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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! $ \; A) ^8 N) C* S1 l! f- `- {) _
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■● ■  NintendoWorld    站友xliz原创4 ?3 Z; K8 n. u
■ ●■    http://www.NewWise.com 8 i2 C1 l. t. ^, L" |; H% a6 s
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & D+ k( A' ~( L$ Y

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0 Y: Y1 S* {# \: N8 I3 M4 Y3 K           洛克人 EXE 3 Blue 卡片组合
. N4 a9 P. }" x) z: `$ X
, G) ?! s' V% v  b- M
0 @3 A1 x- E1 W- D英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- U! X- U6 O% g" `- P" a大家要看日文版的P.A.或详细攻略,点击这里吧!
- \1 z! q) E; ~6 X! X1 i/ S
====================
. @5 {3 c4 X: H* ]希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
& L# n- `$ s% b' R1 q8 m
3 ^2 n# B2 H7 Z, x; c以下内容格式如下:
9 Z# A2 m* ^1 s+ ^2 s+ V+ _
1 J4 r+ Q8 Y3 r; A. \编号    名称
; @: ^; e# ]& `  ^' F说明2 B- m$ R% W. v3 R
组合方法: Y% B( Y+ c: ^3 D% x8 X9 d1 q
---------------------------------
/ m4 k; i# s" c6 j0 Q01    Z-Connon 1+ m! H* J$ ~3 K0 @) O3 D
Unlimited Cannon for 5 sec( p. n9 x' N* j/ j8 T
Cannon A+B+C
  c6 b0 {- \8 V- b9 ^Cannon B+C+D
7 w2 m- T: }! y8 i. d( W2 HCannon C+D+E( U% X7 y- \. W$ N6 p$ O* u( s
- _1 y& ]6 E, O1 ^% O
02    Z-Connon 2+ e5 b1 K* Y1 L8 l
Unlimited HiCannon for 5 sec
3 T, ?* C9 |; ~5 }; z: wHiCannon H+I+J
8 m* p3 d" i8 ]* `" uHiCannon I+J+K! w" z7 c; I3 d3 Y! N2 b; X/ C
HiCannon J+K+L
+ v6 Z: r9 ^0 L; r! i  @0 u" O3 p) X- W7 T0 k
03    Z-Connon 3+ U* f* m3 h5 k5 T3 f( s
Unlimited MegaCannon for 5 sec
3 Y  N/ k) p' x& d0 I) KM-Cannon O+P+Q
$ T3 V) N4 ~2 W! VM-Cannon P+Q+R+ z2 u# |* R1 v0 Z2 v# E& L
M-Cannon Q+R+S# }0 @9 |2 T- b  k$ `9 U: {2 N
' @( [' b+ Y& D3 S9 ^) n
04    Z-Punch
) T$ ~( [$ u5 x3 ^1 j6 C- E. y' VUnlimited GutPunch for 5 sec
1 B# Q/ J8 z7 T4 L6 {' B7 [; b0 zGutPunch B+C+D& w5 `/ r. u" l. e3 W% N+ k; @4 b
GutPunch C+D+E& S  F4 C+ B: h
GutPunch D+E+F
9 [# s, U/ U3 k# C; L: w0 k9 G0 T, i( r% a# D8 D) `
05    Z-Strght- j4 \$ o% ]/ t- V2 T8 F3 @4 @9 L
Unlimited GutStrgt for 5 sec
. o7 u; Z, I- R6 i" c! e2 k+ NGutStrgt O+P+Q( V* j9 g# i& e
GutStrgt P+Q+R
8 h- ?: @6 L2 C$ H& h( m/ A0 EGutStrgt Q+R+S7 j; D) ~0 {' M, R5 |- S  t# O, h
8 v: O! T3 @% a$ u+ b/ o
06    Z-Impact2 ]6 A: R4 H# V7 b  Y
Unlimited GutImpct for 5 sec5 _3 i  j. S# b
GutImpact G+H+I
& A/ K; |4 z$ I1 UGutImpact H+I+J
# L7 D7 k7 m( U  o( v5 x0 d: qGutImpact J+K+L3 t# S; ~- P. @6 i' n# F8 r) L$ J  m
- o" }% D+ y' z) p
07    Z-Varibl
% y$ B, X) @, h7 k: FUnlimited VarSword for 5 sec
( V8 ?0 K9 Y% c) ^% }6 z& Z$ V, GVarSwrd B+C+D
& s1 f' a. N; I% J5 RVarSwrd C+D+E& @: l& ^9 g6 w! J' b
VarSwrd D+E+F
6 e6 k* ?3 k; ]6 d5 z8 H$ |7 }1 W& o* i& k, e0 v
08    Z-Yoyo 1
6 p4 e4 ~2 J( H" ~Unlimited Yo-Yo for 5 sec/ J# x6 T# o5 P
Yo-Yo1 C+D+E% T# T3 L; M5 j( A  A
Yo-Yo1 D+E+F
8 Z  R' [4 G1 S2 d( V  W/ `Yo-Yo1 E+F+G
, ]2 P& l6 W8 u6 x2 y8 ?! p: S) L* S* q
) @/ N" a/ C6 e) T# X, }0 Y09    Z-Yoyo 2
* D3 z! G; ?  A0 _7 H! lUnlimited Yo-Yo2 for 5 sec, o2 q! u. D7 a9 F% V9 c5 _
Yo-Yo2 H+I+J$ t1 I3 g/ b& Z$ v/ f/ K% Y
Yo-Yo2 I+J+K
' b3 r. P( z6 i- q) jYo-Yo2 J+K+L
6 F: D% \# Q4 ^( J) z( j) q- M5 O6 d# \
10    Z-Yoyo 31 |+ Z* _4 A8 @1 }4 t. c8 z6 K4 m
Unlimited Yo-Yo3 for 5 sec
; V1 ]& t; q! N/ q+ M& XYo-Yo3 M+N+O& z1 c- T) B7 R+ ]3 ~
Yo-Yo3 N+O+P. x# g2 w4 \& M2 H/ K( u9 c9 G
Yo-Yo3 O+P+Q. S0 h1 u7 {0 t, H! V$ l! p

7 b; h# m7 I9 P: \  e* F3 a) A11    Z-Step 1
5 R6 J; G# P- e1 I1 K# f( G9 iUnlimited StepSwrd for 5 sec$ }) ]* _9 C! Z. l$ H& C4 D6 ]
StepSwrd L+M+N
) S) o8 Y% V! C; W+ j, SStepSwrd M+N+O! z" A0 H' k! R; c
StepSwrd N+O+P
) ^3 p1 Q* D: s5 R! @2 B/ a7 W
+ p2 J' M" O" f12    Z-Step 2
7 |/ ^# x/ S7 z% \7 tUnlimited StepCros for 5 sec
+ z  F$ |. y6 @5 x5 L1 g. iStepCros P+Q+R
- ]* F  a. h' z- K0 OStepCros Q+R+S/ N6 I: P0 \* I: C
StepCros R+S+T
: s' P5 U( k. P( r0 R2 ?" P9 J; T$ [2 y: P9 C. z
13    BubSprd
) z2 Z4 u7 \- A, N7 s1 VAttks w/ spreading bubbles!3 \, G% ~5 g/ L# S
Bubbler  C+D+E# O8 Y; r' I- r& p) G' r
Bub-V    D+E+F
+ m9 V9 B& t: q% t3 h# _BublSide E+F+G
/ W* o; l- p' K/ H# LBubbler E + Bub-V E + BublSide E  {3 W, I  m& I1 V

+ L5 N, l# ^/ J) f9 g5 J) G14    HeatSprd
, v2 q4 N' `1 ^: o6 VAttks w/ spreading fireball!
, d: v& S& K: A+ D5 r7 {HeatShot H+I+J
% @1 Z- l* Z2 G, sHeat-V   I+J+K) w$ c4 _% \, Z8 b, L# m- T2 a
HeatSide J+K+L. C; H* M2 D# P7 q6 x" V
HeatShot J + Heat-V J + HeatSide J  g8 ?3 [, H- g8 p, a3 B: J
% T6 \# X7 M- Y  _8 g' a# o
15    H-Burst
3 d% Q& R+ z; ICreates a giant explosion- b9 c8 A: k( k" r
Spreader M+N+O
& M5 N5 ]7 h$ s% Y9 }6 {, kSpreader N+O+P: {6 t, z. i9 O! {
Spreader O+P+Q, U, {3 c2 y+ r/ N% t1 d! @

# v4 ]1 m2 N7 }, y' [16    LifeSwrd
- h. `! f2 A, x1 a6 MSwings a huge 2×3 sword!
3 ]9 s5 Y/ y( ^5 M9 \Sword E + WideSwrd E + LongSwrd E! h! C6 B& M, Q5 x
Sword L + WideSwrd L + LongSwrd L) F% E: ~1 W+ `8 ^# }  y/ _& P
Sword Y + WideSwrd Y + LongSwrd Y
" d0 L) N, Q# l3 G+ [  `+ ]+ V/ }
; O0 S9 j8 {4 v+ J6 r# ?) `17    ElemSwrd) a# W7 u) k4 d# U  h( |
Wide swrd contains 4 elemnts( J' I; E' \; _2 T
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 ?' i+ e; s; t( e8 ~- B- @" V6 vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 `9 x! }7 v; Y8 z3 p
3 a! }2 _- R2 E0 F2 g) r1 O7 a
18    EvilCut& ^: e. i. @2 p6 U& r9 W8 W
Step up 2 & make 4 atacks1 w! n) ~2 p8 A$ ?1 m9 F# l; V
StepSwrd P + HeroSwrd P + StepCros P' D: h$ t  N0 C* O$ U& @  B  E

* a# \, A  ^. `) T" K  Q- e19    HyperRat" C3 O/ z- C3 L5 S& T0 l
A giant Ratton charges!& L) M$ L5 {% k3 r, O. d2 L; u& q
Ratton1 A + Ratton2 A + Ratton3 A1 K: J' G9 c: P4 Z9 w
Ratton1 C + Ratton2 C + Ratton3 C
" I: A+ Z0 H' R  ERatton1 F + Ratton2 F + Ratton3 F. F4 v, l4 l( f9 I* f3 j

3 H5 E8 ^$ J( r20    TimeBom +- @7 |5 @/ n+ f  p" |3 y
Sets Time Bomb in enmy area5 x0 ?- Z/ |/ D# E
TimeBomb J+K+L
& @2 C2 K0 H. \- ~8 p. ETimeBomb K+L+M" S) P4 }8 h% P; k1 l
TimeBomb L+M+N0 m$ q" w) M! K( c/ j8 n2 W

) y0 S5 j. s3 C/ }21    GelRain0 g/ C2 b7 l8 L4 y! O
Gel steals squares
8 a1 Z& v7 o' q8 sMetaGel1 B+C+D& b8 s' k) s5 t
MetaGel2 E+F+G- _, l( r0 H( y1 r5 J7 C' M
MetaGel3 S+T+U
+ [+ A8 C' {# ]" B6 B. J
4 R. E) |) z/ t! Z' x22    EverCrse
* C; Z3 r. t8 e( x3 ]! MShield chases enemies, C! p6 }# p9 A, U4 o- p4 y
CrsShld1 C + CrsShld2 C + CrsShld3 C8 m& b8 T0 @* p" r4 B
CrsShld1 L + CrsShld2 L + CrsShld3 L1 m; A8 s' o# ]/ l; |
  @# i/ J- W* B. r
23    MomQuake" n' A4 P* k) _# v
Awakens Mother Earth!
, a; s* e. T( I; y0 GRockCube * + RockCube * + GodStone S
: x2 d+ u4 @# T
, q% ]9 g" {% J% P24    PoisPhar; ^! i' y* h* k
Pharaoh generates poison) n8 Y! A: D2 O5 `8 h
PoisMask A + PoisFace A + Anubis A; f6 u: _$ N/ B
+ ]: L/ |! z0 r, o' W7 H9 g7 o# ]! {
25    BodyGrd) o3 n/ M0 _% Y# q6 x; L
Bodyguard takes out enemies
0 s( x' M" D+ k7 p% cAntiDmg M + AntiNavi M + Muramasa M/ ?) J* a+ Y* l3 r; m5 K; ^$ [

" Q1 r1 q) B( J7 j3 J% y, \26    500Barr
- p: D4 n4 s+ e( p7 l( zBarrier absorbs 500HP dmg2 {7 a" E; q! b. J
Barrier E + Barr100 E + Barr200 E) G( X( d7 L& f& ?. ?9 y
Barrier R + Barr100 R + Barr200 R/ l9 H- }3 [& Q
, n2 _  R6 n, f3 a
27    BigHeart
7 n; r9 E5 c3 p0 E5 @3 R* ZAttacks, then heals HP!
- O- H- \8 \- [! n, HHolyPanl R + Recov300 R + Roll R: Q6 E! R7 _9 z3 g% e( r; ^7 K* u
HolyPanl R + Recov300 R + RollV2 R
6 }6 r% L2 }& F: [+ m) \4 vHolyPanl R + Recov300 R + RollV3 R
$ @3 P9 w- A4 a( ?: v6 u) m. L' i9 N! n7 |( c5 A3 F$ I! J0 P  W
28    GtsShoot
% L! m/ G3 t: E+ m$ sGutsMan throws MegaMan!
, l5 |) h5 U/ `Guard * + DashAtk G + GutsMan G; a! w  Q& T/ _/ d% D: e+ z" y: b1 H
Guard * + DashAtk G + GutsMan2 G! \3 ]0 h( R" C2 D3 E) g% c0 a" X' z
Guard * + DashAtk G + GutsMan3 G: x' v  F: e: A% ]' t2 q7 }
Guard * + DashAtk G + GutsMan4 G  s  i( i) I) \2 q/ `/ _

2 W- F0 ^! w7 X29    DeuxHero
$ ]( v: \6 u" \6 n' bMegaMan & ProtoMan team up!) a9 x5 [- C; h. M7 E8 P6 h
CustSwrd B + VarSwrd B + ProtoMan B+ D" Z5 L9 R/ w. _
CustSwrd B + VarSwrd B + ProtoMn2 B, Y* G/ {7 y% y4 G( H# {, X, c
CustSwrd B + VarSwrd B + ProtoMn3 B
6 R: O' z# |: Y# b% K# F$ Q4 }4 gCustSwrd B + VarSwrd B + ProtoMn4 B1 y, i' u" k6 i' K; ?. X
: Y/ L4 G* w) P6 d) Q/ x
30    2xHero& s# e; y. G* i( h! P, h
MegaMan & ProtoMan Dual atk" G7 E5 ^9 H/ @* W3 s2 P9 I# ]: P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' m5 [1 l. a) V' r0 h( I8 D" a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ q2 g4 m* @. L. r  USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 E0 {+ W# ]- C4 }! d* ?  l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 _0 R' n; D8 {8 }
' g( X  b9 \+ ~; z" u
31    PrixPowr
+ C- X! ]7 `5 a; s5 m3 q7 I9 h3 Navis attack at once!: [4 Z+ \7 T6 b  k# S; f) h8 L
Team1 * + Team2 * + KingMan5 K
% u1 ~- k$ v$ e( _Team1 * + Team2 * + MistMan5 M
+ I3 b3 U+ {. E; c5 y/ sTeam1 * + Team2 * + BowlMan5 B. S! w* ]8 s+ c3 ?5 q8 \
; _: k8 {" a, Q$ x
32    MstrStyl
/ _/ {1 n  ^: y7 sMegaMan unleashes his power
$ S% a4 O4 P  A9 L. p& [3 VSalamndr * + Fountain * + Bolt * + GaiaBlad *
( ?1 A5 |$ ~$ O7 A3 X, x4 v# x- ]. p- m- j0 F8 H
StdrdChip (Part 1)! [: l9 q  L; Z
┌──┬────┬─┬──┬──┬───┬───────────────┐  }$ h+ }0 Q. F+ F' D! o
│编号│名称  │MB│攻击│属性│稀有度│说明             │) I7 @6 D; u; [6 [/ J! j( v9 v" E
├──┼────┼─┼──┼──┼───┼───────────────┤
* H& w* \& p7 E) R% A│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% e! Z5 x  }" v* {│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ a) o" N# h% H" B1 Y) Z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; F/ S0 j% p+ X* Z1 _  Q( X1 e% G# @  o
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ T) p+ v; D& I8 Q, F, G; w│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
1 A! ?8 r2 S3 M' \8 N; t: z) e│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  `& Q1 N2 F4 _9 w* p6 |$ A
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( q" L( ?/ E# k% F2 }│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ u' G" C( p' b1 v$ N
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ J6 p5 ~- u# A7 v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
; f* D# n& [9 t, o9 ~. \2 K│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# ]/ P" ^9 Z9 n4 O+ r8 @* f+ r5 B0 r3 D
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 K. d& J: E% I6 J2 o7 a; Q
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 C8 e- z4 @* @# Q* ]. s│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! ?4 l" ]2 S/ m% [/ w9 a( b+ R  x( F
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
. Z- n* }3 T/ i* Y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 v8 D/ s$ d8 R│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 x% m, ]1 r1 B1 b; a. a6 D  x
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# e- N# Y1 c' p9 R/ ]/ e; L
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' a. O7 f( D2 y/ C( v│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ D  [& x: F0 x& n
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
/ A1 y9 A+ u' J% H  d│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │! T- b4 b  }5 H& e8 u! X# F0 j
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; f  m3 l" T* r, d8 T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 F% E5 f  A' J7 b7 [
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 u. J3 K) @% S9 V; t& E: k
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. C" \  d4 i$ T0 b
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 ^) n* A. w' q6 A2 l* Y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; P; N( ^3 U% F. F% Z& N
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. O$ \1 |3 ^+ ^' [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. @( C; H2 ?: S7 G  b( E% w( l
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  ?* _7 K! F0 ~" v/ ]3 F3 B│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 S( t7 }: u1 C) t' M
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" U' R: v2 L2 t+ ~) R│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 B5 W7 Y( A2 W$ ?2 R│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 B; ]% Q- L- M1 s* b* u
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 f3 y. D* H3 Z$ y4 V/ g1 X' R│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │# a3 e# V8 W/ W: V* Q6 c  {: j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 B/ i, g! V0 m9 h1 [, V
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& e% j# C2 r: R│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │6 @4 H5 H3 V( K7 j0 b3 L  _
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 J3 P9 s8 R( u6 G0 N( |│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 a& w& s+ }/ f& U% P* W$ c  C+ |│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 ?- }" u1 B+ k3 g: B0 g) E
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 s) u1 |0 _& e# p4 X8 c
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& M2 l. q/ i# X2 _0 Y1 R│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ `/ l% F- Z# X5 \8 H/ B1 B│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! {: `6 Y2 g9 K
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 t0 H- p" S9 Q& d│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( F& g- e; {+ E' J9 E│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 P" e7 x' k6 U3 F' ?+ H│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │% X; m# t! r$ p# ?
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& D  b$ o+ N2 t: f
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 F& [# R# q2 V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 G$ z2 |& g5 F% ~6 @) T; a│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% g0 n: E2 s$ k7 y5 \2 R% j│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: p/ W- ]. d3 u8 w
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 t8 O. W5 v7 d- B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& A; c: V* l" a- P* |7 R8 i2 ?
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 d# o& Y2 v' ~5 n
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& _3 |; Y2 I8 C2 L  f! S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* ~, p9 O: O' V$ U
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" m) L; I: m! p- x6 i1 ~/ V│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
. x* n; ^+ [! d2 M: I4 |2 {$ M│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │5 S9 o' K- i# ]! D
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 q8 i) v% w0 [6 w│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
$ O4 Z8 b; K) G. g( h│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │9 M  r  l( X8 p
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 u: {# K$ G. W% I$ C+ K
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │9 c9 ?( y! z0 G7 D* `* Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
; L8 W5 b9 _  ]! m│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  w4 r1 E0 T/ [# u  t│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( T" g8 F* m+ G  [& T
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& s. P% g9 Y" d- ~9 B
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' M' W, O' [7 o( X( T6 W│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │, C5 e; Z0 f3 l8 Z' J* q
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! Y5 Q/ u3 K1 }$ R8 ?/ [│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" U7 J" g# d& r' O, [# w│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 o' C/ N& [& Q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) z* Q+ F9 B/ |│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; I' O( W- l3 \; c│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( C1 n+ l: V" \
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │5 \4 B$ K1 e& ?. c6 Z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 [! @* W# \- S9 A  o$ T3 m
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
0 I; S: e7 W2 _6 W, _+ m: J4 D│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 g( [2 N  l5 F' h/ `# ^5 U& n
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │- L2 d: h' ?8 A4 q
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │% f. m# E. s% g5 ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 j8 {" n5 ~' {1 n8 C2 x│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │: S" ?1 Z2 S4 C! c% H1 ^( r5 `
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; b; _% [" R4 o/ J│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 w( b) d, K9 C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ c; b% n" v; U5 y& \3 o$ Z│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 z$ p0 g( k& `' c│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 W' O$ m- X4 e/ t# o$ u! }
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% Q' ]; {% i' G8 m3 i, ^  [
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 z3 _$ w6 W8 C│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 ^/ Q) Y; E' \│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 G9 c# D4 i, G; |5 K7 Q│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& O9 F$ p) k2 s  `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 W% A3 ^4 F, D6 i. W
└──┴────┴─┴──┴──┴───┴───────────────┘
1 ^4 n) S! O$ }$ }* `7 O
, ?3 a( O4 V/ JStdrdChip (Part 2)7 |! S$ H# A8 I4 j, m: a( y5 E8 H
┌──┬────┬─┬──┬──┬───┬───────────────┐" \8 _+ P- U' m; O7 C+ ~1 r
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 n7 e7 P# Q% V' c+ Z/ v4 s├──┼────┼─┼──┼──┼───┼───────────────┤, X* \6 [% C) N# ~# p0 b( J! ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* F* g# \+ W4 f" ~" h9 a) {│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 V* G* t) y6 e. _* Q/ i│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) L  Q3 J  h" c2 \9 `
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* O. J; ?6 B2 r8 M+ R
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' O$ H- Z4 T$ W7 t
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  C' `& L7 T9 X- G│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. W3 f4 Z$ F3 Z( S" `% q8 a
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; y# J* R9 r4 o, L0 Q6 ~5 n│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
+ ~/ ]6 z. x5 a. m; _4 B3 o5 r│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 p9 ?" z( K3 C/ _
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" X# e# |' J$ a- J0 V- W" X
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │. S* b% R: S, Y& L* t
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │2 ?& x6 A1 G8 Z2 g
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
4 B2 w5 s; d' F9 Z; |│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │: w- I/ F  _! w. A; `
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( t( Q+ r; w5 O' {; n8 F: f% r│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ B; a0 l! X1 Q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 m3 y" J% l: ~' g+ F
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │5 K2 p& n* P9 v. P  e4 Z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& K; i1 V5 N* k4 j: Q│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │, R6 h# {5 r: |
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ m8 |/ R/ ?$ s1 ^/ w" h" d2 _$ I) p4 E
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
3 N* Q. R: ^2 o+ A3 M: [. I4 P│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 z) X* h1 j8 d. j- Z& ^
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& M0 W& L# w7 \  j
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# i" T& W2 T, r" `* S- m
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ m6 v  c% ^, G. j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │% i8 p& d& N4 ^, B" A3 ~- `
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* R% ]% l9 e8 ~" ^  e│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: m9 c( x7 |$ G" |│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 _7 }) m* J$ V0 k4 h) R, P│131 │Lance  │46│130 │Wood│***  │Lances through back line   │" D, |/ n% U5 ~# a7 a7 l
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# a0 n4 b% i( ?0 I│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 z# `" m1 `5 u- K: K( L
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 _) e& [, ^# k6 {8 }7 z' y) ^+ J! c+ f
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( B7 D; Y5 @$ O; H- n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- c5 s7 F6 |0 g6 \& }
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, m( t2 C7 J& H8 Z) x+ O) V│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │1 F3 a% [- T! v
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 B- y) T, j& b5 P# S! q
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ A3 ~; \5 U, d8 J5 N/ z, M│141 │Prism  │60│  │  │***  │Prism fires randomly     │! @0 {) o( j+ v6 O
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! @* q( U9 v) F" @# `; `& V4 ?# K+ Z: m
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │" S! J$ C8 h% g: ~
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 [& t) n. g; A8 `( O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │: a- i! W" a, u! V6 Z4 ~" u
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 v8 w! T( ?. f: ]# a/ V. V│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! H3 {' y! L' Q! T# G) J5 J( u# o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, c: \2 Q) ~. j* N( @1 ^2 l/ ]$ \
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" N- Z) s+ h3 `! m7 ^4 j! O│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ Y" u! j% g) a; E5 F/ G│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 B3 B, G8 n3 E( R& b# u│152 │Recov150│50│  │  │***  │Recovers 150HP        │) ^% [! n' n7 h3 s2 o" X6 {
│153 │Recov200│65│  │  │**** │Recovers 200HP        │0 `: Z! P1 I3 c; b. C. ?! w4 E
│154 │Recov300│80│  │  │**** │Recovers 300HP        │; j& q! n8 S0 v$ n2 x
│155 │Repair │8 │  │  │*   │Fix your area's panels    │! O9 r7 |  Z3 _' u! x, Y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ s( q& @3 @+ N9 R. r│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* q" t- y; p( j* y% }, a; |' ^
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 |2 L/ b' Y! N│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 K: d& V* _! K
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. y! u% R* B# B7 w8 b- ^" Y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  M5 V4 t2 u- b, ?( t
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, [. z5 K/ R- n% e+ Q4 R│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 n  P3 z8 t6 r" N  n2 z( _: t│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( X  O4 V4 p9 b& y) ^8 h5 Q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- Z$ C  f7 ?& d& e( E│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, O: q, R$ \4 |/ Z6 K: n
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │3 u+ h3 t' C4 z+ q3 i
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' @4 d; j3 D5 Z. j│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# T6 G  j& u2 c& r│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
8 `1 Z  R  P& w* P0 P( S8 ~: p' u$ B│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ ]% q4 [: r" S6 O
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ J; U; N. Y; O) _│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 p( y" r2 I# J% ]
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ S- ?+ M7 f% H& U% [. l. z9 q, X
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 v" J/ D2 h: g" Z- W0 s% U│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" U0 H, L/ o) O) K) E│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
2 e6 B1 X" R" p9 o│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ D, t% s7 @. U2 [│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& p/ \7 y# a; X9 K9 ^; F9 C│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 f4 K( ^% c+ A, o% _! ?( `- k: C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 M; z2 I* x. s4 L( t│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( \: t* G, _0 V# S7 F/ O) _
│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 F# V4 g/ J4 v1 |8 F% @; ^" o# L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; g1 E5 f3 K7 g* o│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' P& B" g# p6 y% ^% I  D2 U│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ ]5 F5 M% p# A& E$ Q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) `; B& S' V& x7 F0 p, {! D│188 │SandStge│18│  │  │***  │Changes all panls to sand   │* K% I" O6 R8 c6 G+ `
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' H8 S' D7 m& P5 z. ]$ M
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, n0 f2 N* [/ E2 E5 A│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. }) }# @0 _" t# Z: p% I% D│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% ?' L$ h7 [- E
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) Z1 ^, e% Y# F- @% G. _/ u, t│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
/ J  k5 i: ~* P% m│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" M* {( H$ a5 h7 U: u  f7 i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% K3 P2 s+ E1 U8 E
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
8 @% C0 ]/ g2 o0 Y9 y* S│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; X2 V# m- S/ `) V3 `( [% A, s
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 k6 q- d0 e+ [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │6 y& t+ H: D9 j. q9 }8 Y6 K( |3 V
└──┴────┴─┴──┴──┴───┴───────────────┘$ J' M( z+ _8 H. T5 I5 R

: a- F6 w" s- B
. C3 _0 ]8 F7 jMega Chip+ M) W/ |1 c: _# l& ^$ R4 i
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 F" R# B6 S! a! D
│编号│名称   │MB│攻击│属性│稀有度│说明             │% x2 S) ?: `* w& @
├──┼─────┼─┼──┼──┼───┼───────────────┤+ ], _$ U. {- {$ d; m' f" I, w: r
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' h) U+ x9 `) P$ A2 d
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* ?7 L1 [! ]9 V5 }) p9 a6 p. n
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: h" f2 o- t. e% E8 r3 I, q3 t& B│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ _4 ]. W$ x( c8 v+ A  d, G( d
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │5 V7 ~! x& }5 s( Y* R
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ F, k) ?2 k) O2 s$ B# N1 q$ G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 h/ s( x  B1 a1 Q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 m3 C  f- `9 B│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 v/ _$ T, a. X  L+ r" ?│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
: b; B1 v7 z! R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& L! B( o/ _1 n# l# Q& Z" X│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ {+ b5 n8 i  K. `+ c1 Z+ X│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 B) B$ h. ?/ S2 T2 a│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 ]2 G- Q; Q0 @3 b/ S1 [│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ C! e3 q4 K+ p8 q' \9 }  G
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
2 @. {* X7 @8 s) F5 v. w│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │6 g( D2 e$ d+ v, B
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ u% ^9 C0 j' W/ {# C. @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 B- F' S5 ^# E* B+ A3 I- X, z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │: W1 C8 Y2 b6 f6 W% q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 L  q7 r+ I7 v# j) D│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │% {& ]- R% `* _& Z$ P0 v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 X6 O* _! R1 i3 b  t( ?% t
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: ]# _- C( Q6 q) ^6 x
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. v& d! T6 w* U& a4 q5 {. j│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 m! j1 H. {4 }9 Z; p
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" g* \" W' t. e7 g! P
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │" s' s: h8 P6 B  Z( n& |
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
# g+ G7 m5 z# }1 s/ l2 N│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │' y) y; w0 L: Q" m- P: u- {' ~
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" ?3 W8 m& W/ U: Q│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 ]6 r2 O( L( }% {. G4 Z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ g3 a* f5 c3 _, M4 K7 y│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
7 {/ p0 I0 F2 Y! _# C4 d/ t( d( b2 g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
. r: X$ _6 O% u* T  P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
( L/ V& ^! |; A$ C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │* O- N2 k3 J8 a/ \* s. G! B
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │/ z- d4 e; e* S1 g8 R  f( k- q
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 X5 I  J/ s0 f8 f+ F│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ e. N/ M- s: m│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ b* K8 a. p" b; M/ `
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
) F  ^$ Z! m0 p! c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# W) r: X3 w( [& W& G) k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" j! y: n; D% T, J( z9 t│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 r; N+ E6 F; i3 E+ k
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │; {3 L. S1 X8 w! x
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; x! L! H1 o+ h- o4 Q, h
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& V& C: u0 Y/ Y* d( v! j│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! z: H8 E% {$ B1 ?( {8 N' B1 c│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 ?+ n0 i0 a0 Y5 X. u7 h  J0 o│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ D: t; O% f7 }  K/ n+ ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
3 ~- L+ r8 d' L% p% }│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │. T* D/ K, ~9 Q! T" j
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │, @" M# C7 Q3 R- {' @2 }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) t5 V4 e: M: n  {1 _1 s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 Y. C# ~. ?/ a. Y9 m│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 y% ~% [& |5 j% r- Z7 y6 X
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& r, Q$ O$ h+ E, D) I- I│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ r8 i& _: o0 q0 L8 A│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( U' C; m( J% U& i│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" K' ^0 @8 n* K8 g│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% A3 ], H/ O( K
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │( l2 K! I# z; x! H1 D
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 N$ L* W  c; o! L
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' e& p4 S. h  K5 m+ R2 `/ z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, `% P( w3 P* l( O0 y9 S, q# O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; n, `$ `4 G$ j: p│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │* U; Y& }( z" ?5 H  i
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 a4 e+ a8 h; ?" y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 ?6 N" `0 y- d* l$ l6 W│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
+ `9 E+ v2 }0 s' Z7 m  x  c│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: L( t+ P; A# ^" K( z, f+ A
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │) E2 k+ a) X+ M. J" E
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 {& [0 k, S" |) j2 }% B' v
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
- K$ w) u* A& r$ Z│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( e1 R5 V. C! u6 G4 s+ J│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# j, w5 |$ p% W1 g, i, ?│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
, x( n0 e' ]- A│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( X; r5 P7 r4 V# h1 b( O│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │+ R! [2 a) p- h# s* k
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 w& \1 W/ k/ N) ^│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 D& V2 {; ?3 N( y# n
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" k) e+ _9 P5 L) U( o7 T│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# H; I* e5 P# t3 x
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 S- W2 Z( X* w" R* b: ]└──┴─────┴─┴──┴──┴───┴───────────────┘# E" ^2 s9 j! I/ R; W( x! n
( a. A9 H& s0 O* P# E" I

9 K& a) G- i* h) {8 k7 G# X8 [GigaChip (蓝版)
3 T' e) t/ `0 W3 l8 E4 j┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ H. l1 B! a! n; X. h│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 h; z0 L" I$ t├──┼─────┼─┼──┼──┼───┼───────────────┤
+ q+ w8 e9 a1 [7 }7 ]) U2 G│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, a; g/ s! q4 i! }! @" Y. M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ u7 s" u+ U5 U% D3 D; e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ H" [* O$ x( k4 s, f) P
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ l; U( g) O8 f9 f
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" i6 z0 H- z* z" a) ~' _│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# Z0 I: h. Z! j" t. M
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ t+ G5 i( |  W0 R│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 o: G+ m; H2 W# u: }5 p
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 _+ B- T; A+ d3 T& q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 I6 C2 W2 N! d/ Q0 V
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" U$ L2 b7 f7 |
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  e! W8 ^8 d2 w$ q* b0 @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; e& j0 j5 Y# T" n6 h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 H: K* k0 N! X* o; s# `
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
" j0 Y$ q2 _+ f" I4 ~4 K│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; \/ u: a4 W6 c
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; q+ `/ N* R! ^' c# ?5 q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 W9 S" v  C$ b$ y1 m
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 P( s+ I" F* A  o, W+ ]7 c│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │: C* X9 d& P- C* D6 \5 v
└──┴─────┴─┴──┴──┴───┴───────────────┘
* w: s8 }8 H/ Q2 G5 \
$ G; b  |# ^1 _% W2 F, `GigaChip (白版)(只列出与蓝版不一样的Chips)
, t1 @0 M4 q: H( i, D# ?┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 i0 T) c* x2 l. z) N) e│编号│名称   │MB│攻击│属性│稀有度│说明             │* _  f. n3 A' J: t+ n( f; G+ |0 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
& \6 v' P1 d! e1 `  o/ k5 N& u│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 s; q+ J7 q) \│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │$ I& K5 @9 h: T5 N1 X' D" t! }
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 \2 E6 R# C$ p: G: ^│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% h7 i, j" f9 l8 w+ R6 g
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- `" v" G" z6 \3 B: r* a( MMegaman EXE 3 蓝+白 Standard 级别的 Chips:3 z* P3 O8 S6 g2 g

3 A! j$ ^) X% A. _  [$ w) w" E) [001002003004005006
* S0 f$ O* C; W; R5 l$ }6 a; n0070080090100110126 u# z8 i, [$ r! h8 q) K7 e( ]8 P& K
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 c: `7 p2 b- B8 p* i. q, V  w' R$ I$ M0 H* y
019020021022023024) P6 T% ?+ a, k
025026027028029030
& Z' c& h' |" F0310320330340350366 B# m3 P6 h6 r$ P& G

0 Q! J, E/ H9 m) c0 p[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' u4 r9 D4 B) e5 l' N0 W( k9 Z- E& N% J
8 B3 p& r! ^1 r) w8 j
037038039040041042. R( ^. h7 y& Y: T5 Q6 I" W
043044045046047048) S  f. R0 ~) w! l0 f% I
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 ~. [7 ]* k* w  W* F) V
1 H5 w- @) e" e* `055056057058059060: v* p1 e) |( Q
061062063064065066( y8 J" J) v8 m) i8 }  E# H1 T! @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( D; [1 M9 O5 @, e& K' u* C- h( v" `* t
073074075076077078
& t- n( O. j( F$ ~079080081082083084" K  W' D2 i/ p/ R( `+ Z8 ^
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# O, x/ d- A: `: f
; m3 x. U8 Q% ]091092093094095096
# e2 q& k8 z7 \097098099100101102% F/ p9 G8 t5 X7 v3 k1 y! K
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 H: e5 l% K1 z3 ^/ G! v
- S4 x1 v3 g' ~! b0 T/ S/ t
1091101111121131146 S3 R) u& a8 R2 z% ^0 R" ]
1151161171181191206 O# B& g1 U' s1 X
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! M4 r) l- G: T$ P& P& }0 A
1 x8 V# E6 n3 c, g$ a$ J2 q
127128129130131132
6 @! d) ~1 Z% O* }/ L133134135136137138
& d! C+ ~7 b0 K. y139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 i$ _8 ^. w0 U; v, f. J- |/ s2 x9 z& t7 @5 e: X2 s  E  ?
145146147148149150- ?$ x9 d* @* q6 s+ b
151152153154155156
' z4 [0 i) N2 B8 K157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* A$ V* \* H- [' l

6 W( Y: h8 O# }. m163164165166167168: J" j; g+ G8 o$ M  C
169170171172173174
) i% B+ U) x: `7 n175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 u! j6 j# c3 a, H0 F2 P& u9 O) J/ h+ a
181182183184185186/ V5 J5 j$ E4 B) V) C6 p: o5 i+ P
187188189190191192
4 Y% b8 B: h4 K3 K193194195196197198% f0 {  X6 y% I% _1 Y$ E: }$ ^4 h8 q
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' k& W+ H! b( ?; k& D& J
" q% |0 d7 i: [9 u: x001002003004005006; `; ~: d& F$ l5 [; d; H, O) c! q+ f
0070080090100110128 E  k, _  ?1 r% d( n: N/ l7 x+ r
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( j2 S" X, X3 u% e+ D& |7 ?1 ~/ @5 m# `1 t; w+ B) p  u
0190200210220230244 U  I( v, z3 u' Z  M  L8 E# \! }  l
025026027028029030) l, ?- D' v7 R& O9 w
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& N. l2 ?9 r# y0 m. p: N
$ ?9 @9 c* ^( ]! T037038039040041042
1 u7 s, ?; f6 j% u/ w043044045046047048
1 ~- u$ N; h% P  R$ h7 `1 e7 @049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% q( u, {) f, k4 z: r& d/ K# L# b/ \2 d3 Y4 w' i2 r8 }, N2 [2 {
055056057058059060
6 r3 p, N7 K2 n( S4 E% a* q# Y061062063064065066
; C- _9 `0 x+ y0 E7 X' N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 G, P1 a! B, {; y/ u  y- Y/ G
2 P" f+ K3 a( I0 U. v) i+ e' }073074075076077078/ Q7 W; ~$ W; y
079080081082083084
3 f" A3 P1 w# S+ O6 t& R8 y0 \6 C085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
- y8 }9 {- n. \6 `5 I- z' q/ [  }4 s, W2 }! p
001002003004005006  H# Q+ c$ j9 N4 z+ Z& [
0070080090100110126 |! t. h, |' D2 b6 c! x# q1 R
013014015016017018) y/ u& z9 S$ `( R
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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