转载请不要删除以下信息,感谢您!
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) U! c! z8 u _4 P5 p■● ■ NintendoWorld 站友xliz原创
% i6 K/ N P$ z& ^■ ●■ http://www.NewWise.com ' J* W$ a- E- o! F' V. A: y6 s! V
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- J% z5 z& \( X9 s5 I3 C 洛克人 EXE 3 Blue 卡片组合+ y$ M l2 s/ w( a
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/ A" J; }+ `3 k' _( c3 e' d# G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 K8 O; C# h- a% p& Q: d( n大家要看日文版的P.A.或详细攻略,点击这里吧!. @; M, B9 Y. z
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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p4 x" Y7 b& H1 A以下内容格式如下:
( R+ k& w1 }: i' D4 X
: L) }/ A/ W B8 y: S0 g C编号 名称
8 P5 C2 s* y2 D3 d说明5 _6 @# u6 t% d7 l. }; z9 g
组合方法/ e2 V" w; z9 z7 o" L7 C8 N
---------------------------------* X$ ?2 a( h& A& k, E7 B+ R
01 Z-Connon 1
2 P, @) W; o; L3 P0 {1 o0 @Unlimited Cannon for 5 sec
7 `7 M% B8 c4 YCannon A+B+C6 R7 i. X9 |$ ^# l
Cannon B+C+D. z) w4 j/ ` ]
Cannon C+D+E( x6 U3 n, l4 u
! a* \8 E; N* E& H4 B/ G0 p$ W9 c) w02 Z-Connon 2
. s& @3 }) ~# y* lUnlimited HiCannon for 5 sec% k) G5 E- Q+ y8 G0 e* v
HiCannon H+I+J
/ s- B; f: o; _) nHiCannon I+J+K
1 U2 y: ^* {, T/ Z8 EHiCannon J+K+L0 p4 T. q. Y! v
7 m& y& H5 g+ p. v% z8 r
03 Z-Connon 3' o: c4 f% p( H( A0 {
Unlimited MegaCannon for 5 sec
/ R% L3 C5 D$ o5 XM-Cannon O+P+Q
0 b) U1 N7 }4 b' g9 Y5 q+ v7 ^, q% PM-Cannon P+Q+R3 M# K8 h' \4 u: J) I
M-Cannon Q+R+S2 p! H% T# u9 S6 h
/ Y' W. \5 t# M. V( l( ]. x: Q
04 Z-Punch
& w; q9 g# \8 {, b1 ~' YUnlimited GutPunch for 5 sec
" c6 k9 R9 Z5 `, v- N3 [8 jGutPunch B+C+D
! u! f' J3 C7 M3 c" Q5 Y+ i+ lGutPunch C+D+E ~0 V9 ]! _4 \8 @0 g: s5 x5 y% P2 u
GutPunch D+E+F
! }3 [. k% Z: r6 ?
9 ?5 K& p: P% O U, ?/ S: L05 Z-Strght
$ g4 e4 J& u2 D. j4 h& kUnlimited GutStrgt for 5 sec7 _4 e* i* i1 Q1 ~
GutStrgt O+P+Q, U$ c6 F* \3 Z) Q9 h1 ~! K
GutStrgt P+Q+R6 A8 Y' F/ U7 y/ l6 v3 L5 Z0 P3 b
GutStrgt Q+R+S
" F5 }( L y' {4 i( R3 s% ~& s5 Y) H% S2 s
06 Z-Impact9 @; x* W( d i$ e5 R5 `
Unlimited GutImpct for 5 sec
# B& x4 c; q2 J# z4 KGutImpact G+H+I
( O4 T% f" S1 q; F& \% AGutImpact H+I+J; r9 Z E) e: H: K
GutImpact J+K+L. ^+ m4 x0 d3 P8 x+ ` ?2 l7 z
3 h/ n0 k3 f0 X; R l2 q* W" j# O# W/ O
07 Z-Varibl+ ?7 v+ f% w9 \, a( I$ k, c+ d
Unlimited VarSword for 5 sec& K, ~& U$ R- y! Y
VarSwrd B+C+D& `2 r2 u/ Y9 u0 m
VarSwrd C+D+E
1 s- [. T1 P3 A1 V6 WVarSwrd D+E+F( z, Y V, E& ~" J$ R( ^/ m
& a& z% T( i, A5 ]* C
08 Z-Yoyo 1
7 Y+ U, A c4 E' VUnlimited Yo-Yo for 5 sec7 m! q2 r+ P/ P2 R" z2 w& F5 k8 I
Yo-Yo1 C+D+E
: \) p) v# ~- b# s( hYo-Yo1 D+E+F: c3 i% z% r7 W8 [
Yo-Yo1 E+F+G7 [& e" O/ T6 ~. D; }0 \
* R( {- F9 }4 t' e1 a& [$ d
09 Z-Yoyo 2. B3 ?! x- i' z) p/ P" d
Unlimited Yo-Yo2 for 5 sec1 K O( d$ X8 I
Yo-Yo2 H+I+J
. d0 T( y4 u H" b' U2 @# iYo-Yo2 I+J+K( w2 x3 S. S+ m" \3 y5 M
Yo-Yo2 J+K+L+ k# x2 g: S- I& `8 {. |
2 j% A1 M9 t0 V9 ^3 d# J$ v10 Z-Yoyo 3
- p% c, k5 d6 w$ W0 `: i0 cUnlimited Yo-Yo3 for 5 sec
0 n; F1 u( Z& V; H* `+ WYo-Yo3 M+N+O% R5 H3 Q q0 D) `* k' ?% R# ~
Yo-Yo3 N+O+P
3 s7 l8 o; A. p% S" M' a4 d+ lYo-Yo3 O+P+Q" ?6 V* g2 m n2 A
, g4 s: H! w/ J) j" S/ _
11 Z-Step 1
* F! T( | L- H9 T3 FUnlimited StepSwrd for 5 sec4 U: }- y, M. p5 _8 w5 i
StepSwrd L+M+N
' w8 U/ {9 B8 y7 M2 O2 L" oStepSwrd M+N+O
0 w4 v) ^# w& `! ?StepSwrd N+O+P* C3 q: F- v# c4 I0 ^
$ ^5 r4 |1 H) R3 n! d* c12 Z-Step 29 R# E* @; p% o' h: w
Unlimited StepCros for 5 sec3 m! m8 C' j4 }7 z" m/ |7 M& g4 \9 y
StepCros P+Q+R
# i; i! t+ N5 g: K3 HStepCros Q+R+S
' `' a8 m( Q0 h* MStepCros R+S+T& H' z, p0 L1 M0 v
8 ?, l& g8 `" U" g3 j13 BubSprd5 J0 |3 w0 [" @1 v8 `
Attks w/ spreading bubbles!
" J& G0 j% i' w9 G* \1 `+ wBubbler C+D+E
x. _. ^ D. G2 \ \. ZBub-V D+E+F. U b; P7 R: i- P, F4 B
BublSide E+F+G* B6 X3 h* C/ }) C" F
Bubbler E + Bub-V E + BublSide E7 @! f# r' M; @$ H) Q# y7 C
+ \ o! u6 j' w9 r1 y6 q
14 HeatSprd) r4 d- }- u2 w& U% D" A- N
Attks w/ spreading fireball!
7 i* |4 R; o' S% i9 `8 I5 vHeatShot H+I+J* P7 L, V0 }6 ?/ V
Heat-V I+J+K
1 @' m' Y: j0 W$ d8 QHeatSide J+K+L! Q% G9 g3 b: M; o. W9 V
HeatShot J + Heat-V J + HeatSide J- {0 C- H, u. | a1 O4 w4 e% b
! U% m: s6 f9 o5 K+ K. o15 H-Burst. o. k1 Y3 z9 p2 h) J- \& f* ]
Creates a giant explosion k, |) t0 e; \' F- n
Spreader M+N+O
R/ c: }& s+ ?# v2 ^Spreader N+O+P
8 X, a) `$ ]5 K& y3 u( c+ ]Spreader O+P+Q
+ q" f: c0 x6 b8 _
0 ^+ E0 m) D' Q+ [% C16 LifeSwrd3 {; B2 c) V* i
Swings a huge 2×3 sword!! I2 _7 J$ o8 o/ n8 v
Sword E + WideSwrd E + LongSwrd E
7 n* L* x' {3 z: [0 ISword L + WideSwrd L + LongSwrd L2 V. C/ O: F# C# d
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
% V4 \# h. Y3 }: }/ Y6 ~- hWide swrd contains 4 elemnts
) F1 A8 {9 z8 i" c7 R2 X! K! g9 @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" L C; F$ F, b" \2 e7 O9 K
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut3 l0 n$ U8 v; {, U6 i1 n& c: u
Step up 2 & make 4 atacks9 `' y) ? w* m" J R
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat" c% X3 f4 B* c+ C- q- o
A giant Ratton charges!" }9 F6 f, F6 Z
Ratton1 A + Ratton2 A + Ratton3 A: I* w2 t, f/ h$ S/ L, K
Ratton1 C + Ratton2 C + Ratton3 C
8 ^+ ]" N) R7 `7 M# RRatton1 F + Ratton2 F + Ratton3 F3 T; ]* J. F( e+ m
" a2 S1 w8 h0 }: q' E2 c20 TimeBom +( M3 x1 f2 f9 t# z" k( a" H
Sets Time Bomb in enmy area) \3 c& F- T9 W1 h) n
TimeBomb J+K+L
1 @$ s( r( Y: y) Q3 r0 v2 P6 kTimeBomb K+L+M
, o! u+ d/ g0 y: `) z4 I; _4 b" mTimeBomb L+M+N4 d) u( n1 @% e, b$ t+ A8 B3 @0 x
/ X! i- N9 X8 T0 K21 GelRain
" W5 s% B+ M, [* s; EGel steals squares" }9 D0 A/ f8 G
MetaGel1 B+C+D9 j% `* v: V6 e( F3 I( E3 x
MetaGel2 E+F+G/ j2 _. u3 q& O
MetaGel3 S+T+U" I- B- F( N7 }& j
! G6 e: x6 X) S, d- J- G
22 EverCrse) T9 @$ B+ Z1 X% l0 Z
Shield chases enemies
0 c; Y: ?8 C4 [" a+ r- |, ? ECrsShld1 C + CrsShld2 C + CrsShld3 C( k! @8 l6 t/ ]) R, n n0 ]
CrsShld1 L + CrsShld2 L + CrsShld3 L6 D V1 F9 {7 W- y
! E; D5 D5 W' A/ v/ O3 ^23 MomQuake
8 v# S! Q8 a$ a* F% ^Awakens Mother Earth!
; C. y6 c. L9 z* y) x7 L, n- u( TRockCube * + RockCube * + GodStone S
8 U( S4 d- g. J5 K* z( n: x) W3 R# Y. q3 ]8 a+ s+ b
24 PoisPhar+ [1 D( j# C% |& }0 }# N: e
Pharaoh generates poison/ T+ z* W6 ~8 h4 H. V% w- S- d _! Q
PoisMask A + PoisFace A + Anubis A
[1 a6 y" W( e) n; d; x! H
. }/ E* r7 X+ f+ g/ u; `( i25 BodyGrd9 ~) h' c2 n% p: {0 u" b9 j3 q% v
Bodyguard takes out enemies
) z, [4 B/ E( X( W; KAntiDmg M + AntiNavi M + Muramasa M
$ L& a' i, z; m1 C. C, @2 h- S' b7 D& i2 u) |7 |4 m
26 500Barr
' Z4 U' D( B8 D6 e ]5 w0 R/ G% XBarrier absorbs 500HP dmg
6 ~0 l8 y- i# ~) r: O9 o/ xBarrier E + Barr100 E + Barr200 E. O& Q7 L- _( \! p
Barrier R + Barr100 R + Barr200 R
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" Y6 _, Z9 F1 C" U& Q0 J& S; a27 BigHeart
9 N( v8 ~! W; [1 N5 v. p6 mAttacks, then heals HP!
+ O* x: ]$ ~3 R8 X8 ` z" b: mHolyPanl R + Recov300 R + Roll R/ [6 X3 d" @1 }/ h3 h% x
HolyPanl R + Recov300 R + RollV2 R
2 x- E9 R _* p8 I: jHolyPanl R + Recov300 R + RollV3 R7 O! s& N9 j4 ]0 D+ S- |
/ A l! b# @2 T28 GtsShoot$ T( _' e% m" {& E& a
GutsMan throws MegaMan!
5 u( L/ x Z$ j9 Q' P* k3 R( cGuard * + DashAtk G + GutsMan G; L" m; |0 Z8 n. B
Guard * + DashAtk G + GutsMan2 G/ C5 L! P( z3 F: D+ a
Guard * + DashAtk G + GutsMan3 G
1 f, I: U$ `; t0 g( yGuard * + DashAtk G + GutsMan4 G8 ^# x! [ t, C# n( z
6 C- ], A6 `: c5 W2 r
29 DeuxHero
1 f' G$ w0 c( a; c. X6 m( ZMegaMan & ProtoMan team up!
! c0 @. f! A) r6 m7 ]CustSwrd B + VarSwrd B + ProtoMan B6 \% I: ~* E8 v1 ]# u
CustSwrd B + VarSwrd B + ProtoMn2 B1 G6 W. r$ k) T/ m% d O4 P
CustSwrd B + VarSwrd B + ProtoMn3 B4 R+ ~, t( r- \/ J
CustSwrd B + VarSwrd B + ProtoMn4 B
0 j; H* K* m7 z& F. x; F7 \5 H, k1 H+ a# s$ z! a/ i% j6 Z' T0 m
30 2xHero
) D/ Y- ~; \! FMegaMan & ProtoMan Dual atk/ o: \1 C5 X6 g, B1 }/ M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. W' p/ g5 {* o a+ t% f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 @( k8 }6 q0 u. ], V; N( Y8 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
D! D% m6 m: I- O. a2 l) _Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 W/ A" w2 P4 x8 g
* c6 i* `; ~& S$ s
31 PrixPowr
/ M. Q& ?# i$ E9 l8 b( ~) B5 M2 J- r- ~3 Navis attack at once!: J+ W1 ~5 j$ u+ m
Team1 * + Team2 * + KingMan5 K t* R4 S, f/ e( G8 `
Team1 * + Team2 * + MistMan5 M
/ E3 U$ Q* }# e- vTeam1 * + Team2 * + BowlMan5 B. f) C; y8 S# \2 @' p# P
! n3 [1 j: Y& _7 o* }" s; s
32 MstrStyl9 G( Q" s* B2 ]
MegaMan unleashes his power
/ Z1 }( I4 V5 QSalamndr * + Fountain * + Bolt * + GaiaBlad *; j5 _9 u2 ~' ]) M# A
' e( b0 U# u' |8 d& pStdrdChip (Part 1)% G& u$ @6 I: B$ r
┌──┬────┬─┬──┬──┬───┬───────────────┐
! j5 ~: K+ d2 B$ z0 G) J/ w│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 ^+ e# c! A# R/ }2 ~. @├──┼────┼─┼──┼──┼───┼───────────────┤
! o5 H* s7 @+ k; t* k! M; ~│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! m8 h5 `' A# o& c2 U
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* j6 C: N2 O* Q$ f+ _; W- o
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 l6 b4 J: P% f9 _
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
+ J2 H1 T! I( ~0 f, `1 `│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
2 F% q4 U: h2 |2 Z5 M: s% v│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │0 v# X; q+ b1 W. w" ^7 k. B# }
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) z1 R- o$ G, a6 [9 d1 ^
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
9 V" q: l+ r( e8 D0 g│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ B: S, w8 w2 d3 j+ V" Z( i│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, D8 i% j0 y" w2 ?, w5 g# T! g
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, S6 S; o. H2 a# f$ S0 s
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! k* R n3 X R6 g- K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& a+ {) D9 B' q2 @) ?$ O g│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 V6 [& Z8 d% U6 ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │+ d) l8 N; I7 l$ f4 c, d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │) }* ~1 Z" N4 G. Q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ D q6 {0 ?3 H, t4 |
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 d( L6 \* n9 r } N+ a' t( |
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( {5 m0 Q+ I; \9 M0 L
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 x. y* r: L& C4 n
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 l4 _. ^' l) f/ z+ Y( o│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 D. d$ W& Y% y7 R$ a1 |* [% c: X│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ r- M$ ?; _7 f7 c9 B) z2 b6 v, @: r2 i- ^│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( C$ }+ }0 C' R# A! w│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; I) @3 k6 j) i+ [" `. H/ W# `
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │3 l5 I- a% |1 s# `$ W& e2 I# b
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ @; b4 R5 W; R2 c O3 z7 C│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& `9 Y# v5 `, L7 ], o│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# z( l" @! M3 Y! F/ `4 f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* T6 p( i1 p8 L$ Y! a│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* z- U! y1 l7 y. L1 m$ O1 @- O9 I
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# h( X+ @5 ]" N; ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! H% z! m, Y2 p" I+ ^( E│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │/ ]& j/ G. @9 g0 W; j. t
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
|" k- s5 a0 d1 ~: J& v# t6 N│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ E3 q v; K2 Y8 }│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- ?' N6 r! z9 D& a
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ f0 W+ I$ Z3 c, { X4 H5 J+ d0 h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 F. ?1 E+ u, M# d' }" ^' A: J# s
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 o- r8 F7 |/ `5 [2 u" Q; P# @' c│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 w2 m& B, _. C0 o! L" K; Y# Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* y+ {3 J. n% b$ q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# @! V( I+ M, t" S& Q% {6 d. Y$ ?8 f
│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 U; T5 c2 K' i6 g' X E3 ]6 O& X: \│45 │SonicWav│26│80 │ │** │Shock through enemies │9 q0 w- n" x: i1 A5 |$ N4 v
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
: g9 v$ |* \+ Z7 }│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: `* d. d. A# G% x* ?1 m! B
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. `! T' r( ^8 Y! e+ G4 n
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 I) k m( J! Q, G
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 G, u" W/ j& k q, W
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
* O2 j# D$ c s: S│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 f+ r7 ~3 Q8 q$ `1 k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% L! K( r3 W, p2 c6 e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
a3 o5 p: E% C1 d+ b& N: |. R│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* G4 E; I5 i, K8 A% F. ?; r! n
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 e$ V/ z6 m/ R L% y! z
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ O U+ {3 w6 w( x/ Y: U│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 l$ [9 h; G3 D5 ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) B L7 v& I+ B+ E' L. V│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │! v8 o- X$ Q- e
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: }- y0 P# h2 H9 J) B3 A
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
. N8 ^5 Q2 p* a0 ^8 F5 @│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │- s/ ^$ ^" z2 h: R: r$ t
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
* ~2 \; V7 j0 u! b; B# E│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' {- F5 I1 B$ B Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 G& Y( v+ T' e; D8 `│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
- q% z" K6 k) }4 x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* {# I& E6 r; j% n, G) e│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% d" C" [5 E6 A' r6 B
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 M1 j- E3 `5 K: V: s- U. p4 [│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
5 n. g" C) C3 _9 w8 d+ Y) a- ]$ j│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- Z3 B: Y# ^5 @7 L X0 L, f! }- L6 s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ q" v* B$ m, x/ \3 T0 \. h* s; ]
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# Q$ \4 `4 z$ \5 m7 C$ B( ~
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 @6 p+ M3 u- s' D& R+ n
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! Z: V& l$ s& }6 r│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! V1 [$ ~; r! ~* A* d
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, ~& I# Q* ?, ^! z# I8 o1 R
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" Z5 I# q+ I) O& U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. y# a+ `: D, ~5 t0 {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: @& U% H8 q# P" F
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; }& E9 u/ L ` K. J' D, i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 X- o9 [- s. C2 P% x5 a1 E
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 w! v" w+ a9 J( }7 N) {; A/ V4 l│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" j3 t+ y& F. ~7 K
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 N( \$ J6 M4 h. A8 W3 N7 f2 w8 @│87 │Hammer │16│100 │ │** │Hammer smashes front! │
/ x3 |6 N. v! d: o+ X6 `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ f) D x" t+ U. N: R: p
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 z* M3 {+ ^7 N' V% e( `" W│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) ]; y4 Q( ^9 `( k│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" U8 p9 E2 F" B" W Y7 V" b│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 q* @$ I4 s- p5 {- _5 O/ d│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 |; E6 r6 {3 L0 I' h% U2 e6 f g
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* B4 s8 Q4 w6 L5 ~- p│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( |7 F! L8 d. i
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ r5 s, y+ Q: h- I& C3 @8 f* o
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 n, \+ p+ c" J: @│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 @; v! n( u" f8 s│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" c4 F( p6 ~0 C8 E3 Q+ P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* s. b; P- O' @# K: V! i5 T└──┴────┴─┴──┴──┴───┴───────────────┘
; X0 o( Z: l& e7 D4 u/ `0 Z: k
% }& z% y2 p* o% h7 Q8 cStdrdChip (Part 2)6 _8 v0 ~- a7 \" z( }
┌──┬────┬─┬──┬──┬───┬───────────────┐' R; k: h( g! P; }, t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 {' Q( r) b# G1 v. @( R3 E├──┼────┼─┼──┼──┼───┼───────────────┤, a* ]* S# y- n" | r' q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ _2 N- I% _6 ~. \│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 w( V! }, q1 p! D7 n2 _5 s l
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 S' W- r" N1 ?2 H│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 }3 i1 t$ [9 R8 \) S' W# L
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% _$ D# K: g3 y2 e5 C S$ P
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
?+ `: H/ U" \/ G│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 D- j& O! |2 ~+ k( ~# m& k
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 T0 w" W' L- R4 k/ _; G/ l9 C
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │( A+ J- k6 P. y& r0 [; }
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
# F; ^5 ?& y* w9 y+ j k$ Q0 R│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) o% I3 m! ]& ]1 V5 a│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; U, v1 L# e& ?9 E
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ g, R: r5 [5 \│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( x+ u5 F7 X: Y1 y8 D8 b
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 D% g& S2 O( G4 h5 T1 b+ \* C
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* D( U, i+ O. ~+ E
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 R1 T0 z; H3 p" _│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 }* j; u3 V2 {, F
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 j, m/ L9 |# c% G5 Q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 O% U" y! H% B _& m
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* Y! O$ \4 T/ l% k- n
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │) b" ?* Q, C7 s6 r- S2 [& C
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 F! a8 p# X" v. w9 P3 l% n! g│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ r) B8 i! N) v0 q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, T6 @3 L# n5 P5 f/ K
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; a- r z5 e5 r) z/ d8 @" U0 Q7 `% a
│126 │Rook │30│ │ │*** │Protects you from attacks │8 I. N9 D; X& E
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 h7 P' G0 j, {1 x│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; D" x8 O S9 n1 g0 Q4 Y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( z$ T& f4 _1 T Y- f
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 a8 o( l: u! j9 p+ b+ f( n! o# L* P2 B│131 │Lance │46│130 │Wood│*** │Lances through back line │2 a4 v* [8 A% {
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" {- z, e% e( X+ O$ ?5 ^: j│133 │Guard │5 │ │ │* │Repels enemy's attack │* X* G3 a! g9 \; P9 x
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" n0 q/ i0 \- Z, |' e- d│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* P* G5 B. g" w# f
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ [2 o- r( `) }8 I1 Q│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# Z7 T8 t0 u$ K5 N8 U, n! N* s
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 s- {5 c# S* A/ Q2 F/ j( }# H│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& t# t6 s7 ] e. h; ?6 B
│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 Q" |/ [: Z% t6 z* ~- i! _
│141 │Prism │60│ │ │*** │Prism fires randomly │3 X1 S L6 B/ I9 \' [% Q$ m
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
i. C% o! W+ P, s: x& z8 f* H│143 │Fan │14│ │ │* │Vacuum pulls enemies │ M5 m8 f j i2 Q: s8 b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, }! J2 {; R# g; l7 y- y1 ]# B│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 B& W @' T( H% z6 p) ?0 T
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ M4 J9 h; d9 x+ m' i2 p: D I
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 t' O: U- j x1 G$ J│148 │Recov30 │8 │ │ │* │Recovers 30HP │
' b5 o( L8 l% p0 B6 \│149 │Recov50 │14│ │ │** │Recovers 50HP │
& _# M2 U" F/ Y│150 │Recov80 │20│ │ │** │Recovers 80HP │/ l9 B/ X) w. s, W8 c5 N
│151 │Recov120│35│ │ │*** │Recovers 120HP │; c4 R$ u& s5 Q1 P$ {; t
│152 │Recov150│50│ │ │*** │Recovers 150HP │& g1 F$ W$ P Y7 v
│153 │Recov200│65│ │ │**** │Recovers 200HP │
. `8 w' a! T* l- d5 ~# y( e│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 l* n& I t8 W. H0 S) P│155 │Repair │8 │ │ │* │Fix your area's panels │7 U$ w& G5 z: P; t
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 b: M9 o& V7 G5 [1 ?
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, S% m& Q& L, T
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" V5 Q3 P5 w/ @2 w- i$ Z7 K/ P0 e
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" n9 i) j% D. `│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" |1 N3 f% V- ^5 ~
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! u2 X; S* y1 H$ X( m! |5 e0 H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
. l9 P& d) Z8 F$ }6 B8 i/ h3 H│163 │Invis │11│ │ │*** │Invisible for a while │
5 i. I, N8 W- G q$ C- O│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. x7 K: O$ b+ R/ R* d│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: u# c' R! K% v" |4 ~& p& f- b# a( u│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 K5 m! a4 a/ S1 d( K│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- V z& I; e; o4 f- _0 C. d4 t. U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │( G2 n' f$ Z) C- E
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* M; p6 u3 c0 i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 T) k1 T! E. O' X. s+ G│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 n( x( ~1 }" G" c) {1 c4 A2 L│172 │Aura │55│ │ │*** │Repels attacks under 100 │. P2 U$ h" E! B* P- H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( E1 U S2 @0 U2 l
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 W: |7 c: [ y2 d│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 V; D& H# |0 A" X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( K: Y/ R6 A3 ~0 J+ c
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, S$ E- ?- \$ d$ L- |* T6 |│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ e) s; w' ]/ _# B
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* J( V: b9 w. y: `) a) x2 e+ K# N
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 D( L# V8 H* R0 v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 F7 {! @, b, k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( t% K% A8 G, z- X
│183 │Hole │55│ │ │**** │Open hole to dark world │$ U1 c2 K: z1 [" ~3 J
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 Z& _% n5 D; w1 t- u! J* O. P! e% t, }
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. d$ ~3 ?: V$ j, J/ V8 `0 F+ ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ y' }, U5 o8 Y" l/ }( n
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) b" l6 l r* Y: w' k
│188 │SandStge│18│ │ │*** │Changes all panls to sand │% E0 V) }6 j0 k" \
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( z; B0 q' n# a& R│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 c! t# F" S% M7 F) I; S% }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 i$ r( N& U& j9 P4 U│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 ]6 ^# k( h" }2 Z- i9 m( t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' V/ E& O; H; ^0 e# A. W
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* j" g# |( v' s│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" X% Y; p( l( e) t' M
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
5 V) u. Q/ w/ t! i5 R5 o, }│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ `+ v5 {( S# D* [0 K5 M& k) O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, l( o; \ ^" {- T% c
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 |+ `7 t5 H6 n. N0 |+ _
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │) W8 I1 T, V V: d3 H' |! z* z
└──┴────┴─┴──┴──┴───┴───────────────┘$ h, H' \1 i) E
3 F7 V% N. V# \
- q0 \0 J9 {& UMega Chip
" t; Q' i0 J, \8 c- g0 J' w┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 y5 L. n! v8 |& ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 K1 d/ r8 \2 W7 m% n. m. w' d├──┼─────┼─┼──┼──┼───┼───────────────┤
' ~+ F6 d8 }' m2 r* f1 t+ ^│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: d% h7 k3 T1 I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ R" c* J4 L5 d2 P% F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: t" i2 _$ @" V% p│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 i& F9 w6 z1 v S7 d3 T; {
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; G( Z1 V s% r* ^1 _1 S4 O
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
+ u" w' I4 R" X$ |│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* f1 G3 F$ i; O, i4 R
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ e$ h" N, ^* r1 t4 q) z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ p9 Y) z7 m) d
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. \. o- H- y' g6 V% V, l' f" {* V+ v
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. t" ]# ^. G3 N( y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# U% W/ Z$ R5 W( P$ \7 V# |% ^│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 C2 T5 S0 }7 u1 U0 B' T, ^, I│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# A. i0 i1 E+ I$ H" H. ?) K e
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
6 U5 k, l$ T+ v' ]9 A0 `│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* t4 ]' J, r, w& P' q0 }: x# [4 P
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- \: Z+ @4 l2 \# H$ F$ u: q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 ^. n1 R; b) B( o- x│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 |% Q$ H. t6 N d) c) n& @/ N3 s│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 I8 j: J) |$ `$ N; E: W- \6 P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' t/ e o4 ^4 q# E
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │- u- E8 X! `9 _! }5 b4 N
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- }* c, O [6 ~6 t: X5 @; _│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, @2 ?, ?; o, T│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: M( `- ^3 v0 R9 b* Q4 W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 s( I. @3 P1 Y7 [* `│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 V, @* R7 |0 W* K p& t8 w# ~! {' m
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: d, Q9 |/ o/ Q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* ?8 T- C& T9 B$ H. J
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: g1 X8 x5 q: s* x% S; n% p( U│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 P( L0 M& n7 r0 t/ \8 u5 Z3 ~* C
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
7 \/ B0 D- F+ j' v, o7 H- h+ I6 j) x│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 u( n' ]2 Y: \' D
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- V0 x5 C0 O5 O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │6 d. O( n% F2 T% w# {! a6 g; d4 Y, W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ a$ Q1 L3 o5 p |│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 [2 {8 q( d* J B
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! Q3 \. P9 p O- r' T+ n' ^) t% Y│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( M; I: [' f5 z4 z/ U- R│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: _8 c. c& t2 M1 H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 ?" A/ A0 w. J( r2 Z0 C
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 y, Z4 M V" c4 v% d4 n8 h( C. K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& E' t# B5 O5 R│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ M/ b0 h# c1 W( a* c2 L0 R4 t│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 V$ s; N2 |* I. m b" v│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 D" N0 e8 s1 q% W* y* Q& U' D6 J│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 T/ R' F1 ~ Q& A" P P& s, P│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& o- |, W0 o8 c2 _! W& g2 f# A
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
4 g! U6 \) t/ V% D" {+ ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. w3 r- d' @! D# J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. Y' r. g+ o' S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: z+ M L0 B. `6 S# w. S+ J0 x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 s3 B6 a i- {3 r( r4 X4 O│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# D8 Y8 ~. Q( {5 I3 D9 K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, W6 n& z4 [4 c, Q2 _$ g" z& k& p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 W; C7 d+ b0 G3 @+ {8 E9 Q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 s8 m$ v) H$ |* o& P│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& p$ H2 e" a& j% p4 A/ d6 w5 a
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' F/ ~0 k. {) @! J( E│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' Y* F* W+ T& M) a+ B│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ m' {) P4 e8 x- D% {
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ } Y/ O; p7 [0 V
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ o- s# |( }3 d2 Y1 r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 y; y- ~& D; s1 y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, @2 ^' [; p3 I│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │ [! [' e4 j8 v8 e* |# S
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* V8 O1 j8 x2 c4 I4 b* g! ]│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! x, \5 q6 J* P: B│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
/ a3 i6 Q) Q7 @% g7 u│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' ]5 ~: j" y M# ]+ O9 V
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; C" [( {1 U" d0 T* P/ C, R
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ g# l- f9 N' Y' r4 h& \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 [5 M8 p6 m1 z
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │, P, `: l3 Q" x$ a6 w) T! ~
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 @+ B; N6 e4 l; C
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │$ l( m2 G7 s3 M' F& F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 D' v, c9 w" i& \; z3 J│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 ~( O- P$ V; O+ D' {) Q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
8 N h) K" b' s! k9 {│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 O0 l/ b b+ b3 `3 g. @; j% q. Q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 F5 `4 J% r/ V( p2 G' C/ i│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
b0 R* I* [1 G! R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ k% Q! P0 [5 P4 M( q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& P$ S# ~* D% ?
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
! O+ G: I# I6 |7 N9 i0 u9 j- A└──┴─────┴─┴──┴──┴───┴───────────────┘
0 ^; H: f3 k2 q& A7 N% W; c7 ^2 H! f) f. z7 \1 e
/ _) v, X+ Y- j
GigaChip (蓝版)% {" }' q! l& `; }+ C$ B
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ Y; E, y4 h- w, L; ^% o$ v
│编号│名称 │MB│攻击│属性│稀有度│说明 │; j; W5 P) X( R
├──┼─────┼─┼──┼──┼───┼───────────────┤; n7 z+ r, x" v
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 W, _! [1 [( S1 }/ A9 r- E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
, _( r! C! }+ ^; e/ H! Q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 b" J0 u0 ]/ l1 \. r
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
5 m D1 X+ v( F# Z1 }│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) F- A+ `5 \$ z) n│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
6 |# D: Y3 j, ]+ T7 y/ I+ @│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ i, t, Q" t: U6 y! g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ q& }+ N7 }5 x R. T" _│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │+ z5 v7 K, K% G, N( }
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ U9 l7 I8 @: r+ O8 @( {6 [" E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ S+ W# y2 P- O: \0 N a. l8 V4 A
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 H5 o2 Z1 N' r5 F" N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( \) s7 u3 R' x" C0 }; e" D
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. X( m) a5 T0 W. P+ R7 I( w% _
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 n; N4 H) K7 s- ]9 z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: Y1 g1 v' D) P! L+ v- ]4 ]
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 d x8 [5 Z. a│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 w4 C% G) z% y' O
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 c: r5 Z" u m( Z# \│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 x6 X8 u! B' E q5 J4 V└──┴─────┴─┴──┴──┴───┴───────────────┘7 Q0 W" ~- d* O; m1 y/ \
9 u4 Q9 l5 y" [; Z2 U9 A
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 X+ e! c7 t: F0 Q9 G┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 {* B _0 Y" f4 V│编号│名称 │MB│攻击│属性│稀有度│说明 │
" j# B1 y7 V5 v3 P, ~├──┼─────┼─┼──┼──┼───┼───────────────┤+ Q8 Q7 B+ ]( ~3 U( i" M
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 c8 W8 b. d) a( P
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* I; m6 z0 `1 \+ i: {│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 v3 [% p, d1 s& m w│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) x1 I7 B( J! A7 E K└──┴─────┴─┴──┴──┴───┴───────────────┘ |