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■● ■ NintendoWorld 站友xliz原创' Z V& Q' t! n! Y* K
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合5 c) T1 R' S% ^5 S
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: p U, Y% b! s- J/ t+ f, p* G% U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 |4 J1 f9 P1 Z5 d3 K# t# D. Y
大家要看日文版的P.A.或详细攻略,点击这里吧!/ `3 ?- }4 F, B; X8 }
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. N9 O" s' G! n. m0 B, d, m3 ~希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:) V8 S+ {! V+ w( c4 }
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编号 名称
9 ~7 z1 l# u' L, y: W. _说明0 O# n- ]5 |* x- K2 R( N
组合方法( u0 }; G/ |' s
---------------------------------) \/ j, f. S; S! `! @8 n
01 Z-Connon 1: X8 t9 ]6 e0 m2 x! E& s s- o
Unlimited Cannon for 5 sec8 B5 H, W5 q: Z e/ h" t& [
Cannon A+B+C# k- s P5 g& |7 |3 w
Cannon B+C+D
' D- h" v% C( Z0 ?2 g2 ~ |Cannon C+D+E2 K; i' i. _. Q0 g
. L% p2 d/ a% F( r; U; Q02 Z-Connon 2
. Q5 X3 B% ^ V; J6 xUnlimited HiCannon for 5 sec
5 i+ m- W6 Q1 _2 o! b; uHiCannon H+I+J* U" b* X3 B2 y( k2 g) I1 H8 O9 j
HiCannon I+J+K
; V4 @/ W* m m2 O' sHiCannon J+K+L
$ n! x; L9 T, l$ s" w. v: ~3 I E# C
0 {2 }4 c. p9 i) h+ U03 Z-Connon 3: z. [! J% Y( e/ C& ]$ I* t5 R
Unlimited MegaCannon for 5 sec
' Q) @* {! a1 P1 |M-Cannon O+P+Q: C# s3 R) j( P) y$ |! T
M-Cannon P+Q+R( m; j5 h, z A
M-Cannon Q+R+S( i! n8 j. P8 x( y- v Y# \8 K' r
+ U n9 k5 \3 n
04 Z-Punch+ Q+ U4 R& Q) o$ }, p0 K/ v
Unlimited GutPunch for 5 sec" X9 ?& z+ x1 j0 s3 Z; g# s
GutPunch B+C+D1 T: Q8 m8 N3 j" Q
GutPunch C+D+E
. r$ K7 t+ z) UGutPunch D+E+F
* c5 }( P. v. R( E+ D7 `( s8 N/ g% n) Z4 ^) s7 {
05 Z-Strght
# J+ ]) B% A O( ?1 jUnlimited GutStrgt for 5 sec" y( E# X3 O; K5 f+ @" O R
GutStrgt O+P+Q) ]/ r/ J& W: T7 g7 D8 ^7 I6 H
GutStrgt P+Q+R+ q& F7 n: m9 y4 { y
GutStrgt Q+R+S# y' a- S& [3 r) w: s7 }8 l' W
2 v& B: G# I, K/ b8 c+ g0 L06 Z-Impact7 |* ]( f* A2 J
Unlimited GutImpct for 5 sec3 a$ r/ Z6 e" B2 D) e5 u' o% @
GutImpact G+H+I _# [% I" i" ?4 s( \) `5 L( p
GutImpact H+I+J
7 k& G0 ~) r: F1 z; IGutImpact J+K+L
6 G2 G% S; g# C' y6 x! f; B! h1 Z
07 Z-Varibl
+ N. y7 @+ `2 d- J' SUnlimited VarSword for 5 sec0 m; {/ k- S/ L. x+ b
VarSwrd B+C+D
$ S" k- R1 R9 I3 z1 lVarSwrd C+D+E$ s# p$ ]# F4 H3 c
VarSwrd D+E+F
0 I" Q2 R. ?8 }+ U1 f+ T9 b( T* C b% O0 b1 r, t4 O1 ]$ r
08 Z-Yoyo 1
- R. V" n! O; q3 QUnlimited Yo-Yo for 5 sec0 m/ q1 S9 t+ M2 L; W7 X
Yo-Yo1 C+D+E# D$ I& e$ ^ o) `$ l
Yo-Yo1 D+E+F1 H: q8 S7 s- ~. Y
Yo-Yo1 E+F+G
$ G/ X2 [% z2 O& v2 \; D( t. S
2 l3 J. B8 F& s3 b( u) M- w: M4 X5 B09 Z-Yoyo 27 R5 p2 j" Q3 K2 B Q7 i% T1 p L( V
Unlimited Yo-Yo2 for 5 sec
{" N- Y1 j5 z1 A) K0 EYo-Yo2 H+I+J4 F) x. Y6 K- |9 Q' Z
Yo-Yo2 I+J+K. Z% h* h: ^. n' F+ O
Yo-Yo2 J+K+L0 ^/ o( ?7 }$ T! E0 O, A
+ ], Q* G/ ~/ Q, y10 Z-Yoyo 39 P6 J; H) }7 t7 y$ \% D
Unlimited Yo-Yo3 for 5 sec; c! w; o7 T2 o% Q! Y1 R
Yo-Yo3 M+N+O6 N+ h# x8 Q2 W2 X! b3 g/ M3 C+ Z
Yo-Yo3 N+O+P, _ c+ Z+ I% w+ F
Yo-Yo3 O+P+Q
1 n6 R/ ]4 }( \6 |2 e2 ?
% f& V' X! T: i) Z# X5 O# V$ N, s11 Z-Step 13 j: m. e! @. R4 ?2 l' e1 M
Unlimited StepSwrd for 5 sec
2 u6 a" _# u# ]4 b& m, v7 u: O! v* PStepSwrd L+M+N
* M6 Y; V* Q3 j/ T, C JStepSwrd M+N+O
, b6 g) }4 C7 s4 A N3 b' [StepSwrd N+O+P9 a$ v! x# I' z
1 W- n& O' o b0 l. \12 Z-Step 2
9 L6 A0 h- {4 I4 jUnlimited StepCros for 5 sec
2 f/ l3 X T; L' ^) mStepCros P+Q+R
6 }7 w, c' F$ X9 J$ i6 @. b" WStepCros Q+R+S5 y6 E) N# j" @2 a. k4 s: E* |
StepCros R+S+T
7 R3 H3 C; N) m+ {! p% _0 S
1 v8 p% K: D" X13 BubSprd
# l7 u& o* o+ rAttks w/ spreading bubbles!
/ p3 o: x$ ?- j5 D0 m# CBubbler C+D+E
7 x, U1 e6 Z7 H2 c" KBub-V D+E+F0 }: a, j' [* F0 w/ B1 v
BublSide E+F+G
# ?" c$ T# _8 a( j) ?) J( JBubbler E + Bub-V E + BublSide E
: O) P3 \: ]. E2 E2 c5 u
/ V ]0 r, z( {9 l1 X$ A9 `; K6 ]14 HeatSprd& s1 ` `1 E( v6 V% D- ^
Attks w/ spreading fireball!
' j$ @4 \9 W; M3 n9 d( y8 A9 ?HeatShot H+I+J$ i+ F t# {: O: e( C8 l7 Q+ @! ~
Heat-V I+J+K
3 x4 [! I5 Z4 p6 W- P$ E3 D5 q7 K. ^HeatSide J+K+L
3 W8 i; `8 ~7 J3 k6 C, mHeatShot J + Heat-V J + HeatSide J( v6 F' F& _/ ]3 N
$ P- ?, l" C/ ~! B5 A15 H-Burst" X- Y3 V' P) F2 f3 z1 @7 O8 k
Creates a giant explosion
- S* f* [4 a+ A6 q/ c0 cSpreader M+N+O4 |" {" l! t8 N
Spreader N+O+P3 r- ^2 g. _9 c
Spreader O+P+Q4 Z8 z5 E5 q( w
1 U3 J& m! F/ p! r& ]8 o9 o16 LifeSwrd( u$ t( F' T/ Q' V7 w
Swings a huge 2×3 sword!
( m0 D: i$ f* M2 N/ uSword E + WideSwrd E + LongSwrd E; ?! v; {; Q8 i# r; {/ m$ C$ \
Sword L + WideSwrd L + LongSwrd L8 @% C; W' Y) Z& c6 [" j
Sword Y + WideSwrd Y + LongSwrd Y
: R" C: p, q$ X% S# j! E+ F
4 ~# O) g. r+ `: s5 v9 A17 ElemSwrd$ i' ?$ }3 W. ]; ^) P' g% [: y
Wide swrd contains 4 elemnts$ T8 m" ]( ?3 b1 i' M- W
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 U/ }9 y0 e+ C* hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# U* ]4 J. T' k* g& K* ]- U. f
- v- m8 O6 I3 `1 D! x) D6 i18 EvilCut
/ H# X' _ j5 }( j7 [2 YStep up 2 & make 4 atacks
! T* P% E6 X! a: r' zStepSwrd P + HeroSwrd P + StepCros P' w( ~, K. X4 `2 f9 D
9 h, k0 K7 K, ]* I; z3 ^19 HyperRat+ [. }$ s& x: w
A giant Ratton charges!
- D2 L) j& y! P/ W$ \* c- MRatton1 A + Ratton2 A + Ratton3 A6 x1 H. h& Q$ {$ L2 K1 @5 j7 [
Ratton1 C + Ratton2 C + Ratton3 C
! u# b- u. b9 C& N& ^6 JRatton1 F + Ratton2 F + Ratton3 F ` g% s7 H9 N- y) f& `6 `
$ X* X2 `* x$ J$ ]5 `20 TimeBom +
, K/ b4 j' A0 J: D1 K% mSets Time Bomb in enmy area. w5 K1 T4 z" f: Z# }
TimeBomb J+K+L- ~3 R; d5 p$ O7 ^" R }: E; ~0 g( q
TimeBomb K+L+M; Z$ m* q$ t: O
TimeBomb L+M+N
" P. u# g9 z# R$ n
' E B, ~$ X; a3 P/ D( a$ g21 GelRain% z) M8 b2 T+ t! x8 x$ O
Gel steals squares
) A/ r9 L" L5 j% Q7 F" @MetaGel1 B+C+D
! `; n: b' V7 W. X$ y3 b; OMetaGel2 E+F+G/ s# d7 r( g3 d/ Z( A* Y5 c
MetaGel3 S+T+U3 x8 g9 L/ R# ^) G1 e3 U
. X- v) y# o9 |: E" ^22 EverCrse
1 I! e1 G0 D+ VShield chases enemies
* p$ a( a. i ~6 H# g- E( A+ P4 YCrsShld1 C + CrsShld2 C + CrsShld3 C. f& c& a. F) n9 Z5 E
CrsShld1 L + CrsShld2 L + CrsShld3 L
; m L+ ]' h' I! f
- s$ l# Z+ Z- U# d* x23 MomQuake
}2 o# h* \' ~! P: HAwakens Mother Earth!( i/ m& q+ Y1 [( o
RockCube * + RockCube * + GodStone S2 [& }" H7 H2 R" U$ {; X. a
' M+ o1 e& I4 C9 [
24 PoisPhar2 q* r5 _# c1 y6 ?5 i' {8 C2 H% Y: X
Pharaoh generates poison N+ N1 [0 {. ^2 ?& v; R+ G
PoisMask A + PoisFace A + Anubis A
9 D" S6 D1 P! e/ g+ z+ U5 F9 N7 ^8 u1 w! h
25 BodyGrd
! l& R5 N0 l& ^6 i+ b! [ I( l1 GBodyguard takes out enemies
; ^/ I! Q2 d8 D# iAntiDmg M + AntiNavi M + Muramasa M
: K0 H+ K( {0 f3 d% Q3 V+ |! n& S7 V Y
26 500Barr
. Z% O; j8 L% Q d# CBarrier absorbs 500HP dmg
6 b0 ?8 G$ N9 u( K9 w5 \* |) kBarrier E + Barr100 E + Barr200 E1 G9 ^( W, K5 c1 z8 G# Y
Barrier R + Barr100 R + Barr200 R: S% U. ?2 h4 \ p
- e5 P9 l+ Q$ j! g$ U% R
27 BigHeart
: r" d* } P6 ^( xAttacks, then heals HP!9 I" ~! \* N. ]6 H7 l- I
HolyPanl R + Recov300 R + Roll R
% P/ Q j5 j( f B8 n- x, UHolyPanl R + Recov300 R + RollV2 R
7 H! J4 ?% t7 {, E* ZHolyPanl R + Recov300 R + RollV3 R$ g) {+ ^! N/ u5 O. N- k( H
1 }4 i r Y3 D$ q7 t0 k
28 GtsShoot' r4 d- m. i5 ~, V
GutsMan throws MegaMan!
' x5 C1 w: t: X$ g( UGuard * + DashAtk G + GutsMan G
, y0 F8 F3 |% P8 I" i CGuard * + DashAtk G + GutsMan2 G5 a, D G3 I" p. [+ ?6 G
Guard * + DashAtk G + GutsMan3 G
2 e/ {% O4 u/ U+ ?/ T7 e/ Q3 rGuard * + DashAtk G + GutsMan4 G3 N( K/ s& R) z% H: q
2 K% C) a' C& z1 d8 Z: F29 DeuxHero
& d7 {: r( [4 q) x- O, DMegaMan & ProtoMan team up!: z2 y' Z% s! k) a; I* Y4 C' L& Z
CustSwrd B + VarSwrd B + ProtoMan B) v$ r7 r1 g2 _ V, H' C1 s2 F
CustSwrd B + VarSwrd B + ProtoMn2 B; T9 g8 x, o2 p
CustSwrd B + VarSwrd B + ProtoMn3 B2 X D( m, P( R
CustSwrd B + VarSwrd B + ProtoMn4 B
' y& N: L6 c& E
/ S/ Q8 `6 u+ p6 v7 O4 J5 |1 n30 2xHero1 }" ~& Z9 w% r6 P+ D4 q
MegaMan & ProtoMan Dual atk! C1 ]- y/ {. ~* y0 |2 q# l% T; P* X0 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' S6 F) W& e! o7 l9 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, v9 p) P& U* C1 J. \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 q& ~4 Y+ @/ t, K8 {9 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! I, J5 H# J. V& q4 w
# E$ H9 Y; f: e% P q. `: l" M31 PrixPowr* F; g$ j8 m# D" u! }
3 Navis attack at once!
4 G3 y0 ]6 z8 q) q. j" h: vTeam1 * + Team2 * + KingMan5 K
! l9 y, V* Z" tTeam1 * + Team2 * + MistMan5 M- Y" I# u1 z+ r
Team1 * + Team2 * + BowlMan5 B) u; N7 t' M5 V
/ f5 w2 m/ z8 ~3 c32 MstrStyl
# _, x! c2 A- ? Q4 {; qMegaMan unleashes his power
% r5 p: k# y* V6 f, WSalamndr * + Fountain * + Bolt * + GaiaBlad *
# N+ ]$ \: c' G0 Z) w' a5 D2 O
StdrdChip (Part 1) J* k, e% y. U2 ]
┌──┬────┬─┬──┬──┬───┬───────────────┐0 G( J5 @9 P8 S' ?7 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │! n O7 X) U$ k
├──┼────┼─┼──┼──┼───┼───────────────┤7 {3 c( q$ q8 ~! Y# W( p% s
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
$ b) j4 Z+ Z! n% D/ Q {2 j│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. y/ u1 ?# N1 i% \: E+ C ]# w
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │# e L& ^! i2 [. g( X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ C3 t% a2 d% O" w, a" o
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 C' ^0 C( o- g) z
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 P& K: T& T5 B│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │8 m3 F6 y: M* I# P& ^5 _
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 I; p# Q" R7 @0 y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 O& Q3 E l6 x$ w5 E9 l' e5 y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ N3 U; N0 U, E8 `$ Z+ G( ?
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 |5 E' p& \) G% l* {│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ p) T; |6 R) v0 K0 Q+ ?│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* }9 t4 l1 o1 Y- [: B' j: {: E
│14 │Spreader│16│30 │ │** │Creates a large explosion │1 K! b- a" B3 r6 Z4 T Z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 e* |6 Z) \; r% d' Y* Z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 v' r4 `6 e$ p* }: g
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 x3 k- Q; y1 q" y7 ~& K! z: v( \
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ ?6 \' k }- T: W; J
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 ~) J5 z7 d% `) o3 h4 q8 y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, C: T6 q7 T0 O0 M2 v
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ \1 c' L" ]7 J3 K6 ^│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │+ q! F N3 G: G$ F j7 A
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 y) P# K' W: J9 n- |( i" K& n, c│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) {% j! |! a! Q8 U- k0 a3 A│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 J0 n1 L+ y# ?9 L
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" p: H, d. D. K% L1 w7 |
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( o7 n9 b% E9 O$ `, e1 L│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 ]/ w. G( C# t│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │5 J- Y) S" [9 Q) l6 G7 h6 d. o
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" {5 p2 g' n6 D8 K2 R│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │ O, s$ | E0 v+ B! T# U3 d& J. X
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: n G/ ^ h$ K9 m$ d: Z! n
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │& H2 d) F6 R/ B+ {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 R! J: q+ ~) A5 D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 i: G, B: m4 c: x
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 _% [. s) s; }3 m5 b" y9 i L
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( D' J+ X0 K G: f+ D; R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
- t! B9 X5 w2 z+ s7 M│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ \' I# S4 E! D# u9 K0 O
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
7 f8 c, A* P2 A& X7 F9 Y- d! v│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: {4 v( X, k8 o" P: |│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. K+ C/ Y1 Q' a9 x+ X' t2 G
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) H8 Q( w m0 K7 I: E" l
│44 │ShockWav│10│60 │ │* │Shock through enemies │# O) v! a6 n* I4 K
│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 Z3 k" W" C6 M│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 D8 V! h( S! j# n) d6 d│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ [8 Y' @4 R, \9 r3 y7 c* C
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │! ~4 |. s5 a8 ] n" b: {9 c+ M9 q% V
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 ?" X$ B4 |5 z( D- t│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 t8 k- \( f/ _6 j/ V3 Y+ `8 Q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │% M/ ?) i6 ?" J* f
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 I$ p" Q. l7 N9 J/ H│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! b7 M& }( J0 a# B" D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
. e( o% C7 t+ F+ k3 y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! L& T) B" g+ K- W1 |* {: t, c0 Y% d8 M
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. V# @/ R; f0 V7 Q5 K4 h
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( o4 V# h( o2 T# W7 `│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 r* ]9 F$ C+ ^* ]# a│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# C9 r0 E8 g. M6 ?
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ Y2 A; E+ l1 X) L2 ]: X" | B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
& b* v S" X& W; y5 v" _9 E│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 o( Y2 ~* o3 P- V' ?/ U8 w7 F1 l
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ D! b {7 p. W
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 D8 d2 \& _$ N# I- g│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; a% S+ h$ i, _& p# ^6 o5 T│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# S; ]( ]9 }( W5 [- w& m
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
- Q7 [- @3 h, {' ~% z, S# a+ @│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( Q. b1 T* B" P( T. ^│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. d0 y: }8 v' h│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& N% ]9 K- x, f. k
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* u! V% L: n+ `6 U% T- b
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) e: {5 }+ V; Y1 x/ R│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; p7 q& C. w. ?8 J7 m4 \! A
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: ?/ x$ p) u0 E' c1 n+ G
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% P b) c& s; C. K$ ]; V9 r6 u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 v: f8 W* Y0 ?$ ~) P1 T! |
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 p% J7 e5 v+ P0 H& {. f e4 D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
Z9 n) o& R4 h- [& T+ o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 C7 ^2 y0 y2 ]" x│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; p( E! x- R4 |+ Q4 D$ [! w
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 j. Z( R% h* c4 ~/ ?. t
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- K! m# B/ m) \! v" d6 x* b│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 Y& q( {8 o; a/ ?) C; J. A│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 l) m* p% [8 X' V% l( a
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! a4 S2 T/ u( h( O: |8 C│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 [* ~) x# v+ U8 Q│87 │Hammer │16│100 │ │** │Hammer smashes front! │
$ j- \- s3 F: T8 I; e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, P- P8 x. x8 p+ k P7 i" b- K% [│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
( W+ j5 a6 c3 N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( [& Q4 h# W) t/ g
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! Q" Q4 _) ]1 r: ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │) v( Z+ P4 y$ e, [0 {$ g; N5 ~
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │% ]+ O* Q/ P* ?2 s
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ b2 h( [2 h5 S4 \
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' M) F1 V4 M- |6 p7 F
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 Z; G! r6 d" O│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- j/ u( o4 h$ j" H& V. {0 F
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 k( H3 n; P/ h' X# p y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 Q' g6 p) E! z1 E$ R0 U. z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: @/ z, n+ u' _ t. ~! W/ ?└──┴────┴─┴──┴──┴───┴───────────────┘0 r& D4 D9 k) u3 f* Y8 M/ }; n
& |7 G0 F: Y' T& _9 q% `, G' }
StdrdChip (Part 2)9 g. d* Z/ K* h! F
┌──┬────┬─┬──┬──┬───┬───────────────┐! O7 Z8 ?- M2 F" G7 I b9 k. I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 T% e) D( i, D" Q# t├──┼────┼─┼──┼──┼───┼───────────────┤% [6 ?/ c1 m- _5 ?' } F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! D# s* R z" r1 l6 Q+ y9 j0 D│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: N0 x- G- t7 N1 T7 j& F
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ D. g( d5 p2 R. N9 ^
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 e9 m, E; v3 ]) l" e│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 s% t2 U+ a9 A& Z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │ \9 o M2 }, D5 e0 e, y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: S, X0 T- H v( A& [% T6 `1 _' I│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: { v1 @+ J* r' p; O6 K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 \& i% i* Z+ I S C│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' Y* L3 ~' F2 H│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │, n4 J" v$ ~' ]- o3 }
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 l9 p) e! q( j
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& s- ?8 s9 Q M- l# P( R, v│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 R4 l. `; i; z! [! j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 A, d" @* B$ e2 `5 L& j) |4 o6 [│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 S: c) X. Z& g: M
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 |% p+ S, _, [; e L
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
/ o; {+ j$ x7 s& s4 X+ f│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
' n! f8 D: ~0 R/ j% {2 s0 E3 y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 P* K+ g% @7 S2 d% ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' j- p' y9 n. E- I2 L
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 W! N! Z% G9 e2 I" g│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; J3 k) @( D. u; h: c│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) N I/ |' V- t# P* N
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, P, I- D# A, L/ X│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% e+ T$ G! @7 w0 u$ o* a: V
│126 │Rook │30│ │ │*** │Protects you from attacks │, h! G6 V5 \4 a; f: O
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( J5 r9 q4 W2 `' _0 Z│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 K1 \3 y, w; {: p│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, X, T$ h |2 {7 c│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% n1 p3 _2 V/ Q* k# Z& c" a
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 o2 i4 R, ^2 z/ n! ~* B; ]4 v
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ L/ j2 S4 Z6 X! e
│133 │Guard │5 │ │ │* │Repels enemy's attack │7 r$ C7 ?/ _# b0 {" Z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │% B6 Z' l) Y y$ g
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! J$ P9 j8 N3 ]0 B$ f# @ p) y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# w- p6 r' M m0 H5 {& K
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, h) k ?4 |8 ]' M* L│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( D% b1 B- H$ S& g! |
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, [# `( O$ i L6 ~' z
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
e% P: t6 ^( o│141 │Prism │60│ │ │*** │Prism fires randomly │3 ?$ M- B: F$ L) Q& R. _# f$ s) m
│142 │Wind │14│ │ │* │Windbox blows at enmy area │! J: V+ I# u a6 ]6 n' f
│143 │Fan │14│ │ │* │Vacuum pulls enemies │. Z' d0 O9 l7 ?5 x# |0 z5 {
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
+ p" ~" M1 a9 @- R! S, f- ~│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. V0 t1 P* h! [3 J5 E7 F% \1 f│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 L# }. E$ h1 ]4 Q) y" z
│147 │Recov10 │5 │ │ │* │Recovers 10HP │ v8 d8 t* ]! o4 s U2 C; x3 ~
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( |' R8 i& J }' @│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 j8 Z, b( x% A/ h│150 │Recov80 │20│ │ │** │Recovers 80HP │. i& c4 b( f' O$ @+ v! u, G
│151 │Recov120│35│ │ │*** │Recovers 120HP │3 X1 r9 K! c$ i8 `. }
│152 │Recov150│50│ │ │*** │Recovers 150HP │: G* W% \; T0 I+ M- t
│153 │Recov200│65│ │ │**** │Recovers 200HP │
; a# O8 P! s/ b/ U2 }│154 │Recov300│80│ │ │**** │Recovers 300HP │
' n6 y5 ^+ o0 `' ?8 D. B' G│155 │Repair │8 │ │ │* │Fix your area's panels │
: ]* R! [2 ^" U# h: R" |│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│& p2 m. B- Q7 A- o" g
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& Y3 T' o' M7 P8 p. u' D│158 │Panic │14│ │ │*** │Confuses enmies if you are │' ?+ B/ ~- ~( T- V6 N4 M0 _
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* \6 s. d" f, ?$ S3 e& q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, T/ m0 H' T- _( c* z1 P) f$ M│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ U: L( Z" d7 f; y' p* i% x
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' \/ W+ {. f% Z: w, r4 w│163 │Invis │11│ │ │*** │Invisible for a while │) \! a+ |7 `; u; a! ?$ Z' \; b4 {! V
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 t; P/ H- z9 P, o* \8 ~│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 Q7 V5 o: P/ A+ _& B7 V R, E
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 J9 B8 L* c0 `* j1 }8 K9 V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 M( v D+ ?' A2 V ]+ }. W
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
( |8 L, }+ m' ?7 `9 `│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* o3 L2 Q6 e" k) ~5 D) _# p* S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" w5 w+ S C/ m/ T7 o) y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
6 d2 @2 `( b8 K, A│172 │Aura │55│ │ │*** │Repels attacks under 100 │
( j* @) `) Q: z; Y* K# u│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ t0 h( k% \' r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 v; a C) \0 _7 O
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │' G, j* `& F/ i1 E5 J
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ M& a6 J3 D% s; \& p│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ U) o6 ?9 q6 S& g& S
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 j: t- g6 d# U+ d) H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ E3 [% S3 F7 C6 S. V│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 {1 ^, T' R7 @+ i# l│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& O6 T3 @; _+ p4 e/ n9 d│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ F& b- t1 M5 o& ?5 V
│183 │Hole │55│ │ │**** │Open hole to dark world │
8 W4 w7 e5 _1 e6 m│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) L% z# Y' y2 L' }8 ]8 t2 y& z+ [8 ~0 T│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* G3 Z b1 j* s' Z# y: i, E! K, t│186 │IceStage│20│ │ │*** │Changes all panls to ice │$ f" [5 U- [8 }- E
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 X+ s( M! {2 S. l3 j4 k( ]6 d
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
0 A. T% c7 u$ j$ d( O* E. p│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: v8 v8 _1 |4 ^- N- m* j7 g# t│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 l. C' E3 i4 a9 `9 T& Z7 O│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 i) D3 G( r7 @. u
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 w/ v+ S) K7 F+ y4 t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- @- D0 ^9 |0 u2 X% l: o* p+ I0 ]│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# g* l0 u2 g: B0 b; u7 s( H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) z$ s, d0 J/ Y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# E2 m) i1 S/ D: Z4 ~, n8 m│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
8 R- X" v3 m: s& v% y3 v" o│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' M0 k; z. C _* o1 [6 B
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: ~9 [6 e# H6 [$ m6 Q w3 j% ^│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │) L5 [, h: q% s+ G5 x$ b/ f
└──┴────┴─┴──┴──┴───┴───────────────┘8 w% Y6 k1 `! \+ X; k2 |
& c" W; `- d6 t) `4 E# Z- E) ~( T# ?
Mega Chip9 [! b4 Y3 U3 `1 d: y5 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐ @7 [0 }" p, U; `
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 q N0 y. c9 G6 h" a7 Q! \! Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
" h s% l$ Z+ p" F9 V│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 B. Q6 U, h T( z5 g│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 j- m. j- e8 X9 p# w4 [, B│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* H u: c8 a- P3 |9 a│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: f C3 {* a y$ S1 f
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 t) p% F- }1 Y+ h) r! @│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 N& u0 v' P* ?# ?7 P- d4 J0 d
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: C. H% {( I9 C, D│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; D/ A" g: M6 t│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ Q% { U6 f7 L/ a│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 a. m8 a& h6 H( P6 O _6 a2 `9 U) M5 w
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' |9 i4 E. P- ?+ D7 o8 b7 R
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' ]9 c( W9 C: {# t4 |2 Y9 w$ s
│13 │Guardian │82│ │ │***** │Statue punishes when hit │, W! n" ?& p0 g5 U2 f
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 V# s3 r( [! Z8 g6 g│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 Z+ z9 R5 Z. K8 L5 N1 d1 F- \│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 S/ n/ q$ w7 W! t! r│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% I1 C( p9 N& |1 p! a│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# j% S2 a5 X5 o' m│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, ~3 P( u2 z" m6 x! ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 ~ Q& d% \' v7 H3 G! X% H3 P│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ G, D7 b; ?' b
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& { F& ^# A- F2 q* `- L5 z' R, ]│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ L, b. t$ l7 Z1 U│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ b S! W) L4 D6 N) @* T |
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" L* @7 _+ z: w0 T1 ?│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 T4 c2 q) o% ^/ p0 h6 M+ O8 Y
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( P7 c- _) k8 X( u7 Z│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ P, Z" Q% x' F" S4 ?- r
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 e5 r- [4 H; }7 S! Y# s* ~* S│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( E) m" U4 R5 \3 L/ A│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │/ h' E8 Q6 W" Q% h" N5 Q# n+ |$ N
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; V, }3 F; H- S; Z( Z; W
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
' r0 m1 r! U6 K* L│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 I: V& v9 {4 H" {# G2 c0 j) b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ k! |$ M" o2 Z6 D4 ?3 x: S$ n│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; t6 l9 Y& ], ]- b4 g4 B! @# G: c│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! y7 G- @( i& t/ J5 r( h. k│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. Z$ d7 Q+ \6 }; b# }
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 A& }4 x% r4 q8 `; X
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 I" R; i' T7 E4 l7 b/ {( ~/ W
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% |9 Y2 j5 g6 k; j│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, |( e: s) H- |9 u+ n! v2 |( g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 i& C0 t5 J1 P0 L) L* b' j$ Q: V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% |9 Y5 ~+ _* Y/ g+ u. E, U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 m" K4 s2 W; H) T
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ {) _* P6 Z# E5 r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. b; ~1 i2 W% j% y# Q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │% U" i9 p1 P- m. o
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 E" v [1 ]$ K, _$ m3 R│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ o3 a2 F( X: S9 \ i2 {
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. Z5 ?; B% ?" c# h- T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 o6 ~( m( `+ p$ L/ {6 W│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# D5 z: n2 C6 m" H8 I│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │- F: \0 M- d3 o1 U; P( }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │% L# r" I% s6 b8 a; I: f7 n
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 v" T& [; z( c9 u! ^! m│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 o! a/ A- M0 r8 H! m
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │* A& g! \& `! `; V
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" O0 p% e0 j$ G9 N3 \ }' L
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
H' c5 N$ ^ n) ]; t│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( [/ k0 [1 ^9 M2 t│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 s3 {, x y( {; x6 u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; E1 Y& u, J+ h- z. o" l% K│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# C5 v; z3 Q9 t7 [' S) U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 w# o9 `; y$ o0 o│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │ d. `. z3 P- W2 c/ K
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ x. a* Y2 ]# h- `
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( X* g) h. h/ U# ]; P" d2 V
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 w0 c- N) O8 }9 U8 q+ c! j$ u│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 ?. q2 y5 n) h( Z4 I# B* T7 A8 k│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) j* ?$ k O0 I3 k( n
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: x3 b: f2 x! v, D8 `+ J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& F* {5 p5 H3 o9 l9 v; L) |9 @7 W│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: @$ U6 k o; |4 l1 ~' Y9 U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' O) L! ^/ v' n% l/ s│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& w; l* i; h. O3 E/ n# ~
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* s: T7 o1 ^8 o% Q8 p* f│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- q: F0 l$ K% n* g! R [8 R│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ x {# L6 j- I; W: I1 N
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ v! s2 M5 ?. T5 Y6 w│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, p! I: s% u9 A% |3 `8 I! A* g
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 v: {; R4 ?; F. h4 S
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 r* a. [7 e! L6 G, b+ x
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
_) x! K1 u- Z& ~1 e2 R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% x% }2 P5 F9 H, l+ z, T4 F8 I└──┴─────┴─┴──┴──┴───┴───────────────┘
; z: ]8 w+ S7 y* W' J/ Q
6 e7 F! R9 m# m: g7 @
& g% e( h7 t& gGigaChip (蓝版)
2 U; K- ]/ E) {) V! ~0 O┌──┬─────┬─┬──┬──┬───┬───────────────┐; ? l- g3 l0 n1 Q) R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ t0 M. @3 x, v% S├──┼─────┼─┼──┼──┼───┼───────────────┤8 \0 z5 T( h" t1 Q# b$ q& I
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │* c% t! a- q j9 s
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* w. U2 b% f% F: S6 e# W3 _$ x│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* ]% p/ x1 d& L% B9 x. V│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 P7 R- b& A7 r0 l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- c/ c( h6 s0 z$ n0 m( @# l5 T! J
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │0 L G2 b+ n- V
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" q; E; q T `. i3 s$ g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! G) Y+ ]' V; g; _│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │6 m+ ]7 \* k* }
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- y Y# T- Q, i# @│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 r l. Y* v% I/ m) x
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 j- }* {& k6 l8 f: O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- M4 \6 K! O- E4 Q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 R; K& E6 Z& ~8 S1 `& V│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 n- n1 g5 }* r+ }9 J& Z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 F! P2 f( w: B6 S# S# ^
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 P# F; _; w2 P8 m, n( X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │: K) v. `, S7 n* r A3 K# K' H
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
\) o! L0 D5 V& a( P2 R+ A│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 x E0 x% g3 T( a* m- [/ j' s9 ~. Y└──┴─────┴─┴──┴──┴───┴───────────────┘6 `% A2 Q8 |: r) W2 f8 q4 ^
9 m4 B X o9 _: V2 C# P+ gGigaChip (白版)(只列出与蓝版不一样的Chips)! a1 ?0 P" i3 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ j1 l% A' x5 O/ `5 T│编号│名称 │MB│攻击│属性│稀有度│说明 │( O8 P; F4 m; D! K. u7 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
) O' \# e; R4 c* m( {# \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
]: C% ?1 ~' g4 |0 q& G│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 f+ A& ?, V P$ k5 U4 y
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; ~- x- J# K. P3 s8 C8 J│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- x7 ]! Y4 k* S, u└──┴─────┴─┴──┴──┴───┴───────────────┘ |