转载请不要删除以下信息,感谢您!
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! j( d" a. V- s& `% d7 w: U■● ■ NintendoWorld 站友xliz原创
6 [( T4 @: I$ a) N■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
# M4 y6 |, ^& Z9 K# y
9 C/ x2 R! Z( K7 Z& `( s( X) x T, V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 Z6 \/ ^, P" c$ c
大家要看日文版的P.A.或详细攻略,点击这里吧!
/ K; e9 Q) h( O# m Z====================: ]+ ^9 O9 @9 f* P2 ^
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , h$ a j3 o; F- z1 k0 f
( Z( z/ s, l% l, T* \( _& i以下内容格式如下:
5 ?" ^1 s: l0 M+ i3 S$ r6 c6 H0 X7 X+ y8 i. K$ }5 ]
编号 名称
5 h" B5 [9 k3 _% F$ K说明
2 h+ n* `7 f2 e! u组合方法
; I2 { `2 J& C8 z. n1 q& U---------------------------------$ x5 I* S2 v: \/ e( a
01 Z-Connon 14 j }' w+ P8 ?* K- {2 X- Y( I( y9 S3 H. a
Unlimited Cannon for 5 sec
. c, d- Z K9 L* k2 T% WCannon A+B+C
3 A2 a% z" E% j) W2 b" I% ECannon B+C+D T7 I3 G1 H/ Q$ k
Cannon C+D+E
5 B1 f8 U6 b- ~% U l0 U0 t! i/ ?( X9 s# p, E1 N
02 Z-Connon 2- R+ @! _/ R6 G* k* b4 W( E5 b$ u
Unlimited HiCannon for 5 sec
! P5 l* {, [+ l: E- y9 \1 l- OHiCannon H+I+J
$ U1 G$ l8 I7 `) g; x0 wHiCannon I+J+K0 T& \4 ^ `+ [0 n: G
HiCannon J+K+L
$ O2 G7 T$ _" o8 G/ ?9 E5 ^: ^1 t
03 Z-Connon 3. D' G* _' c- x7 A: p' o
Unlimited MegaCannon for 5 sec
5 j+ P0 B( C/ @' d fM-Cannon O+P+Q
2 a% k8 X6 [) \9 N2 T# K: CM-Cannon P+Q+R$ _5 o+ Q! y( |
M-Cannon Q+R+S( j# U4 s3 g6 K5 \$ @
/ p1 \9 G1 a4 c% d( Y9 z, C04 Z-Punch
- p' {% u4 Q( k/ S; XUnlimited GutPunch for 5 sec
2 m" i$ u" N vGutPunch B+C+D: t2 u8 h; N# R7 y: S5 b1 y1 G9 k
GutPunch C+D+E! O& t' b" l7 x+ M0 ?- B, ~6 E
GutPunch D+E+F
: G( r+ F' d& ~- _& S7 j: U* O+ O4 F
05 Z-Strght
- R" b6 V8 u; `/ s( KUnlimited GutStrgt for 5 sec) g& y, ]9 J. C+ P: l9 r
GutStrgt O+P+Q
1 M2 s4 W) g. m- _GutStrgt P+Q+R& y: U/ p0 n# o$ V+ H. S% ^
GutStrgt Q+R+S5 H) e9 A2 k3 A0 P
7 K6 @. `! P# f6 y; _# t3 k- u/ b
06 Z-Impact! `/ P7 o7 b3 ?) \7 x2 Z" W
Unlimited GutImpct for 5 sec* a) s% A" ~. q( J
GutImpact G+H+I8 o: w; s9 y/ b" x* D) D
GutImpact H+I+J
- g f( z$ a& K7 {$ pGutImpact J+K+L
7 T$ f: v3 t; h% f4 ?$ l9 O
$ E: Z) Y# @" S# i07 Z-Varibl
$ H* }; h/ B# ]) R, iUnlimited VarSword for 5 sec
1 K, V6 m7 ^& F( N D! P. mVarSwrd B+C+D
$ _8 D. ]) Y. bVarSwrd C+D+E
& b+ r' x3 m& _7 g* E7 G/ {' SVarSwrd D+E+F$ |3 O4 |; E) S9 e
- P" e l' ~2 ~( R8 Z3 X2 d08 Z-Yoyo 1; _+ `$ W( M. t0 F/ E1 q8 {
Unlimited Yo-Yo for 5 sec
; }! V# a2 B/ y2 y$ X9 q/ t" K5 EYo-Yo1 C+D+E
% @ x% _8 K% V# ?Yo-Yo1 D+E+F
1 K* D9 _6 ?( D! H# [- PYo-Yo1 E+F+G
3 ^3 \# |& h+ j/ k; H R$ t4 }
9 J% r. Z7 y2 M4 N9 p9 L09 Z-Yoyo 2
8 L# R% ]2 g; j8 iUnlimited Yo-Yo2 for 5 sec `1 F( K/ s4 [; K* r, l2 N! C
Yo-Yo2 H+I+J: o& T6 j; P+ r I( o
Yo-Yo2 I+J+K
% O% b: } Z0 L) U2 X+ ~* `Yo-Yo2 J+K+L
0 u' i8 l% @" D" @7 c4 c9 a7 G" S j, l* Y- V
10 Z-Yoyo 3
6 s R- L. R9 J- C1 j: q+ X+ u, }Unlimited Yo-Yo3 for 5 sec3 I7 H; W: X: c. F1 K3 f
Yo-Yo3 M+N+O$ @. J6 I# X. I7 E. c
Yo-Yo3 N+O+P
! S, w# z; J5 JYo-Yo3 O+P+Q( V2 a5 g1 ~1 A4 X
$ ^% E9 a* J1 |8 s Y8 R, n0 c
11 Z-Step 1: L5 B& N! e) S5 G/ T4 o# {
Unlimited StepSwrd for 5 sec
* o6 b% l: X7 h% d9 rStepSwrd L+M+N0 ?* A$ o4 j- c B7 }( p, `" l+ b
StepSwrd M+N+O
; y' m# z5 M: W. I5 n5 |StepSwrd N+O+P
1 C' d0 l7 @5 h c# P3 J g( r+ w& a+ i. e6 v# @4 H1 L6 g
12 Z-Step 2
6 t# f) O0 _' ?0 \Unlimited StepCros for 5 sec' H5 o$ c( z- `
StepCros P+Q+R
' Z( U- |% K" y+ N- dStepCros Q+R+S
) d. k. y% z3 V( j* m3 h+ H. vStepCros R+S+T4 y" ^) f3 N) P% G# ?6 _
6 G: k* }: n4 j4 P% Q/ }13 BubSprd
' H. L" K$ w0 LAttks w/ spreading bubbles!2 U" h7 k! u6 ]( y- v* n! }1 N. r
Bubbler C+D+E2 y. |5 S. D( T: t8 ~
Bub-V D+E+F
: ~9 q3 h0 \ y9 o6 l9 Q7 ^' wBublSide E+F+G
$ H, L) ^5 K& `* B5 ~. hBubbler E + Bub-V E + BublSide E/ E) A! {7 A, H, a" B. H
- s) ~2 d+ e F+ c# E2 d% ?
14 HeatSprd; X3 }3 \6 s* B# W" c0 f
Attks w/ spreading fireball!
/ }0 Q9 v# A6 ?. S+ h2 y0 ]HeatShot H+I+J' A L/ b6 P* f* {& X8 E) k9 d
Heat-V I+J+K
2 ^6 i+ i$ {, R* {HeatSide J+K+L% t: d* ~2 ?9 T* Y$ ~5 i" T- ^- c
HeatShot J + Heat-V J + HeatSide J
1 m4 T* u2 W3 i! d4 {
. q, O1 ]. g; R+ Q+ T, Y15 H-Burst8 T6 f+ ~, d& l
Creates a giant explosion
: U/ E( c& e+ ^4 b5 _2 M7 ? v7 lSpreader M+N+O6 B& ~) U# x3 z. t& a5 }1 r# }
Spreader N+O+P8 M; B+ M+ E0 Q; o. W, Y
Spreader O+P+Q
+ r( \" L, k9 w6 L0 v7 M' c2 C+ Z2 a- W6 k
16 LifeSwrd
2 z9 ^, K9 n) J7 a7 @Swings a huge 2×3 sword!; R2 z0 J+ o6 j8 B, h
Sword E + WideSwrd E + LongSwrd E
# L. F1 V+ n* @6 I, hSword L + WideSwrd L + LongSwrd L+ X* I. @! Z0 Y
Sword Y + WideSwrd Y + LongSwrd Y. F- ~* m) m( P f9 n! I
/ z7 N8 o* a) m/ e1 M17 ElemSwrd
, q7 d5 P, m3 u/ J, c7 A& J- W& b& aWide swrd contains 4 elemnts. s. }# A7 P1 w+ }: t% Y3 v: W& C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, E: Z1 F2 w# L( B8 Y( w
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ u- C3 i& m; h$ ]6 F
9 o3 k! x6 t- C1 p) d5 x7 T: p18 EvilCut
( ^$ p3 e/ |- \! O! OStep up 2 & make 4 atacks$ ~; X) d+ ]! Q! K8 j9 Z
StepSwrd P + HeroSwrd P + StepCros P
& S. N) e) n. J! x( u7 k7 [3 @3 s9 d9 C: Q, ~
19 HyperRat
0 q; S, J7 K5 ]3 _- b& P' @A giant Ratton charges!" p& P Y+ v; k" B# F7 Y
Ratton1 A + Ratton2 A + Ratton3 A6 f" d. p5 }# K0 u/ j
Ratton1 C + Ratton2 C + Ratton3 C
4 w r, L \4 N! o+ rRatton1 F + Ratton2 F + Ratton3 F+ h- f5 n1 q" V2 s7 I5 `% `
6 L6 h( @8 h2 H, K5 f" A: o20 TimeBom +8 v0 U" l% m1 }. h
Sets Time Bomb in enmy area5 ]# m1 w F c6 n: `2 q2 m5 g
TimeBomb J+K+L) ]: {; ~1 X1 I* ]/ M r1 O4 D2 u, ]
TimeBomb K+L+M
: ^" s7 o# L/ {TimeBomb L+M+N/ h& f! N, c# n5 b
; a- ~' U$ Q* O9 y" V21 GelRain
, c. L. p2 P9 f' nGel steals squares
2 @/ @9 O' ^5 ~) S$ J ?9 _MetaGel1 B+C+D
( {2 a$ ?* [+ `( mMetaGel2 E+F+G
+ ?" E1 Q: H e8 T' @MetaGel3 S+T+U* {, i# F4 ^3 G9 L2 z% u+ s- o
, f* h) B) g, }" W1 p
22 EverCrse
. K2 w7 c C6 {0 u8 pShield chases enemies3 C6 z6 ~; Q Y' `& v- L
CrsShld1 C + CrsShld2 C + CrsShld3 C2 X: B' s- T; N6 `
CrsShld1 L + CrsShld2 L + CrsShld3 L/ J$ Q# K6 d$ Y5 G. k5 T
# n! l I+ V0 L+ R: J2 B& H8 _23 MomQuake
: k. R$ M6 ?4 `3 EAwakens Mother Earth!% `; | B- B2 g+ c9 G
RockCube * + RockCube * + GodStone S. l8 n$ r/ E$ L; v; M; x- Q# {( E
7 ^% ^4 G; }) `2 Q- ?" E3 y24 PoisPhar
" w' w( L R LPharaoh generates poison5 Z6 Z; |- q' X& E# j
PoisMask A + PoisFace A + Anubis A# e+ A2 b8 f( d. u0 h4 O# M
( t3 Z3 `7 d( ?+ K9 j1 @25 BodyGrd
& l7 f F! N5 qBodyguard takes out enemies
4 ^4 x- c! d; N' } D; s$ s: @AntiDmg M + AntiNavi M + Muramasa M
5 r5 {- [/ y$ r5 u3 f8 O/ e$ Y: b% V' c! H) r s1 x6 e
26 500Barr5 W/ Z! N9 \7 P( k
Barrier absorbs 500HP dmg0 t( J) f5 T' A4 m; h0 ], X. b
Barrier E + Barr100 E + Barr200 E
: m9 Q2 p# X3 \. `4 kBarrier R + Barr100 R + Barr200 R
/ u. p. G! e- X; M8 z- ?
) [ J* g1 S, f27 BigHeart
& O0 z }1 ~" A1 zAttacks, then heals HP!0 L% z/ M5 Y+ g8 f+ r M
HolyPanl R + Recov300 R + Roll R
2 m$ g0 p+ `, C: r5 B( @HolyPanl R + Recov300 R + RollV2 R, e7 L! u0 Q, X
HolyPanl R + Recov300 R + RollV3 R! U1 y2 \: H0 n6 \2 i o- u6 V& o
: U3 m& \, l; J# X28 GtsShoot+ i. S; s/ R* t( R8 z% m
GutsMan throws MegaMan!
0 }6 i- G. G% x- R% t* M* ZGuard * + DashAtk G + GutsMan G# l& F3 W: H. d1 l+ K0 |1 X
Guard * + DashAtk G + GutsMan2 G
3 j8 G6 ^2 x P: F% oGuard * + DashAtk G + GutsMan3 G
' g+ ]% k) _% ~( \& ]9 jGuard * + DashAtk G + GutsMan4 G$ n) R) ~, B2 j/ e8 x
( c1 u7 |; Z; q3 h7 _
29 DeuxHero
* C7 B& a1 u: ]8 V+ jMegaMan & ProtoMan team up!
5 A% w' y& S# ~" A3 ]0 Y6 RCustSwrd B + VarSwrd B + ProtoMan B
: F S- Z) v1 _7 j* b3 L( y1 MCustSwrd B + VarSwrd B + ProtoMn2 B
: Z. D3 \9 o9 g* j! ]0 z8 W$ i5 i2 V3 oCustSwrd B + VarSwrd B + ProtoMn3 B/ v- N4 k3 x4 U* ~
CustSwrd B + VarSwrd B + ProtoMn4 B
& z* D/ F/ s# d! l6 b
9 k8 C% O2 V6 V( \6 h/ N8 |8 F30 2xHero& _6 f; G1 a6 d+ J5 v
MegaMan & ProtoMan Dual atk
8 a1 ?* r+ g' o! z# ]# F4 x1 G) |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% ~2 U+ |9 X1 v* [9 KSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. h# f) A1 ?" g# O) A9 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B b: }% \, j1 J8 t8 ?- i/ [3 q o4 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ C4 K8 T, Y l( v# B
! o. u4 B7 Q( W8 E" ?
31 PrixPowr
6 p$ V/ N: J( u4 \; o3 Navis attack at once!: V! r( w1 j$ N& j) f1 j% C
Team1 * + Team2 * + KingMan5 K% v" a& Z) h" i& E) |/ ~; R
Team1 * + Team2 * + MistMan5 M8 ^4 \5 ~6 k# `
Team1 * + Team2 * + BowlMan5 B
1 V7 j% l% F) b; ?( x1 G* R" K0 h
32 MstrStyl5 I, ^* v! [) G4 V2 B
MegaMan unleashes his power
, i* E7 b; b; k* YSalamndr * + Fountain * + Bolt * + GaiaBlad *
. T, B. l2 h3 q' Q. {9 T% o" \5 X# E. Q0 o; T- r/ |' I. e2 d, U
StdrdChip (Part 1)
, I) j M( n$ v3 Q$ Q┌──┬────┬─┬──┬──┬───┬───────────────┐+ u, T( _: o% Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' i( T( ~ H- O6 x. r. N├──┼────┼─┼──┼──┼───┼───────────────┤% l' t0 N- X z1 A+ ^! m- n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │" w! H) L' m$ T2 Z) F/ K8 Z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# y. B7 {0 w8 P B, q8 g* |7 F│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 r# d8 _/ r7 A8 `│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& D' H5 z" e0 k% a
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 Q' }9 Q; B( w/ F: W2 z
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │" r: s- `9 p/ e' t
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 D2 ?/ y4 ^2 u( b* w│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% v1 F Z$ c9 G0 h) j3 P H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( k! j" ~# r: R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) k& q8 O+ T5 Y. _│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: H& }/ q) ^, I
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 p. g6 ~5 E u+ O, c( [
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- \! |0 |/ M2 I) e- u& G│14 │Spreader│16│30 │ │** │Creates a large explosion │
* K3 t. Q. O9 Q2 C- V% A│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' c& O T+ F0 r3 h! F" c! v
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 i" `- K# m! l. G
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
W# w/ \0 o' |: I: g$ I8 F│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │8 T6 z Y/ o: x, V! A- E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 s5 l8 K8 U0 X9 Q1 J `│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% `# f. D4 J* W
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: ^. H1 D- E) s& h! z. R. z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ q3 ]- L( V4 U) k: j! @
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 y! d5 M* Y& s g w$ R7 ?
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 Z2 I+ Q0 A" m0 `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 [5 O: ]: v, o& R3 ]: w4 E│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! }9 k! T+ t- ^& h9 T: |* V* K1 @+ [
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 z* w5 u+ J3 U* ^7 n; \3 V
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │! ~1 f' B4 r( g {% \* [7 d7 O
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 a! B0 F" I2 m; U9 N
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 C- ?% `7 n; G0 R" J- R│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- m5 M* ]% u% T0 G m0 o│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! {6 N# U% w. p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. u/ n# n1 _2 H" }│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 m0 o! r$ @9 ~, e; s5 x│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 `: n ~8 U% b+ K7 X$ T* H) E: _, m
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 M5 t6 K' _5 O$ [% T│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 M, ^, C* W! o- C4 _% Q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' U/ f+ n' R& Q. F+ U
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* r$ C' k6 h7 v) l- f│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ D6 w- E" p2 H9 z1 C( E- b0 ]│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# j8 @- F# b" X( x; E3 y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 x: c8 j m" t% F# e4 d! _
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! b+ I2 l+ W1 e# E│44 │ShockWav│10│60 │ │* │Shock through enemies │
. ~- t( b, A& H4 D! |5 a8 N: z│45 │SonicWav│26│80 │ │** │Shock through enemies │+ H8 y2 g1 _4 O% l1 d" ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 v7 f; z% V d; E5 |( ?│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" o3 j- e$ }( b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# O2 _& W& K# U3 d) v
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │- L2 y/ d! `9 O" f' ^! m, j. {
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ j. D% k, k+ K4 j4 D6 X; e1 Y│51 │DashAtk │11│90 │ │* │Dash through enemies! │; j7 A6 p1 F; n- Q# B" Y2 Z
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │* Z9 \+ O2 n8 @$ t
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* [( p- g8 f# s- K7 }: C$ h3 h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ ]) Z1 S( E4 l, a, n3 P9 ^
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ |% J; w- h+ N% E; I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ h- s- z+ z. v. Q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 r8 b+ U, k7 x3 x' ?6 P
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │3 A, v* G4 _ T$ M: X6 \
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │+ o9 y3 f% R: q0 l1 R
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) G- ~, [2 [) T! k1 ], ~│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; z2 B1 S7 X6 J
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 t( [+ g' @4 {; A/ U│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ ?. l# H7 U3 @7 G7 F/ h
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! \+ K7 Y7 Q2 F- E/ x│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# Q2 ^1 }0 I! v. [' {6 r* J
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
5 f3 ^4 a U/ |│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% z% x6 C4 u4 ]: [2 Y5 v
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 m9 m* o7 |" n* v2 G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: g/ x) O3 |$ ^& w; _' S
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │% I `9 V& r) K! o2 u
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
1 x& i" B6 o# G( y7 G6 l│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ a; @. M8 _: l+ b" N( P" Z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 ` r5 w k& }. W: L5 E│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ i5 m9 J( Y' y( x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 k8 o" t4 k ^ @) m" d; j
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
% g3 u. i" J" o1 [6 d# L" j4 A│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( k- [1 \" Y" k4 M1 l/ E
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │2 g! C. g' R- e, W7 z2 x+ T/ I( R1 R
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 M# Y7 r9 G- t* ]│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 j2 q: h3 l8 w% G* v│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, W) m% [% R' [# E6 b5 Q5 _7 u$ d│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 ?! {, t: J$ q. R│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! U8 r0 \8 M0 |8 t" I6 C3 W& i9 H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
/ F3 T( r" K9 u5 P5 o│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ `, y d' t9 h* W2 j" U; d8 T│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( y' o! J2 ]) v1 ?2 G: C" r6 s
│87 │Hammer │16│100 │ │** │Hammer smashes front! │0 S* \, _) [" B* V8 V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 w+ K0 \* ~0 _+ u( | r8 ]+ s
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ j4 M0 x7 L4 Q, x# K& i k# u* g4 @7 N5 v
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" K1 ]2 c5 m5 ?! l5 Q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 C2 V p7 t! _
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" [- j3 L& ?: u: Z/ ~- d8 T
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 O- L3 \7 H' \1 Z│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' I" C1 N' b9 \7 c" s│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* Y4 h1 q! a. ]$ ^% W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! P% _, [6 s% L4 J1 y: E& C! C1 \
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 q# s) k$ p" H& i7 R% F* M2 x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) X% g1 q/ w3 r5 k0 o│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, N: E- n5 v h3 O7 ]; R$ X2 K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 K4 l4 S3 e$ z" W# b└──┴────┴─┴──┴──┴───┴───────────────┘9 u2 v( W- l3 G
9 O9 T j( w* Q. y7 R& ~StdrdChip (Part 2)
9 I: j; ?) [7 d4 z. T; r┌──┬────┬─┬──┬──┬───┬───────────────┐$ c& \) K; Z; _9 \/ h
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 h( s+ J: R) N# w8 ]- Y$ |. k
├──┼────┼─┼──┼──┼───┼───────────────┤
0 [! S/ o9 K# I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ Y0 l2 z% Y! K/ R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: _8 j/ p8 G( z3 F% T9 S
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- M3 v" j* t% Z" y. ?/ u- A
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# t5 U" v, R( Z- h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │/ w; Y+ n4 ?4 t. _0 _% X8 V
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. F! i" a7 m, B+ {7 M│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- `0 t2 O" }0 l$ `, }* f9 x' l│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 A( U9 S+ Q& \( x4 M$ p
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- k' Y7 R8 k! ~; r& G" @3 B1 C
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, X4 ]) a# q& e
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │, n2 q ]/ L% r& g
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- D" z/ ] l+ q( j3 I/ ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ ?2 N% ~* n1 }0 n) a) @* s# U; @│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& Y4 a( a- L, b! S L; m4 @7 @1 S│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │3 R) _9 J1 w: u' B* ^3 M
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- x* r* r y& _8 ]│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
' K% V. g& E- e! \( |│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ a8 i6 t n2 `( {, N, }8 D│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ U- F7 z& `$ A+ O: }9 a│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. ^ R8 }3 D3 t2 [) t1 ^- Y3 o+ ?$ \9 N
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: E4 ^0 d1 L2 e1 o$ P# p2 z* C: T
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( W" P) c7 b1 n3 v& E3 N) Q# ^5 P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 ]" S6 ^& I- |4 z/ _0 }3 _4 x│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 N$ H0 L( t6 Z4 \; z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 e* Z2 d' A u
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │7 Y" H3 w$ s8 v' X' |: P8 k
│126 │Rook │30│ │ │*** │Protects you from attacks │
n$ G! y8 F+ k│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 d% f' ~3 |5 O' Z3 P3 t1 I│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 k" W" D0 J& a& O& j9 X& s
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& M1 N6 f4 D% {6 f" S6 @; }; z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! y7 [, B! K# c1 W9 y│131 │Lance │46│130 │Wood│*** │Lances through back line │
U) V6 ~! g* y( j│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ e' O8 S D3 ?# i* G
│133 │Guard │5 │ │ │* │Repels enemy's attack │
( {: s% K( y: B│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; X! G" Q8 n$ `* B
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 x( o+ s- B+ r. ~ E3 \" m" w
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ h" f7 z v2 c
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 M0 U$ l/ _" r1 m; H; E k
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& a8 S- W9 V9 z. _5 O│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
, n' d2 b, t; o8 U3 a│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% H5 P# i9 o1 z│141 │Prism │60│ │ │*** │Prism fires randomly │
) D# U% K$ l: P% V7 s3 K. Y0 t& A│142 │Wind │14│ │ │* │Windbox blows at enmy area │: ?$ K1 s7 K6 U! r
│143 │Fan │14│ │ │* │Vacuum pulls enemies │, y, V5 _; \0 u" f) o! x$ x* w+ ]
│144 │Fanfare │32│ │ │*** │Take no damage for a while │) ~7 {$ E. o9 G. E
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 B4 O6 ^; }0 `6 R6 S│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
* m( a! j% q2 Q3 }3 a$ I$ _│147 │Recov10 │5 │ │ │* │Recovers 10HP │& o2 E2 Z9 j w# Z: [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │" w7 }& A, E) R# f
│149 │Recov50 │14│ │ │** │Recovers 50HP │8 T' G/ k8 d. V% G
│150 │Recov80 │20│ │ │** │Recovers 80HP │/ A4 w, H i6 X* d1 X9 y5 z. m$ L8 B
│151 │Recov120│35│ │ │*** │Recovers 120HP │- S3 h' T+ N+ b% n4 r: W G5 s
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 ?, Z" i0 P# B0 T
│153 │Recov200│65│ │ │**** │Recovers 200HP │
- x8 S4 q( T5 a3 X( n1 _2 R│154 │Recov300│80│ │ │**** │Recovers 300HP │
' Z/ U1 v# N p y, E│155 │Repair │8 │ │ │* │Fix your area's panels │
# D) m% r) ]" B9 k' G│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: E' {4 X* N2 l; v│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 T7 U! ]3 G& l3 N* j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │0 c) x5 D% b# @ U! g& V+ e
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( |9 R+ H1 [, c# k( y! E; b
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& e# u* K+ _ x5 e7 w, |1 |
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 z2 h" l/ B$ m6 p│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' R- n1 E7 ^# G) d4 K
│163 │Invis │11│ │ │*** │Invisible for a while │1 A& g1 ], L5 q8 I2 \4 k' J
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% c6 u/ |" b7 h; i% I( X2 l( s& N│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- I5 N* Z4 P5 ]) j! k│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ o/ M$ N( ]7 t; | }2 Z( H
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% \. @6 E- a3 }2 F) X8 f│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 R. F% q( A# M! z5 k│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 B) u7 Q% [9 i+ q) N4 h& N$ V0 E! E│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ v& `5 e; G4 ?) o│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 e6 e( _$ |+ q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │( }6 S& M" a3 A5 J8 C3 ]3 I( x
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: w9 y0 o" Q- o3 A: u) ?1 F│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* t" P' o8 g; K1 ^$ e/ u
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ x ^1 v/ Y5 e' x g* Q0 f8 T
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
% A6 V# O0 L9 o1 z! t. j! j# A4 N6 o6 G│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* d2 R% X% n( l│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ f, f4 B9 }+ b5 J: B# g# r, f. N1 B│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- h; D: M: [2 {
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& b( F1 t% z5 b- [0 R3 h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) P* t5 Q/ u9 D, E! B2 M' L
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │! h; k; Q7 r& j' L, T
│183 │Hole │55│ │ │**** │Open hole to dark world │$ a4 n$ C4 }1 [) G
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! H" }9 y* s: c# U9 i5 H# c, S! {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 |7 ?# {) l% V2 @: I# q5 } Z│186 │IceStage│20│ │ │*** │Changes all panls to ice │
n0 r$ f" ]1 h4 L8 y3 c' a( k% P" b2 x│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( I2 l) H; E; v( g" w
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" ~( M1 r7 |/ P" g+ E5 f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ x, v" H0 p: Q# b( H4 p; n0 [6 O
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 R7 ~! B" L. D8 i& J/ s
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │/ l; B) A9 ?& ^! O
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. J; ]3 f1 M% ?" |; S│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 @* F5 s+ s. T4 C+ |5 }* k│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# M% X) b; ]2 c; n; z2 T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( o; b0 ?6 ~6 e) E9 x│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 v8 i, Y: n6 q5 T4 q, V1 b( D F│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& e7 A' R; [; {9 l& A│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, V/ }: `; a2 q/ h% I3 d9 Q% U│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 z" g' N# V7 O7 I! R
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │1 o7 a Y- K0 @! _
└──┴────┴─┴──┴──┴───┴───────────────┘# f' z7 m: E& F; W; Y- n; ?
. k9 ~4 E# X6 e# v4 j. J$ ]
, M0 [" @5 X( Z* X D$ W& HMega Chip
$ W: w8 b, q( q6 X6 x) T7 a┌──┬─────┬─┬──┬──┬───┬───────────────┐0 U: {& w% u' u; \; H; W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 J% j! D6 @' q# Z├──┼─────┼─┼──┼──┼───┼───────────────┤2 y" i, ]7 I0 k, z+ S
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& w9 k0 p9 I! u
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- t/ g2 B" G8 K$ o! T5 n% v/ A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │* P' V" ?6 M. S2 u! X: q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 X' z: p$ B2 P8 ]; J│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │! k+ Z/ i' M- Y" F! ^' F' k! @, H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
. P$ q& ~3 C- M5 Y% s* `│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ \' K4 {( W! a% }/ n* I
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; E+ E$ z: J# I' V- I
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) z3 ]0 t; p# Q" H% c; X" P7 L$ [│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ c5 y6 c! ~9 l& L' C8 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ w8 [& H" x q( @; A6 |; v│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# m' q9 Y' {. n9 e7 r, Z- S
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 K; J" J% O% ^│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ @3 J: T9 \/ ?- z1 I5 t
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- h" p1 w( T1 s) I, Y; D
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; ~, e& x$ f R6 ], {: |% L│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 z4 c0 q9 ?: s3 |5 Z3 P* ^. h
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. O* i+ q) {" Y% N% R4 J│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ Y" `$ T" B7 V! l5 F
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 x( J$ ~$ C. e& j
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 W+ E) W. d: v. J" F+ C# I│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 W' Q2 {7 h# \2 H8 H│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 Z! K1 I$ o, |) @8 i│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, x. p, g& }. @7 G3 b4 N$ b│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 O: H. y3 h+ X. t
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 n+ n. r3 R @. _- ~3 I│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* d' A2 z8 P |7 y│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 @+ A# u* ]& f
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& B) r- m" P$ E( @│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# T4 `" U, U; R+ D) h; y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* Y7 [" n' J# a# r; U
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
) r9 B& r# ?; Y0 ^! q8 p) c: d6 }│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │: @2 f* M/ i- d- D
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. X6 q$ F5 Q1 A8 p, W4 v+ k" N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* ^; t! U' l4 I$ f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 X. T2 D) ?& Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! R% w: z$ ]! n0 X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! O) ?' a/ c1 ^# Z, }4 e$ H D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 F+ t8 P+ S" n│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) Q& t0 {+ _0 D% \" O6 e
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( {0 `, J1 B- \" m
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; h; x, ]) r$ N# F) W: s: \4 t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 N: R, \$ q% a8 \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 k. T; n+ Q( E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │6 i: `$ W+ V0 r) R8 \# C# u
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 Q3 r9 b; M8 z) e! m* M ~│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% {! F2 c. O* }) B# T* \
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- J2 |4 U" ?$ L- S
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ L: }2 S. \ f( P3 X0 R# S T│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! D9 I n( U+ m1 H! T$ g0 N( X) q& ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 ]5 p4 i5 u, `" J/ B% H
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 ~6 L6 f1 F8 ]5 H: E% r; |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 b; O5 j6 J- n( k0 b5 p% r
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: J4 e( w6 ~3 }# M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 [7 f7 i1 t5 p: z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 X/ i3 s" r: u- W& S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* \" v+ w+ t( D' W
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ f/ _( G2 i9 N. k/ D; P4 ?# d S! |│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: f% Y' m: r. Y+ n: o E│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 G# s) s5 x: m v/ C
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) x, l, v! G K9 o
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. F9 b# C# O' g# m* I% L R│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │. B Q, S1 K: e+ W
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 Q# A. |9 Q% \" v1 w6 F$ t│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: H7 a, H8 w- _- D7 m( X# T w
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 }8 s: i5 ?5 M( F
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ K; @! V3 `) g) Z* n& ]% ~- ^4 ?0 q
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
C! ?8 ~. H# y! @* }$ `│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; m" Y8 B2 W& f5 Q8 E8 Y0 U* a│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 o. x- C( g7 S4 ?) i( A! A│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! G; i1 s) w* E( O4 h2 b' Y6 X│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" H% c4 t4 u) m" |1 p7 B
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ I5 `0 h" o8 }, I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; }9 x8 Z# p' E3 r6 x; X
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 X: D# `) L& i. }8 m6 ^0 Y: ?+ B, W: @
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │+ Y' B$ U+ K0 z' F8 y* u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
$ g7 D' X* X. B# |9 a: _│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 U( z+ h0 c3 u' N│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' k9 ^# t9 Z6 l7 z% I0 R│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 }- y4 o; l) ~+ T│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" T6 a/ t7 L8 F% ~8 d$ ^7 Q. I# E
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 H: d" A, G; P) b; Z* B
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ x2 K4 e" k; R l
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
q& S( T. |; A│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& s* r5 K1 O$ V! f) C4 f└──┴─────┴─┴──┴──┴───┴───────────────┘
7 {7 `+ T( t( a$ b0 c9 r+ l! U3 I% d H; y4 }2 Z& \) e" Q
# x5 M9 y! I `6 u7 ~4 DGigaChip (蓝版)' K8 Z2 ^1 a' C& g1 V% l8 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ e( @/ `( H$ p8 L; N
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; _! d% a9 a: E r/ m3 _, `0 c├──┼─────┼─┼──┼──┼───┼───────────────┤
2 q+ F/ A: {. B4 t" g5 x│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( v8 p( k# E+ E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' g& D& Q; u( `; B( F│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* k) R! i Z" O. o2 Z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 O" t j4 L. s2 J8 g1 V
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 Q8 {: a0 R/ e│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' H( p5 w; d3 o2 `│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │- Q+ C; ]9 j8 ?) A1 `. _& U
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& g( d r5 F [) o│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* s- h2 _8 [/ p5 l* ^. O5 t8 @+ X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ ~: I4 x# _# Z/ N- j u) _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 I, a3 x# M3 i# O$ p: d- |
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 J! Q7 S/ V* [1 J. D% K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( d6 Q$ T3 j+ U) L6 k2 @% K: o# }5 m│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# H6 U* t2 Q, a: o( N│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ V4 i! a$ p6 @. \# m5 B
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& j \ e* E" i& }" t
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ |9 X' j+ G9 k, ^3 ~
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; v# g/ O$ z" k$ K
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ ~6 h' U! r @; [9 c" k& k: Q
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" X& m( u9 p' Q) |3 a% V5 N└──┴─────┴─┴──┴──┴───┴───────────────┘8 P8 t4 R9 ?! V, }
' f% Q/ N( J# ?8 i* j
GigaChip (白版)(只列出与蓝版不一样的Chips)4 g8 K& b5 c) [( d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 J7 n7 s& N" v) V│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ j$ a' |; u3 M1 F) W├──┼─────┼─┼──┼──┼───┼───────────────┤
% F* u/ Y4 E0 n- _5 W9 ?5 u9 R3 v9 w│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% W: D+ B$ W( ^) i2 X9 ?% u2 `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
9 m. }9 U5 [1 t* w│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& d7 ^; }+ Y% W( @- y( ~5 y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, a! v# o( k1 x! O7 A% n4 L; b
└──┴─────┴─┴──┴──┴───┴───────────────┘ |