转载请不要删除以下信息,感谢您! % @$ |$ Z. y2 N
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" R" \# A. e9 U* S/ {■● ■ NintendoWorld 站友xliz原创. \% k1 w' g3 E
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
- ?. F! m' w7 e2 V k$ s# W+ k2 N) I2 v1 D; t" f& j) _0 L
$ U5 G' w. y, L; r/ f$ P- g英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
f; L9 @' o, L1 S; T4 O3 T7 {4 S大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : Q2 S3 T7 I/ N5 M& _! x
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以下内容格式如下:* Q, P, u2 e) S0 ` _
8 L* |, ~/ b2 O7 z, l# x; _- B
编号 名称
1 B/ V) h" n3 W1 I# Z) w! {- q" H! G: ^说明; d: n$ t& E6 ]4 Q. F. J
组合方法
9 q6 o& m1 O. G1 q0 X) U2 }---------------------------------) I) q, F. i8 p! c. G
01 Z-Connon 1
4 y8 l2 d, h( @0 H# U( XUnlimited Cannon for 5 sec7 [( N% k/ T" s& O4 m
Cannon A+B+C+ K' j8 H5 ]1 F$ f
Cannon B+C+D5 a" }' o$ g" t$ |; Z( W) M
Cannon C+D+E
% L, }' u+ r* p/ M. I
. f9 b& D. A% \5 Z9 m02 Z-Connon 2
* V. F3 o% Q) x( @. _Unlimited HiCannon for 5 sec
" `3 I- W4 p" L- _HiCannon H+I+J% m" o2 `5 e' k% V# i5 k
HiCannon I+J+K8 W) Y6 M$ P, d4 g6 A- M
HiCannon J+K+L
/ J8 a. H; z) Q( Y
% {: J6 i, ^1 o J+ q03 Z-Connon 3- {- q0 e5 l A+ h
Unlimited MegaCannon for 5 sec
* O0 M, H9 D M+ {7 SM-Cannon O+P+Q
5 n' k" c7 O+ k4 r7 [. LM-Cannon P+Q+R
! N* o- p6 Y$ D% W$ L! EM-Cannon Q+R+S
* M8 n; l* Q" F7 O! m9 u0 P& s. w# A! E+ j& `/ q
04 Z-Punch
3 _4 ]% u) \5 X! |' w1 W# ]7 W0 O' zUnlimited GutPunch for 5 sec
3 L4 W; F2 o/ r5 d M/ s1 VGutPunch B+C+D4 P4 l, D/ g8 Z) ?# {; @
GutPunch C+D+E
6 {+ K* f4 ]8 }9 `GutPunch D+E+F7 b7 R! ^% G% y( l6 e1 u3 d$ D
! R N) u% I* k; z# C% G3 L0 ]
05 Z-Strght
$ a& L/ Z: w d' [: xUnlimited GutStrgt for 5 sec: _9 R7 d+ W6 }: C% Q
GutStrgt O+P+Q
& V$ H" [. Y9 ~% O6 FGutStrgt P+Q+R( U4 J) p- h0 d4 F+ t
GutStrgt Q+R+S" ]. k X# P9 f0 X- O
* k1 U _9 Q: w% e; d% Q06 Z-Impact
1 s0 g) _+ s3 [, Q W4 RUnlimited GutImpct for 5 sec
9 h" Q" q0 k8 eGutImpact G+H+I$ d. U `6 ~7 Y) K* h6 H+ u
GutImpact H+I+J) w( _3 }% j/ j; i& B0 E! {
GutImpact J+K+L7 n/ L' C# j0 z3 v: [! T2 S
4 W$ ^, L t0 n* X
07 Z-Varibl
/ k+ O# J1 `$ H4 WUnlimited VarSword for 5 sec- u' _0 Z- Q5 i' c+ ?
VarSwrd B+C+D
& G$ u6 D( W( m+ O, LVarSwrd C+D+E9 v+ H* D1 X9 V8 r- Q0 \
VarSwrd D+E+F
% ?7 ?9 m3 d/ A( C& j. L% R
1 C; K) u8 z6 w$ W* V+ J7 n8 v' O* J08 Z-Yoyo 1
' f: j9 k) z1 s3 f9 KUnlimited Yo-Yo for 5 sec7 s5 x6 C% y6 s" [$ L) j
Yo-Yo1 C+D+E( H; x0 U) O4 A0 B8 }# U8 O
Yo-Yo1 D+E+F
" _6 r& D" s' ~2 c: ^Yo-Yo1 E+F+G
- D+ j: C, H; J- h( v) f
' X' N% X) @; f2 m8 K5 V09 Z-Yoyo 2
. H8 O* U7 O% j5 U% fUnlimited Yo-Yo2 for 5 sec
' f/ k* r* i. {5 d- K4 ZYo-Yo2 H+I+J
/ h# s/ b0 \) _Yo-Yo2 I+J+K
3 ~$ S! ` ]( G" ?9 hYo-Yo2 J+K+L
) m ?, O0 T2 ]" z2 Y$ W" N9 C+ c0 Q" m, K6 E
10 Z-Yoyo 3
$ e q4 J3 _; sUnlimited Yo-Yo3 for 5 sec" }& W, I4 T/ [& E1 z6 \
Yo-Yo3 M+N+O5 K, E2 b% f; z$ E' b+ s
Yo-Yo3 N+O+P5 o" m3 v) X% E+ y/ A
Yo-Yo3 O+P+Q/ j+ T9 [) h6 O/ B& h& f
, z4 B9 b) T5 d' [& a2 t11 Z-Step 1; W' V" M8 e" {& ]5 t& L6 A/ S N
Unlimited StepSwrd for 5 sec5 E' [7 N5 [* P0 n3 {6 o
StepSwrd L+M+N9 |% `" A- x! G; I( y, b7 @; T
StepSwrd M+N+O
- v$ }7 O7 T3 y% v5 f# ZStepSwrd N+O+P4 u! r& h0 a+ p+ s1 w
5 k' ?% p* c3 `/ z
12 Z-Step 22 a9 q2 Y9 e" ]- P0 K
Unlimited StepCros for 5 sec' l7 p" s& y# m1 v! C* @
StepCros P+Q+R
0 V2 K. j/ H1 R b" cStepCros Q+R+S
" `( l2 T+ \) k3 s! n* ~9 d* l! a# QStepCros R+S+T
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13 BubSprd3 b1 ]# L6 W, k4 b2 y" D; @
Attks w/ spreading bubbles!
' W6 I9 `$ a, ~Bubbler C+D+E. x1 n8 C, {8 Y( ~/ a
Bub-V D+E+F
X$ ^9 h; |% N( }, L: l! y* iBublSide E+F+G: w: x' R( }' ~. Q6 c+ b9 t; ?0 W) u9 n5 n
Bubbler E + Bub-V E + BublSide E8 o6 J' y, e: Y, N) R! X- N
* U$ r+ a* T+ l4 t" B, i0 W14 HeatSprd3 C' v& Q1 A& K: q) a9 D' [3 d6 n
Attks w/ spreading fireball!
: v6 [* h' v2 \/ g- V n+ v$ ~HeatShot H+I+J
2 ]) x3 c( K# RHeat-V I+J+K, q4 O4 A5 O7 f+ a( D6 ^. e+ j3 ]
HeatSide J+K+L
; L0 W# _# v# |2 O% w- _HeatShot J + Heat-V J + HeatSide J
4 S+ Y+ \8 I! l
; K+ Z y( t% y* ^/ v- @7 ?: D, c4 O15 H-Burst
, q# |& }4 s; X* ]& |+ GCreates a giant explosion
& d! [/ ^ h: F: Q# JSpreader M+N+O
( m! P `, N0 u2 n0 w' f+ Z8 b5 w# cSpreader N+O+P
7 ?: f d0 r8 tSpreader O+P+Q
) }, {6 \4 }+ L( _8 [1 _
$ y* a% S' K- q16 LifeSwrd! K5 }1 D6 G: l
Swings a huge 2×3 sword!
. F: M0 H6 t3 R J9 `$ eSword E + WideSwrd E + LongSwrd E! ^: l) y! |/ h8 C( q% L# m: Y
Sword L + WideSwrd L + LongSwrd L3 c" i0 }' r0 W4 g N
Sword Y + WideSwrd Y + LongSwrd Y3 F1 O. E! m' Q V
- A+ P9 X7 r* \/ U! O$ z0 x17 ElemSwrd0 V% L2 j4 X/ Y: I( B" C
Wide swrd contains 4 elemnts
* `: \! X0 a- H- w, M' J1 q6 j/ fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! `/ }: m# D+ [3 {$ w* EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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; L: v1 x+ a% b, N2 [ q. e18 EvilCut
0 p( D& y/ ?, v d! hStep up 2 & make 4 atacks) q3 V2 P' F+ U3 r4 T
StepSwrd P + HeroSwrd P + StepCros P1 E- P3 _% {( W; u# }% _
9 f: h2 k# m: z8 I4 A# d
19 HyperRat9 |1 q. T' a: m2 ^
A giant Ratton charges!1 [" }2 a1 c7 G( a4 C8 L Y
Ratton1 A + Ratton2 A + Ratton3 A% B3 \1 I5 d$ P
Ratton1 C + Ratton2 C + Ratton3 C
6 G, d8 o' R& N6 WRatton1 F + Ratton2 F + Ratton3 F4 ` x |/ p$ R/ j. ?4 P
: a$ D. d3 `0 j9 {20 TimeBom +' V6 G" Z }( r% F1 h
Sets Time Bomb in enmy area% o* |9 }" ^4 c
TimeBomb J+K+L2 I# k) D& K2 |% t" X/ K
TimeBomb K+L+M. E$ {1 @$ b; |9 u* J
TimeBomb L+M+N
- u* G& Z& L+ W" u T) \+ n9 s$ t1 D' `
21 GelRain A$ b# @( ^9 {- j) S
Gel steals squares
* O D( D6 A% f1 fMetaGel1 B+C+D! K ^( ~. b2 ~- w
MetaGel2 E+F+G
0 k8 a; S' a( w5 KMetaGel3 S+T+U% h6 Z' a5 @- K" V' w
" ]5 X6 U3 S3 Q
22 EverCrse" \3 j+ M4 f6 f9 _2 y8 k
Shield chases enemies
& d% b- M6 X* H+ `# s6 LCrsShld1 C + CrsShld2 C + CrsShld3 C
* A2 p3 O& ^, d8 H. i. l) TCrsShld1 L + CrsShld2 L + CrsShld3 L% e+ l" _1 ]3 \; O, t7 m; Q1 }
) S6 c& p- l; [* e8 E; F# V23 MomQuake
) {% p( h# {) Z3 n0 ZAwakens Mother Earth!' C7 r2 O2 J# ] W, Y/ \
RockCube * + RockCube * + GodStone S( Z! R3 i- y7 S/ N
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24 PoisPhar2 S& t4 G$ E- V
Pharaoh generates poison
+ B5 a; [. l7 X* E9 Z6 A( gPoisMask A + PoisFace A + Anubis A
+ \7 h6 f& X5 [" N/ b6 k" e6 e7 g; v
25 BodyGrd* g* w A6 _; `0 i, O
Bodyguard takes out enemies
# R' _/ U5 m1 M( qAntiDmg M + AntiNavi M + Muramasa M
1 Z$ w8 y8 \- \1 J- g/ j" T' [2 w$ w0 L. z0 z& `+ L/ w% H
26 500Barr3 G+ K% F/ f% i0 ?. L0 J5 R) |
Barrier absorbs 500HP dmg ?+ M' D: B3 j9 K2 x, h1 \" T& Y
Barrier E + Barr100 E + Barr200 E
9 c! i2 [$ I& NBarrier R + Barr100 R + Barr200 R
2 W8 a! p2 K' J* ?
4 M1 D) e7 m* A27 BigHeart
$ U$ k7 M3 _/ C `0 c0 T2 M: d: j! dAttacks, then heals HP!: J* d" u0 F- L" v# I5 }6 p% F
HolyPanl R + Recov300 R + Roll R
/ G3 e; m/ L. Q3 V Y/ a3 @; F0 u: sHolyPanl R + Recov300 R + RollV2 R
$ E7 _- D' k! s' G2 b4 uHolyPanl R + Recov300 R + RollV3 R
; V) N: o7 t. ^/ X
2 F) _, M& E0 _. e# q28 GtsShoot
7 ]" @6 S |. s9 ^3 @' ?% M* QGutsMan throws MegaMan!
, h9 u9 ]& ?# x% l$ _Guard * + DashAtk G + GutsMan G% F& |9 C9 x4 T. j: `. `5 V0 ^
Guard * + DashAtk G + GutsMan2 G4 G# g' ]+ o) Q8 c# g( k2 r
Guard * + DashAtk G + GutsMan3 G
5 f |$ _4 d j1 W8 UGuard * + DashAtk G + GutsMan4 G
0 [, }8 L+ W3 @4 p5 v8 E' N! v4 @( N# x7 L1 ^2 A
29 DeuxHero! b% m( Q* _0 C8 g( u6 ^& q3 W' v
MegaMan & ProtoMan team up!
# j2 C$ i# T! L& o" s! b& Q! ]2 ]CustSwrd B + VarSwrd B + ProtoMan B, L/ R3 {# Y; w
CustSwrd B + VarSwrd B + ProtoMn2 B
0 a1 D" g+ R$ X( r9 \) uCustSwrd B + VarSwrd B + ProtoMn3 B' C6 |0 m" y" g1 q; S
CustSwrd B + VarSwrd B + ProtoMn4 B- v/ N _6 c$ L( K) q
" u" |! ^9 _" F W
30 2xHero# W4 R1 z) U/ H5 }) [+ r
MegaMan & ProtoMan Dual atk
8 b3 R J( f2 j4 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# ?; s' u- A+ B! U( J8 b7 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ K- |5 O8 T1 t3 V6 `( uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) O# k# a. R* [( R0 I1 n JSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 i3 j1 s1 `% ?
5 N& r% F4 x! T% c8 |
31 PrixPowr
7 {. Q3 B# |" V% f; K; }3 Navis attack at once!
. O& y1 F6 x4 S' l, X& Q0 nTeam1 * + Team2 * + KingMan5 K
; H4 }, p$ g* ^8 }7 MTeam1 * + Team2 * + MistMan5 M
- A$ E" r6 {$ e+ \ C9 c3 YTeam1 * + Team2 * + BowlMan5 B( ?5 Q& u s. ` O
! |& N) U1 r6 c$ e6 o2 T7 f32 MstrStyl6 K0 \& f! J- _7 S
MegaMan unleashes his power
h2 n7 ~" O; g4 ]7 m8 XSalamndr * + Fountain * + Bolt * + GaiaBlad *
9 h$ W5 j/ p x$ ]( }5 H- u9 I2 \7 T F! G" u
StdrdChip (Part 1)
: M; {3 p* S& o4 N┌──┬────┬─┬──┬──┬───┬───────────────┐
8 Y i) m8 B: s" s- X' {5 p( I│编号│名称 │MB│攻击│属性│稀有度│说明 │# f' w7 e! ]/ a) c$ ^
├──┼────┼─┼──┼──┼───┼───────────────┤+ l, M9 i$ S5 d& c9 Y4 q% I: b
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 Y& s3 ]3 r+ \) W+ H
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# P8 c3 M2 }" _& [; S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 }6 R$ l5 l8 I$ T. }│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 L2 B+ ~- r% R& N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- n' T, t- j6 _& Y# Q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 u9 v4 L- R4 E* c& [
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 f# q9 W3 G$ b% G' J- Y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" `+ v- e8 Y% M0 z/ m- B│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
3 {( Z" C& ?8 l5 ]1 G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
% O: }) H5 p: \│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 M0 u! k) ^5 R) s3 a$ {/ w9 R│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
N, ]8 J1 ^2 t1 h. @2 ]│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 c1 n! O% f0 {* O [. P│14 │Spreader│16│30 │ │** │Creates a large explosion │. {1 }0 h6 A; R3 w
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ h+ H1 F8 |2 m3 C5 B
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! h+ D5 r# t/ U, k) | B│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* C: P2 ?, Z% \$ F
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 H |) X S3 |( `: ~
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 f3 F( i1 e v; O
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │& ~: v8 _: K0 R/ m
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
L- }4 M) z/ |! g# r, [; c│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │6 d0 P3 k" c- T2 u* w( D) z+ o
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; }" O$ x3 Y6 x4 b+ E│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; D; `3 R8 D5 d9 e% w/ j, N" `% r│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 `" I5 `: _. B3 l& x. H6 c│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 g. j9 U) V, z; c& m4 o1 d6 M- D│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& E; ]9 o# _# x+ I; _" C0 \
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 U% z6 U8 E/ T ^; Y* L│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ z1 v- Z7 P" z- d% U- V1 e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 K( K' g: m, e/ I6 I& V* W+ O
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! f# E+ R" g9 ]; F│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: B& F) m2 b2 F( e& y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 H2 F) y- ~( I2 Y, X! \3 |
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 u, } O7 c1 w1 }" q│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
( y4 S1 |6 u. T│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
( B; u- @# C. W3 l( ]' ?) d│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 u$ ~ a& N7 N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
' F0 G8 e( ~ Q' s$ n# Q8 ^│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. c: j' ]) q( l4 v
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │* W7 k* ]& N% L( G- h
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, C4 _* N) P2 j, V) m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" ^2 J1 e8 P6 x* U( J. G) c! `0 [
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) s! L% V9 O# Y! k
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 \. \4 `1 Q$ e
│45 │SonicWav│26│80 │ │** │Shock through enemies │) L- q3 p0 a5 P8 n% p9 a2 O
│46 │DynaWave│42│100 │ │*** │Shock through enemies │# c% T7 L( G* P+ a3 ]* w+ V
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- G: s8 r- I9 C- J! J2 d│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ J2 p' L, }. j+ S/ V
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 H' n( G3 R/ x* n1 k
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! ]. ?- j- x# L. v+ O/ D z│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ `% W, }4 [3 s8 N
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; I+ I! ? u: e2 \: K
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ U" I- z( U: y- i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- k7 N e( f. [0 e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ ]9 D* I; v! r
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ O, X) J, Z, R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ u! k' q! \+ l5 ?│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 T$ }* w! s* c, w( K│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, q1 Y+ X' J8 ]% t
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( b8 N* U+ z! ]: s│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 Q' ?2 g0 R L: C; X& D u7 c│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# e3 w/ ^2 R' h: g) I* {* R j9 P│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" Z# v: `) Y z) M
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! k% r$ z" G8 P! } i" E) p8 A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" }, l* z4 x! t9 x
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, B1 Y% C& E4 x0 t3 N│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 F# |. Q; a) ~- J
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! {: R5 e! h8 `3 j$ p│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: Y9 A. B- d6 p│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ l5 d w: h1 R5 n│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 S4 F4 h) b& u3 B│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- {2 S( a1 F0 j5 d8 W3 A7 K% c
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* q$ T1 C' K( c% ~% D- a: T│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; V1 n+ h/ f& c. k│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 p: T5 I# S$ [5 L2 c- e4 K! X2 a
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% a7 a. O: i1 s0 [1 _6 H+ ?
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
% J8 {4 Z+ G& Z3 P2 V8 D) h, V% O│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
7 A$ G" J/ d! o# Q! a* \/ Y) Z9 U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 e' p& [* \9 n; _8 o0 }( B
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 {1 y7 H6 {5 d7 p! u w│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 G1 @$ q4 W. \1 D│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* C1 n$ L- S7 c/ X1 w% `
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* c U5 J% [+ u2 y│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( G( f/ w+ d d' y8 q3 W│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; `$ c) @$ u8 d# ?
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
/ Z9 T9 H3 H. Q+ }│87 │Hammer │16│100 │ │** │Hammer smashes front! │* n7 ], C, F) U6 s) \' ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# H2 h, N& Q4 [( K& I* }│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │) v. S. y+ Q u" [+ w1 V, \
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 B7 q- S' G5 u, \4 M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 m( Z" D! C. S3 t4 Z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
3 j) V& ]9 [2 s" P5 s5 q) U│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' r7 j2 d2 Z& i% I; x│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! | z0 V1 t+ J1 ^+ ~9 V4 L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 @2 s- r! F; M' w9 i" o) B│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& s, M6 e* S: W9 Z! ?7 @4 B1 Y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ ^0 P: Y5 M1 [3 b│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& g3 r/ [6 W+ j) N# N7 m
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# J/ e0 i P! `; H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, d! F3 l. ]6 ^0 Z9 Z1 N0 j2 E3 c└──┴────┴─┴──┴──┴───┴───────────────┘
! _! y, g0 [: Y+ v- H- E5 y+ l9 E5 O' i8 [1 ?
StdrdChip (Part 2)
$ [5 ]7 X7 u! |6 r5 g, {┌──┬────┬─┬──┬──┬───┬───────────────┐
% T. b8 b- b+ z1 Z, N; J8 i│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 [' }" f- f! V# P7 X7 O2 {├──┼────┼─┼──┼──┼───┼───────────────┤# B) Y0 O* N0 z7 j3 h) E) C' n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& M9 z& i3 k5 t! g% N' h1 M, f
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 L8 j- K) k1 a% M% ]7 a/ U# _
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* P3 `0 R! ?' o, K: P p│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, T5 z. F6 u$ \' ^, R
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ r# L: h9 q# p2 I8 Q s! } X0 i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 e4 J7 }8 T* ^& r$ r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 P! h8 a6 ~- f: g
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# M; M1 g2 u' R- G+ e! s
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& t$ K- K. B# \/ h: K; L
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ q4 h5 B$ u( |3 j│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 L" }# ]5 R1 Y( {│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ z- N& a3 i( m- \, G3 @5 N- _
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& A' M3 J1 ~8 O9 A│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 `. M, L$ M" E
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 ` X1 |( Z( t│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │/ W& N8 B% Y1 v4 h
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' ^& u7 @# O, M
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! X7 e$ |2 k5 v$ V2 B& @│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ X1 S7 x% Z O1 R" n9 [! N
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, a5 V6 b4 B" X& G/ Y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& y: d; s3 g' M- @- M
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ L! U9 d$ d# Z+ {9 n
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 J* G2 ^3 O: H- R' ]│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 H8 }2 ^" J2 p! z8 {' q9 K
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 A" y8 [- Q: A8 \# Y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 t. D' l5 ?$ g1 h. e" d
│126 │Rook │30│ │ │*** │Protects you from attacks │
6 u" C2 w- e. f9 [) i) R│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' c% a, D9 m+ a3 Y M1 @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 }7 Z5 {0 n+ E+ c│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# _( h4 t. B: X/ k \3 v, f( m- I+ ~/ o
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ Q2 M" m& k+ k8 O. m L0 s
│131 │Lance │46│130 │Wood│*** │Lances through back line │2 `( |0 W" q$ T# U: S7 l" S: f
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 J0 E" W" p. ~3 A6 B
│133 │Guard │5 │ │ │* │Repels enemy's attack │& q* _2 _1 t( \% i- F9 g
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
) j. A0 g( U8 H9 Z5 y! o; y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 z/ `% P3 b/ g+ ?. A9 G3 t9 {│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 }- k* `) z% z* B, X7 `) w
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │, o$ u! e4 T. s
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ T' M) A6 J, h" n6 `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 f0 t" j" }9 \6 m+ C2 x
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( `6 v5 T4 L& s9 k, O I5 X$ c│141 │Prism │60│ │ │*** │Prism fires randomly │
# A, L8 F0 |5 d: j8 b8 x│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 p d: W X- W3 U1 w5 x│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 D L/ A, N1 Y. e6 W$ A! C/ c
│144 │Fanfare │32│ │ │*** │Take no damage for a while │+ c5 d) n: k( I2 Y( ?, C- m
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 n( \) g4 K/ n, @$ I
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( R( y) A7 \% `+ Y: t. c3 n│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 W/ U6 P- K- \5 n
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 _ j) H0 O- b, Y/ k& F# s) P% @│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 {3 c1 Z6 w2 V; c8 g│150 │Recov80 │20│ │ │** │Recovers 80HP │
% g. c9 s4 t, ~& H( F& C│151 │Recov120│35│ │ │*** │Recovers 120HP │2 ~7 b0 u; j2 s4 p+ Y
│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 `- V: ]/ A: p│153 │Recov200│65│ │ │**** │Recovers 200HP │
# H1 \- E4 u" B1 P5 e$ ^4 f│154 │Recov300│80│ │ │**** │Recovers 300HP │8 }: N1 X' v; a6 j/ j0 ?
│155 │Repair │8 │ │ │* │Fix your area's panels │
" B9 `# ` r9 @" B│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
& h* y. C" t8 Q z4 j6 O. U4 w│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* T8 D" k) ^+ ]: ^9 H
│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 N6 A; N% D. a0 M% _7 y4 @# O1 X
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) A4 \9 b F$ v0 [2 ] i│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 c5 q! L" `5 Y- ]$ h/ \6 d│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 U& @( @6 r5 z! ]% b! P: v4 t
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
n* s& @4 ~" C! P: y& v& q) V: O│163 │Invis │11│ │ │*** │Invisible for a while │4 _: V9 U' k7 D4 e1 K2 K
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ A: x' Z# _; O/ W│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 q6 Q* u5 O& P+ h3 K│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ a+ t+ j9 K' h3 t. n7 q3 O3 B0 i. U│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 b" w# q& h& j& }2 C- o7 ^% C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. ^; v T& {2 \" O3 V# l: d/ y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ L: c* z) |' z9 Y/ S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, ~& \5 U% _' O/ E7 O│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- [1 n2 V/ f, L
│172 │Aura │55│ │ │*** │Repels attacks under 100 │& N9 Q7 n5 g2 @6 L3 p3 Z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. c& v: O3 y* x9 S' u- m3 b
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ u$ E$ y) w' u' I: C9 n
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 g |7 ~4 n6 R% w P7 q7 w& x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 t( S r U& H' T3 d' D; g
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( s: G% X# v. ?7 F' C2 ~% v; _│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% ?' j" l$ L5 m/ S* m' y! u4 F; L; y5 g│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ @" R2 Y: T7 J$ u. F│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 P* e# i% v; {7 G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 ]5 k3 Y2 ~% {. L5 X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │6 Q- p i. p/ b! E0 q, T$ ]/ }
│183 │Hole │55│ │ │**** │Open hole to dark world │( e9 ~5 J' @6 w/ [' P
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! u* N# j9 |7 Q5 J│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 R) Q7 |9 P- ]; ~│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ P; x9 c1 @% i8 I6 [4 @# K│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 s) w5 q0 p: |# l5 p
│188 │SandStge│18│ │ │*** │Changes all panls to sand │ W$ ^# Y/ d6 p+ e5 E1 H0 S
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# l U. s% _* ]/ @! B( n1 x. B
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 m- s' Y+ y* j│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 F' |! T8 m) u6 \( Z6 z5 N9 U8 F
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; ]. N3 r8 T! B# R( E# \
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' B& a1 i: h7 g4 F' ?! [
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' ^: W0 [) I7 v5 P, O│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ S2 z# m4 b! c" J1 d. C' D│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- M/ M t4 x- a9 b+ `$ ^. H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 Z3 q' `! \6 _7 }$ i
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │. f0 O+ S* f8 b- W: k: P5 B
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 ~( t$ w& v" i. k$ L8 x5 \9 k6 {: c' X│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ K6 \9 f0 U' ]7 V, f└──┴────┴─┴──┴──┴───┴───────────────┘# t3 p0 b0 L6 f
8 A6 p7 d( y v) ~
( c8 _) I, X0 D% W' P* k* X7 j/ }Mega Chip& v3 v |; l) q+ v, y4 Y3 q" Z! `0 z; d
┌──┬─────┬─┬──┬──┬───┬───────────────┐. U o( B8 ?$ O. C
│编号│名称 │MB│攻击│属性│稀有度│说明 │( \& ^( ?' w7 R: H1 l' \8 p7 z
├──┼─────┼─┼──┼──┼───┼───────────────┤+ d5 E0 U9 y6 _# r# c2 L- B
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* N# U# ^8 y0 q& t7 B│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' C& n1 H) H: Q: I- B: ^│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: E3 S) _, L4 I; ^
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │% @7 N! `5 q+ J( f E" \
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │5 Q3 }* e6 _% m1 c. R
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 {/ |& X, K) R, H
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. Q0 t! F2 f& U; T
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, G& ]" `$ l3 d2 m7 |│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 x+ _& T2 A# {5 \
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! U! I- n% Q$ K- q) D# O) q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. L, A8 s1 `9 ^! _# W( i
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 d3 V5 J0 T C/ X
│13 │Guardian │82│ │ │***** │Statue punishes when hit │, m2 K& @8 F1 z* T- q' t; n
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 N* b- W2 {2 h) l. r│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* ^4 ?0 N/ Z, H! N+ x
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" K$ _* R/ O, m; I5 h* [/ u2 n
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( Q- G( S$ n- ~
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 Y( w* B+ B3 S0 I# ^7 w4 m6 i
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
$ Y. ~$ K! m6 R n│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │- |- H" L+ d: Y. z' f
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ Q( P% ?8 Q( r1 s9 Q3 L% g│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) A' _% Z. k0 a+ V6 R
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 O) N1 z" m1 e
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- A( H4 z9 q9 U│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 }' C9 A' ?+ o) o9 b# I
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# X' N# g: F# K
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 \- q) p5 S. e2 y' w7 M
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 f$ I& g/ w5 |: [3 M( O( n( c. V│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 u' x. w, O4 g/ v" E│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" Z: N6 X3 X4 i9 Q& ~7 X- S# k│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
: y1 y9 O8 Z0 B7 v/ Z$ q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' N7 b: o5 j1 l' Q4 }" i! w+ g, ?7 |% g
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# m8 R' ]1 \5 ?, i) Y/ S
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) X2 ?# t9 Y, W# O- t0 v/ L4 |7 W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 w% f' z: j( H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 _4 E9 }: L% V& `, s$ H8 `7 A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, x& \9 o. s8 y4 y7 L│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 v6 C0 q8 w! ^0 c" J% @! U* W* _
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
m" i0 r3 t. W* [│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 v" ]7 n/ C6 o( t! z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' V* C5 p' ~1 h1 }& E+ w0 O│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
p, m$ W, W6 D, W- d5 J7 ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# I4 {" d0 P0 q, b; Y& Q5 m. K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 a. R4 h3 C* \ `. p│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" F" a: r6 t& d, c, I+ G# T. S│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ u& z% ^, D) [
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 l/ S7 M; D2 r9 u
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( S4 x& ?$ p' n; E' b6 {│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- [( N1 N1 U# I5 R│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) w0 W. ^& s" y# V1 ]6 a$ f0 q N- }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* n A$ l: `! C0 S7 @# e1 M$ D$ z0 G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 o5 s4 c |6 {/ g8 s9 E' w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# |- j7 _. g7 \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 k1 @, N; g2 S7 S, M3 O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
( R2 i+ D5 C0 |% b, W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! w; b# r% i5 @! Q$ x│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 Z$ Y: a2 c0 I; }* y; v1 }│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 T& T2 v l* M2 o: ]- G, A
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; s7 M& q0 u @4 I2 [* e# W3 V/ w
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ C' v4 ?( W" g│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. L4 @( c- m! s* q$ K3 z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! n( e* S0 ~4 V6 w |
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" h% a5 W* d7 t# U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% V5 _ L5 c! ~
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 X8 r% P5 B! k$ F, \+ L" W│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ e4 d; u- v% i1 u$ R" F1 z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; b9 H1 _( m% h. V5 j
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 {& r o! @3 V5 n2 Q% i6 n! U! |9 N, Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 c8 P; r J- m: X, q1 M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% K0 x2 n, G; [9 ]$ U& e& m
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% v, _8 Q1 j3 c6 N" a' g
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
2 n* m, {& c4 k. s+ d9 T│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& Q5 ]+ S" R; e│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ K% R0 q/ x* ~3 v) J! `
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# x# r7 t% h: Q- |│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% v. R6 j- k: X/ E
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │- k s. {# D' ]: b; N& t
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* l: J) E4 a' ~, `9 M' D* o2 q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 d; C* l- U8 Z8 x│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# z+ H6 {) Z& b1 n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( {) I* L- {8 m0 i4 T│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 ~5 S t7 y+ L2 F6 a' l
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 J# n9 F! F, F% b. X2 _3 g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ S! X3 G9 |' T6 G) d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# l' t+ N, B# C; d) Q. c. G└──┴─────┴─┴──┴──┴───┴───────────────┘/ i$ T0 e1 v9 i2 _" x7 B
H" R B6 d; d
1 c. V) }* {- P$ F+ g8 `' N
GigaChip (蓝版)4 d0 n+ b! Z: {3 Y( f/ e4 A, d
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 v; ?8 I) s0 N8 K
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 v' ^# T! g9 F2 V; O7 f$ Q" p
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 u6 p& i- L0 b/ S- ^2 [8 G) X│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& r8 ^( D: M S) p3 H' J# b│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
m4 G- G! z) y+ `6 R9 H% J: |3 V│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 s" B0 D/ ]6 L) v. D! E9 v│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% T* R B+ Y+ P: e
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- D5 h7 X; m; p! o- b
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# ^- t; \; S- c; U; H
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( X) t" Z5 g1 R, j! m4 T4 Q+ K
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- b" t. A$ H- m' K0 A│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! Q1 Z! s) y$ q$ `- W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) _2 ?( w4 c) m' u│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ Z% Q2 @3 V0 ?3 W9 c' ~* s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; \% u* H" i8 i2 W5 B│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 |& A3 }, ]$ o6 J' z$ L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: V+ T+ [7 L: e
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) N y! t5 I" C# k! G" T) `│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 q) e9 s9 y% K9 x: H: U
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. Q4 s3 ~7 U# _) G! h│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
* w1 o B6 w" a% q1 \8 t ~" m│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ y, o8 b# H4 t! m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ ^ B2 B9 y+ l0 V- W$ X└──┴─────┴─┴──┴──┴───┴───────────────┘
5 N) _" C! S9 {5 \6 k) A- O6 G- A& @% I; r1 R+ K
GigaChip (白版)(只列出与蓝版不一样的Chips)) Q' e- U7 P% e) a; L( B1 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐! B2 Z: W V# Q8 m4 y4 m
│编号│名称 │MB│攻击│属性│稀有度│说明 │, K2 c4 ?* _( x1 R, a
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ G# M, {% g& L( p( O* P0 ?6 h│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& e; t" E$ C. x& a2 A
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 f/ ~7 [1 E- }& ]% g9 B│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 p; ~# }' n( u9 w+ B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. @% W& `2 Z. g* f: ~1 G5 o└──┴─────┴─┴──┴──┴───┴───────────────┘ |