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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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1 a- \5 k; u0 M■● ■  NintendoWorld    站友xliz原创# q1 @7 D$ D+ @
■ ●■    http://www.NewWise.com
5 i2 _( Y2 g8 A2 g■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( g# p3 j. q+ F: [- J. V8 H

. c8 i# A5 t* M  V6 y5 M. m
/ F# r' ?, Z2 S2 N5 ?, Q           洛克人 EXE 3 Blue 卡片组合
* j# E0 ~. i" i0 ~7 ^- q) Y0 p3 z  Y$ Z. P, i
- |, d3 P- c0 p( H
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 `& l! q# J+ C; z; b2 Q/ N  @7 d大家要看日文版的P.A.或详细攻略,点击这里吧!
$ I) |$ H* U$ d* b& U
====================2 h) d5 r1 i1 s4 |+ D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
% D0 x) r6 k& i
: Z2 u5 [7 v+ Z3 B0 x以下内容格式如下:/ ^  t1 w( e; |- P- {* G- a( o
( s* n0 u! n* P9 e* h6 q5 M
编号    名称
( U( K7 v/ y' @8 o说明
1 E8 E; _) A9 [0 D0 y# X. u组合方法
% l7 X% D; F# b. s---------------------------------
# p- }+ {0 ~7 U  H; p0 R/ V* t01    Z-Connon 1) m. D! v! M) _/ S" r
Unlimited Cannon for 5 sec
8 |* M' P) `1 e) O0 `- n% M0 W; \! ~Cannon A+B+C
; U) y2 N6 B5 ?9 D* ]# vCannon B+C+D0 A5 m" n5 a- |, k
Cannon C+D+E8 ?8 f5 H; W  R8 J7 ^. R. P7 U: x

4 m# s+ J/ M4 ^" P8 p2 C02    Z-Connon 2# P( h7 l4 E/ q% w9 Q
Unlimited HiCannon for 5 sec8 c! Y% X& f% t6 \7 B- M7 T
HiCannon H+I+J
. @; r& I, |4 T. uHiCannon I+J+K
, q: H* ]! A& E, ^. r. ?7 o( THiCannon J+K+L
8 {; z5 U1 [, V; u+ J* J3 u; Y1 P; ^* ^& g7 B4 y' O; ]
03    Z-Connon 3
' W4 W! O% R' t& m$ M9 qUnlimited MegaCannon for 5 sec# o6 p" C7 z# {- ?& d
M-Cannon O+P+Q6 t. A! R, G6 r( K$ g" i6 T; d
M-Cannon P+Q+R8 e+ R& J. A5 X) ^# k
M-Cannon Q+R+S
; L; O7 v/ q. P( \* H7 E  W- c6 G8 s. W
04    Z-Punch+ a2 {4 |, N: W7 ?- o1 k% u3 w
Unlimited GutPunch for 5 sec* C& H$ c  k1 a  u9 r' W
GutPunch B+C+D
5 u$ d6 ^0 v: `3 b3 eGutPunch C+D+E
0 T/ ?7 W( z* ^& H1 pGutPunch D+E+F
6 d9 p; Z8 q, k# @5 a+ P6 Q3 Y3 G3 p, S0 N0 P1 y: U) ?
05    Z-Strght; O, _6 i& P( q0 h
Unlimited GutStrgt for 5 sec* A* R& T5 c) _
GutStrgt O+P+Q
! ^. l! w0 F9 S1 CGutStrgt P+Q+R
) X* S% o6 ^4 u( S, W6 v/ tGutStrgt Q+R+S; P) e" y4 I% c( G9 G, M

, ]4 q0 u, v' U4 U06    Z-Impact
: s7 J4 m% n6 U! Q8 t9 ^, ?Unlimited GutImpct for 5 sec( K9 |4 f( c6 T
GutImpact G+H+I& C* l. a! O( r( G
GutImpact H+I+J
' {4 P% h. t7 }- @GutImpact J+K+L
. F% E+ \9 B5 h5 X" B" J% F' m5 W4 g% ?
07    Z-Varibl# p3 d3 n6 ^" H) z5 |
Unlimited VarSword for 5 sec
: v5 m) I" ^, A6 X" c# @VarSwrd B+C+D/ k  H. S  V! t
VarSwrd C+D+E) ^, W/ G6 f/ E& q: l' B. o
VarSwrd D+E+F
1 w% d- I6 O4 `! N$ g" f) c4 b5 }$ V
08    Z-Yoyo 1% ~" h4 B/ N" I. q6 T% w
Unlimited Yo-Yo for 5 sec; b; s6 G) C- E6 b0 B
Yo-Yo1 C+D+E
1 Y/ P( A8 X9 v! dYo-Yo1 D+E+F
% h) I$ h& v+ J7 U$ F* W3 xYo-Yo1 E+F+G
" y1 @$ n6 q0 m" Y
, H" {: P. \/ }- q5 a& j09    Z-Yoyo 2
9 l' F7 u$ ]/ u9 v, AUnlimited Yo-Yo2 for 5 sec3 g" P0 G0 l3 P2 h2 _- \2 y. ~
Yo-Yo2 H+I+J3 w3 X4 [. T! s7 {
Yo-Yo2 I+J+K
) ^6 X8 B9 j* R! nYo-Yo2 J+K+L
8 A! P% G+ b9 L: q1 a4 @. `- G0 k
, A; t" ^1 ?  v10    Z-Yoyo 3
2 p7 b" x) k5 i" u' E' f9 N" _Unlimited Yo-Yo3 for 5 sec+ W% Y- @. e9 S, F
Yo-Yo3 M+N+O
, z. i* X% t+ r2 }Yo-Yo3 N+O+P
. ^# e. w  w+ hYo-Yo3 O+P+Q3 i# C  K, g' K$ L

4 C3 R  d- ?- z. a11    Z-Step 1; f1 Q5 ^4 F; d6 d$ ?
Unlimited StepSwrd for 5 sec% a' Z3 j0 c$ t; P# w+ G/ b
StepSwrd L+M+N2 ~3 g- [4 [% K5 H  o2 F
StepSwrd M+N+O# T5 S- M3 y& ^
StepSwrd N+O+P2 _$ o6 Z' P' H+ J2 d* G
& t8 N- x0 y' r1 F/ X! d% ^* A  f
12    Z-Step 27 c; `/ k0 Q: t9 C/ S; I0 z; F% W
Unlimited StepCros for 5 sec: v: R! d7 M/ j/ d& ?( M
StepCros P+Q+R! g. I8 \8 B: H; o8 b4 }" o
StepCros Q+R+S, _: {6 _3 h' I9 w3 {7 X; _- H
StepCros R+S+T. P; t. N+ P7 f/ I7 `- \

) r! ~0 o) k9 r0 w1 v13    BubSprd
. ~' q2 f4 j1 I, |8 W5 c8 NAttks w/ spreading bubbles!
  P' {' N- p9 f) \$ |: hBubbler  C+D+E$ \- h- p! @4 k( j6 n& B# i
Bub-V    D+E+F8 P8 j' Y- \) @
BublSide E+F+G/ P( M0 G6 S" t+ A5 v
Bubbler E + Bub-V E + BublSide E) P/ w0 {+ R7 H
8 G8 U% v1 R* l9 ]' ?  Z8 f/ A# `
14    HeatSprd5 p6 U$ a: S9 y% n8 V
Attks w/ spreading fireball!% G5 W- h: T+ x1 T7 `) M
HeatShot H+I+J
2 ^" x: Z5 x) a$ a9 ]. e- v+ cHeat-V   I+J+K4 f+ h7 g, e$ n/ ]2 J
HeatSide J+K+L3 q' y  z- G) Y7 B1 n8 ~
HeatShot J + Heat-V J + HeatSide J
3 K7 C9 _! D  l+ @+ N) D  a, a% M6 }4 m6 Y! V
15    H-Burst3 `1 }" B$ \; G: i
Creates a giant explosion
) u1 v5 L0 |# ZSpreader M+N+O
8 O+ o- K7 C! N. V" NSpreader N+O+P
/ d7 ]# u& X6 j% Y% t8 hSpreader O+P+Q1 _9 k5 Q3 v6 l* i
  Q8 U2 b- ^) _$ B: K& T3 `
16    LifeSwrd
& E* {# f! e4 M+ MSwings a huge 2×3 sword!
7 T1 M, x( e+ M, Z5 tSword E + WideSwrd E + LongSwrd E
9 A8 l# f9 D3 g- e5 L" qSword L + WideSwrd L + LongSwrd L3 v/ J+ r4 {' y6 K
Sword Y + WideSwrd Y + LongSwrd Y' z$ M5 m: |; p( P- M! t; w
$ {' ]+ d6 p# T0 p5 Y* f! k: r
17    ElemSwrd
& U  k4 b8 G8 x4 i/ i! UWide swrd contains 4 elemnts
9 W& e- h2 I1 r# m) `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 U* m8 P  S: |: }6 l" T# Z( vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 |9 K- h% y$ c4 O# n% h, I
" M, z6 `& t; r8 X# F" A$ W18    EvilCut
  ~" d# }# C/ M( E2 d3 pStep up 2 & make 4 atacks, F4 [, @. _( y0 u( r
StepSwrd P + HeroSwrd P + StepCros P2 c  h: H/ r3 h  @* Z

) z9 C4 c8 L& S7 T19    HyperRat, S6 ~- P7 p, M% n1 @6 M) \
A giant Ratton charges!$ \6 A. k/ L4 v, q, f" q* y( P: M2 n9 ]
Ratton1 A + Ratton2 A + Ratton3 A
) V5 D  ^+ k9 i; B; X+ [) pRatton1 C + Ratton2 C + Ratton3 C
+ C& R, w: B+ D- @Ratton1 F + Ratton2 F + Ratton3 F
6 ]% Q) o5 R8 a5 i; {) M& c' o4 t4 Z  V5 [" R# L
20    TimeBom +7 b' g0 R2 t! H$ x/ |
Sets Time Bomb in enmy area
1 ~5 V0 [) j! s5 l6 Y8 qTimeBomb J+K+L
% ~/ n0 V( R2 d% g( eTimeBomb K+L+M8 b6 k4 ^% Y, I9 L$ p+ Q5 B  b1 r7 U
TimeBomb L+M+N5 B: n8 @5 l; Y& r$ z" U2 h1 x% R
; b& u5 S# z; M$ z: O6 E
21    GelRain9 I0 O2 `. w$ g( S
Gel steals squares2 V( N6 b9 x' S
MetaGel1 B+C+D
& R' t5 H0 J7 B/ z1 S. NMetaGel2 E+F+G
; J0 S5 |# d0 w& F3 \( @MetaGel3 S+T+U
. D8 V3 k( P4 h- e4 I7 c' M" V& |$ d4 |  R$ c5 m7 P
22    EverCrse
+ p( n) b2 l' tShield chases enemies
5 z- ]% H) M5 f8 J( m, y1 ?3 vCrsShld1 C + CrsShld2 C + CrsShld3 C% W% f$ S3 _7 h7 I4 ~2 B
CrsShld1 L + CrsShld2 L + CrsShld3 L. c' B" V8 u& p% P; K
6 j( A4 y+ D+ n: w0 |: ^9 g8 Q
23    MomQuake+ {/ D' d+ n9 d$ ?" K4 C9 h
Awakens Mother Earth!
4 z7 x- I. I4 b9 `, lRockCube * + RockCube * + GodStone S( U  c( z9 y" G+ K

* F9 D; M3 O8 ^: Y24    PoisPhar
8 \& i( k' G/ }9 P6 `; O& Y0 Y; CPharaoh generates poison. X5 r4 N3 O7 i! c) ]9 u1 R
PoisMask A + PoisFace A + Anubis A
' g; Q0 _$ ]/ Q# c% A
# c' |/ h% M+ F; z, L# J: F25    BodyGrd6 r2 y/ Y' O) {% E3 |/ g5 T/ z
Bodyguard takes out enemies
2 h" \0 n2 j, b; t$ `- v2 CAntiDmg M + AntiNavi M + Muramasa M
4 I9 n& m. F/ i/ u. _, l2 o: o! K8 ?2 X
26    500Barr8 i* i/ m, q! Z# ?0 s. I0 g
Barrier absorbs 500HP dmg4 c( u0 q3 w* ~
Barrier E + Barr100 E + Barr200 E
9 L+ G# m+ _1 {8 ^$ mBarrier R + Barr100 R + Barr200 R2 Z6 r0 N7 a6 P. F9 V/ R3 t
* S& l: j3 R: Y( `% J
27    BigHeart& N4 u5 [7 b- s
Attacks, then heals HP!
* }) h0 I  y% G4 E4 KHolyPanl R + Recov300 R + Roll R" u6 R1 K: b# ^2 [+ M( ^5 R# Z+ t
HolyPanl R + Recov300 R + RollV2 R
0 b7 D3 g5 i0 [$ z- j' HHolyPanl R + Recov300 R + RollV3 R
( z) Z3 f$ o( S% H5 W. F$ D
/ {7 J3 @  m& k' d. F! f" I28    GtsShoot  k: w+ V+ q0 V
GutsMan throws MegaMan!
& P- C$ y& k/ [$ ~. S9 I( w( kGuard * + DashAtk G + GutsMan G
8 @+ R2 e( F9 _& ^# vGuard * + DashAtk G + GutsMan2 G+ X# A( X, S5 P$ l- N& r; x
Guard * + DashAtk G + GutsMan3 G
: H! s4 a, J. u1 I5 O5 F: d4 ?Guard * + DashAtk G + GutsMan4 G
* T. `$ n' o0 B$ V. V2 i  S- i9 Y, e% C* u) t$ W# r
29    DeuxHero
, T& M, I7 ^& o* L; ^7 M! RMegaMan & ProtoMan team up!7 D9 U  i7 ?4 ]( G9 c1 I
CustSwrd B + VarSwrd B + ProtoMan B
' C% ^3 K7 O3 g+ n  g: R7 HCustSwrd B + VarSwrd B + ProtoMn2 B
" R) _+ D# l- Z  W7 @0 B3 PCustSwrd B + VarSwrd B + ProtoMn3 B
! t4 _! z# F  G; I8 ?5 ]CustSwrd B + VarSwrd B + ProtoMn4 B
3 h4 m' y5 B& O- v5 {$ }
$ @+ A) G& A! g; q/ d1 N* i# ~30    2xHero
+ o" R" T) l) A# W4 }4 j3 \MegaMan & ProtoMan Dual atk
, ^4 ]6 w2 I9 x9 h0 J. p! wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% R# C% W- P+ T" T4 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) T. {3 Z. J7 V" C3 d* Y. ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, e! G+ j" j. a: J5 ~/ s& `Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: X" Z* q" `' O* K6 a4 v, W  v7 n- U/ M/ X0 E* C
31    PrixPowr# I4 y7 j+ e0 S# J- Y4 S
3 Navis attack at once!
- K% W3 H( V- h! n! U: m% c* aTeam1 * + Team2 * + KingMan5 K: x" v( ^6 u  F% D% @4 |
Team1 * + Team2 * + MistMan5 M
! p# f9 `$ y$ e3 d, U9 e; LTeam1 * + Team2 * + BowlMan5 B0 V0 L8 u- o0 B4 W7 w. x

( A- I9 J; s5 l# y+ b32    MstrStyl1 ^, d+ D+ Q% o8 l% |& O# i: e: D
MegaMan unleashes his power
; G3 `! s% P/ I* fSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 M1 o! {. K) c! K' m( [* m, Q8 Y* q. v
StdrdChip (Part 1)
& f1 r7 k' t3 L  Y* V! n┌──┬────┬─┬──┬──┬───┬───────────────┐
2 W+ s$ v+ \$ {. p/ @' s3 K│编号│名称  │MB│攻击│属性│稀有度│说明             │; z, W$ D' x, b- \6 c. G
├──┼────┼─┼──┼──┼───┼───────────────┤
* x7 ^5 [* Y- Z. V│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ }3 B9 n" D' F, A( s
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, [1 S* I& Z) \, d
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, E7 m! k' C& B4 t0 s- t; U& ]│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 {, E# Y# i: B│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
- i2 Q2 X' j. s2 |9 ?8 n│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
* T4 |. L1 z5 _│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
" ?* u* ?9 J2 \6 c, v6 e│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- c* h& q: `7 {$ ]3 w& u- o* N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │# X) g) F) x7 x2 ^0 w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( O8 F* O6 F9 e$ E│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; l7 {, z2 R! c, I  M$ ]7 [* C
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 J0 N; L* H* ]. `2 J
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- k, P9 M& K6 m2 S2 |4 L4 E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- H+ |/ R5 k! I# C5 l' w. ]( S│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  o4 |1 V2 c' S$ Z, K" g6 j│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
" u2 T: z* Y5 Y# s. ~+ s# o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │/ {$ W6 K/ Q5 k  c
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │' I6 E, q6 X; H6 u
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# F6 L3 @( [! _+ T% t  d' \
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 J9 f/ j$ G" i9 y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ r+ N1 I2 ^1 u7 J; k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* t( B. W' f, w│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 d/ u1 `' s0 J
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  Z+ V; r: a1 n! X, W" b& \  g) L│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, A! i% U; }8 v│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 L, E$ T. L& r  ?7 r
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 r8 |1 B; N% \; q  C# c/ T
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
9 G: q- ?8 ^, j6 O( u/ ]/ N) _' X" {│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │* w; I: E% v* \- D6 j, q5 r3 e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 i, Y. O0 |# a  }1 ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
+ c: H0 \6 [) W  z8 e│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: M1 Z2 _' T1 {* K3 K' m; N4 r
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' ~- y* ^( N9 S# V9 m4 G
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  E9 `0 e. ~9 j- `
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# F+ F* [1 G& f. B2 ^
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' q8 s6 V1 p: M5 T. v, C( E│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
6 j* F4 R5 v, }; F/ E: N. O' P4 O│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, R7 B, @* `0 D' k1 q
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* W) ^- A8 _; W/ D7 r3 l$ y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- m( h" P' e+ B' {" I│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │5 S4 B& z* C7 d
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │( g- G( E& ]* ~- S7 |# ~' }/ [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" p8 H8 W  v2 m6 Y$ C
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ Z$ {$ u( t+ @│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 h( F  x! l; \
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 i4 z7 }) ^% m9 x( ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
+ A' ]) B1 r. g. F/ ~│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 \2 W6 o# O9 c6 a1 R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) x/ Z0 X( H6 z9 B7 b) F
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
+ J8 v& T) P+ n/ p: P│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% J+ S4 W( l0 z, B6 ~│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- X: P6 v( U8 a- ~$ j│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' u) I# `/ E; E( E" Y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  d; a2 E) e$ U9 O│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 n1 k9 @6 B5 J│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
$ @7 B  ]  H% g- w9 w: N& L( \$ p' Y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 x8 u2 w) k; ~' L/ ?│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" x1 h8 M! s; G& ^. \& T│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
: U0 K2 s3 N4 N9 N8 D) H  w│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% X5 I: }# }) d6 @; v/ s+ B( G2 L│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( b$ ^3 i7 L! W4 I
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 V7 ?2 ~* E$ t; s6 ^. D4 {
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) S- v, f4 y$ Y! F& J│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 S$ X) v% n) D8 `: t% w: t  d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' m2 M  [) w$ W7 I
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │6 v9 L# O1 t2 Y( f7 M. {) u
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 W" g6 N  }2 r7 v1 X/ [7 U. Y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
( b/ _) h( J. V" r/ F* J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 c% |+ `1 a0 k1 _' s6 L
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! F4 o/ F6 }1 Y# @7 D  X" ^│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 `5 N8 D) M! x. I│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- N7 b6 z' v/ n: O- H$ G6 i+ _6 Y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │$ C; c* A* E& [
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 }, b7 Y/ I* o; [$ D│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* ?( a, y! J: j/ T│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' ?( P, d) N1 W5 t! A! C! V7 R
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ ?+ X* Y4 m5 A1 d: U' ]6 F│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, f3 u0 f# M: S  }│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- f+ F; m, K. a1 q9 e* }+ C% F
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. h$ r% [& L& U. B% N4 A# k) j
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 {' N; b3 g" U% P- c$ X9 I│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 ~' w, q& }. F, p: V│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. [. ~' K& F# S3 E: m& G2 w* R│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 t( y* T# Z5 {6 f: u( A
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 [" O8 e& r- V: l
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  {3 t% G0 t+ Q  ?) s6 A
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. }4 c0 |2 k/ A6 d# k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& s; B; u5 }. i7 b+ `
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; _' a  _3 A8 m/ O* F" |│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; m4 t: j1 N* G* k│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 S& g9 m- h$ S. K5 s+ S5 R8 J  F2 u- C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 V3 x9 W7 F, G  O) s% E7 s
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 X& ^0 j& Q) |│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
9 Z5 I6 x5 A9 [) e│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( a  [: ?0 k! d( O│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 V* W6 w; s; ?
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 b, e" d) u1 I3 i0 x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, Q( X* o  d. o9 s, J) ^$ W! x$ i│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ [% M1 M( `; r! h. E6 W2 I│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 r( O. k+ C0 E( M5 ]└──┴────┴─┴──┴──┴───┴───────────────┘
8 x) p& J( F* P. K( G8 m0 ~7 @4 R9 x) q$ v3 j
StdrdChip (Part 2): ~; W) }7 a+ K8 ^0 m2 i1 ]% R) `
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ ?% k+ j- a( O│编号│名称  │MB│攻击│属性│稀有度│说明             │! W1 ^9 Y8 i9 `6 n& o1 a$ B# r1 e
├──┼────┼─┼──┼──┼───┼───────────────┤
+ k! _. E6 U( h1 H. I* |+ u" y; `* s' w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. y$ `* |7 T" T: u6 T' m
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│2 N6 ?+ J8 m8 B% Q: X. G; E" I: @
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 e! ?: }# O( k) k, E( `
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! E. T8 X" q! e8 l' b' x│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 V) Q2 _8 v" S  @) {: M$ ]8 _│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 P, O7 f0 J" h  d
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 w2 y. C+ v/ p- V- q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, V! z/ v' R; {0 B2 t* d
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: x6 c5 y7 C* k1 c8 t, k4 D+ O( \& R+ O
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' p% d6 g/ ^5 x# v$ n, G( `│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: O7 H5 H" @' D, j$ L2 i│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 P6 v2 V8 s( h│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
- t5 N  \! w7 Z9 H9 w- M0 e│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
! u. h! u* p7 P" u$ c) h- }; G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │6 F2 C0 u8 X: r, }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │9 p9 p) _) D: f( u' I8 {  U; P
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& s( i+ u$ Q9 P8 |% L
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │/ }  F! C$ z& y7 S& g
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. `- o) u2 d0 o  x- b5 `│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& M. O$ G* L: w│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
6 B# g- f( }- ?( Y4 S0 g. ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 s9 P! `  s; A/ o& g( [3 J# U
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 u4 _) O1 i' ?" U! X' q7 x, t% U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! v: u6 E  C: n+ V* x+ T│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* }' c+ O* |% L1 H
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │. v* z7 i8 T( \- O9 f7 q! H! R4 l
│126 │Rook  │30│  │  │***  │Protects you from attacks   │6 |' ^0 x! K$ P3 ]
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 K  ?5 r7 \4 i9 g│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │9 d3 o( k" h- d2 B3 S
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% e5 y4 J: ~! i' g1 f8 g
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% W4 S% Z4 @3 Y. x1 t: @
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
0 |3 j9 f) O: Y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) Z  J5 n% ^; Z  T7 v. ?* t│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% H+ k. M" F2 y) h6 u; G
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 w7 l) |0 g4 |# S* b/ b4 ~5 Z
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ L2 k( O: F( n% y$ u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
( G. K; X/ |% v* X│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ D1 x9 v' o  ~. o7 E: z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ t4 R! n  Z' I6 j" d+ z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 B0 m# k- o/ ?& a& N
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 {) E; K( J) h# p3 n5 H│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 S5 e, E* V0 `' X* d  f6 ~& E+ t* V
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ C: t9 E5 n5 @5 l# f; l) h3 z
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ Z3 h0 \, K0 E6 Q+ A4 q( W
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 S: M- f7 z" i( w
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 N2 _: J% t* |1 |; w- J- g
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 g! c7 w6 D: b3 }3 m: ^
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 [& G  E1 D3 }6 H( Q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │  ?! Z2 Q) Q( m" J' T5 M
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 ?& `. U# w; }' e
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │( l  g5 t. u7 \" e
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ L! ]( x. r$ m+ {% M2 V4 q: ^6 t│152 │Recov150│50│  │  │***  │Recovers 150HP        │' H7 b  B7 g- a; e
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 e9 ?/ H) G- Y4 u* o' L* C│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* C/ h2 L# h. v! L6 i6 a1 s+ W│155 │Repair │8 │  │  │*   │Fix your area's panels    │
* [' E9 T+ x1 d5 E│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ ?& D0 F1 I( W5 n
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( u7 i3 w7 |7 a" L& O4 }+ F$ O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- T6 P: t0 [* C: D│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
5 m2 `2 ~2 X% J│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 _1 P" P3 y$ Q' x; z: }* o
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 ~' h& n, ~; F; a! W$ G  f# q& r│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& f- M6 L0 ~7 E  ?' ]│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 {0 [; P) w6 ?7 i2 J5 n│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  C' d8 O5 k2 H6 e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, L: b: ]" \# J: t/ V1 V│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( A* U$ p( d! q( P) |# b9 x* z
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │1 r# A$ j4 S+ a) B0 X
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! T- W# G; y6 g8 ~0 V7 m│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' [7 q( i) h! l# G9 J│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 W7 r% t: ]( W2 v% ]
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 H  ?% N& q/ ~. }! t
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' |! D( j! s  R! Z1 G
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │! e) e. K" S  ~; J5 ~, h# g; j7 v
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" M$ Q' S/ H9 [$ I
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& v  G% o& I6 ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ o4 V/ }* r) t0 i8 Q1 b) U│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
9 I6 ]8 L" I6 _# u- z1 a│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# u# P: d& L" N* u7 f5 y# f6 V│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 U1 }; j5 P6 U+ B2 S; Z  y
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 E  V/ D" {  e% M- x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 Y% {5 p. B3 [2 x│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& [5 H. n8 v' R6 m& Y1 [8 X# j* X& \│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; h* h5 q. P, c, l5 L9 {$ \│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ ]3 |4 t9 U0 O5 x7 L│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( y# `4 @8 \1 X& t9 |│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 }7 p/ e) D1 S/ f+ O3 x│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 r. ^" @4 T, w0 X
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │$ d6 T2 k' n) X& S& j
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; c" B- }" d. `: X  Z1 `│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' [$ u& K/ \, S7 R
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ f7 Y5 `/ U: i. N. k3 u
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: q- V# M/ b( ^! Y4 k- ^( \( V│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 O( v3 m! R4 K  T1 W: M" w│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 v* V3 d1 i2 e* n│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 F3 J, [9 }+ A0 z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
1 _- Y1 T/ S# W. m" M8 G3 A9 E│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │5 J3 j  s7 d% `8 z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( Q6 A) C/ c7 j8 ~" [$ R8 y! F│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' k. l4 L; H/ C/ G
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │$ W  M8 U% W8 Z+ @: K' J
└──┴────┴─┴──┴──┴───┴───────────────┘
5 H7 L: j* Y4 G# r: x; i$ r
- A( |! x' ]+ m- y6 N& Q9 K) S' s* |0 G# u8 P$ L3 w8 j
Mega Chip' j9 n4 [6 v$ c- d9 B$ R: K( f0 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐) @- S" a) U7 q# b) p* F8 g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 k( L6 m- e+ ~├──┼─────┼─┼──┼──┼───┼───────────────┤: I/ \$ V, b! ]8 ^0 {& M
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │# L2 @- q/ a) A3 F
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, D( X" J6 X* `4 d7 T│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 K0 s. O) W/ z- D9 V
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% I& V9 l7 V1 R( b$ q; L: G
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" }0 {' _" s  j/ c│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ e- a& L* s3 N/ `; G" @, C9 U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
. O" V; k; o  \) G2 y( n) C/ e│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% c- n8 J7 O6 X! p
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  S; q4 K/ y1 O6 t, k1 L
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; W4 Z1 G0 G1 q: ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( @* Z  e' A6 Y; I+ j* J8 X& @
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │5 Z" M3 e% [  K+ }
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 J, ^6 r4 m/ w# b5 v4 d; i& O9 K% A│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 P% V7 W4 w' J) b' x0 s& F
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │& {* h1 \5 K2 O
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' o) T' _% m# O7 L0 m  s, x6 U* I
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 W9 z6 y$ O; X/ S5 i
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 V) G7 h' ?. k9 V2 x
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │& Y9 u/ k0 A& f. ~7 l1 Y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │' _( U6 W% b6 f5 w
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* K, {) n4 f- H( q( y8 u0 O# Y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 Y7 t- T- K/ W% i) N8 ?5 Z│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 ]( s* I# e' a- K1 Y3 v│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
7 C$ m6 n' n) r7 E! }0 n│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ C" L2 [5 |& s# I2 c│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' J1 `3 a$ t: ^. N" _│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' p, e8 @+ z% _. [4 }+ @
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 u* l/ F* |7 o  i" `/ K5 l0 B│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 A/ l( N, `5 [$ [' Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 N% N) W1 I% [* W# n% o& y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# B5 [. v& @, l; t│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, a9 q4 g4 T. S& I' u│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: W7 z& O3 O' F9 u* ^5 D
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
  d+ g& b* ~4 x% J" ^& Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, R1 A8 K9 J( j& I. g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) @' K4 Y9 Q9 `# e6 a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ ?7 B7 q/ [& B- j, b# @│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │- R6 J& E% p7 a' O! D- `
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │1 W, o$ C! ]7 |" K. B
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
# W4 y) u" z4 @. \│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- J, Y. b# O! x7 K5 o│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 v" p+ s" E) h. _/ w: g! ^% ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& F! c  P. e# F2 l& I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& T; `  J! E2 K: w9 d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: ^, J$ ]/ r* `% F% u
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ a+ ?1 W* z- c1 M4 R2 c│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" e2 V' X" g- R) f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) }, S+ s9 N5 n9 }+ m7 a! S
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │$ ?$ e6 Z$ g2 o% O, @" U2 H9 C0 t
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# x4 @! E3 r5 X1 v2 k0 g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  d1 Y$ ]' D' Q% M3 m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │- B+ T9 |# A* N2 n( I) b7 T
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! e; h) J/ ?  L8 [* n; }; ^  a
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: a9 S& k5 w1 f: A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" n( a# M" P  l% z( H$ \3 _' p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: }  e$ H0 ]# }: E0 H│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 |$ P* ^( ]& M, E' n
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │  \0 `( c5 w2 F
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! f# n; C& k: G6 {: ~4 `: a
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ g5 @) c5 d4 s6 [/ Q│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ p! }# `0 X3 Y, w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! l( g, C! G  s. Q) q2 q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 O; J# J) l4 ]1 R. B
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
5 a. ~  D" e, x8 u│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 W* b: C0 `0 S9 ^" Y: Y1 i
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │/ s! e- p% p% v+ Y$ x
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ U8 [7 e$ b4 s/ G, Z' U
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
/ Y% T* A4 j% V1 C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, v$ _& L* s# I) ?0 [
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
; s2 ~: w3 e# V! _│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, m" G* s  u+ ?5 ]% }$ d2 ?│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │  E) {/ C; {/ W
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
# W' F- J# i! B, }; Z* f4 S4 a$ g, p│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 j- v9 ^9 Q  ~
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
& j' l  e( j6 l) K2 r* _│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
: F, q5 v3 W- H4 \% I" [: I│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 K# v, S4 u6 V; m, Z" }4 p4 R4 W
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( E5 v" ?' Q- Z
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, E- r" W- p$ J. M  C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ [, p2 G/ {) B* G$ B│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 C. r2 w1 N( I│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" d/ f* J* l2 E8 }- `) @! H
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ B8 A( L, S4 d4 q$ @2 `) j
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 O/ }, G2 C6 Y. V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 q& r% g* N1 I: ^- c6 _└──┴─────┴─┴──┴──┴───┴───────────────┘
; c& D3 i7 M2 B1 t! C
7 `) H2 b0 `5 S. g: }/ b5 Y' V5 d: m: S9 @) O* s" s' H# j
GigaChip (蓝版)
3 a- i/ L2 }" \8 [; a┌──┬─────┬─┬──┬──┬───┬───────────────┐6 Y( ~/ d1 ?0 Z4 V1 D! k$ i4 v7 m
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 s' o) g( Z5 Q  F1 ~5 i3 R: Y├──┼─────┼─┼──┼──┼───┼───────────────┤
& f! w$ e0 W5 E2 y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. y. f9 N$ M# a8 v" m│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 w5 K3 \: G+ A  A; A
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( J3 e; d# P; E+ A% @$ e; V! i+ @5 o9 n│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ k2 f: d( }( C6 q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% a6 ]  `! S. A% I8 _# q" ^% R. \
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 d* ?3 S- Y2 o7 I) N4 o' E│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* ~8 r  C0 s; u5 ?% l5 C│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
+ [! ~/ L1 I2 S* Y' d/ z6 m│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ Z$ b+ a: j+ W7 h; Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; S; B/ {9 p3 U│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; v+ V& ]5 L( y4 ]3 V9 M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- |/ _# v: q6 q: H6 _6 M0 ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 }: {# Y2 l  @7 |1 g
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 f/ d8 z. \" H0 F7 U│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, O" P0 A1 o0 W5 ?* J2 X9 P6 |* X
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 B, S: z$ x! e: ~: f# y& G│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# t3 R# T0 B# d- V) i6 i
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( z& s8 }. ^& M; A│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 K- q8 {) S8 }" |6 |8 T
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; l' E% Z4 t  ?- k9 z) k└──┴─────┴─┴──┴──┴───┴───────────────┘% h" r4 T$ O3 e$ z* k: o" ^, X
. s9 U4 D  N5 f# M. F1 M2 P
GigaChip (白版)(只列出与蓝版不一样的Chips)9 `' R# W. y) K0 j
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 O/ N- n  z$ k4 W
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 Q$ f$ M' `: f2 P& m├──┼─────┼─┼──┼──┼───┼───────────────┤
* G$ Q9 j$ k9 _- r7 Q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ e' Z  S8 |; h" l: w│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; U8 y8 c5 U" H) ^& O6 f
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 _) l, X- t" d# ]│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  w& W0 }# }2 J5 q9 Q$ I
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& |, F3 e  Z' f" J+ U$ PMegaman EXE 3 蓝+白 Standard 级别的 Chips:1 h5 g9 ^2 N& }7 s& q8 F6 S* M& ?
, h; \6 @/ s  K6 x. m9 u8 ]
001002003004005006/ e+ b4 Z* R" U# I1 |& [! ?
007008009010011012) m5 w) ~$ J2 B$ H
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; G0 n! T% Z0 M8 O8 S  @' G: M( p* ~$ [, n1 \( u2 L
019020021022023024
( f; u% D' f1 u: G9 A! |025026027028029030
' [- o! |1 b. C  W% v& V) r/ m0310320330340350364 W# h# M2 z/ p7 L+ F  i( a: |9 R

% P- ?) g3 g, |) j8 e* o[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. W; i0 }# k8 C$ n
% \' D9 M8 K( V0 Q" |
037038039040041042# S: o) V6 v" v4 ^  M# O2 N* U
043044045046047048( [% K( u( R0 O
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  @; U/ g6 }, w! e9 l  |
7 L. I0 w6 a, G9 D- z% r4 K0550560570580590601 l+ P6 m0 h, {2 L1 V
061062063064065066  }# V) [3 _9 @0 v" z& m
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& j7 p' v( I1 |4 s9 q2 E) D3 w8 ~# T% {7 E. ?0 J9 T1 H* d
073074075076077078' C% m% q2 J; ^, l  I
0790800810820830843 f1 x5 F+ y! u
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) [# w" m7 R$ m( \- m, g& `

4 k& G. w2 J( a9 u: a091092093094095096/ ~. x! M: h7 b
0970980991001011022 l1 A- R- W  L
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 W  E  @* s+ t& T* F$ Y4 i0 v0 {% m/ F. ?$ Y- X
109110111112113114
, u; W3 X$ V, Q( j" p115116117118119120
4 ~/ s' o- x% ^8 p  B. \9 M! Q! ~121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 |3 T  {( c* k. c% t3 a# S, N8 o2 i3 F0 E
127128129130131132
/ n8 Z$ [# \. S133134135136137138
" M; S( i6 I0 x139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 F, E) R0 b4 ~8 ?; n. Z

7 j* W/ [# b* O. f% z" M5 |8 E145146147148149150
  S# i" R- e' i4 g/ U9 Z+ v151152153154155156
! ^. {  l0 u& @, A' p! s+ r2 J, `157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  t$ U: @+ q/ B/ R6 o; K* \* J
163164165166167168) d2 ?  f, f3 x4 x2 m0 f
169170171172173174
8 o' C8 h& T7 i# L175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  ?& J+ J8 i- t. J( }/ E$ y$ C
" v7 y% j. a: U9 w9 w3 w
181182183184185186
9 d2 o9 K  r( `2 r' G1871881891901911924 h3 u7 a: O3 ]( _# o
193194195196197198
  _  X5 j+ Q7 r3 D- [( C8 D/ E) s199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 K6 Q6 F( W  b* @$ y) _  A+ `2 ?( t' \" G! {6 L
001002003004005006
/ e2 {; d* \  r* d1 \. }/ {007008009010011012
* y" @+ D5 G7 k4 D/ ~1 O- c7 m013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' y- k) ~+ p# `1 ~, k' z

$ [# I- V1 D2 Q4 P$ o" P( l3 E019020021022023024
8 g8 a! ?  ^, u; @0 V0250260270280290301 C  Y# Z. k& P( b
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  l8 @: i# \& I4 j4 O) o

" V9 {. v. x- m# B) I7 x0370380390400410424 a0 A0 T% \+ a# h! |$ O4 z
043044045046047048- }4 |1 c7 z  Y! \
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 g8 p* X. k) b  @' A
% Y  f6 w. L. ]* T- t055056057058059060
' l7 t) k+ R$ W5 `061062063064065066
1 F2 o) u% i# R3 O067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! T+ Z( Z5 u& t' J' ]; y) m/ F, C* V  h' b
073074075076077078
$ M" p* a$ X4 N3 G2 I0 K079080081082083084
4 A" w# D3 V2 K085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. L* e; |) c/ V

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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