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; V5 k- M/ l2 v, \■● ■ NintendoWorld 站友xliz原创0 h8 @- |! D: `8 W2 I1 A7 y1 w) A
■ ●■ http://www.NewWise.com
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2 s& y8 l) w0 P8 r4 M1 n 洛克人 EXE 3 Blue 卡片组合
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2 ~" U1 G N* u- w1 i T/ |4 r8 k/ t" i8 w% B5 F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
w1 ~' S# h0 V大家要看日文版的P.A.或详细攻略,点击这里吧!
* j6 V6 ^" W7 C/ K3 E6 j====================
* N1 A7 P: c; O* P4 G/ f* b! J希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
5 \' T3 p3 G! O) p# Z9 X2 b; e4 k/ X4 C: Y( }! W
编号 名称/ f6 {/ u) y. \. q r: ^" H7 k( t
说明( F8 A* x$ o. s
组合方法
8 J$ s9 b0 y+ x4 @, F--------------------------------- k* G( K) ?0 F" g- C
01 Z-Connon 1
5 N. V. C/ K/ i2 e& H9 s7 GUnlimited Cannon for 5 sec4 F7 D1 g5 `3 ?* I" J6 T7 T
Cannon A+B+C
C# _* k- v; x- z8 z1 |1 hCannon B+C+D
. u! b! h7 o, a4 t- }) }7 D! \Cannon C+D+E
# o% `8 V4 U% C. U3 b x( W+ t
1 ?5 E6 ?8 E/ x* ]9 d02 Z-Connon 2
; x. H; r& M X: b/ vUnlimited HiCannon for 5 sec
* H2 l$ L8 L0 p) k2 @4 N6 |- \2 YHiCannon H+I+J
' x U- D( K$ N3 q; M5 ]HiCannon I+J+K1 B9 |2 j4 M* C; |' v0 H# q0 M
HiCannon J+K+L9 \: m8 ^- _3 \- }; u
) V' H- P' o% `) h
03 Z-Connon 3* p1 M' j- _" a+ P
Unlimited MegaCannon for 5 sec
$ L0 k5 X9 \" zM-Cannon O+P+Q
1 j* k/ `: l3 j1 `& a) D7 }* zM-Cannon P+Q+R
, T2 i. y0 ~' p2 M" b: q$ [8 NM-Cannon Q+R+S' F' E: H3 o, |) O \& ~& }9 x: r
+ _/ ~+ Z" ]* G+ r( T9 v% F
04 Z-Punch
/ L0 [# e3 b. |+ I7 d i4 ~0 VUnlimited GutPunch for 5 sec
* X/ G. G7 e" j3 M) v' VGutPunch B+C+D% e2 K% n: f9 y" D# S
GutPunch C+D+E! [; H4 ~/ a4 p$ {$ E9 T2 b5 F
GutPunch D+E+F2 s- d* c) V. g! u0 V; `1 z9 s! {4 k
2 {- R; G" E" g2 \. U7 }* H
05 Z-Strght2 H6 Y4 V4 M6 N
Unlimited GutStrgt for 5 sec$ }4 E4 V1 C! @ o A
GutStrgt O+P+Q
1 }1 u9 _" R# F) L2 v7 |! L/ LGutStrgt P+Q+R
$ W: F7 i$ j1 C$ O+ |& IGutStrgt Q+R+S
. r4 Q6 F% y! ?/ w6 \! J5 s7 M- c5 i, [/ P
06 Z-Impact
" b. k( u* Q; G# J2 d! uUnlimited GutImpct for 5 sec" c! F. W, }2 Y9 Q0 f" b
GutImpact G+H+I
/ j* D, U9 e5 M- M2 K' jGutImpact H+I+J" x/ H& W; Y$ `/ S) n0 s: n
GutImpact J+K+L
) a( n% Q& a. Q* v: {/ H# a! ]# L0 e0 t! `
07 Z-Varibl( ]' r* @5 @! k k' z/ F: s4 ?! o) m
Unlimited VarSword for 5 sec3 r: A' y/ \: J* r
VarSwrd B+C+D
5 M: P- e! x" } s& w" bVarSwrd C+D+E
! Q; S1 s3 |0 m% |- l4 jVarSwrd D+E+F
0 m7 M- T4 ~1 [ n5 M; n: g
2 s5 A. D6 ?7 ^* s `08 Z-Yoyo 1! r3 h+ L& x N# o
Unlimited Yo-Yo for 5 sec
# Q. p/ ]( O' _5 ]Yo-Yo1 C+D+E$ T& W2 @; G% Y8 u; _
Yo-Yo1 D+E+F
& |6 Q* u! o1 j/ pYo-Yo1 E+F+G
$ T" d u! ~, K6 \
( y* x! ?+ a) _09 Z-Yoyo 2; h8 U. k; s5 B) S
Unlimited Yo-Yo2 for 5 sec
* t! D6 [% Q3 Y$ O6 w( f5 `5 g# @Yo-Yo2 H+I+J* j$ e1 m5 N) C& y$ ]9 W
Yo-Yo2 I+J+K
1 N2 N f9 s2 k) mYo-Yo2 J+K+L7 Y4 h. y- E X. u z* @
% [8 Q% o6 W# m/ Z" T6 g10 Z-Yoyo 3+ \/ w! J+ l0 f5 K1 D& H+ @
Unlimited Yo-Yo3 for 5 sec. A- L' O m$ J; \8 L' m2 i- H% t
Yo-Yo3 M+N+O- K3 b$ v) S, `7 b; b
Yo-Yo3 N+O+P
, x+ g% o z) k, V( bYo-Yo3 O+P+Q1 D& K6 D( I" r* Y+ F
0 G2 ]- A4 c9 T L$ F) Y11 Z-Step 1
, }& p: n, h2 X/ YUnlimited StepSwrd for 5 sec8 D7 b) g5 W0 X1 u$ D1 b6 i
StepSwrd L+M+N! U" C$ _2 V* J4 Q
StepSwrd M+N+O) W( e) i& P* b$ @2 O+ \2 l% k
StepSwrd N+O+P/ u/ M6 e3 A/ Y6 m* p; Y& b/ H' M7 g% _
) O+ z# w1 K _+ ^( T% v- ?
12 Z-Step 2; i J2 R% w* M5 N9 g
Unlimited StepCros for 5 sec1 z! |5 c8 e) F0 z' E6 H. z8 W+ ~
StepCros P+Q+R: Y5 D7 ]. s1 @$ [5 U" z3 q
StepCros Q+R+S) |3 `- a: |6 d
StepCros R+S+T
3 e1 B/ D. o3 D5 N( f
6 e7 p. b0 |" [6 M7 |/ @# p& I13 BubSprd9 D* ~/ D3 C4 ?9 Y
Attks w/ spreading bubbles!# i: ^; i0 b; y9 N% A7 d- ~2 a
Bubbler C+D+E
* k& J7 d2 Z2 |4 N6 IBub-V D+E+F2 [* L' K; W M4 b1 ], V* T
BublSide E+F+G; \2 G# b; L8 F1 c
Bubbler E + Bub-V E + BublSide E6 E0 t7 q8 p% L8 ^1 B; C
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14 HeatSprd
0 C$ a- e' W' j& O& G1 RAttks w/ spreading fireball!; Z4 J: g$ {% K8 R) M7 j) c
HeatShot H+I+J
; T) q3 E( S* c! BHeat-V I+J+K
# g# @7 M! P: w" z4 ~1 ?HeatSide J+K+L
' ^8 k7 [1 Z M4 CHeatShot J + Heat-V J + HeatSide J
+ {: }8 ]1 t4 Z- Q: M6 v" B" w5 P. h- ?" a7 }' N9 p" K5 w* P: w* B
15 H-Burst4 M7 e e9 K! \, i% o3 h6 q% |
Creates a giant explosion+ {9 D4 t' ]8 u& X& u
Spreader M+N+O* r( |3 i( Z3 p* D
Spreader N+O+P
' [; d% D& i$ x6 F( W( x4 rSpreader O+P+Q
7 D7 ^# ]" j1 f0 u4 E
" ^# E! S7 C3 B9 X16 LifeSwrd
* `( ^1 [, V$ ?Swings a huge 2×3 sword!
3 B5 r4 x. z9 w3 |7 `/ `7 mSword E + WideSwrd E + LongSwrd E
- L, ~' r6 q6 J, p. S) f2 lSword L + WideSwrd L + LongSwrd L9 o* s: B& `2 b
Sword Y + WideSwrd Y + LongSwrd Y9 K: i/ }( Y' T5 O! R3 v
! G3 k$ ~- W' Q, L17 ElemSwrd
) F$ f" }' Z* y) F' aWide swrd contains 4 elemnts
0 B, i; _" P; S8 s& J3 ^5 S3 KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N a6 I# ~7 L9 g; R2 ?
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut: ~9 d) H6 M4 e+ o
Step up 2 & make 4 atacks
5 s0 W, s! e0 a* Q, S' Z3 |StepSwrd P + HeroSwrd P + StepCros P4 K5 v4 q. M* \; l; i! F& V
- @ ~) X3 s9 p. c0 A& { P19 HyperRat
* o: g6 f# e- W5 i' kA giant Ratton charges!& Z" f$ e( ]3 l. }% T1 {
Ratton1 A + Ratton2 A + Ratton3 A4 X0 D% e7 t3 T
Ratton1 C + Ratton2 C + Ratton3 C
+ l, Q. i! o, _4 `. eRatton1 F + Ratton2 F + Ratton3 F
% A& r3 f& n& s, f4 E; a
4 k$ V0 u% m+ [20 TimeBom +( \% X; G0 j* e+ ?, i, x
Sets Time Bomb in enmy area
; O, B% z( |9 h* nTimeBomb J+K+L
! m( x- Z0 V5 s ATimeBomb K+L+M8 D* N2 q; G' R% c, b6 ~
TimeBomb L+M+N
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21 GelRain+ w: F1 G: x3 m9 T- n" w
Gel steals squares
( R( ~& a' ^$ p% K2 UMetaGel1 B+C+D, w( a4 I9 G1 Y6 W' o. Y
MetaGel2 E+F+G
6 j! Z' a7 U* ?; a- x& e/ BMetaGel3 S+T+U0 U% e8 ?: N2 `0 s, ]: J6 _
+ v- d; N1 W) v- B+ S
22 EverCrse" m3 M( _% {& m$ N
Shield chases enemies, l! O( b' F. J* O: S* x' ]
CrsShld1 C + CrsShld2 C + CrsShld3 C* B1 l* R& O: ]! _3 a+ `+ B
CrsShld1 L + CrsShld2 L + CrsShld3 L; S+ Y4 l( Y( \' R3 z
; T6 G; X# I: Y7 `3 E o) R0 \* M23 MomQuake
* U# \1 t' Z* h* N6 r: s9 Z, [Awakens Mother Earth!
, F2 i- C2 {/ uRockCube * + RockCube * + GodStone S
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. a% |" G0 f, A, s! g1 T! [2 c24 PoisPhar) u3 f/ d. V/ }: C& b5 W6 J- c
Pharaoh generates poison
! Q# N; W8 ?4 y- y9 BPoisMask A + PoisFace A + Anubis A
# U) Y- } O/ u* m. h/ ^
7 \/ D, n0 {, }2 n V25 BodyGrd( x& w* u& o% F" V( p, ]
Bodyguard takes out enemies0 m+ ]/ R/ j; w, u: _8 ]2 X
AntiDmg M + AntiNavi M + Muramasa M
$ e" G2 @/ h% p5 c$ n
. ~) _* A- e, h% T26 500Barr
9 ~- L& y: s* lBarrier absorbs 500HP dmg
p8 R# F$ h0 x, \: v/ N/ l; V4 c% DBarrier E + Barr100 E + Barr200 E* N2 |7 s; ?: ^7 h! _% k
Barrier R + Barr100 R + Barr200 R m1 F) h y. c
( k& _& u8 y$ }- f9 E$ u% R. C27 BigHeart+ k3 H1 }- ]9 V9 h8 U6 e
Attacks, then heals HP!
/ q+ J) J' [7 }" o2 p" k4 M% s3 RHolyPanl R + Recov300 R + Roll R
- A4 T3 S, d% B: h IHolyPanl R + Recov300 R + RollV2 R9 K2 {; J! m5 H
HolyPanl R + Recov300 R + RollV3 R* u1 H6 p8 v7 T& O
! s3 L( S% R2 W. C" i0 g0 l7 b
28 GtsShoot9 a3 v9 G) D2 N5 G5 Q) o* G
GutsMan throws MegaMan!
9 x. J- l. o K! C6 |Guard * + DashAtk G + GutsMan G4 _, c9 z( y& b4 m+ o
Guard * + DashAtk G + GutsMan2 G
7 p. Q# y) Y/ \8 t: r- vGuard * + DashAtk G + GutsMan3 G$ T+ U: f* N5 t* `1 O
Guard * + DashAtk G + GutsMan4 G
7 P, w$ J5 h* X" B; a1 v
: ?. C) M7 b' V2 N* q29 DeuxHero+ {8 z+ @0 B7 S0 g
MegaMan & ProtoMan team up!
& H3 G3 F% }9 y, f1 g2 RCustSwrd B + VarSwrd B + ProtoMan B- T8 L. ~% e* @( @
CustSwrd B + VarSwrd B + ProtoMn2 B
" a9 Y$ i, G8 aCustSwrd B + VarSwrd B + ProtoMn3 B
, ~: d( C! P' [& i# V+ iCustSwrd B + VarSwrd B + ProtoMn4 B
3 u; Y; p) [' ^
1 \$ B$ h$ }! Z, O) Y4 ]30 2xHero
3 E* Y8 J$ k* @6 @2 w8 j2 X: hMegaMan & ProtoMan Dual atk# A& x$ J9 j" _/ x2 X4 \ \- ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% D9 ~' _% z( h% d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" w! D6 I3 `$ P6 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* D! R% z6 P+ K3 g( I: F1 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( W) {! g# ^9 M7 s
% t: Z+ y& \$ N3 g31 PrixPowr. P' l; I5 l+ v$ i
3 Navis attack at once!
' t4 N7 X" z1 v- e6 B1 UTeam1 * + Team2 * + KingMan5 K9 d: P4 x! b _+ d/ q, S+ S, }' }5 u
Team1 * + Team2 * + MistMan5 M& Y" \0 w' @& ^2 Z1 Y
Team1 * + Team2 * + BowlMan5 B
8 f- }1 z3 u% V d
9 [6 n( S( T' t3 L- X32 MstrStyl
/ ?/ q7 {2 v1 i6 O1 z6 |: P6 PMegaMan unleashes his power
2 [! z1 k# F }0 u rSalamndr * + Fountain * + Bolt * + GaiaBlad *
. ]* p% z9 w9 E) G. ~$ L1 R( X. ~ t! i! ~0 h- M9 A
StdrdChip (Part 1)$ o' n! ~4 Q t8 a9 s! K
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ ~( `" Z- W. v" n│编号│名称 │MB│攻击│属性│稀有度│说明 │
( ?2 P8 f* f, E L# u! P, S( `├──┼────┼─┼──┼──┼───┼───────────────┤3 U6 [& z: X' ~' M% y" s: R
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 [) A6 G/ G5 h* c
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, e6 D7 L; B* }( i8 a' j- ~1 J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 m* ~# g* R( G; [% F│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) Q7 Y- {9 b. D5 _
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# ` F, g- k! g+ j$ F* Q* D
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 q0 Q0 L8 i8 R5 V│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* j5 Y* H* E3 a, F! v' x% l2 g/ L+ O( [
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 q) ^3 e4 d; @# r' x
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: v3 F' s0 J! y& O5 I& Q/ y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 M$ P3 w$ [7 Q$ M- Y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 E7 |2 j& N; g- ]( R' B7 x2 v│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 _# j0 d4 c; j( Q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, ~! _2 e* u# d
│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ u8 j3 h5 M9 v8 J/ U8 p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) @# O7 D; u' y% q2 K/ ]) e- k│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
O! [! n6 F. ?$ O/ E│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ ]5 e4 }! v1 E1 X- [│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 \1 }4 u5 ` T/ H; p│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ Z1 t' g: z$ l2 @9 z6 X n. ]│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ O, I% g, x, g
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
% H! @+ ~& N+ W) }9 {│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 l$ P P# q' g7 ?│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* c: d# j+ P' \9 h, n* O$ i│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% G; L, S) d; r7 x! K* o2 B/ @
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" D" P9 O2 S; b- {/ j( D│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 }1 a, g1 a8 p4 m
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
. B, C% x8 f& v$ W/ v0 ?9 f│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 j4 f! v# `9 D5 W0 ~9 E0 t: @│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 K) T S V3 c; a& s+ P
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 L2 f- y: b- r- j│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; i t6 A' S4 P4 T6 c│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* |9 F4 e& g- Q+ L ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! ]7 O+ c L4 K0 |4 I2 S/ n│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 O6 i0 l1 h3 s, f$ y8 o
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- M, ?1 N& z/ h4 }) L* W
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
" f, P% B! K. ]$ ?1 D% b) D- T3 B│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 b5 y7 d3 V! F, F" ~9 S/ X9 s, A* r│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* ~7 `( L- E p- {5 F$ [8 p/ C
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
y5 g; K4 [, x- l│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, c1 [2 n6 }0 V: x0 ^│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: W5 A3 c; s; H& ]
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 q( I/ a5 s% a3 j│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) P' D" W/ F3 i' t
│44 │ShockWav│10│60 │ │* │Shock through enemies │
8 |( m$ A/ ?! G" _" V+ a. Y1 a( R│45 │SonicWav│26│80 │ │** │Shock through enemies │
! R5 x: i1 l5 K& m5 a│46 │DynaWave│42│100 │ │*** │Shock through enemies │" T* D$ @4 f/ k a9 W& P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ r! L; e$ I8 P+ p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 D5 |2 |$ }# r, `
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ F4 X# H8 G. X( |6 ^* f* U: r3 L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! K2 q# _/ w( D" ]; x
│51 │DashAtk │11│90 │ │* │Dash through enemies! │& ~3 y! I3 B# |8 W5 \. h8 X4 z: c9 c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │1 F# p% F1 G6 O% D2 G
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
1 J; P" c. [) Z. z0 J│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: {* @) g( H: Y* Z9 F- ~
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 `; \! l' I' a1 c0 V│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" f4 H9 [* @+ e% s3 r2 h
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& U, H9 t8 T% O
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 s: q% }7 J* ?1 X│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* O6 N' d4 _: D; \. b
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) F- @8 D: @3 }/ r1 K# ~8 O
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" R' N; z6 z! N& h; h' |5 |, I
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 l; d z1 d! z c/ h U│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
% l$ m: J- l# R8 X8 k│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* a& i6 ^; T: P3 F) I0 z% _# I
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# {' @- |$ ^: y$ Q# e5 X7 c7 F
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
" H% J; s0 L% p1 L) h│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, d" N- W! c7 F. A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) f4 a1 o2 g# Y$ _, [! |0 _│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" C& y2 {# A% J0 `" {& p) Y/ y/ w
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) z5 U8 S7 p2 Q3 H' V│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 O6 c. x; |( t; N9 w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 c) D0 Z, a1 G│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& u8 M ~( X8 S+ X) w* Y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 z/ p4 `, D2 U2 }: w8 D* k a│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' a0 i9 k! O# L) E
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; D& j, }1 ^7 b
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' a) X0 W- G s1 n│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 s' m' o$ l* N│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' N7 k6 Q- [0 J8 ^
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) `9 y4 K/ _3 Z) |: B
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ Z# H3 b; v8 z" i6 g│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- T% {; O5 v0 X- S# Z- i' [
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 T, u s$ f1 B* z. a6 c│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" L& @; e' B4 l9 e, B│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- W" P& k" X2 l; S
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 W8 N, O. J; o- @- ?7 i6 U6 W│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: c/ q9 L5 j2 {│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ k, \. d2 ~0 `
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- W$ _" T$ }0 S* A R
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* l/ }6 g; E3 p( D: V│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* Q$ N+ v* \/ Q│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
, n' F6 q3 M, z& k- X│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │' [+ S7 I( [! q4 J; c9 J
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; Z0 `/ ?; p/ i& V( D; {: @+ }1 f│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
M8 J J8 I: s3 H. F│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 j% ~1 c5 W5 t e4 N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 C- Y! ^7 O0 l$ D9 R& n5 c
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 `1 a0 J! u2 Z* X: N' U
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- v: e( _# X, G z9 g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, V. \0 k$ A* ^
└──┴────┴─┴──┴──┴───┴───────────────┘$ v9 O: e% _+ m: p/ E+ W
4 J6 m0 Z' N9 a, }2 R* ]. j' b1 `0 X5 o1 Y
StdrdChip (Part 2)' ~2 Y1 A W( D! q: S
┌──┬────┬─┬──┬──┬───┬───────────────┐
! O/ c i* B8 K0 M4 R; e: [. `0 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │0 Q' V2 y x, ^! d
├──┼────┼─┼──┼──┼───┼───────────────┤& Q+ ?9 E c9 y( a8 E
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 S3 Y8 s4 W: }│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' }6 X0 } a& a- u
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ k$ h2 E. }: N! W7 u
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! m/ f+ I' j* U6 Y5 }
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: P# H9 s3 O- `' c1 m* C" O
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" v8 \/ k+ `/ C% A W
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; p$ N3 D# s( m9 D: ~. p; T6 K
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │- H n! w! _" f' {; K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 W% p$ _: U" m0 Q3 H
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 b% q. [- Z1 k9 j$ u│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ W# e! W# ~2 R
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 T* ^, W8 l2 t8 W│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; H: v' B/ q4 Z* h. O6 H8 @. c4 ]│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ D* L5 J! L4 R5 D& U$ A7 \│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ X: u0 L6 Z6 N% m! [5 d; [│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ {# |( L; `# a% z' o$ ]
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 N( B& d9 d$ b4 l6 n- N, v│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% Y9 b. D5 U% D4 m: I
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 o- F& q R- }% M, r3 V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 _" b7 b- K: q& k│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 s# Z# y0 q. } C) D( r0 q6 z│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% {; {3 }/ B$ H4 d│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 X( |4 o9 l, v+ Y# ?2 p# s4 O
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. X1 X2 Q0 Q* I3 a: x1 `6 h! C' c
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 `( g6 Y) l9 k; s" ]& }
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" _- K3 o/ Y% R3 A│126 │Rook │30│ │ │*** │Protects you from attacks │: M: k7 r0 S, O8 {3 _) O8 h! M
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 l: A' }9 P( c& R' H9 K8 i
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 Q5 O. L5 z( ?0 Y1 t. M
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ p: L" A( Q, ~, R! S# T9 y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! o. x% d8 \* f. n( w- m& Z' }% g* u, n
│131 │Lance │46│130 │Wood│*** │Lances through back line │, Q: m+ z- Y& y, ]. v! ?$ E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 }! A" C1 Y3 j5 R( y3 ?- R│133 │Guard │5 │ │ │* │Repels enemy's attack │
: ~ I9 x4 g; x$ d. S│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 f+ M# N* W" P1 ^1 }% @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 `8 m) L/ U# X9 M. _' k
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 Z0 L. _+ |9 o+ ?4 R│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 K1 ?/ G8 D4 E" a│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 y6 c( }1 z; x" R2 h/ B0 n3 v
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" x& h( m3 w" H+ c- i6 o│140 │RockCube│9 │ │ │* │Places a rock cube in front │, R6 e8 `/ ?1 L# M, t" q6 n
│141 │Prism │60│ │ │*** │Prism fires randomly │. d. L2 ]" a( Y: ]' q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │6 e) m) x, l1 c- A& L3 v
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 _3 v1 }# j" R4 t│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 h" L1 V4 C; Y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, S: X ]8 B0 P& T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │/ X6 e* x Q, e' |
│147 │Recov10 │5 │ │ │* │Recovers 10HP │2 s. k& f) x7 ^ _/ o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │) I( j p w F
│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 V, ^( B3 J2 \1 e│150 │Recov80 │20│ │ │** │Recovers 80HP │: O; y( g) r7 A" O
│151 │Recov120│35│ │ │*** │Recovers 120HP │2 i! P. V( C/ x- |( C
│152 │Recov150│50│ │ │*** │Recovers 150HP │ \# E, D, A: p# m7 f$ W8 G8 H% s
│153 │Recov200│65│ │ │**** │Recovers 200HP │9 t/ b$ B C" W7 \& [
│154 │Recov300│80│ │ │**** │Recovers 300HP │; ]# ~) B3 v- e% m. M/ S
│155 │Repair │8 │ │ │* │Fix your area's panels │
, w# [3 @: f! f│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: h' |1 @ _" J7 k$ g; e
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 w1 Q, H5 w ~5 M- o: d# _5 m2 `* n│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 `* p [6 \7 _* c: N2 b0 j3 P; K
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 ^; d5 u1 F8 X
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 [* K& L" N) |0 A7 q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: i; w1 X$ @3 `# g) x
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) a3 V. T) k' ~, E3 v│163 │Invis │11│ │ │*** │Invisible for a while │# H' a& N& N, `
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
u8 Y0 w" a* n, g: u│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) |$ \; X3 s0 R/ V, m$ e( k
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ d- c# Z, p8 X, e
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 i( [, Y" `7 h
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
1 R' q8 K( W2 p1 w8 f│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& g' M' @ @ V( \0 a2 x
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 V+ e6 M8 q. C9 A1 |4 D1 y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ D, B# M+ m ?& l, s. t│172 │Aura │55│ │ │*** │Repels attacks under 100 │) g, b8 u0 e' d/ z6 B
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& J J8 g v3 E8 v) m0 X( a: w│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 A2 m, |& w0 i! ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" a: y1 u( Z7 D/ o7 O' X; Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
& W6 C# ?! M# ~' H4 l+ [) b( X% r8 m│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 m5 a: T% ]7 E& n, `5 B│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, B+ x v8 J5 y8 Q0 f8 w# ^
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 \$ [" d& c# m7 D* [8 n0 h│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 u- x3 b8 f7 j" z* R; I1 {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 Z* l+ Q# y" C
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) t7 L8 p1 k" l( l! Y
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 g6 X; Q$ A3 o& ?( k, J& H- U# N│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │. H7 f) x& Z% |3 {) |
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 g% p. M) _" M9 q│186 │IceStage│20│ │ │*** │Changes all panls to ice │& \2 \5 [- H( N5 M- s
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 C; U& v$ S; s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
% ]& W3 @( T4 d; A│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 I+ o, }( a: P: @. a( D- I│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 X1 P0 d. C+ e. k: }$ r6 Y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* C7 Y5 K# i& o
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ A! y# l- _, a$ P3 H) E3 L
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 S8 n3 x) @- L) X8 b+ m│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; [) R4 C' S& Y! i$ d│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) p" C% P0 z' {! m7 w7 t│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 w, c% B% V# t$ I2 |% ]0 y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ i, X; Y! Q7 n: h! T. L$ \
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% A; N+ [& r; S2 I1 t│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 F$ G: ^2 k- R│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 b' H% R- X4 g6 Q2 w7 W
└──┴────┴─┴──┴──┴───┴───────────────┘
" j% j/ [3 s6 S% z( B. Y$ X9 R. R2 U4 m+ H# y* g7 W
0 Z+ s! P, t3 I G7 cMega Chip
% j5 ]2 @; u. D8 @┌──┬─────┬─┬──┬──┬───┬───────────────┐6 x/ a2 B! ]9 i, ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 W& S( |$ Q. X) n4 `( V* i+ {
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ I, R- U$ X) O+ Z8 H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- o5 f- b& Q' Y6 R│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
5 r8 s. G6 c+ u1 G% _7 {' B4 |9 F│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ K: }/ G6 @0 f│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. B* L) ?6 L1 y! B6 @) P│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 h i* ?9 x% m- a2 S5 N│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. D) ^. Y3 |6 |8 l. P" x$ E1 C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 I0 ?3 Z O* _) U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( x# |$ H, f& L6 K) C
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 D/ d5 j. z2 J" z7 q1 i1 X
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( Q$ f; Y! s, f* {* T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) g$ }4 K0 a# |6 j
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ A' k- t; P6 y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 A& A$ e2 U: ~! h
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
c( W, ^$ S9 f# B l* x│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 {2 e0 B; y) d- s' O0 G+ `' t
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" b. k+ p8 A! i7 F- ^
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 `& R, @" b$ J1 ^" f3 b5 U
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 G3 T8 e' d% b' q( v( u" i│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; ?& L; p" Z j* t│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ z# n) ?- t4 v│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% D# o8 {8 K# l+ b: u, _2 c; o│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" a0 }* L5 W$ O. |9 P│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# S/ e4 d/ @- v│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. l: t; D/ j1 Q0 U8 k0 E6 i
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# ]. w( B- d+ ?: p
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ f! F/ P1 Q$ f d& U
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
$ F0 I1 m! l" q7 R│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │5 X& ]% T( T0 C& B. V6 Q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! U! ?' n* N* D5 l5 i5 {
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 S! x$ ]+ J; j9 a l! {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 g% Q9 h" z% [│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │$ a3 l \; m2 D: c& `
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( Y+ ^6 z% V* q. U3 h
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │4 {, Q# f- }1 t' D2 C- s F
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 B/ x: @" c0 |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: y7 a1 v9 [( e; t6 q0 B% |( Z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 f0 [; a4 O0 @' u& Q
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 {" G$ L- ]8 r( c9 v2 E l% c
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ j0 d7 o9 i) U- P) f3 T
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' ?# j# b' f1 t' I) r! }; S
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( x2 ]6 u% J7 w. \, \& k
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# k1 y3 M6 X: A9 L
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ E! \; C% k4 _ p1 u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ T9 z# @3 r+ @6 b, C) L# n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ }* o% ]7 Q, r│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! w8 t6 ~5 ^* d- p. |, C5 u│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 m3 v) Y) G8 x( W T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 ?( s5 k* M, F# Y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' v0 W7 i+ b0 w/ `9 B6 |1 C│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 a, M+ o' I7 \) r/ c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │/ C) L# t1 ]% q7 |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 s1 I" G* K* A1 E( T
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 X6 \2 C, h5 f; i- u% N+ h
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 W; ^! q) G" p; F3 f2 ]│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 N6 X" h3 E( f6 |' i
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; A- z7 Z/ H) y' \4 U n) u" p$ ?& V; R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, o7 n, e$ f# r0 j7 V' N│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 A& ~- x. ?8 c
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' \0 e6 j6 D8 A* b+ \
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 N/ X: ], L8 C7 s. a│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 q0 t& L' b1 Z4 A8 D5 J│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 i- l7 u' P- [2 e! {
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 D7 D/ Q8 O- ~$ f2 N8 m, r
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │2 F5 m* F$ ^9 H' {% s2 p
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │8 d0 Y8 u, ^/ }$ b. A& y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 K' p" H" j' Q$ I$ [1 u6 o: C% ~
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │3 K, m4 _1 ^! S9 m6 l
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ a5 i! Y+ b6 w p
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 P$ Y5 E# t0 u
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 k8 b+ n9 ]# \* ]│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 {3 M( e/ _' y* {│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
9 F( p* R: A3 u. @% l: l│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* J+ [4 o: `9 Z, J2 a
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! U1 ]( i O* |0 Z$ }: n" } Z1 ?
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, n! F g9 \0 j+ x0 y( P; |
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 d7 m7 |9 ~( ?5 ~- i5 k) ~│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
o0 Z( m( S4 S( G3 i! H2 |; s8 O│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; @3 g! i, O; D* v: w) J1 p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# e* n2 C* a! ^0 S, ^3 ^, S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% Y/ R( W% H2 H7 a0 |4 c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 p4 z; r$ Z. F) U/ |+ B│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ `4 |$ j! M u( m. W8 Y6 U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ e* v& n7 A0 l& Z5 x/ z0 b
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 ^4 C7 U1 t: O2 b, U* X│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 ?. z8 O# T" {, V" ~2 \5 Z! g
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 k7 e! N N- z4 Z
% T- [5 p* f9 S) c1 g! S% t5 \; T7 K
GigaChip (蓝版)
2 ~( {9 M) @1 x3 D2 W! ?* b" Z┌──┬─────┬─┬──┬──┬───┬───────────────┐6 N8 r$ b. h0 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 H; F) p, r/ c( v/ T8 f
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 ]9 v0 [# t4 B8 m6 I1 P: q; P│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- v! w' m1 ?4 z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 p e) y+ _$ X9 k& Z. a2 W
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: F/ n" h7 _, t/ v8 F5 O* I4 B
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" p6 M* {- E6 c1 i│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 g# o% `. M, J1 U5 ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 R, j6 H& `& z7 S│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
0 P8 `4 A6 A8 Q/ d. z1 L! ]! y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 Z/ P2 K# o) @$ E$ Q' n. s│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 Y& [ q, a7 j I5 x$ @6 j│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 ?0 b1 L. m+ S( y1 r, }! o5 {│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" \; k) E; d: \ S│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) ^% t g; w" e│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, a J& c: `# M: N# l) A6 E% e
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% y& W4 |, \9 i( @: d
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( ~; T# B: n6 S. i. T# z9 U& h
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) g; x! n& s' E* c* q/ s& u! L│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" ?4 Z7 z) G5 J$ x4 t; f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 d: N6 O9 Z0 g/ L
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 a6 R, O' ~4 w2 m; i
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │: V- ]6 l! Z0 N0 w, B1 q3 f
└──┴─────┴─┴──┴──┴───┴───────────────┘5 W" D3 m* |9 b4 L! f( y. ~) F
. B* t2 e. ?: R, {" D# ^' |GigaChip (白版)(只列出与蓝版不一样的Chips)+ x4 T9 T2 l9 E9 h; I6 c
┌──┬─────┬─┬──┬──┬───┬───────────────┐" P/ ^" s. Z9 z9 b/ i
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 z }0 v, L: i3 L, K* R! ]9 t7 i
├──┼─────┼─┼──┼──┼───┼───────────────┤) c! e2 j' @8 ~( W _
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │/ V6 {* S* i6 \/ E
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 g+ v5 O. u; p; l" T3 m
│4 │Balance │60│ │ │***** │Both Hp reduced by half │ D1 ~ }, O7 ~% I; `& k
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# O; p) l6 I G' n) I( {$ W4 `1 E! n└──┴─────┴─┴──┴──┴───┴───────────────┘ |