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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
1 }0 l$ n: b6 J3 m■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. x5 ]- K' s! {: {■● ■  NintendoWorld    站友xliz原创
* T7 Q( k4 _0 I% a■ ●■    http://www.NewWise.com 0 m! t( C5 s7 q* Y6 V/ W: L
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ . j5 P( x% f8 a" ]% Y
, K7 T* V3 c) z* h9 [+ c' s, f0 e3 [2 O

' h$ d' @  C  c$ _& S5 K           洛克人 EXE 3 Blue 卡片组合
2 W" T& Z% n. R7 _4 t2 z* s2 ?% ^9 I% S# e* n

9 X- p7 ?' \7 Y* r2 [2 J/ G( N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( p0 v2 r- i& v$ S7 q大家要看日文版的P.A.或详细攻略,点击这里吧!
# r2 b6 K9 T( Q
====================0 [( K, o/ F( g, K' `; E
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 j9 ^/ Z$ `0 A' T; F9 e( L
9 b' ^% J. {3 O( K6 p( B- q" k
以下内容格式如下:+ w- C. ]4 [4 a6 W; [9 p! E

6 s) Q* j" Q. h( j编号    名称2 M: q+ H; s9 ]# W! Z5 z
说明3 @- R% R+ R( k0 d% F" j/ k
组合方法. g( S# G' [3 v6 O9 l
---------------------------------
5 }* U1 a; Z  U0 |9 Y$ K& D/ E01    Z-Connon 16 U* u% q6 @# j2 c
Unlimited Cannon for 5 sec
- U* I  S- E0 D) ZCannon A+B+C
( ~* h8 X9 w  v# UCannon B+C+D# ?: }) b& e$ s0 s# ]  W3 v( D
Cannon C+D+E5 O4 D. r" k. Y: P

6 O- |. c: _# x( C+ A: S1 P1 o02    Z-Connon 2
9 G# _4 I. _$ O1 c" G! lUnlimited HiCannon for 5 sec' D1 |7 u0 B3 I, K
HiCannon H+I+J% J( b: F3 {. b& H9 C
HiCannon I+J+K' Y5 r7 ?/ \- n2 f: A: B+ f3 k: @0 h
HiCannon J+K+L
7 g+ J6 v0 F' f. o, @1 b
6 Y' ?% W. Z7 |1 b& G& ^03    Z-Connon 3
* n4 p# p9 @3 Y% \, JUnlimited MegaCannon for 5 sec
' V% c8 g( ]2 S- E4 y2 ~7 k  CM-Cannon O+P+Q/ m, X  S6 Z, D3 B
M-Cannon P+Q+R
% ?# u4 j5 z8 F9 W0 b! uM-Cannon Q+R+S
4 M) }6 t3 f3 F( Z6 M
/ N0 S( G3 a& X  E04    Z-Punch. A8 [* M" M# B
Unlimited GutPunch for 5 sec
) Q8 c$ f0 S3 \+ R  s  xGutPunch B+C+D
6 E( W  I5 ?) {9 M' J5 u) mGutPunch C+D+E  T0 g, ~9 @1 |( J
GutPunch D+E+F
( c, E7 p( m  ?2 a& T& ]; t
: a( y- G% x$ F: C" b8 N9 Q7 q05    Z-Strght5 Y( {3 a. u7 c+ A8 }
Unlimited GutStrgt for 5 sec
' P, F1 a. g+ o! \; P2 DGutStrgt O+P+Q! j1 z' q5 W* |7 z
GutStrgt P+Q+R+ `! S: a+ j. G/ t1 z
GutStrgt Q+R+S
7 p% g: u" {0 q0 T7 I7 K6 l2 `! n2 k5 v2 z) U  t, N; r
06    Z-Impact
* K# Q! Z5 p2 n, e4 A: GUnlimited GutImpct for 5 sec
' U& t9 x" V; g) Z8 x1 W9 mGutImpact G+H+I
3 i8 D' o. Y) tGutImpact H+I+J7 m& }" Z7 A/ h# R! J
GutImpact J+K+L
( }0 }, C5 I. H4 R1 r' v# v" e' E3 A8 G3 x
07    Z-Varibl) z! `. g! U/ S+ A5 q7 V
Unlimited VarSword for 5 sec' ^4 S' \4 A8 ]
VarSwrd B+C+D
: w3 G4 B* ~; \7 }/ oVarSwrd C+D+E9 u$ E) d" J4 k* V' `0 S
VarSwrd D+E+F
5 I$ D3 u' z( ~3 t! f" k' ?; Y2 x' t! U/ p! h1 C- m
08    Z-Yoyo 1; W8 [; o/ P- u; |, W
Unlimited Yo-Yo for 5 sec3 j  C( K/ G7 c/ ]7 R' G7 Y
Yo-Yo1 C+D+E
9 z6 Q# x8 K7 ]) a. @Yo-Yo1 D+E+F. T/ Q0 _- Y0 @. ~1 _
Yo-Yo1 E+F+G
% g8 }# ^/ x: Y* d) t6 T  w2 K: p5 \; [; s* K9 |7 W
09    Z-Yoyo 23 q2 v" z2 r! w7 b
Unlimited Yo-Yo2 for 5 sec% D  f) c2 ]6 S, {8 {
Yo-Yo2 H+I+J
0 E$ x+ Y6 ]/ jYo-Yo2 I+J+K
: t6 u% y7 w' }* |+ [- E9 N% H7 VYo-Yo2 J+K+L
  j- e9 Q, V/ n7 W% R# y) D
- p1 P* {/ B1 i6 l1 Y10    Z-Yoyo 3% o# H; p* Z9 x& \# `" g
Unlimited Yo-Yo3 for 5 sec
7 V4 B, y" o& d: bYo-Yo3 M+N+O7 V& N7 C9 t  G7 ~, q* @1 H9 P8 N
Yo-Yo3 N+O+P
9 U; P6 d; c8 p' j& F; }( EYo-Yo3 O+P+Q) e& O; Y& I- R9 r" s: W& |8 ?
+ ?8 u# A9 l- G+ R2 v
11    Z-Step 1
- n6 A9 Z8 I" I% _/ pUnlimited StepSwrd for 5 sec
( K6 Y' {) t. dStepSwrd L+M+N  N6 K9 b: y# c: k& S& w" X% w
StepSwrd M+N+O- e  B5 p3 D0 _) x
StepSwrd N+O+P
, {7 ]' L: l) H) D1 T
  A, z+ [# k$ p# k0 H$ q; `12    Z-Step 2, |4 [! c$ u' J! S; e; u$ L8 V" e
Unlimited StepCros for 5 sec) N, w3 u* Q$ |1 ?1 I
StepCros P+Q+R
9 u: l; Y3 W+ I( o  u5 Z' ^+ ?StepCros Q+R+S
6 I* [" N6 C+ d* W* ~StepCros R+S+T
4 C4 l- F7 b, H2 n) O  O1 c2 Q6 d+ s/ O
13    BubSprd
1 }6 j6 f/ ]  ]Attks w/ spreading bubbles!
- L) [0 y2 ~' R8 |7 a9 X# ~: \Bubbler  C+D+E
. H0 `; i# r1 s, k9 K+ iBub-V    D+E+F- H- N' h$ _. g
BublSide E+F+G0 K4 X3 U' ]: @5 T  w
Bubbler E + Bub-V E + BublSide E
# ]" W0 N& Y% P; P8 x7 C) K  O9 j% F+ y( \
14    HeatSprd  X6 n6 B6 Z4 t& P6 {3 n) }3 q2 ^
Attks w/ spreading fireball!
. y* I, Y8 c7 @# w8 K# T* cHeatShot H+I+J
' G/ h; ~/ K' v, u: S9 JHeat-V   I+J+K
. y7 f  Y% h. i1 d( v" Q: kHeatSide J+K+L8 B" r; T) }8 ~7 R+ k0 _2 p2 W
HeatShot J + Heat-V J + HeatSide J- U) K/ A% f; ^8 ^' W, B
1 H. ]$ Y0 L0 D2 e# @  t% A
15    H-Burst
, ?. U9 X% P+ p, B4 gCreates a giant explosion6 ~7 i! E) j) e1 t. c
Spreader M+N+O1 Y- Y; J' O  g( V
Spreader N+O+P! {9 F2 _3 C) D
Spreader O+P+Q
$ t' b0 N0 @4 e% y  M1 n# c, F. i- @3 n+ q8 ^
16    LifeSwrd
3 A- y/ i4 e: l4 ^Swings a huge 2×3 sword!8 t% e" E  s0 _1 G. Q
Sword E + WideSwrd E + LongSwrd E
, E$ m( [3 ^+ P% D' _Sword L + WideSwrd L + LongSwrd L/ i3 G9 b3 `% F: W' a
Sword Y + WideSwrd Y + LongSwrd Y
  y* v1 S! s- f: {" a) t/ v+ c; L/ G: G& u. d. o  Z1 \& |- {. C/ i3 i$ o' I
17    ElemSwrd
3 E8 w3 t9 K3 D& s. RWide swrd contains 4 elemnts
- Q3 d7 o& @/ o+ N* G! oFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 i' B6 I* R5 X: g0 S3 X+ \
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  c# M1 C4 D4 @% a5 G6 E, k/ p4 Y) F; z% ~: N
18    EvilCut$ v: \( t+ F" n7 l) |. w
Step up 2 & make 4 atacks
) h+ p( j1 i3 X; ^StepSwrd P + HeroSwrd P + StepCros P% j& Y* s2 W! e

0 J$ }& K1 k$ D0 b0 H, q, Z19    HyperRat# q2 u0 I/ X; w$ Q# l
A giant Ratton charges!
8 S& f# G9 n* G. x, N* U% kRatton1 A + Ratton2 A + Ratton3 A
. @( r3 i& X  D' r' u/ M. RRatton1 C + Ratton2 C + Ratton3 C$ i- j( j, V8 }- d, A
Ratton1 F + Ratton2 F + Ratton3 F( E3 i7 w  I& q0 ]6 F- m
1 N& k8 w9 o* j! p+ t
20    TimeBom +
! m- a! p# w4 o# d2 ~3 K; cSets Time Bomb in enmy area2 W; f: X5 @3 J1 q% U! H2 ]
TimeBomb J+K+L! a  h- _2 m% _. f1 W6 e* B
TimeBomb K+L+M" @1 f1 L. u4 g
TimeBomb L+M+N
  _2 J' ^% P( k( W" v& G1 }+ W( h- m9 O7 u7 H. O. z/ `, V
21    GelRain
& g- M# Y. I0 G/ C! A" pGel steals squares" |) ~2 A/ f. ^' G& o
MetaGel1 B+C+D9 G* k. Y2 Q) A- T
MetaGel2 E+F+G
$ d$ Q# b5 z) L9 K1 u6 CMetaGel3 S+T+U& D, {# Z& X, g% m

" d$ l+ k0 Z; H% P: w0 J1 |; j4 e) _22    EverCrse' a  |) u2 `8 x+ K+ z
Shield chases enemies
8 ]8 V. R; ~/ R' Z" L. ICrsShld1 C + CrsShld2 C + CrsShld3 C6 L0 Y+ |7 |6 L6 e  y) c# `
CrsShld1 L + CrsShld2 L + CrsShld3 L; @* V9 n$ p2 Y4 K1 k% w
5 P0 z% r  E3 a, o8 Y* i6 A
23    MomQuake
* a" N# v1 i; C/ E' AAwakens Mother Earth!( Z/ t& s; ~- ]% y2 J+ ^
RockCube * + RockCube * + GodStone S: K. V# o# q5 K7 t+ R* I3 E

' `& T2 ], s8 m5 D  f) m24    PoisPhar
' e4 V* R% ]5 x  B, I2 N: ^! bPharaoh generates poison9 k4 }( w& S; U  v' I8 y
PoisMask A + PoisFace A + Anubis A2 `3 q; T) w" b- N/ m

3 }& ^  m5 [1 p2 V$ O# ]25    BodyGrd
2 ?% ]. _+ z& s- c: ?& t  aBodyguard takes out enemies
9 Z+ C6 J, c& |$ t9 I9 cAntiDmg M + AntiNavi M + Muramasa M3 o" I. |' o% \: ?: S1 D
  ]% ~# M/ X7 D+ h
26    500Barr
3 \) z4 [0 b1 p0 U7 l( b. rBarrier absorbs 500HP dmg9 u+ Z6 Y) E" b5 N9 G! W
Barrier E + Barr100 E + Barr200 E$ g; V2 V1 [! p& A. v! }
Barrier R + Barr100 R + Barr200 R! U1 v; c3 \: F6 u0 Y9 |

% Y$ Q6 M! k  Z* c27    BigHeart
8 S  f! o  x# |Attacks, then heals HP!% K4 A* Y/ Q1 E* `, b+ g) o# H
HolyPanl R + Recov300 R + Roll R+ q' O. f3 C% u) ?7 R
HolyPanl R + Recov300 R + RollV2 R
' X" w' Z" u% _$ dHolyPanl R + Recov300 R + RollV3 R
3 w7 i) \& u4 ?; e" J% a% N3 [
3 }+ p: J" x! L. ^: V5 e' }28    GtsShoot
- D9 I% s: b9 n. b3 L- xGutsMan throws MegaMan!+ g. X0 A/ W5 P- |/ W5 F+ p
Guard * + DashAtk G + GutsMan G
) t; s0 }( @4 G; S  aGuard * + DashAtk G + GutsMan2 G
: m0 x0 D* ]+ l1 ^& u. T+ VGuard * + DashAtk G + GutsMan3 G
  Z4 f) f1 W# h- CGuard * + DashAtk G + GutsMan4 G9 L4 e* @" X$ V* f0 t4 t

$ g$ ^& ?0 I  ^/ N3 f0 v" j, }  t29    DeuxHero. p0 g8 ^- a/ Z4 H+ W" e, b& A
MegaMan & ProtoMan team up!5 J! f$ P3 ~5 R2 P7 `
CustSwrd B + VarSwrd B + ProtoMan B
' H# T: N% N  ]CustSwrd B + VarSwrd B + ProtoMn2 B
8 A: K+ x& w4 k( l& s& rCustSwrd B + VarSwrd B + ProtoMn3 B. _" B7 x% G, O  J+ O
CustSwrd B + VarSwrd B + ProtoMn4 B
; p5 X5 M3 L; e( L. D' x% o0 p
, U& \& i& k$ T- ~* D$ T30    2xHero
7 s9 `( \& Q9 O. iMegaMan & ProtoMan Dual atk% P2 n2 d; @( l3 T  j  w8 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 d, F' n6 A6 {( S5 e6 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 q" ^+ X/ a4 ~+ P( SSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" G; Y. Y2 c7 ^* S6 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 W" \( d1 S1 Z* L5 s8 D3 O
% }  Y2 O) A7 d- P& C# ]31    PrixPowr
: S( `' E6 H5 n+ s0 s% I3 Navis attack at once!5 u- w+ ^( `7 k- p0 y: a# C
Team1 * + Team2 * + KingMan5 K
0 L* ^: `# z+ S4 ]6 FTeam1 * + Team2 * + MistMan5 M
' T, C- o( P$ @8 {Team1 * + Team2 * + BowlMan5 B1 R6 k0 ^1 K- x5 s" C
2 s$ `( ~1 h+ U% g) a" a6 y
32    MstrStyl
- v1 W% p8 z$ b0 w2 P8 g5 O4 EMegaMan unleashes his power
2 {* f; ^3 i& fSalamndr * + Fountain * + Bolt * + GaiaBlad *+ }2 T/ i& D9 |4 _) r9 d# O% \

% i* |* S; _# `9 |, iStdrdChip (Part 1)" Y: Q4 w# S1 n4 A) \! Y
┌──┬────┬─┬──┬──┬───┬───────────────┐
% K; g5 N9 h& V. h; ^' q; U│编号│名称  │MB│攻击│属性│稀有度│说明             │- p; H+ s- j1 ^( E: o
├──┼────┼─┼──┼──┼───┼───────────────┤
5 j; p/ v% ~5 D│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, e4 p6 [1 H& ~3 d5 h│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 C* Y1 R2 t7 v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. a; v6 p2 T# M/ @  C, @9 j( Z* k│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( r) O8 X: U/ C9 n6 D, m
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ K$ C- j1 ~% [7 A5 o6 l
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │* Q6 h3 G# O5 w" e! n
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │% P1 b1 k  Q$ K
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
% F/ |; w) J# P. n│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) @: l1 g/ \& S% A5 K2 V. ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ y- l4 ?9 \+ B) g' S6 Y" c9 U' }│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* Q4 z" D: _; d& ^+ j
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │  O: }' q0 @! ?- g" l. ]
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 ?( r- a6 Y# A& C& ^0 m: c  ]
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │7 n. C3 b5 y1 S8 \1 Y3 d
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 P7 {; v) L1 E% t4 d$ x  x│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' E3 I8 [* V# N7 Z) [3 q5 ^* N
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │' ]9 C& n% z% `9 F
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │( b4 [% g6 K0 n7 S5 I  g! h
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │# I: _* ?" L4 L1 o4 S+ l6 M& U
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 Y) |0 @" ^# k$ u- o; k│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 h5 U3 |' p$ ^  d0 Y0 m+ o
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │8 r2 B9 q6 [$ `$ j4 a. Q
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │+ E2 v8 B& I7 ?5 r+ ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. E2 V2 z8 f5 b8 a( ~, f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 d7 c. ?+ F( g' e! D0 ]& Y5 c# M│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( e( S. {4 f% n' h* r* Q
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 B7 L0 B, R/ F9 ?% W
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: I% [- X2 H1 s2 W( Q8 w' U│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  A" ~, W' f8 |  n7 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 M) v* w& O) u! y- O
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& v& q7 b! O' j│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* e; v/ \4 _& x; K  P
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │7 S+ B+ b9 U6 o' v2 H
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- g( ^3 [1 P- M! @3 ]│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! u  C; P2 t: M2 A3 w- q2 }% m│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
0 X$ k+ s1 ~1 M: L│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* f+ p# {! d5 T% O7 `│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
2 b/ @' G; W5 @  ]& P! C; M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │4 ^$ S4 x2 {/ r: q# p
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │" {, a1 v, k8 G
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: E1 c5 ^, }% n; F' V7 w│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ v0 B% z5 ~" u│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
; [4 U) U; P7 A8 c. k% y3 h! |│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 l# L/ A) S" {
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: ]) }, x5 B) t; G8 e" W
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 E6 e( p2 I( R" u& Q# J) @4 M7 [/ t. E/ R
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( _+ O$ @# a  k8 O) n# h+ A
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 i# u& @' ^3 L│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │* H4 }/ T4 r: P0 Y6 T+ ?* q! X- _
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
) ^6 z' a0 p* Y- L+ c) f│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& o" K( J9 e. w7 u) [: A
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. ]% R  z+ x2 k; |" `1 P* X1 k
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  T% Y) Z0 [& n0 u
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 W6 w; l+ m3 h! k│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& M' t2 e' X. m7 O" p( r│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: S3 w. [5 p, j+ p$ q  }; x
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 n0 l: ^% N6 w6 M6 J/ ]: x, ^  G│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 }1 r& A) W  z│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) N" R9 b1 V2 w* W$ n* [│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ l  K6 U3 S! x$ H; E, Y$ M
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 s# U2 e) r, }8 P9 l$ M2 z- }  q  c8 n
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │; ~* w% C" Q2 E# k5 x& O+ b
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" O' t% v( t; ]) o; J) {  K+ m, _8 q. N
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
% d0 B: y4 M; k$ a: k3 w│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │( ?/ u3 Y( H+ c4 P- s
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! ?. W8 r0 h) c  R  |0 f* b│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 g" Y6 M# @. J: Q7 m) E  I7 `
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
9 m! K- @# u( e' q5 T9 Y* V3 B: w' L│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ `) s. j  ~2 `3 |' v. g
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" J7 c# P0 p5 D, z7 X│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 g, Y/ K4 O% q1 \* D│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' {* S9 L& X( u' v% Q. [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) U( C% |) N4 o  I3 p; y! n
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│. x5 M3 y; U8 [1 r. x
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
, I" U4 h! @* i. w- {│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │& I! d) ?. `+ h
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 a- d( S  l. t. T& \│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- K1 g& p7 I6 h! |, I' \│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │3 h4 L( f4 `2 X! n/ }
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( `, m# B* U3 t7 m( t. s
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 A+ [5 M2 h2 I* g' c) r
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
& X2 i0 d7 g9 \/ g: w- ^3 H: g# f3 v6 U│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 H8 E2 F/ @( j+ O( d- K│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" D+ b8 e7 O& l* u( h  B% _, y5 @
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" Y# p: A: W6 I# Q; Q5 Q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: W6 ]8 t4 {8 h* x  d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 ^3 {" h. i+ u2 ~/ \: D3 `. M; I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: A0 H; N2 W) l5 r( L
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; q. M% s7 R; V: y, E│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ V/ y' c9 M& ~) j" ^6 [: H│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ R- z, f" c' B
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# X' ~3 {1 M! Q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
+ G5 ^. c( X$ p' ]$ R: u* \, J7 B│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 i% y1 ?/ _9 l) {" W# J
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. M$ j4 }+ A  {; K$ R
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 W9 o* R3 b& ^6 m
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% A: m* z8 g# h. c1 {, j│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) h/ ?$ F1 v' U( l+ r
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ N% U' d; a% e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 O0 j8 |$ S; l# M8 B/ Y9 k9 h
└──┴────┴─┴──┴──┴───┴───────────────┘
$ {7 n, y; E1 l0 R, m1 Z5 t3 m- n4 ~" r& o
StdrdChip (Part 2)! L* M: J8 ^$ K  }- T
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 d( B$ r/ a2 U│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ b0 q2 r0 i# |1 z% w8 V├──┼────┼─┼──┼──┼───┼───────────────┤: E' P" c) I  k# C- o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 h# x$ F9 u/ |: H$ _
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- V! I4 B+ [: \3 N
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 }+ ^8 b' `9 p. \; |0 U. ~9 [
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( t  E+ _& W0 W$ @% Y7 f0 w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 ^( ^$ k9 W( ?3 i: t; }5 ^
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
& j" C3 u+ o0 d6 q7 b+ ^) G│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 j. f+ S+ j; ~1 X4 ~( `6 c/ ?
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: ?. @0 j1 U- {7 J& V1 W9 d│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │& J' l# A  j) h$ j( i
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' @5 p6 \$ Q  x3 c! u( |' H
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ _0 R  w# V( E* \
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; m% P! m( H2 @4 g  i
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 |2 S' l6 `7 P8 A$ n  |- K6 y% l│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( A& X4 {. l+ [3 N. u' Q* J" d
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │9 l2 k0 P2 D& u1 w) c  b  F) N
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' l0 ^1 P) w( y) h% s│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. J/ x& {2 ]" {+ z9 S│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- U1 q" P+ z% C1 Z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  K" w1 v# S* }; G- }8 d5 _2 e- P2 V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) m1 Q9 I& ^- i% X( f# p, [
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │- y6 A9 t3 W! @6 D- V7 s8 [) q
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# {) y. f' Y* n1 K│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
4 n" ?% @9 E: @│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- `7 T4 x( o; h7 Q9 `
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% A/ c2 p& V( [
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- E: [2 g1 A6 q) q) D2 F( v│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ c& \4 M( p/ F
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! n; ?( t# l1 }0 j5 n% S, ?
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: A  ^2 i3 O5 `# x% e
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
! p% \  y+ s0 i) X- |0 o│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- Y8 W$ K4 A9 B- R8 k1 p' S! f% s│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
6 L1 T8 o2 [2 \$ K1 f, c& G3 n: ]- t│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 q: d6 w  ]* M! E9 F. ]. T
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) S$ K9 k* \; Z4 S9 [* {8 ^
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 q' U& Y  J( i. ~
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! d+ W+ {* V  s- c# s( |│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 e% E( ~( f, @7 T& B; E- K
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │- {* t* g4 V, ]0 o
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 {4 O: S9 e- i4 U  x! a9 }
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 _* G  n; u) d/ U, @& X% N4 @& Z
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │* b1 |, g% W5 r
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! l1 X' O3 s( E$ b! W7 ^* U│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 C& f) ]) ]( g( i
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 v. O3 h/ H- d. @
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │& r! n0 t" z0 N0 }; k3 P  ~
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 j/ z" [" v$ u* y% Y6 g│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( _' o3 N7 K* I9 `8 m│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │$ p8 ?  M$ w3 `$ E9 K: e3 @1 _
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) d* U! y* g% c- T│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
! T( d! W# O& I; o2 A" Z│150 │Recov80 │20│  │  │**  │Recovers 80HP         │7 ^. n* l# L$ X9 h% r0 }/ T
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) x2 A% Y# u2 L2 O7 P│152 │Recov150│50│  │  │***  │Recovers 150HP        │& x. u! G: i% H2 I
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' S/ J; l! e- ^& ^* z
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- L" D" j6 b" b6 F9 S) J  J│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 z7 E4 Y: r  [7 \7 T1 {│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" w4 C5 F; [7 i" I( f/ H6 a│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. v3 ]9 o9 B" t% \; ?│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
% S4 @8 ^. F4 }6 w# {│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" F/ H5 T0 \! n; d
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# N4 ~( L: k% O0 }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
/ q7 |; K: j! X" M$ R│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 l+ i: Y6 g( C; U0 @* n5 S9 w
│163 │Invis  │11│  │  │***  │Invisible for a while     │0 @9 j! d% U8 k0 K6 U' N+ M
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& {% i( {2 m6 v
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: R  b  q" U( Y/ |│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 p3 u) O- b( V" D│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 w) n6 K2 N1 r; j9 n2 y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 L) X" L+ C8 m4 h! s3 R- O1 [
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  l/ ~+ G# @+ d
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ L8 P0 t& X, D7 h$ l  L) \│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ D+ E. L$ H; H$ H1 o
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
. W9 L! t' N( M1 F% o  C8 d1 u│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  z8 }% \( b1 C│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 {8 @8 D5 X1 r( M! \$ F$ F) z1 S│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ H1 S$ G/ E+ E& P│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │" _- A. T8 O8 u3 _# J0 P! a
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' E0 v+ e) U6 ^3 ?: o7 e8 x* e│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# ~1 G+ K( q9 B( U5 B( e
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 J! R% y' a  N. |( J  t│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
, m: d& `! s* `1 O; c' [│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 W: c; [# E/ _2 G& p
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 E" z. j$ h! D9 W" O1 l" K  H8 U; F
│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 N7 b3 h3 H4 @# P; K* a1 O- k
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │6 V4 e& u. r* Z, ?
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 P3 u3 w* F+ G! f4 q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ I3 W# ?# N2 K9 E2 N│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 W2 K8 ?3 s5 f. T" r/ U* o│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  T# y9 d' ]9 ~% }5 }  ~% K
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 g$ I$ t# {. U" L│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! y' _: r% q, _" d1 r+ Z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' x3 o5 u% R" o6 t! R; h
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
" e( |/ y2 Y5 c* N) Q# K. ?5 q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ U. T$ m, V" a; p( \! ?8 J7 w│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
/ U6 Y7 |8 x# ]│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 e$ M+ [7 I& T! }7 D$ C│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 ~1 b( e% M$ z7 V, U│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& b0 V, }# m  g- m7 j0 ?│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; \+ F% l/ _+ x. f' `* D- [
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. f3 H/ d& n! |" \4 r" i│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. T! I, L7 Y$ {5 @- X└──┴────┴─┴──┴──┴───┴───────────────┘2 C& C. s& @1 t2 U/ e

& N: ?4 f, e6 W- I" t" r
7 b: Q- v& D2 ^1 Z  s+ ], F3 M8 IMega Chip0 {. f. t" O9 d9 ~1 W" k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, q' F3 r; c7 n. b│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ S/ }8 j$ w9 a" H# s! E├──┼─────┼─┼──┼──┼───┼───────────────┤- ^/ Y6 ?9 O0 I3 k
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 H: k' J: @& s$ p( u
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 s; I( K, }# L/ w  `0 Y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- N* h' s$ }$ B4 [1 K
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& }1 [, r) l3 q: [
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* X( M: \& J- Q! [$ t( R6 D
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │& j# _+ g7 p  y: q1 f
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │- k' T  b1 B: G3 z6 a
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │$ s: [1 w$ W$ ^& N
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 M8 z7 R( Q4 J: f
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  J9 F. M  a6 v  ~3 r( @: Y) X│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' P( E$ r7 B( D/ U1 A│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 C& H  j( h) P2 Q- v
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 i2 L  E' L  N3 d  y' _+ d/ b5 U│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" D+ w5 D4 _/ ~. W3 z' _
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 Y: j+ i3 H& m8 U/ V9 Y1 l& X1 V│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ x. h9 s, @( N4 |; m│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 v7 F8 J, A2 m│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) p) N9 p3 x3 {3 U, l│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  j6 G+ v4 g3 _2 h2 L3 e+ n
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │& E) \% F8 \' n3 o8 }9 J3 f/ R/ B" B
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 I! ~" j  C/ G5 ~& p0 X4 y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; G- ^; c. D$ ~8 q: x' ]8 b0 v/ e
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) W8 z# \6 m+ |' m6 q7 s, V│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( B- D' L# n; e, _. ]6 j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# U, f6 Z. x4 d) t1 k$ Q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │6 \2 h: [7 H8 s: }
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* }/ H5 x) @& I) h3 |
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' }8 `- `, z# o% y4 ~
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 L& |/ Q0 W0 W- O4 d6 \3 L
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ |1 K+ S- z* t- t│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 J) ^% o3 ]* ~$ K6 e, _' a│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ M: I: ^( }/ u* ]
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ y$ B' _6 f  j
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. P& R: a! Q9 [( [) `6 ]* h1 I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 t! D3 Z: x" j2 ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │# c2 [  J. f7 z6 k+ |4 `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# C1 z+ {% S2 R7 A' i+ A│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" K2 J. R0 c: i3 a' R9 ?│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
) e  l* P5 ~$ Y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
  X2 {8 v! x1 R│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 r8 r' J8 r5 ~; O7 h
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 x( \" j5 r# J$ }" n3 Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 \$ T- K( P) @- E" x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 }( B$ O3 A1 N) ~& Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; E: I" ~3 ~. L: F) I│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
$ `8 @9 K. H* w1 y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  b. P1 f  a3 E! @/ E; n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) }0 o( B# f" u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 P% }  T6 M' t' T8 |5 V│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 W0 L* _  A1 q( y8 m* y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- U/ w. I6 _, X% i1 B  u3 I│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" m8 l" x/ L9 O! C  l7 b3 y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 f  h8 H3 ~' c% I
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 p1 G' N; g+ ~* r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ M) N7 j# b% Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. m& J( S: @; b+ K+ v9 B+ D7 c│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 B$ U: P* u. @
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 k0 @, f" g( Q! v1 f/ ?│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 H+ o6 [* B9 u, U5 _/ x│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │8 [4 W) e4 y" i" T7 |* g# c
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& S; e, o3 Q7 c% C7 I! f- A3 L( c
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) c% ]! g- M2 H4 `│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
* q3 o. C6 |) E& Q5 ]7 g  S│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 m* T+ A3 v3 d6 V/ l4 f! g
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
, A9 |' {# q+ l% t3 K. B# q│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( e8 m5 l; X7 f+ `+ R$ Y% E: J7 S
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: z9 C, V  n8 |: p; t  W; @' C; F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │, u/ K+ v& o5 X' v
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( ~/ s6 H* a& F( g  \7 }. b4 c
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. z" e  _; c5 g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 y1 C4 \- j8 j8 t& O$ d! p5 S, F
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' f3 I: I( w8 _8 N. I
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  @+ n& _. }  H2 D6 i- ]% i5 R│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- N# S# \/ t; }4 h* w0 L$ Z( `
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 {6 ~9 S) }5 p5 r7 S7 o  \
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; G. v, f' q" s' d# D/ h5 f│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │* q5 ]; M. l/ Z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 e' k5 l1 H! B* E│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 L8 y# V! z( [& R│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 J. S7 \  W$ O& O
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* O# O2 d2 g2 J8 Y" y$ c
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
* \) p' C. T  B& d. G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ K( k7 H% y' M0 @) w, p* Z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 _0 S4 u0 D+ A) r1 ^
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ i9 q8 S+ E- Q+ }* ~) Y4 b" b7 H2 B$ ^
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ w% S+ a2 p& k- o5 d1 U( e
0 F7 \" j( }" U( n$ C* C2 M% [0 T
GigaChip (蓝版)
% O) g3 P6 Y; d┌──┬─────┬─┬──┬──┬───┬───────────────┐
. M& C  A9 b! _: q│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 k6 s* q2 R' B# C5 U7 Q; x$ j├──┼─────┼─┼──┼──┼───┼───────────────┤; f5 T2 i3 V# Z2 p# p* }+ l
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 r! R7 D1 i, g# S  C% a: r& L( g0 `
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 |- M+ W: b5 ]│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │& ]) ~3 `3 I) Z  R- @
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% q5 r$ _4 }: C│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │2 F! m! ?7 G  H# f# P; f: [2 T( M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# {3 k+ Y+ s6 a/ V8 E7 t% N│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
. m0 C; }+ W' M4 L. T0 a; l│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 r: M6 R% T* F9 B( s│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │6 J& s, S" x. |% {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │1 @% t5 {: p5 v1 |
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) {$ n3 s3 |& Q& q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( ^4 e& H( s7 c1 V6 I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
. y4 K. l. }3 G# s6 i│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 ?! Z  A7 P* Y% A│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
/ t( e/ ^$ g( E8 D) ]& ~│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ a7 N$ K1 u3 C. k% n' U│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% m$ d9 @  i) s( Q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
% G, N& N0 U3 v/ \│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: m4 ?" j+ w# L3 q  k' G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │+ u5 F# K% v8 Y7 ?9 D$ K% S
└──┴─────┴─┴──┴──┴───┴───────────────┘
. C% ]' j+ P. f6 p3 e. m7 k) p! W2 V) ^  x! R
GigaChip (白版)(只列出与蓝版不一样的Chips)
% X3 C* ~, E" f3 @# D┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ k$ U" \$ W3 Y* o/ H$ |│编号│名称   │MB│攻击│属性│稀有度│说明             │
. _; x$ P( T8 R+ L├──┼─────┼─┼──┼──┼───┼───────────────┤
8 L) f0 t0 `# r7 n3 m5 k1 L, n│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; i. s" J2 L) f7 U1 {
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 ^/ h  o: A% c6 I" @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │) D5 i- I/ w1 l0 k, N( k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  `9 q2 r0 P+ U5 c7 i
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" e  I  U5 h- @% @" _1 T9 g# C% Y
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 |5 D9 `4 |8 q/ Y+ I
% {- A) K# d, w% m& l3 @5 l
001002003004005006) T8 `# t2 ]9 E2 q4 Y# p
0070080090100110124 y2 [( R& b, E4 Y' [
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- b8 _. ]' l! N

3 P% k3 _. q7 Z# R( c019020021022023024
! |. l9 ?' W, ]" }& Z025026027028029030; e4 V' U) p# l2 ]% H3 q' x9 g
031032033034035036
9 _2 \9 Q' d/ d& y0 V) o9 i# `2 |* y5 r5 y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: V+ d, g7 X/ ^( T
) i0 d) k$ l  \* e/ g( }5 ^1 _+ v
037038039040041042, ~# d6 v% P  V; k
043044045046047048
+ }" u0 J" o6 ~# d( q: b5 b' {  w049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 u; T8 H/ ?8 J/ Q6 V

  I2 {+ I, ~1 Z; m: J! K055056057058059060
+ E$ q# E2 D$ M) U+ d. W  f061062063064065066) p; S# n7 O% a3 j! F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# V% r6 o& G5 ], C: i. s+ C

1 U& v# {+ _' U! M+ R073074075076077078) \7 H& u* J8 w$ h3 Y% o6 Y
079080081082083084; `) E' A3 G) b$ ~5 @7 B' k
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; d* c/ C( k) F- g+ G1 V  d

# D* D0 J4 L; S9 p) L& k091092093094095096! y3 i# k9 ]; A/ V0 ]* X
097098099100101102+ M9 j; \9 g0 v/ i; X& m
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Y7 \+ f! @/ j( Z7 E$ B  c
  D9 b6 O# q2 [. B6 m8 L
109110111112113114
7 B& ?: G& J5 j' f2 _, H% F4 V115116117118119120
& W; }/ T9 L! a! g121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 y, W$ v& I6 a' ]
* H  }) b7 P& T( u3 [127128129130131132
0 h  P, ^9 g- n3 V" N) M- y133134135136137138
5 R* l$ q0 G) c" ~0 B/ W0 M139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" I7 V/ V7 w; d( W% A( b5 F* X* U3 @0 |7 K6 j
145146147148149150) g+ B( d/ _* [
151152153154155156" p! Y. O) r; F8 w+ B
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ T( x2 m$ K: `* B$ a( w4 I$ e8 s
; @& A$ L7 r  ]* N
163164165166167168# L- I5 F- N' H! m* s, k
169170171172173174
& E, ]9 t% S7 |/ a. }, p$ I7 i) n175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 H8 ?2 M% V/ u
- M9 r( y! i, V* V; C  G3 C
1811821831841851861 H: I3 ?0 i& S! {- Q" _3 l& E
187188189190191192
0 o% S6 L5 `7 o8 S+ _9 ~7 w6 P1931941951961971985 A" S5 z% V6 g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' J- ]8 \7 B% B- R6 I+ u) A; l3 o4 x1 U8 u8 w
001002003004005006* p; N. P8 b) s# R# {" C
007008009010011012
) _( o) z( x: O7 r- i7 @013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" \! L+ @, B" q( f! {+ W0 }/ n
) e* K4 e8 P2 W# [6 C
019020021022023024: G/ D* P. z' Y3 }; ]  v1 S
025026027028029030% _/ h. b' T7 \# `- V% A2 J/ c
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& m* a/ p0 X) W- R2 F( Y6 I
0 u, R2 k4 H1 ?' U: @) y8 D- X3 L) T
037038039040041042
" _/ ?' ~- f" w4 m4 T4 O9 |' ^043044045046047048
1 j7 G" F$ R+ F+ G( t& j6 o4 l049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( c8 q/ \; k: m5 M' `+ t4 Q6 i

$ P7 ]# q' p  H  l! N055056057058059060
/ C8 d& Y. m! V5 ?061062063064065066
2 f$ q. D# v& y) q0 B, w9 c067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( ], C0 J9 n) o5 g4 \2 B* Y% R8 {$ a  w
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:) s; S5 L. J9 q! |0 Y) q

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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