转载请不要删除以下信息,感谢您!
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# y/ Z% F: k8 \+ \■● ■ NintendoWorld 站友xliz原创0 D9 O: r9 [, i" q5 O9 v
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合6 `1 M/ E1 f* }' K3 q
/ ~6 |! N& ~* f: P3 ~
+ X( V" i) ?0 }" f K8 C% z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" z7 t7 k" _: R- a
大家要看日文版的P.A.或详细攻略,点击这里吧!% q( m( r5 P1 G: p. Q" D" [
====================. N- N, A& g* M0 A% }" |8 D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 o( \8 o, g5 H4 y0 M
& p- G- w4 x* g _- y7 q9 r0 B以下内容格式如下:$ X- ?+ o, S9 R$ ]1 {
9 L" \7 S. B4 I
编号 名称( w* x9 q& m7 _! J1 f1 u
说明
6 w9 R- N& A, m+ Z组合方法
" r6 ?, a5 L2 {, m2 M---------------------------------
0 w5 a, B2 b2 S7 j! U1 j01 Z-Connon 1
' _# i& z4 _: p/ o# g, bUnlimited Cannon for 5 sec/ s4 H a3 V* F9 e/ W; p! ~
Cannon A+B+C
% d! g! O3 l! }, N# C S+ LCannon B+C+D
* s% ^% I5 e6 @4 S# J! ^Cannon C+D+E: s a! D/ ^( b4 @% L
6 H. [% ~5 a/ V# u9 d02 Z-Connon 2- K* N/ _6 D! m/ M" x1 ^
Unlimited HiCannon for 5 sec
& y- }, q9 q# E% {0 f* \HiCannon H+I+J
5 F1 ~' i" Q9 NHiCannon I+J+K4 v" f' }! T1 P" o/ N& q9 }/ m
HiCannon J+K+L" [9 D7 x3 V, q6 C
( t$ G6 d! ]2 |, J* v03 Z-Connon 3
& _" M( G, M1 NUnlimited MegaCannon for 5 sec) U" ^. u+ H& g4 x m" U
M-Cannon O+P+Q" l. M4 ?* m: W o/ U5 ~
M-Cannon P+Q+R
9 W' ?, l' q* n. v1 r; HM-Cannon Q+R+S) y- |9 G S/ P5 D* ^; x7 k0 M
" v& e0 H( t; h8 }+ t5 B* b& a3 _
04 Z-Punch
2 w* q t+ N: `Unlimited GutPunch for 5 sec1 u3 I/ J8 N7 A
GutPunch B+C+D1 `) j4 H5 I/ G1 g9 f/ L
GutPunch C+D+E& A8 \5 W) Y. |) C4 v' d: p* J
GutPunch D+E+F# W4 e7 `8 x! h' o! s. n
6 W7 ^; g9 Q) A) j6 O
05 Z-Strght
' I/ i C) D4 Y- ]Unlimited GutStrgt for 5 sec# F' W' q& q' Y' j E; c
GutStrgt O+P+Q' D# W9 G h8 u; y# p$ F2 Q8 A1 i0 m5 O
GutStrgt P+Q+R
4 j3 C) P! e7 E! x# aGutStrgt Q+R+S# T) V# ]% R" Q+ o; [
1 g! F1 A& V- g- c* I2 I
06 Z-Impact
3 W7 t' t0 }+ |" s$ QUnlimited GutImpct for 5 sec
0 ^8 {8 Z0 Y' g% q* `GutImpact G+H+I
; D6 }+ S, o- f& O2 |6 kGutImpact H+I+J. r1 [, y+ c' n" n) n: Y' R
GutImpact J+K+L
8 q7 c% y# G3 @* y) E8 D# K
) `$ m, |! k) p/ v07 Z-Varibl
* N( h- Z/ q9 T) yUnlimited VarSword for 5 sec6 E" Y1 t; I2 z) T# F0 N" \$ Q9 z
VarSwrd B+C+D" v+ `3 l+ J6 [
VarSwrd C+D+E
! w5 C2 S, w% k f( f/ e$ ZVarSwrd D+E+F
% ]1 B& T' v, E0 h$ H2 q; B
; e6 e# W6 O; p/ W08 Z-Yoyo 1
: D% ?$ S& h% D9 q7 V. `" uUnlimited Yo-Yo for 5 sec
# \% T& o1 h& LYo-Yo1 C+D+E: n9 r2 }* q, V e3 b, ^
Yo-Yo1 D+E+F5 A) l% H" l7 o3 F) W9 a
Yo-Yo1 E+F+G0 N: p; x( A2 E9 K C* w
m0 r, {4 T3 @: `4 h' H P
09 Z-Yoyo 2
9 Q4 U7 s* d* I: O' m! C# I# QUnlimited Yo-Yo2 for 5 sec! m6 b) h2 r+ w! ~' h6 H
Yo-Yo2 H+I+J
3 X3 V, s+ d4 yYo-Yo2 I+J+K
/ m0 z, U' I1 K! Z7 y7 ^Yo-Yo2 J+K+L ?; O2 j: J& N0 F7 V7 K
" \1 J$ X3 B% m5 S10 Z-Yoyo 39 h- [6 i0 t" [ c' g( m9 V: }
Unlimited Yo-Yo3 for 5 sec
3 }- s3 F# U! @: W* l" hYo-Yo3 M+N+O
- J( I' |' k9 s3 W. ?* z. lYo-Yo3 N+O+P
& c2 @3 K% E0 u% q( ]$ XYo-Yo3 O+P+Q* N* `2 {0 c# F) j! A( b
0 h0 I# Q6 `2 o C
11 Z-Step 1: }3 R! m) i5 g
Unlimited StepSwrd for 5 sec
" Q" k( F7 M% i' `StepSwrd L+M+N
" {( K& {4 n( c' D6 ]StepSwrd M+N+O
+ Q; S7 L, u0 G7 ^( aStepSwrd N+O+P
! D" W! P- H% z- X4 p5 \. z3 P1 t" _9 q4 C e
12 Z-Step 2% s" u v& S# n ~% R5 W
Unlimited StepCros for 5 sec
' e4 z# K9 q7 h, B, ?StepCros P+Q+R c9 d2 z* X. f& g D
StepCros Q+R+S
, ?' X/ J" E% y [. cStepCros R+S+T
2 b8 T* h6 h K) @- F1 r" K) I+ l1 X/ v6 j) H* I. i2 v
13 BubSprd
) m4 F8 Y: F& x% w* E& t2 VAttks w/ spreading bubbles!5 G5 ~ x+ ]1 u" T* o: d
Bubbler C+D+E
, J9 s$ V; E7 q& @! i0 Q1 l3 }Bub-V D+E+F, U V8 g) n# a4 ~9 s
BublSide E+F+G* |0 U3 V1 `; B& k
Bubbler E + Bub-V E + BublSide E
$ Y7 a3 ]8 w0 `0 H. ?) u3 X" y3 v, \7 l x! N* x
14 HeatSprd" M6 w. y7 L* G
Attks w/ spreading fireball!% J( I9 `6 Z* }) e# V5 R) Q
HeatShot H+I+J; g; ], y: }" n" W2 f4 B
Heat-V I+J+K
) ^+ G3 E# @- ^: p$ Y* Y" vHeatSide J+K+L" T4 b+ K$ z9 t9 T$ q0 S/ w* S: Q
HeatShot J + Heat-V J + HeatSide J
2 [5 [) a% G" J! w0 L* q2 T' E1 f
& a# T: G R- X: w: p; x15 H-Burst
; n- z2 k8 Q, o8 FCreates a giant explosion
+ q |* H& k! l) hSpreader M+N+O3 Q( h$ N; q, E; i
Spreader N+O+P! L% [" b' b+ P7 ~: d
Spreader O+P+Q
) _' M! L& H: t( \* W: \/ u/ M6 f/ \! z+ a5 ]' C3 n% {
16 LifeSwrd
; p2 B" g4 d4 d* RSwings a huge 2×3 sword!
2 {" W9 ^, z! _) e& zSword E + WideSwrd E + LongSwrd E# g! `* i* T% V/ `3 O
Sword L + WideSwrd L + LongSwrd L. z Y# o8 s# K, [3 j$ {4 M
Sword Y + WideSwrd Y + LongSwrd Y2 y* W4 J7 v9 e0 Q5 L2 a d
, h7 V4 [, Y, F17 ElemSwrd! e/ b4 D; |4 r% E! x, M1 {. m) p/ A
Wide swrd contains 4 elemnts
r2 r/ x" F* q& n# hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 K D& ^5 j* }& o+ @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) }8 O- V- ?# U+ D
) Y1 `& {+ ~& b0 z# N' @
18 EvilCut. U7 @. x, S) C' P3 [
Step up 2 & make 4 atacks
' I! B' o: }9 D. fStepSwrd P + HeroSwrd P + StepCros P
3 {. F) F+ U6 k& D d# i& _' k6 X9 ]4 m
19 HyperRat
* p& V5 _0 }7 W! ^A giant Ratton charges!
' N( S" V4 f" ^& A dRatton1 A + Ratton2 A + Ratton3 A
% m( \5 ]( s/ W% XRatton1 C + Ratton2 C + Ratton3 C6 M: b$ _3 M3 m& _
Ratton1 F + Ratton2 F + Ratton3 F( X: L+ B4 O% u$ N m
p; ?# ]* F9 }7 m20 TimeBom +
% ~; _2 D2 O$ t2 l, P7 ^5 F. Q; DSets Time Bomb in enmy area
- N, Z6 w* t. [7 x% B4 NTimeBomb J+K+L" W0 U; J2 A! E- b) m- E; Y
TimeBomb K+L+M
' z3 j* ?+ o, p# d. y3 S! A1 ]TimeBomb L+M+N: ?/ G+ F$ B8 F& h" e. N) S
. m# \) t; ` {2 V21 GelRain
( d; w/ p) e/ p d) R: }Gel steals squares" [& h T7 m* [- h
MetaGel1 B+C+D
# [! B2 I4 ~1 F9 ~! U. U$ B3 y7 kMetaGel2 E+F+G
1 \! m- d1 e; l5 S7 cMetaGel3 S+T+U
: v" R9 B) i9 B* U+ y
# ?' V, {4 a$ M% z6 a8 }7 _( x22 EverCrse T3 U: G: s/ P! t' K
Shield chases enemies& S" W' A4 ~/ o: o% j" {" [
CrsShld1 C + CrsShld2 C + CrsShld3 C- C; ?& m* \1 F4 w4 ]+ ~+ r
CrsShld1 L + CrsShld2 L + CrsShld3 L2 M! v! w* q9 K9 e( T3 F
4 U! i8 F) G9 X* w2 ^( O
23 MomQuake. d* h9 E+ v0 k+ t0 }( n2 }; b
Awakens Mother Earth!. r; {9 L- l# o* p) H
RockCube * + RockCube * + GodStone S
& C, }; U3 C' h
* d3 ?$ L4 _+ B6 I( \24 PoisPhar: h f* E; w1 K3 D0 M% q$ k/ D
Pharaoh generates poison
' M! Y2 {( B8 Z) z. R% PPoisMask A + PoisFace A + Anubis A% v9 O* s$ Q3 c/ e- D$ G) Y' v
- W' e3 J; u1 {1 t- i5 V
25 BodyGrd
, s( S) | T& C5 Y& @! UBodyguard takes out enemies L% e* U- O8 U+ m; I' _: D9 `
AntiDmg M + AntiNavi M + Muramasa M* i6 H9 f }7 |2 b) Y8 Y/ u
K5 C6 R0 A2 X/ }1 R- Q26 500Barr+ {' [) t* [, j4 j5 K! ]% U
Barrier absorbs 500HP dmg
" }/ L# r0 [: g. X/ s, w# ?Barrier E + Barr100 E + Barr200 E
& s# C" B* P5 N+ c3 iBarrier R + Barr100 R + Barr200 R
0 L& D7 c/ v6 s! ^, a1 a: c" D& I1 }
27 BigHeart
) {: q/ g* ]% m" M1 X& g/ V! zAttacks, then heals HP!% ^! q% y% U D; ^ I9 j
HolyPanl R + Recov300 R + Roll R8 {, c2 B& s# Z( K
HolyPanl R + Recov300 R + RollV2 R
( J* L1 r: m2 Z) YHolyPanl R + Recov300 R + RollV3 R
; T- v# ?. g# ?) }% x! r1 a- q/ _
& b7 G" o v) U" t28 GtsShoot
+ v }" q- ^7 |0 S. bGutsMan throws MegaMan!
! I3 y1 `# Z' Y: f. ~. d+ EGuard * + DashAtk G + GutsMan G
$ B) R: N6 U/ L# S/ KGuard * + DashAtk G + GutsMan2 G
6 N+ ^4 M2 q8 L/ d% @, v9 HGuard * + DashAtk G + GutsMan3 G6 N( A9 g+ J6 J* M- X
Guard * + DashAtk G + GutsMan4 G. c6 a: J: U/ }
9 T" M: H3 s* q, W* ]# }29 DeuxHero6 R+ w H* m/ o @
MegaMan & ProtoMan team up!* R, ^, S9 ]& I6 z" j) K
CustSwrd B + VarSwrd B + ProtoMan B" ]$ \: @& Y$ q6 ^. h
CustSwrd B + VarSwrd B + ProtoMn2 B; i0 z+ ^' k! d5 W; S
CustSwrd B + VarSwrd B + ProtoMn3 B/ P% y* s f9 X9 E
CustSwrd B + VarSwrd B + ProtoMn4 B
9 y3 _9 p5 K6 K+ t( Z! t/ e
2 c: K9 r$ {$ j' ]30 2xHero5 O3 t9 O# ]2 C, R4 C9 `- r9 \1 Q
MegaMan & ProtoMan Dual atk6 {6 o( n0 R) O+ h; a- v7 C! f1 ?; M' p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B" C7 X1 y2 n. C% }% o( f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 Y9 |" ]/ O/ |( G2 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 ?7 W& T2 b0 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, q& Q8 h- y6 I: O+ b' e3 Q. [% D, v
: \4 N& _' \) R! J2 R, T
31 PrixPowr9 ?9 q4 r% m( B( I# X3 ]
3 Navis attack at once! s9 Z" L; O, I, s
Team1 * + Team2 * + KingMan5 K
) ~ u/ @9 y- dTeam1 * + Team2 * + MistMan5 M! y, N. {; ]5 e/ e/ x: [, C
Team1 * + Team2 * + BowlMan5 B
3 \, \6 ]1 T* e- j$ W) y+ j! S5 }& R- V0 Q/ k# v7 ]/ u+ Z
32 MstrStyl* w# p3 {- D8 f9 B
MegaMan unleashes his power" F8 D* G" v' f" G$ ~
Salamndr * + Fountain * + Bolt * + GaiaBlad * A) `; a' C9 _6 r
$ y0 p; H# X4 m/ T/ \% JStdrdChip (Part 1)
( [3 o. j/ F% V0 L6 X" N6 t7 p" C┌──┬────┬─┬──┬──┬───┬───────────────┐* F% ?8 K) F8 ?5 ^) f0 Z5 Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 R3 ^6 [% _+ o$ v( c' d$ {0 Q5 @├──┼────┼─┼──┼──┼───┼───────────────┤. p* N+ `9 ~9 j" j* V, n) H" R; Z7 b
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' E6 k$ @/ Z! n- d# P4 s│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 C& X4 m2 B2 _8 S│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( }; t$ D5 p. b. w
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 ?3 ~3 d U7 `
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% V& ~4 {; r& g+ M│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* I5 o) D% H4 k9 X% V+ C5 }
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
9 _+ c# v* F& p* {* V. ~' Y `│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
9 @9 j$ a0 n" N4 {' g/ K│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 \4 Z+ u; z5 L" D. ] m+ w4 L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 a/ g, j7 O3 L1 a
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( n( F2 Z! z: f! x4 G. ?│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ Q o, ^% M R* ?- }│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ L/ n1 {: B) k4 |- m+ A; y$ [) ~
│14 │Spreader│16│30 │ │** │Creates a large explosion │
% U0 B+ j, ]/ v) C│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 {+ C- a4 e$ w8 m/ ^# c8 B% |│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: @) Q3 {, B1 a: J│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: n; O6 E7 B Y( D1 W8 W9 M│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" r2 k5 p% J4 y3 y│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 h9 k N8 x) I4 d) `! E│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ J0 O0 ?8 R$ T/ J" N1 G$ F2 O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! w% Y) m) r' H" d' z8 k& D│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. P- n7 z2 n, \ u! W2 L* z. Q! h│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
- s* S- ]3 J. u8 _3 W! V│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# G) f7 r- H) t
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& W6 ]5 t' b! v- k, N│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) x) c' [ [3 l0 N1 _/ U" P
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 s0 r! i8 P/ S- p4 c│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
! E% S2 {; g8 ?│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! {. \' Y/ K( ?+ ^0 v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) z8 I' Q4 N* W4 b' s0 j1 i6 a( ]$ ?
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 E; Y8 K# A' N, q% A) v│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 Q, @- i6 c/ D# S4 ~" @7 s. U: F
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# m9 l# o4 {# s% v
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# d: b2 P, j8 b1 W+ K
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& i: s" Y2 q4 l0 L7 T- ]" `
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 G) H) y9 j' C$ S" {8 i
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; q! F" r, X M$ p, W$ E
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" ?3 ]5 q& G! B$ [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, W: q" P* X' i2 f) B- J/ p
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& g ~% T, s3 ?. |3 ~5 z8 R
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ `. d v! [5 |: h9 n+ m7 m4 L│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 I# W6 M* ~4 a/ e; F- l- J6 Z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: z/ W* i1 X9 e7 f- p: A+ ^) E5 q l
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& X4 e' x4 n2 l. T7 }+ D4 T. z+ q6 g│45 │SonicWav│26│80 │ │** │Shock through enemies │) ^/ E% h9 c! n! Y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │) [' g: a. h% v6 ? B
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 d; `7 `6 ^7 S: i$ c4 t: U' P│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ X7 Q: e% c+ `& u2 Q, [│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 u" V% Q8 N" r, |" Z$ B9 z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ T2 b: h9 u. H y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; A2 Q. f" n0 K& U* Q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 C; ^+ m. D) H! r7 `, J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 M" b. f3 {9 o; n% y t2 T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 s7 L/ T! T5 K
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 t. O9 F3 l. O+ G& ]& u
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 q1 S, i' I0 l
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ E7 w' Q& V- b- c│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ [4 r3 w$ [3 @: a. E7 N- f4 F│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) U `1 v2 V7 k3 ?3 x- Y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) [. ?4 |; F! J( v
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( x% U5 ]+ | h
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# @3 S+ Z8 i% ^8 f. }& `& [│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 j5 L" F% `9 J, E
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! C0 r- u% D! Q; b/ V│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 L- r4 v# Z+ }2 i7 o9 Y' }0 M- d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ H3 f2 z* w3 n5 z! ^
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, w; D8 ^$ a* _+ y3 |+ [
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 I0 [/ r1 }- c# d1 c% r J│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 e) o0 q* y3 k! r9 g- g. ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 ]( X, k; R& T# `2 B9 k5 x! f│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 g: u/ }' `9 f# d9 n/ F& P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% q* a' O' K) E
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ T. |/ z" l( @│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 I7 u, s6 P( r1 m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* }4 R2 g) z8 t3 e# Y/ D$ m" t│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ a. \/ @3 S* d4 x│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 I4 v8 H+ k" T3 l6 H3 n' ?
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 M* n/ S7 q- g6 h( f. d t; n' h
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, ?& b$ N! @% M- v, c) _- G$ Y% _( u0 d
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# C V/ T( f8 G+ R6 f# F
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% A. x( x* q. [0 L' U│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. I# t: p% r+ L6 [1 F
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 a' d9 p2 I6 R│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
' I! e r( f Y4 [/ }│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* V* W5 l* W7 [0 ^7 ^│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 ]/ c' G+ H- U$ E( W
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 ^5 t6 g0 D; H6 |3 X* a" u; Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) u0 d( H0 H; c9 K- d. o1 V│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* V0 P3 g3 h) R$ T9 x8 ]│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 S9 {6 I i& I2 R( X7 c0 C│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 Y5 t7 K& x: m1 m
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 g& }5 w1 ?7 e! }! o
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 s k- I+ L3 A# C' o/ F( t
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# T3 t) u; y2 u2 D3 V
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" W; ^, Z b( |! S: I; t+ ^6 ?
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* D, N( m& x3 r, a# u7 ~: n# Q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │& ?: O0 G5 a% ~" S3 R" x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# h, u3 x: s3 K, y( M( Y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
! U' L/ r b7 F5 R7 c; Z# G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ w% r* A: \! r. Z% t└──┴────┴─┴──┴──┴───┴───────────────┘
/ t3 k% c2 h; W, I, X+ D q: G% R# j3 l5 b% a
StdrdChip (Part 2)
- V$ K- n" s/ h2 n┌──┬────┬─┬──┬──┬───┬───────────────┐5 B: l6 f8 V5 g0 |) M
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 b7 q; n- C/ I% E, |
├──┼────┼─┼──┼──┼───┼───────────────┤
' p1 [* G6 W7 f& @; L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 D: X3 I$ ~3 ?0 G( I( `: ~; `│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│; S; K) o& X5 C8 i/ f- o1 w
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" ]& Z4 M u+ Q1 b4 y! O2 Z* h3 U/ R
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 D: z! n, U5 |5 h4 _' O/ f# q; P. x
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 ^" h* W) B5 M2 G) Y' L
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) B* k% D7 F- E% U$ K1 m2 d│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& F9 y/ z" l7 n# @% ~* ]+ Q: u2 k
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 a U+ ^- q* G2 i
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
, Z& p, X1 S, g' g3 E) R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ } i0 n2 n* m│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
- N: q+ s1 O5 x& i) Z│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* w, @" A9 ?, S* b1 w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' f, [' ~5 d9 ^│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( Z2 m$ r4 [6 H5 c. | _
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# f1 ~% @$ P7 D- ]5 f
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 @3 d" F& F9 t+ a1 @0 N│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! B, z* M4 {$ F- N1 x& v│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
8 `( O, q0 _ R2 G│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │1 Q; N, ^( N' g
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 t& }' j; q4 n1 T v│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' N$ C* n! a3 c- R2 b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% @+ P- t3 J+ K3 l" e) J8 a9 W. K" R
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- ?; e# n7 X4 a6 l/ D│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 L' x* {" e% C# [! t│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 C* ~4 \: x/ r! R│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) S1 o I4 P+ w8 U│126 │Rook │30│ │ │*** │Protects you from attacks │
( ~2 H* t/ d& r- N) n; a! ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │; w7 s; V5 P R
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ \( | x( |4 C' l: e$ g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ ^# V3 y0 H# ^& w) N: q \% A4 V! X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
& M! u7 w7 h. r H: k8 z3 g8 B0 X│131 │Lance │46│130 │Wood│*** │Lances through back line │- U: J/ u/ @8 o2 }
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 q( ? j& v3 g
│133 │Guard │5 │ │ │* │Repels enemy's attack │; p) I2 b( Z! q- ]+ L$ H) Q! n
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% r" @# F# O- Y/ p│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │7 t1 v. {: h, Z2 c. f7 e# N
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' E* u) p; B. D, f
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │4 P+ D* i+ q5 [
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 F: u" {" K6 s% d" o! V" O
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* x0 ]6 w9 n( y" t! q6 g! r│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 l; R. y1 u$ H2 `9 s│141 │Prism │60│ │ │*** │Prism fires randomly │
% Y I" F# Q. _; G│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ J8 v% @% e: n3 q3 ~7 U: t3 ^│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# ~0 l& q0 x8 c5 O2 _│144 │Fanfare │32│ │ │*** │Take no damage for a while │% ^' o% e% q& @3 R* y9 n$ G9 i
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 g* V: T- J. _5 T: u( n
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 c, J8 l) s8 d4 [
│147 │Recov10 │5 │ │ │* │Recovers 10HP │. G$ S' Q+ P$ q: b) m$ }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 _) ~' C6 m- Q) H( ^, N/ N% v5 d│149 │Recov50 │14│ │ │** │Recovers 50HP │; A) I9 {% l' E) u+ ~1 P
│150 │Recov80 │20│ │ │** │Recovers 80HP │- `+ i% U% }" }( X4 k
│151 │Recov120│35│ │ │*** │Recovers 120HP │4 ~" G3 w4 Z/ S7 o5 E$ r
│152 │Recov150│50│ │ │*** │Recovers 150HP │$ y0 N+ ~. u" \; n
│153 │Recov200│65│ │ │**** │Recovers 200HP │# R" e" O# f: j2 j' r- g" u0 c9 ^
│154 │Recov300│80│ │ │**** │Recovers 300HP │" @- u8 j8 f3 J9 k* R: q& |1 m/ M* b
│155 │Repair │8 │ │ │* │Fix your area's panels │
1 }" D) k+ J8 c3 B7 G& ^* O- s0 L, j│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 a+ ~5 K3 l& f; T
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- o8 ^: |( H0 b: B1 z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
( r2 M7 ?( t; [! h7 B9 O5 y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: h$ P* w1 c j& r/ Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 N3 D- g- P$ V+ |6 @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& }6 k' V% V5 H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 g4 H; y p% H0 I2 X
│163 │Invis │11│ │ │*** │Invisible for a while │# T4 t. _; ]9 I
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- u) ]9 E/ O5 c A" Q0 m. }│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 q0 n: M g. A6 a4 F. P' |
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: u7 G8 M5 O' O8 K4 ^* @9 T" b│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 f3 P" u+ ^3 {. L* u/ G. @ e
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. U5 x" H2 t, P, K3 [- e9 v│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* U* D, H) d/ g! r% F# o+ j' d! M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │: k6 D5 C$ ?( b, ^6 T9 @+ w2 b
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" p! ^3 D, \9 e0 ?( _' K5 B- A. q│172 │Aura │55│ │ │*** │Repels attacks under 100 │, k. W, B% H' J
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
r# M" ]" V" R2 [* ]; R( F│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │$ e% c# V% J: H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# \+ N& v% [; [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* N' N$ `) C% n! s+ Q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ `! A. U8 P6 m$ G│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ `, U% ^" H& c) z" @│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" ~+ G9 P! n) U/ {│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& d7 ^( L6 k8 P& H5 F8 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: S" m/ _* O, W X$ V/ }) ^│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │4 d$ E' q3 t- c
│183 │Hole │55│ │ │**** │Open hole to dark world │
; D& U5 e3 D2 k/ J│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 Y$ E. V- P& L G│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( Z/ p! h8 q5 C) W: l! b│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ D) Q! u R8 e P) p% T& n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 u/ E4 Z6 b' O4 K, A+ b. l6 }7 s│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 T; o" f+ {0 s' f- q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ x. S; r& I, h0 d: o; v
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& t& Y8 X2 \; D( q# E) F7 J
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& F" A9 a! E1 P( ?│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 H! h1 |. G) |, j. h# [
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 |" w% ^, I4 N; y' F│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( b V1 B: b8 [6 U│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- L6 i3 \8 B. R) G# A) e z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 j! A* e. h) o5 x# v4 W
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ v- x: N, p" q6 o9 Z4 T Y/ c0 Z│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 L, N/ z, g0 n2 d
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* Z( L& }% E0 a2 _! d& r
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ q2 Q. V1 c7 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
) w; c% L% a9 e: r, \5 d
! |) H+ ~! `% D5 Y# y
. o [5 e% b+ V9 VMega Chip
2 `2 e9 C( D0 c$ s$ {┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 ?, ?5 R: N! O; c! ?2 j$ k│编号│名称 │MB│攻击│属性│稀有度│说明 │
# g, o0 O3 c' b) j" J├──┼─────┼─┼──┼──┼───┼───────────────┤0 ]( b% n9 k" {# }4 L( t
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 w4 i0 W+ T/ h
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
- U- d$ S7 ?8 F9 }- t. d2 @│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 R: y# W; s% i
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 }% Q2 J9 `6 e5 C1 O# d( s│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# t6 T% L6 q" p│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 {! E' \: ?1 X1 |8 N, e" a
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! e B. k. [. [0 c
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* X. [5 \$ s! p
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% R J/ r/ M6 Z2 l+ Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 ~' ~, i4 \0 B1 m% W% ~; ^
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 ^) I ~/ Y ~3 ^│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │* y$ [0 d* X; M! `
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, X, i5 l" ]4 p& @; p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- J$ [4 n5 o% ~# X% s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. E' j* ?9 \' _- n. R│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 `* y8 L2 R% h- u5 L/ x0 M
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, v2 f" w. N" Q. p& C; q5 M
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* U! q: J/ _0 v& h. q# d# s; }. u. q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ E% X/ \% t! I5 q5 o) O: `) g9 f
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 t1 q0 n( w2 N2 @* Z1 Z│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 W! q4 V! ~1 [2 B; z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 Y1 ?5 h. J3 w2 n9 k│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ g. U; B7 X: T
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 O: B1 i& S5 J( |; B; Y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, _4 U0 c8 G* X; D/ Y$ t
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 N# ]! ^4 Q1 T8 k5 S$ v# S
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' ]# c9 b2 t% d│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ O* O; q9 D5 X# G) M) {' u2 Q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; ~& `; T5 C2 w8 N. c) \
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 Q5 j) \. e! F1 p: s$ j7 R6 ^│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 b" [7 l4 C. R0 {8 M: r; R1 Z│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 f, c# m( V: C. F' @* I& o│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 R4 W1 z; Q. y2 E( ^. {7 O
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! O$ m7 I H9 N( ]1 Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% P# ]1 _: S5 r- T: l* P8 N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 ^; k' Z; D! S! |: }' I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 m1 K) i+ X9 r; H/ r! x9 @
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, R1 }0 _, K- M3 `' _; L
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
2 T. ?& F' \5 z: Q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, q! g; ?7 j4 K3 l% r& E' v# G
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' @% {/ |) F- o0 ~│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, o. ~, U3 J' M( J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- m* r% {/ F3 N3 \" o. r& d3 G! d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" p6 Y6 U, Z0 R3 I7 S. N$ A│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" p @/ h3 W. v7 [+ _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" N! S7 E- f+ ~6 X$ n│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 a2 F$ W1 _+ W6 D8 f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 g q8 C9 M Y) _; z2 y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. c: e# ^8 S: Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' i2 j/ y7 v, n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 b- R' v( h% p' l0 m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- r. U+ |+ U. S3 m" Z" _( S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
( n- m2 M# T* E" J9 B% ~9 M│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, X* h. r4 P( i7 `) V" Z* g' R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) v! [& F3 m! r* W5 K+ O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 t! u2 N% L1 V8 g8 V. \ _│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' ~1 o* h1 i$ _! t! L, G+ Y
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 x3 a. e4 o3 e% U' K│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 H+ M7 G( e7 u! \5 W
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 A$ e2 i! v: [; {* {" y6 a
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
! M! z! p' D3 A x' j│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: I3 N; X k$ g$ W# G3 J/ s1 d# K& [
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" C, |7 [( B0 Y+ I
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' P( Q" C: ^7 E, W" }- B* i│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 P# A( [1 _4 g' P' z│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ c# K; n- ?! p│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
y0 @$ U' H, W E' X│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ _, z4 P; O6 B7 @5 @4 M$ d│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │7 F3 e2 ?& W0 ^0 }8 k5 G1 J- e
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# I0 f. l, e: |3 v- \/ f│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │8 b0 k: f' x, J- w$ U
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, |$ a( \/ r0 `! D5 p, C O( R│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │) n3 W6 {7 J5 m1 T% _ ?, P+ E
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │* b' y8 h. R8 P
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 B- v* k j- h( W! M% |4 S│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 B/ t* q) w$ G u, S" I& |│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, `0 M4 \' l( g% J! C& R
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 D, T5 \, P5 E5 l8 R8 F, }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ F& c7 s( M) c2 B G$ m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: f- Q% a7 U9 ]4 r0 M, b3 q1 A│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
p9 A+ S8 |4 y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 S9 a1 l" _+ w: v- `│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# t2 U% G1 p8 H
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: z( m5 Y9 d7 p- I│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
( w" b. Z! O% G# _└──┴─────┴─┴──┴──┴───┴───────────────┘! o$ U" v% Q. p+ y1 }
& f8 ?% u- f$ w8 q# y
9 l' A( e/ T% h" m7 A' s5 x
GigaChip (蓝版)* c$ {9 g1 p$ t) j/ c0 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 a+ K" Z% _, S% Z$ s│编号│名称 │MB│攻击│属性│稀有度│说明 │# m# O0 d/ O4 \) k4 t! u
├──┼─────┼─┼──┼──┼───┼───────────────┤% _4 ?# k1 Q* I) X1 E% u0 U. F
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ G( N* F$ g' A# s7 z4 q1 M8 ~3 I
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' s& m" y v. A' U% Z& R+ l
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ i+ C& {3 a( g1 H- J0 C
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! e- w3 t/ b: [- u2 M$ ~) b, j│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, \( P5 Y6 P+ r" C│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& y8 ~; O$ U% v! |0 T! ]) O│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 y% P+ U+ d( ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 X, e0 r' Y: T: ^
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: ~& h" ^' q( F! B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. c# U5 ?1 ?/ K: f: @$ o4 e8 ~& F4 t│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 t! t, D! _1 ]% h2 k) ~, h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ I( v: k5 m& I ? Y, W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 q& |: E. B5 n0 @; z1 \, x1 J
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! C5 f- v1 \1 [5 D) v, Z' t! h P$ F│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: Y; E2 a8 D, |: b" x7 v$ Z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
( K+ s/ I* p. n7 t# N1 T* j│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) Q. z+ R0 W* w4 q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 c9 X& B# d6 d' V- g! F- ]│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ b+ Z% U6 z5 S* T" G% U" }2 Q; `│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
L) K% O F* e5 B$ L, z" a" f└──┴─────┴─┴──┴──┴───┴───────────────┘! U& X1 S9 P; L
9 V; Y& w% h( o* m# L+ N0 g, C
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 R' T- I; C- K9 B4 m$ k: p# a- f0 c┌──┬─────┬─┬──┬──┬───┬───────────────┐ `, j/ F! l" o- Y; o$ p& m! `
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 J& f% r2 u) z5 p5 A+ }/ w8 P
├──┼─────┼─┼──┼──┼───┼───────────────┤
& \+ e c6 n9 `8 `& {│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' Z% Z* @6 w5 [0 q, R, h│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 O5 Q# X) [" p8 o8 w# Q│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 w7 M5 w4 u- ?- f- L│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ E4 p% p& l# z5 G└──┴─────┴─┴──┴──┴───┴───────────────┘ |