转载请不要删除以下信息,感谢您! , j, {+ o# C) l4 {0 E
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■● ■ NintendoWorld 站友xliz原创
, i; a$ k, X9 B$ R■ ●■ http://www.NewWise.com
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% c) ?9 @& B! {# _% h3 U3 Z$ h* } 洛克人 EXE 3 Blue 卡片组合! i+ y; _ e2 P& ?# X5 `8 W: f5 [
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% Z) l5 n. g5 b4 |! I* c/ P# w英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' z9 ~0 Z) z; h) y6 _/ B. i$ D1 A
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ | ^+ w' f$ Q2 r' L5 H
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以下内容格式如下:
G/ u$ F( D: R7 D% H8 y# z
7 x# J, t0 s/ d: n4 x! B编号 名称8 p/ x, M' f0 w0 Q
说明/ v- N( |2 q2 H* a
组合方法
( j: k, v7 X, m) n% q4 o- ^3 G---------------------------------* w" y# R: j; R7 t) `) ^3 d2 x# S
01 Z-Connon 1
0 t' N3 u: z0 G" d+ PUnlimited Cannon for 5 sec9 ^0 i* h2 D; ^* j$ ?8 i8 r8 _
Cannon A+B+C3 n; h0 [( y$ ` D" t
Cannon B+C+D, q! ]( o5 r1 Z' J7 v" |) y
Cannon C+D+E1 I ?% \* @. B
- Q$ p6 I- Y+ L! `4 o7 v
02 Z-Connon 2. _4 A5 f- A8 q o7 O8 z) a
Unlimited HiCannon for 5 sec- _, U9 n# Q! E0 [
HiCannon H+I+J
* F3 w! |5 p3 F; ZHiCannon I+J+K
; \- x/ G- k$ X! BHiCannon J+K+L; d/ B- {9 g, J; x$ p
: @' q; I4 e3 z1 K# V7 Z* l1 U03 Z-Connon 3
# Q& L) n4 A. l$ v7 S$ O( y6 oUnlimited MegaCannon for 5 sec& G# S* _( d6 @/ z/ s: T3 d
M-Cannon O+P+Q
" b0 A Y; _8 T% qM-Cannon P+Q+R/ h2 ^6 V, `1 l2 O N8 q
M-Cannon Q+R+S* @1 I9 u5 p6 M+ j% _& a# d: `
0 ^& Z" S0 X5 Q8 R+ a8 L4 T04 Z-Punch
" v; h1 D$ X, t: l# hUnlimited GutPunch for 5 sec: ^! g! `# b# G. f) E/ l
GutPunch B+C+D
4 k; b! P) G! `" b- f/ b! J% S5 AGutPunch C+D+E
$ ]! t* f. W' Z9 z1 W2 p Q n4 N) LGutPunch D+E+F/ j7 l# i7 z+ U( f, C: A1 |
: L) _% q* D( O, o05 Z-Strght1 L: J* ~1 F+ r$ ^" h3 U! E( S
Unlimited GutStrgt for 5 sec% i" o3 w8 N8 Z6 `9 z I1 G3 r- c
GutStrgt O+P+Q& ]0 X$ j$ r2 H- a' g
GutStrgt P+Q+R
+ p/ v( a( d2 O0 A7 C9 wGutStrgt Q+R+S3 d$ c( p* M- \$ |% n7 e$ l2 H! R
( N( K) `: ? @1 N, z- p06 Z-Impact* F9 N/ m1 M0 M: S% W
Unlimited GutImpct for 5 sec0 J$ w- a) l) F3 [4 r
GutImpact G+H+I( ?( Z1 m4 f% k# d+ x
GutImpact H+I+J+ U2 O6 x8 y$ k4 ]# r8 P4 Z
GutImpact J+K+L
5 q! t# g8 ? u/ A5 G) H7 s0 H
3 f1 |# k! u" x1 ?+ ~07 Z-Varibl
' U3 G1 f/ {3 X/ K$ I7 S5 \" |Unlimited VarSword for 5 sec
$ N) g. T( `2 [5 s; AVarSwrd B+C+D
, f8 T* G9 J9 \. b* A! oVarSwrd C+D+E
, J+ w8 W: F! u* p6 f( `VarSwrd D+E+F9 W6 P8 \) _9 c. }* i
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08 Z-Yoyo 1
/ C6 l- {+ y5 ], O) S# bUnlimited Yo-Yo for 5 sec# A- I( ?* j7 W$ p2 ]* g7 F8 x! T
Yo-Yo1 C+D+E' j5 o" [8 p; o/ F
Yo-Yo1 D+E+F
9 Q( I& a" o$ D6 lYo-Yo1 E+F+G
* U) _ J4 Z4 J9 j
! b. F; E. ?& K9 z J09 Z-Yoyo 2
3 n3 V+ F: w6 UUnlimited Yo-Yo2 for 5 sec
' w6 ]- `) @; g0 T3 FYo-Yo2 H+I+J
+ r1 h Z0 q( O3 PYo-Yo2 I+J+K
( f% y( S! I* `+ c f h- ]" pYo-Yo2 J+K+L
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10 Z-Yoyo 3* q+ v4 ~0 f3 Y7 X) B, @7 h
Unlimited Yo-Yo3 for 5 sec
3 c6 {$ H) N# F5 W+ j. n9 ^/ V$ gYo-Yo3 M+N+O
% a9 l. f4 M% R# m9 dYo-Yo3 N+O+P( {& r& R; W! \- u; \+ G
Yo-Yo3 O+P+Q
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+ {, h+ p3 h3 e8 ^4 M2 b" a11 Z-Step 1
& Q; a6 E2 b8 |5 B9 C$ r4 l" g) YUnlimited StepSwrd for 5 sec
0 \( j" e" m e* X& uStepSwrd L+M+N
* H! Y3 ^) S7 z4 K: g! NStepSwrd M+N+O! M+ p% v! c0 A$ Z
StepSwrd N+O+P8 i4 _8 j- V9 a) j+ S$ P
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12 Z-Step 2
- P' x6 i1 X( c# D& T* iUnlimited StepCros for 5 sec l. g7 }! f5 _0 M
StepCros P+Q+R4 D+ a2 b& Z, m) J8 ?: o
StepCros Q+R+S
- b- @# b. w9 g1 qStepCros R+S+T w" { Y+ a, j' y2 w' Z- T" i
3 L$ H, M1 R& t9 ?% x13 BubSprd1 ]9 [6 r& k. o. d/ C) U
Attks w/ spreading bubbles!
R5 J* J, \: ^3 y0 MBubbler C+D+E6 _3 p* n2 r9 D, S ]
Bub-V D+E+F
# I. ?5 p) i( M NBublSide E+F+G, m& b- P7 }3 B q! A, m0 Z
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd0 I: S, x# b% V
Attks w/ spreading fireball!$ y; l0 ?8 {0 P4 w" Q( x
HeatShot H+I+J
# n" v. B! X" }& G iHeat-V I+J+K Q8 }4 E/ ^# `
HeatSide J+K+L
4 p% C3 X2 l# V5 \ yHeatShot J + Heat-V J + HeatSide J! j n# C. ]8 T1 j$ {& M$ F
3 M/ `8 k7 ` W. w
15 H-Burst
: w o" k7 _7 ?Creates a giant explosion
& p! k+ K, X- @9 O0 x7 RSpreader M+N+O2 s1 i& u5 b b) _
Spreader N+O+P4 v- f# W- E+ a0 c; q. e
Spreader O+P+Q
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16 LifeSwrd$ j- n. q; C4 j, w7 G
Swings a huge 2×3 sword!
- F) ~) Z7 [7 Y! ASword E + WideSwrd E + LongSwrd E
, f) i' ~5 ^4 v8 t JSword L + WideSwrd L + LongSwrd L/ b9 \+ O. [, s1 r
Sword Y + WideSwrd Y + LongSwrd Y; `- a+ h# S2 o! @
4 o; Z$ g8 J" T& g) R( K4 X4 T, J17 ElemSwrd" T% {$ X- [/ d- a4 K
Wide swrd contains 4 elemnts1 F# p, F% Z% z, s% M. E" H7 D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* Z) k$ T, N8 e: |; I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut( U/ n4 u# P: H4 j
Step up 2 & make 4 atacks" ?" P- P# ^8 w
StepSwrd P + HeroSwrd P + StepCros P! }. N" ^: M% @$ {, j- f0 Y
2 v) e2 S* r. X( \ w* I' P4 o _0 p19 HyperRat- I% g' r- S8 `
A giant Ratton charges!
& [0 e# R! V( F3 J5 YRatton1 A + Ratton2 A + Ratton3 A
7 U% T: d q3 kRatton1 C + Ratton2 C + Ratton3 C: c7 U- {7 n! a
Ratton1 F + Ratton2 F + Ratton3 F
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6 V- o2 h2 w0 Q5 K/ C20 TimeBom +
4 A5 z" z4 j' V2 ^8 M" U3 tSets Time Bomb in enmy area
: i8 g0 M" j( I% YTimeBomb J+K+L! r1 T% K( a. q* s- c; Z" T
TimeBomb K+L+M
3 r. B% K; M. U' X4 S) |TimeBomb L+M+N
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' \6 U, x5 r3 ]' b21 GelRain* x0 n0 Y$ e' T; F
Gel steals squares
) y; ]" w# c% A: d, {4 zMetaGel1 B+C+D
6 E* E+ Y6 U4 F. A# Y( ZMetaGel2 E+F+G: c; u/ @" G+ Z7 T6 b4 U2 ^
MetaGel3 S+T+U
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6 p3 J. v9 F3 W) c [, y22 EverCrse
& k0 z/ x+ v/ _9 B& L2 @Shield chases enemies( T: M7 i' S' O" l5 f
CrsShld1 C + CrsShld2 C + CrsShld3 C
+ c& x5 `1 k9 {% LCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
0 O1 o! A n, C- gAwakens Mother Earth!2 B; A, n( W# v( T' j
RockCube * + RockCube * + GodStone S( ?7 |7 p& q7 U0 X( g h% V3 o6 g
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24 PoisPhar
6 U5 p$ g% f: J) V1 j& [1 lPharaoh generates poison
( f4 R5 e4 @ a6 VPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
' H* P+ ~9 w8 r: GBodyguard takes out enemies
8 o4 }) r* I& \AntiDmg M + AntiNavi M + Muramasa M( a0 B6 D# J+ K1 m& J5 v
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26 500Barr. \/ Z% r- v+ g, I2 T7 l
Barrier absorbs 500HP dmg$ `7 k9 T" A3 `
Barrier E + Barr100 E + Barr200 E3 ~' f: S$ J, g( ~4 _8 m& o
Barrier R + Barr100 R + Barr200 R
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27 BigHeart4 Q2 I" Z& t1 Z' q4 p( }4 m
Attacks, then heals HP!
/ ~6 X. W" `8 mHolyPanl R + Recov300 R + Roll R
$ [! x: h; \9 P/ c, zHolyPanl R + Recov300 R + RollV2 R
6 ?( J: a% n9 v! t) l' bHolyPanl R + Recov300 R + RollV3 R
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2 b' t$ `, M8 x28 GtsShoot
6 R5 w) |% n4 W- cGutsMan throws MegaMan!
c8 C* a7 P! ~Guard * + DashAtk G + GutsMan G
% {7 {: `, x! Q: a- XGuard * + DashAtk G + GutsMan2 G
( ^! ?# K# q$ |+ ^Guard * + DashAtk G + GutsMan3 G5 j7 C/ v# x7 h M/ L' n' B3 P9 {
Guard * + DashAtk G + GutsMan4 G: z6 r& g" H. f3 x/ i3 g
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29 DeuxHero6 q1 q- c$ U% h8 p1 V! p/ u/ O6 p
MegaMan & ProtoMan team up!5 o6 u* M& W( {9 e7 Z
CustSwrd B + VarSwrd B + ProtoMan B
5 K+ j( G$ p' D, W9 CCustSwrd B + VarSwrd B + ProtoMn2 B
' W5 O) y [$ r' W8 b1 c2 h5 y* kCustSwrd B + VarSwrd B + ProtoMn3 B/ z' v' L* t z- \% X
CustSwrd B + VarSwrd B + ProtoMn4 B
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' e1 D0 [3 m; w% m+ m1 M6 n# Z" x30 2xHero& {0 P, g6 ?9 ]
MegaMan & ProtoMan Dual atk
2 C% k" n$ a1 v2 OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: x, D# }7 G" PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! Y; m% B$ j- `& oSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ W( g2 o9 S* Z3 W; e' N& j/ j% F( U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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5 I/ ~; j% f5 i0 B31 PrixPowr
8 z2 T5 d }& L0 c* f5 i3 Navis attack at once!
& d1 P/ M0 X; `8 ]4 ~- U; kTeam1 * + Team2 * + KingMan5 K
" E& l3 _: |+ Z# \7 A. d8 I" v7 TTeam1 * + Team2 * + MistMan5 M1 L. i& a e- P4 Y
Team1 * + Team2 * + BowlMan5 B
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- Y2 ^: _/ y9 ?+ H3 ]32 MstrStyl% I1 U# Z& N R# ?6 f U: ^4 c
MegaMan unleashes his power5 P1 _! X- q2 m: Y0 j4 _
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 @ g3 j. ^/ h
) ?/ R" S, Y y3 Z+ v4 [
StdrdChip (Part 1)6 \- h3 h% {; G
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 \5 Q0 i7 n, A/ V7 \* } l) V│编号│名称 │MB│攻击│属性│稀有度│说明 │/ K6 |4 G6 Q \5 t# j) g
├──┼────┼─┼──┼──┼───┼───────────────┤
& e* D$ r$ }8 G" H5 k# K- `│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
( m# c+ t8 Q: ]7 e" Q) O M+ @4 c│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ E' [6 U4 s6 P5 \│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' v* a* H1 O: f' {# N' W+ f& L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% E9 \, ~5 m+ Q7 W) z; P. C
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& M' |9 [, d7 c4 m1 G│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. ?$ P3 c) z x. o, e
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 ]! F- G7 i% O& c) O
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ ~7 S/ h, M+ y2 r7 |- H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 \. a$ Q+ x! I0 N3 y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( \! I+ `9 B. v! y
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 ]* j5 q* _ A. Q9 t, { ^' b) m4 [4 D│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 D' G0 p1 {% r: p4 Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 r0 ^7 o5 [# t7 ]! B) [& P& P│14 │Spreader│16│30 │ │** │Creates a large explosion │# E" O! h& X. Y' A4 y7 ?" Q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- G. d: a5 m. Q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
6 a Q+ ]4 s$ Z6 u/ e8 q! t' k4 ?│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' m+ h# x- f% J+ m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
9 |( ]! m0 b- Z9 J│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 Q, G' N2 [3 h
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% _2 Q( q8 V& ^; q! O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, a; M+ M& e0 O& `
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. s4 D5 w, m; R% t% c
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ C0 J1 Y8 ]2 f! V' C @
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. B2 m; i3 a! Q9 M& N│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- `: M$ U: `4 L│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) Z% F1 n+ }& w% Y/ [! i1 _* S1 T│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
& N) w" i6 K2 u A│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 ]( Z, Y9 v$ U3 o4 b/ o8 o6 X
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │: ]8 ]8 L3 U: m, T U, W! H3 ^+ Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* x3 M' Q3 k! X O. r
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& t+ l% Z0 O0 H│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# F0 x6 j, x% V│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
) U5 Y% z: y" K│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- _, ?# C& e" e& D: _│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& _ c: m- x2 w+ _! s% y J% F│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 i0 z, d/ t+ W0 N4 b' W
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! z( k. I* I4 J1 j2 }6 e: y: A
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ `/ y: y' J! E% j
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
' P" f- }, u7 v% c' I8 x8 o8 T│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 f! i+ h$ J2 j( z& u│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ o: x7 V; Z3 N, ?& p│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& p0 a$ E2 U% d; s
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │8 V2 A! @ A/ _4 J: v- H0 f: X& C
│44 │ShockWav│10│60 │ │* │Shock through enemies │0 u; i3 u& W+ Q1 z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
* x' @( I2 z' P0 ]; ^0 [│46 │DynaWave│42│100 │ │*** │Shock through enemies │% R$ r. p& z# t4 {4 C% S
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) f+ Y1 X p; q f$ a│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! R! q( @7 y/ d: ]: W6 f, C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& v" n* Z* X3 ]: X4 @, a8 [; v5 Z" K
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 ]0 u8 y; k$ u* j. l7 {( n│51 │DashAtk │11│90 │ │* │Dash through enemies! │ W: Z. U* b1 Z: p# w7 {
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) h' s! U0 m1 s) i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 g5 x( P: |' H; F/ i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
5 O3 [1 h7 D. ~1 f2 q) W│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ u: g; _* o5 m+ ~9 g a, q) P. q0 j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" G- {. R- D0 x│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 W: M: s7 P& J9 U│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. f6 x, r$ `# B" { i9 N
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& d, J. D5 }1 s2 V4 i8 P1 O
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 |# p) M$ T6 Y. j( W
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
% D. ^" f$ {0 Y7 A8 ]& U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ [ T- |. `& ?% h6 r* N│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! \( l! U+ y4 W, e│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 ]3 V1 |6 u! O
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
z' _1 b1 Z+ y! j+ c& P│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
9 }4 b. b& P* f- n7 Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! s& D) X8 ?% T3 W
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) h, t, ~ P Q7 ^5 v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 y+ d4 _2 C4 |. m \" D0 s│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
% P5 A8 O& Z1 X- O& W│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ u2 ?; |' y% Y2 W0 m H" K- a, G
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
2 |9 i4 B: A7 m% t8 d6 d│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 o' I! m3 \' o3 Q6 p5 r5 V* f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& ^6 E6 F6 c6 [# y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
, ~& Q6 ]" r* Z0 p9 W4 L; ~5 K$ u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# m7 V! H, Z1 d' d" V/ ]│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
; Y! s7 S4 L/ [2 e│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │2 O7 _2 t# Q+ B2 p3 B
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 P7 [4 B7 h; Z5 w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& k w F P1 I' l1 Q% d
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* N7 q# G, P7 L│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# X; u* C* R W- o& e0 q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 i8 O9 u n* T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 @7 w( p1 X1 t% g2 M, b" B r
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 T# X6 s0 k8 t; P9 j% b│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# a( c4 T9 j% H│87 │Hammer │16│100 │ │** │Hammer smashes front! │" b: E, Q. I0 L7 ]6 s5 c0 N4 j
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- E- W q4 B8 G: J
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" J' J1 ^( f; I, A1 S5 v5 A
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: ?& S5 i$ L0 {4 G
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 Y8 t5 d* V: F% U│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& w/ C( _( o3 k' ^5 B+ X& Z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ w& W7 z" h A- J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
+ C2 y8 v; S$ d z; Q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, V) f2 O5 o/ j' f! i. T- @
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 P( A# {# l' `" A, K* D│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' b. s$ b# b+ X: _6 |
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
M* @7 R1 H# ]2 T7 `1 W│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* W" N; T z' x8 O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% s. v8 x: i/ O5 M% X" O/ B/ v1 ?└──┴────┴─┴──┴──┴───┴───────────────┘. n' m% L! X; ^
% ]& I% A) H! T P& ^
StdrdChip (Part 2)
7 C8 ]. B7 e/ i3 @0 Q┌──┬────┬─┬──┬──┬───┬───────────────┐# q n, p' e0 O$ c8 D( m
│编号│名称 │MB│攻击│属性│稀有度│说明 │. p/ c4 w, K3 ]9 d
├──┼────┼─┼──┼──┼───┼───────────────┤7 I& T% Y* x# D% g0 K9 k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 {. M8 c' `5 u. ]
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 S- [; r* O1 ~+ p" R( _5 q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 y2 c6 l/ g; ]$ i, o7 o& ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 {, w6 `' _. W( S% z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* q n6 B+ L; ~│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 f3 P9 X1 M4 f+ I- J) V$ s$ Q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 e$ O9 R7 \( J2 N; I7 y6 t4 V1 @# o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% T, l- P- N" X/ h│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 F0 \) C9 t0 x* K! g│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 H) H" U7 J/ J" x+ i
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. \7 G) [# y. w( K& W│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) \7 k! n9 c5 }; }│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 n, {) _2 Z- S: Y# r│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
% i& V: f' ^% v* c. i) d+ S% [: y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 _# q& E" c5 \0 U8 W! P
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- J* p6 N' i" ?! r7 p│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" w% i( V3 H! ^( s2 y) @0 {# r6 r, Y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; s' j8 M* G% ~! j1 B: k2 l, ^│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │/ H! ?3 X' ~+ E9 q8 {9 Q
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! Z) s* J/ Y( L; |/ i! }
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, c/ u* v+ Z( R& W7 {" G. R
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* l6 j9 f) ~9 k
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │& S! ?/ y9 w+ m6 z- |; {
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 x D! [+ e1 M2 \* _
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 `, `$ v8 p9 r0 ^- x/ r│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* R& v' v7 @" H2 W- b7 e
│126 │Rook │30│ │ │*** │Protects you from attacks │
" _% {* }8 A& K1 l8 G0 H│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% \- ?/ ]2 h9 R+ E
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- I" E7 J& `8 Z i9 S5 Q' S# l: y1 h
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) |, Z( F C& q6 ?1 E/ F( N│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 s7 F& T+ N& [/ l│131 │Lance │46│130 │Wood│*** │Lances through back line │& O2 [5 Z p3 }% u, t$ G) k
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, u8 W' W1 ]! s/ f│133 │Guard │5 │ │ │* │Repels enemy's attack │
& r+ f3 E% T8 Q. M│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 N/ w/ M8 Z3 \. M│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ s5 Z$ J2 ]' \0 Z5 ~8 ` A│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( U v' x3 F2 Z* n4 ?/ }, S) |
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 d- Y2 M0 ^$ T( ]( S9 [( A│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ G/ G) V; p5 G- j* }/ m' ^│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- m) l, X3 p9 L$ r7 U m│140 │RockCube│9 │ │ │* │Places a rock cube in front │. K: j- A/ z u. B6 E- t- M
│141 │Prism │60│ │ │*** │Prism fires randomly │
8 _# X. ^( y }, v7 P# o0 A│142 │Wind │14│ │ │* │Windbox blows at enmy area │. a+ R6 ?& n, ]- u0 j. }' I1 O
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* b5 f( }$ c$ Q/ m1 p+ u- R& I- }
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# w) ^' V, u+ p
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ D" i4 |0 d" c6 K9 P* M│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 r( U. x! ~9 l' F, Z8 }8 g│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: x9 w8 f/ m* B. I# R& p4 K4 i" u) ?│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 U8 s1 g; s( n" [0 h; I│149 │Recov50 │14│ │ │** │Recovers 50HP │
- N: t5 N0 N8 j. a; u6 x│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 y) C/ t2 C k, }│151 │Recov120│35│ │ │*** │Recovers 120HP │
* E5 C! j3 a- m. J│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ q# b8 p& d7 |: }2 m5 D│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 s+ W, [4 z) O0 s5 W2 Y) Q2 c│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 _3 V* t" ]0 \│155 │Repair │8 │ │ │* │Fix your area's panels │
7 {2 [- @! O3 [% V9 ^% c3 r│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 q& g) d( L) k" x- v' s│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 l* _# |% k4 T. L0 q# k0 |6 ^│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 c N0 L/ \8 z6 N6 _" W# J
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │+ F- ], ]' f, D8 g* _9 f" s! D
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- G z K& f! W9 C: S, K2 G+ u2 p( H│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 a- @/ Y# _9 N" e. [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! G1 b, E' ?6 d5 y8 x2 _) b│163 │Invis │11│ │ │*** │Invisible for a while │; [8 o: a( a( j# U, D3 K7 s
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. R, C% e- s4 D4 P│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 x7 S* C/ ]0 J5 s3 A. \3 x/ B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- j" M: p8 U; Q2 N$ }' a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 p5 N5 e- ~+ A│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ k7 h# k* n# t
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. U/ p. F) e" \ e3 }│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: V4 m9 S% l$ d% ]│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ h/ d* X4 c5 \" m5 m# a* N: _│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 }5 a) u$ b/ J│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 j+ H' L6 F0 i, E│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( g9 N$ e& F& R- L' t4 k│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' I. E' P- {" `8 a5 |) n& b! W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │7 [6 {$ @# p6 h/ l
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
8 E4 h7 g; `/ g) |# b: G9 d) l; f+ g│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 g2 j& @ u* m V9 \│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 T1 p/ ?- m3 F$ O$ e
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 W1 i+ Z7 @* ^$ ^. Q2 n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) t" d/ |% ~9 a0 h& x1 l
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# c& g3 B+ a( S│183 │Hole │55│ │ │**** │Open hole to dark world │; o) v# \8 c1 W* V( B. g5 w) b
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% b) b% q$ s- H' A* Q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ p. B6 G0 e1 M! V3 V( [& P9 B: k! S│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 |5 D8 ]1 r3 d& S
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) W4 b7 h) V( V( ?# i9 X
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 M! X" V* G+ U- @7 r4 U│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- U4 v( h: B6 C+ U1 X* d$ A1 P│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' Z0 Y$ ^4 q8 u( ~│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 |3 q0 f: ~6 e5 X" d, C! f f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
l F' Y/ c8 A( N" P: N6 u( L│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 I9 g' A) k* M│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. u }5 ^" O# d0 K% q│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& M; t7 d/ ~* `9 i+ `" a$ \& V8 z│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
4 e0 S) u, E! G) n4 B o W│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 D" }. Q1 W, @2 [1 C- i│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 y9 [. B( V( k2 K│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: {$ d4 d; a& _2 t% S* \│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, J2 X+ ] {* c: }8 ^" u└──┴────┴─┴──┴──┴───┴───────────────┘, r8 z) m9 e+ m& V/ V$ x
l( G" h& l3 D8 C( I/ U
2 X( C# m0 z9 z8 l) }Mega Chip! S9 V( z: s9 r7 \* @7 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 b% D) X/ T2 p! D9 g1 f│编号│名称 │MB│攻击│属性│稀有度│说明 │
) _! e2 C& E0 u, v+ [├──┼─────┼─┼──┼──┼───┼───────────────┤
+ z- X4 ^4 k+ }+ F. C3 W│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% c' d6 e" J" w
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& ?9 x. v5 t4 z, `; M$ }
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; D2 S8 K+ d0 g& ~3 E│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │% D- G1 ?6 b0 n' ^/ ?
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │6 E, ]0 U7 m+ T3 k3 g
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- i H( c) \$ b6 t7 p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! \( J/ l6 R. {. ^, F│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. U2 B' i/ Q- G, M" C
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! w! o6 t! v b. K│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 C! A# d' W5 o! k& h, P* ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 `# `# u. g0 y' [& p% R6 F& u" S; w
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( |) Y k% b- b) J a5 ?│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: F, p4 N5 O0 k) e* z│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
- M& x6 X: g3 F1 @( O, a! m* n) D│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( X, L: _. l& x/ q+ ]│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 ~. K" B- O, s) t6 I3 H8 ?│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" i) E$ `& w+ a* G) T7 w
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │- q7 _! U( H4 Z% r; K# ^" N
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │. n9 E) U. V. i
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; S7 r. M3 J) |, I' c6 w* y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ X2 T' W2 Q0 F/ X1 t# A5 F, s│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │, ~! e4 c* b8 V# c: h8 h3 M
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* g7 h% t5 V/ G0 l8 w4 p# Q; |% P│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 W+ R1 w+ U* x
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- T; p" r* ~6 w/ ~ q1 Z5 \: g│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 H& G j h1 s9 N9 f4 |2 b│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% B# Y" h! |) s6 t: d5 m" q% }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ {6 E+ A+ w7 s/ U6 ?0 J7 ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 N6 l; _* E7 _' P- a0 e
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 k7 A) o3 l6 b" y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 [7 B2 @1 u w3 j1 \! [9 b│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 H2 l: ^, r7 p8 n3 W- z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 y/ t: z8 }" b- { W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 Z9 t- r' w/ J│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ j' D# S; k% i0 i2 I
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 j1 M- e# A) [: V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; ]5 d. [, r( t+ ]3 a$ K0 K│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │1 N" V1 i4 a6 Y3 r. m0 l
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 a! ]! Q+ o& R4 i3 D* t6 D
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' ]+ ?( L$ N' j9 ^: t* e. @: w
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │8 J* B6 Y3 E0 E! t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ O& ?% p: r1 _, p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ R, H1 [9 z% M+ F' g6 l
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
# \! |- F% L9 |6 C2 W4 z, o% `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 ?; g, p0 j, C- |- E
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 Y8 v$ g# T: I* M0 d
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; }3 s8 R/ D; `0 N V/ s│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" @/ a# o0 y1 c% X, L0 P& m│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! X9 d9 |; K8 E& A. X( G
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ J" j. S" U* T% \1 J2 [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, Y) @# h8 W0 D* |$ S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ n2 `+ y; ]( w) n) c" m% q* B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 H3 I# t& `/ I' P; A: G
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
j( [' u- Q# H5 d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │% D+ Y$ d2 L8 n0 Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( g* V5 E0 x" x9 C. T1 ^3 O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ m5 }0 a1 ]# j
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) O' Y# a2 Z- ]$ i2 b' K, h6 _6 s. K│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ f1 E6 \5 K5 f; K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ U4 Z N3 N* T) j. g" [
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' Q h+ W) P- e9 B│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 Z& i. _4 Q0 A8 z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; V! r. Z2 _8 v/ _2 M
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
( P' p2 s) _+ V% ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
: P6 g/ V- a5 M0 D3 a* d3 }% M│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 N# u$ \0 h% f$ ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* z7 _' G- T9 |( Z2 I1 a│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ [) H- X$ L$ A; k' F! t5 c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 `$ G5 ]9 [4 A' k# N
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ T9 a O5 _8 [, f4 V$ q9 X+ }│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- _6 L/ q5 O' ^, q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* g- n9 M* a8 c) v/ }│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
2 v: W6 t: R- I( j│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) [3 Y4 ~, x% H: g8 h/ j│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 a9 z* `4 u% d, w
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' J+ I- F9 v1 [" f/ c; h│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 S1 E+ U$ m# @5 Z h( V
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" C3 ]/ e- K$ d/ @, @│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, o( q3 A, q! z3 R& ]$ u
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 L, W& q/ |, ]0 T
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" o5 U4 l& ]/ Q9 D$ m9 C# f│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
B( a* s. G% o: O$ X│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 A& Y# _9 I5 z* H( ]
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │5 n" c; z8 O! d: \
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 @7 Y& B1 p6 O└──┴─────┴─┴──┴──┴───┴───────────────┘
5 M. r: H/ z5 _' r" P7 j( m' Z3 U
5 j/ E" T$ [, I* Y9 @; k* r4 G6 R8 K L( ]
GigaChip (蓝版)
( p5 e3 D4 t' T% ^- S8 K' ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
- |# R. S; `- x│编号│名称 │MB│攻击│属性│稀有度│说明 │9 h4 k! p7 c6 F( F
├──┼─────┼─┼──┼──┼───┼───────────────┤" A1 f/ L5 Z$ _8 ^
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; u: I+ U9 `: p% m! ]+ e│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) a5 D8 ?! Z, w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 F! z( ^* S9 w+ ^5 j, y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 u& M. _2 {" ^│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 D! C8 A& r7 F! A, Q* Y" l- Y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
$ ?- w0 I9 K2 n, j p│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
. }7 q0 `# P, A/ Z! a2 C│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! ?. e B0 m( B: k│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' p# F5 `$ d, T, U. L, x; u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* n! e3 N. R! H7 G3 O# E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) X- `1 n! f `2 a9 J% Z+ t3 R: ]/ X4 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 R/ n9 }( @) E5 \: S) `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, A& d5 T" m1 ~9 N: G" |. o│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │3 U9 f0 n0 ?6 R% q; i9 l' S
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; }* c/ ^$ j! d% z4 t, B2 ?
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 G. v5 W5 R8 T# B7 e; J1 n
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ ^, j9 l) ]; u4 W2 a: A
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │# N' ~6 y9 J7 l1 B; v
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 m# z% m+ ~1 g8 r$ D│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ v& l8 S+ B0 f' j% M: F$ W8 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 m$ b1 l' Y; E5 B+ X0 I! n* t* t% o: {9 k) c+ r
GigaChip (白版)(只列出与蓝版不一样的Chips)2 ]8 N% d* J, c3 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 F Z4 F% N) w9 f3 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- |* _$ r5 e* m' i9 K+ {7 E$ Y1 q├──┼─────┼─┼──┼──┼───┼───────────────┤
( g; W9 m. H/ }& a: B) _5 ^│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
* v5 e; @# B, F4 X2 P/ ^4 q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 g( I1 c# l! H$ z/ U+ ^* z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │ u3 m. J' T. w& l
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& C& Y& a/ N6 G└──┴─────┴─┴──┴──┴───┴───────────────┘ |