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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 Q2 a1 |+ D2 }) `7 g
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & e0 d( S; P% S, Y7 C, s' Q& I
■● ■  NintendoWorld    站友xliz原创' K, V) ?8 Q( d* G8 V+ y* e
■ ●■    http://www.NewWise.com ! I1 @! @. M8 Q5 o6 T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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  G" O) Y0 i4 o/ t# v- @# @0 L* h% ~% p2 ^. s6 x
           洛克人 EXE 3 Blue 卡片组合0 P6 Q5 ]) f' z: \4 G' _' B3 M
5 a8 a8 a5 }" [
' ~3 D* E& y3 L; V2 P, M4 V+ h
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, u" q, a( @. |/ u% [% G3 `
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 c8 f/ Y. S4 Q0 I3 j3 d
====================
0 m$ a+ w4 e2 @3 v5 }3 L' O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) I; Q+ G$ m- [0 c. C, Z
" L5 c- U, s& w# f; F5 @0 v. J2 F, B
以下内容格式如下:4 f) L6 Q7 L% `0 M6 |9 J
! u1 s! |# t$ t  e0 F( s# p4 J
编号    名称
8 P2 N  G' R; N! J说明
( c+ W2 O: Z" @: X, w组合方法8 t6 J9 O& i8 D' }: v" d8 [8 h# _
---------------------------------  r! X" c! x# |1 `- m
01    Z-Connon 1
; A# @$ d1 e! j/ zUnlimited Cannon for 5 sec
' Q' r; B- R' J( h% FCannon A+B+C( a( h9 X# x/ k9 i& ]$ K
Cannon B+C+D' w1 ^& O+ D5 I6 K& _! z) C8 v; N
Cannon C+D+E
+ O1 t% }7 k1 b( B0 O. m0 r9 x% z' x& E
02    Z-Connon 22 ]% v7 j* i* S7 A) t% X6 f- y2 }% q4 b
Unlimited HiCannon for 5 sec7 h: e$ @# V* y6 @: K: o3 r
HiCannon H+I+J" H4 e* |; @3 T) z9 M
HiCannon I+J+K' O2 Y  ~# |: O
HiCannon J+K+L" k1 E, @6 L: n) {
5 A4 s+ {+ Q$ P8 [! Z
03    Z-Connon 31 Y' [; A' Z+ ^' B. Q+ e
Unlimited MegaCannon for 5 sec+ G9 ]2 U6 n: P. n1 G
M-Cannon O+P+Q
6 K& J% N" K) j. }M-Cannon P+Q+R# G0 A! ^8 B" L2 |8 o+ r- S5 f
M-Cannon Q+R+S
/ E& F, V& L* S7 |  E; F3 y1 B5 i( I/ E$ {2 h+ A
04    Z-Punch
6 s3 H2 x" K' y; G% zUnlimited GutPunch for 5 sec, I4 A$ s& X7 K, X3 ^5 x2 ]; F2 N6 N0 ]
GutPunch B+C+D
' y# A' s7 h  sGutPunch C+D+E
9 n/ g" z; x- Y  }4 dGutPunch D+E+F0 j: x% k0 {; a$ k( _' u
/ B% N: U: j# S6 t$ i, N
05    Z-Strght" p) M& A7 [% r( s
Unlimited GutStrgt for 5 sec
1 j9 C# M! z  t. J1 o; n, B. ~9 v5 [' \GutStrgt O+P+Q8 P1 l# W2 a8 x* h" G; ]
GutStrgt P+Q+R, z( O7 n2 j( J) |/ l# w5 a5 {" a
GutStrgt Q+R+S5 v; w* K- k' C0 \

0 H+ q& @- N& a' o+ q" [06    Z-Impact# ^, }+ R% Q+ @4 ?; [% [0 `
Unlimited GutImpct for 5 sec! Y, z; S" E- g+ O
GutImpact G+H+I
, S" H) V% s  V' I( Y/ lGutImpact H+I+J# l* y2 t/ l" `0 p9 y1 i2 \
GutImpact J+K+L
: U4 A8 `. b0 [, ?
5 E, S0 M0 K' W07    Z-Varibl- g2 U+ _8 p+ A9 z# k
Unlimited VarSword for 5 sec
; [' d9 j, E) [, ^' fVarSwrd B+C+D
; O; b4 J- Y+ D$ yVarSwrd C+D+E
3 P& `. ]/ R4 c* PVarSwrd D+E+F
2 [4 z  `: t7 F# s5 t, T4 B! p$ {9 N2 w7 i
08    Z-Yoyo 1* o7 N9 ]+ ^2 H& ]/ c
Unlimited Yo-Yo for 5 sec
5 {& d+ u, d( H1 c7 jYo-Yo1 C+D+E
5 K. {. y! `4 i5 z9 OYo-Yo1 D+E+F
: t7 d( W1 L! C# K" ~Yo-Yo1 E+F+G
: @% \0 p: n: Q! F% m# p2 f0 g- ^1 b1 s' X
09    Z-Yoyo 2( R& _! a# s5 A6 I* K( B
Unlimited Yo-Yo2 for 5 sec( ^) P* r. l- H5 Q
Yo-Yo2 H+I+J: |: g3 @6 {  s. s1 D
Yo-Yo2 I+J+K
' E: t7 ]1 a, w5 F9 qYo-Yo2 J+K+L! l9 M& n) O7 _/ V: s
; V* @. u; u7 L3 Y; Q% {
10    Z-Yoyo 3
3 n. d* C! F* q+ qUnlimited Yo-Yo3 for 5 sec
* H0 ^5 a4 m. g1 C/ o0 FYo-Yo3 M+N+O
8 Y9 a( u! W3 x3 G/ [7 z3 EYo-Yo3 N+O+P/ \" ^6 K) \5 L
Yo-Yo3 O+P+Q+ A. h/ L! t; t: a$ g. a4 b

0 ?3 c5 H2 s/ }# Z( Y11    Z-Step 1) n, C5 A2 x" ^6 @* N
Unlimited StepSwrd for 5 sec
0 J" q! I9 C# [# i0 WStepSwrd L+M+N9 z( n' I) c4 a: _
StepSwrd M+N+O/ I  W& b* F( W
StepSwrd N+O+P
! Q: ^. ~! [8 o! R  }. f/ m6 j$ R$ X$ I* w. c1 M% ^* R6 d
12    Z-Step 2
6 x  h5 o/ ^# N( S# S4 t- hUnlimited StepCros for 5 sec
2 |' F, d& ]4 P9 e0 n* Q0 VStepCros P+Q+R
' u' u5 U* ?' E( {2 [# MStepCros Q+R+S& W4 K/ A2 M: E# o1 W
StepCros R+S+T. f1 h  ]/ ?4 P
1 Z0 O% ]! f, h6 n7 u
13    BubSprd8 ^% x' `( ?4 B3 d3 S- w" c' c
Attks w/ spreading bubbles!
- V6 n% V  ?0 i% Z" C1 DBubbler  C+D+E
+ ?' K2 i# Y( Z8 N2 ?Bub-V    D+E+F
# K0 }8 }! m5 d/ @& G) T; sBublSide E+F+G& L  Z6 t, O/ C- Q+ `, V
Bubbler E + Bub-V E + BublSide E
* d2 X3 D  M/ p6 o8 ]# A: k, H5 [( x
14    HeatSprd
) O3 H: i/ i# V1 R  tAttks w/ spreading fireball!
; a; K. E+ n2 i/ m# gHeatShot H+I+J( l+ @3 p8 v" Y; }2 T
Heat-V   I+J+K
" N* ~$ j, o! z' I9 yHeatSide J+K+L
) V+ V  c. i) r0 g: a, I4 QHeatShot J + Heat-V J + HeatSide J
8 y' o6 k- p) k/ Q
% R. Q- n5 k5 ^) O/ \15    H-Burst
2 |% K  i; s& W: m' ~Creates a giant explosion, K  f# J6 c* T2 s0 O& E8 x
Spreader M+N+O/ i6 {- V8 M# d" f
Spreader N+O+P
' F: a2 t3 k3 f/ L2 n+ j% r/ lSpreader O+P+Q
, g& g) d4 c. B/ o6 a4 m( {" R6 x1 H4 S* \2 P" r5 \
16    LifeSwrd
: T8 ]8 Q$ U. U% }; ^) QSwings a huge 2×3 sword!
# _- d* n$ Z- rSword E + WideSwrd E + LongSwrd E
0 v, D% g# F% W3 v3 w1 QSword L + WideSwrd L + LongSwrd L
+ h8 q8 i* Z+ Y& U2 @Sword Y + WideSwrd Y + LongSwrd Y2 m2 V' e  B( \$ E' _

4 a; o: m, |& [3 A8 M17    ElemSwrd: o, u+ C; M; ~2 N( @  o0 B' b% L6 w
Wide swrd contains 4 elemnts4 k! E! y, z; ?  U2 ]" T
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* _. G' S2 Q9 n0 rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 w4 W- Q- F5 F+ D2 G
# S# N/ V. `/ Y8 N% r6 j; ?18    EvilCut
6 d5 \4 j! r6 d: E7 ~; GStep up 2 & make 4 atacks
9 W2 ^* E7 Z3 S+ EStepSwrd P + HeroSwrd P + StepCros P9 F. F9 _( U" ]0 s: c* B6 b
$ w+ F) [  r, Y; `/ q3 L) V
19    HyperRat4 i4 B1 C# T7 H: Q7 W* T
A giant Ratton charges!# u3 Z' D; h# @2 e% l. O1 U8 u$ L
Ratton1 A + Ratton2 A + Ratton3 A( i' L. G! T! f1 [" N# i2 w% g" B
Ratton1 C + Ratton2 C + Ratton3 C
8 j; i' Y8 A7 A( BRatton1 F + Ratton2 F + Ratton3 F1 ^8 }. V) }7 _( J

7 q; A3 Y5 {, `- S4 b20    TimeBom +
( i. A0 i$ L0 f1 A9 g; mSets Time Bomb in enmy area
5 @" E( M0 ^, U2 W' X/ N. T4 ~TimeBomb J+K+L
2 D" y" w4 |$ q! WTimeBomb K+L+M+ a# o9 T( X/ s5 E3 F6 d
TimeBomb L+M+N+ b  t* D/ g3 A

4 Y7 g) z1 n$ P+ E21    GelRain8 g+ R0 G) E9 e. h2 F: t  q
Gel steals squares
% w8 V( p$ a& a- Y: @7 k, y- yMetaGel1 B+C+D7 Z0 [) b: A) E9 _) A. \1 H
MetaGel2 E+F+G, ^0 {: p- {; D+ i- u" k5 c$ L
MetaGel3 S+T+U
  M) f* n+ [% `8 v: ^: K
* k9 F6 @0 O# w0 Y) M: I' }22    EverCrse
- X- a6 h. H& A/ J7 e" kShield chases enemies( M& t' o7 ~. d& O. n. @' T% k* |; T
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ P8 B) X8 Y& f3 MCrsShld1 L + CrsShld2 L + CrsShld3 L
1 T* N: u1 [* _! U4 ]& i" B; `: ?! O- D5 f( x+ ^3 {
23    MomQuake
, j; R# b3 N1 f, _% H' MAwakens Mother Earth!5 o# z* R# p. l
RockCube * + RockCube * + GodStone S/ l$ @$ r) \( U3 [* H6 I- L7 C

- X8 q& u) H% Z& z4 ^7 ]24    PoisPhar
& k, v0 S; z* |6 s8 z' W$ rPharaoh generates poison+ y) |0 [* T/ ?7 G6 P
PoisMask A + PoisFace A + Anubis A
( v; s* t. Z( m7 v' D! _  W: U% Z6 ]- Y' o8 c
25    BodyGrd4 B: i2 H* @* }( e
Bodyguard takes out enemies
3 t1 V; I4 k# ZAntiDmg M + AntiNavi M + Muramasa M
* F7 I; B. H5 S3 ^/ R2 i$ J+ C/ a* x
7 j! |! v; {) l6 D8 M26    500Barr
( h, O$ m& i- YBarrier absorbs 500HP dmg2 N; K& Q( G3 V1 M4 b
Barrier E + Barr100 E + Barr200 E
4 ~; K; r5 Z" F& ZBarrier R + Barr100 R + Barr200 R
4 n. ]6 ?* ^8 K4 Y  l) ?+ r
1 x8 n' l' b% X27    BigHeart$ V' E% C  e, @, p: e
Attacks, then heals HP!
# S1 g& E8 Z% @- wHolyPanl R + Recov300 R + Roll R
' S  J' X  b8 sHolyPanl R + Recov300 R + RollV2 R
- G8 [( t2 E( m& e+ E! XHolyPanl R + Recov300 R + RollV3 R
. R+ e1 O( E+ ~# W, D& g8 j4 |
$ ]$ c, H! b6 i/ W  l3 k8 ]28    GtsShoot
# _% V' S: R: }GutsMan throws MegaMan!" q7 q* V/ A! d. R4 m( J) u
Guard * + DashAtk G + GutsMan G
7 i% o9 j6 \+ u" {& o0 rGuard * + DashAtk G + GutsMan2 G
% ]' F) [9 ]6 [4 I; i7 f2 u: Y) AGuard * + DashAtk G + GutsMan3 G
4 q2 ]; w  M3 ~3 N! Y8 _# `Guard * + DashAtk G + GutsMan4 G
* R. q+ t9 e) n: ~% Z6 D
" h# O5 e! M- F5 F29    DeuxHero! [1 `5 m3 @9 I& A7 {* X  Y
MegaMan & ProtoMan team up!3 Z3 }2 n" U$ f2 w' _0 O
CustSwrd B + VarSwrd B + ProtoMan B2 [# g( K  A& c! N2 ], a- C
CustSwrd B + VarSwrd B + ProtoMn2 B
- f) x* _, c. m6 s- g& QCustSwrd B + VarSwrd B + ProtoMn3 B
" `! R1 W9 I+ V# fCustSwrd B + VarSwrd B + ProtoMn4 B9 G6 U& g# }# G' i% y

" i4 G8 d5 [  X8 I# l) l& O30    2xHero+ ]. k8 I7 U5 `( j
MegaMan & ProtoMan Dual atk
/ f4 |9 X; I, \. C: E$ f# lSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" G7 v7 a: K9 I1 A# y7 y! n0 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* T; C8 {: t! y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# h5 g/ q# r& I  t; `( a, F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- Z$ e! a6 i* X; t- D. g# M4 L8 Z1 F; E+ W1 [( x* M. G) G# j8 ~
31    PrixPowr
, e8 O* \* w/ C3 Navis attack at once!
4 Y( @% i) B/ E& D: U4 VTeam1 * + Team2 * + KingMan5 K1 D' |. h- P0 C8 }
Team1 * + Team2 * + MistMan5 M
1 b; E) I  @7 N) a8 z- j% fTeam1 * + Team2 * + BowlMan5 B
$ R' P/ w. M0 ^& j! s- J: a
9 g% C4 r% b- [9 s  g* ^. |. [32    MstrStyl* V7 f; a+ R! I+ @% @3 K6 @" r$ `
MegaMan unleashes his power
6 x/ S$ c9 g6 KSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 t" {6 P' U2 k- T: i; m- o) ?4 Q; y+ V1 G( O
StdrdChip (Part 1)5 y5 o  w6 s; K1 q1 I
┌──┬────┬─┬──┬──┬───┬───────────────┐+ {+ f0 [2 ^3 a, L4 ^- G
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; O" [  m" J2 k: r; T├──┼────┼─┼──┼──┼───┼───────────────┤
+ L* _; {5 d3 {│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │1 l+ E+ d: C0 @6 f. n7 J
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% P" o5 Z! Z% c' e: A2 S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, i; I& ~0 `2 c% q8 g  n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │# C# c# M9 A5 w% Q; H. \
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& s& f% N5 g; G4 O│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% I3 }9 n7 e( |: m│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# p. H7 q+ i+ H" [
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
5 N/ H" o0 d* k1 d1 g│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 ~  |  v8 Y7 ~; ?  ]" z' F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ e3 T! |5 O6 o0 e
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( ], g- t% h2 O9 o: [
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ F, T1 V1 V: f/ L+ I% |
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. _. l% z5 C. o3 `│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' S. G9 p# W9 v4 b" M! _$ |
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
8 L1 m! D0 o) ?  |- P1 a│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ z7 k4 z- S, M: g' B│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │6 q- k  \4 S8 M3 K( z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' n5 E# z. e$ d4 D. Q& C│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. l" V3 W6 n/ e" Q5 O% j
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- G/ G& @6 |9 C9 N0 c( A│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
+ U6 V5 Q, f* |( l, O│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% z+ t6 G; H5 j& S8 D5 {0 W│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* Z" R" [! _8 D  [8 O│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
9 N) Q0 j; S- \) d( E. x6 _│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, ?% m+ X5 y9 r- D# s9 Y( [
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │* @/ f5 s- l) w
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& d% c& p9 T" ]
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 }- n. a4 Z0 w" ]6 I% B- |
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 v1 S% S8 M9 a) [' b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 O( V) d' _+ N8 y
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 f) x- }' h, _  Q3 }
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
% J# f* {5 e; Z4 v7 ]7 d│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
; p# O8 ~9 n$ L6 H9 K2 g& m+ Q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
% h9 X# E& j  S. O( s; e│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& d% z  s, A1 i( k│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* g% v0 \% D5 C9 J: y- T2 n* Y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 C; W% k  K4 f: p4 p) D$ o│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: Q5 X! M# }* d+ c' \" ~│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& ~& K9 l- K/ L( Q6 O│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 j# K/ P& U& D7 ^  R│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% T9 H' W3 W, x( T3 N3 Q
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │) ~; T, H& v" w+ c( ^; m  O: ]
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 G0 H  e; G. N3 p7 X+ c) \│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 \, x# D3 Q; C- d2 P& F! c5 x+ b│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# S; `/ V$ q7 l& Z+ G
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; k$ u7 x. @) S. Y9 j│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 T' `" Z2 z# ^( ^$ C& C│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# H/ V# M6 `2 b! W, B( {│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 J5 h: c7 A( x0 X' |7 A: c/ ?│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
! [4 c8 m9 u* r' R, s│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- a9 K3 ^5 d3 R6 K
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │5 N6 @3 N9 k7 S- u2 b3 L/ J+ a% w& f
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ P* H& ?' P% ]/ Q/ h. T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 ^0 E4 z6 u; x1 B% I/ o
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 s6 t6 c" C8 J: |& S! ^│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; P8 e0 M4 i" ]7 g│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 p- U9 V" j8 E' M
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │0 }$ S+ a: E% x3 b2 d2 n
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 T7 [/ {$ x# W+ B! ?; X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 @  x8 D. U# V6 M: U) f2 Y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 I4 K1 I; o" p│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" }" i' p" X9 w" p" Q3 _
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" f. {+ Q/ x# e% ^# Z7 r2 G5 G
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' D: R2 Y4 t+ H1 d& N
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* f" [5 `' `5 O' u3 `! r+ z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- d$ R3 |9 L; u  K4 g# v
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, \0 k$ [" p2 Q" n9 L  @4 y& u
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. [+ I; b* ?" T, Z7 l( _6 @9 O│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 B7 D1 n+ L+ n6 j" [, c│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# {* |% I* y1 {, A│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │8 h, o6 @- ]& R  Q, |: P
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │$ @' t/ Y& W! m( K3 p
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
0 h6 L% o7 [* ]5 v$ Q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, y) q; z( b8 P
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' B) u, t" E1 K  p( P2 V' ^│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 ]( T/ f1 A$ f& M/ I7 m7 @
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ {, [5 U& H9 \│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" K: V5 T, k5 Z% c9 a+ d6 x# P1 }
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 L& Y& A0 h- X│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  B  |/ w0 N0 k│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& |) J8 ]: U% Y: S" [. c│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 C& P6 [$ h. E$ G0 H! N2 D│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ t; ]$ H& r. r8 w: o  S+ _2 N
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% E3 w  H, c5 a3 r* w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  X8 E' J. p7 S3 v0 {) J" y" z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 P2 H, S$ h! Q1 W. N  u5 K& U! P
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ V& a/ O7 {+ p9 O( f. F( t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
: {9 |  e4 f) a; Z│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ |  i, |5 x7 @2 c* |$ g! {
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: {6 y" U2 `/ K2 H│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 c" I8 d9 v) Q& d8 x│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ @% P# I5 O# p! C# H9 i6 U4 T2 I│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 T1 j5 f! A( p& [) p  N% E" s5 a
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) W0 o3 n3 D8 u5 J
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
0 F4 @; x" s! ~$ w) C! N│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% n; B& U/ L  D2 U
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
( U% B: Q( j3 g2 D2 ~) ?! q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 S9 `8 y9 ]7 `
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 ]9 V7 f/ G$ `4 g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 V0 ~; D& P4 U; v/ \. S4 i
└──┴────┴─┴──┴──┴───┴───────────────┘% h4 g, h1 ~  _: O* _) z8 N

, {7 L2 ]8 `5 o: q8 r  iStdrdChip (Part 2)
& B9 r% E5 P# ^% r┌──┬────┬─┬──┬──┬───┬───────────────┐
3 z) F9 |* s3 |! X3 R│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ c7 y* H1 j: ^  E0 Z, O+ |" }8 N├──┼────┼─┼──┼──┼───┼───────────────┤; X1 q8 t3 `. ]/ Q4 [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  K+ u3 `' ?- |1 X$ \) i2 E│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" J6 `% G2 ?( \0 ^+ z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: l1 d, U5 C6 D! A" h6 \2 ~' _/ k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │; I6 k: @8 u' S! E6 n2 p3 R( z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 [/ B4 x& k( |' B7 v
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! Q- \. `0 s3 ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 |  L2 K0 @7 {3 D5 d
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 N& l: \9 I! R/ x! t6 Y
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
, v  A' S- X2 p/ ?0 ~3 w│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' k4 E- i9 M. j# ]  O  ~
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) J8 f0 Y+ R- u) F) {: C7 S│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  ~- }" E) A, p: v) I│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ L( n" H3 E) }2 O; b9 X7 \
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  I1 ~& Z) L+ C! d3 i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. K# P' s, r9 w6 ]) ^│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 D3 n2 D6 }2 C" }, B, @│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: M: X" M4 _( q! N4 p│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │/ o3 l# J2 J3 o, L- k
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& G% u2 }* C: y' o5 d
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ \/ C* V5 x4 T( _' B│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
3 ^  m& D9 M1 O9 u  m5 R$ Q│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 i: i9 d( e9 x* w+ z
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! f- |* a$ J7 M- A' Q, Z│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 ?# p9 d$ S, E! \& Z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 V( i; t# e- g; \4 p. A- K; A
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
& u: c( L) P) K│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' m0 r' }0 Q4 \│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 H& l) T# u5 A+ b% ^3 {
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 V" }  }% J2 y& b9 G" o8 ~; b  b
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( i) W1 m/ V; Y& r  v
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& X- S0 W* i$ b5 G7 A3 w! m7 F
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; G7 a& G. @0 J* w) m7 a│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- a% v3 ^/ F% F! P, T8 X│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. g$ S5 v6 C) y2 P! |/ p9 u; u; \
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% i7 @* M! `6 y+ @│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, x/ ]  U# T/ O# E) T( R: }1 m│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% Y% P& k; }7 \9 l) ]
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ i+ J$ @2 [9 h5 L
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
& w" |. b: c, y" W* r│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │* T2 a- M% ]/ j( r; C9 J: W% C" }
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │5 y; E% J$ \" \. t7 E
│141 │Prism  │60│  │  │***  │Prism fires randomly     │. Z0 M) z0 A, Q, p4 G7 l
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 P3 l# H  N) T│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* Z  }- A/ i1 E. N│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ x: s, t4 r8 u3 h( c: [; j  i│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ R- U8 u5 ~2 Z* y' b2 u. f│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. ~. \2 H; w1 w, ^  ~: a│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 o& e4 E) q8 C
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ S+ W  {/ u0 x" d/ T│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. k) P7 H& L- h; W
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( v- O9 o, E' T; c% u3 j6 f│151 │Recov120│35│  │  │***  │Recovers 120HP        │; ^9 F2 u' C5 S! Q# E! |" y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, w" M1 v* G" r9 y│153 │Recov200│65│  │  │**** │Recovers 200HP        │5 j, S- L0 ^0 h- Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, u* z2 d$ l( x- E: i6 `' ~│155 │Repair │8 │  │  │*   │Fix your area's panels    │  a2 Q8 z) ]9 o1 I; f: a+ ?- `
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* ^  D0 }# r# v
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
3 b* d* @  V- [) m  [( A2 K, ^" t│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" C% e9 b) p: B- P0 y
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 ?3 {" _6 G$ v% X9 w2 ?, n
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" T' x2 P) \5 ]+ n! Q' d
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. S. M- |1 j$ w) e│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 b. c% u7 q) C3 d│163 │Invis  │11│  │  │***  │Invisible for a while     │
6 }& T5 q( U! @/ n) a5 j( s│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' M% X4 v+ ]1 U+ @7 z3 q2 A* c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 y2 N1 w# w: E4 n+ r│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  s9 X' F+ o; }: h│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │$ P; j+ `  W6 |+ e( o1 O
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; x8 Y2 }2 V/ G4 x$ M, T│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │5 |: H. s4 s7 O8 T7 H$ E
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │  m1 \* ?2 |% x( o: o0 f
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ J& }9 J6 {+ s4 i0 }: i. e
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& i  n8 @- \' e│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: D6 x1 n$ @7 O* ^9 R. w- t  J2 G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 ?0 O4 ?" I* c  H. `" m- b! r
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ r6 j: B) _: _2 L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 g- i! S) ]! a; X0 l2 m
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
1 p+ ^" ~. ~* s, K+ P# S" V1 w8 `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
5 Z( H7 s8 k0 C; k│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 c. Z4 @8 W% K# e' n│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 t4 Y# v6 d" g4 t' ^* K& F5 |) p  W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. F$ a. w# e, e4 j) {" \│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ T. |( ~  ?+ Q3 X( }* E( g8 k│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ P6 N* m) I! W$ m6 K) G
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 y' x3 \+ g- `- c3 X! q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
% O) D' X1 x# e! N% V1 J, N5 {9 w│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 C1 Z1 N% X/ \+ t3 a4 l
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- d# G4 W; j" Q) l# e
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 w  n( q; L+ J  L2 ~/ w7 ?
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 v% _/ F9 V9 G. U, z: f9 }: j' a
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 y7 l/ Z+ n0 ]# Z9 A│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. C! c% X3 e! ?
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  T& q& p8 w9 d4 N4 ]! K2 E
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- j3 E. N5 r" c& @+ ^# B│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. q  m' i1 x+ m; v+ T3 L2 L1 T( Q& N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' o0 B# q! o9 T9 I; \
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: m" @* N; d2 q│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! v8 y/ h7 z1 P+ j
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( ]! ~+ P1 F: r: r4 K3 F
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& X" I; G0 z& L│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 V' c4 u8 M2 c9 u6 e
└──┴────┴─┴──┴──┴───┴───────────────┘
' ]8 N& k9 w, V; p& c" q, P4 `+ [" z# Y% v; Y

7 l6 q( C, z$ i- T& R2 [6 l% k+ iMega Chip" Y, H4 F; ^  d0 l9 x* Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐& U9 j# ]2 _$ Q. N8 C
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 i1 n+ Y1 ]3 ^) m, f! e- S: L├──┼─────┼─┼──┼──┼───┼───────────────┤
+ K$ o' g1 `6 n! ^: j│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
6 |9 p% D& d+ f6 p+ R" M# a9 a. k│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
& |8 H6 c* |2 g. u* L0 X│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
% L5 N6 C( r! F3 N│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
9 ~8 `3 }* D) ?+ c; H: p│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, e3 [$ a" s/ q) L4 C% {1 m. W8 X; J
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% t( f6 x4 F3 E% }( D│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! t, y1 o0 W3 F* _
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& j3 C3 ^/ `7 G: Q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  H7 L2 v  l. |# U3 ^│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: Y4 f( d- ?0 h! I5 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ z5 Z4 Y/ W: G1 P│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 x1 X5 V) x# p  B9 _  S. u5 G6 Z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │  ^8 z- r- c3 w
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! E. X! o9 y1 Y2 Y& f, u4 [/ p
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* S1 ^, ^5 [$ P0 M/ ]6 I│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 ~5 I$ V  P" t. ~: H8 H0 O' V9 p8 E& }
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 u+ E2 q; }3 {4 v( Y: `8 T2 A. Z. I│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- k8 s9 `, @# g. [& O9 U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ W9 x3 @: `: N0 `9 P
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; E' l/ x" w' r+ @/ i! D6 s$ J! \│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 q, }$ V0 ~) W9 o6 K! @│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; V: v, }7 J0 J7 [( Z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │) t( G/ P, C$ k& e) b8 c: C; b! R+ h
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 [5 O4 D' K+ L6 T: h$ X& B
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( r1 \% o5 f1 T/ X6 o
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; t$ Z; g: i: s2 L* Z7 G% ]
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 h% W6 b* b/ R6 e│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( q. P6 L4 a0 k2 Z% K3 ]6 t
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 w- u4 F# k; m6 {│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( p$ M2 P% B  a/ N6 Z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, ]9 f8 m" |+ g- n  `1 a│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
; R6 o" D- [- @│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 Z  l% O# [: I# a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! z9 v9 d; l3 T( \: A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: R, z+ @1 O# D& r( G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) o6 R/ a+ i$ @" S" a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 S) h$ {2 o- ^│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 n! |- O5 P) `/ U' P, \; {
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. a  z) u/ p2 \5 d# r3 {! ~: V( k│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │8 K/ J: U8 s4 F, {# J& l( m3 a: o
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( l5 V7 i; S6 @" F1 R1 D0 y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: K) l1 h6 n2 J4 a- M* ~# O" J│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ f1 I# |: ^$ ]8 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ F2 v6 \6 x( i/ N# s) x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │5 {7 Q5 W; O' Q- v4 q1 L8 I: ~
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. [& D" I) i5 L% q3 I( @
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 h* K% v  ^: J- p! E: |│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* W( ?0 U! G9 O9 v* C6 E│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │1 g3 W' B# E6 L
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 b% K( a# v9 y4 z9 d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ q/ x1 V5 Z' d' j  c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 L. |! F6 x; ~" A& Y; K6 v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │) e8 v/ E8 ], C7 r  A1 k4 |
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* h) U1 J, V8 L  d9 ~5 `1 }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* ~$ m% Y' N0 t, l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
' Z& D2 O0 ~$ d9 L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# X. F: B6 t0 M; i' H# p│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │& M1 L% p6 A5 y5 l
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 q* g8 f# ?# d
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │" C8 j- x* j2 l0 Q6 ^# X
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- Y; m9 G& p( h7 i& d│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& k' ^4 V' d- z: m( g$ C│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │- \3 D' ~4 E$ Z8 l$ W3 }! ^
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
5 k( @" a: [: B& A6 V│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ O2 I5 b: d  R  q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; R6 }9 ]0 s6 D7 P$ s2 g) V
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │5 ?2 o( m5 |4 H  G
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
! e7 ]: V: p1 R: V; \│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 S2 x0 D6 u9 N8 ^
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │' U' n3 {" U* ^7 o0 v9 J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- }; I+ @9 l- j# O* c8 h│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( E6 a$ }! ]3 g  R
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 m% l8 f, P1 S+ J8 I% J( K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 E, U+ y; n9 C- K; \
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! D& \. B/ ^- @" V
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 o. _8 i0 \- g1 [! y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: U6 m, h- i" M/ |) p& ]│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% U3 R: l6 @: s7 a. k" V, ~+ k% B
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 K3 y/ g4 t8 V6 [1 M
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- R. ~3 }, r* z8 d( u│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: Q" e5 R( q' Q$ Z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 M; W! }# s1 U$ `& j# X5 l│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
. T4 d6 v0 ~! [) ~, d& o│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, |4 z9 d0 ~& t& D. P2 x+ [) Q% d! K│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
1 E( U) U" o$ A└──┴─────┴─┴──┴──┴───┴───────────────┘8 s& P# d, t" c$ t8 O

% k7 R1 R6 I) _4 Q6 [" _, y% Z* [
: I/ f' \& Z% O# NGigaChip (蓝版)% x9 X( T- X- l+ y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 q/ H; B8 j5 c& E4 H% s+ B4 ^6 ~. O│编号│名称   │MB│攻击│属性│稀有度│说明             │
% x/ ~$ K: v2 r$ c7 D, v├──┼─────┼─┼──┼──┼───┼───────────────┤0 L  B/ j% D& F$ j! f- f
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ s1 I( F$ L& Q. M& q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │& g! [8 g2 z: ?& P
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* g; p$ I1 h7 F; B│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& s% K, I0 O5 i; t% c- D│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& n# A5 A& L  J  M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │! N  L+ }. L( ~( |7 F, o
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, Z1 E, Y- J% Y: D+ x6 _! w│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: B5 T- j- V' W2 @6 e$ w8 \│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 J3 W+ Q( _" m: p" f4 q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# ]  \7 h6 i  x# u│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% [3 y* k2 B4 K6 |6 q: m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! F2 v( P& _3 Y, l0 P$ T4 D
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
  p0 \! V: d# p. c- V│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 V5 h* v2 p8 m% Y7 A0 ]
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# E- T0 V$ |3 U4 j( T  V
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) t7 K# Y; e6 j+ ]4 s& k  T│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │) o! F4 m4 a; }7 \
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; l# u# H3 D1 n6 k( X* w$ \│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 K& R8 p) J1 f/ e0 G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
' F1 g: I; h$ ?9 @8 F9 F└──┴─────┴─┴──┴──┴───┴───────────────┘
2 M* \& |* w; }9 P2 G
3 Z& d0 I+ V5 W+ R, H5 gGigaChip (白版)(只列出与蓝版不一样的Chips)
" Y- `1 l2 d' n* d5 `$ l/ E┌──┬─────┬─┬──┬──┬───┬───────────────┐# o$ m# ^8 E$ s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
) ~4 S3 E+ f! l: G1 ^' P├──┼─────┼─┼──┼──┼───┼───────────────┤
  g# s0 r) i) G# [: k4 H/ U│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ z2 `& Y8 u: R7 ]; B
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# A& i2 H: [( m0 @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 v2 m6 M  D: T, y8 |7 Y0 N│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" v7 u* D* y) |' S
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 i# }  f, Z: E+ e! n- ZMegaman EXE 3 蓝+白 Standard 级别的 Chips:
  o3 U) Y0 `+ Q1 F3 j5 g5 Q5 D: G# `. h1 a! e
001002003004005006
5 p" m3 \- l3 R5 L1 g0070080090100110125 L6 U$ ]" S& j: e2 H
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 J5 F# }; x+ F+ n& l
% R- @( E7 m7 t7 [4 X
019020021022023024
9 M5 r8 n: q* J; @0250260270280290304 _, r: q) @: A3 o2 a
0310320330340350368 u' ]( q/ J0 z' U; b9 n- B
7 t% r5 t9 G- Z  i% t
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 h+ a2 t: U2 v* F1 s3 ^

# V! C. ^: z5 R  i8 T% V* c. D037038039040041042, @* P0 x) W5 |1 f3 Y, _) L
043044045046047048* W9 g- E3 p. V* L* Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) \3 N; t, r8 ^; k/ s

) i# ~, _$ t6 t. `8 y( P1 L055056057058059060
1 c. X/ Y8 T" z$ e" c: C061062063064065066. i" ^: \3 S; ^& \. ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# b7 m# P( V3 _
5 B; E5 s6 k% r. g$ c0 M: ^4 j0730740750760770780 s. m7 W8 [/ O
079080081082083084, _. ]' W/ S. _! _9 T0 |# H
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 {' ^9 U+ s0 Z$ B: B! x5 d, d1 H$ a; D& m( J; b) o
091092093094095096
8 T* T/ {" N3 w  F' O097098099100101102
7 F# N4 ^/ Q3 S103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 Y+ G6 _  M0 _. |$ \. f) Y8 E
+ w+ D5 A% j- P3 l5 P3 A9 o
109110111112113114
' F9 @0 ?$ F, ~6 I) o115116117118119120, ]" H6 k! ~) |4 V2 g8 R
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" O9 }) E& I! ?- U8 t$ y1 w1 N+ |; y2 z& F: k& Y0 W/ g) }& c# T# m( ~- O
127128129130131132
* J% u" j* @* u# I" q9 ]( ~7 Y133134135136137138
9 W! H7 a; I- ]139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 j( O/ f: R5 J3 k" S
. M! r( S  }$ [0 `& u; y
145146147148149150
0 Z3 }: T$ h: h4 P151152153154155156
4 G' \- r/ N& J+ F157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: m4 B9 K8 m- M1 O# [5 [" X
+ B7 T8 A' Y# [4 c- p$ @2 z163164165166167168
! ]: O! f1 m. h. R& Z# c0 c169170171172173174  P# t& `! M3 T4 c$ W6 B
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- z/ F+ Q+ v3 O2 t$ L% v; s/ l9 M8 e5 @9 o
181182183184185186  F+ q% F2 G* I# E6 F
1871881891901911929 S, v6 O0 h( V; w- ^
193194195196197198& c0 J/ C/ }$ x6 H! o5 C. P
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 h3 v& D' D& y% T. ]# b" q) X" g1 z# S5 m7 m  L
001002003004005006
( ~' a: d; U+ y% ]- c007008009010011012
" A/ ~0 s& G7 ^% m. v013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  V$ p" n! S' @6 j8 d+ d5 r/ P9 p# u( U
019020021022023024
- Y. W6 B/ Y( L0 q  ?025026027028029030
' A5 _$ |6 D2 {& Y. n2 F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 F' e. [* Z+ ?, i
+ v* g4 _# [+ o4 Y) n9 ?4 Z# C( D4 {0370380390400410428 w- l/ B1 ~8 j9 I/ B0 [0 p! T# Q
043044045046047048
+ V  F* ~* o) }, o049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 \/ y9 d" Q* F" M- w. c/ _
% v. N8 L& b) A6 H055056057058059060
* q/ b" ^& j/ {: I( `9 u8 Q! f5 T0610620630640650667 _) `& T; C9 v' M& }+ h. C
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* C/ ]  v7 k( S! {& o! S1 I

) f8 x2 N) ?6 Z3 [2 \1 U073074075076077078
7 _* l) |7 @, `$ V8 D7 {079080081082083084
2 x# K% d7 o* t$ b- K085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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5 P9 O& k: w: H001002003004005006
4 L0 H1 v3 A# Z007008009010011012
% h0 a9 c$ f, C& r. q& [013014015016017018
$ A6 N& G( B, \/ f019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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