转载请不要删除以下信息,感谢您! " l1 {& s, @$ ~1 T2 g0 \
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■● ■ NintendoWorld 站友xliz原创
: R4 { `; a$ N& _' l; m/ j■ ●■ http://www.NewWise.com : ~4 O) K9 ~* M) B* t0 ^& L1 K
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洛克人 EXE 3 Blue 卡片组合7 X% ?6 p/ d _4 W: {
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$ F+ H0 ~6 R+ s' ^ t! e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) b1 G9 O3 y6 e. ?/ n大家要看日文版的P.A.或详细攻略,点击这里吧!
0 F i. J4 p' a6 A. ?/ q* _" \6 N====================
4 m2 }7 h k* ^8 Q4 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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7 {. l0 g" {4 R, k# i以下内容格式如下:
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编号 名称
) d* x: x! P* c) z说明' \& Q5 Q( _% y% B- v8 F: ]
组合方法9 l8 S- s: ~: ?- I1 E; [: Z9 R
---------------------------------
6 I6 k. X% Y% w i( Y; R6 o1 v: _$ o01 Z-Connon 1
8 r( M0 c6 ^6 U7 _7 b0 ]/ f. {& B2 jUnlimited Cannon for 5 sec
% c3 H8 |4 L6 @' H! j' HCannon A+B+C# U4 f4 ]5 d; v" P
Cannon B+C+D
* z6 b. V) z; L5 {Cannon C+D+E% a8 f8 n r. F
, M& n9 C- z$ @$ p
02 Z-Connon 2
( n7 r; Y- l/ ~% _( ?2 ]Unlimited HiCannon for 5 sec% M% @- c i4 Y2 y" x
HiCannon H+I+J7 L- w* G& F) m5 ^
HiCannon I+J+K
& X, ]9 C3 b1 X0 d% w* }+ {$ oHiCannon J+K+L
: U& A& E4 U1 }& f. y
) j' U8 \4 w6 p! @03 Z-Connon 3 Q* T' E" u! J1 P/ l
Unlimited MegaCannon for 5 sec
5 H, ?/ w- ^+ _ @# R- o5 _M-Cannon O+P+Q
$ x! Y9 S( n6 |/ p, Y+ _, \M-Cannon P+Q+R9 O/ z' E2 g" c4 {* L/ x: [
M-Cannon Q+R+S, j. O g& Q/ K$ P
2 ^& \! ~6 K x5 l9 F4 M04 Z-Punch: J/ X% y' Y* n; G4 K1 m J& @
Unlimited GutPunch for 5 sec
: A2 P0 s% r, s" O& t* wGutPunch B+C+D
- W2 a/ r- }9 v; b+ y' ]0 x- rGutPunch C+D+E2 v3 U6 `0 g; v9 M1 V7 q& W
GutPunch D+E+F# C2 ^, o" N9 Y
! I H5 H. ?! @3 [3 e* i; w! a5 |05 Z-Strght9 F' a/ T+ \+ |! s
Unlimited GutStrgt for 5 sec
6 R% y& B/ G2 g& wGutStrgt O+P+Q
7 q0 e) b, b; v7 OGutStrgt P+Q+R
g+ Y* w# v9 w# Q! i$ e0 |; KGutStrgt Q+R+S9 r7 Z/ @# B7 t! g
' G9 X+ A, r' n' z% F06 Z-Impact: L& e- b* Y/ \' s$ d
Unlimited GutImpct for 5 sec
. W+ d/ j! f& t, JGutImpact G+H+I
/ q1 M( {* s- WGutImpact H+I+J
; r2 |1 s% W& U9 I8 x2 u7 N5 IGutImpact J+K+L# h% n# F% t) i: D* ~" P8 c. g+ J
* G, ?5 p# O7 O
07 Z-Varibl
2 d( \* b# |( k+ J P5 K# E7 o i6 hUnlimited VarSword for 5 sec9 J0 z, S$ O$ n2 |) g! A
VarSwrd B+C+D
$ m, m$ h0 v+ j5 R5 WVarSwrd C+D+E
* r E! f7 r8 v M% |+ U. K) tVarSwrd D+E+F
8 v* K0 `9 e3 q7 I7 i3 B7 g( d# @3 O8 I* p
08 Z-Yoyo 1( Z- D9 n, G c3 J: [7 {+ \
Unlimited Yo-Yo for 5 sec: Z/ G7 F5 s) A
Yo-Yo1 C+D+E* m( P% C$ \8 P H) H
Yo-Yo1 D+E+F
4 w( a* a& P y# `( ]: TYo-Yo1 E+F+G: [, H2 ~7 Y0 `
* W5 m' x6 X, a! I09 Z-Yoyo 2
8 M% `# c+ I' d( Q; z1 h9 RUnlimited Yo-Yo2 for 5 sec
' Z9 E$ ?; Z4 k) p' T4 U1 bYo-Yo2 H+I+J
2 A3 H2 W9 }) i/ R" oYo-Yo2 I+J+K
9 P" C3 R$ o) C9 e; ~: D) TYo-Yo2 J+K+L3 O$ k G: @+ l4 n9 t B1 o) f
: P+ E; Q2 j4 O1 z10 Z-Yoyo 3
; y5 K/ b. T6 oUnlimited Yo-Yo3 for 5 sec/ U* P# g$ f, F
Yo-Yo3 M+N+O5 s" a2 m7 W7 S- w& \1 g
Yo-Yo3 N+O+P
1 d1 Q& I! A0 h% Y3 p* zYo-Yo3 O+P+Q
9 i/ x/ n* i$ }* N8 Y# Y, [
" ]% c9 F- O2 \. f; s11 Z-Step 1# v& d+ B) M6 R0 f' {) K
Unlimited StepSwrd for 5 sec
+ q6 ]# L5 ]0 o. P) h7 V: h1 WStepSwrd L+M+N
( w; L" X; x# ^; n; m$ TStepSwrd M+N+O
8 e" A' z3 Y# D4 YStepSwrd N+O+P
8 O" b6 w/ n" t0 \5 [5 D
& h, l& ~9 j u3 O12 Z-Step 2% j: L. D1 _1 a8 |
Unlimited StepCros for 5 sec$ O7 W! ]4 _1 Y& W+ W& ~4 Y
StepCros P+Q+R; S$ U/ X; F% s7 k' V% x q! f3 V
StepCros Q+R+S
: A. c6 @4 S- ^2 J, V* \! KStepCros R+S+T: Q) `" Y: n& b
3 i& a( e+ k0 i9 H2 x13 BubSprd
' w% ?9 x) T, J v3 VAttks w/ spreading bubbles!% d5 I# b. w0 w0 I' u+ W" W3 c: Q
Bubbler C+D+E
. N" e- n/ u, rBub-V D+E+F
/ e N* P; o' G6 G7 ~) VBublSide E+F+G+ N+ u" G0 u% }* }
Bubbler E + Bub-V E + BublSide E) `! O' g0 B, z7 @+ `
/ u, ?+ `, q- |# T7 Q
14 HeatSprd
/ f3 U! }3 k% \7 f" |& PAttks w/ spreading fireball!
& {* ]- ^/ u* N& q8 c e" g9 ZHeatShot H+I+J( o% t3 H. A% j: [5 q5 M/ a
Heat-V I+J+K0 h/ }8 ^. b, N" n( F9 s
HeatSide J+K+L
6 w3 s3 `! h" _7 H& Q3 s% s" c- @# ^HeatShot J + Heat-V J + HeatSide J
: t" ^: K* C* J& _* Y! ^7 N( }/ c1 c9 z9 w
15 H-Burst
( j9 T0 c+ [; c4 B6 z3 K# P* |% i; nCreates a giant explosion4 t6 E: F# C7 t. v1 C6 S
Spreader M+N+O* C! B4 M6 `7 ~. }
Spreader N+O+P
% V2 \$ @) y' T* a/ E! qSpreader O+P+Q4 ~8 k, ~& f( O- I* u4 `- u7 y" R
! r, N# q2 C5 U& T16 LifeSwrd& q5 Z- T' I" Z- @' w# P$ V" k
Swings a huge 2×3 sword!
, i4 t. G& N4 d: fSword E + WideSwrd E + LongSwrd E1 O! N7 y0 m9 x( P
Sword L + WideSwrd L + LongSwrd L& S1 x. P3 Q# e: _4 a
Sword Y + WideSwrd Y + LongSwrd Y
* m6 l+ ^1 U8 ^1 ]5 H" t8 s1 P+ L/ p# v ?; v
17 ElemSwrd0 p3 ?# `- [" d: D! f! j8 n
Wide swrd contains 4 elemnts
0 d) N. F. L0 X( y* nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ f" L( i' `5 `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ ?7 Y/ d% x5 {. l
- D8 k5 S k7 N# l6 a8 }
18 EvilCut
9 z* }5 p- ~; k( u, y: ?' O! o2 oStep up 2 & make 4 atacks0 v* d+ }* W' G. U/ r7 T8 r
StepSwrd P + HeroSwrd P + StepCros P
/ ]3 i+ a. u s) i( j/ b$ V L3 X$ G
19 HyperRat
3 C" }4 X# v: V0 z& I5 I/ Z0 FA giant Ratton charges!
/ {% m Z* J3 u V% c: ~Ratton1 A + Ratton2 A + Ratton3 A
7 X( h; i9 Y% f2 URatton1 C + Ratton2 C + Ratton3 C T( `* |# m8 l* x2 | ~+ c
Ratton1 F + Ratton2 F + Ratton3 F) g* ~" J* f$ q0 r u( Y" k+ ~1 W. O( \
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20 TimeBom +
$ t7 e% U$ h3 g% J% WSets Time Bomb in enmy area
( n# a% e& U; w$ m! h$ VTimeBomb J+K+L7 e( C/ z2 @! t; D7 R
TimeBomb K+L+M
0 v2 y: t/ [* r$ I& q4 [9 OTimeBomb L+M+N
- C' d6 _+ V9 w- T6 y5 ]; [$ z! S: _* r2 R
21 GelRain
7 V6 f4 L- ]9 G* A5 {- H, {- r' xGel steals squares5 Z) X3 _( A( }' ]5 Q! o, _
MetaGel1 B+C+D
( {4 A; T) b9 {. z4 v+ g* {% ]MetaGel2 E+F+G9 r. h- o4 G2 c
MetaGel3 S+T+U
, x( X! B! {5 f* c1 V. K' ?
" p- \/ L! b+ T, Y, L22 EverCrse: N% z; b; `/ J) m- H8 S. ?7 {
Shield chases enemies( o9 l- W8 E a- P, f! Q3 ~
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 H) p& j7 [" D: v$ RCrsShld1 L + CrsShld2 L + CrsShld3 L
7 M; Z) {# J5 u. u0 W; p J, m4 J* W$ f, Z+ B
23 MomQuake
5 _9 u& L3 B! Z; BAwakens Mother Earth!
+ n# ^: U) C; m; @- fRockCube * + RockCube * + GodStone S' x0 a+ f$ h O8 g, w, a" `
, V' l1 _3 \$ c4 |24 PoisPhar
) D' _% [4 c7 U( m: E7 ]( TPharaoh generates poison
; y2 W v, ]- y3 cPoisMask A + PoisFace A + Anubis A
J0 u) {+ H9 p3 d3 O
: K/ h, g. O0 y+ ?25 BodyGrd
0 o8 G) \6 g5 M6 sBodyguard takes out enemies
( @+ [5 N. o6 ~9 UAntiDmg M + AntiNavi M + Muramasa M
R( P) Q; s- w2 `2 t: ^
' f+ @: Y! k/ J# b26 500Barr+ z' \+ ~% P9 H2 l( [
Barrier absorbs 500HP dmg( f& N# Q2 O1 f% ^* C; p1 X
Barrier E + Barr100 E + Barr200 E7 P' _! l1 h% W& A
Barrier R + Barr100 R + Barr200 R2 B/ T, K$ e. u; x7 U o& z
6 d1 U3 D; G& M5 [1 |: N4 r27 BigHeart
# N1 [. [, c, P! {Attacks, then heals HP!; [" x8 I6 L0 K; \# F
HolyPanl R + Recov300 R + Roll R* i4 i1 b: T6 s2 Q5 u9 h
HolyPanl R + Recov300 R + RollV2 R" p: }* s- k, F7 W% K
HolyPanl R + Recov300 R + RollV3 R3 B7 \8 I8 g! b! l( y( `- W
$ d. c* m7 }" i9 q- f
28 GtsShoot# t8 H3 Y* g1 A9 p
GutsMan throws MegaMan!
6 W* d4 R4 t) M7 o9 u' cGuard * + DashAtk G + GutsMan G
" Y1 E, U" i% q) `7 O8 YGuard * + DashAtk G + GutsMan2 G
% v, k# S/ R7 u" c! BGuard * + DashAtk G + GutsMan3 G) A V0 i. i' [- I5 W
Guard * + DashAtk G + GutsMan4 G
, F$ W0 Q5 a' y" z9 A
0 a+ g4 _2 k' H* b29 DeuxHero
& s# [4 [% G2 h8 k* mMegaMan & ProtoMan team up!6 p3 r2 N" B" o4 e+ Q$ ]
CustSwrd B + VarSwrd B + ProtoMan B7 T* v( b: O1 {0 P2 L* C6 I. e
CustSwrd B + VarSwrd B + ProtoMn2 B! L2 L' O# r5 K9 H3 I7 R/ V
CustSwrd B + VarSwrd B + ProtoMn3 B
* ?0 Y; D3 ?) W5 ]CustSwrd B + VarSwrd B + ProtoMn4 B, C7 V# f/ @( V5 d$ i2 y
3 i3 q( q/ d& f) \' z30 2xHero& d/ E, h% a+ }- r8 z. t% }; V
MegaMan & ProtoMan Dual atk; i1 E( Y% L# e: Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ P8 T- p' W6 I3 y# {6 o% hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' X, W6 w" O- ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) h) Z" q3 }' q' s( RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 \" D5 W- H" m, g* |; d3 ?6 l, f) P6 G- ~! z' {% g
31 PrixPowr8 ]" A( l9 d" I; Y/ H0 W4 d
3 Navis attack at once!
7 u, _6 A* v* F# g* MTeam1 * + Team2 * + KingMan5 K
; M2 b6 k$ @* A9 Z3 K) PTeam1 * + Team2 * + MistMan5 M
, h' H* z! m% u% W0 u. O2 ?4 bTeam1 * + Team2 * + BowlMan5 B
) r. ^0 n% A# E4 f; W- ?+ e2 L1 M) z, G- ]8 j$ j. H
32 MstrStyl0 Y' S- s) b' j+ m. u0 K9 }
MegaMan unleashes his power! H3 C, F8 |' u' l% T v5 F
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 G1 J5 d9 D# ~) ]+ b& H$ |+ R% a" Y8 @1 x
StdrdChip (Part 1)
2 L' a7 x, o/ k; b% b# g" s( i┌──┬────┬─┬──┬──┬───┬───────────────┐
@$ L+ S" t! m C5 a9 u│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 n" N/ r* s; E: i# l' S% B├──┼────┼─┼──┼──┼───┼───────────────┤2 L8 o( |2 e2 J" Y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 F/ g+ r# x! e1 o1 i! J/ z! u│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 D" U: s, Z5 Z4 c2 B# ]1 o. L" \: P+ Z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% \, D$ t: @/ N+ Z) G│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 ^. @) i( e8 e
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 ^' m9 H6 B" Y: w4 u" ^2 f* Y/ m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. S* N4 ]! A& Q, L- y+ a2 }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 k5 l% @, |: y4 u│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 P+ z# L# O! T* _: _* _
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' w& f3 a& E1 x$ @+ ^! F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 ^8 a+ I2 G) c; C" s. R8 T│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ Y; g2 k0 t1 y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 r2 E6 C3 L" t; ]1 i0 {9 u m│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ ?. J- p! |4 z3 t: g│14 │Spreader│16│30 │ │** │Creates a large explosion │
! Y, d) U& b& y8 W+ y" ]│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ o) a* f+ ?4 ^1 B
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 U, x* |/ M5 x; N/ I. W6 g
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │9 ?6 b4 H6 r( J1 T0 G, E; g( I8 E
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: h% m; ~" b& S/ Y6 X+ K, ~' h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 T1 L/ g0 i2 ^3 U! Y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │1 ?* k' I7 j c3 _9 ?
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% A* T* R: N) ~, _) u2 c
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, ?7 Y5 ^/ H w* g) B│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
3 b! t4 i8 F% i9 M2 |2 Z P│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 W2 h- C! e4 M4 l7 I# E│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& L; ^$ X( M* R) t+ F! l│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, D) [ Z) w$ l
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, f$ ^' M# T0 h4 W7 W7 C│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 k9 p* C1 M; h7 G- s8 e: h' T│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* c6 [- C8 D" \0 [7 E) G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& F9 E. I" i) r! Y5 E S' ?
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
. a8 w2 j/ S4 ]( p* ]1 J. G' k1 D│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% m% f! ]3 ?7 V" d; L/ Q: z$ q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: r' n' s/ U- J
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 n* C& N2 ]) |0 _& g3 c1 t
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 c P% i. y; T" M8 R( \# `
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( B- g3 B4 a1 D. k
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% S/ ^ x, t0 U' ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 H2 B C. I' s! _- @( ]; x! i│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ s- k* m6 e9 {/ f( C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" Q9 k; A# ?5 P; l│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 z; ? }9 p; {0 R, y U; ^& q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ }7 r2 o. h- {- x- M" d, _0 F
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# r0 G1 P4 L! O( n) y│44 │ShockWav│10│60 │ │* │Shock through enemies │' P" H4 M! q7 n! K
│45 │SonicWav│26│80 │ │** │Shock through enemies │/ O( W7 E" P$ j8 T
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. u& b! d. y" j, G6 j9 `, k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 o# }- x& M1 n# K│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& l2 U6 |3 W, z" U4 d/ `" h
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) Q- c: a+ u( ]) S│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' r. x: M- q0 L, \, u* w# R3 F+ z│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 D& o" ^! U6 K% }/ q# H
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 }8 J3 Y& \2 B6 ?│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( p' v" m4 b2 d! o│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ M$ N' ~* p- H+ ^' A: J
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: B) d( o: c6 g3 a+ H# D│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 M) M0 K x0 i9 P
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. C0 F' ] ?1 u7 E$ S# a│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; S4 h7 Q y9 H' y' ^2 A│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ I; t& Q" f. l- C' l│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 Q6 U2 B# Z& B- s) z. \% w5 s# Z
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 o' s" }, w: F) F$ {. k- X
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% {/ q+ f( y9 ~3 l c
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: }8 i4 z* U, D2 R3 I, d! o( h$ j│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 |+ m5 I d/ y* \4 j# x" @! U) X
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 t; x N+ b; t5 R: W% ~2 r' M- G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
5 }" a! r% _5 P/ E2 `│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
* i% R" B$ g- E; |│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( ~& w. z% G0 c/ m! @8 o: G
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 P$ u+ M# y6 u4 n+ R/ d│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* l7 m' H2 K' y- y. n* P
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- F" U( T. s) P& J│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 n6 O( Q0 `1 u
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) N ]0 s9 g8 {1 Z; ?1 p│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. J% X4 h. Y- E0 f, z! ^- G$ P│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' K! M& p7 T, |, V
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
% S- _: h6 u$ S& G0 h, b7 W│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 h+ l# ^) ? h3 ?& G
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 w" m& U( I/ m% W% i4 q
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 V) d- l5 p Q; y* ~. D, h
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* n- _ y8 C0 ]) j$ o+ k/ _5 Q1 t0 k4 E
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ S& y0 [7 t4 @. ~. N) p│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% {; X" k: P! j/ t│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
( |# N a, r9 c+ W4 y4 U│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 B2 g. A2 X- u, u
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ T! { D$ W+ x* q1 A│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* j4 t8 g, ~ N, T3 ]; U. H
│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ z; H: F. a5 n$ V% ~; ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ k, w+ Q: q$ m1 g5 R5 R$ [5 u" w
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( S/ L( W" h3 ^/ ^+ l; ^$ j ]
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 O- J+ J5 N3 z6 `│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 W9 Z8 c$ K6 v
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 F3 A$ _" d6 P+ J7 L7 |- |" ]9 U% Q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& ]" n0 `5 L3 V
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 s% X6 f0 A9 J) H! Z3 L# x% k
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% O* ]2 D- H) x% U' P1 n
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 k& U& z9 m$ Z z" Q ] r│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! O8 m; ]6 o% X! ]* r/ D& D0 i
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. x5 D4 E; I8 {/ _│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% t, z& w. ]. y* \4 B% s2 i
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! E; B9 K' N D, U7 x
└──┴────┴─┴──┴──┴───┴───────────────┘
8 f1 B9 H- p( A, N: w) U4 a7 z( r& F* S9 r5 }2 n7 R
StdrdChip (Part 2)
1 Z! e# b! y9 r┌──┬────┬─┬──┬──┬───┬───────────────┐
" ]# o* ]: g" ^, d, o- S+ ], |; t│编号│名称 │MB│攻击│属性│稀有度│说明 │
* m3 o& r) j' ^0 R├──┼────┼─┼──┼──┼───┼───────────────┤
) G( m7 T+ ]1 L4 V8 z$ j; E5 f; _7 g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
A4 u. j. I1 {, \0 @9 \│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# z+ E7 o' Q% s9 d4 a$ g8 P
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 h# j3 w4 s" a+ M│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 S/ _( y0 O; \% }; Q# j
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 O( z7 c' e5 o9 N& L* z2 c( ]( Q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* Z7 a, K5 }4 E! {: _! Z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) k* B+ f; l* y7 ]( L& R│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" g5 d* T3 Q* ?& M3 ^│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 q# ?' c3 \3 `8 y' s│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, C7 {$ b8 N/ o9 L" D* R│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 x& Q( h3 _$ e* p5 u Q& Y1 \: |│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 Z. J3 a( |" C3 o│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" R% [- n# q' `& b. { g│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& a8 }/ Q2 Z1 H8 W- J/ O% _│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 q3 e% F1 T6 Y' {0 U. B8 r5 n│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ F7 _) u4 }3 H' v6 E* a6 i" M
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
w, w6 s1 x0 _9 V+ B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; r$ E8 H3 y3 }4 @│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 R2 y) n: Y ]│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% J! s, i1 y, N* y3 l│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ A6 w7 F8 ]. A3 j6 q│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 w [ t' t0 j
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. e3 ^, y' w; [: Z( P% a- w│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: N9 e# B0 P8 b) ]3 p2 Y- Z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ d1 e3 W3 t) d
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; S8 W8 t. X% [) _9 R# D* l- C│126 │Rook │30│ │ │*** │Protects you from attacks │
/ f& Q' a- H0 Y/ a│127 │Team1 │16│10 │ │** │Powers up when ally is hit │) Y+ X6 s( ?. ~! ~
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 M- Q6 ?! B9 V# Z; e% a! X- H% l8 ~│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) C) I$ _5 C, `& I+ V
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
2 C9 z& _% w) o5 D# p j│131 │Lance │46│130 │Wood│*** │Lances through back line │7 u2 S) ~. L6 U7 X- Y2 u( P' o+ k
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ U5 I) y" P1 ?5 E
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ j( V0 K7 Y. q4 u/ ^│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ a4 t) ]9 t2 H│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 u) H) L8 `" M) C& {
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │3 N) i' h9 I9 S( U1 @8 H
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, ^" x& b% V/ X0 `│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 M! A! ~/ R+ F# w' d" X9 x
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 d. r1 R; Y+ |4 R# s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │) A+ |. q) Q4 G, M5 Q: L% K
│141 │Prism │60│ │ │*** │Prism fires randomly │: e1 S1 Y, ]7 J, y9 q1 W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
c% v; i+ `- O; r│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; M( Q+ m% {8 e5 K│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* N {" g& c. b. z# w& y# n) Y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( k0 E+ D4 c8 S1 w/ F; p/ P│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# T* K5 F! j0 N; M, `5 } t# U│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 J- D: U( G* Y: \│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 E3 G, Q9 w2 Z( Y! ~; o8 I+ J
│149 │Recov50 │14│ │ │** │Recovers 50HP │1 y# ]& O: M$ Y7 r
│150 │Recov80 │20│ │ │** │Recovers 80HP │. R' O$ l1 |, ]
│151 │Recov120│35│ │ │*** │Recovers 120HP │
% k$ G1 J' O. T3 t" d# l│152 │Recov150│50│ │ │*** │Recovers 150HP │
* _# H$ R$ n' k' s│153 │Recov200│65│ │ │**** │Recovers 200HP │4 e) l* m. S- q+ ^8 M( L1 ?
│154 │Recov300│80│ │ │**** │Recovers 300HP │
, G: j+ ^: P! ]1 t% Q0 m8 J│155 │Repair │8 │ │ │* │Fix your area's panels │; O1 R5 |* v. i- z B# {& @
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 J0 F: f: \1 M' u│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% `! X% C6 v/ C7 E6 S4 Y│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ O7 h4 x& x. O8 B1 ^│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 r2 |4 O3 v" K- x! a4 p│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 u2 s3 ?2 U1 P0 s' H \
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( s$ t3 ^& K8 a5 j6 L+ o│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 i# v x x2 k9 m3 d│163 │Invis │11│ │ │*** │Invisible for a while │
! d J$ n" I( s) M! Z8 t│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! R$ ?2 S$ w8 t+ z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 v( f/ m0 j# ?4 G) C; W
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% ?/ s% o, ? }- O4 b" z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
8 M4 y1 r5 Y5 ?7 l$ ?) f│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 v, I0 n4 v3 e│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 M& g* p) f7 G4 S! b, }- ?│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 w( G! e p7 p& E) [ m* Q5 |* }
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ V5 C9 e% x& E% f" @1 z│172 │Aura │55│ │ │*** │Repels attacks under 100 │; Y2 v( M9 ], ^, A5 R, k* g% n* @& ~
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ a9 `8 A; J; H: B2 Q# ^$ l0 H4 }+ `. H
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, s2 N2 ? J4 ~% ^
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- @& n" l5 z( {4 Q* e& X
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& D5 M$ b4 {5 k! h0 w t- L( z- @
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 X9 f& y" U8 ?6 N& C8 ~( ?
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- E& Y. G3 u/ {
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
% ~! @1 W t8 d$ n7 Z: n│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. b# y3 H5 ]2 _, X0 B7 x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 A. O3 {" x1 g$ o* V│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: ?. }8 C+ O/ A& F% n1 S& e
│183 │Hole │55│ │ │**** │Open hole to dark world │5 w% T( s# W$ q8 F
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 c+ S3 t' F1 R1 N9 u
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% c' G# @7 q/ H( N, W, U│186 │IceStage│20│ │ │*** │Changes all panls to ice │
t0 G Z9 r6 D" ^- B' n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( u3 x' U1 }' p9 b- O e& t: f│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 S) b: ]& d( I. P+ T│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ A4 `; E! M: F2 s9 I
│190 │Snctuary│54│ │ │**** │Change own panls to holy │; u. ]$ o$ D5 t. h
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" G8 P/ A% n0 T; n2 s# m0 |: T│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │7 }4 u$ C2 W: \% z6 \7 j; d7 y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ f F9 W" C4 ]
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# O" P# W9 z# Z! t# ~
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& {3 g1 j3 I) s1 N+ L' r" f- @& ~% b
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 A+ N0 m4 L1 `4 l│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 S5 K9 \, Y D' z0 A│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 g/ c8 v3 q; ]& e& c& j8 t; j│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: s& o4 F& V. b│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, x* o9 {: ]3 B, p2 m1 g! \3 ^
└──┴────┴─┴──┴──┴───┴───────────────┘
& B/ {0 D3 I2 s1 q: u
+ z: L# X3 z, V& I- X
5 R) D8 k8 _0 J, H( pMega Chip
4 z2 V( O) R7 v& _; J┌──┬─────┬─┬──┬──┬───┬───────────────┐ O# Z2 K1 I' ^" G2 a/ L8 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 Q: B! L: L: c4 V5 v. F! H1 r├──┼─────┼─┼──┼──┼───┼───────────────┤
: u9 ]/ s2 I: ]│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 L9 H0 q8 G- Y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
F2 o+ z& l4 z, v* o│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- n3 Z2 l5 g [. C) D│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 v5 W4 F: ]8 a9 F6 W6 x% F. S- O│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% X6 u3 y4 b$ Z' I) y( K8 M│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& t/ n# [( `5 H
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, r# s# T7 P. i
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 B1 m' Y3 }, _5 o0 a- V│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. s1 m1 b1 ]/ t5 D9 y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 D" ]2 v3 u- L. |0 I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 I7 t |$ E2 H8 j& K9 `
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 F- k4 ^# e$ }" X3 V s6 v. N! T│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 p/ v) X6 w. i3 l8 x+ E│14 │Anubis │90│ │ │***** │Anubis poisons enemies │4 U' y: H. ^1 N4 o% H! J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- Q) g, d& z& _ F* H o) p ?
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% N: l5 H7 D0 t│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 j! J& p4 j( _( }# D9 Y; }, L' t2 U7 V4 l│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 }, ~2 c8 l. H& c│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, Z/ q# J* I! ?. v│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) m% q8 f* O/ S/ @3 z/ b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 j/ t) b" {4 C# R│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& g0 t2 n- b6 L1 M│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, r2 @7 W% N M R" y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 k- H0 b: u" C6 _5 L. F/ W9 B
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 ] h2 p3 {$ q5 ^% h% ?│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ T+ ^/ ~3 M# f. N* \/ b8 R3 F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 \& h1 E, @5 E9 I' U$ E7 S! r
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 [7 O: q- a) G1 ]2 y
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ d& I- z2 Q! k4 z# X$ J
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 s; q; F A# X z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( u: h8 Y( k/ ^) E Q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& w+ e, C; F+ f$ g7 R4 e4 f1 M
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 j* x% V2 C9 f# o; C; h% r- M& j│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
a, ~0 ?3 a( E6 a, n; X3 L0 D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# A+ Z! o. d' t& C+ V│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, V; W3 z$ G' D1 u! V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. d+ P2 b7 J t# E
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 Y3 y' d3 ?6 J6 o│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. U; Q, `8 [ s% u+ }/ R│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 g* q* c5 |4 g& ?. ]7 N x
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 ^5 L7 q) b; J( H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* E3 p- ^4 r% Z2 ]$ c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ e1 m& F7 o# Y3 U- k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 y; J4 H, p7 |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* k$ S9 `) S% c3 i7 x+ G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 ?" ~! I3 s L5 A3 U& P. B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 o) j) ]& R1 T8 ?3 C# w, W
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 K# x: m' a7 B- P; L% @8 [4 } |
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: q6 i5 ~( H9 a+ s$ c( u│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 Z- T2 V2 j+ C6 g g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ k* e9 V. R7 ?2 [2 d2 A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: c j B3 R [0 K- ^) A# o│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
$ X) M! V( v \│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* ?' C* X; m6 X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ ?2 e/ u1 ^( _/ g: Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) ?5 U6 [0 @. K; a% G4 d4 R- h# f
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& z) r `6 x; w6 y6 W9 W8 {│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 \" q/ ?" f; D
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ W9 d+ f4 v9 n% h: T2 B
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │9 m. R; p. O+ `9 y5 d. `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 E$ ?5 j8 H" ]& R5 }, C│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 e- n8 x# U% u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( _0 H8 H, f3 l5 I0 b: h│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 x, r; {! G, C! b; |0 ]
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
4 R; E$ n5 n+ ~7 j" j│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 H: z- S: |; ]5 H
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( C, e1 l/ ^* H8 v│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. v& G5 K( s& [* h) ?; L/ X2 Z$ W- F$ ~
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) d( F- F6 \0 Q, a) U
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& M z( R& Z4 j1 g; t% ]│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% ]- G; v, P6 L5 D( J- Z+ m│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( f+ _# b6 f9 f6 A8 S│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- s& R9 z- `4 X3 Y" d6 P% e0 B│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 g2 x) @& f! p! j5 F0 U+ L
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" q" r. G; S1 ]; A U' q u% e
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 @: Q m7 I: a4 o9 w9 d; J7 j s
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 F& H& x1 e6 e│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( B/ @% c) @6 \5 o7 {7 [│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 [ R7 v( }! v g│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │+ d, e. K/ M4 ^# a1 H/ N4 N0 B& m' z' `
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 P) ?2 x# m; _│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 x5 O5 K" C! Y/ A& t
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ e2 A0 F+ Q! ^- \$ g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
( n/ m Q8 `% O│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
: o' R' }6 @2 Q0 _3 @└──┴─────┴─┴──┴──┴───┴───────────────┘; d8 L @) r }6 u9 A/ P8 v H
$ n' s; N B) p6 a1 ^( l* q* m! S* V6 {' `$ b' |
GigaChip (蓝版)( I, |: q' m& M6 O# S
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 q4 d2 c! y6 t# s$ E4 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* K) f y& j1 o, N0 f├──┼─────┼─┼──┼──┼───┼───────────────┤/ N, u N# g- D. ]* ^) w3 q* o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 v: W4 C) H- ]. J8 q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 E" C* z8 b+ k9 i& c1 o' t9 H- P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 s$ V$ x8 i$ l( N2 O$ I
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 l1 S& ]6 }8 G, D: S4 {6 b
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
0 E6 e6 `2 h1 F. t a5 |│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │6 d b: \6 Q( S0 |
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- {1 p) P( B4 B2 L1 [4 R│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │' s2 w' m" S2 h( P7 _9 E2 h
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 y9 C( c) Z1 Y" J0 j" P+ m│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
8 J, T! s6 W# l! n0 F0 Q* `│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
% H3 L+ H; u0 B6 J) {) J: E8 l/ F│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 Q6 y0 A8 x( f# O5 n9 W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* v# X" l1 G5 E' V- ]1 D│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; t5 r( s0 n: o/ g6 U
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
v* J" F/ z; h9 {8 b│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. i: I1 c4 ^3 V: y: w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 D3 G) [% o$ N* u ?8 ?5 W* ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- h6 m; `# {# f2 f/ R& ^% o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; W# I# m; |( f; {
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 C1 a, z5 H+ t' U. \0 E5 O
└──┴─────┴─┴──┴──┴───┴───────────────┘
) b. N- w' e9 [. F' C! Q- t/ L( R8 U, Z8 E( L
GigaChip (白版)(只列出与蓝版不一样的Chips)( C$ d$ d1 k0 X6 P
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 n2 B+ p& s- g# ~6 P2 }5 X1 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │# l$ O; ]% r$ N% t' w
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ r1 O4 e4 M8 K5 P5 ?1 S. I│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 B" V# p/ ^- ^5 I1 I% u2 S2 y. v│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 h% z' F9 W4 j' y a$ e0 Q│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( U% Y6 @' o" ?( u1 ~) ^2 U│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ Y. [8 q( g: N└──┴─────┴─┴──┴──┴───┴───────────────┘ |