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■● ■ NintendoWorld 站友xliz原创: j% r8 y* {9 Y4 i
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合1 `+ r" B2 X& R. D! {5 n
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- Q8 B E; B+ i0 ?# G大家要看日文版的P.A.或详细攻略,点击这里吧!
2 }6 [4 t5 p. s4 p' y1 p9 x====================* e/ S5 y g$ J1 ]4 F5 x4 L% E6 q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * A0 o; t; [) P( q y L4 d
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以下内容格式如下:
k' r. w+ m* z3 N7 X* R
% q) g) C+ ?5 n" ~; Z. z编号 名称
~ u* ?( m5 s- I0 K2 ]# o5 A说明
9 X8 c; a X% |( t组合方法
& J, J& ]' d+ B. B8 I9 s0 T--------------------------------- {+ f, t# Y% Q5 }# w* J/ t
01 Z-Connon 10 x; w2 _$ d5 M/ Z4 M8 W; R
Unlimited Cannon for 5 sec; S p4 R o9 I* w* [# Z
Cannon A+B+C
: M& U! h. C1 ]" i" o8 `Cannon B+C+D, {6 A2 l( ]: x' I+ `; Y6 e7 ~% c+ Y
Cannon C+D+E# |9 ]* U( r( w, F7 Z, m4 u3 y4 u
/ g, A; U- H9 {; W: D3 e
02 Z-Connon 21 I$ e7 q. l: s: M
Unlimited HiCannon for 5 sec
! g, y) e1 r1 q0 B" R1 i4 MHiCannon H+I+J
- R3 d' K( Q, F* F' ]& lHiCannon I+J+K
: M0 K. O3 j5 i1 H) uHiCannon J+K+L
6 s) f, C8 U' n2 R8 A/ M
8 a6 B; ^! ~' n7 @+ a7 j03 Z-Connon 3% j0 @' l2 ^, z& U( R+ }, u
Unlimited MegaCannon for 5 sec' w- r' J/ `' k- d9 A% U4 @
M-Cannon O+P+Q
4 @& b, |7 g% X: }. D! n$ ?8 bM-Cannon P+Q+R
8 ]5 l5 @% H$ p- |3 C7 ZM-Cannon Q+R+S
: A2 _' I9 {% f# x) M, T5 e- F( O9 t8 f& @! @9 w0 O Z9 ?
04 Z-Punch* k8 l& o% R6 v' F- x$ R
Unlimited GutPunch for 5 sec' h+ @( m) P M2 R, A
GutPunch B+C+D' ?2 x0 T% p! _$ D) i2 f( d: \
GutPunch C+D+E/ Y$ H6 F3 ?5 ~, m. k* N: ?+ c
GutPunch D+E+F; P+ b; f" b. H5 A G$ S
1 d. E4 B- Y- c05 Z-Strght3 n/ f$ x" \) k/ G/ R% s
Unlimited GutStrgt for 5 sec) A5 W, C. h8 ^! j9 [- \! I, \4 x
GutStrgt O+P+Q
- @4 y. G1 {5 G+ J& g8 sGutStrgt P+Q+R& r( ^2 ]$ @/ `* A
GutStrgt Q+R+S
* B8 ~2 M! ^" j( M" k6 M1 L- C* W. M
7 L5 m ^! G- W$ l9 B( [06 Z-Impact
; s2 @$ ^- m8 [* TUnlimited GutImpct for 5 sec
5 Q& N" A- ~( UGutImpact G+H+I
Q4 B% `- c* Q' |8 P3 tGutImpact H+I+J5 G- B( G: {0 R
GutImpact J+K+L
9 H/ S( I5 q5 s6 ~$ O$ v' b' ?5 T+ @1 }0 C8 b
07 Z-Varibl
2 x) Y, L" C' k8 n% P. zUnlimited VarSword for 5 sec
( E: `/ H6 w# {0 FVarSwrd B+C+D
" q' e: ^" C9 r _4 NVarSwrd C+D+E
( g# A$ l1 v2 h. y/ v% c# r, jVarSwrd D+E+F+ N1 D2 U: |4 G' M n/ ^, \& ^
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08 Z-Yoyo 1
, {, b; Z8 K1 X) m0 J9 P0 S; k4 DUnlimited Yo-Yo for 5 sec9 ?- S1 c' Z7 ^/ g$ g
Yo-Yo1 C+D+E
" g* d( K: z2 t# r2 O5 sYo-Yo1 D+E+F
6 p% R( T1 l* `) e3 C7 zYo-Yo1 E+F+G+ J6 T2 E2 @" y) b( }
2 ?, L ]& z$ ~9 g+ }5 Y09 Z-Yoyo 29 R7 Z4 U& R! M$ h
Unlimited Yo-Yo2 for 5 sec
9 U' _. x9 ^/ P, b, i0 eYo-Yo2 H+I+J
4 ]. p6 R: R3 Q" r3 a( ~; sYo-Yo2 I+J+K
$ { C+ f0 R! g: [ A8 q% SYo-Yo2 J+K+L! N- G# I4 d5 T; q% l/ Y/ \
8 q# B# h4 E$ k c; Z
10 Z-Yoyo 3
" V9 g8 l ]) L: AUnlimited Yo-Yo3 for 5 sec$ q# p0 t( C) q% q* m! R
Yo-Yo3 M+N+O
! [/ ^# Z% R& T3 I1 RYo-Yo3 N+O+P: Y1 j; [) j- Z9 s4 \" G; M
Yo-Yo3 O+P+Q- A2 A* J' g, F* g4 H' ~; u5 s
2 g: l# |- ]/ b- g11 Z-Step 14 k& |1 `: k6 G3 J0 w+ f0 l! g5 {
Unlimited StepSwrd for 5 sec' D: j5 f7 v2 S0 \( B5 d; _
StepSwrd L+M+N
5 R0 s) m% z, X; P$ V: p- m" wStepSwrd M+N+O
5 v" {! W& c& l! mStepSwrd N+O+P
x) Y+ p% v+ Q. G2 R" x
) b7 w8 D8 t2 l. y1 a9 G' I2 l12 Z-Step 28 Z' u% Z7 ^4 f F
Unlimited StepCros for 5 sec' d3 D& P9 K- @8 @- O4 d. | l
StepCros P+Q+R; Y" C" I' f# u9 O* Y, b/ Z" s
StepCros Q+R+S( P8 o7 c. F7 \: M3 Q
StepCros R+S+T
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. d+ ^, }2 [$ q1 |, Y' {9 Y4 X) y13 BubSprd1 ~, {$ B1 f3 U6 m' I" H
Attks w/ spreading bubbles!" S' U0 _5 R6 X) X2 h
Bubbler C+D+E
( v0 d. _0 N9 A& W' S/ y3 D2 `Bub-V D+E+F7 L9 n1 h" |1 y L3 O
BublSide E+F+G4 ?% l k* Z2 `, q; t! w
Bubbler E + Bub-V E + BublSide E, k( A: F9 T2 P5 ~/ Z
% l9 O; W) S2 c2 _2 V14 HeatSprd# ]4 l4 x0 v7 c; Y+ \' t. E
Attks w/ spreading fireball!
% M4 F" p+ t0 p2 s9 N! {HeatShot H+I+J2 M. D/ z4 ^* e
Heat-V I+J+K
M; ` l2 n# X+ r t* @HeatSide J+K+L
' R$ N9 u" n4 _" `2 N rHeatShot J + Heat-V J + HeatSide J* ~. q2 Q6 R& E9 o1 d8 X' s
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15 H-Burst
/ X8 q* R5 u/ `6 Q4 WCreates a giant explosion# n' i( i5 A a7 ^2 g2 s* P/ O
Spreader M+N+O
8 J" w, S1 V% X1 z3 S( aSpreader N+O+P* B! {# F6 w* S- I; o) W; T
Spreader O+P+Q
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7 S1 f$ m. v- R% ]/ q+ }16 LifeSwrd
1 r( h n* @2 ~) ~- N' oSwings a huge 2×3 sword!
% t6 E- B) L. u8 m( ^2 M. OSword E + WideSwrd E + LongSwrd E7 t |& M- @5 O {4 g# Y
Sword L + WideSwrd L + LongSwrd L6 F! B2 G* D$ u* a5 A1 \9 ]
Sword Y + WideSwrd Y + LongSwrd Y7 l# O& R/ E0 a; \3 \0 Y$ r2 j
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17 ElemSwrd
1 I, O: C" {4 fWide swrd contains 4 elemnts
, l# V0 K" e9 Z4 ]" N5 j3 K2 QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 \; ^$ N/ A& m( f) P7 v$ p& g
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P w! w) |& N" F' n( e7 b
: T6 Y. w$ N ^/ [4 D; ^) C18 EvilCut9 u3 L* \3 S* Z; j, O
Step up 2 & make 4 atacks
2 G5 w% i" t" [% B# Y, I! x, W; @1 SStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
5 t1 U: J& r6 @5 L- n6 c, u7 p9 GA giant Ratton charges!
8 c k$ f' z$ ^5 U0 X$ M/ s1 ARatton1 A + Ratton2 A + Ratton3 A) M8 Q! `% s) _" x- ^, r
Ratton1 C + Ratton2 C + Ratton3 C6 S* x& K5 A9 G3 |1 ~: Z
Ratton1 F + Ratton2 F + Ratton3 F1 d/ F9 Z$ ]9 E8 l, X! Y7 c4 q1 \
9 F0 `) b* x: c0 m20 TimeBom +
* e/ m7 B! z o J% aSets Time Bomb in enmy area) Y6 M# m9 p$ L
TimeBomb J+K+L
' o6 Y: o# B" N8 X! rTimeBomb K+L+M
7 n' \* G4 X0 BTimeBomb L+M+N- p& F" A2 ~, D9 e, G
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21 GelRain
- h' s* P9 ]- h. T: c2 ~ v4 sGel steals squares
. A. _0 e% x8 P9 s. a/ {MetaGel1 B+C+D5 }4 D# z% J' l" q! `) U8 B
MetaGel2 E+F+G: O% O: ?6 M1 e, U2 |/ D, b
MetaGel3 S+T+U5 t/ z& y& s2 A# O z5 ~' \
8 `9 `- }4 `6 k
22 EverCrse
D: e: [3 B1 ~) H0 n, [* B u* tShield chases enemies
. F7 u8 W. l1 U; \3 JCrsShld1 C + CrsShld2 C + CrsShld3 C- Z# S/ Z5 H6 o3 ?- ^
CrsShld1 L + CrsShld2 L + CrsShld3 L3 q2 H" F& l+ I0 U8 b' Q) H% M
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23 MomQuake& w8 P0 V9 g3 [1 g5 q
Awakens Mother Earth!
& d6 J9 n( L" y7 xRockCube * + RockCube * + GodStone S! s: A: h3 h2 U1 F2 \
& o- R- V5 J6 T$ E# K24 PoisPhar
3 b; |/ S$ g8 e* Q A$ S& tPharaoh generates poison" v+ B$ M, H& g, t& j" c" S4 r
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
! t) N1 I# o; sBodyguard takes out enemies
+ j' c$ \! z" T! jAntiDmg M + AntiNavi M + Muramasa M
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! O. K" G. |, m' e! H26 500Barr
0 ]- c% F" S6 B3 D; BBarrier absorbs 500HP dmg7 m& _' a4 `+ ~+ x
Barrier E + Barr100 E + Barr200 E
, o. ?0 r2 x0 F( kBarrier R + Barr100 R + Barr200 R4 ]' _ U# I8 ?7 h# ?$ l
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27 BigHeart
3 x5 u! _" M h+ a2 t* qAttacks, then heals HP!, d1 ^: j T, ?* A
HolyPanl R + Recov300 R + Roll R
! S' o. f5 z! f' ?' A# I( KHolyPanl R + Recov300 R + RollV2 R
d% W& f/ s3 g! \1 Y, u$ sHolyPanl R + Recov300 R + RollV3 R, g) X$ ~4 d; |7 w, ?" ` k2 D
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28 GtsShoot. S" H- L/ i; r% I' n" t/ _$ F& ^, ^
GutsMan throws MegaMan!
; w) f% `, i* \: SGuard * + DashAtk G + GutsMan G
6 h+ t/ Y/ u1 H9 x5 ?8 OGuard * + DashAtk G + GutsMan2 G j" W/ M* B. c* w
Guard * + DashAtk G + GutsMan3 G
6 Z/ L. N' | f9 X. k3 rGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero: E- B5 m4 G8 m! P, u8 @ L
MegaMan & ProtoMan team up!
% v1 d0 _5 o" r% r9 @8 ~; x4 uCustSwrd B + VarSwrd B + ProtoMan B
* d' x1 O- e$ P$ ^& |) gCustSwrd B + VarSwrd B + ProtoMn2 B5 R3 O7 l, }% G1 j9 v% M: L* g
CustSwrd B + VarSwrd B + ProtoMn3 B. |2 @! b0 J, e0 C8 G& z
CustSwrd B + VarSwrd B + ProtoMn4 B, Y+ p5 s6 p1 H: w
9 k) P: f6 n+ L; |: m2 ~30 2xHero
* A* J( U. l2 a. m) MMegaMan & ProtoMan Dual atk1 Z0 @6 {0 ]* r( l* X& F4 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ a) t# M+ p; }6 m' X; b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 Z$ _' q9 Y$ ASlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% K4 L" N# f7 F" u7 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! {7 o& r. i. w' X7 n9 L Y# p+ A7 F
9 N. }- [8 n) M. w+ |& ^5 d
31 PrixPowr
5 P# T4 }3 }" M) L8 m0 U3 Navis attack at once!3 j* u1 |' ?) K2 f' u" f/ n4 D
Team1 * + Team2 * + KingMan5 K
6 k6 W& y) q3 @7 kTeam1 * + Team2 * + MistMan5 M" \5 t6 i+ i$ H/ d
Team1 * + Team2 * + BowlMan5 B
2 Z' y R @* x4 w( u: y6 j! {+ K/ f2 V3 _
32 MstrStyl% j! a+ F6 Q' _! S
MegaMan unleashes his power
+ J: \2 \' o GSalamndr * + Fountain * + Bolt * + GaiaBlad *5 d* U+ U8 P. m1 ^& T/ o& Z* A$ D
! G. m' ~1 [+ e1 l i8 |2 M1 @StdrdChip (Part 1)
+ P2 }6 C6 F; U m& f6 Z H┌──┬────┬─┬──┬──┬───┬───────────────┐
- s* A1 o7 I$ O7 }" a" u& [│编号│名称 │MB│攻击│属性│稀有度│说明 │$ Y, [$ v8 k( M0 F, d) v% U" A
├──┼────┼─┼──┼──┼───┼───────────────┤( |0 f1 ~2 \6 M: B& C
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 J0 j! u1 _) ~* h" B
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) a5 I. F9 M. i, ^' q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: F I9 N2 U8 ^; C+ k Z1 `
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! K- ^! X, B; s2 ^+ I/ `3 A4 E: C
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 ]2 m, q, d' J* _- ?! K' F
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" C/ D' e* S& L% X: g│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! u6 T4 ?2 u f% B. C│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 X4 ?* y" ~# \3 {+ j- m
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; F" f5 J% M- `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │$ a3 f! K( f* W& c9 ^ d, r
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' K8 H# o( ~1 C. U! @
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │1 h/ {. g9 }; z- F* L; X2 v: K( r3 ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! A$ X1 L! I* i* r: v
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 h3 M& k4 f% | A$ c/ I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 c3 a4 J r9 R0 h8 j. R) a
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │/ d9 A7 J3 A8 ^# s/ h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 S% u$ z! N9 A- i" x* s3 s
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% v6 k8 R4 B2 B* J│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 j( U% \2 I6 t
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 h% u+ U1 j: x│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 n: U% B1 Q" P0 |- P│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 j! G1 V. D- B( E- t# O$ l5 z1 o
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; B: s$ Q0 ?, W% E+ n+ b
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& Q) Q, w+ s7 B K" r: I8 x│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ ~: o: Z- q* ]2 h& Q7 C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, \0 Q! B3 |: Q h+ f7 C+ z c6 C
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 p0 B w/ I0 M# p* L
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- h2 A. i" M# {& Y0 {0 Y
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! R5 b3 T7 K3 U$ f! D7 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
- G6 c$ t) W- A4 D7 C9 t│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │5 a: z+ C; ?3 [4 R! t
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% }# o' T( L; w0 h& N; q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& n, v6 Z+ B. o& J│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ i5 y+ }8 L1 L( t│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& x0 i% `# @% l! l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, y7 ?) Q9 r% W
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- a+ l# S5 v4 h, j9 Z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
+ e& j5 D+ A$ B( h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- t! J' {' u4 E( p, d% h# G" r│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 m' r7 X: Y2 H$ c/ @3 ?+ R) T# U8 C: Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │$ B9 g( b3 |+ h: G$ W% U7 y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 q! f& F* R) {5 |. A
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 n6 M- t! i' `9 u) y7 d8 E% x# U+ r$ y
│44 │ShockWav│10│60 │ │* │Shock through enemies │: o+ ^6 s! j/ J" x+ `3 l3 Y0 p. a
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 D( c5 s* L! |
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 y Q# N( ^) f, t! x4 l│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( u, e/ [ g' D- i4 A Z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 x- K* L# n0 c& u9 S( k│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ E# ^# [, f( A│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ ~# K+ z4 z1 s│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 N; z. h8 f, m0 [
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( u) v5 f* i! G0 J$ g│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; P/ n# f; ^* y4 k* Q6 l1 d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 H X/ V. M1 p+ ~/ v- o
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ ]2 Y- a& G8 ] |0 k5 P7 j│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 n4 p: O9 O0 ~) r6 o
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ `5 D! O' b0 W) h v4 u│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* e( C& n1 t* X8 a, k
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │- f: X; k2 r8 k$ w. O# U; p& B7 p
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) W- H% m- r8 ?7 `* C% T# k│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! U8 B) W0 E* u2 L* p4 d$ T. ~# |│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" w: C" X; y, y: V6 z. l
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; G& p1 @# a# S│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. r. a+ @: ^4 `' @2 z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ f4 V; f' h2 U│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 {( U L1 V( n& R4 l, s
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% {& c9 D$ B2 q% Y- i- t: F
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 t* a, X4 R% u1 A5 M- ^8 v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 |3 k0 q! |5 Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
/ W; g0 _3 B% S│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
C+ q5 c1 D8 u- F│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# g4 |! Y1 q/ D. X6 r
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) O* P2 |! y) j& o5 H! s( J1 X. |
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- s$ q+ P5 ]9 v# k o
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' F& D: \/ L: y% t" C# k
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, `( j( Y0 O" d& y8 [│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* F" J: y2 E; t$ ^│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% o* d9 q' j" ~+ k8 d+ h5 ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ f' L6 w; `% o0 e+ v3 K│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# D; b" ~" f, X* y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
+ k8 a- W4 l& P Y1 a: ], {$ f│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' c @# W5 D# M2 C' m
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( G+ i( b: B) L( k% K' t" c
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 M4 n- O+ M. t3 l. }8 V" {
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( D4 D: d- U4 p6 c│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; j# Y$ ~# G& w0 H+ a
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
/ ^: o% e' i, S9 ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 w" e) o9 `! e" f5 L│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& J2 F) E& ?4 [3 [5 H, ]( C; n) i
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; c1 W, g+ P3 l A) l
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ P( H2 C8 D, M$ N6 g
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 T8 a& d, z3 x0 \0 l ]' E6 ] A' J│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 M6 U: r5 g. s1 j6 F% W1 I
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* ~! l. P, y4 {
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
4 Y! x5 t0 \* @3 j% g# `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% ~% p5 E- C( t) l" } A3 s- m
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
$ G; ?3 v# ~6 ?+ m" J│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& P" E( e1 e) i( A' k) S3 H
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 w! b1 l7 N* M/ N; U5 h. s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' L, r$ w [& f
└──┴────┴─┴──┴──┴───┴───────────────┘
+ L) ~: _. q! S' u Z* x
. y( ?4 J% z! V6 ^StdrdChip (Part 2); ]! F- `( T& q) A$ U2 X/ r' w
┌──┬────┬─┬──┬──┬───┬───────────────┐2 h! U( z, N2 g( K& i9 L5 ^1 @, d
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 a3 l4 l. y: b* w; f e3 T- w
├──┼────┼─┼──┼──┼───┼───────────────┤' x1 S: a5 u p- V( ?) @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 ^: N; M' W3 ^6 l7 T. g: S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 X% w6 q# q- ]# @
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ L! I" n# h; H3 l5 a- A$ N6 k│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 R: j4 K1 b4 |' V( J$ R
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
[8 E8 |1 a6 N4 t' P; o% ^│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ A1 s; M4 O) ^3 }1 Y: `│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │* F, D5 S P% X- L5 h
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 b7 {7 T2 r8 j- C r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 b0 J2 N% ?9 e. y
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │& r9 C% R) j, O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
- E* V( s7 d! ~( S│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' k9 \" ]- l8 R- f5 _/ k
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 H3 R' m6 ~3 e: Z* H/ @( g' E S* ^│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ C ]/ u5 h+ G' c: @ m& h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 F$ I0 Z, i. D) P! ?6 B8 L6 F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 O& ], h# `( H7 K9 N9 X( s d* }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 I. t. I* k( I6 J( W$ A/ d. X* u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
7 q. y8 w- M. W7 F/ J│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# h( Q9 l# ?6 ~│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 \' z) ~- B6 J9 Y& E Q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 a) C/ c- Y, g3 ^+ _
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 r9 |9 m7 J- t* N: n9 l, k6 J3 D$ R
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ H% Y. ~, ]: f( i; Q5 D│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 |0 m' f! D" M' U, v5 ]+ J! Q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ _5 R+ R! u4 A0 T( A+ m! {0 P7 ]│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. R* E2 W% _* B8 ]' q1 Y3 x6 z! m$ }" t│126 │Rook │30│ │ │*** │Protects you from attacks │+ g9 A) O" J0 W) L2 |
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 m2 N! s% a' Y" k, b) w8 ^) }
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 C h" t4 @' P' E2 S5 {8 i' X1 @
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, j: {. O o. j- q% q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
2 ~4 `( J* x7 B+ x1 S4 f│131 │Lance │46│130 │Wood│*** │Lances through back line │
L5 K( z5 C9 W│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" ]' Y, ]# s# _2 c7 t+ C│133 │Guard │5 │ │ │* │Repels enemy's attack │3 O2 W5 s2 K0 e1 H; R! @; T
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 @; m/ P, @! t( o) }# H
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! P6 p0 h- [; l' S- H- ?
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) W' s% v5 }' u T5 }
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 o7 K& ?0 d7 j6 E
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
b) ?) l% }1 [! t& l│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 W" t1 S& n) a$ H6 s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │, s7 o" g# k3 x6 |' z
│141 │Prism │60│ │ │*** │Prism fires randomly │- o; P- k# e$ I+ T
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& [0 j" a9 ]' F( Y7 \# Y│143 │Fan │14│ │ │* │Vacuum pulls enemies │
e k/ p1 l5 w6 d9 k% c│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 k/ x) j8 f" b: ?2 r│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 y, j) W; t% Y3 P" V- b
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ W$ v. J& B' W! O2 l- J$ T│147 │Recov10 │5 │ │ │* │Recovers 10HP │
9 |' ~2 _& x8 o) @! q│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 E8 w: R; I6 v/ q/ i7 s│149 │Recov50 │14│ │ │** │Recovers 50HP │
R* P5 x' J c+ \2 Y* R│150 │Recov80 │20│ │ │** │Recovers 80HP │8 z" E! t: i- e2 t! n
│151 │Recov120│35│ │ │*** │Recovers 120HP │
# B$ N N3 R7 ?! n7 u7 k) q# v. u9 X│152 │Recov150│50│ │ │*** │Recovers 150HP │: d2 A% k: X% N) g; _+ p2 J7 c
│153 │Recov200│65│ │ │**** │Recovers 200HP │4 }; V6 L2 Z% [1 o W$ u! m$ Z; _
│154 │Recov300│80│ │ │**** │Recovers 300HP │# g1 O2 Y; a0 F8 f/ N& g2 ?
│155 │Repair │8 │ │ │* │Fix your area's panels │
, |# k) b2 S4 a, H- c│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( Y3 @( w4 ]' @5 b8 i- Y9 q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* X' n( Y I- p6 d) S g( `
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% e+ h+ @5 K* l; s" _* ^
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
3 E2 O6 b: H0 y3 k+ b│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' A, C; S6 w D" X
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: m4 D! B O, X4 m' h0 m$ a. q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% x# c3 N w$ D* _( @& v( t* s
│163 │Invis │11│ │ │*** │Invisible for a while │
# d$ U* [: D5 a6 R% P/ A# w│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; B4 [4 n$ @4 k" D, e% ^+ U- x
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 ^) h7 ?# o; F2 W: j8 s9 ^9 Q5 l
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 E- w# F4 Y5 y! y: v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
2 {" g- v- s+ H* J) h/ k│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" u: S9 u- P5 R% x3 H│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 @. @' _. o3 @1 r$ l$ M0 Q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 ~: _& Z5 P2 K% l2 K- W
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& b) }3 `! @3 u, l/ V│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 w! {7 Y8 C$ c. j2 t6 o│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: v) q* b3 [1 p: h/ E4 i7 F1 k3 M│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
9 E9 |- A& o- v1 S. S9 ^' F9 [│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# a# ~, ^5 `; B3 X- U1 U7 ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 V4 \+ K9 F5 i. K, s│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
! H$ M$ L! N$ e│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! k! C! Y0 X- S# F5 Z3 \5 I) [4 \│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 b( w; P+ l% I# C* w
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 R- {% R& {- T/ p! ]│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* `' N6 V* g# e7 f
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- c" W2 `2 T* g @1 i8 h# ~
│183 │Hole │55│ │ │**** │Open hole to dark world │1 d9 i- |2 D+ \: y, [
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
+ ^+ u/ y/ G8 z B" c│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# p0 Q' Y! J) x5 G
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
?2 V7 T- V( f, o│187 │GrassStg│10│ │ │*** │Changes all panls to grass │, c$ Y$ i' x, D# E ]
│188 │SandStge│18│ │ │*** │Changes all panls to sand │: ~# w/ F0 l6 F" p' ?; m
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │: N' b3 |6 q2 M, z
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& ^( K1 E( n2 f5 |" ~- e: i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 F( l& d0 M: W9 G- S
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ m( [5 e5 A% c/ L7 Q/ r│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
p- J* c" [6 u. J$ W, [2 l0 q5 U│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 C& _$ B8 s7 g0 j7 m$ H. z- h8 A7 T│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │6 J* j0 p7 \$ g" }" U; y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 }8 K/ u8 `7 U# m% y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │, N2 Q7 s4 v0 l4 J9 A
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" ^6 a0 K+ Z p. X2 ^% x
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
- t+ D- ?/ l/ Z, y- d│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, @& ^9 y' D* L' C5 `
└──┴────┴─┴──┴──┴───┴───────────────┘
7 H# a6 r6 ~5 R. ~, U9 c) x& j6 E& h; a& ^' V: `$ i
4 J" Y: c- D4 B n# cMega Chip) i' n: K* W+ u3 m* }
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 _2 l; S3 R i4 {: n0 d2 R; d$ d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 M9 }0 ?6 K- j3 m' D8 U# Z. _├──┼─────┼─┼──┼──┼───┼───────────────┤
) K9 F% l) Q" z9 }- J│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 A/ D6 U1 T: p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 K- U# D9 y2 l
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ ]+ u5 _+ E. ]/ K }1 K│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. @9 g. i9 H8 ?: }) k Z* o; E│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 \6 ^. x+ D; ?, n, L+ t3 H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │2 P5 @; \: p6 V5 l0 l+ k2 f
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 f+ Q1 n* r c$ c6 p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 n8 m6 f: Y3 o o0 B' R: p6 M0 u4 e
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 G/ Z8 q( Q! Z$ V3 @
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' |% v2 |/ F/ z; J5 w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 Y0 s8 ~) _& g* ~( E- f* ]- Q; }4 ?: d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# L J: H, Q: a$ U│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ ~1 m c9 S% `: H+ a' p. C4 k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) U1 Z0 U: L1 O! e2 r5 d) f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" |9 f; p' r; l+ E Y7 O8 N│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; Y: m$ A/ D% t6 m1 \; X
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 T2 E( K- r4 r8 R│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! R# R3 V& T2 i6 Q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 ]) X. d' k$ H* p3 A+ r. e! a' M
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 A7 A2 a* u7 [5 @│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 Z( n2 L% w7 p, q. C. V+ L7 P
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* K" G& h) s6 `( `- r
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 P; q0 p2 b8 \% Z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 D1 L5 D3 N% i0 B @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 ?2 G5 o9 L1 D% R│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, n7 H B; Y! I9 S$ y. }; E# w1 D
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" V; ~$ R( Y/ }, w+ n
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! @8 S0 p' T ~& Z! E│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 m1 B8 y% y- d" m
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& s) N" F. Z( L0 @1 `
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
+ T' @4 a( o# \4 R, P# I│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
: _3 K! ]; }% G& L# B│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │4 D9 S+ ^7 H: n( `
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) O; e. ~2 I+ n5 s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ [# R- t, U* [. {, E9 p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
& Z; J9 g( ?: G3 `│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; V7 M2 a: ^$ W: B' }0 U9 Y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 ^# M3 L, Y5 L. C# [0 c/ @& G$ \
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( J, ?( M- ~8 `* a* f0 B& F
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! T+ I, l4 P; w" ~5 O9 Y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ c L5 |4 s. `) _) ^9 _# Y: D; I
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ H! n9 Q$ l' R$ B3 x8 ^& C8 G2 b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( v& V2 Q8 v3 y6 u) k! L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: K4 T L* ^! l& e5 a& D) m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ K. L/ A; e) D0 d( S
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ E' r& y* N- y; C$ W# ?│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ h5 _- N1 G0 Q4 f- V. t; ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 N0 n9 @6 K; U' e+ L│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 M: t' l2 q+ Y5 t: i& x1 N8 B
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 n0 \# L0 Y) r( @: F5 {9 M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │3 l0 j; [" s; `/ l- t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( m+ _/ M& c1 r5 w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" O* r$ n# w' X, u# g/ P, X; E│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 f, G( O( U' F" @0 {1 v
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" q& G1 i4 [1 {+ F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │* ?4 M% k& g: g8 ~/ _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │0 M: a8 f+ m [/ o6 e) ?3 r( {/ w# s
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │2 f: ?4 t; J: ^5 \4 F2 F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- \- j1 D" P: U
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 i6 L! p, \' [, ~
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 f ]6 D" @: {8 j# r w6 w
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, ~+ P% i4 o" b│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- y% z$ [9 {. R$ p/ Q+ z
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 m& m4 j% a% L# y/ ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 J8 Y( z4 k6 | E
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 k) \ q$ T0 G7 m│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │4 v, D7 V: j: P
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 J0 f- w) b% w' [$ ?5 B
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 p1 }' q3 O: p, [
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( a' K* L4 z# G. B, H* a) b. q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │1 [+ R, {* x& i/ B S. Y' F H5 l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │) Q: a% D2 A2 W+ ?
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 B( A& Y! ]9 `6 y n- i* |4 [
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 o" ]& S6 M( W9 D" M' ^+ Q- v
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ p( L1 f8 H) M) m! N3 G S
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │. w7 |2 |) E, p* t1 j# q; L
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 q; p/ o3 [& A3 P x; C$ J
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" ^0 r5 Z& ]+ L5 o9 R" x4 V$ \" y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ j2 d6 i2 {4 ]/ X( f8 v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* N3 L! v! E" }2 |│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 w r) H8 g# g/ v0 B7 I+ }! Q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │) V" j) X' @0 j2 u3 L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ ~* g" ]3 f2 @" x
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ u% A; d$ Q+ j6 f$ I# p$ E3 i│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* [. ~0 V4 F1 a8 d6 \$ k└──┴─────┴─┴──┴──┴───┴───────────────┘
' ?5 @. A& u3 h2 S/ p, U
" g) ^- _6 R5 ~9 }7 F% S' c, G/ E
GigaChip (蓝版)
2 R0 a! O) H9 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ G0 E& g* m& Q! v1 \) w6 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │3 b) Y) x3 W( D6 T: R( u2 s7 N! S
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 S3 C7 T K: A z# i│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' [# B% r d* D! X# i2 [│2 │BassGS │99│700 │ │***** │Bass' secret weapon │3 X! U7 D9 t+ d( m9 L
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ z+ c- ^2 p/ P4 W1 ~7 i- Z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% C+ U j6 o3 ]' J# T$ w. H
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │/ I1 b! Z7 F0 z, n6 r5 y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │; q& [. {, v/ E* H3 g
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 ^3 J5 B `! S+ k2 [; h" Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 p" |, {/ l/ E$ I; e9 |4 P
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& `% c" _# v( Y" }' Q, f
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ i/ z( x+ {) U# q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 x- |* B# ?- c c. K" m2 n; ?│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( G9 u8 O. ]) G+ g% ]2 a│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# C4 ~# V3 h/ K$ [) o+ a" ~+ d
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" L, W3 l; q [# S. f8 S$ K
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. l. }8 w' Y- F) s│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 t- V$ Y1 Z( W$ F
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │" h8 V$ `& q) n( T% w+ O/ p# C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
8 v% J: j: \0 w% G4 t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ d0 H+ ~6 e1 o3 y, z l( ]
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: r- c+ O+ d2 \0 t└──┴─────┴─┴──┴──┴───┴───────────────┘6 G3 }9 H! }6 J, @) E- K
& i5 l4 H. L# d# }1 BGigaChip (白版)(只列出与蓝版不一样的Chips)7 T4 E; R. Z! Q1 I" ~. g
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 b# n$ H8 x% c7 x, ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& U4 J. |2 C( c9 Z├──┼─────┼─┼──┼──┼───┼───────────────┤
' o. w z5 g5 q) ?│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& ?' ?2 y7 @8 {# l8 Z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# h5 P' |, C0 l& k. F8 `0 E6 I9 p
│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 r8 m" G$ ?4 ~; [- i. }
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 W4 S( b" ^+ f8 W└──┴─────┴─┴──┴──┴───┴───────────────┘ |