转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创8 C0 `- x6 O% j: M9 R* c" m7 C
■ ●■ http://www.NewWise.com & v8 {* t4 ^4 n4 K: E, r V
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# O' H7 T6 p: C5 v! H+ L大家要看日文版的P.A.或详细攻略,点击这里吧!
. l% B; f6 J% Q3 j: Q& n====================; \+ p2 O5 M. G6 l
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 q$ D- z2 z6 R; z
& i+ R3 R7 L% D- X7 R以下内容格式如下:- S2 i* n7 Y0 L8 r1 c
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编号 名称) m; G! I4 k" T
说明
/ N2 z- A7 c- }) r1 J) p组合方法
6 o+ }7 ?% L( T---------------------------------* \4 r p5 d4 |6 v8 K b) G( j
01 Z-Connon 16 W) E9 H) C, W0 o8 b7 S* [; k7 l- _
Unlimited Cannon for 5 sec8 ~$ y* j3 L& c4 C. h) O
Cannon A+B+C
- `! k' ?8 }8 t, v3 J( JCannon B+C+D8 P$ ~- I6 ^" w, e6 ]+ P
Cannon C+D+E
H$ Q# d6 B/ {/ j( `$ |4 M6 { l" r- f& ~
02 Z-Connon 21 l4 o/ G3 a5 y" f# z6 P( C
Unlimited HiCannon for 5 sec( i# [: \ C5 M4 y9 {
HiCannon H+I+J
7 V' }+ \% L$ z1 A, V8 UHiCannon I+J+K. V3 E0 i, W$ H! Y) B7 {2 ?
HiCannon J+K+L
* }1 `2 W/ [$ }, }& A0 B. b4 Q% L$ v2 Z) f
03 Z-Connon 39 J! D: n X* V: w. X, r
Unlimited MegaCannon for 5 sec
3 K' A( _0 C! d( s: E/ MM-Cannon O+P+Q
& N8 Q% d# g, h" @/ E$ {2 _M-Cannon P+Q+R
. N8 b$ w/ S4 M& e% a7 TM-Cannon Q+R+S
9 ?: e/ o1 z) |/ C$ [7 n1 B$ j2 U# u* a$ N, Z
04 Z-Punch
8 ]% P6 e! ?- @8 ^' @Unlimited GutPunch for 5 sec
" p: G3 O$ W- }4 `GutPunch B+C+D; c2 u3 R- j. s6 x. Z
GutPunch C+D+E# G R- Z4 B! y5 X( }
GutPunch D+E+F7 `! N: ^8 m) T" ^; i
" @( B. n4 X7 ]% X5 J: \1 x05 Z-Strght9 ^ z* p. L( G( i/ q P" L/ z
Unlimited GutStrgt for 5 sec
* ` l, X" ?- t2 b& RGutStrgt O+P+Q
: T$ n8 j3 B8 W3 Z5 y& i. T nGutStrgt P+Q+R( W1 k z( C& z' l
GutStrgt Q+R+S
3 Y* p% K/ r3 V$ r* b2 v2 Y, \( A/ [9 y# n, c. Y
06 Z-Impact
! t9 M, y. Y2 j5 |& F# j/ Q! O2 `Unlimited GutImpct for 5 sec# _; W8 U/ c. ?! F
GutImpact G+H+I; o8 Q/ } `) m9 J6 F( b) f
GutImpact H+I+J
9 o$ F# k% Z( i9 |) Q$ g! iGutImpact J+K+L
. ~ Z' R( s3 ?- B$ L/ Y a: ~) Q# C4 l: `3 V& w
07 Z-Varibl
( n- `2 P2 N2 W2 yUnlimited VarSword for 5 sec
5 u' e: e5 o/ d- _' V RVarSwrd B+C+D
4 d# I6 _' K; k' gVarSwrd C+D+E
1 m6 D' S0 ^; M: ?5 A, @VarSwrd D+E+F `- |+ |2 [2 t" \# Z: M
2 @5 s' ?9 n/ A08 Z-Yoyo 1
" K& W9 \7 j2 L4 I/ {- yUnlimited Yo-Yo for 5 sec% Q4 `3 l9 Q9 `4 H
Yo-Yo1 C+D+E
# O( Y0 E* J9 ^0 Y5 RYo-Yo1 D+E+F& s5 J4 n, O' n5 C; V2 y
Yo-Yo1 E+F+G
5 T, P6 P; y* a* Y2 F( Q
! |, t; u: m) c1 J! S+ N. B09 Z-Yoyo 23 P4 s7 |7 E- |7 k! v1 i
Unlimited Yo-Yo2 for 5 sec0 o0 g1 J, t& { _+ H! i! w
Yo-Yo2 H+I+J
9 u% _6 s* K; \8 b$ z' p1 a- M4 EYo-Yo2 I+J+K
* @5 P0 |3 N- ~' @, IYo-Yo2 J+K+L6 N: v& b$ t* X$ z
a3 W$ @3 k1 A x4 x1 E; H10 Z-Yoyo 3
1 L+ @ v& P; s. ~+ i3 Y; n2 ]Unlimited Yo-Yo3 for 5 sec
. p- f- J6 I8 |$ j1 U5 eYo-Yo3 M+N+O+ J! L3 e/ e: I! B& A( p" k
Yo-Yo3 N+O+P
8 \. W- l. p" v# t4 FYo-Yo3 O+P+Q
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11 Z-Step 1
. u a4 D, b; P# d1 ?+ K1 cUnlimited StepSwrd for 5 sec
. G1 G# c6 j3 H+ y$ I( [+ KStepSwrd L+M+N8 p6 Z7 @$ g* ]" d
StepSwrd M+N+O _; K% h8 ^/ f& x' n
StepSwrd N+O+P" u1 G' O* ~8 p. M% l9 N9 K/ {
. q- Y1 R1 R" s) ]; T# t: z12 Z-Step 2- v4 t: e. y3 e$ I
Unlimited StepCros for 5 sec
' _* w" X. V$ U2 H KStepCros P+Q+R- e6 [2 N5 r/ Y$ u
StepCros Q+R+S! C9 O5 V8 W" l6 |: A5 y
StepCros R+S+T* B- p a& G( N! J7 `; }
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13 BubSprd
- ?7 h- ], v1 K& ZAttks w/ spreading bubbles!, L+ T" R! e/ {1 t9 W h! E; S
Bubbler C+D+E8 h% T/ e+ ~$ |; N/ i$ |0 j5 Q
Bub-V D+E+F
2 M: E' ^) P- Z9 ~- Q4 w4 ]( m0 bBublSide E+F+G
3 B9 e) J$ K2 ] EBubbler E + Bub-V E + BublSide E
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14 HeatSprd
J# Y# h+ r6 A2 M BAttks w/ spreading fireball!
+ h, T6 ], e F) s. Q. nHeatShot H+I+J
3 R5 _) G( c: H# bHeat-V I+J+K8 O' |2 R1 D$ G, J, ]! H% p
HeatSide J+K+L
# N0 w3 u% |! a7 k9 ZHeatShot J + Heat-V J + HeatSide J. p3 a6 {1 e( {; K
5 T2 I7 z$ V2 ?5 K15 H-Burst
' o( m) a- b1 v" O/ G6 G: c! `4 VCreates a giant explosion$ K9 X7 I* |% ^3 v
Spreader M+N+O' ?' N9 q1 F8 Q5 H9 l
Spreader N+O+P- {+ Y7 d9 k! F a# J
Spreader O+P+Q: }# t* C- ]1 y5 W7 A5 O) H+ a- i
; H% b2 h3 w2 t
16 LifeSwrd# E9 T& h$ R4 }& Q# B
Swings a huge 2×3 sword!
: z9 [3 {- m! F7 RSword E + WideSwrd E + LongSwrd E x8 c% r! x6 P; D# P G, G
Sword L + WideSwrd L + LongSwrd L
! S& r, t) c, [* XSword Y + WideSwrd Y + LongSwrd Y8 x, D4 R" D$ A' x# E0 ]$ Y$ M$ ~
* U) ?6 I! ]' b, R, y
17 ElemSwrd/ N" b& c* T$ ^2 A
Wide swrd contains 4 elemnts6 v* g) \$ p3 ]/ f* x: Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 {, W# |# {! Q* P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 C j) J' `/ B& z6 s
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18 EvilCut
# o7 Z! @0 }% u9 D- r' JStep up 2 & make 4 atacks
~( _2 s$ @5 A7 DStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat& k M; \; o# d& q: a% F
A giant Ratton charges!- A" b1 L5 c" B9 w+ c
Ratton1 A + Ratton2 A + Ratton3 A
" G) M8 ~( F+ E; L+ mRatton1 C + Ratton2 C + Ratton3 C
: k2 M- x5 @8 ~Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
; q1 Q- t( s1 g' W# eSets Time Bomb in enmy area( n- J+ Q1 t1 f- t4 f
TimeBomb J+K+L
' V) l8 T0 L* ^, sTimeBomb K+L+M
5 b5 c; r* c7 S( NTimeBomb L+M+N2 X# v( P+ Q3 O( i
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21 GelRain
: q9 c0 i `/ j: K! N' C; g7 G7 QGel steals squares
& [7 T# k% X: F% ~MetaGel1 B+C+D2 \ B! C3 n/ y+ P1 Z, ~9 `, {
MetaGel2 E+F+G& b4 c0 W, Q$ ^- S J% q) v# }5 g
MetaGel3 S+T+U' L L7 S/ m4 r0 N& O; n3 Q2 c( a
' ^. e' g5 z* T: d22 EverCrse
4 H0 _" }- u" {0 k- |+ JShield chases enemies3 z' O+ |7 D; Q! {( x9 n
CrsShld1 C + CrsShld2 C + CrsShld3 C" l+ h6 i: R1 X1 v) B2 B4 v
CrsShld1 L + CrsShld2 L + CrsShld3 L( q1 c9 H: P6 S- @: S
0 Z2 E" z. A* e6 B' Q: g* j/ u
23 MomQuake
+ Q% V5 J5 f3 ?# ]2 ?9 O* gAwakens Mother Earth!% m- N# e k8 t/ T
RockCube * + RockCube * + GodStone S
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6 y! {4 Z4 E" l* F24 PoisPhar. V0 p, M. n, F C1 j# U
Pharaoh generates poison* @9 `& k" S, K* E& N
PoisMask A + PoisFace A + Anubis A
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+ i* H/ K: K3 p4 H" e0 [/ B& e25 BodyGrd
) A$ Z' @ E/ E' N5 J% Q' \Bodyguard takes out enemies
5 h6 t2 o E0 d4 P7 rAntiDmg M + AntiNavi M + Muramasa M' Q4 s# L2 \5 m9 k
( I$ ]7 m, D' t3 S( ]26 500Barr
" d+ |. i2 _( ~. f6 k: qBarrier absorbs 500HP dmg9 m# n' x d* r) u
Barrier E + Barr100 E + Barr200 E, B# o* A4 S' J! U, w3 C* B- v, v
Barrier R + Barr100 R + Barr200 R
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) k2 P2 R: v- X" ?; k' o3 S( I, r27 BigHeart+ j/ ` e. K0 c6 x
Attacks, then heals HP!6 K) ?5 H' S: G5 E
HolyPanl R + Recov300 R + Roll R
; t( F3 R, Y) U6 {HolyPanl R + Recov300 R + RollV2 R
4 g; p( B% e6 ~. ~, q P, S+ G; JHolyPanl R + Recov300 R + RollV3 R* F& L: H/ g" A& P6 L' i/ U
8 G/ R( I1 a' M1 D- L
28 GtsShoot
; O7 Q2 S/ ]4 L* BGutsMan throws MegaMan!' o1 k2 z9 P# B4 T7 p& i5 C
Guard * + DashAtk G + GutsMan G
+ j6 g5 b! ^$ g9 GGuard * + DashAtk G + GutsMan2 G
{& x9 m u+ k1 v1 iGuard * + DashAtk G + GutsMan3 G# X3 L( d5 I- j; c* Z# H% q0 G
Guard * + DashAtk G + GutsMan4 G
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! ^* G1 \5 c/ P- a3 ?29 DeuxHero* M J c3 S2 w0 }6 Z, Y4 Z
MegaMan & ProtoMan team up!
! [7 j( m8 W2 {- E+ i! y7 g' e, g# ^6 ^CustSwrd B + VarSwrd B + ProtoMan B
. g7 H8 A8 `7 D+ VCustSwrd B + VarSwrd B + ProtoMn2 B3 D( R2 Y+ |( E/ e F; U2 z
CustSwrd B + VarSwrd B + ProtoMn3 B+ K) _1 Y; {. c2 K" |
CustSwrd B + VarSwrd B + ProtoMn4 B
) `( u) B @" [6 u9 e
( p) f! l; u) c7 ^0 `8 l30 2xHero
( P" C8 |1 l. M: ~& m @& G. A& jMegaMan & ProtoMan Dual atk
; u1 ?- {! r/ CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. q/ K$ N# K# @+ s# }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. k5 r/ L; a' L$ V& M" q G( RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 t) ?8 s; a; O. o4 M- N7 |0 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 ]5 m: V: ~3 c
# O* m5 o/ U+ y$ X31 PrixPowr$ n+ }! C: b$ T
3 Navis attack at once!: g7 `4 ?0 R U4 P {: E
Team1 * + Team2 * + KingMan5 K6 D8 ^% k0 I/ D: [! W5 T C
Team1 * + Team2 * + MistMan5 M
1 o+ A2 l3 e& d* L' X6 pTeam1 * + Team2 * + BowlMan5 B. p/ d+ C6 Y& a) p. a9 _4 r+ ?, r! d
* a1 Z7 E- b- O# y4 V4 }! o
32 MstrStyl" q2 z0 T! X$ O( [8 M
MegaMan unleashes his power( C. H6 {' t4 s
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 U0 t- q: n. n8 Q* K5 w( J
6 ^+ A; C" z& s1 B& QStdrdChip (Part 1)
, [3 |$ b) F: ~! \" O┌──┬────┬─┬──┬──┬───┬───────────────┐2 u8 z# T5 q; f6 V1 A: a3 f4 h9 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │# |7 {0 |; ~9 c. J9 s& |' D* l
├──┼────┼─┼──┼──┼───┼───────────────┤: i2 L# P- e- X l+ T, t
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( G% r+ r& F+ b6 E# m) X; q6 e
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) G! W: Q# Q4 a, F
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 U/ f7 ^5 Y! [$ P6 {2 G, g( ~5 G│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 I, n- v1 o0 f# `9 B│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │- q. b: v& O6 b$ g! M
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# d1 o- ]9 D- G( `. w: U│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& k1 w' ]0 w" p% K5 N' R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ \& c8 i; W; q/ K: {1 p: m# T3 ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 V3 X; X1 @4 I8 r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# W2 F5 X8 k0 Z; [/ q+ c
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) @$ \9 S! ^1 ^" b/ `
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- \3 a* w A1 W% X) j0 Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ [; y, g( x G! y
│14 │Spreader│16│30 │ │** │Creates a large explosion │/ K" W3 Q; @7 I8 C
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 b! e u( A& a9 }7 Z│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 I( n- o5 A3 U% r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( [! O }8 X7 g1 b: s* D. {
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ k$ f6 W! J) ~4 [4 q8 {
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 l5 I5 c+ J5 X7 j! Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ H7 W- I4 A! h7 O6 W9 `' u
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) l7 i/ V3 f9 a( {; P6 ^5 z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 d1 q; }$ c, g {8 o
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, W3 P: V9 |% e: F- Q# O6 l! F( W
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& J% W6 p3 q% f) a9 c; g│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( d8 X) G9 x% P9 z5 b" u6 `
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
0 B/ u1 r ]# v! ^* C; _│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │+ ]" z7 I+ W/ [7 _
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │; E J4 D0 i% M; }- Y6 W; f
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; R% @+ C* F& R5 J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" r, Y& e1 T$ l; h6 e$ E- Q* }│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! l) s. e. g' Z7 x2 r
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 S% d6 t, z6 T* L& X│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; a* g4 `4 W' q. m, J4 s
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ J+ B" k5 M1 p* s+ g
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% S7 s- _! R% E' w5 n& P6 G7 q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │6 r' f# L+ m: C$ G
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 B# n# D% W$ T! p7 h/ _9 W
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 u( ?0 F0 l7 Q# \2 X
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! Q6 m) Q/ o' I# Y: M
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( E0 p1 m, @# q) w: F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 ~7 f# ?, t) D" |9 ?5 h
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 t$ ]4 B# ~' g/ f1 Y9 S: \2 z9 v
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% P8 x+ @; b+ U4 _/ }+ x
│44 │ShockWav│10│60 │ │* │Shock through enemies │' O* B. ^; M Z- S7 n/ Q
│45 │SonicWav│26│80 │ │** │Shock through enemies │; B6 C3 u2 j, k) R# ~9 i Z. d& s9 [
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 r% C& U" u& \+ E2 ~5 O% |) `; u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) G$ ^* K5 k9 ~; b4 G1 w8 |│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' O4 y N9 L# E( l) m3 a: }│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 I6 }, S' v K6 _│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- d* }; x% H! I# c3 h. w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) t" l+ G) S" f. d. n│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 W( P' a) q. [ l2 a│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' Q M/ k' ~8 b! j. J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ m/ h0 ]- O* _0 t3 _; b
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 |3 {* s; G, U
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 O R8 c. i2 g/ n! w1 ~& H: c/ Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │. G6 m B/ ?- A1 @; L
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. n! S5 A# R0 ?2 y) c. A ~│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 x' y* e r; D. J" {' Z; x│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │- S! [$ Q5 W. V! i8 q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │, `8 o* `; K! P6 I2 ], U
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% ^4 ^3 f. X% C* K( s│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 H2 J0 Y: A1 t8 y' Y8 `" M. E│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; ]8 ^1 N" E* `2 i! r
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 C3 x& y0 K; L4 g: C
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 T1 p1 |/ m- ?7 p# q c, d% k
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 }7 t1 S# s1 N2 l5 V. U│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 z1 U$ N( L/ a) O' {6 } ]│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ a0 |% `. o- o8 n. Q5 b
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: r: j6 _( M/ h1 h% ^) l│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' o) \8 l$ u2 p* z
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
" i v0 j# m5 p. D│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. E: F/ I* P! ^! u6 g! T# I1 n
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, F+ ~4 M* ^7 j│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ l9 v* S$ x6 }$ x; g& u( \0 S3 O
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 _* X) _! {9 K: }2 b│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" D' A0 t' I. _
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( D# m( ?/ @; p; z9 k, P; \0 _│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- Q$ C4 S; _% }5 L7 E& _* F8 D│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 g" ?3 y) u) n. K) z; @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 k$ e$ E* k0 _& x* j |( x│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ |, h; U8 x6 I9 N│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; x: K% k) i1 X3 E' }$ v: j│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 Q4 K# D2 k6 A. P% Z3 ] z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ n# W% H3 c+ I2 y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% x* R) f/ E k
│87 │Hammer │16│100 │ │** │Hammer smashes front! │- j, C/ t& p# b4 A, q# h0 q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ h; S9 R' @8 x' p# ]7 k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' p* G9 Y/ d( L; ?: ?) p$ e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
3 d: O: k" l; Q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% P4 V5 C5 M+ {1 g
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 B3 G9 A; Z" ]7 K│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 W" q( g! h5 ]/ I│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" {, \" g# j! o# S│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& ^$ K* X5 |+ D$ N, b( U7 J9 x│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │5 K0 n0 D7 z+ {1 \- t
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │& T' U, O. \* x) F8 i
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" a8 c" M7 f) @/ ^5 J│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" Y# y" _. v& p. n1 X; e2 K/ k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' {/ N! r1 S# c5 I
└──┴────┴─┴──┴──┴───┴───────────────┘6 _( X: |$ Y/ C( x( Q& P
. @# \3 }- B# Q7 ^" |( C4 o0 K2 K
StdrdChip (Part 2)" M# L& D9 c9 d& e/ P" P
┌──┬────┬─┬──┬──┬───┬───────────────┐$ P- B. K* r- k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 N' s" t5 n% l. R" ~2 V├──┼────┼─┼──┼──┼───┼───────────────┤
2 j$ r: m3 l7 N* ^" O3 G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ C6 m E1 r2 k2 s" i$ o t: [
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. W. L6 V" {& W( z/ a4 v- R$ [7 i; _│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 E! ]7 f- |4 B: C, D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ A9 S0 N- I+ H% w* M" E& {. t
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# ?: i( ~0 N2 c2 `│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) d4 Q3 f5 H; r+ ?; R│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 `* n7 {8 m( r% {6 V+ H5 }│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# `! a$ S% e+ p( y; X. D( l│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 q$ n7 E+ |* L- F- U# C' h
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 w' u1 i2 d1 I) S0 |% M
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. m& [0 K0 n5 y$ z) I% m+ @1 k3 g│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │! B$ \' k8 ]3 P9 b/ A$ ]3 s7 b
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 D) U, c! A5 d0 j│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( q7 a( T( I9 [: u1 H6 t
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: F) g) M. p% H/ v│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 w6 b( U0 T4 ?$ G' y. u6 d9 {│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 R# t9 M- S( M$ C1 v& V│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │7 v5 \6 k7 ]0 |9 w6 Z1 H
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 G/ X: z% `7 y/ @& z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 b# {0 b- x0 `* t- ~6 ~& P! I4 @│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" R) m6 g. _6 h8 [ [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, E3 f8 I5 p0 B6 ^) G
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 ?. Q, j. c n2 [% d1 Y3 H, ~
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; }- Z$ ~) @# D
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 Z1 ]7 ^* x. ~3 e) S% B9 q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. Q5 g5 j! }! L* ^% N1 a% n
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 A. e0 k$ s [2 J│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& p2 w4 Z7 T. E ^6 u
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ l/ X: _+ v4 u$ p; Y/ j% k
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 V5 x! f3 @4 ?* B7 ]│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. b, D1 ?/ k! n* e. a$ O$ d8 }0 T
│131 │Lance │46│130 │Wood│*** │Lances through back line │
# y+ K6 a6 K' `& X1 M; G1 N$ h│132 │Snake │20│40 │Wood│*** │Snake from hole in area │" a7 w5 w4 }7 X/ R$ _
│133 │Guard │5 │ │ │* │Repels enemy's attack │# F6 [+ z( i4 s/ h$ `
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 P3 z9 c2 o& Z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& u- ^ Y8 G9 X1 U n│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ M( R) m0 t1 |3 y9 F% D2 J
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 u3 z; ~9 N6 F. q+ X│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' |* i$ j; U( f! J9 Z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ l) O7 C+ r( |" k; m; B- \! a│140 │RockCube│9 │ │ │* │Places a rock cube in front │
" [& W3 W' X/ W4 E│141 │Prism │60│ │ │*** │Prism fires randomly │
- \+ V' o p6 {│142 │Wind │14│ │ │* │Windbox blows at enmy area │& v. M! V8 q6 a! e
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 n* q* u. W5 v0 N0 u& O6 E│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 P% p6 B0 | t3 M# ?
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 u, m1 U+ e' E% B; }
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 B. V I8 x2 z& t- q9 z4 H
│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 v1 x9 W1 B3 N9 `4 V) T
│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 C% Z; `: Q5 g( r0 ~" p
│149 │Recov50 │14│ │ │** │Recovers 50HP │- V0 q1 h0 s, w- _4 x, b
│150 │Recov80 │20│ │ │** │Recovers 80HP │
: s6 {& H7 ]; b7 G│151 │Recov120│35│ │ │*** │Recovers 120HP │
" a* E. m) j9 v- E│152 │Recov150│50│ │ │*** │Recovers 150HP │
" @! E$ G+ m* Q% T L│153 │Recov200│65│ │ │**** │Recovers 200HP │5 x1 K/ o( C' J/ g
│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 U: _: ?6 w% e; |$ d│155 │Repair │8 │ │ │* │Fix your area's panels │
" |2 Q5 d, P) C0 S, h│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; {1 z5 e2 X* t
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 D/ s( @" y) R& i4 P Y) S│158 │Panic │14│ │ │*** │Confuses enmies if you are │! \* t7 V0 r; r8 N' ~( a
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 o* J# h1 l# p( g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- n1 {" M- s; l- c& p3 a│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 @% o$ C$ |! l8 U3 T
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) Z5 s5 M+ N+ C7 l/ W$ X2 p: {- {- Y
│163 │Invis │11│ │ │*** │Invisible for a while │, U9 |+ m V) R5 T9 p7 W" e* `
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! s# @: h9 |$ r│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" O @6 f( x, P8 i( {: G- z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 U4 _6 Z1 y$ `2 ?
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 s9 D0 e, @: s) h/ W. e# J# s0 x5 x; e│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 e, d( v$ d% F! W
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% U! A/ J, i) u6 w# g│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 v& f. `. B7 M8 T8 e2 P│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │6 C& }: Q. x1 W" M6 K3 m7 ^1 M
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 m$ P; b/ V0 P6 H/ h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 ^, `+ z6 k0 w3 {
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 I8 `1 L1 H. I! d$ z" [│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 s. f! A' F$ ~3 C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; I' O7 K0 J/ Q$ a7 |& V: L│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 T7 w h$ S/ d/ s
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ {3 f. F2 y8 c9 z6 s# c- \+ @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ e J6 ^. x# |3 N3 r( J* c│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 A+ z8 q9 o2 X5 B3 X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# i$ [% ]4 y: Q1 U9 d6 n. e) }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ i: t( A9 i$ l
│183 │Hole │55│ │ │**** │Open hole to dark world │
. J3 q# w [/ z# W# |1 }9 W# ]│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* i; m1 d( m' X! l7 |4 ~3 S: D
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( |5 u# k% b5 T/ { S. K6 K) q│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 L7 B7 O$ ?# N* @6 |0 [1 ]│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# o5 i& P2 E7 {8 D│188 │SandStge│18│ │ │*** │Changes all panls to sand │' u1 S1 V7 p9 ]6 t8 J- g3 }7 p' c
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! y/ J7 z1 M& h/ g6 @* |│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ B8 X3 u( ]! x1 F2 A+ v│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 m9 [4 A$ S) n" R6 M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ n/ I- G3 q& v, \1 r6 Q8 W( v
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 l8 t8 d* h6 {│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 r$ @9 E# Y: t: B5 n, n# h: z! j S1 R│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
h0 h- S7 ~" D% Z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: ^! [9 j. T$ Q- u/ w3 i( o│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' {6 j5 [, d, a+ ?2 D
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
) X7 w9 v: C; I1 L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ h* c1 T0 P- ]$ T0 F
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ d, X) Q- o7 m1 Y* }) Z9 n) |
└──┴────┴─┴──┴──┴───┴───────────────┘
4 E" [3 O% z9 x8 }: ~% h) A! c- C
7 x. M! S9 c: ?' P
Mega Chip, g- ?6 q& I, S3 c& b" g0 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 q* g* O# e" N- X4 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ E1 ~" k$ w* J( [3 d├──┼─────┼─┼──┼──┼───┼───────────────┤' B6 S w; F% g) E4 l3 V
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
0 m+ @. c2 P* U│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 V1 A' ~( S( E ?' Y7 V+ ]' e
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! y: O" u5 ^6 W' ?+ E│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │% A! ` f% L# N+ ]# M' i- N( \* Y
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
7 l3 f- n! U2 v( @8 Q$ t│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) H! x. I6 H, C3 s: y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: ~, x1 L0 T3 N│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │ f+ f* A% S( @+ r" K& E
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, Q0 v4 @& }6 p% i3 |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ b9 L2 G. m% V: d3 m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, }1 y3 e& `2 p5 w# l! s' H│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( M/ D) e, d) ]& C│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% j! m, @" k2 R% u4 M7 q' B│14 │Anubis │90│ │ │***** │Anubis poisons enemies │7 ]& I. ^7 k" T! }' T( O& H1 C
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 x6 P/ f J! \- {4 \ V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 w% [% _$ f7 _ ?6 V7 {9 w│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 d9 V+ R9 T8 h│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
6 y; A/ h. i' e Y& U+ m│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ S$ n% O. i3 W4 o4 O, m [- t r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 w0 f& b* I7 ~2 T│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │/ k# o J6 v/ `. \6 P6 [" R, R/ V
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 n% o$ q" d! [! f0 J& r) m$ L# W
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 L1 K' F3 E6 M u) g! ~│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, S7 Q( d: b7 v k3 e; n
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. T* s) `2 G' m3 s( Y' Z! R│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( p" J7 }( w7 m
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& q9 L( [# U/ W9 V( Y9 y( m: ~│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ C# m* x- O% i│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
$ G- ~/ `" u3 f' c" q. e' x* }│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 L& }# k/ `& B7 G% }' u
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& |" W1 V- C+ C! c& }: s" I7 V
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' \+ ?4 H; |0 @# `* R% `5 m/ m" S
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ s! n. x% _3 `! ]: h2 y+ d+ N/ \
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
% u3 ]' s& v& w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 s6 F! j: H2 a0 N3 j3 R/ C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 ~4 y/ v5 [( M! y$ y8 {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, K6 }* I# G) ~ v* q0 U6 U$ `4 X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ m } c9 @# ^# o$ a4 h! u│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& O1 L. P6 l: F# b. ~- b, H│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 Y( A$ q" y5 v/ V( w! Z5 U. f│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% n' C o2 f& M/ q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ O' C- ?1 _3 w) l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 k n! e. v" _: z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. u7 e2 y; T, X, y8 A2 n. B0 C
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. K( I5 ]9 e ^/ G; J% ?& W
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! s* r. A- ?3 p# ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
4 m9 k! m9 f I1 x; A│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 Y1 Z: w6 j4 o& Q; M, G: ~
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" u0 d- V# n0 ?" l5 X9 v) D; ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ `2 P4 ~* m/ g- K; |) d8 m$ H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │3 p; R. |8 M5 A# o9 I, j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' r+ M; V9 r' r. ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ ^+ m- \; S" p; I0 h
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, h) q: ^- r( |- ?" K0 _8 D│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 C6 J* {, w9 G" e( D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 @% _3 a* E) p8 E1 R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 s% d, s$ f& {/ r) A6 s) T) I+ l│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( y- l! R- }0 C
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 n# ?: k1 G- g4 o3 }│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │0 ]9 a# @* J G! A& \
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& e& |1 ]) S. o; p( @│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) Z% y" x( J* M
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ r) x, u7 Y2 B1 ~6 I! P' `7 d│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 ]4 i8 ^4 O7 C* m. I2 \4 T8 a
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' s* W* H2 |4 Z! d6 T│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │. e7 U) p: m0 y3 k: |. B% i) u* L
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. q. t8 _& I" P
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ _' [" i9 t6 [( J│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ G r9 v; j! t) u( K; P
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* Q/ {/ M7 n4 @" m6 Q8 a+ q) H( b│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, s5 q, e8 H0 l; K3 G: N
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% K' X' F% C( ]; L( x
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 W3 _' n* w/ I# I% d5 C│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; ^( m2 M4 e$ T/ t
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 {7 T+ V& p/ p0 P' j
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ d: u% p8 D2 i│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* P2 @% \: U8 [. f% P8 P3 k! S│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' |* T3 f3 ~% D│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! d; v$ U! ]* m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 M& u3 y4 L* x$ O8 U* N│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, A4 |) U" q: P
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │! A R# U( m9 j0 j8 X. o
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& N6 g p$ {! h! g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& e) Y) O0 E2 ?│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │, |% o; A& |5 g' o) c1 f0 I
└──┴─────┴─┴──┴──┴───┴───────────────┘% b0 ~' t5 D0 m/ M: M" G
! o% b5 `$ N& w1 B& U; t
4 g$ v, @8 d! }! l1 E9 m2 k: D2 z
GigaChip (蓝版)
3 B; d, `- I6 m/ `┌──┬─────┬─┬──┬──┬───┬───────────────┐
' K$ w" b5 v9 l$ M- T│编号│名称 │MB│攻击│属性│稀有度│说明 │* n+ }2 ]( F: m& S" v
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 M! S$ Y( y: L( K3 H│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- C; y0 r8 e( {) X4 ^8 A
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' p8 J4 T4 T* V, U9 ? {
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( ^ T! r% r6 H( n% q' b│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( n" g) R W! Z$ T" s+ R│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 O2 `% Q# s$ e
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ h! H* E" @: |) u- m/ {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │0 T9 m. U$ H( s7 p0 v V7 J
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ Y: y& m0 V' m/ _- ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& J" B" A: s, q. [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 Z. q. l" O) F6 M) ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 t0 S( f7 g; [% l/ A4 k. S y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% z) S1 j. h5 I2 c3 I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' f+ P1 ` D2 X; {+ |5 B- |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. P; s* X& [. h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: v2 U+ k8 |5 w9 B' T& E5 q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ |" T w Q p% D! t│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* k4 I: k( A- f- y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 E+ Y. w8 F: z+ ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& l. k9 g/ d% |7 ^# Y" l9 P│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- ^2 ^" K( @* `* ]$ G
└──┴─────┴─┴──┴──┴───┴───────────────┘/ v4 A$ }+ d4 y, k
1 m3 G5 d" k' L XGigaChip (白版)(只列出与蓝版不一样的Chips)
. ~; g$ t. `) E' C% z┌──┬─────┬─┬──┬──┬───┬───────────────┐
; s4 M C& k) z2 p9 h1 }│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ X( B) [0 d, i" k├──┼─────┼─┼──┼──┼───┼───────────────┤# X; M5 y4 `+ d8 l! C+ `7 I
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 J- F, g4 j. U% f5 R
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 o# v1 V2 R: k& F
│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 N/ n- J! h) r( a
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! K# D# Y1 m& Q* r9 s" }
└──┴─────┴─┴──┴──┴───┴───────────────┘ |