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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : S& A2 B6 C# M1 ?$ n7 h4 m
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■● ■  NintendoWorld    站友xliz原创' m8 {  W  U- K8 [: m+ W
■ ●■    http://www.NewWise.com
0 f1 `' k* x6 U6 @& I% R■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 X; z! ~5 w+ Z5 J
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           洛克人 EXE 3 Blue 卡片组合& f3 A/ z: h' X! g" q
7 M2 m7 Y  U; e  y) X, L

6 |$ y8 O. p8 T7 H; I# t英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! d4 V# M& Z+ a! v8 Y% Z
大家要看日文版的P.A.或详细攻略,点击这里吧!
( d5 q2 H: f  e, T. W
====================/ ^2 Y7 Q& W* Q- I6 Y0 C
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! Z! I! H6 I- }+ x) S; ?- K

% f2 ~) r$ ]3 U1 q$ t% D0 `$ h以下内容格式如下:
2 ]* H$ N) R" b
+ J; E- @' q. j* b6 k+ z! C9 m6 Y编号    名称
& w9 G( E/ t" L" l" `( v说明
7 ?! m+ a: i1 z0 {. }+ X) }组合方法) w& R3 |- ~& z) z  j
---------------------------------
- Y0 v) L+ L  o01    Z-Connon 1
. j) J2 @4 D% E% W. UUnlimited Cannon for 5 sec1 j) {6 R. {9 i1 s# f
Cannon A+B+C
+ p% C$ F  `8 [+ G' _3 t9 |Cannon B+C+D8 ?, `6 q; o$ b0 T  d  l0 L0 e( w
Cannon C+D+E
& t1 W( [# X" e0 ~3 F, x$ q9 }. _! z, g, A2 y; }" ^- q
02    Z-Connon 2
+ Q8 A0 n: i9 X6 c5 m- Z+ y; fUnlimited HiCannon for 5 sec; @7 q: F+ @5 h, I5 F& v
HiCannon H+I+J& `; {. |; t9 P9 z
HiCannon I+J+K4 I0 P; [0 n, B# {4 Q* s- i. q
HiCannon J+K+L
( \0 Y6 u) Q) z. }3 _4 h; a6 i, @
: G0 }, V0 r! p03    Z-Connon 34 @9 a, ?. P" a: J* w  q/ D, T
Unlimited MegaCannon for 5 sec
: h: {/ S# R9 c' y- s: B# d  L5 @0 WM-Cannon O+P+Q9 B/ O' X% f% |  h/ B. C1 P4 B
M-Cannon P+Q+R
! H% Z$ n& c, B( _M-Cannon Q+R+S
9 r  j- c0 p0 D2 A8 W" O$ f* J# k) H  Y7 L2 y
04    Z-Punch
: ]: B- {9 W9 |4 fUnlimited GutPunch for 5 sec
5 |4 R) c: j  o. r" Z- q, CGutPunch B+C+D
, ]$ ^4 {3 g( H' @0 m4 m: b4 b2 S, L6 pGutPunch C+D+E
+ f$ k* D5 h( u. O; rGutPunch D+E+F
6 B3 K* j1 A; _( Y2 o$ k8 Y+ ~, Y* j% ]2 |
05    Z-Strght
2 I0 A3 J; `; a* [+ J" ?Unlimited GutStrgt for 5 sec
2 H- m; L8 I: {: gGutStrgt O+P+Q  G3 K8 h' e  R' ^6 I% l& d
GutStrgt P+Q+R
5 F4 |4 f3 n( }0 J" QGutStrgt Q+R+S: p4 C$ Q1 N, p* `

7 h7 E0 `3 t% R: L. t06    Z-Impact
6 E! [, n1 m& V; A- ?7 _" {Unlimited GutImpct for 5 sec
( g0 d+ W  l9 Q5 c# A) z" N4 m4 aGutImpact G+H+I
4 h; ]$ X  s$ S, lGutImpact H+I+J
3 b8 D4 h3 V& B; t4 [$ D% W3 AGutImpact J+K+L* O6 f4 W0 i- Z6 g6 m( Z. B
5 ]+ U" q9 P; g* _6 i
07    Z-Varibl( H2 a2 ], Y2 A$ V( }
Unlimited VarSword for 5 sec* `# ]1 O' `4 Z: J0 K: }3 K3 R
VarSwrd B+C+D
/ j1 B  l& M5 }+ p* H; W  KVarSwrd C+D+E
2 I" M- n4 K, `7 [8 H# NVarSwrd D+E+F  |- n5 T% r) |4 Z! q8 Q/ K
  ^  ^2 i$ U: [7 q8 v
08    Z-Yoyo 1
! F: f5 C: h5 Q6 L: ~/ HUnlimited Yo-Yo for 5 sec
: f9 E) o( j( V+ W" K9 U+ WYo-Yo1 C+D+E
+ l5 X8 R' \% CYo-Yo1 D+E+F
! t" w7 V5 V% g  k: v6 QYo-Yo1 E+F+G; b* c2 W9 h* p
7 O% U' N. `( Y, C
09    Z-Yoyo 29 n+ j* j: V& y0 C
Unlimited Yo-Yo2 for 5 sec2 n/ M, P6 H7 Z8 d) m- X
Yo-Yo2 H+I+J
2 q4 G, f7 b9 r5 R- Z+ g+ ?Yo-Yo2 I+J+K3 j+ n- a. M$ J1 r
Yo-Yo2 J+K+L
3 w( k9 B+ q  Q) @) I0 Y9 i' ~/ z; X# E" `
10    Z-Yoyo 3
* a. g: A& e2 W( Z2 o$ `* ?* qUnlimited Yo-Yo3 for 5 sec4 X3 m5 @% ^6 z( Z: k7 ?3 h, P
Yo-Yo3 M+N+O
& ~2 q7 t5 b% R  [Yo-Yo3 N+O+P3 X/ j& @1 i6 {) ]
Yo-Yo3 O+P+Q
' e$ X8 B4 N6 N- j" M% |! A, _- B! ], e* S  h9 R; N- q/ {
11    Z-Step 1
& G/ \. ^5 J% Z2 ?! XUnlimited StepSwrd for 5 sec
/ z8 e# w( e- b" zStepSwrd L+M+N1 S# H) A5 g5 U) S# S$ ~
StepSwrd M+N+O; v% o. p5 i/ c* E. p2 [9 y9 }
StepSwrd N+O+P6 H' h' t* V$ X! \. [
5 Y1 d5 p5 W& \6 K: c
12    Z-Step 2( n. I) ]3 D% c. y# ~. P3 ?1 m* u( M
Unlimited StepCros for 5 sec
* @* m6 s! T. ^StepCros P+Q+R' F9 W) }! L; t  `, p
StepCros Q+R+S
" @5 v1 G3 f, n' X. x' `! pStepCros R+S+T7 b& M- m+ j: G; d6 C
7 {* h# h2 o/ `8 y5 H
13    BubSprd
8 M2 L: `9 M+ G% JAttks w/ spreading bubbles!: @4 P6 l5 h/ m$ |6 j& {
Bubbler  C+D+E
6 O: }4 ]& G" V0 i; {: U" HBub-V    D+E+F
" {9 O; g. i" i. x! VBublSide E+F+G3 f! p) _% K, t. V* v2 ~2 U  @. A( X2 \' }
Bubbler E + Bub-V E + BublSide E5 @7 n3 j! C7 Y! q) @; U( k) w

/ {: l4 z4 g! Q- x- D& g2 o14    HeatSprd
- h# F+ T7 a3 W; m# G# x2 c) F# pAttks w/ spreading fireball!# D! q( r7 x, d; a1 e$ a( \
HeatShot H+I+J
9 D9 T7 Q! d; |+ k& R5 ^: tHeat-V   I+J+K
$ R( f' s3 d9 [0 w7 q) L$ u7 J' rHeatSide J+K+L- B: l/ E$ }% o8 M
HeatShot J + Heat-V J + HeatSide J! A( k) M6 I( W0 H) R
3 l" V. D3 `; k* v" c
15    H-Burst5 S8 T# {* j# Q
Creates a giant explosion9 u' Q6 V- W+ o0 L0 j
Spreader M+N+O
7 A3 z% Q$ d5 pSpreader N+O+P
$ b; R' m# T# ]+ dSpreader O+P+Q+ u% k, W( P; N# a' n- h; ~& q

$ n4 x0 ~& u5 m1 D' D16    LifeSwrd! |6 a% T( S5 X4 Q8 T
Swings a huge 2×3 sword!) M. E6 G) Y2 i
Sword E + WideSwrd E + LongSwrd E# j5 j/ d+ _$ K+ y% [! f/ i
Sword L + WideSwrd L + LongSwrd L, n7 l9 ^$ i3 u0 i+ \: b) l' R
Sword Y + WideSwrd Y + LongSwrd Y/ B& d2 e$ q- P5 k2 G2 @  A; b0 ]
  `9 R9 Z0 o' h/ h
17    ElemSwrd; E$ p; e3 d! i& ], t9 K. ?
Wide swrd contains 4 elemnts. k# h1 M. Q* `4 V7 ?1 U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! }2 L+ `- k6 S0 ~8 i# Q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( v" a2 [+ A  G+ N

, x% t  o! q6 O5 w, T) t8 d18    EvilCut" T6 M% }8 a2 Y! `: L
Step up 2 & make 4 atacks
3 ?9 J; ?8 G# U5 j; c# ]- vStepSwrd P + HeroSwrd P + StepCros P
: a& o7 W) R4 [' F! N5 d  Z8 q: U. s8 z7 ^# e, S: Q, j. o
19    HyperRat
/ v" `* k  Q* h) u6 V) p! h/ nA giant Ratton charges!( d! ?- U- \# |: p% v" \3 |1 n3 _# o# z
Ratton1 A + Ratton2 A + Ratton3 A
2 O$ P) h$ L5 ~0 YRatton1 C + Ratton2 C + Ratton3 C0 v; T' A3 A8 |+ P
Ratton1 F + Ratton2 F + Ratton3 F% D& `* b6 p, N4 S1 _) }
" G5 t5 m3 Q3 e3 F3 D
20    TimeBom +
* j  l1 C# b) e: \$ ~) S& x! ^Sets Time Bomb in enmy area
1 v* K  z3 C9 m1 B) q' o7 YTimeBomb J+K+L0 n% s% A- D  M9 P; c7 I
TimeBomb K+L+M
( F. C& f) d; E" }4 HTimeBomb L+M+N
$ U* Y  P" I$ B$ ~
6 J9 Q: M- Q7 s: v5 i0 H21    GelRain5 Z4 q' b0 ]! Y$ P" z( @- {
Gel steals squares: H' ^0 W6 s  F* W1 F- V
MetaGel1 B+C+D
+ e/ E/ G' [, O$ E" [MetaGel2 E+F+G& J7 V7 n9 k3 d# J$ g
MetaGel3 S+T+U
  V4 ^1 N$ Y! J8 A3 E2 ~! O" o  }) ?$ ^) P+ g7 C/ t
22    EverCrse+ q" U) g( R+ |; L* S2 T( O
Shield chases enemies# g5 |: ^- J# ~4 r
CrsShld1 C + CrsShld2 C + CrsShld3 C
. B3 I! M4 a1 f/ L& R& OCrsShld1 L + CrsShld2 L + CrsShld3 L
( T! M0 S. G8 A* T3 R
7 l8 s# q, K8 a* o& X' Z23    MomQuake+ S5 C& P0 X! w8 C$ b
Awakens Mother Earth!5 \5 k! h+ r) K4 Y
RockCube * + RockCube * + GodStone S6 d% r! z9 M- C, c4 Z1 b9 p
+ ^: u3 A" y. H
24    PoisPhar1 R' O' x1 \9 p! Q
Pharaoh generates poison
% A  J4 Y- r; c  g4 i9 WPoisMask A + PoisFace A + Anubis A9 n% ?7 l/ {8 r* P

: |; J1 t/ l' H. i2 |25    BodyGrd
( [9 V- X4 |6 k# F' kBodyguard takes out enemies
, f" y  D' b. _* ]( }& W; yAntiDmg M + AntiNavi M + Muramasa M% \- _. Q+ b" I/ c, T
4 |8 [; l  ~- ], c( P' e
26    500Barr, B$ d" e+ r+ \0 E
Barrier absorbs 500HP dmg6 [0 @8 P: Z5 l* s6 C/ U* \+ m4 ?
Barrier E + Barr100 E + Barr200 E& I' |: C+ y- W
Barrier R + Barr100 R + Barr200 R% Y- V0 _# _9 K3 L1 V
% {' |4 o1 [/ F- }
27    BigHeart
" n9 d! t6 \5 E: b) P; k0 dAttacks, then heals HP!2 \9 t+ r% [* C
HolyPanl R + Recov300 R + Roll R+ B" u! `8 ]2 m# D9 u' s3 [
HolyPanl R + Recov300 R + RollV2 R! M9 B$ n  {4 Z; X$ v2 H+ r
HolyPanl R + Recov300 R + RollV3 R; c3 a# Z& @8 w

0 e7 s8 I+ ?. o28    GtsShoot
; G/ v+ u5 V6 Z2 @3 DGutsMan throws MegaMan!+ O( @" b9 @. B' C
Guard * + DashAtk G + GutsMan G7 V- q: u  Y( f, U! d
Guard * + DashAtk G + GutsMan2 G
' p" S& s* r* U2 u% L( v* oGuard * + DashAtk G + GutsMan3 G
- ]& `' {1 b/ k; }4 u5 K3 {Guard * + DashAtk G + GutsMan4 G
) s# _) W9 E) j3 u
" k# G3 i# h; d5 g1 y$ z29    DeuxHero/ v# x* q4 d+ o8 ^) y
MegaMan & ProtoMan team up!. s, O, h' U* R
CustSwrd B + VarSwrd B + ProtoMan B
3 L* X, r- M+ M) H5 t7 m& `- ^CustSwrd B + VarSwrd B + ProtoMn2 B! l$ q, Q' v  Q* r  q5 v- p' G1 i
CustSwrd B + VarSwrd B + ProtoMn3 B8 `3 G/ ]! I/ j3 B  L: ]; D. m
CustSwrd B + VarSwrd B + ProtoMn4 B
' [* l  D5 K0 C! J' y6 A; V! K$ N, R3 y
30    2xHero4 B6 H; A3 g  b1 t
MegaMan & ProtoMan Dual atk
! G5 ]: B! l& w- zSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 ]# M5 e  J* `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 S" l* f! G: G: S& U* d  s$ ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; O- @  H+ x0 m. {9 \) W- Q" ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: K  t3 s$ z) i- e0 B2 w1 ?& p8 v% S' t! M
31    PrixPowr
5 C4 p! p1 d/ ^7 N& c  e: {3 Navis attack at once!/ g" H1 p4 T6 X2 \, ?2 d
Team1 * + Team2 * + KingMan5 K
! k- _" g) F: p' K/ c3 D: TTeam1 * + Team2 * + MistMan5 M% X5 W: e9 e2 V! a
Team1 * + Team2 * + BowlMan5 B' w7 ^$ w0 `" ~! J  B

* Q4 ]1 }4 a, H# j# ?, R- H! g! B, C32    MstrStyl
+ D4 A6 {) ?. e3 d( HMegaMan unleashes his power
) r/ \" c, F- u( L$ X* QSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ a5 E. w; ^% k( J6 E6 ?
, \! C' D+ h$ B+ m( h5 tStdrdChip (Part 1)4 t2 S. y/ b8 Z& Y* E* @
┌──┬────┬─┬──┬──┬───┬───────────────┐
: `6 j1 S$ e) z, R! J# m│编号│名称  │MB│攻击│属性│稀有度│说明             │
- e( ~% p% Y& Y! ]  P0 V├──┼────┼─┼──┼──┼───┼───────────────┤
3 E( ~  V5 E- Q: m  c│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, W, l1 q. c" Y9 h│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( k4 x, d" c* c9 a. g9 x: i& Z3 Z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 X. E  [* g" M$ V, D2 }
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) B) e! W0 T4 r* E2 a  m9 x  Q  ^│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 j3 ~5 f5 L$ K│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 M& M4 }2 Q% C$ Y1 u3 U+ m1 [│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 _7 P$ H4 M* M9 e1 d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; R7 J1 y; T5 `* z2 j! {│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 ^$ S. `( r% g! E) ]# H3 \0 Y3 {│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │0 _9 Y, t  v; z+ E& X, q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
  Z; [4 j8 F) i2 R! y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 |6 v+ V* _2 I- C6 z2 h
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ {2 X9 K% X) X7 V, v8 P( \│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 x3 {' D& t- t; I/ ^$ v+ l" R, p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% n' u8 F& j- I- L7 R( S  n│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, E2 M: r# m) ?) y: S# ]! _4 f
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  P2 J& H9 D  g" v# [" o│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 d; W4 I1 ~9 `│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 b) F2 T- @" l& {( {9 {
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ Y& ^& C0 d* _% l1 v& Y2 _3 E│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. }' I* K9 g5 ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, e1 q8 S/ \6 v0 [( d, b│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
) t5 Y9 v: g9 {4 R9 V0 }- @1 g& f│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! B1 D. G0 X, b, @│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 z3 k/ m' V$ w6 _! ^
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 M* Q8 h( y' ?2 P5 ]
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& e: m2 Q7 ?2 ?4 F: O
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; V/ y4 W+ e, f  {│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
1 K+ k* Y) A8 `3 o0 M5 e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │( ]9 T9 _# b2 N$ `0 X
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& o4 H5 G% ]% w6 T- ]+ E│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
3 K5 T8 y) S& S- I( m' s7 _│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │* T) v( t! S# f5 x' J  I
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! E7 Y# d) v9 @) ~+ l
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# {* h8 H6 e0 H% g/ {4 ~5 W' p│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 |+ u6 F/ J* a  N4 M: `! M4 t
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ U% n2 T" p/ ?* J6 X
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. [- X- ]! T# K& j* p% C4 J; h
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, |- e5 q6 e* t0 M* @% ^3 [/ V0 y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ ]6 ?  f$ i2 Q. `4 b) I# q
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# }  e4 r3 H, T! I4 m6 t9 `2 h│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 t$ Q  X  Z0 d" M9 x4 b- V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 w$ w" d+ R$ ~* I& F8 z/ H
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
: W/ O2 \" _: w0 v/ |; k: t) V│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 W" f. V5 N' {( S│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; d/ w! O- T5 A+ Y4 V
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( ~: i2 Q  K8 u: |/ t; s& l│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  Y$ I. c' j6 W) S: I$ w3 v. U' R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │! |) g2 p6 {; a
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 {$ o, U0 X7 r* @│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │( G; ?6 w0 c& l. c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( S) {3 Q, C: c& u6 q+ q; z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 P+ ^7 w8 S/ G, K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 @0 v4 z0 c5 T
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 P% f& s( b. J4 H
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 [  j8 [4 Z3 n$ t/ S( w, D│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; c! e" J, \$ q
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" C6 y$ t* e. k' b% l" L
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 x& C% v4 t/ z$ {- F  q# r- W. @8 }- P│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: L* v8 _  j- D5 t- m* T
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 o: l, |* P9 |' a
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" c% v! X5 [6 l│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 c8 v' f  ]# H7 v. f3 x9 }
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 C/ F) J: K4 o: W8 A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" W: j9 g! P1 a% _6 e│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 r- D0 G, W+ ?: \: N
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │: Q. @. d4 C( B. F" k' ]: Z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% l& R! r  W6 G, Q  c1 e│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! s) s7 V- l: s- t( C$ X│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
: p% ]' T( Y: |% N9 f│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │8 e- ~" R  t+ ?0 Y
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │% D) |* v; k7 b
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 g2 n8 C4 {2 c; D" m) b
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
1 F" `5 }. O) l, y$ y# v│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ S" G7 Y& ~" j! O( {6 c
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' n  D. O. O# n! L; Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │6 d- i/ b& X% I# G  @& I7 m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- H$ @% i" o2 |
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, u* Z9 R% q5 z$ l0 @8 x3 y
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
* E6 S0 O1 Q9 X│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' q: G1 g: O& g│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; R9 U0 c' J! I, {
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- t& U8 Y( Q; i1 o' F! L
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: i- F' P0 l) m* b4 y8 r% L# ?" S- u" |│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 M2 w; R4 v) @6 L- H* D- N
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 T8 f$ A& L( _$ H
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" w. B% F- W! S2 q6 `! P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( F- V0 o: \# g% W  I5 Z│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │* ]) i% {2 X2 t6 \" w: h( a
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; H( z% A7 O3 t" E6 [0 M9 G) T│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ w- @! r4 p; @( m│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! J. G- a6 i! v
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
- [( m1 K# Q" ]9 f/ o$ [│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; f( H" A& j7 `9 |; _* n│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │0 y9 B3 `* \. b$ v. P5 i
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
& Z! h) Y0 r3 z2 Q│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. I* R, m- [( R  \- U│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │' x5 H% Z- F+ y- N
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │! q6 \+ n3 v# z3 L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; N( U6 c  H' x! t7 y8 E7 R
└──┴────┴─┴──┴──┴───┴───────────────┘, z) L/ j/ x5 K1 Q- X: |* d

; ~5 u+ y$ S  X/ ]! C7 zStdrdChip (Part 2)
% [3 N3 s2 a$ j- {& K* S5 ^# `┌──┬────┬─┬──┬──┬───┬───────────────┐
/ N  o  g8 x) @│编号│名称  │MB│攻击│属性│稀有度│说明             │
( t* g6 ^8 K* j8 |; g├──┼────┼─┼──┼──┼───┼───────────────┤" w% F! j" E' T" Z2 E+ m  |* W
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: \6 o9 k2 p0 B. f/ l9 N5 `
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( W8 F$ k: o7 C* E* V; k9 O
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 o. H  ^0 r+ ?- \│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 g$ Z( c4 j; W# `' u* ]  n
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 [$ Y) S5 Z" V& V! j│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# S, w( i# T1 v6 c) F* m& e
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
6 Y. w1 o! a+ p- J: \- h│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& Q5 ^! ~, I3 R8 f$ G% M+ k) b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  r0 f  O/ l3 p1 K7 k( B( L) }│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 i0 X/ s7 [# D+ D4 j│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ n! B* L+ |5 }) y" h
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# P+ N$ G& I& R0 }
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │/ C7 {" J# t5 B
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 Y3 T: {+ h/ {│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │3 Y! e  [# b# v( Q5 ~
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 F) L( t1 O9 v7 N- L7 Y+ l│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) S* Z2 |' x8 T1 n. y+ F: _$ ~& Z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
) Q2 N4 h0 f& F: q8 q3 W│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 {, ]0 v: U9 Z! n, N│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 E: a' ?* b8 j9 Q3 [; Q9 u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ h0 O$ T6 q; H: G1 O! r* T; G
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │6 n& o7 g  S4 C* d0 M( J
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. \4 v3 B4 N1 o8 A│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! J0 x* a, v, U& {3 G+ e. Y# \
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
8 K: |" I" g! V) Y9 g% z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. Q# c8 [: D1 m- I& P- R$ j│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ Y: l- R1 O5 H. v
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 v8 S, a. }+ d6 ?│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 x% T6 v+ L& _& K2 g
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- C5 X; U! h5 H! {2 ^│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, V- W  E  q6 O/ J9 ^3 j│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ J3 D" C8 t' S# p% r9 o( S! Q
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, B2 }5 I1 G* a0 m3 j, P% s# R│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. A7 V2 Y, q- v8 ~. l│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; U/ ^8 I! k+ F│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 h8 V- v( C: k! O, r
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │0 h% G3 H. S& A2 w( \$ O
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, \# t/ ~; F$ }" H│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ {7 M& B  O! Q' I! [& Y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 ?! S# j- m- U$ ]% F( c- q. k; Y│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │6 e3 @! h- T5 c
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ m6 b4 h; {0 b( |│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │' j" d$ P+ G' G: d% n; [) M
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( ]# e! }; y% m4 X
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │' [. v4 K0 x0 f9 ?+ m4 y) y, T- T# D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' B* W" k5 Y- U8 a- @
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ w3 Z' |2 z% c  a, U' W5 E│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, }  O4 ~9 Z. K" u- {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) J; l2 D( G" ~8 U! r│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, O' O- _* t$ L9 D" j│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
, k. Q: t$ ]' h" k│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 G. Y) `% Q6 w9 h2 D│152 │Recov150│50│  │  │***  │Recovers 150HP        │) ^; M8 ]: ]4 E6 `
│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 \. ?* N& `* _- `; a$ f; \- V) o; m
│154 │Recov300│80│  │  │**** │Recovers 300HP        │" n3 T6 K0 L- f
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
8 X# R# f0 Q( ?  d% v3 G& s. E7 O│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, w( F/ U% P* H8 i* _; g0 o│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* Z( L& k- O+ j) p. G( u& k- e│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* n- g# J; q" g& t+ f│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: F0 ~* P# M8 N8 \: ]$ o7 g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
+ ]3 W9 m/ O; D0 |│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
, Y- d' Y/ B  t% L/ g# x│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
; X3 p3 y* C/ H& j4 s: ?│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 ~2 w) T4 H7 C& b/ a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. D. _- S& H# }- F: G  E│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ K$ ]# M4 K* f9 k4 I' p. o4 P
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 O" K: S4 e, \1 F│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 d# x0 V3 a+ S% _8 k7 ~
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │; V; @* J5 x: j
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( r) e8 H' U- O" l8 R; \# {, K│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" V  {$ e6 f: e( {│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. k$ B; \/ n8 m! a! Y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 H, g1 @3 d& u# E│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( j3 O9 W' Q  N" F" z( B$ ]4 p( x
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │) V, w& `& w6 L( {, t
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 V  K7 K: `8 g& l# G. ?) Z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: h6 l# T7 E2 P+ }0 [3 p│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( m3 c# T+ b! t6 `' n
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │8 X* R' s# S3 D( B  n/ y+ d, |
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ Z: w  [; U" l3 t│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │4 `, m3 Q( {+ @* s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ N( ^% B' M8 [8 x( S. W
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
5 }3 Q  k' z) s│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ q& a$ J  O# v4 X# E% p% B
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
+ O7 V9 q/ G. v2 J0 I│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 a7 T2 w; U8 G* q- P3 M: D
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" [$ _2 J) K: D
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' D" y+ Q* E  K+ R9 \
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 b# B$ f! G2 [- x' H. g% A* @. Z
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, x, l* R6 \5 y6 x
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 S- ?; ^( L5 C  ^2 [
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 y) G" {) R" G! L$ l│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: |( r3 d6 r9 A. ^" `│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 {. B; W7 g6 H4 D
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │3 _6 i# ]+ R1 d; @3 c
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: g" I5 R; n0 Z: L% h, v- h│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 |5 J: ]: {3 K* r
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, `$ Z. @* \7 b, p2 B│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
  x$ [) s7 W; v6 {! F│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 o; A) G$ ]) z* ^* V* \3 E
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │$ d0 O  e% m$ G3 G8 F! m
└──┴────┴─┴──┴──┴───┴───────────────┘, K" d$ [# ~( R- k! I3 u
3 j% {7 ?: b! W6 C. L6 z1 A! [

( w% s& d; \" K* C$ G3 SMega Chip$ m$ a1 B5 X; h% |  O
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 O5 N2 C9 |% V# o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 I( Q  I+ a: G0 K0 m1 M├──┼─────┼─┼──┼──┼───┼───────────────┤/ L: Y; ^# q. R( Q5 A
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 t  {( k; }* Y1 w
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 ~, ^2 d5 q% V# r5 E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 f# i# [6 ~, m* X
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
# x4 C* o* v3 j9 S│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* }  ]3 l! J5 R& e( Q1 X
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 |9 y7 K- r( j5 q/ C( ]. F% e│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │; O( e1 |$ B& y$ w
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 Z2 t" S1 e9 w9 d  [# m
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │5 f% I; L# S5 G5 z% R
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ {# D* `8 v0 u8 n, ]1 x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: P% y) ?) t  \, a( i5 Q' C
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ O3 g* f4 x2 g2 s, J# h
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) O7 u# I  X4 |1 g$ u8 L4 s│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
! }* V) u. j7 X3 ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 {" c* a  L2 Y  p│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: I  U5 X$ A- \3 c* U+ I│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │, E) C! {* j0 _1 p# V' N
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" ?1 ]+ [5 ^% Z/ S1 f
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
# ^$ J2 X" W- q│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
, b- k7 |; w& s/ a6 G│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- A5 ]' T- @0 ?7 f9 f0 |* S
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; k, V$ L$ [! {, y, t│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │( \0 b9 l9 W  z
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" G6 \0 D9 g- Y) D0 W. t- C
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% L2 o2 O$ P& m( @' ]2 @
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( f2 ?+ ]2 i: M& ^│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 L3 J. o9 O/ N5 [, N# M& z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 o5 a5 V& z" j8 @│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% k0 I( f8 ^, l5 V  s4 H5 T# E
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 ^2 q; R8 \# j6 y9 d│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 |) [* K, g, `% h/ P$ B4 z8 f$ P│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 D) L% c, V9 F$ U
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' f; G2 k9 v: i" |; c% \+ J5 f/ h4 }
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' U" T2 S% P' \  S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │2 k3 U/ A2 r  m0 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  b9 @: F' q+ d6 e  `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 A; ]" u( ~! `" T& r- u│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 S* S1 `5 V% n+ t/ Q) g% e│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │" G: I6 F, q8 M9 L9 r. m
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 }$ c) X' Q2 W; |; H0 [9 W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* c6 V9 \8 @5 f* B' j│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 t5 {' W8 a( ^0 K
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ i% }6 ?( t! v) m& D8 ~9 `: F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 c$ ~! U; \+ u* M" _3 [: x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! {. k' z3 y2 `' M  v) G7 Y' J/ [- R
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
  L3 Z2 D" K) _& N! U  C! ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
4 @7 T$ K6 I0 l0 Z$ ?│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# U- W. [# k8 W5 a
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% a& ?3 k, P' c# V
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 {2 l; P$ W4 b% W+ w7 Q8 p' _+ L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │8 Y$ @7 ~: [* a# Q) L: a6 `  m+ ^) r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 w1 w8 o* l1 R6 d% I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 P( j5 G  C8 S( [6 P: F│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! L" y) j/ [3 o* H# b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" J/ S! v/ D. p$ h│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │: G* w( u8 X+ I/ E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │) t+ b9 f1 c5 z5 ~  o1 a$ M  }
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% p: T& X6 G7 j1 `( h
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 X' p2 W6 _& x+ q; H- O- q& _│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' v2 J; _6 F! |* m/ x│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │/ a& @. o5 U- u3 ^! l2 Z3 ]
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │; l9 p8 D6 j  }! z) {
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │+ X9 K2 M' N* B3 @' j* s
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ V+ e- a8 A& O; E* w6 M4 K! q& l$ S│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │* L. p1 ]. z/ H2 H/ U" u& m7 v+ n
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │. Q- |$ s' c- M2 V7 b6 h
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 `! Y8 ]' F& m( c0 Y% U/ Y% @* W│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 B( g# Y) q; |8 R% }│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) ~! u# k5 V% G4 y, K% i% y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 a% t7 U! g7 ?& ]3 `
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 W. A. X' G0 r5 c- [│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 ~& J1 I1 P0 p7 k5 _; X9 ]" D! H│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │& m; P' _7 L/ a7 Z; p3 l8 S
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │3 h& K* K9 ^1 h4 u. Q  j
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' u9 M, E& C: U& r9 x2 B+ B  s: f│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 A. Q7 T% ~- F7 c7 c4 F& w2 `9 h
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  ^/ v; S' v0 S3 j8 I
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │! ]4 `5 ~- b$ |- L
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; p7 [0 x! X3 p  u4 b; Q% c, ^$ i│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- a* x4 y% _& t/ E│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 ]% s, g# x3 i, Y* V0 ?│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- b1 h! ^* b2 r* D5 w│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 V8 d3 R4 l/ j3 |│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 f, w0 d  f' f' Y/ K. f& E9 X
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( \& [7 U9 O8 A8 e" B└──┴─────┴─┴──┴──┴───┴───────────────┘& I: p! H% x  ?- S4 n0 z2 o
, R- _5 V9 }" d* T/ e9 X4 V
2 Q/ v( J( W  V7 a- ~
GigaChip (蓝版)6 v8 R0 m$ Z% E' j4 b6 w+ j
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 j) ]8 W6 i4 }! c
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 Z+ v3 m* \. e# ]4 Z! v) t8 h
├──┼─────┼─┼──┼──┼───┼───────────────┤& B6 r0 g( H: @0 d) g$ D) [' }2 z
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │2 d0 F) h4 _/ i( V6 g4 N
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
0 ~! t% b- u" T│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 E* a4 \- V- [* z│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, y$ O; a- o2 W5 C4 A│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ P/ T) p! e; B/ W$ j+ I. s% j│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │* b, k7 h* E7 l7 j7 B
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │% A; c) ^% A5 o- h: R
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
; m$ q% G; u8 h/ m( U! j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ T& p4 t& i6 I7 n. E* Y$ @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. J1 l2 a, r) s/ S7 w
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ ?# V  @" ^, j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" Y. p! n/ g9 z3 F
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
. C  e# u, y, n) j, J3 s│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" f! a9 M6 e! q0 C' a0 Q$ V2 V
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* l3 @. {3 R: A5 ~+ c3 Q, h│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 n; Q% }( ]. b* a- I
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 E6 H2 s; u% v5 q8 `  F/ ~' \& v$ S3 |│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- ]9 Y- ~$ M: W, v4 v6 Y6 {│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! r/ X7 U, P+ s, i2 c# V│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  F% }  k% x- t, E& r. i└──┴─────┴─┴──┴──┴───┴───────────────┘# J% Y" B6 q1 j- }6 H" {; V
3 ]/ W1 x; ~# n* T, ?
GigaChip (白版)(只列出与蓝版不一样的Chips)1 G/ p  s( }" d0 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 d1 z* G" P. F2 B( X  Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 D6 t! p+ u+ r& P├──┼─────┼─┼──┼──┼───┼───────────────┤
' l' ~4 n% C$ q( q0 C. `│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │: Q) h# s, D& |( z8 K# t! ^4 b
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! i+ b) d/ ]5 J/ @
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │9 x$ W  d/ t( v/ w: R2 c  ?9 k. Y3 g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 a9 i5 S2 @0 q: D2 ^└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& \2 d8 \- `# A/ @
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ C; v: J! @) i; s) `% s. u, g4 g% `% y0 l) G
001002003004005006
* x8 s! s( _  s0070080090100110122 D4 |9 Z/ d& _* l' u, L
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" t% A5 S0 _% D" X

# d0 n# [- G: d5 P  v% w5 Z0190200210220230240 t" s* f' y$ C3 b
025026027028029030
7 @  y3 |% E' {031032033034035036
1 X- p8 X4 c% y7 U4 k7 H' r9 u4 h
$ g4 C. p9 h3 n  m6 o) ^; Q[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 O1 Q4 y/ E- p$ Q! N* B3 W+ E' E9 k" _; H* E7 D/ M
037038039040041042
' |1 A) f1 U2 V4 c, J5 V0430440450460470489 ?! \# |9 Y$ T1 X& O0 H: x
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. x1 d2 Y; h5 o/ q
  Z+ l4 i( @- |# p055056057058059060
4 y& _- Z5 |0 v- q061062063064065066
( w* |8 b: B* l" Q# I6 M  v067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) w% {7 S: H& @3 A
1 u, r8 V, U* F1 Y3 f5 _
0730740750760770780 j6 v) V- v: n# l
0790800810820830841 a) c, K( q9 R+ c0 m8 k5 |/ `9 b
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 O1 r$ ~5 Q2 V9 g' x& L; E+ h7 O; M8 V+ ]# V% o! Q
091092093094095096
! y5 G: L: D0 l3 [3 I* ]$ P) w0970980991001011025 b0 n9 L! p/ T) i
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 a% U1 `: m! }/ W# {1 f
! h2 K# d2 R3 ^. W; u: ?% ^1091101111121131145 X% q$ |: C% e. t0 f' s4 A
115116117118119120+ e+ b( V% T0 C1 x" {* o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! T2 y9 b5 a7 M' [+ G3 j" p

' @9 b0 M6 p7 l/ X1271281291301311324 n! A: [# b4 Q8 ]; _. \- s
133134135136137138) o/ F8 l  ?5 {% r
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! k# O0 x8 ]/ y9 n7 p1 L) O, ]; X

  B- g5 q! E6 ^) ^145146147148149150' k' W+ W( m  B+ C2 s5 x! n; p
151152153154155156
( j) C3 w" o8 a+ C4 t4 Y157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' u, H4 i$ x$ B! X/ J
/ a5 ~* {/ t) T# R. R2 `( V1631641651661671683 h" ?& C$ O& I- O7 J
169170171172173174: W4 H# z) r! C+ y: g0 w
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) h( `" M; e5 Y6 R( v; p4 {* d7 k% Z+ q
1811821831841851864 N/ r9 B3 B8 f- `# {
187188189190191192
, e2 V( G+ H$ z% _( g$ h+ E& ^193194195196197198
8 U8 V; E3 D, _/ {0 J! q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 ^  _# f  j4 _. q3 v9 ~& T
# M1 C1 c" p4 D* Q9 H; a001002003004005006
4 k7 V- m; N$ ^6 k3 [  `" h' f007008009010011012' l8 N# o  n, l/ }0 v
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" R5 _' o' a/ r8 `  S' _6 b7 d; X5 k- C" Y; T# y) i( x8 k% l& v
019020021022023024: X- V# v9 Q" j$ }$ E$ t. H
025026027028029030$ Y) B# _+ A7 a+ n! S  E
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% _5 o& E! {( t: n; [; I+ `

7 ~* d& f& b  g0370380390400410421 ^, g! g2 \; p5 L
0430440450460470485 E2 s8 r1 O* x- b1 e: ~8 P
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ f+ ?) l5 Q" i; U* x0 H7 x5 R( G2 l2 u; B. E
0550560570580590600 Z6 y9 Z, h+ M- _: C' z& Y. Q4 ]
061062063064065066
# c  h3 q" s( Z& x4 h  i067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 _* n* X5 e, s6 O( K; q; d

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 D. y3 a% s8 t

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( V* O! S% n+ t" J& s/ f9 n007008009010011012) x, L+ K2 x: Q+ J2 S
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3 v" O" y" w, A& i6 p019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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