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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
2 Z2 a& [/ V5 D& P# E8 y; D■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
1 J* t! n+ t( f- g6 J■● ■  NintendoWorld    站友xliz原创) D4 {9 I; a- u( z6 f% F' F8 y
■ ●■    http://www.NewWise.com 1 d1 ]$ {. x% N' k; h$ P; Y
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % \; o& N4 a/ r4 Y/ Z

: k1 d! {6 ~: h& g  ?
  ~  @0 G3 E) J0 p2 `           洛克人 EXE 3 Blue 卡片组合
# z/ E& m$ x2 ]% a6 t0 W5 s0 T' b
  _/ F' C% H9 d& k( d; k+ c. c7 m( H+ B8 T/ a: o
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' Q- D; u" m$ o; X1 C5 ^
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
- }' R8 t/ ^1 d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) M9 R6 G0 ]% S. E1 f- \; ^, f! S7 _
6 {% Z' q0 J0 R: A4 E: v9 i) Q以下内容格式如下:
7 _+ S5 C; h9 o
, J0 @9 A4 ~. c0 K2 `2 M5 Y编号    名称
2 o! A7 ]# B2 l9 z# f* N说明
. V* e$ a. t8 j. X4 j! H组合方法: ]2 G3 p" h- j* S: n& q0 G
---------------------------------
) a% `6 Y' X$ W  F6 d01    Z-Connon 10 P8 [( I" W" Y0 b# `
Unlimited Cannon for 5 sec3 ~4 X% x; U( Z
Cannon A+B+C0 x$ c$ ~- H) @& m8 B* C- t
Cannon B+C+D
1 B+ S, p# h. j. YCannon C+D+E
$ H& z: C6 y& C4 v  D! d8 ]. R' ?/ p4 G8 v0 i: f  q1 K/ I5 g
02    Z-Connon 23 d( @3 S  p( ?4 n6 `  c. j
Unlimited HiCannon for 5 sec
' ~7 l8 q- F! Z7 A! x  }; pHiCannon H+I+J) f. Q$ N) i) @2 L4 L
HiCannon I+J+K8 |/ N/ a3 c1 U4 E% H7 ?
HiCannon J+K+L& L8 V% t) U6 A) {- o. [1 [
) B" M) \- A; g: e& l
03    Z-Connon 3  ^9 c& ?% V0 ]' ~( }, |
Unlimited MegaCannon for 5 sec- n) C! |9 u2 k, F9 b& @
M-Cannon O+P+Q
, T. f' w" f6 I/ G* g! \  u3 bM-Cannon P+Q+R
& k9 [4 T/ ?4 ~M-Cannon Q+R+S' x2 b4 {' Y! m: B2 G5 f4 i
" ?2 R6 n& `6 S  W+ }- p2 {+ X1 x
04    Z-Punch& ?  R) Q5 g& f
Unlimited GutPunch for 5 sec
9 q& c# ~2 A$ p8 h; LGutPunch B+C+D
' v* u/ T4 O6 D- v" H8 \GutPunch C+D+E* h) I. T( l( q* G. l
GutPunch D+E+F. J- ~+ u; f( [9 L4 }4 p

7 U- ], k: S* Z05    Z-Strght
% M& b$ I% n% w9 DUnlimited GutStrgt for 5 sec
. P8 M. }1 v4 b* L  T$ OGutStrgt O+P+Q  O5 |9 l9 d' u; v: \
GutStrgt P+Q+R: g1 g' P. J* N: g& e0 X, |
GutStrgt Q+R+S( a$ v, L2 v: o0 U; |( E
; B5 {, O: x8 z  g; b6 K% U
06    Z-Impact
8 d/ ]  E7 `$ I  X# l" eUnlimited GutImpct for 5 sec
0 o* C3 [9 f0 P3 [$ A( i- M3 W9 `GutImpact G+H+I$ n- Q- P! x7 L! n
GutImpact H+I+J  ]( \# o2 ?2 T* a  n" W7 a
GutImpact J+K+L; E  }! T' n; e$ s! P9 ?
% h  Z3 U4 W& J" B5 H
07    Z-Varibl5 @9 P3 c) r/ h) O; Z( P1 r
Unlimited VarSword for 5 sec
; g0 G7 x& N3 Z9 U( ?& t- jVarSwrd B+C+D8 r$ q) X+ ^) ^
VarSwrd C+D+E
4 d( m+ p7 _5 s) ?0 [+ W& AVarSwrd D+E+F3 W' y  @; S5 p8 Z6 H" [" c
9 k6 h# p# X5 u
08    Z-Yoyo 1
+ M0 \" [- ?# ]8 D7 {: xUnlimited Yo-Yo for 5 sec" I" i  q% e; w( b/ p5 u
Yo-Yo1 C+D+E
* ]% [) T# S! a6 q! IYo-Yo1 D+E+F3 h, @1 h; e4 g* G2 N* I
Yo-Yo1 E+F+G6 w: \* q# o  i

1 `/ r- s! k2 x8 j5 }09    Z-Yoyo 2. g( X$ U! F: m4 v4 g- r0 L+ o
Unlimited Yo-Yo2 for 5 sec
+ L9 U; z% A: s7 N( j9 cYo-Yo2 H+I+J6 ]- ]' Y5 Z" D7 {. v- h
Yo-Yo2 I+J+K! {7 v( o5 X, ]
Yo-Yo2 J+K+L, L' O# q( z6 i- w+ |2 n. _
0 {; h* I# |: e9 z9 ]6 q1 C, S5 `
10    Z-Yoyo 3
7 v0 L0 ]# ^8 O% [: F) O* SUnlimited Yo-Yo3 for 5 sec
- e9 e; Y: t- `: r& KYo-Yo3 M+N+O3 z1 h: l! ^4 V+ A  a( G
Yo-Yo3 N+O+P, \8 G' W2 I9 d1 J9 p
Yo-Yo3 O+P+Q9 v3 R; {4 T: [) Y

& H, ^8 q- y) Z+ \11    Z-Step 1' m' ~; F) [3 B
Unlimited StepSwrd for 5 sec
8 b& v" W7 I2 C, u: |) f' BStepSwrd L+M+N1 n0 H# k' c2 p& r, |# G
StepSwrd M+N+O0 X9 A8 P% M  |" d
StepSwrd N+O+P0 @: d$ m9 E1 c" D

( l- ^0 ]* a7 }" V" `. \" s* t12    Z-Step 2( R& ~; j, p0 K, B$ d& f
Unlimited StepCros for 5 sec
4 B! Y- m/ a; }) x, X+ N! ~5 OStepCros P+Q+R, [- g+ b0 h- L% n
StepCros Q+R+S/ o) d* j6 G3 N& p" g
StepCros R+S+T
. g1 B3 v" A5 G' \( i$ M2 M# e6 @8 q8 c  @2 P- N
13    BubSprd
! q( A4 x/ e5 q" n; |; F0 rAttks w/ spreading bubbles!
7 Z4 z, o  Q3 q+ B6 UBubbler  C+D+E
! W) S6 j  `: e4 q: t" l" eBub-V    D+E+F
/ W; H) i1 z/ A. D4 Z7 jBublSide E+F+G# R; z1 x' ?5 q" d+ D5 G
Bubbler E + Bub-V E + BublSide E9 ~, z( n1 x  X! v/ w$ R6 I
3 t0 B# s  X, y+ x# o
14    HeatSprd
+ i5 o9 w3 `4 X) g+ Z( R$ eAttks w/ spreading fireball!
" N4 P8 y# v# s5 tHeatShot H+I+J: @$ m& Q6 r* J7 {" H% R6 U
Heat-V   I+J+K
4 V8 w5 q7 K/ d" ]1 f3 oHeatSide J+K+L
! H: Y* |/ W4 F: w8 ]& V* f5 _HeatShot J + Heat-V J + HeatSide J
, Z% c, u  r! O
  a4 b8 r5 }" A& _4 r/ `. k* N15    H-Burst3 x6 s7 i5 o2 k  s% A+ N; ?
Creates a giant explosion# q. }# N" j! F% _4 J
Spreader M+N+O
! K9 x( H- z/ TSpreader N+O+P7 E3 \/ P! V+ k# M% a
Spreader O+P+Q2 f, q) r" I) G% w
: y* B6 y5 q1 i' A
16    LifeSwrd
6 p) n8 x* B' l) ^- [Swings a huge 2×3 sword!; P1 t3 C5 X' U0 Y
Sword E + WideSwrd E + LongSwrd E
/ b& y/ ?6 ]( o1 |! E2 C2 {/ ~Sword L + WideSwrd L + LongSwrd L. E/ T# h4 `) [6 M2 i. F" Q
Sword Y + WideSwrd Y + LongSwrd Y; F* d3 x5 W9 `2 ~' }

5 V+ @: V- H' }* H- Q1 E* e6 [17    ElemSwrd' i0 p5 ]9 V" I% ?! P
Wide swrd contains 4 elemnts0 n$ k8 a5 n9 s" O3 c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' D! u4 z  M2 C  {2 J9 _1 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 k. c! A7 E0 H! e, P" n

) A! N( U& H0 |- j( {18    EvilCut1 e4 ?! z2 Q9 y- Q
Step up 2 & make 4 atacks4 V' b/ F- D( K+ s0 K' {; r5 f
StepSwrd P + HeroSwrd P + StepCros P
$ d! @" z1 a6 i. B5 ]2 p$ Q+ T& ]& |) ^
19    HyperRat
1 E* z! N( S/ q* D' T: TA giant Ratton charges!
9 Q2 U0 Z/ g* v: y6 V9 J* W0 QRatton1 A + Ratton2 A + Ratton3 A
; _, {( W% c) yRatton1 C + Ratton2 C + Ratton3 C  ?/ e7 {+ n% m' p
Ratton1 F + Ratton2 F + Ratton3 F
8 G2 p5 ]* [6 g
8 b3 g% _5 O! ~: ?; n" Z20    TimeBom +* |1 u' }; a! E  g* K8 w
Sets Time Bomb in enmy area
, U0 d/ F/ i* D- n' ETimeBomb J+K+L/ H' P0 w3 S3 O' S
TimeBomb K+L+M8 ?% P1 L4 p3 z# z' X7 c8 Y
TimeBomb L+M+N  w- G& d# u2 M7 g( G
! z$ b# z  V- W" ?. l' z' l
21    GelRain" j5 F2 T! l5 y( s! p! h3 K
Gel steals squares; _4 U8 F+ ?  P& m/ _' i( |' `
MetaGel1 B+C+D
/ J2 g9 K: c) K+ z7 O& X4 ZMetaGel2 E+F+G
: G7 n; K' Y0 X* y+ \- N" v8 ~& r( MMetaGel3 S+T+U* k. i$ y, Z1 O8 R1 Y; u7 a
( u. ~, E% r) @0 T; o: k
22    EverCrse
9 s' Q7 c( T* K; _1 q2 B$ aShield chases enemies
% H7 U  P( Q* U# gCrsShld1 C + CrsShld2 C + CrsShld3 C
! h& z& Z9 [7 }* M4 B- tCrsShld1 L + CrsShld2 L + CrsShld3 L; F1 l5 K6 Q: i: w  O" Q
5 p4 s8 @& E$ H6 b' z1 G1 `
23    MomQuake4 h: \  @' O8 O& `
Awakens Mother Earth!
- c0 `3 A% f+ N8 C# {/ c- N& QRockCube * + RockCube * + GodStone S
' Q" G& ~' q# G1 {1 S& }3 X. b! [7 Z5 M1 Q
24    PoisPhar" S7 Q3 }- D9 p) f6 s. X# z$ u0 U
Pharaoh generates poison& t+ E/ X3 ]! O/ w* J
PoisMask A + PoisFace A + Anubis A" S% S- o1 s: ~$ }, J/ [
% ~' H8 l+ B/ |+ q4 u* G9 U6 G/ q
25    BodyGrd
3 r1 k0 |' A+ G* B  ABodyguard takes out enemies' |3 I/ ]( L+ q
AntiDmg M + AntiNavi M + Muramasa M
- ]! e2 D! q+ O2 O* [9 C7 U8 O# M( d$ f/ e/ M7 H* t, y
26    500Barr  K- K. U! _( t# d" W0 W1 x% w3 j
Barrier absorbs 500HP dmg
; R% o1 f6 w+ Z, @/ [/ j5 u; m3 TBarrier E + Barr100 E + Barr200 E; m3 M5 z6 @" \# C& Y
Barrier R + Barr100 R + Barr200 R! A) Q& V% i0 k9 t" N2 Q# e

. N' c+ \; N8 {6 [1 e* L$ D27    BigHeart
( D* S( `# C/ p0 X5 cAttacks, then heals HP!
2 M0 R7 c" s6 N" I+ ?" z" V- oHolyPanl R + Recov300 R + Roll R5 x. _4 r5 |4 w& z
HolyPanl R + Recov300 R + RollV2 R* T8 f: ~/ Q- r3 E' l
HolyPanl R + Recov300 R + RollV3 R
1 }2 |5 |7 \# n8 I, J1 e/ X2 W% {3 D& T: a* j: e3 [6 I2 v" y8 G# w- [$ g
28    GtsShoot+ g# C* I6 P9 v7 h& g& ?0 [+ |+ C
GutsMan throws MegaMan!6 m0 j/ O- X* ~0 C3 r2 T
Guard * + DashAtk G + GutsMan G
1 I2 Q! f1 ^& n" _/ ]' [Guard * + DashAtk G + GutsMan2 G
$ r/ m0 G0 C) N" K1 MGuard * + DashAtk G + GutsMan3 G
% [3 J7 H1 w" I% A  S6 i1 a( g( CGuard * + DashAtk G + GutsMan4 G/ P6 _8 W$ n7 I: l

3 ^# D% I2 G$ L: ~" j9 \29    DeuxHero! p$ {1 G2 b# t1 J& W2 ]
MegaMan & ProtoMan team up!
/ o  V- A9 W1 v9 }: s0 W0 i8 FCustSwrd B + VarSwrd B + ProtoMan B; F  D' c, i8 a
CustSwrd B + VarSwrd B + ProtoMn2 B" |% H7 b/ S0 O; D- i  X9 [3 G7 |- x
CustSwrd B + VarSwrd B + ProtoMn3 B- F6 |" I& R5 \% P
CustSwrd B + VarSwrd B + ProtoMn4 B" [- p0 i3 V0 _# c2 V) A! o: w
( N. T8 l- w/ `7 e- ^
30    2xHero
4 q6 v+ w; P5 p* yMegaMan & ProtoMan Dual atk
& h; r2 Q/ H) p% h( D+ K1 \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" b. {4 f* `' g; ~2 \& [! ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ A& m. I9 k/ r* }# tSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ ?5 G6 ?; G) F: X  uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& x: }  y% E, }% O* Q/ A: G7 c
0 F, ^% q1 `8 |! V" w
31    PrixPowr
. _/ H2 X3 G, t# ^6 O- I6 Z8 x5 ]) \4 w3 Navis attack at once!3 x( Q' c& W1 A1 W) D' W
Team1 * + Team2 * + KingMan5 K+ A) A- {, t! O
Team1 * + Team2 * + MistMan5 M
4 |1 s5 i( P. f7 lTeam1 * + Team2 * + BowlMan5 B
- x( `3 R2 D1 t7 s# \% i: I& c1 x7 U. K. j5 z: ~6 d; Z
32    MstrStyl1 ?  D8 D+ E  b' }% y# U4 u4 S) o* U
MegaMan unleashes his power+ v; V0 n- L4 x+ U/ X
Salamndr * + Fountain * + Bolt * + GaiaBlad *% x  g+ ?/ p) a8 y7 p

  U/ p/ U+ N# r$ jStdrdChip (Part 1)! r; j6 E& b, s8 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐8 P+ `8 ]9 v8 p2 m: c# ^
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 F0 T9 m4 ]6 g9 D0 P: z├──┼────┼─┼──┼──┼───┼───────────────┤
! X; y& X/ V" J* c│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 R1 t" p8 y) y$ T
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ T1 w* [  X3 g, T
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* S* g' T# \# Q│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* h/ q, M0 H; @6 t3 o& ?' N│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; L; ?! O, j( |" `  u# `% |2 i
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 H( O2 a, j- d' u4 O# Q9 b│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │. o. x! h/ t( e6 r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) h- w; h$ Y2 N: D│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │4 S5 n: F" ?/ i: z: p+ |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' d7 {# o- |8 Z# A9 n
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
6 ^. F$ ~) g9 Z* d* ^6 k% a( f' j! u│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, P6 @% _9 K8 e$ P: q) H
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 V1 N/ v  M% m│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* T! h3 e- p+ O( ?2 x! \7 o│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' f( z" D: z9 Y$ A│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │0 @& J4 T' T8 G/ s: b  n
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% p6 W4 C( Q* H. N/ F( l6 v4 k) `
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; E" J# [2 Q1 w
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# L  e6 z) G/ m+ x) |( G
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │1 \! y9 a; v8 F5 c# \4 K( R
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 }8 D9 B+ v  z& J( A
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
1 _" b# w. r, I" Z9 e7 E│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │+ l( g0 F$ ]- E: a- ]
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  `; {# a7 M" M: N5 p/ ?/ L$ p
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# ?, I$ S0 j: W  M- \│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
) s# c2 U2 K& w0 L% u│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" f% I5 I: [: T' L" V7 ?* B' t
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" F: n6 f) C$ F9 X) k1 b) h& y
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- d- Y" \- B2 P; z8 E3 P8 ]) p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 M) r* O0 H4 x+ X│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, E1 v; g8 s7 A' T! X! }: v3 L% j│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 ^9 V# E8 v. r$ Q# Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' [3 y; o# i. k" ]│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │4 o1 {# G5 }! A7 c
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" q" }8 \/ P$ R* n│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  J9 I3 J( `2 F│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │/ d, w+ n* s& p, \, }- A$ Q2 I0 Q: F1 u) j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
, ~4 Q, e- G0 L! Y. z│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( A) g2 a9 o# [1 x- G/ s
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 p9 n. o1 L. S9 ^
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 S$ d8 _6 d+ R9 Y# U: M1 H! F
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& r! s" A* C3 F+ t2 p
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 \. ]/ j  _3 i2 u│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  [+ d: W$ @% w( c│45 │SonicWav│26│80 │  │**  │Shock through enemies     │& g3 E( t+ w, w! x* X7 r2 y
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' M: t, A  h# i* N# f
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 k8 j% H: ?) `9 J$ I2 \6 N. {
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# K) |+ E8 S2 K- E: m8 e│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 f9 ~0 |2 V7 k, t# Q8 H; e5 P3 o
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. D  ^1 S7 b) l
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ U7 o- b" p  k  {# y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 g7 ~" v! |  H7 P/ _│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# d: ^) ?( P3 Z7 p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ K! i: r& N0 E( P1 N1 m
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ d* m3 Y; G2 ]7 T- @7 I! v" d│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │" ?7 q& v( f% ^. N- R6 ?% A
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" c+ ~* [* j! y# t
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 L# Q+ U/ a) g' }│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 ~7 N% E1 w( I, \1 X# m7 ^│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( C- J8 a/ d; x+ I$ y0 l
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) ^2 {  p* }! h& J3 q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ `: P: j8 x+ W& R+ o1 z* \
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 {4 Q( i5 |9 W" I; ~) ]
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: ]& ~, k% [8 K4 M; U3 C
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
5 _, F! [9 r" w# y. ?│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ @5 Y# E% m5 R# T$ f
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │" @7 s4 c3 n* s9 ~! G& E; I& O' ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; K5 W6 c. O3 n│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" B# w# ~9 g& j9 D9 t1 F
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  }! Y& J9 ~7 I4 A│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: f- Q' o! J; h) ^- q& R│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" X( s0 R1 d7 o7 S3 E! r
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
2 f6 n1 C2 |" q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 k9 ^, @9 S* Y( Q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ a0 ^9 h1 E: L& X& N8 T9 S* |
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  n9 h) s, t1 T7 F2 i  m1 C. `│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% N% p! C; D% A7 q4 Q, @3 H( q9 k& w
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 f8 N  |% l" d3 i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# N0 P5 u/ f+ r2 a│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ S; Q3 g6 c% G* \% D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ n6 ~& _( Y/ ?( d│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% [- Y8 U( G7 `3 I; ^│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 S  h4 D- u: k3 Z$ o% y6 s
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& v! t% ?$ p8 p+ T4 X3 [% `$ c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 j, B9 r. g% @/ x  B7 r│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" R( |7 g0 }2 d# i. L& |8 n│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
7 `1 J0 L3 }$ I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% P( k+ u! f# T- e$ o8 N" k: |│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ D8 V" v( u+ o8 c* N& ~# Y# O' o
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 L# h$ `/ J9 M- ^$ }' }│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; x3 O( Q: D* H% j
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │2 o2 P$ B0 {) b% a% i3 p
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │+ Y( [0 z, e; l6 e2 {
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 z* y1 Z8 S, o/ ^& o* z
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- l8 T( T0 M; q' k5 \
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; z$ K' R+ m9 w, Y& i7 V│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ x7 K( `  J" Q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │, ?  n. W( f* h4 D1 p
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 x4 J6 H3 d4 _5 P7 D$ \0 c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 Y0 w2 v0 ]& I+ B
└──┴────┴─┴──┴──┴───┴───────────────┘# \1 U* v0 |( E* }8 E# n# E
+ J  c$ R. m" K3 K
StdrdChip (Part 2)
& F8 t' T/ l8 m9 t. V/ v┌──┬────┬─┬──┬──┬───┬───────────────┐
+ Z2 p3 p- t* J6 z# ?! f│编号│名称  │MB│攻击│属性│稀有度│说明             │, k9 k! v( D9 M( ^
├──┼────┼─┼──┼──┼───┼───────────────┤6 g" T$ I$ x2 p8 z  q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 o! [$ [2 _. Q! f* t$ X
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
0 r& |' G& M' @9 A1 B- i+ E$ G; Q( O- j│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 J: I' |5 [- S+ N
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 b  H' }6 I- m( q2 M│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 S; ~6 o; A/ |9 x) W! y. c, W) y9 V6 @│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 v2 u* \3 r$ x& x
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 |1 E, |7 _+ p3 ^) u7 o
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* D+ H+ p, x) A0 W3 u
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
0 L- l( U$ N7 }- I7 l) A. z6 h│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" D4 R$ |+ W/ O. H
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' |2 {$ x2 y  W1 J3 y+ d, y
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- F5 Q9 c2 [- U/ S3 x0 [│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 j4 s" B7 [( q# N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │- {6 U! }0 Q) M- \5 |7 s% y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 i5 p* |1 I4 k2 }% L# @│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; X) n" y4 f* A# k4 R│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: ]5 W$ e' X$ X, k8 l
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
! k% p# O/ u- j' {" t│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- N! `  L& O) n; L! p3 s
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
5 O( K* o4 w% Q% [│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │/ @" x8 u  x5 |6 W. D, U
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 I, k  Y: M1 g1 L1 F: N│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │6 W3 e* c2 k! V" A+ P* h9 v
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
$ A! c1 a+ ?- s/ K$ t+ h│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 N! d9 l- b' l8 x, }# {│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  j& H, K) c2 e6 m& m3 S8 h- v│126 │Rook  │30│  │  │***  │Protects you from attacks   │( }0 _& T# d  v7 l
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' j2 u# A0 K7 t, C│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
  N/ r) y/ W& h# v. [: r│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) s' t5 t$ j  u3 S3 Q: \. j5 P0 L& S1 R
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ _  ^! y* ?* Z% G* A- i│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
1 K9 I, [' L( H+ i7 L5 p│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  S' a8 z9 J* B" s│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; w* }0 ^$ U# [4 p) B
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
5 n8 ]. D7 f: K0 f3 x7 [! H4 n) g│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) ]2 E% _% |7 _) }/ h. M│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 M; D( j+ f5 _5 V│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 D  F8 H; A& w
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 u% w9 a6 V5 ?, z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: J: i& ?4 }) _1 t0 m
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# @( V, V! t* r│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) k& J& Y9 r4 O. v│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ A% F! W# n$ Y, x0 r
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │) B7 _( R! E' U/ Z3 R
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │& V/ f( n2 Z" N, s- U. F8 Q1 L( R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 f7 [3 m6 |$ |& g0 \7 g! i│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 p- {- a: Z$ L* h
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: z. u- P. D4 i* D* a│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" }% u1 K5 H8 D5 x│149 │Recov50 │14│  │  │**  │Recovers 50HP         │* J+ W- F5 A( d0 n( r% \% a. b
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 Y5 m2 K+ a% e  n
│151 │Recov120│35│  │  │***  │Recovers 120HP        │: h- c% n' m; G" s$ {8 U4 L
│152 │Recov150│50│  │  │***  │Recovers 150HP        │2 }, o: ^) U( C
│153 │Recov200│65│  │  │**** │Recovers 200HP        │, ^3 e( K( K( ~" U& M
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
2 a1 a8 q6 I( p$ |. R│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. O! H. a* G/ K! q  B- T  _│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. S- d7 g7 A% V6 p0 ?; L; ^' O2 |
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 ~$ ]9 U% D( f- k
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ Z9 w' `. }! G; O/ e# r│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │5 m0 |7 S# i! w! Q& k( B2 d
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 ?5 j/ x( U& e# f! }* S  t
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, u, Q  E3 _1 r) X
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  \4 S; a2 U$ m1 p( H. t
│163 │Invis  │11│  │  │***  │Invisible for a while     │: n9 w, {; W$ j" ^! X% G( ~" E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ H) L0 W$ K7 }2 C0 C( R
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. Q2 Z0 m2 s2 ^- B  ~' w9 z. |│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 h; y; k# C9 ?. \2 q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, u1 N4 y5 D- I. }# l# x
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 T( W( ?" X, t5 \- }: q) K7 Q2 z4 b│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ `' z- M' J; s% T- o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
; K( s( ~. p# l4 }│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" b( H) c. Z, w- _' R
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │0 g: k' r$ a! [. g( _" P& k# D
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& {" z- X/ \6 k- [$ r* Q│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 H: v$ a6 J" r" v
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 z1 ]1 m! b# @( ~! i8 a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
3 ?1 C  g5 u9 I$ {│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │* G) `- n( w. P' \
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │( w, G" i9 ^" S3 ~' b
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 H. c1 J2 w& {/ k' \. J' n│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; S4 l" O, b# R# D; L0 d3 x. o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 O( X4 W: M* s/ G4 B4 x
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, ~4 {& u5 s% c9 O1 d2 a$ i' q9 }2 J
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
5 q! V0 c% \5 y; i( l5 b│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; |/ L( M+ \4 g9 z3 J. P, C│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │* v8 N8 D1 V0 F) H' r: V
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! a* L- \3 p0 [, N1 t│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 m1 F5 r) V- M" T│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! N- m  }* k3 p- C; V+ F7 i
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( T- p8 u0 n+ k1 x' H
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- u( q1 a+ H3 {! [6 i
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* a2 A7 l* J$ H% d3 _# S
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" h  @# }0 d. ^% K& H5 `
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 J- L; Z, {' ]) T
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. g& A( |" h  e- ~" T; w│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: l. G6 U! E5 `/ |9 V  [% X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 V+ {$ K+ ?3 D0 X
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 W. \2 F" T# ]+ f$ {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' \! d7 i, k7 Z, v/ o* t4 i8 V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │; V8 U2 x3 @! g! X/ b9 S
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% F8 `9 X% |) e( r└──┴────┴─┴──┴──┴───┴───────────────┘
- T( ^- N3 \) o/ i; i2 ]
4 v8 S& Y) `9 A7 j3 f; T1 N2 l0 e  R& X/ g8 H9 \% Q! h. p
Mega Chip: i: L6 [" U" I4 j" a" C* }; e, I
┌──┬─────┬─┬──┬──┬───┬───────────────┐  A5 \5 Y7 e% H7 \1 W  r% _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! s. h! b9 |& F, W0 A  G├──┼─────┼─┼──┼──┼───┼───────────────┤4 [: x0 R+ _! J+ k' p0 m. f/ {$ t
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: l3 E9 N2 \/ b/ G8 u. P/ `* q│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 C3 z+ x7 f+ T; [9 Q│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& r! I! Y# w% Z7 j. h+ @
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  W9 u5 x# d. ?' m: @" k9 d4 r│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │2 k0 }6 y. w0 `2 w( j7 J/ f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- M1 v+ G) V) l# h" i2 {│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │: y- z' I/ }+ m$ J
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
3 Y& O' t& }' U  \) {' W" }& ?│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; o3 E& f. M6 F8 T8 W! q* t" c│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; I  f4 I8 A4 M0 m│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* n: h2 z# K4 G" X0 J0 G$ i│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 s7 g+ |. ~3 v' x( b
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) O4 Y0 B! y, ~' H( `│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 f8 X! ?0 W  K4 c
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 q- @1 ^* G+ w+ [9 @, J
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 E% p6 ^) M7 P: y│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# n8 P' P6 W2 N1 O7 c: e│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │, a& i( j, U" b1 ]( e9 o2 M# z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 e* @0 V3 m; P/ j  ^: B5 s  r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 S( C4 `# \% ^" S5 I│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │4 R- x  ~0 A1 a
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: c6 K! d( A) W, m7 S│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │; N& s& i5 Z$ p: y# {
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! H' M8 o0 G3 e! u/ F1 R% a
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" H* L7 H0 ?% b; g5 M1 r" I/ y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- t5 n/ h+ K" f  r9 A/ E& \8 h
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 r$ O1 R( c  j/ O
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- n1 i% J* t, h# a- I
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │# Q5 b8 q  d4 X1 \; R  e4 [
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 r$ r) v$ w9 ]3 ]/ m5 z, `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. x7 Y0 ]/ b+ a  _
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, W8 `# M5 S, E; J
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 c- q) T) _, N6 u: \. Z│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
( Y: B  y( b/ F- D9 g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# M. d* s/ x& v# v0 Z; l: Q" _+ j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
/ d, V% s1 ~6 V5 e4 Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  R, [) B  }) s$ Z
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │1 L$ M3 Y1 y; J+ C9 E( P
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 g( Z% c: D5 J" n- v- c
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 k. Z/ F7 C/ \' F
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │3 U: g. t6 Y, B# B+ `& {; ^$ F6 Z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 d+ h$ |& h/ s& ~  D
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 {  Z% x3 N% D$ _; D! a( w" A! |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" e/ P, d7 f9 j  U) x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- N' A- P2 U6 N' K4 }' K│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ R5 L$ x7 A& D% X+ d; H" D% k1 R
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; g+ q& V; O* R
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" X7 `2 I5 f: u% T: A( \. _# u│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) S. `1 N( n8 ]; Z
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 l1 m+ M* N: M4 j) e' k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ O* x, y/ h6 }; w! v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ R5 v6 V- v  _+ P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: G" c. X. D& {  h│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ K4 g9 ^" `( K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
, F# L2 |) e5 [/ M+ p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 a; B% f" s" S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
2 q  n9 V5 p" X- D* X, p% |│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │, N8 N9 H# r8 K  U7 l2 R
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" n2 D4 m+ }0 R+ G
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, R5 p7 I& e/ ~5 b7 o# E
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- ~  h/ n; x# @0 |% @
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 {9 i6 Q# N  x' d8 A│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 |0 A  [1 @: j% X! s1 e
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; A2 H+ N9 ?& U8 V: n
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │6 A- j% L5 G5 I. l5 S' {, a
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 y% C, Q% w, \& l│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
: |% c* a, \. z  v; M  w* M6 r7 u' B│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 o1 x" O! s& E2 W: f│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" ^/ I/ L( z1 [  b* v2 z* r+ b9 s
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 ^" c  t9 _5 F3 v# S+ c│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" s5 F9 l& f7 Q, }7 F  q! X0 p$ o
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ {% c! B( u1 x8 t  R0 u5 e
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │# e  Z3 y0 E% a9 {7 C) o2 c  @1 n3 j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) t3 R% s8 _- N* G│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: S  F! _7 e9 a6 Y, H% i. k│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& J6 n( b& p/ J& n* F+ E3 M
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │, u$ M0 v# D$ u( y
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 h0 a- m; Y" `4 l│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ P+ \4 B7 A2 q8 O
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │$ v$ |% u& c0 e
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; Q) g9 y6 J$ Y* i; y* X│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │, N/ [6 f- P7 l, n/ `
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' q. V- _2 K+ }* ~! R8 ^│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! a6 C$ X' z, i' s! }│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 m: a8 d( A0 P/ T$ G└──┴─────┴─┴──┴──┴───┴───────────────┘" t% u) t9 @% N! l  V5 \

' N) y, e% Y5 i0 V( g
1 g' n8 ?) B/ t+ o1 xGigaChip (蓝版)
! Z5 X6 _  g5 @7 x┌──┬─────┬─┬──┬──┬───┬───────────────┐" I" D) e8 k- C0 r5 a- ]. e. A& R
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 V& R# o$ H7 F7 l/ h├──┼─────┼─┼──┼──┼───┼───────────────┤! {1 b0 `# n' G$ S: V% i3 `
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
$ L% t* X7 O6 ?" n* k5 j. X5 h│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 m" s0 y7 A3 e( G" s5 c: s# Z│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! X9 p: `4 Y0 x7 e( W) q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │/ O( c8 G" C( }2 w
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  A. |; F$ D$ ^6 u
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ w4 K6 w) p# t2 @. \1 c0 ]. t# u7 [│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- q/ |2 `" \1 o  P& G│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 Z  L! g5 A8 s- a│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │# }+ D/ f! [+ O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# m! b' |# h3 _$ B9 p8 |+ [$ s│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" r! x8 ]  t- X0 M/ o$ [' O; j8 N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ ~4 Y, g3 V- g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' [. V0 ]4 x2 m' l8 [6 Q  i
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! @6 l* R8 u& k6 ]
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
- q% H+ T, G# @6 z( x6 X; {│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ T$ r+ g! {) f$ t/ r) P│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 B! u! M% z" w  m9 r6 r# ?│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 [7 X+ E" V/ Y/ z6 W: @# E│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: z6 J; q# y8 {, {
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" @7 i/ u( W/ G% n└──┴─────┴─┴──┴──┴───┴───────────────┘3 ?9 P' J* W8 G: y' U2 p: b) G) P; M

" ]) T' S/ b( M2 Z) ?/ L# ?GigaChip (白版)(只列出与蓝版不一样的Chips)
  b: C2 ~$ X0 y: ~┌──┬─────┬─┬──┬──┬───┬───────────────┐& S2 D& T7 E' r8 i8 @+ L% l
│编号│名称   │MB│攻击│属性│稀有度│说明             │! a; L4 |) X1 z. f# N3 x4 f
├──┼─────┼─┼──┼──┼───┼───────────────┤
: x! _; R' R, B' b│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
% ]/ K7 |2 M7 K, z6 y. x│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% l) r1 E1 v8 C│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 J, V9 n/ P1 Y5 y* P: p
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 x* I" \  T8 c1 H6 Y) \8 r└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( O+ E$ B' p, I; H$ T
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ]- t6 j- g3 k
  R0 M; f( Y" a/ n9 T0010020030040050064 R; L* t; d+ s: v4 Q$ I; V
007008009010011012( s, m# d  l( C, W- d4 E
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ O" W- l9 m' I6 i! o0 j+ X0 E
: f. G; t! ~2 q; m7 F" Q
019020021022023024
# {3 R8 ^* q2 G  `025026027028029030
. _: n7 {# ^  F0 f3 ?4 _031032033034035036! x& F% k% l% o+ B. o9 q

# ]# [  v$ B& n, x[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* J( u. R- x" {
( ^* ?6 o# D; q( }" m. h) d0370380390400410426 z" u0 x) D6 r4 C: n
0430440450460470485 D; T/ `; @3 ^: q9 a+ g; Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ b' C, _! e; S: M3 |( ?/ d& H" A' t2 B) C3 M' D3 p0 Y* @
055056057058059060' T- _8 f* U0 D) e( X3 h! s, b
061062063064065066
3 U) f5 h6 V! G* h! C067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 u; A9 t( q) ^  ^$ F' b. M3 }0 ]! G% i. w
0730740750760770788 j5 o- ?6 B  D$ s. g$ d
079080081082083084- @1 [- z2 I' d4 S' }
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 h8 n4 ^4 B# I: m; ~0 n. ?. ?5 E9 e
' b; F3 n& a/ o: b+ Q# U6 c  d8 F" q
091092093094095096
6 f: c; c5 Z, g0970980991001011027 ~' D6 F4 @' W4 o! H5 P8 }: L
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: r2 u! ?% c- S9 Y' U5 I$ s
8 ]0 k+ S$ T! [! L1 j. C- Y6 i/ `109110111112113114' O6 M$ @: u0 c; V3 ^
115116117118119120; d5 d$ a, c; h) {: n
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  W5 ?, K" f* E# i+ n/ P
/ e8 _; [5 D, l5 B
127128129130131132
# d* f0 `) O' S133134135136137138& O3 \7 x" T/ T) t! N. @
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 n' }& W4 {5 l( R! P" A
7 {) `9 p+ A! B* I145146147148149150
0 Q! X) J) [; r$ ]* y1511521531541551568 b. N% `* V) f& Y; l2 Y4 i/ t0 g
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* |  u% c2 g; P: Z! V
  ]) x# a. o* N4 [163164165166167168
! ?0 R/ H! v, I$ R6 J: X+ f! l' O* c169170171172173174
4 {1 \9 z8 E7 Z, _$ b* O; W175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 O. V/ F: w4 a9 m
9 W2 n( T3 b* b% z9 C2 W( T+ W
181182183184185186
9 h4 N+ B* Q4 L# g187188189190191192
( G2 V6 R; D9 B$ u; T( E' J193194195196197198
$ q) b5 O+ Y* ?( V. w199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; i7 U$ b/ x  b  y+ B
. [- X" S' c- [3 @0 V7 B
001002003004005006( k3 o% X! Q* W+ [
0070080090100110125 n& K8 D$ A+ ~& _3 Y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 I% C; ?6 t  U, K

9 l1 y  @8 |4 t5 @3 F0190200210220230243 Z/ S# X& o4 a* G9 B
025026027028029030
9 n4 j! {5 x# z0 u2 `! p031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 U, T+ d% h$ @, {6 I8 ~" C
( z0 Z8 T0 u- v' h
037038039040041042* A6 O5 h( _8 v- f" I& |
043044045046047048
8 \& q: Z3 |: y: N9 {  f. y5 z* C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# U) N7 a( r5 h2 V0 f& ~; L& @
& E6 |2 G# F  `0 U# R0550560570580590605 B& o! i8 X/ N9 t: w5 w& m
061062063064065066
8 Z/ Z- r- J0 _* j067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 t' ?! Z/ [; _. t1 |
8 N  _" s% F% E3 c, X4 n
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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4 V6 e- o, h/ f  a3 Q019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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