转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
" @6 y6 R K: m# y0 [+ ?. b4 V7 u■ ●■ http://www.NewWise.com # e* n8 D; e, }0 c
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合& T6 S* a: J5 H- V0 b
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& \. d( d `2 M( N大家要看日文版的P.A.或详细攻略,点击这里吧!
4 a; n& n3 X2 [, T====================
3 R3 f: s- |$ _% R希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % @* Y5 N6 u# x8 h8 q& j
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以下内容格式如下:1 k Z; ?% x4 m, a
5 {! Z- @7 A8 g" |1 o
编号 名称
" P% y: q" R7 Q. \. X+ _说明. s' i2 Q' e2 z- t/ i
组合方法
! l, w. f5 `5 d# K4 C# g---------------------------------& N* x; s8 O! S* }* y0 K
01 Z-Connon 1# o* R5 Y! A5 N4 x7 l9 g+ X
Unlimited Cannon for 5 sec
: ~: v* Z& @9 s$ q/ n* sCannon A+B+C5 _5 H' D5 u( h6 q1 u; C
Cannon B+C+D
0 q) r, j$ \" Y/ h) A- g# iCannon C+D+E
M5 W- o' c) A9 B, v# p4 h
+ t' b* ?3 p6 c& `8 `7 E02 Z-Connon 2
7 U+ S/ U# I7 Z# n! T7 {$ qUnlimited HiCannon for 5 sec( D2 l; G. `8 s+ i
HiCannon H+I+J, F1 X o4 J. f
HiCannon I+J+K
9 w! s7 `4 V' y3 U8 mHiCannon J+K+L' Z& A* s3 A7 w# C% O
# T8 U/ d4 D, R! t# _03 Z-Connon 33 b2 S/ X0 [5 S* z
Unlimited MegaCannon for 5 sec
) ]' x; J- F k5 | E- n: g1 D# kM-Cannon O+P+Q$ Y' ?) n* F% k# y
M-Cannon P+Q+R
1 l1 @7 o1 }# L( `' oM-Cannon Q+R+S% ~+ ~- E% E' { d& u% ~0 S1 c8 P
: a5 L. p1 G. a$ h; O& y+ s% M
04 Z-Punch* Y: F$ S6 V9 N7 J. C8 L% Z2 q4 l
Unlimited GutPunch for 5 sec8 z2 W( e! k) U0 l! c4 Z6 T( N
GutPunch B+C+D+ U, N5 B% d! k; x7 a C
GutPunch C+D+E1 k! J+ c6 E; {! _
GutPunch D+E+F) o4 z0 ~3 Q8 k; Q" r+ w
( W0 r! N7 _2 J6 x9 {
05 Z-Strght
) E' }4 n T" ?3 u9 y. G1 r# A+ ~Unlimited GutStrgt for 5 sec
6 ], L0 U1 H' Q' r# w' xGutStrgt O+P+Q
( P0 q# i- d* S# G' E+ [) [: k4 KGutStrgt P+Q+R: z% R! C" C/ x
GutStrgt Q+R+S
. h3 G/ ~% @! W& T
. k R2 a P6 r% g; `06 Z-Impact( m- M; p3 @; |
Unlimited GutImpct for 5 sec
3 ? o5 X& g2 n7 a$ |5 {+ N# \" xGutImpact G+H+I7 ?9 g6 q9 a3 w# N" b+ Y; s
GutImpact H+I+J" X8 i! q9 X. q; M6 n3 n% h
GutImpact J+K+L
5 C+ }6 {# V. u! a, t2 J# @9 W+ W9 n% [1 U6 B5 Y# ]# w* I8 ^4 g5 Z0 l5 \
07 Z-Varibl
8 _3 v. K& E- }5 k1 c9 h: t: o* d6 I, ZUnlimited VarSword for 5 sec
3 w* J$ [& ~' `* E; tVarSwrd B+C+D( d' t: Y) E( J* T. a& }# J3 M4 Z
VarSwrd C+D+E% W" s9 h/ p/ }; T6 X) M+ H
VarSwrd D+E+F
! Y9 A/ k/ i/ I( b6 \$ N3 y3 |* N$ a* g+ [# Q2 A0 }. T
08 Z-Yoyo 1/ m+ s2 C- G! ^& n8 X
Unlimited Yo-Yo for 5 sec
6 G5 I2 d, c4 R* A7 LYo-Yo1 C+D+E
1 j6 J/ [' Q& J5 A$ a' bYo-Yo1 D+E+F
; j5 ~. o7 b! g& V7 E% j, }6 E2 uYo-Yo1 E+F+G
4 n% ]! p, v- ]8 v* ~- y( u$ x8 ^. Y& B! V0 I) E& k# b$ V
09 Z-Yoyo 2- H6 t; Q6 C2 F+ d6 r4 ^
Unlimited Yo-Yo2 for 5 sec
t6 B( e' ~' W, z- H" w! b& PYo-Yo2 H+I+J: I$ R9 ? c2 Q- ^( u% K
Yo-Yo2 I+J+K
; N1 |& X5 p9 W9 X& |2 g5 aYo-Yo2 J+K+L
1 u* a' @# c& W0 T, P1 ^
8 s; w1 {' b. ?7 O V4 L10 Z-Yoyo 3
# |4 W2 n4 ]/ ?, k4 B7 C9 V& e4 `Unlimited Yo-Yo3 for 5 sec
' s3 Z: X# [6 Y( N7 yYo-Yo3 M+N+O
$ [* S( v. V$ \" i) oYo-Yo3 N+O+P
6 K6 l8 V: J& e0 ^7 R1 s# p% q: o# D; {Yo-Yo3 O+P+Q
& ]: [$ @8 L. a! X d" O& D% t/ I w
( }- j& E- b$ h11 Z-Step 1
h" a9 O( l* D" J$ jUnlimited StepSwrd for 5 sec6 r7 z, H' C: m8 R
StepSwrd L+M+N
9 a$ p9 R- z5 YStepSwrd M+N+O4 h* T* q4 e5 K! u7 v$ [
StepSwrd N+O+P
1 L* o) p) i: h# ?# E
2 t$ G* D4 O* R8 t0 \12 Z-Step 20 J- u" I+ C, p' V4 F
Unlimited StepCros for 5 sec
& r4 F5 S: X6 \# zStepCros P+Q+R
$ ?" d# ^ {$ f& } u0 DStepCros Q+R+S
4 Y% i9 `) [9 B6 DStepCros R+S+T6 v5 s5 T& F* b# o: |
' Y0 A/ U/ ?, n: W8 j13 BubSprd( ~0 E0 R; a% k
Attks w/ spreading bubbles!6 @% C1 F1 u8 N1 }
Bubbler C+D+E2 p5 I4 Z/ S8 r# Y
Bub-V D+E+F' v* y. \: F7 G4 h t' W5 ?
BublSide E+F+G. y7 b" I5 M6 r, E& U6 m
Bubbler E + Bub-V E + BublSide E0 x/ w8 G+ z9 w! q0 S; z
% X6 q! C1 }" ]0 e! t14 HeatSprd
4 n# K8 ], v) e# Q+ EAttks w/ spreading fireball!
5 p; B, I% |2 W5 }5 F5 [$ W, cHeatShot H+I+J( v$ [' y! U7 x5 U5 [) s5 j/ h: |
Heat-V I+J+K
U. [# w" \# v" \( {* JHeatSide J+K+L3 O. e( o8 s1 H+ _
HeatShot J + Heat-V J + HeatSide J, c% Y& t- J6 W
/ O) X: o, E! v
15 H-Burst; X6 e+ O9 Y2 ~( _# J3 B
Creates a giant explosion
6 H4 Y3 f# Y4 G5 B: [Spreader M+N+O( y: d5 i3 v6 H" t C
Spreader N+O+P
" h9 s* J2 |5 T' {0 A5 Q7 cSpreader O+P+Q+ u" R/ V, I6 y {: ?5 m
8 {2 B$ {; c0 } S; ^" M16 LifeSwrd
7 _ T/ ]8 p; p) r( G8 [" K; ^: _Swings a huge 2×3 sword!& ^( y9 r9 q2 F1 H# h
Sword E + WideSwrd E + LongSwrd E
3 r" W/ {+ D& NSword L + WideSwrd L + LongSwrd L
1 r- S+ T+ B8 J/ g: O' N5 M- L8 @Sword Y + WideSwrd Y + LongSwrd Y
5 B: S0 I4 o H- q6 n, X' Y" F9 B& p3 e, M
17 ElemSwrd; R( @6 L) H9 R- j! [; c$ n
Wide swrd contains 4 elemnts
& y9 N0 d2 V3 c- T% ?FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' q4 N$ {4 k! ?( O9 q. O" LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
`+ f7 g% C1 v! _% }+ f" m2 u
- g) h( k9 }! D! t- m2 h: B0 y6 d1 H18 EvilCut/ U" K" R3 y9 e; _( m4 O: _9 R
Step up 2 & make 4 atacks4 ` ?; L# z# S d
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat2 b* B$ ]0 V2 B: L7 l) `
A giant Ratton charges!! ]" K# ?$ a' z q! r
Ratton1 A + Ratton2 A + Ratton3 A% W( O( ~% ^, U2 y9 }, x
Ratton1 C + Ratton2 C + Ratton3 C
; y1 h5 P# }8 l6 LRatton1 F + Ratton2 F + Ratton3 F# G4 f5 a8 |8 P+ W/ a: F. L5 ?
" s9 g9 }- w. G# ^2 N# {, \- m4 g20 TimeBom +- N: z0 N* z k6 H* n
Sets Time Bomb in enmy area
8 m5 o" Q5 Q fTimeBomb J+K+L
~7 n0 X. S9 W9 P# |+ BTimeBomb K+L+M9 o% v, }# `) S( Z2 o
TimeBomb L+M+N0 z( c) ~- d: _$ p
5 J. t7 p6 f6 T+ ^: X" }
21 GelRain0 s/ f$ f6 l1 Z2 T# g
Gel steals squares
6 B w! j$ t. H2 l- DMetaGel1 B+C+D' ]# C7 B8 O1 ~1 F$ ?
MetaGel2 E+F+G! B2 X, Q; w0 D9 t9 m% v# ~" i
MetaGel3 S+T+U8 \; K# y6 D% ]4 i
4 I0 D! D( p: Y7 r22 EverCrse: y3 j6 s8 p3 s- |0 y: O
Shield chases enemies
% a4 p2 z; k5 j9 W' `9 q# t/ LCrsShld1 C + CrsShld2 C + CrsShld3 C
8 U+ x n# s. s6 r2 x9 I& j9 j9 M$ m: ~CrsShld1 L + CrsShld2 L + CrsShld3 L' k! @- [) h+ |- X! `& S% k
?9 |' ~. p4 G. C0 [23 MomQuake; a2 Q: ]3 [2 f ~( q( O8 w
Awakens Mother Earth!5 J* w! |/ N: i/ J
RockCube * + RockCube * + GodStone S4 q; u( l5 t1 n% y0 p
8 D1 n% S' u% W8 `; b24 PoisPhar
) r; V2 o7 Z& \3 l* |Pharaoh generates poison3 P& D- ~8 V3 R( Q
PoisMask A + PoisFace A + Anubis A: H, K B* x) v' O% }
2 ]# q- H ]9 |1 r# c
25 BodyGrd
% ?. p: S" a" P5 I: v/ C. f% j; m; nBodyguard takes out enemies a! A9 O) {4 u& I4 D
AntiDmg M + AntiNavi M + Muramasa M, p1 D* @/ ?. u& J7 L( P% G! }
6 [; S& {$ V1 A- L$ e26 500Barr1 G" t) ?9 G8 H4 e* Q }5 I
Barrier absorbs 500HP dmg# ~" E* W! U$ c* v" `0 p* k% w
Barrier E + Barr100 E + Barr200 E0 _- ?6 Z: s! ]. y+ s0 V* y
Barrier R + Barr100 R + Barr200 R
1 H; |; E" k* n) G9 s5 {2 ?/ Y0 q0 d& n( }+ [3 k7 b6 n% J4 q$ Q
27 BigHeart
2 Y2 W* J) [, Y9 B r( y6 v1 BAttacks, then heals HP!& S5 o6 J0 d: y* q, [5 E$ `. f
HolyPanl R + Recov300 R + Roll R
8 t- m$ r7 m0 G" E* V$ U6 D! X4 {HolyPanl R + Recov300 R + RollV2 R
, O }% `. u$ C8 m. n: L' n0 W8 m. LHolyPanl R + Recov300 R + RollV3 R4 B5 d) H V" s) f
4 F; m5 s4 }7 I1 M, ]1 M8 L0 M4 n
28 GtsShoot: N G) p L$ X0 B0 a$ J8 A
GutsMan throws MegaMan!/ z' H s. S5 x$ J$ e% T
Guard * + DashAtk G + GutsMan G
1 x5 ~' D2 b' ?1 iGuard * + DashAtk G + GutsMan2 G6 n; e/ ^! D6 O# U# G
Guard * + DashAtk G + GutsMan3 G
7 O. \. c- v) b8 xGuard * + DashAtk G + GutsMan4 G
5 Z0 j; V; F Q% p- t; h1 ~2 x- z6 @4 |0 L% |8 D$ M
29 DeuxHero
) d5 ~! k+ @( H( C' C, g$ `MegaMan & ProtoMan team up!; q% e: U. q) ^* F: Z" l! Q
CustSwrd B + VarSwrd B + ProtoMan B
$ A, G |. b) f0 K( V2 mCustSwrd B + VarSwrd B + ProtoMn2 B) U4 }+ `9 Z& n8 u# v1 ^0 O P" U0 S
CustSwrd B + VarSwrd B + ProtoMn3 B
% V* x& G9 _& zCustSwrd B + VarSwrd B + ProtoMn4 B
8 i, |) \+ V# \: A( O9 g2 l
3 F4 D' u9 a+ U' l30 2xHero
1 g8 X$ m6 w8 h W1 S5 aMegaMan & ProtoMan Dual atk( _! F7 y/ C+ s4 A0 U+ x
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 o5 P- S2 n1 aSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& _+ w' s7 `: G7 B L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 P- I! B7 ]" @Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 G& i1 f1 l- H; x
! @- c: G0 K0 H31 PrixPowr
$ \5 L3 x% A& }7 V/ Z3 Navis attack at once!
1 c' a7 K1 u) s1 H, q/ R S/ C. |Team1 * + Team2 * + KingMan5 K
2 F t. {7 E& `% dTeam1 * + Team2 * + MistMan5 M
_( }: z7 S4 @+ ?& B4 G5 uTeam1 * + Team2 * + BowlMan5 B" }. d" R; q. j
% M; G7 B( K! ]$ r/ \2 _32 MstrStyl0 S! \* U0 F% {+ B' } @; Y
MegaMan unleashes his power
- V9 ]9 u; D/ T3 c" _/ t8 lSalamndr * + Fountain * + Bolt * + GaiaBlad *
9 d/ e" R% k' j) \2 ]( k9 n. {: P2 E
StdrdChip (Part 1)
& m. T5 f. ?: c$ [ {/ b┌──┬────┬─┬──┬──┬───┬───────────────┐
2 G' M7 b3 ?& B& N* \" |! l. m│编号│名称 │MB│攻击│属性│稀有度│说明 │0 E# H% M! Y! p
├──┼────┼─┼──┼──┼───┼───────────────┤
" o3 Q! e+ k7 w7 U% v9 \│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% \: M$ z$ o' k' H" x5 L1 `6 H' ?' x
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. \% l+ |; j* ?; x
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 u1 R+ p$ J& V4 f! x3 o│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 o, o) N/ t5 d6 j: G
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) q/ w( a, _# Q# |│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" E( p+ l+ r0 b! ?; c8 Z* w7 n│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ H& ?: Z' y3 a8 }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" J6 x8 `9 s! e5 j│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( g- @9 T* P; \' x6 {4 `3 W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( O1 B) a9 i: E3 L│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ }1 b" e1 f6 g: L7 F! J% `* e
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 x1 [2 Z$ T8 [# Z% i6 l5 G- c
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; ^4 U4 s6 u( s% z9 L
│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 B- @3 U; ~/ K; X│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
e% F; {# D" R; W: i3 }% @6 E│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# M$ S/ I5 F! L5 }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │0 L/ d( a7 d( E) |* Z/ b
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 h }7 o( ~% s4 z" K, K
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 K4 J/ V2 K2 {│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ Q! W3 g+ d1 v0 s│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 ^! l/ o+ Z6 X2 W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 X7 i! h+ c0 ^' P2 _│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& q/ n: o+ r2 P* Q9 j. e2 M2 p
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 c) I+ Y7 X5 L( K* l- I* J0 I
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 V4 m) @+ Z5 o0 M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
z* I O3 ~( q E│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" @% ^3 U( J1 |8 W
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │3 ]& n/ [! }( h) q* {
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 g- c+ l1 i o* H$ G+ Q) R, n+ j
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, l2 W$ ^: o! a7 n2 ]% Q6 ]/ }
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" A9 I, D9 d3 q+ {3 \
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 i8 }, ~! k* ^
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 g. e; `0 e6 J- I
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* a1 p2 J+ h* V2 Z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ o0 p9 x0 e* ~│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ N8 J; q6 {8 J% B- O+ {0 f% X
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │3 l( z9 E1 u: ^5 X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 a2 ~9 n- b1 {9 A+ F- }
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& ~) l% C: q6 J0 l4 T│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 } T R3 Y. [- x+ k- u
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' g/ c" ?. y% p; |( f│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! u6 e! F/ Z v( i/ B+ Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 O; m2 D% R2 o1 X( ?) ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ N o/ @( l: J; \; f# B│45 │SonicWav│26│80 │ │** │Shock through enemies │2 m& a1 l4 |. C$ M/ o6 X5 ?- m
│46 │DynaWave│42│100 │ │*** │Shock through enemies │7 p" P! o d$ F' K8 ^" m5 C
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 C# w/ b2 A; [7 G( i│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │- [9 X" I0 i' Z! O1 ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ }8 l- D0 s5 L3 [│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% \+ j! p. i$ N; m& U
│51 │DashAtk │11│90 │ │* │Dash through enemies! │1 m$ D2 P2 ^* r, f9 K
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ m+ c! @: ^: Q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' {0 n2 ]8 k: z! g/ w2 C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ }6 j9 L/ H; {; ?! Y% W│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: X6 ^ ~. i# j9 `│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( ^: m6 T" B* v9 V4 _& ~% R+ d* `+ }8 o│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 ~2 T* H: `. ?5 }# E0 C│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 M8 H5 |6 \( {$ K0 b9 P4 M
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% x, }8 u0 [$ t│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( M( w0 r$ b6 J# h; L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 k g0 O/ B& A9 H! U5 T5 V
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │& b( @8 q( Y% v' h
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 T$ k% v, x7 m. |│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
2 \; L; m% b, m" T( ~│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ \" |! a7 a4 \) p& @3 _
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 M! Q# b! H# s& ]3 A6 b
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: V( N7 J' g1 z: F. H4 ~# Y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 I: w. T$ F" o│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. l& z# C, ^ T; u" O. u│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. C+ ^$ n+ n4 m8 K; Y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │+ x' J+ e5 `, ~/ b8 E4 l' S4 U4 I1 r
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# r" g0 k# u' } Z1 d5 K9 p( C# T
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# ~0 U4 B0 o$ j5 J
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 o% P* b2 I: l. R d
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, b1 Z6 ^# S" Q/ V
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" F) Q2 P2 Y3 r" n! r│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) F' L1 V/ x5 \1 W8 w! S9 }/ j8 S
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 j: L% F5 u, D% l& h7 b
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! {: s+ ]! y" R" A* y│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* j$ x6 x3 H/ t, X
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" w, Y& X) p, P/ q9 k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │3 K1 l& l7 c. r+ ^
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' v5 M# F+ B/ [. @2 ~$ \( e; ^│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 b( u3 p/ P5 \- z# P" y
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. C" c; L$ ?1 s1 B" ]! g
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 R9 l( p& d6 s1 F" M" D
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" z' V) [8 N* ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, Q. X$ |$ Q9 P│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- j' [5 u$ c9 k2 e│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 g7 Y. s% J. u; a
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' K2 H; s7 q9 z
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ V' m" w) q8 f$ e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: D" ^1 d5 l1 l4 K: L) q# S: F& X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, i; I4 i- v0 H) f2 u│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 s: g' m) y: A/ e* q$ @
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
- A! a# R. _& s& `! D$ N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% I- \9 x" |) x' v, O5 P4 H' ~3 a
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
j; w2 N6 _& m6 `4 S: u1 Q1 P│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 A3 f3 @& R3 K& K4 n6 W& m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 Z6 S/ ^ ~: h: u9 g└──┴────┴─┴──┴──┴───┴───────────────┘
* f& x2 Q7 S- ^9 p8 U0 Y' k2 P$ S) L8 }& e: \
StdrdChip (Part 2)
$ Z% U7 P9 J1 q1 D( ~( U* q┌──┬────┬─┬──┬──┬───┬───────────────┐
) X* _, z9 p' o( N' E( B1 m& I. o7 z│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 Z6 A3 o% b9 Z├──┼────┼─┼──┼──┼───┼───────────────┤
$ I7 f0 L3 ~ U5 n; T& x! S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& z! L* |* L) m$ V* n* |) q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 g' `6 E2 Q+ Q1 p1 I* b│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% \1 O& P- X- F' ]' q% V" u0 p│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 Y4 U' H$ V+ A2 C) U3 W7 j/ }│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# n9 x/ a% w' a0 \
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 V$ w+ u7 _9 W8 a& y9 x. X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ V# n) v# C# k5 A" r8 f1 q
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ R2 F1 ?2 H% {3 y" I+ l c+ @│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 S: N) W$ e1 J/ w. }. |
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# _8 A7 S/ I$ F6 {+ ~ F; Z' l
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
- U% y& O: x$ ?: G. v& _8 M│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │( p7 r3 }' v# F! {6 l8 C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 ?; }: ~% B ]9 V8 J0 e
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ F5 U& ~8 e, G6 s7 N
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" I" m6 x c$ n
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* ^; S$ s7 W" \3 _/ @ g/ D f
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) K+ W: n6 d! e/ g4 a @2 h
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; T5 N2 F. m# Q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- T0 X- d4 {) @/ b4 M, v4 z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( A ?' _" ?* }' J│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" m3 A* C4 t+ [: w) n* }
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' I$ c( x* \* Z' @( A) K2 M" k# u│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% p0 T: m- D! M. k! w+ `│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │/ W8 h- y! M7 P: R1 Y- p! w
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, W! G9 [, _2 m8 ^0 V" Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 r3 a# J8 c3 `7 d1 o
│126 │Rook │30│ │ │*** │Protects you from attacks │
# i/ S3 _2 ?- {. Y. z│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# q1 P+ O0 [2 @% U* h' s1 g/ [! T5 ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │# ~* m+ _; S# [- e8 c
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 I! J0 R$ p* f0 P* Z5 J
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 R* f9 G3 X) R# j
│131 │Lance │46│130 │Wood│*** │Lances through back line │
D4 S9 T8 A1 z7 J- y4 K1 w7 o4 E0 e│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; m: `% T3 l4 u" c ]│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ s7 @8 K+ [; R6 ]" s" e│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ L7 ~8 G" V; g [- _│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ R9 [! [ L8 }│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 F0 W2 R \- w5 Q }( y" j% x) M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 d- T2 i0 n( j5 N# k" _1 u; d( O; W│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 G" L$ x+ o- S9 k$ J│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │% |' G( \! K; L' [
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 m( ~8 C( l3 \│141 │Prism │60│ │ │*** │Prism fires randomly │' Z6 C( i C0 r6 u+ j/ x4 M+ N2 B, ]
│142 │Wind │14│ │ │* │Windbox blows at enmy area │& w* D+ l: N0 P% G4 F
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, L1 z" H/ L0 e- o4 F( s6 z│144 │Fanfare │32│ │ │*** │Take no damage for a while │/ M" q2 x' k( `5 }) S) T: X" a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 l9 t( e7 v5 }5 s, R; ]
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, W. V% |2 w: Y" ?- `8 t9 \) Y$ [
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 @) S' ^5 x# P8 z# Z│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 Y# l F0 z" v. y" s4 h! w│149 │Recov50 │14│ │ │** │Recovers 50HP │- l4 Q8 C* \3 K3 I+ m8 A1 B
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 j0 L* E8 Z. Q│151 │Recov120│35│ │ │*** │Recovers 120HP │( [3 p0 {- ~' j0 y6 N& k ^3 w4 {
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 R7 S a* Z% D; B6 Z1 F3 E8 w7 Z
│153 │Recov200│65│ │ │**** │Recovers 200HP │3 |- ~ Q1 c% _% F) v
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; E6 V) H6 _: d6 E+ ?│155 │Repair │8 │ │ │* │Fix your area's panels │+ o9 ^! |( l7 J" N& ?5 `* |
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ x/ u5 E) H4 Q: u; J d% Q/ J
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 c. H- `7 I1 u7 y+ |│158 │Panic │14│ │ │*** │Confuses enmies if you are │" u1 a& L' B' \# g/ S
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' T. M8 S0 l9 E
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ z# Z' T0 @9 _& ~. D' @
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 P- ?% @( j" l8 A
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( k8 z! l0 N: S( s( k/ X8 z│163 │Invis │11│ │ │*** │Invisible for a while │
9 H5 ]# b$ z' `. x9 K│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ E& K K+ @8 J6 O│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 y0 x+ n* n# @│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
e; {, R+ a& D( B9 R5 \│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ j; |2 R+ y; G K3 \" b+ [9 z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 t6 n+ ]5 a6 I* F: C$ C" {5 I& w
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ W5 a! g" S+ W0 C: z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& t$ ?$ E3 n% b$ Q; B* E0 o│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: S/ w: y6 ~6 w) \1 v/ n
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# c2 A8 Y2 P/ L9 @% B5 n3 \8 i│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 O4 o1 B- @8 V+ B1 Y, k% {│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 Q) ]6 C+ C2 }8 w" |6 Q1 t0 w9 b│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ }2 C* `5 I$ F% E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │7 X1 N3 L2 F' S
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ ^: `( b+ U" B) z/ o3 o│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# f' M* y' w% }7 V! ~
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" ]' r/ Y! @" g% [│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 X1 e" g$ U" O) o8 B3 s2 t( g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( w( {' i) E& N3 T. w) Q; y+ S
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& \- g" X: B& O' D/ r. @" z│183 │Hole │55│ │ │**** │Open hole to dark world │
6 a$ a, L* f/ C: P2 i0 H4 P; S│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ P' e8 A; u% M; Q0 b8 ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 ^8 O8 q( t4 l6 _4 d1 y& \# f; @( U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
# N% T# h; C- v, t: t' W│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 u# X) d1 X+ ]( a│188 │SandStge│18│ │ │*** │Changes all panls to sand │; [: N4 G$ I( y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% j4 h% V3 I, P* P) p
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' k( Q: \6 p8 I* w( c" ?│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, O$ w! ]. I4 J) E
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 K ~ a; p' e+ u$ l& |$ W
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; T+ v, x- ^) E% H│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
/ N2 {$ i+ l7 j9 o( Z0 P│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" U, A& G: T; X+ f
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 E/ t% f7 H3 S7 l│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 d( E' ]9 O+ _1 M2 [
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 }* h5 G V" X* g9 A$ O! b│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 p; j% A8 x0 I: F; F4 n
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! s) C2 |5 R( Q* y└──┴────┴─┴──┴──┴───┴───────────────┘! i+ a6 ~ G1 I, j9 ^& s9 M
& J8 R) l8 l( U# P5 }% g; e0 M' Z! y9 t/ x
Mega Chip1 T, h( s! u. g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 A' Q* _+ m/ i. [│编号│名称 │MB│攻击│属性│稀有度│说明 │
* u( O- C3 m; k4 u& ~/ E. B├──┼─────┼─┼──┼──┼───┼───────────────┤
5 r* q' s, v. B# i: V% x7 @│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ e4 v' z% S9 L+ [6 b: o7 ?* M
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. O' Q/ G1 Y4 U" M1 {% z G) z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" `! U2 M/ l, n5 P% Z% `5 t# Q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 Y! w, _ ?( ? [
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 E' H8 L+ \3 N3 [│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& ^4 v9 y- U8 ^. c# G
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 j _) S7 @: ^8 B/ o+ J1 H
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( o( {4 V0 x y! B3 u│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ [: e; C2 C/ `& W0 H8 G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 d7 h! ? S T5 H! w
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& {% |+ p7 K4 A4 X, L/ Z4 \
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, q: Z/ B1 e% x) L9 E│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ X b/ \0 M" v) E- B- ~/ ]# C8 b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │! b) u$ n0 g8 Z* s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 t/ `6 A1 B8 L7 F0 z5 T
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% x. V( c+ o; f2 r H" p
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 \9 Z# ^! `7 M& Q9 A' O│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ x, n& t& c2 m│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 r* \$ w- p1 l% x- ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ F/ _9 A' D$ s│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 J* r6 O+ g& v! _8 C p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 A8 P+ ]* a' {# F5 e9 ?/ k% X
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │: e U" o1 i: x! P' {
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ @* `& l. M- ]- r& Q* o( h. u
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ } ]7 q8 w6 G4 s0 ?# D" R" o' w
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ J9 ]) v7 B% Y+ }6 G) t│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. ~! z) w { K- Y1 T1 T
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# Z* d3 Z+ ?$ K( Q! ?! s│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 M8 O0 x, C' A; t/ C C│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
X: k8 ]' v" E' z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* d. g3 k# S1 A6 g7 ? [8 \
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │0 N- t* ?( [0 E+ Y/ a" | Q8 k
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* R9 I. x8 H( k│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 K" t. F! ~# D0 P: @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) m4 Q/ _# Z1 O9 y8 p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 `% L5 {) i. E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) Y+ l9 H9 n0 S6 o& F5 w' \
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
: s" N: T0 X% O# _│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& e# E( }% X9 k! Y9 S
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
u0 T8 N3 x' n9 ^6 C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 U" |: }0 v( t. T/ @│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) a: i. ~9 R5 x$ {0 v( k- p ^/ o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 }% i) q6 q% }6 `$ W/ z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 b- W% b M- b6 V6 I6 E& a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, {# U8 l& k+ l" r3 a│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. C! f% L' Y+ {& ^8 u
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
5 n! ^( \/ O* _│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& j: u: B N9 X
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! \3 T+ B6 ?3 W( o9 ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
9 b% m; o4 x& y: a' x5 i│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% i9 p% b& l0 o( A5 m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │: ?' ? M' Y" b1 i# z N/ F
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 x- S6 g8 g) Q7 s, `; ]+ g7 @/ X│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │$ a% Z* C& h# m, t
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 n% i2 M9 M. ]% f9 S/ N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ z- C3 g* {" Z4 J) i8 ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 m3 e9 `, Z7 B/ y- T8 N
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& X' ~& ?7 S$ y) f' S│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 H5 q: }5 M9 H( _0 W( o3 E5 e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 E. k# d! R$ v; w6 T) U│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 l; M9 k( j% l
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
9 D+ g) |1 z' C# n+ i; v│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' H' _5 K8 z/ |$ i- w$ ]
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 q V8 E4 K- Z: q I
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │ w' ?* |) F" p
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 A8 Y+ b( L& _: S
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 @* |& ]3 z. S3 U; O% c
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# h4 y4 j2 R$ P% Q# ?8 Y│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 b" ?. o, V0 w# s5 u+ k2 S
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 Q$ G# a9 O" v* s/ }9 ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* n& B, W# n6 ^7 `│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 |7 O! a8 K7 M1 P. n& Z, |│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ G ]6 r2 d3 r) d
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 ~, C! t, [2 Z4 s$ q. M│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% I1 E) ~( V W│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( F0 A7 ^4 j% t
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' D& Z0 o- k V$ R. Z- a│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 Y5 F0 G$ s% w# _# u! b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: ?6 m1 d& r+ f│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' @: u$ S+ d& E; V! B│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, [4 T1 |) L# ~& O│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 q9 W2 N6 h: V9 F! ^8 V5 z( m│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 k+ }: `1 y3 S2 t! w+ R, H
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │% B, l5 F [5 [. R' Z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 ^: I. l I7 j└──┴─────┴─┴──┴──┴───┴───────────────┘/ t& b% R) t* a$ I2 w0 c" p- _. F
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B, m& V7 ?; g
GigaChip (蓝版)9 f) E7 S. ~7 H/ T: I! N; R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( @" E( I r2 M, K L2 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 ~2 |& T7 ~3 }# C# J$ c- |$ s├──┼─────┼─┼──┼──┼───┼───────────────┤
f4 f& R2 @! {' X2 |: Y7 y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │7 G% f( i# \6 m% r
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ h" Q" o& m% N" T% }8 D
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, H9 I. s h) R+ w( u
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 h8 Q d+ U4 y% s' t
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │; x; b. B6 W7 s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& L+ ~3 h& J. ]' r( x
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
. E6 K9 `4 S, x K: j% ^1 w4 z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ v8 H, [, v- J& Q N& M3 |+ r7 [! e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │+ ~; D7 ?. Z0 H
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ r! \+ z! D" F9 L& h7 J) x│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ t8 }) t, I+ m0 v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) S: A& x0 g' L: k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: b, D$ p$ ~& t
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. A: T3 o8 Y* S/ X' s
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- ?6 H' s; V# s* [) ?& G7 @│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 n( x0 w/ ]1 N3 {7 R5 o│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# p( `% |- Q7 R' G/ b
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ I) @, g. d9 e+ E, p; f
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │8 R7 a2 L, G5 ?. x: O* F
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; z/ K/ O/ t1 b) T" Y* x- W
└──┴─────┴─┴──┴──┴───┴───────────────┘. a4 t7 Z7 g7 N, O
4 E6 c, f) N! W9 h1 m* g
GigaChip (白版)(只列出与蓝版不一样的Chips)
. ?7 W l* Y+ j8 o7 D4 n┌──┬─────┬─┬──┬──┬───┬───────────────┐) O+ T5 z( {; @. h/ o' p7 Y$ U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' i6 W# h9 o+ F├──┼─────┼─┼──┼──┼───┼───────────────┤
# g4 ^# E- A; N│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 ?3 o i1 A V6 |6 e
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 c/ E; z+ {# m- t6 p0 Q% \ n│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 P p3 g' K+ Y" S4 D& y0 V% y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 f/ U0 x: I3 k8 x
└──┴─────┴─┴──┴──┴───┴───────────────┘ |