转载请不要删除以下信息,感谢您! % Q4 j% p |/ [, f1 _1 s
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■● ■ NintendoWorld 站友xliz原创
( h7 s+ q( d* e+ N■ ●■ http://www.NewWise.com 9 y) w3 W7 g; N7 g; T" k9 x+ k
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) H' [: W7 F9 b: Z1 `
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+ P: i, y& O$ K) R% V 洛克人 EXE 3 Blue 卡片组合# \/ w, f0 q, Q
+ \# b. T3 W e
' I1 u) H) p- d: D. ?7 B/ d英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 I7 F) e; H2 c大家要看日文版的P.A.或详细攻略,点击这里吧!
7 ?% k7 A* @( O1 ^4 @1 K# @1 ~====================
0 M) t2 Y. D- c7 b. K+ k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * b" w8 W3 k: E* [) n. ~' {8 N
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以下内容格式如下:
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4 ]1 B) T! z* G3 j: `编号 名称$ A# ], m$ J3 g- A0 |
说明
8 C+ k) M) d4 U/ T组合方法8 b$ i2 s6 V9 @1 k$ |4 \! R) f
---------------------------------
- l l0 b W$ r$ P/ G9 p+ j$ I01 Z-Connon 1
$ H6 l/ N) u( N: M% O! J/ vUnlimited Cannon for 5 sec+ ?( [, M$ a. ~6 l. l, y; Q
Cannon A+B+C9 M3 F. i) u$ B) J1 ~
Cannon B+C+D
& C' M8 {5 e3 u$ t! S: j gCannon C+D+E
1 I* l' A( I2 V( l* e0 m& G+ l* H, x6 A1 n
02 Z-Connon 26 L G ?7 S0 T* D. w" G
Unlimited HiCannon for 5 sec) y5 L4 X& z: Q
HiCannon H+I+J$ Q. ?2 y" M( e* ~" e9 y/ D
HiCannon I+J+K$ P2 _2 a; k" _5 G- @
HiCannon J+K+L! P" Z3 ^" x. e/ G3 R- ^' [
2 N; |+ @' f+ T0 m
03 Z-Connon 3$ K& c& q$ w# _. f
Unlimited MegaCannon for 5 sec
. U: I- t& C5 k; j7 A2 h& R; L2 Z( YM-Cannon O+P+Q
# F x- t) j0 S9 eM-Cannon P+Q+R5 N% v4 e* B/ D. y8 \6 i
M-Cannon Q+R+S/ H5 z( v @# ^% p, @ u4 \8 P
- M6 Z Q" a) e* u) J9 G
04 Z-Punch) V3 }! x: p1 X- G
Unlimited GutPunch for 5 sec
' t7 @! Q! @+ _' f2 ZGutPunch B+C+D; G0 J, U# S+ e! n8 F" ?3 ~
GutPunch C+D+E( O E+ O7 g! X) ]2 g1 L- y, S
GutPunch D+E+F
2 H1 J: t l4 e0 ~+ Y4 H) g& v
5 _, S8 V3 V) D0 j7 Z8 g2 U/ K* o05 Z-Strght% D( M( A, L8 U# Y/ o1 |
Unlimited GutStrgt for 5 sec# G+ ~ X& P% R
GutStrgt O+P+Q
( L$ d8 p2 u5 }; w( b6 i' w, GGutStrgt P+Q+R
$ @. v3 n& ~7 B( B7 w. z) tGutStrgt Q+R+S
$ _5 p+ J/ x# ~. V' [0 i: E/ s1 w5 v! g+ S
06 Z-Impact& r: A) G$ z$ y: `
Unlimited GutImpct for 5 sec
2 N1 x) O* z, fGutImpact G+H+I/ p9 Q3 P- z* s7 W0 N* @) [
GutImpact H+I+J
- o4 O6 G+ v: @8 V% ~1 bGutImpact J+K+L0 X8 `# w/ T1 `, a' Q/ N' ?
# v1 I. W( b/ p p1 X07 Z-Varibl
' D8 D6 P4 Z( d6 p8 w( ~Unlimited VarSword for 5 sec
/ [0 S: u3 b% f5 P/ j: r' mVarSwrd B+C+D) G4 p. g; F, ]( l5 s! d
VarSwrd C+D+E
) N( R4 O2 @: T5 i. d, pVarSwrd D+E+F# V, B2 y5 [. R% B& H+ n' M
, d7 ^$ e8 ~: V0 d+ |6 g/ e08 Z-Yoyo 1" D% Z# S2 u3 c" Y- i
Unlimited Yo-Yo for 5 sec
% D I: \5 u0 m+ |Yo-Yo1 C+D+E
" H4 A) m' P, ^5 fYo-Yo1 D+E+F: g. D' q' U6 t4 _# ^
Yo-Yo1 E+F+G: ^! x7 g$ Z3 [2 N
g, N# t; S: u+ y9 L8 A; r* n
09 Z-Yoyo 27 m1 ~5 n+ \, C" Z3 w+ h4 U# R; ]
Unlimited Yo-Yo2 for 5 sec
2 Q+ H9 Y# n& j* n3 B4 q& qYo-Yo2 H+I+J
$ O8 o1 ^/ q2 DYo-Yo2 I+J+K
3 ^' p+ F/ T( U. }" n) ]; v4 C) pYo-Yo2 J+K+L
9 U1 c0 _" ^( `% {! |! k% O% c. e
4 f `/ o# Q; c" T5 [7 h3 z10 Z-Yoyo 35 ^3 D. ]$ ]9 q8 k
Unlimited Yo-Yo3 for 5 sec/ w8 t3 y; q0 C0 S
Yo-Yo3 M+N+O( {' o( g6 k- \; b+ H9 E' d
Yo-Yo3 N+O+P A V o* `3 N" ?) e- X
Yo-Yo3 O+P+Q
{- Z ^% W' W5 _8 A9 }. a2 |
2 M& P' |" @1 A3 h. q! @11 Z-Step 1( W/ ?6 L1 J, g) x$ A
Unlimited StepSwrd for 5 sec( T: l: U. a6 i& T: i' h5 E
StepSwrd L+M+N' G& r. s( h# n3 Z) d n' P
StepSwrd M+N+O0 B9 q/ ?7 D, X9 B( k; K
StepSwrd N+O+P, M* k N e$ H8 x: `8 |
! f' o- M9 b+ U" R v1 I
12 Z-Step 2
! `# o; O; `0 q& [# eUnlimited StepCros for 5 sec, Z) t* c; b2 ]* U
StepCros P+Q+R* _$ G2 H* D1 z0 \, b
StepCros Q+R+S
! @. E2 G- q% w5 r) G/ ?0 lStepCros R+S+T
* Z1 j. [0 ]1 p; ^' \, o4 R* M% l% z c- I5 X
13 BubSprd3 I; A& x% x9 ~& |# C4 w) w
Attks w/ spreading bubbles!
9 @( D0 v5 }- X8 d' _% OBubbler C+D+E; U5 w! i" X" I- \
Bub-V D+E+F
! N5 A# e( S# ?. [% J/ J* xBublSide E+F+G
$ [$ V2 ^2 O/ SBubbler E + Bub-V E + BublSide E/ ~( Q }% w# ^7 X6 y# r! r3 U- i( W
& \3 m3 V8 Q3 ?# \" ~6 C7 T14 HeatSprd( a* u; T5 J+ ]5 ?* e
Attks w/ spreading fireball!1 G( X( A6 C$ W( A
HeatShot H+I+J" n; H% o4 ^1 N/ t2 m
Heat-V I+J+K
, i3 C, S% q# a: d5 n% sHeatSide J+K+L5 l' h7 J6 r/ ]+ Z
HeatShot J + Heat-V J + HeatSide J
3 U( z( B* H' m) v2 N1 Q) C3 g1 M5 x+ `' s3 S5 e+ ^0 p
15 H-Burst; v0 D' ?, U& ^' k9 ]
Creates a giant explosion: i5 x8 n) O4 l4 Z
Spreader M+N+O
6 M T7 @6 O K! m% E% ISpreader N+O+P, F* J% a- O5 m0 A
Spreader O+P+Q
+ n5 c8 w8 @1 R/ J; r. j, b! p s7 }9 j; B2 c. [# b- ~
16 LifeSwrd. X. U2 _/ Q: k; Y! W
Swings a huge 2×3 sword!
" V% b, ]; z. u+ u9 M6 x( ESword E + WideSwrd E + LongSwrd E
$ j! |3 b$ s9 ~1 x cSword L + WideSwrd L + LongSwrd L
e% |2 Z: p+ b9 o2 s4 d. HSword Y + WideSwrd Y + LongSwrd Y
. l7 m/ O( D6 e1 j5 z4 X
4 m! J2 Z2 q, P/ ^. ?& Q" r17 ElemSwrd
3 [3 y8 C) t4 c N! ~& F& SWide swrd contains 4 elemnts
( Z- |! I( z; A/ A) O dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
W# F2 r/ P2 h9 z% }: ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: A" {- @7 q& c2 N/ |
! K9 M5 S( E9 `' R18 EvilCut
( f) V" f: d& z' sStep up 2 & make 4 atacks$ ~5 S7 k8 n: m. u$ t/ [
StepSwrd P + HeroSwrd P + StepCros P
) v# \# X7 s E: R5 m
) T$ O+ y& k7 k19 HyperRat2 x& Y6 s: T" r( x4 g
A giant Ratton charges!) r @! j. T: J; T# R
Ratton1 A + Ratton2 A + Ratton3 A
- p7 @+ ?' ~* K$ |Ratton1 C + Ratton2 C + Ratton3 C
& @0 a; z% j: R4 E6 p0 A: P- n* J1 Y8 TRatton1 F + Ratton2 F + Ratton3 F2 ^' p2 O$ l" z* C$ Z$ T! A/ H
1 L! f+ v, q. t- f1 V
20 TimeBom +; ?7 Y s( J6 V |: w! `5 n3 H
Sets Time Bomb in enmy area
6 g" K& \: f2 j5 K2 m/ s% eTimeBomb J+K+L) X0 G O* C. P
TimeBomb K+L+M5 o0 F( z( H! u3 t* O! W
TimeBomb L+M+N9 _: @# T) n) A# V2 c8 ~3 s2 ~" P* s5 F
& ?4 G/ I* ]! _21 GelRain; G2 ^1 l- i5 `- X/ t% i
Gel steals squares2 x7 O) @; Z9 d" H9 C" v: T
MetaGel1 B+C+D- ~! z6 o: X: w
MetaGel2 E+F+G
$ J" V! x6 h hMetaGel3 S+T+U; ]" q& s0 w, D
2 ~9 v& L% q) ?$ p1 |
22 EverCrse
8 m" S8 k9 w7 b' ~3 JShield chases enemies
5 l# t0 s) t, q9 e3 sCrsShld1 C + CrsShld2 C + CrsShld3 C
7 c& R5 P$ m' Z' ^CrsShld1 L + CrsShld2 L + CrsShld3 L
4 E4 J y) |$ M* d$ X; m( v2 x& R6 K; b/ G& J/ i0 @- v. s4 w/ }$ o
23 MomQuake
) ^% W1 J3 p: R/ Q, xAwakens Mother Earth!. n7 N1 D" P# b2 Y+ o
RockCube * + RockCube * + GodStone S+ E, o. ^6 z W
; w( d6 E; q' \9 j1 t24 PoisPhar
& h( D; _* k' [% c6 k1 I' x- k) n9 X: dPharaoh generates poison( M1 M2 h9 l/ B# u5 d
PoisMask A + PoisFace A + Anubis A
7 j& Q, F* u# G+ B5 \
: d/ l; W; l: \0 g25 BodyGrd
. l$ Q% E: q c% C# b( J& }Bodyguard takes out enemies
6 b4 n6 Q; z- h' _% u" w3 `6 L6 _AntiDmg M + AntiNavi M + Muramasa M3 x! E3 m: U, m6 I# s Y
/ c9 K( y) D/ _26 500Barr
% Y; H/ Z# y0 ^' @Barrier absorbs 500HP dmg
/ u1 s9 t# L7 I0 H& H1 YBarrier E + Barr100 E + Barr200 E
0 J8 `6 A: l4 f# T! TBarrier R + Barr100 R + Barr200 R
6 c% Y z6 n. Q4 N- H4 O) E& {4 W. p* u3 s
27 BigHeart
! F) {* n* y5 [- I. l* Z1 ~9 zAttacks, then heals HP!6 ~/ n4 U1 {& k0 T! Y
HolyPanl R + Recov300 R + Roll R# R3 v) { t$ M& i
HolyPanl R + Recov300 R + RollV2 R
. d* C1 l4 q' X5 v% x% G9 h" j1 HHolyPanl R + Recov300 R + RollV3 R& B: f6 Y8 L' I, @; E1 k' x( c
0 r8 v. ?* U. }" {0 N {28 GtsShoot
* K: ]( t- w9 v/ V/ c3 uGutsMan throws MegaMan!
: R8 g; e" g! LGuard * + DashAtk G + GutsMan G
! N' \9 |& B) d. B# Y/ d2 AGuard * + DashAtk G + GutsMan2 G! ~, D4 a" S: |# p
Guard * + DashAtk G + GutsMan3 G5 L' M. o) a% A: @
Guard * + DashAtk G + GutsMan4 G6 i# [* n A: l+ {, N3 v
4 u7 `0 {$ m _8 ~6 h" H3 ~29 DeuxHero
% G7 A [1 N( H. [6 e! V" bMegaMan & ProtoMan team up!. Z6 q N8 l0 K; T
CustSwrd B + VarSwrd B + ProtoMan B
# R' ^* p. \& m* Q9 f4 jCustSwrd B + VarSwrd B + ProtoMn2 B- P* q8 n3 a; q% b
CustSwrd B + VarSwrd B + ProtoMn3 B9 {5 o$ o S [; _
CustSwrd B + VarSwrd B + ProtoMn4 B- |- r: g8 n, g* ]
' U' P: X# d+ Z0 Y5 j4 ^. A30 2xHero
& S( v8 i, n+ P# m: uMegaMan & ProtoMan Dual atk$ c/ K8 g2 y) e0 [4 g& W1 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. \/ `& {* b- l2 B% l8 USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 z) D$ z! a$ p% qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, }8 z- o s- Q6 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ }! U G0 L' c! z
8 @ T$ E$ C2 P8 d7 h2 y" K5 M, y31 PrixPowr
6 m4 E4 f% r. ` V4 [: L1 x3 Navis attack at once!
" i4 h) k! Y3 p8 S8 e, nTeam1 * + Team2 * + KingMan5 K
; k I% \% _( M sTeam1 * + Team2 * + MistMan5 M
. q5 U- w0 i' J; C: lTeam1 * + Team2 * + BowlMan5 B
) H# Z: c) D0 k; V% }4 I; C% K
& t+ j! q' N! q: z4 b32 MstrStyl. g: p! _7 Z- q. o7 b/ T
MegaMan unleashes his power
+ l# Y7 P: j2 \Salamndr * + Fountain * + Bolt * + GaiaBlad *) k { O" |' t
0 W4 t0 E# V$ m1 |" S# V7 x: ~
StdrdChip (Part 1)3 A* q# V5 Z! U- L }% b
┌──┬────┬─┬──┬──┬───┬───────────────┐$ o2 n) D: t* v" p
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 p1 Z/ R- w z
├──┼────┼─┼──┼──┼───┼───────────────┤* @: C7 i; i8 ~1 T) d0 g( Q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 J) }5 s' g6 |
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' x' Z! Z- ]' e, h) L! C" q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: _$ T6 U; A1 {# y2 e- m7 S1 `: X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, W$ ^+ v: f& y: J# H" l│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& G9 ]% T# \3 H5 P│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
6 v0 o/ g2 n& ]. F7 ]/ e: u│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- N4 m0 E; ^+ W/ F
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& N$ {+ B+ k& p2 ^
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. B! {% q6 r0 W, g: Y; T. L @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
1 @+ n) e" j6 R+ X: e│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( `7 g Z& b" B& w7 O9 c: C' ?2 N4 i- l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ b$ {$ s ^( e" K0 p3 E
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% P: v) H, ?- `- b│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 Q u3 M1 g& O E4 b│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 _( C7 ?1 H" a6 w4 J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
2 R9 J E: [+ K3 L0 |│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( r6 _1 @4 j- ?; Q1 l. k" v4 B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! u* g% `& \3 b& W( y( y4 }& A
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ j$ F9 L: ]) s1 n$ O; ~8 k' }
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ n0 @3 }( s. z│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' [, ^8 U) M* O; t$ f
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; v2 J0 s% J9 ?7 s& y9 Q! `2 o+ N2 F1 g│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. k6 E% E) l/ m8 A7 p& L│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. ~0 T" M- {; C/ [2 s& G+ e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 C1 Y, A$ \4 ~) q) Y, z% e$ C│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! f6 \3 l( z2 `6 S' E6 H) V│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) W R8 J0 f4 a$ M" i
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) l0 G) W8 g% [5 @" w3 j5 ^8 z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 `; A, H& |% `1 E3 E
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │1 Y, ~2 @6 J) Y* V
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 E# w1 b& ^7 W6 \
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │0 Y+ k) B: }6 [" z5 L
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 t* m; `: Q/ a3 g+ H- n5 W' W│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# ? q6 v; E4 S│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& G. w# z( d% E2 w- }4 R
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 v4 p4 p0 R4 t8 X" X! m│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ {- Y9 Z3 H; U4 T9 N; r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 T% r% s; i* T$ B/ Y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! Y! m# }3 s' J) @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( ^1 n8 U9 K0 T' m: e( A
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 O! e# ~* F2 O& s│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. R; b! S* C) I1 _│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 C- Q& l: M) |2 R8 _, }
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ x( B5 M5 O- e" \9 O1 }8 d│45 │SonicWav│26│80 │ │** │Shock through enemies │
& d$ g% C- _1 F" M│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( U n I8 b4 o1 B8 D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; t4 L( J, ^, g% Q* x│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# r) c" S: g9 n6 Q, x8 Q1 c4 E: o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 ^. h9 _& o: T" D0 t' r* q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ v3 f* [ T/ T. R& a+ X2 X- r$ p7 ~! m
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' R: n& ~. _2 l│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 S8 `9 Y- v, Y) I+ G│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* ^1 f3 X0 [% r8 B2 i, G6 D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 o4 g' G' M8 L9 E2 F│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" U0 w$ z8 j! t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, G) _% j( I9 y2 B c
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# ^' G" K+ I5 [, z/ h
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) e2 d1 _( P, e
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 |/ ^, k6 @1 B& e7 b) q% D" s│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ G2 Q& F9 s4 Q. ^│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 O& _0 t. ]& t. J
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 r. q5 @0 G) Z( `8 {( R7 j
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! y- H9 m+ p+ v- w, h5 ]5 V7 }6 W│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! w' d# e' l* k, d$ o, A( h9 A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 I, u4 H$ }5 j( P5 K│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 o# x- t: R0 C h
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │6 T) z3 a! w$ `
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 v6 I4 d' X5 G8 ?6 z2 g" Z
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
$ ?/ |# o. w/ x9 X+ ~$ g3 `8 y3 U! h│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │$ K; |; C- j! A$ B- }& [4 W- T% x
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: E0 N I7 |+ q! I. d
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, z8 l7 L+ X0 }9 N4 Y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! Z' v$ Z& e: N% f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 J# x' v% E$ k7 K# ?7 @│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, u& G6 _/ U% {. U
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ }3 i( X" p6 p# B4 F5 _* z) W
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ o4 D& D1 F% n5 h g/ @& J& O│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ f! j% Y% F5 i; V2 J│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 W0 G% ]$ ~9 Q4 E9 [' {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 l! R4 {; ] w6 M/ n
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: q0 W7 Y6 N) }# i. d* o' ]│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 y: R$ O. n! m( [% E│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' V0 f- ^! k; f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 r9 h- Z6 h# E5 k
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: a2 K- V: N7 [6 K
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% S, {9 `( q( m s1 h* B│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& ]! [; [; R; x4 |- E2 G4 V$ Y4 u│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │2 M. |4 m9 P% o# I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' E' w- G7 c* Q6 J4 T3 r# ~3 Y* b3 t
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 X9 ^0 z8 J2 g y│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: i' \5 I/ ?. f' E" H: F1 f
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& s/ ?0 B8 D- V/ Z8 a│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
c9 q, n+ |! j& ^/ U│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 q# R$ i1 ]6 [ }) o0 ~
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" `6 H/ y) y6 z3 ?0 k│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │; v r$ w6 N, M! e2 W
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# m3 m: l4 v6 f, N9 x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" E2 T4 F+ f3 s; b: h: J B
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( p" B+ L B; {+ O7 O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 S) C4 {$ C! h( J* s S
└──┴────┴─┴──┴──┴───┴───────────────┘( b& C, E7 n" l. u' ~3 @3 R
# o' ~2 E! s. R# T1 [2 yStdrdChip (Part 2), o$ `" F/ ~9 z( x+ l# G" n
┌──┬────┬─┬──┬──┬───┬───────────────┐
, O$ P t% G. g/ m│编号│名称 │MB│攻击│属性│稀有度│说明 │4 N) T5 D( q8 o" @+ K
├──┼────┼─┼──┼──┼───┼───────────────┤ @$ `5 [5 c- y- w* j, @' \5 e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 O# Y2 x6 a& U; r2 P! x
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 c9 _9 l/ ~2 o, S- j3 B2 x& U
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' m; Q z" C& g' X# t2 b' {│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ R8 d+ P' j v* c% X│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 d: i) _% j/ I. A c' _│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# H6 M- S, M% e/ w* e1 Z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' w$ n- {3 C0 I5 F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
2 P# Q" R% u# F│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; O7 m$ |& ]! @
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! K2 \/ k$ x- ~! F1 o1 u/ j6 h9 H) P
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: X! e( X W& H│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │1 U% S; b e0 H7 v3 ~) _, U
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ e' p3 D% J/ u8 p6 E1 m0 }6 {
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% K/ B5 ]) i5 l2 s0 V4 h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; S6 [+ ]0 x7 b│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 @: s. l: y4 M
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' G' u7 Q5 S6 ~6 Y6 \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ o% X' @" n( @, O) s, G" f# Z; L3 E
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& _8 ^4 B/ ^" h; m o
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: q7 q' K, q. b+ P( a: k- X7 U8 U│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
- J) `3 L" w7 L- n9 M! n│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" M! H2 p2 J9 T' u│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# p8 K- a* @- Q( N7 @│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: o/ Q4 s L* k9 k
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: N( [( q) B' N6 [1 q5 I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 ^: Q% N4 ~. {
│126 │Rook │30│ │ │*** │Protects you from attacks │; [4 k2 r2 c$ F4 N1 b# Q0 E
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
+ j) v& C" t. d9 S i2 H$ Q│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; v' M7 Z1 B; H( a" H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 f( h& G* q9 V' O: x
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 E# k& G Q1 [8 Q- H
│131 │Lance │46│130 │Wood│*** │Lances through back line │1 k+ b5 k( K' |/ H' e& P
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ S, J" n" q( i; C
│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 p6 h$ {3 Y3 w+ v7 ?9 k9 @3 \7 e│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │0 h' c; [. M3 i5 }( G v7 q2 g
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 h6 {+ K8 q; [4 |│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& }8 x$ z: N7 e2 }3 V│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 {: ]: L X3 w1 o1 _│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ @9 ~/ @0 z p G
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 E" O# |0 O4 o9 k) I7 l│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 U1 E6 Q. i( m1 i
│141 │Prism │60│ │ │*** │Prism fires randomly │% C" B7 W* E# Z, X
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! O; l& ^/ ^5 U/ {2 A1 D│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% i+ G: c M- [) L% d+ b│144 │Fanfare │32│ │ │*** │Take no damage for a while │, F; F3 _* T0 O" Y& G' K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, z) w; ~5 V) A. E* |│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 K/ f% j* k& |% y) t. p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │! [" p! S( p& x: J
│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 ?: f- S* u( {' @) ^
│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 }% @8 r+ F4 P7 }+ \# a3 G5 ]│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 B4 D$ K7 k' ~, l│151 │Recov120│35│ │ │*** │Recovers 120HP │) g. h- q/ J7 e ~' V* b4 j
│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ _9 s- z A3 c: E6 t( P│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 w& M+ g& C' d4 L6 c│154 │Recov300│80│ │ │**** │Recovers 300HP │
2 }" }9 d7 u1 Y- e0 ?# q- ^4 d│155 │Repair │8 │ │ │* │Fix your area's panels │
, x1 [3 [5 d- a! n) U' i, h│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( M' C6 J0 f* d/ [│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; ]7 z' g( [4 } ]( ^! Y1 c
│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 i0 \$ l3 v' z0 P7 f/ T
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 i: t% y" l+ |4 a│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; p4 W# s# v2 @, Z: s
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! j+ E7 h. |. U, @/ d* N1 i/ ]│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
& N$ S9 {* X7 K│163 │Invis │11│ │ │*** │Invisible for a while │
w! W, l2 B1 a9 s& i% R│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ \) X1 g4 w4 Y4 R% Y& [5 l9 [
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 L" z+ T& e7 `) x7 T2 [
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, b; U5 |. ^2 t& i7 N$ x
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' L, |/ `% p1 H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 F' o" ?9 I9 ]/ ?
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# u/ j$ L! Q: s- |
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" h6 _- t/ B( t8 B│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ V. [2 A+ a8 f│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 i# V, r0 b2 z, f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 ]: ]8 @! n; c/ r4 f9 I6 F│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 @3 i/ k s# E5 M+ |8 |
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 D+ q. C4 x k5 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: M" e' v; C+ w; |( G( h$ T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% l! y$ a7 c8 u) r│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
, u7 @9 N+ F) k3 d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# G) V ~5 k, ~8 }" o7 I$ ^$ P
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ q" X+ K5 U' t9 H- U1 ?6 t! ~│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' T, I8 L& U+ E& e9 V3 K
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ D! M; p3 x) {* w* b' l% F9 V S
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ [/ Z* v9 l E* F Z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 U9 j+ \ \# _+ J! I) ~0 f) V# b
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
; L/ e1 i+ i2 p% z$ ]' n│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 @4 q8 L7 U' r8 ?5 ]│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 z8 y6 w- \$ a' j
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 b+ z5 t6 i% S; E0 H│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ D) C% w! s+ ?5 e: x. c│190 │Snctuary│54│ │ │**** │Change own panls to holy │
G% t) I, D2 Z; w│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 Z1 B$ X$ X, ^% E, m
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 p+ F2 X& _' O- R2 k9 p- h
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ x; u3 {1 r( C│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( B# @% Z) a: Q, a% m3 J
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │8 r6 s. w. u' Y" q, ~+ n1 r+ H
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' S7 `. o8 _8 _2 c│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: F4 ~! q! M d2 Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 g" e0 l+ h( [; l# c4 M
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 G9 D: y& H+ ~7 ~/ B% k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: P% \( |' \, z0 `$ r
└──┴────┴─┴──┴──┴───┴───────────────┘
8 [7 T {* F6 ]: w
- _/ p' O& N- _! J3 n( n9 q9 S
) H: f' t# Q- W5 r, G! BMega Chip9 b3 h2 a% O/ g. {; l4 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- P5 t% `0 w0 |2 n( F│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 F6 X( J& [+ l) u├──┼─────┼─┼──┼──┼───┼───────────────┤ @4 y+ c+ S( w; H% I
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 `5 d9 X" A; g( A( r8 q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 O# O) P5 \% F4 f% l0 [│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 ]1 Q+ r; C3 B' \6 u
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& R: u- P" P% p I2 T
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: M8 V5 t' N0 K│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 p; s. u. I, C│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' a5 M8 K$ @) L+ a8 p0 M
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
1 Z2 q; Q6 X( Z# w. ^/ H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- X6 m- Y% [3 R- F! Q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% I) }7 D2 S7 v/ u" a& b5 P# K$ N9 P2 ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* |, c, ^4 r9 L& B. M│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 |7 M( k5 D2 ?5 Y3 M$ L$ R L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ k' e5 C3 \( J$ l. m! R│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ r% @" h$ C6 }# Q; J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ i( V8 G! l0 @& [0 U3 [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, ]% z' c8 V/ X; q; _& ^- x
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 O( p: v% m% C: k* H* w│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
; y) ^4 \) X" J: H# g4 d5 j│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 ~* W9 ]! h! S3 H+ @8 q│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │1 ^/ B6 f2 X+ V7 }9 _, y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 G6 |- T: J& |* S│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 d3 G- w8 l, f9 @
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
] p$ C8 d' N- ?9 m│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 X R/ [2 @8 A* Q6 Y0 E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 `8 }/ u* A4 h7 ^( N% K3 b0 G. j│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │4 ^4 v" ~7 [$ |: K
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( |5 s/ l& Y" t; O R│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
9 Q' `% Z6 t: N& a│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, n: p* D3 c6 y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 t7 A9 x8 _) f8 Z4 S& y4 h+ V2 e│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) t; P( R2 {# w. n' t3 |
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' v6 [5 n: k& m3 y& L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ k/ o' a+ V2 Y. F9 o) t) |│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 I1 N `! P% _7 V% v$ b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: b( T" o, W7 X# C) z/ h8 _ w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ I& D4 t! D' Z' |. T
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 B2 M n1 C4 z7 q( d6 i6 r1 S/ O% F│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
, p% ~4 v0 @9 W│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 n4 C' O! ?/ D( h" n│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( I$ z1 B, G' M. L, Y9 ]2 Y
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 S8 \- Z( i7 j2 c│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 _4 o' P# A- f" m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 B1 m5 Y4 f8 F8 f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 ~; E$ O& q- ?9 n# p) i+ |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ m0 e) [; r6 Q. H1 g│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& G$ Q. C/ [- ?3 U5 G% o: M│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 Y4 \3 {$ l3 e& o6 A% R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! `3 \, z. K/ Y! ]% @) b0 L! A; A d
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
( j' M. j% r' o/ q4 h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' H& |1 G& R/ C2 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' e3 h0 e4 [8 }4 ^) [7 V3 E" y' m8 q8 c
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. A6 z& N9 E2 e7 t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ Q, ]& X/ ~3 b6 I7 W% S, V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │/ |$ l( o3 P. N" r- Z" `5 ?; U; d
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! y. o3 C& c- [- Q2 H+ s8 d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 ~# P$ a* V v( W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 E$ O( P7 j C% F
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" ] b0 L* |7 N5 a: m0 |& ^* _! a3 O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& L8 U: {9 a5 Q, F& j2 s
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
; D4 [0 n) j8 b' f& a+ D│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ Y: k5 V; q% E# Q4 ^9 e, ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 h, z0 D9 e9 y- `3 a4 \) D
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" j% r/ I! g+ \+ f7 I/ ]5 N4 F. b* E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 V7 S d/ C: ]4 |' m6 n+ S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 z6 z* b, F0 m6 y! h) E│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ M/ r" T2 u p: l5 l) ]
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& S9 e4 @8 B1 Z. R8 ]; z j! m" x# o8 P│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. F y# G! N# G6 i0 `0 f' e# d% L0 `
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! }9 H" v0 u8 }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* S q6 }3 h' y. B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 T. C% l7 g$ b│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. i6 |* _$ I. x5 S. K1 G& v S│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 p' f/ } D/ }5 Q2 E. ^' n│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │* M; F2 |3 x8 e$ S
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& K0 o3 n% u1 f; e; h& R; l. Y│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 H1 Z8 Z! z7 i
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 j" V8 l9 l4 u, n│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ a1 H" E0 m4 U" S2 Z: L
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; }/ S% T% y1 }1 N4 m$ U
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
0 o& g& c4 W7 }# w1 o│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 I, B( _ e9 d5 ]- s│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; R* d6 I5 {& x, o, {& v
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 x9 p: n ?8 o. E
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, u3 Y, [4 p" I/ E! g: o
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 i9 f0 @6 A: N( X# ?& b4 D└──┴─────┴─┴──┴──┴───┴───────────────┘! g3 g% S( h9 l' O/ i
# n$ U! a5 w, E. [
# e# b, z9 S6 B7 a; B" ^6 J& j0 R
GigaChip (蓝版)
7 b5 q" d$ @$ [* W# A( n┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 d/ t% \) S3 |( @│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 y/ F1 H( U5 {8 L├──┼─────┼─┼──┼──┼───┼───────────────┤
0 ^! i% R9 f: K│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. e! u; l" d% K7 d, Y3 ^│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 U% t6 s% O8 ]4 y0 O│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 }9 c& d; R7 V* r5 n% K9 A│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. R6 s4 g9 |: X9 b g│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, ]6 |8 R5 f8 D
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- C- a( E2 ?; p: a& c* F│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 E& p( j+ r5 ~" i( m, g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 z- d* m j& K, v E7 [- l, I
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 K1 s1 T0 _7 A3 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 W/ ~; o. H! V4 `2 r+ [ b│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 M# B- E1 K0 ]& c- E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ n6 p3 I% d s/ E0 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% d5 e$ `3 R7 a/ V1 Q/ o│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% W4 z6 N% J9 o5 O
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 N& z! X. \: l4 `2 N
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 |6 f/ ?9 }+ c; u& T│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ y; t7 [8 r0 h2 u( G. j0 H│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 f% D* N0 g9 t4 Z2 m. c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 D- g7 \9 x f# x# O6 k" \
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
$ W$ |; k$ r# }0 K* \└──┴─────┴─┴──┴──┴───┴───────────────┘' ?2 d9 p( ?2 W* n) R5 d' k. ]
; S$ z: O6 l) j8 T+ K0 g/ }3 e
GigaChip (白版)(只列出与蓝版不一样的Chips)# d. j7 b0 o8 |. s* k3 z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ a/ M( L3 d( F' r0 c│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 l( T1 Q5 k/ ^* m, b ?: O# C8 o├──┼─────┼─┼──┼──┼───┼───────────────┤2 q) B6 y0 u0 S' W
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" E$ |9 ~2 ~1 ^9 q7 G1 v9 }) |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 s, x- U! `" _% m- x( P2 N7 {: b
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' ~- a4 F! t7 f; \7 H0 B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ T. J S3 P' t5 Y+ J└──┴─────┴─┴──┴──┴───┴───────────────┘ |