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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . |0 b) T% l& Q* V# e% L1 @) \
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■● ■  NintendoWorld    站友xliz原创# }5 ]8 V; d6 P0 Y5 J1 y4 h: N- f
■ ●■    http://www.NewWise.com
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3 h- L% ^+ P1 M# @0 Z) e

4 y5 }- o) G! m2 M           洛克人 EXE 3 Blue 卡片组合
& S/ i# {4 b, B% G/ w$ X/ G  y. m. E7 n0 h, j( k* K+ Q( p
' F$ n" ^- {. R! C
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& B( [+ d: a0 X# z
大家要看日文版的P.A.或详细攻略,点击这里吧!

( b; q! `5 v! l. g2 R====================
  w' _' c. k( t6 T6 Z9 s1 d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : q% T/ a1 ?% `2 t6 s' u

8 {# E+ ~5 {4 Q( N以下内容格式如下:  s. l3 R) v, y$ s

5 \2 {! i- r* R0 C* q6 ~6 Q编号    名称
* F* v8 p* a, \/ h3 ?2 V' j% I说明# z1 R( W6 q! A* c/ x( {# R
组合方法2 m( v) b. w0 U& d- g& H) \& a4 |$ u
---------------------------------
, L- E6 H8 @! z6 h& h6 H01    Z-Connon 1/ Q) J3 G: C, I1 }/ E
Unlimited Cannon for 5 sec
2 W8 s) j; ?( F0 |4 T9 u7 TCannon A+B+C
4 Z' C* l9 Y* K7 ~# uCannon B+C+D' t3 N8 Z$ ]) |  K+ H
Cannon C+D+E
  H6 y! @" C% W4 d- m, \
9 K. s8 h/ A7 N/ f02    Z-Connon 2
8 ?' k$ q5 d0 [6 ~Unlimited HiCannon for 5 sec
4 ~7 U+ Q# z, \  UHiCannon H+I+J1 i: O4 E# j0 Q0 f$ E# Y
HiCannon I+J+K
6 I) g) B  R7 b3 S( P( NHiCannon J+K+L% q$ {* k3 T7 |& u* X

8 A9 Q4 V! D0 |  y+ M7 A) p: z03    Z-Connon 3; G! `" f" @, C0 x
Unlimited MegaCannon for 5 sec
  @5 w" |0 H9 lM-Cannon O+P+Q
& H# u; X4 r/ RM-Cannon P+Q+R
& C2 M/ b  {2 E4 y4 x: k( Y1 }M-Cannon Q+R+S
8 ]- r1 }- z3 r: G  w# M
5 i1 Z1 V/ f: ~- K9 d) b( k1 @04    Z-Punch
2 }6 H( ]# y/ [  BUnlimited GutPunch for 5 sec
0 v+ h! n) S  O7 H- mGutPunch B+C+D
0 \$ O" s( z0 V! x) u- @6 _' |GutPunch C+D+E
$ r. O+ m0 n- x) g* s* F" [& S3 `6 hGutPunch D+E+F2 ?( E, j+ n- }! o) m6 Y

# I  ~: t* _* O& ~& h, _0 L' Q05    Z-Strght
( c6 H$ \, I% A; j8 eUnlimited GutStrgt for 5 sec3 V" N9 M$ Z+ L% s# E# b) p
GutStrgt O+P+Q9 \* v( I; z5 _+ t% b, E
GutStrgt P+Q+R) R0 O2 [6 D% \; b  ]8 [
GutStrgt Q+R+S
$ _+ _1 f% A6 ~4 B' g, y0 m& w2 h& {) b: h1 q
06    Z-Impact
3 Y8 j9 ]& Q6 T7 BUnlimited GutImpct for 5 sec7 z7 v+ j6 H1 p2 ^2 x
GutImpact G+H+I
: o# _0 r  u7 N: w8 z& rGutImpact H+I+J
1 \% a2 U# j. x) U; rGutImpact J+K+L
2 F/ q9 L$ c0 D' W1 p0 }6 ^: u  V- y2 a# X9 G* s  \9 h8 Z
07    Z-Varibl- e% H! t: ^  i4 g
Unlimited VarSword for 5 sec( E6 X% k& ^' K
VarSwrd B+C+D
- U/ l5 g6 C0 u; R. L/ Z! {# G. xVarSwrd C+D+E
9 m4 g0 C8 M, _4 {6 a$ `. x) bVarSwrd D+E+F
$ e5 }$ B$ I" x" X; [
# z" ?6 B' Y- b$ c$ W( ^08    Z-Yoyo 1, R" w( u+ l* n/ U( W# P
Unlimited Yo-Yo for 5 sec8 G& Y# k5 u7 _2 G" r
Yo-Yo1 C+D+E  t& P8 H9 F+ Y& S
Yo-Yo1 D+E+F7 }1 v4 a( b5 l, u" w
Yo-Yo1 E+F+G; z" D* R2 G3 Y& O! H' x

8 |4 b6 c& P- U  s09    Z-Yoyo 2
  Y* H0 Y; L+ ]2 pUnlimited Yo-Yo2 for 5 sec" p5 v6 b8 ]! c- X" n: S
Yo-Yo2 H+I+J9 I" n& c. z! }( ^: b+ i+ V9 h4 g/ ?
Yo-Yo2 I+J+K8 B% C& s/ Q, V/ C- @$ c2 `0 U
Yo-Yo2 J+K+L
0 U5 [& ]" X7 J9 A2 q
) O2 G! T4 W- r7 X10    Z-Yoyo 3
$ V6 T7 n$ l( G6 oUnlimited Yo-Yo3 for 5 sec" h4 `; g- t5 C- R2 h
Yo-Yo3 M+N+O
4 |! P; c5 c& U0 B- O. NYo-Yo3 N+O+P
5 c) u5 w  C$ e6 ]1 [& m: OYo-Yo3 O+P+Q, j$ r, M/ ]  g3 n/ p0 _5 c3 [1 h
3 n4 Y2 {) O+ ~9 D& T8 x
11    Z-Step 16 z! N9 u6 c# Y  F! u9 v% u& ]
Unlimited StepSwrd for 5 sec' x) i3 R1 Y3 R0 H" \5 @- q6 g! D/ z
StepSwrd L+M+N
; P6 t! }; |) @, y& z6 QStepSwrd M+N+O
* |# J/ M# S7 X8 dStepSwrd N+O+P
7 X( A! a, [: Q6 A8 i! J! {! U3 f# a5 r
12    Z-Step 2* S" b) p+ W' L% ?* L+ c3 T
Unlimited StepCros for 5 sec
  Q2 K" g& j5 WStepCros P+Q+R
, c- N2 @) h6 ^1 \! N7 FStepCros Q+R+S$ r: V- `! k5 q$ @- r7 k
StepCros R+S+T- T2 X7 T8 \- b' I! q

( |" ]# X, Z7 v9 D) s13    BubSprd
% f" d8 |* B+ v: F! F1 e7 _5 e& P: t5 ^, OAttks w/ spreading bubbles!
& m, a  i! `. y# F) ]Bubbler  C+D+E, l3 v* {6 [8 ^4 e  f
Bub-V    D+E+F6 S5 g$ k# b+ _
BublSide E+F+G) Y) |1 m" [* t1 X3 z, @
Bubbler E + Bub-V E + BublSide E/ S  D5 o) e8 M
' K/ p, V3 ?# j; W
14    HeatSprd# _+ g5 z+ E4 `, i! ^
Attks w/ spreading fireball!; v2 h# ]: }9 D% Q( |% {
HeatShot H+I+J: e( K* }% @4 @) D
Heat-V   I+J+K
. X- }# f0 B8 KHeatSide J+K+L
1 C% v- b, m  c5 uHeatShot J + Heat-V J + HeatSide J( ]$ {) i+ ?0 \9 n9 X
8 t% f8 w8 K$ f) g
15    H-Burst7 `0 E& d/ M2 L1 P
Creates a giant explosion
4 g" R  x! t: l2 h, iSpreader M+N+O
5 t' f( e8 [2 U' oSpreader N+O+P( m/ H. w8 Z# v& P7 f8 G
Spreader O+P+Q9 F0 C: Z  }+ f- }$ h

3 [, t9 G) y& a' P/ V3 S: Y16    LifeSwrd
+ v1 ^2 H) m1 BSwings a huge 2×3 sword!
2 B+ f7 z/ C5 b1 g  J5 C# tSword E + WideSwrd E + LongSwrd E
" d8 Q: F4 l" n$ `! Q* z$ H7 dSword L + WideSwrd L + LongSwrd L) o& R4 C, J# J8 o
Sword Y + WideSwrd Y + LongSwrd Y
. t* c5 N, l1 [, S
$ X: E4 \" W+ l& Z9 c17    ElemSwrd# O0 A8 T. j  ?( y2 ^) e
Wide swrd contains 4 elemnts
' P' }  i/ H1 p8 R4 VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& }; E; J& v1 Z0 W% vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 v' s8 P% c0 m: L+ t9 w% e2 m! D/ {9 `- l" p6 y. Y! Q1 G( y
18    EvilCut3 t# \7 `, B; e1 H
Step up 2 & make 4 atacks
% w( O: [* N1 S6 H9 u/ a7 n; FStepSwrd P + HeroSwrd P + StepCros P
1 t/ }/ O9 C: p4 n, ^! A2 x& n" E) d  Z" b9 j: J
19    HyperRat
/ v6 C- G! E$ L+ R3 lA giant Ratton charges!
. W6 p2 T$ Y" \1 T5 e6 b1 ~Ratton1 A + Ratton2 A + Ratton3 A9 z, s; j: ?. ?5 o# @
Ratton1 C + Ratton2 C + Ratton3 C3 B* f5 R# `9 N5 u
Ratton1 F + Ratton2 F + Ratton3 F
+ N2 `4 D3 o- N  {, t0 U
- f. q$ j9 O% O5 }% N5 W/ f20    TimeBom +
' c  O4 \" P: ?( l, l; q/ @Sets Time Bomb in enmy area
) P! ?& ^% C: f6 L6 {8 rTimeBomb J+K+L
" @- {0 u) _7 l. `0 N6 PTimeBomb K+L+M2 @2 U* N8 j( F  E% V
TimeBomb L+M+N
. k. q( }/ k3 }1 ~4 H4 x2 j6 h' Q2 ]8 a+ [4 q
21    GelRain3 I2 N" R: F0 A3 `+ e+ j
Gel steals squares
! X1 z7 }  z+ [: |MetaGel1 B+C+D
" E$ ]3 ^+ i0 R( iMetaGel2 E+F+G( ?  _+ u3 [2 @8 G2 x
MetaGel3 S+T+U% B9 {. D4 g& Q' {

0 c  |* K- ^- T5 r  [, ?22    EverCrse
2 {( J( f8 H! GShield chases enemies
* A% g1 {. G) @4 X" v/ rCrsShld1 C + CrsShld2 C + CrsShld3 C  l3 O7 M2 g: T1 q! {0 a
CrsShld1 L + CrsShld2 L + CrsShld3 L
% E: k% Q6 B. L9 ?& ?, e
7 F) R5 E2 m6 e# T8 X4 E23    MomQuake
! L0 ?2 A  R8 R. y2 x. |" [Awakens Mother Earth!1 {# H( N: {3 L: B2 F: r' P# X
RockCube * + RockCube * + GodStone S
0 W' s, S- Y3 _7 Z& X7 f$ d+ C
3 O! v+ Z' `0 T- M0 Q24    PoisPhar1 r8 E; L6 I* B1 J
Pharaoh generates poison
% g1 o/ a/ a! j* A) ^( w( f  xPoisMask A + PoisFace A + Anubis A
) u2 K$ ?9 s5 U; \+ h
# K! _) k% s8 y. U, i25    BodyGrd
& ^/ r' Q- k) `Bodyguard takes out enemies; d: C9 g: R& r$ L* V; Z
AntiDmg M + AntiNavi M + Muramasa M3 Z0 j! A5 p' k2 C

2 j- H9 q( h, i' W26    500Barr* ]" D3 L9 C. o% r  u+ p) |) T
Barrier absorbs 500HP dmg+ X4 Z( r) i" C' `
Barrier E + Barr100 E + Barr200 E
3 @2 }+ E. H) HBarrier R + Barr100 R + Barr200 R; |, Q% B( P  r# [2 @

( [5 S/ Q; l( N% }+ U3 p9 \27    BigHeart" a3 _6 h9 h9 I
Attacks, then heals HP!; h' p( T4 S$ w8 D0 V3 A6 S4 c2 @8 V
HolyPanl R + Recov300 R + Roll R
* p9 t* K# R! h) I, C+ \5 O( C8 xHolyPanl R + Recov300 R + RollV2 R
( ?, J" G# f3 Y/ n0 lHolyPanl R + Recov300 R + RollV3 R
2 @( b3 n! O1 w( b- ^! p- j  |
  H! z) e3 W; L% P28    GtsShoot
( ]- `- }, z: B( A4 KGutsMan throws MegaMan!. U* d% J1 _: J& z6 ~6 u
Guard * + DashAtk G + GutsMan G* S* R! y8 R* J& I' ]+ o$ l, _  Z. t% u
Guard * + DashAtk G + GutsMan2 G& Q% K* E9 U- \, O5 I  {
Guard * + DashAtk G + GutsMan3 G/ _% c, x% f& F0 \% Y. v* [
Guard * + DashAtk G + GutsMan4 G0 A7 C" f5 L7 w
% E4 f! C% u. F1 z5 y+ H
29    DeuxHero
- |  V( T, z: i% p) @6 c* U( y* x/ QMegaMan & ProtoMan team up!# ~% Q9 _- m! F
CustSwrd B + VarSwrd B + ProtoMan B% g$ G& M' O1 X5 A
CustSwrd B + VarSwrd B + ProtoMn2 B6 t0 Y8 q& ?1 x& o) R5 @  E( @+ T/ E
CustSwrd B + VarSwrd B + ProtoMn3 B
8 ^7 s0 \, {" t$ _. C; p' LCustSwrd B + VarSwrd B + ProtoMn4 B3 G3 j; M* q; T9 I2 H
6 U+ R! R( D6 M2 t* C
30    2xHero7 M5 D- E) }3 E8 L
MegaMan & ProtoMan Dual atk
1 ]1 K. J, R/ b: ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B0 U) `$ B: R( f* i- t6 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 L& p0 d' Q' j8 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& V; J3 Q$ f( D1 L! Q' ?# cSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" I( W3 a) ~; Y3 M+ T+ q: G7 E" N
/ e6 J0 p8 z5 G  j. b% N31    PrixPowr, B/ s5 f$ H, D' M0 y
3 Navis attack at once!
) T' m5 O( b5 y& XTeam1 * + Team2 * + KingMan5 K, \4 R: B$ m! Q) e8 V# R9 \4 X) ]
Team1 * + Team2 * + MistMan5 M$ @* H5 T7 V0 n$ m' I
Team1 * + Team2 * + BowlMan5 B% L, T' m/ Z" ?9 ]9 H! c- l

" E: ^9 {: {1 `! m7 K9 ?32    MstrStyl
8 }, B! Y( K/ I1 o/ t# aMegaMan unleashes his power5 C$ \. s1 J: y# _
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ K! z0 {5 E. q7 B& q* Z; O
; M/ n+ ]: q; g. N
StdrdChip (Part 1)
- k6 E# ]: E8 v- N0 Z( r, g, Z# Z┌──┬────┬─┬──┬──┬───┬───────────────┐& i: G# x; N" H' s3 w$ F' e) K
│编号│名称  │MB│攻击│属性│稀有度│说明             │: |; B1 E7 V1 q
├──┼────┼─┼──┼──┼───┼───────────────┤# N/ w% Z) S3 U* t, j' C7 a7 b
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 [! t( l2 F# r. |, h6 Q$ V* Z% _9 {
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! {! P2 _  B1 W; S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- o$ a. M3 P# S: v( E* v$ L│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, f9 J5 U+ b% o% k9 u2 A- m
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) G& U0 ~+ h7 |- r6 y% ^( J
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; {. m  R+ |. m- q
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& j9 i6 K6 x& v) G" A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 m* z( U+ }5 {9 t* d3 ^! i2 R( ]│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: V; p3 _8 _/ S" {* i# o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- o8 v! ]& m# p9 L0 Z, |! ~; e│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
1 K% w! O' i% {! v% N" V% f│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 q& U7 D' v8 `8 U! k- H│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# C* |% [6 I( w2 Q; j2 K│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
5 {7 z# w9 x4 u5 ?, j│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) n! t- V! m9 o# t
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* z: f" ~0 ?" M9 ^
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │1 c/ A& m+ ^' g: X
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 X: g( \, _+ I4 L4 N│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 f8 ?3 b9 A! }  J│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" Z0 c0 u9 n( G: o/ c" y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ R/ E  c/ U' v$ Q) F. T0 _: t  c3 Q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! H& R, U- e* j9 R" J  s. ~4 x│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ L$ _7 a8 p3 ~+ A% ]
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- k3 [8 X- U1 [' U; ~1 m3 Z  b
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& u/ |7 h! G) U9 z, c4 ?2 W' I8 K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │8 z3 i  q# q5 W# }& Z# j3 \1 v
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- H9 q! O# P. R, c* _3 p) z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, d$ G. I( t' @/ ^$ G
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: S; ~2 V7 b+ {│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  O3 ?& @% J( `8 C# M& a( `│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ T( `! i0 [! O$ J3 {; {6 l
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ x# i' P* s/ V- B: N/ z+ a% j' W( A
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ B, }3 N( |( ]7 o5 g3 p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 o9 n' n1 W  \& g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │: a8 r$ Z/ ]: A/ ]- [
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
. A1 ~1 a+ M/ O. [│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( p! q2 I5 [7 P│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  \: ^8 M% }! G1 ]* ]
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& ]3 t6 |' u( ~( \8 \& {, c# x│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' \: s, o6 z2 c+ p$ P9 D
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
( R: R% d; u2 C4 f: L& m1 h9 Q│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, k/ ?! b- N& F& P% l5 w│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 W5 [2 @3 h3 m4 b6 l5 I│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ m. D! D5 T8 t! b# d) \5 f│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ T  V) z3 [; C* k* i, w% G* [7 h$ j
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( Y! [5 V3 ?& T6 D% v: H- X
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
$ K& X0 j5 S! S2 M% T, T, h, H│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  W6 {  l% r* Q4 Q$ U1 T$ S) M│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 r, M' y! L3 ]) y4 c( g
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, d7 U$ a' C# g│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. O7 y' S. W9 M2 P: Q. L
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 v0 L3 C0 m' S9 J+ t" X3 W│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! M( j( R1 a- \5 f  F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 c( `: h! M* z" T1 l) ~│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │/ D# q3 }9 A4 h2 _+ O3 y7 b( s" }
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
2 i$ e8 g. d: C9 ]. O│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: V& @$ R8 l: h2 D│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* @6 O3 p* L7 f4 b
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- U1 I7 r4 b) c2 C/ ^0 A$ _
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( l9 k7 P) L& _: E* c+ c5 G
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 o( q0 E7 a& Q  I
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) Q5 w' s4 G% @8 B. r- ^
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 b" r. \+ D# }! F& U) ]│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" Q, m, A! k, L9 q( j
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 {. E+ k" h+ ]7 l4 H9 M) ?3 |
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 u! x2 D3 q) p6 S+ O7 N' g' }
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │9 [8 C% ]5 R! y
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: H9 x0 V5 q8 S( R  j  y  {
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 K, M, E4 q4 u! M# u│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- {' x4 p% o2 S* ]* v! P
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 C8 q# m+ q7 e5 _: u* f7 V
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 x. d. D; a- Q4 Q: \; I  S
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 k! `' j- @7 s' P  v9 w
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( v$ _) o* u! e! s5 [
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! G4 y  s$ Y3 z' q
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  q0 M: P( h3 k, B, t
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │& O* O3 P- ?& c" ^
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% u- ~4 E; }1 e9 r1 m: t* Z2 @│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │2 X! I; q' d  Q/ A  W5 t
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. Y7 a: K- g, p5 E" v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
( ]" y/ U9 J, p$ L& \* X2 O│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │3 G1 b: b3 q; B& I9 R! R) u7 t- T0 q
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
( T( r$ c( M- [│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │! Y  H$ }9 q; f
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( m0 Y/ B2 i  b: P% P' \│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │" m( \/ z, o4 L* t* U. v
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 Q9 D7 M0 {4 ?│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. }# l) p: o, M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( D- Y" q& M. q3 H; K
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 T  w3 [8 D+ u! o
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! y7 V" o# R3 |1 o# s│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. J" \3 J6 S& f│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │5 y* Z; h" e4 x! ?6 ~
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 U1 I! ^3 |6 K% B
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ X* S" c' h" l: |3 i4 b
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. q2 v4 i" H9 G- N8 z2 K
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) ]) O9 e! w8 y9 ]
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 r5 R; Z1 v+ Y1 l
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ J6 B8 H: [+ T* r& E0 z7 w0 V8 O│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 R: r- M/ s/ H8 s/ d
└──┴────┴─┴──┴──┴───┴───────────────┘& ^2 O. R3 ^% }% ?0 o9 p

5 @- e8 h  X/ sStdrdChip (Part 2)
# J6 O6 [: O9 F/ p+ d/ ~3 ~" b# e┌──┬────┬─┬──┬──┬───┬───────────────┐3 T& Z+ U% Z5 N" {
│编号│名称  │MB│攻击│属性│稀有度│说明             │) z$ R2 r% Y8 \
├──┼────┼─┼──┼──┼───┼───────────────┤/ n% ^+ B% P" B( j& C0 u+ V
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; p: J% j" b3 I5 U( P5 T
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& ?7 `# T: x. Y# }9 W
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' N( x7 m: m8 p3 {1 j│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% w' S# \: f) r9 y* m) t+ Q5 W( f  F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& V" v9 H: p( Z& ]* M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 }/ d% |$ V( v
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 ~- ]3 _9 K9 H0 _5 v' u" `$ A" Q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% Y( Y8 _+ K# A│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- e( Y3 C3 c2 j4 V9 x  c* R/ c
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; m$ \% A% s; j% l* o3 V$ Y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- o. @+ m- y! Y9 e
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 V7 W% ]& R5 s: `: N  c, {! r│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) o5 T; X8 y$ n! Z3 g+ n8 O9 U│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" i7 i1 J' k. |) J8 ~
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
( d1 c% @. B- ]! u# H3 m│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 M2 g, i! @- [1 @1 q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ O' L9 G- n, O│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# F% {7 R! ^; m$ J9 S4 q; ~│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' ]3 _& V" b  M) G% ]1 d0 \/ X
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
/ b& \- i3 }  F! M& C4 Z│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# S# f9 t6 m% R! A: g, |│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 L% q: l& N, M│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' m  Q( }; M. K: k$ B3 P6 o
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 x9 w5 N0 e( \+ q- p8 d* O│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. p0 N9 L9 ]. n: A
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 d% s2 ~) z6 h
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, b( _7 O8 a) A" r+ l/ J, k, K8 d
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 D1 ?' u1 ?$ O: M
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
( B. {" U8 d! [6 e/ _: ]1 r7 m│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( W0 u4 `, ~+ I: J9 |│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 [7 ~" l8 B1 B* m! h. N
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  s  e. d8 {5 k4 `$ |$ l│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! _  C$ J$ G1 N/ ?: ^! p5 ?│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 @3 |3 d. [4 l( n, D
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
1 Q9 C! l9 F+ d; M│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 i" r6 l5 M: D6 S+ I
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; y, Q: i4 a# k│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- _0 [8 D4 ?4 R5 B, g│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ u( Y- i, W. o│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# H: g) W& y% k- o, z* e2 k
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  h8 K% F  p9 F/ X# }2 I
│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 `# q1 ~7 e' s
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# Y* ]% Q+ B: t( n3 j* P
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( K# z+ m  a" P$ X1 j% O
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
" o# Q. r" d( z  `# ?/ \% s) i│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ S0 A# f' @! d. c0 K│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 j$ x& A0 i  o6 v9 @│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# _, P1 e2 s/ Y% r9 \# S/ w' m7 `- q/ ?│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ f9 m% D6 t0 i$ E  y8 o
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
$ c. o% e" f. j+ z! |5 U+ s│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% f3 c( S6 I( J: X% y: u6 W
│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 o+ ~, _0 b6 B$ ~0 {
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 O* _9 ^7 ?" }* n; ]0 {" X/ B' r│153 │Recov200│65│  │  │**** │Recovers 200HP        │) I+ N0 h! e( ]4 v; T0 S" A$ V
│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ j2 S/ I% ^! m/ V
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
1 U- M5 W! Z; C& G: }5 N1 R$ L│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; d, I: v# e' d3 U# Y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 {" m+ N& |3 `% ^8 m
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" j- Q- |- r$ e4 ?# R9 I: X- A│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, `" S6 \& e! n
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( z+ @, X4 B. ~6 D+ b6 V. F- |│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: d( t1 e/ o7 v% U│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 y0 @6 F" a/ m9 ]│163 │Invis  │11│  │  │***  │Invisible for a while     │0 f1 l4 `: l) q/ E: Q0 r
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) t( W5 m2 z$ w) R
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* H+ m3 p/ j1 c
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 ?: y8 P1 i4 M7 ]$ D│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
( ?( t! l- x- u+ r/ U) x, v│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
  K2 [7 E/ G) d% E│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, s! z. I, N% ]& L) r│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 g( _/ z2 [5 ]& B+ n3 U. p│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; c1 c+ k; \# ]* F" S3 F5 ~│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
; y0 c9 h$ x* M( V│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* G' @9 O7 n. v! A) L9 m│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 o8 j/ y3 D7 V" F  i1 c! j; Y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  z6 }4 H  B/ C$ B
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 ]2 _. X- f5 ?$ z) [
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. l9 L$ B8 H- }- X8 h1 @4 Y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 ?  i( z% Z2 x9 e│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
7 }, g  z8 A- s/ @│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. ?+ h3 J! o2 R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 y& v' Q# N% ?) k3 e0 e  D
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
) J% t* G4 n5 R│183 │Hole  │55│  │  │**** │Open hole to dark world    │  }8 K3 }4 F1 e% u/ ]9 i- d! A
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" e; {' |7 T" a" ]
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# j" F% S* ~" k: g+ ~│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) T1 c9 O. _! ^: z$ a% W# f│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 k9 p; n( `8 D7 Y$ G
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' B$ i% B( M6 K│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 `# q+ x# k  E: b2 x. q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ f3 m6 x5 d5 j1 A: R4 @: H
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
1 t# t% C! O1 e1 V* |│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% c1 H, N; ?2 ~9 O. ^1 q2 c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 ^! l7 Y+ W/ P  K' Z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  u+ @; N; c3 D5 _8 R│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( v4 ], V5 b9 O│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 `! g! s& k7 n- W8 E  Y* f
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" P$ W" u+ p7 h/ H* Z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 Q: H% _) H; \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 Y7 `- ?( ]  s3 X/ ~│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │" s" e  S4 E5 j8 Y. J
└──┴────┴─┴──┴──┴───┴───────────────┘4 R5 L9 B" U7 i& A1 V5 u  [" Q
1 K$ s& Z2 B& c8 Z, [! V

" w+ I. ]4 g4 L% `' L1 o$ w, l* ]Mega Chip
& f/ b4 f+ m, Z┌──┬─────┬─┬──┬──┬───┬───────────────┐6 x# j- Y9 x3 l5 l6 M
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# W* U7 z' Z! F/ g├──┼─────┼─┼──┼──┼───┼───────────────┤
; i. d) n3 w' G. O/ D│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
! h6 ^: N$ V- V% T1 t1 p, p│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ D) y/ w, c$ I3 q│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 b5 f2 F" D2 b, ~
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
% e, L4 D. ]/ x" F1 @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 B. d8 Z- U6 G7 m2 [│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 q: r* y' K6 a& t# ~. ~
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │; ~7 K* x" q- |
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: Q$ I! f, y0 K) k0 }! Z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │5 Z4 N& m: {. |% Q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ v' w$ [$ e1 a$ y+ b; T8 h) Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! z. F2 q" Z! Z7 `9 ~) Z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
4 F. h% U$ l# [4 Z$ h+ ~│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! t. t6 W. X* X- O6 f) C. T$ O
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 w9 T9 Y- {, j: j3 V* {* g
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
& U7 z- \% @. ]+ W% o+ b9 }│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 @! L% j- B! v' x& g4 L
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ h$ E9 b) c$ {2 C) X5 G6 G* c! _
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 F' V; ]7 g% b
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! j% ~* [4 J. c9 b1 A( l- E+ }- R│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │$ \5 @# z" f; `0 Y( Q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 h. w3 h5 Z: X! T4 U' Y│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 S! r+ n% _! X4 {" P. l. m│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │% E! e) P; Q( S( N# _5 ^
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. c, v4 u* ^: h' ]│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; \+ c: L4 o/ I
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, `* A6 n) D" K% e1 L. v
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
) I# @7 h2 k2 u4 n7 w6 _& P│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 H9 B/ [7 J3 N" @' x
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  F/ V3 O4 j; ?6 E, e  J& i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 e+ Y% X' }0 D0 X, S, w. G
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │: Q- q+ L1 Z# `) w2 n6 ^1 u6 N- t
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 O: x+ _0 G4 @6 Q# F: d│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& d4 D% i% r8 T  K% H& E6 x2 m│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ E2 T3 R* q  V2 f6 L6 r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ ]! X/ i4 s8 d6 O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 e; V& j: Y8 E% O7 h- q5 |$ k
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: J& k9 {) ^( M0 W. \4 W9 M│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% q$ L5 \( K8 c- t, z$ Q1 Z│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. z: A" E7 O/ e0 v+ A4 z$ w│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 t: s: S8 Q( u3 t
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 G2 E( J0 P9 D' Y" _│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! E% a0 h# M" K- f" t* m* K* c+ F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' ]  [. E3 h) b$ F% B! E/ a│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) X. i" J3 x1 a. W8 w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │2 l+ v' z$ N/ v+ V" b: O3 L
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) a. w& u* h9 P0 k# C
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 P5 F0 E! P# P# d
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- D8 ~% Q  ~7 `& d, ?$ w
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
; f2 o! ?+ ]* M5 j& z; `│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │3 C" ^! X0 a8 l; N$ f- b
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  b5 l2 n( ^% Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) \( x# S. E& c' G2 R/ o
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 p5 l' U& \9 f* E% m
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* f  ?  M) |! p; k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* A* `# s: v9 s' w+ s2 r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& M, G. v' Q' F. M/ g% E: S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │- H- ]- t$ n6 b8 r6 B
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( H) L3 n3 o& [$ E4 A  ~
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ I% o# Y1 r6 Q) h6 c
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# }2 t2 C& x% n3 a7 d
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  g$ Y# H  Z# z# u/ H( h
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# G  G1 f! U! f  i2 D( \
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; A5 S. o" G" F6 ^& T/ q# X6 y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, z( @, _& w1 o" X+ M$ l
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 [) q4 K$ \) w# _
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 s, a6 W5 ]* n) w│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; E2 s& t* \" B6 f8 h' Z5 M- O│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │3 X, w; g# ?! ^0 v& U  F' T1 N
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, B3 s2 Y0 n8 R1 z0 W8 h
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
  [8 t7 J  U8 i7 i# q. O; e8 N│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │% w- F" O+ u# q3 y# x  w. w( t" q% }
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 C& o  R  S2 E9 Y3 i│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 K& j6 \8 p+ C: W) C! v
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" `: e, n2 L  R7 q- O8 Y. @  K
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 Z+ P5 x4 T+ ]/ b  X- B8 F
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │. t9 @  O/ o1 Q# k. ?
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  Q# w" A, A  g  a│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │  x* `( q% D9 H! c4 h
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% ~" G5 ~* H* k* H4 S2 q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, y7 O0 {# a1 c# J# P+ ^/ |4 P
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 ?( N* I; _% g* j* }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │) h4 D0 ^/ Y; w
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 O- k4 C+ X# a, B/ ^9 U
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( H- ]. D7 {1 {( a) K0 N7 |
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │, \% d3 o* z9 R5 I" T" m
└──┴─────┴─┴──┴──┴───┴───────────────┘
& d% u5 I- }7 A! x- o7 e# v8 |& p. L! [0 W& N% Q" W1 N8 V! F6 T

1 |0 E, L2 m- T  o; Z7 u7 E7 pGigaChip (蓝版)6 ^6 N9 e: O- ]& @3 M6 Z. Q6 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 h4 Z2 f8 Y) ?9 X. z$ D3 w) K8 t
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 T, Q6 \9 T4 L8 y; Y4 c
├──┼─────┼─┼──┼──┼───┼───────────────┤/ v, R/ G6 O( Q# ^* R: s
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 D; i0 z, r$ G7 F& O│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" G4 V: q  |2 ?8 J9 b
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" @4 T: C+ C: c2 w; p) W% C! x: q/ l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ S; u  F- R& h0 `  L
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
$ n0 a6 `* m( J: }& Y7 f  ]│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' T* L* D, K: k" }/ q6 E│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) j. O: x" q; E& ?
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ y/ C% W; c# @2 S- {) a
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 Y7 \' p4 G2 X; d% H; E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 u: z# Z3 Z, A- Q
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 @  Q& c' \2 m. I" N1 M│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 e0 S* y& k, }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
! I/ P4 u2 H3 d) M6 _│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 o7 o/ S2 S0 p8 |, a9 W" M│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 u& S& a# L# i3 f$ |, X5 k│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' @; ?4 e2 k( T
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 W# T6 X/ J9 P% }1 p  E2 p
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ U7 y6 @# Y, ^2 S8 g: e" M4 a  B│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( c( {( W( b' E! n
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  a! A. o0 O- X8 d0 V└──┴─────┴─┴──┴──┴───┴───────────────┘
8 d/ s7 S* @; P/ m2 c4 W6 `- z4 w  N: F! T
GigaChip (白版)(只列出与蓝版不一样的Chips)$ {6 O* O* `7 W& a/ P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. \( D- {- i' T/ n. I: v│编号│名称   │MB│攻击│属性│稀有度│说明             │
  w2 w- Q3 j+ W; _├──┼─────┼─┼──┼──┼───┼───────────────┤
2 |( `9 F7 Z& m) @  u8 o+ a│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ H% V- s& A2 Q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# D8 W: w  T, [  L8 a' ~
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# [) \- w) r- B/ |( |! b6 {! \( r
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │$ X5 V* f$ O5 Y6 C/ ?' ?5 [& @
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!2 v( P) H/ U9 j" H- L1 u6 i
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! G$ m5 k+ l6 j1 R5 Z3 s
4 u# d9 p- a; f& f! v' `! a
001002003004005006
. ]4 v# Q/ r- k! a1 J5 e, f007008009010011012
9 _" x6 l! _( ~013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& C/ u+ j, ^, Z5 q8 \/ K- d
: }# A# Y; t4 t9 Q019020021022023024, E8 U' ^6 o4 ~5 P( Z
0250260270280290305 S: L% m+ j- w2 Z
031032033034035036
0 w6 U# B5 s* d' m7 M9 m/ E- Z/ t8 M( T" X! G% G2 O- q
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) F  q) r: S9 A( f! ^% T

( A/ c6 Z1 I( o. e! G0 x7 {+ c037038039040041042
8 ^; C' L( ^. T% T0 l: Z: N043044045046047048& l. u9 N$ o. p  I4 _
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& q" Q( e% X7 p8 ~" M

* {0 B9 p1 `8 w6 W; O' z055056057058059060
$ f5 a% A5 U+ I2 F1 E$ _" }* B061062063064065066
4 M6 u+ [' b: X. N' }6 P* ^067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: D) I1 F3 l  M1 B* G6 y( Y

( [) G( e' C% j* p073074075076077078. \3 ~/ c" L( w
0790800810820830849 d6 Y) t) T) a- }. G7 M0 J
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 v- S. c* W$ C& T% G  X% ?
! v& t; H, S3 P1 T# q
091092093094095096
) L) {: h. |: ]& L! ^097098099100101102
: J+ a: Y6 ~+ j& F103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) g0 l, E* C1 f1 B' N
. `" Z4 z) ~+ T, G9 j109110111112113114  s# @: o/ v7 x9 B- v  x2 j
115116117118119120
8 q( J8 m' |$ S$ b121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" U2 F7 E& d9 `6 m3 B$ o

$ _( Y: |! ]0 o1 {; w127128129130131132& A" Z. V% U) J
133134135136137138, a" h( Z$ n: R/ r  ~
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 p& ?- e2 I' n7 R2 F
8 V  y0 h  V0 k+ D145146147148149150
# b5 q. {+ T$ M0 d/ l, L8 i- d151152153154155156: g( v* _& y" ?2 B' w. ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- i7 f# _1 X8 k) |1 S. {

6 C+ o* P6 I9 u4 [# j$ }7 Q% B/ u163164165166167168
- o+ C" x7 E: x: h  N  j169170171172173174
  R8 P5 |4 ~4 T( E# |" Y  C9 h/ `% g5 x175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& s  f' V- K& k: ^6 {
5 J$ a7 p. y* z" ^! }181182183184185186
/ ^; L1 D. Y3 o7 j: ~, j9 X* g187188189190191192( v4 j3 p6 h0 p" U4 |
193194195196197198) H3 V8 B3 q5 U! l, l
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ Z" Z, A4 I9 l$ j8 u

% e% N% T2 s. `/ p* t001002003004005006
  [- F. a" C( f5 l007008009010011012
9 g4 o2 T3 a3 K3 E# q. B0 _013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ i9 X+ X% e) V0 U2 A* h1 a. b# E1 ?/ t, H. m% p: E6 G
019020021022023024
" T7 I3 o% S# A* r" Q025026027028029030* }, O# z/ p$ K4 F+ s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( t/ C1 K2 M9 V+ n5 n

  _- E: M) ]2 H) x037038039040041042
$ B$ Q5 T; E5 j" K# ~, u3 I: S, p043044045046047048' o* m' y! h8 G: M* W
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( h# [" f/ P* V& ?! D9 Z1 @: H* [2 k

3 x% s% h+ j6 h  W0550560570580590603 S8 ]3 }- [9 Y8 r
061062063064065066
& z6 Y! Z. Q) Q% p067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ s5 Y$ R' W$ n6 P* o8 A' ?) _" G3 g
9 E  U0 i" Z4 {- w/ h$ F( Q% }073074075076077078
2 H& ~7 J( G" L: x' O079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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