转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
: B# m* }$ S6 L+ O' g■ ●■ http://www.NewWise.com ; b, D0 ~# E4 U! l$ \
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : X! q. G' F3 ^7 s+ K: X
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! |- _$ e- _+ G# D
大家要看日文版的P.A.或详细攻略,点击这里吧!% @8 [" |. i8 }- y
====================
+ G7 P2 H! L2 W8 R) M2 Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
3 G! L1 v7 e" |) U5 p说明
2 o/ b6 @' K" Y) W# W- x/ P$ y组合方法( ]* k0 w) T. b, n! w" C3 J
---------------------------------
9 o( { z) s: _4 a* K01 Z-Connon 1% ?3 G: t0 A/ ]% G5 a
Unlimited Cannon for 5 sec
& D+ r. C9 Y) NCannon A+B+C5 I3 Y0 F X5 H
Cannon B+C+D7 J1 j' F% M" P
Cannon C+D+E
9 L- B+ g( } `; ]+ p% Z! |
5 J# y0 m( F# L4 L1 c02 Z-Connon 2
5 w3 ?1 `8 x# z4 P# [/ m" I6 ^Unlimited HiCannon for 5 sec
% F& h3 l) N$ \# PHiCannon H+I+J
! L* \. k3 y' {HiCannon I+J+K$ t9 c( D2 L" N* A3 c* j
HiCannon J+K+L8 B' Q& _+ | b) n/ d
* f5 |+ f, r1 ]" U! o2 D
03 Z-Connon 3
% Q8 D: e$ Q5 s2 BUnlimited MegaCannon for 5 sec+ B: y1 n/ B/ U7 T/ e% W8 n
M-Cannon O+P+Q
4 \2 @: E2 ]- |; |: l) L7 O9 GM-Cannon P+Q+R# \# ]4 Z1 g8 w' x8 f
M-Cannon Q+R+S
' _- Z" Q( Z* ^; X9 A; L( ^) C% [( W& K' K0 w; }' D& S
04 Z-Punch4 e. Z( y4 y+ L; Z- o9 Q1 g0 t
Unlimited GutPunch for 5 sec
# p, j1 j. `: b6 c2 _* ~GutPunch B+C+D9 }; m* B# x) q' r$ K' j" T( ?- g
GutPunch C+D+E
$ [% S- a% q. B) aGutPunch D+E+F
2 \) c# u, K% \3 _
, i7 Y I+ j+ _05 Z-Strght. e+ t }5 M( \7 E1 n
Unlimited GutStrgt for 5 sec8 i2 }) W2 j5 [
GutStrgt O+P+Q& o, Q) u6 v: ]5 `" P8 _# c
GutStrgt P+Q+R; l' o* p$ m! P0 H* [
GutStrgt Q+R+S2 K+ ~( o! O4 s4 V& D: T O0 }
3 k9 [! l. S. O5 f; H: K
06 Z-Impact
0 Z, f* h! d9 Q, @/ {& ~Unlimited GutImpct for 5 sec
$ U) N5 a% Z: j& ?* MGutImpact G+H+I
- d7 F. b( c; B4 H( P3 D% s+ [ f' zGutImpact H+I+J, Z1 l- m# R8 i! K/ g) a
GutImpact J+K+L
$ ^( z$ u) J' ~6 R1 u6 `, q1 r* u' [! t9 I2 q. j# y8 `
07 Z-Varibl
& O( I' J( r- ?. X# K/ _Unlimited VarSword for 5 sec
3 p1 V2 R# z, G% D7 HVarSwrd B+C+D
8 {8 C4 |" f' d$ b$ q) `& o2 L$ gVarSwrd C+D+E7 o+ r: O3 \& z! L0 t8 N
VarSwrd D+E+F
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5 y" X0 j. ]: \8 |& q3 V5 u2 L# V08 Z-Yoyo 15 E, Q7 t( r# @0 M( A
Unlimited Yo-Yo for 5 sec8 q% Q/ p! K; f- H
Yo-Yo1 C+D+E
% E5 G/ B1 B" C+ r0 s, D0 QYo-Yo1 D+E+F! v7 O1 L T1 R$ \, D
Yo-Yo1 E+F+G! p/ j' O" H9 ?7 q2 l
/ b/ N4 s4 J5 h. ?4 P; ?
09 Z-Yoyo 2
! u2 Y I6 l! w% W# c$ U( n% _Unlimited Yo-Yo2 for 5 sec
9 Z. q) s8 d" h7 P) S8 H0 y9 A9 @& ~Yo-Yo2 H+I+J) ~& T3 Z3 {0 W6 k |
Yo-Yo2 I+J+K
c9 Y2 a& }5 M: z% {; S8 ^Yo-Yo2 J+K+L1 \6 a/ l; n$ P$ s) U7 s
* _! z5 `$ }, i6 z$ D
10 Z-Yoyo 3' j, ?1 _: C8 d u4 F* j& e
Unlimited Yo-Yo3 for 5 sec' w: v+ O* ]% T ?
Yo-Yo3 M+N+O
7 H1 S7 O5 R# [! [8 ~Yo-Yo3 N+O+P0 U q$ ~1 B' o# l8 o/ J5 ^
Yo-Yo3 O+P+Q
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" s" h6 ]8 l* _: R6 U& _$ ~11 Z-Step 1* E, X9 A$ |' q+ P0 z) l' m' z6 o
Unlimited StepSwrd for 5 sec+ G6 }4 K: `) B4 [' X
StepSwrd L+M+N5 K/ P; i9 C. W& y* x$ y. ]
StepSwrd M+N+O
! M& \/ j/ w; {4 V+ G' BStepSwrd N+O+P
I. L$ [- Y4 R6 h2 [
8 l( y6 E$ z$ w# p+ z' o) H12 Z-Step 2! m6 Z1 W8 w6 R$ [! Q1 w( q; n9 p
Unlimited StepCros for 5 sec: {7 e: q' W, [0 W& e* L1 _. }
StepCros P+Q+R
d8 e* Q% \( M" hStepCros Q+R+S
% I2 N* g. i* H6 V) g8 BStepCros R+S+T
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$ w& W- L0 m1 ^- a3 X$ i13 BubSprd
( _( s1 ]4 d$ c6 D8 `/ CAttks w/ spreading bubbles!
" g% X* {- _ |+ A6 w$ m8 KBubbler C+D+E
6 G Q8 X1 v* G" H# N* sBub-V D+E+F( c* h0 \7 l Z) ]
BublSide E+F+G; Z+ r+ k3 S' F* S
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd! F- Z9 H+ P9 y
Attks w/ spreading fireball!
# `/ o0 U% }7 kHeatShot H+I+J
% N1 `8 h$ ?" N, |" B: P* XHeat-V I+J+K! U! f4 e' J/ [3 r+ @4 W
HeatSide J+K+L2 v2 Q9 C$ o9 d. ~# u/ G
HeatShot J + Heat-V J + HeatSide J h- C" w3 R- H9 R1 d
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15 H-Burst
7 T2 U( Y' y. u* B8 ZCreates a giant explosion/ U/ s- J8 _6 P
Spreader M+N+O) S# ^$ B$ |' @
Spreader N+O+P2 y% i' m. X2 r: I
Spreader O+P+Q
4 {0 T* Y. i% x: T: Q0 j, ? J# `& u( E. _2 G3 _) j
16 LifeSwrd8 [% t+ _6 b5 a
Swings a huge 2×3 sword!! F) K* G4 @ t# L3 F, h5 T
Sword E + WideSwrd E + LongSwrd E9 v& _1 e2 X" p5 C* C$ L
Sword L + WideSwrd L + LongSwrd L9 R( ~$ e; P3 M- ]
Sword Y + WideSwrd Y + LongSwrd Y1 w- W# H! x, ?7 g/ M( o7 D
) @" G' f% h" \+ Y, E17 ElemSwrd0 I% W" V( }8 a" x* \
Wide swrd contains 4 elemnts
8 \. b8 h) N& P; g+ ~, q$ iFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 Z: T( G5 `$ }9 {: h4 I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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/ U+ C1 @% U+ n+ t9 N+ M% J+ M! m18 EvilCut
% H6 u2 i3 R. V- R& |: AStep up 2 & make 4 atacks
6 `5 W4 r& \2 s, GStepSwrd P + HeroSwrd P + StepCros P
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6 w8 P. W" Z# `$ b$ e19 HyperRat
6 _7 k1 n% ~8 F* t( U oA giant Ratton charges!' s/ c4 p- C7 M# p1 N0 U! p( g
Ratton1 A + Ratton2 A + Ratton3 A
2 Y; _, u3 o, d' {Ratton1 C + Ratton2 C + Ratton3 C
5 n1 D8 I, w7 \3 r5 \! PRatton1 F + Ratton2 F + Ratton3 F4 O/ R7 P: l! B+ y* b% \; Z
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20 TimeBom +% L0 w7 a3 v6 \4 T
Sets Time Bomb in enmy area7 Y( `$ H/ q% a8 t
TimeBomb J+K+L; M& \" D0 T# K' t" |
TimeBomb K+L+M
1 m8 A: b2 ^2 }3 aTimeBomb L+M+N' A8 l: I& \+ n) V
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21 GelRain9 c+ h! g; ~" D: E
Gel steals squares
8 h* n) f n9 QMetaGel1 B+C+D, {, |6 k1 t' b1 x
MetaGel2 E+F+G
/ @* C( G' ~- T f3 Z) O* FMetaGel3 S+T+U
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22 EverCrse
9 [% z! a0 ~# F+ XShield chases enemies
) C1 F: s2 @! N$ c8 ]6 l8 ZCrsShld1 C + CrsShld2 C + CrsShld3 C
9 \- Z/ a7 Y4 MCrsShld1 L + CrsShld2 L + CrsShld3 L! f$ a2 A) `' u* k5 E L ?
1 S g3 ^; N: s2 k# ~$ [) L* y: _+ M23 MomQuake
?9 E2 y" Z+ F4 CAwakens Mother Earth!
8 Q) w9 u" R4 kRockCube * + RockCube * + GodStone S b) y* Z: j; U" M* ]
4 {0 r2 D. n0 u( L% { w1 V$ N24 PoisPhar
) l0 E' D" B" T/ J8 QPharaoh generates poison; e7 Q/ d4 k2 b6 C7 g$ h
PoisMask A + PoisFace A + Anubis A! J4 _" M2 Q/ D& F& C3 }& u
8 B) P8 o9 d* u25 BodyGrd
! S9 o+ }# R1 vBodyguard takes out enemies3 Y" H# `- r# K, ]. [. J% n
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr" B. Q$ g9 p7 M( |' v
Barrier absorbs 500HP dmg7 n2 F4 x" h3 Z/ P
Barrier E + Barr100 E + Barr200 E
. ~9 `# Q0 u6 C* h$ ]; ?Barrier R + Barr100 R + Barr200 R
5 v% F! g1 s/ I$ [* x/ [8 N& e) G$ T( B6 R9 P# A
27 BigHeart, X4 C( P) F4 \: W: @. Y
Attacks, then heals HP!
8 F" ?. Q6 i9 P4 U) }! P+ eHolyPanl R + Recov300 R + Roll R
. O8 Q- Y1 N, K2 WHolyPanl R + Recov300 R + RollV2 R/ s' T$ u m- ^: _+ A# H1 E; D
HolyPanl R + Recov300 R + RollV3 R
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/ Z9 I$ ~, w; T28 GtsShoot
3 u$ S: j, O$ `7 lGutsMan throws MegaMan! e, F c$ v7 `9 `* R w+ l
Guard * + DashAtk G + GutsMan G/ a, k% ^4 A! V$ J4 i. A6 B
Guard * + DashAtk G + GutsMan2 G6 e4 ]: ^5 w4 S5 R& P; {! ]" D
Guard * + DashAtk G + GutsMan3 G
$ Z6 Z4 q- B$ E8 T$ ~: `Guard * + DashAtk G + GutsMan4 G
6 K( C8 T8 S7 @
* N4 G1 V; ~& o; H) P29 DeuxHero
: r# p p+ S: Z$ iMegaMan & ProtoMan team up!
! R7 f: g/ C' a( mCustSwrd B + VarSwrd B + ProtoMan B
$ k I% q( z; E0 s X% U- E% bCustSwrd B + VarSwrd B + ProtoMn2 B2 P L! [6 p6 d( w' ?
CustSwrd B + VarSwrd B + ProtoMn3 B
9 `; I- H F- ~; ~7 qCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
% J' C- M6 F0 x) U! SMegaMan & ProtoMan Dual atk5 e i4 x8 N; P5 w% P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ L8 s% C, U0 u, E7 i* g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& @6 N/ [" G+ |& F: k- v6 K* aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ i; b! B3 h" Z7 N1 e3 ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 T& ?8 ?/ l5 ~6 c" r1 s4 u7 v2 H; c3 r& v, g
31 PrixPowr) Y' h0 v3 i% G) {" k
3 Navis attack at once!
- S! @% k" h- ETeam1 * + Team2 * + KingMan5 K
9 x3 ~) M+ X" d) L0 s8 j2 T ~Team1 * + Team2 * + MistMan5 M+ h# S* I- G, G* R8 @
Team1 * + Team2 * + BowlMan5 B
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2 ? [; R: \, [! O2 `6 k6 m% I32 MstrStyl
+ k7 i: B0 k. t$ w! X( X4 j' P' IMegaMan unleashes his power
8 I1 Q+ V$ [# rSalamndr * + Fountain * + Bolt * + GaiaBlad *
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5 f T9 |, N. a) q3 n* J. YStdrdChip (Part 1)
8 J+ Z, _1 `+ S* L$ D" O6 E┌──┬────┬─┬──┬──┬───┬───────────────┐
; W# T( z8 Y- O8 s9 L/ c│编号│名称 │MB│攻击│属性│稀有度│说明 │/ H" c1 \2 l$ [. D
├──┼────┼─┼──┼──┼───┼───────────────┤
7 @' W: m- E* J4 o│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 `$ \' w3 ^2 [- ] x5 _
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 H. Y4 F) F2 g2 K$ C│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) C; g9 s5 ?) O4 x: v+ x- X9 i- G
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 T; [+ h8 I" X! y, ~- Y2 U8 I) g│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) i) A7 J2 ? |; A: ]0 f5 n
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 C; c/ M' q% j│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 ~. i! j2 {( o* P: D0 R│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 [3 ^3 ?9 ^, l4 y3 K' h7 v
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
3 T' V T, X8 S' Z& p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 t8 x) Q6 ~6 @! W
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- o L1 o' Z3 h2 Q$ F% h) ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& T) r5 m6 ^+ x" f│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 B# q9 a- c5 z/ r
│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ B0 I c2 _9 U9 ^/ H/ s& v│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 d" `# T3 c2 l: U* |" `$ S- ]
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% S2 |: G2 F. c2 V1 z; ?7 G8 U. t
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# `' ?; _3 o- J6 o; P│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 s+ y) ]( F& \' ^& _! B. ^- {│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. j/ @% {- H. K i7 A* W" b
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
i+ U9 L0 V; h+ f7 h/ h8 z│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- s- T. W0 f, t8 \8 k# X
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. A4 r1 d0 L5 m: |* j7 h9 Z) H$ c
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# L& t# d8 ~; W; Z, g& r0 a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ y+ [/ x- a5 l; \
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( j$ u/ M d4 k. c2 s1 U+ ^│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ C" V: \+ [$ s+ U
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% m7 Z# M8 O/ f4 i
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
# K- y) }$ @: \5 V│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │: g) E& R, j( i/ E2 V- n
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& e$ n4 R& O# A2 ]* G" ~1 ]│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 p( m2 R2 l+ r% [3 I2 V│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ W# k+ l* Q4 I$ n! M│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 B1 N# X" W' p# e: B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 u W# v7 A. a8 g2 H& s! o│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; R( Y% ?! e9 W% d4 ?5 J; L0 O3 m
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) O4 a5 F; e4 C5 @- a% s; C
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' O2 B8 r/ a' T2 b& O
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 J/ |. G& x ?- s: S9 a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; a5 V! }9 H/ \0 y" W6 W# k│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │9 p) f3 T _( o+ G j2 k
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 Y+ i* ], S1 b& \4 V│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; c* F7 O4 B; w( i/ i│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# s8 [( L, i; ^" ]# ~: B# f│44 │ShockWav│10│60 │ │* │Shock through enemies │2 C( F' v& `6 ?# y3 X
│45 │SonicWav│26│80 │ │** │Shock through enemies │
5 M+ x3 _2 J9 W! b6 d. ?. O│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 U' D( ?8 P+ R- H# G! d│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 I% i7 g( i' A0 S
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) a! o% j6 U) g0 q2 ?1 ^5 q* L│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; i- R; N. H" B% v7 A6 G
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- ^4 I; t( _5 W│51 │DashAtk │11│90 │ │* │Dash through enemies! │" w' f4 x: D7 U. j d! |- x0 u' V
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: J* K, v: |( U- m/ X7 T5 I
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% C% H# B! G. m: j" m$ r Y& A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# k# ~* G, T& c1 w- V
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 _* v: Q$ q" K$ _
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 \# k- R# M; k7 n4 [/ ~
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& a1 O" ~) N5 I
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# Y3 v8 N6 A) A│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& E5 T' x! E3 G; J6 x& }0 k0 N
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- ^( n1 R9 |; \$ k7 E│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 S! s$ N. ^4 G% P) J5 O7 ~! y% {
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! L: x. t' r( ~. e1 K
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ U9 v( m, U# e" w5 Y# F# }: w│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( @3 T* {' Q% l" V5 ?8 v9 d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 _1 k, X! L; w) l' u
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ |$ o' n7 a$ k# M
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
y& [- F f4 R: S1 R7 S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 |$ S* d9 y% y$ n8 T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ k) @0 c6 w) b│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 L, @% `* t& ^9 ^, s$ E. x/ n
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │( O& e# w* |" V3 D( T
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
6 ?# x6 g0 d. z9 U& u% A V0 Z/ y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% M% q3 J, y: K
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 t) {2 N ]1 |" r$ n9 y; j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 m* K0 i% f1 k+ T) Y/ D6 ~- B
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
' N) i& R8 ?9 P% m4 S│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* h; A. D$ p+ f3 z$ y1 D" `$ P6 X' i+ f│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ P6 V6 u+ w4 |+ t
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' b" A( K% j! c4 r# F
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 r4 l! ?$ v5 C* Z4 g7 R9 I- U│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; n6 G* P$ U) v* s+ K8 p4 p& b; i
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! k2 c! w$ {1 ^5 ^. m
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ R" d% w( g& a; p! F# o
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; B4 m6 e$ F J- O. k│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 e5 i S }$ ]4 b4 D5 n│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' l! G' A+ Q; C1 C' ^" y( y7 `. B4 u│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' o' X9 ~7 F( ?" a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) Q/ q2 t. ^: {0 p! w4 t" M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ J+ N; v) h1 [: v, O│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │ r; @5 P( o; n) z
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 r" N: ~' R5 I! Q! t/ R: N# | J! w│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ d" {! a) k2 ^" N
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │6 E6 C O2 W7 d5 Q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( d/ r1 s9 ~; w, A3 `% N
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: i7 U8 w* {2 Z2 Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% m/ {- v; V" t `+ {6 d: f& F, R$ v% K; }
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ H( D- z# L8 D0 H& f+ m- N" d
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │* x( A% z/ H+ x+ K
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- ]9 r( ^2 H4 m" u! s6 N│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) J; I7 w1 k5 C; d9 n8 z+ R- B( t- f
└──┴────┴─┴──┴──┴───┴───────────────┘
3 b+ s8 g: H( t& W: Y+ f; A$ _/ z2 Z, B, s, |( j4 q& Z
StdrdChip (Part 2)
- A+ A, ?! a" U3 a" y┌──┬────┬─┬──┬──┬───┬───────────────┐" `, h% Y' v+ C. B3 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) y" O& F' c3 o, I* O├──┼────┼─┼──┼──┼───┼───────────────┤1 e2 V5 l5 v' q7 J& b0 Z: q; C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" ~0 y' B% P9 D! I0 _1 {
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- J8 y5 j* Z: v% s7 h% B) G$ M
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% Z4 y) _, a' S' v
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. {. M$ \: J( F& e' J6 o
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) ^, k1 I9 n, m' h1 |. O
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- T& {' n6 g+ a% Q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) {: u5 o) F6 K9 D
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 t! t+ o6 ^5 G$ D
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 d& ~+ ^- b5 R9 ^
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" w! r# |% K0 z% J, o; U
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ Z$ s2 H; i$ ~) }│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 c3 q6 K+ S5 T* A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ s, a& E- c+ D6 P/ R* T│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; C) v1 W% P7 G
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# P- `6 V) g" K! p [
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: W, z! x, [ g; s9 E# s* v│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 y! f+ [# @, Y- |. S/ ?$ m│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. Y+ t' f# U! ^% O( ^2 D$ A
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; P+ q- r" c7 T; U& w" ~
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- W4 X! s9 N( z0 j; f- t
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
e* P0 @! x$ Z% p│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' a# E9 o% {8 g- r
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 d9 d; ?0 V4 Y! P. X+ y! ]% a$ y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ E( B) Z6 f& R1 L) S" ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ }. h; e) ] A; Q' L4 H: c
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" i# J% C4 R& R6 n│126 │Rook │30│ │ │*** │Protects you from attacks │' o( m& w6 A5 Q3 |5 Y) {
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" x6 |' q2 G0 T' P9 `1 W3 E│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │4 \$ O. Z3 i F1 u& ~! h6 @7 y7 {
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 Y- k0 K% J5 _! V- y- B2 v4 k
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │2 o0 j; m; Z' Y4 N3 p6 h
│131 │Lance │46│130 │Wood│*** │Lances through back line │/ J9 a( d1 h1 K. E8 i- i
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; b+ U3 ?" n6 W- Z0 a, E/ \│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 J& b6 Q( f; w2 V' h7 A% h│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 h3 h: ^1 ^; I' w$ P" E
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# w7 b! S* d9 f│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) x6 A; x6 B5 g! ]3 Q$ U
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* s( _# a* Y8 R! M
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 z- U! R& P* Q1 @0 Q7 ]│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: y' c0 F$ P, B1 w* }& M/ b: ~5 h
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 S+ y! f: t5 n( x$ ^/ }; f: O│141 │Prism │60│ │ │*** │Prism fires randomly │: F2 D8 n, a6 j0 P8 Z# r
│142 │Wind │14│ │ │* │Windbox blows at enmy area │- {! G: G# y% o# R! D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 ]; k# E; i, P4 `
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) `' E- M. E! I+ J, x( W3 W│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! C8 E8 I1 M% {+ t6 K9 o
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │) a) u8 b$ A- F3 y3 S! k5 ^
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 O( U P7 i1 Q; u' v4 U
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
X2 @" M' p+ N+ `. p: ^│149 │Recov50 │14│ │ │** │Recovers 50HP │
" m% Y; o) Q5 [& g% w# l5 w│150 │Recov80 │20│ │ │** │Recovers 80HP │9 H/ m4 ?7 \7 L# t V& o: _
│151 │Recov120│35│ │ │*** │Recovers 120HP │% R/ h1 k! s: C* o2 J
│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ B6 |' ?* @0 j! l0 p│153 │Recov200│65│ │ │**** │Recovers 200HP │* \4 E" C6 s. d2 P" s0 m2 @
│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 J0 P4 i* d; S% i- y& \│155 │Repair │8 │ │ │* │Fix your area's panels │6 D+ p9 p$ X: i, M9 B8 G8 l
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% G; E. m9 n% E1 ?+ H( F& f│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │( J8 N* l1 x; m
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 h+ M2 D/ F- H, s n; \│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" X2 ]- N9 I0 W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* @$ e8 k3 W8 ?7 y' i$ m' h" n5 k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) S6 g, I: C- r6 g* g& R│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 ~6 {, W. V( K$ N" c│163 │Invis │11│ │ │*** │Invisible for a while │& W7 I. L" h' }8 B
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 M- ^( m0 o L9 r2 i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% S* W2 C( ^1 t│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
; D _$ z; S" Q7 N( b; A│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ I p/ |. o4 Q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 n6 j/ b+ x0 C6 f1 I Y$ Q2 B M
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 i( k6 i3 A% \1 s# I1 d# r2 _# ~8 [
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ A' w9 h# ~4 C2 @! n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 K( q7 U3 b) i│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 }% y i0 l* B ^- ^5 |+ P* f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 x# E4 ?$ D3 `( r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
}. K7 G: X8 O1 C S│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 u/ V. f6 F. [. I2 \# M/ B/ d& }
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 N5 {2 J0 s" o/ N& p│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 j' {, b1 I3 J( i9 x7 y1 K2 `5 i3 w│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# |9 }( M3 Y$ }2 @) e- \│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, ]$ P) f# p4 m; `( o2 D│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 L/ P- L/ q+ g7 p+ \4 I
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. f8 g( w( E6 z9 Y
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: D x% E( w5 ~; u f6 c
│183 │Hole │55│ │ │**** │Open hole to dark world │
" z: _3 ~6 R! i% f│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& x4 y8 u* r- r2 _" e- \7 K& l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) `8 M4 a ]) h. {│186 │IceStage│20│ │ │*** │Changes all panls to ice │* L, j- b4 ?+ m) r6 v0 W9 k
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. [' p$ _5 r2 y' l- S4 C; s* A( W│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 N3 Q) L$ V9 B# _
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. y. y' w9 U; P# f' e│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) s l, }5 n/ R! _" P│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 D+ e; p+ h6 b( U8 _; ~. J( \: a│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 [, I2 q+ V0 o% H) m& R
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' l0 `. n( A f& v Q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
! c6 S) L, L# ?* L+ H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" M- L0 b! c( ^4 P# `& y6 u│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
- C, }2 w2 S+ @5 ?6 E/ i│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: b3 G5 w4 E8 w2 X- U& J│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" u: L- p g" B6 R3 E, v/ T/ ^% {) w│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( y( C2 a1 `1 X1 z4 F K' I2 ]0 j+ n
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
: }. X3 ]' k: z j' Z {└──┴────┴─┴──┴──┴───┴───────────────┘
0 F+ M+ d" i- `3 |9 Z8 E7 v8 P/ D9 S8 V; j# f p
1 P4 p/ r) y: `; B1 v0 @4 z6 v# o
Mega Chip; X# w9 x. m7 o( h2 ^& G
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 Z; R+ P, S8 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │* l' a2 r: @& c2 w, R" g
├──┼─────┼─┼──┼──┼───┼───────────────┤) ~1 ]' C- v5 j
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! _: m6 d7 l) P" _6 ^& _. y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 v X" Z" E! x6 T8 s$ n│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 l9 Q' m- }6 m5 ]3 P0 R S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 V2 @/ E, v9 C, v$ @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │" n% B6 c( T1 m) p. r1 ~
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 a6 [* ]6 Z, x
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- q7 W0 Q( H- C4 x; L& }
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 H& |0 l5 Q" C$ e
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% x" d" l+ ]3 g: d' g' R│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 @( I5 P' u; y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 \; L: o1 W& O( w* z6 v│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# b9 k; z$ S* C6 W M" F
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 v% Y: M8 Q* w m4 h7 N│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 |: R- Y; f- |' ^│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* Q5 l4 |. I9 t, Z│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
w" n2 l/ X9 w. u# S' i│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( {" _. I! J3 M, k Q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* k1 ^; _$ x" n% _│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; R9 |+ z+ v, X0 V$ F7 C│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) Y' u l& J" v│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ t& r3 C& m4 R0 {│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( [7 T- s5 \( G3 b% _1 }/ V. x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; }' ?! f" b3 v3 V! {* F$ I0 R
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' B1 B; S5 `5 e b* i- {
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 t$ c7 Y. b* {/ S
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 ?. s6 o! f( q- m7 \0 c│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 M$ H* d* G5 g' G$ d│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ G% l G9 Q- r4 O/ x5 ^5 V
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 d' Q$ z3 _$ y, U0 R: p. D
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 ^% w3 \; Z. R6 X, [
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 q3 Q2 S- x e& n│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
Q0 A$ ] f3 d7 \( P' b7 ^, \. }+ P│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ d' G/ R9 l$ ?* k* P2 C" I│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 V9 i: _% `: U# h' F% g% I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 f2 E# I5 C8 V% u! ~% u% ^; z4 n/ q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% P6 `: r: O: { ^1 [- G3 I8 d1 f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 S% S2 D1 G; `- `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. Z& E! {" p% M+ Z( B
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, p8 G8 r2 [: n% {
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, H7 k9 I- r6 s- s│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 D$ C q' f1 I9 H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& a0 J6 T' N" |/ _1 L+ D3 C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
6 c" ]0 H. [. q8 f% V│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 m4 s; E; e9 v w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │. J) e2 y# r" d! B7 @/ H: g4 O
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ ]4 B1 U4 U+ u3 `4 r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 W2 ^3 y' G( f4 `" }│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" C& j H8 w- a c4 g│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! O9 q; b( d. o
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. C4 t7 H: `: m! Z& _) s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 F# S8 M2 `: _, z$ ?+ d$ _6 R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 M2 P8 ~8 z9 i' A9 E. @# Y, H# ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 W0 _& t+ w& N
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
2 ?' w% f: V4 U. w6 K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* d O$ P) }7 x" g5 |9 w, ?& y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
' o! V1 }4 q1 X8 s) {0 h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" p! e( g8 D8 O" |3 W. N0 Y* d
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 M5 `0 S* P5 v* W5 L. L: A
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* P8 _0 w& s- q8 W' e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 R5 j) d6 [% l& C5 y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 a8 R" C& f" ?7 W; P, t
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
$ ^5 n4 U0 g8 a: u' a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 X* M9 Y# t4 L m+ Q3 d4 \. \5 N│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 f: d2 z6 V3 }" o( K
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ i) N: v& Z! y2 ^- A' u
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 H( w% L+ Q1 i/ @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 W2 d8 L9 R1 E. f% {- I4 v+ V
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │% V ^4 W) |3 W% ]+ O' ^3 d: Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ [: Y3 O5 o% N8 Y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
, x5 o* s W4 N% C) O' m$ Q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │9 L1 Q' b. o+ L$ B9 C
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 ?4 L$ M. k- i4 }2 a$ i0 v│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' h/ a7 O9 B4 N+ K) X│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 a& k* e4 L3 u+ i; O/ I) o' i/ X│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' A& P- j! K2 E0 \
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% s5 M1 o4 w. r4 S│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │( l9 w* P H u+ [. E
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ X0 A$ z6 H# v1 W+ V
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 i* W% m+ f* T$ e│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │) s* I! I9 E) N0 ^$ @' U7 V
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 M" O9 K1 n. T2 ?. o0 A0 W│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& c ]1 o% ~0 z Z; }+ b7 @│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 ^% l) t% K. R6 r' X9 o3 p
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
5 }1 c; G. t6 j' S: D) ~│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& A+ B) R" b2 f
└──┴─────┴─┴──┴──┴───┴───────────────┘9 ]6 u" h4 V4 T1 m; ^5 X
$ e; f5 H1 F' Z! h& O
0 c! C8 f, H) fGigaChip (蓝版)5 A' R4 i t* M7 {# k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 }* M' _0 P8 j( }│编号│名称 │MB│攻击│属性│稀有度│说明 │
! n6 [4 _- N9 ]1 a" f: C6 Y6 ]4 T├──┼─────┼─┼──┼──┼───┼───────────────┤
( O. p0 h8 n/ m' a3 e│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
/ E7 J4 M6 H+ ? Y│2 │BassGS │99│700 │ │***** │Bass' secret weapon │. |, Q# w: t! B8 ^" q% x
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ W0 Y3 u2 I# f- V. l
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │+ T) O9 Q' e: _/ I
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 ~, T6 v6 L" q5 w3 N% ~3 O6 s│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) F( U' N+ i. ?8 R9 ^
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 b, Y" ~" B& C. n0 i
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; _+ p8 }) I7 H, ~: i& Q! b│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ T0 J) h' O" i6 y6 n
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ {. g3 c( M) `/ x1 ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
) {+ h) G! f2 F8 R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- P/ ^; e; b, K" X2 W7 O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! \& l; o- K% i: P1 k' e6 q6 O│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: z9 D- Z- M, W; S3 }, Q2 U" c: D│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 e2 I! `) Q. H# c) J" e│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
% U: h5 `9 n9 b4 c6 `│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 ]1 J7 ]0 N8 X$ z( S│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 ]+ x! z' ^" p7 T0 c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 p8 s8 b9 A! |( c8 w, u│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 \0 k$ w* Y( a
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 H% K' t- t; e$ M2 A3 N0 \- F; c- J# h8 C" _
GigaChip (白版)(只列出与蓝版不一样的Chips)
. _ v* D9 t: d: j: q2 a┌──┬─────┬─┬──┬──┬───┬───────────────┐8 G/ y7 ]; {' s! C- P. Q) q) Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 ?8 G! Q- F0 ^8 d! Z" n├──┼─────┼─┼──┼──┼───┼───────────────┤
0 x$ S8 X; v& P8 {+ w# ]9 w* m4 L│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ i0 W" {; D) X7 O, t│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 S* o8 m1 H% q. j3 x& T. _7 q! d
│4 │Balance │60│ │ │***** │Both Hp reduced by half │. T% T: |6 B6 i3 V" {
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# S* v/ a W5 y- p" b5 t t! _└──┴─────┴─┴──┴──┴───┴───────────────┘ |