转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
2 y( |+ o$ ?3 P0 U■ ●■ http://www.NewWise.com }( t, s5 E* a/ f( z
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 h# n- E& j" K: F& y. f1 p" ^8 Z
大家要看日文版的P.A.或详细攻略,点击这里吧!
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8 u6 M' S7 L" ?3 n2 O6 L& K U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 T" h" Z$ p; q+ u
+ I1 _/ m, `7 W$ g+ o! ]/ ^6 R以下内容格式如下:
+ }. {% c/ i9 J4 G) }/ I- j! N* e2 z/ x$ d5 p O
编号 名称8 R$ `2 m" o( F
说明) ?3 Y2 Y; Z0 S3 |2 }6 b
组合方法( h# W# s1 s) Q/ r% ?! H
---------------------------------
2 K0 C* r1 E4 K. `+ a8 F& O01 Z-Connon 10 n, z8 F* m* V9 C
Unlimited Cannon for 5 sec5 v# p" @: V: h
Cannon A+B+C
4 h; b9 h8 i3 E/ P8 `7 dCannon B+C+D
0 V# g7 C0 t; fCannon C+D+E) E6 l' G* n' b+ c
6 k8 G/ f% k, I3 C! C9 ~
02 Z-Connon 2
) S( A6 l. N- G' z' VUnlimited HiCannon for 5 sec6 j" Q% M ^: b6 h% F! K, W
HiCannon H+I+J
. l5 \ v1 A* H8 d; s7 k. VHiCannon I+J+K! P6 }( q% l& p, V, j* v, _% ^
HiCannon J+K+L6 C k L& G5 s$ a1 J
5 j, s6 }) G' Q& W+ g/ j03 Z-Connon 3/ \2 R; X. u% @5 ?# L; c7 t
Unlimited MegaCannon for 5 sec
1 r/ a J& J, EM-Cannon O+P+Q" Z4 L* D8 s. @
M-Cannon P+Q+R
, Q4 c- M& Z9 ~7 a% }1 W) r6 zM-Cannon Q+R+S! A; a/ T/ S: q d' w
3 T" h3 _9 c4 B04 Z-Punch/ c0 [+ F; S: f* ?2 T* ^7 W9 x! \8 h
Unlimited GutPunch for 5 sec( v8 L* O& }7 Y2 q
GutPunch B+C+D2 {) |' J! n h9 C9 P
GutPunch C+D+E
5 {5 u4 w' w3 \+ g3 Z! MGutPunch D+E+F
) n% c& F7 F. z; ~/ }9 e9 E" u
- N8 y2 t/ I0 k05 Z-Strght
2 G4 d9 u- o- W: I( a* _0 TUnlimited GutStrgt for 5 sec4 ~9 T; F6 V6 K* z% M( r% @5 y, |
GutStrgt O+P+Q1 L# @( O f7 @3 y4 Q
GutStrgt P+Q+R
* @" E. k5 {9 A% ?2 mGutStrgt Q+R+S
$ P* Z. Q( k. ^/ K" q, y4 I% X6 s! k7 D9 V
06 Z-Impact& b, T, q2 ~/ Z
Unlimited GutImpct for 5 sec" n2 L- N9 T* j- y& Q8 |9 S% K
GutImpact G+H+I
- }6 q L. @# T* c( |( AGutImpact H+I+J
$ R' ], p, W# y, y3 oGutImpact J+K+L
- R9 F- v. s9 F2 o4 A. G8 v# w2 o. ?; `" a D, z
07 Z-Varibl
7 u. e, s1 J# v j/ [% r6 F. \6 qUnlimited VarSword for 5 sec
' z1 e: T3 z2 s5 j. D: tVarSwrd B+C+D
& Z+ [: k6 Q& h: \9 EVarSwrd C+D+E4 O, L4 k) [: k- |
VarSwrd D+E+F
" ^, ~7 Y2 p' Q- @
3 @) x7 x( i# h' N08 Z-Yoyo 1$ I0 w& ?7 d0 ]7 @* w) @* Q l4 _
Unlimited Yo-Yo for 5 sec
# S! e- g/ z$ A+ A8 h7 H" I# vYo-Yo1 C+D+E4 [( m' z8 [9 G
Yo-Yo1 D+E+F. v- K6 P: S6 P+ V% ~
Yo-Yo1 E+F+G1 F( h! Y# I: C1 a5 ?. Y4 x) E
+ A* H; \+ P# N7 Y( J; }
09 Z-Yoyo 2 S7 w, f N R8 J* r
Unlimited Yo-Yo2 for 5 sec$ L! q" b% n. b: }1 g" K
Yo-Yo2 H+I+J
5 e: E E# k, ~) DYo-Yo2 I+J+K
0 g; G/ ~+ n( Y7 {' M* V$ tYo-Yo2 J+K+L. }2 P- p( }, p4 g3 ]2 \3 y1 H
6 _( E0 W, V; w/ b) b10 Z-Yoyo 3
0 U! l; @5 q# kUnlimited Yo-Yo3 for 5 sec9 z7 q5 S3 _# l# P1 N% A
Yo-Yo3 M+N+O
& Y! v* R% O5 L& HYo-Yo3 N+O+P+ ]5 [, Y; B# B: B
Yo-Yo3 O+P+Q! r; S( G/ B+ q1 s, f: |8 O& g+ A
! G" C9 ?, o: L, e; Q1 W' V% G11 Z-Step 16 e4 w# B* k S- M! n: n2 `, w
Unlimited StepSwrd for 5 sec, ~* m9 ^1 ^: E! Y4 `1 j
StepSwrd L+M+N
3 T: A$ ]4 L: s0 L+ AStepSwrd M+N+O3 G1 }, @! |# b
StepSwrd N+O+P/ N6 U. _! C1 k4 I( z
7 E' w4 J$ F9 |. ]4 k0 Z6 g12 Z-Step 2
0 L: D9 z4 m; B- o6 X. ?Unlimited StepCros for 5 sec0 ]! |/ I( T' b
StepCros P+Q+R0 w+ q4 M0 ~# S* t$ }0 v
StepCros Q+R+S
1 ?+ S- p2 G9 i; w- k* W6 }4 @StepCros R+S+T
3 v1 t+ [7 J" ?* g, |& Q: {& Z
: Y Z) G, a7 `" ]6 b- p) I# O5 I13 BubSprd
5 c/ P- c h- H+ t8 r3 W7 zAttks w/ spreading bubbles!) Z+ j. L1 b/ D- l+ ~8 N
Bubbler C+D+E
- R7 `& D, u- LBub-V D+E+F2 ~/ a7 p4 O% a
BublSide E+F+G
& F. |- `" \0 F- N* |( S: X' G0 kBubbler E + Bub-V E + BublSide E
1 B/ N* Y# W- o- G0 v
, B; e' B( \1 I1 k. D$ |+ k3 }* R14 HeatSprd
+ R! A! L z* j( ~ P& p: VAttks w/ spreading fireball!
5 r) l+ A/ P. J, i3 h( o' ~HeatShot H+I+J
6 X6 V% b" a+ U& }Heat-V I+J+K% k- e: C" c0 `. r
HeatSide J+K+L
* O, I% m- D- L8 k8 H* ?- d) gHeatShot J + Heat-V J + HeatSide J
% p5 |/ y5 w& f) [6 Q
; ^! B$ z. H7 u T2 n15 H-Burst$ W8 V0 ?0 @9 k& o& K
Creates a giant explosion
) s/ _' p4 \8 P9 `$ ]2 ^. gSpreader M+N+O+ E. ^: I) \8 l$ E. v
Spreader N+O+P. t _$ I9 m2 Y& g, J. h" Q6 @9 I
Spreader O+P+Q" v9 \5 F; E; w0 w$ W
0 e/ u0 j. s4 t1 _
16 LifeSwrd5 y: h! i) N) \7 y' H
Swings a huge 2×3 sword!
, [( c8 N3 I/ n9 W; n5 B2 aSword E + WideSwrd E + LongSwrd E
7 ^( E* {5 t1 t3 ?$ gSword L + WideSwrd L + LongSwrd L
+ T8 J3 R+ @2 K$ ~1 @( mSword Y + WideSwrd Y + LongSwrd Y
6 i. M, m# {, e9 `; V, w- L3 S
, Q0 U+ m# J% S9 c' [! {$ N17 ElemSwrd y: Q0 \. \, v. Y9 L5 X" x1 h
Wide swrd contains 4 elemnts
0 f1 t3 U4 ~& t7 ^2 n/ _! u zFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- D8 K- ^" f6 G( _$ N0 \# {- d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 O3 \ `7 v+ F
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18 EvilCut1 r- w/ V% w. E0 F% c5 V
Step up 2 & make 4 atacks
! x- n0 }; p& o! CStepSwrd P + HeroSwrd P + StepCros P1 Z' e4 U8 x7 H
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19 HyperRat
+ m. y W3 e7 I! \) Z: KA giant Ratton charges!
. P( s5 @& f G: p. L- hRatton1 A + Ratton2 A + Ratton3 A
5 X: \, b; Y; Q5 D5 HRatton1 C + Ratton2 C + Ratton3 C
9 D; Y, ~( W5 n3 aRatton1 F + Ratton2 F + Ratton3 F7 ^* R* g4 P( L/ g! Y
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20 TimeBom +; G) S( D2 q% Q# y& {
Sets Time Bomb in enmy area0 `& s- p% r( w% _; L% b; K
TimeBomb J+K+L; ?/ \8 Q `- h' D! c; D5 v
TimeBomb K+L+M- Q6 J- t. k M, O5 Q5 v( @
TimeBomb L+M+N7 _* c+ B8 d6 q
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21 GelRain" j9 I& K; W# Z
Gel steals squares
# G2 Q- \# D8 D1 r+ y/ cMetaGel1 B+C+D8 R3 L1 K6 l! ?5 z6 ~" t
MetaGel2 E+F+G
" F* @( `% H7 h/ S' \* P/ _7 fMetaGel3 S+T+U
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4 e1 z3 w5 P' J2 G22 EverCrse# D! b, w4 ~7 G& w# A
Shield chases enemies
: {1 u1 }- x6 cCrsShld1 C + CrsShld2 C + CrsShld3 C
* A' ]! B2 q3 ?, H5 Y9 tCrsShld1 L + CrsShld2 L + CrsShld3 L
: ]3 ^: U3 W* M# y
, }; \) ~0 c4 Y) I4 U23 MomQuake: W: G5 n7 l' ^3 }& {- \
Awakens Mother Earth!. I% f/ I, P% ~' G0 u: J. W
RockCube * + RockCube * + GodStone S
3 p$ Q* _' ?6 E
; y. c! J' ~* V! W& m: q24 PoisPhar
4 v8 `% D3 I/ t# @" E* pPharaoh generates poison
, }- {% p* D, E3 v& ePoisMask A + PoisFace A + Anubis A
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, _* S# |+ x: r, |( u25 BodyGrd
1 Y; S. h$ Y9 m; g# ?Bodyguard takes out enemies3 F4 |3 k/ ?4 B9 i' U% m
AntiDmg M + AntiNavi M + Muramasa M
6 C. R" F7 s+ A1 |! W) q& T, K4 }7 I) f7 M2 `2 V
26 500Barr: H5 M) b0 f y* `0 j; |' X$ i
Barrier absorbs 500HP dmg
5 W* H& X2 y* s) C8 A9 \" r1 F4 NBarrier E + Barr100 E + Barr200 E
0 P: L# o% A7 ]/ ^- ?Barrier R + Barr100 R + Barr200 R
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27 BigHeart
3 R$ b& W& h% NAttacks, then heals HP!
( J5 }+ U. K. {( r$ v7 vHolyPanl R + Recov300 R + Roll R2 Z& ^& G9 A$ `' G
HolyPanl R + Recov300 R + RollV2 R
+ a" ?' ^6 v" u9 I, J: Q$ L/ oHolyPanl R + Recov300 R + RollV3 R+ {6 K' @1 j7 w
# [+ j) ]( a6 z; I28 GtsShoot
4 ], O- e; ]1 H2 F3 O% aGutsMan throws MegaMan!
! m) E* ], W3 x LGuard * + DashAtk G + GutsMan G
$ t' z7 q, h: AGuard * + DashAtk G + GutsMan2 G
, v2 Q' o) E. M3 @+ G- Z5 JGuard * + DashAtk G + GutsMan3 G- P# g7 Q7 ]' V
Guard * + DashAtk G + GutsMan4 G
V4 x+ N$ v# }$ m% i! n+ Y: A# {, V7 L; N
29 DeuxHero
0 H4 G- `8 W; W0 tMegaMan & ProtoMan team up!
% g. I3 ^1 q0 I8 U; M$ V+ M' {6 ]CustSwrd B + VarSwrd B + ProtoMan B
4 m, b* J* y2 JCustSwrd B + VarSwrd B + ProtoMn2 B' [, v1 K/ {' d( E2 c' y6 ^
CustSwrd B + VarSwrd B + ProtoMn3 B
0 C+ d! V @& G/ WCustSwrd B + VarSwrd B + ProtoMn4 B
# _' k5 k% |( q2 t+ ~% ^. d3 R0 n: v$ f" C3 W3 p
30 2xHero
: v4 @ T0 [! j6 [9 W$ N4 dMegaMan & ProtoMan Dual atk
3 }2 [* |6 z+ R& }9 B0 U/ TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) w7 {3 R7 n+ z. K/ Q. ?: C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( ]& E7 w7 T6 p3 G$ _2 ?+ ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. R9 K/ B3 M8 X* i" e+ ^$ `6 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) ^% b: U8 }8 k, O$ [* E( K
0 M. C' K8 }3 ~. M A2 A31 PrixPowr3 W1 H2 A5 ]' @4 ^
3 Navis attack at once!
) h% _" Y- V; f0 M: |6 l# [Team1 * + Team2 * + KingMan5 K# T: q9 d. L1 w
Team1 * + Team2 * + MistMan5 M# _" U6 A. U8 k/ ?. X
Team1 * + Team2 * + BowlMan5 B
4 [" U1 p1 P9 b( E
) x4 o; z: ~/ w2 _5 B32 MstrStyl0 T; `0 m1 |% D$ G& O
MegaMan unleashes his power) j$ S4 H! E6 {8 a$ E8 ^3 \
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( h+ b7 r" s) U0 M& x, b0 C0 {7 R! d
StdrdChip (Part 1)
7 }& Y' a1 V/ U; f/ B4 s& }4 I E┌──┬────┬─┬──┬──┬───┬───────────────┐" U; _1 l, L3 C" t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' f0 ^" p- a2 n0 e7 x# t├──┼────┼─┼──┼──┼───┼───────────────┤
8 _3 u: O$ _8 V: P│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' C Z, [ F/ d: J3 v; q: Y
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* @0 d: n0 M7 V' u1 f) k/ G
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ N( b7 h: |0 \( R6 x* }
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 N8 F; z; V7 S9 A" u1 Z6 t9 l
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
+ Y1 E$ S( w; A│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& P; ?! {8 _$ X7 {
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 A1 p6 u) m! l6 K, l! ]
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 B+ f! B/ X. R7 N# k│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& H1 k5 H' m4 n A: [6 k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
& \' L3 a1 q0 f7 _1 T% }│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 d H4 F3 z9 ]9 A0 x│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 ~+ }( ^. y9 Z9 ~7 y1 R$ t
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- w. v5 I) E0 z# V│14 │Spreader│16│30 │ │** │Creates a large explosion │) T+ C" V% V3 `% o2 U# l W
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 ?! v& J* e2 Q' n: o( T│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 N& n A0 S% \( c! b
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ p* d4 A7 p6 Z; a* s% {( D│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# N$ m$ r r' B' a- S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 \3 j/ V" }* F# J% n$ Y# f│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
# e' A; V* L6 }( g* s5 u│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; ]$ d+ a# ~1 x0 S5 I
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 `& M: s8 I; `2 ~" K' v
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ y! I8 }6 H0 P; u Z3 p+ ]$ O
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: p) ^* K4 w4 S7 d6 D- N' y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ O+ |/ p2 D! u. Q
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ t4 m; b" `% {5 v% m8 i- x
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- M" i3 b( ?1 E
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 I2 `1 y4 t8 e! R" X0 e│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, S. ?/ G8 z; S4 R, }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) Z+ s7 V V8 R8 \1 V* E│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& O+ y; R. i. N( c/ j
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* k3 k- A/ J5 g8 x1 |│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
5 F; o$ B3 i' b1 D/ e) H( i│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* O0 T) D: D% ^9 J( J
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 o( [1 ^2 Q4 |$ `% p+ U0 \) P8 m- k│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ V; I( a# h1 m" |1 t' f│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; s8 ^' `; g/ q7 O. b& v0 |│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ o/ i) N: V3 l. g6 c: A2 E* ~│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 N( Y/ P T. H( Q2 }/ @: w
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" ]6 b4 L7 ^# b% `
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 I- T( K; v3 P2 o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ L; Z4 s" e2 e0 d& j2 q5 n
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' [; A* X, u9 r: D$ A. ?' S' Z│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ G( \. L# G. M│45 │SonicWav│26│80 │ │** │Shock through enemies │
" ?- d& ^" ]/ v│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 L: ~/ ?# B9 N% s/ m% ~8 } D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* [% P9 p0 z3 e# @│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' A3 `) N& a6 |0 m│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 z a2 b' B) R/ [' @+ z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 U, m$ c# T+ v; q* G. o3 A0 [
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ ~( D1 }7 f5 L' Q. \# c- i6 r
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" o, W6 P/ G; r0 u: c│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( e- b' K$ p' X1 T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) K' N1 g9 {0 f1 j│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: v3 M9 m: C8 h$ h│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │& o5 s( E& D5 i: {( y2 {2 q" L/ R$ k' D
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │- X( {2 ~- k& e
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- f" b N/ Q2 u$ v& v B4 L9 c/ _- ~│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 X8 U0 `6 _6 \│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% c# P; T- U- ? I( C, ~│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 F0 {/ `+ I @0 d2 u' X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 z* H. v, _) D& [+ I" z4 v# a& v
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; P( H% l, p3 a/ ^. Z( d( e
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ W5 U: Z V. i0 ?$ c│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
F& T0 H* n. b y+ B6 r7 v│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* n. B( J' ]/ Y& |│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; ~" v, |$ }) A$ K. C8 v│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- b( B8 e2 v! T2 v2 O0 T5 L
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: _ G; ]4 Z& Y# b3 x5 x; g│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 G, }* e7 d& J# P3 t c+ {2 n│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 w0 ^" Y0 k3 }/ Z│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# c* f4 F3 C! S$ y3 j│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 }/ r. W2 |; K4 Z/ c! [, x
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# X7 R5 C8 g& j- ]4 l: R+ d│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
. Q1 T- k4 `% ^% [" X9 {6 [│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! I2 Q! L9 ?' {1 S. i! _/ C1 V" {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
6 a, Q; k) H$ ?4 {" d- F; X│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 j/ Q) ~( h) `. S* }4 ]& c6 n2 `
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) I9 x8 m/ L0 y8 n│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; s% Y3 D: S0 m7 S [│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
- {9 f5 c8 ]: L) a6 v│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ V9 `/ a: l8 G# o
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 R/ V; O! K% X$ @8 T/ @: G
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) E+ ^& a5 O* A( k& r' D% E9 B6 l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
b2 l1 O9 g. p6 x3 t+ O│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 `6 c+ K2 F2 {' j4 m
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- s0 Z( T1 M+ Z% j i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 }+ Z$ ?* u, {8 f* @
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' U6 C, A9 C0 f│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. C R9 \. J, K R│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
4 W d) I$ |3 ^7 T, t│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# g" h9 ?/ Y8 k9 G│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 n5 \+ n4 V. E0 o9 n% p0 V
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │' [2 @9 ?. W& C; t+ H3 Z$ U7 h, V: ]$ D
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ g' d2 q2 T4 }2 O) e5 S# j
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │8 f! i8 [: y; M5 I# W) }. Z
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) z6 L. g% j% s9 x, q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; u1 f' X* f8 F7 c3 W, e) U
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │; a. m+ |/ w9 H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* Q9 U1 K. ^+ u7 d/ x7 J└──┴────┴─┴──┴──┴───┴───────────────┘
* p8 ~: ]. J, a* j) S9 M: M( |' E5 v } t+ l
StdrdChip (Part 2)
1 ~2 Z! w# v+ |, P, P$ Z┌──┬────┬─┬──┬──┬───┬───────────────┐0 R9 M; _/ i, }8 M
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 A4 N/ s$ L7 j5 |- ^% P5 B├──┼────┼─┼──┼──┼───┼───────────────┤
0 \9 e! \6 h# T' c/ M w* f│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 T% P2 _3 ~( X# b' @0 d8 L
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: E9 X. f' F s6 p Q9 A% g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- e4 X+ I' D4 }
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! D. g' }* a( v+ L' a& e! Z& n* _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) B. _- F a2 y( A# Z1 p. o# r
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 [, ?% F5 y; o ~8 Y8 r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' i2 d/ g) h) b7 U; C│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 G7 U) h6 O1 W& U│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: o2 D9 R% O( f5 \) G│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 e4 r+ K6 R0 W1 p7 {│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │% k! t" r3 s9 r$ m1 C6 z0 `
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │* R# J% x" b8 Y! |8 `
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 {: |" y! Y3 c* ~0 g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
0 Y3 |/ ~, A/ | E: f│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ z/ m0 K8 ]: E8 \1 E
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; K3 W/ o" M$ @5 {7 \
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* |* L- n/ {+ ~! b│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │" p% J4 U% ?" K [
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- N8 S. W% B) c, g" x│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% L+ b* @( S2 k- g│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
`- H' F! ~6 [4 y' u" d│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% |3 ?# Q$ X7 j- c0 S8 e y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │, g" c* P+ H0 I. e5 u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. Z- {% e( x$ p+ M, S
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ b+ _+ T2 @3 y- ^6 F9 P0 L│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ P' }- M7 b+ J+ N4 F" y7 B
│126 │Rook │30│ │ │*** │Protects you from attacks │
+ R" p: ^- `8 B' ?) D' S, g9 a) b│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 x) |3 ]. U! x$ Z│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ `( J7 M1 _/ w4 c- v' n
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) c8 X. S" |. D$ y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) E. s# }& \. n- P R& h
│131 │Lance │46│130 │Wood│*** │Lances through back line │& C4 q5 _3 Z+ B& \$ q3 d
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! M1 K/ U2 q, D+ w" g
│133 │Guard │5 │ │ │* │Repels enemy's attack │' e; x; \* J& q$ z# N
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 N2 h/ {; ~0 s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 w$ F( ?* }9 m8 u4 A+ w│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* _8 H, h7 O" N% b│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │; I; p1 x4 ~- N7 L
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
U$ M: L# u5 g' X4 T4 a│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! o$ c$ b8 q3 k: p# C3 e1 ~) i
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( X( `! B2 }+ }' z* S. A7 K│141 │Prism │60│ │ │*** │Prism fires randomly │/ K8 \8 \( Z O9 V) @" f* }5 j
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
' C7 e( {6 ]. W2 X* m│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; o4 |! ?3 j- r% t g│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# C$ l3 z2 T: s; l5 f│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 c0 C. G# y, v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( P& q. g" W7 X, o8 N│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 ^; G3 ]+ N0 D
│148 │Recov30 │8 │ │ │* │Recovers 30HP │: [4 v( n) [0 Z
│149 │Recov50 │14│ │ │** │Recovers 50HP │, n Z, [9 `4 {( C# ` K+ T( R
│150 │Recov80 │20│ │ │** │Recovers 80HP │: u: ^5 _+ P) W* K$ s. ?
│151 │Recov120│35│ │ │*** │Recovers 120HP │: G9 X8 t3 y7 y, G M7 Y/ o' N- A
│152 │Recov150│50│ │ │*** │Recovers 150HP │0 m1 f0 [7 N8 G2 @3 H' b
│153 │Recov200│65│ │ │**** │Recovers 200HP │
: e2 J4 p. |+ _" y│154 │Recov300│80│ │ │**** │Recovers 300HP │
( Q- T7 H3 f2 x│155 │Repair │8 │ │ │* │Fix your area's panels │ o, e4 u0 X" v* U9 W1 r; e
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ D' y& G2 V+ V3 d4 l3 p│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 F# Z+ P, M7 w& p
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
( c; S4 F1 f" x' R│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
n u3 \) z( I( _! |0 b│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& V5 a9 h: U& s B' ?3 g│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: R$ p* O9 q; n8 D4 Y, d
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) H% ]; [3 K3 [4 v. \6 X: ^* h L
│163 │Invis │11│ │ │*** │Invisible for a while │
8 W+ P! j V8 D3 y4 I) z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 A$ t5 t6 |( g, }% E4 B│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 V: ~. G, ~: I│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
0 t' n- F6 O: P│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- L8 p/ r, B( W/ a# Q. H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 b2 r& Q' n1 ?! ~9 ^
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │1 M9 m6 T5 X% B& N
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 E; Q1 l Y7 d$ F( Y0 q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 ]+ F' b( ^2 ^/ ~+ |8 a5 P
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" V3 g1 ~3 n) Z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' b9 y. }5 z4 g9 U9 Y8 R│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# T; o4 r; U& U5 w. r, x+ U- Y│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; M G. g' t }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) x; b& ]8 W1 | ?
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 i' I+ f2 v! z* M│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ e6 n. s& e7 W. v; b, ^2 n; Y2 _
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │ V! y* d) ^! L+ s; P6 r& L/ I
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* z9 }% V1 Q( L1 i: O6 V1 `! L/ O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' q, v0 ]: J1 z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │4 r1 O5 C4 H( U2 a
│183 │Hole │55│ │ │**** │Open hole to dark world │+ `8 Y ?9 g7 c4 v. |
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( d: r! ?) F7 k# b( E│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" D& |* ?7 v, t) F5 V│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 K1 t7 C9 E# B│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" a8 N. c7 Z* G( r; C; N8 o6 ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │# ~7 ?$ h, c# J- H0 u ?7 T
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ V- M" K8 H* P/ w& o│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) d: o3 N3 }+ T6 \/ {7 B# L+ F│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
) ~/ k/ D! E# F+ i0 `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ J8 b6 ?# H- v2 B# V0 c
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: X& E) u; k0 P6 z( m+ s6 A: F7 g1 |│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │- o3 F3 @# Z6 V1 y O- N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 E" p! k+ J6 F% X, r+ }5 h$ S│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: Y, [% u B/ z; i│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 L4 W. _0 w& J# F. x; P2 I
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) u, G, V( E1 U) ` k5 W
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ P- m2 b. s( T/ N' P7 P. h2 R│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
8 u1 [+ |( c7 F5 K" m: u4 J' q└──┴────┴─┴──┴──┴───┴───────────────┘* h) c6 z& X7 W+ p4 V+ L) R
$ G& ]" E: A* _ A1 m
/ H9 F3 @7 A6 F* W6 r& I, _Mega Chip+ K, X( I* ?6 h& K3 F7 h, c. M4 }/ K7 i& N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) h" E8 t5 R& x/ o│编号│名称 │MB│攻击│属性│稀有度│说明 │2 ?# d! U' V W
├──┼─────┼─┼──┼──┼───┼───────────────┤
! }5 j$ {" d! l1 a│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
P! E/ p4 c4 a( a│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# C" a9 |" S1 F0 A i│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 N o4 B. v: o, A1 M, s│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, i& \+ I9 M( {9 g9 N, \+ ^
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ f& t$ i' d: M' J& R- x
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* v9 h" v6 b5 x2 M; n+ A' z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' K: k- r4 p: |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ l [( p7 ?! K! Z$ U% y5 z0 C# h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 R# I8 |: L4 k│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' r9 c# I) `( w) g: X$ Q, L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 x: C: H8 B# a; Z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 l K! e: d2 g& R│13 │Guardian │82│ │ │***** │Statue punishes when hit │. I% Q5 m) z- x, j: y
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. E# K5 h1 n# i0 l│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 v- n) l7 i' t- }: L' o5 D$ m* q+ }
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 k8 h# J% S) e$ g
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; \. _' r, z% q│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ |, g3 I4 J# f│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 F9 E' I( N' T│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 E; d. \4 v+ m" Y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' ~; G1 i9 \, T
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 C3 P$ {( o* F( ?. B7 ] T- c│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! G1 ^1 r4 w" O Y; X│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' x, O& T* W8 h│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" P: {7 |/ g5 L/ C
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) h$ S6 S; x4 S! {│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& n5 {! @8 H$ d( I+ a& D& w
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- \/ b/ L* J1 Q- V3 X
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 C3 C& W. M8 Z8 V% o! m& E. s
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( Q' U: y0 C n: E
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 I0 k- Q$ x1 h2 g: X│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& Y" q0 \, V& J) a3 f+ C4 L# Y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* A Z* m! h. n
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( `7 o/ h1 Q0 ^9 e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 z8 L& t* v+ O2 g) B! M$ l7 \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" B) x$ }9 B& G, P! b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
9 D$ q. U' b2 M( O" g) X/ g* F9 u│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 [6 ~! o* O" t; @
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( `" i5 p& ?% S! f2 @' v* Q$ i+ X
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! z; [# T4 R+ [3 c6 |4 f
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# G/ z: I; o$ x* j: n7 b) m│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ I3 O8 L4 _) y. B4 P* [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 a( E) r. O9 U b4 n# b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 G$ _4 E2 `- m: }3 ~- [# q! e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │! j4 ~5 u! g6 O+ }; E
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% X. c3 a3 u5 `! i2 M│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 f! B7 v2 _5 y) ?, M│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
3 r5 { s5 K {8 J* J5 v$ [& t1 {│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 w2 h7 r4 f- j, \/ d, U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 j5 n% Z" m' x- s4 a* j# y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ `" u' \5 T) z8 z+ E$ ^, {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 D$ E. [+ v8 r0 F
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! Z( A k/ d8 m+ S g
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 ?+ u) l8 H [5 D" R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │+ R" K a" r8 O" s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 S' O' V( t. E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │+ ]1 i$ I+ z7 g9 L* X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. U% u W2 m0 V8 ]$ k( k│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- M8 H+ b, t5 |$ i% X3 g+ l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
) T# w1 y% C, l* [│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
: B" ]4 O# r0 j│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) O0 g: W& V* Y( `* b5 Z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) ]$ n$ A y+ F. S, z
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 z) e% z6 i( p& Z5 j3 C2 W│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; A2 v5 Q) ?5 X' e, Z. R
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, V. a7 g) m7 g6 v$ s│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 g* r2 N! B9 d2 q6 B
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' r2 ]6 D$ T* k9 g│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) s$ k" b+ R- M4 Q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 k& e3 D1 m+ a _& V
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 c: t2 w" S1 I. ]
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │) t5 V5 p+ t2 Y# B
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' F2 i+ r6 o/ R; J% a' ]
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 T1 O6 ]& y! Z/ w; d│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
V; b7 [- d1 I4 J9 X( n│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: C" A% w. `1 x2 [0 y- B, d7 z
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# R; ]" }" d/ V: }! _│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. \( [7 N: c' T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
f# W- Z2 Y9 `5 j- W* s9 l2 ~5 {│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 S$ L2 o' @6 G6 J9 S│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) h# E7 {" {2 M- v! I. M' s$ d
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 R8 j: e- J) a, |- F│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# C6 j+ P3 q" d7 H/ I5 ?, m" q0 {│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │7 v* W5 ?/ c4 a# r8 B0 }# Z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& P1 \# a, u! _/ ~; P; [└──┴─────┴─┴──┴──┴───┴───────────────┘5 `$ f a! Y+ x6 V
- V+ t* a* n, L4 r1 q/ T2 Y/ n
" Y0 Y: ^: S( pGigaChip (蓝版)/ K" @$ P0 G! k5 j' B
┌──┬─────┬─┬──┬──┬───┬───────────────┐; w3 y% S0 L$ p# r
│编号│名称 │MB│攻击│属性│稀有度│说明 │; b6 v4 f. C3 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤7 P8 D' f- c% u/ D0 U
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │* E% x2 x5 b ~+ ~3 y
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! p7 c) i5 I* E: m! G
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 X5 F u. g/ P" C( `; Y& m
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │* D; Z* G2 \# I; V. [
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) [+ X7 H2 R8 d9 I! W* k$ |
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 O( ]6 b4 G5 [; | x│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 M5 L6 u6 g1 W; ?/ `5 D* X# _
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
8 [# X2 x# k+ t! T# k" v; I& R2 q* Z: P│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. M8 O+ _$ w8 N, n( H│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! @5 S9 {4 R" A2 H- }
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' _) p5 N9 T! f) s) D i+ E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ U% O r: z' V6 U" [6 L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# U7 q6 u8 D' k, ]8 A$ S% r
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% w) F& ?6 Q# O6 r- X" _# D
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 U+ d6 x0 E) ^" X9 E│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │ H, X! y" b$ x, g( @) [) S
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* z8 [" U* R* Y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. j: _# G, s6 ]/ S; o/ A$ H│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% Z0 u6 z, y% r! f0 n3 g│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │( H; b. \. P+ w; D
└──┴─────┴─┴──┴──┴───┴───────────────┘ f+ u1 }# R5 p0 B
* D7 e% p; X" i: S2 v, l c6 {7 R
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 g+ K% {$ U# C. L5 c┌──┬─────┬─┬──┬──┬───┬───────────────┐
# R4 Z* y: R4 x: t `$ d$ L$ w│编号│名称 │MB│攻击│属性│稀有度│说明 │
- y7 f2 E% ]% i5 ]/ l2 ?( k├──┼─────┼─┼──┼──┼───┼───────────────┤
- o* z: ^4 W5 \+ Z& V/ ?$ \5 y' H│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 n( v; g9 O5 h* p3 a1 s k
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: |' p6 `! P2 n9 l, f" M" z$ ?
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 I& |. l- g4 P1 Z9 U! e& z# r) x
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 \, P& Q ]$ @4 U
└──┴─────┴─┴──┴──┴───┴───────────────┘ |