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/ v2 V! t4 T' D3 _1 }+ g■● ■ NintendoWorld 站友xliz原创
* ~- d1 m" ^1 d6 J2 K1 ^* o4 R■ ●■ http://www.NewWise.com
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+ I. V" |1 U" \ 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 B8 }3 V% E" Z, Z1 @
大家要看日文版的P.A.或详细攻略,点击这里吧!
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0 X/ Q$ q8 p. ~" ] h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:; a. i$ H; ]" D6 {
3 X, j2 K; q3 o. R' i" a3 {* O/ w编号 名称
( T# M4 s! O" K, t5 F说明
- Q; M3 k1 {2 R% e& ^组合方法% W' f6 Z% _5 G* l
---------------------------------
) `- C2 @5 L. g8 S+ X' f; a( U' q01 Z-Connon 1
2 ]7 h, b' \5 |; R$ ~! j* n& yUnlimited Cannon for 5 sec
$ y- d+ g9 ^+ D3 l/ T" XCannon A+B+C
2 f+ a+ ?7 h; QCannon B+C+D
6 I2 Y8 Z5 \% z( T3 Q: _! n/ `Cannon C+D+E
3 [6 u5 _1 p+ M; u7 m9 h5 n2 v8 p6 ?' T2 n& y1 O
02 Z-Connon 2% f+ P# m. D; R" h: Z7 m# ?! W/ v# J
Unlimited HiCannon for 5 sec
* z3 ^/ G7 F* U5 C2 J, r/ tHiCannon H+I+J3 i- L& x w/ }6 I' O6 @
HiCannon I+J+K- g, o3 F5 r( ^ g
HiCannon J+K+L
& g: J1 O1 G% l$ E4 F) \* f/ G
q# D( }1 l; f" A03 Z-Connon 3
' a. R4 @! `9 S9 I1 \Unlimited MegaCannon for 5 sec0 W# x' ?' F, r: L
M-Cannon O+P+Q; n5 ^4 s2 [6 i5 ~0 O
M-Cannon P+Q+R2 {: V7 I. R6 |) r/ N L. }
M-Cannon Q+R+S
+ H, k( G% }5 ]7 v
* }9 j5 ]0 j" \/ _04 Z-Punch# F8 ?: l, ~, J( U- D: n, H( \. l+ r
Unlimited GutPunch for 5 sec z2 _5 @! a9 T0 F
GutPunch B+C+D
; @* N7 j, D vGutPunch C+D+E
) }) ^$ y, t( U+ r) _GutPunch D+E+F* l9 G* E8 Y! e @, o
1 P- z4 ^2 Y- }6 T$ _2 p, o' x05 Z-Strght/ f# Y; j" e7 x7 G% t. q$ B- W: K% S
Unlimited GutStrgt for 5 sec' F; V$ l u- \+ o
GutStrgt O+P+Q
# }9 W3 W0 R' s1 o- gGutStrgt P+Q+R9 @2 n/ h* X$ R1 C- v9 w' w# P
GutStrgt Q+R+S
( \6 E: U* ~# I& ?0 W* r! b
* j+ P* l# S( D06 Z-Impact- x! C: `' {; h' d4 [0 ~4 F4 B
Unlimited GutImpct for 5 sec. M4 q, _5 ` ~- Y- P/ G3 _
GutImpact G+H+I @9 m5 M4 d$ Z B1 F! I
GutImpact H+I+J' O$ v5 b0 B. _& l$ a, n/ D2 @
GutImpact J+K+L" i9 _+ ^* {! u6 j& w# o5 U
" @ p7 k5 R0 I9 ?. {07 Z-Varibl' A$ F4 [" A0 w9 z9 @. R) ]" H' p
Unlimited VarSword for 5 sec
8 H: Z- O3 @" Q) u1 ^* m1 [2 OVarSwrd B+C+D
3 q6 p ?5 s6 x5 k" V+ ?1 b. HVarSwrd C+D+E
4 g; ^# H0 Q$ |0 n( x, \VarSwrd D+E+F
. o& |0 \0 x y
9 ]) Z' }9 X; y ?08 Z-Yoyo 1
7 T6 h& Q9 r3 g9 V( t! s; m) HUnlimited Yo-Yo for 5 sec* \, [, O! `$ Q: }5 n. q) P
Yo-Yo1 C+D+E
8 ?% d+ x; K, v( hYo-Yo1 D+E+F
, r/ f: |5 e7 @; |Yo-Yo1 E+F+G( M! W% J8 P& X5 G3 a
4 r% o& D& f! l09 Z-Yoyo 2
4 C) H; S7 ]+ J- dUnlimited Yo-Yo2 for 5 sec; ^2 b' ~# C: f$ F5 D, i
Yo-Yo2 H+I+J1 J6 Y. ]4 \) Z. w
Yo-Yo2 I+J+K
- q+ |- X7 x0 H4 n7 w! T2 @) `Yo-Yo2 J+K+L
0 j5 C% W2 e' s+ z
+ L' S( U7 [( i. e10 Z-Yoyo 3# A7 k, n6 c) |4 O( ~ ]
Unlimited Yo-Yo3 for 5 sec+ A5 _/ X' U0 B/ N
Yo-Yo3 M+N+O/ Y" p! O$ ]+ y; E# k' m' F1 L
Yo-Yo3 N+O+P* k; P# R; o2 P( H9 b. z" \
Yo-Yo3 O+P+Q
9 \7 L# K; {/ e* R+ O2 }/ D' A( Z' V/ @
11 Z-Step 1% k- h5 l/ T. V# j3 j: \
Unlimited StepSwrd for 5 sec" o- I4 f* t* {) i
StepSwrd L+M+N) h) r( C/ s m {( m7 Z. M
StepSwrd M+N+O
/ A) u% }# e6 k! ?StepSwrd N+O+P5 O1 s P/ l! e$ u+ k$ l0 B
/ J. k5 F( P3 l# C2 m, y12 Z-Step 2
! L" H+ Y! c$ P9 o# d" N' _Unlimited StepCros for 5 sec
9 g# o5 e/ I! @! ]7 MStepCros P+Q+R
4 `% H+ _1 Q8 X, B" H" j8 UStepCros Q+R+S
4 i& G; M* a* n0 LStepCros R+S+T
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13 BubSprd- R1 ~" J4 `3 P; ?, `' {+ E
Attks w/ spreading bubbles!
; E" U# Q$ C/ b2 c! G) G* L5 _Bubbler C+D+E- C5 |0 s* q( c" |2 T
Bub-V D+E+F
, B# e- W) U1 K! W5 r7 vBublSide E+F+G/ u7 |$ A6 F1 }5 \- `
Bubbler E + Bub-V E + BublSide E
2 ~) z# r' X8 t: u
; w2 P: i/ z% C! q6 R4 A14 HeatSprd
1 }, V, D1 R* c' Z6 T3 RAttks w/ spreading fireball!/ J+ G6 _. l# o2 C% S
HeatShot H+I+J
4 H% c, v' L2 @4 y7 b3 OHeat-V I+J+K/ _' D1 W6 o+ w, W
HeatSide J+K+L
" m: }9 M# M( ^ b$ UHeatShot J + Heat-V J + HeatSide J
6 n2 p; i! a" a/ r. ? f0 P# H9 k9 ?( h9 ]" K7 U% W- b3 p ^
15 H-Burst9 e9 F9 D; K; E
Creates a giant explosion, Q* q+ F. z4 U/ q
Spreader M+N+O
5 \2 ?/ ]1 `# E1 O6 N/ mSpreader N+O+P
! C/ ?8 E8 r' P. R5 ~Spreader O+P+Q6 p" W6 b6 a7 m! _. T
N/ V: Q: C* ^* g/ d7 N, _16 LifeSwrd
! I& ]/ R% G% Q. q$ N" ~Swings a huge 2×3 sword!
* C% N) ]* `! XSword E + WideSwrd E + LongSwrd E" O$ Y% V; }1 u4 _+ b C
Sword L + WideSwrd L + LongSwrd L
9 ] V0 j5 w! S. d8 S% \Sword Y + WideSwrd Y + LongSwrd Y
9 i0 m0 Q! e7 J- _; E$ N; h3 k9 Q
17 ElemSwrd
6 T2 N2 g4 u; ]: d4 ?5 v: W4 Y4 o- YWide swrd contains 4 elemnts( d$ s1 `. u5 W+ O- J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* [: Y8 V y9 M y9 X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( N" B/ v) K# v- N2 U* B
% h, ]8 }8 V8 s; Z X) Q% l* {- \% J
18 EvilCut% s) ]' _8 G# N2 W
Step up 2 & make 4 atacks5 J5 O. F R) p* N: @( B
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat# x2 p, t# e7 t& A- G
A giant Ratton charges!$ H6 y# V& [8 @
Ratton1 A + Ratton2 A + Ratton3 A9 x) x% D: F; @/ ]6 V- Q
Ratton1 C + Ratton2 C + Ratton3 C
5 L; _# N5 n6 ^4 s1 PRatton1 F + Ratton2 F + Ratton3 F, I# C" v0 N. S# k- y, C
7 r1 u, R& J4 o& J5 H4 G20 TimeBom +
# h4 `1 ]+ T9 a$ c, s9 ySets Time Bomb in enmy area
9 O/ F- F# @- [: p$ L' X N8 |8 F$ wTimeBomb J+K+L! q3 R$ n& s7 [+ i8 |
TimeBomb K+L+M1 M/ r2 h* ^) a4 e e- I% {/ Y) @
TimeBomb L+M+N* C7 P5 ^) X4 F$ S+ p
: [7 G" }8 S) N: q( _, @21 GelRain
, t' {( c* i1 b; j) n. W( lGel steals squares9 O j: a" s; j7 s4 \& O
MetaGel1 B+C+D+ L, l5 \: D1 R9 g A' A
MetaGel2 E+F+G
0 O2 }5 g3 U, J! ] FMetaGel3 S+T+U& l3 G J4 y* m) b
], y( \) O& ?' G# y22 EverCrse
( _0 X9 s2 C1 p hShield chases enemies9 r/ D' L; B2 _% S, P+ l
CrsShld1 C + CrsShld2 C + CrsShld3 C2 _/ i$ I2 |! P0 m/ m
CrsShld1 L + CrsShld2 L + CrsShld3 L) `7 z) x7 C( s7 ]7 E& _: t/ b1 r
; W2 C. S6 l, o- \- j) S" W! e23 MomQuake- |& Z! A" q. Z- D+ ]
Awakens Mother Earth!% j8 |6 y: D' a! a. h- _; S( c! q7 n7 }
RockCube * + RockCube * + GodStone S
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24 PoisPhar5 F% r# T9 ~2 e
Pharaoh generates poison& b5 ?' V; }3 a3 r0 g
PoisMask A + PoisFace A + Anubis A! ]2 y4 X. ^7 `7 B [: Y
( e3 r" A9 ^4 c# {5 I& W
25 BodyGrd; E6 j( f% O+ K0 e
Bodyguard takes out enemies( C, f/ |$ u( R7 G4 R
AntiDmg M + AntiNavi M + Muramasa M% h5 f4 l+ H3 i. C; {4 ]% B% h+ j
& u, f4 l, M8 h0 S( b" n& ]26 500Barr
: m9 I; D o' iBarrier absorbs 500HP dmg
7 z: x2 B7 w/ ` m& @- e/ zBarrier E + Barr100 E + Barr200 E, s+ i3 J/ x. \5 q H d, K( x4 o
Barrier R + Barr100 R + Barr200 R# O! g$ d% t/ ]2 r
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27 BigHeart
7 j* L, ?5 l! UAttacks, then heals HP!
8 E8 @' s8 W" J B! BHolyPanl R + Recov300 R + Roll R
2 \0 v8 r2 Y7 F; V' hHolyPanl R + Recov300 R + RollV2 R
0 A( G; _; @/ s A) C7 X# r8 SHolyPanl R + Recov300 R + RollV3 R
, ^3 `/ b+ I9 q* w2 h5 ?
0 O2 V$ v2 I! j- W0 N: N# Q! b28 GtsShoot
/ D( Z" G- \8 m( P7 n |GutsMan throws MegaMan!% @8 V0 c5 h# `
Guard * + DashAtk G + GutsMan G9 A( w- R% ?/ C8 Y9 N( O+ Z
Guard * + DashAtk G + GutsMan2 G% L8 ?, K/ F3 N9 b% K1 X
Guard * + DashAtk G + GutsMan3 G3 L& S8 x5 p9 _1 I' G
Guard * + DashAtk G + GutsMan4 G) A4 g8 `+ O }- z9 r& e1 A
3 R, p" [& @ S/ \1 ^4 R9 f" J29 DeuxHero3 [, \0 q( J1 ~
MegaMan & ProtoMan team up!
V! [! l" Q) \, sCustSwrd B + VarSwrd B + ProtoMan B; L% Z/ W* V# ~: T; [/ W$ ~ t
CustSwrd B + VarSwrd B + ProtoMn2 B( P, E y3 A/ h) T( Q
CustSwrd B + VarSwrd B + ProtoMn3 B
5 ~! |! Y2 H5 `0 I' hCustSwrd B + VarSwrd B + ProtoMn4 B. M8 ^4 u6 d, D8 B
& V3 i6 e/ T1 d q, R: a30 2xHero
7 q/ G7 y: O6 m5 z) h6 I) L dMegaMan & ProtoMan Dual atk' X+ `1 g% ?. j* w# q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. t6 I# P: A7 a# v" ]' {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
^3 t( `1 F% e |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 L, [& e5 k6 |: {. i0 [9 {! n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ c x5 @- ?, W1 k
6 w6 Q5 c/ \ t7 }8 M
31 PrixPowr/ a9 S7 _" t* j
3 Navis attack at once!
# N. K1 F) O" ITeam1 * + Team2 * + KingMan5 K
. x* ]0 D6 H" ?; c TTeam1 * + Team2 * + MistMan5 M* \1 h% ]8 j; E) W+ Z9 G X3 _) } K& |
Team1 * + Team2 * + BowlMan5 B8 ~1 u+ d/ K3 d
. w/ f, D; s- t! E# v6 Z t
32 MstrStyl
/ \4 {+ G9 Z# G; f' N* BMegaMan unleashes his power1 P2 J2 U1 e4 N! f& z; I- P {* B3 z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
* ]) j& C. E: n5 j8 _, U/ e+ w┌──┬────┬─┬──┬──┬───┬───────────────┐ W, K2 |* B* S
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# f; `( d$ X/ \2 f" Y: I├──┼────┼─┼──┼──┼───┼───────────────┤
- P. _8 Q7 T$ Q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, ~/ ]: }: [2 J N: S% A# d+ s
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) k7 d( x6 |6 Y5 b& @4 R6 x│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! Q: F0 Q3 E9 z6 K- Z) w0 j d
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
2 z/ C1 F1 j2 W( S│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 G8 k0 T/ a Y( c% k& c│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 j7 J, t3 u, u% a+ O! b
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' F; x& B+ r$ [% k! \& h$ z. D$ E
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% b% O# S/ g/ e% p' e6 A│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. I/ q! Q8 G/ u( w: i0 P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% j ~8 ^! s4 ]( @
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 a, W0 M0 e9 h4 n0 q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& x7 e3 v5 g! ^, b1 q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, _7 M/ t7 o& Q/ {, j( d6 W
│14 │Spreader│16│30 │ │** │Creates a large explosion │& L7 H; E$ k4 {# `8 Z6 N
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% Z; U0 z" W2 q! `5 ]4 f+ ^$ A│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 V5 I. H3 d, t& `2 U! s
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( n0 j% l9 _3 T4 v9 [: G9 i5 ]
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 W1 Z" ?6 W6 ^( w( l5 P* k│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 I1 x5 y; M1 Y3 V│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ O3 r! J7 t; j- F n+ g' w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 w# x) [$ r: f- T* M5 E1 \│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; m2 K: Z/ S8 j" f# Q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
& _* R2 I8 h4 }; Y│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ c: A% U7 b, v$ K5 W% ]4 h3 F│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- z! @; g# L- M" Q+ {
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# X2 W& E. G5 v( ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ }; T8 d) B; q% U1 M' ]/ d7 E│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& i" x& i" Q! ~│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( N% V2 X& t# [" M% o│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- F2 u1 v, z1 _% I4 e
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! E+ \1 A- K6 l8 I: _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' N6 t- C: K9 B/ S9 }│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' \% Z3 D4 _. Y, d3 C# r
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ k% a0 C7 G1 m9 t) }- b3 |
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 U5 k0 o, _3 d: \# b
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; P, _: d( F$ Y k _+ X│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
/ }. Q V1 d9 B) {" m7 p" u│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 [2 H. }6 t2 E+ c D& c! C│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │- P1 S* y |* Y2 @+ l6 j/ E
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: D& ?5 [/ T; E8 a+ P2 \1 Y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 q, H- h I* Y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ A" u' ^1 C: E0 S6 o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, w+ s* c6 |: `" ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │$ Q6 s7 o$ o" }" d) h1 l2 Z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
7 v" U, d8 J, h) H4 {1 l7 _9 q│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 ?0 q6 C- v* M
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
' L# n& J0 d2 |" _│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& _- a) x! O! E: Z9 M│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" c7 @# U/ z6 i/ N# E- {. o│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
" ^5 H* ], [( r8 L% M│51 │DashAtk │11│90 │ │* │Dash through enemies! │! k& O9 Q6 N; j& F& a4 x
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; S5 S- c4 e/ q, t7 v( C6 d7 a│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# C+ G& x/ {6 B8 ]( F. S4 j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ s7 x" W+ z! i' j
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 ]3 y" @* E2 T& s8 T3 _│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, J/ b% d6 a. h& T) \
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │. t3 K+ q$ |3 O3 Z" w: F+ G; O# Y9 K: n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# b2 A8 e" V! ~
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! Z2 L+ b9 k K
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │% C0 b5 M c- z) P5 _9 l' {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │, [1 k' b) X- j% b
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' R, I$ |) ^! x$ d* U3 y9 X: V
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% T6 i+ F! s5 `2 m% g1 v" X9 J
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( F" G- G+ I% h
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& \5 m; `( ~: r│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, \4 X: A; I% c. L4 u7 r! l0 \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 d9 v2 M! ], d* @2 J) i$ W; F( v. E j│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* v* E* e8 y: s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" l, \8 D5 U/ }
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 y& p7 Q! c5 ?" |│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ q' `4 `' n( f- d. e7 A4 ~│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; F: P1 c* m) Z; s: u8 p
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
; c( z: {) g& t' ]3 h│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 v8 w0 n4 J: K2 ]& X7 w
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ B: P6 M7 R M- c% I+ H
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% r* _% d3 P, l# F- ~& i
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) `* a" p$ o5 i" c" X g2 K: p│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ T8 H3 k- g$ j$ O
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- t3 [6 V4 n' u9 V8 B( V0 |& D│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ G9 {1 A6 g* J1 G$ @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% J; X5 m9 I. h2 ]
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- `0 {( @; F: d0 B3 E
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: W' q" J5 Y- U9 k9 O8 v* z/ ]│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
U. l! ?% ^9 G1 ^) t; N│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 a: \5 ?. e$ o! |2 D6 c
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: p7 o* I0 t# D/ @2 H│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, w4 k9 l( J' E│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" J; K. _6 d0 [$ D2 ]; J; K
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' V% r( r8 D, X5 A, J) |9 h
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 J0 U" i! h2 m; J* O# q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
$ I+ {6 V3 ~ `" |- p9 X│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ r# G& {# A1 a! V1 W( x
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 ], s F8 O, ~0 k6 _( h
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; S. R; k {6 S4 d$ V/ u
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. G4 H3 d m7 ]/ k" p: n
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# N/ Y2 B$ ~2 z5 r: |7 M( w8 M│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ C7 c9 {8 A; Q* u0 R2 W
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ l! u/ E- s$ I# l
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: ~7 i3 b) w8 {1 {: P$ ?% g/ s│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 _" `3 i$ G' |, C+ B2 ]6 V% R, q$ z
└──┴────┴─┴──┴──┴───┴───────────────┘
+ k- \4 c: n8 R. o% g8 ]0 S, [ z- ?6 ?
StdrdChip (Part 2)2 ?' e. i" \# B7 p8 o6 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐8 G: k" i- L7 i" T6 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. i3 G7 X2 p, i$ G: f├──┼────┼─┼──┼──┼───┼───────────────┤9 l; W4 n5 a8 q8 g$ i
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 C' d7 {: n X; a" u: ]% }│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 {4 Y* ?5 \7 m- C0 z1 k0 w. I│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ l# a2 m$ |6 q2 m) C' E: w7 h% f
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 @1 X8 F- W/ R- E9 I4 w2 Q│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# d/ R6 Z/ w1 a: n3 w' _8 t) U0 _7 W
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
; a/ X: n$ A& A) Q/ a+ l" m( A8 L│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 `# s# Q+ s( L3 ~' w1 G2 A
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' L5 {1 x& ~: c( |│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 ~/ J- {) ]& V) @
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; S2 M; `1 ~; Q# m. h9 f; B% O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, N, M* ]5 C$ U5 i( C* F│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# D1 t, R2 w% r' h" K/ Z; V
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 d7 @" N6 s3 w0 I) C
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ q9 A3 }% J+ R. ]& v( O
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% E$ q/ n5 i. J* G7 N0 f3 U4 o│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. H* ~8 l" w; a/ ^0 B& w
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. q2 m; \% j; Y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- k, l% g( c8 K' F% Y% Q│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 D# X( s* R' M1 S' Y) H R( C: C│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' _. k: E% }8 A6 k5 l7 @, P
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │2 ]! N% K; K3 V( J* n3 R" ^) U9 f
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% i ?; U( P2 e
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! w! _, c5 n; O& }5 H│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 S4 {& \! f8 y* l4 G
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 P2 P9 [1 Q" p" C0 P
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! F7 X, I$ t8 E# p7 x
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 i1 ~0 O& G0 K4 X│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* P7 B D6 w9 Y& W. T8 ]( b
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 I! e; z' g: c+ B& n" R9 N- T' H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 }7 t1 v3 ]% H% q; t C│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 Y) C5 k E. _/ z) M) u
│131 │Lance │46│130 │Wood│*** │Lances through back line │
; v+ A6 [+ `+ E9 y( K5 w│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 V' I5 t1 a! C
│133 │Guard │5 │ │ │* │Repels enemy's attack │, s8 v0 [, F! K0 O, k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% ~* C) u: |, Y; d│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( X; ?, t3 ^6 a" P$ W d& e) Z9 b│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" Q# n, P% I' [* j. W" O, t
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 j0 G' I5 d! `# E9 K9 ^6 S
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! w% o' F! I; b7 |2 [9 b
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 }9 T, B& [0 ?" a5 p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- H# `' R0 P- y( D4 w! b│141 │Prism │60│ │ │*** │Prism fires randomly │. C I! {) b e% J# ~
│142 │Wind │14│ │ │* │Windbox blows at enmy area │- h) O. c8 V( _" h3 f
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: j8 H6 w. q# t7 L│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 _# p4 l! M3 D3 v F& H$ O& Z* N│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 s8 e: F1 ^9 X2 r│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │0 j+ d' U9 _' _6 _ o% K( h% `
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
Z9 J4 b0 Y0 u# E0 ] g│148 │Recov30 │8 │ │ │* │Recovers 30HP │% C& X3 h: H1 e! f8 |+ n5 Z
│149 │Recov50 │14│ │ │** │Recovers 50HP │ J* c& C7 o) k( S
│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 b' p- D8 B0 a/ P P│151 │Recov120│35│ │ │*** │Recovers 120HP │
- O! I5 l2 v9 B. d% z│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ F% }+ b; N5 R/ @- c│153 │Recov200│65│ │ │**** │Recovers 200HP │
. u6 U4 ?. S, E│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 T5 F; E3 j7 g6 `│155 │Repair │8 │ │ │* │Fix your area's panels │
7 T% r9 `( w* W1 H6 ]6 G3 z' ]│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" C8 R7 v x9 Y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, m' |( x2 n$ p4 R" C% Q- K p│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 Q8 O9 v- X8 c3 C
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( ]: s4 j3 y& c% Z│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 @2 t% R* U0 T* F; @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. M" S4 v0 J1 U( H' O/ O8 W+ B│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& o v5 ~ P- ^& Y: _ B# a9 b l
│163 │Invis │11│ │ │*** │Invisible for a while │
& X' m# I: }: `2 B+ E3 m│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 N8 q' u' b# D) F6 m8 g
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 J" R' \* ^) \% O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, v$ N. Q/ }3 ^+ m7 k6 ^& U│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, p7 i6 t3 o- v5 N
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 j. M( b" a7 E6 ?
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
: h+ V# x; G0 C7 I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& G% o2 f8 b6 k# Z8 f8 [
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 w% P' X1 I2 V9 D( o. B9 O0 v
│172 │Aura │55│ │ │*** │Repels attacks under 100 │( v: D; I* t1 p/ E( u+ h
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │1 e J8 M3 Q4 t! ? U: h
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, x! S. `' y+ G# g+ @- l│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; Y4 Z" u3 W% I" M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
( v5 ?$ B$ N O( C; r8 x% X│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 w4 B- X& x# b$ Y# X
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │3 J) y# L- l7 G0 Q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" t( q1 ~: o( ^: m A i4 n) m│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% G9 P! E& y! B! u. d3 e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
r, D/ B! ^% C2 {8 i│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ ?7 S& G3 C9 i+ M+ `│183 │Hole │55│ │ │**** │Open hole to dark world │
5 i/ B" ]* `; z" O│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
- k2 p5 G1 L; T' s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" S4 U- {, m. J& y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* P' H/ U( v: `) d- _
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- x6 X+ i8 R, C* M1 {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 o' V- K& y$ e R0 A$ o
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │9 l" X7 ]( ~" D( @
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
S( @% @4 t' ^2 P' D│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 F( q+ Y& t2 H* e; ^& z1 b+ h
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& J, g+ ?+ Y5 o- E: J |$ X
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ V3 }% Y6 ?, k
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 Q( O1 A' M# ^7 ^& ?5 q |
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, `2 j. {, M: a# {, u9 y" A" i│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 ?: ]9 g2 A. ^- ~3 i9 q$ ^4 t│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
( m/ N: n' g! n# _. y6 w( d│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │% V# J! q' v) D% E l: p1 ?% W$ L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: d! a0 F- f7 v0 O
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# ^2 K8 j) A, k
└──┴────┴─┴──┴──┴───┴───────────────┘
8 l+ T" H9 G6 s) T" U7 b- g v& l' d8 P0 p# @
1 k `5 \9 ~. k; Y% e4 \Mega Chip
; D/ c5 b* F+ H┌──┬─────┬─┬──┬──┬───┬───────────────┐) f/ j; Q! s9 A ^' A- @' Q1 {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 v4 K- _6 D) D3 O├──┼─────┼─┼──┼──┼───┼───────────────┤( g* O! g9 n l$ V7 z( O7 p, X" p
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 s x ]- ]% E8 @- J7 g/ K6 L2 D│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 m4 l& S7 w+ P* V0 L│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 h. t" R7 i3 ^5 _0 M
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; j6 k0 T; H( T- j
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" `3 N' L* p" @: X) T│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. P& \3 P' I* ~$ l) P
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" d& a2 Y. L! B
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: s$ q* L$ J! Y; B6 O8 A
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
, |9 I3 F% _. _: k│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. j# n7 |% h T( [% e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ `' Y+ i6 A( S( J( ?. D│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& e3 b5 `$ b( R. B8 c│13 │Guardian │82│ │ │***** │Statue punishes when hit │
; m% j/ H7 G0 O, F+ V│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
V$ V- C/ o* o% x3 r│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ Z- r+ G: N& C8 u│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ A. T0 [( g3 I0 w
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 ^/ [* g8 } D1 X t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 h8 F% `0 C$ a5 a3 b
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, H+ ^, c4 R3 y* T! X9 X│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │$ ~+ h8 _; n% c# R t: f( f0 w
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& |% _9 G; W1 A6 J1 a1 E; c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 ~' I8 q' g/ t u0 U" k+ Z+ ~│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 t; [( }8 p m" V2 _, r# Z# u1 s│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: J4 _7 Q) _- q8 s│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; G8 f, G9 T' R& u5 W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
# ]! a3 i& Q) ~2 y+ J│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" V9 _9 x+ Z/ O* d
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' L/ D" Z/ [. h, [
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 M/ x- c# I( H. W+ {5 ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
L" S( q% z- e! ~+ a: B- M│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ `- c/ M4 \7 ] a│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: z0 u# J+ h+ V- r) y* k2 k1 m* j+ w
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │4 ~. Q( A9 O2 w/ w4 |% Z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ X8 x/ u2 R* b% O4 s/ ~5 O7 @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ J& `. K; T) I: Q2 J9 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 ^ z/ z" ?6 G0 ~2 j" Z; I: C* m/ ~ V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
9 m1 d8 D [; k, C1 P│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& f1 q. ^ J; _( R+ l% \
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
G3 g- e7 f" _0 J0 D│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │+ c |8 _9 J) K( i
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- r' X" @0 q* l8 Y) @2 u0 |- K$ J│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' {, J) |5 _5 R$ ` V( u│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 u# M; R; l7 m' Z, ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
# q+ l* R6 I3 w$ z7 m# x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
R; s) [+ L) j9 m {) J│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 [& ` y% V ]
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 F* f' m! ^0 h; x; ~: C9 V" S# @3 ^
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 A, p7 E0 u$ }, W' x│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* @; v- Q0 K$ J6 q5 L│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& w* G# K0 M% n# f V: f+ B7 P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. |* z) J/ ?5 P3 ~7 H- ^- S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* c: f! P9 Z; x, o6 L/ h& E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 O% N' ^; {0 p) n; q6 k
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 p R, F( D) U7 g6 e# L5 _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" v/ u% T5 k2 S7 M9 h7 _ U% P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. G8 t! [" r9 w/ d( e& u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. Z7 c [$ u' D( A│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' l. G% w( t/ b2 l, J7 s│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' @4 {. f3 l, B0 d$ ~! \9 C│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 K& j1 T0 F5 n/ r7 y2 `+ d& N│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 F6 z/ E9 N% S! U5 t# |, m. h, x│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" B( L$ D. t5 R$ F/ Q! Q: ?│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ n) {! ?0 W7 m. |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 f( V1 y# u1 B# d+ a s
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 \/ O3 A7 m$ @) t+ Y' A1 D
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% v+ g& c. y9 g* K4 y( r
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ f" n' i$ v. D; n1 u" P│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 N1 l F3 t( o7 [6 D│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% |' ?6 @$ [. H1 M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 `: Y u% m. R( m/ O$ @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* R, ]: b4 `: v( e8 \2 m6 c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 }+ m% h$ o( A7 _
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' M b: U! Y0 r' R- O5 q- n
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ y5 w% K' t" J6 B! W+ i
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ I& R4 X W( T
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 P1 ]+ L$ J0 l4 b
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* C0 v1 H: h$ n
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* f: p3 s% \5 A: ?2 q% d' _
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, Q) p O, n" Q3 S" R
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" S; e8 y/ e5 _" E
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' Q6 h# N4 j6 a; E( A* L│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" V4 d! W# a0 O/ J
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 ?4 Q7 x1 }4 x. n
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. Q. h) }. E- s2 |) Z& x
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 M/ \. u0 U* g* k Q& u3 z└──┴─────┴─┴──┴──┴───┴───────────────┘
9 u* v; F$ C% z, J7 {
7 l8 x# }5 j" s/ r3 K% I
5 g* M' `2 i$ u6 B OGigaChip (蓝版)
: a7 U. o r2 z8 b┌──┬─────┬─┬──┬──┬───┬───────────────┐
( b0 }2 T- S( V& u9 h6 y& |│编号│名称 │MB│攻击│属性│稀有度│说明 │; r! ^( j; K `
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 _0 w, i( i8 y! a/ U" ]! x│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: o2 Z& H! J7 m│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 v- d9 a" U, J2 v' c
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ m/ y5 Q$ e/ Q% u│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 \8 W3 N4 ^7 T e) l│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 l2 |2 _: z8 J& i+ g7 E
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 l+ g1 s4 s8 H# |% u- J Q
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ D; b6 ` } Z0 E& V8 a4 G
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- u& S5 V* r# f. {1 X2 m& c ?$ j7 p/ M│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │, s$ w) F4 V: b% l) J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ h* y8 j" @8 S" {# s8 M; t
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- k0 R5 s/ V/ `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ D# C7 d* m5 A! V0 E3 R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 u4 x; j% ]: O" Z; u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 \6 I d. Q2 }1 o2 j2 R│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% m$ e/ n) w, `: [: U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, j$ p, E7 `( B% L3 e7 F& |
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ Z3 F: b' M+ h
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% s% e/ W1 S" X$ p
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │" \: g4 d' i+ Y! p6 B- N
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 _4 V* A+ n5 I! X! {6 ^' K└──┴─────┴─┴──┴──┴───┴───────────────┘9 r T7 k; K$ A. K( p
- v' F8 i, `% ~: R* u
GigaChip (白版)(只列出与蓝版不一样的Chips)3 V# h! ~9 J- R# M( R) D s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 b8 m V" o7 i│编号│名称 │MB│攻击│属性│稀有度│说明 │( E% [; j* {9 \) f
├──┼─────┼─┼──┼──┼───┼───────────────┤
) ?; d% z: ^- S* l$ a│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' V: a# |& ?# {6 z│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ M# m4 `. S# x* ~5 h
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 z/ T' v( `3 J0 C- }3 a│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 f7 h0 [6 K: d2 @% k└──┴─────┴─┴──┴──┴───┴───────────────┘ |