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7 O+ F% n' Z+ c3 Y+ t$ S■● ■ NintendoWorld 站友xliz原创* I' \6 a7 f7 V& w2 Z' I5 [* f
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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" V0 T" S1 J: D% |3 G8 y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ K% K0 |! Q6 @大家要看日文版的P.A.或详细攻略,点击这里吧!! s' w/ G- l- `. {7 _
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: [6 v) ~' e* b% F" W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! f' T& F( z4 @7 O: I
2 F1 s3 O" d3 r" e. Z* r8 n! M以下内容格式如下:
* Z+ u5 m5 V* U- ]+ ^$ M, ?3 @, M
编号 名称
+ e- ~1 g# H) E说明' C9 v. Z- C' Q2 l
组合方法
2 K6 h( z- G. \! f0 Z0 `% U---------------------------------) X: I5 F- h+ F. R# @* v
01 Z-Connon 1
8 C2 o4 A7 u% s% L5 MUnlimited Cannon for 5 sec
# a+ w) E( i$ H8 L: aCannon A+B+C5 U9 f, {8 T n
Cannon B+C+D# j$ `, a2 b2 `% ~* b. o8 O* ~$ l
Cannon C+D+E
7 H4 e+ T# F; Z: m: L6 Q: ^1 m
" f7 M$ e9 V: e% P' y. k( I02 Z-Connon 2
$ f( s/ e; P: C) P2 xUnlimited HiCannon for 5 sec8 E0 Q h3 x$ A7 @, D
HiCannon H+I+J
$ `. g6 k$ ] a9 |( GHiCannon I+J+K9 N0 z: G3 _& u3 p
HiCannon J+K+L# ]7 D: i9 f! t) ^
% N2 |( K4 l. @. M! }& _7 E: a
03 Z-Connon 3
! p1 E8 R- B7 s( qUnlimited MegaCannon for 5 sec
& o+ G% P( I* \# p8 c% }M-Cannon O+P+Q
5 e7 h8 m) ]/ e2 rM-Cannon P+Q+R
6 t* t1 o# P( C" RM-Cannon Q+R+S& [# l$ N4 F# _3 l
# S+ _9 [3 J% T- k# T" F# @/ u
04 Z-Punch
- d7 U( {) g% w( {0 M- \+ T/ g5 Z% sUnlimited GutPunch for 5 sec
+ p8 A9 C; a% _" F0 |! a8 J uGutPunch B+C+D9 k& P: g) j+ F! P3 Q6 n
GutPunch C+D+E
/ U G. M$ S, q0 e/ L! Z" DGutPunch D+E+F
& d+ A! e) w: Z- _+ a0 \( I4 y5 `! P0 v ~! B# X4 d
05 Z-Strght
+ q7 C, Z n3 ?# e& jUnlimited GutStrgt for 5 sec
. C" h5 S, t$ }( V* Y, XGutStrgt O+P+Q
' P3 U1 L5 @& uGutStrgt P+Q+R& L1 R& A |: T$ k( O4 W) d
GutStrgt Q+R+S/ u$ F! ~( w% b
4 M# `# d4 K, m2 o
06 Z-Impact3 n* V3 h$ \8 F: j
Unlimited GutImpct for 5 sec
) i. {& x( c$ ?+ u: UGutImpact G+H+I6 y% ]$ a& w. I# z$ p
GutImpact H+I+J4 g! g/ R* S' l$ h
GutImpact J+K+L
( o( N; l& B7 R# F! b- ~. n+ u) F6 H* r# t8 y8 F
07 Z-Varibl
: N; Y' [3 [: z' L/ b3 SUnlimited VarSword for 5 sec+ J5 V- {* a2 w. h: ?
VarSwrd B+C+D
. | m `( }5 _( p0 x' S9 KVarSwrd C+D+E
& _9 y6 n# _1 |# s9 R9 oVarSwrd D+E+F
$ L! C) y8 W$ ~4 s$ t, Q$ v
" ]/ T: S1 ?& ?* W2 E. \# W08 Z-Yoyo 1. V3 z9 \ p7 d/ e3 k
Unlimited Yo-Yo for 5 sec
4 }: k' |! w! G! a- J2 s! u" ] ]! ZYo-Yo1 C+D+E8 K2 x$ A& W+ J- s% `1 a, T
Yo-Yo1 D+E+F
& s0 G7 r" B7 A& J, i3 t; h: PYo-Yo1 E+F+G' w A) H: I$ F5 |+ n0 l( o
) h1 V) f F3 Y1 L( b2 J09 Z-Yoyo 20 y2 D; a7 ]) J, z6 l
Unlimited Yo-Yo2 for 5 sec
+ I6 [( \; R& SYo-Yo2 H+I+J I: ^) [0 G+ \4 s5 h- p2 I6 }
Yo-Yo2 I+J+K
: g& t0 i$ p& m9 p* c" @, U# BYo-Yo2 J+K+L
4 x+ M5 b3 g- t+ b* y2 x" _3 L0 P# _! I8 c7 `* x+ c
10 Z-Yoyo 3
) P2 N% v1 Z1 \Unlimited Yo-Yo3 for 5 sec
2 y! m I1 J: ]! C# @, EYo-Yo3 M+N+O
. P% [5 R% L1 lYo-Yo3 N+O+P6 J0 M: B' }* y) D8 \
Yo-Yo3 O+P+Q: R5 ~/ {" s; j+ ^1 }
0 A" ~8 W# b- D. g8 q' b- e( f3 t
11 Z-Step 1* |% b, {, r% Q3 y/ V
Unlimited StepSwrd for 5 sec6 Z g7 g+ T' f; F. [
StepSwrd L+M+N3 o9 |& K) r6 g* M4 a
StepSwrd M+N+O
1 s% l& y3 e m/ Q8 O% l. k* ]StepSwrd N+O+P
, L6 B2 E# v' r$ D
4 ~$ ], |- m% r4 o; u12 Z-Step 2! |8 ~, G, ?5 e0 P" t2 M# E" s
Unlimited StepCros for 5 sec
' [2 \0 }4 f+ V7 T1 a2 {StepCros P+Q+R
4 R: |8 L! y9 J0 v1 WStepCros Q+R+S
9 Q3 z0 W' B5 V; y* W k5 [$ yStepCros R+S+T- ]( `* z0 e, z7 L6 w" P! C3 M
/ t" a- I) u7 m$ [5 K13 BubSprd* k# y3 P6 g% g
Attks w/ spreading bubbles!
5 y7 f ]7 \3 i9 `$ `6 ABubbler C+D+E3 x8 Q% E/ }! f1 Y' R& ~& U* z
Bub-V D+E+F
5 {8 i7 A0 x1 ]7 c/ S9 @BublSide E+F+G% a7 e; B( M4 Y5 z
Bubbler E + Bub-V E + BublSide E8 ]( ~$ O, W6 N
! q! c8 ~3 [; {0 [* s# C14 HeatSprd
; c/ l5 z- a$ ]0 H. uAttks w/ spreading fireball!
" v( r, G% t* Q+ Z" Z( o# B) w/ }. [HeatShot H+I+J G8 {" v/ Q6 t0 d* H1 C# T
Heat-V I+J+K3 `8 o# \/ v: {3 E: y
HeatSide J+K+L
, l6 W8 H: [6 x* e+ R0 M @! c$ AHeatShot J + Heat-V J + HeatSide J
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! O. A/ J% s+ U15 H-Burst
7 n/ ]9 p% u/ t4 R s1 PCreates a giant explosion
7 d0 F! G' o, {& ]* Z" p% `Spreader M+N+O, G2 Y( i* S. D) R0 j# G
Spreader N+O+P- {, ^: Z9 ?5 D: H; h, ?: U
Spreader O+P+Q
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16 LifeSwrd
5 [+ Z5 J5 C9 M# q; O+ mSwings a huge 2×3 sword!& \' S# B; h- c0 J3 {
Sword E + WideSwrd E + LongSwrd E, u- [0 P, p$ G$ w, O- [, v' ~. f9 F
Sword L + WideSwrd L + LongSwrd L% X& B0 O; A" U3 r$ ~" |8 \
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd0 @# M* p. _; x0 `
Wide swrd contains 4 elemnts
9 T& z3 n8 m% O5 T7 MFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( L' w4 G4 i& W3 {6 x; ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P ?( x; q6 R$ L. B D; g
' C, |3 q7 M' q9 _- w( x' m18 EvilCut/ F% v( x$ E% ^) F2 B7 m7 V
Step up 2 & make 4 atacks: g B/ `+ d3 a) W+ Z
StepSwrd P + HeroSwrd P + StepCros P: g% y) P4 K T2 C: W5 o
' P* K$ ~* k% K0 e; r: Y19 HyperRat6 x. i. E: k: s7 b6 U, I' j( A: K
A giant Ratton charges!+ t0 Y8 o: d& v0 X
Ratton1 A + Ratton2 A + Ratton3 A" d( Z( r6 e$ m- G1 s- b
Ratton1 C + Ratton2 C + Ratton3 C
9 i' \3 q% c" E8 m8 Y# FRatton1 F + Ratton2 F + Ratton3 F" }4 B0 @7 i* m/ a6 a
) Y$ ^3 M( k3 D20 TimeBom +
6 e7 h( L: J$ ~' HSets Time Bomb in enmy area, w' N( e( l6 e# h% h
TimeBomb J+K+L% s+ J9 \' Z( q4 p: v0 a
TimeBomb K+L+M# u! T/ U; x }9 e7 p
TimeBomb L+M+N: Z- r. M1 _- I9 V0 q) ~! a# s
H! J6 m2 d6 i21 GelRain) i2 S" e( a% y% M; v* u( L
Gel steals squares
/ |2 a: ]- _8 `* f' ]% G5 aMetaGel1 B+C+D
3 d8 ` }2 `3 tMetaGel2 E+F+G
; d- j, x, P# |# EMetaGel3 S+T+U
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22 EverCrse
8 f! L$ O0 h% r" O+ UShield chases enemies- ]5 ^. _# j1 b* b' A
CrsShld1 C + CrsShld2 C + CrsShld3 C" g- D0 b/ `" h; Q8 Q' p: U
CrsShld1 L + CrsShld2 L + CrsShld3 L3 s# H; i9 ]5 {/ }; O6 Y' P0 B, T
; Q5 t/ @' D$ A. D23 MomQuake
3 V* {: V/ m9 ^+ q; r6 i+ OAwakens Mother Earth!+ H" h* z+ n% L( c( P2 N
RockCube * + RockCube * + GodStone S
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24 PoisPhar- } q) s) N- j7 B- ~1 ~, O g
Pharaoh generates poison4 p' |7 v1 M# D6 d4 j
PoisMask A + PoisFace A + Anubis A
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/ g& U2 v! \: r+ @( W1 U/ A25 BodyGrd) w7 R- W( L6 u9 U: Y
Bodyguard takes out enemies, I! q9 f/ g6 S( f' }3 Z+ |
AntiDmg M + AntiNavi M + Muramasa M, ]6 R$ K! H/ }4 r8 S
, D% y. x# U( |* n5 k8 ?26 500Barr
5 ^9 {4 v# s9 QBarrier absorbs 500HP dmg
( _/ Y$ V! K, d+ W7 g3 k6 c( p# W" ?( OBarrier E + Barr100 E + Barr200 E) g0 u# s- u6 c. Q* T8 U% I, y- d! t' `
Barrier R + Barr100 R + Barr200 R
& s* |. }0 T" k: Z3 C
- y7 L; _+ e0 U8 n27 BigHeart
; n& Q& U# w5 m; M2 t2 gAttacks, then heals HP!
& @( k- P, G5 ]. p& V3 Q: k) [HolyPanl R + Recov300 R + Roll R- J, g& b0 m2 f7 o! e( s! N& m
HolyPanl R + Recov300 R + RollV2 R
( _$ J6 m) K- f, p W: tHolyPanl R + Recov300 R + RollV3 R
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* P5 W; `7 Y! v$ c7 z X9 Q7 W28 GtsShoot
% X+ c! S: |0 F+ {/ e, h: C. MGutsMan throws MegaMan!
* Y+ `+ W& a g. O) b/ p' oGuard * + DashAtk G + GutsMan G
1 c$ i0 X; W! T5 x$ W) n9 sGuard * + DashAtk G + GutsMan2 G
- B: ]9 B& v4 D* o3 T5 [Guard * + DashAtk G + GutsMan3 G
e) g; [: X- s+ O' X1 H7 UGuard * + DashAtk G + GutsMan4 G+ {1 e1 |) j& ~6 q/ D# b
, b7 ]5 E! R4 Y! E29 DeuxHero9 S5 G% i" U' b7 E- d+ d
MegaMan & ProtoMan team up!8 J% r$ {* G3 J9 d! U% C7 ?
CustSwrd B + VarSwrd B + ProtoMan B
$ O/ k/ E) ]2 {8 oCustSwrd B + VarSwrd B + ProtoMn2 B
( r: ^2 W' R& t% O& e/ J9 yCustSwrd B + VarSwrd B + ProtoMn3 B
2 O3 {- v/ l' w& ?* l! T, K6 p, zCustSwrd B + VarSwrd B + ProtoMn4 B
" q9 M2 a% I% j2 L; T& q [- M h$ A6 J' x3 |
30 2xHero. C7 G+ P/ T v' f, c
MegaMan & ProtoMan Dual atk" @) B$ _* G$ k1 x/ M. q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: M# n) R" Y9 \6 }8 K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* ?" ?( l8 ~/ XSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" m5 O% c0 D" V* b, WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ r& E6 s5 B6 o! M6 g# Y! f% V6 z& Z
2 [' T$ D3 a4 z& L# l3 K: @2 L& e
31 PrixPowr
, m$ a7 T5 H2 M {; g7 q4 |$ C3 Navis attack at once!; k2 Q2 a5 W$ W
Team1 * + Team2 * + KingMan5 K9 U! O; e* _2 w2 L$ Q
Team1 * + Team2 * + MistMan5 M
0 W; G1 v; u { ?Team1 * + Team2 * + BowlMan5 B0 {1 Q8 F% K- P; j, r% F7 I3 _
8 L! I. z6 Q7 p$ N1 A) U3 J$ {" n
32 MstrStyl
5 m1 T; ^1 K [/ u, e% NMegaMan unleashes his power' n' x! p& ?1 e; R- p/ j1 G' F4 C
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) s3 v. s6 s" |# a
' T, ?: {3 ~: V: r& S3 p7 ?StdrdChip (Part 1)
3 y& e0 ?; D9 C! [2 W, x9 h┌──┬────┬─┬──┬──┬───┬───────────────┐
5 x2 L" l. Z P+ _│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 n, d) `, U6 y. m3 N├──┼────┼─┼──┼──┼───┼───────────────┤; v- a* E' @; _0 ]5 ]9 ?" {. d
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; [+ k1 O9 Z4 W" R% w6 l6 a# x
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 w" s8 _7 v; i2 N3 p/ R/ @6 U2 H
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) x: Q H# r/ V8 _! z6 ]
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) E6 P) N/ U9 g8 o0 l C4 J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& U" |+ _# [ [4 m' b4 t6 c& @5 j
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 L- ~/ D+ q- G3 n. l: H. e8 J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- n% j" d& D" R' H* P
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, d2 }4 g. v, M* ^│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ z' `/ }9 K! d0 D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; B0 I) M8 N" X4 g( g9 o/ q' m│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ W, c. N7 D9 z% } Q0 W0 d8 a│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │& e6 \+ U( ?& W
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ e$ _/ L% ?( d7 H) x
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 [* B( ~, C* L( e4 R! k% o
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 M* L0 N" O, K# _( b6 U
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
3 v+ Y) F/ J* `4 y7 f) n9 \│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 r: A9 n9 M i8 U$ h$ H: \* B C│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* S$ F K* j+ M: Y; C. y1 Q│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" x7 Y* i: u, q k3 ]% }( ~6 E/ ^│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ i w+ i% O! i1 q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. Z& ~/ g" X- F& L( }& n: |" N3 b│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 }7 g& m8 b a8 q) m2 [│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ F7 V. u/ o5 u- M0 F( C1 F) l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 P7 G0 q5 N' b- P5 L& n/ e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 M* C% U3 J( x│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │2 z: q- y/ D5 q: j: i' w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │, M) \5 L4 j& F1 n" J5 `; @2 v
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, K- }: e8 f7 @( I│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 G5 S* K. _* ^8 Z5 h│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& j+ L( P, q$ s7 }/ o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, \2 q2 c# P7 w2 t│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ C1 {& \% @* b8 {, b, h│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. ~" S( ^ \' ]. t│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- \7 Q9 D+ l" Q2 d- O│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) z/ Z; c0 s* M, ]│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ y$ R& h7 Y. z% e│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- @; ]1 l! f( K( s% u# i
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) W+ u! i0 K5 H% D, k7 ?
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 ]# g: f# h3 f( h" _& \: Z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ P7 u% k ^) X+ j; }1 N7 G1 g/ p4 D│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 p; J. G5 M1 f$ k u+ K│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" q7 N( h l9 i: S│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 f" t, }) `1 a# y
│44 │ShockWav│10│60 │ │* │Shock through enemies │
S) x6 B7 v$ V1 I% S9 b│45 │SonicWav│26│80 │ │** │Shock through enemies │# P$ g: A0 s- c' q1 G
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 q! I& a3 `' w│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! G% x% q6 _* ^4 F6 P$ g3 b/ b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 O3 C: Y. o) D' s) U( i0 P
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 c( a' s1 S0 f( O) O
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& {5 C0 m% T) |7 C0 y' ~│51 │DashAtk │11│90 │ │* │Dash through enemies! │( a9 u {5 @: V! P. W9 m# y+ ]: ]8 v7 W
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 O7 Q0 C- q! F3 k! Y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 u. c" ?% L7 ]8 v5 B& ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 K( d1 C2 s+ I( c$ F│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" _- A& f# V7 P, F0 H" I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
, [. P! A6 S- i% R- y& f│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 Z' v1 S; Q) h0 U8 C
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 ]6 o9 h% ^3 P+ M3 `│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) q# r p" f0 w# Z; u! S│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 q: C& s" u( G- L9 U( s│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: g2 A0 H- D, {4 h( X
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 g% t. F: y# V│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 F' ?- [' [, R0 U1 R
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' w8 @: x( X2 \
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; w# o( m3 L/ K t│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! ]$ c; J4 i' U: F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ I6 h: c: G$ r( @
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 U& a2 x5 X' \$ S* f4 I( c
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
' a% C: l7 d# O, g: y) D│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, v- t) f4 p/ ~1 _3 d$ Z& A│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ u2 M, e0 Y8 p│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │+ ^5 e4 f* C _- w) h- Q" N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* M) n0 T( s) e0 A& Y│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│5 ~) F' E0 F: C' g3 b, P% e/ z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" I, l- t0 X: i' _0 \9 n+ J
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 e( f E, s e+ y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │ K" m+ k" L# P9 e; K! l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) G. p) y& y; T$ m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 K( i# V5 r' E& G5 r│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ w1 ]; j- q1 J( Y! Z, y8 V8 A. g8 j│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
" M3 t/ b- o; J6 x: i. x; b9 y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# J6 a6 J# l& [2 ^/ X│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- f( a) V9 C. n. `7 S7 ?0 T│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: [8 l* l5 s7 I│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │0 z) K2 L J v! L
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
8 l; h4 h, P* C8 ]+ S1 g' n│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ W1 D0 X: D q& Y1 D6 r7 u1 A& ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 m% l" H' x- \6 X1 @: t2 K. t
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; T G9 g$ D/ ]7 g! K│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 I6 M% U6 k1 i
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' j& `3 T- ^! D' c6 z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. ~1 t! T9 e" ~3 y# x
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 }& q# O' K2 e! D' Q& w+ C7 o│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- K! \; I; E4 `1 {- L2 b% l
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ z+ _3 `9 u- V. v│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 ?- I; N. F j
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 b3 W! y. T8 J7 Y6 Q F│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 }, k" }2 ~* n K: o│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: ^* s2 O" g8 g, @' \8 c6 ]5 r4 M│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 j2 b. m+ d F2 y
└──┴────┴─┴──┴──┴───┴───────────────┘
( O% C( G/ e+ S( E
4 F1 h7 @5 a0 w% B" x4 UStdrdChip (Part 2)
& o- p2 A) Q- A9 ?' f7 } P┌──┬────┬─┬──┬──┬───┬───────────────┐
, O. k8 S# J! p; O& ~; h│编号│名称 │MB│攻击│属性│稀有度│说明 │
* U; Q- H d8 j7 d├──┼────┼─┼──┼──┼───┼───────────────┤
8 o( } G _7 h2 C, E/ J0 r- f! d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 i, P6 k2 h( K4 v/ I9 G3 @│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│( E# N' F4 i& P6 [4 {
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, n8 U' P1 B/ g6 R9 e! @
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) |! K/ S. }. A9 J6 d' p) h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 d. ]- K- `& F& Y1 k# j│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ ^0 s# _, X" Q( y# D' o7 r7 g* n( a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- E% t" |2 [2 v+ s3 h
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 J, o1 I5 F }2 C, M│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& }( j' h( p" S, V│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │8 J V ~! ]" g( d' F D
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) e( ^2 N$ d( j) l# ?" w: k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; O& J1 c! J1 _& ~* Y9 T u
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 g& U( T1 x- C4 G% t! q: e│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' L! Z- a0 @9 r6 I/ s$ t- C ?9 q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; P" C' W2 T4 A0 k
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ ]1 p- ?* `- X1 }4 d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 B3 ~2 I$ f( V+ u7 W* C- [$ j) ?4 g
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% H; _; x! {, J# T6 }2 u2 r
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 L C+ ~0 x; \$ [6 G' u7 Q N│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │/ X* T8 H, L: a2 f1 g
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# y7 t* O1 s: j1 P4 E3 {
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 g; L8 O# }, B, m8 [* A
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# z9 i. i5 K# D0 n3 k! w6 n; i│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
I2 K# s% c7 h3 N! x│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' D4 _# m' O2 c1 U8 x5 u│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" g1 g# |* \- X' d
│126 │Rook │30│ │ │*** │Protects you from attacks │
7 ]) {! ^4 l1 w7 F1 V; @9 c│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 `& j5 J$ b( d+ T; |& o│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; K; t0 h& M4 v. x4 V
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' K' p N$ n2 [
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ k" N. b1 G, Q( u, I4 |9 k" Y│131 │Lance │46│130 │Wood│*** │Lances through back line │3 r* O" w# |! B$ i5 a7 b
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! K' `& d- d2 ]│133 │Guard │5 │ │ │* │Repels enemy's attack │' T V& n" J' _+ v; j* y5 i( b
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ N( z3 _5 }$ v. A3 }7 X
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 t) l( i& g7 U, i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. Y, R! A0 g' W. m0 C│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ L" D+ a/ c, w: h% a" P
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: Z/ k8 R8 V2 R' |6 e│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 }# _. x f; _1 |8 ?│140 │RockCube│9 │ │ │* │Places a rock cube in front │- h" `. {5 S0 W
│141 │Prism │60│ │ │*** │Prism fires randomly │
$ R; b" l3 i$ ], H( q│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. j4 ]7 L0 X5 s' i n0 k│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 y5 X/ D9 [* H A, U4 r│144 │Fanfare │32│ │ │*** │Take no damage for a while │- w6 P* J* [2 L/ B
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 D; e+ q8 f- J( ~+ J* a: ^
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 G3 L, {/ |; e6 P3 }│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. v* t% V- W$ T% B% g7 r4 ^- {* F│148 │Recov30 │8 │ │ │* │Recovers 30HP │' P0 p6 W/ g5 J- m
│149 │Recov50 │14│ │ │** │Recovers 50HP │+ B/ A* t: Q& {) w; t
│150 │Recov80 │20│ │ │** │Recovers 80HP │& X2 R/ @3 x# K# ~) V+ r
│151 │Recov120│35│ │ │*** │Recovers 120HP │, j# F' f6 D$ q: P( W+ X
│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 V- S4 i' F, Q. ~* S4 ~│153 │Recov200│65│ │ │**** │Recovers 200HP │
' V& |* [. s- K! f2 N│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 x1 O& E3 ^6 `. i" a8 S│155 │Repair │8 │ │ │* │Fix your area's panels │4 ]; R- @$ I/ I
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ ^, I8 z. O8 M2 S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# d4 m {' |0 I2 }3 ]│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 C V) p5 b8 u; Q& |8 }& ?; I
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* f9 e( ~ y6 i+ m9 L
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# c. B. j- q/ }5 d: G @
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
Z% Q6 i1 J6 u% C. u y9 w+ f9 _│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
N8 M3 T, N0 S6 D! ^; @5 v│163 │Invis │11│ │ │*** │Invisible for a while │
: w2 x0 w- i" X4 g& g+ a! A& `+ v│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" X- B5 ]! b9 v* T+ j! {│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 w5 {7 [) i+ d, q% {# }0 W8 l2 b0 i
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; _% ?# t4 I6 {4 |# X: v
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 H1 v0 Z' z0 H0 i/ V( d
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. R5 {# Q6 ~$ e3 {; I( g- \* Y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ a. j% [; [4 N1 ?: l
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
* `1 f! O8 O. o) j│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& } d; N6 b, Z, n
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. P# N8 _; i, @/ ]0 u% q3 ^7 D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% f O: f, i# a6 F/ i
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) j9 V. d% f$ S# n F# K1 h│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" @5 g" O0 h2 {5 Z6 B/ H# O- N( u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* v* J* n+ b( Q$ }+ _+ n0 i; r* J$ S1 K. l│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 |! |; T# E( N" W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( ~/ R5 q k, {
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' u$ e9 ?( c5 s8 n; S│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │/ K; ` }8 b7 D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ q: P. L6 M0 \4 N
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 `9 s/ G/ {$ }│183 │Hole │55│ │ │**** │Open hole to dark world │
+ V5 n! o( y# u# x: M8 z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' |& n/ G. C7 x. p1 I, u6 _) o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) {* e7 x/ D, O; B
│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ j2 u2 m" { B \; F6 u' r. g
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ j3 c2 o9 p4 `$ e6 I# Y {+ J│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 M G% M) w5 @, J6 y3 O) U2 @/ u│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ M# N+ r1 l; @' p1 h
│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 [ }- A4 W! L: O5 N6 i0 W g
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, p# h- ~& S1 e0 P8 b4 }0 J( Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% m \: Y) j, u! g$ U$ h5 D│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ W0 b: k% x9 L' b7 p1 H. D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* e/ N/ m; H6 E5 o
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ ^' W! G! E9 {; O+ Y) G│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" R$ b# M+ l. ?/ L4 A2 [5 Y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 z1 @' f- x$ n7 O% u# O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" |# r. H$ N& `│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │, t {# T8 j1 Z4 s/ { ]0 y: }
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
: L! h% w' W b. z/ I& z$ k└──┴────┴─┴──┴──┴───┴───────────────┘
6 G. v0 Z- S; ]" G
3 q# G! |& K3 g5 r( w3 Z, v4 }1 `; W, d" x& d
Mega Chip, F9 B2 h' D) j5 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
C, f' J) G8 w% f3 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │
' P! J- X2 E; R3 s8 n% d├──┼─────┼─┼──┼──┼───┼───────────────┤7 d. a) M( d7 p: ]0 P; T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │# J6 W( R# B2 ^- N: I7 t) c
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 J; p2 Q/ ?. q, T
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │* O0 `$ ?. G. F) Y4 ?, s
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" f3 g9 m1 P, }! H" Y
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 ^! B4 U! Y' d6 f. l│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 o& i2 |& \. D& J. m
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ }: C# \( i2 Y5 s! Q/ U+ O
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 h, o' t9 ?2 d; g9 v& ~( c│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │( F, ^8 o4 P- H8 R
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% r5 b. j; R# k9 A7 B4 X e* Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ r' T" g$ c6 {3 Q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! {' `- D" ^- @. l) S" M5 B+ @│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 Q @" U Z; N. f
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 _) k. t j" M% Y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 z4 L9 S" i6 O) D$ L% B8 t% i
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ ^/ r/ \/ y8 Q7 C# W
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
/ y1 \, h6 N3 @7 C% H│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, j' w. A' {7 t) Z- j+ p; X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: n" |$ ]3 A; G {- o: r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 y+ ^; y* y: \
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- r9 t8 t" |' j0 t# r
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 f) Q7 l, c; | g6 d; |│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 y! [: z( [; P# T4 l C0 N│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ J3 O0 z, v$ F( i# x% k/ m│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 Q' h# R' s3 O# Q│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) |. j4 B5 `2 H* X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, z8 J w( E& v- Y4 ~# n
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& T+ S& K- p! q7 |1 f
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% B; q* |8 A; u/ S
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 O; ^* `7 H7 c2 G" G, T( d4 Y" D" t
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 a7 D5 }: A! } v6 X5 ~
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │2 j6 {' g1 O$ A
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 W7 F0 a- ?9 D# ~1 i& A8 }! f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! b- ^; q8 Y( \3 T' R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% G$ L) k+ u, r, J│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
& ~8 S y" _6 m0 C) i; K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- B' f% @+ M6 C1 e) V: E2 [│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; n: ~5 ^! W) p: g% I4 O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# K( r4 G( A% [& f; Q4 U│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 S% h( i, j$ }" I* S│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! D4 y! K; F2 f; E
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& L3 ?0 q9 X* y* Q [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) C* ^1 {1 |- ?. j( X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 v" O3 b1 D$ A( F- A- i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │$ d" e+ }' C+ p+ D; ?4 v
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 C1 I8 Q" y! F5 _4 W* c
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 d$ V& s1 d5 Y& {; u/ J8 I& q( F
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 c5 D: N3 j' U: A# z) I
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 @. F* }- t9 k4 Q/ {│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) V% [# v; B; p( I q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 {/ H( E+ B0 q: d0 [- i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 t0 `6 h/ H F' k│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% k1 q0 l& k& W- X) L' M! S- j5 w│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 \, B' Y- L6 @0 W" F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' Y3 o& U: w! R8 H5 \1 V( f+ l( h2 t
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" I/ g( q+ `8 o! ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 I( x' W8 a% {2 F2 j R│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ `6 U7 s2 b% y5 P. Z% W│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ _/ {+ ~( O+ }│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 x" V$ N4 J9 e0 e: U
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ e! [( y) k1 ?0 M4 n1 N& s
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 z; n* a6 O4 ~0 P. x
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% u% A) w) w) y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 \- Y3 E, T1 s' @4 R& V│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; w: \: a3 h" A3 \8 O& Z1 p
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( X& k$ N1 `2 L4 K/ r7 ~( ~6 h1 b+ b% u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 H$ x/ K' M- P) y) }, N1 b, U│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" P3 ]% p2 ^$ R1 ^│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* L+ Z" }" P3 u7 k7 J
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ X% u; O2 U2 S+ d+ f5 h+ Q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 R0 V) k" a( r: ]4 q( e│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 M5 w- R/ R3 N# }) E; O│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' p; D% w" |6 G ?& z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- B, T7 J2 K, L( X# q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ u" F+ E. j7 C, B│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 y# o5 l8 @8 e6 z5 k│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) A0 {/ C: j( O+ K+ m; B
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 Q: R$ N6 ?7 ?. h9 y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
! n* w! ^' J) u$ w! n+ N│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 R+ f1 Q) G1 z$ }+ L( J9 `3 p
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │$ R0 f) a3 r5 O, U J8 ]; t4 U
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │' \+ p9 F0 }5 R9 l. Q0 W# L) w
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; m3 x+ D& [1 i& P+ Q; T; O
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ b# c% L/ d9 K0 S+ k
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │3 Z' q2 G3 y+ f* w7 L% S2 z: J
└──┴─────┴─┴──┴──┴───┴───────────────┘$ g' `3 f* T! v7 o' X/ X5 r" p
6 i! l) B( E E
' `- ~6 k" Q6 }) d1 a/ M( rGigaChip (蓝版)
. V. d4 O# `) b/ r" M% Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ e( ?- r1 h. ^. o* j/ m│编号│名称 │MB│攻击│属性│稀有度│说明 │2 Y1 U9 o: l9 z4 [
├──┼─────┼─┼──┼──┼───┼───────────────┤& M: T2 Z: M0 K% g* c! q( j
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: t5 W6 Z6 s n9 d│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) Y" A' U* `4 |0 H9 R, K0 W4 W
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
7 s3 d2 T _$ c! [& J" ]% j' V, Y/ G│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 [9 h+ ^/ c; i7 H& ^' E3 d
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, \; [# w6 u& |│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( R1 H1 _% @1 P# A6 \" R; _# w│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 Z& ~ c) w9 D' }│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- Y3 K$ a% G$ k! g* C, V% V
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( t n+ B2 b0 _│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ |! Q! K* X) m( }' c' K│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% x+ |( l8 V) z4 |3 f# I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; c0 r0 ^2 Q+ a! G! N, L5 p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 p+ a) D) y5 k4 V' Y ~& j│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% f$ i( V) D0 p
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( f) q2 ?+ _$ ?8 s1 F! m; y) I│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* U( E( J& ]" }/ P3 G* S│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" r4 A) c( {% a# K│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- v/ w; E* v$ R9 z: p│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ E2 o( C1 q+ `+ b2 _5 w│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 k S& f: i% [* A* H# A, X
└──┴─────┴─┴──┴──┴───┴───────────────┘+ K3 t" G$ Y( c) _
. D; Q% O* R L, L; [/ e) v9 EGigaChip (白版)(只列出与蓝版不一样的Chips); a$ N# E2 d& m% S& W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ _2 T. e) N8 _9 b, F5 `$ n│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 d9 ?) A- K1 N, _" _. y├──┼─────┼─┼──┼──┼───┼───────────────┤( E8 K, K3 q; C2 G9 g/ K
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 |* ]* T0 k% ^2 S$ r# V│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 [: z% f' \4 Z1 A. f K│4 │Balance │60│ │ │***** │Both Hp reduced by half │, ~" V7 o9 q0 M, z s/ g+ B$ N L
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 Y2 s0 d) W. s* m, R└──┴─────┴─┴──┴──┴───┴───────────────┘ |