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■● ■ NintendoWorld 站友xliz原创 M$ k: F0 q: Z, O5 c) ?
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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3 J! _# H( ~5 _/ f/ n( p! J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 H: @4 y7 v) w3 L4 f1 @$ E! R8 F$ F
大家要看日文版的P.A.或详细攻略,点击这里吧!
/ J& Q/ v5 V( N x0 S* j1 J& z====================
& V2 |/ G: @3 G! ^8 t1 |希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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" F* ?3 l7 f# W9 Z以下内容格式如下:5 ^: y4 f, t& M3 {1 u. r3 r
9 [& f4 Z9 u$ J. E& O. c编号 名称
* h5 w& n( Z# \说明4 _' R# Y/ L) D& ^/ |) V- _7 s9 n
组合方法3 s7 f$ _ x: @0 T+ h! f$ e$ S
---------------------------------$ N9 @# Q' t# A
01 Z-Connon 1
' q4 j4 ?) P; b5 e0 p) \ S' DUnlimited Cannon for 5 sec
; z$ M4 d1 O4 c8 @4 }. uCannon A+B+C/ B3 a4 }$ D4 A. K& U- N6 _
Cannon B+C+D
/ b2 W5 }8 H& n. hCannon C+D+E$ B9 m" v" y/ I: q, X7 W, u, z
# p8 W' [! u; _7 s8 K02 Z-Connon 2
* Z9 @ Y; k- K( i6 xUnlimited HiCannon for 5 sec
" S& K! [/ U/ B7 c% ^- |* K5 qHiCannon H+I+J5 e( Q. y! o6 Q" C2 o K
HiCannon I+J+K
X4 D& N% D F/ v. y; X7 t' Y7 pHiCannon J+K+L
/ ]$ _8 `& C0 N. S( B: d$ d
; T: ^) v+ J# f* R03 Z-Connon 30 F! c% Y% ~6 N, @
Unlimited MegaCannon for 5 sec6 B9 o1 o, ]( l
M-Cannon O+P+Q8 ] }5 `2 ^& E( E' ^2 F- f+ N
M-Cannon P+Q+R
?8 d& ^/ o4 S5 \% U1 v6 \; {+ dM-Cannon Q+R+S
7 T4 R$ ?: \: [* Z8 |* [) j6 O0 h" k. F P2 M. \
04 Z-Punch. h- }7 ^+ L5 f, t/ C2 F
Unlimited GutPunch for 5 sec, V/ H! M# l5 S0 d! ^$ ]- @
GutPunch B+C+D
( ?5 s7 l8 o; f* p" i$ K% T3 CGutPunch C+D+E
% I8 a- \$ e+ }9 Y1 kGutPunch D+E+F
! U1 d% w( \* k/ H5 u5 J& K: A7 {) x* y5 t; J- ~6 E" D, Q7 m
05 Z-Strght
& d* b; A! M5 w3 r6 S3 @: sUnlimited GutStrgt for 5 sec
" ^( e( H: }9 O7 ZGutStrgt O+P+Q
+ R A5 r$ N2 vGutStrgt P+Q+R
# ?+ Z" C4 W( Y4 Z# t, o0 KGutStrgt Q+R+S
, m' x; Y7 U8 Y2 L) w$ i1 F9 D( h* f" p& B4 J; _! O. |" |
06 Z-Impact- V' p- P; V4 W* a3 u7 j3 D9 {
Unlimited GutImpct for 5 sec
* d8 _. ?9 \' s3 r" QGutImpact G+H+I6 U; U8 l* U" H8 Z( r6 V
GutImpact H+I+J
5 o: K! n# g. UGutImpact J+K+L
% w# Y, m( Q3 q
+ _0 d6 {# ^4 P6 c1 R* c) D07 Z-Varibl6 p( H7 I) e3 D. n
Unlimited VarSword for 5 sec7 ]& g( Z6 E& `! Z2 O
VarSwrd B+C+D
/ I+ W# E8 M5 ?( _& z3 ]% yVarSwrd C+D+E/ A/ M; G' r! Z( o
VarSwrd D+E+F% B% y- U7 T% o1 Q
( e+ F8 f. @: q% v. ]2 g( _
08 Z-Yoyo 1
( P- e; W+ ^) I: ^: {Unlimited Yo-Yo for 5 sec
! V2 f/ z/ H" k* F' z# pYo-Yo1 C+D+E* S; w+ B# Z1 p& w/ y F
Yo-Yo1 D+E+F
p* \1 E6 k+ i* mYo-Yo1 E+F+G- d6 k0 R9 H$ u* v& i7 r% E: g
% i* O0 t: h4 K- J- Q
09 Z-Yoyo 2
& E8 F, o4 [+ l% VUnlimited Yo-Yo2 for 5 sec3 N+ B6 P3 ]7 n
Yo-Yo2 H+I+J" ^, n3 f) ?$ t: o
Yo-Yo2 I+J+K
+ a S+ M$ B6 l- i; k0 ?2 k8 hYo-Yo2 J+K+L
1 \* S2 l. z, ?0 K, p: D z5 y' d' [$ Z
10 Z-Yoyo 3
S9 t! i/ J% H$ oUnlimited Yo-Yo3 for 5 sec
2 B0 {5 C, z: ?, I) J v1 X3 qYo-Yo3 M+N+O
4 Z! j2 l) x8 \9 s# q& fYo-Yo3 N+O+P- E# ?& ?6 q' N3 Y+ H1 O* v7 L! V `
Yo-Yo3 O+P+Q
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1 C% s$ X. j) H8 s0 |5 m11 Z-Step 1 d! `) B. M, ?0 f+ O( A- L Z3 G
Unlimited StepSwrd for 5 sec
. n. X* X8 E1 a% _: a& AStepSwrd L+M+N
7 P& o2 V* f( Z- u. g. b- f/ eStepSwrd M+N+O
1 M5 X0 K! D: ~$ S1 i1 y5 zStepSwrd N+O+P
% e. k4 `2 l; p- v3 n1 Z) u' y$ [& e% z: Q" D* \2 E
12 Z-Step 2
) c. p' R6 n" O& h. z8 @& W4 zUnlimited StepCros for 5 sec
' C& A8 |* r2 i8 b+ V/ w5 zStepCros P+Q+R
) | i) p) k. x, x! }" FStepCros Q+R+S3 k- E' z0 y$ L! k! n7 B
StepCros R+S+T' N# W) Q1 P* y1 N% U
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13 BubSprd
8 {# j0 n' m- T" SAttks w/ spreading bubbles!* X$ [. }7 P0 \' M7 O/ z7 e$ _
Bubbler C+D+E
$ D0 ^9 p. \6 |Bub-V D+E+F3 o8 G9 _9 C, ~. E o1 |: l
BublSide E+F+G0 A: c: l' c' s: E# f8 m! a( }
Bubbler E + Bub-V E + BublSide E# l W. m9 z: r5 B, x1 A0 _8 L/ ]
5 j7 {& ]& w8 _1 j14 HeatSprd- L7 Y, r- f7 q7 A7 L" l' b
Attks w/ spreading fireball!
- G1 E( }0 f9 p- C1 cHeatShot H+I+J8 K w# ^4 ?0 q( o7 H) E/ I
Heat-V I+J+K
' M5 } ]7 [+ D0 mHeatSide J+K+L
4 b4 {5 U8 S, I0 k; n! N0 ~HeatShot J + Heat-V J + HeatSide J/ @. r u: M$ l& v6 I4 b: V/ t
7 s6 I7 S7 P: g' P/ ?3 T8 C
15 H-Burst
' S E# ^6 n* A& O7 R8 A5 BCreates a giant explosion
& Z0 S! V% R/ z: f1 `( K* X0 aSpreader M+N+O7 y- c2 I! a0 v4 w
Spreader N+O+P) Q* B) t7 I. k# T8 @+ g3 S
Spreader O+P+Q
9 }) Y; b3 F2 `/ P" H4 {( h1 G6 \: C$ Y8 h" x8 {$ H
16 LifeSwrd
* O! v* }) E3 v! FSwings a huge 2×3 sword!
! e# \9 o+ T$ n7 @0 QSword E + WideSwrd E + LongSwrd E
* f A3 }5 q& y- u5 [# aSword L + WideSwrd L + LongSwrd L
( s& i% ~! |" I- |2 zSword Y + WideSwrd Y + LongSwrd Y
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/ v, H% C0 y" o/ i! Y17 ElemSwrd
% [5 [& E m3 L: xWide swrd contains 4 elemnts
3 B7 {$ g% |* ]5 n5 C" TFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' P3 M! q$ V8 D* J8 _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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; n' X6 @) [7 @18 EvilCut
! ?3 [/ n6 w7 I' r3 x) HStep up 2 & make 4 atacks
% ^8 I& w" @: nStepSwrd P + HeroSwrd P + StepCros P+ _3 Y K- I2 S+ ]; I* e( ?
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19 HyperRat# f, @( I# E; g
A giant Ratton charges!) |" P5 w: w" y7 K
Ratton1 A + Ratton2 A + Ratton3 A
( k H2 w% u1 Q ARatton1 C + Ratton2 C + Ratton3 C3 i% L. h; }$ Y1 h% H3 q
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +; J* I- H; B1 A$ B6 T5 d1 W2 ]
Sets Time Bomb in enmy area
; k3 W$ d6 s/ {9 STimeBomb J+K+L
Y, h0 E8 L1 g7 F0 C' V; p$ uTimeBomb K+L+M0 K9 d" e9 j2 @; ^2 M) Z4 a8 t
TimeBomb L+M+N4 _' ~, G. Q7 O& c' ~/ G4 k/ Y2 j& ~
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21 GelRain$ }6 G, C/ g1 {8 [# Z
Gel steals squares
6 c+ t! K U9 y) ZMetaGel1 B+C+D& u! V2 {0 u9 W; ^
MetaGel2 E+F+G
0 ^6 V: K/ X" uMetaGel3 S+T+U
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4 |/ T* Z+ r' I. T/ e22 EverCrse0 J5 q5 G: J9 ]# ]6 }) S1 N2 ]/ Z
Shield chases enemies
' W+ }2 w7 X( O/ DCrsShld1 C + CrsShld2 C + CrsShld3 C
. e% p; j. O |* f1 r- p7 NCrsShld1 L + CrsShld2 L + CrsShld3 L: J0 o, q( K7 Q' a& R1 H: E+ A
& P% [) {! s" {8 @, V23 MomQuake
( J- b8 L7 D+ m5 W8 p9 s. ^: qAwakens Mother Earth!
* S" m$ B/ S$ x& B( @0 W' @2 A& IRockCube * + RockCube * + GodStone S* _; R3 E# k& }5 v4 X$ H3 H4 Q
2 C0 n6 c" u; o0 @* f! ?. ^24 PoisPhar
5 L4 b( s+ [* V* b3 {Pharaoh generates poison- f8 p( h+ U/ V6 p) W9 @
PoisMask A + PoisFace A + Anubis A2 C& o6 ?4 b) i1 X+ ?
9 ]8 i3 }$ }- j9 [# o2 Q& B* d25 BodyGrd
6 o; q, f f9 T3 VBodyguard takes out enemies( d! G% @2 @% y& f
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
0 C, S4 E$ G8 F* c5 ^Barrier absorbs 500HP dmg
) {2 n8 m4 H' R4 I2 G$ ~Barrier E + Barr100 E + Barr200 E
3 U) f6 {/ f7 j0 nBarrier R + Barr100 R + Barr200 R
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27 BigHeart3 O$ P$ m- G- i/ F0 G' O3 p
Attacks, then heals HP!
" h5 D1 j9 {! }HolyPanl R + Recov300 R + Roll R3 g+ T" [$ i8 Q1 N$ m# Z7 U" E
HolyPanl R + Recov300 R + RollV2 R
9 c' H1 u ~! o( k6 C. {) F; ^0 VHolyPanl R + Recov300 R + RollV3 R
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" t- w4 X2 |; V! ~1 O28 GtsShoot1 U7 v& r* M% C4 _, R% T. G# E
GutsMan throws MegaMan!9 F4 r+ Q8 ]& s
Guard * + DashAtk G + GutsMan G
" c, `. V3 |8 o A9 P" jGuard * + DashAtk G + GutsMan2 G
0 |# X" \2 P2 FGuard * + DashAtk G + GutsMan3 G/ x# z7 M' u' B. {% j- s
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero& @2 \8 E7 f3 N {# x% C) ?* R
MegaMan & ProtoMan team up!
, h# q9 W5 P8 [7 L( i# ]: BCustSwrd B + VarSwrd B + ProtoMan B2 h1 f1 q8 d0 y6 N2 x9 g- e
CustSwrd B + VarSwrd B + ProtoMn2 B
0 I* g) R7 k* O) p6 WCustSwrd B + VarSwrd B + ProtoMn3 B) E4 @, r* O8 K* R. ]
CustSwrd B + VarSwrd B + ProtoMn4 B9 H& j$ [: f7 O3 `
' l6 N; ^" V6 i$ E30 2xHero" f! ]7 c# \9 J4 T$ X1 q8 I9 i6 A2 h5 y
MegaMan & ProtoMan Dual atk
9 ]- t+ O1 l* [& b3 I- Q' RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# B F; e5 c# e8 [$ O7 C7 USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* @2 L! Y) e; s: W) W6 h7 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, S- [: a$ L4 I+ C$ e* g% G/ ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! Y: [. f ]! T! F6 [" }0 B& ?+ [. X7 Z
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31 PrixPowr1 ?- m# ]0 x& w8 L
3 Navis attack at once! i8 b! J& b2 H5 I
Team1 * + Team2 * + KingMan5 K9 U! V7 e; P) J1 L; I/ @; p
Team1 * + Team2 * + MistMan5 M- A5 x) H" z( e# ^" r b3 x
Team1 * + Team2 * + BowlMan5 B
; v: \$ }- T0 t: }6 Q0 N# _' e' ]" p
32 MstrStyl
- w+ _ m( Z& e- qMegaMan unleashes his power+ g' q; k1 w+ c! q. Y) L
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)+ y) Y5 ^/ D+ B9 w9 w
┌──┬────┬─┬──┬──┬───┬───────────────┐
# Y. p" P3 o; Y% I. g. b# m( D' T│编号│名称 │MB│攻击│属性│稀有度│说明 │
m1 W* A- |" [├──┼────┼─┼──┼──┼───┼───────────────┤& ~* z" H. S4 _5 F
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: N! I. }3 V: n+ q8 Q* g& i9 R: w) z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& a" r& c. C p2 Y" V
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* [' p+ K- m& N$ |0 D4 \# A│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, p) r* o' u- k2 t│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( f- a& R7 C* b│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% `* T+ N8 M- c3 J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, h$ b8 m) E( e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ y8 z3 c/ j7 `- h9 }: y" `. P$ M" Q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 M2 |% W$ }8 d5 x! f; [│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
e+ d/ C& B" r1 ~8 a8 R" O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 T' H3 W+ n7 V- |8 M9 C2 {" J
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 _: _" D* X6 Q" m+ B$ ]
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │9 u: | P; j g6 F w
│14 │Spreader│16│30 │ │** │Creates a large explosion │
& T3 J5 X1 D+ \4 s; T│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ ^3 Y/ S8 t2 ?* v│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 b8 o h* ?$ d4 L8 B8 [/ f# x4 |│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │% F3 y! c, x" P' A
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" ^3 N# {- K/ N/ ` p9 p& l: r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. c7 N4 t) C, V, L' w$ X
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
- |9 B4 F7 d. y8 Q/ r# G/ S! N│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* _: w5 h' y/ H3 J- r
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* f, l0 E5 S {2 Q/ { [│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- F- X3 Y8 y1 A' D5 ], b4 C) `& Y! l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% v1 V0 [2 Y* [1 Z% l
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 C# S+ o2 L: Q; N" o' f' ]
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 U1 g M+ X P9 g* ?5 |│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
; e$ N$ Q# |# q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; j0 i% V( E7 R│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 m* l# C9 M* j- v3 o$ t/ c, d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ x3 g$ g# O! |" v
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* t9 g* n1 t% K$ Z" U│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! {- K1 ?6 ~* u5 M, h0 n7 D* P│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! {) M; G- Y. \- ~8 C8 w8 s
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, x: L. _/ u( M
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* O. B4 I, t* F8 P% K│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 Z" e: l8 s% q. A1 v│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" Z2 h) o" m% N8 }7 z; u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 e( R( {) ], Q9 T$ ^( o' U│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 j2 g/ {7 y" a( j6 ^# u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ k# S+ H2 n+ }. X' b
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' H, _/ \& |2 l& X5 ]" q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% S7 l; L1 S2 @- \│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 N7 `& i6 T+ r2 @: g│44 │ShockWav│10│60 │ │* │Shock through enemies │
) [5 q( F) B* x) Y│45 │SonicWav│26│80 │ │** │Shock through enemies │. [' {# c* m+ I/ j2 r/ y( Y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │, J* C# Z% n7 `/ k1 e: j; t- N
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; @* u e7 O" D( }9 ^
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" z/ N& w [, r7 P+ g
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 h) a1 d8 @+ i│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% c% E4 A0 z! \' Z* ], t! H│51 │DashAtk │11│90 │ │* │Dash through enemies! │- ^5 Y3 H" R; _* O
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! @; w0 o, y* k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% ?6 s* a* y1 `4 U/ k& v7 G5 `9 l- `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 m% T" ~$ U* X$ ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 Y0 w; N$ c5 _5 u: m│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# e X. M6 S5 M5 G1 e* L' }│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 p! A) d6 G4 h; G3 Y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ j4 r# K& [0 h9 J│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 A2 \' | C( y" ]
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* E Y5 a/ T; f2 C! ]│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! o8 Q! g4 F8 C9 o# i* @# y6 b+ v7 o│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 E8 s: H7 d5 I3 d7 ~: ?6 Z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& I5 B' x$ K' P _0 Z5 v│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 e/ Q+ p0 L7 Y8 z8 W) m$ r- d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" z3 V6 K0 g1 J2 f9 U1 c r* x& o│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: `$ d& e0 ?8 u& F0 m│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 y5 ?% ^( G# N* K3 B. p│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 U n8 ?) @+ a│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
" l; ], ]% V9 T8 _: r0 l$ P$ c9 t│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 x' L1 n0 _$ y# c# [ H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │ b G5 z% s+ b; h8 i; w
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
" }) h+ u. v ?│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 f1 z% r1 h7 p2 [& Q
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 c# _. p: L I% N( [/ r! j# a
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │: A+ A1 \! i4 }0 o3 m6 F3 m* M8 M
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& L1 M9 b! F% E" l/ S4 T: @: f
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 w a0 b$ ~) @( F6 V4 D9 h9 Y: _
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │% B8 E$ M% d$ I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
& n' z) y x2 U1 A0 K│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: h) T! S3 w; V- l9 a5 _) H
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) m+ ~4 R! B3 Q! s│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" z m' q1 Z9 u) L6 u4 V│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& @. j; j: N6 l0 V3 e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 V4 x9 u( ^! _5 k' I8 a
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │0 f1 k- z- ?, F; e5 C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% e3 T8 y2 e; B. T' ^9 n+ y( Q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 e/ }0 b( i* c9 W: K- ?: {) M
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 H. S: ]* l1 P. G$ T│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- l5 f n/ ~4 P# `9 V
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ w4 @7 H! [7 x
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 B% W, Q# Y( e6 d$ P, |% l│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! F* T# M& }8 d6 R: P% c0 K
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ _, i, g$ `. W- o/ ]' d: o9 g4 j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* |- R' x, a0 v% f; p6 H+ c; v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 R8 I h" |* e$ T' ^7 b9 u│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' T% j/ t8 @- r+ ~( f' ]' V
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% J v( o, p# l E5 L, n│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 w/ z. M! @7 ]
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ @( ]* G, P/ m8 v$ _! t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 Q: D/ ^* [4 D, f& b
└──┴────┴─┴──┴──┴───┴───────────────┘. y/ f( Y& |+ V
: s0 t X& }7 U$ Q+ N& D+ u: A) s
StdrdChip (Part 2); _" Q# [3 m- d; }( z6 M5 B1 E
┌──┬────┬─┬──┬──┬───┬───────────────┐" Z9 k! i( W* G3 l( G6 P8 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │! ~, F) j% I2 c) V X q) X* y
├──┼────┼─┼──┼──┼───┼───────────────┤: \1 ?7 j) N p5 X! ~* ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ H) k; T i) w+ f0 R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 `2 T1 F* P+ z: q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 r& h" _8 ]+ ~* c8 K│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ p0 M$ _: v. n% ]; Z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 G. l! x1 ^: y0 a, r# Y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │: b" ^( x4 H5 E$ ~5 j8 C, W
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; ]; B# s! H% j2 e ]8 J, h2 G
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" o% y* u& x& q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 D5 h! q+ c. k' g
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 X, A3 @; ?4 I9 P1 v# I* k
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; B+ r4 K$ ~; p7 ?1 c4 z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 P& u$ j1 X* q1 j& B- s* \$ d0 h│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! r: E0 p |* \, G4 F0 M! g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 v9 O N9 q5 O+ U8 z( J- z
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. }- \5 u+ o# {
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" x% H" h7 N8 `! \; J, C8 `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. u/ d f E, R. n' t1 d. s/ L
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
/ F0 A+ D0 L( w│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& |8 Y3 A; C( O* k4 f& l# S2 N│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* d% y" m' `% o% V `
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; E( p f7 d5 t; n& t1 R│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& f, W" n. H, f2 ~* h
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. q7 K; L1 N, @9 l9 }' \/ x6 e
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
- S K5 ~3 l/ n" U. r│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; n! V, o2 u+ ^. m
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ l$ H0 R1 g+ L
│126 │Rook │30│ │ │*** │Protects you from attacks │
+ ?9 K. g* Q% H# f* e7 T k│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 ]4 T# G1 \! w│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 V3 ~0 I `# j( ~│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ L* S5 i( l% f9 D8 U│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! O* _* i7 u* W4 s
│131 │Lance │46│130 │Wood│*** │Lances through back line │& R% L z5 m9 ]( @, y e# C
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 b/ I) u0 Q, l
│133 │Guard │5 │ │ │* │Repels enemy's attack │
, ?) S9 [( ^! T; j- f│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* @+ ?; o7 }4 d& o2 x│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ F, _! _6 G" b3 G
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 X0 F" v" Y' p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" _0 k% E3 c2 S- S│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& g7 J4 T, D F8 O6 w. c
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
) m |, J, R* r│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 Q- C( e: w2 k6 [ l│141 │Prism │60│ │ │*** │Prism fires randomly │
5 C' t8 H1 {' q$ _1 }│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 ?) Q9 b6 d0 S. ~, f# Q* m2 Z│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 h6 Q7 ~$ X- c7 z# E
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, r3 W: h6 f4 e% g0 R1 K2 A+ x* ^' Q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% M( l u' S1 `- j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- U6 s. ]4 W7 ?8 o
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& R: @% ?3 M8 s( q( p8 p
│148 │Recov30 │8 │ │ │* │Recovers 30HP │, i+ D( K8 i7 b* Q2 ]
│149 │Recov50 │14│ │ │** │Recovers 50HP │ l6 g% ^4 P* g% L r
│150 │Recov80 │20│ │ │** │Recovers 80HP │' B% s, ^/ d, I& u( o
│151 │Recov120│35│ │ │*** │Recovers 120HP │4 r" |2 `. n0 N8 u7 C7 ]
│152 │Recov150│50│ │ │*** │Recovers 150HP │$ u) n& @( x" o5 H
│153 │Recov200│65│ │ │**** │Recovers 200HP │# ]2 f4 S8 m2 E/ r% r9 n
│154 │Recov300│80│ │ │**** │Recovers 300HP │, Q$ ^. w; p) x/ S2 o& `5 ?2 u# v5 ~
│155 │Repair │8 │ │ │* │Fix your area's panels │% y; I& k8 S( _5 m
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! e9 Z# w8 Z) F+ {% I
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 q& y+ [) N' ? {8 N│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 N. J2 B# k/ q3 ]7 c│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ r: m0 [5 Z0 D& }, [│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# o4 J1 l$ A/ k3 |2 [9 e│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) a8 U* f* f8 B6 i! r│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 d7 Q+ p* O+ q, ]; v& [' ^
│163 │Invis │11│ │ │*** │Invisible for a while │8 T, I4 O8 \! r/ }8 z! k: _/ i
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" \, z8 J: r6 r1 S% f q+ y( D│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 T: v6 G) F, o$ w│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 u% G6 H5 L0 |3 u+ E7 Y! ~
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ p- z; g+ H: r' I4 P, R
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, s8 [' w) E0 @" q: h
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
) P' h( q% {, G1 h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ D6 q# L {/ P) C' _$ O3 Y6 l
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │4 \0 b N6 v% e9 n( o* l+ ?
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; @, d1 p. D" W. c( q* ]│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
0 a) T V) n; i& k1 b* l6 X/ a% Z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 ]4 O) z4 C: G: ~4 s# ^/ a│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. K `- w- ~) L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │2 @7 T. |# J% o$ r7 t, R [
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
@ |8 E- T3 R; a, |! s0 w│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ I7 [5 U& X/ {0 \
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 O P# ]/ H3 h" T8 m7 J
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
/ q2 b- }& r9 d9 S( g" j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 f* f. H8 }5 U$ n, u/ [$ z# e
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. m. F# f1 u9 [; ~, {0 t│183 │Hole │55│ │ │**** │Open hole to dark world │8 k4 g% C7 }+ Z$ i, a
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 M( C, @( \7 Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' \" W) A) `, h" Y0 z$ F" v4 K│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* Y# v: Y% b2 ]4 E) X│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! K+ u$ u# e2 p n1 u
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
0 G4 y' _! k/ G4 I7 a│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* M& G( A' v. u& i9 Q
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
2 i) ? Z: |) G/ G1 ]. [│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 V# z! B3 \: @7 X5 T│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 }4 ^% i$ [8 X% t3 h6 E+ t
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 d+ X& ]! m5 u5 A0 L
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* {. `. q. u) e2 u) y8 v│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ A" j7 T1 v$ b! ]5 Z* d( m│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# ]/ @- w a$ X3 b- J* u' j/ v
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. F5 U- y6 J: E* {# F1 \9 {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& b0 g" G9 g" Y3 r {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ v( p. I+ | [" p│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │0 C H" R+ b# i
└──┴────┴─┴──┴──┴───┴───────────────┘
. @) n% C$ a4 b% s
8 d2 Y7 ]7 c! }% K) R# F5 t5 W# b! z. l' c4 r7 f( E4 @
Mega Chip5 v2 `5 A- {9 b' Y; o* ]- ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 D; g) |) g: _( _0 ~4 l- ]│编号│名称 │MB│攻击│属性│稀有度│说明 │. Y- P. K% I# H
├──┼─────┼─┼──┼──┼───┼───────────────┤1 C3 ^7 Y1 ]3 p9 d& `1 ^# o. ^; p: K
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- q/ {0 E8 C1 l8 x3 T7 P
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# Y1 d0 r+ K: |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 o9 P$ c% `' X& t! {3 l, f
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ d2 @$ S* e4 U% V1 s
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 Y8 z7 L: n# I) z* ]) H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# V6 ]* \0 V* P3 j+ q D│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │ Q8 {( C1 U+ K" O
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 _; [ f0 f) Y4 x% {! K
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │) J. T) N5 y( p# k2 @* d8 ?1 y! F# U
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ c8 w4 T! d" ~3 P O0 Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 j' w( I+ B' E O! `6 z& b% h, F│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 ^6 h2 {3 s( T% X b4 @+ ^* Q9 \0 J│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 `* c! [, |- I. a
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' p( m9 w% e$ y7 s. F6 `' q│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" x# v% L* s% |; e5 Y* Z2 q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ \0 a" S( D) }' o$ P7 f! h│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( y9 \+ W* l) s
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 a$ M. }) h, r/ ]. j$ d$ `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) h8 ?& g3 G- a- t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; i- k/ Q- q8 L% H Q( _. C* R
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 g2 A' H! [0 c' M1 K/ T0 |│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 ]$ v: y" E- s; g
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& S# I" [3 N* D- }8 `
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- R4 k6 }7 `! p0 |8 k H│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
i$ _' ~7 [% O- M* }) @$ T│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 x; G2 T. m; F, H3 d* M( z% M│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ R% e! s& s& x│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( d# Q( y! S- |5 z- }* a" p! Q" ^7 D. [6 K
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 v2 ^) r) h8 [+ j2 ^6 \
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: a3 ]8 \ Q$ ]+ |8 n, i! V' R: p│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │) A) E! Q/ ?' X: p. f
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │0 _) v2 ~7 k% J9 p# W: a# P, i
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& u$ m/ L5 E2 B. O4 ]' B( R% f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 D6 v1 |# Z9 [, e" I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 m2 ]/ e( q, P/ w6 g4 Y( M5 v; U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' Z. ?" b) K0 _8 a4 `: Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* {4 P- U! O% T! X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 H+ _, |: ^& L* D% ]# t
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! c& Q- r' p% i7 p, z$ |│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, d: P& F. ]- c2 e
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │2 r" ^0 P$ V! ]4 D' g
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 `: I6 P* u* r) Y6 }3 |. @3 q8 e( t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; _- `0 k. Z1 `: H& X& Y, b- W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │1 _1 R; S' I) e9 [' f |" s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 V) z) {* V+ z+ F6 K0 l& y& b& r+ Y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) T0 J& j5 N+ Y" Q; m9 V
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ X( R1 Z0 x' {& B" P& `
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, y/ ?& s& y1 q. N# r) \* q5 p│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& i3 |$ l! C) }- i- C0 }' {" n6 j& S# v
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) ^2 @5 X% ~' L1 z1 |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ V0 W2 w( ^2 V# F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ c) ~7 C) ]7 H* }) P% \% u2 h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, n, _: B8 a5 R6 i! [
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( X& X1 w- _5 I, C6 X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
j ^* I( n/ t, c8 S$ i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 ?3 M8 N) i* p# C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& }5 m$ @6 c% n: G! ]) G│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │+ S# v6 y+ c* Q {
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
U. J1 g- @. ` Y; H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# S) A" n" b0 |3 c8 x! B
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
* }. {- u5 `" K% R4 K│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( m/ E" o( _( i! R) |/ ~; m+ g$ T
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 j( ^' F. ^ y5 T2 {' S
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 I1 ~ u7 K9 V* n* E
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 n4 v) `1 _2 c" u" s" `; g* H
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
6 z# x0 z) v( ~" \0 N; L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 ?" A' K8 _9 z* U$ J: F│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 i/ j. b1 h8 O0 d3 O- `
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; h; T2 F1 Q. ]: ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
a6 T1 j+ b# C$ R" P9 i8 F│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; ^; C! J& u0 [) ~, {4 b! a( e
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 r3 X& Z% a. ~. Q1 }
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 V8 u8 W0 J( c6 |* x: j│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) K4 M$ U, ?- g( m+ \2 z5 k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 X1 A" l8 o# u) D) w8 m! s│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 b2 n6 S) V7 m1 r1 l( G: e6 o6 n│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │- m& y3 W( ]# u4 I9 Z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) i$ b+ ^) z( v' i6 l│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
; d" S, `9 p* Q h2 _: D│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │) _- O' k+ M2 S! z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# z- {& f, a. d; y9 h' J, s: c
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. J" J" \, E. b2 G# b+ Y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ P2 l9 n; Y0 w& p│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( j& V! E' N3 l: \# y3 L; q a
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 W" _8 i9 E. ?% W& C/ M└──┴─────┴─┴──┴──┴───┴───────────────┘0 P' m5 R3 [. ]- s7 }. L
5 d4 ^1 x; l8 x( m7 ?6 B( e
/ ]( P' L- u/ l( q# M& }" f2 FGigaChip (蓝版)5 D6 b" R8 s+ r9 s; u7 t/ ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ H& Q" v8 B( b% @) d$ y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 _4 B. _) Z/ F% s├──┼─────┼─┼──┼──┼───┼───────────────┤
6 a& L$ q1 X9 x( K) P│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 n6 X. N9 x" q2 W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 E9 E7 F) g6 E│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; O; n, S' v( ]- P
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' {; J2 A, _% i: M│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │; t# }9 L% `+ t) Q1 a0 b+ ^; i
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 K/ A$ G7 [- o. A& Z9 d! |
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
" t/ P) p) e6 b A8 l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 c- r! `8 e' r│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
2 D0 y! {% M' f. W0 n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: Q* l, {" p& i│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │- Z4 v- y# C; g- n7 g& e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ D$ c$ I0 j. x) l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; i, H6 N! M; @9 K│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, a+ G# @ H. F. e# X│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 u1 P8 t% {- q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 U3 E/ k6 F* m0 \! M! B
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, d/ c- {" u3 X! u7 ~7 j│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 C) v' k7 C% Q1 Y! C│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ Z6 e! w+ j# S ?
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 l& t. B- }4 N& f$ M6 b5 I└──┴─────┴─┴──┴──┴───┴───────────────┘7 R' y) H& z+ N: W
8 B, _; u, \4 F; @" {6 a0 g
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 k1 j* T6 i5 r4 y, K┌──┬─────┬─┬──┬──┬───┬───────────────┐, N j. w& a; |$ d- t+ Q+ w1 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │" n7 T) l. f: Q6 l$ m
├──┼─────┼─┼──┼──┼───┼───────────────┤' H% x2 }! v! u0 y; {- Q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 R8 `1 l5 G$ @/ |* P1 h
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; Q s: ]$ g3 O; p4 ~! Z│4 │Balance │60│ │ │***** │Both Hp reduced by half │" H9 E- j5 b" Q" h6 Y* k' b
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% w9 j% \2 H. Q/ Z└──┴─────┴─┴──┴──┴───┴───────────────┘ |