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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
) n. Y3 j5 u8 t. [* a■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; Y9 h8 ]: T9 H3 ^- s. W/ H■● ■  NintendoWorld    站友xliz原创
7 x$ |* _* F2 J6 T' ~8 w! G1 `■ ●■    http://www.NewWise.com 8 }; e0 T0 `) e( C
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 {, z* [; ?0 @. W( L" F9 j+ ~3 ~' v  k  g+ t. Q
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           洛克人 EXE 3 Blue 卡片组合9 l6 N6 u& |- Z3 x( C
. j8 r, a! H* B$ @+ R
! ]4 l( F. ^+ l7 A& z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 [" z: Z3 q8 v* X
大家要看日文版的P.A.或详细攻略,点击这里吧!
, {4 }$ o: A9 F  o% S3 g$ C
====================- o8 ?" z7 v) x5 W9 O
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * K* ?/ R# z3 B1 w' g: L$ A4 U. K! h9 e1 _

1 H' f$ m8 t" W' b- z4 B0 h4 H' X以下内容格式如下:2 H4 j7 b. B0 w- G
' E- p9 H0 L9 T0 S; R2 D1 q
编号    名称6 {! u% }) ~. z8 e2 W! b
说明
, a9 U! D, R" S+ m0 D组合方法/ j5 O* ]* B3 w$ c) S* ~
---------------------------------4 _5 v6 ~3 ~8 `7 Z- [) U
01    Z-Connon 1
( {' x0 s( Y: c  oUnlimited Cannon for 5 sec2 ~7 z# B' G8 k* r" n4 d
Cannon A+B+C
$ i3 h0 L  |5 t5 W, gCannon B+C+D# t4 Q7 {/ h5 s; ], W) ]
Cannon C+D+E
: ^8 D, Q, q" x& y" |) _; J  C8 _8 \
02    Z-Connon 2
, u+ E2 _0 J5 M# h  C% ?+ H9 R3 r4 O, AUnlimited HiCannon for 5 sec
6 A  r& L$ m. m  t% J- W, Z4 vHiCannon H+I+J
9 f) {' x$ d9 u0 w. J. R! vHiCannon I+J+K, C. V% p2 h) f  K, w, I
HiCannon J+K+L
. l/ v; H$ ~& d  J% t1 s7 O
0 A! ^& |- ]0 H" w8 {03    Z-Connon 33 Y4 ?/ Z) E, e. N$ y
Unlimited MegaCannon for 5 sec
0 F1 q0 P+ V5 S& N' CM-Cannon O+P+Q  d8 I) |" b: L" ?( u
M-Cannon P+Q+R
& ?# O8 a' ^$ r, @M-Cannon Q+R+S
5 F7 L+ E5 s5 x% n8 c/ `9 C& c6 w8 l
04    Z-Punch
! ?' \2 k; Y% Q) m# O3 y# ?8 zUnlimited GutPunch for 5 sec
$ S" t0 E% q: k/ w% E* VGutPunch B+C+D
8 u8 X/ d8 Y4 x8 |6 X& }GutPunch C+D+E
1 j. S" v1 u, {1 RGutPunch D+E+F2 u" l8 S* ?' k+ ^: ]4 i
3 q7 z! w8 \4 n- [9 E9 n
05    Z-Strght% l+ x# l; L6 E1 ?
Unlimited GutStrgt for 5 sec9 j& K8 N( U6 d; H( [( {4 m% S
GutStrgt O+P+Q/ M! X0 l  D/ Z! d
GutStrgt P+Q+R
' C7 G; t4 L6 v8 A) w4 _- FGutStrgt Q+R+S
3 g8 I# j/ B: p* S5 a1 x( ?; C1 Q' B
( z" R- D! _3 U4 E* \4 ?06    Z-Impact! t2 d- z8 \  {5 ~  {
Unlimited GutImpct for 5 sec" S; N" l4 @/ i
GutImpact G+H+I8 F) ]% l5 n, ]3 x0 A
GutImpact H+I+J/ a, `" H- q% q" k
GutImpact J+K+L
' f* i& d& x: ^( E0 W  M9 R$ r
. F  V* G" A9 u4 D07    Z-Varibl
7 _( u" X4 I* d; pUnlimited VarSword for 5 sec
- y$ {) F( ~3 H* e: hVarSwrd B+C+D
  ^5 ~. G! Q) f5 g) bVarSwrd C+D+E
( K) g6 b6 W, a4 e9 J& mVarSwrd D+E+F, V- @! q( j" u! ]7 X
8 T% D/ q6 Y9 c' _' E# G
08    Z-Yoyo 1
* k$ {3 U$ F* y! I6 O- i+ R8 IUnlimited Yo-Yo for 5 sec
* h3 `$ u/ V  l0 M& K; H: RYo-Yo1 C+D+E
( i0 R# C/ J3 Q$ W5 @8 T: wYo-Yo1 D+E+F
( l8 h% A% ~( I) tYo-Yo1 E+F+G! v$ D2 s2 d6 ~" }; u

. A' O! \2 F8 r1 R- a" Z1 _$ o09    Z-Yoyo 2
$ I* j( r1 p8 i/ l5 B  i1 y* ~% UUnlimited Yo-Yo2 for 5 sec
9 c+ R2 T  i, T4 Y+ e8 v0 v& ?+ ]Yo-Yo2 H+I+J
$ n9 r; _9 G) RYo-Yo2 I+J+K) a) k* Y" s) W0 D7 R& m2 ^3 ^
Yo-Yo2 J+K+L# G9 m7 o4 T/ H/ q: R; T, m, E+ @

" Y# U- K& z( H8 f% b9 v10    Z-Yoyo 3+ T) d- n* I; K, }% r: h
Unlimited Yo-Yo3 for 5 sec
+ \$ q7 h! O8 W' PYo-Yo3 M+N+O
3 l' M. D( e# [Yo-Yo3 N+O+P
+ O4 z; g6 a. GYo-Yo3 O+P+Q
7 Y6 M" F7 b( W+ X. J. G( s5 o/ I! B3 a2 p- l
11    Z-Step 1
0 F0 |6 `: d$ t- T2 PUnlimited StepSwrd for 5 sec
8 J; I# A- p! m3 r6 q9 @3 uStepSwrd L+M+N1 {9 P+ \1 G4 B! j
StepSwrd M+N+O& Z  a% i- N& V0 B
StepSwrd N+O+P
; Q, X& O/ L# S% q* F/ A9 ]
* y( [! L: F- G- Z, W* i12    Z-Step 2
7 I  m1 u5 q7 `  [Unlimited StepCros for 5 sec
9 K. |: N% d/ q2 U( }) R2 R$ W- s- ]StepCros P+Q+R
4 P8 m2 k" K% ^: y0 V. b! {StepCros Q+R+S+ u( }$ z# \0 F6 L1 l) k* d
StepCros R+S+T
( d2 M0 ?& q3 p! B9 o
+ O3 B3 n6 s% g: S+ z5 @13    BubSprd) Z) c' L6 ^% b
Attks w/ spreading bubbles!3 m  a# n2 d: O3 B  S
Bubbler  C+D+E8 g6 M1 D3 |5 N4 ]8 N
Bub-V    D+E+F5 Q* E. m8 w9 |  `- R: ^
BublSide E+F+G! q. F+ p9 N  G1 P! B
Bubbler E + Bub-V E + BublSide E( I: U: p' o9 Q
( ]; O3 x' W- p( K0 }1 h: `& B, {" `& _
14    HeatSprd, T9 E6 b! Z! I4 W  H* c
Attks w/ spreading fireball!
* p3 P+ n. o$ [2 nHeatShot H+I+J* v+ U% l: F. {$ _7 n
Heat-V   I+J+K
& {& ^( Y; {' x' d7 AHeatSide J+K+L! C- l; f, Z' Z& U* _8 H
HeatShot J + Heat-V J + HeatSide J
  k3 o4 B0 X6 v; H8 v5 u# B( H4 [( R* t, W
15    H-Burst
& `0 L. W: S: h- @; t% ^Creates a giant explosion
- J$ J* G# I; ^) l( [/ V7 y# ]" d" k5 ~Spreader M+N+O$ z( D2 T$ R" A& T& M
Spreader N+O+P6 F- r( r0 h0 K! Z) p
Spreader O+P+Q
  j  I9 P5 Z) L! R  @2 e/ I5 X9 J# I+ T. ^9 @
16    LifeSwrd; J! r# ]: \3 y; {
Swings a huge 2×3 sword!
2 p0 t: W5 j' {; j; A6 c; sSword E + WideSwrd E + LongSwrd E
/ l7 W+ k7 o6 V5 ISword L + WideSwrd L + LongSwrd L
. K4 t% g0 E" D( `9 aSword Y + WideSwrd Y + LongSwrd Y
3 X3 x& f/ V) p3 Z  z" V( E+ `! }1 z& ~& N0 {. |  t9 {  `9 s
17    ElemSwrd$ N0 F' Q: j: E5 y1 V2 W
Wide swrd contains 4 elemnts1 Z2 `/ o1 X" R' o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ q  f5 B4 M, G. a" B
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 A: @' K- R' o% M( D; I

7 x+ `# t5 }' J18    EvilCut) g. V- Z0 C3 h* @
Step up 2 & make 4 atacks  p( S5 q  b  b) [. V/ _: @. p% c
StepSwrd P + HeroSwrd P + StepCros P, Z+ Z8 k, [6 R6 _6 F8 z; G: P& H0 i
6 d- Q6 v. r6 A
19    HyperRat( f0 ^6 `; C7 I8 ^' p0 j4 @
A giant Ratton charges!
6 C+ K0 x5 e6 c4 w8 QRatton1 A + Ratton2 A + Ratton3 A
/ ]- p# A& u* D5 g; X1 ~( tRatton1 C + Ratton2 C + Ratton3 C
* a7 B% n# ^0 P' b+ I! D2 C( _4 N: x7 @Ratton1 F + Ratton2 F + Ratton3 F$ Z6 S' [+ X0 |
& J7 a$ p2 [) C" I; l) q) \) T
20    TimeBom +
( S9 w/ W+ D/ O! A5 S, qSets Time Bomb in enmy area% F& X! r( Q: M& w. h% K
TimeBomb J+K+L+ x: m1 S( A2 a8 j0 e  J
TimeBomb K+L+M
" |2 v* S6 n& y+ }TimeBomb L+M+N
/ [% K0 o0 l8 P/ P$ _8 j
6 }8 F, A+ c" t21    GelRain& V0 @6 U8 H; I, y2 U" q$ r4 W! ?$ n! z
Gel steals squares
; E7 a3 {- }- e+ yMetaGel1 B+C+D
' y/ {3 M  X5 y% t/ x5 `- Z8 UMetaGel2 E+F+G  T1 Q" r% P3 ^* B
MetaGel3 S+T+U- J( c/ L3 a/ H$ d- i5 {

/ U# ]! |9 q% {) m! B! t) ^  a4 R22    EverCrse
: G4 i9 |" q  h* s) C/ uShield chases enemies, G; y2 ~$ a9 w6 }" D6 o
CrsShld1 C + CrsShld2 C + CrsShld3 C, J& z3 ?# A. a0 c1 _. _) B) f( M
CrsShld1 L + CrsShld2 L + CrsShld3 L1 B% u, ]+ z; ~1 c  e7 s6 Z
( z8 i3 ]0 C8 ~; M$ f
23    MomQuake
" s# r  D) v: r" J# N8 h' a: _Awakens Mother Earth!' `: j/ z; [$ _. h3 K7 ]
RockCube * + RockCube * + GodStone S
) R, y4 ^  F; ?' z1 l4 x
. \- W# e2 Q* s% o$ J24    PoisPhar
# c& L) K7 S% F5 {7 K7 U! a' bPharaoh generates poison
6 h% \3 ~! d; J2 Y2 k& fPoisMask A + PoisFace A + Anubis A
" x& B- G' P8 k8 h8 \6 |
% v6 A. x9 ]3 \25    BodyGrd
5 L& L: q/ u: `2 s8 S7 t, CBodyguard takes out enemies
7 V  w  g, M: DAntiDmg M + AntiNavi M + Muramasa M
0 }1 k0 a  a, W3 X' j
: X" e. Z$ }. g26    500Barr
$ D; g2 n( _% Z4 A3 t8 r2 ^Barrier absorbs 500HP dmg7 G0 e' c! J* q1 ~% M' R
Barrier E + Barr100 E + Barr200 E, M7 e" ^1 b+ O- h$ M* ?0 C$ c
Barrier R + Barr100 R + Barr200 R$ r% t, \# w+ U

" n9 r5 \$ Q6 d/ [# B2 l* Z1 C( I$ O27    BigHeart
9 k, }! @) u/ N% _" p9 KAttacks, then heals HP!
: O3 |( s$ Y( ~# B! s& ]HolyPanl R + Recov300 R + Roll R0 l# Z# [  f0 h$ p  f, H4 ?
HolyPanl R + Recov300 R + RollV2 R, A$ X9 ~1 h, o
HolyPanl R + Recov300 R + RollV3 R, R8 k5 m: p$ u* W! N' S

; s6 x# G( }% ]) O. u1 c( H28    GtsShoot
( `& u4 K7 b0 V+ |" x2 mGutsMan throws MegaMan!
1 F) P9 j$ E4 x; V( [& |, D, i8 B: GGuard * + DashAtk G + GutsMan G
: |# E) `& X9 KGuard * + DashAtk G + GutsMan2 G
3 c0 @# W2 e9 V( E: j! O: ~Guard * + DashAtk G + GutsMan3 G0 C( W0 j' {) W
Guard * + DashAtk G + GutsMan4 G7 }$ o  @, \+ C8 g: B* h
( j7 R- U: u2 M. W4 M
29    DeuxHero
" P: I5 h7 F3 E6 G$ n0 zMegaMan & ProtoMan team up!, K" o' s1 Y# ]
CustSwrd B + VarSwrd B + ProtoMan B% m1 v4 v9 m" }1 W
CustSwrd B + VarSwrd B + ProtoMn2 B6 s2 P# Q: D! K5 ]
CustSwrd B + VarSwrd B + ProtoMn3 B* h( t8 q3 d( U# w
CustSwrd B + VarSwrd B + ProtoMn4 B  A9 _1 `' C" J) `1 ?8 A5 Y

# J+ l; L, F  e30    2xHero
3 x1 |) q& w2 p! ^4 JMegaMan & ProtoMan Dual atk
$ z' U% J3 b/ b0 }" s. sSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 n0 p! x& s6 }* A0 ^/ z$ NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; h. x" a; q, ^; @; l1 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; I" e/ h/ V' H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; }& F! h1 V4 y) D' V
: X1 }) f. s  A31    PrixPowr2 [, h0 ?. ?  q  n
3 Navis attack at once!
! t0 \; d8 p% ETeam1 * + Team2 * + KingMan5 K7 m1 L& p0 N5 q8 o2 ~6 Y; N# O' I& w
Team1 * + Team2 * + MistMan5 M# S! f  J" h% }) O9 z% B' a& N
Team1 * + Team2 * + BowlMan5 B
! e6 N& a2 n1 t+ G4 Z$ V
! b% \$ v, d$ C8 T7 a32    MstrStyl, d) ~9 S- C, v
MegaMan unleashes his power1 b% V/ Y( U& v0 Q: ?3 ^, }/ P8 c8 O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
, o: y( |& }- j* _* R
/ T, H2 C' }$ H# O5 L% V) eStdrdChip (Part 1)  x4 r, u$ H8 |/ h2 W7 @2 X
┌──┬────┬─┬──┬──┬───┬───────────────┐
- V' Y  F' [4 Y9 l. I8 B2 X│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ f7 s) C3 U7 _# Z; ]& ]" _* n├──┼────┼─┼──┼──┼───┼───────────────┤
: n3 ~5 r6 K8 E9 F; X2 }│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. v4 g9 G( K3 m- A$ O│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ b. e8 u2 f  `1 D( E; C
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
8 J9 w- i( ~0 K7 a9 S2 V│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │2 v2 V% A4 F$ K! z2 G% n% c
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 q! p6 f& u% y│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! B) ^* s: b% o2 K! N+ i: D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) D7 _- V" }+ p, T
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ O. X' A  O; p- \+ z2 v8 A# q/ _
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ b) d6 R5 R0 j0 r4 f
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
2 `$ m: }  ?3 G7 R$ d* x5 A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │7 N4 h8 @# h, i- s7 x' g
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; ~( N0 D7 }$ [9 k  o│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- v& f, }' v% ~$ \# g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 F0 y, k$ T1 Q; {! F
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 K2 ]6 z: E4 [1 @* r5 A+ o( ?│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 J/ J+ ^: j/ v, }' h8 m. ^
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │: q, Z8 Z9 l4 S' O& I$ A
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ b1 C7 }, _: |( s1 M│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' B& b# e4 U+ K) d) F
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 a+ q; m6 {+ e" y+ m- Y9 y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │7 v- ]/ H( A! h# a
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& t$ N1 @6 L& j
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" \( U! p, T& y. D( O/ \
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
' n9 b! m; k: x6 i8 K  v│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 b8 G+ |+ G" U│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │1 y8 b2 y. W9 ]( c# Z
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 J+ p' R; Q2 t" Q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 s* C& p/ y( b7 @2 |( j3 ]+ Q
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 V" J% q. O) q9 }9 X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │8 o4 s  c; F) \1 X
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 I& H& s. {" V" Q! \- {8 r0 o- e│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ D; j1 k# o6 u# b8 V+ T
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% r6 Y* ^, b6 u# t* W/ u1 h3 G# e│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- R( q, m! i6 s, q7 ?8 s8 U2 D1 r; S: |│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  @* g" E& g% d. j2 c5 c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  i. M, o& s3 A) d& j5 M$ _
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( `$ y# j! {: E1 J│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) g4 Y5 e, k: I/ k/ D: N- H
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! b" b9 \; x2 R7 [6 [* L
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, R( l( G4 F1 L: N/ H- U( i8 J│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 R) x8 [$ h% K; I+ r' Y% D│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! H  U' w8 ?! I/ Y3 Q* f│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 C- N, Y, b3 E& p3 M9 @
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! o: A" R0 x/ \9 o+ E" E3 \% o
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& s6 W6 _7 M  G7 {9 O9 R/ Z" `│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 C8 e( g& q, R& ]* x
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- {. x7 Q6 N  z9 m  G. {
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 Z# Y$ a; T+ w0 A4 R9 {│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. V% d# o: V- X* T+ F│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │9 f$ S% A# y) `6 N5 \. h
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 u% [; C4 _$ ?│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 v' l) l" S1 [$ H+ h
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* w2 ]4 P/ h' E) [. h0 d2 f' i& P│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) ]5 U0 z( w0 i2 |2 k& W│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# ]4 _3 D+ e' e6 v! M
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 n' d  f7 T. D* `1 s
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( x2 l- U$ @2 ?! K/ E% h│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( V, O9 m+ e5 g$ ?2 ?# ?6 D│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- Y/ L4 N& Q" Y5 m9 P
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 d* i" f# Y( `1 a* R( T2 z
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. [4 t5 k0 n+ L& @% v- F1 D# D
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: ?" h4 @0 k# k. {7 H( i! s! h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 s2 t' s; L( [. n6 q' [7 [9 i
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. P1 h& A: l0 y4 a
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! W, z1 t/ o; K( y
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% ]  ?$ S/ F+ m, w$ }2 v; b
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ u# c4 q* W2 b+ q) S! n2 I
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 R: _3 P3 O5 ^! H1 g
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 u2 Q: p* R, S0 ]: F│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │8 d; U) V4 g# n# P: u" q2 z
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │( }3 I: H# \+ P+ I9 h' `9 y
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" ]& O- `- ]  q3 m+ B
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* M; A7 I: E. _│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 }$ n) \' i) t, O6 w
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 {$ S4 g& r& a│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" C- E+ Q, n* Q$ h6 c
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ d& I' H- O2 ^: V" S3 L
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 K  H0 W& B2 p7 T6 E) P% I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. K# X  f! H( E; k3 g3 ?* V│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 h: ?8 O# c% Z: V2 ^# G$ Q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% M, F& w' t: m" m3 d0 H│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ @% I+ R; `3 K, U% U
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 a& I% n& \6 Y1 f
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │2 l5 P' c2 r: e+ n
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! e9 v2 d( [7 F5 f6 X' j. |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% A" ?+ r! X1 s$ n( i- R! `, s- I│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! h+ A. J9 u$ V% T│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  V( b4 l0 l" `0 p, q- d3 {2 M! b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │" J' W- r. u# E- e* a. T
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ c, R2 u5 }- H) a' ^│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
1 B; c  \( P8 S$ z3 m; L│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* |! h: j3 D+ T5 l( H5 e- P│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 H: i2 ]( G" ?3 V; ?1 h( g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 u: p" C; p$ j% k. V; k6 p% X' j│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. ]& }7 a! @* v: Z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 [# G5 D( ^5 |5 u" ], r  p
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │* b- f: }4 x$ y! T/ l. A
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% V5 L  z* F, v- o5 c│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │- X4 P! k/ q" ]" n/ \- w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; Z8 z5 a  A* V% S. ?└──┴────┴─┴──┴──┴───┴───────────────┘
( J0 b: V7 \! ~8 Y" }) f; G
$ s3 @; y5 ]) m7 F6 _( KStdrdChip (Part 2)
0 j+ ?; n7 i5 v6 R: e/ z┌──┬────┬─┬──┬──┬───┬───────────────┐) A' k; U! b% b' h5 f
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) a" q: k8 G8 Z├──┼────┼─┼──┼──┼───┼───────────────┤
* f! V/ P2 P/ K+ o2 l$ B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; Y  i. r/ P3 u. N│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 `$ M2 U( h3 P. w+ j  C8 t8 j
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 }% ]5 J& r9 N6 Z; R. p1 d  D
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ J" p' ?7 y# p5 b3 P5 S) h' D6 W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │4 _0 x! ~4 N9 T0 i3 a6 C" n4 |
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 w. p/ E$ R2 w' ^- z: `│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │2 K$ _" S( ?: e, e
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │$ {8 M. Y/ s+ {- ^1 B+ `
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% I+ X2 K& o5 Q" i8 G
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 O0 M& g/ R8 o8 Y5 |( X│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 B( n- x1 Q0 ^6 G0 G4 Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
$ C' c+ a1 ?9 p3 Q1 R│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# |1 K+ d( |5 a, Z5 d4 {│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 E/ B7 u$ Y6 z0 |│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ j( u& J. m7 a( S│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
, ~) b' ^" x5 I1 J: O! n% O+ _│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
9 f+ f8 n: R) l6 l; G0 J$ [+ N│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ @' Z- d! {4 `  {+ [4 M
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) v* u1 w" y  g, t
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% Q; O( P# z6 I" y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) }* S; P# I" h  `& ?; d│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) D: d9 ?* M" G% y! Z4 R) L
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ c8 y1 E6 i$ M$ c8 ?( o5 F% h8 o& H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │# E" q* @. K# O7 z1 Q; H; o6 ^. g
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ y% P/ I1 t; Y$ ?│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 R8 z' v8 E7 w7 E│126 │Rook  │30│  │  │***  │Protects you from attacks   │: x8 _8 Q7 j+ N
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) l: I  o1 s8 J7 ^1 U│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 O6 ^+ D# X- J( @. x: G│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 O( M0 w! d, A+ p! [# F
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │; x. s' C9 k6 V5 h1 d; ?
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( t5 {6 ~: I) v5 V/ q( e
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- ]3 W- U# r1 U- T! d
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
5 T4 r) j+ x5 G4 A│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 i' g. h, ~; s; s% j# P
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 |7 j0 o/ x3 _( u  I
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! I; l5 D3 O, L( p7 l" n; L' m
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ o1 S1 l- F% N
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 i1 C4 c5 R: \. y2 a│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 ~& }  x1 Z) }, W$ t  d" j. O( o
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 d+ X! a7 k* {, Q. p│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 g& O" |! g! X│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 B) `8 a, Y9 s+ s% \  ^│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" [  C1 q3 {- O" f5 m. ^│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
" J) |7 E, y; S/ L; y  v│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
$ o% }8 B/ \( m8 F& `# F1 j3 p│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, W# o, P2 A6 I0 N│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) Y+ k2 I$ X" h7 t$ @$ M2 ]4 q: P│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) F. G4 P6 m& {! K
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
' C& v( W% B* U│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 i1 u9 b1 K: @9 L' ~0 G  E
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ k) h( i+ d- ^│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 I1 d7 z9 f, L7 a4 n4 t│153 │Recov200│65│  │  │**** │Recovers 200HP        │2 k2 ?2 P9 _& q% N, }) Z7 O
│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ D/ q" y3 c* m
│155 │Repair │8 │  │  │*   │Fix your area's panels    │' |- _) i- |7 I) O6 E
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 l; N& D' s  A9 Z+ V( a│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 f6 h' O  j+ D  }│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. O& M8 h  S% Q7 x8 T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* |/ Q. L$ w8 D& }" D& J│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 b# S6 F/ M. C' l
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 T, U% D: R* R7 r+ P# K- d
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 ^4 s8 V- F2 b; ^3 l$ X- g
│163 │Invis  │11│  │  │***  │Invisible for a while     │
& I' \" \$ z8 ]│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 F! l5 v9 ?! A* k* l: M│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 V8 U0 @! `" |+ x$ g. G
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- R" X9 T7 Y9 Q4 ^0 D  B' n2 B' d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' B' n0 p! A- P4 |│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ {1 i6 u4 C$ h: V: s! N9 g
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# }6 x5 A1 }/ ^9 K' Z2 f│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) ^7 v. ^/ p( b5 E( R
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 L' o0 m. t3 k6 n% j/ M& i│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 q$ Y! T. W4 i│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ I9 O6 K# m% t
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 r6 g0 k2 x& d  O# y% q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 d& ~5 V( d8 j7 \7 }; C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ Z+ ~, W; e% z5 d8 _& `│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
, d1 b. s" Z" u8 Q& _- I│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 c8 ^+ _1 P+ K  Y$ O
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 O- G! `" Z# f( s3 i8 v2 J" H0 J
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) S: o4 V0 ^9 y4 t│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ p& U/ J/ E# V* `+ L. s* {│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 V' l7 l5 O9 L( H( x# b
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# E& f1 E7 b) q- `* j* X+ x) r│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │6 V( F9 {, b7 ?  d
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* B6 Y4 @- ?' c* z; |│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( j) |$ Y6 L5 E0 S: j' a│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. Y, Q$ K/ P1 \; L│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ X. }$ E' R  k( O1 v
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, g7 A9 H  W7 L3 X1 |# U0 I( [# R9 H
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 T. H. M* j9 K+ }! f% ?0 w4 R( d│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
, Y8 F- Y/ F, |3 y5 J0 b; I% n1 ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! Z0 I4 K6 l% s% B5 [2 B+ K! g
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: K" E5 G+ C8 [' s
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% Z, V1 x# G' c: O
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
; o% D( A+ D7 v3 |│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
& t$ Y/ U. [6 u, A! _2 M│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- [) a: S: [, s7 C2 E│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ L! L/ d& Z* Z' z% y  J4 O) W
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
% ~! w0 T5 O% G, t│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │0 d8 q4 V# N' F
└──┴────┴─┴──┴──┴───┴───────────────┘* F$ E. d. T' }4 k/ J  l( H7 \2 t
$ G- J' L' c9 p8 s2 q" Q
7 ]) k( K$ A5 @% q( d
Mega Chip
* r# g* C% a0 y! t. ?6 x2 r┌──┬─────┬─┬──┬──┬───┬───────────────┐% o  F, y+ Y! i
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ u* B1 s' M% c8 D% y3 j├──┼─────┼─┼──┼──┼───┼───────────────┤
# j- T6 Z) j$ i) m% v* C9 t& Y  z' c│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 m6 u% p0 b; x( d& t! v5 O│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% M( h/ O% t6 a! L$ o+ t$ h$ A. |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 M& c7 g6 X& l0 M, r* A) O│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 _% |; b; f" }6 e! S% a5 O
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) I. }7 x( F7 n2 A3 G- ^
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 c. r* ^4 _  q$ \9 n$ V; m' f5 m│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 ^& l4 x2 g6 j6 g: g
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, F4 \( b4 s0 E
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; ?1 N' ?* c, M
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* j9 p& ^% O3 [! n) j) \* Y& ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ [4 l; i- |& a7 H$ v/ @6 n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. r& [0 S: K7 y& B  p9 D0 M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ Y) \2 }+ P: ], O! m7 f
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- b4 a: V. R" y2 z│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 F& F  c- C: m- a! J; @4 {+ ]9 {9 f8 k
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- u1 _* `7 Y' r3 U* A- i│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* j$ c* Q0 z( E9 B$ F' i1 i
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
6 z3 K  r3 E4 ^0 l7 P, s│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
6 M" M0 O& G9 B& ?) U│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; r: u+ s, x# i/ _3 I6 Y- C│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 N0 _9 @$ D1 n; @: Q: Q0 e6 b4 E
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' d: {% h- ?% r$ n│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │# ~& q+ ^. g* ~% \+ P8 ?) W
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 d) U+ q4 H, p1 B│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ {7 N! i9 J8 j$ y8 T
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  J* Y3 m- ^! _& I8 y! q6 E│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, E. q  i3 H' x- j/ G6 k* E
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- \9 |+ ?) o$ p+ n8 T
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( l" d$ a+ z0 y' h3 W* H/ X$ a│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( q" u& {' u2 {& Q8 W2 b
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- S0 n' @% r2 s9 E( g│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( K1 Q# p$ o  P8 ]
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ d( H0 D4 f# X3 `/ M$ d* C+ D│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │7 s1 ]" w& x$ R8 p& ^
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! P5 |2 P+ @4 {9 G+ }, t- k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- I5 x* r) l8 ?) p; L( H. _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- }' `! h+ Q, {4 ~4 s9 X- e│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  _, n+ y3 b* s7 T9 X  B. ^9 d: ~│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% D; J0 o- f+ c) i( k: X│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
1 \3 b5 \! ?0 K2 [) r, R( x$ L│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 s( r! N" o' k9 h5 Q' R4 G│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( ^! d  N$ ]+ U! \$ n$ n4 _8 J( y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 Z# _, V- W! N' s' _5 j
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 [, w% ~: e6 O' F8 q! [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
6 S# ^( T$ M4 }6 C7 m8 E│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: U/ v5 O. O$ |- F5 R" w│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
" P9 I4 V! p/ G' a; n│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( A4 R$ W( |5 B& p: j3 w, ]% l
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" u. Q( T, i6 ]1 `; Y* v3 O
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 `* V' F# ?! C9 m9 s4 E7 n# S7 k- @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │/ R' o. W! c( t9 [9 S! p7 [/ F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 W6 _8 C9 o/ U0 y) W- H" ?│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
' K' }6 S" [6 u* b' S/ l│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% ~6 e5 u- l3 ~) p
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 F" B/ @5 J1 l' _/ \. j/ x│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │) g& w  Y7 {& \6 p! g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' |( C5 o/ C" p│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# n$ S. W1 [# A: Q6 W4 C4 v│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" A, y; y+ L3 H) E, i/ q( N) k
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% w; u% y1 [, ?1 T* r* V
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ e1 Q/ p. I  v% ~/ o, `│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │/ R* q8 E% L' E/ @+ R4 I1 b7 C
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │# P8 s$ o: j- ?. @6 m+ M- e
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" K. z$ F' q4 m+ a│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 _5 Q) B! d+ q* d6 p5 f- u6 _│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 ~; X  R( G* O) c# L
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 P5 ?; d; v9 w$ ^7 X
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │4 q) P1 A8 O. y5 W
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
# O+ g* `+ ~2 s. D. x" o3 g4 c│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 P7 Z8 [$ n' k' R  w8 n9 C│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- k6 ?5 s( f$ Q, g│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! M6 \- C$ S0 r# f
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 g* N8 }( a  p│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 p2 n3 d7 L/ A( A# z1 G│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" A2 L1 e$ F3 N5 v# f7 v( U
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 P, v% m- P; c/ ?% r# b$ l│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 X1 i) S" `/ A3 N- q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 z/ C! l. j- H: |& O& O
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" i! p- K+ p; ]0 K+ W. h: z
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# z% H. R9 e( `│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 {- [8 p. X* U( d* r7 F│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( Z2 g5 e( j1 q1 T  J- N1 {4 {8 X" V│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( u. ]- v/ w% ^│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: _8 b2 k, C+ ^- l7 |! M
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │  _9 q! n" P1 N9 `
└──┴─────┴─┴──┴──┴───┴───────────────┘+ r0 A- m+ n8 N. d
0 q  S+ P$ N" l4 \# u
) o0 x9 o! T% r5 M6 n
GigaChip (蓝版). z5 I# }5 [% b; J- R
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 T0 ?6 m# C! [/ q/ C
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ q& H% c, {4 u/ M├──┼─────┼─┼──┼──┼───┼───────────────┤; ^. u# n$ j% R
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' j% T' C2 S; `│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% _5 i% {( `  H* `3 T* o6 k, X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# e# n- P, G! Z+ t│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& G5 w2 {" I( a
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 T9 s+ S5 C8 I5 i. I9 \│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 x4 m  q$ J  b9 U' a  c, V+ c$ k0 `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! ^" {% Q/ i7 ?. ^! @" Q8 G6 s* |│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 d* D+ W. J( J) b. G; u7 M5 y2 L& H
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* w& q, c! m+ H. t7 ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 o8 C* r4 Y2 z4 r
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" e7 u3 E) l5 a( R! g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# d! J3 a* F  B& O4 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: d) u, q) d) M; B' x: J; p│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 J% ^3 j' ~# i: l│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
' f# |# s9 I0 n) H% t) z- P9 t│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 Y8 @) M2 E( V) r
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# x# `0 N- E) j, w' r│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  n" d' A: \2 \0 j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! ~& K5 V' j4 F+ M$ t, l│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 j2 `4 ~. h* Y4 h
└──┴─────┴─┴──┴──┴───┴───────────────┘
* X2 h) B5 ^( j' k- V$ P, s% n# A& D
GigaChip (白版)(只列出与蓝版不一样的Chips)4 U+ g7 T, X8 X7 S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 y- O" G) s7 ^  t) t; J- T│编号│名称   │MB│攻击│属性│稀有度│说明             │
" S* F/ s; X2 ]2 O& A8 f7 \' \" M. k├──┼─────┼─┼──┼──┼───┼───────────────┤, V9 ~4 B# X4 o9 H
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" w7 p; u5 u& v$ C/ G8 l
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ |; S' Y1 c; w+ d1 j# G8 {2 k& d# i. m│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 A+ M! w9 y+ p7 j4 z) ]  R
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │7 j7 C& q" i# [
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* Q: U5 ^( a; {" g
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( S7 d! g# C: ?; i) B* Q! _. B

' W' ^6 q4 d; R% L001002003004005006
. M, P* E5 T" l7 M- j2 v6 @007008009010011012' o. e5 N6 r! U
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  o7 S* N" h! M7 H/ W; K) s5 Z
+ U# s) F5 D$ Y* B. p, V/ l019020021022023024' e1 W" Y: h" L% |$ L$ I' d
025026027028029030
1 l9 w, y6 m5 N3 w. l0310320330340350365 M0 M7 }' t5 r" g& |% x  p
% R1 g; r- W9 V& E; e
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ ~' m7 A% l& N) f# d! X+ l, Z
8 `' s2 g* x/ I9 r; u8 D037038039040041042
0 @; |0 D8 w# A0 P5 w8 Q7 z043044045046047048! C# B, R; H% }; z6 X% j$ n
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ o! H6 y0 K! ~! j9 f+ T3 P( X0 G1 a* k# u% }1 x
055056057058059060
# z: k+ ^6 H/ N& ?  m# I# {" j061062063064065066
& i8 e1 |$ p# `5 S067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) L# R/ N" p5 @! {: T

) m$ h( D+ |. n7 N) Y+ Y073074075076077078
' y$ q7 T* G3 N) K6 j) z7 i079080081082083084! q3 E8 |0 |% b. W7 x
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 |7 A9 c% j/ h" l, P' X; J

4 O  B8 a* }" l& ]0910920930940950969 j7 \2 [. h- Z: Z4 A. _" o  M
0970980991001011024 g9 K8 }$ I% T3 Y4 r0 ?
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- o! _4 W& Z) _/ }: s5 l

; `& b" ?) ]0 P& U" ~109110111112113114
, J( x6 u+ b) x115116117118119120
# O' ?! B$ k$ N; }& @121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: x. x4 p$ t8 t: Z' E

; H0 ~) C. G- }; o127128129130131132' d  z) _. t' B  g  y
133134135136137138
: I/ @3 R  a9 e. T5 _! ?% L# r139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! U- H$ ~- _) m4 |- x8 h

6 R" C! e. t* }- t9 L$ h" h145146147148149150
& `$ C% Q& n2 Y, q  B: W151152153154155156  V3 v' W6 X: R2 ]. \) X2 n
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 x, X& Q2 E) |  O" S& t
1 J+ r" V0 @  E& O- ^, a  L
1631641651661671680 z& Y8 o; G0 M# E
1691701711721731744 v. W5 A5 W& I+ v
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 i1 L- K2 _0 O$ A8 h; p
1 e7 }2 k$ j3 w7 f
181182183184185186
8 N) x9 K+ q& q$ d  O. ?! Q2 t187188189190191192: _- ~, ~' t3 L7 N3 e) C: N7 a7 @
193194195196197198# D8 {  S& S' [6 k% {; i
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# J2 _# a( W4 q
9 `" i8 [+ o# o' ?! a" S) {% m
0010020030040050060 ?, a  k3 F% m6 |8 h
007008009010011012
0 T" a4 v% X1 y1 {013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 Z: Q5 S: g& P4 s- A# L" v
4 ^1 J% `, t7 R
0190200210220230242 K. Q2 |2 F. T& J8 ]0 C
0250260270280290304 Z; Z) o5 X% ~  F( ^
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ n' d8 j2 p, ]6 n) J6 A
. P( O+ |, x6 e) v037038039040041042
  Q" L- H$ A) [: y$ y$ h1 g5 Y043044045046047048& ]. p3 m* B9 G' }
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ S  z8 O& T2 k# d) x$ s$ T* F# r2 O, z, T& a
055056057058059060
9 l8 c3 w3 `0 P+ p# E1 ^8 m061062063064065066" F1 X" e+ t/ b( X2 z* j  `1 N3 k; ^
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 o1 x% t' k- i) D* n$ c$ q
6 a. R) z  e* q$ Y! n+ ~! V% W073074075076077078- `) _+ e# d# ?! _& Z
079080081082083084
7 T& _0 o7 O# n: Z/ b( m  z+ k- `4 M085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 x1 n0 S# h$ v; t
4 ]6 C( \6 Q3 b, m4 l3 W
001002003004005006
) Y: C. S0 e# }- K/ l$ n007008009010011012* q& e/ ^6 c# W
013014015016017018
5 q+ v6 ]; u1 r" ~* X019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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