转载请不要删除以下信息,感谢您! J+ Z3 W5 r8 B+ }$ u; l1 s( d& O0 P
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■● ■ NintendoWorld 站友xliz原创
/ V; K, Z5 Q# I3 j■ ●■ http://www.NewWise.com
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# c8 Y9 ]0 O" m. D: Y+ } F 洛克人 EXE 3 Blue 卡片组合
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+ B% N5 v4 c+ x1 ^+ Y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 H6 G2 n) H$ Q. z9 Z$ N" ?' [0 A) L
大家要看日文版的P.A.或详细攻略,点击这里吧!, Z5 _3 F& A. }/ @4 n
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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8 c2 I3 }/ n; w以下内容格式如下:0 ]8 O3 b# t/ M8 S) G
, j/ H! S6 u$ J& Q5 E5 H; [编号 名称* i) Z" j0 |+ g" z; X6 Y- F
说明( h1 N/ d3 E' `. H5 U
组合方法; K3 w7 _; C) o; t8 Z0 L, Q
---------------------------------7 _5 j6 }( r, Y# \
01 Z-Connon 1
$ [: ^! n5 T0 sUnlimited Cannon for 5 sec
9 O% h- |) a; ~' g, h+ g. xCannon A+B+C$ e' k* T5 C$ Y g" O/ y4 u) O
Cannon B+C+D8 I8 _2 u3 M7 ^: i
Cannon C+D+E
5 O8 n' K, _% B# D/ @& `1 m6 C' l' e# T' q! S' X
02 Z-Connon 2' ^4 X, A4 r* N/ [7 _8 h! s) x, i
Unlimited HiCannon for 5 sec
* W6 x# l& b7 G Q) N( O$ [' Q" zHiCannon H+I+J
' `$ e- p" Z7 H3 m C( lHiCannon I+J+K
' ~- o# T: K$ V# r% AHiCannon J+K+L
! `/ ^( @6 E/ X) R" U
6 P# r1 J: Q! M# v4 I5 K( t03 Z-Connon 3
$ \: o' ?/ c3 h* qUnlimited MegaCannon for 5 sec
/ ?1 G: ?+ g3 X' b/ G; p9 Z4 `( oM-Cannon O+P+Q# ^% ~ h( i! [
M-Cannon P+Q+R4 x9 `! i% }& j9 X D+ P, h0 B. [
M-Cannon Q+R+S6 ?0 T. r$ V2 y8 Y! n: c
( u3 _ S. E8 D# F# \
04 Z-Punch# |* L3 q- I: v: G p1 a4 J% J
Unlimited GutPunch for 5 sec
. {! ?2 L- Y- C# vGutPunch B+C+D
5 z# ]" t. \ vGutPunch C+D+E" }9 v# U8 K& M0 |$ i# W
GutPunch D+E+F
& X. Q: ^$ n/ ?" _% }
$ Q2 W1 q8 e/ V/ S) J0 ?05 Z-Strght
# m% y' i' z5 a- X' i9 yUnlimited GutStrgt for 5 sec
8 R9 \ |" h" N# S% FGutStrgt O+P+Q
" V' N) e6 U) R" ]# h3 f2 H3 }. dGutStrgt P+Q+R* M5 n6 {( h7 u' a% a$ M# n
GutStrgt Q+R+S2 u+ y" ^0 x# p B$ j' H! S+ d
+ l) O. J. { d8 D06 Z-Impact( [$ ~" w/ S- w5 q8 ^) y6 R- V+ Z
Unlimited GutImpct for 5 sec& w1 _% u7 K( ]
GutImpact G+H+I3 I5 G3 F8 B1 S- j8 |- D
GutImpact H+I+J+ W7 D3 A; b/ j: }% P
GutImpact J+K+L
2 |! e5 Q1 \/ {* c
0 h1 x% Z. f9 V O! W1 Q07 Z-Varibl
3 d; M3 P2 {' r0 p' l4 J' S8 p. NUnlimited VarSword for 5 sec
- [" J) j$ n5 d- OVarSwrd B+C+D
) D9 S5 f0 n: ], G. oVarSwrd C+D+E ~' K4 E6 n! u
VarSwrd D+E+F$ z5 O7 d2 o1 W6 ~- S3 j
% q! {3 o% E [
08 Z-Yoyo 1% K# l1 D9 V7 [6 ?5 L
Unlimited Yo-Yo for 5 sec- T: s- Q3 F: u) E( Q! N
Yo-Yo1 C+D+E) y* r! S2 t6 \% g) h
Yo-Yo1 D+E+F# N" c) v$ i" E5 |! [
Yo-Yo1 E+F+G6 n" e3 ]" `0 x
# I2 G* t5 O$ G( V8 S09 Z-Yoyo 2
& S% G" x8 e! F6 ~9 Y Q cUnlimited Yo-Yo2 for 5 sec5 c" h% c" l2 C8 y
Yo-Yo2 H+I+J
. S& ^3 y+ o( G" h" N" i' ]; O3 `Yo-Yo2 I+J+K& z* ]0 X) O8 Y8 e) }9 D& |
Yo-Yo2 J+K+L
" ~1 @: K# ^9 x. Q; b/ m, c5 e( Y) w& _% i$ ]1 o9 Y; D4 C
10 Z-Yoyo 3
3 f: b) ]( E( ~ l s! _ ^# \Unlimited Yo-Yo3 for 5 sec; B8 d/ U" K% R8 K- B
Yo-Yo3 M+N+O
7 @" a8 @7 M# s' u% |$ XYo-Yo3 N+O+P- Q& @6 @9 f" U" l6 u
Yo-Yo3 O+P+Q
' r' S4 C" \) \, `( u+ t0 L3 q O8 l: X! g1 [4 R
11 Z-Step 1
% U/ u3 P( n/ Q; B1 RUnlimited StepSwrd for 5 sec; O4 Z- |4 U* I: @& Z n
StepSwrd L+M+N
1 \% h0 G3 H9 B5 s9 G% SStepSwrd M+N+O
# B9 _6 s+ X5 Z$ A$ e* _StepSwrd N+O+P
* t- o% q6 n% d' y5 T& t
$ S8 e! Q2 B' h: M! K- z12 Z-Step 2
( S2 {/ a* U& [1 ]6 \Unlimited StepCros for 5 sec
2 @) |9 e1 V+ DStepCros P+Q+R, e8 H9 `/ P+ \0 ~) `
StepCros Q+R+S4 T6 h. j: y& d0 L0 Q
StepCros R+S+T9 _* Z- G; d/ Z3 E
" T( Y' I7 I; B! t' K" N G13 BubSprd
0 o1 S2 } g% G. u- f5 qAttks w/ spreading bubbles!
- U4 f0 y+ t; _% R e% X2 t* wBubbler C+D+E5 G& ~$ |7 D$ T. x7 O
Bub-V D+E+F4 t$ y: B8 z: [$ E$ p
BublSide E+F+G- E# r/ ^/ @+ X: v
Bubbler E + Bub-V E + BublSide E
+ A& V7 s" K2 Z# j9 x7 e
2 |; p5 i, E8 W) {' a6 T P3 h5 N3 z14 HeatSprd
4 ?! e+ m Z. o9 Q( f( |: e( JAttks w/ spreading fireball!9 W9 |8 i+ V8 ?/ d2 Q) L
HeatShot H+I+J
) s7 L" m+ h1 v( l" cHeat-V I+J+K/ b& `# H& W2 D% S6 s, q$ B
HeatSide J+K+L
: E) p* s f6 b7 i" WHeatShot J + Heat-V J + HeatSide J
2 r7 \+ t- S2 g1 s/ d$ H2 e- @: S+ ^6 }! O
15 H-Burst/ x5 T2 j3 g1 B$ w9 v+ z t, |
Creates a giant explosion# j& D0 \, I7 M: q4 W
Spreader M+N+O
- r- w; I" [: S1 H& E) sSpreader N+O+P7 @8 v' A; c4 D- h
Spreader O+P+Q
5 w7 r, A- F9 Q5 T8 j6 p- B& V
5 c( `; S7 m0 w0 ] M! O% c) Q16 LifeSwrd
) t( n2 M6 S- ESwings a huge 2×3 sword!
( F6 {# T4 X5 G, S7 D, c; W2 l3 \Sword E + WideSwrd E + LongSwrd E
2 h5 z# t; t. u3 }; e4 V4 K% `& FSword L + WideSwrd L + LongSwrd L2 j2 U5 ]1 i$ N: S( V. A# Q
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
- _" J" B5 _- `# W) _Wide swrd contains 4 elemnts/ D# ?4 q+ i, y3 \6 ^, A8 |2 Q1 A
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 v) E1 C2 Y2 V$ q5 o! C# UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" f! U$ s# `' O3 O) e" n
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18 EvilCut
: c0 ]! @) ]8 Z' ^* zStep up 2 & make 4 atacks6 i v1 p" R, p, e
StepSwrd P + HeroSwrd P + StepCros P
: F2 q2 B) f3 _6 i3 T1 q' s
! e9 d5 q" V! z3 c' y19 HyperRat
, f$ p" l/ N2 k; b* D+ ~1 mA giant Ratton charges!
) ^7 {! d( w9 W# r, {Ratton1 A + Ratton2 A + Ratton3 A
7 `/ Q) M U9 o! t$ b7 dRatton1 C + Ratton2 C + Ratton3 C
- P8 ~. i6 u5 NRatton1 F + Ratton2 F + Ratton3 F. }. m- }; B4 }9 i# B" X% f2 a
* m9 E8 T8 f% j20 TimeBom +
1 d$ w' l# d) W/ U! A: l+ lSets Time Bomb in enmy area5 k' F1 ~, j6 K; [& x8 R* @6 b
TimeBomb J+K+L
6 J- E! w8 ?1 eTimeBomb K+L+M
9 }) D7 i9 m! STimeBomb L+M+N: P: U. a+ ?6 M2 g' G* o# @- @
4 h# t* ?; I* A% U- c/ F) w) z% ^21 GelRain
3 b' @7 R T. vGel steals squares
; K0 ~/ m! G! V: p2 \+ K! z5 B/ \MetaGel1 B+C+D
8 ?6 C: o/ g2 J qMetaGel2 E+F+G
/ q+ R" R( b9 ^6 h0 |6 T% _MetaGel3 S+T+U6 ?: ? H. r" q( D$ R
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22 EverCrse0 k: O7 s' B9 k5 O' u9 n- [
Shield chases enemies; C) c2 g. e; E1 i" ]4 Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
* X: R9 l# D% f- B" tCrsShld1 L + CrsShld2 L + CrsShld3 L
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# P5 u/ o; v% o" |* }23 MomQuake7 }/ U: F2 X( |+ s
Awakens Mother Earth!
3 a7 C) | F1 jRockCube * + RockCube * + GodStone S
5 z& @$ W* H6 k; M$ O4 C
2 }0 [+ H) ?" h5 B; o0 G24 PoisPhar
6 a9 G& t$ z4 D6 n" u4 NPharaoh generates poison6 L" J9 m% t- E- d5 \
PoisMask A + PoisFace A + Anubis A* e& k6 m# ]1 w1 R$ f
/ u; s8 r% v4 l& Z3 A25 BodyGrd' k% Q4 e* u6 l% s- d) x& ]6 z9 \
Bodyguard takes out enemies
- o, F1 R% i5 R( S# lAntiDmg M + AntiNavi M + Muramasa M
6 E3 ^/ T; E v) l
3 q3 _6 U; p+ M3 I6 r26 500Barr3 g( {3 S/ T" q, w i/ L' X
Barrier absorbs 500HP dmg
! F3 P7 X* b3 `Barrier E + Barr100 E + Barr200 E# _6 O. m& D. h1 I% H
Barrier R + Barr100 R + Barr200 R
2 u0 x* P. G3 N+ L
7 q) J' E6 `+ {9 X& x9 T$ j27 BigHeart) C- f8 J% s) g* A, z* D1 }
Attacks, then heals HP!+ R0 T2 ?. ?, P7 {9 |0 a; M
HolyPanl R + Recov300 R + Roll R
9 f( {9 O8 q+ J. v/ b: SHolyPanl R + Recov300 R + RollV2 R4 `* |" c3 T" u( q6 Y4 {
HolyPanl R + Recov300 R + RollV3 R
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" ]2 i) t% J) i# `& i2 `28 GtsShoot! ^ ^8 h: n/ P$ g+ }# K
GutsMan throws MegaMan!
- [! A; P7 S" r4 K6 rGuard * + DashAtk G + GutsMan G
; l4 O2 _' v5 V5 v4 n( p7 xGuard * + DashAtk G + GutsMan2 G8 }4 j1 d2 ?0 w
Guard * + DashAtk G + GutsMan3 G
6 c9 M2 k0 d k! v$ [9 d. ~4 S AGuard * + DashAtk G + GutsMan4 G1 s# |; ~, P' i5 |
6 |* }% R, A" b; J9 v7 t- D29 DeuxHero
_9 A5 ^; }- tMegaMan & ProtoMan team up!
I$ P& l9 ]/ E {CustSwrd B + VarSwrd B + ProtoMan B
1 T9 U- m) `* A( p! I1 ?* U7 ]CustSwrd B + VarSwrd B + ProtoMn2 B: |+ D6 o4 g- |0 S! C
CustSwrd B + VarSwrd B + ProtoMn3 B, d- X& i* l7 Z. {' M/ V/ W. C
CustSwrd B + VarSwrd B + ProtoMn4 B7 E2 J7 v! n) e" y
) Y+ L, @% R( j9 z$ M% d- D
30 2xHero: G. C: r1 i) r9 z" M6 U3 Z. P7 V
MegaMan & ProtoMan Dual atk
* L: X( M, } X N$ g: _+ RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 \7 n& s* J2 [3 @" ]9 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* S& m8 s$ Z' I8 | |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 I- L: S6 n/ L3 TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 V3 y M M# g# Z4 i
6 f V; L* D v- [# E$ N31 PrixPowr
( B0 p2 a# Y0 u6 h6 Y: Y5 y3 Navis attack at once!
3 }# p& e) ^6 \! lTeam1 * + Team2 * + KingMan5 K/ d- N4 E' E1 v9 ~$ `1 e' q
Team1 * + Team2 * + MistMan5 M
3 [' D i4 g' K0 d: j- d0 OTeam1 * + Team2 * + BowlMan5 B
7 W3 N8 W% W* K4 Q/ y( }6 t. H4 d4 G' j5 s" n# e; R
32 MstrStyl
4 l3 A$ J( n1 S# wMegaMan unleashes his power7 v- v$ F& m! }4 K3 U; W& f
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
- S& l; O6 p7 U( M0 u┌──┬────┬─┬──┬──┬───┬───────────────┐
5 v# f- J4 i/ V) L│编号│名称 │MB│攻击│属性│稀有度│说明 │! f# {" s( y; G7 N
├──┼────┼─┼──┼──┼───┼───────────────┤5 o. {/ Y* {7 C
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │) }" N t9 `# e, x2 K3 }
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 s6 M0 Z" n: D; Z5 F. l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. z8 i& L$ q2 N2 c& U" J│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, \0 v/ ~$ |1 P G9 W$ U- U│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" }1 S4 ]! \# U6 k4 r: ?$ w/ A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 g, D6 T# v1 A: j4 f4 ?. e
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# |; I0 Q+ Y2 M0 `/ t│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& m# s8 t. q* Y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 z9 _4 h. }( ]+ V" o: h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; T5 u0 L5 ~: R
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! \1 k4 w+ T+ L5 o) @3 X% F0 B
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* G8 _ _& `7 q S8 U3 h( C│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 g8 Z6 T' V# g1 U, ?# @│14 │Spreader│16│30 │ │** │Creates a large explosion │4 p" M" u4 r" i- i; `- O/ {
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 \- l+ C' J4 K0 b5 i5 G! H8 g│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 w+ i: Q5 ^9 V│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 u; M3 A' A2 |) c0 _
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
7 z) f$ a0 R1 {0 l: C+ [* W│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- ]7 y8 g4 A( z+ \8 b* N6 Y" U( K9 S│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; K" v! I) a1 C+ ~! S, w) r0 a% e
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │$ J8 k7 b8 }8 D8 l/ `
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 w2 P- V) y$ |5 L i8 a
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │$ e2 x' H* ?1 j2 P
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* Z: V0 Q3 E5 O3 C, D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- a4 _" a Q. H# E4 @
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │* i" D% _- Q" R$ G: [
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 Q( v8 [7 Y! w- M│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ k* I/ l; L; W9 C8 [│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* l1 K5 K7 Y* M1 U5 U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% M7 k& u* v( j( [8 t│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │% V" {6 {$ B% l4 ~" C
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 P9 z, N! u: q; R9 W( B7 T│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ O" A1 y a4 q4 s0 h" Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 R f5 ?9 O$ ~4 g B8 b│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
- F$ ~ [; E- z" Y$ n│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- [- @$ B$ P j( i ^- r│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; l' t- Z) e4 a6 Z+ h! M│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 c Z& b" [+ Q$ J4 r│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 G$ r# _6 `# Y! W
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" u4 i+ ]1 v: k7 y' D
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! P' ~8 W& g s│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 R+ n) C3 B* u) Q. @7 F│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 j( @& u! N- h" K4 T
│44 │ShockWav│10│60 │ │* │Shock through enemies │
' {( U v7 Y2 O2 J; h│45 │SonicWav│26│80 │ │** │Shock through enemies │' t: [4 U$ C9 J! D$ W0 p
│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 X O- ]5 D: I0 C( l/ z; ]) X% K( b
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 F4 {- H* o2 L! `* C: O│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
4 ~* X) `: I, z& m5 n│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% X8 z4 _% @- X2 F4 Z' O! Q7 P│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 S L1 S1 o5 L$ r! E6 i│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ \. i9 O1 T- J5 m4 X' S/ H M! K│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ J3 q/ ^2 [, l/ f$ w, w
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
1 D" `2 e: S) ?- B- o5 u- a# p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& }- h! X+ |* @6 W; p( l4 [│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 t" ^- b0 ^( V( d9 G- T$ z│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 ~3 e4 u! y% ~2 h/ q9 L, o3 T│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 x' T! W! n% ?
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( G& [1 B7 k f$ J+ u
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) M. ~1 Q7 y& M& |
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; H( a$ p/ Y; j$ ?
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) I! S9 T2 T% x% z( b' Y) G
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 b9 h! T" O/ [2 W
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 }- F0 O" f! a- B3 `0 W" y3 }5 F
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 C( N( G8 x8 Y3 V O" \' e
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. G' u4 b3 F D│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* z- S$ f0 B* R0 Y$ r; X│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 A [0 N9 Z1 V$ y/ Y0 w. S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" \" j( u) Y; B9 _; @
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 M( ~9 |% `" \: Y' s│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ x) G& q: p. e4 G│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 X* e5 a/ j% U& o1 g! L' k" L
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 u. }/ P! H# m5 O6 e; i9 ?+ i│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 p. }9 B9 w( g│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 C8 z8 ]8 F3 x) y, d
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 L( |( _1 z" E; B) w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- D, u* a* \" Y: x* w
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 |' c% y! ^ W6 ?3 o6 V$ O
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 z' _( Q: x9 `0 z7 a3 _6 l
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# M/ N {1 u5 p6 M1 k8 g! S9 N│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# O9 o* O1 \& _$ [
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │! F% | S* U2 U8 W8 m- {, K- X
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ k5 c0 L1 w: l/ |# H
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 ?: _% K9 z" j7 }3 w5 N; c: _│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
q) a3 [/ @& u! |8 b2 j│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 R% U9 l2 Y3 o' s. l│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 N5 E& D. T# }( {' d│87 │Hammer │16│100 │ │** │Hammer smashes front! │( s3 W& H5 T+ \" Q: z* x7 e1 [
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* c# Q; {* q; v8 D1 [3 a/ a7 G1 F: w
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% V& o6 G5 Z0 U% P7 x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% ]1 k5 i, R& r5 w/ d8 Z) O│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
4 u1 `' J( e) i│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ |: R9 K2 P0 p6 c# a7 ~
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: o+ k4 L L) B, ]' b
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 e: f+ H5 F3 ] V3 T ]. _: v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 s5 d9 v: p, K/ g5 G│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* K# t6 @& a( R( M* Q; M# i│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% ^- _( K- Y! B+ V. @, J│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 N! b' G; Z6 ?" {
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& J7 q; [; @4 t# D7 ^0 b C+ D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 e2 R" z7 e1 k K└──┴────┴─┴──┴──┴───┴───────────────┘* b. t* g- y7 D* {
# O. _5 f$ q1 h5 v' Y5 Y/ O+ m% eStdrdChip (Part 2)
/ c# |! _# l* ?┌──┬────┬─┬──┬──┬───┬───────────────┐) X2 |- d0 J, \* y$ Q& H
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ e, B- N! w9 O" ]) R& T
├──┼────┼─┼──┼──┼───┼───────────────┤. T1 f) o+ b1 Z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: U$ v: B& c& r E
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ `# u( \$ }- r8 q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. w# a9 |' [! P
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 P; l: v+ w6 ^! x
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 Q, p/ V, P/ a* v' \( {/ J
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 o. a: t- x# a5 [1 k! k│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- A' S& r' [% ^! a│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 M* ~, a; H( \) e9 L3 \4 [$ e
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 L$ q4 g8 z; ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 s8 v4 u, y; a3 U( {2 M& k6 g4 t
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# `5 B; f9 G3 U
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& |. ?. D1 _/ F ` U
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 w) n* [; d( @% w│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │) t" Q8 b7 R7 y9 d% E0 g' P9 o
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 k/ \; |3 C% e& N│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │3 F# @& X/ d/ O
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 ~' E6 q" W3 I! U
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( M$ v) C* r* |0 l; ~* J
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( k9 N/ {" x" g B |0 I
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, [0 I! N5 T3 b% X& O│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ |: [3 H, ~+ V, t. t% L
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
^6 {" H' g) I. w, M│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ ^# q" k# J. P5 I│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 s2 q \ S* L7 ?8 t1 d│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
0 Q' \( W4 V9 D2 z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 R }9 a( h/ G8 J* ~│126 │Rook │30│ │ │*** │Protects you from attacks │0 o* T+ `* v0 o; i
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
5 C/ W/ A7 y- e6 y0 {- X( ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 z6 P9 t" v5 E, V5 }│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 K, `( N. y9 a% H v) I: n
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ e+ d' x# s. F/ d
│131 │Lance │46│130 │Wood│*** │Lances through back line │
: R' L# i3 F% I w│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 E% J$ ?) U+ Z+ F8 T }: p( h
│133 │Guard │5 │ │ │* │Repels enemy's attack │" I5 K/ p T2 K C
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 g+ U g) x3 V" ]& n7 Q│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 k3 N; @* S, _% m
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" k% O' Q& z4 t& M& a│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
F- @: ]* g1 M- U; h3 k│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# ^/ O4 u. r3 @) ~6 w% k9 G1 p
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 Z: r" ?$ @' s6 A3 ?/ T
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 K8 M! G: Z/ {8 A3 S3 C7 u( V% c3 ?) |│141 │Prism │60│ │ │*** │Prism fires randomly │
1 I9 o, r4 ~# _) b4 c│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ M- a$ }" L) f( C# c% D- Y* |
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 ~' H* W# S7 [│144 │Fanfare │32│ │ │*** │Take no damage for a while │" z+ R+ B4 t4 }3 _
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 T ?" \% y4 g* {/ E ^/ R2 |$ B0 H8 I│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 B8 v: V6 w9 F' s5 c: X, F│147 │Recov10 │5 │ │ │* │Recovers 10HP │* a9 a/ h }1 h7 i/ K
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 \3 r. J9 {. g; j D# y│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 @0 v8 a/ E& i# @% x' R" S4 x9 J│150 │Recov80 │20│ │ │** │Recovers 80HP │5 w. V1 r$ _9 F: l1 A2 \ @
│151 │Recov120│35│ │ │*** │Recovers 120HP │$ w1 T5 G: T+ j! G( c" I$ J
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, N' C {% @8 X/ [ E' V│153 │Recov200│65│ │ │**** │Recovers 200HP │* ~" U7 o; p. b. q% f! e$ Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │7 Q) q/ u+ ]5 g3 L! X e2 w5 O
│155 │Repair │8 │ │ │* │Fix your area's panels │
7 u2 e6 Q% C" k/ J) p4 j0 b# z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( O9 i! U5 o; ~- X" T( V
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% m& T1 |" Y, K: o0 w
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ A# c3 \* p3 c- x, U; A│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# h& [+ c0 w" c' V
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │( P! G1 E4 r! c6 m$ e: A3 R( ?$ C1 |5 ^* w
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. o6 |) P) P% ^! F; ?│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 i5 f! h1 ]; q" W% w i$ O, _
│163 │Invis │11│ │ │*** │Invisible for a while │
5 y6 l% W5 S# S9 T- V7 `1 Y& {│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! g- S* ^- g1 P- y/ u. W0 D/ M- V+ O│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 _; }/ X+ |5 ], a* a: v: X0 d7 _│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. F. u S0 D1 ~$ ]) X│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 P0 E2 U) |% f0 O3 q( D
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* O# {9 N9 [# x- `6 G/ K8 _│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 W! k5 ^/ ? @+ \& B, ]5 P( z. O
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 m2 Y0 `# b* j" a7 r
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ M. L) X0 B- V/ `8 {/ B7 C; B
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 a& J; O, e+ v4 W: n│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 _6 {$ h, s3 Z+ n( K. Z/ A
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 L+ b5 |: y: s- E$ O" `5 Q
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 B% K) Q' l( l- `6 b│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. S! v }1 P+ a│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 \2 I$ q# D3 ?2 ^/ H
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 p! R# T/ v. Q0 D) m) e│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │$ t9 e. `6 L- g, l0 ?6 o& y( j9 e
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: m: L2 w- H7 H9 l3 U9 u4 V" ^│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 u$ N. e1 }6 @9 Y; f, }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% o: y* |. G/ p9 r7 c│183 │Hole │55│ │ │**** │Open hole to dark world │
" w7 _4 |, {2 E( j. `7 Q│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ ~$ S- Z" A9 |9 h+ j0 \│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 [4 C5 p1 d# {
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 K4 \) u( D! D. P6 L│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 i: n$ e" p: O. u8 A
│188 │SandStge│18│ │ │*** │Changes all panls to sand │$ u; Y# e$ A! i0 s2 F
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, S& k3 P: I d7 _5 a% J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
3 J- i( e9 |- a- c* S/ W│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 G. k7 \" J7 L& K, _9 I5 H5 b│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; r% k `* w8 H2 T1 q. J
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( ?2 v" j5 C4 H/ T# E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 r2 l) I1 N: n1 _8 j x. [│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 F) }/ Z e: o- o! ~│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) T0 p5 p* i8 ? n# `1 C {$ T: O X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 {2 V2 o# L q* ~
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
9 e& H ~2 c1 e' n2 X0 D/ D ?│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) s0 Z2 I5 d# b$ ]3 d9 I
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 h% G( @! a0 {, x└──┴────┴─┴──┴──┴───┴───────────────┘
$ r, t ~0 M9 d g0 \1 ^
3 S, o7 E2 {3 p* G5 Z; H$ d9 l
' }# ~1 |; x5 q# Y/ _" Q" XMega Chip
" Z+ x! Q( f- b% n1 @2 }6 B┌──┬─────┬─┬──┬──┬───┬───────────────┐! A0 K# A6 i/ y, u# d6 A! F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. z; y( L; d# Q/ \2 R├──┼─────┼─┼──┼──┼───┼───────────────┤
2 H, f2 I f) w7 }4 g│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: N( G. s* M1 w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ P, Y( w' c( L& |: M! o/ u ?1 X# e│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 j' r4 K" ^* D│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 T9 b1 A( o5 [+ E1 X( O
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, Q( R) r/ x* ~* L4 z& O) ]$ L│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │5 L1 C2 \# A" n, {( v* H& j
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* q2 G( Z- ?% w. S, G. t
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* ?$ u8 ?3 M/ P+ J- N$ V: ]
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
?8 I* j3 l* v" M: l; @│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! M; ~' p1 ] D& l" I4 N: t: U' W F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) ?# r! r# I" T( B# g( w│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# B% N9 K( } y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 ]% q* b! ~$ N' x│14 │Anubis │90│ │ │***** │Anubis poisons enemies │4 |; c6 B2 F' Q# J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
{2 n) C6 w" u' V S5 j6 t/ v% A2 r7 P│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, T( L, ?# I8 Q3 }2 s8 s' y
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │$ D& L! Z! c* [
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( x! Q! j# S) V5 ~0 N│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& |4 q7 O2 Y5 ]: t+ A- j│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 q {1 v% A: U, A
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; f- b0 Q6 b; r& k( j5 u% _2 u│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; n9 @! W8 i* E* l) m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. g! V5 D3 H$ v
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ N8 m, Y/ K9 K) y( w3 d
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, w. Q% s2 u9 h- ~
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 T: _7 [! y: t. Z! l! o0 U│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: K' s- \; C k" ]; O
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& k$ o( j5 y. e; d' d7 C│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 k8 ?+ R! F/ h* z* t1 s' O v4 ?2 q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 C+ X4 B/ I G" z' Y% k) k% [* r│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% z' n* N. r' f" v
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │$ ~3 k. [: x; }, W: L1 R* g
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! g; ]. N9 F% \* K1 O a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 P+ w# n D2 P* Z/ N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 g" Q* \' p# S1 w1 K│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 @4 a) R5 T% `+ \5 I( b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* t% p0 n. B: m. y7 h( r& B) v
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 N: g- b3 U$ E# a+ L9 ?
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ U4 v( t, B r
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; Y5 d" w2 t0 a% D x3 H. G& K# w2 }# U│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- `/ t9 B! j/ p; j7 m( l7 w' _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- e5 u5 C4 s5 X3 s, F @9 b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 Y: n* @. Y. a2 S( W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 i4 j( D- P& E+ \1 d! u1 i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 H# S7 \. @" ~1 \; V( {5 |1 ~
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 Z5 g" {% j. i0 | C
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' ]+ N7 b; d2 ?% g6 d
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │$ _2 s2 A1 M) H& _9 F1 C$ u
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 a$ s2 q9 W9 y. u│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" w7 m- x& q- Y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │# \) \) C' Q( L7 K) x
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 [$ K# Q. Q5 J( s( E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 {) \& T0 g& k! ?7 c: b+ v│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) y5 X% ]5 B- k* U5 W5 \6 S* M" E
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 Z$ h1 S( o) D l) d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
) \! p% x- ~: J# n0 F│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 Y, }4 r* b7 b+ P% |
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │2 F+ R0 ^3 G0 ? p# t3 y1 v
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 M9 q! z' |( B) _0 ]& M
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& O# _3 ]: @+ ]# @│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 A3 _- X3 ^) M* \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* K# `6 K9 D. k ~- N) X; K. f* \
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) Q$ d: E3 X8 r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 |! q+ R A/ t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% c6 U' Z( F, r1 l2 F* W│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 Z- b! U( v' @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 R. t( y9 a- p) v- `7 r│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* d C; h- L# _4 ^
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% K6 M8 v# a- |, U& B4 L$ H: z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; l7 b/ V2 ?$ c) Y5 l. s Z
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, y- B h5 A5 s4 u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) W: z6 c1 |9 ^, R│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │ j6 k& Q! F/ c' U
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' S& i8 F6 C8 g3 ~
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- L( G# F; i L1 \. Z3 F│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 r, }% t1 D1 ?% K1 m1 X- [7 B
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 [: `) V& ^5 b5 Z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ U4 h3 M' x# O9 \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ t1 d c" a3 g+ e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& Z; x2 o- c/ n+ W5 C2 M
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 ^" T( c6 L* P│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 _% _6 r" l5 g) P# k│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 A m0 a% E% H7 T& [, T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! n( s7 p0 N w8 d6 {│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 e5 E0 k5 H* A! R└──┴─────┴─┴──┴──┴───┴───────────────┘( X5 o0 K3 A- b; P( [' s8 R
! q2 |% K( z! P) s7 ~9 y* y; D+ f8 [% a+ j; t2 K. v5 R
GigaChip (蓝版)
! w( I" M& o' {) S4 J& B( a┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 F% z0 G% w8 ?! z7 t9 n+ M+ S│编号│名称 │MB│攻击│属性│稀有度│说明 │
# s7 B) i+ Z) Z7 d+ T2 m├──┼─────┼─┼──┼──┼───┼───────────────┤
" k& w$ D: M. R+ K│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
, U4 o; F6 Y5 h8 n│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 j( S) V1 P9 A* [
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, m5 s) G2 f8 k6 u, Z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% z3 w& K6 u( R. @1 f4 m& T0 b$ V
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ _ h( D) C0 x5 t# Z- Y w│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 V/ {% L# Q5 {│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 |, U; U! v4 T! s3 I# l' s
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ @( U- S8 H Q- i% `% T
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) T1 D; L9 A4 I# W7 b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ F. _( [6 o( a. N# j│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 y7 d, w! i5 z. n│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- M+ M) \# G0 f- e; z5 g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
# s9 L8 z# h4 \; X3 X, c; q4 U│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ K4 P7 Y4 ?% f# ~$ f& v5 T
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
, o9 L) r" g" K$ L│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │) u" o6 U! i' \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 z1 f8 K5 b3 X! o│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 f& n' h' a8 {2 I0 r' k3 V
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: l5 ]3 [$ Y3 Y0 S6 z* O* W
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% t" p. G: G" G) z
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ }( L2 C* x D0 Y3 q6 z, T8 n! D& i( @; I
GigaChip (白版)(只列出与蓝版不一样的Chips); h! i* Q4 z' |4 p% V
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 ~0 ~& u# Z: f7 m' @2 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 m- Z1 e8 V6 v; m) j M
├──┼─────┼─┼──┼──┼───┼───────────────┤
; q ?9 a6 w- N& y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
" }% J( Q' m+ n" u# X* ~│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ I3 @2 s, b5 n- g1 s) c( T│4 │Balance │60│ │ │***** │Both Hp reduced by half │, y6 ^# h( ~$ [/ J$ [2 \7 f; O
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( Z) H# I# Z$ ?% A i% E" o' i" k└──┴─────┴─┴──┴──┴───┴───────────────┘ |