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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 E6 G1 i5 Y1 \: B
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % p. p# z- y2 k1 ^  U8 o  {5 x
■● ■  NintendoWorld    站友xliz原创/ O/ ~+ N  l! P& Y6 F! c7 r! m
■ ●■    http://www.NewWise.com
/ L8 ~; O+ k* N# Y( W+ [# j■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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! _. |* V8 Q# i1 U$ N1 [2 Q0 f- K9 Y3 C0 [" y$ s
           洛克人 EXE 3 Blue 卡片组合  P" @7 o& r" s4 F# Y2 S% V

. w: o2 e5 F( H6 q1 C( C7 y1 _7 j# _: }& o* ~; ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" y7 l# _' {6 ?' C1 g大家要看日文版的P.A.或详细攻略,点击这里吧!
5 y" t/ W' ^4 S% Q6 W, }8 v
====================
: ?  x9 q: N1 s4 X7 B" v希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 A: b) Y8 H8 j2 ?* J% j* Y/ W2 l) `8 G  \* P5 a+ ]( U6 G
以下内容格式如下:
- V9 ^: U: A) ?% @
  r$ g$ U0 o* h8 K5 N4 x编号    名称
, v0 B" m6 t  K+ H" U' G说明
. S" D/ {5 [4 s3 a- \$ L* N组合方法' R+ H2 E* ~; [% x  A- r
---------------------------------
# L; T+ M1 m6 y3 A, l# L5 q3 d0 @01    Z-Connon 1  ~; j5 v9 _* T1 @
Unlimited Cannon for 5 sec6 x, i9 |9 C" \8 w7 {% N# S
Cannon A+B+C
% g; s6 ~4 L& P" _Cannon B+C+D
. Y" t, A* Y9 M3 {% m- W% C% s3 qCannon C+D+E
/ F; g5 w/ w4 f1 B, l$ R0 [
' y# }' y" D& v9 O5 `02    Z-Connon 29 f: v! H7 h! e/ w* N9 K/ `
Unlimited HiCannon for 5 sec' M/ v% J, u$ M2 s
HiCannon H+I+J& s- y% L" g8 S1 \3 M
HiCannon I+J+K% R9 H( U& s: Z5 G" y
HiCannon J+K+L9 b- N! E# s# |- L' }1 \3 N$ r
: r2 o  @! P7 w8 n
03    Z-Connon 3! w  L% l' O! D% x( n9 ]) K
Unlimited MegaCannon for 5 sec
* l! b, p/ {/ `% x" ~M-Cannon O+P+Q
+ G+ n' {! i( y' K6 r6 N$ JM-Cannon P+Q+R
; Z" C  ]3 I8 ?M-Cannon Q+R+S: X2 G4 O: N$ {- O" @

1 N  A8 k. R- |04    Z-Punch
' r( |, n7 E: O+ }Unlimited GutPunch for 5 sec/ s6 A0 y  G8 ^" k) `
GutPunch B+C+D
6 K, a; \7 c1 R8 V( VGutPunch C+D+E
- [8 j% ]: Z) IGutPunch D+E+F- I2 X9 X/ c! M8 s
- B; `& |! j: o3 ?; Y  R+ w
05    Z-Strght& `( [% [: m  S2 S# M3 b
Unlimited GutStrgt for 5 sec; c+ j* E  x% u5 u: I4 E
GutStrgt O+P+Q
! l7 T9 T% h2 J  bGutStrgt P+Q+R
. K1 l3 J/ w1 K0 G' sGutStrgt Q+R+S6 F/ @% A  d* F: k, N  ^" H

6 I( m' p5 t3 v/ ?06    Z-Impact
) p* Z. y6 Z5 \, `% G% fUnlimited GutImpct for 5 sec
+ M& |- K; ~6 G9 l8 b1 yGutImpact G+H+I  K$ ]  e2 a' i7 G! r8 ]0 k
GutImpact H+I+J
  ^& @( Y8 U9 sGutImpact J+K+L; R- {& I/ Q9 d  f0 o0 {& o6 D

' S, V. v0 D7 v: l+ p' W6 P( g4 O07    Z-Varibl9 Q* W9 g% E7 _
Unlimited VarSword for 5 sec: b( Y$ U# O* f! @9 y" C
VarSwrd B+C+D
: |3 o1 P6 |6 Z7 U: M3 @VarSwrd C+D+E
. R: G/ H2 N8 l5 l& ?: f( nVarSwrd D+E+F; g; A4 i7 p0 J

7 e6 z9 H% B; z2 v+ n9 L08    Z-Yoyo 1" S6 d& I! H9 k' \* H
Unlimited Yo-Yo for 5 sec- V( ?2 c( e3 m( z
Yo-Yo1 C+D+E3 L, k/ }0 U$ ?" q6 I
Yo-Yo1 D+E+F1 P0 r5 n. N3 M9 Y' D1 W
Yo-Yo1 E+F+G
" u+ ^1 e; t) F, d. B4 S; K( a) N4 }6 F# c. \" C
09    Z-Yoyo 2
) g+ R3 x: f' D9 S4 S7 MUnlimited Yo-Yo2 for 5 sec2 Z' T& j' O4 W1 u9 v
Yo-Yo2 H+I+J$ p6 g+ ~* F# ?4 o
Yo-Yo2 I+J+K. i* v. `- Y7 G. S) t6 Q
Yo-Yo2 J+K+L
4 E" O1 |  m6 N7 }; M+ m& S; }
10    Z-Yoyo 3
: p1 t+ H8 s; I+ V- ^Unlimited Yo-Yo3 for 5 sec/ Y8 o% P% t* M! @/ v
Yo-Yo3 M+N+O
, W3 Z/ m" L2 MYo-Yo3 N+O+P* O* z7 l; I$ l7 P0 S) C
Yo-Yo3 O+P+Q
: w1 Q: [6 ^! f! x* O8 D& L1 U7 S
7 B& _% G, K  k) s$ h11    Z-Step 1
5 ~# V  q, ?) o9 O7 JUnlimited StepSwrd for 5 sec
$ {  C0 B. A+ c& F- V& P3 LStepSwrd L+M+N9 V  y0 Q% l5 [" u
StepSwrd M+N+O+ H% a7 `! l6 N7 B9 f/ T
StepSwrd N+O+P
( Q- M% H9 o# u. s. e
  C  `5 E- {. S1 t12    Z-Step 2
# ~! G* b$ _  @" N2 ^Unlimited StepCros for 5 sec9 {* \7 e9 y; U) Z
StepCros P+Q+R/ H, A: ]1 M4 e4 P. P2 w
StepCros Q+R+S
% M( s# S4 |& A0 e9 XStepCros R+S+T0 Q( b7 A# {& ], C) T
1 f$ O+ b) A: U  m+ z! }) x) }, S3 o& ~
13    BubSprd' V3 A, J! J1 B7 v9 v- |! _
Attks w/ spreading bubbles!
, {. R* L/ V  HBubbler  C+D+E# z2 o2 A8 v) u- @4 f
Bub-V    D+E+F
- E3 ^* [8 R: r0 b; O2 @BublSide E+F+G
8 u1 x* g( p3 P- a& l6 L, ABubbler E + Bub-V E + BublSide E5 M$ x3 l* S* X$ K  n' Q1 _+ b

$ R& j5 G) K3 z( N0 n$ \14    HeatSprd
8 p& ~/ U# i0 A# J1 XAttks w/ spreading fireball!" ^3 {) ]6 v7 Q+ A4 L
HeatShot H+I+J
0 g" ~# j( J/ A9 x/ aHeat-V   I+J+K2 A' K. Q' r0 u' Y" X% q
HeatSide J+K+L
7 Z% z4 z5 G; P! s3 @+ H5 h% C; T. ?HeatShot J + Heat-V J + HeatSide J7 D6 [- s5 v$ M+ ?, |6 I
* A, ^# Z" ^6 F2 H8 W
15    H-Burst
; A% Y: f9 J' ^! {5 c# `Creates a giant explosion
7 ?0 ]( w$ e- c; Q- NSpreader M+N+O
" v; Y- F9 P0 p$ \. l/ DSpreader N+O+P
7 H6 I! Q5 v- iSpreader O+P+Q2 Q: Y3 u+ O1 ^! Q/ D6 z" V) \2 _7 s

2 o1 r( s+ L9 q# E, F9 G16    LifeSwrd
7 U2 p1 @: h! n- c* M- j% Y8 C0 G9 x* NSwings a huge 2×3 sword!
7 g8 [2 Z% L& u  Q9 B6 c+ B. s0 zSword E + WideSwrd E + LongSwrd E
: L1 f7 m% Q' xSword L + WideSwrd L + LongSwrd L
8 ~  @# }8 V8 u% nSword Y + WideSwrd Y + LongSwrd Y: m( ~& ^2 a" E& j+ C

- H0 J! N$ c8 @6 w& d5 N17    ElemSwrd' A; M9 i0 ]( y6 h2 w. T9 D& w3 x
Wide swrd contains 4 elemnts+ n0 s. @/ O, \0 @: p8 o" Z' |
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 A! m1 w# }* T+ tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" s+ m- c7 h; N5 ^  I3 M; o+ k% }" \# a( Y
18    EvilCut3 r. y, r, `, b8 k5 S: K: b: K
Step up 2 & make 4 atacks" N% S* R% H* v% K6 ^/ {
StepSwrd P + HeroSwrd P + StepCros P
% S4 S4 \5 v1 Y' R2 y2 h7 o& D9 n0 Y% h( t& C0 x" ]
19    HyperRat
& S0 Y, k1 W5 m: R1 p( S; B6 B+ OA giant Ratton charges!0 P7 }7 ]- U2 \' {$ }  H/ D
Ratton1 A + Ratton2 A + Ratton3 A
$ V7 X0 X$ {, v- m, K/ R3 e# R& WRatton1 C + Ratton2 C + Ratton3 C
, T% |* W5 v: x8 _1 ?& H, GRatton1 F + Ratton2 F + Ratton3 F
# e: W3 i; e5 H' V( [/ Q! G& Q% @$ o* Z1 I/ e
20    TimeBom +
& E0 o$ s# R+ S1 I& `Sets Time Bomb in enmy area
1 z/ s* l* W- M/ qTimeBomb J+K+L
! i' Y( A+ `& D" I+ KTimeBomb K+L+M4 m; D; s0 p7 S; d4 P
TimeBomb L+M+N" n$ L# E. n4 I

! s& [5 k" M9 u+ S21    GelRain: N* a4 N. R1 w- P/ m
Gel steals squares2 i* u! z8 ]1 j# @& B7 m
MetaGel1 B+C+D/ O" [4 ?6 Z# _5 l4 A
MetaGel2 E+F+G# C* }/ t6 z) E. @4 O
MetaGel3 S+T+U
& ~+ k" q0 K0 g! D0 }
  B; z& i  l" Y; A* F1 u4 U: {22    EverCrse
  q- [) t/ p7 ^# A5 oShield chases enemies
  d1 W, A# o0 kCrsShld1 C + CrsShld2 C + CrsShld3 C
5 a" |1 L% |4 J! }CrsShld1 L + CrsShld2 L + CrsShld3 L7 u. P$ M5 u8 B
& H$ Z# Z2 b& Y6 m- m0 o$ B  A- j5 z
23    MomQuake, Z) O) r5 ~, P+ a5 w  Y! }) K- ~
Awakens Mother Earth!
& C7 c  R4 z' q  C9 W* I- KRockCube * + RockCube * + GodStone S: y- h9 j/ [' w2 l0 M
) x1 G9 V8 J% Y( F9 w2 C; w# Y
24    PoisPhar  t7 x% V/ a' U( P. \& Z% q4 p, V
Pharaoh generates poison
2 W& O. ?8 H  cPoisMask A + PoisFace A + Anubis A% |- K' G7 U* H$ i

! e% v1 y% h. i+ \" o25    BodyGrd
+ l( ~  A* E( D2 t9 k8 oBodyguard takes out enemies& M3 q, f1 y& O. i0 {# r
AntiDmg M + AntiNavi M + Muramasa M
/ T; D* f7 E" J# G' I4 X) b* K. B# W8 H" N! X- }7 @
26    500Barr. X: g- U; U1 ?
Barrier absorbs 500HP dmg) }# f/ T" N8 O3 h- d1 S
Barrier E + Barr100 E + Barr200 E
8 R+ V5 l* R9 h7 |8 Q3 r2 A/ CBarrier R + Barr100 R + Barr200 R
1 C3 n( [5 i' B; S0 f
8 {" C* D0 Z# [* I9 V4 ~- `27    BigHeart
7 m4 x! [3 j: G  tAttacks, then heals HP!
9 |0 l' F% |( M/ L: THolyPanl R + Recov300 R + Roll R
# f. Z8 N6 F" nHolyPanl R + Recov300 R + RollV2 R( e% M5 \: [- E
HolyPanl R + Recov300 R + RollV3 R
3 L+ |8 s0 b( L
' Y9 F* M* q7 W- M! Y/ r8 Y* t28    GtsShoot1 O/ u& L1 p+ p7 r
GutsMan throws MegaMan!% I9 c  T, D) j9 C/ C/ R9 J
Guard * + DashAtk G + GutsMan G' E! j2 R* Z$ A( {- W6 m5 }
Guard * + DashAtk G + GutsMan2 G
% k- I' z9 g( g- [6 D2 E/ RGuard * + DashAtk G + GutsMan3 G* g$ d. W. K2 k( ?" o
Guard * + DashAtk G + GutsMan4 G
) E  R3 Y  {& j7 o: U* s3 H; H  D3 B  P4 F1 p( `
29    DeuxHero
1 ?$ F3 O3 d6 h8 e$ g0 O# DMegaMan & ProtoMan team up!
; r$ I) z+ l$ A" Y/ D9 c# ZCustSwrd B + VarSwrd B + ProtoMan B
$ ?5 n5 ]! D) m5 v) wCustSwrd B + VarSwrd B + ProtoMn2 B# F* D: |4 H3 Y6 P% q
CustSwrd B + VarSwrd B + ProtoMn3 B$ O  p; B! I+ w% @* v
CustSwrd B + VarSwrd B + ProtoMn4 B3 J+ c; Y% O5 m2 X- n

: x$ o0 C, \  m30    2xHero5 [6 p6 {. J3 k' ?7 [$ c
MegaMan & ProtoMan Dual atk
$ C! e, n! O6 _' e4 eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# B  P* F- F: z+ c5 M0 e/ b* U, \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 S6 x! U  O2 `2 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 C3 i2 p5 ~/ l( ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ D. N. m. S  ^% R, L0 ^7 y" d7 G, j5 z" {
31    PrixPowr
5 S5 ?1 ]( u8 r4 P3 Navis attack at once!. P/ p! H5 N2 S% E7 X
Team1 * + Team2 * + KingMan5 K) }& L8 e4 _  x  Z: |1 S
Team1 * + Team2 * + MistMan5 M
. p; H: H* u8 q$ cTeam1 * + Team2 * + BowlMan5 B% h* a1 e5 v) `( x8 v* Q: P; P
, F) F4 ]6 R# U& z5 S
32    MstrStyl
! c* f: \$ T: t  p6 ~% SMegaMan unleashes his power2 b9 C4 ^$ _# I
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 w/ u( I9 R7 P

( L6 n& j' z7 q7 _4 P4 uStdrdChip (Part 1)
; U' `+ i# _1 Y/ @┌──┬────┬─┬──┬──┬───┬───────────────┐2 S7 ^- u! Q+ T+ C1 L7 E% \: R
│编号│名称  │MB│攻击│属性│稀有度│说明             │. ?  x: [+ `2 \" m& p: F; b! o
├──┼────┼─┼──┼──┼───┼───────────────┤- M* o- g- M+ r0 E
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │- x- b; k. ]2 e
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. j: ^* j4 ?1 S│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 i" x- _' A/ c8 o- d" V1 F  Z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) [; R" F4 a& H. D" f% A* N│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 Q# _( X2 Z# ^, {/ z  x
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 ]6 D. I/ H! E  M8 ]7 s
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
2 h9 G3 p8 F/ Z7 h( ]: H0 Q" m│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* b; B6 f# T  A7 C- P│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; r  l' [% h- |5 C- m. }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. A. e. t' ]- W
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# ?  X& ^0 _1 T  v& u
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
0 `4 S, l! j/ |% [│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* n7 K, W$ p$ n8 V2 g/ M
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  e! N9 u8 g/ \' t  A, o4 Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │; f% d4 U- E2 s3 ?/ P& m7 ^
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │9 _1 F+ Z7 \* @0 H% E
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# _* D: S$ G0 z- i7 ]3 p& I) B
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 [' u; n& F( m3 Q9 |
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# y" a5 o6 F; X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ D& d& H: V$ x: R. c│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │1 ?7 ^* N4 c0 J8 @5 t$ r" ]' k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 J  ^. ~; ~3 v) f$ ]. T' V│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 y( Z: ?: z* R4 U2 ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 }' c1 y: \; D; ^2 v2 m) k
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
/ P8 F5 A' u! f% @" l│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ W( W# b1 w$ s7 S
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 q; Z# E; l4 W, L0 _# O/ z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 R: `+ R9 `9 U2 Y/ B/ L! C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │6 [8 L* ?2 k. Y- A$ x
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 \$ X; {% L  C& r
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
# Y7 C8 v" `9 F7 D! s│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ k0 s9 @: T* y/ I: E* h
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 C$ C) j6 N, g8 v. ?
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& M. m9 k5 e. r% R│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, G; G1 b9 y7 P$ V7 z│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' I/ c" a: B0 r0 Y8 Z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( y$ [4 l) p8 H0 H7 T+ B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │9 L, O$ u9 Z6 |
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 o5 ^, k0 S7 F8 ]2 X0 K) ?/ Q0 t
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
4 R9 q% U% D  f6 i9 q5 V: a│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ v+ K" I7 p8 t│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; ^0 ~+ @/ L8 V) C& T1 I│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! y# |6 s, y& O  S1 y2 u) W( y│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ [( x8 @2 i! i% C
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% O1 n+ K. ]# R- L3 }! _% J8 k│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- v4 ^" k4 ?1 `  l5 W
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │* [$ V/ ]( ?9 |) v4 G
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 A: J% v+ k" @) k& j8 d7 i6 |8 m* Q│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 ?2 v$ t4 W) I. X0 B5 [7 Z# o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 R3 a+ w8 Z* o" I% |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: z( o; T- i8 t$ Q+ x* E
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- Q/ A- ~; o$ Y# Y7 b, t│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 t  w# X9 J( B! B! N+ x
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' o3 s* m4 \0 z7 u( E
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( V; x; b9 `% t7 s. A0 N3 j│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 f9 W, d6 A% C2 k│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 W3 k0 q, u/ ^9 H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, w( m  I0 _) @- w6 k│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 d+ [+ J% V4 ]( v0 q; k/ `│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: J3 j3 M7 f: A│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 B$ d, O2 v4 ]│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( [  n" U' c' K% q+ G│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# K+ W+ q2 ?, M: q: A; v: l│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 r# `) D# k4 n' h
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │, B! G1 E" |" [. r
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) Z6 K6 `* A7 |2 H
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ e- O, @0 D. h, ]- E' m│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
5 B6 A) r, i. U2 Q. b" Y3 A│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- V6 c5 g+ V2 u( j4 L$ X│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │4 c  A+ s7 t' i1 h5 S8 G% G& i7 s0 u
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) D% a: z+ m# b/ E. i│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │2 E1 F, f( |' w- m
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
- T1 A9 n1 G4 o( o│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" a( N$ s+ i( I9 ~" d
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
+ Y3 X6 z& P$ P- j% J│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, Z$ v2 G" @, n: U( c4 f│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. N% i! k6 Y" U2 w
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, |- A: Z; y' L
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( P" }, ~. V7 V1 b9 S; D6 h/ |" H
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! K5 L  c( z6 I, y& X
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 I- R: m9 j+ W5 J$ M8 }
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; j* v- f, ]1 f; M9 e3 O1 |; q
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 p' P4 a$ G/ c% t/ O' E- N. p) Q│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: K$ {% E' a7 T0 H- I& c│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
' z) d: t$ Y; k* }0 ]4 O( f( e- X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- c0 e% o% B% l9 |, |' T$ {│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( E: N, ~6 y& v/ O' w  M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 ^& g+ c8 f: F; b2 k  X│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
9 |" T* A7 v8 N: M│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ u, g9 [$ t, h4 W( o+ E│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: E+ N3 N) j( ^. x4 O1 J* u$ V│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" J; q# Y% Q2 h0 V% ~
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) t# ^# m& K6 I( c; X/ M6 R" m│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! s" ^- G. X0 I: y" `
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% T: \4 G8 [7 ~) H│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' d% @6 h. |: ~* m' R0 y6 L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& Z+ x! q) r: u% w│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- ^7 p) N7 K* q/ J7 v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" N% Z! x' h8 k+ C; X│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ u2 a" _2 i2 H, @& g
└──┴────┴─┴──┴──┴───┴───────────────┘
# \1 S: A& _7 [/ G1 r' l& c9 ?( l) K5 b+ t3 H! m
StdrdChip (Part 2)  g7 Q: g, r; D* M
┌──┬────┬─┬──┬──┬───┬───────────────┐; y0 D$ `/ D+ \9 v- B: U3 i' |
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( F9 [; h, R! @. n+ K' m├──┼────┼─┼──┼──┼───┼───────────────┤& L! B# ~4 ?3 B6 t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 U' `: I2 j+ P│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) j0 b) N7 g4 K! L: J│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ ~2 L6 {- l) o! B│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 c. _( I2 l& }
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! n: _0 h! Q* {  m' P% s
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) G1 J, n0 G9 G) s7 R1 e; ~4 J
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! K* A$ Y( ?9 r6 K* b0 C0 B3 z( F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │+ V  e" Q) k  K4 I, e& ^
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
+ K) d5 D8 F6 d% }/ _5 q% d3 o│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │8 e" d3 L# y( ~, U# T8 O; B& g+ ]% c
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& q- n7 D$ D6 K2 {│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ n; k1 ]# `0 C: ?
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' a1 O  ]; R" |# R
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 k) Y! y# F9 X% e
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │+ z/ ~& [+ v2 R9 T; [+ w. a9 ]
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 H% t# H# m* a+ X; j3 z0 Z4 ?! J│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" a9 v* W/ d' z! z. z. b7 Y4 u8 g" D│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 T, R# e; U) m/ [- P3 m: J( l$ P  A/ F
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. z( \9 E+ s" u* o9 M
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  B" b, T0 v8 z/ z7 c8 M1 }' l7 N# a
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 r5 d# }: A+ A9 _│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ q' |0 e6 f8 o& N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; X2 w* c. ]7 t! Z; s8 B0 N# e
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ V1 b) R  l7 |# k
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% A# u0 O' @* b- @  J1 @# c
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  r/ J. b( O, C& \│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 K6 c% f2 |8 j0 o
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 d8 ^# d1 G4 H, D# L
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ P4 b0 z* R( i
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% _9 d8 Q9 }/ H0 X/ b: M" k
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │7 t5 |. z- z; K: ~: C2 ^
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
% P0 j- q% h/ M5 z; T! @  V' D0 r; L│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! M& h) F8 n+ b. c' @: q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& s: O' X/ v8 v
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 f. z$ N8 |$ m( X+ S
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 I2 y# v: g% M% K, B
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
- ?" F" v4 I6 o* L) ~2 o7 b0 j2 K│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 {! D3 C- y( H& D
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, d( g0 m. Q9 X5 ^) D9 R
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │/ L# p8 [) J2 X
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
0 l- o) W6 ^: L' M6 E- N' t0 ]│141 │Prism  │60│  │  │***  │Prism fires randomly     │' u, h6 p$ S& E
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 K7 R8 \5 R7 i9 P4 o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │) q9 W: k: B5 B
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ f' G" @' f# \5 M' o# S  F│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# i5 C6 U6 P) Z: ^
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 B0 U( S, P. ]. y6 Y' `" D5 `! g- p
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │# A) R- C' V8 }7 Y" R2 d# L0 F4 T
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ [' A1 M+ t3 ~* G│149 │Recov50 │14│  │  │**  │Recovers 50HP         │% B6 n0 I/ d5 O% @
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- X' A- K" Z7 ]  J│151 │Recov120│35│  │  │***  │Recovers 120HP        │
; @$ T  v* U( s# g8 h│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 e6 w  d5 K1 O) _$ R6 |$ Z│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, X7 X, W0 I8 h% s& N/ M& A│154 │Recov300│80│  │  │**** │Recovers 300HP        │& `8 D) p0 f3 E3 w! x
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 y5 @% \% O. T5 ]6 S! Q; x│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ P$ |+ K7 d4 N/ t- i' y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ P' x# X/ t* h4 i, ?% f& C$ u
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ A1 k( a% t) c) c│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │; Z7 U2 E/ p  Z5 U  Z* I  c: S
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" Y+ ^) \' y$ j( E) f│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 Y* [8 ]$ }8 D& V. K
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ \: {& k0 |1 E! w│163 │Invis  │11│  │  │***  │Invisible for a while     │. O1 M2 \/ n1 x' N' f
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! G# E7 Y# K6 p│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 Y8 W; f( c4 i8 C: c: y
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 f- V& L6 f5 `  h/ Y3 }+ L│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) T' o# p8 x' l│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 }: ], P/ ?' _- ]│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# V( m# _. F& o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ H. g$ G) t. t  P: l& ]
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) J- u6 M3 ~. Z7 k4 z8 w
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
4 i/ N/ R. z7 D) D1 [* l7 s│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- A" E7 p5 u9 l9 i8 F6 N
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 i! W' y. F: ~0 r) z! ]5 Z+ E* K
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. U, u% ~2 _8 K  W, S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │" L3 f; M$ j7 C, C  r: r
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 e2 U, Q" f/ W' R$ u4 v0 O
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 k+ j4 ?5 C) l* x- ?9 y2 Z# z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& x! A! y9 ?/ \0 [$ o4 q% w) N4 l# G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! s3 d1 A5 J, Z& M$ r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 d& i3 w, d2 \" ~( f; {) J2 K│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ c0 I( x$ s3 L6 o8 {
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" @. p3 q6 k2 u
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 P$ B3 b& I' b. W
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ C- @* _& u, Z) m( I) G7 U( _7 ]& E
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- x! Q& N, c. x7 m  m/ l
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 L$ @" T/ w( P3 w
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
0 A" f& \/ C/ d, m1 `. z, x( B: ^│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% X2 Q1 ?$ J- h# k+ R
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
3 V( [7 m) w5 y, Z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │, a) ]- U, j( V" E, i. ]
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* q  Q( H. l" c4 O3 w( A
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ I  X  B  J( k$ }0 |
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. H4 V* L$ ?% U, Y2 V3 j│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: Q6 \% t! E% J
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! u! W( ?# O$ q6 x+ R
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 S2 `+ [* K) r│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 G. ]& n- Q# ]: N2 l* R% o7 U( A6 G│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% p: o- D7 b8 g/ z& Y$ j8 ^% L
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. t' D" S; ?" ?' Q: Y& h0 I└──┴────┴─┴──┴──┴───┴───────────────┘: I( c) P! u1 _' `1 T

. v2 |7 N+ S! l
( |# Y, {- h1 t: RMega Chip2 x8 R9 o6 U- `
┌──┬─────┬─┬──┬──┬───┬───────────────┐. G" F! l3 r+ R5 e) K
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 Q2 g" ^% A1 b; w/ G7 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 {6 C1 Y5 u1 L& _│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% x& @( b; B  a" ^4 p  f/ D
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* Q* E3 E, J+ ^+ d
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 f! P  }# N3 P( W( r8 L6 _$ f4 L│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 Y# A0 q, ?* f3 Y& c  L8 H1 j  U│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; c0 o8 l8 K0 O' k! j! _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ A: G! R+ W4 ?* X' w0 z$ }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 `+ Z/ j% b$ z: b( e
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! F7 o9 |6 l: e2 t; F1 Z│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  W+ s0 n$ v1 l1 _! f  q% |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ j; a( }, b7 Y* ~' M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ z+ d: f0 B# P! a2 D5 [3 [, q& b
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) T5 q2 O' h. Y6 ~( [
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. k/ ]' F' V% w2 e6 I8 q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 [; e3 R5 a% o# e8 {, O7 z5 q7 e│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │) h5 [! d3 @6 [1 E7 O4 q2 Q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 `1 Z8 ^( M8 v9 H│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; q7 W2 G! Z: D( k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
, {1 r3 l* k, J! `+ Q* Z│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  L/ ?: P/ R/ O- ~+ S, Y1 C
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  [- b$ a! [0 k7 v- [9 {- m
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* M/ s6 o8 L( Z" S8 s+ E7 e
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 O; r3 F6 i* _" D0 m" w* H│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 n7 s2 F- h/ A+ [│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 S" p& P% L' c, Y) E
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │. n5 i4 f9 z. F: j- h5 T
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │! M0 S) ~7 X$ V3 I% a' P' i
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ F+ k6 O6 m& j; |
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │7 C5 `( f, R- P, r7 p. l+ K6 l
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% B; y! }. }% ~/ K4 \│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │- {0 Y0 A/ v* F' \1 m
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& K% V  h) _- X& M) J; i
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" c; H9 `6 z3 p) l8 t│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 ?2 g) r- Y: n2 z/ l8 Q2 C│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' J- x: \' x( w) ^* a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* j1 v) e; @2 Y- U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- Q/ ~. F2 y5 T
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │4 e; A% L# i( X* J
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! S: w! C/ V& X3 ^$ F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 c/ _; V, r8 U, M& F! |& B3 ^/ }2 c│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' H( T4 t! n5 h; h9 \│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* g* ?- ]9 X. `( i4 D0 k" I│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: S" G! U  X" E│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& d4 s/ ~5 ?5 b2 q0 r
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 D, z* _9 T2 u, E- a$ M# `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: V! _8 X& q: P' R
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 U  k; n! r0 J3 f+ f. `- `
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 `" z. ^4 E% X0 ?6 e* ~2 a
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# {6 i5 G. ?  a% d6 P  Y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" v7 }6 @" h1 T4 `7 e( S5 V( |$ f│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 J4 P/ \- S/ P& O  f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" V. u" ~0 s8 S" O5 t# i% L│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 |( B/ ?" a; D7 [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 }2 @4 I0 _0 P5 C│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( v) e% {- d% T( ~5 A" c│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 j. s5 B+ i, v# P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! t! x+ M' M; W& O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
$ Y7 `+ W# u- H. U│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 K* ^" T, m9 }$ [, H- o) d│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ O. l' ], U2 o: y( {' f│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ z* e5 ]" ~) ?# V3 s3 ?
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) C4 R! V/ ]/ c; X3 ^% N8 _$ l│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 k$ H" k1 |- @1 b
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% }  r# U7 Y4 m; Z. N2 f
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* U6 q: ]  _/ s% o7 y8 Z+ B  }
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
: Z0 ]& w  p3 x2 C, j- |│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  }4 \4 \9 I4 U& I& e│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" S1 Z/ p2 ]( x$ i* z4 w' j8 D$ c│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. w4 E% b% c4 B9 D
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# }& B3 x' Y+ Y4 X' h  q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │" Y, l1 w1 W9 e" d1 b( M1 e
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  Y+ b5 g$ L' W; b│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: t2 W2 w: G6 y% P│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. r; f$ G/ B! ~+ n
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
8 f2 U) [( d/ z: R8 ^5 j$ J  g8 E│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │# p' x- e- T0 I3 R% S
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! T6 I* i* K0 K  J& b  m1 K
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
4 Y0 {+ c2 R$ K1 B+ h│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 }8 Q8 e; q4 `3 k
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) V1 w( ]- r% V4 n; I$ R│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 J7 }1 A4 y. Z) r" H) i1 n│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* G3 ^2 {* u9 b3 N' u' ~9 ?, ^5 L1 B
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. h# C: j7 ]* [- Z( L│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ a! C! q  {7 W2 l2 F6 P9 s3 J9 I
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ ^9 @7 v5 B: ?: X$ r* R3 B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" P9 X: \  |% ?* B- P/ [7 X+ g└──┴─────┴─┴──┴──┴───┴───────────────┘& U0 k: j2 s% @( J  e/ t
6 R( N, R1 ^: q, f* R6 z# d

9 t: O  ^3 y/ X  l& E) s$ o0 aGigaChip (蓝版): H" @" @3 D# R" R5 y% i; ]' R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- Z6 J- M$ [3 D5 Q# Q# l1 f│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ @# F% j  M0 k1 Q+ w6 K; |  a├──┼─────┼─┼──┼──┼───┼───────────────┤
: L- _% n  d& g4 Q4 y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ {. {7 o0 ^: f+ w) t
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* v" {2 g0 Z% }6 n│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 W0 u! y0 Y  b8 r6 O0 B" B* C
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
7 e* y3 q$ b/ u9 d! V' C7 \9 g# \│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 _4 a4 i6 n3 n/ w/ Q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ L: T1 ?5 I( q# M2 v0 W: U
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │' x( P1 ]8 R7 d! k* A1 D. N
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 S3 H. z+ ]2 X; A& l# v+ C
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# i* n2 q) j' p8 k/ h5 c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& M9 G1 C. D3 r0 a: d
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- x/ U1 y0 v# V& F+ v6 L; P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │/ H; U. G5 v) O5 c5 T7 |, O/ Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' o/ G/ Y' c8 i$ p8 k; g
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │) ?1 V; P' {4 [
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) M, E0 }7 b7 e7 _, x1 t, U2 B│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ H% C% A* i" _) D. R" D│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
  t5 R* v+ l% N& x│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 X" D( j. M- C: ~2 o
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" c" d/ Z! s& |" [) V* K│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │+ \7 A5 n' |0 j
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ O1 s" [, y% T, x0 j+ M0 r- _/ _2 I+ Y) L3 P7 Z
GigaChip (白版)(只列出与蓝版不一样的Chips)# @4 ^+ t1 |! A# d" b) `
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 R8 R& `/ U7 E! j. {0 [) b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& \6 S! b7 N% z: f$ S5 E├──┼─────┼─┼──┼──┼───┼───────────────┤
- q1 a& _* y9 l│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 J) A8 M* ?* a" e9 ^( z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
6 }1 _6 J4 Y( w9 {$ ~* p: H│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 v* [1 U3 ]5 |# C$ s0 a1 U
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ T$ i9 U& c' c% l$ ?, u└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ U# L6 p0 \0 V; _! j  f7 y
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 X6 T$ Y5 W+ i0 T3 }# f8 }/ @

3 o; {8 K5 n& y# n+ }2 X8 A0010020030040050063 w& @- d& W, |- R$ k
007008009010011012
* G+ \9 Z+ E9 D9 d. K013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& J4 ^( _0 y% [( v& h3 i- J+ ~, r8 G/ R% l
019020021022023024
5 E7 p6 H* U2 S025026027028029030
* F; t) C& M: \& v0310320330340350366 t0 h9 h, U) o  r6 v/ @
4 v+ S. d7 R5 ~5 S% p
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 D# P8 d, @* D) X7 B
9 \: a8 H" P; D6 _4 \7 T& A% E3 l+ g/ ?
037038039040041042
) `- x) w5 D0 {% C2 k# S2 J4 J043044045046047048
5 w5 t# y2 ^+ G8 V" K  P. {049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ]3 b- ?# K) Q' c5 e& W' z( d
# K1 @$ h: g6 c' h) L, D- E2 F
055056057058059060& Z" c# K7 Z. M8 @: L, ]/ \
061062063064065066
& j. I' }1 `9 C8 p5 L. Z0 Q1 H067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ {+ Z2 |7 b+ o1 f# `  O
$ A! x; `7 D! `" |" a3 W& \$ P! y
073074075076077078
6 B+ l/ q  |% t+ }& h079080081082083084
$ j0 Y  f; C" V; y085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; l$ L% j4 B' N' U4 r( U0 f
( H1 \) B$ Q/ J" ]3 P0 @
091092093094095096
4 U) A8 P% x. Z097098099100101102
$ c/ s: f8 a% e& m103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ?' i) S& r' v3 B. b2 e" c/ h7 v3 W) `
109110111112113114; y+ P' P& i# O1 v6 x
115116117118119120( D: |! Q# c3 u5 ~2 K/ r
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 U$ {. E8 j7 |

. D+ d' Q: j. s$ m, Q/ B7 b127128129130131132
9 g: y( g: Y& R- ?5 z! ]' l& Y1331341351361371383 l- [. g, Z( m0 L
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 l/ j" _2 ]+ o& v/ ~
- M# l- }2 Y0 [1 r6 D
145146147148149150
1 Q* X5 a& H2 _' V, ~" a, H8 m( C151152153154155156: v  V+ ?2 V6 W6 [5 t0 Z: \
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! W9 n+ T. l+ u0 U% c5 L$ l$ _) [* R% P7 F$ \
163164165166167168
7 [; |9 q/ x: D6 Z3 r169170171172173174
. [: b1 m% H! v+ k1 Z$ z- F/ D175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 D. x5 ?& n) Q8 r) n3 [

1 a0 k# g1 d# }0 [% d181182183184185186
( t& O$ O, Z, Y187188189190191192
. |3 B0 i$ c) [" J; `4 X" B5 Z, ^8 q% h193194195196197198
, D- v' D) b, }& J* ^2 L199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& w, R& Z) H, d* L

7 W; g. A2 c( S0010020030040050068 [8 W/ k7 T8 B* x
007008009010011012
& J# B6 r6 M6 L013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- S; D: U! T; G! a" C& @
/ r! Y; p* S& v. q& E* l7 C" h) ^019020021022023024
! r3 |2 b& _  g7 A0250260270280290303 Z/ Q* i! X) `4 `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% ^8 l3 l& B9 b. ]( `% q, v
# _4 b/ N( x) w& l) F- n7 [, O
037038039040041042" [$ U. Y  |, L6 z9 J' L2 j
043044045046047048  q, q7 p- W' T# w8 t7 X
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; f$ `4 g, u$ b% G" M$ Z
! @$ g  P( J) I) F  e" S& d8 \
0550560570580590608 P2 B9 k1 Q, {; ^
0610620630640650669 A! f* x# {* @$ o0 r2 Q$ _
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 T4 h2 ]% j5 t/ N
) c/ E4 y: f& p3 h5 b; k2 ~. L0730740750760770782 D& D, r8 z$ M* `, Z& S
079080081082083084
* X3 I/ }6 Z& S" E085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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