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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
( _. D2 j) A; l0 O■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. `9 ~# [4 ?) x0 _, h& H■● ■  NintendoWorld    站友xliz原创
/ H3 P9 ^7 {1 a% L6 @3 d6 J■ ●■    http://www.NewWise.com ! m: z; N" d1 u' e
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
5 _7 ~% @- n: k) h* ^( h, h5 I) e7 ~& l. ~' \/ a+ ]& J4 u5 {
$ U% b& Q- U9 E- N6 m
           洛克人 EXE 3 Blue 卡片组合7 j4 f  F4 \: z* `/ p8 k
7 x* B* X  R; z
$ P# ^$ @4 o6 y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: C2 \. r+ M: _3 f- r9 q大家要看日文版的P.A.或详细攻略,点击这里吧!

& Y  t" Q% \7 i0 D+ I, ]! Q====================8 E/ m$ w/ D( {( x4 a  p
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + m# u9 `8 N# Z
. b! `% h; _  @. f7 c
以下内容格式如下:9 J6 S7 C0 E/ I) U
+ S, d: R, M: B$ M$ `4 S- W/ [
编号    名称2 |+ l' {: l7 r" s1 v) \) Z% g
说明8 P# e2 \* H1 S& ^
组合方法
, d  d8 D$ ^0 A' z---------------------------------& c; k3 q$ Y7 G+ j, Q* D
01    Z-Connon 1
  X. A; c2 O: h, |8 Z2 CUnlimited Cannon for 5 sec9 n. [' M1 g0 i
Cannon A+B+C. u$ ]. \0 Z. @' y; x0 U1 `* _
Cannon B+C+D
1 z' F5 ~1 p% i  I5 F3 C, ?Cannon C+D+E5 H) |$ G( K2 D+ ]

; r3 X6 @8 E3 g1 x02    Z-Connon 2" H2 t9 q) x* Y3 i/ F
Unlimited HiCannon for 5 sec
( W6 j' a$ ^2 ]1 Q3 `) t6 BHiCannon H+I+J) `* j" X% Z! A4 _( M: {
HiCannon I+J+K
5 R/ s6 ?, w  ]9 ^1 ?$ GHiCannon J+K+L
3 M/ b- q* f8 k! ?. ^- r& i* h& e2 C7 Y2 O- S# U
03    Z-Connon 3
9 B# E- x+ |! KUnlimited MegaCannon for 5 sec) O$ m) K$ W" o+ K) ]  I* p( x
M-Cannon O+P+Q5 a2 l4 I  \' h6 y4 L) n7 m' V
M-Cannon P+Q+R' o) @; J2 e% [
M-Cannon Q+R+S7 w8 F! Y, t2 L( P# L
9 O! r; t/ z( ~( y: ]' x
04    Z-Punch
4 ^' o' R2 T8 l* n' t* K% [Unlimited GutPunch for 5 sec
. F0 f- E3 R. v7 |7 {$ D0 x, {+ hGutPunch B+C+D+ a; W8 B  f2 c2 H' ]4 ~; D
GutPunch C+D+E
8 [+ u4 T1 K4 i2 v. \1 [GutPunch D+E+F
8 q, h5 e! _2 x- e! {0 {. O- z3 y8 F( k9 |( G1 _3 W8 `( |  I, M' i
05    Z-Strght
' X  D& a8 W1 rUnlimited GutStrgt for 5 sec* h" B8 s& ^" D5 }$ n
GutStrgt O+P+Q" a7 P" H) I1 h8 l
GutStrgt P+Q+R
& \: q9 G* N3 _+ K! B- RGutStrgt Q+R+S6 [1 x  `# ^$ V& l; _

' m! t7 s2 A- F0 G06    Z-Impact
3 |; S/ p: N, j0 ~# [Unlimited GutImpct for 5 sec
0 T6 z3 L8 |% z5 s# x0 f1 YGutImpact G+H+I
" t7 P4 f! i6 N: ?6 rGutImpact H+I+J' n- m: H% O3 |2 ~* c; [- e0 e
GutImpact J+K+L
' t/ n( K8 I. l( Y8 g+ v- k- i9 q1 x9 i1 O
07    Z-Varibl
; V( T9 W: ?6 T  D- D* }$ b7 TUnlimited VarSword for 5 sec
% v  S  A: H# U9 X4 x* S* n9 eVarSwrd B+C+D
* H/ M' p/ n4 d! E6 gVarSwrd C+D+E  C9 l. D: ]2 `; Z
VarSwrd D+E+F
4 @* Q' K$ o, s+ v6 O! L# m5 B! |) E* n3 Y3 n
08    Z-Yoyo 1  ]7 r& m# Z* g# G" n
Unlimited Yo-Yo for 5 sec
% I7 i/ l8 c; ~2 c4 _' f" cYo-Yo1 C+D+E
# V1 J3 g& _. C# WYo-Yo1 D+E+F
! K' u3 a- B! M, f1 _4 T# LYo-Yo1 E+F+G' e! c+ e6 |  X' W( G% ^3 m$ s/ K8 g, q; y# G
- A+ a  Z- A( e* e( |# N# E
09    Z-Yoyo 2# W& x/ S5 C, i! Q- Q. F' f6 l7 q6 o
Unlimited Yo-Yo2 for 5 sec
+ ~8 @; T! u6 I* S; u' U3 ZYo-Yo2 H+I+J
+ W/ {! `4 `1 e" I; @Yo-Yo2 I+J+K/ E9 l. j1 x' ^, Z1 z8 X/ l2 ?1 Q
Yo-Yo2 J+K+L% A. q3 ^9 w4 x7 Z

$ R8 o5 k* ?/ `2 S5 X10    Z-Yoyo 33 }1 l, f+ ?/ ]9 d
Unlimited Yo-Yo3 for 5 sec
3 B: Z4 U9 o6 |2 Z- kYo-Yo3 M+N+O; _0 e4 A2 @' t( ~/ R7 ~5 |
Yo-Yo3 N+O+P
! V- W* E0 f% q9 J; qYo-Yo3 O+P+Q
6 G. m% F5 N$ z6 T
$ ~0 c1 f# s2 k% \! V11    Z-Step 10 B$ P, j1 V" M
Unlimited StepSwrd for 5 sec
0 A3 ^% z. D! ~! _" [. PStepSwrd L+M+N8 H" x' Y+ `% W! z. L  k- s$ K) I
StepSwrd M+N+O
# T: F5 R7 K# j: X* o5 Y) xStepSwrd N+O+P
  [3 G3 k! N0 w) v( V1 ?2 l
; d) l  m: u" q, l$ Y: \& g12    Z-Step 25 [# Q9 P' ^! c* m
Unlimited StepCros for 5 sec" G( C5 U. }- T+ D* h( Y
StepCros P+Q+R+ Q, ^* z' {: y, d) @9 K1 Q5 M
StepCros Q+R+S
  V6 o+ `; n2 P- u" xStepCros R+S+T
6 k5 \9 D5 X! `$ I2 _2 \; T3 h9 Q) ]. E* e6 U. u
13    BubSprd
3 F4 S/ H; n! E& q7 @1 hAttks w/ spreading bubbles!$ o- E0 X. |  l! W
Bubbler  C+D+E) E  U' V& a4 e3 ^( ]$ D9 R
Bub-V    D+E+F! e& C4 T2 h( W3 L' ~
BublSide E+F+G9 R3 y8 U, R+ W2 ?5 s  J
Bubbler E + Bub-V E + BublSide E* H6 R5 e2 U0 j. G9 [, k. p8 S

& Y# E8 p1 C/ R( {5 o1 l14    HeatSprd
5 H9 E' s6 M6 w; `3 N# gAttks w/ spreading fireball!
7 j8 N! [/ j1 c9 X9 S' d  F" UHeatShot H+I+J
& z1 G2 Y& n2 C9 p) i3 s2 p# sHeat-V   I+J+K+ |. a  B5 y  X+ E% f2 G
HeatSide J+K+L
2 N/ K5 g' ]" y' P7 UHeatShot J + Heat-V J + HeatSide J
3 W& `, C* j9 U; z, _
% U, e# ~- C# V/ N5 Y15    H-Burst
4 l: V4 `! \! `8 g) h2 d# x4 l$ w4 hCreates a giant explosion
  n& T0 W% v, n9 v" ]) Y) WSpreader M+N+O
! E( ~6 p/ H7 a! l: W- T- YSpreader N+O+P6 R2 ?! o: X& @: D
Spreader O+P+Q
0 {) u  s! u7 {" a! ]; p9 k1 g& v9 N) W( g! H
16    LifeSwrd
  G& P- b9 i' I* w+ S9 i$ V# zSwings a huge 2×3 sword!) P) k0 g$ G: u8 O3 w% r5 f" |. V
Sword E + WideSwrd E + LongSwrd E
" \" t- Z- l: v" b! o( @) a, ySword L + WideSwrd L + LongSwrd L
# L1 ^; N9 n% P( B& B/ f1 s4 m$ _. K  JSword Y + WideSwrd Y + LongSwrd Y
1 N: Q2 n5 F% `4 n$ a8 R2 v# V6 H2 K1 P9 _7 ^' U3 B' f
17    ElemSwrd
) P- a1 A. [2 `$ z& A( zWide swrd contains 4 elemnts: R# c: i0 ]5 _- {! h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 S4 P. ^: g! w8 f1 N# d8 r1 w$ BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# o3 w& V" q* n7 v" t) ^
! J4 q7 A* c, {) Z; x18    EvilCut
/ ~, `, R9 p! w  Y& aStep up 2 & make 4 atacks
; l% U2 @8 z4 Q: P, k0 `StepSwrd P + HeroSwrd P + StepCros P
8 Z, W( m2 u: S+ c$ d* c! D/ \+ W, N( J3 G5 \9 W: a
19    HyperRat& S, A8 b7 z; G1 X4 `! T& F9 f
A giant Ratton charges!- t: z3 a7 X$ x: P2 {( ?& N9 @
Ratton1 A + Ratton2 A + Ratton3 A
0 b3 ^/ N) I1 E+ l5 Z0 LRatton1 C + Ratton2 C + Ratton3 C: T: D" o$ X$ X
Ratton1 F + Ratton2 F + Ratton3 F+ A6 v, O1 m/ y* h
( y/ ~, v( k( f6 Y4 H% v/ g
20    TimeBom +# Q( F2 N0 a& a5 p2 x, H  l
Sets Time Bomb in enmy area* }8 V+ I. j8 z$ k
TimeBomb J+K+L* u& @; f/ C5 Q
TimeBomb K+L+M
+ x. M9 o6 Y& V$ ]6 W6 k2 x% eTimeBomb L+M+N
( M: B' n! k% h3 V/ M, i: |% T
. [4 L9 ]/ D7 s/ v9 n21    GelRain5 |) L  N% ^; M8 j3 T
Gel steals squares1 [8 i7 x8 w1 K5 T
MetaGel1 B+C+D; m: {( S/ l4 ]4 a* F8 _, U
MetaGel2 E+F+G
3 Z9 Q4 N# G8 [. {. F$ GMetaGel3 S+T+U" e$ [6 h1 I+ G( U% f4 @

7 d; N, m5 H% h4 w22    EverCrse! P) T3 ^. X: b3 ~" \# s
Shield chases enemies2 _3 ~, M5 I5 H6 D/ {! F! f
CrsShld1 C + CrsShld2 C + CrsShld3 C2 c& y( x; m% k) r
CrsShld1 L + CrsShld2 L + CrsShld3 L
- f& H  c" \) H0 x4 C/ {4 A, S( G+ I% p  o: [) c' g  J
23    MomQuake2 _% u4 F7 o4 x+ f3 i
Awakens Mother Earth!
7 Q+ D9 c& v; w8 J: aRockCube * + RockCube * + GodStone S2 Y3 S9 p2 D. y6 k

8 C/ b  T. y& @24    PoisPhar
" }0 c8 P  C9 U9 Y, p1 o0 IPharaoh generates poison
& q, z' j# s  z2 U2 ^# N+ EPoisMask A + PoisFace A + Anubis A. M* h4 ]8 w( N/ x8 \

; E' g0 T% V, d25    BodyGrd1 S/ T4 ?% }, Z% P7 g
Bodyguard takes out enemies7 s  t# b; }+ S1 v% t9 r' g8 x
AntiDmg M + AntiNavi M + Muramasa M
: c$ H! }- P. K6 l8 m$ ^
0 O. y- L5 i0 c# Z# ?3 X26    500Barr
! H- _7 C( S/ _8 kBarrier absorbs 500HP dmg3 p# S& K! C/ P4 {. p
Barrier E + Barr100 E + Barr200 E
2 p& g4 k9 k1 ]Barrier R + Barr100 R + Barr200 R* ?" X9 @' i7 Q' b, l
* o0 Z$ ~) t: g
27    BigHeart( E7 _, b( `/ Z4 p
Attacks, then heals HP!
: p4 X. y: Y. k$ r/ [HolyPanl R + Recov300 R + Roll R
- {$ i, A( O0 c9 @6 k1 OHolyPanl R + Recov300 R + RollV2 R
3 V& A1 n+ J; K9 L, A( IHolyPanl R + Recov300 R + RollV3 R. K/ z& K) U6 \
% O$ e6 v( V) X
28    GtsShoot
( v7 j6 c% J8 E  h. l0 W# yGutsMan throws MegaMan!
! C* }! \: o' z9 u: i- HGuard * + DashAtk G + GutsMan G$ E  T& ]' P# z  _% W) F+ ^4 a2 w
Guard * + DashAtk G + GutsMan2 G
5 g9 x0 K0 ^# t/ h7 ~Guard * + DashAtk G + GutsMan3 G
2 S8 ]' @' `- H% O+ A) `: t. K0 ?4 j/ sGuard * + DashAtk G + GutsMan4 G
3 f$ k& ^2 R: j( E+ _7 L9 Y
9 V" w  W' c1 U3 f6 l9 {6 u( X29    DeuxHero
; k! B9 ~9 ^- K- [MegaMan & ProtoMan team up!
5 L/ A' T5 C- C: _# hCustSwrd B + VarSwrd B + ProtoMan B
; w; K6 W* F# gCustSwrd B + VarSwrd B + ProtoMn2 B7 M6 N) c; ^$ e) s4 q
CustSwrd B + VarSwrd B + ProtoMn3 B
+ j$ n- n( W  w& i, i  q* r8 mCustSwrd B + VarSwrd B + ProtoMn4 B
& L& @  B9 K  s) Z+ M# l4 P$ C# n1 o7 N
30    2xHero7 _9 d0 U- m( i  J) b
MegaMan & ProtoMan Dual atk! N9 O# l2 c: J& |) w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 y. B1 ^8 L( v1 b1 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 e# u/ A' |+ F2 [+ ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  U3 }" [2 J' {( ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. g4 q7 N3 s$ K* u, b1 _
9 Q- e6 O1 Z, ~  W, \
31    PrixPowr
' o% I1 `) [) C3 Navis attack at once!! }  K6 e8 T3 C0 O
Team1 * + Team2 * + KingMan5 K" `9 [3 {( U) q- J6 z
Team1 * + Team2 * + MistMan5 M4 _7 k4 M: N. g& B- k
Team1 * + Team2 * + BowlMan5 B9 o$ \- \+ Q+ |3 Y$ s& d
' S0 C% s' M' X; r
32    MstrStyl; }7 M7 _8 V2 Y  v; {: I# n
MegaMan unleashes his power
3 h0 ^' N: G/ D. s( RSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 y: ?+ i. R, @- f! f7 i# {+ V- m2 J# o
StdrdChip (Part 1)
2 P2 B6 I4 G/ d( D# O6 p+ a┌──┬────┬─┬──┬──┬───┬───────────────┐, h( K4 Y! A, s1 L# s
│编号│名称  │MB│攻击│属性│稀有度│说明             │: _- B; c) g) V/ k' b- g
├──┼────┼─┼──┼──┼───┼───────────────┤2 A+ W: s) ]" u* ~  U/ r
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ G. T. Q9 W, Z/ L+ l. `- ]│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 y7 t0 t- |0 N2 E& w│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
1 d, E- a" u3 ^3 _3 Q│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( y  S: K0 F, L- _- A│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) F& Z3 H2 b* K9 w& X
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 e8 z# H& M) `- j5 ?- R% Q6 ?
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! U8 V9 J9 q2 X) k│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │+ p1 ]6 `0 j* ~+ `( D
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. v/ }7 G0 w- _8 A$ x* W# V9 G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
8 [- F, V+ B$ H│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( [9 b+ k9 ^1 h  `4 F
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
1 J  k! j, q; n! }, e6 f- G' W│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │6 e4 w2 C( v6 i: B& B
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! l  a9 m9 w1 J) b: e' ~
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ [3 I0 t# n* e7 m- r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 [6 N& {: P+ q7 \" t│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ V9 {0 h9 N5 V- |; l5 C' ~│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 O+ a" M3 X$ D4 E1 D0 [& s* ]│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │/ e5 [- N! W4 V3 H
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 n+ E4 z! a# W$ r│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 \1 l0 F2 `# \│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ r* w" V9 C0 F
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 U* U- H2 F1 }
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: J8 I  z) W* @( }+ ^  d" d: L│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │6 _1 M$ [. P" Q1 z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 z+ D1 O, G- A# T9 M5 I
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 U& L3 {6 w2 q! w
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 s; Y) _& D$ @1 L' r4 F│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 Q' h/ w" x4 \9 [9 }+ R/ I7 I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 u; r6 b$ S; ^1 o: }- \" H+ r│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 a5 y/ E/ W4 o8 Z& H, I' T
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' Q, s3 A& ]1 N4 x1 Z: s│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' {% Y5 a7 U4 k
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 ]# P7 b# z5 G0 S│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 O) A. L( A4 K) X: A│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( W- S% n$ t4 N
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │' I) i7 o; e1 z' s- W1 l1 y) L
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: f8 I) v' c4 W; o5 c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 ^4 t# v" ~/ [# k/ _: K7 d4 V/ x
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, Y( o2 S; e9 N  W* B
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 h9 w( N" M* d! D9 s│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ C. t: e' c  c% z0 x/ z# w
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* Y1 X4 w) a# Y, v7 Z& S│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ D) m4 u, i; E5 G: V' B- r9 T
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 S  K! Y! W+ [+ D. E1 R
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
) J1 C  C% K% m3 W│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
$ O; `/ B6 w0 R7 D# W. m+ M│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 @. e, V/ M4 N
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) l* d$ t. O" n! P
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 J( O7 z0 e3 r
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │5 [- o: M  T3 c/ R2 c' @% H
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │5 l* S0 ^) S- l1 [; U- j- K
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. ]$ [0 d& Y* h9 Z" g1 d7 X( u5 `8 c
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │. ]- ]  g5 M1 _( l* t
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# U( _1 R$ z) j- h" l) Q) b* V│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │. D+ i' k/ i( Z4 f: A: h5 y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" j- H3 s! O$ P0 ~" \│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% q; b4 {0 ]7 c% c
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 \& y% x- a6 c9 X. t  v
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( Q0 W  J) `' W4 F
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 I0 S8 E4 X# \: t, H│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ N5 N# ^6 ~3 m) D$ j+ y
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 ]' w  F# o9 g0 V( [$ [
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' \3 F' }! R/ c+ w/ v% o) [
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │+ e2 X; P3 H3 n' D& A9 N
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) L5 }- v5 T2 l) @9 ?
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 I" L8 w- |' T! c  O5 f│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* S' w3 D2 L- G% d/ y4 J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, ]0 u% G) e! S* ~* h* B0 t! I
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% S& V4 Z! j. d4 V; X! s│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" z3 r. l3 A1 W0 T2 w, k│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- M( J8 V) B4 z/ F. S- Y│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ g( Q# e- o7 R; S, h" E9 A2 }( O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! I7 m' A0 `4 Y+ F/ v/ P% N│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 _  B( X- r# ~7 Q* E, X# a  N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
' w- ]. p4 ~! i# k3 u; D; O│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) _8 P9 Z' {5 U' m│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │2 x( f( B: R$ C; I( q
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. m/ l: `# [, V2 W│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ G) {& o4 {5 V1 W, m
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 }7 u( H; h8 A
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 ^$ z' X; t* Q! ~& ?7 t7 `- J│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │) @- f9 y8 V- e3 R
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │: i9 r* A3 E; i  o% t' J, ^
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) V2 [8 ?* o$ O8 W│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 f" P* P' w; n3 o) L│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& K& K$ B) v7 o4 d- D/ `7 x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 m: g5 p5 J; b$ \9 Q1 x. U. v. b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │* g% B& Q) {; C
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) h4 _8 i* o+ H! p" M- P0 d1 W
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 S6 b/ b( V; H5 N( j- Y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 |3 \% {' K) l9 O│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 v; K& C  v5 @6 R5 b+ C1 L│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 O- J. U1 `9 l+ ?2 i│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; J+ A* O4 X8 k5 j1 s& w
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: b+ e% _* \$ d( i* @: H
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │7 ]$ e1 L6 s, i- P
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 N4 I+ ]/ r* D0 P2 e7 H! Z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │- c3 D) x5 h6 B8 h+ _, o8 q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 s$ x: Z9 Y' G7 g. R
└──┴────┴─┴──┴──┴───┴───────────────┘
0 K. Z) N/ p; C8 d% I3 d# n6 v: e. T% M! r
StdrdChip (Part 2)
* B. H4 g6 T" f┌──┬────┬─┬──┬──┬───┬───────────────┐
+ X+ g, _& j. e% z│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ A4 `/ c  z3 U- ]6 W# i- ]: N├──┼────┼─┼──┼──┼───┼───────────────┤  `7 ^' z& H2 _1 d" J0 Q5 N) h8 n7 w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, \9 D1 h9 Z0 W% F% t- K' i
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│# v3 P7 b* ?9 Q$ d0 e% `. u
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- z  o2 f/ q6 r( y1 R  ]│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  j/ A. k9 L7 }6 S2 B) f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, Z+ ?& f' O: R# U# I/ R4 f7 H
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# D6 z$ |, C+ Z7 {# y. r. _' \. E8 K  Y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! ?5 r. `" X6 j│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │$ R" v- P3 F& M( M& G
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ g* b1 Q1 O- {6 g2 R  o! R) j
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% X, X$ ^+ U5 `* S: |, k
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" J* n+ t( c3 r5 V$ l
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. A/ y3 l4 o& _│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# h/ p" d4 D' p0 v7 y) D│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │) C& _& U7 z9 H: u4 E0 B+ t
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ B, e/ x. x# f/ t' R) ^( D: m% e│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 H2 R9 S, v9 y4 L9 `│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' X$ R; [$ E7 u8 J9 b7 J
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 ?' _2 m  c8 H8 g1 R; D
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 C: @9 l7 {/ ]5 ]" I" Z5 i│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 z/ f8 b' Q1 |
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* J# G7 d. k! ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) c+ H) v4 k0 I$ t: o/ M│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; t; V$ }% E) C! r│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! p# ~3 J! L  B1 u& }
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! B+ ^5 |$ p$ C: D6 j* W7 {│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# e) r! B3 M+ `  H) _: d1 R│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 w$ u, m+ U$ l* y4 |- D) s│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ }. D; f" `' v, i8 i1 E& \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; B. z' C' y9 O# {│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ F6 w! S6 r( g+ I
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ V# ?7 @4 ~9 i0 X& R& e│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 k. U) d( A, g* s& S
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 l+ J1 x( k( w( S: |1 d# H9 r
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  K; W9 k* a8 j( I0 w& ~│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 e3 ~9 O$ G. A) h+ m: i
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: k6 Y5 B" [6 k/ s
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 H! F- \! f3 @$ M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) p$ k+ D9 }: [" h) ?# U7 v$ R
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% a( d1 ^6 S3 J2 W8 L  C' z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │' m: E$ `) }8 q0 s4 [
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ I# U1 _* z, R/ W, s8 T│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) Z: ]4 D& [" L; l: U4 ]* H3 k  ]│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
0 d# ^, P1 X- {9 T6 y1 a│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( K- l% a( ]' Y" K6 j+ W│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. g, i) G9 X. ^, E/ z/ w9 [
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& X3 X+ y8 L. c9 i' u- z3 j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
% L. {& z9 S- R  _0 x│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) X7 l8 \4 L2 B5 X/ W# O│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* `/ R4 Z: p. I! }2 U) z* l2 r! R│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ \0 A$ V0 `' @  [+ Y2 I│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- [4 }- D! x; N6 N5 M9 ]% b
│151 │Recov120│35│  │  │***  │Recovers 120HP        │( Z( M2 M% k& z, c# H4 J, G
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 H; N' z4 v7 ?( l" y│153 │Recov200│65│  │  │**** │Recovers 200HP        │' L' o/ _* _. L0 V! N
│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 L) x1 {" v" o
│155 │Repair │8 │  │  │*   │Fix your area's panels    │' X# |  E; \+ m9 O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 }/ h& i/ {/ W5 q; B. m5 s
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 o* F0 F# K+ F5 q
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 D9 B2 g7 ^) c( P
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ q& v4 q! p) Y, [- Q0 D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ b1 X7 O* [9 c2 A' ~: }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! V8 p' |- Y) [7 y/ t│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
4 {5 c1 Y, E4 a$ o9 Q3 ?│163 │Invis  │11│  │  │***  │Invisible for a while     │
6 ]) ^  S, h% U9 J│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │; S: }% @$ ?6 i; i0 F' f0 v/ L% _
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, j: l% S* p/ j. R7 R9 `' _│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 `" V- e1 ]- |* ]; x) s│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# e9 ?: t. X  i; _
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! I7 S0 `" F5 J. H' ?& m# o
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( I4 P7 c* @/ X, R2 n' B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, ^* p2 J  i" I# c# f' p# ~* R│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │! ]: C( B9 D" V, L$ C3 P8 R
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 D2 u; L5 M0 a8 X│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
+ z" m1 B8 U0 ^3 x6 v│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* n, w4 s: g/ Q│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │0 I9 m/ X( \% o; w9 {; i; W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 D" ?+ N1 \3 u' q* Y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; h) k4 i  b9 T* p3 k
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 M4 H8 p- d; h( }+ u8 ?
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ ]3 W, ]+ v/ {: p1 K3 s
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* N& [# m" [2 G6 H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& }, S/ @8 R$ P% N│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" B6 |( `) y* ?- i7 S2 Y│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ R% y7 o0 p9 m! U! M. T+ r' E3 M/ b│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( {# J4 \, ^, z2 Y% Z+ s0 Y% ~│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 d9 e; q( Z, {( R* j0 B- V│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
4 S, X, K: M' F3 s│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! }5 G; Y3 e& ~4 ~. Y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* X2 a6 @6 K4 q│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; H) L, b  {5 O
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │  t. z* A/ o7 P% ]! P% u
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 E. ~! H5 L3 D0 e5 X8 j
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; b& B/ q. {+ z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 @1 _' j3 ]% [
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  Z4 ?/ z: q7 h% [│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
0 u/ D$ e0 _- l2 ^/ E7 w+ l│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 W* w+ X& y- s$ |! r
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. g9 }8 l+ r. v/ x  h5 Q  B5 y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: s4 m- v, i% g: u+ f7 S, K& {/ F
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# O6 m* e* Z* [/ L' @& A) {8 p│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: H8 w9 m# y. W$ L└──┴────┴─┴──┴──┴───┴───────────────┘
: F. X' B) {; F! P* X0 x# ^
5 _# m5 G) |% c4 l$ G
8 {' z/ }: s7 g# l9 KMega Chip
  |% [9 e6 ^) _┌──┬─────┬─┬──┬──┬───┬───────────────┐+ A5 A, ~* J6 R4 y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% q1 T8 b) ?7 O, t├──┼─────┼─┼──┼──┼───┼───────────────┤
/ G. A& ?/ c+ R3 y* v: q# U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 H2 f$ K6 o& w$ I) {: `5 y- X6 K│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" r/ e+ y5 R$ j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 O$ W' D3 v9 P" |7 X
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 Q! w; V* F2 q& L7 n
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ _9 ]$ \- h. E8 c" A8 r│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 u. ^1 v: Q) b
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ C) ]! Z# z8 J" |
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │7 d& F! W5 R' p/ q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) I# l7 e$ A( f│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 O* o: q$ H9 n" B8 U$ s# K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ T6 f2 N6 W7 h6 z" i7 w! o% g│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% c  }8 {+ _5 v- K% f. E' X* l│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 E9 \- b& n! J% K7 T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' [& o% ]+ a- \1 C* g, \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" i: N, Z! H* Q8 ^│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 e" h; ^' x+ l0 S9 Q9 L│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) W3 s% L0 ?4 `% k: K) u
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ H. y% z6 y4 @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) t2 G- a9 D+ {: h$ u& s
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │& P0 F9 i+ ]. {- b* t
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- R& b; `, b: a; ?! w: [: K2 F
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 E+ J1 d+ N  W; f& \
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ O( ~* j4 g; ~+ [│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. x5 f" I  G. }0 E7 A
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
+ V/ g' a) m  r( Z( c- x5 I│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ s7 y% r# k. I) G│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │2 P: B8 E( U7 O/ M# }& z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │3 x3 E+ d9 H, X7 v; @# o
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
- ]4 Z" @. t, Z/ |│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 K: n) T# `( Q4 ^. X7 [
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │0 x# F. l. u. U( c1 T
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% z# e( w  D/ z" g1 D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. \9 `) V9 [( R: @" h5 y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
* `8 ~; ?% m! O7 _) Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  T9 D9 V; V3 o5 j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
* c( d. c/ n$ A$ o6 M/ [8 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 D. a/ a8 e5 M" R│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( Z8 _7 C2 ^- n: h* q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
0 u; O  g9 o3 Z│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- X0 \8 W1 x* z│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │* X- g$ s0 ?  D, i+ R
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" _( ]6 ~0 r6 P8 @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) f- i$ U. E2 ]* V  E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, `9 l8 y& r  w2 `( w" d+ v
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │" F' @) q, C7 N! H9 L8 I$ U
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │* S+ D2 E7 h9 W
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
5 C+ m/ A# c1 Q, p( @! e! Y' S│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! u% N2 X4 G, E: X
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
6 I9 g% o/ u; y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 f' O. Q0 m/ m9 m4 j% W$ D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 S0 X2 B0 o9 M( N5 k
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ D+ O4 e( v/ c. i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; B9 y6 g) \+ w$ T│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 |" g) B, h4 O6 \; n0 `: J" Z# Q. e│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 C' E0 f4 Z$ ]% F( m6 V1 H$ u5 d; j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │) N- s8 F4 f7 C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
5 `3 F" W& d" t* a│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 C' C  i$ g: |- g- N- i7 e! h
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │7 U. F0 L" |8 X9 d9 a
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
, X+ Z% h1 V6 z5 ?. l: y. ~1 T│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 n" d; P9 G  Q; @/ E4 N3 k; A. j+ r│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- O: ^% W7 J5 z7 |│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 P9 u; `+ x# q( T) E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# r0 g5 `& W- r# I: H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! Z7 i+ O7 B5 d
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) p1 N8 c$ k4 O" i% q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ x& `  G8 e' ^2 \# M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 Z1 V' d! C. G& O4 @2 m' m/ ?9 w│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ c3 F3 u. a' b) l& ^' I) v' H' j│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ @- A: _" f9 `+ x, `% u5 I/ \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 C% [! P+ ~2 X1 E) h: C
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │) h0 @8 e7 o0 n$ R; I
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 r. z& g7 T( D
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, n8 _2 p' \, N3 y│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* K' j' p) o* v3 H6 i# p2 p│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 N+ h0 R/ D" I9 U│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 d8 S5 V) x4 ~4 W1 B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 M* I# C9 a  Z0 ^/ s2 B
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │% W/ u& _0 M8 u- t
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, A( g$ ?5 h8 |│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" w1 z& D! _! U, H$ x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: [# i$ U- q6 L1 m" a5 j- y
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! J9 L6 V+ F5 ^6 }2 Q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: b/ G( [* q& o9 e) D" ?+ n3 N: K
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! e6 v3 M2 t, ~- R
└──┴─────┴─┴──┴──┴───┴───────────────┘# d1 l4 X: O* F! j" L) _

* d! b- I5 M, K6 X& Y, p  U7 I4 X% n2 P' [1 c/ k8 I
GigaChip (蓝版)% o. h$ p, o: G* O7 ~+ b, E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 a3 e1 Z/ X+ M& V5 m7 l9 g3 S4 y│编号│名称   │MB│攻击│属性│稀有度│说明             │; K5 G' y" Y% q! U  C  T$ B5 U' Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 u4 l. o7 }/ \. z6 H│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) N" k# Y# F: D+ |0 O
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
  H: n) g; Z+ @) X│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, g5 l5 x- {" w0 E' G) C│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
6 B, @+ V8 a- X- q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 h: U8 ]4 o4 @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. X- B) W' g; u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( S; A2 s2 s: a│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ p, ^  D/ e0 ]2 @1 v
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ f+ ^+ t7 \& I/ x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ k' G$ Q, k0 r5 A$ D& k2 g5 g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 R: t/ E& o- t% s/ Z; m; ^- ^3 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 z' Y9 f% Y( T9 u" j% E- q" ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; P4 X' F* V3 C% A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. j" J. e& k# h! f; U│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 D  N) A9 X6 `, S
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 R2 U* k- L1 D- k& m; Y# x
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 P! j1 T7 b, ]% I. [: M7 E! L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( @' Z) f( y0 }2 O- |& y" C│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( F. b! F6 D' u
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 Z$ ~6 _8 [7 R) {
└──┴─────┴─┴──┴──┴───┴───────────────┘' {$ R- @# A; B) C

; W2 w, t4 g. Z" EGigaChip (白版)(只列出与蓝版不一样的Chips)
9 N0 f* m6 `& h┌──┬─────┬─┬──┬──┬───┬───────────────┐- q/ g- @- C7 p: G+ h
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 F8 @! q7 i6 U4 k# f* G" S
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 K( S* T: a! H% Y  @│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; z; i2 `  j" C" o! D│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 h  S! w" s$ V7 C7 ^5 ?& T│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │; o8 |9 B- X6 D' n! X+ V8 R
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
7 w8 m# |( V) `$ A8 C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 m# g+ R8 j# f! i* c, X7 q9 S- LMegaman EXE 3 蓝+白 Standard 级别的 Chips:
6 c7 w2 X1 \& u9 a) {9 k3 @: T7 j5 J( d. P$ g- D6 a; Z
001002003004005006
9 ]/ A, n' S. F7 L) S1 D007008009010011012
/ h7 H. _: N; s- Q2 c+ V013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 w9 z: \" K& U8 I- ~, Q! H1 V/ l$ u, O0 o+ Z
019020021022023024" c: H; p8 N  P2 U2 c3 R1 B
0250260270280290301 ?; H$ z1 \, t% v! d7 Z7 @
031032033034035036' Y& _4 j, c9 S- P" V% H
  B. A+ k) R; I; x. H1 s6 P: n+ b7 R
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: A0 B6 b7 n! n6 g" Q% Z4 S3 c

/ B3 i, [4 J) |037038039040041042
! L# f4 b# f  L6 K- Y- S5 h043044045046047048
/ q, p0 A" r% G& |049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% q0 ~, \1 S& g& a) L' a1 a
3 h# N& e& \$ n" }1 ?( h
055056057058059060% H9 P! {+ R) {
061062063064065066: p2 a) }" U4 C) D
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ S( U. i1 a6 {
5 T( Q. T8 Y4 `# @# {# c, a073074075076077078& B& @" X! K$ [/ C  ?- y
079080081082083084
1 C3 ~3 F& R3 T/ f5 A085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ B) M/ D+ z8 G% P5 k! x

$ Y* s0 I- w: {# K, P091092093094095096% a# K, Q( i' ^8 ?
097098099100101102( u5 f2 M+ R5 F9 n8 T. b/ l9 s
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* V3 Q: _6 D9 f
- e- d3 t% ^1 n, E# G+ O109110111112113114" e5 k, x) k7 [
115116117118119120
0 J+ x4 g* T. t- o; G) ?5 x- }! f121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 `6 B2 P+ I7 Y8 _  b1 {6 d$ \0 _3 Y
" I' K5 b2 o% d9 W127128129130131132
  O% [. Y% T0 N& b8 g133134135136137138
: |. E/ `$ }+ V7 E1 D139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& D* b, R% \0 o0 S8 @1 Y. G# Q6 t0 B
/ j3 b' ?! N# m. i- G: o/ z$ g! L$ {
145146147148149150! M" X( s; V% w  M0 O
151152153154155156  [& }8 n+ M# K* a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 c" A# l* s/ i" P
( H( [# Y9 O5 ^7 ^& m, Y# p163164165166167168
8 D0 A* T7 A* f# \% D7 m169170171172173174
% o5 [7 C" N2 j! K7 P/ y( {3 z' a175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 f3 z2 V6 I: H" y+ W' G
& c5 Y( R3 ]9 X+ ]1 n. o: o0 f5 ~1811821831841851861 _1 q$ |) E5 A2 y3 A! E
187188189190191192
% v% O" B3 b6 Z9 N4 H! o5 v193194195196197198
# l  G  R! V2 S199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. X5 W5 p2 E; W' @
& I) I: }+ i% @  X1 S001002003004005006  Y+ {$ X1 _+ I' w
007008009010011012
  h1 w3 Z: E$ z( Y5 D% w, D  o013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ E$ ]# D/ E, c" K
; d, Z# m) A9 h, z5 Y
019020021022023024; o- q3 A7 G0 d% L
0250260270280290307 [1 E& U9 }+ E% z% x) y% s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) |! f/ L- W( n4 Y/ i' P( u

" z1 I6 D" V8 e4 N037038039040041042
; t8 _/ I2 z' ^& Z043044045046047048: B5 g  {- P, r2 n2 {% T
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: H$ I$ }! Q( @8 ~* l" q: ?: ^1 D% G. e! H$ I; n) w0 n
055056057058059060
% H+ C, B" s0 D2 L0 ?061062063064065066) o* p+ \& R8 _4 U+ {! j
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ \7 W9 a+ B+ p2 R5 ~7 [6 P1 ]8 b6 L/ D
( M0 L% `& ?& z, v+ s073074075076077078
7 q% ?6 ^/ x9 b( w. l0 `079080081082083084" G9 U% \* g) w# h" H3 U2 _
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:3 Y$ }) z- [& E- T, C
" x  r3 C) o+ Q2 G/ i
001002003004005006
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