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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创3 `0 d# o) K8 n3 Y' ?/ h& Q
■ ●■    http://www.NewWise.com 5 M; T, f9 E) F) k6 m' `' m, Y; J: ?
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ D2 x# k& U  U6 V7 M& b
7 K' ?. s- ?9 K+ u0 Q6 n6 Q+ q2 o+ \: J6 R- F) B0 g
           洛克人 EXE 3 Blue 卡片组合
, s. ?  ~3 n" o& ?: y
4 q" p7 i" ]$ {& o( D! }5 z% |! e+ p) a( Z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# k! L: g/ O6 G& A% V
大家要看日文版的P.A.或详细攻略,点击这里吧!

4 N9 V- P" c+ c====================
& C4 m$ z  D* `8 `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
! p: K  G4 u/ _* T1 v
2 o9 g+ F) F3 r# K/ [2 n以下内容格式如下:
' ]# h9 B4 W3 r- f- R& v& D3 \. O& D7 @
编号    名称
" C$ q% r' ~, V* w, Q0 i$ h说明
+ ]# V* R* F" o2 ]0 T6 \8 N组合方法
' ]; Z" |) y, ]" {: k---------------------------------8 W# {) R3 Z* D  T
01    Z-Connon 1
) E" K$ x8 W2 a0 q6 e' u. o8 kUnlimited Cannon for 5 sec
+ L) l! F8 K  Y/ tCannon A+B+C
9 }1 J7 R! G$ n$ ]; z$ eCannon B+C+D
; v6 [' c, }# E1 uCannon C+D+E
) W5 @3 [" @9 M; O6 r) {. n: b. F$ v+ u
02    Z-Connon 2
% B1 x; e. Y: V/ U5 X% ^. VUnlimited HiCannon for 5 sec
3 U: A) ?3 [+ X5 N) ?1 ~6 V$ f- KHiCannon H+I+J$ h- d; P4 q# z0 h) g! U5 M3 A& E
HiCannon I+J+K# t5 R. P# U2 r
HiCannon J+K+L2 g2 o+ Q& ~% s$ O7 v' }. Z0 j
7 v# |4 X6 h* E# S
03    Z-Connon 3
8 i' A. B5 H$ `, B( k6 qUnlimited MegaCannon for 5 sec
; d- R0 U, x1 u& Q: u7 o% b1 ~M-Cannon O+P+Q
9 A' _( M7 p2 {" S9 A' R* @M-Cannon P+Q+R: F4 j. o' {( E7 ]
M-Cannon Q+R+S
9 H( P$ J4 h) R$ l; M  i$ ~* d: E  W! O2 \* I, G
04    Z-Punch
) B# v  }$ o) L* oUnlimited GutPunch for 5 sec' y. V3 t5 S  X- s; K0 b0 ^) D  x
GutPunch B+C+D1 Z4 a( S) }! N4 N- w# z
GutPunch C+D+E, T" a0 y, w, R% |5 w  U! V( d7 A
GutPunch D+E+F2 B9 K' V4 o3 B% i9 O7 h

$ w6 ^; M" _( F  |05    Z-Strght
. C( @8 `) T8 O8 VUnlimited GutStrgt for 5 sec4 d& a. @8 }- ?
GutStrgt O+P+Q9 |) a9 ]6 L5 z, [& q4 w/ p, R! T
GutStrgt P+Q+R. X# e" Y+ i/ f& N" q; C) @
GutStrgt Q+R+S" H1 B' f. I' S. I3 H1 M
. U! U- i* X, b) @' ^% c
06    Z-Impact
0 k( y5 E. A  |+ P/ M$ I% WUnlimited GutImpct for 5 sec
: @* R' k) ?+ ?: H1 oGutImpact G+H+I2 b' b" J$ j; x& [) B. D
GutImpact H+I+J( S  Q, i' c2 [* V. N5 y
GutImpact J+K+L- L8 J5 p6 M3 D  H' _0 ^6 j1 R
' t5 ?) {9 R# m4 c" e; c
07    Z-Varibl% ]/ N0 U: z& M" K
Unlimited VarSword for 5 sec
' s' ^: m* _6 |8 z- m6 H+ z, }' pVarSwrd B+C+D
$ F4 ]9 g0 L, q4 r9 z! H& D8 g6 ?6 L# @: RVarSwrd C+D+E8 n0 K9 A6 Z, F
VarSwrd D+E+F) F8 ?# b5 E9 ^# Q
9 J$ f% ?" ]. u% P
08    Z-Yoyo 1: |1 `9 h+ z6 t3 a& J% U; t9 e
Unlimited Yo-Yo for 5 sec
! L: ~0 {9 Y' m' F- |Yo-Yo1 C+D+E
) R9 t. l0 Q+ }$ e; R& w+ [$ H  PYo-Yo1 D+E+F
4 ^& P! y# m7 yYo-Yo1 E+F+G
0 b3 \5 u0 R+ |) L7 V
' J! ?; H% v# |# P4 v09    Z-Yoyo 20 Z- o" M3 h7 J% X$ J! |6 Q" B3 q
Unlimited Yo-Yo2 for 5 sec
# g" r# e$ q, D! q  R5 ^7 nYo-Yo2 H+I+J1 U  c% _5 {2 w1 L( G# a
Yo-Yo2 I+J+K
' u9 X% k- I: Z. H* c6 M8 PYo-Yo2 J+K+L
3 R1 |2 n8 Y, I4 f  D, a- v6 J0 R3 m; u% A- l
10    Z-Yoyo 3
) }1 _& N! }+ q0 @* z& g7 ]Unlimited Yo-Yo3 for 5 sec
& E& ?& \/ p8 r  FYo-Yo3 M+N+O* u* ^+ q5 `/ Q5 e  N- o
Yo-Yo3 N+O+P
6 E1 H- J+ J+ b$ T, z! L) f- PYo-Yo3 O+P+Q" r) D) m3 |! w6 z* H7 ~; H
( ^( V" X0 b1 A; q& C
11    Z-Step 14 \* X* u) ?0 l% Z3 x5 P8 ?' @5 m3 W
Unlimited StepSwrd for 5 sec
# T5 L" l' j( L6 n6 dStepSwrd L+M+N
/ `' ~0 j8 l# t+ C3 Y: uStepSwrd M+N+O, Y$ F. }3 T$ D; x1 V
StepSwrd N+O+P$ \- V8 v) S, f2 K5 w$ C

9 B) s$ ?5 j  t12    Z-Step 23 v- u6 ^) P0 b! w8 O+ F
Unlimited StepCros for 5 sec) Y2 T8 n7 g  k9 a/ O
StepCros P+Q+R
5 m  U: |( p2 u! }# v! SStepCros Q+R+S% l* g3 j( s9 `' A! D# U
StepCros R+S+T
! r# V& f  Y/ }1 y0 D) L: f+ t7 i* `8 K" j" H8 R2 a4 \) ~% h: }
13    BubSprd
) J5 z: Z* {) nAttks w/ spreading bubbles!
6 p$ c0 q4 Q7 V  U' ~Bubbler  C+D+E
1 o& i# |: k7 m0 }/ P' TBub-V    D+E+F& V& J$ o: b+ D1 G' K  X
BublSide E+F+G
4 ^7 R$ S( T; J9 rBubbler E + Bub-V E + BublSide E2 G2 ~, e/ l! ~& m" m- J5 R

; W* K8 B. y9 t. c3 H: A' p  f14    HeatSprd1 f; H" P0 |( J$ j2 Y& F
Attks w/ spreading fireball!5 f1 G- [6 A8 d9 f
HeatShot H+I+J
$ Z3 w# b+ d, e* g  eHeat-V   I+J+K
; s: j/ m3 ^: q: s# ?8 X8 EHeatSide J+K+L7 }, c! F) N. K7 z; ^2 s7 F0 @
HeatShot J + Heat-V J + HeatSide J& y: u! z5 V4 i- p' [9 Y

& {' }* ~. R1 b% f15    H-Burst% X9 |2 J6 n* N+ k7 J$ ^
Creates a giant explosion2 @( ]2 x5 ^4 F% t) z9 y1 m
Spreader M+N+O
" b/ J5 h1 P+ p& fSpreader N+O+P& b# Y' |5 E# n" E/ ?8 O. m
Spreader O+P+Q
1 i  O9 `% {1 d
% D8 R# n8 T: Z5 K. o- A' g+ Z8 `7 [, v16    LifeSwrd
3 F3 L. `, T/ I' VSwings a huge 2×3 sword!1 B4 Q7 [9 x% v
Sword E + WideSwrd E + LongSwrd E5 o+ h# ?6 |+ {6 x
Sword L + WideSwrd L + LongSwrd L8 x7 K, J& ^( l7 {
Sword Y + WideSwrd Y + LongSwrd Y
: L& l- G% X3 c
1 Y; p: \. ?- S17    ElemSwrd
! H) y! }( Q+ rWide swrd contains 4 elemnts
4 Y$ @( u/ c# g) j. o% W% o4 n4 {FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. W! L; s6 B' H2 e8 M# X9 J+ t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: w- M1 T9 A- R  ]& i% X; S) W4 F
* P( O% G0 z. Y, e, u18    EvilCut0 W0 r% P- w8 q  [
Step up 2 & make 4 atacks
7 T8 S8 ]* S% |( q4 }4 EStepSwrd P + HeroSwrd P + StepCros P4 ]# ?1 o3 `. ]1 Z( @! w. Y

  b) I' \# H! M5 O: E% D4 i/ B1 S19    HyperRat& c/ k2 [% ^0 w, g! l0 A
A giant Ratton charges!% x% d7 V1 ^7 `6 T4 A2 w$ i
Ratton1 A + Ratton2 A + Ratton3 A/ J' s- s/ u+ }( ?
Ratton1 C + Ratton2 C + Ratton3 C  ?" f( N1 X& W* D$ j
Ratton1 F + Ratton2 F + Ratton3 F
/ _0 u) }+ P. H* j% }$ `+ c( {2 h3 T2 e  C
20    TimeBom +8 N. S- T% H7 z. y# C8 U. K
Sets Time Bomb in enmy area! x' D3 Z/ Y+ ?7 u
TimeBomb J+K+L
5 d( y! X' [2 M) A8 g/ T' Z2 CTimeBomb K+L+M4 x& S9 E9 _, i8 a2 J
TimeBomb L+M+N
, g# G1 N6 x- z- D! h0 a; ~& v& P; a$ M) W  @; u" |
21    GelRain9 A, h0 P! k; D4 @* C
Gel steals squares. T' w' [* e% a# N' P% }, F
MetaGel1 B+C+D2 d! m7 V, ^8 p8 \% o
MetaGel2 E+F+G
! C# D3 _/ P( o3 @& BMetaGel3 S+T+U
4 q; N! Z6 p6 m' @. f  R( T* X$ ^8 `7 ^( a  [: N
22    EverCrse1 r9 D/ v: c  ], s/ ]
Shield chases enemies% p! @0 @" g/ a7 ?& p- n
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 e" m8 R0 y+ g9 Q' gCrsShld1 L + CrsShld2 L + CrsShld3 L
/ Q. w0 L! p. ^
- p0 x7 d: N, \0 d: ?( K23    MomQuake
& J& B/ Y4 ~0 ~( LAwakens Mother Earth!, J$ x0 _2 l/ p8 ]3 M
RockCube * + RockCube * + GodStone S; |. {1 S7 s9 R8 l3 S1 O6 P
  |; a2 K9 p/ t5 d& [3 _) X
24    PoisPhar
( @1 i( t8 C( C% x2 h8 V( tPharaoh generates poison  w8 [  [8 {! h; G- e' m% D
PoisMask A + PoisFace A + Anubis A8 G2 W, D9 K1 ^" c/ \( p# N) j2 R. ]
$ \0 N% T" ~1 l4 L7 s5 k' w
25    BodyGrd
1 a. P; E$ A" k( N" }5 TBodyguard takes out enemies3 P" t6 n) ^0 g  D$ L# R
AntiDmg M + AntiNavi M + Muramasa M' O: f  x5 |4 c3 Q: j% A
# ^0 i5 r3 Q/ I1 Q2 j
26    500Barr. z6 e/ }. K; m2 v5 D2 ^" x* j6 ^
Barrier absorbs 500HP dmg
( B' H. U: |$ H. ~; G8 }. {8 P. UBarrier E + Barr100 E + Barr200 E
% |& \- K- \! DBarrier R + Barr100 R + Barr200 R  l/ l6 g- E9 G, Q& C; ?4 ]
: @( e3 H) H( e2 B* ?  u& u
27    BigHeart
7 {; `# R" C6 K7 t2 Q3 M! LAttacks, then heals HP!$ A9 ]9 Z6 r3 Y& c% ?
HolyPanl R + Recov300 R + Roll R5 }* d0 D" f+ B" P: c8 e! V
HolyPanl R + Recov300 R + RollV2 R, u, z" y. f  l) D
HolyPanl R + Recov300 R + RollV3 R
  Y" [5 e4 V3 ~$ }3 _$ u/ I0 R5 U& L5 }+ X, F: l/ B' {
28    GtsShoot3 R0 C, a! c3 V! @) h
GutsMan throws MegaMan!
, f- L, W4 d' {8 {' A2 s& X8 p! P1 JGuard * + DashAtk G + GutsMan G
# e4 ^- X7 [+ v" s' I. U6 ^Guard * + DashAtk G + GutsMan2 G: k) u6 o& m) |) s- f
Guard * + DashAtk G + GutsMan3 G
1 Z& p) P' _' u- X' R' Y5 EGuard * + DashAtk G + GutsMan4 G
) G; d3 C3 ^2 i! [( F& b5 ~5 g4 g# @! S! P+ T6 j
29    DeuxHero
* Z) N1 j: E4 c- p+ zMegaMan & ProtoMan team up!
7 C: [, k7 P# r4 D$ `- TCustSwrd B + VarSwrd B + ProtoMan B8 O3 T3 _* p. a% y; Q
CustSwrd B + VarSwrd B + ProtoMn2 B
9 y- ?* b0 V( z6 b0 O* w) RCustSwrd B + VarSwrd B + ProtoMn3 B
& h8 {% h1 c. n& {! Q0 fCustSwrd B + VarSwrd B + ProtoMn4 B
. w1 t4 ]% Y" r% q. I( ?0 a2 h+ ~) I, K! Z
30    2xHero
& C, Z+ w" @( `MegaMan & ProtoMan Dual atk
$ W& h$ G  H/ f! p. HSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 U. F; I  s% S9 q0 D0 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 W( K" a4 g9 E/ c: a; K) USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% R0 I1 y: b6 v8 R' B( ~' NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( P& @' q, F8 V. ~+ D6 y' R' k
6 n: `$ C1 s. o7 n31    PrixPowr8 ~) ~8 g$ E, n6 C! z
3 Navis attack at once!5 |9 U8 a8 h: C$ ~
Team1 * + Team2 * + KingMan5 K3 y, O$ ?4 W3 s- u, B& Q4 m
Team1 * + Team2 * + MistMan5 M
7 ]1 W$ ?! @* `! Q- x. t  R" ITeam1 * + Team2 * + BowlMan5 B" `( {4 T; U1 f. P

/ K; R2 r8 {, s8 Z" M32    MstrStyl
# _+ A" i( L; GMegaMan unleashes his power
, I8 d4 b+ s* Q( E, gSalamndr * + Fountain * + Bolt * + GaiaBlad *
  @; M$ ~$ r6 h+ a2 m& e& [) p+ }' H
StdrdChip (Part 1)
* i% l" W. H; L┌──┬────┬─┬──┬──┬───┬───────────────┐  Z% p0 _0 F8 p( F: F- G1 a8 x
│编号│名称  │MB│攻击│属性│稀有度│说明             │2 W0 v% B$ `  f9 J) j
├──┼────┼─┼──┼──┼───┼───────────────┤) L7 e+ A: Z% e7 y2 x6 ]& {3 t: w& H* L
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 {7 n2 t8 e: \3 M  ~2 \
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* I5 u% g* m; F  S7 V- T# O0 j2 @. S1 |│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. g. ]5 }8 o2 Z; O8 t+ V1 J/ S0 E│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 p, k/ R1 M( s│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  F- w) f  @; l! W3 A│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! I- n8 }7 ~$ u9 s/ k
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 z  k! r6 Z# z- K4 V; i5 D
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 ?$ ?) o* x$ u* }1 H: s
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- M$ d$ S. U# a6 c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 _$ u" n' \9 U5 I+ x, g│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, D5 p2 F: n. V3 q8 P│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. s. C- {9 c& Y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 @8 I1 k& K3 ]1 Z! M/ t│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- r6 n$ E7 I# m: ~: d│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" v2 J4 m8 K2 n( j6 j- l+ m% f6 C1 H│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; ?0 m3 t+ B/ E9 Y3 P1 c1 O
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │" \4 U! I1 V( W% r& f; S
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 Z  @& m1 G' G0 f6 R  n& o7 K│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* Y" A0 {! c4 e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
% G2 ]2 u) h* t7 i0 L# |$ L│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 R* W8 I! S# z- |$ p│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │  `+ m* c- q) _3 E% o! L2 m' o" S7 i& x3 }
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: ^2 k) A$ H6 V# j% S; A' P# B, ^0 _! G
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 l& N  F; g! J│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& Z6 f9 Q9 L! }5 k7 P6 s
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 `4 T- B, b1 D
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" ^" ~4 y% e" o' K$ ^
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │  _% n$ W" B( E% u8 E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 O) T/ t- N1 j4 E% _: n2 n: E
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
- k* J+ e9 z, I" i2 [* Q│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ b0 d6 s* T# I& V3 k6 d. b
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! n) m* B5 C0 k0 I, s4 c, T
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& }1 n) T, D, y* L  M& [2 M
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 _# ~0 B9 b* P! M" Q
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │* |7 c8 \: B0 B( \- c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 z' G) H8 d. u8 h, y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 U  o; u$ c* x! I0 d& Q8 n0 s
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: s- L( g6 R. C( ~6 K
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
# [8 v  c! i+ V' i│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. @/ U* F# \$ U/ O% |
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 `( {% i( y7 Z6 y1 E8 g2 y$ d( i│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 P7 p+ ~6 s! l1 W% z) O
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* v2 C; ~1 |9 c4 N$ a
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" p/ Z" Z2 r& ?; d0 H4 }│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 V$ Y) ~, a0 T
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
& i& v, ]8 g/ }/ P& _│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 a1 X7 s5 T( x" H; H7 y│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │( a# e9 }. a  E/ _8 E
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# b+ y+ Q$ x. z' N│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
+ b. F3 }; Y8 @: |4 X│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: Z+ u0 |' s, P( ]3 F4 t" S7 Z; B; z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" ^& y% D# b. j6 r, v6 V6 h0 n
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 K. k4 ]0 }3 s, V( _! i, I* _  F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! r7 E3 V  \. Y" |6 m) }  w  M4 D0 x
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( M/ ?9 O8 D1 K. C
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  G  j2 M: }$ o. n# \$ J7 h* o│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- x, d2 g3 Z7 W, u5 u5 J│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# U$ F! Q8 v. ?1 n
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 f" y: D- C9 w9 `│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │! y" h  a2 B5 E$ J! E# D1 g# e
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* b2 k- a0 ~: G│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' L9 I+ U  V$ [- b4 B2 @. U9 g│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( k8 W# Y4 p* G0 W# P, c+ u" U6 L
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! [8 }: L/ [/ n# w/ U7 M. \% N│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 b& h# h$ `6 n# [2 U. B3 q- _│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ @' X' F3 [# t8 ~# O: [1 R│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ D; {4 R" n# C! ]5 z- C
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
4 R- E9 A4 Y2 W) K6 o( m7 N/ q& ~0 O│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 a7 _! ~! f( z  [- i* \3 ~! A7 H8 ^5 g│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, ^5 Z. O& T' y# ~3 U│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 ^' V7 }7 F' B│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# {2 |) d- F8 x! I- q│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! G' H5 ~7 i$ F7 ^8 L2 `8 G
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│. k+ R0 @  e% n8 z- O2 q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" n+ M* b! |; n: u; C" w1 j0 b3 U
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- e2 G& W% d$ Y: t  }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- \/ y' ?9 [+ c' C' I│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 k7 o9 Q( E: O1 O! u% k6 f# T( i
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 F# j+ m0 T' u; i2 C" o& y! U
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
( `* {4 E+ i3 c, r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 j3 {) v/ W: F) G  B
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( F1 Z1 \  h: N1 d│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& q! H, }( Z; u( O2 H, F
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# ^1 Q; {2 C0 ~, P│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
/ k  H2 t, ?( F5 y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
/ H+ J' `9 D/ P+ S7 Y│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 H/ p# w$ D, F+ a5 b/ G; _7 y/ N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 S3 z% z% l- H4 O│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │5 ?' q4 o# L) E/ u7 |+ o+ V: I
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 ~9 P7 f! V; v& y
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  k" f, K7 @+ A# L# F│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* ]& n4 S! D" F. r2 ~1 f0 q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 a: ^& y' g5 y│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 p" M# Z) Z( }) M) Q; z/ I│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! w$ V: b4 n' l* I$ i
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 {: b3 i- c- l' j! Y7 H9 n( E
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; s; ~' J$ w: A│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │! i0 C! }) |: J, H$ K
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ P% ]2 Y5 {2 a; c  _* o8 \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  u( y1 \$ c0 B+ \% ^- O└──┴────┴─┴──┴──┴───┴───────────────┘* |1 W! }" b0 W

/ y6 o2 K; F) @1 r" Y9 SStdrdChip (Part 2)- e: U1 i* Y7 V: [' _0 k
┌──┬────┬─┬──┬──┬───┬───────────────┐( ]; D" @: A3 S6 D" J
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 f: Z5 H# N; Y5 r├──┼────┼─┼──┼──┼───┼───────────────┤+ s2 w0 i) N( ?. F  p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* M# ~  O  [  I' ?  F  O│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: I' y! ]) L: r0 W( y/ H$ s4 X4 W# L
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 N' x6 I  w7 o7 n│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: n: S* ]* y5 l0 l: A3 z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 c8 k$ I7 T  P& s) L' z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │+ k: R  T: U; Z2 i
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, o- a& P& e5 S6 ]│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │; q2 S! n2 B* s% W- s* ?
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. |- i& V3 q: z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" u; c4 R( K5 \- z9 K│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 `4 W1 O  w3 Q$ L0 v3 p3 j
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* b& P( P, S) P- }. D: p
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. R9 ?: K2 Z5 d$ i6 w│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │* v7 R. I3 @( Q  I; K: ?+ a
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
  ]( J: J2 ~; y. _* [│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- ~2 T. I5 L+ i) G│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │% @' m* t1 G5 ~" l: S
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% l  j$ F$ r4 i, B* T
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │7 s) J: v! H9 w$ g
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 d3 h! }1 T& ^+ d8 p5 L
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │9 t2 y# q! M1 N5 c
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- X) }! ~9 ]8 j- R3 e│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │. h, f6 Z) E0 M8 o- N8 {
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 {! c4 u9 D0 B- V" K1 R3 t$ q7 A
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ O7 Y2 _, }0 A5 }6 G
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, w! F# q% H+ f│126 │Rook  │30│  │  │***  │Protects you from attacks   │) U/ m4 ?! v: w- ]* r' L  S( b7 Y3 A
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 S4 l: Y- R& A8 X0 w) Y: e
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 x+ L0 Z7 z: R+ W# n│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ E/ v- t! b5 ~, s! F│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │. n# ^: f& h+ F( j! R2 v$ L4 t
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, I) z# A1 q% j│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( f' j" Z( K& P0 N
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │4 C6 x% D, L1 m) c+ J) b$ g1 u* ~
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ o6 Z9 r# h; \2 P/ C* y│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. b' o: L7 D& ?
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' f, S6 n  ^9 v; Q7 d, C5 k. l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 z( P% b5 }( w& u/ b- e1 }  c2 U│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 x0 p, g* L; o/ r+ }( @( A│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 X" [3 |6 U! n& h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │9 |+ Q4 W- a' O; Q" P% o* q
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 V2 [5 r+ u/ ]: z. m- o  ~│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │) V( B5 s+ Q! O( h3 I; T
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 h0 x; s! Q2 v, ~$ W- q9 L$ x% L& V1 w
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" E! h5 d+ Z, m% P; `4 [; v+ M
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
3 J* h+ ?3 c5 x4 a4 {* F│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 D' p# [/ h5 h3 j$ F│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' h7 \  p2 a. R' X" }
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │+ A, k4 Y4 z# W9 k( ?4 ]
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ L" |* w+ ?4 @) f│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ q) u/ l7 X* O4 x│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 H; V7 a4 u# r- F' R+ w/ T
│152 │Recov150│50│  │  │***  │Recovers 150HP        │' t& q. s; }5 Y- o" M4 y3 ~
│153 │Recov200│65│  │  │**** │Recovers 200HP        │. A% r- Z& D6 j3 W! y  }) [& V
│154 │Recov300│80│  │  │**** │Recovers 300HP        │  y0 O' V9 c3 h3 u. \& m+ B: H0 T
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! R$ X, }, l5 h$ m: [│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 T0 p% _' ^& y# G; ^& O" ~$ J
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │4 d2 @! E& R% J9 f9 h) H1 c
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! _0 a) j" c- Y/ H6 O% I. H│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% Y' `% O! i1 v1 ]& B│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 o0 \) {2 \3 w5 L- N2 O4 D, n│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │. Z7 [( E5 t8 B2 r! U' S
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 |  m: A8 b  l* c) g4 t
│163 │Invis  │11│  │  │***  │Invisible for a while     │; P# r8 u* X) w
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │" B; O% g, Y! R5 f0 F3 f+ C0 G
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
' f( i( d9 T) ^) q4 D" f. V│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 r  J6 m! A% d4 ^- w9 E
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 k( X2 s- C2 ^8 G│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 L5 n7 z2 `; \2 `, A
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 _" X  M* O( @: b. M/ |│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, S5 H8 p+ c1 R5 a│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ n9 u* ?& \2 [! V+ `
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& N5 B8 s3 ?! V' }, b" W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' D* I* Q, Q- c( d0 Q  B% a; K
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 I7 G; N0 A* A- G( r: |/ C│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
) ]9 l5 k. Y! r6 n% u! k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 I$ I, Y/ n# Q; |+ v, q, x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: p# I, s! M7 \- p0 n( h& N3 Q! v
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. q) S0 i7 Z! J1 k& r: [% P; Z& g│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 p' _$ E' L1 C; f│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 ^+ y4 D& I' y0 G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 o2 A  E% ]! p$ ]( e9 c, P% [
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& y% U$ H+ b4 f, \* f0 Z+ |│183 │Hole  │55│  │  │**** │Open hole to dark world    │; ?) M, F: J" j( B# D
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* G* G6 t) m; ^9 b  ~% D8 @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' H% ]1 i) P% Z& }5 F│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ d3 |$ Q& n' J5 F$ z$ i│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 J3 l; c& s/ \: ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │1 Q5 W( X3 k9 G, e) P' P
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
. |8 ^: `7 q* S6 i: o' T. f; ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ ]* A( e9 a+ F; u) w* U$ U# W( T) Y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* |' h# l$ ]0 V9 }% E: y6 k" V
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. z' @) X* a1 y6 c9 L3 T2 m, Z
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
4 q9 p# Z  I1 s7 E* @+ X. W+ w* M; F│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' t" w9 ]8 Y  H6 ~9 B# O  @
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │; D% \7 U3 ~- v6 R( o- K" L
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
8 n! l/ y  D* L3 C│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
: E" _1 ?1 O; c2 \- |; u│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 x5 _2 D! Y6 j
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* S5 A4 q8 V) _$ [│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 r1 _: U. d' }/ `  ]/ J2 i3 H" C: w( B4 l└──┴────┴─┴──┴──┴───┴───────────────┘2 [3 z: R) Z3 S) H4 g, f
0 w/ q$ U0 n& D( a# C0 I7 M

' d" F; i) m2 n( YMega Chip
& \& m8 Y, n9 I┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ p$ N0 E5 ]4 _  o  q│编号│名称   │MB│攻击│属性│稀有度│说明             │
# y% N# n+ J/ x: W9 a# B├──┼─────┼─┼──┼──┼───┼───────────────┤; \9 q1 @4 N9 ^1 b6 J/ u
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
0 m  L0 k8 J2 |( F8 w│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. P* u* d6 U# V& y5 v
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ y2 C" N3 E3 p; @
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ ^; {* P4 G1 d; O. t/ ~6 M│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" a* p* k+ c! U- X& k* @│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │$ }1 R/ C. d- C7 @2 n' e# g$ W
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ M7 u- A: }. b; E
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* X5 [& U, f- m( ?
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" D2 K0 Q4 @' M* d/ ~& e  n/ H1 h/ |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
. O* Z$ d: U- F$ u5 R8 O│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 ^0 C: M3 h' d  _; v* \6 c│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  |7 c# d! U# ]1 |$ a4 z. ], m│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: c' \4 n; c' Q% C5 `9 ^3 e" Q6 Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 _# a  C- y6 ^, q/ O│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
) v: F" v3 i/ e, S0 Z│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ Y& t3 q0 N  Z│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 `+ D6 e5 c+ {) T) T
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 S  n7 E) ~9 e% r1 B│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 `/ z6 p3 w9 W; L1 l4 e│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) P% m0 r# s* N8 T│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" Z* u& a& \( c  P3 V* O4 v│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 F7 \5 M, ?$ ]: ?2 ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' u1 ?& R- E* n# y  o9 ?5 ~- p
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ s# p' n- o- x; A2 v
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 C# F# m+ e. W0 U
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 k* m% w( K1 ?. ?9 F│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: D, b" d! t2 @; T. X- F│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  }7 _# f) d0 i3 m  O
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& |( P+ |& ~% o  K│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 L. f& B% ?- v( x; a
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
% L  f7 r, u$ U0 i# J│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" A1 I1 t# A# S" n: M. l) }# x. w
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │! ~9 t1 V3 l5 j5 k2 b) Q7 t" N
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 W+ d; M$ N2 e. @0 ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% J* ~! k9 h# d, O1 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. ^* ?6 x( M9 t/ ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, n8 r+ g1 ?2 e. M% S$ M! ~8 Y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, A# i, \( a$ v  h. f
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
6 D- f/ J" g$ ]/ J5 R' q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' F/ T7 p# O. A% `# V│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 k. U/ \# R* C1 \  A! E% D
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. G) A2 i5 u+ m; z( h: y% i$ V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 W! {/ Z- S+ q" H  e7 p5 S( M. `│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 Z3 A9 m; m6 z# x+ s) e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 l9 R2 H8 o4 [2 |6 C5 @│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 R5 M: X0 A' l) S3 F$ W+ Y! g
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ |* p; B+ w. g  \, M) Y! b│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ U% a3 G3 B  G; [/ ?. |8 g│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& M$ H: O( \% Y& H% t7 {. F
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 K- p/ N0 M. h* J5 A  _
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  }0 ?+ @/ G. O% B( M1 h│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 A) R: e% T5 r3 k+ p8 u/ Q% ~& Q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% E& {& u% Y- n2 o2 b2 ~( M/ a1 X│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. m) {% t, }3 B" j- d; I" k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- B* }  S0 U6 Y2 Z' g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
5 d. o2 W0 W6 b0 |& F* ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" d; T" N- Y( y│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 d' v/ Q+ v/ p# m
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( q( F6 p2 c. L$ K& n  N│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
0 h; T4 g$ m- F│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ \1 |2 n" @& n/ K. ]; U│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  U2 e1 _5 w7 c+ N+ ~3 p
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
! K  o3 q, f; @% e" `7 L- Y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: v" n9 j7 [2 z8 O$ u. X
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ \" V6 Z0 |/ F/ p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) G. ^$ O$ x5 x6 A3 c) {│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
' V& ~6 o; `0 ^5 z0 U& I│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& A) V- O& |+ J
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: R9 m3 q2 E- k8 t( x) s: R( d; ^& H│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 ~# N9 k; x+ n. z│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* N4 t: b" V& s5 p) Q- U+ d
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' G( X* [: h4 d, k+ G7 Z
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │  }5 Q4 u" y) y. ^- G0 Y
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( C/ R% F. _1 l7 \* F, J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │- T2 ?' p1 `/ {, e  H! S
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
) L' U+ S# K8 i; b% F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 h# L# |( l) H& i│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
( s+ V) o1 z, ^; p$ v, S│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │# o5 d8 S& [+ S5 K! H# L
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 c1 p6 Y1 x2 ~  [' X│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* r( ?+ ]+ ~8 K5 m9 q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* ~5 q: S, a  e7 n  P/ E
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- l5 X  J9 ~- |$ H& z6 q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, `$ V, }5 u, n0 }7 M│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ r1 E+ u% [, Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 T# a9 L* Z: `5 d! D* ]) l7 R7 _# {1 R% b6 D) X1 \' @
8 c; a- i8 y& C! H
GigaChip (蓝版)
9 j4 d3 L8 W+ T' o┌──┬─────┬─┬──┬──┬───┬───────────────┐
( V& k; ?2 \, X  V3 G! F│编号│名称   │MB│攻击│属性│稀有度│说明             │7 h. I5 i' W( e% V
├──┼─────┼─┼──┼──┼───┼───────────────┤* z+ D( i% H6 i, B  @% y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ D( Z) v& e- r# f# D. }
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ f* z/ ~, w& q# b  I7 a+ @! O│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 n+ ^, L3 e" Z3 V! E- i4 o8 T
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
6 h) I  @- @: H. o( Z% h│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* A) l/ r3 i- |# C# O
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
! j, s) s# a7 X. C/ M│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# B! q8 `: m1 v$ b* X' o/ y2 D* z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& ?4 s7 Q6 o0 U! \: S* U│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; v) X5 Q+ m! A; q: r
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# h; ]8 `; T. N3 b. Q4 u# J
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 s# ~# ^* {/ V* _9 _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& K1 O# v5 \1 K1 j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. l+ Q0 M  r# ]" L+ D( S4 W, A
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
) [: A* W: i, S  D# @% X) p% S9 l│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │. U$ h$ z2 U# ^$ o7 F) U1 |% U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 a. N" }( k: W$ D# A│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) J) T! f# `. E, r+ ^. x) D│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. I! ^4 Y, y: T( c4 z5 r│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! E& }* v4 {  t6 ~│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; P$ f6 Q: y( p( m+ W4 N3 U) f└──┴─────┴─┴──┴──┴───┴───────────────┘
! {7 N4 P0 M. T* u6 i; o1 \# s7 f1 c
9 b$ @  X- H2 W4 ?GigaChip (白版)(只列出与蓝版不一样的Chips)
+ V6 x2 s% Z7 p  a┌──┬─────┬─┬──┬──┬───┬───────────────┐0 M7 A9 `4 T+ r; u! G7 M, m8 q
│编号│名称   │MB│攻击│属性│稀有度│说明             │; ?' I7 ^' C8 S( ?; c3 n) P& j
├──┼─────┼─┼──┼──┼───┼───────────────┤
% b8 |5 {% |  C1 J" a( r) J. o( C│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 M( }* J/ w7 z  I3 u│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
& E$ K! J" E& X$ ]│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" _( t7 R# g5 ~4 I3 c. r1 v
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
7 E: {$ B2 q; ?7 c  O) r4 I( V3 W└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& {' i0 v' h. H5 r1 a: f. H0 U- g2 sMegaman EXE 3 蓝+白 Standard 级别的 Chips:4 X5 Z7 F+ m# [

" ]0 z2 d$ `/ \2 @. F0010020030040050065 Z9 j  J% `' H9 \' ]7 c5 B% l% [) o
007008009010011012+ f# L% D/ F, C4 ~2 n
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" C) G' S& ^- I6 z% ~. G8 g$ V

" V5 f* J6 k, O  o: Y019020021022023024
/ P( o- p( p) L* p- w% V) p: `025026027028029030* p) d9 R$ T4 {5 U
031032033034035036
* D2 Z, p) Y) T& R- ^/ ?/ W2 ^4 o, R+ \7 M6 T
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- X- `& G% o0 e  l. d+ R, c1 M2 B* R( c: d
037038039040041042+ k! L  S+ g4 @5 Z) g, S& q
043044045046047048
3 {- A. }8 e. i* e1 R% G- U049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* q+ i5 [1 D" t; C: A2 g; x' Y; W6 `5 }9 t1 _3 H
0550560570580590601 z9 J( m: @+ ]7 M; _$ ?+ n6 \
0610620630640650667 L/ n# ~8 h1 O
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, w- O9 H! W3 O/ K/ S2 m  Y% f, q
0730740750760770784 w$ W* H3 Y/ V5 A
079080081082083084& _2 J8 z7 W5 J: U1 f3 d9 y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' G7 ?( a" x. Q9 R, O
- g% b& @- H3 w. k9 I/ j& Q
091092093094095096
8 o  }- `* g& O8 A  v1 G097098099100101102, z; i: ]* G# S: ~/ d- A5 a: o
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 }; b9 D! h5 U" u1 q( J
3 E+ }; s8 J8 K" j5 r4 m109110111112113114
3 S) h2 k8 w9 F2 p8 F; C; v7 c+ m115116117118119120
# y9 |1 L# a0 b121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) g4 j* [' G. t( Y: O

; J' w3 O2 i4 G; K* h# q  ^9 A1271281291301311329 h* g: t8 R4 }
133134135136137138( r. E) w) H) V* z9 B" T4 z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& v& Z6 q. g- S& d5 o  P

! P/ m2 ?5 T$ H+ d+ Z% p145146147148149150
, g! E' k" [: n& M3 \) b6 k& N# n4 R151152153154155156
. D) N: g8 r: j$ O8 o157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: G3 z! M* j) N

; ?6 q7 Q! i) s* A. |3 _, {7 \163164165166167168
+ {* H, Z' w' l1 F169170171172173174
2 {7 p' b5 d+ M- w+ l( r175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ q) g) N' d* f' x' i/ y

3 T3 D9 P( Y3 l/ ?/ i  F9 ]4 O181182183184185186
; h+ B/ `6 n. Q$ {187188189190191192
  c8 D( ^  p1 S9 h4 u/ d( @1931941951961971980 n  v% ~- D7 M' @& h8 K
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 _7 D/ ^3 _7 x/ ^- A% S1 l
7 o/ m/ p8 c5 p001002003004005006
! H1 G0 g, [, [- I% S: O- M007008009010011012% Q& B. z- [2 I" c% }7 l' E8 G
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 v) P  S* m4 e7 x7 E3 y+ h: q- r+ B. v* R. x* E& n! N. M7 G8 z1 O
019020021022023024" p( `' a/ i8 [
0250260270280290309 K; \! G' @3 I, c/ j" \
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' D1 w  g  E! ~; \4 V1 T& n3 Y) ?5 s, r2 v# Z- Z- l3 ?% x8 \
037038039040041042
$ g# R2 V! q# ]1 S6 N043044045046047048$ y5 r8 C+ B' _  r' p. G& J0 F6 ~
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' }+ g0 a2 \& r% m" m
' h+ u% G3 H% `' c( _
055056057058059060
& d5 ^) {! X8 C4 T& j061062063064065066* Z0 ?" l" W1 n1 J+ [3 @; ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 B! V+ E3 }$ g) j* o: x. N8 D
. Y+ I/ M& s  N2 d3 X
073074075076077078# [5 N+ C! `! X- x/ ]% g
0790800810820830844 Q2 B# X- o% w9 j  Q
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
( }  R5 P) A4 @7 G) C3 G: N( f4 F" i. x
001002003004005006
* t% k! Z! T9 x' l007008009010011012
4 m( l6 o' I- e0 O013014015016017018" E; X4 \0 C+ P; B) K
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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