转载请不要删除以下信息,感谢您! 7 I. \ I# h) y/ r
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■● ■ NintendoWorld 站友xliz原创4 x3 U! B3 x3 c4 P" z l; ]) E
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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0 f3 W& Q; L; K! Z, ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 e# M# U* G, }+ y2 D1 C1 P大家要看日文版的P.A.或详细攻略,点击这里吧!6 S) _. P* k, P8 @
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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: j9 q# M* f0 `! j* K1 \$ v8 b) s以下内容格式如下:$ _9 Z1 J! f. o
( r3 D: u+ D: B1 Z2 V' ~5 j/ N
编号 名称1 c. \% A. }1 `: V4 O) S. F
说明$ l+ M2 @* L+ y. I; j6 K( W
组合方法
% Y- \( q0 u M8 o% \. L# ^) Z---------------------------------
4 h% s$ l" v1 m) ^5 E6 L3 B; x' z01 Z-Connon 1
& H e3 i+ b8 p) }1 OUnlimited Cannon for 5 sec
9 Y6 X4 a4 H4 y; P# ~0 kCannon A+B+C
9 G" @5 r" U4 |# | I) i: LCannon B+C+D' z) V6 u, d I
Cannon C+D+E, w) K& ^$ F' e8 i/ d
$ b& f+ C5 p- v( j02 Z-Connon 2 D/ X. ?2 S/ o6 D4 e
Unlimited HiCannon for 5 sec
7 \! }, ^5 n7 H. Z4 sHiCannon H+I+J
% V. s* l! L' _! i, RHiCannon I+J+K( ?' N4 U3 |6 o" u" }, a
HiCannon J+K+L& g/ g7 w- u- `* U
( S ^4 W8 F4 X4 C, A# a0 g03 Z-Connon 3
. p, w1 ^+ N: {( C' u7 L: G" d8 i dUnlimited MegaCannon for 5 sec3 ^# P9 u5 }! |6 |/ d
M-Cannon O+P+Q1 Z. x+ A% k5 H1 G
M-Cannon P+Q+R
! n8 `, s, I" M. G( [M-Cannon Q+R+S @7 \1 D7 P9 H- O: d7 [4 q
5 ?6 u* `1 \* X8 |5 V( o, p04 Z-Punch
9 z' w, E: h0 ]7 cUnlimited GutPunch for 5 sec
4 t6 @7 g: B- c5 uGutPunch B+C+D! j) n9 _, O9 ?
GutPunch C+D+E
. n- v. Y/ z6 z, hGutPunch D+E+F0 B! T9 O& I2 [1 v+ [. l; L
& s# C( ^, \( H& k, l( \
05 Z-Strght
* G& u- k7 w( K ]2 YUnlimited GutStrgt for 5 sec( N; ]' U m/ N/ Y, X3 d; o
GutStrgt O+P+Q
$ D0 s3 @+ p. {9 a5 TGutStrgt P+Q+R
& t6 _/ l$ B3 y8 S- {GutStrgt Q+R+S: {+ V8 s! Y9 v" c9 n* ]4 M! U
( V5 L3 [, E9 \, @4 M1 p5 Z R06 Z-Impact
1 u7 q( B5 K! |Unlimited GutImpct for 5 sec% H5 ^" J& {' v m4 U# _# b2 q7 y
GutImpact G+H+I
2 Y L+ a2 l) {* L! ^) X' m! nGutImpact H+I+J
8 L; t6 Y, J# t1 J0 A- NGutImpact J+K+L x3 v8 k. Y# i, `1 Z
7 O9 Y) |/ b& L; ?- O& Q07 Z-Varibl3 h- B6 r3 F' _+ E9 t6 e
Unlimited VarSword for 5 sec
4 D6 d7 ^% N' v; }) Q9 wVarSwrd B+C+D
! q+ s6 R+ t8 m2 o! S+ gVarSwrd C+D+E
- [( b# ]9 w2 ?( Y4 D' u4 f1 A! pVarSwrd D+E+F4 i0 ~4 y2 b" m# E/ e5 W! e
% }4 Y: `2 h8 [7 L08 Z-Yoyo 1
! {' ~7 j4 C" n. d8 d. mUnlimited Yo-Yo for 5 sec0 c! Y. |4 Y v# t1 g4 F# F
Yo-Yo1 C+D+E
j9 m: T5 j; Z) W/ CYo-Yo1 D+E+F
% j% b9 a1 j( P8 q. \% D- p! DYo-Yo1 E+F+G# P: C. v3 x; f4 ^1 g O9 I0 N
1 {8 s8 c2 W) `6 E0 ^09 Z-Yoyo 2- d0 F4 w8 S7 M( d% K+ @% `
Unlimited Yo-Yo2 for 5 sec1 u- v& I+ c. H
Yo-Yo2 H+I+J5 |9 I3 {% G1 u+ [. d' R8 u
Yo-Yo2 I+J+K
8 `4 S/ n1 V! pYo-Yo2 J+K+L
( K% O N) U. b. z* A6 Q l/ w& R% g- Y3 A* c. F
10 Z-Yoyo 3/ C2 k/ t+ [8 \" D$ E2 E( c
Unlimited Yo-Yo3 for 5 sec
/ `' D$ l: {8 QYo-Yo3 M+N+O
. f) p/ ?) O& s0 \: uYo-Yo3 N+O+P7 `( P. ^3 l. p& X4 {
Yo-Yo3 O+P+Q) X. ~ P9 m: ?
% o/ Y% j6 M7 C" O11 Z-Step 1
4 V6 t) g8 B* M W+ ^Unlimited StepSwrd for 5 sec& p/ i6 d! B, D; {0 |
StepSwrd L+M+N
* U$ I' L0 G+ H% u* T2 K1 nStepSwrd M+N+O
5 n: N- Q- P# E0 KStepSwrd N+O+P
/ e- w8 K" Q' g1 [" E: _) S7 k. b
6 O _% x! Z+ s2 K; T12 Z-Step 2( E' x5 T/ ]# O; U7 ~
Unlimited StepCros for 5 sec
/ H8 {7 ^! |( |StepCros P+Q+R( `+ V' P, d, j% u7 ]
StepCros Q+R+S! @: K4 H! X( @5 o
StepCros R+S+T
5 S \9 |8 I9 q7 e! f( z. W. x
( G' V6 B6 o- D% G J- u13 BubSprd- P: a7 S, F. s0 i
Attks w/ spreading bubbles!
, K% ^5 K2 ]$ P! T" k6 I! XBubbler C+D+E$ B: f4 O. [+ G* k
Bub-V D+E+F2 m3 @: o* @% W- f
BublSide E+F+G% p9 S" W' v+ |' i3 C" `( Y
Bubbler E + Bub-V E + BublSide E
b) J/ T2 C! j0 P) j3 c: ~+ q- ^5 O8 d1 ?
14 HeatSprd
$ P3 e$ H; |: J1 f* K. t8 SAttks w/ spreading fireball!
# Q% {4 i- P( v! Q* U& d( t; R7 aHeatShot H+I+J1 X( }" F# ?0 E+ U9 e$ H
Heat-V I+J+K
; }8 C/ t& V" I- j4 }/ sHeatSide J+K+L
" X9 O4 Z- K5 B! V: ~( T. S. v, xHeatShot J + Heat-V J + HeatSide J( [# C9 b& N1 Y; G' d
2 D9 V2 ]! a9 b/ w; a15 H-Burst2 R+ K; o* U5 D- e4 f" { ^7 T
Creates a giant explosion
* x/ l# y" k, h4 J- e2 KSpreader M+N+O
, k: E1 k2 E; d$ p5 x4 S( SSpreader N+O+P
6 M8 o0 j) f/ U+ hSpreader O+P+Q! a+ s ^% }4 a
/ T1 c' r! `. T% A+ D16 LifeSwrd
}( s! T- e; i4 t+ PSwings a huge 2×3 sword!
. z0 y' l2 K# t# d) O. ESword E + WideSwrd E + LongSwrd E
, K7 h0 M! Z7 t# oSword L + WideSwrd L + LongSwrd L9 s& U; P8 M8 j# n8 G: q/ i
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
# v- J1 Y8 l6 P8 l4 |; fWide swrd contains 4 elemnts- V, n7 r0 Z- s1 r3 W8 d
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" o- }) g& s' q1 OFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
' u/ u, ?5 l3 R4 L2 l) gStep up 2 & make 4 atacks* U. q: `& J6 w, C$ ^3 T! C
StepSwrd P + HeroSwrd P + StepCros P5 g# w2 |- B" v; j9 o
7 C4 x% S) G9 w4 k19 HyperRat
4 G. Z; P! d% g( A6 P# _A giant Ratton charges!2 O& j: T8 C7 V( k( H
Ratton1 A + Ratton2 A + Ratton3 A
7 F! ?. X2 q5 a- T5 m6 SRatton1 C + Ratton2 C + Ratton3 C
5 X+ \, `2 K5 wRatton1 F + Ratton2 F + Ratton3 F$ h3 e% L% ?8 ~5 `2 B
# p2 r# h5 h- k+ h! m- ]' Y4 U; Z% [20 TimeBom +
! {0 N% I' x; H6 L0 t; @7 e2 P) [Sets Time Bomb in enmy area
- }" N+ Z i5 ZTimeBomb J+K+L4 j- E* x! J0 H$ a' Y3 q; ]
TimeBomb K+L+M
8 M D7 t! |5 p1 q ^4 e6 xTimeBomb L+M+N
W1 U. x# K* B
( K6 b' ?( |5 r6 f6 N( O21 GelRain1 n w- l: X; a: V' y
Gel steals squares
5 h& }) B9 ^1 n" TMetaGel1 B+C+D, o5 U D2 I3 v, l
MetaGel2 E+F+G% g* S- ]$ k5 c, _4 X& g
MetaGel3 S+T+U7 Z$ L5 Q$ f/ y# x x
5 R5 A5 m' Z6 v( G6 l22 EverCrse7 Y* u0 P2 G0 _# l/ { a. A; N4 h
Shield chases enemies
+ }6 A2 N# W# ~) ^1 NCrsShld1 C + CrsShld2 C + CrsShld3 C! R: a/ y) P7 z8 e& w; U
CrsShld1 L + CrsShld2 L + CrsShld3 L) m; R) b5 E) \* F9 V# C2 W
`' e* S2 R. D* Q& D& y2 }* [23 MomQuake) h$ h% ?, j# Y7 o
Awakens Mother Earth!
8 O R0 V4 L' zRockCube * + RockCube * + GodStone S: ?8 P e3 G) C& F8 |$ C! i
% Q: a/ {, S* d" |6 T8 e
24 PoisPhar1 F( }+ h$ Z, e- \$ i
Pharaoh generates poison
- B: k) T# n, L' Z5 KPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
1 P: q- B$ @: ABodyguard takes out enemies
& O* s" d0 d, B% q. DAntiDmg M + AntiNavi M + Muramasa M' }+ L0 ~. {1 S( E
* T0 N9 j6 E" `/ z6 G# o. Y3 q26 500Barr% R7 m' a: T6 a# R9 U
Barrier absorbs 500HP dmg
. e, ?4 g% V+ y/ lBarrier E + Barr100 E + Barr200 E9 r( ?4 J9 W# q5 I* I. y$ t# m" [
Barrier R + Barr100 R + Barr200 R
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# `$ ?6 k8 J. M3 G4 C3 C. s, Q27 BigHeart# ^5 N$ s! a$ S; d/ z I
Attacks, then heals HP!% r5 K4 x4 ` R& E" `, {) G
HolyPanl R + Recov300 R + Roll R
! j1 {$ b! ~; R7 d6 y1 gHolyPanl R + Recov300 R + RollV2 R0 S$ M3 r, t8 y/ u$ M' C
HolyPanl R + Recov300 R + RollV3 R
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$ r# V; J1 M/ { J9 ~: i28 GtsShoot
8 m5 A- @2 n/ }1 _' NGutsMan throws MegaMan!
% j9 J' o9 d; GGuard * + DashAtk G + GutsMan G/ |' b) u* s3 }: c3 x! K
Guard * + DashAtk G + GutsMan2 G
( y' a* T6 t% G8 R% _Guard * + DashAtk G + GutsMan3 G
, c) ?: m5 f4 ZGuard * + DashAtk G + GutsMan4 G5 Y! ?1 ~% h. a7 k' e
7 k% w9 @8 w& G9 J
29 DeuxHero) T; g2 E+ ?9 d: r3 \$ f% B/ D9 a& u
MegaMan & ProtoMan team up!2 N8 D- d9 }- _+ P; }9 q% R' x
CustSwrd B + VarSwrd B + ProtoMan B
8 q' N8 o& D _/ ?CustSwrd B + VarSwrd B + ProtoMn2 B
2 y6 \( E) d' \( o5 R+ [CustSwrd B + VarSwrd B + ProtoMn3 B
1 w1 V& i7 U$ r, eCustSwrd B + VarSwrd B + ProtoMn4 B7 y, d/ m- f$ j2 l) |
3 o# n+ f2 {6 o' d4 s6 G7 V$ N" }; t30 2xHero
0 L0 Q3 d+ h7 L3 ]0 y0 PMegaMan & ProtoMan Dual atk& T- \/ c( |3 @+ y! U' b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 {3 T; ]( n, [# _, N) k! x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 |& g* P; c! W" j U$ M# L& VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 B9 B- @- m: M( \2 g1 F% u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 _7 n. d9 F7 J5 h/ ?# F4 d6 H
31 PrixPowr, F2 I+ P& c, o9 L2 b' k D0 b$ b
3 Navis attack at once!( T1 n3 Z6 s! g1 n
Team1 * + Team2 * + KingMan5 K
( B1 R0 ~! P8 S, |: YTeam1 * + Team2 * + MistMan5 M( l* O) x0 }- ] U
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl
/ m" @+ A! I3 ^MegaMan unleashes his power
" i, y+ g- c! Z {: o7 jSalamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1); t* H) z. | k2 @3 P2 l# v. h2 [
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 T% _/ a3 t6 ?) g2 E0 z% a│编号│名称 │MB│攻击│属性│稀有度│说明 │% @+ ]) ?4 @! A( e4 T
├──┼────┼─┼──┼──┼───┼───────────────┤! N. }$ N, D$ d0 R6 z* d
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* f' A8 q: Z; S│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 S* q# t c* t3 x│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ d) R# z$ g4 b; e" |. Q! c7 @│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
J( h& y0 C6 w0 [3 s, G│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 j* M% |8 z1 J C│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* s" F5 d: L# g' ~│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' f" V4 ~, S5 `- J2 w( y. k
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 V* K+ Y" q: Y0 b# R
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 H6 P! Y/ @3 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 T8 w6 l" V/ c│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 E) E+ T' M# _" R' R
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ X4 d$ F+ Q4 R/ ^* e' T x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- E6 H9 J ], s1 i│14 │Spreader│16│30 │ │** │Creates a large explosion │2 d Q$ e+ D% |# V8 s" O
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 z% F+ k' f& o& u
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 N% s) \$ x" d; ]8 C│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
2 E' Y/ B! u1 K4 h( D2 [) B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ }# w" ?) O: |9 a: ^│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( I! S4 }8 H/ V
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 `; N; j4 v& B1 f% v, J% a) t│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 Z' A1 r& w! C+ b4 [- u6 ~/ _' ~
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( _& _: P! E2 @# V6 b│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 g. k* n4 b* @8 [1 z3 w g│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
8 \/ S6 f, ?4 \; `% f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% v, ?3 R. j: e" ~1 X9 x
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 s( Q, o+ n9 C( y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% a N G3 N. v8 ]% A6 [% x
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 m6 ?0 r$ V" K$ b5 K1 u7 @$ ^0 \│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" f( B" X6 r n* e0 z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* l$ f& X# c( R) Z. b% q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ @' @: u! M! D# g; h) j
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 T% f( b8 X' ?7 H( V4 q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ M6 o( e7 s) z6 O6 Q6 c( Q& J│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
/ Z; N9 A8 G$ F3 Z$ j/ y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% |* ?2 ~8 G' ^: A: Z) V, n
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
# C2 P7 e7 i* X/ Q$ }. y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 j6 X8 |! I; q5 c" c3 A
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 e) R; l4 I) H9 N/ t: _, I
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* ~# M: T2 I9 u4 k( h! `│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 f0 Q/ J2 i$ E. c' `1 K: P
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 n' Q, {. Q( [1 S│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ H1 R3 D, Y: i- E$ k
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 o6 s$ z! x- }! [│44 │ShockWav│10│60 │ │* │Shock through enemies │5 M- ]) x( G Y
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 R6 U% V, v/ |& x# [
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; O; y! J5 a. v, V1 f
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) S, x ~8 H' E G: b$ I( H│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │! b& m9 ?( ?0 H0 H
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! C' u1 q9 W" |4 x( M9 f│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 p# V8 G2 m, w4 c: h) z│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# R3 Q4 ^2 m/ s G5 T7 o│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: J+ e! p* s4 X% f+ H; ]3 {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
1 k( R8 l4 {( H& x2 D+ B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ {) l, Y5 b6 F# N│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( b, q) f) X$ F/ {│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! w3 P4 C! L: P+ V F' R
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! X6 K! V4 i' Y3 |│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) r& J$ R2 |; i: n: B9 v! q
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# P2 c n. t: Q% T5 P# d0 @
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* \# j. x. \) q3 m& e* I; D- m
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 a/ m* u- |! _. W
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* p: G0 \ O0 g- C; B( i, u- j
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" {7 f/ g& B: Y. ]2 n6 o/ X
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 M5 h: f" n, n5 C
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 X8 `3 W) d' v3 ~2 s) Z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& b, Z) u/ r; r% l; `" J
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 K z# ]0 P, h& R& K; {& s2 j
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( ~) t9 P1 ^) k: K4 U6 D8 I4 b/ H
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: L0 i( [/ l/ J# \
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │" W+ }4 h/ {1 r# t
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 u1 ], _- g6 s│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" b4 ]- B+ ~/ Z: Y/ e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% U. z% Q. r! L R2 q2 [& A│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' ~! G0 a7 W0 O+ h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. I+ K; l4 N5 o
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │ ?1 ^: P4 B/ L' D4 i: M) {) t
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. b8 c. e' `4 {4 x* S│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
5 V- Y4 a6 ~3 o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, n y/ _, t! K. J ~
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# D% O9 R4 m2 Q% _0 p @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 _: t( W" G8 y4 k& c, z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 Y Y2 y9 m0 m2 }' m% F
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- q! D$ Y. f! Z5 y4 X9 p│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 P* ^& n4 O( P1 Q; ^! y s9 U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
; h( F+ ~8 u' h4 \4 }' C- h│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 x/ h/ ?( B% C$ }2 F1 V2 U
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 A& O+ x( ?& y2 r* w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 x/ u; z8 B4 Z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! u+ b- J/ d; n5 _7 X" c│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- e/ |. W& n& R
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* M- z* ~) ~5 V$ @* A8 j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ P2 O; G- _& p/ b2 W│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 } q. Z, U7 T% R D: x
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ H+ i( X9 i0 d
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 c K M, q7 f8 Q$ w, Q1 E7 e
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 B/ H0 B h# c) ?( ?- Q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" U/ D5 `* L1 _│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
J# x8 h. o1 w5 e/ N│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ x! \; w% [& s' ?" X. v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 K0 D7 x, y6 F, y& @: b
└──┴────┴─┴──┴──┴───┴───────────────┘
2 u! S t4 s! g/ b6 [0 n# n5 X5 e4 C% f: U1 J: U( L5 P9 p" \
StdrdChip (Part 2)
) t, G* y2 K( c7 t! Y: Q┌──┬────┬─┬──┬──┬───┬───────────────┐
8 }$ e% U3 _. O5 A) B│编号│名称 │MB│攻击│属性│稀有度│说明 │( p2 K1 q- n, Y& ]$ [- P
├──┼────┼─┼──┼──┼───┼───────────────┤+ j: |" I; O* {8 z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. X, C* |& Y; x5 t# L
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 S) h3 I, v) M4 s! e4 i/ x' X+ C" B
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. L9 T! u/ g& M│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 t: ^6 ]: o. c" `& ~+ h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 m* K- @, B# d: y6 v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 ^: v* O/ M, ^4 g: s% T│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! C# y0 ]$ C. X# V. ~2 H) g│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" O* z, N( H/ d1 i( q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ O% r/ u. W, v8 J8 G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ X; y0 p! U2 m" s6 R" C. M│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 P9 V. l5 ]& i J9 }4 A
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 d" [% J, O, y- H. {6 ^+ k0 }/ \+ E│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ z1 g4 @9 x8 \ D1 _& M. n
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 n2 \4 q9 U7 Q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 {( S1 q7 `( S6 M+ M
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: A# w' P. x8 g│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 ]1 I9 r; v4 e- W1 E# m3 F
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │7 U: ^0 P" [! A1 h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
7 _1 V7 X. |! R4 F5 l' K/ S* j│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 Q9 [$ _9 @$ {* K6 M
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 U2 W; g- O! c9 A" R│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' r7 B# U- Q0 Q* u9 J1 P8 j
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 b) I& |6 ?8 O# N) F- M
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 R/ X( Z* E- U4 v: h# Q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' R5 N0 x- H$ H; |" j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* h$ H4 P. G. T4 `$ E/ L│126 │Rook │30│ │ │*** │Protects you from attacks │
5 d( p7 r7 n* g9 H9 n1 }0 n5 Z│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ ]* z, R* H& `7 k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ t% A" _& z. X: ?9 H- y7 F
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 X: p8 N7 Y5 v4 i, D│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 O6 _, E D1 }% q3 r G+ o
│131 │Lance │46│130 │Wood│*** │Lances through back line │* y9 s) }' T: C+ ~% C; |3 R
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! g7 |( \$ M- b6 ~2 I: ?: O│133 │Guard │5 │ │ │* │Repels enemy's attack │
& Y+ L% P# V% R4 k! d│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 }7 Y: A0 W M0 x│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
0 B; ^7 p9 D0 a- D│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
/ s4 r4 M0 x, f( g$ `) g$ @7 A│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( ?* f( C4 H2 {$ o. `4 [; s
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. z. _( }( {& S
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
! l- s1 Z0 x! E6 s' i│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ h* u4 f) G! a. Y& H0 `! `6 J│141 │Prism │60│ │ │*** │Prism fires randomly │
5 w5 e2 w- N k7 x3 ~# p* u% s│142 │Wind │14│ │ │* │Windbox blows at enmy area │. V2 p1 [: Z5 ~* K
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, C, V2 F+ w5 }- c5 l│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 N1 p8 Z# i, O" J│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( y2 B3 C& z6 e6 e│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 i. [$ m# K4 ?, b7 d│147 │Recov10 │5 │ │ │* │Recovers 10HP │" c( K2 N/ A/ t4 M" {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │& s" y7 N$ s4 Z3 b8 Y6 R+ U: ]/ K
│149 │Recov50 │14│ │ │** │Recovers 50HP │
; E# R( k' `7 t│150 │Recov80 │20│ │ │** │Recovers 80HP │3 m) @; {3 E1 P, V% r2 u
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, G: m8 w2 r; {( T0 W│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 O$ d5 \: N, x6 T5 v. A; P│153 │Recov200│65│ │ │**** │Recovers 200HP │8 y9 F5 Q0 J# C
│154 │Recov300│80│ │ │**** │Recovers 300HP │. g0 ^: _3 |- I$ R; ^
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 c4 f) J1 v# V# B6 P/ m& d5 q│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- U! {3 g. \" C4 Q; Z4 z* Q. j│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 T: L. I3 J2 c$ c9 ~9 M) q│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# P2 \2 V. e9 k! t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ e6 d4 f: [$ Y+ U4 ^. H# ?
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │0 a# j% x$ m2 S9 H) ^
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ ]- I% S5 q( W2 T6 d, w( g, y
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( y( f4 _% P+ {& U7 L│163 │Invis │11│ │ │*** │Invisible for a while │
/ Z. l4 A) ?# K: b; f│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │) w# i' u7 p* d. l: D
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" m7 L$ `# X* t" H2 h I2 F│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 z# G9 e1 ? A4 E: @; I│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, C* [. C& X7 d' U! p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# W1 ~- C# G: k3 V9 X- i4 `│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
M! o6 D/ s0 v- z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. R4 d' Z! w- p+ l, T7 O; W
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 h+ D4 e9 T3 t; |0 h+ X& M
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' G. W2 H5 c/ O" r; M4 K
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! A* O5 c$ P6 Q5 y- H" | B. U│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 f3 i& j8 a2 l, ~9 O3 A; \
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, |3 H6 Q6 Z4 r│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │* F% M$ u/ X6 a+ O6 A' ~
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) w/ R# ?% T: x- |# A: c5 g$ o│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( T6 W6 }4 A' s- o/ G4 q( P7 v, a│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( P5 C4 n2 U+ J Y6 n; e9 e5 L; ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& r, |8 B7 b! d7 t" D& v/ W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! ]" m. `1 M5 R; Y* V$ f0 M( B
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
1 f9 E. C' w; e' L" c- R│183 │Hole │55│ │ │**** │Open hole to dark world │& q$ k) f B. f! a
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │( s- r# |0 f# F: K- W/ T
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# q, ^% c. r* G) B% k
│186 │IceStage│20│ │ │*** │Changes all panls to ice │- U* Z3 |4 d) _! E
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( I2 A% @$ g( c p$ j2 G│188 │SandStge│18│ │ │*** │Changes all panls to sand │( m8 ^* [/ g2 V% G
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) Y1 g6 v, o6 q! o: `0 ]
│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 K5 O2 V1 H( g/ a( d
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 H1 t) ~ a+ O F$ y/ f& \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( c& ]% f3 G: G4 z$ |8 ]" k0 D6 X% Z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ c: \' j6 y! D+ v│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 S2 @/ [9 M+ a3 k H% o! u, z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* ~. {$ q+ s. n
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; k+ h1 {6 T/ w) r( P% h
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ G. A, ^. J; R
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 e& q( C7 ^/ F; L1 E) T$ S3 D$ g
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 r2 j% j/ ~3 T8 Q% F
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 h. V0 |; k9 f n8 C: e' _0 N
└──┴────┴─┴──┴──┴───┴───────────────┘7 n/ b( b2 j7 ]. J3 S, p
0 @% m6 x: R+ X3 {: W0 R+ e Q/ m
Mega Chip
4 T: P1 @5 T6 R) B l5 B$ P0 w┌──┬─────┬─┬──┬──┬───┬───────────────┐
; C* R* N# }, z│编号│名称 │MB│攻击│属性│稀有度│说明 │# l! B d% d0 m" a% `' O
├──┼─────┼─┼──┼──┼───┼───────────────┤' }6 c1 ?' z. M# O
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 o% v0 T5 R$ [$ p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │ c; b* V u5 _1 V
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 m0 [, d: O. E& K8 B+ ^) A
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( O1 c, O$ y* @, ~+ u5 [
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 w( ?# x- H* D0 W B
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 O8 ]9 F& l Z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& C$ q7 D ^' ]3 g! _│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 J1 e* ?+ M# ^│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 s; P" X* G9 h, `% [* I│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: X% w/ s3 M$ l2 _( @) R& ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; Q4 o5 f$ b5 V% P
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 R* G( p* m# @( y│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 Z- t/ P H& h; Z3 c4 x
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' T- S5 l6 {3 a) E- K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 S# w" Q2 M. t* t2 G6 [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 s8 Y7 u' b- B; h. d
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ R- Q- [0 @+ z# s: j7 F) Q│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 T9 ?0 K- w ^1 L│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 z5 M; I# q! u8 I# k: d( ~│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ ~7 O; l* h5 D2 h
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 b: m# R2 v( x" ~: P ^/ V│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( ^8 R( z- f' ^
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 Y5 }% ?% I9 x: n6 @' J% C
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- G/ {7 _3 s$ K+ J& n6 a" U' R! s% b
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
/ x6 W! i. U+ Z+ V/ P& d" |: R, r│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, e% [3 ]& O3 Z2 w9 x8 A5 s│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 E3 h* t6 G/ Y) e: ^
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( e( N/ ]' t8 W9 ^9 |& u/ U
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
$ ~2 E7 j* t ?1 h( O3 V│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 V! G f# K @, [0 w1 N; G' I│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; y; M( I/ h! D8 F+ F│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 ~3 ] m6 [' i! Z: K' Q) s
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! ?+ x$ r; U8 O" P+ g
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" O5 e& Q8 v) S: j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 Q/ o Y0 A* R6 Q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 B1 |4 W2 x6 i! `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# j* }- ~2 O* N7 S1 p; w/ M- @0 k│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │0 D7 x1 \1 I" G, G- n
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ P5 i# D' }& }+ K _0 g
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
- e2 D+ G( C/ k- W! A│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' c ?! ~4 `2 p, E, S7 H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& K9 m, _, H& @& Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) J7 T* X# L1 W$ k; W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' U: T6 z- n$ [7 N- {( q4 N+ x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. C! \( C$ S+ J
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 O8 Z# z$ _& O& t7 `! c) v
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ D( H, y( D# p$ m
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! w$ V t. _2 l5 r o│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ |) F/ W9 p- U5 B' E3 r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 p/ d0 O4 J! E2 }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 u+ q. e- ~3 y- I1 K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 b9 d; M- L* G ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% \5 V3 @0 n% n/ E2 D
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, y) H$ F" K* Q0 v3 t│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 Q# s6 F; y0 u7 S* J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# h$ i! s" K4 c% g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 n* [5 i1 p$ M│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 {. [$ R; e y4 s8 |
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 k6 A4 u0 E. [│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- L1 T5 b: V) K$ M5 {7 K2 h$ b
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) c E" y' Y0 ?│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& S: K- K$ C( g
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ j/ [0 u: o% j" Z" T2 U│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' ]% U, n- C0 C: q" U# C' ]│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
/ V. n4 m3 ]5 E│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 R' z) v5 ], _! h
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 b4 ]7 }; v% R0 \7 p│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 G7 A- F$ l: T, L! T│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) n# {& `! F5 r+ r8 a│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 X s& S2 k' j8 R! l│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │ |2 k5 r: O& }. E
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │& s2 W, y# o) W5 g3 F
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
2 o! [1 G7 O0 o- h' b│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' b/ C$ ?) @$ [' M4 B/ Z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 i( v) i5 H$ G, J9 \
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, V# g/ e, ^6 m( A│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# x. z; @* a& U' S
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 w" k# e6 K! W) p9 [) W* r0 T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │3 k0 I1 M$ K' C! a5 h5 Z: ]% ]4 m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) L4 q" N4 z; v8 K$ S1 Y8 y" H C/ y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* m! k5 [) Y* j
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 B% I# ^/ _1 V& v│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ j9 [- a: z B7 d- z- P
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
( W8 Q% n6 s0 m# F│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ P% k7 c' W( T└──┴─────┴─┴──┴──┴───┴───────────────┘% h& p' W4 A! @. L8 C
& P. N: E: l7 Z& ?# f6 X
8 u1 L, b3 Q5 Y3 ]) G) _GigaChip (蓝版)
2 r9 f( | M: N$ @┌──┬─────┬─┬──┬──┬───┬───────────────┐1 v4 y/ @; O' Y. B4 [) J7 b1 Y& ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 D& {; K* h* D$ q: ^* P: ~├──┼─────┼─┼──┼──┼───┼───────────────┤
4 e4 Z5 q3 D1 @# U3 N3 I4 b: Z5 g& c│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 _. k1 s" p) V" ?
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" ]( l% p+ G/ o1 @3 D3 @1 i; R1 E│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ U5 @! @( J$ H3 ]' u# @# {) K│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 E2 G% @2 D7 m* a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 K* E6 y3 ]: i' m6 N│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" l# M; R; T4 {0 L1 u: M
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 ^, f; N% z* K( w
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 _7 _# o4 C, i. h) e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │ D+ ?/ w$ C% f+ p- _7 R2 D, I4 F6 m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 a9 U! e/ t R6 r# m0 H│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 Y4 e6 Q0 f. u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ h- U# U. {4 c" ^2 }/ O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, x5 H: M3 l& m) e3 k8 R
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! p! o- V2 ]6 Q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
3 X* S; q1 O/ F! ]3 [2 I0 n│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! g+ P! m0 Q, }1 o- R
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │* k6 x: i* @6 c" n
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' Q2 ^, s+ \ ]5 T* ?9 F0 F9 {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ U4 U, }% e2 {1 x# F, R
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 a( ?9 X3 X9 Y! {& L+ A└──┴─────┴─┴──┴──┴───┴───────────────┘- e, f% _ a% e
9 y: M1 Q$ L+ v% @& q* OGigaChip (白版)(只列出与蓝版不一样的Chips), R0 S% [8 j# C3 } F9 X7 C! i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- k6 c! c% Q8 w│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 Z$ [" \) u' v6 T6 R3 V! \# P├──┼─────┼─┼──┼──┼───┼───────────────┤; |, z, ^; n" P7 [- ?
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
3 `/ i) W; O' S: S│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( S6 _# A3 x' v+ [! Z& X# ]0 u9 |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 j0 Q3 n7 F7 |* W- C+ F
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: {7 I6 }+ k7 p$ V! ]6 M; @: k
└──┴─────┴─┴──┴──┴───┴───────────────┘ |