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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创  M$ k: F0 q: Z, O5 c) ?
■ ●■    http://www.NewWise.com
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1 S" t1 j6 k* a# I( J& M- F# K" O" [
           洛克人 EXE 3 Blue 卡片组合
; `) B2 w' b3 T% _! a+ y
$ q8 I6 Z9 T+ Z1 R
3 J! _# H( ~5 _/ f/ n( p! J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 H: @4 y7 v) w3 L4 f1 @$ E! R8 F$ F
大家要看日文版的P.A.或详细攻略,点击这里吧!

/ J& Q/ v5 V( N  x0 S* j1 J& z====================
& V2 |/ G: @3 G! ^8 t1 |希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; F0 A4 Z. Q7 H
" F* ?3 l7 f# W9 Z以下内容格式如下:5 ^: y4 f, t& M3 {1 u. r3 r

9 [& f4 Z9 u$ J. E& O. c编号    名称
* h5 w& n( Z# \说明4 _' R# Y/ L) D& ^/ |) V- _7 s9 n
组合方法3 s7 f$ _  x: @0 T+ h! f$ e$ S
---------------------------------$ N9 @# Q' t# A
01    Z-Connon 1
' q4 j4 ?) P; b5 e0 p) \  S' DUnlimited Cannon for 5 sec
; z$ M4 d1 O4 c8 @4 }. uCannon A+B+C/ B3 a4 }$ D4 A. K& U- N6 _
Cannon B+C+D
/ b2 W5 }8 H& n. hCannon C+D+E$ B9 m" v" y/ I: q, X7 W, u, z

# p8 W' [! u; _7 s8 K02    Z-Connon 2
* Z9 @  Y; k- K( i6 xUnlimited HiCannon for 5 sec
" S& K! [/ U/ B7 c% ^- |* K5 qHiCannon H+I+J5 e( Q. y! o6 Q" C2 o  K
HiCannon I+J+K
  X4 D& N% D  F/ v. y; X7 t' Y7 pHiCannon J+K+L
/ ]$ _8 `& C0 N. S( B: d$ d
; T: ^) v+ J# f* R03    Z-Connon 30 F! c% Y% ~6 N, @
Unlimited MegaCannon for 5 sec6 B9 o1 o, ]( l
M-Cannon O+P+Q8 ]  }5 `2 ^& E( E' ^2 F- f+ N
M-Cannon P+Q+R
  ?8 d& ^/ o4 S5 \% U1 v6 \; {+ dM-Cannon Q+R+S
7 T4 R$ ?: \: [* Z8 |* [) j6 O0 h" k. F  P2 M. \
04    Z-Punch. h- }7 ^+ L5 f, t/ C2 F
Unlimited GutPunch for 5 sec, V/ H! M# l5 S0 d! ^$ ]- @
GutPunch B+C+D
( ?5 s7 l8 o; f* p" i$ K% T3 CGutPunch C+D+E
% I8 a- \$ e+ }9 Y1 kGutPunch D+E+F
! U1 d% w( \* k/ H5 u5 J& K: A7 {) x* y5 t; J- ~6 E" D, Q7 m
05    Z-Strght
& d* b; A! M5 w3 r6 S3 @: sUnlimited GutStrgt for 5 sec
" ^( e( H: }9 O7 ZGutStrgt O+P+Q
+ R  A5 r$ N2 vGutStrgt P+Q+R
# ?+ Z" C4 W( Y4 Z# t, o0 KGutStrgt Q+R+S
, m' x; Y7 U8 Y2 L) w$ i1 F9 D( h* f" p& B4 J; _! O. |" |
06    Z-Impact- V' p- P; V4 W* a3 u7 j3 D9 {
Unlimited GutImpct for 5 sec
* d8 _. ?9 \' s3 r" QGutImpact G+H+I6 U; U8 l* U" H8 Z( r6 V
GutImpact H+I+J
5 o: K! n# g. UGutImpact J+K+L
% w# Y, m( Q3 q
+ _0 d6 {# ^4 P6 c1 R* c) D07    Z-Varibl6 p( H7 I) e3 D. n
Unlimited VarSword for 5 sec7 ]& g( Z6 E& `! Z2 O
VarSwrd B+C+D
/ I+ W# E8 M5 ?( _& z3 ]% yVarSwrd C+D+E/ A/ M; G' r! Z( o
VarSwrd D+E+F% B% y- U7 T% o1 Q
( e+ F8 f. @: q% v. ]2 g( _
08    Z-Yoyo 1
( P- e; W+ ^) I: ^: {Unlimited Yo-Yo for 5 sec
! V2 f/ z/ H" k* F' z# pYo-Yo1 C+D+E* S; w+ B# Z1 p& w/ y  F
Yo-Yo1 D+E+F
  p* \1 E6 k+ i* mYo-Yo1 E+F+G- d6 k0 R9 H$ u* v& i7 r% E: g
% i* O0 t: h4 K- J- Q
09    Z-Yoyo 2
& E8 F, o4 [+ l% VUnlimited Yo-Yo2 for 5 sec3 N+ B6 P3 ]7 n
Yo-Yo2 H+I+J" ^, n3 f) ?$ t: o
Yo-Yo2 I+J+K
+ a  S+ M$ B6 l- i; k0 ?2 k8 hYo-Yo2 J+K+L
1 \* S2 l. z, ?0 K, p: D  z5 y' d' [$ Z
10    Z-Yoyo 3
  S9 t! i/ J% H$ oUnlimited Yo-Yo3 for 5 sec
2 B0 {5 C, z: ?, I) J  v1 X3 qYo-Yo3 M+N+O
4 Z! j2 l) x8 \9 s# q& fYo-Yo3 N+O+P- E# ?& ?6 q' N3 Y+ H1 O* v7 L! V  `
Yo-Yo3 O+P+Q
) S. Z# W9 Z3 y3 x
1 C% s$ X. j) H8 s0 |5 m11    Z-Step 1  d! `) B. M, ?0 f+ O( A- L  Z3 G
Unlimited StepSwrd for 5 sec
. n. X* X8 E1 a% _: a& AStepSwrd L+M+N
7 P& o2 V* f( Z- u. g. b- f/ eStepSwrd M+N+O
1 M5 X0 K! D: ~$ S1 i1 y5 zStepSwrd N+O+P
% e. k4 `2 l; p- v3 n1 Z) u' y$ [& e% z: Q" D* \2 E
12    Z-Step 2
) c. p' R6 n" O& h. z8 @& W4 zUnlimited StepCros for 5 sec
' C& A8 |* r2 i8 b+ V/ w5 zStepCros P+Q+R
) |  i) p) k. x, x! }" FStepCros Q+R+S3 k- E' z0 y$ L! k! n7 B
StepCros R+S+T' N# W) Q1 P* y1 N% U
4 I% V! i$ `4 I* h- x9 Z
13    BubSprd
8 {# j0 n' m- T" SAttks w/ spreading bubbles!* X$ [. }7 P0 \' M7 O/ z7 e$ _
Bubbler  C+D+E
$ D0 ^9 p. \6 |Bub-V    D+E+F3 o8 G9 _9 C, ~. E  o1 |: l
BublSide E+F+G0 A: c: l' c' s: E# f8 m! a( }
Bubbler E + Bub-V E + BublSide E# l  W. m9 z: r5 B, x1 A0 _8 L/ ]

5 j7 {& ]& w8 _1 j14    HeatSprd- L7 Y, r- f7 q7 A7 L" l' b
Attks w/ spreading fireball!
- G1 E( }0 f9 p- C1 cHeatShot H+I+J8 K  w# ^4 ?0 q( o7 H) E/ I
Heat-V   I+J+K
' M5 }  ]7 [+ D0 mHeatSide J+K+L
4 b4 {5 U8 S, I0 k; n! N0 ~HeatShot J + Heat-V J + HeatSide J/ @. r  u: M$ l& v6 I4 b: V/ t
7 s6 I7 S7 P: g' P/ ?3 T8 C
15    H-Burst
' S  E# ^6 n* A& O7 R8 A5 BCreates a giant explosion
& Z0 S! V% R/ z: f1 `( K* X0 aSpreader M+N+O7 y- c2 I! a0 v4 w
Spreader N+O+P) Q* B) t7 I. k# T8 @+ g3 S
Spreader O+P+Q
9 }) Y; b3 F2 `/ P" H4 {( h1 G6 \: C$ Y8 h" x8 {$ H
16    LifeSwrd
* O! v* }) E3 v! FSwings a huge 2×3 sword!
! e# \9 o+ T$ n7 @0 QSword E + WideSwrd E + LongSwrd E
* f  A3 }5 q& y- u5 [# aSword L + WideSwrd L + LongSwrd L
( s& i% ~! |" I- |2 zSword Y + WideSwrd Y + LongSwrd Y
0 ~: ?) w1 O. _5 R, n
/ v, H% C0 y" o/ i! Y17    ElemSwrd
% [5 [& E  m3 L: xWide swrd contains 4 elemnts
3 B7 {$ g% |* ]5 n5 C" TFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' P3 M! q$ V8 D* J8 _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ p6 Z3 A3 w0 U; ^5 g2 b
; n' X6 @) [7 @18    EvilCut
! ?3 [/ n6 w7 I' r3 x) HStep up 2 & make 4 atacks
% ^8 I& w" @: nStepSwrd P + HeroSwrd P + StepCros P+ _3 Y  K- I2 S+ ]; I* e( ?
) c9 K3 e& E2 J) E* g2 W+ h1 ]
19    HyperRat# f, @( I# E; g
A giant Ratton charges!) |" P5 w: w" y7 K
Ratton1 A + Ratton2 A + Ratton3 A
( k  H2 w% u1 Q  ARatton1 C + Ratton2 C + Ratton3 C3 i% L. h; }$ Y1 h% H3 q
Ratton1 F + Ratton2 F + Ratton3 F
$ N+ M# r3 r* X* j( f, G  W: L: ^# `; s0 S& r2 o: W
20    TimeBom +; J* I- H; B1 A$ B6 T5 d1 W2 ]
Sets Time Bomb in enmy area
; k3 W$ d6 s/ {9 STimeBomb J+K+L
  Y, h0 E8 L1 g7 F0 C' V; p$ uTimeBomb K+L+M0 K9 d" e9 j2 @; ^2 M) Z4 a8 t
TimeBomb L+M+N4 _' ~, G. Q7 O& c' ~/ G4 k/ Y2 j& ~
' X3 W) _2 y0 N
21    GelRain$ }6 G, C/ g1 {8 [# Z
Gel steals squares
6 c+ t! K  U9 y) ZMetaGel1 B+C+D& u! V2 {0 u9 W; ^
MetaGel2 E+F+G
0 ^6 V: K/ X" uMetaGel3 S+T+U
, p& h& A& c$ V: ~7 @5 Q! n
4 |/ T* Z+ r' I. T/ e22    EverCrse0 J5 q5 G: J9 ]# ]6 }) S1 N2 ]/ Z
Shield chases enemies
' W+ }2 w7 X( O/ DCrsShld1 C + CrsShld2 C + CrsShld3 C
. e% p; j. O  |* f1 r- p7 NCrsShld1 L + CrsShld2 L + CrsShld3 L: J0 o, q( K7 Q' a& R1 H: E+ A

& P% [) {! s" {8 @, V23    MomQuake
( J- b8 L7 D+ m5 W8 p9 s. ^: qAwakens Mother Earth!
* S" m$ B/ S$ x& B( @0 W' @2 A& IRockCube * + RockCube * + GodStone S* _; R3 E# k& }5 v4 X$ H3 H4 Q

2 C0 n6 c" u; o0 @* f! ?. ^24    PoisPhar
5 L4 b( s+ [* V* b3 {Pharaoh generates poison- f8 p( h+ U/ V6 p) W9 @
PoisMask A + PoisFace A + Anubis A2 C& o6 ?4 b) i1 X+ ?

9 ]8 i3 }$ }- j9 [# o2 Q& B* d25    BodyGrd
6 o; q, f  f9 T3 VBodyguard takes out enemies( d! G% @2 @% y& f
AntiDmg M + AntiNavi M + Muramasa M
" M/ Y4 c# Q+ N# x0 B  I6 c! L5 y* |1 k$ l2 B3 T
26    500Barr
0 C, S4 E$ G8 F* c5 ^Barrier absorbs 500HP dmg
) {2 n8 m4 H' R4 I2 G$ ~Barrier E + Barr100 E + Barr200 E
3 U) f6 {/ f7 j0 nBarrier R + Barr100 R + Barr200 R
4 M( T, X( u8 a3 z9 y9 [/ ^6 ^% `4 y$ p# X
27    BigHeart3 O$ P$ m- G- i/ F0 G' O3 p
Attacks, then heals HP!
" h5 D1 j9 {! }HolyPanl R + Recov300 R + Roll R3 g+ T" [$ i8 Q1 N$ m# Z7 U" E
HolyPanl R + Recov300 R + RollV2 R
9 c' H1 u  ~! o( k6 C. {) F; ^0 VHolyPanl R + Recov300 R + RollV3 R
1 o2 T9 L3 [( r
" t- w4 X2 |; V! ~1 O28    GtsShoot1 U7 v& r* M% C4 _, R% T. G# E
GutsMan throws MegaMan!9 F4 r+ Q8 ]& s
Guard * + DashAtk G + GutsMan G
" c, `. V3 |8 o  A9 P" jGuard * + DashAtk G + GutsMan2 G
0 |# X" \2 P2 FGuard * + DashAtk G + GutsMan3 G/ x# z7 M' u' B. {% j- s
Guard * + DashAtk G + GutsMan4 G
$ U) V( x% g% a: x) M2 U, [4 i5 E" l5 ^! I( L& ]& x& a, ~# d
29    DeuxHero& @2 \8 E7 f3 N  {# x% C) ?* R
MegaMan & ProtoMan team up!
, h# q9 W5 P8 [7 L( i# ]: BCustSwrd B + VarSwrd B + ProtoMan B2 h1 f1 q8 d0 y6 N2 x9 g- e
CustSwrd B + VarSwrd B + ProtoMn2 B
0 I* g) R7 k* O) p6 WCustSwrd B + VarSwrd B + ProtoMn3 B) E4 @, r* O8 K* R. ]
CustSwrd B + VarSwrd B + ProtoMn4 B9 H& j$ [: f7 O3 `

' l6 N; ^" V6 i$ E30    2xHero" f! ]7 c# \9 J4 T$ X1 q8 I9 i6 A2 h5 y
MegaMan & ProtoMan Dual atk
9 ]- t+ O1 l* [& b3 I- Q' RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# B  F; e5 c# e8 [$ O7 C7 USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* @2 L! Y) e; s: W) W6 h7 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, S- [: a$ L4 I+ C$ e* g% G/ ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! Y: [. f  ]! T! F6 [" }0 B& ?+ [. X7 Z
" p- l) {+ o; U8 |' y8 m" a
31    PrixPowr1 ?- m# ]0 x& w8 L
3 Navis attack at once!  i8 b! J& b2 H5 I
Team1 * + Team2 * + KingMan5 K9 U! V7 e; P) J1 L; I/ @; p
Team1 * + Team2 * + MistMan5 M- A5 x) H" z( e# ^" r  b3 x
Team1 * + Team2 * + BowlMan5 B
; v: \$ }- T0 t: }6 Q0 N# _' e' ]" p
32    MstrStyl
- w+ _  m( Z& e- qMegaMan unleashes his power+ g' q; k1 w+ c! q. Y) L
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" m4 X* ~) q# J/ m7 \0 E# r8 Q; m$ T8 k' a7 O/ d
StdrdChip (Part 1)+ y) Y5 ^/ D+ B9 w9 w
┌──┬────┬─┬──┬──┬───┬───────────────┐
# Y. p" P3 o; Y% I. g. b# m( D' T│编号│名称  │MB│攻击│属性│稀有度│说明             │
  m1 W* A- |" [├──┼────┼─┼──┼──┼───┼───────────────┤& ~* z" H. S4 _5 F
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: N! I. }3 V: n+ q8 Q* g& i9 R: w) z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& a" r& c. C  p2 Y" V
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* [' p+ K- m& N$ |0 D4 \# A│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, p) r* o' u- k2 t│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( f- a& R7 C* b│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% `* T+ N8 M- c3 J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, h$ b8 m) E( e│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  y8 z3 c/ j7 `- h9 }: y" `. P$ M" Q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
6 M2 |% W$ }8 d5 x! f; [│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
  e+ d/ C& B" r1 ~8 a8 R" O│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 T' H3 W+ n7 V- |8 M9 C2 {" J
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 _: _" D* X6 Q" m+ B$ ]
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 u: |  P; j  g6 F  w
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& T3 J5 X1 D+ \4 s; T│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ ^3 Y/ S8 t2 ?* v│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 b8 o  h* ?$ d4 L8 B8 [/ f# x4 |│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% F3 y! c, x" P' A
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" ^3 N# {- K/ N/ `  p9 p& l: r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. c7 N4 t) C, V, L' w$ X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- |9 B4 F7 d. y8 Q/ r# G/ S! N│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* _: w5 h' y/ H3 J- r
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* f, l0 E5 S  {2 Q/ {  [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- F- X3 Y8 y1 A' D5 ], b4 C) `& Y! l
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% v1 V0 [2 Y* [1 Z% l
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 C# S+ o2 L: Q; N" o' f' ]
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 U1 g  M+ X  P9 g* ?5 |│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
; e$ N$ Q# |# q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; j0 i% V( E7 R│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 m* l# C9 M* j- v3 o$ t/ c, d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  x3 g$ g# O! |" v
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
* t9 g* n1 t% K$ Z" U│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! {- K1 ?6 ~* u5 M, h0 n7 D* P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! {) M; G- Y. \- ~8 C8 w8 s
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, x: L. _/ u( M
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* O. B4 I, t* F8 P% K│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 Z" e: l8 s% q. A1 v│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" Z2 h) o" m% N8 }7 z; u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 e( R( {) ], Q9 T$ ^( o' U│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 j2 g/ {7 y" a( j6 ^# u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ k# S+ H2 n+ }. X' b
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │' H, _/ \& |2 l& X5 ]" q
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% S7 l; L1 S2 @- \│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 N7 `& i6 T+ r2 @: g│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) [5 q( F) B* x) Y│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. [' {# c* m+ I/ j2 r/ y( Y
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │, J* C# Z% n7 `/ k1 e: j; t- N
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; @* u  e7 O" D( }9 ^
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" z/ N& w  [, r7 P+ g
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
9 h) a1 d8 @+ i│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% c% E4 A0 z! \' Z* ], t! H│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- ^5 Y3 H" R; _* O
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
! @; w0 o, y* k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% ?6 s* a* y1 `4 U/ k& v7 G5 `9 l- `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 m% T" ~$ U* X$ ]
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 Y0 w; N$ c5 _5 u: m│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# e  X. M6 S5 M5 G1 e* L' }│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 p! A) d6 G4 h; G3 Y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ j4 r# K& [0 h9 J│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 A2 \' |  C( y" ]
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* E  Y5 a/ T; f2 C! ]│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! o8 Q! g4 F8 C9 o# i* @# y6 b+ v7 o│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 E8 s: H7 d5 I3 d7 ~: ?6 Z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& I5 B' x$ K' P  _0 Z5 v│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 e/ Q+ p0 L7 Y8 z8 W) m$ r- d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" z3 V6 K0 g1 J2 f9 U1 c  r* x& o│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
: `$ d& e0 ?8 u& F0 m│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 y5 ?% ^( G# N* K3 B. p│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 U  n8 ?) @+ a│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
" l; ], ]% V9 T8 _: r0 l$ P$ c9 t│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 x' L1 n0 _$ y# c# [  H│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │  b  G5 z% s+ b; h8 i; w
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" }) h+ u. v  ?│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 f1 z% r1 h7 p2 [& Q
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 c# _. p: L  I% N( [/ r! j# a
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │: A+ A1 \! i4 }0 o3 m6 F3 m* M8 M
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │& L1 M9 b! F% E" l/ S4 T: @: f
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │6 w  a0 b$ ~) @( F6 V4 D9 h9 Y: _
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │% B8 E$ M% d$ I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
& n' z) y  x2 U1 A0 K│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: h) T! S3 w; V- l9 a5 _) H
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) m+ ~4 R! B3 Q! s│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" z  m' q1 Z9 u) L6 u4 V│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& @. j; j: N6 l0 V3 e
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │0 V4 x9 u( ^! _5 k' I8 a
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 f1 k- z- ?, F; e5 C
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │% e3 T8 y2 e; B. T' ^9 n+ y( Q
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 e/ }0 b( i* c9 W: K- ?: {) M
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 H. S: ]* l1 P. G$ T│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- l5 f  n/ ~4 P# `9 V
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │+ w4 @7 H! [7 x
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 B% W, Q# Y( e6 d$ P, |% l│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! F* T# M& }8 d6 R: P% c0 K
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ _, i, g$ `. W- o/ ]' d: o9 g4 j│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* |- R' x, a0 v% f; p6 H+ c; v
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 R8 I  h" |* e$ T' ^7 b9 u│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' T% j/ t8 @- r+ ~( f' ]' V
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% J  v( o, p# l  E5 L, n│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 w/ z. M! @7 ]
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ @( ]* G, P/ m8 v$ _! t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 Q: D/ ^* [4 D, f& b
└──┴────┴─┴──┴──┴───┴───────────────┘. y/ f( Y& |+ V
: s0 t  X& }7 U$ Q+ N& D+ u: A) s
StdrdChip (Part 2); _" Q# [3 m- d; }( z6 M5 B1 E
┌──┬────┬─┬──┬──┬───┬───────────────┐" Z9 k! i( W* G3 l( G6 P8 p
│编号│名称  │MB│攻击│属性│稀有度│说明             │! ~, F) j% I2 c) V  X  q) X* y
├──┼────┼─┼──┼──┼───┼───────────────┤: \1 ?7 j) N  p5 X! ~* ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ H) k; T  i) w+ f0 R│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 `2 T1 F* P+ z: q
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 r& h" _8 ]+ ~* c8 K│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ p0 M$ _: v. n% ]; Z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │3 G. l! x1 ^: y0 a, r# Y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │: b" ^( x4 H5 E$ ~5 j8 C, W
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; ]; B# s! H% j2 e  ]8 J, h2 G
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" o% y* u& x& q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 D5 h! q+ c. k' g
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 X, A3 @; ?4 I9 P1 v# I* k
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; B+ r4 K$ ~; p7 ?1 c4 z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 P& u$ j1 X* q1 j& B- s* \$ d0 h│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │! r: E0 p  |* \, G4 F0 M! g
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 v9 O  N9 q5 O+ U8 z( J- z
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. }- \5 u+ o# {
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" x% H" h7 N8 `! \; J, C8 `
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │. u/ d  f  E, R. n' t1 d. s/ L
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
/ F0 A+ D0 L( w│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& |8 Y3 A; C( O* k4 f& l# S2 N│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* d% y" m' `% o% V  `
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; E( p  f7 d5 t; n& t1 R│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │& f, W" n. H, f2 ~* h
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │. q7 K; L1 N, @9 l9 }' \/ x6 e
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
- S  K5 ~3 l/ n" U. r│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; n! V, o2 u+ ^. m
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ l$ H0 R1 g+ L
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ ?9 K. g* Q% H# f* e7 T  k│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 ]4 T# G1 \! w│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 V3 ~0 I  `# j( ~│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ L* S5 i( l% f9 D8 U│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! O* _* i7 u* W4 s
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& R% L  z5 m9 ]( @, y  e# C
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 b/ I) u0 Q, l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, ?) S9 [( ^! T; j- f│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* @+ ?; o7 }4 d& o2 x│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  F, _! _6 G" b3 G
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │0 X0 F" v" Y' p
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" _0 k% E3 c2 S- S│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& g7 J4 T, D  F8 O6 w. c
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) m  |, J, R* r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 Q- C( e: w2 k6 [  l│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 C' t8 H1 {' q$ _1 }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 ?) Q9 b6 d0 S. ~, f# Q* m2 Z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 h6 Q7 ~$ X- c7 z# E
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, r3 W: h6 f4 e% g0 R1 K2 A+ x* ^' Q│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% M( l  u' S1 `- j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- U6 s. ]4 W7 ?8 o
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& R: @% ?3 M8 s( q( p8 p
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, i+ D( K8 i7 b* Q2 ]
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  l6 g% ^4 P* g% L  r
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' B% s, ^/ d, I& u( o
│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 r" |2 `. n0 N8 u7 C7 ]
│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ u) n& @( x" o5 H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │# ]2 f4 S8 m2 E/ r% r9 n
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, Q$ ^. w; p) x/ S2 o& `5 ?2 u# v5 ~
│155 │Repair │8 │  │  │*   │Fix your area's panels    │% y; I& k8 S( _5 m
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! e9 Z# w8 Z) F+ {% I
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 q& y+ [) N' ?  {8 N│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 N. J2 B# k/ q3 ]7 c│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ r: m0 [5 Z0 D& }, [│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# o4 J1 l$ A/ k3 |2 [9 e│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) a8 U* f* f8 B6 i! r│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 d7 Q+ p* O+ q, ]; v& [' ^
│163 │Invis  │11│  │  │***  │Invisible for a while     │8 T, I4 O8 \! r/ }8 z! k: _/ i
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" \, z8 J: r6 r1 S% f  q+ y( D│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 T: v6 G) F, o$ w│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 u% G6 H5 L0 |3 u+ E7 Y! ~
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │/ p- z; g+ H: r' I4 P, R
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, s8 [' w) E0 @" q: h
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) P' h( q% {, G1 h│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │  D6 q# L  {/ P) C' _$ O3 Y6 l
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 \0 b  N6 v% e9 n( o* l+ ?
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
; @, d1 p. D" W. c( q* ]│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
0 a) T  V) n; i& k1 b* l6 X/ a% Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
8 ]4 O) z4 C: G: ~4 s# ^/ a│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. K  `- w- ~) L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 @7 T. |# J% o$ r7 t, R  [
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
  @  |8 E- T3 R; a, |! s0 w│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ I7 [5 U& X/ {0 \
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 O  P# ]/ H3 h" T8 m7 J
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ q2 b- }& r9 d9 S( g" j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 f* f. H8 }5 U$ n, u/ [$ z# e
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. m. F# f1 u9 [; ~, {0 t│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 k4 g% C7 }+ Z$ i, a
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 M( C, @( \7 Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' \" W) A) `, h" Y0 z$ F" v4 K│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
* Y# v: Y% b2 ]4 E) X│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! K+ u$ u# e2 p  n1 u
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
0 G4 y' _! k/ G4 I7 a│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │* M& G( A' v. u& i9 Q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 i) ?  Z: |) G/ G1 ]. [│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 V# z! B3 \: @7 X5 T│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 }4 ^% i$ [8 X% t3 h6 E+ t
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │0 d+ X& ]! m5 u5 A0 L
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
* {. `. q. u) e2 u) y8 v│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
+ A" j7 T1 v$ b! ]5 Z* d( m│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# ]/ @- w  a$ X3 b- J* u' j/ v
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. F5 U- y6 J: E* {# F1 \9 {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& b0 g" G9 g" Y3 r  {
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
/ v( p. I+ |  [" p│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │0 C  H" R+ b# i
└──┴────┴─┴──┴──┴───┴───────────────┘
. @) n% C$ a4 b% s
8 d2 Y7 ]7 c! }% K) R# F5 t5 W# b! z. l' c4 r7 f( E4 @
Mega Chip5 v2 `5 A- {9 b' Y; o* ]- ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 D; g) |) g: _( _0 ~4 l- ]│编号│名称   │MB│攻击│属性│稀有度│说明             │. Y- P. K% I# H
├──┼─────┼─┼──┼──┼───┼───────────────┤1 C3 ^7 Y1 ]3 p9 d& `1 ^# o. ^; p: K
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- q/ {0 E8 C1 l8 x3 T7 P
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# Y1 d0 r+ K: |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 o9 P$ c% `' X& t! {3 l, f
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │  d2 @$ S* e4 U% V1 s
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 Y8 z7 L: n# I) z* ]) H
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# V6 ]* \0 V* P3 j+ q  D│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  Q8 {( C1 U+ K" O
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 _; [  f0 f) Y4 x% {! K
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) J. T) N5 y( p# k2 @* d8 ?1 y! F# U
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ c8 w4 T! d" ~3 P  O0 Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 j' w( I+ B' E  O! `6 z& b% h, F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
7 ^6 h2 {3 s( T% X  b4 @+ ^* Q9 \0 J│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 `* c! [, |- I. a
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' p( m9 w% e$ y7 s. F6 `' q│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" x# v% L* s% |; e5 Y* Z2 q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ \0 a" S( D) }' o$ P7 f! h│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( y9 \+ W* l) s
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 a$ M. }) h, r/ ]. j$ d$ `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) h8 ?& g3 G- a- t
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; i- k/ Q- q8 L% H  Q( _. C* R
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 g2 A' H! [0 c' M1 K/ T0 |│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 ]$ v: y" E- s; g
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& S# I" [3 N* D- }8 `
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- R4 k6 }7 `! p0 |8 k  H│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  i$ _' ~7 [% O- M* }) @$ T│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 x; G2 T. m; F, H3 d* M( z% M│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ R% e! s& s& x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( d# Q( y! S- |5 z- }* a" p! Q" ^7 D. [6 K
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 v2 ^) r) h8 [+ j2 ^6 \
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
: a3 ]8 \  Q$ ]+ |8 n, i! V' R: p│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │) A) E! Q/ ?' X: p. f
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 _) v2 ~7 k% J9 p# W: a# P, i
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │& u$ m/ L5 E2 B. O4 ]' B( R% f
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 D6 v1 |# Z9 [, e" I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 m2 ]/ e( q, P/ w6 g4 Y( M5 v; U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' Z. ?" b) K0 _8 a4 `: Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │* {4 P- U! O% T! X
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 H+ _, |: ^& L* D% ]# t
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! c& Q- r' p% i7 p, z$ |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, d: P& F. ]- c2 e
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │2 r" ^0 P$ V! ]4 D' g
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
0 `: I6 P* u* r) Y6 }3 |. @3 q8 e( t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; _- `0 k. Z1 `: H& X& Y, b- W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 _1 R; S' I) e9 [' f  |" s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 V) z) {* V+ z+ F6 K0 l& y& b& r+ Y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) T0 J& j5 N+ Y" Q; m9 V
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  X( R1 Z0 x' {& B" P& `
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, y/ ?& s& y1 q. N# r) \* q5 p│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& i3 |$ l! C) }- i- C0 }' {" n6 j& S# v
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) ^2 @5 X% ~' L1 z1 |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  V0 W2 w( ^2 V# F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ c) ~7 C) ]7 H* }) P% \% u2 h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, n, _: B8 a5 R6 i! [
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( X& X1 w- _5 I, C6 X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  j  ^* I( n/ t, c8 S$ i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 ?3 M8 N) i* p# C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& }5 m$ @6 c% n: G! ]) G│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │+ S# v6 y+ c* Q  {
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
  U. J1 g- @. `  Y; H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# S) A" n" b0 |3 c8 x! B
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* }. {- u5 `" K% R4 K│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( m/ E" o( _( i! R) |/ ~; m+ g$ T
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 j( ^' F. ^  y5 T2 {' S
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 I1 ~  u7 K9 V* n* E
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 n4 v) `1 _2 c" u" s" `; g* H
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
6 z# x0 z) v( ~" \0 N; L│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 ?" A' K8 _9 z* U$ J: F│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 i/ j. b1 h8 O0 d3 O- `
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; h; T2 F1 Q. ]: ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
  a6 T1 j+ b# C$ R" P9 i8 F│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; ^; C! J& u0 [) ~, {4 b! a( e
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 r3 X& Z% a. ~. Q1 }
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 V8 u8 W0 J( c6 |* x: j│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) K4 M$ U, ?- g( m+ \2 z5 k│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 X1 A" l8 o# u) D) w8 m! s│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 b2 n6 S) V7 m1 r1 l( G: e6 o6 n│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- m& y3 W( ]# u4 I9 Z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) i$ b+ ^) z( v' i6 l│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; d" S, `9 p* Q  h2 _: D│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │) _- O' k+ M2 S! z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# z- {& f, a. d; y9 h' J, s: c
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. J" J" \, E. b2 G# b+ Y
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
$ P2 l9 n; Y0 w& p│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( j& V! E' N3 l: \# y3 L; q  a
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
5 W" _8 i9 E. ?% W& C/ M└──┴─────┴─┴──┴──┴───┴───────────────┘0 P' m5 R3 [. ]- s7 }. L

5 d4 ^1 x; l8 x( m7 ?6 B( e
/ ]( P' L- u/ l( q# M& }" f2 FGigaChip (蓝版)5 D6 b" R8 s+ r9 s; u7 t/ ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ H& Q" v8 B( b% @) d$ y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 _4 B. _) Z/ F% s├──┼─────┼─┼──┼──┼───┼───────────────┤
6 a& L$ q1 X9 x( K) P│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
3 n6 X. N9 x" q2 W│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 E9 E7 F) g6 E│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; O; n, S' v( ]- P
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' {; J2 A, _% i: M│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │; t# }9 L% `+ t) Q1 a0 b+ ^; i
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 K/ A$ G7 [- o. A& Z9 d! |
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
" t/ P) p) e6 b  A8 l│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 c- r! `8 e' r│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
2 D0 y! {% M' f. W0 n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: Q* l, {" p& i│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │- Z4 v- y# C; g- n7 g& e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  D$ c$ I0 j. x) l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; i, H6 N! M; @9 K│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
, a+ G# @  H. F. e# X│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 u1 P8 t% {- q│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 U3 E/ k6 F* m0 \! M! B
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, d/ c- {" u3 X! u7 ~7 j│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 C) v' k7 C% Q1 Y! C│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ Z6 e! w+ j# S  ?
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 l& t. B- }4 N& f$ M6 b5 I└──┴─────┴─┴──┴──┴───┴───────────────┘7 R' y) H& z+ N: W
8 B, _; u, \4 F; @" {6 a0 g
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 k1 j* T6 i5 r4 y, K┌──┬─────┬─┬──┬──┬───┬───────────────┐, N  j. w& a; |$ d- t+ Q+ w1 p
│编号│名称   │MB│攻击│属性│稀有度│说明             │" n7 T) l. f: Q6 l$ m
├──┼─────┼─┼──┼──┼───┼───────────────┤' H% x2 }! v! u0 y; {- Q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 R8 `1 l5 G$ @/ |* P1 h
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; Q  s: ]$ g3 O; p4 ~! Z│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" H9 E- j5 b" Q" h6 Y* k' b
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% w9 j% \2 H. Q/ Z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
1 L8 f- R0 _3 x" g# JMegaman EXE 3 蓝+白 Standard 级别的 Chips:
; ~1 w4 M( c& o( [2 R9 x  w! M4 N% h0 C- N; z! ^( B- F; s2 ^8 ?6 K4 l
001002003004005006. F2 ^  m: m6 |! s- x
007008009010011012
& A  n  n. k& d) l) H  T! {: v013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Y5 h; ?, m( n5 Q
' r3 l% ^- M3 G5 L0 T
019020021022023024
7 g: b2 ~4 O. P5 L& A1 u0250260270280290305 Z6 O: q; B* M3 G* `. N, y( b
031032033034035036# c- h5 Y" h2 _7 Z; v
5 W% L5 a1 _% z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, l% U  R, E1 F
5 h8 j8 l. W/ Z) I, d037038039040041042
$ j5 b+ M$ g6 D0430440450460470488 }3 D0 x0 I4 u6 N) b
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 v& |+ Y# i  k! T
- i2 R* _( J, w" I
0550560570580590602 q, W8 h4 O( ]3 [
0610620630640650669 I/ M7 A3 M& T: @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( j9 V, K) P* g  K7 T/ ^& ]
$ D$ I' y! T, f2 W4 t) l
073074075076077078, Y& n0 H: \7 r' z
079080081082083084
5 L! C% ~; X" j) o( D085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; m. H4 c; d' T
8 `% T/ i4 t9 ^9 ?  I) G* y  s
0910920930940950967 U: C/ ^! t# L+ c7 ^4 {. `3 n. i
097098099100101102+ v% o" L# d0 i! y( ~
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: }# N4 ?5 |& ~: k
$ R1 S2 J  D; H5 ]2 k109110111112113114# c2 s9 p* z) Y# A
115116117118119120
4 b( n$ \- n/ o# Y3 r% I9 C: G121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; Q; L4 m2 V, H
# K8 O1 d/ l4 p; T! Y
127128129130131132
0 R4 |! m2 h( h( N- L133134135136137138& c" x& c" E. r* T* u8 @2 v
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 r% ~6 Y* \1 Q5 n  u* G) x4 R
) m7 V0 }4 o; Y& e145146147148149150, h* X& m- k: D- q" B/ ~
151152153154155156
4 s( @% C+ _# t8 I( N157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% P$ i- y. ^0 M% f6 @- q6 S5 J* F& C& W
6 E- v# D- b* K0 h  H/ X: A% _0 X# g163164165166167168
$ I& ]6 X) Q) @. k% Z) G1691701711721731748 E$ k# _5 Y; T( p' i8 v
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 w7 d' q2 w, g
  _9 m6 ~$ V7 a6 l9 f- @! `
1811821831841851861 K- x; x  F$ F
187188189190191192
$ [" u1 h. {& Z& H' b7 f; b193194195196197198% F5 o3 Q  y+ z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& V1 g$ C; u, Q+ f
4 Y, Q% O7 A  H& N
001002003004005006
" S9 }6 g+ v) t9 l007008009010011012
( f% c. A' J$ m9 j; A( i6 s$ @5 e013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! J! c% P2 b+ \/ f7 U

# J( [1 q1 h# H+ U% f2 H019020021022023024
! \" n7 \0 M  z, U; ]3 k. ~, `025026027028029030- Z$ I* t+ h/ a+ r  R. V8 n
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; |+ U# C( U7 B4 ^/ V$ ^) R4 N2 s4 Z3 a6 g+ p3 F
037038039040041042  I2 C2 a# D: h1 i, N  l' Y$ `
043044045046047048* _+ S2 W! t% n0 k/ v$ q$ I
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 ?$ l8 J: o; v3 ?2 \' }8 i$ z* f5 F( k: C
0550560570580590600 K4 N0 _4 E2 `: B$ v
061062063064065066
/ h4 }* O; v; L* y067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 Z; Z7 S6 R$ z$ G) t* U) V# ]
2 p# y/ W+ q1 \0 l* y2 \073074075076077078
4 R$ l% d2 }  |079080081082083084: ?# C) f2 r5 k3 N
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:8 J3 e5 O( e2 l* b- b
6 J! m7 V+ o* `& n3 d7 C
0010020030040050064 v  y; c/ ]: I4 g  y  h- Y1 @
007008009010011012
0 D" C/ z3 a8 o1 `013014015016017018
& S) j( d# K6 u1 b" C# B5 v019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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