转载请不要删除以下信息,感谢您!
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. i$ Q3 f, l( @■● ■ NintendoWorld 站友xliz原创* k0 K/ i( J% c3 Y) b( C- |! e
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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/ l, W% G0 e0 f% y2 S! p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 `$ F5 [0 Q& w! k
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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, h/ F+ s- ~; }" l以下内容格式如下:
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编号 名称
* K, y* o6 Y; A说明3 n8 s& o+ K( ], m# ^( ^- I" _
组合方法+ }- G1 ^, J1 }5 r- k
---------------------------------
" X& ~. t$ h/ o( V* o7 `01 Z-Connon 1! A; B3 ?5 j: T
Unlimited Cannon for 5 sec
# P9 O! c# P1 o3 d( B6 b9 B- xCannon A+B+C! Q1 w+ u, w: {; {& [" L! i
Cannon B+C+D8 a1 {7 h( H) b/ F% N9 ^, P
Cannon C+D+E) [* P4 u9 x2 w* X* e
! S# Z0 n# L6 o/ X4 F) Z02 Z-Connon 2+ f4 C2 C* h8 f+ P! f2 u7 c
Unlimited HiCannon for 5 sec/ q6 q; Y; [' e2 R. N
HiCannon H+I+J6 I& y a. ]$ n* I: e- [
HiCannon I+J+K
# ^, G: _' u0 Y: N0 z1 @& HHiCannon J+K+L* X: X% A$ Z; P' \
3 { e8 F6 K. b( Y1 I0 K. {
03 Z-Connon 3
7 p! o; o- l- N7 \0 S4 A! PUnlimited MegaCannon for 5 sec
- Q* V9 V% s1 l1 T. N8 RM-Cannon O+P+Q
( {+ i" w2 c, {$ _/ v# dM-Cannon P+Q+R, Q2 t2 A0 ~1 @
M-Cannon Q+R+S
- r- ]. ?1 }4 ?: {! K
% y0 w8 q/ x( x$ d4 t- D( `! Y" v04 Z-Punch( T' L9 T- t) ~
Unlimited GutPunch for 5 sec
' j& |5 n) Q4 n& pGutPunch B+C+D4 s1 K* D: V+ M* `+ ]* k& c1 O- b
GutPunch C+D+E% z' n% ^- Q- s- H
GutPunch D+E+F
# m! j3 R2 ?; \9 U0 X z
* F, ~8 V3 o1 S/ G# k; A" p: O05 Z-Strght
( B) Z: `& C4 r. {- S8 C6 pUnlimited GutStrgt for 5 sec1 @2 ~4 q5 C; _. E' G( Z) r
GutStrgt O+P+Q
; r* u8 i4 ?5 K r* I" MGutStrgt P+Q+R
6 [# P0 ~2 ^& J! d+ a( VGutStrgt Q+R+S8 V$ k N$ q" Y5 n5 L9 ^* W
# w! u6 b7 I5 D
06 Z-Impact
7 b) M: I; [( YUnlimited GutImpct for 5 sec
# J9 x( z5 k) c$ RGutImpact G+H+I
( j- [" G* k l* N* i7 K9 FGutImpact H+I+J9 h }. ^3 M- @# q9 M# T
GutImpact J+K+L
2 }8 t1 d# ~: l8 T& G
- m, V5 t' a p% h0 V07 Z-Varibl
0 p) y( {- ]: w) hUnlimited VarSword for 5 sec
6 j$ t& V4 z6 G$ V5 SVarSwrd B+C+D
5 H. T; |1 B* S( K5 N( L; p& n/ XVarSwrd C+D+E. B8 q) W% r0 W/ v/ g0 D6 a% ~+ P0 Z( p
VarSwrd D+E+F! i# S" q4 y8 `( e
$ V) p9 F9 j2 P. l9 M7 O8 a08 Z-Yoyo 1
, T9 S0 h. r- @Unlimited Yo-Yo for 5 sec6 j9 `2 P/ J* m& B* D/ N
Yo-Yo1 C+D+E
) y7 H5 [6 u" a/ FYo-Yo1 D+E+F4 z& X0 t% C% D
Yo-Yo1 E+F+G/ ~ I( D/ j$ e
. C+ h; G# A* g: C5 S09 Z-Yoyo 2$ g/ D, E; a' W0 \0 y D
Unlimited Yo-Yo2 for 5 sec0 J5 R, l- e; j/ R( @9 O
Yo-Yo2 H+I+J6 u* w# A* a) l$ ~! n+ k P6 k
Yo-Yo2 I+J+K
# f' D4 d# s3 @2 B7 H3 U1 ~# [Yo-Yo2 J+K+L
$ T0 z8 x- a& E# z7 `8 N- D& b$ I4 ~8 C O. @) ~0 H$ p+ K
10 Z-Yoyo 36 e" ~1 \7 u7 B/ [6 c/ r8 p
Unlimited Yo-Yo3 for 5 sec
& G e. x+ Y) O6 VYo-Yo3 M+N+O# j& U) w6 K6 l$ F3 o2 O
Yo-Yo3 N+O+P
: Y+ p! T) @) H* P) kYo-Yo3 O+P+Q3 e$ X2 m( Q4 h- ]
1 r# p+ j0 L6 z
11 Z-Step 1
! z0 K1 @4 P0 f: m+ f: Y: qUnlimited StepSwrd for 5 sec
: y" `& V! {, i2 c3 \/ tStepSwrd L+M+N: k* |" I- r0 R# C0 k0 N
StepSwrd M+N+O% {4 z& ` h- g, ~. Y2 p2 }
StepSwrd N+O+P) |8 |- \8 R, D3 M5 P
0 r( J0 o% x. A6 A4 }
12 Z-Step 2/ [8 Y$ A4 E$ Z, w% s
Unlimited StepCros for 5 sec3 j" t$ {7 I) Y. s+ v
StepCros P+Q+R4 v- V) P9 H( b4 q" X5 e' n) u3 J0 w
StepCros Q+R+S! }6 Z) t3 O/ {# i# C F
StepCros R+S+T- [( z) u, F* |. |
5 G3 {! v" I( {- u1 m
13 BubSprd' A6 s N0 P0 z2 C$ {) |7 @! @
Attks w/ spreading bubbles!6 J) L' U8 n1 G, {! c
Bubbler C+D+E
6 |. m: Y% T; z" y2 ~Bub-V D+E+F$ J9 Y/ [4 N- x
BublSide E+F+G: l; `8 D. ]* c/ z& z1 J
Bubbler E + Bub-V E + BublSide E
9 \# G. J& h) t! a$ U: u+ C+ S. K, d/ ~5 N4 r; F
14 HeatSprd" R7 D5 C6 i; [ ?5 r! S* s+ D
Attks w/ spreading fireball!
8 L i V9 w0 k+ Q2 U6 DHeatShot H+I+J
: A* e4 d k a; h- ~% _Heat-V I+J+K
d9 w) e/ N. B' l/ E, ]/ bHeatSide J+K+L
9 F' u, Y8 K1 _9 j3 W( J4 l( OHeatShot J + Heat-V J + HeatSide J8 ^9 u& U. ~! r2 |6 C
8 {! E2 ?& L. E: V9 A7 L9 n% T, V15 H-Burst, R x k0 ~) B
Creates a giant explosion
. [6 q* C0 u0 f2 }3 N! m# k4 [Spreader M+N+O
5 [3 q+ b2 n, G! P5 }* e, }Spreader N+O+P
2 o0 t* a) U T, uSpreader O+P+Q3 Y$ L% o* f* u8 y- i K8 N
7 n2 H% J/ j) g: R
16 LifeSwrd6 i$ v6 C4 Z q) u+ G
Swings a huge 2×3 sword!4 b3 |: W9 b- r
Sword E + WideSwrd E + LongSwrd E' R6 }* ?+ d3 L7 o
Sword L + WideSwrd L + LongSwrd L" I% f' M+ e- R7 p
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
) \- r9 e) Y LWide swrd contains 4 elemnts
/ M7 C5 C# F- H$ B3 o" BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* E8 j" c. _. N& b8 R* y; g4 O, s* GFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- \9 d: r3 v8 b1 C( t
9 k, a# g: `) x4 C0 O18 EvilCut) C4 ?: u" ~$ A4 t& H% d1 c$ ?
Step up 2 & make 4 atacks$ m# Q. O. G. |, b$ P; F* _" Y
StepSwrd P + HeroSwrd P + StepCros P
5 ^: a. h+ z ~4 e4 Y# |: t
, s& d+ y6 ?: O5 H19 HyperRat4 H v6 M r4 Z- V
A giant Ratton charges!
$ G/ H2 ]/ \; T8 H! J" i$ ^) HRatton1 A + Ratton2 A + Ratton3 A
# l" Z4 R. k! N' E3 Z8 CRatton1 C + Ratton2 C + Ratton3 C7 Q0 O- S! _1 g" ]- l
Ratton1 F + Ratton2 F + Ratton3 F7 M4 {+ B+ _ o4 a6 B- s. Y4 x
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20 TimeBom +
% u! p ~2 ]7 j1 m# c; M; i* `Sets Time Bomb in enmy area8 d& X+ O) k9 F# F
TimeBomb J+K+L! C' V5 o3 n7 y- v+ N, y
TimeBomb K+L+M( s- ?# |% k: \+ Q7 [% I a
TimeBomb L+M+N+ @7 G3 o6 ~! S6 ~- B, C8 y
# T8 w% |6 H$ |. o21 GelRain0 I& j- s" d: F: F$ v
Gel steals squares
t S! R. s. r: l' VMetaGel1 B+C+D/ J. U9 @% v; B3 i; F
MetaGel2 E+F+G5 R2 _: }9 m/ v0 e# X3 r
MetaGel3 S+T+U% a) @2 F( ^9 a* T, @
! N# {. ?; ^6 Q4 t0 {" Z! j22 EverCrse0 n) Q3 \1 {% ]
Shield chases enemies
6 a. w: [ ~/ UCrsShld1 C + CrsShld2 C + CrsShld3 C$ T- u# P, q% T* m3 Y3 z! o
CrsShld1 L + CrsShld2 L + CrsShld3 L" ^# ?* I0 b2 t2 l) v- ^1 ^: C
1 F, ]& L7 t, c9 y; H
23 MomQuake5 `' c! u4 d* C
Awakens Mother Earth!* C! \" E; j* @4 P
RockCube * + RockCube * + GodStone S
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9 y; g7 K3 r( h( K5 v6 Z* M24 PoisPhar
8 X$ V7 u' [8 f' X) {- KPharaoh generates poison
3 ~6 V$ j6 X- e, F5 tPoisMask A + PoisFace A + Anubis A% C: H; p7 _3 b8 V5 u- f) s
# N: N6 V6 u$ ]+ o! Y/ V/ ]25 BodyGrd* {: t- u5 [( h" W6 g9 R' Y4 c
Bodyguard takes out enemies) m, c1 j) n1 B8 I2 A
AntiDmg M + AntiNavi M + Muramasa M; ?1 Z7 o2 V/ y/ [: C
; Z+ F" e7 i0 c* i
26 500Barr" g. i+ z/ Q* x
Barrier absorbs 500HP dmg
% H# q' d1 L4 \& U0 E& }! B" S" ~Barrier E + Barr100 E + Barr200 E8 Q7 E6 }) D/ z! n4 t( `
Barrier R + Barr100 R + Barr200 R
! M" y6 D% R" e- A+ t2 K
H9 |8 i; R0 X* D# U27 BigHeart
" W& u n! y8 c/ v% |" w \# n8 }Attacks, then heals HP!$ k0 }) ^0 k+ y4 A+ |8 F
HolyPanl R + Recov300 R + Roll R
1 f0 G: U |8 wHolyPanl R + Recov300 R + RollV2 R t0 }2 Y T- W2 b# b' q
HolyPanl R + Recov300 R + RollV3 R" Y o1 M9 a+ U2 o' z$ T/ z
4 ]" ?2 Y* f; I$ }. X/ A0 g2 r
28 GtsShoot8 h( _' c& I! ~5 f2 a$ |
GutsMan throws MegaMan!- Q- Q4 V0 D3 Q
Guard * + DashAtk G + GutsMan G
) v7 A1 s8 m5 }* E5 X& qGuard * + DashAtk G + GutsMan2 G
& I" F4 s n8 T) d, t2 d' ~Guard * + DashAtk G + GutsMan3 G
9 G: u+ d& F" v1 OGuard * + DashAtk G + GutsMan4 G( T/ F( w& T- r V. s2 p
! H1 I0 u5 v4 o. y- Q29 DeuxHero
+ C& e5 ^ f/ y0 ^8 jMegaMan & ProtoMan team up!
5 i: G' e e, W: x7 u2 M" ZCustSwrd B + VarSwrd B + ProtoMan B
) h+ L7 ?2 ?/ a+ Q$ C, {( D, XCustSwrd B + VarSwrd B + ProtoMn2 B
; z3 w. S9 n5 D. B+ r* oCustSwrd B + VarSwrd B + ProtoMn3 B! c+ M, ` w6 T+ i. @
CustSwrd B + VarSwrd B + ProtoMn4 B. W6 J- E' E* M6 P
8 }$ [6 Y# F8 A) a& u$ G3 w
30 2xHero8 T& j6 r( u- H7 J
MegaMan & ProtoMan Dual atk5 m4 I0 Y0 S+ T2 v* C2 m3 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 ^( d& R/ C/ {1 JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& {- z7 f- G( j* i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) w- Y! J, e p$ C8 F% @6 Z8 r. I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr( @1 ?* D! T' K+ Q$ W6 a
3 Navis attack at once!6 x. U2 X. q; E4 W+ E; C
Team1 * + Team2 * + KingMan5 K
$ F& y) R! ~) l, L( M( pTeam1 * + Team2 * + MistMan5 M
: D5 x9 R8 w6 tTeam1 * + Team2 * + BowlMan5 B7 J& J; s1 v) w8 r0 M
8 V0 W5 k/ C$ N- v; S. F32 MstrStyl; f1 J- F: t- p. h) J4 N; d
MegaMan unleashes his power
$ C" Y1 c1 @8 l. t" BSalamndr * + Fountain * + Bolt * + GaiaBlad *
: q7 p2 O/ |2 Q- {# y/ h5 O C6 v1 c1 M0 [. O! `% _$ p
StdrdChip (Part 1)
& l( c4 T0 I' u$ k6 u! O3 n9 ?┌──┬────┬─┬──┬──┬───┬───────────────┐
6 x# D& g- `1 ~4 n! P1 o│编号│名称 │MB│攻击│属性│稀有度│说明 │; G+ X: h* }/ [$ w+ c9 z* V" q
├──┼────┼─┼──┼──┼───┼───────────────┤
) D' R9 y+ b9 L│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 s" n) ~5 r5 M2 \0 n" t( E│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 ?6 \+ s3 D* C- K
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! ^3 ^8 H' [% ^8 R. q2 E3 \# p$ Q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 h7 ]1 I! j- Q8 e& n' C0 N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 C' N$ e. Q0 x│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 P( @, k8 W7 X" M+ |
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 j$ X' k9 l# W8 l+ @- O6 K, E│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 e; g u1 {# c+ Y( r8 d: n│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& ` W3 c" D w# C8 U K# x7 B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) t# P* H* @: W! q- N u│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: A' |% Y' h: G- q+ Y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( N. W6 I8 n! A, M( h
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) `5 K& p& f$ K
│14 │Spreader│16│30 │ │** │Creates a large explosion │0 k- R) P# @+ @; U2 I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! j; C' x: F, r( E6 g3 B│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 k" t: ?& t2 M$ p; { [1 ]
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
& w) _7 p5 e+ W+ H3 D! O+ Y6 |% n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' b5 {' k* p& c9 q3 v! ?7 e) S! B2 k│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- R- j6 h+ h L, q1 I, B
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 d) C# t9 L' U$ R+ a/ @│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 R& }+ N" L6 \6 i% m" `5 j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ H" H1 e+ K; i. `│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │7 \7 D1 C" G8 l5 V' `$ g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │& C' U9 O" @& p6 z! m
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; O$ j$ u' E3 j, ?$ Z1 I) g c( h│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, I/ s1 F1 P5 H; ^7 h* b- X; X
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 o1 `2 f# {' }* M& d9 R│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& v: V# _" |" l, d% [$ s7 V2 q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, ^5 b; B3 n+ q V& p* L, Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 |0 f; h; a% `2 w: M│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. F8 u& m, ?3 l( }$ `& W
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 U- S# M5 \8 K- _, t- a1 Z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( A+ `, {4 e( N" ?! q& e│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
P, h& J: ?* D* W│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* y# \. u9 _8 _* c- C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 t9 H# |1 m/ y3 Z. u" ?
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 E$ v# Q+ ]$ A: Y9 ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! {" M0 Q' D/ @' L5 R( P ^8 M│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 G% L' z9 U/ l6 h" U│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- b1 }' T1 y9 P+ r5 X* A│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 Q' O' y; {) _3 w
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* @3 a% H; m0 U. d6 g" v# E( i│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 L0 D: r+ K/ l# R8 c6 W/ ^5 T7 q
│44 │ShockWav│10│60 │ │* │Shock through enemies │
. h' `6 }- H- O8 V│45 │SonicWav│26│80 │ │** │Shock through enemies │* Y' A& Q/ f- ^4 b& p
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. d5 k$ S. G+ P. P) C- @8 i│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 |* ~/ ^- h+ y4 n& \) F9 x│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 `2 ~) Q; I" ? Q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 A. z- j, A5 R
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* t" T9 S' L+ N! h# S. _
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
h6 L* g* y5 ]1 b* j# d2 `│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( d' ~9 F5 w8 x ^│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 @" s5 r' k$ A' m5 \7 t3 G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
5 Z* Z" a6 l! c$ B4 Z+ W│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( p" w- x/ j" Q# f
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% p, `4 r( G6 c, h3 x* ?$ f( N% w u+ P' W
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; g& p, F. r" _5 Z y2 J" Q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 M' @) v' i% N7 L
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 S O N6 I6 H& _
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ q- L- W) I% Q4 C& O" o
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ c/ z$ Q' U4 \3 P! b% a
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 u9 j% G2 S1 s# J$ f; J│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) _; L$ C9 B5 d│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 i, x! X& O7 g7 L+ ~│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 P6 ?% I S/ R
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) v! |7 ]5 \1 `( K3 ^- `" L9 l
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
. V H \9 w) ^+ L, q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: `; y; K# k, q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ o! K8 n# K) L6 y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* L2 k* ^: D, u+ e│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. J" s* B5 |) A o0 }; x│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% ^% t n5 _7 F
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( W4 V$ N8 Y6 \ ?' e A F( _
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' M6 ~* w" @; P/ a
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 h4 O. }2 M* q+ T7 O
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 h+ g4 b( X" O* X
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 j& ]: O! x, s1 ^8 H
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 s7 C! z4 B/ R+ |% f5 W* ]8 i
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. n" K. b4 I0 i, N│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 f% O7 G: g# S! c6 E│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
4 [* I7 j9 c' S: }/ w) j+ p3 l│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( Y3 l/ G6 ~( l1 @! l│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ X( {' ~( A9 ~+ ~& n# O% P
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( n L6 [1 O ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 V/ g4 L, m1 O. A& U/ y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 v4 Y1 e; W! j* `, F, I2 @& l
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( ?9 }3 e$ n, G7 U* A│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* `1 m* ?' X d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
4 u2 V6 q' C1 E* f/ `. o│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& b5 d3 S5 @. g3 E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ m3 H7 c" O' {" C6 b* y7 Z$ w│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 o- b1 z; c4 A3 R1 F5 e: r
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! n* _5 ?% w! d- I│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. Q- r, c3 Y+ x8 w) B│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 t1 i, y# }& p2 N) w; T
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
/ Q& [( b8 L j s3 W% S4 y│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 H1 d1 G7 {4 y" _* Y0 D
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ |/ y1 f L, g) Q9 Z
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" p9 `0 e, C/ y, h& ]9 Q+ p. J
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: H* W; B( _, E @; g
└──┴────┴─┴──┴──┴───┴───────────────┘! q( W5 a: {3 o' K5 v# N+ [+ D& }
7 r2 m# {5 y7 m/ `! V. w) L4 z" dStdrdChip (Part 2)( K( Y! X* O) B. g( H4 G: {& l
┌──┬────┬─┬──┬──┬───┬───────────────┐
# ~- z7 h3 o9 F! \9 y8 A6 K$ C& `│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ G* Y) I5 z4 ?5 A! u: T6 w2 M2 v( ]9 s├──┼────┼─┼──┼──┼───┼───────────────┤
* S; {7 b* N) h. A7 Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, E D5 w: ~+ F5 Y1 _( }5 h
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ n, W; T3 d- ~* l% I8 D
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% @* }! r+ g2 [ v4 H6 A2 S│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 |$ M; L* M! s6 O# Z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; g" L+ g: C/ \' s$ t
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ v: p4 p$ i% m3 L( N5 A" x" z; Q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. R. g, @6 t0 ]/ z9 t- c
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 w! D2 \! Y2 C- @
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 E3 s: }" B$ Y
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ S+ @! }# O( C# {: J
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 T9 w& M1 H% @ ^7 d│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 h1 F$ k6 x6 y" C$ W
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 \- d( @% a0 V1 L. K: Y( F│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& L% `6 i) n% {2 i
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; N/ ?" E% }' ~: v5 D0 U( N│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 b n8 k7 y9 k│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& d$ u2 k3 s$ P, K" @8 Q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' s: d: y1 e& t. Z4 r) @
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 g- t) E$ Y3 ]; z. b
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. y# G0 G+ r( S% x$ ~, B9 h# \4 p
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" n* \" `2 `$ f( j/ C- L l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
7 T. U$ Y6 d& I! s9 W│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
@3 n4 d* e) {+ G│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 `, |: l( v- w3 [/ @) T
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! c0 @! Q5 J' H' u
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& U. B, ~0 h7 |+ h9 z
│126 │Rook │30│ │ │*** │Protects you from attacks │, e6 f k5 V1 ?
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 d, A+ l0 A) V3 g│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ d# K0 q+ R: b# M9 D( H. o
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* F: A5 E2 F6 N
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │- m7 a4 M& B2 \0 {/ n; a2 l
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 ^& l; E0 u$ @9 Q7 ]
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' B' [: Q0 z* O+ g1 J2 h0 N F│133 │Guard │5 │ │ │* │Repels enemy's attack │* k I, j8 _$ e6 U; F
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% J; Z# A) f1 w; P) |! T│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
- a8 j F6 J2 `' C9 w( ?. l9 J0 g│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) B" s+ K7 B# o7 H: i6 s
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 ]' D1 {3 I' `8 N( r│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 Q4 {4 J2 A% x( e
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" S( [7 f" q" h& h, H│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- ^6 Q5 P. ~* J4 y; Y2 L+ K│141 │Prism │60│ │ │*** │Prism fires randomly │
6 d b8 u% H7 f# L' ~7 E, B4 d; n│142 │Wind │14│ │ │* │Windbox blows at enmy area │" f& i+ P6 U4 c+ e' x t& [
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' v- n2 k* a' w0 X1 h; n3 S│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# \ M' s _$ Y6 M, A│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 z' ?2 X1 f- u" p. Z' \- ^/ D│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: b9 C# f a$ N7 w( E│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& y! s; d8 J! [│148 │Recov30 │8 │ │ │* │Recovers 30HP │; C( ?: U& ?4 @1 x/ F |4 }
│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 G- k3 L0 Z. N( l5 S [) a│150 │Recov80 │20│ │ │** │Recovers 80HP │4 s* h* I+ a/ A
│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 m& K8 v% R( C5 M9 \2 D( l│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ q* Z6 W( ^5 g3 m% \1 Q' M│153 │Recov200│65│ │ │**** │Recovers 200HP │) I; X$ [. l2 Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │$ t- K) D& n, B) o
│155 │Repair │8 │ │ │* │Fix your area's panels │
& K5 i, O' V' u' Y% ]9 M│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 t0 j* o; M# V7 w* U0 L A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 A2 `1 e+ g, J$ C$ Q+ m g
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' G9 g" V( a& u( G N1 w$ ?% t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ h3 }- U _/ i% d+ p' k│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 H( `0 P" q; m, b2 o
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 d5 p4 H+ n( p5 X* T2 x
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* A( d6 V( M# V/ V A# q' J9 p│163 │Invis │11│ │ │*** │Invisible for a while │
: @9 `6 d U) H$ J│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │5 z [8 ]5 }8 l* J
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 g! y# M* A# O( e9 h1 b
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ @: n: N8 Q3 ]6 o D% n u9 J8 a
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
F* p ~& z, k8 o" t4 f│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 H) E+ i; t3 h0 u4 B│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
4 E) ~3 b4 v. k9 c( q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ |, X* T$ A8 Y: z3 j/ b2 |│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: \& j) w9 Q7 Z z- o$ d) x; @│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 d4 K4 c' v4 I│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) p7 U4 Q$ y N% O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 }8 ~" @0 r- L8 d1 R5 m* C/ t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 d" j* W. Q; h {% e. L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. S3 H" P" j' t4 ~2 j" o" g) l* U
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ q! l' c) @$ `: ^│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ [* u% K& M/ q( d6 y5 H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# Z+ }. ^/ [4 z0 `( T- v│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ z% V' @& u! f8 I% Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% z& Z- u; Y+ I3 e
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ L/ @3 v+ i, N7 @1 I
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ H) J, ?0 e: @! y4 p│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │+ j) B3 N+ \/ ?& S" D7 g( U
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 L/ l( h: K8 ^3 Z- n7 p
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 y. b7 ~4 [* i) q% f│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" Y) v, ?) t7 T│188 │SandStge│18│ │ │*** │Changes all panls to sand │
h" K+ l& h1 {, e+ S$ b│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 n. m5 l7 [# C+ M# G2 L* `│190 │Snctuary│54│ │ │**** │Change own panls to holy │& g4 ]" \: `9 ?$ t
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 F! I, K& D3 i: Y5 M│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( {( A! x# p$ I│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. C; y2 X7 k. X/ g. {# i" U( t- l, F( ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 A7 d. [ Y* [4 o2 ]8 a│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 [* A" A2 o8 r* M& n5 x8 _│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 Q# B0 \, U: G5 y! {
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. B( @# p, V& z: D3 Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
& J( i& j0 R2 c/ `│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' o# K, B+ ?( p+ M
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ j( V* W9 F0 r8 w. C' W9 Z. n└──┴────┴─┴──┴──┴───┴───────────────┘) }) ~3 ?: l! f$ ~2 h' k, W
, E- z2 C5 A$ T' Q- l9 A5 E. j2 Q0 j, W0 I$ [
Mega Chip. C8 n, b- F& V
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 ?* ]. k. q6 F: W│编号│名称 │MB│攻击│属性│稀有度│说明 │; k- _, H8 |* T
├──┼─────┼─┼──┼──┼───┼───────────────┤
% v; Y4 c6 H" x9 i, X+ f│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 t/ ]/ l; A x7 T6 ?) a│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. b* F/ K; f# @6 c6 g/ R6 M3 \% [8 D│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: A: ?7 Q+ v# U8 a, v$ B
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 C# @# ~% N: ^+ u: h; Y8 f3 r) y: H8 T│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, n! K/ E" `, p A- X3 u! U
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( {! Z; V' D/ ?+ a
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 O+ E r. A0 m5 d, ~
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% E, o" H: G7 f- R- j
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 v$ c) z- z5 H│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. b' n2 d2 q0 _' J- c2 g
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 o0 K8 J6 C, _( W( L% g6 ^
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: A8 l" c) H1 I6 {
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: ?; I# _6 {/ Q, o. `│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ N: B' ?% K0 T; x9 U) B7 v
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# u o2 t- }/ r: j+ l$ Z8 _9 C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' l$ ?. E% o7 A& K0 {9 d8 U│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 n8 L$ m+ X. Z! I0 a" |, h│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# |( U6 h5 S6 `( S0 C
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' B, C* M) M2 X& N│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 O. C: F; o s' t; I1 V│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% ?; c/ Y! A: d J4 i2 a8 d
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 E# t5 Q7 d" _) ?- i0 L
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
b0 ]7 b* \4 x; l│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 |: j: F+ W# D
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
O9 L$ p9 C1 U& H! {0 \1 H│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 s0 R0 A* I$ D# ^& G1 n) @9 P, W│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │# n( I# a# g/ D" E& ~
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 ^3 k+ E# o5 Z7 Z5 x8 U
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │& }3 p8 I3 O0 j) u* w! I
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! h' X& j# ~7 ^: I/ L4 @2 G
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 V% Z5 E1 K% A+ W1 n& ^ H, M
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 C6 z+ I1 ]9 _7 f4 T- L; F│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 @6 s$ O) T- L. L6 `. G. ~2 x│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 y; F$ B+ O: Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" m# t% \: h* {' x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& E* _4 o3 n$ i- V/ @. V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" l. y3 o. e3 H B
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" T/ X7 j% c1 {* I& `. {& ^
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
Z: }, Z3 D) o6 I! [│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% h! K5 v6 y9 A/ w- B5 c. P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! e8 x9 K. q- u8 r& y4 O- i, [
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ }* {( G, c1 ` W+ m- R8 X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& Y" V5 l1 {. b( \' ?8 Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. C; O9 n3 ~8 `' }3 e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ X( [. {3 Y) V1 _0 C; m0 e$ i
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. t1 B7 N4 m9 A h8 `
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. P M: U, Y$ |│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
6 `8 x- a1 ]) \2 X; \. ]5 O│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% N' _! g! F8 [0 H* p* L% s
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. ?- N& S! m. D8 |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; A0 c( g1 s% s│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, ?, x' l# Q5 p3 {9 e0 {1 c6 u/ P, w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. W) F4 l: `5 r+ l│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 G3 W9 C- I& z6 }# n" I* [9 Z7 H9 ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) a+ s, N7 X0 x2 ^/ p$ R0 D. {+ B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: I6 a5 i; D# X9 l( ~# N│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ q3 l% S/ y L│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) _ U" h. s0 T' I: u0 ^│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ ^2 _, U" a1 j5 A# ?
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
_4 Z: m3 y& j! Q) ~│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 O0 {8 S+ F; l( |3 K
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
9 p& f7 l2 S* V7 h0 L│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) y& w) ?1 s2 Q! J L; O; s; X
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, r/ z+ Q% l' O5 U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% g% E! b' }6 O│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 l+ i* y, [1 R, ?9 _9 F0 ]7 Y" }* }
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │& T- p2 P" [! w) c" J
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │' O+ Z; z( p* M/ V
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 W J9 g( ?4 z* }│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( Y4 [( m- j1 A0 ^; ]│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
' F* n' G( _) _, ^- |│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 x- o7 d5 n# o5 {% r1 f
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 ~# p" o8 W) ]" Q R- S) _│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 n: A3 w6 r, L6 V/ O
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, Z; S4 \, `) _) C- E
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! u* T d4 }' O- B0 m+ V│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ i9 L6 m8 ^ Q% s6 \7 `$ D: W0 p
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │5 z( h7 t5 g4 o) g
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
W$ E3 f% e& o│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( p9 n/ D8 {$ u$ {) P! b8 m│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( Q- {2 w9 i( D& ^│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 G& H7 U' L: |1 i, ], |! t/ A│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. o0 y' h( c5 y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
. B% ^9 ` C( a│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ l5 y, a5 @3 W' b7 V7 e
└──┴─────┴─┴──┴──┴───┴───────────────┘
, i( B4 x! M0 Z/ g6 o: p2 a; _' t6 ^3 v8 I, R
9 C3 W, H5 \% `+ @% H, A" p( IGigaChip (蓝版), x' P0 j" H! A0 ]+ ]: G* @
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 e; _0 d4 @8 c: U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& J/ R( }& N- j* C7 r├──┼─────┼─┼──┼──┼───┼───────────────┤
" X% x. E. H; s/ ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! ?- F8 y5 V+ V$ K. ]) L0 v& Z) |
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 }: F3 B) j$ c0 K
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ o" L8 S! L, [+ F. |
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" \. r6 A2 t3 @; B8 | k│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) h* F y& A9 ], k2 ~2 M
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' L6 O% P& t/ Q7 o9 }│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │ P: I, z& E* y5 H/ U- x
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 @/ m n5 k+ v$ J
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" x8 V' @- @' Z0 H4 O8 W" _│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ g4 w. h% h3 H$ W3 d
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: Z0 X- e) f& T! r9 A& a" ?( B- w1 b* J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- V% p. p5 w" d# v5 |5 B/ E8 P, }2 F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │+ g9 g* K' \$ g( J
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; p( P+ |0 u. ?
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# D8 Z0 c( k, |! |3 P- N% \! Z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* W; x( S" u( F& t( H% S1 K
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 S$ e; e1 w& ]. _8 ]│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: q; `- w J+ S│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ F3 f/ ~. n' P Z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │3 a2 l& L0 q E3 n1 C* ]& [
└──┴─────┴─┴──┴──┴───┴───────────────┘, J" K& Z" w) d `/ }
$ L. F1 p, M( d& J
GigaChip (白版)(只列出与蓝版不一样的Chips)2 o8 z5 M0 l9 P) J
┌──┬─────┬─┬──┬──┬───┬───────────────┐& ^* C' {/ ^: T' `7 {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 ~0 O5 F s- {1 H8 h2 W├──┼─────┼─┼──┼──┼───┼───────────────┤
" v5 y/ l" z, n- @$ X2 c1 L# t│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& j; c! e0 G! l
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! l' ~% B- w8 V' g" _│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 N. V5 p- V' s5 c
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, w3 `) m' }/ ]5 ?8 t7 R
└──┴─────┴─┴──┴──┴───┴───────────────┘ |