ A/ F/ C0 x* T" X
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8 {3 U/ Q# H2 g! l' s■● ■ NintendoWorld 站友xliz原创
3 P3 I/ Y" k4 l& P( x■ ●■ http://www.NewWise.com
' B( i; h+ S% r9 ^' Z) q■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 j4 _9 U5 x* n" m. \6 t
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# \1 o# B3 K5 H( h' K+ f% t. y1 o, ^大家要看日文版的P.A.或详细攻略,点击这里吧!* H8 R- y3 y" Q1 J) P; D# } L
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:1 {. T5 \+ V# a7 r: J& D
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编号 名称
* Q2 a# l: S! W) J7 y3 d$ ?说明
. o/ M) S* [$ S- j组合方法' N& {$ g: t' L, A+ f
---------------------------------- I+ ^ n6 V! s. @) A1 \& k" J
01 Z-Connon 1
+ V5 h# B" c* x" KUnlimited Cannon for 5 sec; W" }, t, ]3 B/ q/ B( P3 x, B
Cannon A+B+C9 v& w% a U+ _
Cannon B+C+D
. @. w! M$ U7 g1 f/ M1 CCannon C+D+E
, B1 T0 Z1 D' i5 z7 r1 e
6 @/ a: V$ H, M$ ~1 N' O" F02 Z-Connon 2* e/ V5 N& s' W+ u* ~$ h+ H
Unlimited HiCannon for 5 sec
1 h9 {5 d6 j9 L2 E& x$ g1 rHiCannon H+I+J" c# Y( i9 }7 V9 \
HiCannon I+J+K
# W/ I, e- `& j) ?+ V4 \ u# wHiCannon J+K+L" \0 i% O- }) X
& X1 N6 {# x% i+ p% e' x& t! M% r2 ?: _
03 Z-Connon 3
M$ @# p+ ^! z; I. MUnlimited MegaCannon for 5 sec
7 J4 U, c& e" _. C6 M, j6 dM-Cannon O+P+Q
* g/ q- p a5 iM-Cannon P+Q+R4 j2 N% E7 c H- P
M-Cannon Q+R+S$ {& |# I$ b( W# {. K
0 Q ]" o7 Y. W. F6 A7 E6 I
04 Z-Punch
/ g. p3 p/ ]$ o `; M+ \' l. y: jUnlimited GutPunch for 5 sec
# ?4 G8 M) n1 r; X `) W! `GutPunch B+C+D# {7 s) x+ W$ e9 i' K: Z5 @
GutPunch C+D+E& T6 I/ r0 e/ w8 V! d# K
GutPunch D+E+F9 K6 f3 V! K+ ` {" @0 H
0 ~1 I, P/ s: c9 G, Q0 A7 j! g05 Z-Strght( J+ D2 a m+ U* V, n8 F" ^# A
Unlimited GutStrgt for 5 sec
& A# ^/ |/ G) v: B, {8 m1 v( B& GGutStrgt O+P+Q
" ?8 w( E1 a& r# |; {; c$ @GutStrgt P+Q+R
" U1 z& g$ B; p* fGutStrgt Q+R+S
4 H! L. I: N6 ?+ U) L' G! V% e& i9 {: D& @* y" s( s* K) e4 n2 a
06 Z-Impact% J- t( u) R: V/ W9 v
Unlimited GutImpct for 5 sec
( F: J# l; n& H1 n N- `2 ]GutImpact G+H+I
/ T2 U+ k% P$ sGutImpact H+I+J2 w# B; v0 |" A( D- Y# w, y
GutImpact J+K+L
9 ^( @: X8 C6 Y! |+ m4 Q8 A' g$ Q! y. P. y; @; X4 [+ C
07 Z-Varibl+ e7 q7 a% k* E" W8 E# o; X
Unlimited VarSword for 5 sec
0 ~0 ~+ Y# Q" v4 k* V: k* J& gVarSwrd B+C+D$ T2 q% o- W. P/ }2 D# x
VarSwrd C+D+E# o, G4 H. o2 t6 x! L5 g- K8 @
VarSwrd D+E+F; c! v9 T( s1 q9 g- \
2 A, X* C( F. u9 C08 Z-Yoyo 1
5 A7 D) C) E% p* |5 e/ w0 p1 ZUnlimited Yo-Yo for 5 sec
, d1 D ?0 U+ Z) z( S9 l2 wYo-Yo1 C+D+E
; |2 }# `) ]5 e: M' R9 J6 X: b2 XYo-Yo1 D+E+F b; }/ W8 Q0 Z8 Y9 e
Yo-Yo1 E+F+G
; o5 ]& e4 V7 a5 X5 \! k" ]5 I
09 Z-Yoyo 2* E! f7 _' i- I N R3 I, ^3 ]
Unlimited Yo-Yo2 for 5 sec
6 i; J3 H- k: } yYo-Yo2 H+I+J2 K2 T! Y# ^+ ~3 [! \
Yo-Yo2 I+J+K$ ]8 `4 [0 U* C" Q. C- `. V* R
Yo-Yo2 J+K+L f9 a6 d5 x( Z; M+ z* K1 L
# `' i7 M; s& {: ?8 S0 u$ [! X5 v
10 Z-Yoyo 3$ Q! l+ L+ }% d
Unlimited Yo-Yo3 for 5 sec
% K7 Y4 M [# B, G3 z) v" lYo-Yo3 M+N+O0 c! O9 U; n' D Q" h& ]$ D
Yo-Yo3 N+O+P
+ T9 Q2 z" h4 l8 m0 UYo-Yo3 O+P+Q
! @) l) t% i, N8 j7 j
7 H& Y- q) j: c: ]2 M& S11 Z-Step 1* O) H0 s, A3 ~6 u8 H4 A- V: f; y
Unlimited StepSwrd for 5 sec% _- X% _! l2 \6 \
StepSwrd L+M+N
+ S2 t8 X5 Z. D0 {StepSwrd M+N+O2 k0 f& @, k5 v0 r# N
StepSwrd N+O+P, w9 U" ~8 e- ?* o& u
& U2 }5 Q" ]! h
12 Z-Step 2
' Z+ D* }& W0 IUnlimited StepCros for 5 sec$ F- L( y$ o! N3 ]5 D' p( R
StepCros P+Q+R: K) K7 F+ |0 k. R$ ~
StepCros Q+R+S
, X& _! O# X0 [StepCros R+S+T) Y2 t# ~( v% H( o
( H7 x7 {! a3 h+ v) D
13 BubSprd2 a6 Y' M6 t; s6 U7 d
Attks w/ spreading bubbles!
, \4 s9 Y, ?# I$ f- CBubbler C+D+E
8 s* w: K# _2 k4 K. r. U' wBub-V D+E+F
2 `2 K/ L+ A, y$ Y: a% P$ ? B* FBublSide E+F+G- ]9 `: @6 M6 {: O
Bubbler E + Bub-V E + BublSide E( Y& r+ x! z5 X& m; e. D; W- b
@& a3 X9 K* b2 z! ^: l0 K4 R& _14 HeatSprd
4 }( w1 s; f3 M( q6 cAttks w/ spreading fireball!
% K2 u' G+ f0 ~) O( vHeatShot H+I+J
% v; B9 M3 Z O/ l1 c1 x& EHeat-V I+J+K% n$ M+ e0 L3 f
HeatSide J+K+L
2 }& ^ i& V6 \- fHeatShot J + Heat-V J + HeatSide J
# C8 t6 K: ^. F# P" l# N# e' y/ |9 B: I- P( @, R9 t4 \* X
15 H-Burst
! g8 `+ P# P( ^ l$ C7 gCreates a giant explosion
1 [4 N. O; f9 b1 K& N/ q" ?1 }Spreader M+N+O
/ A% Z+ B; Z3 h1 Z% E& c' M; g& pSpreader N+O+P: x& e1 b0 l% M
Spreader O+P+Q
/ c7 C9 Y- T4 D( N3 q1 u
% f8 @0 f+ o) J! ]6 \% O( Z16 LifeSwrd, I7 I& A. L( u+ _ J3 ?
Swings a huge 2×3 sword!
( ~, w6 K; X1 v8 _/ U& USword E + WideSwrd E + LongSwrd E
4 Y5 R5 g$ J7 } h' E0 ]" }+ x. fSword L + WideSwrd L + LongSwrd L
6 o, n) A/ d d1 ?6 @' P& R; tSword Y + WideSwrd Y + LongSwrd Y
( r \3 d5 u! F; ]" a
+ o, o% g' e3 f8 `; S+ f17 ElemSwrd0 D6 B; K6 Q1 V7 s& B: `0 Y
Wide swrd contains 4 elemnts7 n" T! [/ F8 ?+ Z6 Z/ D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 R5 H6 M9 w5 K4 d JFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, R% L% p3 b$ `$ y) b( V9 Y+ k
* v% y+ D! b. |2 P- B18 EvilCut) w. `9 }# ]' Y7 l. i
Step up 2 & make 4 atacks/ Q* y) L3 Z7 U' A
StepSwrd P + HeroSwrd P + StepCros P0 B4 N/ c' e% J. q- a) [+ f
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19 HyperRat
( Q. ^/ j5 N0 U4 g; [A giant Ratton charges!# B0 j9 U0 `; d+ d7 ~
Ratton1 A + Ratton2 A + Ratton3 A# g p% D+ i w: h
Ratton1 C + Ratton2 C + Ratton3 C4 z$ ?9 c" o* b8 u+ S& n; g$ p
Ratton1 F + Ratton2 F + Ratton3 F- k, [5 @' R! T; [
# V, }) ? ^; y! Y* |8 z/ c
20 TimeBom +/ w3 p$ \0 t- l
Sets Time Bomb in enmy area
4 W1 Q3 h# V1 A+ y+ vTimeBomb J+K+L
4 t& M6 [0 O$ G1 y% a( g0 \TimeBomb K+L+M5 v4 a8 z5 y+ a% h/ {. W
TimeBomb L+M+N
3 D6 E7 ?9 s0 M" a3 {4 F. f# Z- j4 @8 ^+ \
21 GelRain
. J' R. l" y( R3 B5 n; YGel steals squares. k z) w/ b) M% m' A0 v/ b
MetaGel1 B+C+D
6 a: h+ t/ e/ @/ f) h4 JMetaGel2 E+F+G
' S* d- M. T/ W& l2 S9 {MetaGel3 S+T+U$ u5 I& E8 V- w9 ~+ V# j
4 g/ E/ @) ^4 i x4 n2 a7 d) B2 c, C22 EverCrse
* u3 Y$ p+ I5 ]7 C x/ ?Shield chases enemies& p9 `) R3 H% W% u& X
CrsShld1 C + CrsShld2 C + CrsShld3 C; h* B# P, M8 C$ K
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 M3 m% B8 A4 r3 ]- e& A$ W
L3 ?5 ]7 k& A- T! n# D, ^4 G23 MomQuake
4 N/ s; l. l/ j9 IAwakens Mother Earth!0 ?4 I1 j. Y( U. f4 v |9 F8 `( z. {
RockCube * + RockCube * + GodStone S& l5 i% ~: x+ j5 a0 ?7 e
- }2 A3 T6 ^# N% {24 PoisPhar
' Z! w& Z+ E1 xPharaoh generates poison$ S# E! z4 {, N: U
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd5 u3 o- d- p1 C, N" S4 D/ I4 e
Bodyguard takes out enemies
4 _( ]5 g. r) A+ d0 `# ] zAntiDmg M + AntiNavi M + Muramasa M
6 y& o) Y/ d1 g8 S0 e1 l
4 i7 ]! W+ ^" n7 z# O26 500Barr- {0 u. P! H; e" `
Barrier absorbs 500HP dmg# ~1 N3 q( `" y9 j, ?& y8 r# N
Barrier E + Barr100 E + Barr200 E
% J# l) [2 ?# t9 m: t# s, D! u8 wBarrier R + Barr100 R + Barr200 R
5 G7 t, G) {% R$ |, L, ^: v, f: M, J5 }
27 BigHeart) h8 n: E" r0 J s1 h0 W
Attacks, then heals HP!0 ^: D8 Y, Q6 @9 b, n, r
HolyPanl R + Recov300 R + Roll R5 D8 T' K# h( z2 j
HolyPanl R + Recov300 R + RollV2 R! w. J( s8 D4 c0 m% {
HolyPanl R + Recov300 R + RollV3 R
1 p: V) N! O& @+ ]0 \9 G- n( g7 \
( m# l4 B7 m! m% r- J' p28 GtsShoot. M3 E- U6 S0 ~- G. P9 ? U5 Q
GutsMan throws MegaMan!
( J y+ p, d1 C+ {8 L) U: JGuard * + DashAtk G + GutsMan G0 {, _, |, [6 u* D* z. J
Guard * + DashAtk G + GutsMan2 G U$ P. ~. h4 M7 {, L9 v
Guard * + DashAtk G + GutsMan3 G
W! V9 V" E/ q8 e2 o0 J" t& Y: dGuard * + DashAtk G + GutsMan4 G
% c; Y7 f% y* I+ }" q: W
3 ]4 N2 Y8 i5 m$ g0 D! e- B! `29 DeuxHero6 V/ r- ~ ]5 R( F4 Q9 O
MegaMan & ProtoMan team up!% K) f ]2 L- m* G( e' p+ @ I ]% N$ n
CustSwrd B + VarSwrd B + ProtoMan B- g! }% v: d/ I+ o# O2 T9 G) D
CustSwrd B + VarSwrd B + ProtoMn2 B& W& Z1 o$ b6 I
CustSwrd B + VarSwrd B + ProtoMn3 B1 L7 ~, k( g. F6 A0 R9 K ^
CustSwrd B + VarSwrd B + ProtoMn4 B
/ ]5 @% o( L) c: p0 F
, w( a$ D6 i( n30 2xHero7 m: j$ Q0 G2 w: @+ b
MegaMan & ProtoMan Dual atk
, o5 U6 Q0 \' @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 z1 z7 T) v3 C% N- b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( P' o& }% B% V! G* T3 n' ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; X$ f- A# o3 M) ^( K. u( p) m e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
S+ u( Z0 P: {! l8 o6 E) T9 E2 C
31 PrixPowr
! ], h( I% _1 [+ i3 Navis attack at once!
: k* A! t1 P1 a" N/ k% Q) ATeam1 * + Team2 * + KingMan5 K8 H* n' X6 b5 t- Z: t Q
Team1 * + Team2 * + MistMan5 M& P3 Z% R) s$ R5 ?& |5 ?
Team1 * + Team2 * + BowlMan5 B
; S) N! l1 o' Y8 Q6 X1 S. F& ~# U! A$ P( h0 T
32 MstrStyl5 ^$ |- \2 o, K" _) f1 |8 N
MegaMan unleashes his power! N* R' `% b: j
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ j+ Z& ]1 K% ]7 Y" L8 G7 r; X# ]% V" ?
StdrdChip (Part 1)6 g- l- s# [0 _, Z1 {% `: }
┌──┬────┬─┬──┬──┬───┬───────────────┐
& A( T# u( e; y│编号│名称 │MB│攻击│属性│稀有度│说明 │- x; U4 `3 i" j% w
├──┼────┼─┼──┼──┼───┼───────────────┤( E( F' y+ q4 i, Z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; J* p' O6 A; y) q) f0 k+ G3 U( V$ ~│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) |$ `5 H0 C5 j7 J' c3 @│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 F9 Z) R3 p% ^. @$ b( s4 @│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
9 V3 J: R1 v, F3 u2 p2 l│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, `2 n1 x8 q, A5 |& T" M; q: k6 g│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& Q K( D F# A$ ?# d, z" |
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. ]; N; V* K# y6 `│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( P- p8 f5 I$ {: K( n( d
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" H2 S# i& j# T8 g/ Q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
# `! _2 h) f5 `% F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 Z3 Q) X# X# Z+ [) a1 a│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 y# p! s2 |: K7 j9 z+ |│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 Z4 n5 X8 o# }# j% u
│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ B q* F( g3 j8 n4 @0 Z/ K) e: z. f│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: v* }" k# k" v. W- b O
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
* l. U" ]: ^5 S; z- c│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* M' J5 }. W, J# s4 g
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ I& n' c. T/ a- L
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& l$ x, C& Y/ A- \# N
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: S# U) R0 o( R6 ?) j6 [│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ j6 O) n1 v" z3 m9 c* j/ O4 m$ l│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 C( j8 Z5 I E: \3 {# m
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 M- N( w* K/ Y0 _% }│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │6 j* V. y- Q l* f1 w
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ S; o& y& H3 _ l
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* v1 [) U. F6 d9 V. s│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │+ b! B& A% a4 d
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │& @) `/ E% [( a
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( @1 G- M+ p/ F) o L: z( I
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 E c# I' s3 X% x, [│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 m8 w/ s! m. [& ]│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* S; x; N7 ^* M6 E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( q* E4 b/ j' E; F" R) c
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 Z& v. ] J, |( e- m│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 S& }5 g- i3 H│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 r; V" c' ]) m3 R│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 ]6 c* j% Q& X4 }( p- M/ T2 ^
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 _( n9 t$ r3 N4 g3 D. Z0 [ v6 y+ `
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 N6 q4 F& s& e# v
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
( X) D1 z( ~- ^& L& T5 }│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
* U' ~% q" A8 t9 d│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% K, a/ P, U! e
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! O9 E- H, x1 f, ~) e0 L│44 │ShockWav│10│60 │ │* │Shock through enemies │% J$ c! l$ H& \' z6 G' U; C. |% N# x" M
│45 │SonicWav│26│80 │ │** │Shock through enemies │4 B2 ^4 E0 S* b, ~
│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ Y3 H% _2 T6 s! l- o. d
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( \' P) U; }: j/ T& U8 g1 L- j│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ E2 C+ s+ g) q$ Z# q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. W" U. B; ]1 V" ^) k│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% o2 n& M/ g O& g' u) |│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% ?! W q' q7 s. |; V X│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 a9 _' O0 G" o- ?4 c3 {/ t│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 C2 P1 ?7 |, ~# Q2 W& O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 p& P0 l6 V9 ?' n
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- a9 _' d; c) c" Q0 Y) L% N│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* B0 R& z7 g" K- Y. X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │4 h0 `+ k4 X5 c x: |5 R
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- C5 }0 V0 _# V- K7 N9 z7 p│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( h3 j" ]# F: ~
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. l+ D) x; ?& a( j( E│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 w/ o& G! w/ L- f* ~: M6 y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) f% e2 N; U- E2 x: {│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* S0 N' [8 F6 w: G% M- V│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ D4 w& m/ ?4 K; ]* D, c
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │- W" R: a# r, o( q
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) U! o* d* l; G
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 k# O* v* o4 s7 J& C8 u: a' T- M
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, l8 B4 j' U8 I" _- H% ^
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ @2 p3 x8 v# ^/ ]
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 O, H; c2 d( S3 t
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! B+ I) V2 ]& k6 ~ k
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 R# M! g/ {+ L( s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ u4 v8 W& U% T! @4 [+ ]│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' V% @$ [! B2 I7 ^7 N( E; o│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; E7 L& J" h1 ?│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
/ v( n% [9 y4 m3 J. Z, l/ Z│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 ^5 a6 F' v4 Q7 y5 B; v _) X$ H│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ Z' k& c, D4 M! k$ K: L5 m│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) p" O6 @; F: G; x k6 m│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 I0 S! k$ K2 W, `│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* \- E6 j% D5 B│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ V( R0 i5 W7 r4 h: K& q! H
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 X, G7 ~# M, M2 U; O, n
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 i) \6 c8 F1 _3 f; b! @6 x│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- U0 f: ?- y2 L& L
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 Z/ k5 x ^' Z/ I$ h# t, |/ }" x│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 [8 g' @6 X S% X! R% [: h, T│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 g2 y7 \. P9 c& s! h' q2 c3 c2 X9 L│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) T, B% Z, |5 X1 `5 H9 u3 w6 ?. _│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: I5 f( }# N; u6 C2 L
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; x. ^: M, @0 B" D4 q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% U" h x5 J7 c0 G" i│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: _: t+ R9 ] @8 j7 z9 _
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
4 Q, O F. p+ |# L- Y& c7 [9 N8 Z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 U L* ^/ G2 a* [* c( t* r
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ C* y# p# N3 n: v/ [* G" U7 B0 Z2 p
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
m/ n: V" p! h% O5 r; L│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! ~/ O( s }5 n* j* w" S, c│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │. e" D. f+ g ~* v1 F5 v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: u; ?& f' C+ C8 H6 f└──┴────┴─┴──┴──┴───┴───────────────┘
" M/ J* c3 k% H: N) y, g D6 o b4 u
StdrdChip (Part 2)
7 C4 j0 w4 J: e/ |% w1 X C┌──┬────┬─┬──┬──┬───┬───────────────┐7 T0 ^8 h; t% U: r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 _2 O1 f7 @! V u$ K: b% `7 h* v├──┼────┼─┼──┼──┼───┼───────────────┤! \) i# t3 [8 J1 k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 N1 I" d& q, W( _1 Y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│9 S' `; G4 V0 E8 R8 E7 o
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 O$ V- ?% o( G5 _! m
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ @4 V* D6 W/ x- f, v, P+ a1 [! B
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 E7 O' J- O$ y5 M/ {5 d
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
& e3 ^1 s6 i4 ], ? c│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' h1 L2 y; t5 G/ r* M) k
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ i9 K' X0 _1 L
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: w* o; L8 @8 E: B
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
- G# Q$ a5 Q7 @( V/ _ c x; ?. A│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
( q/ @# U- o5 y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& n5 x5 j. x3 N. T- ^$ }% I7 a! S, j│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 J7 h9 b9 Z5 |7 o
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 A0 {( M% B: {" {│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 S& c& x) T9 h% v6 ?* Z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) B" G, K5 n: _- |% a% \4 O c6 A
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ |0 t2 `7 f4 Z& D& K6 Q/ B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 X5 f( d! F3 U( Y$ L
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 X, j; D# n1 }1 G/ ]+ D, J
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
M: R* L* O+ V" x; _: P4 ?│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ ]3 \1 T3 `" U4 h N
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 L+ R- G) v0 `; d% F2 _│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 w# T' N( X8 Z5 N│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 x, _/ R! v# f2 P* f6 I│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 b/ C0 C4 T* J│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ l' b9 ]7 B6 s6 N; H4 `
│126 │Rook │30│ │ │*** │Protects you from attacks │
$ ^4 h* L6 g5 C│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' i5 ]- `% v# ]7 u1 k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ o* t" S# H, a" I, f
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 B5 [1 Q6 e* ~! m) n& |
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 P5 X6 l0 S/ M8 V' L: t│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ P5 C' b E3 q* _" K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: }( {3 g7 [; \2 ? y: y│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 Y; Z- `8 h# |7 `/ ?$ [. w│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) ]4 {3 ?. |. t' ~3 Q
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, Z& ~! e+ X5 P: H7 ?│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 J* v3 H6 g8 Z& `# C% W│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. u8 |, ~& r3 Z* i4 c
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, B1 s1 E" ]. I) H# L! \
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 C( j! J7 T) E( O3 p3 b. E0 ?
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 A V8 U8 P+ u$ V- t
│141 │Prism │60│ │ │*** │Prism fires randomly │
- [5 x8 J4 ?2 J* b; |: a8 [2 s│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! x; ]3 I- B! ~( R% y6 t9 H! t│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 g8 e. G$ n* M/ V( t1 G
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 K# ^: U0 [- X3 C- r│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 D2 X9 ]) E/ r! Q0 e0 e( |│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 \% N6 p% g7 `! Z) ~
│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ J! K: X S N" W' y' @$ E
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
# ?! F; ~. Z7 V│149 │Recov50 │14│ │ │** │Recovers 50HP │' h7 J# S# B4 t! d$ C' h, f. M. a
│150 │Recov80 │20│ │ │** │Recovers 80HP │5 I6 h# O" ?: N% x) ~# V
│151 │Recov120│35│ │ │*** │Recovers 120HP │; f: O+ Y2 R+ s; C( w
│152 │Recov150│50│ │ │*** │Recovers 150HP │# P& c( H u1 b" W
│153 │Recov200│65│ │ │**** │Recovers 200HP │
, K7 K k; ^: c│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ ^% W* ]9 d5 F3 ]7 g& D5 l( Y│155 │Repair │8 │ │ │* │Fix your area's panels │6 z# x% v+ \5 F" m* U
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
' A. B ~/ M, H7 I B- L│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ ~6 s& _0 Z4 A8 w- x, d' a- G7 q+ [1 M v
│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 [. A5 E9 t, d9 O2 G% h
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' M3 V" M. ~& r2 r│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ I C( t3 l' U1 ~4 |7 j
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# m4 o- b }' Y" y) R l│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 ~* C y" S* t0 \/ k+ `: K. F│163 │Invis │11│ │ │*** │Invisible for a while │
+ d$ E# q# t$ a {│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │, T( \) K- x2 j+ N- E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 a$ @* }, q D. V& w
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! T4 c$ ~' i+ K& p* j2 x7 c│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 [6 o( V) G' Z) P6 o0 j/ P
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 v+ t) I7 w, U& c; y) B$ e
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: w" C1 B+ W. {7 {) r; G& n. t* y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ n9 h6 A2 @/ S7 G2 O! ^' o& o
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 F' c$ i# i! ]% Q2 Y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │ w0 N. ? P7 B" V& g3 c; F
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 c: m/ s( P9 Z0 Z! [│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
}: R; r) w0 ~ q0 j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, k" @" K7 h, [3 q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
p s t+ I; t# Z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( ^& r2 ]8 K3 E9 P│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │! l8 U8 ]" @5 |' e+ f+ ?
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ o2 K; o& T4 v* A% U4 x4 k│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 B8 P t) M0 C O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ K5 E. w! r) \% p! e' Y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, f6 M/ U5 r. T. ]. a9 C n
│183 │Hole │55│ │ │**** │Open hole to dark world │
8 B. _; A3 Z' c5 X│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 i3 }- O6 `* u5 X8 n: Q j' `
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 S7 [4 S" N" |! J, m, E# M' J│186 │IceStage│20│ │ │*** │Changes all panls to ice │( q1 {( m9 A$ o! m$ Z% F
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, g( A& f6 ]4 O7 W- Z" l│188 │SandStge│18│ │ │*** │Changes all panls to sand │" K, `7 e- K6 a \* K- O8 q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
% ]4 o3 K( O' |+ t0 V/ V│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) C$ s- _3 P+ f1 L+ F; r% i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ W- A' s8 B* l* F& I4 \│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 i7 @% O! F/ S; e+ J- u│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 w7 t8 _+ c' P- g U: t: p9 w
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ l' ]$ Y4 E% H0 ^' D9 |) a0 v8 \
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 ]: r6 i' C$ o6 L
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' n4 Z. O: M3 N' H6 l
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 h9 C1 N9 R+ s
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ O6 D1 ?3 }# h3 @, h4 Y9 M3 ~) h: G6 |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 K% n' k7 D0 \( P( N0 @6 @
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. u3 t4 z" l0 a2 |' |2 m, n1 C! w5 Z└──┴────┴─┴──┴──┴───┴───────────────┘
8 ^8 N1 z/ J; o3 ?0 o% N4 q7 [- `% N" G& E7 w4 \+ r
% e4 W9 X2 Y& w7 @3 A1 o5 jMega Chip
7 S. V9 X; P2 r. e4 N! B: W2 e& t┌──┬─────┬─┬──┬──┬───┬───────────────┐
! z" c, g5 ?9 D% n9 c; c/ q5 T8 @5 E7 E│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ w$ r- U) I7 f6 S* y" a0 i: j& o├──┼─────┼─┼──┼──┼───┼───────────────┤; y0 i4 U" |7 P. Q& s9 `
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) }) H+ z9 [5 K% ]' z- X, q* G# M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* Q% y, a. Y0 N3 ^* C
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: M8 K: V p+ v$ A; Z. V2 v9 f7 C│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# p# K+ w! W$ B3 E! `│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' |4 {( L/ j* U5 \( P" d│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 N1 @7 x0 r% M
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 Q0 a1 w2 V. q! C; S6 [8 Q
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. Z5 S4 X T2 [4 O' V( ?7 a│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) N4 c6 J$ Z5 [7 O7 r; \5 L│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" L" N' p" g- b9 ]9 R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, P% Y9 Y8 i7 z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 \) `- M: E/ o# w, |! u
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 W& _$ }7 ?! Q! a9 v│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 _$ {! s9 b+ m/ T" s- y& B+ B
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& u* a `1 ]5 m8 G. V m
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 g' N2 k- p& m│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
n0 X' S/ d$ f$ f) i+ u│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* R/ z0 v) y. I r- w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; D7 k& e% |. Q* b2 h# l7 d |│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ H2 T5 f' K! C( L* `' O2 {
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │5 Y5 i% |" I3 r& H4 Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
L' s3 U) U( E1 B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ o. h5 C& x& ]) O+ I) E6 t) N
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) g$ g/ a% V J! B4 O* J│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ L7 Y Q, ^# d% a/ P2 Q$ `4 H
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 ^3 u6 o8 s6 j* A/ {$ }
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 S# I1 B7 y# R" f/ N. m
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. {8 y$ f# o* @- k* q& f0 {
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
N* h0 ?* m4 L4 E( [$ ?* [│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ c9 [% e( G# }4 [3 e" b│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* [2 N' M- R8 H: G4 k5 R% V$ T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
8 |( o' W9 N+ d│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 y* @- ?0 {# p$ x" V
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" W$ P+ ^9 L9 }; a; a a% d) {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- p* X+ m7 L3 i% i0 e2 r│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 B/ V7 L5 O4 a9 ~8 [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* L9 l/ n0 F$ `' Q' j; v! c
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
' M; o, I+ M5 P( b: e: O: ~! k│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 t& o3 d$ W% y% n
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 E. e0 }0 K D5 g│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) l7 I* a4 J+ v2 g# | r" g│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 m6 q7 ?/ H$ ^& K4 c
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! C5 O6 N0 f1 w, f( R: u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: E# _+ L C$ ?) X5 E2 E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) w0 x% p+ Q, p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* H' p' ?% C+ ^ E2 ]
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. T* ~3 b" l6 x* i" y8 N│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& [ S, a) U1 h; G# _- V; O
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# n8 b `2 ?0 C; o, d6 O│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) n, g7 v3 t1 \1 B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
3 }& O4 q& U7 S# a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
A! t+ U# L6 X! N% d│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% F/ I. r6 H* Y5 D7 L) a$ g
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( o1 r. `1 L: o) J% R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
5 D( h! Q( C: p9 Q' q" f│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& C- A3 X( Y, ]( P( ]5 [│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ N3 K7 x# M4 \6 b
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 N6 \. y I$ f) K7 K│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 i" _3 f' G: O1 ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ j, U! D8 x+ @% M
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- m; r4 N) E3 z" O% Y" Z/ r│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: h" _0 R. r) C) |│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ a" @6 |/ a) `0 D│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 [' T& R$ X: E q3 L+ y6 G/ L! C
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 |! y6 ?* ~$ Z# @4 O+ l
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 _3 {; L+ z9 L3 Q/ w. w! K4 {
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( }' O; E* G4 v2 y4 H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* D& i9 X8 y& P: t% O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ t7 V# |1 f$ A& J1 V: L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- R0 q8 k3 i! Q7 U
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# d/ l% P c/ Z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ s- r4 @) P& T$ M
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 R# Z6 h0 Z6 Y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │, r" M0 Z& Z5 V* u- S2 g) Z4 e
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, B# K2 X# E3 ]/ z1 B& k. ?0 M
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! ]1 A( ~; }$ P' Q6 S5 s9 \│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ z1 e: M+ g$ g' @
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 a. X W4 ^. E) I' y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# x- F1 s* K$ N& H3 r│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% x# z5 k: n5 j) K│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ }( N4 x4 D' Q7 S9 `' A+ ^ a│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 n; M' H5 {( ^. U+ H* J
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! O& g& h9 W+ B2 F! Z, z- |3 X│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* Z( b/ Y$ `, Q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* a9 D( }; O) h: X" T
└──┴─────┴─┴──┴──┴───┴───────────────┘
( k6 e& D" s p9 v
; c8 M. R4 w" h2 |* d9 l9 R
/ D+ K+ q0 d4 n s3 q% hGigaChip (蓝版)
- J8 O! W( B3 p" b7 w/ e1 e┌──┬─────┬─┬──┬──┬───┬───────────────┐1 d: ?# a5 ~9 m5 }% h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" b- d/ [. N) i├──┼─────┼─┼──┼──┼───┼───────────────┤$ ], n6 B5 z% X/ ~$ Z
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 ^0 M+ L& ~: q# {" X% C$ K8 T│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# `/ d. h: K: A. d│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( L! H6 A* P. l- p. U
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' t0 f# o: A% ^4 a
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' x8 o9 M5 J! X d/ v9 k6 Z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
Y# l" B% J; z+ W3 E' T│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* b( l4 ]2 S* U( E. @
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 {/ i' X! y, B' m& ?
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ m5 i8 p( V+ C; c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- ]6 B/ `' A# A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 d5 M1 u+ t% o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; F* l* l5 [6 q# u( g' Z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: R. S( K$ o, e z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% P; U0 Y4 M" n
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 k+ d5 I* l: X( b3 Z- T g
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 t& m b* x/ Y- H6 `9 {+ j│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │) Z0 Z0 @1 }7 X2 b* w
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. f# x+ U9 U( Q" c# a│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │2 g q$ s* o& V: Y8 m1 g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 A L ]3 ~/ I└──┴─────┴─┴──┴──┴───┴───────────────┘
% A7 U& G R9 ~8 E+ R/ K
& S: |" s8 ^- W/ ?. F9 jGigaChip (白版)(只列出与蓝版不一样的Chips)
/ B- h0 g3 H) P┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 E b* U7 k1 D& g│编号│名称 │MB│攻击│属性│稀有度│说明 │# d3 p/ [, I5 ]# A) D: T" Q7 J4 I3 v
├──┼─────┼─┼──┼──┼───┼───────────────┤% B3 y0 V7 v) c L$ O! D
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 b( a+ x. H v& H- s7 L, `) C1 D
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' x l5 u+ C/ F" U, y0 a│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ G: T) j6 j( u* Q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 N0 ~4 }2 ]4 }7 t- C
└──┴─────┴─┴──┴──┴───┴───────────────┘ |