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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . A, h5 Q! o$ l" h- D
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■● ■  NintendoWorld    站友xliz原创
* a  C8 k+ U% s5 t  k■ ●■    http://www.NewWise.com
  _1 ^+ q( ~0 Y) L9 E3 B■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % c+ h4 u) R" n8 \. p

/ s7 _* b7 V3 d# w
; l; L( S9 N# v3 ^           洛克人 EXE 3 Blue 卡片组合
$ C/ V: B+ P( O- ^; Q0 w
+ g% C9 v  g8 i# O
+ D( o2 B' F4 x1 K( {) p5 S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版  e% J' Z+ t, k- ?$ U
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
, W1 N+ W+ ?1 \3 \. z3 y4 D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
" D0 Q4 J8 h$ }; ?- ]  j% K* `8 I9 _
$ E& \. z/ i( U编号    名称( f) N' t/ }0 g
说明0 U0 a2 c1 f' v6 n
组合方法6 b2 h5 @/ ~# r+ y& i6 ^! f
---------------------------------
4 s3 e  e* B/ t! Y1 H& M) N$ ~- N8 u01    Z-Connon 1
4 j* r3 p7 O% ~Unlimited Cannon for 5 sec" M. X$ S) V) c, V" c* `
Cannon A+B+C
! O1 b3 w/ j+ ]  H; DCannon B+C+D3 h6 P8 H* b; Y! y$ M& U4 Z
Cannon C+D+E# O& T4 w: F4 ]- z/ Z3 C
3 f2 s8 s* B+ q5 O+ w( X
02    Z-Connon 2
- @, l; t( D* }/ S0 `# S! f9 t" PUnlimited HiCannon for 5 sec
2 T% @# R/ Y# P; t+ n: t" x9 P2 O( R, lHiCannon H+I+J
7 }8 s+ \! w4 d# k2 j  w& XHiCannon I+J+K# K5 g2 ?- C* W2 E  `
HiCannon J+K+L4 h& o2 Z  ]; g9 R- a- T* T$ h
7 ?# m! x% l6 m! p1 O7 c
03    Z-Connon 3
+ }3 A0 V: r. b( m  e, ^8 VUnlimited MegaCannon for 5 sec' o! K4 Z* x4 \6 _. H
M-Cannon O+P+Q: a1 j: d8 F8 Z+ ?2 y
M-Cannon P+Q+R9 {6 w5 v7 x7 U. s
M-Cannon Q+R+S+ `. G4 W, a7 C2 \& A
& ]" w" x$ E$ I5 p0 u6 q5 W
04    Z-Punch
, P7 g) ?8 \2 ZUnlimited GutPunch for 5 sec0 C+ J0 h. N/ F& a4 E
GutPunch B+C+D5 t4 y- o3 y# v8 i6 ^4 {
GutPunch C+D+E
7 c% E  f& L! U2 c9 YGutPunch D+E+F% e* s  p8 w# D: K! w

/ [9 j3 g1 R2 h' G% v9 X' v05    Z-Strght& y4 x) ~" r8 I$ u4 X9 r- d9 n6 O
Unlimited GutStrgt for 5 sec
' G$ Y# S' G; pGutStrgt O+P+Q
2 ?3 P; K2 G, A, E2 o- DGutStrgt P+Q+R
3 M3 ?1 @1 Z2 e0 IGutStrgt Q+R+S" {1 b+ G: R" k+ E6 k4 t; Y6 {: ?
4 T) A5 M6 i8 I7 v& |& b
06    Z-Impact
- `: W+ v$ c4 G- LUnlimited GutImpct for 5 sec
  Y  x( L- {$ u: ^9 X& GGutImpact G+H+I
. g& C1 f. q' MGutImpact H+I+J$ [( Z* V$ ]0 [
GutImpact J+K+L
7 E" N8 X, A( o, S  ^
7 t/ z! ^7 G5 \! \+ [4 \07    Z-Varibl
2 ?! B( P9 a4 t) v; m+ X+ E. j( xUnlimited VarSword for 5 sec
  ?( V/ V* W! J+ Z0 Q  B- YVarSwrd B+C+D; p% x5 l8 P& L3 l8 _
VarSwrd C+D+E
) u" }& ~- j9 g. O# @VarSwrd D+E+F2 a1 P$ ]3 ~: z/ x  d# G
6 k$ G6 }. T8 |
08    Z-Yoyo 1+ O% k9 Q( D$ r5 c
Unlimited Yo-Yo for 5 sec- M4 B; V% @! F; T. C
Yo-Yo1 C+D+E$ _. p4 B! `; C* B$ B! C
Yo-Yo1 D+E+F# R# ?  q1 ?3 ~' ]0 U
Yo-Yo1 E+F+G
6 a' ?' J+ ^/ I9 l
3 d5 i0 C7 W3 A* G8 R) \) p" f* h09    Z-Yoyo 2
& o6 M1 a  L6 w' s- I$ _7 g7 ZUnlimited Yo-Yo2 for 5 sec3 z; L  Y$ \+ I
Yo-Yo2 H+I+J" M% J7 ]+ i. {; R% K1 j6 Q; {, V) ~
Yo-Yo2 I+J+K
+ h6 k1 N+ O+ R$ V, s3 DYo-Yo2 J+K+L
: N3 ~" _! @2 B8 V) r( s
- {+ t9 f9 M3 p+ r0 X& _10    Z-Yoyo 3! g3 }8 z  W. }  V
Unlimited Yo-Yo3 for 5 sec9 J  Y* w+ E, {
Yo-Yo3 M+N+O% l5 u2 R+ i- D- ]" N: w: v3 M
Yo-Yo3 N+O+P7 ~; A& x# z3 i) ]! Z. ~( B9 }5 E
Yo-Yo3 O+P+Q
: L2 j4 ?4 a$ G( R8 G
! |( S8 O& X! k! `11    Z-Step 1/ A( u4 W- T( `! r7 [7 f
Unlimited StepSwrd for 5 sec
7 a: G2 Z0 C/ j! ~$ U+ AStepSwrd L+M+N
* ^! C& m9 n( T/ h2 m$ R. D( MStepSwrd M+N+O
  j% r5 j: F$ {' y6 C7 B* ]( HStepSwrd N+O+P, m; X1 ~. M8 X# E, V* r
. r  A# G) e7 t' o7 D+ j
12    Z-Step 2
- i0 K$ C! n8 z4 v  r, m# Z2 v5 EUnlimited StepCros for 5 sec
; O1 L& V" g0 W- M) b! T- A- bStepCros P+Q+R
% t8 `' X9 h0 ]1 VStepCros Q+R+S
0 w) h% [+ u6 \. FStepCros R+S+T
: |. B- N. ^2 P2 t( E3 T- ~
  g% G, C) u; V4 I5 I. Y13    BubSprd7 |: p. T3 j' w/ ^6 X' e
Attks w/ spreading bubbles!. G0 d; W% @4 ~0 i
Bubbler  C+D+E
8 g2 `4 [' m& J. t# V5 zBub-V    D+E+F
0 d8 k3 `8 ^. Z2 z( iBublSide E+F+G4 W1 x! h' ~% @3 C
Bubbler E + Bub-V E + BublSide E
  _3 _. J& k2 `2 D9 C7 i
5 p6 T+ e; n, T6 U# O14    HeatSprd3 v! l, \" K/ |
Attks w/ spreading fireball!
2 \6 q- x; d* y5 @" `: v+ m5 _; EHeatShot H+I+J9 K- z4 p  {! S# Q( x  V9 y6 c
Heat-V   I+J+K9 I$ @0 f9 g! y# T- M
HeatSide J+K+L  f/ f& v! V; m
HeatShot J + Heat-V J + HeatSide J
7 ?6 ?& F  p7 O: s$ B- N/ R( R1 Z: m0 H3 p1 r. p
15    H-Burst
8 w- y7 d3 m/ }+ xCreates a giant explosion) X9 K3 _: ?( l/ G! z/ y7 N1 _0 w
Spreader M+N+O
1 w, ]7 S5 O4 K- N3 X' ?. M* r% RSpreader N+O+P; g4 d. W! k7 h' |& ?- H. I  M
Spreader O+P+Q
. R6 ?5 A8 T4 ]7 G# c( g' ?
4 c, b0 ?+ M. q. J16    LifeSwrd8 g# K4 x- z  D: T" p6 x+ o1 v
Swings a huge 2×3 sword!' `$ f+ U/ k0 q& P7 ~0 a- f' I
Sword E + WideSwrd E + LongSwrd E4 M+ |' @/ h6 R7 W
Sword L + WideSwrd L + LongSwrd L
, e% L9 D$ T9 XSword Y + WideSwrd Y + LongSwrd Y
# ~5 Q8 X* S8 q
" G( |, G& p& v% \* f0 H" b17    ElemSwrd
; Y$ }; S4 m, _8 ]  O$ Z3 vWide swrd contains 4 elemnts( {5 i. B- ^# \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, t* z. u* M1 W0 R# c% k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' V1 L& n- d; z* Z/ k

& W/ Q$ t: `) F; g- p% A8 S18    EvilCut* i) ?5 l6 A$ a8 q& W9 L
Step up 2 & make 4 atacks
& e! L5 m5 U& XStepSwrd P + HeroSwrd P + StepCros P& t6 x0 Z+ m; v7 k

3 w. h5 ]1 _' \' H) g8 R% i19    HyperRat
, i# U0 V1 v- R1 k$ uA giant Ratton charges!: {; ]  ]$ k: {$ ?& ^
Ratton1 A + Ratton2 A + Ratton3 A
1 U6 [+ b1 H( ]' n" N. s, @# SRatton1 C + Ratton2 C + Ratton3 C) p# @3 c0 F" e  H- o/ L$ W9 C$ D
Ratton1 F + Ratton2 F + Ratton3 F& ^3 B3 C- |& o/ A+ X- r1 z

+ @8 N! a1 O  ^7 H9 Q" |20    TimeBom +
) P4 o. T. o' W8 C& ?Sets Time Bomb in enmy area; f# ~6 }, p) b
TimeBomb J+K+L! z4 g# K" M! h8 H9 D# |
TimeBomb K+L+M, e+ T( k- \: l/ ~  N# n# v0 L" a3 Y
TimeBomb L+M+N
7 {2 J: x5 S5 h, j/ h" j; Y( f/ @+ o% ~, U" c0 y3 x- J
21    GelRain0 `! }( Q+ e, t$ Z# L* K% X- a7 ^9 \
Gel steals squares
% R4 R# w/ e, X1 XMetaGel1 B+C+D! E+ e/ b. y# i1 d, @6 d1 o
MetaGel2 E+F+G* j: {3 D! _# y" a; O# [( n  e
MetaGel3 S+T+U2 N2 n1 X4 K& c2 ^* N/ p

/ T! x: s" D6 P# |% j3 N22    EverCrse
; g2 S: M8 D' w1 aShield chases enemies
0 F! P* V3 D% ?3 X1 A9 {2 D! l; ]CrsShld1 C + CrsShld2 C + CrsShld3 C2 j: u  Y8 j& w' z0 m; T
CrsShld1 L + CrsShld2 L + CrsShld3 L
7 u4 V8 Z/ J* M, X6 n- w% S# n' z
6 i! _" {! {0 @: W. W23    MomQuake
1 g; E7 g# I  X, JAwakens Mother Earth!
) g! {4 o' u1 m; x9 m: L3 i2 m# z8 s9 Y8 \RockCube * + RockCube * + GodStone S
& D2 x6 t5 U  g' M1 ?; ^5 s+ E+ t
7 v0 @5 l  A# F, \/ P) z" Q24    PoisPhar
4 I1 l, s' Z5 ^Pharaoh generates poison
4 g& U9 n9 x' D6 kPoisMask A + PoisFace A + Anubis A4 C8 d8 {4 N/ H! S) Z. t
% X" P  d9 f% \  P, D$ e
25    BodyGrd
# J) I* A9 O; F0 b3 wBodyguard takes out enemies
: c. i* L. ?9 m9 x+ r/ |2 N. ^AntiDmg M + AntiNavi M + Muramasa M* r3 Y1 o. D9 k8 b

( W5 e) Y' g2 m/ }( S26    500Barr
0 j9 {: u/ g# `, W: |5 B7 i! dBarrier absorbs 500HP dmg- {4 J! f1 q% E  g- c3 f: I7 ~
Barrier E + Barr100 E + Barr200 E
( }2 I! d- D; V' i* @Barrier R + Barr100 R + Barr200 R  T7 O: R' N% m4 E4 O! Y! O

8 s- T5 C, d4 P& h27    BigHeart
" Y6 H5 m6 Z/ B+ s% bAttacks, then heals HP!
" z- {( |% o+ c7 ~HolyPanl R + Recov300 R + Roll R7 x1 f7 O( N. k* j( z' E
HolyPanl R + Recov300 R + RollV2 R/ _" t  O% }. k6 H& P" |1 q
HolyPanl R + Recov300 R + RollV3 R* g6 n; n8 n# a& L
' `& I) n1 Y! J: u% R) L2 s/ X
28    GtsShoot
  w; R; ]9 K' |  y3 G+ H; ~# vGutsMan throws MegaMan!6 I5 Z; m( Q: \  K1 f6 M
Guard * + DashAtk G + GutsMan G: W' [2 I/ j; z0 O1 m
Guard * + DashAtk G + GutsMan2 G
/ p; D* r2 @- uGuard * + DashAtk G + GutsMan3 G
/ T8 q# g& u. p2 Z1 uGuard * + DashAtk G + GutsMan4 G8 l- m/ ?  E  G

, J! I5 U2 X. U, L# G; d29    DeuxHero
  x( x+ M. R1 ?MegaMan & ProtoMan team up!) \4 O4 O; n" s3 D
CustSwrd B + VarSwrd B + ProtoMan B( d5 @1 \, X9 {8 r& U" e+ R; B7 I
CustSwrd B + VarSwrd B + ProtoMn2 B* C* L& D% D! d' U' p
CustSwrd B + VarSwrd B + ProtoMn3 B0 p6 J/ \. P- `4 v* Z5 J
CustSwrd B + VarSwrd B + ProtoMn4 B7 N3 m1 K4 m) M0 ~

- D% I( w+ Z$ ]30    2xHero5 `' i5 [, G7 o! H- D8 q" J
MegaMan & ProtoMan Dual atk4 f4 y8 R* r# n7 I& h
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ h$ I& c4 S. n9 u% ]1 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ q" l5 K! K, q8 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& [( Q) V0 O4 G4 O. R- f, }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 F  I9 H! s+ G" _% S$ t+ g/ O+ u

$ r( Z( T3 W. a' i6 {31    PrixPowr4 R( L! q! B. z4 M6 C! B
3 Navis attack at once!
, j: g4 ?8 B7 M# eTeam1 * + Team2 * + KingMan5 K
, a+ k, @( t- k3 z7 q) Z- `Team1 * + Team2 * + MistMan5 M
  Z, I2 F# g, U  Q- W: YTeam1 * + Team2 * + BowlMan5 B
, x1 l7 y# y! p) v/ N' {$ T1 x' q$ l- W, C& d
32    MstrStyl
* O8 z2 s8 e* r7 C0 TMegaMan unleashes his power# h6 ^/ _+ J7 z" `7 z
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 ^  W9 C, I# @

5 b2 J5 j: d) j/ d& }StdrdChip (Part 1)
3 y& b' r" W) O+ _- q$ w# q3 c* }5 z┌──┬────┬─┬──┬──┬───┬───────────────┐
: u5 ~  e# t: T% `│编号│名称  │MB│攻击│属性│稀有度│说明             │" B& N# u, u- B" q- s
├──┼────┼─┼──┼──┼───┼───────────────┤
. r1 @! j' t2 P5 J0 P$ O! L│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
0 e5 [2 N+ P; [' D; O│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: `* ~0 E9 H$ s2 P8 E│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 ]! h; u# C0 a, N* R- q9 B
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, M2 m9 ~$ o7 u+ a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 I. E: i3 k+ d- L. e8 N8 u
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( c1 l3 `0 ^5 ]' x
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 w) h1 x6 U7 A9 f2 s+ ?: O│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, a5 |; v6 y. D" d│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  B3 B& {/ r5 t$ Q; n1 H; m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 {' ^* }4 `) W- S9 l* w
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │7 Y. P5 S3 w- G, e3 C. z3 ]. |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; f9 O/ h7 N1 s' H3 {: }│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 R4 x. Y+ j& P$ C! r: _, ~3 c
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; n2 S" i1 o# ^$ t1 m, n9 s% V
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ ~; N! F$ q) Q7 t& j" \5 X│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) b* X% @' L6 c  T$ b4 f7 J│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( h8 z( Y% Q4 H3 B% z! O
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 b2 N  M7 U- i8 t( H: r│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. a9 K1 O% }/ n- `  W( N& o│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) B1 ^2 a" \' X+ Y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( P2 J" z+ A* Y; @
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │8 g6 F. p: H$ M5 D2 [
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 U$ T* I, N% T, z) [8 ^8 [: S
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ O; P5 u; t0 f9 E8 M: \
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  A, E2 T* e$ C
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ L2 a7 o# J# K# A: E  b! d│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ C/ \& v% v0 q2 X( W' X% p! {. X│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' [7 r$ B5 I5 n8 L" p; B│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; q) r4 ~  P5 M) i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
# ~8 }( m! H9 I7 ~3 T│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. i4 T6 n, @- m6 T
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 j( H' u# m! X8 c" }! d9 o/ d: v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: p3 e* ~& B7 d. T│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  o/ u7 q0 B/ K* p3 B5 Q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 d; O# K0 f; ~5 T3 B4 p
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ r, P5 {6 F! d" F│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ x9 o: [3 @( o/ V
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* ?* [0 E( ~! q2 e. [2 c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
# p! d3 ]+ l! w; o- h% V$ B: l. `│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 U' |1 N' b* ~2 f! N, u
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
' b, B' w) i( M1 _│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, b8 l; H- C! R' O6 M+ t8 [% J/ Y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 @& j" w5 q0 G# j
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 t& S/ ]0 v. J& w# A6 z8 Y/ z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 z+ j! ^5 N$ X7 A; [4 U│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  I7 |! {/ C; z│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 N- f$ W7 W6 U
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) i- e6 @7 F0 h
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( e4 q$ Q/ F4 C) \0 o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
) |- p  T; `6 D& u" d+ V│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ a) ~+ C/ M. S1 r
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% {3 c. \* k1 d# o7 B1 I+ M0 B, E
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, l6 g- P2 v8 L  B# ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 o' X+ Q, b1 y0 ~6 ?2 J│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& f* f1 p, Q2 T' V7 T- e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( U" G+ f) o2 _7 m│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 l2 m4 |+ u5 h: V, j6 Y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& c  m- n4 a& G0 ~. {/ N3 Y  U
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 f1 n6 l% y0 l* B  @1 L
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │" G% u$ H! v: C0 M$ z3 l8 @+ S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 ^$ W; A% h: U. j- d5 L. }│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │. @& }4 @# s2 c) O0 h
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ F0 q2 Y" o2 R# \
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, F) Y( z3 T6 A( b7 I5 g8 X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │$ V/ u" j4 e; b' D. |( k) g2 T
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 i7 F: X+ `& m) J6 w+ w
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 e7 x, E0 T6 ~# d. P- ?" C│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; J  a3 m* w, i# T- L$ J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% ]# L& W" K: J
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* T: M2 B' E2 N% z6 \0 \│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 q) W5 K: F, W! m0 n% j# g" p* ?│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 x# c  k& {( B( S0 n! R
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; e2 V  Q. y; \6 s* n; j* F3 u# X
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ F& e# h  m  K% }. S
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │8 d( \6 j% W! x0 \4 F
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- F- ^5 m1 A; d( ~/ z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 M! ^9 f6 H/ T; h2 _, l; w) `│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ i# l8 f2 G1 Z9 r2 R
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  g: C2 ~7 M, ]7 S: x
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; \' K/ c( E8 E/ S3 e
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' p5 J. P+ t9 W3 G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: \# ?+ ~2 [, J# g: w6 M
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' k6 g! I( k) ^0 Y: L3 L& X
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 |4 }$ i4 b( n3 a/ n
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 z+ ?) C' g8 ^, u' g" C
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: f( A% q' L6 C9 p│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" z& \" H+ [+ v" ]' d5 C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 X5 F: T8 P  m7 B  g, }/ {│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 ?9 `7 D" j3 Z4 V& w6 T│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 s7 D0 ~1 M# s( q9 B
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' [  {9 |7 U  ~, I+ o2 ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 L/ }# e( {  Y5 R4 B/ Z│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; I4 Z) x4 m5 }│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# e' I4 I- S7 r# h6 V6 S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! L7 A- {8 Q6 ^6 k4 G- A0 |# Q$ R
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! d% [# P1 W1 h: s5 P6 @- N) a
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 z( T$ i* X; }/ Z) A│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │, a% A1 V, a9 |
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │7 `3 t2 p8 h! J- X2 W* A
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 }7 Q! t$ u3 g1 X2 G- H9 c2 ^
└──┴────┴─┴──┴──┴───┴───────────────┘  E7 i, d- W' s. C! a" m: |9 A
( H6 L/ n# E3 X6 ]( P* p7 W
StdrdChip (Part 2)& s; X/ O( x, s# E9 r
┌──┬────┬─┬──┬──┬───┬───────────────┐% C$ x) C& U  l* y; w
│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 W* p$ @: }8 ]; c2 ]5 u0 h├──┼────┼─┼──┼──┼───┼───────────────┤* w" w! U) |; b% ?; p: b5 d5 _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 h  ~/ v2 ^& `5 B& O% a
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* U% m" ^, |  M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 `' s7 Y& `! u│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! b! {0 \6 A. M* i│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% @( x- t( o4 U, C% e' A2 `│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, u0 s5 O" u' I1 U4 D│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
: @) B9 ?) i' M. `, [│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │7 t7 s( j) F$ S: `+ X' {2 o/ [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# H( M8 C9 o! N  u
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │) @' ~1 x; c1 v0 h, p
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │1 z& _" A6 K0 U% v) m
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* F- z( I/ S+ q7 W4 m. F; L
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
! v' e* o* c! y$ i* S0 ?│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* @" ]( g8 d: F$ ?6 S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │6 S7 E, k, o2 d! W% a: e
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: Q2 o: V" @, U3 n, l' v/ M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 [2 z  D, g- Z# p; E' c6 L│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, ]- c- b- @# X; h& e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │5 D6 s0 z6 o; l; |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: `; @7 t: I% w: X8 o% y. a│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: A6 h" A. m& O9 j8 e5 H; \│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
+ W2 O' H+ b- `. W5 D8 Z6 Q+ |│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' O7 c0 ^' H! c0 Y5 k4 }; c1 k
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
6 o0 V$ K- U2 u" N: p$ n4 G9 A│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
0 y+ r1 }1 T6 @% F. V4 i. j- q/ e│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: V% z) K4 u6 U│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ O2 V5 u$ `2 P6 ?: T- d│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 w% C/ R% J# k- M│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 L  n8 z1 k! D7 y) {7 [
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: ?. [' N" w! C2 ?│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( |- H/ J6 Y, C; f│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 C6 F+ I: h+ }1 X+ O9 ^
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ W: ?& w- _9 O│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: y7 \( ?) C& G- U6 w
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │5 Q$ [3 v' m3 B+ i
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 v+ G& ~0 d9 Y/ q│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, ~) {) x7 W4 u  I3 P│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& f  a1 W# i: z; g9 D, q$ k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' u1 f. U# O# y2 E& [2 r8 X
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) p; |# x; U* P* W8 d8 k' f: V
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
1 _0 ~* Z# t* |1 O1 h* o│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 O9 l7 V& O" @% E4 Z
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# l, ]+ m/ B! [│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 r! m' M% K# J" B# |7 f│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 r' W1 m* Y0 h: q
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& Q( Y. K5 t2 C$ I% Y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- T. ]9 _5 _6 t% Q6 z" k
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, X0 h$ Q$ T0 F& c2 J3 _. u│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% M3 ~0 o8 F& H! P8 W
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 u! ?# V4 f9 Q) ~( Q
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 U3 c& i3 A7 t* ^5 }
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
1 ?5 p. w9 i5 X+ k" i, `│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: |2 U7 t9 k7 W- i( R; X6 F# o& S6 {│153 │Recov200│65│  │  │**** │Recovers 200HP        │; Q7 A, L* T% H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 Z# S3 w, T3 i5 N* \8 L
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, {1 g! h6 @/ Y3 w6 k+ L+ @│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# H) N( o5 c% p2 Y: h+ f( z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
' Z; M! r- k" x9 u+ K; r- M5 l; |│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 g2 t  x3 c# g" Z$ r│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 D& k# y) v) T4 ^9 t. ]) l3 N│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- D+ ?. R  Y+ G7 I5 V; {3 |1 h" O/ ^│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' X: R( m0 [4 N- {. J8 K" c  p/ k$ }
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ x$ L# g& z3 n6 [+ w
│163 │Invis  │11│  │  │***  │Invisible for a while     │
! N7 z/ c9 m) Q+ t+ `' K% L│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* ]/ F0 Z# @. `5 A+ b( e$ U: f0 u
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 p/ t9 f, P2 r
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
1 G! y4 n. }0 t8 |8 W│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 [' X1 Y& e7 k& e) r
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 U; i5 v  @( ]- H2 P. ^+ p│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% f$ Q$ Z3 ^' K  O9 @& Q' @│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# |4 h$ R% W! J+ t. q6 i. Q! T! i
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- ~. Z  S; R2 A$ I" X│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% d2 P6 }$ j5 I  U# B" i$ r
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# n% Z  G% `/ W4 d0 [6 v' Q│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; Y$ T" ^) J$ d$ k' G- s: E& }3 r& e
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& M% B$ _4 @; x' x6 v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; u9 Q: E3 c8 _  b8 F- a
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
  g2 ]5 y! O. x│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; I5 F& {' Q6 a4 G. r) i
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 e9 |9 @. R8 d, `
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& w5 m. U0 Q% X1 k# W3 v4 W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 p6 w  m* y  @7 a' B! H( A  y
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- o. a8 z2 b! b# n: I" u! \
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
2 e; U  a6 k" D! L3 e) m, D│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- n8 l6 o0 q4 F4 y0 q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │/ z6 O' G' T/ V* y0 V- u
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ x3 i5 V3 ~  D' V
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& f6 P* w% p8 p; w8 q" R│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% W" \" k1 y- I- q" [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, k3 W, d! t& D& v+ c% C/ }3 I# S
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& ~; J* S. H! A0 ^│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. K( w8 v3 y" O. B5 }0 h│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) H! I' ]$ @$ J9 c& m
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 ?3 ^* ]9 c8 W2 |1 H│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 U1 r  O. q4 e% Z. x│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& e& \* Q! M8 h4 O4 x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │; [: ?1 ^$ s0 \$ I. s( d* T
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ I2 {, g) a' D- {
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 F$ V0 l2 e) B0 e4 _
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' g( g, s2 \( Q; O│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! \6 m: G( x* K" Q
└──┴────┴─┴──┴──┴───┴───────────────┘) E: ~/ V9 A6 Y- R" V( ^  L

5 M/ {: V& m# Q6 d/ P2 j$ o: X' A8 J3 i) J; {8 O: F5 c0 d
Mega Chip$ a; ?1 c8 |+ d( Q& V5 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, R) l. s8 ~+ x: b* l2 @2 A│编号│名称   │MB│攻击│属性│稀有度│说明             │  n% M0 _* G' M! @) M9 z
├──┼─────┼─┼──┼──┼───┼───────────────┤0 X. q; f  W0 f8 R  m6 ?
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 E* S2 S* ]% J6 B/ i│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* C: `, R- U9 z+ m% B. M$ d│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; L7 @" e* C4 d7 |
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, f1 u, A) p2 J+ b( t9 u
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& E% f0 [: l9 W- y" k4 |" w│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
1 q% H) S* ^2 w/ G+ d│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: _2 Q1 `8 x0 d" \7 |% N│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: q; n5 ^, T$ m/ ]
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. v4 g0 \9 J' b3 ?" `0 g│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ o8 c7 M7 t+ X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; S6 V7 I! f9 ^# ]& W
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" F, ~# V7 J6 ~) c! u+ o
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ q0 ~. z  |' v) W# N5 q" w│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
. F/ J9 a: p# z) G; U% T& ~│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- S8 z- R( _1 M5 Z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. W% u9 [3 h( e( o( ^3 b( z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ Z' \- N5 T; {& T" F
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
& [8 L8 Q$ |% X0 \4 X9 ?( ?! y│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. d* h  T$ m6 |& p1 _
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
, s8 n& X) y# O% |4 f│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  V) u$ F" o* U" a7 D
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 R' M4 c# b5 O, a" u# P. Z│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- Q* R+ z1 o. O# g& Q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 f$ Q9 O& m( n" n4 V6 J
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ X  i9 ?5 ^; m1 E│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 R* M9 X5 g" `" @  L6 t6 v│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: `% y# \# g$ A: B  Z- r│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
0 d- h) G  C; e7 [+ P/ H9 Q│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 t* Z+ x2 [# {7 Y5 s│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │3 w, N. Y' M  v" r" V
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; V& s3 G7 r6 Z+ b# k4 _. t- h' }3 |│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │: _3 c0 H5 o0 \5 @* |
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 @/ B' I: B) t, ]( ]│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 P! q% ?& ?1 ?" ]. K6 E- S9 y9 c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  W/ r3 I& b* d$ C+ J- ~4 j2 i3 u, a│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' `- j, o: Y2 ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 V  n' q( Q% k" [( N3 d│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' ?: L4 C* ^5 N+ K* m  k│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 e& s1 O; ?$ ~9 {, Z6 a│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 t) B" f& x* @  s5 \: p$ `$ C
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% S$ }1 z5 u; c+ q│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& T; |- P5 X7 c# X" s" P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. X6 v) S( |5 A  p- g' \; T6 y; X
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- ~) \3 O4 W: o# t4 s: h" i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 z1 x8 d8 k) F1 m2 z8 w5 \2 M" H│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& A$ ?' C. C. Y7 u# ^│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, q7 r4 `& p5 t0 A! z' X# G│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │' Y* x) g4 w0 ?7 V
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. u: |) r* j1 ~9 D1 ^+ i
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 ~% Y9 h4 F; q: V. y) D5 C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* Y# \9 i) x7 R1 F8 k  }8 o  b
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! f# j$ ]  W3 a  t  ~$ b9 J8 r│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
- y; i( K4 i9 i# s' B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
' W0 u0 C; A! T& U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │$ x3 V# ^& Y6 r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 i2 [  V- G9 G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ e/ c2 b/ A+ C, N: Y3 ?# w│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 ^: x' W. ]6 J│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, ?& Y0 F8 @0 e8 Q7 [│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 h, ~8 O" Y7 ~- y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" r- S% {. Y6 z+ C8 G/ i# s│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 M( R0 O' J) J4 E( E; _
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
. p; [$ ]! C( o9 K, e7 R│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- h# w5 f2 U- Y6 c! I+ {* o
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 u; |( j! g+ G9 N6 B│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 a3 e# ?7 h" `: k. R2 y
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
1 n5 i% `; |! `+ m│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 S+ E, l, Y4 N5 ^) S│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( a* _+ u6 d" U& S8 b; K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* p# B6 N2 [; V$ y" P/ f& H│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 }- Z; D% F2 @! G8 o/ j; q8 p│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
" v/ G- y/ w6 N' ^' W1 F2 m│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │3 t: g  J# M. {; x
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │& v4 v: ~7 Z- p6 i' I! X0 k, U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" q3 f6 h6 E# V" _0 p+ M2 s* E
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: {& e& n1 c( r* ^+ `
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' U( H! ?1 p( S4 x│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, K* e6 P% z6 c( D
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ U9 N$ @6 }+ U" \5 m│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 y4 B" Q8 X" @/ y7 @/ D3 z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" b* b8 h7 N$ {) X
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' E5 _8 ?/ i! [) s$ Y% f) k│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 ~. e( q- ~$ t+ e, b
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │4 k$ P! n+ S8 R# j# a7 L% U
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" e& |" o4 @% e! ^└──┴─────┴─┴──┴──┴───┴───────────────┘
1 V2 i. ?/ }" r1 V& N3 P
4 \9 z7 i0 w# `9 V1 i- l1 w0 l5 u' V& K
GigaChip (蓝版)7 J$ I+ H" h' t. I' g9 ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 K. P. R% T% m$ n3 [6 B) e( g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& ~( z2 d) z1 ?, K5 d├──┼─────┼─┼──┼──┼───┼───────────────┤: j' `! a6 x  L
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" q, G6 J6 j: W% I│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! R8 l/ m2 D2 T% X) G- i
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
  K/ }* ~' c7 Y9 M│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! ^: J- h) t9 ], a
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 k1 a0 Q0 l/ b7 A8 e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 W# A' Q# P2 A: u* l; s│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, C) y8 j% o7 i0 U
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: C- g1 f) ]8 |
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. U3 d3 n) T1 `2 ]
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& o4 ~! x4 Q, W& s- t3 s2 Q4 p
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 g* R" ]5 J% N. x- n  a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 l) B2 h1 k" e) c2 |/ C, d7 b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
4 B. z' t3 {5 D9 r│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( M1 p3 g  ?$ L! [0 g│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- b  g, Y& F+ S* {, U" Q; ]
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 k3 t4 e" t( g& h. a1 w" ]│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │( l5 X  \" P3 @9 u" W0 ^
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' I) \$ t5 A+ K! g& }2 W& o! z; s│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* e/ n. l) h7 }9 z4 Q$ U│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
. f: }+ ?) Y( j1 a  o0 V! Z& ~└──┴─────┴─┴──┴──┴───┴───────────────┘
: h4 I7 K* M8 E! i6 u' W9 ~% l% b2 L% B" I* ~2 z$ H5 w
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 P& g4 O% E, r+ e& ]/ v" b┌──┬─────┬─┬──┬──┬───┬───────────────┐  I2 B  n+ D: \( c) A
│编号│名称   │MB│攻击│属性│稀有度│说明             │! i; b/ e8 w  V/ P1 U- @( S+ `
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 q+ l+ Z% [- _│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 I2 u) h7 F1 r; F7 T, c! x2 [│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( ?& ]# @' f: u* m0 T: w0 @
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
) K* Z1 J6 M  v6 D* m│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( p; g( f# x0 |8 i8 l  f
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ ^5 c, i0 l5 rMegaman EXE 3 蓝+白 Standard 级别的 Chips:
/ p/ J( A& _4 I. r: b3 Y4 m, |8 d  A9 t$ S6 _0 \, k
001002003004005006
' V) `7 P+ e- o( }+ R) @007008009010011012
1 I5 ]9 @  Q4 n* {013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) d1 E' I, A0 q: c8 u0 G5 J) m, c& @& @: \- d
0190200210220230243 e# o! C4 |  Y! i; ~' ^. _
025026027028029030
4 |& {0 L$ [. f031032033034035036. Q" j/ q  T: y! O  ?% b
- ]9 X2 Q1 z# k7 ~
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% x1 y) _! C0 R
) U- Q8 c4 E* F: U
037038039040041042
4 ]: R$ l1 F9 Z" w! c! b% p( O, Z043044045046047048
5 R. t# C4 ~1 {0 O& r1 k9 i049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, A- Q. \: l# n

. T2 D) K# b) L" b0550560570580590600 A, q4 Z* J6 p( A) v. C) o
061062063064065066
3 ^" }" u* M6 U  I8 t: ^067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; ?2 H6 Z, g% B  s. Z! I! N2 y) u6 y4 h% _# z3 P
073074075076077078
8 G9 q+ |/ b  v. ~$ b079080081082083084- b; v, Q( Q5 H- F2 S+ p
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* x, T$ ]4 n: b

' k3 G0 E7 C, P' q7 C  u091092093094095096, _2 k/ f6 L: K# [! A$ V
097098099100101102
  [% i" ^- Q8 X" k' ~7 I' [103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. J" i/ y. P9 P% S  B  u% x# D6 a' v( {: I
109110111112113114
7 |' U* H% T$ A  Y) X115116117118119120# @6 v6 a# `- L6 m1 Y
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: r' ]/ u' n. p- X) w  u6 u
& o# D/ e+ }4 }8 P127128129130131132& g0 A# i0 R/ ?  O7 M9 F
133134135136137138
6 f( @- U( h9 n: O  _139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 E/ [# q: n3 _, m" {/ ~9 u* S7 e& k! g; i& e0 r
1451461471481491500 b0 B6 D& ?( |0 E
151152153154155156
0 S4 k  W$ W) Y0 |8 L1 g157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 U9 e/ n7 n& P: A( X, A
" ^4 B' ^; a( b- l' M* V. H/ V. v163164165166167168
& }6 S% b7 x2 W' T% H4 `1691701711721731743 A. {5 f  b& n6 ^
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) G8 R: T0 u/ Y1 c3 b, x

' [2 `$ |' R8 a181182183184185186) C# F4 J( {# M. z9 O7 B
187188189190191192! h7 k8 [% e" k8 n/ `/ f
193194195196197198
' O5 p; E5 i8 t: i9 ^) U2 [& {& M- N) @199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* @, N- M* {& x* A1 N+ I+ d  M1 C5 o$ J
0010020030040050064 a, S0 U# m6 A% }( D5 o6 \) p
007008009010011012$ d" L2 ^5 D! ]9 Q: h$ K
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% U9 G$ _' M+ n3 f0 k/ U* C8 p* B8 D+ w  \
019020021022023024
- O. t* Y  m5 t6 h" F- S0250260270280290301 E6 T* R7 H* f0 e1 i* x5 h  I
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( F' w8 @( Q9 K( `

3 _+ D+ X9 _4 H0 ~+ a: l037038039040041042
2 B0 [7 [: s" Z2 d; o043044045046047048+ q9 I1 Y2 j1 @/ o! L( ]
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 _7 `! c* |' d8 e7 \5 D( F
9 N8 L! q( Z- F# A5 x9 a5 W* b
0550560570580590603 J; Q, D( Y: A; U
061062063064065066
. N9 u7 o+ ~6 W2 F& a067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" J& z3 p* F( y' \( `
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:+ V, f$ m9 Q5 Z: D; S
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001002003004005006# P. I! d& p$ N- t& }1 d
007008009010011012
0 T5 y/ a! j8 P. v013014015016017018
& n: |5 |. T$ a& D; v. _* P+ K019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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