转载请不要删除以下信息,感谢您!
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+ S4 b$ j, J2 G% d9 R1 \- S■● ■ NintendoWorld 站友xliz原创+ R8 ~* \2 G& V9 v$ W& r
■ ●■ http://www.NewWise.com ! B7 M4 p" q! `# }+ R2 ~' X, m
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( \. B5 v+ B$ j; u 洛克人 EXE 3 Blue 卡片组合# q! b% [; Q" _( G* u
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ j- k0 _1 X3 B7 j! ^* h
大家要看日文版的P.A.或详细攻略,点击这里吧!$ E1 y' C; q8 O' v6 a7 E% S
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 s2 X: u- ]- \ {1 K$ [5 x
; K& q+ X2 Y/ A以下内容格式如下:
- m h, f; n, _' [9 f; v; f6 M& g7 N' o& s6 S
编号 名称
' v" k4 o/ e9 v- T说明
5 p: j/ |6 r9 A5 U5 V1 r组合方法
3 f5 e& F0 n% F4 s& }) |0 P---------------------------------
; z* w/ h- T! e* u; `5 b6 W3 {, [3 ^* Z01 Z-Connon 1
! x9 C, p& j: U1 FUnlimited Cannon for 5 sec, k1 L9 b$ y: b" i& T R9 N
Cannon A+B+C
9 p5 z2 O# Q: l! w2 G+ `, w9 ?# }. ZCannon B+C+D/ A3 j1 _4 Z+ n# u
Cannon C+D+E8 R9 w# D% U, n- T' A1 q# Y3 I* \
+ m* d3 n- Y: p% k8 E; R02 Z-Connon 2
, x# N# P D; F- G: \% FUnlimited HiCannon for 5 sec1 l2 ^3 Z6 F3 t" N( d
HiCannon H+I+J
1 t* t0 L7 ]- ]" _- _' mHiCannon I+J+K
% R1 l1 X% y! a _! {HiCannon J+K+L
6 Q; T1 C1 U9 ?/ @6 y* R! [, k' @" _) H
03 Z-Connon 3
/ b* L7 u6 V: W5 lUnlimited MegaCannon for 5 sec
t( }- G( { u. l+ s7 _M-Cannon O+P+Q, o. q" c5 _+ u. J
M-Cannon P+Q+R
1 a% P9 o& n' n' i0 BM-Cannon Q+R+S, m/ e2 b% I. N4 m$ N# [* }
( h$ f9 ~4 I0 m: T; Y% F! D
04 Z-Punch
0 m' R6 `8 a- K# m* q: [: ~5 `Unlimited GutPunch for 5 sec) l3 h8 h) F* b( E3 r( s. q: d- m8 ]
GutPunch B+C+D
0 _( z8 ]- F) I6 N' zGutPunch C+D+E
& d7 f. q8 v) OGutPunch D+E+F
- i u( q% ]- x m8 j& j
8 z, f( R3 `, |" `5 p05 Z-Strght
- o' \+ J/ _0 SUnlimited GutStrgt for 5 sec
' \5 ?3 U; p9 sGutStrgt O+P+Q
5 ~! J& B* ~' q: {+ y& U: QGutStrgt P+Q+R! U3 C# W9 y+ s1 w- z r4 g
GutStrgt Q+R+S) \% N6 O/ m; _! j* `4 a
, p2 D7 s+ `( Y5 d9 W: A06 Z-Impact
G u \- [$ [1 x) E( C. S: pUnlimited GutImpct for 5 sec
& ] X" V3 G" o4 W1 |% GGutImpact G+H+I# `( @4 D- U. z0 O. z! K% i+ }
GutImpact H+I+J! @' L5 i3 v/ h3 n* t
GutImpact J+K+L
9 D# R) h9 e9 `- A& q6 ?" c7 i7 ^& d% X# v+ m. u
07 Z-Varibl4 h/ z. m- @' K" k( [. D
Unlimited VarSword for 5 sec
r) W$ H' u+ `. T1 p/ j+ GVarSwrd B+C+D8 J" X( E c% q+ l/ @5 E
VarSwrd C+D+E' b; `+ x6 C$ K1 ~* ~" k
VarSwrd D+E+F U5 f9 N$ B$ Z6 |7 }! F
8 i, L8 z; Q3 |1 { i, O- ]+ E
08 Z-Yoyo 1
1 |6 b8 d, p2 @1 cUnlimited Yo-Yo for 5 sec+ c! i0 P7 i7 H* X: t; d) R: s3 K
Yo-Yo1 C+D+E3 s2 y% \3 D9 b' D' U
Yo-Yo1 D+E+F: f. p/ i# n& W, o- D- u' g' f
Yo-Yo1 E+F+G
$ l- i8 ^; ?) R& H! R! }1 g6 t) D) R+ T7 W. X+ X* P0 x: s. s
09 Z-Yoyo 29 r- t4 H2 Q0 u: k- H
Unlimited Yo-Yo2 for 5 sec g2 v3 V4 E% |3 N+ W/ o
Yo-Yo2 H+I+J
+ I6 \; i1 ~! a6 H( cYo-Yo2 I+J+K
" q6 u& F; @. \- `. x" r+ ^) TYo-Yo2 J+K+L
6 ~* U$ G' |; J5 L, s3 G
" B! x; _' r! Z5 k10 Z-Yoyo 34 _: p: A# P) Q! C
Unlimited Yo-Yo3 for 5 sec/ c$ P6 w8 ]. |' E% H
Yo-Yo3 M+N+O0 q/ A5 K5 h: h3 _, U
Yo-Yo3 N+O+P
1 R2 E+ e& {- J6 D- M9 b# H- _- LYo-Yo3 O+P+Q
" ~, Q4 [; v4 z5 k0 [+ m
# a# k; q1 L3 T6 ?. c11 Z-Step 1. ^9 W& B4 Z* ^0 c R [$ |* h
Unlimited StepSwrd for 5 sec
8 F/ b# l7 ^* c; [% @1 Z+ `StepSwrd L+M+N% d: i B# X. {4 \) }4 q( i9 ~
StepSwrd M+N+O4 ], u+ a" E# N0 D! s; i
StepSwrd N+O+P
2 P+ f0 P- w: c. k) L( a0 ^! a8 w6 h M8 c% e/ \5 U3 \ q: R
12 Z-Step 25 O/ G$ X* F6 u: Z% R, c% h2 l
Unlimited StepCros for 5 sec
) T% N" |* Q" C. _- B- SStepCros P+Q+R' c7 O7 w7 Y% P! o
StepCros Q+R+S
7 }6 x8 G0 T% u# O% qStepCros R+S+T \; q- X( K! l/ D* z4 x. `$ M" g
5 p3 ~) ?& x6 z8 Y
13 BubSprd. x* F- F* {4 v" d% b) s$ X
Attks w/ spreading bubbles!3 l& Q! v# A+ m% @
Bubbler C+D+E
/ e: @5 |8 J0 n4 F' W- T6 qBub-V D+E+F
1 F' j, }2 k) ?1 K& kBublSide E+F+G
- @/ A, V3 X7 k% g: `5 p' ~- j1 WBubbler E + Bub-V E + BublSide E
- v' L) H, ^( h" f% r$ _; Y+ q( I; b& _& R: L& c g+ c0 U" q! ^. Y/ C
14 HeatSprd
5 ?5 [0 O7 D; HAttks w/ spreading fireball!
6 S; u1 q) w. P( i+ R9 DHeatShot H+I+J
, S( e" J, X9 W7 X7 MHeat-V I+J+K# j, G8 H4 z- T0 t0 T
HeatSide J+K+L
* e# x% v4 o1 Y9 D P- ~ hHeatShot J + Heat-V J + HeatSide J; E# j, ~* J# t5 d) C0 m
V: {) T. S0 h3 V* k, u15 H-Burst
3 Q% R/ ~( {, m: qCreates a giant explosion" l) h1 f$ @6 ~
Spreader M+N+O
4 R [) @- T/ l) fSpreader N+O+P0 N- _6 d; s1 q: |# r6 x
Spreader O+P+Q
' L3 q6 l" o% F3 L
/ G8 z# M! w) F8 W16 LifeSwrd- v7 H. e# w5 }
Swings a huge 2×3 sword!2 Q: H% J) j5 [3 i. F- Z2 \$ g7 ^2 F8 b
Sword E + WideSwrd E + LongSwrd E1 z! I' V: m+ P' `* n8 y8 S$ ~% E
Sword L + WideSwrd L + LongSwrd L
2 d0 O U$ o n jSword Y + WideSwrd Y + LongSwrd Y
% r9 I5 D4 V+ j) l, \/ G) Y7 _) i) Y% R. G. G: ` h
17 ElemSwrd7 |# D3 Y7 z8 C, i3 d9 U2 }& j
Wide swrd contains 4 elemnts
5 @/ F1 a/ e0 b* H$ WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 E* y1 Q6 j$ p7 @! Z- I7 S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# ?" t# e4 Z0 f, Z
3 ], u5 `. z- j% L/ c3 Y18 EvilCut4 h/ V& M4 v, ^7 u" E+ K0 T, e
Step up 2 & make 4 atacks
: e6 Z: N9 M4 |1 @StepSwrd P + HeroSwrd P + StepCros P
1 `2 e) P* J2 L6 y
& M" t0 J3 ?1 j- j( \( { I19 HyperRat9 V; `" k2 t+ o$ |5 H
A giant Ratton charges!
4 i- O7 d1 {# g9 }6 Z$ a- xRatton1 A + Ratton2 A + Ratton3 A
) M( \+ Z, [% }: S9 G8 GRatton1 C + Ratton2 C + Ratton3 C
! I$ D. r5 |; m1 @/ E+ ^& DRatton1 F + Ratton2 F + Ratton3 F
" S; P9 Q& T0 D2 M J+ ^( U% J4 V, b' A* t4 l1 u1 t$ C
20 TimeBom +: y3 X7 k! V5 g
Sets Time Bomb in enmy area
3 [! ~5 B2 _# H7 H% MTimeBomb J+K+L7 L2 D- s- |, q! D' S& s" ^
TimeBomb K+L+M
6 X1 P2 L3 c2 v% h8 Z, P+ `TimeBomb L+M+N& }% e) _ H$ p3 ?6 J
% q! O, d, l3 P9 Q
21 GelRain6 z: n) ~* D7 Y6 Q( C
Gel steals squares
7 L% U# U; t, f$ \MetaGel1 B+C+D
) ]* Y& l( m: G( x1 aMetaGel2 E+F+G8 b1 N/ Q2 B! G6 ]& C
MetaGel3 S+T+U
2 ?& |0 v! ~, ` |& K" |" U- r9 M3 G; p4 T
22 EverCrse7 v Y. E3 D/ ?2 n/ e6 ^3 p
Shield chases enemies
) ? L& |6 X) M+ B$ qCrsShld1 C + CrsShld2 C + CrsShld3 C
: k1 A% y" k+ S3 PCrsShld1 L + CrsShld2 L + CrsShld3 L0 Q' b7 p( w0 ]3 [0 [: c' Q3 ^
+ E: B, r; o% m23 MomQuake& O* {; H5 P! s3 Z8 {0 W
Awakens Mother Earth!8 ?9 L6 s" ^4 ~5 h A# m# V) N
RockCube * + RockCube * + GodStone S
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24 PoisPhar$ T/ l# A: V1 P8 b g& T8 G
Pharaoh generates poison( q; l* v. {( ]
PoisMask A + PoisFace A + Anubis A
9 I3 t3 z( G' ?/ a- X( s6 g! a
1 t( v9 a/ O6 K. `6 M25 BodyGrd
8 ` o6 N; X; z. G4 G6 b- ]Bodyguard takes out enemies
, v( `' `" \" }" S* N" B2 L% KAntiDmg M + AntiNavi M + Muramasa M2 M# e5 v% K) L/ u# O+ `* }1 }
+ r; ~2 y, r- b
26 500Barr8 g. c) U$ Y* q e8 B1 Z1 _* k
Barrier absorbs 500HP dmg
) K) }- i# g6 D' F* e0 w' qBarrier E + Barr100 E + Barr200 E
% N9 N( n& l x7 {. I4 f. xBarrier R + Barr100 R + Barr200 R
1 u8 e# _% k$ n
9 z1 J$ ^! R& e( `/ N# d# C27 BigHeart. e' v8 B% U( V& F+ z
Attacks, then heals HP!$ b9 d. f. v! X3 y/ b1 ?
HolyPanl R + Recov300 R + Roll R
8 Q# e- D8 {; bHolyPanl R + Recov300 R + RollV2 R
* j1 N0 b& B' H8 ]6 X0 FHolyPanl R + Recov300 R + RollV3 R- h4 F/ @. ^; {. ^
. i6 v3 n x& G4 E" \3 n& v28 GtsShoot4 o" V; [3 i2 h* X
GutsMan throws MegaMan!9 g4 I' |$ |6 I0 M% j
Guard * + DashAtk G + GutsMan G
) ]- G; }1 v6 B KGuard * + DashAtk G + GutsMan2 G
0 i0 J J- o, K3 ~0 L6 Y9 OGuard * + DashAtk G + GutsMan3 G
0 @& _9 E" b4 `Guard * + DashAtk G + GutsMan4 G8 ~6 Y0 B* `( M
- N, l4 @) d5 j. C29 DeuxHero
4 Y9 `" W4 C, m2 vMegaMan & ProtoMan team up!
6 G3 i2 A( G, Y; CCustSwrd B + VarSwrd B + ProtoMan B( {" m0 h5 I* @# u9 n$ I; @
CustSwrd B + VarSwrd B + ProtoMn2 B$ n+ c& K' z8 w8 c6 Q3 t9 \' H
CustSwrd B + VarSwrd B + ProtoMn3 B
]% Q/ m! L/ G9 |" K4 ^CustSwrd B + VarSwrd B + ProtoMn4 B; ]1 J* Y# K8 N" h# a+ {3 X' t8 i9 o) Z
& X4 C s0 T( s$ t, H30 2xHero
/ X! U8 ]5 L& g1 K; gMegaMan & ProtoMan Dual atk# d2 S M& K! G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 L- ~ _$ ]( d+ A( F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; j& b! L0 r) qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; U2 ] K9 ~5 f0 r6 m, O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) D" V2 g6 R7 z Y: s9 U8 y
! k! P# t" Z# h( ?& V" [31 PrixPowr1 F( N4 z$ f+ Y5 X% M* }
3 Navis attack at once!; ~9 n5 ]" R2 V. V
Team1 * + Team2 * + KingMan5 K
+ T& s: G5 X' T5 V" f9 fTeam1 * + Team2 * + MistMan5 M
8 `! O, E) o1 a$ F) zTeam1 * + Team2 * + BowlMan5 B
5 x' X9 B8 V- H# y' B6 }6 J5 [9 {2 f/ B# Y
32 MstrStyl1 a* o+ e9 s1 N7 F O G) h9 g6 U' b
MegaMan unleashes his power: e, T* {* R5 n- H8 [; R
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; q/ [: i n y
+ [9 s0 v: f, x% A+ [( v. SStdrdChip (Part 1)# K$ Y9 ^7 y8 f7 _& U+ d0 z! G, x
┌──┬────┬─┬──┬──┬───┬───────────────┐, U3 {: [ x, o9 f& Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 K+ T2 ^7 |- }! J
├──┼────┼─┼──┼──┼───┼───────────────┤
+ q5 l+ |0 Y8 I; J* |9 T5 ?+ X" o$ L│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ o: T$ ^& f: g" ~5 p
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% V' ~2 _" S7 G0 Z6 p/ D# b! Z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │, u# T; T5 a$ ~9 K! A
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 i2 X3 e9 |0 v ^" I; x# N1 Y. C│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 v/ a0 l: G. Y+ o: e7 m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │) q$ X, P. h: W- [. b. n( J
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 h* R. Q: o7 J K
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" E5 j2 Z7 @; {, q5 J& M
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# G% @# Z- s8 G4 F) N% n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 Y' k4 E3 q/ X8 L- D( Y" `: i) z
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( A* J* G2 C- L, C│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 P% ~. D. R% r
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* V$ J3 n7 A: a! b5 O- f│14 │Spreader│16│30 │ │** │Creates a large explosion │
) h1 f _9 Q# M0 G1 J9 Q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ c, U- L; s3 O# F9 y' ]2 T8 D+ H$ V│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- d$ N& p9 b* G
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; ]: l1 L7 E3 q! ~│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( |9 @- t7 R& w6 S6 h- i. J' s0 D
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 D% V/ Q( i, ^1 {$ W9 _" J3 ~# |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( N$ Z0 d b$ C8 Q- ?
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
8 E4 n0 l6 F; W% w3 _& R│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │+ d+ k' c$ Q1 y7 Z4 {8 ?
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: l3 h# w0 M1 R7 R
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, C p9 S0 v9 ~# I6 N1 V1 O│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 Y) `- N( s# J+ Y8 y! Q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 |' y, s/ J4 F4 X ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
& K+ I- Q0 _+ H$ o│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │% Z4 ~ t4 L6 c/ e2 C) V8 w5 i K
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. P& N- Q' m5 K! e( K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! k1 H W- {, m4 y1 M" w3 |
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 S4 h6 ~7 n2 h
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: }" B& p% F4 Z2 ]# H
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# l' @" o8 Z, r' V+ ?, o" q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; T( W9 U9 p3 @3 f( I( `7 u6 e│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
( }/ H3 }# r9 g* \; c7 Y, R7 D│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* G7 Q. S5 j1 V& c- y; z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% H/ C- Q0 C* G0 @; j$ j
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" `$ e. Q* @" U& m9 M& Y( x1 m│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ ?: x( T$ G% q& j' V
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │4 e7 a$ J: ?6 i/ G$ a# q- F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │9 ^. ?) G6 E {9 Q' _) S/ d4 W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 e. u# D$ S# ~- W( U7 U& @( N
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 X: m8 x; U+ v5 h% O2 U0 K
│44 │ShockWav│10│60 │ │* │Shock through enemies │
) a: R8 E3 V# c, e( N│45 │SonicWav│26│80 │ │** │Shock through enemies │+ W& T# E4 t4 F; Z; J
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' ? }# ]' q) G& {1 h e
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 {8 q { ]4 P3 f" Y1 `, N│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 \/ u3 f7 i! T% Q0 a* w3 N
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) J& x+ i! Z+ Y' h4 _# ~
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: L1 A5 ?! T L: p
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 {, _ E/ I# j P3 g& i7 O│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 j2 {! f% R# T X* U# S│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 |1 h# y# E) e* e: }3 E│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 S/ M4 G* ^( {& ~, F: [1 {│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: p+ \. t0 I$ f( S! `
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" s6 L6 d7 Z: |: ?& U$ Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 X1 H ^5 l4 y% F. }( ]
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ I, ~4 c# E5 T6 ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; d4 O0 a! B7 q G8 d/ [│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
1 {- n6 M9 Y0 o8 w4 F4 b' E, j. |7 a│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
+ O% y4 m5 u* a% |2 C! F) A; B│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& `! K9 i5 [7 u2 |│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( E0 A1 P% D" V8 a+ M7 L' l
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ p* e0 G# G# _; F8 ]! H& K( u
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 f: g% x* W+ M7 G [( H│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& V; n/ u$ S2 z' F) S
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
* S2 j! [: U w/ W│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
' t/ _; v" A9 o7 @! y* t│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; ]8 I. K6 a2 h1 M+ [; C│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 R9 m- ^% C N" I! n5 I│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. X! V6 J# d8 u, F, h│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 j' ]( Z$ X: d/ B @% E4 w7 T
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: Z3 a9 N; \, i$ f│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
y" x2 S' Z: o: `│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
. e ?! O g6 I# M│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 t) [2 Y: k0 }/ G- a- C" F
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 U, t: C6 m8 H% h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 A7 Z% k# f; X* n│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
; K5 L5 w9 y4 L* D. G. J│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( E0 Q$ a" ]" t0 e7 U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 Q; @- D( ]) b# ]" Y$ C│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; ^0 S3 ?0 ?. g
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* k' c3 k: _5 N+ f' p│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: D, L) [, o/ V( q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
3 e+ R9 _+ u0 C% R│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- I; e9 s/ s# O# b* b# }8 L│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 l: b5 z5 U/ l8 d- C5 f# Z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │2 V5 n7 [' l) p. c" I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# Z: ~' A' f w8 V( S/ O9 s│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% W) _2 B3 X* U& c. D
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │( r2 _6 k7 t2 @8 z! [7 a" D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ C9 l: y+ l' K l# R! Q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: j& O# [8 U1 ?2 ? x' g
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 ^3 K3 E0 ^" y2 s
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 k% n' ^: L: o* I6 I│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% Z+ O7 ^% N' E0 B4 U2 U6 }4 s
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 B3 i0 J- ^& |; x6 t6 o" X
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 P, f* F T% W: r│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 Q. B$ @" o; O& d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% o" `5 u; t j- o7 N% {└──┴────┴─┴──┴──┴───┴───────────────┘
, Z3 |2 Z) U7 Q8 ~1 Z1 P, H) w& j6 a: @8 c7 c
StdrdChip (Part 2)( K9 C) C4 {1 r. ^+ X7 y
┌──┬────┬─┬──┬──┬───┬───────────────┐+ ~9 ~2 S& c; O9 K
│编号│名称 │MB│攻击│属性│稀有度│说明 │; W7 g" B$ G, Q! l8 G; D8 l9 w. \
├──┼────┼─┼──┼──┼───┼───────────────┤) c( L. W1 C7 f* O$ o1 \
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 \) H1 U5 ~# Y `+ _. |3 A3 k
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" F$ j* K$ l2 T; D4 w3 Z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 u& m: |% @" |; U8 Y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" h* V1 S$ y7 u, B% |
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) S! y) N6 ^* [/ t& ~" J" Z+ s
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( f! n6 h, f* ?0 N8 X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% Q4 q1 l( [: a) s3 p. p& w' F, U8 G$ f│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! c1 d1 f% s% B4 S% }5 D
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 o( i2 |% d7 N" t0 d2 e6 G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
- J! ^: G: v$ o$ c0 q" A! ]3 o- t' o" h- ^│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, Y& e0 z% r# ]7 G$ y' _2 O# _│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: t8 M) A5 ?+ G7 g1 n% p1 _! U; C" H
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │" e5 B0 ?3 J" g7 K5 M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- r; c( S* P0 I8 Y+ @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ @; @& h/ U/ ~
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' N4 q5 i$ p/ Q+ g│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! ^1 I' S1 s' M# Z6 G│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
8 i0 h& Z( I5 k2 o/ @+ L│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* o7 Q; D# D j6 ?, t. j
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ E6 T; T6 d D0 {, h$ f2 B
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. q ]/ p/ P# F' n4 U; `2 n& r
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │. R& [* d! G# j* _- [$ M
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 ^# Y. P6 N1 q% e7 q& i1 S: F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ k; Y. u& ?2 M7 z% e& P$ ^, v│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) Q) D# v9 E" C) F R9 L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 o7 Q' @3 L y b│126 │Rook │30│ │ │*** │Protects you from attacks │$ z2 ~5 I' ?* d" G
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( ^$ x3 r) a) _│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 T! \" q: z O0 `/ x2 r4 b│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# Y6 O* @! ^* K1 c( N! Y- H$ ~* v: n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ R/ I' w- v3 |2 A7 b" o* i│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 v& K: X: ^& k/ Z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- R, h% D5 M& H: I! J
│133 │Guard │5 │ │ │* │Repels enemy's attack │
, Z* P5 y1 M- q3 z/ r│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" P3 }9 r+ A5 H7 c│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 } V) W" E$ y' A, Q" L' R9 f
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ J( I# c0 A B/ p8 Z, W6 R7 M
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) }/ W# N) J9 v8 o) n
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
6 [6 Y3 X# S$ b5 y$ V' W│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: u) b# _9 @/ V2 ?7 C4 j9 N* U* M5 b
│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ i$ J" A& } ]+ q9 p+ K: n
│141 │Prism │60│ │ │*** │Prism fires randomly │
5 Z& D' W( m. O' \* m* s7 d│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) C+ k+ j" ~+ @* F8 S% y& e* t- L│143 │Fan │14│ │ │* │Vacuum pulls enemies │ P$ ?, ?, Q% @! \ Q' T
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ w I$ g3 L7 V: }6 U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │& T( f& ]1 _' y, D! m
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 _; ^" G3 ~& G8 P│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 U0 N. g$ M( @5 H0 c& ?│148 │Recov30 │8 │ │ │* │Recovers 30HP │" K$ W# R) L7 c6 }
│149 │Recov50 │14│ │ │** │Recovers 50HP │8 z) J4 Y4 a. [8 }% F4 u. D
│150 │Recov80 │20│ │ │** │Recovers 80HP │- r9 n2 q' Z" @3 D" f1 f. ^
│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 s3 [/ J5 i; k& V! S. x│152 │Recov150│50│ │ │*** │Recovers 150HP │! w4 b M- V3 E$ H
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 S6 z( H" P. B0 A/ A3 W( s│154 │Recov300│80│ │ │**** │Recovers 300HP │* g8 C9 X# O+ t' m
│155 │Repair │8 │ │ │* │Fix your area's panels │
+ F% y: l" q" D4 I: K│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 X! l% j% r U- ^, j% F/ f│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& j+ x9 E' }" a│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ V& o+ z+ H$ n( r│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& n, ^" Y" w# a7 E; l4 {! k0 D% Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 m. ]: s, y8 Y; K! v
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# K4 J- B B7 o Z! a/ x│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) r$ {# k' x% n* U. W
│163 │Invis │11│ │ │*** │Invisible for a while │
3 x& e& q1 @" v2 @* n9 N; s& a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 G0 M' \. a8 c│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 i8 ?6 U4 e* n/ I* s2 {6 F│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 M7 P, i$ |! B4 O│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 f' F' o' ~# R$ V- Q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) G, u- {/ _8 s1 f, |+ F
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │1 F, K: P C4 b2 D( S# z: e
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 t1 p* v6 m/ w5 r│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! z( J. [8 m. E. [│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& b; e6 u0 @4 Y. E W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- J4 A1 ], c7 R, j! g" ^4 y% C│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" a3 F2 f* G D│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. v$ v3 W8 p% J; ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │9 P: _# ^; r: t* b% \7 w
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ X, L( w$ n0 X6 P7 K+ _( j1 O2 q% X: f
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. F! X4 z4 o' \0 L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' m! h# U$ l }! A4 A│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" X' H/ ?1 I; K! L) i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 B6 ], R; t( i│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" Y. u- `0 d6 C
│183 │Hole │55│ │ │**** │Open hole to dark world │
8 w5 z/ }, U# H* E│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 ?) Y( T6 c- n4 D1 i$ n% S% P9 `& ~
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- k3 L5 U2 H" Z1 ]; _7 H$ z c$ j. {
│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 y7 K. N5 x" A3 v! G1 f" T% y9 G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 ?% k6 X/ @! Z8 m) M R$ {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │" E8 ?6 y6 U1 U7 g, J. X
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 n, ^# S* Z* g% K/ }( a
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- n/ ]% ]0 u* b. \ _+ M8 _
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 Q5 I- A* g' r1 R" I( P5 S
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: d) C @$ }1 u' V; d, X, ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 B* I2 r3 e5 }- n│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ ^3 b2 O- a# i: ^! @* w$ b
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* {; ^2 o/ T3 r
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, t. ?. `* U8 L8 I- ?, W( D
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │8 L8 r& r, x0 T( W) L( y- s
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 L7 t# a* {5 L6 |5 v( B% t# ] H
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ i2 r& f& x2 ?
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& }1 y# Y8 X( J2 k/ `└──┴────┴─┴──┴──┴───┴───────────────┘
9 k8 O% i3 J; \3 ?# m3 C& q0 j3 r# i/ k! H j
- { c+ @8 r1 S2 Z; }( a" j" J6 `Mega Chip
- E, w. X V9 D2 \% |$ {" L; J) q' f┌──┬─────┬─┬──┬──┬───┬───────────────┐
* X0 M" g: w* D" Q: O/ i# H& \│编号│名称 │MB│攻击│属性│稀有度│说明 │( V! U" j1 {% ^, J6 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 h, N# ?2 _0 B- `│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' j! V7 a& X1 v* V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. L! B+ w4 S7 | \! K7 [! _4 _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ _, z+ L- P+ W( _( S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- f1 n; A5 u& K5 K8 Y6 c$ w
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" o/ ]/ O, i9 r+ h. X3 _" D│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 G' f7 P* u& v' K$ ~1 A; Q
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" Y7 N a' C# g; l
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, m: a8 m, \# R3 v Y H. h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- f% T; z' [* U│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 W6 _9 N8 r$ O$ D, I. v/ _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" P% s9 _/ X- d' E5 j' m7 ]: d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- e1 Z6 F5 \, K" s5 ^7 i7 x│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 u- c6 Y! d# c* ?
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' Q# a m$ \$ s T1 s, `5 k: T│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 T& ]% f( ` Z' F, b/ l
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. h/ Y9 P* `. V' f6 U│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: s: g9 f7 t/ U│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 `8 U1 {, n( k4 I) `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 b8 K6 k2 x5 D) c ^# p│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 ?% B0 j5 U4 V. Z│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ B& X4 s/ T5 |! ?. z; @2 c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 F4 r Z) x( [4 m2 p' O5 _│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) {1 ?: e0 C3 K& j, Q; T│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; w# Y" a$ [& l' E3 Y2 ]│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
' C! S% ?4 \ h' H. j, i4 r1 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │! x2 V9 {% S5 j0 M9 P
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ \8 Z A2 b4 z│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# @' k% u7 Y+ u% N│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' r( i% L; s$ h# g: ^3 v1 y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) P/ L8 H$ Z; U9 Y" B/ z3 c! P
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 H8 v6 t6 i" v2 D( G2 ?. A! U│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# \$ X! h: Z5 p- E# z2 [1 n
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ y* Y; }) i& Q0 M) m
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 f* P+ r& ?# z, V u
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 v) Y/ p9 _) Z+ v. T! ^/ P
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' j# ]) l5 i* P) r' E o4 ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, i- I; `/ D& [# c0 d│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 z3 H9 ^+ j8 Q; u5 M, x
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ A' ?$ q. n3 Q2 \
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 F0 H. }3 p& n& x5 u4 I: F2 w; \, I
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 \0 g6 M5 o. v o│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- [7 z0 g7 E( d2 G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 m* d* {9 ]0 ?
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │& {+ N5 C- H9 m# R/ P8 H1 G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) d: h$ \0 c9 _* ^1 K( v│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │; Y C# L& L; f2 l9 @% f7 @5 k8 `
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 p- H. |2 h1 J' g; G/ Q2 g( w
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 s0 [' u6 T1 g/ l$ @/ m
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, Z' c9 Z& T# p* x" K/ B8 `│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
$ u3 b7 f0 ]$ ^) G/ `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ u4 G N( a( K% J9 K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ d( y$ L9 n) y$ t% `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 H! ?$ g# K! R" F3 C; C
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; ]" _; o5 Z# x+ |" x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 f4 e6 J1 m5 y! m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' |" X/ U f& _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; I r. {8 `/ o% ^7 C9 _# ?
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 G+ t+ A# ~9 @9 X% [
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: L# \- l. }% W: f, E. K
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
: }0 A. Z; W* Z7 b' F5 M│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% H$ E& D; S {│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& n) ~7 L) S2 k- h$ |5 x4 a
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │+ t: h# r! P8 B- M5 L: S# x
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% S# X0 P3 n4 I; K: V* @% t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ X2 O- }7 {" p4 ~
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 h! b! k: q& h; l- q* ?; E
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ I# F" z5 S; c# m8 K│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# ^" u- d8 K! F6 r! A│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. U3 p4 a: \1 k- K( @+ T- C│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 f( U& |$ Y( C+ d) @- T# t' ~$ w/ P
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ }) J. z8 _; J8 _1 @- X
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* o) o% W! B. `( G+ ^- y│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 V$ ?: h$ y$ v2 q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' @% V" L1 }4 W; p' U
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ F/ Z5 q/ [/ S2 t v
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 \6 Y* b: Y$ r( y0 i% X+ Z│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' \* M( T/ b3 J$ R5 F5 e
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 ?+ _+ p0 Z6 O# ?1 s
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 {# I6 Y( h4 M: K1 b6 X
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, g+ s9 _0 J2 ` ^
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 n+ [8 K4 M* U' h$ } v
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │* \6 O8 q( e- u$ M; X Q" v4 h7 o
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# D. T7 J/ f1 o* T! k. e! F8 e- W! T│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ [& E2 w, g4 ~
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 N3 H; v5 R0 V+ W) M
└──┴─────┴─┴──┴──┴───┴───────────────┘) f U& ^5 T8 q9 X4 k9 d
7 S( T6 V9 z' Q* \8 H# |0 G5 K, r# k1 |
GigaChip (蓝版)
5 U" p, _3 A' }: f┌──┬─────┬─┬──┬──┬───┬───────────────┐
; d6 w$ N8 g; k& L6 ]4 z│编号│名称 │MB│攻击│属性│稀有度│说明 │" h1 w, G2 Z4 l0 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤3 L( N* W. B6 u7 c- |2 _
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
! w S$ A" A" l. W1 O2 z$ I/ F, {│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 X8 n$ z7 Z6 B+ b│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ H: G: G! p1 W4 Y' `
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, H4 J6 U s! M& I
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │/ p3 K6 G, o' p; p7 a. }3 d* ?4 T
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, _1 r( N/ }- U, y' Z: r" C│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
5 T( j; C: b, u3 a# W# n│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* H, [. u3 L3 c) U; @, F1 g│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; J. L, a- T+ j* `: m│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 w8 e8 i% S7 q+ K
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
( B% ^2 t+ {8 n+ L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 b/ x9 b0 i) W% H7 \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 K/ H7 p) ~, d* e6 z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ ~+ v% A* J, y- h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, s Q1 E. H: j$ i4 G
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ l$ u% u! B2 k/ w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 t# b+ K! w n9 q- k3 d: P `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& R U! m6 t" ]+ z6 t# e' M
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( Z( X0 h0 ~: S2 `4 P+ `$ g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' a) [5 ]! R- V4 R" E* g
└──┴─────┴─┴──┴──┴───┴───────────────┘" {; ]- K, f2 b1 f, e
5 x0 M0 \9 }& ^ J( T) Y
GigaChip (白版)(只列出与蓝版不一样的Chips)
) t( J4 u8 V" }+ w5 f┌──┬─────┬─┬──┬──┬───┬───────────────┐6 A8 j2 E7 r$ L$ }1 N+ j- g) h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% L+ k* S4 N; R5 p: t├──┼─────┼─┼──┼──┼───┼───────────────┤
: g6 [8 W0 R* U│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
4 m% I1 O7 X. q7 ^1 O│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
& m; J) ?6 F# {1 x0 L& L! q) ]: W7 y│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 m- i0 n! ?/ W! F5 P9 @│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 t# F$ u. v: @6 |& `
└──┴─────┴─┴──┴──┴───┴───────────────┘ |