转载请不要删除以下信息,感谢您! + ~, D6 z' n/ S( P2 F! K
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■● ■ NintendoWorld 站友xliz原创7 Q3 K# N7 z2 X5 \* m* q3 V
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合: ?9 v, M. A3 Q# j1 P: x% A4 l
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) z% v" ^. L+ ~1 J# S) \
大家要看日文版的P.A.或详细攻略,点击这里吧! O6 M7 |4 q3 {0 ?; p6 |+ ^
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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8 O! v' U. ? Y# Y' N! c9 r0 y以下内容格式如下:
: R) k% [/ h1 v+ k P2 @. g* \
+ X: C; Y' E( U- n8 u2 ]0 _( I0 r编号 名称
) I0 r7 ~+ r) A, y/ g6 O9 b7 E5 d说明
% v6 ?/ }" K" ~1 ~% U6 H组合方法
2 x1 c) A( j; i* w/ J; k& E# K---------------------------------
Q. C$ q2 L( w$ T: Z- N01 Z-Connon 1
# {8 n' Q& v: n" |6 BUnlimited Cannon for 5 sec1 X4 z" f; R5 f! Y. @6 ^
Cannon A+B+C+ d0 d1 S+ \* o
Cannon B+C+D
4 d1 E, U) g( k' qCannon C+D+E
4 Z: o( h1 u: t# ]3 k2 p( n
3 Y# t5 q3 w. X$ v* ?# ?02 Z-Connon 2' D7 R' s( @8 M9 m
Unlimited HiCannon for 5 sec7 _4 l/ C$ W9 J
HiCannon H+I+J
9 t7 u. u& b1 b: r: {3 ^ VHiCannon I+J+K0 V) q# D% ^, q3 r: H
HiCannon J+K+L3 C$ p6 p1 f3 M" B% H! V& q
# e, }7 D9 `* A1 d' O* ~03 Z-Connon 37 Y r+ D# f; j. U# k& c- ?& G% D0 p
Unlimited MegaCannon for 5 sec
0 ?( w+ [* {9 a/ a4 U% S: I6 z6 ]M-Cannon O+P+Q M5 p. M# N' N! l+ ~$ x6 _, o& F
M-Cannon P+Q+R- I6 u, h4 B( R: l/ ` t
M-Cannon Q+R+S" r' S: S# N2 B7 k% P
# o! |+ N( f6 `5 T
04 Z-Punch ~5 x) G4 e2 u5 C% k6 U& T4 [( T, U
Unlimited GutPunch for 5 sec
4 y' f; l& M. L3 L# `7 O, q7 LGutPunch B+C+D
" }# ^7 N9 U" U( f, ^1 N2 |+ mGutPunch C+D+E+ N" e1 V+ O v* o3 x$ U/ i
GutPunch D+E+F
; i# z7 ]1 q" U5 v
7 |: [2 ?, N. j% D8 |05 Z-Strght: l8 [' [2 b6 }
Unlimited GutStrgt for 5 sec, G4 w: R( ]: E5 z' `
GutStrgt O+P+Q
" Z: Q& q9 A5 T, ~8 @GutStrgt P+Q+R% Q+ a6 f- C5 L% {6 a+ W. w/ ^7 B
GutStrgt Q+R+S
- A) y% u& |! Q' O* M, z$ I: s0 Z# _0 o, T
06 Z-Impact
6 g9 Y7 V6 ^& w2 F+ o; QUnlimited GutImpct for 5 sec
# c9 L* x: N" |6 p& v0 M: Y! HGutImpact G+H+I
6 @+ @9 d, X: j) C4 IGutImpact H+I+J
* @/ w1 s9 w* g) }# E* O- p! Y; fGutImpact J+K+L* M _# C' V' V$ [; [& e
7 I( }/ q* O4 r7 |6 b5 I' Q4 s
07 Z-Varibl S ]' p0 u& _% k+ n
Unlimited VarSword for 5 sec: m. z- N6 d, O! a
VarSwrd B+C+D
" ^7 x6 A$ i7 [3 A3 gVarSwrd C+D+E
* X1 n3 q! f- g' S8 |: u9 iVarSwrd D+E+F
) f! ?- a$ T, t9 h( T6 H% \# `. D3 Q: z: P" ]8 u; h
08 Z-Yoyo 1
: e, [+ w, B& g* g4 Y8 `* l# SUnlimited Yo-Yo for 5 sec7 y. w$ }6 Y! K6 }" P0 Z& }6 B
Yo-Yo1 C+D+E
0 E: Z/ u/ p; ?- N O. fYo-Yo1 D+E+F
* O: H! v+ }( S2 k: _Yo-Yo1 E+F+G
; ^: N: f. b8 f* m. P* f3 D$ B& r& q2 V* v' ^
09 Z-Yoyo 2
, i; p) v+ I. t! F5 Z! c: D: y) KUnlimited Yo-Yo2 for 5 sec1 H' P3 [% s" j; Y
Yo-Yo2 H+I+J" d. b s* j0 v3 j0 W! H+ ^3 L
Yo-Yo2 I+J+K" q5 h! M9 v9 D
Yo-Yo2 J+K+L
) S3 [2 n3 j$ K+ i) J( X8 i
% l1 N4 d. [8 J, @% `10 Z-Yoyo 33 X) V) K% @: z5 x
Unlimited Yo-Yo3 for 5 sec
' p, L- S7 K5 Y3 v; |Yo-Yo3 M+N+O
6 {6 u& I% B* D! Y) r) {* h' P& yYo-Yo3 N+O+P4 ?2 W! G; f m
Yo-Yo3 O+P+Q
* ^$ `: E5 `' |# l& e. l
8 v! D& W1 b5 I3 G11 Z-Step 1( j' \! X- K% l. ~0 C2 L
Unlimited StepSwrd for 5 sec/ X% n5 R0 \2 U" s R
StepSwrd L+M+N
& i0 X& ~2 F3 ]: F6 oStepSwrd M+N+O [ g2 m, L- P; ~
StepSwrd N+O+P
7 g4 e5 F. z3 D8 U. j3 ]
% O2 b+ w1 u' _& P' w12 Z-Step 2* }0 I* c1 S0 Q: `
Unlimited StepCros for 5 sec
) }% L- ~3 d; \! L9 b9 ~StepCros P+Q+R
1 E" n3 y6 T+ n: h* B( ^2 wStepCros Q+R+S# q- T& K. Y+ D: A
StepCros R+S+T- g: D. w! n) L* _# p# y
# x: y) b w. A$ v/ ]
13 BubSprd
/ e$ U- Q ~0 w, ^& q; wAttks w/ spreading bubbles!' v- X( h( \) c+ k. U& `3 r4 E
Bubbler C+D+E% d6 a/ [! ~0 ^3 l$ k
Bub-V D+E+F
! R* }( Z; ? t) ` G2 ?BublSide E+F+G
, H3 j# ?8 A; E: J: nBubbler E + Bub-V E + BublSide E% U2 P( B" W1 q1 g( {7 M) R- V+ `7 z
- v0 p2 _# J% c2 t! [# ?14 HeatSprd
7 P+ ~- w4 L- h% a9 M* X+ oAttks w/ spreading fireball!
9 j& S) h* j9 m2 X6 t( S# ~7 YHeatShot H+I+J
% z D1 ]& V S& t, H5 [: v) W/ _Heat-V I+J+K. _: g+ g6 O# j4 }! z+ Q9 S8 y
HeatSide J+K+L
$ ]$ m; Y2 @) e% I% X) KHeatShot J + Heat-V J + HeatSide J
3 e0 J5 u+ _# x) @* |: \) U5 w5 g7 q$ w& z% G' g$ D' k
15 H-Burst2 F+ g: w: C, j K
Creates a giant explosion: l' P* w6 G( W) B d
Spreader M+N+O: H# J9 m0 V* Z' i" o$ b* h' Y* ^
Spreader N+O+P- @, l. Y% a! K4 w' n" d! c
Spreader O+P+Q
) N, S8 I2 B; E2 i Y+ W1 K6 B, M( ^, J g
16 LifeSwrd1 m) }+ k5 Y) {. `: U
Swings a huge 2×3 sword!
7 e6 J) l3 R. }3 h0 ZSword E + WideSwrd E + LongSwrd E s) l9 {2 J, f3 l# g2 G
Sword L + WideSwrd L + LongSwrd L7 @7 g& d9 p$ ^/ r3 I9 K
Sword Y + WideSwrd Y + LongSwrd Y5 d N! [4 r& n
, ]8 W' u0 l, V2 ^# d9 F& E
17 ElemSwrd1 I( F( e+ F) f! _
Wide swrd contains 4 elemnts
/ F- J# f$ J7 o* C; r/ _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 j) a1 Q: T2 b' C4 w* U- o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 D' X4 a6 A5 p1 V: D3 t. r1 u& Y
8 d5 K& d) d: J: f3 `
18 EvilCut# R6 c" j: x# _% D: V+ e
Step up 2 & make 4 atacks
# c. @" A* y, Q2 h D3 Q1 g, z7 @1 SStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat @. C# i, n$ }* o$ k
A giant Ratton charges!6 m+ H8 \/ _) ?8 M3 F
Ratton1 A + Ratton2 A + Ratton3 A
) [4 b" C% E2 {* e5 V9 wRatton1 C + Ratton2 C + Ratton3 C
( B/ S% }' R- P# Q& v6 |Ratton1 F + Ratton2 F + Ratton3 F6 E5 i: c! h' |- i, o' X+ L/ s
' J5 x ~4 g$ }3 _20 TimeBom +
$ f1 K7 M; ~+ k) x* n3 |1 OSets Time Bomb in enmy area
. ?: V4 u8 w0 q9 k/ Z5 U& d+ XTimeBomb J+K+L
0 E2 `6 ?0 }& V! ?TimeBomb K+L+M0 o$ N2 u: x5 S# w1 E8 J5 b- `8 Y
TimeBomb L+M+N
G5 c- S' D% {# P5 \8 P. c6 v& b9 ~1 N* E! L
21 GelRain
6 L% O& W3 Y8 ^6 M2 U! iGel steals squares
5 y8 X! u ]3 b2 D4 S0 aMetaGel1 B+C+D
" Y3 K; H! S# ~; DMetaGel2 E+F+G/ \+ _( i9 T n
MetaGel3 S+T+U1 P. q$ X4 f. r3 T& O3 M
, n4 H k( v9 A# y f H22 EverCrse
5 D4 i3 d8 h/ {Shield chases enemies6 e% W/ W/ B$ U
CrsShld1 C + CrsShld2 C + CrsShld3 C
! y3 {$ N) W7 T8 G* vCrsShld1 L + CrsShld2 L + CrsShld3 L
/ ~0 w2 l$ B% f }. f2 Z4 a0 Z$ @$ [& Z% \4 ]5 s" N
23 MomQuake3 ^- X$ J- h& N9 n9 V: P
Awakens Mother Earth!7 k j9 P- @9 M$ e8 b4 l. L; J4 j
RockCube * + RockCube * + GodStone S
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24 PoisPhar
3 @- ~7 E1 V( z9 e, V4 l. ?Pharaoh generates poison1 g/ \+ {- I& g0 d$ M4 z) J3 }1 ]
PoisMask A + PoisFace A + Anubis A2 m8 V& w# p7 l
- L; i) G& Q3 J
25 BodyGrd
& ^/ }8 d2 V* P, GBodyguard takes out enemies
8 t! b8 A1 G" i+ t+ G% VAntiDmg M + AntiNavi M + Muramasa M/ G$ x& m6 y, P4 l# p9 P
8 @. b! |) {( ?1 p- \7 k" O26 500Barr
! q# j" y k9 |! R$ tBarrier absorbs 500HP dmg. u7 c; X+ {5 X% K0 h2 z4 r
Barrier E + Barr100 E + Barr200 E# ?2 e; o. |% Y1 L/ @3 z- ]
Barrier R + Barr100 R + Barr200 R7 ]7 l# [2 ~- @5 a7 G# i
2 C7 o8 K2 @6 e' r
27 BigHeart* L" {* h. i5 v( ?- E3 B
Attacks, then heals HP!
0 O/ L' L( |; IHolyPanl R + Recov300 R + Roll R
9 U3 W; }; K" K- }7 }0 P* z. VHolyPanl R + Recov300 R + RollV2 R
5 }+ p( l0 p3 Q( j- _HolyPanl R + Recov300 R + RollV3 R
2 c! g* _ T+ m6 {5 x/ `8 C% Z( ]* D- w* w
28 GtsShoot
$ l- Z" p% d# I# `5 m TGutsMan throws MegaMan!1 i5 f+ _4 u/ G/ n, z
Guard * + DashAtk G + GutsMan G9 M9 ~: h; ]" q3 z0 V0 J
Guard * + DashAtk G + GutsMan2 G
2 a+ d/ g0 \7 X, ]# |! w: KGuard * + DashAtk G + GutsMan3 G* z* P& |/ V r0 D! q1 x7 M
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
0 i* d1 f0 d. H% {; N( _( _. NMegaMan & ProtoMan team up!! B3 Y# @( ]2 Q6 P# G ?
CustSwrd B + VarSwrd B + ProtoMan B
% `6 q* n3 G( S6 T2 YCustSwrd B + VarSwrd B + ProtoMn2 B
4 c' w& D; G L2 r5 ~CustSwrd B + VarSwrd B + ProtoMn3 B
* v& k0 l7 l, W/ j( J$ r& n/ LCustSwrd B + VarSwrd B + ProtoMn4 B" W* M0 D6 O! ~/ p+ j1 k* }
d# n; C" p, p( |4 |' R1 M4 C2 t: }
30 2xHero
8 C% [% F* t( T# {MegaMan & ProtoMan Dual atk" V0 j+ R2 G7 e. Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 D1 w. S0 Z( \$ A2 sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 H2 @* F$ `# Q# Y2 l4 P4 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 B- q; v0 K/ |- kSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B ^: K7 z* h3 d; K" p( a
$ a5 h6 d# ?) `4 K# D+ r# a) ^
31 PrixPowr# s6 P& A7 p6 w2 o; `
3 Navis attack at once!
: [: W2 z4 |1 ]$ q4 o. mTeam1 * + Team2 * + KingMan5 K% D8 N+ m# |+ P8 X
Team1 * + Team2 * + MistMan5 M
4 q% s7 }& J- `: aTeam1 * + Team2 * + BowlMan5 B/ v: l% V$ c* w$ K+ o
, K" O3 `5 B. ^32 MstrStyl
# X3 O: b, B8 m& LMegaMan unleashes his power! @4 |1 b$ N3 t3 G0 B# G
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* k! D0 r; c& }: s- ?# C
+ Z$ T1 |# A" d) P5 s1 }2 J% EStdrdChip (Part 1)
+ }: R! }6 D1 r┌──┬────┬─┬──┬──┬───┬───────────────┐7 @$ K* g1 l8 P' a/ J0 M
│编号│名称 │MB│攻击│属性│稀有度│说明 │% [7 k' \5 V2 X5 [
├──┼────┼─┼──┼──┼───┼───────────────┤; n3 b- X- s: G
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# N+ K9 O& _# l# Q( y
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ e4 C* X1 I+ R: x! w% h# I│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │1 z8 N- u2 o9 O) D
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ i5 i9 u% \1 P! \- D│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% Z* i6 g3 f8 A' b0 W$ }- J│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 z2 u! J$ y7 x/ X- o" p│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% ~& y0 N/ O* u* V% v& d│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
9 ?& R+ M# ] R2 i│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) _9 a' g4 R4 [2 d; S r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │& g% t! J4 ]! E
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 o* {% U* T+ E D, a
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 _9 l2 G b2 a) t1 k( a1 _+ w/ T│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* j5 s" I/ W, ~/ @# Q/ a4 A& _
│14 │Spreader│16│30 │ │** │Creates a large explosion │! {9 k/ d7 p- j& W5 P6 U0 V+ X
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' i4 V9 t4 R: s5 L4 q│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │+ b* d5 f" y! H. C+ h" R+ \
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
& Q) @- |' @! B- r$ H% I$ b5 F! l│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& r& Q; e8 U* f
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 I3 d5 i, y; B) f" Y' R│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 a# r: w. A; q7 w/ k7 \& ~│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* @5 E0 N* D0 ?) I+ \' m1 |
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 _; _# u' p+ C; ^6 V1 ?│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │1 m2 I3 P7 T, w( i$ \" m# |8 E) ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │1 ] D$ L/ L4 A D
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 M, ~8 x, w6 `* ]│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 g7 z, }; e0 M. K3 N: w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 [+ a+ i) O: R/ `. n* {# {
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 O; O4 R2 a+ L4 J( ]! K- R) W' v3 k
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 \6 w6 k) a( \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# }6 z n/ q/ X, T: [$ U& w( F3 r
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' C; @0 U7 L7 k' F
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
4 |2 ~! a/ d i5 C│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
M! n7 a( P- q) j) r│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' _2 q% {& E0 R/ x0 m│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
0 u& N# a# o9 C. p% c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 s; R, `$ e2 n8 A/ m% z9 Z7 N│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: G1 k% I* r4 i8 K2 I# J% Q6 P│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* d6 o$ I* h k& y│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ I3 _0 q* P1 J
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ X8 H6 w4 F9 Q6 x$ l│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
0 [0 Z$ I8 `% j- d7 {2 ~│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ H6 T) ^& m' Z1 F1 z│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ s# d3 \) p& r+ ?$ ]' T
│44 │ShockWav│10│60 │ │* │Shock through enemies │9 x: r4 S0 a, p" U
│45 │SonicWav│26│80 │ │** │Shock through enemies │( R2 i2 |# u+ \
│46 │DynaWave│42│100 │ │*** │Shock through enemies │! P# t# E% }& F' t. C. `# `
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 E" Z1 ]. y/ `* ~│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 V) |+ R+ `- a
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; H. R6 ? l) N2 o
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 H7 ]7 h! n! a: R2 c, B9 l│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 _6 Q- z! Q3 M4 C│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% E5 a# d: A( J1 m
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. y& f+ u0 x# `+ _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
( s6 X* Q: Q' r6 j: p│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% z5 S" v3 K7 H: i& t6 M│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 H' n1 h2 `0 |# n9 Q+ V( l
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 \4 n2 v; j2 o
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
i8 }/ ]* s$ m0 E* o- M│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 M4 E0 ~1 p5 Y% a2 G2 r; a
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% y3 H- i8 j; N4 J% t C8 `2 h; @( \│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │, s5 y% D' k. C9 i! s; K
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 D0 R$ L e4 A' I, L9 C# a│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ \3 Z* A% t3 a: n, j/ c
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
f( a5 S) [! W) l│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- b4 k8 j8 v; |6 C│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* q3 M/ X5 V5 A6 C* Z+ w ], q
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; l2 l3 Q2 ]2 \│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │# _, C% P7 s4 G$ n* O
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( \8 ?! Q8 Q9 [* C7 c8 ]/ A! O│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 e0 Y0 J9 J7 @8 T6 @1 w% S' @; ^│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 P8 u/ U3 e+ Q3 m/ v5 \" I' N
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │+ U& z, v3 q0 U: o, n* R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ l' n6 d0 L! h* `- X3 f( ^
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 @- Q' q: z" n
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- d8 W- m# y. z8 q% A1 K9 `$ `│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ G) f4 C8 C; N6 q, e T+ e
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( G" S# B, U/ o" I% w
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! M5 w- c i0 m: l& c4 S, p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% [- {4 d0 `+ S Q$ \; L. P│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: y0 t& v7 v5 G1 P3 q. J
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │) U3 W# p% M7 m( o& `
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ Q1 A5 V0 r) ^) x3 Q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ c4 j; U' u) {$ H" ?0 M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) I+ C* |# V" e' F5 Y& h│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 E5 i0 F# c, v1 z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ Y& r; Z; b, g* V# g+ E
│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ }9 s a& z1 Q! J: X" Q& d+ X/ L
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
2 E- U; {, }) o9 o$ m. y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 K* H R+ m# P& p7 W: x; x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! y2 v! y6 g8 T│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 v0 f5 C Q; V* H0 U* P6 H, r4 ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& G. Y; J/ T# z4 ^$ d% I& D4 ]│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 r& l- a) ~0 `7 ?3 W' g3 C, x
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ }! }8 A u- P% a, G; U9 D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
y1 \; I2 ]$ C/ ~1 v│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( ]7 X$ L/ [7 q, _; }│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
: Z# H# o( a2 y' s' V# _( s│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 L" g! N4 B/ \ m
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( C& T3 }5 ^) r. N3 C( r* v, s5 V
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ o7 v7 k: E* q# k
└──┴────┴─┴──┴──┴───┴───────────────┘
1 o) P' _' u* K% E5 j9 ~& ~; y$ l! Q/ T- C) a
StdrdChip (Part 2)4 c" W1 f7 A Q' u
┌──┬────┬─┬──┬──┬───┬───────────────┐
; R' N9 x& Q! E1 G5 V- ^1 w│编号│名称 │MB│攻击│属性│稀有度│说明 │
% K3 H5 p( [9 G+ ~6 j# K├──┼────┼─┼──┼──┼───┼───────────────┤
, ?2 v2 g/ L' s9 `( s5 ?│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! w* Q4 v( c5 a; D
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 h6 x6 f% u. [( Q9 E- k0 a) ^│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ J9 V8 C; _+ h! v Z, b% r9 A+ V6 p2 I
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 {/ [" c, Z: ~% S- `3 }: Z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 n/ t" b, h1 h8 m. S
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 J, H2 O- G% T5 k5 ^5 Q* c
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" S- L9 k* l$ B4 w│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, t( O- c0 P& I, o
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: G) L, ^/ C: z5 y) c( [# c
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 e" }! h, D' `2 [" S) f: s
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 e2 ]2 n2 y( b7 b( \4 n
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 H: M7 I* r3 r│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ g% \% e" m' y, a7 a1 {
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
9 X" Y9 Q2 M t9 Y9 S' K/ J│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( W! w) v* B# _8 Y
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; e# L. r) _# `) l! L│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) ?6 X, ]. U+ O8 b" C│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# p* Z+ j2 c- q& ]. e' j
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, Z3 c5 h5 C0 g" ~│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! ^3 P6 x9 n5 S# x f
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! ?2 d! k, _, V% q; V
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 q3 ^6 G# P/ f. m) F+ E2 L│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 H$ p3 e& F. G! F( I│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 F O k1 f5 U( d│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! z# `- U" S9 r
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ L* |' |: Q; V' F$ S2 Y│126 │Rook │30│ │ │*** │Protects you from attacks │( U* B9 a2 ]1 w2 A
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 d& n! g4 f/ U( j0 J/ c8 e2 k+ N
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& _' B% \3 y4 R: g; ]
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 X/ K; `" w0 o& n' T
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: |$ [, N) S1 P
│131 │Lance │46│130 │Wood│*** │Lances through back line │
: H& x6 \, q% ?7 X6 A% t! ?6 M7 P│132 │Snake │20│40 │Wood│*** │Snake from hole in area │3 `! X/ k; O2 E, R0 a+ {+ r9 D
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 `3 y& X% b2 ?) F│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, A. J0 k6 [ M( Y+ l│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, E6 O2 I5 V l2 F│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& B3 r) C* M" a t6 B
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! _8 D r2 h: X* b" v5 i8 Q# i│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
j3 s% } p: C; F" u1 ]: q& w│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 Y; R5 J3 W& b* X! L
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ P7 j% y0 E! f* C6 U# s% S│141 │Prism │60│ │ │*** │Prism fires randomly │
6 p8 `) z* h$ k! ?9 [3 H8 G│142 │Wind │14│ │ │* │Windbox blows at enmy area │9 a$ L8 _$ y ?% P+ f
│143 │Fan │14│ │ │* │Vacuum pulls enemies │. B, h2 W( ?% G. A
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ F& c# w9 Q8 Y3 L8 U% N- F│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, q0 K. A5 Y' N+ o
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! a% h. c5 {: y% `( p
│147 │Recov10 │5 │ │ │* │Recovers 10HP │( Z5 B$ v0 C% z- c% t ?" [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ ^% ?7 D7 i) h4 P9 ~+ a l9 ]# X│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ C4 i: M% g& B O& f2 A9 Z) _( O│150 │Recov80 │20│ │ │** │Recovers 80HP │, C+ ]7 b* h4 n4 W/ C5 Y
│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 b3 a6 M- P9 v: n│152 │Recov150│50│ │ │*** │Recovers 150HP │3 c1 C. a+ I" g! Q3 q0 w
│153 │Recov200│65│ │ │**** │Recovers 200HP │, j0 q! @1 G; l$ K4 m: _3 ]1 E
│154 │Recov300│80│ │ │**** │Recovers 300HP │
" T+ S; q7 k) {│155 │Repair │8 │ │ │* │Fix your area's panels │
( d. z0 m) m ?2 ^7 c│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
' `( F5 p2 `- _* O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
6 u+ p8 D' s( Z│158 │Panic │14│ │ │*** │Confuses enmies if you are │" F9 e2 D4 t5 V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) i& W. R9 m0 n6 \
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* Q% i; ~* N4 [! M│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: C; x" v# C, U/ s! q9 y
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( v* M% H$ z. T│163 │Invis │11│ │ │*** │Invisible for a while │
9 N% p6 s' Y0 _7 W│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* i5 @/ _! \- h5 j$ V2 W2 [. j# @' w' N: e
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( _! ~% n' L, n5 {│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 o' k- B& N7 h0 @- M4 v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 r/ z' L$ m8 _$ ?7 c
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ C' D2 }1 H6 K7 L7 j│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& x Z9 g; [# W+ b, E$ i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) w7 l6 a# s" m0 E, h) d: g9 h│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. y% Q5 D1 D! R8 h1 l% J( L) O$ O' B; V
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ d+ i% Q- T& y& C8 N│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% F, r! X1 B& A: y│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# v7 u. r0 r; T2 _' c q1 m0 Y4 I# v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* b+ _% |# v: Q0 [' D2 r│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ U( e5 o7 F7 D: G/ i/ [+ W│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( E u4 {6 M* r3 f% _ \. C" z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# S |! {9 a3 B7 Q6 F w+ t* g" ^│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: K0 H3 L d+ e, i6 r
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 w! w% e0 {0 d q3 U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 [; o/ c) Z& ?│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │8 Y) ]# Q# \ C& G6 U
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ A( x3 U( ^3 `! h5 N6 {│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 @, v% G' J8 T+ L( ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" N& z/ K; k9 {6 j5 z2 ?$ [
│186 │IceStage│20│ │ │*** │Changes all panls to ice │: H9 h3 L i4 B& o8 E# k+ M9 ^
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ \" c$ S0 c9 F! X1 a* @/ K│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 `% z: P. J- u! Y7 O1 h. ^; \: j
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ q, a. w' r$ T7 c; P
│190 │Snctuary│54│ │ │**** │Change own panls to holy │# |! H" Y3 l( ?9 Y- h
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; j2 m4 U4 g$ C, c: x│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' i! y* a( [1 U! t+ l) T
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! W. t# I5 M) ~
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# S, ]4 [' g: }* u) w, V│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) Z! j. I! p0 s5 z) I* U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' _) |* Z% n1 F8 a) [
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 R7 \* M$ q) c* {3 a│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) t: f9 ^2 Z% e+ n" s. Y; Z) ^
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( x3 |+ t1 K- e5 {. a% c* N2 J
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# y0 C& t5 M! Z6 W# r* t0 Q% E└──┴────┴─┴──┴──┴───┴───────────────┘
+ o0 R" N1 w: P+ }" y7 f6 p+ ]8 |$ ]2 ~' b N# K; r! d k
0 U$ w2 U# H3 yMega Chip
" U. X" P g2 `; D! g+ k, i┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 R# e3 i2 w V│编号│名称 │MB│攻击│属性│稀有度│说明 │
% W* n" T0 p- r: T├──┼─────┼─┼──┼──┼───┼───────────────┤
- f# \) V% ]* X+ M; B" \+ _│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" n: Q$ y' w S& s: R
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" z* y; t7 |" E) T
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
& w5 u( ?2 y2 V$ b( {- g│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ m. {! }( B: ]$ J( Q B( E
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# e9 @, {4 K$ g) e6 B, p2 q- f│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( f7 [7 ~5 g& _│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& S# O. y5 z, W
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- m$ a5 n# g1 q4 J. o
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 D, I0 i T3 l: \1 f! a
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( _1 j& @" h0 }' b! o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 d+ w5 Q. f; l8 I│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 V8 h. f w* h4 B m: }% q
│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 c/ `' j8 W- _8 p
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; v) b- i: p2 _; B$ D8 }6 Q$ U
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ @1 C k+ ?! A4 O6 x; X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 u0 ]- g! d* ` `5 I' Q) h│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. v( z' ?% g3 ~( h4 @5 U* u: I1 V│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# D5 g- B7 S- ]1 z& I8 S
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; T- ^) |$ D) J( L) `& Z! X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% _# ]1 Y6 B$ V; f+ v
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 u2 j: c5 R9 Q& C+ _
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ `. D5 T0 P! X) P7 w
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; f, l3 I5 \3 n" }& ]" a
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( d3 X$ t5 Z& `7 `) r% f7 U! f& R│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 a' l4 @% i( N! s8 U$ @│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ j. z. U5 K. t( a
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ U: C6 g1 M% h% W! E3 D# \" `* _│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │# d! |: @& p5 ]9 `! b* D6 x. x! ?
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' k' O$ V. ^. B* |
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 k" B# r+ S% |" b+ ~% E+ d0 N7 @" _
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" x$ z N- b9 b! W/ [│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 I: @* d7 @* w( E│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! F& C4 c! P. }2 v8 O/ ?
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 L0 O+ ?4 n( f, N% F n│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │! o, P4 |" a5 G5 Z# v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │: B5 m$ @4 b/ Z4 s5 y$ v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 D1 M, W2 Q1 `8 J
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │# ]% V3 Y8 E2 f" D# v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ C( Z/ D6 V( E& h5 h. c- B# i│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 t3 j2 K3 `4 \│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% X& `6 c0 w0 W0 E( l
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
; U0 [2 v. v4 F3 X- B5 t8 B$ ?, t4 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" W; k: ^# [3 F/ `5 S9 u# |( q( Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │& @2 S5 f* m/ d3 c( R: i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" Y. t" r$ J9 f% X. r& k- k5 u│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ [/ v+ K" {$ A9 b1 C9 K
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 h, O+ A( Q. [( I! A; y│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
$ I1 F( H8 [. s( g$ K4 |0 D( X) J│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" g# c" T) Z- g& R! c9 c; b# b* {8 n
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& Z& {+ U/ b& X/ \! u
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. c6 D; [# {( S9 U Y5 c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 M" n; c$ T: o Q+ e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 ]/ ]; M9 q) u" q3 X8 o5 X/ L
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ S$ l6 Y; j8 i: J1 s│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. i% {& h9 t) z( a7 l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │/ ?! W1 x7 ^/ d7 q# ~- o# P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ B- V2 p i! u5 q0 ~, j3 r: ^│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" ~" A# }. X$ |: U, H│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 A7 S9 S6 d/ a S- `
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* u% x8 T3 V0 {' D3 |/ ~
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' [* Z" _% E! l% v$ I' [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 y6 u* T6 K" E3 ?9 z9 ]- k1 X│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 t& _2 P" m) V# L$ d! k h│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 o q; @- i" T' v5 Y5 R1 y w8 p
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 w9 \. V; i7 a6 O1 p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) \6 y0 D W: u& {, b│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 x* L- P+ f! E% x; b% A. t
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 O2 \4 P7 ~2 a; }
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) U) Z4 M U6 N- u+ l│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ R+ D% S, y& {4 \. a* Q: \: l: o3 X, J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │9 h6 K2 j3 f8 L+ \+ R- U2 u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ l2 {8 e8 P' e- M% j$ @/ P
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ W. _' z4 c9 ?9 @│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 S! U+ E' r2 [! @" d- g│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) r3 l+ @- x* Y& s│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 B0 Z O' j1 f- X+ |5 m
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* R) @( u6 g7 a; \
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │( v6 Q3 L& A k* Z8 m1 C
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 Q" x' Z1 W$ V7 n7 R
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* L$ [' d1 N3 i" E) b+ B: M│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │+ q6 y. K4 ^- A% d2 W
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ y% S0 D( w4 d5 d5 c q$ o# x│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" L0 S f9 E7 d( X4 ]$ `
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ E) d* P7 N& c* k
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 |5 P* d) u% M' Q: P
└──┴─────┴─┴──┴──┴───┴───────────────┘, ~4 h3 s$ J% J' Z5 Q( |. J
% U5 p h3 a+ t# K9 `% W5 D
) ]. o& m* Z J. n" b3 T# J% }4 z
GigaChip (蓝版)
1 v, q8 l% o" k0 P. w K; h' A┌──┬─────┬─┬──┬──┬───┬───────────────┐5 x X5 g5 m0 z/ E9 ?) R0 X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 y" z/ [, `6 B8 S├──┼─────┼─┼──┼──┼───┼───────────────┤6 W5 N* _( C0 |( s
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │1 j3 a2 F# W0 h0 z3 X
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! Q% N; z, S/ l' p' A! ~
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ q _/ x, ]8 e! v: p: a/ ^; s% a- B
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; p7 N( @8 H0 j+ Y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. D: w" O" ]2 q1 ]. t
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 S+ f& s2 {- O7 g( Q│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ d# m$ [/ o. w, ~2 ?2 t9 s5 i
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 a( m+ E0 Y) T! ~* x# F( |4 B│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ m+ z9 P. @( z) c) V2 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 V7 e6 K1 n+ A; M│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 N+ X* n Z% L c
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
y/ g x9 g1 u1 B- r7 J% N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 w4 C) ^: ~1 L. H( g8 P# ?
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
' E# Q2 X$ ~& N1 _5 G- d& b│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. U# S, u. s, V│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
Z7 N e/ n) H- J# d; W& T│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# x- R1 S' h: s" ?4 W
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& C0 X/ V; F9 B! ]6 K6 P, c
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 b3 E" l4 Y% q8 G# g5 Y4 M│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 m, {' L; D. M! g# H
└──┴─────┴─┴──┴──┴───┴───────────────┘
: P, H& e3 m% ~+ `
- X3 p$ L. l/ Q. \8 x, P- }GigaChip (白版)(只列出与蓝版不一样的Chips); q8 w+ j, z% U$ H) }1 S- c, N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 v( y2 C2 o) ^8 t) E│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 Q) K/ v3 S5 _8 u/ Z7 h( ^├──┼─────┼─┼──┼──┼───┼───────────────┤
9 G3 K% C6 Q, k5 y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. ?% H5 ]8 K: U
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 Y2 {/ j$ k/ E. K) J- N│4 │Balance │60│ │ │***** │Both Hp reduced by half │& \2 L; _. }- K! m, Z5 E/ v3 d
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 w m/ a3 C* V: R; l! {+ Z" S└──┴─────┴─┴──┴──┴───┴───────────────┘ |