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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % i) y% X( U9 ^& d. H+ d
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■● ■  NintendoWorld    站友xliz原创
* D9 Q0 |6 u# E" x+ E& V. a■ ●■    http://www.NewWise.com
0 p% X5 K6 u: R' B  N! {0 |■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
7 L0 A+ g8 u8 z, q/ ?  v0 ~$ [- N3 r$ K
# {- o5 B/ r* W( f
           洛克人 EXE 3 Blue 卡片组合; r/ f1 L3 f' [+ |* v4 F3 b; S/ M
/ I) g& }% i5 K1 p; ^2 D9 }5 A

7 z( A1 {, u/ s  K) h3 H- D/ g9 q9 z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ e! C" e3 i+ Q4 o* ]: i- W7 x
大家要看日文版的P.A.或详细攻略,点击这里吧!

1 @* n. O9 u) Z% K8 C====================2 |: `" l- H# l0 f$ ^! t
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" f3 y/ a, d' m' S- i, V4 S5 B' u! V6 c" e8 M
以下内容格式如下:- f4 n, @# g0 A5 p8 d! C$ g
7 ?. I5 e% O# M" ^4 n
编号    名称. _: [* o/ j0 ~
说明
+ g- v# L9 @* ?$ Y: B' [组合方法
( ?8 h) m( T% U6 e) H---------------------------------! `/ j* e4 K  W
01    Z-Connon 14 l- q6 e+ h. B- Z9 M; N: i- `
Unlimited Cannon for 5 sec. r. u1 Z, o. \% n* u- s* u# C5 F
Cannon A+B+C3 q1 a3 D9 t! p
Cannon B+C+D
; a8 \7 z7 O7 [( @Cannon C+D+E
6 Q9 e' l( P6 n% q2 F* P7 F) N" {3 J$ v
02    Z-Connon 2
0 D$ L2 M1 n* z+ M/ AUnlimited HiCannon for 5 sec
2 u) H5 R. T8 Y- ~3 j4 \$ @HiCannon H+I+J, i2 \! V$ T$ H
HiCannon I+J+K
1 P: |6 }1 `  }7 ^6 {HiCannon J+K+L7 j+ Y$ M& V6 P" m
( w2 i; y" Z& P; ^
03    Z-Connon 3
1 e! S7 o4 n) a  K. S0 HUnlimited MegaCannon for 5 sec
" l4 J  R- w( L9 z- O5 n. bM-Cannon O+P+Q
* w- r+ T! Z6 h' HM-Cannon P+Q+R
+ d4 x: e$ B0 C/ g2 N4 JM-Cannon Q+R+S
* v* w3 w. ^5 f% J# B3 o) \; m# @8 g. J% t
04    Z-Punch- Q2 e" }3 b" l
Unlimited GutPunch for 5 sec( f+ K& h9 G6 `. [
GutPunch B+C+D
# }3 s1 f" v; c& ?GutPunch C+D+E
$ `2 p" g  S# j( J5 f# VGutPunch D+E+F
! l1 S4 P$ N9 z; V2 |. i$ w% D' I* F) N9 \
05    Z-Strght
! ?3 A4 X9 b4 X" v/ [0 P+ zUnlimited GutStrgt for 5 sec
) d: a2 p4 F/ r, [; @8 x* {GutStrgt O+P+Q$ Z) [6 I, ~  Y& H3 r$ ?
GutStrgt P+Q+R; E1 [- D' ^7 \" d1 j
GutStrgt Q+R+S
7 `! I3 {, S6 d. R
0 o8 ?4 Y8 i. C: w9 A5 b06    Z-Impact5 }1 g  D4 N5 |- M# V
Unlimited GutImpct for 5 sec+ n' J# g* S1 V1 I+ j# Y4 ?
GutImpact G+H+I7 R2 Q7 C. b( `4 O$ g
GutImpact H+I+J# D! o4 ~( H% d4 Z! x
GutImpact J+K+L
- R$ q; `. q) q5 B; ~& j5 w7 ^% K) v
07    Z-Varibl& X! b  R% s6 E# m
Unlimited VarSword for 5 sec7 U) u' f5 x; b" z6 s
VarSwrd B+C+D
7 T; y( Z4 e; kVarSwrd C+D+E) ?0 @% \: [! |9 r) @
VarSwrd D+E+F
0 ?# C$ d6 \* |4 q- _0 \6 g% c; \- |, _
08    Z-Yoyo 1) P7 K- g0 B4 ~5 Y% I
Unlimited Yo-Yo for 5 sec* V- |$ v/ h+ G9 s9 Y) C& _
Yo-Yo1 C+D+E) s2 `" P6 G% O, U% i' P$ ^5 G
Yo-Yo1 D+E+F& b! z4 H) ?+ }; N
Yo-Yo1 E+F+G
* D& O: Z$ j  p9 q$ A, ?. g! H
6 j0 {1 m# ~8 ~! w- S( _09    Z-Yoyo 2! h, J" {4 C/ N! W9 j6 E
Unlimited Yo-Yo2 for 5 sec
5 B5 D+ v1 S# G! a. b& sYo-Yo2 H+I+J
& l1 g: ?, `% L- rYo-Yo2 I+J+K
* I. l7 G' g( O8 r5 n$ K; r" f) j/ |2 cYo-Yo2 J+K+L! `6 ]% _  g- \& r0 w! r# d
. z: m/ J, ?+ h* I% o
10    Z-Yoyo 3
5 `) v* h/ U  k' a) {/ d8 D9 [5 f& QUnlimited Yo-Yo3 for 5 sec) a. v3 E% I  l- n# a! S
Yo-Yo3 M+N+O
7 X  z# k% z8 O) ^Yo-Yo3 N+O+P! y0 B! }9 [7 ~1 D" F
Yo-Yo3 O+P+Q
" r/ B. K$ ~  l/ _, F6 ^8 g  }" Q
11    Z-Step 1
7 a  P* z- K* e# s" D' n8 C. a$ ~9 KUnlimited StepSwrd for 5 sec7 A7 i! E# A2 R& }. J9 v3 t4 C
StepSwrd L+M+N3 B+ T( X& D4 c$ a7 m9 s
StepSwrd M+N+O
/ k% {5 S1 |0 p8 V6 y/ eStepSwrd N+O+P
$ ]- G# |; y! E: \1 D2 i# g( N' B8 D' N+ b0 h! N: |
12    Z-Step 2. [- q$ U. _3 v  o- ?
Unlimited StepCros for 5 sec( V6 f4 g3 x( ]$ e! D8 ^8 X
StepCros P+Q+R
  q7 j6 p' A! ^# A, {- a0 jStepCros Q+R+S9 \4 @* d+ [' K6 _# J; y' A, y8 ^
StepCros R+S+T
2 U" ^$ w/ F5 D* ~, `
8 T1 V# i" R# P9 M7 b9 E+ R13    BubSprd
6 X* P; Z& L4 w7 L  S9 ?' FAttks w/ spreading bubbles!+ `7 p5 i3 }3 |. a0 @- Q5 V
Bubbler  C+D+E
' l' x  ?* I  WBub-V    D+E+F
, `! Z. w9 F* xBublSide E+F+G$ z+ O5 z# t1 v7 \
Bubbler E + Bub-V E + BublSide E! g9 Z5 t: ~5 ?: V$ s4 _: N
9 M2 C, {" m5 _+ t$ e- p9 V
14    HeatSprd# g8 i3 H1 ?4 C
Attks w/ spreading fireball!7 F- `# C( l% X0 T# |$ o9 i( i; Z: `
HeatShot H+I+J9 R' N" f4 ]4 q! [: E
Heat-V   I+J+K
" U3 Y1 b$ K5 g; E8 n0 [HeatSide J+K+L! x, [1 V  Y6 j* U5 |8 x2 e0 z. h  h- i
HeatShot J + Heat-V J + HeatSide J
, h. u; S$ l. ]6 u2 D1 l
5 F, Z  g6 `$ i, {+ J15    H-Burst/ m0 Q+ ~0 ~% e* X& e: Y! ^
Creates a giant explosion# T: p9 {) u: `7 P6 u
Spreader M+N+O2 R& S: T6 b* ]8 q! K1 K
Spreader N+O+P7 d# `" t0 y/ B: L4 S2 X- d3 N9 @
Spreader O+P+Q
. f7 M0 w1 t. g, M" [8 R
1 ]/ h# Q( U1 N" s# _1 t16    LifeSwrd4 k* Z+ Q: r( A7 S" h9 I9 J
Swings a huge 2×3 sword!
/ T- c2 ~6 e  @( v2 ~( d' USword E + WideSwrd E + LongSwrd E: Z  D9 H' ]# v2 L- V
Sword L + WideSwrd L + LongSwrd L2 J! @3 d7 i) w, I4 ]8 x
Sword Y + WideSwrd Y + LongSwrd Y
* b" A+ z; z6 {& n2 m9 K& x- t4 L' m1 A! z; g2 s7 d5 }
17    ElemSwrd# r5 o$ r" B: T! S
Wide swrd contains 4 elemnts( }0 J% V6 M* Y( s& {9 R- \# X
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% a! G. ?* V1 A# o( ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* x0 W5 v, K1 D8 f5 Q# i  t: g& `4 e

) F) Z2 F. V- D* I! V! e4 W, y18    EvilCut
6 P: t9 a9 k5 {' O! J( c; G, \Step up 2 & make 4 atacks6 Z! ]4 Y$ N2 F( f; o6 I  h
StepSwrd P + HeroSwrd P + StepCros P
' ^3 p0 ?7 u; v+ e2 d5 n# L# R8 P7 ?
19    HyperRat
& G0 Z" X/ M5 W' K' PA giant Ratton charges!
$ B$ s* @) U7 y/ t$ B; `, o8 c3 rRatton1 A + Ratton2 A + Ratton3 A5 e% |% u8 Y" Z) p
Ratton1 C + Ratton2 C + Ratton3 C
& U; U: D/ `) l0 Y  PRatton1 F + Ratton2 F + Ratton3 F
. [7 ?+ L+ a9 f6 o. o( f. G9 L% M. ~$ P/ [+ B
20    TimeBom +
. P) r2 v9 O% w; {Sets Time Bomb in enmy area
7 Z" W; G1 y* Q3 K) k/ Q/ ~TimeBomb J+K+L2 v; C; k+ X- \9 f
TimeBomb K+L+M% `: W/ x, O8 C% s/ p$ {
TimeBomb L+M+N$ d8 i* ?$ [% p) q

4 c0 U+ C& X+ L1 }6 Y21    GelRain3 d2 I8 D' O! M9 `# x* h
Gel steals squares/ D0 h' T. Q/ w$ f0 g+ V' U
MetaGel1 B+C+D! b1 w% ~; q+ w; s( l- W9 {, e/ x
MetaGel2 E+F+G6 {8 v) R& S" s
MetaGel3 S+T+U
6 \9 V* A5 S+ q8 `  @
  P, }7 L. F* p3 D' y22    EverCrse: P- b* S; M/ A5 D7 I) V, k
Shield chases enemies
5 p. N  e7 j+ }% U6 i6 ?) WCrsShld1 C + CrsShld2 C + CrsShld3 C
9 b  I+ X! O: `% m7 K5 d# |CrsShld1 L + CrsShld2 L + CrsShld3 L6 L" V) j: O) {$ ^, C9 O, s9 I) _+ q! F9 R
7 P4 s4 I$ d: ]4 {0 C! G5 x( ~
23    MomQuake
% b$ p, ?" j* SAwakens Mother Earth!; F3 U  f& `7 H1 y9 }
RockCube * + RockCube * + GodStone S
1 x% [- p- u, B$ I# S( Q
3 i3 @9 m# s0 Q2 z* B6 X$ B5 F( G$ S9 b24    PoisPhar# l9 N4 e; H) Y$ X4 F/ I
Pharaoh generates poison" G# F, h0 T- m  s) x" M
PoisMask A + PoisFace A + Anubis A3 |" I+ ?! d; I" K* O% ?
  N2 S- i5 c& K! e
25    BodyGrd
, v% t2 z$ t5 d0 V. Q' `( ~/ qBodyguard takes out enemies, u. I# |* C- e, X, [
AntiDmg M + AntiNavi M + Muramasa M
- W; Y% E8 O- ?, k% G: `- O# `( @" R0 a
26    500Barr; `1 b0 T6 M& `7 P
Barrier absorbs 500HP dmg
6 ?1 t" o6 D9 s2 D) T+ N* H: qBarrier E + Barr100 E + Barr200 E6 B, e+ ?7 P  ^
Barrier R + Barr100 R + Barr200 R$ _+ `5 L/ C( D

# |) k  g% t3 o27    BigHeart" k4 G! C, f3 A2 t9 k% u
Attacks, then heals HP!
  u: W% h: e5 }3 hHolyPanl R + Recov300 R + Roll R
" k3 q5 u% T5 i9 }  L* _HolyPanl R + Recov300 R + RollV2 R4 l5 V* t8 N- g0 \$ M
HolyPanl R + Recov300 R + RollV3 R
3 O9 }- E2 W1 k1 }: w- @) f* g2 E5 M: `0 N- H. p$ t: x
28    GtsShoot7 w1 N5 q% j$ `3 F3 D
GutsMan throws MegaMan!
/ ]- V' d* i1 C0 ~* aGuard * + DashAtk G + GutsMan G% }* H7 V; t  _3 j% R
Guard * + DashAtk G + GutsMan2 G0 i$ Z! f3 D) M* r
Guard * + DashAtk G + GutsMan3 G8 v4 O- j* X: b
Guard * + DashAtk G + GutsMan4 G
- C; {0 |; ^" c+ N/ k+ j' r+ ?
( N, T/ j- \! N# ^: G29    DeuxHero
! d+ ]2 H0 _0 ]2 R& g- zMegaMan & ProtoMan team up!* N/ X% k2 }, _7 D' X# W0 Q
CustSwrd B + VarSwrd B + ProtoMan B8 K4 H9 @1 L1 W: u; o7 T. G
CustSwrd B + VarSwrd B + ProtoMn2 B- c1 ^3 o( C# D
CustSwrd B + VarSwrd B + ProtoMn3 B
+ M. G, s3 k6 B$ c) M' fCustSwrd B + VarSwrd B + ProtoMn4 B* ?7 R0 J. k. u1 [- Z; h$ Y* Z& q
0 _! k$ ?3 i% I/ _9 f$ m, ~
30    2xHero
: n3 m3 ]5 u  B3 X+ n+ F# PMegaMan & ProtoMan Dual atk
& ^7 q) e! J* Z3 l* r) j* \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, K/ B8 \+ V. l% o% H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 c( \. e9 O9 z; n( o2 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. G9 [4 ]3 p9 O' h5 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: K5 _2 |" o/ R' }% {. a- i3 Y5 Q; \7 B1 p/ W
31    PrixPowr
  O' q( z5 t5 w3 Navis attack at once!
2 B# m/ a  R7 x% C/ O3 \Team1 * + Team2 * + KingMan5 K
' P2 B4 h) }/ z+ u; ZTeam1 * + Team2 * + MistMan5 M3 n" k1 C4 E+ g/ m
Team1 * + Team2 * + BowlMan5 B
' y7 g8 O' j2 B1 N
, b: C+ L: |4 [% c: D, ]( y$ k/ E32    MstrStyl
* B  `4 s- M! ?, g0 ]  r7 dMegaMan unleashes his power/ P1 }, @/ u8 N7 J# Z" O/ ?
Salamndr * + Fountain * + Bolt * + GaiaBlad ** O0 ]8 R- o; v- g$ X
6 l) ~9 }! i( z4 H' Z
StdrdChip (Part 1)
% T8 f' n0 J6 `- B% \1 M┌──┬────┬─┬──┬──┬───┬───────────────┐4 a9 K1 S$ ^5 _) v' a* a- E
│编号│名称  │MB│攻击│属性│稀有度│说明             │* S5 w3 L+ `% F2 }$ y. n
├──┼────┼─┼──┼──┼───┼───────────────┤
; _$ G. \. c) [4 X. A│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  g' @8 A# A5 U, \% P2 z0 U3 O
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
! Q3 K3 @# K  t* u│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 w3 m& \' a% x: P0 {│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 ]0 }+ b4 |8 z5 x
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ g! x0 M* }7 s, @2 ]4 R$ h
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) r3 ?! b1 B7 n; }7 R9 r│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
" b9 o& f  l+ M5 f" l* E- b│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& @6 ]" b+ C) s5 A) J* w, @$ O
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- u0 O% S# v5 @/ W* u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 p' [) ^. {% K- H
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 Q+ T- j, O  \( K│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: o2 c, `( M6 ?: i! N" M
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │5 w1 N' c( c( Q2 \+ B
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( ]0 w3 J/ b& b' A│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* C% g6 D" G7 I6 j  a4 ]) L
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& k5 f, \7 x3 q3 v- S$ z- o2 V9 ^7 G6 k/ c│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- {" {( R1 t) \- h│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 m! G2 ^3 V+ C* N│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' D5 G7 G: o9 M$ k" y6 a
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ w. ~$ _2 [  p- a4 }) a: y! z4 d8 P
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 _9 S/ g$ k2 q* L│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
- g8 ~3 c8 N' C: ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 |5 n- [9 a* C& ?0 T7 q$ x
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 ]0 l# \9 _. t; V2 F; Q
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( [. a) ^5 {3 x& L1 t% }8 X/ H8 P
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! G5 c% P/ m( t5 G1 T6 o: ?│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 t! M# g+ L7 N; f" n6 U
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 A- N) `' x. h# k* u; Z/ ]7 v
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 D9 i; o( g# f4 D9 K* B3 }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │1 ]0 B- n. t2 d9 G
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; {8 n2 X' w" j
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ G) }6 q3 w% b
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │* R- q( n' L3 p1 s3 B( p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 o" v& n1 E. }2 s! @" K│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 ^" R$ n8 @8 l. z! g- i7 y* z│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 h; ~' r/ _# m+ M8 N% f  l- f6 _
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# `0 ?4 ^: O: R0 G! ~" E│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
% T) ~* C% K2 Y1 L7 ~  X│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │/ R" G9 Z0 u/ @5 Q: A
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' x7 D9 J- i9 V% n, L, o
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
* `( x1 ]$ Q  ?9 l│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% a: y% i  Y! t7 d9 v0 e│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │8 ]9 [2 M' L2 W5 S1 W
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 C) `) S: g6 ~3 k│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
0 b+ O* K) x* `4 h│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ m- e! f2 f! J& I; Z0 w8 v│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: P0 _4 \- L2 S; c) S" [8 ^* u
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 E9 d8 |. ]; s7 |│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │" W0 B* W. C- j4 L8 R! b; Z7 n
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 l, i% j2 ^; W0 t7 g* ?
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; T0 W: `. `- r6 C9 y# _9 |
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" z7 w2 m* I4 i6 M# T$ x
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) L+ z# Q4 U$ ?3 n9 ]* D+ X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: A6 c1 H) q$ {0 k1 v6 C
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; v6 a7 u3 e7 z
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
. s% G: e+ [, o& a- D; U4 j! Y│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 C5 J6 L$ L" K3 O, \# t$ d│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* B, g6 k  v! U│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 ?0 l' R: m% b: Y9 r5 V│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; ^6 D" q1 K* _  G; |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; w) f$ V9 r$ r  _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
/ X0 i3 v& w" [8 p│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
; d! a& x: w7 k3 f, B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 I* t7 O: @9 c. ^, z$ {8 P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 d6 @$ B% \/ Z* A7 ^; x7 J│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* @1 @' ~) w5 r# T3 R( Y! E│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
" r, i+ G9 J5 p( I; f( Q) A: t; ^4 u. a│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 H. r; q6 h* t4 ^0 E; h
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) P: n' E% r# [8 K. n
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) ^3 j# b% Z, j, f. \( b+ g6 K
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: S. l8 L" z: u│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  B  F/ x7 U( A$ G9 a( Y│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 w, b1 V& E6 r│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
4 a/ a3 h$ |9 l│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 Q* i3 W6 y' K│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 Q4 c2 _( o# }" T6 {│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 c+ Q+ q% L4 u7 J│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 C: h6 v4 n  R+ Y$ r6 s
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │) S5 t% J# T; {5 F+ b- ]; {
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ P/ i; I/ i6 Y/ W. [7 f' ]4 e│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: J1 T. L& u, h
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* b% D* c- t1 ]. O3 W% C" C
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" ~% s/ p  f: a2 ]) i
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& ]9 q  b3 Z+ j+ }
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! F( d2 {) H/ \│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 d: R' e. C) |" ]: {│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 a+ ]/ _( @& `2 |- y0 _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 {  L1 p5 W$ M1 _  m8 ?5 k│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; \/ k& t2 [4 D! J4 Q; P│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │: d+ }& z& \# f4 E3 V; h) B. h  o
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" p+ z/ e; w) @- M% P8 r│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
: c( P$ ]: ~5 h4 s: u; P│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
2 g5 C% @8 D1 `* \) w│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% b! R0 D5 U9 |│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; H1 [, q( Y2 A3 P- Z
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ P* D- W! ~% B, F- T9 G
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 ~& x8 H* q8 x. f% R
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 ?9 g3 w: ?2 w# @: i│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │! B6 X% b5 a4 c* d% t4 m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 I8 E9 E2 W- f└──┴────┴─┴──┴──┴───┴───────────────┘
1 g5 V4 p. x! }
) d  U2 u; n9 m+ f+ hStdrdChip (Part 2)" H" p# |" o$ `9 o
┌──┬────┬─┬──┬──┬───┬───────────────┐
  L, i1 E6 q: f│编号│名称  │MB│攻击│属性│稀有度│说明             │
, `8 F; U' q. ^( h, y5 }├──┼────┼─┼──┼──┼───┼───────────────┤( S# v9 |5 J1 i2 v+ c( t- P1 w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; z% ?; [# [5 }% u- X+ X
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│2 w( J  ^" e9 d1 e  D$ ]* q' l
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ z( O2 M& ~) X│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& z- M2 M9 O1 o' E* p5 H* g│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% Q9 p; [% y$ [! [- y; G0 ]7 A% f# E
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 y* R. o0 E  m2 z$ \& q  m2 n
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 F6 |4 R/ p* \, p5 Q5 D9 A│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │4 p- ^& K8 [4 X. G" E
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* [  W3 @5 R7 S9 n& A+ M│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 C: i0 E( u* j0 U│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │% l) _3 r/ F, u; ~3 F
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  I+ a3 J/ k0 ^2 {7 E1 c) Z│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( D" ?* E. h5 {% `1 C: Z/ r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
9 \6 ?' B3 H8 C, [4 y  x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" @0 ^6 R- p7 v( U2 |
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ q( m4 U  s& }& R) J6 K
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: N7 }, @. q& \: D! k3 p: B│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- ?7 c( i& f- Y* A* G; M│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 b5 q- O. x1 Z* i" l0 {: i│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 O6 e! Y: [) p) b  O│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 O/ O1 r! ?4 B. j5 o
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 ?5 M, ~+ j$ s; T9 Z) x* K
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │. Q, W' b, Z7 {2 r  G4 C4 B! Q, o
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  u; t: q$ ~" G1 @. a4 i2 N│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  j! \5 L8 D; ~. ~6 I│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  j! r( d- z1 w; |│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ a8 L1 _6 s0 k! {, s  m' S! T9 G│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 S% [5 o3 I( W0 X( I( U│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; w. ~$ i# V& ^3 n" q0 i6 x
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
; C* v& n5 r' i$ U│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' L; V* s) |8 z7 X, S7 S0 N& D2 z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! b/ l; A/ T  d1 V2 s/ S* l
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │% o4 Y  h( ?5 ~' G& w" [+ q9 c
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
+ A* P4 [' R7 c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 \) {6 E  T% [" b+ r1 r  G│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 ]2 b2 n! @. x' {! [│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# W4 V( N, F  Y) y) F│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* f% `) o" h6 p- R# W
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  c" ~0 T, ]8 L$ Y' ^
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ m- _, v2 A; C# _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: @4 _% |' {6 f* j8 w: u- p│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 {5 s: Z$ r+ R( u. b
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │' _& I+ f( ]" ]9 y0 \
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 L6 v3 O6 V. T3 s. E# C& ~8 u# D
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' }$ t! {# t( F# O6 m1 N' c5 G: M% B* d│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% H4 c$ z) s9 W$ v. }9 M+ d! M9 g│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
6 P0 |. ~; B7 L5 B( S* `1 L# q8 A' T│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 p/ d- M( M6 C, C
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 g5 `/ J5 E0 e8 j$ _: H$ L9 Q4 @# @
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 n! D& t! p' F; ?% v│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) x: H+ v$ q$ `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
' Z" f* O/ s: o4 Z. w│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 m6 F) U+ |" K  k0 R) P+ w: r# W│153 │Recov200│65│  │  │**** │Recovers 200HP        │* C% T6 y4 G/ v4 p# z" |7 l9 c- a
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* z. ?6 V0 @! K% F3 {( l* D│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. t+ m( J& f8 Z+ {│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 j9 C4 s$ u9 n9 O9 E& \/ c3 S
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: G$ v4 w4 F! y5 s4 U1 K7 ~! a│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 x( W. j8 ]& Z4 G
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
5 u8 F  Y2 c# E0 H& x  }" n│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ q7 z: H- A8 h0 [' }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ W4 R3 L* W4 |. I: |2 @0 C+ f% f
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  h9 F6 C) H- Y) q9 Z
│163 │Invis  │11│  │  │***  │Invisible for a while     │
( N) ?* V, V( i( f7 J/ H8 g4 v. t│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& n  H6 B- J$ [. v3 ~1 S- b1 D│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
6 n' d" k6 ^; x9 G, S- c( e│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# ?! a9 M) @- j: j/ X" R* Z; U
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
, J% u  w7 v! Z. }9 X7 J' H% A, _│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
% V; q+ v1 h6 \4 w( g│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ r+ B$ T: f3 Y! T: H0 h
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
3 E0 ?- I" ]6 y8 N3 o│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 }( t, ^6 w: q) ]
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# b* Z( @5 b' _0 R0 S* y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
+ e* {$ e  q$ O│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
4 y! N' P& r, F5 W5 [) m3 {& ^│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │1 _& m4 f4 {! u' W4 m# I4 F
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │6 z+ O5 a" V9 o/ R; c( N' t
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( x9 s& Y; V' Q7 l/ ~│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' {& b/ W% X) A+ U│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( }# g/ V# m# |' S$ s│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
# I( Z0 L0 L& V7 X" S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; V, a9 g5 r1 {* @1 Z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 N2 _2 W& h  M0 h* v
│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 _) V" }) D6 D! e; o7 e' T  A: P
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- m, S+ J/ ?  o6 v. Q! Z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( e+ i6 x" q/ ?" p+ B$ m% {' T│186 │IceStage│20│  │  │***  │Changes all panls to ice   │; B; Q7 h0 G4 v, a. T. i
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 [( V1 d5 H% I. M$ [& g6 B: H
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, ^, y8 [& Y8 x6 h│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% f- g# V- Y: Q- z* U% W2 U9 A
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' g5 c$ z- i5 n$ R/ G" Y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │2 O# U  J- u# F( P/ h3 H2 V
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 k: T7 j* s; ^# C- j
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ e) B6 A& V* W; x/ F- ?- K# }- i; F│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ B" l2 @( u) \: ]- \1 T
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' d7 K0 B3 l6 t% m; N$ \1 y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │0 x! @2 R- D. h' X2 ]
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │, f+ M# l) N/ J" O1 W& @
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; ?7 q; X& ^5 ~+ z/ j, J
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 J: r- p3 H7 A│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: Q; ]% z( C7 R, T) k& I9 Q
└──┴────┴─┴──┴──┴───┴───────────────┘
! {6 g" I- r/ k* t1 ^& |. N2 D0 O; b5 x9 _. ^) e8 ?- q5 u3 v1 o
$ f0 Q- ^; z% K* r
Mega Chip; X( S  U7 N7 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 Y, e2 e/ J+ m2 M2 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% ]6 ^. g; q' m* Y& s# D7 j├──┼─────┼─┼──┼──┼───┼───────────────┤
; z) J2 |" @' v│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' u4 t" [6 R9 g  V2 _) w/ k! Z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 b  F* H& u& A# s│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" S# s7 h. ~+ u* l, w5 i* Q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 K; ]% U6 U5 y1 z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* y/ f0 i0 l- J  G
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# L0 Q7 k4 w* m" j6 ~9 X│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; C# }8 w/ |! i& X. l│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! j8 f. A$ ?! W8 b, M│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  k1 q4 P9 Q  ]7 i% i# [
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
" x2 h. [+ Y( }; g4 _' d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 h+ O# L" A# V│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │* P* t% m0 \) ?! o2 ^
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) ^( a2 ~( X( \# S│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% x5 R$ o& D, H, N, g' ^5 G0 i│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( S  j* q/ t" _- g- u' M, h│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. U2 i( }; T5 K* {, S│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: k/ O+ `, W% H. ^* r& l9 T+ @
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 G" B( {7 r  a* h
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │1 ~/ t1 A- Q  T8 f, H& }! P+ k
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 J1 a* q* Y& t! P3 x/ a- _│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │, o/ v* f, N, S1 a5 V- G0 m0 W
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: F, s( B0 v% H* I3 o' a' A│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 v. t8 o! K  @3 C9 h/ U
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& ?' i$ i" P' s: K* D* U│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 S  W& P3 \9 ^7 v│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
/ q# `/ d4 h5 r0 Y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% o* V8 i7 H# M7 ~1 n% `* c│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 V4 H- r& ?. R, U# j
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 w5 X: b; P& p) f" v/ `: H3 d* j( }│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │- l& h) I& |+ `. ?2 C
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │3 J; f- B: x6 A/ t+ f- V
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  s8 u2 M, L, @
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" i" ?2 h" Y& i1 e) S! ^5 ?& _│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 I( O! X; S/ c. W: R: F: n9 B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 i5 A- w4 i5 Y' j8 I│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) _- v2 A. t* u' W3 V$ _. L3 u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! @  e- v% O- ^: h7 A7 v│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 y% E8 D3 E% s  Q+ Q: `9 q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ y8 p+ K$ m3 T- {% {+ g4 X9 f
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. E1 `# H4 @: s& `% y9 E
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. B% a! R! O( e
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, J6 S; X( P% S/ Z& Z. C5 A+ i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 _& G' Y! u& Y- P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 ?+ M. X# Z5 T+ O# z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 o  Z: A+ {2 I5 a' h│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 n4 x& t' ~' s/ b) }" p
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
' O' M" F4 n; L$ @% E2 y9 X│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 g2 j7 D8 C& b; i│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, q8 c; @/ c( w; K/ ?
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: z3 n2 a  ~& K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 _, a; X' o: K! d; C; z$ x, g# @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 K4 F6 \3 Y! f& a' `0 ^4 ^9 y- B
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
) K9 E4 ?0 U: h( Q1 j) ~% ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 F1 x* `5 Q8 }; s6 w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: x1 x4 h. w, {: V0 @+ b; y! A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 t' X+ L9 R9 X* j8 e# g6 x& x│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; M" q- h  ]; R│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 o" q: l6 w1 F0 ?0 E: ?+ o
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 P; N* c$ r3 s4 E6 f
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% h# j' v9 d/ Z; w
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 ?  M3 A7 w  ~. K3 o% H+ Y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 f8 K( D  i' k' _' G# o* `3 }) h
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 F- S- L: Z0 _1 a│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
( `4 c3 V: x) m  R│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ X. s% _! e) m* ]9 j6 M│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 k% q9 Q% T% T  y( s  ~│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. i" y- f* C! m3 M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* P0 i& k  [# V0 {( w9 c' U3 L│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) B( K2 K/ U2 ^' G5 z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 g" L+ X0 m% I9 ^  a$ A; z│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! l0 Q9 {& n. T  B8 {/ V) I2 Q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! `4 w0 U6 D) b( E- a2 o
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- X4 m9 z' ~% N! k8 e( h' B
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! v- F1 l6 Z+ q7 w  B
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( h2 b3 Y6 m* M" c/ h  V│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
- z# q3 U1 p& Z6 S│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( s! k9 J# P% V% {& y5 z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- ?+ `" T$ J5 [! y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 ]* `% t5 n. G  o- Q6 C5 J
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 l! d; B7 W4 g, j+ e│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- d: g2 i0 C) C! w/ [
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' S1 [3 c3 _( Q4 M│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ M. x( L! W! A' O/ u7 U7 b" F
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 s. A9 h3 O! i4 Y│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 z; |! ]) P' k& T3 v
└──┴─────┴─┴──┴──┴───┴───────────────┘
! o( x- [3 k& {# _+ K* i7 Y
) k* B, U1 Y4 y9 j" H. O& I! A/ U4 u0 {+ l0 @
GigaChip (蓝版)
- x  j6 g: _! z. b8 `( c┌──┬─────┬─┬──┬──┬───┬───────────────┐
( p, p' P! w& b9 D2 Q( e│编号│名称   │MB│攻击│属性│稀有度│说明             │* c  j) J/ R( f
├──┼─────┼─┼──┼──┼───┼───────────────┤( l9 `! F+ U5 ?% P" ?
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& S$ X: ?8 Z$ D; I│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) z9 z8 w% d) h  J│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* j) {! X2 `$ X6 f│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ Q$ G- U+ I! E. y3 o
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 n1 P/ j4 K% \- z│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# f  V6 I$ G1 ?1 u. w' P; J. t& T: I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& B1 U8 \- d% _- q, P- l$ P
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 R, O8 S  @) l4 a2 {2 s│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' n5 t7 Y) W: Y8 [( x0 V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  ?5 T6 ]" q$ i4 R8 S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 ~  u9 o, m9 T) M2 D* u5 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ u. ^+ S, j9 G1 C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% p- N' J2 U; a5 s- S2 v│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% `' P* O* W& Q/ ?0 I/ C' `& i0 O+ O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' x/ l2 L* Y5 M) b  K5 T
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 q- t9 ]7 [. p
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% g8 N3 ~! b8 T7 M
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 _0 v* w# p/ y9 w4 |" w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( G) Z1 f1 J5 q- L4 W9 m
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │0 q+ Z" E' ?/ x0 t/ I- y
└──┴─────┴─┴──┴──┴───┴───────────────┘. C. R- R7 Z/ N$ B8 }$ G; Y' j
; x* R" j/ [1 z) V' @5 y& `# ~& g
GigaChip (白版)(只列出与蓝版不一样的Chips)  k" c3 r" |) O7 X# Q  c
┌──┬─────┬─┬──┬──┬───┬───────────────┐& q: n* U* ]% C9 Y2 I% e, Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 \; B' W% r. ]3 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 f1 I1 p/ `0 W8 Q1 Q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' L; I/ C8 G3 p│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, b* W6 \( g* x│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
6 }$ M/ s3 p/ Z, q: j: o* `│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 [. r$ b( g) s/ M. k; g└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 i& R& h1 J- v9 j3 ~+ @+ r
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& n" B5 d' I- }
6 x- e5 Y7 ~+ ^8 S- d+ p001002003004005006
4 N% u' Y  a5 k& h007008009010011012
6 ?( t3 N  a7 M" N; C; B6 c$ P013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: z1 X2 J  ~; V) s6 }# ?
7 I% u5 U1 C# \019020021022023024
; U( L+ a  T+ J) G' z7 W# E025026027028029030$ r+ x5 y$ h( D5 u' j6 `
031032033034035036
# u+ H2 ?# N- _! r2 U( n' h8 e% g& ?3 v+ ]# E( R" J. Y; s6 x
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 j8 h; D. T- |2 t4 a4 |
5 ~- ~- i- _, h& F3 X5 M% b( v037038039040041042: m, a2 Z+ Q0 i7 V
043044045046047048
7 O& X+ @  B2 U2 o049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* u5 z: C9 s8 l+ o6 C6 H, h

/ l0 D) C% S. W- q3 D3 G! b055056057058059060
$ l% p9 c" S4 j$ Z# }061062063064065066
3 ?4 _/ E' x; _* A$ y; M' T. v& H+ W" [067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. n" I! N+ G: m$ e4 P
3 V8 T2 W0 \1 Z  m073074075076077078
% l( Q" H; }) W& G0 X/ {" H3 L079080081082083084; h# A: G) @4 n) W# U$ F& p, L# k* S
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 d- ?4 t& S0 \% v; k& h
  U  R. K/ k6 V) x& @7 Q1 G091092093094095096
" V) |1 K( W0 X# E097098099100101102! i; F2 O7 I, W  T
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 t; ~6 a$ h5 l+ A2 o
2 K+ ^/ L" W6 x% X$ r) ]' K" I109110111112113114
& Q' h/ n( E/ ]115116117118119120
' d9 ?6 `' m( s" p; `2 C" @121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, U) L/ z1 |6 y: Y7 Y) Y( ~

: g( V" t4 v8 k! |) E- ~127128129130131132
# p; m. D* T" n# z133134135136137138! Y$ e; w5 L- f" r, R! D( }* z" e
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( X: N: Y7 x& X. ?2 O9 B& I  B- d/ Z& t5 J" V- Q
145146147148149150
+ r: {4 _9 {3 r2 T2 j$ ]1511521531541551568 M3 x. Y8 R. m! c; ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% z0 W# ?# i4 j+ T1 z& K6 x
( c( R6 I/ B$ y- h: Z! C163164165166167168# W% I) }4 l  M9 F8 I; t
169170171172173174
  `5 A* t1 \9 g175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% C7 @+ u) j# D& k9 ]' H4 ?+ J2 D) I0 U
181182183184185186
6 Y: c" y# E% H- i& Y  _" H! O187188189190191192; W: u% {( w% l! E
193194195196197198
# a2 N7 U1 t( h+ [199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 j0 D/ V: t3 n

! Y. Y& `2 Y% o001002003004005006
2 t8 w, ^; `8 B007008009010011012; [! e. }6 i; p
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! T- R  O0 o: L$ }9 q( K- ^, q; D/ K/ f7 w* V( z# \* C
0190200210220230247 o1 t5 I( |# [0 g1 B0 T  b2 X1 @
025026027028029030
5 A/ y: U) |# _) P031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 ?& i+ e2 G, k+ a
) K/ w# J2 u/ ~, ?2 j% S037038039040041042. k1 c1 U. K, }, o% L" _) t) D( J
043044045046047048
+ O; ~. e6 ]6 J0 w, t5 A7 B9 z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 I& S+ T# G. n

+ Z# e+ O. Z6 [" w* v% h0550560570580590609 Y: N6 n+ K9 D/ V
061062063064065066+ e7 ?3 B5 i4 c; v% U7 Q, {
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 n5 ~& {( O; j- F
4 D- K& _1 ?" k( D3 A1 }: k, j1 m
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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