转载请不要删除以下信息,感谢您! : X! V5 R; X5 I" [4 s1 |, W
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■● ■ NintendoWorld 站友xliz原创
9 b0 [6 _2 V# e■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ r4 e8 E* u H9 n大家要看日文版的P.A.或详细攻略,点击这里吧!0 V9 g" H' d& e7 j
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& }$ B; Y6 ?. N$ h! }* O0 R' |希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! O, ` E' V+ {3 a! `9 x4 `
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以下内容格式如下:
+ g3 ?6 z! x+ x% j! ~4 v7 p3 l F5 w% E
编号 名称
, o/ b; P. _. z* V0 v9 W! ]说明; Q, u! c3 Z* @6 U$ z
组合方法/ F+ t% Y+ w: ]5 L/ R
---------------------------------
5 t1 P& T: \( U. q0 c01 Z-Connon 1
& ]7 k6 I/ ]$ KUnlimited Cannon for 5 sec) [1 L; R! J: o
Cannon A+B+C
+ j+ Y$ l# x& ~' H( F/ G6 |Cannon B+C+D( p; h# W5 U1 v( G i: W- J
Cannon C+D+E
) N6 Y) c. ]/ R. j4 K0 h/ i! A8 n6 \" i! t I: D) [2 t" R4 ~2 e
02 Z-Connon 2/ z7 n Z3 A t
Unlimited HiCannon for 5 sec8 ^4 R: B' K/ w2 D N5 Z
HiCannon H+I+J1 u* g) H* v: F1 T, K" e5 e
HiCannon I+J+K3 M% B) r1 z j7 l6 t4 T N z: Z
HiCannon J+K+L& y* L' n# H" A3 D# U# B3 h
$ X7 g% J7 R) L5 }0 _( g/ E03 Z-Connon 3
0 O; v0 j+ P8 _5 i. i MUnlimited MegaCannon for 5 sec
, z% z4 O: c" UM-Cannon O+P+Q
- S0 i4 b6 e+ m2 D+ |M-Cannon P+Q+R. b+ j; h% p* |9 b1 V' I6 H
M-Cannon Q+R+S
6 b4 @& T W1 \) }0 j4 z7 t7 J4 ]1 S" b e5 q
04 Z-Punch
% n9 s2 h- h f& d1 |Unlimited GutPunch for 5 sec7 {% `( b: ~: O* b8 X. q
GutPunch B+C+D
+ }: F! U: a. P# {" a0 o$ j6 xGutPunch C+D+E6 E. A2 ^ l9 p* W8 L3 w7 } K0 k5 |
GutPunch D+E+F
: b. d# i) X9 q$ W7 l
5 h$ H, L: c4 _# a) h4 Q m$ h R05 Z-Strght
! S# `7 s+ I4 _8 I/ }6 x* |4 M* oUnlimited GutStrgt for 5 sec. C' i4 z9 n! S
GutStrgt O+P+Q' N( A# T/ j4 L0 e$ m3 \
GutStrgt P+Q+R$ L3 f7 A! q x/ W7 F9 G
GutStrgt Q+R+S
4 i8 u3 {8 D. {! u$ B7 p5 H' V8 x& T# E0 p8 K
06 Z-Impact6 S7 T5 u. W- O" {3 L
Unlimited GutImpct for 5 sec
# c* u$ d2 t* b' }' e1 \' jGutImpact G+H+I
' ?( B9 e, P) o6 n, |GutImpact H+I+J* ]% ?6 ^% _- d
GutImpact J+K+L% g% v4 b z$ g2 L5 c% z8 t
$ |8 W8 N& R% [" E: e
07 Z-Varibl
5 H% O+ F; j* q, [' `" ~Unlimited VarSword for 5 sec: p2 g0 t" F4 [7 R
VarSwrd B+C+D
; D F5 E$ r- I# a5 S0 y* EVarSwrd C+D+E
; Y U _7 \% ~) P% l, r( L; d" GVarSwrd D+E+F% R, n" v6 {4 j( Q; A6 a) B3 `
! L; o! N1 n7 u n! }08 Z-Yoyo 1
( U: ` G" |& N/ c2 lUnlimited Yo-Yo for 5 sec
7 ~, R- P U c |8 LYo-Yo1 C+D+E* \+ R3 j3 b) a
Yo-Yo1 D+E+F! B6 h0 l$ g6 Z
Yo-Yo1 E+F+G
7 I4 t* v' w L4 l. h, K
- Q, r4 { S( o09 Z-Yoyo 21 n! J) \5 e; ~. M' K6 I
Unlimited Yo-Yo2 for 5 sec
# _6 l5 I$ B" }4 \- K+ iYo-Yo2 H+I+J
# D! F4 ?- R0 lYo-Yo2 I+J+K+ T. G6 W/ z, T P0 \- R
Yo-Yo2 J+K+L3 v: s9 ]; P+ H
( u) W/ [- @! c+ v* o% G3 n10 Z-Yoyo 3+ h" Y0 t* o* |0 f0 \
Unlimited Yo-Yo3 for 5 sec
% }# G4 T# Z% ]. IYo-Yo3 M+N+O
% x+ W b% Y3 T, A# xYo-Yo3 N+O+P
9 Z# _4 i( J# A5 Q! {% k# sYo-Yo3 O+P+Q
5 t8 L& Z: }( ^1 \6 P- D
5 r3 V0 @& I4 o+ h11 Z-Step 1' Y% {; r7 A7 l" Z" [. O6 H
Unlimited StepSwrd for 5 sec
* v6 }+ L/ O; KStepSwrd L+M+N
$ g' l) M' y6 ~# tStepSwrd M+N+O
: Z2 T* S' P( J/ R5 C5 E0 WStepSwrd N+O+P( }3 f$ _6 h$ k4 m4 F O
9 K" B! J6 k) M( n
12 Z-Step 2+ t! x$ T7 z, ^0 x9 y* `
Unlimited StepCros for 5 sec
+ l/ f% U/ t7 c/ ?8 Q% f5 V4 HStepCros P+Q+R Q# A- ^/ D- {4 v
StepCros Q+R+S
5 i# J. w" n9 p! y- Q$ @( nStepCros R+S+T) L; t2 @5 \& M
+ u9 Y. H3 }$ _4 c& X
13 BubSprd$ e2 Q3 X; I4 B; Y( r
Attks w/ spreading bubbles!: r& ?, p. @) t% I
Bubbler C+D+E/ A* m! V3 m4 m% E: o
Bub-V D+E+F' e2 ?* g7 K5 p) o0 E
BublSide E+F+G
' T2 L. c9 N) D3 `Bubbler E + Bub-V E + BublSide E
1 m5 W! \# e0 P A1 E& }! ?& r6 ^# Z e
14 HeatSprd
: S# O8 P) u+ c6 I1 ~( F% ?Attks w/ spreading fireball!5 w2 U2 o* B3 D; P- h2 I1 Y! z% t: N
HeatShot H+I+J/ ]. k( @. y- F# }$ ^7 F. c/ r6 ]/ j
Heat-V I+J+K
7 S2 E3 s3 t% b: e" w* HHeatSide J+K+L- K/ l# ~2 a9 Y6 Q
HeatShot J + Heat-V J + HeatSide J& U% k3 S5 e- W; D9 P4 @2 o
1 T* k+ `; J$ i! S' d& |
15 H-Burst, D$ O3 t" }- y- `/ l) L
Creates a giant explosion
, u1 T" r5 |9 {" h4 @, nSpreader M+N+O) A( V/ E2 {0 A' [) n
Spreader N+O+P
; l) {2 B2 D6 d6 N9 {3 {/ BSpreader O+P+Q
* {6 D$ v% l; y# j# r4 t8 T8 S0 p: @7 l, |: X2 A! i5 C
16 LifeSwrd( _, d& V0 |4 A/ q
Swings a huge 2×3 sword!
1 Y2 w+ [7 X8 e; F& g0 o6 jSword E + WideSwrd E + LongSwrd E! G9 g3 p+ h; [2 L: I6 A) k. V& h
Sword L + WideSwrd L + LongSwrd L
: ]8 ]$ L, ^% ESword Y + WideSwrd Y + LongSwrd Y# E( a9 G V0 B3 h4 D) ^
; A" t9 K0 E( X17 ElemSwrd9 E$ Y( ~$ M/ [. U# H9 u
Wide swrd contains 4 elemnts2 b2 K3 l. S0 K4 n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" C& }% w' F; r3 B, m7 v9 X- W! [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 ]/ M- G" t, B
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18 EvilCut
* D3 y4 T$ A1 e* ]6 JStep up 2 & make 4 atacks
4 `! C+ O- @& }StepSwrd P + HeroSwrd P + StepCros P
5 f- ?$ M3 m. N/ i! c& @1 P' K
! b$ l: @. K7 K19 HyperRat% M; b6 j' }* r0 f, ]
A giant Ratton charges!+ R- D, {1 @3 [- k+ w
Ratton1 A + Ratton2 A + Ratton3 A
) W. @8 H' L# V7 c5 ?0 p/ qRatton1 C + Ratton2 C + Ratton3 C
* h- u3 ~4 S, c+ s1 g' p d$ Q) w/ FRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
+ c r( T+ Y* V5 eSets Time Bomb in enmy area
; a/ o( c+ G$ e, X% F- w* PTimeBomb J+K+L
- [, ~1 p0 }1 Q4 N3 }) j( KTimeBomb K+L+M
1 [, B [0 V# G5 i# [4 P( ~: v$ ATimeBomb L+M+N
5 }- R& Z$ k4 `- _* S, @
* ~4 u: _7 S$ ~% v21 GelRain
! F% D$ W) f {Gel steals squares
0 O2 Y9 u* P! _MetaGel1 B+C+D# ~' a" G3 K6 k. }
MetaGel2 E+F+G
1 r5 E: P. j& qMetaGel3 S+T+U
: K$ @& h i! `) k
4 _ o+ }# M- c. X+ W22 EverCrse" U; c$ @# O. I! b: L8 c1 R9 p
Shield chases enemies C2 b) i: b& ] I1 z( Y X4 n5 N
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ F1 A. v3 X7 |. T4 H$ ~4 ^CrsShld1 L + CrsShld2 L + CrsShld3 L, ^0 A/ }/ V- L! T+ g- g! \- I
! K: e9 O* q2 j
23 MomQuake
0 w: f' e/ A8 K- gAwakens Mother Earth!/ A z$ S8 d) A R
RockCube * + RockCube * + GodStone S j# a. z5 _, C" O9 f- g
8 |$ ^; k, W7 m24 PoisPhar0 x4 O: `* l+ m a" B' M: \* {# S" ]0 L# K
Pharaoh generates poison
( A; }0 e0 j9 N* HPoisMask A + PoisFace A + Anubis A( g5 K4 k- A, _
2 U, h% N8 T* O/ t. B4 U# O; T25 BodyGrd
% S' @! B' K. L$ U4 l$ H8 |Bodyguard takes out enemies
& C( ^# K9 ]( `' }/ h; R8 [ gAntiDmg M + AntiNavi M + Muramasa M( j4 t @& x3 z& k
; J( w8 ` M v' o* i" z
26 500Barr( n# R7 k L, Q; C1 y
Barrier absorbs 500HP dmg
) N5 S; y0 _- J! XBarrier E + Barr100 E + Barr200 E9 s# W! [* W" ^9 R3 u
Barrier R + Barr100 R + Barr200 R
' v; _7 u/ R( I% d! P5 B( k. @7 a% |( Q7 A4 W" L* q* T
27 BigHeart
@6 L/ a/ [- [9 S9 @6 z% h/ NAttacks, then heals HP!
+ J' ^5 f( J! u3 m6 C' n" O9 qHolyPanl R + Recov300 R + Roll R5 D$ ^8 P7 i- ^( \0 n9 k
HolyPanl R + Recov300 R + RollV2 R
+ }2 r9 L J6 `" D. ^HolyPanl R + Recov300 R + RollV3 R. ~8 I3 F2 {. C( g% b! y
4 C6 e2 T3 ?/ L u2 C28 GtsShoot
A/ F" Z {( x V7 SGutsMan throws MegaMan!: r, U, X. n( K4 k( D! [& R
Guard * + DashAtk G + GutsMan G
: I- Q- G) G3 j$ j6 \& D9 GGuard * + DashAtk G + GutsMan2 G
9 X" x: V% ~& y: M! N2 kGuard * + DashAtk G + GutsMan3 G
: @5 `+ B5 a9 L0 V# }$ rGuard * + DashAtk G + GutsMan4 G
O7 E. |% a; W: }( }5 T5 \4 g7 h0 ]/ g7 m
29 DeuxHero) ?1 V4 B0 Q o7 d
MegaMan & ProtoMan team up!
1 j- |1 |, w6 D0 s/ `0 XCustSwrd B + VarSwrd B + ProtoMan B
/ R) B. B/ w+ e, `5 O, H2 o. t& FCustSwrd B + VarSwrd B + ProtoMn2 B
) c+ N) S# G' i) C4 g8 bCustSwrd B + VarSwrd B + ProtoMn3 B
+ i8 b9 }: ]; G) ]# A8 b: w% qCustSwrd B + VarSwrd B + ProtoMn4 B6 K( Z+ c! ~8 f7 H$ ^4 }
/ J2 g) h3 ]2 J- R1 S5 j30 2xHero* y+ U9 Y r" |) `* f0 y f: B
MegaMan & ProtoMan Dual atk) h6 z: H4 J" P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 f$ Q6 p/ N1 g) A9 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 b( o& b' [ m4 h' ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! i, S, A) R; d9 a" F6 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 J- D& u% n! c: M3 ^4 U3 e1 R+ R
4 j+ w2 q. ~" F# b) R- o
31 PrixPowr
; E+ s( l5 u) Q- ]: t9 Y3 Navis attack at once!
" A) r b, m! a6 Y% {- FTeam1 * + Team2 * + KingMan5 K. |7 O8 n; |3 @3 t
Team1 * + Team2 * + MistMan5 M
9 Q) f3 }; i) ]% r+ U5 D$ UTeam1 * + Team2 * + BowlMan5 B
; H( Q( H+ u6 \( n2 F
, l" E" A+ j% B X P. _& k32 MstrStyl7 i# ^- n) a2 \" t1 S
MegaMan unleashes his power# e" {& M% M" a$ B0 R: z
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 m7 M4 B* e' M8 A0 Q; v: T8 `
% d# C: f' e( N3 W
StdrdChip (Part 1)' U+ S8 ^ d3 a' n. x6 B5 J* `- L
┌──┬────┬─┬──┬──┬───┬───────────────┐
~) _: e8 B4 |$ t3 r2 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 f" c& Q* y- B* P1 k├──┼────┼─┼──┼──┼───┼───────────────┤5 M: [0 A9 {/ ^: i0 x2 @" d
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ s0 H3 n. e4 T& ^' O│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 P, P2 G" J5 b4 z7 z/ D V6 _│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& c+ G. O5 ~9 d: x4 g; b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; C7 R1 W4 }" t' ^' b│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) ~& f5 s0 N6 E" K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- G: B) b2 m$ o, F& c2 a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* D! Z5 t3 Y4 N8 N
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 i' w: ]/ @8 B/ Y+ U8 N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" @: r1 |1 e3 {* @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; T( b5 [* Y0 t; _% J
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; y& l6 o" ?7 Y, e. i) [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ e( l& n; ~. g! _' e/ s' p
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 u6 z; j8 k% D/ @/ L│14 │Spreader│16│30 │ │** │Creates a large explosion │8 l3 d4 l- Q4 t. d5 V4 x0 U* d* f* M: C
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" l/ r4 p# E' p- o7 ^│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% Q0 }% T; U3 _1 F+ Y│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │' s8 x, E7 J$ R8 ^
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 ^7 [' M( o& I0 e$ m/ a│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. p, Y; c+ g# K0 B3 D2 p9 ~8 e) [│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# h0 R* {: |! r4 @0 m
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" d$ V1 G) E. _3 L$ E
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 o( ]) ?. r# R2 }: `│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' }2 X1 w/ w2 r│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: r q: W$ P R# `0 w/ p8 l1 x- ?│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 z7 }4 H- K, {- V5 Y│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 K" B1 y# {$ K- _# u- t$ L" x│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( g6 {$ S' k& _' }' \
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 X" F- K, o& M W c6 A- o) G7 C+ ~
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 M* l6 n; o7 C2 ?) [
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* k2 G% X( s' E k9 s; I# c
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │4 q: `) U$ S. U9 ~
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- u3 q5 ]1 a6 r9 G; Q# B│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │& j. Y* o# ?4 a# Y. [: v( K) Q9 F
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- m& |& R. h3 u│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* U7 `" z* Q4 ]2 O/ `5 D
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 @; q& d1 o" V* g' I' X# G) Y6 @6 B$ k
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 o6 |4 C; P) t+ z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ Z* V1 w' E& \! [│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
6 h, B& X* l5 j│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' I+ D7 n8 E9 `; O, x
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* S# c/ Q W( U, t
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 E! h; P6 a4 t. ]- [1 D L
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │2 A: W# Q$ V! |1 O+ U/ s
│44 │ShockWav│10│60 │ │* │Shock through enemies │; R& ?# G* |' o$ _8 v0 s" h6 z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
) T2 g: y- I% O; g│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 F! x' E5 v* o/ F( o2 X4 l) d
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" d5 ?% O+ _: e6 Z7 A8 R* }
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 M7 c$ H5 n4 j* R0 b" T9 C( o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' `% P! s4 ?+ c* \( [4 S6 D! B
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
; Z" M$ w G/ ?8 X│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 X7 x1 i, |0 V7 U2 z* q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
Y. b5 R% \- G' J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ _, Z* O% b% o9 e ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( H; J# ~" Z* c5 U |, d4 f
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 C# Q- w v& @│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 S$ B( x! z9 U( F3 g" V│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" a+ Q6 c* z, Q# g/ q, H: |2 d+ S& j
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& @0 j. h Z. e5 ^6 ?' f3 H1 X1 ?
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
* `: G% ]8 ]* _3 i* e│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 E# V0 n( M9 X% J8 B! k( k│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 _) i0 z% o6 j( i│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ i t' `. R9 B5 |9 \. D" w
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 p; H/ ^: R+ @" d8 E2 C- h/ ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
7 k) F. {* i! E. Y* S9 s│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ n: H U* n/ l. |& l$ t. n+ b│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: ?/ Z' C* p4 U( |" n% U
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% \( N# d2 _$ R7 N
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( m: l, z0 c; Q( C* x" B2 p0 a% H│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: [' S6 w* v: c0 C% v- i
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │, M0 h" F5 p& a6 ~& u" H
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 D& C2 A3 ]0 o+ M│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ g& c) h/ B/ f) Q* j
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- K$ T/ g$ C& s
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: E! x7 p- {/ l│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ u# k$ i5 m, m: K* f) ]
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
8 |+ ?, o# ` A+ V( p& Y. j│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │. _# _- {- G" y& j% c2 }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 m C7 J5 d \; N: h; k│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% L, n( T. j6 @* R) b- S. ]
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. {$ G! ]( D1 ^+ R3 F
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, w1 \- H0 F+ s: z2 v8 }
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ m# v6 ?! D) O( x
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
5 I% Q4 |1 d1 b/ l& ?0 T│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 U4 L# W+ S: n8 z% W$ m0 n0 O
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 M$ X. T' S5 B% \/ |' J/ G: F; P3 \│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! U6 I7 ?) w. v: B
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 c; x( i( m! s# M1 c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# F5 t, R' W1 C+ C7 j( Q, \│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% M5 j$ \) u# Y+ d! K│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' K) C8 T) |! W" ^% j/ ]# T│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
8 V! J- }, R1 z# W2 c N7 \│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ m! P: W& c+ |5 {' i) X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" y- S! h( f) d8 ]! k6 g0 O1 ~
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( D$ o1 ]( y; k* `( o
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# r% V0 j( d! l% v+ @│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. |- m" I" @! _ d/ y/ C& }/ @│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; `% u& J! X' v# w+ e
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 q: ^' E- _6 }$ {0 M
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 B+ A! @$ ~9 s$ P% h$ y" i9 a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# s3 l7 p4 ]! Q/ C
└──┴────┴─┴──┴──┴───┴───────────────┘: w/ O, D! A1 v' K, J8 D
& I) U2 r( I G7 N5 d: w8 m
StdrdChip (Part 2)# A0 y4 y. ?1 _& U+ o
┌──┬────┬─┬──┬──┬───┬───────────────┐9 U/ B+ R+ t6 p3 X5 _
│编号│名称 │MB│攻击│属性│稀有度│说明 │( r' \0 |3 |, k4 R0 }
├──┼────┼─┼──┼──┼───┼───────────────┤
4 _' l* \7 ]& `" G2 I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& [+ C# Q2 b7 U1 a8 ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. O X2 R7 j5 a
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 L1 g/ f6 o7 c4 g1 P' D& q* R. v│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# |1 R' |) i/ ]+ R7 P1 h5 ]- n! Z5 x
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% Z5 j2 l; F$ @( F& Y9 E5 l9 P: l│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) s! x9 u+ r/ z8 a5 n2 ]0 f│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 ~ ]/ v& t: k ]1 J. ~* z$ W
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 M6 |2 G+ _. c/ j2 T- [
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* r8 ^& \, {& B: u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" O1 }" R+ Z4 [8 l9 u m$ h
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ w, G' ^) a8 B4 F. q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' a. w: C( i1 e2 e│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# V6 f* K0 \& B6 D& }, w( S% C8 }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! c1 u9 B. D8 U; d
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 Z2 j) r6 `" `! G8 `│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) @, }0 t5 J5 z1 y9 Y b0 E! g
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& n# V6 D. B0 s% O│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 N) a V% x: ?/ m/ b) Z" s
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: T" L [6 h& ^& ?- W5 k/ s: n│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │/ R/ K" ^: I. X! ^& X* f
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 R1 Q+ r, B2 g* r/ V/ I$ Q! @
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, q* n9 z, ~2 l9 W( y6 G% W
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
+ Y! T, n$ h8 z4 O: g, T' f7 |│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- k% u1 f8 b& Y6 f- u9 d
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, m7 C0 O( u3 w
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! s9 A3 \+ x6 M/ o2 K5 W
│126 │Rook │30│ │ │*** │Protects you from attacks │
% r) q y; X0 U! Q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ [$ I- c. Z1 g: S
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" s, [5 u# b! R( X5 X; s/ ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& ?5 {% X$ l! n/ d
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
) ^; m2 t$ e+ g│131 │Lance │46│130 │Wood│*** │Lances through back line │' M: b' ]- I+ I) x3 ?. Q( u
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- M$ J. ~7 d( V8 ^4 C3 Z( m
│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 S9 S* a( ?0 Q) V N│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& \9 P; s; i9 U2 V
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* S: \) V# c- r% a, D0 s2 I
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# q0 Y9 R' c8 z; F9 T9 b│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% q3 Z k. |: D _) j5 G; i│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 |9 ]! ^7 S8 C& P$ g* a│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 U! n0 V) M! V3 N- s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │- o, Q& ^ S2 P+ D! y
│141 │Prism │60│ │ │*** │Prism fires randomly │
& ^1 `2 [" @) ?. Y* j( l│142 │Wind │14│ │ │* │Windbox blows at enmy area │! ^; o) t! j: s# \* d k
│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 U; w1 C1 W, y( L. J' j
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( R& S" Q% }1 _/ t│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 f$ k' \- u/ X" J& g, z/ `# r
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- E) u8 m# ~# Y$ A
│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ Z8 i+ y8 M' T" J- Q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
; E, |% c, |" q n$ f│149 │Recov50 │14│ │ │** │Recovers 50HP │4 M/ Q1 j6 z7 ~3 i
│150 │Recov80 │20│ │ │** │Recovers 80HP │
( O2 L4 m- K0 D5 G│151 │Recov120│35│ │ │*** │Recovers 120HP │& i P0 S& Q/ J. d9 a
│152 │Recov150│50│ │ │*** │Recovers 150HP │5 f# `/ p5 `* i
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 h5 v5 W, n( R$ {6 ~│154 │Recov300│80│ │ │**** │Recovers 300HP │, s7 O& F* P! w2 x6 m
│155 │Repair │8 │ │ │* │Fix your area's panels │6 B0 M2 u& T& m0 {8 _% Z0 a( F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│& L& S2 U+ {1 N p5 F
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' Z1 t8 ^6 d' U7 r9 a% v0 J- o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ K4 A% n9 g$ ]7 C8 @│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: p: j$ G/ ~, g6 \2 c4 T│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 P5 M5 r( e# o0 _+ K/ M
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 }+ U) |8 `- r2 |) p
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: b" S, j- c3 z3 N; I( q, h. B, H│163 │Invis │11│ │ │*** │Invisible for a while │0 ^5 Z; V( h3 k/ d7 |: z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" X! J0 H. n$ n4 g% j) e' M" Q│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 G( g4 o3 I' k
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
0 e3 n+ x* O0 Y8 Y* `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* q$ t) W6 N( ?+ a% r- U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' ^: P) {! A+ Q│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. {9 A1 X n1 K0 Q Y1 U6 J│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) `' J4 I N1 m' ]│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 a" |( P; P0 |, I& \- l3 O5 w│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 Y. p6 N8 d `4 }* a4 n& D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# P) l! }& C0 q, x3 {│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 k( `8 q9 N* ^& f│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* b4 {) @' E \1 S, u E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ M- U' M3 e- f) x│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( B5 A/ O/ _0 D
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 O/ o$ b, I {: R' R1 {: h
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 O3 } [6 Y* v" |7 ]6 d l0 i* T
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 ]! z) T' y }" |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ h" ]$ P; w6 M│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: w) H7 j& n5 u" N/ I
│183 │Hole │55│ │ │**** │Open hole to dark world │" E( t/ w2 G0 s; A' a( s8 ?
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 u" y8 U% w t* u│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 J2 g6 @% {2 \$ y" ?: F│186 │IceStage│20│ │ │*** │Changes all panls to ice │. J4 v2 V" {+ u3 k t; j
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ I; m* h3 }$ v- B7 s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │: M; T& Z9 p2 V3 Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 {3 w5 n/ A+ y8 ?( ?4 k3 Q7 p; _- b│190 │Snctuary│54│ │ │**** │Change own panls to holy │
% P) k- q+ e: }# e│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 G3 Q/ Y# `3 p. g9 N. Y" V% F
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 W, t, c% h: Q8 Y$ p% P│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 T" j. W# O9 R4 T( P│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# B1 l/ Z! T! w! Y# R# z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, W' _ [& ~( J/ y5 P│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) n: |. j" c) v, o│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │. {5 s9 Z" _" P: L* j3 W
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( b+ P" r& q$ M1 O│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 T( y8 i+ ] ~' R' m- F
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 ?% I+ Q7 i; P) c, R |└──┴────┴─┴──┴──┴───┴───────────────┘
) C8 F4 W, H+ m' C/ j" m3 [0 p
* G0 v) V1 }6 n! L B" F! f8 W6 v( M9 w" B9 p: ?; ~8 ?. g/ V
Mega Chip
& j! K7 O5 O% |; M* T8 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
! y8 J' u& P7 O; `│编号│名称 │MB│攻击│属性│稀有度│说明 │
! h6 P/ z) o" h: N/ }├──┼─────┼─┼──┼──┼───┼───────────────┤4 p, _. \! o- V9 S% i7 s
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, ^+ l- C W4 }' z/ @( g
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 G1 y8 h$ y- p9 o' R* D6 [) a( o
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) E J7 e' M2 i/ S2 i+ b
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 _- @' u' P( t- Z* V0 J7 w7 z│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; S3 Z- P3 ~4 @( b│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 U8 G: g. A" Q9 C% x" D│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% u) V$ l) o. }4 ~# G
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │4 W" |. ?( M. j+ @
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 S p" Z- J$ J7 u1 n
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 S0 F# y4 F7 e1 q- R0 |│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- S5 P% J. Z+ ?7 n! Z
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- m( Q( t1 Z) |# X7 d│13 │Guardian │82│ │ │***** │Statue punishes when hit │! R1 W9 x7 U G7 {6 v2 |
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( b* W7 N2 S) S% g
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ j- V) B$ n' M│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' Y y% s4 s4 O
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 J* R3 u! c0 @8 Q, F│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! ~* Y2 E/ i. ?│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" H5 f) K0 S t5 }1 l: U│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 W; k- p8 ?/ }4 Z- x
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 c0 {0 J8 l" T7 Q- b0 \7 i│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ z% P8 c! n. j0 ~5 i! M│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& X+ O D; ]. m* s/ t
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 W' J5 z; q+ M! W; x% k1 `, R│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# `! M! ^% T; w0 @: e9 ^, {
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. Q7 g* ?* a( y* \│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- j: e* O: F. L4 H6 X7 f│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 x4 q! z1 _3 m% _0 g3 \8 P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( v7 C s; S' n1 _5 W
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 u$ z$ W3 b$ w" t
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 g) p3 B3 }1 y. p( p: O│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, z( J2 y! X, |5 v. h
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │, ?5 Z$ A% G3 D) Y* \
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 i5 J6 t5 F! s6 A
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
4 c% z4 t |( k0 P0 K8 P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │$ _9 t$ S5 g! r/ E* `- j9 p! d
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" F3 a+ t) d! `8 Z# e5 W
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, s! \* `- R1 K9 T* O6 f9 Y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- g# Y) s$ B$ V0 i j" I/ ]# }│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 b4 T) ?3 m3 D0 x& H( G│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% r4 {! w. {0 p( t1 F: N
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 k c' A: _2 B9 }2 d/ [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# G5 i6 s2 w" J8 e1 v! E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ s$ ^' i. G0 s( h- t. v$ I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, p4 z( n- F1 K; o" g- [│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │7 ^. Q3 J# L: b7 N, c. @$ h
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 B2 M8 ^' c9 u- c/ A* I" G3 z
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 [$ F- L. o% F│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 J9 j; {6 e% u
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; e* |4 d' f4 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- B* N" R4 a# A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* Y, w. Z- e- x- o) b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
4 C/ q' [+ p( B6 u, ^$ ?* v& d8 O- h│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- |1 n1 h/ u2 B, z+ {& b% g- L# B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 ?, r$ b$ P3 r: [ m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 V. t( K9 y. J i, ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! r1 H! Z9 _4 D; n Q! Z" `; C( G
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 {; P7 d5 p7 n+ p# d {│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
3 W6 e7 f* V5 X; |; a│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 p6 q+ t3 O8 H5 A│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( w) `1 ?! o7 h+ K9 B! _3 q- a( e' I, |│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ @- _" u. p. _1 u# k│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- u% G* J5 s! v1 m: V# v│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* `! l+ F$ l9 s, D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' V; K8 t# [- a7 a
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
+ k6 \4 }* p. t) Y) i7 k) o/ E│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 v2 o& }3 q, R4 l; S* k. K│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 A5 p* L( [* b7 V
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
& Z3 J' ~/ G. s6 x│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 l C* m- y) ]2 U, }
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 ?& L0 O# \+ v) G' e' i
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! S% ], }# ?2 g7 f Z5 d
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- ~+ C. j( ^+ C+ H$ M5 v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 i- Q* t. J% k+ m# ~0 v8 w: m3 V│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │4 ?, r2 N& m- B# B" f
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 O) J& ~+ {& a( ^/ t# K! b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% Z. N9 V' q' F' K
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* G9 S5 V) y( d+ ?2 y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. O p& l9 T. n2 i( y7 c( F│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: }( E, J0 G: j$ m! t d
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 [: a: W8 }0 C e
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( q( Y% Q g7 d" g4 o
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 S5 a: x2 j+ Q: j) o" e- R
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& W$ `' o+ i# x! I. _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 G5 d, [: M `5 p
└──┴─────┴─┴──┴──┴───┴───────────────┘$ A( p! | v. \4 l
$ t4 x. M3 K" N1 r
6 y% Q& y) O y. z( ]8 C0 L" MGigaChip (蓝版)8 V3 c; n# a& R. o' W9 H6 v
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; A1 ]+ R+ P. {, ^4 E│编号│名称 │MB│攻击│属性│稀有度│说明 │& e! B- Y- b5 d! E) z6 z
├──┼─────┼─┼──┼──┼───┼───────────────┤
' n& @& {) I' K) _6 S│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* W3 i0 p; q) b│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 Z4 o" ?! u( d: G2 T3 B2 d│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 |* |: w2 r2 X* H
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 i% y- B1 Q8 i
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. ~% `& f( b7 C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │8 G u; U! x- _3 d- x! ^' o; o' N* u
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 D: {/ o$ R5 m$ ^& F- z" N│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 J, M" `, N- d. w/ }" {! N│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( `: p6 |6 c! B7 _/ p6 _" p│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │9 a2 |* r; F C" b9 W) V
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) c3 O) @- ]5 z3 y' ]" g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ m0 K2 i3 f4 }+ Q/ @2 I│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. ^ V$ W/ \. P7 ], g0 `" C
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 {8 N! K) e; |0 p7 B( i
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 s* P/ Q( q. L7 M% p│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' v8 {/ \+ Z0 g* ?8 h7 k. L
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 _6 m! z# v. }. \+ h, @
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 S; h/ e' ]( j! d2 C: x) C
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* ^/ f5 L4 H5 q/ }; q, I1 ?│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 y! H d1 e' u% v$ D└──┴─────┴─┴──┴──┴───┴───────────────┘- u" `8 B$ l- ?' f7 Y8 h* p7 I
, z- E8 N- F* B* @" E; q- s2 k. I
GigaChip (白版)(只列出与蓝版不一样的Chips)9 o) C. Y% O# R8 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 _& M! C: k1 V; f( c│编号│名称 │MB│攻击│属性│稀有度│说明 │
; j; L( P7 L* ^% \& R├──┼─────┼─┼──┼──┼───┼───────────────┤
5 U1 f6 W0 Q3 ~* k: L, v8 Q: x) T│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 h+ H( t1 j! ?+ i1 S. |0 j& E│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) v$ T1 ~# N! z) |( u│4 │Balance │60│ │ │***** │Both Hp reduced by half │* h, b% x, r7 I2 a2 a n2 u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* X' }+ x- K* x- D9 p└──┴─────┴─┴──┴──┴───┴───────────────┘ |