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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 I- Y6 z  Q, [3 T
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■● ■  NintendoWorld    站友xliz原创
5 ^& t+ @$ M! k9 r■ ●■    http://www.NewWise.com 8 [+ P/ O% S3 ~; s, Y
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 d! o1 ?3 z( S& o6 V
; b0 ]- N8 z0 x4 g' d6 C8 a
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           洛克人 EXE 3 Blue 卡片组合
- l( Y( i0 h9 g. }: k- Q6 C+ C" ?
* m" \" m+ A4 @% V1 |- U, g. j6 y: y6 g# F5 g1 k  `, {, Z# {
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. }  z0 u  a5 n% `9 a
大家要看日文版的P.A.或详细攻略,点击这里吧!

7 W3 C. l3 J% ~====================
1 W1 T  M( l0 x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 D: D7 q5 W, k4 h' e  q. Z) D

/ v5 ]0 O1 |. }& W以下内容格式如下:
+ N3 L$ u+ C! {6 Q* P4 w+ W. c
; K: @. Y9 L. L( p) l9 y编号    名称$ `# @* O' D5 R/ v, }
说明
* x$ P$ `+ A+ V' H, y# ]组合方法
& s3 d8 c* [+ I---------------------------------
4 g2 u; h/ a6 k6 t! v1 ]$ o* z01    Z-Connon 1/ |  _& `7 d+ j# j* A/ @
Unlimited Cannon for 5 sec
- x4 W, P8 Q& YCannon A+B+C/ P7 ]& X+ f  c2 e  m9 K
Cannon B+C+D9 A. c' c4 Z4 V' F1 }$ _; t& @
Cannon C+D+E
$ r& B# C( n( ~( V* |/ L9 b
9 g/ W  ~# U8 y0 i- G02    Z-Connon 2
: ^2 a+ U6 Q. t; _) j+ aUnlimited HiCannon for 5 sec
  p6 f/ n# x9 f7 P* N! YHiCannon H+I+J
! A5 {, x7 v& Y9 O( G3 XHiCannon I+J+K: g5 u, t( b. }* Y/ L+ O( _& j
HiCannon J+K+L
& L+ V7 z* I9 y% }' i9 o
" M7 D0 g3 L5 J+ D- }0 t03    Z-Connon 3+ Y: v& y) k$ Y4 f, u1 P0 c6 Y) y
Unlimited MegaCannon for 5 sec
5 c/ \3 \1 ?* B5 b  m' F, gM-Cannon O+P+Q
7 w( S& Q  I  c8 H+ MM-Cannon P+Q+R
- ^8 ]# p& {& A( {M-Cannon Q+R+S0 U* {! J) Q7 ~& P
" o" H0 ^" p, S" W3 p1 ]) G* ~( _! Z
04    Z-Punch
3 ?2 _* V5 n% m5 i  `# @Unlimited GutPunch for 5 sec0 d  [  J5 e: Z+ I1 Q6 `
GutPunch B+C+D
1 ^6 y7 ]. K1 @! ?4 R1 _$ O& fGutPunch C+D+E/ G/ ~* R$ d2 ~% \
GutPunch D+E+F
! N- s% v+ i8 M0 `0 u) @; m( K
5 y* ~8 e$ g4 B* Z. t05    Z-Strght
$ y. ^: Y9 ~1 T& d: v' D, {6 jUnlimited GutStrgt for 5 sec
- J" V6 _. K# [GutStrgt O+P+Q
' C% C: v% V$ T% oGutStrgt P+Q+R
! Z9 ?  f. B5 kGutStrgt Q+R+S% f$ ~8 ]9 `3 w/ h6 A5 ~. l

7 n5 |- D4 R( U/ \6 }06    Z-Impact9 w$ }. M5 @# D$ H$ F; @; C, S
Unlimited GutImpct for 5 sec& _( x) _7 p: v) p
GutImpact G+H+I
! [# b" |% [$ @! z+ o( eGutImpact H+I+J
! v( g& _; y# I, AGutImpact J+K+L5 Z% b1 k( @4 B0 j

1 P5 ]# v0 h1 N8 H# [/ z0 m07    Z-Varibl
. _; m) V- _3 ?Unlimited VarSword for 5 sec
/ i- s6 T- L" u1 JVarSwrd B+C+D: Z5 ]* o9 y) c' u9 O
VarSwrd C+D+E
9 ^( p+ }% V* ~( j+ U! [VarSwrd D+E+F1 e8 {8 W+ m6 V0 N/ Q2 T+ H  c

9 K3 ~: Q1 [9 ~: P# r. V08    Z-Yoyo 10 C; j# o' O4 K1 C
Unlimited Yo-Yo for 5 sec( z4 K5 _6 d- @0 @5 W( Y& o
Yo-Yo1 C+D+E
% N3 Y5 C7 F$ gYo-Yo1 D+E+F
" g, d1 ^4 \6 F: GYo-Yo1 E+F+G4 v/ {  O7 ~6 `, ?; H

, h# f8 ^( a2 C09    Z-Yoyo 2
" h0 @8 \% g/ iUnlimited Yo-Yo2 for 5 sec
% ^7 d8 O' ]" W2 K/ z6 nYo-Yo2 H+I+J
$ B! t( A! X: m' c2 X3 UYo-Yo2 I+J+K1 X/ @5 C# ^3 {. _8 ~) [
Yo-Yo2 J+K+L: Z1 \; e) `/ ^1 d4 ]6 b6 d/ D

. `- v6 H& \+ G: }6 `  U- M10    Z-Yoyo 3
' I+ @. H5 C9 r( q1 l( tUnlimited Yo-Yo3 for 5 sec) Y) f# P4 o( b% w; v
Yo-Yo3 M+N+O! _, Y( @! n) C4 n: j
Yo-Yo3 N+O+P
: Z! d/ A, p0 ?+ rYo-Yo3 O+P+Q
6 H8 I* ]- F9 u: R
3 W: ]" H5 I' v8 [5 m' r5 k11    Z-Step 1
) d% P) C1 u/ _Unlimited StepSwrd for 5 sec
7 @, ^% D, m8 Q* XStepSwrd L+M+N% U  s6 |+ }8 O+ K9 n/ @0 o
StepSwrd M+N+O
7 D6 l& N5 H7 yStepSwrd N+O+P
6 S5 W; D2 k0 |/ i5 q; v2 N# h/ n3 P7 `
12    Z-Step 2  F/ V9 J9 X; j6 s, y; G
Unlimited StepCros for 5 sec
: K4 i6 r+ O1 V% A9 D; m. _StepCros P+Q+R& b/ [( M" r! ~0 A. p3 a. O% w4 F
StepCros Q+R+S
6 Z, _) [5 R9 K: c+ \' G* FStepCros R+S+T
. a; O: X8 U7 @0 U. z6 c7 C$ f* w7 O9 d2 I& i- N' D
13    BubSprd
4 U5 }2 f. Z$ V( TAttks w/ spreading bubbles!
2 _( ]) B* o" EBubbler  C+D+E7 T! F+ O/ h' v
Bub-V    D+E+F% I: m& D' w) t1 j
BublSide E+F+G
, f4 u  _  `$ P' pBubbler E + Bub-V E + BublSide E: f& x! e/ \# o% l9 F

+ d5 W* Y  r( J& t+ n8 S  ?14    HeatSprd# h: G8 v/ l( d4 c
Attks w/ spreading fireball!
  F; c* G; A6 V. L. r/ ?- KHeatShot H+I+J
/ Y& j% t# p( {2 F/ eHeat-V   I+J+K. K/ L4 J* ]- D" D) d
HeatSide J+K+L9 T0 O$ f) s8 I) E3 t
HeatShot J + Heat-V J + HeatSide J
1 f$ I- g8 t0 Y$ S0 \+ c/ f0 W& Z4 j& F6 L
15    H-Burst
4 a! l8 ]; v: H9 C/ wCreates a giant explosion7 }4 y6 ]2 g2 b2 d
Spreader M+N+O
6 a8 Z$ z8 p) V) P; \8 p$ HSpreader N+O+P6 k/ A  U. p+ a# Q: f
Spreader O+P+Q
6 U. K5 [  j4 a: N  ^) r! N3 G; @) P4 Z- c
16    LifeSwrd- A9 `, e; C$ ?# C! o! T/ p7 \2 q- C
Swings a huge 2×3 sword!
& `* M. L. k* ]! X4 f6 j) dSword E + WideSwrd E + LongSwrd E: b8 b8 a- |. ~9 i* q
Sword L + WideSwrd L + LongSwrd L
4 p, K9 ]( N9 O! N# xSword Y + WideSwrd Y + LongSwrd Y* a: K) B1 O/ v" B: }

) E9 i. Q8 }- y  O" X17    ElemSwrd0 [( S% l: D# @: o2 L  t. q$ m
Wide swrd contains 4 elemnts
4 [, i; ~- t0 m3 e7 k* e3 O. w5 t9 CFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 a) o- R& t  `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: z1 `6 ~1 M. h6 O3 a  ~# J( A$ v+ x, G$ `4 W) @
18    EvilCut/ q( Y7 g- O$ ^% V. P5 r
Step up 2 & make 4 atacks
% a: E% S  Z6 B# p$ s) Y9 k- HStepSwrd P + HeroSwrd P + StepCros P; ~- O1 }0 Z& ]6 _9 l2 ^5 H
; D; q3 l# @9 V
19    HyperRat
6 u, i6 O) `: ]# {: y' }/ @A giant Ratton charges!; g* c; }5 p" t7 K5 q
Ratton1 A + Ratton2 A + Ratton3 A
7 c* ^7 K6 s5 O' ?2 N) E/ y! dRatton1 C + Ratton2 C + Ratton3 C
& F, R* e! B9 p8 {Ratton1 F + Ratton2 F + Ratton3 F  {8 t8 l* H% A2 d' j

6 r$ D2 [' M. Y8 {# L  w4 q20    TimeBom +
6 L, g& C' k% b: t; v% ]Sets Time Bomb in enmy area. V/ h7 S8 }( Z: N) I
TimeBomb J+K+L: v: a$ J/ `- U# \) v) T$ Z
TimeBomb K+L+M: K* ?6 u7 v6 F& o: I4 ]6 c. r/ Z
TimeBomb L+M+N
0 r; C. T" O: |, E( [( J$ {1 y$ t6 ~0 V
21    GelRain9 @/ k; v) w& a' E: ]
Gel steals squares: A" d$ n1 z* h* p
MetaGel1 B+C+D
" E3 w( ?! F* Q# s: k* ^MetaGel2 E+F+G
. R) ^- T# q! p8 TMetaGel3 S+T+U4 R7 A4 ?3 X3 N7 Q* y- R0 H

$ F; W* Z0 t# V# R# K22    EverCrse
! l& v# Q5 l( y# ]5 nShield chases enemies
" A) _& {' M: FCrsShld1 C + CrsShld2 C + CrsShld3 C
; {! ]: _* _3 g* [" I( ACrsShld1 L + CrsShld2 L + CrsShld3 L
# Z; n# @$ X" p& X- T9 k1 l
8 b% y8 I  v) w/ U23    MomQuake. L: C  X5 \9 F- C8 F7 c5 K& R9 n
Awakens Mother Earth!
: a* p1 Z2 B( }! }. G' P# F8 B5 wRockCube * + RockCube * + GodStone S
$ j- B5 H0 V" n6 F) F2 y! {# v/ C; ^2 U8 W3 P7 x8 W- I; s
24    PoisPhar
+ }, i. `+ T$ H& f# Q2 r2 ]2 cPharaoh generates poison2 C6 }) r% o- U9 g% w+ B
PoisMask A + PoisFace A + Anubis A
, E' v6 k$ Q# s. W/ o9 K
$ n4 p3 v) E2 y' u( V- M25    BodyGrd
4 U6 U; f( Z7 M, cBodyguard takes out enemies; a6 |" B/ Y& X( T0 u. q6 x% x# z
AntiDmg M + AntiNavi M + Muramasa M2 S8 Z6 {' {$ H7 y3 I! g6 J

2 g0 u: R8 n8 U7 r& O" X26    500Barr& y6 y: d- i; p0 G
Barrier absorbs 500HP dmg4 {; W# R, T$ P3 y6 {4 r" a
Barrier E + Barr100 E + Barr200 E
) B2 `" y5 f/ r: m* _- l3 e* cBarrier R + Barr100 R + Barr200 R
+ H' o3 n; P0 ~4 O* _/ [$ B3 c5 P2 D
27    BigHeart
% V/ i6 D8 T! y. I4 h: b% ^Attacks, then heals HP!  `/ P3 e0 l/ g
HolyPanl R + Recov300 R + Roll R
) _1 A$ t/ c8 m4 ]; o/ I- X5 `2 DHolyPanl R + Recov300 R + RollV2 R
, Q% s2 ?6 A- j' dHolyPanl R + Recov300 R + RollV3 R0 |' {2 r) }) w$ L2 f
0 I/ k0 D7 r4 g  I0 L
28    GtsShoot0 B7 W8 d) y6 |% G5 V. A1 t+ t' M
GutsMan throws MegaMan!
2 s9 x7 _; W( dGuard * + DashAtk G + GutsMan G
$ T' O! i& f% L5 b: j# x0 V% nGuard * + DashAtk G + GutsMan2 G
# @0 m3 b1 K$ ^1 P9 VGuard * + DashAtk G + GutsMan3 G
( M) a" |9 C' s0 g" H' |6 g) _Guard * + DashAtk G + GutsMan4 G
- y) _, w( w# M, Z' f, `8 S9 A( N3 E3 O% ]
29    DeuxHero
1 O+ G" B! V3 ?- I7 |5 {2 `+ `; {MegaMan & ProtoMan team up!
8 I% G; w' I% O1 K1 JCustSwrd B + VarSwrd B + ProtoMan B. K$ q$ u, l6 ?8 r
CustSwrd B + VarSwrd B + ProtoMn2 B' |) d8 k+ n, \0 \
CustSwrd B + VarSwrd B + ProtoMn3 B! ^6 R. z1 d. G3 C  K4 A
CustSwrd B + VarSwrd B + ProtoMn4 B( t2 A1 f/ ]' U" c) Q8 t: O; g
- {: c7 ~% @* u5 t) m: k. B
30    2xHero$ J8 M9 U& k9 j- y" G7 S$ I
MegaMan & ProtoMan Dual atk
7 J6 a* I( ]* X% Q( t' bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* \- E8 }. A$ q' {" e; F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 u& F, s: c( J* {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& e: N7 i+ K2 [( T1 J8 v! eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ N* q( v* Q5 f7 t% R

! m! r! v6 \3 p31    PrixPowr( M0 `: F$ O9 I2 q: O7 |
3 Navis attack at once!! |2 X- o: b- p1 l, B5 R( M( E* |
Team1 * + Team2 * + KingMan5 K
) W2 M# a2 h  [( _7 K5 M$ FTeam1 * + Team2 * + MistMan5 M
) Q4 o. v( [7 ?5 |" ]4 WTeam1 * + Team2 * + BowlMan5 B
4 F0 u+ H3 ^0 g  Z
. }8 x7 K( a+ j32    MstrStyl
* d  P7 [2 p2 q8 i& p( H: TMegaMan unleashes his power5 x# c/ u( o; S3 ^# D0 A* i
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) @/ n. h, l0 J) I( \% ~6 P) l) ^* K2 c+ m1 V! }
StdrdChip (Part 1)
2 Q: N  a2 Z2 z% M┌──┬────┬─┬──┬──┬───┬───────────────┐/ U$ ^8 l/ c; w% b& U
│编号│名称  │MB│攻击│属性│稀有度│说明             │; N0 _, G" o8 y- v9 K3 Y( f- V, ~9 {
├──┼────┼─┼──┼──┼───┼───────────────┤! m; G  z( }- Y2 A
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 i3 B5 j- _8 `9 C" T1 b6 n
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
$ {- j1 A* ~: H3 n) c│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* s) |# k* a# @0 f# B; L5 n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 A5 V/ _1 v( ^: Q* k3 p5 }
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │* O: n' `( u9 @! S+ r
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# }2 G( o/ |0 n
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
2 D$ x/ _' K7 s│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( G# {# i" i/ [# v│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# d3 R, g. O. k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' m# @- d3 i2 D9 I! l
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* W$ B8 [6 c) n% M! n& {
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' \) l- T5 i! Z* ?0 {. {│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 r" X3 j7 M! r' r+ P. T│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 E0 l8 R2 B. @6 S. F' b/ P5 M4 l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │% U. |- h3 r9 T6 W$ l
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; _) o9 f& r1 P3 _│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 n0 _$ \. F6 P) v5 b& W8 `│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │6 ?5 ]4 P9 d1 u' s& I, N/ `: ?
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │7 S7 M6 [8 {  O# [
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
( X( A% Q8 ]# k4 ^% _│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 p% Z0 o( K  A│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' g/ y- l/ L0 O, i" m│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
1 O0 r/ D, {# P  `) f│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  S* c# z7 b% l' R│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, F" Y  T" }( F7 D6 d1 a│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 E. ^5 C7 b1 J! Q8 E
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
( }5 P" g0 }  l; m. h2 s2 `. t│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, E# Y9 h. {% }* R7 Y5 t. z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │: n8 X) r& j( S  c! R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; g" a' m  J. K
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 \6 X+ H8 f' n( e% \
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" U4 n; a: H3 f$ B! N; s% a4 S1 A5 E6 F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: k. e2 _- \1 T4 c' v: y
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( O1 |" O+ k# F8 d6 B
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) p' r/ k  N3 u9 O! x$ h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& W6 K9 n$ D' Z2 Y│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( Q, _% D3 y9 `9 B/ a5 Z& h
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 G) b+ v, I' g  u0 {9 F│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 Y: }: I# F/ u7 ^( d, ~; m( k│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
7 p9 T' c, \" g/ H1 x; E' P│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 [+ ~/ M2 M9 J* ^│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 b5 C/ K5 D- P$ I! ~
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 Q% `" `- p+ J│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 X2 I  ~5 z% u' f+ r/ i1 l│45 │SonicWav│26│80 │  │**  │Shock through enemies     │  R. m% D- p  O6 |. P. O: H
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
6 `+ `$ a( z* d. @4 e* c( {│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
+ r" {! N* r( z0 a( ^│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
: m8 s( d+ b- X. \0 N- W+ _& E7 i│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 s0 c9 C3 j% C/ J│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
: z# X) I% I( }- a5 Z│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& ?+ S# R5 S" x2 l0 f5 O( j! \│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: ^" l$ i. L$ z& M
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 a" z6 y" ~; Z7 X7 F; q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 ]5 a, c8 O& W
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 g6 V7 r# h2 T+ P2 ^- [) \# q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, ]! Q3 D2 w* ^: W7 u
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# m( N$ w& n3 h+ A/ ~& B1 \
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 r4 ^  q: e, p' q; E
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 x; I3 O9 d% ~& I  Y: u% S9 `) S│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* n4 T, {- z9 y  g$ k4 g│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
5 J9 D. a, T! |4 z" k/ b4 N│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │  H7 g. T- X+ x/ d/ u
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ R' D. j7 J. D* E│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) J4 X1 P- K. J* O│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 ]% ^' j  u7 a! G│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 e5 Z; c3 x3 ?7 |9 f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  A! c$ t: J1 S2 @- D. B. a│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
4 a( R" d- l+ E/ \% b, J% T│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; o  H( H  T- l" ^
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 ^& M! ~' W: g- \5 d% J& i│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 t& B4 x) V8 \5 g3 M3 `│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 [, P. Q% @- T/ s* K. L4 k/ t│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- |3 s' V* `  [$ o, i
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│& D; c! ]& R: W8 V! k9 F6 J
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" E. G! {- R3 H1 u, f# x, V3 c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* i8 V2 T( }' G+ X4 s# D9 ?$ T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* Z8 O% T# f# e4 A. `2 f  D
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- P" q& [/ ]+ v9 i( {0 d
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- `" w2 i% ?% v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  {) c) j1 T, G1 H* x5 T% v
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* E: Y' b0 U) v$ U- e" x" b+ J* f│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │3 X+ n/ j0 E' k' u: J; y  I
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. e0 H, O/ M0 U  T& X5 t- Q' ~│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ \1 t& \, D- G: u* A' R7 P8 G
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │; u. C) R* M6 A3 H
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* {7 S/ y. Y+ J5 O  q
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
% n6 `) R( u: y" w( J6 |│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │7 M3 s1 K+ y! x% o/ f" \
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
( v; G; m+ V/ r5 [, o0 Q+ {* }│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 z/ O! o( {/ b/ G! x* J' u# e( e│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; _3 c/ n7 n1 x% p" r
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 E& {) \$ N9 I5 S) V' H1 Y$ J│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
" \3 y0 \+ n1 H* f2 g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
6 E* B0 x3 ^+ b! C│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: m* V# p- D: ]│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; a/ b2 k8 M1 n2 a* g9 K
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 _4 {; j; [4 m2 M/ G% s  [; E
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │- f* |. r" }9 j# o
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
2 F5 B) i$ U; F" ~. K7 F│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) h" @: V1 k# P, u' J+ T└──┴────┴─┴──┴──┴───┴───────────────┘; p* w' O. E' Y4 B6 u

8 @. {( w/ ?* b* Q! B; xStdrdChip (Part 2)
( h6 I2 k2 y2 o/ J* p┌──┬────┬─┬──┬──┬───┬───────────────┐/ i' L& K! Y7 h  q. x; F; E8 T
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 @  s4 M; g. `6 [
├──┼────┼─┼──┼──┼───┼───────────────┤' F& c  o0 j& Z, w; k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 c# Q8 ?# `0 u4 J9 V
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& o3 A# S. u7 N4 X# M/ a
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 k7 i6 F* \3 y  u2 O8 f3 v
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& k, ]/ |' U" o* d$ b" X│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 P9 B& a# y6 g3 [* y; m│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- |5 n1 T& J7 B, u# n& ~! K│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ t( q1 p( Q& X│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( M8 w. t4 k9 ~│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 J! d$ q: y7 |9 K4 E( h8 T; {
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( T8 j5 i8 J% b! f" K/ s; I1 y+ B
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. E2 X" F3 }  D0 A! C
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 _- b5 r4 y9 `0 \) m│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 W4 V/ L  h4 v: m, P' B; _
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  Q1 y3 Z  w  n$ h0 n
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! ]2 B6 o) O) u; n: V/ Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 s- y! F, [" T- L( ]% r; r│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) }. k/ e! c# }; W& J. [$ @. F│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' U  r& i: H) H
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │% \4 ?1 g' S8 P/ c  X. k+ I5 K
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. X: h3 ~$ T  I3 s* f3 V3 y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ _6 x2 J- V& f+ m. P│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, |- R) O- V& \9 ]/ S( I; f
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │8 h* C1 }3 ]" _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 x% z( g/ U* O% ^8 j│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ F: H. m# E0 |8 v% J│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* C( Q6 P6 |) p0 [. {│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 c8 f0 b( q1 o' ]- r
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 x+ s5 z, `3 h/ e! `' e% K
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ w7 A  m% T# `/ [! w# c
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │8 L: q) x+ m8 U) v; ?' p' F
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 D" m% H- I  }4 |
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( K& w4 v* T3 p
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ U7 h& D) b& |2 M+ J: H│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 s: Z# R2 I+ {! Y7 n  Z/ ^! O
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: @* K2 y- M( v: {, n) H/ o% }
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! B5 l" ?4 Q6 V0 w# Y* {( M
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
3 Z. w/ W7 Q: r- q2 }# G, e│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 Z$ @$ ^$ ]$ S  I3 N. ?! R( J
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& A( A- I: I- h( _. {3 X
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 b. E+ W0 h, F4 f4 R
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! |) N  |  E- y2 y" v+ h  X
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# z- E' b1 R/ C9 d: a│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 b- X6 K! X- ]: R& H
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: q1 J, O. x9 L  S+ n2 b8 H# Y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, s+ @8 w' v* m9 d1 l2 L
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- _2 X8 q' }; B+ }5 o│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& V0 l# @! k2 J
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
0 v5 t/ V- w# ?) C- {: j0 v│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: X- I% y3 i1 i0 n5 _
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │5 x; {* X5 |4 L8 t% G+ k8 O# i* t: B
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 b+ K) L( q( ^; y. Y│151 │Recov120│35│  │  │***  │Recovers 120HP        │2 x$ u% T3 n4 ~" c. j
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" Y- m7 `* {. V7 N$ O! q7 a; o9 e│153 │Recov200│65│  │  │**** │Recovers 200HP        │6 x8 E9 g, f& h5 V9 I
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 Z( d$ b$ V% u│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. {! m  [6 b2 s. ~. H8 n9 b  F" Y8 z│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 ]9 h& s: J& D% m
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 L" [5 d9 C5 `. G4 R│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" Z6 |; y9 L- M7 T0 j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
3 Q7 i5 W7 i4 W8 J9 t1 J│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  O: f- m1 ]1 `& D; `& L│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% _1 G. G0 `3 l; T# z6 d6 l3 G│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 }, B5 `: r  T  W, ]$ q8 J6 |: r/ N│163 │Invis  │11│  │  │***  │Invisible for a while     │
, O2 A( c5 B8 t, g, J│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ F, v3 x$ d1 ?2 F│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& ?' M( u8 y9 {4 L% t: B6 |2 G4 o
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; G0 p# U% C' o$ g
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 U1 j5 s% {  K; ~│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │& a5 d3 f% d! V$ l  I& I- F
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 j8 S! P6 r# N0 e1 i+ `/ K5 s
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# w1 ]4 ~9 ^) K( @) N' e: m' R8 B% ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 p! Z4 T" ?& Y. f5 s' p
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' ?) S& D( {; X' N
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ g6 o4 E# c, T│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 p1 u  ~, h( D4 F- B# Z; {. L0 _
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
2 p! J4 \: z% [7 Z2 L! a7 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 G/ a  U( r, ~7 X8 p" B
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 p' u2 N9 c- \$ t( c
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. o" |- r6 A- @$ _3 z: I, A# h
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
7 F6 E9 O( l7 g& O( F  m│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
, D( b, w9 H2 y9 z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 \4 _$ O" R: R$ Y
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" ^7 S0 s$ G8 X0 d
│183 │Hole  │55│  │  │**** │Open hole to dark world    │5 c- f6 l4 p1 X: O9 v9 |
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! q, }1 ?3 R: P6 i  f( R& A* h! p5 F
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 o# D6 O7 k1 ~! S
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; `& d' m! G4 g" Q" R│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; R$ A  c) N; N6 U│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
+ g# s0 z3 E0 A$ y5 w# f│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 H1 ^: n' \9 o% d# i. I& ~
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │0 A& a' B& |! o" D1 }) K' {* f% d
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │9 k) M; F7 W8 c# b
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 Q1 q' N1 G  ]  |  _: Y  B│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 v. b) x+ t. {! G
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- t  y$ Q' _9 ]; A- z5 k$ J+ j
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% x6 j8 h+ K- y  `2 @* j
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 q: P5 t3 m# t/ J; N2 G
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
% C, M( D$ I  F. @8 F7 b│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 W( b' s. j' M- F2 g│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: r% X) x  z# G8 e3 J2 ]
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! q8 |+ |( T) h# N└──┴────┴─┴──┴──┴───┴───────────────┘3 b8 B) A- e# W+ o( S2 ~

; v4 N& g+ L+ ^: t9 [9 _. S5 [$ e# p
Mega Chip! Z7 S9 i6 p- h: \0 ]4 ?- r; i
┌──┬─────┬─┬──┬──┬───┬───────────────┐# l& a2 ]7 |, ~# r. Q6 V( C. e
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 e3 G7 o1 K* }7 F, R├──┼─────┼─┼──┼──┼───┼───────────────┤  j5 h/ f& l, J- G6 Z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
4 y& M* z7 I9 t: W7 X- A│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. ^8 H3 C+ y6 I% Q  v│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
8 |# N9 [5 I. ~│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, q) e# V: a: K7 a2 P
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- h) |5 Y6 R* h5 V2 m( S& B│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 P6 e0 \/ u7 V. s- Q3 ~│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │; x7 ]5 f! j4 Z8 E' w- w
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  j5 h" d) S& F  ]4 n│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │8 S/ X$ h; o; |! z
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; R  X; b7 ~+ K/ t; Y5 `% l9 S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% \/ S; u1 R& j5 P4 D$ P│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& S  X* g! B" T( m│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 _) Z6 Q/ e& F& E3 b
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
, `- s7 f# h4 L- R& {; `│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
7 R. F% V* {# q* s; k; T│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# h( B3 m8 p- M│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
! e) Z5 P# @$ D│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" i+ i+ ^7 x$ ]& V: [  }4 U
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 P( @% S7 [% N! o, K0 G
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
5 b" s4 \# @3 O+ C) l│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 E8 ^& f! g& B! S; b8 o) g
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 k  i  H' o) ?( l" @# b. j
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) r1 _, \& ?9 `6 J4 B0 v, X│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
7 p  Z* I6 J6 n9 T. B9 d* z, C│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 Z% f, Y8 P, J( F# z% S3 z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 r' S. E" `/ g0 p0 f│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 p& B. `7 v: H  b* z' H( w
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ q( f2 H4 S/ l0 x9 u│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ s) D8 v. l$ R3 a- J│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 _6 H& V4 |6 w6 v  U0 K* I│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │; `- C# a- r: s
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │- U% g. I% l2 w% O! P
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ ^& x( o) o0 @1 i+ Z( b) E. f│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) Y* m/ r+ z6 q  O; J3 L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: O% A4 D: o0 h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. w+ N& r- I) g│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: Q. f, j; ]8 z5 m│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ Y+ ]: a0 T# v│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- R& ]$ {- c3 l6 y  F# n4 _│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! Y5 Z% }2 i5 _3 g; r
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ N% ^0 k' N0 K! F- I
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
6 J/ _4 O8 x% I4 {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │5 ^) p( M. T. R) e% c; v+ ~% V0 ~% J
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 x- [" q7 M6 x$ x' ]1 B% U/ X│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ J' F' z: S# }' p! Z3 }│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  G! D% u# Y' v+ o2 k. ?
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 K+ {; a6 d6 J. R! S' g4 z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* a+ r' o* q5 `7 W% M│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 q1 U2 B+ v# Q9 F' H$ K8 k: ^
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  K% s- R- K! n6 @4 G) m1 D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
3 j3 T7 A7 P5 C% I+ g6 a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 e0 l- k  [+ ?8 T; ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! L; Q5 x, }, O; V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
  x  F+ u7 O( ~: \& m4 b* @$ w! [( X│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* B7 f- N3 L( ~' |- P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  z5 x: ?2 Z1 [8 `, w2 k2 V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! C1 x) D/ g( V8 t% U7 X: z0 Z9 t
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- w6 U3 u, D; w│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# Y$ H$ A9 Y/ Y8 P4 _  N
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ I. y/ g( l& U# f1 i8 C1 n│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% L9 p: @# f- Y, m2 ]; z9 L5 s. q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( G! I, s3 l3 C/ M
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 b' @- A3 ^" A* t│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
6 z* ^5 P' F" E5 L* I( O│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 Z4 {; d; Y- i+ b  ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* r4 R# Y$ q# |9 P, S- u│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │& ~7 o1 W/ n9 r8 h. {1 F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. C4 w- I8 F' P2 @/ d2 p│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
8 [9 S6 ^; {* w4 @& ^│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. X- C+ _2 E: }, ?& n8 r- Q' T│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
1 b) d  {- i7 H8 I0 ~2 X( M│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 ^; x) `4 l5 z2 `$ g
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: I( Y$ [( M$ z9 H
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& d) J+ T+ D& _# U│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) `0 y$ a2 Y7 J$ f& \- U; e
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
& x# S, a) G' |! D│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │, C& s: _( B1 _; k# n/ g! {3 s; `
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( w, x! o5 N6 C8 B; z% r- ^( T
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 b. `! ]" F/ w1 m! D9 t* L3 i
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 k& Z1 k+ F' K6 h
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │: G# q+ d$ D# J! u+ q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 q5 Q# T+ r0 L$ t  a
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │5 v9 [6 r2 M) h
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* X4 t" {5 V! ~& J+ O) }
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 r: `2 p) N" J( T4 ~└──┴─────┴─┴──┴──┴───┴───────────────┘
3 W, O5 |7 H7 M* F+ X- c+ {: N7 h' _% K

$ ]  b; X& ~' b# ]2 R4 OGigaChip (蓝版)
. P0 O3 e- z* \5 Y  Q0 o4 \* `┌──┬─────┬─┬──┬──┬───┬───────────────┐% Z' y; x+ ?# W( i# V4 G
│编号│名称   │MB│攻击│属性│稀有度│说明             │, y+ @; g7 J5 t1 w' l
├──┼─────┼─┼──┼──┼───┼───────────────┤1 T) j+ X  X! M" ?0 d* w
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# @& O/ n$ X1 H) K% U/ \/ ^) }
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 U  x8 K* b  B  O, C+ K
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
% ]: b  P) N1 M│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# H$ O6 A- y' X9 p9 u- n
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
3 H. w7 B) b4 t0 R│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
& E! f. n: U( Q" E│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. }/ L- I, ]4 K# K
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
% m- k7 `' p" s7 r: C  N/ ~3 b9 K5 ~│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ E  a/ F$ `' }8 p│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: ]& r& X7 s4 ~. B│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 D. n9 Q, D2 ]8 Q/ P5 `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 X( S. z; v' ]# c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 h6 x& P5 d2 ~8 ^+ J+ C" Y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │* m6 m& W$ v: E* ~0 N
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. x# V3 V( t' v│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
6 b* q; M7 A" W* V+ ?& C3 a│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │, d, [$ T; C& ]
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* O3 c0 t) r! m8 q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │* t) {: j: y) n- {9 U
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- x, J, c+ g( e6 ]$ C└──┴─────┴─┴──┴──┴───┴───────────────┘
" v% F$ Y6 Y/ D8 @( l, k! \
- k( N& N' t" \2 T0 |4 P) I/ J. ?# D  AGigaChip (白版)(只列出与蓝版不一样的Chips)
: x0 ]5 g& N; n/ v  e2 Y2 v4 e6 D2 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
  d  {2 w% m% T) p1 H0 ?7 t6 x│编号│名称   │MB│攻击│属性│稀有度│说明             │7 W) e8 M5 b+ ?: u+ m5 s, P
├──┼─────┼─┼──┼──┼───┼───────────────┤. y& ?. d: Q; i2 P
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' ]* d0 i( Q6 Z) W) Y" x  s7 U
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% n, X& Q, {1 V' m7 C│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" m. s, M  q% d3 ?│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) B& B. X# y$ [└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; M& q8 l! ~1 y7 k" Z$ Y, qMegaman EXE 3 蓝+白 Standard 级别的 Chips:
! N9 q% a7 Q+ U7 g9 D) g) I" |  {- ~  z# `/ X& _5 H
0010020030040050065 q8 p5 i! l2 t& s$ [  a6 Z  P! |
007008009010011012/ F5 R1 q1 E' o1 J* _3 I  Q
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# m6 X, U' M) B# O9 M7 f( r6 [- \6 z5 n. R6 v
019020021022023024
; I. O) K% v, i$ N025026027028029030; v; T( R* d+ X5 w4 |9 N2 `" a7 }
0310320330340350360 O0 J: k* H' |1 `+ T6 C
/ P. q3 V/ r) z2 Z7 l7 C# _
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) o2 r: C4 V% ~
$ G( q; |& z6 U/ I8 q
037038039040041042" T, R( q* O* b/ z
043044045046047048# D! ^7 s5 _; |1 g3 D; q+ I/ P( q
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ^( ~/ l8 y7 N1 G$ c8 g$ K& e7 X
055056057058059060
6 x. D' x/ \% E! q( e8 ~- _061062063064065066
$ Z6 p) |' }; |0 `% u  i2 W067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. M3 C9 O. Z( O0 Z
; F! D3 q3 e( c$ u1 U% P6 V
073074075076077078
4 i+ p" j0 \0 k  ]9 p079080081082083084/ J9 b0 v" h# w8 X$ I9 m; {" {
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 U/ [; B( V' P% P2 ~3 ]: C* ~3 b& u# `  X
091092093094095096. j) {' N( O9 R: d2 ]
097098099100101102
# ?. T$ C. W8 A/ s103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; c2 q! i9 ]/ u1 K
1 A1 v) X3 V4 y; b
109110111112113114! V) k) }1 c* |0 ~) T% M  N
115116117118119120
$ [" ]) v2 G# z2 h121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# a) s6 n  J5 ?( u% m9 n4 `' G
- A* L; d* `3 y' Y3 S! x127128129130131132' e1 _+ U/ Y% h
133134135136137138; R" Y2 T1 q& g9 K  w3 o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 i1 B6 Q$ i1 V# [5 U3 d" E, P

' {0 U8 a7 H4 h- t4 Q" @9 l145146147148149150! C. E4 [% R+ |, F
1511521531541551567 O/ g8 }1 t9 H. y  F$ H
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  g9 s  J" }+ B( J4 k) I9 Y% R
9 q  [5 H6 y! Q3 D& m163164165166167168
1 f0 Z2 @6 _( b  Y+ K* w% s169170171172173174( N1 k, Q" X& D7 j
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 r% I, w$ p8 S  q+ X( Q

. |! k; [* f+ j8 Y; {181182183184185186
; B& S  v: T8 J' T/ G187188189190191192
2 @9 a5 b1 }$ i( u193194195196197198
# K2 Q" U2 ^# @& X' ~6 D2 g+ R199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# }; x3 l! M8 G$ c7 g' a5 S

1 \2 ]# p, P6 G/ n3 l001002003004005006
% Y) L1 |% C) s3 ^) p3 ]007008009010011012
  A/ t2 X8 t- S' n# R7 U' t013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* g8 `; S( F/ a# Q; t+ T- A* `& ?+ E

4 N$ `4 S. N6 p1 P' R019020021022023024
" M& |5 v/ m7 h( D  Z8 W025026027028029030
! G% Y8 o" l+ S/ A+ D031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' K# S! J2 v! G7 ?6 n& T6 J5 y# c1 {, H& i: E
037038039040041042/ e2 L- t+ s0 s  a
043044045046047048
# c# j5 c+ o9 m5 Q. L049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 H9 D9 F7 G5 n, P" k
/ W, q, p+ i- T! N/ c7 W# \- k
055056057058059060
( k3 e3 O; [# d7 [; K# o061062063064065066
! A) E$ \( M' r5 s- h: E4 [+ Y067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  I: E" R% F( d' C7 K

$ F! M8 Z7 k7 ~: h) S1 X4 J/ d/ P073074075076077078
7 Z) @/ [, W$ d  r079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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