转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创 j- L M% x: l3 W9 ^
■ ●■ http://www.NewWise.com
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! \9 ~: V: B; Y }& t9 S' z 洛克人 EXE 3 Blue 卡片组合
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7 v! [) j S4 k7 O) s' p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% q( H( s2 P5 }' S% x9 ~* [
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 |: v$ c' V, f3 w
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以下内容格式如下:
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编号 名称
! K) f) l3 ^7 f2 `说明" `) U9 ]" T# l J
组合方法
, a! `1 `% D7 E4 Q0 m6 Q* Z$ z5 T---------------------------------
9 U2 B1 s0 v+ R; m; ~0 @! B01 Z-Connon 1
& k5 }3 j9 }7 L/ qUnlimited Cannon for 5 sec
! ~- o9 e; X8 ~, D* QCannon A+B+C2 \& l) k0 h1 R( E
Cannon B+C+D+ K! n3 y4 W7 d- }$ H
Cannon C+D+E
; q) y+ i: ^" P9 Y) a* k! ]: E
7 @0 Z4 N+ }9 }6 ]% b f02 Z-Connon 2- _; A, z; N* t& o- q% N
Unlimited HiCannon for 5 sec! Q( P1 N; _% |7 k% a
HiCannon H+I+J
( F: w+ q% f0 B* y. T4 G* X+ Y! jHiCannon I+J+K3 ]8 T, I, K" C) k2 h3 h
HiCannon J+K+L
8 [( S% b8 `; Z+ r6 g( R5 ?/ D3 H" i6 Z+ l f
03 Z-Connon 3
2 P+ }1 A( d! q @Unlimited MegaCannon for 5 sec" D2 j& `& x; s( I m# P4 L
M-Cannon O+P+Q
% v) [9 `- K/ w& y3 U8 I' ~M-Cannon P+Q+R7 h6 u: G* [' c* } V
M-Cannon Q+R+S
2 |0 ~; u& o z$ |) k h' g
; j9 t$ P, G6 x4 g04 Z-Punch
! y) U2 I4 N% N% p5 ?. i0 t \Unlimited GutPunch for 5 sec
2 T1 s% r. Y; F' q7 `0 w" TGutPunch B+C+D! J H% j5 P9 G& b5 T/ h
GutPunch C+D+E ?! i6 y. u' X5 V0 `. J. h6 C. s
GutPunch D+E+F
6 j" U* ^) o6 d1 E0 x/ u; o
" ^5 y! j/ X: _ W+ _05 Z-Strght
7 J d. a$ @# i% U- e' o+ A& Q2 BUnlimited GutStrgt for 5 sec
1 x; l6 K( R3 h3 J3 e% r- WGutStrgt O+P+Q
2 f) N3 Q* D& ]+ |GutStrgt P+Q+R7 W d8 C8 q; Z5 `) A+ ~! Z' k
GutStrgt Q+R+S
2 _& S: e0 X2 f. [7 P8 v. |& v) I- u- s7 V/ d/ I- @
06 Z-Impact, _) V- y' W, J) c
Unlimited GutImpct for 5 sec) [& P" Q# u$ ~$ ]
GutImpact G+H+I
. S8 Y) j' T7 r g. L# k4 e9 j) w' ?GutImpact H+I+J
' Q; h5 E3 T) F# k7 E! C! ]# I; KGutImpact J+K+L+ X3 G: `/ e& Y/ T( U( |' `' `
# `! f, Z Y! l6 h& m8 a07 Z-Varibl$ a, Q9 q: n: l/ c5 L
Unlimited VarSword for 5 sec5 \9 ^1 w7 U. G: N% A
VarSwrd B+C+D" I: A3 H# [; M
VarSwrd C+D+E2 ?: h% Z1 x) Y$ ?
VarSwrd D+E+F1 t& g: Z# c! G, S: l8 o b
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08 Z-Yoyo 1( p2 {0 F/ n8 M5 d" y( F, R
Unlimited Yo-Yo for 5 sec+ K: Y( s- a8 _! n3 w) S# b. u
Yo-Yo1 C+D+E
) [: B9 }- t$ y* Q+ uYo-Yo1 D+E+F
3 e2 t/ c4 [1 AYo-Yo1 E+F+G
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2 ~# F2 e) w% t" f* `, U09 Z-Yoyo 2- F3 F+ Z- a, {% v7 s
Unlimited Yo-Yo2 for 5 sec
( \7 P" X5 H2 G$ Q) F, c7 zYo-Yo2 H+I+J
; o) ^: r# G1 U }$ b6 D( BYo-Yo2 I+J+K
* y! p' @/ l0 l; |' J+ }& D cYo-Yo2 J+K+L
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]8 k% R# f1 s& D10 Z-Yoyo 3& Q% w/ x% m: d9 J" t' w
Unlimited Yo-Yo3 for 5 sec9 G* m' i3 h' g3 P% H
Yo-Yo3 M+N+O" }& y6 U, p; q
Yo-Yo3 N+O+P
( ^2 X; T8 F3 x1 ]9 p) c" ?% a; }Yo-Yo3 O+P+Q
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11 Z-Step 1
9 c" m+ M4 w7 |6 t/ ^; aUnlimited StepSwrd for 5 sec
6 y. S+ H' ^. X0 f3 e5 @* k7 _StepSwrd L+M+N+ a, s( _, g, t |, P" n
StepSwrd M+N+O0 h, x0 I( ?0 M" p1 b
StepSwrd N+O+P# D* m' q q) V0 ]8 o4 _
: v; \2 c5 G( G. U4 X* h12 Z-Step 24 ]0 b0 z$ l& A, L/ O
Unlimited StepCros for 5 sec
7 {; ^3 o, k [" F0 o: j iStepCros P+Q+R7 R$ `8 V# ~5 L3 q
StepCros Q+R+S- X& H& O2 |4 i4 I K
StepCros R+S+T
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$ i/ J# \- E8 h; A. Q. N! c. y% F13 BubSprd
+ G& u1 E4 d; Y! f e; ?' E) l ?Attks w/ spreading bubbles!5 _8 z1 }. G8 a& C }+ X
Bubbler C+D+E
* d/ w2 M* n- w6 n4 _% EBub-V D+E+F
& W: M; k& b, {; p7 _' {# \9 h$ {$ aBublSide E+F+G
) J5 P% A; z# w; w/ kBubbler E + Bub-V E + BublSide E
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! P; M: u0 x1 g: V7 V' {14 HeatSprd
, n6 z) A' [5 SAttks w/ spreading fireball!, _% o2 z8 Y# N9 J# v
HeatShot H+I+J; V% n% _5 ~3 O
Heat-V I+J+K
6 _1 H" y) y1 e, b7 F+ a, `& U6 GHeatSide J+K+L
* A! U- C7 p* O7 U9 _' Y( qHeatShot J + Heat-V J + HeatSide J: E& h3 p& z7 C' F
* j# p( |- g0 Q7 ~ d15 H-Burst
A5 o( Y' r" I3 X: Q" m/ D. Q3 rCreates a giant explosion
) L7 e& A, E6 N9 ASpreader M+N+O
0 M' W, {3 r# r$ `/ ]$ ]* A7 hSpreader N+O+P. i7 Y s0 ]3 {; r
Spreader O+P+Q( W) r( |9 Z& l: z+ Q
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16 LifeSwrd
8 ?" H) D2 k- p; ~& rSwings a huge 2×3 sword!
" ]: `3 f$ O' T% q4 a- M! |Sword E + WideSwrd E + LongSwrd E v* _# Z! |! s/ t, Q X
Sword L + WideSwrd L + LongSwrd L
$ d2 f6 E _8 y7 ]Sword Y + WideSwrd Y + LongSwrd Y! l. \+ ] s4 g4 w
! g: R% \ K8 Y5 T17 ElemSwrd
' P( u! M* g/ N* L6 cWide swrd contains 4 elemnts
# A z# V5 t2 I, y" D5 [# SFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- ^, }6 w9 F3 D$ s0 @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
5 T) ]) r& [- \* }' r' y) |Step up 2 & make 4 atacks
# A, F6 I% y4 t. a. v$ Z: ?% \StepSwrd P + HeroSwrd P + StepCros P
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% E/ N) X* Q. c3 T19 HyperRat
0 N& T. b% V* vA giant Ratton charges!
. s. ]" E+ c/ ?3 H! x3 bRatton1 A + Ratton2 A + Ratton3 A1 Q+ i2 p) s' l' ~# f3 n/ F- e/ Q4 B
Ratton1 C + Ratton2 C + Ratton3 C4 Q5 J1 L, |5 V" n
Ratton1 F + Ratton2 F + Ratton3 F' x" Q% F8 [! l W5 ^
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20 TimeBom +
2 l2 V: m* b+ q0 {Sets Time Bomb in enmy area9 B9 v; a5 L( l W: V \% l
TimeBomb J+K+L
" z! F. Q. C7 N; u* D! o3 ATimeBomb K+L+M8 G$ ?, }* a, T' R! W/ U
TimeBomb L+M+N$ W! j/ f4 I* ~3 | Z/ {$ |4 y
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21 GelRain1 G m+ K3 v x) _& M
Gel steals squares
9 @! K8 `- S* BMetaGel1 B+C+D- ~) O, ?3 ?: w$ ~ h
MetaGel2 E+F+G! j2 H, \! ]9 ] K
MetaGel3 S+T+U; l1 ^" z. a( w3 x
3 w5 j! u, R$ ]; z9 W22 EverCrse+ h$ c/ ~$ l6 f; q
Shield chases enemies
& t5 ~' _6 E6 _' z9 y B% f# KCrsShld1 C + CrsShld2 C + CrsShld3 C
# x: s+ c0 A) b/ I0 dCrsShld1 L + CrsShld2 L + CrsShld3 L9 b3 a! b: x+ l7 O/ `9 d1 M
& r" J X2 M0 W8 N
23 MomQuake4 Z3 |' e: l- M4 ]; h4 F# [
Awakens Mother Earth!8 {% e; B' o' i* n& T: N
RockCube * + RockCube * + GodStone S; L6 R1 O( J3 D9 O
$ p. b% ~+ _( o) v4 k; b24 PoisPhar
2 v+ N j( J) Q6 SPharaoh generates poison& \: m7 V! y* L+ J# ?; n, H0 h
PoisMask A + PoisFace A + Anubis A
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: i& F7 @' R J& r7 ?25 BodyGrd
! m" S0 d0 h7 T) S8 X1 P" s! mBodyguard takes out enemies
* k. B; S8 d% ] B+ H3 jAntiDmg M + AntiNavi M + Muramasa M( H9 f3 ?" @1 c: a$ q* Q
- C7 w6 ?: K" o& ?: R
26 500Barr" T) h+ z3 R8 p
Barrier absorbs 500HP dmg
) Y7 o/ {, X7 C6 \- q6 u: wBarrier E + Barr100 E + Barr200 E. a% P6 @! `# K4 c; n- p
Barrier R + Barr100 R + Barr200 R
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27 BigHeart6 y5 Q9 {0 @: X4 k- Z
Attacks, then heals HP!3 i$ K& F1 N1 B* g" O
HolyPanl R + Recov300 R + Roll R
8 A. [8 ~" b/ J* w0 VHolyPanl R + Recov300 R + RollV2 R' P2 o0 w2 ~* T; A
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot; e% ` G% m8 `6 ^( k5 {0 ^
GutsMan throws MegaMan!
6 o5 _2 A7 y* c; ^9 xGuard * + DashAtk G + GutsMan G# \! l9 |0 V4 v0 C+ r
Guard * + DashAtk G + GutsMan2 G8 A# q+ k7 _+ }6 M
Guard * + DashAtk G + GutsMan3 G
8 k3 B& @4 |' N- o, E9 p! \/ xGuard * + DashAtk G + GutsMan4 G% Z" f4 x, e$ {
+ k. B2 {+ ~7 J! s1 P
29 DeuxHero
- Q4 y0 t8 B$ G( t6 v. K+ G' yMegaMan & ProtoMan team up!
: C3 b2 A: N: |& O. w% f0 I- ]CustSwrd B + VarSwrd B + ProtoMan B
8 I+ }2 W) T* Z. [6 nCustSwrd B + VarSwrd B + ProtoMn2 B8 `- A, ]" q" p/ p+ I, U. m
CustSwrd B + VarSwrd B + ProtoMn3 B
o; a- K% r$ \+ o# rCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
' Q9 U* P# A* Z9 V6 j3 R* m; iMegaMan & ProtoMan Dual atk
0 b% Q. M0 T3 G. q `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! \$ R# u* x {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 K9 ]! d0 f4 W% C/ @/ t* x' J3 H/ ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, t# u+ H6 D# \7 E) a( JSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 x4 z" ]2 P7 _/ d
: w; |4 K4 S) D. {3 ]31 PrixPowr
; e9 E# I; s1 K9 o3 f" ?( Z# \) j3 Navis attack at once!* _1 V0 g4 S: r; B
Team1 * + Team2 * + KingMan5 K- ]5 V1 [! I/ E e( |# |# e
Team1 * + Team2 * + MistMan5 M+ S2 x0 |' C6 u2 }; v$ B, x
Team1 * + Team2 * + BowlMan5 B# P# ]) n, M2 G2 U! ^
+ c; w' G0 {! X32 MstrStyl+ }% O- }+ i* w1 q* W& P# b2 F# F: n8 u
MegaMan unleashes his power) T: a S/ H; D; V
Salamndr * + Fountain * + Bolt * + GaiaBlad *% `* v2 Y, m! T6 [* a+ a1 w
- w$ ?' [% _0 d/ BStdrdChip (Part 1)1 V9 H5 @; d- S8 E
┌──┬────┬─┬──┬──┬───┬───────────────┐* C, c) F- Z7 g9 ]1 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 u. h: q o' w1 B# o. J5 g
├──┼────┼─┼──┼──┼───┼───────────────┤
+ A0 w. G. E+ J. I. V9 ^/ [│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │$ F, @/ A6 G: {$ X# I2 F
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; L" S" a! U; r( j8 ~) E
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 C/ d5 T# A: c [│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 V7 N* f) }: _- ^: Q; a│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 ~( M5 T& v7 t5 P) |8 _- N V. V
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 e- R5 H) x: p$ J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& k4 e6 D. v! K, h│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* X; ~' }/ t( M4 M5 x+ S│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ m8 s9 h% p7 k5 c│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 ]' x& q3 Y6 y* B
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. {7 t5 H; Q7 i│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- W: Q& C! y' ^1 v
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. a. C' H( W, }# b0 R5 k
│14 │Spreader│16│30 │ │** │Creates a large explosion │, M6 A8 j4 Y2 o: G
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
& P- g0 i, K S4 H0 \│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' h* \, @+ t& ?. w% U
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ h/ c3 x- M) ~│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 d' b4 I% v Y3 G% _" K
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │3 i& m1 x0 y- m) |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ W/ S }4 V2 n, V$ B7 ?" t2 v# C
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, R( g8 R3 [; ?" p│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 ?* H" R: c0 X* c
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( x% L) M7 q0 }6 M& r
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 e5 t9 Q6 P; h4 ~- e7 @# [
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 B5 k7 p4 M+ c4 [" I4 O3 O; C8 x
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ ^5 c3 f! w/ e
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 E h( n# K+ j& u│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 M# Y) ] c) o8 q/ @' g│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. X; H! h! r- K% O+ r│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) E F- g8 S' N' w- n│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 \9 Z2 r$ T- e& H6 \
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. r2 y6 C0 [8 V2 [ Z3 a
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# n1 T6 F1 x! l; O. w
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
/ e/ I% ~2 C0 u t. B* c│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( D3 N+ G& S2 X% C
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' c$ l. x" C. Z; y4 p
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 k4 y: @ Y6 S& V4 E- w$ s! b8 y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, M3 ^9 v2 @( }) G│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( |/ J* I! x2 `6 f1 L8 V9 H c# b! j
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, L; v7 t* s( F5 w7 Y, D
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& [1 }! U' G, @, [+ @# Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 i; V G4 D/ f4 [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* I9 @( d# q0 @, P│44 │ShockWav│10│60 │ │* │Shock through enemies │
|$ L( a. O( l; k6 G& O, v│45 │SonicWav│26│80 │ │** │Shock through enemies │ }3 _% e( ]0 j, V) \
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 U4 s# f! e Z; B( A' f( h5 f│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
$ o$ n+ o# `8 b6 Z- G% [% S( Y: T│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 a( d9 Q/ x& n: t+ k& i
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ V# g5 K9 I0 {* h5 S/ l- Z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* @ R* U8 R. e! M2 f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& G ` ]7 y; v& v# ~: j' }│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- M5 i4 t; u+ E G
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 D' P& T& l6 E9 b& X0 \' O1 Y2 Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" F! R: V- _* `+ k1 e4 O│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# H7 e# B, r$ L! o0 T8 D& v! v│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 R* v% C: Y5 u. d│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 N ~1 [! Y) M/ k9 l9 U8 E
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
' w9 `( e+ d6 y) J: t Y$ P: S│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( _3 c5 m) Z" @5 s `
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 ~, `% M; S8 C& K( F3 @; z! {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ [- Q5 w1 q" w; Y' ^9 _0 ~* W5 g│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 b- Q! |1 i. a% E& e│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
% \2 d& w9 s- E1 w- I│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) W% L" `6 o0 r9 K* S/ |) k9 A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; ]8 [& P2 z) w' c2 H) O
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* [2 n) h" N7 w- I3 K
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: q% `; _6 _/ R- a6 w: ^3 I3 G8 S1 |│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 t9 t0 i8 l0 o6 O0 y( k* r" ]% A│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; @" w3 X% r; ]) w [. j( \│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 {& a; w+ E) G4 w
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" P" ^1 P$ r5 M8 P; f) b
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
" K1 g, `, m" y3 N6 ~0 h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: h2 g% f/ o& j6 g+ p3 i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ J1 p, s% W8 q' H/ ~+ z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) m% a! q! z3 d│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# y+ l' s( _0 `* G9 V& H7 l│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │+ u- g1 m( ^% d+ s3 y1 H% }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" z/ D& j4 h: U0 B2 `# Q& q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% \. V1 x6 l* N; [/ ^) r
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' ]+ y0 l$ e: J% v z5 I│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# _* |) j% B% t. s6 x; n
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 M( q$ w) K- n$ Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 d( \' V/ O# Q, x& B
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 X" [/ V( q% Q4 q7 h│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 K5 `% y" T# e) }
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& K* Q& |1 d+ K5 P│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 r" g7 A7 B4 o! @! W
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 \' l% ?! t V) I/ X
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, [- ~; H" D9 ]3 p/ c5 N4 t│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' B% G. e: |5 d; R+ j; Y7 r
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 { i' I/ ]5 D3 r; J; P! @
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- j1 V* b+ |0 X0 h1 v( Z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │+ c/ A7 z+ Q2 E- l. T9 C
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- y5 J& d6 `. `. O7 a
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 Y4 @* ^$ ]7 s: ~; {
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. N3 Z# B/ n; w$ C( H' u, B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. b& n! ] B" z0 Y; i6 d6 l
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: w8 N' G$ a. e' l& x4 O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 n' z$ M+ | ^; z# R
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 q, u+ l- C8 _5 ~└──┴────┴─┴──┴──┴───┴───────────────┘
7 S- \% Z, m) ~5 \1 P; c* t5 ^
& _5 _3 D8 u, W6 MStdrdChip (Part 2)
( x0 m1 ?0 c& j8 [& j- B┌──┬────┬─┬──┬──┬───┬───────────────┐$ {0 Z4 m \, F1 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 i1 A$ S Y/ h
├──┼────┼─┼──┼──┼───┼───────────────┤
* P0 r- T" A" z5 |) i/ T9 p1 Z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) f1 Z7 `2 Z( o1 a1 |│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 P: F7 @( t/ t2 H/ |
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! Z; W; A. _4 E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 R) C1 b3 ]& F- W. p
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 T8 H* w' N% L4 S/ Z+ n
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- a& L# C+ [0 s& s+ N% ^│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 T) h& C8 b7 x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' i, g% w6 ~& c& B9 K! x│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' @( T& W5 U7 I% M6 {% f; k
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: h$ e& p# g2 o' J2 s
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 A0 {$ W- p9 `- F
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. v y. k% G$ P, |: `) |& L3 s' A Q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ M( G9 z1 n* a9 b' }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- z* X$ t- j7 C4 h! |0 `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 d' B* G, m3 ~6 X) n
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) l, p5 t8 n) e4 P4 D
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 [6 b7 Z* Z( L9 h' L% Z) o│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 {. ^/ d: p* t0 f$ d3 n' ?5 s* {6 j9 O
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
. F1 u; c- u& M& Q( h│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ i7 r& P: W \5 L' m3 k' X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) t y$ ^4 T/ Q& M3 C
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 A( J) ^4 l Q, k9 W
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 r1 \; j# N& \│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │/ f+ U, i& [3 C. J; C: {
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ Q) D* H" z% e│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 Y& F+ Q- H: T) Z│126 │Rook │30│ │ │*** │Protects you from attacks │) o, `4 N" l" ~
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
4 N) ^4 D {6 h4 j│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; d/ K: Y: F$ o: K5 R& E
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( _ d/ X" L8 R$ k1 {4 Y│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 w( H0 E5 |$ c9 j, T│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 x. E" z/ [3 k│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
% R4 `& S" z2 d+ D$ ?│133 │Guard │5 │ │ │* │Repels enemy's attack │
$ [% P0 w7 K; K6 D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 Q" ^# O! ~0 j9 f/ L- p% y
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. F/ _, `/ x$ J9 ?8 p! C' K- }
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- M" I1 |* {& P. g7 I
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. z. a5 q2 g4 w/ P9 v
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! k6 {" g! T' q/ ?. T
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# ^ s) ]- k0 s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 G, F' d5 s4 r+ [ [
│141 │Prism │60│ │ │*** │Prism fires randomly │( n4 y: Q, u3 ]1 U8 |( ^
│142 │Wind │14│ │ │* │Windbox blows at enmy area │- |+ X1 A6 }/ q& F. `4 b& i
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" e. H* t u. G+ [, t; t- X│144 │Fanfare │32│ │ │*** │Take no damage for a while │! e) P* A, B- t5 f& r
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 @' q- p A8 l( a│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 K1 y- X5 g4 j+ A7 Z' |0 ~│147 │Recov10 │5 │ │ │* │Recovers 10HP │- P6 j1 H# H" E. {: v1 u* o0 t
│148 │Recov30 │8 │ │ │* │Recovers 30HP │* z" m" @0 N) t z: F* c% J
│149 │Recov50 │14│ │ │** │Recovers 50HP │7 p/ I& m- y; F
│150 │Recov80 │20│ │ │** │Recovers 80HP │, G8 {9 s, B* A
│151 │Recov120│35│ │ │*** │Recovers 120HP │4 s2 H0 F* ~9 ~# p9 n: z
│152 │Recov150│50│ │ │*** │Recovers 150HP │: K. g4 r, z# E7 R9 z7 v# m5 Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │
* |: O) M! o7 @2 \5 g' Q. X│154 │Recov300│80│ │ │**** │Recovers 300HP │: t' U ^) i6 L8 \0 A0 U
│155 │Repair │8 │ │ │* │Fix your area's panels │ ` g D1 J& O$ J( m
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
' z' N- y# q+ F: D" \6 c2 A: h│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& P" F: o" c5 a) P8 K│158 │Panic │14│ │ │*** │Confuses enmies if you are │( ~, d9 h. n# D6 X) b* k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( }% F) v! K& X8 P6 G/ K; B M% h
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# L3 Y- `# u9 I" r│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
2 l" I( |/ i8 U. _+ T│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 H3 A5 s9 U. D: }5 k9 v# ~│163 │Invis │11│ │ │*** │Invisible for a while │# ~9 z$ Z- t/ Z* p- _# m
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* {. ?% }5 n6 v( b0 @
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. \) v' Y! \! J3 U5 e7 n" [│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ q. x0 C* I& ]& k7 \4 I│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ t2 k7 K7 w5 J8 p0 p8 W
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
% B4 B V' B' |│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' @2 g2 }( U' [/ E: O8 w. c; t. }
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ `7 o' {1 ?$ x2 g2 K│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. ?4 j e# Y+ R" M9 X8 i/ P; o│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: ~4 @! d% A V9 C' P. M6 x9 _! q│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: G( h# L) \: G0 l5 U! `1 {5 O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% Q6 K% P) r/ M6 G) _) a$ M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* [7 V# O. t( r. A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. l6 W% _4 t; L. b9 G2 {
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ x* ]: A; N6 [; E, u* l: s
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; \' {) }1 B" d8 [! @; Z' e
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- x4 g$ T9 Z" A: h3 \& d* e
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, I3 i `/ r$ t/ W, b ?) Z) }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ r& d. e+ K. @0 s6 C5 e1 ~
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ E0 f8 o/ f; t x7 H
│183 │Hole │55│ │ │**** │Open hole to dark world │
: P! A0 g5 W. S! c│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 @3 x& H" m: t5 D& b7 \% O
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 l4 K4 K* E5 f" a# D$ O│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ ~2 ]# v% O+ T; @& q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 d& g$ x4 r* R! ]- o! H) w│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 A! _4 |9 S+ |$ S* o8 t│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 p" n, p0 B$ `8 Z4 V4 e0 ~
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- o7 Q4 }5 q" g# d3 r
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ x1 t7 B0 F# D│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& h. T- o* m, \2 \' ~4 W1 e9 ^! R# G
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- P# \* Z) l% F1 \
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# n5 e+ h2 O9 E* E( ]' Q4 F! }
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 |- |) }3 u. ?. Z" D% \: `/ t│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ P9 J5 h. h: o. M* m│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
! Q# q3 L8 m0 [) V. t- l! s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( M. h1 T) |2 ~# F│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 h' c* S8 f: r# M) }) T
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! T5 {$ Y9 h1 q z└──┴────┴─┴──┴──┴───┴───────────────┘% y- P C. H% X& x9 v" A9 D
5 `% P0 }- b, L# w7 U
6 L f) b1 [% N
Mega Chip
% U) I: W5 _7 s; D$ ~3 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
; X# T* X4 i! ~1 l│编号│名称 │MB│攻击│属性│稀有度│说明 │
, I( W+ q$ e6 S( h# ^├──┼─────┼─┼──┼──┼───┼───────────────┤
2 _! B/ K% c3 X" u│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! {5 F; g: D# c; e! p ~) W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
5 @, p; S% Z: k8 {+ H( q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
, y9 ~. J) @( p5 @. E│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
& q4 o! S/ I+ b3 D) ?4 ^│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: y/ o: S! G6 W: F; M' y9 |9 }│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 H$ ?( M7 e2 o* e9 D7 Z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, ?+ b8 d3 o% L i: P+ R' l8 i$ b│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. a# B9 ]' h0 l) n8 L; Q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ [* v% Z1 z0 z, j/ x* ]9 V3 w- O
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; x; O9 W. t8 L& x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" j6 C- q& b0 e; u+ F│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
`/ O0 c$ W# T0 J5 C4 |│13 │Guardian │82│ │ │***** │Statue punishes when hit │
7 W3 ], ?8 d2 k. {, e0 V8 j% ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# ^, O: I0 |' ]( X/ a, N
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' S% R& ]8 A; r q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' e; I8 C/ t; ? A5 ~│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; Z% g& _4 {: i. G( ^- ]& }│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, c/ E5 r. b8 a' r9 u4 p│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 O& Q9 x% a4 ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 Z! U7 g" q" C/ P' Y4 D
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' ?* Z- A; o' ^% _, C│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 p# \; R2 X- n0 P x! r│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │0 X. E) m9 n/ o! M" y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │! q2 I( B* F8 v4 a9 v5 R6 h4 M2 \
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 Y' q# @6 W% T' e i: V│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 R$ u @7 G$ Z" t% |; W z1 c) Z [# F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 S% ^7 }& a4 U5 g, s' V9 h8 Y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# W w/ Y0 y6 B$ E7 c" C, q$ A/ }" R│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
Q2 _2 C% ?1 K t h│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 e3 `+ B8 D8 @; P& Y( ^! S! ]│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. [* o' J* ]- j( w4 M' E
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 z% `* I* y9 _! A0 |
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" ]* ?4 U" d8 @! j: a│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 u' n8 d1 _( E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, J+ e+ Z' G" x4 ]' g* T! y2 U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
s) g7 g* X. \2 u4 K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: M. o/ {2 x, U! o& [" @3 }
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ A$ ~$ t ]0 S# w1 \( a. G, |│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, B# }/ T$ Q. R6 s2 t8 O Z
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: q3 ?5 B6 |. x- t" P7 L│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │2 q& |9 K; J- v) W. C; c7 b
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 ~" L& r9 U7 _. {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │1 N9 W9 f, J7 B6 z; D! L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 v2 U9 O; v! h7 s% ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" m* N7 R' J/ q; b+ l1 r0 u) u│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# v: i) L3 |7 R! u1 x5 i+ g: l6 G1 j│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
5 p/ [1 p' K c& h* }6 X2 ]│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │( N( j+ C E& @1 k2 E$ Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: ?- _3 E& m: {5 u) z. l4 H2 H5 F S! r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ V0 d2 E( }; P+ P q5 s. `6 t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
' |6 S% y3 G4 C; o+ W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 F5 R, N1 W! V& C& B- r! }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, W4 u6 W; O9 `. v, b) z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ c# V2 t/ L) ^+ m7 t: a6 ]" N! y% c& ~
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) U) @, x1 T0 ]% E* O1 g0 B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ i# Q+ F( W* P" ]& l0 A+ ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; y& C8 U' K2 b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 U* ~* W; L( g; B) e│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% o# j' \9 V% }
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 n9 _: P g5 z/ M3 v( @2 w4 l│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ E7 ?4 S* V, S- h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
9 P/ w3 z7 w1 i; i5 ~│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 ?& d" y, | n0 x" z( Q│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 S2 x6 R/ @' w4 v/ ~3 c$ X
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ r n2 f8 L; o% Q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 e) j" o7 V2 n8 q! m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* k" i# a: G& }' C8 v, F9 {
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │# b; l, P( b% c1 F! ~
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: S/ |: w; h- E+ M; v: ?. S% i6 l# t5 [
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ C: T+ A6 ` P7 a! M* M+ F
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" {" a3 t, F) B6 J; T4 `: f5 i
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) U a" Y6 z* y. a: e0 m& ]; e, w│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% M- a6 {, F) q! y8 q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 Q* D B) `9 c0 F│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; ^: U& C" @- u" o. v0 }
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 I& H% Y4 A+ _│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( N- M6 U0 |* B1 t0 B- n5 M% C│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; U, `$ I+ L h# F' O6 p) L+ [│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 ~$ x6 s6 ^# P9 S9 ~, Q# |│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' J4 Y* X5 b: S│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: {- d- H8 L& V$ b- B& ? v│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 z p9 d, F y; d8 [& _
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: L4 s- s2 T9 q- }( I6 L$ S
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 M' o- e( e' g1 r5 R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 K) N* @. ?3 Y$ x└──┴─────┴─┴──┴──┴───┴───────────────┘
6 a6 l' ~, ?; y$ L/ W0 [3 A1 f% y Q1 M* o" F
3 d% C8 f D. {( ZGigaChip (蓝版)2 [+ ?6 u- l5 J) q7 }/ O* F5 N, |$ H3 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# V' T3 T% m* n│编号│名称 │MB│攻击│属性│稀有度│说明 │
' m) D# ~$ W, b, l├──┼─────┼─┼──┼──┼───┼───────────────┤
4 R! E* n1 c, R3 H│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) `' D) L, T" O2 `9 H
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( ?) V4 R+ [- N+ ?│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │# A' L2 p$ o3 V2 P* n
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 l% b- z8 j' g. M8 x
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 y) P* b; n, \; G) m
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 o8 \+ ^ }$ ^+ d' J* c, R
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 j6 O9 {4 J G* N6 Q% }) n" c8 |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 @4 B# ?( e# P4 S" T- k│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* J7 R5 E' I# c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │& A8 D* G7 ~9 \/ L) e7 X; c; I
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 X( ~' K D, i! j) k y$ R+ h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
c3 t2 O! {# s9 {+ d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, K8 l9 B- N2 \3 L7 Z6 |0 v# g│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ K, k' u9 P) s/ G& I' K8 Q5 c│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 F; k3 T I( q$ `! m
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* t" k2 }0 E' d5 k L1 ]4 N" y1 y( C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │" f: Z' N" ?" V& b' n- S/ X
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
4 c( a( `+ x6 \* j8 H. V8 K% ?" v│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ t" C" t% }: h/ K│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ u3 x. y" `. X( o, s0 A└──┴─────┴─┴──┴──┴───┴───────────────┘
. B# w/ v/ l3 I9 E0 ~* \! \! D# [2 }4 S; w. I+ i
GigaChip (白版)(只列出与蓝版不一样的Chips)' q U! {7 s+ G8 \, {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
K" C; {& [7 R2 j6 P│编号│名称 │MB│攻击│属性│稀有度│说明 │1 L( d6 c7 X6 T0 J* k
├──┼─────┼─┼──┼──┼───┼───────────────┤
# F" f, U% O" g+ Y: D│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% [/ d& P" I1 q/ E
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, F) b! f2 _' C4 X0 y8 P) C│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 E- y8 R1 @; G C* l5 D
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ [% C# {/ K% j/ j9 j& @# L└──┴─────┴─┴──┴──┴───┴───────────────┘ |