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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
9 H+ ^. `# w  i6 Y) d. l* [■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; s. b6 l9 x. P; t# s# b! ~6 P■● ■  NintendoWorld    站友xliz原创
+ _; A/ l; n# g6 T■ ●■    http://www.NewWise.com " h  \" B6 v: g' k$ b
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; m2 H2 H; }5 a3 [6 ~/ ^! _, h) |4 c0 @" R
+ B5 I5 o) B  T7 M- Q
           洛克人 EXE 3 Blue 卡片组合
! |  a) n% G: x- y% b! k  e. |7 k
5 B9 P( ^5 F* n! h; [( ^" j+ I1 H" M6 G% n1 p: R7 g/ w0 i
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' i) ~; ~5 T! ]
大家要看日文版的P.A.或详细攻略,点击这里吧!
* n) e, I) e% g. w
====================- i4 |9 ^/ l$ s4 Q+ u+ z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " v. _  G7 ^8 R3 x; L! n" }9 q0 }

1 R: [9 f. g- k. p; Q+ B! g/ S2 m& H以下内容格式如下:
# }9 {& m$ b, U. j0 G: \; [. P) Q6 M7 }
! c6 v( U7 A: `& W1 C' E编号    名称* U) i# H' i! T& M
说明
0 X2 t, V6 [, u6 A6 E$ ?  f组合方法
6 ~) K# @" L; Q. ~4 ^& m* z---------------------------------
; \& ~! C- S/ E. X9 a6 r$ v01    Z-Connon 1& i# x  G( O, |5 K; x* @# g/ i
Unlimited Cannon for 5 sec
2 a2 P( S. M, }7 F1 ^3 e2 @7 M" ~. f. |3 ^Cannon A+B+C
+ N- N' \( a3 G4 jCannon B+C+D# Y$ T, U0 c, P6 A( n& D9 |
Cannon C+D+E
; ], [2 f3 E% M2 Z
- a  \4 G# j  s7 |02    Z-Connon 2# C$ a$ i$ i6 J/ i3 [
Unlimited HiCannon for 5 sec, s2 I2 }6 g0 \& G
HiCannon H+I+J& ]( ?' u4 X5 i; e# m7 @
HiCannon I+J+K
+ F* b- G3 ^9 l0 o- WHiCannon J+K+L
) J7 l; ?! A2 t4 t% T3 }& P, M8 t+ I7 [1 B+ w% i8 d
03    Z-Connon 3* V/ G5 j1 [! t/ c
Unlimited MegaCannon for 5 sec4 N5 c5 P% K2 u* J. }
M-Cannon O+P+Q# F# ?9 |7 o" k: z
M-Cannon P+Q+R
, W% X$ i5 j9 b9 n. EM-Cannon Q+R+S- M/ m! e1 x$ Y/ k
% S7 [6 u1 i" n4 J2 n3 P' m7 m
04    Z-Punch7 R. a3 L& A. x  K1 T4 q+ R* l! u
Unlimited GutPunch for 5 sec+ P, h+ k& l; M$ T& u* `3 E/ ~
GutPunch B+C+D
: [+ |& z. B7 m2 uGutPunch C+D+E: L+ m" V$ d7 v& h5 k, t
GutPunch D+E+F
# g3 Y# o( d/ O  Z0 k% ^
3 I0 D5 H7 ?( J05    Z-Strght. j4 x8 a( [% M* [, n5 l
Unlimited GutStrgt for 5 sec. D! o' Y/ v% V* ^. S5 P4 X4 E+ V% h
GutStrgt O+P+Q
  S+ r5 I# ]3 K3 YGutStrgt P+Q+R
$ f* s/ U. z: ^GutStrgt Q+R+S9 ^2 T' ~& O0 ^# n7 {

) D: D3 K( X" s! k# w; s# `06    Z-Impact0 a, ]' ]1 |1 ~
Unlimited GutImpct for 5 sec
" U1 o  b0 k" m6 Q7 G  W2 D. ^GutImpact G+H+I* l8 m; w6 a" U6 s: |2 l
GutImpact H+I+J
7 y; [, U5 R9 K- e; wGutImpact J+K+L3 |9 u% i* T6 ^( C

$ q# ~5 c: w1 s07    Z-Varibl
. w& ]: ~9 |- {4 P8 eUnlimited VarSword for 5 sec
# F" F& P; l0 H; XVarSwrd B+C+D% `1 M5 Z  \  r' y5 Y
VarSwrd C+D+E
& z. K& r5 r$ ^5 r! V& t8 pVarSwrd D+E+F8 E4 f5 \1 j% Y+ {: o
" V1 v. c3 q  x! h( q' L
08    Z-Yoyo 1) |9 G6 C* {5 x
Unlimited Yo-Yo for 5 sec
5 P) W7 @) B3 y& `4 ?Yo-Yo1 C+D+E# y  q( i. C8 t+ v" I
Yo-Yo1 D+E+F; ]5 t/ b6 S- ?# m" t, a
Yo-Yo1 E+F+G
. H3 d3 T; Q! d) y  C9 C% \; [$ {- D  R9 p) A. w- W  {
09    Z-Yoyo 2
4 {, S+ H$ S* BUnlimited Yo-Yo2 for 5 sec
& L$ P6 L! P4 \8 d' _Yo-Yo2 H+I+J1 g. p" k. C! @( x8 p) N- s. ]" T
Yo-Yo2 I+J+K
1 M3 ?2 q  N. m) OYo-Yo2 J+K+L( \# Z) u6 i1 ^  M% g+ T

' z0 K  g$ Y" W  Y3 z  h10    Z-Yoyo 3
5 o) d& e" K0 E- Q9 f  }# e  ZUnlimited Yo-Yo3 for 5 sec) g( d0 c% X# f  J7 [
Yo-Yo3 M+N+O
0 e6 @) }8 r" F) n) QYo-Yo3 N+O+P# F) q. @7 H% \! }1 J; x
Yo-Yo3 O+P+Q! U+ J( O2 W/ x( l( S" i! p
' N9 r4 o# j0 }$ i
11    Z-Step 1
& D3 _3 o! t# k: g7 ^- B6 X: E5 oUnlimited StepSwrd for 5 sec
  b* U& z5 z/ D/ XStepSwrd L+M+N
, j9 P- J4 Y2 s1 P; mStepSwrd M+N+O
! C  f8 V  l2 O2 u& C  m; w. f; n9 r4 g: FStepSwrd N+O+P: g0 q* v) y8 R/ k( R3 g5 f( H
3 |7 l. B0 I8 l5 O: _+ N; c
12    Z-Step 2# q9 ~  d0 I4 ~8 r/ x! J0 T- l
Unlimited StepCros for 5 sec. o# M3 w2 h; ]/ x# Y
StepCros P+Q+R6 m: J! j6 H/ k1 I% u8 r
StepCros Q+R+S
* e, k$ p+ i) f' Z  ~% DStepCros R+S+T
& i( J: }1 L, |  l2 l2 S. `+ P4 U
13    BubSprd4 z+ f* D8 J& _" G
Attks w/ spreading bubbles!- j) z  a5 c3 a; M; S3 s; M
Bubbler  C+D+E$ v; W" z2 ]4 q& X8 E) w
Bub-V    D+E+F+ F2 k/ O2 n2 I4 Z% H2 S$ q
BublSide E+F+G. q: w  ?& `: q+ G- h. o$ \
Bubbler E + Bub-V E + BublSide E9 B" h& _; G3 u$ ~

# e# M. y( j' ?& S. W14    HeatSprd  n- r" T7 Y- R4 F( y9 X
Attks w/ spreading fireball!
4 N; e3 }' p: {6 R, P$ x# gHeatShot H+I+J
8 y- y7 _% N' D  U8 BHeat-V   I+J+K; J# B, B" [; L, _
HeatSide J+K+L
2 C7 a5 [( w8 O. @- p) X1 D5 ]' VHeatShot J + Heat-V J + HeatSide J3 D" T' ^% P$ o# ~! _

0 K& f9 O3 J9 j, l& v7 w15    H-Burst
/ H& A. Z3 X. wCreates a giant explosion
5 g; O! A# e3 g! X' n/ d% ^( w' l9 qSpreader M+N+O) r! {4 h$ L: ]& w
Spreader N+O+P
. C7 I" k: f+ E1 h( h5 E2 _Spreader O+P+Q; z5 e+ u. m. Z

: t4 R" P% S$ Q7 }4 Z4 D6 h+ Q& o16    LifeSwrd. A0 W. D" o/ A4 U" R
Swings a huge 2×3 sword!3 o& ^# e; o; O* S* K" q' t' a
Sword E + WideSwrd E + LongSwrd E
! f+ \& P6 B3 A& ^' x6 k& c7 G' _Sword L + WideSwrd L + LongSwrd L
4 o9 d& r  ?$ I2 l1 j8 aSword Y + WideSwrd Y + LongSwrd Y
5 O& s* _6 {# E9 n; X
% U4 z. l" V! j& f: ^+ x8 F17    ElemSwrd& E* v, ^! Q: s# Z6 g3 w  e; \
Wide swrd contains 4 elemnts" x' J( n1 i" M# h6 M5 G; f$ K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" d- o3 \+ G0 e/ s
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! P1 P& n" J$ q+ a/ N3 y! p2 H
+ z! m3 j1 G3 X4 M/ y# H* V
18    EvilCut* d6 h0 s, B1 c! K# C/ o( u
Step up 2 & make 4 atacks
+ s$ M& g( A4 k" Z& vStepSwrd P + HeroSwrd P + StepCros P$ p- y: Y7 y0 c) k: x$ e8 I. x5 I* W

. b) Q4 U, P/ K: j' C19    HyperRat
. k8 s0 S: n" g4 D" ?A giant Ratton charges!
; V% F% _7 j  [/ n% K: P: U) @  [Ratton1 A + Ratton2 A + Ratton3 A
  L4 W" u  c5 N' P7 HRatton1 C + Ratton2 C + Ratton3 C
. ?0 M$ c( S) C" b+ H& |4 cRatton1 F + Ratton2 F + Ratton3 F
+ f8 S, c. ~2 h5 b1 P$ C/ @3 m$ @- B9 Q6 T
20    TimeBom +' ]" m9 n1 I* N. x: f/ W
Sets Time Bomb in enmy area) T+ Q5 {$ m1 e# X' Y. }  P6 v
TimeBomb J+K+L+ c) L8 n6 {! I6 h$ c7 D
TimeBomb K+L+M
" y8 y3 Y: ]0 Y6 ~4 r, t3 n, oTimeBomb L+M+N8 x! e2 o5 q/ p0 K) d4 i
. j, [6 @+ w! G
21    GelRain
0 ^- S& B, G" g4 aGel steals squares0 ?+ _: }3 p$ S  c
MetaGel1 B+C+D% s, c- ^+ `. f
MetaGel2 E+F+G
; ^/ l$ m/ L5 e% }; H. xMetaGel3 S+T+U
. {5 l& Z, i4 o7 x
$ c1 m  Z2 r& I# C0 F22    EverCrse
) ]. {, s0 V: g1 y. fShield chases enemies
& R) C' I  D- N' ?CrsShld1 C + CrsShld2 C + CrsShld3 C
1 j" g8 K% Q' ]: T% RCrsShld1 L + CrsShld2 L + CrsShld3 L2 a: R  U% p; j9 ?) D

1 R2 l6 L9 j5 L5 l( M/ r23    MomQuake
# G7 |4 g- T% q; @: IAwakens Mother Earth!* P$ I& q: Y' X$ E- k  y6 \
RockCube * + RockCube * + GodStone S8 P8 p3 s  v' Z8 y6 `0 {% s

9 e$ J+ @' T( j' v! Z24    PoisPhar
& t( O! I  y: I9 A9 v- R8 Y8 m( o9 ~Pharaoh generates poison6 P9 P2 ~: m  W9 Q7 u* p- I
PoisMask A + PoisFace A + Anubis A
* L$ u$ p7 X8 e# ~# G# p8 {6 w% L3 X! r$ e
25    BodyGrd  d6 a3 a/ S& f1 D$ m$ x
Bodyguard takes out enemies
. b5 O2 X) N, l! B- _+ t7 N4 YAntiDmg M + AntiNavi M + Muramasa M* b  M5 F6 Z: H- e, k: q8 y

4 c7 ~& b( f( ^. K) D8 i# Z26    500Barr, c3 Q/ T1 ]) z# q) P% l
Barrier absorbs 500HP dmg
/ r; e9 C. {" CBarrier E + Barr100 E + Barr200 E
9 ?% h( t  O2 c8 SBarrier R + Barr100 R + Barr200 R- `6 R9 Q: ?/ Z: X7 [/ Y

/ {. m; x, g0 \3 b27    BigHeart
/ ^( I* g# O" AAttacks, then heals HP!
: q- v& m: a) f4 ^: y8 FHolyPanl R + Recov300 R + Roll R
6 Y5 c9 n9 T  t- w3 Z% M. `7 M4 yHolyPanl R + Recov300 R + RollV2 R% g; ?& G! c& }4 E5 f8 S. }
HolyPanl R + Recov300 R + RollV3 R' o8 a3 r$ O$ b' @- b

: W. \; U/ H9 J1 ?' O* o3 X28    GtsShoot
, @6 O# X8 U$ \GutsMan throws MegaMan!
3 l' P, \1 u7 VGuard * + DashAtk G + GutsMan G
. w% n' P6 q4 q) N% nGuard * + DashAtk G + GutsMan2 G
7 e# O) O1 P$ M" g. c+ }: p4 u2 e7 I  \Guard * + DashAtk G + GutsMan3 G
+ c& J8 _/ M! E3 s; M6 A$ b6 k  UGuard * + DashAtk G + GutsMan4 G
4 H0 n$ {2 V1 V0 D% k
" Q/ d! v1 ?, c8 D: X- F$ l9 a. j29    DeuxHero
' Q* [# @# E8 u1 f4 x  @- _MegaMan & ProtoMan team up!) G8 x6 F! q% V0 b2 g/ E
CustSwrd B + VarSwrd B + ProtoMan B
5 }- [3 }3 _) L7 w# U5 k. ~CustSwrd B + VarSwrd B + ProtoMn2 B
: U1 C. B, \! j/ tCustSwrd B + VarSwrd B + ProtoMn3 B
! c3 I8 B; P1 r- t- yCustSwrd B + VarSwrd B + ProtoMn4 B8 ~6 Q$ b( Q; O: j+ ^

  ^  }& P- k" q& ?$ j30    2xHero
. z; r. ^& H3 }# {1 xMegaMan & ProtoMan Dual atk
5 u% z' M: [7 fSlasher B + CustSwrd B + VarSwrd B + ProtoMan B% a4 o. Y, I6 g0 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ v, n. ]3 m' c4 ]. o+ {( dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( o7 T4 N* O0 s/ U4 W7 |- }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 t1 b* W  \# U$ Z. Y9 p

% H. G7 T% C; V! @: l31    PrixPowr, z7 F( l. e( |# L+ B8 q) D& L
3 Navis attack at once!
4 s( m) ]5 W! gTeam1 * + Team2 * + KingMan5 K
) W7 V8 s# ^; X7 }Team1 * + Team2 * + MistMan5 M$ p4 F4 x8 ?. r# A; x( [+ |
Team1 * + Team2 * + BowlMan5 B8 Z* v$ _  B; |3 q- ?

' C9 U. u4 w" X$ M8 }/ f6 f4 z32    MstrStyl6 C! z# ~/ I3 L+ z0 o: D
MegaMan unleashes his power! E7 O1 |+ H; G/ e7 m
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 u' F/ r* x: r3 ?( H- L0 n  k8 ~, g' P: r( ?
StdrdChip (Part 1)9 b8 J  H" C" t3 i7 A
┌──┬────┬─┬──┬──┬───┬───────────────┐& o6 d8 Y5 V/ {9 ?( [9 O
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 @# P5 S# H) ]4 @) D! l
├──┼────┼─┼──┼──┼───┼───────────────┤0 R5 l6 I+ W. F+ y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, L% U; w) R( t4 ?1 Q0 I8 e
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
4 v; n! G# j, w: W9 C  U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │# B* d. ~9 ^( B! {) M9 k
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
5 n% u( p, A& l% X│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 U! f* J! V# T' Y8 k
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  h; s9 y8 e/ M" s+ }, P# d4 [$ G
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& w! @, [6 P$ s
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 [& h% N+ q# S│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ \0 `! T7 U4 W) B) W2 N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
9 t( \; z/ j" X: K│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  f3 O8 h) x: @/ M( U8 u
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ `& l' p7 I/ ^+ ^' t3 J) w! U
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  r' L0 M) e1 }$ b, p/ A* h
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │6 G$ \# n+ T' y, S; p) U
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 C( ^, o5 W8 |8 [5 W0 V+ u+ ^
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 O* |# q' Y5 Q6 K
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 x+ t! w- }4 g# ]( S
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │' [6 n  W' G) A/ f/ G
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
$ g5 \4 ], E4 G% f│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- d5 ?* U# p9 D3 Q% V) N$ C│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 `. q5 P5 y/ n2 @( z- @% n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) A# a8 s$ g: m- R; |" D. b# s* |│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* R; W1 h* O' j: F6 r. ?4 p
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, L/ u" o5 k* L! {3 i+ q
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) v7 ]3 ]2 e; K+ \; H! p
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │3 d- O, n7 }0 Z; e) S
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
6 \' O1 W5 t$ r! C* K  Q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │. C3 G& X2 S# U( [9 a( F
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, i* V' d/ ~8 j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% [' f; f, o7 W) Y" K
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  I$ \: g0 X) H4 d% Y; {% A; U│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 ^$ @3 A' H. v3 E2 T7 F* |│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ n" Y& M4 s3 O3 @
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. I# \- p! y2 x  A│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │4 S; J" w, l' g, E. C; P" Q4 Z# B
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! E+ }& m, n8 W( \2 T
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- t. C8 D# T: x/ a/ k; T+ T
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% m% C# M9 P" z( {) I7 N, }
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& ?7 t( a2 L  Z/ i# I9 ]│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: p7 R' ]$ L8 [( u
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ u, |& o7 ~5 D5 k4 i* O9 m│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 B6 e/ l1 e: k+ Z& Z- [) \# _│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 D( d7 t8 p8 [, X$ \5 u3 s│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 I' `* U7 Y* {│45 │SonicWav│26│80 │  │**  │Shock through enemies     │" ~6 |' c, J$ R+ G' A5 N6 V7 u
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- _0 B4 Z/ _: f& k
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
) d; e5 \- I  o! p1 I- J8 M; m# b│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │0 E% G6 \4 O# e9 E+ K$ V! f
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 L( Y$ l8 t9 I/ f│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
: c  F0 I2 W( |0 B# T# i( t2 }│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 J$ n* E+ {, j( t% [- l6 q2 m  a) e
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* x4 r) w2 [( P8 r1 y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' h$ L& |, O* M, M; n8 q$ W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 P2 _: R1 t+ ?8 m! Y8 d( ~+ ~
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
* `# g8 k5 E0 B9 E6 [4 P│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" @3 E( E$ i; `7 f│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
+ Y! f4 n8 {) n7 i│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) s9 A8 H' c) _3 p( e& e
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 i; U; o9 a! D4 _# B│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 m6 y/ ^$ Q' }; I5 k3 A
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 c2 z4 O5 @/ n; G" b# p3 w& S│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │  O7 x/ T- n0 N' a9 u& A
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% r. O+ R$ @8 L5 i& M5 O
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 W; l& n5 [; \  x: }│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# t, C3 o0 c$ V: ~# y
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  F' l. V" Y* G1 g- O
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 }% G: V: Y5 a- Y9 x* B│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 d# X3 [* R3 W6 F% u& R9 j4 [5 ?8 [5 s
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* f! d* q9 |$ x2 d- L
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ o' ]$ a- ^& i  s0 ~
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 c2 m0 G/ p7 K$ w6 j│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# s: a* x1 P# C5 Z) E8 q
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. \0 q6 h/ D1 J2 K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
" N# _  L  J% \7 E│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │; N1 H. M- r$ T, M, m+ R3 U
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
' P; _2 \6 o6 w, \" N3 O│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 L; _+ @2 t, e9 i/ E9 M8 c/ Z& ]
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ ~7 T% H! \2 f& \# O
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 s; T2 t4 k6 T2 T  a% P6 v│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │8 y5 A" q5 R+ }1 Q5 ^& d& _
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, c! s) [! g4 t: T( R  I│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- P, }" R8 G" c; s│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │7 A% [8 _0 N  g6 ?/ _
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. R! T" e# ~) f2 C0 m8 H7 l/ s│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │) V0 p1 l$ _3 p+ x. A
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 i$ H& C& `# j: [) \8 T3 v: u│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │2 K" W/ \  y; t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ }; z0 x2 o! A3 z6 S
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
- n9 E, P% C( d8 R& J9 y+ \; [│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 X+ b+ ]+ b, Z$ A7 q3 a│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. @7 w& z$ O( B" {│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ Y. \6 n% O8 k: |. E0 Y8 t+ _
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 Q! f! ]# K2 N2 f8 B
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) M# q+ k- e' U, B4 ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
- h+ {) c4 K0 c- W: }5 M6 b│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 j2 u! M8 a( }. O5 _4 H5 y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  e9 a6 G5 \; p( w- L5 Q, a* E│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 f% o/ i! E8 f! A9 J0 v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" J$ a! c9 M# Q; `1 [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ W' d9 r# a1 r% g6 w
└──┴────┴─┴──┴──┴───┴───────────────┘$ v# t: b7 y) Z* h6 C
6 \) {  Y8 Q% V5 [' b2 U- f
StdrdChip (Part 2)
5 ~; r) `1 Q; Y/ _┌──┬────┬─┬──┬──┬───┬───────────────┐
! l' N+ T6 R1 h. z+ \- y8 \2 q│编号│名称  │MB│攻击│属性│稀有度│说明             │
. E! m6 \# O' E0 y$ t* ]8 n" @├──┼────┼─┼──┼──┼───┼───────────────┤& _! t, K- v) Y8 V( C% D  l
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 d+ W) W6 U- V: o: n; u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│, s) o- z" _" }
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! _5 S: T* X4 V! d7 Z3 @" Z6 b│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" O; X. P9 P2 U6 G( F3 w│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& H! F4 V2 Z/ Z, T, F- }- G0 r
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# c9 c) M* h! v% x3 Z2 @: {& a" l
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* j: U; s# e" n│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: f3 {/ v, X7 A  Q6 |- J( u2 ?│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; Y3 I6 v! v; C5 L
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" H; X( d5 w) U$ l: B7 q# e: @' D
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │0 x! c. G* o* H: e
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
/ a/ s/ f( D+ g1 a: R│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 a8 q/ }# f/ `! V# E7 }/ R# K│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! T. O! l' \  _" k) |
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
3 k0 p2 P- v/ w│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" {8 K5 _6 W% ]8 |# ]1 y' p│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │0 ]! i+ k, e; I) ]* ^  N
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& P# x% B- N8 u+ M│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
4 r$ V  U% _4 j) i│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │1 F3 ~! r% B* T( f: `9 l$ _  I$ p/ q' h
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% }, S% G* K, d# D+ X2 ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
! z. K+ t1 l+ f/ t( C8 [0 P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: y2 o- z3 _4 Q# f) b) q│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 ?7 y% A( J( I$ B! S' _. O6 A" I
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
3 K+ E& P# g2 ^( s& o+ r# u│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
3 K2 G  N* o  `, l│126 │Rook  │30│  │  │***  │Protects you from attacks   │
* T7 P# Y- a5 Z, p: ]9 W' D│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; h+ N/ R" I; l
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; {; n; v+ R. @) P$ {8 Q# C│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 J7 U1 u( H0 P$ s7 N
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 c7 l: _: g; H* g( w│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  W8 Q. t) R5 }│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ O# e: c3 K4 _, A* O" V│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" v. E) t* F; ]" z3 M4 n$ ]6 A
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ O* C9 B* U' a& D% j0 J. p
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  a0 A' R7 v- {│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 e0 F5 @4 G0 Q8 }, l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' c& C4 }! t: R- R3 W0 w
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 r/ ]; a) R4 D: V
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 Q9 D! Y" W* e0 \' s& g/ d
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 ?! ]' r( _# b. r2 a
│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 I% o# I# T4 o5 O9 K) m1 w
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ I$ t9 o4 s& A
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 ]  z, I) T% m* y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% R* {) w/ w+ Z& F: Z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- H$ n2 M/ d6 T7 f* }9 o
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │! v% S6 @" W7 b- u+ F' Q) r  {
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 d/ J5 {1 y/ q* j+ w/ v% _, X2 w
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │2 g4 {* D1 R' l9 G# A/ ]4 R. `
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& ]% ~6 p6 C" H# B3 H  w  K│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
6 u# h: U- k' s│151 │Recov120│35│  │  │***  │Recovers 120HP        │6 t! ?. f- c& h% u" W
│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ y# S' |# q7 ], T; c; o: M
│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ k5 a/ G! y- `7 I8 W) b
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, `8 e% w+ D" {. t  o│155 │Repair │8 │  │  │*   │Fix your area's panels    │( |8 ~/ T8 J& [: X$ A' P
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 Y! h! G' i$ [8 z7 W, j  j" ^, ?2 E
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │( M% L% }; D  N2 F  i" S/ d& B
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ b# s$ e& I8 j6 X4 g│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ z: v1 P; i" k" @* x' |- Z6 e│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- O$ x* @- F) U8 I# p$ d7 t% D│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ V$ A4 c% Z/ D1 F5 ?│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │+ W3 }7 G1 k+ B; b
│163 │Invis  │11│  │  │***  │Invisible for a while     │
; x3 e1 B7 J! U4 Y. G1 S* O) ~│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& @7 i0 d5 M9 m/ Q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  l0 N( v& s7 U1 T0 d6 R+ ?
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* }& ~1 A# c- L6 I% c8 L│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; c' c8 Z* J3 I& U$ q: m
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) |8 R- O4 g/ _8 E( t( K
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ Y* g4 {4 w9 |6 x" c) i3 W- b
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" h* H( V1 d# ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ ]1 U$ E9 @" H% d+ [
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 r  Q' W8 Y0 e' e/ S$ C. S8 r- d│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 \, L% ?4 C6 f: L% k4 m+ K
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 _2 e2 E$ H# l1 H- M0 N. [
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
% f  C+ {) u" Z5 h. k0 K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ w/ {( q/ H* D5 [5 k│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
  D7 a* X& ^5 e3 g, A│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │* R7 C. R+ K5 Q/ R  o8 ~8 k
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
8 a; A: {3 a8 U4 c( u2 }! f│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& \/ ~, ]/ I7 h1 u8 ~; O  @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; M: }! q$ y5 r0 W0 T' t: ^
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( H4 Y2 P2 o2 l2 _; m( h: P│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 a2 A, c# F" c3 `* ^% q  r% d+ f/ }│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
' _* a  ?; o. S│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │  g9 Y5 `! y% X
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ F* Y- k+ n, \7 c! M; l$ V│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 W3 _* R  |$ h& x' g8 c. `/ K. I0 j
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 W% p8 ]( ?4 M3 q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 K: I, J3 w$ j$ R5 Z│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 K( k2 g2 g: X3 ~" |8 [│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  X# l# I, P0 k: n! z- v
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( x# d8 a; w6 T! L
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; I" h# z' l2 {3 j5 P
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; `# g! J1 F# f0 i0 V( y" m
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ y8 K4 _2 o: a' \! a
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │. a8 r" z3 t0 B/ L
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# K$ i, O* Z3 F) W  ~! q3 ~! D5 }- P│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' X0 d  y, n! l│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; V! I' u1 k0 k$ F/ J│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 o. n$ `2 a8 x; ~* r
└──┴────┴─┴──┴──┴───┴───────────────┘
+ N2 ~% X- e  M# e& P) y* K! K) G' _; |3 i% Y) y* u8 G
* O  Y; b9 ]6 {+ d* u
Mega Chip& p6 C& O5 {# C! j
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 J2 r5 {" {+ f9 N$ o" g! P
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 [1 j/ @' K! H' g8 f
├──┼─────┼─┼──┼──┼───┼───────────────┤
) H+ {0 @, Y: J) V' y9 n│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │$ V! R  Q5 i$ c6 I( O7 ?+ v0 A. C
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 R' t9 Q7 K5 Y4 {' L8 U, z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
. l6 U7 N6 u2 S/ h4 h$ X2 k│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 \/ P! Q0 x" u
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 N+ P/ T0 U3 z( k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │: n4 a. h9 o. L0 @, x4 Q* A# G
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" x  k4 U2 U- y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" G7 v& M( b0 \$ N, P8 [
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │. x/ B. d6 M9 y. `
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│6 S0 q' G) u# ~0 g9 J& N! ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: `1 m+ c$ ^+ r5 T' ]$ W│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ Y4 R4 m2 T+ R; a. K│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 f/ `7 m2 Z& z) v1 `
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │7 S1 Y& u- v1 l1 {
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
7 N4 K& N8 J" M/ t6 w│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 W3 Z: b/ b% i2 G9 b" O$ `│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 k  X7 Z$ l2 C5 b% A│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  I2 f3 D6 n% O0 y( r│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ O$ {  N( `. V. n3 \- H- [1 {
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │& f8 e% m7 i) ?
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ l) F7 k: g; o! T, `│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
4 R" t) ?) [8 _│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
. B9 O! U# q; p' _& d│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 b0 k2 e) t* K1 e4 h
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ i; D) F3 ^0 L3 ~" u9 h" _│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ t5 e$ L* O- X
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 X  J% {6 J- t9 _6 ~' G│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: V& K+ H9 _( M2 m) D& u
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& D! ^) B! m0 P3 Q4 f' C; @9 _' A
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │9 r+ n! v* R# K* h* I
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! G1 g% k3 y! @& A4 a" K│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 ~) v' |" @5 i# Q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% t2 O, A" D# \; a1 x2 u
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 x1 L% o1 M5 ?2 t& f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- D7 X; P# }. h+ M5 m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  R7 h' b# C+ h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ Z4 ~. X2 J+ `│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 B$ s$ k" V3 Y% O
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
& U* ~: v4 y1 ]6 }4 F" |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: B/ e8 L' I( @1 G│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- r" ]3 [" D: P" _; S! Y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  M4 X% X% t2 l: j& q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. g, |! y" x. B' p1 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
( I/ n( J" D5 y9 D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │) G; l* `8 c$ ~5 g
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
$ {& h' c8 X+ @1 i│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 s! ?8 ], u- r9 S- O3 F+ _  c
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( `0 [$ q( P+ T! K
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │* \( q  V  Y" n9 k  w
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │- r. W, t/ L* z  ^2 {7 T
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ `, M. a! ?. E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │- S% C. h6 W4 O3 O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ B$ m- R5 M% |/ {! q- u; u
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
  k' t7 c' _" Q' A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* s2 P3 B/ ~  G+ c) \+ F+ n+ @│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" d, s' j! b  x7 _$ z3 c+ P│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 \$ w7 S# c, R) q  f6 D* {0 B│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* w! b# N% H9 H& P: S- ?
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* A8 W4 Y6 S# Q2 I; D& p1 {
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 E8 \2 P0 y1 V
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
  \! s$ h$ D% v+ u' j# G& h│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 @3 P  M5 k1 O% b2 o/ }/ T
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
% q% c4 e& ]# J, P, r5 [│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' a& S8 N6 H; c. r9 J% J) W
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 u$ x+ J$ i9 H8 v: ~: g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! g. a& L) {  k
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 |3 i! s% g2 ?0 \│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │% i0 P% t3 r# A/ H0 ^' Z  U
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ `5 {4 c2 G) t6 v9 @3 `+ ]: P
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 \1 q# d# P7 u, U9 G
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │9 u3 D( [3 C( @! L) Y& {2 k& g
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
9 L) a+ ~: _9 `│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% H0 N9 f8 L/ |' |( n
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: f3 x8 n0 |. N0 V! n8 A
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ v* C; M  {$ T8 B0 @│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
) [" y3 f; N" _5 F9 O. l  R8 @0 M│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 r1 J* s1 e, m' A7 d8 A. q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 H3 r4 [: y* ^; m
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 _( b! W7 z7 K) A+ t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 z$ f. B/ B8 z. u* _$ x) S9 A4 X5 w│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- v3 a; Q  r1 |- q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 {9 {& a2 [; V% y9 r* L│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# `& Q! \4 e/ ]: Q│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, j0 N% S2 z1 u) i│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* Q# C/ H, l+ p
└──┴─────┴─┴──┴──┴───┴───────────────┘! F  L4 Z1 [( T4 h- p

  N4 N* q* w: t0 S
# s1 B5 x8 N6 R4 Z- A0 {( eGigaChip (蓝版)' S, A0 D- p- ]+ L
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 v$ H/ l$ j6 }
│编号│名称   │MB│攻击│属性│稀有度│说明             │* w5 N4 N7 V* r9 ]. n! S
├──┼─────┼─┼──┼──┼───┼───────────────┤
; f4 A" A% t; b│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* {  M4 [8 z' _│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 K. l- \  m* v
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 ^# c' N0 z4 ]! l. i  ]. C1 m│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 H# f" V0 x' W6 J+ N5 r
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- K8 q2 r. w. y; e3 i8 d8 k5 A* a│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 n: R5 ], |, C$ X/ c& j4 A7 @6 F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
# ~' M$ F4 c4 k* ~" N, f│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: A, Y% t3 u3 G+ F9 _" b│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' m% v8 e1 W0 z; R" w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
& r' |  C4 j# ~2 n" M  s│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │* r: J9 G/ r& G9 j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 s' t0 g) J0 Z. P. j* K1 t; M
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* {7 g- O/ a) r9 m& Z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
" [" |1 i) C4 o, R# F│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ I0 S( _0 Q( V3 U│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 k% q3 h5 z" f│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
9 c1 S! b. a( V│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
: ~  @/ R$ V$ z7 u2 h, O9 v│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
) T# h$ E& ]9 N/ S2 E│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │* v0 u. c+ }, d/ K) M+ J) B
└──┴─────┴─┴──┴──┴───┴───────────────┘& ~1 V6 F3 p+ ?! J
8 {7 h! e1 S* \# u- x% V* X* I
GigaChip (白版)(只列出与蓝版不一样的Chips)
' F. N8 ?( o# ?( R! P8 Y( e┌──┬─────┬─┬──┬──┬───┬───────────────┐* v' v3 E6 A: p& `  \" x" P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 m* q3 B9 X1 I! h) H0 Q├──┼─────┼─┼──┼──┼───┼───────────────┤1 u& m, E) W: w  B
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 Y* W' O1 V) h  p; f4 I│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 K" t& T% N8 _$ N# M1 ^
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" N0 u7 |5 I; ?5 {  j( H, m
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- |7 s7 Q5 B  x0 e9 G# j└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) Y" l6 w4 H" {/ b& oMegaman EXE 3 蓝+白 Standard 级别的 Chips:
! _% q/ ^$ Q! N8 k% ?4 G( f
1 r( K$ z: g  R0 K& {9 I- k001002003004005006/ j- F+ {( I5 V
007008009010011012
( h+ P1 _0 L  Z% F; P013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ o" v) z! {1 ^
, ]  k+ J/ `) i
019020021022023024! g! ~4 w+ g% k. t7 N. ^2 Q0 v
025026027028029030+ O7 V1 @; x$ d3 A6 C
031032033034035036
3 Z4 J% k/ Q* ]3 p; s( E( |9 H2 e6 Q* ]( u$ n: ?( C7 g" i
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ q8 W3 n( n1 ^6 I* Q- ?
4 F- d8 f$ K) Q# v3 V" s037038039040041042
6 l" o* j. c/ l+ P0430440450460470481 C1 m, M7 u0 X4 y& \$ n
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& j4 i% i; g; @+ {
8 `- `. x+ k. y2 \$ \$ ]
0550560570580590606 B* n2 _0 v( H
061062063064065066* M. Z1 N+ e) S9 Z+ |
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. b6 J+ i# N6 s, A0 I0 K6 L
+ c3 {$ n( ]8 K1 R! I9 g073074075076077078
$ E0 D3 m8 i2 H$ z" a9 F+ S079080081082083084
% V( j5 y; D6 [5 r3 u. _7 v085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! s" c- G2 Q$ u# o9 M6 |& h  R
) S6 _6 T" U9 {091092093094095096
( r5 n7 s$ A7 i6 H097098099100101102( ~* W8 K* L8 l2 g* g8 Q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 z: E/ @; ~0 }- E+ Z9 B: b
6 r2 @& Q$ ~" b# ?  S8 w109110111112113114
' W: E6 t# b3 G( ^! j2 A) T  g1 ~$ [115116117118119120
6 b7 n3 e+ B' C* ~, L5 ?121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 K8 d" `0 V2 m+ T+ v
: K7 G+ }* \0 y  Z4 S" a, ^$ z
127128129130131132
: u1 [$ j& E1 q6 F0 H133134135136137138
% P1 ~4 ^; y5 ?; y( T8 Q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# n: u0 p- T2 M* F$ p0 j& D6 |7 K) c- ^6 y6 B
145146147148149150# y! @+ P2 E1 v; r
151152153154155156* M  g) R. K5 |# K
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  W8 O7 K  {0 C. X' j+ u* R; h
( F6 G4 {5 G7 V- i" w5 ~163164165166167168
; i3 o  I0 J2 E- i: H9 E) u169170171172173174
; X% w6 f0 F# c& v  N; W175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 B" Y' V" c/ Q' Q  X: b/ {, w' Y
1 ^( d( _7 X+ Q- L
181182183184185186
  C  _* D7 j% v2 |& t  L187188189190191192
3 k# n5 Q7 p" A) b( c( ^! N7 v193194195196197198
* k: H% V+ N: |6 C2 P) N0 Y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! B2 A  c7 G; Q1 s$ @2 O& [0 d* R' _+ j! p
001002003004005006
6 ?; C4 l2 A4 q, T( V6 s007008009010011012
1 {3 u1 [  T. y, G; p9 I1 N+ i013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! q- X: o' m$ o5 e" R# N  o6 x
. s$ W) I' N" \) R$ \" ]. v
019020021022023024
  @1 k+ }0 Y* n% y, [+ [" n0250260270280290309 s" i; n% f9 Q: f
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( h" g3 d7 {1 i4 a) j! y
$ b  Y8 D- \( Y7 y
037038039040041042) r4 T( V3 T5 z; Q6 b
043044045046047048
3 ~) {9 U/ B. ?049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: \1 f; |  V7 }5 z% q' z8 R6 b" \5 l5 [9 l& h' }, f
055056057058059060# J* R2 {; m+ Z) y3 r7 \
061062063064065066
6 V+ N( N9 q% \7 k0 K( u5 Y1 P( L067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% t0 T/ D; O; J* t8 S7 H

( o( [# G0 }) E7 D073074075076077078, M3 N5 T( N& O% w! M
0790800810820830849 j: _% ~$ b* q- ]
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
* V, C7 v$ m  h* ^" O1 E
+ l& G* {! S8 `4 [, F4 c# y8 I001002003004005006
) T. o/ Q! G" K1 P6 ^007008009010011012% L1 b& ~& `( C9 y$ j- w+ D4 Q$ V
013014015016017018
: x- }" D& T* C) i& J7 n: x019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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