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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! $ X2 N! U# v3 Z% g- I# K/ Q& R6 F
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) _1 w! b3 l5 L0 T* X% h2 z■● ■  NintendoWorld    站友xliz原创
, ]/ a. O2 z7 X! g8 X. s■ ●■    http://www.NewWise.com
# V2 }$ `7 `' [1 K( l7 Z( l9 d■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ k$ e7 l) I/ E1 U/ t7 b7 N" l# O( w0 b% T* p: n; C
9 {, \- u% f6 ^9 L! L( @( V6 U  Y
           洛克人 EXE 3 Blue 卡片组合
& x, ^# Y. i6 S* W$ }' u1 I- p7 O$ ^" a& i5 e+ b

! A8 p) U4 X( G1 H7 p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ L- _, A8 Z9 N( J" \9 B$ K
大家要看日文版的P.A.或详细攻略,点击这里吧!

; K: I8 S9 ~3 J3 U+ P: j& M====================8 M3 a+ `1 Q* ^4 S+ r/ E9 e1 x
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; [2 C- Y6 D" u

$ m- s. B3 t& c# O* p" l以下内容格式如下:
' x; r* M) Y# L
1 E9 {+ ^7 s8 R; {: U7 [编号    名称2 j" k: B3 x6 [! C# D
说明
2 p8 q7 A, k* H/ A! Z  A组合方法
& R( h: u% P6 n. Q2 t) r---------------------------------$ K. F5 F) l% G
01    Z-Connon 1
# e0 I' i, e  d* {" E7 M- _Unlimited Cannon for 5 sec5 @4 E' W3 [6 @1 h6 ], G$ \; I
Cannon A+B+C
* ?# t8 U: \: P# `. s1 {Cannon B+C+D2 ^: _$ P, ^1 m1 q
Cannon C+D+E& }  B" @, E$ O. @$ ?. z

. O! T( ?5 O0 r, `02    Z-Connon 2* i0 u. g% C* t
Unlimited HiCannon for 5 sec1 p4 s) o& V$ Y% e0 p. K6 t
HiCannon H+I+J
# f( [; v: R) W% B6 WHiCannon I+J+K
# O1 v1 n7 ^# cHiCannon J+K+L
& V; C2 _$ ?9 E! o% Z+ Q, u+ `2 Q
# S0 B: V5 M: N03    Z-Connon 3- w1 b8 Z; w0 k; X' Z# a
Unlimited MegaCannon for 5 sec; ]( ]' [. a4 m
M-Cannon O+P+Q% {/ x& _; k" j, s4 l
M-Cannon P+Q+R
# ]) @+ I  n1 i  sM-Cannon Q+R+S0 e% a/ D% S' `1 ]5 {
4 k; O) W7 V7 j4 y/ [7 b
04    Z-Punch" p/ ^6 }6 [0 F5 ~# n
Unlimited GutPunch for 5 sec2 p) o' `: x0 ^5 ~
GutPunch B+C+D/ [3 u9 {6 n. V' s6 U
GutPunch C+D+E" V# A" \6 J' b: C6 u
GutPunch D+E+F  A) q8 V! o' Y/ j+ _* N
5 V/ O% P( @- \: z) W$ ?( X
05    Z-Strght
( q# T! e0 s, z- {Unlimited GutStrgt for 5 sec
+ P4 Q+ K! s" g; qGutStrgt O+P+Q1 l  x) o% T3 \  q7 S  \
GutStrgt P+Q+R" k$ A; _8 d% a7 }
GutStrgt Q+R+S
0 R) H4 _5 Q- }2 l$ G
' k" U+ ?/ |0 K6 p; i06    Z-Impact
  {& T, P# C* E" OUnlimited GutImpct for 5 sec
. Q. R( k5 H( _4 hGutImpact G+H+I
3 U: h1 x) p3 F+ X' H- TGutImpact H+I+J2 ~0 x: i) \9 b. R1 ~4 }8 A* c8 c
GutImpact J+K+L' d; S5 H! Q+ q; k2 w# Q
; C( u7 {6 J8 m& P/ m6 F
07    Z-Varibl
& c7 Y/ d1 N. l" @, F" QUnlimited VarSword for 5 sec
+ h, E. K9 h) i5 g' D+ J( i( oVarSwrd B+C+D; ?% p5 @: I$ R
VarSwrd C+D+E; O0 ~  h% |- |1 i; ]
VarSwrd D+E+F
  F8 X5 Q0 _: g5 ~" R* R, V* U: i! \9 j
08    Z-Yoyo 1
: q8 r0 |7 X5 X  J, J# SUnlimited Yo-Yo for 5 sec) L% z& h; l5 C0 U' {. V
Yo-Yo1 C+D+E
* S. O7 S8 Z9 @( h2 ?Yo-Yo1 D+E+F; L- W0 H7 x2 K; c: P! O
Yo-Yo1 E+F+G, X+ k; r  c( Y5 A# H

- K, G8 }+ U% w09    Z-Yoyo 2, i) V: s& b. ?' s
Unlimited Yo-Yo2 for 5 sec
4 [" i+ ]! v- W" Q  v& [- V4 S- {Yo-Yo2 H+I+J2 R2 D; m3 g  o# B7 @
Yo-Yo2 I+J+K: j8 L( P8 `# X9 E! R
Yo-Yo2 J+K+L0 T* Q( n* r7 o( ~4 V. c( `

' l$ _$ j+ r$ v% F1 F) |10    Z-Yoyo 3; X! M' i5 y) B* d0 F
Unlimited Yo-Yo3 for 5 sec5 v8 U  j7 y# r3 t
Yo-Yo3 M+N+O
3 y7 i, C# d9 M& r( wYo-Yo3 N+O+P2 ^! F6 `/ Z! p6 J% D( R( [) W# q: r
Yo-Yo3 O+P+Q
. @$ o' b0 a  C9 u* K1 \6 U$ x1 J$ V. X8 p" X9 s0 U  u6 [5 p
11    Z-Step 15 j/ y5 X7 \/ E- [7 ~3 K1 H1 N
Unlimited StepSwrd for 5 sec% ~3 L( s$ U" s, L
StepSwrd L+M+N9 Z9 }; O" m) `5 _. J" {& x2 i" i
StepSwrd M+N+O1 N7 B: A* v; S
StepSwrd N+O+P
) t9 N" L3 s. s* U0 ?4 r; T% j1 W+ @
12    Z-Step 2; J" P% W# r; a: o' l: i6 D$ w9 m  r
Unlimited StepCros for 5 sec8 q' @5 @9 k% D! y; @' R! N
StepCros P+Q+R
( Y& Q) {7 k# C( sStepCros Q+R+S
/ g( J" h5 [$ l( a1 p' E( z& U9 O; UStepCros R+S+T6 @6 a& C  o: Q* B$ n) P, L8 Y% H* s
9 o3 ?  a% S5 _9 e. ~1 p; J
13    BubSprd
+ v5 @+ x& t# ^8 d. ^' fAttks w/ spreading bubbles!( v" h+ E; }' Y% O  S  d
Bubbler  C+D+E
7 c) h* w; U4 |2 A% WBub-V    D+E+F& z9 o4 b6 c  n
BublSide E+F+G2 i2 D$ \# x9 I) Z6 |. n
Bubbler E + Bub-V E + BublSide E4 f( y2 I3 h6 v' z. D

! q: o# D3 F: F) o3 ~14    HeatSprd* z# c3 l- s* g  ^
Attks w/ spreading fireball!
' \# Q0 Z4 o) }' h" X9 L/ `HeatShot H+I+J( {( t% j# Q; p8 W) H
Heat-V   I+J+K
3 ]4 s' ]1 ]7 H3 N/ S3 F$ YHeatSide J+K+L% Y2 |, \! N; m, B
HeatShot J + Heat-V J + HeatSide J
" f/ [+ e3 m0 [2 U7 \9 e7 S
5 \  |- M  L% e  I! R15    H-Burst( |" x2 V& X# _* B# b7 p2 A' j
Creates a giant explosion
; F* P4 R, n1 @0 |" c, p5 n. J1 oSpreader M+N+O
( t9 k' `* r9 G$ SSpreader N+O+P+ u2 t$ w4 \2 y8 c$ v
Spreader O+P+Q
1 F' j7 Q9 ^: a
- _1 V& r5 ^/ f- |6 [/ P16    LifeSwrd) v" X. c) p9 p: t6 e8 ]3 ?0 G+ `- |7 m
Swings a huge 2×3 sword!% q' U1 w) {, D- G; R6 Q0 U, d( R' o
Sword E + WideSwrd E + LongSwrd E' P0 z! S. c9 i2 D
Sword L + WideSwrd L + LongSwrd L: |. u: n% a3 [2 K
Sword Y + WideSwrd Y + LongSwrd Y, P2 t8 O0 w. a- X& {
5 T& m( k7 o; s' Q" h
17    ElemSwrd7 q" e9 v5 k( d1 P8 y$ ?& w
Wide swrd contains 4 elemnts
' N% s$ D' u, j. p  r, G$ I5 _0 mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 ]7 ^. J, L! H2 g4 q. Y0 g  Y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' G5 T4 u6 y2 @. V8 ]9 F  u# {
9 E$ Y- f1 N# Q3 H& _: n5 b
18    EvilCut
, X, R$ Y5 c" G  cStep up 2 & make 4 atacks
$ L& C$ I( U; v) F, H) {StepSwrd P + HeroSwrd P + StepCros P( [' ]1 R; S1 P! K" N

8 j( {, F# g' E) X19    HyperRat. ]! i: C2 z1 x& W  h$ b1 G
A giant Ratton charges!
2 Q+ I( R; Y  t2 p7 q  vRatton1 A + Ratton2 A + Ratton3 A
/ V. q1 T9 q. y. M, j6 cRatton1 C + Ratton2 C + Ratton3 C
: T( _3 M- O2 T$ tRatton1 F + Ratton2 F + Ratton3 F, z1 [, S* F+ m4 j! }' k

* \6 m! X( N4 C  B2 c% ]  Z) j20    TimeBom +. t9 n5 q4 m5 X# Y) ~, g
Sets Time Bomb in enmy area
4 ~& }6 K! w8 G' o, K9 I" GTimeBomb J+K+L
8 u/ o' O0 S: a. z0 x  rTimeBomb K+L+M
) e5 N; o  u; I1 @8 L6 gTimeBomb L+M+N( K& @+ e& l: R- J: v) A

3 ^$ E- Q( E; q21    GelRain; n; J5 B) A) m
Gel steals squares/ W1 M% }% U) @: B
MetaGel1 B+C+D; Q  o. C" A* E0 X$ K) a9 R. }
MetaGel2 E+F+G
: T) z1 o9 d! Y, m$ E0 d3 |' v' ~6 NMetaGel3 S+T+U
! A+ U& y1 v, _) {; i+ y$ \' e$ f1 q5 f2 `1 w( w
22    EverCrse1 |5 ^! m& V- O' N: ~, v3 Q8 |
Shield chases enemies. a2 }6 n) t1 B' {; h
CrsShld1 C + CrsShld2 C + CrsShld3 C: ^2 S/ r) q  g" \9 S5 z5 W. j
CrsShld1 L + CrsShld2 L + CrsShld3 L
7 y6 G0 D. V' E3 f; N/ s1 b% X0 j8 X' s& `2 u
23    MomQuake( M' I& ?& F. n0 D/ ]( _
Awakens Mother Earth!
* }5 `3 P% [4 E3 h8 e& CRockCube * + RockCube * + GodStone S
* [0 l/ i! f; t) A2 a" r5 N
5 |( v  v1 m- t0 H8 ]1 L3 T0 o24    PoisPhar
9 q. F: X  k! rPharaoh generates poison0 K& h3 ]1 @9 O. H! n$ a5 R
PoisMask A + PoisFace A + Anubis A- w' K4 E- ~' L: n: v

6 R- [( z; \# c5 y9 P% F# z- ?- G25    BodyGrd
1 l$ k" w* k( ^5 m! FBodyguard takes out enemies. g" X3 [# w8 q4 b; ]- i
AntiDmg M + AntiNavi M + Muramasa M
$ o5 Q' f8 i% [5 e1 `9 @% Z9 m; v; ^: h8 Y/ Q: C' v: L( j5 Q: ^
26    500Barr/ _) |+ T: g: p* U8 h1 R
Barrier absorbs 500HP dmg
5 w" U* ~. N: S" F8 x: zBarrier E + Barr100 E + Barr200 E
7 ~; h% `$ d% [0 ?" BBarrier R + Barr100 R + Barr200 R
/ v6 s2 M( D1 Y% s
; h# J( X0 P( L! J$ s& R# E27    BigHeart, e1 f; {" `; r0 a+ [2 G
Attacks, then heals HP!7 i7 \. n2 g3 r  h+ ]* g
HolyPanl R + Recov300 R + Roll R
: i) B( H3 H5 |7 SHolyPanl R + Recov300 R + RollV2 R3 ]3 t; u4 s2 d% y) E2 \  r
HolyPanl R + Recov300 R + RollV3 R
/ {  ]# B/ i$ {1 {
# ?2 a* z( L9 ?, }0 j' `28    GtsShoot
# y2 w* n6 }( ^7 ~/ H3 j( t3 i, C6 DGutsMan throws MegaMan!) m' Q& A% |* w+ A( k4 _" N
Guard * + DashAtk G + GutsMan G8 V$ Q% a: F' ?! m6 f$ v
Guard * + DashAtk G + GutsMan2 G
) e. i5 V; I. t1 EGuard * + DashAtk G + GutsMan3 G
1 u/ t7 f( n( r; mGuard * + DashAtk G + GutsMan4 G
! j( X  Q  w& r& [& ^* O2 ^5 A# Y) g$ X5 c$ f2 v6 N
29    DeuxHero" ?3 A2 x0 n+ `. O: k0 B$ _
MegaMan & ProtoMan team up!
5 W+ A" v, \$ F& tCustSwrd B + VarSwrd B + ProtoMan B
0 u! {) v4 @1 [1 v# D5 D! DCustSwrd B + VarSwrd B + ProtoMn2 B
; S5 {2 @: ?5 {2 PCustSwrd B + VarSwrd B + ProtoMn3 B. v: Q, k. _6 y2 J/ G
CustSwrd B + VarSwrd B + ProtoMn4 B: k4 `9 V2 G* I0 h: V6 i

% B" K' L9 ^/ g! z  r! b30    2xHero2 A7 t: }6 H" g7 p1 F3 a5 Y7 S* c
MegaMan & ProtoMan Dual atk
5 K' @0 ]8 P. C4 {" O' R4 e0 z% RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ b- H$ M& e; }* f! X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 E# b7 ^- @' l9 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! B3 p' C  \' {8 m# Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' D8 F3 u8 A. i3 c2 h
4 ~% O9 |; }- g1 G1 N
31    PrixPowr6 Q- C1 ~  y* }3 X2 ~& A( Z
3 Navis attack at once!
. O& g: B, m; |: KTeam1 * + Team2 * + KingMan5 K
5 |7 _6 E$ F' `- `/ PTeam1 * + Team2 * + MistMan5 M
* l7 i" B/ A, r7 ]  `: N1 b% nTeam1 * + Team2 * + BowlMan5 B7 B- V2 z# g1 x% p

* r! n* K0 Y4 N$ U5 F7 K8 u8 P32    MstrStyl
4 J( @+ a6 \4 }4 W: J1 g! A( G% qMegaMan unleashes his power  @* H4 m, r  s/ I& h0 p, Z. r
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ }- H/ ^6 f6 \
( I! Y+ x0 b& R- SStdrdChip (Part 1)
' p9 z) W( g, z! [┌──┬────┬─┬──┬──┬───┬───────────────┐4 i# D3 U4 L  H
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 _& |" U% X. `4 N: r├──┼────┼─┼──┼──┼───┼───────────────┤
7 M9 }) b, ~5 V& A8 v* i│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: N: y, N# O  b- y& a5 h│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' i; u/ k, r7 @0 W
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- \" I5 b( C) k" G; |& ~│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, n2 P4 w+ s9 r│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ U) `$ _7 e3 n0 M" u
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% y8 b7 m9 J1 {3 G: E│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │0 w) Q2 ]9 M# c; S: E
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! o: b' h. O6 k$ C: w/ y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- f1 p% p( r: D' y( a8 Y; f8 V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. l- W# h& D) T: [+ B
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" S/ T& D: t( t0 c' I! Q  c
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ S. ^, q5 z# L6 L
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# j& N7 e7 _, O$ p  Q│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* p$ ~& A$ r* S0 p/ M* p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ l  G: S# ^$ K
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; g4 }. f- w2 H; I
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 r* d9 f$ N  t3 G7 W
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& H0 }' b" k- r# ~; \/ X$ u
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │2 `* Q% m7 F5 m# B; S* W
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ z* q/ X5 S; Y  ~# H( U' G
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 y& h$ i6 M4 d: A6 q$ A
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 C& P/ a8 C$ I: a/ I8 \0 y2 C' r% j% }( P5 a
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% b2 [# w9 `/ t, H  ?│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
' R2 R+ z: I& r2 S7 r' ^. N│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  T$ I5 N1 ?. E" B* ]8 q│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │: |  L- _* G2 R2 M8 y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 x! H6 G& }. r8 m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) J9 A( \- w. g$ U( Z
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# n: ?& M/ s# p6 q3 ~; `) ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ ?" p0 L1 }; c# R
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* `: Y& @2 A1 W
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, M4 `! |3 U6 w' n, `2 ?) P
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 b9 m6 Z1 l/ L& E+ h# M& n3 P
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 c, T' F# e+ ~3 H; l: c) S│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' j. `2 E) ?* \. z! f
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │+ K. B3 z( {( y# e; F
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* `# `8 k: f* {0 F& |7 O" a│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
5 ^9 Y7 M9 J$ t+ U" o. k" e1 B- r. s│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 l3 z4 I: I! O$ H) o) W# u; G1 m7 X│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 L( [9 D/ l6 W: ~: t; [│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  e& Z) Z" `: E+ Q& M
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 u$ O8 |! P: _1 F, L: ~0 z7 g│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ C( R9 b9 |" U4 W2 {" U9 g
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │2 ~  u2 V6 f: n
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. _" b8 R( g3 f  S# I$ b7 ?( L│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 W' T3 k% y' t) ?4 C) R- ?' T
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: L8 U- Z) j8 [: v+ U$ P/ `, P
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │( O* F7 h9 a+ }
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 ~4 k. ^7 G& N# n0 B3 t│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 X: i3 Z9 z& u3 l3 W' i
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ k+ w7 T! `/ k) ^& y  }2 B& j
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │$ p* `0 O/ u+ Z1 _
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 E$ T6 `5 m' \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  l0 B5 m& u# \) u3 V1 Z' B
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% o% H1 |3 @) |# l5 b4 t│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 B5 K1 Y% d! y6 O7 a  @& `
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
  f/ K# b3 J) Y8 n) S! }* X│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │; {, e, _, O: @% r5 M+ q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 y7 v; b# K" h0 X5 H: }9 t9 L& e2 S│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
9 w1 y3 t4 F1 y2 s│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │" e3 u- b. K2 |8 h3 y0 n
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 Q) k1 S* w8 }4 O& Y- D
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 ]0 V% K1 \5 i& a
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! w' ]9 Y% j/ H1 H+ o
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- c/ a( F5 v% L6 g, J: @│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 x1 Z+ w7 Q+ i
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ o) S' O3 E; a8 ]: T1 Y1 A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
5 J. x2 |' K) M4 O* i$ c! d│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- p: y) q+ X' Y5 Q% k1 B3 s│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- x/ w: v  U# C; v4 b
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 ~: Z" U! P9 E) r9 O
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- r( p( }0 k( k6 L, y. b1 t) E
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
5 H! A% T5 L+ b. d* K9 T5 t│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" }$ Y/ u# a" f) o+ a3 I
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
# T( H4 n& ]5 ?+ r  G│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' W9 t7 X  V4 a; N6 ]7 s
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
9 ~9 ^+ @7 T3 u: J3 }/ w│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 A/ S; E7 D, ?) q! Y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! H1 H  i4 [) z/ e│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, U2 u& i+ V9 w& i" q7 t" i2 f│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │! B! n+ H: K: u% i- n( E6 p# P
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  S! [# h, N# e2 ~6 E; ^* d│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" f2 [( a9 p  R
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │- W+ h; E7 R( `" a) p. E8 b# c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: h3 J& Q5 k8 ?7 e5 `" G5 i& q
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 i" D, Q! ~* Z+ n: Z! w& p│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 P9 A" R* W0 r. f/ s7 H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
5 {: M' a) L  C! h/ g' p│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 O! M. p( `# v2 x1 X│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │8 N3 a. k" T. v: t4 I8 Y: f1 ]" S7 t
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- Q: c7 G# ]9 P! [+ z; j│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! N4 @. J6 D7 f/ t7 }2 R8 i│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( y4 h; ]  ]5 C/ t4 s6 T) `
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │4 k7 O/ ^- b' }  S) @3 {/ K' R
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 U) s8 G' W3 V│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │* W6 h, \" B4 `! B0 q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │" X* W4 Z0 h* E
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 ?7 g" ?+ {* b, p  R7 d& h│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
2 a( `3 B2 I: D, T) V1 v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" N+ c3 e% {( k1 p6 j& S& X
└──┴────┴─┴──┴──┴───┴───────────────┘4 z, G2 q3 K+ Z4 p
# M9 \# ]' C# L* ^, B, o* J% k4 Q
StdrdChip (Part 2)8 }/ A+ B) @! [6 @9 z2 `
┌──┬────┬─┬──┬──┬───┬───────────────┐
! t" t! d* u( \% s9 W2 L│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 d) G, x$ m; J8 D; l; `* I5 i├──┼────┼─┼──┼──┼───┼───────────────┤
( g# T9 W; {  R7 i* s- U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 c3 r" h# P0 M- k% |$ R
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- Z# m0 @+ r  f% |' s# O│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' `0 G. _! `) @9 Q! `3 D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% Z" E* r6 t# d5 I, R│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 D3 M1 o' R5 L4 D; L6 ]
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 j6 P3 R$ F7 D0 ~" B0 W5 J│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 i1 E/ f8 T* T$ L6 U│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 x; i4 d' f& d( g* P: F
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
( a5 q# R/ J  a0 ~) \/ j│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
2 k, ^0 y8 ?2 x+ Z" G% S│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: a. ^- A( ^% Q" W) Z) w
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) q: |3 Q( W* J  x/ I│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 s4 H, R, u. K# w. g) e
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 {# s  H- i+ a' B, x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 Q( S' j. @6 f& ~3 z% E│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) c. l3 o2 o# p. r
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 V0 s' W( q& x# s
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: f" c) i; U/ g/ w
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 ]# s5 [. Q2 q. A│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 ^1 k$ ~2 |/ I) M, W
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 l4 n7 x' I& ]
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │2 V0 i6 h# s/ R0 d
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: m# J6 L, ]: D( C  E2 t│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" `9 L/ C0 `5 e  L3 g( B
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  |( M! c9 w4 a( n2 b) V│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& T5 a! u: j- j5 ?( r6 ]7 o4 o; ?% g6 c
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& [. w! O# t0 o0 S│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' [4 b- n; J/ O9 G; l+ k│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
# T' c7 @' R/ x│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 O) i& x. i  Q
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 z  n, r. m* ^; i' s7 T0 ]│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
/ f7 ^; X1 ]  u8 [, z% p7 O│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
6 ^8 y: T: a% T4 ~│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; G; j7 Q5 i1 U- C, W3 P
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: @6 \- A2 ~. R& _) L; Y
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
: q  J* V& _" |" y* _4 l3 N$ }2 p│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 M3 z5 T4 H: o7 d│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' ]/ h  ~; e2 G│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 W( Q6 _2 N$ ^( P
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 q7 {/ L5 |; E5 }
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# D  v5 f6 N1 Y/ |│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 F3 f9 L) ~) r" a
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
, a  t8 s6 T0 E$ _; h│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 T3 n! {' e( o
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 c3 J7 w% Q8 C9 [" ?
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: G( E0 S! W8 u8 _. j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# s! N8 p" p& ]5 [( g& O7 ?5 D2 R│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' f. B5 ]5 A' M5 g: ?% y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ d; U- H& d9 A- T0 B│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 v" _8 t/ s& ^7 _9 A( c6 w) c  [$ z│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 Y7 S  M0 h, g; g) v; u│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 A6 u. A& [3 F# x5 |; o│152 │Recov150│50│  │  │***  │Recovers 150HP        │4 i" D2 Q9 h* R
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
" w. ^5 `& A1 m) Y4 o1 [│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, f( I/ b/ z( N) A4 q" O( `│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 A& Q0 P7 \, _  `7 g! C# v! `1 E│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 c- _! W- Y! |& E8 s. }  M, w2 b│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 O& o& C% `: d, e$ o" C3 y9 M8 x- ~0 _) n│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) O0 I4 f1 W* d0 h1 j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( [- w1 }; H8 A- K: f& Y( S│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
' o  C) ?8 N( G, z& P( ]/ W│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' L/ }0 L+ b. ?4 t; c: D, l' T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │+ Y4 q  T) J1 _4 S
│163 │Invis  │11│  │  │***  │Invisible for a while     │
! Y0 x( v: n0 e5 S/ E│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' _" ?" s6 f0 c' O/ V
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │6 ]( v: e# c1 i( ]5 c
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! m  @+ f; ]5 t( k' A$ w" I7 F│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 C4 r% n4 j& {
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
7 G2 _7 n, ?! p* \# c& {3 J│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' D) u: d1 E+ \, `│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
( i$ P9 |% y2 A8 L2 N│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& g0 Y/ e: r1 T+ a8 y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. F& p7 ^+ h! {3 r5 |  Z' L
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
3 I/ b. p0 [6 [3 b" A6 J│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& ]: D  V  X$ [& i! K7 I$ g. p
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 V* Y: ?1 H/ @' R# Z+ X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) f5 E  N1 T- m! q( j│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- m+ l7 x3 }  [│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% j# `$ y: r  U. M- [│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 i- w% P$ j: j% J9 I  D- k( _│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& e* r/ u" ]9 t& ^7 U
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) M2 u; O* b1 n: }4 ^; ~│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
4 D* A0 L9 [2 O8 J+ t│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% k# \  `9 _1 v6 M  J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │; `- i! A& g6 E8 L- {" v& {
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: ~2 X9 j/ m* K( p; ^: s# f
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* S% U  Q" y$ J3 A8 I$ x
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% t* |, E5 r7 c, F
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │$ ?: \' Y) e: Q4 b* K
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: ^5 a1 a; R8 P' \) u
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# t6 `2 A8 \( p│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: t! d1 K8 r! O2 H4 C5 K7 b! w
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 E" @' T2 f% a$ ?* {# H/ ?│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ @# o$ C8 w6 C; y$ R' A│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" k9 G8 C  j: V2 K│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% P$ `9 O! @! t
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( m6 D2 ]/ m, S# e+ A│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 A8 F! {' t9 b, ^+ C+ `! h( s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 m9 y3 p  R4 F" f6 Y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │; ]' v& D; O5 j' o
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ Z3 z8 V5 u  v# u8 ^' |
└──┴────┴─┴──┴──┴───┴───────────────┘
* U- W& D, a( q0 D% g, b
; U  w/ [% I) L) H+ `
, J* G6 q) t5 D# ]Mega Chip9 g3 B: f6 F/ R" B
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 x/ L2 g6 B. c5 ?, w$ k
│编号│名称   │MB│攻击│属性│稀有度│说明             │* d  m- h+ g+ h) R
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ h6 q; k; P+ H' C2 I* _4 L│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) e. z$ ]( j! c│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. [! U* F2 \7 R- Y+ Z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% _! F9 L2 Y( C0 U* J; b( V+ |1 w9 P4 M
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( h$ k' G* a7 p" n, C
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 Y$ C- f) ^9 [1 h$ G; @5 g- t│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% _4 {) Z$ ^% ]
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 s, s5 l5 W* k8 N1 {( U* w│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- K2 d/ p( {" h; x$ ~
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- ]5 I; j# Z: C7 r│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" `5 c4 d2 u+ r2 N% W  u3 V# g
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- s. U3 a3 b$ w6 |; E5 N$ W0 M│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 E4 P: r2 V7 J; f│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, W3 [7 s/ v) w  Z│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: v8 s3 q6 \$ w% s: {│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │6 V. \  t" M1 h1 o3 t4 h* |4 {' O
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │& w4 R% z' W; u% J/ X3 U/ `
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- x+ n5 P/ r$ b% r; j
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# |5 ]' `! y$ ?│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ e& x4 D/ ?) J. V1 {/ T' v+ Q1 w│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- H# s, _' n- x. O: k4 h2 N│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- m, b0 S: b8 G7 ^4 }# ~$ t
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
& z# |4 S+ F; A* ^  U% o│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 s  ?) W& B9 t8 I9 w│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │( z, U2 {" X4 c2 W6 F
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* @$ ^& ~% ~4 r7 h
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' r5 F/ M. K9 @4 Y) l0 i│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; B: ]* q, o( H7 c
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 v0 R+ Z4 _2 L0 c
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 N+ l5 n' g; Y/ ^: c' c
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& P, S$ h4 M7 x1 T' K
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │0 N+ g& u) A" }* u9 R
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ Q+ x1 O% U* O
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ K3 H: {( ~, t- c$ L1 ]  S│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │4 ~3 a1 M6 L$ J: T4 X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) S8 Q0 L2 Y7 K7 ]7 a; \; z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 m2 g; b- w+ v, I! u, k  @. u8 \│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
+ s7 V7 \. ^9 h  j│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
9 T6 `6 m( f% Z% ^1 w9 b' ^% t│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- V$ i9 e7 ?0 I6 b! ?2 c
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 i, m. h% B) _, y& j│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% N2 W, H- D" L2 q1 f% p8 D- ~│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │; E# s- t9 f. i. Y" B
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! I1 B1 L$ A8 a6 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; A2 j) I4 u$ @9 {. E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( t3 S. R4 J. n3 j" w" g│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │5 p1 I' `, Q  e" a
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* N* p( n! J% R
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* o0 Y' ^* e& ^
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) F& v+ A6 Y% W( m3 Z& X9 h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │. A% E4 j; m4 H: o4 G. k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  Z. ^! V, ?# [( R* B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ |1 ?7 [/ y" D" I: }: f0 N6 @" R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
" l; A+ t$ t* ^, S( o) |- ]( G│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ D; r7 N1 R, h' d+ C0 h, h- |" Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. v0 n: }" y- ?' {  N) ?
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( O4 F6 c9 d! Y" ~' M1 C2 ]' }* a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, J& r! y5 F6 m& c* q0 r1 p4 K3 H
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 L  F5 Z6 U1 l3 d) Q; S$ e│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │7 \0 N& x3 M+ b- N- C5 }1 \4 i
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 ~) h# y6 I1 Z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 N3 \# C+ J$ F1 y
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │1 U( ^; i* ~9 _
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% `2 |1 ]) {. @2 S
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; `- {5 m: n0 K: c- M8 |- m│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │- {. j* E5 p( W* ~4 [7 p! D/ z$ g
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 m4 Q- u6 h5 {# x
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 ~/ y) _3 M1 Z9 x
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │, {; \6 f" @  S! m2 B+ |
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. R2 b; c8 y: T- n* v% h0 ~
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) J: k& b/ R3 ^2 p0 n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
$ m6 L( ^) g5 T. }│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) a# ~" i" M) o. o/ H│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 d' [0 a  G& {- `' A│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# f9 L, M: Y% n3 n, \. n│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 h5 Y# ^# T% @+ s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 q% R4 S0 y+ M- M0 o" q3 ]* M( h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: T. n9 K# \: I6 Z) E│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 h7 y' M" K$ U* v
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, F  L* F2 W# P9 n) v# v
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 H9 ?* Y0 y& a0 X- Z6 A
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │: Q% [3 \  L4 v" v. Z. G
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; Z# E' L# B& i4 D│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- l# k5 J5 O4 x& Y4 _
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- y# R- ^0 J( q& X  ?
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 J8 q2 K2 p! L% c/ g: Z" s* h└──┴─────┴─┴──┴──┴───┴───────────────┘
5 I5 D- t2 N- {, Z5 s4 M' n, k9 g; B

2 X" E( [2 z8 J- p% B+ `- U, pGigaChip (蓝版)1 V. J: Z. M: ^( M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 B' C5 z; M2 e( G│编号│名称   │MB│攻击│属性│稀有度│说明             │) ]# T! v" }5 D$ F/ M6 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
; Q; f1 h' b4 S- S8 p│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: Q1 P5 N: H! @$ w6 i! P│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, k0 n; k, @3 w& u+ @0 i$ L& V
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │$ I8 w& v2 C0 p' {
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
7 }" R/ D+ i5 p/ v. K4 t│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( K$ H. J5 P9 i. v8 q; a
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; d+ Z/ R% z; H6 a! J, p2 l│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# O: W; d' c7 |/ x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ f( n# T7 ]2 l2 C: T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ ~6 r$ M; q3 Q2 g4 M% n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" n- V2 b. Q' q/ A) b* o% C│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: n: Z5 U: w( V" I" a9 j5 E% k- A. j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 Z* \& n1 w( k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 O& A7 M) t$ n% l│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │' X7 X% K) ]4 q; M" D
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- l! ~8 P( @4 A' g0 ?
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 L" Y/ R. m* K" _8 l- v* m: x- j│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 G; D" G) U/ z8 @. f  m│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( M' @7 A; d  T" |│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ _- i7 E, q3 O# r4 g* |│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │' A" _+ a; w+ P! W: i1 W( `% V
└──┴─────┴─┴──┴──┴───┴───────────────┘! j. V' D; d1 d3 ^; U# n
7 f& _: s! o( X8 Y  |
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 {; K+ w3 M! @& n" P7 w7 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐# ]  {/ V# ^% {1 f2 r+ }
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 l0 t) d6 J- x" `/ b├──┼─────┼─┼──┼──┼───┼───────────────┤
- x5 L" F& x7 f# e8 }│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
& }) {) {% e$ d; t# I3 G│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 e. G& q2 |- p│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' ]; }) b2 Z7 m" z, K6 P8 p! \. a│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │2 Z0 }, ~, [2 D5 X: o6 @
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 \+ F2 n8 f+ x& l- A7 c2 Y1 U% r4 i
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& R8 k6 \: M0 ?+ Z

8 |8 V- A- a  D001002003004005006
% t6 w; ?9 ~  ~3 m2 j9 V007008009010011012$ B! s8 h2 T0 Q* g+ j+ G* D
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 f: ]* p; p$ G3 G* h  Q# R# m9 X
0190200210220230240 g" v2 S3 R, k
025026027028029030
& r: D3 I) z! r( B1 P031032033034035036
! L, Q7 Y  `- {' p  K
2 |3 g9 q7 S$ h: X1 s[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 O8 w# t8 p. T) A
; Y; G+ ]5 d1 J6 @3 M
037038039040041042
" U; p9 }7 m/ r# L0430440450460470483 S" }9 y, u8 p0 s; |! X* z) I
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( f! h% X. k) a+ L- K

9 U( R1 h% l( t( Q- {9 J055056057058059060/ r6 J7 k" a2 K' R0 s
061062063064065066
% f" M, s8 p; s4 O( i7 c% ]067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; l/ z( G% r/ k. o
  c. _# r9 n/ [" b# _+ z
0730740750760770784 ~; n7 |* g. O. n
079080081082083084# s) [5 e; G' Y8 S6 Y+ X# x; G
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 \$ a+ p7 c7 E- v6 k0 B" e- O/ A$ N! L( E2 C: H) X" G; S
091092093094095096
& z* w  v1 F3 W097098099100101102
0 O: B* c9 ?4 f6 u  Z; [' k103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' j; o' x/ k! s! p
5 g! W, G7 n- F6 O% S" x* J109110111112113114
+ `9 d2 ^3 }! a0 N' J& |% t115116117118119120
+ N2 [; v- v5 q2 x121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ l) w$ o1 `/ h5 t' G! u
+ A. e4 o! y2 @6 X) Y127128129130131132
3 r0 I3 z* F7 I) s5 K- z133134135136137138& g5 d! y& Q2 q
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ ^" e1 X6 v1 U5 E/ A# e+ E' v. o3 t/ p* _# L3 m
145146147148149150
1 K, v, c( E, b! O2 D5 E151152153154155156/ F8 [& q' ]7 R1 \/ G2 ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 i3 U' b1 S2 n; Z2 `6 P1 K' @4 T5 R; \( d, i, M) D
163164165166167168+ ]' n& f$ g2 c: W' A4 r0 e$ x
1691701711721731746 ?0 t! X5 d* Z4 v& ]* \1 w8 ^. E! \
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 W& s1 ?6 P' P, H) \. u5 Z' s3 @% B; a2 ~  M
181182183184185186
+ e3 ^0 G' u/ U2 h! R% E$ Y1871881891901911925 t- O. F0 V- Z) Y
193194195196197198
, |/ }1 J" u9 M3 N199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ R4 f9 j1 ]$ K* o
# Q4 ~; ~8 C  q001002003004005006
/ c5 |  u; u, n  B007008009010011012
9 a1 d, k( |& \8 G( R5 C013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 W) K% g/ Q: J, \2 B3 {& W
" L4 C+ ]2 y+ E4 ~* O- F019020021022023024
; }: ?. a+ q! w2 ]! z9 [0250260270280290307 |; v5 m; P, ^; [$ o  L
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ w" m/ ?+ I1 g" N5 N; H
2 Z% V2 b. y+ W/ w/ w037038039040041042
9 K9 e: i% T4 ]3 S* V0430440450460470486 D0 x$ E& O! @7 |/ z# i8 s. W! M
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# ~2 [, v8 }$ p

( k2 `0 ~+ a( {/ e" w055056057058059060$ ]. K# y2 @0 a7 I5 e
061062063064065066
/ N+ y4 E" S1 U8 d% F067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; R4 J' E8 L. y* W6 S$ i$ ~$ O" ]
6 z$ n5 U. E& F3 M$ J" S
073074075076077078
  I" {+ t8 w2 f/ s. w079080081082083084( j2 t9 F5 C& x/ |7 b
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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