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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
7 S' _( q9 s# f■ ●■    http://www.NewWise.com / F4 E: A3 c# O" a% n9 ]2 e7 ?& d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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  \, U" u3 P, x; M/ u. W) b' m           洛克人 EXE 3 Blue 卡片组合
7 V, A, u* F) |$ z1 W+ O2 P0 S0 {. `& E5 D4 n9 w

' C* w' `; R9 l) W1 g英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 p' n6 I' s( J7 Y1 @
大家要看日文版的P.A.或详细攻略,点击这里吧!
" Y' T. K" D% s2 l6 q
====================
9 B6 Y2 N* U0 w2 u希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 R" R$ k% g# b/ G. J- C1 J
" I, Q' [: A5 v/ T- j! U
以下内容格式如下:
3 ^" Q( J& a% F; o% n/ c9 [$ }, g0 r
编号    名称5 _4 f3 B# B2 l6 ?
说明: \' }) E7 L/ z( C
组合方法4 v! e! }% f0 m1 i2 e6 L2 Y$ v7 j
---------------------------------
+ q, s/ {0 \+ A- ]4 e- a. U01    Z-Connon 1" C. i8 v6 _% v# a( N
Unlimited Cannon for 5 sec$ Q8 s% F2 k; G  e1 M6 K- u0 O
Cannon A+B+C
$ F$ j5 g" w0 j' a/ R9 T, o2 QCannon B+C+D
1 v1 ]* i  B/ A! wCannon C+D+E4 a$ J. |" r- |1 _- Y- U0 u
8 s1 r. x/ p! G
02    Z-Connon 27 f* H" k5 o6 F2 ]3 a
Unlimited HiCannon for 5 sec
3 v# g, Y# ~% ~8 ?" VHiCannon H+I+J8 w  u/ [: D$ S
HiCannon I+J+K$ G+ Z% F8 e. I8 K0 v+ C3 v
HiCannon J+K+L& V, j8 ?. O# Q0 k% j* o; S: w* @
1 @. n6 G  P3 I* ?' ]8 k
03    Z-Connon 3
( J1 P4 i8 e: J/ A+ AUnlimited MegaCannon for 5 sec+ m* b6 P' R& k* j( H1 ^
M-Cannon O+P+Q
, [# e" V' p2 |/ _6 F# M3 \( g1 ?M-Cannon P+Q+R
" ~' v5 w$ S8 N' d# \& y! bM-Cannon Q+R+S& ^' a+ f2 I8 t- y/ W

' ?7 X8 q2 K3 H9 \! v04    Z-Punch
. R! W! O' A' Z" [# S" OUnlimited GutPunch for 5 sec
6 \2 d2 r" D; d7 D7 h' w; xGutPunch B+C+D
* y3 n9 r8 N+ E- F, _GutPunch C+D+E4 N7 J4 y2 ^$ v8 c7 d5 I7 P' ~' P
GutPunch D+E+F
5 U4 i- {* H) @' t1 W: i* k* R7 A% @) {0 k
05    Z-Strght# l' X3 t2 u0 T* q
Unlimited GutStrgt for 5 sec
; G! r5 k7 D: S! S8 f! ^8 lGutStrgt O+P+Q0 i8 B1 E5 R% Q4 R
GutStrgt P+Q+R
! }$ \3 l" h3 D9 W& F% OGutStrgt Q+R+S
. B. R% O3 {$ O4 n2 H$ r) `* z5 h4 P$ c# w  `9 ?
06    Z-Impact
" B2 @1 O- a/ B; j7 yUnlimited GutImpct for 5 sec
  }' X( I+ ^" L+ W4 y" a# p" wGutImpact G+H+I
4 X( j; J6 N5 W/ ^5 X! x% YGutImpact H+I+J
; q% d3 g) N, ~8 P/ \3 m9 a& iGutImpact J+K+L
2 l3 p6 x3 `6 D% y+ Q
: b- C9 b3 Y& J& M07    Z-Varibl# F( J0 t+ k6 U4 [5 H' e5 q* }6 J
Unlimited VarSword for 5 sec. J/ Z, [! [4 U& J  \
VarSwrd B+C+D) r5 R: b: O: q
VarSwrd C+D+E5 o8 s+ H% o# z+ B. V- X! |
VarSwrd D+E+F
% O% @- a3 d5 H& V' {
) W+ g8 S2 A$ V, c/ f- L3 T08    Z-Yoyo 1
) o5 ?5 g- z% W8 q8 pUnlimited Yo-Yo for 5 sec
2 w( r0 B6 V& C) g$ Q& YYo-Yo1 C+D+E
  U8 a* B7 p$ T3 rYo-Yo1 D+E+F
) V$ O1 w0 h" u+ e5 ^Yo-Yo1 E+F+G2 s& I3 O$ J/ R+ j" {) y3 W, g

, V4 [1 F7 H0 C" j* {# Y2 {09    Z-Yoyo 2. Q; f" F) c4 X" u7 y! h
Unlimited Yo-Yo2 for 5 sec
6 m' m6 f( Y& i+ s* UYo-Yo2 H+I+J  Z4 r- y  `% f5 p
Yo-Yo2 I+J+K, p4 \, G: _: \0 J/ ?- l
Yo-Yo2 J+K+L/ _; P1 O, E- h/ P/ u& E& W
0 c% `' l. w6 O6 h
10    Z-Yoyo 3
, S# t# F0 R+ k8 bUnlimited Yo-Yo3 for 5 sec
- |% v3 M. L0 |" WYo-Yo3 M+N+O% @/ Z- J8 ^3 ~4 t; X5 h1 U: m9 v
Yo-Yo3 N+O+P
9 E0 c0 t+ B! @1 eYo-Yo3 O+P+Q5 _* i$ r2 \3 [" k0 t  R* K
" H  K. c% ^  K4 c; J- G3 p& b
11    Z-Step 1$ P( b3 t  [) E/ S+ u& c% N
Unlimited StepSwrd for 5 sec! _% O$ K. Y5 j$ S  s" J
StepSwrd L+M+N  A1 U/ q" Y2 M6 I
StepSwrd M+N+O
8 @0 Y1 ~2 [( m+ U# b. a  _2 Y( MStepSwrd N+O+P2 @+ M' R  w3 Y& r1 T4 e

$ U1 p9 U: g. D$ z# e! D4 B5 [12    Z-Step 2% h% d/ F8 Z% I) ~  z% h
Unlimited StepCros for 5 sec1 W: e/ @! o* C8 _( l" e% p
StepCros P+Q+R( Y# x. n$ V, `  V% E9 l: A6 p
StepCros Q+R+S
6 s* S8 U& c4 B! x. AStepCros R+S+T
( ]3 i2 J$ ]; p5 g* f; n8 P- y  W! l6 i! f8 ?% X6 J6 |
13    BubSprd
# [" d. m+ M  a& D, ?; NAttks w/ spreading bubbles!2 N; f. u) q/ T& {. E% h
Bubbler  C+D+E
: p$ ^$ O  U! Q) t" FBub-V    D+E+F
1 ]" ^$ e0 X/ w( _' f- GBublSide E+F+G
0 Z6 Q4 p9 q" T# }% A  hBubbler E + Bub-V E + BublSide E2 Z+ n* L( H7 o

8 c$ a! x; U  |/ U/ l14    HeatSprd( K2 m( N4 Z4 O, e6 a6 D5 h+ I6 n
Attks w/ spreading fireball!- t1 J3 j" [7 [8 O9 z5 U: {& u
HeatShot H+I+J
' t' e. P) L6 T. b6 T  W  y6 vHeat-V   I+J+K: k( I3 q- |/ c& S+ |
HeatSide J+K+L
4 Z- w$ D& O7 r' _+ @. B, xHeatShot J + Heat-V J + HeatSide J
4 C# T! A/ |+ }" p' U
' p$ z( k& b& E. }  Y4 r( C) j15    H-Burst
# A& \& ?; D- g9 U4 L5 RCreates a giant explosion
' U( V& x/ [  I/ s+ T/ C; VSpreader M+N+O+ J$ c$ _8 n5 @8 T8 a7 W1 G
Spreader N+O+P
6 m* h) T8 l0 O% fSpreader O+P+Q, j. o% x6 q8 O6 X, s

5 w- S& T+ v( B$ ?! Y/ s& m16    LifeSwrd" e; J$ u7 C. K& \- D8 ~
Swings a huge 2×3 sword!& E, v6 g$ D1 \+ L* K# n
Sword E + WideSwrd E + LongSwrd E
$ v! M' `6 l' F8 l) o  F" j0 eSword L + WideSwrd L + LongSwrd L
3 N. N6 {& ?7 c! ~% U5 HSword Y + WideSwrd Y + LongSwrd Y. E- L* P" j1 h

. O8 [& J/ q0 t) [4 ?2 ]5 w17    ElemSwrd
: R1 K* V# Q$ k7 e6 d& F* U' OWide swrd contains 4 elemnts
3 q/ e8 M( X" H) }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& W  J' x+ G0 T% D! N$ e, I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ O$ {+ N: E; Q
2 u2 I! ~2 c. Q) }/ ]18    EvilCut) O. }7 I, m* t
Step up 2 & make 4 atacks
- G% U  U( I, ^8 qStepSwrd P + HeroSwrd P + StepCros P+ @# O7 @; a8 u
) B( D# P- B+ h; w0 P
19    HyperRat3 B  n( |8 H& L3 ?4 O
A giant Ratton charges!
/ u+ {& }8 }% o9 L8 MRatton1 A + Ratton2 A + Ratton3 A
1 o' R3 a0 W: Y1 jRatton1 C + Ratton2 C + Ratton3 C: N# l+ b: [1 L- L" ?9 X/ K
Ratton1 F + Ratton2 F + Ratton3 F
0 B6 I4 m8 S$ w" [4 C7 G; K9 k2 f9 f+ o# ?" C+ i1 [" B
20    TimeBom +9 |( v" ^' t* @$ j: z
Sets Time Bomb in enmy area
9 s6 s5 m  i! h7 Q, Z8 ?TimeBomb J+K+L% C5 k2 q* Z  |* X$ T( n( J
TimeBomb K+L+M
0 D! r2 n2 u2 @# N% V' X) n1 g0 ATimeBomb L+M+N
( \7 ]0 P! m3 L$ M; w9 ^
  M6 w$ L# j. H: j21    GelRain
, W* L; c9 p7 X: \1 n! ^! _& u/ ZGel steals squares
- D0 s# j4 R: b- G% }MetaGel1 B+C+D* Q( D2 f' Z( t6 B: z4 S8 r( J
MetaGel2 E+F+G
7 \9 B7 p5 N) H4 a; N# n3 H2 H6 P0 TMetaGel3 S+T+U5 Q- a6 T- ?" U0 j4 Q: C2 ?  k
( J" v$ x; x( \' K
22    EverCrse4 o. z; t) r* T$ d7 O  ?
Shield chases enemies- q* l# ?& X  V& R1 }' ^
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ J. z- j9 t7 U. ?# p" uCrsShld1 L + CrsShld2 L + CrsShld3 L( `& M$ P; z4 A/ z# ~

4 A6 K. \6 k  g: r' _$ p$ [# _8 V23    MomQuake$ v  R/ E8 _0 ^0 ~: I
Awakens Mother Earth!
! l1 m" w& F/ r& l- x% CRockCube * + RockCube * + GodStone S
. \% x2 N5 R" l0 w( B% G* }4 {5 t1 M* s& p8 Z# e4 `7 b7 ?( [
24    PoisPhar$ q/ y7 j  \/ u1 y" A
Pharaoh generates poison
& J! w/ i4 L5 ]$ MPoisMask A + PoisFace A + Anubis A
/ q1 m( C  m$ k/ ]/ U# p. k$ i) E0 O. |% y7 f8 P
25    BodyGrd5 ~% O. H4 f- {* Q" m
Bodyguard takes out enemies
: N* X8 B+ `8 \4 l  F% MAntiDmg M + AntiNavi M + Muramasa M
( u9 D2 G4 O5 T7 I0 s5 W2 t, q: G% `. z/ Q7 y
26    500Barr9 V+ ~" O+ g3 ~) C9 A! D
Barrier absorbs 500HP dmg; H4 V4 [& y' S6 U; g8 T' ?2 M
Barrier E + Barr100 E + Barr200 E
7 P7 G! e, I) S2 k5 ^Barrier R + Barr100 R + Barr200 R6 g" y7 m5 G, P% V5 b; Q
0 g7 h6 ?5 [6 l4 ?% W
27    BigHeart
7 B! I! v6 t$ ?- b' Q: X1 AAttacks, then heals HP!) U& S* D4 J. O1 B6 F( _$ a
HolyPanl R + Recov300 R + Roll R: Z) ~" m2 X* Y
HolyPanl R + Recov300 R + RollV2 R
) m$ s; k) a. k' r, L+ c9 Y' ~HolyPanl R + Recov300 R + RollV3 R( u5 A* z+ W9 _' x/ z' Q

! L9 s3 [( Q- ?( v28    GtsShoot  e) f5 v: g: [: m. Y- `
GutsMan throws MegaMan!$ k. U7 j# s9 L' w  ]8 w+ m6 H
Guard * + DashAtk G + GutsMan G
8 K, l% h5 L; C% ^$ w- yGuard * + DashAtk G + GutsMan2 G
2 I7 k! @. i/ M/ U( X' W" V, O4 XGuard * + DashAtk G + GutsMan3 G) ?  p9 K' D, N- f" a* _$ a( Y
Guard * + DashAtk G + GutsMan4 G
/ J3 y7 F. b, M7 c
. ?% t, \3 @3 f' L  o+ m# ^7 c7 K29    DeuxHero
8 W5 K, C+ W) }: \( UMegaMan & ProtoMan team up!2 O. H3 W% V- {
CustSwrd B + VarSwrd B + ProtoMan B5 Z' `& V, U7 x! u* v/ L2 v
CustSwrd B + VarSwrd B + ProtoMn2 B
% Q+ H( x3 M0 K6 q. ?3 vCustSwrd B + VarSwrd B + ProtoMn3 B% A# }4 D8 `6 H! g6 i
CustSwrd B + VarSwrd B + ProtoMn4 B! b- x. h% h) W9 `
/ R, |$ r- V8 [7 o# A7 Y
30    2xHero7 X6 [0 O' S  s% T* z; o6 w
MegaMan & ProtoMan Dual atk1 |; p8 b  O3 x  b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 l& u1 O) N& a! t' G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 J! S  S) _: I& L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 Z  i( R& `' \4 w; F) O, m. hSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 L& n6 f5 n/ _5 U9 G3 A+ A5 i" S) B3 I) }4 G/ `0 ^
31    PrixPowr
7 I0 `! i6 O: ]3 e: J) }& w3 Navis attack at once!
7 a! F* }  I! A* p# c; eTeam1 * + Team2 * + KingMan5 K
) \# N3 z# A; k: X0 O3 `Team1 * + Team2 * + MistMan5 M
- ~/ h3 Y3 w) c% R" ?3 JTeam1 * + Team2 * + BowlMan5 B  \$ {7 G: M% ]

+ E+ h2 R# T2 _( R32    MstrStyl6 W3 |* K( C! U" G' e6 y. Z0 {
MegaMan unleashes his power8 q0 I0 D8 r# q" }% r1 Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 a9 j% i' Q5 M8 [% R9 R4 p0 Y1 N5 q9 t1 v
StdrdChip (Part 1)* k" I: k6 e3 w
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 h0 \; L/ C9 Q9 s1 Q│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 `7 i6 W$ T* X1 Q├──┼────┼─┼──┼──┼───┼───────────────┤
; e: U8 J2 H5 Q- T│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' Y# A" M3 y2 s( B/ _& u│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  t0 ~: ^/ ~  M( ]│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. h4 ]/ m& y& y9 @$ ^│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: r# ?1 D. v- n5 W) O9 O  B2 M│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. q; Z  V$ R& \! d: o
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 i; |( \- D' O│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
' p+ ~( d4 t) d│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 x& w  y) V: _' R6 `
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 ]+ s- ^2 Z7 m% `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
9 w0 ~9 P" L# V  ]6 A9 v│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 f' m, `7 q2 q" W│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  u# K4 W/ y* M! \0 t0 f+ W5 M3 \│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 w) ?. [2 O' [
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 r# E' n6 \* M
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ W% i! t" L. d" p9 p│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: k  j9 U8 V; _, O( {0 F( V, g1 f│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 _/ j. g3 B+ l7 [; f# m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  w' _* x/ ~8 \│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: ]: B5 p& N- C' e1 l│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ Z) w) {& [6 a. k8 G  X) g
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 C$ ^* S3 [$ Y7 i* Q% K
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; o# @  R0 E* U5 c
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# N  n& N' m$ q. P' N/ J
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ q, ]' K7 M2 Q- N# ^& n, Q
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
. N' }0 x3 W0 U1 U* w│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  L% G* H: T9 j3 I2 E2 ?5 |9 Z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& J$ n$ g1 T) m9 r- O% }4 C, v
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 }3 Q5 Q" g# Q9 w2 S; w│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  a7 ?7 B$ u& K( I6 j( t+ s4 ], g
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 Y7 C. A9 C  P% x! o4 ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# V( Y, R' p+ {) C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
8 N( w' {% b5 u8 P4 S│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 y2 U* ^/ h5 S( P$ [; Z$ y
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
! g/ L' ^$ b5 |+ r3 G  [│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 Z8 ]4 V2 J2 Z5 i5 q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ n" G) c! o& o' I& }│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) m0 i1 B( w' v& y/ g" k
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │8 K2 B/ c( C+ o
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' [1 D6 M! r; [' z( L% J9 ]# S* Z) U
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- S3 W2 _6 A% }* c) i; u│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
0 ]# i6 N5 O* C0 \' o% I- ^) M; R│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │2 Q% f$ W9 L- `
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │  e! C5 Z" z) j/ P
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ Q* X% g  y# z$ L' o│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ _' p5 T: t  q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 E7 u( M2 J0 Q7 y3 O& U4 X
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" q, T2 ]# T, E  Y. w5 U│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# P" `- C" r; I3 ~5 n7 m' ^0 j│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ F& p2 z7 a" l
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
* E# z9 c( A! \5 p: w7 V7 P5 X  L│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ }: L. a' n. K' w* H( v* Y
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; }8 c; Z$ e+ F│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │8 W7 |9 b& Q. s  j5 q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; u# ~% p) F; Q  r" R7 g
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& b' R: k2 A6 N5 ]│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) l% p4 B) K4 {! `, {  K1 s& ?
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
# A% R3 x# a' C* q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │! W$ m8 _. `7 h# W( @, f5 j
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 G( M& f% t' Q, ]& B) d
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; |7 W. _: _) x( u2 ^6 V3 r
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; R- X* }8 f; u" ~9 f
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ _# A' Z% x8 |
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 U  G0 |# }9 v) D+ P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) M0 i4 [2 s+ d  U3 P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' g1 w; j8 J5 T* g$ _* U) a( Q
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" l- Y: X( t' A1 \% Z% M: Q) S│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( V: ]% f; X: B" C4 t& Y2 ~│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │! O7 f1 c$ W3 z- f' ~
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: C$ f$ w$ v7 j" H% C0 ^: Y  Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │, n) Z2 {- F6 C3 e. P+ r
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 a: \& [' X% W* B- b9 ^│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 v. h2 K% M* |" y$ T; V│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  w+ E' J7 M) h4 `# Q) E
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% R( T( N- Q1 q5 q4 s2 t│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" T6 I9 R, k* ~
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: y9 q. f5 K/ R2 x; |; N  k│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
! p: |( u- o% r! @1 `│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 _% p7 Q0 _' Z3 i- `4 ^│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# U; {3 }. T, N3 `5 ]# w) Q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' n; l+ T9 ?" \* d( j8 G│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │# I3 ~/ L, M- R
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! m  _" r9 _; n
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! w0 a* n7 T6 M. o4 V│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( c& K- F; \3 l  N/ x( k│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │# I; O% S  F+ M4 a2 V
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
1 V- I5 @! Q' `/ y! \7 ^' }8 Z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 z( F' @5 v' Y, R2 {9 ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 ^6 O9 }, h. j9 A0 w) Z' u- D
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │8 L0 M9 V  t; L4 |# e% E
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ x- c2 ]( e( e% a6 r7 ^$ s, Q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' e9 s7 }4 H1 @# o7 C: T. C$ V
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 `4 }) s. G3 ]  E6 \$ X6 K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! `# j' a: g' {4 C, @+ t. ]│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- A6 L& E, m$ O' f│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! ~- R* r% J# R+ r│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! t0 h* v* f# W8 d; A& T5 a: N
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) h8 c6 R- G" w4 O6 V
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 X* D7 H( r& R" t* `
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" D( `( ^9 g- i1 ^8 {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; h8 Z  g9 y& O
└──┴────┴─┴──┴──┴───┴───────────────┘% P& V6 A2 z; G2 S# M: @1 g7 k& U

# x, S' @# \+ s$ X/ N- [& EStdrdChip (Part 2)8 e' H! E- u2 j+ T9 b
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ @4 l0 w) `3 M/ N; M│编号│名称  │MB│攻击│属性│稀有度│说明             │9 L2 @' g, C0 F/ ?3 N/ e
├──┼────┼─┼──┼──┼───┼───────────────┤
, Q7 C/ m* u4 w5 ?" J% u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% N! Y3 ?, n3 ?4 Z7 S3 u: n│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
3 G* L1 [6 g5 B0 ]3 g│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- a5 j0 n+ E% F& _  g; z│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 f# |# {3 ?& T( D  T" ~│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% G3 A- `' F0 \7 ~. S# ^+ T/ [│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ B# F: B: K2 Z│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │0 @1 r3 d/ ^: V3 Q  }" R
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │' U$ g' w; s; @( f
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" h& x) J% L" U$ R  w
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
! f) J8 a" w9 B7 K│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: u3 C. A; Z3 i: T) T5 K  {- B' H
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 `$ j2 V" V! ~- G│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) ~# ^7 f& Z8 ^$ {9 B# f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) t0 ~9 f! Q6 c* {& a, I+ X2 u6 E│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" W4 e5 g* ^* }5 V8 h& F. [9 q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 t3 `. Y) m) i. [4 S
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │) _0 e8 h: m* ]0 h) Q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 h& n' M) h3 Z: q0 P- E
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
' p- X: Y+ E( W- u' s6 K6 ]│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 P4 u6 T, ^+ i0 K│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) D0 {6 m; ]* M& \. S- d; T│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │6 P. @/ n5 c+ |: g1 z4 L
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 D8 a' `  E* ^0 M3 h* s! p│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 u& ?6 U1 k, l* c) ^% Y5 C9 h│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 J; E. u, k( l% T" Y& a1 @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 a2 j. Q! h" X( u  V3 K6 @% Y2 p│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 |- G+ d+ B$ }/ O2 g7 @- \8 Z$ g
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) G1 w; c$ A+ D# k│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 D( L" g5 {. z, B1 `6 L( f
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: j/ W4 `" B9 i: z/ e2 j│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │  d( Q/ E# T/ x+ n, ?) {5 s8 i
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! o3 l) C- m8 p9 b: _
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 p  S) U8 i5 d1 L/ x
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  K5 S4 E, a) {3 V4 d9 Z0 ^7 c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% j5 |% y/ U# d( ?
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( F. y, A- g& n/ |: T, |│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& D6 J* o' H% S0 q# B- @
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
; u6 H+ t  B. C│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
. t" f0 [! w! y6 }7 l│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │- c$ d! e. m7 M" C
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
1 n! E$ j* g. O" q│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 d& ?, l. O- o3 X- M1 ~- Y' G│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) K- y6 [5 g! r0 ~0 M3 T│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 P( e; K' N! v$ B" F* m$ ?9 f
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ ]9 |- j" ?8 t9 Z, z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' m7 |. l- `4 L8 I/ |4 x
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
+ b: W. J/ j) B$ t│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, }8 q! D) q1 D, _5 r/ \│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 Z( ~- I$ Q! p8 h! I
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 R, h) O% B0 d* `3 h( i% l% Z2 m│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! {$ n' k3 k. o7 Z2 t
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 f7 {) Q0 _( [2 v" ~! m│152 │Recov150│50│  │  │***  │Recovers 150HP        │: o( W$ A! Z6 k( z$ F
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 X5 x. K( D+ G* {. \│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 I  I7 s" W! Y; x2 g
│155 │Repair │8 │  │  │*   │Fix your area's panels    │& D  v3 K0 B; x* I- `8 j
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ C. ?4 n; `! w  B1 w/ M0 k│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* d% \  @/ p, P2 |% G
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ \" X$ q2 {' t9 g1 H│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 `0 c# [( j. s
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │' G  D4 H* p$ R
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │* ?/ `2 C9 z0 J8 g4 A
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 ~% Y9 b% k( Q7 [9 J# |│163 │Invis  │11│  │  │***  │Invisible for a while     │
+ _; U& B+ {( ?│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( q9 w2 D' w9 X! h' U
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% u* P* o, O7 d
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) r6 Q, {2 X. }* W- e2 l* k│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │( J1 I( n* b1 F+ \5 Z  a
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │' {# m1 \' ~6 }$ O3 n
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* K0 N4 u1 W/ z" h) n2 |│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# Z+ f7 W( b" z: J0 z1 {" x│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' p/ m" m5 M" J( \/ O  U
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 L1 m; y% ^' _, [│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 \: q( F  @+ {, _" F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. |! ]% E0 i% c/ s6 i0 i- |! M/ r
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 O9 R) c# G% o5 Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  k$ X3 T& f1 _1 I9 s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │3 F8 o5 A* h  l- o. W
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 u8 z. L" b. u  ~: H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# D1 X/ v) d/ o+ @6 G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" N7 r2 N; A- V- _8 p. c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% f! }% B& R9 e6 f  o
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 A. `; W0 i$ K, D- t+ K
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
, K/ B- o- o1 ~  q- N+ r8 a, J+ ^│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& ^5 k% {! Q- y( ?│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. c0 h# y& e' ^7 @. y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& V" N" S6 X* x$ w2 H6 }# A│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) G6 e) V9 U$ G0 D4 P│188 │SandStge│18│  │  │***  │Changes all panls to sand   │% y& z  t( y, s- t% ~" f$ \
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: i, o5 J. _" y& z5 |
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
* S; @+ p. {: L$ G6 Y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 D+ \5 m$ J7 a7 ~+ z2 o! _│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │/ U! T: @1 f0 I- b
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 w9 n, y/ w8 K/ b, Q, H3 `│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 E  h, A; m1 F6 {! C+ R
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  Q3 Y; @( }* O, R1 N" _6 e; ^( B
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; ?1 ]; K% e6 J5 a% b# S! `3 F( N│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ o& K6 b: F4 m" s- t0 [% C! l│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" g# I) e# r' g5 f! |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! L' a  B5 M& i9 x
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
" {1 B1 e7 I3 U0 b) Z5 p└──┴────┴─┴──┴──┴───┴───────────────┘, p5 a' P% W& ^5 ]
, l* e7 b3 w: B

5 \& k5 @7 k0 x# ~" s8 HMega Chip
' k' s: L4 ~6 Y0 y/ I┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ `0 C/ a, J  n1 k5 b5 c& p- h- e│编号│名称   │MB│攻击│属性│稀有度│说明             │
  Y0 Z) w5 c! [  t6 t2 ?├──┼─────┼─┼──┼──┼───┼───────────────┤
) e- E9 R9 ^5 T: \1 \4 w& U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 T- }. d7 ~3 }0 B; e* X2 u
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ z/ o! r, P, i( v' t+ O/ H+ g
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( y- e0 h3 b4 t( a5 v& n4 E. z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │1 ^9 y; r2 ?1 |
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! A1 }7 z6 J$ U+ Z7 y% v' k
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │8 R, y6 l9 r8 r4 i; X( K1 O2 V! ]
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* \5 k3 ^, l3 M& @│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │8 `. K2 X( ^( K. a- O: [/ s/ k+ M
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │8 N4 P, g( n3 P" r
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 E5 ?4 r# a' p│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% v; E' \! l  u5 o) Z8 J, [/ q│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. ^# S/ s6 L& D" j! S
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" e/ x/ C* M$ F- c) R
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# o+ a9 T' ^* K  ~; r/ ?  d. \
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
8 U, j* ^1 G6 M7 A6 e; T! m│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 B. a, ~4 P0 i9 ^
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' x  n& p" ?) L" W│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 V8 b. V3 u# N  X3 D│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 S' r2 m: m- B0 T6 t1 R
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 Y$ D' v8 h& Z# U4 I
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
5 r; |% h' G  W  M2 o* v│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
& S" }2 G, X# L$ k2 j' e& y│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 J) N$ q% g9 \) k( E& S, I│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 b6 d0 }. h7 L: J
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 j7 L0 I: A6 T9 Y) L
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 l$ e1 i0 k5 O! l: z- D│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 ]7 l( @$ y/ V7 ]│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
, _" B9 |0 Q. U/ ^' j│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" H# z* q+ t4 J, T' R5 D$ Z8 l
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
, l* C3 v2 Y4 g. t- N( x, X( r5 u' X│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 |8 G: j  ]8 t- `: `
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │$ _% c1 N" I- L- \; C" _% O+ E4 o( f6 A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
- p( P. Q$ E. p) m! l│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, {: J4 M5 B( u7 I1 {# }3 g# p. ^  K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 R1 s, X7 N& P  U1 k/ b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 e+ x' p5 _- S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- F& J2 B' S5 Y( |0 u│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ H: B; K& D0 c0 i) b4 e/ F6 H6 M│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
7 T3 n  c2 H, E+ }% |; |2 R│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 A4 T& i3 F$ P% k! |& I
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) Y+ L0 P  c6 a, f0 f( ~
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │/ u% e; L! P7 [9 Z' W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, q. P/ {9 u3 A3 n2 E7 n/ X3 o" ?
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' |& H" [& F5 g# P7 C3 c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- Q$ U% _$ n6 I2 k6 ?5 _& I( u* K& v
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 T2 f, H  D( f# f( n9 \│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
1 P0 o4 O! n; R1 p2 ?│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
: u' Z% u9 n5 G+ l' z' e0 O│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( i3 W& v/ b# }1 r7 m  b1 v
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! L, x/ V% m# J0 u
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% c$ {# U, R; j( ~) ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% S8 x7 f+ j* o- u& H
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ j) a- p! h+ t& X. C. B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 w+ C5 `7 U# k9 v│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
- w- O1 I9 i. ?, n) X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& {) K7 Y( v4 [  J: A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! j% |1 j" x& z7 [4 d* n
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 m% x. ^% v; o
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
) \2 }$ ]. _8 P* w  _│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 U+ j  t& v- k7 s│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. d$ V* q+ q8 E  u$ b$ ^  {5 S
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. }5 Z+ E2 _# ^9 D! d8 i│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ J; f  ^( [1 _- m8 `6 v" T│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# ?: Z9 F1 `/ p! m$ w│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 C% Y& e3 w  p4 o. p3 \│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ y. @. m  F+ T9 V' _8 }0 w- w' ^
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* x; a, `! [. j! s; ?5 \" [8 T" c# S
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 U4 Z6 l1 e, H& R
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# P* M3 i9 Q( L; s% N3 e
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* R) X) l' G- S7 ~3 |4 b" N│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
: K3 X1 {+ @1 M5 T4 r7 g0 _│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 [& A2 D* n) o% r! \# C) d│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; \4 j! U8 }9 j$ V) N! Q0 L
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% v4 g; i) X) U# n# v* H8 S8 O( e
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. M& I8 G! Z  u8 a
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 w& J- ]7 {# |* r& S% a# {│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" P4 S; e1 m2 l3 c, V
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
+ g, m; n; Z1 H. Y$ v+ E│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 Y+ |( W. o; B' t) C5 S+ k- B
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │' z) G7 x# }. H$ O# h9 ~
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 Z" r! a6 W+ y
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# t9 C3 R5 F0 e, K2 m& Y6 C  u( b, j% |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  F2 E' W1 u6 o( `- b2 y  v│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; j: O* ?8 ]5 h/ C+ C. S: V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 Y. @5 I  Y, C: n/ f7 A9 V. C└──┴─────┴─┴──┴──┴───┴───────────────┘% x. ?3 J6 W. J# y; `
. [& F& l) t. A) a9 q

. O  s9 [) j# a& G% |9 t" JGigaChip (蓝版)
$ V* U1 l- ?% t* J8 D1 T6 b' J  S┌──┬─────┬─┬──┬──┬───┬───────────────┐# E( p; `% B+ D! n1 J9 r
│编号│名称   │MB│攻击│属性│稀有度│说明             │; |! D: H( ^8 J# ?" a4 d: w
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 i) @# g7 g, [$ m7 z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: T6 Z1 i* ]9 Y7 o6 E# V8 x/ Z8 J│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 l' K$ h) m  E" n, \4 f# ?, n
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 F6 j; n# {* Q1 b$ [; v│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* A; p% C/ h, a: P6 w1 K' ]2 B
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( U1 u" R8 M3 \6 R: b│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 i- u% I: M! r# I4 d│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ o/ L+ J9 d% w/ |: w4 ^% O) J4 {* Q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: h1 i* w) K& C1 b│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* c4 P* w$ N% B9 C% j; w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. A& y+ m/ c8 `: q+ Y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) i0 ]3 d' F5 c; n! t# C4 `- T
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │. t  _  d5 {* c1 R6 C0 r& x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │: w' `; \. d9 X: I8 l" k* J$ r5 p
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 ~& Q- E$ Z  q8 f
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( W6 G' t9 C4 s. ^" N- @│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 P4 R' i5 [$ k% @1 v. P: e2 Y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. x: F+ `* U  T5 X" m
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 c0 L1 R4 }) F) \& g│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( D8 N# O% M& x  s
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │9 g3 L% K, D: ^" W( {1 j; ]; n
└──┴─────┴─┴──┴──┴───┴───────────────┘
& T7 L. z: ?3 n: V3 V/ V7 l6 F/ @' p5 a
GigaChip (白版)(只列出与蓝版不一样的Chips); u4 K: A  _' C# @
┌──┬─────┬─┬──┬──┬───┬───────────────┐  @. j$ Z, t. H
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 }9 q( V/ t# E" C* @; `
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 v$ g+ X. {6 z7 J: P│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │! q+ Y5 D& T( Q% n# V( y) P
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │1 B* a6 |7 \3 D& k0 O- q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 c1 ]( D4 s3 w│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" m/ R/ z2 Z2 v- X/ g7 t/ n, m└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) c+ G6 K8 i- {
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 j4 B4 X& Q' L+ v2 N0 r7 G) W
" r$ K1 W# |+ i" N& D+ S
001002003004005006
. M4 U5 A) e1 f; d007008009010011012# }% o. T- ~1 s: p! V3 S
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ x  T, h$ ~5 `2 K4 x, Z
( y" u- Q$ S, q5 T% o! @# e# k019020021022023024; N$ `; c, f4 R8 f+ p0 S' G
025026027028029030
) @1 f5 p9 C4 Z. F& j- b  S031032033034035036
+ ]) W. m# T9 @! J1 |
9 D( `1 y8 m1 m9 u/ c$ ^1 }[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: c% y' w+ o; w1 h) Z7 J0 ?" ]7 z" ?$ O( D2 n, C1 b; \
037038039040041042
: P: f9 {2 i7 y6 @5 z/ A, q: A+ g043044045046047048
0 y. d. s: v4 Z0 E049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( F( R1 N( c9 n6 [- ]4 M
/ D* Y1 ~; t7 z* j0 z0 t055056057058059060
& O8 ^& d9 o4 ?9 |/ X061062063064065066
2 f3 u& r/ h" B+ j067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( U  A5 z5 R: C3 H5 D" L! W+ S
+ L9 q* ]7 Z' I5 s7 Q6 n
0730740750760770787 A2 [4 d8 q5 H* ]
079080081082083084
& o8 Q5 u9 r# B: y7 V* a085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, U3 Q! ~: H. e: A6 j( `- S! u5 r8 A4 X' R, l
091092093094095096
* Y5 a' S7 \9 j. E( d8 [097098099100101102+ W3 n9 l7 V$ `
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 F# p+ x- ?, K3 T* d8 w* f
4 T, Z% R; X6 U2 d109110111112113114' }1 b0 D6 |/ j; s/ i
1151161171181191207 S' ]& z4 W" y- ]1 @% F6 _( {
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 p) O& ~2 `5 J2 D6 \
9 D# _1 c+ ^2 ~' e/ U- v) O/ K127128129130131132) p' j, b& T/ G: D* @
133134135136137138
+ A; ^8 x/ [! x  j4 b/ k0 j139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ^: e# K) c# E' M) a4 I
# B4 C/ [7 c9 J$ Q0 J+ l145146147148149150
" y; K/ w( m2 Y151152153154155156) \% ~, l1 c+ Q0 U- ]$ V# z
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- M$ c6 X5 f6 p- s
' S& R. s4 r: i4 Y: V8 i- j5 V" ?
163164165166167168% E' {& f, Z# K2 `
169170171172173174
: z3 C' z+ e- D175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  n3 M6 j( k2 c

* m) B0 I& M6 Z' q  R/ \181182183184185186
* D7 K  j/ k, U6 k+ Q% d1871881891901911927 V& i- l# V  D2 r6 Y. z$ s
1931941951961971985 l, G) A% V$ @3 e0 D& d
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# [( h# L5 J- N/ r$ ~1 K- S1 H) \9 g  E
001002003004005006
. I- |, S. Z" p007008009010011012
- U2 ?  D2 ]1 i/ L. l013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, k( e/ e, V6 k0 x6 ?
' f6 T; ^( w  _$ k019020021022023024
5 _- h8 @  B& V8 f% A$ W9 t+ I025026027028029030
; z# C0 T' j& |: h/ s0 _031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' p. {* J; Z* O3 O9 ?9 D1 i* p2 G) R. n
# q" T6 {! U6 Y+ b4 Q037038039040041042
# b0 r1 W( x# `2 q043044045046047048
+ ~, X$ J! K  b9 N  r7 s3 i- G. J049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  k1 W3 K) c* ]  K+ F! h- W

, ~" F: J+ T0 \' m055056057058059060$ D3 g% \( m! n: o
061062063064065066
' q  X! D: y% K$ n/ I( _$ j067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& ^! b: @: A$ A  T% f9 e- w8 r
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:0 P4 B. b4 n# b+ f4 i0 }
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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