转载请不要删除以下信息,感谢您! & z" D' A! T i' F- ^; {
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - ]# Z8 X) t! z3 B b: D
■● ■ NintendoWorld 站友xliz原创
3 ] A" C9 P5 v0 A y" N5 o C■ ●■ http://www.NewWise.com
+ ?5 A0 U( l5 B( ?& n; I■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% x2 {! d! ?; L, r* h0 @0 a: s' V- ?7 D' p' S
4 X+ f, _7 w' `9 M! X 洛克人 EXE 3 Blue 卡片组合
: X& W3 A3 I2 n0 E+ [0 Q( x& f3 I) P2 s) o: L
8 m' _4 U! Q, V; Z* [0 Q
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( l, p' f7 g$ ?. n2 n
大家要看日文版的P.A.或详细攻略,点击这里吧!
7 @( a# l8 q& U! N( y5 Y- f3 s====================# l; A9 F" J3 E
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
U, b/ R1 O! s# X6 q
3 M% A/ [; m7 p7 @以下内容格式如下:
8 i3 \: R* ?8 t; \
2 u5 W* c, E4 s, m2 }. v. D X编号 名称
! ?. J4 [: a' J3 h1 f( [2 q说明
: T p% J/ A% q组合方法
( R8 ?& f% H+ f+ Y S---------------------------------1 t- ~6 N, D( c3 U' l$ O
01 Z-Connon 11 P( p, n& a5 O7 M, K
Unlimited Cannon for 5 sec
5 K2 v2 o4 y4 @& PCannon A+B+C' d* @, N* }2 |4 C H2 J
Cannon B+C+D
1 m% ?3 Z8 g7 c& b' BCannon C+D+E+ j# K8 b, k; g% p4 P6 n+ w
. B( ?1 ^( B& c: t$ J02 Z-Connon 2
" E; X8 z$ h) `8 gUnlimited HiCannon for 5 sec: @: D# z, w3 L) j5 i! _3 X
HiCannon H+I+J
! n8 k8 m# k6 H& v' g) lHiCannon I+J+K
- @5 @6 r! J% w1 OHiCannon J+K+L
: _/ [0 |6 R/ \% p
, l$ d( B5 R8 P3 Q+ ~; n6 X03 Z-Connon 3, \# e# I) ?4 T
Unlimited MegaCannon for 5 sec
3 {# F/ M" m1 iM-Cannon O+P+Q) U. S ~+ |; t' H$ `0 W2 U
M-Cannon P+Q+R
4 |% J; z+ c. A) l( ZM-Cannon Q+R+S. T6 g( f3 R, @ Q
& K7 {5 F5 ~% f( \/ }* D04 Z-Punch, |1 A1 L- b% }: P$ ^
Unlimited GutPunch for 5 sec
4 K: Y e# r$ R" S/ |GutPunch B+C+D1 u. n' Y2 g# @
GutPunch C+D+E% t9 _! } ^1 Q7 h( H* Y
GutPunch D+E+F6 Y( s6 l! E4 C9 q% l5 g
. U4 j+ F$ C, {
05 Z-Strght& k, p3 ^# N! o
Unlimited GutStrgt for 5 sec# Z% Z! S7 R A- u0 C+ ]
GutStrgt O+P+Q
+ m) ~3 Y8 P1 C2 Y. aGutStrgt P+Q+R
) B% X3 o( u9 @% mGutStrgt Q+R+S
) {' e: ^4 t# Q. o0 `# B0 T5 g5 @
2 Y5 x& t; A7 |& a3 J) i# Q06 Z-Impact
( ]! g4 {7 ^+ D( I4 \) FUnlimited GutImpct for 5 sec
( D6 b: S# e5 |5 T# |GutImpact G+H+I9 W" p! X9 P* m* `3 x7 i* l" \
GutImpact H+I+J% }1 V+ p, @4 S4 _
GutImpact J+K+L
7 _/ Z& R+ P% o3 p% h) h7 a, N4 ?- D$ R l
07 Z-Varibl
4 \) y+ y- @9 |1 R# D/ UUnlimited VarSword for 5 sec
2 s/ X4 b+ w2 hVarSwrd B+C+D8 r. w! I: H! @. i6 |% t1 ?1 l0 Z
VarSwrd C+D+E' N: _5 @) D9 }9 G; s6 z
VarSwrd D+E+F
; l" Q0 x7 q1 } B: [( Y4 D
1 R$ d, C7 H; s$ a7 d08 Z-Yoyo 1) o$ w8 j3 d7 T9 r$ t7 @5 T
Unlimited Yo-Yo for 5 sec$ K. b; w" \# U' |3 `+ c( Z0 z# Q
Yo-Yo1 C+D+E: d: i" l8 K" h, u
Yo-Yo1 D+E+F
* F5 V, ]- B( E6 V8 W C6 A7 `" Y- sYo-Yo1 E+F+G- r; l' `0 s- c; F8 Z
7 d; F5 Q* U, O
09 Z-Yoyo 2
D: L0 p1 W8 X2 y* p7 }1 e# OUnlimited Yo-Yo2 for 5 sec# \. i, c' J/ a
Yo-Yo2 H+I+J+ c4 i/ N$ ^. y3 M4 }
Yo-Yo2 I+J+K
6 k ^3 z& M0 @2 e. ^* q( EYo-Yo2 J+K+L
2 h1 `/ ?. j1 O9 o
5 y7 H- ?0 a- P5 \$ [$ j10 Z-Yoyo 3* Q; A+ q: u6 \3 |$ ]# V+ U, X
Unlimited Yo-Yo3 for 5 sec' H' y0 p, V6 d9 n: j6 T
Yo-Yo3 M+N+O r/ z/ \- w9 s' Q: R, _( @( R/ t
Yo-Yo3 N+O+P
; Y7 S) N4 Z# F0 c1 ^+ s6 ]Yo-Yo3 O+P+Q: A+ M% T7 U& U% ^
5 R' @: f9 I- h2 X9 ?
11 Z-Step 1* u- E# z/ O1 ^6 ~
Unlimited StepSwrd for 5 sec; N- ^) R4 ~2 A8 a$ `9 y7 I/ x. w
StepSwrd L+M+N* Q# N2 C# r# y2 p1 |) v/ H
StepSwrd M+N+O
& F2 m; w& [6 n1 \StepSwrd N+O+P
3 u! g% S9 S0 ^; F" r
! x# w8 h) g. N! D# k7 [12 Z-Step 2! P5 ^9 c9 q% S f# @3 F6 W3 _0 D4 }
Unlimited StepCros for 5 sec# Z0 g3 v1 r4 ^! E# J1 z% p0 }* j
StepCros P+Q+R
, I/ ~. ~3 g, D% GStepCros Q+R+S9 S, ^ r/ |" _
StepCros R+S+T
: X9 ?) Q2 H' o5 k5 ]9 N
J I7 G6 }9 w: ^0 }' q13 BubSprd
, G9 b9 J, X1 A* @) O" L) KAttks w/ spreading bubbles!3 w1 _- T5 N2 ^$ e: D* p5 _
Bubbler C+D+E
9 {2 A( M; x" b) jBub-V D+E+F8 p4 Z8 J, o1 n0 ]
BublSide E+F+G
+ X8 F& v% s4 x. NBubbler E + Bub-V E + BublSide E7 q, ]% U) f8 D' W+ U7 e+ n/ u9 F4 @
3 t" O; J& F; b' j. v" E* c
14 HeatSprd
; A( \; i) d4 g! cAttks w/ spreading fireball!( u3 N# Q( X2 F/ v4 \( C
HeatShot H+I+J2 O) q% q2 v6 q* w3 a' K9 q
Heat-V I+J+K
$ x2 b% q9 U& DHeatSide J+K+L9 R' m# `' w/ u
HeatShot J + Heat-V J + HeatSide J9 D0 ~) D$ S( i. J Y- D
1 o9 c. \1 Q/ e+ X: f
15 H-Burst
. z1 Q" r6 ~+ T* x+ }Creates a giant explosion
: ]4 t. C9 r) Q8 V2 }: F& iSpreader M+N+O3 O7 e D" K, p- j* \2 u k z5 ?
Spreader N+O+P
: A* L9 D' |/ g6 uSpreader O+P+Q" |. F* ]+ f) a' R+ ]( K+ f
+ O/ d; U/ W2 o% j( M/ ^% p16 LifeSwrd0 J& m8 ]: H' d% d8 v4 o
Swings a huge 2×3 sword!, j) U M4 }% F4 ]4 n
Sword E + WideSwrd E + LongSwrd E
& d$ M( P/ D6 P( m; R7 M7 M: iSword L + WideSwrd L + LongSwrd L
" Z/ Y) F+ a$ X0 ]3 cSword Y + WideSwrd Y + LongSwrd Y2 t k3 c5 u ^! [( M; z, |
2 u# `1 b& u& m- \! X9 q; e. s( W17 ElemSwrd
3 ^" r8 l6 O. [$ |$ G2 r; U: X# qWide swrd contains 4 elemnts2 Z; j5 G- N0 {+ W( ~+ ~$ O: h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& y8 I: ]9 ?, T; a9 V+ cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% k1 a1 {+ c' ^8 Z! ~( o4 @9 f$ ?4 ]5 G6 A! E( a
18 EvilCut
' v5 M4 O: O4 r/ V# x6 cStep up 2 & make 4 atacks
4 e& K6 n- p. s YStepSwrd P + HeroSwrd P + StepCros P% [. e! Y8 t1 F
, N5 A4 q7 u5 ], v' V
19 HyperRat5 `% X+ v0 @4 L4 ]
A giant Ratton charges!8 w$ u, v- ?6 p$ Z; }" z9 P/ f
Ratton1 A + Ratton2 A + Ratton3 A
, s X& z' {0 z0 H/ jRatton1 C + Ratton2 C + Ratton3 C
9 } t V5 k; ~7 tRatton1 F + Ratton2 F + Ratton3 F
% H& z8 u3 D* |7 ^$ |8 y! L8 y
. R) x/ \- a( n" J9 ?1 e" V; f6 _20 TimeBom +3 A3 C; m" y8 V6 d0 a
Sets Time Bomb in enmy area
' d8 v8 a+ M% |+ O6 nTimeBomb J+K+L9 A9 y) e+ [8 o3 q
TimeBomb K+L+M
! A' z6 t& P h* D) aTimeBomb L+M+N
2 P% S4 K' M; K) x. S+ v5 H- U; F5 i/ l9 i0 Q& E
21 GelRain
) }0 m% ?3 [- I- m9 l$ BGel steals squares
2 C2 W; Y! E7 p! nMetaGel1 B+C+D! B6 f) X2 F s( ^
MetaGel2 E+F+G
6 Y5 ]5 W: ^' F( Y: j! V _MetaGel3 S+T+U5 z# ~7 G7 |9 M& U1 Z( L7 T, ~
+ |; Q% x: w: P J( E2 G5 M
22 EverCrse9 x1 n. A: G5 M! c2 y( x
Shield chases enemies+ p! V+ y" p" T
CrsShld1 C + CrsShld2 C + CrsShld3 C
+ e( _8 x1 d1 [CrsShld1 L + CrsShld2 L + CrsShld3 L( N" ~/ m. S4 r7 \; y
. Q+ o/ Z$ W/ b7 S. b
23 MomQuake1 Q& g2 [, ~9 O% I' H4 g
Awakens Mother Earth!8 b1 K6 v$ ]* ]- |% V1 M7 J
RockCube * + RockCube * + GodStone S l" y) q. ~; c! a% M
8 i7 L1 \8 F& s5 R+ P+ a1 H2 y
24 PoisPhar4 x- q5 H+ E' B- M4 O
Pharaoh generates poison* _2 s0 `" h( B. Y" }8 P
PoisMask A + PoisFace A + Anubis A
$ N. J/ _& O# o8 @- z3 k$ `& j1 V Y* I2 V J+ a7 C
25 BodyGrd
9 ^7 x5 J" u+ D" T1 gBodyguard takes out enemies- a4 D3 e$ o2 B( ~: z! v) B
AntiDmg M + AntiNavi M + Muramasa M+ K; S6 j" a' j
$ X# p. q# l% o7 e% g26 500Barr0 h9 |5 u$ t$ \5 G/ M g+ Y( |- M# S, l, Y
Barrier absorbs 500HP dmg
# B5 m" s6 M& k6 G6 I- u. G" G9 OBarrier E + Barr100 E + Barr200 E7 F5 d8 J% M$ \8 u5 b' E, y9 p- T
Barrier R + Barr100 R + Barr200 R; q4 u5 U8 h9 d" ^6 \
3 q7 T9 X1 L& K* z+ c
27 BigHeart" L2 Y" g8 L, D& W" u) N; @$ k
Attacks, then heals HP!
4 M8 B! @ R! ]1 c S* S( LHolyPanl R + Recov300 R + Roll R" Y; c) Y4 L& W' I4 j7 @
HolyPanl R + Recov300 R + RollV2 R
: N) _# v$ K% N' EHolyPanl R + Recov300 R + RollV3 R* u( O4 q1 w* R2 {& P+ W; I
4 M1 q4 z1 Q; k) q$ \28 GtsShoot
, h* V0 g1 }% Z# n' ]! c8 UGutsMan throws MegaMan!$ O9 s3 }" S+ \) t& B; @
Guard * + DashAtk G + GutsMan G' T6 X' ]) g: ~* { |0 p( ^2 U" y/ k) s
Guard * + DashAtk G + GutsMan2 G
& V; Z1 |$ Z2 ?Guard * + DashAtk G + GutsMan3 G" {7 X+ |/ E% p; g) V
Guard * + DashAtk G + GutsMan4 G* M! q) e. H" M$ h% E2 B( @
3 N; |3 l; Y+ h. u29 DeuxHero( x' g( f" u) I6 s6 e- ?8 {8 W
MegaMan & ProtoMan team up!
) k' E0 m7 y6 T( j) [CustSwrd B + VarSwrd B + ProtoMan B2 `7 s! T- W" G" V
CustSwrd B + VarSwrd B + ProtoMn2 B/ ^ m, v$ F, X/ W1 v
CustSwrd B + VarSwrd B + ProtoMn3 B
' N6 C3 k, P' p, _/ cCustSwrd B + VarSwrd B + ProtoMn4 B
% L. }$ A$ K/ F* W4 }- ?! L# T+ p
0 Y( Z. g( Q3 G5 m5 j30 2xHero" v6 h6 l- w9 i/ K \/ Q: p9 P/ W
MegaMan & ProtoMan Dual atk
0 i1 o6 [8 [9 [! t. y/ I. y! pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ i% r! D% H$ d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% I# F3 T$ ]2 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 K' E" r$ J) u& U: C9 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 l. a8 K. g8 l: {1 j7 h7 Q9 [9 I! S7 `9 l1 H: W" h- S
31 PrixPowr
5 B8 C: @( U0 X3 Navis attack at once!
& P5 ]$ F3 @# k! b DTeam1 * + Team2 * + KingMan5 K
1 A. E! B9 d7 STeam1 * + Team2 * + MistMan5 M Y) c- c& w% O' n
Team1 * + Team2 * + BowlMan5 B
" S5 w& M$ @6 C0 H3 m( z0 l+ L7 h
32 MstrStyl
& _$ c6 F: R% K lMegaMan unleashes his power
1 e3 b3 {) `1 E9 USalamndr * + Fountain * + Bolt * + GaiaBlad *" V, P. w7 i6 j! E( q: q. F9 A
# @" [8 F) z# f' G/ q$ O$ M& m( e
StdrdChip (Part 1)
8 a' [4 _/ V8 B┌──┬────┬─┬──┬──┬───┬───────────────┐) B+ ?+ W" s/ H4 ?1 G$ s n! A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 P v4 m( d: [& D' E├──┼────┼─┼──┼──┼───┼───────────────┤
L* Z% o; {6 x5 Y7 Y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- E% @3 R$ r5 S P4 Q' X
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' f" ~! H _8 o6 i│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 ]+ K1 E5 ], A
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: E, b0 f* G* B+ Y, L
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( U. X0 \2 }+ e7 E7 S
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 p ~$ ~; L u
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 G* e$ @, V/ {5 _* \6 j
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ p0 _7 h0 i" _
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
3 d# C/ z; @3 G9 Q8 ^+ d- M" t% {5 l│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │& m) U$ }! o+ B+ o( e7 h, V
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- [$ y1 x4 [) o B│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 R' V. z7 r( l |' Q8 H: ~! M
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 d7 G1 |2 l. o7 K│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ M! }! u F9 K$ |& B7 ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
. y# T$ F4 A; F7 A5 ^/ H r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 i/ W7 i- N2 T' _! a, ~│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 W' K1 G$ D( @0 h" C, k; C
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 C; V/ z6 b* l4 c1 _# \* U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
( ]7 ?2 I& V& ^- s│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" l# u1 p5 u8 p1 M2 N
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& U# X. Z" J0 V2 L: ^│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' o% i: P9 Y9 _8 j
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 U1 G" s3 N& s- M5 W
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% V/ r2 Z9 k6 Q& B y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │' @6 v' F& u4 U) A9 Q7 d/ [
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; i8 m% i8 c. ^; i
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# \" O U8 T! D0 g) z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- O) G( W, v) k. w( q
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
% p( o1 [8 I5 k$ l' f' c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 m$ \/ }) Q5 Z: _5 `│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- X4 q' T& t( I1 D( v+ h% o" ?& Y│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) q. P5 C4 _1 d5 r% D2 {8 O) H3 @
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 y, p8 W) z4 |# H
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* q$ e- O! q4 R G f5 v. Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, L5 W) {( J8 Q! a│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: ?. h' ~* f- ^
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! Z- |" M. j9 X+ O- n1 }& m9 m│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; z& Z+ e0 y/ y9 @│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 G0 \! }7 c2 i* V: ^) o│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- n4 s+ l: o9 Y& H% t
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │$ d) R! i$ S- e) Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 Q7 Z; x4 Q8 Z" J" c│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ R/ Z" R% e2 ]. n( U* x- n' \
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 _0 Z m% n3 {, g) x" T
│45 │SonicWav│26│80 │ │** │Shock through enemies │# Y$ K6 Q0 W; J7 }! a
│46 │DynaWave│42│100 │ │*** │Shock through enemies │! v" i) p+ V# g, m! k! [
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 j2 {9 c! R8 ~+ J│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 ^& L, K6 V8 _2 ~
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 \4 p6 {) e- t+ n* F" e- z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 Q: n8 w/ A w/ m│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! i0 s- L* `+ P8 f│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 l' M8 F3 r/ j8 B3 I1 L│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │& D) n( d' y) l* Q! e/ j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, j7 B# X) H# b* g/ k
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; `, A8 q6 f9 Y. n1 }5 [9 }
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* [+ Y' i. U! g) d8 g# [, E1 O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 j) R+ @9 P$ R7 Q" s/ I% ] F. O+ r* G
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; A0 G- z6 y$ @8 X( ?4 t5 d│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │6 s9 r8 G! }, U: m/ X" c) \ A' M
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) x. }. h/ m3 I" u( r│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 n; t, X, ~4 w! {2 Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! R$ L; }5 u4 {( F5 ~7 Q& R+ |$ V
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! O. [$ X' i7 O/ [0 c5 Y, {% J│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 Y+ K$ ~0 a& Q! I; }│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 g2 Q5 I- F n# y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 z9 G' z; u2 `# J│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 z' P- I% U: N' G T4 I8 ], W
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; T y3 V& f6 _. s" e) y0 E% c- y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 [/ K: e7 M* S$ l1 b) k& b
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& a5 s+ L% W) v- Z2 ~' x
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; J2 ~- D* Y" C5 v j
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) f( p6 o7 y. q4 T6 G7 q; S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ O' z" q" I- u│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. U& s, L# N5 U. h" o" K
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
u m J# P! f│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 i. G7 B" a* c- R
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' u1 ~% x& c F' B, p0 g
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# D8 b0 I- t2 D5 D, j
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. S8 g* n- C' C; W) S5 a│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ ]( H$ |5 C8 o# G) [
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 E& A/ n6 p. }, U- ]! ^│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ w& P3 e5 l% l. e4 s│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 `# ~& H1 s$ ]( } V
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- ?! C- R6 I! `! }, W7 e' F│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 D; [/ k1 h5 n6 T
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │" H. s4 _2 y3 i9 @( U0 S' U
│87 │Hammer │16│100 │ │** │Hammer smashes front! │- c+ u. k7 u' b9 M, V; \+ U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 X* R: L; B# u- {! T2 F9 d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ {" |0 G5 p4 I& k3 e# w
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- o4 E/ H) M9 a5 q1 q* x3 K│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 w# S2 Q% l1 a# R9 c6 s' S
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& v2 c. Q; a" `7 R5 R: h: v9 A* Y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& H8 [; B& l+ p. a( m q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 h9 a. o$ ] s7 h! N
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ I: d. q: \) M& I& V; V
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% |6 u4 U) J! B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
0 N( ]# @1 \0 B│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │4 O- Y+ e2 t) P f) K( J$ k/ {5 s
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" l$ s$ x& \; _. U
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 Q- z9 \2 m8 `7 L4 W$ F└──┴────┴─┴──┴──┴───┴───────────────┘
# O7 N) p0 `3 r4 ]/ [$ r+ k; E
/ `& a" X9 ~" E1 C+ KStdrdChip (Part 2)' F& Q# e2 @2 ~1 v
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 a0 Y* [3 U6 v3 P9 c Y( K( q9 I│编号│名称 │MB│攻击│属性│稀有度│说明 │
% \7 M; J; e. `& }" W9 ]├──┼────┼─┼──┼──┼───┼───────────────┤( t; p6 g- ]5 r8 `( P: z: t7 ~: K e0 V
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 n5 p- n. w' _. I│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% g% {/ K% W- ~# U│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: v X: }- d5 w) j9 H5 n
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │( a# b/ R" A5 a" V! e# \( o
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% S0 f }& m6 f3 Y$ |9 G W│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, f: ]( o6 [* k7 c
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 Q) |# Z. P6 x4 R│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! s% u; N8 b) g' m6 x
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 G9 d# V+ C9 [: v/ J @ K
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: S3 d8 F. ?% [ k" B9 o│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 G3 T) d- A! Y8 q i2 A5 z: e" b
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 c+ T$ q5 F* c0 l" H5 ~( k# `│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: @% k0 b0 c+ V/ l N3 Q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 v' x/ i! X* z& p; R3 P- Y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- P7 C9 n/ ^5 u6 w3 J
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- i4 A" \, |# d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 z3 n0 \ s+ U' r7 n2 k a# G" v) [│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, W/ t c4 W v; c3 }8 e
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
+ H8 O! s" [" u b/ o│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 y( V2 z0 K' G
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 Z5 k* @6 a5 N8 E0 U i
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; @- r$ L- w7 x. w' j
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! m1 T2 i9 j8 q# L; w& c* Q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# ^$ n& Y0 P% O+ r5 A: U│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
( c0 h$ c: ]# P) ]) A( c5 g! d│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 J% b- v# j1 t: r2 Y. ]│126 │Rook │30│ │ │*** │Protects you from attacks │
# \6 \% _# B% o4 l" ]│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, q3 @, W# Y1 w' @│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
# r( @- G: E2 r( q│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 m% I+ ^ c; @! q! a4 D( Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' o+ {6 N. P" d1 |( Z
│131 │Lance │46│130 │Wood│*** │Lances through back line │2 a- {! X5 a' E/ {* M
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: K3 @5 P8 X& W: I3 @│133 │Guard │5 │ │ │* │Repels enemy's attack │5 S4 m x1 s' \' e6 _- H
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
5 v7 q6 v# p% J│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │8 o2 c* R; U [+ F r
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ L" X& _. m! X, J" `: V: m- x, N
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 h0 P- I. u" e│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# h& u! H& e7 ~) o9 i
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* b1 b- J# D4 I2 q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 s+ O9 X: a, @7 T0 W│141 │Prism │60│ │ │*** │Prism fires randomly │
3 j0 U, C/ E) X8 t. _+ H│142 │Wind │14│ │ │* │Windbox blows at enmy area │
7 w( c0 d" S. M$ N7 [│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! a8 U* D# v( l│144 │Fanfare │32│ │ │*** │Take no damage for a while │. E i v" f# v& m1 ~- C
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 ^: ~+ _' ?/ b. Z/ }; v6 ]$ M│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: Z$ c6 ?9 T1 x$ _4 Z5 i
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' s' T8 T e5 [% z* J) t│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 j j9 j; H4 S3 u- U6 E
│149 │Recov50 │14│ │ │** │Recovers 50HP │1 J( Q3 i; G! S/ E
│150 │Recov80 │20│ │ │** │Recovers 80HP │
' n" R0 z. ~: T& ~. }% x│151 │Recov120│35│ │ │*** │Recovers 120HP │
% A- R$ y9 e5 m│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 y" P% y& `% S+ v4 c6 ]│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 A* W- x4 [' _. h│154 │Recov300│80│ │ │**** │Recovers 300HP │+ x m7 H) l4 }# @" r p
│155 │Repair │8 │ │ │* │Fix your area's panels │ Q8 V2 W3 P$ v5 F( o, Y9 q8 ~+ B1 v
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 ^6 [7 x: G" _! t$ q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, }" N3 V$ e9 w5 H2 t" q0 C│158 │Panic │14│ │ │*** │Confuses enmies if you are │- K' S- a) \ _; C3 s
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 f' Z, \3 P; d. Y! s% Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 Q- F y. I' V0 o6 [% p, n& a1 n│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" s/ Y9 h. S0 }6 ^+ j& s- T│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# f% ?, m R/ ^' R│163 │Invis │11│ │ │*** │Invisible for a while │
# A4 h) @/ Y4 O! O│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │) c" x7 d! u* b9 ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: Z, w0 E' N% ^& ~3 ?! d% O│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' h- N* i, p m$ l
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ b. Z9 b6 j5 J' @3 X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* P& s' h4 z1 ]1 r s│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 W4 H5 x* s: n│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 o( v1 M0 K, U$ E( L- ]. M│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- H) A2 V) e' L6 O│172 │Aura │55│ │ │*** │Repels attacks under 100 │ _6 Q* i- H. c! p, R' b
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- C* M: M7 R! ]( D2 Z5 A# v│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% n3 p/ @; p e5 t. |2 p1 l) H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; `+ K0 Z( V7 |; J ]1 d* L│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │2 F8 e% n' }2 X& m& [
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& B9 |7 c7 t2 Y1 S
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 ? H# ]' O' @- w1 D: _' L1 N│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 h5 [5 U& H; c! U& q. q
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' H4 p+ ^) h& B( ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 p7 @ k9 M# H8 Y1 h. S
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │. h# c- w0 y- S& w2 {* J0 y' S
│183 │Hole │55│ │ │**** │Open hole to dark world │. f! U7 ^( E% p, ]8 P7 V( \3 X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 n3 j0 g( Q; W7 m( i. |2 i: ^│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 t" W9 X& u; T& K
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 M2 K4 Z" w2 J+ e4 z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 y6 M0 {" Y8 _6 w+ c* [│188 │SandStge│18│ │ │*** │Changes all panls to sand │; v3 E! W5 y1 r
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ Q: z7 |4 g) G- f) j│190 │Snctuary│54│ │ │**** │Change own panls to holy │, b) ~/ h( L, F2 o: A
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, H' V9 m. d& M4 x U* t4 K
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 }3 e! _4 N9 s9 ?│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ l7 R1 O$ b/ n! g6 j' h4 |8 B│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. Q9 O- K. S8 T) W5 n6 ^2 h
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 G8 R1 X* q1 p' ^# m% D7 O N
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
4 {: \9 t$ U# ~│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* j( V# l1 j# q- H- ?) S
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 Q1 j4 P. j9 {4 Z" R1 \5 O9 C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 H3 \$ `5 x% O- }4 X
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 |, p0 y N4 a; g* G└──┴────┴─┴──┴──┴───┴───────────────┘
X/ g$ L- G. F0 O. E% f c; \5 \2 P2 I: D# G1 |$ [& c. Q. U4 T
4 b) k% y( t" F" ]. X1 j1 J
Mega Chip
1 s0 R6 V3 a; G# i1 h┌──┬─────┬─┬──┬──┬───┬───────────────┐4 _( A7 ^7 @( g0 l/ B
│编号│名称 │MB│攻击│属性│稀有度│说明 │; m' c" e$ R3 X
├──┼─────┼─┼──┼──┼───┼───────────────┤! R( a7 C* Q" ~6 I% ~
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, t/ n' [& Y7 W) U' l
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 \; H% c; B4 w' R( T8 P# ^
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: Y, J6 g4 d9 V+ T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
& N# d. a3 A7 L& E6 ^- v1 C│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- f3 T5 P6 `; Y! d! n│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 R( Q, j% h ]% o' ?& V│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) j3 B1 P# s1 Z' V0 ]# y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; B* i8 J: A0 X+ a* P│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 K& [3 {4 g* |3 x% s1 p
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& W7 ]9 k$ Q* p5 `! g0 v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 `/ J+ n7 U2 Q5 c9 C% Z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# a& |9 S) G8 |7 a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 C0 o: h6 @7 D5 L3 a- o& ]│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ `! A5 g. M( r) l% K6 G7 R" n│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
s8 ^1 k: U1 V5 C+ p9 c│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. J0 ~& q' q1 f│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# `! \& I' B4 L" v9 E
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ s7 a, j4 s, k7 d" r9 L' e│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 L, |9 P+ H+ j$ K1 Y- d0 m
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │& |5 I- A5 g9 u
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 I6 F: ]3 W: U2 X& U& [
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' a3 y2 {- F3 W. B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( _& i- x: K) C% t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) H+ O1 W' w7 \5 `/ }- E: ?! Z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( j5 L$ ^0 O3 N" d5 b
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 f! q g* A+ Y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; a. Z( y9 G/ |
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, A7 {& J% V% ?
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 [. R4 `' U9 k; I: S│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 J j; t, G+ D, Z a, D│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 G) ?3 x/ u4 ~2 ?( A
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 H: q$ {2 Z/ k- {/ p" Y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 e" T3 B$ N& K
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: t5 A2 Y% ^4 [; }6 c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 s. o; G9 d# K0 s( s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 K2 S, o* y2 h' v. I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 W7 L$ y+ t- ^$ g; J
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 Y1 }' L6 q" C% X- O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ l; S6 P( G( x" B: n
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& `8 i1 A0 {6 a" E P2 l% d6 @; @│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 z m% k7 E- u& ^7 w│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 e: p/ R5 ^1 Z6 ?. S# l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
B" N0 O; Y! v: f1 S: H) T│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 h3 e. g9 v/ v5 I0 u! Q2 Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 D; u9 C& ]2 T; A9 c' C% `│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# h7 v3 k. L1 q1 c7 b│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 N- g! |( A8 r3 T
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ |' ]4 k E1 j% D
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% ^! b' I: j/ C# t0 K4 L/ c" E
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 r) h& H& J V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; o, g: w" ^8 `3 r5 i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 i$ L6 P' r' Q6 ^! ]' i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 d- a- t- ]& F( a, r; a# g q7 O* k
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 S2 m& ^9 r# H |9 L! M1 Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 b& k8 u+ y0 H│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! ]0 z: N& K4 z, r) G% J( |7 g│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ l' t5 }7 E' ]│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │' U/ s' c4 F" X9 i: c4 V% t
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 r0 v& H9 r4 y6 u. r4 e. ^5 O! l' o│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" ?* o0 B* O1 o$ Z* X- S9 E
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │' T+ J* S! P; o' w! c
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' v6 T( Q- Q6 @0 k( }0 S0 \$ S* I
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& @" N: x, A3 ?4 u% p│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) i+ K$ h- V1 N3 p2 b
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
( a7 |. c2 k0 }" q% y6 c# Q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" r% l: ~) P5 M0 Q! ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( K% l8 Z, J0 b
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 d7 J T* k4 b. t/ t Y% W) @
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
: y6 Z) W o; F( P& K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
Y, Y1 I' x3 s│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ s. o1 G8 b& U- }& U4 d/ _% B% e+ Y; G
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
& F! ?# `! F2 |. J; |│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
2 H/ W* g3 t) q! [, _│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 D ~% S2 f! {, _; z# O+ \, y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │* q2 J! h. _8 p: A8 r0 P
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: h/ x- A: S6 x) t; D│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: p: E7 [3 W' C# {: S0 S* e2 `│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' V. a' p+ F# N% g2 }4 }( u1 _
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; M: E R; ]2 o8 d9 `
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 c* N( v7 w* f) w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 ]) s1 B. V5 K7 j1 Y8 J1 F│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 l8 r( |5 n$ T2 E7 ?5 P! y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: {+ X0 {; E* e" S! h, [$ }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ d4 I6 n- K1 b│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
p" | O, {; _! M9 b! O└──┴─────┴─┴──┴──┴───┴───────────────┘+ ` Q! Z0 b+ o" T- J D
9 a- m Y* D# B/ K7 z% Q' W6 a
/ m+ D5 x" u4 B& }! v& V
GigaChip (蓝版)) M/ _% f3 f$ a7 o5 k% n% ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
F5 f. m" L8 v9 c│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 ~8 V% ?5 d) m5 t├──┼─────┼─┼──┼──┼───┼───────────────┤
" a ?: I0 v* y* E- ^8 Y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' z( i' m$ ~+ T: p: X% ~9 V8 B│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 ^" N3 B0 t7 u5 e% L3 h│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" M* |3 y7 S* f/ z9 L8 Q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 v+ X: N$ w2 P9 v) J
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' R' `8 p3 Z* }$ U# b1 g$ F X│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% t2 _! J0 u8 w0 `' X, s
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' |1 r0 v4 c( @% G. x5 M& Z- R1 X│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, i- }: j# M7 k( O│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
) `6 v8 k! g& {5 B( m7 C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ i# d& p4 D/ `# Q( B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- Y$ x# x, D. g8 d6 _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% ]5 m4 y: S4 z6 w% B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- f- U3 |) F# z" _/ U│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 j' I0 q8 ^9 p( E( y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. V& J" _/ w1 T$ j$ T│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& n# F* m$ {1 ^7 n1 Y6 O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 r" k! e$ x: ?2 R6 ~" C; x
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 o1 n& }8 ^% k6 l" N) I5 r) ?4 K& m0 {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- `4 y3 Z6 B4 ]6 o
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* T. y6 n6 j* }
└──┴─────┴─┴──┴──┴───┴───────────────┘
& n6 i0 L/ a2 ^- D, s& \: `
; T- S! A" u" s% oGigaChip (白版)(只列出与蓝版不一样的Chips)! y$ `5 y }2 X& g9 O7 V8 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 Y& i0 o5 B# L+ X: _
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 _( e$ c3 W! B& D/ b0 Y* C
├──┼─────┼─┼──┼──┼───┼───────────────┤8 V1 ` f4 t$ |3 d
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% h( r- W9 L. r7 r3 Y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 m1 U7 M9 f' V3 F( {7 i6 x. z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 w; a& Y2 \8 ?8 N9 M+ P│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 s) q" j+ I+ e% X N: D└──┴─────┴─┴──┴──┴───┴───────────────┘ |