转载请不要删除以下信息,感谢您! . h0 B# x* ^! ^, y% k1 N
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0 _6 w3 B; O# A■● ■ NintendoWorld 站友xliz原创* }0 l" b" J0 o5 [
■ ●■ http://www.NewWise.com ! B7 n G5 K5 a; z9 `# y" ]
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 B# i& \& Y$ M4 s% G- q. C: {
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洛克人 EXE 3 Blue 卡片组合
U8 s0 S) A8 D$ n4 ]+ F/ J
( Y6 f9 }; ]& P8 @8 v. H$ r
0 z) V1 E9 w U( L" f4 }7 k英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 ~- ]% `- V0 h; ^
大家要看日文版的P.A.或详细攻略,点击这里吧!
/ e- E; o) n# _! o====================5 }8 V1 y1 z' }% _
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 v7 T1 S! N! n# d: y% r, N7 L以下内容格式如下:
6 `, h N% ]+ i+ c+ r) `0 t9 V- H& q1 h5 ~" N. ~
编号 名称/ X1 w1 L# }7 I0 X3 A. Z
说明
$ g+ {0 V/ {8 F& `* W ]# @组合方法
$ ~7 e2 ]' h, D) ^; {9 [---------------------------------
w2 e( l v- H1 S: r1 B01 Z-Connon 15 ~( }" @# ~5 J
Unlimited Cannon for 5 sec' K" z. h! X7 u7 A: }9 a2 m
Cannon A+B+C
8 D" H8 v8 i+ k+ g+ K: D" cCannon B+C+D/ z/ x( x9 s/ P+ L5 Y/ k. `
Cannon C+D+E* F; ^8 R! E) y$ h& d: V7 }; U
, M: M5 U# z5 _# E
02 Z-Connon 2
1 ~: g9 |% I5 v/ }Unlimited HiCannon for 5 sec
' @$ n- h! ?& ?1 EHiCannon H+I+J4 B5 U! r3 D8 K9 F
HiCannon I+J+K. l& Y# W, C+ u6 R9 ?
HiCannon J+K+L
& D! B1 Y( N& V5 L' I6 g* k+ z- T; ?/ t7 D4 R+ C& T
03 Z-Connon 3
2 e [/ X" z7 P; B/ gUnlimited MegaCannon for 5 sec0 H1 {4 W: I8 ]# D
M-Cannon O+P+Q
; \# w$ ?& f; j, G7 X5 s; [/ {* D" kM-Cannon P+Q+R
1 @( p) @+ S* d6 C+ nM-Cannon Q+R+S/ R2 t3 u& t8 M
2 I/ C7 |* p# P& z- T04 Z-Punch! E" L* C. i) V' }% M
Unlimited GutPunch for 5 sec
3 O Q5 R; X" p( W! ]- f) QGutPunch B+C+D
) B& K# c5 t! e4 ^7 xGutPunch C+D+E; Y; I+ Y, W2 t! m8 H
GutPunch D+E+F
5 B: U" P* q; l3 I) [& }9 x2 C+ z6 N7 | Q1 v; ^$ e
05 Z-Strght
. E- z, I' T! h" ^1 R9 z$ Z5 C9 ZUnlimited GutStrgt for 5 sec6 Z, l' u9 G% @3 A$ G
GutStrgt O+P+Q
. Y& B! `7 H3 S# U1 ^GutStrgt P+Q+R
9 i V7 \0 b8 M7 YGutStrgt Q+R+S
) v/ \, M" j; h3 o
6 w2 M$ M5 ~7 p3 Y06 Z-Impact3 z5 s% y9 z8 E. ]5 Q/ Q S. u
Unlimited GutImpct for 5 sec2 N1 ?0 a+ a2 Y4 k
GutImpact G+H+I6 E" E/ r u& Y( s1 E) k [
GutImpact H+I+J2 V; O5 x/ e$ b. j# x6 |
GutImpact J+K+L
/ ^7 r1 r* v! S7 f, a8 |+ r9 X3 D) R6 E: {6 p( E) p7 m) g
07 Z-Varibl: i& \5 X$ o- Y8 K4 ~& ^
Unlimited VarSword for 5 sec
, E5 x; C$ S) Q" P6 Y$ H5 u5 XVarSwrd B+C+D
2 v. @& C/ `) T+ C* j3 Z- y8 ^VarSwrd C+D+E1 Q/ l6 K3 I! m3 W4 a1 y. T: d
VarSwrd D+E+F
i7 E9 ?, N( w" ?* g8 |0 y* |) l7 Q6 W0 |' u" Q
08 Z-Yoyo 1$ X: r+ ^7 S7 W0 S( t6 }2 A
Unlimited Yo-Yo for 5 sec. d7 E) Y1 n: y' B1 O1 d: c, _
Yo-Yo1 C+D+E( C9 ]8 n% w5 h
Yo-Yo1 D+E+F
5 o$ q) Q5 e3 z: [- B4 bYo-Yo1 E+F+G9 A# E- v! _+ }
; K5 z4 [+ A- Z
09 Z-Yoyo 2
. z/ I8 j+ E h1 K& W! h1 C% ]! p6 k& g) NUnlimited Yo-Yo2 for 5 sec
- M8 _8 P9 f- N. CYo-Yo2 H+I+J( a J, U7 S9 N" E& s, }
Yo-Yo2 I+J+K. ~+ q1 p& A- [2 J
Yo-Yo2 J+K+L3 {8 D. a/ i5 B1 O7 A2 c$ U8 \
% b7 {$ h# o1 V9 Z$ F
10 Z-Yoyo 3
+ Q! E6 b' y3 B% TUnlimited Yo-Yo3 for 5 sec
$ p7 I8 y* \$ s$ p) l3 D- x2 GYo-Yo3 M+N+O
$ B7 r8 @+ N, o$ `" [% F4 N0 d6 BYo-Yo3 N+O+P
6 r7 Z/ r0 x7 y& r( G$ ^' Z- vYo-Yo3 O+P+Q% H3 U( m# b4 p( D& x1 e; s
+ `# o3 ]4 L2 i
11 Z-Step 1+ d K6 V9 _( L- I m( R1 E
Unlimited StepSwrd for 5 sec
* ^+ c; b' q* v# V- y, T; AStepSwrd L+M+N
4 r: W( N" R! aStepSwrd M+N+O- K3 F8 f' |$ Y* ]
StepSwrd N+O+P/ J* s8 X) x- Z% D- }
& J2 q3 w0 C4 l" _+ ?, n4 l5 H7 D12 Z-Step 2. `8 M/ [! T& l8 l! b
Unlimited StepCros for 5 sec) ^ G Y% ]' Z
StepCros P+Q+R
& I) L$ Z% g: T& L _* SStepCros Q+R+S/ z% a. s7 c" Z& D5 {. V# B
StepCros R+S+T
* H- A5 N9 V9 ^. m. J# k, I3 M# _, O4 T; m- I/ _3 W1 H; Y
13 BubSprd8 Y0 M6 x( D$ H3 C8 X" K
Attks w/ spreading bubbles!
8 A7 v T" \- ]Bubbler C+D+E8 D$ T' X K$ `$ v2 t' G8 ^
Bub-V D+E+F
6 u3 B4 S: }# \BublSide E+F+G# Q4 r# l9 |1 D {, Z8 _! }( l
Bubbler E + Bub-V E + BublSide E
0 z4 o* J. c6 N
; R, }" v1 F3 b$ W) B8 J14 HeatSprd
" a9 N4 v2 k9 x3 S1 b! B; NAttks w/ spreading fireball!
' D' H! S3 t0 v J5 i R' ZHeatShot H+I+J
) S2 l8 V) m' B8 aHeat-V I+J+K
6 g/ r7 t/ I" O4 D% K( E; bHeatSide J+K+L; j8 V$ V4 `0 _8 Q: v3 M
HeatShot J + Heat-V J + HeatSide J
% p/ R" u4 v$ X) R# g( ~$ k
+ N! \# i) W" W: X; w7 v* ~( {15 H-Burst8 t U3 _! L1 B G- Y2 e: d4 u
Creates a giant explosion7 Y8 B: ~. ^, `* m; Q! x
Spreader M+N+O
" s' w( Q3 Q9 U! B( X LSpreader N+O+P3 H ~$ Y& v* N$ w
Spreader O+P+Q
/ F) Y' X1 w* U
3 P3 R5 @% t/ V& C8 a3 U16 LifeSwrd
5 s3 T9 j$ ~0 ?) P W7 |! `. U0 PSwings a huge 2×3 sword!
* g: B4 r! l6 r. VSword E + WideSwrd E + LongSwrd E+ O! M, ]% y" h: N% I
Sword L + WideSwrd L + LongSwrd L' {+ v& N9 C! [
Sword Y + WideSwrd Y + LongSwrd Y0 ?/ ^. b5 P8 f, k' h! e$ j
1 m5 C. V3 @8 M, }
17 ElemSwrd
" @6 h, Y* E3 n- Y- F X! {, X' kWide swrd contains 4 elemnts
5 {0 z) w& g/ D' T; q- z3 k3 tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; g/ i' ~8 t5 f: n% DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 |. `5 }( g! }% L5 @) n9 w) Q
; q/ y$ Z$ L+ y7 k9 {
18 EvilCut
0 a- ]6 R1 R/ e5 M0 E" z9 QStep up 2 & make 4 atacks/ b) q: l5 i& x) h$ s: V% K
StepSwrd P + HeroSwrd P + StepCros P
, |" k z! U( n1 [3 Q: ?9 i" Z9 f( b$ I9 w7 b: s( t! X' x9 f
19 HyperRat
- h" c9 J7 F" d& uA giant Ratton charges!
6 d3 y2 ^' o5 L! `' j1 Q. nRatton1 A + Ratton2 A + Ratton3 A& M% i3 X" w1 G; t5 U0 e
Ratton1 C + Ratton2 C + Ratton3 C4 b. I$ a& ?8 C! R- H# h3 ^5 N
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +: `: G4 I- w5 V; r
Sets Time Bomb in enmy area, h- x3 Z7 m8 Y w; [$ n
TimeBomb J+K+L6 y: v. y+ f% O7 B& `6 M `
TimeBomb K+L+M S0 d6 u6 q+ N" O
TimeBomb L+M+N7 o N! u1 Q, `: a, x3 J
8 I i) G; O$ p5 C$ I
21 GelRain
3 p0 `4 h6 n3 |9 nGel steals squares
$ _; T F* Z- t: t. L2 CMetaGel1 B+C+D
3 m% d* k. t" l! n, LMetaGel2 E+F+G
0 W) o- [2 u* t% T6 x8 D; DMetaGel3 S+T+U' k( g: c8 e% c+ e- R
2 Z# U. m; H) r& `
22 EverCrse) D6 v) o0 E0 l2 M9 T& A' Q; s
Shield chases enemies
; V/ x- ^$ c3 W ?; W. RCrsShld1 C + CrsShld2 C + CrsShld3 C4 o7 j! m) ~# K$ c* O1 {2 J
CrsShld1 L + CrsShld2 L + CrsShld3 L
) W1 b: u& g: E/ V% T) o
3 d' e& o" i" U# D) N23 MomQuake
" b9 a9 C) r2 j; n+ rAwakens Mother Earth!
( `. p. W2 ?( B7 K# k+ WRockCube * + RockCube * + GodStone S2 o1 a v* G- J/ H% \
0 [6 w& F$ p7 o8 m3 z, {24 PoisPhar
& u: I0 @8 h$ c- d6 T( D9 i& [Pharaoh generates poison( V {" M, P4 K7 T5 y
PoisMask A + PoisFace A + Anubis A
1 A: R9 V) N9 }5 K$ S. E: k8 D3 O. p9 A! k1 i
25 BodyGrd
% j; _$ N9 [$ D: nBodyguard takes out enemies
; N; I v: h0 p4 N' |' L* CAntiDmg M + AntiNavi M + Muramasa M5 K* Q- V3 g8 w' b- N
0 B# i6 N" a, d4 Z7 _
26 500Barr8 e' }9 M( f+ @. W! B/ H4 B' S
Barrier absorbs 500HP dmg
: C/ x. L8 o4 q2 x( HBarrier E + Barr100 E + Barr200 E
0 {& y9 H0 p2 _7 OBarrier R + Barr100 R + Barr200 R
) t, D+ x8 I6 s/ d( j9 F
. S) C& c" J- j. E2 G: T27 BigHeart, b0 z: P% p/ _. E
Attacks, then heals HP!6 _( U1 Q4 @2 P" c6 }
HolyPanl R + Recov300 R + Roll R! _5 b2 d: S. [' q3 \9 g6 k8 T; q
HolyPanl R + Recov300 R + RollV2 R- ]! i" K! f E% [- ^
HolyPanl R + Recov300 R + RollV3 R% ~& }$ `; Y1 T% j7 J
5 D; Z) c' \) \/ t4 C( `
28 GtsShoot3 j, y, o4 t+ z6 ]4 |
GutsMan throws MegaMan!. L4 \2 N4 f: T3 e, f( D
Guard * + DashAtk G + GutsMan G
, r* @, v0 n+ ?" i8 OGuard * + DashAtk G + GutsMan2 G# v7 l& a5 ?: H8 R8 B
Guard * + DashAtk G + GutsMan3 G
: w" M9 w9 K9 BGuard * + DashAtk G + GutsMan4 G
1 b& T8 H O7 h/ m! w4 v# F! E* n1 A/ u9 \+ O
29 DeuxHero
4 m$ ^( E0 u1 A& V* i' BMegaMan & ProtoMan team up!/ c! }7 l) h5 I( f r& R
CustSwrd B + VarSwrd B + ProtoMan B8 m+ k9 F- z: F* a- G
CustSwrd B + VarSwrd B + ProtoMn2 B/ d9 a" P0 x; x: V" q1 A$ ~
CustSwrd B + VarSwrd B + ProtoMn3 B
+ N; X1 ^! ^, f+ C7 u: Y& r. L% KCustSwrd B + VarSwrd B + ProtoMn4 B9 Q5 Q! P5 L! O; }$ ~
+ A/ D k& G: `& |( b. ^; Y' o! A
30 2xHero
9 C9 L( F3 o) W0 E1 F* RMegaMan & ProtoMan Dual atk
9 C$ A; H$ T6 D& QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 ?5 C5 Z; ^6 ~' b3 ~0 JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 b1 e/ T1 W3 j1 e5 RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* B3 y5 c8 s l; Q5 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 `6 A8 Q" \- Y
( P8 B4 W" A2 G( l8 W) ]/ T31 PrixPowr
7 U; M& g; d2 a5 e1 j3 Navis attack at once!: B, Q4 D" {/ F) e3 W
Team1 * + Team2 * + KingMan5 K2 v- @! H) f9 \/ U
Team1 * + Team2 * + MistMan5 M
( f0 b# i6 P8 _$ N1 o! t1 v2 vTeam1 * + Team2 * + BowlMan5 B# B ^: I8 T( P
; j, x5 d1 A2 o& v3 u3 V
32 MstrStyl) [7 Q& u9 i; w1 f: v
MegaMan unleashes his power! G( }7 ?* A# ~# p& b5 L6 x: ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ s g. [; {; W: l& B! C) A: x8 s' E& t3 \+ M
StdrdChip (Part 1). g9 p! \- L) L6 ^1 v7 k% u5 F
┌──┬────┬─┬──┬──┬───┬───────────────┐1 w3 `$ g' c# J* X3 r
│编号│名称 │MB│攻击│属性│稀有度│说明 │) {2 B, a& ^+ @; e
├──┼────┼─┼──┼──┼───┼───────────────┤
7 N/ y: F! _- D$ C1 E8 \. O! _; d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 H" H& M l# f$ m│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. }, \. Q& |0 o |2 d! Q" A O* s
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( `6 \! l" b9 `; E9 {& I i│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 p0 u7 E4 c! e/ A) C2 F6 |$ }│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 c% R" O4 _, V9 `. A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 I1 h* A' i- y8 [' q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! e6 l: ?" d% R+ q7 y/ T│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 y; U) c0 a2 W- Q9 n6 k│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& P" v0 A6 \7 n/ d1 s5 Y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' b" F0 R. K+ X1 U' b2 s│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: V; Y7 L# {) j* l3 L0 I9 o+ s/ X│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 F6 d- T4 l3 m. U( r9 r- A# i6 r│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ b7 s1 Y7 Y: f6 m+ j6 f
│14 │Spreader│16│30 │ │** │Creates a large explosion │
% m) I4 e8 I& S2 \│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# j. i5 s2 r6 h. E% ~8 ]9 r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 f; Y, I8 a, j4 ~# f$ O; P│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 n2 \+ b3 w: J$ F
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 f3 k* |* I6 h4 g4 j! P( Q4 U$ H# G│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 h1 L4 n0 S# x! ]$ g% L% U. N│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. k4 j4 p' {# g, x2 Q, E5 t1 o9 z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
- c* C1 S+ c6 X4 z# | n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& j2 }+ g+ e" v& ]0 x0 W# U6 ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ W7 f; y5 A9 V- m: {3 X* A& Q
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' L& }6 z4 q r E/ q$ P9 ]│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) _9 f( P- {1 w│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ O4 M7 j0 j s6 v) D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 n, _( t" i4 q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 L1 s+ S1 ?/ S2 p. ]│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" k& ~0 O0 o$ G( v8 ^& u│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
m. s+ t P3 N/ A6 \0 I│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
/ z x0 |9 V0 i" h: `│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │0 n: a8 E. i% y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 `0 i) a( s& s% c
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ U! k4 ?3 F+ D+ E
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
+ p. ^7 L7 F+ j4 p6 e; c6 w│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 P. [0 q- d1 x8 R8 L│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 U* _4 J% o$ O. d3 Y+ J8 r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 n2 W7 G i5 `4 P9 z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% [2 d( H ^% K1 x# |
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 q0 A5 C1 O; N9 g
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, ]# F2 v: P* w5 q│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* R. ?) J4 x" {8 N) t1 `* g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ B, F7 w d' b( K: L- ?" F
│44 │ShockWav│10│60 │ │* │Shock through enemies │/ O- T) x, |& r2 Q v3 V
│45 │SonicWav│26│80 │ │** │Shock through enemies │( N" v* b9 `0 ?4 O! J
│46 │DynaWave│42│100 │ │*** │Shock through enemies │# e# {) K4 k9 b) T# \
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 t1 b( L$ L# ?, ]│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* e. M* G4 R( B! ?0 P& ]! f│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, y+ Q$ h E4 c- k; k│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; y9 F7 x0 L+ `6 s. N1 h. G
│51 │DashAtk │11│90 │ │* │Dash through enemies! │1 H+ C9 S9 V8 ?6 i/ [/ w. W9 b$ n
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: u; Y! p, p( [- B u8 v. ~2 I/ x8 b
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, }5 w q7 Z! T2 o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: L% S: [; b# X' w, I
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 ?+ c! W" B5 @ x9 }& I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ x$ _* j X- e9 G# _' L
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 n) v& [* Q+ c1 b K4 S
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 |! K0 a& \1 a│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! W' V7 h% o' T7 ]. \* C3 x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │- b2 k" l! k h, n) M
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; c3 {& I3 C8 V4 F; ?: P+ Q( d7 Q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 o% w4 _$ s5 ]( X" ]- R: }│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* Q% Q3 b' d) q e2 L: E* I
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% c& v+ V" Z2 ^
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. h1 v8 c/ d8 u( X L5 X│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 C0 y* I0 D$ T
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* i! t( s) n4 r0 p$ ]% ~
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: N1 z- b. J, |( m- l: J3 q8 ~0 i│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( _& S- E' a4 P│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ G/ R& @- F/ M( y2 J
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# W3 n: h7 |; @- D5 c│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% x6 X9 ?3 I6 {0 c- E! Y" R, d% V! Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) b# a8 s: \/ N( I
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. [2 @* i0 v. T! D+ W│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. }7 y2 p- i- g% k8 G- J
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: Z' D, E' s2 y7 d& \│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# W/ {/ f, L. H( |1 u! k
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" @. N/ Z6 {4 h$ y# T) G: R( K9 P│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │& W1 @$ l+ e! G$ B0 b; L; T
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 c9 G9 X2 Z: T2 K- g, Y- F8 D5 C│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ y' \" ~3 e+ e* [) E
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ c( V4 ~( ?! Y7 [9 [" z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! B2 Y8 Z9 A! R5 |' w4 n8 n
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 ?2 t( ?/ g2 d7 T0 I( H9 T2 p8 }
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& F0 Q$ e7 j( a7 G' I│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
8 \ M- u4 w/ ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! K) B/ j) n% M5 S: @, t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 G5 N) h& N. M" {
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( [) h. D6 d3 j8 ~& F0 A' e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 J6 r5 s/ Q& x9 D' F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 l% f/ s8 O$ d) X( L+ `6 G# Q v% b
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 X0 V5 S% t2 _( ?! h1 j' x& @& X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' M7 B- d4 @7 P4 m5 G! b1 d│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: _+ H/ _" f/ U/ U" m+ Q! t+ U
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" d- K# c* ]) `3 k' b% N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ N R+ w7 u" N8 a- a# R
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* }& z0 w, Z, n4 e; @. q; o) q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 m2 z/ c% _+ z
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& C6 `* Q; b {! Y3 n$ }. p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 Q1 B4 ]6 F+ j% u$ ?' h└──┴────┴─┴──┴──┴───┴───────────────┘
% g6 P3 ]0 u* [, f' A' Y! u0 y
. q0 y( N# W7 }' q9 N& y( MStdrdChip (Part 2); O% e1 l# j) D5 O- a! h3 d
┌──┬────┬─┬──┬──┬───┬───────────────┐
" ], x4 W1 U. n" j│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 S5 s# u' R0 k5 J7 `2 b3 b5 v- p+ b├──┼────┼─┼──┼──┼───┼───────────────┤: y- m! R; ?! Q. R7 ` q6 v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" N& _; t2 m \! @ l; ^0 W
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& \1 i- e+ A. t+ }' v4 ~
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. A- L+ K( g0 l! }6 |( m4 W
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% }& R3 ~+ p ?7 f3 b1 a
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ W1 r1 C2 Y% c5 |
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* A1 M |; u5 @% O: U, F
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 d8 B0 u- t" _2 e% e1 X/ {( L│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ `! R2 s4 z7 |
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 K/ A% G1 v& d; T: \6 j
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& E2 A1 M- _& A' u9 Z5 x0 \/ ?7 b) e│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 ~% r4 K+ W2 ~* A
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 J( R: [" }7 T/ O│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 Q6 p; o, `5 z* f0 c6 Q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; D" `6 K% U0 _7 e3 t& f3 ]
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 N( v3 n* {& [$ [│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 y" F$ _0 M8 E' X4 ~1 Q" o) p│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ V( G' p2 a, R, C9 \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# F5 [0 ~8 t) v e# n" Q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 X& _+ f; _1 H& |│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' M! P, r1 Z: _& o! f% V) E& R│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! x# B; n$ s, j) E$ ?5 ?- Z│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 H, A% w9 o6 p E" {. ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- ]2 G/ ]/ @, M" \0 t# x5 |( U' M│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; f$ E. b( _/ S( ?/ }& t│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 o8 `3 Y! f% ]' d+ k+ O; l
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% Y( N$ r+ g/ `│126 │Rook │30│ │ │*** │Protects you from attacks │
( M/ G! F' D* H4 Q# b1 [9 X│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* b9 G& ~: d+ C- t0 }$ M# H; e2 M│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ E/ P* U% x, P" g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" V W" L3 z" H& h" H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& d: c! S! J' d2 d! ?( c/ S* z
│131 │Lance │46│130 │Wood│*** │Lances through back line │& Y9 j# h& w" S
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 H- {9 Q* d( z% ]2 H│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 w' Z% _; _0 s1 t. N' a9 ~( c4 I# ^│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 Z2 L( F- y1 T0 H: |9 G
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& w4 S4 f0 @( M1 _4 S! }* [! V
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
7 U. C* o$ b. f│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" Z# F) r0 M. z) |% ]
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; P% \8 m! X0 d6 Q5 ?& Q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 i4 r/ U: N4 e+ f' \
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: o2 f( A3 M/ W│141 │Prism │60│ │ │*** │Prism fires randomly │0 a/ m7 i4 V3 \% W/ u
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# j( y0 F' n2 G2 C; |│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: y! z. Z6 J+ B7 {│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 G6 h" m' l# v& v* E9 I0 A│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 X8 f2 Y+ V6 F. U
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 T! \1 C) {& G% r; V: e6 w│147 │Recov10 │5 │ │ │* │Recovers 10HP │( D# C% S% x4 N+ H1 q. C0 }7 T
│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ U# A" `0 T/ v
│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 H0 C& T& v! x/ @│150 │Recov80 │20│ │ │** │Recovers 80HP │# j- J4 y3 Z, B& X( R. f
│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 Q% A) ?! Y! |5 i& Y4 m│152 │Recov150│50│ │ │*** │Recovers 150HP │7 l* }7 L# P' r( d/ B4 _# v- K9 N
│153 │Recov200│65│ │ │**** │Recovers 200HP │% b' ?/ S: z9 o5 `3 P
│154 │Recov300│80│ │ │**** │Recovers 300HP │
% H w! `( G. I& O- U│155 │Repair │8 │ │ │* │Fix your area's panels │5 g5 V( x) e( s. e9 k$ v s
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 s6 J" g! a" U% \. i. v4 _. u) B: d3 p│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. I" n% D- o* q* I* H8 E
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 Z! P; ?+ ] |8 U1 _│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: {) P! }# ^: b( b$ K1 c│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ Y$ B3 C, p- d5 r6 P$ `6 F│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ ]% A9 p. {# R7 T y0 @
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 Y; j! n5 v# j4 U
│163 │Invis │11│ │ │*** │Invisible for a while │+ H( D S' D5 { @. y: U6 w
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ o! @% U7 d) c1 _4 x6 w
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' |7 b( x' d$ E: _/ C
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' K: ]6 x' Q2 @ P _4 s: d' J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 E9 M& O" I. P2 J( K1 M1 M% ~
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 G. _% Q7 L: s# Z R+ X│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# W- }& H( p0 c. g0 B
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. P6 i$ B* e: V* S│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 {1 |8 V$ Z5 P, |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │" x$ O- q! ^6 y8 t4 x
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 W+ [6 u% _5 q4 p2 Z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 x; S% h5 y, v3 U3 ]+ O" c, x J: J│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& j' i# f* P4 i4 O! y+ u2 t0 y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 i5 e! m1 }0 j. W8 @
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% E5 g8 V2 P- `: P9 E1 D
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 {5 p0 W: y$ G5 y7 ?│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- [. E5 |2 F+ G1 y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 |+ @# I/ k3 \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* w+ d& a- @! [! _
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 O6 t9 e+ j4 k T│183 │Hole │55│ │ │**** │Open hole to dark world │
8 {! X& ]" f6 g, }3 f% h│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 {( b! Q& T$ Y8 I* z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
2 i5 z' u- I) ~0 v& x" B f& J+ O7 U│186 │IceStage│20│ │ │*** │Changes all panls to ice │- F. K A9 O& J9 T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ q7 c& M- w- v7 p' ^6 o# Y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 `9 t; Q. J! m( z' {- h
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ [" P# U; k Q" |" T0 Z0 g: w
│190 │Snctuary│54│ │ │**** │Change own panls to holy │' p% E! d- j# A/ A
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! F; {1 |- [- ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; B/ r9 k, n8 U+ y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" p3 Y7 Y' U u) v
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. M9 L# t: ?) J% n1 c( ~
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ K- m2 V' t- Q x7 o# |) k│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# V% ]+ d+ E/ |│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- d/ ]8 ? F, B5 Z7 R# R
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( G3 g* C- e. X6 e! `
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; J" ]: |; S- a- l
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' Y2 m/ R* \- p k: H└──┴────┴─┴──┴──┴───┴───────────────┘
+ u) S: G4 m1 S# t+ k0 f$ Y+ `+ w' q
! t8 `: E' y* l" X9 \/ ~3 pMega Chip% H7 A, \! s# A* }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ R- G# F! r5 u│编号│名称 │MB│攻击│属性│稀有度│说明 │
U8 b' ]; ~# j2 F7 r├──┼─────┼─┼──┼──┼───┼───────────────┤
- K2 Q+ J* r8 M- _0 H# O% A7 u B│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. w" c# N% v. s/ z O# [, }
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
2 Y/ F0 H7 z. D6 I7 x K. \* w│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ U! B# p$ b- D7 u+ R- D# p, E; y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │! ?/ t. i, ~& V$ U; o! \# _. j' t
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- Y+ g M) }: W3 a$ c
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 J) Q6 J! m" e. ^6 n& H$ R6 `
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
% O" M r( i z* [ ]│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ r9 l# d. g5 }" k) d' p
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* T% x: |1 S1 n: ?; t8 q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ {' Y, z0 s6 s* c5 r* t" P- Y& ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' l* P4 J A+ n! s* o$ A1 B
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │- N7 L' w1 L. S3 R4 Z) h
│13 │Guardian │82│ │ │***** │Statue punishes when hit │! l0 g. T! ?2 U9 ]" z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& D1 V- X+ y. s) @
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │+ G. g% ^; l4 N4 Y" {) F" v) F
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 {+ A/ c8 U0 i: Q; r- L0 }% K U4 l4 [│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 J/ v( w! P' w) C7 P
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 d, Z( H e/ U* Q% a' W. u│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 U( D# e9 X7 S7 F1 M; e4 W│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! s v; u- _, x) N1 g
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- T6 G; \* Z! g4 d- V2 f/ W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 N H N b7 n6 D7 B+ c( |) a
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 }$ N; M2 W* {+ p0 k4 ^1 e
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 I# m% a0 n* Y* b/ z- f9 F& r│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
% q- ]5 P# W. m+ S( q( s& D│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* |8 ? G: _0 B" z! X6 z& a' A
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! p- B3 M, \9 a$ S& w│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: _/ {: D' H6 \+ P x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 P. U9 {/ i+ o7 f, G│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 a% V- s0 f8 T+ `│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& I+ T2 Z3 G: w/ B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# k) _: k- x; L4 n# z; d
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
4 b3 o; M) X& c9 ]% L│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: w* [4 Y: f; t8 j0 \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 m) C) S/ m! _5 Z' P: R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 r( B6 {. G7 c$ G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- R, d+ K5 g5 J2 T- g: D│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
4 X7 A9 j3 B6 m│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 I8 Z9 A3 O; l) }- P
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ v- W" p, f: c ?0 t│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 f4 g5 c5 c: k& N; T0 m6 Y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% o/ j, j7 C8 @( r) J0 I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 F# [( u( H' H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ Q, V o7 {& d6 ^* q2 T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( v, o. x; S* o- G/ P5 |5 c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& _ {: k" W# @# I z
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 G9 t; ?) M: q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ T" C: k" c! R( E o3 [5 u
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& `; z$ q- N1 C" m+ w+ S│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% k6 |6 k6 ^' ?& H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
f0 G$ N% }6 J3 ~9 b' w- H2 W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
g' K5 S& [" p3 q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 Y) z, C$ Z: d1 i
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 I4 Q: k" P! W" o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │% U( P3 M [# h# _* \( c. S2 t
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 p* P' c) g4 j- t4 s4 V3 {│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. c! n* d& F, F, o" X5 P
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 L' P2 x8 h7 |5 R' H$ x* Y5 Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ D/ O( w4 }( M9 V, `│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 X6 f& L6 L6 j. C│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 W. h6 g9 D' Q( O* E7 R! j+ p│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 ~9 S" l0 Z; N @/ T8 T4 V: [% h
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% t4 n8 X( W9 |- m* P
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* F0 c5 q; R/ V$ m+ Q' g: s. m
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 q3 _) q5 P( s. x. q9 X
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: }& ], ]( m5 e1 d8 |* r│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( B$ m' U% i+ r' w6 s- w8 W7 j
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& d* E" Y; B: n9 K/ N│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- B7 ?# V: l- P4 K* Y: a9 K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 f4 `2 r) ^$ ?" G& Y│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │9 i' g) O7 d4 y5 F+ W: v
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 H+ N% z8 H8 h) b, }% v
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. c% [! M/ |1 @! {( d+ a6 d
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! Y+ L' y* \1 K2 d$ U$ b│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) u( C+ J2 i4 {' f
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │0 Q! [# a6 ]! p6 Z3 q
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 c7 r/ T, p/ ]$ E! Z. m& ~* r
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) [ |6 S0 K7 j2 V2 [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- x+ [0 L7 P# `8 ] N2 w: b% N│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 F, H: u9 b% \
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" k \( Y$ m0 I
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 X) f3 |+ f" e1 H/ o2 t2 K│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% m% `5 K2 m9 X5 e│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ w6 g3 Y [0 {. n; i│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │0 L; V1 p6 D( H. g' d+ m8 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 \: ?% U3 j+ I0 U' z$ {! F# P
3 `1 O w8 s5 l0 W8 w
; x3 X6 T( U6 U, JGigaChip (蓝版)( `. _& \+ B P/ I7 V9 C. ?2 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐) F1 x" ^) |5 O; o5 p3 w9 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │# i: V, s7 Q0 J
├──┼─────┼─┼──┼──┼───┼───────────────┤' q$ k) w% e+ l, i3 r5 D1 J( `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# V& T8 @( j% s* Z& C8 M% g
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ S9 q0 j6 _+ r: z9 S0 A: l│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 A/ m1 {. W4 a j0 x) }8 T
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
4 p- r$ Z# j5 T# t3 \; G& V6 m│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 O: M# i0 A: X│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- Q+ n" f k. P9 a│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ _- t: i/ @/ c. S6 J* ^) x
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ j r0 Z1 P! t M, C: {2 T│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ ~, l( M* Y4 r' q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, t1 I2 [8 Y- ]" q% f
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' ^2 I5 {( Q9 G1 |7 t$ _- ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& F) {* D$ d( z; [! X' L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ z v! u8 K& P│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │( ~3 r2 V- j u) V9 y7 e
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' Z. ?* [* o, T│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
% m" ~0 g9 ~& B! M& P6 U$ W│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ s6 E) W" ^- h& j/ b
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 ^$ N* _1 H6 D* e5 t3 F. R│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! S7 |# l: Y0 w# \# J8 Q% I2 `│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 E# P+ Y$ z$ A- R% a- O, z/ m└──┴─────┴─┴──┴──┴───┴───────────────┘
9 {. F1 t. ?# q6 Y i6 `- F$ j- w+ ^* f3 q
GigaChip (白版)(只列出与蓝版不一样的Chips): r$ V$ \: D9 Z2 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 u1 s5 {8 o, |7 y
│编号│名称 │MB│攻击│属性│稀有度│说明 │& h4 k; A y1 M% h6 C, W
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 [# C- |) O6 {% a" M( I│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ \1 F/ o2 p: j, Q& I, v
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │$ d" U, X t; u4 U. S& \( A c
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 w$ F& v( K3 m8 X, `
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
g5 X/ Z! X: n' f└──┴─────┴─┴──┴──┴───┴───────────────┘ |