转载请不要删除以下信息,感谢您! 4 q7 _& }8 Z6 |" b# E
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ J! z8 M! h7 Z. ^& [/ o) b5 x) ]* u
■● ■ NintendoWorld 站友xliz原创
, ?8 X: H/ J: V■ ●■ http://www.NewWise.com
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' o0 y) w0 e1 o. Z 洛克人 EXE 3 Blue 卡片组合( V$ q: [. ^1 n, C0 |) c3 @% `
3 \1 \- o* R& i
1 C {4 Q7 m, ]4 D& J4 s英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' |+ n$ E6 G6 T) v
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 v1 }# j h: h: L5 Y
# k: o7 M2 R$ v+ ~# R; s4 @以下内容格式如下:- ?. v6 V6 t L; \- e2 @5 x+ D
3 c2 T* r6 S8 a编号 名称
+ M' h4 s+ I* B! v+ e& P' Q/ w说明/ `! k; j: k2 ~7 | d7 e
组合方法
) J: [$ s* Y! O6 ~& a1 T---------------------------------
0 V! j) d, n6 C. _2 a( L01 Z-Connon 1+ Y9 E/ @) g3 s; E6 e
Unlimited Cannon for 5 sec
6 z/ _! {' M) B. BCannon A+B+C
7 d8 c2 }+ R7 }6 {Cannon B+C+D
$ U- L* y+ ~* d: uCannon C+D+E
9 \& a }4 Q3 t0 w4 m" l
( g& S* ]) w/ H/ E: _+ y/ i02 Z-Connon 2* ?, x+ `$ I8 W0 `3 E1 e; f
Unlimited HiCannon for 5 sec5 X1 g2 K9 l* e8 m
HiCannon H+I+J
$ a5 N) D" i' y' V, W) O5 THiCannon I+J+K) b) w) i4 G% r6 u: }
HiCannon J+K+L. c1 r1 E. K) t7 \5 {+ k. ?% d Y/ A
: U4 l) R" E6 u& _8 C
03 Z-Connon 3
. c; B7 \2 s& WUnlimited MegaCannon for 5 sec
% E" I9 Y$ E2 ~8 t; lM-Cannon O+P+Q
8 m/ b6 y; m$ e: L3 `* sM-Cannon P+Q+R
, F) }. s: V) J6 V' q0 c7 xM-Cannon Q+R+S9 N6 l8 p% c+ p6 R: o$ a7 \
4 _3 f1 ?" d- H2 L3 [
04 Z-Punch6 M; [) E9 ^" V' E
Unlimited GutPunch for 5 sec
' g7 c0 F$ l5 Q4 m# I+ DGutPunch B+C+D
' i' n7 g. D d9 F# yGutPunch C+D+E- A) D- q6 @* S/ ~/ v7 l
GutPunch D+E+F
+ v& E, E2 F, {/ H4 O1 H& y" O8 l/ R
05 Z-Strght, C; T# n+ j5 M1 A) l2 o* F" Y
Unlimited GutStrgt for 5 sec3 N3 v/ A% f! {' l3 ?" t
GutStrgt O+P+Q0 R2 s9 Q4 s/ B% p$ o0 G
GutStrgt P+Q+R* _4 a; d7 K6 F7 \5 E$ h
GutStrgt Q+R+S) Z' L! W3 m+ f$ B" I; R1 b
# ^5 K( w1 M Y0 I5 D! b/ t06 Z-Impact
, r3 m# R, A8 g8 V4 O* GUnlimited GutImpct for 5 sec
& ~( w+ @+ u+ p: K2 @, XGutImpact G+H+I
1 ^: s8 F* J1 l2 N O5 F1 iGutImpact H+I+J
/ w3 }" ~& U2 E$ I* w$ XGutImpact J+K+L
3 {1 g4 e8 ]& w$ D
/ ?. m. N: g) j$ E/ ^' X2 e9 P07 Z-Varibl
# k/ y, v9 l3 \+ `* ZUnlimited VarSword for 5 sec
0 } n+ q, w8 f3 d3 yVarSwrd B+C+D# D( K; w8 T. D: O
VarSwrd C+D+E
/ B: k9 F+ Y1 ^: B1 YVarSwrd D+E+F
+ T) G/ H4 h- B$ w, Y8 v! E. ]# f5 L1 u$ c. t) J
08 Z-Yoyo 1' T1 s! }5 v% y: v+ N
Unlimited Yo-Yo for 5 sec3 o6 d0 y% a" C( p4 A' U+ ~
Yo-Yo1 C+D+E
) _& p8 N9 X+ \+ i$ R. qYo-Yo1 D+E+F' [2 j% C( o% F3 U; S( K
Yo-Yo1 E+F+G
8 x2 r: Z8 p2 \9 t4 n& }
9 t, g2 q% |1 r/ i1 C+ [0 }09 Z-Yoyo 2
, u1 s! Q+ j4 `7 d% _Unlimited Yo-Yo2 for 5 sec! }: v+ ]9 g- L" c
Yo-Yo2 H+I+J
: W- Z& i2 ?% p( s$ UYo-Yo2 I+J+K3 s9 l# S- Y7 F7 w
Yo-Yo2 J+K+L
' C) A8 p9 Q0 a- b0 @2 m( t6 a0 v
. E- j. d& a' C: y. g10 Z-Yoyo 3
5 k/ ?) v" E1 R" v! x/ G8 X- _2 wUnlimited Yo-Yo3 for 5 sec
B9 j' x! Z% f0 aYo-Yo3 M+N+O
6 |8 J0 u A5 E- FYo-Yo3 N+O+P
4 |! I9 j- S" \4 t( V/ |- y+ h: @Yo-Yo3 O+P+Q4 f/ W+ D: o- p# P8 d( B, |
6 z+ m: C* \. n6 i11 Z-Step 1) ]2 Y3 s4 q( _8 F2 E0 B8 {
Unlimited StepSwrd for 5 sec: l: B. W+ d) f8 \8 W4 c
StepSwrd L+M+N
" x7 g- C! O$ O* z$ S! B) q' g- n2 r, aStepSwrd M+N+O
8 |) C6 l& N' J1 yStepSwrd N+O+P
3 z- U. g, I6 g( }. ~; a. w7 R/ [( Y" I
12 Z-Step 2! O5 T; ]# o- G$ X( R s# {
Unlimited StepCros for 5 sec
$ A9 E% G: e3 j9 G/ v4 j6 PStepCros P+Q+R
6 R# T0 ]( j, `9 ~StepCros Q+R+S
5 S4 E8 `* x( ^0 ?4 NStepCros R+S+T
5 N' I! ]5 E, i! G+ p$ K* G; q. D/ _ o1 l; _) q$ {) q- u
13 BubSprd
4 I: q. C2 M( Z" t/ |1 i* VAttks w/ spreading bubbles!
& P! f# F, I: S q% ~Bubbler C+D+E
; ?% w" A; N4 J' x1 [% dBub-V D+E+F
/ N# V2 v0 p3 N2 C0 @BublSide E+F+G
5 f: X e( `6 QBubbler E + Bub-V E + BublSide E K: }+ O$ c% t$ b
+ P& p3 o8 N: `+ \14 HeatSprd& ~ _5 i0 O {4 t( q& _
Attks w/ spreading fireball!
- O5 S6 J3 u! F2 V) V7 \9 cHeatShot H+I+J3 \" |6 p" u4 K5 y
Heat-V I+J+K
' C4 |; l: Q9 s, _2 M5 mHeatSide J+K+L
& A3 `7 _; k/ }( V( h& iHeatShot J + Heat-V J + HeatSide J; E* c v% M) h- x, K( }) A) A
5 _$ v% Y+ `" S7 [+ o5 A
15 H-Burst! N" s. C/ t. W6 P
Creates a giant explosion& _* A1 {8 l9 F
Spreader M+N+O
1 B5 C- p$ g1 g' ISpreader N+O+P$ ]5 o5 c5 S, T
Spreader O+P+Q
3 O4 i$ G& Y, q+ x7 {2 K3 q5 c, `* D# \/ T4 v/ `4 `
16 LifeSwrd: e! y& V1 K, c/ [7 o; D1 B" i8 K
Swings a huge 2×3 sword!) k2 ~. ^/ i- J; z q; u$ o& G
Sword E + WideSwrd E + LongSwrd E
8 W) I5 Y- D8 D. HSword L + WideSwrd L + LongSwrd L' v7 I1 Q1 t$ R7 M$ y f
Sword Y + WideSwrd Y + LongSwrd Y: E( n: c0 G# D0 l8 }# N8 t
3 q' O8 j6 _8 I
17 ElemSwrd
; [& |6 L. F$ F8 E* I/ l. VWide swrd contains 4 elemnts! J7 o/ ^/ x8 D! u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- l- ~) p6 f2 g; t5 t6 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 W, j2 G% \3 a2 h/ k6 U' [. x
3 o) _0 X3 W0 x18 EvilCut: ^, \- l3 D. K. U
Step up 2 & make 4 atacks
: U# Q, S0 ~7 N/ v" rStepSwrd P + HeroSwrd P + StepCros P7 c8 E' Z2 v) ~4 ~0 J# q
) W9 o& t$ s) u3 W# ^19 HyperRat
! m! L2 P _ F1 M# p# uA giant Ratton charges! J- W$ ^6 l" k/ \
Ratton1 A + Ratton2 A + Ratton3 A+ v0 t' v2 ^9 t& w8 M5 x% Y/ L4 d, M
Ratton1 C + Ratton2 C + Ratton3 C- r; r' T' D. [7 G$ {
Ratton1 F + Ratton2 F + Ratton3 F
9 ?6 F, C1 k+ L8 S, t7 d/ u0 `
# H0 L, X5 I$ J3 ?% N; M/ L20 TimeBom +$ h. v: k: W7 B4 q. Z+ @
Sets Time Bomb in enmy area
7 {: L% g( ]$ H! S" P* ^, d4 oTimeBomb J+K+L
k: N# N1 g7 H+ z0 l* NTimeBomb K+L+M+ T8 j+ b" C$ {; O- [
TimeBomb L+M+N
: R% ]3 A6 l- W# n
6 O2 D( e9 a* l) i, n9 C0 [9 r21 GelRain, M7 ~+ @' V) Q- |. L, i
Gel steals squares
9 A9 t3 q: U1 T f! i% EMetaGel1 B+C+D
1 G4 k+ `" ]# UMetaGel2 E+F+G& u ]' F8 l7 @& q
MetaGel3 S+T+U0 X( J9 j; \5 h9 E: R0 j' f. m
( K. y3 e4 G% F+ J9 k- g
22 EverCrse( \3 F1 K! P2 d' w! o
Shield chases enemies1 \. v. [6 d, Q9 A( F
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ R1 N! h9 C, L# k! f7 o2 n* Z0 CCrsShld1 L + CrsShld2 L + CrsShld3 L! O8 v3 Y& a$ Q! B! c. t2 P
9 O. i* R/ M! ^8 q" v
23 MomQuake
0 Q$ n; H, z9 ]9 U! G7 \Awakens Mother Earth!
1 R: C* h: ~* Q, N! I0 K6 {RockCube * + RockCube * + GodStone S
' g) d% b# k2 P. ]1 B$ A# I$ x/ ^1 ?% D' Q2 i+ T G
24 PoisPhar
" J1 K- P/ e9 [% J0 y7 MPharaoh generates poison/ k6 W; V4 Z7 O% b( I: y% s0 C
PoisMask A + PoisFace A + Anubis A0 C# w4 H% |% h- {3 E- |7 ?
) r# J5 ~1 o/ b
25 BodyGrd
9 E; P0 s, G+ Y$ ~Bodyguard takes out enemies! Z' `( e* b* k# X
AntiDmg M + AntiNavi M + Muramasa M
5 k3 N+ G- \0 x) i: h& o# b5 h% }! j$ r8 E9 I) `/ [
26 500Barr- n; h1 z5 `5 G$ }' y- i F
Barrier absorbs 500HP dmg
' l- S1 D3 b5 `/ lBarrier E + Barr100 E + Barr200 E
1 ?' m, h* U: B$ Y) _Barrier R + Barr100 R + Barr200 R
) p* E1 y* m+ A
! @% K6 ^: G- [8 J0 ], b# l27 BigHeart5 N" ~( E* z4 }
Attacks, then heals HP!$ v* H% G3 x/ [, e, y( G5 N
HolyPanl R + Recov300 R + Roll R! P7 G& Q, ~; z4 \ u# T; h
HolyPanl R + Recov300 R + RollV2 R
6 I$ s' t! F5 k6 o, \HolyPanl R + Recov300 R + RollV3 R
/ @, p! Q0 S" ^! b& y# m4 j
: I. G4 z# j7 o! {+ ]" _28 GtsShoot, ?" V) y% I" k- _( J/ E
GutsMan throws MegaMan!0 `) w: q5 h2 e, I3 W8 Z
Guard * + DashAtk G + GutsMan G
7 r$ i- v( W) h! \7 v" K. ? RGuard * + DashAtk G + GutsMan2 G
4 |6 V" N3 b. D& f& _Guard * + DashAtk G + GutsMan3 G! @! a$ e" `6 M. m3 o$ A4 m
Guard * + DashAtk G + GutsMan4 G3 S0 L9 I# r o* ~1 g3 I
: K9 [7 y, |; r+ Z- w2 U3 _29 DeuxHero4 w0 m4 P1 N8 \8 v0 q! @2 j
MegaMan & ProtoMan team up!, q5 B7 Z2 p) h8 B3 [7 ~/ q
CustSwrd B + VarSwrd B + ProtoMan B2 T( x; {% b1 l% }0 @4 U
CustSwrd B + VarSwrd B + ProtoMn2 B
, o5 s, v5 S8 XCustSwrd B + VarSwrd B + ProtoMn3 B
! T2 Q3 H- x! d$ HCustSwrd B + VarSwrd B + ProtoMn4 B
- a$ w0 E) D2 \! T. A/ J
* Z! p+ y. G0 Q7 h+ o30 2xHero) s7 f5 P7 ?$ d9 r* [
MegaMan & ProtoMan Dual atk
! d6 a7 z/ e- j |3 H/ mSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: p5 f( G( l; a! L: n& sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ b! {3 N7 a { M" v) L: r4 qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 q9 L8 X+ y/ r) L3 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. _1 g. ~9 I+ B/ \" P Q5 ]
4 @4 f/ r/ @' l31 PrixPowr
; x; w+ H, [! O" @3 Navis attack at once!, W1 K2 U/ e6 ]5 j
Team1 * + Team2 * + KingMan5 K+ Q6 F3 X5 R8 l* ~# f/ C) S- N
Team1 * + Team2 * + MistMan5 M
+ q$ T) T* p9 N, @Team1 * + Team2 * + BowlMan5 B# W R' Z) n7 Q# `
! |4 _) ^; {0 |
32 MstrStyl
+ k% Q9 J7 w- ^: i% ^MegaMan unleashes his power2 \9 J/ f' j, w5 j7 R1 Q) d( h
Salamndr * + Fountain * + Bolt * + GaiaBlad *. E" v6 h; A f0 G Q# X1 ^' }) {
5 l g' e: {5 Z% lStdrdChip (Part 1)( v6 d; x$ F, }- ~0 z" B4 h
┌──┬────┬─┬──┬──┬───┬───────────────┐5 k# W4 K* i5 ?" h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 w9 h, Z8 V0 i" z" \# I0 H# ]├──┼────┼─┼──┼──┼───┼───────────────┤
2 R w6 M: K) I2 ?│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) L1 d% S2 P9 r7 L│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ |8 Q8 w$ S- I. [ S) l│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# u8 M* q( h& s2 z+ c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
9 G3 n* z7 A5 R, u" r' `0 i│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 H4 ?7 |+ R# W# C% u
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 M8 N+ q$ i( C. b& D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ y) b! _1 \- s4 U4 ^, e) X│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! Q7 e: g7 E1 Y: o" S, I/ }$ N8 F│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
8 ?/ h ^' O' |│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: ?* K1 H' l7 n y' x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% _6 @! I6 G" C│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ q6 l. v/ p- V1 _' w7 [
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 `# }, Y- k9 U# U; j* P' |│14 │Spreader│16│30 │ │** │Creates a large explosion │; Z: P6 i; v; h+ p) m2 Z* W
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" z2 z- S2 y' P' b1 E, {
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, h v% l5 _/ c/ z* e; u8 k* u│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 j6 y9 y* F) c5 c# c3 b0 I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ t# t4 X. d, p│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& _* \/ {4 ?8 r y j M1 y5 X
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, t# O/ a$ B0 u) i' h; B* S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
?2 w5 A% D8 b0 a, t% V# A│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 z7 Q% ]3 f: j1 f
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 o: G4 i8 e6 v' E4 i
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 a* x6 t) k6 A0 v- X7 [: P
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( @3 }/ w0 M& }; `0 z @9 V8 J
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* u+ w4 y' e3 U5 J% p) c│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
1 A2 S% Z' n% ?' n) N& E6 F& G│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 p1 B4 p, s% k. K$ L│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, N8 H1 G' w: d$ n. F+ j8 x1 v
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& G1 y2 ] v5 R' A1 k│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% b# ^; E: p2 T8 P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 [; ~$ ?) Y; {& ^2 e
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 \+ k: S7 S5 k& E! S│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) s' |" Q1 @" _2 g6 n, f) s3 O) o│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; }0 K" a: r" O4 L9 ]
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: M4 `7 o6 s+ V. `; `: O2 G│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; z( H7 _- }9 c* Y# _│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% G, [9 F& L+ O/ a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 R3 `8 \% L2 d0 i& n9 n4 g; @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
]' `" S ` X6 {. ?│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! ]) m- i$ j9 {9 {3 ^: q5 R
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ b/ J5 [- s( X6 e% r: t5 o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
4 i# l+ G8 P3 ?│44 │ShockWav│10│60 │ │* │Shock through enemies │
- C) i& R6 ?4 N& _0 ]4 p% A. t│45 │SonicWav│26│80 │ │** │Shock through enemies │5 O5 O- Y$ ^$ @$ h! h/ _: l N* @
│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 Q; B @& T, r& v z ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 C2 c, y2 T$ [$ ?! p9 S2 E3 ?6 v
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# r% ] R. i: ]: V+ N2 }* ^
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, W6 l. m3 d( l7 p│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ G3 i# f1 Z: p9 s' l│51 │DashAtk │11│90 │ │* │Dash through enemies! │' j- Y# s2 E7 `' q& k) J" E4 ]4 X( w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ ?' F; T' u- h2 [: N. M8 S! `│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( M, R6 C6 }' \/ z5 N4 Y) o% z6 L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' r, f1 C) v/ b7 C│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ Q/ z) v* ]* F: {# v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 `: }' y5 ?! k0 P# O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 s2 V' c' t7 `/ K8 C2 r9 k0 i│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" B% L( s7 `; G# i& Z( w: M
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 ]$ p- |( c j│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- p* X* P1 ^2 j) u7 r6 p, B7 {2 h│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- a/ e5 p0 E4 g! @* }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ F% q2 s* `9 h1 z ]
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. I( C; Y5 H' A; x) q$ r% e/ }
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( f6 d/ w6 C& b7 M9 N- ~
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* W& j6 ^ |/ q( g
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& w/ P2 S, b4 l6 r9 K# Z9 \
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& h. k0 A5 }3 H3 D+ m2 {. V
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │7 ^5 n, _% L/ @) V) @3 R+ j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- Y9 g2 |8 `, D! b' h7 \! ~! p
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; i* v9 |6 ^) ^4 g& I
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) |- K* u; u0 v0 Z! S; o" B" m( @
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- b9 u! T; I# a, G$ K) t. j l
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( `, v" e) f3 T6 w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" N- n& k& H' @$ P: H( z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 E9 r1 b# L8 t$ K( T│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& e' o; z, I8 K5 ~, L
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
6 G* J. T$ |$ ?2 [6 B" h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 e9 w& S3 _5 n+ f/ J; h
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% Y7 ?4 U% e1 E* ]( D0 _# \; k│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 a# b- m0 T+ s6 B; }* g0 r+ {│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# e# a/ O4 J$ Z7 \9 j- P, G│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" \8 `: s7 }5 z* u. i# Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! I4 h7 Q! k5 `" J3 H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; p8 s- p4 z; B" |+ } Z2 I
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
9 e1 K' Q' g z, @% D/ U│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" n @, A8 p2 H: a& @* h- V│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: H+ v- T5 c7 Q" q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% _& b4 G5 l* b/ y
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 c2 B2 J, z6 H8 }- W2 d+ f7 |6 F( k
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ q/ g" p9 [9 J+ o4 r, R; M c/ [│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* p- |/ a, q+ f* ^9 H& o ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 _7 Z4 w1 N; C9 x$ r( |! k& @│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 e2 p) j: l, S* r" o5 {8 ^
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ n# ~8 \1 |( L2 R& z* \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 O( H V. @/ ^4 H7 [* Q, e0 A│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& Z* s. f+ z% C! t/ S# z1 n
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 r/ v# u3 @0 s8 |
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 N. K9 }" T2 Q8 d! L/ u8 \' G│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( ]1 z5 ]9 p! `- G7 y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* r5 Q5 s* ?3 ?$ T8 ~' X3 m└──┴────┴─┴──┴──┴───┴───────────────┘# Y# k* a4 q& b+ P% f a
! g2 y4 |4 q AStdrdChip (Part 2)
- p, ], w) Y! W$ ]┌──┬────┬─┬──┬──┬───┬───────────────┐- w" R% E4 p' c& w5 `0 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! l# n* v; v: l9 U+ [├──┼────┼─┼──┼──┼───┼───────────────┤8 W C) M# L9 N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. v2 i" J+ Q1 ~0 {) L3 ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│; O; d( k5 c) g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│9 {" `. O6 E E, ]: I
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" |, \/ F0 D4 d2 [) n
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ ?5 [3 l, Y4 r# `│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 O- @1 Y+ y& k) v% Y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& n) Q! \ |& a5 k/ K, d0 ~+ P│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 e0 z! `5 ^' A* \; g3 b│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 j6 n9 b2 b( b8 M* _$ G4 ~$ Y' O5 o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 M+ |8 g, S( z$ X: ~' V# _& U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 G: P+ S ?- {8 W
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; Z# N/ V. t$ n$ b& p) A
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 x5 |/ w, }1 n, I2 z( d
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │6 a$ S y* ^/ c7 s( h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* o+ n3 _0 O* ~# x* P│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- e I# l i5 R+ ]5 R│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, B6 y2 n" L. S' d5 R' q' ?! l
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, O7 X( q3 |# X│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- Z2 a% {1 `/ ]' I4 ^1 F│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' u8 k! R, t: T5 D, U- H( N
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) v) K3 J/ B( x+ R│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; N; S8 K/ P! X
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* c: T+ {- Y R8 C, w│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │ c1 f5 W. ~" I; Z7 ~2 f6 K
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# G8 q4 o: o) y6 D│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- L2 q7 [1 ~- j' u& E8 v. z' h
│126 │Rook │30│ │ │*** │Protects you from attacks │
/ _1 p8 @% c' }3 A│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
R+ n' D9 D* \│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 C4 x, }, ~% Z2 z0 {│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) {3 s6 m" p4 T3 R$ ~7 N. _9 _
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
( {+ `( L5 }9 o, w8 R& t# H│131 │Lance │46│130 │Wood│*** │Lances through back line │
( ^) [5 P3 n9 P0 e# Y: `│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; x& {4 i" J/ ~8 q; y0 ?
│133 │Guard │5 │ │ │* │Repels enemy's attack │
: {1 M, N) k- T, n. K4 ?" i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! r4 p" P) B+ H+ N! a1 R4 H
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' ]/ d) l, W3 ]; W5 a5 z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │9 W1 _& `* s$ e' B
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 M4 d0 z5 u1 D* r
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& H$ R. c* C" |- X- z8 V2 w" N│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" z% D) o# |# p9 r
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* W! R& T9 i; {/ F/ { D│141 │Prism │60│ │ │*** │Prism fires randomly │
" r* c3 D# L( Q│142 │Wind │14│ │ │* │Windbox blows at enmy area │: L3 |/ N% U+ }7 y' J1 s& L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 | ]2 s- o; d# ^# Y│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# E1 d3 q$ n9 k6 n& @│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* i8 v m, z7 [# t! ^
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 Y' E+ z' ]: w# i│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 O+ f: A; [% t1 g5 v' o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ B! w8 e! K$ [* U
│149 │Recov50 │14│ │ │** │Recovers 50HP │0 K4 Q7 }) f5 w
│150 │Recov80 │20│ │ │** │Recovers 80HP │6 T+ j( Z. a3 J
│151 │Recov120│35│ │ │*** │Recovers 120HP │. J7 o( h2 J) `7 ~9 D
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 _6 p2 i/ K" s, {! [, N
│153 │Recov200│65│ │ │**** │Recovers 200HP │
, W. e1 j+ f# h y│154 │Recov300│80│ │ │**** │Recovers 300HP │. U4 M9 X5 o+ z; [ I
│155 │Repair │8 │ │ │* │Fix your area's panels │4 m: u) d" D* r5 u
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ R# X6 m0 }: S# u" O4 k│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │/ H3 @8 g1 [: L/ V0 t
│158 │Panic │14│ │ │*** │Confuses enmies if you are │3 j4 X1 v% ^1 ~2 o i
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) ?3 H- O' S n
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 b) O& s* z! k- C5 @9 ~│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: {( U% q. J% q4 r0 S {│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 B0 y/ d* F/ E) K) o
│163 │Invis │11│ │ │*** │Invisible for a while │
- g& ?; z8 W: \ n│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
9 [' C* W$ ]- v9 L& o│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) u. t/ `" w) k" W, ?( @8 a- r
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 Y6 f6 U. h% k' W( j/ m g. c│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 s4 ]1 s& a" [# k5 M. G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, \8 w( X0 D; x; [8 {
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 F/ ^3 v1 z1 S7 t3 ~8 ?
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& w( F0 h+ }- c" ?& ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 C" f, H' ]3 ]' v S. G1 d7 A" T│172 │Aura │55│ │ │*** │Repels attacks under 100 │% Z, C' r( Z8 ^- w- B& `; w# K4 a, l
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 [3 m5 R, G `
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
9 k; \2 T1 c2 c│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 }$ ]1 z5 U% n0 k @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ i0 Z' Z6 p! G+ j! o" {9 J1 |│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
7 Y1 j. f8 N' }9 n3 c/ \│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
- V# Z, c# t$ t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 d* F, t+ ]$ n& k│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, C% ], \% N' m8 r( p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ I7 \7 D3 l( ]9 J0 v
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
7 ?4 Y8 I9 e9 e: r│183 │Hole │55│ │ │**** │Open hole to dark world │, g! f$ x1 `1 q- {2 T8 x) T/ O
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │, a1 W8 \7 H' P4 ^& H
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 g- v, I+ V! b" X
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 v5 W" s5 m5 }│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 {* H* V6 r- M5 f t9 F│188 │SandStge│18│ │ │*** │Changes all panls to sand │& ^$ J( O- `7 X) z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 m0 r5 W6 ]0 }2 H
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- C: p" E+ e; e6 {7 B0 i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: J6 `3 w& k, v/ k. o( W- q, e
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: i7 i9 L( R, M│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# W0 i- g5 ^+ l; t│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, o, @7 S' |4 V3 M0 v- L( ^
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! s$ v: p: Z& k( q. _│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% Z8 v9 b' X7 T' i0 z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& q* n0 e Y: \8 y/ ^( @+ W
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 l* z: K. B/ v" m% _+ ]% {8 x
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 j# I0 c) Y. i, y* p9 b7 I│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! Q9 H" `0 S1 l+ d└──┴────┴─┴──┴──┴───┴───────────────┘
" N6 @' `2 @8 F2 K, I/ U: T+ ~
' C+ }1 X& V; \ n5 K2 P }/ J; w5 ]. @& X7 _8 [5 r2 j; M
Mega Chip: k' B- w! u* `) i3 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 @, ]4 @/ g2 d# o5 B7 q( ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 \6 g4 P+ S6 P3 S6 T& L├──┼─────┼─┼──┼──┼───┼───────────────┤: t# r7 B$ v r) j
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) g8 Q6 ?2 G: v8 Q& g│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% I/ Y; i3 n8 n. {6 @) r
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 \& ^* m5 D# l$ r) s6 n1 G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* y8 q% L! Y, N( I: y# D│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 t# I8 T, ]) x: g0 N U' l, K│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* V9 f# C, {! w% C5 d8 k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- j" J* A& l/ L; L5 t
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! Z0 @: `" x: ?5 f( l/ d) n+ [7 o│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 l/ D' I( z" K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 ?# `* l0 W6 H5 b. q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% W& ^; n% [1 a+ _' z) U C ]│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* K0 ]0 i: f7 [ H│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ z" U! p6 t e, q: Q' v3 Q! M" }│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% r: s m) k4 w9 |│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 M5 [& v \3 a9 k; K
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 z: N; ~2 a P- _/ B│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
/ M7 c; I$ h7 |9 [" c7 z: w│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │/ r/ Z( i% K9 m
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 [3 i6 K. c: S. O, ]- l
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 I+ g& [' D% l$ }! d V+ o) G& ?! l│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ q* u; _" V4 F, Q+ ^│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# {6 s7 e: R/ l# r8 k1 H; D& m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" V4 O- t8 `/ E$ @9 ^/ |! s, u
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 [% Y' O' ~) I; S" d: i1 n8 V( N( x
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
( r( B; w, {) G$ \ ?/ |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 d0 k6 E+ _' d6 O
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
q: o# Q: r; C% ^│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
1 m! w" l" J) i+ d& o+ j+ A6 I4 d; w│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 I, ^0 U. N2 i
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' k3 w9 U% X8 w0 N* P ]3 [5 H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 |" _5 ^6 R1 ]+ K: R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │2 B; b: ^7 Z+ i( u( ^: Q+ L
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 J* i; |$ L4 n9 c0 B; R1 h! T│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) P% q6 e, g c8 a+ i+ J6 | Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: [( W- C1 Z& c" J+ b1 ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 w' u2 }8 j( [" h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
|3 S0 G* X9 q9 c│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ V. L! t, e5 [0 U1 B8 ~│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
4 {9 y6 f6 Y: Q- Q% `+ ?, `# s5 y! x│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, J2 o3 G" l/ |0 c0 E1 `$ C
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; p( ~ ~0 q- G: M9 R│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, k: F0 e$ P% _1 ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 X8 [' E: A& v, Y' `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, `& R( T4 M0 z$ w4 Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" l7 k; R w) E8 m1 ^1 n│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 ^6 W: n1 \& B8 ^3 Q│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- X$ P% _: t0 u! y" k9 T, P' O│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" \( ?! e. M* z0 R) o7 v: [$ [6 R
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! Z* v0 p$ @. l+ z# F& Y' s│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 M9 c+ \, a- R6 r
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 N" [ ^6 t5 `* Y* [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 Q# I$ E6 v. R3 e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! X# T) g; _+ w& o9 R$ h│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 [& K, e0 z( \' d) y% d
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │7 y0 P* {# G {- T4 h9 Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 I* x3 A$ d2 X: F6 Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │+ A0 p2 G3 q2 C* P" P2 a. y' F! Q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! }9 V2 m9 T2 u) S│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
/ | U! b. x0 b+ U! D, J4 l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 W; d$ d% O6 ~" d) q9 S3 D. H
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- u9 m; L6 N& R! R, t, Z│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │/ F2 C+ f3 n) x# F
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 f6 V/ p" y- a# Q& |! M6 n& W! ~
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, u& E. y. P: {# z1 P3 A/ \' }- h│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# a& J. B ?4 e( t1 E4 `5 z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& ~7 Z' ?6 Q+ y+ t│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# v2 [" i6 O3 Y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; ]1 N1 w1 v% W' G
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 P; w4 s7 N9 m, K- K! j' q& g
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 |: r ?( ~/ ~; F% [: T2 l
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 ]6 b9 h4 `: c( {# g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 k! Y5 }% h0 n3 i│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 Z% F Q3 H) O│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 k4 \/ F' t. S1 `& {│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 o7 f. d: f+ ?& G3 \6 C' X& [│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( N: A1 z2 i n A# f, R' S- L
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ b5 P# g/ _' t! S* E( K V( O│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │& s4 N& Y5 v' I
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! _5 m T7 U2 ^
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │+ u8 q& F( \. ^$ L; W' V" I3 a
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
. ?( y+ ~" i# q* \│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' K0 D( R" k1 @' ?: ]' ^│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 q: e2 J3 D/ S4 ]! }
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 F+ a9 R7 ?# P% }
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 v& @* {" f+ R) X- z: G& w└──┴─────┴─┴──┴──┴───┴───────────────┘ D$ o% D( L, o/ `! ] {6 _
' o) v& @# R0 l
; L$ @& l, A3 C! nGigaChip (蓝版)4 j1 ~# }2 U" T! p3 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 i6 e& D$ M6 I+ i/ a, i+ R* Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │( ^+ s% {3 i% s) S" M% N8 Y3 z4 K
├──┼─────┼─┼──┼──┼───┼───────────────┤( E# ^; s7 n ~& q- z# O. a9 W0 Z
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 y& h: F0 c" S
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │: k; R, Y; m( U8 E0 Y* ?) W6 e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 x* Q: c r# R3 k# M8 o) v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 a: g, Z- x+ s7 E% B0 Q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
! |4 X5 {) O5 F│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 N( t9 X0 c$ r2 n) b6 M* g│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' I; o, Y+ V) B9 p g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 V8 D3 H3 z# h. ~; {│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │# p' _ _- ]; m2 I: _
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- R0 e6 h+ w0 J8 g8 L0 v, h' o- J
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
`0 A- K4 y0 A$ l: J2 Y2 v/ u1 j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( {% D& J1 j0 m9 h4 }3 Z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; X# y2 S$ ]: U, R! k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 W' O- i1 m5 W$ z/ N- R" y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 [' R' T& Z0 q, N│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ o" D7 K7 E/ r! y8 {│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% h5 y- b7 ~ E0 y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ @& _' L$ |: ^/ X" Y4 E
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; d: s0 r/ l5 V+ T│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- _7 j. h& y1 W8 Z* {└──┴─────┴─┴──┴──┴───┴───────────────┘
7 z' g6 e- w; I, S
# @) \; E: {, Q/ R* H [1 y( a9 QGigaChip (白版)(只列出与蓝版不一样的Chips)+ g+ P: A) R! X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; q& Q! O: @9 q1 a' {│编号│名称 │MB│攻击│属性│稀有度│说明 │
- z$ I6 F, c3 u1 ?- c& `├──┼─────┼─┼──┼──┼───┼───────────────┤ K2 ]; C5 A; m) k7 P( Z' @
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. x; c9 }" e6 t" ^│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 v# @: A" x, S; S; f$ L* y3 i# Z- H
│4 │Balance │60│ │ │***** │Both Hp reduced by half │! N4 W4 m9 ~( c' s& ~; r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' r5 j4 G+ K6 Y9 i: L; N└──┴─────┴─┴──┴──┴───┴───────────────┘ |