转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创# V, U* y6 f; z% R# e8 x8 }2 A* j
■ ●■ http://www.NewWise.com / [& E% N, c# A; D3 g* r `# ^. J
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 @6 w0 i9 o+ |- D6 i
大家要看日文版的P.A.或详细攻略,点击这里吧!9 R- r. m& l' N. M# K, a9 G
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:8 k5 v0 I$ f8 R5 z
6 I5 K( B: ?7 g6 n2 W* L编号 名称
0 z* K- c5 ?; c% B4 U! S说明
z1 s$ t- m K5 ]. Q组合方法" o8 h; V" J- d( p
---------------------------------
s1 O. Q: Q2 k( K: N/ B; ]/ O7 ~01 Z-Connon 1* u M# w' c" d2 B
Unlimited Cannon for 5 sec! G" K# K8 j6 w% C4 f
Cannon A+B+C
8 a" s+ v, B' t4 Y& N9 ^Cannon B+C+D
8 ?# ~9 r! {0 A% m4 j" BCannon C+D+E2 H2 A3 m. H' s1 o
B; k* S) O5 Y, ~% \) H: H02 Z-Connon 2
9 N, z5 |; I, t- ?, x- [. D& dUnlimited HiCannon for 5 sec* V/ j5 k1 ?! P, B( B' R; ~' F
HiCannon H+I+J6 K) a$ [$ j- A1 u
HiCannon I+J+K
: k0 U; W1 f$ v3 o. L. dHiCannon J+K+L
3 V7 t# F8 e+ p- E
! Y$ f, o) \3 l03 Z-Connon 31 `& N. M5 T8 i7 x
Unlimited MegaCannon for 5 sec- W7 Y; r1 }+ N L+ v: [; Z3 l* j
M-Cannon O+P+Q1 o% [) U4 i+ f" z( w g. @+ v2 n
M-Cannon P+Q+R
; N/ s# F; e2 L. k+ m+ eM-Cannon Q+R+S* I7 D9 \3 ?7 J: Q9 v
% r4 }9 S2 E7 o6 a
04 Z-Punch
9 c2 ~' A6 C1 g# y. l8 B, p3 Z. IUnlimited GutPunch for 5 sec
: g, @. M7 g. G( E/ r) bGutPunch B+C+D
: \- S% O' f+ sGutPunch C+D+E
# J5 c; Z0 R6 B4 w7 S VGutPunch D+E+F0 c: C J3 w& a4 M+ e) L
% ~3 d% m, K: k3 x, E05 Z-Strght8 x8 M; C. d. a9 x6 d3 O$ I; W% e
Unlimited GutStrgt for 5 sec
- A \' `6 a0 zGutStrgt O+P+Q
4 `$ E1 D; B- P! f: Y" m- }# rGutStrgt P+Q+R$ `4 c5 I" ?* w& T, H5 X# H* O6 O
GutStrgt Q+R+S
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06 Z-Impact
" k' Q& _6 ^ M- R; i8 L! @0 WUnlimited GutImpct for 5 sec2 q* |. L% O3 f0 F. K
GutImpact G+H+I1 P6 F! B- A' f! ~" r
GutImpact H+I+J( V$ _& K5 s6 \' t
GutImpact J+K+L
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07 Z-Varibl
, M o2 d! O) i! Z" RUnlimited VarSword for 5 sec
O* @% \) D5 z! W& DVarSwrd B+C+D
4 z# g) h7 n" U4 LVarSwrd C+D+E
! N" Z! `& A0 _% b, G8 @VarSwrd D+E+F O8 J S* I" b6 H0 B: D
1 K; i- H0 ?7 M' @08 Z-Yoyo 1
& m* V9 b6 F& R. t4 I3 rUnlimited Yo-Yo for 5 sec9 @" x! s' L2 @" E; o& Q
Yo-Yo1 C+D+E
4 y8 w% G6 n4 _( Q# O% rYo-Yo1 D+E+F
, U% o8 }9 d# F% CYo-Yo1 E+F+G
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09 Z-Yoyo 2" T& n' ~" a8 c
Unlimited Yo-Yo2 for 5 sec _& l; ~9 I1 h
Yo-Yo2 H+I+J
6 I4 U1 y3 f& C% N! M: I W wYo-Yo2 I+J+K
2 u4 b- i4 \, v& r$ G( ?( J0 ~* `: lYo-Yo2 J+K+L
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10 Z-Yoyo 3
' P: ^0 `$ d& w# J/ S2 ]Unlimited Yo-Yo3 for 5 sec
# e& h( _7 ]& d0 U: R7 |Yo-Yo3 M+N+O
) _0 Q8 y! I5 ZYo-Yo3 N+O+P8 q! _: E# Q+ s0 y
Yo-Yo3 O+P+Q
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11 Z-Step 1
. h4 r' S6 I3 ~ w8 e$ U) h7 hUnlimited StepSwrd for 5 sec
# U: Y& G5 R7 b; E% MStepSwrd L+M+N
4 _+ W- @. ~& o: k9 zStepSwrd M+N+O5 | ~6 @5 n0 I) }1 w/ r
StepSwrd N+O+P
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12 Z-Step 2( O" E2 q# j( O5 u. z
Unlimited StepCros for 5 sec
C+ j) f; Z6 Z! H! p7 |StepCros P+Q+R
3 f1 }- {! _/ g4 N3 ZStepCros Q+R+S1 p6 p- P- s) |+ I; T
StepCros R+S+T0 N& T1 a5 R6 A; P
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13 BubSprd6 j3 i9 Y& \, Y Q
Attks w/ spreading bubbles!
2 c* n' O4 Z) P( t* tBubbler C+D+E
! M* K) p! U* G5 _7 d4 CBub-V D+E+F9 Y6 Z* @1 R% T" O. c
BublSide E+F+G9 c% J% p- K2 w+ B9 {0 ?
Bubbler E + Bub-V E + BublSide E1 A9 g! v4 ^1 W- D* Y
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14 HeatSprd/ o+ H; n: }! m# L1 ]6 K
Attks w/ spreading fireball!
0 s9 k, H. W! q/ @HeatShot H+I+J
* a" F* P: Y/ m. d5 xHeat-V I+J+K
2 P3 T3 U" E) n9 c9 KHeatSide J+K+L7 S( X2 ~' n+ J5 O
HeatShot J + Heat-V J + HeatSide J
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) E% n* r: P0 H. s9 l: u15 H-Burst
- d7 D1 k1 |, W- V% y1 d: U1 tCreates a giant explosion/ z) p4 D/ A3 U( y9 I7 ^0 w" G% o' D
Spreader M+N+O! Z; I8 P& ?9 i; N$ }7 B+ N( b
Spreader N+O+P1 g/ |" @$ m8 D8 u' s
Spreader O+P+Q2 f% [0 m4 B' ^. [. r* q
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16 LifeSwrd
0 ~' O+ s% [8 C7 e9 KSwings a huge 2×3 sword!
' L, t' H! c" \1 X) p. vSword E + WideSwrd E + LongSwrd E4 ^- u _1 ]4 f5 _% C
Sword L + WideSwrd L + LongSwrd L
0 d3 B, Q; j% N& M( t* sSword Y + WideSwrd Y + LongSwrd Y
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% t7 ^6 ]6 v, |$ Y1 |17 ElemSwrd7 s& `# v2 L& Z* @# F+ [7 y
Wide swrd contains 4 elemnts
' e1 n) C( Y4 ^3 y, L$ E, F; s; a, dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( K) G A1 J4 j2 z. A1 c( i& C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut. c) v: W, T& W! w' o% J( M4 I
Step up 2 & make 4 atacks& T S/ \4 P' q
StepSwrd P + HeroSwrd P + StepCros P
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# z; J5 g# T% w3 a! J19 HyperRat
' s) U8 X$ I' A# ^# iA giant Ratton charges!/ _8 D% k* r* a
Ratton1 A + Ratton2 A + Ratton3 A. r: C2 i" O6 z5 t
Ratton1 C + Ratton2 C + Ratton3 C* V+ l- z/ c$ o" ]7 X" k& _
Ratton1 F + Ratton2 F + Ratton3 F% q5 Y4 O! t. V2 ?& I& `
, P2 ?( C6 ^) M9 X20 TimeBom +
, m5 U$ ^' v* o6 [% i. KSets Time Bomb in enmy area
0 t8 |7 l+ I6 t' HTimeBomb J+K+L
6 \2 o* d, i% Q3 V& R+ LTimeBomb K+L+M& b* L: r( J; t. J# q7 E
TimeBomb L+M+N% i; q. L* o* F6 X' y5 _* }% z
% l9 _! P" b. R1 p4 W* R" C* b21 GelRain3 H& M5 I1 T: F1 O* }6 B
Gel steals squares
# I) ] I$ V* SMetaGel1 B+C+D
/ k# y! w1 G) L0 m# ~6 Y1 f z v yMetaGel2 E+F+G
( k. `/ k' s# \4 gMetaGel3 S+T+U+ Q" a+ S0 y" U; w
6 w v$ y; f8 Q8 e+ ?; J22 EverCrse
* X( G: [! j4 g( w" K7 m- u+ XShield chases enemies
9 Z: @8 F0 v+ v! w' v2 t: `0 ?8 ECrsShld1 C + CrsShld2 C + CrsShld3 C# w0 V' G* a1 F% F G* l4 T; F
CrsShld1 L + CrsShld2 L + CrsShld3 L
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1 I4 A0 E4 B- y2 \. _& O$ L23 MomQuake- L' y' B) k4 `8 S# ^1 f
Awakens Mother Earth!' X. Y9 c+ k) G" M9 s! F4 H- C
RockCube * + RockCube * + GodStone S1 q% _. v1 C4 W8 r ?
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24 PoisPhar# H4 r7 Z1 Y3 ~& Y
Pharaoh generates poison) z9 f2 l5 X \! A+ x/ W
PoisMask A + PoisFace A + Anubis A: J1 T( C" l, Y
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25 BodyGrd2 Z8 }- b. r4 k( D1 h! D9 Q. G
Bodyguard takes out enemies) }- S# ?( h! a7 H. @/ n8 x. I
AntiDmg M + AntiNavi M + Muramasa M( b6 M$ K0 H' A. i" l
! `* r( m, B2 k% g26 500Barr
4 `3 h: _% P0 OBarrier absorbs 500HP dmg" v% `6 k% a* T0 E- l
Barrier E + Barr100 E + Barr200 E# l3 F! F* ?2 W+ x
Barrier R + Barr100 R + Barr200 R4 D7 X1 q0 E* q9 \7 m0 J. B
5 u/ U" O. I4 W0 n+ G
27 BigHeart, j- |6 z& I0 @8 Z
Attacks, then heals HP!
. O2 \7 R% J' K0 o5 }HolyPanl R + Recov300 R + Roll R
+ q3 ?3 x3 G* m6 U# [HolyPanl R + Recov300 R + RollV2 R1 q+ p# `; h9 e- q2 J
HolyPanl R + Recov300 R + RollV3 R
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1 }2 W' I1 ^2 C, a) i$ M" t/ X28 GtsShoot
3 s' D/ e# g2 {: V: sGutsMan throws MegaMan!! l5 t( Y1 \6 L% q7 d- s, |8 t- _
Guard * + DashAtk G + GutsMan G
) g! J/ i: m: ~0 j4 B pGuard * + DashAtk G + GutsMan2 G
5 y: l7 H! I z8 k) z6 n5 KGuard * + DashAtk G + GutsMan3 G8 A# ?: _7 b% p2 g1 G/ V
Guard * + DashAtk G + GutsMan4 G0 x8 E n2 F* A& k% v
' K ]2 R2 {6 `9 f0 I) m9 ~29 DeuxHero0 L$ X1 ]7 [+ L' U i- k8 _) L
MegaMan & ProtoMan team up! F' C" |. Y/ X7 L3 c$ m
CustSwrd B + VarSwrd B + ProtoMan B
; O/ s* E7 ^8 @CustSwrd B + VarSwrd B + ProtoMn2 B
5 d# M9 U1 v5 d$ mCustSwrd B + VarSwrd B + ProtoMn3 B
7 a/ z% Y( N0 Y2 oCustSwrd B + VarSwrd B + ProtoMn4 B6 Y J4 w& I. n6 }
1 n! m+ N& |- h7 m
30 2xHero; V; K2 F) q& ?2 r1 s6 }6 z, i
MegaMan & ProtoMan Dual atk, ^2 w0 P8 p- r0 K% K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ U9 v- o; }* J* e7 |4 ~ O4 M$ @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 E1 ]- T/ S$ C' h" ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ P/ o, u: O( k+ ]1 x6 }+ \/ ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! v7 ?5 b7 H$ r" ^# Q+ B
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31 PrixPowr
6 O- N; m: v; t3 {6 p# ] X3 Navis attack at once!
+ }1 ?. ^ l+ YTeam1 * + Team2 * + KingMan5 K
; @6 Y+ W8 W- J. I* Z6 X* ~8 oTeam1 * + Team2 * + MistMan5 M
, a$ m2 ]1 `( \8 d; XTeam1 * + Team2 * + BowlMan5 B
" s: g4 F% u/ B% `! P4 }/ E$ @6 ]" m
! m& W7 V! A( [4 T32 MstrStyl
" `4 V* K" v. A6 G! k% u! Q2 KMegaMan unleashes his power0 j# m6 k' C" B( y+ m/ S
Salamndr * + Fountain * + Bolt * + GaiaBlad *) p: ~- b4 r# L" [
6 C. Y& g8 S" |# i) O, x1 a' O6 [StdrdChip (Part 1)- V F1 C2 ^" m: `3 S% B9 @
┌──┬────┬─┬──┬──┬───┬───────────────┐1 t7 _6 f8 B5 u$ S J
│编号│名称 │MB│攻击│属性│稀有度│说明 │. R7 z: u2 \8 i6 |
├──┼────┼─┼──┼──┼───┼───────────────┤/ O5 m( ^& D1 f( g) G: Y0 g
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- P5 e+ p2 h2 Q* e, H│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 Y* L! o7 ^" \ e, \# L% v) v1 h│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
r: R/ R# i) [# Y1 C$ w( {│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; K2 R. @; I9 G4 V- R│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. r. r; w/ `: M! J- j2 M│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ ]% W' n' u3 k. p( V) ~│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# ^+ P. x ^" C2 Y+ `6 ]│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ j% n8 |9 F4 U" A2 k6 c
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 A2 n; A* ]1 w2 S; l│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( {9 `, ]" r9 V│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 T+ A T3 l' m2 E7 V+ |- W% k
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 p5 D! }: k( I8 D `
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 X- B* A5 \# l8 k) x│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 B. H* z, T5 a O3 v4 j ^│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
U" R) F7 n/ ?│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
{) |# E6 I& Y1 k+ O) A* H6 n- X│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: x) Q s6 Y$ D3 H2 X; n8 @* o/ d│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
+ G. v5 l7 i: }0 X" V1 [│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) c" b6 C e$ r# I│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ [5 `0 j0 g: ~" u; }0 n│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* p! B( r; T+ Q( L9 R
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) u9 s: f* F, @
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( ]* C6 o: X: ]' Q# w+ [
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │6 y8 z0 D/ e8 { ?/ Z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 X& I, b# N: X* V) f! U; i# }/ v│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& g g/ O# M& w; \│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& m4 @- B, t1 i3 d% O: K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 o* \% U' {3 m- o% x│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ u9 Z* E9 [( k: J4 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# k' U. S- ~' W
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! U4 N2 O* ?$ O4 K│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' U, c% p: o; ^' h1 p* [
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* c9 b, ?4 G0 n9 j1 _: v Q a3 Q0 O│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 `; U1 P, Z$ A1 [0 B│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 M. s0 Y/ k3 ]( Q+ ]) u│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& A$ a6 B# q2 T
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' ]& h4 C& k" z6 i9 R' t |+ j2 @
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- K; i, a" l3 Z1 r; P
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
@) D. G% L# B j9 J│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │* W# h- x0 P7 h- g Y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: l* ?( w4 P: o9 o' g g: p9 o│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 f. J- G* f8 Q3 x
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" I' N" `8 g0 R J5 s1 W2 k
│44 │ShockWav│10│60 │ │* │Shock through enemies │
% P' W+ U7 [+ y# {. J" |3 l w: j' ^, c│45 │SonicWav│26│80 │ │** │Shock through enemies │' ?4 T7 Q$ k6 S$ U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# a1 H M( h- q8 p! E$ t│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 t* R% f- R- Q- |, o; y2 a. v│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ V, X8 a" O8 `8 y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 m9 X8 d$ S! \. h, T2 u7 j│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
) O3 |& y7 k7 X/ Z: ~; I& w, U# L│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& {2 l, \, o( |. D7 @& D) H: I |│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& y0 ?1 e; [9 ?* c# @! O* ]6 V6 J- X│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; ?* R5 s' `/ \4 |, O& a8 m! E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 P8 ]3 @8 ]1 \% W1 s
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 k- O' M# _" T3 L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │& N& z* _ c$ O k; m
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; c! z* j. S8 ~" r( a% W( ~' g│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( j' |. W4 x @2 @! j│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │% y- r/ `5 Z5 d' i
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ X5 A- @; W" f _$ W│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. L$ V$ J2 I6 m. O. w│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │( r- t- U0 Y; S6 ^
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ w$ }3 P, G9 b' [* U' `' _│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
; W( |+ g2 ^" L5 U5 Q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
* G6 m) l! `, c, G' r) k' F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 R9 ]4 F4 K; b( q
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 [8 ]8 h% Q0 w- _│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 p: a6 i6 P- W4 t! O6 v1 N. g│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 n+ {5 c! h; M) O
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' \+ D' ?: [/ N" d2 I, R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ \9 i) l6 }6 V, S6 Y' m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 C* o; A, W) n% S3 J│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 V* i: |5 s' F) d3 A& h│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ O7 Q: a8 _5 y$ i" Z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
6 O4 Z, [$ J1 }│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: T! N: k0 D% p/ S- y3 ?& @8 H
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) a8 d" H: [ L, j6 G4 X
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! ]% g& f4 X9 ^2 `( N
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │& X, h: E8 h6 h) y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 F# M0 s( Q! G* G' `* Q5 y% K* P│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 p! R6 h! b( O" O& A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* g$ K8 I, B6 d. f* k/ I) F│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* H% B2 [+ i1 G$ \$ L0 b! i
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 z; H2 x9 Q0 V8 O+ r) v5 N9 Q
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ t8 r8 Z8 V6 u4 I) S* [│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 {& a6 C- ~# o, G. W
│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ m9 P# b0 H( L0 }0 V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ s6 f+ C: n# J2 [5 x. B' f6 f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 O. D8 ?' Z; {( `$ u( Y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
4 e+ J2 S: p3 N6 {( M8 E, P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' d h8 x' s7 }# D. c( n, m5 u
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ a1 W' b! i, |3 ^ R
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │% y& A: l% g' P9 e: w! B
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ }& ^, S- F7 G: `. C$ Z1 D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 ~7 z* o* p) `+ ^! E. f2 `* {
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ u+ a# T# P! D$ R, U; b
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ t( Q! F6 C0 R% q0 Y6 e
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( A' L+ D( R+ r8 z9 {
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* k1 H; Q- J9 S; [5 h ?% a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
[9 _* r6 v }, p└──┴────┴─┴──┴──┴───┴───────────────┘9 u* b/ S% l. @) r. C' W
' B% c$ G( l5 Z" d! M5 g0 F
StdrdChip (Part 2)% m+ S2 M, ^- s. J# {% {/ C
┌──┬────┬─┬──┬──┬───┬───────────────┐0 n! c; {, v* {: a/ k! q
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 f# X6 v1 }# s. @8 X# N
├──┼────┼─┼──┼──┼───┼───────────────┤
! e* C3 q) S( {; n9 b4 a! D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 V5 ]5 h+ S. c- T3 X│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 F h% A/ O& {' v( Q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 s- ]" d# I) g& s& N) a│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, l8 x, X+ @2 S$ q( ]) F* X$ p# g s
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" R1 G0 D7 k# P! O, ^/ Y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* }7 `+ b' c9 G& U: [, e│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 v& R3 f5 I2 O$ D8 O' p% y# b
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 I5 S7 f4 A4 o3 N- l
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 j. Z3 u, U& j6 z2 x
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! o/ x) C4 Z9 w
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 e; T- M+ D. ~│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 A n# e) L) [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 d2 D$ U5 x3 h+ ~% p5 _4 A
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ t, E* t0 t0 `' T│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ B6 p8 v7 n( L& b
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 T9 m$ J- l; C* \4 {│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 v' F$ \7 h+ D4 b) H
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* v, M4 |( i9 M5 X) l7 c8 l
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 I5 _" E5 W( g- }' W│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) A+ r0 R4 ^) X: ~: Q
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 y$ e3 D4 W" Z
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) z" A1 a1 q; G& c4 G7 |# O│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 N4 c- k. k# l& C0 L- h
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 Y8 F( _9 Q8 k1 p% h2 n% Y4 L( P
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* A/ j9 ?. S6 k" L% ]6 y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
9 |7 s5 Z% }: r4 U" \: B w8 s│126 │Rook │30│ │ │*** │Protects you from attacks │1 K, T6 E0 j" W7 }% P9 r7 a
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │" g$ {' r, ^& d& `0 _ q7 x
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 @* ^9 Z+ S" d2 W: G
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- z# E1 O; V* u7 k7 ^, f│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: @* m+ Z1 }" a( O
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 C% G2 X+ d: j5 Q1 n4 K9 I: g& U
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& b! X7 x, K. d i) E
│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 O7 O; e, @4 }3 |" v" t: b4 }│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
J: E0 R6 g" b" O, [│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! A+ k- x @- H4 t; u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. P& k" \$ X7 m. w' n d$ b4 v& J│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ ?5 g6 C J& F: Q* [+ M' Q5 o│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ n2 x% t( _( t3 q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' ]+ P* ?; ^9 n, t! H│140 │RockCube│9 │ │ │* │Places a rock cube in front │! } s; E7 f; ?9 w! K
│141 │Prism │60│ │ │*** │Prism fires randomly │; V6 x& I9 |+ H0 _& Q* o
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: H/ G% c2 X; J* r! i7 d, n│143 │Fan │14│ │ │* │Vacuum pulls enemies │! {3 V# c; x! P% s# d2 r
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( O7 Z+ T1 X' ^" p│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 w" \" N! v0 y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! }) c& f w3 A$ Q! X" z│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ w) D7 c! C& @) n( D; _
│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 Q6 W3 `7 F [! r2 U+ e
│149 │Recov50 │14│ │ │** │Recovers 50HP │
' M, }$ \" d# S/ r3 [0 M/ r8 P│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 a2 A8 T, T7 ]4 o│151 │Recov120│35│ │ │*** │Recovers 120HP │( u3 e* H4 M- ?; O5 f* c
│152 │Recov150│50│ │ │*** │Recovers 150HP │7 A. X. u" \5 W. r
│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 Z. \$ w5 z) @ I7 n│154 │Recov300│80│ │ │**** │Recovers 300HP │2 _0 s" F* [2 l+ ~( U
│155 │Repair │8 │ │ │* │Fix your area's panels │( t$ S( {3 d! {- k' _
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% R9 }5 a5 R2 l( ^6 @
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 ?+ d; ?5 ]9 P- ?" F
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& T" k- t* Y' L6 {; q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │+ F8 \. n/ c r
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* k5 a: _* H3 I8 O/ s; L
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 J9 y$ ?2 i: z9 e8 n
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ @7 _! R: |7 C7 W! t+ ^6 L│163 │Invis │11│ │ │*** │Invisible for a while │
) {/ I' G6 Z" W│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: f6 S; K! `7 F8 w
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 n/ }+ Y3 y" O( S8 j+ i B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* ~) C3 d1 A/ Q" ]4 n4 H3 I
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │8 Q2 D+ f0 j/ A. E; E& y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 H- l: l3 ]* S, a6 s8 `4 K│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' ?% h1 v/ M" K# C! x/ w
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ g+ F0 ^/ n o/ E
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- V l5 | ]. m+ U0 g2 ?: W│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 }4 a3 _& l1 R7 s' g& |( F1 ^, [0 F
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 Q6 [! |' H0 B4 n8 U5 q) c# Z- S2 T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* K! m" d5 w5 r8 s6 ?$ N1 b│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* D/ b' I9 _6 H$ z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) `- O8 a3 r/ c
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │- B7 S. b+ _% o0 `* g6 X
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │5 o. M" _9 [4 E0 s: C/ Y& B. r, M
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# y2 {$ c0 ]* Z2 g/ d3 l
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* O" W! s7 X- D+ S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" B2 k- l+ [9 U3 p% {9 o" [: U; Z$ z8 G│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# L7 k/ Z/ L8 f3 r, Y
│183 │Hole │55│ │ │**** │Open hole to dark world │
& d( W7 S0 c2 h6 f( ~│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! t- E5 P6 X. D+ `9 a& F; w |5 r
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' S2 Q. n5 H* Q9 V│186 │IceStage│20│ │ │*** │Changes all panls to ice │( o& X) R/ v1 l S; _1 j
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! m! T5 m4 W& J5 ^' A! T, Q# I/ F1 P
│188 │SandStge│18│ │ │*** │Changes all panls to sand │- X3 E! E- ^# E$ s0 J/ W$ J
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 a9 |1 N7 O( K│190 │Snctuary│54│ │ │**** │Change own panls to holy │* R3 Q. Z" p$ u t$ W/ d6 K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │; w/ l7 v/ `: b9 U' X6 D- {& ~% e
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 j2 B+ `9 O8 }4 h' G+ ]
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, h! e9 s( Z J' ^* B2 W' E( t( R│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 B- H9 B; A& l4 u: j5 x│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% Z I% V3 L1 G/ }
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' b5 Y. m# C& i% W│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! R7 k1 d. Y6 \( P
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 f# [2 \4 W( x( F5 {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- [0 \1 G3 P R c8 A0 I
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: M3 @$ a7 X4 L
└──┴────┴─┴──┴──┴───┴───────────────┘
* R1 i2 k) Q. J4 h4 W4 u6 M
) _) ?5 ^$ d$ W5 w
3 f9 U" _- p1 IMega Chip
/ C6 b) }! f# I5 p┌──┬─────┬─┬──┬──┬───┬───────────────┐0 G2 B" f( I, i7 M& T+ d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ t) [( L/ Y3 A6 c; E. C+ e├──┼─────┼─┼──┼──┼───┼───────────────┤
' l+ q+ k* s8 R# d# ]% l# c% [7 |+ @│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( R+ E8 E' ^4 V; y" E
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ F0 {7 {: z; u4 c; \( U3 z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" ^2 V9 ^: s0 }) ^: A; l" P' f
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
Y) B& _# C+ e+ t+ H% `│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
$ k6 {; }# D3 v& O$ O│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% X9 b: e! a/ G A( Q1 \│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* _5 X% L1 [# Z- S; J9 s; l" v│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) f* n8 |4 M0 e1 T! E# z* I2 v& X: F# t
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
, A( o$ ^8 S7 A, j│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ \0 d) w' Y* B. C- E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; U \$ c+ r7 ^# M1 X* T' o5 k5 z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' j/ r5 W% f) A
│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 T( M7 ~# J. Y. Y# w" y
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) p1 {8 g E# O
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, m0 r$ S- b! T! A5 X* }│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: c5 G9 S3 i0 e3 y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 S V! a6 x) T" G# h6 f3 u
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
' M' W) K- q5 f│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% \: @: c- U2 y& ~5 Z│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' _5 c! {7 [* ]9 e: Q- G│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 ~. s5 h7 H) {/ F% N│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 Z9 i) m8 ~ ^6 W3 i2 x0 _0 m5 r│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 g9 ^. h2 R' q. e& ^1 }│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 T- W s/ {. u! n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* m" o1 L8 a! `- K% M9 n5 }
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# {4 l8 y! l. c( t9 n
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
7 _( \) _; B0 N# ]│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │# Z6 k8 |3 k; g4 _ H6 r6 ]
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 b: G7 @% `3 V* F& f
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, W0 S& i9 U( d4 w3 v0 y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# A4 q* ]8 m' Z' l6 q+ b9 p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 y$ r0 |, ]: V2 O2 t9 z ~
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: S6 P7 k5 \; h7 W- T, w│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! W8 ]' p$ u3 W% f
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 l& G6 d8 G! d/ N8 {% g7 A9 E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* K7 z. [. w* ]5 T, B7 T( [5 n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: v! V+ R6 U. G$ W$ r: S
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* W7 s+ b& F& }. p& P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 v8 l: G7 x9 S& p5 P│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │ i$ i8 }7 T+ ?7 a$ u
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 t8 x9 y! [* ^& f% U│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
8 F; I! |1 D# U/ v0 w c4 `: @. B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- a) ^2 n+ ^- z1 |. N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; {5 O/ S* s- ~- s7 n9 W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# u* S; G) R& ?. N6 e2 N: G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │0 I5 K# G. j' m( W) J
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
' C% r" V8 k# q/ @│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │0 Y! m' y& a* C. Q6 ? m9 j8 C; z: [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% {+ j) l2 v' J
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" v- e' g! T2 F, t! e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
" ]7 i- t1 X. w7 Y4 G o│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 K) u( M7 J1 I$ ^# B/ e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% M& u; M- G. }) [' ~& l% ~9 E1 h│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' q) Z4 }# R& J' M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 K4 _) I( q5 q% }/ T( z" R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 |- F$ D2 I0 H$ V) x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( v5 u% X- @9 Y7 [ i! l+ l│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% ]8 Q0 t+ d, B% F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
y& V) j/ s; \9 \8 f) s. E' m9 v0 @5 Q│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 A. n3 @3 u. O│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) W& ?3 N J: h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) k9 p9 Q4 q9 v- z* y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 m0 |* Z. E. h& Y5 X, H1 A' h
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │$ O6 W' V9 y' P/ l$ A+ K3 B2 m
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 R) z+ L" J4 \2 @' Y3 Y1 P/ X│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ u; u1 l4 L# Z0 N& q
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 \" \ C+ B" q2 }" b
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ E# e1 L7 M4 K O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 h2 i% G% ?+ [* [8 @│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- r" Q# C3 d1 K9 g8 \! K
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 v3 H! F% m1 N* j│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 L# W3 V! C& y; O+ _$ A3 s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 Q1 C k% P: C6 l+ K│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. ]3 O A6 C5 d& N* v│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
. R5 J5 m9 t% h. t X│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ z+ K5 n4 s% F) g1 D
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 T( z% s i; i6 z8 I* ~
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 d% J1 i( ^( Q0 U│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 V8 ]0 J, A4 J, N9 k
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# r7 e. X0 k3 c, T/ n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 \+ l- g0 H2 |$ ^" B, S
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 E5 d( ^! a1 `- |& H8 Z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- N2 ~# e+ e& x# c0 c% [│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- W! S, i! ?+ [2 s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. ]/ ]$ c& G9 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘$ K r- ?; |& a/ Y* y' I9 B
! ^ r% m$ r6 ?" A Z
( \/ }& n$ p' K3 _ F' R c! ]+ f% V5 nGigaChip (蓝版)
! t/ ~8 q, l' A0 f2 @! n$ Q4 `┌──┬─────┬─┬──┬──┬───┬───────────────┐8 W' l1 C% t6 D, S1 q+ q4 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ [6 ]6 {: @0 T; Z8 i├──┼─────┼─┼──┼──┼───┼───────────────┤- I& F+ v# ~8 x# e" h) s
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- F0 \& u+ h7 X. o0 u! q) M
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ U2 O3 g+ t, U/ K, f4 H│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; z9 v' |: L7 `; f; P
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │- g' J7 y) q- R7 K/ m% H
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ W* r# O( C* |5 w' @ ~
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% X; W. A/ H" v4 s
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 _2 P& \$ j9 @% ]1 C" w$ f│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. j# f7 r6 l5 o│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 {% O6 c; \ H: y0 D9 n2 r4 ?7 x' Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 ?' _2 d$ m& {+ C9 a% d
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 A: h* d/ d8 x' a1 `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 U8 X) q6 i. u- a│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; I9 a9 r. o% M8 {, ~6 M│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
- N5 W T: R3 t) F│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% T- F& d, ?' D# m- h│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │4 F; x' s1 x5 O; f
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& o# Q5 v% k/ B4 Z' o' X, Z: [
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( l% h: y7 ~0 K, {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' P, @, m7 {+ P8 i1 W│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │: F9 N! z6 s0 ?7 t# _
└──┴─────┴─┴──┴──┴───┴───────────────┘
' @# c4 b/ p: m7 n0 l+ l) }) f8 x
. j6 V' O% ~. A; v2 xGigaChip (白版)(只列出与蓝版不一样的Chips)
9 X* T/ i0 i" ~8 l1 @┌──┬─────┬─┬──┬──┬───┬───────────────┐, s* @- T) G$ Q( U! D5 h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. N% {! {, n) H$ y0 u├──┼─────┼─┼──┼──┼───┼───────────────┤& m4 D# \# U0 D; o+ Q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 Z( n( {+ l5 U1 P
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │) \3 n) n. B: X# p1 u+ U4 o) v; v- _
│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 ?. H E6 E, e1 K$ |8 m: L: p* W
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: y! n8 j1 s8 Q# @' S└──┴─────┴─┴──┴──┴───┴───────────────┘ |