转载请不要删除以下信息,感谢您! # @9 q8 }1 u- }5 F3 W
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+ R/ g4 E! Z+ x6 R5 a■● ■ NintendoWorld 站友xliz原创
' K4 t1 T& d6 t @■ ●■ http://www.NewWise.com " {9 O) `8 p# c9 R7 r! X% N
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洛克人 EXE 3 Blue 卡片组合% H8 L" f" |5 l7 E) s6 g! v2 G
+ ~8 L" S: y' l& E/ P3 l) b3 w7 @- N, a- X8 \4 J5 x& o
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ l/ H& ~# ^4 G大家要看日文版的P.A.或详细攻略,点击这里吧!$ L( G, c( R% K, }) y4 h
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R& h9 v/ u% c+ g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:+ s8 r/ H: l' r. M9 x$ Y+ h
3 R7 |, B5 l% C编号 名称
; D1 `' A$ z; C- w! X' ^: F说明
7 F7 A5 `% O: n7 ^( L组合方法
' b7 ^+ U1 U/ a. C$ J5 J---------------------------------
' A9 H+ P* V0 s% x7 o01 Z-Connon 1
8 z0 e- d9 H% KUnlimited Cannon for 5 sec
8 Z/ b# b2 C9 C) V1 ^1 M& M. CCannon A+B+C' E0 D- B- B2 O: Q! V# b3 Y; x
Cannon B+C+D6 S% T- {8 ^( e+ B, E9 w& r' f
Cannon C+D+E
. V y: J1 g0 m. Z
: \4 C. m1 K6 Q0 y# H02 Z-Connon 2
1 {. L: b' j: }! N! dUnlimited HiCannon for 5 sec
% y b! Q8 D* u& F" { h/ t1 fHiCannon H+I+J
5 y+ a9 [6 o7 G1 o2 V) [HiCannon I+J+K
$ ]- i I f1 Y: X6 bHiCannon J+K+L8 _9 j" H4 R5 a1 `
: x M; Z' o5 G3 \0 l5 k; k
03 Z-Connon 3/ \+ |, S2 J# [) b/ A
Unlimited MegaCannon for 5 sec4 }) n: w9 Y( }$ L
M-Cannon O+P+Q, x7 h0 ]# e* t$ L% I8 N# o- Q
M-Cannon P+Q+R/ {9 U a" w6 s, s" p Y0 U
M-Cannon Q+R+S
$ g9 x& O! e" z7 H( H+ o. K' [, A! @" A! s! q4 H
04 Z-Punch' h8 L! H7 S% x$ l" e" M) U7 Z" i
Unlimited GutPunch for 5 sec
9 z$ V y3 |; VGutPunch B+C+D7 f1 w/ k. F1 c' H! K
GutPunch C+D+E
; {/ I& h& ^$ C* M2 ZGutPunch D+E+F# B* z4 K0 n, F- `( G! Z/ P
# M7 R U3 v4 K C! a+ r05 Z-Strght
; C( }) c! h* y% n8 H/ Z& u/ M3 zUnlimited GutStrgt for 5 sec0 O8 o, m9 y0 ^+ z
GutStrgt O+P+Q! ~) @' T# j4 N* D3 h
GutStrgt P+Q+R
' ]/ W/ ^7 U: b9 {9 @GutStrgt Q+R+S8 U' R8 y. |% A# R
, ~4 Z! j4 e9 G" K' {+ @& V4 {) I0 _06 Z-Impact* r1 a% a* U2 k8 J/ U1 z
Unlimited GutImpct for 5 sec" E; |5 r7 p2 H; H
GutImpact G+H+I
: a5 L2 ~, {# U- J9 X1 _" \GutImpact H+I+J
1 H7 d, K4 }, ^1 X; h* iGutImpact J+K+L% C% O1 b: m( k* W8 s) M) _
$ N3 Y# e( c; e. R07 Z-Varibl
9 n* g0 e( A- nUnlimited VarSword for 5 sec9 U- n$ B4 ^! V% {% [8 P
VarSwrd B+C+D
8 n. w' R9 c+ {- q- }$ rVarSwrd C+D+E% O* \, X! l) [
VarSwrd D+E+F; ~! j0 e5 ~+ ]% F( h* I& J( {/ H1 d
2 S- P5 f1 n4 X8 \1 l: Q8 a0 ?
08 Z-Yoyo 1$ Z) d! T- o5 F3 R2 z1 b7 }
Unlimited Yo-Yo for 5 sec
5 |# J" Q+ v! ~0 b4 I6 V+ j( d4 u, m4 \Yo-Yo1 C+D+E, r* s. q1 R" y& w
Yo-Yo1 D+E+F
- Q& }7 z, I$ cYo-Yo1 E+F+G
* B* C R% D& H0 _( f2 H. Z6 X* k) l
6 }* M2 L# w& T4 ]09 Z-Yoyo 20 [4 Y/ v5 z. O
Unlimited Yo-Yo2 for 5 sec& _7 f# n7 O" Q- s6 z+ p
Yo-Yo2 H+I+J
' k: w: m" ~: c/ A( v4 e$ w, BYo-Yo2 I+J+K
7 B9 U" s/ l" B, p0 ^Yo-Yo2 J+K+L1 r* I. j7 V, R3 X
; V- `2 {1 Q6 F; a
10 Z-Yoyo 3
* P, t3 Y, g" l: I, I; d0 b( L% UUnlimited Yo-Yo3 for 5 sec
4 i) ^$ [& ?0 }! DYo-Yo3 M+N+O
7 S5 ~1 c% x* S* r7 g0 v$ n. kYo-Yo3 N+O+P$ ?" i) j' ]/ N: ]
Yo-Yo3 O+P+Q
9 ^ i; C" W" u# d; {
% m$ W5 W7 ?2 C" N/ a- Z1 J4 w11 Z-Step 1
# M/ B/ S" K, L0 ^4 W2 fUnlimited StepSwrd for 5 sec4 x2 |. x. U. J& o1 b3 z+ z: _3 `
StepSwrd L+M+N
+ |# ?3 Q2 J) h7 u+ x, ?7 bStepSwrd M+N+O
# K. A3 j0 W5 l/ x. W6 vStepSwrd N+O+P
) ?8 L5 K9 v' ?: U" c0 X
0 m |8 u4 e% w) g& i5 \12 Z-Step 2
+ A' O+ c( X7 x1 E: |5 O9 KUnlimited StepCros for 5 sec
4 d# R$ ~$ c2 f; MStepCros P+Q+R7 A: @0 Z3 e0 H! {. w4 c
StepCros Q+R+S
% f7 g- ~3 s h! t; RStepCros R+S+T5 L4 S* W* F/ s4 h+ w
$ M9 r& H! c# l6 q0 C2 N. d% s13 BubSprd8 k, H+ w- G# }5 m! Q
Attks w/ spreading bubbles!+ e0 I& T3 l. _+ r3 a' W
Bubbler C+D+E, r; H2 |4 A. u3 l% X+ s) E5 N
Bub-V D+E+F
, _" E. X$ k8 @* j6 dBublSide E+F+G
. o' l7 ]' {7 g- ?" S: ]Bubbler E + Bub-V E + BublSide E
) Z4 e5 M& O, G" h* t6 R0 }
$ H! s5 N5 s* m& }/ ^" e3 F14 HeatSprd" B. _6 N8 S1 w8 [* I6 Z8 A) E
Attks w/ spreading fireball!
$ n9 P3 N7 C# t' R$ {HeatShot H+I+J0 {! T$ [3 U6 z! U4 B B
Heat-V I+J+K
% x5 q7 y9 w6 ^6 p7 {HeatSide J+K+L' ?, v9 [: Q0 K9 j" d7 l& f: `
HeatShot J + Heat-V J + HeatSide J
! J/ p X, N) R' i9 Y7 x' E1 I- s" H% } [ R
15 H-Burst
# I$ l( C" u1 q0 U/ J, H6 tCreates a giant explosion, B7 V. Z& X& T0 t9 }4 ~
Spreader M+N+O
( e- ~3 p% c5 [) eSpreader N+O+P
7 l2 D! L0 o% c# ySpreader O+P+Q
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( h9 Q7 F1 G8 E$ C" J- v6 Z0 S, b16 LifeSwrd- U% j4 n9 {9 ^, M8 S" q
Swings a huge 2×3 sword!# i: z8 ^8 Z4 T2 R/ w5 w9 }
Sword E + WideSwrd E + LongSwrd E6 g S4 z% l5 F/ o
Sword L + WideSwrd L + LongSwrd L
" A$ l& x& d9 ?Sword Y + WideSwrd Y + LongSwrd Y7 z/ d+ } d6 m3 I' M9 C. _
* w$ ?2 w) v! `9 e: c- c) s17 ElemSwrd; E- Y, r1 g0 C9 z2 v S
Wide swrd contains 4 elemnts
4 H, H3 I( _4 n R6 U: X2 b- R* zFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* M" D& Z, }) s/ m1 {, WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! a# F; A, D4 N0 x- R
% S4 K0 A: S% h! f& D: a3 [. n# ~- J18 EvilCut
. X/ @& y9 p% aStep up 2 & make 4 atacks
. o- I% J- U2 S* u8 CStepSwrd P + HeroSwrd P + StepCros P, P; ^" G0 i; @+ p
6 f0 N2 z( s. P, s" w19 HyperRat
' Z% @2 K( }5 U/ e( G3 _ x9 ZA giant Ratton charges!
, \$ `& s i C. @/ A- `9 zRatton1 A + Ratton2 A + Ratton3 A
$ s6 e* G8 h0 |4 {# i/ HRatton1 C + Ratton2 C + Ratton3 C9 ]. z0 ~0 ~) R2 p0 _. }" t9 U& E
Ratton1 F + Ratton2 F + Ratton3 F
$ u6 K) J$ y5 }
9 P1 I8 _# ^: F& x: P6 y) C20 TimeBom +
4 y! q9 E+ c7 S7 x3 _Sets Time Bomb in enmy area0 P4 ~6 J' X9 S) ^
TimeBomb J+K+L
' s2 p" Z! E* h0 [7 UTimeBomb K+L+M
2 ?- a; ~6 O; b+ ?. c, \TimeBomb L+M+N
) k" f0 m0 w' l* U2 W! a2 \7 U" D. A% p1 D+ F u2 ~
21 GelRain7 N {+ }5 _& ?7 I/ \/ ^# ^
Gel steals squares- ^: L1 F8 W# n1 t
MetaGel1 B+C+D
! Q% k5 e+ F }& C4 Q& mMetaGel2 E+F+G: P4 X' v$ l+ M4 D
MetaGel3 S+T+U" e$ m- O+ P# g: |9 ~7 h- ?) e
E j6 z, O6 }2 C+ `. z22 EverCrse
* z2 I$ _$ u7 b, h+ |3 d* SShield chases enemies
: M% P* w8 e4 }0 t6 v* n$ VCrsShld1 C + CrsShld2 C + CrsShld3 C- W- a ?% e; X- r# [# R* L2 B p
CrsShld1 L + CrsShld2 L + CrsShld3 L/ x8 U+ k( i$ i9 d# D
# p$ V9 U1 g# n2 F2 x23 MomQuake
1 B" p4 y/ O9 Q3 R8 d! {2 L" zAwakens Mother Earth!
* z) v) Z T9 Y9 R! @, ^( P: HRockCube * + RockCube * + GodStone S
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: \% p4 z' e7 e! v- S24 PoisPhar0 k, I7 p) r1 E+ r1 i" L& x$ R
Pharaoh generates poison
6 n# ^' Z! a; @! u g# P( b9 _ nPoisMask A + PoisFace A + Anubis A
8 U7 R. M- j5 D9 x y0 W! d- x. `+ _/ I( X4 _7 u
25 BodyGrd
" {( e$ o7 D6 {7 BBodyguard takes out enemies
$ ^1 K. h( m- `AntiDmg M + AntiNavi M + Muramasa M
5 w( V: P' ^ R( v! o" K# k) S+ _7 ~! m- ?! m7 {* k# E+ c
26 500Barr; M2 I' o, D- N# E9 y
Barrier absorbs 500HP dmg
1 I9 h V2 |1 s- h# z1 j+ rBarrier E + Barr100 E + Barr200 E3 ^% I6 d7 o1 s* a
Barrier R + Barr100 R + Barr200 R
Y, k% a" t' \$ w' G- b
0 t) z+ f! k) F( |4 g" u27 BigHeart
: L1 y; g' d0 B7 d5 rAttacks, then heals HP!
( R6 ]/ ^, y* z eHolyPanl R + Recov300 R + Roll R( f8 `# v. p& F8 X, w+ n
HolyPanl R + Recov300 R + RollV2 R1 q8 _# d1 S0 F% @. y+ B; T. \& {( Z
HolyPanl R + Recov300 R + RollV3 R- ^; n! E: O% f1 b/ Q' i
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28 GtsShoot9 L) C8 o# |: Z. e1 s4 ^2 c0 Z/ X
GutsMan throws MegaMan!) r6 m( [3 c8 B/ T3 }2 y
Guard * + DashAtk G + GutsMan G
4 n# l5 E* ?- z- }) M( SGuard * + DashAtk G + GutsMan2 G
' A1 e1 g% S$ Z- T) dGuard * + DashAtk G + GutsMan3 G
$ {/ f7 B# L" A- XGuard * + DashAtk G + GutsMan4 G
6 w1 V7 o/ ?. o5 P8 X, e
) `% G" T# y7 X( R29 DeuxHero
- ]/ ?2 c* P, ?2 SMegaMan & ProtoMan team up!
0 O$ Y( b% M/ Q; E; b5 g+ WCustSwrd B + VarSwrd B + ProtoMan B
. V* x; F+ Z, RCustSwrd B + VarSwrd B + ProtoMn2 B; a, T3 l1 S1 m. e% v
CustSwrd B + VarSwrd B + ProtoMn3 B' c, A6 n9 u: R$ v& w
CustSwrd B + VarSwrd B + ProtoMn4 B1 i, @# V* F, V; ^; w
- I3 I6 t- `6 e9 |/ S3 U. j: |30 2xHero
, P" L3 ]% }8 Z* A' g4 J: m' HMegaMan & ProtoMan Dual atk
4 B: z' Y! \& a& U. b7 U5 ISlasher B + CustSwrd B + VarSwrd B + ProtoMan B
. c5 y/ L9 s( i% O A6 y# RSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- G$ {9 @8 B9 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 w5 E* R* l3 |+ vSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: h% f# Q# y% y7 h- a4 o3 [5 b
( f9 I# C: q7 I4 J
31 PrixPowr) C3 ^7 B7 w0 J8 }) W
3 Navis attack at once!7 x! x- }. W5 ~/ H; h
Team1 * + Team2 * + KingMan5 K# D+ Q8 E5 q/ R0 S, I
Team1 * + Team2 * + MistMan5 M& p9 J& d0 b& w
Team1 * + Team2 * + BowlMan5 B
) a; i+ C5 d# x% ^1 Y) X
" @) n# K$ D, O32 MstrStyl
; f; e* H+ Z2 x. s% |$ e6 z1 mMegaMan unleashes his power
L- C- n% H1 y6 J5 vSalamndr * + Fountain * + Bolt * + GaiaBlad *8 D' f' k! t2 d# Z: Z
, G5 }5 I/ W: {# [* {/ I
StdrdChip (Part 1)
- z7 Z/ L* ?8 g+ Z2 v) M" s┌──┬────┬─┬──┬──┬───┬───────────────┐ l/ [) o( W2 p6 w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ ?# D- k( v. T├──┼────┼─┼──┼──┼───┼───────────────┤" p' u5 ~0 N1 R; K
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 e0 b' d0 |$ ?& ]- m│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ ]) q, I3 h" Z M
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 }# m+ r3 @6 m+ N" t│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; H) }" O0 Z" x3 v1 x Y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& `6 y- ]% w# s2 O, e" c│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 R4 U& p- I) h" H* S. `
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" R. e" d# V5 L0 I│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
3 P; G( i) u9 \# X% D0 j│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. ^% ~/ a! w3 ^: S0 u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 D3 _# J2 L" R4 O3 j
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- v. A' H5 T' l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 [2 A3 a6 `+ t8 ?1 _9 S│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ }% v/ b6 G3 ?; B& n6 \
│14 │Spreader│16│30 │ │** │Creates a large explosion │
! ^4 `0 t& G. e! d& F/ D* h│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 Y. n3 i( o0 l c0 |8 s+ L: [│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% s& p1 C0 q# s2 Q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 n* x8 m5 M: c0 G* Q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. K& S9 y* L5 o( ]- M3 ~│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ y! c( F: z0 J8 `+ I' {' ?│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, j2 @5 _2 Z. Y+ X( ~- o! n│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% j4 g% e6 B; \3 h$ l- R' _! m+ J4 z
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
/ R( n5 ~+ P7 V) w, E7 {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 l* e8 X. X! V+ O V& L |* K│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! c" Q( C, ?6 p- W9 Z9 P. K' ^2 j/ j│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ S- f3 z5 p' g│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
2 @- p2 I8 Q3 w" a! b│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* b9 c4 U4 g. ]│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 F+ S2 ]5 @& ?/ R& X, E
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# d5 a' h3 ~' X5 U: h5 A( o/ H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& K3 F# @' K9 y& y4 W7 o5 r│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) y/ J6 D5 ~+ Q! M9 O/ a2 L
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' \' |+ @6 _! ?; u' A+ t│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
\! S5 w, p/ j4 A│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 E9 y* a) L, q+ n7 b2 N7 _$ q│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 f* ]* G# m! B) n! ^│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ P `" n. [" {
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ I' L* X1 T& f; V# ~ p( r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, M8 F4 F: @9 v. J) L: X│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& K+ D+ P$ c0 P) M' S- C; }" m
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. h7 ~1 {, p1 B t* I* K│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: `5 e# J. t$ e& S8 Q│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │# S% Z0 u4 m! B) n3 h
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# C6 Q2 i0 ` W0 D5 G3 s
│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 x! x/ m9 ^7 l/ l. o5 z7 }5 c% ~│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ [) L% r4 A4 u5 n, k6 v& z│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 L& x; I9 v4 G, f& v! U+ Y! ?│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 y2 m( l* ]" G$ @4 m' D
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ k6 r7 U4 R0 R2 `$ p
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 e9 M( l' b {# S│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │ m5 n, m; D- i
│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ G0 r# F* L5 F% _, d8 l
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ z! M$ q; q% l; t. Y9 R6 d│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
; l* L% N H1 f0 @0 Q) e0 Q9 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" h) T0 h# g2 |6 }$ x6 M5 e/ d
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 b% z2 W' L7 ^│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ V0 A ^9 g* H2 [/ E│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( b# j a3 l7 L0 ^/ p│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │ r0 h! y/ J8 s; i+ R* ^0 \
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, E% |2 [* i) l- u! q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" S( W& b; }, ]# r! n. N3 V│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ O7 T0 ~* X2 N" f& ~* l" R
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) l4 B5 _. x+ D2 }+ Z) _/ r" `2 s
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 P! V0 R& \3 i; `7 l! V
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ m7 x3 |5 j2 `6 u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
* Q! S3 u! H+ C3 e│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │; Y3 H+ Y2 d, Q' X; l- K
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: X m9 e t$ m1 d \1 m9 ]$ ^│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 G% g+ T: ~1 X
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
E7 o8 N9 U3 ` S/ m2 o' K2 @│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 P: v6 ^# O! X/ M0 O: a
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
1 P# @# P! S' \! O- c│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* \1 g6 U9 O9 }│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! u! R1 [& |* s4 _$ v" U
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: w. p; V6 x3 ^, ]1 ]
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 {6 r9 f" G4 ]$ ]0 ^$ P│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
8 D& f: C/ X% e, J! A│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ _( o$ ~7 Q) I) [5 k9 l│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. P0 b& |# t2 K y. H- h: {
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ q1 _" _( ~4 v. J, ]
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) k( |! m2 b4 h3 b2 Y* X: \│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │! \, u: `8 C& L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 n$ W3 M) ~! g$ A) I│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' J+ L( W* \2 C1 h│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ ]% x; r) z g5 o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 T; f' T* S& k- V; J8 b$ w
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# P: R- J% z* Y% g7 Y! j9 E, p, [│87 │Hammer │16│100 │ │** │Hammer smashes front! │% I8 R3 j4 h2 r* r( }/ i! _, I
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ w1 w' n# W# k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, m& o1 P, g% ?; z4 j
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# A, A2 E8 s3 t" @$ N( q ]0 J+ C
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: l8 B/ ^3 P& C3 }% z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ H. G5 c* [" _/ m7 D: W
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! K1 w9 R5 m# \$ G/ U' U│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 z( Q2 B7 e1 t9 g9 F3 k& o/ Z- t7 l Y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ d9 m% F1 m r. g$ {" E
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 u8 b6 F2 C- e. Y8 ^$ B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 B+ K. T7 w. B( d0 b# H% V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 C# S, H& v* h, s5 V& W5 ]│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 s. M8 N* i' Q; `9 Q% j+ C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 |& H5 [$ Q9 \2 b- r
└──┴────┴─┴──┴──┴───┴───────────────┘# O- r4 `: y. q+ s6 @6 z1 y
7 i. m& I8 L* I" z, y
StdrdChip (Part 2)
4 r7 S! Q* a' \4 Y┌──┬────┬─┬──┬──┬───┬───────────────┐; m/ C7 x+ C8 h p, c8 B8 i6 r
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 n: e s# Z2 ?7 b* M
├──┼────┼─┼──┼──┼───┼───────────────┤
3 `9 s' q# X1 C* c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 m8 u) h/ w2 j9 p. K
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) ? v2 @# _- J│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" O, e2 p1 v, w. j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% q2 d5 v1 A3 D9 |" }: T. c7 w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
1 _ [/ \6 f# ^9 |5 `# B│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 E; C0 @9 L7 e6 w/ m# w( P│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& W$ {" x' r% V0 [( J: B9 L│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" t, ?" E) V; y* d: B│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │+ L5 Y" B+ r6 U+ {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │* g% P$ {# W4 c, m& L& [
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │& R5 L& X# {9 e+ a& R
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) u9 S$ @( u" ?& D2 n. l
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) W F5 Q9 v) z! `│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 \& u2 I" N# W# E# v
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ X& J5 r6 E& j4 F! d) M# E/ X│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% B" {4 M1 Y; f4 [ p│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! o% a# w% ?8 p: H6 m
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
/ }# _7 b% v' @+ H; n│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& |' a+ e" c6 x) B7 G" s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* I4 M# e/ T: s2 Z) E# V4 s│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) X; F0 ^, S/ ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* B8 X& `+ _ ^
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. t8 Y$ e; r! i' M. a. H' V, h; Z% N
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* v5 C" f/ \! U+ n$ F, R2 v! I
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ A% J' f( Q( x
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │7 ~7 u; p7 X( o% D" I
│126 │Rook │30│ │ │*** │Protects you from attacks │( k( F( k" `% f. @) ]: z b6 p7 f7 n
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │" j% a$ X8 \5 @( T4 |9 [9 a& d
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ X, V1 [ J; ]) l( ~% W│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) q! E% k* W+ M; H: p9 o│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 w5 Q8 `! J2 }4 y, y$ R% E
│131 │Lance │46│130 │Wood│*** │Lances through back line │
0 _0 _. t. i9 B, B& D│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 G: h* f; I8 r6 i7 v3 M7 I; K
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 g9 l! _+ b ~* ~/ i+ B5 H$ P│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 H6 ?) X2 x) b& p4 G│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ @$ w% j$ `' k1 n│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" Y% G7 u8 ^4 L0 e# f7 z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 D* M1 T( b! ?: Z. _* t│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; z2 i T1 `. P% @/ j8 X│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 O7 D. z3 \, Q. T/ @+ `│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ a, i$ a( V* U9 |+ ]# o8 T│141 │Prism │60│ │ │*** │Prism fires randomly │
5 Z+ S* A) j1 |$ ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │: z0 \0 W; X: T. y. ]& ]* c" [$ q" a
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 O+ `+ ]* r, A% }$ S6 [- x│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( |+ K$ E; n& e& u' J: u! V│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' x# q) P; u, ~, P3 k) v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ o' Z- A$ C5 l8 v Z7 R- m% h│147 │Recov10 │5 │ │ │* │Recovers 10HP │& M, S( c, T7 L: B8 S/ ?0 J
│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 |2 L+ @9 h: w. M2 G( y/ G6 U
│149 │Recov50 │14│ │ │** │Recovers 50HP │
; N/ `! H5 I& e- ]2 w│150 │Recov80 │20│ │ │** │Recovers 80HP │# R( h/ O* e4 M* S
│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ h K3 @# A" Y$ _6 \│152 │Recov150│50│ │ │*** │Recovers 150HP │
% |. A, u+ r' a" R7 g6 s3 k│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 s: T5 i$ N- K. g( m0 Y; V│154 │Recov300│80│ │ │**** │Recovers 300HP │# ` {3 _) a* F9 z. _
│155 │Repair │8 │ │ │* │Fix your area's panels │
& y4 ^2 d' |2 @2 x; v! e│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ w+ v) Q" `; E" d1 m
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% S" A3 f1 X7 I5 {
│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ }2 S" h# Y% g( g0 S0 P4 r
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: F2 Q Y7 ]6 O+ `; b
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, e$ ]9 F2 R6 ~5 z" [│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; g% G! J6 E( N3 B: J│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
o' h' ], d) h' G) `0 q: l5 k│163 │Invis │11│ │ │*** │Invisible for a while │
) N$ d) ^" ^ J│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& C( L ]4 [3 T( |2 N5 J6 S│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& g$ V, K& c( w P, A1 d& s- E│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, e2 P1 ^9 V0 o2 G _
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 W: I n8 K+ W1 \5 H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. z- t2 Q" }! c
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
: {4 n( E8 U2 i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 |8 ?, C3 i' C. q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │6 Z2 r0 V3 L4 k; `/ l# y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 o* u. n3 X; ]; \. u# }
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% v; z" J/ Y2 E3 r- t( i│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; f* e5 L. ?- Q0 [+ o, K
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ c% E1 P! d9 Q0 M8 E5 h/ f; b- G# j
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
# n" p! Z3 G& h│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
8 c6 v9 s3 B: j. y: }│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 [, c7 E; K0 i" p) f9 h$ `: \│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% x3 V* |9 o* @5 U# G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. X/ C; p v" i$ r' L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
q$ S% i f- \* Y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; C0 z- n! `" Y
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ n. W7 x& N7 A* R6 H) d│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" Y( k% w- A) l3 t- j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! X& h+ D% n9 n0 ~4 p- x│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 o, E+ M. e2 O; [0 o│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 M; ]" [* Z$ e
│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 G j7 F5 f' i; t
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
* r2 x( W' e% a; \│190 │Snctuary│54│ │ │**** │Change own panls to holy │3 ?2 ?. R* |5 u: b+ x
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ x4 S) l- Y8 O% w) |
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 {2 R5 [5 R3 u( |; M- p: _
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- z2 h5 y! k" b2 q( {$ [) W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" i1 r ^! d4 u) N! {
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, Y6 M- F, k+ X) X$ `! j│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
8 J" Q5 `( J' [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
8 z/ y" q2 Y! j0 z; \6 j│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ J' w; C* v' t8 w9 T8 s$ o0 O
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 o- k0 p) x$ J│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, d- e+ n: c8 p- \4 w0 D) }$ m r
└──┴────┴─┴──┴──┴───┴───────────────┘
5 F/ N# I- F2 u5 G. l9 s: C" H* O7 z( o
2 P1 l3 \3 s3 U/ }& r2 KMega Chip
* k s' x: s4 H. \┌──┬─────┬─┬──┬──┬───┬───────────────┐. ^6 q! S# K& ?# ?6 y0 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │) t) b) Y! R4 Q. y4 ^! S
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Y9 g) f: ?9 S. A3 U) U│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 Z) c! P$ [$ T+ @" ~6 p- u# z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
w! x. ^- S$ l. ~9 d5 G│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( q ^" L7 ^# \0 ^) m x: m
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
2 }: q8 {/ v5 p! o: x8 k* E│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# r3 |/ g, g9 g
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
@( B9 M0 A- A) W3 |" ^( K6 g│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% @% j/ _# k. |! W, B
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" I$ \- @ @) {5 I│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& U" d1 j8 L. _$ s* r
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; J9 N* E7 _1 L) ` F3 {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 [2 Y7 }+ S6 @, O" b
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
4 B8 |5 `/ o# [" q( O) c│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( w* ^# o6 z5 U1 K- _( L) O" p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# Y# z [. E- X5 [0 x
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 _. F# T( I8 j# Y0 L
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. }- @+ V U- `9 D; s9 F│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 a/ U" z; _- h9 J; t│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. \+ U- X+ ]1 I% `8 s$ q, U
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 n/ C/ G9 B4 t4 Y$ p
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │( o5 `% V0 \' z5 V4 n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 H+ \" F! ?8 c
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 [ U, c2 q$ A│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ r' S! f O p+ K* e8 ^; f7 K
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │& J# G/ _+ G! \. }3 q. ?: u
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ _6 {4 X& J- {9 O1 K( K- v
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. U$ S; X. F0 C7 T% X/ M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 t# f, T. j( s a) i$ i
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
" i( m0 e& t5 ^) f8 k│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 L" s3 `3 V& e% j/ A
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% Q% V8 b; n5 X2 }: V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' m3 _* e+ j8 ]
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 _+ {. l3 ^+ P7 \0 b, B│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 k. e9 R1 Q; _! a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 I- b+ [- B" G* }# p
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 T b/ k3 d7 y) } ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 n3 f5 R3 w9 S) U) P
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* X0 {! R. R4 O' ]│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. o; ]' B" K6 N( D& F
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ x# [9 ^* ~7 r4 H( v
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: G/ ?' I1 }& t7 P- Q│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │' R3 V. C" z/ W2 N. {/ {0 u; d. s% O
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 X+ c6 [( a( ]4 h2 I% Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 n2 l8 {* J2 J$ D# ~: L/ D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. i1 m% L7 T3 L" v* ~) c. o1 d
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- _- ^: r0 q; A1 U4 [
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 ]" e! Q8 X; b2 ~5 E$ j│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
D2 B( B9 ]( u7 \$ P- g9 ^* l│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- G! k: |( @& y. k1 B$ t" x
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* |& V. a% D: B2 ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" _+ d; ?8 n1 v│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: g, w6 h5 Z `( o3 O* T+ ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
; h- B s" } `3 v y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ I2 p/ P: K$ p4 U+ V! o
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) g+ b- r6 w3 J6 y( l. a7 l" A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: Z' c4 I8 a6 F│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; y4 m3 X6 N9 r9 o" E$ R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; ~# C* Y3 A3 K4 C0 I9 X# y0 A
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 N& o8 a# F- g7 v
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, i9 P4 N u2 R% x│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# _5 v/ @0 s7 S4 i
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
* }0 M3 h/ H; V+ C│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) e' j) s$ l0 m8 \9 ] I
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ V/ V5 V3 [9 b4 r, g│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 X, h2 n% I+ R: Y1 ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' `3 @: ]' j! P* N6 q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │( e3 V* j" p2 _
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │, N) S R& ^ M* |* S' K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 d U: a/ {' \( ~, H5 C8 \9 I" Q
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 ]- k1 v' B; I! T
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) D ?$ p( {, _8 ~3 W( i│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" [, ~2 e. }5 w, O* A
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% G' B. `/ H9 P- ~% g. s2 L; A│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
; |: L ]6 N( S4 Z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 t+ r, g& y3 a5 S g1 ^; [$ t│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' d( n6 @9 e8 z5 d│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │- [ h# d) V6 |3 { L7 P
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# z% ]3 E7 M& f' T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 N# ?, n8 } e3 X# o3 x
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 r' p u6 y; N$ u: f/ e│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
! @7 V/ U$ V+ v4 L2 e3 E& h│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( X" F7 D& [+ k7 W' g/ g! K, d. W6 ~; r│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 a, X% ~* B+ p& g│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: M. K( u' D0 G! n/ V) X│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' b4 v- w' q1 L- F% l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& y3 N7 b, ]: Y7 w2 s, y7 H) J+ ?7 }9 V
└──┴─────┴─┴──┴──┴───┴───────────────┘$ W0 d7 M+ G0 q" J( g
% u7 H9 [ @8 T
& b" U" Q+ G- A+ ]$ `$ F5 L- WGigaChip (蓝版)& h+ K- B2 m7 ?( b3 Q5 S' X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ S& h% u4 o+ s; j│编号│名称 │MB│攻击│属性│稀有度│说明 │5 \. n" L! g) E8 L
├──┼─────┼─┼──┼──┼───┼───────────────┤3 ~( K2 W4 }2 g8 v5 @
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 ?' K- d8 \% g/ B9 W% X( ?$ A│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" R1 }! r0 F( ? C- K/ R+ E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 S7 ]: F& N8 z0 ~│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# ?/ t' q1 A) U) O% l% y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
: k$ `- {, `5 p6 I6 Y│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* \" Z0 q! w/ [ H+ r│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │ O8 O3 I V; A% J! V
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. K# v6 q* L+ t
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 n/ Z3 _+ m2 j1 a4 ~9 L% q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │& H9 R! B( V% r. w# M9 m
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 ]8 B) U$ m; [$ X│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- j1 \7 ~* h0 L& b/ u+ s" S+ U8 k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, R+ M1 ]( P# Y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: v8 |$ l( h* x- A8 \
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 [0 [& O2 L( K% ~6 p, C│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ i9 c/ u. X8 M7 x( ^- Z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 U! p, D9 k) ]3 K│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ D( E- f( g' z6 S│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# w, e0 a8 A3 y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( R% u' } A* ^% u, i/ r: p Y$ ]: s└──┴─────┴─┴──┴──┴───┴───────────────┘
0 q/ w0 T/ Z) K! r) k8 x \2 a8 f
4 m- |" q! M8 @6 cGigaChip (白版)(只列出与蓝版不一样的Chips)( x% I% V2 y4 R4 i. ^) S) h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. J: \. N, M; V% S; @│编号│名称 │MB│攻击│属性│稀有度│说明 │ T9 z: u# H% C' E$ j5 R
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 c) Y3 r3 ?0 j) i, o- J│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) C2 D* B: a2 G, s
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* H* b$ p) g& X0 y/ B" s' C
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 s& q. I- d& U& y1 a2 \│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 V8 b- a+ y( ?2 g' j. v) y└──┴─────┴─┴──┴──┴───┴───────────────┘ |