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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % U9 k3 l: ?* [# [3 m4 y
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■● ■  NintendoWorld    站友xliz原创
. s7 W6 G" g& q: \3 M■ ●■    http://www.NewWise.com
0 s. o6 P! C. @# d9 a' s: l# k6 z■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) K7 \" y: l) a6 o
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7 p% X6 i7 `$ K           洛克人 EXE 3 Blue 卡片组合2 ~% e. ]( o7 r( J7 L) f
  Z: u- i% F0 v2 @/ Z5 N/ d9 m$ g5 S

3 {- L# m4 m, P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 Z1 o: a1 z3 S7 i% E( q- E, K大家要看日文版的P.A.或详细攻略,点击这里吧!
; F: {1 r/ s' A# Z5 g
====================) u9 {3 h/ t; T2 {, q3 F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * h; n+ S0 s' _" `

" `; p: e0 k2 c) E以下内容格式如下:4 c8 M( Z7 t- a! B4 \6 n6 c

: W% ?4 I- s3 b* J- [% J8 k编号    名称
# R3 w( I' c& [% t2 c: d说明
' ?) i  R( A& x9 u" r组合方法( y0 f$ g, M" [- I" B  }
---------------------------------' x8 I7 S" `3 A4 s$ P# T" j8 R8 n* f: \
01    Z-Connon 1+ j! ?# G! b& A+ d( t
Unlimited Cannon for 5 sec( x% s5 d* s5 E3 t+ N2 `: ]9 L$ B
Cannon A+B+C
6 Q, y1 \4 G+ H9 |Cannon B+C+D5 ~, \- P# e7 Z
Cannon C+D+E' u' b. ]5 u5 H

+ @* q' V, E8 J$ R- Z02    Z-Connon 2
$ v0 i& c2 ^& EUnlimited HiCannon for 5 sec0 m' ?( j* }) U- U: X
HiCannon H+I+J( s( e  x$ `( n* s! d
HiCannon I+J+K
  P0 ~; L$ E, p! q: ]! f) ^HiCannon J+K+L. u; ^& i. [0 W6 ~  {4 R; F; h

) X0 D1 r/ l( W1 P( G4 w03    Z-Connon 3: W6 ^, _+ P. S/ h0 T2 m! w. v
Unlimited MegaCannon for 5 sec+ G( u6 L' i' E; M
M-Cannon O+P+Q' G( t- Q- V2 ^: W3 G4 L
M-Cannon P+Q+R& g" i4 R; u& B4 ]+ I
M-Cannon Q+R+S# b' v0 D/ o0 M2 i$ `/ H# z* D5 g

6 ?$ f9 ^% \  ?+ V& x  U04    Z-Punch
/ c% \# R* A) K1 D% J4 PUnlimited GutPunch for 5 sec* E1 @' }$ L9 A, h0 n
GutPunch B+C+D
4 U0 m  A/ B# }/ OGutPunch C+D+E
2 z; t, ?' @: AGutPunch D+E+F' o5 N9 J, a  d8 _: b, T6 _* M5 M! R
3 ~4 m2 B* f5 f
05    Z-Strght
5 |4 `2 C8 ^' ], l4 F1 nUnlimited GutStrgt for 5 sec! v! D4 X; {$ U( r8 P2 t5 I
GutStrgt O+P+Q
: O3 H! j( _* ?; n! g* S4 D0 QGutStrgt P+Q+R% {( H. g8 V9 C; b% ~. s: G: }3 [6 m
GutStrgt Q+R+S+ Z( x) Y, P1 O
/ o. I% b- `, h3 r
06    Z-Impact5 w5 c& ~* a0 T9 n
Unlimited GutImpct for 5 sec
" q& X: n7 Q0 F, t! B# JGutImpact G+H+I  c" M4 C; k0 F# K7 P. j/ P
GutImpact H+I+J$ }6 _9 ~* s8 q) Q- n2 ]8 A
GutImpact J+K+L% Y) ~, `2 V8 F9 X% D; f" r- S# O  v
# v/ H* I: i. o' _8 U9 a
07    Z-Varibl
. K7 r3 V0 k- {Unlimited VarSword for 5 sec
6 N. b8 v5 j5 N) O) i1 p( CVarSwrd B+C+D) w1 R/ }7 e8 P
VarSwrd C+D+E" J# D5 y1 x- {' r0 B
VarSwrd D+E+F0 {' `% t, G# g' M# ^7 u( i

0 h4 E, u0 C: r  v08    Z-Yoyo 15 u' Q# f: g( P& L7 ^5 [7 r( i* I
Unlimited Yo-Yo for 5 sec4 x. f9 ]- K% u& N! _% v
Yo-Yo1 C+D+E% i, s# I7 L. r
Yo-Yo1 D+E+F
, }' B. O1 E( p6 m/ o5 DYo-Yo1 E+F+G
0 g3 J  h! T) F# z( h0 |7 S8 v& [1 T
09    Z-Yoyo 27 h8 }2 D! T8 U" O. p
Unlimited Yo-Yo2 for 5 sec/ b8 ^# Z# u2 ~/ l" ]9 A
Yo-Yo2 H+I+J
: H) v* `$ ^5 ^: u$ n" {" m3 NYo-Yo2 I+J+K1 ~) m6 s* q" J- |. A  A6 Q
Yo-Yo2 J+K+L6 t+ X5 B. _# n: T4 d
. n2 w: W' Y. V' l. f$ B
10    Z-Yoyo 3
( W& l6 ], R; S( |$ N- Q+ }Unlimited Yo-Yo3 for 5 sec! I# }& K$ k- n" S
Yo-Yo3 M+N+O
" M" j: L; G5 Q1 LYo-Yo3 N+O+P* `- |+ G; D2 d- k! [" C
Yo-Yo3 O+P+Q
# O; }& e/ @5 Q- G: {, N8 ?/ e: U! f6 t% j
11    Z-Step 1
, r: Y5 @" b+ }' T% C1 tUnlimited StepSwrd for 5 sec4 Y) `" _! `7 X$ Y# e% n
StepSwrd L+M+N6 t4 X1 A1 ~# Q; e% H) r
StepSwrd M+N+O$ z0 K1 |+ x2 Y+ A
StepSwrd N+O+P* u% h8 Q( m- x" K# G. L1 Z
2 p8 W/ S0 R, \' {8 ~
12    Z-Step 2
2 T4 F, [* V; m" GUnlimited StepCros for 5 sec
% k6 d& A' P( Z8 }: p( h; XStepCros P+Q+R
1 L- w; Q6 k- e4 o; ]4 T0 D& yStepCros Q+R+S
& ^0 W9 l" {7 bStepCros R+S+T
  _/ l) ]; i) B, I4 A7 i  ^
1 ?4 g, t1 N  U1 I13    BubSprd
" m: P5 g& c9 F" FAttks w/ spreading bubbles!) P% @5 g  }& w0 H( E/ A
Bubbler  C+D+E- P3 `. d0 ?2 T
Bub-V    D+E+F- E0 T5 S% _: B7 i% w
BublSide E+F+G
2 i2 R* E8 F7 d6 N7 t, EBubbler E + Bub-V E + BublSide E
+ D6 Q  W3 X- l1 U0 J4 A
8 G0 b. V& P# P! f14    HeatSprd
7 r2 b0 i0 u0 A& g  q+ TAttks w/ spreading fireball!
9 ~" c2 ?+ C, a+ KHeatShot H+I+J4 U7 z  E5 u" c  I" ^
Heat-V   I+J+K
5 W: r- h5 d& |: P9 x/ zHeatSide J+K+L
3 ?8 z! O. j% aHeatShot J + Heat-V J + HeatSide J- C! h% R1 V& |

4 O3 _4 ?2 {- l( v15    H-Burst2 J" @$ u# ~& Y! n1 j. O" h
Creates a giant explosion& K; d5 }4 I  j8 |# V8 j
Spreader M+N+O* N/ R' w! U- u8 G( G
Spreader N+O+P2 p6 ?$ F7 `1 \& u4 K+ e2 h
Spreader O+P+Q* G9 f# Z& W& ^7 K* _
- H" x% I9 e+ t& F
16    LifeSwrd
/ ?! ~7 S& s9 wSwings a huge 2×3 sword!
$ r) P' H9 v* A' y3 t8 a8 L% ASword E + WideSwrd E + LongSwrd E
! ^; S) ~( Z) @5 QSword L + WideSwrd L + LongSwrd L& r# l  {# K3 X$ S) v0 @* J7 J
Sword Y + WideSwrd Y + LongSwrd Y
$ i3 e( h& [' p, ~. ]4 O
# E/ b$ ^; e( r0 D17    ElemSwrd
  J4 b# s5 l0 }8 sWide swrd contains 4 elemnts9 a' z( B5 A8 ?6 F6 k) q8 }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 d$ [+ O0 b5 \  t6 ]2 k0 {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
& o* \# ?+ J) a) i. M1 B% x6 P
/ N! Y9 c8 l9 J3 F/ P4 H( C1 K& E18    EvilCut
) r6 f4 K5 b- UStep up 2 & make 4 atacks
  \; l- C- A5 u6 _StepSwrd P + HeroSwrd P + StepCros P
6 ^( I3 P2 Y/ ?; p( M0 C# m* Y; w+ c/ y
19    HyperRat
3 f  o) e; E0 h+ M2 q0 cA giant Ratton charges!9 f" e% w) P7 J& L  G$ m/ l
Ratton1 A + Ratton2 A + Ratton3 A
; |4 \1 l) J7 KRatton1 C + Ratton2 C + Ratton3 C
/ S* l7 W% y9 }& `Ratton1 F + Ratton2 F + Ratton3 F1 |6 R( C. T8 K# d1 T' J

# ?$ }9 j( w! e: r9 x20    TimeBom +
! N5 U3 R- M( Y+ ?* @Sets Time Bomb in enmy area
, R: a5 ]7 X, z, J2 ^0 u- \( r  P3 ETimeBomb J+K+L
' J9 q3 v+ ^, G3 m# E" ZTimeBomb K+L+M, P+ ]) C- R( ^9 S2 @2 C" \: e
TimeBomb L+M+N! ~, C7 K9 c, z; X5 Q8 X
$ ]+ v3 w/ @* x! m$ j3 [; F
21    GelRain
$ c% T6 r, Y: }  d* P- ]Gel steals squares+ v$ y; [7 t3 m, V' |( L2 a
MetaGel1 B+C+D
' j- d" z1 n* O: l3 gMetaGel2 E+F+G8 b9 R) l4 J" h' u5 H2 F9 R+ {
MetaGel3 S+T+U  F  v6 U/ v- P+ S: H% W( ^: e

% `, K8 {$ ^# A3 F  e0 X22    EverCrse. Y. N" |4 k! E- f+ r0 y
Shield chases enemies4 o. n; I* o8 }1 }7 ^! i
CrsShld1 C + CrsShld2 C + CrsShld3 C: s- O! U$ X0 k3 ~4 s
CrsShld1 L + CrsShld2 L + CrsShld3 L" t& z% ~% g& ?3 B1 A; d% w9 H5 U
8 d/ r. u  i* `4 g$ V" ?
23    MomQuake
+ r! a. A% o% Z  A/ L: H+ d% Y" ^5 MAwakens Mother Earth!
* W1 R) Y) P- ]7 u+ @! q% FRockCube * + RockCube * + GodStone S0 }( Q* r+ e; B# u% z7 Q- G+ L
3 P' e7 i3 g5 H' j
24    PoisPhar3 ?9 i* t% e, y* ^8 r3 C2 u# ?! A* }
Pharaoh generates poison
: v+ g  |0 i$ m  q5 `  k7 wPoisMask A + PoisFace A + Anubis A$ u  A* W3 c5 u$ |% h, m  Y

# r! V# F& I/ n/ D25    BodyGrd
. W3 x4 W1 y2 I; qBodyguard takes out enemies6 K: g* D4 D: X  e2 p
AntiDmg M + AntiNavi M + Muramasa M( R! Y" v  |8 b1 b0 H  r+ A
6 b% ~" \( x1 g% k: K5 N
26    500Barr+ \) U2 c- x0 W) z+ m
Barrier absorbs 500HP dmg
6 X/ W0 z8 ~3 FBarrier E + Barr100 E + Barr200 E
" |$ ]2 ]. e/ V1 UBarrier R + Barr100 R + Barr200 R
% U9 c* l# d! F, `1 i( S4 Q. J/ Q! Y$ m9 O0 F1 e
27    BigHeart
2 G0 y9 w* w3 O' H& N& |) X  z% cAttacks, then heals HP!
9 k# F6 {8 ?( S( Z" gHolyPanl R + Recov300 R + Roll R' C; X/ n) `* ?' k# a, {
HolyPanl R + Recov300 R + RollV2 R: Y4 k( i# n: O5 b+ T2 d8 E* T6 ^
HolyPanl R + Recov300 R + RollV3 R
6 B( q. _( P8 O- d
# f1 G9 J: \: M28    GtsShoot
, Z; a) y/ }; g- g# s& h/ |1 IGutsMan throws MegaMan!. b  I1 M9 F* D+ ?. C
Guard * + DashAtk G + GutsMan G
7 I* J1 x6 g( q- G8 y5 v9 b' gGuard * + DashAtk G + GutsMan2 G
0 `2 ?9 v; ]% l$ u0 @, KGuard * + DashAtk G + GutsMan3 G* T0 q6 K/ R, m5 _, ~, A7 Y0 p0 d- P
Guard * + DashAtk G + GutsMan4 G
2 Z# G3 ]: W/ p$ x
0 _7 c0 N' f# a$ x29    DeuxHero& B9 M% ]6 O; L; K; H+ s
MegaMan & ProtoMan team up!2 e0 o' }& G3 o$ m" y4 {
CustSwrd B + VarSwrd B + ProtoMan B1 H" d" T, H: S
CustSwrd B + VarSwrd B + ProtoMn2 B
* `4 z% U7 E5 _8 |# j& h& RCustSwrd B + VarSwrd B + ProtoMn3 B4 Q6 e4 x8 k; G$ L: M- }5 E
CustSwrd B + VarSwrd B + ProtoMn4 B* r6 L: i* O4 ~& W
3 J: ^% o4 y: |' Z
30    2xHero8 H5 x( z- D9 a
MegaMan & ProtoMan Dual atk
% y" l2 E) b# X" F2 Q" F7 T9 U1 bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) x1 U5 z2 p& ]. J4 `6 V5 Y$ G4 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
  }& m7 T! s& |+ Y4 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: Q+ a  ?% @3 o1 p) ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ D' {1 I; @1 t2 P+ j# i
7 U7 n- W2 u4 ]. y- i31    PrixPowr/ \% A' K1 t! O9 [* i/ n
3 Navis attack at once!" V" _8 A  |/ @2 K# i# ~
Team1 * + Team2 * + KingMan5 K
+ C, f+ M  p3 M3 wTeam1 * + Team2 * + MistMan5 M
) k; j7 N; u0 {Team1 * + Team2 * + BowlMan5 B+ O4 f2 Y' x" q' u
  `8 B; J" O! c: |4 E
32    MstrStyl
' A2 ~1 p7 x. s, Q$ |MegaMan unleashes his power
# \) Y* y& M) D1 j0 NSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ o: \) O6 j) b' @! e: t' F$ F5 G* M' ?' \. u
StdrdChip (Part 1)
: T' h/ e( f; d3 L% Q7 j' Y! j┌──┬────┬─┬──┬──┬───┬───────────────┐3 u) O9 s% k# m2 f2 [( u, {. {
│编号│名称  │MB│攻击│属性│稀有度│说明             │. ^' c# Z& ]5 e! P
├──┼────┼─┼──┼──┼───┼───────────────┤
" W$ B- u- \3 S! y" H, G% k│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │- h0 O5 |2 y$ H  ^" H5 w- P
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% H( m6 p/ L( T6 E/ @3 a0 j│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 H: c$ d. O8 ~7 C$ m
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
: `, t+ `4 H7 ?│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
! R% b7 s0 j* h- |  W2 k8 B│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 K- A0 |# v+ U
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │0 t. q- h. e% o% p* }  ~3 Z
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
& f" P: b. ]  t& I6 H0 Q3 Z% h! L$ n│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* J3 [; n' f; n8 F' c2 n  y/ U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. w4 h; y: A9 I' ]2 ~" v( t* N2 `( R│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- k+ @! t0 v( H│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 E: g) c3 A5 ?  H, y  p3 ^' J: I
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! f5 I: }1 S1 P8 u│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  o9 J' S! L6 c% m  P
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! z) b& k! g& E3 l5 C# S: s' e. ^│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" I( ]; u0 |8 N7 G  Q$ T
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 A5 v, W8 N+ o* S│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ N: ^+ x8 p8 F/ R/ \2 G: e│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! ~' v/ `' V4 Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: J) V1 r5 Y9 D1 [3 c│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │7 o5 D( E& ~1 a8 J7 C
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
1 M: S% @( h3 Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │+ w$ ?0 _/ g% i( a& [) T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │/ y$ s6 i# B) S2 S
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& y$ \' W2 d7 i4 U" F4 b│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- g8 x5 W) N& \( e' I# G│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 o& t, B7 v/ c# D" w) m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, Q4 N, h1 T9 v0 `9 z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │6 i9 `7 |& x' t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 Q; b" w; D0 P! Q
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ Y  `7 v  c  C) o
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 k6 G3 {/ ~& t& x
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' j% r( k1 D& g; K5 ^
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 o8 I, L3 N2 z' r" L- k9 M; N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, \3 \8 b5 c9 i; p+ T3 @/ R& D│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) x. d& u/ C5 j1 C* w
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* f9 V8 v/ I! z│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
2 p1 F8 y. [# u1 C, j│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 Z; S: z: C' n; {5 f% Z: o: W$ I$ |; z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( e2 J$ Z8 B) i( X2 M
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 y# R4 {6 S) l
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 A7 l0 f9 y# b│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! C. l/ A- G0 ]* Y. ]2 N5 {│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
# b6 _5 }' h4 m, r│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ \) z0 e+ @- T│46 │DynaWave│42│100 │  │***  │Shock through enemies     │" a0 a7 b% N" r/ {
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) x. w1 e2 C$ Z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) F5 A/ x4 L& [, `" i' j: |
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& ~2 X* ~$ P9 G% a2 D7 V
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. p0 J2 l0 Z7 [8 O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 Q: K$ K% w% Q& K% r& P  `
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 M7 H7 e* E8 H% A3 g& [% u5 c│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- |) l! X9 Y) c; Y) X: ^' w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 l7 U7 j* ^' y. u8 D4 B│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ O- S5 X* h" s8 B% \% {* c2 G' \9 n│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! Y' k% V: m* X+ [7 b  t) {- P9 [6 Y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- G6 ]9 w% q3 U/ \# Y2 Z* O│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* b2 {  |& r5 M: T2 k4 s, x5 ~
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │& P+ @+ d5 m) M' y
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ `' I) a: t. f& w# J' a. @" c
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; l0 Z) L) P0 @/ X- l# b; W; ?
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 i" M% `) J! Y! F  p7 _│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# U6 w. d$ V. x│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │4 p% d& ?# n+ ^9 r+ d' R
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. }- B8 d' o$ y3 g; a: u│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& K1 Q2 b, K% L│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 C5 g6 V. ?, R│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& y/ b: {2 M4 P* Z" `5 }' P4 R1 s│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% C8 O& n2 h$ v6 m5 X
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 U2 m6 z" Q+ @  b1 A9 Y( I. ^( S│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │2 O( r5 d0 N9 o; o4 M/ k
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 R' l* e* D# m( b- ]
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 `5 ^( s1 `+ f1 \
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% h! {" `7 @7 N) p1 J3 Y│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │0 }* I8 u$ W( |$ C. y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │0 o% n% j  [0 M5 [' n2 ]( L
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
: ~5 {2 X0 Q* [: a│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 ]; g9 x- |, O" u' e
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 D( y$ |- O: J1 L) X/ D
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 G) S' G5 T( U2 j│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
+ V2 P# l6 ~* t, I7 W9 O│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! @9 x+ @0 Y9 M) O( [9 r
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 l& m5 }$ i. d* C; s3 L! W3 \
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
$ k0 H! `1 @/ R* d│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 x& K4 Z3 b3 U5 Y6 i- X* v6 w
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 ?& G& g6 @5 c: s, J1 d; Z
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, P, _/ g/ r( r- j; u│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 c; a& R# i5 N2 N: E0 \
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
" f" S( q8 f. V1 W' V& o% |# n8 a│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  B6 o2 O+ g* C: z  v  M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: Q5 j9 [2 F9 V4 {) {2 y8 U│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' M: Y. n* b) p" v% x) [0 w9 x" }4 k
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │, v; b5 \1 i: ^6 u
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  }* w/ _/ P2 M# ?, p
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 c9 o; |$ E: K3 B  H
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ x7 \% c/ D3 [! I
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- j3 u7 j6 E. R; f# f( D1 T# `  W
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 R+ G! p& b: p& X3 Q4 h│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ Y% |2 d7 T9 P- a│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 k  i9 |( U/ M- L9 J└──┴────┴─┴──┴──┴───┴───────────────┘
& M& E  U( {6 M( Y; E" s1 I2 e- B& C( k- n' Q- J4 N5 H: x
StdrdChip (Part 2)! k) e1 p2 U" @7 h# Y9 J) q
┌──┬────┬─┬──┬──┬───┬───────────────┐
: I' ?6 _7 x: s│编号│名称  │MB│攻击│属性│稀有度│说明             │1 }' f% F5 y2 X' A
├──┼────┼─┼──┼──┼───┼───────────────┤
5 X: C% v( E% @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: y# X6 v: z  c) l5 s- b2 p! n│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. f. R: `0 L% b' A, e
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" I5 J# g0 z6 M8 Q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! Z) P7 N5 x% I  i" K( v* _│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, S3 [/ M. r6 X' k! P│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) v9 |6 O6 @: d5 S+ r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, ?  E$ A3 y  M2 R7 u' x( u; s
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │- l' m& C; O! o! t& `) A
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% R/ U; |) v$ G
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& Q1 X0 Q- t( q7 T│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& J' U  w% U2 {5 Q' I0 Y& t# E│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
' }2 m# N& I# F9 ^" ]2 }│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% C; N1 x7 G1 a3 r0 q
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) _0 Y6 ]$ V4 p! z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 w1 [8 n5 v( T, T- @1 D
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 A0 n. W0 f4 i5 k% d( q3 r% T│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" d# X. P, @: i3 u: z1 q; ]
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  z4 X0 W( `; I+ s- ^│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
) |& g" G9 n/ _8 c" s0 a│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 _5 C; C" X% T9 p; r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! ~- c3 y4 [, N4 b! c% k: m
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ d& N1 m$ t' N% f' _* I8 f! h5 P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  D9 Z. w0 w' q/ w$ J% o2 t* r; \
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 K, l5 v3 Y5 e; U│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) S' ?* D: B7 T! ?% N" U│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │1 d9 K- ~7 Q- h* x
│126 │Rook  │30│  │  │***  │Protects you from attacks   │' s1 [% b# g$ }! ^. S# [: N; z
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
% H) ]. w2 Z# M& }8 l│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │. J/ Q7 f# E- n, q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* I6 x# O5 f) O! I  z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 s' k' L: `% o* x! Y# t5 i) ?│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
7 b, D+ V! w0 [( C0 L│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 H" y' P; \4 T
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 S4 Z: \* ]; i& Z: r. i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 e. L7 [1 ?! J5 L9 N
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │1 ?, ]4 F) [  o& c. }' Z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# J. ^2 T  I$ S* p
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 T/ W9 k, m# l& `; g
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: ]6 d, G6 \8 X6 u
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │* o4 n6 S9 @4 P$ R7 \5 p
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* t, `+ W9 S/ O+ _' k8 }( `' `│141 │Prism  │60│  │  │***  │Prism fires randomly     │) U% f. V# K$ l  D1 H
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( R1 z3 G" Z+ ~7 W. P+ E; `0 S* l│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 A- H% `0 b$ \6 F& B5 ^5 V
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: v' m# @7 A$ a% h│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- W6 H- u" s/ @# O
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- q8 f6 K8 a, ?  ]& [7 z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │# s3 e6 ^  c( i' V9 C* ?9 A1 {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: Q! a" q* n( S3 _8 X) N
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; D) ~  I( p- }" Y: [6 Z) {9 j│150 │Recov80 │20│  │  │**  │Recovers 80HP         │5 t! x* K% s' k$ c6 z* J/ k
│151 │Recov120│35│  │  │***  │Recovers 120HP        │& q; j- E) ?9 N( O8 E
│152 │Recov150│50│  │  │***  │Recovers 150HP        │! o$ s8 p1 s" }$ Y$ @
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
* X& ?( M6 @$ t2 a. V0 n│154 │Recov300│80│  │  │**** │Recovers 300HP        │! Z" j( z& m8 m) J% _0 M, \
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) b2 E2 @  Z" `) p" w! r* C+ m│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 a9 e% @7 w. _+ K$ V│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 y" s4 Y0 n2 Y) s4 i7 u│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │- N3 V3 ^+ c, a6 d
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 q8 s+ |& P, I4 t6 u7 d│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 O: Z4 n9 _, \
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 C- W; x/ v! X, c. Q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ v6 P+ K7 D/ t│163 │Invis  │11│  │  │***  │Invisible for a while     │% c$ M. v6 ~3 [( V6 ?) G
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ f$ M/ t* ]0 d$ w# y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ S" h' d" L. K& g; n
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 P0 v( w) E3 p│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │( F/ L# s6 J  z% F7 H1 f* H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' i8 h+ [0 Y) L│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. S: ^) X) s% w* p│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& c  D" u2 g  b7 Y4 T│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( h5 Q) t: y. a. n│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  [+ p& K& F7 t8 s- Y2 N) n│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 R3 C6 o2 L: b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
! U) A8 T6 K! P# l: s│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 }5 j1 d4 T3 F: w# C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( ^- |+ g' G' A. l
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. g+ ]# q/ i. L5 F│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, x( _1 d! _" p* Z) [
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 @8 Q6 N% ?) ~* X9 D
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ a  v  |+ N, s4 C5 l! i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 C4 \' o7 L& ^1 C+ {/ {  ~' R# D
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! z% P7 _" i5 V" e; M0 p. \
│183 │Hole  │55│  │  │**** │Open hole to dark world    │: x) R4 S1 d/ ~& y5 [
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
% @6 q& B: {8 v; \) O/ t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 V5 |1 a2 \" w, l6 W│186 │IceStage│20│  │  │***  │Changes all panls to ice   │4 U0 g: M$ x0 ?$ k
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
3 @9 |( m! f3 n, ]│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' _  T" g+ t! z, x; o0 n% V
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 @  W9 j/ A' M' J" l5 Q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 N4 H4 Y3 Z2 R% L; G; e│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 g$ u- j) R7 \' U
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 `% e+ G: ~: {  Z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' x6 {" l* g) y9 C# \
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; m1 i0 T" w/ u9 D2 ?5 W$ e│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 `1 l) I( P6 Q│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
/ Y1 C% ^2 y! X0 O  \# @│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │" F* U+ x2 F8 X. R: J
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 e, e) b4 C& ~4 `5 l& M7 O$ L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  z: X) \- m# U! E; i
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 R* B* p) l. Y0 n1 R└──┴────┴─┴──┴──┴───┴───────────────┘
* s: W5 z3 a5 `4 z3 z
' p. K9 L( z9 @5 W8 ^1 L
; V8 z: p* _6 ~Mega Chip
9 b" R  l6 U2 `3 H" `3 }┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 L- j& `$ H* S8 Y  o│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 S: p5 w8 t  I, l& F├──┼─────┼─┼──┼──┼───┼───────────────┤
" |, b; R- M, X0 g2 H│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" ]* _, S9 }; C: r+ C2 L
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 m) p  R% ^" e# h
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" W9 l* X% a: n! r* L6 H  U
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │8 q% G6 M' R: ~! V9 f
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; ~2 [3 Z4 Q2 O4 L
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
( Q/ o, j8 V+ X│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& E" J! U- M9 ~! G, ~" x( n6 Z│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, k* {+ F* ]1 X5 d. G! [' I" R. q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  w" G4 n" N4 t2 r. E- A7 l: S6 T│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, ?2 A& _. c: y: f9 H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& t: M& Z) T8 M
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 U1 k( m+ Y3 l│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" {5 ~  D3 B. a6 u: u
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  m! Q  h/ W3 w: W) q│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 D/ j( h6 ^& b3 ?. P' D) [; L4 p
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │9 Q( }+ k9 ~+ [& Z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 `8 [6 {  f% y) F# }" A# `6 B
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) Q& T4 T6 s! @$ O5 L5 G0 ]│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; k+ l+ T1 G# c& O4 T6 I
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# C! a2 C6 e1 G/ ?
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
% X7 _0 `7 R- @& O& U9 T" g│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │$ p+ k( h4 L0 R' o
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, u: o7 d# U! L3 t│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( F1 ?( @9 W; s│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% ~3 l& J7 \) v; E│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% a' d! }9 G! G! o│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 c0 X  b7 L+ r; b
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 P* W* C1 J5 \" I* m3 p7 o
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  M" }0 R/ U$ z3 Y+ X( L! Y- q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │9 e7 z4 W) {3 O) a1 J0 U" j: C
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 s! q, ?, v5 V0 X8 ]  K0 {│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* ?+ E) r% p- F+ B" n; @' }│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 E7 x4 o3 D7 ~2 E  d* y7 M4 }
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; P8 v9 X0 z& j1 P8 r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 K" r, a9 Y, X$ ^1 r) H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: D) n# n- u5 u$ `+ J& R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! A9 S; ^: \& n" ^. q
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# o1 T* q. Y) B4 p/ V│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │% E  b3 ~# ~$ z) @- [% _: z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; n9 r& \4 S1 a. h0 g  o  X% i& e
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ I8 W7 H+ ~( w, u
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 y/ M0 g0 q( p5 y# \# P8 F) v& N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 {( u8 N; @8 j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- k# G. x3 Y7 \; ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" m' r) N. X7 L" f6 F. m! B│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# ^7 K* f' I; T+ u/ c# t/ }; h
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 d8 R* }1 v+ Q, R! n  M) A│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 @9 k# c7 G3 J
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
5 k6 R! Y2 t3 N: W│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ d  u; m) |' E' H, P9 i7 B( a│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% y9 O2 L) B  {# D& @& i5 B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 v+ D9 }5 c0 J9 u( u2 ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, E5 S  |, p1 k% b3 k* Y│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
3 ^7 d8 y; P# E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; c+ a7 s/ s* X* x+ C% k3 P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 F2 Q+ S# Q# n# u5 t- l( x% Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 l* s- K2 n- A$ S
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │' N" ]; ~, ~: J- Y# ^
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: n* h0 `* x4 A" ]│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; R& e4 N* j* o7 z4 Q" `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ L6 c5 G2 v  l, Y3 U1 D6 p& \
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- [5 N; O# u( [6 C5 _; ^* o│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
! @3 Y  \. I+ N│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ m/ W( }6 X' C( r0 l/ h; D│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' K8 }; E/ F# n. h$ {* [7 O│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- Q0 k2 H. b- B3 ~/ f│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  y2 H  Z1 w& ?4 o3 T* s
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 ~3 Q, E+ j% B5 D; }
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, t* _  q( @( C  [, I0 R│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
& }0 V- Z+ T# }1 J+ n/ ^│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( a/ S% d2 N, t
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │) `4 S1 K, o1 e$ j/ z  r
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! m( ~0 O' P" a. Q  c│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 g& U- a6 h$ J2 _- ^( R2 z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* ~/ z4 U7 ^& e3 N/ O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 X) [; {0 K3 s+ [/ V) j7 Q│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │' L, g8 _/ \) m8 c8 l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* p6 b+ ^4 g% G' i8 ]2 D
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* ?( ?7 T4 @& u6 Q+ v│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
7 I, T, e9 W  }3 }- U2 y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# w5 R* N; \( O/ P0 g│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 R, M/ j9 T! a6 h5 Y  h2 [4 l% B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │+ r  q8 B6 p  P9 i# i
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 `. g/ V" z. p/ p
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ R( E" x; X4 `* ]: v
└──┴─────┴─┴──┴──┴───┴───────────────┘% q& d! q3 Q. q+ r) V

& j% f' h% p- j
( S2 C% _3 E$ w  R* ^2 }& xGigaChip (蓝版)! H# O) i# q" X) k( Q4 [1 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐# A3 V# N3 }3 q  x0 b( g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
) M. q/ X& ?  ]2 n├──┼─────┼─┼──┼──┼───┼───────────────┤4 y% d5 ^5 q8 |. ^
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ `! G" G8 u) c, O+ U- z7 {* Y
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │- L  D. q; P& M4 O, n
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
0 K3 m( Q2 y7 ?. V# h+ G│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 ^$ [  ~. S" V+ T( O- [- x* D6 @
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 o# f' {! S2 @9 Z* ]; ]2 \4 q│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 k& J4 ]+ E: F6 q7 G
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& x* C9 j0 K: P* w$ u$ n
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( K; z+ Y/ P; F; H8 D│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 z  I$ }, ?/ @' K" i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  F3 a5 O( B- ]! `  c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% C7 a  ?# G7 T7 |
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
9 Z' C* i6 ], e0 O8 m│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ \, a. w* i3 e; c- D8 d( ~
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 ~& w4 E% d( P4 @# B9 l4 f
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
4 G6 x9 p  L8 v6 L0 }│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# h. ~; O4 u$ `% P! g1 e" H5 f' l1 C; e│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ j) O) M, O  j( }; B- C' L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 g" e, D3 e' q3 _$ h, k3 |
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
4 v' R  U# j& a: \( N- i6 ^│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) l1 e- f) p# @4 Y9 X, J
└──┴─────┴─┴──┴──┴───┴───────────────┘( _6 V% j, i- L( i! ]) H
6 w1 T5 F0 D* V$ a
GigaChip (白版)(只列出与蓝版不一样的Chips)9 r# O. K1 |; y( l: D1 i. E7 B( c& Z% G
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 U7 p9 t5 a9 u$ e$ a
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' F9 q& H  O) a% M, C0 K├──┼─────┼─┼──┼──┼───┼───────────────┤
* R$ D& h" _" F7 S6 m) u/ \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 q; `+ u8 a4 u) u3 H/ l: V+ G0 f3 V│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 H0 I3 t! E7 q0 D1 i7 q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 q7 j5 Q7 S+ q% l
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
5 b) ]- Y- o, x/ K& k5 k└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!# a! u% \# s+ K! x5 U
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 w% I8 U4 V  @4 f

3 R7 Z' J: n5 S+ Q! \001002003004005006' R' y- e" L& B& x8 l7 J, a
007008009010011012
* _& K) }1 b9 R4 I) q! |013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ X! a$ n6 m+ R! Y: _

$ \6 j1 E$ h' l  S5 ^0 _; s019020021022023024
! ?; L; G; v% h0 [0250260270280290305 o4 |. ^" V% o; O9 j5 \
031032033034035036
+ b- y$ s: I( H
1 T  l/ o$ |; d  p5 I[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* o& ?9 s/ J6 E4 Z* J" Z- f8 e$ X6 H6 I; n
% k' [, c* h$ J/ ]( p! e: s037038039040041042
' B2 J1 }- L- T: ^043044045046047048
, b# ~$ w, D9 |! V* L- I049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  D9 F6 d: X+ n

* Z0 s( n. g/ h# y" c# i8 T  f055056057058059060, c1 ]8 C- F6 K, ^- j
061062063064065066# {% p- q5 s. ~- t# }+ p
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 p8 o. l2 u7 r8 P1 L! j+ S
9 G5 ]" P: ^% K
073074075076077078' u5 I- u% g# g8 q- S: X$ p
079080081082083084$ R, s( w6 O  Q( r  p8 k6 ^
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% }$ Y+ N$ b0 x1 x$ [9 a5 d- C+ v
% ]8 ?( @9 P* e
091092093094095096
# @' m5 A4 c7 w# z8 Q097098099100101102
6 b' }0 n) A8 {4 w0 q- s103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* h3 [% @$ x+ ?" I/ D" S  |, G0 ?5 n  e) v
109110111112113114" Q+ |6 I+ U+ z; D' h
1151161171181191204 x7 f- f$ `* F4 K
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ U( C; e: E& z9 m% r1 U! ~0 O# v) e- E' c1 ?
127128129130131132
" v9 T* {+ }' s. L* z7 S' Q% G, z133134135136137138
* X# o) v$ L$ }, ~" l139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 K- e* X: o; I! o1 |- m* l
+ \; n+ I4 m  `" i+ _: m* E& h5 I9 v2 |
145146147148149150
) c4 D; ?3 @, l- J6 x0 d9 A1511521531541551568 e4 f% b+ J# P
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ w. o8 |5 e) G- T
; p. k0 n* f/ v: X  c4 y
163164165166167168
8 S+ ]" k5 S4 K  [8 U% h169170171172173174
$ {( \/ E' P% {1 T175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: V$ P* f% o, C$ u9 y
  p% B, u3 b  B0 f" @( M181182183184185186
/ U& ?/ S! F. c0 R9 u187188189190191192
# B5 F& n) `& D0 F193194195196197198% N8 O9 V6 G) `8 g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" c, G9 d8 L0 F5 F/ f5 r% z2 b% }5 D/ V9 N: H8 v
001002003004005006
( Y7 f" O8 Z. T. {% o# J1 Z007008009010011012
7 |( m) u6 q* Z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ m$ z3 W* @( {7 C$ \
: O& C- S  |8 T$ n# l019020021022023024
/ ^4 ?; J: I0 K1 y8 z025026027028029030# v, h( P- m8 x3 e* Y* L
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" d# b9 I$ _' f( P  J/ h' k( b
: \1 D2 K! p6 l8 B037038039040041042
" t  I$ F% N, Q8 I* i: u+ n043044045046047048
' \) c# B2 `, y6 G% l( V, f049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# a  o' r, @: {" Y
1 W+ K- W9 ?( g- z5 ^! z" O5 ~0550560570580590609 y) l/ X+ s( A/ A
0610620630640650668 E% |: s; w5 ?2 ]( I+ I0 R5 h; ]/ E6 B! I
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, s) J0 ^- w9 X/ f# `

, j1 C* X# \! o9 N7 r! W073074075076077078
' j$ m2 W6 O' K079080081082083084( g2 F' \1 T" g
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
0 z4 b4 |- M. r0 |6 V8 h0 f( O  R2 k
001002003004005006
# Q+ V; T, ]& I007008009010011012
) z, ]$ C$ t$ `8 X) f, T/ S2 w013014015016017018$ x/ K2 U" j/ U* K+ A* f% S
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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