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■● ■ NintendoWorld 站友xliz原创3 b$ T& C! x2 r" W5 U
■ ●■ http://www.NewWise.com
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4 p+ P. U! H/ W' }5 D8 s) g 洛克人 EXE 3 Blue 卡片组合
J" Z) o, s" r6 ]# R# J( j+ u' B5 H& O5 l' M n' K, A& M
! D8 H# a; ^7 j+ y+ j" B英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 K$ O2 L; m+ q+ E5 l& r8 a大家要看日文版的P.A.或详细攻略,点击这里吧!/ p9 ?2 E3 Y" B! \
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4 E" l% d8 B% e希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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$ p5 c6 V9 r% ]1 B; z, V以下内容格式如下:6 N4 l9 {; b# g, j4 i( K3 Q
* Q6 d. Y# ^/ x$ o- J编号 名称/ t" {6 P/ C6 Q) d; B4 F% D
说明
6 X$ X* [8 P) s9 z组合方法
7 p' }; j) j+ v; a. Z+ K+ O---------------------------------% h( |2 F' G8 g2 r
01 Z-Connon 1* @% {& H6 I7 j1 S% e& ]0 W. C
Unlimited Cannon for 5 sec* j( K; z5 K/ J/ n. e6 Q' q
Cannon A+B+C' O; y4 w/ j! \, ^; S+ A
Cannon B+C+D# H% s8 D B3 t# U5 o( w4 R
Cannon C+D+E/ e/ T( O; s7 F! N$ \: N
0 F- C7 x+ C% l6 C) v02 Z-Connon 2
7 C. Y5 g4 r/ p+ a/ r4 HUnlimited HiCannon for 5 sec1 A4 z; z" D& C' l
HiCannon H+I+J Y' l! c9 i) C d6 V8 i
HiCannon I+J+K% K0 `5 ]2 B; p) d0 H/ }
HiCannon J+K+L% a4 z" t5 o2 \5 H
, z/ j: X! u$ }* B03 Z-Connon 3
1 @5 A9 s0 Z; ]Unlimited MegaCannon for 5 sec
- f5 v H0 z4 o- `% N) h. K3 Q0 c0 rM-Cannon O+P+Q+ r6 s1 f* x) l$ D( H
M-Cannon P+Q+R9 L8 y, F1 a& M5 e5 J+ J
M-Cannon Q+R+S
7 i# Y; \) Y, V2 @0 a! }
- m3 L1 G. @$ ]( t4 B" S1 I; R04 Z-Punch5 I5 L" |; g! e- A' B- u. @9 ^0 W) e
Unlimited GutPunch for 5 sec
, ?' |5 A) ~, @GutPunch B+C+D& B2 I# L x- g( j* w
GutPunch C+D+E
# {" N5 ~7 z' y" a" `% {3 b: O* ]GutPunch D+E+F7 A* k! X: F, v; u2 ~3 A7 _
9 P4 m. @" ^0 e. n5 [% p05 Z-Strght
! M! g3 x- u7 f- ~/ |: _4 }Unlimited GutStrgt for 5 sec Q, R) c. S; N/ D4 O
GutStrgt O+P+Q2 z0 y# E+ z5 ?7 V( t& q
GutStrgt P+Q+R
2 J x" ~& X( P$ q+ M# h& L; a" lGutStrgt Q+R+S
' M" c8 H% ]4 x/ [! S+ S- D0 W5 N- S0 [- |( x U1 V9 V
06 Z-Impact
5 d4 t/ ~& M$ o% C2 DUnlimited GutImpct for 5 sec
3 T2 t4 X( m% i9 LGutImpact G+H+I' j$ }' L' F' c* J, |6 ~- Y5 b
GutImpact H+I+J
& m# O8 ~5 W9 E) P z* i3 }GutImpact J+K+L
& v- K2 O; c( ?5 ?& \' p$ C3 N
07 Z-Varibl" X3 @. `5 P) |, q. o
Unlimited VarSword for 5 sec7 Q: P5 @* g7 W( p S, e1 w1 ?) Y
VarSwrd B+C+D' p2 D9 O m" Q3 K/ ]+ e
VarSwrd C+D+E2 [- n* r y$ K. S
VarSwrd D+E+F+ D% v( J, z0 f. G" l
- M8 `9 a" E; p9 w
08 Z-Yoyo 10 Y& O/ m- ^; |- L, E
Unlimited Yo-Yo for 5 sec, a4 p$ o) U9 v7 n
Yo-Yo1 C+D+E
+ I# |( Q3 T+ J' R: z$ @* ?Yo-Yo1 D+E+F
1 _. W& @, }- H* i* u+ KYo-Yo1 E+F+G1 [. o: N- d5 }% r& Z
0 V. I% Q0 d5 m
09 Z-Yoyo 29 x0 W: e1 G( B2 w, {
Unlimited Yo-Yo2 for 5 sec! t9 v9 Y0 m! A( q4 }6 l
Yo-Yo2 H+I+J
- F0 Q0 [" x4 e! E2 l- l% IYo-Yo2 I+J+K' m* r. L+ c, s. R5 n7 Q, B2 s
Yo-Yo2 J+K+L0 V" ]; |9 @* j" y- Y
4 t/ G- s) q( b7 i% ~) f8 X- p% d/ E
10 Z-Yoyo 3
* v: o( x" r6 { w' w; p# oUnlimited Yo-Yo3 for 5 sec8 x: u1 I! u: R
Yo-Yo3 M+N+O% T# L' l- |( J: ^( J; D
Yo-Yo3 N+O+P9 A* \$ O' o) N$ j3 R9 h
Yo-Yo3 O+P+Q5 l8 }, y3 n4 a
( {) i4 N) y( L- j! Q) {11 Z-Step 1
& c- s, V! m5 j! f" w+ b4 q) r/ UUnlimited StepSwrd for 5 sec1 k, k* F) \) \8 \. C
StepSwrd L+M+N+ L' P8 I& O- @* \0 Q% D: y8 [
StepSwrd M+N+O
% w# j9 m! O4 p; ~3 v+ pStepSwrd N+O+P
' r7 p: g: m* `/ r* u# ~1 F5 g
& l- s" k0 C( S% c8 \, v12 Z-Step 28 J( s2 a! M$ h& b7 L/ O z
Unlimited StepCros for 5 sec6 D0 m5 L! d- I3 s
StepCros P+Q+R( Z" |4 h( V V" f/ p
StepCros Q+R+S
; r# C. w6 {! p9 BStepCros R+S+T
8 S5 ?9 ]( D8 k5 l1 p' S$ J# T7 N6 e
13 BubSprd
, |6 j3 _1 y+ @8 d2 q: l, S8 TAttks w/ spreading bubbles!
3 u( @0 W0 T6 M9 V0 f" {, P# fBubbler C+D+E; y/ M ?4 V# v2 ?: U- g0 b6 f5 i% J
Bub-V D+E+F- p- f. d# I/ a, u! f- G
BublSide E+F+G a& D. S+ N( {' [ y/ a- R
Bubbler E + Bub-V E + BublSide E. s. P, z2 Y. A1 p
/ d" u# p+ t3 [* ?
14 HeatSprd1 a- v# d/ U& u$ q
Attks w/ spreading fireball!
' Y& G# k* a- Q$ H: i& GHeatShot H+I+J9 p* A5 h- d4 H- V: k
Heat-V I+J+K: V4 d1 H5 v' }# ?" P- H! g, W% O8 L
HeatSide J+K+L4 o$ |# h/ n7 U. x _% a% g5 P6 H
HeatShot J + Heat-V J + HeatSide J
1 z7 T6 ]( E. h$ F. ]
. ~0 B& O, D3 e& e# u5 F% ?15 H-Burst' A0 S* j/ `' Q
Creates a giant explosion
" V- C+ Y0 T) w3 p/ S. NSpreader M+N+O' |+ b" P+ Z2 I9 G9 ^
Spreader N+O+P/ ^5 }: W8 E$ T* K' u$ R0 X
Spreader O+P+Q
2 p! O; a% h# ~) w% a9 B* l2 }& c5 e& ?# \, X& ]' e- b
16 LifeSwrd
( B5 V; h4 a3 @Swings a huge 2×3 sword!; i! h% W7 Q9 u2 [
Sword E + WideSwrd E + LongSwrd E
8 h0 I1 s8 o4 j3 k0 j+ p% g' w6 BSword L + WideSwrd L + LongSwrd L
$ I( D$ ~) J. K9 _Sword Y + WideSwrd Y + LongSwrd Y
! }- I2 p+ J8 ~6 Q0 Y$ J
' _( D9 b0 w6 l9 z17 ElemSwrd
1 f. P1 r% S+ Q. YWide swrd contains 4 elemnts
& z1 e' a- h! L; oFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 r* F7 a# w: ^1 _2 mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 g8 E% ^8 l% t$ R- H& V1 o: v0 X" y9 j6 C3 [) t' x& `
18 EvilCut) D% ~$ q0 X/ I1 |9 _$ T7 s) j' b
Step up 2 & make 4 atacks7 |9 q& O# H/ \' k! B
StepSwrd P + HeroSwrd P + StepCros P
; }* _, Z0 q, b+ K* j
" e* w& f0 ?! s# s0 ~19 HyperRat% R8 \) f3 c1 P" H) @8 C
A giant Ratton charges!
8 e6 O" d1 @5 |Ratton1 A + Ratton2 A + Ratton3 A
, S% q6 r3 M7 F5 G7 Z. GRatton1 C + Ratton2 C + Ratton3 C$ y1 h1 S. N x% y; m" \: j1 T( D
Ratton1 F + Ratton2 F + Ratton3 F
* N C* w* u+ X2 Q4 F& q0 \
. j" F( i/ u s' O20 TimeBom +; H! S( `& C7 U. k8 ?- Z5 G0 U8 j
Sets Time Bomb in enmy area
* U" }8 M9 d9 x0 r1 [6 FTimeBomb J+K+L
( J8 J: l2 ?2 c" BTimeBomb K+L+M! l2 n, u- \7 ` s, B' v* _
TimeBomb L+M+N2 Q G* |' H( \8 a. z3 g% L+ ~
. r# E& P4 H- C* |3 x- [/ |
21 GelRain: J; }) m/ {8 i5 b+ Y
Gel steals squares7 ^" p0 u' J+ e, J. N
MetaGel1 B+C+D3 `8 T- o/ k9 Z R
MetaGel2 E+F+G8 |$ e! V0 `1 z1 J" X9 D/ m
MetaGel3 S+T+U# J4 P; \$ z; D7 Y# N
6 A$ Q( Y9 [9 p Y8 O O' N
22 EverCrse: B ^% v) S7 n9 d0 `2 q: P7 U6 A8 x" _
Shield chases enemies
+ \ @6 A: g8 l$ C; z U- |) xCrsShld1 C + CrsShld2 C + CrsShld3 C5 I3 i2 g9 p5 ]
CrsShld1 L + CrsShld2 L + CrsShld3 L, ?3 q3 {- p3 C4 E2 ^8 _
- o7 ?2 U+ U- D8 g. p O
23 MomQuake
2 @ X0 ]( @1 d# b: yAwakens Mother Earth!
0 U, }' n0 ?8 S' P' x8 b7 ERockCube * + RockCube * + GodStone S
' k( C! z9 W2 n0 F. J) t5 ? F/ A3 T9 D2 A
24 PoisPhar5 @* M" F T: y5 }2 v6 I
Pharaoh generates poison
( Q: F7 q7 Q' S( S1 s5 z! lPoisMask A + PoisFace A + Anubis A
0 H& m( l9 {( T" e5 G2 p1 l6 q
W8 ]4 _9 F3 L. d5 h6 B" l25 BodyGrd
' E- Z3 i) O3 Q/ cBodyguard takes out enemies
8 [$ ~* z d2 Y, X+ x F( JAntiDmg M + AntiNavi M + Muramasa M4 y5 A; {1 m# b1 I/ u
: g* A/ g N& e; w1 e8 ~
26 500Barr
3 M$ s- G2 p# M) X, P& t Q' ]3 K$ nBarrier absorbs 500HP dmg
# r8 x" }9 L5 s7 v4 l2 d3 OBarrier E + Barr100 E + Barr200 E
/ I" e4 P4 R8 Q8 j0 [& r3 TBarrier R + Barr100 R + Barr200 R6 S: G. J% \6 Z6 `' p- X
% h/ s) s4 y7 S
27 BigHeart
% A2 p8 a; [: e7 S2 o+ _$ N6 M$ rAttacks, then heals HP!
* p N7 a6 D& G1 l- Y6 Q0 W+ QHolyPanl R + Recov300 R + Roll R
1 b: ~- ?& R6 j& G) QHolyPanl R + Recov300 R + RollV2 R9 U) p- b! ^2 g1 J
HolyPanl R + Recov300 R + RollV3 R* _3 A2 `2 ]& _/ M/ o* S
" u9 D# {* ~- k; n28 GtsShoot
' A* S5 R1 d" q6 JGutsMan throws MegaMan!/ x* B/ \; E2 I, D8 @) M
Guard * + DashAtk G + GutsMan G
& b0 ^" b/ f* Z: f7 KGuard * + DashAtk G + GutsMan2 G
4 k$ K# ]' j; ~* h; o, nGuard * + DashAtk G + GutsMan3 G
8 z0 ^" f/ C3 b+ i; r9 XGuard * + DashAtk G + GutsMan4 G: H- I/ q- Z' d$ V' I" J
9 M. D) b. t$ g+ e$ g29 DeuxHero
; \6 ^/ o1 U9 ~+ }+ AMegaMan & ProtoMan team up!
0 T8 R3 a5 \ U% ?8 I! A6 _& k2 q1 ?CustSwrd B + VarSwrd B + ProtoMan B7 R9 |8 z: g( y9 R8 b) p" x
CustSwrd B + VarSwrd B + ProtoMn2 B+ r5 C1 z+ E* ]7 T3 `
CustSwrd B + VarSwrd B + ProtoMn3 B
1 z/ P! D+ V) t; J; @CustSwrd B + VarSwrd B + ProtoMn4 B
8 m* [6 l2 ?5 b1 w7 _
5 T) n1 r+ Z/ U% A; w7 K5 b/ g30 2xHero* V3 y1 `5 v( Y# Y- u5 M9 |
MegaMan & ProtoMan Dual atk
4 u! l1 A" j0 x, GSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 @! v8 y6 G/ `! d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' v/ K" i5 \3 \5 x- k- ?, z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 l# F7 x. C: V8 w8 p: F) {, PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( f$ o& I d3 L% N# _$ \) [/ d& b
" u' n0 R6 N; h3 [6 t) i: L31 PrixPowr3 M. z% Z+ ^* @3 }6 E; }
3 Navis attack at once!7 u! O% G! G+ g4 C
Team1 * + Team2 * + KingMan5 K7 O, n% b9 {4 n& {! P+ u# K
Team1 * + Team2 * + MistMan5 M
6 y) o; o+ r/ y% D ~1 r) CTeam1 * + Team2 * + BowlMan5 B
' O( o5 N" ~' ~% W9 @8 ~ @9 j$ m* s0 i* e
32 MstrStyl- i4 N0 c+ ^* `0 H$ u) F! K
MegaMan unleashes his power
7 ?' W7 K# V2 F+ T' jSalamndr * + Fountain * + Bolt * + GaiaBlad *8 g5 D8 I! l& `! v* H1 X
" W0 P: L7 B% E. [( w
StdrdChip (Part 1) i- p+ y5 s; A6 B2 n& m
┌──┬────┬─┬──┬──┬───┬───────────────┐
( k7 z8 f4 }6 B( q│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 T0 }5 E) X" A% Q" n" z9 n* L├──┼────┼─┼──┼──┼───┼───────────────┤
0 t: }/ `) g: i F, }, L8 X│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% F5 L, i3 o1 i3 Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 {# T$ o5 m9 @
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: C. j- q6 `) j│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, X% z; L, W3 g& Q- k- o
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
7 T. j1 ~* r; U5 k0 `1 r7 @* k│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. r/ l3 }9 r6 p
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& M O3 W6 g# j3 G" o' D7 P( J/ X│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' z L5 l. ]$ r( {3 A% f) \│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 n7 M% M# |" c! Z l E: G3 J n( ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
/ O5 W8 R! x o% ~/ U/ B& s│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, m' ]7 Y2 U8 O
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) ?& f5 w- W R- P& k9 c$ G7 ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( D4 k# }( C2 C/ D8 J│14 │Spreader│16│30 │ │** │Creates a large explosion │# ^0 R8 y9 S* }& V
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; R- P7 ]/ s. M+ B6 O# D6 x/ K. g' h- k│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. C4 o% }; R2 h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 |4 |0 K: k3 u+ S" D. n& G
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, X h) ~, q$ B│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 _2 X {# R0 L8 G$ O3 v4 M' B│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" I' D" C" X$ b# d- [$ b. M4 x│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, G& u! N* I& i6 b
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! F. ~5 \* k! C- i4 z
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
- I: _2 U) |* p J4 P9 {9 Q: k+ c│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 }/ ?! t! G. {+ @5 ?. L; D# @│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
. q% x) u$ O* j+ y8 N│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& v1 { b F4 b% d) a' a; n│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( W. h' v' q! J1 v: D- }
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │; i6 J. a' E: h6 s# R/ R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 e" ^+ Z% k7 W5 a0 P
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 k( e1 y5 y7 z/ Y- Y! f6 i
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* [" ]5 }* G4 X# I' y│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
W7 M% q/ \2 n│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 Q* y. E( @& O2 e. b/ X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- X3 N: J- q& b3 B) b3 y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 B/ a' ?: z0 c) q; ]│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' c( y7 ^. n* S1 ~/ U; L# ^
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; Z( d! M" z) i1 _" \7 ?; [, \* S2 U
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │; K5 s! O. [' s- A9 p( q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 Q' t( \, g; l4 T' l
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" V2 }4 Z- H w4 {0 e$ u│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 r2 F0 s$ t9 l) ]9 Q+ ~
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ p2 i4 _5 j5 p) u
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │2 J6 [9 L7 I7 n" {, _
│44 │ShockWav│10│60 │ │* │Shock through enemies │1 L5 F" T$ y7 W. P
│45 │SonicWav│26│80 │ │** │Shock through enemies │# @- x$ o% p3 z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% c2 |# O. J/ w- V8 { P│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& `2 K# _" F* z7 J2 [0 L l│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ ~9 T1 K; _5 z. o# I
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* G" l0 d7 M5 _7 ~5 a' F/ K
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 K/ c. e, T- d│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 O3 G$ E" t( K: w+ r4 O0 L
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" b: y4 _/ J- L│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# v L3 I1 t7 b. [1 r) f: e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) P& J) ]% A% m$ h2 ?& ?4 `" n* t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' M1 p. Q/ p( ]; v8 x│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; ^, j2 N& E; T# b' D% T W
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* K4 N5 k( o1 X: R+ a& ^ h- V& S. o│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& _: [/ n G* O( e: `" z│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 ~+ j0 X* M% C
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; Y7 ?; R: d; P) I, @9 O│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. p) Z' C- I0 W0 v* l2 A: ]9 r│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 e$ T9 L- N; _' h- m: `
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 G, X: E, z! \3 z* M
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, W9 T( k/ Y1 o& q* u( f│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
3 N q" ]' n; ~- n b1 j& b│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ y) ~# r/ _; R: ~8 y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: Z* k0 D+ A) b8 a; O" u b7 ^│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ i5 L2 f' T X0 L, [! b( j# W1 A│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" K% u [. i, R9 D+ E
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) d6 b: E5 y9 r- k. i; |0 U
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: q5 Y* U: _/ o: G7 Z
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; X7 H' X% N8 v" d' |! X( `# h( c1 h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- c( [( C: P( {- r% f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
0 b, l! @/ c' u* ]0 x6 a│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* b) x% Z* k0 ` M9 k. B
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
\! N6 ^; F3 \! B. F9 ~; b│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
% A9 |; i& H* f& g/ s- x2 G│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 l7 S% e8 f. G! I5 b
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% d9 q$ m( b+ q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% J5 Z/ l7 a' W; ^: s& H: _* Q8 I* R
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. m( l4 L) T; O" D
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; s( `8 k3 K8 X4 [│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
1 {0 d6 } J5 e5 V. i$ e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! ]! H: D+ t% F$ U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │8 k+ i' ^ k2 @8 I6 n
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │+ t0 Z3 g) g/ ~ \' n
│87 │Hammer │16│100 │ │** │Hammer smashes front! │& y/ G: W" }! \ L5 s8 G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 Y4 i! Y! R" [9 F' t$ x
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │. L5 W: ?+ g8 d6 {5 x& K
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 l4 t2 {& [. Z! [3 ]│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- e0 h& E* L6 m8 ^( I3 I
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 A% s! {5 D: s: C7 e% [│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 z) h( E+ W% |# X$ s9 K( i│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" E" g' X+ E& `7 ^$ r$ X4 I5 n- Q# t" `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │/ o$ I7 p3 c! ]
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 p( g# E& _- _│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. d7 N! D5 n3 R% D0 s
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 g2 l, }. \5 p! ?& S- k│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │- r: O8 \9 r9 k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ x; e, n& x8 Q
└──┴────┴─┴──┴──┴───┴───────────────┘. J; ~% i. [# k9 D) q
& X$ O7 A1 k6 z3 L
StdrdChip (Part 2)
* O5 f& k3 y) j$ h6 p┌──┬────┬─┬──┬──┬───┬───────────────┐9 X+ f5 s- G3 w$ X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) P& S$ d# n! x2 Q+ V) J6 j├──┼────┼─┼──┼──┼───┼───────────────┤* o0 y. _, y9 a/ L7 R8 J+ U6 z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 a* s- N+ {2 T8 d( W1 b. s│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 q' N! [( L; x& b. k# J/ q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ x6 e |* B# W# W2 N, Z2 q0 B7 j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
" m+ m+ F$ h+ E% P│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- f7 n4 h1 L- c! P- Z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ n+ s$ ~0 J- e! K$ c
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: g; V; `' E' u- L5 t4 N│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( j2 i4 o; m5 Q7 c2 B" G4 J0 I2 v, j5 O
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; |2 S3 d* ]# d8 f│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* O4 ?5 @! s! o" r; e7 D; U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 @7 s) i9 G% r9 [
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; b- M; g4 H% y1 M2 O1 o# }& B& F
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ {5 U/ B6 w k, P# X, a6 J
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 U" k( W) C( d/ S
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- N' [% T% j" B3 K│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 g) C- i a$ V- g# x│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 {9 o! Z# i3 ~3 g/ b
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- t; k0 w7 x9 ~) {, R! s4 J
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 w# E a, U9 G8 d
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │+ y7 [' c6 l! D; c& S! `
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: \+ r! a1 X( D8 d
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" x7 a$ |3 W7 B│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 q+ B W4 `" A" I( d
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │, s4 K6 B) l7 p" i! R" O
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- X. ^4 {9 M- O) Z/ J3 L @* |
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
?* q% |4 Y7 S$ {$ Y A) a│126 │Rook │30│ │ │*** │Protects you from attacks │
2 v. y0 V9 P( \│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, o/ r8 @. M; P2 F9 {3 Q. K7 F6 g
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 ^0 {1 G' s; h+ R5 q. c│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
c) {: }0 L2 K. g6 ?+ x- k- i│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 K5 i8 U! i5 h% O
│131 │Lance │46│130 │Wood│*** │Lances through back line │% o& ^8 d. i% D. }. J
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# L q2 X: b) a/ ~│133 │Guard │5 │ │ │* │Repels enemy's attack │8 [$ c( ^/ M* k& \* y7 _
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. i6 [) W; E! O
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 O1 r8 `7 X: l1 e0 u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 j: k9 z* T) m, c$ {" j│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 i9 l/ a* g/ e e│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 k2 x l9 H8 _% G; ~5 D9 _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ ^& k1 [; B* s5 o│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* b. Z+ C9 x0 J0 l│141 │Prism │60│ │ │*** │Prism fires randomly │
1 s- X s/ f7 F7 _│142 │Wind │14│ │ │* │Windbox blows at enmy area │- @2 Q" |1 |0 K6 d* V
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 J ^3 b$ v8 F' E" N│144 │Fanfare │32│ │ │*** │Take no damage for a while │* J) e$ H' d" u% ], H3 @. v
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& J. |; y. c+ K' G3 _│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
) U1 N& ]" M8 M* j3 F│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% _! |0 ~% q. x1 `/ B' n A│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 k. G4 ~2 M: o
│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 e; k( J( E, |' E1 p5 m% A2 D│150 │Recov80 │20│ │ │** │Recovers 80HP │
- m) k) l! j, {% j4 T Q│151 │Recov120│35│ │ │*** │Recovers 120HP │. V2 q( Y' l& o- O, N( g
│152 │Recov150│50│ │ │*** │Recovers 150HP │' h/ x( P; Z4 C8 F+ Q( C
│153 │Recov200│65│ │ │**** │Recovers 200HP │7 X6 q3 H, E: b
│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 l5 T/ A. s7 D' X3 i- X│155 │Repair │8 │ │ │* │Fix your area's panels │. A4 } P" y# c {) X% U* @' l; ]% w' Q
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" O; q* F/ E: T1 ]! H; O
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# X5 P5 w' Z- ]- T! J
│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 o X% {: K- C7 [
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' u! ]3 F: E% ^- Y│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 L$ R+ A: E- l8 b+ a' M3 ^│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ C- O9 o+ l. U+ j
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# A1 p' F! _* h; M
│163 │Invis │11│ │ │*** │Invisible for a while │7 J4 e) c% E! L: J
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ a# l& X o9 l1 I
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ C' z" B0 C5 v6 ^2 `
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ E( ?; [: J) m& u e' d│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
( a6 R- R' O/ y! G, @│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- F4 P; ?1 c: H! ^! y' g│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. O, F$ U9 q3 `6 S3 s
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 p" b/ w9 p8 g w7 x+ ?( ~& n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 [. ?% g5 ?1 y+ W; S/ }) U│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 W/ i6 e) X# M. E$ }4 v
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( ]4 U3 T: j) ^! ^9 F6 z9 [5 a! _6 ?# ^
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) X0 V2 A8 {) t& W! \& k│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 ~) u5 w6 ~# Z6 `│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 e& g7 Q4 v! t1 h& e│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 z/ U5 b& o* U│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 \! w- V& P8 z( G5 ~, j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* I: c4 ?0 [! w( o│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 q% {* v0 s' r& g) Q' I
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 ^2 N0 z' W9 o( N6 O$ a' k; c/ J. E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ T( `% r$ @( B# d6 e│183 │Hole │55│ │ │**** │Open hole to dark world │, Y& w! P$ z3 H3 c3 [5 s. `/ U
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: a. ], k( e8 J) Y( _+ N* D) w│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) m/ I/ c" i) ]% r" y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │, G2 r7 Q% R# w( K$ h% |4 A3 X5 m
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) |2 k D# r7 K2 c. d
│188 │SandStge│18│ │ │*** │Changes all panls to sand │; l8 {; I6 L- O# A
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' J+ K, F. r- {7 E7 w
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- v! o3 s" f1 G
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 m! O) h0 k {+ v. E: Q; s" l/ h│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. U6 b- v& w( T9 `$ I3 B* {│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
! y/ X* j# \1 c/ ?! O│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 B& i* L- p2 X; m$ |│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │6 B( v( t* G. t5 I6 g Q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 d- `; H, T+ I│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
y1 d% Q& s6 F8 o│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 f9 d ~8 ?4 \8 |0 A* c. _- f│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; m# \9 w6 B0 w│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │- g8 p/ z- x. T$ \( n; k2 n9 i# X- s4 S- t
└──┴────┴─┴──┴──┴───┴───────────────┘
$ u! D& v# v7 s0 J6 s; @
! Q; g4 ~) T: w* ]7 P3 T1 X8 h/ @* w: i" q
Mega Chip
0 \6 U2 Y4 X, V G┌──┬─────┬─┬──┬──┬───┬───────────────┐
( f/ w& Z$ H5 @+ P" M+ |; P│编号│名称 │MB│攻击│属性│稀有度│说明 │: }& R9 |$ w, D$ \$ U: h# R
├──┼─────┼─┼──┼──┼───┼───────────────┤
- J6 s* U6 m6 f2 x│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; v8 w2 W3 g* w- q0 G- U│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* T8 G- M | f6 e2 f3 B1 a q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 o# [7 l$ S$ Z9 l│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
- {0 ?0 C! E/ R│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* f! J' R1 S4 c1 F" ^│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ w1 `! e+ _/ N" g
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 m: J; d- F: ] B* G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
3 W0 r% D. h) N" [│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ g& C2 t$ Q# O" p
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 I( a" q; G! M, X; b& s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ k! c2 j: E! C" ^1 H
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ @7 y7 k& ~! B9 `3 r
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ n; V9 B$ _ N! h5 H+ }│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# H' @" z9 i0 B1 X+ \% w
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* C, c" e. ^ p/ b4 g9 J% t
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
) j# B6 }0 [* D│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 k: h6 L5 F% f9 F│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# \7 b% X: n$ {( D) u! c, x! L│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 Q+ C0 W* ] ?9 v/ l│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ ~" P5 l, L7 m# }│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 ]6 J; k$ {2 f! c% l2 |) a│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 R7 r- m# E4 C$ b' S" o1 }3 x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 j% ]9 X% C' O- ~│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 `8 }! y* M& a0 {) Y$ S
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 n# }: a' H; f. u; m, J│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 E" h6 }1 H* w; B8 v4 }│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 ]% d; y9 t3 c; i0 ]; N
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 A% ~; t- U7 T% z8 x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ u. S/ _, b' V4 L+ e1 Q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( P! A$ t7 _; H3 I* m│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 h* t* |" D8 U1 [7 o3 M│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# }! l z2 }, E8 }3 l' w, r
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 ]( \6 ~! A+ {
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 [4 F' S9 B2 U$ G( F7 w
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: U0 c. a0 U- ], `0 ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 h4 C' \7 T, p/ g│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
" Z; o4 s: K7 C│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 M8 M" R2 v- v c- z3 B1 V│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! _+ R [ i& @7 Y! E) ]
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │" s8 p: f' b; N9 b5 W
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 g0 n1 H @4 {- C9 W│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, x' G* f) j/ s. P/ |5 F" s' c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# m1 P. |# I4 Z: t/ {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
g* X- j: D- O, Q5 U4 @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 `3 x+ T$ X1 k& a$ b│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# \8 r: l: c1 F1 V( y# p│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
5 L! ~5 v9 \' F0 X4 c$ G" `- H│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ [# b m/ h, F! U/ B3 `
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 m% `7 W! v+ ~: P* K- Q4 r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: @" s8 Z7 H+ K( s2 B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 Y* x w: _$ Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
I. Y1 ~; G( P" U% X2 q; o│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 ? ~1 ?. s* C( @7 w4 C- T9 K│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 L6 x/ Z+ i9 P" a. t) S4 t
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- X# {! h- h; ^% E5 W) l& v9 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ Y! M0 a/ b4 ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │# ?$ P3 C% O ~
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 G; H# x+ H, @ e
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 N: t% h; e& w5 F2 _; u; p│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 F0 o# [! A* ~7 w: o│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ ^& q _2 X# [( A L4 t4 U│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! F1 G* x' h9 w- k4 I3 X* C& f, t│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& Y2 {+ K3 v# G+ n/ E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' D; w' V# ^' w! R, R1 M% X. D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │8 x& A# M3 o% m0 ^
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" d; o6 Y: ^4 q7 w; z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 l$ l$ {2 u: ^/ S; j│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: T& P9 c7 m: j Q, ~) ~
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% B3 p" f' z9 Y" u7 T5 o
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ I9 s1 N8 V/ c/ U│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* E' G2 K% c/ e* v' F/ f6 }/ T│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 `1 u/ n0 i% R! P" f# }. e- w
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ p" d, Y" E9 G, @; d+ \' d; d8 s* Q( g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │. t3 U) a( G5 o+ ?4 A0 C, v! ]! X
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ g. v2 u, F' t│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( y8 G* g; ^. {' R│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# |# f' S$ t6 P, Y0 A. w! F( b v
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
3 @, ]" A% f3 ]2 c7 o% d: e│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 y- [. P! \8 C7 [1 i│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 n4 M/ A1 j C4 ]" X6 w& i8 ?& w; k6 n
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: n n, s d& h│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 e( |: n' u$ W& M3 e
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: f' x+ [$ V# `7 v
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │1 X) P- g6 |. r1 _
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 A* y' |) l8 s, O7 I- y└──┴─────┴─┴──┴──┴───┴───────────────┘8 G/ W/ \4 ]5 m) |& E
+ c [. m1 n5 c$ v/ ]8 D, `9 x1 T% O) G/ C R+ I9 ~" `3 v
GigaChip (蓝版)
: ~; J# _6 E9 ^$ g; e┌──┬─────┬─┬──┬──┬───┬───────────────┐2 a! k4 V* _) j; o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& u8 r( V4 D- U9 U├──┼─────┼─┼──┼──┼───┼───────────────┤
: V: M3 I9 a. F% ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 I$ o0 [ G7 x- b│2 │BassGS │99│700 │ │***** │Bass' secret weapon │/ h/ S, e' M* W/ {2 z
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. w- U' l% e7 i. M
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: ]% A' L m5 T2 f3 K│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │! t/ D; v0 K' z( K# r- U
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ W4 d7 c2 I: s* d8 |2 L1 B' k, r│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# b1 U$ s6 a' [0 n5 Z7 k│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. P: F% v, Q# g1 m1 [7 {! J( @/ ^
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
n. Q) y( A6 U; F0 ]: u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ ~0 v+ B" y. x! V# G│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 v( d# M( ], y) V; H; F│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 ?" F0 h# X3 z% o2 l6 s# F9 |
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- a' |9 _- \" c% ?4 l│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; R9 b O+ w0 H r* s│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" |6 f& M8 Y$ u8 G7 s& r2 x% B# \
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ B9 ?7 u" K! `│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 W2 i6 F! E" i, D) v$ `1 Y: T│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 k" I& Z6 B$ |; B2 X' `
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
( z6 ~& f7 x' a. M│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 o. ?/ B& e9 O* F) A└──┴─────┴─┴──┴──┴───┴───────────────┘. c5 Q1 I" m% `/ n
* q7 c% J, [! E8 Q! B+ w
GigaChip (白版)(只列出与蓝版不一样的Chips)! O$ v! X, D/ J' O" ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- ~% J: p( Z+ t│编号│名称 │MB│攻击│属性│稀有度│说明 │6 A( e! T# `/ X
├──┼─────┼─┼──┼──┼───┼───────────────┤- L7 w" I G$ [1 S
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 a2 L; u3 R n! k│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" y4 |. [. Y; R9 l5 Z0 {3 _, B% T
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
$ K+ \7 L( r9 J' s│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │' m: \( w9 A& h4 i3 P( W
└──┴─────┴─┴──┴──┴───┴───────────────┘ |