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# ^5 Q( l% d0 _9 E: ~■● ■ NintendoWorld 站友xliz原创
, i8 e9 a! c" X1 s0 [, W4 m6 Z; B8 g% z■ ●■ http://www.NewWise.com
6 M8 ~& I8 J' \1 ]9 z■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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/ e4 `$ S% N5 N# O( K 洛克人 EXE 3 Blue 卡片组合
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2 D( [$ V5 K: F5 O3 J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 g% F# y5 [- ?9 U; _7 t
大家要看日文版的P.A.或详细攻略,点击这里吧!; i: o) D0 @# p: n+ \7 u! P; C& I5 @
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7 L3 }3 d0 r& F4 ~; z; G V: {! B希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
+ k2 A* o0 q9 A
! B k+ H7 H3 K8 x编号 名称
+ w: ^% I$ u0 B9 m/ E9 _说明( _- h* E: p" k3 `% c
组合方法
. M) _* B2 T' {4 ~4 r---------------------------------
; Y4 m$ J6 v4 e: p: s. H01 Z-Connon 1
. w! @+ W+ ?. D; f2 b, ?6 JUnlimited Cannon for 5 sec% S! T% y0 s: ]6 l% h+ a6 h7 A& ]
Cannon A+B+C& U7 b; G/ [1 c& w4 v1 |0 U5 T! O
Cannon B+C+D; v% `/ Z! P3 D
Cannon C+D+E I: `& I! O- a9 C" B( o1 c* t
# Q) O# I" N& T/ ?
02 Z-Connon 2
: k7 i5 z; m8 Z1 P/ V. |6 y$ @Unlimited HiCannon for 5 sec
% Q1 {2 u5 N! Y; hHiCannon H+I+J- U! g3 Z J* x% i9 o1 f6 a: p1 B
HiCannon I+J+K* Z: B: ]3 j( G* I4 y% }) r
HiCannon J+K+L, \* G4 u7 Q2 t
& b) M3 g/ T+ l9 f& s. h- w03 Z-Connon 33 [9 M9 Y1 ]+ i x
Unlimited MegaCannon for 5 sec+ j7 n4 m5 l; N4 e
M-Cannon O+P+Q U' c- ~3 r! m" b. T- M8 q( X# @
M-Cannon P+Q+R4 \8 ~% K: l3 u7 T& ^+ `: u
M-Cannon Q+R+S
! a$ |% [$ r- O1 x1 I, j. b/ I3 `+ x) L
04 Z-Punch
. Q# D4 B0 @4 Q5 E O: vUnlimited GutPunch for 5 sec
# w3 @" e0 q5 x% ZGutPunch B+C+D/ J/ ^; O8 J0 \
GutPunch C+D+E* Y- w; z, b6 a6 `* F& t" L
GutPunch D+E+F
' b. J. e6 V& W
9 [) r7 S7 p. p4 B% M05 Z-Strght
, O! |8 v' i( L @# N2 S8 CUnlimited GutStrgt for 5 sec2 M8 H3 N. a0 {% i8 _+ j' H+ ?8 v
GutStrgt O+P+Q
" Y( g, v5 O/ d6 }" j/ G1 vGutStrgt P+Q+R
$ t, G& `3 j! Q' i7 U0 z/ uGutStrgt Q+R+S w: Q& F4 {+ ~
' W* x& o- e5 u/ _: }06 Z-Impact4 e! J2 C7 n* g4 z
Unlimited GutImpct for 5 sec
2 `; H. L0 `* u) q- B R- EGutImpact G+H+I
9 Q! u* b1 {# ?4 SGutImpact H+I+J5 K- t- R1 D& x$ }
GutImpact J+K+L
2 C. g" R0 z9 Y6 ~
, C+ p7 x! M6 l9 t07 Z-Varibl
' d9 q+ C" I+ e3 ]; PUnlimited VarSword for 5 sec/ e& K; G; W$ Q4 G
VarSwrd B+C+D
3 F; y6 A9 w+ F& A1 pVarSwrd C+D+E
5 d% T, ]) o) E6 J! j2 A9 b3 `VarSwrd D+E+F' u; k, B% _4 O& V
3 D6 d" ]# V& _* N: e08 Z-Yoyo 18 v% @/ ?9 r+ l! u( T9 R& i
Unlimited Yo-Yo for 5 sec
" W3 b9 m4 A1 }: SYo-Yo1 C+D+E' T% C5 G9 M5 X! J
Yo-Yo1 D+E+F- z; k. o, a8 ~. E# d
Yo-Yo1 E+F+G0 ~& R, E' k7 {% p
* Q7 g4 Q5 ` H1 ?) O& m$ _6 ^; K09 Z-Yoyo 2- ` O5 o! o0 S" R: o
Unlimited Yo-Yo2 for 5 sec- b& n- x6 g5 ~ ~2 `" {# k! [' P
Yo-Yo2 H+I+J
) s1 O* y& T; d; J( r, dYo-Yo2 I+J+K5 o0 h4 w' F3 x& s: j2 w/ O
Yo-Yo2 J+K+L
) d r' C/ ~6 d! `) d& t/ X3 l6 U5 _$ L H! A8 s4 b/ ]
10 Z-Yoyo 3 j8 v2 t0 [' q% Y6 O
Unlimited Yo-Yo3 for 5 sec/ P, D7 B- c0 W
Yo-Yo3 M+N+O& d. Z5 U) g4 t! u/ J
Yo-Yo3 N+O+P
% L- e( W- N- I' ZYo-Yo3 O+P+Q, _. }/ z+ Z9 {8 b5 D) V8 d
5 H& W4 Q# ]9 _2 N11 Z-Step 1( j) o3 k1 S* ?8 e
Unlimited StepSwrd for 5 sec4 t. p- K0 E1 o. P$ J# z3 e
StepSwrd L+M+N# J9 b; C+ F: z* \/ Q9 y) r8 w
StepSwrd M+N+O
1 }1 I1 I' b% v# \StepSwrd N+O+P
% A# D. U7 n: ]" Q
' G; g* O8 J$ @" r$ I12 Z-Step 2
J2 e9 f* r$ N6 y+ ~Unlimited StepCros for 5 sec S2 y0 s5 N) m( ^: a: ^
StepCros P+Q+R, d( F" a) P; r0 [% Z# g
StepCros Q+R+S& U j! L7 l8 W$ j, Y, @
StepCros R+S+T
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2 x. \0 h! M& }4 `8 w, s) W13 BubSprd' i9 J; k! @6 z- t7 o
Attks w/ spreading bubbles!9 x1 P9 n- @4 j1 j" [$ K
Bubbler C+D+E1 g. k" ? A2 A
Bub-V D+E+F
/ {* D" C" X4 X+ Q1 u/ bBublSide E+F+G
& X- ]6 k) X6 Y$ ?Bubbler E + Bub-V E + BublSide E! X" T; Q" g$ N
r% A. z: F+ O" @; a14 HeatSprd
4 i4 {0 j8 N; g' L2 F/ H. M! h, UAttks w/ spreading fireball!0 n% E# @5 s0 b
HeatShot H+I+J
2 Y/ p) O- @. q7 hHeat-V I+J+K
0 {, r/ a5 P# Y( THeatSide J+K+L
1 H" m2 ?* l: @, }1 j4 H4 u6 A8 n3 oHeatShot J + Heat-V J + HeatSide J5 a9 ]) l* u; M
# Z1 X& ?* F* [( J9 w) O! I! j; \: b15 H-Burst
, }8 u3 C9 E7 g" FCreates a giant explosion) ]9 H# U- u; V
Spreader M+N+O" G1 ]$ X; T, L4 X" @' t
Spreader N+O+P' b5 \! \3 v" t( ?
Spreader O+P+Q- ]% c# e& V! b# {% D2 @9 Q
' s! x5 b% G" f( p16 LifeSwrd
+ P( g5 {% ]$ R3 vSwings a huge 2×3 sword!& P0 ~2 H0 P7 `
Sword E + WideSwrd E + LongSwrd E; c$ v) {) W) o2 e. ]0 V, m
Sword L + WideSwrd L + LongSwrd L
9 y ~8 f- O& R, ]Sword Y + WideSwrd Y + LongSwrd Y+ U" D5 D3 v: @! N
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17 ElemSwrd9 z+ n0 X n7 c Y2 H
Wide swrd contains 4 elemnts
+ i0 C, y% a' }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" D- ~ }" f5 L0 fFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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J/ l, Y+ H$ m# f: H( X! ]18 EvilCut
8 ~5 R. R) {8 t. N" D, p* ZStep up 2 & make 4 atacks
- i0 o- H7 n qStepSwrd P + HeroSwrd P + StepCros P% Y# {- ~& }3 {" l
9 I, I2 C2 I7 k19 HyperRat
8 Q9 X C) v( V' F( ]8 ~ a5 VA giant Ratton charges!& X% I3 X2 i: B3 @& @
Ratton1 A + Ratton2 A + Ratton3 A u1 s5 l: |0 r- i
Ratton1 C + Ratton2 C + Ratton3 C
* }9 s2 N6 m" m1 y3 o6 o6 Y& q1 K/ SRatton1 F + Ratton2 F + Ratton3 F3 _9 `- A0 c2 h* _! h) t# K" x# A
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20 TimeBom +
- a7 N3 f1 ]* s: y, c0 kSets Time Bomb in enmy area" h8 Y% ^9 U! e+ \
TimeBomb J+K+L
" }+ r) p6 f, h @* JTimeBomb K+L+M
% N F& _+ N5 o8 C8 l" ?; q4 FTimeBomb L+M+N
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21 GelRain
' f7 r, L2 c7 e4 zGel steals squares
& l4 o0 Y U* L; MMetaGel1 B+C+D+ B* X8 e; b4 ~/ Y" h, p5 V
MetaGel2 E+F+G0 B+ R: l% F. v5 F# r& k8 c
MetaGel3 S+T+U
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$ k* E5 N/ s8 E7 s# p2 h22 EverCrse
; Z' l; {9 _4 U, ~" U* mShield chases enemies
I; `, k. t% v" J& LCrsShld1 C + CrsShld2 C + CrsShld3 C3 I# }. w4 X6 f: f& r" e
CrsShld1 L + CrsShld2 L + CrsShld3 L3 z# O% i+ j; A/ j
% u+ K; {$ }0 V; I( r. H- W( G1 k23 MomQuake
, S1 C; [ ^& C2 RAwakens Mother Earth!
' M; v" T. B E, G6 m0 _3 tRockCube * + RockCube * + GodStone S6 b: N5 R J& c9 W8 v! f
/ h9 o2 I8 B- Y1 M24 PoisPhar
" Z( m: r; u0 ~* [6 jPharaoh generates poison* ~3 Z& M9 R+ w8 ]4 [/ W
PoisMask A + PoisFace A + Anubis A& Y5 f. y2 M& l" [
- f+ [0 [( m5 @+ M i1 F3 U25 BodyGrd
) p8 i2 ~2 B( `! s/ }4 jBodyguard takes out enemies
' v0 e# `4 l8 SAntiDmg M + AntiNavi M + Muramasa M: O. ?4 u: @ k4 @( K* \$ ?" w! f/ F2 l
( \; w7 l2 Z+ M( ]1 I26 500Barr2 @6 R' W5 A! {, [" A, j
Barrier absorbs 500HP dmg
?- P9 \! ^- w1 k" kBarrier E + Barr100 E + Barr200 E7 f/ q( @+ s! F6 r8 z
Barrier R + Barr100 R + Barr200 R) T- c' ^% P& E5 ^+ W
) t* a$ Q" F8 a& n6 T$ \% A27 BigHeart
7 G3 ?- U- G* V, l+ N$ ~Attacks, then heals HP!
; c4 H5 Y, D6 b! i, M5 [* T) f J& uHolyPanl R + Recov300 R + Roll R
8 E, I7 X# ]* [7 V" X# uHolyPanl R + Recov300 R + RollV2 R
8 k" g0 W/ S! \6 A kHolyPanl R + Recov300 R + RollV3 R' f6 O0 ~1 O8 W6 _& ~( z2 q% e
6 s% D1 P! ?* J7 m2 D
28 GtsShoot
' i: h# L# z) X) V- v" v( ]8 E; eGutsMan throws MegaMan!1 d* t. t+ }' B+ f% b+ E
Guard * + DashAtk G + GutsMan G
6 ^; P6 a; K) ?9 j" xGuard * + DashAtk G + GutsMan2 G! k# W: D3 p5 z q. y. w
Guard * + DashAtk G + GutsMan3 G0 N! u& Y- g* t; @0 O5 C! N" O( \. Z
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
6 X/ P! K6 g; k; [+ F. pMegaMan & ProtoMan team up!3 o& G" n' m( ?+ O+ q2 `( c
CustSwrd B + VarSwrd B + ProtoMan B/ \8 @9 ~$ N; i3 T( g
CustSwrd B + VarSwrd B + ProtoMn2 B: @ R9 s, j* W# [* D L
CustSwrd B + VarSwrd B + ProtoMn3 B
" A3 G( A: `/ PCustSwrd B + VarSwrd B + ProtoMn4 B4 R3 E+ U/ e5 l. d7 c4 f
4 U' i2 W3 e! |$ s# ~
30 2xHero: \" ?5 W% L6 D' A# E+ N* ~% }
MegaMan & ProtoMan Dual atk* f2 c8 j. k B5 D8 j4 n2 l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# X& G& Q+ J9 v0 Y' F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 h2 `, q8 {) q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 u) Q# W1 w9 ~2 m6 F" eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! U: q3 J; S$ B! A. R4 D# r1 N
3 t# k$ c% R) `& F# p V
31 PrixPowr( k- w D$ A* a6 t
3 Navis attack at once!
" S+ h& B/ ?9 U9 OTeam1 * + Team2 * + KingMan5 K
# y, B2 o0 ~5 Y. { ]+ j# dTeam1 * + Team2 * + MistMan5 M
; Q1 M* Q' Z3 p: ~7 A2 R8 ^7 OTeam1 * + Team2 * + BowlMan5 B
' z r, {: B( S7 O: Q. M) E$ v( e8 n' J
32 MstrStyl8 H0 o H f1 \6 F P# m& T4 ^; W- k/ Y
MegaMan unleashes his power
T# r, f! K3 F' u- F* ^# m3 iSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 K+ S& U' K9 a! ^2 G* `/ z, I8 e, J+ ?
StdrdChip (Part 1)9 t2 P- h, K( ~# `
┌──┬────┬─┬──┬──┬───┬───────────────┐: f z$ B: K. M( I
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ E$ p# E- j! g8 S3 u
├──┼────┼─┼──┼──┼───┼───────────────┤
# \, D9 H8 N1 Q( X2 @1 ~+ ]│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 n' Z1 Z" G9 Z- E
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
4 Z7 \* J2 w* _& E$ F4 Q- t* `│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 B0 x+ o3 z3 Q9 Q* R7 J2 D│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ w* w3 ~" a0 F4 _│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% y9 L6 w' ]3 \" }- ~' _4 S s│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* D% {+ u0 [; ~7 _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 D5 B3 `3 A8 p7 d- ~$ O u/ |7 u│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 Q# B4 m1 t1 t
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 o4 f* G1 C0 i, P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ q9 V# f- a8 E5 \+ G3 f- j- N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
" {6 h4 C8 R1 @& ^* O│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 z& X& ~9 s+ R* B) m, P0 a
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ a# V. ]/ U+ O! a- X% w
│14 │Spreader│16│30 │ │** │Creates a large explosion │3 P U" _0 y N5 j' X
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: v5 Q6 ^8 U. v8 s2 U* P│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
v/ Z' n' {/ b│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; p" P. w; S8 I0 A' H- T( ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; l$ U7 E/ O5 Z$ {8 f+ \│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 a6 _6 L1 m. B3 r9 N│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 U# b) X2 F/ u) I. y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 R. n) _6 o, F5 h& j│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& n( r& f5 }3 z9 ?) H
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 f: c# i4 E! F" l/ P. ^" I
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" T' h$ K9 B& m6 V# ]
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ t* Q+ F9 E& u│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ t) _$ v! e8 y) `6 j: A& _│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 j& M! S+ A' t# D, w+ `/ Q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │' R* C: a! e; z" \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
1 m6 {0 n( j) z" Q q, U7 b; P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: w- m( x3 S* |$ |' c! j8 L- O
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- W# \% Q$ K- z/ _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 a. T! ^0 \5 z+ b7 e' I9 P│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% q p. G6 ?& s3 T
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. k2 b# @0 p5 N1 H6 U
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. n7 ?7 n- P7 t" i# a- g* S2 h│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; [1 E R4 e$ w% J* t6 g' T│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& H7 t. C: W: d+ i+ ^% F( V
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 u/ V. Y# @7 D
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) ?0 s6 d9 q' [9 u8 v1 \" S7 F4 I│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 ^ b3 H9 g/ ]! I1 f4 h- ]
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ |$ c5 ?" }( @+ f, j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ w% {9 Y9 y* E6 r, J7 u│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
/ g$ S+ W; Y5 K5 B e3 b│44 │ShockWav│10│60 │ │* │Shock through enemies │( x$ _2 Z; h2 A- V+ g, F6 |
│45 │SonicWav│26│80 │ │** │Shock through enemies │
' a( P& ^ ^# ^: h$ ^│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. O t; r+ ?+ l7 R3 S│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
$ @& M! E! S2 R$ Q. r│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' G+ _; p7 y* e6 y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* K {$ A4 }1 s% D8 z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# Y! m7 d' B6 |' J│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 B3 B& T) m5 w( ^
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 u) @2 C# v. E9 l6 x
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 A) U* n1 G' I│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
B) k" M6 {2 ]& d$ H/ X│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ e& u6 k( q! ] k+ A7 X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │+ V3 q P& X% v' h0 V3 ^
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! m3 G1 R) G: X1 L5 y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* U8 h9 i7 N9 ]5 m4 m5 ]
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 _- G# I# Z: {& d9 f7 G│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ s, k* c+ q) ^: [; Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* G& Y$ G; h( I; m
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 i( S/ N7 y+ Z; A$ O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 y2 J( p- U6 z/ T/ [: w" K│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' n. d% L C+ h4 x# ?% `│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; Y* P& B$ z! D! | r│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ Q# m! ?5 X( |% Z! I5 |2 F! w│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! u0 E# I3 z/ L1 x2 G
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( Z' A) \5 ^8 T3 s7 F7 t- u/ F│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* r! J3 Q0 E0 i/ H' h* {, c│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* n& Q" l' ^+ s6 b9 M o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) i) Q" _. _/ B* L
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 O3 J) ~& o( }7 x
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* d f$ v4 b: V/ G1 B/ `9 @│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ b0 @( J$ v& k* C' c
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │7 [5 F2 R; a! x/ u1 T3 o' @
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
/ E3 f; ?& w/ y `/ S$ @│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ d5 R* v: ~# G6 F- \: \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! X* R5 y6 x+ j5 s8 y/ J│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 W' H' S& L" i* O! x& G, N│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' E8 ]' f7 r! t1 o- |& k
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ [5 f% X1 e3 \
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 V$ j( x5 v6 B$ c, `
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 D0 ?. a4 B3 u* D
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │+ \/ [7 w0 y% [# E/ o2 n
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
; J6 _. e$ r* v, y" r8 Q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, [2 h, W" K0 U q% d│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 q' D9 V( J( z+ a# _. X/ E! z. y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( Y+ b% E; v$ @+ B# P
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# Y3 i: z. F( T; Q! g# W0 u0 g+ r│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( i/ m5 N. R* T3 v/ V& A: M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& c* W6 Q6 W, a/ }% |6 M/ w8 d│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% d0 N: z) m5 U3 S8 O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 j; S- h. ]* Z# t+ V│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 o. \1 X- Z" Z, V
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
- U" ~0 v# a; y! v│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ k2 n6 n7 l/ ~! k5 N: J/ m│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 J3 m) L# _- ^5 N7 Y: B6 V- u! R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 f% p. k0 @! x' {
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 c1 w; L5 m2 `9 h, d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 ?: b8 y" S+ P; e e7 J( c7 _2 R└──┴────┴─┴──┴──┴───┴───────────────┘
8 [" c8 ?/ [* l* T9 L% W" i3 }. f2 \/ e2 n7 {% `0 l% s
StdrdChip (Part 2)& P* p0 F' p' ]1 T2 y! U
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 |/ b! G% H7 T9 {- ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
% _/ j' p( Z) A1 _* a+ ~, E├──┼────┼─┼──┼──┼───┼───────────────┤6 m3 b! S5 i! v# V# G
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 D3 d, ]9 y% P* S
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* h/ k9 M, V% W│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 ^* k! O$ |( R& ]3 |│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 A3 T9 v9 E* N2 D│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. u7 s; e6 I4 a
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 G7 h) T. W% Y2 }- ?+ D- Q4 z' u│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- |8 n; a% x' S( o, U: o; j, a
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% ]& d5 W N6 l! l
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 ~3 c, {. [$ I# P/ f
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) g: \0 |9 B3 X' a│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 p* p: h; P. W# [& b& n' T│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" m& X! C3 U( q3 y" G3 u3 n# G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" E4 F) A6 x0 H8 p2 o, T9 I& X: }9 @│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: t+ F$ n5 {! V! c│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* X# r2 T/ F& b. R& c% a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │' d$ a# M$ A6 g" U$ R$ d/ Q, g/ x3 O
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ } I5 B) `& ?! A- N
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 ^9 u% ]2 ~0 i* D8 |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 D# k7 s# b8 E│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 ]2 y- M# W2 l. ]! [
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 w8 f8 T0 R* g$ B' V- I D c# ^& z│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ ~1 e b( s9 s* C; t4 x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% `1 U5 E: y2 G( B, e│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 o' Y8 ~8 S. P8 _│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 r' w9 `/ [+ s! x! I, ?" P; ^│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 {" j5 f: I* l" l/ |- _ z
│126 │Rook │30│ │ │*** │Protects you from attacks │* r$ I7 v; |: }8 G$ y) c
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │) f$ T4 o& g+ t* O3 A i5 t$ A
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 u2 _; F# V& I% V0 F7 W& s, n- N│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 ~: o& z8 z0 x' p7 b$ Q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 D5 w/ \+ [$ ]4 E9 v( W│131 │Lance │46│130 │Wood│*** │Lances through back line │
# z4 }; W( T4 y6 ]9 j9 V. K- d2 f1 m│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 V2 B3 n* g% X+ j2 g- Z. c│133 │Guard │5 │ │ │* │Repels enemy's attack │$ D8 G0 T9 h s; ?+ J! S, e! O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, N% w) o+ u4 D. l% t8 i│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; [6 ^. {! g* C│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ ?: L9 ]. z. K! b
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# T/ J) M6 y4 e│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 n) G4 z) n4 I5 Z- i5 K; R│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ C# L3 s# R7 M1 h- V
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' D. A8 Q! ]7 k1 A' _" i2 V' ^: b│141 │Prism │60│ │ │*** │Prism fires randomly │! [1 ]2 ^1 u" Y$ O( {
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: D3 p* ?" o" n& J' z/ t# N6 @│143 │Fan │14│ │ │* │Vacuum pulls enemies │
z! n" m! D4 d' e: u" ^% q│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 u" N2 o6 g& ]8 g│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- u" o$ F- ^, C% z1 J% K2 F│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: b' Z% W: c2 i3 ]# O& E│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% ?! f- m$ T/ G& \( r# V│148 │Recov30 │8 │ │ │* │Recovers 30HP │, r. {, W% s: G, c7 i( W! ?0 H3 @; q
│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 A: B9 y" I7 n│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 J" k0 C4 X1 D7 L│151 │Recov120│35│ │ │*** │Recovers 120HP │2 p1 Y2 d8 f3 ^+ I6 {& N/ Y4 b& w" o1 s
│152 │Recov150│50│ │ │*** │Recovers 150HP │& @$ x* B5 ]! K2 |$ p
│153 │Recov200│65│ │ │**** │Recovers 200HP │$ V1 |" R' _: A, m/ `+ t- `+ @ S% h
│154 │Recov300│80│ │ │**** │Recovers 300HP │
O( A: c, b U: x, u│155 │Repair │8 │ │ │* │Fix your area's panels │
% Y) V, W1 l- Y. t+ @; V: r│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) W8 ]6 v, H5 y6 k ]
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 H+ }1 _. h/ C0 T│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 t. \2 `$ k; X" F: q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ Z/ K9 T! Z0 f/ Q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │6 A9 _: w' K! S* e
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 P1 T$ f- ?( Y: F
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! ?# L' B; f# J2 Y( V│163 │Invis │11│ │ │*** │Invisible for a while │
) d" q2 q( N2 T; t# F6 V1 E v│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ E0 M4 k4 m6 M/ U│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! h3 V' S; j# a
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: I3 c* @% ?$ B2 v6 _- K/ V│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; ]+ G/ x; C+ s: z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 Y" W& o, Y2 Q8 m$ D│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
4 t' [9 \9 Q( u* ~! {' A│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │' H' W+ O; O! s$ S$ V) Z
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 Q* I1 @2 r4 B$ q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* t) i# e0 ^7 f2 f) T z+ r
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* B5 ]6 Q5 V! R8 y& @* v) ~1 @) S K│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 {; j3 v( N! O3 O7 h$ ?│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 m+ ?, u- f5 m" g3 l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 Z2 S( S0 T- R* `: q/ `2 y& ~
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 p4 J1 i. }% x D; t5 _8 }' R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
8 V& n; c+ d5 L# ^0 }│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 m4 H5 w% b( C- A6 B│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 Z: u, e+ t3 ?6 J2 M( j, Q: `( W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( [9 r# X( j, X! F│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ S8 A) O9 m7 ^% J8 I/ c' N( g* j│183 │Hole │55│ │ │**** │Open hole to dark world │
2 S. j7 e W7 a2 u& Y+ q│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 z& P1 R, [$ K) D( _6 ^# {
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │7 t5 h" @* U# ^; B) w2 w- q2 C3 V
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 M1 ]( Y9 x5 |0 U; d B│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" e7 @3 S" |: N( r$ T5 n: K
│188 │SandStge│18│ │ │*** │Changes all panls to sand │% s3 {# q; c- U! S5 m
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ C% W! j& |. D0 h. ^│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 i: o/ @. Y$ T2 }2 E) J│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 V. _3 d4 k2 k0 g" d- T│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* f6 i6 A( {6 F% ^" y1 P. l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 S6 q' t: z$ S
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ p/ A- r# b* R8 M0 d R
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 h' i* {6 s% W" p1 ]. k* S$ D! r│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
& O- H) q# S& N│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ a- Y% E) r d% d! p
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 h P8 i+ x! ?& g
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& P. ^' S: r5 r1 C. F& W. s& q
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 m+ f0 Z1 Q' N- u0 t- q# n
└──┴────┴─┴──┴──┴───┴───────────────┘ d3 R" x; D. k n) \3 O
+ s C/ }- I* t3 O+ J- W4 n/ G1 ^
- T& `) A1 I n4 Y0 FMega Chip' v4 ^9 M' q8 N C) J5 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 Q( H6 `* } s- V, g5 M* I0 d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: s+ x* ?! v( p8 L3 }. t) H" ?( C├──┼─────┼─┼──┼──┼───┼───────────────┤* j) E+ I. o8 ^7 M2 d
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& e. r! N- A+ Q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" W# H5 ~# `1 w. q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
/ G4 t' _0 b, q% F! R│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# ?( R' b& U) K
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 |; t2 x9 x. U0 T
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) m4 k( Z8 [3 n; k4 b│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 Y4 n3 ^' E9 q& k$ |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) j& x9 D# M8 ^& |* C8 t
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- n' @* X s& x$ |% b│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 V$ u9 k" A. q* [) g, k' O% x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# n9 V$ P0 F: M3 e9 Y- P│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 t0 U- F! a% C│13 │Guardian │82│ │ │***** │Statue punishes when hit │& g! i* A1 T; _. e' }9 _* h! ~/ w
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. \* V" g# K- X+ }6 R│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ G- q7 s0 c2 {1 f% F" x* R
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# J2 o/ f' v$ I$ v! _3 H( p& l( `
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ y) Z9 f& B: z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 `# g9 I F4 u7 H2 P4 O- @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ ^! F5 Y- h3 b1 C
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! b* M3 y; l. {- q* J3 s
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- R) V( q4 [8 P! v) B: {9 n
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# F( L3 g/ Y d3 S# ^& U
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 b; F" _# w% U0 I1 F% p
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, ?6 {" F$ w# j! v0 k0 i
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 f5 r: R$ G r' B
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ v1 v C* @: B0 j# `│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! ?4 N# q% N8 O4 ^( Q. I
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 I M" P1 r. G) k1 A6 N" S' r│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- I2 ^ y& \( X" v4 A4 H3 J6 T
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │1 x9 @* | H: U0 o: w% D8 n
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. H) v& w2 `) ^9 ?$ y7 \2 j
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 ?3 a* [8 X9 L; v# S$ d
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ n* {2 e9 q2 L$ {& C- W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 R/ W; {, [( @' @$ _6 `4 Z; o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 u) d5 J1 H$ J: U' a7 n7 i. t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% _! _* O' k5 _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( w& N2 J# Y6 H
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 }; @ `# P i│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! s$ f, R( w* q" }1 A# ^; T5 Q9 m│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 G) t6 b+ y; A& p2 o│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 Z( U$ b) g. h: O│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: N9 ]" _/ ~- Y& Y2 S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 I. t* R& ]' ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# p, V; d2 l7 |, l. q3 p" z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# G& H% r: b% c0 L) O1 a# t/ V* i" e
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │; K, S9 ~; q- H
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 o& f1 w. h- `, {; \ _7 V
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. T/ p, }! G6 ?/ [! Z) K9 v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 A8 e& A j3 P( F* H- }+ Y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 s) d" v1 _/ q, e( J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) v3 _ M! S& c& V2 X6 I* W3 o0 K# Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 \- X, ?; l& L' T" v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* {0 \0 a6 P% F% O; d
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ W% l3 t7 j! W0 Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' Q. g- V# Q' x9 g1 L
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, C4 _+ x% K4 h( H5 r" F2 j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, v1 e- p5 L6 S$ p│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' t& P$ C# m0 V5 }( w# Z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* F3 m3 y: N" H8 M1 C
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
; v: | _5 S0 i+ K7 a- }2 F' [│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 h7 F& `% _- _/ \& f│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( Z! Y" {: }$ ~* ~3 E! L, W. L; ]
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% J5 d5 x1 {4 T
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │! W* d" O2 o: T7 C H' B4 V- a$ E% r
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 r' n j2 U" V( R
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, a" t: ] G( g, p; ]1 P$ m& g
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( z7 K+ P! p' H% g' I│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 f, c2 c1 q6 F8 z% e% D
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% [: m$ {6 ]/ U# A7 p5 `1 R3 ^│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
% o7 o- T0 ^0 y& `' a; R- g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 m( r5 _; S- `/ u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% @. }/ {: G% g" J" a& R│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │, r, n! M( W' {. x' Y# j2 f5 L* ]
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 f" D {0 Z( M: C+ t& A3 d3 O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ L( S8 \4 w2 L4 K' K│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. G$ Z4 B! `9 S! \) e. _' n; L│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
. @% l1 ^( e( L! y1 V+ W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) N9 N- S" |3 X8 i) I+ D: u) u! x│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ c. v+ V3 ^1 t4 A4 t9 b* Q% d$ q9 P
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% [5 {; S5 x0 X3 _+ @! t
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
5 q, E+ W. i, J* d: _% X& Z$ D│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
7 c1 ]; [# E9 X7 {2 I; S│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 S3 y/ w0 W, Z0 _* Q; O1 L
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
( ` E; a6 i Q3 U3 C' p/ j│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. ?3 J* D- r0 p. k2 Q& U3 p
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 d0 E+ i- l& m7 _( H+ P' ^0 ~9 b, X
* u% y: F. f& m, _* N" L( A- QGigaChip (蓝版); w+ X- U' E& E5 S; m0 S4 V. b, L3 {" H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& G# I7 ~9 F7 j$ T1 ~+ }│编号│名称 │MB│攻击│属性│稀有度│说明 │5 \4 @4 O6 a9 o8 a' D. j
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 k5 [) J3 V- V2 m: }( y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" ^" H$ k3 X9 c' S1 a
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ I; d J6 J3 g, w8 ?$ _7 E- L│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; H6 _7 r6 v$ g
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 T' _9 f, i! @6 f5 G! o# c│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
e4 f# m, @4 ] M3 }8 v│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ B Z8 ?, w* L8 w/ ^* X' {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │1 {! p' t6 S4 A2 \& F
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- P# s) i2 N# V7 O3 e2 s9 A# `* X
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! n6 c% K( @- N1 `) H1 x│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
e4 }6 I9 K, l' Z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% z+ o7 h7 s- A N2 C5 I6 z3 z7 ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# S7 |8 [ @6 b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* J& P6 b' o$ @. S8 k: F│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; L/ B& r; ^- W0 g) g; P
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ L( j, p8 [/ g( {# E) s2 i│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: I& F! y" h& N4 C: Z8 @; M5 r│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │* y0 {: ~0 y4 g/ c* M0 R8 \
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 Q( v5 r' h( b) q N* _6 M│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 P6 a. B$ L+ L8 v% _) t+ `│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! ~3 a9 m: y" ` `( f8 r
└──┴─────┴─┴──┴──┴───┴───────────────┘; `8 u- F+ q" L$ z* [) Q4 B
# `/ s0 ^8 v5 g" q
GigaChip (白版)(只列出与蓝版不一样的Chips)6 Z* b+ t( M6 D8 G5 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: N1 c. B) d7 h' B0 Q1 U" ~: H│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 ~; U, c. \4 k) G6 f├──┼─────┼─┼──┼──┼───┼───────────────┤
! |" y r5 {9 F│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ U. o2 ?" E# P5 e3 d, S2 U" ^│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 A8 M5 u: e( N+ M
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 s2 A* ]- g- a* h│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 E S" t \4 j. w# L2 W' w9 L└──┴─────┴─┴──┴──┴───┴───────────────┘ |