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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   f  z. {4 W& e  \( w& R' {# w; `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 h) [3 z' W# A  N
■● ■  NintendoWorld    站友xliz原创
" _4 ?4 `% r: Q& H■ ●■    http://www.NewWise.com
1 a0 C  V% A* d  j  \■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % o( N- e& f' p
1 t- G1 h  j+ L3 _- G) R0 r6 u

4 B; @; }- v4 Y0 t; H           洛克人 EXE 3 Blue 卡片组合
: f! ^- `1 q/ c5 e$ C& q6 @5 u5 z1 W0 W% e) Y' C- u" k  [. \5 O8 o& k
6 V. H# H* v2 g
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 D% `6 o/ a7 Q0 i1 t! m8 G/ s. S大家要看日文版的P.A.或详细攻略,点击这里吧!
4 P3 L- j5 ^! o+ E% h: e6 R
====================* ^" Z/ r/ V" a9 U
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
. J# G# |. W; r  S8 e3 ^$ ^5 R
1 h# v" ]# a; X" q以下内容格式如下:
9 Y" h9 G8 ~. d) u; j  p: W; _9 ]* U3 b
编号    名称, G( q% z2 U) @: |: m
说明
, {5 I2 d+ X, [& G组合方法% r* R* \. }5 R1 E) ^5 E
---------------------------------
' M7 t+ k) U$ D) ]$ i; P01    Z-Connon 1! X0 W! F$ l# d6 _
Unlimited Cannon for 5 sec) z; O$ N8 V) D5 i3 Q
Cannon A+B+C2 G8 e8 O3 ]2 U& V0 G( f% m
Cannon B+C+D$ r: Z* ?" ?6 g1 g# l
Cannon C+D+E: L5 N3 `2 O+ F4 t7 s4 w. X

" I  K' q2 F" D. w' M02    Z-Connon 2" b  j$ t2 z  J1 j3 F0 w- v
Unlimited HiCannon for 5 sec
$ c! c5 I5 ?# ?+ A- Y+ s3 b, P9 GHiCannon H+I+J
: Y$ R' F+ a4 wHiCannon I+J+K8 d; q  n3 F8 p  w
HiCannon J+K+L
: H- s" g: [# S# E/ y1 K4 i1 f+ A/ r: a5 ?: T  v
03    Z-Connon 3
9 z% ~) Q* |5 [' y" nUnlimited MegaCannon for 5 sec
4 F( L9 H) F/ p/ U8 C( j6 [  EM-Cannon O+P+Q9 ^& r+ L2 Z/ t' ~/ ^' u  `
M-Cannon P+Q+R% n& Q7 ^5 F! K0 O- Z# Q- ]& ]; ^
M-Cannon Q+R+S& v& y7 q; ?, s: ^7 p7 V

- v6 z6 P. [6 S7 D04    Z-Punch# J3 o' p2 H7 z% S9 r
Unlimited GutPunch for 5 sec
0 Q, _. m" R0 W* Q7 t( Y8 P9 ]GutPunch B+C+D
4 m: A$ D! B1 A8 N! x" SGutPunch C+D+E* k' G% V3 j& A
GutPunch D+E+F
% b3 A, }% `' W1 V. A0 k# L+ u- D  x" }( F! J
05    Z-Strght
6 b0 y5 g- l, D( mUnlimited GutStrgt for 5 sec
5 _+ M* w( w: b' p: fGutStrgt O+P+Q
, L7 ~9 K% V  `5 D% HGutStrgt P+Q+R
- M2 F. ?$ ?8 l; L1 WGutStrgt Q+R+S: W) L% j, j% _  g
  b: ^: y9 S' M) `+ [* k- `# V7 k
06    Z-Impact+ w: J: K, b# x8 ?) `# H
Unlimited GutImpct for 5 sec, |1 \" r8 P( d
GutImpact G+H+I
( F: D/ i# L( g$ P: T' }, HGutImpact H+I+J& f" e4 p& u% i3 j* b+ U
GutImpact J+K+L
$ a- `" o, w' O+ S% F* A& F! ?
) j% K7 x; F' ]: C+ U2 J07    Z-Varibl. B2 U& @- ?5 k0 [7 Y& \
Unlimited VarSword for 5 sec
- }, G: x0 J' }- Z9 {VarSwrd B+C+D
! r2 I1 ^7 x" n( N# d; lVarSwrd C+D+E. F& i6 l+ ~$ _& y
VarSwrd D+E+F
+ L2 R+ q$ Q$ g7 T( ^
. Z# \- y* P0 e, L4 H) [/ a5 m08    Z-Yoyo 15 v& A, G+ @5 d
Unlimited Yo-Yo for 5 sec# s. h4 A; N" D' j% @
Yo-Yo1 C+D+E) {& `6 V% s$ j" ?
Yo-Yo1 D+E+F
) C5 H& o+ a; K( k+ KYo-Yo1 E+F+G$ F  J! ]( @6 x+ M; b: P' ]
  G  Y- e4 g5 |
09    Z-Yoyo 24 M$ f  A2 m% e# F
Unlimited Yo-Yo2 for 5 sec/ K+ a+ T( b- t
Yo-Yo2 H+I+J
% w, x. G6 K% T4 b$ mYo-Yo2 I+J+K
4 i8 T$ u; P& `, r- Y6 f. XYo-Yo2 J+K+L
# x. ~/ e" i$ t/ X- V3 g0 I, D
# r+ w& c; ?: U3 R" x9 S10    Z-Yoyo 37 U/ H2 J5 a6 e, D
Unlimited Yo-Yo3 for 5 sec; C% j  P$ O) O$ W& E% D
Yo-Yo3 M+N+O! l2 I$ N$ ~6 b
Yo-Yo3 N+O+P
: u( {! X9 b+ C* D5 Q0 DYo-Yo3 O+P+Q5 L+ ~& F: B( T

% a% Q4 i+ o& b$ R11    Z-Step 1, R4 y$ x) R1 L$ N$ T
Unlimited StepSwrd for 5 sec2 w  _' n  G# ]+ Z/ |% o. H
StepSwrd L+M+N
* i! `4 e9 I/ f' Q8 ?/ SStepSwrd M+N+O
' \8 v4 S: k* o! ~StepSwrd N+O+P
" }% r9 [, G5 G0 V. @; E$ R" F. G! q+ \4 V, k+ s5 x
12    Z-Step 2
% H2 V! b" O, U; n9 b. EUnlimited StepCros for 5 sec# ~. y* v) Y# U7 _/ V4 J
StepCros P+Q+R
' u6 H: E. V* Z9 Z5 `7 ]0 h( ]StepCros Q+R+S
$ s0 i9 \$ p  {StepCros R+S+T
: |  U, T, e! U# c: H5 P! O, N: d. u5 l% L
13    BubSprd. E5 M" @5 `( U1 ^( m
Attks w/ spreading bubbles!
# O0 G- i' e: J1 H$ VBubbler  C+D+E0 m7 m8 c) n( h6 N
Bub-V    D+E+F% j1 n3 Y* N, B9 I8 i0 E
BublSide E+F+G
& K3 l& G6 e% CBubbler E + Bub-V E + BublSide E+ q9 x9 N& D6 h/ C4 U
; m+ t9 S2 T0 y) N9 y, D* E
14    HeatSprd
! ]3 A4 X2 f* I* E& MAttks w/ spreading fireball!
) r8 \/ D! W9 q6 }HeatShot H+I+J
9 N' N) a: [. H) @Heat-V   I+J+K
6 y% ~2 |! d- e; }HeatSide J+K+L
" j8 m# [. ~& N1 T, Y* jHeatShot J + Heat-V J + HeatSide J. I/ P9 G% A9 J- z* q( |3 k& Q
: l& o5 N& n% f6 b# J( d
15    H-Burst4 R7 n1 G1 {/ y. }% [
Creates a giant explosion9 r5 E/ e6 T9 ?0 |
Spreader M+N+O* g9 Y& }, y) c6 s9 I1 O+ Y
Spreader N+O+P
: k/ V4 ?' J% M. [9 x( kSpreader O+P+Q* i3 Z3 D' R$ J2 U2 M# n

0 T' |* S- F  B16    LifeSwrd
6 w8 E: g+ O! H* [" j1 aSwings a huge 2×3 sword!
, b7 G6 R" \% ~& h8 `* g- ZSword E + WideSwrd E + LongSwrd E( f: [) x5 x( d: L
Sword L + WideSwrd L + LongSwrd L& n" Z9 s/ o* R/ _
Sword Y + WideSwrd Y + LongSwrd Y' q# Z' K- ~/ }6 `0 ]' }2 |, N7 H+ g

# x, E# t5 Q( C! Z' h+ H' {0 B" k17    ElemSwrd1 e& o  E+ U  p) `4 {. I% F
Wide swrd contains 4 elemnts
; Y7 t! E) }' Z! ]: QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 B& ~/ p4 K1 `9 s* D0 G0 Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 s, c, q) c- }2 ?
2 E+ b; k" W! y9 U9 P  z
18    EvilCut
" c& ~8 K0 K9 F( I+ wStep up 2 & make 4 atacks6 |/ \, P, w) g$ S0 Q
StepSwrd P + HeroSwrd P + StepCros P
9 Q7 @; l& m, t& \8 V
, h; S8 @+ D$ D19    HyperRat
8 h' H+ R$ T/ c4 b5 l) @; M% LA giant Ratton charges!' O* o% Z- @, q, @4 v1 ^
Ratton1 A + Ratton2 A + Ratton3 A
" s2 k+ B$ x' fRatton1 C + Ratton2 C + Ratton3 C
) Z! F/ l  K2 E1 jRatton1 F + Ratton2 F + Ratton3 F: M6 a# l0 @. n( u  Y6 |

+ D8 E5 T* c$ v. }( D& f8 l. A20    TimeBom +
  `9 R8 k0 i1 z" N, o6 E4 O6 rSets Time Bomb in enmy area. p7 R/ t3 s; p, G+ X: [# s1 x2 x
TimeBomb J+K+L
. h2 M; s* [7 f; g  f& vTimeBomb K+L+M
5 Q5 |1 Q' l8 a8 d: d+ W( MTimeBomb L+M+N9 C4 ?- D2 n, @% u: O0 O

# W8 B9 ^& M' B" P# e2 M! F! Y21    GelRain
: q: J# W; K2 D) ZGel steals squares1 `" L; s% J6 J/ E" m2 ?" Q
MetaGel1 B+C+D' X( i; O( {4 Z$ d5 R
MetaGel2 E+F+G, n% `) P9 o, R/ t. N: B; ~. p
MetaGel3 S+T+U
. }  S9 z; A* G2 r; y2 O( b) @& B6 i7 d# @2 o$ G2 f0 X
22    EverCrse
3 `3 @0 m) `0 e% v' DShield chases enemies- c, t' O: l* \' L* C8 w
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 y' O9 S4 B/ v* l7 M" zCrsShld1 L + CrsShld2 L + CrsShld3 L8 }; H+ _, z5 x4 u2 Q, W
4 r6 @" k4 O0 ^, E6 W: L( c
23    MomQuake; l3 ]) f) I1 m
Awakens Mother Earth!
; \5 D' e  h5 U  z! _/ rRockCube * + RockCube * + GodStone S9 K' ]8 S& l' j( h
) B8 y, }1 {5 b/ J7 F% T
24    PoisPhar7 M6 A9 \8 I8 f% u. l+ A
Pharaoh generates poison+ {1 T! h! X* b! X/ \# j% `
PoisMask A + PoisFace A + Anubis A8 x- i/ K5 e: h) c) P

2 F4 \$ ?. \. m. {: q25    BodyGrd& {# m  `5 y3 n0 D/ c0 {1 Y' d7 m
Bodyguard takes out enemies4 W/ b$ _: Y. K% v6 t5 W
AntiDmg M + AntiNavi M + Muramasa M
1 V' E7 k  f) c1 F; ?+ X) O9 i7 I
% l* z# k3 g, b' A- O26    500Barr
! e+ Z; y! X4 `Barrier absorbs 500HP dmg' k5 p5 c9 V4 ^/ T1 v, E" C! A: @' w
Barrier E + Barr100 E + Barr200 E
: U& ~0 W. ?4 M4 XBarrier R + Barr100 R + Barr200 R
# s7 W: c7 ^6 Q1 ]8 {5 r8 Z  M( A& |
27    BigHeart
- V, c; V( e# P: E& _4 Z8 q- XAttacks, then heals HP!6 l- H2 F6 k1 I  T
HolyPanl R + Recov300 R + Roll R9 _6 u7 y2 `) Z! D& u  g
HolyPanl R + Recov300 R + RollV2 R
6 m, S8 V. u; hHolyPanl R + Recov300 R + RollV3 R, Z4 R9 O. x* H$ r+ R0 u1 b
9 `8 E5 Q) K6 J: t3 G6 \! m( L) F( [
28    GtsShoot
$ i! m5 x9 l. ~, a# _' pGutsMan throws MegaMan!
- G3 N  j  \  S' P7 uGuard * + DashAtk G + GutsMan G. F. T7 e& }8 v( o; M& m4 q
Guard * + DashAtk G + GutsMan2 G4 L4 F  Z# ^% B% {0 I4 Y7 W0 {
Guard * + DashAtk G + GutsMan3 G5 I: m7 v; A3 A( ?+ }
Guard * + DashAtk G + GutsMan4 G
7 T( x- ?* T& O! s% O$ N4 i2 v! E# P
+ b3 L- r1 `- ]" I) r" j29    DeuxHero7 Y4 f% c' v7 m% w3 K; R' x1 L/ C
MegaMan & ProtoMan team up!/ s0 B* g) T5 Z5 c0 w! p* q* I
CustSwrd B + VarSwrd B + ProtoMan B
6 k/ \% s+ Z, i+ M6 gCustSwrd B + VarSwrd B + ProtoMn2 B& ~* ?0 u/ B; u# y
CustSwrd B + VarSwrd B + ProtoMn3 B
8 F, I; e- {  Z. FCustSwrd B + VarSwrd B + ProtoMn4 B. W4 j# Z- G4 ^3 E
) J7 C4 S8 S: ~* u6 k
30    2xHero
# b$ f. }: J4 O3 oMegaMan & ProtoMan Dual atk4 j0 g- Y2 I/ M1 U- N9 L" J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 D2 Z) F. x- q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 j5 O. B, }+ l' P% Z- t) {6 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" k$ s) a9 l$ f- ]+ eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ k  J! N$ J! Q; E$ o2 ^# r) q

* J& c- V5 m# `9 i0 O+ i8 ]# c31    PrixPowr
' \/ ?* U+ A, n  `' F8 S" f3 Navis attack at once!
. E. _2 E. S" J3 P/ C8 R8 BTeam1 * + Team2 * + KingMan5 K' N( |2 U+ H3 L+ |
Team1 * + Team2 * + MistMan5 M+ s7 ?. b; Z" T, D& z
Team1 * + Team2 * + BowlMan5 B: F- ?) `( }0 `' G( v4 {
9 W3 H8 [$ i9 {0 Q. @
32    MstrStyl
7 _( D/ Y1 Y% GMegaMan unleashes his power2 S8 ?; e7 B$ G8 T9 E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ {/ k; R' w0 ]: Z( i# d* K4 A: t# L5 n+ O- o
StdrdChip (Part 1)7 M& K, P# x4 b' e6 \
┌──┬────┬─┬──┬──┬───┬───────────────┐* M  E/ q) ~9 J- j
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 Q/ x6 M( k+ W1 a6 Y
├──┼────┼─┼──┼──┼───┼───────────────┤0 U& O0 [" A" q% k- E$ F
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ j) X% D7 T# b( B  S0 F
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │0 _0 r  x! H$ T" U# ?
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  p  g  ~6 R% g- C$ `
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- R4 @4 d9 Z4 T. T" J2 {9 N│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
1 H9 C2 L: H1 h: G│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 Q# t* {; y: l+ N& d. ?
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
% O3 i+ `( }2 v+ _│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  k7 O& K) H+ g  }6 R. r# ?: G
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* i3 p8 ~. K5 x  M1 D. F& u/ D9 s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. ^1 O4 G0 t( |" p. B│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& ^2 R5 Z8 D/ a( @7 d│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, d) Z+ d- D& T+ J5 ]! E
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: N1 M: v1 r& |; q% N│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 i* {% i+ j/ \; |2 l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ p0 s' G5 X+ N( ?" z: T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
' ]" d9 Z; U8 o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, X& w  |9 D9 G9 v& v7 M& ]│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 P0 a6 E0 q& f│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& l" T8 p. w( T, c
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
, N# `" s* x* [3 {# X- ?8 ~# X7 P│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# v" {3 _& @4 E2 D2 \; c│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" u1 C1 S& ?2 Y3 C! ]$ J│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ H. B, ~1 [2 n, {. T4 R  I│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 Q% a' V' j) G
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  j! W& X7 @6 _0 ?* t
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& _/ F' O8 }# C7 U5 A$ i│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% F8 f9 Z4 P; ?) |7 m2 d5 v│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- d. Z" ^  W" p3 Y; H) u: P1 F4 O
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# S- T3 u- b( [/ A# t1 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 `7 B& E+ B4 H$ l│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │" ^; I" q  A7 h  t8 P- q5 D
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
3 p. {7 ~4 N. V% ^7 A│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. d0 a3 u# U3 w! R! B│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- |0 p9 H1 n5 Y9 X+ c, B0 \% ]│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 m, m$ i9 \, h& a2 d2 [
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
" k& ]- j2 Y/ s& d+ ~% Q. I8 t│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  m; J! b9 {# r# H' @) y
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 z0 b1 M3 s0 a% ]$ m
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 ^3 M8 q) R. d  x0 r" o
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' F/ o. w3 b1 N│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 a$ n+ r! a% X% {! a│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │) N+ i3 S$ r7 {8 y7 ~" ~
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
3 [" E( ]* A: R* a│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 z3 \" V, F# I9 b, |8 y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) e8 O% _  X# M3 L3 ^( I│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 Q  M- m8 O' W7 I+ p# s
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# Y5 \7 p6 e( y4 Z4 ^│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
+ i, E8 Q6 z  G" L! ^│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 \+ |9 r8 t2 G. f+ m( Z$ L
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │+ N& |- n$ b0 @9 Q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 t4 x# a' _. b" N- K2 B8 C: Y& m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 U: b4 ^% n. S+ ]7 y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 v. Y" A) I- B4 |9 ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# K/ ?1 R# J9 K, q& ]
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. d4 L- x8 Y, b│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" `7 x  a9 u! Q% D│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; b- p, V; b2 x0 \- J$ \│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! S* g# A: S6 l  l; }. e# d! w/ i, L│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 b) g' o# U# j( L2 a7 ]│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
/ s2 g+ @) R% l, b1 Q( I) r│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 W& i. C/ x5 R% ?" O5 ^+ q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: ^% t. `+ S. y3 [) H. [│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& C* A& `: s' `  Y8 K' d│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │9 N# W3 ~7 l: p
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* y$ k- Z) H$ Q) u7 s
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, v* k6 b: K0 g1 j
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │* R9 p% j9 A8 ~- L$ O3 B1 k
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │% P9 ]0 e& H1 z6 T
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 k1 Z, k9 p1 \2 e" z) M  s" Q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 M3 d- m  u* y│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* M7 p; L3 x8 @+ q4 c$ {1 O. d│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 e/ W+ d" \. U& L5 K* c" u2 G: U│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
. Y- C7 i3 c- z, {8 m- N( r│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ O" t1 F& O) K( A
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& q5 }. Q5 O8 x2 R0 l
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" ^% _) }' X' O1 J2 J9 c/ ^│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* N. H. n+ u. i( L$ B│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& F% Y% P* {* ^% V3 T8 U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- e7 D7 y  V2 @; G3 z7 z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │+ p6 D) U% u  E! R8 {
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 I: b8 ^$ G) H; R- v2 A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  U" l! ^$ ?6 w/ v│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │7 d8 d" E8 t+ q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 @+ Z. ^! V1 H; A, ~  M
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% s+ S. G9 d2 g
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 b# E( j* @" S1 a! L$ v0 i
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 u: H$ C8 R2 h# `1 p6 a" q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 j0 P2 g: Y$ \+ d5 l/ h
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 E( s% B6 e: G& |1 N
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 \0 n  M5 F7 ]# B
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. c/ I% [  W9 [. d& W│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ {( X" {  G2 ~2 M% \2 ~│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 {' ~. Z+ [0 M  p& W, `│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% P' i! t3 \3 _( n+ P' B│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ Z; q0 z4 f. r- r2 e0 C# ~, Q% E
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) r7 |% o1 r) H; `│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 t# |* r8 C3 k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 W0 _; W+ ]: [$ j. j8 |$ |. d4 T│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ t, a3 B, z# I% l" z' ~* C' u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ g8 ]9 V& H8 v└──┴────┴─┴──┴──┴───┴───────────────┘3 n8 Y1 R, W  P4 t# V
' W9 I  R. O4 M- x' }+ p1 L5 T
StdrdChip (Part 2)7 C; r% }6 [4 o; j* G! x
┌──┬────┬─┬──┬──┬───┬───────────────┐
( u; w, L. @' S6 F, _& x2 s2 j│编号│名称  │MB│攻击│属性│稀有度│说明             │- z& c  }! P+ }; d0 Y
├──┼────┼─┼──┼──┼───┼───────────────┤& N' u; s+ }& E: r! T
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 t+ m3 u+ B4 H8 U3 o- c│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 y7 q2 o" m3 ^! Z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' q/ x" u/ i; r/ K6 G
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │5 _/ R& S8 ~* V0 k" v! w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 s# E% w+ K3 u: G
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! @* g% ^9 o' F1 ~9 b# E0 F│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% ?) a3 R. q7 H/ X: T│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 s% V$ D5 j2 R- ]! t  e% U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% b' V7 x  V. ?) `, U. D
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 [" h! x2 J4 I7 u! E  t│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │* w: j4 W  ^1 P' C# ]; ^
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 W6 @+ |. G6 T* w
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% r+ J) N3 M% E1 P7 `7 M* S7 ^+ i
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ D+ E+ B5 Z/ ?│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │9 A$ y8 ^( V$ t. H! f
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: c+ X+ l3 _* x
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& ?1 J8 q+ c' V  t% @2 m" f0 u
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 @( `, F" l. a* }. ~% x  s. y8 p9 P0 a
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
" A8 J5 H& a6 B0 {9 h9 \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 a# n; F+ j. e5 q2 |│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │9 r% l& S7 Q1 Z
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* f8 c# D1 G0 T! P: n
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- r3 \4 }' S% ]
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# P8 u: ?; q. @% Q8 Y: n  {: O│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 E# C6 m; b8 l- t& ~2 N
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. B/ B# p1 H5 b) i2 x│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ p! {3 W8 E% z1 I. ]( X; [" \
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
3 D5 u: y3 S7 B: {│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ ]% Z( U6 }$ D5 a
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │8 a4 d. h9 g& z, r- {" {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │( V/ d3 o" J; }  T
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ L' T( n% g9 i! }5 r7 ]/ ^│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 B' r% v" t9 I& u) c' _2 m
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 H, s5 `8 J$ ~% {7 p' I9 S
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* m  K6 b% t; \2 d4 X│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! L2 i: f6 }7 I  K) e
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ k: J1 q, ^$ j│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
6 F+ H/ e( l9 b0 z1 r│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  q  m* @4 s6 i│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% ?  H% n+ J9 {; R9 W5 V│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 T! E, q( H  S. u( n( i3 o+ }0 t│141 │Prism  │60│  │  │***  │Prism fires randomly     │& t2 ]+ _( W$ C( K- w% M
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# }0 [1 N; n! n& g2 u, _, ?
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
6 c& p. T. e! I( i+ u│144 │Fanfare │32│  │  │***  │Take no damage for a while  │( _# i0 i4 x8 _
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) w8 C* Q7 G  V│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) h9 E: i$ G% w& {( O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 |, ^& O6 \/ Z! `3 O2 o$ o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 y: i* f0 J0 g9 U$ h6 \
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  |8 P$ e( G  c: q( U2 y│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) z1 x+ q1 J' H% f, _% `6 [│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ G8 a! p! G# V1 G│152 │Recov150│50│  │  │***  │Recovers 150HP        │) ^0 I3 w' w. ]( Q- \8 ?! X& n
│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ }* u$ ]' P0 t4 e
│154 │Recov300│80│  │  │**** │Recovers 300HP        │( c: w2 h- Q' @: s) ]
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ P- y+ ^( Y' D. t/ W│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" h0 h' c  f. L0 p5 Y- `" y  `# a│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │; H! E( w# n* g& T- P( {, K
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' ?* n+ t" u9 i
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 J& _. P7 K1 a9 T8 z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ ~3 O7 u2 J2 c2 u
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 _" x# b& ]9 c$ Z+ [$ X* c│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' |5 _$ v- [! x. Y6 q
│163 │Invis  │11│  │  │***  │Invisible for a while     │# D) k- c2 r/ g( B/ i
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' s+ d# ?5 H/ n
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 L4 d$ E+ k( ^' h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  \" S( I$ W6 s: r
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& L+ S& A- ]' |/ h; x. E│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" C" |* [: C- ]/ `5 \. |. I/ E( y1 e
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 V& P* a5 ^6 T8 N( c│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% h  |+ ?8 W  ^  |- \│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │% O5 X' p  \) s) S6 O; W$ W
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 h. O9 |% Y/ a, I( l8 j│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ l6 L/ e: t4 B+ c1 a' A
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. v; }% `+ e( f9 j0 F0 I. b# t
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 b1 F# c( H2 v& c' F7 B7 J& V" `
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) t  Q- O& a6 l
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ u9 ~& A) z  E" p' \- _│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ Q0 G  }5 d, M│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
: c- z  I7 l+ ?│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 T. @- k! Y! M% ]1 L4 Z; u+ M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 F: a5 _' t; Z! l9 l9 C│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: ]/ M1 o1 E1 u5 q│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 f! u1 Q$ p+ f5 L5 ^; L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 [4 L: }+ C' t; U6 x& ^6 Z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! D. W# \* B, w' X* F1 A" v
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% x& _. M  _2 y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 S& I; a4 j% q2 I! u* s
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# N, I1 ~2 b+ Z! |- R
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; ?% G, `& w2 u% z$ ?# h8 T
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │  O. a* w. j5 c0 ?
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
* d( L0 [/ @$ I% G* X9 ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% B: n% b" ^+ Y. g│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 X; K' K( G5 H8 L$ C0 n1 K7 H7 i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
$ x& j0 G8 P/ c* K│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ s8 E4 ]* k" K│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% O0 X+ {; B3 [+ N2 d
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
) v& q. _7 {  k% k8 z2 ?│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 b0 n: o6 M8 A│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- r/ L: q2 y- G& p7 c# p, Z9 u
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 p$ E& Z% E* K└──┴────┴─┴──┴──┴───┴───────────────┘
; v. |+ U- |$ ]5 f) J
% e' I0 J' H; Y
) H) d+ Q6 u3 D# lMega Chip
  ~( q( ?; U/ l( \/ C/ ^; D; [┌──┬─────┬─┬──┬──┬───┬───────────────┐
& j* I8 \% Q" o9 S* A6 O│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 Y6 t; D  l% {├──┼─────┼─┼──┼──┼───┼───────────────┤
. J$ S% x+ M+ O& ^/ w2 _0 y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  F9 x1 |" h& B) N. J1 d0 m│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, V* i- @  v: d
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
6 n7 o4 b6 f  O" G8 x│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 w$ ~& Y) ~6 y# {; Y  z" V2 a
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) Y' ]8 S* z" ~/ b│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% f9 ?9 ~5 f7 h( D│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* y- T2 O- }0 }! h, y' y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, h9 O0 x2 n/ s$ N0 V3 |│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  c9 l3 }. Q0 N9 R7 p
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 a  ?- X! |# ?4 M! d; m& c; W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, h) @: @  B$ I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; y: ~* _' r2 o7 S
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' K% y' M! G' c+ I0 R( `& o. ^. `( L│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% Z- [- U( J7 o+ k5 o, g│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( w3 C$ o1 q) q0 @- \│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ @# g3 ?6 z! o8 C2 l│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │& o8 Z+ s  u" G" Y/ t$ p' v; g. z8 y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │5 ?" _+ U0 q. f, O
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
' ?* Y; B; X  m$ ^3 z2 i4 E5 F# g" I8 x│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! ]) g: S  Y6 K6 i: v│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ {; v1 T$ r  J7 S' y0 D8 G
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; }9 ]  i* s4 p. [+ n* b+ ?' j6 a│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' r6 a$ I  z6 B3 H
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 G8 j- S2 I8 w' ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# V# C! I. O5 D6 G
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 e7 P4 j2 j  P, Z5 R: B│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 L8 @' p& O" k# V
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& x4 f6 c! p, [- `
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │6 j% Z4 P3 d) D7 X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( P& h, z, D8 p, U6 n
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │  Q% |/ D0 ^/ x; e& }: ?
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 w. F2 X: b- s9 [! D9 a│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& `6 e# z* I9 H& B% p│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" t. q/ K, C: w
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  b- t; R; A8 O% ^│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │( d7 i3 l0 u/ f5 Q9 R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │/ J  u4 W; B9 m: L3 e6 ^, J
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& |& i) v- p3 N, ^7 g# S( m│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  z4 E8 U+ c# [% l. Q  d, ^  {│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
  l4 f: s" T# N6 \( B$ H│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. o( p6 T* A& }6 @! D5 n│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ M0 e3 z& O9 S7 u9 c. H6 R│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 W% N! Z! g3 T$ U2 a│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ H% C" j6 I6 a, `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  q9 n( S! A6 b8 E6 h7 Z, X2 ?
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& O; M8 V, j+ \, o! s' Q% p
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* {/ h, u& a* L% l8 s
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 F/ t  }, r2 E% v+ n6 ~8 [│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 Q0 r+ |; R2 D' W
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 T5 _7 F6 X$ `0 M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 T2 _/ l9 w" h& S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
8 l6 T6 l6 ?# t+ O$ l& {  m- ^) ~! v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: y3 w" }) x' f│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 w8 c. P6 _$ y* S* \; g& D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 o& a6 o; Z3 V3 e+ |) n, ^! @│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" u' M& l8 ^: {: ]: i│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& o1 [! L0 Z8 F! |9 ?: Y0 D$ ]" s│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 D  \) h& J0 o- y% S0 u│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 k. M3 ]& A& ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* N2 H! [0 Z' F6 G. [1 l
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │* \. ?8 J- ?* z: ]0 D9 G7 v
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! i. W. V3 K: y" e+ d
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 O$ ^3 `/ w- {9 z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; ]) B- S; H0 O
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │8 p; U0 @! X) ]! o1 m
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; _0 V  A' x' c% U
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 r( C3 b& `& X9 s7 C% p
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 k7 F: O% j6 ], B│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 \& e8 o7 G; F6 e7 i; L
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
- `; p3 n: j8 O3 F" n, b5 @( p- c│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 m( ~: t4 }3 p6 m. l1 O  y│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& q$ P5 U5 R, Z- w* T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ j  m, `6 k& |# l8 z9 z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 ?5 \1 l: U. |8 m. ]* Q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* u7 a* i; ]% P
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% w2 W% x, v# i% P
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 @1 s6 K* W; b- c$ ^* ?5 B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: U( t" a# {! r3 u4 p0 U
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; }& A$ \0 [# r( x# C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( p: R) {# L2 i! g% n* ?/ R( H│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 S5 k' Y0 O" o
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ Y; d! V" {2 o5 _3 D1 W, W│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' w0 o5 J% Y3 k3 m  Z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) o5 F' L7 L" ]# @! V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │6 v. q8 g5 x! @
└──┴─────┴─┴──┴──┴───┴───────────────┘1 o' o) ?3 l" N. S* ~5 S) }+ M. |7 E/ k8 N
. Y" |/ ?% A  @- m
! }0 i0 @* T- ?) [) Q! o. }/ ?
GigaChip (蓝版)
3 @( A& j; T& v5 J) ]( Z┌──┬─────┬─┬──┬──┬───┬───────────────┐' U9 @. t. n; F9 u% }0 u: ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" J4 [6 e; i; B2 M# I. `├──┼─────┼─┼──┼──┼───┼───────────────┤7 D/ I1 \, j6 b& O
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │: N/ q6 `! Q6 p9 n1 o) w
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) l' |! \; y9 t/ O* N4 a- [
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! l, d  k  P8 [8 ~
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' d) C1 r" K  P4 y│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) w3 O# @; W+ x1 E│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# y0 v( j0 d$ g3 S
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ z) D" N# k' s" a7 T│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │, F. F$ U: v" k, U% ]( b
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 x' p- h. e4 \/ D; L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) y9 E3 q5 ?0 f& H! G* J
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' b2 l4 ?5 W3 ?3 M0 o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* R/ g$ T, T- e- k6 V$ H: s; U│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 C0 H8 r+ t3 b│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
7 |& `( S1 p- h) I8 N│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* l- Z; ^8 y! R
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. G- u0 |/ `3 Q: o( z8 G
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │' r/ |* K# r; ~  @* v2 [
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& W) C. e& p1 c4 {
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: I" y0 C5 {8 N, o# ^│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# d+ P1 `/ v, a& |
└──┴─────┴─┴──┴──┴───┴───────────────┘
- b% y6 P4 y% k; j1 l
; C) x% M* Y+ M- G1 `GigaChip (白版)(只列出与蓝版不一样的Chips)
* A1 U5 A4 Z% J2 h! p! Q┌──┬─────┬─┬──┬──┬───┬───────────────┐( x- i( i0 f: R
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' o# B/ z/ Q% M3 G8 G├──┼─────┼─┼──┼──┼───┼───────────────┤  L/ Y% e8 c. h; @
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
% `+ ^3 ^) `  h& ?! e│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; C! @9 C$ K- z' C0 D
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& ?( S( @' i% b* C│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 z7 ?1 P, c* F. f
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, s* R- i: B2 z7 B! o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ^  K' U5 B- t

' f. Q4 J) R) m. ]5 x9 z% u) k001002003004005006
9 j; [# C, [3 Y& H007008009010011012
9 U. h- j" r, j! b% a+ H013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ]& D% _8 r+ c" d  x5 I  @
" E/ w, R& }) n) ~019020021022023024
- \% q% Q! L  u8 U- x8 v: c4 |9 P" y0250260270280290309 ?5 U7 a" R( ]( X, d1 l
031032033034035036
( q/ }# M1 |  z9 o$ z
0 ~4 B  E/ M  d) J' ?8 O! w[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 Y7 m' @8 v& ~6 }- V2 x6 T2 ^

; F8 G/ ~9 G) A, i9 ^$ A4 S037038039040041042
1 P# u2 h- m9 _1 u  _043044045046047048
3 m, m1 X; _2 l; [' ?049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 _+ n! k# D! H- s. D
  F) J! _2 \% w  u4 W) p+ ^+ h055056057058059060
2 `+ ^& C$ E2 k% B  d% Z: A0 K, Q# n061062063064065066/ S) H, N" u. j( {9 E6 m6 m
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) U9 [5 T0 R9 }" X
+ o8 ?& H% e+ p! g0730740750760770781 K, ]5 a9 v6 V% U5 Z+ c- P& J
079080081082083084
$ Q* W. N7 s# m2 `. O+ V085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 H: L. Z  D: V$ \* p) a! X; w& R0 B! ~0 V9 ^# @$ s2 v
0910920930940950963 T# r  p* P) P6 B: j# w" w3 o  y
097098099100101102
' B* Y- h; F7 k9 c0 i/ x2 ^% C103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ c. B) |" D- @* R( w" L$ \
) j7 a8 G& h" E
1091101111121131141 |# A( F$ P  P/ `9 B
115116117118119120
9 D7 _6 d1 U& s7 f- a& R# m: P121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 }1 V0 x4 c+ A" @3 C
! k) ^) G3 }- b7 B% {) }' ?127128129130131132- A, ?' ]& \1 L# w+ j7 d
133134135136137138! x$ \* x2 [# L3 l" K/ n
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ?7 C) A5 n. m5 M/ f7 a6 X! S6 \& C2 b) ?( h7 g
145146147148149150
) k$ H1 e/ U  m! x- I151152153154155156
& z$ c% d  E3 I% e& S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ u; }1 E0 U$ g) w) o2 l) u+ }2 R

3 y* A+ y$ q+ q3 J( `& }163164165166167168
6 U: q' B! s* ?6 u1 ]169170171172173174
# Y; D. Y0 I; a) o2 X175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 F/ f# |$ f* Y" C, r$ u  l3 r0 ]3 Q& W* ^  ^0 T- e9 ]( V! P+ R
181182183184185186, v0 H3 g% m# K: k) {5 C( y
187188189190191192
7 o/ \& x" O+ S7 x# y193194195196197198
0 A' s* F) I9 r1 o9 h( }. @199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 H4 k& D2 l3 M% _) P  @

" d8 r8 r8 l4 p: b& c001002003004005006  z2 i, s3 K. z' s
007008009010011012
. y1 s! M4 H+ {; k5 Z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- _0 A4 y+ s( p2 f0 B
% X# h0 T7 [/ ^# X7 o2 i5 H9 m019020021022023024
8 ]" Z2 x3 X/ K) Y025026027028029030
% b$ O( p$ i5 O) c( [# q7 i1 b$ |031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, K7 L6 y! t' v4 J

* ~) }! d/ o0 B, R: ^# y" `/ y037038039040041042
) E  o' }- c8 N* P- ]9 Q043044045046047048: }, j4 ^( B% ~0 Q4 ]7 y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* p) k- `3 D! }8 s7 X
. g# W* L; o! {2 z. t3 L) P055056057058059060
  ~& @/ R' S. y, h/ c' M/ G) _0610620630640650660 A7 b) N% I" X( B/ [
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 m9 X- ^- Z! L; \" L, I$ Q# g. A0 s2 H
, f6 A1 Q% t: k' G# ]% K6 W
073074075076077078% \# \: c" C$ E; S- G
079080081082083084
+ ]  [- N; ^# V7 w* Q. W' n* |. M085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: B  O" N" Z; h1 c% ?# f0 \
8 _* y( B( x5 M# f
0010020030040050061 A' L3 {$ j+ N6 f6 }/ L2 o6 h
007008009010011012
  W' q. C) L" ]" S6 S013014015016017018
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