转载请不要删除以下信息,感谢您!
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/ |3 Y7 a0 @* X. u5 ^% M) r■● ■ NintendoWorld 站友xliz原创4 D( h3 P7 R5 n4 }+ \, k
■ ●■ http://www.NewWise.com 0 n0 k5 v0 Y' v. ?: B0 W. E
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 ^6 l* n0 f' N& W7 e: p+ N
大家要看日文版的P.A.或详细攻略,点击这里吧!
. B4 l/ h& X/ y3 a/ @2 m9 I====================
* i0 R" j- P4 f7 y) p希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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, x) g; Y) M; `6 o, d6 p$ u+ t以下内容格式如下:" u& V; [* k0 L' [, q4 ^' X t' Q3 \
! a! R6 g6 p# {, Q: z, ~编号 名称
( Q8 }. U4 E# o说明7 F, m7 o) Q7 R- w! _; {
组合方法
3 _! Z7 c- Z1 K7 \ p3 ~- A& v/ r---------------------------------
' Q- `* D. l5 ^2 z8 B01 Z-Connon 1
6 T) a; F/ Q' ?9 n# N+ |# Q* pUnlimited Cannon for 5 sec b: M2 g5 m1 N, o* z
Cannon A+B+C
5 M; l9 w$ x$ u n2 KCannon B+C+D
" f/ d) {. g5 a; ~Cannon C+D+E
' m/ y' Q, N: ?; n* S5 I% V3 L+ j. h9 |6 P' I% F: a
02 Z-Connon 2
- @& H+ {( }5 I! {6 e* i8 _1 lUnlimited HiCannon for 5 sec) k$ _% Z6 o) q0 d. [' {6 ]% v) J
HiCannon H+I+J# ~5 o5 y. _# K5 m6 k" Q
HiCannon I+J+K
9 r* w$ w% @- a7 mHiCannon J+K+L+ L* B- n/ E9 n7 b& z% Z+ ~9 X
; V7 E: a# v( T& G0 P8 l
03 Z-Connon 3, O# i# [" ]0 }, e; |# I6 E9 H) R
Unlimited MegaCannon for 5 sec
N+ l J \- |5 @" |$ c- c8 @7 ~M-Cannon O+P+Q2 s+ D( {1 O6 L E/ W% D/ @- t5 B
M-Cannon P+Q+R' _9 L. |/ i R& _
M-Cannon Q+R+S
1 C0 l) Q4 U ^1 t c
' S+ r$ N# j, K$ o04 Z-Punch( F9 }$ |6 n4 X
Unlimited GutPunch for 5 sec
S N* i$ V& zGutPunch B+C+D8 l1 T+ G) _- W3 a; a. G& J
GutPunch C+D+E" {9 k! p2 o% z
GutPunch D+E+F1 u+ X/ Q' P5 ~7 u9 q
. P+ M- ?5 g+ [6 M2 E9 ?5 n05 Z-Strght
/ D, o R0 G: B$ \Unlimited GutStrgt for 5 sec
2 V- U2 y$ C0 ~9 dGutStrgt O+P+Q
; Q0 j, F" n+ [- M2 H- oGutStrgt P+Q+R
* C c! E; b2 V5 j IGutStrgt Q+R+S
" D: ]2 i* A0 D: y; I. b* r. ^& Y% b# a
06 Z-Impact
; z+ [$ V" z: L" B* [+ |! {Unlimited GutImpct for 5 sec" G9 I+ D0 Z$ @& R1 \$ |, e3 \0 [
GutImpact G+H+I
8 D- U. m6 d3 {- \" hGutImpact H+I+J( l9 a9 R* G7 C T: V7 x" s3 T3 Z
GutImpact J+K+L) c4 R6 i; c! B+ a8 U' S
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07 Z-Varibl5 T" g, T: W) r2 e
Unlimited VarSword for 5 sec8 w' G* A; g6 o# z$ U# V4 V5 q2 }2 d
VarSwrd B+C+D
% k6 i+ T, l' H! N, H/ J3 BVarSwrd C+D+E
0 A/ A8 @) J, b+ C {6 SVarSwrd D+E+F
$ A$ ]* U& o* q/ N; ` c" ~3 d2 \, k5 A
08 Z-Yoyo 1
6 h; p0 O4 p* v7 y3 vUnlimited Yo-Yo for 5 sec
9 S I" D( Q* E z) fYo-Yo1 C+D+E8 A4 M) |0 R4 ~0 R: E) [
Yo-Yo1 D+E+F
6 V* D7 ^) }* _$ z9 K3 aYo-Yo1 E+F+G
! W5 B; T' d, L
1 L$ u9 f9 g3 t$ x+ j1 F/ M09 Z-Yoyo 25 A7 u& n R |7 B$ H
Unlimited Yo-Yo2 for 5 sec" H% y K- w2 I# {* E! l H
Yo-Yo2 H+I+J
2 G! Q; M+ m4 @) U0 Y; u; a$ j4 WYo-Yo2 I+J+K
' \8 @- o% r) }. Q; O. \Yo-Yo2 J+K+L: r0 J! N2 { E
/ z$ Z! K8 ^, W8 k/ X6 w10 Z-Yoyo 31 C& e- d9 |/ f: `8 l5 g$ {5 d
Unlimited Yo-Yo3 for 5 sec/ J F/ T1 [( `: f6 X3 `) Z( `
Yo-Yo3 M+N+O
3 d3 \. I6 K0 |) w7 \& m c3 eYo-Yo3 N+O+P
+ [1 ^4 s; s, t& T% i u' _! [8 |3 oYo-Yo3 O+P+Q
- j5 `4 j g1 @# J( O2 s( I! M$ h& Y" F) J( N7 F1 K
11 Z-Step 1
9 Z; E+ c e8 H( RUnlimited StepSwrd for 5 sec
# _$ u: L5 g. w* D' ]" bStepSwrd L+M+N
. v6 i" I+ K* Q# r: P9 iStepSwrd M+N+O/ H; l F2 _% W, @2 C& U" J
StepSwrd N+O+P& A5 Q* o0 [! A: O& Z
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12 Z-Step 2' T) R; v; |- Y) N2 u5 T4 a: `9 I4 x
Unlimited StepCros for 5 sec
% k. P, h, o+ p+ C+ EStepCros P+Q+R
( y% ~! T1 M( w/ ?6 O2 x9 xStepCros Q+R+S
/ v/ k* U; U# m! f5 `, v, zStepCros R+S+T5 o0 w: _; f0 M
" J- Y d$ G% {* x13 BubSprd4 E$ h6 h$ W2 J4 W5 b, o& t
Attks w/ spreading bubbles!
. Y7 H6 H6 ]. r: e" ~$ DBubbler C+D+E
3 e Z6 o. y- z6 s9 L1 vBub-V D+E+F' l# L- D; j% M( _2 I4 y
BublSide E+F+G
; b+ C$ u* z# V# KBubbler E + Bub-V E + BublSide E
: l$ |2 _! ]2 k; r$ c# B
% s! V, U7 h9 D/ _14 HeatSprd! @# V0 u" o) s
Attks w/ spreading fireball!
$ P% |& o: {4 m" IHeatShot H+I+J: x/ f0 x3 q: F( _ B
Heat-V I+J+K
8 y. T& D- \- v9 ^8 Z/ jHeatSide J+K+L
% K# \- {' Q$ i5 U% lHeatShot J + Heat-V J + HeatSide J
& j4 [; P6 _1 t1 I+ X3 t4 F& B) s0 C" N7 a
15 H-Burst
1 Q7 d; S9 X/ A; Y3 j0 e+ VCreates a giant explosion
4 O2 U$ |) s* R! w7 B5 HSpreader M+N+O
5 ~7 p! m0 t( y" P8 aSpreader N+O+P; e2 U; B) n7 z0 w3 a b7 o! s `
Spreader O+P+Q
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5 ~5 A0 G5 t- a7 T9 l0 ]5 \; P7 W$ q16 LifeSwrd7 d0 T- b/ ?6 b7 d2 [# f) L
Swings a huge 2×3 sword!) B( | n* q2 ]0 v
Sword E + WideSwrd E + LongSwrd E+ e4 p8 n/ j3 [2 }+ y
Sword L + WideSwrd L + LongSwrd L- Y' ?+ }( @- j: Y0 G F" ~( ^, q# j
Sword Y + WideSwrd Y + LongSwrd Y% W& t+ m# F. E# n& C' u
5 A g& @; Z5 a% L9 z Q17 ElemSwrd P6 ]* a, v! L: G
Wide swrd contains 4 elemnts4 R8 [+ H1 h S& J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* G! u! z/ ~( P6 j0 ?7 w
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut+ @" M; o# E- A2 O# `$ w# D
Step up 2 & make 4 atacks
; S ]: Q' G% b/ C" xStepSwrd P + HeroSwrd P + StepCros P! P3 ~& n+ \! T- T( @& T
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19 HyperRat
, \+ \+ o3 N, J6 [8 ]. L: jA giant Ratton charges!
9 U; t$ Q" _9 [6 oRatton1 A + Ratton2 A + Ratton3 A" ?% K$ P9 v: p$ C
Ratton1 C + Ratton2 C + Ratton3 C
1 I1 o X* a p# B$ a9 GRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom ++ i* Q( f. x" I4 _7 ?
Sets Time Bomb in enmy area
9 ~0 C" s2 k; ?TimeBomb J+K+L
" s+ `$ s0 ^: X$ {7 S7 i: @TimeBomb K+L+M
/ D% i7 I- o9 M w1 {TimeBomb L+M+N
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6 O7 e; D. f; a/ E% q21 GelRain2 m. U2 H$ R8 K$ z8 \
Gel steals squares( h% Y+ z! a) j/ O
MetaGel1 B+C+D
f2 ^" ?+ A( ]1 T, H/ i$ S4 @9 @8 FMetaGel2 E+F+G
6 {, h3 i0 O- A4 LMetaGel3 S+T+U) _3 \$ `+ |$ B9 N
0 l R/ S+ Y1 u1 m1 j, i
22 EverCrse: s( e! U8 `/ I& X& B* _; U6 L+ X4 `
Shield chases enemies. ^! ~! V- f8 q6 {
CrsShld1 C + CrsShld2 C + CrsShld3 C
) i+ O. G$ S. |5 x) P/ c1 z) ?CrsShld1 L + CrsShld2 L + CrsShld3 L
D. r( \0 M; n. O j
: ~$ }; _, x4 {. }2 _7 R& \2 P; C23 MomQuake" }% Q! {5 M% z+ l% I. d) v7 ]
Awakens Mother Earth!
$ V- Q- x, t) t6 o9 HRockCube * + RockCube * + GodStone S6 p# u: i* M$ b! F$ x7 I; _4 B
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24 PoisPhar
+ Y4 g% ^! @; X: b8 mPharaoh generates poison/ L& s) K$ b- X c& r
PoisMask A + PoisFace A + Anubis A8 h) \6 {( Z. B6 S* F! a f
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25 BodyGrd
5 d, Y% b8 I: b/ x" y5 YBodyguard takes out enemies
: Q/ ~6 w. o% QAntiDmg M + AntiNavi M + Muramasa M
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. Y" E9 |4 `2 p* f) N$ D1 d1 k0 n26 500Barr( V" H' {# a% |( b& n8 M( V
Barrier absorbs 500HP dmg
" ^% | c, q# m" X) v5 Q" p% y8 ZBarrier E + Barr100 E + Barr200 E2 X/ B7 ?6 ^2 c' }5 ]$ Z
Barrier R + Barr100 R + Barr200 R% m8 p* F* Z4 N/ Q) m; E
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27 BigHeart
' X2 m$ Z9 x+ p3 G uAttacks, then heals HP!
1 [0 P+ D0 {) C3 F DHolyPanl R + Recov300 R + Roll R7 R8 x1 l$ k9 n/ t" B
HolyPanl R + Recov300 R + RollV2 R
2 E- P ^- T4 u9 hHolyPanl R + Recov300 R + RollV3 R
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3 a# s: x1 T& U3 Y: z& h3 T28 GtsShoot z$ E- l$ t4 m
GutsMan throws MegaMan!- |& d2 i3 q# m) `
Guard * + DashAtk G + GutsMan G
6 g1 [7 i2 s2 @/ s. o+ ]Guard * + DashAtk G + GutsMan2 G" d/ x: z# m" @) F! q; S
Guard * + DashAtk G + GutsMan3 G! B D& M2 C- T3 p
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero* o; X4 J% R4 {
MegaMan & ProtoMan team up!
- S% K5 v* d* Z9 i! }CustSwrd B + VarSwrd B + ProtoMan B
0 V5 F- [. V. @/ FCustSwrd B + VarSwrd B + ProtoMn2 B1 r* X0 H8 M5 o. ?5 h" v
CustSwrd B + VarSwrd B + ProtoMn3 B9 f1 }* R' `' p) f, X. P
CustSwrd B + VarSwrd B + ProtoMn4 B* t. @2 D( n) }# X# |
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30 2xHero& o9 z2 T' q, |! ]2 Y
MegaMan & ProtoMan Dual atk' G1 E( K5 u l4 k" ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& b2 W( H$ I2 ^4 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 _8 d# G$ s" i5 s) Z% i! e5 B7 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 W( @5 B, L- c- [Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ J9 l! l+ r* O2 F, A$ Y5 H R9 M7 B
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31 PrixPowr
9 k9 k1 G( j6 x2 K3 Navis attack at once!4 Q- Q5 _: a5 i1 @% x
Team1 * + Team2 * + KingMan5 K! D* Z) S9 P) q# ]
Team1 * + Team2 * + MistMan5 M
" [0 H3 d3 `8 A- u, y ?Team1 * + Team2 * + BowlMan5 B
- c* t# @) F% L' @; g9 o" [9 m: e9 \- l% e! Y @, p+ c* U( v3 a
32 MstrStyl t/ z. u. h# p8 n( e P) [# t
MegaMan unleashes his power- z! I5 r& \0 m0 i" I+ c
Salamndr * + Fountain * + Bolt * + GaiaBlad *) a3 @+ W9 @# A+ W; |2 x7 J( H: M
u! ]* N' }+ Y+ P+ w4 S1 sStdrdChip (Part 1)
+ a" I" x. E) a7 v┌──┬────┬─┬──┬──┬───┬───────────────┐0 e; R$ p: ]5 e( F: F& T4 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │* D3 `8 I' f: R5 X
├──┼────┼─┼──┼──┼───┼───────────────┤+ j* A0 _( n# Y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- E' |2 c( M# ]& L- n" I6 B7 v
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 E2 [% E: C8 S4 y, U$ b- y7 l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% J2 Q9 c( U7 j3 j- D4 ~
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ D) C9 d T. `
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% `0 y! v* ~4 j% |6 a' a9 i│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │9 _# A. \" n0 H! X) D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 G5 e# ]; r7 M+ k" ^! P9 [" B9 [/ p│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 |7 t; J3 ]. H- i0 i; y* E% |* Q$ }
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 k, b* S0 G J- i/ t
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) W. U$ c& e" h% S! d1 U0 _. r│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* ]- u: Q) U' s$ S' W
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; Q- K0 t$ d* v+ X8 u* K│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 ^/ A1 S7 f8 u- A' I0 e3 e) n
│14 │Spreader│16│30 │ │** │Creates a large explosion │4 ?# O8 x- M! O0 y) q/ t2 M
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 K) q8 j0 _; X8 A& W
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │# V9 U7 V/ E9 ?, H
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! w3 U; e% g( k' w- f( c
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ A( ]& W; K$ O% Q" b1 U& e│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 o9 L: q+ y7 q+ r% R& W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; Y$ n: C9 `8 s- }3 |4 z2 G% k$ |( d- ?│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ {# X$ ^6 u& ~3 w6 l
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │$ J, k' h4 E) g3 t8 J' i& X
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) Y S0 L3 Y4 F; ~' u- p3 X│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) T, T. b; d& l- c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& z# k7 @' J1 _; d! d, e' H- E) F│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
7 t% s: c; H2 `0 |. c \# E, W│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: e7 I/ t2 D; l3 V6 `* J
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* s, K* r2 F _( u
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 d6 J" B( z2 O" E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
1 d3 y" T) a' Y6 W$ \3 K│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
k. t5 ]9 k( I│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) E8 W \1 _/ {/ D* u! B5 O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' X; W3 R5 s" z, z. q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
H {/ Y, M" {! j7 A/ n│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( H% N! p! x* l! b6 b, v4 E/ v' n
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 Q) j3 X: c+ ~' e
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# w. p6 ^7 [/ X5 x! o│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
I8 Q7 s1 {. \$ G; _│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 ^% J' y4 F1 z8 {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ ~# u" A1 K& h7 T; T7 |" Q+ P
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 P2 W# p% f2 n4 H│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 }: m& O: H! r0 l2 D& ^- M│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) D7 K6 M% Q2 i. [
│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 I" t3 N" H1 K. v: Q│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 o" c4 G+ [+ D0 a, V& T│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# J: b5 c" T1 m" b0 _1 E│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- j3 v* ~/ g1 V/ J* a. N* k│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* m% x& X+ Q& O, O$ C9 a2 s$ i│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: `% |- c! O3 h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
: x, \2 l7 }: i) v│51 │DashAtk │11│90 │ │* │Dash through enemies! │
o$ `) s! _, ]4 i" o u6 h6 f3 W! X; r│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" a) \0 |: A8 q/ W/ ?$ J
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ a2 |6 T1 o7 W! H
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 ~3 i+ C0 q+ e, A& ~0 a$ m│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 b/ _: x4 W* ^5 R8 V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- w* r9 n* T6 K! V! s
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
, I9 T9 F% h4 X( s│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
! T- [5 F) ?, b4 {& J) k" F│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 o, u' o, O b1 d+ n: J( a1 T│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- R+ p7 ? R, F5 R- c; w# u│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 c' ~% q8 q+ G
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% _: p# f9 R2 q. B+ |) r│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 G( C2 ?4 l5 t
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
7 q2 n* o+ U# c- D& V│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 A$ Z: v; k' B3 q2 D% n' z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │/ E; `. w$ F+ y6 p7 A
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: a6 j+ e R. O, N$ t+ Q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 X1 `. \8 M8 I+ M# Y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; T$ o2 |+ J& u7 r# o9 T, C, ]
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 w! i7 @# H( v0 f# _
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' b' \5 k2 m/ M4 g6 y5 ^, X
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; ?$ ^, I/ ^* B1 d│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 k& P n9 A9 w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) ?/ D1 z$ Z+ I* x/ i2 i
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( k' S1 H# c/ R8 |, G! g0 [
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( r3 I7 T, i6 F; ^2 F f8 `
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 h- t+ L8 T5 ? l5 I1 C+ c│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
i$ e j. K6 Q: m# V6 N: l+ U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* w- i9 ]* O8 R/ H. v, f. F│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" s- ?- L0 N: [. E3 x1 Z* g│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& z3 L1 p$ l6 X│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
) g. H m% C% [0 j' I7 S9 a* x│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; {/ E) b5 X1 X1 s& w+ A, e' Y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% }8 c% a: b) I2 m7 _9 d1 U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& q$ E% k! U; p4 r; s│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% Y* Y% l: s* u' M" ^│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' D: C: o9 i/ O, L: o; r│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ t7 b! V+ I, R- H5 V! e( o; m
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. h' q. y) x* f│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 e6 V+ t# Z4 P) S- D│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 Z1 U$ t1 `( m& W
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ U8 B ^6 Q% L9 V: x$ x, S$ m│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- B6 \7 F7 ~# r. B8 b) w│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" R! `2 Q: r( x7 a+ r1 S
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ E/ U4 o: L: @, t& s( K* u6 ^
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 P4 P8 q9 [* o- J2 S5 z# f│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ \! Y N0 f6 \, R L│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" M, K! R* L- b* E5 i. ~3 h│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* c6 }! G- y: [, d K) N; Z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' e7 f6 a, D; f( l
└──┴────┴─┴──┴──┴───┴───────────────┘
" X- `$ [7 @$ u4 q1 p: l1 a4 G! j- Y7 i: s$ u$ u# i
StdrdChip (Part 2)
5 G7 S4 W4 z! j┌──┬────┬─┬──┬──┬───┬───────────────┐) Z4 c5 _& Q6 w& @; G' g: g
│编号│名称 │MB│攻击│属性│稀有度│说明 │) l1 j1 N- T/ T
├──┼────┼─┼──┼──┼───┼───────────────┤
# ]' [5 l$ ]( Z, z0 A, O: E, d/ Q7 B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. b& D3 T% C% Y3 g6 H
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" r+ F; W, \$ U& Y' F2 o│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- l: n( l4 x: r, B9 e& h6 u, U# [│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& O* x% \9 \6 s6 {# b( q4 c
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 z/ D5 g2 J+ c; u. e
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
5 ?+ Y( {+ t. p1 s7 ^│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% V, A- t& M7 L9 y) T) D& n/ B│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& O. j6 ~. ?5 R& ~│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# ^! |6 l5 J" c/ f+ z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 s$ t5 {, _6 _# I│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
' O7 c q1 e6 a2 D│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 G. u. S' b+ G0 l: A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! Y: h: n- g7 P1 R
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# u Y4 b s S$ G- B
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 _% n |# x) A9 y7 t, _
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 b, P* w6 Y8 f* ^* T+ Y: B0 d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │0 _* s/ }4 ?9 v) U& J
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 s2 b$ E; ]* O, S$ b
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │0 @- o* @) J$ W `7 @
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: h3 K- L ] e9 w+ Q' b│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 e5 I J4 g( A1 o7 F5 T+ n* V
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 ?3 @* I$ m! N$ D, Z; H│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 V- D1 R, p p4 D& x& R" c+ a│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; p, E6 g0 _" k2 C
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 r& Q: X1 ]( b+ [. p│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, B0 ~* v$ b$ V4 Y9 O4 U9 ?' G& [
│126 │Rook │30│ │ │*** │Protects you from attacks │
0 j4 X. o1 z% A# R# F3 N3 l3 T│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ _" `' g2 z s u/ y( W│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
# j! i6 Z# k3 f8 T3 ~# [│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& H2 x8 ?7 Y& S6 s( `│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& [9 \- k+ c$ I0 X
│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 Q$ z7 U& T% }( f6 c│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% _3 I2 {( k1 H" K/ E+ ]
│133 │Guard │5 │ │ │* │Repels enemy's attack │
; i2 l8 |- @4 r& S) {│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. S/ c. d5 y" r; V* |│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, v2 L" Y* W! p, }5 Q3 Z" K. [# G│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- ?, |5 k1 n5 G* Q- D( ^" N3 g│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 G5 x/ y, q! [4 P3 d- Y8 O: `3 I6 Z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: c8 B9 ?2 m: S1 ~+ ]│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; J0 _0 H, l0 z2 X3 |$ ?; H+ z* n
│140 │RockCube│9 │ │ │* │Places a rock cube in front │: c1 m; w3 y% C9 ]# l
│141 │Prism │60│ │ │*** │Prism fires randomly │
! b: j( N7 d' O* Z│142 │Wind │14│ │ │* │Windbox blows at enmy area │+ j' s1 F' K4 L/ L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 B$ f. m, G/ g, \8 F9 w3 E
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; t4 ~$ x! \: R1 _! }/ d2 J# U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 E4 W+ @5 L0 F5 W│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- F5 ~: s7 ~5 `. E2 p# J$ O/ Z8 B
│147 │Recov10 │5 │ │ │* │Recovers 10HP │; m3 _' F' v$ }; D/ y- b4 ^7 O
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. }" o5 s! b& h, p1 o& v* P. G│149 │Recov50 │14│ │ │** │Recovers 50HP │, y' v+ [4 C: l$ F, E7 ]. ^
│150 │Recov80 │20│ │ │** │Recovers 80HP │4 X# O1 H" p& I4 I2 W- }: z
│151 │Recov120│35│ │ │*** │Recovers 120HP │% z0 S5 d! g/ D( y
│152 │Recov150│50│ │ │*** │Recovers 150HP │
; |& a$ ?0 h) f│153 │Recov200│65│ │ │**** │Recovers 200HP │
) m( x) U p* {7 Y│154 │Recov300│80│ │ │**** │Recovers 300HP │. X7 C" J3 l' e3 E* F# ]( ?
│155 │Repair │8 │ │ │* │Fix your area's panels │
6 j) ^9 J% }5 n" Q│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 u4 K: [: X, m2 Y3 j
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 N/ q* V, p) I0 r) Q
│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 L. ~# [1 h4 }& m8 S; I" g( G. n
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ S* G8 A; b& t' D7 A% s
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 {. r1 W* D( C* \│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ g/ z' c0 U. {$ y3 z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! q; p0 k4 D' }) j│163 │Invis │11│ │ │*** │Invisible for a while │) v1 k! T- Q5 o% F4 o
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 C. ? r9 b, b# C" v│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
E; g) A' S `0 N" ^: A; F; U│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% F- {; m2 T+ `4 ]5 B! i│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; p* b# N$ Y/ R# E% q$ [│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 S6 Y. q: D* ~ |& U+ M' T* m
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# `: k# U0 e) ?! q; O4 B0 e/ D$ [! {
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ W2 s1 T7 W+ n% @' E x
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ D+ }0 g% M# m% p│172 │Aura │55│ │ │*** │Repels attacks under 100 │( ?! p- l Z H( |# O: V9 a* o. {2 _0 {
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: Q% g" x2 l& ~; T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
U" L8 s( u; l4 \" r; @│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 I& ^; k% D' I* R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │! u- \' {, \9 @" ^* u4 Y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; V) h' l5 k- Z1 ]: ~7 i4 [
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ T* j' f8 P8 P6 R1 F8 i! x
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) p- Y/ { W( f2 O
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
8 X3 i5 k* R2 V1 t' @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! |1 A2 h% ] Q9 J% j0 Y
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 z/ E' I- H% C│183 │Hole │55│ │ │**** │Open hole to dark world │3 a/ E! H* o8 C8 M/ `! u( V# y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: Y0 E# o, Z* n+ c$ }│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 o, y6 P1 B2 }! u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 X9 I# f' _6 d8 |$ D3 b. P│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 Q# }; y- F+ o7 G
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# o( n& h" _6 f0 B I$ ~; n: i# X│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ Z; f6 r/ e. f, o! F" N: R
│190 │Snctuary│54│ │ │**** │Change own panls to holy │3 N" X w2 h: }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 j; J# n3 n% I/ L
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ ^6 c. N h& i+ Q0 `
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 l8 C+ w j" ^9 p* ^│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 |5 O- a0 l4 o! ~% F3 e1 \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 N& f. }% ]5 ~; Z! ^$ V1 C0 {# g+ {9 m│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ T' m2 }1 ~4 `$ R$ [; K5 j1 F* a│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │) p. ?- T+ J: f
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 R* S, b5 A' E7 Y% z2 g│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# {, x5 @9 M" s) ?; b: ?│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ q O" `7 N; ]2 O" f! \' @' `└──┴────┴─┴──┴──┴───┴───────────────┘
/ u( `. ?# w& A- n ^) |/ B
/ M9 r' b% z" a* W
( i8 s% h; Q8 {2 n, NMega Chip
|0 p$ C; o" H! d2 ~┌──┬─────┬─┬──┬──┬───┬───────────────┐7 |0 Q1 S n Y; M* }) U, |
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 I! r+ Z2 l% g1 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 \1 W5 t- N' y# Z! _9 b: r│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
# J7 x) C7 x, M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 Q3 G, g7 X! D; Z5 O( e8 ]* ~
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( y: k( k3 V* L6 K7 G+ B
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) ^. n2 m- [* [; J2 y5 I4 b│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& u2 Z# m& R/ ]( o
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( L, }4 E/ C* G& C9 L8 g
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 J" R& D% o( E; Y. e7 J& G7 |
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& j2 q4 l( e) b) x, X/ D( L' {- l
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ I9 y0 Z. E0 h
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 f, [4 a% D% L6 _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 Y- _; x( x( V# n
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ Y0 ?8 Y1 l5 U& }& t│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 R# L& R, B) @% s. ]: ?: A1 B│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( s, r5 }: i; Z4 b# c; A4 {│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 v& h$ Y9 [4 V( u0 G, O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 H$ | g, R0 R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! D5 ^$ Z3 u' h3 q- Y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │/ V6 t9 h7 F; A% l% r
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ I$ J+ q9 U3 b
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 l4 t% M$ W6 d3 Z/ ]- i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
X8 A" _* R, J4 i2 ?│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │, f6 \+ ?0 ^. n0 L- N2 d
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# q4 Z- A* x/ l$ ]+ F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │% K! n0 I1 T8 c2 ]8 C
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 k, a* y3 Q8 E6 T4 e3 Z
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │! B( \. t; L$ x1 A: J0 O
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" |7 ~6 ^$ U* h \" B3 e
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │# b4 X7 X- C! B, n. W& m
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& N3 O1 J i! i7 ~, P│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' k+ u9 K" u) ^3 G% l W* |& m
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# F1 T/ G& g& p7 e6 L│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │0 i8 L9 W C) w* W2 O- j1 a
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ f ~- c$ e& ?1 s│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 \9 d8 m4 }# T$ i' e' @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- _. ^3 _3 T) E+ `; G
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, \) F# V4 I. i│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: ^: S( ~0 \0 T+ N1 u- x
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 e P1 M8 W& }1 Z: k
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ X% }1 B( O) r3 j. [7 h; ?
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* T2 m; I4 z% F# [$ f8 w9 Q
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 G$ F+ A% V; n; U# W; n' x8 j% N& [│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: B9 M8 {2 p# I$ z9 w, D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ A2 J- A f$ i
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 A- z- R! F" l* _0 ]% r! ^│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* \& c3 q W* S3 S( j) j
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 G# J/ V' r4 }+ O" M
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: u# B- X: @3 P! S7 J& r j- ]│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
+ k. v; a# P% |3 i: @0 o# b- Q. e. v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ L0 o* e$ C( P; \; k/ l4 M* |
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
& s9 f0 e( C9 E│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 s/ G: \+ [6 L1 ?/ W2 `: J0 b
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 D' v, M* G4 \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. Q# L( L' R( Y0 y5 V% ]
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! Y* [) q0 a- f1 ^# f
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 r7 [) p- E/ a# y. N. X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- b: E @) ]# U- P* g+ _9 O9 @% @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │6 V- x6 h' s5 z: L
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% J3 s4 T, Y$ m6 | l& x│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ L7 x6 i, d- E% N
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% B. O4 j% H) Y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
E) h$ W8 U) c' m- {1 e│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' ~( S- N8 s' J" n$ z( z
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, y1 x- f$ k2 B" p3 F! U' R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. l, m3 y& `, t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ _# s K. n% w│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 r- y- J/ }- [
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( I/ X. l6 a" b. x7 D; C
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 O1 I9 _ s; t9 }│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; k6 K. v) {) s9 v5 X2 V( A│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 R1 H: d& y% J4 }" |│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │ S# O; H! \/ e1 O. H% b4 w
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ J' l2 Q6 ?1 C7 V& C" ?│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 u( L/ v6 U9 U& {7 E7 K& e2 V
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ U& ]& R$ Y/ @' m/ @) h, y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' n1 K% q: |. N' [9 H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 ]# I- ?# r" y& q6 t│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ {# z% \# E0 q7 p4 ~3 d
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& E `, {; a: I. f: `│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 a3 J9 k W# V
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# U4 T) q2 F" {8 h6 o9 x│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 F- M' z8 a" m7 b
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │$ e, j" @- v {5 y) u
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 l+ Z% W6 i3 V6 r, X$ V3 O2 i│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ C% k. z( y9 h: \. K9 D; c
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 @# a9 j' s/ G3 e0 ~4 e+ ~└──┴─────┴─┴──┴──┴───┴───────────────┘( I4 N& f* E6 `+ @4 N+ ?0 V4 \
/ K4 }. _6 ], |5 R% [9 T
: f5 L, K& G+ ^9 S) AGigaChip (蓝版)
' t, R# R) N( j/ A: W┌──┬─────┬─┬──┬──┬───┬───────────────┐5 D( c5 u; Y+ U& ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* j3 p, K& O; d; ` u├──┼─────┼─┼──┼──┼───┼───────────────┤& Z' s6 E5 v2 c/ `7 ^( T8 l3 z
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 h' `0 ` {1 ?
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │& |: L+ D$ m2 r- m6 S$ M1 \) |9 D5 B) Q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 O7 c3 X* t2 ?│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: }! `6 h5 N9 K3 }│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
3 E- [* z. N: \│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; L/ P' Y. P# |( w! J│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 _0 m0 c6 S# }# p9 h6 y' Y6 S% [
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( L% x s2 ]: f. }2 y3 H' z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- v9 k1 E8 @$ e2 B* J$ n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% X6 E4 k0 |0 d% T1 {5 B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ H1 D1 K, _& E4 J1 d- T/ c$ Q, h$ f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ ?! e6 w$ `3 x: `│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 t0 a+ A! l2 C- ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 X O! K0 ?3 S/ ?5 q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 \- \) o( [5 X
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, n1 k" Q6 ]5 [( m v7 ]
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% o# n2 }/ s5 o/ F
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ ?: Q' R+ J3 x4 v1 {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" b* ^$ m. q: c# I v│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ F- c1 p9 p% [
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 u( t( G+ D2 R. n0 c/ u2 ~# k8 C' H* A" f5 F
GigaChip (白版)(只列出与蓝版不一样的Chips)) C; g& h$ s3 T4 _( }$ \
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 [5 `0 R& B4 Z/ x8 m
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 f1 {' D5 ?! \8 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤& t! I" k! m! r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │- r" @" t2 o, L& c# ~
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ W3 V+ \8 n w1 u" Y2 P│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, h) a& J$ u" X│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) X6 I Z2 D2 e0 P1 z( A0 c
└──┴─────┴─┴──┴──┴───┴───────────────┘ |