转载请不要删除以下信息,感谢您! ! K4 M# [2 v1 [0 L
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. e% V0 G. U' B" R& E6 v" n■● ■ NintendoWorld 站友xliz原创
$ x3 {. W F- K0 _9 M8 ]+ L■ ●■ http://www.NewWise.com 5 f0 p& C, A* l2 K! }, D& y
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洛克人 EXE 3 Blue 卡片组合0 @/ m+ o* L+ ^; i$ R; X8 U$ a8 t
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$ w) A' q3 Y7 s$ V) r _- P5 n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ M1 w' J* m& L" j9 p大家要看日文版的P.A.或详细攻略,点击这里吧!
a2 Q' U! a- w! d6 ?% P- I====================
) v m1 W/ P0 e2 K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:; h6 B" ]6 q. F$ E9 W
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编号 名称5 D( E: s" j, u3 @! h3 r X3 Q; w
说明
& {% x2 s/ J7 a- Q5 \# P% F组合方法3 {( t+ l5 o; Z6 r- w. H2 v: ]/ T
---------------------------------
8 E" I3 g! Z8 E3 e, _6 B01 Z-Connon 1# A& D; k! ~. I' `9 o9 T( {
Unlimited Cannon for 5 sec' p- F3 e7 B3 R7 @8 b% ]
Cannon A+B+C4 C$ N ^) j. ~( f+ d) P0 W
Cannon B+C+D- H- e, _7 H4 V& [ E4 K# W( ~+ X$ M
Cannon C+D+E, V& L+ ^) z$ c Z5 t
! O& l$ D5 R( y$ ~: ^+ E. d3 {* U
02 Z-Connon 2/ A7 d( m3 ?3 N
Unlimited HiCannon for 5 sec& |" O, |( l$ j7 K* I4 q4 m3 X
HiCannon H+I+J( g& I) c3 S9 Z f% e1 a
HiCannon I+J+K- p& E- c; B: I: G" F
HiCannon J+K+L
3 B2 K6 U- {$ o6 J: L( p
0 [) D8 v* d o C: E. v4 l03 Z-Connon 3
1 N: _9 R* _2 wUnlimited MegaCannon for 5 sec
- Q0 N8 X$ w. ]5 Y: Z8 k4 mM-Cannon O+P+Q
9 r+ g U# E# h' P, mM-Cannon P+Q+R
& D0 g6 e6 s7 X0 s( [! C6 bM-Cannon Q+R+S
; y- D" ?* m8 ]
9 ~8 _8 \. |) f# O% ?: h: z04 Z-Punch
) _/ }" M% }. e. D3 U$ WUnlimited GutPunch for 5 sec
* q6 y: u% l) _- GGutPunch B+C+D2 k E% h+ e/ o( k# _
GutPunch C+D+E
* |$ S7 Y& E" [5 \" _2 j9 _GutPunch D+E+F: }. A. V a( U; i8 B6 o8 `4 P
! G: v& X/ S( T$ K5 t: V: }
05 Z-Strght
, V; p4 y4 ~. L; U& r2 X+ G3 j* tUnlimited GutStrgt for 5 sec
5 q3 `, B9 A( ?% N! o8 A- bGutStrgt O+P+Q% M* V$ g8 L) X& c. ~1 g
GutStrgt P+Q+R
. e2 c3 I2 w. V: x, wGutStrgt Q+R+S
5 @! v1 c; p- I: l0 q7 a+ [5 B- Z) o, ]
06 Z-Impact6 T7 o/ h* | K; P1 w
Unlimited GutImpct for 5 sec) U) P/ U8 i3 l* }' f/ M5 b6 A# s; V
GutImpact G+H+I! R4 Q' i9 x( E
GutImpact H+I+J" Y6 ~* D( T0 M
GutImpact J+K+L5 u2 X+ j' G4 A5 R- n" f
% O9 _( ^& Z+ _" \5 c07 Z-Varibl
B- W0 P- Q& X: R& gUnlimited VarSword for 5 sec
0 C2 c: r" @% C/ W% ~0 RVarSwrd B+C+D
1 a) z) b2 r# e" fVarSwrd C+D+E
1 o/ O8 ~+ z4 _! m9 F/ B9 {( [VarSwrd D+E+F
% q; C, {, w9 e' g! a" t) G4 n" b( I. s: z- s, H/ b
08 Z-Yoyo 14 L& i1 w9 i# D( l/ P1 _
Unlimited Yo-Yo for 5 sec8 @& s! N- p4 X" Z( l0 [; ]2 Y
Yo-Yo1 C+D+E
5 @8 G5 p2 M. d; ?Yo-Yo1 D+E+F3 j. i/ z) N: g
Yo-Yo1 E+F+G% e* \! x* H* q; H/ h: N
' V8 g3 ]% L+ \+ a+ \9 ^09 Z-Yoyo 2
) B$ H+ K5 l( J7 l- I1 kUnlimited Yo-Yo2 for 5 sec
# r& u8 q N4 p) C* z# _Yo-Yo2 H+I+J+ u% T1 x+ U/ j( t; y: t
Yo-Yo2 I+J+K
. |, J9 t# A5 n. a+ K( N( n# J4 wYo-Yo2 J+K+L- P& I, l# I9 e
- S$ G) q0 d' ]( W1 l; s7 U/ `
10 Z-Yoyo 3
+ C" h% {7 \# G4 R( r# C0 UUnlimited Yo-Yo3 for 5 sec' |" ?# |. u9 I+ O
Yo-Yo3 M+N+O# X. O2 l, |1 r( _
Yo-Yo3 N+O+P' o C: M. d X) N
Yo-Yo3 O+P+Q
; r$ L( c# V# D3 K
0 B/ `- h9 d& H4 X6 T11 Z-Step 1
4 U. F! g* v' q) v; M, w, O4 g1 i! T0 AUnlimited StepSwrd for 5 sec$ Q$ o9 F2 I: L T
StepSwrd L+M+N
' U8 G# c* K6 s8 mStepSwrd M+N+O p4 m* J" G6 e/ }. ?% C6 T2 M
StepSwrd N+O+P
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' E n! e" P: p1 Z& p12 Z-Step 2( ]* n% K" H% r9 o! u; |
Unlimited StepCros for 5 sec
; z g# X* p% h T+ z+ ^0 N" J* s$ hStepCros P+Q+R
+ H1 a3 Z2 O4 Y& X' D& uStepCros Q+R+S' D, @' ^. v$ G: @
StepCros R+S+T
: k( s+ M. B O; t* F" c3 O% \# d- l, @9 z2 T7 \8 X v
13 BubSprd0 \& F! M, L5 g X* I3 j
Attks w/ spreading bubbles!
0 `8 O/ r3 d* ?8 m) R: \Bubbler C+D+E
. X3 F8 L$ Z' W/ x. x! o4 KBub-V D+E+F4 o: m. e4 U& w
BublSide E+F+G1 k& H) r/ B( S/ p
Bubbler E + Bub-V E + BublSide E
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8 o8 E$ p" U8 n# C1 H9 g) ^" x9 ?14 HeatSprd
) U3 u; [3 @7 x: d0 XAttks w/ spreading fireball!) s, `. s5 J9 M6 k: f
HeatShot H+I+J
5 ^0 a* A; m- N) n3 n. jHeat-V I+J+K
& \# f* Y r8 R, GHeatSide J+K+L" P# |$ K/ {' r/ t M
HeatShot J + Heat-V J + HeatSide J
5 V. a: u* d0 x$ V% x( P
( ~& r2 T- O- b4 x$ e* o7 {15 H-Burst/ n4 @) ~) `2 l" f; s( u
Creates a giant explosion3 G" R8 f( B4 Z7 `4 K( }
Spreader M+N+O
0 {: ~/ e$ q2 J8 Y: d6 ZSpreader N+O+P
- j" R; J7 B: j. e! f$ \Spreader O+P+Q
7 F% D& T: A& f+ P) j% w. b' F4 ^1 L8 w- h m- O- m# D3 N
16 LifeSwrd
5 P1 {/ Y' c; X3 \3 t+ A3 G" j, q7 HSwings a huge 2×3 sword!
. b' L& U+ o+ s- r4 ASword E + WideSwrd E + LongSwrd E
5 _/ t3 {6 l1 ]& _7 |; n. Z0 TSword L + WideSwrd L + LongSwrd L3 r& y. _8 e5 ?- N- u- A' `/ i
Sword Y + WideSwrd Y + LongSwrd Y
3 G/ `, j! A1 r3 x
1 Q0 c# p# ]2 q e9 e/ v8 ^# U17 ElemSwrd- H2 k; Q1 S: f9 F! W* T1 f
Wide swrd contains 4 elemnts
. c s- R. L/ {; e5 RFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
W8 ?" t2 q/ H- SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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+ U' c1 {; a1 Z4 l3 s18 EvilCut
" ~8 E' k7 ?7 F9 g! C0 D. W! GStep up 2 & make 4 atacks
7 Q' m7 H. x: n* eStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat R1 C( c1 H- W6 J% W6 \9 X
A giant Ratton charges!
0 D# o0 G, m) z$ W# |6 z7 m! XRatton1 A + Ratton2 A + Ratton3 A
& u7 Q8 K7 B# R* s5 v G9 FRatton1 C + Ratton2 C + Ratton3 C
; ~; s0 |0 S0 O1 m" `Ratton1 F + Ratton2 F + Ratton3 F
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/ j: R+ b+ D( F3 {5 x7 j20 TimeBom +: G, j4 f6 f* n0 ?3 z
Sets Time Bomb in enmy area+ C* X' p& c7 X2 P* p
TimeBomb J+K+L
2 f R7 z8 K+ A' T7 k; g& FTimeBomb K+L+M( X5 X# g; f; ]2 O
TimeBomb L+M+N
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& Q5 P. L. [1 c+ i5 w( `+ J; h) M21 GelRain
% F1 P3 |8 q, J1 U8 q4 {# e/ h/ TGel steals squares
8 G% K" U: w5 W2 b+ B7 xMetaGel1 B+C+D
, f% w8 z1 G0 TMetaGel2 E+F+G' n/ ^" \7 w* T
MetaGel3 S+T+U5 \; ]7 o6 }8 c0 F/ }6 D; q
0 o3 \8 A/ q( E1 r" Y2 Q; W" t
22 EverCrse
/ ]+ [6 F6 [2 EShield chases enemies
% `3 l3 f7 A2 l9 {. \CrsShld1 C + CrsShld2 C + CrsShld3 C: h% H, t8 b w
CrsShld1 L + CrsShld2 L + CrsShld3 L
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8 {$ W, H& K' D. r23 MomQuake
+ q( Z6 X: u5 a4 K2 V: gAwakens Mother Earth!
( @+ O! k; u1 j/ _1 }1 dRockCube * + RockCube * + GodStone S% I8 q; ^5 v- v9 A: e
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24 PoisPhar
7 y3 E9 M b3 D: m9 gPharaoh generates poison
+ a6 t7 X3 u; z6 y2 F+ {% q8 V. t0 {PoisMask A + PoisFace A + Anubis A0 |5 G/ I/ q: y9 K, a, G
$ y u d3 ], ]. t; c8 X25 BodyGrd9 u. u. m9 L' d; v6 {4 K
Bodyguard takes out enemies
% i0 P/ Y' l9 B! Z9 A! Q8 ZAntiDmg M + AntiNavi M + Muramasa M4 ?: m/ q- B$ s1 K4 o9 h
1 {' f7 r/ R/ k- F+ e
26 500Barr& C0 d5 R V; K0 p2 M; \$ W& o4 R
Barrier absorbs 500HP dmg! p7 A3 _; E! N2 ^0 W9 h% b
Barrier E + Barr100 E + Barr200 E
9 }& r/ D W1 [! w9 [Barrier R + Barr100 R + Barr200 R
# t+ L9 m( f/ d2 a) f
$ U d+ y3 }# p& x27 BigHeart% X9 r7 r! G8 t" f' o
Attacks, then heals HP!5 Q# z; \1 O+ b2 D
HolyPanl R + Recov300 R + Roll R
# x' L, q( c- {7 H9 v5 qHolyPanl R + Recov300 R + RollV2 R6 ~* v: w% L* z( g, T0 ~; ]% |
HolyPanl R + Recov300 R + RollV3 R) |5 J; b" t9 ~, T. ^ q+ {! L9 J- f
% T6 E' Z6 Y _( t4 C) ]! \/ A
28 GtsShoot- b! ]/ I* @( E9 \$ i! J' o5 E
GutsMan throws MegaMan!
8 I+ K. [' s& W2 mGuard * + DashAtk G + GutsMan G
+ w% V1 B$ ~8 \3 N+ zGuard * + DashAtk G + GutsMan2 G
0 `2 ]$ A8 t& A( A6 V( U$ NGuard * + DashAtk G + GutsMan3 G' r' s& f+ c& f! N' c
Guard * + DashAtk G + GutsMan4 G ~9 A: Z& Q- H/ w3 T& o# V
7 G4 L( c+ @3 h
29 DeuxHero
# Z, I; q8 [. c+ V. ]2 c& }. MMegaMan & ProtoMan team up!
' @. H8 j" }5 ECustSwrd B + VarSwrd B + ProtoMan B* E% H% W( \4 V% v4 z- K# g
CustSwrd B + VarSwrd B + ProtoMn2 B+ |) }+ N* k% s' N& x5 Q
CustSwrd B + VarSwrd B + ProtoMn3 B+ L7 o" q8 k# `* _
CustSwrd B + VarSwrd B + ProtoMn4 B% k0 n! V* u; A$ J G% [
2 Z0 S1 E, C" s' |
30 2xHero! t3 S$ D) e+ _; s' A* F+ I
MegaMan & ProtoMan Dual atk4 W9 l% {: i. {9 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 {* r5 I( r* V% e0 ]2 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! L/ z2 K: n" U7 v% w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 r' r/ J' d. S1 d% r7 p4 s! jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr! o! N4 d' L" W
3 Navis attack at once!
; M' R: n& c4 a+ W* Y- K. ATeam1 * + Team2 * + KingMan5 K
! c8 @! D& b/ j; L/ e# J6 _Team1 * + Team2 * + MistMan5 M% k4 b! q% `' c# O% K% T" G
Team1 * + Team2 * + BowlMan5 B
& T3 i3 r4 E" t2 l8 S1 ]9 J4 L. p& b5 t! b3 P
32 MstrStyl' }5 C# Q4 L% q7 x2 n8 r
MegaMan unleashes his power
: e' e) Q8 U$ W" Z0 h+ H* }) [: l$ {Salamndr * + Fountain * + Bolt * + GaiaBlad *9 {2 D6 ]+ z$ w0 C
: |! g* t# h, R. ]$ o% S
StdrdChip (Part 1), V! W- ?* K3 S/ C( F' p# [
┌──┬────┬─┬──┬──┬───┬───────────────┐4 `. a* ]& M: Z/ ^% \5 Q$ j
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 f( x' W3 C' l; w& _+ o# I" `
├──┼────┼─┼──┼──┼───┼───────────────┤0 W5 ]/ K) A( ^! w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; o, E+ k! X- ]
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │- o% _ a' ?, j6 l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* q; o! A) z$ h2 c│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ a! n$ f$ i% j6 C2 l' D2 g
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 {. H& `- p3 Y3 e _& L
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# k0 P6 u3 D, R F│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 ~0 o% D- I/ A5 @# z* y* R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" q; h2 t& A" }3 V
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 n8 F+ P7 x9 z# V$ l) _0 m& V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 H5 W* ]* u7 ]8 ?: f5 g│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& m: ^2 N+ I7 B' @5 {* U│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& {: ]$ v% J4 N$ t│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, U* w9 Z+ g9 R: P│14 │Spreader│16│30 │ │** │Creates a large explosion │7 F& b+ a2 W" E2 N" `9 }
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% x* }: F4 N2 R* H( e6 f3 q│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
. }" T7 t7 r- E+ U/ w- U│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( k0 @/ ]3 i; O& H3 m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ b( k8 L; w% d( w8 u
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
z: D$ ]3 ]! ~$ R' Y6 r│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
( g( K: Y: P6 L2 c( U│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% @; l; A+ ]) }: d' B
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* t- |0 R& t' C5 C
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 j; w$ B0 |% i$ e; Q3 ^/ z4 R│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# _* v: l( k9 e8 }) n5 a& l│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. x5 ^2 i5 M# j3 N( Q8 b ^" `2 {
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ @# q) _/ M7 Z/ z1 h; h0 }│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 y* k/ A/ t5 [) F5 M. s; B% {│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% e( s. b3 q/ e$ w% k7 w6 C/ K) Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ j/ e( k% Q: v9 ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 [. F9 s0 `* a" r- g
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
x4 `+ L0 z8 W$ Q! Z│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- a; E T$ t- p I
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ Z: F- ?* {3 @% V+ r! `5 j
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ Y( K: T2 [ S" K. f- \+ B
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* ]' }4 K8 Z$ v2 m' @1 F% F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' G/ K4 R, G! D. s! A* U P
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; ]1 T) z4 T J/ V" t; v5 Y: j A
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 p, q2 v+ T! j; X│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ |! i' ?2 t( i8 }% M
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
' v/ a4 B1 r5 h8 f5 m, ?8 d│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; i# C6 |' t- D
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 [! A. o& {+ l
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │; |( h) h* k& U" {
│44 │ShockWav│10│60 │ │* │Shock through enemies │
( h9 |. ^+ h8 U" x" e) v│45 │SonicWav│26│80 │ │** │Shock through enemies │# N0 Y$ o+ T5 B0 S1 w* `) h7 r0 G* ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 S( W9 c; m7 p6 ]1 }8 U- Y T│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ |; u; p6 `! G& ?! G1 ^( U% b3 y│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 M$ j; W; s0 A7 M1 ]│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! I: [* B1 @- K$ H+ a ^/ ?9 f m
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ c. L- @: c3 Z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
, M* F0 I& _5 Q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" \8 v. A6 |; O0 y0 Q `2 i│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' S$ ?1 |% h8 U0 h% Y# U) d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, g+ g/ V6 Q! S* I) `& q! F" S
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" n0 J0 f5 e1 H7 v' @
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- H% k! {5 H" g! n- x
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: X f/ L n: X* F- F
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ U1 D. h5 }; s
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 p2 t1 {0 S) s
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( m9 D3 h! y4 z; |│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; c# k3 L4 ^# y6 u, U% A8 d5 j: p│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ m, n, M: X$ N% z1 ~
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │- T: m8 e5 i7 b& e% h' V
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- W8 s1 K* k# ^7 o+ b m1 _! x│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 J# p1 {5 ?2 b1 q8 S" N8 l
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ H2 M) v/ R. n0 }! l* Q3 a5 n│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) A% L' g6 h% e1 w2 t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# o k) O' W8 {6 @│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 @% a+ D1 E- o, p# [6 o│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 \" h0 o% `4 a: v6 D3 q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) Y% J3 q3 O2 S2 N│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& c' q- q6 J6 \ H4 C5 J( a5 i7 C│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! Y' c; k! M3 U4 b: G- F- E4 w│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 g0 V( r0 ~) T6 r+ ]: n2 Q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 H0 e: j' q6 r& q/ Q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( h0 r/ w1 [7 ?0 _# s3 T8 t7 ?
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 k5 ~$ c+ C7 v! C( G│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) q+ c0 T n1 ]! c/ z: F
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 D$ Y9 P8 Q8 A- E3 n0 A│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* _ c6 `: B9 B
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
( y5 v4 Z& W: l+ K+ ?% N" P) V! \│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* k. ^! O% r( H1 U
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 a! }2 k5 b2 r& y. v, p3 R# w
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
\! k; h9 ?7 ]0 D Y- u" L) m│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 X: k$ M9 H1 E3 u
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ q, j! |1 B" U! ~ o
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- S# V/ m# f* e! }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ m% |# |) K3 r, z; n
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" y V2 p) b/ L0 j# u
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 Z9 b& t8 N" o8 B! E
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
% H4 |3 R! z, h' D│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
4 H1 h% O+ y4 ?+ I# k* }. X4 s│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 u8 B/ Y" C3 H- t- k" m
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │9 t! b. W) x; l. y6 N; B& P) C
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ L" C; V0 U% h7 N
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. k3 r1 |* h6 \$ d9 |3 l0 G3 B& V│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │1 J; g0 ?$ M% R2 K7 w7 `
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 b! m* t6 V2 h│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
0 [2 b4 B6 ~5 F; k│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* F$ W$ Z3 N# S& ~└──┴────┴─┴──┴──┴───┴───────────────┘5 d3 A1 V9 X1 [0 E
& m. n$ \/ r2 A! C+ L# q& T
StdrdChip (Part 2); ^6 j* i! B5 u" [
┌──┬────┬─┬──┬──┬───┬───────────────┐; K# v2 }' Z9 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ e3 n! C& I9 ^0 f' ~8 K% n+ b- g8 O
├──┼────┼─┼──┼──┼───┼───────────────┤
. u! l- E1 _9 Z, `1 s) @. P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! F5 ~# j" o# i' k$ v+ x│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% G, e( E0 p* s$ L│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 N* t! [. m; t A% x$ F, Q' L) i ^
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: N8 }. s E. E: x0 \7 T3 }│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# i& t8 @( z: ^# }# M& z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" Q4 Y$ j1 T, p' @ H. i
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& E: g1 \2 K5 g# n& {2 m7 ]% @
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( u2 B2 v2 H9 }& v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& @% }! X1 w1 q' P" y) p" I o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" E6 R# {" R z2 O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! y" p) Y2 V) C) t# j6 {- f! P│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. Q, L! V4 c# C: L6 W
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' k; _0 \* ]& K) u( w* K) T│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* x8 D' n8 U* e) O1 T
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" P! ]* k: {. w9 T; M9 T) ^
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 d8 G k, x" x! b! S3 }│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, C# M* p! @9 j
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; `7 l0 x; y6 [0 Y6 G
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
* L4 N' M. x( m0 ~% Q; _6 {9 d│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 B. D& ^8 ~. c4 M6 b6 ]) X; \│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │9 ?8 m' E4 a# @1 j
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, k0 R: m, [2 v1 [* A( A* X│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; F" F# ]+ w: j, R4 r│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! @5 |2 ^2 V. U7 P│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 M( W5 P2 G& w- D& R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' w, b8 B4 b4 }" u
│126 │Rook │30│ │ │*** │Protects you from attacks │( v3 L G' q( u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; w3 J2 J( W# P0 A2 y8 }│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& f i# @) ^+ L
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
k8 [1 U* J, T│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& v, Z9 T ^" E ]7 s: `7 R
│131 │Lance │46│130 │Wood│*** │Lances through back line │ ]9 ~% E) i* e3 m
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
8 _: ]. _" |7 q Y│133 │Guard │5 │ │ │* │Repels enemy's attack │9 g9 L5 g" v6 W4 d( Z! C4 B: O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 f! s g2 G* c│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ G. U- O; ?# I. F# b) y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' x8 D4 H T4 E3 u9 C
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) o* P: r4 V9 F1 G$ ?& p7 R
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& f4 H* T9 F5 |) s
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* D; u; u ^9 Y8 v: j! A) L/ \
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! V7 g4 A. l1 x) Z; L: W3 H9 {│141 │Prism │60│ │ │*** │Prism fires randomly │
' H5 ~* U1 e: c│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ e7 e" S8 I3 B2 v D& P
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& b) h G+ \3 Y1 b8 g. ]# g│144 │Fanfare │32│ │ │*** │Take no damage for a while │ C' N/ ]& ~- `1 J
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% j5 ~* E4 z4 w% U│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ N' x& H S+ x) X \; Y3 C7 |5 i│147 │Recov10 │5 │ │ │* │Recovers 10HP │ z4 a e. f: g- }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, r) l6 O4 J R' c0 N& c$ k: ^ Z│149 │Recov50 │14│ │ │** │Recovers 50HP │( `( ~( i5 }7 P* }* e7 l& u' Q4 y% t
│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ C9 V' Z$ l, }) A. K8 c9 }# O j; ~│151 │Recov120│35│ │ │*** │Recovers 120HP │- }9 _& G8 `. b R( h" B1 t
│152 │Recov150│50│ │ │*** │Recovers 150HP │
% m5 c+ n& n6 A" M( ]5 N│153 │Recov200│65│ │ │**** │Recovers 200HP │( n1 L1 n/ z' l, c
│154 │Recov300│80│ │ │**** │Recovers 300HP │ }! b3 A4 y1 e& l$ N
│155 │Repair │8 │ │ │* │Fix your area's panels │) V" U& j* x' T8 l
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 |( z% X. k' p* O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
C- L( e% c. `, e│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 j3 ^7 N4 M( N) n
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 ^: r L2 E6 g: [* R5 G! ?5 S; R
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ r( f1 Q9 ]: ~0 x5 V; I: E, E
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. P: O0 b A7 f' R4 H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 O1 U4 O1 y1 G) [. b6 j, {2 l│163 │Invis │11│ │ │*** │Invisible for a while │
) x* ^, e; q) _9 e│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' ?" a! x- d; x5 ?% T+ S F* P│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 [- T1 j1 A$ Z1 `
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │& e/ q( N' r) m: B2 t
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* L. _" X1 e9 M( [│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
3 r/ T3 A. R3 S- r' v2 U/ @│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% @. L" Y* i$ D1 o+ h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 p3 u' |) J# [. o
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( v4 b" G$ z; v% ~4 G* i/ I│172 │Aura │55│ │ │*** │Repels attacks under 100 │( S" S. u1 I ]% H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 o9 h+ @! ~# S( c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) A- h; `3 v9 @│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 c+ e6 [% @1 q5 K# f( r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 o! @1 }( i+ ~6 o, {6 U$ |
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# R) |. U" H& [3 A│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 ]9 X% h- g6 x* u/ |│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
& s! s" d- L; N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ b0 i. c, K1 v" y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# S( D- i7 k6 P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 E/ O, H* Z+ d: m, B# H, t. q│183 │Hole │55│ │ │**** │Open hole to dark world │
) }& v1 @5 B6 ?# y2 \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 D: R% ^; { c2 C
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
- h9 i4 m" w* I) S; q3 ?) e│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ G0 ^& N; O& X+ M; x- Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
1 O/ _; t& u7 R│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 g2 l0 g' \# @4 }9 o- [2 x│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' a9 R# g9 c4 y- T6 M: S
│190 │Snctuary│54│ │ │**** │Change own panls to holy │* I) O( R- Z* L2 m7 k# `# O
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 ? S3 V. l. h1 m4 ~
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ d: j/ |: S) F6 S8 Z1 t
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& w [+ c* K: G) p
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │+ V1 o0 p3 p8 E6 Z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" x0 ?; l0 M. a: g& s│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 U: n# |; C4 |8 l
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% M3 Z( g2 y, n5 `6 y( `% r9 d" Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
: w' ~" f) I6 ^8 l│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 `% `) A4 }( o1 c5 d: \+ h
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
: ?/ S) J% D3 T0 _+ S' Q└──┴────┴─┴──┴──┴───┴───────────────┘
+ R& n' H' R$ O% Y/ x
' M; S( N) V' S/ O
. M( w1 F6 p4 e3 X0 dMega Chip8 E& _* I# a4 h& I, d. K; a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, F+ l) y: w v│编号│名称 │MB│攻击│属性│稀有度│说明 │3 Z$ d \: l% a
├──┼─────┼─┼──┼──┼───┼───────────────┤
( l u9 j/ T9 w, ?│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
D! ?) F& T! a* m6 u' c7 p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
/ \4 G4 e5 x" U+ d│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 Y# c' U% L; d4 a│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 g4 P& Q! y& p! |& K, b2 a
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. o7 Y7 o8 s, ^7 W4 w│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. \' J: T/ m: y+ p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
j: ~3 }* k2 K( ^; H│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
- B2 P/ [6 c( D+ J│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
, f4 a8 {$ `1 y4 t% B" h│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, p, C$ B w7 Z* K; n D5 N! f9 N1 i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& k L! H% b: M* |- F
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ M- a7 x. J, M4 { }0 s│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, Q+ u# s5 I( H8 F! c" u- n│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ T. G2 \$ _: O* `5 I9 j
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 z% e6 t' q7 Z- A│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
G. [' i0 c; \+ f+ q$ a│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- ]5 M" w" R# }7 z$ \2 |
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) s, X8 x9 J' X# T; n0 x+ C
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 b: z* z5 t. k% y8 d: G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' e; \- q5 f, M6 J8 d7 N% \│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ d V6 \1 r7 h# h│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 i: Y0 V W1 Y5 L& r
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* }) V3 z3 T2 F1 b; g
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 E5 L6 l; j: ], o$ W1 t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! E- H0 G1 [9 H6 Z& ~: ~
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: ^2 F# i% {/ f" x
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. p( `' d9 n" ]' Q# d
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 i* ?: N8 S" G! Z; [: W│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% t0 P% [% W3 ~; a+ t7 H0 h│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 B2 c+ n. _* o
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! p" ?6 ?! \' ]4 n1 x# }
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 F, b7 J, d( C: q1 e
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 @, Q& E" ?) i4 Q! [0 ~│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; a* _1 d7 N6 E$ x- F5 E) e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 {6 P( W' a, }│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" X0 I8 ?/ t* @$ O( X# K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 F& s3 m8 ]7 B9 H5 Z5 o( _9 |: D│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 i% h( h1 o+ E$ s9 w│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ n0 _6 k$ q0 S7 `1 D* D3 S) o' A
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, u; y D- p+ H. ?) e
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! {5 @1 x8 C8 V ^ k│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% Q$ I6 k% {/ y# k
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
. y4 g- Z* _5 c" H" Y: x- l* S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 n& Z& M3 I. z1 a0 `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: G( Y- |( |9 v$ ?7 G* G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 k0 s7 p+ L# `+ b& q/ v; x│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 p# |# i1 X# v$ L1 k& l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; Y- i! v5 d# n; ]6 h- K
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& a1 g3 W9 Q( t) w: ^- d3 \
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ n/ o/ ~1 e4 j) Y# Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 H5 H# m) e/ {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ M. e$ O0 X% z5 i1 U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. V5 E2 g8 T W& Q$ |│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) M7 i# L5 ~1 { T; K$ `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 \/ j( D8 ~& H. ?' K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 p$ G) Z+ s& ~1 d' [) Z- z! ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; w) y' `" |, D& C│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 {: k1 j. j3 h% _% h
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" r5 a$ \ _( p! O│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
* o4 h! t: |( O# [- q# n│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% v& J( |4 V5 a# F. d│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* D( F5 v0 n: j/ V& b* Y' m│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ a) G; `9 n/ T! R: y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& B6 q& |4 z x8 j( V# K% b6 B│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% Z2 @: i0 }+ q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ L( E! D- h, `/ ~8 N& p7 V* T' A
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 P" i% w* q2 s│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 L2 `0 h: A+ R9 _9 h" ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( P* A* H/ t U: _5 H. x
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, t' K6 h2 \2 @1 |( {& F/ z
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% |0 ]7 |' K, A+ d$ m1 N, r│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, ^, }' s8 m# z7 g9 w+ x+ K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 S+ ], t+ U+ d3 f2 v0 Y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 u# N I3 B% y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ Q. f* r }* t, O! e6 N│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 n& W7 ^6 m9 P3 S9 a! c* F4 A│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │7 v, f* E1 O, Y' f
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 j4 `; _$ Z2 V) `9 r6 _+ U# K│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 b5 J% l! ~, l% W; F$ u9 `0 U│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( t" t& [$ y, D! Y) H│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 y( P H- U `. T1 c$ ]6 B│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. J, R6 B7 b3 G& C6 h
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' T9 O2 N4 X* j& \: i5 i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 G8 V0 [1 I2 d* j9 U' R
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. S3 V( X* u5 f+ G( ?
└──┴─────┴─┴──┴──┴───┴───────────────┘0 B$ c3 M: Z7 W" S7 `+ s( \
7 P/ i8 Q0 v( g) ~. Y, d
! ?; t, C* m7 y/ X( @GigaChip (蓝版)+ R3 l7 W4 e! ~+ ]* J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ b8 G8 O$ r. c, [5 }; D9 F# p2 H! G# l│编号│名称 │MB│攻击│属性│稀有度│说明 │& m0 b4 Q: W5 c3 h% m; G
├──┼─────┼─┼──┼──┼───┼───────────────┤, N5 H" c# x5 T9 h0 {
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ e- U" ] ]( v! }4 r│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; U# R# A5 O0 _4 O/ N│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
: x, b$ q q9 `: W K! ^│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# X0 {# K: w# Z" ~
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& D l+ ]% U6 I; \3 X; b+ @) M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" M8 T6 ? A9 X4 i$ C" M* p
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( k6 R; K5 i+ f/ p│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │" P( m; U( ?+ V3 G3 P
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 o% ]( l+ b/ e* p" b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 l6 k' d$ N. W2 T; Z1 U
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ C1 m( f% h3 `& A6 N- B8 m# T│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 |, c; e0 \' p8 l2 e. A+ R$ i3 w3 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
x; P* B. n9 S1 R2 ~│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 p4 M3 k" ? u0 o/ [3 i│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
* j3 }/ K' V7 a% g; G- a│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 Q K8 |) E+ V1 a/ c* C& ]0 w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 a; h: o' M/ A* t$ Z X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 R" u: X# O9 ~/ v7 J
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# v) f% Z# G& A) g {9 s8 A, L│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
. d" c+ T" u) v0 ]└──┴─────┴─┴──┴──┴───┴───────────────┘9 [6 v1 j( @# F! q9 f! I, A9 l C
# I# t$ o& q" d$ D! @. c T1 O3 ZGigaChip (白版)(只列出与蓝版不一样的Chips)
1 q; [+ J- V2 m1 G2 w2 }┌──┬─────┬─┬──┬──┬───┬───────────────┐2 p9 t7 V# L' M6 H8 Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 G5 `' n' @) e' S/ R$ H
├──┼─────┼─┼──┼──┼───┼───────────────┤/ E; s* Z2 t8 B5 j
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. E7 O1 u3 g, D
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 R. b3 o% s. V0 k% Z( E, Y│4 │Balance │60│ │ │***** │Both Hp reduced by half │; \! Y$ O& o! D
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& ]4 P' G5 H L& }8 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |