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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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. d# D9 N3 B1 i7 ?2 I! W■● ■  NintendoWorld    站友xliz原创
0 }- e' q7 C  v* M■ ●■    http://www.NewWise.com & x+ T" T' b5 j  Y% `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + m1 R2 I9 ?; Z0 y/ q' A3 J' ]% v
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7 t& T4 z( e- L% E, a5 s' y4 l           洛克人 EXE 3 Blue 卡片组合
5 {3 ?3 Y; v7 R( {, x! ?! m5 t; i9 i+ ]/ V' q8 V6 a6 P9 i& P' u+ t+ S
2 G; n; ?* r3 N
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- ]. ?+ r( l% v, n9 v
大家要看日文版的P.A.或详细攻略,点击这里吧!
- X0 [( m5 [2 b: ?% a
====================% [& a+ d  k, W( {# c9 h! N
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
* M1 V7 g( s, c% H0 _# Y! j% N2 `& K5 M# b2 Z+ V7 g
以下内容格式如下:
) E$ }2 h' _8 i1 Q1 m
3 k4 _! ~8 t9 ~, Q# _3 v- p3 ~+ u, w编号    名称0 d! L9 v4 Y' t9 r( ^8 l
说明
" d1 P6 K0 |7 G组合方法
  r5 G7 n- k" D2 t---------------------------------
6 M. p$ |6 r8 D/ Q2 c8 ]8 B0 d01    Z-Connon 1
! N$ a1 v, r+ {1 E4 C4 ]! fUnlimited Cannon for 5 sec; _+ o6 @! v; n! d/ \$ N$ h$ P$ r
Cannon A+B+C
# E# U0 F8 |! r7 T+ F9 b  K, O2 v7 ^Cannon B+C+D1 x, X. t1 E2 B/ H0 n7 M
Cannon C+D+E
1 B* |3 T6 O! n$ T  D
% w8 n, o) L* t$ z6 Z# Y02    Z-Connon 22 @  w  c' F! x+ H- ^2 P
Unlimited HiCannon for 5 sec6 X; Y! t! ~' k
HiCannon H+I+J
% M* b  y1 R/ u. X! hHiCannon I+J+K
8 T/ r3 _  K: z  I; i  y& pHiCannon J+K+L
  t. P& Y/ r+ ^+ o1 T) ~3 l( z: V) X! B
03    Z-Connon 30 ^3 V& W$ c- m5 H7 g/ j
Unlimited MegaCannon for 5 sec
  l+ o$ \5 a0 ]M-Cannon O+P+Q4 `$ M! ^1 Y3 b. O% S0 b
M-Cannon P+Q+R
; K. Q) h8 v+ Z* K# c) aM-Cannon Q+R+S
+ R9 {# i* n! r4 u
6 a$ y: Y  x8 b& r5 Y! q04    Z-Punch" f3 t3 o' ]/ _2 R$ S. @0 ^1 d" q
Unlimited GutPunch for 5 sec/ J# A$ l1 F% i' g( M3 K' t- k
GutPunch B+C+D
$ m' z5 [9 a- v3 q$ c1 u# G/ kGutPunch C+D+E
7 v8 |) ?- F: M6 t- TGutPunch D+E+F
) W; {/ j" E7 B# O, ~3 V* h( D7 H# h7 |5 S7 b; v
05    Z-Strght
) D* k& L7 f6 N$ I. x5 y5 l, ~+ sUnlimited GutStrgt for 5 sec  |9 L. b( o$ E% R1 p
GutStrgt O+P+Q
% U5 ?' z" H% J$ Z" CGutStrgt P+Q+R
  Y' j0 D- I; S  b! |GutStrgt Q+R+S2 f) G4 \' F3 F% Q* X
5 F" ?$ d, f9 A1 K7 H' A
06    Z-Impact
9 [- j( e7 }. u* I% l/ UUnlimited GutImpct for 5 sec
0 P  _6 [( c9 l$ F, OGutImpact G+H+I: q! _1 B! v/ g" O% O5 a
GutImpact H+I+J1 v, }$ `: M9 N% N
GutImpact J+K+L3 m/ d& q, N6 S

  O( q0 D$ N1 E# e" G, l07    Z-Varibl( y9 j1 E! W# Q! s. U
Unlimited VarSword for 5 sec
; X: e5 ]' G9 p' p3 H! AVarSwrd B+C+D3 L" a9 c8 K% {3 i2 A) a
VarSwrd C+D+E& K* g1 D. Q4 X7 k
VarSwrd D+E+F
; g+ h4 x) T( }0 K- F; B, q5 Q3 g# L# @+ Z/ ]- F4 |
08    Z-Yoyo 1
0 p7 g/ o6 k. s3 e# [Unlimited Yo-Yo for 5 sec
9 P8 T" {! L& e9 h* }( T8 WYo-Yo1 C+D+E
- Q# H) n4 A5 U, D: |! yYo-Yo1 D+E+F
7 O4 d. j* \0 A; S9 Y. _Yo-Yo1 E+F+G2 {7 ~/ }( \8 z3 w/ n8 _- {, y. M

" U0 [# e5 n$ ]6 m09    Z-Yoyo 2
" E/ ^+ B) a! K/ w( v9 e4 zUnlimited Yo-Yo2 for 5 sec
/ d% l- Z/ F3 u! MYo-Yo2 H+I+J
" l6 \( @$ u- {' {$ D" N; P5 X9 ?' OYo-Yo2 I+J+K2 g* {, h4 R* x! e+ B' Q* j& q
Yo-Yo2 J+K+L
, P' Y3 a9 f; N. u) v6 i
+ ~+ u/ r0 f1 M" m6 K% h10    Z-Yoyo 3  b4 M9 m$ O# n7 W% ~: K  G- ?
Unlimited Yo-Yo3 for 5 sec
3 |& U5 ~6 ~3 M; h  |2 fYo-Yo3 M+N+O0 o: U1 B1 y% w( n
Yo-Yo3 N+O+P; I2 z, i4 }  @: w1 Q! m" D
Yo-Yo3 O+P+Q# A- e9 c1 Q, `+ d* _7 v  T. e
5 e4 |! h9 @- u8 `8 s
11    Z-Step 1
+ P; G, p! ~) w9 ?: K# NUnlimited StepSwrd for 5 sec
: }$ }  H* B4 p, t5 b/ g7 rStepSwrd L+M+N8 K* @) g5 m$ ?
StepSwrd M+N+O/ J+ B4 D$ e& p% c0 _
StepSwrd N+O+P: A% `! \# z; s1 y! X0 a

, C: ?8 q  `3 w6 Y" |12    Z-Step 2
5 w# Q! y  j, p8 S4 u6 {Unlimited StepCros for 5 sec
/ l" z4 I. ^2 f3 P1 P, [+ iStepCros P+Q+R
# V# L3 q& j9 d* BStepCros Q+R+S
0 g1 W' I( t9 Y$ o) a4 ]StepCros R+S+T
" Z# _+ U% |0 v( t" {
$ N2 S/ b* K# g, I& M4 m13    BubSprd
: n' D% k$ r" b0 e6 x3 gAttks w/ spreading bubbles!- l- r' F& w2 X/ E
Bubbler  C+D+E
; b- ?+ P5 Y/ KBub-V    D+E+F9 {3 c5 M; B  b/ \# b
BublSide E+F+G( g* e- `& [5 ]2 I5 t8 n  R6 N
Bubbler E + Bub-V E + BublSide E
' k! S& g5 Q7 z. N7 ?) F/ k5 W; G
14    HeatSprd' ]$ }# I, Z3 [' o) s* g
Attks w/ spreading fireball!' \9 F$ d: T2 k  C8 i% [
HeatShot H+I+J+ N, x* I/ X" T4 D% L; V3 r7 }  [- N
Heat-V   I+J+K
6 B" x# q+ k5 l' M2 p  uHeatSide J+K+L8 T5 N. Y6 ~* t# \4 e7 V4 B# p
HeatShot J + Heat-V J + HeatSide J
# ]' X) o/ ~8 v7 f0 b
$ H5 j! g* _- T- m8 P. P15    H-Burst' n  t4 W1 R) s' v6 b0 p/ i
Creates a giant explosion
$ W( n& C0 T( K( aSpreader M+N+O
5 w. g( v8 n: S' K0 E5 ]Spreader N+O+P' v" ], r: G$ ~% b
Spreader O+P+Q! |' t7 t# k! F( m

2 A1 j& O# E& d% r0 }) m16    LifeSwrd1 J! E7 [5 Z; g- A0 L6 \
Swings a huge 2×3 sword!
) R- H5 Q; j6 t2 ?9 `8 D5 d! Q/ HSword E + WideSwrd E + LongSwrd E
3 c1 {# k4 `% D  b/ l' R7 |+ B3 WSword L + WideSwrd L + LongSwrd L5 r# J; r/ f& @0 c" ]- {/ x* G4 Y
Sword Y + WideSwrd Y + LongSwrd Y
2 }+ N4 s# x$ B% d! ]  t: F1 O8 e$ _" m% B8 m1 }
17    ElemSwrd8 v! L- d1 Z! ^+ C& @2 n+ C( L
Wide swrd contains 4 elemnts$ k0 _& M6 J% L. s/ Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 P$ z: @% \$ r8 f4 b4 F9 q& DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 }+ v+ z% X; {; Y0 y
  \# U1 h! `6 p2 B; C, U
18    EvilCut
- M% O, y9 J4 X) r6 O! A: sStep up 2 & make 4 atacks! I5 R; L+ o0 k$ J7 h; {6 M- D/ v
StepSwrd P + HeroSwrd P + StepCros P. F- g. L$ m7 T7 O$ w

: |) v1 @3 X& B! w5 v; A19    HyperRat$ W4 `  U) h7 {" _
A giant Ratton charges!3 d$ u' [! L/ f$ A+ [2 \& i
Ratton1 A + Ratton2 A + Ratton3 A7 w( T$ X# ]5 A+ b# C
Ratton1 C + Ratton2 C + Ratton3 C. q# o$ K: s. L
Ratton1 F + Ratton2 F + Ratton3 F4 w* D9 M, S1 X: l# I

0 n: A) ]4 I2 z; h* w& p" h20    TimeBom +
  X& v! B6 `, `1 F  @$ dSets Time Bomb in enmy area
$ Z1 w9 k- O" p; S# G1 [2 X  W; g) w3 ATimeBomb J+K+L
& \) |, P3 @; U+ VTimeBomb K+L+M# F" I% O5 z  a2 O% E, t6 H' Y" y' S
TimeBomb L+M+N
7 ?" K8 o, F- @( m7 L" f
/ c- t5 i0 y: {, G" E6 }/ b21    GelRain
3 J8 [- q* ], Z6 _+ pGel steals squares
) v/ t0 O" o7 M2 aMetaGel1 B+C+D
  k- r, F2 L' l. ]) S% cMetaGel2 E+F+G
$ [. I- o5 P5 H: e% V8 HMetaGel3 S+T+U( K9 R4 t/ K  E+ [) Y# a! ^

2 k8 j# x  F  h- ~: X4 P) C7 n) `9 m22    EverCrse: r3 g0 C) h6 D1 G% t& B3 H8 N) {
Shield chases enemies4 N* Y. [6 s  [8 ]" G3 k
CrsShld1 C + CrsShld2 C + CrsShld3 C
' w& z+ C7 u# F* ^, S2 m* G5 JCrsShld1 L + CrsShld2 L + CrsShld3 L
7 m* z, T& m$ u1 x& K" l+ u+ t' o: I8 c$ D
23    MomQuake
5 q: h% D  A4 XAwakens Mother Earth!
( {3 u& o1 g0 u& C+ H0 j2 @1 W7 o3 MRockCube * + RockCube * + GodStone S
* ]. }: `' `  J( l; C7 q6 N) z0 Y! v) i, P7 A" S
24    PoisPhar
9 S1 @5 w. X* gPharaoh generates poison
* B' }+ O! v& Q8 a9 A( VPoisMask A + PoisFace A + Anubis A, q3 b  n5 R" ~4 t$ k8 t: d/ n7 A. ~
. q6 o+ o# {& {) G$ s; r5 L
25    BodyGrd0 m% l4 D0 S5 E! c. j) {$ u- F
Bodyguard takes out enemies
6 ?' S( k4 I4 s6 E3 u3 NAntiDmg M + AntiNavi M + Muramasa M% Z3 z& E; S) I0 K
% M* a- L# T" u4 j
26    500Barr* c# i" i% S0 R
Barrier absorbs 500HP dmg; H* B; _0 H! K6 K2 U; N' K
Barrier E + Barr100 E + Barr200 E
0 K: M3 b) r+ ^' q8 S) SBarrier R + Barr100 R + Barr200 R
5 D# x/ A2 D3 C  s( r* w; z8 v1 s8 p
27    BigHeart, I. g0 s" h0 m; F4 J# A1 w
Attacks, then heals HP!8 h# o# {- V* |, Z
HolyPanl R + Recov300 R + Roll R
; W+ b- w2 V! Q$ h6 s1 O8 e: W4 vHolyPanl R + Recov300 R + RollV2 R
. m. {2 y7 h+ fHolyPanl R + Recov300 R + RollV3 R
3 k, m, o: V# e. j, b, b. B: H- u- W
28    GtsShoot7 H1 j( ^! I. @7 T* S2 o
GutsMan throws MegaMan!, a. y  H) y2 _3 X
Guard * + DashAtk G + GutsMan G
  P. @9 o# ~) d+ k$ h6 E, W9 ?8 UGuard * + DashAtk G + GutsMan2 G2 s. q+ [* q: x# W( q4 Y( ?
Guard * + DashAtk G + GutsMan3 G
2 c2 w' h+ K+ l9 AGuard * + DashAtk G + GutsMan4 G& g1 e/ V* Q' k# b- j9 k

$ o, N" j  R) P1 f4 t) q* Q29    DeuxHero
4 G# ^* U- [; Z. |! P, zMegaMan & ProtoMan team up!! _* c" \$ P4 `" u
CustSwrd B + VarSwrd B + ProtoMan B
% s$ D9 ^9 D  X$ k8 g( ^6 JCustSwrd B + VarSwrd B + ProtoMn2 B5 L- c, s" ~9 D- w' e7 T
CustSwrd B + VarSwrd B + ProtoMn3 B1 S. U! x2 o  ~' T' B
CustSwrd B + VarSwrd B + ProtoMn4 B
( K7 f1 m0 @( `, Q0 q4 ^' q$ P  ^* E* N( m: C
30    2xHero
* h4 a* P9 |  ?$ P3 l5 dMegaMan & ProtoMan Dual atk6 y  h5 r" [( W# P' i& v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. t* f' }, P% K5 c- r2 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' Y& N* J) f2 w  q5 e8 M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 W, y4 B1 e% ^6 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: N* A. K4 Y5 R! O2 z
+ g+ h4 j3 c/ B8 j
31    PrixPowr
3 j/ x; l( r! o1 g5 v3 Navis attack at once!0 f+ q/ c& c# r1 \/ U
Team1 * + Team2 * + KingMan5 K
6 k: e" Y( X8 ~$ o, w) fTeam1 * + Team2 * + MistMan5 M: c& ^( o$ X1 B+ ^# [) S% R" P: ^
Team1 * + Team2 * + BowlMan5 B
' l3 d4 W9 k4 ]3 ^+ b3 Z& _" o4 l) @  ]( u
32    MstrStyl
8 g: a4 f$ j- w- LMegaMan unleashes his power
/ m% J, j, k" X% FSalamndr * + Fountain * + Bolt * + GaiaBlad *# C  U4 N$ p! X; M

5 m! s" J- e7 t/ p" _# R% V1 WStdrdChip (Part 1)( Q; \& \. m) W. G" Y( t+ r
┌──┬────┬─┬──┬──┬───┬───────────────┐  |8 }) F' u- G$ t
│编号│名称  │MB│攻击│属性│稀有度│说明             │1 m( P5 F1 i) y4 O: X* V9 `. i
├──┼────┼─┼──┼──┼───┼───────────────┤1 J5 B" N0 r) K! [
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) h9 ^  r; k' X" ^7 V9 L. C│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, n2 T) r( A0 N6 g/ j0 C* P│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! D* n: d4 _; T* m- B' [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: {* S; e1 J5 J& i( T. X" H/ a' d│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 ]) Z( u' f( t- ]│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 U1 Q; _% C% ]│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │" c+ t+ p2 O. Y' D
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( v# D2 [) u+ C# u  K
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% I& X1 A) i1 p9 i9 ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
! u; `+ Y  z0 c  L( c1 n* H│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- J: a) I9 \) d. S2 a; E│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( ?3 @1 L3 F+ T6 r) Y5 N2 L5 F! ~
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  x1 P6 m( U* T( B2 S" ]│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; M: H0 w& Z3 p( I) k7 E│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" }/ M! J( B0 h8 ~, o' j
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
" b7 B. Z; F- G5 H; R│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │6 |. G3 n) [0 b5 ]: X4 R% |- ~) I
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │2 c( |2 V/ l# E
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
; |. ^6 R# d6 i% [  A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
1 S, q% e7 Q, h' G7 L7 M│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 e( o0 u' P7 A- ?0 p│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' \5 A0 I$ }: ~' s. X
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ f+ \& O/ x1 _8 u. D
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 n  Y9 u; g% h' O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 a. @5 E9 u4 R0 C
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& d! ?( m# \2 f" d" V; C/ |3 ~$ R
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 v8 j; h: ?+ G
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, P* r$ b5 |% T. S8 i│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
& F& v5 P: L9 h│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │) k$ g6 p( w' Y  L0 L- _# n  H, Y
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
+ W) O! l* M: N│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 ?4 t4 X8 ?- m+ {1 Q( t+ }
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │  [( m  H8 x5 ~: U; z! _2 S
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. E) U8 _+ V' f: e7 u│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- M0 o+ N, }4 J( t
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& ^' |' m8 j; O
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! j  s% x. {( n
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ w* v8 }/ l/ U│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ m# H$ g- i, Q& n' J, o% f
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 ^6 Z9 a) p) p; B6 \' z! J│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, Y+ i9 i8 u( A+ |+ u│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' h5 U- a. a/ H│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 s! j- ?0 T) H) v0 u. H/ F9 M1 z" C
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" ^* S2 t; p  T│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ x9 t1 U% Y' s% J: v1 H( D
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- H* }' d0 H/ T
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │6 h* W, I$ |% L( k% {
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. S( |+ X6 v+ n0 O6 O$ y' x│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  f- Z: F1 P' ^: }* ~+ [0 _│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 V3 _( u/ ~. C3 b; ?│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# n8 [( ?8 W5 ?
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 E3 g1 ?7 h/ X, L
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% ]0 ?0 {; X& x6 P7 u$ k! J& l
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 \5 }2 [6 ^3 Y) B7 v│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 @8 U* E# O0 o, R2 n- t* g│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │7 f& K2 A0 m4 q5 h6 Z! O1 F
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& a" n- ]$ K: g5 P: g; `" ~8 M+ C
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 K3 }1 H% Y9 q- V6 H+ g) l│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ Q' J# W- _0 J  E! ^6 g  y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
! n# V7 v. T. F│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
$ B0 f8 U: I# j│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
& Z9 y1 _9 ^( ]" h9 S2 h; _8 t  @( t│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │9 O$ k$ _% n7 Y2 I7 W' t
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( D9 {7 h8 v: j# S
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& r1 n- a; c1 `7 W/ {+ h, B
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 _5 h& u* o1 o2 T* J│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 h/ N6 v2 {! D+ p% ]2 ^3 `+ S2 X│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 @. n0 _/ x6 k- I1 R
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- u  {8 d& }" y3 _3 i
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 \+ `' @) e* G$ g5 |. \6 g│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  I+ d+ _7 E1 _1 \0 ~4 [
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
. y! F2 o- p9 H9 @* ?- S4 `│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
, z; t. Y  X% v2 G& \1 X│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 T! j0 t1 ~" J9 ^, b2 Z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │# I& ?+ `) Z: l, z
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- ~6 }, T0 \! y' i6 Z/ G1 m3 H
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
6 |& T* M7 p0 p5 |! g" J8 P│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 Y; \; L6 d+ X- x, R│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 O* s+ ]! U5 Q& I9 l3 {+ r; `
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
! O5 Q1 ^5 V& @3 H7 ~+ Z+ L) K│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 `# J: \5 Q: Y& x2 [1 U1 c6 q
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% D7 W1 j- @) L4 |9 G│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! |3 E8 l+ [( c$ |2 F
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 E8 f1 g3 {( H6 X- X│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
3 L' y* M, ~) i& i+ \7 H, b& w│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │. D& U" h! {5 p3 A" T9 m8 Q
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
$ L, Y4 _2 T; S% Y+ L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ c; z2 p! e4 u8 P6 R1 r" @│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 q: D- J# z$ p7 K. u$ G│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 H) W7 b8 U5 u2 M( E
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! l( V! X* f  V# K0 S: S: u, s│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
4 |+ R: A/ D  v$ ?/ I  [# l# w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 z9 a  K- \5 s3 c# l9 f1 H│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. W; U- x' J1 P) l3 f( J│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 [4 n6 p; I4 F' c2 ?
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& _' t3 x, V1 |
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& T- T0 ?9 Y+ {* g│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │8 b5 @0 Q6 h& m; g. T
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 `& a; q  N8 A8 I( d: m│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 L. ?- ?3 z( `! R0 s3 e
└──┴────┴─┴──┴──┴───┴───────────────┘
4 W' [% V6 V) F/ G/ ]9 D* X+ b8 p2 o2 b; _. S
StdrdChip (Part 2)
" N+ u, z4 k, Q4 N┌──┬────┬─┬──┬──┬───┬───────────────┐7 b. s4 D# V$ s7 `" E
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 R5 ^! N' d" Q  Q" b
├──┼────┼─┼──┼──┼───┼───────────────┤: ~$ A2 W* g8 v3 ?1 S8 k9 f! @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ y/ L3 J5 _! S$ Q# k/ C% I7 S' d│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" q8 ^2 R( c& s. C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│9 S* E/ Z) c* V1 s/ \% K" s! Q& _
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │& r8 w7 j. L: P1 f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
1 x. \2 K! Y/ \1 i│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# h. F4 f6 C7 L0 U6 D. K$ L: x
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ H$ W, |& r. {/ e: ~│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │! _; S- ~6 [1 d; d$ w$ }+ G
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │! R- z! q; V* V2 x& X
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 B7 l4 p! y0 \( ~( N, R
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 N! Q/ X: d3 P0 h  b
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │! A9 h- m1 X' P5 K( c
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
4 `: S; a& K% m9 M$ F# u│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& ^" ^: J/ ^! Z
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │$ i9 E6 i: {! [" I* G7 |5 Z8 _( I
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
0 g! e" u3 `* F- Z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 s) U/ k5 [! Y& K7 |- U
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ ?# U+ z6 O- n│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  L" F, A4 @# H2 `+ H  C: _1 m
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ U7 I: B# k) S8 v! D│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 E$ |  _0 Y" R. c
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; u- v+ ]% v+ }, `* x2 R. I│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 a$ Y- x& `" P7 W( R8 w
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. m: ]7 I$ g. R│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" M) u; A  f, l5 a/ b% N+ T
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 i) z5 l( r! h2 G, \( l+ Y│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ p9 w( Y  H) R
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' B, `( P7 f% S2 c5 \- q  o
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ O& }: A1 v- H- w+ ^2 }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
" ]8 V# r+ P8 Y  U+ X: e4 o, F5 p│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! ~1 u# j$ }5 C* {7 p" \" ~│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! r. _( X* ~! n/ p3 \│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 a  \) N4 S0 c! L, Z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 k+ B6 H- l8 b
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ Y. C1 u4 w4 l$ S, s0 C) b- s1 T& _
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │' B5 w; u! e+ }' I+ a7 F% |/ `
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 d, N6 ~0 }, V( [9 f. W3 J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. r) }: B3 z8 O# a/ p* u3 h9 P& k│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; X& e0 k* l( b│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ C: V# K+ L' M4 @! ~│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │& q5 L$ H$ y" A1 z& C
│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 g+ ~7 _- W8 ?% A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ c5 @$ t; D$ S6 s$ S8 K  o) n, M
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 T$ e7 o4 {" Z/ i) E5 I
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │$ f# D% a& `8 D- S( ]( e3 J) c' i
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 u6 G( V6 E3 C, [, v│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │  k; a1 @1 J8 p7 x$ C) h1 C
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
; ]& ~9 n9 K& w1 r, X7 v# V│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( t) i* A! w3 |/ S. ?' R1 Q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 A: m; ^$ h) n1 [% p│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 S) a2 E9 m' O, A1 m' x
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, p$ ^2 l7 ]7 f% L% R│152 │Recov150│50│  │  │***  │Recovers 150HP        │% Q5 o/ c" ~; {( K
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: P+ f3 K4 l# K
│154 │Recov300│80│  │  │**** │Recovers 300HP        │. S3 H3 I0 Q) B9 R% N
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 d0 q* N5 i' o8 \8 C: j│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* ?4 V4 R0 M5 A/ f
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) d  k- J5 B# U
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 m( ], x/ j) L│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 s) d# I; w. n│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- _* e# F. K+ O- D
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 @% e- m* u& w3 X" g9 {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 ^0 G" B+ L& ]' I3 a6 \7 P
│163 │Invis  │11│  │  │***  │Invisible for a while     │
- ~0 u# |( S: i* i│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
; ]4 |1 S5 y, _3 Z# S" |│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 p# w: ^' n8 l│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │& q, {8 N& E% g1 r" O1 ~1 E! Z3 ~1 I
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │8 ]9 z3 A7 z  g' x! ~: k3 S
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │; F; D. P0 N/ E; {; k
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
" h' r; m: g6 x/ d+ ~# D│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% ~6 N9 G. U; b, x1 h
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
* c; o) w1 L* n- y│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 |4 m$ {  D: a- Q. t! d
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; A1 w- L" ^& g# {! s8 g5 U│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ E& V! I0 _9 K  C9 R, r; Z, I4 b. o
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# G4 t( _$ i! g. G3 ~0 d+ @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
1 d! _1 M2 S7 j/ S+ w6 _│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
) B4 E8 `! F; t# Q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) [' v) m/ t' P- S" @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; Q- t8 U1 ?. Q6 \5 }- U2 @│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* g: }/ ]+ M% H0 {' @  r, B9 X2 G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! k& o1 x# c" C2 |  C│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- _" p3 s5 `7 R, c
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  @& ], l$ K& `$ [9 u3 ~( ~4 M+ S: {│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 |! X. ?7 @2 S# R│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 S1 g7 P' X9 x7 N% T
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 I$ M* e* X$ s5 T  t1 p1 i
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- A, Q! H* \7 V│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, C5 M' w1 E8 O2 l$ V: c, k│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │9 `0 |) ?  R' X* T( d3 E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# r; \% V& P' F. y( |' @
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; Z9 S4 \5 j* e+ t0 ~3 d2 v# N0 J│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │/ `4 C& b1 |! ?1 F, c6 m
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  J3 P6 L9 P( T! }│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  d- ~0 [$ O0 H7 ]* S' ]% y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: \3 @* E2 N" ?│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 N) F; X, M9 U6 d1 d│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& p. }' n9 f. c/ L8 x│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ S" n0 e% a) S. y4 j) u4 y! ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 ?8 M, l3 X6 ]5 ^8 O/ {2 s/ G8 d│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) x+ T6 q) [% k) E& H+ [└──┴────┴─┴──┴──┴───┴───────────────┘& H! X. ?9 U, Q3 A! A1 G( H8 o

! b  N, P5 z. H8 X
  [- H, H1 k4 a; Y3 O, E) g5 |Mega Chip
* x1 I* K: M6 X" H┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 L. E1 b; b5 v$ z│编号│名称   │MB│攻击│属性│稀有度│说明             │( C3 D, B; t7 c, Y& n
├──┼─────┼─┼──┼──┼───┼───────────────┤
' s, n1 ]7 k8 z1 b3 }) m; _│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
, w8 H: m# A# V# D│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ @# ]5 r+ v$ ~! w- D7 o" p5 s│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
* t( L7 i9 M+ a5 E│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; }& y, h6 q# ?7 J0 a0 u; J- N│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, m1 t5 F- q+ b4 J! Q' A( `- d
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
: R) y! k9 n9 L' s. F│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% I& j8 q0 u/ ~/ c
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 _' w4 B" T" Q7 L1 O4 a4 w
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
! J  g; D0 |8 Y, z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! W4 z6 \& c  ~/ Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# ]0 K; _" b' C1 p# J/ I/ g
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 e% V% v3 o1 t8 p' W8 _2 m% I
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 F' J, `  W: e% J1 g: ~4 y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 l2 t, x- u- R. [$ C# f│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
0 |+ _6 _( R# y* j9 J) p3 ^│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ R$ Y. h* Y2 ?$ [2 g8 B: ^8 _│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │6 A8 s$ X8 E- A; i
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │! {2 T; |% D+ m
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* ]( e7 e, b* s
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# s$ M  y9 D/ j% T3 r& }│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  p* H( o! G% o1 U- g2 f
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 `# G* [5 ]/ ^+ ]
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 e" h8 v$ B1 Z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 V' S, a. x  H# N* \5 k" h9 W. _' K│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& ^3 o# E- x, o8 |  {8 E# T% H│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │! W' j+ |3 K* ?) i2 v7 z9 d
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │2 U. c* O- b% V: O
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ |! _  ?8 J$ n+ a7 A# w3 [│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │- O2 M5 x) U2 E. M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) t& \4 `' [$ r! k5 b) s" U
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 Y' c( P0 n; Q( s7 Z" q( D) K+ A│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- C, [+ |, q' c# ^6 e+ ?5 T│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. N/ f) n& J% |' Y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, \% n- T- d2 D: N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 v2 k6 g' R- n* x% r2 u; K
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 m1 i$ X; O+ _8 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │# Y1 {0 u5 {5 q! w7 ^
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, n! L: w/ J" O" M7 R; T1 m& X9 r
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- J: j: C" c+ H( ~│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 q' H; _# J: d. r) c
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' D# L8 y, b& ^& t1 s; N
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  W7 N, e& i; |+ l2 k* f/ G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 u- E( O$ D4 n8 m* ^& q7 `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* ?* e* t# A5 e* m6 _│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
# v7 b0 I- ?( y. r4 m8 ]5 ~│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │+ B* X: U8 e2 v) _, N+ l0 j1 R% E$ e
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; F8 X" k% e8 j  J9 F( W- ]. X
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  y4 t' G# C: g3 S' N% N/ a3 b│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 H6 O& z$ E8 E
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. ^( N4 j( n' v$ w3 a│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 }8 e5 S2 K% v  j" f& p. W4 ?, q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
3 i# n& [: ~3 P% V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 Z# [' e! u2 Z9 Z
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. p: O; h2 ?! e8 i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ m; y% }+ R4 ~6 D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: G* l3 s7 c6 ?" i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 W/ z1 q. X. W
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( m/ R! v6 c# }. x  U4 r! h
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
% R! q0 N. d0 z  D9 _$ J3 ]│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( {* e% a3 s, u6 S, V- `│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* b, o( a: x$ f, O0 R. C4 u- a│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& W. j% o+ h/ ?│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 \. V6 v. G- v
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
5 \1 H, F: i0 d& B. Z2 u$ n7 t& ^│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 z( z/ f7 O- Q1 }% U" J│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- a9 ~( N0 ^7 ]) s6 r/ C2 M│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 \8 {: w+ w5 {, p) ]. a
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, U7 y5 K# I$ E- d7 n. z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. O5 u8 W' {4 u+ D) b% H/ p│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 q- q' G1 ^! W6 D( R│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │6 W2 i7 m- W/ ~7 W( m
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │3 [& J2 H3 K! u0 E' B  D
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │, a3 D0 o% N! R* @- Q: j/ Y6 K
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 K, i$ i6 z# o# U$ Z1 _' k
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: d# m7 p$ o( U│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ @1 i7 ?+ i( @* X. x│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" v( f* X0 O9 [+ H9 ?' m│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ L6 `4 s, y- M9 F6 f! G0 g2 G
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 e4 Y1 M/ Q  U% V│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
* r& T& Q3 V. n- T│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' }; u) X0 C$ ]: |  b( s# E
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
, }* L3 w- n& Y, M5 o│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 |. \3 c9 B2 W* _│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ S" B! j0 v) n7 u
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
5 n0 O  F& H* d1 ^7 I9 R: a: A" B7 Y6 K└──┴─────┴─┴──┴──┴───┴───────────────┘
. P. l/ a9 r0 a4 U  C
) s) F9 j8 l2 c( Y% A  d4 M, v) m8 H0 }: y, ^+ e1 P- t0 M
GigaChip (蓝版)! C) c" c$ \6 E8 c) `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; o* O0 X6 G1 o+ e1 t" J│编号│名称   │MB│攻击│属性│稀有度│说明             │% p5 Z5 _5 [; t
├──┼─────┼─┼──┼──┼───┼───────────────┤9 K: A' i- n  w9 `" B! x: L
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 A) Z1 ?: T3 A8 Y+ r│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ x) w, U& J+ I3 j( w│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 C0 j; i* b7 M6 s& L$ e  ?
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
* [5 j( b, S. B- Z; S│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │6 j* _2 J! B& G- ?3 H9 [
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- Y0 W1 G  ?5 E! s3 T7 c
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
# l# B% M1 [$ u+ x$ E, [│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( {3 `2 F  K( h5 k│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" e4 p6 v/ i/ x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: Y& L5 S4 q* F; w
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' V' s5 c- t, E5 B6 t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │1 ~' {) g7 U$ j/ a" Z5 r1 @1 ]
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
$ _6 m' G+ d) X/ P/ F3 k9 U) D3 {│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │3 G2 m- x; T, T' j6 P+ ^/ L5 o6 k5 X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ M# A& q  Y: f/ t
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% Q' l* w5 ~- `
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: r& P. \3 w  s0 f* ]/ R$ k# R│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* q5 ~% K/ b9 Z" M│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' `6 g' n3 z) ^7 O│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 c; K% o( }3 {# T5 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
* Q& L* E& _; B+ W. |/ i) K& N
7 M- h  V2 Z* `, y5 V* ?0 ]GigaChip (白版)(只列出与蓝版不一样的Chips)
1 g; X' }8 X! |* [2 g  {0 o$ c┌──┬─────┬─┬──┬──┬───┬───────────────┐
% W2 z* P: G& \# x: H* C│编号│名称   │MB│攻击│属性│稀有度│说明             │% H9 \* u3 v( }/ J
├──┼─────┼─┼──┼──┼───┼───────────────┤
' B! d2 V4 w3 r│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ H" B# {5 C( [" f! S
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- A8 \/ u7 @7 I' J2 p│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' o+ f( k0 N" s& S5 D  r│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; }4 W, i- K6 q9 k/ ^
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. ]! h+ C: g3 a! IMegaman EXE 3 蓝+白 Standard 级别的 Chips:
% x' |0 J$ _2 @3 J8 R1 w0 f7 P8 _5 E/ S/ \/ U- y& x! G" J
0010020030040050061 F* A! \0 ?; i. G( z  o/ W
007008009010011012
' H9 W0 o; O; }8 f013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: I% g- E" M3 A

5 U- j  F6 D' C, W" Y019020021022023024
; g: m: [( |  x# c# G025026027028029030
! {" j' S7 X  B031032033034035036, T0 D4 _6 X) j; f% v" Y

% H3 o. o. x: e/ a  A" j6 Z2 J[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 U% z0 Q* L5 I) Y- G$ Y/ Y% w/ B! \; F
037038039040041042
6 y9 q& Z" e3 h0 c2 R( |" O043044045046047048
2 U, D7 N' j; @5 J8 s( X& |3 @2 _049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# O8 v4 C4 ~9 A2 d8 }" d  I8 ]1 D$ l) @7 P. m1 S
055056057058059060; J# o' Z7 z' ?2 u8 L# u* G8 `
061062063064065066% }8 U# _3 w0 o7 J2 f* V
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 X% l1 G0 ^0 G! A) |

( e2 C, J3 m$ F9 E6 D( P073074075076077078
, U- g9 @/ k/ I2 G079080081082083084- ~5 {1 b1 f& L7 r: }. E6 e8 P- C' u
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 L+ k2 X; b/ W$ @9 W. B
/ J% v* U, h3 r  t% i# `- R
091092093094095096
) G' O- w" f  z097098099100101102
9 A5 K# [" f: K3 k* i( ^0 S, `103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- ]8 L% y/ n3 A$ T0 }, j
# x" n1 L+ ?( T+ a8 @
109110111112113114
2 ^% o* W: ?7 \9 F% y- Z1151161171181191206 w7 t2 m; E& u: r# d5 Q4 ?  D
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. ^/ ]! b0 T% a0 ~: d3 i* g
0 ^2 S- b( {5 s. M
127128129130131132; Z: ]" B. J8 ^, m. y
133134135136137138
+ d2 R3 V$ k: w& B' f9 }  v139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 q/ O0 c8 e2 N; Z( U

' R; o$ K% ]; ]7 }( I145146147148149150
0 m7 {4 M7 U9 G; O# j151152153154155156
+ M' d) D& g  v3 p; W157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 c7 d2 }& i; n7 `$ v( L+ l. f( f( U; Z# E' G
163164165166167168
& ^! `& W4 W; R% Z169170171172173174" ?& S* W8 y8 b& p& @/ t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. q0 R- w3 K- ?; f+ G$ w: E2 b; t' {  |! k% e
181182183184185186; s# ?" v6 `# K
1871881891901911928 C* `! g( G. T  M- A' t
193194195196197198
9 S: f$ R1 v2 V$ v& M: ~199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( n! H: b. F# P% ?8 r9 T- n6 L- m0 L* k
001002003004005006
8 l) d6 c, F' R% x007008009010011012
: a- p% r* H7 u5 E$ T# h& l5 d013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) D2 u7 H' m6 X" R3 j2 s5 `9 n
* G2 ?* a- q8 d( x  O% T% d019020021022023024) [5 C% _6 O' j; x+ J) R
025026027028029030+ g/ V5 v' [3 g0 Q3 E  a7 j
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 I- b4 S5 g+ |# f: P5 e
( l% i9 ^4 x$ F, P# I* G+ ]037038039040041042
! X( S& a. O  e5 U: D$ N043044045046047048. ^9 ^( w( a" B6 C
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 s/ r" g4 w0 ^' [' b* T  U

. U) L/ j6 n$ r: ~055056057058059060
# Y, n  o% D8 T, ]061062063064065066
, R1 A2 M5 W5 ?+ `- p# Q067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; L" s. o* y  q; _' u( k% E  s9 Y5 y! Q
0730740750760770789 }" _% |0 z8 F: X5 M; X
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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