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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
5 l: R) A, s( k■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* O4 C5 H$ r/ a" A" J' ^■● ■  NintendoWorld    站友xliz原创, x1 k( p* S4 q1 _5 |! n- l
■ ●■    http://www.NewWise.com   y5 ]) D! k) v0 p7 z0 \: L
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! S8 G/ t6 b, n) V3 v

8 u. Q. D( ?( L% }0 b' Z- {* k5 q( p& F! g' L" f
           洛克人 EXE 3 Blue 卡片组合! L( `1 L1 E6 Y
  Q; m/ ?2 g$ l: g: ]7 m
+ E2 Z6 ]$ U( N$ y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 u0 O+ V- P' H: M* i* k2 A
大家要看日文版的P.A.或详细攻略,点击这里吧!

9 H4 i9 _3 n* \====================
& q9 }& U; w3 Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   L6 l* V" ~2 o8 D' A
* X- X+ b2 [* m: i. K* J% c
以下内容格式如下:
- @2 B. r0 B7 h& R3 q2 i* g7 H" x* G) T- W6 j
编号    名称+ N0 h' m+ C$ Z9 i6 n3 X; [$ s
说明
: y- U5 n8 a- F' H组合方法; y! D. U4 n" R" z* u$ [( I0 b
---------------------------------
: p0 s/ h# L4 X! w3 b01    Z-Connon 1
4 w2 C9 D) o' `. UUnlimited Cannon for 5 sec
3 x3 h4 e7 W/ i& Z! [4 W9 @Cannon A+B+C. W2 D$ K' W0 g! N
Cannon B+C+D
7 K# |7 ^( H$ P8 V, YCannon C+D+E( _# n; k$ s1 p* D/ Y: y; d% c9 p. S( R
" A. e- c+ M. K) H
02    Z-Connon 2
% K# b* c6 f/ S8 @* OUnlimited HiCannon for 5 sec4 F+ S& m0 U  H) W- c) t$ d
HiCannon H+I+J
; C1 T" A# R/ D* X( ^1 J6 F# |HiCannon I+J+K/ I# O! k2 V  |& g) S) e5 E) a
HiCannon J+K+L" z/ M1 u- Q. n& z# `% d7 L
6 z0 Q# v8 q& E' }
03    Z-Connon 3
4 w0 G" ?" \5 L% GUnlimited MegaCannon for 5 sec6 M- T) c8 s  x' a2 K
M-Cannon O+P+Q
+ q+ b0 f( R! t7 \M-Cannon P+Q+R
# t# }0 A8 X5 M7 z$ u6 q3 PM-Cannon Q+R+S# U+ j0 A) N3 Z5 o% j: j2 t
; F4 ]& W+ H2 u: V1 A
04    Z-Punch" E7 r: f* W" `# S; x1 J
Unlimited GutPunch for 5 sec
/ D0 `/ t1 c7 i! ~5 `* `GutPunch B+C+D9 |$ t/ u9 e* ?3 B! [" H/ E& e1 N; K8 l
GutPunch C+D+E
" g' J$ x3 N5 T. W. z+ A& `1 CGutPunch D+E+F" e2 C9 C) ]3 W3 a
- P/ q  j) T; H" M1 \
05    Z-Strght% R6 E) y( ]* f) F! u8 g2 O4 i" \
Unlimited GutStrgt for 5 sec
0 y/ O; k2 b. M9 m- H) `GutStrgt O+P+Q5 v( O0 [- [% H
GutStrgt P+Q+R; A& s: u( J3 d
GutStrgt Q+R+S
% N  W; D& s: Z' D7 x! ^1 H' f
6 B1 M! B! L$ J  p, H0 q3 S06    Z-Impact
. O9 `1 F5 H3 J1 p4 p* F2 y2 kUnlimited GutImpct for 5 sec- Q. Q0 U, u0 i. k" i2 n
GutImpact G+H+I4 H7 j* ?0 H& y: P9 P8 {
GutImpact H+I+J6 U; |, C) J6 F+ i
GutImpact J+K+L( s* @" W5 s# `9 e
& {2 B- J7 p1 L/ A
07    Z-Varibl9 V* ^7 e; p1 h2 o4 b$ N
Unlimited VarSword for 5 sec
3 n0 z; j; g8 k# O/ hVarSwrd B+C+D
2 U# T& U5 `: P3 {VarSwrd C+D+E
# o; b/ s2 {6 ~9 WVarSwrd D+E+F& m4 }0 b: f( X; M
- g6 t2 N& k' r
08    Z-Yoyo 18 F  W# C/ Y* Q3 P0 B( x# C
Unlimited Yo-Yo for 5 sec8 z3 a0 K3 c- A) r
Yo-Yo1 C+D+E
  b) M+ @/ }( qYo-Yo1 D+E+F
' X' ^; }# [  w8 s$ v6 [3 _' ?0 Q; nYo-Yo1 E+F+G) v$ C' N" Q  |$ Z
) b, R; H3 [" F3 X$ `$ L2 }
09    Z-Yoyo 2
; G" M+ ]: L0 B- v7 m6 t/ PUnlimited Yo-Yo2 for 5 sec
' G" ?8 G* A: {9 ^Yo-Yo2 H+I+J
8 W" u# Y+ f# S, m, T8 h6 LYo-Yo2 I+J+K
. l5 J: Z4 w9 I( Y7 ?/ I1 cYo-Yo2 J+K+L
0 i. _9 B2 v# S& V+ a; Q; a5 }* {& C3 A" A4 D
10    Z-Yoyo 32 P( {& }& G2 ?& f4 g$ q  U
Unlimited Yo-Yo3 for 5 sec
5 N% j7 T( O0 h- RYo-Yo3 M+N+O
1 F, {5 }3 m* D5 h8 M9 F1 U9 |Yo-Yo3 N+O+P, y) G5 b+ i2 D$ o  {/ T' [- y8 j
Yo-Yo3 O+P+Q
' ], l+ A1 d! q8 A1 M$ v* O( w) z8 n+ K
11    Z-Step 1
( J4 d3 y& c2 DUnlimited StepSwrd for 5 sec
6 v; D, {. N) b8 jStepSwrd L+M+N
; T9 d7 Z8 ~0 h5 d5 ?- T/ k* n2 tStepSwrd M+N+O
; ]6 `8 `& G* v4 m$ KStepSwrd N+O+P  }( K7 E  D8 v
3 b7 N- s3 P% F! ^, S* e
12    Z-Step 2
2 N% G# J/ d9 ?9 O8 pUnlimited StepCros for 5 sec
* O$ R5 j2 B0 j* PStepCros P+Q+R* T2 B% T+ ?9 S: h
StepCros Q+R+S
& _; K5 Y! w9 ^& w! U4 }$ yStepCros R+S+T
! S% o, e# T4 s( Z0 e2 B0 I
: T- B, M7 N7 P% s1 d13    BubSprd
3 f* @9 U' `+ E, l" l; c  `7 a) uAttks w/ spreading bubbles!
* b$ i/ e8 a  W  a  J  Q$ Y- rBubbler  C+D+E6 k. ~( b" ^  p, I% N8 y% y7 D
Bub-V    D+E+F
, [5 @2 n$ _/ U. qBublSide E+F+G
- f9 i% s* Z/ gBubbler E + Bub-V E + BublSide E0 {  R, g3 _) e; f9 f/ P) i, |( ]

; ]3 O, B+ g! X) \0 s14    HeatSprd' [7 n" K5 a, H* T' G
Attks w/ spreading fireball!
: w; r- Q, s  J  z" L$ Y6 sHeatShot H+I+J& M7 W" q( |" ~8 O
Heat-V   I+J+K( r' ]- \% P' r, S0 ^6 A: f
HeatSide J+K+L( L& O: P' i. G) o2 c6 f3 v5 Z- w
HeatShot J + Heat-V J + HeatSide J# e/ r5 Y+ }, G& v# S6 E

: X9 m  q+ t' n% g0 E15    H-Burst, u% x1 I* P4 ^5 I4 r
Creates a giant explosion
' ?1 s. _8 f  R3 e: oSpreader M+N+O
5 `: m7 S( d' p% h& o& jSpreader N+O+P3 y  I9 C4 F3 U5 A! {2 g$ i% M
Spreader O+P+Q
  Y; a  V9 h6 l. s& @- s: _! t+ {- g7 J, L
16    LifeSwrd
# y4 M9 Q. p2 ^( o& O- ySwings a huge 2×3 sword!9 n0 c- A7 t5 j2 l
Sword E + WideSwrd E + LongSwrd E' |! W" l6 {. ~- Q* K8 |
Sword L + WideSwrd L + LongSwrd L5 X* }& d6 G  Q8 e
Sword Y + WideSwrd Y + LongSwrd Y
2 [( N- d: b" ]5 d- n( T5 c$ @* `* [4 \# r" g
17    ElemSwrd* }/ Q/ L) _# I* d7 e+ O- s
Wide swrd contains 4 elemnts
  N, E; Y* n+ pFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, y' {3 p! x. ~) e, V
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! e+ l4 o1 t) E5 U. i# Z! e' B
7 D' \  b. X) i4 Z
18    EvilCut/ ^& f# y$ P4 w4 N
Step up 2 & make 4 atacks% F. u3 X) R( F5 ]6 J5 m
StepSwrd P + HeroSwrd P + StepCros P; ^  A: o- O" \! O; U4 {" k; _; `+ Y- q
; \/ H( l3 U5 h! j, g! g
19    HyperRat- g9 y) p7 ?3 ?$ z6 C
A giant Ratton charges!
# p5 S/ `. _4 ^6 B% U( CRatton1 A + Ratton2 A + Ratton3 A
( v/ w# W5 X) r' X5 E, xRatton1 C + Ratton2 C + Ratton3 C/ d2 `9 R/ M: N
Ratton1 F + Ratton2 F + Ratton3 F
3 H* |! V& y2 L% ^' S5 [0 N" F% P; x1 y0 P
20    TimeBom +1 o3 X& G0 x. B9 O
Sets Time Bomb in enmy area, m* }2 f5 f, o5 h
TimeBomb J+K+L
7 t! s8 K, l3 G4 K* f+ B- y( yTimeBomb K+L+M
* x5 X; D0 ?" K) O" _1 C6 i# ZTimeBomb L+M+N. {( i, s$ F, G, h* k: ^

4 s" T* Q) C6 s8 S' {. Y21    GelRain) I* y5 Z2 f. ^/ U
Gel steals squares
: k3 Y2 J- c5 t5 J, p4 gMetaGel1 B+C+D
/ L' Q# a; z: }% U/ }9 ~+ RMetaGel2 E+F+G/ M" C; b/ X7 [/ w' I( I6 X
MetaGel3 S+T+U( ^6 x# C& f. f8 y6 t% w
( b9 D5 |' R* Z! W$ y) W# K  x
22    EverCrse# s( S( L8 [, F3 n& E
Shield chases enemies9 [/ K% B$ T2 W% r
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 p- u) o2 k5 a, U; y, vCrsShld1 L + CrsShld2 L + CrsShld3 L
/ B# i& S+ `( P( I9 M! j" U2 V
7 F  j$ g4 j& Q& G+ K/ p0 @23    MomQuake
( U7 z& V* v4 BAwakens Mother Earth!
9 d( a# d- ~1 D' o4 t' c# ]1 DRockCube * + RockCube * + GodStone S
- d+ w+ S4 }9 q3 Q0 U! [# r4 \) k
; w, W7 ]% u' B1 i0 G) l24    PoisPhar' K  \8 r2 W# r' `3 W' z6 z
Pharaoh generates poison3 T$ J# i  m/ Y) r. R# ?
PoisMask A + PoisFace A + Anubis A
, {$ v# S, C+ w, l
7 V8 X; O$ w1 }% w% i- i25    BodyGrd
2 j  |* d6 P" `8 k; w* dBodyguard takes out enemies$ f5 u- h/ x( n* K7 r0 x
AntiDmg M + AntiNavi M + Muramasa M
' t: A  u2 n8 |! o" D( j2 I' Q8 u! u; B
26    500Barr$ b( g' ~. G# p' X4 |0 t
Barrier absorbs 500HP dmg
$ e4 O2 o' T& @6 ]. _% eBarrier E + Barr100 E + Barr200 E
# W' T4 J& M; \  P3 C9 ABarrier R + Barr100 R + Barr200 R
  w3 D- W! f5 f/ a0 X
9 |$ k8 d. F  G: t8 d* L7 [' p27    BigHeart
% ^9 _* J$ q% e& VAttacks, then heals HP!
- @# d7 e6 e0 M' DHolyPanl R + Recov300 R + Roll R
; t# L% w* _7 y( _" y  Z' l' M0 @% dHolyPanl R + Recov300 R + RollV2 R$ l5 |! Z% v+ F0 ~1 N
HolyPanl R + Recov300 R + RollV3 R% `4 N1 ]: I% q3 i) w: R; U7 `

" |! ]- I8 y8 W1 W28    GtsShoot
; Y, A+ Y! i% |- qGutsMan throws MegaMan!- G+ n7 y/ _4 Q# W4 Q1 i: o
Guard * + DashAtk G + GutsMan G
0 |) {- z! Z4 ]0 l5 W- Q" z0 jGuard * + DashAtk G + GutsMan2 G
7 F) }1 @" \/ p# w9 CGuard * + DashAtk G + GutsMan3 G, q9 Y) i! f/ F8 Z, A7 o) A; Y
Guard * + DashAtk G + GutsMan4 G
, H9 p+ C2 ^* ]& r  b4 C! q0 a, U0 x% C1 t# F! A
29    DeuxHero
; F3 t6 a) N4 f9 O9 }' [2 p( _. [MegaMan & ProtoMan team up!
. a5 ^+ d) L% \, I: D2 uCustSwrd B + VarSwrd B + ProtoMan B
# k5 I, Z1 `2 `1 ?+ ~CustSwrd B + VarSwrd B + ProtoMn2 B2 r5 h2 e6 `4 K5 |
CustSwrd B + VarSwrd B + ProtoMn3 B2 F3 ?% @3 W2 J1 d- o
CustSwrd B + VarSwrd B + ProtoMn4 B
2 [1 K8 ]$ |& O9 Q% a* v: G& u  z3 k- E
30    2xHero
' J/ v& o: h4 E1 Y# n2 A% N1 R- sMegaMan & ProtoMan Dual atk5 t, q; E% H0 d0 A$ d! H
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. a* B7 B( b" \+ w$ t7 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
  v: W1 X8 l# i6 I, SSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ W; c7 \1 g- ^0 Q, Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ s- }  j2 n9 k6 q4 h0 l

& \/ v4 h& M% _/ w7 \31    PrixPowr
' L7 I6 A! i6 i$ T1 K' `- O' r+ n3 L, `3 Navis attack at once!
1 B7 i5 v. Z7 n5 x, O5 OTeam1 * + Team2 * + KingMan5 K
& j% l6 m8 q$ ~, j. M4 cTeam1 * + Team2 * + MistMan5 M+ h; r. ]& r. ^1 s: h: c: Y  r. O
Team1 * + Team2 * + BowlMan5 B5 i# F  r; ^. d- ^( L7 {9 P

+ D4 ]0 Y! F; \0 G: Y; l: U* C( u32    MstrStyl
9 ]- P; Y9 V3 {+ N3 _0 e' xMegaMan unleashes his power
: g1 W$ v! C& Y( e. [Salamndr * + Fountain * + Bolt * + GaiaBlad */ J7 e& t" }- w5 Y4 g+ F8 d
. m7 Y# j2 g) R+ U/ a
StdrdChip (Part 1)+ M# i+ H9 @+ {5 U
┌──┬────┬─┬──┬──┬───┬───────────────┐3 c& r1 k& F( Z2 B' O7 l$ z9 z
│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ u6 ?" x& n$ C! g+ L├──┼────┼─┼──┼──┼───┼───────────────┤
6 g9 T: h# S" F5 U: D$ n│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │7 l* \: {. x- W# w4 r8 K
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' ]1 m) O# B- _5 a9 t& j
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. x1 R; o! `5 ?) h# B" L, `  V! w│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │5 y. U; t, |' ]4 N) k
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
1 c) B5 ?2 V- f, r│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& w2 i; N, m3 w# J1 \
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 b2 i* R/ e2 e, N0 f9 j- O
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │% P4 B7 ^( J" B) S# C% n
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. s! l7 ~( j6 |2 b% Y! i* ^, i, T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │+ R7 ~7 U9 X. P: o( S
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& k3 A$ C8 G( Y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 `1 E( _" c& S! J4 W
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. X4 _$ U3 @. Q" ?( R/ K  a# F│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 l  p9 i% ]" K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 g1 O: f& I3 W2 k' K) x$ n- U
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( H6 O' c2 ~/ O3 u! v( Y* d5 @1 [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ l% g$ a% F$ b│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" @( ~+ z  @4 Y; A+ \. y" e$ M7 L: }│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  j- n* {3 B1 ~$ v/ Z$ r( u6 W$ a│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 R7 _! f5 K( ]4 {  Y: ?) v│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 C4 d0 s0 ?/ a( r/ O$ f% s│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 |  d- T* n/ u' l│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
( u, e$ V  g5 m- h│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 S/ a* S; V  _- i, W
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, j# h% o0 `/ D1 a│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
7 ~( ^9 T, e7 o: a, }0 q; i$ y5 l/ o1 a│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 W) k4 ^( q7 j* ^: j, U3 n│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" g7 U( W0 O& |2 R' m, h, d/ ^│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, X) F) c* R6 A" d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 p/ L4 ?5 u1 q
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- N. D3 Z4 @5 f" `
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │8 B2 ~7 F: L( V+ @
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" [: u* m3 u- F│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 I2 v0 _% X* M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# H0 n9 C$ d% [4 j5 I! d9 y+ M! U6 p: I
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
. w5 g; \1 Q) Q│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 m1 I' ]; g/ M7 B! y/ F( {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 A) J& u/ ?, v. _! t1 E5 y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 d) _& l9 \4 Q2 l' k  h
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │) f' w# L% p1 Z! F/ A$ c
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │. I- z% b! n- B$ g! D$ o
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 G# H" f6 ?, e1 N# T8 j1 V
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
7 T2 r$ o! ^4 @9 L│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 M$ t2 M% A7 v' x
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 a( D2 `7 o! x6 ~, ?
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' r9 ~( P1 D/ h1 B; Y! o* }) g1 u' d8 y& B
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" Q1 [$ R+ z+ S0 m  a│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ c' d" w6 Z* u. |│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 v0 q: i9 t; f5 e2 x
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  q1 m" I* d8 b4 {) E& L  [
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ A+ z6 _! ]# P
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
8 ^* Y( O, K9 x│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 X9 D5 J$ K3 f& Y5 N1 M$ h# h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 f0 W" D- v0 J/ G. y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 T- C2 w4 g4 z9 i, `) g
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, x: `) P+ P" |- R' a1 d
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- j# k" }) {. }% V│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 n# G3 o4 Z" {& S) x│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
; }& k) g) }( b  d9 z/ H2 g: e│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 {& [, N- G0 {. `! h* G3 h2 [│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ P3 Z$ ^# M7 w5 e
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
5 c! R' ^9 R' r" Y* z- ?  U│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ @/ G6 i3 g7 a2 n. _  T
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ z+ @7 o: H% j. [3 i: G1 W5 j3 `│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ \: o0 K7 P2 J$ S+ [% a( n
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. \  T, ?$ f* V  ^5 y# h" t
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' J: ?6 R6 L8 Q( a4 Z* K│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
$ x7 i+ h2 E- Y* O│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% p0 ?* T% y$ j) V7 v- z, E. {9 f
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( C; X+ D% c" u: e6 F* r│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! k5 [+ n0 m" L; Q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 B( F5 d8 s$ I+ o7 J, }0 m│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 G- Z. n; W- x- t; ?│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
5 _3 f. f5 L: T: d9 h% W│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 m, Z6 n8 t: v4 a│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 g4 b/ g" m) |+ Y: Z' D: F! B2 T
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. G- l7 ^* y/ L' y9 K2 D
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* x. ~! f; o2 `6 m# {│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% }" Z' `) o" k5 n) k. f+ e│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* @% @$ L% c( w- e) Q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │0 n: Q, w2 I' N) P
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- h8 E8 S- O4 ^+ P. i3 n│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; w0 B/ Y$ N. z0 K# h2 [/ i& v5 F│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 n9 M1 B& V4 }│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" _3 D: y: ~/ ]  x; d/ c* n│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 V! _9 I- ]2 h0 a+ m3 X
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- d" C" e2 p, `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- b: U: K8 y+ `& y6 B2 K
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ P" J( w" M: X- O5 I│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 N+ N, e* e4 g. r: r
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
7 L/ a, W' ~2 w% ^│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ P2 q0 m9 z& ~! |2 ~3 |6 ~  c
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* \4 }$ d8 @9 S5 V7 O& y│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% e! w0 E/ Q* c  Q- n
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 Z6 P, |2 p3 a2 u2 }& N, `( d
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 H4 L& ^" K' ~. L- Y( e, A* B! o8 O│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& P; y% K6 W7 P" L. X2 `│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │; l: r0 f/ W* T3 S
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) P6 }" H$ [. c" C2 }7 C6 T  K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ Y- }7 `6 u" H
└──┴────┴─┴──┴──┴───┴───────────────┘
' S" P- a, e9 L8 N+ [5 ^5 B$ j2 ~- {. v4 T2 ^7 T8 ~
StdrdChip (Part 2): \1 y. Q! E. A6 K, E9 W% v$ d( X$ ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 Z. S  Y- l9 r" J+ H, S- }│编号│名称  │MB│攻击│属性│稀有度│说明             │
) l: V: r3 _7 T4 O├──┼────┼─┼──┼──┼───┼───────────────┤
: k1 g  N: j/ q6 _8 |, p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 |* g1 ?  }1 ~4 z1 |
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 B% \0 Q9 C1 ^& T│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! |2 u/ x8 x* q! G" w0 E2 w│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 k$ r5 H3 z' ]4 m# H5 h( e│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# }9 Y6 a+ {- t
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 @6 E2 v' d  J│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ c. P. }/ H4 L2 N4 ^│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* e; P3 _$ y0 O$ i
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
" g7 ^, c. Z1 X7 e# s│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │4 w3 B1 Q5 a0 p3 P1 `% Z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: S8 b' A& ^! O1 v5 n
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* \# E8 E9 i' M. {0 P
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 R8 |2 r, {8 F9 r# j+ C' X# ]3 o4 X
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 z5 P3 w& h4 a4 Y/ c
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │3 C5 L  O: H" s3 F. d1 F
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 a) J( p+ @5 d8 \: O3 G1 V' ]/ c+ o│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
2 q: I! ^9 l/ b1 n  u  Q│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# e) i3 U) _  ]( F; l9 @% i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 E/ y% l; l- Q" r0 E5 C8 l7 H4 c│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" X3 Z" c% V9 r7 \
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │, K! H# e" O# @
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │2 b' j* ?" {' Q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 g$ Z+ G7 J$ ~
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( A6 U, |& q6 F  i, D! R, W│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 \( O5 x) k  X│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 @/ F) z" H# d/ M" U│126 │Rook  │30│  │  │***  │Protects you from attacks   │. r# ], V& K3 Q2 V/ t
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 l: o" R: f6 Q
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 p; S5 f0 ~! u; T7 F
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ ^! }0 l$ T. i0 n6 E& Z
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │* F6 J  |8 \. z' `
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  L. M0 v9 z5 n" k- ]1 G│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) F! G* s3 Q1 f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- T+ N2 ?6 M# n: y# d/ W$ L7 Z
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
4 d8 b, ?. W* S3 p  t5 ?4 B│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 k' T) M& A* C' O5 r
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! b2 [" ~6 A" M7 ^; Y│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │% z; Z7 U. e- c5 U; X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" @+ n# X( f3 H) \, Z& N* r. w
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
( v- X3 y1 E) |8 ^1 ?│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% r7 {* ~$ U+ o- @. z# B9 l/ d
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) L3 X+ T8 E  B# m│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ b- L- f4 E  B3 _2 b│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ T. p) J7 d6 ^3 X4 ]0 ?) s. h8 i& P
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 p6 r3 n* k) O2 f+ q% K│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& N2 P" ^; W/ J* X( }6 Y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
% z% n5 o0 l" j$ m│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 [5 ~) R! k. \+ n│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
# Z& M8 N2 {, B- g. ?│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% k9 E) h2 U) g0 [/ Z0 T│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% l9 e9 Y" k! q* Z0 q; O6 Z# p" \
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# F. j7 G9 `+ Q8 w, R8 `: j│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" H7 v  X: _: s1 f% [│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 |, {2 ?* _; b! _" o& ?2 `
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# P' D) k% Q! N; @│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 b' r; j- o& N* g% D/ }│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
3 w* E8 E2 x! f# Q1 a  |) b0 k7 ]│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 l. V; d9 ^6 D1 S│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 F; r) Z' Q# Y: p$ D8 K! `
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
$ T5 l1 s8 P7 J7 i+ |$ n│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 a& h7 L, Y  J& c9 x- e& k│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! E9 K+ N" |' {- ~
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │( I2 _1 t  W) e* L
│163 │Invis  │11│  │  │***  │Invisible for a while     │
. D  z( i, t. k│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ |2 `; c! O" f5 D│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │8 R2 I2 {, {$ _0 z3 X% F: _: H8 \
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! c- B8 f- V9 j+ W3 h" R- G
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │0 a7 k$ O5 _" [
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
) ]$ u* |9 n4 j! G, r. b$ X, L& M6 f│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
" ^3 f0 N) ~+ I9 l. T. X, p│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. a; |( M' a' M, f, C! k│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" z! L. s  }, M3 o" [1 F* b7 ]# X; S
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' S1 ~7 I! [+ B! b- U, h8 ]5 l2 ^
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │4 X' L; O! `( k1 y& [7 Z
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 G5 \+ l% c3 m  A
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
2 d. ]1 R  z5 l& T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 o; m( K$ D: r3 a; c3 ]. q│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 w7 X, f5 X& ^- k1 Z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) }& U* ^+ {$ ?' U
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* N0 X) [  j( h2 {3 ^│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
  K$ W# c5 ?* o! g) P) I│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 ^1 y  K. [, F$ M9 V% e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  Q6 u$ l0 I. a- t7 n
│183 │Hole  │55│  │  │**** │Open hole to dark world    │0 v" {6 K% @: X/ c: y
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 m- o: j/ Z7 z( J  U5 g6 s
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 N/ J$ O9 _% e) x2 l4 r" J6 R
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 o! c. h! h- w) _& i5 j
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 O& [6 r3 _2 w
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: ]$ K7 w: d9 p6 T│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, o% K( k4 O7 I
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& e% G7 [* v0 S! h5 N│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 p# e$ V; c& G& S2 Z4 u8 `9 d* S│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 h% ^  A  r# j/ T5 Y0 Y4 V: T, T. e│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 V# W$ k6 X- Q) p% W
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ q( T4 L8 e' c' ^# f
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% X, R, N% p4 a9 L  d8 Z
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
+ D/ I5 R; ?  E9 N0 v. I│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; Z& `1 y5 H5 |0 j8 J  ?/ E│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
: F/ l% ~9 c# i( V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
- v1 w: O! s% l) a( K9 r, P9 X* [│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, e7 V; |, u7 n$ J# l└──┴────┴─┴──┴──┴───┴───────────────┘
/ B  O% y* W+ B" c$ u& P; \$ O2 g* P: m
, q/ i, N7 N( v1 b' S
Mega Chip  Z, U, W) v; o# I: d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ @9 g) Z! n1 |; }│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 g- Z6 Z- S9 w, b0 @├──┼─────┼─┼──┼──┼───┼───────────────┤
3 ~( c# S: f2 @4 H/ W1 L4 e# Z9 ?7 z& L│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, W- i, d% B7 a7 W! ]3 l% x+ h# b
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, c- U4 Y' o% S9 j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
. P! e$ n1 P$ u6 ~) Y* Q' e, }│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
. C! l0 O6 p6 s! a' ?. G│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ {" z4 ^# y/ ?& @
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │# g2 ?' J0 S+ P3 J4 v- W/ ?- ~
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( [7 q9 F/ l$ M│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 k2 W- @; x) |+ X6 Y0 x│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* Z- b+ A6 e, K
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 I: Y# d0 _, Y! C  E" f/ l% i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 r' J7 g5 s; q" q/ s0 {5 h
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │* F) H8 @# I% o8 p
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) D2 c, _1 E& m2 S; N# f+ k4 ]
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
# I' Y6 x' v8 F) X3 d& x8 _/ W: }) J│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 w# A; C2 j5 T6 `# k  C% |8 U. ]. m│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 v$ k; c% B1 j
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
! }7 P# C5 `5 G5 q, ?- K│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │5 V# s; o4 x8 W9 ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- w0 [: e* x& W: D8 e: ~│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' K$ ?' l: F0 e│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 P& _# X( S7 _8 D- P2 q) B3 [% X
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  P* \+ P' G! k$ n1 x* o, g; G6 Y8 M│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; |, F0 T: ?% r& G% B( d, a+ l│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 G, F3 y' B' S  L/ ^│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 W. [# H1 i& D│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' ]+ ^  X  f4 j2 t# s3 O│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- r3 t% k, G- _2 {│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 ]( _7 X9 @( W  O) w│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* K# O- D9 s0 W8 {
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 y0 V$ u/ n! ^3 u( [8 ~│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  N7 x4 |& [2 l. F, p  @% V│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
/ o6 {0 K5 g" D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 {5 w/ g3 o6 }9 v│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
& n$ t% k4 Y/ H7 g5 {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │' b; ~% x/ g$ N7 E3 v- P; d# T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. C" G  c# D' d│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 N% a5 w- c6 R. K, d
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │8 z/ y. G8 ?* n% [! P
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' U3 y+ ~0 T* s: @+ {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 X; H! K  z0 j+ }& f
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ ]7 ^* m* c: o- Q8 ~! V
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
5 C+ N# ~5 b! X8 a, y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% [2 b8 S2 S! w) r( B2 Y/ T' R│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ K' p4 S; M1 c│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 M6 P" n- t4 a% v+ @5 J% [$ K│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; C: x* J1 W* A+ h* X: u│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │0 S+ w# F) U% ~1 V. C
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
: B2 s: _  c3 u0 E3 r: t│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │0 x; l: k' x8 M+ h, `
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' x& t9 ~3 i, m) x! ^3 d0 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 Y7 `% E: E2 j7 X2 r5 a6 d
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 a5 Z. i; {( I4 {1 ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ Y! c. U1 E1 p( ], m" Y│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
0 v% x: f8 A9 I; V3 c# o% G( f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. H% A) Y' E; t! C* p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │) `) c) |) Y: W3 r' U
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 l" _" m% S- U, q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# H3 O( O4 r7 ]# [5 b! ]' f5 k│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 ^9 D; g$ P9 \/ V; v+ W│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ s$ k' y4 V; S( Y: s1 p  }+ P9 `1 q
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 V8 h. E: `# {+ d  y( _9 {│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 }+ X( g" T4 `) B. X; G; x; ]
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; z1 M1 G% W, {# W# {5 L  B│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& t; w& E) D  Y! {9 \' T2 K
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# ]! ]( W0 j3 N- X5 f/ L
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │/ g6 b' B# g4 y4 A) t* B
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 E. f, E( Z5 F! ^9 G4 C% T
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │, V9 y( s% r; ~* q* @* Y0 z7 K  m
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( S9 m* y9 F9 i7 _│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │( r# ^6 k4 O6 Z9 H/ l0 ]) T
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 e0 V% [, ?" @, Y7 y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 i) R) t/ e, Q) t6 Q1 }
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 N: q0 [; p$ G/ g2 X8 z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* f( s  G8 K7 Z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
% n+ L* M7 J9 l! M9 g4 }' {# u│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* x: K, ^! x( n' {9 x9 Q# O4 d' a│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
5 `  K; o# U: y) ^│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │& E' t( q3 v! j1 A- \( a6 A+ K
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 w7 q9 p. Y1 G- I│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 U7 ^' u0 |" |/ N% }8 r: P8 C3 a
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) K8 a3 C. P4 c( I% y# q' w* B& L$ ?
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │% I" p  B$ @$ {0 {6 }* f+ Q) i
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' O  \9 N* F0 g" P│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 H0 V. M* K1 E+ m6 D
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& \9 X, A' P; t' ~
└──┴─────┴─┴──┴──┴───┴───────────────┘6 k8 Z( `; E4 @* I& ?
5 S9 ]' Q. ~6 B8 r- V" K5 R& Q0 C

- G/ B. u# y2 [GigaChip (蓝版)6 J, R' l0 q  B# I5 F8 P  b; B
┌──┬─────┬─┬──┬──┬───┬───────────────┐! v6 Z+ t7 X" k$ o7 _
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 J4 p0 o( r3 @+ b
├──┼─────┼─┼──┼──┼───┼───────────────┤4 U* x- k2 X- Z8 |: J: A8 s' V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' l5 `% S5 d/ J8 o6 {. L│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) T) s; B1 f6 c│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) O0 E( N- H9 a' @8 X6 [│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 H$ p8 e: c. c│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. \; r  p# U* J5 e/ P7 n7 U6 a
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: V3 u' M% O+ ~; h
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" `" j6 U- E9 d- N) h2 p2 J
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 r% o, ^( C3 E5 h
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- j# b. L5 f9 {+ M: [% r; S1 Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; b  c4 X4 m0 y  i│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 x- P# @( n+ s
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 a0 R2 z1 A1 U' x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& F( T1 {$ h: i4 Q3 x$ [│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 u! |/ {/ u# @2 v4 ?& ]│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 F- x! `9 T1 [, L$ [0 }/ A# F│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ W) N5 S. }) b# k$ L2 J│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 b) A; G. h7 l2 S. X2 o* `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ X9 X8 j/ ?2 B4 g! G│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, m3 V& F; J/ Q. X! U% H5 `
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" B/ z; C) j' r; J+ H2 S
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ c+ `% H* _8 \& _& L
% q2 C9 V8 F; |; s/ yGigaChip (白版)(只列出与蓝版不一样的Chips)
3 N0 Y2 @: G& z$ |7 G$ l" [┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 n$ F+ d8 s6 P│编号│名称   │MB│攻击│属性│稀有度│说明             │
; ]6 V/ _3 c$ S% ~- Q6 {├──┼─────┼─┼──┼──┼───┼───────────────┤
* [, l7 z& S4 Z& \- Y* o* I│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' L" {5 l; \9 h1 Y
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& j. S" Y. H( L) u6 E
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  A* ^. Z" e3 O% d0 r, |│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │) R) R- D9 F/ U, M$ G: N6 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ f  b' K- i0 n& }1 j/ H  O' \
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 e0 F0 `! u( S. Q; w; e7 K: `8 l) t5 R
0010020030040050065 C7 D# F0 _/ M. X8 s. p* V* x: V0 ]
007008009010011012
$ d6 A7 I# }3 G% _6 S, x013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( f: R8 w5 d8 z7 z' S: ^
/ l0 p  \; m( h/ \& }
0190200210220230243 ^5 ~3 l: h) H2 F' _
025026027028029030
% j# A4 g% e+ h5 r' g1 S9 L' ~+ T0310320330340350369 t4 V/ t/ f, U& }
8 W5 Q7 j9 ~3 y+ ^) S, ^; Y0 k
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ M: l" t  C, U5 Q' F5 O: A
: C  C) D1 S! f6 n/ I2 e) r2 F
037038039040041042
/ u9 P. V3 n+ n4 ?$ |0430440450460470487 `# Z. K) m. \$ U8 R
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! L( i4 _0 `4 Q2 U' T

5 h& c6 i4 M; g8 f4 S3 w, P1 Q055056057058059060+ [! Q# W# D% z, R
061062063064065066
/ v! R' _+ g8 }) B. Z067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 d, F2 q$ ]- w3 c2 q

/ Q- U6 O) ?& C& F  t0 G4 n073074075076077078
4 F- ?- N1 @7 `* P7 T079080081082083084. V8 J/ `# T# w2 g5 [; C
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% q( g. X& ^* o# J6 @
" A5 j% J( \  k5 J, [$ M091092093094095096
& ?5 Y+ z# a8 N. z4 m& n3 C1 V0970980991001011026 ]4 s7 |# Q0 r( F
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( u! o# ?; m* t' ~. Q
" M9 r% G0 j; f! f. k" \3 ?1091101111121131144 e1 m8 M1 Z# P1 u
115116117118119120
$ [9 o& ~( F+ D$ j* M, Q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" \+ n8 V7 r! e& Z# m
) z; e5 d& E; Q0 l! l
127128129130131132
$ h3 Z1 T" U- }. T; L133134135136137138
6 ?3 c) |/ t8 t139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 b& x. }5 O/ k& a3 U) n
: o5 X' B& l/ k& ^
145146147148149150! M% `3 \$ d; D
1511521531541551564 p; Q2 S1 [, L
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 z7 i7 \) b# X9 [
' i9 I) E% `9 O! V163164165166167168- Y; p8 G! P' x6 f0 s
169170171172173174
2 F7 m6 m. x: p, F( A2 ?- I6 Z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' b: d; U9 I4 Q5 e: u+ `$ B2 ?# N8 L
4 ?8 ~- j' g, c181182183184185186
. m* K- Z& C7 U. T187188189190191192- O2 W; Z6 i" L. M0 f
193194195196197198
; m" z2 m6 ^3 V/ B199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ u" |6 m  @6 K- {  |

) |9 Y/ e' v9 t001002003004005006! k% `3 q9 [* ^5 N, U- \
0070080090100110129 l0 d' P# S" z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* R9 q) y6 A# q: g; U) S. r
# j) t+ i& S7 L; I/ b019020021022023024
, c# T) V- P' ~3 E025026027028029030
" F9 u) {2 r' \& w031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' J0 V3 N: {6 H: }

6 e5 j1 n$ \8 H037038039040041042
9 L4 s4 j& a) A" ^9 c) Q043044045046047048  l7 ^3 a2 H1 V7 h1 x+ W( @
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- Q6 `% j. ]7 ?2 l

( j/ Z5 Z, b+ L6 V$ n2 `! v' f055056057058059060
: I6 `5 N/ J& b& Q; p0610620630640650668 ?+ g) ^4 _. a* w, J* s
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" Q; ^) g" w1 U' j0 P

0 u% X7 X6 {7 L, q, v# {3 ?0730740750760770789 l; d* q5 y/ l- a! W3 ^$ l
079080081082083084/ s: ?8 B/ d1 X, J  q
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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