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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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0 q8 C. E+ e4 q6 Q; H  r7 _  i■● ■  NintendoWorld    站友xliz原创
) R. z1 @8 I" h4 w5 u5 I5 @, t" U$ s' }■ ●■    http://www.NewWise.com
) v0 q" s7 N. S■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' R- D4 v# w$ \8 i0 |( j9 D
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" j4 o- u- C. F) J8 d0 n
           洛克人 EXE 3 Blue 卡片组合
# }& n, \9 y( {. D- R+ E, k: v

3 `% g( _: [( x% x# U  e* J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) u7 h4 \& b  I# c& p大家要看日文版的P.A.或详细攻略,点击这里吧!
+ v3 M# H( r9 t/ N* k2 V1 R
====================
1 m" K, u& C. A5 ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 J- l9 d) h# N# m3 o( Y: x

+ N8 v7 r: v$ M) _7 M以下内容格式如下:
. y; q5 q2 q& a9 _+ @* h6 z. q( b2 B8 X- V
编号    名称
4 _: |7 y! Y. a3 S& ]* [; y说明
$ `0 E; D  [. ^* f组合方法
" n& c7 K2 V. R0 D! Q: X---------------------------------3 d5 j; Z" s5 k; f/ D) a
01    Z-Connon 1
& p! Z2 F% A7 KUnlimited Cannon for 5 sec% X8 Z( P' g. Q, L. H* ^" X# v
Cannon A+B+C7 _& ]6 O1 x, i
Cannon B+C+D6 B- k. o7 W8 j+ N/ n# q* Z1 Q& {- P
Cannon C+D+E6 t! k9 x* B1 G) X3 O

8 L5 L4 M1 }2 J$ r02    Z-Connon 2
% d( k: [. @0 X/ {Unlimited HiCannon for 5 sec. o6 g6 v) h' O5 d8 u! t
HiCannon H+I+J' B" i) d. v  d- p3 U- |; [
HiCannon I+J+K) U5 U8 @2 @/ m2 P
HiCannon J+K+L7 o$ j: W$ M7 \* b1 n8 T
3 a$ [# }5 X% \6 Y. j) m
03    Z-Connon 3
7 Q( y4 Y5 A) E* RUnlimited MegaCannon for 5 sec- x; `5 p3 r* y: Q
M-Cannon O+P+Q& J. A$ S- A7 Q! v% C  D) V: \6 @
M-Cannon P+Q+R
: u9 k, c) ]/ ^2 ]M-Cannon Q+R+S/ T9 A% F2 H  h6 p& c! ^, E. J  C
2 t  O% U' O: ^+ y8 e/ p" C
04    Z-Punch
9 {! b6 S3 {: a' [3 L/ R' _  H+ yUnlimited GutPunch for 5 sec1 w# r! t* K# c* @* y- y1 f
GutPunch B+C+D3 J6 p6 @2 ^' J. p+ p3 G
GutPunch C+D+E
2 ?4 ?! \3 [1 p; y+ wGutPunch D+E+F
9 S2 b8 m6 E# K: f- Q) F& ^
: h4 }! j# n6 T$ S! V6 K6 q) D05    Z-Strght4 G: l) j; f/ L  W7 ^3 Y. b( b
Unlimited GutStrgt for 5 sec
! V$ `/ j4 s* q/ CGutStrgt O+P+Q1 E" [; O6 V  R) G5 G: z3 I
GutStrgt P+Q+R$ _% J6 N. M2 V4 G* C4 L/ D/ L9 z7 o
GutStrgt Q+R+S
( R7 W1 x7 p) @) k
; Q: t/ K( U7 f. X1 w2 p- t6 \06    Z-Impact) c) B2 F! d3 g# j  x% [
Unlimited GutImpct for 5 sec
. l( H  s: F/ bGutImpact G+H+I
) |4 A$ w' D8 N" rGutImpact H+I+J
) ^: _: W3 D# T, x" E5 R# Y5 V/ KGutImpact J+K+L3 t1 l  |# E# |' x! _, P$ q
2 _# G6 ?) D1 t! b# x/ ?1 O
07    Z-Varibl6 Z8 H* b0 D, a' ^" V2 V" s6 D* ^
Unlimited VarSword for 5 sec
, t, \" Q" D9 J# w, [3 iVarSwrd B+C+D1 Z4 F2 `8 B+ u. h& V4 q5 R- K4 I
VarSwrd C+D+E
6 M+ e7 l5 w( J6 WVarSwrd D+E+F
3 f- c9 A' T7 P% r% W3 i$ `
) w3 X8 u3 g; Y2 y. w+ c08    Z-Yoyo 1# @! G6 q- e4 O) I0 s- h
Unlimited Yo-Yo for 5 sec
; [) L5 m9 c0 b5 e/ X  b; A- PYo-Yo1 C+D+E
- f1 I, a* T8 y' E5 D, s) K5 BYo-Yo1 D+E+F# T% u4 b4 _* ^7 u; K1 f4 ?
Yo-Yo1 E+F+G# G$ w$ x$ m* E  y
/ L" Z) |+ t/ H: K* @7 S3 F
09    Z-Yoyo 28 {2 C9 U. ~: ]4 w4 s
Unlimited Yo-Yo2 for 5 sec
/ N6 ~; x# i- u2 S! ^; V6 dYo-Yo2 H+I+J
6 \: H) @9 X& I% P1 kYo-Yo2 I+J+K2 v0 w# D# R: N' m) v2 A
Yo-Yo2 J+K+L4 L" s) {6 K7 X& F9 X- c+ @- |/ [6 l
$ a1 q) }( {- |- ]4 k* j" E
10    Z-Yoyo 3( r& Y! [2 Y1 n' N; o2 V
Unlimited Yo-Yo3 for 5 sec, P0 z% E- z% _  X# w7 W5 }
Yo-Yo3 M+N+O' {  E% ?, _/ s, i+ f6 s
Yo-Yo3 N+O+P9 q: C, s* R! b2 p" d1 O$ A
Yo-Yo3 O+P+Q6 V5 d" b- X- t$ R( [5 A
7 V6 F- X, S; ^, D# \. D$ p
11    Z-Step 1
: h  J! g  c' a% \% r. r9 m; U4 C# G1 SUnlimited StepSwrd for 5 sec
5 f( R  `- _2 P  UStepSwrd L+M+N$ @- s* @& R# X3 K( r6 a* n
StepSwrd M+N+O
3 Q  [$ I( q/ Z; ~StepSwrd N+O+P
/ T8 @  @6 i0 N* [) e6 X8 y: M# d) [, x: P
12    Z-Step 2( G0 J4 o) Q+ Q0 k' P$ d
Unlimited StepCros for 5 sec
! e& b! t1 o$ H  t" z$ xStepCros P+Q+R
  p: c% _, A  {. L/ oStepCros Q+R+S
# e/ l4 p) F1 U$ n/ yStepCros R+S+T' L* g" @5 |& F8 P- I0 m

/ M- r. N0 _3 p13    BubSprd" q0 J$ l3 w3 X( M0 c, _4 J
Attks w/ spreading bubbles!
5 Z  \) W& T+ P- w/ B2 zBubbler  C+D+E
! l& ^1 E1 p* F# k7 ]Bub-V    D+E+F
: e0 L9 M( e' @3 s! b, L  b# k4 lBublSide E+F+G6 |" d  B: v. {  C/ S
Bubbler E + Bub-V E + BublSide E& ~0 u- _' ^) L0 H3 {1 Q8 O: P
5 Z: A4 a/ V  x. I/ G
14    HeatSprd
0 ?% O/ O3 g/ ]* @; S* |Attks w/ spreading fireball!; ^( F3 S# k$ u! C* H' d8 H( Z
HeatShot H+I+J
/ t# I# {9 o& |; h% UHeat-V   I+J+K6 f1 e1 U' [7 A' a
HeatSide J+K+L
" u+ U, l8 G, s7 I" x% C; J) DHeatShot J + Heat-V J + HeatSide J8 y: H+ v% e4 q9 }0 G7 V4 N% I& s

* k7 `5 X' W, x* n* M0 q; e15    H-Burst' S+ U2 N' A; y$ p
Creates a giant explosion( b( m+ Q7 A$ R! K! I5 W
Spreader M+N+O
7 w5 s9 n: h, D9 A% kSpreader N+O+P
8 i; k0 c: M7 J) [' D4 lSpreader O+P+Q
% `( P  Z% `2 H' A4 Y9 \2 P
: p  `* b7 |  a( d6 B16    LifeSwrd% ]! c- s$ w- H# q' v
Swings a huge 2×3 sword!
! \2 D3 C1 \& K3 k/ Z6 N" ?Sword E + WideSwrd E + LongSwrd E; E5 D" ?3 F2 f% E2 R
Sword L + WideSwrd L + LongSwrd L
7 j5 \- k5 }- }( l9 F; OSword Y + WideSwrd Y + LongSwrd Y
) g9 C5 W1 H2 K5 L: W7 F
- V8 w7 R4 x8 O6 @8 U8 n% T' C: H17    ElemSwrd
9 ~6 H& }. R2 [4 w1 ^Wide swrd contains 4 elemnts, y8 Y: [4 N  N4 {8 ?
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ j' s9 y% j3 o9 w* j" t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& A) l2 e7 d% u* [) e
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18    EvilCut) h% u8 G( Y9 t4 l5 w
Step up 2 & make 4 atacks; W, `5 S1 Y3 ?' A; ]: E
StepSwrd P + HeroSwrd P + StepCros P4 o. R: |" }7 c9 U- H7 ?

6 e5 T! Y) B+ x5 _19    HyperRat; S0 _) ?( |4 X1 ^% H  Z
A giant Ratton charges!
  p: e! u6 p$ f1 x& @8 XRatton1 A + Ratton2 A + Ratton3 A
# m; J5 c% q% f5 p7 Y2 X1 Q$ M* vRatton1 C + Ratton2 C + Ratton3 C
$ n& q( ]4 w! j/ t: C1 MRatton1 F + Ratton2 F + Ratton3 F7 Y  A: ?2 O* i$ U1 f: Y
+ `# {' X- Z6 Q
20    TimeBom +
( U9 f0 r3 N* b' O9 p4 e) {Sets Time Bomb in enmy area
, u4 i  Q8 y9 i6 v% Q- QTimeBomb J+K+L* P: d9 f  ^# w. v% T
TimeBomb K+L+M3 ~' Y* x0 z/ F0 i& H3 g
TimeBomb L+M+N
: U/ y6 N  c+ A% H/ x& x% b
' ~8 y* |: [) c21    GelRain+ H( m* }1 f' h/ `
Gel steals squares; i& e; `6 [, g% b# I* _% O
MetaGel1 B+C+D
$ H! t' C4 J1 r# m* n( O* |MetaGel2 E+F+G) g" g& c$ C' w* E( @4 |+ Q
MetaGel3 S+T+U
% Q4 |0 c3 v8 k  |2 J' Z* j6 B! g8 ?' M9 y: F
22    EverCrse+ w7 q5 D2 ?' ~& ~
Shield chases enemies' S9 ~+ Q- s+ I* _+ P: a
CrsShld1 C + CrsShld2 C + CrsShld3 C
! c/ r/ \3 I- K, T" ?7 H0 WCrsShld1 L + CrsShld2 L + CrsShld3 L' @2 K: z. K$ Y  X9 P( i( I, n

' C) L0 `/ l# d' G23    MomQuake
! {) b8 S1 s* Z0 m9 ?5 Z. }Awakens Mother Earth!
% g. h1 G  @$ S2 z- f2 yRockCube * + RockCube * + GodStone S2 v& {& f# b  \+ ]+ j

: c( A- V* l* Y, \$ B& F, l8 K24    PoisPhar
  H; ]9 q5 L& B: NPharaoh generates poison
. @* L" X/ Z% m$ l' N( JPoisMask A + PoisFace A + Anubis A
0 E" c( x% |. t; \( f4 r4 Z$ ]7 c* w
25    BodyGrd
0 H6 I6 h8 m. T, J( [! vBodyguard takes out enemies& u' z$ J6 y2 ]6 H0 f
AntiDmg M + AntiNavi M + Muramasa M8 E3 t( I  d: E- P8 F) m* {6 D" Y
* k: a& \5 n) g. K6 q
26    500Barr
5 }4 U8 V. L! d5 IBarrier absorbs 500HP dmg  o# Z; C& b! T( h5 h" t  R
Barrier E + Barr100 E + Barr200 E
+ |7 [) n( y' ~$ N. x6 ~Barrier R + Barr100 R + Barr200 R
( G  t) t1 W, [/ a& b6 n+ `
1 X- f. g1 `1 t8 m6 E# Z( c27    BigHeart7 ~; i  C0 ~6 m
Attacks, then heals HP!1 [. \6 ^9 E7 z' Y  M; J
HolyPanl R + Recov300 R + Roll R
$ i3 Y* _) O; f9 @HolyPanl R + Recov300 R + RollV2 R% q4 Y# f! }( H1 ?( N
HolyPanl R + Recov300 R + RollV3 R
( r. P% N4 c) b( ]) H
% [$ |, u) ?8 T7 S/ z1 i28    GtsShoot9 {3 n# L3 Y5 u- @
GutsMan throws MegaMan!2 M( U+ X: R  t) K# F2 j
Guard * + DashAtk G + GutsMan G
( ~$ p/ Y+ l  j4 r: I5 V  b- t; GGuard * + DashAtk G + GutsMan2 G
$ u! i" t' c' P2 }; @1 OGuard * + DashAtk G + GutsMan3 G
9 E- M' J. Q  Z+ _# Y2 o+ [6 rGuard * + DashAtk G + GutsMan4 G
& c; z4 j# |% z3 E* n9 T% e& n1 Y* x, J7 I
29    DeuxHero4 K! c  j. |' q8 g  C
MegaMan & ProtoMan team up!
& B: D% ^& X' {/ ?/ [CustSwrd B + VarSwrd B + ProtoMan B5 ^0 Z3 T# @+ G0 _$ ?
CustSwrd B + VarSwrd B + ProtoMn2 B
/ j& y8 t  r# A0 PCustSwrd B + VarSwrd B + ProtoMn3 B- h' k' N  h" y% q5 [' I) [
CustSwrd B + VarSwrd B + ProtoMn4 B
, }" c1 H) `. ^# x: F' C0 _. \5 K
1 b) F! F, S! u- ^. V' u8 x30    2xHero
3 ^+ H! d2 G& l* X1 [MegaMan & ProtoMan Dual atk% x, h, Q& F. _6 h, A$ R* A2 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 x0 V# Q& g9 S& f- J4 |" G5 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: `# N+ p; L! ^, }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 Y/ I9 V( Q- O* B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ W9 m' F1 x* I+ m' W7 H* p- {6 L
& X/ o" b% w! K0 F
31    PrixPowr
: O2 L( l- j% d' Q. v! G- Q3 Navis attack at once!; p- p( B" S4 ?
Team1 * + Team2 * + KingMan5 K* E0 Y' w( p. k# d# q
Team1 * + Team2 * + MistMan5 M
6 z% H' X( S/ C' LTeam1 * + Team2 * + BowlMan5 B
6 f% {7 ]! B$ c5 X4 A" ?( ]! d" R- g: Q! q1 j( r4 h
32    MstrStyl
; s; F$ `- j; WMegaMan unleashes his power
8 ?1 w* F# Q1 s  y5 S3 LSalamndr * + Fountain * + Bolt * + GaiaBlad *  ^& v3 K6 L; T* u9 E: G+ `

5 q) k5 p' Y7 g+ X6 y) UStdrdChip (Part 1)
7 o4 i  F/ E' }* {2 E┌──┬────┬─┬──┬──┬───┬───────────────┐5 V. B8 s* Y6 ^* b/ R1 u, ]
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 M3 G1 J* E  Q
├──┼────┼─┼──┼──┼───┼───────────────┤
& U# i9 [+ L7 ~2 v│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 g/ K4 k) Q# `  ?- K* p│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │0 I5 j/ j  R4 M* W, h  D
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' l0 A' e) Z. ^4 w
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 Q2 P) i, O% R4 o0 i
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 W8 @  Q" v7 x/ ^  K; R! d│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
" [% A& e; y2 T2 v+ {& Z7 Y0 R│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, X0 `$ h0 V2 T( T
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- V% Z4 N3 e) r! f' |
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 _7 J0 o' h9 O6 n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* I* d( ~  w; F9 t│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │3 q' L+ ~; Y; g, V% G) l, b& O+ z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
) e0 w6 g9 [# q. d% F: p8 G: q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ G4 C8 z" W7 B7 k/ |
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
. W$ H0 _( x1 C) |3 r# z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 x% F& C. B# D- F│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* N. q1 |! I- i# _4 v3 x# P│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │) C0 {" w8 m$ N7 U8 x: \
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" B) f! t6 r7 E
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │9 A& b4 N" r; B* c; d% z; {* O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 g1 W# B' Y+ `  B2 T' `& W
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% ~) |6 \8 I( ?  ?8 i
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │9 b$ o: k% C3 z5 I1 g0 y
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 ?: ]8 Z- d! Q, C" \$ E│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! S  K  x0 M7 s: K; m- `│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: e& y2 q& S0 ?- K
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
9 O5 O4 o) w% z6 s7 l; J2 ~' Q│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
  `5 S/ v/ V( \% i0 h6 U9 F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ h- f2 j1 Y3 ]# B$ |% \7 K- q
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# @) M8 P% ]( r1 z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ K. ~" u5 w4 z- L0 _6 }7 l6 _│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ J8 ]! l& A4 r5 T* \│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" m5 J+ X* l! ?+ r4 L4 l: s& i│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ [# `* ]- M! r9 n│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ X% R$ F% K1 ~& y3 I│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. Y# |* w; Q+ m. k  @
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( U- M3 J1 k* o/ W  v& A# _3 G1 \│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 b2 z) {! u9 i# ?" K$ }! `│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% t3 ?* c/ j. j  Q+ g+ k( r; `
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
; W) D; I. H  M2 {, z│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 c( u) ~# H7 _4 W
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │$ x6 }  B. {; m
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │) a2 B/ ~* L+ c) G# y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 g, g& d0 h3 q% z: i% Q5 _* K
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' B& ?/ h7 I, e1 j0 v, }│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* ]7 H, M8 O9 |: c; f2 A% b3 u! T│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" }  g( A  m# y, o; F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, H$ P9 E3 d; ]5 G2 g3 G" `│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ `3 [- r1 s) V1 D: G│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 d( `$ p5 J  g2 w# ~│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 C( K9 F* c" V9 p, R$ Y* K
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 e6 k8 E4 {! ?" }) D( J: x│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% ^9 u; n  M1 O& R7 O, B│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 G( t4 D& b% B) W- c. \$ i+ X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │* j* s7 A# `6 {" Y. g
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 D9 S: A( x( Q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
. X5 {; c, W7 _5 m9 `( p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 n# B% _4 _! x; K│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" I' P+ e  X4 X5 a- L/ g9 D& S
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 D/ b$ W  P0 I0 w* d9 n
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │2 ], k. X. u: s' w- B. H! r
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 T1 P  k1 a6 y" w
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 k- S& p7 B/ I- Y1 ^
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 D! n) Q0 E  y7 r& B' k
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ Y; J6 E% P3 i
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
6 d1 f; x, f; S1 H4 ~│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& M  D, E8 u4 j" s2 V$ a, Z
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ d$ |$ S% @: q! D% o* _; c0 w
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 z0 h, e" d; o% e
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- d' L! }" e1 A" A
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) N9 K8 g9 e; a6 m# L* s
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- n; x" g: K1 Y" h
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* f5 c- V) D9 y$ M2 ], G  L# O│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
# `  ?9 g- p" {. j) o  P│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  f* Q$ M7 F3 L8 d7 t- m│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 ~* I* w( `4 [5 u  Y6 z1 k5 h6 L
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% k9 k- x, X, {! B│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% F4 P1 ?$ u+ F, C% }8 m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 s% U2 S$ U: t; L3 N│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 h( B2 W4 ]9 G│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
6 L! l# m- S4 I; p# @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
; N1 ~' J( {- p2 p! C; ?- Z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* H; z) j. F) ^# N' J: n
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- w- |9 c7 q9 w2 P, x7 h% L) |│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 F8 U' f7 e$ [1 K5 Y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) V3 e, o- i% Z+ p9 @2 Z, Q; B1 ~│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 f# ?4 f  s* z' `- a; L+ \. W
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 K+ o* m0 @% j% e8 L: ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ t1 t# }0 `- R4 g# t
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │0 ^4 y, S# H# q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  O" l* k$ _1 D: _- K│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' F* b4 n& y7 B8 C  ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# n8 I, I% \  Z! F
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( r  D$ w8 R2 ^( _( F│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
5 n9 G' p/ s0 Q. m: U2 M│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: T3 S3 n5 f+ o: n7 q) Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( h0 Y0 E; `+ s5 h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: W8 ^! G% \0 F0 s- t
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: N5 L% n8 [9 D! O* _* t% D│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 H" P2 [0 @5 B& r( T9 H' n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% C3 G0 g% |6 J5 @  Z
└──┴────┴─┴──┴──┴───┴───────────────┘
) ^9 F2 X$ e8 ?  N; c) A4 o% v% E. h  k( b! D- }/ Q
StdrdChip (Part 2): ~( x0 \. l3 [
┌──┬────┬─┬──┬──┬───┬───────────────┐+ B  I: C) J6 b9 L$ q" n
│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 \/ K8 r0 X7 r! x0 ^& S├──┼────┼─┼──┼──┼───┼───────────────┤" V9 X* q8 c2 H8 u; V
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 d; a) @" L3 q  k│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% B7 A* k6 p5 s6 h2 d# t
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: Y$ P5 o7 C- j9 X
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  \: p; b7 D" X  h* I│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 E; |$ @1 Y( [& A* H
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ S. y( ?/ {- y* W$ L. J  a│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# K  A5 \: S, ~6 ^" |7 W! l│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, h' b" b' ~& T1 f) t+ y: ?' B
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ J5 w! _, N' l8 `│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │6 M7 o" ~! |9 j
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ G- `+ c$ T, h( E! B( C; ?│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: U6 y' P8 j0 u" e& k│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
+ @- u5 V8 d& P5 n" y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- C3 g/ @4 L0 {8 S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │9 @' E8 p% e+ B% W4 d* a7 {
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  N+ |5 c5 s& \; G" T" W. B% k% R
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
1 N2 x5 {/ d9 U│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- s3 K, Q- d8 w- i7 G" k
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& W0 n; b5 Z* {0 y) K# t- m
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. l( G# @0 ^4 l; D2 ]│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 y/ \7 Z- D9 T) R( w+ \9 y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* I9 B4 w* O' Z/ P7 Y% H
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │$ i% X9 w; ^& y+ y- |
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  g$ v. u5 ~. O& \│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' g  n8 F+ n  X: p$ }( ^│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 E1 A9 P, @2 s6 o+ J8 z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 J( I. w6 [' l, j# Q" Z, Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 i  ?' B5 u- c* ~
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 u% L$ f& {5 S9 X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) S0 }$ R8 U" E& n! q0 Z9 a│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ C* [1 D" a/ C: Q1 q# Y6 J
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 E2 _5 h: S( i: @
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( W. \' X, L2 f* ], }$ O2 z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ j$ A# m3 T) J│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  l- K$ H: o. F2 ~& {. p' S│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 Y9 F; p# \. Y/ W, u+ C│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' ]$ p' d% m! c, g# I# i
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' }: i' m8 i) H0 N+ }( E0 W" w│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( k' p$ U( U- I0 P/ B
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 m  o7 X- r, K5 i$ f; ^$ f6 M; |
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, J) b" _6 V" z4 S│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: \7 h1 d% Q, w# J- ~$ V! x│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
7 @* d, L' z# m; ]- S│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ r* A6 i7 X0 v$ L│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 q5 V- `& t& i  E  w
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! y) t* g- {$ o" P/ u8 O; |  O, z' j3 M- I
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. y% y1 N" n5 T
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ @- T- B4 P% c8 _: ?; Y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% Z+ X& ^# h; a7 G! \│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 j  l5 X& b" ]8 I! _8 W+ i! j│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; H/ ]6 x# @3 _- D│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( F- i5 H' m3 y5 D8 ]│152 │Recov150│50│  │  │***  │Recovers 150HP        │& q! l5 b3 ]' V( }& ?
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( ?5 `' D7 f. s1 a/ S│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 P3 M* q) }* x4 \│155 │Repair │8 │  │  │*   │Fix your area's panels    │( m' ]7 f) K' i( R+ q, z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" |8 q0 j4 x: p# r* m7 g1 l8 t│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, ]8 J$ \+ I" d# m, {5 L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │+ H7 j5 A2 l) H" t
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │0 a, F6 r0 `" Y2 n
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │! j+ F7 R4 Y3 g1 |1 m; b
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% k: |; U& }# }' {, v│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 }/ @5 ]/ v- `
│163 │Invis  │11│  │  │***  │Invisible for a while     │
. V) F5 ?3 G! h- ~4 |5 ?│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" m' T5 K8 r) P& _& O' ]9 p- h; c│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 i" B0 @4 \6 o; V: D│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 D. f% O& x1 J, g
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 {8 D1 B- X# u* I6 y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │( q9 t! n  ?( @1 \7 o
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ V5 g+ x0 I' d- P) s│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* O5 J0 B) P/ M3 Y; x5 _/ H
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, g! o" u5 h' y$ ]9 c+ [
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 V0 H! ]8 k$ I9 z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
" ?8 H5 e" L# k% H8 H2 z2 c, y0 w│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: U' {9 w0 V' B
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
) ^7 F2 {: j, d' {9 z0 u( i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │5 E* A# q- F$ q" r; K' j
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' Y8 m4 i, v; S$ f$ N│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 |- Z6 I2 f# H8 B
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 F' Y; M* e, c! m
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) F, Q& `" g  b. g* O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# E0 n$ T9 U" u
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
3 k- y, S* ^) T7 H* V: S│183 │Hole  │55│  │  │**** │Open hole to dark world    │
2 T8 u) j9 ?" s0 ]! L│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: ]/ o5 ~2 L6 S) J
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  w' P% t8 c4 O# R│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
# o( C. u9 U2 O/ p, N0 f1 V+ ?│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, j, J  R% Y4 I2 c( l$ F
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 r. T$ h! S+ l& ?│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 W% M' g/ q, v│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ H" T+ d) G9 d$ o! `) i, b
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 v; T) {' K9 W! W; l
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 X1 H" t, l: e0 I6 s; [8 o│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 E0 Q( u( V! f' X( f+ {$ i
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
$ Z7 l4 k- ?/ {" Z: d$ {: {) Q│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
% U$ }' p/ a$ K% T! ?│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │: c7 ~: I* Z' c; [+ N
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 a% z1 b3 w6 @4 G. d│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, Q; r- @0 z2 M/ C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% R7 X6 |/ g" C- A
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │$ y% w% U7 p7 v/ I0 [
└──┴────┴─┴──┴──┴───┴───────────────┘
/ g- s3 D, j1 v1 Y  g2 ~/ E, b& r0 `) w. ~* N
3 }- @2 {! M/ D/ R  y: G3 T
Mega Chip
+ h9 b1 C. c/ y: p1 ]2 U┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 z! ^* X/ m8 K/ [5 e, G7 e2 H│编号│名称   │MB│攻击│属性│稀有度│说明             │
" v/ J5 |, l+ [2 b" k  R9 [! {├──┼─────┼─┼──┼──┼───┼───────────────┤/ l: z8 q. K+ B- R* y) G7 P
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. W' {' ?6 Q6 A+ W* n+ [│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 P: G; t. z* k; Q
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: C+ t# k% |8 L- y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; s& b6 Z  ^4 w7 U* M4 F5 c
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
$ K! b" f3 Y' G" Y1 E4 v6 z. B│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# U' {9 c1 u2 ~) a: K6 q│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
# Q4 W+ D" o# V8 a0 K8 p│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. z2 k: J9 y4 \/ X+ u; [! d│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
0 D) o# t5 x' U" P│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! a. g0 q5 k' g  o7 T) C! T4 [* I2 o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ P* S, b$ ]0 J- o4 m: |1 k
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ ~2 `) ^9 N* T8 I9 v4 k, v% Q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' N' @' ^$ f+ C
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ p1 T1 f. _& ?- t
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! V, g& a  o+ s9 n( A) j7 I│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: I7 }; @3 x7 D, C. f, T( f│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ W& l# h) r: |5 w% n2 E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 \/ J0 t: `8 z: R4 z2 f( M+ D
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: a6 b. W; l3 z' ~0 s
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
, N. p9 m& c2 P* d% y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 G% B) N2 O; W+ l" @: [│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ \$ `: m$ v% M3 j8 `! z. U│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │# _  n2 e9 ?) x. |' B
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 D9 y  P/ D/ |$ ^
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( Q2 ^+ k* l7 ?/ }8 |│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) a7 h9 w# Z, @$ g
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ `! f9 c+ k; _$ k: K│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! [1 ]7 \' x- N: P9 R& A! U2 B│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 j# e( N+ M8 m! W  [│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
6 m+ D( D: U& m7 ^│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& M4 M2 n7 t6 N
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
& x  Q6 G+ A2 F2 G) R) R& R│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ H' [: V# ^1 T# Q4 w8 e) A+ n
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 h5 x; A6 ^: s; b7 t1 e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& S/ O  H  _6 n4 i2 F! W│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
1 f# a, l" t- v  m# ~; A  e; n│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 L9 X5 x/ D0 Y2 W" G2 Q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │8 p$ C. C) Z) N
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │! R' {7 N! j0 g+ Q. s' `) T
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! @* O1 P# `) x
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 E5 ~1 F. S" j# U8 k│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. A- D' |8 D9 z  ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ ~) ?& m. [% D+ O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
: \) b" r* w! h  G5 W6 }/ \. F: \# D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │6 n- |& x" w& I, q1 b  F2 X7 r
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 [- c$ u2 }' e' ^
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ i" T. R8 m9 P( W/ `3 e) U│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( ?6 C/ B* y  d* g6 h
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: X$ D4 c/ A: X  u+ G5 h! r│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; h. t4 Z; o; r8 a  |6 r8 `3 F
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" l% [9 G0 J* V* O1 R2 V. j. n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! q' V; @  V# r- p1 ?) r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 m2 L5 _5 Y; e0 J│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ I! S# s* o3 [( i# j1 o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% c& F, o4 z, g0 m  L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! ?6 M# t; i5 l/ N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ y2 b: Q- V) z+ f7 ~
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 ^9 G' @4 |0 Y; E│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* l% u: o- D) _5 j% X
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
% W$ u0 m0 m4 I5 N$ k+ ^7 z│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 m- Z; [" \3 W: x8 s; n0 k
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# o& S( ?- V- b* I" F  W1 F
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 T/ ^; q! o6 I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& J# g7 |+ s) L/ e% y7 U" O
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; Q' n5 f, s/ W$ d7 h9 h/ f
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │& O4 o# S7 a+ N" v5 m1 K
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ F7 _, P' s0 s* B4 R: ^7 L│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" }2 P% D/ y' \, x│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. O3 V2 o- M/ y8 P8 O
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% f. Y( A$ x& j( \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ O) f9 ~' N7 B( l5 v7 h5 l│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ Y6 D- _) b3 ?* \5 @8 D6 J9 @" E7 c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 V" _; s, p& [" p% Q7 o4 l/ [+ b│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │) H) V2 d6 ^  n& r" q4 X
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 f7 Q) T, i, m, P
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │. y1 s( H* O4 o* m
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 `# U5 Q5 b" U! I( c3 l' Q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( r% O9 d' \( m/ P7 O9 t
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
! ~4 J& m, b* T. _# d( b, f3 U2 W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 Z7 U6 i+ Z* _. A│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ W7 n$ @6 L% m2 r( }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: V% ^* [) S5 H/ D
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 i' _: h, \! a% B│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 w+ {9 @7 C0 {3 y+ W│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" @0 r: ~; H$ d" V' h( e
└──┴─────┴─┴──┴──┴───┴───────────────┘
& v5 k7 x+ [: v' V3 w7 q( o' W9 h1 P! {6 O6 \+ }5 |( B( X. w' J; N6 K

: B0 J7 @- Y- q2 `GigaChip (蓝版): ?  U! i( ]! `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" e4 C4 z2 t1 G+ c4 N8 W│编号│名称   │MB│攻击│属性│稀有度│说明             │
* ^3 g$ u: t; z6 z6 _├──┼─────┼─┼──┼──┼───┼───────────────┤
0 {  |, _! P1 o│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) D5 Y: e- w( [/ M) y$ t) \( s
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ l" N( P+ _9 m. L% m│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 T! y1 x+ t+ ]6 u# r│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ B: p. ^* O+ V7 k" R) {" Q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ S; A6 J- A0 S, S' L$ I│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 l) v" C( {% p8 I3 W) Z  D4 R8 W
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
. M  }, A& |$ v, N. W; n8 Z8 S│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 K( e6 o; c$ f$ N1 d- {- U│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
1 v. C3 |! Z! V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 A  O1 L$ j' z# X7 Z
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ u+ w+ L. F) B0 Q* t8 h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: u0 n" a" ^, q# R( R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) a! `" n  s/ f$ ^0 x7 [% z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- ^; ]' W! l: A! s
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │  ?% A/ p. E6 t5 ~0 @
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( w% q" h& g& w) W( }# r: K
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
  w& }4 R/ ?4 \, [│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
! @( J- m( F4 L4 Q% I7 h, V" m│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 ^- B2 h- F! `: w
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  n- w7 W9 U+ {& m- M, ?! y- Q7 ?# F
└──┴─────┴─┴──┴──┴───┴───────────────┘
  E; ^7 U7 n6 S3 W4 C" n
0 a+ `  D/ u% q3 M! z! |. y* ^GigaChip (白版)(只列出与蓝版不一样的Chips)
$ C4 r2 V+ [6 C& Q# ^┌──┬─────┬─┬──┬──┬───┬───────────────┐4 Q( ^2 u, I0 m5 f3 J
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  F% g9 y4 n% x- u+ X# h├──┼─────┼─┼──┼──┼───┼───────────────┤
1 @' f6 }( m2 W9 f) f: Y5 P│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 S1 w3 S6 u+ x: v7 v! P4 O+ P│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 H4 q' x- A9 K" Q& n
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  B( u! S5 V( w; G: }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" |- A, }! F( K9 b0 x9 U" a└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 j7 {" M1 P* L! ^! S$ B
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 Y& }( R( a/ D7 g# m& b* W* ]# T  G7 C% b& M) e5 Q5 V  L# \
001002003004005006
& d6 C, ?2 `  [007008009010011012* |  R; x  f! v: p" d
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 S! o! W0 {0 m1 \* z, H  w: G; J
  k0 p6 O+ g! z* u. s9 R9 k0190200210220230242 @9 F6 q0 I' F6 b+ B# j3 f
025026027028029030
  o, U9 M; E9 h; m" n031032033034035036+ q% K  I+ ?* T) ?( i; f

" }0 I" ^& d8 _) F; F9 c[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ T) g3 c* w# L9 ^
' j+ P. d- p) g9 Z037038039040041042% @/ @6 w7 J: p9 X& W' u
043044045046047048( ?) a/ I% l# \# m" H7 b
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) x/ W% b1 U/ t  F% Y+ a; O: w( @1 ~  U& D6 l7 ^1 w: ]1 a
055056057058059060, y9 V, Z4 [# U# W/ J) A8 r8 o- v3 }
061062063064065066
% r* n; W0 u1 E6 s+ o/ r' n067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- B" a7 g. B7 T/ A1 v+ Q* Y9 H
8 u/ h" c% r+ s6 D& f: N
0730740750760770787 ^& G0 R* u0 G3 L2 j
079080081082083084
2 e! G' x, p4 w1 j  I9 v085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% U5 A3 p, }) n+ n5 @
' J! g  {6 m4 s' e- w2 u" Q/ n
091092093094095096* g, u/ k$ V1 J, o2 O" u$ t
097098099100101102% z1 |# F' A% Z
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, c/ Q" d* x" d& \3 d; f5 b* r5 W  x- e  u
109110111112113114" _4 P6 w% A; H9 }- |9 q
115116117118119120
$ V- D/ ^7 q- X0 m4 ^1 ^121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: T1 k5 c# {8 A: z+ t) e5 Z
% ?: b& W5 f- L. w! Z' m6 }
127128129130131132/ e7 K4 f# Y- R) H
133134135136137138# N% D0 e& l" \) D; x
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 @  Z" ]  [0 L/ k8 G* ^
# R; h) _- l8 K8 n' Y) _' W2 _145146147148149150
/ ~0 T! S1 [! @0 F' G151152153154155156, m: ?/ W( v, s7 w: J5 y
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* z0 M0 p" P3 V) j* D0 ~# G' ^3 k) z% _/ h  p
1631641651661671688 B: `5 s: }( q  N5 z6 Z0 c
169170171172173174
$ m0 |4 f9 N" {7 d175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( q! K. P: x6 W/ ~: _# Z# _9 B( _! B, ^
181182183184185186
/ L& K' L$ B& ~- F3 m) U187188189190191192
/ Y1 j: W3 _, }! o193194195196197198
* v% h5 q  \' X$ u# e199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% E' a3 ?/ a/ k" V
7 X0 H  ^) }0 E8 O, R001002003004005006* }, O7 _9 ^; C
007008009010011012
0 y0 g2 n0 ]6 c' ?$ o013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 F$ J; z" V- d/ e# H+ g  O
) F- z3 P6 u0 z* z. Q
0190200210220230241 t  T7 T% j/ D; e) m3 j
025026027028029030- s, j8 Y8 _+ t/ J; F; C$ N/ p. F
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* J* L8 G7 r- p
" ^, e( r" Q1 Q: R
037038039040041042) b, }5 H& C/ b2 k6 u
043044045046047048* \4 D% k$ c# t. ?+ |% F
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 K( J: {$ d6 F: k5 B" K4 n' @. [  r9 i! B7 V2 Q. R
0550560570580590600 n. y2 n  C! S0 D7 H' t0 J
061062063064065066
; T% @; n! X/ k8 v8 K, s067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ [- g4 _7 }4 ?# ?- f) J' F7 E# J8 F$ r* X( Y9 U& w
073074075076077078& F. b$ m( q0 u2 T( i' _# A+ O
079080081082083084
+ N/ H- k, m, @5 B3 o085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:' T1 u1 v& W7 w$ G4 ]+ H# ?* R( \
' h/ r' E9 ~$ x) c5 ~9 ~
001002003004005006
$ Z1 X6 s- j9 J4 L; p- x007008009010011012/ M8 t5 X- N# @3 N! E' r  T
013014015016017018
6 n6 I2 g+ g) j; L- P# o& U019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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