转载请不要删除以下信息,感谢您! $ D5 _! a9 E+ \" I
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■● ■ NintendoWorld 站友xliz原创
; K9 V% x4 [8 C■ ●■ http://www.NewWise.com
+ h: [& f% x8 L1 X0 M■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 k* z" R- y. a& S# J, R大家要看日文版的P.A.或详细攻略,点击这里吧!
2 U$ a/ A. L5 ~2 q====================5 j3 J; Q- l6 {/ m4 E7 R
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 F% p- T- g+ G+ A
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以下内容格式如下:: E$ H9 [1 G6 d& b' e, E
% p$ t7 i; w- ?! V/ G编号 名称9 |/ x) k; R# b! g
说明7 U# J* r. g ]% i* H
组合方法
: i( J# y! N( n& h: _( J- Y---------------------------------. Q( _( |" M7 Y5 A4 o3 R! ~
01 Z-Connon 1* P* V% E$ g+ `8 J/ x
Unlimited Cannon for 5 sec9 s0 y( A( E6 S6 k6 ?/ F! F
Cannon A+B+C
/ }4 {6 d( h0 G, pCannon B+C+D- Q5 v# I4 H9 Y/ C
Cannon C+D+E( [7 L& Y0 W1 k/ D' M
3 r- r1 X; m- X# h' Y02 Z-Connon 27 C2 u5 C! {; W+ r( j2 S" Y7 r) K
Unlimited HiCannon for 5 sec
0 o: {% X3 _ }# tHiCannon H+I+J
- E+ V9 S2 @ K) U3 R1 R' aHiCannon I+J+K7 b: Q1 J- H0 W- g% O5 }" I/ k
HiCannon J+K+L
* x0 P& K( X C, O
4 s$ s0 H$ ]3 o+ ~7 T03 Z-Connon 3
( P3 ^' B5 H; ~Unlimited MegaCannon for 5 sec
; m4 T& y' O6 U# p4 M. t- r8 d3 vM-Cannon O+P+Q1 ^: N! t0 X% m1 X8 a- i% J$ ?* D# M
M-Cannon P+Q+R8 t8 `/ s7 I; I
M-Cannon Q+R+S
3 g$ l5 l/ ^ s* E1 C2 a( r* b9 F6 B9 a
04 Z-Punch
. q: f4 N- s0 M0 s( Q: t. J4 JUnlimited GutPunch for 5 sec
; K$ Q h' ]; O, A: f1 W/ kGutPunch B+C+D+ l4 l, w" z6 A$ B( f. R7 i
GutPunch C+D+E5 Z' @. M2 r: [) z
GutPunch D+E+F
( ]+ \* W' _! h9 Y* H& o
% W, p# n! q2 @05 Z-Strght
) e* t0 I0 u% F# j- q/ b, T9 J0 QUnlimited GutStrgt for 5 sec
; e: q3 F. Z, |- rGutStrgt O+P+Q- S: a8 O1 H6 O& X' V" d3 D
GutStrgt P+Q+R
. N1 e) j5 b. D& eGutStrgt Q+R+S
, h& M: @! B8 L* ?! t& ? I& U- [( m" P# h( q# V( l! b- C
06 Z-Impact, ]" @, P# r: M! x
Unlimited GutImpct for 5 sec' u' ?& Q2 G+ I" H
GutImpact G+H+I$ h0 n. s: L! U: y2 O7 u$ g& P3 Y
GutImpact H+I+J
# L& J9 M0 W; |' @0 ?+ {2 y; T( r) Z; P$ uGutImpact J+K+L6 \! Q6 R9 D6 c! `! ~! I
. [6 }5 I5 \7 ]- Z" c
07 Z-Varibl
- j0 h: @" J8 N" ]6 v: K PUnlimited VarSword for 5 sec: H6 q" a o8 b: T+ y2 o
VarSwrd B+C+D" l1 ]6 g1 O& ~$ Z& ] U2 \
VarSwrd C+D+E
$ l, ~2 W) u! f8 N- s4 LVarSwrd D+E+F
- p: ]- C# ]# k r7 N/ {5 X+ }' k- Y6 V
08 Z-Yoyo 17 Q" Q9 J4 z) S1 ?/ u3 V( ~; v3 z
Unlimited Yo-Yo for 5 sec' n" E; k" _1 W8 [* g
Yo-Yo1 C+D+E+ R8 G1 A" b, a$ [/ `! D
Yo-Yo1 D+E+F
( F- S* o0 U: a1 KYo-Yo1 E+F+G
. `# s0 V+ E$ a8 ]4 i+ }) |: O0 W1 S, d; \5 ~( e
09 Z-Yoyo 2; W' J1 d H1 P
Unlimited Yo-Yo2 for 5 sec
( H6 G( j& B! e8 e! lYo-Yo2 H+I+J
4 l+ m- | ]- vYo-Yo2 I+J+K+ m. a/ y$ j/ N8 k$ W/ C6 F- y
Yo-Yo2 J+K+L
+ w1 B# T- O! @# @4 y
# B" i* K9 ~) H- _( V7 S3 Z4 W: H }10 Z-Yoyo 33 h8 R" Y; `- Z6 G. ^$ r& G% w
Unlimited Yo-Yo3 for 5 sec
+ w2 @. Z$ M* s H! D& jYo-Yo3 M+N+O
3 }( t( k0 g( t( m, M! aYo-Yo3 N+O+P7 ~6 \" F4 O: |* M. k) W
Yo-Yo3 O+P+Q
: {. v% v y- u2 Q6 K. j4 x: d b$ b) Z5 W( Q4 s
11 Z-Step 1
C% o# D! T1 O EUnlimited StepSwrd for 5 sec- V6 I9 U4 N, {; R( m, T, H
StepSwrd L+M+N# M/ }5 t& v8 ^
StepSwrd M+N+O5 g2 E2 F9 z" N5 E& w0 Y3 ~* i. q: |$ p
StepSwrd N+O+P+ K% A7 Y* v d6 w% q `
9 X! c) x. l) B3 H& n0 ^7 M
12 Z-Step 2
/ V6 F% ^0 I8 Z0 Z3 w9 AUnlimited StepCros for 5 sec- ?3 I& ?4 n5 g6 D5 K% }
StepCros P+Q+R
+ [- M9 A( U" q% |: x( qStepCros Q+R+S
. D/ n1 h. \0 iStepCros R+S+T6 f) z4 a$ `- K3 w1 W& `
) s( H# T! ~( F" v( D
13 BubSprd
% m( [. ^2 P" M% w5 V7 KAttks w/ spreading bubbles!
3 k) w) S( Q- q) L8 V* L/ h% xBubbler C+D+E: J5 a: i6 A) S+ m+ E6 b9 k3 O
Bub-V D+E+F0 d5 x T1 f. F$ `2 I( j" P" Q/ H
BublSide E+F+G
" k& ?8 j4 _1 z' TBubbler E + Bub-V E + BublSide E& M2 M' a2 }- z5 p9 {, B
" n) ]7 _! g% q+ l14 HeatSprd
4 g+ m2 N# D1 X7 o5 A6 l# BAttks w/ spreading fireball!$ C" K+ I. K9 ^
HeatShot H+I+J* U' ?4 A& o# J3 U0 w
Heat-V I+J+K! d% n( y% P/ b8 g! u: F
HeatSide J+K+L
6 Q! J6 y {+ m3 ^HeatShot J + Heat-V J + HeatSide J
% k( x W' k; _
c( o. @" D {, C; C$ c15 H-Burst
4 o1 i9 v! k% r' iCreates a giant explosion5 q: r3 W( F+ ^( g+ J! Y/ T
Spreader M+N+O
) z" m- C6 e& Q9 Q; n/ RSpreader N+O+P* [/ |! W7 h0 P* L- h
Spreader O+P+Q
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7 S1 }9 f! {4 q8 F16 LifeSwrd& R) ?; z) L8 r8 V w
Swings a huge 2×3 sword!
4 a7 `2 |9 l e/ X7 s9 USword E + WideSwrd E + LongSwrd E2 u E/ t7 \+ z. v2 h
Sword L + WideSwrd L + LongSwrd L
4 q9 ^2 L! R1 J; ^. E+ _Sword Y + WideSwrd Y + LongSwrd Y
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( J* H1 v. e# E7 V17 ElemSwrd* w0 u( b& w7 q- T% E& y
Wide swrd contains 4 elemnts
0 z$ p' \( X- v9 Q3 ~- xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ p }, O$ l7 r0 FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P h: P# V4 S; x6 o$ r
6 G: z& W e+ m* z/ j+ c18 EvilCut* ]7 N" G, \7 G4 ^1 z
Step up 2 & make 4 atacks
# O3 F! W9 [% D4 K$ ~# L P" pStepSwrd P + HeroSwrd P + StepCros P/ Y9 L% ^5 T9 h q* ?" {6 e
% l/ _# D9 z! n, U19 HyperRat" s5 L, b& X8 B( z+ \
A giant Ratton charges!
0 s3 [. h# h- p1 sRatton1 A + Ratton2 A + Ratton3 A: k1 J; K) z- q/ R
Ratton1 C + Ratton2 C + Ratton3 C4 _2 l1 w+ v1 Z a. d1 `
Ratton1 F + Ratton2 F + Ratton3 F
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. x( B$ g- ?/ A( y20 TimeBom +
! H2 s) Y+ D5 ?: ~! g" {9 W" ~Sets Time Bomb in enmy area
4 w4 v. x2 a. K: wTimeBomb J+K+L
* s; z! g. P8 M+ ^8 U# J: ZTimeBomb K+L+M
) ]" x" W) e1 l6 ?+ GTimeBomb L+M+N. N4 _. X, { \" B( K+ L3 N* N$ [( `+ ~
3 c2 @5 M! F" H& a. o. X& A2 A21 GelRain7 e7 W) S/ B) M/ V& H- s! \. V4 E
Gel steals squares
! I3 v6 I- m9 Q' Z% ~# |MetaGel1 B+C+D
, H9 \* `2 P7 M, lMetaGel2 E+F+G
( w' u5 c% `' x4 B: VMetaGel3 S+T+U% Y+ E) k4 G& E
1 L& a; C: Y; G* c( S" p5 `
22 EverCrse
& a7 F6 Y3 E% o* t( l8 Y9 G) @Shield chases enemies$ }+ Y# |: q* {
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ D4 Z; ^4 t, ~CrsShld1 L + CrsShld2 L + CrsShld3 L
2 a$ \$ v! b8 a5 C) u4 p- D% |! G B! f/ \6 r
23 MomQuake
- Y0 |9 V% [& M- A- f' qAwakens Mother Earth!8 [' i, _% m' p" |7 K
RockCube * + RockCube * + GodStone S
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. A2 {/ w `( C! N7 \& g- @0 \24 PoisPhar/ F7 T( S) k3 t! h" \1 @" o: P) A
Pharaoh generates poison
: [/ _4 Q6 l2 \ @: iPoisMask A + PoisFace A + Anubis A( H! O, b0 {9 @4 v/ ^
2 G4 _; s5 a4 e5 B/ R25 BodyGrd
) |7 o) M6 X/ i2 y& OBodyguard takes out enemies
, z0 O( U1 K: BAntiDmg M + AntiNavi M + Muramasa M7 W" b3 B- E% T% b
: x+ m1 c7 l* A: ^9 Y% U26 500Barr
; M2 T4 O$ v0 F6 Y1 D( Z- \5 j- tBarrier absorbs 500HP dmg
& E' z& z. L( s1 ?Barrier E + Barr100 E + Barr200 E/ ?2 U) I! K1 b7 }9 D
Barrier R + Barr100 R + Barr200 R7 S. h8 L9 E5 S/ E' A* P7 I7 I
- P* p' X( n/ ^2 I: X. e4 n
27 BigHeart% n8 @4 d2 J( ^: l( t1 X1 I. A- V% C
Attacks, then heals HP!3 K% d+ p) X" L9 R2 m7 ]
HolyPanl R + Recov300 R + Roll R9 y: |9 Z3 `/ i
HolyPanl R + Recov300 R + RollV2 R
4 i! I5 _& ?" J2 d0 y3 lHolyPanl R + Recov300 R + RollV3 R
9 m- a4 K3 ?5 F; x3 x/ q
3 f# v: T, l8 R& F6 I28 GtsShoot
) A0 t: J% R6 E0 K. x* {GutsMan throws MegaMan!4 J; ]9 e$ Y' ^% ~0 n/ i9 k
Guard * + DashAtk G + GutsMan G- u% f$ Q3 w% Z W' I( S
Guard * + DashAtk G + GutsMan2 G
5 m6 k( j& M9 y, r; ~Guard * + DashAtk G + GutsMan3 G3 Q$ d9 K3 U# e9 G5 h4 h5 G
Guard * + DashAtk G + GutsMan4 G
) v% _+ d/ @$ h n$ M: v- Z% v' i, I
29 DeuxHero
6 X: _$ ]" L* J( FMegaMan & ProtoMan team up!
: V- U: A/ g& d( ^CustSwrd B + VarSwrd B + ProtoMan B
5 v+ n, W, l3 N3 l3 H4 o: b1 K$ ~CustSwrd B + VarSwrd B + ProtoMn2 B
! B8 t4 Q9 l- ~; XCustSwrd B + VarSwrd B + ProtoMn3 B) i1 D( w; o% t7 b" J7 N. M" I
CustSwrd B + VarSwrd B + ProtoMn4 B) {# e- I4 j6 n, r T" L3 Y
v$ w. z8 J: q, {% l30 2xHero; m, a0 r$ ^6 [$ Q3 B
MegaMan & ProtoMan Dual atk6 q+ ~/ ]. i; g) l5 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
- M* o5 o o! o' iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 B7 `7 R( d7 a# o* M) D lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 Y2 B2 u T& a- A+ `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" S( U* l0 V7 E5 l$ v* I' @2 R: W
1 a. p9 s, i x0 H5 Z; W0 }0 Q31 PrixPowr% s& I* D; M* z
3 Navis attack at once!
$ {7 Y9 Z4 {* h; G8 PTeam1 * + Team2 * + KingMan5 K
& K4 p. N* C# L* l4 w; ~Team1 * + Team2 * + MistMan5 M9 B1 B* d3 R6 _+ r5 Y+ H
Team1 * + Team2 * + BowlMan5 B3 H! m5 _' @7 w% D9 T
( ]" D) K% K" O, Y2 q H- e f32 MstrStyl+ r/ I- \' Z" K
MegaMan unleashes his power
& @: P; \1 Z" q6 @( WSalamndr * + Fountain * + Bolt * + GaiaBlad *
( |* m# r2 x# Y& C
0 t& N* `5 x* H( h1 W( J0 [StdrdChip (Part 1)4 @- P+ g6 J* H. J; w, _
┌──┬────┬─┬──┬──┬───┬───────────────┐
! O$ Z& a+ O: Z$ j5 h% x│编号│名称 │MB│攻击│属性│稀有度│说明 │
?- [; D; w. X├──┼────┼─┼──┼──┼───┼───────────────┤7 O; n7 J! P: L
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
0 a7 H8 N& [2 L│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' N$ n- ~) p" H9 P│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │/ k, M% A6 [- ~+ m
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 o# E8 I. m1 b$ w* d( c! `│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 `3 m/ R1 T- R% [
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 g: d) ^6 R/ L7 Q- f2 a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. [/ Y# ^" \5 c; F8 S│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ K# u4 H7 e# f2 T' m0 A* K, F
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; L0 e6 z' S4 H8 g: g2 B& p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 O( v7 B- L3 u8 ^. B5 N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) A5 d& i2 B7 C$ w2 u7 m3 d
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ C, a5 i1 |& r5 _( X6 w│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 B3 C) i5 j# U& |5 O; r8 ?
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ |/ }4 h3 I5 Y) i0 }│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
2 P6 p3 A2 ^# r; U8 |│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 [, w# _. v: A Z' Y$ R4 v
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 p0 M5 F/ ]; t+ c/ K; \7 L$ w│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │/ H! w/ F' n7 G4 a& J
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 {: c( c+ e+ e
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. }3 E. @! U9 ^" Y ]% m9 b- _│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
7 J# Z- t1 e5 F9 n; g│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 t6 _" b: X* X9 }" F8 _/ `" z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& S+ C0 J3 F- Y j# _, z- W
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ |+ \1 m; k$ N1 e1 S, K0 @2 R! d) N
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 X8 M1 x( I# H│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% Q: U3 [2 h, E. j│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 }) e; Q, A' b4 r; T" _' e7 M+ X
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 W+ e& Q) ]7 _- E& o9 M7 l1 b! s│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │- c6 d& Z% u( e; D
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! X% b6 j, J. T' s, o4 J% d
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) Z/ z+ Y( o1 ~6 \ U│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; m/ S& f+ J8 l. h" v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' j9 o; s/ J) w) u" ^│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 I# P* b5 v* s9 P│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, y) E1 `. c! X1 Q: J+ g0 N│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. x- e+ I9 f7 X9 g
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 q8 K0 z% I: F+ @. Y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! Q1 o/ o( \3 t' B0 Z0 e& F2 r│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) @4 q' P, Z3 a
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │1 [2 w# q/ u: B3 w" u; }8 H4 _
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
; K N' Y. T1 e5 e8 ^" w4 D; N9 {3 |│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 G3 o5 m! s( X* n$ s+ z- H; p
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
, ^, t9 E. U7 D│44 │ShockWav│10│60 │ │* │Shock through enemies │5 F" R0 G0 w2 @" [ w
│45 │SonicWav│26│80 │ │** │Shock through enemies │
) @& X& D: t, ]4 I│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( u5 G' H+ R" R" t( j5 o6 _8 B3 E2 [│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 F. X8 {* S% U│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& _& V7 i9 ?9 l2 L% W+ [! k- `
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 r3 y% _ p5 l1 u& ]8 G! R2 O! a
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& a; w) W8 Q% v, {4 w( v│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ B, Q& }( ~, r: I2 ~5 M5 m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: J2 s' y) r) G8 n6 o: x, Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 t$ o$ H! Z; C7 j {" G. S│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" B9 ~- J8 b B1 I$ N4 I│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 p9 J; q1 O3 D7 G$ j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ a4 A3 ^% }/ L" O3 O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* k7 W- m2 k1 Z6 K. b- b+ L+ {│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │5 F' \) p; V) e6 Z: w" j& I
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 A& w, l5 n' f- I8 \
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; C J/ P, e9 Z$ r
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 a; z _/ @7 \5 B3 i
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- Y+ O5 W! |$ u7 ^/ J, y2 o; D8 x
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ H/ W3 G0 t) R3 P
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 N; v |. ^& A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
3 m1 D3 M- O; p│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: r6 A; U6 Z: }0 l! ?│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │( Q9 W, V3 K& R6 w) S- o7 e
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 q' _% ]3 Q. n9 W│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( q' g5 ^2 l3 @1 t, C* C6 u( a│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. g* ]8 [& Q' U4 Y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! j6 W" P/ P. N0 ^
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │ T+ h) l+ j* j: J2 Z! \
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 S' O5 T0 T9 D4 r7 j! v# O
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 k( E! B. t/ i" h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- [7 ~% y- v5 G8 L, i6 o# r
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
- I3 ]! Z+ G" m. [& y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │7 H! J2 ~! d C
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& }7 C; x# O2 F4 m9 j1 T│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
0 G8 i7 ^* N7 N/ r7 |2 W│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; F% F% M, T1 k$ g7 G* i6 r) ~│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 _; b8 X- `7 ~6 k" v
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ t8 W! S' V3 N1 J4 r│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ [& C) d+ B, `9 J. L6 o/ [7 T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │! D" @6 c5 d5 V- ~
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
9 N3 n) y w+ A5 g8 U│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* O0 r$ {% H2 p$ v. {( w│87 │Hammer │16│100 │ │** │Hammer smashes front! │
/ F% M* m( r- E$ \9 p) N: y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- k# m8 U# x; b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │) Q4 C& | q% P7 g3 w
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 ^: M; B" Z- _+ [: d n│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: G6 N& _6 N9 }5 W( T* O
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 z: y/ X3 H: x
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 k3 J& U- e' c│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" v, _# @' c% D% v│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 ?% }0 h9 E; n% C& `+ p5 w+ [" G
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 p/ P+ q) Q4 R+ b. o│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( u4 W. m6 g4 ?& X
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ j, R. O4 L- l* z$ W: i8 q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ c1 E: c; ?1 }9 h- v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
p4 ^" c0 I, z6 \) L; B* ?, k/ G└──┴────┴─┴──┴──┴───┴───────────────┘/ s3 J' i* H# ~! ~% y a k
% y, l& r1 H1 o
StdrdChip (Part 2)' Q0 e7 i+ \+ }$ @) M+ _& p: T/ I
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 O2 C5 W% r1 B6 o+ h2 c0 C│编号│名称 │MB│攻击│属性│稀有度│说明 │
* j! a4 O0 T- x- t. X0 j├──┼────┼─┼──┼──┼───┼───────────────┤/ V' l& w1 x6 J$ _+ \# R- W
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# p+ ?) a! [7 m" `/ u" T* t7 K│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ n$ `4 u5 I# B* G7 b│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
b( m9 T! s, \& {+ k% U8 W│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │* S! g' @5 ]. u1 P
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! t/ Y9 E9 D) ]+ E0 c5 u
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( S3 k) s! l7 k. z& w# k+ C
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 F; r4 q) d$ `" e│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │, {7 l, B& V M( l' ^: J# J2 e
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 w }$ H1 l# U# D, d3 B$ h
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 X+ [# p3 [0 E
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ p! r5 V: t3 f8 b A" }/ a│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 E' A% F1 ^) ]% F% o; N" F. ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ h% I+ }$ Q' {/ v" r8 C
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, T' x% E* s% B0 O8 V│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* J4 R- N5 _$ ?│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- Z- K) X$ G) {│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 Z' P; X+ s% c: Y/ _5 A│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 C4 P9 J; p% c/ z! L│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" {+ |% y% `5 c- R' W2 v1 i) T' G
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 T+ w: q# ` Q( y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ j; Y+ ~. j% n& g! f( l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 |- E7 Y7 z9 ~8 H│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' J% u$ ~1 [ f& U n( W
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* E- d& d0 C- R3 g2 M/ `0 }/ n
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 l& N8 ~* F- I9 k5 U) B Q$ G
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! j) M7 _ G. C1 \ o% u+ E
│126 │Rook │30│ │ │*** │Protects you from attacks │$ l: E) n7 a: H( J1 N8 |0 p* g
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 M V3 {1 w/ R│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 D5 u) j" `/ j ? h$ e5 ?8 H6 P
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 o( I7 i/ y' s│130 │Mine │16│300 │ │*** │Places a mine in enmy area │- D4 n, q" M0 T. @# g
│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ t# Z5 D, p: @+ P) z% H│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 K6 R% w6 t y5 U+ o
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 _9 x, V& ^8 S8 E) u+ C
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& F+ h3 z& h" _8 r# b
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& K9 ?2 j; x, J& k6 z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 v' T( T! M4 i8 |2 ~, W
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 p+ v- `1 ]; L$ `. o1 }5 ]
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 H9 l- \; k( q$ q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 n# q; K- ~5 e! |│140 │RockCube│9 │ │ │* │Places a rock cube in front │' t7 B% _& f4 t+ o D
│141 │Prism │60│ │ │*** │Prism fires randomly │
: _% A$ [) d" H" d" \│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 [8 i7 T6 J' n# I8 n
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* E4 `, l! Y5 w7 M6 s+ ^. l3 v5 J/ C
│144 │Fanfare │32│ │ │*** │Take no damage for a while │' E$ [) B, i8 ?" E! u
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ t8 b1 H; Q/ h% t1 g6 h- w/ N/ z F
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; O; i4 e- G h+ A M* |$ a) W4 T, W
│147 │Recov10 │5 │ │ │* │Recovers 10HP │; T h3 z$ ~1 E" g5 P, c" q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │# u, G; ^% ~; D2 L
│149 │Recov50 │14│ │ │** │Recovers 50HP │; F, L! ^9 L2 Y+ }
│150 │Recov80 │20│ │ │** │Recovers 80HP │
: O8 X" y# ]: K/ q& E( O1 w( [) z& _│151 │Recov120│35│ │ │*** │Recovers 120HP │* X6 P) K; r; q# D* n. U% v- u
│152 │Recov150│50│ │ │*** │Recovers 150HP │/ a2 u4 n1 ~' q8 e) E
│153 │Recov200│65│ │ │**** │Recovers 200HP │6 `! `- z5 \& u1 | v5 M0 [( ?4 L
│154 │Recov300│80│ │ │**** │Recovers 300HP │% C, _9 k5 n4 u9 g, o# X8 J! O1 B+ w
│155 │Repair │8 │ │ │* │Fix your area's panels │
/ k3 v: T' M. T& w; D! Q9 C: ~│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! g( P$ B' O# X. k, g
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& r3 s5 a3 M4 o9 t│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. k/ O3 R: _% T0 V# H6 G│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. c. V" W3 _6 q4 F% _! c8 o m5 H, K
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │8 D, a" H0 X; u8 c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, b& G" ^2 y* J7 w9 T│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" G8 c5 `% H v: o2 [8 o+ \2 ^: H& ?
│163 │Invis │11│ │ │*** │Invisible for a while │
; F! W0 d c1 g9 I│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │! W6 r' y) H8 @* O( N, v
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& F2 r8 j6 o0 H" _- y│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ `( {9 j- J* n, M
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
1 b# [( U& _; g; ~$ u3 ?│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
3 F6 L& D) n& i│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! s3 L* B" |2 P, b) y& \│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ N) Z' h+ V: E+ v" h│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 m2 j: V6 R% b) a5 B2 K0 U! N2 W9 I
│172 │Aura │55│ │ │*** │Repels attacks under 100 │% y7 Y5 g: m+ ?# U
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 x$ F4 P: a+ {* Z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │4 q y* |! }$ F g7 ~
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
: l. m2 t, t0 q2 N, `/ }! T1 l" @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% s4 u" v; N+ l P v* u# q1 k! E
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( W s6 n# f/ Y) {. X│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 T( H. v( j0 B% w# Z' t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │ v" C/ H5 ?; N0 }6 t
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: j3 G2 x* l' V$ l4 J2 _6 o
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) E( y' b* d+ A% f' e" i
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" @7 F8 x# F. D3 V) z# Z2 F
│183 │Hole │55│ │ │**** │Open hole to dark world │# ~5 [1 P# Y7 z. l. }
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
. z; l6 y4 S: P4 D│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' M: d, z! `+ t; z6 d6 C9 G│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; j. l' U; v& y- f) k# h│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 n1 t/ k/ G Q# w# K
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 H1 d8 p5 B6 L4 O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& Y3 n/ j$ v: I* Z$ X( J│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 M; u. d$ a7 i6 Y) r) F" i# ^
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& X, y o$ N; u- w
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 A+ T/ j a8 U: ^" X; H- Q- U& K& U
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& s6 F8 d6 x% W- A# f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! H. Z% o. }* |0 Q/ P( `4 J/ J
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. E ~3 y3 M$ X, O│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
- n1 \) ?( {+ s, n│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. ?; k5 t# Y2 j" }4 I: [& V' A, Z│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; M+ V: K$ C3 O. x8 M+ |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% t- q4 \$ M4 j* b& s
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; f- E! B1 a) P9 O$ r4 S H
└──┴────┴─┴──┴──┴───┴───────────────┘+ @ z' Y3 G1 E2 ^: k! Y% G
0 E8 y/ E+ g _- c2 i1 F( @% r" P p: ^; j* _+ H
Mega Chip; ?9 y, p( Z9 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 ~- C8 ^# G) S" n7 x│编号│名称 │MB│攻击│属性│稀有度│说明 │) i8 }+ k5 {8 y9 Z
├──┼─────┼─┼──┼──┼───┼───────────────┤: D0 m4 V( h+ t" Q1 |
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ t# { a5 M! Q I; K0 q" u│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 P) d" \! E9 e
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) m1 f& C* k( v- v& e
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 Q6 d" F3 _& A5 Z. _. P$ c- G
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* k! W$ u5 T7 j' m/ Y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, F0 h( p2 @/ J6 ~& Q! |. l" k% B7 |5 T
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" l% a$ R! s: {8 B│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
1 e4 c, D) b. a' s* d2 P, W h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. {3 @7 q. z9 N( e' {$ T│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* R/ o% M& R1 k) }& a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 r5 @3 i* ~' c8 Y, X│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. I# d W0 i* X7 i' Y6 [7 [1 ]│13 │Guardian │82│ │ │***** │Statue punishes when hit │* |, n8 X4 X5 B4 u/ A* D( j& `
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 t7 F) p! T B9 N8 w- _. a. W* G) {( i│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 n+ X# p+ Y7 j6 d
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
3 F) X; l2 n/ i+ }. r│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" i' d" r: z" [. d; A
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ y0 H" [! w; V6 ?( o4 M0 F│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
5 P, `# V. ~/ p. N! V│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; f+ O! n3 X' V& l2 Q1 \
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; \' J& [- J/ k. k
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ p; n$ }/ M1 K5 W t5 {/ h+ j+ S5 B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 c" d6 s" T% w/ v! v) H│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, g7 F- s- N4 |, X
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 o$ M) f% y& O) y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 p* \6 e, L: ^
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% l" C" S! v# g% U$ j/ X! T9 _
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 b6 J; f. J- ~$ Y7 O% Z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │+ T0 @0 K) M& O' _) I
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
; G2 N0 f3 C+ P8 [9 @' J│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ F" K1 l- S6 t" g│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
# K3 l. ^4 O# O" c* g│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# g: @# \+ {! F" X6 o7 P! [: g
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 m$ w7 m2 `' r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 |# _+ s, X: R, [- s M, Y4 R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ C7 X1 _; v( V) D, I. u% G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 m P7 b4 ?) }│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 d' N: Z$ e( i5 S8 U6 X
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* y. E6 Y) P N" B: A- V1 X, f6 ]( B│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ p. y" b4 q6 D& M6 }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │# _# L# P. u+ P0 t6 v n7 r
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 k8 r! M" K8 o% _+ [1 R- q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; b- C! C/ [6 z9 v) L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 F- k/ S: I( {! }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │! r8 k% t( C- z7 r. i1 k
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& A3 h' t* R; u1 O% X) x3 @* h- \
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# x Z2 ~. K* p9 ?; M% K│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 Q9 F9 i+ P+ D7 `: ~6 B4 ?. u6 O( I
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 V* M" g/ L. ]( |│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( J5 R3 ~; ~" h( X5 J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 T/ o0 r, a4 x; {& w/ Y9 l" i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# o- I. E2 i4 J9 W& [0 U v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! |3 H" r3 R% {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │/ ^8 a( E5 _3 `7 H% |, @1 Z& U+ Y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 }4 |% c6 b. k5 y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
) D! H0 ^+ T9 h+ b' z E* k2 A$ M│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
/ u$ S( W* x0 \0 F" G' d( s% \│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" r# R1 Y. O6 F│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) S5 l; B) n; ~5 J( F% M
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# T" J& u+ X2 b6 V6 a9 }: T│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ j6 V; j. B5 X; u& E3 _) Z│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% ] B; S% G. q2 n5 g) S$ N│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* \- t* b4 w' F2 i- c0 v y/ q│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, u# d* t# M+ M+ Q" o z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. q4 Q1 t# W; A2 ^6 a, P8 J
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. g6 F; H5 ]# w2 D, I( x│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 J1 r# y6 E4 ] Z* K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 ]5 e# t. ^: v9 g: b
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 Z- C; H+ G' w+ ?│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 q7 J& }6 d- D: l│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ v3 p9 H" P F( N3 N( m( ]. }9 o7 \│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 J6 i4 O0 m8 g) W9 ~) e4 o1 R
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 E7 r% W' k9 Q# o8 W5 l- r
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- z0 O' Y* ~3 A' A
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( w5 J+ q# Z; l/ D
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │2 D% l( N+ |+ I, u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' @7 h" u& s8 d0 `! n│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ j, T' d7 T V& f6 ]4 Y% C- p│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ A" V2 D! b* L6 F; }' M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 i. K' J% ]% H
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: T$ ]& B6 z' w9 o8 Z: ]* J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 m' t1 @( \" w( G( C
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 e# h" Q, [! l( r& ?4 J
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 M$ P4 j6 i4 q, K. o
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ o$ k9 v% I1 e2 `0 ]5 |! {0 ~" R
└──┴─────┴─┴──┴──┴───┴───────────────┘
" ~- J/ m0 j' u0 {2 c* O
/ S* t7 w( V3 J8 n; \6 j, a( J/ `3 Z- g. j- P" O6 G5 e
GigaChip (蓝版)) w$ P% }; Y8 `: e7 o7 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& h1 _4 L5 K p' g# M+ c% v│编号│名称 │MB│攻击│属性│稀有度│说明 │5 E. {! A: s& [# T! d# M7 d0 J4 b
├──┼─────┼─┼──┼──┼───┼───────────────┤5 b2 `0 m- I' ~/ F1 V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
1 w8 Y' s2 Z3 _; c0 U│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" M B( l) q% r9 [9 n( a. I5 b: u
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ Z4 J6 ^ b% Z* B3 j. p
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 U* v5 @3 u1 ^7 c! N! g7 M- t9 Y$ t
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( m' B- I- D7 p' j$ q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │( t# ~% X5 {' B( h0 K2 [
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, K( V/ s1 D3 @; d) [" P7 B
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ p2 c/ n1 p) y│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. y( \0 l9 D; @0 ]0 B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 g8 I" L: A7 F- W k3 n, ~# E
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 T1 u- ~: D O% T) p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 }' W2 I5 L0 f( N5 W
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
4 e- R& F* N" U) i9 _1 M- A│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 z# N$ H& L7 N! W# L1 ^. d# m0 ]
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 _$ Z$ `- Z2 T; q4 d
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. T1 L. u! r: B9 j$ l# q2 K" m│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 V) R+ x* l, ^' D) `+ v0 Q/ D/ L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
3 U6 R, U) H, e o; V6 I. w│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ Z) i# @7 g: P│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) ?( d. Y: b! x6 a' T
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 d, l/ r7 U ~2 N- |- k
( a$ w' }7 U7 I$ @. R, {8 TGigaChip (白版)(只列出与蓝版不一样的Chips)
/ R% z' A7 m9 |* G ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 G9 T/ a& A1 J: Z│编号│名称 │MB│攻击│属性│稀有度│说明 │
% Q4 l* r3 A6 ?4 D H# T% h* V├──┼─────┼─┼──┼──┼───┼───────────────┤
1 k* F( T8 i% h& I+ d! d│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 M6 ]. i# d- X7 U
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( E3 G5 N# K0 ?8 F2 R3 g
│4 │Balance │60│ │ │***** │Both Hp reduced by half │! x: v' |7 j# @. O7 j6 h9 y; P+ D
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 Y# R; v! ?. K7 o
└──┴─────┴─┴──┴──┴───┴───────────────┘ |