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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 k' K' i2 i  Z. B$ d" Q. z& R
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( B8 p: e; H; ?8 T0 s8 |■● ■  NintendoWorld    站友xliz原创, l# f% c4 k* K; v0 r# H- g9 T8 O
■ ●■    http://www.NewWise.com
3 b: w& z5 S; b  h& N■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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8 }/ I/ Z/ g+ v$ o0 Y0 ?" n( a
5 D4 i* N3 u# k+ m6 c4 z$ N( |           洛克人 EXE 3 Blue 卡片组合8 ^, `. f" Y! B4 x! A: `" i

4 z: }, X( v/ q0 }  @: @5 w1 p2 F) x4 D1 X  I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. W9 C$ {1 g" t: z. i2 B, W: X, K( Q
大家要看日文版的P.A.或详细攻略,点击这里吧!
  Z* I& x: R+ P6 Q0 e9 f
====================; z9 g1 }3 g- k$ O8 t- G. n
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 K4 ]' F" X+ g3 s0 Q/ C- A
' b* {& N3 ?0 V5 W6 h以下内容格式如下:
/ o" S; K- B4 q& x0 [, Y% h! b8 H1 L& t5 U0 p
编号    名称
) g; q/ a$ X# f1 f说明" _, f6 w2 c- H9 N
组合方法
! p1 i/ o8 A! U. E) z! c1 [---------------------------------
4 @4 Z/ f( g, o' c# B; ^1 R6 d; H& U01    Z-Connon 1: [. t" k/ z/ U7 ?5 A! p8 R, z
Unlimited Cannon for 5 sec  g( [, D% E8 ~: E% J9 E9 I
Cannon A+B+C9 p0 Q8 J% w$ M
Cannon B+C+D
* r2 ]; q; P( E% eCannon C+D+E7 _% Y$ x% n; {4 d

0 l' P+ z6 ?6 m% V/ A5 r% o02    Z-Connon 2
. \2 `4 M  |; @! NUnlimited HiCannon for 5 sec8 o* ?9 {3 _7 D! R. f
HiCannon H+I+J
, p' v4 M9 A: C" d4 t, b; g7 T9 ~. jHiCannon I+J+K
7 J8 v5 b  N0 p* ]HiCannon J+K+L
* ~7 \: E: ^/ x! G* q& Y$ Z( y
03    Z-Connon 3
; f( r5 H" V) |# `! J8 H4 Z+ `Unlimited MegaCannon for 5 sec) ]: a" H8 X* `  \# b
M-Cannon O+P+Q
0 \( X/ Q, S; @4 G& w) r6 [4 IM-Cannon P+Q+R% T$ d$ I7 g8 P: j4 T. S
M-Cannon Q+R+S
9 \, s7 P. }! H- v! r
3 Z% f( p- e6 r04    Z-Punch5 T; R: V' m  m+ h
Unlimited GutPunch for 5 sec
0 Z4 n! e; G/ K* B7 x1 O6 MGutPunch B+C+D
7 z0 x: j$ e0 h: u* ~. m' UGutPunch C+D+E& S" t) j# f3 b- y) c
GutPunch D+E+F
5 N$ O; ^' C1 F4 N5 A8 O) ?1 b* w( V
05    Z-Strght* x& [$ ?: k  H5 j1 |4 u$ g
Unlimited GutStrgt for 5 sec
" V6 [+ L5 l& [" {; K! DGutStrgt O+P+Q1 u, C- }1 A  y! M
GutStrgt P+Q+R/ E' N3 [+ H( R# v% y2 M
GutStrgt Q+R+S
8 D5 j! D0 t0 j/ w, |; @  @9 P  m- N
+ Q8 T1 ~: u% `, n06    Z-Impact
$ ^& o$ D! _, ~- OUnlimited GutImpct for 5 sec
& W' i# H8 t6 i4 ~3 Z$ `GutImpact G+H+I
* h2 k, E' k4 u7 a# sGutImpact H+I+J
* N" V# U, I* K5 Y* }( R8 TGutImpact J+K+L
  C$ ?# ~% Z% O  T7 o. ?/ q' A, x2 c
07    Z-Varibl% ^$ N2 A/ ]5 w2 V5 b, [% J
Unlimited VarSword for 5 sec
6 e9 K: O3 ~7 |+ KVarSwrd B+C+D
9 u7 g* N1 Y: U' A9 \+ m4 ~VarSwrd C+D+E' A, O) N4 o5 |5 T: Y. h7 W- l
VarSwrd D+E+F! `/ C6 E9 i) h2 L! [1 Z, `

' ~8 ?! G6 J8 {' `08    Z-Yoyo 1$ _- H: o8 Q. j5 K/ p- O0 t3 n4 f5 n, A
Unlimited Yo-Yo for 5 sec
" _% B0 q6 u% Y& y* ]Yo-Yo1 C+D+E
$ y( \' B& k* [- E, ^2 M: tYo-Yo1 D+E+F! H8 X& i& G  o9 v2 g
Yo-Yo1 E+F+G
% }( F* p$ T$ N( H) R
, X3 r" E+ @9 [/ ?" I+ f09    Z-Yoyo 2
) d1 @  k" _4 X/ `: d& VUnlimited Yo-Yo2 for 5 sec
' ]) A) X6 I; X6 pYo-Yo2 H+I+J7 R8 z/ Z+ e- G& S: U7 a
Yo-Yo2 I+J+K
1 U  d" n; r1 z' J  mYo-Yo2 J+K+L
: N$ c) D" H8 P& q' K2 T2 i/ B# g6 _8 g
10    Z-Yoyo 3# B! T2 A+ |: b2 D
Unlimited Yo-Yo3 for 5 sec& Y( }$ S+ G4 |5 p! |7 ~3 P: U
Yo-Yo3 M+N+O- B0 n+ z5 {0 _$ x& I" t
Yo-Yo3 N+O+P
, n( ?6 M+ S( Y2 I! hYo-Yo3 O+P+Q% W7 o- t# Z: d9 T+ g% d

, L' D: @& S9 W3 B4 {  W6 l! s8 f11    Z-Step 10 B! G- r0 H3 I1 C0 k8 X( B
Unlimited StepSwrd for 5 sec
, j# @; ~$ k, H! rStepSwrd L+M+N
& ^# Z# Y9 r' _StepSwrd M+N+O. q1 ~/ H  a3 x' o+ g& v/ @2 A
StepSwrd N+O+P
/ R5 T* Y4 u) u, m; M0 J0 ]' T, [5 J* }: _
12    Z-Step 2/ @- K7 L& B# c
Unlimited StepCros for 5 sec
/ A" I, p: U8 I: E/ lStepCros P+Q+R& q) a9 }+ L0 d1 [0 ]4 A
StepCros Q+R+S
6 N( B* B6 ^( b1 gStepCros R+S+T
: }: X/ L6 r: Z7 U; R3 k. l  Z0 W6 l& d& {/ ?* Q' l7 f+ u
13    BubSprd
% O% l1 Y  l( FAttks w/ spreading bubbles!
1 I+ a7 L* _$ i2 E4 ZBubbler  C+D+E
& i! E  @( y! y; ?4 p8 f  GBub-V    D+E+F. Q/ I  h0 o" u1 i
BublSide E+F+G6 J5 F% [3 V& H2 x* D# X4 S2 P5 B) P# n
Bubbler E + Bub-V E + BublSide E
+ C6 |3 ~1 O! \* R. S  i4 `
- h. X. t! Z2 h- j. H14    HeatSprd
) E+ w& g4 E; w! h0 S' J6 HAttks w/ spreading fireball!2 x& g& Z- x$ R
HeatShot H+I+J
9 ~& {1 L3 s: b8 q) zHeat-V   I+J+K
( O2 p7 Q' k/ J# t+ rHeatSide J+K+L
# w6 y- f- x4 Z/ d, x8 k6 X5 @( g4 d7 RHeatShot J + Heat-V J + HeatSide J) C+ n: m6 F+ T9 m
1 T( _( _" z; X& Z
15    H-Burst
2 g6 \7 Y# `4 p# Y# E9 V1 hCreates a giant explosion
+ V$ ?8 `" W) W- ~+ x. oSpreader M+N+O$ J/ X5 ?% r1 H
Spreader N+O+P% I  N: c6 ~8 w6 k2 J1 p& M* f0 g
Spreader O+P+Q
9 \9 i5 m4 F& b
( D4 }# k  p( E16    LifeSwrd
: D& d6 W0 z, v% nSwings a huge 2×3 sword!
) v2 A0 u2 g! f. z+ N1 v5 s0 x8 PSword E + WideSwrd E + LongSwrd E7 _" D2 o% o5 E. Q0 a5 ?
Sword L + WideSwrd L + LongSwrd L
/ r$ Q; G. F9 M- U5 ISword Y + WideSwrd Y + LongSwrd Y: H: V$ X1 H# I3 ]  T% m

; \% s9 ^3 }1 t0 q17    ElemSwrd
1 k0 }2 _: W, wWide swrd contains 4 elemnts. [$ J; _9 I# c/ a$ z/ u5 i# h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! h" e' k7 ?5 qFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 o# F/ g1 z; I2 k
4 }. p' |  z3 H( J4 c& w" _- V
18    EvilCut
- y: P3 i5 h, yStep up 2 & make 4 atacks
/ F; t" l$ K: Q1 x9 j1 i, mStepSwrd P + HeroSwrd P + StepCros P
& `/ ~# m* D# {* M& g8 w6 f" Q) k/ E; x( o; O' n. L
19    HyperRat
- \: S7 z4 y2 H& Y: Z' [/ \A giant Ratton charges!/ W+ k" g! i( |
Ratton1 A + Ratton2 A + Ratton3 A7 B3 J4 }1 R: _  ]
Ratton1 C + Ratton2 C + Ratton3 C
$ z% l+ W0 K8 o2 g; vRatton1 F + Ratton2 F + Ratton3 F
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20    TimeBom +
2 {- M9 v. A, o, |2 pSets Time Bomb in enmy area) f3 K; W4 M$ D  e! q0 `
TimeBomb J+K+L
7 t- w4 n5 z) C! GTimeBomb K+L+M
$ x: x# Y3 d5 w' RTimeBomb L+M+N
$ k% j4 s4 _: H% G6 C6 O. U" y1 T6 g. ^) K1 d; B: m; `
21    GelRain% B& e8 T" @/ o/ Q& L- J! D0 f
Gel steals squares
1 t" c! I, _4 N) LMetaGel1 B+C+D
8 a* d0 E0 H, ^. c% D2 x+ fMetaGel2 E+F+G% h  R, Z8 _% m- n) A7 `9 l
MetaGel3 S+T+U# \/ G# h4 r# {
' y" E0 M0 `. ^6 m' b3 C% G6 b8 A
22    EverCrse- {, `! D( z: @6 l* g
Shield chases enemies
3 m1 W: [5 o- R( W8 ^( ZCrsShld1 C + CrsShld2 C + CrsShld3 C8 y! t& c! B; j
CrsShld1 L + CrsShld2 L + CrsShld3 L. V% e+ u) b* B$ P, |

$ k7 g4 Y4 L6 }1 ~& n! K6 a- m23    MomQuake
( K' t2 z( b6 s# Z/ NAwakens Mother Earth!2 E6 g1 l* f7 y/ Z+ X
RockCube * + RockCube * + GodStone S* V7 Z: H9 C2 Y% J2 O( P* y; T) k
: v8 A$ F5 |5 T6 h; w; L0 ^
24    PoisPhar1 y* H  X* U8 P4 \: A
Pharaoh generates poison+ F+ P. |8 u0 I$ e
PoisMask A + PoisFace A + Anubis A
, R- {; |" F2 D( t0 B
0 e5 J: O3 a& W9 a5 {25    BodyGrd& w0 B& I8 ^; B# l: `; B3 _
Bodyguard takes out enemies
! O- ^9 Y7 U  K3 NAntiDmg M + AntiNavi M + Muramasa M
' M6 K2 A' I" e+ y+ s6 H( l/ S0 ^* N
26    500Barr- ^' H/ m' U* T+ Z
Barrier absorbs 500HP dmg! T* q) F& [% q# U$ S& V5 Y
Barrier E + Barr100 E + Barr200 E
9 P* P3 \7 X0 h1 Z* W2 qBarrier R + Barr100 R + Barr200 R
, a) `' x" b2 f3 o! V
3 Y3 i& z$ ?% c27    BigHeart! g) ]( t, Y3 q1 t5 I5 `/ w2 u- ~2 p
Attacks, then heals HP!7 [$ J- k  T9 d) Q' |
HolyPanl R + Recov300 R + Roll R
4 Z# Q* W: x/ \7 C4 s. EHolyPanl R + Recov300 R + RollV2 R! ~; t. J3 y/ b% c7 P
HolyPanl R + Recov300 R + RollV3 R5 w6 M8 v/ L  q0 P( _

1 |/ V% z9 E: j# Q8 n" n: G" T28    GtsShoot5 o, T7 w: \# N. @) g. T
GutsMan throws MegaMan!
% C% [4 P) O0 Q: ]Guard * + DashAtk G + GutsMan G
3 I, l: O* ~/ q7 K  UGuard * + DashAtk G + GutsMan2 G# F1 V# x. n$ @9 N( [& x/ p7 J1 t
Guard * + DashAtk G + GutsMan3 G
; H& Q9 r# Q- ^. I+ ]7 oGuard * + DashAtk G + GutsMan4 G8 d4 U- _( p# O# W0 l" m

0 E, [9 D6 t5 c* R( l29    DeuxHero5 R' o$ g4 X2 s& H" l# `4 i
MegaMan & ProtoMan team up!
# q6 Q2 B2 n! y0 w% i# \" k& N. d0 MCustSwrd B + VarSwrd B + ProtoMan B7 q$ w- V& D8 ]4 I3 k& C) O% F: d2 d
CustSwrd B + VarSwrd B + ProtoMn2 B
; U" Z. K0 e6 C2 l& V) ^CustSwrd B + VarSwrd B + ProtoMn3 B  W. {0 q  T% ^" S$ @! p
CustSwrd B + VarSwrd B + ProtoMn4 B8 Y# V) m* g( h+ X
5 ]2 |! h/ I. ~8 D2 e8 b% ~) f
30    2xHero* J/ N. y+ r/ I% C+ k
MegaMan & ProtoMan Dual atk/ y" E0 A7 l# ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- k% o) }! f/ X4 _) X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# B* ]. u( R) ]% X5 `; eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" P% p; i# U  U. G, c, USlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 n* N3 X6 z- _7 I& e5 g8 y
$ |, d. x  G! v* h: l2 w, @$ o
31    PrixPowr' W4 u# X9 M* o: Z2 p1 ~6 _
3 Navis attack at once!: G3 k6 k$ j2 X) }1 ]: c  {* o' j
Team1 * + Team2 * + KingMan5 K
, {, }; u! x6 H3 E- e! I7 RTeam1 * + Team2 * + MistMan5 M: s7 E, q, k. Z" `6 o) V. x& w: F
Team1 * + Team2 * + BowlMan5 B% r7 G* W' [+ i: X5 F0 l! X! n: x

' n1 ?" M/ B/ v9 k32    MstrStyl+ m4 M- y2 X$ i  a
MegaMan unleashes his power
  r3 n6 j2 x) P6 LSalamndr * + Fountain * + Bolt * + GaiaBlad *  w5 j1 f3 O/ v; k
. q9 ?( S7 r% E7 S  O, x
StdrdChip (Part 1)
. f) p. W  U& ^/ r' {) D1 S. h+ j┌──┬────┬─┬──┬──┬───┬───────────────┐7 r; @; p' x$ O3 n( P
│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 j) X( n1 l2 _* I% L3 p3 T├──┼────┼─┼──┼──┼───┼───────────────┤
" `# ?6 ^" L9 b│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" O: A! q+ u9 H7 n  \, C+ ~4 ~│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  a9 g1 w8 d8 C9 y( `, \( y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
& a4 I( N, |. @│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 ?7 j) z* ^7 Q2 [6 \
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ ~5 D' T' Z; R6 S
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( d; n- n+ a; A; j4 q  P2 r% e0 |
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │( S. W# N) r3 d: e, s
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │: J' S! a5 W3 c: N3 u; H: T9 P( g
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 r9 U2 D5 B/ |  O* `! t. l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 |3 j- Y3 t1 p$ U│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │3 x( }6 I  y4 D' O) ]0 ~5 j
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' v  s7 j* m3 w) ]! B' V5 g) Y( h0 s: R: E│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; e7 a5 z. @8 \: @0 @. B
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- w$ X  I3 q: S" W│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
: x% ]6 Q- }3 r; J│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │. u! C9 e$ J3 C
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ j- M2 Z' K, Y& l
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 d5 b0 O4 l' W! ]* W( A7 \9 ~│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% ]8 y: g5 B' m0 `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
, R3 t% ?5 y+ ]6 Y( q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │8 [) s( ?8 o1 a
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, x) }1 l/ }! U' V# Q│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' S! q: f+ v$ ]# U│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# Q6 n: c. a) u  {/ w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 o! Q0 [7 @, d, [8 B  D│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' I0 c8 R6 R4 b! Y5 l
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ x3 X' N0 v0 X$ h- V0 s: t2 G7 r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
$ \4 D* ]. o1 H6 k+ v9 @1 `│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! C6 ~. x$ }. ]! K3 T) @+ F! G4 d# ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │9 e% |# @; ]; e( {4 U
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │, o( e( w5 M& z8 m. V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
) g% R7 |+ P7 W- {5 l& f4 E8 J' g│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) j: ?, a( D9 z9 N# @6 q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 w% _( {3 K: m' S1 r& P4 c8 _│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 P  o, h4 F6 |+ [: _( i│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: X2 Q5 ]4 k$ ~% H│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
- E$ ?* H( U7 w+ B8 k& v│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 O4 \6 a0 A  t5 [% a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 [5 W; L. g) Y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! Q; C( R6 U) P$ t
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- \& l  M+ `9 G9 J+ M: c/ j│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
/ e9 m8 s& V; [│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 n- K4 Z$ D* _- X5 _* k│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' s% V0 `/ j5 ]: s, x3 p2 l5 y│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
( s' M$ y" P0 K1 v8 U: ^0 m0 ?│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* z9 I) j' }: I  [8 w; D7 a
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
) T6 _2 w) z3 }0 ^│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 G) j, L  c. ?( [5 F1 a7 P│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 `: u! G" i0 @1 i) u& W
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( C9 [3 ]$ R5 C2 e$ T2 ]# @% P- c│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 q1 _& B- {* g( C! L│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │; [0 j% i- h( Y* K1 C$ n9 e
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │: K3 i9 ]& ]. `: C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ v; @( ~6 s+ |9 M( ~* C: Y# b│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% `; s5 M. U9 v/ z& p) L
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │5 S2 Y! c" o5 }5 G8 }
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 X# D4 ?/ ?" t/ W+ W) C# W│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( A4 S5 g, _2 I1 e: w+ Z" b: _0 N│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 R# Q, }# X8 u  M+ E# g9 h8 ^
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
9 i& e; ?5 R& M) {9 K; d( P│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 X, E# s; A" L1 U3 h: d: n+ U& R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
) w# J2 n9 G( d) y6 Q( V7 o5 ~, T' N( R│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& C; [- H( X+ Q, p4 @& x│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; X# q% h; i, k4 p4 x2 ]& C
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. o+ {2 L, `8 Z* x4 C/ V# b│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! W4 W: R" I, I8 {' o│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 k6 t$ {( t2 f( S! ~% ]$ F6 M4 q
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │# z: k1 ]" M( g. \
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) j) r- A; J- j9 C+ W* B: d
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 h) v5 S, a* H; T' L
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 v* s5 u/ h! h9 l" y* D
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 h* Z- x: {" Y; g% j; C: H│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 i& d+ }7 O# e. M
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# T% H" q5 N1 L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 M) S- k# I1 y│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- I! S4 p5 a# A
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" E+ @' R3 @" u│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( k% S6 T! d7 S│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 J" @! Y; O0 q# S0 i* V│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ {7 L# g' l$ ]+ @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; S& m: J, ~) w" B$ o* p  @* B
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 a  y3 i/ d/ f/ k, L0 a│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" c# M: g( q. l& b4 `# W
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │- g0 G( G  q5 B  K' g
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 L8 a) N  l$ |3 `+ ]" a( p4 [/ E│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 ]4 p/ f' m' {  |
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 r* M, b1 g, E& F* `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 F/ n% y* ?6 Y/ v% X4 t
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* W4 m7 c' ?2 y: J; Y│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
" I8 B2 l5 y& a5 e│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 F8 x; d5 b& j
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' j. p7 ]  o  o: L3 \8 S; G
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 U$ Y5 j$ y1 s6 G2 n+ G' @) M& Z
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; ]* g8 S6 D3 e$ M│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 z! ^: G7 @( \3 S
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 m9 Y, m- {# ~% X4 V+ O
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
3 `  F) f7 e( D* ^( i; ~│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
( i* o6 }# b, N, |  I% q7 y8 L│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ c& y, R. a7 T, i) e+ ?& g, K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" j; l  H, l  A# n└──┴────┴─┴──┴──┴───┴───────────────┘3 V1 _* F( h  O1 ~( n& d6 z6 b  b' m
1 k" X+ Z% c0 \( R2 D( \+ F
StdrdChip (Part 2)
/ l& l+ @. C* z, z1 D  V0 m┌──┬────┬─┬──┬──┬───┬───────────────┐
" ?/ Q, c- G8 _$ j0 n6 q" }5 N│编号│名称  │MB│攻击│属性│稀有度│说明             │
# P4 i6 C9 i' \: I( D3 ?├──┼────┼─┼──┼──┼───┼───────────────┤
0 t7 R& w, l1 F" w4 w5 ?6 c/ X5 z2 D' v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- _  m, D3 _  T3 r
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│2 {4 J. i! j8 B' ~$ \* k0 e6 ?
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
2 U; I. W& D* P& n│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
7 j6 F, X5 B1 f8 L│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
/ }! Z& o) w5 F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │+ ^! w: U1 X3 o- ?$ c
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 M4 e; _- v" q7 N8 Z$ K" x│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │7 u  v4 K, n. `; X/ Z6 o
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
8 k; W4 ~/ ?/ ]│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 n5 F# m& d- v7 P. K
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │# H7 \1 P# d! K5 M+ r3 j, X
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" j# m' t. }: J  f# X9 |) q1 X
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 H2 H# u+ O- `# X* U- q$ P│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 U) j4 W- e( ]8 g1 ~2 U1 l
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! k- V0 ]7 ]: c6 n3 y1 q  A! [│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; ~0 W+ J5 Y/ ~  ]0 m3 K; u
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* o& i3 A4 i, t- G* o2 l! J│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ T3 ?: P. {& z6 h0 K│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
4 w& b7 Y0 g6 F8 b" `, j│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' f! q/ j7 h# U+ c6 q8 ?! w│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │. t3 Y2 C; D6 ~9 `# q2 d( [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │. G5 |  T/ c9 D
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 }! ^/ b6 N7 p3 k2 H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │' E3 H) d# T- T1 i" ~
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( h. L' G; c: J# H- v( ]4 k
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: j, V) Y: q& y4 A/ Q: u5 |, z. m: R4 g│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 x) O* {- U2 Z6 A1 i2 M# k7 R│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
/ r& j: E% k. |; j% Z$ ~& s│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
. s& B4 |* L6 F; V+ ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │1 V* e+ _5 ~+ o, D+ Q1 `
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 k9 P  ]/ ^. y. F: N3 `+ J│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! @  C- O# b. G  _& t6 z; b+ v
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ O* l( |, Y# l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │  W8 p4 N3 a7 ~5 s8 ?4 x
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) I& N6 G1 p/ z% x) d% A. c
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │; e( L1 @5 L9 S& O7 n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ b) y) q. R; T! j
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 Z: e" J: }4 |: y+ O│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  a9 i- r! y$ d! P. K4 m# G  H
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │0 L( y/ p+ b9 ~1 Q  k( S
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- p  c' B7 X; E+ K6 q) {& \+ x7 H2 @
│141 │Prism  │60│  │  │***  │Prism fires randomly     │: q) d5 c* T: s, r
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- N& e( t9 l  ?6 t: T8 L! t$ u' @│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& T; @! {% N  N9 a, a│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' k" c4 Q3 v) F+ Z7 r* G3 M8 F) G│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 Q9 i$ z4 N" h/ V2 L( w4 f( d
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ f# w( j# f- I5 ]2 y# y$ J' ]8 V
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 S- o# r8 ^5 J7 |( M0 m. u1 W2 z5 V( U│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 c' |% c3 G' r4 w) F4 s│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 Y4 o" s% Y% m9 @7 w│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ q- M( R3 B4 e: A, b. \* Q# c│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 n0 T! |& d% s. x3 L/ M5 h
│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 |- @+ v" i6 H* N" e$ z
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: U% k( j4 P4 H; e1 P
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
  y. N8 Y0 R. P  D5 y! ?; R│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 @3 ~* ?- m- f7 E2 A* _5 Q6 q) N, `8 [
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
' c* Y" f. a3 {7 L- @4 G$ E│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( p! D2 A3 Z3 W# q$ e& j│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 \) S+ I* C+ H│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( p3 h7 Y: e5 B# x$ B, l+ m│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
8 c/ C3 b5 a1 |# \+ b│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ O  Z  f8 H9 F# U1 M% l2 g  i
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" D" V! [' o1 U! @9 W
│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 b1 L; W& e8 P│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 X, W3 Z; l, l$ w│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& @- H2 `: u4 W
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) T* t# g5 k; ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: J- A" s7 }5 `) k+ @  a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
) ^6 Z* f5 f+ T) K9 R│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- I* R$ G9 _& g
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" L  N6 `4 q$ H8 f
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │% Z+ x4 }) K3 R/ d6 a0 a
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │( G3 H; f# E) o% w/ ]4 z6 x; V- s
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- ]7 _$ p' L9 c3 G2 H7 B+ Q│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  F5 V" L4 P5 P, C% T+ ?& C% n/ s│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) c5 N$ y9 h" l, ?9 }9 V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. U8 O# M, q1 ~! J2 F" K+ q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ L! N+ V5 {8 R& i3 T7 }: `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* H  o! f7 l0 L' C  i( p; Q' [" H- q│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │7 P! A4 e% d7 Y# n' O0 [! y5 O* _
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' H5 P* X5 b, e" X! n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! N2 i( }' a3 w1 O0 @: s" L7 C│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
7 f5 |2 R4 A2 T. Q" D% n/ d│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 h0 k* B8 l' @* i, S! o5 M
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ o9 [! ?) I5 R4 S│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
5 q; P/ a0 ]# r│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! S. B, |* Y1 ?  X3 V│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 h6 w0 k# F( C1 h0 p│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 O) s( ~! \: K' m& v# [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# q% Y( k% p* O# c
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
* A% V% [- @( A7 L- X│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 i$ w7 j8 g4 g) m/ p* N0 x$ ]│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ e" L7 M, m0 E1 R+ ^5 |│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │0 A; Y; {& C( e" b, i: V7 j
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: o1 q+ O0 |* ]# _& t│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 X% M9 K0 j: _5 ^# U. U│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! [9 W/ X5 }$ C, W5 q% |. u0 |│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& N1 b" h( K6 ^0 ^- t& y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 R6 K' t* g, _# v' C& h" E3 L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 ?* b! B9 o  t6 m0 Y+ B5 H
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# S# O0 V* ]1 L' o# R
└──┴────┴─┴──┴──┴───┴───────────────┘8 w+ G. s5 T+ `$ ?" G1 B$ |! t
: Y3 C5 S( a0 G! O' K1 A" l

- o, R  g! |0 n. g+ GMega Chip
9 k; D% @7 L4 @┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 W# B/ m4 z! U+ e- |│编号│名称   │MB│攻击│属性│稀有度│说明             │# T4 w5 i* m, J5 x2 @3 g
├──┼─────┼─┼──┼──┼───┼───────────────┤# i* h* f! c6 w1 C$ f; a9 E
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
0 V' X7 z) Y: J4 n  J2 S; b│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! D7 _, c/ D4 D  w+ @! W
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
$ S1 L2 Y( W1 t, d$ S│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; c. k8 _+ f/ w. ~. L: v- m│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- }# s% v2 x& p
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │8 n0 }" O5 C5 t
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* l- R# g* [3 {# }2 U+ K2 E│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
5 ]0 v4 `6 d$ S! r1 M- i" l# W7 J: _│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 \' Y9 P7 U: l7 ]- w
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ m4 w/ i1 D2 V: d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% @  u" b" i' J2 G3 a
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │! S' e- v* D9 d% p3 ~0 p3 c# ~
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* ^5 \2 a' T" a: `" ?: G3 E9 @
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
! g+ G/ [: u& j8 ~│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 S* N1 B! c5 A0 B" |0 _9 G, ]* z4 b│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 ~  `  @- P- i1 v1 C* r- E$ X│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ r9 r& S! \$ W
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: Z+ d( R2 U2 P6 V0 |│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) Q& d# C! N; u0 R% M: j
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 T) Y; j# [+ }2 t6 P3 o$ r│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* ?5 D9 r2 v! J/ H. v) {! z│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
9 {- n  y8 @: O* N8 t5 c' p│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │* x3 L* o; Y4 c2 y' Y5 v% W
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- {1 ]' k3 Z8 z5 x5 X$ a3 K( ?% }
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& Q8 x* z' Z  E│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │. G; {8 n# c; ~- e
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% ^) u1 o: A, a) r; F│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ j* B+ ]% G& d/ T" `( `
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 j! b' m3 g- _( m. f7 g" f
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. n8 Q5 r* y* G5 o5 v  q' E│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. L/ l% W/ O/ i5 K( ?; B) Z4 R7 ?% |: n
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 Q* t# A' D$ Y% i1 ?3 u! \
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  _2 j/ Q) Q8 g
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 y! ^5 G* E5 s8 A" J- X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 O6 v" s! C2 Q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ U5 Q+ A; z  A. o( P1 U0 y( h4 \( m│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: l- ?. \' Q/ z  Z& M% m│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 F$ @* @- }2 _4 [1 y4 k8 h# Y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* ?5 ~+ ]! G. t9 L8 `! e8 p7 Q
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ ]) {3 W% k  e4 y│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) `" G- R; d3 `/ Q0 @8 J! P. t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 i5 C. T2 M; G, C8 k( l* M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ F2 a) e; Z9 f│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 a- Y2 H7 ^, N1 i$ a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) M: b9 b7 P# T  P│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │1 b9 T% W5 v# T( L& b6 d8 Q
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │0 u0 I% m4 G5 C9 o
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, Y+ \$ m  `8 E9 G! }
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) z- c% d, n& n% A
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 j2 X' H$ y+ i$ K0 K9 n4 s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │2 f- h3 B* x! f1 }' M5 q, ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' b# D! O# Y9 q' o" P0 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% g" V! T* Q8 C: \# \$ z! |
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. y2 Q* _- f( w' `5 P- @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 {4 O6 ]3 f" I% d. p2 ?* j4 E( h3 t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; U4 R' Q9 V: K  Z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ Y/ E% L) a- ~; M: \
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 [% J8 i9 j+ y6 ]0 R7 X│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 n- b0 d* m5 |; h% b0 k
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ G9 ^  }  N7 u6 N* m# [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; \* Y7 ^! T" J* f$ h. m$ j' }9 Z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  D; B2 u* D/ i, m7 b! l# L│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
& g+ v& J& ]0 s. Z& Z2 L│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
6 [* C7 V& e+ P& @# q! @0 r: O1 D│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# G4 Z8 {' F( i" C1 M! V
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 _5 C8 Z) K4 m, ~. D+ J
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 M6 O0 E( a, ~' `" u6 f
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │  ^1 \& S% f+ G$ Q+ ]0 o3 h
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. x# B8 F: ]8 F% a0 |. c, ?# t│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  d# L+ A% n( `. s" x6 k9 k
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! I; |6 x/ c/ V│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 q2 L) B( _9 C0 ]& T+ q0 k1 f│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: T/ Q; |, }# S' d$ X3 i) E! r
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% c' I9 [/ M+ m. |# e' M
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 v- ^# E5 `+ l& r& x7 U│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; ^$ X! v0 a/ t& V│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │' {' O( o2 `5 Y9 a4 u8 X2 l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% o: F& R) g0 S& ]; ]2 Z
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- q7 t/ [  |* F│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │$ p7 p) `4 n& M8 p1 X3 Q
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │; o9 `% _. @& r
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- P& Z. N5 o3 A  N1 G( N) F+ z% Q3 ~4 r
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# \/ F4 a9 a8 X$ F, b1 j1 C│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! g, F3 s% y; d, Q+ d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. j% G3 L3 b) m) _" U! R└──┴─────┴─┴──┴──┴───┴───────────────┘# Z* o6 W' k7 y2 p
; _5 z# ]6 t) e& R: Z. g1 a% W9 X

$ t4 g- |  B  p/ iGigaChip (蓝版)
1 N; G$ z% o4 Q2 S7 `8 v┌──┬─────┬─┬──┬──┬───┬───────────────┐& k7 @/ h8 t/ W/ x$ N6 j  R
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 b/ A. z2 H+ L7 n/ U/ V. y$ D- O
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Q0 P* N3 `5 U# z" V9 `8 a/ ~│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 r9 t  ]) P7 d, @│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
! J  j5 c2 y5 N9 P+ L3 v. i! b( x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  h" Z3 w( B, f+ F: e  D
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) y9 P' P7 x0 Z1 [│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: r+ N0 Y3 ^' ]4 r0 f3 w5 J% J
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ T- _0 H, Y5 f; n- Q' x: k
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  ]5 F% e( ?, }  u0 E/ j" I2 q6 h
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ t1 e1 |! g; M+ M5 O, u' h# j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* W3 F* R6 G+ f: _0 J: y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ U# C, h  Y8 B) G4 ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, @( t: U: S8 l: t5 f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& C9 o# N8 ^' \' _/ X2 q. ~
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 O" B8 t) j% v│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. T: b8 [0 `- Q( f4 c$ g% a│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; C; O6 Z% x$ @/ p0 ~: ^9 j) f" Z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 c5 v8 N: F6 F; K9 K$ E│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │' c' L' m' {$ _
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 a/ ?6 `' f, Y# M6 D$ ?: P. `
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! q  l) p* g: {  s: N│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 A% }! u0 g/ I2 W- K3 G
└──┴─────┴─┴──┴──┴───┴───────────────┘( e9 [  q: a) K4 D% T3 ~4 @% ^
% \* x$ Z: b; B$ f( z/ D
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 h6 x% c8 y7 x/ a┌──┬─────┬─┬──┬──┬───┬───────────────┐" u/ k8 U! r- s. \6 P- e- o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 ]& t) ?3 H3 [2 v8 U├──┼─────┼─┼──┼──┼───┼───────────────┤
3 Z$ ]2 E  P$ L; r' G& c│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ n( J% ^  K! P7 k% G; X9 d& v│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* t& A; q1 a" ^1 L8 e& l│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
+ H; u/ d5 Q, i* j. s- r- F  j- ~│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% n1 u0 \% H6 R3 ]4 c+ Z2 ]0 r└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" w- J4 F. j8 \/ S, H3 \3 `
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 ~  X( H6 U5 S7 a& }3 G6 \
) R# h5 ~! Y7 O, q* P9 D001002003004005006
! k! B5 ]- ~. B007008009010011012
, @0 W# V$ f& A* @- K1 r013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 V8 i0 K7 l) B1 w' g

. P$ m* L+ y% H& u( ~; C019020021022023024
: z" R3 Y0 j! p9 E6 {025026027028029030) c6 q+ ?4 f9 ^( j5 x8 C
031032033034035036% E. h1 B- x2 ~9 k& z0 m) D3 X

: z7 s+ d8 Q; h: M! o: l0 w[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 L( s$ I" Q2 D4 X9 X; ~  i9 B
1 ^% ?9 I$ ]' ^+ s: ^1 c037038039040041042
5 b1 ~7 D7 A* U& @043044045046047048; m1 v6 k* i2 m9 p) A, a
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. }- }+ }7 Q/ ?! R: O
6 a" `6 ~" M& P3 b* U
055056057058059060
1 ^, t, {9 \  `! ^+ s2 q9 d  I5 d061062063064065066
" u+ Q8 D$ K+ u5 Y  e067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ R/ y1 v% B0 _0 @3 {
% r( @: ]2 c2 b4 V5 P' B073074075076077078
5 |$ o: C" ]/ ?# _0 Q079080081082083084' k9 t  [3 w0 s8 d8 e
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  n5 r1 ]' }+ l- u' A8 X/ g. b/ F
091092093094095096
; A0 h2 ^) r/ A6 `; s; o097098099100101102$ N2 V) u2 C$ {3 f8 _0 _
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: @: F" u/ Y3 b) {4 r5 O( F
: P: g* R. Y; }; a- n! z109110111112113114
" W! L7 E4 \/ V% T# O7 }8 t115116117118119120
: t/ r* ~) O8 J121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& p6 N) }1 f2 X7 {4 r' v

# a3 ?4 x' C2 f1271281291301311320 H: e# M: d1 l/ _' N
133134135136137138
4 b9 b" M3 ?$ s: ~139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 j1 X: g* n6 s) m9 o! A

/ o% D! h1 b9 g* h" i; r145146147148149150
( ?% M# C( w* m! k( M7 n+ x& ~151152153154155156) V3 y) s+ \$ d  f8 d8 a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! Q$ [+ t; P) O/ P. D( T2 f
/ g) |7 v% J/ g% _( R( D: s6 A( T
163164165166167168/ m& V$ }( G+ h7 G" t$ [2 r& s* s
169170171172173174
" P- P; d$ |5 I2 V5 {" u8 s175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 k- k9 M! c! O8 f9 b. s' ~
; ^, \% X! Y: p2 n% g$ f% [
181182183184185186
& ^( t, E% ?' I  ^# q( w2 T8 l" Q187188189190191192
4 q: h% E+ P4 ^3 f' O' \8 k193194195196197198: w3 a+ F. e: C. q3 c4 u5 D
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& w- S4 C& M* J7 A& c
* i3 S, x! \" E% G
001002003004005006: g3 N. `* W( N" G5 {, e
007008009010011012
) k9 P$ z8 b' ~/ Q* Q# u013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! {0 V5 U( F+ E2 \$ Q: m& J/ L# K) m. I/ N- k0 P% v- P* ?9 M9 G, Y
019020021022023024: A# h' T5 {$ n, Z% G  P: P4 D
025026027028029030
" J7 x8 |) X/ U' f6 ~& d031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 G) @6 f5 D$ ]( p( ~; T
5 f3 K5 Y# c' P; x5 H0 a) G4 P
037038039040041042
4 z2 i2 |! N7 C0 B! u/ k043044045046047048
5 ~. q; b" `/ u4 G2 T4 E3 \049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 W: Z! Q/ V. n, k- T
$ b# V4 E6 v0 D* @/ t
055056057058059060
& V4 n% [; y* R! h061062063064065066
% ~; ]) _- A( @( o0 S067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ |' a6 Y# \0 o$ U) [

$ m" |8 d2 _& R5 ?# j3 P073074075076077078' V( t- }: P# A7 _3 F* h
079080081082083084/ g9 |% C5 C+ S8 p# T$ q
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:8 m; i; }* {# `# X# Z! G% a# p% B

4 S$ }* \1 N, Q2 @+ m. Z$ A001002003004005006
$ V) _) P# W8 _& n4 Q& h007008009010011012
- T+ F/ ]7 D  x6 W013014015016017018" Z% P: \9 d4 D' E
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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