转载请不要删除以下信息,感谢您!
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■ ●■ http://www.NewWise.com
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$ ^. O! s8 O. c" E 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* O# Q0 `2 H8 q6 V4 b
大家要看日文版的P.A.或详细攻略,点击这里吧!
7 v* ]. P8 }8 T6 N: N====================
6 c* `6 [6 h! V7 d4 U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 Y, b/ j" m. n! V3 Z# P' f以下内容格式如下:& ]% u9 F2 G9 c! Z% S1 M: Z& W- x& t
3 H8 ]; N9 l0 ]! o/ o编号 名称
2 p& t" g2 K) K4 I$ x/ }, Y说明
% q0 W: z0 G. D( V1 N- U" O组合方法3 @: T8 N2 B" W- a
---------------------------------
6 Q* R$ v7 A1 w& W01 Z-Connon 1
: V3 P8 i: R9 q7 `Unlimited Cannon for 5 sec
A. c5 Z! }+ e7 M/ wCannon A+B+C( m* s7 k" @# ]. W2 Z0 c
Cannon B+C+D$ k/ H4 \$ [+ I2 B- e( H" x
Cannon C+D+E
5 {4 u, i) i( _1 v) O. y' f7 p8 T V8 f2 S2 x" C) J* ^9 h
02 Z-Connon 2
* m% E6 ~3 p/ p9 |3 v& [7 tUnlimited HiCannon for 5 sec
% m n- D4 k* @1 sHiCannon H+I+J
$ K& C0 ?2 r6 @: f& AHiCannon I+J+K( w1 D5 b* O9 D) J
HiCannon J+K+L" |$ S3 J7 R; S% c
+ L; R% a. V2 j
03 Z-Connon 32 k; g: M# R# [
Unlimited MegaCannon for 5 sec' ^4 e: [ i3 W4 B# M; |
M-Cannon O+P+Q
) t; a3 k2 P/ y ~* L& k4 kM-Cannon P+Q+R9 u5 m/ M/ B+ B9 f& F# }4 z
M-Cannon Q+R+S
9 x4 f2 j% \) `9 [
0 H+ l1 ^! m2 E2 t04 Z-Punch8 P% d" Q$ I6 ]0 D5 J6 Y- d) O
Unlimited GutPunch for 5 sec
5 K! r0 Z* Q' u: J" f; r# LGutPunch B+C+D
) N# w& _3 c/ x5 U' CGutPunch C+D+E
( t( |( t. I- \' ?% ]GutPunch D+E+F
& A1 x+ @0 ]. [, _
, j3 V5 P, l. q8 A/ e05 Z-Strght8 D' Q" _% {* ^
Unlimited GutStrgt for 5 sec) X5 m* S6 f3 G( c
GutStrgt O+P+Q% D) a- K5 [! Y% w; P
GutStrgt P+Q+R
) x9 e( e9 }8 Y' n) nGutStrgt Q+R+S
' b K1 C7 X! R% Q+ W0 h. Z* k) y' m+ e1 D( j$ R8 u5 E: v; V
06 Z-Impact
& l9 h7 v& S X+ W% G4 Y* CUnlimited GutImpct for 5 sec* D7 K& I. L3 `& F& R
GutImpact G+H+I7 V4 l& ?- \( x
GutImpact H+I+J
. c( N, w- o* n6 PGutImpact J+K+L! d. d8 l+ O( L
: n1 d: F% h0 T- m! N9 K07 Z-Varibl. r6 e7 b+ [! R* @9 u! s
Unlimited VarSword for 5 sec
- y+ ]* x+ Q" ^VarSwrd B+C+D. n7 Y; G- A- o" r
VarSwrd C+D+E
& Y8 R% q2 X+ I1 h: A! k4 U2 KVarSwrd D+E+F
4 z* v! A1 Y+ P1 I( O# `& p
# ]8 @8 S" @9 n( N6 z, u- q5 o) N08 Z-Yoyo 1 |) L3 W' R( J( w+ \' b
Unlimited Yo-Yo for 5 sec+ @+ P+ L0 B2 N1 ]0 X
Yo-Yo1 C+D+E, I# A. g% e! e2 }0 y- Y
Yo-Yo1 D+E+F
8 n# F5 t4 Q3 d% c F. pYo-Yo1 E+F+G
0 t+ |6 N. A8 g! J3 V1 D, w2 b" w% U0 g- j3 X5 u) ]
09 Z-Yoyo 22 h8 b4 u/ {% s- c+ z9 H P
Unlimited Yo-Yo2 for 5 sec
- U, G9 M1 v2 B4 P+ |* f5 nYo-Yo2 H+I+J
# l `; l! B' IYo-Yo2 I+J+K& ]% j1 E& |- r. R) ~
Yo-Yo2 J+K+L
# ?5 r0 J9 Q3 u2 p7 P7 W
- Y1 o% u+ C$ N: m) |10 Z-Yoyo 3
$ X, }5 a6 E7 B; f' UUnlimited Yo-Yo3 for 5 sec
) N* C/ y& B+ RYo-Yo3 M+N+O2 N3 ^& x, C+ ^6 I
Yo-Yo3 N+O+P7 W. W$ N. W }) p2 w4 C
Yo-Yo3 O+P+Q2 |7 P5 x2 l- ~' K3 G
% \3 q6 @# Z( }' X& s
11 Z-Step 14 y, L# P4 h5 p7 i) I8 T
Unlimited StepSwrd for 5 sec
6 u& e- U0 I7 u+ G5 qStepSwrd L+M+N
$ O" x1 `7 z0 m7 R! q( g; BStepSwrd M+N+O
; O; S0 @2 V' O8 P& R( e! uStepSwrd N+O+P! u+ e" i& g3 f; Q' z4 Q
c% b' s+ v) q. C( A( j' t& @9 |
12 Z-Step 2. |# s: d* ~' I# E7 V
Unlimited StepCros for 5 sec) q; G' x6 p0 f
StepCros P+Q+R& |# G7 ]: _( s& R. j' H
StepCros Q+R+S3 Z* m' w/ O- n: ]. p- C: p
StepCros R+S+T, P" W4 G4 {' R$ `# k) F
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13 BubSprd
B7 I9 Q. Y/ L9 t+ U. ]Attks w/ spreading bubbles!
* {) ?4 V" h1 \" ^+ h* q0 _Bubbler C+D+E7 b% z: w9 F- D: {7 c5 |
Bub-V D+E+F8 y; q, x+ Y6 z) s
BublSide E+F+G
) y0 @+ \ v; S8 tBubbler E + Bub-V E + BublSide E
+ `' [0 g2 n* Y! |# G$ @: i$ X2 M7 R d' e; p2 y
14 HeatSprd; R/ [4 D) y9 `& {3 G
Attks w/ spreading fireball!
; C5 `) O8 q; J' N" \' L; [, FHeatShot H+I+J
( D; x0 }" b) R9 p, C) qHeat-V I+J+K
. p# T0 B; |; W* A8 G6 J! q2 I% SHeatSide J+K+L
! z( \" C" c" D2 \4 [$ C' h0 kHeatShot J + Heat-V J + HeatSide J' f+ Z8 E" C2 \9 a5 ]
% p1 B( Y& ]6 M15 H-Burst
( q7 f" Y: @3 ]Creates a giant explosion
+ x0 y( ^6 @+ U. a( b! XSpreader M+N+O
6 F$ e8 ]6 L4 E* USpreader N+O+P
: ~; @& s# v2 c, D- s" USpreader O+P+Q' x6 D2 \1 ^- g/ r5 h9 k. s, P
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16 LifeSwrd
g6 s7 G# O0 |Swings a huge 2×3 sword!& [6 M2 e4 D! C' O
Sword E + WideSwrd E + LongSwrd E3 u4 c9 E' p$ _; ?4 X
Sword L + WideSwrd L + LongSwrd L! U" g8 X! g2 F/ _
Sword Y + WideSwrd Y + LongSwrd Y
0 D4 P4 q u) c; \4 k# F8 u2 b+ _ o3 I Z- B
17 ElemSwrd
8 ~: E3 Q: T7 _0 Z! QWide swrd contains 4 elemnts
5 W- l& D' ~6 ~' t* IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ }% _5 u! }" f" w! [* S4 U3 i6 f, q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P D9 A) ?9 B* H/ N" i9 o
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18 EvilCut! m+ r; ~1 j8 C3 o$ ^2 z
Step up 2 & make 4 atacks
0 F$ y0 Y( V) K' J* [& JStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat" } ~9 W. c7 x7 q; v& G
A giant Ratton charges!
) u: L X1 D( [; vRatton1 A + Ratton2 A + Ratton3 A' ^# ?6 {. Q' P! T" q7 M. O$ t
Ratton1 C + Ratton2 C + Ratton3 C
7 `& L( r- W3 `# l3 s! ]+ H, M7 VRatton1 F + Ratton2 F + Ratton3 F( k. y0 N7 f, T" h* |8 I: {1 x
( M i; A, Q7 Y# R ]1 E v3 s20 TimeBom +. I: Q$ _6 s8 X* F- S! _
Sets Time Bomb in enmy area
4 F9 |2 [2 u7 F% a5 ?/ g0 N6 A V5 bTimeBomb J+K+L
4 q7 m5 i2 |, G$ zTimeBomb K+L+M! h% U- J7 r& ^2 P+ O
TimeBomb L+M+N
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21 GelRain4 }2 r) t/ Y+ H m( v
Gel steals squares3 Q0 o) K0 O( A$ r- Q! r& T
MetaGel1 B+C+D
. W; _0 i( Q I/ OMetaGel2 E+F+G
' P* T _- @& d! l2 Y3 rMetaGel3 S+T+U
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) i$ w m9 S) [6 |) c* f& W22 EverCrse
5 @0 |# v' r7 o9 h0 U5 `1 ]Shield chases enemies# s8 g) ^8 s! ~% ~, V
CrsShld1 C + CrsShld2 C + CrsShld3 C% @" r# I3 {+ n! g$ M
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
! ~+ h' V; X7 T% s; w+ F8 ?! ?Awakens Mother Earth!
) Y [) N; k2 O7 u" C' |RockCube * + RockCube * + GodStone S8 A* R* L9 I9 z8 h
2 \" S6 b8 d) J5 y; v3 f8 C
24 PoisPhar1 @- ^" w: v @3 ~
Pharaoh generates poison( ~& I* ^$ a' E$ M! p+ k- y- z
PoisMask A + PoisFace A + Anubis A
7 `, r8 N' k p. d3 Z1 s# ?: r1 N E
6 D9 f9 |! o7 l$ l" G# I7 D; e" K U25 BodyGrd
( b! f9 C! k' N+ D" C1 FBodyguard takes out enemies0 x4 t4 z& y+ m0 S2 `! L
AntiDmg M + AntiNavi M + Muramasa M0 C4 v, o+ h2 T; n
8 W% u) i& v4 C$ @, K4 V& h" D; Y, ~26 500Barr; E% b8 `% k+ \6 _
Barrier absorbs 500HP dmg- R' D$ f% Q2 m8 c5 i0 N
Barrier E + Barr100 E + Barr200 E1 J2 P# R5 f6 ~9 x! M
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
. B2 L( i! z8 A$ [ T8 L! mAttacks, then heals HP!7 K$ Z/ }- N3 B, ?' n
HolyPanl R + Recov300 R + Roll R
1 y3 v$ s# l0 {% e# Y1 AHolyPanl R + Recov300 R + RollV2 R: F# x( w3 s( N" \+ Y# b
HolyPanl R + Recov300 R + RollV3 R
3 p. g/ I5 R0 B# d6 i& k
0 R! S9 ?5 D: Y/ H7 z7 x28 GtsShoot
) X& [4 ]% m4 B0 y# s* QGutsMan throws MegaMan!; R9 _6 }0 k1 ?9 s6 `& R- ~5 Y8 P
Guard * + DashAtk G + GutsMan G
9 d, ~4 d, K5 t+ A9 z; dGuard * + DashAtk G + GutsMan2 G
6 D! g7 p2 L+ a- k _Guard * + DashAtk G + GutsMan3 G- x4 ?4 ^0 Z2 F8 d/ E
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
' Z( U( |* Y) k3 k! w" N. G% [& _MegaMan & ProtoMan team up!
( L4 f% v; T2 Q' l0 ?CustSwrd B + VarSwrd B + ProtoMan B( h2 b8 O" m9 h( q9 J! t, G
CustSwrd B + VarSwrd B + ProtoMn2 B) X8 {5 P# \& W: T! U8 [/ I
CustSwrd B + VarSwrd B + ProtoMn3 B
/ S) l0 U6 Q% D" V* d% W8 s5 BCustSwrd B + VarSwrd B + ProtoMn4 B
% s) }: `6 ?1 ]+ e5 R
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MegaMan & ProtoMan Dual atk
; p6 H% K; E/ k" ~- o+ H( }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
D4 x% u6 N6 V* lSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( ?, K4 H0 H5 d: U3 V. N6 v; D- CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 C2 O, I# A% @+ Y; k% `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
# @% Y; m$ D) h/ f3 Navis attack at once!6 v/ k* h5 `7 g% m7 n8 Y
Team1 * + Team2 * + KingMan5 K
+ {, q9 l# W! e+ GTeam1 * + Team2 * + MistMan5 M. i! H# `9 [- _# p+ n
Team1 * + Team2 * + BowlMan5 B( o. w& t1 U3 m; N6 W# R
) D- S; c: [3 }32 MstrStyl
5 u+ |) d( |* ^MegaMan unleashes his power3 ^: o1 q$ a4 W
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ y: i; G& t* Z2 U- X
5 K5 ~6 h* K) x2 Q; T
StdrdChip (Part 1)# A2 h7 \5 f! l. L' ^
┌──┬────┬─┬──┬──┬───┬───────────────┐& K* e3 `9 z6 M9 y; w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- b( @5 @. R- b+ G, O├──┼────┼─┼──┼──┼───┼───────────────┤
" y2 R8 x3 O" n│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% W2 e Q% g; p) u│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │7 O( i# f1 ^3 d/ s" w- T
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! b! t! O7 J: Q- e│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( s0 ]% U h6 D1 h) L R│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; u8 d" ]$ S1 m- i│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 w7 d @) {/ |$ }3 W
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& [$ V N( W$ W) l+ K│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ T4 ]# v# Z R( x, _" x' o
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! h B5 Q% l: v5 v" O6 C3 ]' \│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ N: E. v) R9 T. J$ h6 w
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: z$ c/ F3 `0 F% w
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 G+ Y: Y# J8 W2 M% D: j) |8 z# x$ I│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 I& F& Q& \: q! j. q% X# @
│14 │Spreader│16│30 │ │** │Creates a large explosion │& l5 J- S( ]+ `( x m, j+ k
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! W: r0 J8 y) b2 B; ?5 ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, ]. e9 }6 F: |' V5 q1 p/ a│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ A/ \ D/ h2 m9 [) u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │8 q) V! g+ [0 i: Y& G# D t! X U
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" M: B( [- r5 f( @( m│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. W' s3 Y9 b& X7 K
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ o j N- e- _, |0 `
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 Y$ ~( s+ D" I
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& d1 t! f0 u o" F- k0 O+ T/ A) A! h+ k
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 J, o I# t; `% Y& ]. Y7 e& B9 o
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 ^, d$ {3 K9 h
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: i& Q. P* u! ^; w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: W ~- y8 O' b# R0 W3 [│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# o# T5 _) Z; |8 o* p" G
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 G, p! r2 l# s0 x# e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 x% t6 {8 F. h
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; g! C" o' H3 ^: g
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ W& K: H6 w" b! y) k" Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 U7 T5 M( F t# L* b
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 ^1 ?. _/ \) m v
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 E: V1 c5 W6 i! S7 f│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- }" ]+ `" K4 r/ \
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) x' [: `; l* k2 h: s│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 ^; T, }2 b6 m+ b: [( z7 X4 ~
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 i% j) @. j% j3 L) S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' o' E" e7 c+ ]! l7 c) \
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ F+ v' n5 [: Q│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! K+ k& N; T* I* \) i│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ o+ Q6 a: ?$ h( X: m' I) y│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 G J' f1 P+ [! B) K. V7 f│45 │SonicWav│26│80 │ │** │Shock through enemies │8 x1 ^0 I m! [; V/ X& {9 K3 l4 V" w! Z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │" W8 p& L/ W, y2 |% _2 G9 [
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 L0 G F# [ Z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' R* n% b, a; ^/ X. V│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, O7 D! K" Q5 P- m4 c! E; E; [& t P8 W│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* [1 y# y: ]: N7 j
│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 T' a5 `9 M5 M! g
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ q9 W# @; U4 k6 _* u( i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 e' j: E# f/ z/ ^" q8 {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 U+ M# e/ R, r7 [ ?$ w) S│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 R/ T0 E5 j' T) t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" V6 Z; J; q5 P, f$ ?9 F
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. \0 E2 f- m5 Q# `" d: L' p│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 I* c* l, f8 m: |2 |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 R$ G0 `5 k( L' G' ]* C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 v* z' A' H' p│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 h( H& U' k8 h y' K) j( D
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 Q% }( h3 L( g% X3 Y0 B
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
. P u6 N c. f3 D' h│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 D5 Z# h: a1 I2 y' H# p0 s/ k│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! m7 F$ f8 R1 _: B4 ]$ j! m4 q
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
" X" L" c; @8 V0 s1 v│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
# X7 a) p, @1 w) ^│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ N J1 s1 G3 J+ D) C+ i0 h/ M│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 W% `! K7 Y9 @+ e│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 d( y4 Y$ ~! E( C
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" K4 V( X5 [3 R2 W4 P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 L7 U$ S( l8 p
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' U9 s# Z4 Q3 }. r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 @3 R0 H+ X; ?& }6 ` i/ R4 `
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
. } N6 X" k, H( J8 W│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( q3 e# `: T3 Y6 K) z, P/ N7 P
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │$ r7 F9 G- s0 H' n K3 L) S$ D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 u1 ?, ]) Y( j) g0 q' @/ v5 M
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% @# Q3 C2 G& P│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) A( ~2 \8 t4 L7 Q/ |$ \9 l│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: I) Z$ [* [( C+ E3 ~! V- M( ]! l1 n│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 c7 V: n/ s3 f6 d│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- e$ j) F( g. U+ A- @: N A
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 z* z+ J9 _3 l* Q. S. C& `
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 Q+ \5 a, L# K
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 M, G& O, H. T( Y/ P4 C* w
│87 │Hammer │16│100 │ │** │Hammer smashes front! │* O) O" b: S7 T0 |3 ?8 a
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& N* s$ | u# b; v│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 W+ K3 C6 J8 W3 l/ _! K│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. U2 X8 C5 C3 S. p│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 b; s6 ]2 k" L/ n
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 Q4 o" a2 U. p# b' w+ c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" T! [* f6 b7 a0 r2 Z1 Z- N0 t
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 u" a- y1 t; N│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ L6 a. S! g& G│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& v8 Y4 c1 d& X8 Y5 z0 M│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- G+ C% p9 k" b8 d b│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' O# g) s. a! a) F( E% x+ F│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. n. e F% \. O) h* i) D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" @& d+ p' S1 C! K! u└──┴────┴─┴──┴──┴───┴───────────────┘6 j( G1 ^% S2 p" E
- k) p5 ^& a0 ~1 m7 i7 t- J* L" |StdrdChip (Part 2)
1 R: n- |3 m2 O2 x* z$ u┌──┬────┬─┬──┬──┬───┬───────────────┐; y6 H) u2 r f. n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) R" T9 Z3 d/ W7 a├──┼────┼─┼──┼──┼───┼───────────────┤( `( h: G; V3 |+ P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 X- O* n/ i9 R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& `% b p" v0 A! \│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ v/ Z# R& g& K% `* I
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 n$ \. [0 \+ t6 t+ m( K- I2 ?│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* b9 B2 Z k2 O; Z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
c$ Z% j" W5 C) C* r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ |) B* N: j/ V( W5 Y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: S6 ^; P9 h3 _* F. {. ~
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! v$ S1 T: o1 k│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ f; \8 J9 m$ Q* |9 I+ t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. ]) y, S) b% j. E3 n
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 @8 L0 U/ T+ m% K9 J. u│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) Y( O( p1 R: D, G9 z
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │6 K; ^ e1 r8 d; a
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: k/ e. |2 m4 Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 c3 Q/ |" y3 [0 e6 U9 a: |
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 x2 @$ f' D3 C│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; {2 P( H' z8 R│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, _( s) T* s& a$ i: S: g
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 F. q1 n- t# i/ V7 a/ a* d│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
- s6 Z7 G( e; W, N; [7 p+ E│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ o: }( A# [4 N
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 `7 S# M" P! {2 P- C! f* U│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
. _7 O- H8 c% `/ x- A6 o( v│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 u3 K- C5 N; F9 U7 z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
c1 ~' S2 ?* K9 A" N% R# M- F0 p│126 │Rook │30│ │ │*** │Protects you from attacks │, I i8 Q X: w# h
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 ]9 D* s& g' n8 ]* N│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& I4 H7 z. K# p9 ?4 H( P8 d* e
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ }' j& C1 M3 b3 v9 @
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 R; b2 f9 T8 }1 i- Z4 ^│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 [: J+ x7 T% h1 Y3 |! V│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ z" e5 y1 q1 x7 a1 G" m% W5 C│133 │Guard │5 │ │ │* │Repels enemy's attack │. |% O# D0 }/ }5 z! o
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) d+ H# b; l0 E8 A! C
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' Q) d) Y& q9 f7 Q
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ q/ U! |0 L6 D* o$ N3 \9 H
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ Y5 s6 m! I- U+ l" _
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 s+ b! V4 [ P+ y: B& n
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 c! P7 n6 I* `" Z: l- ?9 _│140 │RockCube│9 │ │ │* │Places a rock cube in front │. m2 h# T' D9 x g6 j: `6 ?6 U9 e: `
│141 │Prism │60│ │ │*** │Prism fires randomly │
6 \" N! {4 E, y: n6 A│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 ^. D- Y, j2 h9 a: A
│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 {1 L* J! M& V& k
│144 │Fanfare │32│ │ │*** │Take no damage for a while │( P. ]% f- F9 t$ Q2 g
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, l' P5 ?* r" s9 v R" T1 U6 C│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 \2 X2 r7 R1 L: [( C# D9 W│147 │Recov10 │5 │ │ │* │Recovers 10HP │! b+ z$ R. r8 N1 N, Z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. |& s/ B2 ~+ S│149 │Recov50 │14│ │ │** │Recovers 50HP │
! @: K9 T" a; J$ c4 ?1 E6 ^ o; V│150 │Recov80 │20│ │ │** │Recovers 80HP │ X# I" ^8 H, l
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ O. o0 f, ]/ ^9 |' L# B9 @0 O( l│152 │Recov150│50│ │ │*** │Recovers 150HP │8 \6 t: j* M, b0 u7 O P
│153 │Recov200│65│ │ │**** │Recovers 200HP │
A6 M2 p3 B- T6 o% W+ B│154 │Recov300│80│ │ │**** │Recovers 300HP │9 l5 y( Q% y2 f. D
│155 │Repair │8 │ │ │* │Fix your area's panels │7 K$ \1 }2 |! m/ B- c
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 z3 e- _# u2 k K5 s
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 r' k: w3 I2 l8 X' D! F" e
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! P* S: s, U/ D0 l4 F. N│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 ~ r7 d! \. `6 U a! u4 c" ^│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) o; k8 Y1 S/ }6 U5 U8 O. F! t `│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │# v$ x+ R; k& ^, v
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ Q4 {. T% Z( r5 d2 z) B% Z& k│163 │Invis │11│ │ │*** │Invisible for a while │
3 y1 Z O' Y+ i' G, o. \9 _1 M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
; T2 `9 e: o3 Q$ b│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 _( O2 n2 p! y! m; Y8 s9 @3 V│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
0 d% E/ k6 d# ~# f( ~# e3 M6 S│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 b2 x3 X' }4 K, C% o
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 K2 I+ J( d& s3 Y2 L* N; x
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 I2 C o8 s: B# o) E8 g* |│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( Q' u( n) k* c9 k1 H; `
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" e- C, |: n. v9 I! i! b2 F2 m│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ C" q( o, B' `: g+ h I
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# O2 f5 p5 x4 _; h$ r│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. q3 y$ R3 ?3 a4 o
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
# U2 J& \' F: e) B+ s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& M; T" p$ a; ^. U+ p* ?
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ }2 [! x1 M# F! X
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# }9 r, g p/ t p7 `│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 S3 m) h( z+ e# K- s- P
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 V1 H5 W' u; d' s( |. ], x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 | O c9 V6 {9 e# X, K│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │6 \& O8 C5 c' Z* ?! d) G
│183 │Hole │55│ │ │**** │Open hole to dark world │4 n. M/ s- e5 B8 k( w
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) R* k) y9 p, o4 y' a; ? O
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
& t7 ^) h' P/ M0 x& I│186 │IceStage│20│ │ │*** │Changes all panls to ice │
Q% F; O" V* }" Y( u; [( I( L│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
2 j7 x* R: c ?. ^0 ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │6 W7 A0 w1 V8 b( T
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ V: w( E$ p9 Y
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- y, G8 H$ [7 c
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% ^3 z7 X# ^/ K4 z9 q4 x U
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 G- c" j2 Z* G' x
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 A" h* ^/ k+ L& `+ @$ ~4 U7 T7 q1 K
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% `8 Y+ o, g/ S
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │; W+ m+ _5 }' Y4 Q' g$ F3 a2 L- C
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' b$ b- e2 [( @0 u$ A5 W4 W0 v( i│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) [8 O6 E: W3 ?% Z4 E8 b│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- a( @3 _& l- w; P4 y) V U( J( `│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │. H; u6 q& R7 j, }7 p1 |) @1 p% [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( D8 K# b- P, f+ W└──┴────┴─┴──┴──┴───┴───────────────┘8 r+ c7 c1 V/ |( F2 [
1 W$ M( ?- C p" [8 F; ]+ F% j
7 Z7 R# A+ E3 [0 Y! uMega Chip
" s3 R$ ]" L: ^/ G┌──┬─────┬─┬──┬──┬───┬───────────────┐! y# @* r+ f6 z1 b- [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" i4 }* b4 O- J8 u) i- }├──┼─────┼─┼──┼──┼───┼───────────────┤
3 D% s. l* i( A+ j( _8 S│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 o+ D, e' b* [│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 L Y" r5 h# ]# B│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
% s7 C: g d- t( ?' ~│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# a9 ^0 _( G8 G" Q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 M* m: Z* [: c2 } y, `│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ r' A6 w5 w" Q& I) S3 ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │0 X( @7 n6 j" n4 v5 |
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: t8 v" X. h1 E+ K( B1 r# G9 F: y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
" @" M$ ?+ p" ?7 e/ N1 |5 j│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' E$ I" v* @% J$ A* ^% s4 ~ N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% A% E; B, t) o' Y, l$ f- \│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, `# {9 Z! m& p! [/ C│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 q- W$ v1 U# R# O7 p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
|2 Q- I( O6 [│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
E2 c, \) O6 Q; m│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
, o1 K. H0 O, h3 m& |) R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ V; W" \% ^3 D0 F ~( r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& T9 z% _! R H1 z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, D, R! q& k1 y. I; t* h) \( q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, Q/ a n0 R |: f│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* U# Z* R D% d- d5 T. a1 y│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 `( j0 ~* Z* o6 j3 O5 v4 E6 o
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 ]7 _9 j% z4 y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 R+ `( ]. S# n% ?7 w N, l0 ?* p│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; o( `% n7 m4 n9 X3 W) d│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" S1 T! l0 w$ ~: `5 u│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 l. D* L$ d5 e+ p% X0 |2 \2 y8 S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% T2 Q6 _- _+ Z% l│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% ]0 d9 L8 e( g│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' M8 n; {3 a1 r+ q6 O; d
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; w+ `8 t' d, I% C' \" Q" U│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ c- t0 \7 E5 w& c" b2 ]$ w
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ x" b5 g2 w1 a" }, ~, J
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
% `& x# P1 W, o, b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% {" ^6 g# f% E7 V" b" D│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ [# Z- B. s2 g& l7 i+ a) \
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& H2 Y8 G C1 U9 T' {7 I│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │1 W+ l. _- J. r- u6 x+ v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# E. ]' `5 s/ `* ]0 u│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
1 ?8 }4 I* h9 v/ ?! r: W, }│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 o7 s! M% ]6 y9 b. G6 ~* H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 N; I4 P- Y5 R2 l8 ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │) l- Q2 r5 T' H8 k# g7 N
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% |5 b9 [! i% J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, l( z0 U |$ q& f+ T0 }' p│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# h+ q3 @3 o. I
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 S" V8 b$ X% y1 v% _│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, ~& ~$ [( U* k* M' `. Y2 Y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# ^( E2 @/ K7 J
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) C. n3 v' P; o0 v9 `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
3 v) _; ?. I% A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; g0 ?( w1 t3 W+ P( F+ W W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ y' `# D# ~' ?' ?4 I1 {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) s5 m& z" g% b5 {1 I+ J│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* O; f6 M8 d5 m* n
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. J2 R+ v2 }- Q8 U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- t2 w& L X2 m. H$ y1 n│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │2 f6 j& N1 E0 |' y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 y" C( T4 I9 F% y8 v4 {, ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% j: n6 R( A4 x& h│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 V+ H j( C7 N ~% q+ q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 u, X* E$ D3 g$ y0 r! `│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 G2 Y, A8 }: a: K) F
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ r0 M# g g' y/ a9 q/ c
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; C7 Z: v+ h* K
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- y0 w7 J/ t$ g4 G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& d" L6 u, A1 D7 ?2 G$ @│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
0 e" I! q7 p8 g) }$ T" }│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( T3 y4 r$ E3 G" y9 c9 g0 b
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) [8 G9 y" v4 Z) s9 D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 H/ G# U# H, l0 C0 B2 N3 g, a" P│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# V9 u3 i8 }) F9 M% h' n│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 M% w8 j f0 |, @# ]$ f* F
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: v9 I5 j8 G% ] i" q, F& O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │% D) h5 g7 d% z" _( \) A. F
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 E5 _# \' V$ D# {│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. ~6 v2 `. O0 n; r, Y. j
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' g; ~/ K7 _8 l* a% ]8 A+ j4 o│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: b, B, a" o: d# f* l; I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( Z8 R9 o7 z9 k# t: E1 q* n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, f- g$ e/ g1 z: v│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# ^1 H0 M7 h0 Z% l) R8 {9 ~# S1 {│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 }# m9 v, n) e! K
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │0 [. \; Z; M8 v. J
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" S4 v( V6 ]* O# K [( K! A
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 J2 `5 e7 l, P# q$ z
, j7 |0 N5 i3 P4 K1 M4 b: l$ c0 m* e V# s- F8 Q& @
GigaChip (蓝版)2 Q( F( V) ~- X. A6 K0 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐- t6 g4 W- b- I) p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* P1 _' k+ _ k& F* Y3 L/ X├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Y4 B7 D4 O. d│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 M8 |0 v1 c3 Z' Y% Q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 y$ L! o# m6 c0 X* U; {! Q! W│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │7 w2 O0 v4 w- _/ e; q+ J6 ]
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 I) u$ e7 u+ {2 s3 A3 b│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ {( c. ^' h1 |: J$ q$ U' V
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' q5 W9 R$ }6 C% }4 B* B
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │% A5 l' d5 k. U& M; a
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( \0 P) l' E; r0 }│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 o2 h" a" f# x$ f1 f( N$ [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
6 f0 {/ l1 F3 d* I/ D│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
% f6 p% g$ M4 N1 d% E K% B# P4 S! a│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 Q' B$ K. D, ?( |/ N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │4 ^8 P# d- w# u4 r3 J7 b# F, B" L
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" m9 U" F3 ^: o
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! b R# u8 Y$ n: _2 z1 Q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; ?% g6 O7 f$ ?& z+ ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, |' b! j4 l3 Q$ x* J+ C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 n6 z1 h# L8 m1 p( N
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* Y1 s/ H: v6 b) w5 M/ z% l│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
% K8 f1 d ~! }" ?! p└──┴─────┴─┴──┴──┴───┴───────────────┘
, G7 U* X/ b$ P* S1 p1 r2 l
. m' |) z2 k( m( S, T$ RGigaChip (白版)(只列出与蓝版不一样的Chips)
( |/ r$ ~( U' h: r┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ ~" e/ |9 Z' ?7 ^) v! a8 c│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 a: c0 P) Q3 l' [; ?4 q5 b9 G├──┼─────┼─┼──┼──┼───┼───────────────┤( l2 L: l7 }# h6 _" u }
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. I8 [, `+ E" R" c5 u d, \* N│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: C+ o, C9 L5 |$ Y$ g* O' N* {# p
│4 │Balance │60│ │ │***** │Both Hp reduced by half │& {- Z v; Q$ p: p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │' h" L; o" o4 f9 Z+ l$ O
└──┴─────┴─┴──┴──┴───┴───────────────┘ |