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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) n( e9 ]" a( c# I+ ?
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# l0 H% H% A) k3 F5 A■● ■  NintendoWorld    站友xliz原创
* X' g( \$ }0 `, m$ u. B■ ●■    http://www.NewWise.com
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  s7 u- y2 }, t3 T+ N           洛克人 EXE 3 Blue 卡片组合# ~1 r2 A+ |5 j5 T" y+ T$ j2 W- G7 Z
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4 @5 G- r; e9 A( ~$ W# s& T
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" A/ J) K7 F- b0 y大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
" C( q; d7 y- U+ }. }希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
& ?3 I+ Q$ u# F& c' S; p; v( B  ^4 p" [  g3 S
以下内容格式如下:0 O/ n+ K  e0 B$ N- U5 ]) M* E6 q
* A. P) E8 w  c/ R7 M
编号    名称
: |6 B' z8 }4 Q2 v说明, J% l6 n; O; o( U9 o
组合方法
; H# n' b) y2 e0 n0 l---------------------------------/ c$ k7 L3 l3 z7 U1 s0 `
01    Z-Connon 1
' B7 W" h& Z4 d8 w( y4 aUnlimited Cannon for 5 sec
0 b5 X8 m' I/ h4 r- W+ vCannon A+B+C
$ r/ }' V6 Z2 qCannon B+C+D& @. J4 J9 |8 r( f' i7 q
Cannon C+D+E/ i9 e# w: \! x8 b/ |

0 }$ J" G: L' {/ Y7 }02    Z-Connon 2
; G) D, s1 E4 Y8 R2 C$ u' l0 aUnlimited HiCannon for 5 sec
; l, d9 T5 J/ f7 X8 }2 `HiCannon H+I+J  t8 r& R4 L- z- ^5 d: `% j
HiCannon I+J+K
) q- H) V" A% D2 q! `HiCannon J+K+L* w) ~1 {( ~( U! L6 S7 y
' Q6 u7 [: Q, B& S( W9 J
03    Z-Connon 3
! x* J$ {3 q* F: g* @. EUnlimited MegaCannon for 5 sec/ S. }7 j  @8 K9 O1 j$ E
M-Cannon O+P+Q# J- J: \# R) R
M-Cannon P+Q+R3 x; D" k" |. |2 t! v3 [
M-Cannon Q+R+S) Z) |6 T  Y, u2 O9 k4 u) Y
* G; e( q* T# T% D; q
04    Z-Punch. g; ]1 w8 |- j' F$ P8 f
Unlimited GutPunch for 5 sec  H) J! R, q0 B# B+ A: t/ g
GutPunch B+C+D' ?+ s% O' y: E4 S, M
GutPunch C+D+E. @$ J& J: s5 d& i) C' }8 U0 ^
GutPunch D+E+F
: z$ }" V* W  M' T" R" Z3 w3 J% I$ K8 q; r
05    Z-Strght
9 r  q# ^' w! v/ j2 z3 h( vUnlimited GutStrgt for 5 sec
: ~3 b- r: ], {4 f% QGutStrgt O+P+Q" G7 c+ e8 K* v4 R9 [
GutStrgt P+Q+R
& a* |& r+ q9 x& o' o5 a* I7 CGutStrgt Q+R+S
8 N; m7 L/ ~( B; L8 H1 r2 u" X; X* N7 K+ _+ F, M1 i- r, Z* ]" X
06    Z-Impact
5 ]0 `$ ^3 X) d0 {Unlimited GutImpct for 5 sec
: m) S, @* D- D- n" kGutImpact G+H+I) {% r- u& a: C4 d
GutImpact H+I+J6 K+ C. z2 I3 J- D- o! S5 R# w+ s
GutImpact J+K+L  k7 \& P, S6 C
4 s! t8 y, V2 N% O, f
07    Z-Varibl
3 l) w: P: v: _9 t( HUnlimited VarSword for 5 sec' t4 H  \$ Q+ I- G
VarSwrd B+C+D
9 i& [5 Y! ~' o0 t% q/ J3 iVarSwrd C+D+E
( r  }  g- V1 ~VarSwrd D+E+F4 }3 L8 m5 R+ O" p/ J

( z) U9 j4 M* M& H8 D1 z) ^6 F08    Z-Yoyo 15 O0 r* G6 ~/ K# I
Unlimited Yo-Yo for 5 sec# B! l1 O  }7 ?& M6 d1 Y; z$ }
Yo-Yo1 C+D+E. n. H' y% Q% s
Yo-Yo1 D+E+F
( h: f3 I! T: BYo-Yo1 E+F+G% b9 j% k* J; F9 H
; T3 ~9 S8 X% k5 n7 x
09    Z-Yoyo 2
2 m. A5 k/ S: T0 b- H0 g+ k% qUnlimited Yo-Yo2 for 5 sec) `' `7 P+ t8 |0 T: r2 E
Yo-Yo2 H+I+J/ y2 u5 G5 V  v- e$ O: [: c6 {. `
Yo-Yo2 I+J+K
% Z7 f3 {8 D9 z- l3 Y( W9 [4 ZYo-Yo2 J+K+L
) S8 p6 Q! m( o4 A  t
" o7 X, x" B/ h" m7 N# [10    Z-Yoyo 3
1 D9 }4 b1 s9 PUnlimited Yo-Yo3 for 5 sec
; t* W& P. h3 w) `  dYo-Yo3 M+N+O
" S/ M4 g( Z- Z9 w' M  g4 i' ~# qYo-Yo3 N+O+P# s( @( S' M! T" H/ E& p9 T
Yo-Yo3 O+P+Q
( ~7 K$ V1 p! Q' Q& j8 [1 D5 U! C! y) D, T; J! B, [: t
11    Z-Step 1
' f' }& e& M2 K7 RUnlimited StepSwrd for 5 sec
0 ^* w9 P& Y4 K- \StepSwrd L+M+N
2 J2 ]5 ^! S) ]) O, O$ nStepSwrd M+N+O
- H6 M2 ?; j: Y* Z% K* WStepSwrd N+O+P
, @& u5 }+ m& f; w; z
$ C3 Z0 R1 b) [! W( ?12    Z-Step 2
. u8 D5 u; K  g- zUnlimited StepCros for 5 sec
0 N5 X* O, N/ s0 yStepCros P+Q+R; {3 c4 Q6 d( r: x2 p/ _0 F
StepCros Q+R+S
" T. J  D, V* KStepCros R+S+T5 k4 z8 I. ^/ ]& J2 c1 B  j

* R  _4 V- S3 C+ k- A13    BubSprd1 H6 m, e4 y/ @; `9 [) L. w
Attks w/ spreading bubbles!+ k* d$ Z2 q' ?* v9 s( i
Bubbler  C+D+E
' K) N1 Y" ~0 N3 S6 Z5 b4 RBub-V    D+E+F
4 @1 L$ i, N' u; b9 ~" J8 iBublSide E+F+G
6 M( p) J) b7 B2 O& rBubbler E + Bub-V E + BublSide E
% ]  O/ m5 _" y) I  k9 r! ]
3 {" \, j" ]+ w7 `14    HeatSprd
) K  B; x# J7 a! Z* z' R" m2 IAttks w/ spreading fireball!. Z- h6 c* J3 E
HeatShot H+I+J2 a2 J& P9 n& V2 u7 K
Heat-V   I+J+K
5 |0 p3 S. a' Y/ {1 cHeatSide J+K+L
/ d' }; q  Q  d4 IHeatShot J + Heat-V J + HeatSide J
5 E- o" T) C) L# |) u, x. m& [( H" Z5 F: J$ ~; e
15    H-Burst
2 s# b+ q7 E4 q. A  N& y3 }Creates a giant explosion
/ Q6 F0 k( U& O% o  {" y: q/ dSpreader M+N+O
# B7 V1 v2 _0 \/ @2 U1 R6 e! ZSpreader N+O+P% M) Y3 O: Z+ `3 O0 Z" u- a& T
Spreader O+P+Q
/ l0 f2 E9 {! B$ V% U. i/ `1 L1 L( m, F' W- O
16    LifeSwrd
2 W* i1 c) g. M9 Z, W& RSwings a huge 2×3 sword!9 z# u: o, g& y
Sword E + WideSwrd E + LongSwrd E4 _3 h$ T& B& I, G% O7 a5 T
Sword L + WideSwrd L + LongSwrd L4 z7 m/ Z. A8 z6 G7 X  S
Sword Y + WideSwrd Y + LongSwrd Y
' ?) X% r3 i7 p* Q  |& h
3 a8 i4 T' ~% r7 s17    ElemSwrd% v1 s8 m* E/ M; L/ m: q& d2 s
Wide swrd contains 4 elemnts
9 b3 `+ ?1 Z) C! p6 N- J  J, wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. z$ G6 D! P3 u6 W, I) |; H4 A6 z5 v. a
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% d# S1 t1 t" M2 g

% a9 d6 \6 O2 B5 ?" I8 |& l18    EvilCut9 s  Q, w" s* j: n7 I/ T
Step up 2 & make 4 atacks
6 o: m/ ]. a/ a5 o) EStepSwrd P + HeroSwrd P + StepCros P
, X# ~! b6 _0 f6 _2 t! K" P) c. p: a/ B4 n% T6 K
19    HyperRat
0 n+ K9 N$ m7 w, A; xA giant Ratton charges!* X# N( l+ u9 P$ ]
Ratton1 A + Ratton2 A + Ratton3 A
5 @. j. D7 H: V: D" V7 s! {6 U6 G3 H  nRatton1 C + Ratton2 C + Ratton3 C
) e5 `3 D. A' \5 I. XRatton1 F + Ratton2 F + Ratton3 F5 R# Q# g, X$ |

& E3 N0 q6 F$ L# c1 a20    TimeBom +# K( w9 \: u8 `' w7 n9 G- v
Sets Time Bomb in enmy area" l* A0 S! ?3 H% \
TimeBomb J+K+L9 |9 e% \" ]! `: q) I
TimeBomb K+L+M8 x  j  N2 C* j! F# T' J
TimeBomb L+M+N
& U! @% W; @2 N7 X: f5 ]
# W) Y! j! i* m$ X21    GelRain
5 x/ S/ `  |1 uGel steals squares- f( `% V3 C& N! b+ d
MetaGel1 B+C+D3 I% Y, |8 n7 f3 Y9 h
MetaGel2 E+F+G/ Q; T$ X- U- ]2 y, Q9 Z- {+ i* }
MetaGel3 S+T+U0 k1 `8 j! F7 N3 V* G% \+ N0 D
" S: m% ?" ^  ^
22    EverCrse
' [. u6 k" W" q/ [Shield chases enemies
: M4 P( g+ {" M6 oCrsShld1 C + CrsShld2 C + CrsShld3 C
7 Y. U, }) d1 D, g- V# NCrsShld1 L + CrsShld2 L + CrsShld3 L% W0 M/ Q7 ?$ \# z4 H
* s. K! O; y0 c( I7 F; L0 F
23    MomQuake
: ^! {! G5 \0 F8 w! r- v3 X# Z  gAwakens Mother Earth!! h) Q% z3 p, c: x
RockCube * + RockCube * + GodStone S
# W" ~7 V' w* u6 I+ O6 ^+ l9 [- p
24    PoisPhar: W( O; ^0 n: `5 w
Pharaoh generates poison
$ r1 @+ C1 o+ zPoisMask A + PoisFace A + Anubis A- X' H% [  n- k7 |+ v- ?3 I
& C4 A. z; K) a0 L9 T0 V2 M& D
25    BodyGrd+ H9 u7 x8 ?1 G9 m% w6 ^- A
Bodyguard takes out enemies
( {7 S) ]8 _% f9 O+ m: uAntiDmg M + AntiNavi M + Muramasa M
6 @) k9 I9 n! S8 n7 R# X4 }9 C. Q2 Z, P4 X2 T% T5 ^9 F7 z0 i
26    500Barr4 X$ _; X2 G3 b0 C0 |$ g4 ~; `4 c; U
Barrier absorbs 500HP dmg5 O9 e4 f. p# u5 n/ g
Barrier E + Barr100 E + Barr200 E& B8 C" p1 ~4 ^7 L! l
Barrier R + Barr100 R + Barr200 R8 \. h* d5 H' v! z! P+ ?+ f
. S& P; g+ {8 x+ ~: a1 C' e
27    BigHeart
3 q% G# n3 e6 J0 ]% B; G- o+ SAttacks, then heals HP!
$ M0 b% T& [+ V& ^9 _- hHolyPanl R + Recov300 R + Roll R
/ c9 d) i+ }6 W4 b0 ]$ @HolyPanl R + Recov300 R + RollV2 R  P* G; B$ @" y8 `
HolyPanl R + Recov300 R + RollV3 R
( {; x" G. y/ E# C! _% Q$ n
5 q+ P. G- t2 d" N8 `1 l+ m% [. n28    GtsShoot& }7 J/ ?1 a5 n3 M* L- @
GutsMan throws MegaMan!
* \2 p+ u0 O$ [+ C# x% aGuard * + DashAtk G + GutsMan G
9 W* p3 H* X  \Guard * + DashAtk G + GutsMan2 G( t) k: Y5 r4 E4 c- a$ k, h# B: p) j
Guard * + DashAtk G + GutsMan3 G! A, s' Z; d& _# K
Guard * + DashAtk G + GutsMan4 G% Z$ M* X) J6 M$ \
$ h& W! y: p$ j3 @
29    DeuxHero; T1 f# z' d2 F! }
MegaMan & ProtoMan team up!6 m) p% m) h" [1 X8 f: r
CustSwrd B + VarSwrd B + ProtoMan B& l! E- c" @; b$ D5 D6 _
CustSwrd B + VarSwrd B + ProtoMn2 B
3 _7 T- {4 V9 o7 x. C8 ICustSwrd B + VarSwrd B + ProtoMn3 B
+ I0 I# h/ {0 r3 ZCustSwrd B + VarSwrd B + ProtoMn4 B
" x$ h/ _# C# @# N* p, z
6 B; W4 H# H- K" Y5 G  i30    2xHero5 n/ m9 x8 e% m" e0 z8 E
MegaMan & ProtoMan Dual atk. W# x* d8 G, G3 Y+ j( ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& O4 k0 |9 u$ B/ k* {% m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 E* t* ^( p" A4 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 q% b6 G1 r; T( {) r5 }9 s3 ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ Q* U1 ?% o( i3 O

- F5 c" h1 O  M8 |8 n' ^- v31    PrixPowr- b8 B  E8 N% a+ w1 o
3 Navis attack at once!
5 `$ R& Q$ x, _Team1 * + Team2 * + KingMan5 K6 O8 D% z. J$ U
Team1 * + Team2 * + MistMan5 M
+ j! o" M1 D9 J# w( }Team1 * + Team2 * + BowlMan5 B% B8 @6 o! d) s1 {( |
' Y( C, Z1 ]1 B$ u3 l# t
32    MstrStyl; p* b& b+ d5 z) Y9 T4 z8 M
MegaMan unleashes his power& Y  f' |+ x, \* u! x2 Z$ d& D
Salamndr * + Fountain * + Bolt * + GaiaBlad *
! d; V8 `2 O" R
. T: B! z8 `2 j5 }8 Z9 }1 GStdrdChip (Part 1)$ }8 ?" e/ n7 S% H5 I* X! T6 H
┌──┬────┬─┬──┬──┬───┬───────────────┐& k& H& J+ G  @
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 F- `$ l( H3 A' j( X
├──┼────┼─┼──┼──┼───┼───────────────┤
  U+ P1 a, E1 h│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
* h) D; x4 I3 M, V. [│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 c0 |' G; \. j$ n! n, X
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- u# M; z$ _4 I% x/ e│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 N, I+ m3 ]% U/ T9 B2 ^- d│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 s, h* {: g8 m0 l; q' U
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 f7 P  }9 p6 Q5 p6 g
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! h4 \  Q* U7 V' z, n7 d│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. o8 M& N' y# I: Y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │; M1 p( o* }8 l, M, {" d( p' u! F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ F2 P# h9 J. k3 E│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │% V+ _9 Q- X% @7 T7 f
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 J  y& x( Z. B│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 b* l% a9 b- p/ z- a$ m( a7 r# I│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
6 i8 P0 ?) @; `5 F$ I) e│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! K- t1 T% ?5 D- J! ^* P) S│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% \: E  h  ^1 C2 }) s* @
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │- s! X7 Y. R5 }8 p8 ?9 `% |
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 U! K( F8 m7 D0 v' _7 B
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 m, W. [" S6 \9 L/ m# A
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" M( e. q  w5 z1 O
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │# ^$ p8 ~3 l$ x
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. ]" z6 l8 S: N) k│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; x4 k. I. c, h/ r. o9 ~! Q5 t
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │6 S4 d. x4 \  q
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 N: w# I2 K1 M2 r9 j# C$ E│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │: y9 D+ d$ a, A- F0 Q; S
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 M, N- E( O$ q/ x
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 i. q+ }: q- `+ b2 w) s( v
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' J1 \: M9 h7 N& f8 b' e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% G- U5 r% @, N0 R1 G
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& Z+ z  b" i6 w6 ?+ N│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │8 M3 f0 W+ t1 g+ C& R
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 l' `& h* {2 O3 `! O- b
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 X+ f2 G. h* [( U. ~
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) Z3 z6 ]) y" J, @; C
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; s6 K9 w" n! o3 A% P
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' w9 P& x: }- W& v│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: F1 M0 I, s) L3 O5 v│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ k% b4 B" W+ t2 I. I│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; h; w$ W6 ?8 c) k
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 [( c: e/ K% q3 b7 u" h$ \
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 G4 M9 N$ W: l0 P. H4 l│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 R0 z7 k6 e9 S
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 [- z* x1 j2 z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ y7 G' @  s  s2 N3 U" Z1 s│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* l; p& A2 F2 j% Z: p
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
0 ]5 `; A, H! Y- l, W* j│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 l: c# L1 R8 m/ i6 \6 v│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │# f7 ]4 W4 g" x" N! f1 |  p- I
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
2 V) [5 A0 }: {0 A│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 E0 J/ G* A& v- m2 h
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ q( `. i4 q) Q' L. O9 |│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- k' i; z; G9 Y7 J) j. x. }1 R4 S
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 x9 a0 e3 [! S│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; ]" M" x8 q- P0 f
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │( j1 T7 D6 s6 r
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │, ~4 m! O4 b1 Q$ e9 }
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 I$ ~1 X  \0 n. A
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │. u% x6 w! m8 j! T( Y; w/ T0 v
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( w. i/ `9 V, L. p) U. m0 C+ P. A│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, I0 Y+ T4 ?& a+ _7 |$ d│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 m! |. {/ M$ ^  X8 p( [│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" M' ~5 z' @+ t
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) |2 {. U" W7 W! D4 u2 E# e- S│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │( n& Y- w  Z% u4 ^  K
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) K  Q% E! }5 Q6 u) s' r
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 U4 H5 B- f: H! F% ~% C│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │& {0 e! }/ s; r$ t
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& p5 R3 J% {* ]* x2 R5 A2 X
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 ]! n4 E* K' \' Q& r; K│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │2 Z0 Q* T, ?* F, N; C
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 h2 w, w2 V& y0 G" i# ?│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 Y6 y1 N* v; P% ]
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; o0 p- I$ k6 Q2 P* A! K│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% W+ J  J; s3 s│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" ~' G  z. f3 @1 v0 K│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │3 W/ Q# m; q0 B
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 h) ^  ]) u; U3 x7 U! T│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# e9 h/ t# d2 c( P7 N9 T
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. x& a/ T1 X/ L# z& A% I& D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
+ r& ]. p1 C. ~: k+ Y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. {# H: M# N; ~3 F( y│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 O; B  ?. C- V9 f2 Y: U1 H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
; ]8 p7 @% W( H│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. g, E3 ~0 R) _
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- A2 E6 t& V! r: @- _' Z0 n  F( R0 z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 J; Z' s! M% z, Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
: ^7 p8 s; Z5 J2 X+ S# u/ _│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 Y6 `$ _4 F( T, o
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) \, `& q, Y/ P  a9 G) M
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
; A7 v5 H2 [1 E" L/ K) S/ y│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. g. V$ ^: N6 ]" ~7 O! q│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' u8 H6 o) h- a8 i" [# j! g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │9 O1 a  @6 M* l  S
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │7 i( u  J8 o1 L& `
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 Q- |6 Q- U0 d' X+ K# C
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 c" X# G3 u7 B. o! f│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │- x( J7 t7 z5 V( s$ w
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 X! I  j# V/ m+ S3 ]  m5 `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 L4 s3 g% C* S2 R0 O4 L
└──┴────┴─┴──┴──┴───┴───────────────┘. H1 O7 Q. q$ g+ ?, l! ]
/ y- }! `4 K9 Q2 v4 w6 w# S9 k. h  E$ q
StdrdChip (Part 2)
$ A/ b8 S; c0 h: a. z% Q┌──┬────┬─┬──┬──┬───┬───────────────┐
/ g' `* e2 S9 d) X1 x2 I│编号│名称  │MB│攻击│属性│稀有度│说明             │
. s' m" |$ q: _( ]; D/ c4 f' Q├──┼────┼─┼──┼──┼───┼───────────────┤
! Y% l( D. t4 H9 Q7 `( `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 D/ W/ V& E- y' a" ^
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: N! g; {7 h9 R% D: p& A+ T│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. \5 W) H5 Z% y8 j+ T, A│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │! V& J% x. Z, k7 T+ i6 M6 m( k7 x
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 p  f# |) J* ?│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( l3 u. j0 ]7 a│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, z+ U7 y, f) J7 h: d6 Q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' n1 ]. J: e0 w) k. `│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ Y, H9 `: }2 y! I5 H. o( n- j
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" ]: s( l8 s5 M# L% y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 e1 j2 z8 Q7 q! q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │) `, }2 V# _) j9 @& T6 h( A
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: A8 P5 w5 s* d# k& O! W
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 ]4 j4 v' Q5 @
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  g! H. Y3 v' A! Q6 a( k, {
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- o, I% u8 ~* S! Q# z4 W3 T│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" t$ b/ z; ]% `% Z- I
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& X4 g2 T9 W) [0 y; q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# Q5 i% a3 y1 a1 ^( d# E6 s│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' v7 E  ]1 |, Z: v% [+ R) }9 ^8 q
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │$ j! u* K: n! M" C. I
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ a# e$ A; ?/ C# p$ N6 j1 B8 `│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; O8 h" _0 ]5 t8 C2 R│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) b" l! D% p7 v3 M7 @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* S" p2 w, k3 y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% {3 K4 n9 [" W) ?. L: f8 i# ?0 @' t; W! H│126 │Rook  │30│  │  │***  │Protects you from attacks   │" [! L" e* C- W6 [3 \
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 E" _: y; c& n4 V8 q0 Z, c% `4 m
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 m& U" D% z' g) q; t│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ Z5 l4 M# R) ~: d9 [! S- G│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: T& w% [/ C. U- e│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ h8 f6 `5 ^+ W+ y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
& g- @! [" N& H: L4 g7 ^│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 ~7 X, _$ U/ _# v( m6 s│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 V: i  h3 G! w1 E" {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 A  d& K$ t& v' W│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │0 t* ]4 R: \- |
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. ~, Y( [) @9 Y* b7 _$ a! t7 e
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. f" u4 `) d4 @2 ~7 E
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 S6 \) y% x7 r) X$ y4 g4 X9 T
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 Y9 K1 N9 |4 }
│141 │Prism  │60│  │  │***  │Prism fires randomly     │! X: h( G: y, p8 I
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ M4 Y. Q9 X/ V) T1 p+ h) l
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 d3 ]) r$ C- l" V9 y2 `) n
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 Q; P! `  C, h2 p9 z& E( ~1 B8 y
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │  ~, @0 N$ C$ F% F. [7 d. {. R" T
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& W7 b4 i; |. D5 K% |, ]
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: u  n  S+ e8 ]1 l* T│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 m' [0 W  g# W% G8 w7 S│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. ^# B$ r0 ]/ d3 X" C+ G! z9 R
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ s0 _. \' W. ]" m6 `% s
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 K. M5 G, s$ y& q! R4 D  z│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# a( ]$ |* ]' F! o4 e: n│153 │Recov200│65│  │  │**** │Recovers 200HP        │( K3 p: c; Q' m* A: ^8 @' p2 d3 n
│154 │Recov300│80│  │  │**** │Recovers 300HP        │% J# m( Z( L! s2 C0 v
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! G8 S# C' R; ]│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. ~' X* V3 x8 d1 v/ y$ ^; C2 z! B
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" z* s9 k0 n4 x
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ G; j  M* ]0 r7 ]
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
# G- V* E# O2 Y* q) G5 |2 C# G│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# ~3 t5 b9 D9 g; V3 R
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │5 q. A$ N7 }8 J7 r8 Y4 U7 Z# u
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 U6 `- W+ i* U: Z" K2 C! g
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ R0 D$ e- p: `8 s% @/ o
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* u# n! j: e5 Y+ {- V+ {6 O
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) g+ H6 ?, Y2 g0 l) z7 n8 H/ x
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" Y6 m! Z* C1 K" P$ f) s, Q+ q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# P% \+ h; Y( F
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
1 d' B& h& s9 w& k0 D│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, {) K1 J% `7 |9 d* }' |│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 @/ v" n1 c8 s; Y+ x
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! {2 O* E% J. W  j1 i4 ]│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 j: S9 s, b- K│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
8 _. o6 h/ Q/ a4 e│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │) u8 a$ b. `4 p; U, _+ M$ Y; F
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' T* b: l& {+ U3 s9 U9 N$ x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 x3 Z7 E; K& k# y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
# D+ Q; I, p$ _" ?6 `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& }* t2 _8 }. Y( b) ]; w
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 y; U/ Q+ j8 h  [│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ I6 C# d. {4 A; O- T& F4 b) E  @  {% M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 v- S) n1 h  x4 T8 T7 }  o; o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 R* c$ S% R9 R9 x+ p
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 T+ r7 C8 W/ ^" l│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! E, H" `' ]/ r
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% L9 i/ P$ ~5 p1 q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ r/ s% R7 N+ ^7 P" n% j│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  |* K( L% y- ~. l* E% |0 k+ G0 j│188 │SandStge│18│  │  │***  │Changes all panls to sand   │: j6 g5 f1 v( @3 t: t
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ g# [# S6 [0 R) N+ T$ B4 x
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 ^( r6 j2 T0 `3 ?; A6 i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 }$ w; O- H) \│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% Q" f) P. j0 e& q( P
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
4 }* @7 u) r5 D- u3 p! I2 u$ S% H│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 x- w; A0 G+ G& C& l5 S5 K6 I! S) q
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" h. C' x3 o* x& z6 d" `# M+ Z
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% [* }+ W) X2 G* k; y
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
9 @' f3 j: G; u* T│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& r- |# `" T' L│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' k" x6 `8 F5 R9 i% f  o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 h( `/ m  i' T; y  O% R$ _
└──┴────┴─┴──┴──┴───┴───────────────┘
9 {/ w+ S) v. Y) H8 Z' D; o# I' ~, `0 L' y: y3 R, {; I7 c9 o9 m  B3 v

/ ]/ G- F- E4 i* k) G3 G% bMega Chip* j8 c) D% ~% I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 b5 \8 K. ^7 \$ Z( H/ Q! }4 H│编号│名称   │MB│攻击│属性│稀有度│说明             │
; Y7 L$ `8 k3 x& U0 c" C; m- g├──┼─────┼─┼──┼──┼───┼───────────────┤
& C$ z  G# w4 \- z/ k( W0 p│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 G4 w% S8 m" W3 s' s# @4 _+ v6 Y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, N3 o# `7 d( d) g9 G1 ~% _
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 f* F! w3 {& i' C│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( R. |$ x; @: n. b  s5 F* [
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │9 t/ s' v* S. {& K1 g2 e
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! D/ B8 `+ X3 k8 `/ x# m! O
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* {2 B2 i" _% [
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, R! M" y; z1 H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; K* k6 e( X' ]
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 J8 M1 c# H# d/ x  }( ]! {' @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! I% P$ x7 N1 a& ?: j9 u
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ V4 E/ k3 i* W
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: q; K9 M0 {, O- p# t6 W! @8 I' v│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │3 T2 G+ a8 v# o
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: _6 Q/ L) ?" g0 W. h
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* X* L) Y( I, J. e
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 a2 W% p: h6 b% m  {6 |3 Q' g1 i│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% S% c6 Q) Y% ?9 a0 d' @+ u) N
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( o" S1 z$ f$ m9 `/ z  j1 j7 d, H
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" ^3 F8 t; ?0 O) Y! L* K1 d
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% A7 {: X( W+ q  R) Q- p- y6 }) v- W
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
& P6 f; Y  J2 x4 x4 j│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# R+ W  W8 h* X) r* V3 X│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! F8 o9 @6 w- {│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: O' b6 Z0 D3 M/ `: B' P; ~
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 k# t8 T$ n2 v$ a
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, ^4 ?% c& ]+ b1 E  B│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │; ?; x' b9 y, a: h8 W
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 t8 n. h# g2 W│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! y6 d, }% W4 t; k  @; x0 f│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# L9 ?  G( I' H' u
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ g( d- ]7 |5 F* b1 E' M3 a& M
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 ~( Y& L# u% C- m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" ?: k$ B" r6 q, L, P( f$ B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- ^( z4 g% G; V+ H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, n4 l5 i8 G% L: W& W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │4 M1 U' s: g0 m7 e2 d
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │) `; [2 R$ x" w0 E0 g
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; L" m  H. y! {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 P6 H$ A% @6 g! `# N0 K8 v9 M│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; B. R) T6 @6 Q) Q3 }) z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- k. X8 @" d. }: i$ I& J4 A2 U# L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- U, n- R. W/ t5 T5 n/ P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  c8 l4 `) N+ u9 \* Q% Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 x  T4 b7 M7 H/ m1 w; m& \│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" L5 l# m: a1 K; e: A│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; u) d& e  c/ c" W
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │' A, o! t$ F0 J( S. u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 Y% k, w7 o; F. o
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" X0 @9 B' ^4 B2 L: ]* y0 {1 S, A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 v- o" U& C& N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, Z  ^) B( j+ G" Z- F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 G( q' H, J) f
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 n, ?' S; {) N7 x: b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 b( K2 e) O  B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 y/ k- {7 z. [8 w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( Y3 @; B4 K* `* |& }
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% y" c! |! }9 a- c$ r
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 g2 l) ~: m) ]4 V2 V0 O
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# Y9 m  H5 C6 V# ~8 V1 X4 |
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) c6 d0 z. k; x7 m) V8 |+ v# }│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
8 {. u& y# C. W+ `# B9 a│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
! l+ C: B- j; J- x/ E# m( y- ~│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │! d7 K# q6 Q" g2 a% F
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 y' W5 u. A3 b3 Z6 l# x8 }│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
' ^" w5 Z* \( U│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* s: M: Q/ ^0 l! N2 `
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 b. t2 o1 ?. x& m! m6 q% T& T│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
! i3 Z: g3 d" g" i5 ^│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 B0 G+ V' w% l$ ?4 B
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: j8 [+ ~. |( r) M
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- \0 F0 i7 o8 `
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ z* W, ?+ W* B/ R  @% `
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! T) ~: Z4 r3 S; n0 l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
3 B9 r! W0 b2 f  @% o│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
/ e4 h3 ], C# n, W: c│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! }" ?! k. E4 g( r7 D
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: o( u7 @: E% |5 U2 J$ [3 ]! f. q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 L& _0 b) Q1 K2 C# D│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 M$ N: z; P$ @6 C6 _3 n+ h
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ j- @6 y; [2 s' R- _│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# S- D9 `+ u2 W% S+ M# G2 |. k
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 A6 P& x2 W( T│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 x8 v$ e# i; N│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% [. w5 B/ V7 K3 I  ]
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 a2 e0 x. \* c) e% V( }! ]
& I% ^8 [  T3 z% y+ v# x9 L" w7 c3 i& L0 ]
GigaChip (蓝版): H/ d0 {; I+ ~) l# |1 w) X# C
┌──┬─────┬─┬──┬──┬───┬───────────────┐" K" U6 c7 L& @% y. Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │  N  r! Q- J! c
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 j# G8 k- x# n9 `8 X│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) T, f: r( W8 a
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 @2 Y) d7 [' E) C$ N' {│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 [4 u" j# E: o
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) s3 e; b. }8 O% y6 P) L│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" }3 Q$ [5 @( I; G5 F7 \& Q) B! m1 x+ S│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, ~" T( c- l1 ~& ^4 d+ H. M, C& @
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 U4 U5 U! p* m! f+ u! h│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; x$ f. q$ j) B. h; u7 l. y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# f( A: H# x  F. `) C1 }3 y- c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 v0 ]9 n; R5 k4 D$ S1 F│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 l9 C3 B1 }9 |. u  X* V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! P: ^  v4 B+ w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# m# J! O4 i7 u! D1 a. P
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 l) T/ A) J9 x9 Y! J5 f4 {: ?│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- R  }$ I. t# Y) B
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 |9 q% \$ V& n6 _1 N, c│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 e7 `) C- J& e0 }│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 t4 l( L6 ]. |5 c; P- H8 Z
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! n: D& Z& Z( P│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 c" H, A# |% X# e) e
└──┴─────┴─┴──┴──┴───┴───────────────┘1 h: J6 G5 r/ |* N' U# M
+ ?4 j7 U7 a) W8 q" A
GigaChip (白版)(只列出与蓝版不一样的Chips)6 d" v+ f9 ^2 V! y8 u. h% R: j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ X7 j% Q4 i9 i4 s* @2 u) b│编号│名称   │MB│攻击│属性│稀有度│说明             │
" l8 M( N( b8 n1 d( k* F# g' t├──┼─────┼─┼──┼──┼───┼───────────────┤. F. b' v- ]8 ~
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 E) S* C+ [& E│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 p& C) }! m/ _: A( R│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& o% }2 k: @- d/ ?
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
' i$ t1 l. V) |# L└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" k5 I+ V) K; h% F2 o' jMegaman EXE 3 蓝+白 Standard 级别的 Chips:% |% k: w; H* U5 r- h
" H  R: n/ z# F! O' |& A. C
001002003004005006
) c: d; j/ n# N( {2 A2 c' G" S9 R007008009010011012
4 z! m( M8 s- Q  G. u013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, N) k" O/ P$ f, }( K

9 {: _* l7 N- D. g* e019020021022023024
3 P% y& t( U6 a. z$ i2 q& n025026027028029030
) b0 A% q- b1 j7 ~, ?( U% ]9 P2 |' W: x031032033034035036
; z$ }8 T% P8 ?% T' v1 n0 T
6 G$ R6 O; N: n/ v" C[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: B5 P+ [' A& I3 w$ V9 j9 M0 P. D8 ~/ ~
037038039040041042# b/ k5 V1 l/ P! ]2 @0 M8 Y
043044045046047048) N* ?! A! p. E0 ^- X
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: \6 P) K1 H! x& ^
# S( C0 I/ T. k% n3 j055056057058059060
) x( `8 y3 |; Y8 @( f/ f8 Q061062063064065066
. {3 b5 W1 \/ G. Y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* ?, Z/ F# p7 S" J% R

, ]  }# ~4 ^" k0 i) x% t0 Y, v073074075076077078; P0 S  Z/ e$ D% F
079080081082083084
& e& j- v) h6 a085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# r& D# _* {% D4 O. C0 c9 A
) x" N) O2 }5 _
091092093094095096# q- b* l) A& i3 L! J! {5 X
097098099100101102! B% L) m. y/ b- K- s2 P# w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  S  H5 U/ w4 V# t3 w7 ^

5 U5 J$ ]% K: a# ^2 x4 n6 t) y109110111112113114" c$ i& E, W, E& j" j
115116117118119120
/ {5 ]# x+ s, R2 U3 `' I4 C* r' `4 G121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: a; e3 C6 _* d5 _+ ~$ k
# c' y7 R5 D, Q
127128129130131132) c. a8 |5 Y7 Z
133134135136137138
7 S" `% D5 a0 l2 z+ M) L5 M: d139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 b, b# T  F3 q  F: I3 ^1 \1 F6 R

  r9 I6 Q( C) ?/ j( R145146147148149150' k2 G; m6 m* v
151152153154155156( J1 r. \0 X+ H
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) R) [+ R# P2 _- k4 r
+ ~0 V3 u$ s. z# _6 {163164165166167168
3 t% F: w' C7 Q$ y3 Y4 {. B169170171172173174
4 D/ ?0 v7 H0 i3 W5 t& Y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: Y& N6 H+ S2 W, n3 }% Z1 ]

- h- ^* C0 P' m0 ~9 Z) i181182183184185186% f0 c; U1 |9 _2 J  Z- P0 b$ r" x
187188189190191192( j' H6 B! v* {- Z& Z# ^
193194195196197198( _2 A$ }& w5 @6 _
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 B. D5 b% M5 \( k- O2 a( q  z
1 w7 P! G; q5 c/ ?1 ?
001002003004005006
1 G! \" l4 I% V. v; Z& k007008009010011012
; k% W4 N9 Z! X013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, n. g. w0 e9 G3 j8 V, }5 k
. o5 i; c) K( y) K; m019020021022023024
- G- ~/ t2 l3 {4 O1 b9 L025026027028029030" G( f+ y& m& _6 k9 v1 v! T
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) @$ l* T4 k. j1 x% q/ o, V. t' c3 c& p
0370380390400410422 D- }2 A0 N  x% u3 j
043044045046047048
, p5 W! w# }# r4 a% |049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 u3 z1 L/ G7 ^  c% e
4 n3 z# b( b6 O0550560570580590600 |8 r4 `* ?  e5 r4 F2 o' O
061062063064065066; H/ m/ V( n1 a1 }3 v) T
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; r3 O3 @/ S5 h, y

: S- V/ o0 y( E& c, b073074075076077078- B+ d) V* U, S: A4 q
079080081082083084" j- L1 X4 s+ j# ?' t3 w9 g# c; Z% O
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
, F/ Y* }" \. {' t4 L
. T: Q$ o/ B: L% Y001002003004005006
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