转载请不要删除以下信息,感谢您! 5 i0 ~1 E0 B I# N: u* i1 [) x& Z- x2 [5 {
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' ]0 W) }; C6 @■● ■ NintendoWorld 站友xliz原创( ?9 m$ f( c8 y6 T' w, }) y3 e
■ ●■ http://www.NewWise.com
7 T8 ~% M: k6 W( [' f■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合4 T# |1 l, a& N1 v$ S( f. d& Q
F6 T. ]9 ]$ ^ E3 h, q% S7 i* c/ p* W+ @# q1 O
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! w& @4 z. P4 j. b! W& C% g5 b
大家要看日文版的P.A.或详细攻略,点击这里吧!2 I) H" b# E/ y
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ l8 P. x, B8 T" d M }% l; F
% X2 ?( \" x" L: {以下内容格式如下:
, \8 X" O- G, u3 n
+ R# W+ _1 p+ j+ {" a# `编号 名称
# p- j1 _# C. z& _. \8 `说明
" ^8 ^2 | ^# L/ O8 H' [组合方法/ P# n H3 P& i; ?, s
---------------------------------
8 M' D8 R( D" v7 Y0 f01 Z-Connon 1% r0 o$ F; c8 w# L& N4 J
Unlimited Cannon for 5 sec" Q; \ h- l/ P
Cannon A+B+C
9 E; h" h/ [( i k3 O+ q* C4 XCannon B+C+D
/ t' k( n- h. g) J D% yCannon C+D+E0 D, Z# N9 u9 c7 W7 {
, [" X) \" ^! t8 L- r) c7 s$ \) C02 Z-Connon 24 ? U" G. o2 Z# J6 a
Unlimited HiCannon for 5 sec, K6 z: A# x/ N+ G! @ H- W
HiCannon H+I+J6 r" W' G% d$ ~% X0 ~
HiCannon I+J+K0 R h5 w& p" ~0 _$ U8 q$ U5 L9 i
HiCannon J+K+L- e9 W! R4 S# q# k1 w: |
9 g0 }/ w4 W5 y- H2 h6 `- X9 t03 Z-Connon 37 t) v/ K. L& l6 _; ~
Unlimited MegaCannon for 5 sec8 a4 m* Q9 d. V
M-Cannon O+P+Q s9 {3 L: {( T9 ^+ I
M-Cannon P+Q+R
, H- z* P0 h" P/ o- ]& UM-Cannon Q+R+S
3 P: }" w- i' G/ ?" S* c' ^
8 o! P U2 ^ C* z) R* z) f04 Z-Punch
$ J; m5 D6 h& u# a8 o) YUnlimited GutPunch for 5 sec
7 `/ W6 f, P6 ?( O4 N1 Y' {GutPunch B+C+D
( b( R7 m6 S1 @9 i4 J; ~% w$ b/ PGutPunch C+D+E W, t, ]6 H; Z. s2 K# r
GutPunch D+E+F
/ [+ r: N; s6 U b1 }' E& X9 c' H: a5 c/ ?% n
05 Z-Strght
' x3 U( r! q' B; V# zUnlimited GutStrgt for 5 sec
1 J8 H1 F: D8 L$ i- zGutStrgt O+P+Q9 W! N1 K, a! ^$ y- k: E& l
GutStrgt P+Q+R
- g, a: f4 `5 x) S% lGutStrgt Q+R+S" i3 P" @& j2 U- G, H
9 i+ s7 [& i! H" I# L06 Z-Impact' D+ Q! _7 p6 M q+ _: l: E% f* j& V
Unlimited GutImpct for 5 sec
7 T$ n2 p+ T1 e; J) |GutImpact G+H+I! d2 n( X: g: C- a- t
GutImpact H+I+J
9 k' c. @, d& [8 h9 E9 }$ QGutImpact J+K+L
1 R0 H# C/ A- r* h" V' \# B1 U* F/ M- u* J8 E
07 Z-Varibl
+ a# ]" L6 A" R3 r1 aUnlimited VarSword for 5 sec
/ k9 w1 C1 }, T) j' jVarSwrd B+C+D- l7 ]# b# ?& H' P7 d( _- e; F
VarSwrd C+D+E: Z& k2 \& x2 c* \1 Q
VarSwrd D+E+F- c! e+ e, n9 ]/ S
! l1 B% x* x+ f1 @7 D- N0 L" E
08 Z-Yoyo 1
5 H/ P; T- x( }4 |. \Unlimited Yo-Yo for 5 sec
0 H+ t- F% N4 lYo-Yo1 C+D+E
9 c1 t+ f2 V3 t# [) {Yo-Yo1 D+E+F
6 g+ w& b, ^. _/ v' A1 fYo-Yo1 E+F+G
! k. S) Y/ T0 c- z7 \- r7 Y" C& g% a4 i( i1 h3 t1 v3 P( q8 w
09 Z-Yoyo 2
8 W6 t8 `) G" ^3 `Unlimited Yo-Yo2 for 5 sec- J4 S6 l$ _- n {+ s" h- ?
Yo-Yo2 H+I+J! h$ W ]& T4 \8 l
Yo-Yo2 I+J+K' `9 m0 N0 K8 r" q
Yo-Yo2 J+K+L/ s3 S$ E' }) j$ m
, s8 H% B. y# E
10 Z-Yoyo 33 I6 u3 l6 N6 E2 N
Unlimited Yo-Yo3 for 5 sec- C4 W. W8 @3 @
Yo-Yo3 M+N+O) p& Z) ]+ m& c
Yo-Yo3 N+O+P
7 B. t4 [ i6 @% C& w8 sYo-Yo3 O+P+Q: k @5 D0 _' o
+ x6 `/ @5 ]: ^% d+ C) N u
11 Z-Step 1) K' ^* p/ b; {( ?
Unlimited StepSwrd for 5 sec
- t/ d; Q# i9 k. l& q! UStepSwrd L+M+N
4 j9 \8 U6 z$ qStepSwrd M+N+O. x( y: E# o2 m( U# ?
StepSwrd N+O+P
$ v) p( l) s6 H
) K- b( E4 R8 e v2 r, i- Y2 D# P12 Z-Step 2
, n6 \1 Y1 p e9 `" l2 UUnlimited StepCros for 5 sec
" t( [+ H& Q0 ]+ A+ b" jStepCros P+Q+R* R" v+ d* i6 e+ I
StepCros Q+R+S% g/ B1 I1 q6 @+ D9 O6 P+ w
StepCros R+S+T% A; B8 k# S4 e, Z0 o
' Y( ^4 u* L, R" u! \/ x
13 BubSprd
- Q4 ~ T- ^; s7 I yAttks w/ spreading bubbles!0 S- K0 C- P2 }* I& g( q+ f
Bubbler C+D+E' }& v' e" F. b W3 _4 m' j# \
Bub-V D+E+F) _" m) H& M# k. ?: r9 p
BublSide E+F+G4 b! v3 Y( B) [/ J
Bubbler E + Bub-V E + BublSide E
; s" B$ c9 [0 p: s5 B
( C9 i( S6 {1 y6 w# V6 m14 HeatSprd
1 N8 Z# b( F2 C; o- CAttks w/ spreading fireball!
$ D9 b9 X5 c# t W& ]HeatShot H+I+J5 i, N3 ?8 I$ t
Heat-V I+J+K
3 q6 @% |: K7 r9 G8 q7 XHeatSide J+K+L2 f! T$ ~6 ?& M3 O1 l6 _' b
HeatShot J + Heat-V J + HeatSide J
( _6 D8 S7 U5 Y7 C9 Y
' X+ L* x0 p( x15 H-Burst
3 Y4 ^7 a( m4 T7 x1 a+ g. k4 DCreates a giant explosion2 a. p; O1 _- |# q6 _
Spreader M+N+O% Z3 R. q) q0 k! n/ ?$ x
Spreader N+O+P
4 P! O% z. v7 R) E, R. Z4 [Spreader O+P+Q/ U$ C. W' l7 s8 l: x/ G/ m# H( @
. [# [$ h5 H9 z" y
16 LifeSwrd, I9 ^" Y- f: m6 ~5 g6 w* x
Swings a huge 2×3 sword!4 M! I" C7 n) |/ w2 z6 B' b5 {
Sword E + WideSwrd E + LongSwrd E( r, a5 N: C d, v7 z" J7 B
Sword L + WideSwrd L + LongSwrd L7 d# F* b1 N$ G: ?# c6 d- R- ^
Sword Y + WideSwrd Y + LongSwrd Y5 A5 _) ^* E3 h9 Y9 x+ f
4 A8 b/ L2 W8 r/ ]* \: ]. i$ D4 a17 ElemSwrd. h5 ]' `: ?) R. w# L
Wide swrd contains 4 elemnts1 ^3 p% r3 C5 x: |+ z) P3 B% \! M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 r [; C3 Z' f! w( \* sFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 W% ?, ]( p- o+ A6 [/ a3 t3 H- Z. @) J$ J7 {; t; e) R% G0 ]
18 EvilCut
% }) v6 z1 C a$ N5 I2 IStep up 2 & make 4 atacks9 o* r, i) V- L- B- L) {' d
StepSwrd P + HeroSwrd P + StepCros P% D/ ~& f, ?' F; w* L, o0 n o
4 P0 f/ @( g" G$ H# Q19 HyperRat& U! _3 `, y1 y- L0 h/ G& R
A giant Ratton charges!
" Q/ e, X6 \) ^7 I W; m; XRatton1 A + Ratton2 A + Ratton3 A: o' _7 C1 J1 t2 a+ p/ k
Ratton1 C + Ratton2 C + Ratton3 C
3 c7 m/ }0 _& P6 u! F6 qRatton1 F + Ratton2 F + Ratton3 F- ~; G9 w! o( r0 ? D; i3 h
; H/ C# y7 p5 D/ `( v, J1 g
20 TimeBom +
1 I! C$ J- c/ j4 iSets Time Bomb in enmy area
}# w, ? F& Z: QTimeBomb J+K+L% _) u. q* ^% v0 k' t0 R. ^
TimeBomb K+L+M
]) k$ Q3 H9 }& \) y: mTimeBomb L+M+N$ b% C! Z0 z4 l }! D7 y ]6 b
5 N7 }' m" e% B B8 `6 _21 GelRain
" U, Y* g8 ]2 N' K @) UGel steals squares7 _$ h# T" p% c3 {) h1 P
MetaGel1 B+C+D
3 f, f& C8 d# K$ `9 GMetaGel2 E+F+G
, }* I( X( `5 m/ G; n; ?MetaGel3 S+T+U
+ ^9 Q4 m7 f5 z: G; O- I1 }. V) [
22 EverCrse- R! K( S. q, F
Shield chases enemies$ |' V- j6 c1 L, [
CrsShld1 C + CrsShld2 C + CrsShld3 C
& i$ C E5 l1 TCrsShld1 L + CrsShld2 L + CrsShld3 L
; m& y- |; E( }% d) X7 V
, \; j5 n2 Q4 q+ Y! O( y23 MomQuake
9 \( M8 v W# s/ a/ T. |1 L% zAwakens Mother Earth!
- D4 o) [3 G3 h5 uRockCube * + RockCube * + GodStone S
& T- [3 T0 i- s7 @+ B2 I- c: J$ t6 G8 }+ N. W2 m5 E
24 PoisPhar
7 A: `- n8 o$ Z$ \% q2 KPharaoh generates poison; e* W. t: a7 [# Z8 C
PoisMask A + PoisFace A + Anubis A$ x- s+ f) I5 v; y+ E( D
+ ~# i) ?* E$ n( \2 v
25 BodyGrd
5 u) K, H7 v0 hBodyguard takes out enemies
+ Q+ e2 `+ ^: w' RAntiDmg M + AntiNavi M + Muramasa M
& d r% S2 v9 v% t! i, |9 l; ~) R' W/ |2 b4 @) n0 o
26 500Barr9 G' A1 A1 y5 ]4 V
Barrier absorbs 500HP dmg+ c9 z2 Q1 }! j- Y
Barrier E + Barr100 E + Barr200 E
4 i( _/ a0 L* WBarrier R + Barr100 R + Barr200 R: `1 z9 k+ k5 R: y) ^6 D6 D3 Q: }
. B2 v; l; ~& M. n/ d
27 BigHeart8 ^+ u' u$ _ I
Attacks, then heals HP!
5 T, Y% p% x; R0 G1 R. H- DHolyPanl R + Recov300 R + Roll R- i( G4 T# P1 K& l
HolyPanl R + Recov300 R + RollV2 R: X1 s* Y+ T3 `6 Y/ R+ _
HolyPanl R + Recov300 R + RollV3 R: h$ u3 b: J) x8 c0 P4 M- ?: R. ~
6 ]3 t8 ^; b/ U& g28 GtsShoot0 U2 R" M. w2 t' ~ ]: m
GutsMan throws MegaMan!, k! k3 R- v+ b& c6 I3 r7 f/ S( P
Guard * + DashAtk G + GutsMan G: K, R# j* C, }% N
Guard * + DashAtk G + GutsMan2 G
! g0 v6 R$ b1 r# d" ]Guard * + DashAtk G + GutsMan3 G
" x7 G( n" w' n' X; xGuard * + DashAtk G + GutsMan4 G
8 N; \) Y- w( E$ X9 z
7 z- `7 i5 K" v/ B% Z1 z29 DeuxHero
* J K8 l2 l# {; r& rMegaMan & ProtoMan team up!5 ]1 ~, q/ x; e
CustSwrd B + VarSwrd B + ProtoMan B, K1 r( K0 j9 `: C5 |
CustSwrd B + VarSwrd B + ProtoMn2 B
9 T8 m1 O2 m, q5 a" |' q" F$ bCustSwrd B + VarSwrd B + ProtoMn3 B
' g. `1 W6 H- s- W$ MCustSwrd B + VarSwrd B + ProtoMn4 B5 M" u8 t! j% V" T2 ^3 n7 G
) h0 V: l# R* R6 E, {! }30 2xHero
3 H3 C" O( P: f2 q- ]+ MMegaMan & ProtoMan Dual atk
' K' S e9 x {+ }5 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ n8 C) s2 R- \0 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 H* _- s7 s! P" Z- Y- pSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ B. G' j5 n! |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
& P2 L; M! h3 C1 H3 Navis attack at once!8 G( y* H, I# f' v7 e) }
Team1 * + Team2 * + KingMan5 K8 F" W1 e8 J5 i- V0 `, c9 ]# @
Team1 * + Team2 * + MistMan5 M0 S( {; M6 M+ f7 ~ `
Team1 * + Team2 * + BowlMan5 B- x* w$ E; G3 ^7 [
' {/ M; |. p V5 E! i2 H1 x( H; x32 MstrStyl
7 S( h4 L* u0 ~& E+ R% PMegaMan unleashes his power
/ b, X- X* w0 D- KSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 n- S4 r5 N) b6 h5 A, @) O
$ t( X9 ~# S- n1 x+ g7 g4 EStdrdChip (Part 1)
, N6 q' I2 W) n; Y┌──┬────┬─┬──┬──┬───┬───────────────┐8 r) J- Q4 Q$ ~) v7 B6 @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# L# I7 k# d5 Z# i0 Z├──┼────┼─┼──┼──┼───┼───────────────┤
( A( d. ]& V( J2 t/ Y3 I│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* V2 ?. [5 k) c; Y% Y! R
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 J8 W- X# q7 o. |
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 b$ Y/ S. J W7 a" F
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
f* ~% a( L3 q- j$ Y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& R; T. D T' `8 k' h. M
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │0 N8 Z2 @; G4 T2 { a( r
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# u# d. x% p# n' f" o5 d
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# B! Q" u% X: I" V& H
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% m/ H# ?* R# d& ]0 q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 I5 m9 A N, Y O1 O
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) L* O" i. w( B; O! [6 Z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! S& ~ X5 w" X) R& f R│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
' ]" _, q# k# E, s) L│14 │Spreader│16│30 │ │** │Creates a large explosion │$ F7 ?6 B7 G; e
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 ]# x2 C0 ?# \1 B2 `) P
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' k" U8 f+ u% r+ _
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; {! ?9 T Y2 Q/ p: v5 ^# g1 s+ ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- M" S( J. l! C* g1 s│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ r4 M6 i# E" q* r! r8 }* q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) C% E8 `9 z/ ~3 h# \9 p# V│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) S3 C% l! w$ y: R9 g│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; v8 t0 Y9 O# v: J7 _# _│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) Z1 q' f% E4 z' n7 [│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 A2 e' o6 y4 Z, p│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
6 e, ~6 r9 v8 \1 e. X$ T3 R' N8 A│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
4 x/ ^* J* M# q( P6 O. ~# ?│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: N. U5 k5 I1 l; a. o
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ s5 z$ L: F+ I! o9 _. O0 {5 M' d
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 J' W/ L; m2 E1 m1 ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ ~/ j1 A0 Q' t9 ]9 X5 U
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 h2 l7 ?5 u" `* F$ b" o
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ C7 i2 M3 N) s│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 ]! P$ b( f% M1 [" e
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. q3 F/ W" r( {│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) }: q. E% K# _( D9 q
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ z7 E* n0 s$ K6 K
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 F5 r! ~9 o; i* ` a4 A│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ |1 i$ ~- z! m; F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. X" m! b+ S. l! S+ C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 n3 m; F+ i5 F- [3 c( Z
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ g4 z5 [4 a v9 J
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 L4 O G/ D E* H. ^7 G! f
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 t& A& E" C4 X% o1 n. r0 b
│44 │ShockWav│10│60 │ │* │Shock through enemies │
4 J* h- ~( |- `1 A2 M│45 │SonicWav│26│80 │ │** │Shock through enemies │
) s1 B* d% M0 K& M6 }│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- A& o5 `- o" D% t│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ H) \9 x* R2 n1 r' f2 h8 J
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 J5 \$ C( c' S* T│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
& D% B; B: c9 ]" E9 h# N│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ I" o; f8 H3 } @) X) I5 q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │# ~% F8 V5 S4 s
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 F7 R* g. I3 j$ ^! [3 m│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) s7 [0 P N1 o8 e( h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 d) z6 n& G2 @" A' y: w/ H4 ~
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" O0 }" _% i7 O$ b& p5 B4 K4 b' }
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ y [: \7 D# ]: {" p│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ I/ m9 U2 E3 _
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ L; I1 v) g6 z+ U* Q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 T/ Q8 i$ Y) G+ M: q5 U" H: X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& W8 B7 c7 T; K0 U1 v( Z# U) G│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) x0 X3 F: t4 z% m6 a
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- w3 M, |- I( m6 b│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( ?, B% s' R3 w9 }, c& H1 i│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ l1 `# [8 ], Z: `6 h/ f. h
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │$ X: \+ w( ~' `! [8 u, e0 c3 N- h. f \
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, {: ^* K5 V6 f- {3 R: Y. O│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │" X+ X. ^1 a& ~% P1 J
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 U$ V3 b' b8 f8 G, v+ T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, h8 \& E M1 o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) y1 w, E! ~7 f3 D
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* r. v; L! f# A
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! ~7 C1 x' ?. i$ U- k; D/ X4 M
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; m- `6 n1 X3 t/ f a/ d
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ R, }+ }# ~' Z4 l0 I
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* s! s5 J. D3 V* a6 U- ~7 P* r│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, T; W0 h) I h: I
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% [1 ` t- }' l% L+ @6 m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- E6 N2 x" p/ M3 Y9 j& ~
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! ~, ^6 }0 p G$ x# b* U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! U; A R9 V0 p- ^" N9 Y
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ V8 u7 U: b8 E│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# I# s* ?7 |! V. t, _2 [2 ?
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. g& B x9 } }│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 [3 n3 b7 r) K$ \. ?3 a2 A│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
0 u3 p& v3 }) ^& L- {6 r. i│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
. U- R* c4 m1 T9 ?* f6 i│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 i! H2 M1 Q& R
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% s0 [( A+ E" \; j( p. g│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 z: I$ x# i$ o* q5 s( t2 b
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 o! O/ X) T6 g; g; Z' ^6 a$ r
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 J6 L9 N. ]; N% T% P0 E9 X
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 q+ t; a9 w1 C6 Y3 w│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │- }1 \+ F* c; y: P: h i0 p, X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) l. U3 t! y% S
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
q- I7 A6 v& L1 v- {. O! E│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 ~. z7 @$ }1 r5 i8 _: x+ V│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 Z; j# {9 ^' q' {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 p' e$ Y8 m0 c. A' c│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 ]- F# u/ ^9 _8 M$ E! [: H' J. h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" r/ ~* B' W2 k+ U& l1 f. i2 j5 W└──┴────┴─┴──┴──┴───┴───────────────┘
' q0 U2 }0 r1 [+ H
' @/ l9 `- q) B9 ]StdrdChip (Part 2)+ X/ I1 \3 W; m7 A
┌──┬────┬─┬──┬──┬───┬───────────────┐
. k; q3 A: _- O4 `9 q│编号│名称 │MB│攻击│属性│稀有度│说明 │9 d, `8 X9 K8 _! B+ H1 a, [
├──┼────┼─┼──┼──┼───┼───────────────┤7 T* t' c6 c. B9 d$ z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ M7 n8 n( S3 k9 y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) q+ C1 i b% ~& g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' |' N6 W0 M/ C, j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 f$ x+ V% f! O│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 @7 g1 U6 y, S" N( b) o" \( V* v│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 M8 N Q6 a. h# \6 ?% y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 ^+ F4 ]5 m% X$ ?& o0 D│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# r$ `: o7 P3 Q; P│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │. `/ d o5 J. o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 b. z" o( n9 [2 |7 F4 r│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) S% D( ?. d2 t K
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& |5 V$ O a7 T# }, G5 A, ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 v, X: I; c0 b
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! F" L+ z0 \9 q \& l! g% q0 B│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' H' K" u4 [4 M, J
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ q9 J3 g9 @/ k& m X0 g; Y│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 m) y7 x! F; |6 z3 z) ]( D2 S3 X│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 Z; l) _" Z6 ~8 G
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, u8 J' z" N5 D. K0 l
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% m) y3 U* \/ A- N6 H3 n│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" W# i |1 z0 W z+ d4 X
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
# ?8 {0 W: y, a│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- | b2 }6 A, q& \) V
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 C+ Q2 r7 c- J
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 K3 K3 G( @# I* D, z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 T# }, p' c) e, {" C* C6 V+ }) n
│126 │Rook │30│ │ │*** │Protects you from attacks │4 |- s2 q& y; L2 b4 {9 S
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │" {: g' o$ q" ]4 I+ C: n3 n% o0 S
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 V4 O/ a( w1 v$ c│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& d$ {: j% G/ ~! [8 R│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 r6 k2 T! Y5 p/ T: ]! ?│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 N: Q& O) _: A: D! A+ P│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, B$ Z4 ~3 I8 A, G1 _' Y! E* y' k│133 │Guard │5 │ │ │* │Repels enemy's attack │3 C. O1 r5 E2 @! ~
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
9 z; G- I2 k; B8 r) _4 _│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: R" U; v( d8 _5 e* U9 o/ A│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* k5 C& u7 U5 J
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& A- u1 m" R) X) j i│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 P/ f$ y- P- |7 H
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │' \. p/ N2 | t
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. c0 \: I y6 s: y; G│141 │Prism │60│ │ │*** │Prism fires randomly │4 B6 V' L1 z1 d3 k$ ^6 X* S
│142 │Wind │14│ │ │* │Windbox blows at enmy area │* E$ _) `! }6 o+ Y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% g3 v5 a& A" `; O( r9 A│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, y8 W& g& [% w, F$ d9 L│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 E- T; A( i: [% U g; D
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 V2 P- D$ S4 e2 r% q2 l│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ x% Y/ z6 S5 t* A: }1 K% G2 l, }# I7 G. B│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 y+ g5 x2 J- q$ D8 U" i; P# n$ I
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 V+ q' X5 c. U$ e│150 │Recov80 │20│ │ │** │Recovers 80HP │7 q6 w3 x3 D- c' K; B. g
│151 │Recov120│35│ │ │*** │Recovers 120HP │( Z. p( i7 ~8 t* v# M- ~
│152 │Recov150│50│ │ │*** │Recovers 150HP │3 O0 Y5 o( y" V
│153 │Recov200│65│ │ │**** │Recovers 200HP │" q _0 j: V6 G! z p6 }
│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 J" Q4 {. {( z│155 │Repair │8 │ │ │* │Fix your area's panels │
: p" Z9 \8 ~& m/ ?3 \; ~# y│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ g, z/ F$ a7 P│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, M8 F: i( O9 p5 J
│158 │Panic │14│ │ │*** │Confuses enmies if you are │& z; E9 f6 R6 N( M# H; l: n0 K
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 y2 M$ z7 O5 l3 W9 P' C│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* ~# V3 k6 D1 ?9 C/ B) Y2 J$ N
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
0 \+ K* y- s8 v( b* f4 l. f% R% A│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
3 p' {. |6 L, v! e5 _│163 │Invis │11│ │ │*** │Invisible for a while │
! k( j/ |3 U+ ]3 H3 _$ X│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 j9 i3 J* j' D: N" k2 N
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% n) U) @0 `- S+ X( i$ o
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │- ]$ Q/ ]1 I4 J$ B/ \
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
]+ W' T0 Y4 l1 i% Y0 q│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 f2 d7 \1 Y9 ]( {/ t8 T0 W
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 _( `% I) @- C2 V/ O
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( [3 g' `8 G7 r: F% P1 K
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- g) [2 b1 N' }/ i* ^8 |│172 │Aura │55│ │ │*** │Repels attacks under 100 │. U* o0 h) I6 c- x \4 L
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( E' X/ b/ G2 x
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) U0 D y* L% _0 l- j: _9 E' H. \│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, X# z: B0 {' Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 O1 d) m3 s) y; p
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; a( b) h# l7 e: {+ d! [: o
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 T7 K5 a- R3 T+ J: Y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- b; n$ X* W, _4 x+ b5 `! y. H
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% f5 P5 l" V! ]/ Y! D! g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( D) j0 ?" N$ O3 M│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! s6 L1 q% ~$ l6 P│183 │Hole │55│ │ │**** │Open hole to dark world │& y I8 Z' O% L1 K
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 l9 K6 z" t4 l0 T& p5 P6 Q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │. W- f' y& w3 m# E& u! |
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
5 h6 R2 i. S' Y& O" I- t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& T& D& T3 C9 I│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* ^/ P: N1 U' V! I│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 e7 E% W; {. m2 \4 o
│190 │Snctuary│54│ │ │**** │Change own panls to holy │ c" o3 c5 n9 K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. G" y% H7 U9 m1 R) w
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ W% ]3 x. B2 u; j N5 [6 t
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. S8 T! H& i& {7 @2 P1 r- l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ e) A0 K8 [8 N$ s│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 V% z, I% |, \% {- q5 \3 [& I! ?# S│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 G6 `, I7 ^ j* c7 v│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; E, u# N5 A# M5 T( z+ `3 e: a│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( e& @: w) H5 S6 t+ d* ]
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* p4 U) Y0 Z0 X9 t: T6 [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 D( J% }3 b" y% T1 i" C( Y
└──┴────┴─┴──┴──┴───┴───────────────┘
& L) j. _$ K% G1 h8 z: l, Z
" M0 ^; ]6 Z# c1 E; \; W
" B. m! s. N) k5 A3 E! O4 [5 a$ }Mega Chip
- i* ]% A* F; f0 u: T! {) H. s┌──┬─────┬─┬──┬──┬───┬───────────────┐
& H6 i8 m9 E1 U. n% I |! J│编号│名称 │MB│攻击│属性│稀有度│说明 │
N% N- ^) d* G u( v5 N) w/ `├──┼─────┼─┼──┼──┼───┼───────────────┤% m7 A6 E. P8 l( b# p6 W6 F) F+ u
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: c* S( m( U& L│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 @( Z0 a: ~1 V0 p6 _* e4 X│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. d, B: G5 Y$ z! y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 ~) F$ M- p2 |6 f/ Q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; Z' Q% K; s& G8 [) Q3 n5 u( t│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& @3 L6 _ _# N3 N! \& U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
9 @2 q% _4 T, n; C; @% j6 o│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 Z% ]; H0 J2 b; I
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ z, `2 d' h1 ~8 [) b
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ P& Y3 \+ F# F& I8 u
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# j& H& P% x# U
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) Y. u! o9 L1 ?- N
│13 │Guardian │82│ │ │***** │Statue punishes when hit │' p R! s4 c7 M3 n+ [4 C: B: V& E+ p
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ H1 R: c; [( `8 v( t! Q9 H
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ ]& s2 y" D a4 r" Q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 ?+ Z- u5 d- x
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
/ q! e+ y' H; E$ m$ l$ z( C│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ \( C5 [/ Q, I7 _7 V
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 @" |6 j7 K1 C k; |# h2 q│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │$ r9 `$ {6 a3 r% W4 e: J
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │. x) H9 K/ L4 @+ Z) U/ f
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# C) c$ M4 O, f: l1 w9 {│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: g$ G. U0 f; @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 s6 x5 b# N- l- V# ^ H7 H
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) l* e2 {! R! w; ^
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 X j9 D) i" V- m! v│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' E; v1 P! b4 x, D% ~│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 @& j H# p7 \; O Y; w│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( @- f$ s- O: S7 z# A
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" w* X# l, x0 q4 e% w d8 @8 N
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* `! x2 I4 ^7 d% n }; g
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' D3 [$ j8 \% h G
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# {" B& \. N- h6 d7 V│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' x) j. k7 V& t0 r; [& h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* [7 o9 i/ j4 U3 U0 g5 R( P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 [" T' f( w7 c0 J% s5 u. {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 [4 k5 W5 \; M│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. I3 D1 @% | n0 U, v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
4 @3 `/ ^7 m( ~+ [/ P; v; J; `│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' a- k6 r# a4 R- o9 X+ f6 b
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
: k0 q; `# _: N5 E0 B/ q& R│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 f. \' ^! Q' B& P. E8 F/ h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. a) p6 h4 E6 }# n6 x" ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ ?5 M a0 R# Z6 m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; {3 Z& V7 W! d+ ]$ _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 e0 t6 E2 g* A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% J$ L6 E: k8 ~/ Y) a
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 `8 R) z/ L5 V, V6 V9 L9 e7 W│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 N! {! X9 M8 F9 F% k
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) w3 ?0 H$ m. b4 a+ ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 ?5 _7 c* T! U. b4 }# _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( b* i# G# M' q8 K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! K* \9 ~) k; j& |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. b3 N* |4 b$ j0 L2 t" u& |, }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 q! w' G7 n* x0 F" m4 C2 c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 y5 U& V+ w7 p; L" o+ q8 z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" m2 b3 p0 P) L h7 {# u
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
, Q" s, N. a7 P* R- O- |│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" g* L# e; ?5 O
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& L' O. \: N; i- L7 D│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% X9 ?7 i6 O3 W, I A% K) s│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( ~7 {& k9 I8 T( r│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, t# f" o2 W7 Q: u' s9 I6 [& r3 h│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 h$ F; r% h' b+ P& t│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( X k% H: }; Y8 x7 b z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: P) A8 Y5 I# y* a│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: g3 q9 v, n1 _0 o6 t+ P
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ A* x1 a0 f# _$ R
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) U( E! K2 m. i: F" J
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
; R6 E3 |: ]) \0 M5 e│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- J$ \- X, J# }5 Q% m% ?9 I2 i
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! _7 e, m2 O; ?3 p+ Z- {# x' V! B$ g
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' {8 s: t# h; b2 Q, @
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ c" \/ e3 J2 w& m% Z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; C. L" p) T8 g
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. u$ b7 R& |1 a7 k│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: l/ i$ M: f8 J9 S. ^! T0 N; t│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
1 [: L5 J/ h1 u5 f│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# G; k/ ?* R; l3 S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 N1 z+ n, t2 G6 [! t
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( f& p9 j& u: v6 A
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
% `1 ^' {; x8 ], T│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& A K; f3 m4 [8 |6 L5 o│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ M( B& r; ?3 @
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ v* z+ Y( c2 k5 {+ w6 n* }& {
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 g5 A- d& i: j
. \1 k# L g& }, E) r/ j1 Y* `( K
9 D* {6 o& {* ~; i1 HGigaChip (蓝版)# q5 V% ]7 T& L! K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! [; V* B* O' d6 [2 L$ k f* i│编号│名称 │MB│攻击│属性│稀有度│说明 │
S6 c. ]% ?. r) o% e├──┼─────┼─┼──┼──┼───┼───────────────┤$ r1 E$ |7 i7 Y7 G( {8 V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: |" Y3 s. Y- X. a4 f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ O; L8 Z- u4 y( l7 N0 M4 L; A│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% ]6 |) _( ?* T2 q+ S' E; X│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │) k* i5 z2 w" e/ A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
: d- k6 W* g; S: y│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 j, n8 m2 K, q3 m
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 `# [& W4 O9 u7 R. A0 p
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" Y! z k$ s( Z3 I# `7 Y( C1 b# U│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 m# q2 l3 N4 i4 r) a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 | y% f3 E( c0 d0 ]" a│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
8 j8 x Y$ K- r1 v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- H2 l1 s/ U0 Y2 \# C( m4 N3 d( Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
+ U- [8 M; |5 G5 q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. q9 F- [- O5 X- W8 N1 Q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
, k/ G V0 i' C1 W│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 Q+ F7 `. }0 o' }7 G( B5 u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# c' M. w" c# I5 R│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: Q/ [, ^; N+ x' Q0 W' z/ u3 |+ u' t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; ?/ W) W3 q+ X- E1 v4 W8 E- R! E
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
r2 C+ t& D0 N6 B6 m/ a9 ~9 o# H└──┴─────┴─┴──┴──┴───┴───────────────┘4 r/ t; |& @' W5 s4 E
; X" t) }3 l2 t5 kGigaChip (白版)(只列出与蓝版不一样的Chips)9 P8 [' {. i8 Y* E$ F2 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" H9 q. f( m- ^. p j2 u% U│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 z O9 v o9 ~- Z├──┼─────┼─┼──┼──┼───┼───────────────┤
" B* e$ Y; w" C. P' D7 M│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │8 [- L. D1 Y% u) |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# w: o3 t; k Z; N
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 }, z: o# \5 K0 P5 m/ p- h* o3 A│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 c6 `, O- O% c- `4 _
└──┴─────┴─┴──┴──┴───┴───────────────┘ |