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■● ■ NintendoWorld 站友xliz原创8 M1 A' _8 r/ P& Q# w/ t* l6 S4 }
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合. A' P& i9 {3 b9 H( F
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ b5 ?8 u- p7 ~7 e0 q/ n大家要看日文版的P.A.或详细攻略,点击这里吧!5 z* C# j6 K3 g& ?6 }/ P6 Q4 e. v
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, F9 g: v: g5 A3 G+ I( _) c3 _- w) e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 V* M7 v$ D' K; b3 M2 l* A2 g
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以下内容格式如下: K: f' o5 E# z
4 U* J; X1 z9 v. ~7 b9 `+ a编号 名称/ {1 x: G7 ~1 o3 {* S0 {( k
说明
" \7 N: `& d2 Y1 ?6 X组合方法% ]4 h/ N8 m5 G6 [8 `
---------------------------------- E' p8 q5 z) X) T: M( h; g8 u
01 Z-Connon 1
' i: R% L( P# ]$ ^Unlimited Cannon for 5 sec+ c# X0 y" i* b. @
Cannon A+B+C8 F1 p2 n' f3 z+ |9 z6 r
Cannon B+C+D, @, F. |% H! R& ]% J* L
Cannon C+D+E7 m; @% g+ l6 Z8 Y1 |7 n
9 ?4 |7 H$ ?; w8 s* @02 Z-Connon 2
, N& T5 Q4 C2 t) FUnlimited HiCannon for 5 sec
+ g' ]( u x# G2 x% r8 Y; jHiCannon H+I+J) m }* t& b4 q$ |% e+ p8 {; K3 P: g
HiCannon I+J+K
' v. O5 o: S0 V# x- YHiCannon J+K+L
1 r# z* |$ \4 I0 w( Y
" h9 d; A& K- A! C03 Z-Connon 3% k# |! b& r6 O1 K6 E( l, {
Unlimited MegaCannon for 5 sec4 Z3 x/ r# f# e/ {( y) K
M-Cannon O+P+Q. Z& y6 D: N! [; c
M-Cannon P+Q+R
2 E+ t0 i( F- C8 c* v9 d! VM-Cannon Q+R+S
4 O a6 w- D/ H" r) E7 _( `4 ~! o
04 Z-Punch0 {7 l$ p* g/ n; o* j
Unlimited GutPunch for 5 sec2 b" _4 c0 H" ~% R) S; I7 `+ D
GutPunch B+C+D
: E2 u; N/ P# d$ Q$ _; R r) dGutPunch C+D+E9 i$ @ u S) [$ b0 q8 Y) y C+ M" q7 y
GutPunch D+E+F( y& N" Q3 ?+ c& }! k& \
+ _, h( _$ X$ h% P, h05 Z-Strght
7 J6 e) E& b* t; LUnlimited GutStrgt for 5 sec. W+ F( s8 n& ^& }, z* h1 e
GutStrgt O+P+Q* T6 a6 O8 |: C
GutStrgt P+Q+R
/ J7 o7 t @% h+ t$ c9 sGutStrgt Q+R+S y' d+ t$ e( Z2 @# b+ M+ k
+ l# l! @) o& t; Q0 P
06 Z-Impact8 q3 @; l" h4 e0 F" u! r7 I( O
Unlimited GutImpct for 5 sec
/ L* \: { q- \8 OGutImpact G+H+I
6 V; Q( @+ Z; b" q$ W( cGutImpact H+I+J; O& F( v; e( ^, O: s1 H
GutImpact J+K+L1 |( c# B" S- s3 ^& U/ e! p
- T9 Q! D2 p7 A( P! j% Y07 Z-Varibl
]! \; p6 i& e, UUnlimited VarSword for 5 sec
8 r; y: y6 P: E* o9 X+ ~0 `VarSwrd B+C+D
7 W6 c- P3 f5 V# e. n% m' aVarSwrd C+D+E
y0 { R* G0 A/ j" o. aVarSwrd D+E+F
7 Z% P8 F( n! H: x. ^1 B5 [1 U* Z$ d4 F
08 Z-Yoyo 1
- p# ^7 ]7 @- S& T3 R! ~Unlimited Yo-Yo for 5 sec5 _" ^- Y; M; Q% y! \9 H% Z' j
Yo-Yo1 C+D+E
' ^& ` b: N' O6 c' BYo-Yo1 D+E+F: e7 T! m1 X0 O1 s8 J
Yo-Yo1 E+F+G) f9 A$ O& G9 X: D0 I* C- p& ~/ P
5 K$ c( t! `+ l' ], ?09 Z-Yoyo 2" u& q( {8 K! ~# h2 x- o a/ u
Unlimited Yo-Yo2 for 5 sec, z$ k R' ~6 M. F
Yo-Yo2 H+I+J2 |1 H2 n6 O& {5 V* m2 ?7 X6 V0 K2 k
Yo-Yo2 I+J+K
: ^/ [$ j( y4 E' fYo-Yo2 J+K+L: n6 B9 V5 g @- ]" L
( H9 L8 C5 k" x( {10 Z-Yoyo 35 O$ E' a! Z6 l2 z. _/ w; g! f
Unlimited Yo-Yo3 for 5 sec
3 v0 j) `5 Z6 ~' kYo-Yo3 M+N+O
" g T) B' z& S3 T1 u0 U4 ZYo-Yo3 N+O+P
; a! E) E* d" E/ h D- Y0 N! gYo-Yo3 O+P+Q
8 y) }9 i9 A6 g, Q9 D! p' K5 a n/ }2 K X$ B
11 Z-Step 1' ^, G7 q9 c' |& P1 }7 N) Q. b
Unlimited StepSwrd for 5 sec
4 N" i3 l. {& {( i0 B& ?$ VStepSwrd L+M+N
" [. n: Z: v( q. RStepSwrd M+N+O# N9 b0 V1 o8 v
StepSwrd N+O+P
' q. S/ ^! I- @- Q2 F8 z. j: c. V# f- a7 I4 Y; d9 t
12 Z-Step 2
. U6 _. A w% H' D2 Z2 ?5 ZUnlimited StepCros for 5 sec0 P7 V4 ^% k$ { m) g4 {
StepCros P+Q+R
{7 N9 b1 f G& _6 E0 P; yStepCros Q+R+S
O& L% |; z9 B1 }$ d! L# PStepCros R+S+T1 Q3 f4 g, [, z& O8 i
1 { l& K1 U' b0 u. D. D13 BubSprd
, K, ?/ L2 j) | V& eAttks w/ spreading bubbles!
( Q8 L, y7 T0 D& v. f) HBubbler C+D+E. z6 r) P; y1 d5 d# o
Bub-V D+E+F# F- t8 u. \% u; p5 L# ~( E2 F
BublSide E+F+G
0 v2 g0 T& S, Z2 | }% }" ?, @) \Bubbler E + Bub-V E + BublSide E7 x" k" N! h% w, h% _! T0 t
! R0 f; l4 u2 W; g, O$ y14 HeatSprd
: Z0 ^+ B! d1 g; ^Attks w/ spreading fireball!, W9 v! a. d+ Q# y
HeatShot H+I+J
5 r5 S& T5 Y1 ` [Heat-V I+J+K
: D+ t+ }) d9 G1 z8 v; ^HeatSide J+K+L
0 t3 U3 w' H* O3 r% k( w* qHeatShot J + Heat-V J + HeatSide J. o. g" L# m* |, s
) B0 N" n. N+ _% J, z15 H-Burst
* e: ^: M1 l" |' q% R' ~1 ~Creates a giant explosion
! `; g; @- `* ASpreader M+N+O8 X2 j, x. \8 m) e3 f7 K' R9 K
Spreader N+O+P
# l7 M5 x" ?) H( jSpreader O+P+Q$ e, P8 t( n; d ?. I
/ R& T* |; O0 M) f/ f) M& v! e16 LifeSwrd3 O3 k/ H) W+ g; T1 E
Swings a huge 2×3 sword!
- S' u/ V/ U1 k# h* LSword E + WideSwrd E + LongSwrd E* G& Y" f5 M* P8 N/ q @( C; ?$ P
Sword L + WideSwrd L + LongSwrd L
, i( ?0 o0 l Q% h7 ISword Y + WideSwrd Y + LongSwrd Y
: v* g9 m( I$ I7 B. y. e1 Q6 l% [7 p: b! e6 L
17 ElemSwrd
! q' i4 E, O* ~0 P' g" rWide swrd contains 4 elemnts. v4 g* u c% L1 Y$ p1 Q" H2 c) w
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% C( z4 v5 ^; c! gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% z, e& Q" C' Q; r% Z& K6 n
+ a0 J) Y$ S+ b$ Z" j18 EvilCut. b/ i" ^) c9 X. e
Step up 2 & make 4 atacks
- A( C. `/ d+ q5 ~% oStepSwrd P + HeroSwrd P + StepCros P
^" }' l7 P6 Y9 h% X: d/ |
+ a. M3 a+ x- t9 A19 HyperRat
# P4 P. W( u3 q% m; LA giant Ratton charges!3 N& y+ U$ M' _! N( |6 b/ b
Ratton1 A + Ratton2 A + Ratton3 A
5 o4 b1 }0 [. o8 Z* _$ m2 _; aRatton1 C + Ratton2 C + Ratton3 C6 {1 }$ j* I0 G$ V { Y% O6 \
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +( N# V5 K( ^0 l; l1 k7 F+ ~
Sets Time Bomb in enmy area' u. \ U6 T4 U% g) |% Y
TimeBomb J+K+L
( M/ ]$ r; _% s9 RTimeBomb K+L+M
: i* W* ^4 L, g7 {; T) }. L# ITimeBomb L+M+N \/ h; I" ^; A* T4 k; p
% m$ K( S7 ~4 a! Q4 ?21 GelRain4 E* Y" q/ z. z) Y4 b1 j* ?! h
Gel steals squares/ n. {3 ?8 E9 [: B1 U
MetaGel1 B+C+D
: M, f- l! n# Y! ~MetaGel2 E+F+G: Q+ c X7 y! {* B2 h$ u# e \( M
MetaGel3 S+T+U: G& ]! a: Q+ Y+ |
4 \; f) i7 w/ L. A7 _- M22 EverCrse
) \" y5 c; e7 u5 a8 E0 `5 y" c$ xShield chases enemies
# T5 v1 Y1 ~/ C, I0 i- L- Z' z5 SCrsShld1 C + CrsShld2 C + CrsShld3 C6 n& D% G. q: a' V/ a
CrsShld1 L + CrsShld2 L + CrsShld3 L8 l7 k2 k+ G: C
; k c) E8 V& `$ i5 k/ `23 MomQuake
" F' J. T* z2 C# l+ LAwakens Mother Earth!
. X. y8 e$ i+ i2 XRockCube * + RockCube * + GodStone S
) O3 K: C5 F3 U, W
) k) Z8 }2 d+ l9 P2 g24 PoisPhar
! L0 w$ U- U- \9 m' RPharaoh generates poison
) n1 n5 X: s5 A& g( }PoisMask A + PoisFace A + Anubis A
) }4 i4 }4 Y& `( G% [- I2 k! x( O: S/ R7 w2 G3 z& h* ^3 w r
25 BodyGrd! {4 N+ h a6 O, C+ V5 h: P% e
Bodyguard takes out enemies
% w" s' C: o& d3 l) ]/ z4 oAntiDmg M + AntiNavi M + Muramasa M
' m! b, Q. ]/ y1 v2 \* w
( d0 R5 ?, e; K$ g, Q5 d" A26 500Barr
; }- P& `+ L) d( O- zBarrier absorbs 500HP dmg
- w2 ]( k8 R6 q vBarrier E + Barr100 E + Barr200 E! M6 @1 f# f4 b% s. W
Barrier R + Barr100 R + Barr200 R$ H+ W5 ~" o8 O5 }9 v" z" j( L
/ n8 C$ T' w: `; t- W9 K1 O7 l27 BigHeart
3 {7 e0 J0 q: u9 v5 Z1 K z- @: CAttacks, then heals HP!% O% |7 N9 L+ c) N0 C1 ?$ L1 D) B& u
HolyPanl R + Recov300 R + Roll R
7 v& f5 j1 P. G& ]" Q: b8 RHolyPanl R + Recov300 R + RollV2 R
5 b6 t/ W3 s. a1 dHolyPanl R + Recov300 R + RollV3 R
8 y3 k# i* ~2 c6 z$ |) F
7 u6 y4 O9 Z, ~& o% {6 ^, \! i2 r28 GtsShoot( }% x* K4 l5 t9 Z
GutsMan throws MegaMan!; g$ T) w+ T# z" @
Guard * + DashAtk G + GutsMan G
. @* P! v1 G4 aGuard * + DashAtk G + GutsMan2 G( A/ ]# P- a! a0 L2 v
Guard * + DashAtk G + GutsMan3 G
7 x' Z& m5 m$ Y2 T3 w( lGuard * + DashAtk G + GutsMan4 G
6 w* J* w! \. s7 m- X) v( E f% s" B; }; U) `& T& t- U l
29 DeuxHero. Z* M6 g, y! {7 a, J
MegaMan & ProtoMan team up!
7 X% }* ~- [2 j1 b, sCustSwrd B + VarSwrd B + ProtoMan B
# \8 _ @" K; L% U7 wCustSwrd B + VarSwrd B + ProtoMn2 B
! n2 v! e6 ?% P9 ACustSwrd B + VarSwrd B + ProtoMn3 B. g# U& L( s: S. t" |2 A
CustSwrd B + VarSwrd B + ProtoMn4 B+ l2 o( G; l8 U( H& b. ?& j9 W9 z% X
' j& |3 Z: f% y4 I t( W3 v30 2xHero q9 o* ]* Z" l: x/ @' I
MegaMan & ProtoMan Dual atk
; v( L9 m) Z7 d& n# R- u& g$ `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( U. D! r0 Y8 ` O% T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- R* M; h3 H M6 ~8 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! N/ A5 }" m9 u% RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: H2 g( D4 {4 S. ]& K5 p' x
+ F X" j& O e1 l7 G; x3 T% k31 PrixPowr" f: r Z; N; _7 m, m( H
3 Navis attack at once!
, B' J7 Y N0 T N) z7 ~1 ZTeam1 * + Team2 * + KingMan5 K6 {( u7 E: P; ~
Team1 * + Team2 * + MistMan5 M
- b' O4 m0 n1 \! |; z4 N8 {4 c# ^/ ZTeam1 * + Team2 * + BowlMan5 B$ s0 ~" @1 W- V4 A, X) m; E* J2 a
) }* w. i% F" H% X" Y32 MstrStyl
6 l) h, G6 @7 ~6 R+ EMegaMan unleashes his power. H: Q2 }* l, i6 z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
8 ^9 ^% R2 L& N% o7 V5 ]$ g# z2 s/ K6 [* t/ d
StdrdChip (Part 1)
( K0 X0 D0 ?! N. |9 y┌──┬────┬─┬──┬──┬───┬───────────────┐9 m/ Z* M- U) D \: g
│编号│名称 │MB│攻击│属性│稀有度│说明 │( t3 e: q! L) R1 r: Y
├──┼────┼─┼──┼──┼───┼───────────────┤
$ K/ l# {+ K4 s* k, `1 J│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 b1 Q0 V1 o& @/ ]* L2 I
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, v z0 T( c5 l9 S; m' } Y4 _
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 y' m; y5 Q+ E( \│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
9 ]8 z* i/ o% ?& U9 O# _│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) [( h0 S+ V3 Q6 b│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* W0 X0 D, y& L, I
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 D, t$ l1 l% f
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 V* c# H# N9 x# l│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ \3 C# y G+ |* H; k+ [│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% e! G( _& [4 D& ?. S! @# |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! @- m6 p4 @ r& L2 m. ]1 F \│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 t4 v; [9 j3 j# {8 D│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 r% a6 r3 D% K1 u/ w│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 w/ J, {; b6 V0 g7 z! v2 Q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 m! u+ ]3 o0 {3 Y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; Q# q' q6 b9 n% A$ |│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) t8 u5 ?* C$ I( Y* s; U+ i
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" i$ w4 X) B: F3 p- \. B4 n6 }$ Z│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 y. n: u1 v) v│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; C4 k) {& D# P- W4 X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │ q- w# w0 ?7 n8 H2 ~/ r
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: K% l- M2 P3 S5 O* L0 X│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 \* \2 H3 x y* Y L% c
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) i$ {, Y2 i! t
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
9 {7 r' h" ` U/ z/ ]1 g│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' w! F X7 a- D; H7 i# M: l8 A" p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ }& X7 ^% ^0 m; R) t( j( G│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- U \+ S: {3 g5 I1 F│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │0 g( J# I% u3 k
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% A2 x+ R6 D6 z4 D( T3 j│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
. L7 p$ g* [ l6 f/ ]│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# U. J9 j, i8 ], ]0 Y" I3 |8 A1 }& d
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 i- N% p4 ~, j5 o+ j F$ n' W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 l7 Q0 Z( x# j& t│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 c$ n& \ g; E│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* h' j! c+ A9 l. k3 s4 O% [
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 J- K( w0 U, p& X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ F$ P( f8 f! s" [& v( |
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
( K8 k* Y" q7 a4 h: q3 n, l│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. q0 Q% H$ I- g: n1 G, G8 j/ C
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% g5 k' c8 _! x; T; G( D+ R, j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 S, q7 r, ?! ^│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' K( g2 U3 P$ r│44 │ShockWav│10│60 │ │* │Shock through enemies │6 z: m# T" A" O$ B3 e- B$ Z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
. `% Q/ Y3 x+ X│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ J! A% O$ e2 v. {
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 \ q/ h" X5 Z* \. V0 Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 k2 T u# ?5 k; H: i& I( \- g
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: [+ q- z) _) T+ b/ m* O
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 { V$ h B' F" m4 ~% D- J- ^# h. [2 t+ d
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 X, e! N7 Q F5 J; V│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 y$ g* c s7 }+ s# _" c- h7 p
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 ?- O1 V: I; c/ z: |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& y" I8 ?% C' M2 {) \) z* l
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# p9 A, V" k' Q! C. S│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* {' G% Z/ c& Y( L( d% ]0 j: a
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 X7 V$ i. X1 j" t' g; [$ u( R
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: V1 O8 B" }5 V; V" p│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ G% N7 h: h4 X# ~* ?" e' P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 R1 a2 ^& W5 g/ C$ ~+ J, k+ Q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 ]2 y! i) T0 S3 p0 l
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! j/ i; F7 s" ]- ^5 j│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; v! d2 E# J3 P0 K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% W# f( D% D% c0 L, l: u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 v! m- R$ ]. Y# I6 h e _4 J& }
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: o( g" P& g4 \9 [) w
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: N# J6 u! o4 D+ w
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
/ i" h2 u& C/ u' h; h│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 T( l+ a# E9 n! o0 y& q8 q$ ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 |' p5 B z$ I R# G
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" a( Y6 k" n& o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* F0 L+ i) k, b6 l0 Q: N8 O" W
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- {# R( \0 z6 {3 `# O% ]
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 b# d( A1 `2 T" G( K2 ?2 F, ?
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ ]! N; m2 \8 Y; [1 @+ ~0 G, O
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; G! C6 x$ C$ s0 p
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& U6 O# v1 y$ _1 A f# E│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ b6 _; ^. o3 |7 R, ^' q
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# c; I0 O" d% c" ?
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ n6 G& Q% G+ J0 n8 o2 u D
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │- u; l/ q q" P2 J2 s i0 \0 O+ f7 ^6 b
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 l2 T( ~2 y% R- X( T. p2 X0 W│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 l( W# ?6 ]" j8 O; E9 r) W│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
/ v F7 | S. n4 O9 b( F│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) s! D/ @4 ]* e0 Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! D/ H: z+ `- ~$ _% b9 G8 ?
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; r* e3 i7 G) Q g* ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │5 ^- R* G- z7 L8 l
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' c r3 j' n3 K# e) H! g, t+ Q. @│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: A0 j+ p: o& U│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ M' b7 q* q0 d+ e! [
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 b9 P8 }5 L* }2 X( d2 v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 K- G3 z; V9 ^* Q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ O& {6 _, L0 X$ f3 F9 k
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 P* G. `2 y7 T( L6 G0 w9 V A) ]) E│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │3 u a$ d; r' j( S
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" Z& w- o2 I. {3 H/ k│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( _$ i& H/ v' b$ Z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) o: C/ W/ Q. x8 R2 b& G% Z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: L) S. o6 y8 u; Z
└──┴────┴─┴──┴──┴───┴───────────────┘( L, e+ d, }! l$ B! q% t
0 G* r& ~$ J2 p/ B7 i9 XStdrdChip (Part 2)% ?4 R3 q6 {( S& `( |
┌──┬────┬─┬──┬──┬───┬───────────────┐ s4 a* I- {3 ], V, n7 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │: i" N+ T) v) z) h# {8 R
├──┼────┼─┼──┼──┼───┼───────────────┤. ]8 v2 I! x9 _& Q" M& j0 w6 |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& y4 c+ _' w0 z4 P5 a) H& s5 L! O│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 O# R1 t6 x" ^0 t6 @
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 o* C& [9 r! ^0 \! ~1 Q N- q" {│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, @! ?6 M# Y- J1 Y& L: s( s
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" P) G; m* ]9 U; V
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 T% \1 s2 z! a8 O1 Y. D5 q! U( C
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* j: _ l j0 f8 D│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │' ~% r$ G9 H6 D7 |7 w; ^
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- i, ^* J/ I, i
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 a1 x+ h5 S9 y& @* B5 ^
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
- u+ J7 Y5 T7 q" x H7 T│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; X' ^" S3 j! s2 G! A
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ @+ a) o; m0 y$ @. T3 n
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 k* c; k( p8 W$ z9 U
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 u/ W$ [% \% Y" U4 a7 e+ W( O
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% N" T3 Y' t0 k( a4 f8 w│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 e- x; [6 c, T" [' f│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 ^9 v" |3 F* Q- v
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │1 k0 V2 |* Q' ~2 @" b
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 g7 h E& U- y( }3 |/ c│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
( F5 o( ?/ R$ B% h4 Z1 U│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 W- {. ]7 y5 L5 _. X4 e* S
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
' w" |( H( B/ c/ P$ }0 ^; y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! S1 L r; B$ ^2 U│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ r4 N! F: N! T" I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 V5 ~! g) c4 S0 R+ v0 _│126 │Rook │30│ │ │*** │Protects you from attacks │
0 V1 [, N2 P3 ^2 w│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* Z( p7 o% d* u! F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* r% _+ h/ t6 a1 ^: ~5 o& l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. y; t) w) Y* f0 r2 ^│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 ~7 e* m+ L5 _" N" I) J2 i4 B5 H│131 │Lance │46│130 │Wood│*** │Lances through back line │0 T7 N* M( |/ @$ k' H; ?4 r% H: K0 S
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 m. ~1 _, b- B% _% G: n( ]
│133 │Guard │5 │ │ │* │Repels enemy's attack │
- {: u8 F* |4 @2 b% @2 j│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ @# X- f# t l) e5 X+ N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* S, ^1 p! u; v. Q. h+ H2 i/ \& t" [
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# w6 q; N2 C+ w* ?4 g+ n6 i│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' L6 A% ^& q0 R$ x2 l- [/ E. c
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │7 Z! e; L3 A% d
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 X* M7 ^; w/ ]; R# E) j7 X8 i! Z│140 │RockCube│9 │ │ │* │Places a rock cube in front │, i6 U) P. k: A
│141 │Prism │60│ │ │*** │Prism fires randomly │$ F9 q" f4 ?# W2 L% }1 e& A
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 p/ ~6 \5 u6 A9 W% _7 `│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 I) f% j7 _! W! @% L3 q. D9 J│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* _. ^# H! v5 u$ k│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 B, a: T4 @3 ?/ D4 a \│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 ^1 a- B+ g" `' A N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) G- z8 e: D* G0 R│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 I7 Q$ Y: V* F0 T% @3 e, V
│149 │Recov50 │14│ │ │** │Recovers 50HP │
( v5 v; X Q5 V, J- J# \( Z5 N│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 S% p. M' \; z* t8 }│151 │Recov120│35│ │ │*** │Recovers 120HP │
! G* {% h/ p4 t4 n/ @$ ~│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 d: R, [( G( g│153 │Recov200│65│ │ │**** │Recovers 200HP │
% m9 a, {9 q& }3 l│154 │Recov300│80│ │ │**** │Recovers 300HP │
- f, [7 g, l) ^/ j│155 │Repair │8 │ │ │* │Fix your area's panels │: N' ~/ @6 P. |9 Z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 j) u# J3 D7 n2 a│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, Z1 X' u. {4 x3 k8 c3 h6 ?0 f6 o│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 I2 y8 M% l& \! H
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ k9 w! v5 }( I2 I9 S│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 f9 n( w3 M; t8 l+ K+ j3 j$ b
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' [% W$ B7 T, T% j│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 j0 T- _/ { j) j; n/ H
│163 │Invis │11│ │ │*** │Invisible for a while │
5 T( ?0 H& q% ]3 o│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 z4 v) B/ D8 v4 R. x/ o
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 P& t" G) {3 U! I! h2 ?9 N
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 v, o1 b; o" L/ f) M$ E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# W0 C; V! e4 C0 G; S│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ l0 V; u! R8 |$ |* D8 A* t" Y4 f│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │2 `+ t7 _* N/ P: A" U
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 _3 V6 w5 ^- R0 {6 L9 Z/ a" k d, A
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( P* P1 U, Y) d│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 e1 M; w ~- E! Y8 t v( }
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: O/ L) \) e- ` Q0 j6 s& g│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
2 b" G" t- w, f! u# U5 |, A│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) l2 Y/ B* c) i8 M+ p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, l2 R: S* ]: \3 a0 `9 R
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' J. x8 t6 s v4 [- s( Q/ K
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │! m5 r7 W/ P' Q$ b7 \- J: E% N* I
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 O, V1 F/ j) ^" ]0 z2 z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 t, L( d) @4 T/ E+ O$ f
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 D$ a9 W, @% e9 n7 i( Z& W│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │6 c4 t, X) }* t$ N3 x. F2 ^; u
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 i& S" P' F' I5 _- c│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │/ C' y$ U7 a, r& N% F d6 @* x7 N
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ L; B$ A% @; s: |) U│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- S* x! A) {) U6 U$ ]% t- t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 q$ R7 Q/ V3 P6 T# j+ j9 R│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 R5 J% W R: j `│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
5 t, |9 h0 e- D# i│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( m# v/ Y* u0 x+ x│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 L+ q; k/ I9 G2 M2 ]
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& u. L0 ], h }│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( \8 T0 |3 J) E W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 p, p. q7 X: F3 w# e
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 m- a. k5 \: B* H/ Y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 H" } o1 v, ~* d$ _0 u- ~│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) k, ~, A& z0 v3 \. C+ d│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 _4 L3 f. f, G3 a% K* F0 ]
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 u6 n ?& B P! @& q7 _7 J% x
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' `$ `8 u: r6 \# V* L& y
└──┴────┴─┴──┴──┴───┴───────────────┘
# w5 L( J$ g1 x* `6 L {
( k4 Q1 n8 {5 S6 O& Z" m8 w: {) N
Mega Chip
8 ]9 N% F3 Q I' t# v8 i; ?┌──┬─────┬─┬──┬──┬───┬───────────────┐
! Y8 G. M* L' Y+ i' q│编号│名称 │MB│攻击│属性│稀有度│说明 │
- T1 b+ n s% Z7 x, a' }├──┼─────┼─┼──┼──┼───┼───────────────┤# b" s7 n; f& x3 x; u
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │/ w9 n& s6 ^/ J, D6 n- q
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& ~+ [) ]; @* B$ }4 a8 F│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 R4 O! q2 c% M8 d/ _2 O5 @# O, C5 |: S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* u1 C6 \% t8 Z; F j0 G o. x│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" Y+ `. M6 j( z( k/ O│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. C& L! k' @+ u2 `
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 n/ H0 B! I; u2 ?' m/ v+ T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! T3 F( V9 y2 ^. k0 v' M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# I5 H/ C7 T3 i( x5 r1 ?
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# O. [8 m4 O& K) [- T, G│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* N8 |/ |$ N4 f# j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% p9 [2 ]! k8 {( r. \
│13 │Guardian │82│ │ │***** │Statue punishes when hit │. @0 [) [8 }9 N4 r: X0 a b! M8 p
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( F) O1 z: X' V: X8 N│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. t% g' a% \4 j' T. R
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 @% I8 g) o* ~. d q: e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
- A/ ^2 `: T# a- C5 p│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. r* @6 y. y6 G4 z9 S# p
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ j" c+ ?) ]- P J6 s
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& ]- V! f6 m; n. g8 y5 H4 V6 L│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 {' |5 D, ]9 G' B) ]9 h# W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 R0 H8 Y: m T% M0 ~7 |* p
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: P+ S5 d. B/ w2 n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& H) T$ ?( V8 `: Z! h0 \│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 r- q" o. d2 ?& x0 ^ ^
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 n, ?$ M E$ Z# b
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& g1 x* T: l, V3 F& R3 F
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' Y5 |% x) E2 U! h. K" x8 a; x│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( H7 n+ y8 ~8 S+ n│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. }$ o8 } |- [' v) M0 B
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 `6 y0 H( Z/ D! E6 M( m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 t, {9 A! T+ r: C! c) J3 h
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 K" }' i0 y L) C. m# T, x0 I│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' N' V, o0 F( U│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ h$ W/ D3 P% w3 c E1 j v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 z, w4 {6 ]% r3 q! O* B: Z. T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ H1 g/ i0 h) b( O' D, w0 ~
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" L( h1 |- b$ R3 Y* _│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ ~5 D- x4 I8 r4 u, J" V
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 S Y! u' v2 C- I1 N' ^│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ b6 Q! x$ F* U" B/ e; @9 o# @. @, B
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. f) ?2 I/ D, q1 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* b; m ?& A6 I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │$ C$ _- y* z' _0 a, J9 u1 i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 x0 I6 v3 V1 R0 V! @ h% `│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* y1 Q7 i0 ^+ c│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& }# q; Q9 B K
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) q4 w. F9 ~, X7 l
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" e9 o6 p' M: }1 q2 r0 Z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# b- j, Y8 h4 m2 M6 u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 B! s. v6 O! v
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 u9 U9 G6 F. C/ V0 \' n4 W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
( N4 _8 B6 H& U: E0 n) K4 h│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: }- U" n& v. C+ C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 d) {( ^8 w4 b. V7 ?" H│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 V; N1 L8 v+ _, y1 E. L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
/ z0 \* Q3 [' S' a' C- S1 F│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ Y4 G o* N: d( s& C' Z& R│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 w6 Z9 i. }; O0 d6 Z# X9 F│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ P# S$ S& X3 P1 f. ^6 k
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │' [9 M% c% B" l; Q5 C$ B/ v
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" {0 t+ V+ G s2 k" r6 j│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) e9 Y4 c9 T3 R+ R1 U8 g7 R$ r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 } Z7 f6 u& ]) n' x
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: Z/ x$ L. D% s+ f3 G- m3 g
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │8 y% d' @7 n: `& z, j6 _
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │7 O5 `1 ^9 G/ S
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( z0 Q: m. X& w; ?; K) G; g
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
3 h; m8 _2 i' F) a% h, v/ @8 K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" Q; G9 @& s$ c9 V│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, G+ Q2 k3 E! R7 v# B
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: m% B8 _) U! q9 E. N│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 r9 D3 R; G: ~7 x│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- j$ S* m% q% x5 o6 v! p│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
2 t0 \/ e$ ]: d│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ J& Q9 \4 V1 X) A# u1 i9 j│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; P+ j5 v N) n3 w
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
3 P: w0 ~: Z" g│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! t P9 ?; Z+ O( c {# i- T
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │ |7 u4 ~" L$ }" k7 o" \8 a# c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' w2 a. q* H/ [│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% X7 M. x2 f* F5 B ]% R
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 g5 P( V2 R; l│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
l1 Y& X5 H, x @' P│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
u# `5 t$ p0 A; q5 |% p$ y+ R, p└──┴─────┴─┴──┴──┴───┴───────────────┘
1 v) e# {8 K1 {" P% _
3 z' w+ b8 x: t+ t. o5 }2 o5 n* Q. F
GigaChip (蓝版)
$ e: X- n/ U q' n; m┌──┬─────┬─┬──┬──┬───┬───────────────┐6 O+ `$ @; j& S7 v1 w
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 q9 V5 B# g6 u9 T# g, q- Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
" N: Y2 H; e1 u│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: q) l, s4 G. Z$ r2 U' m$ c) A: H" {
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 X# O: Z+ u8 s) q7 Z& F( |│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 @4 @, E$ J8 w, H- ~7 Q# r: m│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! k% `/ n( f7 {9 o5 l7 Q" {│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, G; t7 C, d0 B1 E7 l5 j/ E8 g
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. [1 a7 |2 @" U9 ?' k
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │! ~' u: k' J, X
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 ]( A" _9 E+ t, H4 k4 ]9 X9 b
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 T4 j; ~; V$ L│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 l5 S$ w6 M* [$ S
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
( H% R. f; J' H. {0 B6 O/ k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 _( F7 k( M& |
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& w7 F$ B& x! G5 [│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. S1 N; |/ F6 o* Q' x1 b* N
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' A: x- o! j& u* B. {$ w" O
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ v0 g2 S8 @8 k, K4 E
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 y/ B. Y5 m# @* Z: d5 r! Y U│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 c+ D6 B+ V3 S. q; s7 h5 w1 t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; Y. J0 P% c, m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
% B: U! o2 J0 o2 R└──┴─────┴─┴──┴──┴───┴───────────────┘
+ ]0 A# R% V- H9 h7 n6 J. {2 m8 |& b) }, J1 ^' h! `) x
GigaChip (白版)(只列出与蓝版不一样的Chips): [) h4 T2 t5 v) t4 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 f3 ~5 O) F0 P) W! O6 o
│编号│名称 │MB│攻击│属性│稀有度│说明 │& r) L6 @+ o2 b' K9 c
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ G" A8 w% p3 U2 C│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# y" `% b9 g7 B│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" f) Z9 x# P8 C, C# p7 _
│4 │Balance │60│ │ │***** │Both Hp reduced by half │$ E$ \# w9 |, ]2 l+ ^6 X! _
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 e- u3 K7 I9 r
└──┴─────┴─┴──┴──┴───┴───────────────┘ |