转载请不要删除以下信息,感谢您! 6 E+ ^# `* b' |; C4 R
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) ?% r$ e% Z8 P# o9 \& U7 @
■● ■ NintendoWorld 站友xliz原创
: Y) z$ \/ p5 h% y c8 W2 ]# l■ ●■ http://www.NewWise.com 3 o8 ]( I' v6 E$ V
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' a# Z( h& ~+ o/ V, u5 A
3 [, i) \5 \& _6 ~) A* G f4 p
; h! q, k/ B. U4 `3 n/ v* a 洛克人 EXE 3 Blue 卡片组合
) t- v/ m5 ^! k1 k+ g+ U/ q! {: G7 l( ~8 [6 n! v2 H- J& z3 x! J
* G5 n9 [* V1 r/ q2 [0 ~& z& X- q+ b9 l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 `( [8 H# b3 x) s
大家要看日文版的P.A.或详细攻略,点击这里吧!( D1 k6 N0 B9 F! {3 _
====================
, a) o. i# N) m( o希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 |8 u+ ^2 M0 c5 y) d$ B
{$ U& [, U/ \/ C! W以下内容格式如下: X( p0 T6 R9 z4 Q
( O1 S2 \, M& P) }
编号 名称
( r* N- k7 y2 I9 R! G说明
) ]0 }+ O! e1 e& r0 D- z组合方法1 J8 M1 Y# x# Q' R3 W+ ^* Z7 I
---------------------------------& l/ j; G* Z, @" r. W! {5 a4 p- z
01 Z-Connon 18 w% F; ~6 {+ I# F7 S+ r, i a
Unlimited Cannon for 5 sec* I9 Q; i# b% V2 [( M+ v1 K
Cannon A+B+C
" B# H# d# E( i2 W9 Y) X3 XCannon B+C+D
! v# q. u1 B, L7 W* ^2 V3 F0 PCannon C+D+E3 g% S7 l m3 J- R
3 z) K1 s. X. q02 Z-Connon 2% I# u, V h% O2 y! g; o1 n
Unlimited HiCannon for 5 sec
* q! y, J* |2 T( a7 B1 vHiCannon H+I+J2 o0 t* u1 X0 v5 I: o
HiCannon I+J+K
8 s5 |5 k3 w; \. X- a" s4 ~2 qHiCannon J+K+L* r) O* x: U7 U' R8 p; d
* ^1 P3 O& y4 f% z" A: y+ K S03 Z-Connon 3; I% `! h0 G* T4 a) e! I0 K
Unlimited MegaCannon for 5 sec
' ]+ |" j7 I6 a- }M-Cannon O+P+Q
, j7 s/ }4 r+ W! B, w; e: O( u( gM-Cannon P+Q+R% T$ ^% Q6 j) W- T2 I+ `" ]
M-Cannon Q+R+S
u# \' G5 B: y/ h& v; S. ^
3 X! O1 N# J$ p' x2 B6 A5 E' A04 Z-Punch
/ h# X U. l& y' w- J+ CUnlimited GutPunch for 5 sec- D& s: s" d8 H/ d. Q/ j
GutPunch B+C+D& P. V% W" `- e* u! A6 B
GutPunch C+D+E& _' q0 g* g* G0 v
GutPunch D+E+F3 }- r0 a I4 |2 W y
8 @. Z/ E: X8 \: T05 Z-Strght
; A$ P% i7 u) W! RUnlimited GutStrgt for 5 sec% F8 E7 z1 I. f8 V3 L
GutStrgt O+P+Q
. b7 d: x$ b$ ~8 xGutStrgt P+Q+R
, t; ]7 s) D& A# r5 w6 lGutStrgt Q+R+S) ]4 n8 k! L) \& f% V2 ]) o
$ J7 [& |& J) c9 Z" P% [2 ~) r; ]06 Z-Impact
9 P4 [! Z9 T; ?; P8 b" kUnlimited GutImpct for 5 sec% F/ I. G& V6 q! K
GutImpact G+H+I0 [1 D* ?: R% A3 W c4 b1 l4 ^# s, P
GutImpact H+I+J
! d! L/ N6 b7 p* ~GutImpact J+K+L& N: v" [- I4 Z# @5 s& R
7 I8 a; S; e0 h8 ~
07 Z-Varibl
8 Z/ f4 n% n4 m& T- ~% H0 P3 dUnlimited VarSword for 5 sec
1 S, r7 m! r9 a8 u9 r, yVarSwrd B+C+D
! S) e7 S" \* y$ mVarSwrd C+D+E
9 [: Z; M+ w7 s+ n2 WVarSwrd D+E+F% x. J* Z# @: ^, ~+ D' e% \! I# g
$ h6 U" A( Q: T2 O0 p8 D' ^2 i
08 Z-Yoyo 1
% P' `" ^6 Q, n- {% A/ u2 G, ]4 ?8 eUnlimited Yo-Yo for 5 sec
: f9 j: T8 O) O2 Q% oYo-Yo1 C+D+E
" g- {. g, N0 _! _9 V0 uYo-Yo1 D+E+F6 \7 R* o" ~: P) y& s
Yo-Yo1 E+F+G
; p& t& q) r3 U! }: c% O% f" g) j
# o& o+ u' D* E8 C8 c+ H09 Z-Yoyo 2
/ y$ ~/ x9 C7 S/ HUnlimited Yo-Yo2 for 5 sec
+ e" b- J: O% n* j9 IYo-Yo2 H+I+J
) e+ F: M- d. B5 |' p6 u8 `/ x% fYo-Yo2 I+J+K1 Q4 p! J' ~1 c& i- V B( ~
Yo-Yo2 J+K+L* Q% Z- H) P( u$ U
) \8 U# u& S" F8 M- t" f3 A10 Z-Yoyo 34 a. W! i( `9 K v, @6 u
Unlimited Yo-Yo3 for 5 sec" X1 t. _3 o: d( O! Q5 B
Yo-Yo3 M+N+O
% W" G' J! K$ s6 d% VYo-Yo3 N+O+P& L; ?& c+ X' O6 V" ^% W' y
Yo-Yo3 O+P+Q0 i6 M& n$ U* T# Q) C% j( p+ z' B
4 h# M# N9 o: d; C
11 Z-Step 15 P" g# Q( `2 g
Unlimited StepSwrd for 5 sec, X( h' f. j! v; {& G2 J6 a0 F
StepSwrd L+M+N/ d; Z: Z2 d% h5 G$ w0 Z, y. G' Y4 X
StepSwrd M+N+O
2 E# ]7 J. n2 X3 E. M- FStepSwrd N+O+P
9 x7 b( {( D6 f( n: h9 z v1 I# S, K+ W$ d" ?/ J
12 Z-Step 2* W* v z |' h" V1 _+ D
Unlimited StepCros for 5 sec
7 Y; N* z; Z- D! q8 lStepCros P+Q+R, N: V( h* V8 m' Z2 e a+ x3 m
StepCros Q+R+S' O( E: H8 c' v6 p' C9 P( h
StepCros R+S+T! E$ D1 y1 k) o1 F0 @& {
1 h# [# A0 j! t! |, K13 BubSprd
; {$ k4 ^( p( d, p+ t$ p% M+ y; jAttks w/ spreading bubbles!
' G. t% e i& i: E; i; ?7 o! o# J c' bBubbler C+D+E
' d$ z" `. u' K* y9 D sBub-V D+E+F
* ~& E4 @% h% p+ \# [! M9 YBublSide E+F+G* p3 `! M0 L3 W" E' x
Bubbler E + Bub-V E + BublSide E
( B) Z& u* f: J% Q3 u/ Z
& z1 K' z) t; _% _# G% E14 HeatSprd7 K1 U3 P7 a7 A
Attks w/ spreading fireball!1 [1 h5 S9 j3 E8 Z8 N( V
HeatShot H+I+J
5 D. O: P! V. v5 A4 c# AHeat-V I+J+K4 s# F% t- r p
HeatSide J+K+L
! q+ Z4 F1 [7 D/ L# C% sHeatShot J + Heat-V J + HeatSide J3 b" }, R C( L- j& u" E3 B
- n; q5 q3 f0 E; _# S, E2 l15 H-Burst
6 X7 U6 j* `# T* P3 bCreates a giant explosion6 x* A; r+ J7 d( x. Z9 @
Spreader M+N+O% {; W: q, m2 n' b; V2 _$ v+ P
Spreader N+O+P
; {% \- |* b/ F% i ^$ S5 BSpreader O+P+Q1 M3 Z3 S1 p [! o; D N$ k
! L0 j, _, }$ x1 |5 M! c4 [4 i
16 LifeSwrd
1 m: G; ?& C% Z7 W$ b) R7 zSwings a huge 2×3 sword!
/ s }6 W0 J# j' }/ nSword E + WideSwrd E + LongSwrd E$ Q9 J z* g3 J. k( L) | |* p
Sword L + WideSwrd L + LongSwrd L* [# y+ a! o5 n4 h' [: t ]
Sword Y + WideSwrd Y + LongSwrd Y. [# @0 U2 l" i' ~
& k( e8 a/ Y8 R. Q' Y17 ElemSwrd! O; T! @/ V* D. E/ O
Wide swrd contains 4 elemnts
+ S5 b7 V/ @# O. YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) Y4 y2 l; j$ }8 P4 l
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 ~; ^) P; |9 p2 ~- S5 S5 ~5 H7 Q J0 X! M1 Y2 a
18 EvilCut
# e$ p- K3 R# O7 b5 pStep up 2 & make 4 atacks, I, g1 l4 k# @* Q7 X
StepSwrd P + HeroSwrd P + StepCros P: _1 H* o$ I1 A% Y* t [
* \" m1 R+ u4 {% M8 @! }$ L( D7 \19 HyperRat( ]5 S, b& ~6 K& U
A giant Ratton charges!
8 r1 d" t: m: {" vRatton1 A + Ratton2 A + Ratton3 A
8 b& b4 R; l6 C$ ?Ratton1 C + Ratton2 C + Ratton3 C/ f9 j; B: r2 W
Ratton1 F + Ratton2 F + Ratton3 F
% L o$ b) [1 U, m% d/ j; c
3 t2 d: Q1 Q) W20 TimeBom +7 v; T0 D( P3 ?3 q( s/ C: n
Sets Time Bomb in enmy area
# [ D# _3 r5 K0 m( `6 g# DTimeBomb J+K+L
; L8 F# J& h1 \TimeBomb K+L+M" v- D7 d) Q# A5 }! u! ^) S) \+ U
TimeBomb L+M+N
/ w4 M! H8 ?3 Q9 ]
- W- w3 P- J" f# w# v21 GelRain) y: U2 F. z. }: `' f0 W
Gel steals squares* t- v. `" b) B3 C7 T# C, B8 I0 P& W
MetaGel1 B+C+D4 s! O2 J! H7 ^6 W
MetaGel2 E+F+G
: f! b1 X6 n! d* P3 N8 }+ yMetaGel3 S+T+U e1 Y2 f2 r' d) I" _9 I
) X+ V4 {8 x& l& `2 P& b
22 EverCrse: K; x \ S d! n+ j
Shield chases enemies. x" x. _% z( n2 q6 r* Z! d
CrsShld1 C + CrsShld2 C + CrsShld3 C
& h M1 c9 w4 m9 _; D2 L. z/ Y6 A$ u* OCrsShld1 L + CrsShld2 L + CrsShld3 L" G/ `3 A/ X2 O E5 o+ O' D& ?# C+ {
% U" c: i' r, h) K2 \, k" g23 MomQuake
' e' b5 Y4 R. z! T6 [Awakens Mother Earth!1 d0 U" v% i) g" e$ s
RockCube * + RockCube * + GodStone S- J$ P7 o* [- z) e2 [% T0 w
8 s5 c) a! b8 ?
24 PoisPhar
7 M. F% A! ?- S( V' UPharaoh generates poison1 K& @/ E1 _ z5 V
PoisMask A + PoisFace A + Anubis A$ ~7 m% f* b4 g& G* }( D. w/ s
# I$ e* l7 I8 j25 BodyGrd
) V H4 ]( Q E8 ~2 KBodyguard takes out enemies
5 J% j8 f) C+ `0 {AntiDmg M + AntiNavi M + Muramasa M, L. ]) \' o( g2 F
8 Q X9 R. C8 A: m/ N! W* a' V4 E7 D
26 500Barr
5 e+ G' j7 g/ d: O6 s' ZBarrier absorbs 500HP dmg
, L, B1 Z- Y$ }Barrier E + Barr100 E + Barr200 E
) q8 U2 N' P% q" s7 B' vBarrier R + Barr100 R + Barr200 R, n$ l% R3 q' ~ Z, [' X
! n% m. g% b; O, \27 BigHeart
5 }" K9 }% ^# i% @' B8 o6 mAttacks, then heals HP!, ]. |" C0 f. ~) \( q
HolyPanl R + Recov300 R + Roll R" f$ L* D. s6 C) q6 v7 U* ?5 H
HolyPanl R + Recov300 R + RollV2 R8 t# o3 o% N+ X+ i$ r/ n1 Z
HolyPanl R + Recov300 R + RollV3 R
! ?; n6 V8 w i# B, X' P
6 E/ {- r J6 s# `# k28 GtsShoot
. n0 d5 i3 F' I9 W }$ VGutsMan throws MegaMan!
( A$ q6 B# c$ BGuard * + DashAtk G + GutsMan G
; S6 `- F1 o' h6 qGuard * + DashAtk G + GutsMan2 G/ Y- J" f% S c5 o& |% @# k: H
Guard * + DashAtk G + GutsMan3 G; ]; }/ ~+ s# P6 ]! M6 b+ Q
Guard * + DashAtk G + GutsMan4 G
& m1 I9 X; v% J. t, k2 V* J! E' R/ ]* A
29 DeuxHero' o2 C4 Q+ X5 u) h: @9 N/ e
MegaMan & ProtoMan team up!
' k' p% I7 ^& r M2 v2 B* G lCustSwrd B + VarSwrd B + ProtoMan B$ ~/ t) |' Z+ t% e
CustSwrd B + VarSwrd B + ProtoMn2 B
2 C* }4 S. o/ {CustSwrd B + VarSwrd B + ProtoMn3 B
: G& S- \$ [+ `# F' x4 f1 C9 BCustSwrd B + VarSwrd B + ProtoMn4 B
0 N H f9 m( O1 y/ F
3 ~# B; ? V- p. q, |30 2xHero
* i/ z2 k3 ?6 t) {9 ? NMegaMan & ProtoMan Dual atk
2 b1 `; E6 y% ~0 G& v: E KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ o7 `: p% _/ ~- y' {$ X# s% wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ y) m1 l4 Y, V9 z1 z- ^4 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' y0 [0 v& e+ ?3 W! h' k ]# c% O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% i3 q" \- J+ N# e5 Y- v2 o
2 q9 r: w2 u# Y/ G. f7 q) N o& w31 PrixPowr
) Q7 J* D" y7 u% S, u3 Navis attack at once!' A$ M9 x& D ~# u) z$ o$ N
Team1 * + Team2 * + KingMan5 K
( @# N% `& S9 a& z5 A' p: l! HTeam1 * + Team2 * + MistMan5 M. W: k! J( `5 R/ Q5 c) m
Team1 * + Team2 * + BowlMan5 B
' S) h/ x' N3 B/ ^+ n/ m! w% l$ g# h7 p) I. a
32 MstrStyl
2 D% M) B- @! \9 P6 H* EMegaMan unleashes his power
; n9 e a X% V6 vSalamndr * + Fountain * + Bolt * + GaiaBlad *. s; f$ v' L3 \5 x
8 V; e/ N9 h) ?- |2 v" b7 y0 C
StdrdChip (Part 1)
u. P+ X R# O& B┌──┬────┬─┬──┬──┬───┬───────────────┐
. Q7 U8 j: c5 Q" C│编号│名称 │MB│攻击│属性│稀有度│说明 │
! T _, w) }. S# _9 E- v: I├──┼────┼─┼──┼──┼───┼───────────────┤
9 M$ w) L) N+ @! d' |6 b% T7 z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 Y) o& Q3 M! I
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ w a( ~) C+ z+ C; l4 q9 z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 k6 t" e/ j+ X, r2 k) D+ h; {
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( s4 O7 Q0 E5 |% H$ X2 y4 L│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
0 e' |& P2 Y+ Y% n/ M│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 n" A5 k2 L% f
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% [6 _, @! M* p/ I' X│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; O k) E- ~( L1 I3 b* M6 @3 L│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 o. F' W& ~1 _1 `
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# W5 |6 j3 G: ^# P5 L$ b. S
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ o1 a6 |& Z/ z, \
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 o$ N7 S$ F! t7 }3 H6 Y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& p4 ?( ?/ a2 P- j$ {# E+ C9 z) |│14 │Spreader│16│30 │ │** │Creates a large explosion │% ^- @0 p8 q7 U, o
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( C, Z% c! e/ l) Z7 q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" Z% v" e+ p* ]. ]( {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
m w0 L5 j! N2 g' s' x│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 e- |$ D8 j$ i* G, B/ [" L0 j
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) [8 I& S/ U+ z) Q j" G1 p: g
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 @5 H4 x6 L* [9 a│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ X& t! D8 N- }. I- Z) D( N7 z$ s
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │8 ^9 G' b, w- A! \
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 {) h+ Y9 h, Y3 G: D│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" y4 _8 l. t' A- e& c+ o
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; c' Q0 z' ^* W5 F I; P# u2 T│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ ?. l7 o0 L; u7 U: a! k" S│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. F; x3 ?* D# b" S$ t3 F8 e
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' H$ k3 @) B2 C5 Z6 j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
1 w E3 a% G2 U. u% ]( w' n( X4 X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ _- X' a& m( x7 K- r
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: w$ L, { }9 a- r│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 f+ q) v- `" d│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' [) ]; C6 W" f L P│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' @/ L- n; C3 v, B│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( ~; R( y, C. z( u/ S4 E
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
, \4 ^3 {6 P [+ T# ?$ K; W│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" v3 L/ e- T2 W' Q& \& R* d
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% f7 w* }! R' }; Q; {3 N* k
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
6 x2 c2 |% \- D" _$ Y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. r9 n3 S3 c1 t9 s9 a( O, S│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" e) g7 o5 R+ a│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 C- w3 p; Z# M3 |3 J
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 R+ y' Z" q! g, M3 m0 r! N│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 z3 |* q! L5 s& e5 M4 [' J/ L│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ \4 b, g. L5 l4 {) d│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 h# X* O: g; h│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% C; d8 I" T5 J3 q. F' Z' r0 ~
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" J1 t3 O' o$ v7 n. l4 r
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ {) D: v* T6 I$ v! e│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
* r( h0 e$ @# |; L+ H% f* ]3 U│51 │DashAtk │11│90 │ │* │Dash through enemies! │: Y0 i' r8 D" }3 k9 l) S1 R
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 P% i- a4 M% q8 C│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ V* t4 @7 k) w$ i2 ]. P7 d. ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' W& \& ~4 \4 N v: D│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ Q, k% g# A7 R" D0 R. H
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 G4 n4 \# ^- K `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* f. [5 @3 n C0 \
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 b1 H8 M4 G2 y Q+ |* L6 T│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( q; w" d# {, |1 I9 }' s/ A│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 D- T+ e. Z& `6 x0 [6 E, a│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) |) ?" n; Y& [7 B- T6 w$ D
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- U" R8 z+ Q3 w$ u│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* B6 V9 V) V3 w. b0 G# f3 h
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- ?5 c# |. U- o) m5 W8 @8 r
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 b- h" }' b9 X( j+ K8 s+ \
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 O; T! K7 i4 Z( P& D
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │3 _3 K" U* J0 l- X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 Q" v7 l, T4 ~' @3 c5 d│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 N: U2 O8 @: Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 J+ P2 l5 V# N6 ?5 t
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" ~5 u1 |2 g' T: D& T│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' i$ o$ Q; c& y0 D& e d│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) \4 s/ q% h, h; k4 s│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
4 c7 K) e, d; U2 o│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( _; Y K/ \9 h) K6 c0 W│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- E& G3 j- l) m' O3 G0 g% ?6 o
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
6 J5 h, k @& R" B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' n3 }% m$ t2 {7 W. w+ [' g; S
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) g' k3 h+ p; }8 d
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ W! ? U4 W3 X9 {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 j2 K/ `9 |% D# x+ T1 p2 E3 ~9 {│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! z2 _% Y' S( `$ l) {9 K4 X6 Z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ I/ F' P+ w) e& L+ m9 ^) c! i
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& V. a6 ?# g$ I% m. u
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: R! a$ z9 J0 [2 ~* _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
t$ J; X- \6 _, S, u│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; ]/ H' v6 M \' h( Y' d# e: L- b2 P% B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ K/ n6 M% C7 U# T0 g2 j
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
4 Q- G3 L7 S6 A0 a' U│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% K. R/ M7 Y, x$ q% v$ ?* x5 s1 E! \│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
g' K/ _9 V# Z ?│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 Q$ |1 S: S& X. m+ R9 A& ]
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │* v. k6 M. @* \; v. i! k# I# ~* u
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; C+ W" X$ }5 f4 Z+ j) Z' L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
- b3 p9 Q$ B& `8 b# k7 o8 _│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ P5 e9 z5 w4 v+ i) O2 ]
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: U& a! G% y1 Z5 G
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 i8 Z0 D3 {7 G8 e
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 o/ w- z7 U; \5 i5 n0 k3 m X* r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# o! [$ H, P' W1 ^/ N5 m└──┴────┴─┴──┴──┴───┴───────────────┘
$ O' x1 V$ B$ P* k' C- L% h' m3 a
+ p/ a+ r2 M3 r; CStdrdChip (Part 2)
, b+ V8 {7 }. f$ P! z% T, h" C$ H┌──┬────┬─┬──┬──┬───┬───────────────┐, i9 A" I5 D+ U9 q" \" m6 X& m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 f/ h( ?/ ^9 n1 s├──┼────┼─┼──┼──┼───┼───────────────┤
. h, }% M0 |# g* Y1 j9 j│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 B% i2 _; `$ F! F2 v│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
( u- ^5 m8 F5 p& h& u│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ F/ g7 K8 q/ p* r' P- N1 ^│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ e6 {. `8 n# \" H4 z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ v1 U& z! v! S0 y- ^│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* o3 u: o6 L* M0 |0 Z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- J7 s9 F& a0 |
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; I. o: C& |" |0 @! Y, C, ?│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% O0 K* k4 T+ S* ?6 y0 ]1 ]
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 r; g; p3 ~0 R# @; O9 ?) n& x│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) @. y3 t2 u4 D c│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% i. d4 Q& Z- T. S
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 x) B' u8 P' |" e! C( c│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* \ X. W% j/ T* }0 c; Y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; ?% j) x5 b" q4 U+ Q' L5 { y4 V
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 i! u& B: Q+ ?! E; b│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 j: R& a$ v/ L# }9 S: b/ P- x* N w│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
A; T" b1 w% s1 C. @│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# L) u$ {) Q! ^( C2 a│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, `0 N& N/ O% w│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& u A" y k+ H' \$ Q. M│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 s: G! F6 b0 p4 s. \" T│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 c$ ^+ _8 P4 S& a1 X" q6 X4 J' j
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 U& [8 L" W. b7 U* C( I$ f│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 v# F( @: h7 P+ S, v# e4 R8 V
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 {9 l6 |8 l2 H2 M
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 b* S- A+ x8 O5 e│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% G9 m1 F. l+ c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 W$ F9 e' h1 E. C* k! U# _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 D2 a; V; s4 k$ w
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% w, X" R% t) m
│131 │Lance │46│130 │Wood│*** │Lances through back line │& ]! o- }. [' H9 ~
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 z6 F' X; \0 H5 r8 @& _5 w0 p: F$ r│133 │Guard │5 │ │ │* │Repels enemy's attack │
& I# @$ O7 ^, S- y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 n4 p! ?$ Z; n4 ^$ ?│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* Q+ a" A- q6 D& R( b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 D8 d* c0 v& z |│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 k6 A' [7 w" j3 l│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 n+ \1 [: y/ U: h( ^& v7 \% e
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 _: W! }" s8 \3 g│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: Q, t+ F$ f- c+ n) `! K│141 │Prism │60│ │ │*** │Prism fires randomly │
; s, y1 r& O6 x: v│142 │Wind │14│ │ │* │Windbox blows at enmy area │
T* a* w' L( h, p3 }# j│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: j3 ^4 q+ [9 h( {+ h/ M│144 │Fanfare │32│ │ │*** │Take no damage for a while │, q1 M, P8 b- S$ j. p3 F; W' F7 o
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 ]: @& b6 ]* j1 Q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │0 M7 e, _/ ]- d7 Q5 S2 P0 p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 c6 q% G0 r# N& O& w
│148 │Recov30 │8 │ │ │* │Recovers 30HP │' m% Z8 a8 m. b& z4 r0 s9 q
│149 │Recov50 │14│ │ │** │Recovers 50HP │
# D; N- a p" F8 M8 S) h) Y│150 │Recov80 │20│ │ │** │Recovers 80HP │; C; o! j' N. X) m5 E
│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 X" j- Y- `. c% P A7 ^& n2 I7 R│152 │Recov150│50│ │ │*** │Recovers 150HP │
c+ Z' i& M V2 ~% N+ [5 d) V3 R│153 │Recov200│65│ │ │**** │Recovers 200HP │
; W3 D0 r5 J+ s/ P1 u1 w, G│154 │Recov300│80│ │ │**** │Recovers 300HP │
F% k+ \, r% A" J│155 │Repair │8 │ │ │* │Fix your area's panels │% T' `8 r1 S* Z+ n* t7 _
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; k3 i5 L+ Q1 N( s5 ] L8 C8 M$ [4 ?│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) i4 l' `9 l& s# }│158 │Panic │14│ │ │*** │Confuses enmies if you are │' @& H7 L' N% P; J$ o* a e
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" X7 G" U9 p( P: T3 f
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ b( q' T/ q1 H+ S) m Y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( e3 j U* y8 Y l3 Q1 F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ ?/ f1 z* G9 ^│163 │Invis │11│ │ │*** │Invisible for a while │; r. z( L1 F0 A4 m' S
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* b+ h- G- W5 @$ Z. e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& ~" p; W+ A; D _
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 g1 @- J/ y) N9 [8 w/ `0 B
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* a8 M1 C: j- `0 A
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │; f" S. r3 ?* B2 n/ [. k/ W: Q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 m% j* {* U; M8 A│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ Y' J; u; ]8 C4 w5 m0 l│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! l: p, R8 a3 g) ^5 C! S" E2 O% Z* @│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. r3 x/ h# {$ E│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' t* M& A; W5 ?* Q7 F│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 v+ o3 @ c+ K; Z9 a│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 ?* c8 l# y' G; E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) i7 P! @% j' n& _
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │* J; r3 d1 G* b3 i i) g( @$ x9 m" r3 U
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! j% `6 p. {/ B│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. d/ ]" N9 [1 H# |9 o Z0 P# Q* q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# v) d) _1 V( {: r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 ~7 G! \6 d+ G I3 S│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; n) L* D' D! m. y' H- G4 R( ^; E
│183 │Hole │55│ │ │**** │Open hole to dark world │+ O/ C K L: o* f; h2 g% X. v p
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' h8 y) L3 b6 |: b+ ~5 v│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) @ C, z+ ?5 V/ ~9 d" [│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 d( J- Q9 t, B7 M│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 e' ?! ^" y# o4 p+ ~) y* r/ b
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 E: }, h( u5 V) c% F2 `7 b9 I+ H4 ?│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 g1 i' z; o3 J0 E9 l5 b│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. R- ~! _1 v. i- Y' a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 ?) H8 ?4 h- P: s, ^+ E8 Y7 L│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 `* r# t3 S# H+ P) V' c( X│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. I# s/ ^; J4 E i! z: f+ z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# {4 X" i: X# t# a: P1 e+ T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! x% x0 _! \2 ^% k% Q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. b$ L' B5 ?5 L3 ]' F! h│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ r0 X) i( s O- p
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( y4 O" r& Y) J: e3 _- Q│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( ^+ r) }: F0 v( C│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( g6 Z9 ?' K/ o) B
└──┴────┴─┴──┴──┴───┴───────────────┘/ J1 w& E8 G+ X. z2 F0 t' ~) b
; V. @1 p8 X4 h
7 \/ j+ ~5 J9 E' D5 D% M; q# a1 ?% uMega Chip
' u9 ^: y0 C2 A, [& l┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ R; b& _* ^. G3 C│编号│名称 │MB│攻击│属性│稀有度│说明 │! C; Q: K7 L5 b _. \* C
├──┼─────┼─┼──┼──┼───┼───────────────┤
' U( V: D( @8 z9 t8 _│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; Z4 C8 H3 W4 p8 U) R│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% F/ N4 w1 C0 i, ?4 |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: X# V" m* U: @ D) ~
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, ?! G; w. }8 ]- ?& D7 ]2 F. {$ L│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 J& j# h" p$ k- K( R# {
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 G3 N* X0 H/ x" g
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 x1 s- |/ p9 U/ Z* c
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) [. A8 ?$ T% K$ X1 K$ P
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 y. U6 o) Z' w1 t1 p. T0 C1 [: H│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ @. E# Y( W; i& r$ H7 h/ C+ y5 F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 p/ M- b* T% R6 o: X9 U! Q# ^* T
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' h a( N; Q. O/ _4 \6 m' ?
│13 │Guardian │82│ │ │***** │Statue punishes when hit │" J x1 R* [: v0 p5 K2 i: s. O" O
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: {4 N) u. h6 r/ {
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% N8 Z3 v' h8 o' a& _$ ]
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ d/ k0 D/ T( X# a│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) i3 ]4 e, G: T: d3 v. Q2 u
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
; b2 b$ P9 Q6 [# J4 d- k* f @/ q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% r0 A8 c* H% M9 K$ T
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
g# e2 o& b$ q ?- s7 |│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 |' v. f. M8 P' s' D7 d│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 Z. g9 h+ e4 U! g( Z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( u. C0 M! C/ }4 V6 a1 B! j- r│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 O# {" I' \ [! R
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; q6 V; u" [6 L* z, I6 c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 P$ s; C5 p7 p" V1 T& Y; f) S# l/ E│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; F' _+ H& a, m/ s( z' Y& \3 o
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! c# C9 a7 r% }2 j9 O6 Q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( t: v6 X4 \6 u/ @- L% d* F/ p
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 k1 @1 m- ?% Y8 N- d# s
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 H+ [/ N+ ]' A- D│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& T5 n! L, H7 s│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 N) M8 `7 }" t
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
* F+ s, A- Q: ?8 r! x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& Y1 C+ ~! G- H+ D$ m5 i+ b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% a% @- I( P1 n& a! \4 c0 T2 k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% g; [' S) F# i u
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
' ?% [, V# C% \6 K8 h' q% N$ P' h│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) J( S: F% {) b4 I; u( ~8 }9 Z! D│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) U6 _; x2 G/ ]; ?" g
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ X# k$ A/ r/ V: N! I
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 U" Y: k) e5 y) |7 Q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 @0 P( w t& n
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; d5 k: ?. M; w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 ^; |2 L! O/ O. D/ M& p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 F& c, t7 @- a- Y7 F, U- O- U
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; }5 }2 |$ m# i" J! s( b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 v B; w" j- Z1 N N# G& L" l│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ ~( m- U: ^" F2 Q b% d3 Z; e% H│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" ~' ]' Q" `% h. n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, P9 i. y9 S# `2 d! @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 h" p; O* _# } U" @: ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 i* y5 R9 Q! K; Y2 y W% |8 [7 q│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' W1 R! t/ k9 K+ u5 Y% S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% C( g: Z4 w0 {5 ^5 k# W4 Y2 S+ E│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! C: @0 W4 G4 W) |- c3 [1 S! t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │2 H7 ?" r' L, ]9 f) \
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" j5 B8 y/ {0 b3 l! Y6 k│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 r/ {' U& i% U+ R3 T0 \ Y- N
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 ]. }1 L. o3 h1 n# C! D3 ~
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 u8 t8 T: E+ N- B) y# f {8 x
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │4 J5 e. |1 l6 B4 q4 n- a- j
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │5 n& O3 ^, o" d1 k0 J- B* F% e {
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 ?5 l9 h) w5 \0 Q│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ t1 P4 p+ J8 R% X! O
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
{+ ^7 Y$ Y! I4 T6 N; \9 o; g9 {│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │3 Q2 z: m# S4 [8 e) p; I
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ `5 J j3 \8 i! p│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 s4 z) @! b/ L$ `$ Z m3 s% s│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
A1 u/ g6 F5 G5 b: J) E1 t│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 ^/ f+ O, A) g* q; s
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 |8 }& K( D) ~5 `& W/ \2 b0 L2 s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# f; r$ T: ~. a9 c* C* H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; U$ p4 w$ h9 |$ e9 O) t│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( Q' c- f. q0 f/ c3 x
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 S/ M! ]+ @4 M) A│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 |& e( y, g' H% C6 n
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% D2 x& @5 g! B9 }
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% t+ d& `3 ^: ^9 x│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ [2 S* Z0 S r/ g
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( [: d: h- [4 u
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │* H' d9 ^( t( s! |, Q0 ]
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ r: @, _9 x/ E2 p" n2 K6 B5 b
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 y" i; @( [, \7 p+ U* v0 o│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ g: V' j& Y! L* X0 ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 h# B7 o0 _1 h5 U$ q7 n! |
. z* j( g( i& @: Y
! k( p7 X4 S# c6 c l7 Y" aGigaChip (蓝版)- ^1 S9 _2 S) C3 ^; i( b A4 f* v
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ [* Y( d$ a+ K' B- [" @9 t│编号│名称 │MB│攻击│属性│稀有度│说明 │
" `) V7 U- a8 A├──┼─────┼─┼──┼──┼───┼───────────────┤' D: w& W+ X1 k* }+ C
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 K! a _; L; [2 ]$ E│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 @ |+ V5 o5 y$ X$ {3 _6 E1 {+ w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) I( j6 u o' ?2 M4 {│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │+ @+ x% c3 r. m9 d0 B4 T
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) T0 Q/ \9 d o
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 Q4 S' b7 s6 R: j$ y& }) \│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% O" Z0 M% s& I+ \│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 @" ` R7 U* x7 u│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ v- X( z, h& Z' w) }! ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 l( ~$ C/ B( X7 K3 v& M- e6 i! o│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, A6 d/ G4 f- s- w/ t5 }' L7 F│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( q! \( N' c( \: j Y/ W
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 D! D; U& Z% O6 r& |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: {. d+ @8 O: \ q/ N6 ^│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ P5 j% V/ R: S# }
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: j ~9 z0 x/ w& `6 U% D/ Z+ A
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 u0 v& g# X8 U│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │9 u8 U* n# C0 [
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │8 [3 q6 |# n9 N8 Q$ q, R
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; i1 ]& b2 h3 t; y# B0 W
└──┴─────┴─┴──┴──┴───┴───────────────┘
- i5 @ u# n5 D" d( o3 B# B" Q* W
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 o9 {9 ]2 p5 t- m┌──┬─────┬─┬──┬──┬───┬───────────────┐; l( x: _4 m5 j2 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │! O" L, s3 U* o4 X! E1 g9 K' L
├──┼─────┼─┼──┼──┼───┼───────────────┤
' K% C. U% u; u│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- M4 o4 N. i% q$ f0 t│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ O9 D% o% N6 T+ D+ J4 h- W
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 Q- ~$ {: o7 N5 X│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
~2 B6 H0 h$ {/ y8 \! W" \└──┴─────┴─┴──┴──┴───┴───────────────┘ |