转载请不要删除以下信息,感谢您! & I2 [$ F0 N8 Y. j9 ?' d
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■● ■ NintendoWorld 站友xliz原创4 u+ C$ Q+ B5 _6 ^
■ ●■ http://www.NewWise.com ( X8 I8 \( M3 Z! }& z5 e/ ~# w
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6 Z0 b+ s0 L# Q2 [# n 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 A* i+ N. F1 u7 C/ D. r大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
_, \: Q; e" t* ?- G8 x说明
0 {/ h$ e: B" J: o: D$ o组合方法3 ~, ?: Y$ G6 n2 c- _
---------------------------------
% e% i; y1 h" s" A- ]4 M0 H: R01 Z-Connon 1
: t# `9 e' j4 g6 wUnlimited Cannon for 5 sec
5 ^1 ~7 c' d; O- _Cannon A+B+C5 @- Z: y) H4 i" A/ [& y
Cannon B+C+D* `( a5 {4 g+ I' D
Cannon C+D+E* @- @8 Q# A- ]( m: N3 F
, H, K) ^6 s# U: `- w0 n02 Z-Connon 2
/ C6 t) [9 X. u$ HUnlimited HiCannon for 5 sec4 E. T% q* {4 f: Q; @2 N4 Z
HiCannon H+I+J
! x+ p6 R' d |HiCannon I+J+K
3 H( ^' {- L# v& h( X0 R$ }8 GHiCannon J+K+L
( a. g/ j) j- f' g& k2 B5 f F
. a' p. c5 }, `' f# |3 I03 Z-Connon 38 ~3 ?$ Y+ f% I6 R7 f
Unlimited MegaCannon for 5 sec4 U( D J8 Z4 l' e# ?3 E
M-Cannon O+P+Q' j b& q2 G: @- A8 `7 @
M-Cannon P+Q+R
# M* {! S7 u5 X' d. c; kM-Cannon Q+R+S
& _$ H. T# C% `( ]! m1 k
# @# g! V$ G4 G9 R7 P, g04 Z-Punch: v7 H: ?; P {4 e
Unlimited GutPunch for 5 sec( V) _1 I% G! A; m0 x$ Y
GutPunch B+C+D) _1 v! U, c$ E# ]) \
GutPunch C+D+E1 Z1 J% Z0 t r4 \0 e: g
GutPunch D+E+F
; A. g4 r1 W& P* m4 G$ Q# _" p9 {8 X4 N" i! T* Y5 y X, e) S
05 Z-Strght2 ^$ ^. G0 {5 F' x! T
Unlimited GutStrgt for 5 sec
: B% m( O, @ ]- KGutStrgt O+P+Q* V7 {- C7 `- [: x
GutStrgt P+Q+R8 r- J1 T9 ^9 H% W: f6 _
GutStrgt Q+R+S
, J4 |4 N' H) F- |9 e; y" m
! G7 |& N" ^6 c- G, D6 U' R% Q06 Z-Impact% F) N5 O' Z3 v7 @( Q! j
Unlimited GutImpct for 5 sec
# B+ w# o1 p i _4 n- B, lGutImpact G+H+I
# j9 I. Y# \2 e6 VGutImpact H+I+J
( U9 R, g; t$ H. v! p# w. DGutImpact J+K+L
4 e6 e; x/ Q4 o
! U7 D+ F' e3 r- K* ?8 v07 Z-Varibl
# U E" l4 e- ]! ~$ f m9 LUnlimited VarSword for 5 sec9 H% r# }$ ^# f# F
VarSwrd B+C+D3 l% D! Q% q2 d, |. Z, V$ t
VarSwrd C+D+E+ E& y/ H1 o* [$ i" J+ P: i7 d8 E0 c
VarSwrd D+E+F
0 \/ q* f2 N; C9 ~$ G1 O* e6 Z; W& _$ M3 A; [" m1 r& [+ {$ n) f1 D" a
08 Z-Yoyo 1
# o9 }0 Z: |5 @4 OUnlimited Yo-Yo for 5 sec3 z+ y) z0 v, ]' G/ E+ d1 M; G
Yo-Yo1 C+D+E0 K: p' _6 q9 {- C% ^
Yo-Yo1 D+E+F9 w! R1 M/ g2 S- E
Yo-Yo1 E+F+G
9 k! M& k8 Q7 I4 n$ K1 N& t0 x4 r$ ^; C1 d4 A) h$ a
09 Z-Yoyo 2% b: a6 H4 A( B' ?& h
Unlimited Yo-Yo2 for 5 sec5 r5 O8 j& v1 Y' Q
Yo-Yo2 H+I+J) @% h1 M$ |8 W0 K. w& N" T* \
Yo-Yo2 I+J+K
: U# E9 f3 T2 {$ C% ~/ ~! ~: yYo-Yo2 J+K+L4 o1 y5 U0 i9 b* a0 Y
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10 Z-Yoyo 3
/ }/ C' \3 H1 |3 P) M6 w/ eUnlimited Yo-Yo3 for 5 sec& z6 e! O9 B5 O6 y
Yo-Yo3 M+N+O
' k: ]9 u1 @0 f- I9 [# c9 e3 _Yo-Yo3 N+O+P
0 G; H; b" ?3 L1 N3 q: ?Yo-Yo3 O+P+Q2 L; t! d/ R% L* A2 e
! U1 {7 D% k1 U8 L$ d! x
11 Z-Step 1
! r$ R% d& G: N1 b& Y1 L1 ~) N# DUnlimited StepSwrd for 5 sec
: G o( T5 W# Y, V6 B0 e* `$ z! UStepSwrd L+M+N
5 j/ y P/ J0 H9 [" @1 UStepSwrd M+N+O, s9 |4 f7 z7 v! _7 X3 i" m
StepSwrd N+O+P! f+ K% L& b) {
0 g V# U" H& L& C$ U, J' S
12 Z-Step 2, e. f; g2 I: h& k
Unlimited StepCros for 5 sec" O+ T/ K( S# W
StepCros P+Q+R3 ~; {) V( i: r# {( t
StepCros Q+R+S* p9 ~' @6 I/ X* d9 z
StepCros R+S+T
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13 BubSprd: q! _$ M3 G5 f' y, p! b
Attks w/ spreading bubbles!
0 N( `! r) k; |# ]5 {/ c( t H, [Bubbler C+D+E
, x. P, U7 S! h6 P1 ^! x; QBub-V D+E+F
' w1 _+ |% v1 g- R4 i7 v" rBublSide E+F+G+ V ~- C, V3 Q6 G9 l
Bubbler E + Bub-V E + BublSide E4 P1 A! S) `- \: N6 x# T% b" N, M
# t. F: m0 Y! B( ^0 B/ R. G0 d8 F7 u14 HeatSprd$ A& H0 k9 N& b8 S
Attks w/ spreading fireball!7 c" B: }2 V% n. O7 b
HeatShot H+I+J+ W& L p/ l3 I; z& ^
Heat-V I+J+K
- T* O Y& `( d2 |4 _6 e4 o- UHeatSide J+K+L" P+ ~/ g0 \! C( {$ g: A9 @
HeatShot J + Heat-V J + HeatSide J$ x. y7 R ~! M9 V, \
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15 H-Burst* \# H/ J8 [; f! }8 y
Creates a giant explosion
4 k# Z2 C0 n* I* Z) M" X5 {Spreader M+N+O6 M' m E- t( y) O
Spreader N+O+P2 q1 S0 l4 F1 ~ x' {" }! ^
Spreader O+P+Q
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# Y; b8 ]- J+ ^9 ?; g16 LifeSwrd
# t# V* Q3 ^+ k" N) K( I: uSwings a huge 2×3 sword!$ P8 t2 f& p+ k7 P0 q1 q: ^
Sword E + WideSwrd E + LongSwrd E
5 y ^; u! [: dSword L + WideSwrd L + LongSwrd L" B2 N/ U$ L6 x9 b& \. D
Sword Y + WideSwrd Y + LongSwrd Y
4 K, X- n1 c! G# ]& E8 b" F+ S0 y+ u5 `" V9 t
17 ElemSwrd8 e7 p3 z" k* ~& U8 b( Y
Wide swrd contains 4 elemnts: ^/ A0 N; O; W6 D! _9 o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ u0 r. F, |2 ^& v. z5 `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ _) x; U1 I* Q9 x% E1 R6 G% ?6 p4 O' E( O
+ {/ @) ^9 W. \; {& {18 EvilCut
& @% Q: h' X7 [2 N Y" ?2 d3 GStep up 2 & make 4 atacks
0 V Z$ J7 Y5 D$ q6 {/ h) L" c- ^StepSwrd P + HeroSwrd P + StepCros P( l. _3 v1 v4 I0 u6 E" H
. o+ N* N0 q7 E2 K6 D3 r Z9 I- t19 HyperRat
( v; I0 K6 E( ~# d+ o+ ~A giant Ratton charges!3 }1 k2 e0 k' L2 W0 u
Ratton1 A + Ratton2 A + Ratton3 A# [. r o8 B. {3 e1 f1 N3 v
Ratton1 C + Ratton2 C + Ratton3 C9 \# G* U4 O- |8 a4 T: l
Ratton1 F + Ratton2 F + Ratton3 F5 z9 O) a% d: W. v: d
8 Q6 M3 m: I* ^
20 TimeBom +
/ {& S. M" C3 n: Q; e4 q$ YSets Time Bomb in enmy area
1 I3 a- Z% C) N8 r9 H# u# bTimeBomb J+K+L
8 \4 M; { ~% z9 G+ uTimeBomb K+L+M- u- |+ ]6 y0 B2 Y
TimeBomb L+M+N3 M6 L) e% Z6 d( H
* V; o" Q' {- _21 GelRain
2 J$ ]* G' r- H- \: Y, t2 ZGel steals squares$ p( d, `3 ]/ x+ Y D, @* l1 j ^
MetaGel1 B+C+D0 f9 u% F' T7 i
MetaGel2 E+F+G Z4 b( R2 ~: r4 K+ \/ P# _
MetaGel3 S+T+U
5 A' M( J& ]2 t- G
3 @% \1 ?& m- q! _* m0 h# \22 EverCrse* ^# B/ r1 o3 x* F2 y
Shield chases enemies, O5 N4 i5 S0 l0 e& _
CrsShld1 C + CrsShld2 C + CrsShld3 C. T1 [0 ?6 I [; V$ s7 {( z5 h
CrsShld1 L + CrsShld2 L + CrsShld3 L
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# U8 u2 ^1 g( g6 c3 F1 _/ M23 MomQuake
. q; I; Y) R+ n: e6 gAwakens Mother Earth!
9 u6 |, @( z& |+ o+ T: DRockCube * + RockCube * + GodStone S/ A$ }1 l0 R' o. K
6 c8 V7 N; J5 r8 ^$ B+ v- }" l24 PoisPhar
8 d a% m, n' D* M. E/ C+ w) JPharaoh generates poison
0 K- F* m( s7 Z+ h" p+ U% wPoisMask A + PoisFace A + Anubis A9 f" x* u) Z y% c- p7 D$ x0 y
0 H' Y; Z+ y+ |" r; H25 BodyGrd: Q' v$ d" r! D, b- B. Z
Bodyguard takes out enemies
. I6 _( {5 v1 I8 XAntiDmg M + AntiNavi M + Muramasa M
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, D6 P: _' W& }, B, w- h26 500Barr+ C4 \* d7 n$ s9 |/ i# x) m
Barrier absorbs 500HP dmg; O& ]; E. Y! [; e3 P0 ^6 C3 a
Barrier E + Barr100 E + Barr200 E0 Y) ~7 \0 Q+ |
Barrier R + Barr100 R + Barr200 R
! D+ Y- G" ]# ~9 ^9 H& e& v: C8 H. F$ n8 c! K0 F$ p D# i" V
27 BigHeart
, j4 k9 j# t; y4 z* E0 m6 yAttacks, then heals HP!
8 t5 F+ u1 W; s% NHolyPanl R + Recov300 R + Roll R6 p% t0 R/ u" a1 e T. h# h0 p9 {
HolyPanl R + Recov300 R + RollV2 R2 \: i! y9 `4 }0 ]' D( K, b( } H
HolyPanl R + Recov300 R + RollV3 R9 a! i0 A) h( t& T; X$ ]% [( F
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28 GtsShoot# [- W2 C) b' {
GutsMan throws MegaMan!
9 R% w8 v1 ]. u4 f* V! {2 H( EGuard * + DashAtk G + GutsMan G
) p) ^( Q( v3 U$ B6 F g' t- PGuard * + DashAtk G + GutsMan2 G0 y l( T: H( B: V
Guard * + DashAtk G + GutsMan3 G
9 U# ]' L" E2 Y) L& E- nGuard * + DashAtk G + GutsMan4 G/ J9 P2 q* F. o) y. T8 F
5 I2 T7 R. \% a0 h
29 DeuxHero: j+ [! j, s& Y: @- ~
MegaMan & ProtoMan team up!9 o `) X: T; ?; l
CustSwrd B + VarSwrd B + ProtoMan B- F. H- O/ n7 b' w: l
CustSwrd B + VarSwrd B + ProtoMn2 B2 ^+ a2 E+ X6 N/ ]) S3 O z. v
CustSwrd B + VarSwrd B + ProtoMn3 B0 V! z5 I' {! |" n, u
CustSwrd B + VarSwrd B + ProtoMn4 B1 O- D% Z: A% T* e3 K5 M* |9 B
: I5 }6 L. [3 t: P# c" @30 2xHero! U2 j/ ]2 g' b& {
MegaMan & ProtoMan Dual atk
$ |% Q2 G& f0 Q6 i }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( W: X8 ?! K3 M$ Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! P' p/ }9 S9 {4 q! cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 p, P6 {+ Q- \- j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 \9 c9 b' W6 ?+ x7 @
; x. a& d7 J* i2 |; L31 PrixPowr! {! U+ B8 {0 I+ U
3 Navis attack at once!
4 m1 y G$ w6 f5 }. f: STeam1 * + Team2 * + KingMan5 K
; ^$ D1 N; C1 O# xTeam1 * + Team2 * + MistMan5 M' R' o' A3 K& t6 o& o
Team1 * + Team2 * + BowlMan5 B
1 x+ j6 x# {5 h ~ O# G
% Z1 v) m; I; M1 p32 MstrStyl
7 D, |. Y& D( f4 l) x6 M; M0 AMegaMan unleashes his power% \4 k9 q" r8 d+ P/ V: L- C
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 C3 K+ `+ U' N) d- T7 {/ j
/ \/ _' c& [0 ^' g; SStdrdChip (Part 1)
# j& Q, D- f! z* d) Z+ }% F9 N" _┌──┬────┬─┬──┬──┬───┬───────────────┐8 p* q/ o- a& |+ J5 K
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ X$ X" a- S# \" [0 R" c4 C
├──┼────┼─┼──┼──┼───┼───────────────┤$ m, d- [) }1 O8 \! c1 j) a5 g
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 ^: u6 W8 Y/ ?) S- c│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 k& i# j9 g4 K2 h d│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ g3 e( _' ~7 O5 Z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; ?6 J7 E0 |7 P1 @& @: g# Y7 W│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# w; I( o! T5 {
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ z- t- p* g! N e8 ?
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ K9 ~% L3 z2 @+ j
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 s$ s! r( F, S e4 e. J
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- M$ O0 W( Q! o' F5 N. C2 d' \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │! v( u; l$ V4 V I* ]1 a6 k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │. r' H5 ?% q8 G h# w% i8 @/ q- f- w. ~
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; e. m) v8 L. a│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 G- V$ h+ }) N8 X% [/ O* `. Y7 k( |# L│14 │Spreader│16│30 │ │** │Creates a large explosion │+ @( F X( C4 P! |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) h0 a" Z3 P2 r% {( N! f- h5 V7 w8 N│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
. @1 @4 @$ X0 P* o5 h* i│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* `7 V0 b" A" [
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& w, C0 h% x7 P9 y5 [│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ O; Y! H8 G! a3 c) y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( t" Q8 [% O9 r* X/ J4 P# [+ J
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: N+ K% s2 C2 t- Y3 l
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) p; K: o) r! H2 \- r$ y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! s9 N e$ H+ Z- s3 `0 k
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 S) s9 @# j0 ]4 K│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: ^' M& {/ o$ Z$ x! H0 P1 q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. C2 n6 L/ r% D3 c8 ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │ u5 }( ^; T3 J; i1 h
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ ^6 u$ @. W& j) L& j& T+ r1 c
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
$ D! j9 v) }( s1 ~% \% }5 L L6 p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 @, q: F$ n- E% T( o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 p& i- q3 M1 p4 e! U$ u# e' D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
& i1 k! g+ ~5 D# b9 O- I/ I. b7 B│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │& r: f% d0 \% ^* _% O$ W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
4 }) o' |5 @2 N, p' J" ?) ]# C│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. h& k8 y& a3 E+ \' I- q3 C
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
w4 e. B1 z# D( g( M7 M│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 p4 f% W D1 B& `9 f) f. J│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
) t. }# I |% {2 A│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 x( B; q+ i! } \8 e" ^
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 h2 v( b/ J/ P& W" e" G" D
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 p- a. v. }5 Z, q5 ], A: _
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- p, v4 \% z4 r; g9 Q1 X0 r
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- p7 l2 e) E5 T1 i, C( O6 [│44 │ShockWav│10│60 │ │* │Shock through enemies │6 L2 f& h9 x. y- N& s, P' `3 H1 c
│45 │SonicWav│26│80 │ │** │Shock through enemies │& v5 e2 E2 R$ w: d5 f$ W2 u
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) [: Z( U9 f- f│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; m( y( c- N* m. O' L# t
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 G$ b, a) j/ L7 O( Z" ^
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* H- Y! S. l7 x, |+ |
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 I5 Y* h O" B' u1 I│51 │DashAtk │11│90 │ │* │Dash through enemies! │, J) Q8 f7 F3 U* M) b2 {8 N+ H
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) F1 M5 e' t1 e) o6 [$ V _│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ ]7 v6 }$ {) x" E5 e' }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& b% u, |: m% U$ Z/ J4 E
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& J: v' h9 l6 q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 B6 A1 J! E; G* T
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: }5 @$ ~" c9 g/ `% n: o3 j│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │ X. s' B! w7 S4 E( n o r
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& l( Q# t8 a6 s$ m$ y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 v1 I9 n. q* ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ z, k% @( M4 W; g; G) _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: l/ [: R1 o$ X6 m; V0 `4 x6 d
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) [; W* b( u. |$ L. r/ L3 I
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) d0 K! k' j" g y( z* I
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 [4 T, ~/ e$ o$ i9 _+ n i
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 E- M* I9 t A M, l: I
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, g& M4 b0 ?: E! H, _4 D( Q/ |8 N
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 p$ Z. \: I$ b
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │# @2 b& Q) Q$ O4 u2 o8 y, G
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& U8 @2 n4 J! ]; r, z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ ^; O! y8 Z5 c5 T$ x/ F│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) x3 n' L8 Z, m6 x│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 R1 \1 ~7 g, m/ X
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│5 P6 |' n) r) A+ j9 r9 Y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
& z# K, k3 v8 w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 ~2 i: J- J) t7 Q! ]) R│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │$ b3 o# h6 T. e3 Y7 k m3 ]7 f; H0 L
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; o; G0 \0 C) I* m. R5 R2 K' B& d
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ I/ F8 _+ V8 g% I│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
, C9 r0 l! _9 x* W9 G( U0 w1 v: w│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& u* @ P( P5 }│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& Z% k# D Z0 m9 r
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 A* ^% q' q( k. Z0 z: l, `6 j X0 I% K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 S6 L5 h# r7 ^; Z n│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" q, q3 B& u( `& h+ `3 s
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: r: D( C! Q9 e( |
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. K4 _' V& {* \/ N' y1 F8 i9 c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 o+ U+ } s- S3 n/ {# k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ Q9 T$ u% s" u; ?( x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 D& ]& Z4 J3 _" q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │4 o$ g1 f4 v7 G( b' ~. j5 M4 k) t
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 @& K. F4 E: x; u- ]│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! X3 H6 @# Y9 J+ ?# @│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 y0 t" Q( }# d# s3 g' D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ n7 c% G/ L* ]! |6 s│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. @/ d9 L4 t9 |& y+ A
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 Z& \, k* Y P" \8 J5 d
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 o: f, x2 `0 q' P, o+ C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │) n V, F. W; p( }! C5 k! C5 W
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) @1 M5 ]: `0 f1 w
└──┴────┴─┴──┴──┴───┴───────────────┘
+ x7 J2 w: H9 A5 E K1 d' ^$ I: v" \! X/ {& e
StdrdChip (Part 2)
2 H: l8 X# r! u8 Q- Y┌──┬────┬─┬──┬──┬───┬───────────────┐
5 E$ T' J" {( }3 V" h$ h│编号│名称 │MB│攻击│属性│稀有度│说明 │# ?3 H j* i! L* h; F& v: _
├──┼────┼─┼──┼──┼───┼───────────────┤
D& |0 E6 o8 l% t6 N% d6 r+ m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
V& V0 `" j5 o: I, L; Y/ t│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! ~) |+ y8 w; Q& S1 \( T! \0 T
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ z' k% K' y. \% S) {) m
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 z% i, d" K5 h$ \6 }# g│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ R0 ?4 e* m- }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 ]' a5 g8 G, k" k4 X& u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 w) O% C/ N- s
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ `3 Q: T- L* w9 ^│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 p$ Q- [& {# G; P7 s% `! V H│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
- Z3 }6 t3 ]& a, n4 ]: ]8 x│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" a/ J# Y1 b% k/ j: T: b+ X6 M! E
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) H. S3 g3 G$ w2 A k( `│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │- Q t. [) A5 E( c. f' h- l/ U
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ P) S- W; _# B3 C- k4 ]9 c│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ r9 ?- W; G( b& Y- t* _
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 N7 m: V% T @2 e
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
% P( ^3 j" s+ _/ m│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ {2 \5 e) L/ t3 s│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# H) i, f! a0 {. k" w/ L8 a│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; c, z% g5 ~) m% `3 F8 }# a4 _│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" m# c3 m# z t) L, Q# @0 d│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 T% q. U/ O" y, ], F0 A
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 m* G: I. j! p4 K) r, `
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. U( E0 ^5 ?) M1 V( V1 ?) Q: K7 J9 Y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 o4 n8 E; e4 p' t6 M: L: ?0 t│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. {- Z' Y C) y
│126 │Rook │30│ │ │*** │Protects you from attacks │; O0 h# X: B% n& g4 E" o2 b4 |
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& [7 j e( |' u! P( r1 H) i
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: e7 @2 I) w4 U5 a4 g( ?+ s( f│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 {: F- h4 Y: N v* G│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 `8 { x7 T* |5 Q. F9 G" X
│131 │Lance │46│130 │Wood│*** │Lances through back line │
. O9 D+ I* s1 e/ S2 G. {1 @& h/ R│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 j$ u' J$ W. ^( j- Y- H% ?│133 │Guard │5 │ │ │* │Repels enemy's attack │
& {& G5 E% z. ~, f9 M e│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ K6 J* ]" x9 [; p4 k3 J& u
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; N/ `9 ?! ?" S9 K
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ r/ N! u% @8 c$ i│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
) ~9 e9 d3 t- w1 D. \8 a│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ a: C/ ?( o' v, O' L0 c" a8 [│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ ]. D1 B/ J. k; D7 a1 ~" c│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& g$ S# c. R" n* V' ?! b* t│141 │Prism │60│ │ │*** │Prism fires randomly │
! N7 j1 A4 v: ]" G, k3 ?+ Q* s) z│142 │Wind │14│ │ │* │Windbox blows at enmy area │2 F, Y$ W6 X; W, Y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 W2 e6 [2 l M5 m' m
│144 │Fanfare │32│ │ │*** │Take no damage for a while │. D4 C* H$ P4 k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ a. m. @* ^1 B9 @: e0 n5 l│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 @1 |( j. l$ Z& N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │) w! |& d4 j% K1 z3 E- T* n9 @
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ |8 V( a( m/ r) @& k, I* M│149 │Recov50 │14│ │ │** │Recovers 50HP │
& `9 A& W" l9 @6 Y# F│150 │Recov80 │20│ │ │** │Recovers 80HP │
( F# ^8 b6 @- _% H│151 │Recov120│35│ │ │*** │Recovers 120HP │2 r) T' S2 y) m
│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 u9 b+ I% @" l4 g- ^9 ]8 N│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 _8 N/ g. p7 w; C6 E1 `* {* y) p9 Z& N│154 │Recov300│80│ │ │**** │Recovers 300HP │- p W3 j6 W( F. l
│155 │Repair │8 │ │ │* │Fix your area's panels │
& j5 A2 i8 i( V, F│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│ g, h4 w2 @$ F. I; I
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 H0 o3 d. \' y4 A$ Z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
3 l2 C6 `) j/ f│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 f2 v3 d/ y8 u0 S│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 m; ~7 p; ]" y( j0 }
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
/ U( P4 t: m0 F% c│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │( s: B" p! a% X3 D0 `2 a% B y
│163 │Invis │11│ │ │*** │Invisible for a while │
5 M* W* d) n, P6 c9 S8 [6 e# W; N│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- f$ Q2 g. Q* g5 W5 P│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 N4 k2 A' o; z! D) x* G, Y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 a! k8 P, g& |5 ^( T, A5 K. K│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! e1 O V+ @( v" H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. F8 r2 {* w7 p$ } T/ U4 Q3 m
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' c# [, y F" G* k7 A│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 q: G! E0 Z7 H/ K. G- c/ ?│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 A* d; f7 j3 r" y( C8 o│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 B! \% J! }8 @
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
) T0 W. |8 l, Q3 U9 f/ a: }│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" O- W$ _0 a$ U* X+ [
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 _6 u+ \! [# T$ Y, |) V1 O# [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 u$ W) E) ~' }( O, I1 T4 G7 p
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, T; S4 h" j1 z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. r) h- p: ~( G" p# R( s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& J2 s8 t& E7 h' c# F H2 A
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 v# z3 @- ]; \6 E, n6 E. E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# `2 S# S% k1 u& N
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
1 X9 c. e# H+ Q" R3 j; ] b& r│183 │Hole │55│ │ │**** │Open hole to dark world │
7 M0 i2 p6 C: l9 x│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& Z3 u- Y& m) d+ F" F& \6 j
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │: r" \6 e9 ]5 p4 r: X: O
│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 k3 k; H& m/ \+ O3 {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% n; l4 p. @/ m% q# ?1 a' P; \, r
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 q# B" c$ {$ n. ]& E* h' ~│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ w9 D$ ]1 H0 h7 z" k
│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 x( M! y2 g5 i' v. z* T) A* F) Y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( A% \2 P% J8 c5 ]' j5 Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* [- h# M" R% s' m# x. z3 o│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- E$ W/ u/ v% W, z7 r# |" X- N5 ~5 q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │' }! }# N* H2 i, J# O) r N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) J4 T2 T) c3 i# c$ O5 i# U& |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ {- u& K- l# ^5 K2 f
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ ~9 z. ^8 |; _. J& N. p; a
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 H8 T+ ]5 [( r+ G0 B! V) t│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! P" m0 c B( G1 I3 g9 p. f│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) l! B2 a$ P; W! s3 B0 B└──┴────┴─┴──┴──┴───┴───────────────┘
w. E- p- `: a6 S8 F5 l( U, g
/ C( Z# w9 P. p! { _# Z; O# p3 C' p/ e0 a( R- n0 ^
Mega Chip
' V: e b. _* _! d% T" P/ E┌──┬─────┬─┬──┬──┬───┬───────────────┐3 H' T/ K+ b% @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ G7 m$ t* `9 e4 s! a6 X├──┼─────┼─┼──┼──┼───┼───────────────┤
2 L6 f, w3 t$ N6 F" v- j( M$ ]! S. S│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% y# q, |' }: f* J Z9 W% z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' D+ [0 W' u4 I$ S' N# z/ K│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' C4 d# W8 r- ~3 h: ^; V, b
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& _& t1 W7 O! m4 m: g1 w6 I
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" u6 Z" T3 m& V; z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │0 k1 g; h9 p) i4 _( j1 G
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
/ |& p& b3 z% S0 {4 |( j4 d│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, Y$ B9 W7 Z, ^; ?: r: K# v% ~
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ E( ~- b6 L' B: e
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 r; g/ I) Z K* ~4 H* `7 [6 f6 Q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, Z4 k9 f2 t8 ]/ ?- l1 _ e$ {│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 f* [( j0 x9 H# Z$ N│13 │Guardian │82│ │ │***** │Statue punishes when hit │
; K ^+ v. ^, X4 m+ \│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
) f7 V# I, ^* S& z" Y; d" ~│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 c% F# D( P7 O6 I- z4 b% L$ h
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, T2 i4 T# R. E; \3 R5 p& }
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; t/ j- Y2 L9 L' o7 @! c6 V│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* M2 o2 i* A( r) R8 \8 ^
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 y& o1 v; T- |6 M│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 z# J1 }/ [" W; L' Q3 c
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 S: R2 |: _! J7 L2 |4 D3 @
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 d( S$ ~, z8 H9 f6 ?
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 m# f- \+ ?$ X│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ n$ t* ^' |- i│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- R2 L. N( t' e B8 d! w+ S2 e% V& V│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 v/ P; j' b$ t* p! I
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │' x) h+ R7 S3 @# {+ q" O9 s( r
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │$ V( q( o9 j, [; O. T. Y: L+ H* p
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( u% a/ C! p- z% o1 o j
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# `# q& H& s( t: N; C) x│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 j# ]' t* T8 m( A! p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, O4 U5 g+ t8 v. X- {+ [/ f% j
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" m/ _% |5 E4 K# w# A' A│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 S1 V; K* `) V+ J) r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; m3 z: |( K$ w; c! K
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) o$ h+ [3 S. x0 z2 j! ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ ~/ ^# c7 d, a+ U7 O5 z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) Y; W- g5 B$ o
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 P& O5 t9 P2 U: ?6 E│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) N: r% {) _' |4 c" v│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& Z* D& L7 q. J4 U5 _/ }" R* e: u4 L- E6 q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 V/ X' m8 d: l7 f6 y& _│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( f w0 V4 g- s/ S, C$ n; }│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, v" \: J3 K/ E+ ]1 p. L% T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 N& Z( M+ A0 a) A( H$ R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 d5 i. r2 G, Z; C7 ^: Z
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. w4 K- D8 @! Z1 L
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │% g+ g# h( E, w( C7 m1 M% H `
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │: [1 F) S3 M" [
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
& b" `5 ?. m( @# O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 a3 d; s. L) F9 u J│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ I# ^; ?) v6 u3 Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 X) c& f0 O% i7 B+ ^0 R4 h│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) f6 C6 Q8 r, ]- B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 Z0 ], k- K; X* |4 S* K3 y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. a+ e4 r( M4 S- O) x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 @# s8 H( I" U8 y, j) M( p( ?│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" [& p; Y$ @) H) {8 K
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 \3 x$ W% w, }
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
: q$ m9 p5 {9 Y6 m- H│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │! {& U" T" N. u8 k( G# `
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 K9 Y: Z* Q- \7 [' j│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" n8 c+ D8 F; E8 y8 s
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 Q) F; ]3 N$ `: c) [/ M│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" ~; d! r# H( H; z! F- Y, Q' g! ^( m
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 D0 A& s/ |7 O
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# J$ |- V2 J7 c
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ J" s" p6 ]. F/ l
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( [( V1 G" A4 m2 Q3 K7 F% S│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ H( { S' O/ [+ g' Y# G9 B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( ]. L$ e9 X' q6 d( a" |│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ A1 f! q/ X8 Z8 l3 z5 f7 o' o
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ u9 h) s6 Z" q
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: m: t/ r9 R& a- X
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) p/ v- ]2 D! W9 m, d' y1 m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* |! Z% n# g2 ?9 Q7 b
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( R1 q$ I' t- ]( p& o+ K│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 P4 w& k5 m% a w7 g) L│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( W0 g; Y! c; ^; x: N, A
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& {) Q( Z( k* s% |8 r! b; k# |│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 P$ I) n& E3 M* {- B( S0 I6 e│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 d. d; B( D2 H( J2 V0 E
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: J4 u% o: t7 v4 T# s9 A' G: _
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& I2 W% @, Z5 R! Z: R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 s8 b! U+ g2 I
└──┴─────┴─┴──┴──┴───┴───────────────┘; j6 g3 \3 h) U: G
! m1 C; s! N$ p+ b" g5 ]% ^4 U3 `$ l; v! l2 L
GigaChip (蓝版)" `6 M' J1 c# o f; Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 j$ a* t, s% r│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 G# ^/ s; x6 E! i0 o5 K# F# W├──┼─────┼─┼──┼──┼───┼───────────────┤5 q4 r% _4 @6 @& H$ M, L9 X. m
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& G9 @0 }% J) i2 e7 R│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ l; j/ k9 X1 v- X3 ]
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 R2 h6 K: G# \) p8 F- H
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 N% ?6 p2 g: A8 c d Y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. {- Y' h6 \: j3 W4 V. X6 \1 ~
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- X) w7 K9 P- z* h% ^; D
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: h* P1 L2 J3 [/ C3 K; N
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! j0 H* n3 F4 q% q! U8 T7 a& o! z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 b/ `6 Y# z. ~4 k" Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 L4 n+ F, B+ l, n* n6 _+ ^. ?3 |│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
0 f. ~1 V) ?/ G+ ^ O" m( h7 Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
% q; g8 m! v" _# j& U; ]) N7 B. A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* N$ d) B1 I0 H8 C& ]│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 U! y& R) [7 E0 v8 m! d, T" S
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! v1 ^3 ]" i+ ]5 x+ Q' G. d2 d& q: x( V
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' Y! C/ V4 v! g7 ^/ D
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │: L0 e; V: \" B. k. G5 y3 N
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 K% _$ ^3 T( O# C2 \2 S
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# w# v. Q# \( G, ~; m
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ K0 s- [& ^0 Y$ G# r7 L
└──┴─────┴─┴──┴──┴───┴───────────────┘' ?7 J. v/ h% l E, A% B
; N* d; j9 F: S! T: |3 b4 IGigaChip (白版)(只列出与蓝版不一样的Chips)& a B. k7 W y( h1 N, t: _1 [& f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 r3 L" d' W& Y5 k" ?, |' e$ [│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 F Q% _3 p' _├──┼─────┼─┼──┼──┼───┼───────────────┤: ~/ ~% s+ X7 V! Z/ V& Q7 f, O
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 p# o4 Z' V& t5 F( t" p│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% e# X1 Q/ ?4 G1 k+ X, |/ I
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 t. V* {0 d( P# I: _
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( A$ S# X( \/ U! h0 J/ n
└──┴─────┴─┴──┴──┴───┴───────────────┘ |