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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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* H9 d& j' i- r1 O/ R5 v■● ■  NintendoWorld    站友xliz原创! m) j" d5 C: w! v. _3 ^
■ ●■    http://www.NewWise.com
1 D* m4 S2 M9 F4 [2 h) b■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& y7 R4 }# o. X! ^- x" Q  v7 V6 Z( i4 {- z7 R, d. o- a

+ J& l: `9 r6 _6 S6 p           洛克人 EXE 3 Blue 卡片组合
4 c  d, ]9 d  J7 v
+ f* w* n. }% u: p0 J- e, Q) ^2 v6 \! e: ]8 i7 R6 u' D) H5 d+ W
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" K. C+ r2 R, c* {. Y大家要看日文版的P.A.或详细攻略,点击这里吧!

& i  K: W1 q7 q1 e, z4 Y) [====================7 x  t8 e2 G% h; [, b0 r1 T
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . F; j7 g" B" ?& x/ f+ g

% u6 [9 K3 Z* U以下内容格式如下:9 Q- X7 D, j$ G, |; h: G; K
8 x! n& o8 Q% p3 K( `! E( w$ }
编号    名称) J3 p* `, A* H' x) i
说明
# a6 L& K& `: N& F+ f: r7 v组合方法7 x) p. m& k" u# ]; s  M- m2 ^
---------------------------------
2 `1 G" @7 C8 g( b5 a01    Z-Connon 1, r( r6 `$ l% i$ j. I  J5 o: s
Unlimited Cannon for 5 sec6 G. C$ V& U8 Y. L0 E( t
Cannon A+B+C) R7 o- m8 Y+ ]( B: `/ E: ]' r
Cannon B+C+D
, ?" W5 e, V; }7 c$ K9 KCannon C+D+E
; I8 N$ h2 A! a; L6 {
+ b- D( ~* V) ]# q% i5 I02    Z-Connon 2$ Z) d, \& C; C* E- x( d$ D
Unlimited HiCannon for 5 sec  p/ _6 f# h* y! Z
HiCannon H+I+J
$ f4 X- F2 L. @; f" V' }0 tHiCannon I+J+K
6 T2 Q* a' y9 c% L6 o- vHiCannon J+K+L: Z' P+ l7 {) D8 l3 l
5 c, }6 Y& h) w- B
03    Z-Connon 3
/ L% N, Y) L! ?! O# PUnlimited MegaCannon for 5 sec
* ?' Y4 w; W5 K& Y* WM-Cannon O+P+Q
# G6 M6 I/ ^# C+ z' s2 xM-Cannon P+Q+R
) r0 U' J! |0 }+ o! ?8 OM-Cannon Q+R+S
: M' n  f4 e7 a( U7 T6 {0 Z3 v* m) ?7 y
04    Z-Punch
7 o/ W2 w, _* d' e4 ~  GUnlimited GutPunch for 5 sec
6 ~# n8 x+ g7 N" {# B4 z: ZGutPunch B+C+D
! d  q: U' M2 P5 H" gGutPunch C+D+E- G/ A' t1 B$ j( S) a$ ]. }  l2 W- p. z
GutPunch D+E+F
( B5 k- N' \$ K) Y7 A, l# e+ l! m# b3 C& Z/ j( T
05    Z-Strght
/ ~5 {+ h- r1 D# t4 KUnlimited GutStrgt for 5 sec
2 _8 \7 S' e' gGutStrgt O+P+Q
' ~- @' D0 D2 x: |GutStrgt P+Q+R. [. V& Y! L& l, q% i8 V) ^
GutStrgt Q+R+S
" g: G) v0 L+ z+ p; X) {" T
* y1 O  R; O: O" \06    Z-Impact4 F/ u: N3 J; M' d: L/ l
Unlimited GutImpct for 5 sec
, O  Z' d% c3 o. v2 k2 PGutImpact G+H+I( h1 H3 C" k2 T
GutImpact H+I+J" k: N& Y0 W! ?6 f) h7 S
GutImpact J+K+L% |# b( s7 I6 K
1 o+ T& d4 S5 H, I! l/ s4 q5 j% Q
07    Z-Varibl0 V# j/ B7 V  T7 ]
Unlimited VarSword for 5 sec. h4 A# m# {6 P) e
VarSwrd B+C+D
  [8 Q/ B* p; ?/ U1 I* \VarSwrd C+D+E+ r- p- V) o, U' S5 Q! l
VarSwrd D+E+F/ I0 r/ l4 `( h' C. f7 \, N, R
6 g3 i* |- @; s; R
08    Z-Yoyo 1
: R0 k+ O& x9 Z# G. v* ~! s! oUnlimited Yo-Yo for 5 sec
, G7 Y2 g; s- S4 rYo-Yo1 C+D+E
  ?/ Q$ Z/ g. q  A& `( q- d7 k, `Yo-Yo1 D+E+F8 X- _# F6 p% [: u$ m( y
Yo-Yo1 E+F+G
$ ]8 K; ]& j& d
4 Y7 f3 o2 P# F7 V( C) C7 L1 j09    Z-Yoyo 2
' c% l  z2 I1 u  g8 j  dUnlimited Yo-Yo2 for 5 sec
. Q" J" I' k0 p( }& MYo-Yo2 H+I+J
- i' X5 q; i1 e2 MYo-Yo2 I+J+K
8 o6 e% S/ \' EYo-Yo2 J+K+L
" j' K. I* x/ S+ d, b0 a9 U7 S2 k: l: u, k/ d7 X7 n  ]/ a0 Y, f( ]7 X
10    Z-Yoyo 3
# x; Q, y1 Q9 G/ t  P7 lUnlimited Yo-Yo3 for 5 sec
/ z; R  O$ R. b! _# f4 gYo-Yo3 M+N+O& j! E' A  X; ]2 r  A( \3 ~" H
Yo-Yo3 N+O+P
) J! C. T* n# ^3 T  j) nYo-Yo3 O+P+Q
, A2 p5 w+ O; E5 ^2 o5 P9 z% r5 T$ h4 C$ k' l8 N0 y) O8 I' G3 l
11    Z-Step 1
" e* u3 K% i# ?3 i3 F7 JUnlimited StepSwrd for 5 sec2 |! C( I' U" N* t9 s4 K; O/ g
StepSwrd L+M+N/ Y7 P* u% n$ a0 y5 m
StepSwrd M+N+O; a: o3 J7 c; Q( a# R, K
StepSwrd N+O+P
4 A: v) D' l! @1 ~- F
8 D2 g( Z7 s4 V- b12    Z-Step 2, U* X4 I9 e5 J/ ]+ N# H
Unlimited StepCros for 5 sec$ y9 K/ A0 _2 ^; e! G- P
StepCros P+Q+R
1 a! u  |: [2 R. g$ m# SStepCros Q+R+S
& _  _: |  p- c1 s" WStepCros R+S+T
7 Z4 p+ b# w9 `; [( P* T3 b; q) B: e4 S0 }+ S6 F& X$ d7 Q5 H( p
13    BubSprd3 W2 r2 }1 Z# J
Attks w/ spreading bubbles!
5 B4 H& O! h. _- b& e# ?Bubbler  C+D+E9 {9 V* z7 l" V0 ?% k0 P
Bub-V    D+E+F# L+ ~3 a. c! V, K/ _1 K$ m
BublSide E+F+G) I& f; A  H% n8 L
Bubbler E + Bub-V E + BublSide E
7 J2 W' {4 R- X7 x6 o  {& Q2 C
/ C" ~* B2 f2 U/ N" u/ H  l14    HeatSprd
" R' L, k1 W; E5 s0 X7 o1 VAttks w/ spreading fireball!& F+ _& \& B/ K# H  l3 v% c
HeatShot H+I+J
5 V8 {5 _: o6 j, i" ~Heat-V   I+J+K6 G! l, b. X( C7 B( u) F  N( r
HeatSide J+K+L
5 n5 P* B* L% x# M% IHeatShot J + Heat-V J + HeatSide J! m  T+ }. E. M, t

3 v  F9 Z( n; U" O15    H-Burst3 U3 X$ D4 p, G! ]
Creates a giant explosion
5 w5 ~: H0 a. R2 H$ BSpreader M+N+O
* m! D& \0 o# O" s! L- S, C! L5 N4 SSpreader N+O+P
; n4 A6 @% e" ]; v1 MSpreader O+P+Q2 o& Q9 u& ^  W$ s& a/ b
! b+ u+ ~/ D+ r* r3 K, T- e2 p- f& t% X
16    LifeSwrd0 j. A0 x; j1 X  `: T0 Y" r
Swings a huge 2×3 sword!
1 M  J6 D% U: n* o0 ?6 z  pSword E + WideSwrd E + LongSwrd E
. u8 p+ q) I  O1 k9 @! j9 eSword L + WideSwrd L + LongSwrd L& ], f" M7 U+ i9 N( h5 T: g
Sword Y + WideSwrd Y + LongSwrd Y
4 o; e! r; |: u; v% _& P; x; {6 O/ z+ h& v
17    ElemSwrd; P0 ]6 j! L- ]6 o
Wide swrd contains 4 elemnts
# \8 n/ `; L2 Q' b/ H3 }6 E0 T) E6 {FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' G) `' h8 o) S2 p5 Q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. Y. Z7 ^- g9 q+ f5 z( G0 C; B
* N$ z' u4 X- _# W7 z18    EvilCut7 \. Q) d& e$ [
Step up 2 & make 4 atacks
" p& _) r3 k: N  d0 Z, uStepSwrd P + HeroSwrd P + StepCros P/ F" T: E7 q- d/ \/ v

# x; Z7 m, E) M, |  h' N19    HyperRat/ v8 {- E- G) E& f9 q: \
A giant Ratton charges!
8 b; F+ O8 o. ?' ?  _+ ]1 GRatton1 A + Ratton2 A + Ratton3 A
8 P0 p8 q+ A1 A4 \; wRatton1 C + Ratton2 C + Ratton3 C* j) B% w( G2 r" s9 S
Ratton1 F + Ratton2 F + Ratton3 F
3 c6 E5 z9 _8 c$ k5 k2 |
2 @( }9 g  B' f( R7 P1 l20    TimeBom +
( |1 l; |& |0 P6 c% Q' }- Q5 O& x! }Sets Time Bomb in enmy area
: F$ }- J+ u$ O/ E2 o* ITimeBomb J+K+L% P0 C5 y& a  d0 g" [
TimeBomb K+L+M
2 t$ n7 A  `3 F$ q- \TimeBomb L+M+N
; _* e4 r$ ?( [6 Y% h# `9 W* u4 f
21    GelRain1 ^6 }8 v6 |  j& V! M4 u
Gel steals squares1 T; f- i# F/ H; r- Q
MetaGel1 B+C+D; M* \! T( L4 {8 D4 w+ ^0 K" y
MetaGel2 E+F+G
+ C0 X5 b2 \& ^- ZMetaGel3 S+T+U
3 Z. P5 S/ B. b+ r( y
; J6 ?* y: h0 S$ d22    EverCrse  U0 }" N( x8 k+ y
Shield chases enemies; g5 @# v' E8 p  t' [/ ^
CrsShld1 C + CrsShld2 C + CrsShld3 C
, N1 g3 H& |7 @, ^8 ~2 n$ PCrsShld1 L + CrsShld2 L + CrsShld3 L0 ^; Z8 ~7 l$ ]8 e/ O
( F0 n8 U5 B0 m, k/ y6 t4 s! S
23    MomQuake& G+ n  R+ m) @5 F/ E
Awakens Mother Earth!7 C3 t" Z1 y8 X" @
RockCube * + RockCube * + GodStone S& y) c8 O6 m" k" W9 g* T$ ~

4 F( U$ q; y( z  L24    PoisPhar
  Q* R& ^0 O: ]* g3 ZPharaoh generates poison
0 H4 ~# j. a6 k0 I1 [8 ?; ]. Z/ {+ O$ h3 GPoisMask A + PoisFace A + Anubis A8 i+ J1 J6 h3 f$ u$ J4 R- |* }8 d. O2 \
4 _6 d1 U- ^' _2 h& l; K' S& H
25    BodyGrd
" `7 `0 S$ V3 a3 N/ H$ MBodyguard takes out enemies
6 n' c' M, T2 j" P4 l3 M! YAntiDmg M + AntiNavi M + Muramasa M; q- X4 i! u$ @) n( _

& A( Q+ }4 o, h* Z7 y26    500Barr6 e* n; n5 H6 A+ d" J5 f9 o, ]
Barrier absorbs 500HP dmg
3 W; L1 ^, t5 k# ?* I9 SBarrier E + Barr100 E + Barr200 E
; }+ p6 D, L! TBarrier R + Barr100 R + Barr200 R( N. d0 }& f; X: t

$ R6 ]5 B- B# ?$ @27    BigHeart: _' ]* g7 L* X3 }; H! C9 T4 R
Attacks, then heals HP!7 ^; k' S6 _- H% d9 b
HolyPanl R + Recov300 R + Roll R
9 ]$ `7 V$ c4 F. _HolyPanl R + Recov300 R + RollV2 R
& [( U1 f# W) J+ \: THolyPanl R + Recov300 R + RollV3 R, F- \* e* C, c7 j

. w+ ]; d& z+ a+ T  j- x) G28    GtsShoot/ K5 r' V- b% e7 t! |1 m9 ^& o
GutsMan throws MegaMan!; G! ~1 _! M; N: i
Guard * + DashAtk G + GutsMan G  ~/ g8 Y- B0 C. M: M
Guard * + DashAtk G + GutsMan2 G
: P/ U" m  `5 F' N4 lGuard * + DashAtk G + GutsMan3 G
) e+ `( f5 A. p% \Guard * + DashAtk G + GutsMan4 G
, i+ b. M. r4 W
1 {2 m7 F- {2 P; j29    DeuxHero1 p$ E6 b( x0 H3 ^: c! ^, {
MegaMan & ProtoMan team up!
, `  X1 C! k- B' o0 ~CustSwrd B + VarSwrd B + ProtoMan B. O; d: l. q; h# V3 R( i# D0 I8 G
CustSwrd B + VarSwrd B + ProtoMn2 B# B& @/ U! D4 s0 ?
CustSwrd B + VarSwrd B + ProtoMn3 B
% v( U' B0 N/ m6 ]% V7 |CustSwrd B + VarSwrd B + ProtoMn4 B
8 j8 u6 A! I1 d" `* O# U( D# }8 z1 I: H% Z
30    2xHero  {- \! }1 i8 y/ W* n
MegaMan & ProtoMan Dual atk
6 O; b" F$ S8 K& U4 R  BSlasher B + CustSwrd B + VarSwrd B + ProtoMan B4 T. V& P% p$ G1 F; s- h$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ u0 o: B9 p1 Z. u9 }% t, I1 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 i& W7 `1 l; ~5 A* q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) F- P2 |  \$ A- A7 w7 R) O- G/ k

. M) [" X/ n, V, p6 J5 P0 z31    PrixPowr
1 G* k5 l) M5 O3 Navis attack at once!0 i% v- k" O1 @+ p/ i
Team1 * + Team2 * + KingMan5 K7 ?- O2 j' E) E6 ^  _
Team1 * + Team2 * + MistMan5 M
8 u3 ~  }& ^, q7 Z! PTeam1 * + Team2 * + BowlMan5 B
3 q8 j: {# j& `; |1 u: ^
6 M$ O" Q6 a( D6 S6 M0 m32    MstrStyl
8 g& S& p: e9 c6 v0 L. LMegaMan unleashes his power
9 Z. c2 G- }0 e8 Q" D" p1 F$ U; `/ lSalamndr * + Fountain * + Bolt * + GaiaBlad *7 |7 g  V0 w" v0 N( v& f! {
3 y, O$ R6 H2 v+ `  H, s( o
StdrdChip (Part 1)
7 b) V1 P: h' L2 K$ X┌──┬────┬─┬──┬──┬───┬───────────────┐5 c0 d6 P' h% y. U% M* R
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 }" Z4 M  n+ R. W% L* T├──┼────┼─┼──┼──┼───┼───────────────┤3 Z' l4 D- `; c8 d- P1 g1 T; E
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 Y' |1 y, x7 |, N* e8 W│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 A3 l+ k9 d' `% R2 o
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 f* {) z; `9 ]│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │2 k6 t. H4 U- B3 a6 O( F3 Q* v
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 w0 |3 O; p  I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 i" H% q+ z9 o) y% `
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& ?$ W4 u, R5 M: [& i' L│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! ~. ]2 Z0 h4 q7 A0 T│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- F3 m4 ^7 y5 m7 D6 X│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, R+ B, j% `6 H* {
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% t) Z) r9 S7 w/ q6 h# @! \' [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
0 i7 _" ^6 D# L" D/ |│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, U# k. P9 B9 j6 C8 F9 D5 l
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │# ?% v6 a1 l% J" Y: u
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# I4 q, i* Z. @* K  {( T% k
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │0 H- S$ p) P2 g  i: `6 K
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ L" i- U' h5 \3 @2 v7 X
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 D- u5 D% r4 V4 y5 c│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 y# j* V& Z! f1 Q3 v6 Y& o* r│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 [. X  Q7 Q1 v; _; e! P│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, @! a3 }7 D9 V6 e1 r: B│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 }+ y2 M7 s4 r5 ^
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │1 S- V# M& }+ o5 O7 {
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │) M; D( h, B3 T6 s( _- a2 w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- R, r. L$ [" @' W' @! w5 x. K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 b. l/ K5 S+ q8 M* E' u5 B│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. S# X* b. T& y) p/ O, X
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 G, }4 i/ [, o5 I) r4 d# m│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
; k! o1 [% Y1 Y$ w  \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 s0 j' Z, s/ ^3 v% _4 Z8 j│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( H7 _" I8 Y, q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' B7 D2 B: z; J8 q, J
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 _5 w0 c5 C- s& p: F# x
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 `) ?) |  T$ L" p/ n" P│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 @. [* l, k8 R│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 O) N% A9 O& m│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" P* j4 {8 T+ u4 Q1 I  ]6 I
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& b% k4 C; a' ]6 I# u. J  C
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& Q- G% i2 l9 r9 N2 M$ p4 i│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ k2 k0 ~! M  Y7 Z7 g4 X! {│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: t1 P( t& }- g
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
8 [; k; J- [2 ?7 V; x/ a" x: Q│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. g8 I+ @9 i( q) Y, V  [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │6 D+ b  y+ x- _. k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
0 ?5 n/ @2 v; T# O2 @3 M" C│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! }! |" D) T% y│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │$ `2 F0 R9 v% l, m8 l* G+ v% l" g
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( v/ c8 Y& K, J$ [0 {! `6 e; E│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
" P' K# X7 ?) r  M4 L│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( w( o! J: @  R# f# a; A
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
- l# B, D: L( s) N0 [6 H  @│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; t& M1 r9 n" @  u( q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' x1 P5 N% i- t  Z+ A4 z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 q/ F8 ~. x; c+ J9 \, Y5 e│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 H- m% g' d, U! B9 f
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ ^, @9 Z. P# T# q) |│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) X6 w: I# j# R+ m9 a
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, U+ O" m1 U% H  ]+ B5 U4 ?7 ]
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& @( d! b2 `2 a; P$ j$ a; A│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │! P  H1 ^: t* `: x
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: {- V. G) p4 e! E6 o0 v, ^
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ L7 z! H, S0 D8 i- W│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 j" x& S( Z$ _+ @8 n
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# E3 E- C/ l. _7 q' N
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 G; n) M* `! X0 ~0 i6 u1 i8 V& c│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │7 t! T- ^, f. u4 H& X8 Y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │) ^+ F3 t% q2 T1 }
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ h6 I2 Q/ ~- M0 J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
* z+ R8 K$ w5 f5 U│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# S7 i  I8 `3 U% b, ^. k7 M; ?! p│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& D7 f% N; c$ e% p* j
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* |' d& v  ?9 |  c3 y, t
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ B$ W4 P& b+ J3 E6 d6 R* U' L
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 i8 J# Y3 c* O7 L. l4 M& N
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 X6 ^; ]; e  |9 j) C' i│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# _# R- m/ G6 X# l. }1 r4 Y# N│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" ^+ V9 ~, q2 J( f1 P! g" T
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 n9 O+ R' Q( j│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 Z2 \, f! a' X( J$ H4 W% f4 C
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  A( l" S" T; O6 d
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. D; K$ \' }1 b+ a% m
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 [' V8 a: b. d1 F6 Y8 g3 V│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │- ~& v. z8 Y; L0 S6 H( ^) o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, Q9 u+ v! t6 k$ \: S5 p' C
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ o) X. V6 _- P/ V7 B/ H
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! A* Y7 Y5 W: q$ P# f  x. ]
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 I9 Q! O7 k$ l! @% h% \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │8 O, U4 H) i/ b- H& {
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! r6 w+ ?- ~# p
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! o0 k* K' s* ]4 Q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
1 |* W* Q% x: G4 F5 P│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │& V$ x+ o+ Q4 b" g5 H% E. _
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 m' Z( R/ Q& ]$ K( C7 v9 B5 ^
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 t* _- j# e, p& F│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* W/ {$ n2 q& L# p
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) `# M3 a9 H9 ^3 n2 l
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  u0 z- q1 b) y4 [# S
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
' S" j& E2 M- a$ I  Y. c+ m│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 j% }( Q6 A0 g0 m2 ]" c/ |│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) Q. I+ }; `* `! b! s# `
└──┴────┴─┴──┴──┴───┴───────────────┘
5 R. g3 A% l' v$ H
( \5 `, c3 \" R0 L  C# E1 JStdrdChip (Part 2)
; {- `$ a5 O* v+ _3 @* L┌──┬────┬─┬──┬──┬───┬───────────────┐5 \7 K4 `6 ^7 F
│编号│名称  │MB│攻击│属性│稀有度│说明             │! u! [$ h. T8 G
├──┼────┼─┼──┼──┼───┼───────────────┤7 d. u, Q* {! f; N/ Q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( C9 H3 O# }' `0 E/ [  k
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" k2 C8 u9 G$ ?$ M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' ?6 g9 s7 H+ N) D2 R│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 g$ z6 ?! P& K" X% y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. u$ O* |( o  G│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 ]: W& R! K1 k│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 G5 q: X5 ?% ~- B6 U2 }' ^6 }6 U
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │7 z) t( @4 ^" m1 t
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  q7 V: G. a1 i# W│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
* s3 M4 Q. d9 n, V$ s- Q│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: J1 G- E: a7 A& j9 [1 g2 k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 ~) h: P, @0 X. x- m8 J2 z1 s. \! C│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │! e! A% G: |$ A% ]3 H4 t, G
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  k+ G- X/ E5 `
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 U. D! L8 A3 y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 q& n; N$ i- ?7 ~6 G│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
' c, Z* D$ p0 q; b) P$ |! h│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 c1 [. s! ~  \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ e: ]3 w* Z7 @6 X4 H
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 D) n/ ?1 t" k! j  O% h2 {4 S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 G+ O0 H& l. B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: T8 @, i- Y* O. P0 E1 W│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: R% N% [# _8 _# |, y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  Q) j. D+ |5 R( l" F, y$ k│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! j( i& t4 P5 G$ z9 K
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* _& @4 b2 g- W* d+ y' o+ n│126 │Rook  │30│  │  │***  │Protects you from attacks   │( Z5 Y4 C* W& q7 n3 S8 z" p
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, J8 q  p: N. B3 r+ c7 @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ @7 g6 A7 w  A# ?9 U& {/ b3 G2 z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 B' a3 w1 s7 `! M+ i" C
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" I" \9 I7 ~) _4 m! z' _6 Z/ ~4 |- \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │) \. s% \) A* G/ K2 u( R: K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
. h' l5 b. U/ R" P4 N& _# n│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) ]9 j: ~2 g$ X" Q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( w: }0 m/ W% x$ l│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  n  z) X. C9 h' O
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" q6 U/ Z  z2 d0 w' J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 d6 |) A' Z0 `9 t9 S0 Y
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 Z$ {1 |- F% }6 M│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
, \' |/ M* E; W+ E3 F& A│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 R1 v) j6 ~7 n/ }6 ^* _
│141 │Prism  │60│  │  │***  │Prism fires randomly     │, w+ c+ \" {: R8 k+ Z
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* V% d( f# I, v& Z/ @; |6 K│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
- u: c2 u9 y- _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ R8 P7 ~" a& [+ M+ w% Y
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
$ b* ?# s% c: f9 j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- ^8 K: a" g( O│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 m* j! t* u3 s1 ~) D/ q# F# x
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 t* |, N% J0 A% v9 z# q. _  X  B3 U+ M1 n
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 Q7 }$ J# S: e7 C│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% v" p* ~& K/ r. }+ `/ N0 S3 B% e
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! \# `+ a$ f# N- j& d│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 M1 n' H+ O' ~: M# o3 Z│153 │Recov200│65│  │  │**** │Recovers 200HP        │" e! \! z8 T0 q, b, x
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 e7 v8 c$ c* \│155 │Repair │8 │  │  │*   │Fix your area's panels    │& c# ~- d# l" O' x. z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 q* \" u( a) _3 b│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) _4 j3 y$ U+ K# x* y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# r. t- j+ Q( R5 y' S* u" ^
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
- d# I0 Z3 [! _% y│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │' H+ N: i) i7 @+ X; M
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! N. @$ I8 J, p* k" Z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' Q# o# H/ o- w* W│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 v, V/ Y6 @0 j│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 J5 h0 Q9 A# l9 M' D, ]0 E: ~│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 q% m2 `% Z8 m( ]4 i9 f
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │7 N6 i3 R$ n: C# X
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; f: x' j) @0 x! y7 g│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 p  k2 y3 y/ o  T8 S" j; b6 W5 T│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │4 v. ?0 Q9 C0 |% L0 S
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% X# q& Y+ y  u+ K$ _( D9 |│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 T. N" u1 l3 G- v+ r! H" m5 Y- L
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 M2 M0 T  _( O0 e, X8 s6 a│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 F) H. S$ H+ O2 }8 V& |
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 ^7 x) f) U8 L* U$ ^' I│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
) D! {; O( V' A0 i- I. A9 S& S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# t0 ^& K  @% c- y' u. w│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 Z1 W5 m- c/ R7 U, h
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 D* n# c3 i6 u9 k% F# c│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" i  f& S/ H  i/ z' I3 G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ U. U8 M% [) k$ ]5 {3 s│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. P% h2 P6 k/ R, o( o; n; h1 e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 w! b! X. e& U8 f, [- w8 K│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 [- t0 m, u% Z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
- r9 a: k. m$ @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. B- q6 |3 q+ D, C- ]# D' `
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! _  K1 T- K# F0 p& q/ X│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 Y2 t# Z. x; ?) O│188 │SandStge│18│  │  │***  │Changes all panls to sand   │6 T- v$ I* `+ _
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │8 D: h4 A! Y' t
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
6 K2 u0 Q5 ~/ `' W│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& o8 ?  \! J3 I│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; S: g( N6 c- Z1 h$ M│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 D- s% V& h% }9 M│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ M& ?: u1 p) ]. y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 U! D, P0 r2 Z  f│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( D. z9 m; |1 f: ^  ]3 V: J1 I│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 W5 @, ]3 S5 T4 q  s
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: r* Q5 j  F( G
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ H+ F' L4 y9 n+ d1 U6 b
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │0 a. e3 O6 S$ M  H2 ~8 {7 d/ p
└──┴────┴─┴──┴──┴───┴───────────────┘
  E5 ^8 t1 ^' t7 W# c) a3 l/ t% p2 r  C- Y# A! T

& D1 v6 O! y! A, L% TMega Chip
, g' s( x: m$ _" @3 Z+ Q4 a┌──┬─────┬─┬──┬──┬───┬───────────────┐
" ], _3 u! w9 v' @4 U: W│编号│名称   │MB│攻击│属性│稀有度│说明             │2 A& O2 T2 c  A/ E7 L8 T
├──┼─────┼─┼──┼──┼───┼───────────────┤8 p# [  T, J: i) f4 J; w0 \4 W
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- f. Y! X7 t8 c& W3 H8 B
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 O! b' {% I, j│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- i4 g4 G  R1 d7 J
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% l8 s; @" @8 W* u8 N. ]6 k
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
! b% y% E9 k) h│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 D% L; L# A; j4 k2 |
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( }. |; I1 S/ I& y! S+ Y" u6 \│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, W9 Q( E$ ~( s, w( ~+ w: B9 m5 k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! }, v, }0 O, b0 D$ D( g$ ]
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 h* m" q9 o+ f7 R- R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& r4 Y& Y- W) |" V
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 F, N( T, d' V( \/ H0 o│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
" ?# }( `( \( e5 W+ D! n2 I# Y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ F, G: R' J: w( u! P6 w
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" @  Q% o$ A7 I& L0 A" i! l
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  Y. |1 j; E0 Y$ D/ W& ?) d│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │2 s7 V5 Z# y; o5 j$ G; f* j
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
' K/ {) s5 u" `; E- M0 a1 l│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ n& C" u, h1 y│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 \- z( ?' Y3 E8 w; X+ p
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 K: y  f" D% _% W9 u9 y│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ {7 p: T( x8 e: r. `│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ D( R) g+ U* h5 g. g! g/ [
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' @7 ?% D# G/ N1 t* Y/ ?. Y% Y5 {4 C
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ ^% I6 t. l9 a1 y7 h1 l% \
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  S; I; G" a5 G! f0 o. a! v
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 p+ l0 ~- g# _8 T
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
3 v0 t$ R9 E, @3 y/ ^" l│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
+ {( z/ }# v4 c  x% k. L& z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 ]8 d) u/ u7 u& `
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& S. _/ G  N3 j9 F( b
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
7 F4 t, z  S, q, K+ Z0 d/ v- ?│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 v( p% A- X& A" r) H+ _* N5 N
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 y+ S- q- f$ U) f- w7 `, O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, y6 c; o6 I# N0 `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, H  R7 n- s7 r; M$ |' _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │+ Z1 @, ?3 N0 k" ~% H6 i
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 S; E8 O( B9 X8 I) G  K; |: w
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' ^2 @  J8 f+ M: C" x, R0 s$ {│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
1 [6 ]! [8 |% i% y' q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │: h5 z$ t" V2 s& J
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  U2 u% X. J- i
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, M8 I- v6 G5 t. c" G│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* [3 Z4 v) E5 }. X4 W4 ?6 Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ f2 i  K" S$ D. U1 q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
( \: v  t2 ^; Y- l│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- G8 A! a$ g( H4 V8 L$ J! q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. |7 i3 r& C3 U│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │+ G3 n# O8 q# t5 ?* \: f3 j' G
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) |& Y9 L- F3 ^0 Q4 E+ U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ Q" e/ e& u2 k" l, Q: t$ i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) U/ V1 a% l1 O4 g5 M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 T) Q& [  p& H' @6 ]! @
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │0 D( j- B: t/ j  k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: }3 c; V% t1 F3 X! F│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 |5 n+ k3 n# T7 O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( H. T/ {. r( l8 K7 i
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' ]  T( Q6 R5 T, k│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# I1 D( H/ `9 c5 f* U. |, x
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: {! _8 N; F% F2 J% L: A
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
0 G, X# b/ a. m# [2 C+ M6 I% {+ k" H│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; |* \1 |, K- q* H( K2 g- E) I2 A( c│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# y) O8 o+ x3 u7 y# f8 j$ r& u│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
  X: I1 N; `5 \7 c- _6 M│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
( s2 G1 y+ z. _, ], s│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 w& S& G2 U+ i
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
8 G; w% E" X' J/ C│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 n6 C+ U9 J; r. @  P0 Q│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ ?9 R3 J) p7 T: H  W1 L+ H│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* f+ J$ o3 N0 a+ {6 d" m9 [% w2 v1 t│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( b0 i  j5 _9 G( @, J: Q( S
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- M5 |$ g5 e8 K6 F  }
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │) A. v% f( d4 ^9 G) @* @) N- Z
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ s" v2 L- _) D+ [- F! |( M3 Y8 I6 m
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
% D- p: S& C9 p0 C5 k& }2 I$ D4 ?3 }│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 |5 u% W" u$ n2 _! Q, T
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' C" T# r! B7 |% c* X$ ^│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ P2 K; O/ Y0 ]8 N/ @! G│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ e4 b" O- s, T* _" y9 T$ V
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- a% A  Q+ ]& `4 q. x) H7 s
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
/ V/ _2 `. S* ^' F. Y9 K& {* a│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; b' k6 h6 ]5 p( D: I8 O7 E
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* |& k  {; k$ ?& |2 q9 I1 V4 P$ H
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │9 E0 m6 H# @- @; B) B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& F& q+ ]4 X) S' w. \: v: g, ?2 w└──┴─────┴─┴──┴──┴───┴───────────────┘5 L7 N, @" ^$ q$ A" p* x
# F! o  R$ A% j/ F8 p

$ T, z( k/ {. X5 \- lGigaChip (蓝版)3 X) O5 P+ n% D7 Z( c9 }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 v" U3 T4 O/ @/ D" s│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 H( `) r: ?% [├──┼─────┼─┼──┼──┼───┼───────────────┤
& Y5 M  e: E0 W& Q│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
3 D1 l/ O4 O" ~" g0 R. i1 T: `│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& w: H. J. x, T- e( k  B  P8 S; j│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- @1 Z$ t" b+ p+ h│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 w% {) }0 Z/ C0 j  N3 C
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* Z( w) x( ]- I+ R
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( {, r: z) K5 i5 |% H! o( K: T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* D; b6 ]% u2 Y8 _  G) |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' }+ x% l4 `3 O, k│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, o4 Q" C& |. a- {. t& E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: @! n3 Z6 K) ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) [+ s* W/ x+ ^& ^0 n│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' e& [; _: k0 V; t3 ?* x5 c' H6 q4 k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: Z1 C& R3 G# b8 [; ^( L0 R6 x7 s; ^│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 E- ]7 i8 a9 ?' I│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; i# m( W' ^/ f
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ l* V' @8 u- J% T( P│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │, U6 g" Q# S2 |
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* B( E0 t3 K. g9 o
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: s7 S8 K& S# G4 i│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" d6 W. Z6 j. _) C) X└──┴─────┴─┴──┴──┴───┴───────────────┘
% }& c+ o4 h+ c7 Y3 d5 S7 b) a' ?0 V) I, t
GigaChip (白版)(只列出与蓝版不一样的Chips)& p* Q3 n/ ]0 `# A$ a" S! h4 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 V2 d! J7 t9 G│编号│名称   │MB│攻击│属性│稀有度│说明             │
( W9 R8 [( c3 p. b' P├──┼─────┼─┼──┼──┼───┼───────────────┤1 ]+ R4 C! k7 S. v
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 E7 a  p8 i9 u1 S" |: A
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 j# r$ \2 _# r4 n" B6 V2 a1 i  ^
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │1 ]: e. W! K4 ]6 ^) W; _0 p: y
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 F! J! m/ q$ @5 E% ]# S4 f└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 J" e5 N3 r& F; \+ z6 h# C
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 Y/ P) `' D9 Z6 t; U: D5 E2 B, C/ s) X6 M9 N
001002003004005006: M- K8 z2 y# R) ~
007008009010011012* H1 _# A7 y! M5 d! n. l( `
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' c! ^5 P8 l3 o/ y

/ Z0 q! t; ~; H3 S) J+ [# ]019020021022023024& J5 [! w. n" j( g5 o, |# J$ a
025026027028029030# C6 R6 I% K/ c/ u! Q5 P, D) X, l1 d
031032033034035036
' Q% Y4 T5 g* T3 [9 i. ^; T/ Y3 P- ~: O+ E% k' z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) b7 S7 G# J! o* r$ V$ t* o5 l7 F

% ?1 z: i3 T3 s2 V$ n037038039040041042% `' D( c8 M: C& K% x8 u
043044045046047048
! @7 E3 `5 a# M/ T8 @1 o) l049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  O% \8 s( q7 |$ `& k7 T: M( f/ \0 D% i/ y, J* b8 l% x
0550560570580590600 v8 p, A1 s6 E0 T2 Q# ~4 H
061062063064065066
7 P5 Z8 W2 p  C9 b067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, _; e2 J& C- ]8 ~

% r% S* c% s! O: _/ O& e- R5 z073074075076077078
* b2 ^2 G  Q3 [' g! p8 q- p079080081082083084
& f8 K. Q- G+ a. ~; O1 P085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ K6 ]8 T$ D9 o) z! {% T* ?  D# H, ~& h! j+ |- s: r
0910920930940950960 i. B% `3 X: m4 \/ k& }% G
097098099100101102
9 F1 I: J- I- a' d" z! ?103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! B1 |: J& a8 a6 r4 ?; F) d. w. |2 q" l
109110111112113114* W& g" q/ G9 b- b/ X7 N
1151161171181191201 T& |7 f# g0 Z/ X
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* }+ }' g& M0 G  Q/ \5 i4 q, e
9 X+ s: e& @- ~; I$ m
127128129130131132/ I+ r, y/ u( X/ Z
133134135136137138. o* m% I6 [5 I' P/ p1 @
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: l1 o8 H- y1 G) Z. [: @
' J3 `! G/ x2 z( I
145146147148149150  M9 D* ^; Y9 R! L7 ^7 I2 w7 Z/ N
151152153154155156
" ^: ]2 f" U* {) {; H157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% F! Z# k1 B) _0 R8 b0 w4 J

$ |8 f, R* c$ z' ~6 l( g2 j163164165166167168& h" X0 ^; V+ G" V
169170171172173174
2 R. B; A5 [' e- O175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, \# Q; [* Z& F. F
5 Z% K" J; ?0 q: Q8 Y; \/ S# t181182183184185186
5 M( |: d8 D" J0 ~3 o0 @187188189190191192
9 o& J* h, ^& L" h/ I1931941951961971982 ?% r2 d+ ?; Y/ r8 D( j( T7 H
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; X& @* o0 H0 _' W4 B, H
$ g# N3 ~% O& x. W. g001002003004005006( |) T: u7 w( P, m8 g/ K
007008009010011012. ~" l4 q$ T1 @; I' A
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" r- D7 x8 c7 n

3 r) ?: o8 n) p1 S9 `019020021022023024
/ k1 B) U& H6 b1 r5 t$ O025026027028029030
$ c2 g/ ^' N  n2 b1 [031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  ~( v, M, @; k% O; S% X
4 j' F! G6 U% l- x9 r) [  A2 I- d2 s
037038039040041042, R6 [8 Z2 s! `4 r8 R
043044045046047048
: o5 y. G7 A5 N! \5 ~049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' X4 ]8 |2 `/ }" o
0 Q2 A! W! z' a0 n& D# M- Q2 v( k
055056057058059060
  X1 j4 k) u! V7 f7 k1 a0610620630640650663 ^& v! F+ q& _
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# n+ K2 v4 x4 T, W
* M  |8 Q. X$ f3 h  P; p  H0 w2 Y7 U
073074075076077078  I: [' P: J  B: R, r
079080081082083084
& U& A- d0 l4 Z7 H. d" \# [& s085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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001002003004005006
, [! K; B( j; J007008009010011012' f0 y0 d2 I" V$ h2 m- `6 j
013014015016017018
; ], M% T0 A% Z5 Q! Q019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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