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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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- T# p  ]9 M, T# r  a6 `; z■● ■  NintendoWorld    站友xliz原创7 j- n  G! @/ @/ \8 \: i7 D
■ ●■    http://www.NewWise.com " D5 a$ P4 s8 L8 E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 O2 l: }. g$ I4 v
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           洛克人 EXE 3 Blue 卡片组合9 K8 ]9 j' U% i6 F% r

# j2 L5 Z5 U8 ^. _+ J- R8 h& J. B1 L1 T: ?6 l& i* h# H. d/ _
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& k0 a+ K4 A2 ~  N/ ?2 o
大家要看日文版的P.A.或详细攻略,点击这里吧!

' ^4 D9 ~% e! U6 n, Q====================$ G+ K1 m. k+ u9 Q: D& K
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
0 g3 C  `+ I% X- a" e1 z. i4 w
. [; e4 x% n4 h2 ?4 m6 f编号    名称3 B& d3 W, H1 D9 Q# p& y: u
说明' w. Q; z4 l6 T+ Z0 Y5 C. \
组合方法
% n! c0 [* j  s+ E" K---------------------------------2 k" c1 |4 N  A5 z- F
01    Z-Connon 1( }% _- @2 k# y, s5 h
Unlimited Cannon for 5 sec
$ k8 q, {7 Y. M' z8 ]$ ~2 rCannon A+B+C
0 ~$ [  U9 ^" K* m6 c; ?Cannon B+C+D2 S. w% r' b. b, Y6 }' H/ U. V6 x
Cannon C+D+E
# i  O# X8 M8 P$ j/ @* T  Q) p) z
; z' j5 D) L# c$ M0 C02    Z-Connon 2# s3 j$ `5 J) \/ u* f; t% O
Unlimited HiCannon for 5 sec  i0 d8 P# p% q# O# w! t; `
HiCannon H+I+J+ A; ~1 H3 X) N7 A, _
HiCannon I+J+K1 k( q. W3 m, X( d
HiCannon J+K+L( V3 v* C# C: a5 V; G& E3 Y

, w2 Z9 I% g+ m% A03    Z-Connon 3
# c+ T7 A9 n% F8 ~* L# QUnlimited MegaCannon for 5 sec
3 f8 e- [0 K8 @' v6 x6 t: Q8 u( ^M-Cannon O+P+Q# O' L4 z) U- z% q; f2 G7 J
M-Cannon P+Q+R
! d7 T( c. U" n: W7 h& HM-Cannon Q+R+S% {4 E* o. H# J8 j/ J$ ^$ n8 c

( [. ?+ T( d4 F1 ?' {. c04    Z-Punch, R2 F& I& a6 x& o
Unlimited GutPunch for 5 sec
/ [) g6 U; E2 v$ u& A8 HGutPunch B+C+D
7 m$ I8 V; A: R) VGutPunch C+D+E4 `9 @8 J6 I, E- G
GutPunch D+E+F
, W* K' {/ b( H
* }" P6 r! {2 e" S3 J; M; ?/ _05    Z-Strght3 m+ n: ]5 E/ q8 E* y# \5 g
Unlimited GutStrgt for 5 sec+ w$ J7 y0 c2 O7 ^6 [* ]+ D
GutStrgt O+P+Q8 K, x2 e/ y# V% K0 A) O# J6 N
GutStrgt P+Q+R
) f8 j) }5 u% K& BGutStrgt Q+R+S9 K8 _) V8 R; z3 o; G$ v4 t

. `* g4 e% }, ?% V& [06    Z-Impact% J( q6 |0 f0 I$ w$ g! \% `
Unlimited GutImpct for 5 sec
5 t1 l" F8 H0 e" ]; ^" sGutImpact G+H+I
; p8 Q1 A0 U, ]% J$ Q( F" @GutImpact H+I+J
$ Z6 ?" G1 ?, O" XGutImpact J+K+L/ V" t, P9 `( }9 |# p* _

( ]" d3 v) ]% T$ y07    Z-Varibl  ]! w4 m& u7 v' y* v" D
Unlimited VarSword for 5 sec! x1 Y0 G) m3 |* {9 r$ V  |# N
VarSwrd B+C+D
: S2 Z# [* U  P, pVarSwrd C+D+E
, k+ T+ Y6 _* T. RVarSwrd D+E+F' v% R$ n5 k; \( n& a% C/ z

. H# p9 ?9 B% X# n1 H8 L" g08    Z-Yoyo 1) N4 H& N2 q2 S" @2 o
Unlimited Yo-Yo for 5 sec
* Z% ?, M$ d- {1 CYo-Yo1 C+D+E
$ W9 h$ w0 c% h6 b- I" T& U* `4 }Yo-Yo1 D+E+F
' k! Y4 y# S; r: ~Yo-Yo1 E+F+G4 J- s5 h7 K: y1 e
1 A- G2 ~* v5 R1 @1 H. K. x1 q# _+ M
09    Z-Yoyo 24 E) |2 Z( c9 q* p3 N. _
Unlimited Yo-Yo2 for 5 sec
, g! G) ~5 y, K; o) R) p9 T9 _Yo-Yo2 H+I+J1 [/ m" i# \8 u7 K4 e8 V
Yo-Yo2 I+J+K- D; E" h3 p5 B. ^9 x
Yo-Yo2 J+K+L
" ]0 o) g3 L1 f$ b6 B5 H8 o) C/ x7 C4 U3 l
10    Z-Yoyo 32 S8 q( G' s5 m. [
Unlimited Yo-Yo3 for 5 sec
# J) t& H* k/ [" z5 oYo-Yo3 M+N+O6 f$ _$ m$ N2 [
Yo-Yo3 N+O+P7 B! g8 @4 g' C) M- d8 g, D
Yo-Yo3 O+P+Q# Y* Z- D6 Z$ Y: e4 @9 Z

# h3 l9 l. q& s+ T5 c. k11    Z-Step 1& V) A  X0 _2 q$ H9 @/ w  b& T/ h
Unlimited StepSwrd for 5 sec
4 \( V9 |: K6 G4 }0 K- sStepSwrd L+M+N
" x9 W$ S3 [  j, }. aStepSwrd M+N+O
1 q2 v9 ^- r3 C7 g6 y$ F' \: IStepSwrd N+O+P" q' [6 V2 Y/ Y! B7 A- y& [
4 ~# d+ _2 }; n: j1 I2 U
12    Z-Step 22 @: s2 e+ v: ~# A4 u
Unlimited StepCros for 5 sec
0 o, T+ n/ s3 M' hStepCros P+Q+R; q, V( q& J: E
StepCros Q+R+S2 g9 k( C. [/ }0 i
StepCros R+S+T
: W" I7 n, b' V1 A8 e) M' E+ S4 P& ]4 Z1 V5 [7 B
13    BubSprd
$ S9 L. `! P/ k3 W% s# T7 i& ]4 B: jAttks w/ spreading bubbles!! w2 R7 O! g8 Z3 G- T6 d
Bubbler  C+D+E
/ d  A  I+ C, R9 _, g6 _Bub-V    D+E+F
8 D- ~- e3 P4 d3 |BublSide E+F+G, ~* r: ~; n+ j- b0 ]
Bubbler E + Bub-V E + BublSide E" L; i! J* P( y4 M' f8 E
! h( p5 P& M- @: P2 u7 r: x
14    HeatSprd- Q$ {4 o3 _9 U! }, O/ n' ]# \
Attks w/ spreading fireball!* M  u/ |! j7 m" e: T# X
HeatShot H+I+J
, g, s5 p* _( [$ _9 ?Heat-V   I+J+K% Y$ s' S' H4 c
HeatSide J+K+L. c/ T& X4 d6 [. A' y% D
HeatShot J + Heat-V J + HeatSide J2 U! d8 c. {3 D+ n
5 g$ a3 l/ B; d: ]3 U. K6 y9 \
15    H-Burst$ p, e4 H* O4 w+ i$ t0 E/ o! d
Creates a giant explosion4 R5 [3 J* }0 O, ]+ y. F
Spreader M+N+O  h5 v3 Y5 ?( Q4 G/ H) ~
Spreader N+O+P
/ H0 I% D$ C1 KSpreader O+P+Q; m9 X1 e1 L( i; k- _
6 k/ y) D* v& C) d& S3 A1 c
16    LifeSwrd: j+ Z) M* v% s+ ~; |5 [( c
Swings a huge 2×3 sword!; z/ ^8 i' W2 T. E* \7 l, v
Sword E + WideSwrd E + LongSwrd E5 p. D- ?. ?: ^+ e$ |/ F) x( n9 t
Sword L + WideSwrd L + LongSwrd L  `  l- K' L% t( K$ H0 c& Y
Sword Y + WideSwrd Y + LongSwrd Y
$ ~1 R" m+ t. u4 n) ]0 U# r. Z
' a: C" [0 G: i" X- ]4 `& V, R, Z17    ElemSwrd: ?/ A2 D6 Z4 }- P" g% ^
Wide swrd contains 4 elemnts
* J  ?: _& X; H$ \: X) jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N  i8 _; i1 o+ D3 ~
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 E2 R7 V% f" d% h. r, ~( \
3 O$ l8 i, w, V4 }6 F- J18    EvilCut1 ~, J$ W! p$ b+ i- {" a
Step up 2 & make 4 atacks; v5 w) R. ~+ A  E
StepSwrd P + HeroSwrd P + StepCros P. y7 s1 R5 V; N& g  u

1 j" E+ t2 ?; S19    HyperRat
- n- S! H! A' P' pA giant Ratton charges!/ m6 L- W4 }" C0 C
Ratton1 A + Ratton2 A + Ratton3 A
' a: m8 w: t6 o/ z  P) {Ratton1 C + Ratton2 C + Ratton3 C
$ l3 x' C1 u" w0 i3 ]6 n' vRatton1 F + Ratton2 F + Ratton3 F8 t" a. M( \; s, r/ i. W
, ]; h; Q2 j6 q6 t" g- U
20    TimeBom +/ I: h9 R* g; h, j/ c  F5 P' E
Sets Time Bomb in enmy area
* T( X  g+ q5 p2 R8 n% h  ?+ dTimeBomb J+K+L
3 ?1 ?* x% l' D$ x/ lTimeBomb K+L+M6 F, x8 c4 g( H$ q- W
TimeBomb L+M+N
6 e% b5 C3 z( n) N8 O, L$ C& |) x7 b* W5 g9 F
21    GelRain
* B. G2 B& k; H# ?Gel steals squares
1 ]! I9 k! [- o0 y/ f6 N  ZMetaGel1 B+C+D& ?! [" K: [3 ], ]+ q
MetaGel2 E+F+G/ x+ B- B% X+ P7 _; j* L
MetaGel3 S+T+U
' A4 G9 y8 ^% o# {4 E9 o8 U% a0 [1 s  o% ^! X% c+ t- V9 {  F, k) h
22    EverCrse
+ w  i; i. \6 ?4 Q( YShield chases enemies$ Q: w, k" }8 H! T' K+ k; K: u
CrsShld1 C + CrsShld2 C + CrsShld3 C
( V; B# j5 E! {- PCrsShld1 L + CrsShld2 L + CrsShld3 L
7 j5 \2 Q& p: R$ p( z  Y5 [  b7 ?1 T8 D* A' ?
23    MomQuake
' N/ i; K5 _' I8 v; EAwakens Mother Earth!
1 ~6 j" y& v7 z; i' D# Y; MRockCube * + RockCube * + GodStone S: x4 A2 n; L# ]

1 g  w- ~9 D  M5 L6 E24    PoisPhar
3 ~! w  J( J7 aPharaoh generates poison
& v+ ], a8 @; V0 o/ ^7 SPoisMask A + PoisFace A + Anubis A
0 t  G1 Q2 L8 W9 A6 ^  S
! R" O  M9 K9 b; k/ `25    BodyGrd! Z5 i, U* T( _6 e
Bodyguard takes out enemies( [7 v. ~+ a2 O8 I/ W' c  J/ M/ @2 I
AntiDmg M + AntiNavi M + Muramasa M
! F# x3 d6 Y+ o( \) r1 d( ^7 C2 O" p# Z% k% [9 g
26    500Barr! m6 r# q1 y) ^6 M  b  s' d/ b
Barrier absorbs 500HP dmg7 y, R# s4 z1 r  c) r$ w2 h2 w
Barrier E + Barr100 E + Barr200 E. j  P9 O7 |/ C/ Q
Barrier R + Barr100 R + Barr200 R8 J2 a; l/ k  r7 j- D4 Q7 @/ x. U
2 ~5 z3 W. V8 q+ O
27    BigHeart
$ ^3 l  v8 m7 l  e6 {Attacks, then heals HP!3 {9 y! c( t" ?
HolyPanl R + Recov300 R + Roll R* ]4 L- ~& s! f) K
HolyPanl R + Recov300 R + RollV2 R* t5 S7 G( t3 `5 L% l6 e" E
HolyPanl R + Recov300 R + RollV3 R/ U2 U# r1 ~/ S8 F+ P! A

. e5 B5 G0 i. H3 w3 s28    GtsShoot
1 e" ]1 x, G. m6 R; N9 ]5 z) A; tGutsMan throws MegaMan!
1 m" O* b- e! m7 b  wGuard * + DashAtk G + GutsMan G
( L% W  |. ?: O* |9 s7 y& Z: [Guard * + DashAtk G + GutsMan2 G  e( `. e# g! ]( t0 x
Guard * + DashAtk G + GutsMan3 G7 e: m7 Y/ Z% ^% `3 W
Guard * + DashAtk G + GutsMan4 G! a2 U6 O1 \* A, \3 B2 K

! W% `/ b' y, u/ C) v29    DeuxHero
+ k4 w/ D5 D" a" jMegaMan & ProtoMan team up!
" y) R  o* ~9 c: r* ^) f9 aCustSwrd B + VarSwrd B + ProtoMan B
5 k- [% f% W# ~; ?CustSwrd B + VarSwrd B + ProtoMn2 B; p9 x( i# X2 D/ _" m
CustSwrd B + VarSwrd B + ProtoMn3 B# H1 M) J, |+ c' p, k
CustSwrd B + VarSwrd B + ProtoMn4 B
/ p* _6 L  ^) A9 A( P
. x7 G+ F" }5 A30    2xHero
- Z# S- ^4 Q/ O9 m! kMegaMan & ProtoMan Dual atk9 ~; A$ b+ G* }* o$ b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ V9 L  @- S% k! r' nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 c$ E/ _1 o8 C4 S1 Q0 l! [& a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 m" Q) O! c# y+ G. ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ n4 e- w3 j4 b9 U& K1 B  i3 n0 C7 h4 O) J% W
31    PrixPowr1 n5 o" x0 H! ~  {9 R6 v2 T! g. C/ r
3 Navis attack at once!
, v2 f2 C0 c) j: a" @Team1 * + Team2 * + KingMan5 K" x! i( X! V! P8 V6 L1 A
Team1 * + Team2 * + MistMan5 M
: @. _/ y  A* p( s; DTeam1 * + Team2 * + BowlMan5 B6 z: z: ?. T7 V! @/ _; T3 T- a/ N

" w, i+ K. u+ m% v* |32    MstrStyl4 ~+ L5 n) \. i# d+ q
MegaMan unleashes his power% {4 [4 a& h# o% e# U* X3 _( F
Salamndr * + Fountain * + Bolt * + GaiaBlad *
! K: \+ O, D( Z8 R) l0 ?6 N( {* h1 K3 h, f0 G
StdrdChip (Part 1): M3 g6 S3 Y) v
┌──┬────┬─┬──┬──┬───┬───────────────┐- X9 @- M, `0 d6 h$ {3 U; W* x0 ?$ ?
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 r; A& @- B: `& M6 z1 H├──┼────┼─┼──┼──┼───┼───────────────┤; g/ B8 B9 P9 n
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 T5 C6 X9 N  l3 A│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. ^8 Q9 v. Y* v4 l& b" G6 K3 ?0 m│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │: h) m1 ]) y  K: [6 j8 A
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' A; i& c8 S: d6 e' R
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
) t; i2 @+ H$ a9 i│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │4 C1 n0 N; n% n1 y/ g# }
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! ]! ]5 {0 T- w! v. z0 c
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! z% o+ @6 B, p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) C* A# A  @8 C; h9 P7 ^" a* d│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
9 `- d; F9 ^8 C. X│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
: N  J- \# s# y8 J$ k+ f' Q│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │* o' v+ S4 O2 y( R+ z
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
& u% @+ p0 e' V$ e8 _* r! X% O3 y│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 I) |2 V7 G( i( _4 G8 V
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 e4 A1 A( v6 v9 b
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
$ v) ~2 f: x9 p* b+ p│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │" S# f/ \8 @  i/ X- u
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │% V' q6 t  {& u& y4 [6 r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 X) h- X1 W' n2 V0 c3 ]( {, z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ B. f- [$ p* w# S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" x5 Z3 }9 u9 ~+ i" |( R7 e2 K/ D│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 A) U6 {0 J% a8 o2 W; U; l
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
- ^5 S+ c$ i% ?! u; V3 T│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, W3 d% ~3 U! C( L6 O$ F: E
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ H7 o( J7 t. P4 r2 c
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 U: X1 d" [! \. f│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │, ~2 O2 v; e2 c1 X! _$ w) e$ q; n
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 Q7 b- B. ~) @9 L& @6 L8 i, r8 s│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 p7 X4 q- Q, E" t. T& v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 k& T0 y- M  I│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ b# |! ]1 `" B! f! ^
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │7 ~' T- A4 i: x" N' p* n
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ J# T, s9 s4 ]" F6 f8 p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
% c6 K/ z& h. R0 S4 T) {│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │: S8 X. ], R* s& r
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 T; B9 @1 M" k7 G│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ L+ Z* a! I2 n$ {2 i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  x8 D2 W0 a" h! ~1 [- ^│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
" b* V6 r9 P/ k7 ?3 D│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) w5 P+ R, c, I/ Z, T* n! c5 E│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# F% N% w+ k/ k$ A. _; f│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 `: H7 Y2 E/ D: c
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
) W. P; t  m  f& U& j6 h1 X% Q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% o$ o9 F6 c& {
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  G& f- d$ F4 B& ^, f, ?- J+ G5 G; c) J│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 `2 }6 A' U; ]│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 l4 t+ {" ~& ~' P2 t7 U
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 g8 _/ f% t: j/ f, {│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │: N& B, T" E3 H0 \3 P
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  T: Q% B( Y# D/ R│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
" W- j2 M/ }: i4 q$ p│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 y: s2 q! }0 o" O│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( D" R0 \' g6 m) z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
- M5 \+ S: P$ T' ?6 Z+ h1 C! Y7 m" ~│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! t% ^. ~' \( e2 S│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: s0 t! q8 t% O: C) k. P/ W│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( Z) t0 |3 n& @" c4 d& u3 a+ |│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& \) `; l$ e" N
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
' O) l$ y, K! O, B│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. v4 p5 c/ ^2 R│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& v9 [0 x; ~/ y. m$ Z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 T8 {7 x3 T* v& ]! q* z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# k  z+ q+ I/ N* c# o│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 u8 @: _! w' ~) _1 w│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; c& ]6 P. i3 O
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 w1 `: d1 h* A# T# I! j
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& e- m3 n" Z$ |( X, P) q- T3 ?* Y& T│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 l9 M6 b  I/ f$ }' V: N│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 G- f1 ]* P" k! T  I
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
8 {/ L, C/ T! ~" y0 }+ t│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! N4 k/ X$ ?7 e9 {. B
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" k4 ?9 P+ q* c) m│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! ?% f" t) G' c: T│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# `1 {7 k2 }5 O. \4 ?7 M& N5 Q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& ]: j2 I, w9 N  m
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, r* q) ?, g0 j2 S
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) t0 c7 _  q: Y8 q( `  Z. o8 U
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 g; u& c* ?; W/ o! o
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 _( ?1 x% `8 R# H* N│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 K+ r$ U& X9 S1 C+ d9 A! E- H
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 \3 V, C9 L+ q+ S& c5 o
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │" I8 S: E0 U% S1 i. i7 X3 @
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- f! k1 x! H( `' h% v9 o+ b8 r
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; S  n9 E% T  r1 i* k" x
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ D- B, C0 t5 e& u( L9 R
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* `' W9 C! Q5 |6 _1 a7 ~- D* u
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* |8 J' @: f  f, e# Y* h2 F4 v
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ \4 n8 V( d( h! M
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! g- l: J2 b' j& S8 o0 m. Q/ h
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 p* s2 U# \0 D9 m
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" J; m  p7 w& b9 h
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 O" N: n$ B8 o' v& X5 X' k; V+ ?, G
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 X; T; p0 K  l' E# n9 r
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │" _6 z6 X3 c9 {
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │1 f& ~4 _) m2 Z+ R7 x+ C
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ z5 u2 \; ?2 D& q- c' {1 r│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  @' O; T$ {& ^( o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; g2 G. A$ f" Y" D# {, _* e│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
5 h% j5 }$ B* ~+ j8 t8 `; l: C│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  N' c: I5 B$ a% b- Q└──┴────┴─┴──┴──┴───┴───────────────┘" y$ e$ `) h2 g5 Y! Z# i# {$ Y

2 k3 \! s  s) f  B3 zStdrdChip (Part 2): l/ D0 [& i* F8 c+ l% B
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 h( F( r: Z! z/ Y  P. J- M$ Z7 T9 n│编号│名称  │MB│攻击│属性│稀有度│说明             │  w) j6 ~8 K6 e+ l# V
├──┼────┼─┼──┼──┼───┼───────────────┤
  C- @" I* @# I% ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; j0 h- o- n3 J& t# L" ]│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  ~8 I: K" k- u; W. D# q  @7 M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: G: Y& m* f2 {; @' J. |  g│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: J5 ?. Y/ B, Q; B( ?
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& X$ s/ v5 y* M2 n4 V- Y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │: v/ p3 h  x" X% }) O1 G
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! |% q4 b- A0 v: G; ^0 i. B3 G
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 Q7 F9 }: R: v, s│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
! V3 b1 s/ B) u, i- d│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. T9 j# D4 b; m- Z7 |, O  d
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 y# x% |1 d2 K7 o: T$ k$ C│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
7 P$ Z3 z6 Q$ s- y* {8 J* [│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% Q: B' _7 T+ `$ D, I. _  _
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" o/ k: P5 R. T
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │+ @! k7 v/ j+ w) y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 |; C! |3 x- z; n+ |0 A│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ ^$ `) A! S: i* ^8 x9 W2 C
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, {5 z  |$ W9 c! Z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. B! i: \3 k, ]4 }# H2 A│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* Y5 ~9 k/ S5 z' s# `4 |) b+ X2 S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" ~7 ]1 H- d3 Y! s
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
* ^5 j* J3 ?1 L- e│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 J* [: K$ |+ }" w% [9 N6 h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ m9 k% a2 [: ]+ y( j3 _
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 a, z1 }' N" L8 f. w
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 i; i1 \% @: T2 Q2 c│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 c2 s$ m" a0 z# V
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 {/ t3 v7 O4 v% F
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 Z* j+ }' t* J$ ?3 H4 p
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 B  `' i7 v1 y# q$ C│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# b8 }* Z" \) r
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& Y" D! G6 W* _8 m1 z6 g0 z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │* [5 _8 i. N5 i, m) Z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; v: p* G5 H6 {7 V: p7 c: H│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
5 B& e& D0 D! v& q" [4 V9 u8 L0 V│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. ~* h7 U$ V+ E4 ?6 t  g4 S4 @
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ d7 P$ w5 m" R: G" h8 {│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: n+ C, W" ?( l" d# Z' e( m2 U│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 b! r1 v3 H7 q5 @% ?& s8 U. ?- E
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
! F3 p% O3 p, Q0 P- h( m│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- h9 |+ C% e1 O4 w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │. M7 c% h3 d5 m7 q6 Y* ^
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* D1 ?% ]8 G- U  R+ n9 s" g3 y# s│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' i( y  T2 w4 f$ T: A0 i& S4 u4 A6 I
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 T. {2 ^9 P" f( O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 X/ _7 W0 Z  D: B: G5 E6 M
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  N, X- _5 C% b5 o' _% u- N│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 V9 r& \8 A0 c0 H! W4 b& l
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% A$ p  I% H' q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 U8 l0 q6 E/ l' x+ _  M3 c2 |
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
0 m$ }% F9 d3 u* m│151 │Recov120│35│  │  │***  │Recovers 120HP        │
* e2 J3 T: |5 V' W; ~: B1 {6 M│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, Q* T2 {4 U# ?1 O+ ?: p; ]│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( k. \& o) c3 J- j5 D) m( G3 B│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ o4 g1 a/ O& P2 e' S, \( Z│155 │Repair │8 │  │  │*   │Fix your area's panels    │# N3 w5 ], q2 n$ z) M% k' [
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│( k3 ?) V/ v) e, A
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# W3 {: w; b# ^; W' {# s│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ k4 D. T1 z- @+ [! z│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
, G; r8 p1 H% F8 N1 z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ H, F- l" A2 I) N7 ~$ d5 F' M│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. l' K* o6 k/ C2 T6 j│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 i  ^$ C5 w6 U
│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 N+ ?* U4 g1 w- `$ d# E│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' \$ r9 T  e" p5 Y5 c- i# Y% ~
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  \7 \8 c2 X$ P1 g( `5 z# l
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* t* P* K9 P) z' ]8 j& v4 r$ q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, E: }# h' Z2 t+ E$ \
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 _' m' W  @3 a4 Q# F6 ?. }# N
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 X3 q3 E1 @% e( \$ n│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ f9 [1 `/ ?( L) G
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) `* W; s) C! X
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
5 x7 T* P5 W" X' K$ j7 o" Q  N│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 A: W+ o! h6 B% {
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' h2 z1 ]( q& f- [│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 o# P4 m* _" r- p. e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% O, Y0 w+ }8 M$ b9 a3 H5 ?│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ _. _& k9 m; w4 L( E+ I, B│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 j9 X( Z0 {% F│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 w; b" l! c4 B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; i+ w+ P, J3 _' I6 X# a& q! Z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& r- G4 r& ?3 \: E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 k# @' Q5 p, H& |4 F7 h│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, X6 Z* V; R: q9 }/ ^- G│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
/ n4 l$ u$ V( `6 G│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' d8 m# x& J. {. {2 @  }1 [
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 L8 z. c! @( }( Y6 k$ {5 T│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
1 }4 K9 x8 U7 n' ?" b  o│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 D  t- s; k+ ~- E  P6 t│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │3 n4 |- L4 `% [0 x1 X, Q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 J7 l, \4 Z: O  X  ^│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" l: g3 I1 v% x! [8 T│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 t+ n9 z/ L) k) p
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
! L- {8 Z, h# X│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, C5 i) j0 e# q' d7 x
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  k! Y4 G- [, m: ]( F* w
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! K* @1 X$ S) k│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
9 c$ M9 S5 u( e6 a1 V+ B( l/ O0 z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 ?$ {! Y- Q/ U
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
5 \/ r; S8 Z' [: D* Z│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 p8 g% D" S4 r/ ?- ?9 O└──┴────┴─┴──┴──┴───┴───────────────┘, ~- A5 s% b$ T/ B- \
3 o" b- _& A2 c; g
2 p) c9 W: z1 C
Mega Chip( M; c- `" D8 x( p/ l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; \) C4 x( `' x" h) k3 F│编号│名称   │MB│攻击│属性│稀有度│说明             │
# B$ B4 k* `9 {3 R3 O0 O├──┼─────┼─┼──┼──┼───┼───────────────┤
- r- K7 n6 w% }1 _" v" x+ d│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 c9 _# z" I6 l9 E! m  [
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% ?- w: f# d8 ~) ^; i
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 D: g$ y1 J; p& g) ]% e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' l5 W# E$ o4 F( g& \. H
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- g7 j! B! Z3 P. T8 _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, M; I) [1 z" r6 C; C
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 D, p1 }5 a% o8 R. ~0 B│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  B. P/ G+ n) C7 C
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  a# `' Q2 w# n# A% o5 W* c│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# x- ?7 g$ n6 y* v# R8 _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 \0 Z' z% T* |+ C& t1 ^% E5 R# m│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& b: e! l/ c6 O
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
! ^7 @* _7 w3 t5 K' `) j% ~│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; O) e' J7 y$ j9 S
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ F6 `; s8 w: _8 R3 P. y% ?│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" ?+ ]# B' B8 p. z4 a, l│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( n% d$ L  b) O. U) s
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 d5 Y; k: V- f
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% e5 o* r1 G5 q│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
$ T1 F. K& L& e& K0 k/ _│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ z- ^$ Y: z4 Z7 I7 K│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" Q: X" H6 k1 I& ]9 e. ~
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │7 Z) w: {5 M2 r) p. x
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 ~! [. |7 P( F" y: x# |. L' r│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 Z/ x% ?% r; |& n, e2 B+ b
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ {+ k1 ^2 M- _
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ ?5 c3 o2 ^5 h& z2 f│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! l( @' O  M' Z; p* R# t* d│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ A5 N3 o; d! F! F3 S│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 A$ W' v( |8 b, D
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, N' x. G) w3 J
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) k# c" F4 A8 X. G3 z  D
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 }$ `6 {) h% n: ~$ `│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │% \. d, a) c$ T! k, L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& s' j3 e6 `2 u$ N  h* \1 {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% b  Z7 J/ u$ E" F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- d7 \; q' s- k3 S
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% s1 K7 a5 V4 B% I) P. }│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& q6 i5 ^+ P$ l0 z0 [
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │2 n4 w- N& ^6 {$ S7 q
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, f2 n+ c+ w! j/ K. E│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
+ |, k& c; o. R' U( k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 _# f3 O. T9 \2 b% N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- ?! ~- M! u! X5 X$ }% o& C
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ O3 h% x( h8 d5 j│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │5 g( E3 B$ J( v
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 ^  |4 Y8 e- r) d- f; \; h
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" e( q; v8 G" x0 _1 X% H+ W0 B$ d│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │0 H- a% [8 }6 x1 a
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 c9 `3 ^2 g' W# F│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 J, m2 |' y" ]3 {9 A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 \; I: O7 H- k& Y( t( J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │" f% }0 P0 ~# Y% l/ g0 @
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* u7 v8 b# R4 e- E
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# g: O% o9 f: |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 S- S  r5 W- j3 `$ W1 P) f) t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │# l# e( L& L& r5 x2 `. s
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 f: `$ }2 Z6 V: ~+ t│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ w2 }- c! |. p- h│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 L! r" i5 t. _│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 r& ]! V' }5 Q2 |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 U! m1 P# U9 s9 D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 {4 Q9 i6 J9 B- y7 M/ s│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │% [  I# A1 ?. [3 a1 o# [6 D. B3 |
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' p- f4 |# m4 G* X% Z: |
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │/ E) [/ w) E$ K0 a; A+ h
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( t* u7 I: w" i% P; H) b# P│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( u( P4 h7 D' a7 ^$ y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
# V  c6 i  D2 F6 {0 C9 ?8 M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ C. t) I% ?0 ^2 R  G4 L3 u2 v│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │4 Y! O1 W6 t. s" x3 H
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ o5 R# A' D- H, s  ?│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 k) N# r1 G2 K0 ^# z  b$ s8 C2 \│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, Z/ ^! V; Q. e  a- w& {
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
2 T; w# K5 h4 j: Q│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: j4 s4 H+ L5 `* Q0 C! W7 Y4 {
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& J8 V! l  n) f8 `$ @8 M& }' O% H│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
6 \5 J. l) h4 J8 n& X6 ?│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 n9 s! P  }% n1 V5 t; ?│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 q2 u; a! z" G/ j+ q
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& H: h+ q! a. }8 h│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# g. e% t  w, v, P* h1 H
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' W9 \% U. e9 v
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ @) x, A9 F! i& Q2 a- g│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& h5 u0 \6 m2 b: s% R0 R
└──┴─────┴─┴──┴──┴───┴───────────────┘. R8 o* g- I) G% S' Y5 L
& H' R: J0 F, W: P; e

0 b+ F1 O8 T2 J# i, T3 x, cGigaChip (蓝版)
7 H* f4 u. x  v5 x  p/ M┌──┬─────┬─┬──┬──┬───┬───────────────┐! v6 A2 o3 U4 K, i* B2 D+ |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  f* X9 q5 ?. [2 p├──┼─────┼─┼──┼──┼───┼───────────────┤0 Q! c8 {) q! Z% N7 U& S* Y0 M6 `* f
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │$ \: D9 l- I2 l  I3 ^5 h2 C
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( J+ D0 i3 y( @+ p+ K: [
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; ]" e4 f: l) X5 ~
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 P, Y# ~' u: o$ g0 `! \. A$ S( @│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 e! V4 ^) S* N' `3 ^* Q$ T: H+ B│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( u4 p& G, t: a│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, l4 X0 k, T' {# ?# ~4 Y0 Z0 A0 T1 `│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" W' z& \5 T" b% C│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 H5 M( j& p# ^2 j8 d│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; B( H" W% W* V
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ X9 n% t0 s8 L: i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, Q- s& q& Z& y% o6 W0 H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 M1 }9 `( q2 f% n3 O5 S│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& |: u0 z& V% K  E: }. R. k6 k8 K│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) H0 ?1 r* |0 L$ O8 ]+ w│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 Y) t* I0 U9 g( t1 a: ^│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │" M- \$ K5 S2 ~& Q5 x# d- a% n7 T# X* c
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │1 n. [' C% o6 t3 w
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ U) J3 P, |2 s
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 V& {/ f! R3 G3 R1 A
└──┴─────┴─┴──┴──┴───┴───────────────┘% _, R9 A; ^; Y0 }
# ?3 ]( A: @% L( o7 y" c4 I7 [
GigaChip (白版)(只列出与蓝版不一样的Chips)
' q1 [" @$ W( f0 A& x& m┌──┬─────┬─┬──┬──┬───┬───────────────┐6 u( }4 J1 Z* b# c& Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 F0 S  L) ]/ L. E" C# [, ?! u├──┼─────┼─┼──┼──┼───┼───────────────┤. L% L( i5 V- N- r0 m
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 S% I% l4 v* V│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
  ?) `, n3 |( r$ b' D* p. g│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
: r6 c6 A! j8 H8 \( P│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% q! Z# e- N! Y2 S5 T& J" _└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 y1 E4 w. B1 r$ Z- r8 q
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* j: W/ Z# g# m! m) [" D5 @! J: z( l8 z$ ?
0010020030040050066 {/ o) q! H6 p6 y0 @5 N' I3 E9 [
007008009010011012
" I8 N4 f) K9 {  n/ n  G* A9 O4 W013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( p% I6 I  A* L5 d1 p

  z) X9 X* M! e& T% {* z, r4 @) `0190200210220230241 m4 j1 y/ ]/ e- L) C5 `
025026027028029030: D( K+ _9 p' A) s" q: w8 n
031032033034035036) y3 a. q9 i2 m' E1 ~6 e

& t* z2 n1 S$ `5 O+ X( U. }[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, T9 \/ d' t- p, X/ v
$ {7 f0 X! }/ g8 A
037038039040041042
! ~- X8 y" c+ X( }$ X' {043044045046047048! i( \$ S$ N6 y* B( M( g
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" z0 j2 Z" R7 s' A  k5 a- r! p6 H- S
055056057058059060; E+ L4 w" k, g- w
061062063064065066! V; F2 }0 |9 T; ^' j6 n$ r# B
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 v6 m& ~' }7 v. C4 Y
! l* n8 Z  u1 `7 h2 s
073074075076077078
7 J) @. L; l% {! b; k$ C" l4 u0790800810820830849 a6 P7 {* j# ^8 u* D
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; h; G7 E1 z9 p7 S& t: C* d& x. e! L5 \  ?2 d
091092093094095096
2 E6 x; d- N; K$ r2 H2 z  d- \0970980991001011023 t0 `6 m% Y2 [. ?/ n. s" S- g1 Q; D) L
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% D6 D$ J2 l8 ~: G
4 g* u- e! X3 l1 K109110111112113114
- `. v6 J$ `' r5 s1 c; Y115116117118119120
$ U  J1 [7 v* r) o" u2 S1 }121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 ~" Z- ^$ j' G6 ~- W' @( F8 Z- u
( _- O9 b2 Y8 E; T, T- P
127128129130131132
" v+ Z7 l: |& q/ w* t133134135136137138* K, S6 O* R/ P* B6 C4 q6 R! J5 x& E
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# g; T  o; D' D* R) Z, x1 y

; v' x9 C+ ?4 X. @0 ~& u9 M145146147148149150, Z4 h( |" I+ u1 U% y: u" ~
151152153154155156
8 l# a' j+ S% G8 R3 N157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& C- v  Z1 p6 A" D6 X9 m: h

3 h- n# g* m- i- \- y/ P/ i1631641651661671686 b# J  g: K! o; l* `' z
1691701711721731741 \, N% B4 ]9 b0 o
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( a. w7 r1 b3 _1 S- U0 W$ Z
( {3 N* j( H2 h5 R; V) R4 y( u181182183184185186
# Z" l7 h" g4 w5 Y+ ]5 r$ W187188189190191192
; c6 t% K! q. M  b$ F193194195196197198
: ]9 q" U. |1 ~8 @6 r( F( ^199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 o8 U# ?$ S1 H' t: d
  o. q7 y' w* a  a/ r( T- W7 W001002003004005006
* I* d) h" p* ^007008009010011012; i7 s. [1 b8 {
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. c# _9 q% o- U% D
% q/ ?; l# A2 _- o1 Z" W
019020021022023024
8 x0 p* S3 I' v) p8 Y$ \025026027028029030$ J6 N+ W0 e  D- s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' R* U  a5 R, f% _( e
* k2 l+ H) O( N; y) B037038039040041042
' l' u  G, N0 V- m# s( d1 {/ v043044045046047048
7 t- a0 ?3 [* f- z  U% Z) f049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; j6 f- u; l* i. _/ l

8 L* @# N! G% W3 _3 y7 @055056057058059060/ Q, w" i; m! \. H6 m
061062063064065066
+ e, ^" U4 }6 z2 D067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 s+ n# X  ^! s. o* c& q+ b

: i9 [2 c- L, {2 t+ }$ {073074075076077078
0 W, h' W# Z' g7 x# Q$ f" [079080081082083084
7 y4 Y; d1 U5 c* _; e6 b. L085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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