转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创1 ?3 s3 t1 z( h1 r" p u
■ ●■ http://www.NewWise.com ( ]5 g( W. x* y0 q3 Y) {
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* L( |0 d {8 j0 q5 O 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 Z1 |0 {* p0 a0 t
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 ~9 j1 @4 Z; H& X) B7 c1 G
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以下内容格式如下:- O, r& J, H( \
( T+ q, d/ X I2 ~4 J编号 名称
7 J4 p) H1 L+ M2 a% F7 ?说明
1 _: T3 }7 ]3 y' J: E4 o组合方法: X+ n' d; @7 E4 `. R
---------------------------------
6 r. ^6 V; _8 w, a3 X/ G01 Z-Connon 1
/ @0 O* m2 s U8 H0 h; v- MUnlimited Cannon for 5 sec
3 ~& d4 Y6 m7 f1 o' x' HCannon A+B+C. c- ?4 D) B" @; y8 H8 ~
Cannon B+C+D
: S7 h% [/ }# aCannon C+D+E
& ^; n1 E% r' i0 e/ @7 n4 E8 \
9 B, S$ P+ a3 C! R2 g' u. R9 C d+ ~02 Z-Connon 2) [( e0 Z2 i y$ t" B" G- Z) ]
Unlimited HiCannon for 5 sec
1 C6 v$ g! A5 I8 S3 F0 j. DHiCannon H+I+J
& s4 d9 X" t1 \% gHiCannon I+J+K8 W# `2 O5 U* `
HiCannon J+K+L
5 P2 |( @/ t$ b: y a( Y7 S
/ |& Z" u0 X4 Z03 Z-Connon 3
; C2 b% c ^5 Q4 |2 mUnlimited MegaCannon for 5 sec! `( ?8 f8 |+ A5 `5 b/ R# a5 ^; M# B
M-Cannon O+P+Q
4 v6 l1 `) h+ f2 mM-Cannon P+Q+R2 v) o5 K; p% V" v
M-Cannon Q+R+S
: [# g$ h; `* |" _8 k4 l$ V& ]* V, t: A) o) v- Z3 q0 |
04 Z-Punch: v0 x0 ?1 P- W4 O: y- G D
Unlimited GutPunch for 5 sec
5 u8 q# y8 ]' j' J. u( ?0 f. LGutPunch B+C+D1 y L. }" E1 `3 \6 n
GutPunch C+D+E( }0 m* l! N. s' h- J; n) c! }
GutPunch D+E+F
9 a+ {8 G4 |, L
6 e, M: \# \9 j. R9 g. b3 Q6 k05 Z-Strght: Z5 R1 K9 }6 R8 b( }2 k& u2 H: w
Unlimited GutStrgt for 5 sec
Q) A6 ?, h8 ?3 k J! l3 P6 R" aGutStrgt O+P+Q
0 n) i6 {% q( @GutStrgt P+Q+R# B" S; t! k' l' _2 ^4 L/ [
GutStrgt Q+R+S, t- O. G- E; y$ s+ ^
9 r+ H$ s( r7 H% S' e06 Z-Impact
* j& ?6 R2 @$ L, X! o- D' EUnlimited GutImpct for 5 sec4 G% A+ ^* ~; W! [. E
GutImpact G+H+I
4 Z8 n0 w1 x8 U) {; w! SGutImpact H+I+J
0 R3 Q+ y- ?' k4 X% eGutImpact J+K+L7 F; m* ^2 I. A- v% ~7 f1 g
, }! P$ m8 ]4 ?9 L07 Z-Varibl
, ?1 X+ j& e2 B2 K" }& vUnlimited VarSword for 5 sec
1 `6 I; {" m. v Y# WVarSwrd B+C+D
* b! X$ T9 r4 I! {8 i8 KVarSwrd C+D+E) H9 n$ X% m( \, M! W: |
VarSwrd D+E+F/ m: y, b! n8 e% N& K w, a
' W; {( e9 O+ I; K; h, U3 H+ c
08 Z-Yoyo 1' q' n; _& w. l
Unlimited Yo-Yo for 5 sec
" l9 I4 t) o/ rYo-Yo1 C+D+E
3 v) ?# L8 [, L2 K$ W9 VYo-Yo1 D+E+F
5 d" Y, n& y0 S7 ]Yo-Yo1 E+F+G
# E: y0 X' j1 T
8 M/ e5 c$ N9 B. h09 Z-Yoyo 25 {% ]4 y5 a" l: B% f: y
Unlimited Yo-Yo2 for 5 sec" Q" x* x6 q7 C# Y2 d, d
Yo-Yo2 H+I+J+ Y$ t& y: q/ x8 s) o
Yo-Yo2 I+J+K$ w1 a! v: _' I7 _0 |4 [
Yo-Yo2 J+K+L$ I/ U" m% C( v' _
# }" u3 T# t: l7 L$ u
10 Z-Yoyo 3" k3 T# Y5 U1 d. J: ?
Unlimited Yo-Yo3 for 5 sec
2 S# y d0 u# g1 @: G9 O" D0 @; z7 PYo-Yo3 M+N+O6 H( D! F, }- ~# h7 ^/ p2 m
Yo-Yo3 N+O+P# o* ? h, G6 e' p
Yo-Yo3 O+P+Q8 ?* ?, i' S( k. u/ A% q( Z% U0 e% U
" K8 m8 ?7 R5 j1 I; x, | Q$ B11 Z-Step 1
% b2 L# I6 ^( G' zUnlimited StepSwrd for 5 sec5 j% {8 Z8 d7 s* N$ q7 d- v2 b/ i
StepSwrd L+M+N
7 o9 I Q5 T8 H$ NStepSwrd M+N+O
. s" g+ ^! F qStepSwrd N+O+P; e* b% R; w2 m( X
" c3 N5 o5 K% ^" C8 J$ B% c d12 Z-Step 2
; {5 S: V( f1 pUnlimited StepCros for 5 sec N% R0 n( v; `# h- W
StepCros P+Q+R: d# ?' P, n2 l6 C
StepCros Q+R+S
4 C. ~( A& n) Q/ d5 ]& ?$ }( \2 nStepCros R+S+T/ X+ m4 L! N. e' X
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13 BubSprd$ o6 P' X- s+ m
Attks w/ spreading bubbles!, T4 \7 Y- p, {# k* s! U2 J/ y' T
Bubbler C+D+E8 B9 S& o' s3 G+ p! W
Bub-V D+E+F2 L3 a. r+ ?" [ E8 w
BublSide E+F+G' T3 ^! \) h! D: e H
Bubbler E + Bub-V E + BublSide E
4 a- {5 y, v! d! @0 c
& e! N$ Q; E& g& K' n4 J14 HeatSprd
( T8 O0 N3 o& PAttks w/ spreading fireball!
/ A% k- F# l8 G& v1 G4 j1 `$ JHeatShot H+I+J9 T3 A# F; v7 K3 v/ b
Heat-V I+J+K
. g$ y ]' T& }( G8 ~) |; xHeatSide J+K+L
6 @- P0 X9 @2 b, ]HeatShot J + Heat-V J + HeatSide J/ ?$ ~7 `$ P% V5 `8 B
( Q. \- z7 K' w: k5 L7 i8 e
15 H-Burst
) K8 N8 x# x( M8 GCreates a giant explosion
, e2 `5 p) S0 D6 z1 JSpreader M+N+O! A/ c3 Y9 k0 X6 q8 J5 d; m
Spreader N+O+P" g" j) {8 H/ M. y
Spreader O+P+Q
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16 LifeSwrd
. f' D) U9 R, S9 lSwings a huge 2×3 sword!
$ U e2 E! S; n1 g! uSword E + WideSwrd E + LongSwrd E! c5 s8 k8 w& @
Sword L + WideSwrd L + LongSwrd L+ f5 F& G) s0 e+ Y) M o
Sword Y + WideSwrd Y + LongSwrd Y
M2 B* q1 y) g( | O: _) U0 h) s! _3 u F
17 ElemSwrd7 T8 b( V8 `/ L8 n% a% o$ a/ a
Wide swrd contains 4 elemnts
' F0 h0 B# u7 Z% HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 J& P; U9 }% y4 q$ c8 n( s7 D FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" a# Z0 d; ~, v; m) @0 c! |' Q, O" C0 ^1 Y0 J7 s6 r. `
18 EvilCut
& X0 ^8 t1 D) pStep up 2 & make 4 atacks
: b$ ]1 v8 ` }5 x# LStepSwrd P + HeroSwrd P + StepCros P
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s2 m1 S+ s- l3 d7 M3 t, s6 r) y* v19 HyperRat! E7 c+ ^) j- L* O
A giant Ratton charges!" _6 @% u+ q8 @/ A- O8 d# r
Ratton1 A + Ratton2 A + Ratton3 A
8 f5 ^% [; w5 K0 N+ j' L+ mRatton1 C + Ratton2 C + Ratton3 C. F, h- I& A B+ _
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +0 m6 C' {& \8 f+ }
Sets Time Bomb in enmy area
. q: B4 F( H; K. F; D$ `TimeBomb J+K+L
9 ~+ [9 J. ]# k) [! ITimeBomb K+L+M
3 }2 T) {0 q4 g3 u/ `5 }TimeBomb L+M+N2 B- F' U* P' `3 S
2 y' R+ F' w3 C9 |; e% t: S21 GelRain, T+ ^) ]- `/ K3 o; G
Gel steals squares7 m6 ~9 s9 y: \2 l8 D5 g- n4 U
MetaGel1 B+C+D) w: _! t0 f1 e- w& d- ?. q
MetaGel2 E+F+G
/ j; `* c7 W/ D8 J* zMetaGel3 S+T+U* I" W+ z6 a, G7 l! L
! Y; r/ \9 u5 N. ]22 EverCrse
5 N. J' r& k! `5 D0 e# yShield chases enemies3 W' X( k8 A% b) Q& g5 F6 J6 H7 f
CrsShld1 C + CrsShld2 C + CrsShld3 C
" ]& d0 Y0 ~5 l3 iCrsShld1 L + CrsShld2 L + CrsShld3 L
* E% j7 o$ t1 ? y6 d8 j- A; b
5 @& I: c1 R% ?; V23 MomQuake
0 a m/ m- D- z! ~7 ^$ m, d6 P8 ^/ ^1 IAwakens Mother Earth!1 `# E3 b4 i0 ^& v' d% I
RockCube * + RockCube * + GodStone S3 J* G* y r- ~% X
9 ], I2 e( u+ @0 y- }5 c24 PoisPhar7 i8 p8 R2 m! v0 m
Pharaoh generates poison
( \" H K, d, F w& a/ N2 |PoisMask A + PoisFace A + Anubis A: q/ \/ v, v2 }, t5 e, y6 L
U [2 n5 y3 x( [8 Y
25 BodyGrd0 p% ~& T* y8 @+ n* [. H
Bodyguard takes out enemies
& j O* `. f+ BAntiDmg M + AntiNavi M + Muramasa M k0 D* z, K: U1 l
% [/ f, F8 D2 Z- H' G& C( {26 500Barr1 V4 U+ @1 c) }" ~. U% V* [
Barrier absorbs 500HP dmg
2 N9 P1 S! ~) cBarrier E + Barr100 E + Barr200 E
- i0 e3 D- A. M3 ~4 fBarrier R + Barr100 R + Barr200 R0 o- H5 S! d- a I
6 s9 D/ _' {/ V! I. P# E/ c
27 BigHeart
! ]: n" A1 T2 g$ @* r- wAttacks, then heals HP!
! J. P' u: X# o4 c& iHolyPanl R + Recov300 R + Roll R. W& T+ k" a0 w4 B8 r
HolyPanl R + Recov300 R + RollV2 R
, E7 L5 ^& @, q; y* s$ l5 B4 W4 SHolyPanl R + Recov300 R + RollV3 R
8 p0 ^; x4 @( R5 N# i+ y l0 A* e: h+ b( T& T+ m% u
28 GtsShoot
+ B) z- o, B1 b4 ]GutsMan throws MegaMan!
9 o- H3 h# o; R7 O" E+ _Guard * + DashAtk G + GutsMan G
& F+ f7 E% G# `. O, P+ [ `8 dGuard * + DashAtk G + GutsMan2 G
3 x" j3 D9 E( W! T; MGuard * + DashAtk G + GutsMan3 G
) l! e, J8 e8 Z- P6 l* `% `6 R6 vGuard * + DashAtk G + GutsMan4 G/ a) [) x$ ^$ v5 X7 h" n9 Q8 D
8 o/ x+ e/ @2 }! `9 Z# _
29 DeuxHero
' p7 U- \. n/ t( P! UMegaMan & ProtoMan team up!+ M! c6 l% A4 L4 b7 B
CustSwrd B + VarSwrd B + ProtoMan B
1 E/ P2 o# s1 C% UCustSwrd B + VarSwrd B + ProtoMn2 B* l- S0 c8 x+ c @
CustSwrd B + VarSwrd B + ProtoMn3 B
M& o, \" [' n7 W; ECustSwrd B + VarSwrd B + ProtoMn4 B M: W. K M9 H3 T) |
' D2 w) W, }# B# P5 z30 2xHero# I/ V5 L2 t( W/ _6 X8 P: r
MegaMan & ProtoMan Dual atk1 j! i( N6 w- H' f, n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ F/ u c: u* z+ p% s( c$ |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& W1 ~9 _; ^4 I2 b! o v; OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( H, f8 p8 M" c7 {8 x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 n! [( e" E$ M! a, a" ^3 W
8 z/ s5 c# T* i+ H! d) e. N6 @31 PrixPowr' M. v8 o, Z J4 \8 o
3 Navis attack at once!' `" w d; A3 o% d: k. Y) d) s
Team1 * + Team2 * + KingMan5 K
% o, x2 g& N- f7 c& ?8 VTeam1 * + Team2 * + MistMan5 M6 a. N& c9 ~7 }% W
Team1 * + Team2 * + BowlMan5 B Z8 T& D; `7 Q/ z9 ?
! p+ i% L9 ?. G' R
32 MstrStyl$ Z& h S) n8 A. F1 o: R' }
MegaMan unleashes his power
% T" X- o* @" h0 XSalamndr * + Fountain * + Bolt * + GaiaBlad *
& z8 A3 n! k/ ?; X+ ^& L. y0 g& i( x4 j4 w) f; _
StdrdChip (Part 1)7 |3 Y7 z8 t( x4 L9 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐6 E t3 w. ~" P4 {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' R; Z4 F* @* d* J0 }4 ^' R% v├──┼────┼─┼──┼──┼───┼───────────────┤- S T, V( H% x( _
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, I w! q Y' c- g8 A1 p
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! I" n% Q( u I( L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │3 j/ t, W) Q$ p
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
# |. o+ i; h9 G2 \% S3 W│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 @5 [2 X! |' P9 B8 G! K6 q5 p
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; T v2 e' A5 ]3 ^% C- `; o3 l│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. s2 t8 f3 R/ _, }( B│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │9 a2 F$ e4 M$ w* h" v$ v8 z& k! j
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' [5 y9 |, ^6 l1 g$ D7 d ?# V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" v: o9 H. P$ w" S
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 i" }. W2 o5 _│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 |5 x+ t3 S3 E
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. l' l0 Q, L1 X5 d: }+ W│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ D* }4 l9 l% ]% [│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │3 o0 i# }; d5 U1 E
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 {# O" i$ `* W. j│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 S1 `6 h7 r, M% ?( H│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 r3 H5 X0 u0 J; o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* N1 M1 m1 m7 g
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 U- m& r; ^4 U, d1 q" z, w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: X7 z& j- _) F+ o" l7 R
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* S; t- E7 h0 ]" Y1 |( p
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ e. b' R( D! t. \& |2 W! h│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 v( v. k9 e% v" k2 S# |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 F- T/ g/ \5 _' j! _8 q
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; o. ]0 V8 \: v/ M2 k│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 N, V3 f( ?7 I9 v
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 _( n9 Z5 Y5 F. m. n
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, \9 {7 }( C1 D; Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 I; @( o, ?' M4 t8 p│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 p- `; y6 Z0 Q0 [3 d
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' q/ o1 R/ a; i% ]│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" A* L- u- n# f3 B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# e( I( h5 ? Q* A" @! i
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
l0 N9 I5 b0 Z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ \8 ?& c% p/ `' j│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 h; L* ^4 |! n: u3 s+ n4 U
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 {" A1 S7 Y, S6 K7 H
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! E. o/ t# D$ G* r( `; k1 I% A
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! K) H) [; N U9 M
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. X# d" |0 e; w# {3 }7 h- L* x│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% W- N- n: r! L│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) ]" S5 }% O$ q5 x, H6 q' p
│44 │ShockWav│10│60 │ │* │Shock through enemies │
- \. e1 h; K8 E* A, s( I' x│45 │SonicWav│26│80 │ │** │Shock through enemies │" @% B! v8 Q. H% O3 f
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
z% h8 D4 @1 Q! b8 |5 d5 l│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, S4 D. z$ M7 i; L1 W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- T5 l/ T5 I- ^1 K│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │# u: x( _7 m+ X( F: ^9 F0 U( p* W
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 B4 A0 B; D3 @. e2 c- C M
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! w( k# C8 u7 W, l. U+ s* C, R Z│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: T9 X* w5 {! m) s
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
: j" \5 @2 w5 ^6 B& ^; D% O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ m0 p6 a6 B0 H7 G3 o│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │# t# S) L" L. ^4 Z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ s% j; H3 q- O% {, k( V; K1 {│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │4 ?3 K7 R2 h% b/ K
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ s' v/ D5 z4 I- r+ C" A4 ]( I
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 r3 k" V5 q* E* W% x$ m
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 J, J# A+ o" \; t
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! n, g9 ~8 B: q7 U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 C& }% ~- E, j1 t
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 i8 Y# B8 G% D J! c1 r% H
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) q3 D5 M" }1 g
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: x8 U2 [6 U/ q& `' E3 c. b
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( Y7 I8 p- q, Z8 k4 j) E( w0 V: _│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" F$ h8 p1 S& L│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" a# c, l0 m# Z u& J3 _, _
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 v/ r4 P+ }6 w' Y$ o5 v6 p
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 q6 X; W1 |. B* M W
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# u# [" M+ @) v9 S, ?( Z
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
/ T! z5 @; i, l│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: u) y; W/ `3 R│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& n5 a8 E" ^" ~6 B4 X│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ Q9 j3 Z" w# d& U- c│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( g7 Q p6 I9 Y3 T, E! ~2 U: Z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( q! C. v; _: _0 m& H# E│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 [4 q1 a" }/ V" O: |* m8 V│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) \( a9 O1 o) \$ i" ]5 F* ? f
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; [2 K4 \9 n$ u+ ]│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; l" \) `7 Q/ D% C! `2 {2 X
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" b- y/ y# c- i8 c/ e│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 x# v- g' J( N, Q% U ^
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 I; ^, }/ G! J- g0 ^, W
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ {6 _" j+ L5 v6 c5 D# P
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 X8 ?9 R8 W/ R' ~) o& s. ^│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% t4 Q; _, r8 C, {/ u( _/ _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ B. N7 G! a& D# w& l/ A) P. B9 Q$ w
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │: _% S5 w& B; P G6 c7 r, f
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) T+ A' s( s0 o( ]
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
, k' t5 t, _; {│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! J6 r- s3 k& l6 |- Q9 W
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ T' ~0 L8 ] ]9 {0 g
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! I% C$ n( d9 M4 \$ r8 }% B4 G% W│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 z3 p4 g' z2 B/ n$ n! Y
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
' k T1 ^4 u- Y B7 I, l0 Z* `│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& a0 T' o( O- U5 u8 v│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) B& Y) F; I, T3 G
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. M0 e Q9 m0 n1 P4 w5 b+ I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ j4 B( D: r2 o9 Z# N1 b- |* A└──┴────┴─┴──┴──┴───┴───────────────┘5 a! p) h5 W. t# B
7 V9 @4 _6 D" y, x, V+ K# oStdrdChip (Part 2)
@: j$ a e5 G* N8 Q- _& e┌──┬────┬─┬──┬──┬───┬───────────────┐ ?0 a b) U3 ^; E, E% {" K
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 I% }! G# m% T, E1 y& C$ o├──┼────┼─┼──┼──┼───┼───────────────┤
, T# ~0 e6 ?8 }; g H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 l0 c+ P& I6 v* r8 L- z# N│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% L' |5 \' G" y! A q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│( J+ z$ I0 l, h/ X
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% K9 c" s+ e# D# q! [+ W) q, P& g7 w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- t2 j8 c0 { A' }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, m0 `, [8 z6 f) H6 K│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! d6 f0 @& \" B+ y: b6 g; l0 D$ D
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& o, }% X) S0 \) y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: t0 s7 k, @8 q$ f
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ [8 F0 J% W) i! ^& c' r& J, }
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ c# `% c; Q1 ?% v* o; W) x
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& h: ]2 v4 h& |8 b. E \- D/ K* f
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; o& ~8 n+ h* S' W2 }│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, X' K5 k; R1 p& @5 j( z) |% h│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) E6 d' K8 |6 t& Y% z4 d
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ V( u9 J+ D, W$ b9 U% f' g
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ U* H: w- I: K( P9 a! Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# R* Z; B8 L4 U' l( N$ G0 g* v5 t│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- _0 e: E- h9 e" N; R6 t- h$ Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' v; ^0 a( K# W& ]4 G$ U2 D
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 E. v" {, c0 l- z' a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 e5 R2 t' A8 ^
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" {5 d2 f6 _" I. C7 G+ U1 d: W3 X9 ~( g* [│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" R* L) R! g7 x: N9 K( A│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 @" s' r9 ~( K
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) u, W! }- |( Z9 H2 t6 U& h" p. A0 p│126 │Rook │30│ │ │*** │Protects you from attacks │
1 I1 n0 h3 M* W# P│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 ]3 b( s9 q3 }/ g R: y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 }- R- g+ m" _2 A│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) X: v; W( |. s* F+ B" E+ J
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 g4 E# x% j3 c9 [6 R( h6 b
│131 │Lance │46│130 │Wood│*** │Lances through back line │
# W2 k; z: K: z# O5 W│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 `# H$ L# m4 W. i8 r8 o: I│133 │Guard │5 │ │ │* │Repels enemy's attack │
; M1 S/ o% O- x│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- ?# J; B8 j6 A' m/ h d4 E) R* ~- Z u│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 {" Z% ^! D5 ?* O# b│136 │PanlGrab│10│ │ │* │Steals one enemy square! │3 H" D2 v! J( }
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 j, f- n% G: k8 e. N
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │) `7 r2 z) h! j1 B) f4 A
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 @. E5 U" G+ a7 J7 S% [* y│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 z3 H+ @& a2 l& J, z4 H│141 │Prism │60│ │ │*** │Prism fires randomly │
8 Z- b/ `, L' k* }│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- d5 N( K; p. ~│143 │Fan │14│ │ │* │Vacuum pulls enemies │- P4 x/ y, p% w4 N, [3 Y4 `! t
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ g' J3 B4 x2 L│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ v) e& {# t+ r! y7 c│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( {5 P- t9 ~/ p* i, s. m( G: k
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" C( B' G0 Z P6 b" e& a│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 m8 c* a' }/ J& F: o* _: u│149 │Recov50 │14│ │ │** │Recovers 50HP │
; c8 n. q% Q$ e$ P│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 q! B" j3 L/ B+ k│151 │Recov120│35│ │ │*** │Recovers 120HP │/ A) Z# R* L9 \9 e
│152 │Recov150│50│ │ │*** │Recovers 150HP │
& [9 w7 F, {8 w% n4 o│153 │Recov200│65│ │ │**** │Recovers 200HP │
% Y, q- ^# O4 z3 f, E│154 │Recov300│80│ │ │**** │Recovers 300HP │
. q& E( _' [3 E m. u│155 │Repair │8 │ │ │* │Fix your area's panels │; P3 T0 X) X- v/ i$ }! A
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. t ?; J3 b: A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 e0 g) [5 |- ~; _│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 e! D% N' u1 k4 s4 e0 R│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
3 Q" @& R$ v: y8 C│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( E1 t9 T& y* i+ X9 v& O" p│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │) N4 F0 q2 Y; I# }$ I3 t
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 l' ~- K8 d- z0 {7 k; R
│163 │Invis │11│ │ │*** │Invisible for a while │
! t8 M% q2 ]! ]7 b0 F2 z) c) q' z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 N; R( E/ n( @' D' ]& u2 ~
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 _) i1 u! [2 T/ Y/ d: {+ V- r8 `7 }│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% y+ A8 j @0 c2 C) ^# W( W
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: ^$ O% o6 ?: i│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. b- j$ r# [& T5 w
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 Z6 m+ w5 ?+ m3 O- u- A0 R0 ]
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │' |7 X R! ]9 L" {
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │) N& s+ u8 N4 v6 j5 P' H
│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 S4 m$ ^% k4 P2 m$ D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 v. a% x7 ^) v5 @) f- Z& k
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' ]% E. w5 d* ? ]' u Z4 L
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │' ?# G$ l8 F& L8 S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" p9 P* u3 G5 O. l( J│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ _3 R. F, u; J% Z4 t' M│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 s; h; F3 T0 v) S
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- n+ X7 ?$ C4 l. _3 x6 d
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 b# _& d$ c) ~' T0 t2 \' f, V+ T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 X" u6 o$ W) K9 H/ k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( Q' ]* g% ?8 \. D: z: R: w& w, _! Q3 t
│183 │Hole │55│ │ │**** │Open hole to dark world │
* J( W' G! Y: L4 J( s- r│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │. e: B- Z( K4 {6 R$ w+ P# _& t' Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 r) D2 L1 Z( P) [
│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ @7 k7 O) t% {* V( M. w, F
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │3 _& D- Q* b6 Y9 k
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; `* P4 A9 ?8 H/ O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ W# t# {6 s$ G# X, Z│190 │Snctuary│54│ │ │**** │Change own panls to holy │
* R9 |5 v( {6 o: k1 f7 Y% y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. g, Y, Q3 A, k m+ c│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │( y$ ?; X# t0 p; ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 I* J! \; N3 u. R9 D. T│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 ~0 Z9 c# K S+ o5 K& j5 w
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' p) r( y* g: X& j" m+ ?, \│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) q2 G, i% G2 g5 u
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 N+ a) u: F; h9 s. D% Y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 _& @, b5 M! l( h; V│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 U9 |3 m0 ]0 c. z│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, s9 L6 S# ^$ p' e
└──┴────┴─┴──┴──┴───┴───────────────┘! d5 ~1 N8 U! \0 h! y0 ]' N4 Y2 |# i( z
% w. O5 D1 m7 n+ K) @6 |
: n* Y. k5 O6 Y8 }6 K9 s: qMega Chip
$ t4 S1 x- n- a┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 |8 u0 H2 D" `- i& V│编号│名称 │MB│攻击│属性│稀有度│说明 │$ k4 X# [: B' d- j! k4 D
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 Z/ l* w" Y! b1 C: v│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- j8 q) b8 u! W- n% k: M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: t G O2 J/ Q' ?- C
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) ^) [ a4 t4 b. n$ v) W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ X2 A2 T- Z3 z! {* v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* \0 C8 g. C: ]│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& ~. Q: y" x) i) C. x│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 u. W3 j* Z. t% f│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 _+ T4 r% F- z. g7 J9 K: ~
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! h! c6 G5 u! t; }│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 Y( K. \% ?3 E$ B3 ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ a0 u& I" j& t8 X$ l│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; |/ f" [ \# s, ^" Y, [1 X' y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │% X9 @1 B j5 M
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 `' P* q* K! l4 F│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ d6 f; P+ s8 h' C& ^0 }. C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ q% ~" I* j# S9 V0 a│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* k$ g4 f9 g2 u: M9 i
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 D0 O" }! M" I& F5 B* g/ u2 n
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, f$ l- L. | h│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 G' J$ H% g% `, B9 `& }│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' u5 R% \) ?: V! `( U c9 A- a│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 d1 C" P, J8 z' X7 w
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 [/ @# o, ]& h( y% _5 O5 V }
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& m# R- E# e& ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- n/ U2 P x! s. |" Y9 h│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, {# ^: l, x9 P- M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │6 R) N9 X# Z- }: _( B
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 j2 @" v- e1 q& q( o( s; a│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 h; q; \) ^% e│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 x, T% A6 _) A' n+ h9 q1 o9 Z4 t' d│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ U# W# X8 M4 m# U* e% {( S
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
) R% a) W! p( K, G│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* r% K/ i p% q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 |, S8 f: D+ S* c& J│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 J5 O$ w2 {. L5 ^
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 |5 p! _" b2 e3 @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │0 l D) h, @2 D3 {$ E7 T' G
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 |2 N, Z) M; _* s" r3 P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- x, d8 T; K+ o/ N" C/ W! @
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- f' I7 M; K* u& C" I+ [2 g; p
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% N w% a& g' M│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- l- p6 D- Z1 I8 e7 K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ t/ R: J9 a/ f3 y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ ^" N) H; R' H8 m5 V/ x0 e6 f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ ]- t- n0 ?9 d' s! a
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 @7 i3 z: b+ K$ q, V. Y9 I6 |│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ w. K, S' U5 r9 T! `* L│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │7 `$ }: I. z; p: D$ ~
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. X+ k. Y8 p5 o" A' [│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; l7 h9 t6 ~2 l│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │/ _6 y5 a6 d! D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# b U3 T* i( a
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
( _4 @5 k$ T4 c+ h9 A* u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
' V' c1 {, {6 i8 u6 B7 n( }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │+ E! p6 |0 n$ n3 g, J* @* Y( O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 Y6 \5 Z& ~( }/ r1 _1 @' E3 z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ l% P% ?2 x5 ? L8 j
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 X, H1 m0 s0 Y- I8 \│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ }! x8 p6 @) @ T+ w│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: F+ c- K- L, G0 F7 K1 W2 y/ ]1 t
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' u1 B5 O5 S3 r' o, n" n3 l* A v│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& a: X$ Y& E& N$ x│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 o7 A4 N/ R/ N, m7 G/ k│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ q4 W+ B( a7 w$ Z E$ S, j$ E: g
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
5 v# s7 L( J3 g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; }# Y4 ]# |2 s9 o9 A8 i
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- F ?! F% I2 b8 [3 |# p$ z│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& R" H/ [& W! D! e7 O
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 H$ D X6 j/ O( \2 g│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# m! x4 r- T1 Y4 g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │$ f/ x" |. l8 |) R; @7 k: i( s
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 O4 k7 j$ J, e1 f% }% ` v# |4 R% ?│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 y6 P- L0 a" G│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" a( c1 B* J; m: ?' F; W7 G│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 z) W; }7 ?& d* x, f# E5 k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 D7 l& c4 d* Q0 ?8 i. c* f: @( h│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" i3 o4 k5 x$ ^+ v
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 x3 Q# `/ e/ k, W8 p│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
+ ?" j3 v- g) {- L5 N" A0 s; A, T│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ ?+ h" i+ |/ c, ~& k
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 f7 H; [( n$ M3 s' J* D│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 {: f' d% _8 D5 c
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 \5 T8 }: P4 [6 d/ H0 D
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │5 _: b' T( l$ T% h: t! B/ p
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; d, Y+ w" ?/ t9 Z└──┴─────┴─┴──┴──┴───┴───────────────┘" ?* T+ n2 H) |- C% L' L
, | v8 _( i/ k
4 o: g1 h3 {8 m$ KGigaChip (蓝版)
% `1 M/ N( v3 j. t& W┌──┬─────┬─┬──┬──┬───┬───────────────┐* S6 @* ?7 U3 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 ]2 {7 W8 v- T3 C; [
├──┼─────┼─┼──┼──┼───┼───────────────┤
% _5 d$ W0 _0 h( h1 ?│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ y% d* v2 D( Y2 u( ?9 u! ]
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 n' C% Q. L) F# M& W: o
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
: N8 k1 l" n$ m│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ N9 d( w1 l! C [│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 Y" T( T4 S. x! p* }: b- p/ S1 f. N5 G│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ I; v: a) v( I0 i
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! `! i7 ^- Y0 }) b│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 X8 W* a# P! |! J. k3 ^" U│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- J% o% Q! u @, v- [3 h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 X" o& Z, J; m+ |$ Z. g6 b│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: Y$ C d0 A5 C' S" B) \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( \" C( |' S3 m0 f│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 ~8 n$ o8 R! ^6 m. B9 v
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 T5 g$ ]" {9 H% F2 k
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 N: `; {9 {$ @0 n' v. Z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; B7 j( H4 Q( x* Z- x8 U# K" T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 t1 W% Z& G/ L7 O% l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- {$ u& ]# a, P│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- o" w) ]( @8 s5 P! o
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │3 I+ i" G4 `" [. L
└──┴─────┴─┴──┴──┴───┴───────────────┘( g( O( d8 v- b; A
' ^4 h/ v6 m/ s* N+ ], AGigaChip (白版)(只列出与蓝版不一样的Chips) X/ Z2 b; i0 ?( z
┌──┬─────┬─┬──┬──┬───┬───────────────┐ {4 D2 \4 A7 J# F: d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( G7 q9 X) q+ z. b; X# m├──┼─────┼─┼──┼──┼───┼───────────────┤9 A" e4 m8 x: S! \8 ~/ h
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 X2 c/ g5 F8 X6 z3 Y# M│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 G8 ~7 a4 L. ~0 B) C" p0 n- c
│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 Z( p& [: {% W4 c1 x2 M9 E$ u, k
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& i2 `% t" a. J
└──┴─────┴─┴──┴──┴───┴───────────────┘ |