转载请不要删除以下信息,感谢您! 0 R9 I+ R8 ^1 V$ w. K
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3 L1 M a& u4 ?5 z+ L■● ■ NintendoWorld 站友xliz原创7 G0 V# {6 _$ [# P8 i# n+ W
■ ●■ http://www.NewWise.com
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: v3 e( n, J. K+ l$ U2 m1 @- w% ` 洛克人 EXE 3 Blue 卡片组合- c" E6 Y3 d8 a" V7 B2 n5 k4 s8 e
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, b' W1 D* I% T: a) J8 ^5 F% r英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" O t: {5 n t6 {) O' Y
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 S* A, C5 t% Y& m8 O5 l" Y6 I; F====================6 e7 B0 X9 W# W' V: S0 l, M
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ A2 B7 v4 E8 {, B; ~- t
9 ^- ~* o7 \2 @- b以下内容格式如下:
7 V* O+ m; o! o, J2 a% }/ T. U# }( q# t0 e$ }9 C
编号 名称) ^5 D9 P% m5 T* G S" L+ _7 `
说明' H- ]* U& I* s
组合方法
; `7 L c- E$ r4 H---------------------------------% [: F. P* k+ U n, ~
01 Z-Connon 10 K5 v# I/ O' Q' s4 x' c
Unlimited Cannon for 5 sec! M1 W3 d: r4 K+ Q7 d8 {
Cannon A+B+C
& y9 x! A8 m6 W! j; WCannon B+C+D
' @6 g: V3 [1 B- h: \- | \7 iCannon C+D+E
& W7 j# `2 n( B0 r# e: |8 [; x# @1 {8 }# [7 y9 B
02 Z-Connon 24 i1 K/ `6 {; u6 w! L
Unlimited HiCannon for 5 sec
' J5 ]! A- Q! H$ H& LHiCannon H+I+J/ J- N8 \: y* J2 C% v0 u9 \# V
HiCannon I+J+K
( Y: _1 s0 `/ e$ VHiCannon J+K+L* u5 s- A9 A5 q% @
+ C* ?, Q7 `. H7 g: c5 y, V! v03 Z-Connon 3
3 {+ ]: Z8 a2 l: U" |9 P. x8 uUnlimited MegaCannon for 5 sec
9 c+ ~; _2 E4 Y: `* h( Y6 DM-Cannon O+P+Q
- A8 I+ a) D6 iM-Cannon P+Q+R
1 ^) f) R" S+ r& e/ m" u& r- ?; k6 ~1 ]M-Cannon Q+R+S4 F" H0 r) R0 M3 t) f% J
& i/ F9 K& G& Y4 g b1 w# _7 Q04 Z-Punch
" _# T9 L* \6 u) E- @- ZUnlimited GutPunch for 5 sec
! r+ n0 Q. z/ g8 X/ S# |% ], B6 g# eGutPunch B+C+D% u9 F! B; i' P! K3 \
GutPunch C+D+E. y7 o$ V5 @& ~ v/ u- T
GutPunch D+E+F
4 @4 [ a4 S& w: d5 C' U! ~$ P
05 Z-Strght
( B' t$ u/ D& t" {% hUnlimited GutStrgt for 5 sec f" \( U- S$ j
GutStrgt O+P+Q- g( r) z# q9 d4 `* O% j d
GutStrgt P+Q+R
) x; p& D4 z# x' t8 ~GutStrgt Q+R+S
+ O/ w! b! I: ~* `* \+ L; Y. m. |4 @" `
06 Z-Impact% s j# q8 Z# S9 h7 Q5 C9 b$ e
Unlimited GutImpct for 5 sec [2 T' w) e4 n7 ~, Q7 \4 J! F
GutImpact G+H+I
. }6 Z- H1 _2 n% E, i3 \9 T0 ]; }% }GutImpact H+I+J( v& n. q4 g, Q7 I, c' [& d
GutImpact J+K+L
+ ]: \ Y) A3 R% v( ~. b# `5 h
& ~" g4 l# X$ p4 d07 Z-Varibl
. ~) C; D9 {; R. X2 qUnlimited VarSword for 5 sec
% U2 s% G( o- H; O! d% xVarSwrd B+C+D
& A1 _( k1 _2 ?$ c- VVarSwrd C+D+E
* g5 B5 B* A1 i }7 WVarSwrd D+E+F
1 b1 f! D6 T4 B2 c' J- y$ R$ G8 {* @4 A: t1 V; J
08 Z-Yoyo 1( M1 C7 ?3 x0 a# P. b
Unlimited Yo-Yo for 5 sec
# ]% [0 X: o$ h) U4 [$ `Yo-Yo1 C+D+E$ g2 W6 w! X6 r3 k8 R# n- [
Yo-Yo1 D+E+F
$ L6 F# P( J* z& ^/ o {4 Z2 U1 WYo-Yo1 E+F+G
6 n& r5 I6 s; V6 J9 @: h- t, D7 K: X4 C, h
09 Z-Yoyo 23 r. j6 q+ i; Z, A7 ~: F! T! r
Unlimited Yo-Yo2 for 5 sec
V0 f1 R2 }3 o6 G7 mYo-Yo2 H+I+J3 }: P+ C" Q5 m( u2 @% y9 M
Yo-Yo2 I+J+K: y9 o, F. {" S, t
Yo-Yo2 J+K+L
9 [% t- U( Q/ `) n$ M
T$ g+ L" {- w- R% e' I3 O10 Z-Yoyo 3$ {; h1 d) D! ^. ]1 P
Unlimited Yo-Yo3 for 5 sec
r: Q2 M% A1 q2 K; JYo-Yo3 M+N+O8 R) w, V. T; p* I; X) Z% |
Yo-Yo3 N+O+P
" x# W7 t; y; nYo-Yo3 O+P+Q- F. C& E9 R: h3 L
/ g6 U. Q s C* N
11 Z-Step 1
: h @; m1 D/ ^% @ iUnlimited StepSwrd for 5 sec
0 M) V# Y0 d8 k& lStepSwrd L+M+N8 @. h) X& z/ t: T, v' l6 W
StepSwrd M+N+O$ h! a( }- \4 @
StepSwrd N+O+P' [, g$ ]. R2 D4 {; \% }/ g
+ y% L' J. o d; N/ R12 Z-Step 2
/ g6 E# Q y4 }; R! c ]# `Unlimited StepCros for 5 sec
& P4 U7 S/ C/ G5 U" W, z1 aStepCros P+Q+R
7 F6 z$ {& e2 R8 A& gStepCros Q+R+S% \/ \+ n- f! N2 m/ s
StepCros R+S+T% H: [! C5 ~3 v( E; E- ^: m
. _8 u8 g+ s* u/ C( [6 d13 BubSprd) K+ y& z0 {9 l
Attks w/ spreading bubbles!
5 j+ n6 |9 I3 T5 ^Bubbler C+D+E
7 h5 l4 f1 F3 z! ?! ?! L, A. w4 bBub-V D+E+F
7 _" c! W' x8 R5 Z5 B/ nBublSide E+F+G' h; A) h. {" F q! t
Bubbler E + Bub-V E + BublSide E
3 }6 N" X3 Z2 u! g9 } G7 j& D5 t$ r2 n; f1 m6 Z4 {) V
14 HeatSprd
6 S8 m7 Q! e+ m: ^" QAttks w/ spreading fireball!
8 A8 z M& o+ j; W' _1 u: fHeatShot H+I+J
9 B& C; u, U2 c8 Y7 IHeat-V I+J+K9 P) A0 U, Y% Z9 w1 U, c8 F: s
HeatSide J+K+L
, Q) P7 e$ ]8 @* G" r7 l9 [2 mHeatShot J + Heat-V J + HeatSide J2 z( ^1 I) l6 Z% N, f
h$ P! F/ V2 f1 V15 H-Burst
: V5 c) B# l- _2 CCreates a giant explosion# n- v6 _- u# [6 Q3 t# f5 [
Spreader M+N+O( S% B- a& G; w: y( o5 `
Spreader N+O+P
1 h9 N& A: n) XSpreader O+P+Q, J% X' ]7 R9 g9 x/ e! P
9 X$ L' x+ x$ n16 LifeSwrd
) E. `+ B3 G @- }1 l- E5 r5 \: NSwings a huge 2×3 sword!
, V# N M$ I' i# zSword E + WideSwrd E + LongSwrd E
3 l2 V; i. q. ^1 w8 ZSword L + WideSwrd L + LongSwrd L ~2 T$ ~/ ]( T. \5 x2 G
Sword Y + WideSwrd Y + LongSwrd Y
! r* ]- j7 ]- W' R7 H" M; a
- V1 p; T/ d Z1 `5 p7 n2 B17 ElemSwrd
8 q; N5 C" l& a+ LWide swrd contains 4 elemnts/ _ S+ Z p; K" E5 e
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; Q2 _3 X2 C' t/ J# i* m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 O; S/ q1 l; ^2 Z# p! @
, X1 R" d" i; D$ e
18 EvilCut
. U" v$ L/ `+ G& x& gStep up 2 & make 4 atacks
) c, c0 Z4 V. Y: O+ q" @" w; JStepSwrd P + HeroSwrd P + StepCros P
; |$ V; |0 U- I% z$ r
+ b1 a# g7 Z1 k6 Y19 HyperRat3 e9 ]# {; I6 \
A giant Ratton charges!
+ |* X# _2 X* j. i% S6 DRatton1 A + Ratton2 A + Ratton3 A/ V" X* V! @+ b% O# Z. K
Ratton1 C + Ratton2 C + Ratton3 C
/ V9 s @9 o' Y( B# B! u% [; IRatton1 F + Ratton2 F + Ratton3 F$ D" u; W; Y/ B* |. f- O
/ Y2 E; ^% [7 U9 g2 E6 w
20 TimeBom +7 |( b5 h1 h O1 k9 L
Sets Time Bomb in enmy area* q R+ D, Y" `' g, t
TimeBomb J+K+L
* I9 s' j5 [7 h2 F8 pTimeBomb K+L+M# I. C& E6 y+ q$ E# l- X
TimeBomb L+M+N) q* M5 t4 [' z2 Y @$ l
1 t4 c y& z6 I1 X; z& M6 w
21 GelRain
/ e/ @! M. C9 {- W) f) i" HGel steals squares
: C6 A5 r- g; o: ?6 x. L8 CMetaGel1 B+C+D
& y% F" f9 H( X* ~MetaGel2 E+F+G
1 n( M6 J ~$ C7 a1 Y; u8 yMetaGel3 S+T+U
5 b# j3 r6 r2 q5 F( Z/ T' `1 b+ J/ l( X3 V
22 EverCrse* u. w( d1 w( Y8 R$ I( F3 v
Shield chases enemies! P: w- |* Y% ? _ g
CrsShld1 C + CrsShld2 C + CrsShld3 C
" a6 w9 ]9 A, |) \/ [CrsShld1 L + CrsShld2 L + CrsShld3 L
) r' q9 P1 T4 e% ?) e( x8 j9 a6 b# {! m- Y) h7 j& O1 P
23 MomQuake
& \1 z l5 _7 |9 s. X* ?Awakens Mother Earth!% A$ ?. b% C |$ ^2 V
RockCube * + RockCube * + GodStone S
2 m) A! f. E K( ?, q8 k, w" {# t$ t
24 PoisPhar
6 p& k$ @" r; Y8 q T# ?Pharaoh generates poison
4 R4 v; _" b( D. ]4 \- XPoisMask A + PoisFace A + Anubis A. E% I( U. Q, D( i# i1 h+ U
3 l' O6 m- V+ L4 Z3 r, @9 D25 BodyGrd+ z" [# k( ?1 Y' k" i; Y
Bodyguard takes out enemies6 Z) V: u- E5 V) E
AntiDmg M + AntiNavi M + Muramasa M
% V8 ]: @0 f o6 i. T. T j6 r) R1 D3 c; W1 e' E2 }
26 500Barr
$ L" _9 X7 B, N5 O( lBarrier absorbs 500HP dmg- }- ]& l( i" k7 L6 r+ Z& ~
Barrier E + Barr100 E + Barr200 E
' O X" X. h I0 ^3 M uBarrier R + Barr100 R + Barr200 R
0 Y( |' r* V; o; v4 U7 @4 M9 D
& `1 C6 ^; N+ F4 y) y4 d. A1 _. X9 n27 BigHeart
7 ~* Z4 h9 v! ~7 B' IAttacks, then heals HP!
" W, v* a" y0 s# k2 d2 `' vHolyPanl R + Recov300 R + Roll R
6 T; T' K: \) v% p2 K9 VHolyPanl R + Recov300 R + RollV2 R
/ W' l; w* O" iHolyPanl R + Recov300 R + RollV3 R
- K& L( e# L# h6 M4 @) z- S7 I# l. N% T: y, R
28 GtsShoot) v' N" ]$ V* }- A8 \8 a
GutsMan throws MegaMan!4 ]9 f+ ]( G0 r8 z# n* |
Guard * + DashAtk G + GutsMan G4 J4 {7 b9 n9 h4 c, p. M
Guard * + DashAtk G + GutsMan2 G' h% R* U4 M3 B4 N5 J& R# N
Guard * + DashAtk G + GutsMan3 G
, ~- O4 i7 z; r- @% z; JGuard * + DashAtk G + GutsMan4 G; I* H6 u) K: H, l) g: M5 Y
6 Y2 P: R; b ~0 G2 e
29 DeuxHero
; V# l5 N2 q: {# S' f- ? V3 a! eMegaMan & ProtoMan team up!* X. f' M, v. C3 ?# Q/ j! d, W
CustSwrd B + VarSwrd B + ProtoMan B
" M- F, H; M2 M' K+ G2 t; B. B" ^CustSwrd B + VarSwrd B + ProtoMn2 B
1 J; a% k9 U( U; fCustSwrd B + VarSwrd B + ProtoMn3 B
/ u, M- T9 [$ D4 z8 U3 |0 lCustSwrd B + VarSwrd B + ProtoMn4 B& c3 h' \" m3 I
* S/ X1 q$ S* `) b& r: ?% n30 2xHero
7 N, I# b8 q% N- hMegaMan & ProtoMan Dual atk
1 T& g$ [2 w( N' ~Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( Z7 O2 \/ R% k; q; nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' P# J$ ?& F) l- l5 Z( R" N5 n7 F, X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ U9 d$ u8 @8 ]& C+ y. QSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% e. \& p& m* v) e h
. L! e. m, Y/ f8 ^6 b% I+ ?
31 PrixPowr
. M8 j+ j# g, r% j8 D3 Navis attack at once!/ T1 S3 ^$ N% I2 l4 a, H+ L# w
Team1 * + Team2 * + KingMan5 K: R, h; Y+ Z7 R1 ?0 U) E9 s# w
Team1 * + Team2 * + MistMan5 M V1 a9 ~+ T, d$ u* ~
Team1 * + Team2 * + BowlMan5 B& P4 _- ]% x e
/ y6 x6 }+ H5 m& h8 w32 MstrStyl6 G+ R0 J5 C1 X# g" G; j6 E t
MegaMan unleashes his power
( k1 C* f' Y( s1 s6 T' xSalamndr * + Fountain * + Bolt * + GaiaBlad *
2 \, C! Y) q% H! w0 D' P" V% { h
! T, X% j, V! Y' `+ B. IStdrdChip (Part 1); V0 O% T/ Q ~" K3 B, B- N! M# E
┌──┬────┬─┬──┬──┬───┬───────────────┐
! Q: W8 p( d9 A$ |) q9 L│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 P; _$ P& o& |& \6 J├──┼────┼─┼──┼──┼───┼───────────────┤
5 c3 P9 `& K R3 D│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 {- H l* C- y8 K- D1 r
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
?' K' ?4 d% i# k9 f│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 ]! T W% i' B" Q% B│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 A1 Q5 s1 @% a z& Y9 c* C│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 u( s. M6 P! k. Z, t+ c T│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; o$ \- ^: a! f4 w│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 R9 j! j( s& n
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 }2 c; A: i3 v. @" [5 g& \* W% @0 \4 l6 c│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- @# U, l3 k' D( R8 {3 h9 |│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: U6 ~' w+ Y" |3 b8 Y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& N2 r8 R4 l- M6 X8 d$ c│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* p3 a1 [) k3 ~% `- m/ D# m& j
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' l+ |$ {$ X0 M/ k
│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 k( f7 x8 n* j# W4 a" B* U│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% D j8 F7 S( H5 s# i+ }# n$ |│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( d' P1 X2 }# a* m
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* R' A4 j* c& x2 d! I│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) \. L5 P8 N8 T: p1 F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: S, r8 q( l" ?% W$ j7 X│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ p; Z+ B e: A# C# B) B│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 G2 ?3 S& P. c0 k
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 ^! t- B) w1 }% G, \9 T, }
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; x5 o7 v* I! h# ~7 @0 g- ^) Z7 G. p8 q
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │* g6 x$ K4 Z1 q9 X+ S6 A9 }" ?
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# u+ ]) F6 z( P# f8 U: K ~1 b│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 i" Q8 t( }4 j1 z g│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
. x5 L. n: U7 e- M│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 W/ k7 l8 m7 {/ U G& m
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ E+ N! G% u& t* e: V8 o* a! p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: C) u3 `3 S( t* e2 `$ r│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' @. h+ H9 T5 K; y: Z# u- J
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 d0 J$ A& G) \7 q. C│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 O. z. a4 n) K; w( A( J/ h3 j│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% l4 }" I) g% L9 }+ Q* u* |& C+ \│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 B4 c+ E) o6 |% G6 I
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
. ~: T9 A1 A7 f7 h│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" u; D; H/ ?( @& i
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( I9 @5 v* ]+ R: U│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 ?: y/ o' M" A2 Z9 r3 a+ V" Y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! E& r N4 u9 P7 L2 J* y$ q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' u, y! B' v; s* S: d9 ^% N. i9 J│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* C, r2 E% x/ A, c7 u│43 │Slasher │12│240 │ │*** │Cut while A button is held! │& Z4 i0 p( {8 H, ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │
; n! g2 Q7 v0 j│45 │SonicWav│26│80 │ │** │Shock through enemies │6 Z6 h/ v h, m1 N# ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │- t# Q+ T3 |1 c3 S }$ ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" o' r+ c _% N8 N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' B* T Y5 h, b/ ?/ i│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │# T# {' z! b1 t! G/ t- j3 P
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% a5 c5 I1 {; l4 `
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
( n" r) _; a( d; P│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 L/ U$ ~+ T' E: M7 w│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: r7 [ x1 X" }9 F* h2 S5 a# }
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
# ?% V4 k$ b5 o# k8 V% n9 o. j│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; c3 V: D: b2 k! e+ j$ V) O
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, K: A# l, M6 j+ t8 \9 K
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* y$ e: Q7 u1 a s" Z* X7 m6 ` \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 x. q) l" i( M- g1 v' g│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' Q% p+ }& T. H8 q3 ?$ M│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 }/ s% O- v# c6 P: d9 {% B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 g4 @2 `% R% @│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 j1 n' b' c0 `6 c1 o- X! N# [│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 K k$ K5 u& Y6 ^ S" u2 s* l" O4 X
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" N0 c9 D& r, ?8 v4 ?% l│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 | N5 ?, |; X: c│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ s% g3 L' K$ U( k
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
# u K7 r3 ]2 \1 w8 X' `│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% S$ k. @8 Y3 S! g" M
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 j6 ~$ F1 Y. i3 s
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" u3 w' y+ e9 o, E4 t│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │9 o; V* k# g" S2 |3 ^/ f4 m
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# t3 O2 Q* w- l│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. j6 i/ v0 S- x+ w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- |1 S/ _3 D6 M9 K8 m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ f, m) {; X9 y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 g) t% ]4 v; X" u$ y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
6 a9 C4 K9 O3 D% t) g, i4 n8 M2 M│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# p" S8 d# q5 r7 I$ ]9 A
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ X* I+ Q. F( z& i9 ~: ^3 [
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 ]& u5 ?' V% \: P% `0 z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ g. Z$ Q ?- `* X o4 F: R│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ M: F0 c% x/ x8 V8 e+ W│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 ~9 }4 ]7 D* L, X│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) b ?. o2 H7 Q: R3 B! ?$ V# G% ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ M. E" n' B# l
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 v# a1 O, H& s `, e8 q/ d( X│87 │Hammer │16│100 │ │** │Hammer smashes front! │( F" q+ @, R5 F9 q+ B3 Z& T- X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ c7 d$ S, c# g
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! ?) U( w: i- d
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; `. q7 L7 @+ m2 ]6 X9 H G% B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 ~; |! ?) N% \; h% O6 ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& W- c: |9 M7 D│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% @9 f. [9 c: i" b# V0 J) [# V0 B8 K│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ x& A! T+ k2 }3 s2 K( E. q; d1 q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" [. ~3 C+ z. V$ B/ M: k9 f' A1 o8 J│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
E4 P! s- _1 H% R│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ n1 T) L3 B$ y# f
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% |4 w" t5 I- E( p) V
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ ?# t* z5 }2 [3 a: N1 D8 U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" t* N3 t; [$ b$ D1 [└──┴────┴─┴──┴──┴───┴───────────────┘8 T* |/ K& o6 ~1 b) U1 q$ b
9 o# r4 T+ \8 ~" }* K) z
StdrdChip (Part 2)9 u9 w- p9 c) }/ d" t q, d" K
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ s5 ^" F- q* | g) M- W" u3 m│编号│名称 │MB│攻击│属性│稀有度│说明 │
! f* F7 F7 \" n$ ]├──┼────┼─┼──┼──┼───┼───────────────┤ s% w# ^5 a" R4 Y ]- ~7 A
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 b5 I+ G" c+ i; @- @' B( R
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- X) B2 k) B. t: o( M& r
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: B: m( \9 h) v! [ [* x" ?
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 L0 U; g/ Y0 v& H9 H$ u4 \
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) _+ N, H. r' Y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, ~3 a5 C8 ?5 Y8 s* ~
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! R8 b2 Z& p. u7 X0 x7 k. h2 Q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 V- i7 z" Y( w( d│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 F7 c2 ?4 N) k% D│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! {9 r( i4 v( ~6 X* x+ W5 g2 |
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 F$ a' ^6 f$ b7 n$ s5 m3 E& w│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 [$ M. K, E [ E0 s# t2 n
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 \ k0 Z& w8 j" z5 V8 e
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ ~" k$ s% o2 @# Y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) a2 u2 \- e& l│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 l; r4 t8 y9 ] I2 G
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 u; N; p, d# h- e0 e+ r3 Z5 G' f4 W
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( @0 z+ n, |) \5 o
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; T9 {( S5 ^3 d: S" m8 ]6 z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: i( W9 e: b% u' {! N9 C7 `2 {
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- k6 k/ x9 q+ N# f" X' x$ e$ \
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ {/ E0 C3 \8 [" M0 n8 c, ]│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 | @* R$ s. V* N; X1 E5 s
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- j: p6 `( t4 R) s8 w5 Z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) ^$ B- U! o5 N- M" m) @. p# ~│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
7 _" U; p5 M& d; y& C: H│126 │Rook │30│ │ │*** │Protects you from attacks │
8 }* Y% [- {3 G b6 n5 t/ Z# x5 m│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- N! l3 d. F$ C# n0 \6 d1 ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( K2 h, P8 W6 A# n│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 }5 i$ l& T l│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# H& b& ]1 z+ _( k* E3 Q" I6 {0 p
│131 │Lance │46│130 │Wood│*** │Lances through back line │
' a. q( _2 t* @" S; g6 y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
8 N5 q- N" n, N: `│133 │Guard │5 │ │ │* │Repels enemy's attack │
% o' M% A7 c- J6 O( B│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
' U* j( h) a; Q/ N│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! ~$ q+ i) d: ]( U│136 │PanlGrab│10│ │ │* │Steals one enemy square! │2 H3 G2 Y1 x" @; f
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 u" R7 h8 ]8 T
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 k6 [& Y% {' H' X! ^$ C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& s+ M- q) m) {. q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 O- l5 u8 U% D9 \5 }& q│141 │Prism │60│ │ │*** │Prism fires randomly │
/ E' S `7 E m2 T8 H3 S0 G│142 │Wind │14│ │ │* │Windbox blows at enmy area │9 q7 B/ `. t. U R# r
│143 │Fan │14│ │ │* │Vacuum pulls enemies │9 Q# a5 ]' R% X$ r6 {# C
│144 │Fanfare │32│ │ │*** │Take no damage for a while │' O% [$ ?( P' R% Q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 F" o, W1 ^( P2 Q# u│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 _; _6 Q7 W8 Z% y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │" K* K4 }. b# r( _
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 G/ c/ i* i# N& A* R& i
│149 │Recov50 │14│ │ │** │Recovers 50HP │& c$ Q' a, i! ~ J; j
│150 │Recov80 │20│ │ │** │Recovers 80HP │7 ^5 o( f( L6 P8 ]
│151 │Recov120│35│ │ │*** │Recovers 120HP │
% p0 S# W& K3 D2 M+ L│152 │Recov150│50│ │ │*** │Recovers 150HP │. i: @- K5 V$ y; U- B& Z3 t
│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 `5 V& Y4 L1 G. t│154 │Recov300│80│ │ │**** │Recovers 300HP │! F4 L7 M5 [$ v2 ^, K
│155 │Repair │8 │ │ │* │Fix your area's panels │
# g7 |; y) w$ j& Z9 Z+ C│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. l. z% h: e5 ^+ y0 N' ^ j
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 l q1 h; Z( t$ T│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 H0 j4 t. R4 F│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
k, @0 J$ a6 s' E│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& O5 O& ?5 P! B9 r: F( k│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 m2 _! N5 E9 M" F& X @5 t9 Q1 g0 R
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' o% i5 i5 [) C) a1 y
│163 │Invis │11│ │ │*** │Invisible for a while │5 B R+ O/ i7 c, R
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 R! o! v& q5 V# S
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
! v- Q. K% h' Y5 }│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' W* L+ Q [0 |, f
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, `6 g+ \! J0 w8 o+ w! U& L4 q) z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 w' N4 k4 H2 C
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& c4 z) D: k1 t│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 a7 J! B) z; u# z. G/ s│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
~1 B' ]* E5 n2 W S1 x1 s3 N│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ \& i& _6 V5 U│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( {3 D0 v3 ?! ^3 H
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, ?7 l+ D) d9 |+ y$ l0 I5 Y+ Z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 l- |5 M- t; d5 ~ s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 s- `- u! X0 E│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 W8 S" f h: H( G2 c
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! |$ f3 |9 T; C4 t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ S1 ^( a- \* `/ W+ O% R8 w8 ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 ^7 w8 X' i! s" T2 h9 N& F│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& G; D/ j- }) D# Z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │6 a6 z L& `7 o3 r
│183 │Hole │55│ │ │**** │Open hole to dark world │
- G$ f4 Y3 w. }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 P( J5 i; j) e8 ?3 G
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: b9 I6 M6 G! ]2 y│186 │IceStage│20│ │ │*** │Changes all panls to ice │ t! |% K3 }( W3 `+ l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: E: G8 D" q& o1 {9 K* d. N│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 ~' a9 l7 `1 \6 z│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 J% c+ ?4 c9 [( k: @' s2 b% P3 S, Q
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 E7 u0 \/ C% x: z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
) A o, a+ j! U│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% E" ?0 n B8 B7 X. f& t( X. Z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ v, A* i5 W' q4 ?3 i1 A│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. P- Y; M) g* W5 n# i
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# b$ d. u1 t2 ?/ ?
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ w& H" t( u$ @3 o5 x7 j; o│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* k/ e1 p6 W- l% F! _$ L$ K" p
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
+ O# P+ u7 p) i' g" ^│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; ]! N: y8 k* N
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 N6 @# m t$ i└──┴────┴─┴──┴──┴───┴───────────────┘
% O. e/ j" p* D9 S7 H/ x( ?4 F! i" w+ D8 }$ Y1 j1 A; l; J; o) I
% h2 N# J0 w3 i0 t& I; Y
Mega Chip) D$ ]/ m+ R U5 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 q7 y( B9 o$ d2 G" _, ]8 K│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 G# x% _8 k, q, i' o4 T, @├──┼─────┼─┼──┼──┼───┼───────────────┤4 Q, j4 m6 j3 C y1 h9 W
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) C- w0 G; Y3 v4 J' \% u. u8 I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 E; q% d# X$ O- D4 o# W7 O
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" X* z# f* X' ?) j, w* e
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │6 p6 ?! w" c% G& {: c4 R
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* S3 d8 y' F: S8 W. i" e+ G│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: X# t$ \# _" W x! D8 u│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' o% Y- |. I! _ Z3 c6 P# P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │ m% e X7 s5 N; Y$ U+ E; X
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; |* D% r; G- S5 x( D. n& j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. ~& w/ w% ^: q5 E! a; ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) U; Y8 w/ G# t7 V0 T* |: P, V* V│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" W" \! k7 O0 x+ s
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ [# [* ^2 b( j+ g9 H, y, b) ]# O* c# M│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 A9 o) t% B+ V b/ D* _
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; {- |2 N! R5 b6 e* D+ p
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: `' i$ W4 _# I8 ?* n( m5 R- m, a│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 j7 [) |, i3 _$ W, C/ Q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* u1 O' [8 r2 @8 t8 `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │# W) y5 T- R- E
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) D5 j( Z9 t% R( h! X" o$ r│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 N) g' W* x* A: _/ h, t# }│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; ^: H" ^; i+ ^7 X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
X: k# P& e# q9 }7 t. Q2 i4 P: W+ M│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, Y6 r9 g+ L' ?) ?8 d, d9 o
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. R, i3 e) o5 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( Z- t; f. W" p; I
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( [! b# n( o1 o/ c) B: O
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 ~( Q1 o/ u4 a0 J
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: w4 e" q' l) z( [# J; w│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
; S' o t- k$ v k' C) k│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 N. \$ {' E$ E6 w0 k│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. m. Q# X [0 Y: i/ }│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 |1 M* ] ^* K
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 e n, O+ c; \6 b1 ^! [; i( J0 S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ p$ J3 m9 g3 s5 ?5 l
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. V# z: Y7 m5 L2 A) g) `; y H0 Q: p8 W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ w+ P' F- y: q9 T* W6 t│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
' ?5 z; x! L/ t5 O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ @$ T$ O9 h" a+ T│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │/ i% o) \. _* C$ N6 n3 @
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, P$ b0 I5 h/ P4 b! c* n│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" ~; ?, X# b( x+ x% O$ Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; l; [/ s0 d. r4 t- L- r$ h& I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 L6 A* P! {% E* e. I2 c│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
& Q5 f0 m- {% ]│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& |. ^. E3 J Z) m; K- _│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 b8 c% R- {* I3 ^, k│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) G: c6 ^* S8 K3 b, o
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
9 u4 x+ t# a! e/ K. B│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 S4 A$ h: {4 t: @, l. ] X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
# P+ }6 ~7 q' w" f/ D$ g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 X) l, a4 U& h$ J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 S, v6 D/ @8 @; Z+ N' ~! h5 g
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# A" l( o2 Q1 d
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 t6 J: I( T) P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. N+ M" n$ W' \" s1 i8 B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ ]# C* }4 P* }
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 o, E5 B0 E& \, C: E* z6 ^│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
9 K3 w4 N6 L/ M, n" s│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# D. w! C P# t% r0 s
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
1 F) r+ g ?3 R5 C& }7 e" ], \; A│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ e) P* f* g! x* o
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' a- s8 `. n9 v0 ?│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 h; Q2 i5 ~' V) G( z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 {. ~4 n5 i3 \│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │) u+ S0 ]3 c0 h6 Y: K
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 G* e9 t8 K$ V5 V$ l
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! A* p5 U I3 ?! [$ L# c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 H- d4 [4 H" N$ ~5 L7 g9 p4 x│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- E2 ~, Q5 c3 G6 U7 Z/ M│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. b2 d" }! R& M
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! k% }- i, Y) z$ L; I│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 ~' H! Y5 Q# Y. [ x: Z/ C│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 @) ]4 w! y: p% O8 Y6 e6 k+ [│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- x2 Q/ T0 [3 N$ s/ g a7 O│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. b, X. T# g5 F/ _. P+ F8 U│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 G }. w+ g4 v+ L4 ^* J9 f│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% u ~" O$ s& [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- I% v, b) j9 X/ o3 C+ W. k│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# m8 G8 n7 i+ c. V│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
]9 Q4 ` o8 M# _, b│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ d" p9 u9 `8 d; z* b( ^# v; m│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 P' ~2 K! t$ h& H
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 D, P, E! L9 I6 a8 M* I, r│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 Q# Q+ }7 K1 j2 S
└──┴─────┴─┴──┴──┴───┴───────────────┘
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& Y- x/ P7 Y$ E* M1 [
5 u7 O4 z: M1 DGigaChip (蓝版)
4 k6 O* K6 a5 {" i: C0 K7 F┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 \, q' @: V0 h│编号│名称 │MB│攻击│属性│稀有度│说明 │( h7 G4 `( U) P6 O
├──┼─────┼─┼──┼──┼───┼───────────────┤( T% u* |% | c8 M
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 s) i+ Y, w _: P: h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 K, G& l: [3 `# m1 r│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( o1 A: ?6 F, G' _, t) z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) N9 v, I6 G, ]# Q7 n│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 i" ?4 q2 \! H; K/ H g│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) D: }! w2 E/ F W# s
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 }* j1 N% {- q│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ s* E8 a7 u: l. ~, t7 o
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% W/ c$ l) w! b6 a3 q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 L2 P7 q+ h2 }│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ I& ` V9 B+ H4 {* [
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 d; [6 y" e, C│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: K. [3 K- w' d J" Z- N
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 Z- a, N* ]/ d; n" z, u! t
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! y$ M6 d4 ]* s) z) F
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* Z0 C* y" C3 o/ i6 k8 i
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- b* Q s! c0 l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: u! I, c4 B+ x9 O- h& m; C; G│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: |" u' e6 a) q/ W0 k- _7 I W9 ^│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; _/ K* {8 g& M5 P
└──┴─────┴─┴──┴──┴───┴───────────────┘+ s6 e# h6 c) s l5 n
/ z1 B( H. N' W3 C
GigaChip (白版)(只列出与蓝版不一样的Chips)- u1 K2 d& C3 D, y9 H" E6 w6 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* b& R: c& y0 A( h& e5 s│编号│名称 │MB│攻击│属性│稀有度│说明 │+ ~! z8 X8 B, M! O$ J) \
├──┼─────┼─┼──┼──┼───┼───────────────┤
. i3 ^; C. q. i/ U. @+ S│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% [7 A/ X8 d- s3 ~ P│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' R1 ?# ]; f5 _) `8 O* V
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, ]) I5 [2 Z$ @* Y/ v! p* Z│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ Z$ k) h4 y' H. L, y. D
└──┴─────┴─┴──┴──┴───┴───────────────┘ |