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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
, S( a8 Q# b: C: U■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ q5 I4 S, S8 x4 S- Z; Q■● ■  NintendoWorld    站友xliz原创
3 W/ {" X8 N( M. ]4 z/ o, p8 T) m■ ●■    http://www.NewWise.com : H+ w* ]- j3 d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- ]; O1 g' h3 s; q0 j4 \& X" g2 a7 _6 s# ]
  m- A' Y% s" U# k' ], U
           洛克人 EXE 3 Blue 卡片组合" c% i' V( i: s# X2 {: [
% a: X7 X& d3 c% A" p0 t- {. s' k  B9 ]

- `% B, F, d9 I( c* D6 O2 y! |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 G1 [9 h! c/ U. d1 F" f* Z
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 J" A1 M  U5 T2 E1 X# i8 d====================+ z. a' l. H( a" m% F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ I+ p! P0 R' O/ s% s% T# w1 G# g9 x+ K
以下内容格式如下:; d8 M% g8 H7 N# `. {" Z9 a3 O

, Y- d: l) x, t9 F+ U8 d$ e编号    名称2 T+ s  `4 s$ f" L: ^9 r; G
说明
" @9 W' U& L8 j3 U9 r1 }8 A$ j组合方法
7 d; R3 w5 N' L; ?9 `% P---------------------------------
0 S* l& @. K, y# b01    Z-Connon 1% T/ M2 N0 t, T- z! B, I) u
Unlimited Cannon for 5 sec
( _1 \  F& Z7 A/ {4 `. n1 j' VCannon A+B+C# g# ]" y% H1 C  w' P* o' }+ o
Cannon B+C+D
- p! _. j4 T0 w7 K- Z% B# M$ ~Cannon C+D+E
6 y/ L5 [8 j5 ~/ N7 h: k; j8 Y! ]2 X6 w
02    Z-Connon 2/ f/ Q# N  V+ }; K& x
Unlimited HiCannon for 5 sec
# X. b0 p. |; S( H! _% x/ q0 hHiCannon H+I+J; ?- j! }& p* J6 w( ^6 a
HiCannon I+J+K
6 a5 i7 T4 Y. S$ a" j' FHiCannon J+K+L
5 v  V$ A( d1 ~. k! b& e! F
  E* \, ?5 H8 c/ N* T0 ~03    Z-Connon 3
' O% M3 ?8 F- s2 TUnlimited MegaCannon for 5 sec+ P4 N2 L2 H  d$ z2 G- |
M-Cannon O+P+Q3 l4 @/ S# g; h& l9 y1 }% [
M-Cannon P+Q+R
  Z$ F" |" |" B: FM-Cannon Q+R+S
" W4 w3 x9 `% b! G5 s( ^9 A7 M2 E. e( v& J4 B
04    Z-Punch
% q3 J$ C# `/ V: bUnlimited GutPunch for 5 sec
8 O* |2 M' k3 [7 `3 g9 p7 ~' hGutPunch B+C+D
% X- |: G& r6 A4 f( GGutPunch C+D+E
1 y2 R5 O$ f. ~) QGutPunch D+E+F
$ {) _% p  J9 p/ {7 E- _! H$ L
# |) p* l' D; J- K# x, _! E05    Z-Strght% z9 w5 [+ O' @" \/ x
Unlimited GutStrgt for 5 sec
# i( V, H: Q. G9 R) R# nGutStrgt O+P+Q  E9 s  _" |+ ^; U
GutStrgt P+Q+R  P: a( _. C  `' [9 l1 a" `8 A/ L! e% H
GutStrgt Q+R+S
5 z+ [+ T- k! h
8 v* i6 ^( x- b: m! b06    Z-Impact
& _  z2 L' w& t3 l# lUnlimited GutImpct for 5 sec) t( o! e, D! j% p+ b1 ~
GutImpact G+H+I
  V* \1 [7 u& V/ hGutImpact H+I+J3 i& X% h+ L" N8 |
GutImpact J+K+L3 P1 h$ P( m! f7 F
. t) t6 k& ^8 G- T# j/ T
07    Z-Varibl: B- z- _, i/ |+ D  G6 y9 q' ^$ H
Unlimited VarSword for 5 sec. z5 d. N. _/ P) u! K- t
VarSwrd B+C+D
0 q2 Z+ q  J$ i6 R$ f* X. `VarSwrd C+D+E9 [7 [- |$ L8 T8 [3 }; D" [
VarSwrd D+E+F8 j" Y$ p. W3 D
3 @( q* o- S3 g+ r6 n0 M+ Q8 H
08    Z-Yoyo 1& _; [3 I3 V  k/ P
Unlimited Yo-Yo for 5 sec
) s% D$ A5 s, |) s/ @Yo-Yo1 C+D+E
& V  b7 V% Y) u3 U( rYo-Yo1 D+E+F
% \. l* K! [$ F( T5 u. M8 e0 lYo-Yo1 E+F+G
2 j3 D' }7 S$ g! V$ p, w) k
$ F; |! }& ]- y  t6 ~$ x4 c, m09    Z-Yoyo 2
+ `0 @7 h' y7 }2 f3 v& vUnlimited Yo-Yo2 for 5 sec
, F8 \! E; l6 V2 `/ d9 {Yo-Yo2 H+I+J
6 d/ j4 n  Y5 DYo-Yo2 I+J+K, w$ {+ k4 W6 W
Yo-Yo2 J+K+L
- I% c% d: ^4 I) i& m  v
7 D+ M8 ~0 `& x, L1 Q( n  U10    Z-Yoyo 34 [% t/ v+ c8 A: k3 ?4 P
Unlimited Yo-Yo3 for 5 sec+ h1 y- e" d9 ~# d& L
Yo-Yo3 M+N+O
0 u$ C% E8 z* \" T& h3 P; D- @Yo-Yo3 N+O+P' v6 m  p& ~) i8 n
Yo-Yo3 O+P+Q
$ r) y/ h; R6 {( ^& v7 _! f4 p, k3 o) p" b. @# e" m
11    Z-Step 1! E& N; V" z$ U& J: g$ _
Unlimited StepSwrd for 5 sec4 a4 @& _& {! m
StepSwrd L+M+N7 |6 T0 f6 y# B( K  h8 D2 `
StepSwrd M+N+O
: j3 m/ B; B/ g0 @/ GStepSwrd N+O+P, o8 ~6 ]3 y9 M( R$ D4 A
* ^% e# a. x# |3 `) |) J
12    Z-Step 2" f' d5 u0 N0 l
Unlimited StepCros for 5 sec: Z' ~; ^$ S  r9 G6 k" G9 l5 g: S
StepCros P+Q+R/ H, Y2 {6 T0 T, C- Y. r: Y& x
StepCros Q+R+S
! j2 e9 {' J( P$ |: {1 L1 J' w: BStepCros R+S+T4 D2 p8 \4 L9 P3 ^* L+ f+ y

7 p% A/ t, t" q" J13    BubSprd5 r0 \8 Y) N  M) b8 Y) c
Attks w/ spreading bubbles!$ A0 i0 W6 G! L" z6 x4 F% J
Bubbler  C+D+E" r- t5 u+ a) g1 v" d) ?
Bub-V    D+E+F
4 N) O* s9 g0 U1 O( fBublSide E+F+G
3 E  e) p; `/ u& zBubbler E + Bub-V E + BublSide E* d+ r3 x' v$ z/ q& \, x7 T+ g6 R% k
0 X, j" Z8 m  n2 P8 K; t" i
14    HeatSprd
- H; E  X2 H0 v, W7 m1 @Attks w/ spreading fireball!) j  G" i' d) `& e
HeatShot H+I+J+ M5 S# a; g8 p' }
Heat-V   I+J+K4 J2 k' v/ Y  `; ]
HeatSide J+K+L
! E& O) x% \& M9 a) |2 a' QHeatShot J + Heat-V J + HeatSide J6 M; t" H0 {6 Q

8 L* i1 v8 [  u1 ^: q6 \9 K15    H-Burst
! B9 ]6 W- @8 f9 CCreates a giant explosion
7 Y9 {. q- z) y' S9 q& r+ J' MSpreader M+N+O
( K2 a5 O3 N* M5 N, ^# y6 ?Spreader N+O+P/ c/ b- D* t& Y% k% w
Spreader O+P+Q
4 N8 P8 @+ G2 v+ B& u6 H. }# O+ p
8 G( t% c  J3 A& _16    LifeSwrd
& @) \& b; Q& rSwings a huge 2×3 sword!' Q. m( u$ I7 i3 b$ z
Sword E + WideSwrd E + LongSwrd E. C8 s' V; R/ B! T0 {: I# d0 g* L
Sword L + WideSwrd L + LongSwrd L2 R1 t8 T6 P- r% x2 }) C
Sword Y + WideSwrd Y + LongSwrd Y3 t4 b; p; k0 v, c$ a5 f
4 q8 \6 v- e& @5 f6 f
17    ElemSwrd
$ w; n, c* K* H- k" XWide swrd contains 4 elemnts  a; D! t9 ^# i" n4 o6 R8 _- f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ f# U5 n- h; [5 j! \7 g; |FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; C. Z4 |2 B4 e' {' O! D
$ z- U7 @4 B; y
18    EvilCut" L, F4 ^' U0 Z, p' [
Step up 2 & make 4 atacks
5 a, v7 V* A, I% x9 p# b/ jStepSwrd P + HeroSwrd P + StepCros P6 v) O( E1 I; H: j0 ]4 P7 p& V

3 ]' E+ o( ]/ t' Q/ X% t0 I' C4 Q$ g19    HyperRat
! A: m# e8 X, R% w3 FA giant Ratton charges!
2 W4 P6 n/ y2 v- QRatton1 A + Ratton2 A + Ratton3 A) H+ C5 I( u, A$ o5 {9 u( W+ r5 u
Ratton1 C + Ratton2 C + Ratton3 C
0 _) Q9 [% {3 xRatton1 F + Ratton2 F + Ratton3 F
: D0 w% i" [5 C0 W+ V5 [! ?
7 N0 v3 b8 z3 |! f20    TimeBom +
) n! w: \+ e6 u" {Sets Time Bomb in enmy area1 y( c* S4 x0 R; e# T
TimeBomb J+K+L, E. v8 _' Z1 q9 Y
TimeBomb K+L+M
  E& M5 N$ `% q. R9 nTimeBomb L+M+N4 E5 t, E* W% X) l" ~3 E% \

$ Q2 j$ f' ?0 ]6 }3 k( q21    GelRain
7 i+ T/ w  {. w6 Z/ I. GGel steals squares
% l  E. k) [% UMetaGel1 B+C+D/ p! X+ F1 d0 O. c( p
MetaGel2 E+F+G
% k0 }! Z& |7 v4 i1 c% y5 V( ~/ tMetaGel3 S+T+U" ]0 B& G* F8 ~* w4 ^& G

- ?5 C4 ]; [8 C# @& i/ u- m22    EverCrse
. J) j& x: K; a' Y/ t! lShield chases enemies7 O$ U* i( O2 k
CrsShld1 C + CrsShld2 C + CrsShld3 C  A& p9 m3 b1 D1 v
CrsShld1 L + CrsShld2 L + CrsShld3 L& b, u( g7 _# E7 J6 U5 B

2 H' ]. L0 G: `  I- |$ o: Z23    MomQuake
8 Z3 L  a8 g" MAwakens Mother Earth!0 G( z$ W: B7 X8 A
RockCube * + RockCube * + GodStone S8 E$ S% C8 v+ |' \* S" h. @5 C, C# H
- F0 G; b0 g; _7 H* i& u) ~
24    PoisPhar
/ M. \2 e$ s5 `. n& Y' _) u$ C" Q3 YPharaoh generates poison
1 E  ?  c# o, P5 P: X+ _+ iPoisMask A + PoisFace A + Anubis A
5 D8 r4 _- C" s9 k4 l) A
3 e8 r0 g# N5 A5 J25    BodyGrd7 @, M! Q  W! N" Y' R  c: ~- _4 i
Bodyguard takes out enemies
8 Q( ~: R) q( h8 R; cAntiDmg M + AntiNavi M + Muramasa M. s1 i1 w/ p, M6 Y$ r/ u
3 \; Q  G- {6 w' a% G1 P  g" x
26    500Barr# i" k0 {" K" s5 x# b- I) ^3 x
Barrier absorbs 500HP dmg
( Z& q) x% v- b' q  P  V- S9 q. rBarrier E + Barr100 E + Barr200 E
; s, Q2 M3 |( T4 NBarrier R + Barr100 R + Barr200 R4 W! t9 ~2 G; |! R
0 o# T- d7 F" d3 s" Q+ }" X
27    BigHeart
) Y7 x+ x5 E2 Y& kAttacks, then heals HP!4 A- }  g7 s0 a1 V0 R5 U
HolyPanl R + Recov300 R + Roll R
4 e2 k7 U- B0 V5 [HolyPanl R + Recov300 R + RollV2 R
8 k& T" d* R4 k9 Z" jHolyPanl R + Recov300 R + RollV3 R& }  _, P. b4 }8 C6 s

9 {7 R! ^8 Y9 B% p0 E) Y28    GtsShoot$ S3 D6 C$ \% H
GutsMan throws MegaMan!
4 O" [/ q, b3 c* n# L, [* W7 Q) A! cGuard * + DashAtk G + GutsMan G
8 A  e  o; r7 L$ V! j" [Guard * + DashAtk G + GutsMan2 G% C& P' w1 z7 S/ k
Guard * + DashAtk G + GutsMan3 G
) H+ s  G$ P0 ]$ i# |, XGuard * + DashAtk G + GutsMan4 G
* @% O5 p* C; [2 d' E. l4 g. }* \
29    DeuxHero* H/ ~- N' k$ {) }% l6 f+ Y
MegaMan & ProtoMan team up!. F7 y6 ^1 U, r$ E
CustSwrd B + VarSwrd B + ProtoMan B. P" @# y5 K6 a) }' q
CustSwrd B + VarSwrd B + ProtoMn2 B& k% D$ g, C, R4 X7 R
CustSwrd B + VarSwrd B + ProtoMn3 B: A0 t% I3 G3 S  C6 s
CustSwrd B + VarSwrd B + ProtoMn4 B& Y& ]7 ~: N# G5 Y

+ c* J9 ~0 s% \6 x# ]/ O' g30    2xHero
  i7 c: A" k% W; r/ x" zMegaMan & ProtoMan Dual atk# n; @8 A& x/ `; ]" ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 L. B9 O5 T0 c7 a! R+ jSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 [2 v4 u! U, x+ c) \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ m1 J( B, S' f7 j5 P: |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 x/ u4 }0 e; j, ]( Y
5 \0 a$ u- J5 i( X" A" ]31    PrixPowr
3 Y& ^; f- H4 Z5 {/ B1 l5 C7 q3 Navis attack at once!
6 L6 p/ B3 u8 h4 F  S" L. d& uTeam1 * + Team2 * + KingMan5 K5 E. K% `( F& y/ ~  N6 j
Team1 * + Team2 * + MistMan5 M
% u8 r2 g1 ~( H% M& X7 D8 MTeam1 * + Team2 * + BowlMan5 B6 n' u  F( R+ u" y+ B2 M: b

$ i  C0 j- x0 x* q5 V" M/ L32    MstrStyl% F# [8 f) C+ e9 H* @
MegaMan unleashes his power
5 B$ t; a: d9 g  n) bSalamndr * + Fountain * + Bolt * + GaiaBlad *
/ r7 u! r  U" k4 w* _9 j
( _" G% o% |* J% D* {3 [  pStdrdChip (Part 1)
$ d% B6 a. B( q3 N$ q┌──┬────┬─┬──┬──┬───┬───────────────┐) \7 N6 f1 |: }; m+ y) X, K
│编号│名称  │MB│攻击│属性│稀有度│说明             │. I4 T* S* t$ V& v$ i
├──┼────┼─┼──┼──┼───┼───────────────┤
' {! p. v3 v& K7 T│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" j7 Y, ~6 a8 k
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 I$ k8 Z9 g/ d% P
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( \1 ]" L" C9 F# n  H- W' H& A
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. D& O3 P+ O, A, A/ I+ q
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 H$ h! r2 \! }; g2 g- |) y│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( d) @9 U  }; F- l0 I
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 J9 p: E& f2 R4 `1 P9 c% O8 g│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" K$ D+ g2 R7 d9 G│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │& ]. u1 p8 k# e9 ?/ ?; Z4 F1 O
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │& N0 N( f! m% `4 h( m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │5 d# w* P9 A4 h$ J2 O( ^
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% R! i3 I2 Q* W0 y5 }- H
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 l+ _  W" G/ K) {& b! E$ @6 s; t│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; r( F  e4 k) G4 @$ v. M% \6 G│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 F2 m/ k1 u! W+ e* |( V7 G3 v
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 b, C: Q# ?: z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# Q; T! I% y6 @3 v! |│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 Z" ]& j4 @- X# U│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 ~" z1 l  x7 y) v  W7 |5 s/ C" j│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 G, A- t: q2 A, U1 c
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 F# x& K" [2 ^& a│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) Y0 c/ g3 S2 X  A
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 W; m, b9 u& ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& Q/ r* O% h& ?; r# V. t
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# Y, |% b( i& g, i& C) V│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" N" M  h$ g' H5 K& p
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │/ L" z; ]+ C9 o7 L* f
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) \- z7 l8 A  h
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: S1 d+ |: D3 b/ T3 p3 G( I1 L  j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 w$ q: ^) s) \) o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; H3 b! Z% o# h3 }: k4 e7 J
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
% [5 s6 i! c; z- Z& q5 g│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 w( C6 V2 l2 m$ K% F│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │/ q, ?2 h* K) T
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 r7 n4 {+ r3 b5 O7 P
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │- t9 L$ k0 n" H2 H
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) ^3 K6 L) k. |: y
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. ?. r, f0 p/ m' B
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │4 ]! W* G$ R+ z) U: _
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* w, H8 f  x' `5 y- e
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ a2 L6 V2 [& G& [│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* b. Q4 T' i+ O/ \$ v7 _2 V
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ d, x* P8 ^& K' O7 b│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
, r, Q: i$ ^2 G, w0 _; N6 _3 v+ X│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
( D( t5 X. j6 q0 _) d- P│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
0 y: v$ {( y. r0 C. s8 W│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# Q  w$ T' u3 t" d
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ a! j# k! X. x( Z/ v
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
" B  B1 `! j7 {4 n; e8 |% W│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 A) l6 n% D! V7 U/ a0 u( h│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! G$ {7 R6 @6 M2 l% T│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. e+ v+ D+ h1 P2 z$ O
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │* @' Z( [2 P2 J! m  C: V, d2 j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' O( g( B! k) _; q) }9 Y1 W
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- q3 \4 x4 t( o
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  h, S5 C' [7 |9 U/ j& ^3 g6 [7 Z8 M6 U2 h│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- |6 b- u/ R& }7 G/ a
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │7 ]) r: o9 j7 y, f9 R+ g. T9 J
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
+ C, z9 A: l( O, k  V│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 T6 w2 O" O& j+ V│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, I: m: c5 K: b" B+ Y1 o6 X) A│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
% R) D4 q2 b2 X  U- y+ H│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │$ t: l" R, ^0 ?3 [* Y" g
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ [$ M8 n- k9 J  D: J
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 e4 R/ T  g: V# M1 G0 J) \  I
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │7 w7 b, D3 S- ]% I! l, _' V8 T: j
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( P! {& D) F) f) Y4 b% s│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 m* I7 n  X; C6 j7 Y" r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 O6 `+ O$ w8 I9 x9 d│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │* L! Q  ]3 S: S( p( U& B$ a0 N
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& v, n& ~# F" a) U# L; e$ _│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 a9 f( g& f# F7 m, H
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 n/ V/ h- Y  y. x+ _% q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
3 O9 h; v' f# h  `  g) z& R$ y│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 Q* x5 u! _2 p) e! E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, N/ G* H0 |/ c/ J9 W. W│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 S, U9 A2 a3 w
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' _# j. @3 L3 K6 f, O0 M
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" y( G: g/ [0 v& c7 l4 A. l( k
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │8 Z1 t0 P- }: a2 e. b: q" d
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; {8 h/ h0 p  c3 c6 a9 k0 ?
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
+ h6 N+ g2 h) w- f# S4 l' g- K* [. N│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' s/ q) |8 b1 V
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) g8 R+ }0 F+ D- j│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 q% b7 \9 A0 I  V: a
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │$ K- a2 E+ g1 Y+ }) a2 {
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │; `' d1 j" d. y1 S" e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. R) q2 `; w3 l' ]" D2 U! D
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, U5 a7 w: k# ]2 d│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 r/ j3 I7 u3 n: [  w│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │6 Y- ~! _' }! s! \8 F) T
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ N- A6 A+ ?  l9 w+ \; p. n* c4 x
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
% ~+ Z# h* D1 z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
+ e9 q2 v; G& I+ i│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- q: S, C3 L' l8 s: |7 _
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
, F, P' W- J  H/ V8 f) p! J│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
* b: h8 K1 K- h! y! A- c+ r│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* ]8 T$ b+ Y; M
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  F- w. \9 C! Q- r+ z6 J
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 v8 _" Y; [% o5 D└──┴────┴─┴──┴──┴───┴───────────────┘$ l. I2 X$ J- A! B7 p' g" U
8 [+ b8 Q% Z: e* y- z8 H8 P
StdrdChip (Part 2)3 _: b+ g: ]( D9 v' ~
┌──┬────┬─┬──┬──┬───┬───────────────┐( {( d0 L# m) q$ ^; A% ?4 q  O% \
│编号│名称  │MB│攻击│属性│稀有度│说明             │( h( }0 H9 G  x  H4 w+ \8 q$ [
├──┼────┼─┼──┼──┼───┼───────────────┤% ?# V; }/ j% F4 F4 L+ i
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# e: U0 O9 X5 c/ U: C3 I3 A│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" l1 K# y8 X7 M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: [6 s6 a1 P% H+ o3 l+ o4 F│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ B- B  t8 X2 l( z# y! V8 L
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
; B! t$ a, ?6 w! u6 c9 q% |; _│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
3 M& e8 e9 z7 `1 i# T  O# F8 b$ T& H│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) G& X' h2 S  H# r# e5 g9 K│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 }, r' G( @% s8 \│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( o, ^9 ~4 Z# P+ e1 R
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' \1 d( T/ R+ N5 _$ o0 {│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │/ m0 T. _( E- ~9 T, @  Z, A) L
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! Y0 h  s* ^" \+ Q$ E5 b  y│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │. [+ B# {. g. K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ z: Y3 f& ~( _1 d5 X2 @│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 c; F. J- k3 {5 G6 k│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
* U# u7 G' s7 @. J+ @( q' s) H│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. G7 U. |3 M+ [4 @│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  w6 ?: t% k' B│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( y9 ?; K& P0 U+ U- Y4 E
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; [) s0 K! {9 N! q0 p
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, {0 B  _- Y& N! Q$ u8 z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 }0 q% J  a  ]' I- o8 X│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 U' w# r  l" G4 L$ d+ o
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 C3 ~, q4 c) r$ g2 o6 @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ D# G" n" o' v+ t6 W│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 s& h( p) V! _" ?# K9 s  u
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 m. w9 ]. m0 r% K* ]. G8 u│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │# W& c3 U" G# x0 n) L& v
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 s& m+ A, T- V) l) `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! R" U! i2 N2 M" G; t
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ D+ d: T" E# j9 S│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, t3 d2 a4 a) a2 f& f│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ R) y& [9 O( o5 |
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. L" j0 S* A4 s3 S. ~7 p
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# Y, a5 G! h9 t, j# a) P3 e
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) Q8 z$ V% B8 I) w│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ }6 k) r+ M  `7 d│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" L3 a/ ^# G! g( b" _8 p
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) u9 K% |( a2 T, S│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 b1 E& L, k/ L! F5 N9 @: Q2 c
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │/ |* I1 X, |% D
│141 │Prism  │60│  │  │***  │Prism fires randomly     │! ^! g4 k+ n( r; z
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. d) o. H) C" b
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% B6 }/ y2 l# [* N" ~/ i4 h│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# Q, W' ^; G6 [; I5 h2 J│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# O. ?- E( e  w& n9 @
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ T+ I6 E9 Q' v7 k! ?
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 D8 ^, ~8 `' @
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, |4 I3 M' t! L" V3 \$ t$ L! K
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! J6 v* h$ r! d: v
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
" R" i9 B" ^# l│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 G+ v7 B* j2 Y│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 H) C0 |( q" Z$ b+ n/ R9 c
│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ \8 G" {0 F4 ^8 l
│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 D0 l7 ?+ N& W2 _, G) O
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 Y9 \, H5 W# Q# M7 q& v1 s$ d│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 v! q4 }* k: G+ |+ M% q9 F% l3 d│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 l2 z1 v( J: ]  ^/ Z! E
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 B" s' i7 G' A& H$ @
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
) n2 s. M! A8 C$ m% ~/ y4 L! r5 C│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& o  N& t2 j! h. g  x  O% C% T% O│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │6 E- }' g* E: R1 W
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% |7 d( D7 F$ m0 L
│163 │Invis  │11│  │  │***  │Invisible for a while     │
& ~6 N1 |( f& e│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% N( E6 q, B! ~' n2 J. \5 v2 z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 @2 o4 v9 N0 B1 J# q, i/ x│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 n: G) b  x, j5 ^: O6 ]8 a: {; ]) b- v
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: ~6 i% S+ C, c  C% z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ b/ _' p" c* I9 i4 f; d! R│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 h4 G( D) t% R, J9 M) o) s│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- J, h2 ]- t1 I% N1 i# ^( h
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
5 h) _) j; z2 o! H, B+ C│172 │Aura  │55│  │  │***  │Repels attacks under 100   │0 ^2 J& U  C/ y! x9 f: Y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
5 |% M. w% C9 k│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ W7 x* n1 Z& j6 ?0 J* E* I
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
( [' i& k7 Q4 ]! G0 ]9 q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 p. w( n( {- O, d  w│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( ]  K" _; O0 r$ M. s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# Y# B- F: b9 R. q+ p$ S
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 u7 l9 j2 d6 C9 j, c│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; Y5 ~: M0 t6 z2 q, _: Z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 O, ?% m7 m6 f
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
* [" o' @& n) a. S; y' {│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 Q3 w$ v9 A! {1 l) J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 h' m/ E2 b( q: _* k0 w
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  {2 H: r, k4 A$ Y* M/ _│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: q" L1 Z3 d( {# ~7 O: I│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! w1 }0 y/ e" {+ T- b│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& G' O2 w# S' E│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 c" h+ W: _! P& D3 |
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' h4 m5 v8 K3 h3 J6 b│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
+ r! P# G& p  V! f) I& o; W# {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& C" j3 P* i- ^│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 V# e0 L5 Q3 r- e2 D
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 r5 ^8 d8 C& X- I6 Q│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" v3 \( }! g4 B7 r
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │* c7 h3 ?. d# e! U6 v
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! E" V) s) |; C0 h7 W. d7 A│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
: a" j9 v) n/ F" p6 H3 J) z! V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& V9 }( A# i  v" n│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │0 H5 U9 K' U2 F; u$ S( B4 `
└──┴────┴─┴──┴──┴───┴───────────────┘
- w8 v* f5 P5 C1 s% M$ W( G0 ?! F2 [/ t1 W# F+ s

+ S7 s- w8 S; X' d+ HMega Chip
( T) S/ e1 b1 f/ Y' }┌──┬─────┬─┬──┬──┬───┬───────────────┐" E' m' B- x! w7 n
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 Y" N( J* B: F3 S& j
├──┼─────┼─┼──┼──┼───┼───────────────┤5 J( D0 [6 W: c5 x; M0 R6 i
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
5 w1 u; u0 m, |7 v│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' D! [; ?2 h- x: c- B( `! n
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
2 W1 N. t/ Y7 |│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │# T4 [/ g" F+ x2 U% _$ V
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* {% q9 z# {5 _7 B4 X3 E3 X, V│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 I6 h9 Q. P; B) e& _2 d/ W& p
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  r! u# i3 r* b2 |8 ]" ^
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
1 y" k4 n0 \0 M* M, r│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 y0 ?" G$ P4 A0 p% f, W│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│, u9 v+ Q5 Y1 P6 M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; V2 u9 i* m# M5 C│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. d% h( C% r4 w" y; \" ~( ^$ H│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' i( O# e! w. p
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 j' Y( u" l8 p/ z$ W│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; F% U' |7 i+ Q# Q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
6 D6 p2 ]8 w  `# p* h│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: F: P7 G8 j& ~& H│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 d7 J5 l$ Z0 [│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) Y8 D  u% }; O( V# u! w# j$ x, y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 }* H6 M% \  v+ @6 J
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
3 F8 E: I2 e5 `& a0 A! S│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │7 A7 C/ W- i2 A( \" f+ ]
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │% X& W$ |; j7 [- Y/ P: @7 d- q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 x. z( Y/ r; z5 X- D4 o
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 W6 ~3 i  U) i' D
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │" v- C1 c4 p1 Z, Z. m
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 r8 g: J8 d$ d* _8 E; W5 j
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 V7 k& @# P" R4 p; @& t
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( _. X; b  q, j, N4 p+ t+ d5 {9 e│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 t- [- {3 t7 f9 r4 V) \│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ _. M" _; N0 S
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* K" s! k1 o3 n& D6 P% a+ V" g
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: D1 ^6 z! S+ W8 N$ D  x/ P│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 ]6 q  [6 q, t# V# Z; y. M$ |" R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) a* V& Z  l, J, b. O, c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │$ J: l8 c* a3 c. g; `# c* X
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  D% G: Y) S! O5 [' O
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 k* q& C! s: w6 w" A
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │" p9 E5 ?& i* B! {; L" D: I2 V
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 }3 O9 ?* C# U! a5 \│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. k$ J- w) M0 k  a$ R" p
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# @3 {  v( z( S; p% N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' b( ]8 m0 a5 R. Y  l( n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% Q! X: e) {* d8 O* U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. |, m) r: j0 Q/ q% y# {
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │, ?, j$ F& d+ M; @8 T& y$ f
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
) ], e% n8 I. r│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 \! m& j+ {- |( _# h1 j' O8 T3 S
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │+ V; O5 S' h$ N" v& o* w. t# x
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 G2 O/ i2 \8 u8 s# }/ e7 l- a
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 Q/ o7 v  |$ ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 J% y. b- |$ [0 i7 w6 D
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. b9 s" V4 l3 y' \│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │# M; G6 K4 T% h; l
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
3 }6 l; u/ Z# b) H6 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ [# p2 d0 C2 }( @7 H7 z" D
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) H" [7 h5 R) ?  H- {2 z│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 X. d# N1 L% ]  T+ D( f8 E1 R
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 t' N2 C% K0 a& c+ K
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 {3 P* R4 E% g1 E
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 U2 v, [4 |6 b( X" i
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% C7 {  ~- D8 f& p6 u! j! q5 X│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
* M5 p8 \6 M( L8 w, ?: x* ?0 R│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" T' o& W4 \9 w2 Q3 f' \2 P│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │1 k8 Y: S* ^% v! r( M, ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │8 ~& @8 v! o/ c3 U4 s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 I! A  P" H, _  {
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' T; |  w) H6 _& ?6 |$ \# @. E5 |( i│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 Z, @6 ^. _- y& j│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │# @: u/ j3 P1 S0 R* k3 ?
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │$ U# ]7 ~" J) j7 C' ?$ S
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 o4 ^1 M3 N# v/ Y7 N8 u6 l4 D│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* ]1 L) J8 V  @1 ~! e
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 \! N3 U+ a% A# `
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( s! P" j* ^5 E5 s* r6 P( {  h* J│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' b4 X$ \  g2 \6 a: P" G4 X" B3 \' W│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
! C/ D7 g7 e7 I) p7 f9 d! k6 i│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! h# x1 R$ `6 o( g2 w- M9 s│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& k6 H! `6 Y3 ]" G& D% p
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, G& H9 K9 K( m- D2 B: B│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ h/ C( s  Y$ {│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 ?) {& x- D  t9 k8 q/ Z
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& L0 G9 \  V8 x  @/ _/ n! z
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% j3 |0 ]. D) R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 _- n( p. D- E. k$ W5 R
└──┴─────┴─┴──┴──┴───┴───────────────┘( p0 o! u; r$ p1 j8 R9 y

& m  v( h8 D8 [3 @4 N4 A+ F! A( K5 _6 Y% v  k- i; u1 X6 t: x/ n
GigaChip (蓝版). s. p& [4 X- q+ N- n& Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 x/ ^% P* b* m+ |2 \; ]% y│编号│名称   │MB│攻击│属性│稀有度│说明             │8 m. i% i& R% h2 s" Y2 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
) \, |! Q. R( I) h│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 j. ~  w3 M0 d! L/ v) @( ^  g6 R│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 K+ p5 ]. e7 H8 }: H7 n6 W0 l+ _3 Y- b
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 m$ Z2 Y) L* Q1 E6 l3 W
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 _& w7 d; M) F# W3 m
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- w/ C# }2 r* L│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  ~  _; z/ Z! e) g1 y/ `* V# g) l│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) M# U; }; c% f│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- @. i* y8 n. Z0 O- G1 K
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. R0 v+ F4 L" D0 A4 Z. b  B3 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 {( }! R: F7 U" `* T
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
9 ~0 V6 P  g. T3 ?. a│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 _$ X# l# B0 A5 S5 i% v│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( F! T( W! `) S/ r! U5 W
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ \" g! C* o% G# g) h
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ }& z" D. J8 F* Q- b$ x│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
6 A8 ?& z5 X# C6 z3 L! W1 [│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" G1 D8 W3 E! |2 A+ q; x│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 |. d4 h/ v$ {/ e+ R7 O; u4 d│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; g' h* `3 G% Q/ K7 @3 N" i
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
! v4 P) y7 t4 ~- v1 F  ]└──┴─────┴─┴──┴──┴───┴───────────────┘- T' t* H- {8 j
! G7 m$ A1 k5 Z
GigaChip (白版)(只列出与蓝版不一样的Chips)
- F& q1 Q1 Y6 N8 U┌──┬─────┬─┬──┬──┬───┬───────────────┐/ Q0 ?+ Y" J' F% V
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 u8 d5 E9 t/ q% P; n# d├──┼─────┼─┼──┼──┼───┼───────────────┤
. i" t3 F0 a+ j│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ q4 h: w! N# O, u- d, s+ k│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# e% D; P" B$ x+ w" d: }3 Q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │1 S( g9 c) K" q$ Y; y/ K
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
  C9 {. L  U: Z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!% ?. z& b/ S* f1 k& u8 k9 V/ |
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 a' [$ q1 j! Z/ h& v
/ ~4 y: b+ ?' ~$ t$ y3 B  Y
001002003004005006
6 O0 }; S7 L3 m+ U, a( x: r007008009010011012
9 i% s6 @% S+ u$ T$ ^& l013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) V/ A" T1 ]6 s9 P
. ]2 E0 g2 R& I, i+ C/ \! R
019020021022023024
3 j# B& }# ^) \* J2 O3 a: L025026027028029030
+ U. ^! R* |7 @2 k031032033034035036
$ R1 T4 o" }3 D
; ~3 R* a. J8 f2 S' z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" a" |8 l2 I) l5 g) u+ t; D+ K

& F2 E, P. r; {3 `# _9 i+ C037038039040041042% p" D, R. ^/ L* p1 c4 l# ^/ ^! a
043044045046047048" S2 O9 W' h6 t+ y& G1 i
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ~$ F( {2 B5 h1 i% i) S  G' S9 x8 ~+ Y8 ]7 e4 G4 h
055056057058059060
& L2 N0 R7 w+ W( ?# c- _4 `061062063064065066
2 B3 e: S7 V6 i( l$ n: @2 c' K067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 |2 u/ @" h" Y8 V  C
' ]) u$ c8 w4 x  o; n
073074075076077078
4 b/ f' x! U" ~: T; X' j; C079080081082083084
; C7 @/ J: _- w* M( ^085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 i% s* n0 g6 w2 H

1 {4 p! M! R% t0 S+ {8 K5 A091092093094095096
( i* d. d- ^- `097098099100101102+ ?- l; I! D) G9 N$ K) j0 _
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  U7 ~7 O- f# T3 B

2 g4 [5 G* \/ h109110111112113114- D# h/ J: o* j+ @7 [! U) o
115116117118119120
+ D: [, v& F8 C* o. I121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* u5 b3 d' i, j8 q( ^
* ~% M' S% {2 G/ e0 F2 f6 v1 O7 I
1271281291301311327 t$ k8 J$ ?6 K2 W
133134135136137138
( o) b: F9 n' l( f  S# a139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* s8 r2 s. ]. X* u* l& [
) K- J9 \, J) n/ v: v1451461471481491503 |1 G' I; M, x5 w+ V9 W% C4 {
151152153154155156
1 z+ d# o1 Q2 g; c) H6 S' f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" {& D/ u! f4 ?  n9 Q9 t
2 d# d7 b8 r, I; T* I163164165166167168
: T% U5 n$ ~* \- Q+ q8 p! y1691701711721731744 M' _' P* ]4 b/ P
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" S# w) g8 g5 ^% ?+ P1 x% ]4 k/ |1 {: U
181182183184185186
  R( s( V$ N$ V& Z4 }- j187188189190191192+ l6 t2 q( l1 O2 ^3 m" n! M2 _
193194195196197198* P" I. R1 X0 z& |
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 N) ~* t0 G2 J9 X& i! \8 t7 ]; J, r( z! m
001002003004005006
9 @5 \' r5 J( a, @007008009010011012
9 x+ B# Y6 H- _; ?- d013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. z6 |" s( J* p. M* M8 \) b% {) U  L& j! u/ _& d& S9 a
0190200210220230240 N! Y5 P5 H1 W* n: {; Q9 t& R) m
025026027028029030( N: g7 t& H) F; {; d& X' P6 I
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ J6 U! v/ b8 J3 F/ F" m# E; j' X
: w1 ?! o! f, B2 V9 l& |
0370380390400410423 Z0 `( I$ X( t- p
043044045046047048
! S( }5 b& M& F1 z( r! Y049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 S9 D# R4 Q5 \4 S
5 U% H0 k: ?4 z
0550560570580590600 H+ J& ]- @6 Q9 c
061062063064065066
7 ~! ]. u# S: J5 V067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: w* D2 l. V7 H! ]8 d* W+ z
) T* Q, }4 Y2 l% S  x% N073074075076077078: p! l# H% [$ m/ ?) u
0790800810820830841 l7 j& q9 q$ N9 r
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
* J, I5 E) D+ b& X. W$ K5 m
& D& I( [" w$ E, f001002003004005006
: C* G7 \0 ?# ]5 Y0 r007008009010011012; }; [/ ~: K' r0 Z) p/ q2 p; f9 }
013014015016017018) P9 d2 }0 a' n
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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