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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 f2 s7 c( j9 Q! G( }5 ?
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0 x8 z; X+ n- y0 w$ _7 r0 I" _■● ■  NintendoWorld    站友xliz原创
  n5 D3 z2 q; G: N4 \. K' ^; e■ ●■    http://www.NewWise.com 5 v. @2 s5 z* c3 a9 s; e) `* J- J
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; e+ y% K. F, k3 P! ~           洛克人 EXE 3 Blue 卡片组合
- ~7 J( [; ?. F7 I0 B- L5 }
4 P# ^1 i# d  r
5 G9 |3 A: J  a: [* [' T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ C5 G5 y* f8 v2 p大家要看日文版的P.A.或详细攻略,点击这里吧!
" K: n% X5 @# z! l. ]5 y
====================/ l9 I+ R4 j4 k  V- C- ]
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
* \  d$ }! e7 T0 ?* [& e% [, w8 f: N9 u8 O& l3 ?- ]
以下内容格式如下:# q0 N8 h( f$ y. _5 `2 Q7 [

$ J7 Y& P4 J% E$ m# ^6 Q编号    名称
; S/ [+ B! k. _( @5 {说明
& k/ t( J/ Q+ W组合方法1 X# C( ?/ b1 G' K! u
---------------------------------
5 F( J$ e& P$ b4 t9 H0 J8 b* M8 ?. z01    Z-Connon 1
6 ^4 }- n* l% ]Unlimited Cannon for 5 sec* {0 m5 M- y5 D9 V# x9 N
Cannon A+B+C
# l7 h( ~0 @$ P+ |, a  }5 ~Cannon B+C+D
& E5 M" X* m* L7 U8 E# `Cannon C+D+E% }/ `! b7 e) e/ O0 v" A- e( i
% K8 i4 D1 w% v  z: i; T) @& Y, ^
02    Z-Connon 2
9 H7 w( o) A. y) O4 zUnlimited HiCannon for 5 sec0 m! S2 }) J: C5 M( y$ m9 }
HiCannon H+I+J$ l" k& F0 g4 M6 c
HiCannon I+J+K
3 o3 F. k. X& a6 w; j$ RHiCannon J+K+L4 K% J9 Z; U' c
6 G" \& m! V# R1 v
03    Z-Connon 3
) `1 ]/ f8 T8 b+ AUnlimited MegaCannon for 5 sec
& i7 b8 {- v' d; }& rM-Cannon O+P+Q4 d4 g2 y. E. k7 n4 \8 z/ r- |
M-Cannon P+Q+R" }) [' i) S3 }8 M0 J
M-Cannon Q+R+S
0 w, n& t9 V8 d9 J. H! H- l: K9 i  ^: _5 g5 y/ ]% z/ d2 G
04    Z-Punch$ u; H" Y- {' C/ {$ u( \+ u* x  X
Unlimited GutPunch for 5 sec; b) k& Z: M7 L1 g# r
GutPunch B+C+D
4 ~3 l$ w7 R( W3 R" FGutPunch C+D+E
% W& Y' z8 D; u7 B8 MGutPunch D+E+F9 q: T) ~) T8 p8 h9 W
8 ^) O1 F: V) Y! k2 H
05    Z-Strght
  o, I& Q# i" T# R+ }  YUnlimited GutStrgt for 5 sec7 t: a9 c+ ?1 U) d! q; Z
GutStrgt O+P+Q+ p. a8 x+ C$ R) I, E* z
GutStrgt P+Q+R
8 ^/ h+ W* K0 y/ `: `GutStrgt Q+R+S) ~* s8 R. A) a2 Q! t7 T3 l' C

" N* r& w* n" ^( Q6 d% [' Q6 \06    Z-Impact- V  j. ?+ r! D- I! X1 [7 }8 l
Unlimited GutImpct for 5 sec- x- y2 W+ l' \9 U4 d
GutImpact G+H+I1 Q; q3 ]1 w  p% t% b) |
GutImpact H+I+J
- [' ~7 o: z$ y9 [5 v- dGutImpact J+K+L
" j+ t! o, Z  B- {- C
9 G: N* D+ z! ]- m4 M4 ^07    Z-Varibl0 m  t6 C6 Q" M$ `' N
Unlimited VarSword for 5 sec
! o. o) y" D7 oVarSwrd B+C+D
1 O* m3 ^/ P# kVarSwrd C+D+E
& X4 T9 M+ Y2 n4 B2 t- e' QVarSwrd D+E+F+ \) c! N- x1 j

4 |2 b8 ^6 H& W" S. U08    Z-Yoyo 1$ V: [* F% u5 s- }" |/ T
Unlimited Yo-Yo for 5 sec
/ [: A# P) k7 }% r7 r6 j/ L9 k3 wYo-Yo1 C+D+E/ N$ C3 R/ `  ~6 p
Yo-Yo1 D+E+F; N9 b1 \6 _* i- C
Yo-Yo1 E+F+G$ _" w3 l# ~) H3 y4 ?% K0 c

2 f8 a6 X$ A) ~7 z09    Z-Yoyo 26 z' s9 I) o  m. q+ x: Y5 v
Unlimited Yo-Yo2 for 5 sec+ o! h0 G- u6 {$ ^4 L  c! M
Yo-Yo2 H+I+J
7 J! Y  d3 D$ Y+ }& ^% o6 N, rYo-Yo2 I+J+K( n' Z( H/ z: d; e: F
Yo-Yo2 J+K+L% b/ V$ D1 `# I5 d; T
- {: P/ J. F! Y5 T
10    Z-Yoyo 3* W$ X5 }. U0 p9 T& I0 B
Unlimited Yo-Yo3 for 5 sec" U/ ~$ d* P! ?) r" t) u
Yo-Yo3 M+N+O( U9 g3 Z+ l6 S' J! Q/ F- O" t
Yo-Yo3 N+O+P
5 V* ?3 r. ~7 f$ ?! E8 BYo-Yo3 O+P+Q; z# c# W" y0 p* L( C' R+ ^

& H$ |- y! ~/ G5 K/ C11    Z-Step 14 R- v" @) Y7 T
Unlimited StepSwrd for 5 sec; G- g9 J! |. p, `
StepSwrd L+M+N, q: d5 P7 S: f& n, o, R  }
StepSwrd M+N+O
: B% I. z+ C0 Y# zStepSwrd N+O+P
" |: Z3 I2 I+ T; j7 S  L. M* B$ \; n* w; h
12    Z-Step 2
6 e. t) i% b4 b; F6 QUnlimited StepCros for 5 sec
5 d, u6 ^3 C" V4 v5 ~2 z* o4 y9 EStepCros P+Q+R
: I6 H$ Z$ P% S- H- g  ~, ]StepCros Q+R+S
" Y' c5 F6 Y$ X4 L; G. S; N" s# SStepCros R+S+T
. n3 x6 ^4 H% T- y0 g
' P8 D8 {0 x3 Z! U  ]. e- m5 h13    BubSprd( M& C  k: f/ n) I
Attks w/ spreading bubbles!
# ~) n. {! m+ [. o3 Q9 [Bubbler  C+D+E) A! o" \* n9 k0 u5 {- T9 ^9 V* Z
Bub-V    D+E+F
# u6 k$ u1 T, C$ x3 dBublSide E+F+G
. f8 `9 @; K6 G/ b( tBubbler E + Bub-V E + BublSide E+ X. ~" f5 z, a+ T+ A, n

8 h5 M  P# I& m* Z: q0 P  f14    HeatSprd
( f% y9 A) v  i* h4 n' [Attks w/ spreading fireball!
, O# o4 @# A: g, m: J. |5 nHeatShot H+I+J* Z1 ?( m' O% R' D
Heat-V   I+J+K
# ?$ O/ ?# x. a% ]( cHeatSide J+K+L
5 x9 @% k& N2 _& B! ?% a, kHeatShot J + Heat-V J + HeatSide J
0 r! g" N3 I) C6 w/ J/ u# J% E' i" [" C0 ^
15    H-Burst
3 |) l! V- y3 |6 b) aCreates a giant explosion, S9 P- ]3 s9 v1 `4 t$ |
Spreader M+N+O2 F8 q3 t! I9 u  i2 S; P
Spreader N+O+P* f5 V  W4 v2 F
Spreader O+P+Q
4 o* O! t0 i0 U. Q& K
- o' E% M' ]8 Y, o16    LifeSwrd8 E: e6 X( ^; h7 x
Swings a huge 2×3 sword!
! |5 \8 K& [& A" e1 Z2 ySword E + WideSwrd E + LongSwrd E: i7 E4 E/ E' c. z
Sword L + WideSwrd L + LongSwrd L3 ]- @* M  C$ m/ W# [' C4 Y
Sword Y + WideSwrd Y + LongSwrd Y
$ `, q' K& `0 {' ~) d& k0 B: M3 ~/ A2 L9 Y5 x% P$ O
17    ElemSwrd6 _0 N+ B1 m) V' l% ?- p
Wide swrd contains 4 elemnts
/ e+ T. d. B1 i. V7 ?# v. \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: t8 |, {0 ~2 _, P# }4 o4 YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. Q. h  l  o1 {# k- t, K" m( Z
9 A* n7 t1 m: G. J6 K% ~  x1 a' t
18    EvilCut: z7 j( X# u" X* U, [$ D* D( W+ p
Step up 2 & make 4 atacks$ v, v8 T; H* S7 W/ b5 j2 V
StepSwrd P + HeroSwrd P + StepCros P2 s/ }4 Y: Z4 B2 |" b# f
# A4 _1 l2 q" L/ }
19    HyperRat. i# m3 s2 h* ]0 G2 ?( X
A giant Ratton charges!- U4 _/ f. N6 W5 l$ x$ s
Ratton1 A + Ratton2 A + Ratton3 A
8 K5 K' u+ p; J7 [2 h3 VRatton1 C + Ratton2 C + Ratton3 C3 j8 P) F4 f* y9 W$ R; v* Q
Ratton1 F + Ratton2 F + Ratton3 F
1 ~' {. A) O6 J6 }9 `5 [: U$ [
7 U, U# p. }4 q7 r. n  U20    TimeBom +
0 ]0 |; r& B& N3 y$ x4 R. PSets Time Bomb in enmy area
  O6 o2 v3 @# Y) |6 P2 Q+ OTimeBomb J+K+L
; j6 \  I4 S1 b2 P. Z* r! bTimeBomb K+L+M! W% H* c4 X  x' F; H9 z
TimeBomb L+M+N
; c+ u0 w' X, [* z4 k* c/ j
' K- J# f) }/ i3 ], ?0 w21    GelRain. t" o6 ^, a" i5 @0 U* X3 y
Gel steals squares
+ p$ g( ~& I- |" \7 E7 AMetaGel1 B+C+D, n5 E/ j+ R7 ~$ F6 B4 {
MetaGel2 E+F+G$ N6 ^) }! z! e; t& ?: z$ K
MetaGel3 S+T+U3 o9 ~9 y7 v; m" e+ w" p
8 _& Q8 \% d& t4 s+ E
22    EverCrse1 g- m0 R- \- x0 b5 G
Shield chases enemies
1 U+ n# w2 x/ \+ H" q! Y5 E6 k2 X1 E8 ]CrsShld1 C + CrsShld2 C + CrsShld3 C& R$ U0 c7 d  n# K" a% Q5 K
CrsShld1 L + CrsShld2 L + CrsShld3 L
$ K, V$ U7 y  Y$ \% K
* S* H3 Q9 W4 [4 p! t! A) d8 r23    MomQuake
% `) q" x* {/ i3 wAwakens Mother Earth!
. b1 @; ?6 y4 L( W* sRockCube * + RockCube * + GodStone S
9 v; ^5 j* o5 _: [5 C3 L* i
9 s# ~. I* x7 M1 Q* ^24    PoisPhar* c7 _: W% t% D
Pharaoh generates poison. S. D( \: ]! j2 b5 C1 Z) R" a
PoisMask A + PoisFace A + Anubis A
# P  ]6 u( D7 `5 u* l5 Z+ _/ F" P' {8 o3 o
25    BodyGrd
; ~+ W& q/ ]: WBodyguard takes out enemies" F5 ]4 P# f( L$ W' j( E
AntiDmg M + AntiNavi M + Muramasa M$ \# Z; {% f+ W6 ~

0 Q& p9 c) M9 h: X7 W% m5 D26    500Barr3 R, a& D' H$ h" @, k
Barrier absorbs 500HP dmg
/ z# W! N, N/ w/ ~& i( s: oBarrier E + Barr100 E + Barr200 E
4 t7 j. W* G3 }$ E- W8 F) L4 k9 D% k4 K: w8 {Barrier R + Barr100 R + Barr200 R
# F4 O! ^& |, b* ^' a( o
2 ?: b+ `) j, _/ i% b2 v% A6 \27    BigHeart
+ z8 _- o( T  Y! t+ a# @Attacks, then heals HP!. u3 r( J! O5 {6 T! G8 d
HolyPanl R + Recov300 R + Roll R
% Z! t9 N5 K) m" I5 W8 \" z8 @" CHolyPanl R + Recov300 R + RollV2 R+ N# r: `& s7 n
HolyPanl R + Recov300 R + RollV3 R
/ z1 _& M7 m' T7 x) T2 ?: [+ D  x& f# J; A; c
28    GtsShoot6 h# z3 v6 w3 W9 S3 y  R
GutsMan throws MegaMan!
5 n- P7 J* K9 J) b& xGuard * + DashAtk G + GutsMan G
' M2 e( e8 }) a  C- @Guard * + DashAtk G + GutsMan2 G
/ `6 U1 I4 c$ z) X* p9 NGuard * + DashAtk G + GutsMan3 G
! l4 C6 U* }) C. g. b8 WGuard * + DashAtk G + GutsMan4 G* z0 Q( U& t0 l  L+ t2 l* t
; F9 {4 @: v2 w6 w# S
29    DeuxHero
4 ~) R  u5 P( a8 pMegaMan & ProtoMan team up!
1 z7 _+ s5 G7 a: A' @" r' vCustSwrd B + VarSwrd B + ProtoMan B
6 A, A6 Z: O* M4 B8 kCustSwrd B + VarSwrd B + ProtoMn2 B
8 y) |+ B+ ~% K; O7 w6 d3 p# M" N) |CustSwrd B + VarSwrd B + ProtoMn3 B
5 o1 U+ d8 F/ A4 a' h( ]- I6 LCustSwrd B + VarSwrd B + ProtoMn4 B
( Q  W" O0 I. w' g6 ^& R8 b" p' }7 u8 |$ k' p: L3 v
30    2xHero' U; I) ]) l" ^
MegaMan & ProtoMan Dual atk5 M" c! h* E: O  B. Z# ^; S/ X% s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' v# P& u7 j2 z; I$ Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" z( E) O: o. ]( F# C  j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 J+ \+ n0 N% w0 B1 ?7 l5 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 W: B3 J* c; K
5 Z, M( v5 G6 P" |( W) m
31    PrixPowr3 u9 b. m# i) J! I) r
3 Navis attack at once!% {+ s: n" I$ f! n# N$ u
Team1 * + Team2 * + KingMan5 K
! Y  H; {( ^% }3 n! i$ E" u& R# {( RTeam1 * + Team2 * + MistMan5 M
7 j* g2 `- n; E( v% y9 M# mTeam1 * + Team2 * + BowlMan5 B
9 J, N1 \4 }. _- V3 S
2 z# L8 A7 ?3 e3 F0 J  {6 o! ]32    MstrStyl
# D3 D5 U* ~5 z) _$ C0 {) kMegaMan unleashes his power% d: _% k( s" H8 f: k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 a0 n4 H' b0 k' m' \$ i
0 i$ Q, e" n* u. d+ KStdrdChip (Part 1)6 e) i  y4 N6 `$ n. }1 w: a8 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐* l8 {8 f! \' M# o
│编号│名称  │MB│攻击│属性│稀有度│说明             │- y) A5 D6 J7 l' f) k5 m
├──┼────┼─┼──┼──┼───┼───────────────┤
# {2 u/ U: m# k+ H" d│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │# `6 k4 n- N  f0 _
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" T+ }* }: J# s5 J% \: ^6 H0 ~: v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ N7 Q) b! ?9 O! X) b( V
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, n9 h- s% i* J' ~' v4 h! G3 I9 ~│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. c1 H8 @: }# F- j9 r+ @
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ t$ H: k. h0 w/ G5 T9 f6 |- O8 q5 _│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* j/ m' a6 D) z# R" R
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( {7 s8 u7 w+ W2 }: q0 f1 }3 ^
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ k$ y) S" s$ y- O4 U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, I$ ~  X$ r  l- k$ [5 N│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
: p) X$ f0 q8 a2 p; Z# D, k. c; g│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
, n5 ^( Q" w' }# E! @: u2 Y/ l2 K│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │% @. v# x+ Z0 T) I" k7 N: T+ v
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 A& P9 y; c' Q; A+ d3 q│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( @$ s# h8 |( I4 U0 S# }( Z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 H# u, \( v+ a+ ]5 y7 C. _│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ ^- _0 h" [4 w  b1 ]3 ~# E. ]│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
1 `2 J. K6 R: W0 B0 `# n│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' {; S4 r2 ]" j3 Z4 Z2 X% }6 E! G│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
7 r& K2 E. p2 p) ~# m│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  e0 i% b9 D$ D* c│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. h2 r! }  w; R& v│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- r) T& E1 n! P; h, R# s$ k3 A
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: I% |4 Y. l4 _3 S) @  o& T& a
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 a/ E4 _' \4 n3 a" a5 M
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
* H: E. [* H4 Q. l" Q7 j1 F│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │6 k3 K2 D4 q, I6 I) Z+ ]2 I/ m% Y' V  l' x
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( U7 T8 S* W( S$ ?7 Y
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" r& I5 x( u. Z  G0 M1 V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 C9 e9 b/ O9 R2 t1 e; q2 O8 }│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 n! l7 V0 R' j/ \# X' b5 @; Z│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& Y' H! Z. n* c4 ]9 w  I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ Z7 P+ b* v) C* V- N3 H
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. {8 ?1 X2 E8 ~2 B# Z+ j6 E+ H│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 D" b3 a$ E$ x  W; }& v
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& [# r2 ?) [8 }% B" o│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' o9 @/ G; z1 ~│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, F5 X* h0 u" U7 K
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ u( Z2 K7 Y7 p( s$ F2 s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
$ H! ?8 c. e  J! l, F- |0 R+ S│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │$ B: e% \+ A( [2 n
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; O: n/ k* }; M│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
# }# M. i4 B+ i8 v2 A) e│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ D( Y8 a1 ~; W│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 E2 b( g7 s6 k5 `7 ]
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │& @7 b1 ~$ T- o0 n1 R( Q& T5 j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
  F- f2 C  n* |4 F9 P# |" [% w│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 U2 D  }! `+ ^3 Q( y0 [
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 o! P; m3 K. K4 U$ ~- s
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 o, [. V; _1 ~; z9 L- V7 k│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 @$ S$ V5 w3 U' H8 S  \" y2 C│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* ?+ v  u- [7 y8 I, t7 k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 i8 b( Z3 G" U7 X2 o/ F│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ `. S: M  x" A1 f) X8 J2 _: p
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: e/ K: A) @7 z: f# B2 c: d6 L$ M7 b
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, s+ J* f! G- p$ ]- I- S8 S
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 u, D4 ]0 J% v( a+ R7 e8 v7 h0 e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
/ X  ^$ A! i& W+ c0 C4 H│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 |6 s) \9 Q3 W+ `9 E5 j. t$ j│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# y" w  l* f$ m" e& a" d: C1 C7 U│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 a) {: _  |) k9 N# ~  K: |" L│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ M$ g9 z* _( M& s+ a& d
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! X; `6 P$ Y6 S2 X9 ?' r6 r2 ^0 t│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 D. F6 q( w2 D( c% j7 L2 ]│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 o7 _9 {! A0 R) X( d  j% H. W/ \7 u
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
: ^6 ^, t+ d0 h. P1 m" t+ ]9 ?│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 L# u9 i9 O( X, M! I) P" u+ f│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) B: v1 u4 R, `* w6 ?" p7 t; l7 [
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. U2 z3 W& I! t. O# h) v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 O: s3 H7 ?. ?7 S7 L- Q+ y( k
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: E( S: X, M# C) a& J0 v) V
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 M( n8 h' W* S; u1 |  [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │0 R# l' n& X2 M% e1 w0 N6 d
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  G+ [2 P* ^8 X1 H( w0 t│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 V+ G0 d7 t6 k$ d; p5 k5 t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' B( M4 E8 k! l& b) S3 _+ x
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% \3 o- Z8 i% n% i/ T% i/ `
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, |% F) Q2 }" T│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 E& E( U/ E( r2 Z) o│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 f2 J+ K: a/ k. c* X( t
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 _  b, D1 n. l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 c8 M) C$ s! |& {* V# Y1 G│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 Z6 C' F; D1 `│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ r, S8 p1 U8 r: h3 X4 i
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │- Y$ J0 s/ e* Z
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 A( n  q9 G7 B$ R  n" e5 \
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( B" R# a- u0 D
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# p) M& y/ n' {3 ~; L3 ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# m% T$ f$ m( O│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: {) b( u# q' g# W+ k! Y, M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- v; I' A4 a  l- X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; _6 U; L' e8 K
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 E$ g+ r, K  W+ o│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
6 Y6 t3 U9 O: H│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. I# e& Y7 ?8 D; i
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 T8 Z0 T- H  ^* ^│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 I, S1 T. p1 W  W" s* P│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │% k. j* }# W; u9 z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ Z/ I' E# A  o- H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' ^. Z& \5 o! O) K/ h2 b) _└──┴────┴─┴──┴──┴───┴───────────────┘( @) J" Z2 S- j7 m$ ^7 B

  i# O0 j: M$ D2 h  k- {StdrdChip (Part 2)
9 V" \. v# z1 a- w; n5 p┌──┬────┬─┬──┬──┬───┬───────────────┐
$ r+ B/ w. \! o! X! Z( z" D│编号│名称  │MB│攻击│属性│稀有度│说明             │) v' I5 L- K3 Q# J  f1 u
├──┼────┼─┼──┼──┼───┼───────────────┤) K8 c' e5 G/ e; W  v" b' n, X5 m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 ]! _( }( u9 A& r6 M
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: U. N; t% i& C, t9 E" ^: A8 p
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 j' B, R  e/ O: g
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ l& A2 I: P9 Z% {* s* T9 n8 H
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# j* x+ r6 U) X
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( u3 s$ d, ]4 j& u+ J+ e2 Z3 G
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ E6 F+ W! v& r5 Y" N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# z; B/ v2 Z3 @$ C0 |5 p
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; q) I( o1 D$ U8 p5 O│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │- |; C1 g& J! I% U: Z5 a
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 p3 [) Z5 |  d. \0 k0 F0 E/ H
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 l6 _% S9 V  @1 D
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │$ C& U" P/ s( r. V
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 n* z' P6 r( l/ v. j│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% R  J; J9 g% ?│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │3 O5 d! ^- X  Y* l9 A
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& o4 c# _. O1 b- Y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 L3 J. P# M! @- X
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- j) i' f% I# e* H! M
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! q  ~* N9 I' H1 W7 S! T│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │) ?9 x4 I6 d' B; k1 X
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ z% }' g5 C# \9 C; x: V3 N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) Z6 j8 x) M$ T% M* c) u) d
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ ~4 K1 ]$ `7 U# G│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 S0 N  [& e3 c% G& R│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! e- i$ J/ T- X; u9 ?6 M$ \8 t/ p, B9 @
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ k1 R$ |$ M/ Z3 B* _2 _│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 l8 @  d# z, L9 i% w" v0 y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 F7 }* }# C4 d/ a* A/ j' J
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: ~( Y. \" y- P/ E( p* C2 m- K│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 N& f: J' a7 m# |2 U# q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ F+ v, U4 H+ u9 Q/ R9 Y% ~0 h
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │' O9 w9 n& I6 e% i: W5 U. z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ m% H  V" {" r% F│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │5 w) u- Y& Z" Y6 |6 n0 |. \9 r
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 ]- e+ x: M# ]0 e% j- `, S" m
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  [  n2 \2 M" V│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 Z# L) I+ ]) q" m# s1 E; q9 u
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
7 }. {1 X9 N$ w$ z1 N│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 Q# C- \7 }4 \1 r0 j" x│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │8 Z' S* d( _1 o
│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 j- }1 }' E! @* J3 ]
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 Z6 s3 ^! c/ e/ W, m" r% D│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' r6 n/ x9 N: i  k' B* p
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" l1 t9 x$ }; B' o5 L- v
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 l' |0 l. h9 |/ x* ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │, k2 V6 ]. G1 Y8 z, o) O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 c  v6 G1 Y6 A│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' l) d3 E5 W0 g│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 Y) O( E7 w" x+ q; y  @
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ m' b4 }' \" _7 y2 v4 G- v│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 j+ E$ D" }& ]5 f) u. t│152 │Recov150│50│  │  │***  │Recovers 150HP        │
) ?2 F' M" d0 b& B" g( f/ W│153 │Recov200│65│  │  │**** │Recovers 200HP        │
1 Y1 u' x: A! @: J! P. d│154 │Recov300│80│  │  │**** │Recovers 300HP        │% W; B( b+ ^* H% P
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) V6 M( y- E0 v. M+ l' j" s! B5 k+ ?│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* O& M4 a, v1 M3 p; S* {% `. y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 L2 L: {3 Q. j1 W│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
  j# {9 u; J% B* c$ Q. g, G3 H- D& _│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 K: Y8 Z* q) I1 `│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 m' k  t/ d1 w' \# @; x' \│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
- {, J. R& d0 d2 }! `% x5 [│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ g: W( B$ s( U
│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 D  r/ Z' M. |3 W; w6 E│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ x5 u4 C6 S! U/ k
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 q# D8 X9 q" `3 H  M│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" k5 f1 |' k) e% h+ x! G2 p' E: I; Z
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) L3 a0 l& p7 Q3 e! }( Q5 K2 O# ]
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' [5 C, h1 t& Y1 e/ d- \: @│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 ~3 b0 ]; E# D% B
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& M* {6 K4 }% @│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ E) Y: ~8 h, J7 o4 @6 n, j* o
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │8 }: _" p. l3 O* o
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 _" c. c" ~9 V; D
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
8 c4 c& D/ e7 J( z, h3 s│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
( }5 z, y" f9 C" ]0 {$ f  b. _│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. ?, N- j  ?; H( z- ~/ W│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, x& F6 G# Y% U/ ?* ~' ~│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
  u' B; P: s: h, f$ \( I# A4 S│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 w1 e3 j: `) h, g3 F+ I1 C! n
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# z2 L+ C( G+ V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 _+ a) H8 U6 D  K
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
* {$ d+ l( J) A6 |: O│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 L. r6 L) l! `9 _* J
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │6 b% o, h% x4 ?% @% c8 Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 F# _' {. E: u- t
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │: R* Y3 M4 Q2 y' L* o* y* p* e$ J5 R4 k
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ |; b: K$ _' B' n) r, t
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 S/ Y4 z+ c, }
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │8 D& a3 y- o5 A8 S# ?0 \
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 F/ C# }, m' l% E1 `. e0 |: I+ }│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 `& n; r" L8 D6 z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 Q# L& p# C" K5 i6 F5 z6 Y/ l$ @
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 ~( l. J+ M, _9 Q; D6 g1 c! ^) L
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# n' Z4 J* y% T) H, z  V│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 \5 l- c7 z% r  [  a│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  f: f3 W5 b% ]  i" ^
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │; ~/ o6 ~4 w5 a% d& C* _4 m9 S# R
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 S  L& v: y. _( S! n; V5 m│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( D( B; `# H; ~
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 l0 l" J- x' e└──┴────┴─┴──┴──┴───┴───────────────┘
7 E1 x7 {; b% B7 e& E- B8 P( C/ X. R& i: K

0 d9 k. h: ^8 z3 pMega Chip
0 v% o) H: ?& q4 Q# |% V' @┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ C( x0 k+ L( \" k$ C│编号│名称   │MB│攻击│属性│稀有度│说明             │
( s6 G* x% d+ Y  u2 _, |9 m: K! u├──┼─────┼─┼──┼──┼───┼───────────────┤" }& v, v3 y- T* ?* U4 f( G
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- Z, ?& M/ e) f
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% a0 V' @& o5 r' H; u5 \3 i' J
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
, k9 n2 F+ N4 W% R- z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ S% J6 s  M# y$ n6 T* t4 q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 w+ w* p- G1 G+ S* Z5 ?8 Q0 d+ S! Y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! i$ [, U9 B2 ^* G& N
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
# K6 t8 ^' F; X│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; H2 ^% l$ c: N2 @. B5 G
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- o5 N9 R5 c% Y8 ]│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. Z( u9 X0 I( ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) x; Z& t2 H5 m
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │/ h$ [  x  N8 [, X/ R; p+ a
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 S! L4 s1 W% e; Q% A8 A1 o7 }0 ]
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' Y- H" j, m$ ~! I+ Y│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ h: g3 G6 G5 D- |5 b4 T
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
, @1 w! |. r& x$ J9 K0 S' e│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 q' R  g" S- N0 W6 f! B4 W$ Y' r1 }│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 N9 ~7 L7 P5 \6 l1 R
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
4 C* O7 U' h" s4 M! _2 E  d' B8 t7 X│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 ^9 p& f# L$ Z0 |1 z* w) G" z0 ^│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- C3 [" q" f. F4 W5 w2 k│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │% p; p* F1 [3 W% Y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │$ `& p0 x8 D$ ^; L4 _7 q4 U
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# {+ W/ f1 e- y( X/ y2 D
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │8 z7 U1 b# K# ?/ b% c8 z* ]
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; t' n  u0 L, K0 v- W  C2 j' \
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
& z0 z7 l8 H" y2 }/ {. D│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 v8 @9 p; S8 A3 x1 J, c0 Z3 q│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: z" p/ N' u8 a0 P│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 |" |- s% F. C2 ]0 Z5 z2 `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │  _, H% r$ A" m8 f3 t
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
) g6 Z( o0 [' |( I6 J4 ?│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 D7 x, a7 H1 M- o: ?│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 X# H7 d3 ]' C3 B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. X, b& ?6 T* d' F
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* Z; ?/ ~$ T, K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ \1 _3 J. V( L" z; m3 y8 |8 C' @│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# [1 a9 W" X& t6 d│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, s$ j! Z+ h. p
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ \0 S$ T1 A, Y% ]
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ A, Z7 ?* y% R  c│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ y4 [7 e) A6 Y" z8 y. o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 N& _/ y7 p+ Y$ h$ q$ w# q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& @5 o1 p+ X$ Z" h9 Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( }  e" W( \4 H  z- Z│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │7 }2 P/ T8 _7 s3 n0 h5 ]
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 @+ a3 z7 b5 L! J0 Q5 h│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ \# u) C% j$ P* W7 x% u1 }. v
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( b& u1 z3 n3 o9 W
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! ~- S3 U. ^' o  ?9 t6 q& s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& A* {4 |: _% T1 v8 k" \$ Y& n0 X/ N' n) o│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, E( t9 ~+ B% x% k  ?7 I4 O: M
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 u3 h9 w% W' h" \0 o3 m& l│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ _. `' Z8 N! N& U) n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 s% \: C  U. {; |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& G$ U4 Y+ A. Q7 W5 K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │9 }$ Y- o/ L; s. \
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ ~- Y, Q; u% ~! W7 C8 z│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 u! z% p8 k5 h6 C
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
) a' B  _9 n3 C7 y" [│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
8 @7 l" f3 d" G* X- J: H% v  ]7 W- O│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 w4 i- M/ D; {) Y% v
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
4 v2 B* S% {& W9 O6 j│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: [4 ~& o, e. e. k; a/ Y0 @+ O2 W3 O
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 N' ]2 ^7 p4 L& q7 _6 Y$ N! z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 T% T9 q' t3 t# S! M/ I
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- I# m4 {4 a$ `) @, O5 e" m2 `│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │4 z) H, e: v, R- J' X  D* I  f9 U( E
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: M& X. Z' x, J# q, C6 _│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& j$ p* E0 E- h- L9 b
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) c  g, q$ h+ m. \$ [0 i- Q, u│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, z' I2 W3 h4 a% q# p( i) Z│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- c; P6 h2 i# K  q" ^" A) D. X
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 @4 A- d- [; g! g( X│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 Q: a; ?$ d' l$ g: n6 X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* T, f% K2 j5 K+ @4 f" C4 t
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 h) Q+ o, Z( J# U
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; o: L4 r  l7 L" k. a/ |  p1 c: F$ L4 k" [
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, a2 C9 W" t/ R
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 U6 l0 G5 T& ?5 {  u8 R8 V9 }' i; H1 N│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 c+ E5 O5 ^% X+ N6 J│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 N3 X0 O$ M8 T, H
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; m* f0 o2 i: W8 V0 o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │; G& C0 T/ f0 [5 @3 V
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( A- ]( B' Y+ a
└──┴─────┴─┴──┴──┴───┴───────────────┘! O; h. J: n  ~+ ^# O6 X* ^

, y4 L+ Z1 P% W: C/ H! C% D  R) G& ~4 _$ H/ O- |
GigaChip (蓝版)7 L/ M; ^9 l% M/ B; a9 y' f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ t$ w" D0 u6 `' T: `: R+ y  h│编号│名称   │MB│攻击│属性│稀有度│说明             │
  W, L/ G3 q- U1 Z! R# ?├──┼─────┼─┼──┼──┼───┼───────────────┤
" T* X4 D9 E6 k# ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% m$ Y+ t) X: \! y- y' y│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
" N$ r% G( {: b( [. {/ o; F% j0 ^│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
  {8 B& [. Y# I5 I│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 p+ F( b/ O8 K) a1 q, n5 {
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 a# m" y. \) U$ }
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, m& A! n( ~4 e" J# f! H
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. K; @3 ]' ^+ z$ y/ P
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  t2 V4 C! d$ S
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- P5 Z& Q3 ]$ x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# x' A' c' q4 ]0 p& [* y9 T0 n
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# s( }. _( C1 W# m/ l  t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 L2 E& _$ M. x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' N5 E7 }' `9 u+ q; g  B
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 F& ]7 {7 c3 w1 A) [9 l│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  O& C, o, N& w* C6 z6 W│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
% D8 w# g- c6 v8 m& u' Y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │' i: I& r" d/ R9 G$ a3 ~5 @/ T
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 P! ~4 `; @/ b5 }│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- A/ n* F+ Y) S% o& C│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
8 I4 u8 {; A" q2 N, s4 _- j- f└──┴─────┴─┴──┴──┴───┴───────────────┘
3 I( j0 l  n/ w( ?+ V! C
* w/ P) c' M2 J: pGigaChip (白版)(只列出与蓝版不一样的Chips)
# p3 n. ?9 r' q- i, Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
% `2 D! h5 f# I( A; r│编号│名称   │MB│攻击│属性│稀有度│说明             │7 X: `' @1 J. w. X/ t
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ ?9 z- J/ O; b8 o/ U│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
  U: s3 E$ d1 c! e, a; A│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ |/ J5 V3 i* F; A" T0 m
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. u3 N; f; h6 N& W0 L
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
' `5 b; [; w7 x1 Y( C! W4 [4 E└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ y- o0 H, U1 b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- }5 L8 r1 V: D2 D6 n
& A1 r  R" ]7 `8 t# L" Q; H001002003004005006
0 Y9 q! [' {) R/ q4 |007008009010011012
! [! t' o6 T" l0 X' J013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 |1 Q6 M* l1 M, [# b) E6 b/ Q: ~  W
019020021022023024' c9 N- [7 j0 W; S" `2 U2 `6 o, _
025026027028029030, d% \  p1 ^( A: T  @8 `3 u7 h
0310320330340350369 x2 W8 m1 q* a' O. H4 H$ Y6 }
) U* k4 l* [* f3 @% c/ F6 H
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 P  A, t9 Y. r# O" h' U1 ]

6 T* s0 `  \1 F4 K037038039040041042
8 U. {1 |7 I+ p043044045046047048
6 k# U0 r1 z, y1 m( K/ K$ B3 Q+ @049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 u' @5 Y7 B8 H6 H, O1 p! n6 a
, i4 Q0 N8 }* m7 C# `
055056057058059060& k$ s, v5 p3 z3 T) U: t4 `* c
061062063064065066
' T3 r7 h" d3 ^067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 m  I0 d4 Z! n* C* [2 _$ n
: ?7 `0 q  ~/ |: U7 u
073074075076077078: J. C- h' A: |2 \$ Y% X% W
079080081082083084
. f2 ^) Z* N& ]* C085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 [6 X# o- R9 S* R3 P4 ~0 I
- M4 j2 j% x9 |, s7 S5 I
091092093094095096' i6 _* r: ^: |- ?) B; O) a4 e
097098099100101102) t: A( J2 \7 J/ E# M$ V8 `6 F
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: L! s5 {2 B8 n/ P9 _
" _0 m/ c+ u# a; X* M2 O109110111112113114+ i5 ]: K5 Q& J! _
1151161171181191209 C1 |+ i. s2 A, R
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' L1 o5 M' G7 K% D  s5 K; _4 W; T% T# H, N4 e+ g
127128129130131132
# B! ]  B0 B& m3 W. t- g133134135136137138
* m9 w8 K3 X' i* \5 y+ Z( R139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' ~7 M3 H0 \  @7 p4 F( u. E) D3 E' k! {& ]1 s: |
1451461471481491507 I$ k8 [9 }+ J' w+ [
151152153154155156. t6 D: m9 M8 j) b8 f9 ]5 R# S
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 j0 ?# q# q7 t7 N; }, u

7 K. S  ?  A( a- d  U" u163164165166167168. S7 L  u8 }7 }) o
169170171172173174
" M! N1 H; s$ o3 E* V& C3 G/ _" u5 i175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 J! q( n3 f' ?4 Q+ c& j% W' m6 [  }
181182183184185186( H( r3 {/ x. L% O- @) {
187188189190191192( X! I! ]. Y7 T$ t% J9 n4 s3 O! l2 n
193194195196197198: W: _9 z  |$ e) a5 k+ i' ^" m# ^, d
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- ]' \$ k: Q0 r7 x/ x& |# b( I0 F( K

5 r7 k  ~( C* q* J+ C- E001002003004005006
5 x9 S7 L- S3 `+ F007008009010011012$ \" [% `' t5 D" ]; b) v
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ i% H  p4 e6 G' h1 d% v. h# h5 ~& u6 Q. o
019020021022023024
( B9 Z* ^% D8 `: g# c% |. ^' w025026027028029030& ~) K$ I: x9 p% Q9 U- R
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 w% C; Z' S; [' V- F" b
: {2 A+ x# q9 M( O  e
037038039040041042
5 p& `- m7 p7 G, l. s7 P  T0430440450460470487 T+ L; ^% `4 W, j" o
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ Z% M$ Y: V" H0 W1 u. l
: e; ^7 `; B; A0550560570580590604 {1 G( H, d( T! k
061062063064065066
1 L5 f# B! c4 o: b# n+ k; y6 }067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 w4 R: _2 z. U) {3 T" y( @& q( X& T5 {. M  b
0730740750760770781 Q. U! I' F  e3 ^$ n+ [9 R& a
079080081082083084$ o2 k* `! T3 @7 @9 ~
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
3 J, w  O  \2 p9 D; ~! B* u4 @* i
0 K; R+ U  S- Y8 c( H001002003004005006
  K* n5 j/ \" i, C# P007008009010011012
1 D) N! d# h' H6 b" `013014015016017018: l5 z+ `# r2 k7 i
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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