转载请不要删除以下信息,感谢您! ) w" L3 X7 j& d) X3 L6 V
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6 B! w$ Y. a, P. k+ |) B7 g$ V■● ■ NintendoWorld 站友xliz原创& e" E" S( h. y* W6 C
■ ●■ http://www.NewWise.com 6 `5 j3 i( u o+ [+ i
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* B+ @. C8 R4 l \( ^' e6 O3 q6 D 洛克人 EXE 3 Blue 卡片组合: d$ v/ x3 c% B$ n7 Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 r V9 h3 y8 [5 d& X
大家要看日文版的P.A.或详细攻略,点击这里吧!9 p# j% _) R: }$ n8 `5 V
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' N! z- o# [( z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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7 [) X, O1 O) D) K9 K6 Q9 j6 P以下内容格式如下:1 A- p1 a2 M$ ^( s$ A" j
% [9 l5 }1 y% ?! J! Z6 ^
编号 名称: t. C7 V* ^$ {! D, k
说明
1 P9 i* d1 x, m' i. @- ]组合方法9 V5 ? |& D& {1 V5 G! j
---------------------------------) {" {% F$ }) A5 `+ V" \2 e
01 Z-Connon 1
5 T6 a. R. e; f' K' j6 V# Q4 aUnlimited Cannon for 5 sec u4 x2 `& @9 x$ X) C
Cannon A+B+C
- e9 y) s7 O* v5 W0 @& RCannon B+C+D/ ]& Y$ Q% D2 \" G& ?" Y
Cannon C+D+E
: B/ {! V: u" @8 ?! C& B/ j9 `) \3 U
02 Z-Connon 2
6 I1 A5 ?) x8 t' } ?Unlimited HiCannon for 5 sec
+ u9 Q& M" T9 U9 U/ h; u& @5 G/ f) e4 yHiCannon H+I+J
% P: @! h+ N+ E1 _( r) }/ d7 I& o5 ?HiCannon I+J+K
# v* Y8 }4 b) RHiCannon J+K+L- l. O$ g% _4 h0 Q% l0 \, R
R# l- o; l$ C7 P @
03 Z-Connon 33 m& H- c1 m+ Y# t/ S. n( \
Unlimited MegaCannon for 5 sec9 T1 s0 n0 Q+ R' I V
M-Cannon O+P+Q; o- z! [1 J3 s/ K3 L1 d1 j7 V% Z
M-Cannon P+Q+R
2 I1 ?( s E0 o8 |M-Cannon Q+R+S/ p- q1 k8 i- |( t7 V
, O% K, G4 {; a5 D9 k04 Z-Punch
+ a$ i4 g+ [; [! |; j+ VUnlimited GutPunch for 5 sec, Q, n! {. D" k/ C' O
GutPunch B+C+D7 {4 ]+ U! D) R( _1 e8 x9 f- v
GutPunch C+D+E
% I/ P8 w- L% D$ t+ k( J. BGutPunch D+E+F6 F3 D( Q! O M& j: o
8 s. c* B( i# d9 p% l
05 Z-Strght
- C m W. o1 l; B/ t6 gUnlimited GutStrgt for 5 sec7 e3 R+ t" |0 v+ c A$ P
GutStrgt O+P+Q" R% H+ n; w ^2 C1 N" G3 \+ `
GutStrgt P+Q+R! a; z5 K7 e4 C) H) ] f1 H+ ]( S
GutStrgt Q+R+S
- Y6 U: {8 }. \8 N8 x; f8 a
) T6 o, G, z8 s* @5 I06 Z-Impact
" `+ T# `3 P+ r- F1 R" Z1 eUnlimited GutImpct for 5 sec# [% L! c. m; c. X: Y3 ^
GutImpact G+H+I( G2 S& H, q% P8 v, N
GutImpact H+I+J- L5 y$ K3 ~& L
GutImpact J+K+L" \4 V9 x* s- G2 i9 J# H1 [
% x+ V; W3 f2 ]% z& M
07 Z-Varibl
, @4 a; x/ j$ Z% j- gUnlimited VarSword for 5 sec! P+ k5 l3 V1 I- T
VarSwrd B+C+D
) K! U3 z* T) @% |VarSwrd C+D+E
6 i- r4 n! E; s. n1 HVarSwrd D+E+F
5 D8 I. E3 L9 H9 y) y9 f9 y X0 s- u7 q* Z0 _! ^: F
08 Z-Yoyo 1" \' i2 {- ^, v, Y4 ^
Unlimited Yo-Yo for 5 sec
- s" K P ^* cYo-Yo1 C+D+E
& B# J* {' F9 y, x G! hYo-Yo1 D+E+F Q) Y0 I. V' f. ?% z
Yo-Yo1 E+F+G
# v& s4 {0 C4 h- m
, T5 ?8 g0 }: U5 ?* Q09 Z-Yoyo 2; |9 L T& q5 ]; Z
Unlimited Yo-Yo2 for 5 sec
1 b7 ^' D" a( q4 M0 [ N$ `* F/ @Yo-Yo2 H+I+J: N* V* j1 h* d7 ?/ h3 f% }
Yo-Yo2 I+J+K
* {% E; l! l: e4 W7 ~- VYo-Yo2 J+K+L
0 B5 B, M* i6 G" B& }4 C6 }
# R3 y4 J" V0 w- T10 Z-Yoyo 3' K7 c. `& X! m* l
Unlimited Yo-Yo3 for 5 sec
" D% C3 Y( k9 S& ?9 j7 G" KYo-Yo3 M+N+O
$ Y' B9 [8 H7 o- M. j% _Yo-Yo3 N+O+P" ~) ^& Q0 L9 G0 P
Yo-Yo3 O+P+Q" w7 E, {$ V6 o0 A& d o
7 b. z+ h& O$ K2 s2 y8 C2 c% {11 Z-Step 1; W/ |7 E# _8 `7 d% \. O1 |
Unlimited StepSwrd for 5 sec
- c1 X0 s% o7 ~StepSwrd L+M+N j7 U( m* z/ t2 o7 K
StepSwrd M+N+O0 t, F: \! n& Z( V
StepSwrd N+O+P( Z6 T# L) M5 ]! v
6 x9 `2 `+ w! H- F4 O
12 Z-Step 2; N5 s$ r8 y# q3 V
Unlimited StepCros for 5 sec
2 l. U% T- L6 S: i( m" jStepCros P+Q+R. N: a& V5 y9 ^) }! g! H- E& O
StepCros Q+R+S1 Z& G! ~& R$ W- w- G+ h* |- J
StepCros R+S+T/ M w0 a1 O' j. y
# \/ c$ `/ k/ |9 r7 f b$ {
13 BubSprd
g+ X* l% S8 `2 s3 ^ P8 nAttks w/ spreading bubbles!
" ~6 A; r+ t& z% |! {5 g' E5 V3 {Bubbler C+D+E; [" k& ^! M3 u- X& ~- V& h
Bub-V D+E+F7 B; Y3 D$ O, P- y6 T
BublSide E+F+G7 l, K: Z+ m, c) ?- V, G o
Bubbler E + Bub-V E + BublSide E
G2 }0 x7 s5 t, I2 Q) J; E6 i n! J4 O/ M; Q. i1 Z& a1 W
14 HeatSprd
6 r& h* S; _! W9 zAttks w/ spreading fireball!# M! {$ g! u ^. S+ H) O* N
HeatShot H+I+J) @$ \6 l1 y" r5 u
Heat-V I+J+K
# y, E- T$ U/ C& f4 KHeatSide J+K+L9 a5 H+ h x2 F! T
HeatShot J + Heat-V J + HeatSide J
& l1 S' r: i" p' z K8 ]3 X; v, S# z( _9 K# N2 r
15 H-Burst+ O) w" e8 ^! U* c0 [3 e; d3 A4 f
Creates a giant explosion# `9 d6 d7 b3 E( e$ s- q/ D
Spreader M+N+O
/ s6 [# _0 p9 g. DSpreader N+O+P
- a# W; q- K' C- BSpreader O+P+Q
- c+ a0 S4 h a& z2 z# P) E& u& C. c! w) l% V7 C& i
16 LifeSwrd x( \4 f' {8 O2 i1 r
Swings a huge 2×3 sword!
( e8 s0 C! t8 M' g/ QSword E + WideSwrd E + LongSwrd E
6 R: U1 q4 o$ p6 E2 TSword L + WideSwrd L + LongSwrd L0 }( z6 o0 v8 a) {8 Y
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd: S; R E- Q6 \* @; I
Wide swrd contains 4 elemnts& [( @# \9 O8 B/ l
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ t* Z+ E6 z* d1 w) q+ [( I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" v d) P( @+ m* \ x/ |6 Y& m) g
) C- x9 e! o) G6 e; T18 EvilCut
$ @" c' m) j ]- }Step up 2 & make 4 atacks
( A& h# V& @& E( n/ \: ?StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat) \' J) D; e5 x2 ^4 I: L. a9 J; @
A giant Ratton charges!2 L5 I( X' n- ~8 T
Ratton1 A + Ratton2 A + Ratton3 A; |6 L. N: _6 N% D! z2 ~) U
Ratton1 C + Ratton2 C + Ratton3 C' E2 a, J/ u$ |( q6 c) u& P
Ratton1 F + Ratton2 F + Ratton3 F2 A& w) p- ^) E1 b: i7 Q4 M/ x
# u; r6 \8 u0 r20 TimeBom +
& ?- B- n, A4 D l7 s& uSets Time Bomb in enmy area
! \% }0 t3 I& u1 z2 n1 j' pTimeBomb J+K+L$ W4 Q+ _ W0 o* ^! j. w- \$ U. T
TimeBomb K+L+M
3 G" V. L, Z" R0 a% uTimeBomb L+M+N
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21 GelRain3 W$ }. u0 Q) K& }; A" f( H5 Y3 t
Gel steals squares* Z# m4 ^& ^7 R
MetaGel1 B+C+D
+ `# V9 t0 g- Z8 |# n8 ]# GMetaGel2 E+F+G
" M) K+ f& n) c* E1 \& `MetaGel3 S+T+U
( b: i* l K2 B% ^2 m R1 r; P
- y% o& {/ n+ k) e l$ ]6 V22 EverCrse& Y5 E) l% u+ d. x: k, ^. n$ w
Shield chases enemies
9 }. z: N6 \4 A' NCrsShld1 C + CrsShld2 C + CrsShld3 C
+ O/ \9 {0 k% a( Y/ sCrsShld1 L + CrsShld2 L + CrsShld3 L
1 r0 m7 S. F, k9 m0 c6 v* `. Z5 s& p: N8 H5 x8 D9 X& t
23 MomQuake. y3 } I, j+ e% B, ?, t
Awakens Mother Earth!
# O% u* `; g$ E% |) E4 r! |0 |' |RockCube * + RockCube * + GodStone S
- \, [" B4 `4 i+ b" s7 E# F1 g( `8 n' X3 w
24 PoisPhar
2 ~: O8 P. G/ o7 N1 c% f H+ gPharaoh generates poison4 y& o' Y+ U! @# `( p# e
PoisMask A + PoisFace A + Anubis A. Y! ^0 M% d6 l: ` E$ Z
# K' E( B8 }- n; T
25 BodyGrd' o5 S" w% |8 U: ^+ w) _- V: v
Bodyguard takes out enemies/ z G2 I% O3 G" } f/ |% |
AntiDmg M + AntiNavi M + Muramasa M! {& U) Q& _" n6 v
) z6 w+ N" o+ u7 W
26 500Barr) x9 t. h; t2 z, l
Barrier absorbs 500HP dmg7 q7 J/ s) a& Y
Barrier E + Barr100 E + Barr200 E
- M4 S1 R) i: I( A! ]5 H, K; hBarrier R + Barr100 R + Barr200 R: w; u; d; v% t- N5 x% f3 _+ v
1 b. O5 n9 Z {. G3 A
27 BigHeart
# C: g, g7 @' H' f6 f' o% u, VAttacks, then heals HP!' i L1 }4 w* F5 u4 m0 l, Z) J m" \& H
HolyPanl R + Recov300 R + Roll R: Y6 n9 Z; X0 n& R2 v2 w) V
HolyPanl R + Recov300 R + RollV2 R( q2 I0 T ]( _1 A$ k
HolyPanl R + Recov300 R + RollV3 R5 ?% d7 E" U8 T, }0 R
. T9 c* o; O, z$ n. k% W* Q28 GtsShoot4 Q$ ~ V) J T! m' B3 Z
GutsMan throws MegaMan!' i; o, v# X+ k/ \& j6 m
Guard * + DashAtk G + GutsMan G8 \% f; f; z; a" E- x
Guard * + DashAtk G + GutsMan2 G
% p- @8 D7 n3 O X3 V ^( \" {Guard * + DashAtk G + GutsMan3 G; Y/ }: I e+ E
Guard * + DashAtk G + GutsMan4 G7 y& l+ o! ] N5 M& ?
G: p/ S9 |' F6 j7 r% |29 DeuxHero$ e) s: u# W9 L
MegaMan & ProtoMan team up!
% M1 g3 N1 \0 j$ xCustSwrd B + VarSwrd B + ProtoMan B
& o2 {9 F# S+ p/ z& r# ?2 t2 HCustSwrd B + VarSwrd B + ProtoMn2 B# F: j3 ^, K! {5 M$ [4 S! m
CustSwrd B + VarSwrd B + ProtoMn3 B
" v5 Q4 U% v6 ~- M+ y" N& o! W% V8 UCustSwrd B + VarSwrd B + ProtoMn4 B6 p- ]: u9 u# t- K% Q6 p1 S1 }
& S ?- k2 M4 k30 2xHero% n# w8 J5 V& K; W. O2 J5 {
MegaMan & ProtoMan Dual atk
( N) d* g$ X! [6 d2 DSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ W: I7 M! j: e9 l2 w) \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, v: u2 _4 W1 ]. p2 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" k+ T, T" O0 B+ G Q# RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- Z" W% b" ]5 b, L
3 h$ c' B# a% n) {31 PrixPowr
; {$ E. t: p; e5 G+ p+ i5 A! R- s$ B5 d3 Navis attack at once!
1 Q4 _, g9 I* A" E6 e2 @$ JTeam1 * + Team2 * + KingMan5 K4 i/ _( d1 T. e: w o# k2 q9 U+ e
Team1 * + Team2 * + MistMan5 M+ i0 j2 U+ L- q0 W" ]
Team1 * + Team2 * + BowlMan5 B7 S, n: y9 e- k; _( G8 ]. S' {8 A
5 U& }5 m. l2 W+ w5 e4 k% v32 MstrStyl2 d" h4 B/ p. C* M; D
MegaMan unleashes his power
8 z$ O* j9 D, R6 sSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ g% ?. o3 H% q9 f* u
; r8 a: I, I' o! dStdrdChip (Part 1)
6 h I& |# X# A┌──┬────┬─┬──┬──┬───┬───────────────┐8 X7 A: w7 f- H/ U" R; W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. v# N3 r2 S, ^6 b├──┼────┼─┼──┼──┼───┼───────────────┤
; k" P: V# q# g& g+ S! k" |│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! @* y3 [8 S" y1 |9 f. B, P
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% N! A4 ?5 ]0 X! \7 g' {│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% ?' }2 K, P- J' Q8 `$ q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
9 q, i n) X4 g' b, p) X8 G│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, @$ v1 ?$ Q" s# o( O% }. u
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% G% q9 X8 P; J
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 l/ X0 w4 H) Z8 S+ P
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# w; L& u/ }. w- U
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% n: f- x+ k; G' j! d│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
4 @# `4 L+ t7 d& T8 h│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# F; W; ^) Z3 n│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 F; n! [9 I8 z* K4 N1 S3 p│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 b' r `2 z* l+ e/ T/ c. G" _│14 │Spreader│16│30 │ │** │Creates a large explosion │
* Z b: z: S' i! Y: X0 m│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
, s! s: W/ H! G4 C% c( h/ C9 H8 ~│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │9 C, g* K( A$ G% V/ o/ @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( w! k, P- T9 ^0 t/ m
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 T% M" ]2 {) l2 ?. S; M9 \( r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- [1 S- M& c1 G- K8 x
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ ]. B) p5 ^3 J, R: U7 V/ g│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │1 ]6 V S; z9 @1 s, v6 p
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' p, Q) c$ G1 ?/ p% `5 x) y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 t- f4 V! Z6 h5 a+ D8 B│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ X, k6 c. @2 h2 d4 N4 m @│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 { U J; b% S' r' ]( j2 N
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! f7 c! e1 B4 o+ M/ s: ?( P9 \
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- p" X# U* ^- [& k( M│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 a' g8 h! l% F( m" w' v│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │5 [: w$ I9 }7 L) w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% F" E2 n+ h7 J. C4 ~+ ` m7 p
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* i Z8 S5 }) u4 L; H F│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! j" e* ]0 l$ L( u* ~) }9 D│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 M/ k* @% T2 G! F7 e
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) p- J0 h1 J3 U, N* m! M4 u2 `│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 a" H/ @# @) B! n5 A+ j+ F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) x D/ j# z/ H: {" x│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; w4 ^1 x0 X% A) r9 P% i│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; Z/ ^1 N- U- w! T1 t│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 c! b. T* P: r( I
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ u* h( l' i. c" k# b7 r
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 h+ f( k: O3 i/ g/ N
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ }2 q' C7 K' ~0 J, J+ \│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 j$ t9 @+ f) q1 v) I: E
│44 │ShockWav│10│60 │ │* │Shock through enemies │
8 F0 F; V) V: Q" _' g│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 s ]; H6 @. J ~│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 J- o/ t$ a/ P5 u& Q% X1 P, a5 }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! x# Z7 B2 S4 I0 b7 t
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* Z% `7 R8 I N: G9 D& {9 Q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 T" o: X/ R# R# x U$ L9 ~" D8 t6 R│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' G( E8 B- L/ o9 G: t d) B. U
│51 │DashAtk │11│90 │ │* │Dash through enemies! │' [) B6 M8 t" \: m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 A+ B7 T: R+ W│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
S5 N5 @3 Z1 I/ O' ]% L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' j& U+ `9 k6 `9 Q: a
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* a; F$ l" E9 S2 h7 D
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ V) y4 {) {8 S" s, s0 G8 C& c) z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 I# D3 @& {: N$ o│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, g1 z" W( F- Y d9 R: S% l: D│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ g- I8 ?; k% m4 |7 k' X7 b│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' r& {0 h' Z- \( u- G│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* X+ i6 w8 W/ \
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ e4 I( I! J- N$ H& J& ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 S! c/ x4 M" _: A: G, ]│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 B0 y8 J% C& I! T
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 v/ ]! H( m) G/ j, }' A* Z+ I
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! }% @3 f9 B n- U: z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* @% l7 h5 f. w& i3 S3 S' a8 s5 {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │ j$ h( t; ]2 [( W! |$ Q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- I& l) _" A# o# T* e/ `3 K# {
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 O. q9 o/ D" q& [( u
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 r5 o: s% {( M. O/ s8 `
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
|( [; q* f& f, e& Y( \│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
' V9 O7 ^8 _% a t+ a│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& C& k+ ?- h3 u) @
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 h) a$ @5 }* E6 p4 |6 C" x! C+ S
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
0 A; L1 \7 O- C* x; [6 V% e│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 @- C* f Y7 j! k- h# Y) [0 n│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ D* S9 V2 [4 o' h$ Q$ \
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 H# J0 ^' i+ w( H G. w; X# h
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# v1 N( m1 [5 d' N, j│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. P4 ]* l, x6 b7 k4 m│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │" D& k- A3 G+ X
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( ]! L4 j4 V+ G
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 A; l# L4 m) J/ f; N+ U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 G& H W+ o- J* J, k; {; _( f
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% }$ z {0 x- R$ T│87 │Hammer │16│100 │ │** │Hammer smashes front! │( J! [8 D) l% \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 g6 Q7 `" e, n5 i: Z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( [+ g% {4 h# ?
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* M H6 @# P2 f' K6 ^7 c2 @│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 K' n; b, j" U$ Y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( D }3 s& o) @% y1 h; \- U5 I% b
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 p' k, W7 ~1 {# z. v1 D6 @1 p│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 e% _' C6 @$ A4 C/ Q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ d g9 H J+ T9 x- t- G# Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) T5 \6 Q9 i I│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& `9 p. _ O) Z( B7 F│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( W5 A6 S3 \1 f+ s8 B0 c! h│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ i; Q9 c3 C' F' E
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 ~! h2 @% R3 g0 A└──┴────┴─┴──┴──┴───┴───────────────┘
2 L0 N7 R7 _; I8 }. j
+ @8 P8 `: W$ a X3 `StdrdChip (Part 2)8 x3 p7 O# }. X7 N6 h" h! e
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 u! s$ C6 U" X/ y8 a- z│编号│名称 │MB│攻击│属性│稀有度│说明 │% P4 A$ j J! j: A f$ m) l
├──┼────┼─┼──┼──┼───┼───────────────┤
" x: t3 L2 T: _- z& A( V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 V0 d# E2 x& _3 k+ i& E" _* ]
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
2 r! x R; k. r, Q2 U- g│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ g5 r- S8 u/ t' z) L$ Q( [5 h. D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! |% W5 a' {) O
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │1 y" q6 r5 n+ [
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! [( B( B/ G+ ^; e8 G E Q& |
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( c( U. |9 d! L$ Y! ~* I$ P! m0 \! L│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ j9 B- ?& z% g" A
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 s: ^* B3 ^) f* |4 j- b
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 i) ]. K$ S P! a8 p) _4 g│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 u/ F) e1 I7 v; Y7 w% g8 x. x0 I│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) S3 D6 A- W d8 P- M. K3 X│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! l0 ~" S( M6 s& g7 s; A" e│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 a2 b; Y/ g$ D* ]% \9 w
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 N7 I& k/ Z' M6 Z. N3 C│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- k6 o$ W2 B1 D9 c: z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 n% t4 z' C5 S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ p% D- F' d+ a│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 k) |, O0 L% G! q, n, v3 \$ o6 m
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 w- E9 M" t# e. V1 u│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: \* `, m1 Y: q" _│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 P k. g8 z4 i4 N; i& B: B# f2 j
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* I& ?! s6 G; `5 ]% ~0 \│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# Y5 Y1 o0 l2 H# F7 x( c: D6 g│124 │Pawn │44│90 │ │*** │Attack by pressing A button │2 q! {1 P; I# U- z+ E f* S; L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
& x# f9 E% H& L* a, D9 e4 E3 T│126 │Rook │30│ │ │*** │Protects you from attacks │
2 v( n/ S6 |( n6 J8 H│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ F3 X: {6 o3 k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) e h2 s4 m/ e" r
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 ?/ e) z! {, `7 Z+ J
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 {& ?2 ?' H1 k L! F5 W9 @
│131 │Lance │46│130 │Wood│*** │Lances through back line │( e! C; @6 Y/ ?. ]& g1 r, r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* w. |2 l P2 B, i/ F│133 │Guard │5 │ │ │* │Repels enemy's attack │6 ]* l: }1 c8 v8 z; A
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# Y @. J& L: R* W# s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 T/ b9 W3 \- i1 j
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │9 H7 D" T- Z7 J8 [) f
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 p6 V" P7 }( E9 o% @- B; j│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 F1 O3 F/ K+ o1 r9 @& G1 A. Z
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( d' C1 t8 c/ R3 J1 G: J" n1 Y8 N│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% {0 @4 U6 X, Q' |& W- p│141 │Prism │60│ │ │*** │Prism fires randomly │
3 w0 r' l( |0 M4 Y- ]2 i/ I# L8 Z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& _' _3 b O- Y8 G$ a6 } V* m1 f( ^7 j│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 n1 P) j5 e% [
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 }/ [6 m3 m% \6 ]2 h│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 [- o R1 J1 d# w9 A│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# y/ [& P5 c0 K9 s│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 q8 I8 i. H8 W$ i) Q4 T; u+ P; M0 t│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 J; Z4 U- w% W2 e# s0 }2 ?│149 │Recov50 │14│ │ │** │Recovers 50HP │
& k0 ], F$ ]4 U. C. I│150 │Recov80 │20│ │ │** │Recovers 80HP │
' O4 S% R2 |7 V/ w* u│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 J7 x' C5 l$ z3 |, z│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 y7 P# t* e9 j│153 │Recov200│65│ │ │**** │Recovers 200HP │
, m9 Z1 D& C9 v- f│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 z! j7 P$ w1 r8 c4 c│155 │Repair │8 │ │ │* │Fix your area's panels │
$ I5 ~" P, P4 m2 i│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 S4 W4 y& E6 j: p│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │& ^) o8 q/ b2 m& A4 ~& n
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
( t. k1 [9 T' {" g H│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 Z+ k: e N6 F* i/ {
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) c6 z& o) s- F# Z% k- B│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. d N% n* p" V9 u$ H│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ [8 D9 Q( j0 _/ b' p│163 │Invis │11│ │ │*** │Invisible for a while │
* d5 i1 A. F) s7 p│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ ]$ E% r; s) z, |( G i│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ l- J& n: B- Y: V7 y' e│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 f2 M- u6 r: u+ q1 E. J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& d5 k. b; c3 H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 m3 g; ? \% |* X% i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ h/ T, e' s+ u3 V
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, P8 {) H4 `, S8 @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 r& }& R: ?6 M2 g
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" K; ~, R9 O6 ]7 s│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" y+ Q4 Q8 N' b
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
9 d+ c2 L( L6 \+ e' e3 Y- g- v9 S│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 `( n/ w" `5 ] Y& [ Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │" A2 ~ o; A2 v3 ~$ G! E) g
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 |- {0 Y! Z6 E. r! H: Z1 F
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 X3 p4 w+ a# `
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. C \0 \+ J1 S6 _ W' n$ A$ W$ L
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
! ]' H O" r7 a ^7 h9 R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 K2 y. G- ^, Z8 s: l' ^│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 ?+ u! D; G* L# y8 A t│183 │Hole │55│ │ │**** │Open hole to dark world │
; V+ f" b+ k* l5 l# }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 E0 F5 e1 s; |# T% t5 R: L│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
W7 ~6 d+ K0 a7 D" I│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( U; w& t( s) a' U│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( I+ z' Y: a2 c
│188 │SandStge│18│ │ │*** │Changes all panls to sand │ i, O4 v/ {( _; I0 G. K
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. l) }! ^8 H6 i! n0 x: P+ [+ \
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& h& J3 z& W; ]. b
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ C* B+ m8 j; d* O6 `0 Q$ W# V│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% X2 c" i: u" w( Z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- ~# d% r% ]* w1 g( N0 G│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 X& ^* U6 l5 o- `; G" D7 T/ y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. z5 Z; [1 N% j5 q5 Z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 u# H5 A, X& `3 k; J" e
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
% p) d0 x! C, }7 z: M│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 ^/ g8 K9 t6 u8 U) h0 d
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- a! t+ t$ {' o" Q1 V# F
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) u! Q; Y( C! R! X! c4 |- n└──┴────┴─┴──┴──┴───┴───────────────┘/ R, G8 ~2 h3 `3 z/ h
1 y& q8 Y5 z+ r- j1 |; R8 q! B' H
- Y6 r* L& u* }) I& O; DMega Chip6 Q2 U, _+ n4 \& A V8 G9 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 F" Y3 G0 Y$ L6 k- h, Q |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( e) x* z! ^' N8 f8 Y2 b) B├──┼─────┼─┼──┼──┼───┼───────────────┤2 @- d0 \6 H( l; Z+ v( K6 L
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* V( K2 Z( a- P& J& H│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* w1 \7 J0 N0 X4 i# N│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( h) m% `) o5 M4 E" T M│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, U$ R. z3 A, n2 D1 v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │% G% ^# T) o. c! l" N: J. H# O
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 s) B# J; @# N, N/ d│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' r! J/ W, @ T. h. k│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 ?* Q. b0 m$ N- m r' l
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
Z1 O) Y. p2 r│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ R9 i' T6 l3 U2 `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. B5 H% D/ s2 h% h5 a3 t
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% L Z$ U/ ^# S│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 o5 r4 S* [' p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: p: y" _, Q6 _. C J- a9 \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 ?6 X3 u& `! A' s! F│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# L+ t6 _. e0 C! n) ~/ l$ r│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
F8 _" \4 v6 E│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 \1 i5 M/ o4 t9 b│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 d5 b! h% a" Z n- c- c2 @
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 Z& Y1 @! B( z8 Q& T; p4 ^7 \│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 h! L, z! ?* S; U+ ?$ [# w% N│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( e8 `0 C. k3 _# @, o4 g, V│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& k& y9 _ u- O/ f3 N' v│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% U6 }$ A# g. w$ P! ^$ c, d& U│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 N& R6 L/ ~ D4 k( r
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. I1 W, z' }3 R+ l. n8 L│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 C$ ?( N4 g) i( g4 B& D8 s2 x│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 r6 V% h9 X2 M$ U. `# [
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 a$ V$ x' d- L5 L
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 m% {# A) E# ~, R- O, m! z
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 C& o5 @9 g6 V* H& Q4 ]7 }7 v j4 b│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ l; f7 `9 Z( W: ]+ `" h│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) D4 l% q, w4 c5 ] z# }( K9 J8 N│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. w' i' @6 m g* s1 s+ _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ _3 D$ V4 L( }1 B: n, c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
N1 q1 L3 E) O6 x- n: P: e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! x2 D/ Q* ^8 f
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 b3 ?! H l! e│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
w* R3 q' [+ F# V0 d+ A* T0 z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# Y* U. x/ H0 K2 O3 ^6 t5 A2 {
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: c; o+ s0 v9 k P3 x% r) B; D
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% x- _$ T1 H. H; `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 k v. M" b# J2 b9 L: n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │) g2 [. d' {/ u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! a5 C0 h1 A, j9 G4 w│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. \1 B1 c: i0 l│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: U: e2 s" d% f% [ P
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 Y1 d$ Y4 J. `) [$ }
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# m- }/ e. y \! v│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 K |+ T4 A' _4 ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, w% ]- d/ H2 p& [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ a B8 a$ j* j8 |9 G: B0 Y/ I│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
J: ~: L. g9 t, h9 g│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 e# z5 l" e: v7 D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. h# I0 E' H, \" l: s6 C" T
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( }% o! E' ]$ q1 x2 u2 y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 [( X5 K$ D2 h
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │' B0 }/ `4 x% Z% R+ [3 F* q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& w6 k0 v0 B$ d0 ~! ]6 E│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
5 b) x3 Q; u' @" j; u│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
, d/ y/ z8 v4 G1 S+ }3 ~│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! t( X4 G8 d' E0 H│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' A B) h7 L. W ^- p8 ?4 P& |" I│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 `: ?8 E. B: W+ a) T* O! Q; `" D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 [: q- R X- }' Q/ m
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 `- b# J1 ~ v3 B
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# W6 ~/ }6 \$ n/ d& y, C' W
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, c( M8 F! ~4 _7 @! p│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) \: c% }( Y# f9 C1 m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 R9 B0 L' K5 t% ?* L│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" C4 i$ W Y6 M% y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │& o. @( y) q( \+ [; T, b5 G) z; n( D5 ~
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
/ X1 A. i( M4 s│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │* ?( |0 _+ |# p9 V0 ^# `: l
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
2 }9 {/ M7 m6 x- r│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) L1 T" }+ u7 c3 `1 _8 F W
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, E4 l, L, d# h3 ]1 m
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ @9 j$ y- L# S7 ~; ~& U; q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) T k3 {9 \, a8 j) }│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ }4 A( f4 ]* ^+ v
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
; y2 r- v$ O' J; t# m% y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ i+ q& d1 U/ r9 r0 H7 ^│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( h" y6 g* t6 j ^* D│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& J7 \8 u; \& B3 T" ~( d# Z│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 a7 Q( b8 p; j2 n% G5 o/ |/ H└──┴─────┴─┴──┴──┴───┴───────────────┘1 m0 q( n% _/ }; C* [
' R( H. i' r$ e' ~ h: q" q
' B, p# E& a$ j# A; pGigaChip (蓝版)( ~! Q! a+ w' _5 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐! p& C$ R+ K0 R; J1 t. U9 M9 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 n* @3 B# `( B├──┼─────┼─┼──┼──┼───┼───────────────┤
+ p& ]7 I' X& ~( _# k+ P. U8 H│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: d1 m& z5 @5 u│2 │BassGS │99│700 │ │***** │Bass' secret weapon │. S8 q+ T( D6 |% C
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" y5 z5 X" P) J# V0 x8 |
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 n3 R3 J9 L5 w% s1 p6 |7 G! R│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, D+ E% z. P$ q- @) W7 D6 P8 o
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 }+ _7 B- c$ c8 M$ ~9 T D+ t
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 v1 v" o$ R' C* Q1 h
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 S5 }. z( L+ K1 l+ Z; R
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) l/ E; `0 O, [/ W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" Z$ i( s& ~1 b c. |( c│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 ~% q7 c6 a% t/ z) y) n│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" i3 G; Z' x8 h* {) f" J! X
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" X h. t& d3 f+ k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" Q0 u( F! s6 n( v. l! P" W& H
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 }; X6 q- w+ ]8 P! z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, l8 T4 b/ G' a: K' J# a6 O│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% a. P4 H; R7 @5 K! Q0 D│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) i0 k0 k) o" n+ z) B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 u+ R' N7 U/ d, D( {│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 ]4 N$ L$ A! ]. G* H4 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘
* ]# X! N; ^8 @
: Y, j! [+ K4 hGigaChip (白版)(只列出与蓝版不一样的Chips)* I7 O' u( x, j/ b- K
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 {/ A1 @! [' i, h% }9 G9 M0 `" S; s( w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
~' e( T1 h G├──┼─────┼─┼──┼──┼───┼───────────────┤
7 C2 @4 H" q! Y$ f/ Y1 X│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │/ D0 v6 X1 `9 j# B
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( P, _0 t+ m3 Q- X1 P( P: i! _
│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 w {/ P- L5 U% }& S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* b- ~; V b7 Z4 H, e+ t└──┴─────┴─┴──┴──┴───┴───────────────┘ |