转载请不要删除以下信息,感谢您!
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1 a" v7 A" d/ Q■● ■ NintendoWorld 站友xliz原创+ } {) C. M( w4 S `
■ ●■ http://www.NewWise.com 1 Q" y7 S3 c& B: I3 k7 [6 @$ C( g) ^
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洛克人 EXE 3 Blue 卡片组合4 K5 C* C/ K! {) B! {
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 b( s$ O% D* R5 Z! N* y大家要看日文版的P.A.或详细攻略,点击这里吧!
; q3 A U& u1 g/ l& g====================
r5 o6 K( |1 b- m# ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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( O' e4 l1 Y# j. u k3 v" @9 H以下内容格式如下:3 ~ |+ ~ D8 U) \* y
. c0 O9 M x9 ?+ p6 K" s/ m2 e2 B编号 名称" R7 c- O) Y4 u4 w2 [
说明
9 J- R9 P% ^( c) s组合方法
5 l7 e, H, R, j$ E6 R" p---------------------------------3 h! Q# h9 q$ P- r; U2 J
01 Z-Connon 1: P( L c9 m# I. k3 }" P) c; E- D8 s
Unlimited Cannon for 5 sec
1 k2 Y: w/ E2 s! z k% hCannon A+B+C2 u2 C4 V3 o! Q7 w1 x& O
Cannon B+C+D. d1 o7 {3 l- z; I+ L' L
Cannon C+D+E& ^4 r P) a0 s: i4 w
5 ?* ^) O1 E9 f3 M5 W02 Z-Connon 24 l& \! z7 I6 H% n B6 T$ {
Unlimited HiCannon for 5 sec4 M* z! o# G( h5 x+ k6 e. `( s7 D' V
HiCannon H+I+J# k: w/ p& v$ \
HiCannon I+J+K
( W! y6 E9 M2 N. B' j' t; jHiCannon J+K+L& ]1 t; Q/ V1 D+ Z0 g/ e ^3 m
9 m# R& E" c* o# m03 Z-Connon 3* P3 h: T9 y) I
Unlimited MegaCannon for 5 sec
& p" M. Q5 M- f' zM-Cannon O+P+Q
; j' P8 M( ?+ B7 e: \M-Cannon P+Q+R
, I2 D a' h7 B+ P6 SM-Cannon Q+R+S; f0 g6 M8 C5 Z7 b
9 S0 m! d: U: N0 _
04 Z-Punch: m5 e6 u$ \6 B. H8 M4 d9 h
Unlimited GutPunch for 5 sec
" S; `4 N9 u+ x6 ?# I( p5 \4 |GutPunch B+C+D
! S5 | A' ]5 A; z+ MGutPunch C+D+E
! J5 w& Q! r: ~3 v9 u" K$ fGutPunch D+E+F8 P/ b" i/ `8 J; W) {
; X y9 G' M) B2 ]) \1 _
05 Z-Strght
# _4 `4 |; S. I1 g* DUnlimited GutStrgt for 5 sec% B! q1 A* X: Y) J- _
GutStrgt O+P+Q# j- l6 I# R% L3 {: H
GutStrgt P+Q+R
# C5 R; u" F& rGutStrgt Q+R+S: ?9 F# L2 I5 ]6 Q: U( D) d
1 D' p% f% f# f8 `+ n8 h- L/ Y( d06 Z-Impact
) q7 P0 j' T- rUnlimited GutImpct for 5 sec+ e! {3 t% r# }4 I! ]: T% X x! ~+ B" G
GutImpact G+H+I
8 z. d: e5 o( m4 F: M1 b5 M- uGutImpact H+I+J
3 U/ F( ]6 S& t3 Q0 l6 w# ~( a- OGutImpact J+K+L' d1 ~3 p3 ]1 B+ d( W
. p; ` B. o6 ` g- ?
07 Z-Varibl
' n2 Q" ?6 m3 k/ m' bUnlimited VarSword for 5 sec
: o9 } U: E1 {2 Q0 q1 lVarSwrd B+C+D
+ g+ H6 K- m3 M7 P" T5 Z6 A6 [VarSwrd C+D+E" a: o& E! ~. [ G4 Y
VarSwrd D+E+F
2 ^9 Z- ?( u! y1 E/ d+ @; y
% } f" @. Q8 L' ~3 e08 Z-Yoyo 14 R8 r; T v t" @" z8 O
Unlimited Yo-Yo for 5 sec0 o) k! r/ p7 S2 W/ J4 C
Yo-Yo1 C+D+E" h* N4 G, h2 _/ T& c) }; o
Yo-Yo1 D+E+F
% q6 z) a o' c! |Yo-Yo1 E+F+G
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: b1 Q0 D% L+ F; ?09 Z-Yoyo 2
9 N- ~. C) A! j0 V6 Y% A" `; CUnlimited Yo-Yo2 for 5 sec
$ @9 P; D5 o$ X; B# t# b) IYo-Yo2 H+I+J
+ C1 j% W) \2 t; |" c/ w6 ]Yo-Yo2 I+J+K
& p- ?) g8 f, }, _6 cYo-Yo2 J+K+L
" }$ Z1 \ r# m0 v0 m, W+ w8 U2 v* g! x/ |
% o1 e H' c$ G( o! K1 v2 q3 g10 Z-Yoyo 3
6 b6 [, R! ?( l$ G+ ~- \Unlimited Yo-Yo3 for 5 sec
* p8 U8 L. Q6 p3 }Yo-Yo3 M+N+O
- g' m, L% @- F+ t6 S+ |1 h2 P8 X* wYo-Yo3 N+O+P, D: ^9 N B. |. ^
Yo-Yo3 O+P+Q- j7 f1 t7 ~, `. y
0 b' B0 x# T& a3 S: t. ^ y11 Z-Step 1
& y: W1 \7 R3 @' m5 Y7 IUnlimited StepSwrd for 5 sec1 E, s5 ^6 d# p$ H2 k; v) b" g
StepSwrd L+M+N
/ X2 N9 P2 l; Z: j/ N0 q* OStepSwrd M+N+O
6 b) _! L# ^! n: V# N2 K2 m8 BStepSwrd N+O+P$ Q* S0 B0 U6 U
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12 Z-Step 2
# ~1 w" x' a( E8 EUnlimited StepCros for 5 sec
" X$ G5 Y3 Z, p7 W6 f4 F# b) }; kStepCros P+Q+R- G8 I+ G* i1 ^- Q
StepCros Q+R+S
; f. S: R; X. a; z: GStepCros R+S+T/ Z5 K, A) T4 y* v3 L% v- h! V
# B6 H7 S% i* N) c7 M5 h13 BubSprd
6 l3 G: \: {$ y$ I6 QAttks w/ spreading bubbles!
* k& ~- w2 `7 RBubbler C+D+E
5 h) f7 k0 q3 l, e$ ?5 QBub-V D+E+F3 s5 N; Q# H3 ?5 l3 A! y6 O% T+ [+ x3 s
BublSide E+F+G! e1 |$ l$ E; s8 K0 j3 y# H
Bubbler E + Bub-V E + BublSide E
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# N) M. F- c2 _/ I+ [+ P14 HeatSprd
4 q1 Q1 L9 G" S VAttks w/ spreading fireball!0 J7 z- s( K) ^' A' ~$ P- o
HeatShot H+I+J
& ~, h) R5 W1 J& f8 p+ E0 dHeat-V I+J+K M1 @0 ^/ z& O% P
HeatSide J+K+L9 e" ~" A4 {+ F- ~
HeatShot J + Heat-V J + HeatSide J- v. u8 }6 Z- j' _0 v: z J
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15 H-Burst+ ?; ~8 G1 W/ a( t2 l# x
Creates a giant explosion
+ ~! ~- X+ l3 r8 F7 T. SSpreader M+N+O
8 d) U' d) c# j; xSpreader N+O+P6 ]; s" g+ z. ]7 X! o. X+ k
Spreader O+P+Q
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16 LifeSwrd
) ?2 I* Y, P6 R5 KSwings a huge 2×3 sword!
6 ^/ @- Z4 A+ {1 \Sword E + WideSwrd E + LongSwrd E! n! A7 F) C# D2 z+ A, E+ C* p# p
Sword L + WideSwrd L + LongSwrd L
5 L; X# D$ r1 v b& J: x1 q! ]3 GSword Y + WideSwrd Y + LongSwrd Y
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" G# f. N* x* b4 R4 i3 t V, ?17 ElemSwrd
3 [, H5 O4 H0 n. F( fWide swrd contains 4 elemnts
# Y" w5 k9 ~2 j" [- U3 cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) t$ P! n1 M/ w2 `0 q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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5 ?4 }$ ^1 i7 p/ b* w$ K18 EvilCut
2 _4 l- s* _/ r: S2 J4 ^5 WStep up 2 & make 4 atacks
7 J5 M# `% [! ~4 @StepSwrd P + HeroSwrd P + StepCros P
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0 F+ ~& i' U6 c: K19 HyperRat
' m( F% z- R2 A& h+ wA giant Ratton charges!
, [7 D {3 X2 F8 q/ ARatton1 A + Ratton2 A + Ratton3 A
( F. ]* z$ F" kRatton1 C + Ratton2 C + Ratton3 C
?" x" A- T5 \& Z' |! r' o( \/ |Ratton1 F + Ratton2 F + Ratton3 F4 H: Z* r, T6 `7 o D
; k" l2 w' W, E$ i7 F20 TimeBom +
2 O8 u6 }: }0 u' W+ iSets Time Bomb in enmy area8 s' ~# C( n2 Q
TimeBomb J+K+L& t! _, A6 }# q/ x7 M
TimeBomb K+L+M
' k0 o& U$ \7 ]8 B4 GTimeBomb L+M+N
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21 GelRain* j! ]7 i t7 t: B. G
Gel steals squares: W/ B" m" C, m2 T
MetaGel1 B+C+D
1 x/ @" E1 w9 ~& z# k9 `% |4 iMetaGel2 E+F+G
, M- B7 V) Q3 s3 y" f+ DMetaGel3 S+T+U8 |9 P4 |/ Y' d( c4 B$ J
6 t! A+ R( W' W4 q5 @5 S22 EverCrse
+ A$ N* n! k! vShield chases enemies2 u) @: C$ l/ I+ J- S; r
CrsShld1 C + CrsShld2 C + CrsShld3 C0 p$ H, T" l% a
CrsShld1 L + CrsShld2 L + CrsShld3 L
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6 o. I3 }6 h, J& G( i. E A23 MomQuake
) J) K( p( q% A$ L4 LAwakens Mother Earth!' m) V* @( n9 z* K$ r9 d
RockCube * + RockCube * + GodStone S& K+ m$ N2 `$ B% {0 g
% S; i; d$ I0 }& B+ |6 {5 z24 PoisPhar4 u3 J: K* }$ o( k/ V
Pharaoh generates poison
' N: \5 h/ n0 L1 nPoisMask A + PoisFace A + Anubis A
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# F" p. L# [9 C* z+ y& Q) ` `25 BodyGrd4 i' L' c% o0 C: I& K) c, C
Bodyguard takes out enemies
- O% k2 T+ l$ w' H* U! yAntiDmg M + AntiNavi M + Muramasa M0 i: y) c$ J2 L$ \* G
5 ]0 S8 S7 s& N) C$ a" v26 500Barr
, ^; |( J& ~: f% k. j2 _" o, @Barrier absorbs 500HP dmg) l( `) G9 W7 z- h( v, q% G' P
Barrier E + Barr100 E + Barr200 E
0 a0 @1 ~/ x: z$ a% Z9 TBarrier R + Barr100 R + Barr200 R
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27 BigHeart
" y! n) e$ @! q, AAttacks, then heals HP!8 [- j8 k0 m: q) L! d8 Y
HolyPanl R + Recov300 R + Roll R7 T' m3 Z. s& y T1 m
HolyPanl R + Recov300 R + RollV2 R
9 o9 h/ r* b/ w% {3 gHolyPanl R + Recov300 R + RollV3 R
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# G7 B* T! _, Y; D28 GtsShoot
( C! @& S" \; X3 E# b2 UGutsMan throws MegaMan!, ~- [: v( z, b( o
Guard * + DashAtk G + GutsMan G' @; |( {- [# ] Y2 g
Guard * + DashAtk G + GutsMan2 G# S' F+ B7 y7 o, B8 H3 E& Q( X
Guard * + DashAtk G + GutsMan3 G) _3 ~. n- `2 n E+ S" s9 m
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
7 ]" G4 N, w4 [! A9 b3 h3 v5 QMegaMan & ProtoMan team up!! Z5 w- S* E0 Q, B+ z
CustSwrd B + VarSwrd B + ProtoMan B0 A. A {3 T1 X" K; N$ v+ i% V; }
CustSwrd B + VarSwrd B + ProtoMn2 B+ t' F% t( ?, N Y2 V
CustSwrd B + VarSwrd B + ProtoMn3 B
+ }5 `) A% A! p/ h. A5 BCustSwrd B + VarSwrd B + ProtoMn4 B
7 ^9 c* S( Q% b6 M! P1 p e
& U6 v$ V. [# e( x30 2xHero/ I7 S' a! q+ W* @
MegaMan & ProtoMan Dual atk
* B+ q' q8 g- n# iSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 V/ ]8 {3 R: g: Y$ Z/ |Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 O7 p& r1 z2 A1 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' o' \' J* |, `$ F) R: NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. {: N* o5 k2 v2 r; T
& f/ o$ m# r: \8 D( h31 PrixPowr
- T! E! k A* r3 Navis attack at once!
3 \6 E, z& \$ ^Team1 * + Team2 * + KingMan5 K
% c7 x% c, X1 gTeam1 * + Team2 * + MistMan5 M6 _2 }0 ~4 s( `8 x, S9 i$ {) s
Team1 * + Team2 * + BowlMan5 B! g7 V# i# U9 W5 f# z |6 J3 Z. q
) e$ Q7 h0 a8 t32 MstrStyl) v$ E+ ~. l9 }2 ~9 h/ ^+ c
MegaMan unleashes his power; n+ h; }# h1 w# l' m1 h8 {- N2 K5 a
Salamndr * + Fountain * + Bolt * + GaiaBlad *
7 M6 y, l0 W3 L3 t
+ B( u# F8 R2 o4 S4 cStdrdChip (Part 1)& P8 `" O0 ^5 |1 `" h/ m A
┌──┬────┬─┬──┬──┬───┬───────────────┐' N1 q2 W* X- N. |- }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) h& l3 I/ D( w7 ]1 r. C' b/ [% J├──┼────┼─┼──┼──┼───┼───────────────┤
: [2 x; Y3 m: j. A5 M# f. z d+ ^2 \│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 } r' ^! p, S3 R F│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( j$ K+ R* I& L6 ]" h0 E- ?& l│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
' H2 \" e1 ?+ @$ Z0 ^4 i│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 M9 N9 V% Z% W, U% o: X
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │; d5 \) M* T; e2 B$ }/ c y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. t$ r- i6 W+ H8 G/ X- H$ X
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# }! A! ~0 }3 U2 r& M9 [
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
. m5 r7 Z5 {) b│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: M" s ?1 V) C: B: ]* {1 U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 h3 f+ B% |. n0 @2 }9 o. h│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ [, ~9 {9 _5 p- F2 M% ^
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' c6 M* O$ |7 W
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ |. a; x$ ]7 O5 ^
│14 │Spreader│16│30 │ │** │Creates a large explosion │$ p- Y) ~- B4 P, t* H
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 P: T! u1 b: f& s1 E
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ ^' k3 ~/ _9 `0 V" g6 t# F
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, b$ S1 C3 ~7 w0 J) p
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
7 @$ n4 k3 p6 t2 h/ I, H8 S│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │3 C& i9 p9 O" |1 m$ h
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, J2 V4 g' c' N; D8 R│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; x2 D/ n4 q) h2 S4 Y4 m- x│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( F7 {3 _! K& s/ t; o, Y0 F* o8 y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% u2 V4 I- H9 }6 w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 V# @" N" |$ ~) l' I│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 M X2 G! F) Q" Z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 w9 }. Y$ B- M( F- B: w$ d
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │, A4 X) K( P& v9 H3 g% k& F: Y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ l9 D' x9 E/ r; h7 g6 r7 p: y5 f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, j3 q2 V; `0 C( v; H- `1 Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ K d1 j6 o" B) i0 I8 J k
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │, v! O: z3 e/ H) k
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ W2 ?/ ~% R, u
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' ^( R0 K0 O0 E- m│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, j" R- H: x- C# N& z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% y* n2 a( S- g- i- V5 c7 e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" f8 C3 g! P& C# k
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& n$ P9 j: ?8 g+ p7 S│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: k$ y& j' Z6 d5 H│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) }. f5 L, O5 z4 W8 }│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ `3 B% a. }. V# ?) t│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. F2 W8 l) o/ O' z
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& Z( P: r7 E1 O4 N/ ~! E+ `3 N
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
v+ U" T5 A) l+ |; p│44 │ShockWav│10│60 │ │* │Shock through enemies │3 M \6 a9 ^* I, R; ~0 w# P- O
│45 │SonicWav│26│80 │ │** │Shock through enemies │
- @4 \3 m) w4 p/ O. }; c│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 z/ q: \' D G7 k7 ?% y│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 U) ^' A; l6 b$ i* g│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ P: o, ?3 X/ l4 A│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' N. p6 y% T1 H6 [8 P
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- l1 R! Q& M/ q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
. Q( B/ C3 d* W│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. a& d! s" P$ H. q+ T5 {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ ?4 s' a/ ]8 i* b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) d/ q" k2 ~; e+ w3 @│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& V% Z+ Z: K5 I6 x6 i& v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 d7 m. M8 s. I5 v
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │6 ^7 |4 ]% c! x& Z% n" o" q& ?( {5 I, c
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# j4 g% f& r4 z2 |+ n7 h
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" a2 }0 u( X/ D& V' F' @% G5 {
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 I1 P1 e, z1 I! ~. z/ c7 i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 O/ e {! b, A( j1 ?0 ?# c1 x
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- e) l( z% D- W, }$ ?$ m
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 g$ z% D0 s2 c7 c R8 `) J│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │1 o: i" [4 s* l- Y7 j7 w
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │$ m; a- \4 x+ r8 I
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 L7 m2 `' Z, I" O3 ]$ H7 v& k
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; ~8 G3 u( }6 q7 ]/ U* m: I' x
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 V: I- s1 B. k! a3 L+ \/ h│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: V" s/ ^: n9 H" I; N4 T! \│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 A" o2 h6 n, P' N# x: }! j│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
J1 e& r' ]( G5 G) Z│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; R% O5 [0 @) `( [& j│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) n! k& e6 ?2 B" J) v. ^( e) U$ r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( X" N, @# c' u3 H
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; E, z% J+ Q2 H& }7 H9 a│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& V/ t! M2 W9 _& S
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# ^, `) d+ T: p- N# I- K+ `
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' G E! T o" Q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 ^9 B' z+ U9 @
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ r7 p. d U# D
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# U& {" ~" l, u# C
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" y$ i% E; a2 }' q+ K│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) a4 I1 S- j2 m/ G. Z7 c
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; r y9 A4 A+ n. u
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
3 H$ C. O$ P3 \ l│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 o1 K9 G' \$ b│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ V i2 m( C) v. U' b% _! ~' `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* U* ~2 g3 v2 M, H
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; p) I) ?( K3 b7 I5 ]
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( h/ ?8 |4 A7 a# G% S% ~│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │! ^; B: C5 H9 C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" C; g6 n a. L& z3 M
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │, r3 q+ a: U) p3 j, D' j
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( D6 {" C' I q! u: `7 {6 H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: x4 M% c" \/ J* l5 k; G│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( m0 N( }; g1 J9 l│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ @" X7 S' X! C" ? {9 e
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 g2 R3 M( O+ y. w* {; x. n( W7 M│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' ]% d6 \7 p7 s3 A# L( V( W; Z! A" m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ P/ r' f4 i# k7 |9 O5 E1 M
└──┴────┴─┴──┴──┴───┴───────────────┘
5 v3 w5 t, l; O" v& P" Y
9 Q. O! x- M$ I( _4 ^; o1 n4 e" ?$ e6 lStdrdChip (Part 2)2 L G* H0 \+ N7 o# O& T
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 T o& f8 E8 G1 f│编号│名称 │MB│攻击│属性│稀有度│说明 │- R7 S, w p* ?9 O
├──┼────┼─┼──┼──┼───┼───────────────┤
/ A, Q |! S; x' L& L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 A5 W: }; q! a4 q5 i) `5 u l│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
T) | `: j. g8 u& o# I7 J│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. v+ k: ?) F X6 ?& Q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 w# f$ f' L+ ~4 o Y1 q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* Z" a1 m, S! ]+ i+ ~. W& g) Y: v│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! a8 L' t) C7 c* U- K# m
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" [' H6 x- h4 C: V7 U0 Q. v
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 O$ Q5 |4 \2 L( d2 E/ @
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 D; c5 X/ E9 y y7 W; d4 D# ], H│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# f: w7 {$ ~ J9 h5 {$ `. m) ~
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 `% C; `" |: Z+ X+ a
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: _. H5 X5 {# A
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 e( X) i7 {4 b$ _5 c$ W+ X* q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" `- J5 O+ [! C. r5 M5 V# G( r0 z' R
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" F2 u- P- Y1 G/ f6 ], m│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 V% S3 S3 a/ w/ q" H
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 A8 Y, `' ?1 |3 F* c# }# p5 {│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( L6 T6 p' ~ F│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) x( r0 a- l: i5 x+ |* `5 X/ R│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' g# ]* S5 R4 ]3 Y, D│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' @" c. M' K: L) ~; j% c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" o! P- z. u3 f5 l) \: I│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 L* v, d+ L7 I6 [- j
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 Z: s) e. m$ a" t, m│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- B4 m( S8 N" s( f; t│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 T5 K( F# X5 V│126 │Rook │30│ │ │*** │Protects you from attacks │# y4 R7 Z0 `- u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │6 v; p4 x- i! y& c' Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 _$ N/ \: q% f7 L" S/ e. e0 G
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 P' r) z0 A+ O, @1 m3 Z" P│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 u/ G7 \' [4 A3 R( t
│131 │Lance │46│130 │Wood│*** │Lances through back line │! u' U; ?/ ]9 R2 A0 \. v7 Z
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" _$ a1 v* u8 ~│133 │Guard │5 │ │ │* │Repels enemy's attack │4 ^ W: P; P5 p, l
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
; D3 H" J. P( e" S│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 U: Q) [. N0 b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# V+ U, D& q2 X
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# G4 v4 j- U* \( b b
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) R" u2 ]$ ?( N" e" i│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* Q) G4 l- a: K# `8 ]│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: {; Z0 \/ w1 P, R│141 │Prism │60│ │ │*** │Prism fires randomly │: S! D) U! K5 z# ]/ x$ d
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. E0 X2 a5 y6 ?7 ^. d: w│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ P' A! K4 Z- g* |& I│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 c% I/ q" ?" c
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 e0 i/ f3 d) v' @* K7 z. f( w│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
" X! S+ R8 A! r3 @8 L: `) }& X2 e│147 │Recov10 │5 │ │ │* │Recovers 10HP │ m5 b$ }! O% I8 b
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 k% o7 C' Y( b! D* {0 A* Y│149 │Recov50 │14│ │ │** │Recovers 50HP │
" N; D. c5 E, g1 b│150 │Recov80 │20│ │ │** │Recovers 80HP │" e6 ]* Y: P% c$ _9 w% n; v: Y/ A
│151 │Recov120│35│ │ │*** │Recovers 120HP │$ @; k8 q# S/ d! h- m
│152 │Recov150│50│ │ │*** │Recovers 150HP │6 f# i8 ~8 V% q' M: G0 ?' O6 @) R% E0 p
│153 │Recov200│65│ │ │**** │Recovers 200HP │
( l# T- D7 z! C9 j7 n: U) I' A│154 │Recov300│80│ │ │**** │Recovers 300HP │$ G8 A4 w5 l9 _. B2 b+ U( F/ u
│155 │Repair │8 │ │ │* │Fix your area's panels │
, c% @' O6 ]9 F: v4 q+ E# r, @│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 i# a! P, ~9 X# V6 }
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 B; b% m6 h0 V* W$ U5 j8 Y2 a
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! A3 |) U9 }! ]4 q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, a' A9 @3 f4 g; B│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │+ ^* n, v% g8 i' v
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
- _. s( p8 ~3 C6 j7 P( U: L- i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │1 p) F2 u! s- ~2 _4 @
│163 │Invis │11│ │ │*** │Invisible for a while │ [8 b) f6 I6 Q- g
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
9 c" h* w; \0 p O0 _. i│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- d3 N3 u# f: M7 w│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: w" [. ^9 S0 V: s7 g& a4 U+ @% f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
! L7 J g0 W& L* n│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ F1 y- P6 p, J8 G2 p; }
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( z6 N, o6 j4 ^* I/ N
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 z8 O6 c0 ~: e! Q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: V: a' _6 q4 H
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' O. K3 ~0 w8 D5 B. N6 n! f. A
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 r# {4 t9 L" H8 c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 {9 X3 i: @% Q5 H9 D
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ H& \. h6 [8 |7 a8 A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) a, M* S' [5 E5 G- C│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# K) l& K! Y3 ~( M" Z4 C2 f
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* q- m8 v, F4 z) h5 V│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 N3 z0 ?) l# L! V* O
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! W- K' {8 _9 A+ U& }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ ]% A T: W2 B9 E' c
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 k: X8 O. B9 `/ x│183 │Hole │55│ │ │**** │Open hole to dark world │
: c7 q6 \9 n+ a* S+ L7 j& Z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& B4 k% I9 Q' }' {6 _& z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) J! _3 B) d1 T+ q- ^│186 │IceStage│20│ │ │*** │Changes all panls to ice │" [& {, U6 Q* F
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, G' Q) F( ]; D│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( `6 A' \* e* t8 W" V3 b│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 }8 C% |, T' G/ [3 J: O- F│190 │Snctuary│54│ │ │**** │Change own panls to holy │" w: k0 n" C# i& X; w! t, m
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
5 C% [3 S6 ^; l│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
7 b- i. B0 i2 V4 k; K' z2 U│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ s$ f. h+ A3 V: w
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ E* v! c9 k* ^* ]1 B# X& {│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: s9 S; x* Z' c; [- j6 P V│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! O7 j4 l7 e% u4 t; D3 q& m3 B
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
( A L$ r0 ?! z( P3 n│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 U% X6 z5 N* ~1 [' w# \5 w( w: e│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
+ s4 N! E! s6 ^4 g│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │4 Z J% c: g* s+ A- W" A
└──┴────┴─┴──┴──┴───┴───────────────┘$ s" Y' C/ g+ g
: @ P3 f1 {# {0 d/ b1 v2 C# S. r7 L* l5 q S5 r# I7 i, G: |' B j) t
Mega Chip
+ t( U9 m6 P5 U/ n8 S┌──┬─────┬─┬──┬──┬───┬───────────────┐; ?/ \; D+ x- y$ \5 h3 J$ g ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ h$ z4 @( {" l9 T/ p5 l; A7 p├──┼─────┼─┼──┼──┼───┼───────────────┤
6 `" K! P4 a$ [8 r( ]$ r│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │/ l* u) |5 E$ K3 F# S2 M! v
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% A4 Y! s/ n- v- s4 a│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
& Y6 I' p. d0 T$ p│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 w& S0 J; E4 x; |$ _│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# u, |0 a" Z3 Y5 M" F+ F│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │2 |0 E7 z$ J0 Q1 m T+ A1 _7 F8 q
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 q+ [9 G* N# @# @4 I7 Y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 t! L; ~ y% ~: j4 ~% o│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 F* C; d- J! c1 U2 n9 N. c4 D
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ \. A" K3 C" d' ]$ ^0 `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& D9 J: S$ S4 } c& Y# S│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, f Z3 z' M7 u# k9 y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │' q* l2 p, z: w
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' k( _) K) A" v7 A, w( Q, G- H│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) a8 y& t: I. D7 M% \│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& E2 U: Z; e8 [/ x+ _. e$ L0 [│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 N+ Y; y1 _1 ]7 a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │; p3 _8 P& r, y" I( }
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 k% G' b8 S6 J# u5 I* D│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 j" T/ l% Z( m" F* F( E G│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 ^' R- h" P9 P1 I- Y% P% G4 g2 Q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. C6 w2 D5 Z& U│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │) g8 q; u3 `! ?7 F' }
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* ^: M- f8 D* u |$ Z* u% k2 D│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& F6 C7 S+ J( I2 p3 m│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, [( P" T1 t6 t: T; G3 ]9 A│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 r$ G7 X$ B! m6 j2 k
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
- O, Z$ `& K9 ]6 R7 y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) g7 j' }% }3 W
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! m+ f1 U: c( o$ ~; _│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) q' ^8 |5 U n; }│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ a* x+ H! [; B2 ^/ s! o* [6 s) P
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) W U2 z' G M& c4 i
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# B* M8 b9 o2 E& a- n3 h$ `
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: k- Z! _$ m$ t8 Z% C @. f│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 T3 S# d, Z9 x8 k/ N/ D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 A$ V3 J+ x2 v1 s8 k/ n│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- |$ \) }; {/ x
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 _ @" i: _2 ?: a
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 o8 C4 ^- F2 i% b# Y/ C0 t│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- B, ^& C* p# H1 T# Y6 @
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- ~0 m, @! R- ~; q) @( U3 a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 ^4 U% J& U8 @! c' i) }4 f4 d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │, S" C% T' S5 T* c. \& _$ Q* M" s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' F/ h3 O8 ?1 K9 V, m│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* T& R) ]2 W4 O. w
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ V) u0 d3 a- C/ e2 U0 |
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │0 x8 n& O+ q8 x I4 M2 \, y0 K
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │* r% U9 Z4 u A/ N; k+ K% N% i
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 U* k4 h4 D9 }8 `0 a, C1 v6 S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │7 m) b1 c" N! L9 _( B6 ^
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 T1 P& ~" S! _5 g; f) A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ _; J9 ?% B! F1 R
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
# l* K- e5 O3 V7 `$ Y0 G4 N& q; Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. C# E1 U# G2 ?/ d0 f; T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" d/ u7 _ y9 n/ T' ^. l" w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 b! j" ^# J. h# {) h X9 U- j│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& C- t7 T8 i/ d2 \! v
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- h C6 I0 @7 I( M( V│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, u" U0 N2 T% t. x% u│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 V2 G2 ~& G k4 x8 v x: H│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& Y; z0 K' d k4 W" g3 \8 Z
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ y) G& c: V9 N6 ~8 E, J- }/ l│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ e: @7 l! X4 _7 p/ e3 P. y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
z/ G! U) X, r│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 B! M% }& N: a9 M) X$ z- o│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ L! F# Y$ y+ O: R3 t2 X# N│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 w/ }7 |5 H, o, C1 E: L' ]1 Q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 G9 ^/ a5 n9 N7 ]│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% _' Q$ x; ]! P4 v3 O/ A
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( O( h4 m, P2 k9 W& g* I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! l; D+ m# V+ b0 g│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 W& }8 o% Z- m0 n3 t4 b) U
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 T6 J" I' }( I7 N: {0 @6 C
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 Y1 d( k. a1 X' }│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. [3 d9 z3 t4 |4 ?) S! X2 f/ W│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
5 {/ ^& ?1 X$ v) g2 v│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) y$ H# `' j! S5 c! q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& A+ j9 N: v4 b( F5 Z. Y" R0 u
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* a5 `7 g) u" L# M+ {│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 T3 q2 M$ B1 `
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ N4 Z/ V7 E8 m+ q% G; L8 q
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 h @2 b) K' I# X4 d6 s
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& n0 S& D( J" o2 w1 t│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
N" v# y, y$ o& Z* k! t, Q└──┴─────┴─┴──┴──┴───┴───────────────┘
" O& K& x$ _# q4 N
' N l, o- R# l: G0 b
8 q: q+ V: [/ L$ \ r6 z6 CGigaChip (蓝版)
; _( ]' o, |) n( G┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 \$ v/ X2 U( }$ D" ~0 n& i│编号│名称 │MB│攻击│属性│稀有度│说明 │
; D/ H/ t& j3 E├──┼─────┼─┼──┼──┼───┼───────────────┤3 e7 @5 b" ]" L+ g2 x+ [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' C+ Y0 n: {; ?: j( ?' a
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 N; X5 t3 h$ C; @ z: N│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 \$ z6 t* D" J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 O5 S' s) C9 m% i' ~9 I│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 k% C% k9 a! b2 R2 e. T/ [ t9 A
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, u* q" k$ W8 v3 W│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' x, A. J5 L8 T- v9 ] g0 ?/ a│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) C7 x* |' M# ?& ^, a# [
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% E8 V; v. I# x( R$ x3 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │* L D$ u9 i2 Q6 m9 O" r6 _
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: R" N, a! F* ^9 C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' I4 o) u2 W* E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% i6 `4 Q& O( L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 b' e' ` D- q& e( S" |" |3 r
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- X3 W( S ]7 H8 l( {│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- Z- w# _# a2 a& s0 j5 H- ^0 ~│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 }% O U" ^7 E4 {" `3 s% W5 d│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( z9 U: q, g- H$ l7 a/ i3 J! G2 j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 U+ J4 f9 b% N, s& u n% c2 J│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" U, X5 {- y+ h
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ i% Z$ s$ v8 A$ X
4 ?" F. J# ~1 l: O2 R) b+ ?GigaChip (白版)(只列出与蓝版不一样的Chips)
; }) e/ p. J' P, x0 F% Y: w┌──┬─────┬─┬──┬──┬───┬───────────────┐
D, M, b, F( t1 w& l4 x│编号│名称 │MB│攻击│属性│稀有度│说明 │: F- f* M2 Z# H3 J
├──┼─────┼─┼──┼──┼───┼───────────────┤$ S" ~4 u; u& s+ x
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) ~8 K$ a$ s3 d) y$ {* }6 a/ o
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
7 o/ I! g h* {& \) O1 _; d0 c7 P9 |- d│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 ]# d3 w+ ?- E _$ A( [
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! y6 v: Y( ~2 n" c9 I% h- n2 Y# N└──┴─────┴─┴──┴──┴───┴───────────────┘ |