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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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' x4 a. ~* Y% c& M- j■● ■  NintendoWorld    站友xliz原创
, r" i" @+ b  U  x9 V4 r% C■ ●■    http://www.NewWise.com
# o1 q+ J. c' l8 w■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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7 d+ H3 K' T  z           洛克人 EXE 3 Blue 卡片组合
  s: G2 ~' b% L) X6 _8 y$ }: U6 R: }& \' y7 x& S; D0 t( m7 V5 c
  o4 j5 d: p. Y  M) m6 K, r# y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; s' w/ N, f( N, d5 a( r" Z
大家要看日文版的P.A.或详细攻略,点击这里吧!
4 k9 b" @- U2 t, B; L* b
====================
% n* p/ Z* ^2 m* q0 d3 |+ }8 }% v6 j9 ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' v  ?4 e& U9 x) E
3 [4 J. _- Z  f" @$ a0 Y- ?3 O4 e: ~
以下内容格式如下:
4 r5 `6 E5 m; o0 ^+ u3 ?1 p. R, F
2 o) l8 p- b0 |/ @( z) o5 x编号    名称. h" {5 Z& Z8 D
说明  O0 s1 V4 z4 i3 C% Z; J5 a& U/ U( Z
组合方法
6 u" w3 N$ f" ?8 Z, m6 P9 [8 i---------------------------------4 C( F' j( T# @: I$ l1 u5 t0 ^
01    Z-Connon 1
! K1 ?' E( o. l+ x$ f* a  p% LUnlimited Cannon for 5 sec
! A' z+ Y* }0 o: L# o+ N* sCannon A+B+C
5 Z) h3 G/ L1 H( @/ e& w( l  ICannon B+C+D
$ p# V' Z7 \! N+ q, z% v% RCannon C+D+E; [) D0 l- h9 z7 W5 E) p
% m4 @4 G4 ]4 |
02    Z-Connon 27 a4 k% [3 e9 m; G5 s% m* h. f6 ~0 k
Unlimited HiCannon for 5 sec3 Q8 S' l% Z5 H
HiCannon H+I+J0 g% X7 q4 t- }
HiCannon I+J+K: M7 ^2 j( C/ s8 @: y
HiCannon J+K+L
- k0 I7 X8 E% r0 r% F& I* N( j5 H7 E1 k  g, Y( J7 X: j' m  Z
03    Z-Connon 3/ c! k+ v3 l# z
Unlimited MegaCannon for 5 sec
  ?0 l% ?5 ]# o! n. w9 JM-Cannon O+P+Q
- p2 x6 ]+ q. A( k  |  aM-Cannon P+Q+R" f9 S6 v9 D9 S
M-Cannon Q+R+S. ]7 u3 p  R: }) @+ `7 y) v

3 t/ _) J! d5 w04    Z-Punch
7 p4 Q& r! q/ O! sUnlimited GutPunch for 5 sec" J+ [1 I4 u% r0 T. v! r
GutPunch B+C+D
- t+ f0 u9 H6 Z# zGutPunch C+D+E( Q! H3 J  {  D) S7 Q7 R  G
GutPunch D+E+F
  M$ A9 h6 g# \4 G0 x+ B  n" G, c7 r' T
05    Z-Strght
3 Q; `* P% `, t$ i5 _. \2 vUnlimited GutStrgt for 5 sec
$ A" z+ U) N% ?1 lGutStrgt O+P+Q/ y  Y& {8 L8 n
GutStrgt P+Q+R
$ O  A  N( n( i% z9 m& c7 @( UGutStrgt Q+R+S
) v6 k0 g, Q* }$ l
4 ^1 W5 ?; ~- I) \4 M06    Z-Impact7 C6 L- H% i  t4 M' W- T) V
Unlimited GutImpct for 5 sec- F- ]3 ~: d" G, q" i  g3 ?' h5 _
GutImpact G+H+I. o% v" D' b9 `8 q& k$ V  k% b) r
GutImpact H+I+J
! I4 l% u- l# s+ @GutImpact J+K+L# S4 Q5 Q- j) ?

, i- f; \: g& t8 z$ P4 m07    Z-Varibl
0 |6 i' W" [4 q# `Unlimited VarSword for 5 sec
) s! a0 k3 }3 Y; @' G3 o4 Q' d. ^. @VarSwrd B+C+D( p, X3 e! h4 ?
VarSwrd C+D+E; @: J/ B: f2 K8 f/ h2 H. A1 e
VarSwrd D+E+F
& m$ \& P2 O4 l
# n* B% ^  l7 e08    Z-Yoyo 1
6 Y: Q/ k5 S* M) V& `7 f7 m; G+ yUnlimited Yo-Yo for 5 sec
; S9 }* e/ [+ f8 v+ n1 \, L) gYo-Yo1 C+D+E, M! {- t* G& O, O& @7 ~
Yo-Yo1 D+E+F  }; r/ ?! }7 R3 z) c* _
Yo-Yo1 E+F+G
$ N( [3 m) F1 r, ?! J- c: r9 L
0 F- s1 t5 N% Q& r  _09    Z-Yoyo 2/ y  \% u' Y3 F
Unlimited Yo-Yo2 for 5 sec
. n% e# o5 T" F# HYo-Yo2 H+I+J
+ r9 ]4 C1 O- Z$ m7 r0 JYo-Yo2 I+J+K
! _$ m# F  I' R6 @/ \- zYo-Yo2 J+K+L
$ ^9 }; s8 |6 ]% R- G( p7 R! U- a! l3 [
10    Z-Yoyo 35 {! r  w5 u* P) ?8 f" L! D6 R4 r
Unlimited Yo-Yo3 for 5 sec
, R1 B* p4 Y9 N7 eYo-Yo3 M+N+O
( K0 B3 N6 n" y. V6 y* K2 OYo-Yo3 N+O+P! l6 s) J  w, e5 d0 l
Yo-Yo3 O+P+Q
# {/ D4 M$ f7 G4 {! G7 f: `: E) f# F" A! ]  j; h
11    Z-Step 1/ }- ~0 a' ?6 `4 s# B5 s
Unlimited StepSwrd for 5 sec
: z9 c3 {8 y2 z- PStepSwrd L+M+N* m1 U" y4 N( t/ C- a" ^0 ~
StepSwrd M+N+O( Q* z; Q: b2 N+ `5 G$ X9 c
StepSwrd N+O+P' u: @) N0 W$ i+ r" ^9 u; O0 h

7 L& H& z3 W8 ?9 f$ k" R12    Z-Step 2( H4 v, X; X9 c
Unlimited StepCros for 5 sec; Y5 E, b5 t3 j
StepCros P+Q+R9 A# |  `8 }+ p7 ^; B
StepCros Q+R+S2 i- s1 |/ Z$ R$ {& C) u0 r" I
StepCros R+S+T
% i, x. M- w% s* z9 n6 o
; D; C% c+ m% w! E9 l& \13    BubSprd( U& I3 `5 n" c9 V4 ?! ^- O, X4 l
Attks w/ spreading bubbles!  b* |! ?7 {8 N' n0 E8 h# `
Bubbler  C+D+E
( R$ w7 O3 f+ C7 y* b' zBub-V    D+E+F
# W# e: s2 w- D6 q4 g8 yBublSide E+F+G. S& r8 f" [2 T
Bubbler E + Bub-V E + BublSide E1 `9 n) l5 _4 p' F1 m) B7 i
6 H# {+ O7 P3 }' u  c4 l
14    HeatSprd5 v5 L; i  [. [6 b3 z4 O8 y0 z4 y; m
Attks w/ spreading fireball!
# P! n( P3 m6 o/ }% Z8 e) Y# PHeatShot H+I+J& p. i; W/ J# ?: X
Heat-V   I+J+K" E" Z, T' b; O. @" ^8 X
HeatSide J+K+L6 d$ `. \/ \0 F
HeatShot J + Heat-V J + HeatSide J$ B0 u  w8 ]9 z, G, X. ]

1 ?! _7 \0 `( r! O' i# t( |15    H-Burst# B7 p8 D, K5 p0 Z1 H/ E$ A
Creates a giant explosion
! [  u; j, v! H) h5 D& WSpreader M+N+O
$ _# d7 `6 i/ Q3 K8 n5 ^* PSpreader N+O+P- z" a# G; U! c: f, ~+ q' e" d! n
Spreader O+P+Q
8 B- ~, s6 n+ L8 c* P, M* s( Z. G6 h, @
16    LifeSwrd
0 L( W  Z2 X# V' ~0 a/ sSwings a huge 2×3 sword!
9 F+ E: o+ Y9 uSword E + WideSwrd E + LongSwrd E1 Y- D2 l- ~' u/ b6 N7 o
Sword L + WideSwrd L + LongSwrd L8 b* y  A8 l0 I" l- {5 i6 j
Sword Y + WideSwrd Y + LongSwrd Y* X$ F' Y. M: n" ^
& p" e# B% j! f# L
17    ElemSwrd& g  O0 M: ?7 s# d( W
Wide swrd contains 4 elemnts; |1 @& U' _! N) N4 c1 g, o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" u) f$ ~% b0 i* S7 i1 c* @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- ^0 R/ b9 i: i, A( I; w4 l
4 g0 U! I1 v" t0 S18    EvilCut
) m4 L  g5 R& l( `# S* HStep up 2 & make 4 atacks
" B6 l. H6 C! l$ z* BStepSwrd P + HeroSwrd P + StepCros P
# s# _* t4 @+ [
6 `6 q4 B4 ]) q0 ^5 R4 E: u7 a6 m19    HyperRat
  Q8 y$ W( v" {A giant Ratton charges!
; O4 g0 n9 b. }+ pRatton1 A + Ratton2 A + Ratton3 A
8 o7 h' o, J. t) \4 VRatton1 C + Ratton2 C + Ratton3 C
+ D5 v7 \# h' JRatton1 F + Ratton2 F + Ratton3 F
- O, @+ U: X% a9 P& Z+ x1 x- O3 o, |9 g4 g6 n
20    TimeBom +
; f+ q% M: c7 y2 m( m  y1 rSets Time Bomb in enmy area, Z% @2 ^0 Y2 ?( ^+ F
TimeBomb J+K+L' t+ [8 X4 K: d) C  d& @8 B
TimeBomb K+L+M6 I! |' r- ~8 @8 D) N; C
TimeBomb L+M+N
% A( w! K$ c/ \8 R0 s* d/ r9 {  \# O' v
21    GelRain
/ w$ p7 k# }2 R; t" x  C% j( cGel steals squares
+ \3 Q  I3 c' r6 m9 aMetaGel1 B+C+D
! K5 U  g& d7 ?9 t  mMetaGel2 E+F+G
, f1 }7 r! s' d# x2 I- u; K% TMetaGel3 S+T+U/ v. {: u! J5 S7 G! H9 p3 R9 r
& N- \6 k" m6 W) d
22    EverCrse' s! T# K) t8 h3 W) W* L+ Q
Shield chases enemies
! p" Q8 J; `; \- bCrsShld1 C + CrsShld2 C + CrsShld3 C5 N) s$ ~; c! }: S+ a8 I8 f" A
CrsShld1 L + CrsShld2 L + CrsShld3 L  W, |& E+ p# O) L

3 P2 @& K( ^% f5 Y- P; \23    MomQuake1 w1 H0 x6 r+ N. v9 k+ l) N9 j4 |, Z
Awakens Mother Earth!
8 S9 K+ j! C9 ?/ f# Q/ e# V) \  q7 ORockCube * + RockCube * + GodStone S# s% \" ^. c6 ?
* Y% z3 F# ~/ i# H) o; {
24    PoisPhar) o) w' ~8 K2 H0 p  C* E+ W* D
Pharaoh generates poison" }) ^5 @* G% {* Z
PoisMask A + PoisFace A + Anubis A
3 R, w# X+ Q/ z" l' t4 N& v
# N8 v8 R7 P: B) H25    BodyGrd
5 t; A; ?- J( k$ [$ ?9 Y% n# h, TBodyguard takes out enemies
! j) x; @0 C) u4 F8 GAntiDmg M + AntiNavi M + Muramasa M- A  P3 a7 ^: p6 `
# C, m: }$ f2 q8 }' A
26    500Barr
  j7 O  ~# s7 k" u1 A+ l( H8 W  mBarrier absorbs 500HP dmg
! x' g; Z! P/ H8 BBarrier E + Barr100 E + Barr200 E" S$ a& u2 O0 a# D) h# |# U
Barrier R + Barr100 R + Barr200 R" S& g, R4 T7 X* Q
/ J! F% ^6 U' m) ?" n. d
27    BigHeart
0 j8 F6 z, V. k' JAttacks, then heals HP!8 t( c" a  i$ e1 X( X7 e- X: j
HolyPanl R + Recov300 R + Roll R2 v6 f% f# }$ U# v! B
HolyPanl R + Recov300 R + RollV2 R9 H, h7 v2 t4 k0 d
HolyPanl R + Recov300 R + RollV3 R
/ Y; l% i9 S2 w- X- _  Z5 X+ L% `% R4 U. K" R* `3 Q
28    GtsShoot
% B! u) q6 {% [+ s" `6 b8 @( i9 H4 JGutsMan throws MegaMan!- d6 \! _& u  O6 N( p/ l3 C
Guard * + DashAtk G + GutsMan G: V0 u1 Y8 H- X
Guard * + DashAtk G + GutsMan2 G2 B2 e. g1 j# b! g* w4 ?
Guard * + DashAtk G + GutsMan3 G( _6 g! S  |- b4 u" S: t
Guard * + DashAtk G + GutsMan4 G
( y! ~) ^7 g9 M' ^5 z$ S; D
! n/ |* x. P5 B) G29    DeuxHero
9 q* p1 c" V4 \: v$ F, aMegaMan & ProtoMan team up!
* _- {9 c( K# S3 z' m* B$ v# KCustSwrd B + VarSwrd B + ProtoMan B* B7 A2 [# q, m8 i5 R6 W# m: K
CustSwrd B + VarSwrd B + ProtoMn2 B+ x( l5 I+ z8 P  m# Z; X, ]
CustSwrd B + VarSwrd B + ProtoMn3 B' b% n: w% T% |" l4 ^# N3 V
CustSwrd B + VarSwrd B + ProtoMn4 B9 t5 r) ]1 J% x( x1 w% Z' V8 ~; m
1 A: @0 \# Y: q  o: e$ e
30    2xHero
) H& D( L% \3 [- _MegaMan & ProtoMan Dual atk
, u1 [$ j) ~7 FSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) I8 P6 e! K) @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 ~& H! D! Z7 c# D: ~  Q! A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 |/ h) f* m" V. D# A& x: s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 Z. O, A/ h* a" H0 P# |5 g. P
. M3 O6 a- |6 L# t/ ]7 }3 ^31    PrixPowr
* q7 D9 m6 Z2 S8 q  F/ U3 Navis attack at once!  g) }# d. b  h$ a5 t6 ^
Team1 * + Team2 * + KingMan5 K
$ l) J6 Y0 w. r7 _Team1 * + Team2 * + MistMan5 M: q( v/ s' A* Q
Team1 * + Team2 * + BowlMan5 B7 n& f3 a% V* v; Y! ]5 e

8 G; S" z6 ~1 p32    MstrStyl
9 [) g1 o; @! j2 W: XMegaMan unleashes his power
( u8 ^7 _% u* |2 U6 _Salamndr * + Fountain * + Bolt * + GaiaBlad *8 s) e8 g+ B( [6 f0 ?

+ F5 D- a4 e4 W  j/ E: vStdrdChip (Part 1). J. P( Z. ?0 @. b0 z! ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 c8 S  [$ U2 r/ Y. A* H8 I5 S│编号│名称  │MB│攻击│属性│稀有度│说明             │( b$ a5 ~3 t  d  m" {- v
├──┼────┼─┼──┼──┼───┼───────────────┤. h  i, p/ G: O0 G) G0 l
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 S0 }$ |4 h4 K* y- J
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  {4 J! _+ ]( w! _. |- _. P) \
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' W- W) c6 K3 k3 _2 [
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 f' f$ d/ }7 ^│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) `9 M' `) f- h+ c: v# `
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 L, i% e& g' a, _, v1 k
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, L5 d: `/ G: }; r' b0 p  A. l
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 D9 ^# P6 U9 k& d│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │4 L5 x2 ~- l2 A0 ]: V8 t
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
% |" K9 e# y: s$ N) `* M│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 H# i( ]8 X- [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 B( J# d& ~6 h
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. y3 ^* k0 Y) L, j  t5 g  ?│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 f) }) I$ x2 J; l│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 P# n) N9 a% G: y: {- A/ P
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' {% V$ M; e% T6 w- e
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
. A. t* E2 {: \' {' A6 z  @│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" h, i# B$ X9 y  V│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 _* I1 P6 P, Z0 A1 v( O. S7 q│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 g- [/ Y# I, n& G, Z8 }
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) ]+ a4 S. e1 q8 y% D( d9 s+ n
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 e: J7 @+ Y4 E8 q7 d) F  Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │' X  |& f5 m& [5 H; K
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
7 ~( ~2 q. a  o: O3 e│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! [3 g6 ]1 W5 _4 c3 C│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, h! y  G2 `: y+ l│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 U& k5 Q5 E# |- T: V5 V│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. x5 x! d( s# q; e* i│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 M5 h  e4 G# B0 B8 j+ F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │: N6 C& z1 f3 \7 T
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 |4 J" o% {: N. i* F│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: }2 J  v. m" ]4 X4 ~│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 C$ `* f2 \2 l6 O8 @1 |
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 R0 \6 _8 L! m! I, s' J3 O
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │$ L* m# p" e$ s7 x& h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
; g2 N- H4 H8 C) A% k5 {& A$ G) ~│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 Z5 l- n/ q6 v: X; i  B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 h7 X2 R0 i+ o0 h- s
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 W7 Q8 Q- U! ~, J
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- H% [9 ?8 M: x1 ^1 e; [3 ~7 Q7 C│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │' a! |' L5 D2 l/ l* Z, k
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
/ f! B& q' z1 n7 q7 {. U8 m│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 @5 s2 n9 _, ?: S* \
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  ~: }2 C$ {" H4 }2 a2 c; U# }│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. x% f" x* \  s4 ]1 d. I│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% E. z! k. V" \  A7 h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 }: Z$ E$ r9 Y( R$ s& S" N
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' K/ Q+ `6 |) f4 P4 a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 }) B/ l; |: b9 |. g3 J
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' `! D$ t$ k) m
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │4 `8 v- w. p3 g$ b* n6 U
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │; x( t8 x* \9 K7 W/ h8 q& u1 a% q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
: S+ f& C# y: n% J1 @0 K│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 t; V7 l1 Y7 }" i% K/ W
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& k- P: X8 M- y2 y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ S, r. j" a* Z; I9 p& c
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
# P2 r- k# t* I8 n9 |8 G│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
# \4 ~2 ^) `5 b2 n+ t│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 ]9 y, v: D. T/ ^│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 n4 c% c$ k( Z8 h' H3 s# @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 X9 t5 B" N0 ~4 Y# m│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 t) [, I' ~1 P2 z' K
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: Z) Q! ]" ~5 Y. h' `' a
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ P, o% m8 \- w4 b% v9 r) z( l│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 q2 s6 t7 X3 C0 o& E
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) e! z! U6 v# S
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │2 Q  x: X) q5 e. g. M8 Z. H" S
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
4 n1 D; |, f/ n. M0 Z" Z  s7 G│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" z  i* N$ }# g5 j" W# U: [
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 p" X" a: Y1 {7 G5 E│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 D6 x% j" S( k9 \# D  [' o
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) `. f: l" D9 B# X│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
5 y& m! A" v# Y│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ y7 f, M: ^! u
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. b; J: H) G+ r
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 e  e  Q4 L5 Y6 D: @│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 `& f1 o" U( Q0 O│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& o9 J. \) G, i* R│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! W: |5 j% G0 Z) r
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, X7 y  l2 J& p1 B; z│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 @; o7 g0 z; ~) [& i│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- M/ N$ f. n% A7 R8 p. ~6 O+ N2 K
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* M7 }* ~% F: y; _' M3 C# e│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │2 H: R$ f; |* J  V) S4 l
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 S: \2 H/ h9 J6 P0 w; d
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 h$ K" a- V! [: T1 |6 ?
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! g4 m  d% h' {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! n- f. i, z( B; `' j4 K7 {│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* B5 |. r0 p% E% Z! Q* d! T│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ D! b) S/ ~# e0 q0 m
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 c/ k9 R8 n8 d" s. `$ M# @, q+ H; G; s
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& y& M5 U! u$ }) H' z* p│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" n- A- n1 U$ U' f, K. W5 e
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ L0 S( K( T; v5 p│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( R- a' u. J2 {│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* G0 W$ m0 F) n7 e6 z7 p│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 I  q+ B8 `! E- X│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 R/ g& q, F. e3 n│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: a# ?7 _3 w& Z5 Z/ I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. D8 ?; ~  |1 O# @7 @* D
└──┴────┴─┴──┴──┴───┴───────────────┘
7 A, K5 C5 a+ z* ^( \6 K- d2 c! \+ \, P4 {% S
StdrdChip (Part 2)' [3 E/ [) L3 \
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 i  D& f9 o# ]2 K( ^7 N│编号│名称  │MB│攻击│属性│稀有度│说明             │
, ~; R1 k+ |* r8 y' `├──┼────┼─┼──┼──┼───┼───────────────┤
' m: m: O, M* j7 \* f7 ]│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( L$ ]- T4 B3 l+ s% g' x
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) D0 s* [, d5 a5 ]│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 A2 K* M7 V, }) G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& l  [8 }' M# z$ n4 }3 ?" g│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ a9 F6 c8 e  }9 s& s  \│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- G" Y/ a2 V( V- d, a) ~1 _. @│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& P8 S- ]( J! \. y( n  p; b
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ U1 L2 w/ g8 l) L! z8 x* D4 H& U6 ]: ~$ a│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, w+ Z$ n/ J- a+ ]/ E; a
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 s# J; k4 r) }) v/ I1 @0 o
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ x. H+ G# a' U, s1 n
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 U/ ~6 _$ i* G( A│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │2 Y5 J" M( L5 M5 G( M
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ @9 \% l$ y' f  u7 D5 i  ~! d│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 N0 ]; A2 f5 ]3 y( X│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) K  Q0 d: A/ l8 O8 i; [
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: z0 n- i+ r( v' ?& l, r: D2 D
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │9 e! r# ]% I9 [- E& [" \$ n* z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ L0 w- [- P1 o3 Z$ G) \
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 {3 o( R" w! z! a! I4 k. p9 t│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; x) U4 Q: g9 x$ W1 X│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ M2 i8 `3 n6 |. B& b( u
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- o. L" W4 ?/ E9 R% v5 r
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 [* c5 s$ o! ~5 {8 I2 j" H+ c│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
0 y" A- B9 d1 l& ]8 o│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: c( W* U: x; }- v1 S3 B& a│126 │Rook  │30│  │  │***  │Protects you from attacks   │- l# y% H9 q) M+ `- P" H. P8 X
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 L9 n; U, d. j' d7 E8 _
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) l  p4 ~& p$ X# t0 d│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% p, b* h- G" R2 z/ u1 X
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ i3 R) U& e5 V' L1 r│131 │Lance  │46│130 │Wood│***  │Lances through back line   │$ c9 z7 P' }! R. n( B4 U
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ L9 C9 i7 a  h│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" Q) z0 O: J' }. S0 @6 m' ]" D
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- c* L5 n0 {; d4 ~; C/ \  w! V: p│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
4 R3 e1 O: C" M" ?│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% D+ C' z7 u2 b& T# ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
! g0 y9 w7 \- ?& m, x│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 t) A. O% p, g8 t9 k1 o5 c% H! n* N
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 G8 `# y' h6 [! a1 B6 |
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' `( m$ A; f, X- h3 q5 ?│141 │Prism  │60│  │  │***  │Prism fires randomly     │( G) |% X; D% N  ?
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( Y; ?; k) t1 J│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ b: e0 ~( O/ |│144 │Fanfare │32│  │  │***  │Take no damage for a while  │* I9 G# x. U8 \0 K8 c$ \- ]
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ u2 f5 d/ W( Z
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 z, ~; \  u) J. h3 @
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" K$ h# S3 [+ ]
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 r- _/ I+ v0 b│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 \! [5 y1 D0 i│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ n4 M' Q" H4 d- r│151 │Recov120│35│  │  │***  │Recovers 120HP        │
1 g$ L- H$ h* h8 q│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ n* k3 E( [8 K3 G1 S│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 [: n$ a, R/ E# j5 B0 h& Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ b6 I5 b8 O; j) t* A0 S
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" c+ p5 \2 L( D) a6 _7 W% o│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│( x' ^' T( b) N8 @& S7 `8 M1 J
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  W8 D: D3 t. ^2 v: @. s
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# B! `& p; R4 g% G% A( x! P│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
- N/ a1 i7 W5 Y│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# Q3 [+ n( D" r$ F% x: a5 U4 e
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │- E, b  W6 P% |" {1 [
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ ^+ b1 {3 I: K7 @9 H│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ y' q4 Q6 o1 r, C( \│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  m7 w. l6 ~2 f+ P: P+ n│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, G* G, Z% j. W# w4 v. ^2 X4 k
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 A8 N: z6 j  n, p- t
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& n7 p# Q! R& T" f, `2 ]
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
: x! s" L! X  M- G! w│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │) m- [; C7 {$ Q0 r8 r0 @! n# H
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% J( H* c* W4 V$ B! x$ m9 Z( ]
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 K- U8 {0 B( d. k/ m- V0 a│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  J. G- g9 q. O! |│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  u0 [' B; H) l  F: q4 R/ R
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 l) Q! N4 P! @1 b$ f2 @
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- S/ e: i8 O- k$ k0 J2 Y9 G0 n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ V1 |2 g, Y0 ]4 ~7 J│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- w* [0 R, u0 m" {│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& P4 w6 }# a( }│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 F, P, W4 p2 k" P1 ^! ]8 H9 V│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │; X" ?9 }  K% Q2 Q# v
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) u$ X  c/ c# E9 T& a
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! e& E8 I7 l7 l- I7 [/ ?│183 │Hole  │55│  │  │**** │Open hole to dark world    │: _/ ~1 F$ e* Y* u+ P% l  b1 }
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 F4 Z1 x1 o# {5 {│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 @* @; ~- J, W8 I/ W+ j' u│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 \: }# w% C( e+ h1 Y4 u
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 D' m: f/ H9 v8 q: q- w% f( k/ K│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! k, N! L0 t: }! T
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │9 I3 U2 P! P9 Y" q; z
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% a& b2 v$ Y" r) h│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │; P8 z! G; k, e, L1 M5 h1 B
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 O  L9 ]" T  J! L2 k: V  p9 a1 ]/ k
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
, h2 H1 T4 O( U: c$ E│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │+ _1 I3 |9 Q2 `/ F5 i0 I4 M
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │2 _$ O$ L) b% ^* O4 e# N
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
* G* w* M* T" f9 L- O│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
3 n1 [/ {( h5 s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# w& ?( g+ u6 o% F- I0 s- h9 q
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& T, z! \" S* E9 D7 u
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │- P# K" e  t5 e$ r4 H. @
└──┴────┴─┴──┴──┴───┴───────────────┘
! F5 x* V- W, a$ i5 R% \' n* W% Y7 R- s# S8 h

& T( d* W; L" M9 e# @: jMega Chip, h1 m; M2 c: T6 \5 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 l6 L! U6 C  D# N│编号│名称   │MB│攻击│属性│稀有度│说明             │
# S7 u, h4 g: |# X8 X- i├──┼─────┼─┼──┼──┼───┼───────────────┤
* j4 }/ s. u5 o│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
6 L# p6 N9 V! W6 `: p4 ^│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% c$ y5 s& i  A* ~: i
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 D! v" ?0 t+ u3 d2 n
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" S) D# d3 |& M" T# J│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 o0 O8 g  [4 ~9 G+ k" I: C5 N% y, d8 T6 p
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
' _& Y5 T- u+ y3 ?% R* Q; G9 Y│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* k2 G/ ?* z; j- W│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! T/ h0 M; w8 k; H# j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 ?+ E% t& O( K$ E# W/ ^9 h, i! ?│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! G3 h, _$ w9 ~' @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. x% [5 ?  @" g: R' O) h
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( R2 t- X. b2 b/ ]8 H/ U( W│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' E4 C- m% B) q. c* B/ ^" \│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, W9 t5 i; {* A" j$ W
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 y  F. s* E7 g+ E& o0 ?( `│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
2 S4 j0 G) ^/ Z│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ ?" |( J0 Z" O8 i│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
4 e4 X' X3 d5 ?% t3 M( o│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
6 y, O' l5 o8 {6 p/ N- R│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) H- b& Z: ^+ m6 r5 q. \4 x│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: @) v  S3 n5 U! s% F* I5 j
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │& s$ J4 ]5 \* h& g; \
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 C, g1 h: G( h/ v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 `" U, D4 h2 _: Q) A( p! |
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% ]5 |7 ?5 f4 c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' a  c% }, S) [0 j+ z4 H! z3 Q
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
' _" |" f; D8 x8 k. W2 }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 K+ N9 O( w6 l│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
# v! V5 N+ |1 S9 o2 d# ]. M│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! M6 k" ~/ l( C  Q4 z0 G* o│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 C% f7 P1 r: A! Z" {│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
) A/ ~) o% [+ K8 V│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  l, T7 M8 f) ?+ i% ~
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 B8 j" f8 v6 T) n! c& [5 f/ x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 W+ b9 F2 x; x3 {9 ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 \; v1 H- K: Z2 G% M- b$ Y1 ?8 O│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 o7 Q; _# B7 c4 @; t
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% h. m- n! P9 @( m8 L│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
; z4 _  f0 d8 i& D; g│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& L2 C+ X& Z7 ~; U
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
" Y1 m, ~5 b! W$ x+ ^- c  h. g# {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" ^8 Y; i. W( ?# C, ]* b2 h0 L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ Q" |' I8 v- Y. U9 I4 Z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' D- h0 T6 Q2 j9 ~  N
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ |6 ?6 d7 Z! W8 M! t6 @│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 O' Y& m2 c  D  m& E* A│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( X  X* E: I* O4 D& U
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 B2 g- T7 i$ e- |% D
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ b* v: i( Q2 U" K' @/ f│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │& F4 s. W- Q4 ]2 i9 G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 X" ~* N( T+ s8 j' H4 c: {
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 p+ M& b) E$ b9 O0 l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% ?7 N& {: R1 m7 W
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! x$ g9 J) q( q7 ^4 v) W  P; M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
7 v3 A2 z, V( I3 Q$ r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( t; I0 R: y) T& P5 u: L( a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& r) g+ C4 x6 |5 H5 `7 W│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 \# K) x) w9 p1 F, h* f5 l, g
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 Q9 R# p6 T' b0 P4 s/ ]& e│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 o6 n. Q) k* r/ @
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 ?. ]3 {* z9 S* o" }: X9 W
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# H" R* ^$ `; H* M. G4 k5 Y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  `: O; |# R0 k$ z+ r9 r│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; W+ _% a3 u2 j
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │/ |# A9 w5 A2 i2 |1 d; k
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( G- `& ?5 u' R
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! v. S$ r3 w* O2 z5 F4 F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& c( ^+ t, r" Y+ \│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; w/ C: @# [) `. c
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
& y. `  r2 M3 x1 j6 w( u│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 `  d% t9 o- M; m! @  }
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  k. j1 b7 ~; Z  p│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
6 I& n5 T- [$ d" J: z$ l- ]4 w; Q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 V' s9 K, p% n1 l8 t4 `│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ M+ H/ r, g3 ?; v$ p( j! ~: }│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# h, m" r3 {: q4 j3 x% r$ U  S6 G
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ G4 z* B) f+ @( q9 u1 \1 v
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 i' Q$ c  d3 x3 N6 w0 z
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; h/ e2 q( l& u' ^; p, d
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, o" E. a# a; b0 H│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# G" Z1 s8 K* ~6 T2 D* |  M7 [│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │' r! g! i3 c+ i6 I7 X4 A9 T
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 I9 t# u; D% l" K' r# t, E
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 d& p1 j! t0 c$ U( z  Y│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 ?) C$ w- m, O! D3 F0 q) d3 F
└──┴─────┴─┴──┴──┴───┴───────────────┘" v6 d" E0 s6 Z4 r3 w

3 p5 w: R% w: b6 _
( B) _9 W& Y) YGigaChip (蓝版)9 n6 |; D9 G( h: o- F, K
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ C" `) m9 \1 a# M3 l4 J' n
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ n( r$ x- Z" R6 B
├──┼─────┼─┼──┼──┼───┼───────────────┤
" j6 ^" w+ H& u5 H' _% P& Y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! a9 m: |: d1 ~; K/ p" D1 Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, J  j$ _/ Z8 P7 O
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) K% F0 `) g* }) x3 u; K  `* e- m; h│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( ?/ E6 D! I$ Z( G* I│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  x7 [1 {4 G8 e$ I5 ]  [, T
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ H  m0 x5 |& u: ]7 E
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- R6 M, k, ?; X+ w: |* \4 |* ^│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* Y1 g. N7 |7 A. f
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 w6 D) |/ x9 d$ J- S: s# L6 q- l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │% t6 o8 K5 o6 Z8 S# L' b
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& Q% W8 Z) _% C% e7 G0 f, O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ a+ }! e# D* g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 O+ B: q7 J+ p0 K8 @2 L- K│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 D' m7 y5 f. Z6 n' E# n│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' d3 o- X  ?+ ~# i
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) O4 o5 k6 S! n" y0 y6 ^
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# `# j) C, b! B/ M│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ @- C. r+ w5 I& d+ L4 v" V2 j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# Y& d3 |8 p, R' X│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- l' H- R, B2 d
└──┴─────┴─┴──┴──┴───┴───────────────┘) D! [8 X; y( U5 j5 H) X8 J+ ^

4 B- C# a7 l8 k8 ]1 o% UGigaChip (白版)(只列出与蓝版不一样的Chips)
4 M: S& W1 {% z. v. E┌──┬─────┬─┬──┬──┬───┬───────────────┐2 i0 W5 I9 i9 w+ k$ `
│编号│名称   │MB│攻击│属性│稀有度│说明             │
) y+ T! I+ Z# E) |/ ~├──┼─────┼─┼──┼──┼───┼───────────────┤
5 [6 x  |0 G" Y. x* s$ I│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 x, q4 F3 a6 n, z( K& L│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 B. o1 S4 H4 y, f8 j/ e* ~
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 m( L* q" ]/ T# l" M
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 m4 |  c8 @% J' V1 U
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  P" Z- p: I  \9 G  D
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% v5 c; u* Q" B
1 T) T; T+ t2 O5 B6 ?
001002003004005006. N+ f* A( O) z3 F! t
0070080090100110127 X& L1 \* N7 |, N9 S' U* I- d/ b
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 h4 Y5 M* u# ~! `

% `3 M. D4 _2 k! u5 O019020021022023024! R8 W9 m# W  Q: [
025026027028029030# h& L2 ?% E# j& H! I+ M
031032033034035036. _7 ?* n5 @+ d0 E4 Y/ @0 {# [
: E# Z: D, i0 n! d6 |. h
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 b1 w  W5 _# d) }: h

1 m& M8 x- O9 @$ g037038039040041042
+ ?* R/ I* q" F+ h; R" Q043044045046047048, W9 e- K9 x; R" {" Y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 }* h6 \- [0 j! o

. @1 H! J7 h9 v055056057058059060
7 Q! A! g3 D5 X7 f+ L; p  ~061062063064065066: w# {9 L9 s) l
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 J9 w1 d1 J( Q& J7 O' p

4 e) N% ]) P4 {' }/ ~5 V0 v073074075076077078  b2 N- m6 _: t7 b. a" G# s
079080081082083084
* @6 d$ c" l! Z# k& B( [$ \6 I085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 L! U- V. S3 Z# S: y9 A- J

- N/ E( ^3 i2 m# V& f091092093094095096- x/ m: X! P* C8 a5 M
0970980991001011021 C, U: L3 L- a3 S& g- ]
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 C' K. Q- [- T8 U' Z) x

  B! f! T; o+ o+ S6 ]109110111112113114
% D5 k/ ~. I; U" O3 V4 Z115116117118119120
7 V. }9 x8 y' n/ S7 \' m121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& T. E5 z. X& N1 j7 A4 O
8 p8 q2 g/ Y* v" e6 M' ~127128129130131132
( q: l7 @3 A6 U  ^1331341351361371380 z% _& h$ D/ x, l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& l3 K* c8 u- ^( c. C3 C  C
5 K" z7 Z; s; k- M145146147148149150: E, D6 k+ \) ]: J# S
151152153154155156% r2 h" J9 s; h
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Q  q7 a! D7 t# u) P8 ^/ v

) T& B- u9 R  ^7 D$ ]# l3 S3 J! r163164165166167168
; z( k2 `( o$ T2 \$ x169170171172173174- b; K9 o7 x! G& N( p/ f6 Y5 X
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 b7 ~+ X4 [2 M( b" t+ p* \
4 W1 K" M+ J& r* d* P
1811821831841851866 P# C) g" H; s8 J) p
187188189190191192
$ `, s  v/ v% J) M193194195196197198
8 v% R  a; }7 M8 ?: T199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 y# P! Q. f5 I/ n, Q; T
' m/ S4 [, |5 F# W
001002003004005006
3 ?* }& ~, b4 B  \' _. Y( x007008009010011012
: x& b- U, Z( Q013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- F$ g9 P: Q/ K7 u& G. f  h. K1 ^$ r/ d2 u9 N; F4 e8 O
019020021022023024
) A; `7 h5 J1 t" M; t6 Z8 x025026027028029030$ Y) J# y/ J1 W3 G8 v$ o6 u2 o1 H; u
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 b2 G2 [4 H1 ]4 q7 M9 J% r5 L  b% G, T
037038039040041042
, h$ I7 X# m4 ?043044045046047048
4 r3 W" j: D$ n5 W5 c8 A049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  }) A* k  v+ u9 P0 [8 o3 y- X5 j* L* h6 ^/ h
055056057058059060
2 u5 c$ n, [# n- T061062063064065066, W: L; j  T$ M- K. U  M
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  w+ V" Q/ F& Y. A  s, ?+ T+ E7 c1 W7 ]( @
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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