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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , a% f7 I2 _3 H
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ Z. i* n9 y' u■● ■  NintendoWorld    站友xliz原创4 s) U; O6 L. A4 J
■ ●■    http://www.NewWise.com / y! R8 o  a# t- g8 \3 S5 X
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 {3 f& M+ y/ `. l3 ^+ e8 A. \* f

' G) v8 X1 e& J/ w* \           洛克人 EXE 3 Blue 卡片组合" c. ?5 d: _' e1 j

: p- z1 D% W9 k# \, L+ e$ E) U3 a; K& u; p* r8 f$ q$ ^
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 i% N1 m$ f) B
大家要看日文版的P.A.或详细攻略,点击这里吧!
; s  Z' C; ]6 q$ n/ M
====================# L4 |7 T& U/ E8 F6 V
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 s* D1 A+ F4 w1 {. M& O( D* i
: U, s1 q. l3 o# F4 M# V- i' T( }2 N; _
以下内容格式如下:( @: y6 x, H  G) B1 ?# V

$ i8 s7 x* y) K: S+ F编号    名称$ U6 a! C6 U1 t" j  D
说明
7 Q! X5 o( V2 O2 T  G2 n组合方法6 L% R) M( z0 ]$ m' N6 p
---------------------------------1 }8 k. u5 D+ K9 Y. N" x* Y
01    Z-Connon 1
, Q! S8 [" R  e2 s" O0 t* kUnlimited Cannon for 5 sec* p# L) `9 K3 x3 t6 x
Cannon A+B+C
" c, Y. }" ~* M* s/ |Cannon B+C+D
% \% u' z2 o  y8 G3 y* aCannon C+D+E
  ~% |9 O9 Y# w8 l9 _+ }
' ]' [) `' t2 z" v02    Z-Connon 2
9 P* ?* B! C& C. L' V# ZUnlimited HiCannon for 5 sec( O( P4 X/ S' Z, I) \
HiCannon H+I+J
% x) p6 H0 P/ g1 T0 C' V) zHiCannon I+J+K6 u3 d, z; q; I# a
HiCannon J+K+L
* s3 p9 F8 R! k% U& k
$ R: L: i2 T2 C) C* A" E03    Z-Connon 3( ^# Y$ T, a( i7 r, T
Unlimited MegaCannon for 5 sec. h; E" q# u4 \
M-Cannon O+P+Q
2 |; j: h5 f3 |# A4 UM-Cannon P+Q+R' s) p: g& M/ W, T1 ]. a6 e
M-Cannon Q+R+S' c+ @9 t3 h; L$ P& F

( Z8 F4 ?* W0 \/ i& n7 u04    Z-Punch9 ~$ V# h" }; Y2 u4 S
Unlimited GutPunch for 5 sec
! [4 I  b2 `/ e, u, JGutPunch B+C+D' C2 N, J1 |: E( H4 I2 \$ i
GutPunch C+D+E
5 L; P/ h. g% @1 _0 ?% I8 `; rGutPunch D+E+F
" ^. ^$ j. s1 `' a& @' t, B2 l+ Q( g
05    Z-Strght
* Z- v' [( F! U" B5 wUnlimited GutStrgt for 5 sec
% X5 u1 J8 M& q8 l* z2 y8 E, n4 NGutStrgt O+P+Q
- N* t$ ^3 [' b2 WGutStrgt P+Q+R
6 o: T+ c0 A+ k" C9 P. sGutStrgt Q+R+S
1 k! Q4 D. v" \( p0 A7 _! O, {: U; x5 C. }% |
06    Z-Impact
! E: o$ c# T1 M7 X& U+ O8 H7 l" kUnlimited GutImpct for 5 sec2 ?! t0 G; s. g) r0 L
GutImpact G+H+I% O2 u; S# v( ]) I3 ]
GutImpact H+I+J2 B& q  n! T0 [" B9 v! [
GutImpact J+K+L
6 Y7 O  e0 V* N4 q/ v" p: |( P! c/ `, [) F7 A# ?$ D
07    Z-Varibl
& A' U2 }' E7 I6 ]) ~, sUnlimited VarSword for 5 sec
+ X3 z% R4 M8 G  ]VarSwrd B+C+D  t8 f+ d9 E# k
VarSwrd C+D+E: Z# @* t- _; m* q5 Z+ |
VarSwrd D+E+F
* u3 E/ U! `& i( \0 g
' _; M8 L, r% t* F08    Z-Yoyo 1
- ^* V* D+ V- m4 V9 I1 _! pUnlimited Yo-Yo for 5 sec
, u7 s1 }/ r7 v, r  a  i" s( \Yo-Yo1 C+D+E: t. q, U0 L( {$ W3 P  W
Yo-Yo1 D+E+F; b, s* Y+ d8 ~9 ~, J" Y0 s
Yo-Yo1 E+F+G  v6 k5 B3 \* c# |5 M+ k/ h

5 C  Z% ~. f! \! D09    Z-Yoyo 2
+ ^# G# O6 t3 d% n0 KUnlimited Yo-Yo2 for 5 sec
# ^! v2 B0 w4 ?+ a, I8 K1 g0 iYo-Yo2 H+I+J7 a9 W  ]  b, k1 t* X. C7 e
Yo-Yo2 I+J+K# E6 p; `4 Y; k
Yo-Yo2 J+K+L( J8 h3 M3 O1 k2 o* F, C5 B
/ a- W- E5 b1 s! K/ ?# ?1 w5 c
10    Z-Yoyo 34 D# [) X9 r5 V' f! P7 `4 u5 k2 ?
Unlimited Yo-Yo3 for 5 sec
1 W) S& a+ X7 [% o( o4 YYo-Yo3 M+N+O
3 x" U( r. ?& b) x9 F7 L- XYo-Yo3 N+O+P
% ^" b8 c# y5 J! L+ CYo-Yo3 O+P+Q
$ v3 _# a# R$ D8 ]- [. z1 O& f$ a1 x: I! k; Q* e
11    Z-Step 1, ~+ K$ W1 c' p; W
Unlimited StepSwrd for 5 sec$ q; X" S0 W0 F
StepSwrd L+M+N
' p" a1 g* e$ g1 H$ C/ |6 G/ gStepSwrd M+N+O
* Q8 k9 v* ?$ jStepSwrd N+O+P" _2 F/ h. Z& G% @7 s

4 |- M8 s! u: [1 n12    Z-Step 21 ]& z; U. q  q. W
Unlimited StepCros for 5 sec
4 d# N! I5 J$ k) W$ v. }5 P5 [+ RStepCros P+Q+R1 }7 U+ H# R; ?' G! m1 X+ M7 o; ^0 ~
StepCros Q+R+S
1 b$ P" t6 H6 S# [StepCros R+S+T5 G( |" ~7 r3 V; T

8 L- f# s1 s+ T" a& c1 b% I13    BubSprd* v* e0 p! A1 s& d& I, Q- V  Y" r
Attks w/ spreading bubbles!( e* r; m, a* Q7 \2 d* ?. r+ c
Bubbler  C+D+E5 }0 W, f: |+ W% W6 Y% k; w  p
Bub-V    D+E+F2 ]' c4 D) L5 H1 o
BublSide E+F+G! D& y  L- r& s+ o+ k$ O; r3 N
Bubbler E + Bub-V E + BublSide E
, Z( P8 K( z# N# X7 t3 Y7 i6 {4 g) b
14    HeatSprd( V: i3 P$ U3 V6 Z
Attks w/ spreading fireball!  b! `( }1 O/ Q
HeatShot H+I+J  F3 N7 K9 M9 [0 a, Z) y/ \6 S
Heat-V   I+J+K
: N9 z8 j/ \0 @9 N' R* LHeatSide J+K+L* W1 C) ^4 b1 L! H
HeatShot J + Heat-V J + HeatSide J
0 M" x3 n' g. [
5 A* B- y; N* i15    H-Burst
2 x/ I4 L  h& ^* u2 v0 JCreates a giant explosion/ V  B" g' N, [2 X
Spreader M+N+O
& a2 @/ K- b1 m, f5 ^+ u  sSpreader N+O+P* x$ c' d- r+ _' V+ v4 ^
Spreader O+P+Q
3 b5 A  u4 u( Z- b. T; q1 _3 H2 H  e5 t$ @' `" F4 A
16    LifeSwrd6 ~2 x; Q; K. B, b9 K4 o
Swings a huge 2×3 sword!
! H& G2 Q# a- t! G' d" FSword E + WideSwrd E + LongSwrd E! @% u$ B- V( _! z; q0 p
Sword L + WideSwrd L + LongSwrd L) C; R; M; [% L& p5 J7 t
Sword Y + WideSwrd Y + LongSwrd Y" e8 A- a! {% @" B& Q
1 [) [/ Y3 U/ C3 W% T% X
17    ElemSwrd/ y6 B; `. e& g+ |
Wide swrd contains 4 elemnts
% ]) {$ Y; D6 S8 }" WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' f( C7 o: i4 I! T* R/ C8 PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 K- B/ R# ~) g- _0 N0 i" }
1 F+ p( n5 j! \: g2 s4 @; o
18    EvilCut
" S- i; h4 J/ C; d9 l  LStep up 2 & make 4 atacks3 C+ k8 S! D. V/ J
StepSwrd P + HeroSwrd P + StepCros P
, a5 q5 T) ]4 p. z: t# L" I8 I* _! \/ r  H0 Z6 E5 _; O
19    HyperRat* T: F- Q" l5 \3 V, o1 \
A giant Ratton charges!) H9 T/ i/ M3 R. d8 R
Ratton1 A + Ratton2 A + Ratton3 A' {1 f) f$ l: }! ^, l0 E
Ratton1 C + Ratton2 C + Ratton3 C
& _$ Q( Q  M2 R! ?- [3 jRatton1 F + Ratton2 F + Ratton3 F
' `  T" w( |# V& j
2 q3 _4 x5 T1 I. I- a20    TimeBom +
/ x% S: _  t2 L! I+ \Sets Time Bomb in enmy area
4 x; F% P! Z& z. I+ H. A% ~TimeBomb J+K+L) n" b7 b* S7 g6 g* Y& p+ `/ Y
TimeBomb K+L+M# l% J: n/ V, y/ C
TimeBomb L+M+N
  K6 g! h/ A. i. p& [" V) @4 J' z- J' U6 K* A* ^: f* _
21    GelRain( H8 |' o! F6 {  r( l
Gel steals squares( P1 Z, H/ A- q+ I. q7 G
MetaGel1 B+C+D# }3 f( s9 ~* V! N
MetaGel2 E+F+G
, b! |  }$ O9 o7 g! n$ LMetaGel3 S+T+U8 x- y6 d% D5 T/ U7 Y

" Q8 @; p7 m7 {1 m% n! a- V! b% Y22    EverCrse
! ?& ^) q7 M9 v" @Shield chases enemies/ o  P9 J& u0 }2 O  |
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 n1 q4 K2 r2 U& a! S7 d+ [# A* KCrsShld1 L + CrsShld2 L + CrsShld3 L* r. h* a( j- A  T- U" v  [  o

( _8 x  R  ~( w2 |' a% C) v23    MomQuake
( c# t3 i3 i, c) ~0 K( w! e# eAwakens Mother Earth!3 k7 @7 h0 `2 g: ?3 C
RockCube * + RockCube * + GodStone S( j- ~, V6 q6 M! F* i3 |1 t

" e5 f4 t& T  t) j4 Z24    PoisPhar" f. W5 ~9 J! ?% C4 o7 l' B( D
Pharaoh generates poison
" _' @# a. g$ _5 QPoisMask A + PoisFace A + Anubis A
' l, ^. W& o2 w6 l& \  ]. M  @) L7 _
25    BodyGrd
9 O' E% ^7 C" r6 F6 }; `, rBodyguard takes out enemies1 y  A: K) h( D( L7 q2 j
AntiDmg M + AntiNavi M + Muramasa M
8 w3 D. M, g2 u5 ?8 V- g* i! w# V
' {2 y2 Z4 r' ]& [" A26    500Barr$ e7 V+ X  x- U! F# z& D; o
Barrier absorbs 500HP dmg, G- J# C- h# g
Barrier E + Barr100 E + Barr200 E
1 Q! U+ ]* O) Z  ?4 x* jBarrier R + Barr100 R + Barr200 R/ z1 u- [1 X& _9 q

% A% V. G( Z% a* r3 }1 I27    BigHeart
0 ?. f: |3 \* f- iAttacks, then heals HP!
6 n$ j7 G; Y) D3 u' uHolyPanl R + Recov300 R + Roll R
/ `$ v: h0 Y% r. [2 D. {  H% FHolyPanl R + Recov300 R + RollV2 R
$ `6 {5 Q4 e8 X& j- w- ^4 O# l/ vHolyPanl R + Recov300 R + RollV3 R2 ^3 Q. \9 z1 e: V, P% g- u) J1 \/ R3 }) ^
% s9 P$ q6 _2 g: W  ~
28    GtsShoot
- h' z/ e+ K+ M; `* L) y5 CGutsMan throws MegaMan!. T+ y" f7 e  m/ i9 Q5 d
Guard * + DashAtk G + GutsMan G
6 |# b/ _- O9 [, WGuard * + DashAtk G + GutsMan2 G; W! E! s; \: Y
Guard * + DashAtk G + GutsMan3 G4 j1 y3 R" `9 o9 c  H. _* P
Guard * + DashAtk G + GutsMan4 G: U* x2 F3 P5 K
8 V1 }/ ^4 B. Z2 W- l: i
29    DeuxHero# M$ Y! ]6 @, D
MegaMan & ProtoMan team up!. z1 k) K4 D; R/ p/ E9 M7 d! W
CustSwrd B + VarSwrd B + ProtoMan B
' I4 _5 X$ m6 o3 v. PCustSwrd B + VarSwrd B + ProtoMn2 B5 J3 F6 R; |9 Y2 I: i
CustSwrd B + VarSwrd B + ProtoMn3 B/ V# x/ R! T1 L4 s0 \! r
CustSwrd B + VarSwrd B + ProtoMn4 B# {0 P+ Z5 K* I5 Z: ~6 F% g

7 e$ _( F" q2 j. B( Z. I9 l30    2xHero( B( T6 y$ l* L: J/ L
MegaMan & ProtoMan Dual atk
( X6 ^# x# M2 g, d  E! {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 ?" W. ?0 W7 ]4 y% j0 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 X. T, R3 ]0 cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 s3 r" A* D% P! U* k- YSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 P  T5 y7 ~0 [: ?5 [7 U9 a3 @- Q% _) K( N/ P
31    PrixPowr6 W& J6 K6 w( J/ ~/ _  B2 ]
3 Navis attack at once!9 Y2 W. q% P, [2 k  X1 R/ f
Team1 * + Team2 * + KingMan5 K; L$ P, u# k4 x$ _  Z! i1 X( @* \
Team1 * + Team2 * + MistMan5 M: W' w) R3 Q4 g$ m. Y; [: A
Team1 * + Team2 * + BowlMan5 B
3 V% u4 e, ]8 {- n; y5 m; V2 |/ R% @7 z
32    MstrStyl
/ i+ Z0 W! u" K6 H' ?MegaMan unleashes his power
1 J) n5 C' T- y; |# h2 w8 ASalamndr * + Fountain * + Bolt * + GaiaBlad *4 s8 m( ?8 B& W9 l6 I: P" F

$ d+ M: j7 y4 v: LStdrdChip (Part 1)) W$ S1 X: W7 j7 n* o
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ ^0 D* J" p: O- |│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 H. @8 j+ w9 d% m- c├──┼────┼─┼──┼──┼───┼───────────────┤
- d6 j; K# N! S+ M, r4 D4 I8 |│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: \& ]/ s! h: b% e$ `% n( \
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 x4 k" X. a& T; w4 t& W│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 n5 q* ?$ m5 I( D( G) U) e/ A" Y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; R6 {" ^# u$ D. n5 X3 |│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 s8 S) \$ q  j│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │. ]9 l% ^4 ~* W* f) x# [% \
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) R% E0 ?0 z' g- h
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 X/ F3 r" D$ d( h1 {│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# |$ I* z7 z& F! J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. C1 i. P  @$ d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 I& C1 c. Z3 E: @  m( E
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( S- M9 l, B/ o( U1 \
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) H* s' f9 r2 v9 d2 B% h8 u5 p│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: A4 V( p' b, N: T
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ X' i0 {3 o! ~, S3 x% a" U# D│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
$ j2 c7 M9 t7 |" \9 L' @  S% G│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 \5 O; m  E- q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; h$ z$ q- P8 Z2 h" k# X2 }4 R) A4 t
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. T* h0 ?% R+ k4 V( a5 i│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 E/ w$ l1 `2 d2 j2 _& U│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( C; N8 ?* c, t1 a. i, k│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& D' r, F  Y+ ?  y, c│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 X+ N8 j5 W& A+ ~│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 l- {) |4 Q+ O" [0 O0 n: e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  k. }7 j8 H. V0 {( u4 D│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" P0 o2 L5 n% I
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 C, \9 ~/ ?& t4 m  n
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( h  D3 x  O3 p+ d& |6 I  i, {│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ ^0 m/ r+ a8 e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
# u: M9 s7 s! A: Z6 D│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ H6 Q- ?1 z9 h+ {% \6 d
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │( _& V+ }( H: j& Y, K- f2 J  C) F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │7 P. T% }. e6 X; @
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 ^+ r3 q$ r2 W+ k│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& z* x  F0 }/ F+ F/ M8 R' {4 }, C' `│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; g$ p6 I5 a# L1 q
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- P* b" V- P6 w
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
- j2 {/ C2 A/ K$ t│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
* X& \2 x. j- ]3 m│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 m0 K  y, ^6 g0 m+ B$ e/ M& r│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 m, R+ r- b8 O│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
7 ]& R" P% V! c/ j; r│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 S2 E: D5 f; C. ^& n/ @. v│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! Q% c8 {9 K) b2 K+ \& S6 x2 D
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& i+ m* K, W$ T6 s0 }0 }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ y/ ?' _, }* x" }0 s
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │. `) e8 x. S4 j6 \: o% Y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" w% E3 s+ k1 x+ l# E$ r│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ I2 \9 v$ J0 L- p│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 }& d& N6 ~: N$ e: i* q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: z) j: M& V) i/ P
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
6 d6 [; h$ w: M& o1 L# [# u│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 K# M/ N, e' T. L" ]! w│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 @1 [6 D1 ]) s& [│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( F9 X0 Q! ^  M4 `' v% n* v7 B3 j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ K' p+ m2 x: T6 P- M% [+ \
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- C) q& ^6 k; n│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" L' o: B+ y8 j5 ~; O│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 I* W+ T5 [1 P0 A3 ]# V│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 @5 C  f8 B+ y! W6 q│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 F3 d/ q4 {4 f5 {3 y) Y' f& H/ ?$ |
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │& K( w; W9 |9 v
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) V$ \2 v) O9 o2 W9 Z) J2 u│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │5 y+ [+ @& t5 \4 w  ~5 W
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* H  `4 D$ ~' F, z  Z) y- C' S
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ X5 _% w, J! u' L; ~9 w+ M/ L│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 }! ^( |0 ^, N* d4 I& X
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ _6 j% S( b# l/ X
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& f9 \, ~/ s( U8 G: W8 _
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) K7 h3 N6 g+ ^2 D! z! a% M
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% ~5 a' c7 b5 I* ]3 i" j* l
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- {1 ^( b# p. N( [0 M, |0 z│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 \3 C" ?, E4 J% O
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
0 o1 Y: k( D9 c- M, D9 k( o│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │( _) @* ^/ W+ T3 g  O. ?
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  h( M7 B- |3 f9 A' i) _
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. N( A6 q3 B8 d) u3 q& |3 d│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; T! z3 L; {* h! j
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: M. \; O) R% a
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │4 C  R, }- F: w
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ z/ l+ F( k+ w" v( v3 x+ e' x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- V6 v( m, q% N" T
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
5 p/ n7 g# z' P2 m3 R1 W6 {" {│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 ~0 f, c+ t: L/ U
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 F3 H2 B" U: J│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
; q* R+ H; U8 A$ q; ~" B│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# _4 r9 G/ D& M! e/ c2 t0 t( b, z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
* H0 m4 C5 s2 r1 J) d' h; j* m! L+ ?│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 R  W  n- K3 d0 N& D% E
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 x$ G$ x! X6 {# H. ~5 Q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 G8 ~3 ~, H2 J0 P5 @0 E9 N
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% C1 D  o4 y/ [, s1 h) x: ]│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( i. e) t4 k7 A5 ^6 J4 x6 r. r
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 {0 K& n% c# B2 b4 b. E* }" p
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
* y; |5 V! G8 \4 c4 p# s│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
3 y' f2 Y* y; W% H│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& N' ~7 U! ^) E$ E/ V) C3 O, w│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │! b5 \9 ^2 U* r* B  G0 j# z4 \
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' i, t  O' q  ~9 S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 t5 P% D( e: v+ c$ x  z
└──┴────┴─┴──┴──┴───┴───────────────┘7 U; e+ }6 Z9 ^' l9 h; N$ b
0 T3 ~. ?* K6 V( {6 b# e
StdrdChip (Part 2)! _" {: L' m$ [  U% x8 `
┌──┬────┬─┬──┬──┬───┬───────────────┐" I* P- P0 e- Z( y
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* L2 D0 B& V5 Y├──┼────┼─┼──┼──┼───┼───────────────┤1 T1 ^+ d2 R& c$ w5 @( v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 N+ h8 E! u$ @6 E8 T/ Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) w1 z0 p& |7 L# {! }- n│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' y9 }1 Z* J* t8 {9 Y8 _│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 O3 a$ s' B- _* c" U
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ t5 v0 j7 H! t! J│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" G1 {+ N8 z4 [' @0 U- e# Z│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" Y; H2 h( j/ N5 C7 M$ x
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ W3 P9 c+ k, }│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ ~& v* R0 |& u│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; {+ P% y; J4 ~3 K0 p; O% {│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 C1 C  S+ P! i5 N% t8 d
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 O3 k* Q8 B. G5 @' f- n5 ?│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) k+ a1 w7 R3 ^7 w$ b
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 I9 d' H, u$ _: l: x( e# Z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 c$ U9 a* s5 ?7 d' V: U% j│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" v* y0 Z" j7 \  x5 G
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
# y7 \# p1 q  \4 D  b/ L& J- {│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 `8 o0 m: `- x5 S5 N0 @! M0 r│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │# K9 H1 i: h$ \! j3 i9 l5 W6 G$ Q+ a
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# }2 G+ \: h" _4 _, J
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 k+ w- e' N0 n# N9 [! }% t+ _│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# g& T+ _4 ^3 v! Y5 ~
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 o# x: N0 L& j, d& O2 [5 l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* j( F6 A% ?2 f% o2 b3 q0 l│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  @+ o7 u" L2 W( H' M│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │% Z- _. M' m6 m3 I
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 V" ^! o8 ^) j1 _# k3 t# N│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ i) ?% v/ l2 Q3 o# r
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; ^  x, r' G9 x( ~│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │1 j. w  r( s/ K4 F
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ r- C' `& u, A- Q; N$ E│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
5 i4 r( |( v9 g$ P. B; n  O; z- x│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; N( ^0 O" I; _  u! X$ |) S$ \9 E4 ?
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% ~  v. g/ R- ~│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ K* ^5 F# ?8 A. _! l9 a1 b│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. D5 E3 M* Q2 M' i
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 f6 X# f7 P# S1 d  e1 _
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" l( x' J; x- \& A( k! \0 f) _
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │! g' t3 v' `! c/ X( l
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 N8 e$ @& X/ {9 l+ L
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │& m  V  E9 [: t! t8 C9 E1 R
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; @! Y1 R6 w/ ^; n9 T* U9 `│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" j2 k' l$ k# y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* G" \& a4 l) T/ v+ z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │' f* z3 X# O" [7 u$ a( l# @& b
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
" x1 S' I* l; w( g$ ^│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │2 F( D3 w7 K, d3 Q
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# N, k' g' J% ?  T2 a( K│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 n. H. @; I( A/ \" B% o) c* H│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 C; j' `( s5 w│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- \" v2 U( z. ?) [; u
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
% ?1 C" w% V. f9 {# W: E7 |│152 │Recov150│50│  │  │***  │Recovers 150HP        │
6 F/ L' G: _4 _$ {  s; n8 ?5 o│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( Q, u6 m, ]6 A/ I( Z4 o$ g/ x│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 D4 @' J5 i5 A│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% Y& y0 f$ J! C# r- o│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│+ a4 t% ]: X/ L: y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) c' a( _: Z4 j  ]" |
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) h) Q8 |4 Z4 d( c# r+ f9 o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 O: ?5 e2 f- q+ ^2 \│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ l+ N, `, c0 B
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
2 f  f! V. j3 m│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  U  k+ X- U( ^7 j( A: |* G1 T│163 │Invis  │11│  │  │***  │Invisible for a while     │; n1 Y$ ]4 S$ y  u
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
9 a5 T3 k! d. _" @( x" f│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
( ~) B2 U3 ^2 c3 \( F( e$ I│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, R6 G9 O# n4 w" R4 G│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) M" {" \3 P% Q$ o4 }+ T8 q9 u
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- p5 L- H9 c( X$ [+ f: i  [
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; q# C+ x- d5 g* x" {" H  u6 k  n( f: h3 L
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │7 c& U0 n: F' K) J
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" k& e, c$ b$ f
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: Q, Y5 U: j0 ?- c5 r0 N- F│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 H) T# H  @/ c& @+ b" `% t
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 R  a  Z- ~. `$ j: @
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
( I# _5 B3 ^  B! U2 K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 A4 _* r; @1 F! F8 ]+ Y" \│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& u; R* s0 ~8 N! T( r7 B│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 K: |9 r6 |1 d│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │, [8 Y) _# Z( ?
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; |; k5 r* ]/ c' K" X( N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 ~6 S' w9 I3 g: n6 C. g9 q0 Z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 H0 {& X$ _7 o8 K9 Z+ V2 q, M│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 {+ N7 a7 n4 ?" J" P( X6 r│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! v  \& P+ P: _6 o; D8 ]1 j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- \7 g- F7 l: ]7 I' K! L6 M7 Y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 k. w% w( P% }* Y) J
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' F( L  t# _6 L3 p4 U& \1 P$ o
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; d( t. N/ b, D. i7 b
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ G& J( n3 t# J' ]│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; S+ G2 d; m% f# z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 B; u7 i0 @, X, t. p& k. C9 E
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
! B6 j3 {& m8 y9 y7 |( l! @4 c$ h9 u2 o2 W│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. I, u+ ]" a% A# i/ r. l│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' \3 m0 z7 g3 m; B
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& ]; \0 D: l8 x1 [0 f6 g: I0 R' J│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 t; N) t, |' S+ J$ }( d
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: v2 ]9 U0 Q" Q  N3 K9 f  V7 Q
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
5 x4 E4 K/ F) Q8 Z" @- }│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- c% k- O9 W. F0 Q, Q9 X8 `( n
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; B) U5 I% y2 N9 k2 ?. {# `5 |5 u
└──┴────┴─┴──┴──┴───┴───────────────┘& o" l" b& C2 {$ G; p
* D$ i4 s6 d& e8 S0 i9 l
$ _- w# Y3 K- W$ C# u7 ]* C
Mega Chip* L2 q/ y  w3 U7 p3 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐* a. h  O; o: v+ ]4 Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, W* M! h; \8 h! Q6 q├──┼─────┼─┼──┼──┼───┼───────────────┤7 N- k4 M2 Q  _1 n
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: b, ?  \7 ]. u7 E4 g6 r6 S/ F
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. p- e5 c, Z& O
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  p3 ?/ _  y1 x' p, g# P+ |
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' h) c8 ]* Z; E; [$ u. X│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 U3 L" ]6 v8 d& x5 A( u
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │8 A7 H& D0 k1 H4 Z; U' H
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! ~5 d+ x1 T1 e& o; n; N6 M│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" W* [& P6 `6 a$ Y: Y& O" ~
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │( w4 x  z: u# t7 |9 D! p
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' ]" l7 l+ H4 s; k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& m- W& F; o: k│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 d- T# T8 T$ k) n! W│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ X6 [2 ]! c* M, |& E" {8 z│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ t( T4 V# s) T3 h" o* [5 b/ P# s
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* I5 T, h' h; m
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, u  M; z" H& w- G1 r' {3 n
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- W$ ]9 M$ }0 D/ W: A  u0 L" a
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │, C, s5 {% d/ J1 U* E  O
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 G3 \3 L; h% {! P. @2 P3 M8 F7 y) L8 f
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 `; V! _1 z8 f& ~+ E7 ?- U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( K3 {# \# d- ~; y* M/ Y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ C5 K; y) g; J( T. l; v( d9 g│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 m6 g# }! ?0 _7 e3 q. G
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- {* e6 j8 Q4 x$ T, Q3 A- ^$ c│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* a& o9 a. I" X/ {
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. q+ E8 C* S; B0 H
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* o( \2 [. D) r7 w; E
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 K: y" v0 N7 [* @0 G$ ]8 V7 T
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ ^3 m! U2 Y1 u; b' Z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 q+ M# ~# b( W) n6 V; ~│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │' z# ]( E. @* s1 x
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │2 ^5 u0 l# m+ E: d, \
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 V0 F+ R7 M1 k/ z* ~) _│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ B+ S0 q/ C& k6 v- }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
4 x- B( ^; s$ D5 ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 s1 t) s' v/ I5 m│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 l, o& R4 X" U& A$ s0 @) i* ^6 ]3 T│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
9 B" A7 ]3 y5 G! {. S. J! V. I│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. I" `% e3 ~# v
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, r( d! v1 U6 Y
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& H+ v  x0 O5 l3 [1 R* N! \3 _
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- c0 l. }# s" V│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, x9 m, W9 l. g/ y$ ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 L& W! ?8 o- E6 }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
! j4 U( G* @1 Y; J6 c* k│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 B5 I1 g, I* L2 m. ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
: w2 R8 M9 `5 @2 I. `1 b+ h. V│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! O% Y$ M9 j) }2 h( H) A+ D│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! L- e: {3 L- S, L
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ r* m5 S3 r2 ?$ }9 ]; [/ x! E7 v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │( ~7 _% h0 M1 E" Z) |; n
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │: f8 f8 z( P' T: t; G
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
4 O$ ?) k  `: ^' I+ x│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* ]5 j5 y7 q+ C3 w% |7 K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 ]. V. C% r2 U- r8 l4 r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; y# \$ ]" I- L  Z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# q* O$ ], v: d+ {. i& H( h│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 J+ }9 ]$ l" f$ @! }* @& E│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: ]" d/ g  p  N7 s│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │( m8 D' {1 u( j' e7 W' ^
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' `5 r4 m4 h6 y
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& M& e- Z2 t, I- H! A. \/ d│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
3 C, i+ p* b6 q/ b* C8 Y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; L4 c# A, y7 S│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 \0 C. }2 H0 }8 w4 K! d4 v│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │$ i5 `* L: y# q6 Q" H) D% V, O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
0 T( n" u9 d) A4 Q, t│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 O2 }' m; _7 G2 n
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 s/ x3 h' Z* }* j  j
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  K7 ?$ }. D' q$ k4 B( O) {
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* q6 k7 k4 a* F2 a│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: Y( E* {/ y# N1 x0 E& ?│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 R. q8 j" V1 g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- Z* ^) N& K5 G6 W1 g0 Z+ I" N│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( t, C7 m" ^& O- S" T* @& u│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │$ R, p$ B- r% R9 m1 |5 r  B
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ g4 h- J* j1 I; J: D0 p, q4 I; f$ y│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  x7 V5 u* a$ C6 H; S│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 Z# z: p1 N2 p/ V0 |  K│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
  ]' v, f& @; l│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- q6 o% l0 s, _9 l3 z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ o! Z' Y5 g+ `7 S" D│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 a3 r' F# E, R7 f4 w
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) ^* n/ }/ C' o7 Q│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 t6 [! r" b9 e5 f5 {4 ]8 S0 Y└──┴─────┴─┴──┴──┴───┴───────────────┘
4 J! S6 e) e; o3 ~) P
+ F) s1 M# Q4 O: p
0 z; `$ w+ O7 bGigaChip (蓝版)/ E" [2 \: X, O' j
┌──┬─────┬─┬──┬──┬───┬───────────────┐: ~1 S: l% \; x. e; l- d
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 K1 x3 ]8 ?6 D) Z
├──┼─────┼─┼──┼──┼───┼───────────────┤3 ?5 t$ U' d  F( ?, ]
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
) P; V# J* ^) k% K( X1 _│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 ^0 x# ?$ q7 R% j" t│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 h# H! X5 O- \' S│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) I$ `# u1 V! T: S- K│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& H) G9 M5 E: P* F
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 r) P% g% x+ F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% B2 ^, s  n$ c' ?% M+ x* h│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │/ @( r# L' z2 {4 c. t; c
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% ^7 a7 {9 B0 f( r; H( @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 Q. n) l3 A9 \6 \4 w) T' g7 n: y. S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& w) E, n: Y4 Y8 ~% R
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ S  Y. H  V' I7 [0 K
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │  {, M" g3 p7 H! M$ ~
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 t( U) z& M+ f1 U# Y0 O/ \│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 A! K% x( `3 _# E" Q- j& n│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# l8 O- u; C% y% f; I│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │( P9 I& j0 ^0 p9 A( i8 l% s  T
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
7 x/ y8 B2 d6 L' @! y) @│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │" W. j# z. p+ Y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" k/ M( _9 ?7 u: X$ \% z- N5 Q└──┴─────┴─┴──┴──┴───┴───────────────┘
5 d# s' u  ]" d- F/ \9 V; }6 Y2 A
1 B0 T5 u1 ~. [) LGigaChip (白版)(只列出与蓝版不一样的Chips)9 y$ h6 e2 D' [  W2 H# X6 H
┌──┬─────┬─┬──┬──┬───┬───────────────┐! m* M. f0 A# ~2 s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ L$ {4 \* U7 i├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Y+ Z; z: K; D3 g│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  V( [/ U1 T0 V( Q& ^& u8 j$ L
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: b, D# E) N# P' B2 I│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 `( O% R2 N8 Q9 L4 D│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; L- }6 J& t8 b) `
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 A* W6 e2 u3 r
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  X0 w, b2 u" w: u. t3 N, V
7 D. f$ n) J4 t001002003004005006# b. n7 N$ i/ _. ^
007008009010011012
) M, D! V6 v( J5 o013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ N- A' Z: e- u! e1 k
2 w9 B/ b- _% }  ]
0190200210220230247 |$ Y% `5 d+ k4 [4 B& c+ L9 ?9 q
025026027028029030
% m  k$ c* y. u" k, q0 q# S0310320330340350361 o* a( y0 h- I; k% C

9 F0 z7 B) \" {! _[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: j4 ~5 l( M' @( k

9 K$ E6 V- A' j% V, b0370380390400410420 c2 Q$ H/ B7 O; g9 z6 n+ ]
0430440450460470480 D/ G: e3 V' j" s+ u6 g
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* P( m; _. n. d: d' q7 h/ ~
/ ^: U% d% z/ q2 C9 x055056057058059060+ t  f% T8 A8 a1 R
061062063064065066
0 d9 [: m, A6 B% v067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 B% |7 K( x) n) G) R2 x0 T' L- |" V; W' t
0730740750760770788 D# h3 @) T5 G8 u
079080081082083084
1 Y2 Y7 }3 X4 F+ h085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" H$ x- m/ o$ J6 M2 p6 n! e+ l, C7 ^% }1 l( W: R
091092093094095096
! V  e) f( `: M/ e' z097098099100101102
  {3 }# L; X5 C, I* L103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 U2 ]% D" k5 Y. W, n+ ^: D5 R
, O% U2 ~1 U8 i7 W  D2 ]0 F109110111112113114
5 ^/ ]: X  M- G  J) F2 r! Z' Q1151161171181191200 e% L! c* L' X9 }4 s& P2 |7 k
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' q' j! @" _9 v2 {  `% H6 \! r3 [9 U# X2 v
127128129130131132
* m6 [( `8 ?$ T$ W+ Y+ m! |/ r1331341351361371386 b9 ?& |% c# L6 u* ~
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ p# ^* d) n' C9 a) F& U
' J, v. T; x4 G% |5 i145146147148149150
4 x0 a1 q5 I. p# A' m  M0 I. @0 [151152153154155156# x9 i; h- `6 h8 d; r5 U
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ o; ?7 G# C0 ?% N: e2 d
1 Q* x4 q) w. a( c3 J- R
163164165166167168
) o6 z7 E8 m: E( P169170171172173174
3 [$ d3 k# `; Q* a- @4 h175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: Z4 M0 m" [0 a5 ~9 N& P

4 I; F5 I( o8 u, f1 z1 i181182183184185186
. r, W$ p9 W( ?, m: r7 }1871881891901911927 W* ~5 S$ E6 z: W' k& }* r) N* ]
193194195196197198$ I8 {; a# q+ b+ z; a; Q4 I
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 X/ f  S" _/ \/ W3 S) x
0 T& E3 ?3 L, n# w5 n0 U1 Y: @0010020030040050066 `2 N0 J8 h4 c, W: s( k: Y
007008009010011012
, n2 I6 f+ h! L7 {: Z4 ^& M013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; _$ I% F: f2 \( u

! \7 o3 q7 X; q3 Z019020021022023024) D6 k% `$ f  d% S) B( c
025026027028029030
* S# \% l2 `  F- y/ U: m' A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& N- y+ [, z& W! @/ h6 |
2 I: D: g, L2 S
0370380390400410420 i' P) I' p* x& ^4 S3 o) c" p# t  |2 t
043044045046047048
! K% F- e) A# ^: I049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 `  x2 P8 a$ \& h8 i

6 O/ h3 h% b$ W! q8 l% r2 ?055056057058059060/ ]! b( Y' J$ g. y0 A
061062063064065066. N9 Y1 D5 P4 `/ G/ b1 {
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- u  a8 D6 ?+ q4 U5 d8 r; }1 Y" q* y- s  L! a$ M+ ^, N- ~, ]
073074075076077078/ d6 c& D- @0 t, v& x" Y. u1 e
079080081082083084
  j( h. G) P8 r, L) z6 `085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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