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7 Y9 c8 C( {/ e" {+ o8 { h 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( U, o( k& q; g: y/ A5 l$ B" Z大家要看日文版的P.A.或详细攻略,点击这里吧!; A! A0 ~* ~$ B# K& x s6 w
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( U$ P# `9 ]& l4 G- q* u6 {. a0 N
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以下内容格式如下:
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编号 名称
p6 V4 _5 }$ s2 Q: l$ m7 S说明, h) T# _2 ?2 \1 _8 L T
组合方法3 u3 k" w" P* y1 c n
---------------------------------$ b% O+ E+ O. d5 r' G0 ?! v- d
01 Z-Connon 1* d! @+ l' _. v& K& V
Unlimited Cannon for 5 sec
5 @+ ?6 s( L3 U1 ?Cannon A+B+C" ?7 D& }8 y9 G3 ?3 e
Cannon B+C+D, U- [: W) c* j4 |% K8 {' A
Cannon C+D+E
% I( T8 ~; @4 X5 R, R( Y, X! p
9 J* l( O$ n D0 f j. b4 Z& T02 Z-Connon 2
, D' {1 y0 T4 J+ j( r1 EUnlimited HiCannon for 5 sec: e7 Z' m q. d) C7 W, t
HiCannon H+I+J
: ]3 L+ p6 b: p# zHiCannon I+J+K( a3 {# m, H! u) ~4 e6 l0 _
HiCannon J+K+L
3 W2 U: o9 X1 i$ z
+ O& h" Y! q4 L) x( B5 R; \' B03 Z-Connon 3
, e3 \1 E/ X3 ^/ `Unlimited MegaCannon for 5 sec/ Z4 d* U& J! S# n, l
M-Cannon O+P+Q
# N5 @( o! S! O0 a' N: i) _8 k% d/ d1 NM-Cannon P+Q+R) R" k- {. i5 D( x5 A, d t
M-Cannon Q+R+S
) z% E( y/ ?: { R6 _/ g0 [' A. |8 s; ~0 E# K2 q) ^- I
04 Z-Punch
1 w+ g: _; [/ ~# |1 yUnlimited GutPunch for 5 sec
( W, b: x. }( |; b' dGutPunch B+C+D! S! \& e3 w/ r0 }
GutPunch C+D+E
& Q' R4 \) l( mGutPunch D+E+F
7 C( L/ b1 ]+ ~ |$ _5 w- }- _& t4 V7 k3 t
05 Z-Strght
% B) R5 D/ z0 D5 {: EUnlimited GutStrgt for 5 sec! c8 C( F* ]. ~4 J- [8 M4 y
GutStrgt O+P+Q: f6 E- j. k# @7 o8 V! I
GutStrgt P+Q+R7 |" w. D5 T& D, H- R
GutStrgt Q+R+S
\7 e5 {9 C6 I9 h8 T
/ Z1 A2 Z+ j7 P; j7 b- a- F9 s06 Z-Impact
, W- O$ x: f8 o6 V% pUnlimited GutImpct for 5 sec( I) |- d) A" u: _1 J" b
GutImpact G+H+I& C* o$ j } q2 c( N: j
GutImpact H+I+J5 U& L9 Q* O+ g( _! d
GutImpact J+K+L
: l1 A2 ?; N* i
2 Z# ^$ o2 Y1 Z- {, j) C( O07 Z-Varibl7 O9 p$ z- {* N& }' ^" o
Unlimited VarSword for 5 sec
# H) {7 ^2 v3 E9 A3 B+ E* zVarSwrd B+C+D
/ c n+ Y( p1 _! I6 |2 Q+ iVarSwrd C+D+E
7 z; N6 o% R4 m+ a) v, l2 I0 P0 [VarSwrd D+E+F Z; b4 \% Z8 W+ Z9 F
' p) H' O) ^0 F% B08 Z-Yoyo 1& d. ~' o! x0 |8 U5 s2 d
Unlimited Yo-Yo for 5 sec. `. g, R0 Z: K2 @( m0 k
Yo-Yo1 C+D+E
. t: B7 E) o' @2 L2 \5 qYo-Yo1 D+E+F, M2 E$ F9 ?7 |1 X$ k
Yo-Yo1 E+F+G
3 X) W0 p- l% a) C1 h/ ~* s6 P3 V7 m# ]0 \3 J6 O
09 Z-Yoyo 2
8 N0 i# U, u/ E! q2 N' B- D0 uUnlimited Yo-Yo2 for 5 sec6 C# Z! d7 o& x
Yo-Yo2 H+I+J# C) V9 P) r. p% B; [" f) Y
Yo-Yo2 I+J+K
2 T, j& B( Z3 A& u$ _5 q& rYo-Yo2 J+K+L9 ]# d1 T! n$ k Q# x. K
" g9 E% n! I% x8 N, t7 x' z! j10 Z-Yoyo 3
$ n* j, `* s7 i* \% a+ V" l' tUnlimited Yo-Yo3 for 5 sec- g/ s2 ?7 y6 |7 L3 U, p
Yo-Yo3 M+N+O' A. {+ o1 V/ e0 m% r; R
Yo-Yo3 N+O+P
' V0 N* \+ H+ r; G% bYo-Yo3 O+P+Q
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" N, ?1 |& j3 V) r+ [11 Z-Step 19 R6 F8 d% ?% d2 `
Unlimited StepSwrd for 5 sec8 E( E' q& x$ n; I
StepSwrd L+M+N
C6 ] T- ]3 Z. {StepSwrd M+N+O3 [8 V: A" m& I- r I2 n) z
StepSwrd N+O+P0 c2 I3 C7 H& i# L2 q o8 [. O
! X, v; N% b" A W o6 H- N( @) B12 Z-Step 2
/ K1 h. y6 g6 v, S9 I( x" T2 hUnlimited StepCros for 5 sec5 s2 e8 W' p8 o0 c0 I
StepCros P+Q+R
+ B% O& s7 M) v. r: oStepCros Q+R+S; D! e* z( ^8 [
StepCros R+S+T" l( y# t: A! y C: G* w
# q1 I3 L5 B' r6 q# r) O- f6 R4 C* }13 BubSprd4 Z, m$ g( e# U! H1 f
Attks w/ spreading bubbles!: M8 L( } y; N- v
Bubbler C+D+E
9 ~. L1 b5 U) ^% ] @* \/ mBub-V D+E+F' I6 f+ u5 r A, L( ]
BublSide E+F+G
( z' J x9 k. k* B1 I! g7 RBubbler E + Bub-V E + BublSide E
. H9 D% e4 X4 G5 r, |) {
/ ?+ H" W Q; c7 l14 HeatSprd
" g U8 O5 k; e- \- g+ BAttks w/ spreading fireball!7 Z( h" o* u, }( y
HeatShot H+I+J
1 f4 ]2 t6 c6 F# v( s: s# rHeat-V I+J+K
) p6 H) A% ?" b& nHeatSide J+K+L# R: g5 O' ]# q7 d4 m
HeatShot J + Heat-V J + HeatSide J1 b" I7 L+ i z/ j2 ^/ e
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15 H-Burst
3 a( I4 T0 D$ JCreates a giant explosion* I. u/ I4 x) C- a5 A$ l& ]
Spreader M+N+O% J5 ?$ C" p1 `5 y% N; `. G0 O
Spreader N+O+P
6 x6 l* a$ k, H; ]& z; W1 r: _Spreader O+P+Q
4 j" Z1 ^- k B- j. w Q% |! {; u# b _$ [$ [8 K: U4 |' W
16 LifeSwrd# L0 Z, y3 L( P Y: E* ]$ `9 V
Swings a huge 2×3 sword!. F- A% G; l/ g7 Y5 k* A( r, R0 N
Sword E + WideSwrd E + LongSwrd E7 L1 y8 J; Z5 B* i# T
Sword L + WideSwrd L + LongSwrd L
* A' a/ Q6 P6 l( ISword Y + WideSwrd Y + LongSwrd Y
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* C/ r7 V9 y8 s* f* Q" `# J1 k17 ElemSwrd
: ]' w& A- O8 o; w, r1 N2 h7 g( O/ \( fWide swrd contains 4 elemnts
0 e/ {, U0 e- P% ^+ J5 J/ l: Q4 kFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 z q' _7 p3 }) K/ e3 RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut* l1 r0 d ~8 I$ t' o
Step up 2 & make 4 atacks
& X; x/ ]1 Y5 m$ e# HStepSwrd P + HeroSwrd P + StepCros P7 H) S$ |" w8 Y5 `! f
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19 HyperRat
0 V2 t, E1 e; h0 J2 wA giant Ratton charges!
. o8 G: B* y/ C$ DRatton1 A + Ratton2 A + Ratton3 A8 F: ^2 J0 A% X8 _" {. Y
Ratton1 C + Ratton2 C + Ratton3 C- Z, y4 c* @4 o1 {: W) H
Ratton1 F + Ratton2 F + Ratton3 F. v1 g. a1 l' Y; ]$ I5 z+ b- d( [
6 {( ?% h5 d8 i, ~6 s1 P20 TimeBom +
/ _8 {0 E ]0 D3 D' ^, T) ]4 U% LSets Time Bomb in enmy area
! Q/ z1 }$ ~" r! m7 Z# ~TimeBomb J+K+L
7 q0 \( X/ `0 b& w9 g. {TimeBomb K+L+M9 a7 b) a D9 n& J
TimeBomb L+M+N5 H1 D2 T+ `# \( C% C3 c
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21 GelRain
+ I4 y: p6 d. H9 W% dGel steals squares
& i, S" m. {: p6 [MetaGel1 B+C+D8 I" H! h; g+ D6 J
MetaGel2 E+F+G
2 {- p8 r4 d. r) m6 m3 i* |MetaGel3 S+T+U
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22 EverCrse
8 c& j7 Y, M+ g9 H3 e2 W4 @Shield chases enemies, `2 r) b* h( ?: h6 X3 n: i; V
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 O5 y. g, G. d# k2 c4 S: \8 C% E! FCrsShld1 L + CrsShld2 L + CrsShld3 L
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4 N0 C7 A5 t; g4 m- O3 R: a# |23 MomQuake2 L: \: A |, n( q$ b+ Z$ [3 X
Awakens Mother Earth!; e, n/ o& L) ~& [0 S' i
RockCube * + RockCube * + GodStone S- y( C5 ]0 G+ O5 ?
4 C; B) B' B: e! r" ]( [24 PoisPhar
* f3 n3 V& o5 f1 l' [; [9 w0 M, BPharaoh generates poison
! d0 Q; g) l6 O6 }PoisMask A + PoisFace A + Anubis A
4 G# \/ Z+ V; {9 F: E$ J& D; e9 @2 }# M" d7 r7 i: v
25 BodyGrd
' m- r6 b7 r+ |' QBodyguard takes out enemies
. D0 D- m @+ n5 R% C2 fAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
+ S9 p! ], \5 w" }& a4 t- z8 UBarrier absorbs 500HP dmg
* i# ]' \- s& t: qBarrier E + Barr100 E + Barr200 E
4 ?$ ]+ t4 S( B$ c! V0 y7 lBarrier R + Barr100 R + Barr200 R. p" U) `- Y1 N1 P' \: C% L- i
: A1 S( I' |1 H- `2 @6 t# `
27 BigHeart
7 E! T8 X8 b r3 pAttacks, then heals HP!
% u6 R; ?0 \, N/ q R @/ LHolyPanl R + Recov300 R + Roll R1 a' }. t# Z$ I j) Z# p
HolyPanl R + Recov300 R + RollV2 R
" R+ S- g! s9 y( O/ i% @HolyPanl R + Recov300 R + RollV3 R
4 y% C6 _" l* f
' P( ]: n3 w3 U* u) X$ Q( O28 GtsShoot6 L7 w- m4 C p# ] i6 Z8 K+ K
GutsMan throws MegaMan!
7 I, s1 p) a" `9 j4 s* RGuard * + DashAtk G + GutsMan G
+ a3 q0 H% `: W+ P5 l, KGuard * + DashAtk G + GutsMan2 G
2 b- |0 W# k! ^Guard * + DashAtk G + GutsMan3 G
2 r8 }$ i" t8 G2 L( O. ZGuard * + DashAtk G + GutsMan4 G0 [, \& r0 S! T$ J$ ~6 ^! a( K. V
: T5 R$ ]4 ]- A7 }
29 DeuxHero6 x6 y( w, g8 @$ w
MegaMan & ProtoMan team up!, r5 F( a. b0 |8 J$ U, G
CustSwrd B + VarSwrd B + ProtoMan B6 s8 B# F& C9 _. ^' r; T& w
CustSwrd B + VarSwrd B + ProtoMn2 B5 V) v7 ^1 G4 t8 D9 p7 |
CustSwrd B + VarSwrd B + ProtoMn3 B
' h) E! H- `- aCustSwrd B + VarSwrd B + ProtoMn4 B
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4 |$ M; Y' \" ^, m: M30 2xHero
) ], ]3 A0 v3 V2 d q3 |MegaMan & ProtoMan Dual atk
W1 R. X5 Z; tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B: B+ |8 n9 `# f% ?9 A* N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, u+ |: {) S# g9 Y- {, ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, G2 m2 _- q$ l( ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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0 w: p: [9 X, z1 e31 PrixPowr" m4 i( F4 Q6 ~) Y+ x4 H% x' t
3 Navis attack at once! M, w, k0 v3 O$ {- {
Team1 * + Team2 * + KingMan5 K/ d' G0 e2 u9 e) V% S
Team1 * + Team2 * + MistMan5 M
, U; `: _5 @2 ]: I4 y6 W: CTeam1 * + Team2 * + BowlMan5 B
- C/ } \! u$ e1 J; K4 w2 `- X: Q+ A6 c7 r4 D
32 MstrStyl
$ h7 P+ \8 H$ c5 X* [; }. ^MegaMan unleashes his power$ X# Q0 a4 A6 B+ M' B
Salamndr * + Fountain * + Bolt * + GaiaBlad *1 W; }: K0 v5 T1 C* c4 x0 Q
+ B! ~" J7 z4 W7 c- r( L7 Y
StdrdChip (Part 1)- o( L D3 H- G& n/ S+ X9 h
┌──┬────┬─┬──┬──┬───┬───────────────┐( [8 Y T9 _# n$ F0 y6 p( B) j" u
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 B) T" W3 G! N2 w├──┼────┼─┼──┼──┼───┼───────────────┤
5 x1 w9 ~# J1 @8 q% B- h K+ Z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 F: B# X2 j# p& _0 B5 }9 J5 s│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( d; [- I/ S9 s2 {2 o# I│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 i: Q0 P8 @5 a' F│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
9 q! x. ?& @% @+ J' H│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
+ E9 e4 w# ` a5 o( K# C7 D) b│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 f. |8 a* m) Q# h, h
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. [) V4 Y/ P# l s* K A│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# }9 f+ W0 c8 k: D6 j* x. [2 {- R
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
o0 x9 d7 D: ?+ J8 u│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 s0 j4 j+ J$ ~( k3 f, Q( |) C2 p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 u. p- k2 X0 y0 d% |8 l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- d2 S) [5 E! m│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; o! ^2 p3 v: k1 q0 s│14 │Spreader│16│30 │ │** │Creates a large explosion │" v" C( y" m H4 b0 M
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 C, x, `+ H0 d/ z( j* l# Q g" q! N│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! G. ^7 L$ i2 z q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# D) L5 k2 `. ]& l! o
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" y; X( ?% \8 p$ A P# L% ]
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; U M/ a5 b8 }) b; C
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │6 q' P! r$ [$ |$ h
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ H5 H. C5 v! T/ j' Q6 o! _/ j│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
s( E4 v3 e3 L│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# ^+ |/ \5 k! Z4 Z7 a( p! D1 w│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 f2 O: N/ ?- R- v( F3 d: Y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 f; S7 Z( Y3 c/ |4 _$ O: T2 _│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 R9 @9 s9 t0 S! _: S, ~; `: R& R│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ L7 q- Q! V" [
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ X+ ?- K. Y5 V/ r5 \( r│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │- c1 i$ R- a3 y [( B# W: u/ `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ `8 ?$ \ J6 a8 w' O
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 j) e/ y2 u8 p; l/ x. ^! c7 \3 P
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 N6 k' ?5 P$ R+ s/ }! q- y4 h3 E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 E3 G( _4 n1 o, g1 m4 e# S
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' }4 C/ `0 U9 `; C% }4 W! r# p│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& I9 v. Q* \! B, q& u) C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ O& c$ }8 w& ?. ]│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' J( A0 n0 o# L8 \│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 s6 o* p( q! G1 p* T1 V6 c. d
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ g" v0 ^6 e9 O7 g/ G$ ~ a│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
( R/ P `& t I! {│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( \0 T3 U' i9 \
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 S9 ~6 m; Z( u$ {* p* u S; {$ n
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) c, T9 {! k3 E: P2 W/ A1 f/ c
│44 │ShockWav│10│60 │ │* │Shock through enemies │: O5 S3 G6 I$ ~* i6 p0 f O s
│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ F2 R& q9 O) i3 E│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ a5 [' @2 p: [, z8 ^# I│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 I9 S# @$ w; N% X4 [$ s│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; [2 h( i9 x9 K- C' E
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 r& `" z, X0 M│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 \" F$ [9 ^- ?7 h) S( @9 l+ L) v! I│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) b+ ?+ y3 T9 p' o2 K% \│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
j, V3 R6 @( N: q" {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │+ s" p& p* h$ v7 b2 C! F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, i( r Z& Y$ S│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! f* S8 J2 @5 M) i
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- }$ \* {2 ~- K) h4 W5 q; X+ m S│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 p t) R) ] S; ]8 u8 e$ b│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 |+ h& ]' j/ L* V+ M- c│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 _' t# e/ Z0 d/ ^- t! w, n! u! x @5 e9 N
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 C! r1 u( ^3 v( l
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" W' ~& f: a k. C│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
{3 l# a F! o" k1 K! s│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# h$ h8 ]3 E& d7 e1 t9 `
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ X5 z, k6 L! n% e8 I$ c│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; g# q& ?' i$ q& l9 q4 q0 F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 B9 L: w0 K" I( D│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' V: G' K' z# V' a6 Z│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! U9 |0 R4 k0 Z1 [│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- s& ]5 Y: v. E; Q4 D( Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 c; Z" S6 u! ]' b
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │. R! c$ b! o4 n: Y2 ]
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- Y1 u7 ?6 H" h- E) M│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% m+ m/ A5 I/ n3 s) x* p1 s# f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ _1 S8 s( I% k
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ |% }( r5 M$ J' C" E
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- V3 E7 `* x* ]7 m$ {6 x6 [
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 n4 e/ Q5 V Y1 U( b% a1 J7 _│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! w; B: ^' O4 q" ]6 @. d D
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* H# z% y% ~' y# r+ k9 b6 H
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" j2 V5 C7 @& U) ?5 ~
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! [/ [8 @, }# E* I│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ h% c5 |, Y1 W7 [. m- `
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% s1 y4 a+ O" D$ u( f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# z6 d O- N' y$ f│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 y( S7 w @- S" b5 d4 t3 [│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 _' X, c8 d: C* o% f. S
│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 W) R7 Q" s: t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 s4 x( j% |* J
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! O- {7 l4 P; i+ J8 Y" E) J
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │& R, ~- g0 b# _0 j- K: ?! ]
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │4 W/ s6 s8 b8 J2 |6 V" U) G
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* |9 f+ |1 P9 S# x1 d
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 m, x% l# c% Q9 l3 g│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 s' D/ c5 q) d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 V# r! u$ q Y) c│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; O7 n! l. m7 z9 T* S4 u│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# f5 O( } T4 C8 F1 t) }
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │4 V' ~0 W; y5 ^# k, }- h4 Q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 N! H9 G3 }. q& U4 O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; x/ C& X. T( M) ~- r2 T% R+ F7 _- p└──┴────┴─┴──┴──┴───┴───────────────┘7 K7 K+ x) u! A
F. J a' z* I. |9 W
StdrdChip (Part 2)
3 p6 P5 v/ p9 M5 J; D* O% _: s┌──┬────┬─┬──┬──┬───┬───────────────┐5 a, M9 y) ~/ g2 p6 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ p% ~& o' z6 M$ h! v0 F
├──┼────┼─┼──┼──┼───┼───────────────┤
! j, d9 F n6 E0 l5 m6 Q: R- u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 i8 G/ u3 H; Z) @, ~3 E│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 ~ [" a0 F" O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, H6 E5 P7 R+ K- W& H# E4 Q
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' m- M) M3 k# Y1 j$ }! u; V
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- |: B4 g& M" }( c; P; u% e│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" e( j; J4 g5 Z2 ^: V1 ~, }
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 y h9 |. B9 x9 x7 I/ }│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* {) A. I b$ |" m% f
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 {# D: m; @* K$ e│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │ t( ?" P( _& b" Y; s2 t5 r
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 I T7 L/ q$ i0 d. m" p: v+ Q, K
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 l! ?1 }+ s7 Q! s& X( g* G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 E9 r, F' e* u: @/ P' ]│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │: x0 P2 Z2 J* W8 n$ H
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ S; n9 k6 }+ c5 }! o8 u) o
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 `, x3 }2 e) i│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# j3 u8 X& f0 R: W│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) {, a* L: i4 k
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 {% y+ H# o: m$ Q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 B2 R% q3 o* V' J" j: x│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 F; r! {3 L. k- C' L1 S/ C│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 _$ g* n7 f% V! ?/ Q. v( `1 s│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" \- A l" R1 }/ S! R: A
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 S; l5 ]0 i9 A: K7 O- j; ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& L7 m7 _2 | f0 f. X H# L6 ]│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ b& n- l$ q* T& B
│126 │Rook │30│ │ │*** │Protects you from attacks │
' j1 F, {& T% X; @/ p' L. t9 M( d│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ B, p* v) A# p) c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& ]* {9 ^2 [; ?- @9 I2 i2 k* l: Y
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! P G# d; G& F6 b5 a│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 g/ ?/ b6 C* r. B
│131 │Lance │46│130 │Wood│*** │Lances through back line │
& l8 Z4 M% [& r1 \0 Z7 Y% l% o│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ q6 T5 q2 D# Q' B3 w% h& o4 B
│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 ^7 ^5 e* }" i) S6 \│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │1 u( e t6 t1 d5 g# b5 A
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ R1 f# t- R2 d; S+ X% q
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' P0 f8 u" r& v- o2 \7 V, @│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' M3 f/ S, S0 f! \2 ^0 a1 W5 @
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
7 S) p; F0 I) r- v( d1 K" R0 g│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ J- H: R' Y' ]) Z. s│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 Z/ F) W0 r7 g" w9 w% h( F│141 │Prism │60│ │ │*** │Prism fires randomly │% Q" m2 D4 I( j* h- v
│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 k5 U4 n7 W) w6 A: s
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 F2 I8 g% O$ g: |9 Y. q) `│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 B# x6 P; h0 ~* I6 G) V% \" R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ s. w& s0 {2 W6 w | S
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ K$ T: d2 a4 o# d! C9 V8 H( V1 B
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& c; m1 R& q# [% {$ u4 e$ v, X4 m
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 E- M* R* T# i$ r│149 │Recov50 │14│ │ │** │Recovers 50HP │
) J3 n6 }8 \! C8 \│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 b4 y: e6 a. a7 u& l/ ~$ e& A; l│151 │Recov120│35│ │ │*** │Recovers 120HP │
( a% @% t3 `. l% O# A1 |4 K│152 │Recov150│50│ │ │*** │Recovers 150HP │' P9 _; d1 E) f4 f
│153 │Recov200│65│ │ │**** │Recovers 200HP │9 `- e/ U8 u6 \
│154 │Recov300│80│ │ │**** │Recovers 300HP │
( n5 i1 B! ]' \# g7 H! Y0 a│155 │Repair │8 │ │ │* │Fix your area's panels │
) o0 ?* `! _' W# d2 l' M│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' U( F2 C# g# {* W
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# J- y1 t( `9 \# m6 I7 Q│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' ?/ D: K. R. @8 N│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 a [7 v' X+ \" Y5 a L& L! L3 z: w│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: i1 I/ V" @8 t" {7 z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! O1 {1 E( A' C1 l. q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 d7 J. T, q+ q+ T3 V' T/ v: T
│163 │Invis │11│ │ │*** │Invisible for a while │
1 |: j6 @& S: t9 [3 Y3 b% n│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 ^* q3 h- D# S
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 D3 u* Y3 N; I1 Y6 j) z
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 ]! C5 O( `* a5 A7 M4 `
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │: F4 z# U' O# J
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
/ e0 L+ U" _5 r" W9 a│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" a. s: m/ A+ p* V) z! v- a│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 q l i& S% d, T9 ?2 w+ K
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 k: n1 ? G+ P/ P
│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 `! Z& ^! F, T5 d* z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 b" [1 [# F: F) h# D" N% a- Q9 J│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' }% I" L+ U" G) {│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ K' [3 I1 e }4 v7 v) Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 g' t- B: s4 S V8 Q% k│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) I2 c- C; N. J2 J8 s( R1 B, D W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 _; o. M7 j1 m" \! Q│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: g- o6 N- z* {+ j3 \+ }! ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 V) C z" X$ U9 \8 e& v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- i( W# t' w1 a) B+ h, w│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, a& N2 Y8 J- ~+ ^! n: ?6 x% P i. t( }
│183 │Hole │55│ │ │**** │Open hole to dark world │, ~ X) D5 t4 v( i7 {4 C
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 s2 x7 e2 z( q$ b" g0 l" n- b│185 │LavaStge│22│ │ │*** │Changes all panls to lava │: Z( |6 O9 [3 ^' ~7 E/ m- T8 U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) X4 b! U, F, n9 Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% l* w9 p* E! @: {3 L0 }│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 J7 B, W# z3 Z( L6 B# q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ p+ E+ ?4 v* w8 c$ F8 a
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
* r% t; x6 F1 z6 k e' t│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │; L D D/ Z& @5 s1 ~3 x
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 U, {4 H0 b0 J7 n) S& \& x│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ \ V O& U# |+ a o1 _5 v, K│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │: A% p q$ }5 T# ^
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, c2 W4 B: A8 t" Z* I' s T G│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( Q4 T% U7 U. d" Q7 Y. h
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; d# `* U0 H! M! Y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; m$ I( }6 p& u E1 b+ D
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 U1 P7 L/ `& f; R; {
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: h- \6 u2 }+ c! L- z
└──┴────┴─┴──┴──┴───┴───────────────┘
0 f& g- @+ Z! a, N! s# x. w6 E% ]" z/ x0 @$ L" Q
/ }: d/ Q/ O* F8 [9 kMega Chip0 @4 s+ W" z1 m
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 A3 K% G4 g5 w* z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% G$ o( C f3 q# c├──┼─────┼─┼──┼──┼───┼───────────────┤" _- ?. z+ ]2 n* s/ g S2 w
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
. \$ S" z3 e. u: F. @& M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) L2 k q' H& c* K9 [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" K8 v6 B, `7 R1 \" k8 ]" `│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ h2 }0 t4 G6 C& y9 Q* r. b/ s) F$ \│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
8 B+ Q; B5 H9 G9 Q, E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- M& a: g$ Z5 G( I A│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 N, s6 W0 G: m; C│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, i3 ~9 O6 @* P( y q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- m. ?3 g4 Z. ]6 s7 D) A- x% W│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) N0 b F3 J8 U6 ?$ Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ {3 l/ E. Y9 F2 t3 U* x
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# z+ l3 O4 ~& ~5 N* h" R│13 │Guardian │82│ │ │***** │Statue punishes when hit │) l8 Q7 }9 }9 V- v, G9 x g& ^
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 Q0 n+ X( a! V, x7 z5 E
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* b0 a& T4 n0 H1 M│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 y) |! F8 e3 H
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 i0 Q9 i) A8 E0 N5 M- O+ ^$ }* y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ `" h! I1 l, |) X" q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 x5 h' l7 \ j9 ]│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 G6 A, k% K5 [; a: k│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- z: G, u2 J2 ?7 v│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ ~; ^1 [8 ~! z8 I1 x' x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 N: ?: }7 C& N- g% y' T% f* u* s. E
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' V6 Y& R: A1 l6 b$ e8 a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; ~3 i2 H9 a5 w7 K: Y; ?
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- w- N3 n; p; M) s│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. o* d D5 U5 D9 {, T│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* B" `0 T9 O% D│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ h$ g _: P0 v: D
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 X( P1 ^1 x! j3 B( ~1 q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 | F8 h) e% |" m* ]
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
# ~9 i4 [# _/ k) w7 {+ H# d│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 G8 y$ o% c8 ~* r& _1 m$ M│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" g+ z5 j/ z Z7 ]3 P6 f' }5 @9 f" d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" e( A0 x/ ^% P$ b* N1 [6 F; `) r) p0 @1 ~: |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% |) \" ^. z& K/ Z# [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. \* r# N* ]9 m7 d
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- a+ a$ v, X9 n& Q6 k+ w7 o│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ ~9 E3 \0 ?% o4 V& S1 y0 K- i" p│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 P% y7 y E' [3 g& l* n+ y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
7 }% b. p. }' w, w│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
9 T* q" C* p) \! u; U' i2 K5 C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 e( a" \# ^5 F' }: G4 w& |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* u. d) G( }8 B( Z- p7 T: v2 R
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 s- D; u8 ^' {/ M8 X0 a* `
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) Z( B( A; @) j" k! n) x- v) Z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- {. i. |7 F7 {! S│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. d, ] l* b) R6 I$ B
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 B4 S- ~" g7 A# _6 E
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ t3 n0 |4 i6 `3 F1 U: R1 _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- c, I! \: {5 p8 z6 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 C1 p: I8 _6 T% M, t5 S' m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( X3 H/ p( o& N4 L
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 X3 S6 }& q; ~6 v" @. S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' }4 m& e3 x3 R9 f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 h v) W* t( {/ f3 x$ C) O# e+ k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: D4 V6 u0 T) t( i7 j! P f, u' H- K
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
8 \$ a1 F# |' `8 B- [6 }+ O" G% u│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& z5 J! o0 j5 f$ j* R2 {! @
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │9 M |7 S7 \4 G0 }; h: y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
# @2 r5 S) z- y8 s) P( T+ p│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
$ S; \9 H8 o1 l8 L r; A. o│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ X; o- Y5 R4 j$ O1 R$ F- k
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ ]/ {! Z. N, r$ S J( `& H│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& k) f f, t( @9 ~, `* f- _$ D
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# M& ^; u0 a( Z' A: ?- c
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( K3 F5 {* p, i8 ?6 K! i$ L0 `% P
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 ?7 f* _+ G* h4 Q3 e│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 Y- z! n& N* C: J6 @1 B
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 z- I( N/ [& U
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 L% L/ u" o3 `│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 r& f" ^6 h7 i0 t( u
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │% |$ @1 K$ ~$ X' n l4 k
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( J0 k/ ~7 o) e% f+ J# E0 A7 U
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) b9 A/ E+ ?9 z; ]5 r
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 D# s. j! t; u" j9 R8 H
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 F9 B/ p, t: v' T$ [8 a' `│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ i+ G! X- l* [8 G/ M
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 x# I6 {+ o9 b
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 e V& \0 Y: h4 c- v) \│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 E& I$ F) @ P2 A│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ I9 G2 w% Z9 u7 n
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 [2 P1 h% b) Q& u4 _) ^│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ p4 Q1 f$ |4 ?7 D& d* n8 g3 H) s$ @│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
: k* H9 e4 H( t- E$ r% C└──┴─────┴─┴──┴──┴───┴───────────────┘& x* @" g0 N6 J' I9 I+ S6 n
) Q0 g* J0 P! F2 L
; F% h! D% d' \' G1 g$ S
GigaChip (蓝版)
& E1 Z, _5 e% |; {┌──┬─────┬─┬──┬──┬───┬───────────────┐' A/ s, K8 l* ^& }
│编号│名称 │MB│攻击│属性│稀有度│说明 │- I7 X! Q1 _8 F/ D9 E( Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 r% x" f- U% t( y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ I( n4 ^* y/ f3 E) K T- {
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; w3 j& g$ S9 n* K( R. b
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 \5 U4 E, U3 d* f& v. L, \│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% g( p" r, f! H( c5 r. x; k
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
k: |+ Q) }+ x│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
. x3 y4 b3 K) G- Z7 }: A# {! I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
5 B) L- L v# x7 s│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( }! s0 a% }3 g/ s& I7 T( }│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 x' ^. g. K' P│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 h1 I* ?3 y; v; s│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; S6 j& Z$ s/ |: q' i" v+ ^) k
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 k- v" i7 ]/ i x# ]8 X8 k% i│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- _; o5 }: X4 n3 b1 Z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
7 K0 M" B; l2 k/ x│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 [0 I4 U, [1 N2 G7 ?( x│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& q: o9 ^; A4 n* Q+ i8 |$ b4 l1 P. I6 n
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 D) Y0 L; o1 k T7 Y# s
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& p( X4 g0 o$ W" r│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 ~6 ~ I$ V3 v/ Z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 [; W4 L9 ~1 L# {7 I└──┴─────┴─┴──┴──┴───┴───────────────┘
4 K. M* A& [6 Y/ `& D4 W8 } w8 a# }" Q- a
5 f/ w1 B# i c* P. f8 M6 [( JGigaChip (白版)(只列出与蓝版不一样的Chips)2 E H# o6 w" {( K0 c2 C1 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐: z# B8 H. H w) b6 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& _5 S5 L0 m( t+ [4 X* N4 \, I├──┼─────┼─┼──┼──┼───┼───────────────┤. N, @2 z/ G$ B- G, D
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 e* z( ~) @8 z, A. N ^5 \
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ W+ t2 t# L+ U: u% B# N
│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 ]% ~$ }" C7 H: t
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# u9 h' c- A4 k9 K└──┴─────┴─┴──┴──┴───┴───────────────┘ |