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1 h6 D2 q6 a. E) r■● ■ NintendoWorld 站友xliz原创
/ m* n0 q. \8 T3 v' p■ ●■ http://www.NewWise.com - n; E7 S" Q0 ]8 r I
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洛克人 EXE 3 Blue 卡片组合- F5 u$ e( G( K ]
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7 K$ ]0 O& Y& \4 _. g% J( ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) p6 i3 h; _8 \% Y大家要看日文版的P.A.或详细攻略,点击这里吧!" i9 ?1 ~+ f3 }) H3 _1 Q" N
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9 J0 V1 p2 T' l5 r9 ?. U) O" N( l希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
* i1 P& {6 N+ w5 g' [9 e: @+ b- @8 v5 S4 a& J
编号 名称8 w8 a) |( g. \! z" K# a/ ~0 ^
说明, i! [+ Y' f: X8 L2 {
组合方法5 M$ Y* r' X2 F+ j: W9 N& b
---------------------------------( o& W0 A( S4 |, N: d! J% @/ v
01 Z-Connon 1
) N# \% [) j" y/ u) t+ |5 z+ C. U1 ?* m8 @Unlimited Cannon for 5 sec& V& d. \3 d, j: t6 A
Cannon A+B+C2 B0 _6 w2 F. x& R
Cannon B+C+D
& W! P$ w& ?( DCannon C+D+E; X& D+ r; ^& U1 S, O
: |" |: E* |- y6 v# q( }02 Z-Connon 25 N: f" o3 y/ F# A
Unlimited HiCannon for 5 sec. R/ ^. E) B* o/ K" A
HiCannon H+I+J
$ y! C# ~6 {8 a! q9 L o: ]# ?HiCannon I+J+K4 g- z$ G9 x; e& _0 w$ d3 D8 i
HiCannon J+K+L
6 y* o" S# G; K0 ~6 a7 `9 C" k& H6 U; `' G0 t3 a* z
03 Z-Connon 3$ y2 `, @) r* L" `/ c8 U( E3 B
Unlimited MegaCannon for 5 sec' P( b+ T8 O9 m6 d; O9 z
M-Cannon O+P+Q- J& a' F/ ^3 x! W6 f) n2 ~
M-Cannon P+Q+R) C0 g t8 s- x6 b4 b: K
M-Cannon Q+R+S+ s: O7 @3 p4 w
* p. y) D. s7 A04 Z-Punch
5 ~3 i; |" y* E8 j: X( z$ @Unlimited GutPunch for 5 sec
; k2 K$ L' Y. oGutPunch B+C+D
: o9 k- A* z9 X6 X! |7 jGutPunch C+D+E% ?1 G. L$ h6 b3 N6 ~* F
GutPunch D+E+F7 y4 Q: n: z9 m& @. B
; V* D; o, r+ k5 Q. w& x. |
05 Z-Strght
; l& V7 a5 O2 o3 W1 m8 D$ CUnlimited GutStrgt for 5 sec
/ M( O3 M6 B9 W0 iGutStrgt O+P+Q0 K% ^ E1 ]0 x8 f8 d
GutStrgt P+Q+R2 J7 X- ]9 _ K! D( n+ C7 u1 r
GutStrgt Q+R+S5 T) d. ]: u4 a3 F5 |1 s7 k& }
: |$ ] Z; X: X6 s8 C- w06 Z-Impact# u! U6 _3 v7 W- p- _& V& |9 b K
Unlimited GutImpct for 5 sec5 W+ G% p5 n7 }
GutImpact G+H+I4 T2 i4 _9 [7 t. G) f5 Z# F
GutImpact H+I+J& U& b6 P- r0 b% J5 e
GutImpact J+K+L" q' l0 \: Q" z @3 y+ ~/ X
5 p: e4 b- }7 k' F% i3 F, c07 Z-Varibl8 W1 G6 M9 b. H$ e
Unlimited VarSword for 5 sec/ L$ J5 T5 d6 H* A4 J2 l$ s+ D" P) Q
VarSwrd B+C+D$ g, I f3 _% b$ n+ a
VarSwrd C+D+E
6 t' M- W: K- B" u; ]+ O% ZVarSwrd D+E+F
6 b S% \# J1 i$ ^7 ~1 Z; F8 T. s! h6 A6 a) u) _
08 Z-Yoyo 1
3 L8 p% K( Z/ v) ~, q* y2 o" B, P% [Unlimited Yo-Yo for 5 sec
' m9 b& `6 a3 H% x" Q/ {- JYo-Yo1 C+D+E4 E! u3 z; v) @! g
Yo-Yo1 D+E+F
4 e% d& T( i8 X SYo-Yo1 E+F+G) O' o C7 g+ g( X0 u! i) l, ^
( A$ v6 h) G' H# i3 k09 Z-Yoyo 2
' i+ l/ y. S& f# \Unlimited Yo-Yo2 for 5 sec
( B2 w6 f8 v9 l2 B L* dYo-Yo2 H+I+J3 G2 {, F8 }# C! m* D
Yo-Yo2 I+J+K
6 M) d8 k% T3 w/ W- v# I1 AYo-Yo2 J+K+L5 m/ p% e! D- U( E2 C a+ I
8 c M7 K* A4 F$ s3 t# n' i% X10 Z-Yoyo 3
# ?; A, Z( n1 pUnlimited Yo-Yo3 for 5 sec# q+ D4 ~5 d: {, @8 V# V
Yo-Yo3 M+N+O. f0 j7 b5 h9 x l8 u2 q; d% {/ y: Q
Yo-Yo3 N+O+P' n. T' |5 {/ u, p8 |, Y3 S
Yo-Yo3 O+P+Q
8 ?2 l# R8 g* r. l4 b$ ^/ D! o" |9 y6 @
11 Z-Step 1
1 c" V% t# N, z. c( yUnlimited StepSwrd for 5 sec( f! |) j" z7 f! F! a" S. K0 U: ]
StepSwrd L+M+N
" o% b: Y( t) T: K$ f! GStepSwrd M+N+O
: F" h- X9 D7 h. u2 KStepSwrd N+O+P3 F, q" v" t8 F5 _
& a Q* l- ~$ v9 ~2 I; f12 Z-Step 2
. \! S P# r+ pUnlimited StepCros for 5 sec$ `) J; ?, p W( F+ W
StepCros P+Q+R
/ n3 |( Z& D: TStepCros Q+R+S
- s; W" r. w! _2 l2 s2 n% `StepCros R+S+T" L" u5 |# g2 q* x3 F& _
/ u; j- G# m& j" ]+ }; }
13 BubSprd
/ k1 d0 L0 A- F0 u" m6 j9 f6 tAttks w/ spreading bubbles!+ I* v) z7 R: s* ~/ W( d
Bubbler C+D+E- g& G8 o% E: ^+ Q- x2 [
Bub-V D+E+F$ }3 n l/ ?6 f; E
BublSide E+F+G
' F% p9 }2 J& D; B F1 IBubbler E + Bub-V E + BublSide E
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14 HeatSprd* U1 X+ D/ [7 P& P1 p
Attks w/ spreading fireball!, J0 e; H) C( L4 b5 B4 u
HeatShot H+I+J% v( a6 @4 y4 ?
Heat-V I+J+K
! v- A0 N. Q% EHeatSide J+K+L$ g4 m( K9 m' `8 l, a. y7 X8 ~
HeatShot J + Heat-V J + HeatSide J
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# f) D# c9 W# p$ M3 \15 H-Burst1 m# |6 }8 Z( H, G2 h6 ?
Creates a giant explosion8 X' m/ O6 c- S8 m& Z4 o
Spreader M+N+O
$ } R$ u8 T4 v9 D) F3 ySpreader N+O+P" y0 ]. z1 x5 a7 F9 W) ^
Spreader O+P+Q3 \' v- f4 D4 }, S: b: ~& j/ ^
: A. a+ [. V1 I& x16 LifeSwrd
3 g) O' x' R' {" K7 }% S* ~Swings a huge 2×3 sword!
, ?7 ?/ f- M/ d- c! ?9 ]Sword E + WideSwrd E + LongSwrd E" I5 {" }7 A) d9 k% \* ~
Sword L + WideSwrd L + LongSwrd L
0 J# _9 Y; M) {* l4 I: x* b, aSword Y + WideSwrd Y + LongSwrd Y
4 W/ @- v! e/ z7 v1 ?! y2 a: `3 v+ @, P9 B
17 ElemSwrd1 ^1 J- \. L% t$ v3 v7 |* `' N
Wide swrd contains 4 elemnts
: c# L. N, L% R0 _' z* s; f% tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' r0 ^ d z, \( x
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut* R5 u2 w4 R6 C* g) c. Q/ }9 m
Step up 2 & make 4 atacks/ A4 B6 y1 H( }7 A0 W, w1 Y9 T
StepSwrd P + HeroSwrd P + StepCros P
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# t+ K- Q- C1 ]7 v& g/ o& ?8 m19 HyperRat
3 C7 {) a5 {) z( T. }, H* c$ {! uA giant Ratton charges!2 H9 K5 d$ U! W9 l) \! N% F. s* ]# G
Ratton1 A + Ratton2 A + Ratton3 A
2 `' Q& c/ L" RRatton1 C + Ratton2 C + Ratton3 C- [9 ], |$ B$ Q9 d" K1 ~
Ratton1 F + Ratton2 F + Ratton3 F! L0 ~6 T# l. b* a
( y7 [8 @* K% l% q6 ^2 G20 TimeBom + ?) m y J$ i4 e- z2 _: R
Sets Time Bomb in enmy area
# r- h2 Q( w% ?/ S+ e% [TimeBomb J+K+L) v2 p% m; }5 T$ [5 `# l: V
TimeBomb K+L+M5 U' E! B! y! f% c3 e' ^: n7 m/ `
TimeBomb L+M+N7 j" v O+ x4 T; C( K$ g" G' L
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21 GelRain5 P2 r& d | n0 D4 _8 K9 G
Gel steals squares" P$ C$ f; I `7 v7 J, D* B
MetaGel1 B+C+D
Z& ^8 Z" L, w$ x: t- _MetaGel2 E+F+G# f: ]. O5 b$ E" _
MetaGel3 S+T+U$ ^( H. [2 I3 E5 _
$ r5 i/ l/ [9 r9 y9 \# s, C) N22 EverCrse5 C& r, B! B; S, _( c2 N2 a" K% l8 Q
Shield chases enemies
% C k! @8 b5 g n. uCrsShld1 C + CrsShld2 C + CrsShld3 C
* \5 [: d9 K. e' {! YCrsShld1 L + CrsShld2 L + CrsShld3 L
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. T! L- L" U3 n @" X, ?23 MomQuake; j9 Z5 S1 U6 n9 W/ `
Awakens Mother Earth!
( Q& \4 F* O2 y& rRockCube * + RockCube * + GodStone S7 ?8 \/ o: v7 a9 s
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24 PoisPhar
2 B: b. }. D4 Q9 Z3 nPharaoh generates poison
0 V+ r0 }# ? `* V6 l* wPoisMask A + PoisFace A + Anubis A/ R+ a9 c! ^! C b
7 J# Y0 m" L, s8 ~25 BodyGrd
8 h( z. `( A/ n* D' X# cBodyguard takes out enemies! w; k1 P# y7 q' j
AntiDmg M + AntiNavi M + Muramasa M
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! |6 [5 M7 q1 K26 500Barr4 y0 F# e4 x' Q& {. h
Barrier absorbs 500HP dmg4 S0 H; Y4 _+ y _# h
Barrier E + Barr100 E + Barr200 E
- U$ Q% W$ d% i8 s/ @! L2 r& c- _. ?Barrier R + Barr100 R + Barr200 R
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- W: j% i; U& ^6 A& u27 BigHeart
9 R O$ {+ D% y/ P4 SAttacks, then heals HP!; e+ t% f1 W; E
HolyPanl R + Recov300 R + Roll R( ^0 W8 X8 A0 q1 E' |; K
HolyPanl R + Recov300 R + RollV2 R
6 r: T5 p4 ]4 h" q. ]HolyPanl R + Recov300 R + RollV3 R
6 U9 J) @2 {& R1 C2 E
- p: `) Z" t' C$ d28 GtsShoot
, e5 ~) H ]5 ]GutsMan throws MegaMan!0 l! Z8 G* y( D8 Y9 D
Guard * + DashAtk G + GutsMan G
8 ~ _% o* }2 S6 OGuard * + DashAtk G + GutsMan2 G5 M! W T$ m# F
Guard * + DashAtk G + GutsMan3 G3 z! E0 |$ [; S+ E; n4 w. c
Guard * + DashAtk G + GutsMan4 G
# |7 @! \& @( \3 d
* G' h- D% h0 K; Q& p! ]3 b' o. K: B$ C29 DeuxHero
# e! E9 N! t% M1 r+ JMegaMan & ProtoMan team up!. U3 m) ?& v h- E: @% \
CustSwrd B + VarSwrd B + ProtoMan B
5 s! ]. R2 i6 B4 b3 ?. h: jCustSwrd B + VarSwrd B + ProtoMn2 B
3 ]6 A" j4 G+ v' @2 @; t4 T# gCustSwrd B + VarSwrd B + ProtoMn3 B
, \/ C: o8 t, t r- {, r4 M: TCustSwrd B + VarSwrd B + ProtoMn4 B
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+ f5 p, v: Y! z' G30 2xHero7 l2 Q2 q1 {; o
MegaMan & ProtoMan Dual atk
9 t7 p% Z3 u2 ]3 K5 n$ eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 x+ p9 B- ?9 U7 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 r+ s# j" B# _/ J5 C4 j: _3 _2 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: J/ Z ]* w0 i; U Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ j7 T/ w' [9 _2 V! y
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31 PrixPowr7 W' b! o- t* u& I A+ L( r( |. K- C
3 Navis attack at once!
$ o5 v- j6 I" f, F4 y0 cTeam1 * + Team2 * + KingMan5 K
. z9 C5 M) p* u/ G2 c4 ?2 Z4 OTeam1 * + Team2 * + MistMan5 M
& r3 T/ J9 n2 kTeam1 * + Team2 * + BowlMan5 B1 o1 V; W6 ~7 E4 f8 s
6 h# Z t2 I" q9 l, L# K2 p5 t32 MstrStyl
6 s5 b+ M k1 @3 W+ h+ L* BMegaMan unleashes his power1 w Z! h/ l: Y2 F3 P* v' {
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)4 I! k$ g: J# K) m, V# E
┌──┬────┬─┬──┬──┬───┬───────────────┐4 p+ R. E. H$ _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 R1 G# c, |2 l& p├──┼────┼─┼──┼──┼───┼───────────────┤3 J( R: {) U2 z5 W0 m
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 i4 I8 N+ ~. U2 i# h6 [9 M* \
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# y7 E0 B8 U/ L- Y/ S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" x' n. v$ O: i8 X1 `7 ]
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 H, H3 }( n( I│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
/ ^1 w# ^7 C9 c0 @│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) ~3 x: Y9 b) N│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* a& H, v) w( ^+ i/ _0 t8 {7 A3 N│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- Z- W [; @- {3 h│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, n, f' B# t7 ^
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 {& {& X4 ~$ j* l# C
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, U! X% J( M3 c6 a
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 e6 T& B. D7 r. K4 b: s6 P│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ i4 i5 K0 P" o5 Z4 l. S
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ D2 g9 H( i) E& ^! C4 o, l8 U│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: Q# N3 Y! g$ ?* t│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, E7 n5 I) v$ [# f9 ~/ j' I( ]9 ]
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │1 N7 N% q# c; ` S2 ^7 X
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 ?: a8 m4 L7 Y' W V
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' C/ l# D5 ?& X7 v, H1 w. T' e│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" U3 B4 y; k9 V% a1 b, |
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 r4 _4 I3 P# D, O( @
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 m5 F1 `( t- }│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* U: z$ I) Y) n7 Q3 G4 c│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. D, o* @8 j4 R5 m8 U$ O6 o│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" \ v: {0 T7 Q5 k' _│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* k! z$ c2 S8 U# n; d6 i# t│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) O; t) q( q9 l% S/ P2 j7 }9 ]│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' e/ l: D) f& q6 j8 f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │7 W0 Z. r0 |) k# o" a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 E) n/ `( i7 ]) {$ [
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 @1 P: U& ^4 b! k" A3 L# ~│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 w% U% D% J3 b( ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │/ U, n$ y$ R. i: E. L' O4 c
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- ~! d3 h% K' u
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' X/ q5 `4 L- U ?- z; ?3 H. j- N( T
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 M0 |! Q( k/ A8 ?4 o0 J0 Y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
+ C- z- o/ `& g% W) n% f9 S D3 o0 L│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ C+ W6 I, S' _8 k
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& u% \! \* |. e* {0 {2 w0 U! _0 o+ t
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: N4 ]+ k% Z. P+ N* G3 G6 h
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
( t2 B( I) g0 _! D% ]7 ]9 m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 E H q9 }, O/ d, p3 E( c│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 \3 x- [. d+ a
│44 │ShockWav│10│60 │ │* │Shock through enemies │( u3 T+ z; _ _
│45 │SonicWav│26│80 │ │** │Shock through enemies │
5 ?7 d0 u$ L* R/ W│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ A v& j5 O4 Y }" P, q│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 Z( E. R" a8 G) P k4 K
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 o3 ~+ @5 P! f! m│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │0 C2 O+ D. k# Z- w T6 H
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 M! I' K( |6 G0 J( x& }7 b/ g, `! S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 m! A; x9 l W5 _│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │* w$ Q! y7 U% a. Z% v8 `3 `7 A
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │0 B6 N# y+ T& Q1 J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" ]8 d$ X, z& Z8 T& k│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 J; ]+ U) H# K- p# ~# L│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 u$ K' p) V4 w( g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 I! z6 ?& [" O( Y- b, T
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 U2 [- Y- T) H0 F& w9 _, N# I0 c0 r
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 D: m) N! C5 ~/ E1 C1 {3 J│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
1 ~9 H9 J9 h! O& Z: ?! A│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 `4 y3 b2 M" O6 F
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │6 o3 L5 {! k- A# V6 Y8 _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ u3 q4 A, x. P: E: M& }! d( n" @│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' H9 D- t4 x+ d: ^$ J1 G
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; C3 _( E. Q& Y2 Y2 d9 i& c# j! D
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ o+ P6 V, P% [* _+ U8 E
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 c; A5 V5 {4 X3 X! L│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& q" @7 n& s6 {0 U│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) h, I' j; {+ J3 M
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& x) c+ G2 ]5 K! C9 q1 \│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- y. Y* V3 b1 f8 e│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- @) F& s8 i* c+ w" [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) H& @4 ]. b. v+ U+ V2 q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' s, [ ]0 y. ~" [- A
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" }' N1 ]. q5 J$ C* o% G; m│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 n/ S( w9 W( V; q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( s ]: h; v) W- J' c
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# L0 _, A! ? ~: _
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ h3 B! g& w* }) y6 y; X│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" B2 r4 n$ f/ W7 f! ~│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
4 a! C0 P4 W5 P* W│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
' A- P5 i3 F; ?; g& f3 Y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ g }9 Q" x9 q1 i5 t+ t3 k$ D
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; ^( L( @6 \! P# b9 S- f6 w
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ h$ G3 [9 I5 D1 W+ W
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │2 c1 a3 Z# R8 c% |% l. n: |
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* O' o4 J/ v! H. r Q" k│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
5 u0 d( J* W4 S( q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 w; s& } ` w8 L│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' |! I/ ~) l! J& ]& M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
; j# X" Z) x. B# @+ v│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 r' a' c; ^7 Q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
" a" _2 |0 H. Y" v│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
( U+ e) s6 W3 {8 E0 A: _" T2 N│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" D9 N4 ^+ `+ @2 {5 e5 q/ g│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
' |' a# Y W- F6 k0 |2 b0 ~│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 D5 i- X) I) {! H" h- y& \0 o- M7 }│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
`; C. j3 B. R4 u$ _3 ~9 @1 w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 o. ~3 k& x8 w0 k, y9 N# _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 v/ W* f: t& D
└──┴────┴─┴──┴──┴───┴───────────────┘! Y' e6 Q) ?9 C
5 H/ ]$ ^1 `9 C0 N
StdrdChip (Part 2)$ D6 n- M/ H. C; I; O) o
┌──┬────┬─┬──┬──┬───┬───────────────┐1 R) }/ i% x7 A/ L* B2 L2 |3 }/ O( z- t% {
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 y k" L `( S* u
├──┼────┼─┼──┼──┼───┼───────────────┤' W' h' U3 H8 H y; G+ n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: Q+ L5 {# b! M2 G│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- n! M( F* k( h+ Q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 T: X8 R w4 W9 ^+ C│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 b4 c: E: {" `$ ^! c9 X- Q$ x
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! W5 Z# B7 p2 I" i2 E S
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 h- I/ T+ Y m) z: _- ^
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% }! F. ]5 g9 ^* Y2 k( ~, G' z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% g$ r: u' o/ b; N- @, `( q, T
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; V' h& a- j! n5 n0 `; ^$ E│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& G& N7 V q; D! j+ Y/ y$ R4 d│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ L$ F2 ]6 Q+ ~, H│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │/ h: f6 V5 n# {
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ |- m) R! N( r! q) k. d- x
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ V9 i$ a/ }5 I7 h9 Y1 m
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& l: D1 U! {7 V* n
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; ~! `( ]; V4 n( U% }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' `. c; k: ~7 [6 t# h& m
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 k+ n* `. \- d- D4 E+ h0 z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. w& u$ l }( `- d& C$ {. J& V. p
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 b7 n& T, Z+ M6 W% O
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 ]$ k, }& \0 H: f6 ?' `│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, H8 N$ |3 r4 r+ O. M: ?) C│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 N; b3 {0 @$ {$ G9 c# @$ \│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 h: o4 O- d* F% Y' _8 I: ]6 S! }
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) {' g: T E9 k& P" D5 A$ ?3 R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ I( [ t* [1 q0 ~, A3 F│126 │Rook │30│ │ │*** │Protects you from attacks │& `; c* C$ O9 u" J- Z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 S9 f8 h- Z" z5 z│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 }( z9 M4 h3 V6 T3 s│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 E/ _/ ~. r1 w
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 {. g) w# o" R, |' }│131 │Lance │46│130 │Wood│*** │Lances through back line │+ o6 Q7 V( l# b! B5 Z7 ]
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
. i3 P" F* k* U0 ~. @│133 │Guard │5 │ │ │* │Repels enemy's attack │+ L0 S+ w u5 m7 J Q( i$ \) O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ l; g0 B, E- P6 W3 s) C, o5 b* j3 p# f
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. d0 b6 u0 [! ~4 R2 K4 y" y4 R/ W
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 W! x" s9 m, y+ A
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 S+ J, Z$ d/ U; M1 T9 \# p8 Q
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& M+ H1 h2 H0 L: ]4 `% w│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 I# ~. P( _+ U3 Z│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 p$ i; g: w) H& R
│141 │Prism │60│ │ │*** │Prism fires randomly │$ x# x$ i' Z" a7 [8 x
│142 │Wind │14│ │ │* │Windbox blows at enmy area │2 k$ H; y- ? N- U' @0 _6 I
│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 s# h; B, E& ~: T
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# _6 W, M# d' i# q* |│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' M& _. f9 a8 Y5 r! ?' {+ o6 k
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
* e; ~1 d4 ~8 P, `: _│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 d; u7 E% l9 O3 M
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! H3 t6 N4 d# F) ?0 W│149 │Recov50 │14│ │ │** │Recovers 50HP │/ a/ }; A' \ Q1 O' y
│150 │Recov80 │20│ │ │** │Recovers 80HP │2 A6 L1 A8 z% `8 @6 Q2 ]" [
│151 │Recov120│35│ │ │*** │Recovers 120HP │
% V+ t3 _) ~' Y5 e: F│152 │Recov150│50│ │ │*** │Recovers 150HP │
# g; P- V6 J* D% ^3 x' d│153 │Recov200│65│ │ │**** │Recovers 200HP │
Z5 i+ ]* a3 A/ ^│154 │Recov300│80│ │ │**** │Recovers 300HP │4 y. R/ {7 |* z- [
│155 │Repair │8 │ │ │* │Fix your area's panels │
, c- f4 Y4 y" @+ [9 @8 Z% K│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ a' q- l- q, d p5 _" T1 y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 B$ x& d' @2 D
│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 F, x. m3 K. v$ d/ b P% S
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 g. P: G+ v1 T. ]# [│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 e0 d2 Q7 I; p, t/ r* L: ~│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, B w7 g& l1 P1 [1 Z1 ~, b4 o
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 w$ g) i9 F. }5 E& k6 H+ O2 A9 x│163 │Invis │11│ │ │*** │Invisible for a while │
# T% y7 w A0 w! q( a5 u- u3 q3 J│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
3 j0 z1 ~5 W( M3 r% u│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 D& T( x/ {: P3 E! p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 f7 u2 ?' \" G S. r: z4 V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │8 l3 l, W! }6 t" h7 |
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" y. a5 G: f, C) ~" t- J* D│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, y7 d% r* J' A7 |- P* b* S
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 X$ U* W1 ~. b5 \│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( D W5 {& _3 S│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ _3 _0 ~$ W! f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ n$ I" X6 s/ [
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 g# O5 b' h* W$ N4 _& a
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, Z5 R& I0 }. G
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 q O" P0 C+ ^0 H6 v3 i/ W& h$ t│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ _6 w/ w) g# ?3 x- I: w│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& m) U9 u7 d1 K: w4 D9 [1 Y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; U1 j. o: e$ ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) \9 p" d- q! m2 R4 D h( c$ U
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 W+ m% j. g' `2 x3 o3 \$ j2 p5 y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- N' b+ X. z% V8 `│183 │Hole │55│ │ │**** │Open hole to dark world │
$ h6 \ @9 t/ Y( V' E9 z8 r+ p' q│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* p7 @3 d) L7 Q9 L' y- c
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: X% G- d; e0 s( {' S│186 │IceStage│20│ │ │*** │Changes all panls to ice │
# x- `: c6 `* U4 D6 S }. [) i│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! R+ u8 G H0 T; N1 C2 H2 z) U3 u
│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 s, S# a: A% w
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │: `" [# [( b6 o- N
│190 │Snctuary│54│ │ │**** │Change own panls to holy │) _: `" r$ r% }7 }4 ?+ Z9 Z5 W
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 N2 z2 j6 ]! [$ f: ?, g
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' b' h: ]* T6 \$ l' v│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- n& m) o+ u' O: ` y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 I a: v1 t/ j$ h$ M│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 f5 Y r( E% ?* Z2 a
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, X# R4 q+ R/ a' H* N; Z' q
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; d) @ G' z$ K! K0 t
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 n" h% r: |8 b% E' i6 M8 b8 k9 ~
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ U2 I& R5 P) r" Y8 g
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- |- W l3 G; j: [└──┴────┴─┴──┴──┴───┴───────────────┘
4 \8 O+ c2 V; @
. S: ?3 u7 F* S: a7 k
# H, m& P% K" Z0 `* r5 {2 XMega Chip9 L* |; n J9 }# B5 d/ @6 x9 g+ _" z& g
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 t+ J/ E4 M4 f9 w: f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; y: U0 v3 i! ?7 S) B/ @$ ]* x├──┼─────┼─┼──┼──┼───┼───────────────┤, B: |0 J' K* X$ n+ y3 C
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
. [; Y" \3 s: d5 N. f7 b% {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 e9 B! o; t0 C7 t. _( i& L$ w% o/ Q
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# l* P6 S+ @( ~$ C/ J# E/ f# [0 Q│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
% ]" s+ n- t' f7 s L+ E4 B$ c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
$ F1 V# x$ R( L- B│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! B7 D: ?5 p& v2 W& z& \
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 W9 m" G; A9 G9 O
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, x7 O/ H' {0 a7 e- a│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ ` ]1 I0 m! @3 M
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 Q: T, m( w1 X; f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 D. C# [ v2 z! V+ ~- b│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. }( o5 W7 J( J& [6 k3 {│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 `/ @' @8 r; j! H
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │* v* E: r( Q0 I2 d' {
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 y' o/ K7 E( W. S5 r0 r/ r
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% a7 u' O8 D4 y; p7 H2 O2 T( C f, [8 t
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │$ ~) u' F/ R% @( B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 t ?7 Z5 S% V: Z/ @4 y, h/ @& E
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 C; ^% B- ?- u# w5 U│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │1 {6 w( F/ A2 ?. }- s
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- C, i9 i6 `! Z1 R│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% b. D' h" a/ H1 c( m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 f& I& G' v5 ?/ o1 z# l' c│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& _; d% J( g" c- Q) \9 i& S, W│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 M) r# m7 ]7 y: Z1 L* V- F
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" k( N! T: M% R
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; t$ J3 b2 l/ b$ T# T8 r│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' U( E8 Z. `9 \, h) K! j# @
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │& [$ S3 I/ K- x! T
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 \: e8 t2 Q4 m│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! l8 H Z6 d$ J+ t
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 o! c& M) c9 A: J│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 c) G2 N8 M0 Q) M) s
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 A! N( _& t+ [) W: B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; q; q/ g3 e0 r- i8 A# l6 C: j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! q! v. R/ W* R1 b& c( M5 I2 k! c& c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. p. S$ J6 B+ T+ s" C. |, d
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 \5 ?, }5 R" f/ m+ f/ w( ?1 l│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* b8 l% y6 Z) ^│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │ |/ y& i# i0 e" _5 O
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! E) m2 K4 v) a e& Q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" Q- {, r) y' H' y+ Y4 I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 g C& r+ D& q! ]+ {
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
! K7 k4 F+ f# \8 K& Z w' k1 d, V+ E9 w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 Z$ a/ y! \% E( M│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 _9 ^3 r7 R/ z9 u" S+ D# M2 N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( o$ g p% n- g. j) y( g│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# ~5 v2 a# I8 S; \8 V# i2 {" w│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 g5 l; ], W7 F" g│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; U: m+ R% h5 w9 d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ A2 h# d' w) X5 X+ k: o0 _. D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 R& `' T. y: \6 }7 D2 v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
( Y$ c% y# |) T# E t! s6 \│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) t$ W0 _" y2 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │+ D/ C* K9 m0 L+ P8 S0 D
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 k7 G1 c C! X4 _* w) g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │# `$ I) J5 @! P8 m1 J4 S3 X. e
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- S1 P+ U$ A7 O: U% G
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ _; Z9 Y9 m- a) b6 g6 r6 I
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 Y! Y$ V6 @& G( t4 r
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
* S" a& q& V( p│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- J* \% ]5 l) j0 M6 ?; w) ^
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) E4 ]6 d1 K) V3 ?# i' g│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │& g3 c3 S/ L- \. J$ H
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 A5 B( C6 \) S( @; W% R8 _ [
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 N: i/ j; d; e5 U- d1 O, L3 |│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 e) S' L1 ? M, j2 M5 C: j' `│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 O/ u7 S" c* f7 t0 n0 U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! W" L) h' E& T& Q; V& @│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 v$ e/ A' \ c* w
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
' @$ l& s& g j0 E& g* o│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 h/ w' c) _- P0 S+ C. u5 O│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 Z, a7 y6 z5 x8 X" G│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: P! l* R# u6 s/ o7 @" r. k
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ c8 x. \4 L; C4 n+ M# N│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* \. N2 k1 D, D│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, `5 \9 x3 [+ T5 T7 p│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; h# t) v* k* |│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, @% x: `) ]# \9 T, x# r│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* W$ Y0 R( Z, c* H- }
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ T- h% e- Q: z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 g% Q5 {4 u1 T, D2 D; F# u
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ T: A/ o; v0 f3 i- _
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; d9 Z% H1 [5 {' ~+ Q│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
z5 l& E: m9 o0 K└──┴─────┴─┴──┴──┴───┴───────────────┘
. M: ^- B6 J# e0 C+ ~
* z4 R, y2 O/ @. W5 d: O" i
. d1 C5 W! j, u: G7 x1 CGigaChip (蓝版)
0 L# L: v5 K- z4 I$ u0 C1 N- X4 e┌──┬─────┬─┬──┬──┬───┬───────────────┐
# K) ?: D8 B" N│编号│名称 │MB│攻击│属性│稀有度│说明 │
& j: x3 G1 a0 w/ N; u' g. z├──┼─────┼─┼──┼──┼───┼───────────────┤
j. N0 e" Q7 V0 P+ H2 J1 E6 s│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: |" {9 }6 T' b7 W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 C" w+ l$ d0 i9 ]
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ \1 f9 P% S! K, r) @( O│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
* G5 f1 a, h; d) m; k/ k│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
3 Q( l# }, J* `2 W+ q- A3 H3 | ^│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 k4 b6 x* H! Z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │1 h% K4 V* W( \2 i' r
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 j/ t9 U& @, D! l8 t8 o ]* v
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# J8 E- t r+ f/ u. y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 B" p; e# b( F2 E& V│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, E2 ]( }6 V8 e# E* P, w$ d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 \: m1 `% F4 i, b* ~0 X
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% N+ p5 A% Y/ h/ v* ~
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 M# F6 r9 Z9 M2 {2 c' |
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' |* h1 }, _. H& J│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( c. b9 n9 ^+ o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 K( h1 P- }# T3 O' y# _
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" r" w) P* `4 x: \2 p/ C
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 Q3 l/ b# C5 s( p│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │3 m3 e9 f, D( s( i% v& N
└──┴─────┴─┴──┴──┴───┴───────────────┘
! D3 @ [( l% j3 X& |5 {8 o3 v. r
( q) u& }4 B x7 Q0 CGigaChip (白版)(只列出与蓝版不一样的Chips)
% k3 [8 [) @" m1 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 B: Z6 D1 g. g8 E$ c j0 d│编号│名称 │MB│攻击│属性│稀有度│说明 │- u- o( j0 p% j9 _, f G4 |
├──┼─────┼─┼──┼──┼───┼───────────────┤+ s: {0 [" V8 ~- @ R4 z9 u
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' ?) p) x7 l6 h P T│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
/ ?% i5 [, Q, B, n/ M│4 │Balance │60│ │ │***** │Both Hp reduced by half │( B6 v. F& w2 |5 S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 { `9 \5 N, Q9 r4 C6 H1 c/ ~+ b└──┴─────┴─┴──┴──┴───┴───────────────┘ |