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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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6 u3 z+ q5 L5 b$ C■● ■  NintendoWorld    站友xliz原创
: J7 h. S# l, }4 E8 Z, z■ ●■    http://www.NewWise.com - E" V: }  A" |3 T+ U
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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) Q$ a  K5 l& |
           洛克人 EXE 3 Blue 卡片组合
4 t$ H% r$ m  X% R/ W
$ }- W: D7 g* r) J1 P9 S' y
  j$ D( _5 W: d& S8 X& V( |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 {. y. u7 h% {/ h大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
# J8 S3 f2 y- u+ w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 L/ K" Z2 [7 D9 W
. ~; M# o; F& h( y2 o以下内容格式如下:
4 n) g6 u: e6 K  G2 t8 F* S6 R8 a
编号    名称$ A& `6 M! J- {: j* L- M' [: T
说明
) Q% i. V# @. Z6 m; L组合方法
5 f) |% g3 g; T! c---------------------------------! d8 U& r7 o7 R+ q8 m8 j
01    Z-Connon 1
; P/ {1 _4 h0 GUnlimited Cannon for 5 sec. }6 W' s  B7 S. @9 t
Cannon A+B+C. |& z* W" W: w- {/ e1 E. e/ ^
Cannon B+C+D0 n8 ]! {! p+ I
Cannon C+D+E
0 C6 E  N  z3 w- @4 w. |4 ?3 t
; C9 b' o% K' r8 |% V02    Z-Connon 2
  y! S* N# M3 Z: r! x3 V  qUnlimited HiCannon for 5 sec2 Q0 R+ l# G6 k9 B
HiCannon H+I+J: _+ O4 H( \" u, Z" k3 x+ x
HiCannon I+J+K' u0 R# [& d1 e. S
HiCannon J+K+L
6 ~9 N$ O" _8 [9 [' D2 }8 h
1 H7 e! f. H& E" l2 X) \0 l7 \03    Z-Connon 3
4 ?& K) J6 s2 G$ ~Unlimited MegaCannon for 5 sec
4 b1 o; h: k! z0 @1 ^7 s! t! dM-Cannon O+P+Q/ v+ o7 k/ g6 v1 y5 R/ Z- `
M-Cannon P+Q+R/ E  _7 W- K( _9 ^5 k( J! D* Q+ k
M-Cannon Q+R+S* m/ _* l1 B* h2 V! Z- q/ _' n0 z
( g1 y. a# u9 p) Z9 [( E! f2 M- B
04    Z-Punch8 E% ~6 {* ], N+ p- z. ?$ p
Unlimited GutPunch for 5 sec
3 g2 K9 Q7 Z+ ?1 V5 O3 M6 E( ?+ SGutPunch B+C+D
6 K+ q3 a7 P* u) t; VGutPunch C+D+E$ {- M* r& D; b+ M
GutPunch D+E+F3 F. S) Z5 w7 D- x7 f
! @7 Y0 {9 m" ?4 D" a4 x& O
05    Z-Strght
, F+ k# _2 X, Q+ n* CUnlimited GutStrgt for 5 sec, ?) c4 b# z  T9 [! ~5 b/ C
GutStrgt O+P+Q
  t0 ?4 E5 z" \8 ~+ UGutStrgt P+Q+R, E% B! d$ r( Z& x1 _
GutStrgt Q+R+S
  X7 ^1 \3 A' F# g' \1 p* L7 ~8 ?0 q' a( s2 v4 [& }- Q' b
06    Z-Impact2 n5 l: h0 ~/ W. C6 r+ \
Unlimited GutImpct for 5 sec" y2 b, w6 \7 s3 |
GutImpact G+H+I
1 O1 X  [1 `3 F- c% K( d# PGutImpact H+I+J% a& A7 a0 g' ]6 f) W1 B
GutImpact J+K+L, Z6 ?. P4 s" X1 o% j+ t; w& b. q# o2 p

  B* n: _$ \8 }4 N1 c07    Z-Varibl0 y5 t; t# z3 k
Unlimited VarSword for 5 sec
6 k: r  g6 I! f  B4 r1 vVarSwrd B+C+D# b+ Y4 b# F( ?1 \+ y
VarSwrd C+D+E4 e# ?9 |7 Y5 k' H1 ~
VarSwrd D+E+F( ^6 T2 o/ w5 p, Z& d6 Q
3 w% \. k+ A$ T& K2 S- D
08    Z-Yoyo 1' U, B) ]( C. [
Unlimited Yo-Yo for 5 sec
! v; g, {) ?8 y8 k. SYo-Yo1 C+D+E
8 e" {! v# _9 `$ Y* ZYo-Yo1 D+E+F" M- U8 N- c$ N
Yo-Yo1 E+F+G2 ~, h+ W  l& Z
7 j' R; i: y3 `& u6 m7 T$ h0 Y4 L
09    Z-Yoyo 2
) X  d4 I8 R, PUnlimited Yo-Yo2 for 5 sec  _& O% A) l5 }
Yo-Yo2 H+I+J' u) m4 \( A& M- `: `+ ?; b
Yo-Yo2 I+J+K2 Z4 i, ^; w# p% v! Q
Yo-Yo2 J+K+L! J+ g# @6 j0 T5 b
7 ?7 T) T# f6 B" v+ x+ {# K. D1 W
10    Z-Yoyo 3
8 C7 e; p7 G. F, vUnlimited Yo-Yo3 for 5 sec, H6 j0 z& S# m+ Q
Yo-Yo3 M+N+O
8 Z! w( k/ O. H' r7 k0 i0 YYo-Yo3 N+O+P! H* Z! W- B1 a& E
Yo-Yo3 O+P+Q- l3 z6 D. R/ N. @: `+ s

2 f; O( {, X2 e11    Z-Step 15 b8 F( r$ U, i) Z
Unlimited StepSwrd for 5 sec
+ w) O* F" Y+ I- M9 d# E1 n& JStepSwrd L+M+N
- b2 t- }1 J7 {- q- }StepSwrd M+N+O
0 F3 f! Q7 y; O1 u: s$ VStepSwrd N+O+P1 y/ r8 l% o6 A1 N# S' u) ~# O. n- H
& z; p: F% ^) a
12    Z-Step 27 a' {- l  z# w' x
Unlimited StepCros for 5 sec
/ ?  L% d0 o; {' n* bStepCros P+Q+R& n  m3 i( g9 @2 i+ r2 z
StepCros Q+R+S) I" _* i1 E' I( d% N3 ?+ l6 {
StepCros R+S+T
: H9 y7 |# p4 D3 L2 {0 r! v% e; l# R/ a
13    BubSprd
7 n  c. G) p" t, ^2 j+ cAttks w/ spreading bubbles!+ h/ c$ u( s' \, E
Bubbler  C+D+E4 ^. A# z5 c/ I% U: ]" |0 n
Bub-V    D+E+F
% I0 ~. e0 F6 N+ ^. uBublSide E+F+G
/ X" J) C; @  u+ EBubbler E + Bub-V E + BublSide E3 i! v* Y5 t  R& D

" \* m4 A1 A* z+ d5 Z14    HeatSprd
/ Y- P& c4 _1 HAttks w/ spreading fireball!
3 m7 P6 M$ E) L; BHeatShot H+I+J
! t9 A1 x  d: `6 D  `) l: _* r/ k! vHeat-V   I+J+K
  C$ Q: c7 y! AHeatSide J+K+L
1 L/ @$ ^/ C% r- PHeatShot J + Heat-V J + HeatSide J
  @; \: a7 g1 y  A% v* H
+ L' B6 E% q% }' W1 r0 s15    H-Burst
- e/ N) f1 K& A/ RCreates a giant explosion  I, ?$ `& Z: @. g9 M9 v: Q1 p- Q
Spreader M+N+O2 a- q( v( j% W) n
Spreader N+O+P7 K! a+ V# X1 B8 o5 E
Spreader O+P+Q$ K! F/ A, q- g) @) B; E: c4 y

' f" W$ l/ r. d16    LifeSwrd
1 ^" k# p. ~0 D+ z' M$ ]. MSwings a huge 2×3 sword!8 B: B; [7 x2 ~6 g9 p" T* u, t. j
Sword E + WideSwrd E + LongSwrd E( \" V" e7 h2 V$ v  k
Sword L + WideSwrd L + LongSwrd L
9 G  V( B& _  k$ L: _; pSword Y + WideSwrd Y + LongSwrd Y
# [5 k& B) @7 W: H: ^
! a* \9 O6 y( h' T6 E, K17    ElemSwrd
( U: ?$ X- N: Q+ w, |- V( W3 H9 XWide swrd contains 4 elemnts/ E2 N& C0 Z$ @2 j1 T8 b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( G& A9 l. q  W4 g) Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ R4 b2 g% a5 O. Z4 P: s1 o3 Y; v: m
18    EvilCut
$ v9 S0 M' R; ]7 f8 }+ AStep up 2 & make 4 atacks2 G- j$ A# L! h4 k, V' H' @
StepSwrd P + HeroSwrd P + StepCros P
' S) m$ W- x8 f9 A8 c: O4 _
8 S8 J3 N2 h/ J+ P" e19    HyperRat. d1 W& ]& y) t% c
A giant Ratton charges!2 m1 |3 q9 q7 i$ T/ X1 h6 g
Ratton1 A + Ratton2 A + Ratton3 A- P4 q) k+ f9 q2 y" a
Ratton1 C + Ratton2 C + Ratton3 C" @- K: n+ L, @
Ratton1 F + Ratton2 F + Ratton3 F9 \2 _, ]; e  M
8 P9 o! V7 V2 {
20    TimeBom +
. O1 [1 Z" |) y4 Z# u2 {* b# z8 ZSets Time Bomb in enmy area. D/ y3 o$ F$ \8 }7 [: U( v
TimeBomb J+K+L
- \# ~) l. _" v. Y) ?4 A2 ^6 TTimeBomb K+L+M
+ a& w9 S4 o' N% e+ d3 ?TimeBomb L+M+N
/ w# X" _1 M  W- \: R- D
$ E; c4 {$ L2 _8 @( k  Y8 ~, q21    GelRain
0 J0 L7 D$ o7 N7 MGel steals squares; K) @  U7 H+ H$ h9 [4 U$ B
MetaGel1 B+C+D
& {1 K. ^9 O0 |: y+ B: h7 WMetaGel2 E+F+G( d% P3 m2 i$ [" ?0 t6 p! p
MetaGel3 S+T+U( t+ }! S3 f% l( c$ a1 ~
( A& q) w. K( t7 [$ b8 l
22    EverCrse; Q# b/ g1 ?0 a; [
Shield chases enemies
  b; @0 Q; E$ z4 g+ e) tCrsShld1 C + CrsShld2 C + CrsShld3 C8 L+ M3 ^$ z2 w* ?% O5 Z, ]
CrsShld1 L + CrsShld2 L + CrsShld3 L3 ]  q, I# ?9 ~/ G5 D, c7 H7 m3 l
/ W8 p! H# U& K( R4 }" `4 C' B
23    MomQuake
* a! v  [. A5 t5 D  JAwakens Mother Earth!- e! m7 [: q8 i, B1 G: u
RockCube * + RockCube * + GodStone S
% c* }* z4 ~- R1 ?" n! H3 a1 p% e" G1 I
24    PoisPhar9 Y1 h$ ?8 o( Z! u6 ^' W
Pharaoh generates poison* i, N  N# q0 Q8 ^
PoisMask A + PoisFace A + Anubis A
( ]; \5 w4 r6 }! \. `7 F7 B  J
! b  Q0 ~! E) k" I4 W- J25    BodyGrd0 _' Z' a! L* A
Bodyguard takes out enemies9 r3 `8 y8 q# \! H6 D& [- s
AntiDmg M + AntiNavi M + Muramasa M; \  K& p# t  n5 U1 ~* F/ G
% @) h% }) L, O. S+ Z. U8 y
26    500Barr
1 {2 v. U  v2 X3 U: o: P: r( EBarrier absorbs 500HP dmg) J& Q  G# w2 m* U% [1 ^
Barrier E + Barr100 E + Barr200 E
: n. {1 f+ Z8 ZBarrier R + Barr100 R + Barr200 R
: p1 g* Z3 Y, P, x
) E/ F9 c. q. S. O6 Q27    BigHeart% k5 r& t' O; l
Attacks, then heals HP!8 h# `- b$ Z# D+ j8 `* d
HolyPanl R + Recov300 R + Roll R/ @, n5 n3 B& R7 q7 A! Z9 g
HolyPanl R + Recov300 R + RollV2 R* U* ?$ k8 S# k8 U
HolyPanl R + Recov300 R + RollV3 R4 D5 G- |  j$ l9 D  f8 b+ T

2 c. R( a  K5 q28    GtsShoot' H  Z! i; z( n& P
GutsMan throws MegaMan!! {& S1 |' M3 m" t
Guard * + DashAtk G + GutsMan G3 X; y+ J# s7 h3 x
Guard * + DashAtk G + GutsMan2 G, f' d/ r1 q/ a! x. `* E. p0 s9 o0 p( [
Guard * + DashAtk G + GutsMan3 G
! r! q0 q  Y/ `0 n0 v* mGuard * + DashAtk G + GutsMan4 G$ \- S) ]& r( Z  Z
3 h# H6 c- @0 d$ h$ X. \9 ^
29    DeuxHero3 x: P8 S+ ^3 u- d) d
MegaMan & ProtoMan team up!% }- W7 M5 T! }# e
CustSwrd B + VarSwrd B + ProtoMan B1 I# V! ?6 @1 _4 \" P* W
CustSwrd B + VarSwrd B + ProtoMn2 B% n& a# C: O& v4 W1 x
CustSwrd B + VarSwrd B + ProtoMn3 B$ S0 y* U) @4 p: ]) V  q
CustSwrd B + VarSwrd B + ProtoMn4 B
) Q% @$ r- ]- z6 H8 }* V  i1 m+ K( W! ~1 R9 _, v: O
30    2xHero
& f* q2 l7 ?) pMegaMan & ProtoMan Dual atk
, H* s$ J5 j# b' H. P6 _" m, g2 |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& ?7 m" d) g8 V  \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 |  B0 c) X0 f8 s9 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; b6 E* s+ b: O# y! I' [1 x- C- ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 R+ e0 a0 }" N. s
5 e7 K2 q4 V  d: |8 i/ |
31    PrixPowr
3 I( U0 s( ?2 v0 Y9 o- T3 Navis attack at once!' L! e$ J8 H$ u7 |0 c
Team1 * + Team2 * + KingMan5 K
- o2 w, z/ a% {5 [; YTeam1 * + Team2 * + MistMan5 M- W' {1 {: `: F: @7 x" e/ o, }
Team1 * + Team2 * + BowlMan5 B
$ ?$ G8 F: f9 \0 Y
  s5 n0 q$ {+ F8 o- |0 \32    MstrStyl) Q7 h# {6 M3 v9 N) ~6 F
MegaMan unleashes his power
  Y$ W5 k& L# G8 RSalamndr * + Fountain * + Bolt * + GaiaBlad *
* x) s0 a% F# B' X* ^0 [
" f6 h: p$ \/ p: J! z/ ZStdrdChip (Part 1)
) l- n& M" B, m- _( s6 G) M┌──┬────┬─┬──┬──┬───┬───────────────┐
9 [2 y* v7 D: |# A! Y│编号│名称  │MB│攻击│属性│稀有度│说明             │, ~' |5 J  J) C+ C6 d
├──┼────┼─┼──┼──┼───┼───────────────┤
! D" ^, ^/ o1 ^9 |# J% E8 Q│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 r9 |- o% u, q. z, ^
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ B" @. }4 E3 }7 N6 V
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' ]- d& l  o2 g; o+ f& u! P9 f! V│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 g- P; {5 {: N& x, M) N3 x2 r5 Q3 n│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 R! E, |7 d0 j$ C
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ i: h* E9 O! ^7 \) s3 a
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 h! h- r( x1 [1 h( r- z2 }* h
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. h! d- d6 O1 R6 @$ {* I8 ~
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& W, H: a: W  ]2 @9 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 U3 Z, B- a. j% o) w: I# _  t# ?% U1 S
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
4 r* K8 G( u+ w- g; a│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 V* I4 A$ q! E, Y2 C│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ T) i2 ~' s% i, S" {/ A│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ ]/ A" ]* e6 }( d
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 R! i% V3 I8 u
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
% ^% u) b. H! x- `4 I│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ `$ v5 U" [) f2 n# @$ c
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- E% ~5 ~, w1 x8 i' y( l. K' T│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* `' B9 o) l% {/ B│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ u1 P5 m3 u4 u. |, _3 g' Z" {
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
/ e  z0 Y  f1 p# e│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │# t$ r% }4 I9 P8 n; j7 I
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
: [: c# K4 A. c. v│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 W: P( v: F( n3 p│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* d5 e3 }3 v9 r6 S9 X3 C+ L│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. |2 v5 M3 B# q' o: {' ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ w' y0 J: V4 k6 E! x. ?- G
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 j: N$ s1 K' j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: J* W- d- l5 Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 M  J6 K# y+ A( @│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 A+ ]0 E1 W5 }! h( [5 P% `
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ P% e. W) P( r" L: \* n│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 ~2 e9 D* v6 F6 k: i! Y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ M5 S% ~2 P" ]4 ~1 q0 j9 D
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
- M1 J( z$ C8 |! Z( m: p│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 O0 c7 n1 D, S1 R- S7 Q/ {
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
9 `  _  y. Y2 ]+ ~, A  T│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( g" y( v' ^$ y! i1 g  v: f( q9 E/ G  S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 ]& c  n; f: X% Q$ Z│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 G, D; V$ A/ B# G6 Z: {
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. u6 w  C) v- P; k/ K6 y( Q+ S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ _# y  ^# O- v4 Y- x│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 |1 z2 N5 y' B; i
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 o% p! I1 d1 P0 t- [│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. r$ Q5 ?( d: i: _% n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- W0 t9 a, b( f* ~$ C; ]2 ^
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! z# g. s0 g9 [* ~6 ?, ~│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │+ X% a, O( [. Y6 T3 ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │  e/ P0 Q7 m/ o0 j$ _# ?4 X
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' ~7 C0 P- \( {) J" l) Y│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! T; G& ~9 N7 A& \) v" u* _│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │/ B& K2 D% V; t2 n
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, e5 j8 L2 u9 K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) [% Y& V, F1 N* l- d│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. i4 v: }. S! Z8 S0 P! M│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* g$ k4 r: P, D
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 V# F! l1 Q- C, D& f% p6 }│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
# z& u- }9 J( k; _7 j│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
: N7 c5 J+ D# i8 l9 G│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& f# ^  J. y% K$ t│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 W% C+ P. L7 q3 G6 p: _
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  m3 ~$ B" n$ V/ |: z9 Z) ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- m* H* i. s+ _9 o% f0 }
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 i8 m8 {/ R9 b: g: A& w
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# k( h3 @6 m9 \; d4 |
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
9 I0 \' ~9 J& W% f; F$ d; ]) E5 A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 a8 Q# E5 H# v9 a$ B! q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: |" E/ ]; Y$ \. c9 S
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) d; \, [! Z% j1 q$ Y│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │0 n( \. ^0 E4 |+ i
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& ~5 a: U0 B$ D, N$ o│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' k9 d3 G( \2 y5 L! y7 a│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  o7 C6 n4 `/ c# P, ^  s' L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
& G0 E5 z5 O3 B7 t│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% v+ ?) ~& y! k) N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* `0 \9 M0 X% x9 @│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 h0 C3 w8 r* w% R4 E│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 o2 ~  A' A* P( V# k  J) I│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 a1 I( r6 G$ f: i5 u8 G* C5 C
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ c4 ?* X: A; u5 O
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 b. W( u8 v0 i& N│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  Q7 y% k0 ]2 P2 y+ i8 {. \│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │1 e! K6 h8 A, a2 |
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, v" c& E8 `( J  V9 v/ J1 W* N! e; z
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 C0 I' [) b; D% z( P. _
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 |6 \" A" f8 v6 q( I& U  ^4 J
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- Z+ ^# C: a" }# R$ O9 T) K8 ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: I8 c: t5 n0 U4 W2 r6 U' O8 k
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
% I) e3 j. ?# K7 F# ?│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; N; V1 _1 M9 D1 o' f│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ }+ s! C. V" w. b% E( a│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ ^1 \5 p  l3 X6 |) Z0 g│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* S1 J5 a: h8 G4 `1 m& K3 V
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, \  Q6 j7 H/ e5 d4 N9 i) F
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 ?- ^# X7 Q! r2 T  v, w
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 @( l  u9 D; s% H
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- C" {; v& ^* P* W# z+ t/ V2 r│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* c  A$ `8 x* q0 ^2 I
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 [$ p5 ^# ]2 k4 o│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! h! R2 Q: v2 s4 q└──┴────┴─┴──┴──┴───┴───────────────┘9 g  N0 n, b  o8 o( X) S9 i6 H
3 @% M# E( d# ?! v' @% Z, k
StdrdChip (Part 2)$ ^4 m" y$ i) }9 {% F
┌──┬────┬─┬──┬──┬───┬───────────────┐6 X& B) [( e; A- J
│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ V& N" i* R2 H$ q2 _+ U2 g6 n├──┼────┼─┼──┼──┼───┼───────────────┤
& P9 A9 H5 b$ ]) H" o( H1 a, G) h│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ ?0 F6 g% q2 z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 d5 h$ z$ K0 V. d8 Z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ W5 q1 z; i% l8 u  F9 ]1 ^5 s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' l% a  k( w) }' g7 Q7 {! _6 A
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 o( B6 G, s- A8 ]│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' {; M, D' `% i' _
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( y$ P! [7 n6 ]2 ^9 @' Q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │% M* a: c: l0 X1 m$ {1 b( `) D
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 n- x0 s8 W# f* m/ k6 i# u6 b: R│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 ~$ S: @# S: R8 C- c│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! p8 _2 X8 @) H' b" o. B% a4 Y/ ?, n. h│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │  n; n% J; Q* N4 F; i
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( r' Y; z7 C5 f, l9 S5 K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' y/ x. D6 m1 c/ l
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ k8 y9 s/ \6 w$ i│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ L1 w7 g, M% [+ f1 L3 }
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; O* |% N. w5 v2 S* g, T4 M
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 j* k6 \' _3 B* [│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ f/ U# C- V8 {2 |: e" V% s│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) R8 y" G" H7 V) U: P│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 \' `9 \/ `5 m6 L4 F
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
8 N- R2 r3 C, c8 O│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 Z7 p: _+ t! C3 Z│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% z) x* J3 _3 G& [0 g# J, d" u+ r│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ u, Y- q# a; q) U
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 Q2 o: Y; u7 l& J& F  d" [( p
│126 │Rook  │30│  │  │***  │Protects you from attacks   │* ?" V  [0 g9 O$ D4 d
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, L4 ~6 l  t2 T) i: l& ~1 U, p7 @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │, v6 o: Y( @* y1 N: x
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, n* p) v* D2 ^) m' u│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) u" e8 D2 J# k$ f/ _
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* z! N- V: |& A* v3 F
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 H, h: I: X1 O2 U( B8 \
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │$ j6 S0 ?3 e4 f! y1 ^+ Q+ X. e
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  r3 s: T+ K5 ]" _( s+ s│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  S8 Z! \/ R2 ]│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 m/ y- J' p2 v# m) z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ K# s& g6 q: A0 X) ^' G) ~│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ s% x8 W, L# ]+ v7 c│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- G% V# [% S5 `│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  j  s( h2 g2 }- u* l* D
│141 │Prism  │60│  │  │***  │Prism fires randomly     │) G5 }5 W' n8 ~& J
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ [; t2 F. L' i. s% b9 Z  r; L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 m2 J% Q+ |1 U7 Q
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# m2 K- O8 B" `│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 e& |! l2 O9 F: n8 M& |1 `
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 J: ~5 {' T' P, i8 r│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( C1 T8 V+ j: L
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% n6 a. F: h! [2 o9 C
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 S, S7 F) j2 E' q│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 L$ x$ A4 Q  U& Y: n4 k2 w│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ `2 b! W* |! W1 [) u; I" B│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- |  o6 w! X- w3 ]$ F( B│153 │Recov200│65│  │  │**** │Recovers 200HP        │* y9 Z) ~8 t: U3 K% B* h
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 A! ]6 a) L" h, K
│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ m  t& K/ B% U* x* L
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, p0 a9 X* f" j0 \: u' T+ P│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 L3 @; Y# d  {' c4 ]
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  h9 T- X/ D" X0 k
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │# P1 |! }8 n3 _1 q: r1 t$ Z
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 E0 Z0 \0 Q: Y. ]' w+ o│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' ~7 [2 d2 H/ e' A( C2 K( |" `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  x( I. l& C$ K% ?$ W8 u│163 │Invis  │11│  │  │***  │Invisible for a while     │
  B4 x; [$ q# C; I" v│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* \& m8 a( F% c- v! |+ G" n
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: X7 o5 ?# b8 Q  u  ], X│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │$ A2 [9 G* J. c9 A) a# t: \% |* ^- D
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, B# d! h" q( ~. y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │% k$ x7 a* [: B% Z4 i
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 |% V( J* Y' Z* f' n2 o/ i1 q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: K, |3 o7 r8 i  c  r9 f
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& E. R1 m* y* N
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& I# @5 m" P# z& V5 L0 }/ l6 d│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' X+ P, ^; ^; L* r4 \, e4 B& I
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │) y0 c/ F  S9 k' i* M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 _; x1 n: W+ P; r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; n" s8 f0 a4 S# x│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │# T* d8 H, x+ A
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 P3 a  _1 ]% [5 X│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ i  e( D' i7 J/ Q/ o5 m
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: V2 T" d$ w9 W/ D9 ?: Y) N
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& c1 a* }- D; |0 M1 d. _│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. v5 A  Z6 }6 F7 j/ R  [4 P! B│183 │Hole  │55│  │  │**** │Open hole to dark world    │
5 c, f4 w3 x; ?2 d' ~4 {3 Z" z│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 g* s! i2 @9 F
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │( A3 `: H3 S" y) S/ e. ~
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 ^& ]/ v7 k9 j: j+ C6 m
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ H1 R1 |& M1 g# ~# A/ ?6 s+ _│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 g# i  D5 s/ G; Q│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! C- Y) C! u% X  U5 P' o/ {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( p7 y8 X# o9 @2 t│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& P9 K3 C- q* E: [# @6 k
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
" z$ Q  o8 }+ n1 `6 J! x' g9 }│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 b5 z. @2 Q* i3 |│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 p7 J$ g( t3 T3 X, y# X3 q, y$ q
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
0 ?: ]( T9 b0 e│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │+ H. z! a9 O, A& C6 s* w
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │3 g# K! i% X. ~* U2 U' J1 |6 d
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( H, j- U- d# s. Z9 d1 P, G│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( x& {/ u! r1 r2 D
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 P! H9 ?5 D9 R  Q
└──┴────┴─┴──┴──┴───┴───────────────┘
( n3 |+ a+ _5 N
7 L" w7 J( F3 H- ?
( p& T4 \9 R. ~  rMega Chip
, z' P# G3 {, B0 y: X2 T) \┌──┬─────┬─┬──┬──┬───┬───────────────┐
, ?3 w( }6 B: b7 y1 E4 [9 N│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 e3 E0 o; J! F2 A├──┼─────┼─┼──┼──┼───┼───────────────┤6 x6 N# c( b2 [6 X4 n" _# l0 H* v
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 H6 y9 K! o/ Y) W$ ~0 A" ~
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, ~8 n: c$ Q9 W  S4 ~7 Y& T0 s│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ V/ J. g: }1 w6 U
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │! C' e' W! b8 m0 K/ k
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │. x/ Z" |" M2 C' C, E- M
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  t4 x& U% e; w; u9 h
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  w( t% V( T2 J. B! [! X+ g9 v
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: m; v& f3 T4 n% u$ }4 P
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& `& q6 u) K1 m5 H/ t" D9 _
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! D5 t. p0 Q# k) X6 J: M1 K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 f  H; M& Y7 t1 ^' g
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& r0 T9 Y$ b( C5 |1 y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, X6 L1 u& c* i1 _│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │5 o( [& y1 T6 ?+ z4 F8 B
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# a, B& p$ m. |; s& s* A│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ w( H  P5 c" S6 s# \; e4 A$ `
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. a9 `! y/ }' c* k6 c│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │( ]# g' F" O9 s+ q0 l5 D
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ B* h7 k9 f: H) }, ~3 e5 c( h
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ i' ~( C: G/ V- ~% n, X
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( a1 N4 ]1 a7 L4 N* D5 H+ R
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │$ [5 p) i% S! u5 |
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" [- e5 N5 ^7 G7 c3 c9 g# z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 g# a: }2 |9 u1 g9 O9 d│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
' i2 m* h' `( U; D( u9 _5 T6 U1 o│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
& J: S+ `5 q( F0 g1 Q* L* H│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, n- K# J- e, f( |: J│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ e2 m* [2 W8 Z/ h+ V$ h2 @; l
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 w' O# r! N8 X2 H4 `+ U  `" w7 Q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 l7 g1 M3 C1 H8 f│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │3 ?1 B3 M3 [, N  F# c; k
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 B! l2 ^0 W% v2 d│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; f# U+ _/ S' v6 G% z7 u5 d
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 x& I2 n# z2 P0 U& P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │2 W2 {, h0 \9 ^( @$ x/ Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 v1 c- j, B- g1 L8 t3 F, @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │. C! }, x3 Y- Y+ [0 o/ f
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( C+ i. I( k) I* c8 I+ L│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
; ~5 D, j+ D# {+ w) l│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* s- a! t1 t/ L7 J& q3 J
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( k% g9 K: g3 s' ]
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: k- T' x& }. F7 B, k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │1 c! n, m' W: B5 }: ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 Y, ?# ]4 o/ [4 v│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) G" }8 C  H9 d0 {0 n│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
( f6 Q7 t2 G( s$ z3 M6 V│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ V7 B+ |2 U. ?6 k3 N│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ e, {3 t( s1 n" X5 ~│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' R  f* g* r  W* W
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* p' }" J7 Z0 a% b! F; M
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 j/ P# ?. \: L│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 n* v& x+ ?) y. {9 W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 U6 `5 k# ^% ^  r% G- A! B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  p( p; V: m& [) o# N! ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 T  v. S7 b5 j0 Z' q) @3 V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 \8 ~4 f2 w' s; F6 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │2 w2 T1 p. L; u$ z
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# s* h( j0 d9 O5 |
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# [% J- C# L/ C
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │& U: x2 E5 x$ b9 I
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 A! c( y, j; \0 q9 s) x
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │" H; u& m! I8 `- `/ l, \
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, l  x* G* z6 |; F; Q' [$ {% R│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │2 p5 Q! }" t7 f
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 \2 d: W* {. {  |: \! k│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
+ \8 y) {) o1 T( }- w4 J1 W- Q& \│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: V0 e9 Y; s- a% l! F, ]) m
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 l- N* x- y! F* M│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
# C  l5 X* A+ ]│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 q1 Y4 C+ G& `+ X& v* Q5 X& ^│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; |# G/ D0 C% H+ n' L/ Z$ o
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( T2 T5 }3 h& g5 p: u│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 M/ J+ A3 ^' @0 ^
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; G, s3 I; N$ [! |6 s2 ?│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# @3 f. `* Z( V/ [( x0 \0 [* H% n) J! i│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: P# q9 b7 N8 T! h5 e! o
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: M5 w! j; l9 E% C1 F6 r3 L3 D│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! E2 }. ^% y; z9 B│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' k1 {7 s, m" u) R, v  m│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 F: _6 w- k; m% b( r│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ V4 F. @0 m0 }5 H6 Z1 L│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 x+ ~* N( R( N; q" j* J
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! V9 _" |& a' ]% W" o8 F- w
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' }0 [+ n( q' g- H5 ~- Y│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) c8 \# G7 \2 r' F4 j) K% ~└──┴─────┴─┴──┴──┴───┴───────────────┘8 j, f# v* Z" B3 P% G, N
1 w  t5 o7 [2 m, w4 t

& r( u* t4 ]* v' g4 BGigaChip (蓝版)
& b* h, v- K$ V) R& ?, k7 c4 Y- D┌──┬─────┬─┬──┬──┬───┬───────────────┐7 U; p, q' o# }9 L4 H
│编号│名称   │MB│攻击│属性│稀有度│说明             │% D  w+ o) ~; D3 y2 x9 V
├──┼─────┼─┼──┼──┼───┼───────────────┤
. E  i5 c: ?4 b0 K* G( H! T9 W! f│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( W. S! C# `; f5 t│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ {; \0 C( a% S5 d
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% V6 |, S3 w# w  P/ d- r! X' z' {" J
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ ], a. l( S: l1 {. x  h│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │! K0 l. _0 w7 T, @! l' v
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ a, [0 _1 n3 K& F0 c│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  U# F! E) ~/ x  _0 |/ ~( I- q; t
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
! b8 E$ b- s( M* [% H  P: L  D1 \│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. M* C$ u2 m4 x3 m3 {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  H+ I2 Q# P; f* |. g- E! G│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 J1 F, ]/ U3 Y" L4 a" A( ~, Y+ j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( S( e0 Q5 O$ e- f0 R6 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; [' U4 |' B! y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 G8 l+ O0 y3 h8 m│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │  M) S; ]3 \/ I/ K( d4 r
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& P. a6 I5 C  V* X0 N│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! a4 A9 d$ v8 g│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* F; a6 X( C% r. y8 v3 B
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 \. x  y7 o4 z  s; b│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& s4 d' `% a  j" b3 F4 C
└──┴─────┴─┴──┴──┴───┴───────────────┘: |# \2 Z5 B) W& }0 ?& B1 v7 R

7 Z* L# f, q% O# W. f! m6 `GigaChip (白版)(只列出与蓝版不一样的Chips)) n9 Z: Q# {% A5 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% K6 n: w" s" v0 L: o0 K3 L5 y│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ d! `! e! w, u, |+ f├──┼─────┼─┼──┼──┼───┼───────────────┤
# u% O+ t& J1 [' r2 f/ A. C9 r7 B│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 }/ ?6 X4 o! p$ [; _0 E│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ W, E- e4 ~1 V) |( P$ f│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 ?( @' c: \' @. @' \+ ^$ k% o
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 g  J! o- d6 D└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! I& V# k# A3 E% ]( GMegaman EXE 3 蓝+白 Standard 级别的 Chips:$ q" P, R, y! s. Z3 x8 c/ T

6 h9 ]# s6 Q- U2 X: n001002003004005006+ z1 \& i( T) t6 o/ M" k
007008009010011012* l0 L# C0 x) f8 V( p
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 h+ o5 m3 O8 v# p$ V: V9 ?
* \% b: Y+ ]% p
019020021022023024
3 a) }3 |% N9 W: x5 j, `/ ]025026027028029030
3 u* e% j# s9 S  }0 ]031032033034035036# o/ W. N/ z5 A( l, b

- k9 m9 O* j  k0 Q) a8 {1 Q1 d[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 z5 T) J9 ~% O/ G( @2 q& U

. D) t1 C" v! D4 q& @037038039040041042; b3 y) _* C9 j
043044045046047048. o$ f8 w% W& o) m" [
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# J; `9 D2 |& _' f& w1 l3 G4 O& P

$ r- u+ r" r3 y8 `. U055056057058059060; h7 F4 U0 H% k4 }) `
061062063064065066/ F0 F% Y' E. U
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 d' z, I% N, Q+ ~5 [) Q1 g+ Y# I" y; y
0730740750760770788 q: ~+ G' c7 p* t
079080081082083084
( G" A5 F% G/ w( I7 n) y- n085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 M$ `# c5 _% B) ]

0 O1 @' q6 ?+ f5 p1 x- X* e091092093094095096* y8 _; y: g) T7 \9 m: i! c
097098099100101102
( Q* B/ M/ T' F& M4 D103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: i/ l. C0 b: _6 w+ {1 N

- ]% @3 Z( J$ _# ^/ H  h0 w109110111112113114
' w$ h$ ], Q; p6 P" c5 A. a115116117118119120: ~" K% ~$ m) y1 h' n
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 T) `; X- [9 T& {, v
  x) U) H* ?) c$ _: d) Z1271281291301311327 H% i+ @$ k, B' r7 r
133134135136137138
& p  o4 Q$ ^& z4 w139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- M# i) U; V  Y, g

# g$ x* q; {: R6 b145146147148149150/ H5 ]4 a$ A( t/ ]+ M
151152153154155156  t. O3 U0 ?8 z' p% W& a/ i5 F5 |
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 A1 r4 v# Z* |+ Q+ g8 Q/ T1 O  r! I; V% e2 J7 p, b
163164165166167168
. M3 e4 h; L1 Z' H169170171172173174. M" \) q3 p# W* X% ^$ L  |
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 g2 D1 A* o& Z9 S  y6 i: ?. g  }7 P- v. g' y5 ^
181182183184185186: J: Q& R7 A; }9 B7 l9 H3 r
1871881891901911929 b% e# t/ |1 y1 y2 m' R% n4 ?# Y/ x
193194195196197198. G8 B/ K5 ]1 @/ x% O! C1 ]  Y
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 i0 U- B5 R, V$ `- ?
3 B; s* A8 o5 R5 t% ?2 z1 Z% v
001002003004005006; u" }: F1 P+ a- k2 C# `
007008009010011012
4 o4 c. S, A7 m; H! {" Z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ z9 e1 P  K$ ~  S
# v4 @6 O+ W% O/ z7 `; ^6 [
019020021022023024
+ t7 x) r; Y6 ^025026027028029030
) o0 F2 L) _' ?# L" x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ `" i: V: D5 o/ G/ @

, x2 d' u8 [/ O" b/ Y0 U( Q% G037038039040041042
0 k" ~; s" f+ s: B043044045046047048
) Y) R1 N) }; {8 @% E/ S$ @049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 ~, ~, p& K% R' ^5 d
1 d7 U1 {2 s/ e/ W% a5 u/ j
055056057058059060
' d# S( y( y6 _$ o061062063064065066- l5 S' J! `/ P8 F
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# O0 k* ?6 M# W% o$ M2 O+ F4 A
! z7 m- u9 x$ h073074075076077078
1 G& M$ Q7 n- I+ c! l6 M4 y079080081082083084# p/ `' P5 q3 t  i8 z/ d; R
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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