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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
4 t- g! V- S$ K( N8 J7 o■ ●■    http://www.NewWise.com
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4 l3 Y  m  u. l$ N; m- E8 l/ m2 E' O* i7 G  y3 i
           洛克人 EXE 3 Blue 卡片组合! B/ g. y6 f* ^5 @
# U* v% m* m. ^( t4 G. i  B
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 \$ b  `: n0 ^# z
大家要看日文版的P.A.或详细攻略,点击这里吧!

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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
5 h+ P, x1 ?: P+ Q) f2 Q1 `: g! v: ]4 f6 J  p9 y
编号    名称
" S5 e: Y! @/ x3 e( t( {说明
9 u- [( {* C7 x" {组合方法8 {6 c4 Y3 e. `# h1 e3 i
---------------------------------
) w/ A: y- n) h( P01    Z-Connon 1
  Q; K! r' \4 q. A' oUnlimited Cannon for 5 sec- |8 W( T2 S- e: n
Cannon A+B+C
! U$ U; G. k% Y/ q9 QCannon B+C+D9 \- \9 v  G  I
Cannon C+D+E9 @: |* _  U3 t- d  t7 h
0 v: W9 ]5 {& V+ F6 m4 F
02    Z-Connon 22 N! v$ j% Z# [5 E% L
Unlimited HiCannon for 5 sec1 q6 v( \0 ?3 b; q8 Q. X
HiCannon H+I+J
) ?% o1 w6 n" ?; y* _HiCannon I+J+K
5 h$ X5 ^8 G4 B* {9 `HiCannon J+K+L
8 n. L3 F" k( \  v" O( I
" z6 v7 e0 k- L- t' G  g03    Z-Connon 31 n* K  ]& }+ ]3 ^3 c
Unlimited MegaCannon for 5 sec
5 @' T# S6 a: |& tM-Cannon O+P+Q) b9 F/ _% _- h% I0 J
M-Cannon P+Q+R
: v8 ?: d% v* M" B, H3 OM-Cannon Q+R+S
& U% D" e3 g: ^7 B4 X9 h/ o$ Q% M/ f
. N, l; @. ]0 t8 I( d7 p' F- U04    Z-Punch
; g4 B. L, X8 q9 m5 o- k- GUnlimited GutPunch for 5 sec. Y% a, u3 U: T) J( _4 q
GutPunch B+C+D
" @- h: I- U3 U$ W2 g- xGutPunch C+D+E
( L% U6 Z$ L! y7 s3 ?( E# \  z  vGutPunch D+E+F6 Y$ z( h" k% ]* X6 C. ^

( b, t" L3 F3 t4 P5 x05    Z-Strght
6 q1 o* y/ V, d2 g1 w$ J3 F+ tUnlimited GutStrgt for 5 sec7 ^4 `8 x1 I* [- Q1 K% T
GutStrgt O+P+Q
, c0 U# G7 b. b4 F  h/ d  t  HGutStrgt P+Q+R
& T( I3 B* d) {; I7 u  p  @GutStrgt Q+R+S
: {2 a: V7 m# W
( w: P+ l. Z8 `06    Z-Impact% H) u2 w: F8 R! W( L
Unlimited GutImpct for 5 sec
  @+ }3 M) r1 f1 j7 cGutImpact G+H+I% L, [/ p. D9 X9 L$ o- a
GutImpact H+I+J) d$ M$ ^+ ?4 Z' c/ E: V( J
GutImpact J+K+L- t2 k  L9 }( y4 K
& Q/ _! x/ U* d
07    Z-Varibl  [7 o& h4 e* T9 |
Unlimited VarSword for 5 sec
+ T2 l8 w9 @9 R& U4 z4 WVarSwrd B+C+D8 D% h9 V* [0 Y7 Y; ~4 x
VarSwrd C+D+E
9 A5 [8 I# Z  c, o5 o+ [VarSwrd D+E+F
$ @1 ]$ B& o; t! U4 ?2 @) ]7 T
0 n  O# ?& U1 F' M2 y! `8 P( P  x5 b08    Z-Yoyo 15 \1 u( l7 ]0 m) R
Unlimited Yo-Yo for 5 sec& _1 |8 Q! w- P  g8 m
Yo-Yo1 C+D+E: b5 O+ B  d  o* N
Yo-Yo1 D+E+F
3 P% {& M# U/ u) i" w) ~# ]2 C& QYo-Yo1 E+F+G
- R1 r2 _  x; M* v8 \# Q: J% E& O! e0 R0 u
09    Z-Yoyo 2
. u. T: Y# c( Q# ^3 DUnlimited Yo-Yo2 for 5 sec
" T  V5 P) f5 t$ |1 Q& @& SYo-Yo2 H+I+J
% R$ L8 `$ l( {. gYo-Yo2 I+J+K
# F, H. Y$ R, L* F8 V) d# tYo-Yo2 J+K+L
4 K( m7 ~" C! N. B7 y
8 A! S8 G2 K* c- {4 a; _, `10    Z-Yoyo 3
! T+ p3 j0 w$ |  B: t, o' H$ ?Unlimited Yo-Yo3 for 5 sec( l. ?: Q" x4 l/ z
Yo-Yo3 M+N+O! e9 l/ g* G5 `6 {6 b: \  r  i
Yo-Yo3 N+O+P  X- S2 m  y# d, i+ [, K
Yo-Yo3 O+P+Q, Y/ F% ?! ~* T" G' \! w

# g5 R" B$ |1 o7 @) c+ c6 b11    Z-Step 1
8 L# {; E) b; |: }& u- C+ fUnlimited StepSwrd for 5 sec
. Z9 K; w# ]9 p) mStepSwrd L+M+N  V# E2 `6 C1 C
StepSwrd M+N+O
2 K% W4 O/ W: j. L2 fStepSwrd N+O+P; H& x9 V# Y; P. U6 I2 w; m- b
7 [4 @' U( }3 Y' }+ l
12    Z-Step 2* n" b! y3 Q3 }
Unlimited StepCros for 5 sec3 r0 w* ?7 c5 g" P; J* _2 j
StepCros P+Q+R. ^6 [/ H& z" v% Y
StepCros Q+R+S
: A) R' n& H2 _+ Z/ t. g, }) a4 a4 ~StepCros R+S+T
6 n) s8 P* X6 ]2 w; G; t/ r7 ]; O* Q2 i4 T  m. l9 o2 f3 m
13    BubSprd
2 o( A9 H: ]" q  k& d7 l; G6 |Attks w/ spreading bubbles!
9 k' r: j4 B9 I) c4 HBubbler  C+D+E4 n8 A8 K0 p0 {3 U$ X/ x, C
Bub-V    D+E+F
8 U: q% g- ~1 e) u. ~. ?# YBublSide E+F+G8 ]- m5 s! b4 U7 D: W: d) v6 w
Bubbler E + Bub-V E + BublSide E' S8 ^# R. Q! _
8 _1 R! l' \0 w. [7 Y4 J0 M2 T/ B
14    HeatSprd6 m$ w5 a6 o7 o; V8 P# U
Attks w/ spreading fireball!( M3 w/ k! M3 X% g% A) S
HeatShot H+I+J4 M8 T4 o/ s7 ?) Q3 F( X
Heat-V   I+J+K* b8 k2 o9 E# ~8 _8 t  I- ?
HeatSide J+K+L
* r, C; o$ i5 I$ qHeatShot J + Heat-V J + HeatSide J' r/ x% g/ m1 M; y( Z
7 n& F2 t+ E. K: \; ~+ V3 k7 s6 p
15    H-Burst, W& S. t0 D2 c% ^7 h! b
Creates a giant explosion
8 |- e0 q' c$ S) w: WSpreader M+N+O& B: {$ W4 ]7 _. g" q1 j7 J  y
Spreader N+O+P
8 p: Z3 l$ l  {* v2 `! jSpreader O+P+Q* S7 T5 q# o5 b) a
' F; h" r5 a, [, V$ `) s0 h
16    LifeSwrd& J/ |6 n2 D3 b, a1 i2 {& ~
Swings a huge 2×3 sword!
  p- o  z) D# c# T6 ^Sword E + WideSwrd E + LongSwrd E6 \7 j8 ~1 N% N+ [: @: L
Sword L + WideSwrd L + LongSwrd L0 X' P3 E$ `  T  F# @' Y, ?
Sword Y + WideSwrd Y + LongSwrd Y" p: T) r2 X3 B. ~) |4 c

, L( a* w+ f4 _! F17    ElemSwrd7 m. C4 y1 F% q$ w$ s: N
Wide swrd contains 4 elemnts; t2 d5 M; |( Q0 P$ t8 t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  V3 v) k. f7 D+ XFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 {$ s( G, D' }+ y* p* `2 b8 P1 N+ X9 F, W. o
18    EvilCut
$ W2 ?+ q, C! d2 e0 b3 ]/ [Step up 2 & make 4 atacks0 j: [$ u; o% ]6 }5 F3 e
StepSwrd P + HeroSwrd P + StepCros P
9 J: f# ]$ N7 w
7 H+ S6 b- e! ^# T" r19    HyperRat
+ O$ c% j$ {# Q' S3 sA giant Ratton charges!
9 X0 L0 r5 D! R, RRatton1 A + Ratton2 A + Ratton3 A; p8 q: Q# P# T* u& {/ G$ E
Ratton1 C + Ratton2 C + Ratton3 C
! K' n0 |* L+ k7 XRatton1 F + Ratton2 F + Ratton3 F
  X+ J" @# H/ H8 ^9 k' }) m" a- n$ h( J/ H* a2 R' e
20    TimeBom +
- E' S7 A$ L: U( cSets Time Bomb in enmy area8 {4 ^: Z' y5 o0 E9 g8 o
TimeBomb J+K+L
1 z& K. Z$ C. K. Q1 w  p4 nTimeBomb K+L+M
2 ?8 E& \; r, p( e* JTimeBomb L+M+N
/ W: ~9 H4 F8 R% |% {
- t+ s* j* @8 u, v9 G9 x9 H5 X21    GelRain
  [: j9 p* y3 N9 a& b) X, zGel steals squares5 v% c  i, H9 n6 d6 z4 [- @
MetaGel1 B+C+D  ?( d  C6 b2 u0 }
MetaGel2 E+F+G7 H3 V& |* {/ \: K% Q7 @% G
MetaGel3 S+T+U
# w2 n% E8 H3 C; {( T, \3 j+ P
- c" X3 {& @+ A$ _2 z2 z22    EverCrse+ |, k( X4 o# s
Shield chases enemies
& v; T  q  V: o; _5 vCrsShld1 C + CrsShld2 C + CrsShld3 C
7 P( G; y- O; D* OCrsShld1 L + CrsShld2 L + CrsShld3 L
# y( Q# l3 ~$ }% v: b/ F
2 x, D# M& B/ c3 g! Q4 H1 K23    MomQuake! D6 ~' Q9 ^- b* i" H* F. A
Awakens Mother Earth!6 H$ [0 D, g9 M, H
RockCube * + RockCube * + GodStone S
/ E% V" b" j8 p" V. T
& n* C1 U7 o$ L6 M24    PoisPhar9 x+ t, s3 n$ N$ k* C, m, y
Pharaoh generates poison
! S1 N0 b/ [2 T/ {! |PoisMask A + PoisFace A + Anubis A! }  _' s6 r# {8 ^
7 c6 F* ]( t) _+ _, i, }' C
25    BodyGrd% K/ \& o7 _8 _' j3 m
Bodyguard takes out enemies
# @* O1 {. |4 [& X: lAntiDmg M + AntiNavi M + Muramasa M1 t9 }; p! Q2 W3 Q

- M$ H8 W  L4 g& R+ U, p( T2 [- A26    500Barr
3 w! K, U) Z( c$ f& ]$ CBarrier absorbs 500HP dmg
  x% T- f/ I1 _" r: O0 _; {1 S* [Barrier E + Barr100 E + Barr200 E
: L# T# u% E5 A- f% m, OBarrier R + Barr100 R + Barr200 R
* h/ Z) X  ~+ o' a- h4 c5 Y. o' U: Q9 P
27    BigHeart
+ Q4 O8 v- d" P2 I: p  e& U7 s$ uAttacks, then heals HP!6 b5 A3 V5 y. B4 t+ s4 c  u$ ^
HolyPanl R + Recov300 R + Roll R1 Q3 R6 [: S, c. A
HolyPanl R + Recov300 R + RollV2 R
2 q. [) z% C9 n& o: ?5 L! o: XHolyPanl R + Recov300 R + RollV3 R! u$ O0 ~% n: k1 e9 c. E$ \

9 Y, g7 m6 b- z. V+ }5 {28    GtsShoot. ?( y: P2 m! ?( s/ n
GutsMan throws MegaMan!8 P4 w# W: A% I  ~+ k
Guard * + DashAtk G + GutsMan G- S1 t; o  U8 S
Guard * + DashAtk G + GutsMan2 G+ n) t9 X$ Q, U8 s# c  w. P
Guard * + DashAtk G + GutsMan3 G# ~7 u2 I5 q" I: r. ]0 T
Guard * + DashAtk G + GutsMan4 G
1 I0 J9 e3 I/ ^+ @. q4 S. {) z- B# m8 l' ?$ _% L3 `
29    DeuxHero
( ]' E8 s6 t9 }/ @1 p; v0 j  RMegaMan & ProtoMan team up!% d, l* z$ |9 Y! M
CustSwrd B + VarSwrd B + ProtoMan B
. y' E! _' u$ }( F- GCustSwrd B + VarSwrd B + ProtoMn2 B1 c4 v4 `( t5 x9 U
CustSwrd B + VarSwrd B + ProtoMn3 B
0 P# Z0 M6 r  z8 Z4 Z1 k2 dCustSwrd B + VarSwrd B + ProtoMn4 B
3 X0 A& E5 P& l! L$ G
9 H1 K  n/ Y0 @# d" {30    2xHero8 _* T3 u7 \# G7 ?" o
MegaMan & ProtoMan Dual atk- o* W5 V( q! X, F, d8 J" O9 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) Q; d# f9 g, ^% ~1 H5 T8 o+ q! k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% H) c  Z# B2 }/ J; cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 S1 U  T9 J7 t$ x" [4 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: F5 \2 t# X1 S8 ~
" x2 j$ |( S* @" Q5 e& P5 S5 R* V, Z
31    PrixPowr
) S' i% u: F2 i4 w- s7 P) a3 Navis attack at once!
) C0 J7 y$ i6 f& f' N" DTeam1 * + Team2 * + KingMan5 K# d- T: n6 h! ^# J; u& K3 x
Team1 * + Team2 * + MistMan5 M
3 y* S9 i! l2 r7 ]1 j1 bTeam1 * + Team2 * + BowlMan5 B+ [) t: g3 V; W9 J% U
( P* S( {* u; T% A# p
32    MstrStyl2 X5 @' o) R0 d7 C7 ~5 n
MegaMan unleashes his power
6 o! L& W# o, F0 m* `$ I3 H+ \Salamndr * + Fountain * + Bolt * + GaiaBlad *7 J- {/ c; W4 @2 V& S' j- L

: ?$ r; B/ y. V4 b* BStdrdChip (Part 1)% s, B% c4 k' c: [
┌──┬────┬─┬──┬──┬───┬───────────────┐
* M( R% c* S1 r5 z│编号│名称  │MB│攻击│属性│稀有度│说明             │. D& S0 l. L4 J5 F+ y; H
├──┼────┼─┼──┼──┼───┼───────────────┤1 C- |, L$ V8 v
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 p+ A# Y; p: l- g( S│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( f/ \6 {6 V) `$ I: A9 @5 d5 F! ~
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │9 g2 Y1 l1 o# s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  D" w& ~: z( D4 X
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 l' n& {3 Y9 V: T' {
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 U- g$ H& \) h' L2 {
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( U$ l2 g: k4 q! V, M│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
1 X. j) ^: Y( Z! `% N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │1 p( t, d1 q  y% {6 P2 |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ s, P! e5 E5 t! T: ?│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │/ z" W3 H7 F9 T+ X
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 y) S: ?! J8 p8 J* s
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
; Y) v7 M& U6 z4 d! R3 a│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* d, A; t6 N- B* O" j
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │, c& B6 b6 s8 m9 P" I! D
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
' t4 Z! y6 a% P│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  O8 w9 ~8 n3 j│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 u# H& S' |4 w$ B- T3 }# m/ |& }; D
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 ^9 E' J8 R: I│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& e0 B9 ^9 T( Y6 U) G+ m4 F│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ s3 U  D$ ~, o, ^1 M, T! ~
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) v8 t( r4 j6 d$ r│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* ?+ e  I. |  ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" d5 h# ]: b7 h! T5 T│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
7 v) ?& c) K* j0 M│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │* N# R. T8 c- S& c8 }& `7 o& ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' w- s1 ]8 x. o' H8 [│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% W  a8 t1 D; B* p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 J, M/ S8 l0 j! z8 @+ G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% w7 m4 x8 R9 O/ W- o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& V0 b8 q! `; W4 f8 g8 I7 `6 Y│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' j  r1 p1 F: ^" {  f9 R. q$ Z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" e6 Y: W4 F2 \  D9 b
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  {+ m# H: p7 R. N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" i, n. H$ }/ `5 r: w  G│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
# ]+ B! L$ L" w: S6 \% V; E$ B' V8 }" u│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: ~4 K/ E6 ^! s3 ^  ]! z* n
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │5 G) E1 r2 J( K' Y. T( b
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 A# e8 h4 o# _4 W; ^8 h8 t9 v0 U│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
3 s2 g9 e$ J' A& u0 |: d& h  O$ e│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 J/ N# j4 _2 |$ A& }6 w
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; w2 K0 D" _3 f1 L
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* w. u% E; f" J
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) z/ X. X+ p/ f  t- I( M│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. q- M: Z/ `$ }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ r% v! _" e" W( I+ o$ c$ m│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ q# Y) C' ?$ r1 _/ B
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 A. V% I8 V9 J! u  f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
: S! g1 v" U* q8 A$ k│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. |- ~9 [. d( ~+ `# ?3 _│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. K$ j, B3 V2 A* i% g6 Q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& q! P1 c+ ^+ D- K3 v/ S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 |. ~6 Z& ]! P- G; W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' z, ]! j3 x+ a  O# f1 _7 r
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- C0 C% H, P) z! D0 E
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 z2 B2 L& Q4 j0 I+ M9 P│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 d, f& {2 X% r│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* V( u( {' M. ]: W" S" |, d  T
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 V5 T, z7 p) }3 K9 c# j# ]│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' e) X4 L$ T! b1 S7 d
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 i: n3 q7 W1 z2 l│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │6 e" p# h- P5 \
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, B6 X2 Y, Q# M2 \: ~│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │& K/ j' i# R4 e0 U5 V
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
$ S6 G+ ~( S$ b. N9 t! H' U│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ o3 B; s$ O$ c" D  ~4 W3 v
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, ^  I! [# ]. L- G, s+ `│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
5 Q- C1 l! [1 c$ b# _│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% w; {4 ]0 Q. T9 `+ a# S│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 n8 N) }9 K! q! o0 x+ A/ v8 n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 v9 T+ v7 }* X) w; C: L4 @& t
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 ^0 n! E4 w- m% L# G5 y+ j
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 M6 X5 Z1 S/ E) u8 X. m6 g- @│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 Q0 s2 N' E8 Y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
- C" O# {! I% u' j! H│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! x, A$ }2 Q$ s) q- j, F* b5 R│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │- R+ Q: X3 C- W7 ~" l" ^# j# ~% _
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' ^% R  A! Y' e│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" e- n7 |5 y4 @. k$ @
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │- B3 M7 ]: q/ A5 _
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  f0 v$ l, ]+ H7 J│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
& Q/ M9 E- |0 n9 n2 D8 ~│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 ^: @4 j1 `" {' N│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, H# t( I, f, v, J7 L' y9 ]│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 I6 N" L8 a- [3 [
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# e, k$ l1 K. M5 F* G  L1 S" \│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! z# N1 E: u! U+ B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. u5 A6 r+ {2 t│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# Y  t/ u) p$ Z) y& J│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  a# L0 [  f" I# H0 j│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │6 z4 P  }. x' w( r4 I1 Z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 ~, {% w! G: q) d; M4 V
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ C) C, _6 d, Y+ m! V3 ^│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. K, B) `% a+ x
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% L' ]5 [9 X* u" g! D# ]+ X│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; z4 A# q8 B  j+ Q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# f4 [# L2 C* O. A0 T
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
# ^9 q. i2 b2 ^0 d( M. }│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 p1 ^" u) A9 Y6 c) O2 g0 C; B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; {( F: a0 Z# \! ?5 N└──┴────┴─┴──┴──┴───┴───────────────┘1 F! v) p9 B+ ]# v( Q5 |$ C

% m( a1 x" i4 h6 W# v) e& WStdrdChip (Part 2)
, d# y1 G7 J& O3 n' d/ s; A! A2 s┌──┬────┬─┬──┬──┬───┬───────────────┐- a: P! r7 W1 g7 p0 N4 ?
│编号│名称  │MB│攻击│属性│稀有度│说明             │! K. H4 i) [1 H' O: Z5 R% x
├──┼────┼─┼──┼──┼───┼───────────────┤
& O9 T( K$ \/ q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: C1 _! v  p! g/ I
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│5 S, @. j( s' O2 G3 T, t8 e
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│& Q2 @9 V7 \3 Z; e2 B1 l$ C5 _2 v
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 p, D  z, T) y" o2 M0 _│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, w- Q) l3 t) D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
& |# `& l2 l7 K" T4 n│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │% R, z. B$ E0 k  E0 }
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& y/ e: V0 @' W2 Q( W/ g
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  h2 |+ W$ q" V9 K│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, }7 Z) y' s( [+ B1 ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
' m8 [4 H: L( r7 Y  z! m. l3 T: J│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) A2 B" u0 R) V7 P* D1 N│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 m/ C6 z) F7 w" m* o* X" N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
% Z0 E* f: x  l9 q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* |9 U# y+ I: m+ M3 D│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. p9 P6 K) p* r+ j│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
+ y) Z: k: N( t│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ S+ M. r8 h5 m' m1 {! u$ r% x9 K│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* Y- Z  z) u6 Y) B% V# l
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% S9 V. W$ q0 ]4 J$ E│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: b- U6 H' ]0 t* X; D│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
* R6 W* d6 u- R- _# B+ |3 M│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' V" M6 z; C7 z/ F6 ]
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 d: b3 c, z7 R& s: L9 G: f$ E│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 _( C. \8 T- Z& t' L: n) I│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) y9 e+ f- S* L: L7 G│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 W( H# J- z  _+ v; k3 |3 c, e│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 z) V. I1 _, v2 O) D  g% S
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ C" R! O& J6 M0 `1 F- A
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: r! I8 Z7 `' ^! B" N/ _' [
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 n8 ~/ h  |# L* ?( M! \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, |0 h# @+ J( p6 ~. G- N
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 z4 j* i& M8 z$ M│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │! l7 M; s; U# S
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │* k2 V+ n: F6 O! Y1 d7 m1 F
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 F" ~7 G/ L  n* F4 _0 |" G9 M9 E
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# |5 _3 ^% e5 ?4 H│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' Z* ~# z) r9 u4 R) E$ O
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
5 K6 U) K/ d: y/ G2 K│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │+ o0 U! q+ W$ p$ B7 ]; r+ G) z
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 y% }# l  V6 C2 [/ T7 F& Z│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ b7 V' [# J+ |│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 g6 x9 N/ {/ Q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* ~$ A: H9 R- e& P
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  h+ ^& i! B8 U  V+ u4 c│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! m6 @7 l! {) @- s( o8 F
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 n/ y- g2 y" R& B│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  W! F2 F1 O6 ?* ?, a│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- U' F7 E+ A* C8 }$ l8 ~" y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
0 n; ~4 Y$ |5 c- c│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: d( N( M* Y7 P│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 M+ S) ~0 B' |# n│152 │Recov150│50│  │  │***  │Recovers 150HP        │" ^, j& S& Z6 q- J4 p0 k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ s% |0 U& \2 {' l; k9 K# l& h│154 │Recov300│80│  │  │**** │Recovers 300HP        │  C* v7 l( s: M' W0 _
│155 │Repair │8 │  │  │*   │Fix your area's panels    │: N* Q- H( b4 {; G
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│( ?* y$ N' `' ^0 H% R9 [, \( s
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 W0 m% M( b4 T
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │* [# x; Q. K/ c  X& r
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! u0 P7 W! I4 H2 \
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 z' b% z# J+ t( T5 p
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
- H" s0 f2 [- E( m* j3 u│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
0 [6 a$ X6 p5 _! w│163 │Invis  │11│  │  │***  │Invisible for a while     │- u' n7 W1 \) g6 a! q
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 t8 H  [$ \8 \: h  ^
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  h; g5 A7 f" L
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 B$ q3 r/ O; y: Y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
( X  o: f5 a+ y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 q0 X+ Y" R4 M0 G$ ^/ i$ q│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% p5 p& {* H1 f) f( B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 j4 g# g0 t/ \+ @. Z│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ f2 A# t0 x  {# f  R- @" W
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# w1 T( D% y3 h" r: r
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* e6 R- o  |' M& b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* ~6 w9 p% v8 b! R& P" ]2 @. c
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! S6 o& P. s! i$ k5 `8 K7 ?
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 {0 |5 J' Q) @+ K* g│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 g6 r1 H1 z6 {2 [6 L0 n
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ G. V- p5 p1 J) P& R# \
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& e8 r: g) p2 x, n) y# J
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 I. ~3 U$ _( g/ V% c, I0 s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# m, a% q+ V: l9 ?: L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  u3 F% U5 ?' _. v: U
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" X( q$ @* O8 Q( C9 W
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( i4 V) Q4 v/ s
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │& y1 V# V+ F2 s4 D' m
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* A8 t) q. W4 t1 H
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 d- G# w% `2 P) z2 r6 S- q│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
0 u- X4 K- X7 U│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ K) E, u2 w1 v' K" T4 \
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 U+ T* {7 l  Y2 O# ?% T
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 e' e7 M3 [; ^% m
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 l3 K; [. ]) S: X! ~0 T2 g
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( N. \" B8 w! ?+ Q* m/ c│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
7 t0 T8 K+ k; s7 P/ ^; [│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 i# }) T3 }3 i
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 J1 D( G) V5 K$ c│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; {* e4 R6 U% d8 s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: z! K) V. V0 v+ c" [4 T) _
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- t4 ^. |) u' p
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 t* X! u2 v2 Q' q7 t8 e1 H, z
└──┴────┴─┴──┴──┴───┴───────────────┘; s# E& b2 i- o1 b% m0 p7 o2 z# h

& j/ y" m6 g% U# ~/ ?$ h* Q- i5 t' E2 c: _: U/ [
Mega Chip7 Q2 z. z! Z6 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& U, T; t& `5 h* k$ Z9 h9 p  k│编号│名称   │MB│攻击│属性│稀有度│说明             │) ?3 D3 ^2 s9 K9 w' Q" z6 k
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 t% z% V/ s" u* T' u1 n+ F1 Z  J│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' f) [5 L3 @: G! F" @│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! W( G9 t% {* r│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& u: |3 ^7 O+ t3 ^
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! c* X& _4 ?  B│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" [. ?+ O: u" @" L│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 S- C- n. S: }0 ?+ I7 u9 \' ^  ?5 B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 n% _/ W% i6 J% T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- I: Z6 q) m. T* |, L
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 F; D4 Y1 |/ t8 Q6 t  B5 Q" d: n) B
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│( j0 J! s( _) J  \  E6 d) A( }
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│  I, k' M, r. v% c
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; p; S6 P8 r: b  x, \/ s* p( p! G
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │1 S3 _  b+ m. Q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: o1 U, m% L* L, e2 c# B& C
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 R# s+ G8 Y7 H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, l, \- f) j) K
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │+ M! Z2 `2 j  r4 W8 V2 a
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- K/ q. P; c5 k- Z$ L
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
# g/ }; z5 a4 h9 q$ v. A4 |2 C│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │! _" X$ [+ e8 R: ^* h# M" |4 o/ h
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 w8 u# E- l5 P* j2 P+ G+ ~" ]
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. Q" G, |, g5 o" @
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 _8 K  A( }! Y6 p8 L  C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 h7 v( b! d1 f) _│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" q; x: N% i) T8 O; Q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) R- w. q$ V5 g' }) p3 K* v, r& h
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 j9 p, M  r; E! M( d% J' m$ v│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. K* }" @" x4 B! n
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 s7 |& D' D% [: D; G5 J& N│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 g/ J" G& C% n
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 t' o( _! l1 E4 l$ i9 P4 W# r│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 L$ q5 {3 n1 M- T0 I│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ {' r5 X9 L( U* @/ f│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │7 i; g; Y/ P. G9 s6 p0 L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, F9 {, j6 L' u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 z) b# r. Y  Y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" f2 [( @0 n, g& v2 ^3 K│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. G: t# N% q3 m2 W6 }. G. c  o7 w
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' H) d5 t1 Y; R- Y$ R│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 E- f. ~  g; E, r! S
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' v/ P. E1 p% ~2 Z0 y- V│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% Y& W/ l' X. @7 Y3 n  P! x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 c3 I8 @- f; M* v' X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ I6 W) k" X- x9 X6 Q$ z+ R- y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ B6 a. d* g! ~! r( W! C& E$ q# J5 r│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 L  s8 b8 I2 |" u" [1 X; |
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ N) y5 N! l( k│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- M  n8 `# W7 ?  w│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
( A( ]5 k" Z7 O  F: c$ W; u' C│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 R$ m3 c/ {& y8 a- o9 z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
! z1 ^6 N! L3 m# @0 N* Q& C# I│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 L& x: E8 D# ]. K) R1 _
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ f" X! e& L6 W* }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
$ |% G! Y& |8 e9 @8 e  b) j$ n( y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │4 C; y( a  ]  ?" F* z2 `; Q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; O. d# B, E6 a- b0 Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' q; K: h$ I5 b1 M0 s│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: t# y( l* o* q: h' m5 x9 W* {
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( D0 s' |# Z0 _│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' W4 i( o, {2 }! t' s│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
, }* K' e% `' s9 r5 R+ H. |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# \6 h) y$ Q5 e
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, {9 |- v$ i3 A0 w) k│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 V( |% ?# h$ v6 F0 u│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; S- H- k- k0 D% U$ B│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* |8 c7 S& U9 [3 `- |4 B8 q, K
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! d" h- @  d) e/ Q. R
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. [5 `7 P( R5 X- y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! o5 `0 R1 p1 p' {3 n8 a
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 X& n% O. e, c5 z' C
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 h# v* ~8 q1 ?+ c1 ]
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
5 Y- L" a% y! t9 X3 |; O' s5 Q. |│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; x3 w* C6 v" |2 X% d. w
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ C3 P0 p- W) n" k$ e, I
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 b! N0 @' L* i, ?│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 j- W$ }7 o7 \3 G" j6 ]9 h
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │4 h$ I8 t% x2 t: r' t( }. }; w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │4 V3 w0 w& w6 Q# z5 b% o* a4 @
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  z, U2 ~& b* N* U│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 V6 I+ b! f* A' K; i1 I
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
/ |+ u$ @. B" ^, U5 x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │& @. K* a1 f! k! Q% S
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# W6 X: D- o. n/ }$ b! P% n  {│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* v* h  J3 h: ]: F. L
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │) \- I# C( Z  @2 u2 [, ]
└──┴─────┴─┴──┴──┴───┴───────────────┘
  {7 D6 l6 |& i: }
/ Q3 Y4 e6 J; j$ S0 y9 Y. ?6 J( {5 v# x5 ^$ g, M1 z* E
GigaChip (蓝版)" ^# p% Y( b: r! M$ f+ C5 r$ r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( ?' d# Y7 Y( T3 z+ k│编号│名称   │MB│攻击│属性│稀有度│说明             │
( B* f/ [9 B8 }7 ~; c! t7 T7 i& A├──┼─────┼─┼──┼──┼───┼───────────────┤0 y2 ^& Y5 a2 c! Z4 r: o3 Z
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ U& Q$ E2 {! R9 L) x  P: i7 M( o$ I│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' N, Q$ g7 ]0 z; L6 t0 ?. _* j│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 B- @  z/ y' g/ V1 V5 V│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. Z, x" q6 E1 q, r) {, K( g2 s
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
. b& X+ S7 }2 A) E: D│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 r. e, P. V/ C
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 I4 R8 }3 e% h# r/ u) T: i│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* ~$ l7 c  {5 Z5 A│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
% T6 u- L5 ^+ J2 ~│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ l* \1 U+ u" Z+ ]. o+ b
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 R- V; n$ }4 p- D$ e$ k1 u
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& z, t) }1 c% z! a. L0 G8 q2 f, |
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- p- b% t) H, A; y0 e
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* D- p3 i  ~( b7 e3 X+ c│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 T7 d3 }' ~3 J" T│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 @' E  P5 b- R2 t% v8 ?# Y# k│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# @" U$ S& T! R/ b) _
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! ]# b# p7 i/ s# W$ B% v' G
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# s+ o! K) W- g$ g) k│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 M" u3 q5 b3 }  {) b
└──┴─────┴─┴──┴──┴───┴───────────────┘
" c' q& D3 E9 C% ~8 X. O1 y1 v" ~( w! u+ l4 i" M
GigaChip (白版)(只列出与蓝版不一样的Chips)
" Y/ f. x- ^$ |) h* U┌──┬─────┬─┬──┬──┬───┬───────────────┐
' I9 V  U  Q* Q│编号│名称   │MB│攻击│属性│稀有度│说明             │
( o0 z/ J8 h8 P' C& J& t& H' K3 F  U├──┼─────┼─┼──┼──┼───┼───────────────┤( R3 m* E2 d. `8 p# l$ ^. }# L2 x
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) o- ~' }: j7 i% L0 j/ S
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
7 d5 r/ J( L4 t" x│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( f% {! u$ C1 i3 I2 L│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) t0 F- m  w" Y- w$ o9 x└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!+ Z  G1 L  L" L8 r
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- M. p( ~2 U  \( K4 P

! v' U/ S' H# t5 F001002003004005006
0 h1 R" o, h$ A) n( i007008009010011012& f( N% y. \- R$ m2 H
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" A1 F, E' K0 h7 j2 y

9 X& j- b$ S* y0 ~* i# p0190200210220230241 u% U8 s3 `9 `
025026027028029030
+ @0 y/ o9 F+ Q6 P% X- B031032033034035036& K  [" t; k! x

: }, h4 s) Y# @5 L5 J[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* }8 O: ^/ u* w- A( B( m9 @) ^% A& h
8 N5 ]  l- B% s- Y; I" Q! A1 I
037038039040041042  U9 @3 [5 C: W/ q# a: Y: e* u% y
043044045046047048
' U2 C- T) I9 z, m' F049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 [1 I  k7 }& g" t# D: T9 y- \  I

& }& {. q3 o' g3 k055056057058059060/ A; l( C( m( V% x$ o! v  ?
061062063064065066
8 N1 M) F+ b7 s  x, k, Y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: w+ _3 r) U) S% c  S
0 n. e- n. G, N+ x8 Z; P. X3 @! u$ }' N
073074075076077078
! \* M! A+ {3 `2 P- J079080081082083084
$ Q. \7 D$ o! t0 B: S2 S; j- k085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& y, p: \+ W# z  F
; U4 n# ]: V. w0910920930940950963 Z. y0 A# ]+ ?: J% W/ S7 s8 J- @+ y- b
0970980991001011027 I) Y+ T2 G# q2 b8 ]7 V
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  V" P/ q" G' m! Q, l) z- B5 c2 {5 q
2 k1 Y% ~4 j3 A1091101111121131144 _% Y6 Z5 H3 f" k
115116117118119120! {# F. c! j* S$ ^1 M
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 V2 {: M3 A0 w
" \4 X) E7 _4 h7 e3 [127128129130131132( ~( E4 H9 v' n4 w9 r: C% G
133134135136137138$ x5 Q+ Q& S; [  \: r
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 [0 `( _. Q# Z5 J3 |7 z" q$ z1 |8 B" W/ S
145146147148149150
3 X/ T. Z( p9 |$ v151152153154155156( v" }9 ?1 G& R+ {( q8 ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 ^6 ~+ O2 {* d/ M/ ^  \' ^0 C

  }$ Q7 B9 P& M9 O163164165166167168
$ h+ x" ~" b+ O2 r- L169170171172173174
& }" P2 m8 Q! j* i5 g7 }, Y- z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 f' I! d  T: g8 b. Y' J( ^
  P/ ~* ~% ^3 k1811821831841851866 Q6 H* u+ {. b- |) R! s( l
187188189190191192
; B1 }- m# T# ]  ?1931941951961971986 _# m2 Y, G/ Q9 \
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- }4 h2 p" R# a
2 X/ g  Q( v" u* X6 t  d3 o001002003004005006
1 ~: j3 j4 O! ^* s) D; q" E" s007008009010011012
& T4 I9 g! ?& S, h9 u; J9 k013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' t: P; N1 Z4 x4 `( N
/ K# J  {9 }; Z& S+ {3 V2 k
019020021022023024
8 R* s8 v( s  P025026027028029030( L8 a7 Z5 z6 p
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 N" U* W! [+ B: u# f! {; ]5 `& a6 N8 h# E( s- Z
037038039040041042
) P8 f$ c. Y: i( x  D3 r043044045046047048
. a+ U1 ?) v1 ~8 O8 ~# T9 b049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 e7 K% m; P5 e  ?6 Q

$ s5 I1 o! E* t; \. f7 o6 t055056057058059060
# r- m4 |7 `2 J! i0610620630640650668 b- p* R6 R. u* y0 k
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! J: ~% R6 ^' u, \! E: ?
/ w0 t3 W' z* X8 C7 A: h: p073074075076077078
1 J, K1 e6 U* y& u+ P079080081082083084
/ E6 u# A: N/ J" T: C085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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