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+ e9 o# T1 Y1 q# A■● ■ NintendoWorld 站友xliz原创3 Y7 @1 E$ g9 ?/ i2 n/ F* h
■ ●■ http://www.NewWise.com # H. g6 a+ T3 }6 h& K6 J" @
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洛克人 EXE 3 Blue 卡片组合. ^1 a W7 b: T/ u% x5 D% h) r. B+ Q
1 P" r+ Y6 P8 N" y P5 P( e3 b4 F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% B1 S! i$ t1 a) }+ M
大家要看日文版的P.A.或详细攻略,点击这里吧!
% n# b% Z. o$ n2 Q====================
+ x" e+ \9 g1 c3 w \9 u. Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 s- F6 K, ?, p
: F5 o7 q# \7 n8 d+ ]以下内容格式如下:
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编号 名称
4 e5 `: f' w- W! Y9 r; D& u说明. c( o$ y% T/ B+ d1 x
组合方法3 Z X/ l' P/ T6 ]* ?' p+ D' J% O
---------------------------------1 _. m# X% [/ O8 L7 a( l9 b2 X- p1 k* ]
01 Z-Connon 1
# x) K% a5 ]0 c% u$ p' U) D# ~: dUnlimited Cannon for 5 sec9 ^, e* B# l# c+ q* {
Cannon A+B+C
L* S% R+ L# eCannon B+C+D5 J6 O( F- F4 A/ U: ^& Z
Cannon C+D+E4 \" Z2 c2 e6 [2 `" }
; p. U& Z6 }2 ^8 W" N M/ Y02 Z-Connon 2
# c( d1 m1 K' V" s- n* H. WUnlimited HiCannon for 5 sec8 i% A! D; W+ I6 |+ V
HiCannon H+I+J
8 i( g* O, A$ \2 ]8 }0 wHiCannon I+J+K
/ t8 Z% `0 N, n# rHiCannon J+K+L/ `9 |+ q; }( ?" X; X7 O
* C/ g F9 I9 A3 N I M03 Z-Connon 3
- t4 o/ f: @- f2 ^3 _Unlimited MegaCannon for 5 sec
9 x- ?- @! X. z+ d1 f, N( G# b: yM-Cannon O+P+Q; e3 f7 A% ^' u) |
M-Cannon P+Q+R
+ S( ^0 {( i0 K$ O( rM-Cannon Q+R+S
: g9 l- A9 Z* d$ R. {3 S w# S+ t' j( Z, H2 \: @) L
04 Z-Punch
; P- {8 K/ w. g4 [Unlimited GutPunch for 5 sec5 P# r0 k& a/ M8 F; y
GutPunch B+C+D
' B8 e0 L! s( ^+ ?/ p$ ~GutPunch C+D+E% {6 v- _8 k, a$ _3 y
GutPunch D+E+F
3 a2 m! L6 O3 _1 ~# h' D
3 k, [; |! x5 ~05 Z-Strght
6 I5 L4 p+ Z3 l4 wUnlimited GutStrgt for 5 sec& c. |3 {/ ]6 Z1 p% d# @
GutStrgt O+P+Q. @1 o6 ?: H3 m% m- A. e6 g
GutStrgt P+Q+R
1 O0 E, G* V; Q0 \GutStrgt Q+R+S8 [8 B4 x' Q; X4 A- K) H; [2 W B7 o
3 l/ v/ p& ?* g2 g, d
06 Z-Impact
+ l" s" Q9 O% i& _; ^: u o# NUnlimited GutImpct for 5 sec
1 W( z! B- x# V# D, U5 zGutImpact G+H+I
8 c% [4 j- [' D. j5 o/ eGutImpact H+I+J
* f8 p; E# q" I7 `8 Y. x! R; RGutImpact J+K+L
+ ?/ |6 e d! N. H9 x0 Q+ q1 l3 O9 J" _7 `2 F! q9 Y; q
07 Z-Varibl- p( j- L6 B' o2 K) }/ N1 r I
Unlimited VarSword for 5 sec+ e& J0 t; w2 h5 u$ J
VarSwrd B+C+D
4 T) ~: s1 v* \4 sVarSwrd C+D+E
- @( g2 K9 B% ?) O2 }* ^% IVarSwrd D+E+F& D. `3 f: t/ M) ?4 i
) X- N) s% U% S; z8 V4 U! [
08 Z-Yoyo 19 e* C& o4 b9 U. \' E2 B
Unlimited Yo-Yo for 5 sec
# C4 }2 V b6 W6 n" u1 F! V2 \. LYo-Yo1 C+D+E
& t# p: Y3 ]# P2 KYo-Yo1 D+E+F, n% u/ [( B' }' Y& P* C; K1 ?( v
Yo-Yo1 E+F+G
9 z5 B2 |; k" X& O# ?) t1 k
) q9 i2 [) u' Z+ m. D% J09 Z-Yoyo 21 ?0 V$ q, a% x
Unlimited Yo-Yo2 for 5 sec! M5 [- H: c# j- B7 ]: T5 ?
Yo-Yo2 H+I+J) d2 y) h. J1 E( K
Yo-Yo2 I+J+K& k* m7 T& |; a* w
Yo-Yo2 J+K+L
, F' t' x% g' w2 U. u- g
' N3 t j: U1 ^) Y4 w' Y& B10 Z-Yoyo 3
9 P6 k8 T \/ ^: {+ |" v/ G0 nUnlimited Yo-Yo3 for 5 sec W! w5 L6 r' m) D6 i" n5 x' ~' X
Yo-Yo3 M+N+O7 H) V) t" F P. p! ^; h
Yo-Yo3 N+O+P* |% s u7 {: ~. ]" j
Yo-Yo3 O+P+Q
3 A: d3 v$ Z# d0 k& I, C3 p2 v: ?- F3 o. h) m8 e) H
11 Z-Step 1
" G \) h" q; r0 yUnlimited StepSwrd for 5 sec
. f$ F# x9 o) P8 K9 ~; }- \StepSwrd L+M+N5 n8 ^9 J' o, Q9 B' C( O3 ^9 s9 k
StepSwrd M+N+O1 y2 V% j" |% y; D
StepSwrd N+O+P
+ ^" ]3 k, ?- }4 k
- y9 f3 N+ p1 C12 Z-Step 2
- H2 y% W/ o, g% A5 N! aUnlimited StepCros for 5 sec
6 G3 p; p5 }- n* F% S6 F/ H VStepCros P+Q+R. t [ m. d' V
StepCros Q+R+S
! y$ t3 B5 f# C. A' W9 ~7 |' qStepCros R+S+T1 ~1 Z; ~+ ?" K5 T; n
4 ~! Q7 g" ]; G- X13 BubSprd
$ o& R% \% I9 |% X! t: P C* pAttks w/ spreading bubbles!
* T& A0 r3 o( U+ q8 RBubbler C+D+E( ?! t2 c4 q7 D9 K8 D" Z. e) [
Bub-V D+E+F2 v! \- ~- w* g& R7 p, N
BublSide E+F+G
' i' i. j+ @$ _, ?3 I+ hBubbler E + Bub-V E + BublSide E
/ k* V: K* ]4 Q+ Y. r5 I/ P
+ O. F/ u5 v( s14 HeatSprd
7 e. d$ W! g; S8 b" Q5 d, Y3 [Attks w/ spreading fireball!
" j' ^+ ], S, `$ SHeatShot H+I+J" o, c& a/ j, v+ x: ]# T; a& f
Heat-V I+J+K
. v* u+ ]+ ]6 WHeatSide J+K+L
~" r; P3 W7 e" }" t5 [, DHeatShot J + Heat-V J + HeatSide J
# U W L% f& l! K1 ~8 M/ @; l6 K7 T
15 H-Burst: _/ ^; Z/ d( Y5 _0 |4 p# B# r
Creates a giant explosion
8 w I6 Z6 F$ N9 @2 f) d3 ESpreader M+N+O
6 p3 q5 S* N5 K; ]Spreader N+O+P
, C7 C" W& c. U( q, ?" D7 MSpreader O+P+Q6 B8 N/ T( g- \# v4 V
! l4 a( r9 A( J" o: q16 LifeSwrd: ?, r! k8 ~- F- b7 J8 s
Swings a huge 2×3 sword!
/ g" @/ K( @% v* N4 d) BSword E + WideSwrd E + LongSwrd E; X+ q K, U; ?6 a( t
Sword L + WideSwrd L + LongSwrd L
5 N8 S; ~8 L1 h4 @' ISword Y + WideSwrd Y + LongSwrd Y
6 w$ P6 H& F( ?$ u$ E6 z$ j+ R: x/ J& A' |
$ x# S+ p! k' q/ T( u/ A17 ElemSwrd
3 X9 `$ h/ o- p6 @) k- c1 xWide swrd contains 4 elemnts' F- r0 u2 t" a+ _1 W9 d- v1 Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 P) s+ y8 l5 T: |0 A+ e4 Z4 nFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# p5 q' j1 q! {) S& b3 P* a
) F0 V `% Z0 S% j) c! V18 EvilCut
9 s1 C; C; x; b) hStep up 2 & make 4 atacks
& ?7 ^0 l* r4 p& W$ m( |2 M |$ MStepSwrd P + HeroSwrd P + StepCros P7 |( L+ ^0 v7 n9 K2 I, _+ p6 G) }
6 [5 u! r E* E% {2 P3 V19 HyperRat
" n& G! H0 e& J$ yA giant Ratton charges!# ~: v$ }: V+ d# ]; {
Ratton1 A + Ratton2 A + Ratton3 A
6 e; g4 K; e+ S8 R) IRatton1 C + Ratton2 C + Ratton3 C' `" r* Q D7 l4 L) ^( J
Ratton1 F + Ratton2 F + Ratton3 F
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( k1 L/ o0 ~8 U1 L* h5 w$ l5 ~20 TimeBom +! H# E) o5 {# h( P
Sets Time Bomb in enmy area$ h8 }- K" x! m" G2 B/ R! o
TimeBomb J+K+L
, \9 S8 ?* m& C$ E \+ gTimeBomb K+L+M
! }, o) G$ j! M/ o. RTimeBomb L+M+N* x H7 E! m& H- N1 c
# y! e! t2 M! F" c7 I5 k
21 GelRain
' }) q9 ~1 b/ m/ PGel steals squares% ~' x1 ^, N" B& k
MetaGel1 B+C+D4 J& i2 ^1 T" X; |1 F/ k
MetaGel2 E+F+G$ w0 ^" o1 h, f+ J
MetaGel3 S+T+U
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% m2 `5 ^- J" S: }- T- L' H22 EverCrse6 v4 f9 j& D" V9 `; ]7 Q# x
Shield chases enemies
/ ^' ^' E+ N" @: zCrsShld1 C + CrsShld2 C + CrsShld3 C
! o2 s# o5 D& ]2 PCrsShld1 L + CrsShld2 L + CrsShld3 L; ^( v' L7 }8 `$ Q2 Z0 y4 {
/ H# U" O$ r: x$ D7 x0 S! d: n! v
23 MomQuake
: f# a, b- m3 k7 S3 J7 fAwakens Mother Earth!
- \$ F' B& G: g/ K& YRockCube * + RockCube * + GodStone S
* J% d0 J# b0 n- k# o: w# l3 L/ R. j" ]
24 PoisPhar
2 m3 T% f/ X: @: \% @. I% J! oPharaoh generates poison
0 m3 @. }7 Z; W" S' h3 C" w) dPoisMask A + PoisFace A + Anubis A6 M7 |/ _4 L" x1 z; I
, O2 f- I% i3 Z- E6 e1 d; [
25 BodyGrd& p A7 i0 J4 v# c0 \! R" c W0 B
Bodyguard takes out enemies
- P# u# T' ~& Z# g( x4 }AntiDmg M + AntiNavi M + Muramasa M
: Q5 x1 o6 l# q
/ d7 A, U. h& G- ?( A" ?26 500Barr
0 r U9 X: W8 z1 R8 WBarrier absorbs 500HP dmg
; ]- I( N( ~0 rBarrier E + Barr100 E + Barr200 E9 W! }: N* G* b, }
Barrier R + Barr100 R + Barr200 R- v0 @+ f% j0 C& y( g" v7 Z
. d/ C8 I( P& Q$ y27 BigHeart
p1 r( F; @2 l* QAttacks, then heals HP!% x4 d; j. o0 s6 z
HolyPanl R + Recov300 R + Roll R
: `8 ?. P) p7 o# q7 p# A1 Z& m( D! JHolyPanl R + Recov300 R + RollV2 R
7 C: {0 u; W i4 U* @- }HolyPanl R + Recov300 R + RollV3 R& }. S1 B1 |1 u
+ h( {; i+ \) d( W3 v% A) T# V$ `28 GtsShoot) a/ T, H2 h. J. @
GutsMan throws MegaMan!; k/ a8 D+ R3 z
Guard * + DashAtk G + GutsMan G
1 A+ s" }7 c5 ^/ ?+ rGuard * + DashAtk G + GutsMan2 G
: u/ s' ^& z& ]/ S0 ]5 EGuard * + DashAtk G + GutsMan3 G: L6 S0 R8 c7 L7 b% [/ h
Guard * + DashAtk G + GutsMan4 G
: W: X! Q) @' d& w# {" ?
/ ?) t/ a {6 b/ i# w3 |29 DeuxHero
# V1 V5 e9 h- tMegaMan & ProtoMan team up!
- v q S* G! o% {7 W/ ^$ _7 jCustSwrd B + VarSwrd B + ProtoMan B9 ~0 m$ T6 g7 f) x
CustSwrd B + VarSwrd B + ProtoMn2 B
6 k9 p1 D9 I' E }& W1 aCustSwrd B + VarSwrd B + ProtoMn3 B
3 ~3 j8 ^2 u+ B2 B7 c# o$ pCustSwrd B + VarSwrd B + ProtoMn4 B5 j$ s2 C) Y- }! G- d: G
& [* z1 Z" H# ] K30 2xHero
3 F7 I( F) A- L: Y2 fMegaMan & ProtoMan Dual atk1 A9 g9 W8 r6 c, } S- C% K) _- |
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) b. S' [2 b2 P9 J$ _/ FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 L* T0 b8 u% k/ D& C7 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, ?4 I/ g* w. g4 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; v/ U8 m5 b9 ^$ J8 d5 F
2 k4 J- ]. o# n8 {31 PrixPowr. a, m9 a& c* d8 l
3 Navis attack at once!, D$ T+ e/ l7 r( H7 N( ^) @
Team1 * + Team2 * + KingMan5 K' a5 f; t- U8 u* H* s( q# Z
Team1 * + Team2 * + MistMan5 M3 @, F7 J$ w" z* Q
Team1 * + Team2 * + BowlMan5 B
7 f; G$ ?1 W% M$ v7 L
' ]7 m0 R: a; d% C( r1 {32 MstrStyl$ R! V/ z1 |% Z: F" G) ^3 e G9 u
MegaMan unleashes his power
6 b2 ?0 @3 i f y! g% X9 ^7 T+ GSalamndr * + Fountain * + Bolt * + GaiaBlad *
( `0 L, ^! U$ Y! z/ Z9 R+ @
( ]; K6 j0 S1 ?- d8 OStdrdChip (Part 1)
- o$ ?( p. m3 r4 B┌──┬────┬─┬──┬──┬───┬───────────────┐
$ A% I) v3 r9 {│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ v1 o! R' _2 Q! {├──┼────┼─┼──┼──┼───┼───────────────┤( j* T- Q1 C1 w5 x3 K3 Y O" {# V: S# R
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 f0 w3 f2 B# I│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) J2 Z4 G: s. a│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. n3 Y/ j: y8 x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ f- b1 d$ }3 C7 |0 J9 e& J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │% j. H3 ] P7 z# n
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* r, r: l; |: I2 p' Y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 J3 }" G4 h* ]4 {$ W' n* S│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- F0 W% @8 O3 ?! K/ J2 z& c/ t
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: f/ e2 i+ c1 n/ N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 O3 }9 E5 v8 X0 Q& u
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ c% N' [1 \4 O2 L6 ?8 |1 ]7 |
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 V; J" R* I' [$ G4 z1 J2 n
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
3 t' Z- [2 M/ n│14 │Spreader│16│30 │ │** │Creates a large explosion │: L' r" i9 O" e v) v
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 R& g# V! j3 }" e% F4 \: e' k│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! H4 B$ I9 S) W3 Q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! X: ^" L9 q" M9 `9 `
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 y M8 F; H5 Q. w# E: g. B
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- S3 W: z. E( z: N) a6 R
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! D2 Y3 y$ T9 J, n
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 ^% \4 \) a8 D% V% z
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
6 y" h9 s& A, ]* p5 |% x│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 q# [, [: t1 L& M& F6 a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: v! Z7 U M, l' J7 P' P
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' t( c* A0 U1 m$ U( G8 p7 p3 u. k/ Q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ h' G; e& @! \│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) O" R! u( f# t. g│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 J( i. B/ y. d: w│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 Q5 \4 P' y% {( b
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 `2 s2 v9 N W$ l* y
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ J0 O+ |8 T' Z; o3 i, @3 x! ?
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; M, {2 s5 u: L# k% ^9 p1 O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ }. n* F5 ?" r: q& L1 c, y5 v: m. L( }│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! e- _9 t2 ~ U' t( S; s( S* g
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# S1 q0 C; H1 Q9 L- R0 _( g$ [│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) R( f2 D$ I2 T│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# H1 x- ?" @+ V│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 X6 e0 i8 ]& d+ p: m3 F
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" ?3 f4 q- q0 ?" s. _
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! Q# C7 C* W; V7 q0 N│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! X( a! p- b4 T3 O+ O
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 I; I5 n, _8 ]│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
?% b2 l$ m2 k4 W7 r: i│44 │ShockWav│10│60 │ │* │Shock through enemies │# L6 p2 B; ]+ |! U; w& I
│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ V- y- f, W4 x; q/ X* G: W│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" z; `' H% @) ^3 p, \, D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, s# R% e# {: h0 X7 ~7 R
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 \( ?7 Q$ k* u; w8 w& U* X, [. ?, z
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 f& ~: W9 M9 j6 x
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. C3 m; t* ], f- w) b8 V
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 ~0 u5 F) s" P/ q0 e7 E7 t. J
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; m. x8 Z# D- n6 h. I6 q+ C, u; t│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# E- W/ H, L( x, {( L3 q& z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: f3 ^8 s. d. y3 g
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
3 k' w/ g2 W( _- B& K│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 `0 q* p) ?; l% R& L│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ [- ^5 l5 O+ j) R1 o│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* ?: y( d" c- B3 j4 @│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 @1 h: Q6 r8 |1 @1 O6 \/ P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) E: N: i/ P! S9 k3 W9 M+ M2 K7 R- c
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 c; K, x4 E; u* v
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 d/ s6 s+ v! E$ i# j. O. b' s
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. V& ~: b1 K* ^) Q2 y
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* g; T$ h! h. J: D$ L9 ?
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 G7 X* u* e5 q( z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 F) r) C$ u! f3 f2 R5 u
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 F# L5 f; s; O8 f" C5 w) o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 y$ w( {5 ]1 N# P│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 H! `: L' V6 J│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ x) j8 ~! R8 w. Q1 {$ K( M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' F1 m0 K; `# J1 O9 n│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │+ h& c) l: W& T5 r( [0 k
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& F8 F, m; b: x9 W
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, Q! c/ t! Z' r& D9 S+ [& K│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* ?3 o$ ~$ [8 t│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 \! e3 ]5 H) S" d. a7 a& _4 ^
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) j, V6 S) _( g( F+ [
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" \9 m* _5 V' g& H
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* L. i* g5 g6 g1 F) d9 V. w; D% q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: D1 w. `3 w" b5 ` |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 U9 ?; P2 I" C% H$ ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 }; r. F/ L1 v4 h- ]4 f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! C7 X, j' U$ q3 s7 j g0 j
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 @0 X/ n2 D4 G# D
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% [+ R* M5 i" M' l) f│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: a5 i8 [+ I, w( f: S│87 │Hammer │16│100 │ │** │Hammer smashes front! │! J5 L. g* i: ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ @* z4 a4 B# U3 S q: `, f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
4 R( Q& Z" V2 T B5 [# |# l│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) s) b( }/ D3 o$ a) p
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 m* ^: D. A" O8 w4 Y8 y. @( d+ {
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* |" z' E- O% A+ m, P5 ?& [+ O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 t/ X& {7 l) J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 _/ m- Y6 Z. g
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* ^# n* S# R( d% ?# t8 a: ]
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, T8 z( W6 A7 ]
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& B$ a% e7 U& A/ I8 M( g│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ c9 |% E( g1 y6 j6 q! E9 h( h
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& a1 z! _. ?4 S# t6 U6 v, h, F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% ] R$ ~! C/ o& @9 `3 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
7 T4 f+ [* `& w$ P0 }
& x6 v" X+ b! U. DStdrdChip (Part 2); i! d0 Q: n% b
┌──┬────┬─┬──┬──┬───┬───────────────┐* i4 [; ?7 q" Y4 q, p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 E: y q4 i/ S" G# Q4 D) w5 X├──┼────┼─┼──┼──┼───┼───────────────┤
9 C( h _& \' B* K" r% C5 L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- \0 Z! Q8 B+ c7 [│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' p2 _0 ]! `- n! q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% S6 l9 k5 J% z; x* q1 J/ q4 D
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' T2 m+ I% b) y/ d0 }6 D, `│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 `+ m9 g* c& k, u6 y│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, N- w( v* R5 `: c. {/ f$ A│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 p$ ^0 s; I# T5 z3 K│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ ?9 o- g2 V H# s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 I" v6 C) L9 Q, e# m│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: F2 [3 A* A# O) k6 f
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! A* D w. }8 B3 t2 Z' Z4 Q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 E- _6 f" A9 Z2 p2 m" E
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 M. B; e& Y7 W- M8 S T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
; n u+ Z T+ y6 W j/ ^│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 X5 j2 C- m: z. s│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# ]1 f L5 r/ N/ \- b$ \│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 R" P# |8 r/ B. x, E' P7 O7 f5 ~
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 W- |, _4 s0 w* ?
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 w2 Z+ h+ _- F& B# S' _/ k6 @
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) q9 x ^2 h: V│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, i5 }# ~8 d4 m% S5 j, q |│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 f. l9 C) V6 f* x+ R│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& Q/ s1 b% ] M' c( B- _$ G' B│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ _* a7 @# ~; y& o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" `. F/ H1 E( a1 o4 Y3 {$ Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* {+ B' E0 K+ H& l b0 z5 X5 e
│126 │Rook │30│ │ │*** │Protects you from attacks │0 R& e, l4 h% P+ |
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ ]; q4 j5 a) f1 b, L I
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 Y: \3 w9 f+ P( m│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) [2 S H3 B% u' s0 s! d
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) D0 p* W# |; Q6 E5 f
│131 │Lance │46│130 │Wood│*** │Lances through back line │- Q; x0 M% P' D5 ]0 Z B7 y, ]! b
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │' [/ f/ ?5 z2 g2 y
│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 Y4 V, x. U; V│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' s# }+ w2 t( H- J/ i: ?
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 k* \1 o& K- D" e6 X
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" q1 s- g, i7 U│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% b9 U4 U# g. R s& q2 g│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# T7 r' [- c% @9 U# n
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │3 M" l( u: y' H' \
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 [1 z3 A; e/ s│141 │Prism │60│ │ │*** │Prism fires randomly │ m. r; v) f( Y W+ U& L1 g$ D
│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ [5 O! e+ q7 H. @# z* [
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* [3 Y# \3 A8 V+ {% |2 {│144 │Fanfare │32│ │ │*** │Take no damage for a while │: k( b8 q1 ?5 C( l% c
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% e) V) t% w. o) ?2 s) V│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ }6 W5 C0 }7 c$ B; [1 E, t0 {│147 │Recov10 │5 │ │ │* │Recovers 10HP │
p9 F; {9 h% S. i1 Y9 X/ [- L│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ N" c0 O0 @* a/ p Z│149 │Recov50 │14│ │ │** │Recovers 50HP │1 P: Z5 G4 F, V
│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 ^$ s: T j' [1 K* @& P) f# t/ d' H│151 │Recov120│35│ │ │*** │Recovers 120HP │9 B; \9 x: ?' q/ v0 ?8 L# o
│152 │Recov150│50│ │ │*** │Recovers 150HP │
: t( b, _1 D2 S' {! N6 L│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 W3 Q/ `( `( W5 H6 M- |. [│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 B! n1 M5 n& v6 k4 ^│155 │Repair │8 │ │ │* │Fix your area's panels │( h1 ^8 Y6 A2 K6 I
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" j( h; o ^: @2 @( G6 b$ w) q& {& c
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 \, S! X/ v) c/ @2 V S$ g" e
│158 │Panic │14│ │ │*** │Confuses enmies if you are │& y' M* f. l# v/ b) T2 r
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, A( ^4 \# B) l
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% i% [, O' D8 t│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' t3 F( N" H3 y9 ~
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) ~6 D3 T' F. h# q) l
│163 │Invis │11│ │ │*** │Invisible for a while │6 q2 l0 q$ v7 z3 H* {' S
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* P% }) S4 w. r; m+ T1 o& o! S# L
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 e( V9 W+ Q# q0 g% t
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 Q& F) G/ w0 f! u& Y/ ~
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 e& A* x* L/ }/ H; }# C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, c3 I# P8 p6 b! {% S" g6 c2 `. l2 N; Z│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! r9 L! z2 A D# j. M
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 c7 I5 _" K! O! D5 ^% d/ H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& R, |1 |1 \ u! ]4 x
│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 g; N, h/ f! M- z# ~" Y8 a I( U
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: v7 Q- i6 i$ y│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" c$ A( ^5 ~$ A& K0 H, g
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, F/ R/ k7 _! O5 p+ e4 I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ { b) ]" u9 ?& P% d; Y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" p6 L: A" y8 n- W. z& \/ W! Q$ v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
, g- H9 p. p; d+ Q; W0 j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 y' q! S o. u* |' d
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& L' X5 y) b$ _/ A4 p) K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ c8 V: u6 E0 U: c1 b4 C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │! X2 M6 ~. ^! N5 R" |. P% D$ E
│183 │Hole │55│ │ │**** │Open hole to dark world │
" y2 |, a" ?3 ?; L V) v│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# S$ w \" v& L" ~9 M' g
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' G2 r% |. {# ?5 |+ \: y0 F$ f$ ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │! J% J8 Z" m! W) g9 ]1 P: t7 D) @
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; |2 Q: s2 _0 P0 Y n
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 b/ W `1 Y+ f1 K( z) K│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! p# M0 i [& I; G, k
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! U0 t+ f, d, K* z7 q3 Z: A│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* D' G- a- c! {4 m
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
+ f; f( O9 J' A- y# k│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& j6 H9 e' ]: `$ l5 `! ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% D& B8 @3 |" S. l. P: x
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- L+ Y" R: H% s! R1 r& A│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: s5 ^' o8 F8 I5 h% ]: @
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: A: q' f) t3 e& u. L2 l/ y( L
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" C: s* x. s" W6 J2 U( o
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 h: i' @* B! i: y6 ^0 e+ M6 d
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ v/ l7 I9 A# k: h7 Q, V+ [7 b└──┴────┴─┴──┴──┴───┴───────────────┘: H& b, m! Y# K! z
, `+ ` U1 Z3 }8 l+ `, v: R$ i
1 f# w9 v( D8 |: J4 s& b
Mega Chip5 Y0 Z2 K) r$ \3 H K7 B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 T1 M# e+ ~' c" W│编号│名称 │MB│攻击│属性│稀有度│说明 │
. {. N" d! P( K, A+ O├──┼─────┼─┼──┼──┼───┼───────────────┤
Z7 w/ n+ R- @& a+ i│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 q# N# F, J3 I3 T
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! \ Q% `+ V4 G│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: ]) d! l3 I5 t+ j
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 k |) y7 ~- h9 q) C& d│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 \7 Z1 z3 Q: ^% o│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, I% R7 T2 F3 F" x8 R; G
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 A- u! S0 P* c9 T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, ]/ Y; E( }9 }9 u! E/ Z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! ^2 E6 X5 V1 {7 @) r( m- \
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% a/ \1 G- n$ V5 g. @5 C9 g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: V* M b/ G6 _( h" K
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: s" ^( I8 k& ]) m) |│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ }/ p9 E0 H! n
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 S( k# ~& ?" I9 t; i! y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& V! u- Y4 }5 X; o! h+ i
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 R+ C l# \- b- i; j│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. J$ S/ Q" i) d: N! v. Q& F0 a│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( g9 n+ ~5 H. G7 p1 v- o│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
v p, x8 Q! P) H4 U7 ?& G│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 `) H5 c3 z# {( F/ g$ N" H
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ Q, J0 D# S* ?1 ~: O$ ~( n5 g│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% h5 B. o& l: @2 T. k│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# M# e5 K5 B s& D% x- |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: P& V* H0 L. J \$ c. `
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 H% D! h& n% j( v6 X5 T) S│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 f: c9 Z" d& V y8 O9 D# c+ Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" m& C. h, X( B2 ~5 c' @0 A│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 @4 @' o1 n) ], m# L) V│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
7 Z b/ Z9 i) u* \6 [; M: r9 r│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 o* U# G6 I- F: z$ U6 i" w│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 Y1 A3 W. ~; W3 t4 W- h' U) ]& I4 z6 F! f│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 b T' G% Z( n* t4 q
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ P6 [) R6 ?- |0 Y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 K. W% z& V; m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 R# S0 ~- y# m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, J# A2 d; ~& X0 ?7 _4 I" G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │# [0 K) A3 y( i2 T4 V8 k& o$ n" C0 o
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │5 I3 V+ d0 F2 \' N* _. H% f
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# s# q/ o0 E: |4 y0 b; E# T│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 J3 x1 s& `6 u! \- j, F│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 Y4 m2 ]( v, R9 }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, F9 o3 }% f h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' ^. F) T( t1 R# K, b* W5 j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 z+ ^' @' O3 y3 ]3 v9 f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- `) E' w: M4 o0 C5 t' X6 o
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! J7 ~% J# i. F+ r! V, |9 R│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; Q/ J* i) J. u. u$ u$ Q7 a: z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 {2 r* N# @# U& N. S
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 J3 ?' q P# ^. ]& S5 J: |0 m3 N1 m│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │3 z. n* [( s3 F+ \) d$ G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 |3 H9 a! x2 `% \" [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- q# v- n8 F6 r, _- L3 ]* c│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 |" x0 i c0 J; h$ ?. e, [$ b: r
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 I9 E% j1 u: O% N# _2 F2 j
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ {+ [) A! F4 G2 ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
% K* `9 l: Q/ Y" _$ x6 \│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& g! P& x+ a, F& ^
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( h% L/ I2 g6 |' \
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ q/ i6 z6 G9 Z0 c" a) X2 i│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ ~4 v0 Y6 _" d1 j8 f& A│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
T: j5 N6 d9 @+ f O4 Y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 \6 b$ }4 j0 n: K4 {
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 l2 v0 U' i) z8 U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 V3 M' D0 O, a9 B0 A
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. E/ k9 Q# P q) c* C3 }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 U9 H0 ~5 k- [( M4 D1 V
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: g4 c9 e, D1 u4 M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" t6 b) }3 i- B│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: @; j' d; M1 T) _" j$ k
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* T* R( b/ p+ z' O% E7 D- s
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# @$ f4 M- A3 I5 Y) [( ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! }" |- |0 V3 s& f+ U$ f│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 v, i% s/ w r: T( ~0 r│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: I* c" D9 U4 R2 d6 G
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# R. m1 i0 G/ ~7 r# L) C│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; D: E# S7 L0 O* q2 S
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 W2 G$ i% ^$ p& w: v3 {+ c
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% D1 D" i1 p0 F; D2 {4 O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# O8 n% v# H2 E│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ R3 H, @3 J6 B* f" |
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 W0 o6 t- l; r! R# |: o' d B* o│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
5 r: Q0 z9 F- b& p0 N│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 s. I. C5 J' l$ v$ f0 D1 h│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │" `3 X* j- m9 c7 z$ z/ K% l% n5 N
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% Z5 t' o6 v0 R$ U( J5 E, K
└──┴─────┴─┴──┴──┴───┴───────────────┘
( Z. O, ], \1 M1 F( J: I+ \ {
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5 r) C" ]' H( \GigaChip (蓝版), ~/ Z- J9 E1 e5 x% w+ N3 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 t: y* K3 B. X/ I│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 ?$ z3 U' |3 v- E; Q├──┼─────┼─┼──┼──┼───┼───────────────┤
' v6 @8 b" ~1 R1 E/ T│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) ]/ R ?+ P3 s+ [3 Z- G# g│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, ?1 Y& w1 _2 E# P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ s- ^% G3 `- |& _1 R│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │* e" e* t& b4 U* e/ M$ M5 N
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 O% }6 w1 T5 C│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% s6 @" [3 h- U# K# @
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
& B9 S; c0 `) @│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" Q+ I |* E" k! F/ j; e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' O/ }0 { q% ]6 `* ^5 l
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" A1 [$ Y X8 a+ l# D3 H# ]# f4 d│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 x8 U3 g A1 R6 m9 z3 w+ s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │) c( ~& p. ^3 w: H* S
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 Z5 O( d% f$ }5 u& n) `5 q5 U, s) Q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 ~ S7 m w- J; n' M3 ]4 w│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( A1 A% |+ z* Z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 ^9 Z+ u& w7 b
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* K G `& P9 U5 W│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) w1 p g% y# d% b- P│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& L. Z3 n& X' h @3 {. T, h
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 a# _; R8 w/ v" d+ ?$ i1 _
└──┴─────┴─┴──┴──┴───┴───────────────┘& C% O( H- @/ L [( [' t
8 X2 ^6 \8 G9 D6 l7 K' J, N, M
GigaChip (白版)(只列出与蓝版不一样的Chips)9 ^6 S- u' e# E$ \; ?# [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 K4 x" x( }, \$ l, k. H│编号│名称 │MB│攻击│属性│稀有度│说明 │
" G$ C; \4 U) z/ }% }& p$ K├──┼─────┼─┼──┼──┼───┼───────────────┤; x% W+ f6 g% ?( N/ G! O
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. y3 @) ]* d' B$ Y/ ~( u, l9 @6 Z2 m3 _
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! d- T* Y* X8 Y3 v" Y│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. |, K+ n( @1 C* @- J+ V* n│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ K, P+ m0 ~7 [# C) s2 M1 f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |