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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 G8 d) U. X8 j. y4 ~1 w
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! q- X# P7 w- ~( d2 h* y/ v, g■● ■  NintendoWorld    站友xliz原创) m, r5 L' a+ c0 H7 @
■ ●■    http://www.NewWise.com 8 r* ?/ E- K+ |
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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& t  ?4 L. z' u1 R: k5 u  r) ^           洛克人 EXE 3 Blue 卡片组合
7 }0 L& B9 {4 y2 a7 k9 Q6 c- O2 A) i2 i& q$ p8 j1 Q

& h% K6 O/ O  l* [4 E8 _英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- C- A0 t- S+ c/ T0 S/ T8 F$ Q
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 L4 l2 W+ @, M2 R: U3 B5 y
====================% a  ^, E6 |! q% k1 Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 W" Y$ M6 X6 E$ R" T
" Y% S- V& Q6 I) k以下内容格式如下:
2 N: ?7 h- f4 p9 N0 \" p; f5 D& P4 v7 V: h* Q" F
编号    名称( F' V# ]7 Z- C  N
说明( O$ N1 ~0 U4 Y  D
组合方法
8 y9 {0 J+ K- }; {: u" g---------------------------------
4 a0 K6 r! ?1 s, S1 ?7 C01    Z-Connon 16 _- `5 u1 w& f$ {* W; G
Unlimited Cannon for 5 sec5 u) A( \( `6 Q; U
Cannon A+B+C
1 z  b; d3 c8 a% C- k. ^Cannon B+C+D
6 e6 B$ q/ I( z& o5 s/ m6 r6 qCannon C+D+E
2 I( i  O) I5 Z) ]( `: W- h, h) b8 B% O1 K1 v
02    Z-Connon 2/ v; a6 w7 L1 t" R
Unlimited HiCannon for 5 sec
1 }% T- ], l4 h% SHiCannon H+I+J
. Z! F: ?* C  B- E- UHiCannon I+J+K5 q+ j; k( C9 ~* W5 p; e
HiCannon J+K+L- I& N' a( }; H! k/ l& Y/ B

* b4 R. h( c! m# [- i03    Z-Connon 3
5 c3 F2 B! F% H$ r. tUnlimited MegaCannon for 5 sec# v; _9 y. O7 P; ~" H0 g7 L
M-Cannon O+P+Q2 @& y' [) t) d' ~' G
M-Cannon P+Q+R. k3 Y# A) j7 L/ I+ r# b5 T: y& F) U
M-Cannon Q+R+S
! V7 T3 L1 m9 h2 p9 U5 r
0 k1 `& |1 N  x% `1 y04    Z-Punch& I) Z) \% t  N
Unlimited GutPunch for 5 sec8 M6 m- c+ w* J( z  s6 A2 E
GutPunch B+C+D5 X% H8 e% W* U8 g- i3 Y, m
GutPunch C+D+E
$ W6 F( O# N/ o$ d: e$ i3 l; f6 oGutPunch D+E+F! a" x/ {  [  k$ t4 X, l
: O6 `8 c5 J9 a4 [8 o! B
05    Z-Strght
2 S: d5 K, p& T# g- J5 V" `# E  QUnlimited GutStrgt for 5 sec
: f, `3 s- z) m4 p& CGutStrgt O+P+Q
- G8 y7 n8 q; V7 Z9 uGutStrgt P+Q+R) V; g" J% o- g7 w+ {1 {1 y
GutStrgt Q+R+S5 y5 l" q! v3 ]4 `2 ?8 H0 T
6 I3 u: A6 \' w) M8 t3 l% o  v$ c7 \: A
06    Z-Impact
5 y" X* K; B. {( ~. X+ ]" AUnlimited GutImpct for 5 sec. {. v. M& P/ D1 E
GutImpact G+H+I: ]; Z$ A0 M# ?8 q( J) B6 s# F
GutImpact H+I+J
' k/ T" {. b4 N% @- T, `4 pGutImpact J+K+L. U; d8 K0 |: J
* z! v; B. G$ q4 B$ q* y% ^) ?
07    Z-Varibl
" ]1 H; T/ Q7 u+ bUnlimited VarSword for 5 sec" c$ z. y8 x4 z4 A7 |
VarSwrd B+C+D
( E- r: Y% [9 ?) |VarSwrd C+D+E
! e, ~9 B  ^- w) d0 jVarSwrd D+E+F, d' u' T: z7 y5 t

; l. [" Q# b" m5 p, \- w08    Z-Yoyo 1
) N5 t6 w" u  J- m0 J' c& m9 t, |Unlimited Yo-Yo for 5 sec
; `# ~6 |5 C* y0 k3 x7 }' ^* M2 M& @7 q) {Yo-Yo1 C+D+E- a9 D% y6 T+ ~
Yo-Yo1 D+E+F7 U7 `- l0 }: S; {8 ]2 Z
Yo-Yo1 E+F+G3 h: n/ o2 O1 N0 }7 u, q4 D

* {" [( P2 E/ V" }* v- D* Q09    Z-Yoyo 2# E; @1 x6 k5 y2 T
Unlimited Yo-Yo2 for 5 sec: M8 H6 w3 Q& j  H; |
Yo-Yo2 H+I+J, v, I5 ?' `& s) ^
Yo-Yo2 I+J+K
/ {* }3 ^: u7 B! Q0 MYo-Yo2 J+K+L* D) P! Y9 X+ r+ ^7 m

5 N! X. O' \% t+ H/ {6 v) V10    Z-Yoyo 3
( |: \. k; T+ oUnlimited Yo-Yo3 for 5 sec) o$ f. v& _/ [4 \7 P* {
Yo-Yo3 M+N+O
* l9 Y7 k* r4 A- S) q0 I' `Yo-Yo3 N+O+P8 T1 Q" W# ^3 M; u
Yo-Yo3 O+P+Q
0 i3 t: E3 y3 O+ i/ i8 g
  ^/ U5 S: s$ |11    Z-Step 1  z" G& M  H. s  Y8 w2 c: t
Unlimited StepSwrd for 5 sec2 ~9 l8 _. U+ p
StepSwrd L+M+N0 c7 @  E, t& i! {
StepSwrd M+N+O
; c2 G6 [. B8 O0 X5 S( BStepSwrd N+O+P2 z5 r( G3 w  G2 g* A9 Z* T, g* [
/ w! B! G0 [* J0 W5 `
12    Z-Step 2; Z; X  ?/ p/ b+ ^# R" \. ?  B: A  d
Unlimited StepCros for 5 sec1 O6 z, d! ~% a% L; E3 x
StepCros P+Q+R9 l, N0 g' E- y1 N
StepCros Q+R+S% m& N5 g& s2 ?+ g
StepCros R+S+T& B  F, P2 T8 z8 l/ ?
& t) Q% W$ `( d% n( g$ l: T
13    BubSprd
0 g2 M1 s2 I9 h3 }. U- {  A6 @Attks w/ spreading bubbles!
3 G. z+ f0 T  ~Bubbler  C+D+E
3 m- w8 X1 _1 s% h7 ~$ FBub-V    D+E+F. O! @- X1 D+ l7 q9 _, ?) _* n) z
BublSide E+F+G1 _  X& M7 {- }0 o+ X1 {4 K2 J
Bubbler E + Bub-V E + BublSide E9 |) p5 P' [. J1 N4 X+ _7 A
4 r% B! f3 K: m* X
14    HeatSprd
4 p( r) S! m) c9 c5 EAttks w/ spreading fireball!3 G$ H$ H) ]' X& {  |
HeatShot H+I+J
- c; D1 e0 n7 M* S' L, O/ j  A8 MHeat-V   I+J+K
2 M1 ?: \) D3 F9 BHeatSide J+K+L' C- {8 q6 p0 D: E$ j+ d4 L% \2 L
HeatShot J + Heat-V J + HeatSide J- T, {, o( I8 D4 E4 _

: T) U! c5 N3 w: |1 L0 N  `' G15    H-Burst
+ ^' G8 `0 n$ }' ^$ U7 f$ H5 y6 {Creates a giant explosion
1 {% [4 \' B) }Spreader M+N+O
) R! @9 C3 U" b0 d$ U6 Y. dSpreader N+O+P1 d$ V0 x( K; L/ @# J4 ^8 ~' E; s
Spreader O+P+Q! W) M) e# s8 I4 l6 w
4 x+ K, n& n) O2 u4 g& \5 u" E/ ^
16    LifeSwrd3 U* ?8 h4 J( h7 j7 V; I
Swings a huge 2×3 sword!7 T+ p3 Y: ?# ~5 ?0 I# x
Sword E + WideSwrd E + LongSwrd E
/ w1 p; u% Q8 V2 _- J7 Y) ySword L + WideSwrd L + LongSwrd L
5 u3 z; S  k. P1 JSword Y + WideSwrd Y + LongSwrd Y/ r5 T; _' P1 S& D7 A
; N4 b+ |& l/ M/ {+ n
17    ElemSwrd2 j! ~' W( l) k
Wide swrd contains 4 elemnts, G& k4 i9 d4 E
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 m' D& \3 }; @' k1 M. c7 aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ A9 V1 R% w" W# T$ o1 t, I
  c' O  N; [! r' S. K; s
18    EvilCut0 i  [5 z) a% M0 [4 t: o
Step up 2 & make 4 atacks4 t6 j/ y. G) V  ?" X% k* k& L. ]
StepSwrd P + HeroSwrd P + StepCros P
+ u% V+ r! C+ z# B0 s
+ W; i2 l/ O. l$ l: c5 f; V19    HyperRat6 \" u7 j* z1 b. }2 [, U3 N  V
A giant Ratton charges!
# S& j; @! Z! }- K$ K. CRatton1 A + Ratton2 A + Ratton3 A
9 t& r- X9 `# `" w) K! {Ratton1 C + Ratton2 C + Ratton3 C
! S1 x6 B3 |  W- {9 _+ n7 tRatton1 F + Ratton2 F + Ratton3 F
. n* h1 x5 U- y* f; j3 W
% v9 D& |5 m1 e- |; O2 ~  m" g) l. r20    TimeBom +
5 k  E8 ?4 _& O8 k( ~$ gSets Time Bomb in enmy area, _" I! C: s8 n1 A1 v
TimeBomb J+K+L
9 u* x9 D& y) [/ `" ITimeBomb K+L+M
& K, t3 |" [; r  E" CTimeBomb L+M+N, B% v0 S) ^2 @; N2 Z( E
% v, v9 G: b8 ~! E3 d
21    GelRain
, i3 |/ V' v  c/ t$ w$ V, pGel steals squares
$ t5 H# _1 |) L4 K* A" D; CMetaGel1 B+C+D
7 L) p5 Y& M% W8 U; E! YMetaGel2 E+F+G3 A8 R3 n5 q# V
MetaGel3 S+T+U
1 X  d% x7 m6 l+ p( q2 r& ~0 G* @% R2 @
22    EverCrse
$ c  i& M* Y" R3 L  ]Shield chases enemies
* [- V* ?+ {0 a1 v8 L, kCrsShld1 C + CrsShld2 C + CrsShld3 C- x7 {# |% a. G2 u' d" o
CrsShld1 L + CrsShld2 L + CrsShld3 L
4 y3 E4 i8 H/ M- w0 t& |" R$ \$ Q- j% [; S/ |
23    MomQuake  n, U4 A6 p) B+ B, i3 z/ I( r
Awakens Mother Earth!7 f- B  q" m8 e  b
RockCube * + RockCube * + GodStone S! O6 C: w* @5 f( o& l, e; S

  [5 V, P, z* v7 w* q8 z24    PoisPhar: t# P5 R- s: d5 c& q, _2 G( S% f
Pharaoh generates poison$ V& ~+ G2 Z# Z9 d. A! g
PoisMask A + PoisFace A + Anubis A( p& Q9 a9 m8 ~$ F2 a

" u; @) l9 d* h& }& D2 H: n0 b25    BodyGrd% C% o9 }4 R9 V) Q6 ~5 \. ^
Bodyguard takes out enemies
/ Y  k  J% ~9 EAntiDmg M + AntiNavi M + Muramasa M5 K' @; ~: C! A) K
: ]/ p3 r2 V; t
26    500Barr
1 O2 W: ?5 x- M4 v  @) MBarrier absorbs 500HP dmg8 [$ p. t5 Z! V- Z( I
Barrier E + Barr100 E + Barr200 E
  G7 J' q1 e( X* I$ @* o) RBarrier R + Barr100 R + Barr200 R* G, ^+ E% U8 }& m

/ p. P' B3 m7 S; o2 T$ r; P  s27    BigHeart
2 E8 {% s! n$ b8 \Attacks, then heals HP!  |8 \7 N& w3 b3 f# o/ L
HolyPanl R + Recov300 R + Roll R  c' K* ?1 e  S$ |+ t0 Z& v% o
HolyPanl R + Recov300 R + RollV2 R- {: @, B, q: |/ ^* A( d1 a
HolyPanl R + Recov300 R + RollV3 R
6 C5 e( U8 T4 a9 I0 T9 K
+ P! L6 z' v) n% V2 u' b0 a28    GtsShoot
1 O: s' s: {7 v+ dGutsMan throws MegaMan!
, h3 C( W. g% PGuard * + DashAtk G + GutsMan G& T  g8 U' |; \* ^
Guard * + DashAtk G + GutsMan2 G
7 a* d3 e$ I2 P7 u3 uGuard * + DashAtk G + GutsMan3 G7 N" U( A/ [9 Y  B/ F
Guard * + DashAtk G + GutsMan4 G8 a% [- y/ [/ O, u7 [& N

7 W1 c5 A4 m9 T; G+ a29    DeuxHero
3 |5 h* M( u& J3 |- K% d! \MegaMan & ProtoMan team up!
( I/ e0 x( d9 t1 Z% Y1 ECustSwrd B + VarSwrd B + ProtoMan B
& W4 x; A  z; ]. `6 X& JCustSwrd B + VarSwrd B + ProtoMn2 B+ a  Q, j% g2 i8 B
CustSwrd B + VarSwrd B + ProtoMn3 B+ j& G! y0 h/ f! V
CustSwrd B + VarSwrd B + ProtoMn4 B: C( u$ N9 I6 o0 b# s( y4 Q" s- D) v5 {# s

, v# l% o$ ~7 Y5 U5 h; V' p4 i  U30    2xHero, i6 ~; e: ~, ], L1 _
MegaMan & ProtoMan Dual atk* g3 Z$ J# T  h! r
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 R) C, `* `8 ?% b7 L( XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- b: I' E* T) p9 k- D+ qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# _) Q) X3 }  i6 k( r" G/ rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- h/ e+ s5 M1 v0 u; I+ t7 Z

; d  \; a6 B# K7 d9 _! F31    PrixPowr
- c% Z6 m. W/ A8 _6 _* S9 M" c  {8 t: f3 Navis attack at once!
# u- L2 N1 J8 j  ?7 dTeam1 * + Team2 * + KingMan5 K5 P; o4 @# ?; b+ \! b
Team1 * + Team2 * + MistMan5 M6 F5 S1 X+ I7 ~4 G
Team1 * + Team2 * + BowlMan5 B  c6 c' d$ q6 F
7 c* B+ {3 U: ]
32    MstrStyl
$ D1 x: s' p6 S0 z. y0 b3 N( w- JMegaMan unleashes his power
: B' ~( `3 i$ L# s& l3 x  _( xSalamndr * + Fountain * + Bolt * + GaiaBlad *
6 R( A0 k& G' X1 H! P, x+ h1 }4 }' P0 e7 r& x
StdrdChip (Part 1)
; d& x7 i3 C* j# _┌──┬────┬─┬──┬──┬───┬───────────────┐
' T; ]! ~' C2 o' Y) U3 K1 Y│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 ?2 K( v, V4 s! W/ B$ J├──┼────┼─┼──┼──┼───┼───────────────┤- z/ z+ j3 B1 F- z2 b5 n
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 I7 x2 c% x. v; _4 k8 I
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │0 Y" G& N0 E. ]) u- y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ F$ X7 A7 b- `7 b
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' V& T: C8 S5 C$ s( m* d" K│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
" _: i2 d* ?9 u3 [/ }+ a& s│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 m* \& v  I9 h; M4 m. Z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ o2 u- R' t$ P
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 U, h* G$ j+ I
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. m% U2 x3 h) G, }( ^- \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │7 N  B9 `7 [- Z) I" f) G" c
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, \* p  S/ j3 u: A│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: X- @- ?, N: N2 v) f. g. t
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
+ m# m, N/ x# Y. v# _0 J) v4 s│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 C) A9 m0 B& Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  M0 s& Y9 Q3 Z0 F1 ~" }* y0 V# }
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │9 f/ I  @) {; ]3 F) ~
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 r; a! d: K0 b
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 g) M0 h9 o' n% i6 P$ X; T
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 f) w& a/ A  y: N& e- r│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 }8 ?9 h; Z" Z6 ~$ W& Z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 c, o: i' a8 v2 e7 ~2 R% Q, q: {│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ @% y% r/ s& U
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 Z  C) G8 Q/ ]! A* d3 K! e/ _│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
5 `( i. i7 F& \# M  k2 n; _% C│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) e2 a/ J. G& j) w/ B8 s% C) |
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) \" f; x4 m+ j1 z& h# X% X, U7 V  E1 ~
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 Y6 y+ z- V2 s
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ }  M& l2 ]# u9 x
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
) q9 ~* Y3 a3 @8 k2 y" V. Z% d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 N- i: O/ W7 U' n
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 \" N. J1 o" \7 w│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 y" F9 B6 K( e- ^0 S) _
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. n/ X9 U8 l9 j) Q- s: f
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 v" t5 q3 l! B. r│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, n# |% R, o: T. r
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 c5 h: e0 _$ V) `0 a8 H9 N3 j
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. @. C- W  F5 ]1 j7 T% N8 r
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; d! C! O( P% w. S' ?│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! j! e1 F7 S0 w. |│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) `' b- N+ t- C+ v│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" o! E6 N5 s2 L7 ^! M
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │8 \8 X* X* P& Z# p
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 H2 q; x1 o1 }$ r│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 e: W* m7 {/ V+ X' m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 \2 s8 D! p+ r. {0 i4 m
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │, t$ V  m3 A0 G" t& X5 i
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" P$ X) K+ [& \* J* X5 \. A│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │! I+ o0 v5 A) }/ `: i2 ?; d9 g
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( ~9 G. i: o) j2 q1 `3 {  J│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& z+ [; o% ~8 |: K; p. b% e│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: h( K* K- g! d) G& L  N
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- \$ ^; O7 u! Y/ O+ V│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 W9 s$ n' ^; t! L: A1 T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& Y' w0 n3 b. z+ E; ~+ n& i- ]6 i
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. a! N8 I3 {9 |│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& m8 [- p7 @, m' B│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: I6 V! S) X7 L: Z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │5 h9 ]% n% Y& Y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 z( {( f+ B1 q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
9 u* [( F5 g+ c/ P│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 l, Z) ^2 ^* Z5 Z8 M
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: ^8 Z! I) u. B5 A9 q9 o+ n│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. C. U) m  n5 q6 K
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │& @6 N' ^2 R& A! }9 I
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* T, e8 Z" L* y# {! K3 h9 V│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 I" E3 {( P$ V) q" {# L$ H( g/ b
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- p: w4 s" j! n& U3 ^; ~
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 a' H5 ]) e3 Y1 K5 I! V3 A& S
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* _3 j$ }3 f. v! Z% D0 F
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │* f2 ~7 M9 \+ o- R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! d& T( P/ W* u7 H3 P0 J│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 G+ O5 L) ~* |& r- m6 {. S3 X7 }" L│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 d# S( g2 Y* e5 G. i: h) I( T
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, ~# Y$ I- Y: q% Q8 B6 m
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ r) L  s4 U; M
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 N) G! B0 P( B! ~: M│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. G7 K& A. b0 l! M& c" L2 V- t( }9 b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 j4 B+ t3 l3 [/ W: t
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! l6 B( w7 V5 _1 q: H& O$ ^
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  d7 d4 |2 i* s' v* }: t│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ \+ Q, }7 @, Z. c9 R- H9 A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 Y% ]5 [4 ~2 b; @! f0 ~│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 H6 M# e* k0 z: ?; I/ m  H. N- z
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │0 ^7 [, O% B. {0 C. U  p
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 @" d) B9 j7 V& s5 {- T% f' {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 w# X4 z' D3 w) g5 u5 K2 h' o1 j
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  W/ S, @" a* d9 [/ @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, `( K+ ~3 m5 c" g! A* K. c$ j4 s│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │. i7 `9 T1 E2 k  Z& u/ x2 Q  w7 y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │  M' T$ c5 i0 }- o
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 X6 H& P, I1 |, ~
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ h+ a0 S0 J6 d# S' \
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 d' z5 v* s* p% A( E$ ^2 ]│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 G$ g3 u# l* J  n* u. O│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, X  F; `# P5 r& L( ^2 B
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. O9 V8 X6 ]4 y# q' b: G
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# C7 E" D( E8 w# J
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 a! A) D: M7 o; S& W│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │' F5 r1 I0 u8 {, G& f: q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# _+ l, x7 l# w4 k4 |5 @/ j
└──┴────┴─┴──┴──┴───┴───────────────┘
* R% O  o/ ]) u. D
" r6 c' z% P7 r' I" S( QStdrdChip (Part 2)
: b- z1 y/ @1 b9 a4 l┌──┬────┬─┬──┬──┬───┬───────────────┐- v2 p$ F" y- X
│编号│名称  │MB│攻击│属性│稀有度│说明             │+ J' c& P( Z" w! }$ f  K$ P
├──┼────┼─┼──┼──┼───┼───────────────┤
( e  K$ K5 _; Z% q! p* q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. x, K3 H3 |" k6 X6 g│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" w/ j" u; Q% e9 S% G9 {6 d
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- ?7 R  O/ R; _3 K6 k│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
' s0 Y$ D1 V1 D! F1 E+ O! a│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! j% S/ q8 `5 `│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, e- S/ \% G0 @' i* c% i1 R. n1 n│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- D; K+ _) `# f! S/ Z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │! W& i) J9 a0 F, h9 c, c
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
! `) p  Y) L- G% P: [│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 h+ w6 I  G' h: Y+ R& {/ K│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 q. m" U+ B- L3 G8 T4 M
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 T! c, B: q( [. D/ |│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( V  N& V: c# C( m2 ]$ Z7 ?8 J
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  u# b5 R4 o' C* e/ L8 R) Z
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 @3 q4 w- i6 ~* d1 i│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 t* d: X7 B# i2 ^; }8 Q
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' E  h7 N. R1 ?2 ?1 x. i1 h
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 Q8 o; g5 r6 w
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# q; ^+ o1 Y% d" Z+ Z, q% J( D│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) W' o1 F- {* ^/ m6 X
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% P  `( S0 l0 b$ Y  F
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: T  E' G# }- n( q# j- V% [& u, {
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
( y$ ^: s: y7 A  g│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
0 t# @) t- o" I2 ?│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% Q* x4 @8 w  L; y6 E( M& _
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 O# o2 L( S% @; X8 Z4 R│126 │Rook  │30│  │  │***  │Protects you from attacks   │
# x' G+ w+ A% o. `9 K: c│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
! h/ B. p$ j" K. ~! s│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
% E( c2 o* W; o2 D( E│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& G) B9 Z6 b; k; V│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 t, D5 w5 c6 J│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 j( m* z' X% C7 @% l; q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 a$ C: ?* U+ t: r% V8 \3 h  @│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" w. V1 ^, \7 G; }: m│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* v. T9 ?! |2 i8 x8 ?│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 j" @& e/ R1 b  W& k2 Q
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 K  C- |9 e" b7 ~
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" L* h, p7 g7 h* I+ C! f│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ |9 q& u8 s, W9 ]
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 A$ D7 b' `2 c9 b2 P
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 T$ P/ a" g* f( k│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: J5 o$ U! i" [; s│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, o0 N# Q: X4 w% w  l5 g8 e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 A6 g+ `. E5 S2 F$ a' p; C
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │1 E+ r$ K7 S% F  e
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* @3 r! B) `. a2 `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 G2 K) {9 P, _7 \. ~( f/ f  j1 h
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 b  w' o( e  _" q& d6 u% X; r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 k3 E6 i0 T! o* ?│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* u9 M4 [% Z% a- z' b2 K- e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │0 [' L2 |: d% ?
│151 │Recov120│35│  │  │***  │Recovers 120HP        │, ~2 i: ^0 ?' O6 N
│152 │Recov150│50│  │  │***  │Recovers 150HP        │! s. P9 i4 P7 v; k4 E# t* {
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
  R6 G) A; j8 |. @0 N│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ }/ W  d) z" ^' N  ]" \
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, H! b& Y# l+ d- ?' ^0 o5 `│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 q+ c9 Z6 t$ t# D8 J: r- V* M" I│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: b! j  h% i) c; K* \
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, T  P! ~! y! a5 s/ H( K4 U: d
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
) \5 o& ]7 O# G) i: ~$ `, N│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
3 V" n5 e6 F# E/ f5 K3 B│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 z: t; u8 {& f│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' l0 V( S5 V% L│163 │Invis  │11│  │  │***  │Invisible for a while     │/ ?$ t4 Y$ G9 b2 b
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 `0 L9 @! e, [% e  L: r+ Z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% \- o& p' x5 p. ]! B│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
1 a7 O0 E( q8 Y* _4 `│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# L& e( v2 B. @: t/ L" R" S( B
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 e; R+ J% [- m
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │7 g/ z5 V  Z  r3 {( a, R
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │4 ~0 [6 C; l8 z1 g8 H4 y$ i" O
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 `$ m1 t" ]' N: T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 \" u* D' b$ s5 A│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 a, T1 e6 t* z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" o) W' O1 e' C7 L, K+ |
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
) U5 f# {; D( M3 o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │- }( a  g8 {* T
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ k# C! G" v, t7 S1 L7 [│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 L# z0 y4 H6 J. H5 Q9 F, U, a│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 B8 X" z9 g4 G- k6 M; a3 s* K- W│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: q' p; H* ]5 ?) I' K% X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 q9 X. p$ S! W0 H# ^/ p
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
$ \* e, v# Z: U  m, D3 S│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 v) D0 D" ]; Y$ v, g) j& ]│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
, s- C2 {, C9 h" `│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │7 r* [' V  C, I$ a1 T. s& S; c$ `
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& J# ~1 N) x5 q2 g│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 Y, T: i0 y  O6 q8 m8 r7 _│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 L2 E: c+ K1 M$ ]7 c% R2 u│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' J# `" q- U# t8 i
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 Y0 `2 x$ ]. U2 q; z7 Q│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
+ D% f" X) n. u3 z2 N│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │9 a9 b) F9 o7 X4 l+ u6 E7 m
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 c. P$ S) ~* z: r! C8 Y, S+ D│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 |9 y5 C; l  s" p2 Y/ w│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
) ]0 K% B$ K/ v9 Q1 w0 N3 T) k│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
& B* _4 B' N4 Q  y& {│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ B% m. Y3 ~% ~* m8 m│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! O! j: K) b0 J│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 S% {2 L: r9 x" X8 }* w
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │% v/ N$ \4 F* `
└──┴────┴─┴──┴──┴───┴───────────────┘
% T. y' j. {  E1 C% L. @4 Y; `+ n" T. q4 q+ K

% g! g. j! B8 {5 NMega Chip
& `' r/ K) s$ d5 F2 m┌──┬─────┬─┬──┬──┬───┬───────────────┐$ k9 \; ~' j' t8 F6 U# |! @; b
│编号│名称   │MB│攻击│属性│稀有度│说明             │" @! j" T& _. z3 M6 J
├──┼─────┼─┼──┼──┼───┼───────────────┤7 L8 I( H# s! Y9 U
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: K$ C6 A3 y$ {( U: S9 X: w│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 X" v: v" U: {" Q: }2 }# |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ P9 _: }+ m7 {" S+ q. Z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. V9 x. _$ I5 r! \% Q; X
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ m0 d/ s# h2 m+ T2 M* q$ p5 E
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) J4 _8 I6 S; @4 o│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 V3 n" P9 h8 A% @+ x│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 c1 Y8 W' ^9 q/ @$ r+ y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 a3 M" J( p* W, N5 m& J8 J2 F
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' Z6 G! Y: ]3 D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 u6 C9 T( o2 W
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │6 Q, G, i# {2 n7 V0 n8 p
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* }# Y1 \  M! c0 N* y; r9 w
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
. b( @- N& ]( U│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ ?5 k" d/ H# {( ~
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, c3 _$ c* F' k5 b0 }1 X
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 B2 f2 S' X4 V1 F0 m
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! v! o6 y, a& L│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │" _- g# H+ I2 i) \. S
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# w1 ~* Z/ p5 x  L  @3 Q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │5 r# k4 R: W" U; k, a+ g% [
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! T  S3 u- {2 F( ?. f/ }│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 ]1 f4 z; s; m3 f* d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: I( ]5 p# k; y6 U5 X/ ^5 x
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 h- R" q, ^( k  I' n" A8 U│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │6 j9 }8 J, i3 d8 i
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 d% @' M( G3 Z" x( ^7 L│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- q$ Q  M2 C+ I4 H7 R9 P
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 w8 p) i8 _0 E9 M( Q, _
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: b/ x5 V/ k, O: z: b
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* q! X4 y( n# {- g1 d  H- z│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# x2 L: V) E" q2 |2 K
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* Y; {. `7 o0 R& `" s. q2 N; x
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 ~: H8 P4 A2 S6 \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, s0 F, a, M7 n- E/ }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 D" x* ~* @; [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
5 C; P* U9 P8 Q; f% Q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" K, I0 h) U( r' ^
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, c; N3 T+ g' J4 X) H9 B
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 a$ N' y5 @/ P) m% h& ~) `
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* f2 Y) w: y9 ]7 H│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. F, q( O$ g9 u3 g9 t: \) n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; w, r  j& ~9 T* j7 @) ^: |# J- {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" M- c; J9 r. z8 \2 [/ Y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │2 Q9 T9 R( i0 O
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) d/ ^4 b) @1 \5 g
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, J* n! s! x( v, h5 I- E│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( U/ n* ?) n5 I. S# Q1 y1 B3 s
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 h+ a2 K% O8 ]' T$ X│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
! ?2 M; b: g& w" z) b  Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& m$ h$ Z: Y7 U( I" @$ R! G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( ]0 b( U" V5 U0 Z6 C# b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 h7 d; n/ }, [4 d│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  ^6 O; Z3 X" I$ C. ]( Y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 h# X' i- J: N, a& \! `
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- f4 _8 r3 L( B3 B5 L5 M8 B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& d& I) _6 I9 ~" Z8 j/ ?│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 d) u9 g; N& H# h4 s4 d│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' ^2 n. F+ ?) k* O│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* P+ V1 f# x1 n+ l9 P4 ?│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ e/ O( B& L: H+ S" }% D: y% u# b! {
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% {6 ~2 C  C8 x- V4 A0 H│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │/ q2 @4 W) B5 k, U! X; Q* u
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ z9 U% D( C6 _( I
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
: P6 c' {2 X0 C% X5 U│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* j6 Z9 V3 a, w5 ~6 ?
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ W% t% b3 M, ?3 d│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; a+ W9 g  B0 J
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 ^; X$ X! Y9 D' j6 K! ]│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │4 J' O- g/ @' }8 P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 N! |$ ?$ F% r% m5 l. Z$ {
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │6 N; L+ `# \8 A. i
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; U) D6 h6 S) p6 S$ i" j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │2 \" ?9 b# @3 x3 I
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │# v& N! Z9 G5 U" m
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* D8 \  w3 j% r5 D% l& x│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, q9 g3 I$ S7 C: N! L6 D! b│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 b' Q' s# P4 w! E# \) L8 u; z
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. ^, Z4 {. V# P2 s5 F# M# ?│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 }. D7 ?$ A5 W3 s│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
( N" o7 Q- ~) h: m/ l3 ^│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 t; ^* a$ p; o/ U; L
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │) o, x' V( M9 g% i
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │, Y5 B: I% s* \- }3 v
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! o3 F5 ~8 M$ b
└──┴─────┴─┴──┴──┴───┴───────────────┘
; F; p/ W- U6 y" T* p0 [
5 o+ Z2 V3 h" J/ q" M' ?( Z: h
( W. {* G" j3 L4 IGigaChip (蓝版)) G& e4 {3 z& q1 m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 A( V0 g3 S: p& ?' m9 s7 D9 i│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 t% q8 K+ w& V6 M+ s& h& H9 ~2 j├──┼─────┼─┼──┼──┼───┼───────────────┤
' K+ p9 |. U) Z$ Q" ~5 k0 p│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ j4 E' W+ H3 c! W│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 T4 a* z% ?4 J8 I& v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 a+ ^1 T& ^6 g- L# H
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 j4 g0 m9 Q+ J2 ?. N8 e) o│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- J' P7 r0 v. G) U7 d' G! |8 G│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │9 b0 v- ~" t4 ?2 I6 ^) @
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: @2 U9 Q/ y+ \: W& |/ C│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ H& u3 S* `; w  A
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, {5 ^& e" {( D* J( u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 j3 g( R4 z9 x
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
! z' @# v' r! u0 b/ _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  G$ z1 n! l5 H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 ?! M, @- ]% ~3 I  A& [( R│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. _' h; A* q( x% k& |
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" q$ P! R9 [  Y3 U9 [( Q
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! Y& x: C% F" T( w$ _: |
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ ~9 J1 \; \. G, D6 R, Z0 j
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 I$ p( g  S6 J8 u5 Z: P$ B6 s2 @│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- Q/ ?" F8 ~6 [4 C1 Y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 E" Y# U: u* h% n+ b└──┴─────┴─┴──┴──┴───┴───────────────┘; l& `. k" y* C6 N4 f7 i

. F/ H; `0 D  oGigaChip (白版)(只列出与蓝版不一样的Chips)
* Z# W& X. X" J- K9 r7 }# v┌──┬─────┬─┬──┬──┬───┬───────────────┐
  _& ^7 m5 o$ C8 ~1 p# T│编号│名称   │MB│攻击│属性│稀有度│说明             │4 K; J8 S2 K' I" ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 |; E: ?4 X2 w- L, h& Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │4 d/ q# _$ f9 s+ l3 n/ c; U
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  Y  i5 ^3 O2 @0 L: K# |% e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" E. n/ e. N  `" K* D) a│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, ]* V  W. q' r& t. x7 K# m└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!# {) n8 p( x" A7 t" Y
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. A. p$ _4 ^& T% `1 B+ K0 {
+ x3 \, g$ U" B001002003004005006) F' q/ Z7 W: W- s0 N5 M, t
007008009010011012
+ X' l  M  Y! g( n& j013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& U; O0 N$ `0 ?+ H4 W) l* V

4 x) t! o' y' s. ^, Y  t/ _6 R0190200210220230248 Z9 c4 p9 X; B6 x
025026027028029030
$ j5 S/ N( [) a5 R3 a( ?7 U031032033034035036- [) @1 w9 W7 f0 R

7 v& A, R, {1 [. M$ _[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: ]4 G) c! c' W1 [3 r6 g& D2 E* p% ]4 `
037038039040041042
4 c9 d* G; E" }% I043044045046047048
, S7 {& S# W2 a- k, ^) }% l  H049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) _! ], i. W; E9 p5 L: e: L0 |8 B/ F( ]+ H9 V/ U
055056057058059060
" `0 \8 X+ e* C2 |061062063064065066* j5 Z: k3 \- ^% z; N" n
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 e2 O! x' ~8 z4 O" Z: H2 }9 G
' C5 ~8 ^" p, g073074075076077078
- A2 T  r+ R7 Y) J. h5 S& c0790800810820830843 J' o/ C/ |! u3 Z0 `$ p- Q7 l5 w
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 t" c  z1 R! R. a6 K4 o; ^' D8 U/ d; P5 C- i, i
091092093094095096
! j4 {" X) E( W/ a097098099100101102
5 y7 S' ~9 T0 y4 \& c103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& g3 @  h1 ?' _  H! x# D
7 w' d6 _+ l$ z! F* Q: p; u6 M109110111112113114
9 f9 L, `/ v7 P115116117118119120
5 D% E% }+ s* z121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; \$ S# z- G0 B* F
1 l% C1 J9 ~8 B+ ?$ \& `127128129130131132: N6 X4 {: A) ~/ g
133134135136137138' r, z" f8 s0 T# k" x/ x" j) ^' u, t
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" S* u2 h$ f$ u: ]& O; b0 y& T, W; D- i7 k: ~' R
145146147148149150
  _& V1 v4 u9 Q+ ]151152153154155156
. j% ?9 ?3 N/ w* M) q157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. P' N/ q2 U# Y; Q3 u% D4 T
! {1 s9 `# E! {  w
163164165166167168
/ r# v3 }5 s' A: X( c+ T3 b1 s9 p169170171172173174
1 k0 z. _! w$ h: \: t/ L4 z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 i8 E" d: [8 \. s
4 k  |; Y4 J7 I5 K' X
181182183184185186" c$ S) I& `: h* I( e- z
187188189190191192
) J, v. ?$ b* u193194195196197198
) J3 j1 O( M, v" r0 u5 x199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 X" z0 Y' w* ?

/ \6 E# L: M' p; s2 t4 u+ R7 u2 h001002003004005006( H1 ?9 y( u0 m( \* p7 {
007008009010011012
0 Z; z. j6 }" \' x3 h. i: a/ g) H013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; u* g" B* M  h2 w, y" U% P
6 N8 {& [7 \  t0190200210220230245 a7 e' B- _2 l( S1 A8 D( G
025026027028029030
4 V! {* b+ @; Y5 n5 v031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ s4 G/ `4 k4 d  X( Y; C

* B  i* m- }1 K* G037038039040041042* l! a0 l# f6 B8 i& B
0430440450460470486 R! a. \  U" u+ [7 m
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 G' q* n8 s0 j$ h5 Z: g0 D  @; J( X, I4 ^% N. Q1 }2 M* M" |+ }  K
055056057058059060
* t! {. a# q, y( ?8 x9 f+ P/ g/ ]061062063064065066
7 @. U8 [' z4 I0 n/ V067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! [5 f8 y, P# N# s( ?& `4 Y2 ~
& h- u4 f& e4 M. q- b1 V+ j$ N0 m
073074075076077078
  i, `0 p: \5 L+ T, L0 A. Q079080081082083084
' U6 O3 y5 C# [# f* I: n2 R7 E085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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