转载请不要删除以下信息,感谢您!
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; v5 V8 y/ p. U/ o/ n& T2 ~) |■● ■ NintendoWorld 站友xliz原创" |/ m4 }8 \4 N3 n6 ~0 j
■ ●■ http://www.NewWise.com
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5 U/ g2 Y# Y: `0 @ 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: d& ^; X- ?6 M8 R7 P/ D) f U大家要看日文版的P.A.或详细攻略,点击这里吧!
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5 R x1 Y/ ^) B. x0 ^0 T+ `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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! g0 D) N* f# S5 T以下内容格式如下:
8 w2 n: Z( T' B, [$ z- S' E0 {* e
" d5 n6 s+ `3 [+ k编号 名称% p5 M6 d1 W3 [
说明& X) D- Q0 K0 I4 h
组合方法. u0 W; M! d h/ t
---------------------------------
, q, N w% U& A3 p2 c01 Z-Connon 15 |8 I e5 y8 l3 }; D. ]
Unlimited Cannon for 5 sec
+ ~/ v" ]$ U `3 h. ICannon A+B+C) C4 T x! I" _& s% u. e, L
Cannon B+C+D
& ~9 W+ S- M) D; j6 \+ f Q, DCannon C+D+E
' `& p9 G+ L; U( {, c$ t/ [5 G, {! |2 h: j2 S; ~
02 Z-Connon 2% O! v9 v# z! _0 O6 R$ u% O
Unlimited HiCannon for 5 sec
9 R" S; c z0 l" q5 }HiCannon H+I+J
; v( A4 e6 Y1 X: c3 _- D% j4 eHiCannon I+J+K* j' E) `* A/ [1 U9 E$ U, f9 f
HiCannon J+K+L
! u9 X; Y- a: N5 Y9 h6 B6 x, o$ Q8 l/ v2 U' R4 Y$ x0 C" }
03 Z-Connon 3
6 Q: E1 N" E3 j8 BUnlimited MegaCannon for 5 sec! }" g. j: N" c6 u$ m N3 [
M-Cannon O+P+Q
/ T9 _* e* W$ L* l& SM-Cannon P+Q+R0 U8 ~) X% i7 a6 Q
M-Cannon Q+R+S; D- Z H; e: {- `
7 L, _/ R6 ~+ A( Y) ~5 h04 Z-Punch8 d& z, q! u" j& z3 J2 A
Unlimited GutPunch for 5 sec
! c) k9 r, @7 O8 g( S* m7 wGutPunch B+C+D
! H( k7 o3 }& U9 gGutPunch C+D+E
% M9 |- g f* f9 FGutPunch D+E+F$ Q- L' A5 W8 b+ R* N5 X6 e8 C
5 Q: }) F0 b3 @4 M9 j/ z
05 Z-Strght
- X- i- r8 I0 d9 f/ l @Unlimited GutStrgt for 5 sec& n& l# g; Y, }) c
GutStrgt O+P+Q
8 z4 J7 q( q. O# u9 X2 o, s0 ~5 sGutStrgt P+Q+R/ T8 a# a) \* h, A- N
GutStrgt Q+R+S- a. c4 L8 A' ~
+ o& V$ ^* j8 n6 z- @8 n
06 Z-Impact% w. c. A) L) K# D
Unlimited GutImpct for 5 sec
3 j. T' X' {7 W+ |% GGutImpact G+H+I) A5 \# a) K* L/ v7 \# k) t
GutImpact H+I+J
2 F/ l7 i6 J$ KGutImpact J+K+L
( z* J) i" P; {: e/ s7 ?9 E1 b3 c( m( u" {& x' H& y* c
07 Z-Varibl
5 [, b5 W8 C2 c* GUnlimited VarSword for 5 sec; r: M$ T" z! W5 G7 f2 @1 D; j
VarSwrd B+C+D. N' O% C2 E5 G5 k1 h+ Z1 ]) r
VarSwrd C+D+E
, a" z1 V. c( A7 b3 @# wVarSwrd D+E+F' X9 I# ]) H' Q6 O
1 _- A7 }+ L1 T6 i& }* L4 e
08 Z-Yoyo 1! x1 F) P6 `) ]- S+ o2 m4 C# [: Y S2 x
Unlimited Yo-Yo for 5 sec1 \0 S. K2 D# e' i* Q
Yo-Yo1 C+D+E
/ r+ L3 M: f3 {7 UYo-Yo1 D+E+F. x2 [8 @$ X; S
Yo-Yo1 E+F+G( a. {# C$ W" R$ V; K
4 I1 E' p6 \1 C6 c$ u0 {: h+ X09 Z-Yoyo 2
- O- T# X/ @6 t8 v6 r+ _, [! aUnlimited Yo-Yo2 for 5 sec+ @( J, g' k3 S) ?' {1 K
Yo-Yo2 H+I+J
- x5 V9 Z9 u, m' b$ A+ \+ oYo-Yo2 I+J+K
3 K" ^% J7 p$ C' f4 C* a6 ^8 QYo-Yo2 J+K+L0 \6 s- u! r; f+ y( I1 ]/ ]
6 @+ P/ [5 g \) u5 ?* X
10 Z-Yoyo 3! ?* E. Y' c9 ^$ d6 Z# s* O
Unlimited Yo-Yo3 for 5 sec
f! |3 l+ |. @1 b; r+ XYo-Yo3 M+N+O
6 P# u5 }* b+ y: ^Yo-Yo3 N+O+P0 W4 i6 h, W! |$ E
Yo-Yo3 O+P+Q
( S6 E* U* M: ?, W2 `5 _ ^0 j
7 G c8 T; r* ?$ x11 Z-Step 1
0 h/ S& ~& b: fUnlimited StepSwrd for 5 sec8 b9 G* ?) i; n3 I0 t6 D* Q
StepSwrd L+M+N
0 V/ Y7 R3 }2 t: W* f* F2 XStepSwrd M+N+O
5 q1 W. t3 Y4 s1 u& | S: {StepSwrd N+O+P) X) o$ i% G7 j
1 T, b6 t7 J8 W0 S" Z' I12 Z-Step 2, Y) [: `" h7 U: c" R; k
Unlimited StepCros for 5 sec, F% j1 _; K- j" y2 k+ W
StepCros P+Q+R( k4 F; ^. R! `
StepCros Q+R+S+ H' Y+ J7 G! i( g
StepCros R+S+T
N9 E, T- D" K5 z& i; n" U
5 m. ?" a7 G$ G {8 G1 q0 P x13 BubSprd
' A. x' B: C7 s X$ YAttks w/ spreading bubbles!
& i! |! V$ k$ b/ P+ SBubbler C+D+E z. ?# M$ h' E, W/ h" l8 ~
Bub-V D+E+F2 V) y" q( T. O5 \( K
BublSide E+F+G2 X4 a1 t& ~( i) D3 {2 J! T
Bubbler E + Bub-V E + BublSide E8 `3 A9 T1 C" x# i# P
, z* e; X& S/ d2 N+ W14 HeatSprd
9 u4 r, I& s7 w. f. e, [0 H; `' `Attks w/ spreading fireball!# @0 I6 ]; g/ ?, p5 T6 v
HeatShot H+I+J( @2 I5 j. e5 L# B) c
Heat-V I+J+K+ o, `+ T, F; W' [% v3 ^- [
HeatSide J+K+L3 j& T' E/ `2 |. A7 S( x/ l
HeatShot J + Heat-V J + HeatSide J( b2 V+ a+ Z- \
3 ]" P3 z" H: `
15 H-Burst
% w) B* Q. Z. W7 g9 C( J0 xCreates a giant explosion: a. C# ^1 B( s+ Y! X
Spreader M+N+O5 s3 t! ^: [- T9 q6 ^
Spreader N+O+P, f4 S! W2 G" {4 w' M3 W/ e
Spreader O+P+Q/ t5 h8 ~" }7 t0 ?# Y$ ~2 m
: x- A) C8 |9 `16 LifeSwrd/ d) p7 Y& [" T( V7 l K
Swings a huge 2×3 sword!6 w1 `0 L6 U$ d- ^5 a4 r' {6 M& }
Sword E + WideSwrd E + LongSwrd E, `2 N& X1 a+ y- X. Y. C. M
Sword L + WideSwrd L + LongSwrd L( t( p M8 M# V. Z: S
Sword Y + WideSwrd Y + LongSwrd Y$ p4 Q5 d3 c8 Z
6 Q2 W# M8 D: P; M17 ElemSwrd
7 d z$ E& ?6 y% i) y4 W! J( V, QWide swrd contains 4 elemnts/ M# \" F# j0 c Y) n# h: s* Y- @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( @/ Y7 Q3 D z: A2 l; O. P9 S2 [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" [# {/ m0 s" o; Y, A# {/ w
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18 EvilCut
; X) c; \9 B: G& V6 c& ?. ]2 VStep up 2 & make 4 atacks
. ?2 \9 P6 ~. k' N8 N( b- p. ?StepSwrd P + HeroSwrd P + StepCros P( T' q8 Y; p0 M1 r( H, m. i4 H5 t7 {
$ l J/ T& D$ j. m% |19 HyperRat
2 N# u9 w* w0 [$ b+ LA giant Ratton charges!/ S7 V2 T' n5 N+ F9 w8 e
Ratton1 A + Ratton2 A + Ratton3 A; ?! T2 [. O% J
Ratton1 C + Ratton2 C + Ratton3 C
4 {2 B7 g5 Z/ m+ m/ ERatton1 F + Ratton2 F + Ratton3 F
s8 k8 o: n8 a+ k2 o; `: r' y) e' a( _8 t7 v; ^
20 TimeBom +
2 L( a! p0 R) ]Sets Time Bomb in enmy area
# [' f; x* w x) e8 nTimeBomb J+K+L' q# L+ j! X) H( S
TimeBomb K+L+M/ X, w9 u; ]' ]! Z$ f
TimeBomb L+M+N7 J7 C; ?( m1 y( Y" N) ?0 f! j
+ ]7 H+ L. m3 I0 `3 r21 GelRain3 g% m3 W4 K6 {) `
Gel steals squares
& C8 f, o/ e/ V! @0 ?# dMetaGel1 B+C+D( c9 ?+ j7 W) {1 ?6 h" R
MetaGel2 E+F+G
9 [* s# o8 Y& z; BMetaGel3 S+T+U
& ~6 w7 H7 O) v7 W4 R) U( ]7 k1 y) i2 _( u8 ?
22 EverCrse/ H) h0 U$ [9 @* E0 W/ F1 q
Shield chases enemies
+ @8 p$ e, O; _CrsShld1 C + CrsShld2 C + CrsShld3 C4 z6 L- r8 B0 u
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 V8 `+ ]! n3 I/ s3 Y$ o4 q
# J! y8 @: \" m/ Q& q23 MomQuake
7 o r, O; t) jAwakens Mother Earth!4 d: b. |2 V/ k( Z4 z- e
RockCube * + RockCube * + GodStone S
* Z( H- U( N, m! p2 l4 [9 f l
; C9 }1 G( X1 G7 i; @6 A24 PoisPhar
; i: f6 B9 }# K* [# uPharaoh generates poison
' c* o/ ~6 D8 S5 \3 gPoisMask A + PoisFace A + Anubis A
' ]: W/ T4 P# _0 h' G: Y
$ q! q% l# p s" p0 k: w" ?25 BodyGrd
5 b) `7 ]" i* Y* k( O: r7 [Bodyguard takes out enemies
9 k& }+ e0 e3 e% @AntiDmg M + AntiNavi M + Muramasa M6 j5 z5 g' Z W6 \% Y7 m
7 p+ q( u5 Q+ M
26 500Barr: O2 Z, U" }* |2 e
Barrier absorbs 500HP dmg
1 Y, K" S0 F- v/ @7 ZBarrier E + Barr100 E + Barr200 E6 T+ M% S1 C9 F7 m5 H
Barrier R + Barr100 R + Barr200 R
* d4 F' F7 r6 }) a, \- S
: j$ d( S9 h1 t) Q: T h$ K" ^9 u. _27 BigHeart
7 x6 ~1 j) Y+ a* w: h a: _2 zAttacks, then heals HP!
8 |+ d, b9 G U5 }/ w6 PHolyPanl R + Recov300 R + Roll R
. P5 `# m% M3 }; U5 rHolyPanl R + Recov300 R + RollV2 R
9 W4 E2 z) `" ~3 ~# w! jHolyPanl R + Recov300 R + RollV3 R( {4 S! Z5 j* K/ ^# W
4 E {3 V' h( f; C6 a; e4 Z
28 GtsShoot/ y. ?, E$ K5 Y0 F! t- G: t& e
GutsMan throws MegaMan!
5 A. D1 [! D1 o" P L! z$ bGuard * + DashAtk G + GutsMan G7 Z1 H7 T P. s# P+ T
Guard * + DashAtk G + GutsMan2 G" N0 d9 w4 K: _6 l. j2 ]# S
Guard * + DashAtk G + GutsMan3 G9 I6 Q8 c/ e V
Guard * + DashAtk G + GutsMan4 G, S) ~4 \& C5 M$ q1 B
% p8 ?/ `- s( X' m7 d
29 DeuxHero
+ p. S( z" w- S/ ?: Q2 l2 ~MegaMan & ProtoMan team up!
/ O, |! O7 ~$ r$ v6 q( TCustSwrd B + VarSwrd B + ProtoMan B
Z: u( ]9 w& fCustSwrd B + VarSwrd B + ProtoMn2 B
# S: j1 f v# ^9 W% L/ ECustSwrd B + VarSwrd B + ProtoMn3 B7 }! M5 A" M" E" l ~1 K
CustSwrd B + VarSwrd B + ProtoMn4 B {+ p9 L# N0 p0 y4 _
6 R: v1 D' B$ O0 E/ I) z
30 2xHero
4 E0 e( x7 Q% x, T6 y/ b/ O! _( ^" VMegaMan & ProtoMan Dual atk
( h$ a0 C0 w# O( F$ @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 q: g* f' W1 O; _( x8 q# ?% h# ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ ?6 V8 } ~! M+ p3 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, f* C/ W9 ?( l1 m7 N2 f* k7 p- m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ t& |# g$ x# g4 ^4 D& D3 r
3 {: n1 E$ R1 L$ E* B' Q31 PrixPowr6 ~. p5 A9 a! e5 X# q
3 Navis attack at once!/ H& k8 r8 ~" z9 {- v% ^
Team1 * + Team2 * + KingMan5 K
8 P7 R6 T% n( LTeam1 * + Team2 * + MistMan5 M, F6 Z2 b7 l/ u; A* O5 b/ \. b0 R
Team1 * + Team2 * + BowlMan5 B* o+ c2 ~" {# b
9 K9 w- D1 J2 X- {# X, E+ M
32 MstrStyl- P! h0 @, l# ~9 E3 a% l
MegaMan unleashes his power. t2 D9 G$ v3 q4 u# n
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% u, f2 s/ l/ x- W9 w9 s+ }4 Y2 s3 k' x6 ~: e0 W! N+ I
StdrdChip (Part 1)0 b5 a- \& x0 Q# F! Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ f- a7 Z2 Z- A5 x" `* o│编号│名称 │MB│攻击│属性│稀有度│说明 │" j9 F9 n7 B9 z
├──┼────┼─┼──┼──┼───┼───────────────┤* I; C4 _3 K! u# s$ w$ V& O' o ~
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 P2 Y% s v, i/ P" m│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 ^+ x6 p( N& Z, }: ^
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 m5 y; ?; R3 ^. b3 @% V( i# A' e- W│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" p- C1 p. S2 ]3 h
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: T6 X9 g, ?0 L- k
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 `; D) G& g i' B% }" Z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ \4 x+ [$ ]; V, |; p/ q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
0 w, m0 S- R) l& }% m│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │8 k% m9 C, k3 k5 {
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; d' B5 i' e% P1 v, {│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 l V, o& @/ [2 c% ]$ D2 _
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: I. F- {: _# c# t# A7 H3 f$ B
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& j! }8 h( W1 N6 Q7 y/ G0 g
│14 │Spreader│16│30 │ │** │Creates a large explosion │% F" {* M2 I% {8 V2 E
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 G0 m+ I" `" _' ]│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% @" Y. o2 M- {3 r8 K' t, A8 r) \│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 `. B" r7 i. h3 q( y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! q6 H. ]/ G" m4 X6 d
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" V# X2 C2 x/ y3 p│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' p% ?' \% e! F3 p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) e% J5 k2 V# h. t; r$ ^; i
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( m& G% r/ Q8 A i3 i│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* V5 T, D1 e0 U" a) Z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 \$ r7 w# I/ T& n
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' R) j: p& F7 z; m+ e, p│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │% G9 y! j# ? ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. j) R! ~- F, [) a P
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& h6 w: Y3 v. P+ S" J/ J│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ d2 e# q: F( x9 |4 b
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 f& }% ^9 s+ X; i: p- z) Z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* n8 U7 R& Z" [$ g
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' ] S6 B: X; j
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 K9 m% b. c! J- E9 @. B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ C/ A$ Q7 m. `, I7 \
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# D, z5 x- M3 v: x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ e! i- X/ a: r. g$ R! ~
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ g4 O0 Z% u8 i& O
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 _' X# @( `8 k* \# r* K
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 k% E8 M9 D8 b' H│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ r: b N* K3 q, ]- U( W! K' {& z
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 t* @. l9 \3 g0 H/ {5 h6 \8 K, m6 M9 Y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 _8 P P8 d. X$ S/ N& T
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │! f& J: d5 C( F7 z' a/ e
│44 │ShockWav│10│60 │ │* │Shock through enemies │
! Y1 Z& F& P- ]6 `3 D f# C│45 │SonicWav│26│80 │ │** │Shock through enemies │* G2 g% `) Q W3 o _/ f
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# Z% U# e2 X2 c& Y/ z+ l$ m: L0 T│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │6 |9 _2 f8 g+ R; f: ~9 W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: G8 X5 ^8 \' k
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; L; h+ B" B3 f% P. o" i7 N
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) v3 p5 s/ W7 J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 k( M9 e; l; [; P. H$ ]& x7 n│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* W* Q) m: T6 w│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │+ |6 G1 w2 ^4 `6 e8 z/ o3 x2 `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% l- D4 m' m+ v0 f
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: {$ _# l1 m4 d/ i& C0 v# ]│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ t: z8 Z5 {1 Z# u& j0 h) F+ C
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 U" |) v' d U
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ r, Z) N* D+ \- h* O& e" U│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. {& C: L! R( g) ~7 D E& C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' e. ~# o* o! b& p; m, L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( Y9 \4 f/ o) [1 R
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 B1 `8 k+ O# B7 d% ~. V" E. c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
% w/ ?7 P7 W+ u2 S& t$ o5 g! P│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 F9 { J, r2 x! R& [│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& X; G) V2 ?1 }* h) Y) C│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# A) N4 K% } p- C4 I│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 P% q7 A" N. n$ P. k+ e
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 [. |3 L" e" ^! |& o+ h│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
& |& u. E, d- C4 k" @% H│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │( W/ T( r6 t5 a5 c- U' `& v# T( I
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 M% t0 R0 U4 i$ R│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 Y. f" N! P) T# t5 J3 ?# j
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. d) U% k! |0 I4 M1 _* M│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ R+ S7 p1 Z# J2 s1 _7 o7 p" p│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; [% h" M @5 i5 N3 i4 x1 `│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( b" R& w6 Q- y6 }4 m│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ `! i' ?' X9 \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
7 G. g8 @' K7 a7 R4 \% M) t│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │9 m$ G2 A7 |6 W7 ~1 j- @4 v3 S8 ^) X& |
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
% [% F% ?) B8 a1 S2 L' y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% A3 K% K& q7 j$ I* D& r: a, o( u2 w- \* s
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; _/ W, n0 Z) m8 ]* Y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" e, N, d1 y4 Y( U+ B│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 @4 R, v( u- T- p0 y0 a& }│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 x) C! @; t( O7 ^7 N' E2 O5 K8 X│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │+ Y3 ^: r Z2 J( v2 R: E
│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ R, r) l% y& J, @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& l |: q9 q5 ~& U- {( W│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; A) O/ s" {/ D. Q& D
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! i; ^9 d/ n3 D# d+ o" \% p$ M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 q* q7 H+ M3 T$ Q [) O9 J
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) I7 f7 `, F5 ~* }│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* ?( _& k" V' }4 D/ I" M│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │' f- b2 _# ^9 Q& l; c& B
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. y/ ~* G8 h6 z* ]. q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" b$ }- m( e' J! m/ }$ f D
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' H8 n- _# c' B/ |
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: f& |# R4 k% o8 G# U1 K│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; D' {9 {# W* w7 E$ E+ P. r+ X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* X% o8 i3 A8 G0 W/ a- h└──┴────┴─┴──┴──┴───┴───────────────┘7 j( h& \! c0 R) M1 O* w& G
1 t5 a4 Q7 {$ l
StdrdChip (Part 2), [7 w7 g L) D5 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
; e% _" q, R8 }7 C$ Y# a# \│编号│名称 │MB│攻击│属性│稀有度│说明 │( }, l. X* G2 g. N2 k
├──┼────┼─┼──┼──┼───┼───────────────┤
i, h/ G2 F4 C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 d* }9 l7 n$ e: C. z7 N
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 m1 r) E! [2 {' N# Q2 u2 F
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
, e" i. U7 o+ f8 L% A│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 n* M f5 |# s
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ t! g$ e5 r7 G9 L# b- W; q* ~- @( I│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& j! d- n X6 ^6 H3 T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 B9 k. m1 U# U1 @│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 _1 m" z$ G; z- A, K2 I i│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 Z: F; @, s# e% B! ^( G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 e7 A% v3 `, w7 z6 Z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: }& G2 k/ L, G8 @9 I( _+ c9 U- a
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) n% Y0 o! H: Q; P│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 G9 I6 {+ h' W3 h& c
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# P9 ]2 ]+ ~( k$ l│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 C3 _) ^: M4 W' w; t
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ X4 I2 j7 a, ^+ H& W g) {│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ Y- ?6 { r- L" V. h6 z
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& T' n3 y8 _+ t; V" x+ c Z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 `, r2 M5 Z; l+ p4 d- \ S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, E& `/ r0 [( c8 N& D9 x; i│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ j/ M; ?: c. C$ B O
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 s0 A, I5 L8 b; m7 U│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# F3 ` g, i: K& r& T7 w2 _1 N C- l│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) I2 T0 D% o$ o$ i, S9 j4 }│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 @# T& |; w5 A! o3 A
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# e; @9 @0 R9 Q
│126 │Rook │30│ │ │*** │Protects you from attacks │
* E7 q6 ^7 }/ N4 {2 g8 H" S; p, l│127 │Team1 │16│10 │ │** │Powers up when ally is hit │; {# J5 a R; |( S7 ?
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 T% j9 j. x5 U5 A; }8 s│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% G0 z+ \5 a0 | O( n3 K
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" ^4 Y- Q% d7 l" ~% V. b2 x Y
│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 Y! t- I5 o, V$ `; E( T K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │' n) R! L/ |7 X1 Y/ k
│133 │Guard │5 │ │ │* │Repels enemy's attack │
* E( `9 M) S, n0 ^3 U│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: n6 X7 z; }- J
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# F. K7 p( h1 K3 R" D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ j' f$ k/ x& _6 A( B3 P/ \2 Q( Z' R│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. j: w; Z7 ~& O0 o% [+ H
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 J8 n" P0 J' E5 C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* n4 S" a% r1 M5 k& T3 r* g' a* i│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 Q3 M& V3 {/ r' _8 ]& \) r( K
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 S0 ?& f5 ]5 i' [5 t│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 ]! {( s* n& o2 l- k) X
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 s* r. r. s- \/ {4 L7 f, r7 J6 j│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. V- c: w* ?7 W│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 M/ G1 X8 S% I. s
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 j% O V7 _+ j* a; _) [' T- |) P
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ _8 R6 v' w+ Q% [" ^1 h# k4 R% S( \│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 ` M I9 {6 ^& H. Z
│149 │Recov50 │14│ │ │** │Recovers 50HP │* f: X# `8 \' M: {* }
│150 │Recov80 │20│ │ │** │Recovers 80HP │4 J2 J9 y9 b: Y2 F
│151 │Recov120│35│ │ │*** │Recovers 120HP │; I+ W1 ^9 T8 N) D4 ~
│152 │Recov150│50│ │ │*** │Recovers 150HP │
. c9 V' Q2 _5 Z7 k) J8 x8 D│153 │Recov200│65│ │ │**** │Recovers 200HP │
# ^; _* u/ \7 d: K% P) ?- r│154 │Recov300│80│ │ │**** │Recovers 300HP │7 g- v. }" H2 m5 o3 l, [3 q
│155 │Repair │8 │ │ │* │Fix your area's panels │$ C0 x$ H! o) l# q) W0 G; `3 X3 O
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ j( `/ D# ^( c5 I- B* a `5 Z* z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 s( H P" N! M1 p1 ~
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ o4 i8 m! I; s, U9 ^: e│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- r8 _+ t L- t; o
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# ?+ b+ n% q+ J& F! Q3 W, G; w7 ]│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, d; D$ y J; A
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& f: G5 g C5 ]8 ~9 h r
│163 │Invis │11│ │ │*** │Invisible for a while │5 d) s, G q( L' C, w, Z& n5 L. G
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 D% Q/ V% K& a" K4 h6 c
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 R6 L) y- `& X( u% j% I) I7 M│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 v* g9 t8 u" M. m) Z- `$ n│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ G8 W2 U- [! h2 j$ a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
3 e1 E* z2 {! ~! A( V9 G│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 E0 H/ r) z# C, [0 J│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 o( v2 T/ c! \. j, F│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │) G$ B: B1 M. X" _
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
7 d8 m, A2 R' B: q│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' r& E7 r7 }; d) d2 _0 C
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. g/ u% e/ e! |. H9 ~$ | H6 U
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" f; a7 k+ j: C& a│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, | Q6 j0 Q8 \- v! \! ^│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( W# H9 h! j# p( }3 H) \
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 h3 f l F; c6 B+ U│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ t0 }+ b0 l, Z5 R
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: P5 E( \6 [" a* x8 o# i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. z3 a. d8 d a; \, A" ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │! }- F& D& F- @
│183 │Hole │55│ │ │**** │Open hole to dark world │' M7 ^) Y; D5 }+ w0 I
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
r9 \: a W$ d# s% O( s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( A! e' H0 ~) [4 ]- y│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 ]3 j r0 ?( A5 r
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 ^. H1 y% s$ ]& _+ D│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( H- g. Z% _, j/ G) p1 m│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. e9 F/ K3 u5 D+ ]$ r- P9 n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& m! o; ^% Z2 \& ]& ?9 C0 Q) i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │# F8 q9 u/ P4 F2 ^' i0 a
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │( [( T# j1 b1 e# g: F; c7 r8 K
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │4 W8 H3 ` u3 |+ x9 c' w
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. T2 u/ c# J7 ~9 X/ `
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, _ s) r: a& W. X; B! `│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: L {, w! o( ^1 {5 b
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 A7 J( a3 r. S7 d/ L, m& P! B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. }5 k3 X* Q% S8 K, m│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ P ?" U/ N9 b, q. t# S$ L, U
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 x& H% D& [) T└──┴────┴─┴──┴──┴───┴───────────────┘
* C' |, B* J F% H- h) O' W3 r
" u( z# A/ e3 U5 q6 L* @) C% q$ U8 U
Mega Chip
5 ~; }2 x$ Y: I- t1 \& ^+ l┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 z2 F' E: W6 [( B; l4 E4 W" v│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 s4 N9 h! e/ C0 I( \├──┼─────┼─┼──┼──┼───┼───────────────┤
* N3 z. E4 O2 W# a: H% i; F│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% u( ?7 m9 S) O1 m7 h) v$ X$ t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: v1 }5 r6 S; `: s1 C8 ]
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
& D4 ~7 j- c- J, p4 Z. }. ~│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ z: V3 F6 H! ~. Y: b
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 r$ j8 B/ u4 s8 e│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% c1 |6 O! m; U' ]│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. {/ q% p3 }( @ y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: Q2 h' |! t; a
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* L* q9 s" }/ P& u$ U│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; r& y, q) A6 f" U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. |* P6 a5 Y2 {4 N, }% K, ^& C* K│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# s& ?- n' N, Q5 t" p7 M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │- v* m. @8 @; W8 T% n5 E1 q9 F- A: I
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( E( \) Q8 d+ ]+ R$ W" V3 M" }) p
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
6 H$ L2 B. M' E% q* ?. D│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 T( R. K$ |# g& P% d: C│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │$ {6 N" W" u" x! G9 m* l6 M
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 W. t" i; J0 C
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 n: l9 |# J$ f, B; I│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 J2 ~* s/ ^1 H& ~ J
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │" p9 F* M! M" ^# m& S
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 x" @ z5 Z; d- C' n8 c
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
; X+ K0 I+ w7 t- Y+ z. R1 B& ^│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! [& Y" `+ N1 `& V/ q, W│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 A# i+ J4 F0 b; e. a+ t" {
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. v, b* B4 j+ C+ y8 I, I
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" L3 J- \' f& y6 R│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" P/ P4 o ^! A5 o* D
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; q! ^* }2 U' }5 c1 a# b
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! o8 c1 \+ r T' S' I! D│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; p* L$ u' h( }3 O│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" k c+ _/ g2 G4 V: x/ f│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: T! L( Z$ }% V0 ^0 H│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, e- v- R& w# i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 @( m* ?) C. E; t" i. q6 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 q1 p2 L/ O$ C8 v/ T" o9 ~) y7 L) L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 h# E/ `9 C0 I│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* ^8 o! F4 o7 O; i
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 C& [# d( |# V, f│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 _8 f" ]& M: j0 c, H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! _ _1 K7 T) r) n: s" R( ^* M1 ~
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ |! U7 r0 y% F7 e6 ~; A: ?4 j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 o" A/ h) F. C6 t* F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 F& A8 K% u+ G+ o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# b# \$ }& w$ B. ^ H/ D
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 k7 R/ A1 G/ G7 \
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& `/ K2 E" p6 G/ {4 ]. t│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ ^+ i4 }8 R9 g6 A& S+ V│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │ c1 B' X a3 C/ I
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# o) K9 y4 h, C: B# M/ }- N* a3 S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, Q) E, q+ @/ ]: A! A2 o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! b" d% L( _8 w- A. k' Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% J# i9 S9 L) G
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ e6 g3 B' F/ J, @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 D2 g3 T( m6 B/ B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
9 Y2 J) r4 Y; ]. t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ R8 g1 L" g& j- j' y
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: u( V4 K3 j. G$ v1 P3 t. p4 s' B- u
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) E) M% s* k8 d$ S* G) D" \
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, R: L. \% N2 e3 e: e
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 y- a2 R) {9 z- n
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 {. U5 y* m! I% ^
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; ~" s/ b X X$ l6 W│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ \) f. P3 N0 R7 N9 z0 N6 q3 q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 o8 [, z' {3 r' D
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │* W& T7 d: e# _1 t- f$ X# C
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* c5 h }. P5 Y& X│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ `" w9 g5 g, f: r: v│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, r8 v/ _ M4 v ^4 ?
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
% I# X# ?8 J" s+ K: {0 g8 h' l/ O1 q& G│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
& P4 K3 f3 v2 Q) d! {% g6 \9 l# L7 d│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* F9 }, H. k- z! O4 {6 X, L, C│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 p: _. s5 l$ K' ?! c! [1 A& V│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 b( A+ k7 p, ?) W│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' T6 L+ K3 t0 f. _, V& d* a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- z% t$ {9 z* ?( ]* e5 z( X5 m" U5 F│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
8 W0 l/ w& h. _- C│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% ^2 e! O3 G9 Y0 q4 a: n" w
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- x; ~9 O' {) R8 J' z
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; T1 _# F' R! `6 [
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% g* o) Y3 ^% O7 f/ ~* i│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 ]1 S: r0 `' [1 q! O+ |
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │7 {5 x* N$ b) t( B. ]1 S G3 e
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' n/ o2 b1 A" y8 x, n
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
9 S3 \+ g: K' W! F$ C└──┴─────┴─┴──┴──┴───┴───────────────┘
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& p% l1 G, n- K% S6 k8 {& `* e
: y; Y: O+ I1 g, w( D0 }! ^$ AGigaChip (蓝版)
: S* m9 m2 {9 L┌──┬─────┬─┬──┬──┬───┬───────────────┐
. v& F. d0 B( V│编号│名称 │MB│攻击│属性│稀有度│说明 │ l$ j& ]) d z D8 D" [
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ P0 \; ^. v e- u│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 p6 E; w6 ^- N8 B* u& U, T
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 W) c& y: s5 h7 a$ D/ T
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 g; C- ]% j8 N; L& z: P2 h
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │. o, v3 J- o) a# M) B$ M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* b/ F9 n( H2 K
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! _* h# g* [' W+ ]/ D; |4 k│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# Q/ N y0 w( B3 K1 H7 Q6 u│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( D( u, B! d) a) t" l
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │: Z I/ Y& C3 t7 D( d& b( W7 C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 W: y0 J' Z0 e& L5 L3 g3 H
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 e: N; x* d9 @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& Z4 w6 ]% D# ^6 a2 E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 N8 L3 _, t8 [) j, W0 B l/ m0 t│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 A" k0 I% F$ M2 K
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) M2 s0 L* Y$ R+ W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 }! Y) J5 l* q: X4 d% Y C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 g* I; m4 H2 G- p│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, d7 `* e8 J, _$ z. p) f# {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 o: \6 ^9 X. W; g7 r! S/ a
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 q( O% R, w( m e+ o└──┴─────┴─┴──┴──┴───┴───────────────┘
$ T) B J' K9 d% c. D- s2 G ?$ R7 f2 G/ D" f6 F' M
GigaChip (白版)(只列出与蓝版不一样的Chips)* m: c9 M; d9 J# Z4 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 E% A+ O, h7 I* E( Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# e1 q$ _5 L* |! t; m& ]+ S├──┼─────┼─┼──┼──┼───┼───────────────┤5 O$ y0 |: Z. Z* y1 s+ u
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, K( U" f) m; I│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
9 `4 E2 B3 `4 c│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 n) @* F2 j! g" z) _/ f, T│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ v$ z" }( {$ W) Q& ?, i
└──┴─────┴─┴──┴──┴───┴───────────────┘ |