转载请不要删除以下信息,感谢您! - y- X+ n i/ I$ R( v- Q
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, u C8 K1 @, |$ a; X m3 a■● ■ NintendoWorld 站友xliz原创
7 E/ c) s) U( d5 e% T■ ●■ http://www.NewWise.com ) i; _1 u7 ?* e r8 \5 r, `; q; J3 Q
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% O$ p% g0 e3 _6 A- U6 }7 m
: m7 f# n& T+ J8 B7 F& I: f- ~, l4 Z; N( y* H* }* d' h, Q
洛克人 EXE 3 Blue 卡片组合) V& b) r3 n( K
' v4 M2 _% p$ A. N2 D; A6 N0 q% n) t% N4 f4 `' T$ f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! ^( J7 s0 j1 v) `
大家要看日文版的P.A.或详细攻略,点击这里吧!3 |0 T/ e/ @+ e5 C
====================) H" H! f, ]) z, w! M$ b
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 S' s0 U# ]% O* G9 k
* Q3 _4 V# s4 M! ]! r+ E以下内容格式如下:+ x2 n, V% T" d# ^
" `2 s: A& H+ r: m6 D6 N3 l
编号 名称
# G" Z1 _( @( z# U1 D说明
" M% N6 ]4 F% W5 I5 H; y' \5 r5 N组合方法. x7 Q' d N" t+ k2 }5 V7 k
---------------------------------
' [* D. ]2 ~/ W01 Z-Connon 11 d* H1 c" O5 \* u& v
Unlimited Cannon for 5 sec2 L/ M2 S; I* } R9 T# I
Cannon A+B+C
5 j2 E6 O F1 VCannon B+C+D$ a: U! J+ x% F" ?( c
Cannon C+D+E
5 v9 [8 V( I( r6 O* B0 F& C
! Y) A7 ]" d* r& z5 q02 Z-Connon 2
4 @: i8 {6 d, O- pUnlimited HiCannon for 5 sec
7 J# P5 A5 K* k$ w& u& F3 FHiCannon H+I+J. ~8 W3 Q6 o, I; K+ S+ z
HiCannon I+J+K
" h# L3 ]9 H' z' T' `9 bHiCannon J+K+L5 c( D) h+ L+ h6 ]: y
7 P9 n0 k# F1 _% S% y03 Z-Connon 3( q, _! Q6 q9 a/ p9 E
Unlimited MegaCannon for 5 sec0 h6 t/ Z( ?$ U# ~" e+ d4 i
M-Cannon O+P+Q
6 ^ w, }2 n4 Z8 K) ^" |; KM-Cannon P+Q+R
! s3 M+ W6 b, O, cM-Cannon Q+R+S
N" R2 j- X+ v$ K# e% s" R
% A+ F7 S6 l) N' M/ N04 Z-Punch
# U ]# c0 d2 T) A4 Z8 ~Unlimited GutPunch for 5 sec
q- `' G% x- d+ S* r* A L+ P YGutPunch B+C+D
7 X' c- T+ @' Q# F3 `GutPunch C+D+E
$ q0 i2 D- V9 Z- eGutPunch D+E+F
' B9 }8 O" q- W0 @ q4 W/ k5 B1 `4 C0 w
05 Z-Strght4 o$ i& \0 f3 y! x
Unlimited GutStrgt for 5 sec3 u& C3 F+ ~+ q
GutStrgt O+P+Q/ o" g9 f O" Z
GutStrgt P+Q+R
) [3 Y# Y2 x! g# v# n9 |3 ]( QGutStrgt Q+R+S9 X+ C* _) r4 b1 w
9 R+ {5 }; ]& U# V" k" c06 Z-Impact
2 f* u2 J" Y: f% |Unlimited GutImpct for 5 sec
" ~) ? i5 t! Q9 T; N/ n! \7 jGutImpact G+H+I
7 A5 \9 u1 C% T% }3 {GutImpact H+I+J
+ e0 t9 v6 b! a. Z' nGutImpact J+K+L* Q. _5 g- T% {, H9 g3 k) m
3 K3 }; t1 s8 \/ L
07 Z-Varibl
+ B& q2 U7 w! v1 {Unlimited VarSword for 5 sec
( m; ?$ j* c S8 G# Y0 w) h- PVarSwrd B+C+D
$ c/ e1 K. t% pVarSwrd C+D+E
+ w2 ^9 U' w' _* J1 E. E* xVarSwrd D+E+F
0 k1 a3 r# U6 ?2 i U3 Y% O! Z) P3 W" ^" d4 f' U* x
08 Z-Yoyo 1, u+ Y. Y& K' o ~( m
Unlimited Yo-Yo for 5 sec
% ~2 l' S% E0 J) \2 qYo-Yo1 C+D+E. u% g- K6 l: J* Q1 J z
Yo-Yo1 D+E+F
7 w0 r) m! {( m/ R9 Z$ J l: B+ g. GYo-Yo1 E+F+G
! g5 {, Y# M- Z3 r" [# D7 n9 p' P; x. S% l( ^! G' Z8 y5 w5 C- _4 l; Y
09 Z-Yoyo 2
( @9 V* c: F* P. o4 e- y% G( ^$ OUnlimited Yo-Yo2 for 5 sec
7 k$ |$ [0 \- a* U @Yo-Yo2 H+I+J
: D4 G6 A2 S1 M! p% rYo-Yo2 I+J+K
- n" B- q+ z& T- pYo-Yo2 J+K+L
/ q: r, Z' S% }7 x4 k! P2 T5 o; z2 N1 w3 x$ I+ Q4 f ^( b! J
10 Z-Yoyo 3
" D. C! ~- [1 P8 Y# D nUnlimited Yo-Yo3 for 5 sec
0 B) W1 k: L/ q/ I9 X3 tYo-Yo3 M+N+O
$ ]6 ?% o, I/ ^7 W* HYo-Yo3 N+O+P* _2 D! {/ V4 Y- |) T9 n
Yo-Yo3 O+P+Q
, w; U0 u' J7 n- P1 U
8 B3 j# R% l# l' s& p+ Y, a11 Z-Step 1& E' }" ?+ A0 e" D6 y% A0 a
Unlimited StepSwrd for 5 sec ]; L, M+ J+ J5 G" ~ w
StepSwrd L+M+N
6 I% x. A1 G. U Y. A2 ?: PStepSwrd M+N+O; P. N- a) e8 x5 D; U6 z. l
StepSwrd N+O+P; ]$ {: V+ K* G8 @$ Z' M
3 Y, L+ I8 R6 m7 c T4 C5 P. v
12 Z-Step 2
8 `, {+ b! C4 r* j( ]9 gUnlimited StepCros for 5 sec
* F: W9 [3 `+ x& XStepCros P+Q+R/ W3 E- Z9 \3 K
StepCros Q+R+S: q* p+ i6 b! N0 E) e. N
StepCros R+S+T0 G. x- | i0 G: i K; u
Q$ l+ k# Y' e; z13 BubSprd
5 b; t, d& {% p3 {9 sAttks w/ spreading bubbles!7 o7 J, S- |1 H" E1 Q, @' p+ z0 b
Bubbler C+D+E
% |3 i: f# l5 e: {4 s( xBub-V D+E+F
B, }# j$ B% f' c% M6 d. }! oBublSide E+F+G
/ T* {$ @2 P# U! c* SBubbler E + Bub-V E + BublSide E" i4 d9 P, D1 J
" A- I8 M! m ~+ T* ^. `
14 HeatSprd/ H5 @: P$ T' i" k- N- R2 {
Attks w/ spreading fireball!
) ^( ^& ~4 c8 aHeatShot H+I+J
4 l1 n7 l: n' i" J7 Q! Z4 |7 ZHeat-V I+J+K8 ^$ K% Y' k8 `2 B8 \3 |. s
HeatSide J+K+L8 W6 Y9 y2 R* b' A1 _
HeatShot J + Heat-V J + HeatSide J
, j- p3 H9 i8 o4 ?6 P/ T
7 K8 H; @8 x4 o* i15 H-Burst
" ~1 _6 O& Y7 c9 jCreates a giant explosion
7 ]1 D. b' Y$ ^* F! {; SSpreader M+N+O! A1 ^4 }, \* K
Spreader N+O+P* L6 ^7 w. o9 S7 B2 D% B
Spreader O+P+Q; Q L. Q) H0 m! |- g! d
5 @* ?3 }' e: C4 Y+ V
16 LifeSwrd
* @' S! Y# |: n# e! a3 tSwings a huge 2×3 sword!: j/ R# A4 x1 m; j8 p/ r8 x( L
Sword E + WideSwrd E + LongSwrd E& F! @) |& s6 M3 I: H0 c
Sword L + WideSwrd L + LongSwrd L6 g8 c9 l" X0 ~$ m7 f `8 W
Sword Y + WideSwrd Y + LongSwrd Y
. y8 B( x! Q V' l2 n8 S9 N" e) `# F) K+ ~( s
17 ElemSwrd
: S# E) _0 T' S4 n" EWide swrd contains 4 elemnts
( w6 O* J$ S6 z0 K `! k. pFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 w' s4 W& q: s" [, c. \& c& o- C, r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" V) J3 i. x; x! G; p
8 q% _2 @# V+ b$ R% ]18 EvilCut
: [% f( ]+ @1 v( F$ P0 p! B" B) b5 [Step up 2 & make 4 atacks
2 i. X: N/ }& r, PStepSwrd P + HeroSwrd P + StepCros P
1 Z6 ]0 e" m, G3 _* J* u K+ Z/ j' }% [- B. U7 E7 d1 V
19 HyperRat
1 \! j2 g, M. P7 o6 O, j3 JA giant Ratton charges!
5 L6 e; G) f9 t, T- `/ s2 ARatton1 A + Ratton2 A + Ratton3 A
" `' u% M# W! Z1 n( ^; QRatton1 C + Ratton2 C + Ratton3 C' L5 q5 s8 v R* `% A* V
Ratton1 F + Ratton2 F + Ratton3 F
" i. Z6 k+ O9 }, s5 M
0 E) C# w9 n5 K9 ?20 TimeBom +, p% r8 K3 k" a$ P0 {7 R
Sets Time Bomb in enmy area+ U1 @7 o5 S$ e# k% |4 ?0 h
TimeBomb J+K+L! `- V5 d5 I1 e+ N
TimeBomb K+L+M
% a8 Q1 Z }3 c1 WTimeBomb L+M+N
5 B) w" k: C. o3 S+ k. X# Y5 J1 }" b. G0 z9 P9 m
21 GelRain
@& y5 _" K8 t8 z0 f7 ?. z* PGel steals squares
) i! ^' D" y) t# r$ ~MetaGel1 B+C+D
" y2 z9 n! `" G4 h, R$ |1 G4 ?MetaGel2 E+F+G- ^# P& Q- \& s( R1 c
MetaGel3 S+T+U" H& `: Q. w; {, z$ F5 m3 B$ J
5 S5 ^3 }7 |% ~8 R22 EverCrse* m$ o3 K& U' ?% E3 n, k# |3 l
Shield chases enemies
- w* J y- w) O9 NCrsShld1 C + CrsShld2 C + CrsShld3 C+ G2 s0 Y* M- Y: N
CrsShld1 L + CrsShld2 L + CrsShld3 L9 Q+ ?- m, L8 ~! } a6 @
J- T p! n7 N2 O$ O23 MomQuake
* X8 F; F$ h2 l: k6 H& XAwakens Mother Earth!2 F4 G* u8 I% x) S+ n7 p7 C- B
RockCube * + RockCube * + GodStone S
' {7 J! G2 s/ G3 r# e
* j, Y; k4 h+ D- D1 j, s24 PoisPhar
+ y+ F" b3 R8 q" @Pharaoh generates poison
7 w9 _, g# {$ A* f" u* Y5 ]" dPoisMask A + PoisFace A + Anubis A7 W( b! W; _+ j/ w* {
8 `+ _# B U8 ~5 @; l' o25 BodyGrd
; n" H V' l3 g- J& ~! SBodyguard takes out enemies
: l2 g6 j( u( M! q: l# ~, ZAntiDmg M + AntiNavi M + Muramasa M
' a' f" U# H# D7 Z
) a* q! }0 R$ T6 C26 500Barr, N0 w6 U8 Y2 P' c+ R2 D: V
Barrier absorbs 500HP dmg
7 P" m$ J. |* f, EBarrier E + Barr100 E + Barr200 E1 l; c* x g% u6 Z- Q9 A
Barrier R + Barr100 R + Barr200 R
3 I' h% }$ M, l; P/ j) k' E- Y z, \+ j% J7 z8 k# D) x" d
27 BigHeart
: D O4 |# ?4 V; k$ |Attacks, then heals HP!
: g: H- |. S2 m/ L; bHolyPanl R + Recov300 R + Roll R
" T, u. o; d0 m0 r; T3 w( N0 `; IHolyPanl R + Recov300 R + RollV2 R. Y0 I4 k' J; ~& B9 \" n
HolyPanl R + Recov300 R + RollV3 R
; O1 D E5 Q2 M7 A! s9 G9 s, W
# z' ~+ w3 d& f2 Q# f' C: T28 GtsShoot
* A9 E7 x% w9 u/ s8 N' uGutsMan throws MegaMan!
) F6 t! _+ B( k; UGuard * + DashAtk G + GutsMan G
9 P) M9 f' z; o# A6 Q5 KGuard * + DashAtk G + GutsMan2 G- v0 F& c* k- `( h g6 ~
Guard * + DashAtk G + GutsMan3 G* w1 W: [7 Z- Z2 f$ u
Guard * + DashAtk G + GutsMan4 G
5 e" h5 h! m0 P l, ^) O# `# ^/ d$ {+ U9 [
29 DeuxHero
~: L( c7 }7 Y" `MegaMan & ProtoMan team up!* J( d$ v: b' J6 [/ ?
CustSwrd B + VarSwrd B + ProtoMan B
# J' Q7 v9 a3 }" \3 PCustSwrd B + VarSwrd B + ProtoMn2 B
E' j2 h8 O$ [) m) y- jCustSwrd B + VarSwrd B + ProtoMn3 B
" U: i# q2 b) W! BCustSwrd B + VarSwrd B + ProtoMn4 B# y" }- F+ E! D" f
: Z$ ~4 a. V+ `9 L e1 F30 2xHero* D6 H, A( h; k
MegaMan & ProtoMan Dual atk6 @1 K0 K3 L2 h/ x" |8 M3 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' s7 @' m f d1 z+ s; |Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 b3 Z+ j7 _5 `. B3 ?8 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, @1 O5 O: i& w9 H4 L4 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: m5 I- I0 S+ I* o4 ]. } ~; c) {- ~8 |3 o
31 PrixPowr% w( }" T! j2 P( L& w$ n
3 Navis attack at once!
9 M6 S Q x- @; dTeam1 * + Team2 * + KingMan5 K# c9 Q2 Z1 b2 ~8 g" ]
Team1 * + Team2 * + MistMan5 M
0 j! N& [$ Q9 M. j7 ^8 DTeam1 * + Team2 * + BowlMan5 B
8 A- X- m K' T+ x
# j" h7 o* @* ], B32 MstrStyl
6 w3 A6 O/ d) S9 K- {: Y [; W1 oMegaMan unleashes his power
3 q5 a* c/ v8 {, N6 K/ j" D& P- jSalamndr * + Fountain * + Bolt * + GaiaBlad *( U5 e9 v. V1 w [
( D" V" b0 C0 P
StdrdChip (Part 1)
, c% e2 J" X' d z7 ]5 G┌──┬────┬─┬──┬──┬───┬───────────────┐2 O9 Y0 b8 e6 A. s7 v1 v, K
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 V, l- I" T( [6 h! p9 U
├──┼────┼─┼──┼──┼───┼───────────────┤
& t" a: s; V3 q6 V; p0 q/ z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' B) j; n# _/ ?( U
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │7 N% g$ g. b/ W( R+ O
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( V- p- } v( U3 O* w( p4 d/ f# O│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │# V* N2 f$ Q7 k
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, J3 m5 G0 m1 ]$ ^/ S: H
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# g) t. K, O" y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- A2 F0 s- [% @! g" n1 Q" {
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: q ~% d7 X, |. W ?! D. g; V- b
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 Q+ e' Y: d9 S6 K% N; e. \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- Y" G/ X o- Z. O9 c│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 H2 Y x7 G4 n" E9 t│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. f0 n+ ^/ O9 J3 M9 W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 T+ Y3 i* [$ S4 g" O' y) `5 R# Z│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 N/ l8 s) m! [7 h3 R% I│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. i/ O3 C' ]( P, x
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% `9 S; R' ~5 k. y# ?% |' |│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) ^6 G# t8 y( \5 \7 R, d! y. v* }6 h
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 c( N- ]" B& b│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. C8 j, O- N/ f; h2 |# U4 g% g
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
# o/ p: k0 Q# Z' m8 B/ Z8 |│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* |) V; l( W# M│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; O% j7 r% G; N- v& {/ c3 u
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 |) e/ m( m6 b7 ~│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" C2 E! o0 s: i/ H; p+ l
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ J7 v" f( y; l' c
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* J1 ?0 @! K9 z/ x" O1 u1 N│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# B$ X7 `7 S" K% ~2 b+ R│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 P: m; _* K' H% U ] j
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 [& S$ r. @1 N) k- q$ A6 s; ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" |! Y5 S7 z# B Y# Z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: r7 w! }) p* v9 W- X- N│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 y9 s+ q" d8 m4 ?, f+ Q' e9 b
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 Y" T8 z/ t4 g; @$ i+ O
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% H/ {) A! y1 y$ |- G│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 C. `+ _$ d" @* r5 Y2 R│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 I, s* V. k( o G: b% s│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
/ ` l! n* c/ x J│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ u+ n; z9 k8 a8 ~0 ?3 u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) T# m3 }$ Q3 z+ g│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* o% a* j: B2 k$ e; D( l8 _│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │+ c# p( P( D3 x) N* A; O$ e: n
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 y7 V4 d5 ? J9 W
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 p. s% p! R% i, W3 w& Z# b│44 │ShockWav│10│60 │ │* │Shock through enemies │+ b6 K" F/ S- f" G
│45 │SonicWav│26│80 │ │** │Shock through enemies │! f, M6 b2 ^( n# ]- O, x3 Z3 }
│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 m$ }# g/ w! Y3 @
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 ?: |1 q; _0 r' z: B. v
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* p3 z8 k5 K7 q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 c' o0 ^& l/ y2 B│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) l& V- X; n" m9 a( G
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& W v4 x, U% t9 n6 z8 R% `8 d│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │9 a0 j: f5 j3 H$ N5 V+ i! j
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 Q" `( d/ u% Z) w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ _5 |8 e5 y+ e8 i" j1 I9 T
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- |2 a2 H9 V* B+ c( k4 E│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 ?; B0 y; Z, h2 \2 d- N, V; a│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 [+ C. m- \' j" w; b9 {5 x, N' b
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. A4 M) r7 Y2 f% l│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 V; i0 ?% J2 W6 o" P
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) d6 p" v# i0 [, t, r, ^( T
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( \6 W! n K) a/ E) i) T
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 f/ @% A5 |4 J( o
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" T* {, Y% F: j│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │/ }2 }( l; P3 c: T5 T6 V
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 S" ~3 B" `! J' A/ E& h+ j: [+ @6 T
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# `! H+ O+ a2 D7 {' d: ~│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; Z3 o0 u( f3 r│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 }. H3 Z" b- G) T9 Y& |
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' ]$ A# ?2 @- \( X# q! k
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 |; k5 f3 f: A- |, M: l│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" E. s' U5 Z: n; f& M, Y+ R3 K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
. k! `8 y7 u& n( ]3 b6 o! [/ m│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
' S; G* q3 Z6 U* H' N│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ y9 C+ E/ `; g1 x* e' R! w
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 |9 w0 l: P, {3 E; s
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. `# [* ~0 U y, w
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- `9 N+ W9 H' ~6 b8 l4 N: T
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! U8 f2 K8 k4 n1 j5 l6 M. c/ T3 G│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 X% H# I& U+ r$ d│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# R1 q& w) T, c│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │- X7 ? b& G3 H% T2 p0 C" D- m; Y
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ I. y1 _# M5 w5 s6 f│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
1 [9 ^0 e, t/ ]4 S( A- ^* N│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: _" ^, K$ G/ y; H( z7 R( {+ }3 o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 B, U3 ?2 e! ?. X) k0 {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: Z( z0 u" n* _3 ]- y" e5 C3 N│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 L' n) V4 _8 e1 {" U" j( N. g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; @$ E3 Q8 E5 e' I1 U│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* Y: o3 p7 A; N! [/ \" ~5 _
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( ]& R- y: Z6 x! @│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, _! f' P+ ]/ W2 l6 u
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 W7 Q. w+ O" X" b9 M8 y6 s6 E" A/ Z$ X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ z* c9 [% ~ n6 h& ]
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 u- {/ W5 ^+ E% n│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: g; @% @3 A, _. ?: Z: j5 f/ ^
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# }! h2 U- t" H& M }, b! P, x│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 I! w9 z6 h8 j& c' _│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │' p0 k* S8 [+ k ]* v( k
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 |- w$ G. q W: z* ^ T6 b$ n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
s8 k) X [# s3 e3 f ^) O└──┴────┴─┴──┴──┴───┴───────────────┘
4 a7 g& g# G$ K& }: o" F% I+ Z" J, O; B, p! g! |
StdrdChip (Part 2)& I- }# }: U W* {
┌──┬────┬─┬──┬──┬───┬───────────────┐4 z0 e$ R S; Q/ W0 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. T3 B1 n+ S8 U4 y1 v├──┼────┼─┼──┼──┼───┼───────────────┤
0 u: s4 O7 e2 q" X% p. ?│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 k5 r8 K+ j& U' k8 T: {/ o│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& y/ A0 ^2 G7 r- }* n1 ^7 f
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
, @. A5 L: W- K4 w( N│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ Q" w" H( }4 I# b: c9 b$ m│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, Z6 l( |$ C7 n
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 a0 F2 j2 |$ `% m' \0 Q* w. z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: K# D) L/ N2 C9 i7 }
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 V$ K2 R8 y8 D6 P
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 Y4 G7 a' O+ ^│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 b" I9 R6 R3 N- o│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 s4 x4 i7 O4 o. j
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" C3 S: U5 T9 e9 K│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& N9 b9 P' U' y6 h/ C, d│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! s# |6 { h' [# A- L+ Z│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 m" @# D9 `" [& b: M; q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% s" Z4 U( {& [' @$ F+ v7 ~; C; L
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 h! C; q( c" t- _# f, A6 L2 Z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 L- V+ Y4 g+ y1 x7 i
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 Q+ q8 Q; ]( i2 l: \1 d
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ a: f" L" y7 ~2 O8 f9 P, T; k
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# v8 `2 b# Q# Q, W) F$ ]│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 m: l2 f. O! K' f│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
' b8 p( @' {8 \8 d1 W' f& n│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
. Z- ?# v' o! ^8 ]7 O7 g8 D. G│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( d, V) m1 Z# `' C6 k
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ Z: z8 e" t+ c│126 │Rook │30│ │ │*** │Protects you from attacks │ m4 x2 w( ^. K" z# @ E# F0 d& {: {
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 n" O: ?5 }$ ]# H│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ Q* @- d4 V ~0 L3 w) F0 t3 E
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 v, H" D( @0 B8 O7 Q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
; O8 q6 W, M6 C% a0 d) g i( C│131 │Lance │46│130 │Wood│*** │Lances through back line │1 z1 Z+ h( j0 N6 ^ o3 S
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ p$ [1 H& b* M+ Z0 c3 F; |
│133 │Guard │5 │ │ │* │Repels enemy's attack │+ ` Z6 q+ |2 E1 Y0 U( s5 P. k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: j# o, D9 [& s+ O& L0 B# x
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) a' B, p/ h* q+ h1 T* } @
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: L: j4 l" W0 K9 w4 a5 k
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
( t% ^- N8 a% D; s/ ?% c, m# a│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │' I' [% e: E9 c& C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │3 x! C- X* R$ t$ ^4 v) M2 S' ~
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) q8 Y0 W; G( C( ^9 M│141 │Prism │60│ │ │*** │Prism fires randomly │
4 ?% x8 |' x. a+ p, }" M│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; Y" p4 \5 m; O& g/ b5 n" N4 Q│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" A- F6 m7 i4 |- f, I% f E, w' Z. @│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 b% t2 k' k, r. O$ O9 w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. y. A9 l+ ^9 ~' W) m│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 f3 J3 y4 c5 ^$ f! M
│147 │Recov10 │5 │ │ │* │Recovers 10HP │* w: K6 K) G6 G( X8 b# ^' ~
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ H5 o5 l4 }* S│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 {1 u9 q; u* L* N3 e7 B: `│150 │Recov80 │20│ │ │** │Recovers 80HP │
* A# v; j" Q R3 p. U# D8 z3 Q│151 │Recov120│35│ │ │*** │Recovers 120HP │% I* z* n9 `+ K( d$ G! r' w9 v1 K
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, I/ u7 |* x: Q9 [│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 ^$ Q. X. u- I3 U5 J2 e2 U│154 │Recov300│80│ │ │**** │Recovers 300HP │
; K6 A1 U) h' W2 {│155 │Repair │8 │ │ │* │Fix your area's panels │: S0 [9 t, v# W+ C
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│9 m! u, S. W- e8 l' w% d$ y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ U: C8 p5 A: L1 j. z0 n: c, q│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 h( T2 w+ L" t+ U- P+ N% p8 i
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& t. d7 Y( s% C, X) }$ n5 i2 r
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ ?' h- d) N+ {; H f- F( ^│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! t/ y( N5 W. H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: w- x9 b* a. M" N
│163 │Invis │11│ │ │*** │Invisible for a while │
* g! y$ L) T; R1 H5 e* H│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# n5 x4 J( x) m) F
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
3 v8 Q9 d% G+ J) }% v( q* j│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │7 T5 \' i$ S3 n# G
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 b) _, i% T$ D" C$ B
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ s6 c" [) l& L, P2 k4 u f
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! m/ j5 r, E v│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# \3 L7 _9 B% S2 F" S; M* Y9 H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( F! u1 ~' e2 P4 A' M│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 S5 I; [; m$ ~+ u0 @' b8 e
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# a. `! y6 d* r. b) p│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 ]% J4 _' G/ F9 `0 V1 o│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │1 p; b3 i% K9 K
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; u+ s q4 N& n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. |0 N. b) X# a9 q" v' Z s. c$ ?
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: G7 y1 w% `2 j4 Q2 U
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 W/ V4 p1 |! R3 d
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 f, {: a% o6 `
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 ~9 c/ z% ?& Y W. q f& C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ U: k- i6 ^+ F│183 │Hole │55│ │ │**** │Open hole to dark world │0 C* P, W5 f9 D8 g
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 z+ U$ V9 g/ ]& p0 q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ C8 O( k6 l/ `- `0 f/ d% W( o9 N
│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 i3 P' u- v6 g0 P8 x
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 u& b1 w& j* ?- v3 P. q) ~
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 u; `9 o+ b9 b$ d6 M0 F│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 C& \5 W. o" b' y│190 │Snctuary│54│ │ │**** │Change own panls to holy │' z' @2 n" ^! a# |0 B/ L
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 G8 p3 h# u9 L9 N+ C! |* A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: t( H/ {: y) }& t# J, R/ Z& D
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 y5 [ j% F7 J2 A
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* {2 }' ]) k+ i# t- P0 {4 ?4 r
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' ?' U5 Q0 R" x! O
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 o! b) Y _, E9 H q" G│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 ^0 a" C5 o6 g$ F│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
& S! n1 X; s& [* t: ?+ u5 |5 t6 `│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# T& s {0 a2 w% q3 l ^7 v; |│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) K) q/ Q. z: f└──┴────┴─┴──┴──┴───┴───────────────┘
. O+ a1 @7 B i+ C7 y6 ]
% K8 K+ m* s+ g: T. y. h" \( y. n- G0 _
Mega Chip
0 r# A- D1 H+ a$ D. u┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 N# u1 k9 E; h' E" T│编号│名称 │MB│攻击│属性│稀有度│说明 │9 F2 L% }3 a% s3 m
├──┼─────┼─┼──┼──┼───┼───────────────┤, R0 g- o# U* Z X$ h @1 J# c
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& w2 Y$ a, C8 p4 @: ^│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │+ d/ t4 |5 Y u5 h# h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
' o3 J$ ]) O; Y0 Z, f: f4 v. z$ L│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' u0 i' z; R I$ W5 Q$ f│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. ?6 l0 ^( k1 G9 t6 T1 {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ Q4 Y/ \6 D% b) Q( v! s4 {0 Q/ b; @
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 n; O; u" R2 W& e- O! ]│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ ^3 E$ |2 V; m; m/ u5 a3 Q+ R│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 s8 \0 Y) u- r$ i) v& G│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ @: K; E: p7 j2 E; L" g" L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: X* ]. B5 X! s" ~│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 A, ^, g& i5 n6 P# |5 r0 }│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 }( W9 c* i7 ~+ P) i$ m( S& L% M
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │7 s* G! J: E, n' O1 M
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 X; a \- Q* a4 X0 f" C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. z A; R5 A2 y9 t- b│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ T- w4 n9 N: g- t/ i4 d0 u/ {" H! o
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! a& t+ a$ B# ]$ `- B( U* d1 R
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' \" L7 c2 w3 A) K8 ~│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 z1 I$ u; X2 i: M- r
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 x8 T% P% A0 H K. C6 ^│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
y% @0 _# j a* c│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 A6 O4 ~6 h1 ^- B│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 \& F7 `4 r8 T$ j% }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 l- O* z" ]: R( P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 a; P5 e: }- ~ s7 f/ |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ j! k7 k( w0 L/ `6 e│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
@2 p* h& M, E1 |3 o. M│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# w( D+ p, X! K│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 x2 ^. @1 w% f1 B│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 p7 n5 b3 j! J! g│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 c% H: w+ a, L( A0 l8 e│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* D' N4 N3 `4 D! ?) D L│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
* t4 `( k0 C/ g8 Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( ]. z$ @# C; n
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 y: b2 l/ G u1 f! u│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' E# |9 N' G* N( \2 Q7 B4 E: F│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │1 [$ K A4 r1 a% d+ j& `4 e7 r, ~
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
c4 q% G3 i1 \4 X; h│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* i! j2 F5 |( f4 d" z8 C3 X│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 H3 t2 Y, K8 H7 ~0 J: X│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' Z: H7 R7 k# f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# w% T j+ V+ w6 M8 X
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( y6 D, C" H9 e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │$ q" Q* `- O. D' t: R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 @* y! ^! r" u" i/ F│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! w% |2 \4 f Z) \7 y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ |5 a* C Y0 }9 \. i) s8 [% v
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) m1 U# b t( V* v, s8 {4 a# H│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& g( w$ A. D. l" x# a9 V" C- P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% o; p+ h- l' I8 i m3 z j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( }$ W$ R' ~/ `, O9 J; H2 a' ~& H8 |$ ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ h) R: I5 W+ \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │- Y. F: r4 x) b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! y" }) n- A K" o6 F& y4 E│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ g. H" C1 g0 `3 C9 @) R% ?9 {( L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ ]. [) v/ g% _$ h5 a
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 h0 {4 y z& d6 ]
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* I) ]2 U7 R8 u/ f( L7 d
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 s( L6 e- Z7 o/ b7 D% y6 ], K│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. \8 m$ X7 e. D; |6 Y( r
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 X8 _: X% X0 K* r7 t4 U* U
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │& u) }4 ^% D; \
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ S& C9 M+ L6 p3 R
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
d5 U2 ?; j, [9 Q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
' m8 Z( R9 Y+ X│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 s D9 {+ F, I* C8 f
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. q" Z J- `. h
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, u/ ^% \ C: `% I│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" t# w3 H7 X* j* z. g, x) f
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 K! y4 M2 P! R0 y. y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 |' c! Q; G6 N# a│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ S( a1 {( F* w* [. T0 ~% I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 i# G5 `* @9 s' B+ M
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ w$ f$ n/ Y2 r
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( u3 d4 _' {. m/ O* p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ c2 Y8 V. @2 {! Y│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 k9 T7 p+ a1 T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: f2 J, g. L a+ ]+ i│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 V+ z) n; J7 [. U U: ~: e│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 f8 D j9 f! W' b) |: q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 d, r( H7 C( i$ B& X3 a
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 L! W+ p6 `# Q* H; _5 o+ f│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 B+ O) b9 H: Q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
1 j) w( s5 k: w7 B! t8 R└──┴─────┴─┴──┴──┴───┴───────────────┘
! E5 Z3 u; W% t2 R
% m( Q5 S' I7 G* c% O; w+ ^
& ]; `" `2 p2 ?, o$ C2 w6 Y& \) SGigaChip (蓝版); h9 J% C/ L C1 ^6 }: i' J
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 H5 s# h y3 g: e ^ ~$ O8 i
│编号│名称 │MB│攻击│属性│稀有度│说明 │* C& t; W4 a* z1 O4 j8 T
├──┼─────┼─┼──┼──┼───┼───────────────┤2 z& M- q& s( M
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) j @$ W0 w7 ~+ G' i, g$ [
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' v0 `* D- d! p! o; P+ l8 s
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 ]. q b6 E# I
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; E- t# R3 Y- b' o( G
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# ]' Q) x6 T, q5 h# u, w
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" x( r5 S3 e; I* L6 E% N# X& R
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 O! X* a+ ?9 u$ T
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
) T. M& } W* W, {0 ]# |1 t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: \& S- Q4 o3 H! V4 s+ c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, m' `# [" D% A4 P4 l│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' n0 R3 I- W) j8 [# k
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 u6 l: B+ k" _) c* Y# N& g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, }2 ~. P5 g0 n; N) v" j
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 q% ?1 n6 L* i( t; f- R/ q) q" x│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 i: D- c6 g' B7 a) x3 J; Y- i
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: P+ \" D" p' [4 \% [) C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% K& Q2 J: F& y7 |
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% P; F1 c$ [4 ?! n$ H3 e│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 [: q7 _2 ]9 z# p: z! y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ `1 Y- U9 }* X: B7 J& j. y0 d└──┴─────┴─┴──┴──┴───┴───────────────┘: j2 H; a! k$ @ F
7 Q; l, i6 U6 [5 u& W; v8 f
GigaChip (白版)(只列出与蓝版不一样的Chips)
$ B0 @; G, M0 l! N1 c┌──┬─────┬─┬──┬──┬───┬───────────────┐: q' `; F( C' Z; B1 u, m
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 Q; C- [) x7 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 [# }" b6 f. D: _* |│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% @+ n. d4 y3 u2 q. t6 n. I# a( r
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) w2 Y$ |' Z$ ^/ I2 P4 h│4 │Balance │60│ │ │***** │Both Hp reduced by half │
r# V: L+ Q$ f│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ E! {$ z9 t# Y* Z& B% N└──┴─────┴─┴──┴──┴───┴───────────────┘ |