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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # @9 q8 }1 u- }5 F3 W
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ R/ g4 E! Z+ x6 R5 a■● ■  NintendoWorld    站友xliz原创
' K4 t1 T& d6 t  @■ ●■    http://www.NewWise.com " {9 O) `8 p# c9 R7 r! X% N
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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0 [/ ^( @& h$ V% ?( w; H* M5 e7 ^+ w# C0 o" X, E
           洛克人 EXE 3 Blue 卡片组合% H8 L" f" |5 l7 E) s6 g! v2 G

+ ~8 L" S: y' l& E/ P3 l) b3 w7 @- N, a- X8 \4 J5 x& o
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ l/ H& ~# ^4 G大家要看日文版的P.A.或详细攻略,点击这里吧!
$ L( G, c( R% K, }) y4 h
====================
  R& h9 v/ u% c+ g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 X2 `0 e+ q% J) {8 t6 u1 i( X) {; J. O" l( \
以下内容格式如下:+ s8 r/ H: l' r. M9 x$ Y+ h

3 R7 |, B5 l% C编号    名称
; D1 `' A$ z; C- w! X' ^: F说明
7 F7 A5 `% O: n7 ^( L组合方法
' b7 ^+ U1 U/ a. C$ J5 J---------------------------------
' A9 H+ P* V0 s% x7 o01    Z-Connon 1
8 z0 e- d9 H% KUnlimited Cannon for 5 sec
8 Z/ b# b2 C9 C) V1 ^1 M& M. CCannon A+B+C' E0 D- B- B2 O: Q! V# b3 Y; x
Cannon B+C+D6 S% T- {8 ^( e+ B, E9 w& r' f
Cannon C+D+E
. V  y: J1 g0 m. Z
: \4 C. m1 K6 Q0 y# H02    Z-Connon 2
1 {. L: b' j: }! N! dUnlimited HiCannon for 5 sec
% y  b! Q8 D* u& F" {  h/ t1 fHiCannon H+I+J
5 y+ a9 [6 o7 G1 o2 V) [HiCannon I+J+K
$ ]- i  I  f1 Y: X6 bHiCannon J+K+L8 _9 j" H4 R5 a1 `
: x  M; Z' o5 G3 \0 l5 k; k
03    Z-Connon 3/ \+ |, S2 J# [) b/ A
Unlimited MegaCannon for 5 sec4 }) n: w9 Y( }$ L
M-Cannon O+P+Q, x7 h0 ]# e* t$ L% I8 N# o- Q
M-Cannon P+Q+R/ {9 U  a" w6 s, s" p  Y0 U
M-Cannon Q+R+S
$ g9 x& O! e" z7 H( H+ o. K' [, A! @" A! s! q4 H
04    Z-Punch' h8 L! H7 S% x$ l" e" M) U7 Z" i
Unlimited GutPunch for 5 sec
9 z$ V  y3 |; VGutPunch B+C+D7 f1 w/ k. F1 c' H! K
GutPunch C+D+E
; {/ I& h& ^$ C* M2 ZGutPunch D+E+F# B* z4 K0 n, F- `( G! Z/ P

# M7 R  U3 v4 K  C! a+ r05    Z-Strght
; C( }) c! h* y% n8 H/ Z& u/ M3 zUnlimited GutStrgt for 5 sec0 O8 o, m9 y0 ^+ z
GutStrgt O+P+Q! ~) @' T# j4 N* D3 h
GutStrgt P+Q+R
' ]/ W/ ^7 U: b9 {9 @GutStrgt Q+R+S8 U' R8 y. |% A# R

, ~4 Z! j4 e9 G" K' {+ @& V4 {) I0 _06    Z-Impact* r1 a% a* U2 k8 J/ U1 z
Unlimited GutImpct for 5 sec" E; |5 r7 p2 H; H
GutImpact G+H+I
: a5 L2 ~, {# U- J9 X1 _" \GutImpact H+I+J
1 H7 d, K4 }, ^1 X; h* iGutImpact J+K+L% C% O1 b: m( k* W8 s) M) _

$ N3 Y# e( c; e. R07    Z-Varibl
9 n* g0 e( A- nUnlimited VarSword for 5 sec9 U- n$ B4 ^! V% {% [8 P
VarSwrd B+C+D
8 n. w' R9 c+ {- q- }$ rVarSwrd C+D+E% O* \, X! l) [
VarSwrd D+E+F; ~! j0 e5 ~+ ]% F( h* I& J( {/ H1 d
2 S- P5 f1 n4 X8 \1 l: Q8 a0 ?
08    Z-Yoyo 1$ Z) d! T- o5 F3 R2 z1 b7 }
Unlimited Yo-Yo for 5 sec
5 |# J" Q+ v! ~0 b4 I6 V+ j( d4 u, m4 \Yo-Yo1 C+D+E, r* s. q1 R" y& w
Yo-Yo1 D+E+F
- Q& }7 z, I$ cYo-Yo1 E+F+G
* B* C  R% D& H0 _( f2 H. Z6 X* k) l
6 }* M2 L# w& T4 ]09    Z-Yoyo 20 [4 Y/ v5 z. O
Unlimited Yo-Yo2 for 5 sec& _7 f# n7 O" Q- s6 z+ p
Yo-Yo2 H+I+J
' k: w: m" ~: c/ A( v4 e$ w, BYo-Yo2 I+J+K
7 B9 U" s/ l" B, p0 ^Yo-Yo2 J+K+L1 r* I. j7 V, R3 X
; V- `2 {1 Q6 F; a
10    Z-Yoyo 3
* P, t3 Y, g" l: I, I; d0 b( L% UUnlimited Yo-Yo3 for 5 sec
4 i) ^$ [& ?0 }! DYo-Yo3 M+N+O
7 S5 ~1 c% x* S* r7 g0 v$ n. kYo-Yo3 N+O+P$ ?" i) j' ]/ N: ]
Yo-Yo3 O+P+Q
9 ^  i; C" W" u# d; {
% m$ W5 W7 ?2 C" N/ a- Z1 J4 w11    Z-Step 1
# M/ B/ S" K, L0 ^4 W2 fUnlimited StepSwrd for 5 sec4 x2 |. x. U. J& o1 b3 z+ z: _3 `
StepSwrd L+M+N
+ |# ?3 Q2 J) h7 u+ x, ?7 bStepSwrd M+N+O
# K. A3 j0 W5 l/ x. W6 vStepSwrd N+O+P
) ?8 L5 K9 v' ?: U" c0 X
0 m  |8 u4 e% w) g& i5 \12    Z-Step 2
+ A' O+ c( X7 x1 E: |5 O9 KUnlimited StepCros for 5 sec
4 d# R$ ~$ c2 f; MStepCros P+Q+R7 A: @0 Z3 e0 H! {. w4 c
StepCros Q+R+S
% f7 g- ~3 s  h! t; RStepCros R+S+T5 L4 S* W* F/ s4 h+ w

$ M9 r& H! c# l6 q0 C2 N. d% s13    BubSprd8 k, H+ w- G# }5 m! Q
Attks w/ spreading bubbles!+ e0 I& T3 l. _+ r3 a' W
Bubbler  C+D+E, r; H2 |4 A. u3 l% X+ s) E5 N
Bub-V    D+E+F
, _" E. X$ k8 @* j6 dBublSide E+F+G
. o' l7 ]' {7 g- ?" S: ]Bubbler E + Bub-V E + BublSide E
) Z4 e5 M& O, G" h* t6 R0 }
$ H! s5 N5 s* m& }/ ^" e3 F14    HeatSprd" B. _6 N8 S1 w8 [* I6 Z8 A) E
Attks w/ spreading fireball!
$ n9 P3 N7 C# t' R$ {HeatShot H+I+J0 {! T$ [3 U6 z! U4 B  B
Heat-V   I+J+K
% x5 q7 y9 w6 ^6 p7 {HeatSide J+K+L' ?, v9 [: Q0 K9 j" d7 l& f: `
HeatShot J + Heat-V J + HeatSide J
! J/ p  X, N) R' i9 Y7 x' E1 I- s" H% }  [  R
15    H-Burst
# I$ l( C" u1 q0 U/ J, H6 tCreates a giant explosion, B7 V. Z& X& T0 t9 }4 ~
Spreader M+N+O
( e- ~3 p% c5 [) eSpreader N+O+P
7 l2 D! L0 o% c# ySpreader O+P+Q
! p; c8 ~" @" R
( h9 Q7 F1 G8 E$ C" J- v6 Z0 S, b16    LifeSwrd- U% j4 n9 {9 ^, M8 S" q
Swings a huge 2×3 sword!# i: z8 ^8 Z4 T2 R/ w5 w9 }
Sword E + WideSwrd E + LongSwrd E6 g  S4 z% l5 F/ o
Sword L + WideSwrd L + LongSwrd L
" A$ l& x& d9 ?Sword Y + WideSwrd Y + LongSwrd Y7 z/ d+ }  d6 m3 I' M9 C. _

* w$ ?2 w) v! `9 e: c- c) s17    ElemSwrd; E- Y, r1 g0 C9 z2 v  S
Wide swrd contains 4 elemnts
4 H, H3 I( _4 n  R6 U: X2 b- R* zFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* M" D& Z, }) s/ m1 {, WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! a# F; A, D4 N0 x- R
% S4 K0 A: S% h! f& D: a3 [. n# ~- J18    EvilCut
. X/ @& y9 p% aStep up 2 & make 4 atacks
. o- I% J- U2 S* u8 CStepSwrd P + HeroSwrd P + StepCros P, P; ^" G0 i; @+ p

6 f0 N2 z( s. P, s" w19    HyperRat
' Z% @2 K( }5 U/ e( G3 _  x9 ZA giant Ratton charges!
, \$ `& s  i  C. @/ A- `9 zRatton1 A + Ratton2 A + Ratton3 A
$ s6 e* G8 h0 |4 {# i/ HRatton1 C + Ratton2 C + Ratton3 C9 ]. z0 ~0 ~) R2 p0 _. }" t9 U& E
Ratton1 F + Ratton2 F + Ratton3 F
$ u6 K) J$ y5 }
9 P1 I8 _# ^: F& x: P6 y) C20    TimeBom +
4 y! q9 E+ c7 S7 x3 _Sets Time Bomb in enmy area0 P4 ~6 J' X9 S) ^
TimeBomb J+K+L
' s2 p" Z! E* h0 [7 UTimeBomb K+L+M
2 ?- a; ~6 O; b+ ?. c, \TimeBomb L+M+N
) k" f0 m0 w' l* U2 W! a2 \7 U" D. A% p1 D+ F  u2 ~
21    GelRain7 N  {+ }5 _& ?7 I/ \/ ^# ^
Gel steals squares- ^: L1 F8 W# n1 t
MetaGel1 B+C+D
! Q% k5 e+ F  }& C4 Q& mMetaGel2 E+F+G: P4 X' v$ l+ M4 D
MetaGel3 S+T+U" e$ m- O+ P# g: |9 ~7 h- ?) e

  E  j6 z, O6 }2 C+ `. z22    EverCrse
* z2 I$ _$ u7 b, h+ |3 d* SShield chases enemies
: M% P* w8 e4 }0 t6 v* n$ VCrsShld1 C + CrsShld2 C + CrsShld3 C- W- a  ?% e; X- r# [# R* L2 B  p
CrsShld1 L + CrsShld2 L + CrsShld3 L/ x8 U+ k( i$ i9 d# D

# p$ V9 U1 g# n2 F2 x23    MomQuake
1 B" p4 y/ O9 Q3 R8 d! {2 L" zAwakens Mother Earth!
* z) v) Z  T9 Y9 R! @, ^( P: HRockCube * + RockCube * + GodStone S
4 X$ A! {6 E2 O' P7 X: Q" N" F
: \% p4 z' e7 e! v- S24    PoisPhar0 k, I7 p) r1 E+ r1 i" L& x$ R
Pharaoh generates poison
6 n# ^' Z! a; @! u  g# P( b9 _  nPoisMask A + PoisFace A + Anubis A
8 U7 R. M- j5 D9 x  y0 W! d- x. `+ _/ I( X4 _7 u
25    BodyGrd
" {( e$ o7 D6 {7 BBodyguard takes out enemies
$ ^1 K. h( m- `AntiDmg M + AntiNavi M + Muramasa M
5 w( V: P' ^  R( v! o" K# k) S+ _7 ~! m- ?! m7 {* k# E+ c
26    500Barr; M2 I' o, D- N# E9 y
Barrier absorbs 500HP dmg
1 I9 h  V2 |1 s- h# z1 j+ rBarrier E + Barr100 E + Barr200 E3 ^% I6 d7 o1 s* a
Barrier R + Barr100 R + Barr200 R
  Y, k% a" t' \$ w' G- b
0 t) z+ f! k) F( |4 g" u27    BigHeart
: L1 y; g' d0 B7 d5 rAttacks, then heals HP!
( R6 ]/ ^, y* z  eHolyPanl R + Recov300 R + Roll R( f8 `# v. p& F8 X, w+ n
HolyPanl R + Recov300 R + RollV2 R1 q8 _# d1 S0 F% @. y+ B; T. \& {( Z
HolyPanl R + Recov300 R + RollV3 R- ^; n! E: O% f1 b/ Q' i
, J: o5 e9 u7 t( E  k* z9 [
28    GtsShoot9 L) C8 o# |: Z. e1 s4 ^2 c0 Z/ X
GutsMan throws MegaMan!) r6 m( [3 c8 B/ T3 }2 y
Guard * + DashAtk G + GutsMan G
4 n# l5 E* ?- z- }) M( SGuard * + DashAtk G + GutsMan2 G
' A1 e1 g% S$ Z- T) dGuard * + DashAtk G + GutsMan3 G
$ {/ f7 B# L" A- XGuard * + DashAtk G + GutsMan4 G
6 w1 V7 o/ ?. o5 P8 X, e
) `% G" T# y7 X( R29    DeuxHero
- ]/ ?2 c* P, ?2 SMegaMan & ProtoMan team up!
0 O$ Y( b% M/ Q; E; b5 g+ WCustSwrd B + VarSwrd B + ProtoMan B
. V* x; F+ Z, RCustSwrd B + VarSwrd B + ProtoMn2 B; a, T3 l1 S1 m. e% v
CustSwrd B + VarSwrd B + ProtoMn3 B' c, A6 n9 u: R$ v& w
CustSwrd B + VarSwrd B + ProtoMn4 B1 i, @# V* F, V; ^; w

- I3 I6 t- `6 e9 |/ S3 U. j: |30    2xHero
, P" L3 ]% }8 Z* A' g4 J: m' HMegaMan & ProtoMan Dual atk
4 B: z' Y! \& a& U. b7 U5 ISlasher B + CustSwrd B + VarSwrd B + ProtoMan B
. c5 y/ L9 s( i% O  A6 y# RSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- G$ {9 @8 B9 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 w5 E* R* l3 |+ vSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: h% f# Q# y% y7 h- a4 o3 [5 b
( f9 I# C: q7 I4 J
31    PrixPowr) C3 ^7 B7 w0 J8 }) W
3 Navis attack at once!7 x! x- }. W5 ~/ H; h
Team1 * + Team2 * + KingMan5 K# D+ Q8 E5 q/ R0 S, I
Team1 * + Team2 * + MistMan5 M& p9 J& d0 b& w
Team1 * + Team2 * + BowlMan5 B
) a; i+ C5 d# x% ^1 Y) X
" @) n# K$ D, O32    MstrStyl
; f; e* H+ Z2 x. s% |$ e6 z1 mMegaMan unleashes his power
  L- C- n% H1 y6 J5 vSalamndr * + Fountain * + Bolt * + GaiaBlad *8 D' f' k! t2 d# Z: Z
, G5 }5 I/ W: {# [* {/ I
StdrdChip (Part 1)
- z7 Z/ L* ?8 g+ Z2 v) M" s┌──┬────┬─┬──┬──┬───┬───────────────┐  l/ [) o( W2 p6 w
│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ ?# D- k( v. T├──┼────┼─┼──┼──┼───┼───────────────┤" p' u5 ~0 N1 R; K
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 e0 b' d0 |$ ?& ]- m│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  ]) q, I3 h" Z  M
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 }# m+ r3 @6 m+ N" t│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; H) }" O0 Z" x3 v1 x  Y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& `6 y- ]% w# s2 O, e" c│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │3 R4 U& p- I) h" H* S. `
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
" R. e" d# V5 L0 I│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
3 P; G( i) u9 \# X% D0 j│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. ^% ~/ a! w3 ^: S0 u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 D3 _# J2 L" R4 O3 j
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- v. A' H5 T' l
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
1 [2 A3 a6 `+ t8 ?1 _9 S│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ }% v/ b6 G3 ?; B& n6 \
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! ^4 `0 t& G. e! d& F/ D* h│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 Y. n3 i( o0 l  c0 |8 s+ L: [│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
% s& p1 C0 q# s2 Q│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │6 n* x8 m5 M: c0 G* Q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
. K& S9 y* L5 o( ]- M3 ~│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ y! c( F: z0 J8 `+ I' {' ?│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
, j2 @5 _2 Z. Y+ X( ~- o! n│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% j4 g% e6 B; \3 h$ l- R' _! m+ J4 z
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
/ R( n5 ~+ P7 V) w, E7 {│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 l* e8 X. X! V+ O  V& L  |* K│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! c" Q( C, ?6 p- W9 Z9 P. K' ^2 j/ j│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ S- f3 z5 p' g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
2 @- p2 I8 Q3 w" a! b│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
* b9 c4 U4 g. ]│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │8 F+ S2 ]5 @& ?/ R& X, E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# d5 a' h3 ~' X5 U: h5 A( o/ H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& K3 F# @' K9 y& y4 W7 o5 r│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │) y/ J6 D5 ~+ Q! M9 O/ a2 L
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' \' |+ @6 _! ?; u' A+ t│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
  \! S5 w, p/ j4 A│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 E9 y* a) L, q+ n7 b2 N7 _$ q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 f* ]* G# m! B) n! ^│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ P  `" n. [" {
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  I' L* X1 T& f; V# ~  p( r
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
, M8 F4 F: @9 v. J) L: X│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& K+ D+ P$ c0 P) M' S- C; }" m
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. h7 ~1 {, p1 B  t* I* K│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: `5 e# J. t$ e& S8 Q│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │# S% Z0 u4 m! B) n3 h
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │# C6 Q2 i0 `  W0 D5 G3 s
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 x! x/ m9 ^7 l/ l. o5 z7 }5 c% ~│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ [) L% r4 A4 u5 n, k6 v& z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
5 L& x; I9 v4 G, f& v! U+ Y! ?│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 y2 m( l* ]" G$ @4 m' D
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │  k6 r7 U4 R0 R2 `$ p
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 e9 M( l' b  {# S│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  m5 n, m; D- i
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ G0 r# F* L5 F% _, d8 l
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
/ z! M$ q; q% l; t. Y9 R6 d│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
; l* L% N  H1 f0 @0 Q) e0 Q9 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │" h) T0 h# g2 |6 }$ x6 M5 e/ d
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 b% z2 W' L7 ^│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ V0 A  ^9 g* H2 [/ E│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( b# j  a3 l7 L0 ^/ p│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  r0 h! y/ J8 s; i+ R* ^0 \
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, E% |2 [* i) l- u! q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" S( W& b; }, ]# r! n. N3 V│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ O7 T0 ~* X2 N" f& ~* l" R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) l4 B5 _. x+ D2 }+ Z) _/ r" `2 s
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 P! V0 R& \3 i; `7 l! V
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ m7 x3 |5 j2 `6 u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* Q! S3 u! H+ C3 e│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │; Y3 H+ Y2 d, Q' X; l- K
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: X  m9 e  t$ m1 d  \1 m9 ]$ ^│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 G% g+ T: ~1 X
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  E7 o8 N9 U3 `  S/ m2 o' K2 @│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 P: v6 ^# O! X/ M0 O: a
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 P# @# P! S' \! O- c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* \1 g6 U9 O9 }│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! u! R1 [& |* s4 _$ v" U
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: w. p; V6 x3 ^, ]1 ]
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 {6 r9 f" G4 ]$ ]0 ^$ P│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 D& f: C/ X% e, J! A│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ _( o$ ~7 Q) I) [5 k9 l│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. P0 b& |# t2 K  y. H- h: {
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ q1 _" _( ~4 v. J, ]
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
) k( |! m2 b4 h3 b2 Y* X: \│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │! \, u: `8 C& L
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 n$ W3 M) ~! g$ A) I│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' J+ L( W* \2 C1 h│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  ]% x; r) z  g5 o
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 T; f' T* S& k- V; J8 b$ w
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# P: R- J% z* Y% g7 Y! j9 E, p, [│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │% I8 R3 j4 h2 r* r( }/ i! _, I
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ w1 w' n# W# k│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │, m& o1 P, g% ?; z4 j
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# A, A2 E8 s3 t" @$ N( q  ]0 J+ C
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: l8 B/ ^3 P& C3 }% z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  H. G5 c* [" _/ m7 D: W
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! K1 w9 R5 m# \$ G/ U' U│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
6 z( Q2 B7 e1 t9 g9 F3 k& o/ Z- t7 l  Y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ d9 m% F1 m  r. g$ {" E
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
5 u8 b6 F2 C- e. Y8 ^$ B│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 B+ K. T7 w. B( d0 b# H% V│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 C# S, H& v* h, s5 V& W5 ]│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 s. M8 N* i' Q; `9 Q% j+ C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 |& H5 [$ Q9 \2 b- r
└──┴────┴─┴──┴──┴───┴───────────────┘# O- r4 `: y. q+ s6 @6 z1 y
7 i. m& I8 L* I" z, y
StdrdChip (Part 2)
4 r7 S! Q* a' \4 Y┌──┬────┬─┬──┬──┬───┬───────────────┐; m/ C7 x+ C8 h  p, c8 B8 i6 r
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 n: e  s# Z2 ?7 b* M
├──┼────┼─┼──┼──┼───┼───────────────┤
3 `9 s' q# X1 C* c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 m8 u) h/ w2 j9 p. K
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) ?  v2 @# _- J│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" O, e2 p1 v, w. j
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │% q2 d5 v1 A3 D9 |" }: T. c7 w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
1 _  [/ \6 f# ^9 |5 `# B│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 E; C0 @9 L7 e6 w/ m# w( P│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& W$ {" x' r% V0 [( J: B9 L│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" t, ?" E) V; y* d: B│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │+ L5 Y" B+ r6 U+ {
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* g% P$ {# W4 c, m& L& [
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │& R5 L& X# {9 e+ a& R
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │) u9 S$ @( u" ?& D2 n. l
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) W  F5 Q9 v) z! `│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 \& u2 I" N# W# E# v
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ X& J5 r6 E& j4 F! d) M# E/ X│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% B" {4 M1 Y; f4 [  p│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! o% a# w% ?8 p: H6 m
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
/ }# _7 b% v' @+ H; n│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& |' a+ e" c6 x) B7 G" s│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* I4 M# e/ T: s2 Z) E# V4 s│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │) X; F0 ^, S/ ]
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* B8 X& `+ _  ^
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │. t8 Y$ e; r! i' M. a. H' V, h; Z% N
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* v5 C" f/ \! U+ n$ F, R2 v! I
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │  A% J' f( Q( x
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │7 ~7 u; p7 X( o% D" I
│126 │Rook  │30│  │  │***  │Protects you from attacks   │( k( F( k" `% f. @) ]: z  b6 p7 f7 n
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" j% a$ X8 \5 @( T4 |9 [9 a& d
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ X, V1 [  J; ]) l( ~% W│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) q! E% k* W+ M; H: p9 o│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 w5 Q8 `! J2 }4 y, y$ R% E
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
0 _0 _. t. i9 B, B& D│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 G: h* f; I8 r6 i7 v3 M7 I; K
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
9 g9 l! _+ b  ~* ~/ i+ B5 H$ P│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 H6 ?) X2 x) b& p4 G│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ @$ w% j$ `' k1 n│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" Y% G7 u8 ^4 L0 e# f7 z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 D* M1 T( b! ?: Z. _* t│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; z2 i  T1 `. P% @/ j8 X│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 O7 D. z3 \, Q. T/ @+ `│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ a, i$ a( V* U9 |+ ]# o8 T│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 Z+ S* A) j1 |$ ~│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: z0 \0 W; X: T. y. ]& ]* c" [$ q" a
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 O+ `+ ]* r, A% }$ S6 [- x│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
( |+ K$ E; n& e& u' J: u! V│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' x# q) P; u, ~, P3 k) v
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
+ o' Z- A$ C5 l8 v  Z7 R- m% h│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& M, S( c, T7 L: B8 S/ ?0 J
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │9 |2 L+ @9 h: w. M2 G( y/ G6 U
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; N/ `! H5 I& e- ]2 w│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# R( h/ O* e4 M* S
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ h  K3 @# A" Y$ _6 \│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% |. A, u+ r' a" R7 g6 s3 k│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 s: T5 i$ N- K. g( m0 Y; V│154 │Recov300│80│  │  │**** │Recovers 300HP        │# `  {3 _) a* F9 z. _
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& y4 ^2 d' |2 @2 x; v! e│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│/ w+ v) Q" `; E" d1 m
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% S" A3 f1 X7 I5 {
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │+ }2 S" h# Y% g( g0 S0 P4 r
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: F2 Q  Y7 ]6 O+ `; b
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, e$ ]9 F2 R6 ~5 z" [│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; g% G! J6 E( N3 B: J│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  o' h' ], d) h' G) `0 q: l5 k│163 │Invis  │11│  │  │***  │Invisible for a while     │
) N$ d) ^" ^  J│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& C( L  ]4 [3 T( |2 N5 J6 S│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
& g$ V, K& c( w  P, A1 d& s- E│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, e2 P1 ^9 V0 o2 G  _
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
7 W: I  n8 K+ W1 \5 H│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. z- t2 Q" }! c
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
: {4 n( E8 U2 i│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
8 |8 ?, C3 i' C. q│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │6 Z2 r0 V3 L4 k; `/ l# y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 o* u. n3 X; ]; \. u# }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% v; z" J/ Y2 E3 r- t( i│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; f* e5 L. ?- Q0 [+ o, K
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  c% E1 P! d9 Q0 M8 E5 h/ f; b- G# j
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# n" p! Z3 G& h│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
8 c6 v9 s3 B: j. y: }│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 [, c7 E; K0 i" p) f9 h$ `: \│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% x3 V* |9 o* @5 U# G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. X/ C; p  v" i$ r' L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  q$ S% i  f- \* Y│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; C0 z- n! `" Y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ n. W7 x& N7 A* R6 H) d│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" Y( k% w- A) l3 t- j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
! X& h+ D% n9 n0 ~4 p- x│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 o, E+ M. e2 O; [0 o│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 M; ]" [* Z$ e
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 G  j7 F5 f' i; t
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* r2 x( W' e% a; \│190 │Snctuary│54│  │  │**** │Change own panls to holy   │3 ?2 ?. R* |5 u: b+ x
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │+ x4 S) l- Y8 O% w) |
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 {2 R5 [5 R3 u( |; M- p: _
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- z2 h5 y! k" b2 q( {$ [) W│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" i1 r  ^! d4 u) N! {
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, Y6 M- F, k+ X) X$ `! j│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
8 J" Q5 `( J' [│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
8 z/ y" q2 Y! j0 z; \6 j│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ J' w; C* v' t8 w9 T8 s$ o0 O
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 o- k0 p) x$ J│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, d- e+ n: c8 p- \4 w0 D) }$ m  r
└──┴────┴─┴──┴──┴───┴───────────────┘
5 F/ N# I- F2 u5 G. l9 s: C" H* O7 z( o

2 P1 l3 \3 s3 U/ }& r2 KMega Chip
* k  s' x: s4 H. \┌──┬─────┬─┬──┬──┬───┬───────────────┐. ^6 q! S# K& ?# ?6 y0 t
│编号│名称   │MB│攻击│属性│稀有度│说明             │) t) b) Y! R4 Q. y4 ^! S
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Y9 g) f: ?9 S. A3 U) U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 Z) c! P$ [$ T+ @" ~6 p- u# z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
  w! x. ^- S$ l. ~9 d5 G│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( q  ^" L7 ^# \0 ^) m  x: m
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
2 }: q8 {/ v5 p! o: x8 k* E│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │# r3 |/ g, g9 g
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  @( B9 M0 A- A) W3 |" ^( K6 g│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% @% j/ _# k. |! W, B
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" I$ \- @  @) {5 I│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& U" d1 j8 L. _$ s* r
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; J9 N* E7 _1 L) `  F3 {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 [2 Y7 }+ S6 @, O" b
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
4 B8 |5 `/ o# [" q( O) c│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( w* ^# o6 z5 U1 K- _( L) O" p│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# Y# z  [. E- X5 [0 x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 _. F# T( I8 j# Y0 L
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. }- @+ V  U- `9 D; s9 F│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
1 a/ U" z; _- h9 J; t│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. \+ U- X+ ]1 I% `8 s$ q, U
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 n/ C/ G9 B4 t4 Y$ p
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │( o5 `% V0 \' z5 V4 n
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 H+ \" F! ?8 c
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 [  U, c2 q$ A│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ r' S! f  O  p+ K* e8 ^; f7 K
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │& J# G/ _+ G! \. }3 q. ?: u
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ _6 {4 X& J- {9 O1 K( K- v
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. U$ S; X. F0 C7 T% X/ M
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 t# f, T. j( s  a) i$ i
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
" i( m0 e& t5 ^) f8 k│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 L" s3 `3 V& e% j/ A
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% Q% V8 b; n5 X2 }: V
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │' m3 _* e+ j8 ]
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 _+ {. l3 ^+ P7 \0 b, B│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 k. e9 R1 Q; _! a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 I- b+ [- B" G* }# p
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 T  b/ k3 d7 y) }  ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 n3 f5 R3 w9 S) U) P
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
* X0 {! R. R4 O' ]│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. o; ]' B" K6 N( D& F
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ x# [9 ^* ~7 r4 H( v
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: G/ ?' I1 }& t7 P- Q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' R3 V. C" z/ W2 N. {/ {0 u; d. s% O
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 X+ c6 [( a( ]4 h2 I% Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 n2 l8 {* J2 J$ D# ~: L/ D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. i1 m% L7 T3 L" v* ~) c. o1 d
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- _- ^: r0 q; A1 U4 [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 ]" e! Q8 X; b2 ~5 E$ j│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  D2 B( B9 ]( u7 \$ P- g9 ^* l│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- G! k: |( @& y. k1 B$ t" x
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* |& V. a% D: B2 ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" _+ d; ?8 n1 v│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: g, w6 h5 Z  `( o3 O* T+ ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; h- B  s" }  `3 v  y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ I2 p/ P: K$ p4 U+ V! o
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │) g+ b- r6 w3 J6 y( l. a7 l" A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: Z' c4 I8 a6 F│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; y4 m3 X6 N9 r9 o" E$ R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; ~# C* Y3 A3 K4 C0 I9 X# y0 A
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 N& o8 a# F- g7 v
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, i9 P4 N  u2 R% x│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# _5 v/ @0 s7 S4 i
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* }0 M3 h/ H; V+ C│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │) e' j) s$ l0 m8 \9 ]  I
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ V/ V5 V3 [9 b4 r, g│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 X, h2 n% I+ R: Y1 ?│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' `3 @: ]' j! P* N6 q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( e3 V* j" p2 _
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, N) S  R& ^  M* |* S' K
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 d  U: a/ {' \( ~, H5 C8 \9 I" Q
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 ]- k1 v' B; I! T
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) D  ?$ p( {, _8 ~3 W( i│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" [, ~2 e. }5 w, O* A
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
% G' B. `/ H9 P- ~% g. s2 L; A│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
; |: L  ]6 N( S4 Z│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 t+ r, g& y3 a5 S  g1 ^; [$ t│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' d( n6 @9 e8 z5 d│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │- [  h# d) V6 |3 {  L7 P
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# z% ]3 E7 M& f' T│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 N# ?, n8 }  e3 X# o3 x
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 r' p  u6 y; N$ u: f/ e│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
! @7 V/ U$ V+ v4 L2 e3 E& h│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
( X" F7 D& [+ k7 W' g/ g! K, d. W6 ~; r│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 a, X% ~* B+ p& g│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
: M. K( u' D0 G! n/ V) X│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │' b4 v- w' q1 L- F% l
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& y3 N7 b, ]: Y7 w2 s, y7 H) J+ ?7 }9 V
└──┴─────┴─┴──┴──┴───┴───────────────┘$ W0 d7 M+ G0 q" J( g
% u7 H9 [  @8 T

& b" U" Q+ G- A+ ]$ `$ F5 L- WGigaChip (蓝版)& h+ K- B2 m7 ?( b3 Q5 S' X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ S& h% u4 o+ s; j│编号│名称   │MB│攻击│属性│稀有度│说明             │5 \. n" L! g) E8 L
├──┼─────┼─┼──┼──┼───┼───────────────┤3 ~( K2 W4 }2 g8 v5 @
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 ?' K- d8 \% g/ B9 W% X( ?$ A│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" R1 }! r0 F( ?  C- K/ R+ E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
4 S7 ]: F& N8 z0 ~│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# ?/ t' q1 A) U) O% l% y│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: k$ `- {, `5 p6 I6 Y│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
* \" Z0 q! w/ [  H+ r│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  O8 O3 I  V; A% J! V
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. K# v6 q* L+ t
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 n/ Z3 _+ m2 j1 a4 ~9 L% q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& H9 R! B( V% r. w# M9 m
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 ]8 B) U$ m; [$ X│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- j1 \7 ~* h0 L& b/ u+ s" S+ U8 k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, R+ M1 ]( P# Y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: v8 |$ l( h* x- A8 \
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
2 [0 [& O2 L( K% ~6 p, C│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ i9 c/ u. X8 M7 x( ^- Z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 U! p, D9 k) ]3 K│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ D( E- f( g' z6 S│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# w, e0 a8 A3 y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
( R% u' }  A* ^% u, i/ r: p  Y$ ]: s└──┴─────┴─┴──┴──┴───┴───────────────┘
0 q/ w0 T/ Z) K! r) k8 x  \2 a8 f
4 m- |" q! M8 @6 cGigaChip (白版)(只列出与蓝版不一样的Chips)( x% I% V2 y4 R4 i. ^) S) h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. J: \. N, M; V% S; @│编号│名称   │MB│攻击│属性│稀有度│说明             │  T9 z: u# H% C' E$ j5 R
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 c) Y3 r3 ?0 j) i, o- J│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) C2 D* B: a2 G, s
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* H* b$ p) g& X0 y/ B" s' C
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 s& q. I- d& U& y1 a2 \│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
7 V8 b- a+ y( ?2 g' j. v) y└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 y9 b* E0 d0 S
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ w  ]5 F" m9 W+ I! K

) H, |* m4 T7 s, `001002003004005006
. R1 J2 k/ v. I0 P" ?007008009010011012, o6 V) C8 T  }* \% F9 p# D8 @
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 o5 }9 i) A4 S9 L( W1 d

: T; m9 h4 w4 I5 q! K019020021022023024
! F/ b1 L# ]* l6 O025026027028029030/ G, x" B8 ]$ W
031032033034035036
, C0 F& @5 q1 V( W6 N# l" z1 v  R: m7 {2 c% r
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 U. M9 G. h4 u# H) F2 ~3 D& D
8 {0 ~/ j6 q, d+ G, Y7 t037038039040041042
. S# ~( Q* I) Z) d( o. C043044045046047048; v, N) o5 a$ @' F2 H/ K  O1 j7 A: H" r
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( {8 W8 M5 P- t. \% K- }1 K, X* C2 ?
" W+ f( c) ]2 E5 J* s
0550560570580590605 |9 g4 Q- B6 B4 P+ {+ ]
061062063064065066
5 l- S6 d2 o5 p: E6 K  O- O3 e0 g067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( s5 M" b9 y' Y7 v7 p

3 b, T9 S0 \: n  l4 i. I073074075076077078$ C. j0 g3 B2 m0 Q7 F
079080081082083084
7 _# d* n& @0 Z( x  Q085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 w" Z1 J: C( |" ?
+ J5 E# Z# j6 m3 k1 D. V091092093094095096# L9 [+ ?! }9 V, B6 N7 z- q
097098099100101102# ^9 \* d2 M4 b. r( @  D# r" S# D; \
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& K0 {6 `( U8 ]  b. k

7 Z  a  ^) H5 O; ?) g109110111112113114
/ T' g$ b+ h. A9 ]115116117118119120
) i: S  |8 b' ]- w121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& v& S5 C% v  w/ f; x5 D
$ J5 ]6 x1 I3 P, T# ~127128129130131132% y4 a( M# O* D  x& O
133134135136137138
* K* r5 a' R0 s' P' I139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 M. X9 z" E; o; g
; @  r$ v2 ?' B5 Y- h) l
145146147148149150
+ [2 t' \# K" d3 I# O151152153154155156/ s$ t9 @6 L1 w' W4 `7 _" N& P
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! S* `: Q9 I% j3 V3 s7 L
( Q+ h, `, i6 |: A
163164165166167168
. U2 ?* f0 T4 d' K# B169170171172173174; R$ C$ [8 l. I, j4 U/ }7 `
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ x2 R  P  e& O3 K
$ h1 \8 m$ ~" K
181182183184185186  z; b9 U1 x" P) \8 M- I
187188189190191192
# l5 \5 k' w4 g( Z* {& S8 C( C193194195196197198' ^! W( y5 e6 g, a2 D$ o
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 j* X; N6 m/ w2 y0 \$ o
: X' i! r3 M$ I, b2 T4 i
0010020030040050067 C, c/ i( n4 x/ U7 w. M. }- t0 r
0070080090100110128 X$ n; E' l3 q4 F3 n) ^: l
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 w) [/ _/ r  b9 F5 g

. Q+ E) |5 G9 t6 H019020021022023024: ?, d0 s' A) u( R3 W& S7 K
025026027028029030! R% L& Q& z& g5 j
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) v! z3 [4 O# q6 @4 i9 @. E0 e9 B7 W, c
037038039040041042
; p, F$ q& N; k* i( S+ [043044045046047048
- [  V" H9 p& w9 m049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; U; ?) E2 g# A- K1 }
& a* R  F5 X4 v3 l
055056057058059060
; `1 c, _$ ?6 u061062063064065066( N) G8 Q$ e' C8 K
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 H+ D! n2 ~3 I

6 |+ v2 X% ^+ H) ^4 A# e% K# N( E3 g- s0730740750760770787 M- F" S, A/ V; f, F# Y
079080081082083084) N! |$ a- x) ~* i1 i% `% y% ?5 ?
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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