转载请不要删除以下信息,感谢您!
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( |* H0 j7 y2 i. R7 L: S7 }■● ■ NintendoWorld 站友xliz原创6 U% g, R7 |/ g7 A( S; c- Z% k1 n/ a
■ ●■ http://www.NewWise.com + T: d! A2 a% H) F
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洛克人 EXE 3 Blue 卡片组合& B& }0 e& l7 R. F( n3 x+ B, p
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' h6 [; ]) {+ c( M I% b, `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ T) m- U3 W/ y. v7 [" e$ T大家要看日文版的P.A.或详细攻略,点击这里吧!
2 }* S8 E/ F& D====================* ] s& W' r. s. x; Q0 |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
* G d) w7 Z: M
* c% ?2 h6 q$ }3 N( h) H编号 名称
( G9 p" m; J5 l! [. n! ^说明
( J4 r9 I, D0 ?组合方法
8 i) E G3 W# |! e9 C( {---------------------------------. n9 j& }/ ~9 D; M$ S: Q! W, h u
01 Z-Connon 11 ^5 W( x6 ^8 A% u+ I
Unlimited Cannon for 5 sec0 I7 j) J( k2 e* a" y
Cannon A+B+C
0 [: }! I7 G: S2 O5 o2 lCannon B+C+D. ]- X% _ u0 j
Cannon C+D+E
& Q/ n1 V! U! P9 F/ p0 ?1 l* H# ]$ I& ] j: M
02 Z-Connon 2
Q/ A$ u0 `* f# I3 S, bUnlimited HiCannon for 5 sec7 T% v$ B1 ~; p
HiCannon H+I+J
( N3 R$ \* k6 i# b0 |+ P4 QHiCannon I+J+K
3 Q0 d2 ]8 b& I& A% W$ s' ^HiCannon J+K+L
. L" ^2 h4 m8 ], q! R! j# }! u9 ~0 X/ {9 W3 I
03 Z-Connon 3
- B) q& B- w4 P$ _' S4 U/ r% ]6 `Unlimited MegaCannon for 5 sec! \/ Y t3 y! D
M-Cannon O+P+Q
3 b `6 V# C/ l6 w' D$ JM-Cannon P+Q+R) _, p* k, `$ ~( d4 Q6 \
M-Cannon Q+R+S; ?5 K* `1 A5 i+ t( F. b& s
/ ]3 Y6 J0 E. ]7 o. K$ K' m
04 Z-Punch
- m9 w1 f, }: K; i; j7 LUnlimited GutPunch for 5 sec$ C" b( S8 I, R! Q m
GutPunch B+C+D9 C! p# K9 z3 u- T2 Q- E7 `
GutPunch C+D+E% {- t! U0 [8 o3 h x) n9 ^3 d
GutPunch D+E+F0 a# x( _$ g2 m0 m
G) J- t$ m3 v
05 Z-Strght
& Z6 g0 m; r" D8 a& z/ {7 KUnlimited GutStrgt for 5 sec
& k; `" J8 ^* u$ _; h0 a& WGutStrgt O+P+Q- u9 |0 ]. D7 E" X
GutStrgt P+Q+R
* ]+ w, ~- P5 ~& ` I9 XGutStrgt Q+R+S. x. h) X3 m5 m
8 a- M% M6 A/ Y06 Z-Impact
) H" i k- b! `5 X- cUnlimited GutImpct for 5 sec( t I0 e$ u: P
GutImpact G+H+I2 W W; ~! L9 p3 y& K9 a
GutImpact H+I+J
4 _' _" }( R! |( WGutImpact J+K+L
0 ^6 l7 Z r! w4 C# W/ r( Z9 q8 X6 C% y& s% R5 F# R
07 Z-Varibl
. F& D6 q* r0 t$ i' MUnlimited VarSword for 5 sec# \4 k* g( W" H8 R+ z
VarSwrd B+C+D
0 S- {/ j! `% `3 A7 Y+ {9 n0 c. D% zVarSwrd C+D+E7 ^! E2 {' ~% e7 o2 E
VarSwrd D+E+F. F! @& N/ k3 P! Q0 I, [
2 e+ T+ S9 u) K U
08 Z-Yoyo 1
& R- P2 f g0 w9 Y! k4 T9 GUnlimited Yo-Yo for 5 sec' X4 B% k" [) [2 b6 b- A; f Z
Yo-Yo1 C+D+E1 ?& R7 w8 h+ v) p
Yo-Yo1 D+E+F
" Y6 L0 |& \6 K/ KYo-Yo1 E+F+G" P- [/ _, F$ C& j
. q+ H( D" f! l9 J; w" P09 Z-Yoyo 2
# B: Z* a9 T/ O% ^% @Unlimited Yo-Yo2 for 5 sec
+ H1 r$ j! s$ e) o; Z V: LYo-Yo2 H+I+J. p; c6 l) R1 B" A- F$ o% r* J
Yo-Yo2 I+J+K
2 b7 G& j/ U) yYo-Yo2 J+K+L: V6 E5 Y4 y6 J$ _
# ^4 r( d, U+ e5 m/ \% @
10 Z-Yoyo 3
/ W( F+ n7 y/ w$ T. AUnlimited Yo-Yo3 for 5 sec! j! b- W* h. C, j# u
Yo-Yo3 M+N+O
4 G/ x1 e1 V* n2 z) x+ w6 Z ?) ZYo-Yo3 N+O+P
$ R. R; z r, n5 B7 n8 K; NYo-Yo3 O+P+Q% W$ {$ E: A$ y/ b6 G% m
; @7 |5 L& e$ j ]7 O+ V11 Z-Step 1! E# c4 D( N& C3 i& g% T
Unlimited StepSwrd for 5 sec, t: a( Q/ ^# Q0 }
StepSwrd L+M+N5 k5 J# N( a& h' `5 Z/ T9 r" u/ k
StepSwrd M+N+O: p+ L# O3 ^ R2 c) j% }0 n5 |1 ?: m
StepSwrd N+O+P
8 T0 h2 w" n$ ~7 C1 `, ?: F. y0 ?; U8 U k6 C* T1 c
12 Z-Step 2: N. i g* L: g, }6 c7 a
Unlimited StepCros for 5 sec
8 K! S: F- N0 b# OStepCros P+Q+R
+ s8 w9 i( H1 ^& q* N2 RStepCros Q+R+S; ?( b1 v7 {+ y; G5 r5 b: Q& i$ S
StepCros R+S+T
$ y% k0 A8 [# r- x2 F7 W8 l# w. M/ r1 a5 t1 Z% |
13 BubSprd
7 Z9 x6 z" Q) M( _3 IAttks w/ spreading bubbles!# I) k& g9 P. [6 b) Z4 Y; T" g
Bubbler C+D+E( H, z: |8 G3 y+ W
Bub-V D+E+F
, N0 v8 Z V& wBublSide E+F+G* Q+ @. h4 i8 Q3 \- k0 r3 l
Bubbler E + Bub-V E + BublSide E
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3 c! ?1 E n6 ?14 HeatSprd' ]% W0 U3 O4 G7 k1 s2 z1 A% G2 K
Attks w/ spreading fireball!' S! R+ M2 e! Q# U% m$ V$ q
HeatShot H+I+J( R [, S/ f0 f$ Q& h _
Heat-V I+J+K! ~% w5 G3 D: w+ b
HeatSide J+K+L- W% L. i V' h8 C' v
HeatShot J + Heat-V J + HeatSide J+ v0 Q- W4 o$ U a
. ~2 x6 c) c4 F+ ^* s0 o' @% n( r15 H-Burst! ^! j1 |8 g* P4 k
Creates a giant explosion. j0 X* f1 _0 ~. n0 h$ {" j2 }
Spreader M+N+O
' D5 J+ h1 F$ | u( C* O" QSpreader N+O+P
5 _: d# \* _5 e, gSpreader O+P+Q
P: y" ~/ ~2 u8 N/ }
; x0 J. j! W* a4 ]$ f16 LifeSwrd
" w6 \1 J5 A0 e3 w9 W2 mSwings a huge 2×3 sword!% D6 S4 f" {$ j" |
Sword E + WideSwrd E + LongSwrd E6 k+ y" ?! [. a6 s' s: e& y
Sword L + WideSwrd L + LongSwrd L2 E" K& Q0 ?! ?3 K9 h
Sword Y + WideSwrd Y + LongSwrd Y
1 @$ p$ y/ k6 Y* Z( B% \: `) H7 h. D9 }& ]' _
17 ElemSwrd6 o8 v3 K; x' _5 v% \3 }
Wide swrd contains 4 elemnts" C. F$ e! f; Z2 d5 Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# } l5 e* x) C) I: i& VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 m0 P- k* h. {. _* [2 ^( z6 I' T+ m2 W
18 EvilCut
: c1 |! ~ g& a# T* {0 T1 b( R- PStep up 2 & make 4 atacks; ?4 |; [& H0 Z. b! d/ Z: n
StepSwrd P + HeroSwrd P + StepCros P4 Y: W# ^) z3 e3 n
$ R# H4 J" o5 C, H' `$ y4 H19 HyperRat
4 u0 g R# S/ H% V; e! c# wA giant Ratton charges!) W5 U O+ I! n/ |( S' e0 H
Ratton1 A + Ratton2 A + Ratton3 A
5 O7 `$ n) i# ]Ratton1 C + Ratton2 C + Ratton3 C
' k, ~' Z$ s/ [$ URatton1 F + Ratton2 F + Ratton3 F
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0 a( ]" _$ O I20 TimeBom +
7 Y$ H4 a& k7 r8 F7 z9 s, D1 W0 PSets Time Bomb in enmy area, c- p, _) }( s1 }5 b2 u" }5 G; D' x! P" f
TimeBomb J+K+L# X% d8 c2 u1 H( p9 R% \
TimeBomb K+L+M1 ]5 m; A, [5 }
TimeBomb L+M+N
6 U8 F# X* h- M" Y# |* i
7 S- h! e0 N4 g* q& b2 M) ]21 GelRain
2 I/ f# T) a) YGel steals squares
$ q4 H& d0 k8 s+ K9 s9 N6 _MetaGel1 B+C+D" g& s( v' g- V) l8 t2 Y* u; _
MetaGel2 E+F+G
' }9 T5 |, a$ E0 Y4 y3 [MetaGel3 S+T+U9 a1 s* N* `4 U/ E: d5 ~' q" z- m
& \( a W3 M7 f/ q& N: c6 r, @
22 EverCrse
6 }6 `9 A' T" d5 oShield chases enemies w5 u+ y/ j" t0 X h6 m/ ^4 h
CrsShld1 C + CrsShld2 C + CrsShld3 C
- X+ D" R$ O, I! V0 S9 KCrsShld1 L + CrsShld2 L + CrsShld3 L
" ]$ {, y) `, a1 z9 Z* k& S
+ ` J/ L. V5 k* B9 B4 r23 MomQuake0 N p" M% u" _( K# g' {- T4 Y$ [
Awakens Mother Earth!' b! c" e9 ], d: l5 A* i: U
RockCube * + RockCube * + GodStone S* b5 E; E/ C1 R$ o! V, O
0 g- ~% Q9 ~) q. Q) Q3 K" x( R24 PoisPhar
3 H3 v7 I1 ^; X: t0 ]$ K+ rPharaoh generates poison
: ]+ H+ I) ?9 Q9 MPoisMask A + PoisFace A + Anubis A
" x# E. ?* s9 K5 ~/ z; c' r3 V* E6 L( L' f. g
25 BodyGrd
8 W, a4 x" _2 U/ B% m- @+ f' IBodyguard takes out enemies7 h; }5 B% s( u: U6 R! x$ w' e4 L9 t
AntiDmg M + AntiNavi M + Muramasa M
" G! D5 ]: _3 m2 X4 V% A# R2 _, M3 v
26 500Barr0 }+ b) O% Z/ p& V r
Barrier absorbs 500HP dmg
& y+ Y& Y9 M6 l' x/ P- Q: cBarrier E + Barr100 E + Barr200 E
9 v3 l% ^# e7 |; SBarrier R + Barr100 R + Barr200 R
& t) Z; w1 v+ ?& O% I; S9 e6 K* b+ P% c
27 BigHeart
1 p) |; x6 y1 X( fAttacks, then heals HP!/ a, K2 k4 P3 X6 \4 t: j5 d W# Z9 x
HolyPanl R + Recov300 R + Roll R
) L$ s: w1 B$ A, c+ j yHolyPanl R + Recov300 R + RollV2 R
, a* \ l& G2 T: tHolyPanl R + Recov300 R + RollV3 R
' L3 ~( ?" F$ h8 x+ {
' j. C) u {& E9 }1 G/ y+ X j28 GtsShoot
, B: V8 O j8 ?GutsMan throws MegaMan!& o' l! Y W9 B+ X! O! x6 w6 Q
Guard * + DashAtk G + GutsMan G! b% z9 h" y2 `3 \' b7 W
Guard * + DashAtk G + GutsMan2 G
* {- @, Y3 o9 I# G. g$ k2 ?& g0 CGuard * + DashAtk G + GutsMan3 G6 V. X S1 L% b
Guard * + DashAtk G + GutsMan4 G
! Z! N; z+ ^, a- Z) Y* C8 h7 H! K. V5 G A1 J T( T# W9 n+ x
29 DeuxHero5 A7 B$ Q( c Q
MegaMan & ProtoMan team up!6 n1 ] g. _8 }, K$ U. X+ G2 d- Z8 G
CustSwrd B + VarSwrd B + ProtoMan B2 O) j9 m; C4 }: [/ O/ ]! Q
CustSwrd B + VarSwrd B + ProtoMn2 B, I! O( ?# T4 @. \3 B4 F
CustSwrd B + VarSwrd B + ProtoMn3 B
7 k. |+ V4 |; s# B4 UCustSwrd B + VarSwrd B + ProtoMn4 B
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7 R2 j% e/ `+ I! c; h. e30 2xHero
! n; c0 w0 b! e4 a! GMegaMan & ProtoMan Dual atk6 E! S! I, h7 B6 Z% A" }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. g) y9 p8 q8 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( X! Q; w1 S1 ?$ C3 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) h2 g0 c/ W7 E2 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 S2 u v' \5 s4 ^" c8 @1 R5 V
0 t; c$ B. Z# f* B" l6 K: ]- ^31 PrixPowr3 x( g( q0 ~, w- I" V: N
3 Navis attack at once! R# r5 v f: d6 b
Team1 * + Team2 * + KingMan5 K
" s7 L8 ]$ y" z8 y) G8 g* DTeam1 * + Team2 * + MistMan5 M
3 e0 l I# h( l' Z% v2 ATeam1 * + Team2 * + BowlMan5 B
3 v/ Q p1 {; v( f4 S! m
% T5 _$ t& n' T Q# m32 MstrStyl
, K& ?% @* P7 T" C* Z+ uMegaMan unleashes his power
9 A0 K! a5 Z" M$ o* P8 RSalamndr * + Fountain * + Bolt * + GaiaBlad *
' Q, p* v! M) L! Y% z7 B* e) B) H/ Q
StdrdChip (Part 1)" b( V% w9 ]* P/ [9 w, e, T7 D3 `" P
┌──┬────┬─┬──┬──┬───┬───────────────┐
" s9 N& F4 s1 h, t0 _8 {: o# j+ o│编号│名称 │MB│攻击│属性│稀有度│说明 │6 g- E2 ]4 q, J0 d" w1 v
├──┼────┼─┼──┼──┼───┼───────────────┤0 V7 F) d' v$ }* Z* j) I
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 E5 n# q) T E) |│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
; ^3 P$ W6 I; A9 e( r1 X│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 h1 V) X1 C4 \/ r6 j
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- Y; ?3 O4 I. F* b9 r│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* t: y. L+ C4 M% N1 [5 I9 }
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* c5 W' r8 S6 v
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ [5 n0 O! k Q U: c8 q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: I" O: M: k1 K7 s& @: O4 |
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ [9 ~" }! q5 N" T3 W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 Q# H" I# k- L/ e│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 w# Y' n0 b& V# @( z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) k: V& ]* Q9 l
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 Y M5 X+ T6 y; U
│14 │Spreader│16│30 │ │** │Creates a large explosion │
: `' W% q' h- F│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: b0 a/ [5 f4 n. r+ O @$ H
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- u( X7 f0 B6 q! H. O# L# Z# i│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# M& u# i4 ]2 I; i│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* E% S0 F, H* {2 \7 k│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 o5 g6 y2 f7 j+ j" H# B- k│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 S" _# K( l: I8 s( r│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- s2 B; }8 K. N0 {8 v4 b
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& |( o4 A! t" p. W$ \+ Q3 P
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- R+ Z# x: Z+ B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! S- z/ d0 T6 T ?) V│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# T: x0 H5 x" g" s
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& E( f8 C: e B) p6 s
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 R) F/ Z9 v" k1 s; H; R9 d│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 I& C5 ^6 W! \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% R* W* d+ A3 i$ h; ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ S k* [/ o0 D$ k9 x4 g. K2 r6 l! S
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 Z ~/ _1 V& [' M) F+ `) _3 y p+ I│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 R4 ?) S- h* _2 p$ R* x! Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
9 l% G8 \" n* P; j; R! N│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 r3 n: J/ w/ T. |$ ?" |) f│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 W- z/ @/ p* h5 i│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 m& t+ ^9 s6 U. h5 C5 ~
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 v8 c" X. [" z6 k│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) G: u" R7 `5 k( F& J9 I! `0 ?' ~
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, Y- T- S: M R8 a│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- S6 e! [% k, b0 j/ [! B
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) B' S; W7 Y& h6 A6 q$ E s# d: r
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' i0 K ^1 r; X│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& [, h* D p9 x│44 │ShockWav│10│60 │ │* │Shock through enemies │
" f; B/ w+ ?$ K0 p, c+ Y│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 Q; K0 j; s3 R4 ^1 }& t+ h│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 Q7 _$ l: O5 Y" y& T* C/ s1 s│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ n2 L' G7 R5 W' u$ `│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
: ^2 p, V) ]! w2 c0 r3 b2 B: J# A│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- m4 Y. `1 c# |! S0 X│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
* ^$ b& Y3 \& a) G- K/ k: g/ _│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' K8 v& b- `+ s8 r0 N" S8 Z│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# C4 s+ [8 w: d$ q0 V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 a: L2 Q% X. }
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ v! I7 k+ g4 c7 x6 C; b/ Y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 ~2 r- i4 i, }5 l
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 z# o3 ~" B6 i9 G3 h. L Q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ t# a+ U( G# E$ [│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 o8 ]+ f3 U5 h│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; @) @/ u" Z% e _│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 ]* M W* l. X- u4 i4 H7 V│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │# ^9 d. F$ | ~9 k
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │# H; A, [ V' W) n5 P" L
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& L+ P' V& m- D│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! j' Y8 Y8 |) f* @) E0 r5 G/ ` h( n
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" p1 r( p: z! y8 x3 M
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) q0 d* D, G9 t* i& _5 @
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │' C4 j ?2 ?2 }# M
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 P) v0 o$ r, v- {) `% ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ W3 s* c" J; l│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │% O9 w# D( e$ x! H' H4 y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' p, q" a9 j/ U: D* Q( Z! d6 U) I5 V. {
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. G% {2 J3 t: Z. b. f6 ~' J
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ A9 a( ?5 N& @' t$ D$ v! k) h
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 |( d5 H) ^: `0 l! b; w) d│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ {' ~% L3 N0 p3 n( R: S│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
; e# ^( g$ b: N; y; F7 d# D2 o. ^│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" z4 ?* O0 D5 c, H+ P: J a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% g( r, B: r, W│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 G3 v9 O x3 I; d- Y( f
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │7 p9 g4 ? W' r" s( _2 c2 ]
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 o1 L3 i( ^3 F0 Z$ G+ b* Y# `, w
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 M* m+ |9 R6 G
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, H# Q7 j2 f# ^% z5 z! D
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 T# r5 n3 R) X4 O9 u
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
0 r& H, t% x# l( k' u0 W│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ d1 d5 t! M+ i& C1 Y2 u
│87 │Hammer │16│100 │ │** │Hammer smashes front! │ K8 } d; q+ P- v, ?& Z0 [5 g. }
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. X: D% v" K# X* E7 Q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# @; @/ G) V9 p9 t
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 \1 b# k1 @' j3 W│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 N2 v) H$ f* ], S/ n4 @
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. i5 t5 W- k* W3 t! I) X: V
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │' g9 z: n, |$ d3 F$ s
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, b) t) R$ i' p/ r
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" v! O6 Z C7 j$ t- J│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 e( N2 `6 P6 V1 S# P
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% \+ q; k0 q. g7 @1 y, H& p
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: ^' C0 p9 q; ?│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' T8 {: f7 ~; V9 o$ `! E$ t8 o$ S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ v7 N" r% h. U3 A2 v# |
└──┴────┴─┴──┴──┴───┴───────────────┘
/ `: l% p. r+ c) N3 @
+ Z2 Y G. ]1 x. }StdrdChip (Part 2)# r+ y/ L2 [1 {; r
┌──┬────┬─┬──┬──┬───┬───────────────┐$ ?$ s8 T0 W1 Y' {5 F
│编号│名称 │MB│攻击│属性│稀有度│说明 │% [- K# V* l% d
├──┼────┼─┼──┼──┼───┼───────────────┤' |6 b U) e f- a6 m1 F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, U+ [) R& B3 v. H9 D│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
w |# w) ?1 q, C6 N" @7 {│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: Y, J9 G$ u, j0 F$ @* W; h$ G
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
8 L& `' a+ E+ J) T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 n6 `* z+ ]8 _8 n! O$ l8 Q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ n9 Q) y) w/ l. c6 N% A
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& j0 X# Q( `% y. ^! q- y9 ]* j
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ z* y5 b0 h$ U* Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ `, C* \3 O8 X) B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 U Z; d/ k' h4 T% h7 l8 y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! x& B6 A7 O" L( S) R' N. N; I! T1 E
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ ]* E. w9 m1 f$ A. d│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │- }# b b, s% D/ {& g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# H1 \! E" I/ q7 q8 K│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ j9 N% E1 o6 L c' r1 ` W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: S+ s" B" X" \# W
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
6 s8 b k0 t7 Y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ V8 f. c3 I+ I) n' _6 E
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ T. Y9 u: R* z4 r% C7 Y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 ?2 o [ \4 F. r* r/ I' p│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) r- E6 X* N" i6 i
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ E9 U5 Z; B h l) H1 J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) C9 k/ d/ {2 C7 r: d0 T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 z1 C9 P- [; K/ z8 ^│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 p- A8 ? i) x- {( W; X│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 I/ {+ Y* c- c│126 │Rook │30│ │ │*** │Protects you from attacks │" `+ O2 F U7 X5 k" ~. j9 P
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ A5 c# R0 L) J* L
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 o5 A; h8 L# ~7 d│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 |8 _$ c" g B) L3 |: c# E
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
; Y/ c, d% b8 m│131 │Lance │46│130 │Wood│*** │Lances through back line │- K. u3 s+ M6 P6 M, f+ ^
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) t( W8 k: `9 b7 F- D
│133 │Guard │5 │ │ │* │Repels enemy's attack │
( d% G I; s* H& n' A( q, O│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( G4 {# G3 o" Q- l9 I4 y( i│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ v! B. y9 J5 ?( _4 O' o, [! K│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% D- j5 a8 w: m│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ ]6 ]/ C1 b) L: I: |8 q; I
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │) G: {0 E4 h* x u- X% g
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ h& Q7 y/ ?1 b8 H" n) z. J│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 l( M, g/ v1 T/ O; O6 Q' u1 d
│141 │Prism │60│ │ │*** │Prism fires randomly │7 P" k# G. b' T0 V" Z" H' L
│142 │Wind │14│ │ │* │Windbox blows at enmy area │' g$ R6 x$ f* _+ }1 c7 |! M6 e
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' A g5 N, A) @9 `+ N" G
│144 │Fanfare │32│ │ │*** │Take no damage for a while │, M4 |- f4 n2 X/ }
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │; a8 O! F7 @8 J
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 O9 L; `% d/ T! V* g
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! W( f. B$ m7 G* X, O7 S│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 H: l% u4 O7 v$ R, l# @4 m" X: p
│149 │Recov50 │14│ │ │** │Recovers 50HP │
- \: H4 y7 f$ u5 V5 _│150 │Recov80 │20│ │ │** │Recovers 80HP │( O) m! D0 b7 ]
│151 │Recov120│35│ │ │*** │Recovers 120HP │
: K2 Y6 ]$ o3 Z" R2 ^; s│152 │Recov150│50│ │ │*** │Recovers 150HP │( z0 E- _& C+ ~/ U3 b3 U. E7 g7 j
│153 │Recov200│65│ │ │**** │Recovers 200HP │8 G8 p( ~: |! T e6 L1 N$ o. S% J7 J
│154 │Recov300│80│ │ │**** │Recovers 300HP │) v: L( K( U, m- U
│155 │Repair │8 │ │ │* │Fix your area's panels │/ t5 w5 ~# m+ o1 S0 z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│ R' w; i$ L6 m; j' _ N
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 O+ w' e; w- N* y8 N│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 r' [* g/ R! k. A8 e' M
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 q+ g8 b/ X+ ^8 z3 l
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │7 s. g7 c4 f* s/ x# F- @$ a% ]
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 P& v1 q( E4 W8 S│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( r! d. w$ e/ \; H! Z│163 │Invis │11│ │ │*** │Invisible for a while │- \, h+ q& K7 O9 |! @4 i x& w
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │) F5 i. f3 H& x% ?7 q5 v, d
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. F D. E3 z+ u& }# F3 Q% [
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 `' N$ L7 | n/ g3 y& c1 \
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- r8 Y, N& X, N& X1 l│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ n+ Q9 ]8 A _' S
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( O3 D/ L( O [
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- w* {* C) b5 J/ m7 \2 @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 O1 z/ B( q4 b6 g% @
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! [# U# t3 B! p& W
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' O9 A! P# p8 m( r4 x" P, e│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ S+ L( \) l5 E5 W% i
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- H; c, Q5 m+ k5 Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ J2 P* |1 w/ n) m, |- W1 t
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) w$ H3 V3 k+ C2 G9 v1 ^9 o4 @│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 n% P9 v) P( O$ X& C$ j! j+ I│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 C/ R2 ?# v" I, @. s) y/ x w│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │; K3 Z- e0 t" I2 b. u' N: f9 G
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" z& ^( O* m" m# `$ s" v' }/ y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# l- }" [6 m, \% b
│183 │Hole │55│ │ │**** │Open hole to dark world │% F; h: w$ T; V. s( a5 P9 `
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │+ g/ y7 i& J! l- c) b; X5 s9 O7 Y7 N5 g
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* ?- W, F( _8 Z% v9 G X! e1 m
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 y& v3 C. q8 X( Q2 W, a
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ k% \, @' ~+ _
│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 d; B3 S7 Z8 y2 z3 N- N1 m
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, V4 p+ ] R7 A6 ]3 s│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 F* f. `, T4 k7 l4 e1 y1 M
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
' h4 k) |. K5 a$ E! c│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. l+ T' v9 z* [7 `2 d& F│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, E9 v0 e L5 ~ {" M8 P( N│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ A U1 H5 [- d( ?+ C
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │9 Q3 Z+ e8 e- q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% N1 k0 l: c# l, s9 V, w( x
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 B$ f+ R3 o3 H- W│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* r) K) t4 \( m3 V; z, S, s5 {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 ^8 o7 o/ z" z9 Z! a1 x│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ I# J! c. S4 S
└──┴────┴─┴──┴──┴───┴───────────────┘5 e/ {! E! a8 I u: [. g
, p+ _* Y# w# l; t$ _
% J4 c- M+ g. n, h" n; UMega Chip
3 c, L" L3 O* t7 i: {: r; k┌──┬─────┬─┬──┬──┬───┬───────────────┐9 {1 W1 F7 d Y0 d
│编号│名称 │MB│攻击│属性│稀有度│说明 │; H5 R) \- g' k, y3 z3 |: k6 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤, r7 u+ T% l: c' [
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │+ {+ V& ?! y4 V# Z' K
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ w, v- ? I" Z2 O+ g) D0 A C5 @│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 ], b1 i1 h5 C/ c" |9 f4 d
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( o- o) k( o; d/ h. W
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 H' E- U& E4 h0 t' \- n
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' I! G) {% H0 n- Q3 W: ]% X4 w│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 @' I' z S0 T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 i+ Y; Y; c( `, Q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# ~+ K2 o" a) @: a8 Y, F; f│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! {6 X5 r6 ^5 v7 D│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ z8 u" A, B, c8 p# H' [" T│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 \) t2 Q1 C. M# O+ R* O+ L│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 U) P5 a$ o* ? a│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& [4 [- z9 b% @3 C: ~8 v
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# Z* B3 P+ ]+ d$ @$ X2 N│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 I1 z2 V1 T+ Q# e! m' W) R$ Y6 @7 y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& \1 s7 q2 k: m" o1 A N
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 b6 ?) ]6 i, r│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 N: O2 c% p9 J' @& z+ D q4 w│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( j' E9 u' ?& q. w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 Z& [( i; T8 [7 R
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 H% m% J% ?8 L& z5 w; l% a
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
. J& h% ^" S" _: t* O% ^$ }! w│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* V. J) S. Y( ?2 k' b8 I4 p; T
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
V, q$ @$ R8 s5 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( c! o* v$ n& o2 L( q; F" d" q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 M/ |6 ?8 ^! ]# Z. F" k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% l e' y) K6 z8 w# v
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 W7 T0 q; ]' t+ r! d" C
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. p9 M! x6 A6 ^0 n$ {0 B7 a5 Q/ ^
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 d+ q) v0 A# ~8 T X+ S7 V
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. H+ D! N/ v e0 S. q n! J/ {│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 A8 M6 P2 y" V2 M3 \; S2 g
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 ^2 `& F+ y( Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" f% O, R3 }. F7 R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 L* q ~3 P) j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 m0 J. L" v1 ?5 k0 u" I) Y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
, `( D' a* C5 a( C* a( p│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- ^7 M5 m* {1 f% _6 {
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ D) f2 M! H% k; s" c; I│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, C7 z; o* P/ O5 j6 u6 D│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 w& b _9 S7 f0 W ?
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& E' t: V* U6 \& b│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 e' @/ R6 B$ p│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
& _, A/ ~/ Y+ p7 r- T |% t│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
' v: r3 v/ P9 T# l4 X9 x5 G* E( l│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( u5 X0 h* |( h1 B' n. l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 [* Y* {3 O- y# X8 S; N│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 n1 Y" _9 E# D; L2 S
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! X5 {( M: @8 O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
# s, w6 D! V2 V; y8 H' e0 D5 Q0 A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ [0 e4 \9 {6 a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ d( Y4 o+ E0 h2 ~% f2 U% ?
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) V6 X. \' k! M( G' C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% B# p$ }. I- I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; A4 ]2 _' x" G6 _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
2 H4 v% ~7 h! j│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* y7 e( M. {7 L1 Q, e│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ s( q l$ b+ M6 f& h
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
/ F) S' \ x9 B3 P│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% K$ k& s7 a4 ?6 {7 c# h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. e) x O# |3 t. e" S$ N1 r
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 u1 a8 y" D; h: k3 G/ W│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │+ m9 j( x7 @ Q7 C6 b/ |
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 I% k$ F8 |# {9 \& g# m' o, r
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 n; }# c8 {; q6 I% N│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 F7 t5 z7 ^+ ?' X, V' @& Z: ^
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 r& [# f- A f- {$ g, T2 E; A- |│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- x* E" s3 E% H7 w│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
, f( E: ^! E; V; _+ @ K│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │& _, Z9 b, m/ g7 c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. u" M1 O9 d3 o" a1 e
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 K; R) s4 X# r7 d G. H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. U. P* a: A& a0 H/ z* H9 f; j' f: ?│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" }! h! w: R% O8 X( [
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 e* p" Q+ F c│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 X9 c. M" N6 l/ k! g. |. b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 r* b5 A9 P! l |6 ~
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 o% X- ^' w" N
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
i/ t6 _* G' E! x+ u: f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 g) f) [3 L2 l; @, L│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 P- f+ e' Z* P9 e/ b1 h# L- U" l
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, \0 |- c {5 @0 \; U
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; s: z0 o. v6 S* \1 ~6 Z' @│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ g! B" h9 S" E, O/ j% G9 D└──┴─────┴─┴──┴──┴───┴───────────────┘
0 w' d) u* Q! d1 i1 ^2 z$ f2 a/ U7 ~ C" C
: J; O: ^& ?' u% `7 c& hGigaChip (蓝版)8 \$ ]4 E$ I0 \$ d) S: p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 s- _/ ]5 p2 K│编号│名称 │MB│攻击│属性│稀有度│说明 │, p4 a7 K. V. B$ H2 F G# C
├──┼─────┼─┼──┼──┼───┼───────────────┤; g, R7 D) I+ K& I o$ i& n
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 g- h& m: H; h" ?) n& r% R( a│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 X" J& o1 w) m3 s _9 J│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ t6 @: @1 ]" P' v [
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& @) k7 @ J# u |2 y/ h/ G
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │/ F3 `( ~0 T0 w& D" |7 @
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& {: Z2 A7 t$ d, M0 h7 T* [, F
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' y" y/ K7 K- g2 ~7 Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ p; H t2 [ D6 S% e" }7 g
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. M' L) c" J" {* B9 p) ~3 g0 }│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' I! d; ^. ~' R5 }* v7 ^│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │( x5 n# O. e: ~7 w. |
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 Y3 \3 x, ^- ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 p( a/ ^# x2 T! B│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, y4 D0 E* b0 P4 m% o
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 ?; S$ ~0 c( O8 K: V
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ V) j) k; z) }/ L9 A│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ f. Z$ a! X' z! L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 \6 G d2 |! S8 W% }
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
. I( n% d3 ]8 @% X0 X; Z│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 x) Q. Q: @( ^! E1 A+ F└──┴─────┴─┴──┴──┴───┴───────────────┘
: f5 Q9 |5 H3 u
1 q; r. R/ u; G/ w- z8 JGigaChip (白版)(只列出与蓝版不一样的Chips)
$ _" C Z' {5 d& y& F& [5 v( j, [┌──┬─────┬─┬──┬──┬───┬───────────────┐+ _0 Z2 L. A" T; H# ?& m9 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ N- ~# d5 W+ y$ G: l% D2 r├──┼─────┼─┼──┼──┼───┼───────────────┤% L0 o( V9 R4 [, W. m7 b' Z
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 V, Y E; V* ^6 g! @2 K│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. a9 |( W' U( F: _/ G% X) R│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 i- V2 h9 c6 j% l4 A" ~& _
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
; M- W1 l- C4 e( b7 ?! n. {└──┴─────┴─┴──┴──┴───┴───────────────┘ |