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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . I' T+ H9 W$ x& p* f4 j
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■● ■  NintendoWorld    站友xliz原创
1 p1 s+ f; l& i6 _9 O8 h■ ●■    http://www.NewWise.com 3 i) x% ?& }; ~: O  [* v- L2 x
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           洛克人 EXE 3 Blue 卡片组合; f0 l% b( l8 ?  K/ W* s
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ p9 ~! _; o4 G& n+ {, S
大家要看日文版的P.A.或详细攻略,点击这里吧!

% H- q' M. l) r% F; Z% `; {====================
, M. i. M- {( U  ^2 \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / T, ~7 `% P% t2 H* y
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以下内容格式如下:' N/ W( i* Y7 G' R8 y

6 a5 w6 r& d4 [+ g1 |/ w编号    名称& y. j* @$ I5 ^
说明7 r9 S3 ~/ `9 e
组合方法7 c9 C; g* h, k& `# r9 Q( Z/ P
---------------------------------
3 |2 y6 e/ q* b, Z  _/ B01    Z-Connon 1+ \0 H- `5 y3 N- _  x* g
Unlimited Cannon for 5 sec) V4 t& X: @- U) ~/ S4 D
Cannon A+B+C) F9 I, m7 M3 c4 l
Cannon B+C+D4 Q: |: b9 J+ {! y# K7 J1 `
Cannon C+D+E
: a& T3 g6 R" d2 r* C# ]& N5 Y, X2 l9 P* K, d- Y
02    Z-Connon 2
* M2 O) o% m3 g5 mUnlimited HiCannon for 5 sec& o  F7 S) Z' l* q. i; u  v, s4 D
HiCannon H+I+J
( J; W) c- ^# \/ ]6 ?HiCannon I+J+K
3 D$ h8 n8 h' v4 pHiCannon J+K+L9 g7 I3 V2 ^2 ?) M5 }
/ `/ m  w& z' s" e
03    Z-Connon 3
1 D3 O) R: C3 U$ |Unlimited MegaCannon for 5 sec
# m4 B5 i7 d  X7 kM-Cannon O+P+Q1 M& P9 j$ ?9 O/ [- }
M-Cannon P+Q+R
7 A1 e4 w" R8 H  m. KM-Cannon Q+R+S
6 H& W$ a6 _+ x- Y- a. ]. M! \2 @6 ~9 Z7 r* v( P  H# y
04    Z-Punch' E2 U3 g# f+ O) M
Unlimited GutPunch for 5 sec
5 F- D0 t& c, w1 |GutPunch B+C+D% \" ?3 w7 @- a4 ~9 r
GutPunch C+D+E- O: M8 j3 M6 m6 Z/ D
GutPunch D+E+F
. m. p& a# `0 k3 g8 Q
' ]8 c. d0 {: ?05    Z-Strght) \8 A( [( E: s/ b& _# d( l
Unlimited GutStrgt for 5 sec
& J% P1 q; ]5 u2 N6 H& sGutStrgt O+P+Q: ]9 t! E, K7 m- B6 g
GutStrgt P+Q+R$ q4 x+ V  a2 Q! V- u$ p; R
GutStrgt Q+R+S
/ F6 q% p: F. F- b7 @! \& ?
: N& I  `( w( U2 Z( F06    Z-Impact' @! P/ `6 I2 E6 E
Unlimited GutImpct for 5 sec- {  A1 t& N* j. r4 q7 A# s
GutImpact G+H+I
/ |( A1 I! c, Y+ i) E; t1 r6 v9 }GutImpact H+I+J
. u$ e7 T4 s3 b% x, B' kGutImpact J+K+L$ s: D' v4 w& m, V# j" h

+ j+ |% k* m' h9 f07    Z-Varibl
9 |! v5 \' m% }Unlimited VarSword for 5 sec) _% S) t. m0 m1 ?+ q) L
VarSwrd B+C+D
; O" g1 ^" E& ?  _) x# _# z5 H# v+ H) P0 `VarSwrd C+D+E7 d0 O4 E* O& [9 c5 W# F- B
VarSwrd D+E+F
3 h' l% s+ o3 [1 H  V
( n. L' I  ]2 Q' A( _8 C5 I08    Z-Yoyo 1
% L3 L8 W8 {/ [  S2 RUnlimited Yo-Yo for 5 sec  l  H$ X7 y' o8 }
Yo-Yo1 C+D+E/ a, C2 J1 H0 |  T% H! s
Yo-Yo1 D+E+F! Z5 L8 Y/ @# h+ n' G7 }5 X0 |
Yo-Yo1 E+F+G: ^0 C7 F1 q5 K: w1 |- Z
7 l2 C: `4 \! j; m# c
09    Z-Yoyo 2
; ~. r% k9 P* KUnlimited Yo-Yo2 for 5 sec
$ @- a% v* Y. t3 F, a8 OYo-Yo2 H+I+J
" h2 e! i$ M% S8 ?1 nYo-Yo2 I+J+K+ t+ _, `4 m+ l/ P5 `
Yo-Yo2 J+K+L0 k7 n% D: q; W
8 c1 y# x5 ]" g2 _) q
10    Z-Yoyo 3
7 d& V: w) J0 C# R, AUnlimited Yo-Yo3 for 5 sec3 C& K  t+ I& C( r/ J
Yo-Yo3 M+N+O! `3 o. Y( _2 f) o/ j% P
Yo-Yo3 N+O+P( ~" t9 [/ d0 I3 W0 X. }
Yo-Yo3 O+P+Q
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9 l  T& |; J+ w6 q+ H9 D11    Z-Step 1
( w1 @# s7 o: GUnlimited StepSwrd for 5 sec/ B8 v/ ]8 r9 B! {& D. H% i& b$ p
StepSwrd L+M+N+ i3 m5 y9 ]5 W  V$ A
StepSwrd M+N+O
: Y0 {) y: B6 ?7 i2 TStepSwrd N+O+P
  S: |% X6 {! l$ S9 l" E. J" M3 U( P$ l# m* F5 S0 J$ ?
12    Z-Step 2
( r; a% I0 W3 yUnlimited StepCros for 5 sec
7 R; A! x3 w( y. KStepCros P+Q+R
4 b+ w* M7 O3 {7 ~. X9 \StepCros Q+R+S% K' R6 _1 \; D
StepCros R+S+T
5 ~4 A' f5 q$ z4 x2 Y/ ?
( V* t1 K- ?2 V7 A5 `13    BubSprd
4 |8 p' t4 L/ \0 |- h! eAttks w/ spreading bubbles!
6 C0 H3 R; Y7 |- B8 kBubbler  C+D+E5 [5 ?: ^! h' q: @1 |2 s/ Y
Bub-V    D+E+F  u* H  |3 `8 P' |" b$ S& h* B
BublSide E+F+G( _8 ]2 Y; L  \( N  V! m! |4 C
Bubbler E + Bub-V E + BublSide E
6 I0 L# c8 R, |) d9 ]; a
% _0 a" B6 ^0 P, P  Y" X+ A7 Z7 D14    HeatSprd" x% N5 Z2 p. J% R4 S/ a0 o0 U$ ]
Attks w/ spreading fireball!+ j+ y% B8 L8 O$ y
HeatShot H+I+J" \$ b! u% d8 v# n) e0 a
Heat-V   I+J+K5 O( ~1 `6 N7 {0 J* G& b6 ?. X
HeatSide J+K+L3 g; K! `  y5 V! {# V' S
HeatShot J + Heat-V J + HeatSide J6 P. M2 {9 _& l4 q9 H: t

4 |" j. b( G  B# C1 t3 O/ e) q2 z! _15    H-Burst# ^. B- P& q; ]7 t9 W
Creates a giant explosion- Y3 h  f& c, ^8 Q1 V# s1 Z2 V" G& v4 z
Spreader M+N+O& ]6 j5 K& ?' |7 V8 T
Spreader N+O+P
7 B% E- s# L" I' rSpreader O+P+Q* I, L9 x  k8 Y3 T: F

$ h) K  S' W2 h4 t% W16    LifeSwrd6 z1 j/ G7 N$ T/ s# n
Swings a huge 2×3 sword!! I' b4 f2 M1 v$ D' A
Sword E + WideSwrd E + LongSwrd E
$ y' X* p5 R) R" c. O2 L9 E* USword L + WideSwrd L + LongSwrd L
2 J% F/ y7 H# C) H( PSword Y + WideSwrd Y + LongSwrd Y
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17    ElemSwrd7 Z4 d  e2 G8 }' s- Q
Wide swrd contains 4 elemnts
& _4 Z5 d6 B+ H% [- R6 R- {; {1 NFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* H, d5 e8 V0 L8 u  j1 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 a6 f$ n- Z0 I9 O) ]

0 I- u* ~" g5 T4 n1 G6 z' Z8 z: U3 E18    EvilCut
# j& p" l. W' x5 W/ _1 i+ I& \Step up 2 & make 4 atacks; }  M0 j9 o! S) A( ]# V+ i; V
StepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat
5 X! ~) L* u7 J! @6 WA giant Ratton charges!
0 k+ z4 f8 s7 N! V% V9 IRatton1 A + Ratton2 A + Ratton3 A/ v; o: z# E9 ~
Ratton1 C + Ratton2 C + Ratton3 C
1 ~1 b- j& A! g4 nRatton1 F + Ratton2 F + Ratton3 F
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  B! H! h/ C. z20    TimeBom ++ j; H: _' Z! K6 l! n
Sets Time Bomb in enmy area
6 X( z, N4 I/ h$ `  y7 qTimeBomb J+K+L" o1 s  D1 L6 M: J/ M# D
TimeBomb K+L+M
& G4 y- V) K" E, a6 K/ @( I" @TimeBomb L+M+N
) X: h% N2 Y( ~7 Y$ T) H! I4 l# v5 b- t5 U$ k. G! h, D' y% Y) Q
21    GelRain/ ]0 c' D9 n5 y- k" H
Gel steals squares( D  [* Y7 X# Q+ t2 k) o
MetaGel1 B+C+D
1 @: \3 n3 l, X0 ~MetaGel2 E+F+G. I* w  `# M# g: i: C% [
MetaGel3 S+T+U: w% G' Z# n5 H' E( y9 Z. j2 B( P

- w' C# r% W$ y" g22    EverCrse+ H4 M5 F3 C( o1 r0 f  R, n
Shield chases enemies# z( W% `" G$ A% M
CrsShld1 C + CrsShld2 C + CrsShld3 C8 T$ ~7 b4 o$ y2 c: K; F! T
CrsShld1 L + CrsShld2 L + CrsShld3 L
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/ e6 o/ y3 ~8 E! b23    MomQuake
0 G6 }) D6 }4 M: IAwakens Mother Earth!' u3 u" R, N/ B3 w) j, ~/ n  S
RockCube * + RockCube * + GodStone S
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# ?6 k# A/ K2 G9 E. Z, r24    PoisPhar
8 i* ]/ E- T, P$ Q# B: DPharaoh generates poison
9 j+ r' K9 I. q4 {! P; sPoisMask A + PoisFace A + Anubis A: D6 ~$ |# D7 _- O# I

3 N! @$ q+ I5 Q. e+ O25    BodyGrd
" K1 Y2 L% E% tBodyguard takes out enemies
4 C- _& W9 ?2 _AntiDmg M + AntiNavi M + Muramasa M) m( m, U/ q& D$ T

' y6 G5 [% `/ T) N26    500Barr
! c2 f6 H6 R, P' A. ^% HBarrier absorbs 500HP dmg$ N7 y" _2 K" m
Barrier E + Barr100 E + Barr200 E
! x! h$ p6 T2 N4 B& H3 ^Barrier R + Barr100 R + Barr200 R7 T. y  l' Z- ]7 V

. C3 d. z& F; y3 k& ^27    BigHeart& p' d8 F0 W+ k, r: r; B7 e( J
Attacks, then heals HP!
" V9 X+ {- W% `& s7 z1 UHolyPanl R + Recov300 R + Roll R+ k7 `+ o! }+ g& [4 r
HolyPanl R + Recov300 R + RollV2 R9 K. p" W3 P$ I, s6 |* q
HolyPanl R + Recov300 R + RollV3 R% A' U* w$ X8 g  S, g1 P' ^8 p

1 F4 o* x( x2 V28    GtsShoot  N- V4 L; b( y9 R% g
GutsMan throws MegaMan!& Y0 s) X1 H0 [7 v  P
Guard * + DashAtk G + GutsMan G4 T6 x- t; o3 z+ O, J7 j9 }) U
Guard * + DashAtk G + GutsMan2 G
; W4 a  |' c7 m2 E% x/ a; ~! G! yGuard * + DashAtk G + GutsMan3 G% Y+ n4 ~) C# l) n. z" o+ K
Guard * + DashAtk G + GutsMan4 G
4 [" L+ c8 I# w; O6 W  N$ I; K7 B& d9 E  R! W4 h* l5 w! N/ N
29    DeuxHero
7 ]- O1 E1 E; O2 ^' WMegaMan & ProtoMan team up!
; l6 X$ c4 Z9 v3 OCustSwrd B + VarSwrd B + ProtoMan B# J9 _2 i  W  H* |7 `( V8 {6 P
CustSwrd B + VarSwrd B + ProtoMn2 B9 q! o4 O  \: H" s
CustSwrd B + VarSwrd B + ProtoMn3 B
; |' B& ]( m9 E8 _  j2 H2 |CustSwrd B + VarSwrd B + ProtoMn4 B" ^2 A/ z9 z7 W4 I
% M, r5 R9 ]3 ^$ Q! f
30    2xHero
# s# |+ r$ q& L9 q; A* NMegaMan & ProtoMan Dual atk' e) h6 ^4 f- ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 S( \2 v& ~9 Y2 o8 B, fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 W( H& A6 o( p  I2 o; GSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; l! O; m% r' ^% z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; I9 d4 X) x/ }+ K- g' [4 D7 Y* f8 u* M& I/ U4 A1 l
31    PrixPowr, f2 e. ?6 _' ]4 T5 E
3 Navis attack at once!0 n2 `0 T2 ]/ D# K: N2 ?. T
Team1 * + Team2 * + KingMan5 K
$ e+ Y6 r" W8 W+ C, m/ R: nTeam1 * + Team2 * + MistMan5 M
* d; [/ e7 u' U- |: PTeam1 * + Team2 * + BowlMan5 B
/ b3 v! {/ H4 K$ I5 ]1 q  B0 ~5 ~" ?5 P+ Q! F" j9 Q
32    MstrStyl
1 v3 }$ V" e8 `- f, ^MegaMan unleashes his power
3 W0 C0 Q. E' x) _4 l8 DSalamndr * + Fountain * + Bolt * + GaiaBlad *2 o4 v7 g1 C# J  F' y2 ?% W' E. C

& a2 W5 a7 p% ]$ f' _. M2 \6 v( WStdrdChip (Part 1)
0 M- p/ c! x1 g: \9 ~# p┌──┬────┬─┬──┬──┬───┬───────────────┐
* i: N' B% Q3 @) y! n; s2 w" `│编号│名称  │MB│攻击│属性│稀有度│说明             │% u# X9 b, c) _. V4 b
├──┼────┼─┼──┼──┼───┼───────────────┤
# J( I: Z5 f: L  ?! r9 ?2 F│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; F( U8 J0 x4 {1 V9 S& F" s! j  q1 Y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 X/ ~& {6 B! L: S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" {0 d4 ]$ M5 O- G' j
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% V6 z# M7 @/ k; K* m│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: p- z6 F8 T, j
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │% ^# i. _9 `; X& M1 m
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │( Y2 ^1 o$ s6 \7 e! d2 w; h. A
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 C! H8 ]5 n" K3 P! t│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 m* D) b' }9 t" L$ w: G! |2 N│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 a% ~/ ]) F" w" ^, r( d│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  I( h: ^0 F- _! a- x
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 L# u9 |5 n5 L9 H4 n5 f1 D
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
, q: k; U& @! N& ~6 n' |" U│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& _* s  r/ E8 R# Z. x# |
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) f/ h( L) Z$ l) Y  ?│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 m, u/ g( [0 w' C/ @$ C│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- G' I9 E3 U! L2 ^│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# g" P, V3 B# \' o5 m
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │( M2 W/ Y9 H9 S4 p
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ B; ~7 a1 Q  k" d' I" W. J│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' e( v  m" C4 M3 J: G7 e6 I0 w
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( U# h" v; S- @- ^1 f│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* P: j9 e* q* H9 i8 h5 F4 L- Z' G│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- V) n6 B- Y: O5 m
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ d% k; G7 ?7 B" ]* v! B" G; Z  X
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# J& P6 ~8 o& O( S" v( n
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) K- ~$ ]0 d& o( I
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( e4 H( y; F; R$ e4 X& U' ^0 w
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& x; Q2 H; \6 C* `! f  L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 }/ X# K: j4 Q/ @9 }& W│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( t% ^$ `+ C9 b" W  e4 P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& i) Z' }  A9 S9 K* g│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
# j4 N4 k8 x- k% |│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │: i0 }; [" E' v; s0 ~+ A
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' n" L; r. }, ~: M+ z$ H
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
2 M' b# R3 |7 \0 O5 B  H) D│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) Q  c7 K; W1 y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' B+ c7 F. J6 @/ e0 ~& V
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 u$ V: `: B  g  U  y# `
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. D/ R, L& F" P
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 \, v$ ]* k" y7 ^- x5 Y9 G│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  Z/ h6 X8 p4 s0 a/ y  }7 S4 G│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
/ @* [! I5 q5 t+ o' h& C5 w│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ T& |0 i; |. L. N/ @
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# R  x* o+ w" x  B0 T3 v- J* R7 n. A. G
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
5 z" i- Z- N8 ~4 P- D* [' W│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 Z; z$ o+ N1 C4 A. f│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 @; j) v. S( S$ E' [1 Q│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │. K- f- g; m7 l  A' [" ^
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ I* r3 f0 @" l  d0 g
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& [% M# L9 G% i6 u! P. r│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ t# E$ K: J0 `( O& p│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, l. b$ h3 ]& G9 i& B; {# V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 O( _' A! Y# v3 p: f9 u! _* D
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │, V6 l  F& `$ I, u  [
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: E5 A9 S1 I% Y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │7 }3 F+ m/ j! V% m
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ `: w% d" {2 U: \: b2 q│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# _6 _3 z6 \2 x0 M" T0 q% m/ S
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" m! o6 i5 p. X) D0 j/ G│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' F6 P& e5 c" g; L│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' j# W. U! a1 S# v. `# i! d
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │5 q0 B1 Y5 j- F/ j3 Z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 L# p7 i% q0 F* M│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) P3 m6 ?) }4 u5 w/ A/ }6 p. T
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) v$ N4 q, X. c% X& t: d
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 I' V# q1 {- w7 P$ v1 z. R│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, F- r! P$ V3 j
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% W8 T$ A( U4 G5 j5 A0 r, V9 Q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' x& }; K; Y% C( B9 p2 b│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 r: c& ?3 i5 H5 F6 R, [! o, r
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 [' S9 _/ M; \7 s4 K
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 O( }" P8 k  h  I3 @
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│$ Z6 y& t: q, \4 Y# i% y, e. r0 \9 B
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
+ Q8 L7 n/ S" ], i│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* o# d; r8 h0 N6 O│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ G  t; J) ]1 X, W! h  i│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- x- a; B& V7 t/ u% o│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ c+ r6 H$ x; d1 j│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 E, B2 W% N+ _* r; @+ o
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │2 W# A1 h" N& h8 \( u& ~$ a# y
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 P. D. ]9 M/ r1 V! T
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │; z% l2 f/ ^% I- I5 Q6 l- o6 t( j
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, N( b6 m, d- f- m│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  [2 R3 ^& j6 q0 K: [7 `2 ]│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │% _* p/ S6 o, m
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. j& U# o% v" n* u, Y3 c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 J! |* W- ]8 Q* `( v0 S  i
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │  ^) w  x! A+ [- U
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! }' s4 u0 h% M) Q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
4 m) z: E: m6 `. M│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ s$ L( h- a: n" z$ r. S
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" |% i! J& a, i" ^# G5 w
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" \3 t: Y0 l  |% y/ ?│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 B8 V% e$ ]1 V  r, Q" }│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% @. j" N0 s! t' G2 K: B
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
, a, X8 w+ j  w' A; |│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │# g# m: f# K# ]6 J0 Y' O0 C
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. {/ \: b& i0 {# N6 i5 e/ m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( g0 Z- f8 U& V, z. @
└──┴────┴─┴──┴──┴───┴───────────────┘
2 D! N' t" }9 y+ L4 T4 T, Q0 E8 v+ J& y. ]- {: E
StdrdChip (Part 2)" \- }$ i0 d, y6 a; Z( S
┌──┬────┬─┬──┬──┬───┬───────────────┐
% C" }) i# p- j, r' k$ y│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ c, M; m7 e( ]6 @5 q2 {( V! r! `├──┼────┼─┼──┼──┼───┼───────────────┤: ^2 O$ p- e0 ?  ]0 a/ R5 s) A4 Y/ y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ ]& u% M1 E9 t  r5 }  U7 B│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 }9 o9 ?8 |, g1 ?6 u- h│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 J9 g- @4 p2 W│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 q  B+ _6 q) K│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 E( u% h9 ~. f) O* r( g! V
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) q& L: ]; ~" M% ~3 U. [- h; H│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, y( m2 u; q. e# M: ~: `
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 M. G9 O& z: `0 K& z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
5 [* q! C* s  J3 |│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 j' w& \( `" M. k2 \$ o│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 v* \9 K* M( I7 k- H3 u, M9 _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 I' R! U' v1 n" k. g- Z* m
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) x0 ]# G! L* m1 k│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! P$ V4 ~; ?; o. |# H5 {& J
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 k% e. q7 i" R( P; [8 I2 F│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ ]0 p: q% g2 H# q6 [! H2 V; H8 p+ v( ?│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │- [2 l* S7 u. ^% h* a
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, `' ^9 b9 k9 L) C% S# d│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; q+ b9 h, h2 e
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! m+ F% Q& c1 h. W4 R7 f( o' k! B
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ O+ m3 O) R& m' w, S; _
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
' ]+ x, o) [+ [/ e- g0 B9 I2 ^│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │6 u4 b5 V' K6 l0 E; ?
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& k+ ^% ~& J  ]# O. D1 F, j5 j│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& J- f2 Y* W3 t* m( K% a0 q; `│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 O& A: O; y, g6 \
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' c; J* E, N: n7 C: ]' U, f, @3 ~: @' A│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 X$ N% u/ s* q6 Q0 n* a│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
( V5 ?( J6 Q4 [│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
8 m! l, I  T. x4 q# M. i4 ^│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- T' K2 o8 J: _* m2 Q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 K6 e' |1 k2 I) I5 l
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │# I6 J- h/ B; E9 W$ U
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" i- d4 Y! m; i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
: \+ Y' X1 B7 t│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 H- Q9 u3 R* Y  }2 p6 F3 T
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! p! }5 q. c1 x3 X$ F& ~│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 b1 B& u; `" b│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │- A8 O- O/ |) ^$ {$ ~0 ^
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
! C" F" E& z0 |3 V9 L0 H│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 e. Q3 s) ~0 y6 w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( h  j7 ], V/ C│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( m+ |& Q5 Y, k
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( K  P* w) ~4 }; ]
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
. D+ a, C$ l: W/ y: |│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │. A9 a8 v/ H% i
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 ?* H% e  W! z9 }1 o│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, r! G5 J! I/ F8 Q) o8 `" w0 s│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │1 s* W* x2 M8 L" p
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
2 R7 j3 D8 v0 g% G! c' s│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) D4 t0 p! R* A) ^  ^2 c' Q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
- A; h8 ~$ u5 ^1 ~, e2 |│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% M1 F- R, O# ~5 g" o, m% p│153 │Recov200│65│  │  │**** │Recovers 200HP        │* i( }. i" B; D3 X/ z3 C. q3 q) W4 F
│154 │Recov300│80│  │  │**** │Recovers 300HP        │# O  i  a0 p; Q/ j& y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
+ u* p2 m; T7 a│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% y1 a5 S6 K$ V; V+ R# L- @
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
% o6 b# E+ I6 V. h& L9 o! `( Y5 C│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; L. c. k+ v2 ~8 S" p% Z7 s│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ s1 C, Z) b3 `( Q% c3 T' h- p, @
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- ~* k8 l7 d- y. A8 W/ h4 O
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 v9 }. }/ h% V- c! |& Q
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 U/ E) w7 E2 |& ]$ I' @: I" B% p
│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ e8 j8 W) R3 j. C+ p│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& L3 x9 F! ?/ W; q# t│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
  N' M+ ~' l3 Q2 s$ k& [/ p│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  z* _6 a: F. Q2 T$ l! Z
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 e4 u1 w- u: L, w3 `; Z) a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. g4 f' A9 }; t; s% z- R│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 m+ W# |8 V0 d# B
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" s% j1 d! `% H$ p: O) Y│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │# I8 u* t# W% w5 [! W
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
4 t6 x3 s" m: u9 z& B8 A; t: g9 `│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │7 d/ G0 f( u- a6 @% i- e$ c- ?
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 i0 W: m; ]3 [- T* L│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) d5 q" M5 l, I* x; ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% x  }' E, ~, L8 P5 @& |2 c│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& ?& s8 R% n# |* s0 ?+ L/ |│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │! J, y* T6 R8 e/ h# g0 X
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │9 ?# E3 j/ |, ~3 F; F% g
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 e7 T' ?8 N4 K% @. [" z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* `( D( l1 s: s! u+ y/ }1 W│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │3 G, p! d  I2 A+ F% U3 E# |, ?
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, N( ~$ \( I3 n6 O* C0 d1 f3 ^
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 D1 i" {: a4 n1 g│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' b+ g* S0 G  l  Z% T5 E4 H2 D│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; Z# R* k- C6 N│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) C! M3 w2 j9 z4 U+ Q' D' F│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  s1 ?: q$ e( k+ m
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* m4 M5 r5 i2 [  {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 H5 N  y) w$ U) c  a7 `$ l8 U│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 ?& x1 w% F( Z; Y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 d3 u9 F# {0 T3 S) q5 n
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │# F3 O  Y# O, H, P0 D
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
( M' Y; }5 O5 x( L8 R% H│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! S1 `$ h7 X) u; l5 t5 C% p
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. |, B. P  M' w: N% }7 x│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
8 T  J9 j6 L/ y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( X4 S1 o* \( K& F) X
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 H6 f& w4 `) c1 u3 F( C+ X│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
& v0 o1 J* K/ H# @- o! G: v' k└──┴────┴─┴──┴──┴───┴───────────────┘) R3 V" H- t9 O9 [7 F
' l# W" }4 o) S1 l0 n  |& _. w+ L

: A0 }/ F$ R& L( YMega Chip1 T$ ~. a1 i1 L% J( ~0 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 X( d' ]; H9 r& |
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ Q9 v& s+ i+ v, x
├──┼─────┼─┼──┼──┼───┼───────────────┤
( @. P( c7 p1 P3 f5 U" G- T, t+ `│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, ?5 ?* F2 e" ^! r" `
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% S- r/ c+ V/ }. c7 V
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, O; K, F4 B* `4 u0 j7 E9 l& y# v
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ \4 _# c7 w5 a! @
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
  D/ n+ X. w) o  s" |  A; v│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │& J( b7 b4 O7 {' D* r5 x6 E1 u
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 K: M& M- ~; E1 x6 v
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │8 b  f6 }5 J) I8 x6 \( |
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 z% R  y( Y! ^$ Q2 U│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
& k  c1 T0 S1 B2 i; g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 R& r7 H+ H  E2 ]& ?│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 M6 I! H/ {9 r7 }  G0 v: H. @│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# N/ M% p) }# M/ N+ D" p│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: ?9 r: ^! E. G5 A; W  @
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, K; o/ n; H3 ~* w* F* k% y2 C
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: ^, A3 w4 W5 z: ~3 ?
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) T* Y' D$ f+ I+ C( E9 _; _6 F│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: z) U5 y9 ^, k) u! Q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 ?8 X2 z1 C) x│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 D- i4 y' M+ a+ a
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. W& a8 w( h; l5 K
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 ?' n( c( n& \( I  _! r9 Q8 t/ U
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& H4 O/ r$ u( b1 `0 y( I* C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' v0 r0 W0 U7 a4 r│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 x. T  h- y* q" C7 u│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ u# o6 i1 @7 U. U
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
# x% s0 |0 [, O# [2 A% X# }. {│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
. }* L) ?- i/ R7 U3 h│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  P% w5 D# K- x  z' l3 x0 e
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! p! d( `) C- z" Z* l& L7 A
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* [/ D; Q5 |5 [│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 g: Z" a/ {7 T- Q- ^/ b) g
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 ]4 m9 z2 W! d+ w! K1 `
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 e. `% m1 X) ?2 }) ^4 H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ a% F+ n3 v$ D3 g1 [. G  U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │" a7 Z6 j$ Y5 q, _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, ?4 {% R( L( W8 h/ N│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. ?2 p, |" s: D4 ~: z# G/ P$ L│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% ~8 ~1 H) I, h4 {' _8 u+ k│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( e- K2 v+ K' P3 M* d
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 o& c" g* k0 W/ w│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, m0 L: W5 }/ c" Z6 W* z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │: K! ~7 u/ x. M( L. i
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 z( n! J) _; z% E; J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, q- f" @  t) ~4 K7 O1 {
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ J" ?4 q0 N& x5 o6 I6 Q/ r│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  ^# @' m7 W9 H; R4 g
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, M- v9 E. ~- t' y8 p& [* u# m+ N│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ B, w  v) I" v# \/ w% k; b│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: E9 U! h, I: O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ Y# o) g! C' D/ s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ U3 I9 ~& ~# E5 `9 x) e! c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 w* `& p. t. I- [# w8 Q) l; V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │+ S5 K3 B3 z% H6 Y4 V. H0 O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 F! R8 W! V, O. K/ Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ ~/ B" V8 Y# [9 |6 J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  Q& e# Y& ]2 Z' E$ M! ^+ T
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% a" F& Q2 n; q- w  ^! K
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
% C' E+ v- a- n, ]│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
" {5 c- D$ R. N1 U4 F│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 |; Z0 f+ }! T% G│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# Z. k  s- g; q' J* m  [
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: N1 H4 }; l( U5 ]( {
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 ]5 b1 ~" E9 b) q8 s- Q: a9 k│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 S6 q1 i4 ]4 L! O# _
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 p0 s# J3 [$ z8 h& d6 H0 Y; N│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  f0 g7 |# J8 I5 y% m; A7 H│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. F9 T  S* I' y1 B! F1 |
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* {$ C0 o  j9 \6 r( L! W. J- G
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 ^2 H3 {! V) p
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ b  }8 p* Q* g: x  a
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ Y( m& z0 ~  {│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% g' [$ c! `/ U$ i0 c. t: z8 E9 }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 x2 S! k( p, Y) [$ i7 ~; L# w│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ W# L7 q% {- {7 Y  @* a│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 S7 v; k6 `- Q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" ~" m( H1 H  r; T& e: p│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 z, w: F' B0 J# ^4 ^0 o  j& b! M
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 Q2 R" V  D  s& D* c; ~% m" U│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │! I% `9 ]0 e. C8 \8 p: c
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! k! q( P% D8 T0 }8 s+ a" s8 j
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- |; f& Z' ^7 h+ C│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- j9 z  x1 K1 s* s- E% x│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" ^2 Y5 Z5 q( n! g, Q6 i$ c
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │; N+ z' Y  p) I5 Z/ n
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 F; c/ G; p/ P% X7 q9 ^5 o! W! Q  h2 F* T

8 ^" B9 X! I$ @! q! G% e) zGigaChip (蓝版)
  k& O9 o! t+ g% G6 N┌──┬─────┬─┬──┬──┬───┬───────────────┐  i, x  \& w5 F5 ]: q$ s. z6 O
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 z+ H: u5 q% [- `3 X├──┼─────┼─┼──┼──┼───┼───────────────┤
# u# e2 B+ ^) n  c- F/ U9 d│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. S/ v0 _) o0 R- b0 n# z/ \0 X│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; M  G( `& s2 n0 o) w- m│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 B  p; W7 s9 `. q/ b- @, n
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 w; Q1 S4 l) R$ g( D: G: @+ {# _0 k
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
# e# Z9 L* E8 T  ~2 k) H│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 {8 d7 o0 j, j& \│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. A. Y8 R& z# ^& `
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 Z1 w0 q! e" @" f4 X$ i
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │+ }" e( u0 a+ k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │% X5 F( x7 K9 Q: M( {
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: v" ^  P. p8 h' G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 T( F5 S% N, T. @9 y/ b4 o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 [, G1 b6 G( Q6 [) U) d
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& c4 y, }. h/ x& r9 {' o6 O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
' p7 }( X2 d" ]1 ~# G# ?$ r│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' u- O% _' o- }2 ]2 }5 @
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 x$ P+ @# u8 W( V7 q8 x│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* D# ?# R& D1 }% S6 m
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, |0 e2 @3 D1 }: Q9 h- s# B3 V' _│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ W6 O2 r8 x9 k. O
└──┴─────┴─┴──┴──┴───┴───────────────┘
* }1 v. v3 a9 ?7 [% y) h+ |( l  X
/ C0 E$ M. A( ?6 y/ wGigaChip (白版)(只列出与蓝版不一样的Chips)
' q, J, I0 p9 X4 f0 U  w$ m┌──┬─────┬─┬──┬──┬───┬───────────────┐1 g& i" K, F3 ^9 A, ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, B& O9 W6 J' {: b├──┼─────┼─┼──┼──┼───┼───────────────┤
* _6 R( `% x# m( t# R" V. ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │! m7 B0 _6 Q: `4 Y) _1 \* d6 T2 G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 h3 D0 z. H; o# O2 T( n1 N
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 o* B* Z3 M& F) C, }) Z4 |
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& f- Y/ R% V/ X! \
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ J2 n3 ~6 @) A; @# Y) T& a4 R
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 b8 ^/ I3 v* d: t. R! a
5 s2 P1 f3 @& o3 E8 S1 h# @$ k
0010020030040050061 p( Z: n/ ]* }
007008009010011012! [" T2 D; Y8 i7 X- F" ?( V
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 z% J. @/ g& `( P

5 \2 O" [; w1 p# B0 b# \9 a. m& ^/ y  q019020021022023024
+ E& W! D3 V8 v6 f025026027028029030
* D* ^  x  o% c, D031032033034035036) X. q1 {7 x) r: M5 P8 S
% d1 _; o( _6 s% D* L5 G. H7 Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  p, N& Y6 d) u6 Q
9 ]" A5 e4 Z4 {6 T) F1 p
037038039040041042! k0 l& O/ f+ T6 J+ g
0430440450460470482 m1 B9 ]% r  D9 {- p0 d
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 m" R2 S1 a. V5 ?: N  a, B- Q! O; h" G
055056057058059060
3 |; `6 F4 E: a7 ?1 c7 Y2 C* w0610620630640650665 B6 f& Z- K& n; V. m
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& @. @, n& |% w6 f6 O  |6 f, s
- j( N9 p/ D  {- s9 Z# }  ]! A9 B073074075076077078
/ j9 [4 K( V* x! Q4 B* k. n0790800810820830843 m' J0 c1 h! {, f) Z0 Y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. y# M# u6 I2 r" _' }

; u& C( R4 @) a# e091092093094095096% l/ v$ c5 N2 O) e. }# I- M8 T" ^
097098099100101102
6 L( V2 G; B) h103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* K% [- _6 p5 v  q" h: T' ^6 c5 J( V; |$ v) v- \$ ~* I
109110111112113114
) S0 V' ~) m( H* |115116117118119120" r- I" A' B& ~- e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, |! g  t8 r7 ~# Z: w$ r2 C  ]6 V" @8 E7 g6 f/ F
127128129130131132
# a! C- G2 h7 ?. T% S7 ?6 [133134135136137138
1 \" i: d/ Y: R$ h: c! f- t9 Q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ |  m9 _# Y  x) ~& ?4 R0 ?
" B$ E% s8 F, q$ k0 T% ^. E
145146147148149150/ j2 \8 c5 c; T1 \4 r( X! H
151152153154155156
+ v$ {0 A0 z9 F; |157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 D# u; [2 [. U; G
4 B0 E' E3 ?- n9 N! [163164165166167168
% d$ _" W9 ~& ?3 M- y& B169170171172173174$ z1 j3 ^8 W9 T$ h5 I+ Y/ s
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- E0 O' O8 m& g6 {- G, z/ z. z, k: X
# M" s+ q+ g. Y" ]* Y- N181182183184185186
' p$ s  z/ j+ p5 M3 Y$ S! G5 u187188189190191192
$ N- A1 k$ D3 f9 X; l7 o3 g2 F193194195196197198( D: {4 b9 v6 ?/ p4 u9 \
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- H- E5 x- o8 V  C& y0 T8 ^
  U6 ~" X. R# ~( N
001002003004005006
  }4 L+ ]% t5 \3 q! ]4 j, Y007008009010011012
. k3 ]2 V7 T" m& M) S013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) {" I( V- G1 j: y" h% L
7 l8 Z) |* d4 X4 U# L, ^
0190200210220230243 Y7 u' y% [/ @8 Z0 p8 W' S% h
0250260270280290301 ]+ R* P3 M+ ~
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ `# d+ h& a( `' X1 |2 h% ^& _
1 t8 U- i2 m$ W$ E4 j/ b! q
0370380390400410422 `: ]3 r5 u- U7 R, }
043044045046047048: P& w/ j& A  @2 f! C8 g3 f) U
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' z" f3 G# ~: M& H" K" b( f5 O0 G& y3 x5 Q& M- c
055056057058059060% M& R# U& H# ~8 y$ S( g) ]
061062063064065066
* K5 j  d: q; }4 V. M! N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 A3 a, X$ r5 K, p$ ^! v" ?
8 ?* u6 E! ?: l" B, K# j073074075076077078- y& X8 M% D2 r( E( E6 y% n1 {# u1 c
079080081082083084
! j2 G) k& d) c. Z/ J085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
$ Z( i! X. }8 ^7 _& J7 z  y6 m* l$ P% x! d. \8 I
001002003004005006: h, A4 g9 k/ E5 {" R  Z
007008009010011012( d7 g, J1 Q- i% J4 k9 n* R
013014015016017018% a: j- c( ?6 |: K. M* m/ o
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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