转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
6 \- N% y! q: e- G0 T# Q/ d: }: ?■ ●■ http://www.NewWise.com " A J2 r7 t0 [3 m% y- `& Q0 c1 L
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 P/ c L o, Q+ f3 S% A7 Z
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 I& O; E ?/ i
大家要看日文版的P.A.或详细攻略,点击这里吧!
6 U( e" |, W! a5 `& w1 [% a% S====================
" _: g) S3 o' @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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0 x! Q8 o' F! K; l6 }, k以下内容格式如下:& r; p# k9 e: v8 ^! l9 M; l$ `, A
- G: y7 \& Q2 r8 n/ C% b( o编号 名称0 x& I/ _, Z4 l/ J2 G5 a0 [
说明
- V! O$ o7 t: @$ v# @组合方法, D5 ?2 S8 X4 j' F" n
---------------------------------5 E' A+ ?5 y; E- a. ^! L
01 Z-Connon 1( r% F% e. B0 _" F
Unlimited Cannon for 5 sec- _2 C e; u0 j9 _$ H% Q! `* h
Cannon A+B+C
' K6 l8 e: j' Q' e& [Cannon B+C+D7 S& ]& N0 B) U1 O6 ?1 j7 r3 g/ x
Cannon C+D+E: h3 q# \6 C0 f
3 y7 d) G$ c* R4 _. b r02 Z-Connon 2
; z2 ?, J3 p3 wUnlimited HiCannon for 5 sec$ ^6 c) ~7 i0 @& Q1 x+ ~. r
HiCannon H+I+J
8 ?9 H& ]/ B, K* N' r& Z) B$ pHiCannon I+J+K
, X) r# |' h; [! V+ c! }% XHiCannon J+K+L2 j8 j2 q4 x! F7 g7 Z9 U) b
' A9 u- n% R5 \
03 Z-Connon 39 G) f$ V4 h" @- a5 P* f
Unlimited MegaCannon for 5 sec
9 D4 f+ _% P7 o2 { P7 D: a/ S; aM-Cannon O+P+Q2 q7 [3 i+ {! u6 g
M-Cannon P+Q+R
3 q" M0 H4 \, p0 i: ?# Q, G$ yM-Cannon Q+R+S1 ~3 X. x- f# H. X
% ^ a. d+ \+ B7 y1 w04 Z-Punch! C2 S* Q" \7 H1 L! r5 B' E+ M$ ^
Unlimited GutPunch for 5 sec. o: n. R5 v# A
GutPunch B+C+D: W3 n7 M* g* y3 Z2 t+ ]
GutPunch C+D+E6 d0 _. \0 y. Q' x( m
GutPunch D+E+F
* F+ ?+ l6 N. u/ o
% y- X5 f1 i+ M5 `05 Z-Strght0 I; ]8 A# L' N7 x/ l3 e8 `
Unlimited GutStrgt for 5 sec; `, B( z9 |6 N6 l8 g* X% y
GutStrgt O+P+Q8 |* J$ g- Y6 z- X X* o
GutStrgt P+Q+R
' E) q' C( W7 N; c/ x$ BGutStrgt Q+R+S
, m1 d6 X" ~( V& G0 x) M8 }& v$ ~* @4 i, |) ?
06 Z-Impact
1 N" e8 U5 T" D6 b7 ~Unlimited GutImpct for 5 sec
- f N+ w0 J! I- w7 MGutImpact G+H+I7 U: ?! `! n2 s! O5 z+ n0 q
GutImpact H+I+J* Y8 `& s3 c6 W3 G
GutImpact J+K+L% z; S {* x6 o8 x, ^$ ]) G q
$ y2 N1 L$ V) ^& P3 [- U" w7 X1 N07 Z-Varibl
& ^8 I% R$ o9 k3 h& Z7 }7 xUnlimited VarSword for 5 sec9 w7 e8 S0 @ M* [
VarSwrd B+C+D
5 C/ m5 }# r% t5 HVarSwrd C+D+E
# l$ n& w( _/ T# u& n) e0 ?4 ]4 KVarSwrd D+E+F _+ J6 @% E: U/ ] p# n
u. x+ V& [0 ]) c: t9 p08 Z-Yoyo 1) w0 E. O, ?4 k, x7 _
Unlimited Yo-Yo for 5 sec
/ g, Z+ S! o1 S6 b# {/ V- K5 aYo-Yo1 C+D+E
6 A! @# Z7 [, q. |! ]4 GYo-Yo1 D+E+F
8 R/ D! o7 l& ?" P4 _Yo-Yo1 E+F+G' A+ g4 [. o& o; A: h+ w% M! J& r$ ^
# \0 ^& ]. T% T* s2 {3 o) ]
09 Z-Yoyo 26 o8 C6 j3 F3 ^: w7 f. U
Unlimited Yo-Yo2 for 5 sec$ Q4 G" S5 e% v, c) b# w0 g
Yo-Yo2 H+I+J
( O7 z# T/ {" FYo-Yo2 I+J+K3 @$ l& e0 |. j O. G! R' Z3 X
Yo-Yo2 J+K+L7 D# U) y2 O6 j
4 F4 y* ]& c5 x10 Z-Yoyo 3' p0 a4 V" u/ P9 a' ], P, v5 Q
Unlimited Yo-Yo3 for 5 sec6 D( L" R. V8 F U. |* A- k; [. _
Yo-Yo3 M+N+O" u. {* z/ z; \" ^+ z2 k
Yo-Yo3 N+O+P1 A5 p5 i8 [: x ?
Yo-Yo3 O+P+Q
6 R9 F3 Q) F( I: z
; O# x; Q' f/ }7 p; X11 Z-Step 1% p! H4 p2 c' O! E' T! c6 E
Unlimited StepSwrd for 5 sec3 Y: b% G2 J5 y( W5 \
StepSwrd L+M+N! f! S) i' C" h; }6 e; E1 G0 e% r ^
StepSwrd M+N+O
8 `2 e: k9 q/ }1 G ^StepSwrd N+O+P7 i; p% _8 `: P( ~$ O9 R6 h1 U* w
' C7 N' i) q0 J2 t9 @2 E& l* N; ?12 Z-Step 29 Y2 a1 D3 D: |7 Q# ~' N
Unlimited StepCros for 5 sec$ s: ~' ^- v0 N: h* @
StepCros P+Q+R
' S# z' f ?4 Z" G: sStepCros Q+R+S
# A" E! [2 F2 U9 `& v3 PStepCros R+S+T1 o/ m9 @% I4 m# Z/ u
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13 BubSprd0 v2 z: n6 O7 A3 b* f/ D" l
Attks w/ spreading bubbles!
; M, G, G& A7 L3 C. jBubbler C+D+E
+ ?$ a% r: Y0 n; KBub-V D+E+F; P4 P/ }' R# T- h E, i' M
BublSide E+F+G0 c3 v, F# P8 O
Bubbler E + Bub-V E + BublSide E
7 ~6 X+ N2 z2 q. }; y1 ]
) X/ O% b/ Z5 }14 HeatSprd
" J" m. I7 S/ D1 M" d2 x# p$ \( aAttks w/ spreading fireball!5 W& v: M4 w7 b9 l0 b
HeatShot H+I+J
: Z u. r/ _" MHeat-V I+J+K' _, q, J! B. D. z
HeatSide J+K+L7 F% j' t; Q" I1 o5 G7 y
HeatShot J + Heat-V J + HeatSide J
5 P! {( y/ |1 W6 u: H- S, F# s0 \8 g3 P; T
15 H-Burst
" l; T5 O& `2 T" Y0 [ d* kCreates a giant explosion" w* q8 F1 d: w0 E3 g# Y7 c6 T0 Q, D
Spreader M+N+O
0 J% ]5 U, s' N! m+ V+ _Spreader N+O+P {+ ]. t6 J2 v4 p, |6 s: F
Spreader O+P+Q
2 b4 x( w2 B$ d% b. {# @
* p/ X1 x) v/ {! N6 y/ f; O16 LifeSwrd# r `: { p3 n4 T# |+ ^
Swings a huge 2×3 sword!
7 L! f8 Q0 x8 P/ l+ a$ ZSword E + WideSwrd E + LongSwrd E
5 L8 n; ?, e3 _4 `1 bSword L + WideSwrd L + LongSwrd L
5 s+ o9 R* Q! [, ?Sword Y + WideSwrd Y + LongSwrd Y
$ Z; _6 f% @; l7 G/ C+ z; ?
5 n1 k7 @1 J4 S$ F( g5 A17 ElemSwrd1 Q& g6 `; j* S) I8 q6 @/ f2 b( j
Wide swrd contains 4 elemnts" |5 c- k% ~6 j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 l# r$ p% D) Y) X' F' X& {
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 M: S9 z; R9 s' [) Q
0 P9 w6 T/ ~$ \4 i18 EvilCut
1 _( @; b; `0 ^. L9 Q2 G m3 u( a7 SStep up 2 & make 4 atacks/ W0 l7 B0 L; u/ M6 Q* c/ H W1 p$ S
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
( A+ j8 x& n( o( [7 tA giant Ratton charges!8 l# [0 @6 e5 _- K
Ratton1 A + Ratton2 A + Ratton3 A
* ^8 X* h% O9 F* C* XRatton1 C + Ratton2 C + Ratton3 C
Q% a6 I k" m3 ]. B- g, DRatton1 F + Ratton2 F + Ratton3 F' L! v: G( E- L0 x
) i1 x7 x" k% f2 B2 E
20 TimeBom +( U2 f1 W) o8 w( R. z# K
Sets Time Bomb in enmy area g( i r/ s7 t# t; D6 k
TimeBomb J+K+L
8 ~2 _. l+ ^1 W! v2 ETimeBomb K+L+M( f" L2 @/ a h7 U1 `
TimeBomb L+M+N, n: O( a4 Z' {& l5 U
0 b2 ]% A: h6 m2 Q) F; H) }21 GelRain; j+ T+ s4 T) u! B. x6 P7 |$ d6 _
Gel steals squares& B- k7 F: a; Z
MetaGel1 B+C+D/ h$ b7 [5 G4 z8 u. D' _" E
MetaGel2 E+F+G v3 z% i6 C! r; h1 ^# x( o% M
MetaGel3 S+T+U
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, u [' i( F2 x9 K22 EverCrse
& G) k1 q6 p+ HShield chases enemies( ^ j l( i* d3 ]8 R" ?
CrsShld1 C + CrsShld2 C + CrsShld3 C$ X: A) `) H" f- \9 v) i/ R1 c
CrsShld1 L + CrsShld2 L + CrsShld3 L/ q2 t; C1 W; o' |$ a9 F
9 o2 ^3 _- w) w* P$ k* B23 MomQuake0 D+ F: H5 F7 k3 Q5 b
Awakens Mother Earth!
* o& w6 s, Q8 N; }% ~, [) s# KRockCube * + RockCube * + GodStone S
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7 Q' h! R5 {; q ?8 |: _24 PoisPhar
s! n4 g" P* z& L5 e) u5 R- dPharaoh generates poison
' }9 b2 x! [1 mPoisMask A + PoisFace A + Anubis A
$ V0 G8 {5 {9 L k) p' W. Y! l5 r2 I3 J) E, y: `7 a6 I" X0 Y
25 BodyGrd
) j$ W$ m5 i3 ]Bodyguard takes out enemies; u+ g# M0 O2 [# z9 _
AntiDmg M + AntiNavi M + Muramasa M M D2 {( E% i" b
, w. z4 ~1 l' C26 500Barr
( h; A, q+ m0 U& Y) hBarrier absorbs 500HP dmg1 ?9 P3 M# e0 ?
Barrier E + Barr100 E + Barr200 E
, _2 T l" r9 Q8 z& wBarrier R + Barr100 R + Barr200 R
7 B1 z: G" ]" M ?. O4 ^3 O* g8 e4 z1 t
27 BigHeart, l& t2 T0 \: M3 P9 y+ I. X
Attacks, then heals HP!
6 T/ s! D% H6 W2 p: LHolyPanl R + Recov300 R + Roll R% F# Y$ P1 H0 ~2 K: }
HolyPanl R + Recov300 R + RollV2 R
# Y4 \8 ^$ }4 X& E( r5 oHolyPanl R + Recov300 R + RollV3 R& l+ X6 c1 H( _. L! C0 _' V* {
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28 GtsShoot
& v. F+ c) A$ t; z* b' DGutsMan throws MegaMan!7 t. \4 M( ^! p. b
Guard * + DashAtk G + GutsMan G
# @- E% ?, G0 S- mGuard * + DashAtk G + GutsMan2 G; d, F: A, B4 U' i
Guard * + DashAtk G + GutsMan3 G+ y y- V: B! K8 }1 B2 w& L. ~
Guard * + DashAtk G + GutsMan4 G/ P3 s" N: @! K$ ~; ?3 Y' Q \3 V
~+ j O. c- d+ z; ~2 [* C, q
29 DeuxHero6 A- X9 g6 n; F
MegaMan & ProtoMan team up!
/ v, x6 c1 g+ O4 s! xCustSwrd B + VarSwrd B + ProtoMan B% P ~; W: X, `( \+ x0 U
CustSwrd B + VarSwrd B + ProtoMn2 B* `; ?& h( Z1 x( b9 d5 f
CustSwrd B + VarSwrd B + ProtoMn3 B
! w6 O- k; H2 ICustSwrd B + VarSwrd B + ProtoMn4 B g5 ?3 a% f2 {1 {8 Z
5 |% h5 }5 h/ c3 F
30 2xHero
& p# _. R P* b% |/ K) U7 M4 BMegaMan & ProtoMan Dual atk
( s! O$ t: H' P! u$ j. N2 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* e K! o+ ^1 s5 }" F) m. N, FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) E9 y6 l2 G8 ]" }6 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 r) Q. _. |5 b& q, |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: n% O( B' S0 s) V: b" V3 T
1 D) Z: i, G6 Z- ~, _+ Z0 D
31 PrixPowr
$ H+ ^1 y/ y( P3 ]2 B7 \8 v3 Navis attack at once!
3 _( _, a) F5 h/ ITeam1 * + Team2 * + KingMan5 K
0 B) V+ n5 W" f9 k9 f( ~$ W7 oTeam1 * + Team2 * + MistMan5 M9 c4 n+ Y7 \: J' ?- g5 P
Team1 * + Team2 * + BowlMan5 B5 E1 Z, B2 b; n* m8 @+ T
" j2 q' T: F) f" t% [2 g. J6 d32 MstrStyl9 X% B* N9 w' G; n/ G
MegaMan unleashes his power
& M4 J7 J% ~3 q7 NSalamndr * + Fountain * + Bolt * + GaiaBlad *+ m! C, A5 o! f8 h# B$ A" d# _
" p% r4 Y/ j5 r! N
StdrdChip (Part 1)) ]1 n6 L+ N; V1 g' t3 W: s
┌──┬────┬─┬──┬──┬───┬───────────────┐+ r) v- V! d1 f% M6 w$ Y G4 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │. }6 `5 v2 ^0 u9 p2 ^; _; K
├──┼────┼─┼──┼──┼───┼───────────────┤1 S/ K2 g5 h6 u2 @. k4 d4 Y5 t
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
$ l. x+ z: }" Y' r+ D9 i1 X0 u│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" T u6 J# o! k
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& {4 D; O' S6 T( s: D8 b/ A│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
n, q9 E$ N9 N& H2 b% m│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 H$ ^: i- Q0 E8 z
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 `% h7 |: e8 \5 }1 R# _& O; T│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, N# _7 \ g; p9 r/ l/ a
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; F9 N9 Y1 ?9 ~8 L! ]2 ?│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! R/ `6 B) Z* h* {' T│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 C) x5 H/ O: d d- U; B3 x6 p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ A& r4 A( ]4 A3 r2 Q/ a│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- Q3 K+ O& B3 q( D& }: v: S
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, H( `0 s4 Y" S+ x0 n5 _0 y; j8 S4 d
│14 │Spreader│16│30 │ │** │Creates a large explosion │: u- ~# b2 ]* ?+ l8 U, q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 `9 [+ P; s; l│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │+ Q: K5 y0 y3 y* \4 j- ^4 b
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ m5 b" J4 ~2 E" W n2 t0 s│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 s9 e0 t1 N2 q& |; s3 ?5 Q
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 @$ F5 N4 o: P, d, o/ C9 h│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( P: v- D+ x4 \" x
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 g& C( K* g( M/ u│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 Y8 {7 T1 r4 q' U$ g│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 m! d9 O9 T& M+ P+ t│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │/ X! @ a4 @! [. Z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 n6 {, z! ]; @0 v! z+ M; Q6 V2 k│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! q. f3 f1 t. {3 C1 y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- O( O6 g1 U: X- e0 j' a
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 V& X0 W2 t [% b│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 V! n4 D' I* i6 _+ V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- I9 v8 K9 G& _/ o1 p. t4 K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ E2 O8 ^- h8 F2 N' n5 [9 ]) P: u│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
4 f$ l" o, }+ V. Y+ v& ?│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 P, i. R- G5 q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( M/ |# L8 u5 b: A" D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' Y" F" H' A* Q L, K7 j, r│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
, f4 v' F7 u, e! v3 w9 U w│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. x' m3 C- s/ D0 |+ E- I
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 _% V& B4 q! V& |5 B
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 e7 O" H1 e: m! Q4 W
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 Y8 Z+ U2 F" x│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, x& p" N- v$ V/ N. h
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ b2 D* C. A( {1 X7 H# S; I" l│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 }$ r4 E; m7 {+ ? q
│44 │ShockWav│10│60 │ │* │Shock through enemies │8 C; u8 Q0 v+ {1 Z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# j+ a0 k( P1 ~+ \4 E9 g' ~* ]* B, l7 A│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ p( z' C5 @* w% [1 {
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │6 s, ?* t( H2 t9 Q) t F' ~4 ? j
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 L3 A, m0 X) D/ [
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( Y8 Y5 Y7 M# e3 g; Z0 W* D
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 p+ t8 H* }6 y/ P, r. c
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# g0 j5 V* v0 @/ a6 d# z. y. z" O│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& G% F. F2 K2 H3 Q0 P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ k+ U( _6 }# z( N& h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, Y0 j: b4 P% p' n% L$ {& B│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 M8 h$ [# P7 y9 g% }│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, c3 H9 y% @. f7 u* y2 p
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) b! D$ e9 F0 D$ n6 S% U0 K/ s6 ~& P
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# Z5 D7 n7 M+ z5 X) q5 b9 k8 ?9 ]+ K
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ i, Q h @2 J, {│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ ?7 O, X7 s m$ S2 V5 f+ |, q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
7 P1 O6 D, `( W8 ^│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │( P# s9 S1 L: C; X) H4 U8 a/ E
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( f! v( [' C# ^1 n+ ^" l│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- @7 D. j* M `1 q( F) J
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
, u4 Y9 q% c! U# `. b o│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 Z1 O4 r! E' @. D2 L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( y# x8 j( e3 L3 z. x& H│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 L8 o8 ?0 O D3 E- C C D│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 g0 `1 C) R/ c0 M" j│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 O. ]3 S+ |) G2 ?│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
/ }* @. f' U @& K F# ], ~* p│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: ]# \2 X# K$ ]+ c8 H# f6 x│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
, j- \+ k8 R1 p" Q5 r& j5 j* i│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. ~) C' |/ [% n4 D1 Q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) i. X9 U* J$ d2 u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
% _2 S; r* q& B9 X│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- x. q# E! O, c: K/ P. }9 G$ x│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# E# G( [5 q& Q) R9 W5 k
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │9 t$ m9 {& f9 j' G0 n% O* }/ e
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' g0 J4 G7 |$ N( {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. S5 n5 ^$ n U L. Q# k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! K) o, p6 X0 e+ @( c1 r│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ K9 p" I5 ?& j+ h2 R6 H8 K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& _% A- f% P* C& u$ E8 I4 Q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" e* K2 [# i. i+ G. P& }
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ R3 K2 r( s; C1 {
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: `' |0 l7 c' G7 l/ w% p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ u+ G/ O/ i3 s2 p3 `+ T/ {( Q4 B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* o1 l/ Q. \" a, W8 d) F6 r2 @7 m! w│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 |5 P/ U8 _0 r7 x J
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
% J3 K; E* M7 \! `4 G1 P1 g2 X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! C$ ^8 Q6 Z! V4 v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 A( j1 z% N+ Z% M│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 z2 |. E' v2 k
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* F; D- g# a% u9 [ W, D
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; K% E" S0 [3 `! R9 t│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ L5 h" O; Q+ C" x5 I+ U3 E│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 g- H9 D" M# {% K, |* S0 C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ e d K5 e" Z2 Y: R( s( R; F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) f4 \7 c' n! p" Q( {$ E└──┴────┴─┴──┴──┴───┴───────────────┘& @8 G& f0 ~ V
- h* W3 d8 k, R! J) S K
StdrdChip (Part 2)$ |8 `0 C9 }* h1 o6 g6 j% m
┌──┬────┬─┬──┬──┬───┬───────────────┐. g4 c& N1 n% h" s! Y4 D
│编号│名称 │MB│攻击│属性│稀有度│说明 │' B9 h4 F7 Z- R5 @7 o- ~
├──┼────┼─┼──┼──┼───┼───────────────┤
) b; Y% W4 M& d9 u4 \2 u4 a# }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 s: D5 ?# O8 Y0 T
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, ^6 z# z1 }4 V) |5 ]. @9 ]8 d│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 K! }" a! S0 [5 H( O. J; D
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, L, l3 f8 s9 x5 v) f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, [2 z& ?/ `: l
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, T: J3 Q# X4 n% @; j2 ?- u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ }+ ~6 U Z5 a3 m# I; j" }
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" x4 q$ b$ j4 Y8 R: Y# t" R, u│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% v" Q8 F# \, K0 g/ Y7 C: S, |$ W, ]3 D│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: f8 A) J1 b1 `, `6 \) u│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ y6 m4 @( G7 a; g p
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 ~7 X3 J; [$ O3 w$ L│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( X# s- N, i% s9 h4 b; ?: d│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ j) c5 }+ J' V- `' |4 Y' j, ?2 D4 g
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ {" J1 w) j, H! S" }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 i! n! H6 w$ W7 W% M3 a│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 w7 |2 g8 ?" I4 h& |! a4 z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- K7 g2 D, r9 e! s* B│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
. L% v% l+ w5 n$ [2 k5 ^% _+ e│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- d# B9 Y( H' r( E, o# q, m y│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 M' Q ?% R5 o# [! a8 V# i
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ W8 ?$ ?" q5 S0 T- U3 s│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 e6 ~% H5 i% O/ P: `+ ?! I, r9 h│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │% N! \" H. b' g t7 Q j
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 B! f4 J* j1 s
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: W& _7 t; X+ p, }! U' x
│126 │Rook │30│ │ │*** │Protects you from attacks │
' ?5 L" ~1 |3 A! H# I7 r6 V- ?- [│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ J" ]6 p1 W& l+ t9 l8 u$ H9 W
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 ]" |1 J: u y
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ q- I/ S1 p3 I7 b. V
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
& Q4 n+ ~9 E D) h! s: p│131 │Lance │46│130 │Wood│*** │Lances through back line │9 T$ B( K7 O3 u" u) @
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 h- W: s: a6 w4 D( X" I1 H% S│133 │Guard │5 │ │ │* │Repels enemy's attack │' \- W- O. U3 [
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 _2 g6 g0 T2 ~% q4 W
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │8 D- Z e; H2 C9 x8 D) p4 v7 u
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 m9 f, ^6 k# [6 n1 u0 `$ I3 R
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- f( g1 x. H& f$ x! c│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( I( D# \1 W9 m, Y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* L- x* u6 r+ b0 t7 Y1 A( x│140 │RockCube│9 │ │ │* │Places a rock cube in front │ f1 N/ a& z. R: V( Q+ v
│141 │Prism │60│ │ │*** │Prism fires randomly │7 V3 j& @4 o9 J8 v9 e
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. s3 g- d# a4 R, I4 d) x
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 B) J$ @9 i5 u. f! B" Z│144 │Fanfare │32│ │ │*** │Take no damage for a while │: w) q5 O+ ^% \+ m# f9 c' z; k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 R2 i4 H3 ~3 F+ o. k│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( p* `9 N/ Q6 [( ^# X! m6 A( o! s, T
│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ }8 C' Q a& U: t! P+ e. B4 O
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! Q: @8 j' [) [# ?5 u# ]│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 s# `; \ y6 W! s- B│150 │Recov80 │20│ │ │** │Recovers 80HP │) ^8 O4 T' j+ W
│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 [% y6 `% N, E2 z│152 │Recov150│50│ │ │*** │Recovers 150HP │' E* e4 G! Q& I6 F" j8 O
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 D6 ^ h& g% D& _│154 │Recov300│80│ │ │**** │Recovers 300HP │
: l- |8 ^2 [% F4 x% A" K/ j9 v6 r│155 │Repair │8 │ │ │* │Fix your area's panels │
# T+ ]/ M* d. j2 l0 b│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 D% _7 @9 y& \9 O+ I6 m& O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 F0 p% z1 R3 `
│158 │Panic │14│ │ │*** │Confuses enmies if you are │' x7 t/ ?9 C/ F2 J
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 A Y) L+ I7 d; v7 N0 O, Z% G% ^│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
Q2 w L* x% m, j/ c6 G L C, s3 T│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 D- R D; g# i7 }6 X7 b
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ \: _4 o9 U0 Q @ b
│163 │Invis │11│ │ │*** │Invisible for a while │
+ v0 P- w( W0 D( j/ ^│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │8 A- |3 R* V# I9 d* v/ d/ b: W
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ t1 X _0 X* C X
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, q. d" i7 Y+ V/ y) \. r, v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' T& E% t3 {" I
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 K" a/ m: q+ Y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 h, ^' C5 G; P" Q7 I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ R. t& `: _8 p S│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# T L. d+ e5 N5 o9 R
│172 │Aura │55│ │ │*** │Repels attacks under 100 │; B9 k r2 ]3 o: l
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ z1 ?+ x) v# @' N( V0 @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ e2 J+ R" G' ^1 H( F \
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 i% k3 k; M( Z; P+ G
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │7 B. a6 }4 J5 f6 | Z- ~
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; m6 [1 L3 S/ u( A* S0 V
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. s- L" w* t* E5 A( l│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& j7 y' ?. e6 {4 E- Q: w7 v
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
( O5 m3 H& @. o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 \6 \! {6 [! K, i( s8 h" k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 @) e! W, G" v│183 │Hole │55│ │ │**** │Open hole to dark world │5 `4 o! D8 n* X: F$ h4 h: j1 u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' _& u+ S, j/ s4 g5 r4 ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 ]. K5 w- G* K" p o- D' w
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 s* `, k' Z; b" q' t t# a
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& E- F0 I7 c+ ~. I0 v" T1 t│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 }+ N+ z, w7 g! K% |$ V│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 P# r8 i3 S% f$ s. ^& F8 T│190 │Snctuary│54│ │ │**** │Change own panls to holy │: r" F6 U' w3 D+ Q' }! x9 X
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: g% s1 T! z4 F
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) j \- S9 l3 h4 X; N│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │8 e- o4 T5 c4 V
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& W8 f ^+ v8 X' O) W. l; t2 d. Y8 j│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 a% K& d3 F6 b* P│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, M9 x2 g' k0 N) M }& g│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% V4 F* d' P# t! O9 s
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 g5 i2 n! k# r9 g$ g M│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 g1 @6 S* w* t6 y4 r│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │0 @* V \3 u& n' t3 j. |5 P
└──┴────┴─┴──┴──┴───┴───────────────┘$ u6 {) W5 q% F/ b! q
9 {4 G; ~9 ~! S& y6 `4 J
u' A' _8 O9 k* p. H: ~% W
Mega Chip2 Z* P' u) t; c* Y" d( v) X: @1 m# Q: }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, {! H& M# P5 V- w│编号│名称 │MB│攻击│属性│稀有度│说明 │9 e% r# P2 W" A' T" O% w0 J9 e
├──┼─────┼─┼──┼──┼───┼───────────────┤, y& V7 h" c9 B% |0 k9 Y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, ?2 k4 C$ n4 Q7 h6 {7 g2 Q" o
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 X$ B' d- n+ b7 x, |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( ^1 D I* Y0 c( _: {│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* n( [( `3 U3 p# D│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; }! G1 j& d8 @% } e1 i5 ~
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
+ q7 W* J T) @; h│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
0 R1 t- G- |! a& t9 i9 E2 X│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: D* T$ ^* p& A H' Z* [5 n│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. z! e! G' n) m) c$ U( M, Y0 d│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 e$ W2 A m0 k+ Q' P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* T2 v; G$ L2 D- K2 U+ I. a
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- c! ~/ _8 ~) R- t4 I5 Z│13 │Guardian │82│ │ │***** │Statue punishes when hit │: ~' S6 n E2 ^( ~
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
- [) U: y4 p/ w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! i0 U1 v/ F1 q9 p- l8 U. e
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 j+ I7 p, \8 t! j6 V' N
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 C! l: S5 o. c6 Z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" z/ S. f( A8 f0 a1 i$ t+ t│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- r4 C9 S& `8 h. p* U│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │1 P% _9 I; A1 c3 K9 y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 ^% l$ E# Z0 F' h8 Y6 `
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) H2 v6 u; {) v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ v# X ]7 W$ i" n. G6 O' ?
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: a {' {8 _2 }7 a; c" X+ H
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 p8 b0 [( F* I% J1 D+ ^7 M8 K- U
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ A s$ o1 e3 m
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. {) d3 k* P# |1 r│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# V* [( e* S3 t8 G' T! k│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; e U" t" S: r! ?& I
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 O7 f6 V0 N) m
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& G$ y# i: q8 E$ G2 u' {1 B2 ]
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │- i/ C, }: v# d! ^5 G4 L( v
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 C9 y2 z, B7 x& u, b( k- {( ^
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 z: p8 o2 q3 x1 m4 e S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% i' Y! B" U4 O, ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ {. G9 O2 Q: f) f# _/ j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" S* f* W0 M0 D& D4 B' i5 [* d& D
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- J. } `! V% `* p, H" \│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 Y A+ O u+ }, k6 l' u% u7 t4 A│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
2 Q$ C) l) G# g% o* A1 M4 i3 d: C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 s i2 V- b7 E; f
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( B% x! s6 ^4 o8 }- p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │1 D3 X( D. s) f' Q8 P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; n* h. ^3 y5 D! \; T% N; m* d7 |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ ?! C1 K' f- w$ N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 I) X/ n6 A L" g- [% D' g│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 N/ T5 Z: s& u" d7 r( t: l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! A: a$ Z# d9 r+ i8 G
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ R; J+ ?1 u; K* C9 V e
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' z9 i% N0 ~& s- D8 }5 {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 p7 L6 X3 N# m1 F& \# B: J
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 W# J5 z5 P1 s5 ~& n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 J5 X }! T2 k; K│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 k3 [) g8 r1 x7 K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* v7 {4 v4 ^! F2 H( x' A
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! _4 i/ N' D1 G5 A- Z4 v! {│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │3 t U& I; B6 b4 u8 F; q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) o9 H R& U" m- n; y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 Z9 u" R3 g) f6 O% U
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ N8 F0 s3 b# b, i
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ E k2 F, a+ ]* d- [/ G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 Y2 L& h8 |$ `4 g" b! W* T│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ O/ L8 o6 |2 X
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, x) U0 W! n2 i+ j8 P* Z* t: d" ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- s, w+ S6 W$ X, S│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, ?8 Y" q9 L r, f1 A) a
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) X3 ^' \/ I/ X0 R│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ L9 I, U7 E& C6 ?! E' ~
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
& M! s& s9 `* [" Q6 l│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% L) W- c6 D1 f% e# v/ s
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 A/ l0 y& K1 [│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# `6 i* Z) P" T" [7 n3 b( x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │) I) I9 _; D# E% ? S' U
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ z. }& s" `7 v$ Z- r4 _ k
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! e% f+ ~, x* S# y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# V4 s, G7 t5 f+ D, \
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" D. L! C1 ^ ^: W: o( [" X│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* Q4 A0 X, U, }5 A, u3 \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- y; p( h% j/ Z5 @
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 [4 |$ h1 U; }4 W│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ m) W5 a! F! T0 H) M( z6 ]: Y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │+ Q4 \$ z' p* `0 ^) q/ o' }
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ Y1 x4 ?% c `$ [7 p3 V6 N+ H ^
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* s" o) z* m- g- c1 U8 F& \│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# @! z& N2 G; ?8 K└──┴─────┴─┴──┴──┴───┴───────────────┘8 _+ _* C$ @0 e7 u* I3 s8 G
; g, { ?7 `. r. o, U* ?% l* w9 a0 q. s( [8 O
GigaChip (蓝版)# G3 f: N5 V' h5 o9 W' L! v7 [8 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 Y* Z' f' Q" y" X6 A│编号│名称 │MB│攻击│属性│稀有度│说明 │5 \$ u# `) D- F9 |
├──┼─────┼─┼──┼──┼───┼───────────────┤
) ^" o. k; E/ y. d" s+ I3 ?' v│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" j1 j- ]& m# L+ i) x0 \; v
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) R5 m2 D( U# c: J, M/ N; @
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 l& i( ^/ \% D% X b& w
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │+ Y) ^5 ]* {2 w, _
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" O7 v9 b: ?/ f8 k9 ~5 k* w/ j' r# X│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
D# A, ^0 U3 ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 Q- _0 w$ A2 w
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; Q1 a3 H) a; H7 ^& R
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 A& g' d- P1 B u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 F% i- R+ R. k% D$ ~+ Y
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 J9 _4 s; `# @$ Q; L1 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. y/ \ u. X/ H' O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
2 [& {$ D! C$ r% w. }8 r│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; ]# F; g2 {1 z6 P│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) G2 j' n& K5 }
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 X& e y2 b* n* b* k$ C5 f" Z
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% {& R( V$ _2 G5 Y7 i6 S│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( N/ D" M! B1 i/ E
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! r; g6 K; B8 m9 b* U9 s0 i│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# J/ a# m* f7 f$ G4 g
└──┴─────┴─┴──┴──┴───┴───────────────┘
& N" {! d/ X( Y: c% T7 z
, u* p4 E# c) N W, X7 AGigaChip (白版)(只列出与蓝版不一样的Chips)9 F- O0 ^$ ^' r+ [% R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 c5 K. w |2 ^3 h4 f│编号│名称 │MB│攻击│属性│稀有度│说明 │
! m/ K4 W' I( v. l├──┼─────┼─┼──┼──┼───┼───────────────┤# O7 n& D2 N; P* r' L
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, |$ k0 d# T7 ?8 E' k: Y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ {8 T1 Y9 g7 M. A3 r2 v5 \% j. a│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 F; J' a+ c+ f8 l* i│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- W1 a# B1 Q J$ V, S) `
└──┴─────┴─┴──┴──┴───┴───────────────┘ |