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■● ■ NintendoWorld 站友xliz原创
; k: ~" I1 n7 \3 z■ ●■ http://www.NewWise.com - \% B3 I0 M. z' h7 \
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; t5 q/ p, Q: o, J& c 洛克人 EXE 3 Blue 卡片组合; S# B% m0 p5 c: F$ j
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4 X w; e( A& f! w- @4 Q. s( j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# d. j5 p" h$ ?- Y. S大家要看日文版的P.A.或详细攻略,点击这里吧!# L7 C8 F0 \' V9 z1 q/ E4 E
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1 _. j+ e/ ]9 c- }2 _2 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 ^/ W, [* b H5 a
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以下内容格式如下:; v5 I$ Z$ p1 ?* l
& l0 Y L7 Z M4 i M
编号 名称. E" ^ H q9 Y8 \2 M I
说明
% w Q! W* V, R- m4 K组合方法5 ?% r9 o& U2 u* K
---------------------------------* G0 M2 {& s: M# I: a+ k
01 Z-Connon 1 M2 L9 Q1 z8 V, U4 l) c5 {
Unlimited Cannon for 5 sec$ \, u# u5 n+ N/ t6 q0 v4 Q
Cannon A+B+C1 x2 n) z& v& c9 T# z1 R: X: \
Cannon B+C+D
+ f; N0 M3 H7 F+ ~Cannon C+D+E5 T) {+ _2 J, T) H5 e6 \. j
: o5 w# H) S- R9 \$ I# h0 d
02 Z-Connon 2
' x& _ k! O8 s9 i. ]. L# [Unlimited HiCannon for 5 sec
6 Z9 `; B) U; [" BHiCannon H+I+J( I% \! A @( }
HiCannon I+J+K
2 e7 ~& n% `) ?( xHiCannon J+K+L6 x& X; `1 |2 g/ V
8 K" W _% F$ `% [0 L2 i, p03 Z-Connon 3. g/ _, h2 ?; R, q3 L$ w) `
Unlimited MegaCannon for 5 sec6 ?! l7 j4 h. @ M1 o
M-Cannon O+P+Q% T! c* g$ s$ h
M-Cannon P+Q+R
% y% v/ u/ l) bM-Cannon Q+R+S
+ ?2 v! q6 `& L+ x, t! |- x2 `3 Q! H) Y
04 Z-Punch
$ z7 P$ |, F" WUnlimited GutPunch for 5 sec
$ M: q" m5 U/ W" i0 Y) j& t& uGutPunch B+C+D1 \( f- Z k2 Z6 m( B; o
GutPunch C+D+E
; X# v: X* R* k n( w3 Z% @, v0 _GutPunch D+E+F
/ v5 @; ]7 O$ D S( ]
8 c ^! t7 i* n- ^: Z2 f- W05 Z-Strght3 G4 S" i& e4 h( s# |
Unlimited GutStrgt for 5 sec
4 |7 k) v2 C* s3 P, W2 g8 h( O7 J1 ZGutStrgt O+P+Q
! z9 |. I }% o; h! ~& W, Y* oGutStrgt P+Q+R1 E; O1 g) ?6 G1 Z$ ^) k8 e! O
GutStrgt Q+R+S8 S* z7 d: @% E" L. ]0 n5 i# |
9 O$ K6 p' g; ?) I
06 Z-Impact, t, }1 c& z3 u: p7 R# j; W
Unlimited GutImpct for 5 sec
' b6 ^0 J+ |6 G# @GutImpact G+H+I' S7 X; O1 E7 p2 P% r, v5 p9 y
GutImpact H+I+J: D# k' ?* ^0 [) b$ M; a
GutImpact J+K+L: A+ u& D& g, B/ ^* t
! N0 y6 g) G8 A2 M, f( i! ?; u
07 Z-Varibl" }7 x6 z0 q+ f" O, r
Unlimited VarSword for 5 sec
3 i. ?* {% O) i2 O7 D6 u2 RVarSwrd B+C+D
: r) R# {# k; J6 \) z- eVarSwrd C+D+E! A" |2 b$ p, B" w S, h
VarSwrd D+E+F
2 v; j: A* ^% T. T' }! P+ `+ s
& B+ N) O# e; z3 W5 Z) y ]08 Z-Yoyo 1- z3 j4 O1 T7 X7 N; Y- u. x" `
Unlimited Yo-Yo for 5 sec4 l' P$ f$ z" Q8 I. h2 Z% |
Yo-Yo1 C+D+E( Y( S% T+ M! i2 }/ ?
Yo-Yo1 D+E+F
t2 Y# ]3 N* E3 v1 @- \7 Z4 IYo-Yo1 E+F+G
' w$ W5 v* F. z( o
' s1 Q) f5 y; w' S/ P09 Z-Yoyo 2
. [) P6 k& v6 E: s" ZUnlimited Yo-Yo2 for 5 sec5 H: b" z7 r3 s9 {5 ~& z. Z3 Y$ }3 N
Yo-Yo2 H+I+J6 u3 M5 V/ e$ r7 R @- S
Yo-Yo2 I+J+K3 V, O: x# I9 |' P
Yo-Yo2 J+K+L
9 B4 s% T; s m" M0 Y
- ]8 [* Q3 q5 T: ?10 Z-Yoyo 3
% N- ]7 Z. s7 b7 C3 H1 i9 m) ?Unlimited Yo-Yo3 for 5 sec
; @, W8 K% B5 T7 p: c$ ^* S* RYo-Yo3 M+N+O
7 }, \, a3 Y& z# {" j, lYo-Yo3 N+O+P
. z" d( t/ n. K( @2 F1 dYo-Yo3 O+P+Q+ `2 K' P, F* U4 @5 m0 U
+ _8 Z' }2 t! J. b$ V( c1 T11 Z-Step 12 c- c) J& d+ f2 y7 Z
Unlimited StepSwrd for 5 sec
9 P# f$ V6 p2 G3 i$ n/ O, B ~; qStepSwrd L+M+N" u% F J7 k+ x7 W- h1 `
StepSwrd M+N+O
8 p# m4 t- q. F! nStepSwrd N+O+P
s5 o p9 t: k& u- o. O. Z% K: H- h: ~' x
12 Z-Step 2
+ M: x" n I4 `: Z, Q- W2 a- U, iUnlimited StepCros for 5 sec
5 o' h+ T' w9 SStepCros P+Q+R
* o: J# E8 d( x& \StepCros Q+R+S9 X& B# `( W6 u) a$ c3 f
StepCros R+S+T
) c Y, k$ W4 t. Q* s0 Q s2 H4 C- k) j7 t( Z, |& J) O7 }
13 BubSprd
; g7 [% d& ]" N W9 v uAttks w/ spreading bubbles!
0 l2 R' r7 Y1 O$ t5 v! yBubbler C+D+E& w$ Q( b' Y" _7 U- q* g% }, g- `; i
Bub-V D+E+F6 a% `# }3 W2 U$ a$ i7 Z7 q
BublSide E+F+G
! X& }) F" F& S* F: U, G' ZBubbler E + Bub-V E + BublSide E
. i; g0 y& X) B8 x* |
3 i# R5 M# [( A2 M3 ^) G14 HeatSprd
( r0 w. M; v! Z' e6 g6 }Attks w/ spreading fireball!9 @" R) m+ h, k- E! q6 \% l1 n
HeatShot H+I+J7 |' _4 C9 W' k) P
Heat-V I+J+K
/ M4 L$ P9 ~5 u+ _2 `0 u) b* DHeatSide J+K+L
; \4 G* C d6 ZHeatShot J + Heat-V J + HeatSide J
, M! H- C6 ]# [+ n# e$ }+ V# D
6 b! e" G1 O+ {) j, g15 H-Burst+ M* h$ ^5 p' L9 A3 o
Creates a giant explosion
8 s4 W/ h4 n" \8 L6 VSpreader M+N+O
: x! ` t9 d+ a9 |; OSpreader N+O+P3 F2 S5 @' @+ s* A0 c" v8 e! x
Spreader O+P+Q7 \2 {* d: X! n% q
4 x K! a% L; \8 m& G; m; P9 }: N
16 LifeSwrd
% A/ e1 ^# q3 o% Z0 R- _Swings a huge 2×3 sword!
8 H6 {, i5 a1 L% }& L" K* oSword E + WideSwrd E + LongSwrd E( a# S6 M" @: s# H! j* U
Sword L + WideSwrd L + LongSwrd L- H+ m: T: Y. ^, F
Sword Y + WideSwrd Y + LongSwrd Y
9 ^( w6 @5 N, Y# F
* ~6 L4 Y9 w- J7 R" G. M- M17 ElemSwrd( ?% x, }" v% J
Wide swrd contains 4 elemnts* ~- n$ v1 c" B7 j* |
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 M0 @ A! S S& K+ n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 G3 h$ P$ X3 y6 o7 \" X: u
# |" {) e$ w# s& A: K w! l0 N! t
18 EvilCut: m ~/ s0 b) U' [
Step up 2 & make 4 atacks
! |5 g0 G% j$ y3 }) qStepSwrd P + HeroSwrd P + StepCros P: c; {- z! H* z( E0 d
/ |- a* j" x P19 HyperRat2 T4 N, R7 ]% B$ `8 H
A giant Ratton charges!# y: ^, k5 j* e! g
Ratton1 A + Ratton2 A + Ratton3 A! s8 c' L) \) \0 L& c6 O1 p8 Y' I7 e, N
Ratton1 C + Ratton2 C + Ratton3 C
, l8 R. Y6 o! y( P% C) }Ratton1 F + Ratton2 F + Ratton3 F2 M. o- j7 }3 I6 U- C
8 D1 C: C% q& |$ n: _' q) v* K
20 TimeBom +* q$ n( n9 Z5 R/ v1 }0 E3 W( ~
Sets Time Bomb in enmy area
. g/ \# o3 c- ?0 Q) }! {. `. FTimeBomb J+K+L
0 I% \) U- G, K) x# }5 ZTimeBomb K+L+M
* x( t& u2 N- Q) UTimeBomb L+M+N
% ?, z d) Z( \$ i5 r3 ]9 P: n
" h; o t% N& d5 ?% b+ F21 GelRain
2 ~$ `" Z9 O5 L. N6 ^4 }. AGel steals squares
`1 V/ v! B t9 O% h) Y; [/ G+ FMetaGel1 B+C+D) t, ^' T& H) P1 X) o
MetaGel2 E+F+G) ]3 u8 o/ ~) v3 ]0 N
MetaGel3 S+T+U4 W6 y% u& M7 U0 e
* z; ?( _0 {+ F: k
22 EverCrse
: X- z' s' e! Y6 D2 }1 dShield chases enemies; S/ w7 r% Z* }5 w5 r
CrsShld1 C + CrsShld2 C + CrsShld3 C+ {" J: U$ ]& B% O0 g7 R
CrsShld1 L + CrsShld2 L + CrsShld3 L
* j; g) m% I9 y! p* N7 U/ ]) _/ ^4 g# {. D4 O) s/ G S- a
23 MomQuake- k$ J8 P5 h8 H. b1 N% U0 Z
Awakens Mother Earth!$ L) z/ T9 [% O( v0 {# T
RockCube * + RockCube * + GodStone S6 }; Q6 D' U0 z
' D& X$ V* ]- K) Z
24 PoisPhar0 { Y% D! H; }. ]6 d
Pharaoh generates poison
& ?) F# Q4 A$ Z9 W$ rPoisMask A + PoisFace A + Anubis A* u/ a4 o! m! b$ O: D
* t% x& i$ @5 W3 _3 C7 K25 BodyGrd
$ z2 A1 g2 v! Q6 I' nBodyguard takes out enemies% b2 h. M% r' o
AntiDmg M + AntiNavi M + Muramasa M! a" W9 |/ `2 K( m; }7 i0 _( r* j
/ J; Y( a6 M. ?; r' T
26 500Barr' P5 L) w2 T0 H# f+ f
Barrier absorbs 500HP dmg5 K5 j0 D N' p+ H, x. ~
Barrier E + Barr100 E + Barr200 E
/ b/ [2 v) {6 f- B7 u( V* D: K9 ?Barrier R + Barr100 R + Barr200 R
! S' x- l. i/ `; A& B& N' U+ Z, z* I0 q# y2 L8 b; u
27 BigHeart
' w+ V/ I& ^& c [7 Z0 c* e$ FAttacks, then heals HP! k% C+ t- |$ K" x( p+ j& t/ E! b' y
HolyPanl R + Recov300 R + Roll R/ D8 a: r" I5 i; |# {
HolyPanl R + Recov300 R + RollV2 R: @0 r* e Y# n; y2 ^
HolyPanl R + Recov300 R + RollV3 R
1 ~ }6 s3 v& D5 A+ L$ C+ d$ v5 Z3 m2 u' l$ `0 T3 b2 v1 z
28 GtsShoot8 o6 Z# t% C/ f& _/ n. N/ ^
GutsMan throws MegaMan!, \6 F8 L& y: U9 E
Guard * + DashAtk G + GutsMan G
6 F8 d- W4 A- {; |7 GGuard * + DashAtk G + GutsMan2 G
( w& g3 Q3 e1 p9 G- P H7 DGuard * + DashAtk G + GutsMan3 G7 d+ B6 ^' S. v
Guard * + DashAtk G + GutsMan4 G
) @$ S a9 T* x) B4 u. @
& d0 o5 ^7 k+ R6 S& Y) ?9 n$ G- t29 DeuxHero5 ]$ [; k# D2 x& a5 S# b
MegaMan & ProtoMan team up!4 [0 N) K6 z1 R b. w* x3 n: G
CustSwrd B + VarSwrd B + ProtoMan B# U- N3 n4 q1 T6 M5 Y. Z/ L+ T
CustSwrd B + VarSwrd B + ProtoMn2 B' \( [! I) B( ^2 _1 J; _8 _) S$ H
CustSwrd B + VarSwrd B + ProtoMn3 B y9 q2 L8 v7 f) X4 F5 ] u. j
CustSwrd B + VarSwrd B + ProtoMn4 B
" _8 c7 D: o5 n! D2 P- S' i* }/ e' k7 K9 K
30 2xHero
$ a. K- g& `1 HMegaMan & ProtoMan Dual atk
1 Y( b+ |- x' h ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B( T- ]" o) _5 y( _4 P, S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, T$ ~7 n/ ]7 Q. A" T: u6 M$ e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* v9 t! { v( h W- t9 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ S; ~! X0 k5 O; R. c
! y3 c: h. s) N
31 PrixPowr9 B; l0 h$ j9 c2 t% m; \
3 Navis attack at once!
4 A( ]( u* x0 l8 @+ cTeam1 * + Team2 * + KingMan5 K" a3 b+ _2 z- V# R
Team1 * + Team2 * + MistMan5 M, N: R8 f' \9 n/ R! Z R. Z# ^
Team1 * + Team2 * + BowlMan5 B
& |! ^# W1 C. M' K
: Z5 T# ^% F, O5 @32 MstrStyl. ~+ v2 x; C1 H }% [ B. `
MegaMan unleashes his power5 P$ ^2 _ }/ Y" s3 |8 i) b
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 q' u1 v8 m9 l6 N7 B5 v
+ k0 Q2 B q6 h, w6 u9 wStdrdChip (Part 1)- ~7 _6 i: U# B# O! M* r0 T6 r
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ w8 q6 a( X. P7 d8 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
# L$ d3 E! u# E7 Z' b3 t/ p7 y* t├──┼────┼─┼──┼──┼───┼───────────────┤: c9 n5 ]" c1 {1 J
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 S; s: h6 Y5 b) Z+ c. ^
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
0 P4 o( U9 s9 x9 e0 U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 r- w7 V4 a1 z2 H│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ O8 J: v8 x& H- G7 M x& }0 C
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) X, e; y' I/ p
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 T. \' |/ x6 v& B/ L3 j: Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ n- n2 V& ^( D1 X G% N│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 ]. D8 W X' e( Z* Z│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 _. L" _& j+ }
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, \! m4 W% X2 ]% G4 B1 d
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
' g+ N; ^+ O3 N! ]; w u6 E# Y: z│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
}- P1 I* U. W" }+ j5 Q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* ?3 k0 _. S8 ~5 g
│14 │Spreader│16│30 │ │** │Creates a large explosion │
% H7 c8 M3 a$ U│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% D( l, t m! _2 `│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 Y# n. Q9 M% P8 r# }# l3 o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( M3 V+ U+ b* L! q& X0 B
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. G/ |6 M; V1 ^: Y, e! x4 Z( X
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
8 A& {# x& C. [$ S: {9 a│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 ]. g$ c0 A( Z7 f! F
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ B* k$ `* R# u) {+ n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# m; Z6 t2 V7 h; A7 Y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' W, S" j2 g. I, T
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, `+ v, m e, { l) @* O│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* O; b* S6 \0 H; p0 o5 [│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. [* m7 h$ y+ P7 Z7 y/ n9 q2 @" I
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │3 p2 |0 u+ B! s; |6 G; u3 k
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 H& }1 _4 D1 K0 q- m( A8 p* ~
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ E: k0 a: @) f9 I- V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ P' N+ K& }( y" @2 W- R6 i' I9 ~
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) V( ~5 Q& c5 C0 N/ U4 ^* V; m6 m% Z/ q3 l│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" e) U) ^4 E' F# a2 _& p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: j% L# t* X' M4 ?$ N/ f; ]8 [0 S│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) U" u# v9 {; ^2 G9 P
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) j. b/ |1 o- I9 l5 w$ H│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' v3 @' _; n. Z' u│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 h4 [; I; i# [+ w; J; Q' u│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! V! i) q) S3 C1 [+ j0 z- D
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' l9 h5 k. F& P" Y% @" a
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# j; o$ ]+ K; @$ y9 e│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( a u/ B b0 W) D2 i
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; x) L3 V0 `- ]. c/ E│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# m8 A0 Y/ A) S9 I│44 │ShockWav│10│60 │ │* │Shock through enemies │
?" z2 p5 S2 R$ o│45 │SonicWav│26│80 │ │** │Shock through enemies │+ n3 H. F9 W/ D
│46 │DynaWave│42│100 │ │*** │Shock through enemies │- n7 G: s# u8 H& H; P6 [
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 m4 T. \$ @) F
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 T$ W) J# P" F│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 h. t e2 }( B* j6 j; X" O. K, b3 E
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 I4 M& J8 Y1 v# w& H& m6 x│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% k% s/ R! i: `3 o- J4 F; N7 x7 u+ ?( i│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 n5 m, ?1 U6 d3 L4 E
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 H% U/ N$ l" ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! z. B! p2 r, h3 M7 a/ N│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 Z/ U8 b1 j9 X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 d4 @# f) e* |* e1 i' q4 ^. k" {│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ X4 q; W: I* {6 ^│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ s0 P* `5 F* E% d' a2 k* u: l
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 X3 v9 K9 b1 `( Z I│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) m u: Y+ s, ?0 R8 F* d
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) d+ v& U' R: F% A' ?│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% f3 K4 V+ f- n
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% \, U, Y/ d7 [) w v8 c6 K4 \
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 n, d0 i4 G; X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │, Q/ X5 J' T( E& N
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │; t6 M1 H$ g' B* K, d& v
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: n9 Y; l0 n6 R0 ~' o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 f8 A' _8 Q6 C$ ]" P│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 @* _- ?( K8 W) P p2 ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 g- L( l) Y1 p; W│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# ~1 R' ], x V* w# ?│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: }" @7 u6 ^6 C3 C" \│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" d+ ^* F. J6 I1 t% S9 f│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( }+ M1 S/ l5 X│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* d y7 h3 C5 e3 ^# p
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 z, V/ Y- A) S│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 L+ X" s i( |! Z8 A% V6 X0 u│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& e' m# v6 {1 X│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. R2 Y9 E, K, S* V" z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- X. S5 p% N1 q+ F1 h1 }│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 g7 [7 r; p- J: X' d' b* ?8 \% l
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. V: h5 z5 [7 C) S! s│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) S+ c$ X' Q/ P3 Q" K
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 @% g: q; G1 w9 I# c) w
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. g$ Z/ u0 y- I3 v
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ a# y6 N7 y6 c1 X/ I4 D0 b
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 N9 x2 N% f) H5 I' X0 \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) I$ a L, W' A, U
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* ^% ~3 S% ^+ J$ p
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ b- S: u2 j" W! \* W5 r$ F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 i9 Y! c. k3 b- G1 y; }$ c│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! {- O7 b7 I5 U│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 Q2 r- r/ C: N3 h│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# A2 V+ |; G: N! I│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: c) f; h+ _5 |* h3 ]
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 Y' l4 \8 ^9 s/ @7 @' X
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% u; E, }. e; B- f
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. |' V5 f# L$ W7 `, e/ `9 b- ~1 Y│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 \( \0 ?1 p! M3 M, s& c$ T
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ L7 I/ {+ U8 V0 q$ D% O( L+ T- {, y' I9 G
└──┴────┴─┴──┴──┴───┴───────────────┘. G3 `+ }) ?% ?" R
- D) K* k, }4 jStdrdChip (Part 2); r) o, }0 i5 Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
) W- Z! P$ m, ~2 D3 F# v1 [│编号│名称 │MB│攻击│属性│稀有度│说明 │- _) N6 F! @/ J" A" B
├──┼────┼─┼──┼──┼───┼───────────────┤
4 j3 q9 P4 ~, |4 Y- H2 X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 y+ b0 V4 q9 y5 D; |; q, @│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' J7 @$ f! ` V3 U" l2 Q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ p, e* v: i5 X8 ^
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" o) h7 C' H7 i0 K4 T2 z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │& F; S! I5 _- E8 {1 c
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 D) E# [1 ]$ Y+ _, h
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 S8 n: G' j% }( `) n│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 c( Q* K; R/ r( i8 R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' Y7 ]4 Q) @& d3 _6 \# n5 d( W. T
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. l1 Z) h- y" I1 g" g: Y/ y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 h& h9 H9 N+ r5 e& p n3 h9 S$ O│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" t8 ]( \( y/ Q" A+ h3 x
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- t, x5 w4 m2 y& l2 {% j" H' `% i│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- O# }4 ?3 a1 g9 B. h/ S│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
8 Z3 ?6 A8 d5 |5 i! K' B( A0 _6 {$ a│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% {( P& d6 |# K) m# D
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 ]7 G! f' n$ [# n" |- N) R│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 L5 Y- L, ?7 w+ I1 u# c8 J" }
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ {0 K D+ m4 j4 d' [. R
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 _6 [; r6 O8 N9 v, m' g5 V
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# d$ s, _. @ t2 k% {; c2 C1 D│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 y" u8 i: w8 [% a0 h. q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. T# p3 X* s" w8 J% i7 O7 ]│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │4 _ X( C! Z' i" v7 M
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 F6 t' E" H8 I$ E9 R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( r5 d- D+ q# w
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 f3 |3 S9 K+ y3 t" q9 \( [0 J: j│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" t9 j, B. I1 X, e- o) A8 H- s│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │' \4 ^9 t/ g. I, b
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) l$ T; s6 m y3 [6 M, n- F E% D* B
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 O( d# L' O# I: J│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 X! A; ]" x4 U6 m& a4 C0 K7 ]│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ g. B& X+ C- S6 I* o. N3 ~
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 \3 k5 R7 d& _
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: o: P$ S: t8 |1 d
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; J! _+ U E$ w. M0 L- M( ]│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 w, u! m3 q; Q, m3 d│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 S, c ~. Y2 l│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* F2 `$ Z: b+ k; t, S% P2 D
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& W! Y5 G2 ~% \$ ~; s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │" E+ h" k# l" c+ X2 l2 n; y
│141 │Prism │60│ │ │*** │Prism fires randomly │
6 u, n5 s- F2 l& ^$ o│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) P8 R1 G4 p. P7 W" k/ Q│143 │Fan │14│ │ │* │Vacuum pulls enemies │( k' [$ K" a- L" z4 B& ]/ Y' G
│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 Z; W5 ~1 \+ Y5 K% E$ ?+ K2 X) K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' {. d( i' v4 m! y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 }* f3 \( D! b$ }" j
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ t5 p8 j" W5 ^5 Z3 n \6 w C│148 │Recov30 │8 │ │ │* │Recovers 30HP │: Y/ ~. ^ r' C, J
│149 │Recov50 │14│ │ │** │Recovers 50HP │, }9 j4 \ }9 f V+ M3 o
│150 │Recov80 │20│ │ │** │Recovers 80HP │
: E5 F' ]( ~5 P/ q8 o│151 │Recov120│35│ │ │*** │Recovers 120HP │
l/ B; b6 A' \3 `5 o0 D3 m/ ]│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 Y5 ` |6 w7 K# H% \% V│153 │Recov200│65│ │ │**** │Recovers 200HP │
, g; a& `% j8 ~- v6 u; E│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 [( n1 F! \2 q2 k* c│155 │Repair │8 │ │ │* │Fix your area's panels │/ n& z6 O9 L* P' D
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ d7 ~. w1 e" R- R K/ Z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% n+ L5 |' A7 ~1 l
│158 │Panic │14│ │ │*** │Confuses enmies if you are │! F# x7 R4 x) U3 n. Z
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │0 d1 q* R2 b' z. B# p5 H4 O
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 H; A- U* f7 C1 f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; o7 }* z l1 p8 J, `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
; G0 ~ Y4 t% T/ t# V0 d& c│163 │Invis │11│ │ │*** │Invisible for a while │5 c: R% c2 A$ F5 g
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ U7 w8 w) `4 \: ?' a- Z# o" j0 I│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" i: V- u: t7 a6 ]" F" v" A
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ C. [8 w8 K, r+ g2 h; U+ n0 N│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 `* W* J: w2 R- ~4 J6 F, j1 j
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# a4 h3 ?8 a6 I3 M8 {/ o0 `& {│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% e2 Y* z/ A T) n4 ]
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. l1 i. _9 w3 |7 h7 _│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" O6 ^6 M( z3 D. m( d# X
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# n# e1 x L) e% t" ], {│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# B, V! s' n1 T/ @5 T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
2 n$ y; J x% S│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
% s3 ?% B3 I- ^ p│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: w, y# y- Y7 h& ?( ]│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" U3 x- \' i" I; E' w$ ?9 q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% `% u4 X7 _# Y- X- F7 @) B$ {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% A0 n) n1 q( h- c f* E# r3 g2 q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& V/ z% E0 Q9 W0 Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% i2 ]0 E$ R6 X( C; s. G' ^$ K# [
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │% M: F, j4 {; @4 Q
│183 │Hole │55│ │ │**** │Open hole to dark world │4 V" Q" {7 p2 {
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ n! b( i' l" F ]
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 h3 s) K8 A1 ^/ S$ j* N- J9 |│186 │IceStage│20│ │ │*** │Changes all panls to ice │
. l- @2 c* R/ [. v% ^" a' _4 B│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! g$ j" l' q% {9 {│188 │SandStge│18│ │ │*** │Changes all panls to sand │ b/ B/ ]" n5 E7 a& I
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
7 L/ M( t R+ h│190 │Snctuary│54│ │ │**** │Change own panls to holy │" ?& E" P2 r2 Q! u) k# s9 ~. ~
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ H8 P5 A1 }0 m# q8 c9 ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% w+ @8 ~" K7 O8 c8 M' J$ y0 h│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │8 s" a U7 P& ^* A
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 w: O& X Z! \7 p
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: D8 @- T; f# t" F0 ^2 S3 y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& V( h- s# |9 u( @
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; \. E. T5 Z( y6 X- w
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 c, k' X! i! A q5 \
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 @4 s! S8 Q2 x+ d0 i( C│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
3 R( h! n, |5 I" `( o└──┴────┴─┴──┴──┴───┴───────────────┘$ V3 Z+ Y$ {0 a4 i* ` `. C
+ e' t& Z: _$ i8 v+ C) V8 r4 ~* y+ k
- C* ?# `( I, O RMega Chip
; R# m* a' Q0 s! v┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 R6 ?% ^ z3 k│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 l) F) x B/ A+ Z├──┼─────┼─┼──┼──┼───┼───────────────┤3 P y4 Z: ?1 m, X& C9 I, ^7 m
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
_) V6 _6 `8 Q8 P1 h│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( |/ {, r) u- R- J& J
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) u$ S4 A5 _5 H2 p- T│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, m. p+ K' q! J$ e
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
( A* O% o; J& y│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 Q8 N' X' b7 M, `) n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 K/ y5 F, x7 C; Q! B; q
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
- d. ~, E! w. M0 [8 O2 B$ t. L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 H3 s) N* Z+ a- a+ q0 v│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& t8 J) S9 H7 [1 F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, {9 O' M: A/ O! W/ I; Q! @│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │$ U; j$ G- x' J% J% e
│13 │Guardian │82│ │ │***** │Statue punishes when hit │. E+ Y; ?# P0 A4 j- X! L) Z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 i! S6 H) R) g6 x; X: F r# Z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, ~# H6 Y$ ?- W
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 W+ O& w4 w# X0 K' v2 F0 m4 k1 ^) O│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 p" o% l( @% P6 D
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │- |# e. p9 v8 {" V+ R
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! H- z# b0 e2 `! c3 u, L
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) u. n( s7 [* i$ N│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- x; O# C- w/ c) |
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 @0 K6 W2 v- v8 g
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& b5 W! V5 q4 Y7 y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 R% i1 {* n+ y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! ~6 l! F1 X0 L; `( x& R" O
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 V+ E3 b, V( W
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │' b' d- l7 b/ B4 |' M E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! f$ V& L8 d: Y* B
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ Y: h7 L8 g S3 T- l0 N, U
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │1 H5 P9 F. H: w5 c( W ^
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. c7 Y) ^# ^0 G
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( y) ?9 U1 T0 z. A1 y! e( S
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 r4 o; f; {) S. o3 P
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! R2 ^# P5 V9 ]% A$ O w" R" n/ V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
; K: K6 q5 b; C( `- v$ I1 w% z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 N* s8 @$ g9 \6 Q$ \3 h9 F4 Q3 h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) k' d3 r; C6 c: u) ~# ~0 ^, h) T$ \
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 K$ f0 r/ N/ k# a# z$ w
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! x7 [% E5 r7 x4 `/ @: \( S
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- N7 }$ K* t& N5 x d8 H6 z; @
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& ?- ]) T2 \* }, n ^, ]3 a│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ M# I& u1 k" k0 v( s' n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# Z) c# O- H0 g9 Y. j+ d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
# f- C& W+ ^* X│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 Q y8 x; h: L3 C# V: e0 v│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 R3 Q- j) ?( D4 I: w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& ^& M1 i9 J- a" a% z. q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& T& j2 Z! ~% X( Y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- g1 d# v; X/ Q) d3 s/ \│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% S6 g& B7 H2 A c o
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; B* d9 y, {( u: r2 a5 h$ Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
|1 e$ t/ D, D# g, T7 Q' b' @, g│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& g8 A9 P9 N+ o! j7 i5 `│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* n% q: a' T6 {* U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 o) |+ l& y5 h/ O/ q# e│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& O& {# S3 }* M% \& E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% b9 Z$ E9 X" ?. w# R9 j. {* G
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 n0 V4 o5 d6 b│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ o- w) S$ D! |6 b6 z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 Q: ]7 R4 j3 ]" Q" X) ]
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 |8 I' M; U* D3 @ D M `│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ Q/ ^! N9 h$ H* b/ S$ ~│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( T4 J1 K& y$ @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' S( j& Z2 e) O3 p
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ U; \& Z% v! {( f5 G/ z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 H% N; O5 v; M2 ^0 S4 D
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- Q1 _" ]0 { w& ~7 r( g' L│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 P! u, j8 y9 A0 W* Z│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
: Z) \. A* T5 g9 o│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │4 t1 ?. f4 h5 r$ s
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* x7 ?7 P7 p0 f7 o3 x3 z1 X& U│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 E9 k. Q3 [& p, ?) z. B│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 e5 D2 \& X3 ?' L0 \
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ b/ }1 X' m3 P! _
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 R! O8 X" y9 p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, J/ I7 w: b; Q$ |: V, n: @
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( l% O* d- i1 ~& I& i│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ z& s% c5 m$ S7 g
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- U. [$ K9 S9 x+ V
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 O0 s: b) L1 Q+ U! n+ f. y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │+ U8 g' `* R) E4 T; N
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │& p$ U- v' l: {& o
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 ]8 k" `" S3 _6 y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 z, U2 l3 q8 L; I6 l7 v! l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. c, v. _7 A% }! ^/ n' B└──┴─────┴─┴──┴──┴───┴───────────────┘
3 D# {0 c. d0 W+ F. A4 x5 Q2 U% ?
1 u* t! z2 w& _- G p$ I
GigaChip (蓝版)( s; C. {: U7 o
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 }- p! F2 F( {( f1 \$ S( j2 j: |+ i
│编号│名称 │MB│攻击│属性│稀有度│说明 │, z9 m0 X7 ~" V$ K u0 T; `+ Q
├──┼─────┼─┼──┼──┼───┼───────────────┤, ?2 k: O$ B, B5 F# w- `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& U0 G6 H% e& I7 ~
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
$ J m- E* ?7 N# H& d% r│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 ^( o' d4 c& g+ O
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, _( `: o$ E' p6 |& O' F5 e
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
$ @2 R' m- ^6 q7 U; ^) c* n│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 a0 w0 |, I# ^- N" @4 I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) X* M+ N4 G3 `9 N2 {' v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& ?& e1 t' f+ Z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │; h& \6 j) F' Z$ A9 Y3 C6 D. h
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │" \2 d9 O/ n" q# Y4 `, W( b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; z4 N/ Q3 h* C# P z* R1 |9 _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ i! F6 W* \' F) d) Y1 M% T9 _) h│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* `0 i/ L, t" N* e
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 _+ h/ C/ x" k# ] l& E4 M
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) J; ^# t# y2 A& s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 W+ i# Z/ B, k { P& S
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# i' ^7 C+ }% z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │. z5 q8 v- E0 F7 ]- G
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │5 U" g" k9 Q/ m, C
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& l9 o& \2 E: l# h6 _: h9 U; C
└──┴─────┴─┴──┴──┴───┴───────────────┘+ s) A1 j* R/ S
' ?. N' |, y! f# X* w
GigaChip (白版)(只列出与蓝版不一样的Chips)) ~' A5 z( N) i% J8 w# M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 w/ e4 j9 F: D3 I│编号│名称 │MB│攻击│属性│稀有度│说明 │, H _4 ]) c% o% y8 v/ \; @! w
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 K4 c6 e/ y* F; [) v2 P│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) |4 \+ j: d! Q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
" D) _1 \( N- B/ F& `│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. D/ O4 ?9 r9 Z5 N4 I; P│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │# z& v& k; V1 v, N
└──┴─────┴─┴──┴──┴───┴───────────────┘ |