转载请不要删除以下信息,感谢您! . B( E& l, o4 _/ a* K
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■● ■ NintendoWorld 站友xliz原创
+ {" P0 v5 z7 v" f# }■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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@) S( ?/ A) Z# S7 m7 }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 U1 L" l' N& ~3 u9 @& D* v大家要看日文版的P.A.或详细攻略,点击这里吧!3 w: {. Q$ k: n$ D- `/ E
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 H0 R5 n+ |: Q! K9 g
9 y w1 z0 X/ `以下内容格式如下:
, O' \0 Q5 x8 T7 g4 d0 [7 V" R4 a1 q+ P. \ E3 r8 A
编号 名称8 ^. v2 R3 u7 @* Y1 Y V# h7 s
说明
$ Y3 ? b7 \: h, [% y! |& k- e# e组合方法
A5 N/ `. |% x/ S1 `7 U; _0 ?" V. w---------------------------------0 Z) P/ b( u# r( a0 [
01 Z-Connon 1
- `8 |- ?3 w* E+ OUnlimited Cannon for 5 sec0 U% M( p }$ ]- K* V9 T9 ?
Cannon A+B+C$ {5 W7 `( w4 ^- _+ X. r6 q% X
Cannon B+C+D
0 X5 g* Q* F6 A$ @$ cCannon C+D+E
7 K5 q: J6 `0 \* y
; ^3 I. Q0 l7 w2 H4 t02 Z-Connon 2% Q- K2 B! @) k* O1 ~$ m5 p/ h
Unlimited HiCannon for 5 sec
1 r' e% P% A9 E7 Q9 JHiCannon H+I+J0 u' ?8 H' J/ [, S# z3 G& ~$ a
HiCannon I+J+K) |5 w1 P: e7 A2 x2 N* t
HiCannon J+K+L
; Q$ E6 j& v; \/ k8 s( N
" @( |+ T1 q+ R1 _03 Z-Connon 3; ~( R) R* K/ e# f
Unlimited MegaCannon for 5 sec0 e( I7 ?& b; k# P% e" X, B
M-Cannon O+P+Q9 d% u1 g4 o8 ]1 N* n
M-Cannon P+Q+R7 f" ~5 g) t( D' n! e8 Y; [
M-Cannon Q+R+S
: T# E9 R1 b: G w3 J4 F( N
/ A# M9 d9 `4 g04 Z-Punch5 F) T/ o0 f5 ]( E1 V* b
Unlimited GutPunch for 5 sec* l9 N* c z6 ^0 \3 w
GutPunch B+C+D
7 n3 E, D" r7 @: r& r# L' n9 VGutPunch C+D+E. `9 f/ U ]% [- A
GutPunch D+E+F
3 n! e) P) v6 h
$ w) D" n$ c4 b/ R' u' ~05 Z-Strght
1 P, b1 I4 b' c) f+ ~( QUnlimited GutStrgt for 5 sec5 Z& i% A" W$ q& @
GutStrgt O+P+Q: b* n* t# l5 X6 e% X7 _
GutStrgt P+Q+R; C4 B, \+ n" s. o+ m
GutStrgt Q+R+S
: s U* w2 X! u& I7 V7 v% A8 x3 |& y. R1 y. Q. x
06 Z-Impact
; v% u/ ]6 J9 M# g5 WUnlimited GutImpct for 5 sec
5 q. J/ w S/ ~% NGutImpact G+H+I
: r3 S. A7 \5 r OGutImpact H+I+J
6 Q* U% f$ Z( F. m- oGutImpact J+K+L
4 l3 b" I1 m \1 |* Z7 B( E( X
: \4 C$ t. d5 l07 Z-Varibl
% r5 d9 S; n0 I# l' nUnlimited VarSword for 5 sec
' j( b3 v" z" b6 [9 A: c. GVarSwrd B+C+D( N' v: Y1 k8 U7 Q' e: |- u' Y
VarSwrd C+D+E
; N, v( C4 U$ Y/ Z/ a4 b* ~VarSwrd D+E+F5 `. p& @4 y5 w- {9 d7 ]
& w; j9 p6 H- `4 h' z08 Z-Yoyo 1* Q/ _% C; v/ D6 y% X" ^6 ~
Unlimited Yo-Yo for 5 sec; {# m# I+ a! |" e
Yo-Yo1 C+D+E
8 b, f1 N; n% P2 q$ b6 z# M' ?Yo-Yo1 D+E+F
2 e# G# |3 j. W4 D" r7 g+ }Yo-Yo1 E+F+G m+ ?) R& E9 I1 F+ ?1 ~' u
3 m& |) }9 P7 l: V09 Z-Yoyo 2- Q7 r5 j& R, O" e( t
Unlimited Yo-Yo2 for 5 sec
. O; t; r5 e* e, oYo-Yo2 H+I+J+ R+ Q. o0 j# v1 G P T$ ?9 M
Yo-Yo2 I+J+K
' `$ C' l% Y- M2 wYo-Yo2 J+K+L
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10 Z-Yoyo 3
5 f% X0 Y* W' e6 m7 T; ]Unlimited Yo-Yo3 for 5 sec
3 k( \, I* Q, Y9 d. P$ o% kYo-Yo3 M+N+O
9 m }. T6 r& [+ [ hYo-Yo3 N+O+P: ]( Q6 G3 S5 A! q; g9 J
Yo-Yo3 O+P+Q
4 B; T3 U6 L0 q: o: ^- G2 c7 D# B/ b% G
11 Z-Step 13 }) A/ M# O. @" F* q+ c, A+ p
Unlimited StepSwrd for 5 sec
" h0 \/ w7 I. _/ K1 l: U. g9 ?/ aStepSwrd L+M+N& m# o5 t8 W1 M
StepSwrd M+N+O
, _( ~. c( m/ V3 t5 S# ]StepSwrd N+O+P
' g& I# q0 Y$ Z% s) B) L+ Y5 {: O. K3 M! M+ w7 \; m
12 Z-Step 2, p5 `" W7 _! d# _
Unlimited StepCros for 5 sec
% v3 d0 y$ u# q: |1 c3 sStepCros P+Q+R, B' G/ N* m! U2 m, X9 X
StepCros Q+R+S
# H' G7 _: `6 ~ s* Z' ^StepCros R+S+T
6 E. n% I7 D4 O" n4 g* |0 i p! Q& j: U% e
13 BubSprd
" P2 a2 B& v) |" ^) XAttks w/ spreading bubbles!4 h+ [' K9 `; p5 | w
Bubbler C+D+E- W: q8 |& w- L2 v6 {( ]
Bub-V D+E+F
. @5 R M& j. a0 V# \& rBublSide E+F+G) Y6 o7 j8 c# V0 T3 @/ d% g
Bubbler E + Bub-V E + BublSide E7 Z" P. m! G( O' V1 E. t- y6 U6 O
1 Y5 y& v X; X9 F. U2 w0 c
14 HeatSprd! A& G3 K) ~0 O1 g, @& S, V
Attks w/ spreading fireball!- {4 C& B& m4 U! N. t# W
HeatShot H+I+J
( X9 }! T! N b6 YHeat-V I+J+K, F/ V9 L' ~+ b4 _
HeatSide J+K+L1 |3 s5 K! B! x, V& Y
HeatShot J + Heat-V J + HeatSide J
1 J$ S" F, M2 }- ]2 T. q) P {! A1 j: U
15 H-Burst
6 h9 T3 n M& n$ R2 zCreates a giant explosion
2 ~" G$ L+ s! t! f- ~Spreader M+N+O
$ s5 X( {# c5 @' iSpreader N+O+P5 c1 `, z+ {2 R+ J8 s- V" M) v
Spreader O+P+Q
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16 LifeSwrd
3 C! e! L- s3 A2 _Swings a huge 2×3 sword!1 n7 }/ m- q& `/ l. T- W
Sword E + WideSwrd E + LongSwrd E+ D! x) |# x- F" ^
Sword L + WideSwrd L + LongSwrd L
# T* p, _% n7 z. T8 k4 S! L4 GSword Y + WideSwrd Y + LongSwrd Y
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( j& D3 s5 V+ c. h1 R O1 I17 ElemSwrd
! B4 g/ A; V' a q# _, DWide swrd contains 4 elemnts
* P. j. @/ G% L: K0 j/ u$ j0 {FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- m8 G, \! _: j! K4 V- t+ q, }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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) A; A( p% U y% |18 EvilCut1 o6 E8 Q3 P) V- m: l: D
Step up 2 & make 4 atacks; d- b0 a$ L4 x* E
StepSwrd P + HeroSwrd P + StepCros P q4 R- W8 t6 H- ]. A
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19 HyperRat' p; \0 _/ l! _3 @% |. F+ L
A giant Ratton charges!
: G3 q5 H7 j3 o9 p4 s2 qRatton1 A + Ratton2 A + Ratton3 A
: l0 e# ]' m! I. w: {. VRatton1 C + Ratton2 C + Ratton3 C
( r9 T! T6 E# u7 m) aRatton1 F + Ratton2 F + Ratton3 F' m C9 t/ ]+ z- s# S
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20 TimeBom +
$ l/ I! I6 W6 SSets Time Bomb in enmy area
- Q9 M4 Q& [5 b7 ~1 W; D. `' Q: HTimeBomb J+K+L
2 Z, B# I) s$ ^TimeBomb K+L+M
8 l. Z0 U9 d6 dTimeBomb L+M+N) |) H6 g- W5 y2 |* a0 ?/ w
5 K9 c7 ^* u' N9 F- z21 GelRain
( `9 }* |# r6 yGel steals squares0 f7 }' L# U0 Z( x# O
MetaGel1 B+C+D
7 i# |! A/ c( \& f6 f" l/ CMetaGel2 E+F+G8 P4 l% q4 n3 l4 k
MetaGel3 S+T+U$ Z% B# d! X+ ~. o
6 g) K% _, h1 u% }3 {" A3 [22 EverCrse- H: {( r# U+ U& k
Shield chases enemies8 T1 l/ M' X& Z: v6 p6 f) f2 V
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 J4 C% V8 k2 _5 s p1 lCrsShld1 L + CrsShld2 L + CrsShld3 L( }2 U: L+ w8 @) x- F% w
% v. x* M" U* e' g$ g# l
23 MomQuake( `( R J, U: t# b
Awakens Mother Earth!
) {) P& K- ]% C% d" ]! ZRockCube * + RockCube * + GodStone S
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24 PoisPhar. y/ g' k2 I" X S) j
Pharaoh generates poison
- k5 t; ^ X; k) |- x5 I5 jPoisMask A + PoisFace A + Anubis A
2 l3 o0 Z, b- T8 ?
% S7 P/ ]. s" ^, T. p$ b2 R) Q7 P25 BodyGrd
7 m/ l" ^" w* N" ZBodyguard takes out enemies
/ D( o: k. P; a a m. Z6 k# ~AntiDmg M + AntiNavi M + Muramasa M9 B2 t3 ~% M; M% J1 v
! n* N- z8 ~& G- `: H26 500Barr
. q' p" e4 u2 M: v$ L/ {) ]0 CBarrier absorbs 500HP dmg
7 K. _$ O& `+ i7 @( I. tBarrier E + Barr100 E + Barr200 E
/ w' _) R4 ?2 L# x! X: \Barrier R + Barr100 R + Barr200 R
/ N$ `) L& O& L* T
7 `. h8 p3 Z+ }1 s( R' }27 BigHeart
$ o* b& m: q gAttacks, then heals HP!
3 U& [: ?) [: p6 oHolyPanl R + Recov300 R + Roll R
2 c$ d9 F7 c% [8 S6 ~. b( e% j1 eHolyPanl R + Recov300 R + RollV2 R# ?: _: L6 d- b) P4 N- X
HolyPanl R + Recov300 R + RollV3 R9 U" W# t: l3 }7 I2 H% c
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28 GtsShoot, u/ e }% U; `% w% H9 R% q" d4 M
GutsMan throws MegaMan! [: ~0 D3 s a* }4 q0 b0 L
Guard * + DashAtk G + GutsMan G
; w* I( J% u) f* tGuard * + DashAtk G + GutsMan2 G
* F# E4 x+ z% E1 ]3 ]Guard * + DashAtk G + GutsMan3 G5 z3 s2 w& d' d4 W: R7 d
Guard * + DashAtk G + GutsMan4 G
6 r- u/ e# I( i
' G4 Q) t# x+ j! r29 DeuxHero
6 R$ ^) v2 P4 j& RMegaMan & ProtoMan team up!- j, ?+ I, f' O% c2 K5 C
CustSwrd B + VarSwrd B + ProtoMan B
( p) r' ~& K7 u' w) P: P* gCustSwrd B + VarSwrd B + ProtoMn2 B: V7 M% e& I7 E& c* [, Y$ O1 p
CustSwrd B + VarSwrd B + ProtoMn3 B
+ j, j) w: Y: K# K! t: l4 VCustSwrd B + VarSwrd B + ProtoMn4 B7 a% B* t1 Q6 G3 j7 W( V0 ~% u. N+ o
y8 e7 a" u' e8 U8 g1 M8 p
30 2xHero
1 s7 H# O+ T% A# E' w# W. S" h! WMegaMan & ProtoMan Dual atk- F+ x% s) I% ^. u( c9 y, p1 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 y2 J9 N$ ~' C' [0 N1 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 q" h% N9 w# Z& h) n! t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 L) ?, K3 e- ~' ]5 S: k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& {7 t3 i( O4 e! W* o0 ?; I
0 z9 U. T0 z5 p% c. s, e31 PrixPowr+ K8 I$ W _ A" G8 e0 B
3 Navis attack at once! J+ D$ ?& Y( [' l( ]( r
Team1 * + Team2 * + KingMan5 K( H$ k% T+ Q' C& O, g0 S2 ]
Team1 * + Team2 * + MistMan5 M; Y& K5 j1 {( ?, i6 R+ ?$ o
Team1 * + Team2 * + BowlMan5 B
5 z" J% J5 G: z7 O: K' L( y7 @8 z0 \3 Q4 ^" W! g
32 MstrStyl
6 ~/ s( P3 e2 G5 k% AMegaMan unleashes his power
* m* Y2 ]2 b2 z! e" c CSalamndr * + Fountain * + Bolt * + GaiaBlad *
9 l" {; N. x' @* o$ ^. o4 r" m- R6 g3 C7 ~3 F$ S
StdrdChip (Part 1)) j4 C! c3 Q8 U H# s# V7 _7 j
┌──┬────┬─┬──┬──┬───┬───────────────┐) \9 N- e# K- g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 e% Y; C) @, b# h├──┼────┼─┼──┼──┼───┼───────────────┤
/ Z+ s0 J, c( t7 @9 O7 j│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& Z& z9 G: x1 n! B│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' R# b/ v, a1 o& N
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# N& X/ e) Q: ^) O6 ~* f! n8 v& M4 ~│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ e0 u/ F& C+ u% c9 l
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ {' l- j+ V, O# f3 t9 q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │) O' {* W0 B3 ~" U4 v8 ~, s. o
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' U. l- h( N, e( G
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, B! d; @6 v" J) {0 L│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! O. b/ I; A' A* K: k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- {, T3 K2 y4 Z$ U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 ^: o1 z$ o& D* W4 r# _
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 v, K; _9 \/ p0 S ~3 I
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ d! Q- C7 V' Q. }: j5 I│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 x+ ^& C! r+ |3 Y│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 `- v* e% R" u, ^5 ?5 }│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! C+ G2 x, Y, Z9 G9 o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ r4 r+ y( N" d: N) Z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' @9 s: r# z- S4 F* p% C h│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │6 R" w9 C/ s2 R9 } H+ F' T5 o9 {
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
( z+ k: [! F6 x( r" X0 S│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# G% D. [$ |: _: \- Q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% y- D% f' O9 J* g; t2 p% W│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% n5 |" c7 }0 O7 _2 s7 R│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 y& M$ |8 K W│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ B/ g" \" e/ ]│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ R# h* D' s# I' u) L
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" R* I! A c: g
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) J$ W/ x$ s) O8 f* l+ }│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) ?0 T5 ?3 L5 y9 O) q( {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 B5 a& P) { t3 D! J
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
F0 z7 G) `6 U1 P$ {. ~! R│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ _$ Y# J2 b* x" I4 I8 l) _2 s
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# {5 `% j; f2 Y3 B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; E' a" {" \2 L& Z5 c, Q│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* J' g1 ` h- P, H. Z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* S9 _! w, f# Q* V" G ]$ h3 x
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
% J, n- Q ]/ Z8 W8 R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' e4 k; j, Z# p9 g
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 T2 D& W9 G. x' t6 _8 Z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 s8 y6 R: p# ~8 C% c! z* V
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 i X7 [" O: Z! l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% V# P$ Z0 ]" F( ~; f
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ X9 M1 }; B6 P) c$ ^& k
│44 │ShockWav│10│60 │ │* │Shock through enemies │: o* q+ D) b2 \ ^1 _4 t, L. K
│45 │SonicWav│26│80 │ │** │Shock through enemies │ @) M" V% Z! f) A
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
& D+ ~" ~: w7 J F$ ]& v3 u, m5 W│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 A; m( K2 o' u+ B# f& i: F│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, R. \+ h7 b4 c, V. @
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 w! |5 b+ n- Q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
: K |: r: T4 _1 j│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 L' m: e1 y5 [ ]│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) {) Y- ]. U6 h3 P3 z' i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. C9 u7 b& A& L- k P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ N3 ^# P( I- V* ?" ~$ [
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
|4 }) w7 j& X! [- P│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" \$ }8 C4 B. x: |: b9 A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: C4 n0 _+ f0 T: s* E
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ D- ?5 F+ P: _
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' h: Y4 c* x. [$ J2 l' Y( X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
_, q3 C! x5 |1 ^( B6 O% j9 F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( E& P s i7 `5 J
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 b; S% u! E2 `2 r
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( R9 k/ [: I/ ] C1 e+ Z4 ]
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 l! ^0 @/ J5 S- ^+ s& j
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ `/ |: t5 l: R) E│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 G) {, k4 e, {9 f1 @
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& Y0 ~2 F: f/ e0 m│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, J! {$ H2 y1 {$ y b6 z& b
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
?) g. t% K' ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 I8 i! D& i' D│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& s6 ]+ U& u& l$ R5 M1 d1 s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 s# y9 b* l+ _5 z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 u. k& ^) d+ g! ?$ B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# f4 H# l+ G3 M+ g% P% \( }. J. }6 t/ |│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 x6 f; p) A" d5 k# i" Z' v+ i* D
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 H& [. S' M! w& s3 H9 @│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 |/ R4 O8 {5 d2 D& q
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' S0 A3 R; R1 ]+ t4 ?5 y│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. L; A- s2 _9 @6 q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# m; _* k: R! g X/ K% N
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* O9 P: w, Y4 O" B; D( b; L- P│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ B6 {' W, D2 E│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: n! e; M N: g8 x7 h│84 │NoBeam1 │66│200 │ │** │Fires if something behind │$ H- c6 f) Q- h8 Y/ P; d0 X
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% Y& v- P# ?% C5 j& R7 E
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ X4 z& W3 O) C' u# Z& j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' w/ G3 }- R! D# b
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 y6 G* Y, R' }. ~5 `0 I) d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' Q ]2 ^& t" p3 ~6 {
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 x# ?' w+ o# N
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │4 Z! j" `6 s X2 I2 } e2 ?
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ l8 [( W4 `/ K s7 x8 x: Y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. U& y: f8 x7 ]; ~/ p4 ?4 ?
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 |) p+ ~, h9 t. E
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 z5 }7 t3 B ]
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 ~1 W% `( W7 Z; o0 b. Z. t, w
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# a2 E+ F2 R& J- g P* Q3 H8 H) l
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 v! {4 u) N9 C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& R/ I2 T( _$ k( U' F" _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( k( D6 Z8 \. w4 u8 x
└──┴────┴─┴──┴──┴───┴───────────────┘
& V- A l- x; H0 ?" B& @8 t2 T5 U- ^2 }- P$ {: n3 C# U; R
StdrdChip (Part 2). b( m8 [/ g% \# u5 I+ q" t
┌──┬────┬─┬──┬──┬───┬───────────────┐! I0 |1 b) Z5 f, B4 p& c# j& E* \+ z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ Q6 B- @" [: L; w! N├──┼────┼─┼──┼──┼───┼───────────────┤
6 T l6 s x1 X+ b8 ^$ V' T' b( X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: W. y2 ?) V" {3 X4 B+ w6 r+ c3 C2 j│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: a* k! Q% j( l9 b9 b! M. K& v2 s│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 L" i# B; q& y. O# a* M0 |
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
" j( O7 g, S: S. s+ S _2 k│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 D) j& H7 I* ], L( r│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
3 D! x( x" Y# b. L% A+ n│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- ?7 c( q& f1 b9 j- L
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
2 J5 R# u6 R) Q& A│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │2 n1 x; b9 R" Q9 T* |# Z" t# A
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( ~) D* l3 ` f& i│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# k9 d4 A8 Q9 d0 W# c/ {) Y2 i
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │* ]- {: P$ W* P
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │- k k( f' V6 L* Y1 r
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 ?% l7 o! J6 ~/ g1 X' W* e0 y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
( d: C$ S# Q _│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 [8 I# J1 |, [
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; p1 K, R+ T; H1 k& `│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 b; a. {1 x9 `. \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │0 J; _4 I8 g% T4 d
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 M1 [9 t' f: |+ ?3 e9 u& {( Y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' y6 a0 }/ e; P$ a8 ?! c8 n: p│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ a8 F j: [( r& Z1 s│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 I- P' U) w& _, Q2 k│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
1 Y9 g$ A/ H @% C' Y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, _9 l9 ^# x0 U
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; i5 w/ e2 C! p/ r* f, K│126 │Rook │30│ │ │*** │Protects you from attacks │
' O2 h) m' |1 _% e) z! S│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 h8 f8 s- p3 V0 h) U) i% {
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
- g/ \. C( z, ]7 O│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ K/ T( d# g9 H0 B1 S+ r
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ K! R( P% o( W│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 a& O* Y6 U7 a6 }7 ~! H│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( ^5 v) G, M8 \9 O5 m7 A
│133 │Guard │5 │ │ │* │Repels enemy's attack │
% B0 |! S/ f, H) c; a* z* f3 Q$ K3 ?( A│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 T3 _, h+ p, y5 J, }& ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 g" ^& \2 |3 y3 n
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 B5 e" r% h$ W, G3 G3 r8 b4 v│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! F* b% r& U- Q& l
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 x( H+ j/ C# _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
Y( N, z) L" a3 P' `) `│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 G3 ]) L$ I1 h) k0 T8 I+ @
│141 │Prism │60│ │ │*** │Prism fires randomly │3 y+ ~, A- I6 N9 u
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* v- e5 u, Y. G5 U" _$ a│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ i4 o; v/ p4 [1 v2 U; }: X* x3 X│144 │Fanfare │32│ │ │*** │Take no damage for a while │ p/ q6 J1 q+ }
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 d% \% A# X" a7 R. H% S3 ]) ^: f│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 o5 w! ]' J: Q3 @$ i│147 │Recov10 │5 │ │ │* │Recovers 10HP │
s! D/ d6 C: m, ?! n│148 │Recov30 │8 │ │ │* │Recovers 30HP │, T6 u0 v3 j0 }3 G$ u6 _1 `
│149 │Recov50 │14│ │ │** │Recovers 50HP │
: r/ Z2 h3 g. l│150 │Recov80 │20│ │ │** │Recovers 80HP │2 C4 @! b% J, w; N
│151 │Recov120│35│ │ │*** │Recovers 120HP │ s3 k$ ]' \6 U2 W
│152 │Recov150│50│ │ │*** │Recovers 150HP │% ~) i0 J1 e/ R9 t6 J, l3 x* `: ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │. W% B8 l8 ?4 \0 j t* I! a
│154 │Recov300│80│ │ │**** │Recovers 300HP │
" b7 J7 w+ e# z0 j│155 │Repair │8 │ │ │* │Fix your area's panels │
# h' ~/ u; L0 {│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 M2 J# V, B# M ]: V, c( y( p│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& ~$ C* f5 C$ f& G│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: Z! i5 t O* g% G% A1 S│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. l1 _' `, x* x6 p5 z; Y. }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; W1 e2 C) [1 z5 O1 ^
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
_( t* h" R; @│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( F1 f3 V2 X( E8 D. t! A1 d│163 │Invis │11│ │ │*** │Invisible for a while │8 B# f2 {2 \5 u/ x
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
; g; }4 e: D& m' L2 I│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 K/ C4 X. C$ L" w+ F L' C% h. C
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) I- j3 t6 Z: v( F
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ |% p4 j, ~: ?% T3 J6 a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! Z2 ^; g# ]% ~! h3 i. X- a│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 V) `) J( O, y% a
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 X& N4 J/ @3 F, P: B c* }0 H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ |) G |8 {# S
│172 │Aura │55│ │ │*** │Repels attacks under 100 │" r/ u1 }; O3 Z$ b
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- ?, ]9 C% c' {! N
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; x0 T! z' a1 V, V0 s( I5 N" C9 \
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 _' m+ p5 j8 U. x7 k, `" F/ G│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
( c( F# c0 T8 b; k│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ D6 C; S/ D/ l8 z│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) g) y! b* ^9 z6 X$ K+ S e+ ~
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 E, ^) Y# _' @' M& \/ s
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) j( L5 }% s; m2 M! ]: E# e" k+ H: [
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
l% M4 M: W" F7 G│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. g5 c! F v5 j- I- `6 _) y* N% k│183 │Hole │55│ │ │**** │Open hole to dark world │+ H- G/ }) n+ \, }
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 d4 C2 D4 ]- Z% j8 c│185 │LavaStge│22│ │ │*** │Changes all panls to lava │7 S+ E F0 `$ Y6 T5 ~% Q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │, C) ]# ?6 p9 e
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" Z! G1 R2 N8 n6 u2 G1 }9 i0 K* K2 M; G│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 ?9 {1 z2 f9 G+ y) i: N
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 |! L: V1 @1 ~
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, c0 B5 t3 o' i8 ~( o│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 S9 I2 h. |* q$ X│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │# u# B2 [& d8 X: v1 X. M L$ w+ z: E
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 `- @& A/ ~1 z# A! I. C│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# ]4 j$ j* \8 Q7 N: C' T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- E2 O: d* q% J9 J│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ c) _ _" \8 z$ Z9 z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 D9 X/ m* J; r- V4 H% j. Z│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# L6 d: u2 `! E# r: r; U! ~
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 [4 r, x' W5 ]. W) s( j$ T│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 \2 q4 B4 P l└──┴────┴─┴──┴──┴───┴───────────────┘9 @8 J/ `1 z, a, p% R
$ ~' W# `+ G# v9 M1 C, r3 H+ [. b5 k& ?# a9 H$ w
Mega Chip1 u: P! z. K5 U9 T5 k! J
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 I, U" U- ]/ J( ^6 m
│编号│名称 │MB│攻击│属性│稀有度│说明 │. [4 c9 q2 x4 q
├──┼─────┼─┼──┼──┼───┼───────────────┤% l; L! u) ^* ~" f7 m7 y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 k: D7 d3 i1 t- M" x* ?6 W) {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 w7 m4 O, Z' f; ]8 J" z0 j- |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │/ ^! E/ ]7 D2 n8 U" o5 L1 |6 m
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# u' ~. f, m [) k+ F/ \│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- H: p* T6 ^$ x$ ?$ i3 S
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( x% }1 }- C. k. K
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- z& \3 o9 a1 ?- B
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
1 d/ a( [& p; |* q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ Y( n% a, E% \. j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% ]4 {" q+ m2 ~! s6 R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# D$ C+ @) d: h/ j2 S
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, `. v4 @ `: i/ o& l: J& d$ Q( A, h
│13 │Guardian │82│ │ │***** │Statue punishes when hit │. Q7 O. X$ I& s8 Z% m' |6 S
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& |$ x5 q, c5 q" O
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 b& u' L, T: p. N8 [
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 n$ O9 }2 T" E; J! r│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! A; Z4 L) O3 O' L8 ~, Y: k
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │- F# j% o, E. U' ^/ ^8 `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
$ L7 d/ C8 P6 z, d! K: [* C│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ }0 j3 ^4 O( Z) }6 `; e. h$ G│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! _' H: I% F* Z% R) Y S
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 ?# B9 [& g& j; P( U8 A: t│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
% r2 s0 l2 k, I│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 R0 N+ o; L, @: ^! E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 p- `6 ~* X/ T
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& w; [: I& B; C% s B. J, p6 h│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ I% F% ?, W( _" S9 v& a8 g9 Q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 F; @+ J, b# B
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& p4 W _5 j4 h. m/ e6 h! I& h│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 X$ x3 R% D8 T0 {- b% ]6 q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 b6 I" U2 U$ Y& B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 O( i0 R* W6 r) a2 r- v: D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ M* d" |/ {, X0 ^2 J# V! h0 ^
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% Z) U) [3 ~, Q2 a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" X! n3 O1 a! F' @' B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
( T6 P7 X* [2 u9 S, e0 x│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 p- E5 `' O5 ^, c* Q
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
?+ ^( c- x6 U2 Q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- x- ^8 @" Q4 m. e│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& X( U$ y# e( Z% j1 W5 V P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. x% u3 Y3 l( l+ b
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( m4 n" s- k% G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& a) K! P& T5 w/ o5 k m3 n1 S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 }. _/ \* X, J% C f: f) ?" D7 b& {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# R& [- k/ O/ V5 l│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 _" t/ a# j* F1 }
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, I' q4 z: ?5 [8 K% {6 e2 C- g, B" _- S
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( R7 L% E0 M2 {3 z* @7 z" m B│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │- g( u5 c0 g0 k1 m: P
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: V8 a6 c* d5 T, h
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) V3 y. [) p% L6 u" F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 c+ H2 \0 V x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 }% z: z# f7 ^* v. m8 _/ I│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: r2 z' W" d. c9 e* I( \! r) n
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
/ z. W; _, m; F/ k6 P- j│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& u- Y3 x: B* L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" s- A N* j0 r/ Y n! H
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( q$ y$ l) N) X7 r9 U% w7 c8 w│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 H& Z6 A( S9 W4 H6 P8 M9 R│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ |) A& Y' c1 f ^8 O. i6 S
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; [5 t/ [; r$ s3 y6 s' ~
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- \5 X4 E7 W6 A/ C
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │5 h. I4 r- Y7 [7 I
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │+ [, _. T8 _$ r x
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 D4 ^' n4 i/ }7 a│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 X6 Y, C$ t9 j
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" T( |* }4 Q* n% D, q+ r! N
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& ^, o) _* ?* s ~+ t│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; y Q6 X1 b, I$ C│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! ^* {0 W2 M4 y U6 D8 V) u│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ x# G' q+ e8 K" e, B3 A( ^( J/ \
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, A; y/ {; k1 L5 u
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 G( t8 V7 e& X0 N9 f
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! t, R2 L. J k9 X- k
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 k) g m- F# W' ^9 r0 z" e7 O; |( ^│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
) i" k3 K, l1 G% j* I6 w│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 Q9 N2 V) {# M2 ^& f6 ^3 e
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 y5 s9 @4 v `) w' W$ z# y, X│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. c7 |0 A4 _; M3 u+ i- O' W% q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
s' ]* W3 \+ y3 Y7 X│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 |* n9 A* @5 x* b0 b7 _& ?
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 G- x A; I5 b% k6 K' \│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( n: B/ \ R4 R0 v│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │% z& ~: y6 q' I) O' P
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" o/ P0 P4 H4 |+ w2 ]) b# B3 S* r└──┴─────┴─┴──┴──┴───┴───────────────┘7 b$ ~) Q% Z8 ~. [: p
6 o6 h7 l: ^! q! ^
% k* k: J0 V& n) M- o/ T) h; ~GigaChip (蓝版)
; M/ ~. z! r4 U) P v- N┌──┬─────┬─┬──┬──┬───┬───────────────┐+ j6 T; I6 F P1 c
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 A9 v2 k0 h% `! B% Q* n! w, h
├──┼─────┼─┼──┼──┼───┼───────────────┤: t4 t* _& c% {
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ J4 r9 j- L3 E( C" g4 g
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │4 {7 A, `# f! m8 D0 T: F- b5 }
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
3 f0 Z+ V& o1 @│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. S5 ^7 m: ~6 l7 g/ s│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 m# N: x) q& u" t, Z0 d" i
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │8 ~- j4 E: w$ w1 ^8 I* [
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: L6 P t+ _2 G5 \; d│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 q( {/ b! N8 F) b" e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 m; _) z" R+ a( |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( I* c) Z! e0 s+ s9 j' A% ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# H0 @8 N& B% d, p6 x4 o- } m g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( W7 a) Z* F) ] H- {9 ~
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, U+ ~$ V& U5 ]│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' j$ B9 l4 \7 N
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! a; Z7 Y3 j0 n Y# I8 w8 E│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 [; C3 e9 h* y) R! Q1 A* L$ F
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. l# x4 H: a; Y- x% G( u
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, E3 B' ~7 t2 b1 C" f
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; R6 {; H9 H/ t7 `│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 e7 G6 q1 m5 Z; w/ d2 ]
└──┴─────┴─┴──┴──┴───┴───────────────┘: d" K( K$ l" l& f8 j7 _
& g. X& N4 b2 r* n, P
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 {! p( @ x/ t& `4 Q* i, K. p4 O┌──┬─────┬─┬──┬──┬───┬───────────────┐
) y3 t. r3 v$ G" }1 {│编号│名称 │MB│攻击│属性│稀有度│说明 │
" H; S2 N9 L' [, s3 ^# t7 P├──┼─────┼─┼──┼──┼───┼───────────────┤# t9 m1 w: L. Z: m, M
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ h( {1 h! p# M! }: g│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: w5 L4 @* j# B" {* m
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
$ @4 b$ }3 U* t% N│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( b" a/ R1 X% @$ C└──┴─────┴─┴──┴──┴───┴───────────────┘ |