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2 K, ?/ U* c2 B* E■● ■ NintendoWorld 站友xliz原创7 ]1 F- B1 @% m. h+ Z E
■ ●■ http://www.NewWise.com
; D' o% S( {) u. a+ L; `1 N- b1 e4 p. P■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ F' _& i$ a( w+ O9 J# b+ P
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# s$ L5 A$ }$ ^/ z$ x* n" S 洛克人 EXE 3 Blue 卡片组合
0 h* G ~! ]* t, `0 j) }1 K* I# j6 ~
) r$ [! ^ X8 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) u. x1 Y! x9 Z! u7 I# ?# S' w3 J3 {大家要看日文版的P.A.或详细攻略,点击这里吧!9 g% _) \3 } d: \# [5 e h( m
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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4 {3 ? A7 i; M1 Y( M4 p以下内容格式如下:
! a& L$ N) x `7 Y j `, p' K$ J+ M9 n" j& C- H
编号 名称1 q% c- U. ?: A9 t- V i7 k# ?0 E
说明8 C' f/ x4 F4 \) L$ s8 e @* k
组合方法
& a0 p8 ^! k2 \$ E5 i1 A---------------------------------4 o& u2 O0 A% `# O
01 Z-Connon 1# K7 |. B9 ?0 s v( P5 y
Unlimited Cannon for 5 sec" C# e" X) g8 @6 T; E
Cannon A+B+C) c4 s# \7 x9 @" w: X
Cannon B+C+D
6 X* @/ {' u( @0 i" l7 ~( w8 p1 v- WCannon C+D+E
6 m& Y" a& F. C8 h. ?: M/ H
' K( j4 I+ z1 i0 a/ L2 L( g2 t02 Z-Connon 2
( v4 P$ n/ q$ v% ^4 F1 iUnlimited HiCannon for 5 sec
/ ~+ V$ }8 m4 z. l: c" c' KHiCannon H+I+J P0 k6 E4 i* X3 k
HiCannon I+J+K
8 A f6 ]1 v9 E. C7 EHiCannon J+K+L4 }1 w% I6 [ p! b& H' e7 s
7 ]7 I! o' _+ ]
03 Z-Connon 37 I# U; P. W: `7 p2 p. @4 Q3 N
Unlimited MegaCannon for 5 sec0 q$ `. ]+ Q9 g% E$ I
M-Cannon O+P+Q
2 ^! s5 c; t$ O2 `M-Cannon P+Q+R
, T" T3 `7 i% P! X" f; c4 _$ bM-Cannon Q+R+S6 `9 f" {* Z3 c$ {' k' b1 f7 I
4 t' H" g9 [' F* q/ X, {: l L5 u04 Z-Punch
$ w I3 |$ L4 |9 g/ y0 c2 U* s7 |+ NUnlimited GutPunch for 5 sec
/ j8 t2 W/ `4 c3 I9 t2 \" b. @GutPunch B+C+D0 f. X0 c+ U7 T( ?" K, |
GutPunch C+D+E' N0 d/ N$ y8 |& \# J% ^3 p6 E4 \
GutPunch D+E+F) p2 F& A V7 N
( u! P6 d4 T; l4 K+ m) e! S* ~05 Z-Strght6 Y# h% j+ Q! g: Y
Unlimited GutStrgt for 5 sec" V- O# A& u H0 ]) C
GutStrgt O+P+Q
% |" y, F5 M& } u5 G& O, oGutStrgt P+Q+R
; n/ F4 m5 T# a! b4 q4 nGutStrgt Q+R+S0 g; ^5 l2 V7 H# D* ~0 d
9 W: M+ g- \: c V2 z+ w) {# y6 x06 Z-Impact
- ?0 }; I& s( _% V7 E; {" V; MUnlimited GutImpct for 5 sec
" K( H5 f2 A( F* p+ D2 Y+ `GutImpact G+H+I
8 T- U" w3 I0 s4 IGutImpact H+I+J
, U/ y4 d1 S, N+ c8 zGutImpact J+K+L
S- {9 K! z* p$ q M, A3 v7 @8 k2 C: V- [
07 Z-Varibl
6 w" T4 I* A8 w. tUnlimited VarSword for 5 sec; T+ g! k% C2 b/ C G
VarSwrd B+C+D5 b# G+ U" D! m: R* ~( @& J
VarSwrd C+D+E' [/ `% p+ V% r8 A
VarSwrd D+E+F
J: E9 q7 _, B: n# w: f. f3 w. A+ J, j4 M
08 Z-Yoyo 11 a* f9 n' C' ]4 g5 {/ R: ]. r
Unlimited Yo-Yo for 5 sec
% v( P3 Z$ P& M: L5 g, p( I/ x9 IYo-Yo1 C+D+E% V/ j( i5 h# d0 `) v1 X0 t
Yo-Yo1 D+E+F
5 f1 _5 x4 ~ G2 O! @Yo-Yo1 E+F+G
# E h6 e, @6 s$ ?1 m/ F$ X1 v0 ]! }- g: E4 j$ o) U
09 Z-Yoyo 2
4 H6 t& U6 V/ T% E. {% }) @- jUnlimited Yo-Yo2 for 5 sec
8 [+ @( J, @& xYo-Yo2 H+I+J* C& X" {4 d5 \' Y$ G
Yo-Yo2 I+J+K- r$ G; h% X; m7 n/ U) C, u
Yo-Yo2 J+K+L9 r+ [0 V' b7 h7 A* @
4 ?4 j( R7 e4 h# w
10 Z-Yoyo 3! |3 V# Y4 k& b
Unlimited Yo-Yo3 for 5 sec3 x3 ^% q) ?* K$ _4 S
Yo-Yo3 M+N+O4 v) s/ |* I3 s G; E" }
Yo-Yo3 N+O+P
# i: D. v, e; E8 r5 @& H6 M" @$ pYo-Yo3 O+P+Q
8 v! C# N+ ?. r8 y8 M; b& q H, {; ~# t8 M5 u+ M Q5 A
11 Z-Step 10 h# H2 K' e4 }6 A1 ?
Unlimited StepSwrd for 5 sec$ j% X8 A" T4 D4 ^- A
StepSwrd L+M+N6 v- P. M0 F! C7 l7 o7 ~
StepSwrd M+N+O. N% d/ M9 l8 \( K
StepSwrd N+O+P" h2 B3 S& b* n
9 y% |9 b( c& q. v' i, k
12 Z-Step 2
1 }3 h9 a# e! g+ E9 RUnlimited StepCros for 5 sec
5 E) j* m& u9 e/ r, g6 ZStepCros P+Q+R
. a- q2 x& I' @0 J! V& |StepCros Q+R+S3 D* l6 _; R" Q1 w2 z0 I
StepCros R+S+T5 w( i/ u8 M0 |% ^+ m9 \" m! s, {
' s5 `3 |8 Z8 w; Q! k+ b) ?13 BubSprd0 z8 Q% M2 {* |' K9 g
Attks w/ spreading bubbles!
0 e$ ?1 c7 E# h6 U8 { w {Bubbler C+D+E
! T0 F# c* K9 c4 ~. CBub-V D+E+F% a5 V1 G. x# i; A+ n
BublSide E+F+G) ?4 Y: I2 V' n `. D Y; F
Bubbler E + Bub-V E + BublSide E
/ a' q& [. D$ k4 [3 y! B/ I2 F/ P3 \0 b( t6 m
14 HeatSprd7 F0 i9 G$ i: e3 P) |2 h, ~. @4 }& T& ^
Attks w/ spreading fireball!9 R: q b0 C& I, A9 X
HeatShot H+I+J9 W7 X$ n5 y1 O, L
Heat-V I+J+K7 Y# j+ b) X! L
HeatSide J+K+L
\9 y# m! j) \$ Y, Q1 w0 L* aHeatShot J + Heat-V J + HeatSide J
" Q' r. j6 w+ ~9 d3 E( _" U; w9 K3 T+ | o% y! r
15 H-Burst! o) Q r1 G6 |7 g: T- v6 s, G
Creates a giant explosion
2 w/ C0 A5 U" \. WSpreader M+N+O0 f S8 z" G$ h8 B
Spreader N+O+P3 j/ t* R9 E5 p% T1 k
Spreader O+P+Q2 D; Y; x D( q2 @
5 F: c0 c4 E$ h1 M" J: `: i16 LifeSwrd' g$ P* S+ d* T7 _, ?
Swings a huge 2×3 sword!
1 X$ [; `% R% p6 lSword E + WideSwrd E + LongSwrd E
, ?" d7 e1 Y0 }- K; Q8 D2 F. ^Sword L + WideSwrd L + LongSwrd L
; P* t2 A$ ?5 \ T cSword Y + WideSwrd Y + LongSwrd Y* M' E7 ^9 p+ [$ s+ Q5 m0 U* s
0 C1 B4 P, s v9 j2 Q17 ElemSwrd
K3 [% K/ `/ P% f9 P d$ kWide swrd contains 4 elemnts9 A* n/ n Q" ]. |1 H# x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) [$ [5 m7 B9 ]% l$ @' ]4 I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 Z$ M0 M) d: ^' f: {3 Q+ }2 A- T) F+ ?- ?* z
18 EvilCut
+ K: I% e; \& K; vStep up 2 & make 4 atacks
( m" O8 ^1 d& p& B; a# K0 ?! [StepSwrd P + HeroSwrd P + StepCros P$ U9 z; U) X2 b& L5 ?5 \
0 x( _/ i- r8 ^* z; H) H
19 HyperRat- I6 A3 d, i' [3 k1 |
A giant Ratton charges!9 F+ U' ^9 ?& p e# @
Ratton1 A + Ratton2 A + Ratton3 A
$ @0 B5 m% C+ r: B' B. K; _Ratton1 C + Ratton2 C + Ratton3 C
* m; }$ D: J% b- W9 i# `8 \$ q9 {Ratton1 F + Ratton2 F + Ratton3 F" n% D% _( ^, {) q
4 X1 Y3 m; r6 b& R: _: C
20 TimeBom +) l6 D1 d! D( w' U
Sets Time Bomb in enmy area
. G2 m4 S% z, V- W1 K2 ?) iTimeBomb J+K+L
1 x, U: X3 _9 z: N% H: y! @: e: zTimeBomb K+L+M
5 e# S( P; q9 b4 y6 @7 L% }8 ~TimeBomb L+M+N4 A8 _2 J' H" \" j
( ^8 u7 L8 u% K# z' E7 i0 D21 GelRain' f, \# l1 r7 K1 Z! l
Gel steals squares
* W# f, }% B: Q% r% N# vMetaGel1 B+C+D! |3 e. M! g* a. }4 y5 l$ A
MetaGel2 E+F+G! Z9 H8 R s: @# \& G
MetaGel3 S+T+U& J, q( m% ] h: c
! k% S1 a0 Q& s* r6 f9 q
22 EverCrse
% S4 e; H# o+ a; e. QShield chases enemies) M2 o* [0 ^" F! i
CrsShld1 C + CrsShld2 C + CrsShld3 C6 a! p7 r. z7 L+ |9 A8 F3 N' M: w
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 I u M! F% }9 h! N# j5 X7 F
3 j4 c7 u! n7 r+ m8 m23 MomQuake
- A% P$ q9 l1 n* SAwakens Mother Earth!
6 \5 J3 k, N$ ^+ `$ h: ^! ?RockCube * + RockCube * + GodStone S* T" B; J& T+ C4 ^
2 j2 @, N p$ X6 E. s$ Z24 PoisPhar
0 [( O' B' i, Q. B6 J* ?& o- C9 kPharaoh generates poison
- Y* J9 V2 e- n9 w( G6 g8 KPoisMask A + PoisFace A + Anubis A
E; W) N7 z+ c$ ] u0 c/ {2 K2 [; y Z R' ~
25 BodyGrd
5 \+ v1 H( l: J8 f( x; d4 C3 [- e1 zBodyguard takes out enemies$ W* A0 c! `" k1 \, i
AntiDmg M + AntiNavi M + Muramasa M0 M( n2 ~; N8 a" X8 h
1 i }# ~7 R% C3 x2 G& t$ c) U26 500Barr; \$ m0 O/ q7 `; W
Barrier absorbs 500HP dmg8 g9 y" N! e$ H0 F) M7 T
Barrier E + Barr100 E + Barr200 E
( h0 c2 |5 n( a; g8 UBarrier R + Barr100 R + Barr200 R
: E3 d6 p% Z3 m" v: x# _: Z! a @4 T- P7 G
27 BigHeart
& k* v' f/ U# p7 g0 j+ q& w! XAttacks, then heals HP!$ M7 D0 g6 p2 u9 Y; q" u
HolyPanl R + Recov300 R + Roll R1 x- k, U7 S9 b7 X- j/ m& Z
HolyPanl R + Recov300 R + RollV2 R V* d2 |2 ^6 O3 a7 f2 F ^
HolyPanl R + Recov300 R + RollV3 R
: l+ n( Q- }) D+ e, i# x7 X t2 B/ D
0 ~6 q7 ?( }8 R+ z28 GtsShoot
* N# g, G( V" \7 ~GutsMan throws MegaMan!
, `0 R6 g% _/ B$ q+ p o. n# cGuard * + DashAtk G + GutsMan G% X3 u2 J2 Z1 q; C
Guard * + DashAtk G + GutsMan2 G/ M& o# \4 ?& g8 e5 h. G- @* U
Guard * + DashAtk G + GutsMan3 G
3 p2 G4 Q8 @4 u1 n r0 t& rGuard * + DashAtk G + GutsMan4 G
: ]: a; b u* p* a; h1 b X
8 c+ W D& O* n3 C9 H( C9 }6 @29 DeuxHero
! Q& G) R" u* d0 xMegaMan & ProtoMan team up!
6 A+ m# @( A1 W5 C7 WCustSwrd B + VarSwrd B + ProtoMan B0 m% z, }' y. g2 _- I" ~3 K/ c1 D Q
CustSwrd B + VarSwrd B + ProtoMn2 B2 o/ D. c- E# D2 T' n
CustSwrd B + VarSwrd B + ProtoMn3 B
5 J- R5 i0 J4 ^( D( pCustSwrd B + VarSwrd B + ProtoMn4 B% ]( j. Z& o- T! @2 K- z& ?
7 w( n5 N* J& @7 B( T4 u- p" @8 S30 2xHero
# f0 I6 _- G2 u( }1 zMegaMan & ProtoMan Dual atk
3 V/ G& B: K( b& _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
h+ F* B( b$ k( }# Q& YSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 R& T. d" L: iSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 z/ B4 k. z0 b7 @$ v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ g4 f; g0 e9 }
! P3 i7 s9 X4 M% j! r8 V2 X3 ^) Q
31 PrixPowr
% _, i1 O9 }9 O. I/ ?' W3 Navis attack at once!* P0 z5 d" } H% P# t- H; m
Team1 * + Team2 * + KingMan5 K
8 ~8 ]7 ~( V+ v' N/ GTeam1 * + Team2 * + MistMan5 M# g1 ?: M8 [2 q W- c. \
Team1 * + Team2 * + BowlMan5 B$ X/ `' h+ V8 \( D% E. J; c
% `" _2 m. L: R
32 MstrStyl" r. j* p- x9 G
MegaMan unleashes his power5 P, b3 ]3 x! b
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 O% E1 F7 g+ c; V3 X4 E; Y
. y( z2 G$ m' X, J& h+ Y0 NStdrdChip (Part 1)7 v$ v- f0 M" p6 {1 y7 L: t0 }
┌──┬────┬─┬──┬──┬───┬───────────────┐+ D" {. o! _5 l6 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 ]$ C" [2 ]7 W I/ b$ e; g
├──┼────┼─┼──┼──┼───┼───────────────┤
8 ~4 F8 Q6 }0 }1 x; z. e│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; I- g( H" }* ]1 J# e* g; Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( Z3 ]/ N7 u; ]8 m! J" f2 x│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* a4 k2 h6 f" c% q* R, ~1 p
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ U0 Y. z8 s2 z8 k) M6 l8 A9 y
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: ?2 }& ?* z( D9 l8 @* ~* P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# C# y3 c/ C8 n│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 k+ y6 T, V s: c5 X# P
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- i0 L6 E$ }& l6 C" Q0 U' ^* ]│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# a f4 Y& L) Q- h% ^# w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 G; A5 Z2 b/ q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) H) h# h% p$ A
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 y" k2 @/ c8 t+ [; u* t/ F* k
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% M+ R; A8 m. \3 X- t, V2 k% [! U│14 │Spreader│16│30 │ │** │Creates a large explosion │/ x# R2 A, {9 F, { q& q) K
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 [4 g* Y" a, m6 {8 }# N+ W
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& `1 b8 i5 o) k5 [' W8 v7 U" Y│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 K0 R9 o, [- l* \+ J1 v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, ^2 q; l9 K2 H X4 ^- Z: X│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 Z5 R$ R% I3 M
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) p2 b1 B Z) Q& e# t- ]│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 d) u& ^" C9 o3 P7 G* e. m│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& g F+ H8 ?# p
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: u% J6 p& r y" |( E7 H
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" o: n5 H) y: v. A1 p! h2 K1 P. \% W' l
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 `9 f. b* x# C+ D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! q F9 q% z4 x- L) u
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │+ ?/ W( H' S! C ]( M: o" @/ v9 Y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# K4 c; i/ r3 s, L
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 k" x5 W1 A( @
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
+ S" `7 [/ d- E }7 S9 U. Z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; s, W7 B# P9 x1 }2 s, D│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ L& O$ d) @$ b4 U6 t9 n
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" K4 _9 T& ]! y( h% b9 z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 M% H, q$ U% i( w
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 B @& | r/ S0 s6 K! r# u. u│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: e. h; j& p" S) J- _ |8 H
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
?$ C, u& D9 H! R$ N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& H, r5 l5 T$ x" M
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ w9 r' t9 g. W9 v│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ ~3 A; w7 b; z$ j
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
) w+ V' Y7 d6 Y* g- P│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ C5 W7 e. o, z; A. C) \│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
" z2 w# t3 Y6 X' S│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 c4 Y, |( K `2 c0 m│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 c# |* H( G f% k8 U│46 │DynaWave│42│100 │ │*** │Shock through enemies │
x' R- Q' @4 K' f8 R- f│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* f3 e- {! j1 j3 Z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) R* \- _( f1 P6 n# O7 N
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ n1 _+ h1 j' ?3 [% x0 _, T. ^
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ Q& I5 L* R- @' _/ V& k7 ]* h
│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ Z. }/ W, C+ W
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' a8 k* c: Q' \
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 T) e0 x2 l6 n ]! Q' S5 o/ n0 u( r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: N, J$ z5 }0 g1 ^2 a( e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ x d( k# j' u3 I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; ]' y! i! L$ T2 i│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# A8 A, P9 @! v2 m! `# T│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- i! b6 ?# r+ m4 D+ I│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 r" y: Y" Z5 E
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 Z1 r) C; K& P; o. @
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; r3 q9 t! d' I' O) r│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; O3 n1 d; X( q% ^) l- {0 M5 }- S$ N
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ z4 K# ]. [6 D# X( W│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" o0 l$ E/ O6 G9 h# |│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
# A0 w7 B- J& }+ R- F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ b8 A9 s0 z; Q P- c% `5 M│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 k. e( J. @" N- \3 U3 c+ V│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( U. l! ^5 K& e1 R' P6 f" m│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
6 k( D7 H- f$ C│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 C: J& }& k" z! k$ \- C7 r; I
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" P* a0 G) B% m5 U; s( Q│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( U/ K( t, J8 H' m% a$ Q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 C- b; p' c. U1 u0 f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) A7 [, ]3 G% t4 ?
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- I7 W8 v4 {+ s│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ g& G1 G5 T7 v9 R
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ C: ^3 N1 ^6 r1 K5 D5 B9 H│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- x* E( H; `* u4 U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 C; _2 ?1 v0 T9 f│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! [! v) b3 g% H6 b2 x
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! l; _: d/ H8 l# n│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ Z8 P2 x* y, X9 |) n4 B
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 W2 H5 E5 R% _, _7 u5 y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% H+ x6 Y* B# I6 l/ r│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% _- F- E# {9 Y6 _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- Y- `( j+ X9 @% C9 X
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 M7 x; U/ O$ y0 {4 U│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# a2 L8 }/ I7 B+ S│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ m9 R$ h9 h! e* y& [8 E, n5 O% {8 M% P│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 \* U3 f2 i; U4 q- `
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 x: r- K ~* N0 |/ D3 s│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 E+ C* C- v1 _6 y9 G│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │' i. j) E/ \) r& }& k: `# K+ R7 n
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │% Z/ f; s3 t( a# l* q1 ?1 W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ n6 X0 v/ C) ` K│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ E/ {! N! i2 V' ~+ X0 K
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
3 ~" G5 I$ h$ B$ N* S6 e/ F4 h. E9 C' o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) L1 }$ Z& m* I& }6 u/ e4 T
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, X6 S" p1 G( j" _) U) \4 V( \7 |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 K$ g" F" d; R% }( U
└──┴────┴─┴──┴──┴───┴───────────────┘" @3 t' t/ J# ^' J( U( n; b
" }- g5 j# Y( t5 D1 D
StdrdChip (Part 2)
( h* [" ?9 e6 j4 l2 W5 q┌──┬────┬─┬──┬──┬───┬───────────────┐8 ^ _- p* U6 R$ s$ _& I3 i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 }% B9 u4 Y; _& \$ u ^: f- Q. {├──┼────┼─┼──┼──┼───┼───────────────┤
5 ]8 H# K9 q$ h% L# Y1 G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( \0 c! u; b( Q9 u│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: x1 b+ ?1 K- D8 w0 c* g5 C
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│! Q. [1 [$ g1 f5 u& o
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 S- U+ N1 @' P% ^│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 [& o6 N# y: m% c: P2 r: [. b│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! d6 S4 t- M d5 W│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 t8 A% W q) Y5 y$ |9 A7 z9 s│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
7 u; } |. X3 c1 V/ H7 T) k│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 d2 Y ]4 g( g$ d│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
^% g9 u8 p* Q- l3 O% P│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! J* o9 @1 u( y$ q4 H# q" e# P! Z3 D│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 O9 h' m/ J' ?2 T│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( C! K. Y% `' n│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: g a% M& `* l' w- r: z: K│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) P: Y* `" h+ N5 I
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 O# |! J, q' c│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 |( [7 c: [# Z$ l! u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │5 i# F& X( D6 L/ i% Q) P8 F
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" G n' a; I$ r% r+ s
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: h8 Z/ @ v& w: X8 s) E- p
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 @0 j/ }7 e3 n! f* X X0 O
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 U+ _; F% G# x4 d1 e│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
: P' J E, \) N│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 E0 |2 ?* \0 k6 j( H9 o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
. _+ Y5 x; G+ ~2 O/ X│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
- n5 q! _# v9 I5 u" P" I, L│126 │Rook │30│ │ │*** │Protects you from attacks │" W7 g3 W$ U& u! W, h9 W) h
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ S" c3 q$ T" r+ N0 S% M* z, Q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; h! h) J f) M2 {7 |
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 k! ?& @+ a( b4 i9 s
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
}: L8 v% a7 e│131 │Lance │46│130 │Wood│*** │Lances through back line │5 d5 t- ^3 I: l% B4 G) K
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ ?9 ]5 }) } i" f1 y& U
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ k. Z0 o5 |7 B: |│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. _# H- j6 Q6 W; S% T' [9 x│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ l& Y$ Z5 u6 }$ Y4 H* L1 q│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- S* \9 I! u* z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ i7 ?( }. x6 n│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 s2 v: n8 p3 k│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; w3 `' F% u; k6 y" j1 _│140 │RockCube│9 │ │ │* │Places a rock cube in front │) Y1 x+ E0 _& [0 {7 g( ^% ]
│141 │Prism │60│ │ │*** │Prism fires randomly │
, R! u- P' [0 d' L: @│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; \8 I% u- K& C│143 │Fan │14│ │ │* │Vacuum pulls enemies │. w" K5 _& ?5 e0 i7 P ?( P( j
│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 h$ V, v7 v. {. x% _. D" a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 |' {) k& N1 L3 u
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- _) }/ Q0 h/ w1 p! @0 K1 |! T│147 │Recov10 │5 │ │ │* │Recovers 10HP │% m. n* o! c" x* M# T0 z. E
│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 Q. Y! c, M; N. H. \/ x# R0 X
│149 │Recov50 │14│ │ │** │Recovers 50HP │
" X9 ]& T0 V# Z# l- b+ V│150 │Recov80 │20│ │ │** │Recovers 80HP │
# Z) {5 n) V' j$ t6 L& Y" P│151 │Recov120│35│ │ │*** │Recovers 120HP │5 ], F0 a* `9 w
│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 Q2 ?: H- g) e+ Z9 Q│153 │Recov200│65│ │ │**** │Recovers 200HP │. H2 g. T; R+ g+ O8 k- H0 t
│154 │Recov300│80│ │ │**** │Recovers 300HP │3 B; ^" U! C0 a
│155 │Repair │8 │ │ │* │Fix your area's panels │
8 u1 o' f) r9 _3 i│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 ~* B) D* S0 e4 K" C( j' p│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% |- B' z+ M. b│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, l3 ^' [: w0 s% c│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ t1 t" T% L1 V/ j t2 y│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# q+ k% x* O' [) E│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ f& C: j: l" c0 r# K K
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" |( M8 }. [, e│163 │Invis │11│ │ │*** │Invisible for a while │" ^6 k. F4 W$ |8 i( V/ ~; P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ |8 U" j) C i4 [8 x. a
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 Z2 b! u3 Z e. P9 u
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. t. [6 m! u0 L1 v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 Y# n8 r& ~" b8 n3 D# p
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, D+ O8 i0 ~. I+ b
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& X5 z; e" l# q) D0 T6 H w" F' C3 r; O, S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 X7 x% _2 \) C! T: @6 m
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 h5 {1 ^8 w+ @4 U9 q% d% I m│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ o, j7 l7 i9 l9 ` q% H) w│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* q4 f2 z( m% y) N3 B# A│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' g9 g5 e, c! z% ?3 h
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" r! g5 C3 @ A* q2 b, X* q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 S0 [) A2 N3 u, P. S│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ g# b* r' {% Y7 {
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& Q3 t2 F, T( k
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ I, G9 d( k; D& s' E9 k; P│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- g# c% g [9 j: a/ @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' g8 V, b& X; k2 Q" j8 ?5 k; R
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- s. t6 g' @5 ]
│183 │Hole │55│ │ │**** │Open hole to dark world │: @7 y* l& e1 c
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 ?4 ~. m- V6 Z1 |- ?( _│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* u# V4 J2 T1 a" H {, H, a& g│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 p$ b( l9 H$ C7 c, ^7 w
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! P: g" _& n4 v" b9 @│188 │SandStge│18│ │ │*** │Changes all panls to sand │
?" d, h, w8 T3 v6 e│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 a6 N( w( k' E7 K! r3 ~
│190 │Snctuary│54│ │ │**** │Change own panls to holy │: n0 J8 h* i6 a& Y: @! q# e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 l0 z/ {. E( b9 Q: P) K. r
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, y% P& g# e+ N8 M* t) p& D( R- y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! F& C; w: B1 T' U/ Y, K
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 c- E6 o3 N3 _
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ V& ^6 M" g: Q( k
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 b2 o [ _* i; Z& ?, C
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 a ^% j! Y* ]+ L4 T2 ~9 t, S
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' j! v/ H- o( E7 g( T8 j3 p- C8 T! d/ U│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 R( Q8 |, \% E4 G4 z│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; ^! ?0 Q4 H& T7 ]9 |
└──┴────┴─┴──┴──┴───┴───────────────┘# }3 E4 {4 j6 A q/ ^$ A8 x; O
# N" V6 i; ~- v" a( U- l3 }+ z8 I' j8 A. B
Mega Chip
7 ~6 o/ l: t; {) S5 z, D: K2 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ W$ m" E+ Q% w; v+ I- Q- m/ s, s│编号│名称 │MB│攻击│属性│稀有度│说明 │
- {+ y1 B8 k2 A4 L" ~9 N├──┼─────┼─┼──┼──┼───┼───────────────┤* U" B4 q7 ~7 Q, K0 B3 M: U
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 m* j# S0 \3 r% D( S/ |) V- b4 E│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
9 q/ j! @0 e2 s- T9 Z% ^│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: y5 _# d8 j( a" j% N. w7 y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
2 E w2 w" _5 t3 f│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) \" z% A* W( h5 q
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# I# O! Q0 H {! w' ]/ B1 W3 R9 B& U│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │: F' ?5 ]3 ~, g% L
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; |2 m3 G" w* I% ^4 [│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │( R; \. \' A) O; M9 e
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 y, Z5 K+ e& G7 L- r# M# i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; ?. @; ^9 u' i2 Q│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ |) o& p4 b) d3 d
│13 │Guardian │82│ │ │***** │Statue punishes when hit │% b% `5 t) M- A" Q @4 {
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 L; l* K* q+ w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 {+ K. Y! P% N, o4 q+ B│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( c) X b5 y4 z/ l1 z& Z' Q│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& g& N1 L! X- a, ^- ]1 _; E& ?$ T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% s9 L- V5 O/ q/ ?% N4 F
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ I- o0 Z3 J' _
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 H& i5 b& F M6 Q1 v) R/ z
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │" D* x* X: \5 X+ j" J: X# e; J& Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 p$ K& V# a8 X; ~
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 I" ?/ W% Y4 m4 g0 c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. L* E3 M. {5 K9 \│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, p, @# |& c& N( |8 q7 b│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ I. X: T4 |+ K$ M! r. Z
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; ]. W" h% [- a( I5 W1 @│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: k9 }3 H9 G/ H. L
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: @* I9 O9 Q0 o+ Y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& |9 |2 x# W) ]* a1 ?8 f
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* o; K3 {- L/ ~
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 z: G) C5 e6 ^* l
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 K& R) d0 x8 n( B9 t$ K7 L│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ B# t, j- M( ~& E7 `/ T* `$ @; z d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 |$ s x, S& @4 s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 l+ @: R4 E4 u% f0 X9 H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& t- ^2 H: B* M C0 w6 s& }│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 P- d/ k# i, x4 n+ I
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
7 a5 [' @$ H3 [7 H, y: V: @│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( Q, E9 W1 \2 w. \
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% f! i* u6 W# T7 j9 t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │0 G% ?, ^4 W2 e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, O- k s' o2 j5 n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% x" t' _5 A! z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 e P4 g' Z, P) H0 j6 s
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% Z4 x N( Z e! t│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; i: n7 @ e' j+ a4 H6 E7 @1 Z4 a+ h│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 t7 Y/ k+ H4 ^6 I
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) `! \/ f- T# q: }& [, @2 v7 t, c
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* Z* E4 T; Y7 X8 z* a% O9 h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
# K8 c( o% u4 l- f2 ]7 e# g! ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# c- ~3 s- a' r$ n5 o! l) a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 \4 \ b: k0 w5 H
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 [1 b% `( F- ^( J) j│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( l2 ^# Q) S" r2 _: {9 ?7 O' X6 {- i( e* v) g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 |! T- G$ b6 F' I V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 |& j m+ Y/ n' Z% k* s* o│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! {) \ r% u9 r9 b$ I* L│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% U! G4 r& V5 f* M" y/ U E) w4 Q
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 b; ?7 I6 J' l│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) M) E% H s/ _6 v3 k
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: J8 l0 Y; l1 t8 P% ]* I1 w│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- X# n/ L( x& c# L│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 H5 k3 J# }4 h |# Y. s│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 N J: G4 x8 \3 o# `# |4 X3 C
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │. h, w1 t3 _. u" K/ I
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ }8 R4 T" x) r
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │- Z( Y! T# k! w! A* ]1 o
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 y) k% a1 }- y. t│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
, v( n1 b* A4 `' z$ w│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
' I1 T$ ]3 D0 P- R& w8 `. {/ E│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' t8 k" E- X3 [+ {$ q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 b) C3 k" v) n/ t/ k
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: V! G- S; o: l* a% C" @3 f$ p: r│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
! H( _1 B. h% p6 O2 c Z" M: s, n" j7 T│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, \0 {- Z. D8 }: q5 |│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 u4 w7 E1 p4 Y+ q X [1 [
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ ?) X* v8 M, R9 i' `' n│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% p2 m( L% ]" d: ^- @" l) d7 n8 C│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ w. d" F- F1 G* v│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 z x2 x) Y) {! E0 C$ S% \│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │# J7 [: s6 h) @% D4 c
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
) g, L7 I% {! U$ _: ~6 t+ H│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 e% r, i# v$ {1 u1 o
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! ?7 k; w% q0 L% I2 t# z
└──┴─────┴─┴──┴──┴───┴───────────────┘
& X1 }1 l1 @7 w
* [ `8 s$ Z0 t4 m0 d0 l2 d
1 i1 e3 Z! l0 e/ V: }GigaChip (蓝版)
@$ V$ W u; G( K# j. N3 O┌──┬─────┬─┬──┬──┬───┬───────────────┐
- U9 j7 J3 G# n. u* ^1 ^7 z│编号│名称 │MB│攻击│属性│稀有度│说明 │7 @; n6 s. U3 M5 r; T
├──┼─────┼─┼──┼──┼───┼───────────────┤
) h# T" {+ I# D0 L1 C5 N│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# Z+ `- C" A" W# j
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. Z2 G- w; ]" {6 C" K( }4 i$ E0 H│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ f3 @6 o$ t( r" ^. F* `* n. P1 L
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; `5 }) Z ~8 N# q5 @: y8 ?4 Y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) ^+ W/ G3 W5 d7 W( A# I│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* ?% y0 b" S b1 n) P# s" \: ]
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. I- h; _2 d8 n4 j
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. |% [2 y9 e( B9 |│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 ?5 k5 U4 B2 T% Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' |2 H! Z/ D+ v/ A( j3 ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │! {9 b, I0 T" P) O7 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 Z& x. b8 Z8 H0 d- h9 H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. e( K* [6 @* U7 }3 o│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │# [/ A4 X! C) A- v& V( Z2 F3 u
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ \$ ?4 ]3 [9 d
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. L; m: u5 l* c- ?9 e: V
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ W7 X: y" x. ~" f
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 X- `, u. V8 {" x- G* B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: W/ k# X l0 y0 ^6 B/ ?│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 H; b0 t: l3 r' E1 w: w└──┴─────┴─┴──┴──┴───┴───────────────┘0 L' D {4 \( u+ F, u+ Z
& K1 Y0 V3 ~$ x8 ?GigaChip (白版)(只列出与蓝版不一样的Chips)
4 P6 R: I- g; h4 v+ Q┌──┬─────┬─┬──┬──┬───┬───────────────┐0 \$ u8 X& L, P9 e! ~. a
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 j( z4 [4 C" ^! r" B s r+ p( f
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 }0 K7 |2 O& o5 Z$ m# X& M│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
3 R! F1 {! Y6 _│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* ^7 R8 [" g+ G/ n5 Q- v
│4 │Balance │60│ │ │***** │Both Hp reduced by half │, u$ ~: W4 o" f/ w3 g8 X
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, C! X/ w8 p, m0 z% Y4 x
└──┴─────┴─┴──┴──┴───┴───────────────┘ |