转载请不要删除以下信息,感谢您!
+ F: U! c6 z- Y! e■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- ^* Z) A# n& ^4 u■● ■ NintendoWorld 站友xliz原创
9 L2 q, D& q. P$ h2 m■ ●■ http://www.NewWise.com
( V" w4 P( Y0 \8 \. t■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
[- d- C& {. t1 b7 R/ X4 Q, F+ W6 P Q
$ E8 `& t" ~8 n; S8 p$ m 洛克人 EXE 3 Blue 卡片组合
: ^, L O) X* V
* |7 e$ U( w& G1 ^4 W3 g" u3 V: M2 y" o3 F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 l0 H: v8 X3 ]
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 P! Y7 G4 E, P( F* k m4 H8 j3 q====================3 S; ?4 U: w, K: r. E- q" c7 |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" Q; X" c9 ~2 W$ J0 A, {9 {( q& i& K" P" j* d# {
以下内容格式如下:
. D( I" x# |8 z4 ?7 n: S5 w5 K8 y U
编号 名称: u+ v, }& j# h" ]8 ]6 o
说明
: y7 `& B8 i& V7 A组合方法
W/ Y+ ^2 i3 r! l2 d) C---------------------------------+ I% E4 H8 {* R$ y( T+ _
01 Z-Connon 1
: x$ y$ @2 T0 Z4 g. _Unlimited Cannon for 5 sec3 x3 \5 Z. _$ ~: ~( e( X
Cannon A+B+C* V5 s, F( |" `8 J5 f, A
Cannon B+C+D
8 r- ~4 f+ j" [Cannon C+D+E
S+ j8 g. U- x* a4 |2 F
# v1 }. D6 S5 @. y02 Z-Connon 2
/ a. u# _7 x& I$ b8 iUnlimited HiCannon for 5 sec- h" [5 W0 h) Y5 ]! X/ Q
HiCannon H+I+J& d2 K* |5 n g1 t; y5 l! z
HiCannon I+J+K: w5 W% x* G1 T" }6 A$ r/ S2 g
HiCannon J+K+L
/ R% C% q9 \8 ~! r ~# ~$ G8 ]- s3 ?* \* u0 ?# \3 z* D/ @
03 Z-Connon 3* o1 C: ?3 b9 }0 K9 G+ J/ R
Unlimited MegaCannon for 5 sec# `* r1 V- W! D, Y5 X( t6 E' {; e7 z
M-Cannon O+P+Q
0 m1 q5 y# P/ M6 [& ?: V0 v# SM-Cannon P+Q+R
g* t( y( _0 n; K- y, ?& O5 o9 D- vM-Cannon Q+R+S
# J3 a* a' [4 J
( P: J# _6 i8 b& G' Z! ~# I5 L04 Z-Punch
0 x/ W+ }5 E9 W/ q2 T9 s' OUnlimited GutPunch for 5 sec
8 |5 A" A" N2 }( o; l" z6 qGutPunch B+C+D
4 b Q# w' z8 p) x; ~! _GutPunch C+D+E
( V( U% Y! ^$ Z" b. {GutPunch D+E+F
& F) G9 [& q; U& `) G
0 U( d9 G; T4 A6 f) D% p05 Z-Strght6 m# _; O0 Z ]. `* i5 W, [: N
Unlimited GutStrgt for 5 sec0 {1 \! F. W' W5 Y: w9 f3 }4 i. s
GutStrgt O+P+Q, M6 `+ {4 O1 z
GutStrgt P+Q+R
: V9 a9 w1 z; s" U" _' p9 I: TGutStrgt Q+R+S
6 O4 R" Z$ C* E% h% e7 T' f+ C( C) F; }
06 Z-Impact
( r7 [( z! K7 K. ?! M: x0 mUnlimited GutImpct for 5 sec4 m; C0 \# ~ W) j# X
GutImpact G+H+I3 }; q0 q) r' @. W- w, p
GutImpact H+I+J
; m8 B1 d. b) t4 L# x/ V' j* X9 VGutImpact J+K+L
5 Q; U2 c9 j! k. G# r: z9 Z
% V) E1 J! o5 e! T* r7 h5 ^6 D07 Z-Varibl
6 r2 E% R l8 @" J2 d* BUnlimited VarSword for 5 sec
) ~4 q7 w9 T QVarSwrd B+C+D9 B P/ r. ?8 c( a5 L
VarSwrd C+D+E
' t& N2 }" n$ f( [; ]( rVarSwrd D+E+F1 L+ L: z" {; A4 V' }' e; I
- I: s/ U% ]" R. {, O* R& N0 M
08 Z-Yoyo 1
9 P' M) m3 H1 j; h7 JUnlimited Yo-Yo for 5 sec5 \4 H5 P( @! l
Yo-Yo1 C+D+E
# W, v& g Z, U: H! ~# m+ J/ m. eYo-Yo1 D+E+F
! F6 k0 f/ A+ a- J1 IYo-Yo1 E+F+G3 S& K% k+ n B8 I4 u7 G$ K5 {# L+ r
+ f2 n. S$ L1 I3 y: Y p
09 Z-Yoyo 2+ ^. j# L2 b5 Q) }; B/ R- h
Unlimited Yo-Yo2 for 5 sec
8 g2 f8 ^. c* D! \) Y+ d* H" L; j) wYo-Yo2 H+I+J
J Z' T5 F0 y' X" Y. X5 W, sYo-Yo2 I+J+K4 o0 n- m' v9 }& p7 v8 h4 o
Yo-Yo2 J+K+L0 G2 G3 }" F4 h8 K- m* q1 A; k0 F
. v" Q h/ W% ?10 Z-Yoyo 3& G# I- ^3 Q3 U9 z$ ~
Unlimited Yo-Yo3 for 5 sec
% G4 B+ ^) N# K2 i' T7 g6 fYo-Yo3 M+N+O* y- i- e/ r* \& o5 e
Yo-Yo3 N+O+P/ u3 k( \" F3 R" W' R5 n N& N6 C+ N( m
Yo-Yo3 O+P+Q- v* `6 ?) c) F; ]% ~2 X# j
$ e3 |) O+ [% g( [' Z) P) o11 Z-Step 1# U% [& r# o4 N9 g* P7 S
Unlimited StepSwrd for 5 sec
. w5 K4 L) N8 u3 KStepSwrd L+M+N2 L+ N2 y8 j R
StepSwrd M+N+O6 b* F0 P8 `, V. F
StepSwrd N+O+P
: |: a* c$ H. `6 c
1 m% r3 J' S, h' k; d, m r12 Z-Step 2
/ p# U; k, |) ^# g" O2 e. m1 A& E% g) CUnlimited StepCros for 5 sec
' Z8 J: Z% V" n8 E' dStepCros P+Q+R
) H4 C! v8 U# }+ IStepCros Q+R+S
& B4 V! D6 m* i/ d/ P' q" BStepCros R+S+T6 w( c, \1 b% p" C% G' b! X: q
* s( F' f4 c# J k13 BubSprd; u! U, [: ^. H. l7 n9 B' S2 c
Attks w/ spreading bubbles!
8 v' b/ U$ `# u$ Q2 g. _: BBubbler C+D+E+ r; D! x4 A9 E, m! n
Bub-V D+E+F& V4 {7 I9 M7 C
BublSide E+F+G
! I7 o( I, j$ s U- h3 n3 NBubbler E + Bub-V E + BublSide E: C1 ~% f; y3 h, k# i
& l: D/ F. l+ P% p- v" |3 U
14 HeatSprd, B0 B& V+ K3 d: `% J
Attks w/ spreading fireball!
* }/ ?7 Y' h6 P0 E+ |- v" dHeatShot H+I+J9 F- w, V' O8 k. u# d
Heat-V I+J+K& a! `, ~3 f$ }5 R$ `1 G1 U
HeatSide J+K+L1 r" o- \! J+ p" D
HeatShot J + Heat-V J + HeatSide J
. M* e" B3 Z* c$ B K+ a# q
h1 W4 ]) f5 z) y; J15 H-Burst
3 q& [: K( r. z/ {6 v8 A# O; DCreates a giant explosion
8 r2 C: s5 ~& H0 bSpreader M+N+O% V, @; t3 @3 c/ M
Spreader N+O+P# b9 r6 @7 p' \9 z# K& {& f
Spreader O+P+Q' |, ?& Q" ?3 X. v$ K
- y. Y4 u7 L# N* e4 F: C6 h" M16 LifeSwrd
+ M5 \& x& j( u n% t1 HSwings a huge 2×3 sword!4 V# j2 w' x/ r. E4 X' V/ a9 W, u
Sword E + WideSwrd E + LongSwrd E7 H1 v4 A3 P1 l" G* [- O2 x
Sword L + WideSwrd L + LongSwrd L U! F+ y' S, d7 f3 u
Sword Y + WideSwrd Y + LongSwrd Y8 }, H: i# p r( j6 F# U# }" l
! }) F+ [/ _. }; |
17 ElemSwrd
/ F3 s+ h! p/ GWide swrd contains 4 elemnts
3 G( T Y+ O9 [; S1 s8 m uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( f3 N9 v. v& Y+ u. W C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ {; c& A5 L! G0 N# m/ ^/ s
& a! x* J3 m+ O5 m y; V( x18 EvilCut# d C) x5 A1 ^6 D" T; [$ F
Step up 2 & make 4 atacks
2 M% V# a0 M0 rStepSwrd P + HeroSwrd P + StepCros P
+ X/ P7 E" p9 C0 S6 \* y: \% o0 a5 T' i# k
19 HyperRat: c: O4 u; \: K* l# l
A giant Ratton charges!
8 K4 J$ t* H" V3 p1 g ]8 }7 tRatton1 A + Ratton2 A + Ratton3 A+ i. P: E7 c$ @, h+ q; X
Ratton1 C + Ratton2 C + Ratton3 C) G* t: V7 w3 j* V, C
Ratton1 F + Ratton2 F + Ratton3 F( y- i0 y: V# V( c9 ^$ k
1 n0 X9 x" b" v0 F, w1 B20 TimeBom +
3 ^# J: j9 |0 c% ~! @, USets Time Bomb in enmy area
8 M1 U5 V: U' P: s$ |( v: sTimeBomb J+K+L
! l* U: c+ R* }# w( y( x; XTimeBomb K+L+M
7 j$ Q- d# d5 P$ RTimeBomb L+M+N4 `4 O# g8 l" x8 [7 L9 \# Z) N
5 L7 Z) f+ S7 |" G. k
21 GelRain
* o& `. s- A/ a# cGel steals squares1 e" j. J7 E4 ^6 G
MetaGel1 B+C+D/ ~+ Y/ j" l4 t# r( z. |
MetaGel2 E+F+G
. J" d' t9 M2 V. c# O& K9 i s( q2 kMetaGel3 S+T+U+ Y2 x* E; M G) p
! r9 g3 U* m, f
22 EverCrse7 \; Q+ W+ k# H1 ?! R+ @8 ]5 u
Shield chases enemies5 ?$ M5 |2 c& H3 Z2 u7 g
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ Y0 h( n. `! Y/ K6 KCrsShld1 L + CrsShld2 L + CrsShld3 L! G" ^. j; L; a6 E6 T5 P7 ^. ?
6 X. _: b2 n) Z* p! z" d
23 MomQuake
/ R6 ?6 r# A) ]( oAwakens Mother Earth!
, |: `# M* f2 y2 g9 Q& IRockCube * + RockCube * + GodStone S
+ B, C: z7 X' D8 G2 x, w5 z5 X: t2 N& N( r3 N+ U+ Z" M
24 PoisPhar
+ Q8 c; @0 ]7 @0 hPharaoh generates poison
* Q! O C3 f& q( aPoisMask A + PoisFace A + Anubis A
' U3 U) s* M# u. F* W
" V4 q5 ^ w0 u' w( M25 BodyGrd
5 k( y% C/ r6 ]! aBodyguard takes out enemies2 h1 a8 W5 f v9 E: A( t9 G
AntiDmg M + AntiNavi M + Muramasa M
5 R. A) Y9 g/ |( E/ L
7 ~1 S, Z- Y: |8 N3 }; B! d( x( M26 500Barr
4 F5 t) n1 z1 t* ^7 y, g! ZBarrier absorbs 500HP dmg4 X! |4 p, P( h/ w
Barrier E + Barr100 E + Barr200 E4 f9 Z# p8 J, B! ^" A
Barrier R + Barr100 R + Barr200 R
0 s1 ^' l& s& t6 m o t/ K
/ j) g" i' Z4 Q/ S+ Y4 R27 BigHeart# i* {5 V& ^/ s( Z7 v
Attacks, then heals HP!
# |% s* y# O7 [' ~+ ?HolyPanl R + Recov300 R + Roll R; x; C# T7 l( k0 v0 Y% m4 _3 q
HolyPanl R + Recov300 R + RollV2 R F1 h7 V7 l2 }" `$ m0 F) D' e( C
HolyPanl R + Recov300 R + RollV3 R2 E# ?/ m0 R$ Z' v0 H4 p
+ ~+ ?/ @) Z# d: R5 p7 q5 V
28 GtsShoot2 R0 n) k' j& p9 Q1 L" F' X
GutsMan throws MegaMan!9 l0 H c* z# d
Guard * + DashAtk G + GutsMan G5 G; p* B- V6 s( q
Guard * + DashAtk G + GutsMan2 G
5 E$ r" v- m' a" Q- k, FGuard * + DashAtk G + GutsMan3 G* \$ U# G( N0 r/ b" f( |. g
Guard * + DashAtk G + GutsMan4 G
, [ {& M6 Y# _6 O# r' f0 y( _' Q1 ?1 I" d7 E. g4 y( }. @3 ]
29 DeuxHero+ A N; I7 A+ g3 w1 t9 P; x: c% c9 N' e
MegaMan & ProtoMan team up!
3 G4 g0 K% e* R' ^+ o9 iCustSwrd B + VarSwrd B + ProtoMan B
, l5 X3 n9 f0 G4 O% W3 sCustSwrd B + VarSwrd B + ProtoMn2 B
$ N) \3 I1 M) N: A0 \ @CustSwrd B + VarSwrd B + ProtoMn3 B6 e! a4 H8 g# z
CustSwrd B + VarSwrd B + ProtoMn4 B
& `! _0 U8 N9 l
; l; _ ^. ~0 w* r& l L30 2xHero
: i" \, e, n; u. Y D- GMegaMan & ProtoMan Dual atk
4 p7 w! X# n2 E/ r: _1 D0 \2 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 v, _ M% i9 {# a, U: cSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. e: J: u+ Z1 p0 ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# x; ~4 M" s8 {+ FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& D; Y V7 [" F0 F
4 S# I$ B8 }/ b' D( q m9 d31 PrixPowr
5 j# f' O! P; O4 U& I+ E1 j3 Navis attack at once!5 O+ }# b6 G$ ?2 c6 L# Q
Team1 * + Team2 * + KingMan5 K
& v! O$ h) w: k( y0 D, {4 L- H7 u7 ?Team1 * + Team2 * + MistMan5 M: V0 w! m1 D, b* Q
Team1 * + Team2 * + BowlMan5 B
6 ]9 @+ v5 `* |! ~ u7 u& P. |7 w
32 MstrStyl
) S; K) @$ c% S' B1 p5 n; M2 T* eMegaMan unleashes his power
! a2 i! L& b! r& ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 w1 f, ~* a3 T4 _$ I# d, d
- F8 u5 L, `& k: o( U6 \StdrdChip (Part 1)5 z; T5 ^% z" x2 z- Z/ w, G- o
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 [. W3 u* v9 l, W, j│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 S( R4 Z9 V: [( f- R├──┼────┼─┼──┼──┼───┼───────────────┤2 t9 _, b% z! @1 P. Y% L; r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: [% ^: d9 y& Q) H p* U│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( I! f9 d' I+ l- R# `' [8 c& R│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. S2 }( o3 |; H│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- A! R* \4 q2 p1 h2 _! E│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ N; i; U& B$ R- O│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) G+ [+ ~ k3 d: F│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 D M. P% x1 i4 f. V* F+ D# d│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 T3 ]9 B. A/ W @4 |$ B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: Q/ F1 x6 C. R. Y+ Z L! w x, M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( }" S- @/ S3 Z) O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 z, W$ Y- @; r' ^
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 J' |2 y( Q+ M- Y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 M) g& U6 e# ^' X│14 │Spreader│16│30 │ │** │Creates a large explosion │
1 ?: a4 J+ u8 j5 c- E* u│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 X" B$ t! v" F
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
2 t/ Z5 I& M+ q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 Y% ?3 ~1 c7 R/ z0 x0 P
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# K' @2 W3 u# S4 d- T( y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 T. Y$ T2 q8 V( I
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. T1 u# {" K" |- L7 H1 ?1 [/ w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# d' o, @9 i7 S( N$ ?│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 _. O- n4 F/ T4 A: k) G
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! Y. M7 f' l4 ~. Y% i- x│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 Y+ Q& V$ c3 ?5 I
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) ^# k. Z6 e' ~8 @/ ?│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! B6 ?) Q5 M! [│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% \2 w2 J4 o8 H4 k" w; H│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) |0 T4 k' X0 Z! r; [5 v/ a│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# D3 |: t: C: T; u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 H* c% c; ` H5 d# v│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
/ Y; d# U- p; R) u5 g/ o│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ e7 P# v+ L4 y2 ]- v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
8 B4 S! O* k) q3 J3 l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 c1 C+ E& O* X7 f& E6 G
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" {- |' [2 m; {- T│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │! w1 P8 h* R8 d0 C+ ?; Y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, y6 f* w; F2 T# W│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* m d `9 R8 b! \$ @) P│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% V6 s# r7 N& A. f│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │* w0 i2 C* T1 j. A& v' s
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 C( e9 c; P5 ~│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' M6 c) u; F* G. b! E1 X* G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
3 g3 ^& R( [3 Q1 t6 @% W; V│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 A C6 ?' P4 s, M( i0 C│45 │SonicWav│26│80 │ │** │Shock through enemies │5 g% Z! F- Z( V0 M- W0 e
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. h( q, }- B; E2 s5 c# Z" B│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( t3 B; x& l- l& U│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# Q* \2 A; X& [6 l- w. y) L* D
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) }4 B3 ?! @# U4 G4 g│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
" h5 R6 P( \, H) S$ b! _, m│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ y* H2 d8 ?4 O! U7 g/ R7 H4 W│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 i5 p- ], Z( R9 K3 j6 `# m
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) ~3 K) X$ L5 V+ ~4 N. T( {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 w& j1 {! S# @8 c0 F
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
3 N, a1 ~% g2 v Y5 t6 e9 q2 a) H│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
, y( B. y) L: D& ~2 u3 e' [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" p* D' l1 r% z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ c% ^. e# K. V: w# L2 P, Z& o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( u( r4 W' @8 _# m% { K. n
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, L0 S# D. j, Z/ W! }│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 [' b" ~+ ]% f d/ S
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
; I; z" p9 O9 H/ @" D& t- L│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; D, F; `% a u' ]1 j! ?
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ v# u- s5 x9 W$ k& L* ?│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 i; \4 t0 }5 y9 o! l6 c. i4 a! H│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ n% ?: p* Z+ T5 s$ q3 c; J' Q+ J
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; ?+ a* N/ J# y4 Z; P6 S
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( V/ p. Q% V, X. R! f. k8 r. x
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- P- m9 j. z; F9 Y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- |9 O! h) J# z/ ?) l
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* z9 t7 W1 Z4 j7 l0 A" ^│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# j$ h" e! y% @& y; W
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, h$ k! }+ e8 U' \6 {
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" H0 M( ^7 \% h, D+ X% j8 ?! l│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' b/ c% I0 H* ]) b% r _
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │0 G( L4 ^3 Y, t' {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │, s: S% @6 ~# M# l% Q8 y. \
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ r* {, M& a( V7 }; F
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ V- B8 r- G7 t A5 L. c
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 A- z' K: M3 `5 K│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
^# y" [4 U! [' Q, |1 M│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( B; |( ]: ?+ u! u1 X
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ z* E( h3 P1 R* a0 z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- s- r" F+ k8 Z! j1 t* o1 _
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) U( z U4 c4 D. E+ ]
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- V+ c/ \- s( d' Q4 G3 ]0 \│87 │Hammer │16│100 │ │** │Hammer smashes front! │. m; x" i" Q; X. X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ T0 O0 r3 ~& M$ `& Z- t
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 E; @( @& t5 \0 S2 n8 H
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. I6 B7 c6 m4 E9 _
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* Z7 E' q! ~* _( ?│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" D8 \# M& R4 ]
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 L. `2 V3 ], r1 u
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# ^$ M' `9 Q9 p; n0 e7 c, z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 H4 |$ r' @5 b+ M8 Q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, i `+ D8 J. {; B% n# l
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, Y; r1 S0 \- f
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
6 K/ t" W/ B3 e1 K│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 x! @; N$ [1 P" ?) O3 q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: I) l$ ?" R; w# o( Q1 i
└──┴────┴─┴──┴──┴───┴───────────────┘+ E% _9 s& Q ~4 B
! t& O2 h: l3 k! k; I: XStdrdChip (Part 2)
+ |! }- ~# J* b" D0 k% t┌──┬────┬─┬──┬──┬───┬───────────────┐
* j$ E' ~1 T4 D- Q! v' c│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 H! S0 J4 `9 S- x B├──┼────┼─┼──┼──┼───┼───────────────┤* l4 @" ?) h7 U
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 _' J( {7 \0 d; G) M: Y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 `% \3 \& T5 l9 n│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
" H0 j$ x' M7 W) z) W! ?, B7 Q7 n│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │: T0 ^/ T# k! X0 _* N
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ T2 ]7 R7 Z8 ]! y* u- S6 v$ o│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ @. a X6 S1 A- u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" v1 w( V9 U H6 f) V$ z. e│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ X& Z/ T# ~) Q% M5 W7 b
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# K8 d$ ~ Q& T/ G* l3 S* u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, @: T9 Q2 B' Z. W# i% } D7 |. e│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; ]2 e- h. O E│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: Q% @3 J3 T/ O8 B! L│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
Z9 {- z2 i+ H9 q8 N# [│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& `" X5 `% e3 C) m I! P0 U" R2 A
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │! a: f( R( S) v' Y( M( U8 C+ z- g# G. J
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( C1 o7 b: I+ C9 I; A5 d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 Q! z% S+ \3 Q. |│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │3 ^; M0 i, B% B% _2 f3 q$ S
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; y6 H+ i8 [% i } e9 f
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. f4 n3 u7 s! D( D* c f4 D│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ \* g: G! y' t7 B. A│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( { `) X/ Q" |) H1 i│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 A: u3 b S) b3 O) T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │/ o% P4 e: t! n# q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 X# \8 [3 i4 E; R% \0 X4 G7 h/ K
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 C. {1 }4 g6 ]( |/ J
│126 │Rook │30│ │ │*** │Protects you from attacks │# ?4 H* m' D* p t( x
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' b) m# z1 ]# C' q) a- R, C7 b
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 P6 X# |* T9 e) ]8 h. r8 W1 m9 x
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 ]- p7 g! i7 X│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 f' N- s* e% ^│131 │Lance │46│130 │Wood│*** │Lances through back line │
- x2 q& N: A' `# L. ?; Z5 Q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ C2 T r& Q9 o) P5 I
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 d b3 o3 O. I: P! o0 }8 U
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 x- D* n7 W" N( x; ?" I# l$ T" |│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# A3 v9 R, j, i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 I I3 V# h+ c* n│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* y: g' w" k K$ K( h3 C# N
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* F6 Y# S/ ^# p- f6 Q. z5 s
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 j# w' F3 k4 h3 @5 X6 I│140 │RockCube│9 │ │ │* │Places a rock cube in front │/ n& J. Z, I2 ?/ u) z: U
│141 │Prism │60│ │ │*** │Prism fires randomly │
8 }1 R/ z+ |8 z, m4 _│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 j0 o& ]0 x1 t3 c, q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" ^% f9 d( T- W" ^2 y7 `: G│144 │Fanfare │32│ │ │*** │Take no damage for a while │, t0 |: N- I G# e
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 `) K, T+ I5 M, c& Z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ C% t& A7 z7 i7 I$ A
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, u: E& T0 X" |│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" ~, x, P! W) x' a│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 X0 [- S3 _& N+ R) i│150 │Recov80 │20│ │ │** │Recovers 80HP │
! h. W+ c7 Z o& u4 G0 H* C│151 │Recov120│35│ │ │*** │Recovers 120HP │
* c: |5 t" D7 a│152 │Recov150│50│ │ │*** │Recovers 150HP │
! b) d4 p8 ^" b# n/ F7 c$ }│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ w: v- e/ ]5 B2 Q( V│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 t* l+ { `& l2 p6 W U# k) Y0 W│155 │Repair │8 │ │ │* │Fix your area's panels │
7 z) V4 ^' M! N* ^1 B, ]: V│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( a0 E' K" j) B6 e│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ y# B0 M% B, u- K( ~# n8 \0 o│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 q) n$ F0 E6 d│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% L3 ^9 Z( s7 g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 {! r$ e' M, e' y* C8 l$ E│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │0 E. z2 b- Q: ?1 g3 `* L
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" Q- ~8 N% O* z, \
│163 │Invis │11│ │ │*** │Invisible for a while │2 ^( ]# ~3 T; h5 k z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
3 B3 J9 u a% V, `2 b Z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 s% C l$ ]- u* N* s# S│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 H3 w$ T5 Q5 C8 L$ M) m│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 M, T `/ g* x2 k j│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- u# E* }; M( U/ ^
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ }2 X) l3 J7 C* ?/ [
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 w$ G8 W# d x+ W( \
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │; u7 e; x x( [7 z! A/ j5 L
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! y, q5 d) l' r6 z3 E3 f
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 g& b! ]4 z/ d1 O! C0 x
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 z; l2 j* ?7 {) M: H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 j) l8 [% z! V( @" |, N
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 N9 X! O L- D2 l: V2 I/ o! I│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% P5 j$ f1 p" p6 |│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 U" g' W! b" R1 ~2 W4 r2 ?│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; O- ^. { D7 j- Y5 x$ |
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- {) `# b6 j+ D& ~, G/ Q; }1 G
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ @$ {6 U& J- u+ n│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ p& j5 ?0 G0 y( Z, u
│183 │Hole │55│ │ │**** │Open hole to dark world │
- O; v- G# W; D4 D& S│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ s& C: T! W1 O) z9 N│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 n$ k9 Q0 D& n- s7 ]: D2 U│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& w+ |" d% W9 F( @, ^│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! ^5 e C" u( @& f; ^│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! P8 a: \8 q4 e1 L3 M9 m│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- v4 @4 m7 {; j- P
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- v+ c) S1 G2 E+ b% B) D
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 A7 q3 ^7 L. y$ X
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' g0 @' n0 b+ ]2 P- f+ T. ?│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. z9 U/ t+ Y3 l1 ?5 G3 e
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) G7 k( i5 s* _% J( ?│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% ] P' [4 ]% x" Y/ Q5 y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 C8 ~9 ^* O4 N O* @! s│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 s1 Q7 o( E" R% }8 ]( A% f' E" D│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
1 z* I# Q0 h/ L9 b2 k│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% m7 D2 G! A$ ^" X" t" I
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& {) E, a2 T3 q$ r
└──┴────┴─┴──┴──┴───┴───────────────┘
8 D$ n% R8 I! [9 v9 M& y4 D: |/ ?
- J9 `/ T" Y- X0 f
Mega Chip" d6 k9 }$ C0 J" Q' x; H/ O5 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐& b$ b9 l2 Y# K+ r* b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% ^& }, w }$ V4 A8 Y├──┼─────┼─┼──┼──┼───┼───────────────┤# d$ P ?0 d( D0 i
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! X6 y! P) o8 B: H$ `7 _
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) Z2 t9 I; H. ?2 k* x│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) C/ I: \) M4 t
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
T( w( X, o6 U/ c9 }4 X: w2 Y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. i* r6 _9 t, C8 p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │0 D8 I0 ^ v3 r
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
5 T; a* j2 J. F( r3 ^: b│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │8 ]# ]; u% \( n: J0 h3 E, k
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 V8 M o: ^* V3 t$ I; X│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 o+ f+ t. {6 I+ a- T! w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 Q: {! I' Y" Z* o/ @! A│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# ], a9 w M" O7 U│13 │Guardian │82│ │ │***** │Statue punishes when hit │' E- ^( O- z0 T. K; N6 Q: m* f. }
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ x! c% u: G M. ?4 y+ V3 x
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ }9 m5 l# O U4 v4 D( L) W
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ @' {6 P5 B( B0 e3 H( N% N" C
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' x( z$ K# p0 x8 [1 ?& y) w" k│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 n/ x- H1 a7 ?6 J- p
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ l1 ~/ E! s& w! o
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 t# ?7 @& V5 q! o│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* r" C1 M* E W0 L5 h# F│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 a7 {; G8 {( W' B2 j$ N+ Y│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 F1 v K3 J" m) b, N2 ?/ \│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
n4 D; n- Y2 U9 e6 D│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
% O7 _2 T* V/ i) F│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 }' C8 h7 A {8 u4 N: d$ c
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& P; b& h2 `# _0 {: X8 W│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │1 {3 p9 m$ E5 b! J+ N. b6 @
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 \; f7 u3 X y% b0 |# s7 ~5 v( {
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! p- w0 `7 t( e- ~' K│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) X8 q4 W# g8 r6 z) k, `6 I│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' ? a4 _/ F2 ]" O% X- K│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% e: e$ R' Q! |; f; G│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: q i% O2 C+ y8 t: F0 @4 @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* ]1 Q: z) U4 n
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- M1 [+ H" A2 t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 p V: d( v- u; {# |0 y7 o│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 x# s; |, e" [% ?, D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( b9 ? P% O3 l# u G+ w│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* g1 {7 U# j0 v1 Z- V
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │' l' P+ `3 D; _5 x! N) T
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& @! U' |# g5 ~: T% q( m, u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( a" T: B1 m! k8 Y5 S$ f4 X) l O3 H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │& Y* [2 U L" H! b+ ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* e7 C) }( s' l- N9 b│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ u b7 Y5 Z l
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 @6 a% G9 K; f; S, Y; a1 U; j│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │7 S% J$ X; k% x7 m0 X A; M
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ L( d q" I6 r% _4 u/ Y# z│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( ?3 U d* b* l$ U* M! F│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) V1 T+ [" t' d- [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 }4 T( x/ l) o' V, M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 H6 \ }7 s C# L# \" L! W│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 p$ e0 ^2 i! N5 h! y( w. F- f$ b& h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 W# g+ ^) z2 j8 L- |+ C, i1 h4 C
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, y* r2 _( g$ R' q: L
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& B2 d" @! O; [/ V- ]; q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- S" j0 V" C" X H0 g, w- T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ M: C0 P9 E" W# Z' M& t
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 O8 E- U) Z6 Q; x│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- Q* v, K" z, E# E" A9 e) q! f! z w│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 h+ w: P3 \$ D# c) w
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& K# e; Z, L9 N$ x5 W; t' N# g│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. q9 D9 p: x9 e$ y, c
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' e& M) w2 r$ U/ C1 N1 |; y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. Q2 E( n7 z: m) z) J7 E5 y│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ a9 q1 x( C5 w' x8 H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& b2 `1 E) h( c4 z; T│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. w% y) n( k5 _7 v& ^│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! a3 x0 O6 U- |+ |
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) U7 [ y, f! S) J+ _! H
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 Q, w; l4 q0 y7 ?+ O1 x8 A
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 ]. k2 p" m' ~4 }( [
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ Q% v, E% _5 f7 O {+ \│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │% G8 h$ c, H( [, y& C
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% S7 o; n9 l& |- g7 ] ~│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' O" Y8 o# N6 h: N& j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 Y8 u, m, n- q& }0 p2 p% q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, @+ [( ~$ h( @( D* F; S) v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. U+ B w. F' Y! o* O( e0 B! s0 u│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 h) t" J) j8 b│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" X+ Q0 k1 N# c, q0 |# h& P9 L ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% x) M4 @+ ^/ H3 M) X
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 ~9 {- ]# R9 o, P' p│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 Q) Y$ X3 m$ g* }5 t0 P└──┴─────┴─┴──┴──┴───┴───────────────┘/ M. E. e: v- d/ V H5 ?
, U* M S% \4 f& Q* c& R
2 {' n J# g9 i% A* Q. F6 c
GigaChip (蓝版)
) m& R5 U4 n" [; p% D┌──┬─────┬─┬──┬──┬───┬───────────────┐
- Q; C8 \: u7 ?3 z9 I! N% x│编号│名称 │MB│攻击│属性│稀有度│说明 │
; {9 p5 O/ ~; F- ]├──┼─────┼─┼──┼──┼───┼───────────────┤, `5 Y U( |( m6 f3 h& s2 m5 k7 V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 t- Y. |$ P8 q2 O( z' \│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* m8 k% B7 f( F. W│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
2 z6 \$ x+ d X7 S% D4 _│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
0 Y; H- U9 ?2 r |+ q) Z0 `+ s│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* m9 O. c4 n4 m! u% c+ ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; g, M& \. |4 D6 Y│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# }. }% s9 J* V- n r1 f/ ~│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 {0 ?2 V5 \8 \
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ Z' M1 X4 a' x7 U9 U# V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 g1 `0 _( s' m. A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, s( {7 r U8 {: j6 Y7 J; v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 ^' D# P+ J* ?# v" n& m
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 b; `* f$ O( O2 x: w' c
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; N/ M- g8 u2 D6 h/ `
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ f8 f7 }: ~1 b2 a. u$ O: s* j
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │) u% D% \# z* Q$ M9 @
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 l& c2 f" k$ ?. \1 J
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
p9 B h/ @: `$ g) g1 R│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& U+ Y9 i5 ~3 ?* L, ?# k3 K l+ k; f│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ N( p7 ]: P+ q
└──┴─────┴─┴──┴──┴───┴───────────────┘6 p0 E; M/ H: M+ c0 G
4 U% e# J w* s1 r* V& q" a
GigaChip (白版)(只列出与蓝版不一样的Chips)( s8 ?, r) Q0 x: h
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 s+ m4 U. Z* Q, i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# ?! Z: y# k4 Z5 H( S4 y" M) [├──┼─────┼─┼──┼──┼───┼───────────────┤
; {8 R# l/ ?" K- {' C│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, { s% m% u! L+ ?; n9 w│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 J1 `/ ~$ q5 v3 c5 t" n- B/ Z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ L) S; b: ?0 P& R$ _+ Z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& v7 T3 G* c" O a! F
└──┴─────┴─┴──┴──┴───┴───────────────┘ |