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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创. f) }, A# ^$ B' i6 _+ `
■ ●■    http://www.NewWise.com , ~& F- Q  ]' {  a$ o
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合0 T3 U% x* [% E  N
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- r) |- l3 Y) U% }5 _
大家要看日文版的P.A.或详细攻略,点击这里吧!

7 V% c! r# |) i====================
' m. G3 f, U5 m/ n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
! C5 d9 A1 F/ d+ |
+ A$ O* U1 ]& k, H% }" ?以下内容格式如下:. J1 E9 @: C. G
  s% C" J) Z" b* H, h& f: [
编号    名称- W; Q) I. A7 s/ |5 L) u1 i5 r! T
说明5 O; h# I9 p1 {  t# @4 p+ ^: y" p, `( ^
组合方法8 ?7 H7 [8 L& o8 k+ w0 ?+ U
---------------------------------
: D- v$ t1 J0 a# _. C8 Y2 s* R01    Z-Connon 1+ K5 g1 U/ d$ J: r# T
Unlimited Cannon for 5 sec
( N$ h) H( n9 n" s& l' w* gCannon A+B+C
0 I( N$ j/ [7 oCannon B+C+D
! L+ O+ I+ H) xCannon C+D+E# K2 ?# d8 U, b

  E3 U7 H# Q8 \  w3 L% J. F- ]' h/ e02    Z-Connon 2
9 P# F: r* x& RUnlimited HiCannon for 5 sec
' x6 l" I/ W3 @8 C. RHiCannon H+I+J
/ C# o: V7 x+ j" v5 g( \: yHiCannon I+J+K
" E% O3 I' g& f* RHiCannon J+K+L# ~* p$ F% f. D* S8 k/ X. c

: {! {( w/ y0 G# W; G& T8 D3 r03    Z-Connon 3
+ m  w4 P2 }" |& i' zUnlimited MegaCannon for 5 sec
/ j  h/ o+ _' P/ ?: ?M-Cannon O+P+Q
* R/ w2 l0 F8 C4 i: v4 i8 M- D2 O! \: \M-Cannon P+Q+R- @; z$ V+ T9 F) }6 p  E" S
M-Cannon Q+R+S( R& W. Q7 M; W
+ \0 E6 O& @/ ?1 ]
04    Z-Punch$ b# F, A& S6 N
Unlimited GutPunch for 5 sec
: v3 A, D# |. hGutPunch B+C+D
: V! R# W# Y2 L7 F: g: oGutPunch C+D+E
$ c( r/ U" i, y) v3 w( P4 }GutPunch D+E+F
6 K6 }; m+ P2 o$ `
0 h% r9 B3 f$ r3 B" g05    Z-Strght
, N$ x8 s# s4 Y+ j" {Unlimited GutStrgt for 5 sec
& ^4 Y. j  B# p5 ]  i: \GutStrgt O+P+Q
$ M, Y$ s( w2 b) U; nGutStrgt P+Q+R% |7 `# p5 ^7 @& e2 ^( h
GutStrgt Q+R+S) R4 [) w: _) c7 [" M  {' N% p/ j

3 M6 a- h# G9 [: m06    Z-Impact
; T" o+ E7 E0 z) q( m5 _: ^; l* bUnlimited GutImpct for 5 sec( s- U% L$ v# S* Q3 N( z8 a) w
GutImpact G+H+I5 e  ]- c0 K1 S8 V# Q0 ~6 N
GutImpact H+I+J  k+ I: j* E7 \4 c& Y4 w
GutImpact J+K+L. Y7 V1 L# r6 x" O" w

( x. f1 o1 f  v+ ]( ~: u07    Z-Varibl# `' [9 \6 z! a
Unlimited VarSword for 5 sec4 L5 ]. y3 W" r. ]9 y8 X) E4 ?% j
VarSwrd B+C+D
+ w2 p7 z" ^# t0 i: W$ s& [VarSwrd C+D+E
% Y& d8 P4 B6 W  zVarSwrd D+E+F1 I7 G, I2 i- b' [; B

1 u% ~: s3 s8 o, w, |' K) ~4 O08    Z-Yoyo 1; I; R0 h  j( l
Unlimited Yo-Yo for 5 sec7 E. R* @- C. v# f7 e7 V$ u' O
Yo-Yo1 C+D+E  g7 l7 I2 O' u4 k8 Z
Yo-Yo1 D+E+F
) a( T7 y, f/ |! z- Y; T9 g! ]! s6 lYo-Yo1 E+F+G% Y+ ~3 h# ^; ~, P4 |5 n6 e

$ t$ C) I  ^( T0 S, I! m09    Z-Yoyo 2
; u3 i) T8 X* t0 hUnlimited Yo-Yo2 for 5 sec  q) M$ R' ]4 ^5 B) s9 B
Yo-Yo2 H+I+J/ s: N8 g* o( c. `4 t
Yo-Yo2 I+J+K4 D* w5 I& Y( ^6 I7 ?7 e
Yo-Yo2 J+K+L9 D9 P- v, W9 d

9 a' d4 e4 B) i6 n8 G3 S- h1 {10    Z-Yoyo 3' r# ]" B$ t) o" f5 R  r( G
Unlimited Yo-Yo3 for 5 sec2 H$ G( G% H+ Q, h
Yo-Yo3 M+N+O
* D4 `! a5 P2 |) a7 [. `Yo-Yo3 N+O+P
+ s2 Z1 s8 _& J( H# F7 B8 R; CYo-Yo3 O+P+Q
! H% @: A8 @0 l! h# q* y& c% [
1 x/ D! O; [) P11    Z-Step 1
- q+ v- N' A3 d# a- P) iUnlimited StepSwrd for 5 sec
1 e; i" _( F: U; ]4 X- z; x5 FStepSwrd L+M+N
7 y2 C8 _3 k6 Q5 pStepSwrd M+N+O
0 r% q# i/ q  R, M1 f6 B0 `5 l4 bStepSwrd N+O+P
8 }& Z+ r, j% s5 s3 Z
8 a" |" o3 T6 }' C4 F0 Y% S12    Z-Step 2
  M' h$ F8 ~( W' eUnlimited StepCros for 5 sec" C- f$ K6 ^. I9 T
StepCros P+Q+R+ L, c9 r% x- T
StepCros Q+R+S5 K; l9 ^, n# J, [% H' y
StepCros R+S+T& g& o6 ?5 r4 _! t8 r/ ]* e
- s6 v. l) B5 |6 g2 @
13    BubSprd
1 H: d, \, i  s% @' ^Attks w/ spreading bubbles!# ~5 ~' u. Z2 s' z$ ]
Bubbler  C+D+E" D: ]; L+ J% Z' q/ G* B  w
Bub-V    D+E+F
; v8 `* K1 G  @- c4 OBublSide E+F+G$ b# o! A/ }! g
Bubbler E + Bub-V E + BublSide E
7 p# w6 B# y. ?- o. ]& y3 E/ w) W- f
14    HeatSprd7 Q' l2 F9 T" Z& |
Attks w/ spreading fireball!+ H: ~% b$ D+ D( |, A1 S9 _/ |* u
HeatShot H+I+J! k) `% w8 K/ F6 }- b4 z
Heat-V   I+J+K8 [6 l6 |' U: i0 s
HeatSide J+K+L
2 L  L5 A3 ^6 l0 u. HHeatShot J + Heat-V J + HeatSide J; t) d2 y) R2 |) O4 M$ s$ M9 ]

/ ~; t7 n  o' A; S15    H-Burst. K) K! P) k  {9 Y. b; M
Creates a giant explosion5 p2 R/ T! [  ?  ^/ A( R* B+ {' L
Spreader M+N+O* F0 J7 |; q9 O) ?4 B  p4 B
Spreader N+O+P: ?8 w6 u5 h' L/ i
Spreader O+P+Q
0 N+ y. J5 I5 E' y# M# F& z: S$ @
16    LifeSwrd1 F- z, M  M  n  Q
Swings a huge 2×3 sword!' C) X$ T) x& d& r4 y: O1 y9 }
Sword E + WideSwrd E + LongSwrd E$ @: D" M  [4 p; Z7 |1 j" ~" [
Sword L + WideSwrd L + LongSwrd L
+ B& Y5 C( D; Y7 `+ W# O8 V  W% ISword Y + WideSwrd Y + LongSwrd Y
& J+ [7 \7 y: j0 x! n0 S' W9 Q6 i; _9 j9 B" K6 u; K
17    ElemSwrd) l, C& E5 c/ j2 _
Wide swrd contains 4 elemnts
, Y' }8 p/ }# b8 c/ |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, e9 H! A$ q; B7 a0 zFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
, F9 P. K( J. K. X2 |; q9 @6 q
) c( u8 c! I3 M3 P( u- t" ~18    EvilCut
( ], N8 }8 o2 O, ^! e2 \2 KStep up 2 & make 4 atacks* a* a) R& O. _$ d  D$ _: f
StepSwrd P + HeroSwrd P + StepCros P
& A* `4 a+ F! h, v, A$ s6 ?' I4 D& H
19    HyperRat
) I7 r- ?; N& x7 ]3 b  G, l6 yA giant Ratton charges!8 Y" @. x% W4 Q8 V& u* U; L
Ratton1 A + Ratton2 A + Ratton3 A, K. Q* c; |0 ~5 L' T
Ratton1 C + Ratton2 C + Ratton3 C
  O6 f) L! g$ U' H6 d! kRatton1 F + Ratton2 F + Ratton3 F
' \4 s; _7 E. ]9 L0 d' |. a' R. G6 B
20    TimeBom ++ t* Y0 x8 ]1 v1 K; T2 b+ I
Sets Time Bomb in enmy area
, Y- Q; t  H7 t4 H8 H: }( x3 O/ iTimeBomb J+K+L
; C  n1 R+ d; G9 o0 L$ y) v; RTimeBomb K+L+M
2 g! S) V0 U* q* W7 Q8 rTimeBomb L+M+N
. d1 V; O" g& F' v+ C
3 b# X! P9 s9 t' Q" |5 h( A5 I21    GelRain6 v# A" K3 R: G  z
Gel steals squares2 ^; X* {- E0 j4 o" H5 v/ A: f  a
MetaGel1 B+C+D
$ i; ]$ \* U4 g& GMetaGel2 E+F+G
' K; ~7 G& y/ XMetaGel3 S+T+U$ p1 g: O) {" D; r) O% @& t/ M

, l' c+ u" ?* F+ K& Q22    EverCrse
/ m+ j( o+ A& [6 V: @: YShield chases enemies
; ]6 e+ X- ?3 x/ sCrsShld1 C + CrsShld2 C + CrsShld3 C( H3 {$ F, B& f7 W  G5 S3 `
CrsShld1 L + CrsShld2 L + CrsShld3 L- ?+ P' m* ^$ W/ H3 f5 i* ^3 p- n

) W( D% y& ~8 m7 h6 M1 _23    MomQuake8 G6 `! j  o' m  J2 J1 Z6 v
Awakens Mother Earth!3 ]* A% ?/ Z) h5 s
RockCube * + RockCube * + GodStone S
; J6 ^, e: d9 y: W) i
2 O6 Z, G6 ]) n: I* h; G24    PoisPhar% ^! {5 ?& M9 j/ `2 `6 S* w6 g- q
Pharaoh generates poison
% h) L) a% h- p# O; C0 j& XPoisMask A + PoisFace A + Anubis A
% Q+ e* Y* c! [& b" d6 d# K$ m* i; Z0 I4 y+ X0 B: {
25    BodyGrd% L; l/ }3 m, Q  `' |8 `
Bodyguard takes out enemies
4 h" z- |/ X4 E: K6 wAntiDmg M + AntiNavi M + Muramasa M: a" Q" Y; j1 n* I! g0 g6 o
5 J8 X4 y1 Y$ q
26    500Barr
% y# L: u. N6 ~' [Barrier absorbs 500HP dmg( V9 u* ]8 Z- F
Barrier E + Barr100 E + Barr200 E+ H/ I" d+ Z  ?% O* X
Barrier R + Barr100 R + Barr200 R* n8 t! \6 c1 q+ u

% J5 O' K4 P# Y( Z+ f# b) ^27    BigHeart
% B3 B6 {+ F6 i; OAttacks, then heals HP!  x! r. O, E9 ]
HolyPanl R + Recov300 R + Roll R" |7 r! x" s: [% D4 X/ u  U
HolyPanl R + Recov300 R + RollV2 R/ k) x3 N, D- g9 {! ]. _- R
HolyPanl R + Recov300 R + RollV3 R2 \* e7 |' R5 L

! ~  ^; F" n% O6 G28    GtsShoot
, Y, M  j' H" m+ wGutsMan throws MegaMan!+ G+ S4 {: u" m- S3 I7 ~0 S
Guard * + DashAtk G + GutsMan G6 h1 V2 S+ I5 H+ d
Guard * + DashAtk G + GutsMan2 G# K) Q% I- g0 S6 _. @, |
Guard * + DashAtk G + GutsMan3 G
0 W- C5 L. z2 P2 v; b3 uGuard * + DashAtk G + GutsMan4 G
+ A: A1 j, _3 p6 a- q3 H) K/ [  ?8 N
29    DeuxHero
( _6 [, w0 {. K6 f/ nMegaMan & ProtoMan team up!
( {3 ]$ a2 @2 O/ BCustSwrd B + VarSwrd B + ProtoMan B6 S* t& N' ], H
CustSwrd B + VarSwrd B + ProtoMn2 B
, t: D2 L8 [7 F4 A7 TCustSwrd B + VarSwrd B + ProtoMn3 B1 x3 A: v2 P3 l& s2 d
CustSwrd B + VarSwrd B + ProtoMn4 B: Y) s" c4 {. b

8 }- o/ ?, P$ j. _30    2xHero. C  J; I9 N0 B3 c
MegaMan & ProtoMan Dual atk6 t; v8 L/ m) b$ F
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. R: E2 X4 M: e  W" ySlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" w8 [7 ?  l! y2 h. L# T2 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& W/ ]3 m7 a8 \/ x+ H! d. y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  a5 F- R  J- w0 h/ I  w( I# y* m6 K8 M
31    PrixPowr. T5 S) |. x& A8 {1 L: ]' V  `
3 Navis attack at once!) r! ^! G1 L$ c1 G
Team1 * + Team2 * + KingMan5 K* g+ p" }0 M# G
Team1 * + Team2 * + MistMan5 M
" q* I: x5 ~! ]Team1 * + Team2 * + BowlMan5 B
6 d4 A. k: U5 }3 y7 j& l, \
( m6 H# @' ?' ?1 D! D32    MstrStyl7 _# @8 v% V) k* z( Z/ Z# r: v4 T
MegaMan unleashes his power8 r& [5 `: R' ?8 I8 j0 \4 x2 [. O# B
Salamndr * + Fountain * + Bolt * + GaiaBlad *
& T* a4 U, R. r2 S5 V6 p* t. ], |0 \9 Y' M4 `4 `9 D* O) V4 u3 T9 P4 I
StdrdChip (Part 1)1 T- e% W1 C7 f, `3 {
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ H9 u: e- R! ^9 _7 N* \2 c│编号│名称  │MB│攻击│属性│稀有度│说明             │) K1 x; ]8 T( \! t$ p
├──┼────┼─┼──┼──┼───┼───────────────┤
1 x* B: Y) ]+ ]# Q" i4 ?│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( _, r9 V# ]- i. E* H$ _
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
5 o# C3 b- S2 T& m% j2 e│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ ^$ B! ^% j; C/ R
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 h2 I" y( V5 c( t) C7 [2 H
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 \8 U9 W! L  {0 ~  h0 V4 m1 s
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │, ^% `! N# |) N9 c( }) |  }9 a  b
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 o4 [3 E' H0 q/ ?% Q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │" M2 M- G3 f8 M$ q; y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; ]+ k1 r& ?/ H) F2 L3 d│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 H; \& S+ H# e: W
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, g% r9 i: P  ?# D: k
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
. b' q/ ^! Z3 Y  t+ ^4 @│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 V" X8 N8 E+ ~; t9 p( @) [│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; K6 g3 }0 T: P4 q2 r2 A$ L& v│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 D$ s" b, _2 ]# {$ G5 D│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 z0 V9 K' N9 I9 k8 b9 H
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ c' f; T1 ~5 A3 j/ L* T6 j
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │3 X& w3 w5 _7 x9 }, x8 r- }! F
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- g  z' |6 I5 J% P
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! d7 D+ j2 L7 E/ h8 h! g
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 w. S- N+ J; l3 G) ~1 d; W│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 C& d% c& d  G( @6 t│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* e( N7 L& C9 {! T- H* n8 k' M│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ p1 o) i8 K1 y│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& B) f4 G/ M- j, W' w│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: q0 ~  N8 j9 l│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
: [7 F9 P6 `% R8 ?1 X2 p  N│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( e, M% L& \; c/ D│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! \7 R- b, [) n2 S! r! l$ I+ e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% c( ^2 N2 g, d; X
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 _5 y' }9 l! Z% g│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* [0 k9 n0 D- I* Y  F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" L# c8 [3 _; z* U
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │$ @! C; T* a9 Q6 s- v/ n  r+ \" S1 Y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, [& b0 U6 c: r3 |4 h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  D5 ]% ~; Q' p│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │2 K* h$ T, z) o
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ Z5 c; V" k; I5 w
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 W: W8 t' o$ f! E+ z' z8 Y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ q! ^% k( `9 h│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, c8 `) o9 ], P1 v3 P% r│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  `/ f  o/ _4 i; l│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' F. A3 o4 a; L/ w│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 F2 h2 t2 P, w& a+ ]
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │) L) b- |1 J9 T7 H4 \! w, ^
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │$ }" Q+ H4 u, ^. c8 }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
0 o  l' x+ h. G; K* l# o│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 o& M1 l/ x  U3 a/ n& N8 Y│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# p; J8 t$ u0 K, v0 i│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 M, D  o& z0 v│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 @8 T0 p/ f  |9 m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 ^7 A& x2 M0 L6 x; W│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 y  m8 J; l/ y, G$ n4 h- X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; {* b7 Q6 Y. |! ~1 d
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  P9 B6 T1 X5 i; @; L1 ?2 I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 @/ X/ \' Q0 E0 a
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" E" U5 p. j) M, M8 p2 B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
; ~- t2 ], i$ n( O│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │3 \2 n( ]5 Y2 ?1 E' m: h
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 g- B- }. |* t1 l│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% n" [8 f% m9 M" S; X+ w% g
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# g: [( L8 T! I  f) Y3 d│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* w8 C9 g" d0 n& m5 S│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* s; Y% O; {. j+ m) C
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │$ k4 E' t& s/ M- D/ ?
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │+ |8 [# `% y1 a
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  N' Z# T& `" `, ~: N4 O2 S, l│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' r1 n% D0 J3 |( C
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 k& _, G+ W, i2 ^; d1 Q: a) J) ^
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* S3 u4 q% H2 e6 Z5 u│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. D+ [) T! W7 H, U4 o: b) d4 W4 ]│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' w* ^3 x/ O- _# v, i+ Y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" v" e* [* W5 L1 E3 `
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: s* O* j* _8 I7 w9 q$ t. Q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 n) ~; g& x) `) {  y+ ?1 Q4 e* Z│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 w4 `/ I. E- R1 b, e: ]1 S│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 N2 K, B" B; x' X" \- p, y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, ^7 T9 c$ p' n% f% v
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
  @0 r2 u8 Z" N2 s│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: G7 J% n+ I4 m6 j. p) X/ b
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 |, h$ B( H' ], U+ t6 D# G│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │" `5 a7 @: P# B& p5 H
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! `# {9 r  \) t& X│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │8 a2 g  K/ U/ l  p
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 p  \$ ^6 {  r5 u$ U' }│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: S* W3 U4 I. ^3 q1 d$ X. r- o/ l6 D
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* i  m' n& ^5 U0 `7 i  t* g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; i9 h# d. A3 Y4 H1 e+ h
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 T+ A* Y: `* Z( h+ G) i; m( J│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │+ u7 Q  H$ A5 I  O: k9 }
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& G  e8 _3 O7 x. ?& {│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
3 e6 _) O  F( Q+ [( p│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
  |& h& L: o: q8 H3 R: U│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! Q0 k9 X2 j; A) t9 i) i3 k│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 {4 S2 n9 A5 @' o' }" @
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │5 B$ c; E5 Y! W' j* u( I# ?6 B
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! O& I8 g7 {. w+ X+ l  `% b1 S│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 Q7 {& m( `! N4 U│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 {+ O, J, f" u) }5 |6 x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% q! @! u6 ]' X0 `( e  a2 o└──┴────┴─┴──┴──┴───┴───────────────┘
: c& q: r7 H( H; v, w8 f6 t+ R( ]- i4 e
StdrdChip (Part 2), w* i6 O3 C- u! a
┌──┬────┬─┬──┬──┬───┬───────────────┐
( g! P7 W0 w. @" q1 `8 U│编号│名称  │MB│攻击│属性│稀有度│说明             │& P4 e4 D/ U$ y/ {2 C0 ]) ]
├──┼────┼─┼──┼──┼───┼───────────────┤. O- N( r- J' ~2 f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- g% O/ w  Y) t& Z/ F0 x$ I│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: `9 r. G, @, h- w* O# F
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' a" g2 _; U! u
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │; N; O: M8 S$ w7 B  b4 A
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- I* P; _" c! {1 c5 D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │/ s3 y) ^2 A5 H9 U. O
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
9 r% u4 y" e0 J0 Z! }! m' L│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │4 `" n# F7 X+ c
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
2 b0 y( ^- M% W' X- d  ^│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, V; X6 B" e, G0 X8 K" V
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% @3 y1 B- x" O4 N; |$ V│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │) ]& b9 E( T; a6 f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# G  O* m6 b8 g( [4 S) X
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │* i. ~. T$ ]) C2 a
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& Y9 ?' }( S) K
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( o/ \" _2 _9 k9 q6 L
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! s2 _$ D. Z7 s: c2 m│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
( N' G# b) G! d" h) [) j│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  z" W1 @8 O2 d9 L: W6 b
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: q7 K# O& P/ r2 L' }│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 _% v' B  [/ d% A' |│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │( V( i/ v2 d$ l) x: u1 S4 P
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' B% ?# F7 i4 \  l" \
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- L" p1 l1 Z3 h
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 v$ F$ Y1 i0 a' A5 a│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 {( p! U9 s# ^# u, Q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 |) x$ z+ A8 Q. i* T! G│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │2 X/ Q+ O0 F# R# [* E
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- ?3 R5 O7 M" ]+ E' B6 G+ P│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  I" y1 J8 g7 ?; @: n) f. F
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 C% G. i" v; z5 r* z, x6 S1 e
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! W  R$ {. o6 M- @6 [) e/ b
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │: e0 x2 P! N" ^7 h1 o
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; i( |/ S" z7 X# r8 U  J
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% P: e. R2 n: q6 w  q9 ^
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; M2 K  k' E' }│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! S/ B3 N- m4 R+ C5 e: `: _+ `
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │% L2 v% p6 p, N  u+ ?
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 l( I) l4 D5 C
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
0 \. i; _1 P/ T4 `/ z7 j4 p8 Q, U6 _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* F: g& l3 m: p4 P7 \6 n. H│141 │Prism  │60│  │  │***  │Prism fires randomly     │- \" @& |" r2 K8 e" O5 H. B
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 X4 F4 X( T+ Z" O  r- h│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) c* \/ T+ [# v7 X│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  Q( ^3 i3 e4 J# P+ j2 w  W
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ L5 z; Z7 a7 }7 [, A2 F% r# W
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
6 D! P* \" S" l; ^7 i# C│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  m4 j' v: _# _9 {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  u. q. x) B7 p│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. |1 p( Q7 R; p0 C& K7 _) L
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │0 F6 H7 t/ _2 P0 \7 }: F! I
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 k/ X  [# c; t! R( q% O! |│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 f6 E& A: ~. u' H9 i/ \│153 │Recov200│65│  │  │**** │Recovers 200HP        │3 `; s- d  r+ w/ L! O* U
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: a  f' G0 D- f; c│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ M' f: S  c/ C5 z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ d: }9 m' `7 x( z: t+ B+ x│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; s9 V" W" c9 l; Z/ F' E) [  \% k3 C! U+ M│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- @+ F% ~; `8 l2 j& w' v│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 c5 t$ u1 e7 ~) O│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& T8 n+ x& W/ I. ?│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: x. \/ s$ ~! a' P/ s2 t) ~! |│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; n+ n) ^$ O0 [5 B8 a$ l% ]
│163 │Invis  │11│  │  │***  │Invisible for a while     │7 R& f, x, p( B/ v+ _- Y* n
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* P5 N6 s/ c8 Y( Q4 y
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
  G3 X0 O/ p0 d7 h  _│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 h9 n3 V- u7 v: }* z6 M# o' T
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; d. o9 J) n5 E. ?+ z* P│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
) T! W, O/ _' L$ O│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 H: S* ]$ i6 B" c
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 B6 ]0 ?' C8 i4 [! y$ A! `! @│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │( y' s0 a: g+ {/ m: V
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │! Y8 R$ u! }% U1 t& H
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. Q3 K0 @# [0 G│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ S/ L8 c. p! \" k0 l* s
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. g; Y$ ?8 n" W$ k1 b│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 \0 j6 T, e* f0 x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" i3 U, E% M: Z3 O4 |8 ~% i│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 y* I& D9 ^1 ?  S& ^9 H# n' Z7 L- O│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ v' K* l  C; h( P+ c, ~4 x│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 l' n* B. D# M
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, n- k3 h) `/ J  ]: P$ O
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; l! r3 e, j* ?8 |( ^
│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 d5 {* z5 L. z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 J( N* ~# J& E0 a0 @% A/ W8 K- Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 p- `4 u# x5 s) v  i
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
- E/ K; t- f3 W│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │3 \8 x8 i0 r& R) o+ m+ J2 @& ~! `
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 n( Q9 H5 }) U% j" U
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! [2 F( D7 @. o0 \6 ~8 \& v; X│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" e% e9 ?. }  E1 w7 m+ j2 @
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 ^: A2 T- h' @8 b7 W8 P2 P/ S
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# r/ j/ l2 d; e0 ?# }5 k│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 M' J1 h* w3 K
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" |0 e. w  Z( _' ^; b" Z9 R│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 E" A& G3 u  V' `6 _4 a│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 d& q3 T! s7 e* ^9 h6 O$ o
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: S8 e8 V/ X. C' ^- F. f
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 N1 |3 a. U, O6 J7 s│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 }- m: O% \8 N8 V+ s; M6 A* u
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
  m  y7 Q5 J& Y& m└──┴────┴─┴──┴──┴───┴───────────────┘: f+ r' Y( a: W; C: e4 y8 `: |

) b1 U' n3 ]& h7 a* ?# l9 t! ]& W& u+ Y8 Z  s! |
Mega Chip
* p* g; n, B/ J% y( p┌──┬─────┬─┬──┬──┬───┬───────────────┐8 g" d' W6 R. i
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 }% ]! X4 s! f# r3 q* S
├──┼─────┼─┼──┼──┼───┼───────────────┤4 j, ~6 X& Z7 K" U3 C1 }& t
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; {+ v2 V4 k& ^# |
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 K0 ?2 z4 Z8 W* ~, A- G
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 v0 G7 e5 n" S) x/ b/ c$ y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& q) A0 |' o6 a9 x
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ X6 R& u9 d3 ^
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 a# {: G1 j9 q  i" ^: r
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ v/ P: B& ~# E$ V0 D% p! E  C! H" ?1 d7 C│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ s! A" K2 x( U( Y& c/ y│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. e- A9 N% @$ K$ K6 v/ }│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 B- d# I! l6 a+ r│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; u  M( h/ v( P& e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: p: h4 P9 R  a$ J$ [. c│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ N- `* }/ S9 u8 m5 e. }
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ N* s+ j# H& ]% s
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 R& `" P* p5 t0 t' l& C) c
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 \: n: \7 r- B* ]5 ~  y7 U" G│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │% b5 o1 [+ ~3 D$ Y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 X- N8 f0 K( D$ Z0 [5 F
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) ~# u: k2 I6 T; N
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ P  T0 @, C  k) T* D  `% U3 T" S
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
+ n, d# C5 O7 h7 |4 C0 t+ c) D- x$ p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( O3 G8 D) X$ V# H/ V4 e+ W7 H8 m│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" v4 k. Q3 F( G" n
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 D) X- s" F& Y% T- @
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 H7 L- o. j: w
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, Y8 u; c, `, i& p' w
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  F+ g# U! f* f+ J$ T: M+ P. j, m3 H- L
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& m6 ]' z: ?+ m) a# e│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" _. z# D  _! ]5 E" s; _0 M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  P$ t9 B7 ^( I4 `% {' n( I│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │2 a! y! @- P, i0 L9 R+ K4 s
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ T3 n* y; q4 d, C
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' d4 f1 \7 m& w9 w. x* a. B6 Z! Z$ l8 Q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │4 O/ c; D7 d8 E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! O( W2 B- Q5 i: F: ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │" |1 P' X8 b, q; @. g8 }: |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- |6 v$ Q( D4 X/ p! G5 N$ e" `9 G- p│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 ?  ]; b9 M' \, X6 j$ e: S: a
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │8 Z8 D$ r2 ~* ^) R( \' L4 \3 N' e
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 Y9 @$ |* x7 p- x4 x│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 W% B2 x0 Q; D! Q# P│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
0 k7 q. a/ g; |% B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' M; ?4 ^* n5 P, G5 W5 A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ I: @  l: V* T. e# R' J0 a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( M2 W( o6 C. z+ ?4 B, a│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 u5 D* g: r2 n/ O7 s│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │8 u: d; q/ d7 _6 U* ^! i% z1 r& g3 I
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  f" ~; R) O. n$ ~( g2 d' \/ E2 p│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │2 u7 l) B/ K7 W* c
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 U9 r, l8 O. g/ L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 ?; u/ A- v" q  }8 b0 ~7 l: _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 O' J, H/ p/ {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 U& }7 t0 A1 l! ~" }$ B
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 \9 }. @" L/ g2 V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
0 G3 ~: t! I3 Z. Q$ O5 `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" ~8 v+ d4 S6 n  M. N5 w& N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, P" h% {- `# m" Q' D7 I3 b0 W" b2 I│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 |4 _) z1 O4 u# g& Y( T9 @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 G9 O) z# g5 M; w( f3 A
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* S  T& O  ~5 l5 h( }
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) u+ H0 q5 _5 P│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 \% i# f  z) h7 _' X* B
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) L: E# y3 Q  c5 m2 {, {/ p+ C# @- J│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  |! B. Y$ D2 Q; [; {
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
: @0 Z  i0 \! I│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 E& E" j8 i8 q1 I) a( f6 P9 V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! f& ?3 W" }' t, N  |
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 L/ S4 o* @8 E) C4 N& I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) d/ o8 y! h7 W" [) v# U) M
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 v* u2 [2 K; x3 h5 j( J5 q
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
2 n4 s0 k4 E+ X4 v' I# F2 H6 ?: v│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& j( y7 R  ~3 T- V: L2 J
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) R# R& [( O( e. a7 G& n: ?│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* O7 b" I$ I8 P│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. l/ S) O8 U9 e' x& e4 n( F│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( A. ?  g1 N" J* ?│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  L, \  ^( h  [2 V$ V
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
& h! Z' Q0 Y  F│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( @+ m6 o9 _% C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( w4 m: R* C# O' V0 H/ Y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 V# ]1 o6 H( [+ L) d; e│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; o0 T9 Y* j2 H' `! e, I' K- X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- e6 x) Y* o& K  g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! A/ y& z2 ?4 e& E8 j
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
, e" j  ^  J. \└──┴─────┴─┴──┴──┴───┴───────────────┘
7 ^! p% A+ y" h7 F0 |
& F, g7 |) C* n/ ?1 m/ t- M7 l4 x/ Y1 ~* }; P" y1 Q; d0 W0 h1 W& o
GigaChip (蓝版)
; _2 }$ w& F7 I6 m) t5 ^# m┌──┬─────┬─┬──┬──┬───┬───────────────┐: C* N- w5 c( |! A/ s
│编号│名称   │MB│攻击│属性│稀有度│说明             │( g: `  ~" {4 D/ J$ B; m" o' y
├──┼─────┼─┼──┼──┼───┼───────────────┤/ Z1 @$ D: D1 ^" K; K0 ^
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  W" B* L' q, A+ Y! m/ t( ~2 c│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 k7 p6 ?  G* y: |
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ f1 k/ k$ ^, _0 A0 f/ k( O
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. Y3 v- Z0 |2 B2 \
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; f, j1 S  e% n) |! I( @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 |9 l1 w. @+ X1 O│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
. a0 \( ~# ?+ r; N4 ^0 u. A0 l│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& p8 b3 e( ^( S│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; \  m: R6 m) }" u& Z  c; C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 a, w* \9 _  K! O  {) v. ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% }( v/ @$ b/ L8 `! ~! ]/ h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 s6 T5 D$ j8 R; t& o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- A% O3 B2 o  v3 f
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
: Z4 A' \* C- L1 X│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& Y" q* y1 s# m" y% t. [1 U5 i
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) N( n) i) H! R! }7 r( P│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 t. J3 r6 l  \/ {5 \
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 P) \! z" C  d) [
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │2 l1 I  T, ]7 _7 [, D4 v
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 G! g2 V. }- W9 C8 G└──┴─────┴─┴──┴──┴───┴───────────────┘
# |6 B/ i, V/ f, n! f$ b, v$ @& t! F) ?$ R/ J2 M2 g
GigaChip (白版)(只列出与蓝版不一样的Chips)
, @. u* w* k6 u0 W+ x4 j┌──┬─────┬─┬──┬──┬───┬───────────────┐* c8 F* M" l2 S# d: L" m
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 _  ~. |  X) p2 m' Q+ M+ C% k├──┼─────┼─┼──┼──┼───┼───────────────┤
# d1 e1 k+ G7 o│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" E- _, D* }: N: @# ~" F
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% I, [* D: r5 }$ Z9 u│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" G) \0 _! K- {# d+ {! S
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │' F( `& s& t4 T1 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, ~/ o$ b/ X/ l8 [  u
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) l3 V1 O$ f3 N, e! m4 h; O

4 k$ r! p5 u, B( m2 U3 I1 v7 y001002003004005006
" {7 `: m: u1 ]% J5 Z007008009010011012! l6 d. R7 Q* E
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: S" \1 W# p4 i/ x9 A: h# B* l' X, ?6 t9 p- D  K" o
019020021022023024
, z+ D. k5 G4 z! k0 E025026027028029030
1 t& t0 @  l8 v3 N( l# G031032033034035036
7 v5 f+ a: ^7 D
7 C6 n/ L# M  z+ X1 S+ \8 z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; A9 T4 i, ]2 ?7 T+ Q' |5 C
' p5 A3 y& e! L
037038039040041042, G& u3 P% ~$ e% g. @  @* c
043044045046047048
1 B: }& D' c4 U049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 _- X! K0 f+ r
1 }# d! [* N! I. i" s/ d) r  c
055056057058059060
- z/ T2 f# D5 w061062063064065066
6 X! x6 T" p0 Y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' F4 c, t) O1 Y" E3 m) i6 m8 W8 B% f$ W6 h! B0 P
0730740750760770784 m* w$ ]0 b0 O
079080081082083084& p. ^! w+ p; a5 u& s: f
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; ~0 w3 g  Z( {; E  \9 w# Y

* B6 T1 j( d: P  |091092093094095096  P& L9 u" f2 m( l( \# Y
097098099100101102
4 I; X  H& [: @/ N( M103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* W0 r. D; T! ~3 ?

8 a3 a4 q1 U* i; m8 L109110111112113114
9 B' r, @- g5 N8 A- @" V) D115116117118119120' s6 c( M7 B- w5 k  c* I
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ C7 [) P8 d( {+ g- _& D
* D7 M- C8 p3 L$ i0 |' \
127128129130131132
6 I& I2 j8 M. y' h2 D6 w# p133134135136137138+ S, E( H" M: G7 E! ~3 ?
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. c4 `# z& A( Y3 m8 H+ [. X: ^
5 b' o& {* m# s
145146147148149150
* n4 i1 C0 Q. L( }/ K# J' Z151152153154155156
$ K  E+ a4 I; m1 t5 v' ^' |& E% m. j  i157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" q$ S& W" ]# k% ]; z7 p

  h) o" u' s* @% |, x+ i163164165166167168! K8 u- P& [( ~$ x
1691701711721731749 f0 x& r; z" q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Y/ n9 R) E+ t4 O5 a! h$ O/ V. e

% w3 c" I# h* B0 E$ L, v  l1 s181182183184185186! ]  T- F7 r; O
187188189190191192
2 G! n! j* @( J9 r) o. W0 `193194195196197198" i2 a! y( T( l" U0 z! S0 s
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 N2 V0 V3 P* L. q5 D- o2 u7 S2 s! ~3 ?0 G8 ?
001002003004005006, ]  J: V2 N/ Q7 F! i
007008009010011012# Z+ n/ |+ A. u$ D& @1 o- G4 b3 w
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ z: j1 |$ {6 ?( ?; b9 I$ r5 o) ?3 o
0190200210220230247 t3 w3 r0 m! l
025026027028029030) g( d8 O  i# k6 U4 Z. ^' a
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 ?/ \: H. x( H& _( `# N& p1 L. }+ N. R. n
037038039040041042
6 w5 K, P6 g& K* h0 Y0 b$ |043044045046047048# \$ _! e9 {4 k% Z* Y5 j
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) q0 E5 x# e$ \1 \  k

  \9 q' u/ n- z& b055056057058059060
, l( g, v; [# N7 V) R2 h061062063064065066  [; s/ r& @' I- Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" L( Z. R9 {# E+ e4 H: ?7 z

2 \9 q* ?9 p! `( o' }4 z. P0730740750760770784 M% M8 @2 G4 @8 K2 D
079080081082083084! |1 z, J& t0 i$ [
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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