转载请不要删除以下信息,感谢您! / O- {4 ~" g3 r! n9 a9 R
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( G i# `- F( k* |, d* l■● ■ NintendoWorld 站友xliz原创
f, S! i, j/ `6 a& {, S- z■ ●■ http://www.NewWise.com + X9 {' n# G- y) k5 ?$ d
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洛克人 EXE 3 Blue 卡片组合- q$ Q/ c6 Q- n a+ f+ S" O4 r0 L# Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. s/ N+ M* w/ V. T1 d- f大家要看日文版的P.A.或详细攻略,点击这里吧!
" T. z# _4 M: g====================) K) b" Z; _$ \$ N* e3 J
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:# E- E8 t4 V# L% u4 W7 I
; O( {2 f3 ~# }/ y1 I7 v编号 名称
- w/ m0 M" L' \' ~$ A+ F2 ~说明 N8 Z* ~+ G# j- I& K
组合方法
( J, I2 j m# C, k+ S---------------------------------
6 f" G; _1 d- p1 w# q01 Z-Connon 1
. ?3 g3 l0 Y: W% cUnlimited Cannon for 5 sec
9 o" Y6 d' q2 E: Q* G) ]Cannon A+B+C. t% b6 o" U6 |8 x# ]
Cannon B+C+D; t& B( H L, R" Q4 ] d) b3 k6 N
Cannon C+D+E7 b* y& [- J9 [. _
0 i0 C) L% t; Z) }) g02 Z-Connon 2- Z- o* N2 z% K3 [/ ~
Unlimited HiCannon for 5 sec" o {+ D: I3 N3 K2 Y
HiCannon H+I+J
* Y; k0 U6 K7 C4 BHiCannon I+J+K$ D* Z8 [& e" M" c+ W/ e! L$ _
HiCannon J+K+L& R$ t Y# y* M& `! c( O# {
L- B. J/ x9 @' D: V4 Y2 j. N
03 Z-Connon 3
: u& ?+ ]: o3 K" m* [& QUnlimited MegaCannon for 5 sec- j, ]% _: p1 v# W D, U$ e j; q
M-Cannon O+P+Q5 \$ ^7 B( l4 X/ v/ k6 p
M-Cannon P+Q+R% }, m* x+ J; z' L/ n; W6 d
M-Cannon Q+R+S& }, B% } H, C/ w, G6 F( T
) Z8 M" v2 D5 y. \, B7 H04 Z-Punch4 I# I y( U: Q# V
Unlimited GutPunch for 5 sec
0 z" P9 ]- A/ U- [, J2 uGutPunch B+C+D/ A$ M8 y, O% H0 L( G
GutPunch C+D+E
% z c* R! |) C, X2 P8 mGutPunch D+E+F
& S( n3 I5 V* m5 ~& S) m' Z" J( p+ E- K5 C$ t4 Q7 t, j
05 Z-Strght. Z* q. M9 ?! `
Unlimited GutStrgt for 5 sec! O5 s1 ]! S$ {' H! \
GutStrgt O+P+Q7 d* @, `! N7 z5 _
GutStrgt P+Q+R
! r. }* R0 {/ {% O WGutStrgt Q+R+S/ N3 W2 \( V* q; U c# g
. u" p. z1 Z, n2 Y5 Y0 i- {1 H
06 Z-Impact
- D* l! r$ ]" g' iUnlimited GutImpct for 5 sec
# `* ?0 Z1 p4 Z% r5 ?GutImpact G+H+I
0 Q R+ X* O% }( s# G% t+ x& pGutImpact H+I+J
% |7 W0 i1 H, f! T( EGutImpact J+K+L6 u% M, K- ^8 c4 f, i1 ]# v
3 Z" a$ Y* D1 S7 u07 Z-Varibl0 \+ E8 ^+ X) E* ]3 g$ |: y
Unlimited VarSword for 5 sec
, u4 s& o9 ?0 D, O) t# oVarSwrd B+C+D( `7 F- g8 K, P( S" V2 e0 n
VarSwrd C+D+E
) Y4 `9 L6 _) ~% C. d9 e/ {- AVarSwrd D+E+F B2 K# r5 Z# r. h. _0 I
: q" j# L2 ]( y: v' l* T08 Z-Yoyo 1$ h+ R; D- Y4 _+ m: W
Unlimited Yo-Yo for 5 sec
* ~& x8 w3 V: J5 `8 }. P1 tYo-Yo1 C+D+E
9 K' O# B h9 _2 F0 XYo-Yo1 D+E+F
8 E; h9 D7 S% Q8 G0 N T5 mYo-Yo1 E+F+G
% V5 S8 D+ J# K7 w9 v# E* u y* Z) T( m2 c& Y% Z' J/ d
09 Z-Yoyo 2
/ m& ?" ~- |4 ?- ~7 uUnlimited Yo-Yo2 for 5 sec
a, }7 v+ e9 q) wYo-Yo2 H+I+J
3 Y+ E2 H% P# OYo-Yo2 I+J+K) X6 s# f' `& g; V% {, \
Yo-Yo2 J+K+L
# f$ s- f; A7 i9 \, U2 G! U4 u0 G+ E9 }/ c3 b6 V6 N1 B$ h/ ~6 E
10 Z-Yoyo 3- {- J3 @+ t, T, l. r
Unlimited Yo-Yo3 for 5 sec
+ N* \) t) F0 y3 `Yo-Yo3 M+N+O2 N; h* [* O2 P
Yo-Yo3 N+O+P- q8 U0 K# V3 K7 A4 i i, }
Yo-Yo3 O+P+Q
* D( Z1 t+ k+ q1 X
7 k5 |9 A; B0 E4 _8 o6 `11 Z-Step 1, X9 z# M% r p' N" q2 D% y
Unlimited StepSwrd for 5 sec
( Y+ ^! r5 q/ wStepSwrd L+M+N
3 f1 V1 l/ `8 U. S, A7 v- r' V% ~StepSwrd M+N+O. Q0 a4 B7 Z4 M9 O+ z' d
StepSwrd N+O+P
3 r! u0 B3 a% p; W2 c& M8 h& u7 Y5 B! @: R+ e+ y! M
12 Z-Step 2
* Y: e) Q$ E. ]& Q/ V \Unlimited StepCros for 5 sec
3 P' b" x( ^- Y, n, [: QStepCros P+Q+R; `' Q9 F, V9 b0 x; E, r
StepCros Q+R+S9 \, _% M9 |4 a9 J3 G
StepCros R+S+T9 B2 [; N1 h, y' \+ e
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13 BubSprd0 ~( c* f3 w. ]" S) B
Attks w/ spreading bubbles!
! b# _4 W: V' y7 `3 z- D+ @% _# TBubbler C+D+E
/ B n2 n" A9 o9 c; ], u, QBub-V D+E+F8 K& Q8 N+ t# f3 I
BublSide E+F+G
1 b5 H9 H* Z" p9 ^* lBubbler E + Bub-V E + BublSide E
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14 HeatSprd( H2 E5 q3 ^! s& V9 A
Attks w/ spreading fireball!
2 W9 R. [" l" ^& V! [+ EHeatShot H+I+J1 ?8 h) k) }9 t/ }' {8 g
Heat-V I+J+K3 y9 l6 F1 O# v1 f% C! I! Q; ~4 t! C
HeatSide J+K+L
! p: `+ `2 P9 f1 aHeatShot J + Heat-V J + HeatSide J% `8 u6 I/ o, \/ i, l' I
1 K, H. H! t1 u g' W15 H-Burst. E% [' N/ m# w6 s; e3 G
Creates a giant explosion
! g$ o, D) y& s( F0 [( OSpreader M+N+O
2 X2 T& @# O+ _3 g3 {3 A! G9 s; ySpreader N+O+P
* ?5 {# `& ?" y, kSpreader O+P+Q; L6 p/ A# \& R' n3 H, e+ W9 H. \
0 ^2 F+ M/ u7 D# `$ B( M
16 LifeSwrd
% n3 _5 O' o! L9 ~Swings a huge 2×3 sword!
4 u h G3 y+ D. E' H( aSword E + WideSwrd E + LongSwrd E* y: @8 ?' x7 }
Sword L + WideSwrd L + LongSwrd L- ]+ [* U* n) I9 p
Sword Y + WideSwrd Y + LongSwrd Y& Q8 T0 R& x! p
. Y6 h" D8 E3 |" H6 I! f0 C
17 ElemSwrd
7 N2 r6 p, ?6 y F/ h1 M" IWide swrd contains 4 elemnts5 z" V# y D4 o- E
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 J+ E/ e4 d2 k& w1 t5 r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut9 B* {, K$ C, `
Step up 2 & make 4 atacks# }0 O" h7 u! y6 r2 N0 s0 } U) c
StepSwrd P + HeroSwrd P + StepCros P& v( o0 ~; d; C. X
' n z" Z2 ~9 }8 x& _0 n' C19 HyperRat% G5 \2 U1 h, {3 }8 F
A giant Ratton charges!$ h7 v9 {0 |7 J% i
Ratton1 A + Ratton2 A + Ratton3 A+ ~% U& S9 m, q+ h. Z- n2 q; C( U+ b* `
Ratton1 C + Ratton2 C + Ratton3 C
6 w( C6 R+ q; f# lRatton1 F + Ratton2 F + Ratton3 F3 E0 m& V. f* i& y
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20 TimeBom +
9 i! d) G" V: o6 P, }5 U, tSets Time Bomb in enmy area) t! a, M% a n( y
TimeBomb J+K+L
6 V* Y" l5 r3 q3 yTimeBomb K+L+M
. R. \( t( p3 M& ?+ P) Y: z3 @2 TTimeBomb L+M+N
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21 GelRain' ~/ D; l$ E G& Q
Gel steals squares x# ^6 ^% f( N1 K6 Y' q# |
MetaGel1 B+C+D' u1 O$ u( f+ V& l( s; Q- v6 X; ~
MetaGel2 E+F+G
& C" t. W# A2 l) s: ~MetaGel3 S+T+U
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22 EverCrse) C; Z" U! o; o4 D
Shield chases enemies
0 i1 g( ^, ~8 d. O c- gCrsShld1 C + CrsShld2 C + CrsShld3 C1 L! K. F+ A% \
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ c" l- ~: y# U2 g* {
5 o6 o+ ~3 T/ V0 ~23 MomQuake
1 A8 z% G2 L, h0 u+ |! L! Q% R0 FAwakens Mother Earth!
9 U, }1 k8 Q" r9 N( i0 s- IRockCube * + RockCube * + GodStone S; n4 n( D# e$ ]' B) U
# Q3 ^4 X, g7 J% V) {24 PoisPhar
* S; d8 p2 D2 W0 d/ \/ }Pharaoh generates poison
6 t/ c- f7 Y2 s' e$ O! xPoisMask A + PoisFace A + Anubis A0 c! }* g. C, o$ G
; f, ]2 y* n7 [( `25 BodyGrd5 ]9 A& x* d0 z6 T1 I) e
Bodyguard takes out enemies! m3 M0 K. |2 }7 Z/ F) k4 y* L, g
AntiDmg M + AntiNavi M + Muramasa M
[0 c4 Z+ L3 m: ~. Y. p5 u
) @* I, r5 \# z26 500Barr
+ E0 H4 @) b# d' s+ f1 @! }Barrier absorbs 500HP dmg' E% H& P; r# _ d1 P9 A% C* ~
Barrier E + Barr100 E + Barr200 E
/ U. n( X7 M- Y7 t" C( p/ \Barrier R + Barr100 R + Barr200 R( V$ E! x1 N6 `6 n! ?
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27 BigHeart
. m1 m8 I, F7 \) c2 n* P; SAttacks, then heals HP!3 M; W8 U7 J: ?! N
HolyPanl R + Recov300 R + Roll R; ]- E( _8 d) E- d
HolyPanl R + Recov300 R + RollV2 R/ b' d2 z, @$ F
HolyPanl R + Recov300 R + RollV3 R; `8 r4 } I! d. l$ O' T7 k
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28 GtsShoot
* e9 B1 O2 o' W+ R- \GutsMan throws MegaMan!/ f A/ A/ W2 l$ M& C: b4 z$ J
Guard * + DashAtk G + GutsMan G
; d% V; R _! [Guard * + DashAtk G + GutsMan2 G$ w1 U% S& {; t$ [' {5 [% J
Guard * + DashAtk G + GutsMan3 G, ?9 h2 {: u* r, V; M: ]" F
Guard * + DashAtk G + GutsMan4 G2 } T4 `2 Y% O$ s
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29 DeuxHero* o) ]! H$ y: m1 e7 v, `# ?
MegaMan & ProtoMan team up!4 S! S' W& M& I1 \- I
CustSwrd B + VarSwrd B + ProtoMan B
e0 {& L' I% B* H, ?7 C/ ]. bCustSwrd B + VarSwrd B + ProtoMn2 B
6 p% N9 ]# K9 N% i1 e1 f! P# MCustSwrd B + VarSwrd B + ProtoMn3 B
" \% y0 }# ?* F+ h% L( F% HCustSwrd B + VarSwrd B + ProtoMn4 B( e7 R- G. e/ b% v
; j- X: `% d( H6 a0 q. o3 E! F30 2xHero4 h: ]5 K s0 y
MegaMan & ProtoMan Dual atk
; y( y. V1 U2 kSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ g6 A, X) S9 K5 i) K% q2 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- a, ~" P* Y* M& ]6 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 B4 L. S. D8 E% DSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; {1 x- Y s; z$ t3 x/ H
8 A* S. }7 D; u$ n31 PrixPowr
) Z3 `* k, M1 B z0 Q3 Navis attack at once!
- y$ {9 j: P6 W5 P Z7 U/ \2 h- WTeam1 * + Team2 * + KingMan5 K8 ]# P- W% s1 y5 l- j. z
Team1 * + Team2 * + MistMan5 M0 J7 L: o3 o; e, J4 q/ j
Team1 * + Team2 * + BowlMan5 B4 R* q8 w% }. P7 `0 w [4 W
: i @7 E2 x- ^ X7 T9 r p3 v32 MstrStyl
" |/ u. ^* y5 j7 F @- qMegaMan unleashes his power
: e) q' e5 s1 P( @: L, ~; R* fSalamndr * + Fountain * + Bolt * + GaiaBlad *: F$ t5 f) ]& I( |6 d+ z
2 [. ^& d T* I2 i
StdrdChip (Part 1)
) [2 m! v: o- T+ E: s7 `* b! F9 P┌──┬────┬─┬──┬──┬───┬───────────────┐% F0 r6 x; x- q ]& m
│编号│名称 │MB│攻击│属性│稀有度│说明 │ s% o* `/ @( F5 X& I9 `
├──┼────┼─┼──┼──┼───┼───────────────┤" ~7 i2 l1 V' T$ o; ]* H" D
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# l1 x6 u7 l# o4 {; i1 G/ ^│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 M# a" S( H2 z% Y, A, s
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │, t( D7 d; ^; n
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" h" o' o: p5 d% l: `$ m0 N& K/ |# b
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 N o) B/ M* w# q( {│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ t$ C5 q3 v! ^& Q. G; L
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 K( w* E; {( l& _. E9 c! ~! i' w/ @
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( J! m% Y* Q. J
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% E) H. e) `+ c' w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- }+ U/ Z5 o+ {+ I0 \+ p2 J
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& C: W7 ~- {. s1 A# w, b│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 E$ \! }' \/ }& S0 T+ D) X4 q; h' r% S│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) z3 V8 [7 s% I│14 │Spreader│16│30 │ │** │Creates a large explosion │5 R8 v# E, U6 c2 q6 Y0 M0 ]/ P1 [0 e
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
. a ?7 y. \% ~1 K' P+ X│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 u! d! K4 a7 T: s- L
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- m, y/ \% i3 m% z2 N; r. V! Z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* m/ t: @5 t. I- e│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ t. w, W2 J& V1 m" G$ B# s Y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
( ] r/ e5 I* _/ I& o3 Z; |│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, a ~; j( s8 H+ I│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 A4 K& M( V4 m1 f+ D, o
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' O) ^/ ^* a8 l- \: a5 f7 s│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │/ G! N! i3 O+ E
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ g: D1 i& h" ^. x
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' o L! A. s- ?5 P" l% V
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 ^- S H2 |9 S, t/ ?, ~8 m& u
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │ `# v5 Z: t" X7 Y" t2 T7 E" [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) ~, x6 d. P! q" O( T l1 M% e, p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% \3 V: I) \0 D( Z3 d2 T' d# S
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
W: q5 i% b! |2 W( h│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" n/ o. |1 e6 f* s/ R* e
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& @& L4 T9 b& z' l- g, n8 n│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 f8 x% f( i% k5 M; C- u
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
N5 j) m+ S# k' b7 Z" A8 b5 a│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" H, ^# `% v, Q/ d( i
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 F; _8 |: F. N9 J$ w│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: A8 y! n. k: \' @3 x
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 P( {$ j# L& |, E" R│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
' x3 v- U" S9 E- Q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# B6 Y6 [6 k# N0 I' m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( J5 n7 k5 V3 y0 |8 X4 N│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 @2 ^$ u& N* F( {3 F2 q
│44 │ShockWav│10│60 │ │* │Shock through enemies │ |/ r; W6 k+ ?" s" w4 y
│45 │SonicWav│26│80 │ │** │Shock through enemies │
7 a/ d5 \3 [6 b! ?/ f% n& ^7 R│46 │DynaWave│42│100 │ │*** │Shock through enemies │( U w$ B3 h7 V* C* v8 a
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 \0 n0 \ I! n9 H
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ g4 r0 u( j8 D: r) u! O│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& R& x6 F5 ^; q& N+ n
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. T6 }' D& ^8 ^6 k6 J- ?│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# K5 x+ H3 F; U8 b# y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( l t1 K4 }+ T; U* M' q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │5 G6 H* a5 V- O; n' r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
]6 R# I: U$ p% w8 u3 d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- s! i* N" Y; ]1 x2 F│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" K8 \* y. @' G4 U" P2 y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! I# H. N: l+ F X│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
4 j' Y+ a# h1 \) F6 C│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" S, P: d5 U( e: Z. x4 W
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. j& T* B( B0 C8 \& o8 e│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 q1 e% V* g h% H3 w9 O( k
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 [( O) R, V$ P. N: X
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, O- c0 i% f( C: O' O- q" ^
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, C. C: B+ E- c( t M│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 o2 Y- J2 `% } |+ k9 r+ x' G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 _& ?. T" U9 S P1 T
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ k I a# U" A│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │ @( v& Q: ^- _5 _: ^' B3 R7 R+ q& Y) J
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! u! x: a( R9 ~5 ]0 k0 i2 R8 P" G
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# g0 K/ M0 e1 J│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 m: a$ Z, \" |' q7 I( A│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ A1 f7 d( ]. l9 Y" s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, y/ `$ o/ s3 l# q1 g; }
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 s( J5 s+ U# `3 b% [│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( {5 b9 M l4 D! Y# t$ N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
& \, i0 i0 e, `│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ N9 s+ I, O ]6 g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, R8 \# V% b* k- e& n* o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! y0 K9 l" [2 Z7 o$ V P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ g6 Z8 r+ ]8 G2 |6 g0 \) K
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" E) ?7 F5 ^9 d5 w' u. R
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; Y J% v* C# r P
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ m* P: U. H! I5 [& _( [│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
$ H, ]+ }1 j# s1 b, s1 k4 \│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 K) n2 T! `4 j' y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │+ M1 d0 k5 I8 L6 c* l2 s; D M
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ ?. c( ]/ L; f# b& A│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, o$ i; a: x+ U. ^, f% m$ h- X│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
4 g2 C8 p+ F& o1 ]1 K% M│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% |7 q) f! U* M- [* B│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" }5 [4 v, M1 J" K e5 M& L
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ o; k* |5 S, W9 p1 E6 }
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 h1 G6 |3 {* h' s8 |│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; b. w( R) a3 D2 ^
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, p% H# J0 I" z5 h# J│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( M2 |5 n" r$ z. z. c│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' C- T' x5 N2 Y4 H- [* o& e, X U│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │9 B! s' O2 V8 k6 f, u& o
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
# ?7 s! D8 v. i$ r- C5 J│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% u) K. Y3 ?2 [1 m9 R└──┴────┴─┴──┴──┴───┴───────────────┘
7 x* `+ G( D1 n: R+ n. a1 o: D- P2 y
StdrdChip (Part 2): G4 n- Y U) q3 G
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 K# R1 Z# E1 c* Z/ k6 F D6 G) ~│编号│名称 │MB│攻击│属性│稀有度│说明 │* k* c' _8 X9 T' g9 G# h
├──┼────┼─┼──┼──┼───┼───────────────┤ e5 s# P! n5 P$ u0 i
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 {: W' x) g: n0 h7 @1 _1 w$ G
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- ?# s) R# w$ i+ s( ? Q- Z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│# y0 A' V( o3 _( K" k p+ u
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ ^: g% a o8 b* y+ \
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, Z- T5 {9 F! A
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │ h' k1 [* O6 n# B
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" ?1 [1 F1 ~( B& ]' f( z' F2 S
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* V; W6 x8 D5 Y( v8 p, G, a- @
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* U1 @: U( P& P2 [) L
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; u6 p# c( R" o0 o9 ]$ W; E│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; g5 b+ I c; m: Z│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 G( e7 L& o* h3 {│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; K; C, A$ _+ b ]# t
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 k& S# J/ u9 R│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 x6 K6 u$ N+ b│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( U( L! C/ `" Y& h
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- A* P, ^; u. _" \ x│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 I k) ~1 l8 }+ [0 E8 s│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
P Q; u6 A3 b│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; V( t) A. `6 y8 S) W3 ~│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" w6 i6 E8 l5 S0 @. D- [5 w6 @ _
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │8 I9 t* H4 |8 d8 z6 ]0 z
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 R1 `8 N2 d% v9 R# b
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ F! A0 {! v- ] _
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; e/ S/ C8 f0 J* o5 u
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
7 ?- Z+ M$ \9 X; m& R" p' Y$ `- m' w│126 │Rook │30│ │ │*** │Protects you from attacks │5 |! h, d: D9 I. Q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ F1 W; M! L" p0 H7 i; c8 B) |" D0 x$ v& A│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
- ?6 v% A0 b* s│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 [2 M6 ]* b& Y1 _8 Y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │- h0 {8 O4 A' c) o0 o+ [
│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ b' o; r) F$ |% ~2 C8 [│132 │Snake │20│40 │Wood│*** │Snake from hole in area │: C/ W1 p$ U) d. ~. l
│133 │Guard │5 │ │ │* │Repels enemy's attack │8 b8 ]' s8 V. j- l6 n
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: a0 f. E7 ~0 v5 O$ [: Y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# a" C8 f# h+ ?0 [/ r: b6 q) r- Q- i9 ]
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ e3 |/ s# Y7 y+ N% Z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. K, Y8 z# Y7 a2 K5 p- Q# n│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 x/ K" E8 k% K3 I$ c9 S |/ |
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ x6 ?; F7 q& O" Y│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ X* h" M. ^6 s- B8 A: t│141 │Prism │60│ │ │*** │Prism fires randomly │ A! ?# p% L% q! ~ E: ?! w
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
8 m) n+ q Y4 H ]2 I5 v! ^ f3 K5 M* r│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 g* J N3 y: j5 w
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 N' A w; d; K3 E│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% `0 F% }5 \7 J6 h- ^! ^
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 J- g9 m6 x3 d. f; m1 l, X
│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 e( P, j2 e# B, D$ {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) X" d! b a: O4 T; B+ Q│149 │Recov50 │14│ │ │** │Recovers 50HP │: F! C# U# k& N3 g+ S. U
│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ T4 ?% n) P; M: i# k5 p0 ]│151 │Recov120│35│ │ │*** │Recovers 120HP │; ]( p$ y5 i' }0 D1 }5 v" H F
│152 │Recov150│50│ │ │*** │Recovers 150HP │
: k ?' @' Y# e# J│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 |7 [% a. v( R2 |2 B/ [│154 │Recov300│80│ │ │**** │Recovers 300HP │, y( {( m8 M! h9 A# V
│155 │Repair │8 │ │ │* │Fix your area's panels │+ f* @1 a$ B& K7 f5 c& `
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 q( r7 s% h: v4 x│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 q. R( I X, k k│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 W4 j/ A {" v8 K
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │+ V+ t" L' x# ~( Q* k+ e" s
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) S5 ?( ]& v3 K- Q" X│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; [$ X7 d8 r$ W2 ?' S
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │7 ?$ r) k2 p, O, t* U& T$ I
│163 │Invis │11│ │ │*** │Invisible for a while │& t5 z# o# N; O' ~
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. j$ z3 P- {% ?0 Z! u6 u$ T7 `│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) j8 U- M+ Q6 X
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 y! w; q8 ?- Z2 h5 [5 [8 E4 Y
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, m: v5 q3 `5 G8 z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, d9 m i* Q2 x V/ q( L+ _: F│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% `; ^! P' ]8 O4 c/ `3 n
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
' k" B+ t f$ V0 g4 i& J2 v4 _│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │$ w- B3 G, j+ e8 a# F0 j
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 u4 z: A- f2 R( ^4 j: j( I│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& }* C9 B1 {$ h r* d│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 m1 R( @1 `+ G- w5 O! H# G
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 K. A1 U% f: ]+ D. p+ l" J- F5 B/ y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, w2 X4 N0 T; z2 m& D$ r2 r
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 n- V# T& T/ ?; L$ m│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# F6 v9 _) t4 Q+ t) }- A4 ]
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ ], g. C4 Y: C: Y& P! E( K, z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 X4 i+ P* s3 k( b( s) ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ }: z+ r2 {+ D) |% I7 j6 P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 b) z- { e: H; b B│183 │Hole │55│ │ │**** │Open hole to dark world │4 z) y* o7 H- J0 v
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 Y$ i% w2 h# C0 d0 `+ Z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* L7 F- P! G, R│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 _" A8 V( s" j2 ?" P
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ E; j0 S/ E: o2 p/ o│188 │SandStge│18│ │ │*** │Changes all panls to sand │( g2 Y O% s# \5 G, c
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& C3 S( N/ }2 H: i$ @( F g6 R
│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ }9 A( l8 z& K+ T2 X
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" k: s% t- N E6 B& J ^& b│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& R, N& M' P% i% D) X& ~2 W% y1 E2 q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 G& Y! a; }$ Z8 N│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 F4 E8 A6 U) ?+ u8 m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# N! F: n2 f/ Q1 l! X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 _, T+ V+ P, R w- }: l1 E: p
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │8 w4 d* B {# ?; j5 H
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │% @% v) r* Y" X: ]9 Z/ x
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( g' x% k; r: l5 ~│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 k) z, m& E. r H' F/ X
└──┴────┴─┴──┴──┴───┴───────────────┘& W& [( m% m9 q% J0 e' J
7 A5 o1 e9 |4 J7 Z& f$ b- s& w
( \5 ]2 ?$ U" o* B( Q9 @* d LMega Chip6 {; X: x( S4 \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! n1 l3 K+ {1 _/ i# L│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 S! L! a* M# Z├──┼─────┼─┼──┼──┼───┼───────────────┤
& l$ X% m1 |, |. N0 C$ f│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │0 Z. K y2 A8 Q' K( z! P& f1 Q0 |( J: M
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │+ @! r. K+ n$ g! j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ `: \% G* s/ u* N# ^! A; E$ c) H
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' S R: d1 a: C, d* m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 C* ?: c. |9 p│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% H& ]# W4 {2 K) w; D- c1 t│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 y( r$ T, X; g% p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
Q, _0 W' n z5 H& j3 L4 L/ ^│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 D- B$ B0 [, V+ v9 S5 ]$ l6 Q [1 Z+ e│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( x# @ i) m2 H: q' B1 r) b│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ Q7 \$ `) v2 p- j: G/ I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ ]9 p, ^$ p# F/ E& u6 n+ i( _1 j1 B│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ t' J0 {: {! E( q5 w, r! _│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 y: M$ c* O" H6 X" U7 M( D+ {1 s y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! `6 P4 G% J3 z. {7 O2 R: M
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* M4 }* N. Q3 J9 i│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, z) t8 P: H& a3 ?& o* C
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: p, z2 I$ \( p& Y1 x; {/ x2 T│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 i# ?" R7 w" F5 Z9 N│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 a' S$ C$ ]8 R+ U6 p; y2 a│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# D! M. d/ J6 J% B* ~│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ F' V- N5 a1 u0 u
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 Q" E3 z/ f9 n0 S. \9 g f! \# i
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. r3 ?# ]' h4 {; {+ n6 w│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 X K K: @) t5 F9 M
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( r, H& D8 [5 O' N }& \/ W│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
: k9 h/ N" ]5 f# r& ]% a( j│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, Y" t0 d- V* z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
$ |& J q# I4 f" F$ Y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! a" ^/ G" \1 p- S
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" m, M* W4 T) C2 x/ v) Q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" b1 j, A0 R. }) W k│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& l. u! k. L+ x' m$ x: Q' k+ d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% w. b6 T! `1 W, j/ W6 D4 l; m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. o8 n7 K3 W1 A4 u% Z/ A% |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 w7 o4 O" S, M! _" U. h3 C; H# x
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! r2 d/ X9 z- D1 k! O* y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. T$ E# m, t0 e5 e4 k. F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ G2 b0 ^" Q v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( n# a' u' b |0 {; b+ e
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 c, t; z: n9 ?, e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
+ W; a/ H5 _1 G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! h7 S8 c! \( d+ L3 k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ l* T& k: t" l1 m│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* O6 M7 N: S8 p+ {
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │0 J6 F( e" k A5 B/ G$ I
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; p3 m$ v' e/ U( i0 n9 M8 o5 H F
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
6 u c4 `! ~4 Y+ V$ b1 w│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' g$ {9 x# S( r. K0 l│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
9 X0 @0 @) e* B; K$ x$ ^: r3 _+ O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) ^9 h, A- i, q) Z, e" n/ n! C
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* {( U# l8 V8 U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* V& B1 {1 \$ X) m3 \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: C) j+ f! m) y0 v, x│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" o2 P) E! M! c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. A. l; w; l" Z B, n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; _+ B p. ]' b" i
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) Y, T O' | I4 w9 O1 t
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
9 N b" V; Z" }3 q6 a5 z ~" g$ ]│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# H. O6 ~! m0 G' O4 e1 y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" s* s4 F' b* u7 H│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ P5 ^: ?& e! Q5 t
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& f2 B' @; N+ K: a6 l2 E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 p! }' X8 Y/ |9 ^4 f' z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
h' Z4 _7 X/ H, C+ { p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: j; Q% ^" Z0 R- C' ?│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 \& A# _* N1 v7 K8 T' g% u( }# K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 \: O$ B; Y! ?" `" d& c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. B- u0 l0 F1 N) `│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 s$ ], F, r+ A$ X
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' ~2 U3 I! ]- i0 V
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 Z4 j7 e4 R$ I$ \" E4 N│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" F4 u8 r, P) M: m! x$ q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! S0 j* ^6 K+ x; D& t│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) `5 X8 |$ \* W: \$ j6 ]│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 x0 s+ N. y J│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: p5 }* n8 r$ U- p# l# m
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 W. }7 O5 d; J: U0 T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
& U: ?1 U, }/ o/ y. V5 M0 B│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" d( n; q6 ]6 D1 D) u- E$ ?│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 b \) U: B, m" ?- j Y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 Y- u# f( Z5 _3 p- P! s
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ k$ R M5 Y- N8 O│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( s9 d5 d$ Q5 v5 Q6 N
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 P, M: r8 p2 c; l" C9 | H└──┴─────┴─┴──┴──┴───┴───────────────┘ a$ N, @& }% r+ ^0 i
: U' y1 L2 V4 J+ l" z* D2 Z) w/ l" ?5 \$ v) o
GigaChip (蓝版)
! J! j, u! n2 B8 g8 I┌──┬─────┬─┬──┬──┬───┬───────────────┐ n8 @$ l1 g, h0 ~' Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( X5 ^/ i6 c1 v% X├──┼─────┼─┼──┼──┼───┼───────────────┤
. A, ^" a4 r L% b! n│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ O! d8 E7 V; K% R5 P
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& k) }& g+ {. g0 m) B; S" V│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: x! p, y# o+ [" e# L3 j
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 ]# F# D4 f! K! I. Q4 x│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: [: |* K; c) H, N9 o% d7 R
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 t3 S# O, }8 ~7 N0 |0 I; z4 e│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 z: M5 i( z) g' R% [' [0 W u8 P│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' N5 B U, F3 V! f│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ P1 E7 R* X9 M0 E% O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# K9 G6 c5 `3 O8 I$ S5 J4 u+ w│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, }1 L2 x( U0 @0 O: t' x% |5 O0 G$ O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ Z; p9 q ^4 l" p* h6 [6 X& K- o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- o; I' Z2 ~! d( G6 [& z! j
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 m$ ` x2 ^3 Q& E, i# y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. N% n% x/ k% m1 N l│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 Q- p' S5 H: f- T# E1 }│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' B3 ]: @3 F, ~6 d│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; ?8 Z e8 I2 B+ f: J3 z3 n* L' c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: n5 S* l: `0 P. K8 u│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 T# h. F4 O/ r2 e& a
└──┴─────┴─┴──┴──┴───┴───────────────┘% z1 V+ B1 r5 u% J" y5 T5 z3 f
6 m0 _' e0 a# I+ y! q% W% P, YGigaChip (白版)(只列出与蓝版不一样的Chips)$ V5 u) H+ |2 }4 d8 x, s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; \1 N5 G V9 X# C# A3 F│编号│名称 │MB│攻击│属性│稀有度│说明 │- ~9 E# ~# m. O' ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
L6 x0 P1 u5 e4 i% i│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ G2 p( u1 }+ e1 K; B│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 j+ o. g5 p E# m7 m* g x
│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 d4 G k4 t% s/ r% b3 F
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ T* ?$ _* b8 E) q* X5 V5 L& ^8 ^7 H, }
└──┴─────┴─┴──┴──┴───┴───────────────┘ |