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$ C8 D8 t* D2 } L* @4 K■● ■ NintendoWorld 站友xliz原创
- ~5 V9 s/ r/ o+ f■ ●■ http://www.NewWise.com 7 w/ T2 i* A4 e( _& @$ d
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. T8 J& x7 U1 O9 }3 h2 V% t 洛克人 EXE 3 Blue 卡片组合/ G; m3 Z W; S5 |5 z k" t
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( F3 O: B1 ~4 A6 Q- J( H2 M* t$ G
大家要看日文版的P.A.或详细攻略,点击这里吧!
* D9 [% I& z6 D0 j- H1 j, L====================, G! m0 A- q3 W2 W4 [. ~; [; v
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % L& n$ V: Z- b: ?) A% j1 B
% ^9 B1 o; C0 k5 w' L, ?* w6 {以下内容格式如下:
* m9 K4 f9 Q& N' U, n z6 X2 s. B# w0 D) Q- G' c9 v' ]' [
编号 名称6 Q/ b7 U. b& j- }. R# U
说明$ C! x6 A+ w: g5 x* E6 z% Q
组合方法
7 Y a& h" N& W2 b I---------------------------------
' \- `8 C( H" _! Z4 s& D01 Z-Connon 1
& S: ?8 `$ y, |. W! zUnlimited Cannon for 5 sec
3 ?. [" a0 ?1 [) ?% c. Z+ }Cannon A+B+C$ C" N! x M3 T6 o9 S& K
Cannon B+C+D' r" B! j4 m) I
Cannon C+D+E& b+ h" V" |0 E, c$ n
1 u$ e- j# _$ V5 ?' u G9 o
02 Z-Connon 2
* e$ Q5 r2 p# ^8 N+ f7 rUnlimited HiCannon for 5 sec0 Y# M1 r) {% R; }* R
HiCannon H+I+J# a1 Y/ l( o/ [( l6 }% h
HiCannon I+J+K( ^ ~6 E+ h4 E' Y" t
HiCannon J+K+L. c- \/ F$ J/ U/ u
4 |! J* ~' n7 m+ o# Z
03 Z-Connon 3$ d6 L% P# f6 g1 Q/ F& D. w
Unlimited MegaCannon for 5 sec
/ F* H. a$ }; A- V4 `M-Cannon O+P+Q
3 B0 I9 r# E! U0 B& c$ cM-Cannon P+Q+R
5 G; @; W G9 M7 iM-Cannon Q+R+S
- z* d- S8 ?' f- t) h1 V7 x0 ]6 _5 \, @) l9 {5 j
04 Z-Punch0 |, ], t `- b t0 i5 x; n
Unlimited GutPunch for 5 sec0 J6 l8 M* l9 [ v: S
GutPunch B+C+D2 D6 V. ?4 }$ W5 H/ n
GutPunch C+D+E
1 b& s1 _4 q+ `, L4 wGutPunch D+E+F
& y& J$ g) {5 p8 o z$ {
; q8 _& T1 Q! A1 G4 p, h/ z05 Z-Strght, Z& {/ f) \) o0 ]- f+ u) R
Unlimited GutStrgt for 5 sec
4 r! w6 Z7 D4 c) J t# \' lGutStrgt O+P+Q
4 H; a- T; S! n, sGutStrgt P+Q+R4 o+ l/ e) M6 e: A
GutStrgt Q+R+S" x9 |+ x+ o' k/ Y) j4 [
6 W2 ?- W3 s( K# }( H% ?6 w
06 Z-Impact
/ e! @5 f+ q( d6 OUnlimited GutImpct for 5 sec2 {- g6 O- {1 _
GutImpact G+H+I
/ z2 z( B8 f8 g8 B. \GutImpact H+I+J M' m3 o3 W- t* Y' ^2 o3 A% a
GutImpact J+K+L
4 J6 b+ G% G9 m8 ]. a& u( c; g1 y0 v) c
07 Z-Varibl
- w+ b9 E/ F) BUnlimited VarSword for 5 sec% ^* N( i, x: Y6 P
VarSwrd B+C+D7 N; ]" V9 B6 X: l% y6 N
VarSwrd C+D+E
/ H3 T" `+ s" k9 _7 U9 O5 JVarSwrd D+E+F
9 Q y1 w0 A i0 J# O4 f
& k! D9 e2 E) v6 ?; m) [08 Z-Yoyo 1# A, G/ g; n% b. S7 _' Z8 O4 \
Unlimited Yo-Yo for 5 sec. E& Q0 [/ L6 x
Yo-Yo1 C+D+E: d7 K1 M: p2 [
Yo-Yo1 D+E+F
7 U, y# L( U& fYo-Yo1 E+F+G
- V7 M4 c5 w, H7 Z1 l1 v( a# }8 c: u0 v% H" X
09 Z-Yoyo 2
5 K! b( w" D+ k$ UUnlimited Yo-Yo2 for 5 sec# S* q9 `! g( w& c: ~8 ~* b
Yo-Yo2 H+I+J6 _, c; g- f) m; ~* X: p, h
Yo-Yo2 I+J+K
" o1 } ?6 E" JYo-Yo2 J+K+L
3 h2 V) I+ V& E0 l" ~1 s, C2 y
5 q" u N3 x( `" g: }6 C9 f10 Z-Yoyo 3! K; x0 I4 e1 t- X* }* w
Unlimited Yo-Yo3 for 5 sec' y( I7 C& M2 l8 [' w; ~
Yo-Yo3 M+N+O2 }; X/ @# t3 w/ F: l0 w9 J
Yo-Yo3 N+O+P% Y" c' \1 E; E" Q" }' N% X, c
Yo-Yo3 O+P+Q" O0 T( p* [$ @) m. B
0 c+ I. f# i# |8 e) ^
11 Z-Step 14 h. c% j$ n7 E6 a8 W
Unlimited StepSwrd for 5 sec
i _( I# L8 a9 Y9 ~% VStepSwrd L+M+N; v) {+ j% d1 h6 W
StepSwrd M+N+O
# r3 h$ W( m# ~) S* i# p" {StepSwrd N+O+P. s5 V6 B Y) C+ {' x8 L
+ f8 o/ F3 B" u- f) v. m1 d" k
12 Z-Step 2
7 ~1 N* s- s2 M" v5 |7 DUnlimited StepCros for 5 sec
% \- h: z6 C: S: T* A! H3 ^StepCros P+Q+R* {5 N+ S' Z3 S z8 S4 N% d* T+ ~
StepCros Q+R+S& e# H0 }1 A5 w
StepCros R+S+T8 D7 {# ~! K7 D: S" j! g8 R+ k
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13 BubSprd Y- ~1 R p: M2 P5 `+ ?+ M2 }
Attks w/ spreading bubbles!0 x2 z6 m4 |4 ^7 h/ k
Bubbler C+D+E1 B9 c9 I W: X/ _
Bub-V D+E+F
4 w& Z- v( v9 \2 k) Y6 l3 Y: TBublSide E+F+G
- Q5 \0 e4 f. W* G5 B* A: J, uBubbler E + Bub-V E + BublSide E* ~+ I1 ]! {. R
9 Q3 x# p- L7 \4 ]$ a/ x2 B5 s- J14 HeatSprd" o' M) u: s7 ?$ m
Attks w/ spreading fireball!
' e6 K- W! L* B" f0 NHeatShot H+I+J
; R2 f1 h: V$ Z& K' aHeat-V I+J+K9 ~6 ?5 W% o7 _* I7 j/ o! @- _
HeatSide J+K+L6 U4 E @/ y8 g* h0 I" Y
HeatShot J + Heat-V J + HeatSide J/ L: W5 j; p8 u* j5 y& a9 }' o
" L9 ^/ I; O/ f2 Z15 H-Burst
1 ~6 B5 A; {; ECreates a giant explosion# p! u) y) K; K/ e; |9 {
Spreader M+N+O' i, N& x# Y- Q9 d7 \& n
Spreader N+O+P% l$ j4 p) y8 M$ o$ H
Spreader O+P+Q, Z% S0 P. e: ]. m
. c9 y) F V" Q6 u" G3 E
16 LifeSwrd6 c! S$ I9 B- |( T3 |$ n9 W
Swings a huge 2×3 sword!
6 a0 f, d' i- w" G: I- dSword E + WideSwrd E + LongSwrd E
: b9 n* @ }; t/ W1 R3 d. y0 `. OSword L + WideSwrd L + LongSwrd L
& ~3 \/ v- b, @: \9 BSword Y + WideSwrd Y + LongSwrd Y
* s B6 A6 F; X- T" B
, s- B; J- \5 E. C17 ElemSwrd
4 P' Q% f# e* d- p* fWide swrd contains 4 elemnts
! S. t+ R1 ?# U1 `: _# HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% ]" r+ q6 u2 |3 X6 `$ c. L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut: P/ N9 i; w: T$ I2 b
Step up 2 & make 4 atacks
+ I1 R; E. a9 D$ `StepSwrd P + HeroSwrd P + StepCros P4 g' e" }! K9 a' A( U; j
3 M5 b a, [. G0 I19 HyperRat
3 A0 L! I; I8 ?A giant Ratton charges!' ?+ @6 d3 d. B8 l, A
Ratton1 A + Ratton2 A + Ratton3 A: ^( ]1 P' H+ p# g
Ratton1 C + Ratton2 C + Ratton3 C
6 o$ S& M2 w1 ?+ }' g( t' FRatton1 F + Ratton2 F + Ratton3 F
6 C# F1 `' i% G9 o' T; X D6 Q* z: ^0 A# C7 g
20 TimeBom +
$ S3 w* M5 S" E5 m0 T/ NSets Time Bomb in enmy area
; p% p; p# n8 d- _. g! p/ VTimeBomb J+K+L
/ r9 v; Y- O: Q2 ]. wTimeBomb K+L+M
& I) @% f& U% r8 T- ?6 ?TimeBomb L+M+N- C1 U6 s6 k+ V/ M
5 d7 N0 c. h- |$ d% C, E6 G
21 GelRain$ E5 J& }: T6 r, r+ R, X. T& Y
Gel steals squares
! U) v/ {/ X* zMetaGel1 B+C+D
" E: ~- ]( \( H1 p( J% xMetaGel2 E+F+G
( p& u0 y/ r4 |, E* NMetaGel3 S+T+U4 f3 \3 A1 \' @- [3 y
/ J l, G; S9 D9 M& k# B7 ?; q) G22 EverCrse
: C5 e8 Y: [: q3 n! s' b' f) rShield chases enemies
+ ^. W6 [) Q: i# ^6 S- ECrsShld1 C + CrsShld2 C + CrsShld3 C+ l9 X0 s, |" ]/ T! ~
CrsShld1 L + CrsShld2 L + CrsShld3 L
, P. N# Q7 L2 W Q
' q4 {2 W$ L4 R23 MomQuake
* c2 o5 w- \1 `0 u- ^Awakens Mother Earth!
+ X; M f6 L+ z" GRockCube * + RockCube * + GodStone S& _1 j7 L8 x' n: n5 T
9 k: j. G7 H% Z h$ _' s: e
24 PoisPhar
6 ?, {& \6 K$ G' |4 k* k: H9 OPharaoh generates poison
' z( f+ f, _( yPoisMask A + PoisFace A + Anubis A* B/ o; U: _/ I! |2 e* G
4 X* L0 ?1 m+ A% Z l9 ?: m5 r" Y0 j* P
25 BodyGrd3 L+ \9 W# O3 O w
Bodyguard takes out enemies
+ W, F, k+ \* y6 x, y8 ?. yAntiDmg M + AntiNavi M + Muramasa M4 a' d4 F/ ]% `0 {# ^- f/ E4 V
4 d% `& U# T* B, ~
26 500Barr
3 Q; q0 o% n+ h2 ]4 V4 k7 L* DBarrier absorbs 500HP dmg
( v) `# a& b, I; l: y" E7 K6 NBarrier E + Barr100 E + Barr200 E
" J7 l" a7 R2 A6 d1 ` _5 `Barrier R + Barr100 R + Barr200 R
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* c7 l2 C2 a! |1 u5 n27 BigHeart8 _0 h& k, ?2 U) ^% }( k
Attacks, then heals HP!+ ?* G1 F7 J! ?6 ]) N# ^
HolyPanl R + Recov300 R + Roll R1 }6 v% `9 F5 e
HolyPanl R + Recov300 R + RollV2 R
' ?) V7 E' G9 Q8 Y8 GHolyPanl R + Recov300 R + RollV3 R( O; S$ p+ u- K
% A' J! L/ n& Z$ z& w" T
28 GtsShoot& g \* K- y. K1 t
GutsMan throws MegaMan!4 Q( o9 _ C' {, @# z' q& a( e; n
Guard * + DashAtk G + GutsMan G
5 o5 S& A' I& qGuard * + DashAtk G + GutsMan2 G; T/ `; \/ i6 y+ U- V$ U# C8 R4 Y
Guard * + DashAtk G + GutsMan3 G# _6 Q* e( W7 l+ l
Guard * + DashAtk G + GutsMan4 G
Q, i9 P9 q9 s3 l6 M* Z6 N& h: v7 n y/ K% K* [8 z; B: U
29 DeuxHero
9 f% ^" b/ T$ S# y$ @MegaMan & ProtoMan team up!0 b8 Z3 T9 M( Q, G6 g/ s
CustSwrd B + VarSwrd B + ProtoMan B' T0 S# K! y4 v9 z/ E3 c n- g( Q
CustSwrd B + VarSwrd B + ProtoMn2 B7 m# A0 \. W" ]9 P
CustSwrd B + VarSwrd B + ProtoMn3 B+ W; r: S" F5 ~
CustSwrd B + VarSwrd B + ProtoMn4 B
D' f# E- h% [, _% Y1 x
5 ?& q& d, L# g4 N( [/ M: R: m30 2xHero/ T- y% g4 |8 ~* Q5 H1 Y7 m
MegaMan & ProtoMan Dual atk4 l" W- f& `5 I) O1 @* n: C1 A7 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 p* m: z$ s6 S1 A8 F, e/ E3 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
{& b! A# [4 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 k) }/ c) F2 ^7 I; D; Z U/ C+ ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* m% u; L8 U& J) y8 b _0 w+ U' q7 d0 z* U. t
31 PrixPowr* W. q1 K. h" \) R
3 Navis attack at once!* s; a; R% T$ y( z' e7 ?. y$ x* m) r
Team1 * + Team2 * + KingMan5 K
( v( ~( D! B& {/ l( u2 i7 G1 n, P5 gTeam1 * + Team2 * + MistMan5 M
K" S+ d7 X- [: c6 r$ n" G$ k6 HTeam1 * + Team2 * + BowlMan5 B0 s3 x% Q9 Q; G g+ D1 o
; F b* H m$ t% J3 j
32 MstrStyl# @: q" @+ {! X- Z5 _4 C A9 _" I
MegaMan unleashes his power
& p9 W6 X: L" QSalamndr * + Fountain * + Bolt * + GaiaBlad *0 n% k# C. F2 a$ L8 q- C
5 h9 T% k [0 j0 _" Z. Z
StdrdChip (Part 1)/ K% B) h' ^4 I1 p3 H
┌──┬────┬─┬──┬──┬───┬───────────────┐
% Y/ L) R; y; \8 r│编号│名称 │MB│攻击│属性│稀有度│说明 │# B5 x- w8 L/ l( k9 h0 e, M
├──┼────┼─┼──┼──┼───┼───────────────┤% N' E+ ?7 o. P2 H
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 I' b2 D& D" N9 T9 w# d│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" i d x" y8 ~% ?( n│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: M/ u `# e" _' [7 G8 \│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, g# _. V. [ s$ P1 T9 E│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 T8 }/ l/ c2 O* ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: J! K# a2 l5 ?- L4 P│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) O, [2 Q, e: L ~0 J1 }
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
. q7 v; O# j" A5 q9 R7 C: W- `│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ R# I8 f5 t' b& B- R+ i2 u│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ }- u5 F" c7 I. Q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' @( ]" w9 V8 y# z6 k
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) n$ O! ^- I$ {6 S7 Z
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 H4 K. P: x$ e6 q, a0 `, u% R│14 │Spreader│16│30 │ │** │Creates a large explosion │
% d# X) j. `. e2 @7 J+ C; r, z# b! X│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ c" E( L J+ B8 `% h8 G3 Y& l; Q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! }( l, P3 l. T8 C- {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- o1 k3 @$ s: S, I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, R2 U0 N7 S- X |
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) F% J1 }, h. R# `1 C. r H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ V& ]3 ?6 j- L; H* ?
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 ~# I& ^. Y0 y% d- u& h│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 D4 |! j! A5 u! v
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ d2 ]8 H! }, a8 @& e+ g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 S% D8 J0 k, \. D+ }& L│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │* c; ? q. W- t8 Q7 R1 f; V; ?/ m
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' [; n# n: b, {* u. \6 b) j
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ o1 V/ }% O5 Z6 n3 `6 h d f
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ U- h- p* J* A, m: ~2 c; M. O│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# t! B+ ~8 _9 {! o
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" m% y. A' T; {9 {/ `2 \
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: ?4 n+ N }, H. I# S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 u" V" ?! M0 R; [7 ?4 E) }, V1 F$ B│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
+ U7 p+ X5 [, a7 G6 a* J E; G4 A│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 s& l0 ^! `% {+ g
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) U. g- q1 g& w# c( M7 B( x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) h( J6 z7 Z/ J5 a; v+ P) q# ^│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! i8 E9 Y& F, F9 }2 O: C# n' m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 x2 O' a9 Q1 T2 g4 J9 J
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ \* ] ], a/ f3 a: H( g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" Z$ Q7 F2 l) l2 J│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 p3 f4 E5 W0 `1 V0 V
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ r& x4 I/ T5 B+ N: x, Q8 T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 [: Q- t5 J# j! L4 v# e9 @│44 │ShockWav│10│60 │ │* │Shock through enemies │
! {6 \/ h2 o3 d! R* ]9 x│45 │SonicWav│26│80 │ │** │Shock through enemies │2 `2 C% `3 A1 H8 K S
│46 │DynaWave│42│100 │ │*** │Shock through enemies │! [; G' R t, g
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- B0 l8 \! o1 Q4 p6 ^│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% A5 w4 n, v: b3 Y5 l p7 l
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) |+ W ?+ S* B│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, y, n+ N0 _2 ~
│51 │DashAtk │11│90 │ │* │Dash through enemies! │) d; w4 I: K8 _ i: K, i
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; u' @) P! ^9 q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │+ w; Q0 k# N0 \( }+ O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ H7 }, I1 z( o% E; l6 x
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ t% @" Y' p" {$ T w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 ~$ f+ S! B* j% a/ \( y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: L' h j) ]* J' s# B│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: q2 s% R9 ^5 @( m( p# S; o3 m│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 Y6 o9 s$ L5 @│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 @6 [6 e, D' ~+ f; F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* F9 N/ z& K* K8 j6 b/ n│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" \- K/ m0 y# [│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 | m& `; G4 @( h& O" X! _
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* i! l9 {" w9 M8 q) O3 y
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; u# l. e- s& w- x7 O│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. r0 G9 I% V" o
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ o' n7 b9 t- P, j! { R# T+ T. j; j│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; K3 T# [; n3 L% l3 r& ~│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
) M0 K7 Y1 e- {" T6 U. ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │% ?: Z9 a' @) R' }4 ~
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# G8 G7 n. E! ^( V- }# F0 H, |1 E9 W│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; ~" ?! J- H T+ p0 D3 t: N8 [│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" d8 y" k; D% H( a+ s
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ h4 L) y+ b) ~6 t$ ^: j* H│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; u; v' o9 i; ?$ j* U" L0 J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) m) q+ |! ~$ R4 ^' u" K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
t2 c. g; s; c│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- \; w+ e/ I6 D. x" t) U! x0 J
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! K2 h6 I) x. X, e# g7 r5 |│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" M9 A- P/ ~ `
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 ~" K* R0 U9 N8 I
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 Y3 N5 q( \3 ^( R" {
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ U8 J' i* x- H# c7 G. V3 o6 L8 D6 w│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 k# ^* t6 a' v% c1 i
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │9 ^8 \- g5 M9 L# [
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& _: \6 t6 z& B' G; J│87 │Hammer │16│100 │ │** │Hammer smashes front! │ W5 P) W& l) Y9 ?+ n; _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 L: g) `' L" y* S+ A5 ?9 J& W│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; A) F6 L) _( h0 t; F* y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 c) j# R5 Y, u
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# r/ ~7 M, ]% K6 m( {% T
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 Q: D$ R# V3 A3 B7 i
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 T$ z6 o) N" ?/ V
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 h4 u2 u4 {' C j& {1 d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) E- k* r, a) A' }3 c- p9 Z│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 l4 |( \6 S1 ^+ G+ Y9 O/ t+ ?
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 s+ ^' A6 V; ?. U) K; d% M8 r( @; F
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
% a& \/ ^0 x" W6 e) w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. g! x7 J* E9 l8 L) o│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: C( y& \1 s! a6 i% w" i/ g6 t8 Z└──┴────┴─┴──┴──┴───┴───────────────┘* u3 C" K5 A& Q2 |
9 h" p) ~! ~% t9 | f$ n
StdrdChip (Part 2)* i) _; n% q( q: ^. V
┌──┬────┬─┬──┬──┬───┬───────────────┐7 v# M" t0 _1 |3 P0 f/ L% u5 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │: o% P' F: P0 C9 m1 ~7 B W
├──┼────┼─┼──┼──┼───┼───────────────┤
# h; Z0 W# F4 S3 H# x0 }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% I2 {# M }2 D: h5 j, f
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! ]5 w0 z6 t- N
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. S9 ?$ r7 i2 {│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: \, Y8 { N- p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
1 R- R# d) Z/ w7 `+ Y* a' D│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 w+ N9 R1 S% s6 X- p- p9 U+ i, v│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 x/ M' X6 e- v, g7 W5 y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
) S7 A# e J2 d2 G1 _# F$ X│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 V; ^( {2 v2 D2 b( Q9 y0 n, R# @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 x+ u0 j6 L8 x* L4 D( n
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ g" J. Z1 B8 b9 H
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ W7 r6 e+ A# g/ ^. o6 B6 q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) g5 ^ h7 @" g" }│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' l& w; v5 Z7 H2 d( R3 I: p│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ p( J3 k3 q4 H; h+ Q1 J│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" j( s/ |; k3 C r( v
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! [; j2 t+ m: P3 v; |5 `
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# M) {9 F9 L) h; P. t; y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ U+ O% j H7 _2 ~$ K3 o2 J5 f
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# p, q, S" C3 \) W% P0 C0 Y│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 C0 M5 j) b( F) T( r│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' [% R$ h9 e3 T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ R$ C6 g. K) `: L2 e! j( D T
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ M1 b- }# J! c) H│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ s- Y7 H+ v% J5 T7 {2 o5 _' e
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: L2 Q( T, J* |7 t
│126 │Rook │30│ │ │*** │Protects you from attacks │
3 u) e, F( X/ R* @% w# [│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ d I- m. _; }; g3 G3 N) B: S│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 N( [5 t' a& y/ n) Q; k
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ e( V- `2 O! \2 s6 o
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 r# l7 C0 t9 g7 v│131 │Lance │46│130 │Wood│*** │Lances through back line │
0 U# I% T) x) E* i│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 H2 m+ R8 b1 S& ^ t│133 │Guard │5 │ │ │* │Repels enemy's attack │. s9 Z- C( L* S, Y( _
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
; X9 Y2 w4 R/ b│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. j1 r1 z; X. [│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 g6 C' G) {* I! |. @
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 v! x9 Q! {, h! r│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 |- `+ W7 E) s0 m
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 v q7 s/ A/ g; L: o│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 A, B- P0 N& z1 r│141 │Prism │60│ │ │*** │Prism fires randomly │
6 `: _5 N% I+ {; E│142 │Wind │14│ │ │* │Windbox blows at enmy area │
8 F# ?+ C/ \$ q5 _│143 │Fan │14│ │ │* │Vacuum pulls enemies │; y. q+ ~" k1 s( @& e; V! J& k
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* B" ]& N- T- O1 O│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 W% G0 [0 c/ Y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │. V$ b0 K8 S/ Q6 G* I% C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
M) P: B: {; u9 o1 F- {4 V3 A│148 │Recov30 │8 │ │ │* │Recovers 30HP │
A; n$ L X/ p: g, S$ J( L/ N│149 │Recov50 │14│ │ │** │Recovers 50HP │
( \3 l( W' Z( Z* h. v5 @6 _│150 │Recov80 │20│ │ │** │Recovers 80HP │8 V0 X. r. h5 B" t t' `
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, q% I% h& m, K; i( T│152 │Recov150│50│ │ │*** │Recovers 150HP │2 d/ ^! W5 Q. b m
│153 │Recov200│65│ │ │**** │Recovers 200HP │+ ]/ T& _ E6 `0 H1 ^
│154 │Recov300│80│ │ │**** │Recovers 300HP │
' N% g0 {3 B5 m│155 │Repair │8 │ │ │* │Fix your area's panels │6 [/ Y- I0 j4 `. A! w' d* Z" \
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 z' F' S$ X% ^0 G9 O; U
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* w/ N% G1 ^# W5 g# d
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 q1 P/ P; y+ u; L8 m( F; i│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 |" D# L: L0 ?$ W2 b. X% a
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │8 D! k: [* N( e
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
e5 X( E: }+ J│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* O# Q1 \4 a5 k; N0 C│163 │Invis │11│ │ │*** │Invisible for a while │
9 [: x% K5 I( x& X; S z! L│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ ]2 D+ {" u+ w│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 l5 w% g* Z. H7 i# ?! F" u│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
d/ G# L8 X1 _8 g- L│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ {0 f$ c" k+ ?) B8 s8 v K- w│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
1 E. ]5 y# Z3 D, B/ U│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, K% H9 M) h. s# _8 k6 t
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( b/ k) @/ F9 ^* ^# u: }; r( E: r
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% N+ u' X* z4 J+ [* P9 p* s│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" K. n! G' J- r" x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 s3 W; w S- L \; d$ L( W│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* ]- R) N% j. J( Y- E6 N! e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; Q3 h( E( s( R! {+ y3 W/ ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 E; t n1 p8 I1 O│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 J: l" t5 N$ t" T│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& E' `( ?, I) m7 B4 f6 a7 j$ l$ r
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 e; K1 s4 o! f
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 }, Y( f5 M% e9 N" s- C& k# w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. G9 b2 `' c& `0 z2 B9 p3 e7 e│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 G9 v( }! U' m7 w- Q) T1 t
│183 │Hole │55│ │ │**** │Open hole to dark world │
- [& J7 T2 ]* [" y' c- p│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# y/ d5 q: t; ~& o6 E5 f! b
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ E* f9 y4 x! v) Z" a
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; N% \1 H6 C6 O│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- c( i! ]) s: I8 R1 V│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 z. m& h- g8 O1 j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 g: L: U+ D, T2 R7 G1 e│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 p- z# k* X9 e0 y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" F3 G7 S# C1 Z/ [│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, T7 j$ r! i2 |9 I4 R) n3 h* i, ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" F. T+ M w' v' r+ t( O. o% ]6 x
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" @- `% m$ u4 z/ D│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
4 w/ c) @6 k2 L0 A. P m D│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 q* \) A& n% Z# h1 B│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ k! V0 S9 x! B- v3 s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( C: }4 ^, k* u# A│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 j) V. r! }/ E! l( k- I│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, R0 L7 _ l9 g" u/ V└──┴────┴─┴──┴──┴───┴───────────────┘
2 B( n% m3 l. ^( r8 b) z! B3 o# Q4 W: t& Q% X% S y
# n$ _/ K8 f5 Z! j/ lMega Chip
/ D/ M3 }. j5 ]) _* |┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 y/ d: `: l: S7 A: ]/ y# b│编号│名称 │MB│攻击│属性│稀有度│说明 │
) O; q E' m( T6 [; ^1 D6 F. J+ N/ d v├──┼─────┼─┼──┼──┼───┼───────────────┤
& g5 w, `4 X. G* \│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 K9 m0 X& e5 u& Y+ p: c; U7 C│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 q+ P2 ]# S6 }9 n4 s│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: _2 I# X! C: ~4 r3 D9 v│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( Z7 Z7 `% K8 H+ Z. A5 I│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 O, D( C- z6 a( V. C
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! M5 p+ J# F3 F
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
% W5 V3 O" w4 Q$ \( T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
q& S1 g. D/ A4 e│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# e7 i. r# D* I. F/ Z4 Z+ i7 T
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; J2 F1 y* B$ t8 M4 W3 x' _, x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 M w4 ?; n, l/ v \0 j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 {$ q7 ?5 t' A$ q
│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 S( K$ {. [% K* u. x; l
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 V4 l; F9 }7 C7 H; `+ }. p│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │# G6 K3 l* x, K0 c; }
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 R! L( x7 y, B" _0 d' X6 q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │; I9 m1 \8 i7 Y' U+ k s, t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 w/ \/ {. U/ v" ~2 X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% {6 {% N' ]) z5 w+ x& t" q; U
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% Y. k2 ]# }; I. \, v│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 n2 J: `& D8 \* X6 N
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! P. `% m4 I" {8 F) |│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" W- S s% {5 x1 v' U3 ?" r
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" @- T3 w7 |4 K& S- Q% {9 \7 T│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
P* k" i5 R8 q- r1 }- h│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
! C6 h% T1 d" m$ Y$ }/ c│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 x8 w2 s& m: S$ r& |/ U2 c. b
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 B. R I6 ?0 N! S7 l7 u│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │& Q0 J! n& L8 p3 A
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ |0 _8 j* C# X; [* Z' ~& b" z& u
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
: D. |0 W- R) G1 v! d3 j( h│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! T" ?" o5 v* z+ v' P+ m│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │, V, ~$ S) F6 _! s
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) r8 k( e5 G6 G! _. _$ }% y" `3 X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- u8 ], d! a& ^: d# t* e! V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 D6 H! x) B3 Y" P8 }8 \' Z! O
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
\4 C' k6 _2 R9 T n2 q) f: N│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 i) W/ c. I6 [- @3 r│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 g7 m" w5 J2 ?" ?3 F4 D- G0 d│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* H" p0 X* F# N2 s
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 k8 N3 c: A8 {4 L3 b/ y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ P; G3 N$ | {# l5 T4 F- l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │7 \8 K, c9 C( r4 y9 I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │$ ]4 O- Z. u5 Q9 l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │$ v' i1 o0 h0 a$ |) y" H
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. n4 |$ N& c5 ^- W1 k7 `8 L( w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# G7 B" l1 r5 J- a│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 o0 ~+ }, O" W) h- W, n$ b│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ q4 u5 Q5 P5 e* `│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ X4 B3 p- Q, U& ?/ o
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 I0 ]( V) T! I `6 y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, U+ t3 L6 c/ M( O* _2 \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
`) O( \# z9 ~! {1 m6 ^6 G' A│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
; t+ s' q( z4 r/ y+ v# l│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) u" }5 [$ k9 E2 q7 v+ E$ K1 ?
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 d# X* f) z i+ e5 d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' C' y' _2 K6 X: ]# N│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │4 q. }" q" N* r' `( [- g
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 O) \& J, p2 W/ w: x│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' P$ I8 O# s& ~4 N! d6 {4 h2 l7 b
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 H9 ?5 X3 R2 ]4 i
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 F( [) Q0 }- Y/ x* g5 K u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( y( D9 S/ F& }9 P% w│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, |4 s! {) g5 G4 {& |
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" Z2 m- m- D, I( @4 D$ b
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& m+ G7 x+ v+ b
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, ]& W) H# R0 p9 v" y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
( K+ g( Y" b4 X│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# {, T4 a( z1 Q4 Q& P; j
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& n8 ]/ L+ g; h& b; b8 t9 ~( Z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 M% S# n x' B( L/ s4 E│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 N6 f: r' Z$ e2 N3 i' i( g! b│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ ]* B1 x' ]4 W" w1 R
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ A5 L/ n# D& y! T2 R# L/ M0 |
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
! l! |+ L4 i; f S) x: W1 ~│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, X2 p, q: y$ ~# l│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 M5 n9 F# P0 v1 x- q$ j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
s! w9 N/ s; R, K, y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ T7 |% ~& T! f9 e. \% V" M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 U- S# E( R \# C, @5 d
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
& o( N P7 W* ^4 `7 n# V│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
. H4 f' e) S" C5 R7 T5 b0 B1 a│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 v. ?# k- l0 O9 {1 Y# ]6 K9 V│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, \5 x# I) X6 V& N
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 O) s- k1 g; k# r {0 L3 |1 ~└──┴─────┴─┴──┴──┴───┴───────────────┘
t, [9 _6 Z$ J, m5 U: s6 ^. P2 h, e- y" y
- `) @4 m! z0 {
GigaChip (蓝版)
1 W0 d* h }1 @ L, z┌──┬─────┬─┬──┬──┬───┬───────────────┐- o+ k7 S6 ~+ s3 }% M) i
│编号│名称 │MB│攻击│属性│稀有度│说明 │" {( u9 n, \+ U: U9 i3 P6 q
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ e' v& H5 u4 N7 q2 k G7 G2 H│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% v$ `* P' C% q1 M' i4 R│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! {) f3 g' U+ w' r) o
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' R `+ p; l5 l3 B5 h│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 [' `# ]1 S& s1 q1 I7 D6 W
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 N7 m- H( c8 L) D
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: O6 E4 J% y7 p3 f a. d7 _
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ d1 H+ M4 C, R9 @! _7 C3 p: w
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( M. h2 E8 ?3 T0 h, a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 i0 J, r: D* h: \. [4 ^9 a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 d+ v8 y* F2 \
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 f5 n, h! g3 j6 P$ A, \* ~3 j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; f- o, Y) W# e' _7 {7 D' G) g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ s' }5 O& k3 i) j│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 B* I, f: Z: E" ^' v6 b% r│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% A' n; x! B' `! Y0 O4 T│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ f7 n( c/ u* D) c; m& i, P" X
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 j# ? u0 r9 A1 Q2 s3 w: t/ ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │+ H& s3 m% D8 s- R- j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, g( _# G6 Q/ @+ H9 S6 G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) s( a6 @0 I8 o! |+ y2 ^/ E0 ]9 G└──┴─────┴─┴──┴──┴───┴───────────────┘
& F. K! \7 e: ~' F. y
. f( p4 w' T* w, h9 f3 ^3 U' PGigaChip (白版)(只列出与蓝版不一样的Chips)1 S4 D) V9 {2 _2 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐" }8 l; X- B0 _5 i* @$ }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* |. v! N% b( Q" d6 |├──┼─────┼─┼──┼──┼───┼───────────────┤
' y, x' x& o2 q3 f# Z Q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 c" j8 u/ v' t/ g
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 w8 m! D$ A+ }! Q6 ^* p+ z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 m1 Z/ x8 R$ b3 C│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( _; d' T) U. ^' @% q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |