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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ' R- x% ?' Z1 B
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4 P9 s: N: v9 V) x( H( N2 v+ ]■● ■  NintendoWorld    站友xliz原创3 c  i/ z% |( O
■ ●■    http://www.NewWise.com # C/ \. p6 L+ ^4 F* w& P
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 {6 M! h2 l' E* {& C. a+ b
9 \. f+ ]6 I4 Q& S

& Y: X  ?3 q0 g" }1 v( O; K           洛克人 EXE 3 Blue 卡片组合
/ C/ T; R) c3 p! e2 e  i7 ]% A0 C1 l9 O- A! C8 j% u! z. g, P
! p3 T. N' Z  B, W
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
  C8 X6 Z  J- |( t' E) H4 l' X大家要看日文版的P.A.或详细攻略,点击这里吧!

1 w% h1 V; J" i" m====================
6 N) Z( H' z' f! n$ ~' K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
- b- r  d3 x2 e' `6 V9 g3 Z0 X
以下内容格式如下:
/ Z1 m8 [: q3 T7 X4 n4 z; b$ X. r  _& T5 }5 C1 a. o7 Z: y
编号    名称
4 g1 Z, u9 R. W) D( [# [说明
/ m4 a4 c" i" k1 D: W/ `组合方法
0 \! _" L# w/ ]( b2 ~---------------------------------
+ \) u9 z, h. M, o6 |  A01    Z-Connon 1
7 ^6 j+ j7 P( |Unlimited Cannon for 5 sec
/ B. X0 S7 q" d: bCannon A+B+C/ s6 g- y0 z$ n8 c, A* g
Cannon B+C+D
5 n1 b0 I0 T& ?9 FCannon C+D+E5 Q5 D% }5 }. ?
, e; P/ g' V7 N1 z5 Y& }5 ]5 Q
02    Z-Connon 26 `8 ^- |: s  W6 z( P) q" w5 }- W
Unlimited HiCannon for 5 sec2 e8 a) t# w. A) a
HiCannon H+I+J" O4 E7 n, b! A/ c5 h  j. Q
HiCannon I+J+K0 z* X9 W+ G7 H* a# b, S# s+ W
HiCannon J+K+L
* t; ]  I6 T5 I8 W7 Z
( B* |4 F# e+ K3 v. Q( J! @03    Z-Connon 3
5 W: c0 j# H+ s) s  EUnlimited MegaCannon for 5 sec* ]2 k: B% p: J; |; D* H8 W$ B0 Q
M-Cannon O+P+Q
2 Z  k( b5 G) x2 D5 n: m8 eM-Cannon P+Q+R9 j8 c: v( j, P" s
M-Cannon Q+R+S* d" r( T4 g; [

0 S0 G6 a) }5 \8 Y2 x; p, U. [04    Z-Punch3 v8 s2 \: E% d$ Y
Unlimited GutPunch for 5 sec% |& _! A9 [( F5 W4 p; z: X
GutPunch B+C+D  b7 C) C# Y, Z+ P4 F# O; W5 P
GutPunch C+D+E+ I; B2 {& S9 C! B- l) T, x. J
GutPunch D+E+F/ G, k/ R+ J" K: V! {3 c

: B& h& T  B7 _; }% {8 m4 O7 J( H0 Q05    Z-Strght- b. ~: S( ]9 Q$ |0 O
Unlimited GutStrgt for 5 sec
. n9 D; K; Q  K9 EGutStrgt O+P+Q
; [8 w, O+ j8 b' w% i; qGutStrgt P+Q+R- _! [& t; o, e: i7 v
GutStrgt Q+R+S  x6 q, ?. X4 C1 \

  d" s/ h" V* X4 N% c% w06    Z-Impact
! e" [% W* C' dUnlimited GutImpct for 5 sec
" l' G& F: l( r4 X  U) f' YGutImpact G+H+I
3 W5 V# b6 i2 }; M% BGutImpact H+I+J! N7 Q& {/ c5 V: x
GutImpact J+K+L' y* w0 s- ~7 `0 }  B: x% g8 X

# q6 z" d, o: N! w07    Z-Varibl
! u' W! k$ ~4 u' J; [; TUnlimited VarSword for 5 sec
0 _  y8 ?) @4 p( C4 y' H0 jVarSwrd B+C+D
/ t5 @2 m# z3 e' E8 }VarSwrd C+D+E
8 _7 u+ X9 A) c3 F3 }VarSwrd D+E+F
& T. E9 Y) G* N
" A* z" j" T9 |) e% M8 l+ V: }08    Z-Yoyo 16 }  I6 H- e6 X
Unlimited Yo-Yo for 5 sec8 B  B; f$ G) v1 A; H
Yo-Yo1 C+D+E
6 X$ j  K3 {0 wYo-Yo1 D+E+F
4 ^5 ^* p' J8 a2 u+ q# mYo-Yo1 E+F+G3 A% o( j. ], ^) G, L3 q/ e

& c/ @6 t# j2 A$ Y2 Y09    Z-Yoyo 2
- q( f/ o% t' w6 A& S; f9 MUnlimited Yo-Yo2 for 5 sec: ]' U( h/ [  i$ ^% A' x* b- `6 i
Yo-Yo2 H+I+J7 i; A% ^, Y* f" d( N2 z2 W6 Z0 _. m4 C
Yo-Yo2 I+J+K% s! k8 R; m1 n6 h- l) A) m
Yo-Yo2 J+K+L
) E5 A, B) D) }1 x  ]6 s% L. d3 \) c9 t
10    Z-Yoyo 3$ w# L% {/ [% ]! F5 ~
Unlimited Yo-Yo3 for 5 sec
/ v  g5 z- }9 p  A  I  N+ u8 `Yo-Yo3 M+N+O
$ @7 c5 ~4 ~8 E: wYo-Yo3 N+O+P4 t! N+ T/ |1 _5 A1 W8 L! N
Yo-Yo3 O+P+Q
4 B% i& Y  t) z6 h; |% p9 \3 S8 z2 J7 f/ U7 u( \% [
11    Z-Step 1
# b2 t/ `: [9 _+ ZUnlimited StepSwrd for 5 sec
4 \6 R. z, v# ?StepSwrd L+M+N% D" }" o6 ]) ?1 k+ r% T
StepSwrd M+N+O
( I; d8 X6 j2 h; E5 HStepSwrd N+O+P
' Y5 A. t0 ~) Q$ p2 n- q$ R0 [3 \! }' I8 l
12    Z-Step 2
8 D: Z; n3 H; w* ?Unlimited StepCros for 5 sec7 m% u1 K1 ^8 @- C$ U
StepCros P+Q+R; D% H& b. K. n# g3 |2 r
StepCros Q+R+S
7 }. q, x1 c3 }, \# V$ wStepCros R+S+T
& x. v1 @/ h: m2 T; w
( i' e" [: S& \4 U  n  h. ~) z13    BubSprd) G1 }9 v4 q% m/ M  @$ R) b% x
Attks w/ spreading bubbles!
1 Y- a  N5 \* l; h+ T1 ]0 `Bubbler  C+D+E: F- E) I" P2 x4 s1 i0 T4 f2 S8 k- E
Bub-V    D+E+F
( F- v8 B" m& L" D9 |  H5 ?BublSide E+F+G3 C: p  [4 Y5 u9 C7 X5 M8 U( i$ f! @
Bubbler E + Bub-V E + BublSide E
6 m! q% ]! H) w9 P9 A# u; D7 R2 B" N  L7 \
14    HeatSprd
- E  n9 V) j, X$ `) P; j! b* DAttks w/ spreading fireball!8 _! m: F% Q6 n" \' t2 x) j. y
HeatShot H+I+J* E' b  ~& n2 s) R& R* @8 X8 I
Heat-V   I+J+K. H- |: ~: K0 b; D& e- K. o4 u
HeatSide J+K+L! B* P; G+ K! z! s- s+ A! O" o/ a/ n
HeatShot J + Heat-V J + HeatSide J, p; i# y7 W  t/ ?3 d

4 Z4 S; I4 d  _. l15    H-Burst9 |. n& \& `+ Z6 ^9 j. s4 n$ S
Creates a giant explosion. j& S/ |$ F! q( ?8 ]( R! }
Spreader M+N+O
: i/ G: v; ?) f" Y% BSpreader N+O+P# `! g9 f& U+ u2 \& p' y6 `/ o8 E
Spreader O+P+Q9 z9 I  `. b  O

. G& v! |" l3 m4 U16    LifeSwrd
% Q; o; }# X) A% ISwings a huge 2×3 sword!4 x2 M6 Z8 S" X7 ^1 J2 V/ L
Sword E + WideSwrd E + LongSwrd E  m: F! k6 X6 d9 p  C. S
Sword L + WideSwrd L + LongSwrd L' @! k7 l5 Q3 u& X
Sword Y + WideSwrd Y + LongSwrd Y" W7 Z; Y/ d$ w8 a

  Z& t" ]) ^' m5 ^4 `; }17    ElemSwrd" E% q" F9 E% d' w* g- ^0 G
Wide swrd contains 4 elemnts0 j* W5 ~1 J, m3 }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. T7 r. g% ^  f6 A" gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) ]0 d8 `% M- I3 x2 ^
% m, }- i' a. P- H" h* _3 l18    EvilCut
: J  I0 |/ G/ t( k' eStep up 2 & make 4 atacks
* f/ f. i$ F! m+ s5 i- X; aStepSwrd P + HeroSwrd P + StepCros P
5 v* B$ e& ^7 r# |/ X4 J+ n- f& `$ F# A( J  ^! C6 L' l
19    HyperRat
/ I' e: V: H9 |A giant Ratton charges!
% U7 @/ o/ w/ ZRatton1 A + Ratton2 A + Ratton3 A, Y% n9 m0 G, L  G. T
Ratton1 C + Ratton2 C + Ratton3 C
! S# C# r5 V/ m! U- {Ratton1 F + Ratton2 F + Ratton3 F( R; O6 f4 }1 q
* L# C0 s9 m+ G1 F, o' w
20    TimeBom +
- D) }& e( r2 q5 \  PSets Time Bomb in enmy area
) b2 e' L# y- g. DTimeBomb J+K+L+ c2 }+ e5 H( I6 h0 _4 _2 r
TimeBomb K+L+M; \4 E+ U0 n3 {& V" `
TimeBomb L+M+N
3 I4 ?9 V0 v& N3 }& z+ W
2 }% P) g5 e1 h5 J/ O7 e  w! y( o21    GelRain! U/ a+ V$ b1 s7 Z4 @  t( e
Gel steals squares
/ y1 Y5 |0 @5 S. hMetaGel1 B+C+D
2 X) ~% [1 H" q- pMetaGel2 E+F+G5 R- {& |2 J- w. O
MetaGel3 S+T+U5 ^$ S: W/ z* a3 S* c' ]7 `1 U
! X1 Q" x0 H3 Y( i# G1 `; K" H# s( ?
22    EverCrse5 l0 i4 ?% Y" u: E: G/ [! @/ ?
Shield chases enemies
0 \; l; p* N$ m" ACrsShld1 C + CrsShld2 C + CrsShld3 C
. L. T5 T" M' \; gCrsShld1 L + CrsShld2 L + CrsShld3 L
: i, s7 l1 d" Q) X5 q& S
& a& ^* g% y- m6 {/ T. N! b23    MomQuake
; \7 X, ?7 I& ~6 a  X! M9 PAwakens Mother Earth!$ h% r) T- K# ^" y' l
RockCube * + RockCube * + GodStone S$ k! k/ r& v9 ^5 Q: z/ K* W1 ^
% E( u/ C, `( r  H- j
24    PoisPhar
+ Q' W6 a& w4 HPharaoh generates poison
! y7 ^( [- _5 y+ D+ @PoisMask A + PoisFace A + Anubis A
/ c8 P! V$ v. S: D# J1 T$ X( f" l; F6 E- ?
25    BodyGrd; C& D/ ]% k, i6 H- [6 n* j
Bodyguard takes out enemies
( x# T2 s0 x6 CAntiDmg M + AntiNavi M + Muramasa M7 a. _# Q, v% [$ D  {. Q! v

) B0 i9 d& @. F: \0 e26    500Barr
2 X/ {9 y0 n' t( Q4 \1 }" cBarrier absorbs 500HP dmg
; Q; ~- _) n: Q! ]9 M5 X  k7 S0 a/ W5 gBarrier E + Barr100 E + Barr200 E! D0 S& h; r8 `5 _
Barrier R + Barr100 R + Barr200 R
/ d5 Z* Z4 @1 @  [9 @6 \  K' J/ [" `$ d  V- g' V/ g& g
27    BigHeart
0 j. w- z% g% B! C3 B' eAttacks, then heals HP!
" z; r& j. [$ ^) v7 _- t/ R1 `HolyPanl R + Recov300 R + Roll R
# f" P8 O& A1 ~7 uHolyPanl R + Recov300 R + RollV2 R. i* _' ^0 ]8 u7 Y) J" \
HolyPanl R + Recov300 R + RollV3 R& U8 o& i* {( s2 A0 s9 q

1 N0 b  }+ \- Q& ?28    GtsShoot
" K* k# U* t  B& H3 CGutsMan throws MegaMan!
9 _6 D- k7 o8 f/ I; O# SGuard * + DashAtk G + GutsMan G" o$ u+ M( `2 @  ?; o
Guard * + DashAtk G + GutsMan2 G
- b) j4 R4 v  C! f; {Guard * + DashAtk G + GutsMan3 G+ @3 f; ~) n$ }: H- M% o& S
Guard * + DashAtk G + GutsMan4 G3 J) ~4 `4 ^: s0 P* J- p

5 e6 f, Y! O8 F; T0 \5 z( F! Y# e9 J29    DeuxHero0 F( H# X% ^. f0 y1 v) O
MegaMan & ProtoMan team up!: I6 P, E% m( E) h2 p$ [
CustSwrd B + VarSwrd B + ProtoMan B$ v( K6 ^$ B: J6 V* A( t# L! P- t
CustSwrd B + VarSwrd B + ProtoMn2 B0 |* M2 P/ w8 c
CustSwrd B + VarSwrd B + ProtoMn3 B
( u9 m6 c) W- f# a; ]: _+ BCustSwrd B + VarSwrd B + ProtoMn4 B+ d' i% ]: q) `6 N: }* z4 a
; x" |% v; R+ F  _
30    2xHero
& {: O1 F( c- @5 wMegaMan & ProtoMan Dual atk- m  k' T; M$ [4 Z" O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( i% N) c. j* {$ ]9 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( Q! o8 g$ k' D3 @. m. D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" F  G* d. t) `+ J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( C5 |3 `  x7 B, F$ S

. p8 o5 z4 G/ w2 A31    PrixPowr% a" A0 D* f( x8 G7 W( u
3 Navis attack at once!
# l# e8 R' i4 X9 ^8 }Team1 * + Team2 * + KingMan5 K4 {8 r' N- h) A! p3 p6 }$ w
Team1 * + Team2 * + MistMan5 M
6 w9 s# X, w: b; v: e6 `/ ~9 v6 WTeam1 * + Team2 * + BowlMan5 B
3 @9 p) F$ ]; }. r' v  N& i( Q0 Q( k& J$ \5 K
32    MstrStyl
5 ~2 ?* Q1 o5 g% V0 iMegaMan unleashes his power
! h9 `0 Q2 K$ m$ C' E( r$ KSalamndr * + Fountain * + Bolt * + GaiaBlad *! \2 x* Z: H. I4 q: |
$ U" Z; i4 W# Q3 Z- h$ Z" ~) M8 {! ^4 g
StdrdChip (Part 1)1 s; }3 r: E6 K/ C: E) t
┌──┬────┬─┬──┬──┬───┬───────────────┐& O3 d# h  p6 T6 K
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: ~% g4 M7 _3 i- S) f1 }* Q" @├──┼────┼─┼──┼──┼───┼───────────────┤6 ~* X* R1 k7 m% a, y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 E3 T' E( F- d: _
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! ^9 f& ~0 v* H0 h% [. I* C
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 @" C) {1 b) n, s5 T│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │: O9 u/ Q# y) o( {2 t  m) q2 O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( S7 `- p+ W1 j3 J8 C2 e
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( t& P6 U! @! y: L+ l3 F4 ^7 P; W
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; G; l# ~# K7 \. g9 w% @# ?3 t, [. i
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, c! p4 U2 y7 P
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- p0 g+ f/ k- [/ O, y8 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- \# X2 l" e$ z9 ~; Q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
+ u5 y! I) f+ c5 N: V│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 k8 r- c( I5 n) b! O6 {
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& C* [: w/ k, i0 S/ R5 {
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 d2 m) W) Z. }# _
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& f$ V  {& l  [# d
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
% ]2 F( V# Q/ M; w0 `1 R. q│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 g4 J! e5 ^) i* V│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 c: z/ B# l2 ]+ y; `1 J│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; ^& y" X, N* E6 l
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" n; u/ R; R' r+ ?3 e( a5 N│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( p& D! C7 H/ Y& h" z
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ @) f) h# Y) E. S│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' @6 t! d+ n- S" l: _- J│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 T9 E. k+ `4 c8 n
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ M7 e1 Z- x7 p  d│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% z' e- z0 _5 V# A│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) v* y0 `9 _+ W; x
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ U1 t) J) l: Z" |2 \. a
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 |2 M) F3 u; D# r( Z% D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 Q; @, {0 U) `, ~) }│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 N( L. i# Q( v4 A│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ W2 Q# B' y% b+ r
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
# T4 Y/ K: B+ K6 h9 q1 {│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# E5 {+ z6 \3 k0 Z7 ~2 f* a& Y7 F" D
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │1 i9 d( k, P* p5 v8 W
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 z- _* d, u5 g5 V' R6 ?
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
9 {) a5 f7 M2 p( s  k' y5 t3 y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
5 t* r/ p5 |0 i9 h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 Y! M) p) P) Z+ l! A7 x
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │  l) k) z3 L5 K$ K
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
9 R  {" N/ |& b* d$ s7 H│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: W4 Q# b9 ?) H( a: p
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 k4 Q3 a# i6 V4 l; ~. X4 k│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) i, Z; d5 ^2 V; n/ C9 B5 b
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' Q. ?! B) N. i; O- V1 k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# [3 `8 H' F% F& R& L$ w7 y  m│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 I. a& T% Z( ?1 d; s
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" l- [9 t& g  [" ~# u
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) a. w7 M/ K0 u6 ?" M│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, {; D9 v( |  `% Q' w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& l4 ?# d& r* e2 i- B: X│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" p2 o% k8 ?. K4 K│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* Y& D; ^; V/ s8 R* j2 F) W& L+ L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 E  h: n+ K1 U; o& N│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 Z4 V) |- a5 h; l5 t. H
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 j; M$ M7 W+ m& I
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │8 U$ }4 R- R( o: [  }- b  |
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
9 h/ S3 W+ g7 ~7 O" j│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ @% L$ G/ f, z" {3 v- `+ j, \│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; n6 i$ ^! c( t
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
4 h0 @- Z' y: x5 y9 @  X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 j& ]2 b/ H  d4 P% u' g
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 J* l& q' ]; K# r│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 a6 s/ ^0 `  ^- n+ h│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 I3 m# @+ `- T. v, K3 ~" P│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
- Q. Z0 G' [; I" k* n% q│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 w) ^1 S& h) x( `+ o│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 a% z/ O- d0 d1 a7 w/ u4 d
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 k$ m: l& v$ P3 F) ~1 [
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ ^/ i- C- z# _$ k% P│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! @/ u1 u4 ^: R. m2 M
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 B$ j2 f' W" c; A: ?: h
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( U# K1 k. Y+ ^4 c% z; i6 k
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, @& _; R1 U3 D& E7 l' ~( q& H3 r5 L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 H3 V  ]. F/ @  P+ N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 K; z/ N! C: c* P
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& H# z4 b; Y. @; Z6 d3 y0 a│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ C. s/ [9 x/ @0 D  [9 K" q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 b- j7 _6 d: F$ s
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │4 k: A# U/ t$ C8 q% ^0 a# ~9 L# `
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( i# t$ }% N* e8 ]' M
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. n4 @7 U% d' a+ k' y* p$ L  ^* N2 F│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
/ r( @- a( E6 k3 D; m5 {! @/ j/ G│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 f3 R5 r7 f: ~- L* K
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │# ]) }- B* |; o; h  c9 `/ w
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: B4 j4 S! c4 n" e4 A│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! b# K9 H1 Z8 Y+ Z( `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. k' F+ p2 b3 Y6 t3 G+ B
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& ?( a7 l) m, B1 }. r; `: o
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 \6 v; j, C* X* W) |6 k│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: s( L! |8 J4 A│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ c5 ~8 j, z2 z0 l
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! \; X* D9 p* o5 N. k│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% X* I6 J( _, ^3 V% t
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
' C1 n+ W" @: w9 B6 L│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  V" w& |$ F$ i
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  I( j4 \- k! J4 {: u; j│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 l, V, {2 Y) V9 S, F* J% _
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# C6 D. r5 L( _# O5 v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 }% E5 O% Y  k8 _└──┴────┴─┴──┴──┴───┴───────────────┘
7 R1 ^! r" `& G! [; w0 I2 C
, G$ o7 P5 T/ S# ^7 QStdrdChip (Part 2)- \" u/ J5 n% G- I
┌──┬────┬─┬──┬──┬───┬───────────────┐) i: t# S, C0 o7 }0 i' y4 q* Y3 a4 a
│编号│名称  │MB│攻击│属性│稀有度│说明             │; s$ |5 I) t5 D  e
├──┼────┼─┼──┼──┼───┼───────────────┤/ N5 x. U0 _- w& F, }, s
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 p! U; S- P( u4 W- e$ t│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 N3 v2 w/ p/ ~; b4 b│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
% r' @6 t3 K2 L0 A8 R6 m1 l* d│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 B0 C9 n6 D7 ~0 B$ j- w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- R6 [" {1 H- G& S0 d
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ b4 b1 \% j% m│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, ~, q& h4 L& a0 V9 i│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 P/ D; o/ U" K3 p│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ r$ Z$ k. h- L' G5 x( X. t1 o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 n) ]5 M3 V$ U# O* i/ e; F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │# c  G+ \5 @! J- _& t5 p
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 Z4 e2 ?  V. K! P3 w8 G6 Y
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( v3 A- A4 ?: Y7 U# {( c+ X3 ?8 q( q
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! j1 }2 a0 }6 J9 [: X$ b3 b
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 H' i( w/ g- ~
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' i. G/ a' @$ a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" c- g# V7 t7 i1 U) s│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
! @* g, c! ~; x0 \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │9 {, I, _, m7 Z& ~( s+ S/ h
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% a+ [, J7 G6 _/ ?: m8 `3 N│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, W3 G' e0 d: l2 {  x  l│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" _! y6 V" g- n
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 u4 U( j2 o7 k) w4 Y# H8 s
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& G1 y3 [2 @7 d0 y0 Y; G" _
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# Q6 F0 `, j0 p│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  a/ C; d$ k3 a7 y; ]3 t' ]
│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 ]- _) h- R, u4 P/ l
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. s0 n* Y8 v7 V, l$ g& w% G1 J
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; a6 g( [! h0 A. m│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) K; X. S+ E+ @+ e3 ?( x4 d' K
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ c* X( [* `# i: V" @; r. M
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ c* z/ H8 N$ b4 O' X- g! f! \" `
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ o3 e5 H+ a( S8 ~# }- w; X. g: ?$ m1 h│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, H: @7 Z; h+ M4 p" r6 C8 U│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; w7 Q, M" p' e: K│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 l8 n( m6 ~, v4 c8 q" a│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' i0 C8 j" Y/ \. p+ _& D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# `+ T) `2 y8 p. ]" L
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* N  |2 e1 F* m, X
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 g# X& x; Q- x2 s8 f
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │8 i. O9 {) v3 N+ h# Q! [2 I
│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 p4 u* a" {7 Z+ A/ m6 V. \
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 C) `# v  S. H│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. A0 g+ s; Q  t7 r
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 n  ^+ i. P" R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
+ S5 ~  D/ v' w2 F, N: N│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 L; v$ F1 b3 n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; u* }& d' Q" ]
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │1 h$ S; q5 [; ^$ a7 N' |
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. Y5 q8 n! n- A, [% E" [. k9 Y
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' I" I% q* C( P; e- {, r: [
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. S8 Z% x' q; z9 [│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 c+ N0 a' l# \│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ w& z: ~3 X3 Q│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 M' E  K* g0 j' E. Z  G- o+ m2 r│155 │Repair │8 │  │  │*   │Fix your area's panels    │- V" ?8 c5 ?$ j. w
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│( I2 }. X# s- x' p
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ ]2 p4 @" E$ x  ]│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 S6 H6 R. N/ Q: q. M4 f4 ~
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
! |/ J$ T7 D' c5 D# w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# d. r4 j. ^) D, }│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) N3 m% T  ?2 |7 J0 h2 V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! O  k: |8 ^* n+ l
│163 │Invis  │11│  │  │***  │Invisible for a while     │
% a0 g; @/ Z+ E% K+ X│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │3 n" h) e5 v% u# T  g
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, D; @8 N6 ?1 s" {# a+ m/ J│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 z/ v) t+ F. E9 ~. n! U- s
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' }% _3 w, @% g. Y  c) y. R8 w9 c
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 [% \: W- K$ F' @+ n2 v│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! g- E3 }% x% T& G3 ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 Q4 v( E: x$ A  w│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 U: u- {4 ?# z0 I% D, S6 Z1 V│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 [. ]4 [) X, t  x& W4 y& r9 L, q$ _
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' v' n3 R  A0 j$ G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
8 M, \* X+ X  z9 n) ]# }! c1 @│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 Q2 J$ B2 D/ x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 ]; Y1 f. Y; G# x6 X& m1 a/ F
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" G3 s( s# f9 G: D( w$ L  v" x! `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% i8 X7 E$ y; Z9 p. G; y0 K  i7 `│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ l! ]- H8 Y2 h* d4 }
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 s+ J- D- {( q. T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( q$ v! B/ G( s1 K3 C
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
$ t/ u- v+ `, d0 j/ c3 l│183 │Hole  │55│  │  │**** │Open hole to dark world    │0 J  E; N0 w' f4 z4 `
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 P7 o' Z" o0 e( V  ?1 `
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ e$ a" S5 Z/ E
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 f, i9 {  K; @2 r5 n3 @│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 E. f  {1 m0 X  a' u│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ [( R9 q! E' L, j. n/ [" ?
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 g+ s( ~% K; Z' j* t
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │! x' |+ y! i) K$ ^9 z% p, v
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  _$ v6 o( a) p: y# e│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& p; p$ [, m4 R, e/ s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ Z( S: R7 R- K) w" C
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │2 R2 T( U! k+ I6 G1 s
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- s+ T+ ]# V7 n7 H: u% S0 B
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% t0 M' ]) t% u7 F  M7 g
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
1 L) q6 o8 [( ~% F- j) C/ T0 L│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 \/ T+ m; n7 u1 r# \9 \" v) B
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 s" @9 M! ~. B( J) Z: B! F
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 B, l/ L5 w$ R9 q└──┴────┴─┴──┴──┴───┴───────────────┘; K# ^: ]7 z/ }* I8 `8 x

7 C$ y7 ^6 }" r7 j
$ u1 }9 q$ W" F; W' u' YMega Chip
/ i% p7 c# D' a" ^; @. {1 l┌──┬─────┬─┬──┬──┬───┬───────────────┐4 e7 r9 l1 p6 Y5 k6 B, W; N: A
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ h5 X/ c1 {4 ~& @$ o& |/ d! I
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 d# O: Y: j8 o6 _, @7 b3 t/ H│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: N7 U: g7 p/ N% o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 R9 B* l- L3 O  j& t  [( ^& C7 S│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% ]* n. [6 ?7 V" @, k- c$ q; v
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ S4 ]" T: g6 c: [2 w- @% J' R
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" T" c: S. G; y, d" z1 |  A│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │5 v- d4 ^; N" M: O! ?  S; _* d
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │1 J" W9 B& m" z. j" a- C
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 K$ y2 F0 |3 |$ D
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 F. |2 |" Z' ^& ?$ _1 {" r% H  @│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 S9 i! A) g- |( r│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( t& C: J: H! F% c7 D) Z: `5 \6 g│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, }1 f# K  S& F( f# X, E│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# }& p# P+ t: O/ K1 D; d│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │4 ?* Q: ^' z) m0 v  l& m5 K* K
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ a, X6 i: l+ R$ a, ^│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: e7 E1 z% v9 R9 `+ R" U% P4 A- Z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' Z% x6 F" e3 S; G9 G
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" {* U) d; \- k! `5 I1 j1 K
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 J9 b  n! Y5 q6 b│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: @# Y* E* ~; _  w│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
+ R( a' k- Z) U! s. ~: e│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( v+ T8 ]( l# j; `
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 t0 ?9 d4 d* v: ?6 q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 f) T, Q' m% |% {+ F9 I+ b7 _& x$ F│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │. f2 g* W5 a2 `* U8 Y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* @0 T% l, \' {) ~6 B
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, B! s) A2 M: u3 L' I* H! k│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ k8 B- ?4 {0 ~0 R│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 Q5 ]# U  G, p/ ?3 T! y4 l1 D2 k│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& W% c: }# e; v5 T5 \
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 s3 {: \, t3 [8 ~! ?│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 v( U- x, e+ ]
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 \% u7 _, E* @% c& {* ]1 f+ R) R│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
- @1 |+ `' m( u' K│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
4 A  U; o. H3 E9 V7 {0 o" ~6 o8 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 t" ^! u* X0 B" j1 H$ @( r6 f; H, v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" u* z) D9 F( z& P" _( f0 }
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 k7 P1 _' N) u: _│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 t+ u* |9 D( a5 H( g. z│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: i! v$ h2 u8 M3 c& y9 N' w6 @9 {│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- E" w: O" k; ]
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, F9 `* F, U9 v0 d( h/ h- s( i* G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
0 x- x8 G% w1 ]5 ]8 p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: [3 z+ [5 A/ d5 p8 ^$ {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: |6 i+ I# ^- o: x+ E2 a) Z│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; P1 E+ `5 r$ v" q. d3 ^7 y: {│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- v  w1 d# J9 L3 f( d
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ C+ I1 Z- O* |7 {8 ~. \│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! }. o+ x% j' U* s; s" G. P, v│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 q8 t" D7 ]! I& k/ {* m3 `5 V& t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │: `: Q+ V: H& l6 z2 {, k
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 ?3 w0 y" }2 J* `7 F+ H│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
' V1 T) f8 t* ?* Z) S+ [, y- ~│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 d. g) o( @; Y  r* P5 y9 u. s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- c; i3 B3 g; @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
* T5 Y( W- t1 U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  W& t+ h3 b4 C2 \5 T2 M* i! U+ o, t│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ G! z! Z; h: b. v  T/ U│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% T5 h3 n2 e1 u! |
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 U4 D, T3 a8 ^5 F) e9 u- j
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
: w- I/ @) e/ |$ M6 j│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 P7 {1 N7 J$ N9 Z6 K& S+ a9 @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 s: L9 F" Y3 J3 k; [2 c% W9 w
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
8 ^4 e- Y2 v& u9 P4 n: G│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; m7 [- r" q- p) O  y. q5 D│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( }7 x1 t# D* l
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 Y* Y. F" |3 Q1 Y/ z5 _6 k│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │* _! P+ C; w" {8 ~! P, i) L, \
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* s; u. r7 x2 W& T" S
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, `# b3 D7 \2 ^1 K
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( o, Y' {2 g- {  \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: r/ f# W2 V: m3 s% z, ]│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' w4 U4 w* x7 t/ X! _! ]& V
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 z/ _. S( ~9 J1 w& K3 U2 W6 b( Q0 B7 \& z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( K& Y9 {9 J9 y1 m' n
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" [1 K+ {$ k% n+ l9 U
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
. E+ G1 k! C5 L0 C3 v5 z8 V. p4 A│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 E) R  T2 k5 ~- Q' r6 t
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 p6 B$ g' P% T9 y; P8 I│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: [% F% Z) p+ n7 a) t│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! @7 C- l" b  @8 |7 B│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 y# E( i0 L+ e2 o6 n- Y
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 Y2 C/ B5 l0 _│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  h. @# C0 B' n7 i: q
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* m2 d  Q$ I3 {2 S, f└──┴─────┴─┴──┴──┴───┴───────────────┘& ~/ f, a: b$ D$ ~: U7 E# I- d
4 u. A$ j0 E+ n( ?+ h

( K' {' z! u" C) f1 x  S7 zGigaChip (蓝版)3 D- e/ y/ K0 |9 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 V0 i" a) E6 s3 Q% u│编号│名称   │MB│攻击│属性│稀有度│说明             │! s& S9 ^1 |0 i* a, i* \: Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 ], U& n( K$ X: e1 k; \$ L│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% G5 B5 g; @1 k1 q2 X
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 G0 n3 p, y; W% M! v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 y# Q8 k3 [. P5 q' p) `│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 o: q# |5 ^; r
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
. Q! ]+ b7 D; [1 E% `│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │  z+ c! v# v& u, ^% y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │1 ?1 D3 D9 R  V. P' ?
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  Q# _7 Z9 R! \│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 Q3 C4 T. @3 F
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ U- V. I- r& @1 ~2 w4 l2 E- P3 T
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 O" u; R- _# f1 Y' {7 I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │. W1 n' i7 F2 G8 N3 T8 g, T* B9 }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 C$ X: q; V2 Y8 F; C│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │( `3 s8 v4 @. [! e$ \0 b
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
1 \/ Z$ E' b4 c( N│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 D" l' p, _8 @0 O# b( P+ k│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 L' p! [2 p9 N6 D! L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 j$ M; t+ a& w+ D6 W
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! T+ i4 h" l1 C0 p/ p9 [5 o) ^2 M6 m/ R$ _$ s│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │5 B5 m5 z- s$ f. }+ q
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 b6 e  T' o# p
7 \, _# e! ~6 N8 j$ |8 D: XGigaChip (白版)(只列出与蓝版不一样的Chips)( T- [- ]! j& i; w  l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 c* [6 e' r% v4 F% X% V, [; E- z$ _│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 c  h! Q. C3 w$ I7 K& l( z" `; C├──┼─────┼─┼──┼──┼───┼───────────────┤
2 O6 w% q4 T- b  |│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( s  ?1 f8 w' m* I1 r' [! r; h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
. m. _- a8 X' c, o$ G: p. G│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │1 G, a( j9 I/ [2 ~
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 k8 `# i' k  v" d
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( S8 ^# ]8 u' JMegaman EXE 3 蓝+白 Standard 级别的 Chips:- a# @7 B! ]+ U1 o' B' [( Z  J! E0 u

) o/ ]  W/ H9 j2 v) h0010020030040050060 S( `& H% I! k; n: o
007008009010011012: G2 P" {7 X8 b5 a7 @
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ y' S% w/ U# g. f  q

1 W2 a9 Q8 P* ?& \# t% }1 I6 V0190200210220230243 `) ^& v# F! y
0250260270280290305 x7 D1 u, `" f+ }; G7 w1 E* A
0310320330340350367 [) Q* Z8 s& h6 M, \

/ b1 P; o, [* r[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 _- Q; V4 I4 V4 Z4 a& A$ K
4 B! W0 z. ]4 \2 G1 O( Z
037038039040041042
2 \/ C1 i# P. d% f& s% r043044045046047048
5 o* A: V! B: E" R* A" f! B049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 b' h2 l2 L* E! Q, b) L7 r. O, D0 G+ ]: {% i3 A
055056057058059060, k7 r% u# Z6 P' D3 E
0610620630640650666 _% j+ ^9 ~) |
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 L/ ]4 n8 Y, P( y2 M6 [: B1 \1 L1 a/ \$ J. V; P" L  _& {
073074075076077078
" |, Y8 z* X- Z) p- o* v# W6 Q079080081082083084/ n# e' Y! v6 L- q6 ^7 L
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ^4 r( T+ w4 z+ M+ C, J6 a3 J7 f
  E8 S% g& }" {9 |/ R6 p. d
091092093094095096& O1 ]& e. p+ O( `. K( F: ]
0970980991001011022 h5 Y3 N" i. M, {' w4 O, c
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 T1 Q3 m) E0 E# l1 g! h

% m" k$ t$ q* y109110111112113114) e) y) X  y8 Z) W6 U6 d5 J
115116117118119120
- n% `* N- e" p# Z9 C7 q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 a  D" A7 `. \
. i. Y& S* |1 }* N9 Q
1271281291301311328 W- V9 D/ i' R- u
133134135136137138
. ]- e3 m1 j/ C: h+ [- \139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, S6 e4 X) }5 ?

) \* c- s* `5 p2 u; @9 C8 S3 B1 ~0 Q145146147148149150# G0 v3 f0 s* J4 n" H
151152153154155156
7 r. @5 I) u' M' M3 \6 X157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ v/ e9 ^& a0 T! r# s$ r0 h% c7 Y4 C) e3 W: D
163164165166167168) g& ?: M# ~2 z  ?2 J- t& P
169170171172173174
* e9 y5 F' e2 x- b175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 c8 T7 c1 G5 L; O1 u% ~

# |3 z7 p/ K  h. O181182183184185186- k' N) w2 S1 F3 f
187188189190191192
+ D. ]! s4 }% G& J193194195196197198% d& c" J3 h1 H" x
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 D% ^* @! v  t) I  }7 G3 `9 C! ]4 Z" p
) Z; L( s( G) n& `) [. C. i. H- d0010020030040050062 |  J. o1 r; e) |# x
007008009010011012- r5 ^. V# C. B2 @
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ j; P2 d6 @' x1 ~! |6 U3 ~3 ~: ?- c6 F& w: H/ c7 z  q
019020021022023024
0 P4 \7 E% k8 G* R. d0250260270280290303 I  W, g5 o' E1 `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) L& G+ U) u4 t' \) S6 v9 O3 R5 b+ H5 r7 m, w
037038039040041042. {4 X3 P$ u" N* N; u6 k
043044045046047048
% S- p! u$ W% B$ l0 v% d049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ v+ S1 S5 h+ X! d5 e

7 J2 @9 f5 s) v! V0550560570580590602 p0 }) A, H' t  B9 d
061062063064065066
5 A7 d; q6 R- z4 m9 K7 d/ ^067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 u% i) t& b+ _7 e6 d% v

# f$ P- H& X8 O6 J! F& u073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 |) G" Y: a4 D7 P* ]
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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