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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创' o: ~4 o! V! b
■ ●■    http://www.NewWise.com
5 W, B" j" w! z: ~- B8 D* K■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * l. v+ b6 a; k
7 j9 M' o8 ~: y, \# R9 o/ s
. D- ?8 Q/ h# W) o: i5 n9 d
           洛克人 EXE 3 Blue 卡片组合
$ V# {2 W) \% j
6 _8 }: _" S8 ^0 R4 m
8 D+ P# k. G. t- b2 [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, ?7 n  Z+ U4 T6 |$ ]大家要看日文版的P.A.或详细攻略,点击这里吧!

0 h7 }7 V6 o' W1 Q====================5 R2 G3 e/ d' ]0 e
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ }- n: s5 S. k) E9 `0 A: \2 O$ v; M* @$ r
以下内容格式如下:# D. q2 X9 S  @* B  O

! f. e8 v& R, l1 O% X3 A编号    名称8 D' S* q( l% h) O
说明
, N" W  ~% m# @" x8 z& x组合方法# m% y" t& ]% {. H) b3 L- \3 X% r
---------------------------------' |, h& ~  c( r- V6 O# J% @/ g
01    Z-Connon 1, `- y2 H8 R3 W2 D$ w
Unlimited Cannon for 5 sec
9 z6 n7 g( s3 Y, N; Y# J) GCannon A+B+C7 T/ A' w6 p7 h4 ^- d
Cannon B+C+D$ J/ W' i, q1 C% x# r7 I) {
Cannon C+D+E
# F0 w  g1 w4 J' F4 a" {
5 F/ P8 C  A; v$ t02    Z-Connon 21 F5 g* M3 H. C  H' M  V
Unlimited HiCannon for 5 sec
  R& o; H: l' j* WHiCannon H+I+J
2 [- Q5 y, H9 E1 jHiCannon I+J+K0 M1 G' f9 J" }/ t
HiCannon J+K+L& d$ f) c+ {, G+ A% G! X
, O" P6 i4 k0 o  [/ O1 P1 w9 }; [1 c
03    Z-Connon 3
- h( Z+ x2 m" A9 ?: T! U; PUnlimited MegaCannon for 5 sec
4 r4 n( b: B- p) M- lM-Cannon O+P+Q
* x% D- \0 W: M5 h' z% i2 _M-Cannon P+Q+R
6 [/ n9 W0 Q. a* n1 m! D& s+ IM-Cannon Q+R+S" l1 A* B2 h' s: k: A2 l/ c

  [0 W( _. `9 W( \0 I0 v% `- _9 k04    Z-Punch
. \* [8 Y: o7 e$ B$ bUnlimited GutPunch for 5 sec0 c0 l3 S1 M0 |; Y1 b
GutPunch B+C+D
+ q' `! L' J# o9 _# xGutPunch C+D+E0 {7 u/ g. A+ y3 y
GutPunch D+E+F1 U0 B4 D, U7 P+ W/ R$ ^

$ c) ?1 N& l7 @$ `7 z; t6 p05    Z-Strght2 a* h) L0 ?- T4 Y4 ~/ @' C
Unlimited GutStrgt for 5 sec4 o# A0 A/ c) Y! f0 e0 k
GutStrgt O+P+Q
  K$ a' K8 K+ ]% ^0 i. x) R  ~0 T+ E' IGutStrgt P+Q+R/ q- l# p+ j, B9 t9 ?
GutStrgt Q+R+S
: I6 o' v) c7 y# Y" a- y0 {; _4 B$ ?+ R% u
06    Z-Impact' w; o& O$ N# Z2 Q
Unlimited GutImpct for 5 sec
0 s* f% y: b2 L# ~& h- qGutImpact G+H+I
% e, q0 e: f& |2 c& d' `; N8 dGutImpact H+I+J
) Q* s  n7 j3 M2 b2 kGutImpact J+K+L
6 H( n2 A( D6 V3 ?. L7 n3 k1 O5 `  e+ K
07    Z-Varibl  k- s/ R2 F- [: U$ F- a5 h
Unlimited VarSword for 5 sec
& a  k1 t' G8 w7 C, Y! {VarSwrd B+C+D
. N( `: a4 T" f) OVarSwrd C+D+E
/ h5 _5 K& A9 c. B2 @VarSwrd D+E+F$ l8 a; b1 j) x1 {

" i: F/ T  S- l" A- l$ C08    Z-Yoyo 1
( ~# |# I  u4 Q/ aUnlimited Yo-Yo for 5 sec
( Y  ]) J* ^4 m- c3 zYo-Yo1 C+D+E
/ g7 A5 `4 j" x1 }* e0 }& bYo-Yo1 D+E+F' a& @. i1 Q! v7 c1 J; x
Yo-Yo1 E+F+G: G6 U/ H2 o" |' D  c) Y5 |; y

/ c2 w% C; o9 u( L0 A09    Z-Yoyo 2
" c- R! J( a& M( X- lUnlimited Yo-Yo2 for 5 sec
( g9 Z8 a4 N3 o( z2 c: R" [Yo-Yo2 H+I+J' l; U+ T7 p0 {* |% m0 T# L) F
Yo-Yo2 I+J+K+ l. d/ V5 `3 q: L) b" s" K  u& j
Yo-Yo2 J+K+L7 E' n$ C$ [; ?9 }+ p1 ^
+ R( |' {3 q: N8 X
10    Z-Yoyo 3# `( T- t. Q- f2 l1 I8 f
Unlimited Yo-Yo3 for 5 sec
/ U" f5 ]' J- \$ H! v' wYo-Yo3 M+N+O
$ U0 j. B! s4 F  |, J0 pYo-Yo3 N+O+P3 `: X/ h! p& i9 m% D9 ]
Yo-Yo3 O+P+Q5 b2 h9 o& _1 c( }/ e: P

1 J5 X8 [& [1 g6 H: O11    Z-Step 1* i2 b, _4 E) r; Z/ U# X3 g
Unlimited StepSwrd for 5 sec
3 W+ g5 }6 [4 \0 R  M3 b6 MStepSwrd L+M+N
4 j& t$ R9 L5 r( |5 k! H- _" Y; \; I9 RStepSwrd M+N+O, u! E9 j4 D- K* l. W* I
StepSwrd N+O+P2 i# @: S: A' \& |$ C1 W' U! h

2 X4 C- T$ P3 `: B+ Q  e8 R5 O12    Z-Step 2! ]5 p/ L! N; ^8 A" j
Unlimited StepCros for 5 sec" Y: [; q8 G: w( D9 n5 }6 ~
StepCros P+Q+R
9 r; W4 U3 Q3 iStepCros Q+R+S
( ?1 H4 X  l- s1 T0 QStepCros R+S+T1 f+ p  t* d& L! b6 Q- [

9 U' J+ Y" V- \, T9 ^9 Y: [13    BubSprd
+ E5 Z$ `) k$ |Attks w/ spreading bubbles!. Q, U1 Q1 O% X
Bubbler  C+D+E6 M: I1 U" h3 h  y5 Q" M
Bub-V    D+E+F( m- ]7 z. G8 x# w" z) o
BublSide E+F+G
5 H7 x% W9 @3 HBubbler E + Bub-V E + BublSide E/ N+ o' u& O0 H) w& {5 s

2 i1 q  b* Q) r4 }1 J5 Q+ f' U14    HeatSprd$ k4 z2 Q2 f: k
Attks w/ spreading fireball!3 x! x5 o! j1 H+ n$ C6 e
HeatShot H+I+J) }8 `% k/ n+ t2 f
Heat-V   I+J+K
1 T% Z" ~7 D: H% ^; @HeatSide J+K+L
0 ?; N7 o5 C0 n4 U3 UHeatShot J + Heat-V J + HeatSide J0 V: b$ r# ^/ M+ J
& x" Q& e2 t9 R% T: C" R1 G
15    H-Burst& t. N& D/ l' F$ D& p! Z, c
Creates a giant explosion1 I8 J0 ~7 K* V$ V% S' h* ~
Spreader M+N+O) G# ^$ K& r* d6 [$ x( a
Spreader N+O+P
* h. D2 A5 k) a6 A& uSpreader O+P+Q: Z: q' ~0 [2 V, t
! {) Q2 g' ?- Q% d- b  Q" L0 Q- J
16    LifeSwrd0 g: f. u$ e9 Y# `- R2 ^
Swings a huge 2×3 sword!; ~: e  {! N& t1 D8 \8 L' @4 s
Sword E + WideSwrd E + LongSwrd E
# L1 w4 M; T, [Sword L + WideSwrd L + LongSwrd L6 R& D% q" u# O  y$ U* ?1 q* u, f
Sword Y + WideSwrd Y + LongSwrd Y
; Q) p1 w: A' V" y
8 j+ ^0 w: @' V4 K17    ElemSwrd
7 G1 |5 T3 m0 o9 k& rWide swrd contains 4 elemnts
5 e: B. W6 d/ j$ W) W" D* I/ v1 vFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ _8 U4 x* @2 E/ X7 z6 `" u
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ o2 i' y. R! _$ h3 R

* m  b2 d5 y3 O5 L' }18    EvilCut
" y4 d1 c- y0 QStep up 2 & make 4 atacks  _& r$ |( R$ q  l; L# v7 m  J
StepSwrd P + HeroSwrd P + StepCros P" y! d: S6 O3 G
: m0 r/ U1 z- h! K$ Y) G/ \  W; i
19    HyperRat
& {, U( I4 e: e  S/ X4 E' r$ T, sA giant Ratton charges!5 @; r/ a, M" x/ t. ?4 s5 `
Ratton1 A + Ratton2 A + Ratton3 A
* T% y: [- i% b. oRatton1 C + Ratton2 C + Ratton3 C' S7 |. P! t* p/ u; z
Ratton1 F + Ratton2 F + Ratton3 F
/ @; r( k3 Q( A  e
1 {5 s% t& N; G; y20    TimeBom +7 {# N% l5 ^+ r
Sets Time Bomb in enmy area
+ ^7 `/ `/ D' R0 G8 I  V5 ^TimeBomb J+K+L
) u3 S* `" k/ J' T7 q  F  z' W! vTimeBomb K+L+M- Q& c! Z9 Y& Q& O& g9 L
TimeBomb L+M+N
: k. ^) H4 ^5 n1 W. u4 g
$ ^3 B. h* @8 U& u/ L21    GelRain+ c5 l& k3 B+ ~& o! [* n
Gel steals squares' j, w& Z) g+ n2 ^3 A' I; @3 ?
MetaGel1 B+C+D
. B( O- S: L# h5 O, N8 M" `; O0 bMetaGel2 E+F+G
/ f; R% s8 G6 `' R5 n; J6 ~MetaGel3 S+T+U
0 W5 ~* H" V9 ^' G/ B8 F% a/ t  T. A5 q" X4 o
22    EverCrse- G/ f+ s1 Z. L! S4 r6 W8 n1 f. U5 Q
Shield chases enemies& }6 `5 x& ~. I9 w2 _
CrsShld1 C + CrsShld2 C + CrsShld3 C
  ?6 v# r: P* v# E/ v: s* mCrsShld1 L + CrsShld2 L + CrsShld3 L
) ^; p2 F3 e& Q, h4 L8 }, \: I( {6 k
23    MomQuake6 P2 N& _* P4 C: @9 Y0 f
Awakens Mother Earth!- }7 u' u$ f6 ^3 p- |
RockCube * + RockCube * + GodStone S
( c+ G) ?* D7 r6 J# V' n3 V# {" y: e) D3 t0 e# f" u) c% [
24    PoisPhar
0 d1 w, z* l: Q  APharaoh generates poison
7 a6 d3 Z) J  ZPoisMask A + PoisFace A + Anubis A
9 e; z% V9 [+ g' I6 Y; [" U5 e& A: t) b$ E/ C
25    BodyGrd! {: e3 Z2 y' M$ s1 |. u/ K
Bodyguard takes out enemies
& b0 J4 f) b: F0 O/ @/ N5 \AntiDmg M + AntiNavi M + Muramasa M
& j( v6 u6 d6 s3 X, F; y; }8 q! b4 x% U0 _4 y& n$ z  v
26    500Barr9 u3 t8 ?1 S! d* m5 s
Barrier absorbs 500HP dmg' y( P* ^( I/ u# a! S9 O9 Y
Barrier E + Barr100 E + Barr200 E" b1 L  y2 z- N+ K' M$ {5 p
Barrier R + Barr100 R + Barr200 R# C7 ~: X; Q# t; O+ N; n2 Q
# X: Y( v+ C2 F* S6 f" ?
27    BigHeart' P/ X  i; y1 E8 U3 @% g5 B: y& O* a  _
Attacks, then heals HP!
3 X- u+ N( P! y. hHolyPanl R + Recov300 R + Roll R' A2 s' r5 H/ m; V# U% D
HolyPanl R + Recov300 R + RollV2 R
& Y" |" N, w& n  [7 h& AHolyPanl R + Recov300 R + RollV3 R  I$ j! X  l% f8 ^' Z% E3 G

& H* J4 C) w1 J* G$ D9 ?$ e8 T* s28    GtsShoot
1 K3 n+ W3 ]9 n" G1 z/ vGutsMan throws MegaMan!
& m' x6 k! A6 v; lGuard * + DashAtk G + GutsMan G7 P, k8 x% W! a( C
Guard * + DashAtk G + GutsMan2 G
2 i' @, \9 e* DGuard * + DashAtk G + GutsMan3 G
- m4 j/ W! l" H3 j' D! tGuard * + DashAtk G + GutsMan4 G
) W% b- I' ~0 v
, ?- @& y( `5 P1 f29    DeuxHero
& Q8 h8 K/ V1 u" c+ e- Q4 p$ w+ hMegaMan & ProtoMan team up!& G/ I& u! ]" w2 L
CustSwrd B + VarSwrd B + ProtoMan B
: `3 R9 }$ g) g& aCustSwrd B + VarSwrd B + ProtoMn2 B' k& v- V* @! _& d! D
CustSwrd B + VarSwrd B + ProtoMn3 B- ?5 F7 B/ ~: |: @
CustSwrd B + VarSwrd B + ProtoMn4 B! Q' }8 o8 o8 t

# v+ w( ?9 w# `  d! R" `30    2xHero
8 W3 t5 \/ ]( i. ?& A1 `4 D& DMegaMan & ProtoMan Dual atk
3 t4 q$ J$ M' @1 Z) x1 j" {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 |( i$ l& P/ w0 [6 a& o6 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! n& Z0 ~" g% w& F! O2 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) [2 R; h; x# C' F- ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, [- r2 ^& n6 A' O9 r* P6 y

) P  B) o$ A+ C) A1 W31    PrixPowr) S- l3 w/ M% k- G) b. u
3 Navis attack at once!( g( Q8 ~2 v; V5 c
Team1 * + Team2 * + KingMan5 K6 j& x. I. Q8 K/ N
Team1 * + Team2 * + MistMan5 M
6 t/ q! c6 ?0 oTeam1 * + Team2 * + BowlMan5 B
! A' y1 P3 B; L2 Y9 z
# m6 U4 D7 E, r9 v3 W32    MstrStyl
& c8 f# @0 f) Z% f; X* }2 J& a; h& CMegaMan unleashes his power8 D- j0 X, t* J2 `* b
Salamndr * + Fountain * + Bolt * + GaiaBlad *# f3 x. O0 a' p2 Y7 t

: T. n5 K, \; |4 l$ qStdrdChip (Part 1)
' S- K/ c0 y, Z3 ^5 X+ ?* z┌──┬────┬─┬──┬──┬───┬───────────────┐
# L3 D* C/ l5 ~/ @│编号│名称  │MB│攻击│属性│稀有度│说明             │: K( v% H7 S& Y& Z) ]  b
├──┼────┼─┼──┼──┼───┼───────────────┤3 X3 b( @1 n; D5 p4 X' ^2 }
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ U# [& n! q) [! R, x0 s& s; D│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" F. x/ v8 k% a9 H3 U9 b│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* X4 r3 u: ]: F0 p2 X│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │# B" ~0 S2 e* c$ |9 f9 A
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │% ^, o# C4 T) }. w
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 C7 [/ ?+ g. O# W* Y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 c# w: L. I; k5 C/ x- e0 i# Q0 u' ^
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) |* r) u. \% w
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │1 ^$ a6 x) a& X. |" D% |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 g$ u7 h( K# V9 M% P
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 }+ @0 j- E4 G: P" s. S│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; C7 \2 K$ c* T: N│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 p8 C6 R0 L( W
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ p# ~% U: @0 m4 Z
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │, y5 K# ?1 Q2 R2 r. b& v
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │/ y6 D, @) O  C1 C/ C- W0 c
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ e' [) l+ }* e1 c7 p3 Z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 j- B+ T* q* O9 K( h/ P│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 p' q3 u8 e; D4 L/ Q/ @
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( W, d$ n% a6 f; t2 o* r0 I* H
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ W: H; Z" t: q& R4 g5 h0 e% F
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ g4 u% O/ A" i, @2 @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 G/ G8 N1 b$ d0 Y) o. B│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
7 y4 g  m% J) d1 R5 w│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" `* ?) y. t" j* h& i5 d│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │; T; R. W" ^! k. u
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 v+ u) {6 Y% }" I  w│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 g7 K: Y4 ^0 S% [/ ^" v│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
$ n; d2 {4 r3 _3 [( E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │: z" M( U/ k1 i7 b
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 A, r) C* b4 E
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ \+ V5 p1 @; o# H7 e
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" e0 W: o* C# H& d3 Q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) W+ q3 k! Z' s$ F$ d9 R7 Q% W
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% T6 J) W! c3 ?0 L7 i. L* r│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  j' F' z7 A4 r- T, O3 e' b5 P- f
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ j7 T+ ~, L7 G│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 i( G8 V- N1 d! w% G) i
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  J2 Y7 [$ w3 s: E3 Z- k; W0 T│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 b0 ]; C8 T' N│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( _& R4 i9 N  A% c) P( O
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; ?& n) l. Y& O) x│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
3 _3 x* y0 k% s│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ L2 O2 Z9 w" @
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
7 n8 z0 @' l% h│46 │DynaWave│42│100 │  │***  │Shock through enemies     │3 l# S% S' _6 S& z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! P& J+ B9 y/ X) ]' h4 _│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, v1 O5 a1 }4 `5 Z) u* V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │# n% P* f  ?9 ?( @  L% M
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 J1 Y. D. f) i, b' w+ b
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% h9 D$ T3 }6 Z! H  j' m4 Y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │+ f) l8 V2 O% p6 C
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! x( M+ r! j% F, O8 _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' G" H9 ~7 }0 U1 t7 X" w7 I4 E│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! w  G( T1 \3 [/ ^$ M# w& U
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
1 L2 Y! t/ ^, l) D│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- `" Q; t0 @4 ~
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) l5 E! x% P3 Z3 y, b' }# C: E│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& x+ L! ]) f0 x* E5 T2 f│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 J0 L$ g6 o* O: i/ W% A4 p5 \2 U│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
2 K0 c3 B6 n' ~; L5 y, x/ D; [. F│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) M1 g# ]/ ]( n5 ^2 d
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ w8 X1 e0 l6 V0 \) {
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* P& U" l3 ~/ k/ j/ ^
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │, C8 O: B4 r, y, w; s5 G
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ q9 T+ B$ Q/ h0 Q8 a" P8 C6 }" i
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │6 t1 G( @' j- G4 n& C
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 l* s9 A5 r, W" c; B
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 t! i' W' M6 V4 y/ m
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
8 A9 [. h  X$ E, {9 F; V: O8 ~│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
0 V. S0 r1 n: {! F; X; X# R│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, S% n2 u6 ^6 E# G7 M│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: ?" f: l. U) Q4 x│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 {( m$ K) O- Y9 i0 z+ c
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 R- @" l, ]+ f' ?│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 B9 W, L. P1 q& |
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" s" n2 [0 h6 _4 t
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. J: Y! a) y# b" I8 y* E
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │' C3 f2 V! x! r) c# P& z9 u5 }! P
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, p4 \- V: }: @$ o+ X7 m│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ }. {$ ?' i2 p0 |& T
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 }) b" d9 m$ R' M2 c+ a│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 a0 {/ n7 \. O, r│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; C! _0 L$ q3 d
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" d* _8 \4 R; S5 U│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │/ C4 A8 q4 A" E' I
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 z$ S% L; N2 r( J, R  s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# V; A" @, u7 c/ Q: J9 I/ R│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │0 P/ y) O' S# ^! Z8 M5 [
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 ?$ G; p- l! m4 N1 K4 X  n1 }6 y
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 ~3 `2 g4 n. y; ~" P% a" M│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# Z. F/ |8 g' Z/ R7 ~5 q│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ G: t9 K& |% x# ~& M. S
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
+ k, |6 N4 ?# ]9 n4 A7 Y/ y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' `  r8 T2 d" }) O0 J- H
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │5 u1 _$ \  `. l! v% H; l
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │! w# O2 o# j' t3 N& t
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 o0 V5 s( Z6 d3 m8 N/ X│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 ?5 \3 e6 q- A: z0 h2 E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 N' A0 A$ `! Z% i. D' H! R& f% m
└──┴────┴─┴──┴──┴───┴───────────────┘
5 x3 a6 s3 ]5 h5 d9 q. h. z7 z1 a' W
StdrdChip (Part 2)$ v  [% v: v' q1 C
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 D: C2 ~& N3 P  `" W  f+ P# I│编号│名称  │MB│攻击│属性│稀有度│说明             │" S; Z: K) A$ i$ d- X/ V2 e
├──┼────┼─┼──┼──┼───┼───────────────┤; F3 k. M& {- [' {  g
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- {: |) L9 y6 {* V3 R9 a│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  @& Y, c; H2 ~& _8 ~
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; H3 \3 [4 `9 {5 G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( L; X+ G0 v# L) g/ p. f│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ m% j9 k6 K( @  M) }- ^" |│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 P0 w, P: P$ R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  Q% v) [' I4 s0 W│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 L/ a" T% V9 W/ Q
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 M3 o7 K& ~1 K, {' T) k; @7 t
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( H1 u4 @$ M- n6 \: i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% V) t3 Q0 k  C) b! U- B0 E% F│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  F( \4 ?/ y. D& ?/ g│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │. @" h' |! @5 ^
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  m2 u% Q& p$ \' {, `) b
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ X0 t& F+ J/ _' q- G, F) Z5 Q2 E│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │/ j# E% E2 R! p- U  W
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) w, f0 Z* O; [- Y; H/ y6 C│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
3 M3 W+ Q1 u! y  @( M# ]8 n│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ S7 A* }& R! c, Q; Y
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( D6 D5 ~0 f5 }. G0 V, e│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
6 O! b' x- ]) _7 P6 K7 [+ b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% |1 Z: V% ?  \( Z6 f
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
8 v+ `9 v4 q+ K  A0 c- y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 y- b; R3 _! Y( b+ O│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! R9 S3 i9 x. ~
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ }' S; b- x$ P
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% Y/ o4 w  T; M│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ t4 Y: V3 I$ E5 O( q, Z3 \1 i
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! E8 r1 p1 g; p│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │1 L8 Z) b& S1 f5 n0 {! A. z+ \
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! W- S  N7 p6 x7 W5 n, E( Q( k│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
3 W9 |/ p' o0 S# X│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, s; v) M: G: g! t% b
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% \  B0 J1 V5 t6 J& G& o0 b: ~) N
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  L& I3 C# @- b│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! }. N& @# L7 V( Y: }6 K
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 {( v/ |+ W4 p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" ~1 R5 e  Y2 W0 s% k9 C│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( G6 |: `' w& \& j: l/ ]4 b+ ?
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 i$ Q  P4 C* D& x. ]5 z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
% F( S& t! d' |6 m8 B( t│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ n, x6 Z! `6 H. w/ F1 u│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 G3 m( q' {5 w
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 r; x9 y9 B4 m, K) z$ C4 o! l  D$ C
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 R- I% Z/ p3 Q) v1 B3 b( ?- y8 F│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* O! e; b- U8 t6 h* Y, b, N│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 i" ^1 B- q# h7 C│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 |( S; S: U3 J: p* z5 `" f' e
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 p0 G7 ~: k' L- \" g1 f0 m
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% v, {! e- ]6 v1 \│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ `/ C; n& r$ S3 T5 l- M# j8 b& Y/ F│151 │Recov120│35│  │  │***  │Recovers 120HP        │9 j- [$ P9 ~# E5 T4 r$ p
│152 │Recov150│50│  │  │***  │Recovers 150HP        │! Y  t4 K1 F& o9 e2 x6 ?& _( Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ f2 E, a7 e% X│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( j' O5 r+ X1 ]( q  \! N│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! ~2 k" i4 I9 M' f│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* |0 a* s' M- _* @" S) x│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 ?6 V- K: @+ E* A' L5 B│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 C" |6 y5 M$ M& m2 }2 ^% o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 ]0 N& W7 }, \: ^, v2 g+ Q│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 A1 G) j( u8 c0 n│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 I8 d! h* m+ ^2 G│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# M7 c) g/ {0 P# M' ~% q
│163 │Invis  │11│  │  │***  │Invisible for a while     │
# X1 a5 p7 w5 c│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 j$ g) K1 m/ r9 _
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │$ Q3 L0 W- z( T! Z8 ~9 k
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: B, o6 x5 C  J8 T* A│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 n+ x* [7 V* \│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ o) K& J, U: C9 I│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  N! `( s: T6 e& h6 O( E5 F
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# T; |/ E( s+ S+ |│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" T$ K) y$ j" \
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │( _8 ]( [, c' @3 e% d! W' T
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
! Y3 x% d( V7 O1 P6 d│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ C1 k4 s2 @( B0 J" D; l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 h3 b# F& M0 Y$ ~$ r6 ~' O│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) o$ v; g9 M  ]│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& i' g* ?$ Q1 S8 A
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ n; V% ]7 I1 k9 c
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 B1 L1 x, W$ e/ m  U) |) w
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; C+ Y' P2 r) m- Z6 F; p  p+ A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 x; {% W+ `6 T7 W" `0 ]' \6 z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ T1 O2 N' l+ Z, h│183 │Hole  │55│  │  │**** │Open hole to dark world    │. D1 {( M8 `+ l$ N9 j" ~( f8 `
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; I* I$ ?) X$ E& v( E. z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' j9 M3 L' P& s/ e  y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
0 u+ [& w3 b" S% w  m$ d  o1 Q8 O$ L│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 X6 i) Q. @! B( N7 L* l9 r$ Q
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │$ w% c0 |2 F+ U' d, _1 T7 Y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 |2 x2 R! r. ^" V2 U9 e! h│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 s, c2 V* r' @( c5 s
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │% x7 ]9 c! K/ y# @" H" K4 a
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 k8 R0 D" p, T) S, X: \% y# n: o
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; K& A; a; ]! n) S% e) z) H  z) q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) ?% O9 ?7 j; d' K7 C( V│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 T3 @" l5 C, \% k: o' ~
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
3 Q. I! C4 q/ r: b│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 R# K3 a1 ]5 p8 r; S8 i, l
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 G' k. c2 f+ p$ Q" ?0 Q
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 h  q* Z0 f- z6 r; ]6 p; |│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! h3 s, |: O$ n7 q└──┴────┴─┴──┴──┴───┴───────────────┘( v. k  U" R2 f( W* V

3 V6 d7 i- r+ e3 ?$ i& ]" P( o4 I7 s5 y0 u; C, h% B
Mega Chip
4 f2 q: S* @4 u/ U2 q$ Q8 n┌──┬─────┬─┬──┬──┬───┬───────────────┐9 f: m  ~9 \, K2 Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 a# ^9 U0 u; `' Y+ Y2 c
├──┼─────┼─┼──┼──┼───┼───────────────┤/ W6 P; e" x" K3 C% ^6 B0 U
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 m$ |0 Q# N! Q1 R│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! ^7 ]) q* J) V* p9 A0 x+ L1 p
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 l( `) I5 P2 w│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" u3 m3 ^) o: y$ ^9 Z" E* A│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
6 n! B6 p5 j& t) C│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- Q6 h) R, ~/ B; a* \/ a│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 A4 w9 n8 C) z: o* t│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% X% q. j4 K; b- b
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ n+ c' s* x6 f4 [: v* J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ H* U% X9 e$ l; P! W; d) e. u│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& _- Q: m, U% {& q- d4 I" R│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │! C4 _6 w  T# H6 }# f
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
! Z: h. h1 l9 o; L( Y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 M2 {) f& A9 r9 P! y% \) X3 a
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; Y# W! S; h4 M8 u1 t6 f* _
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ V+ }& O( `% ?6 B. b│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 d( C/ V  F2 m# ?  S│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. j( ]! {% y/ S│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 A: F) d5 D: U9 l$ S+ x
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 G4 T, b' U' w; C+ b- b: `! h│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 u+ ^% J6 K. T8 y$ n: r
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( ~( z) S3 J7 z& Z& G% A9 e7 X9 O
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 i$ t6 l8 ~- C& m$ D$ i: X│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* H$ K$ R# l5 f0 r# k
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* l: n, `6 ?% C' _5 S
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 `( Q! ]- E7 K7 R; p9 e│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 w* F4 P: i: J8 x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! c1 g9 r/ S& l
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: o. L, `8 }8 z0 Z, R0 a│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& v' ^5 Q1 i- }) U│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; p+ T5 e  j! d7 H9 d! M7 r9 g│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │% Q- y* w2 H. U
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │- V7 B7 J8 N8 j9 b2 S* u
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
; w7 n) ?% |- \5 T  K( X! p│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │5 W" I% e1 A' t9 H$ Q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 @# A" [3 l8 E5 m& X9 m│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! }: ]# x2 f: b. A5 P6 `
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 f* O- f0 U4 G4 I0 d│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 |! s- G! ]) ]; Q( q& t│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 J- r1 b( H: t│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │" V( K4 a  W. r$ B8 D. |' m
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' h! z) s% m$ Q6 I; h7 q& a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. X% `5 u5 S' Z' I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 }0 [9 h  e) j( r' k, H- q2 G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# L6 b4 H) K# L; s* r0 a4 Z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
  K* I* D4 k% v7 K% P- }% H│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: w% Z7 {6 K2 P2 c8 E# G1 f( m6 F
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ {7 A- Z7 L0 {8 M% i│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; Y# M5 x. x% m* [! s
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' y* I1 V. m& D  \' [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 f% E0 k3 A9 O+ X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
* z! i" U1 v2 F' G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! H' ^$ q- {2 ~0 Z  b/ O
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% v$ w) C3 g" a% n) w/ J│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 j7 `/ S& j; J& z- r5 x
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
' z' i" a4 ~  P5 z; a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% |; e- o" Y  v9 D
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- P6 a" L6 B8 q& L│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │7 @+ x* W, q6 j! X0 \
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. b" J! {4 H/ e' i. z8 J/ I2 C2 [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 `! N8 m8 d/ Q+ T1 Q5 G
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" E# ^& a# y& k, \7 e. c│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 q1 ]- }! [7 H; F% A+ s! u7 @│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 c1 a3 _6 \  C& L6 I5 `! Z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │* \# O4 B3 ^$ h, H# j: b9 ?2 V
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# @( t& }1 u4 Z+ D│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 }5 n) P+ j$ ~  F0 \. c2 W│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 i+ Y4 T0 J* A$ V- G. ~1 r│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 R6 G8 t; c; O
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 y/ Y( e+ W6 U+ C' J* H) \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │9 x) r0 J/ D2 C+ M& f/ x1 J
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  i5 w' |* @3 k+ b$ `, @0 p│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 b: s: N5 C8 \# _& J5 s1 c8 _│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; _) y0 \, X; `$ k4 J/ r│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% a/ f4 ]7 W9 k* }* X
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 {2 N1 Z6 K/ @5 o8 h
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │7 @0 ^/ J) @9 [8 m; b
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* a; t: {  w( A6 p5 X! b* J7 h
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
+ G' K& E; ^0 B0 b│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( u- ]+ k) `8 T: H/ G* Z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 T  A- _; D7 ?) i; M│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 f* L+ O$ K- p3 U0 |$ U. G" ~
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, x0 R& M! j+ x. m
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- u2 Q5 V6 n) `6 ^! j/ [; N│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 U6 f, w2 ?9 d' r5 A└──┴─────┴─┴──┴──┴───┴───────────────┘
! V* b# B' h* h3 j. R) H* Z6 `8 V  E. q5 d' A' k

7 B; d4 H/ p* G+ d* x( O" cGigaChip (蓝版)3 D, D7 p" J2 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' T& J( b8 y6 ], O! k, M0 Q0 _& q│编号│名称   │MB│攻击│属性│稀有度│说明             │' v$ N- Z) ]' e: I$ X
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 i# p3 k" H- E6 c1 ~3 g: \│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ r* ], g! {8 I
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
  O" d% X* M  C  @8 u+ B│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, ~* Q) S# e0 E- D│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
" Q( X  R2 ~; S4 L) }( Q6 o- `│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" f2 {/ |+ T% G' _- U
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │0 K! h" D" F7 n
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │5 h; @; U, {  E  r; {$ l7 Z. y* a
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ O* k5 a0 I. O$ ^2 Y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( U+ T6 k3 O! j1 B! L4 `" y% [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 ~. p7 a) w  C: N│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 N' B' G" Y5 E! U0 |1 y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
% F8 f6 c& {! X$ ~+ j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 s$ Z+ i. y, r; l' H│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
" g! w" d" S, V1 q: D│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
1 s# l! }" {8 g& L│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ {# U# [* r/ u- R7 c- n4 |│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* e  E  P8 ]0 Q) J4 \│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% g& U% u. k  ]; f, O* Y( a/ B) N" w
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( X4 N2 `7 i- B7 o$ F
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 W# V& v+ X4 o# B
└──┴─────┴─┴──┴──┴───┴───────────────┘( B6 `( C1 W, V' {/ v" h

  `5 d1 M# E1 W* rGigaChip (白版)(只列出与蓝版不一样的Chips)
) C+ V2 H1 V# _8 C8 T┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ h; I8 D# h8 m│编号│名称   │MB│攻击│属性│稀有度│说明             │
. U/ r8 |5 j) X( D├──┼─────┼─┼──┼──┼───┼───────────────┤
' f* f& |1 Z: h5 M4 R: y│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ G$ l+ L/ t% C│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
8 m% g( q* w1 x" _; o* r& @; p│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 y- d5 {# g" P5 t0 N│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 V4 x, A- _' P! d└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 [2 P2 ^' t9 v/ i
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ J& ^2 ~& q7 U! X  j
3 I' @) ~- r' G' F" O001002003004005006% J+ K/ t% u: I( I" g1 R
0070080090100110125 J! [; O, ^2 e! v
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 F; h! O: b) w6 s

8 m  Z$ b# Q- X! P+ M0190200210220230243 U' v4 |+ O# w% Y" ]5 P+ X
025026027028029030* q7 [9 q% V* J' ^" M
0310320330340350360 ^. t% Y- d, _) C; S

) }/ \1 j! H, z( v6 B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' }6 m+ p5 H6 |. s* \+ b& m2 j/ F* s; `1 Q( {& O
037038039040041042
) B* g. m% f5 q' W" J0430440450460470489 v. L9 T6 u$ `( ~" K! x
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 D" t) |( R, V* D+ F

0 C  |: w1 ]: c; n055056057058059060
3 E9 r' G. S8 ]6 g  Z( x0610620630640650669 g' g: z! I9 u9 N$ F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" P( C0 X& t, f% \
5 k/ W8 R2 ?6 [% B7 G: ~& H8 U2 e( G
073074075076077078
( r, [. e# d# H079080081082083084: B' p6 t$ C; V! m: z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  j& r  O% U8 H* G5 S) `  j! X4 F+ _: d3 S# N- ^  M' N" k
091092093094095096# J0 ^! t6 m' ?0 v6 P
097098099100101102. V4 F' D5 w9 m3 f6 K5 s
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# Z8 k9 H2 B, ?" Y+ l6 b
5 G$ u9 {5 ^  S1091101111121131148 {9 ]. x# ]# s! s
115116117118119120
/ g" f  \' [8 p) w3 F' w/ h3 x. Q& h  k121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 s6 C5 ?8 C1 A' u' p& ~
3 q3 W/ I7 e( W3 e$ I* S& T127128129130131132. _) k1 F( x0 ~* F
133134135136137138
0 f* Q/ j5 z0 Y+ a139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 r0 C4 ~! [: a4 R" j
4 Z) t- N0 Y0 Y, `0 e
145146147148149150
0 F/ d* D) w& L$ y* N4 _; a6 Y151152153154155156
: t6 L3 Q8 y1 u, H0 D& R157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 \7 Y3 T8 t- I' w6 H, p" n2 P2 o  ~7 D. G- Y7 B( `' D% n
163164165166167168
7 \. q8 p( L2 T' F* `/ Q" F& q+ y169170171172173174+ ^. w! P% I7 s, |
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ I7 B2 V, L& D. d9 f
1 @$ L) ~9 z2 I+ q
181182183184185186, d, T  q3 V& u0 y! F( n2 B
187188189190191192
# |1 I. m  ]4 x# W4 e) v1 B1 B1931941951961971981 S1 u0 t% i; c: _
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! U) D# C# a% G3 `0 D6 e6 H7 B

  }, O% B; ?1 c5 P' J001002003004005006, Y$ t& x& e) X1 S5 \  e2 h
007008009010011012) _9 L5 @3 ^% M
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 s) ]+ y4 @* \) ]1 {9 {
+ A9 n" H/ D# P6 h5 n
019020021022023024
1 p: K( t( I6 y! M8 w6 i) c2 ?' n025026027028029030& \" R( U/ l7 a1 {& U  n
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  j: x* S/ u/ N+ H( n2 t1 T0 r8 b
037038039040041042; b* H$ ~( o' c* \1 p% C+ E
0430440450460470485 c  o* ~0 B. X- E$ o
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 j* a. U2 L9 s0 R& F

" s( K  o6 y& @* ~) u0 }055056057058059060' t7 S5 L* F7 S+ @9 Q8 d% m
061062063064065066* U5 ~  z" B% O
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* G3 u# ~- X# r7 u2 ]& W6 t
" x" I% i  c, l" S8 A5 |073074075076077078: d3 s2 [! B) Z9 ~- u( T; p  ~
079080081082083084( R: m( R* x- G9 d7 M& |+ W
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:# m0 y, H* B; f! ^; m( u; v

' N# r* |2 g+ Q7 a0010020030040050063 a( G) q$ \$ }; J& @
007008009010011012/ y; r) C+ \; A
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