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0 A7 y q' \% F$ V2 O" Z■● ■ NintendoWorld 站友xliz原创
. N: q X6 ~! U: w1 C+ d; U1 P■ ●■ http://www.NewWise.com 7 F6 x- g# s% H; [% ]# O( r5 M" W
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 I3 c) j. a& U& [% I3 N* V
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洛克人 EXE 3 Blue 卡片组合
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* G. P3 n) n, F( I2 q$ h# j/ b英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 v$ e$ V" C. i; t1 U- z大家要看日文版的P.A.或详细攻略,点击这里吧!& l5 j7 B* i y! z8 C
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. f/ ~8 B+ g/ j! q8 M4 V7 r& a希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称5 e/ o1 e/ P' z' i& \ ^
说明
- h. L/ l. G- T8 n组合方法
; _3 G: @$ }7 s6 S1 O2 p) i- D---------------------------------. h& Y9 K$ O: @% A) V. A
01 Z-Connon 19 ], l5 l. B" N& ^7 X7 Q
Unlimited Cannon for 5 sec
4 ~3 {( ]. U, ^3 q1 b4 n: e/ p" ICannon A+B+C
9 j& X# @0 L3 a! q; BCannon B+C+D
, p6 V5 V: W: @Cannon C+D+E
! S& o, x' K) W$ {7 T& K2 l) P! X+ \4 |, G
02 Z-Connon 2
, O" ]& `( N; ?3 n, _. w: VUnlimited HiCannon for 5 sec
% L. |% R9 T% cHiCannon H+I+J
3 h* r/ z0 g% e6 m0 ~) F4 CHiCannon I+J+K7 n0 m$ L( V% c, }
HiCannon J+K+L
: g" c; ^! V, R. K, v" |7 g& X9 O% r$ Z' A4 F
03 Z-Connon 3, p* z* m4 q- P
Unlimited MegaCannon for 5 sec. M7 Y# K2 b0 ^% `' I
M-Cannon O+P+Q
, K# m3 F- |$ B3 g& y* dM-Cannon P+Q+R! k$ w, {0 T K
M-Cannon Q+R+S
, s$ t" K5 z8 ^( r8 |4 Q% d) i/ p. B! Z1 n
04 Z-Punch# ?+ A6 D$ @6 d# g ~3 `
Unlimited GutPunch for 5 sec9 G* _7 g' p) R4 o4 `
GutPunch B+C+D
4 y8 d9 v# {; ]2 i5 x3 {GutPunch C+D+E/ n I0 d7 q$ H3 H0 ]
GutPunch D+E+F
# C+ E2 w: s7 Y ^
: A }$ h1 [! c8 ~+ e* Z05 Z-Strght
$ v0 U. Y% X; {( XUnlimited GutStrgt for 5 sec
1 F( t! ?2 p2 JGutStrgt O+P+Q
6 G% H7 L) c4 y0 A, a$ {0 sGutStrgt P+Q+R
( Q9 Q* V7 e1 G- U- z, k4 wGutStrgt Q+R+S
/ \& C+ X; g3 j/ w' g3 M/ N/ M; Q. f& x: C
06 Z-Impact9 \3 O! f+ `/ X8 _2 M& b' T; Y6 c
Unlimited GutImpct for 5 sec
5 {! H; G, |; u# C U) l! K# jGutImpact G+H+I
. r6 ]$ E5 K) P. cGutImpact H+I+J
3 b( Z n" v, W# G2 JGutImpact J+K+L8 _$ G/ s* K- ~/ s; ]' k
% I* z, n- a: \2 Y! s2 Z8 l7 B07 Z-Varibl+ l* a! z0 n" w
Unlimited VarSword for 5 sec
* @3 l3 [7 X+ q+ m: q$ ]* ^; C* s- E+ wVarSwrd B+C+D
( s' }; W: z1 tVarSwrd C+D+E
8 t M0 ?. c! G) b+ {; y2 fVarSwrd D+E+F P, C1 L! U: P" K. P# I
" i5 y5 ?- N' r s
08 Z-Yoyo 1! s1 T/ f% h b* o+ N4 L) D+ P
Unlimited Yo-Yo for 5 sec( ]9 Z* G. _5 r, w9 ~/ x7 \
Yo-Yo1 C+D+E5 _, F( N7 f) _) ^# b+ _; ]+ @
Yo-Yo1 D+E+F
5 |6 }& ~2 A$ n. U. X0 E J( ?Yo-Yo1 E+F+G( m$ C) _- M( V5 S- g
" T! [& t; I3 T0 i5 W09 Z-Yoyo 2
3 T+ B; I. u; S8 V7 fUnlimited Yo-Yo2 for 5 sec
& `) g1 \; Q0 NYo-Yo2 H+I+J
8 j* {3 n& t8 z5 Y. pYo-Yo2 I+J+K
, c' T1 j7 t3 X5 j3 \) ], W# jYo-Yo2 J+K+L. d# u. e5 D, O M% U ~
1 {8 @) R1 E) s/ C0 F; }+ k1 j10 Z-Yoyo 3
6 q5 Q7 h3 g' d' p. O5 q2 H9 ^Unlimited Yo-Yo3 for 5 sec0 u' K" j. v3 z0 N. M' e
Yo-Yo3 M+N+O9 i% U1 O* e: \
Yo-Yo3 N+O+P
4 m+ X5 S* u' J0 g& f' A' f) mYo-Yo3 O+P+Q! _3 U0 t5 Q' R9 _- @+ {& \% _3 T
* J5 A' i1 A2 G2 ~) ~: X/ M6 |0 S11 Z-Step 1; A2 w; Z; D. G5 T7 O1 d9 H9 C
Unlimited StepSwrd for 5 sec
) h# b+ Y- e! B, l: qStepSwrd L+M+N
6 J8 h$ F% q8 E1 @, _0 N" MStepSwrd M+N+O
6 c: L# | s8 y: Z* a0 C6 gStepSwrd N+O+P, `9 f/ |6 k# M( P; Z8 q3 t
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12 Z-Step 2" T: Y; c' d0 y+ e
Unlimited StepCros for 5 sec
* c3 z1 u( Q, s% wStepCros P+Q+R4 L" r0 ~' z# ]! A" l8 D
StepCros Q+R+S
; F+ D* ^ p) b& o5 g0 R2 V4 WStepCros R+S+T
3 Q5 H8 Z8 F, G0 D: l
8 @" C$ ^9 `$ }2 F! M13 BubSprd& i- G9 L6 X- z- l9 T v5 f6 ^
Attks w/ spreading bubbles!
8 x9 R* o' ]4 }' F! x% |Bubbler C+D+E3 E' W4 C1 M7 Q2 Y2 U
Bub-V D+E+F
6 j' H1 Z# e/ bBublSide E+F+G! k- z m; W7 a2 D
Bubbler E + Bub-V E + BublSide E
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, V L( ~4 o. R! J14 HeatSprd. l2 w8 G/ W m: T
Attks w/ spreading fireball!1 N4 ? S+ \7 g% A
HeatShot H+I+J
( ~* P, c) t* b# b. `- |) W/ OHeat-V I+J+K
; O Y/ t+ L* y$ R$ i6 n4 RHeatSide J+K+L: H: z8 [+ \" g1 q7 N3 G( A+ C
HeatShot J + Heat-V J + HeatSide J0 E8 M( {% w2 a' l# i5 ^3 q) M4 `
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15 H-Burst
& T* f( z( k, E3 p8 r& }Creates a giant explosion9 B( @% b6 O- O. l* V* J( I
Spreader M+N+O5 r0 |* d5 @/ w3 B! l% B
Spreader N+O+P6 o1 q0 D7 `4 V' j0 _
Spreader O+P+Q* B, r0 \* T& |1 g$ b1 v1 @
6 s7 f. W/ J; B1 j
16 LifeSwrd) \: h+ @1 X# r9 t1 A" v/ T
Swings a huge 2×3 sword!3 z. _. |+ x: G9 A6 G. m. b
Sword E + WideSwrd E + LongSwrd E
0 n/ v, F: x( X; ^' U7 ?Sword L + WideSwrd L + LongSwrd L2 z ~& @( ^2 ~( C
Sword Y + WideSwrd Y + LongSwrd Y3 h; B2 U% T1 w; G, O7 z
8 w! C- i! b/ l
17 ElemSwrd
' s* w" Q3 B' P+ Y |Wide swrd contains 4 elemnts& X/ e/ t. I4 e$ w8 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 k* Z3 D* y6 F7 m4 G# X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut* v5 r5 {( W: V8 n2 J
Step up 2 & make 4 atacks. @. O4 o1 `8 f. O; z+ D9 l
StepSwrd P + HeroSwrd P + StepCros P, w7 R# q7 R- l
) I9 f% G, X/ a- |7 c W19 HyperRat8 ^* v' n U( P: R5 O+ L
A giant Ratton charges!
9 [) i# J- ]! y$ YRatton1 A + Ratton2 A + Ratton3 A1 v% x I5 F4 x
Ratton1 C + Ratton2 C + Ratton3 C
' q# M* _! ~% Y2 m! T/ VRatton1 F + Ratton2 F + Ratton3 F
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$ [ X& V+ Y: \7 T20 TimeBom +
A7 n2 K% _! {$ _. {( @Sets Time Bomb in enmy area
8 b( D6 W$ U' c2 JTimeBomb J+K+L u/ q" c" R. \) P! J/ [$ R
TimeBomb K+L+M
) H: `0 A4 x3 w' DTimeBomb L+M+N
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8 k7 w& y9 ~* S+ ~3 X0 N/ P5 V21 GelRain& g' Y7 j/ k' g6 V' c! t' P% z3 G% }! M
Gel steals squares
1 N8 k) |' z# w Y8 I/ {MetaGel1 B+C+D
' F9 A2 B: v1 l N, x& r6 H; p4 KMetaGel2 E+F+G$ H5 U9 c# E( D" e* d8 Y' M
MetaGel3 S+T+U
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22 EverCrse
9 o8 r+ a/ I- ^. s* bShield chases enemies
+ @' A1 d" M' P3 N" KCrsShld1 C + CrsShld2 C + CrsShld3 C8 ~5 `% [: T) r1 z6 o8 H$ O# `
CrsShld1 L + CrsShld2 L + CrsShld3 L6 f9 f4 [: n8 k. s+ n5 S3 P
; j5 A6 x+ p1 R. i4 g& X A- l23 MomQuake
, |: C, D9 H- q5 R% @Awakens Mother Earth!
- l( v2 |1 A4 {( t! @1 YRockCube * + RockCube * + GodStone S
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) ?/ O4 Y* c9 K' R24 PoisPhar* R; P6 x# e" Z/ F8 S% O# k; {& {
Pharaoh generates poison
7 ]9 n% I- J1 h5 h$ K+ X2 Z# \PoisMask A + PoisFace A + Anubis A
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) Z1 A" {9 R$ [25 BodyGrd
7 J) ^! c8 y* \6 OBodyguard takes out enemies9 \* i1 R2 r: \+ [ e
AntiDmg M + AntiNavi M + Muramasa M X7 i) v5 p9 a& I! U- n% u: t3 n4 C
5 v; V# g4 ^$ v& {. h0 E$ t i26 500Barr# @. n$ X& `! v
Barrier absorbs 500HP dmg
# m1 `0 F: q+ ]Barrier E + Barr100 E + Barr200 E A! E2 v% C2 {
Barrier R + Barr100 R + Barr200 R
2 r/ g& E- v+ J5 A
' I# f) C4 V6 u, W& X. p6 T, K27 BigHeart# e! |, @9 a) o5 X2 D
Attacks, then heals HP!& K! f$ z* g4 p
HolyPanl R + Recov300 R + Roll R1 z4 L3 _: V, g1 H
HolyPanl R + Recov300 R + RollV2 R
2 s: u+ U Q+ y- X1 ~5 E1 G kHolyPanl R + Recov300 R + RollV3 R3 o2 u p: }' `! ]2 x7 ?1 n
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28 GtsShoot# M2 i: B4 n J* T3 ^/ u
GutsMan throws MegaMan!
" c/ P% \) w1 }( r ^Guard * + DashAtk G + GutsMan G6 y- x# f' l/ N+ V( p% z
Guard * + DashAtk G + GutsMan2 G7 r5 G' T0 ~1 F% k p$ J
Guard * + DashAtk G + GutsMan3 G
2 |; A0 F3 @9 TGuard * + DashAtk G + GutsMan4 G
9 G' R9 P9 ^2 O1 }0 i; U+ F
4 [9 G; n, J, [6 i+ b$ O; C% p29 DeuxHero
! _* E' _7 @4 A% k9 oMegaMan & ProtoMan team up!; L' B* E7 P4 D0 a" p. i
CustSwrd B + VarSwrd B + ProtoMan B5 X' a% x3 p6 U. o4 _; O1 ?
CustSwrd B + VarSwrd B + ProtoMn2 B
6 o; ]& o ~# j" h: q# G" iCustSwrd B + VarSwrd B + ProtoMn3 B; l5 k5 ^6 l* W& K8 B1 _
CustSwrd B + VarSwrd B + ProtoMn4 B$ {& D8 S1 V' h9 m
0 G( J: ?) ]1 R
30 2xHero
: m, f& h( t; ]7 I' p1 L0 ?MegaMan & ProtoMan Dual atk
& A7 x2 q5 m- h1 |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 a/ r0 `* p$ r1 W8 j! ?% mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% k4 k4 Q9 {5 d, T5 d/ u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 G& M$ `5 ~8 c' L) LSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. m7 o8 Z; H$ Y3 z) c3 l) }
! Y$ I- J4 J; F9 Z& ], Y31 PrixPowr
2 N% y3 c) G( X: N3 Navis attack at once!
0 J+ J h4 Y, }3 @8 {( D+ ]Team1 * + Team2 * + KingMan5 K
/ @! h' K6 ^* H: i/ pTeam1 * + Team2 * + MistMan5 M
: q P1 M- d: D5 P! o- v+ UTeam1 * + Team2 * + BowlMan5 B
) n5 F, S6 |2 ]! B- Z0 z$ S. i1 C5 Z7 q7 K, g( r
32 MstrStyl
7 P w; c0 D! H6 [6 c: b9 S0 [MegaMan unleashes his power- J9 y9 Z; @ ?+ ~4 ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *4 J* u" ^+ ~* T0 b! K
+ f& Z* v3 m1 W4 fStdrdChip (Part 1)
% ?+ H, p& @2 e \* y┌──┬────┬─┬──┬──┬───┬───────────────┐
9 x3 q& f' c5 Y) w3 _2 \│编号│名称 │MB│攻击│属性│稀有度│说明 │% B7 ~" |' `! y+ E% Z7 U
├──┼────┼─┼──┼──┼───┼───────────────┤
1 w7 o- p( ]6 I$ [, x; R│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 s9 B. S/ p0 A: @
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 u o: _0 s# r; m/ ~- l0 W1 H
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! g9 ]7 z* `+ w$ F. L) ?
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( @5 y/ y* c: Y4 ?
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
* B# K* {% w1 V q D│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 o8 ]* ]: i8 m1 u│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, B! c6 F. u `
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 Y2 l H+ p+ F% C0 S$ k& e
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& q1 {. ]2 H! Y/ g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 p% N! S. |4 S" F* e7 g$ {# x) n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 }1 t( n3 [, ]9 F│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 V5 e A+ }+ E% k4 k
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 P+ D* G) k, I. N, S9 a6 b
│14 │Spreader│16│30 │ │** │Creates a large explosion │
% k; o* {1 T- \│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ r1 _) w4 u/ ]& [! p1 x3 d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 m4 `/ L6 h5 _: p9 N( q3 `4 z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
a5 v! K+ u p9 z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
! ]0 z8 W: Y- v! W9 r8 e│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" x; P' v+ N2 l. n│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
8 O$ u3 a) f; i' J) C7 y9 k│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. C/ ~ x9 X/ P( q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ T% K0 q9 L( m5 W│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ V3 w. h% Y( W n
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! v6 Q) [& Y+ R8 V│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │* j6 w; S0 f3 h/ ?8 _, o9 [* ^
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- P$ E+ v2 d9 ` f \
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: ?) d; v6 s+ K$ X" V; |) o" Y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 k, ` q% i% g' E0 ]& _
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 F* v; a3 k8 W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 x. X' ~3 i/ f7 A3 L│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 u: [. ]' c$ N* _1 N│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- T/ {+ Q5 `% T# Q3 V( Q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
E2 J1 b3 z% K# \│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, G6 x( [8 }0 F( ]1 X│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* k8 M) ^- Q- Z, x8 f" j5 ?│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* M+ d5 J" h7 x0 b2 {4 ]+ D│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 \/ i; c* H6 j│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 k# X `! }, J* p$ r, K/ ^│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* V. c s' |# N+ @/ N8 E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% G/ f. h% ]6 D0 Z. H0 h# C- i
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" v! w, g' I3 H$ D$ X8 h( J q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" m& V1 f7 X/ U5 M, }│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* j8 D) s8 c# @" \1 Y" r
│44 │ShockWav│10│60 │ │* │Shock through enemies │6 x" n# N2 b& e( I; @# Y
│45 │SonicWav│26│80 │ │** │Shock through enemies │
5 `; w" d6 c' |! r& ^. f: ~│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. U8 _% w/ }" M! C0 A. T│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 Z! i i- N, `
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 {, I; X% H( I; L│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' [2 k" ?6 k, Y1 e) ^' r1 ?│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 q0 I$ B' j. s( C% P7 `│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 N+ u& c% }; ?* P- w8 C- L
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ v# \5 c# l7 v0 M2 d. U│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! G- I: o3 Q5 C3 q; U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 }& _" g, _+ v' Q# S( U
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 Q" l8 B- x6 Q# }# t9 i│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 F8 m; H8 f Z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 z& V8 N; ~4 Y- W! X8 N$ f, Q3 j│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" n) T+ d q! n/ v6 D! ^; r│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │+ H9 s a7 \ C3 o6 Z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 r: ?' u) C6 |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; n$ F3 C# U0 T6 X4 u! v
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 Q$ u" m% z+ R9 \ V0 u) n& x│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& }) _" \- h, c* i% |2 @
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ N# K2 A. f; [# @; d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: e+ |( {( W8 A2 ~) z! j
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
+ V3 Z; h4 D2 p6 M# \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 O( A# `# a& U
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │7 F/ b2 n! \* h* k1 \
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ U; G2 I2 A' w( d, N│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
_) I+ a! }2 [0 }3 r, u│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" n. `, x! P, Z( [, M0 r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
! A' b2 J1 H- a D│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: r2 K7 p: \: n) F$ S8 W8 h
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% r6 E7 f+ L# }3 i9 l2 K│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ @% L7 {1 n6 z, _: n$ u
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 c' H, L* T# i7 Q- ?2 m
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& T& R- i. m5 R7 l, E! e
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! t, N1 r: A" V: S( E. m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( J3 v3 c! ^: {8 l) _$ }5 v
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 m3 z/ I, ^4 f. ^/ E│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │* E9 }/ b" d, v
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
' t- }" `, L" J* ^│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │8 e- L, N+ t/ V# ?0 E1 }
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& X, b! ?* {/ {- O% \│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: j( L- i9 \1 T+ ^0 f0 C) A, H│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 f9 `" G1 P+ ?8 f+ \8 q- b l7 O; a" K│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 d: [8 @* K& K G. @8 A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 k! E3 C& p9 C& M2 r│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- R4 \" c! [- p2 k$ O: @# Q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! L8 B, V6 w( Y M) z C
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# C/ R' W9 Z) _6 O0 S! g│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! R* m$ G( {- Z, K│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 s: r/ ]$ }2 N4 l% G0 }, D: t
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; W4 b& E7 A* A( f: Z$ ~. q( i4 W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 x1 s; t: m5 N3 g( H- S6 z" s9 u
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 B- C" E- F4 l' O
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, E6 T/ M6 M' s- i1 f( W- a
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 v1 m" B* ] \* ?0 x7 w2 Z. v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 V- v) |9 @ A0 L; |5 j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- f9 F: b( ~0 ?; Q8 q/ ^└──┴────┴─┴──┴──┴───┴───────────────┘
3 z5 H' p4 S& n
3 ?- b" p" p5 F1 NStdrdChip (Part 2)
! \, F+ n- f! \0 i6 `1 n┌──┬────┬─┬──┬──┬───┬───────────────┐$ i9 B2 J3 F' Z, m6 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 b: i6 F: J0 V) P0 N1 L& S
├──┼────┼─┼──┼──┼───┼───────────────┤6 ?' {7 Z3 J% w8 X) d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 C8 j& l- k. c# }│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. Q7 W- Y1 t+ `: y$ p
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│9 R; H( D7 Z8 \4 J/ `
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: F0 @0 b. G4 N0 R" S│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
4 V+ |. J* ]) I; d) }8 R│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( \ |$ W' P. e
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ G8 k4 |% X$ g$ b
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 k4 r' V8 p1 {. w, C. B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 [ x4 B3 K) S* @1 T, z( d
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. g; g" h4 D" {7 }# S- J│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 W) x) y5 t; C7 a3 J! h
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) P/ B6 b* b3 X; l( s6 @+ {5 S
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; Q: X* v# j+ }* t) y2 g( r│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) [3 ^8 @( W& `: I; ?" \4 S9 u8 f│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ g3 G. W o- U' O3 E
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% V Y; W$ S! X q; s% ^: e│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ [1 ^% ^4 u- S( F+ u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 i1 v9 {, `# h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 T: l0 s$ ^: Q' T/ K: a, z/ a
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │+ h4 f, I- C' D, q0 [- l* X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 ]$ N/ R/ z/ X* I; K5 q│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ h: d$ s# m% \- v/ H│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 J9 Z" g5 @- E│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 }; p' _( |8 ^1 T5 Y1 m; C' s
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ v, w- q ^. I* Z: {
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# g4 q( v" |; A! A│126 │Rook │30│ │ │*** │Protects you from attacks │/ {/ V+ z, v: f( a* V9 y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( [; D" Q) H$ E' R( D$ B
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │% ?+ {6 }4 M, O$ M' h! k
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 L4 ?( ]" } V0 _( m+ ~1 S2 d│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# u4 A5 L1 p! x \│131 │Lance │46│130 │Wood│*** │Lances through back line │: b1 q& O1 c; h u2 y$ A9 D' E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; ^7 K" M2 b" ~9 s+ s! p│133 │Guard │5 │ │ │* │Repels enemy's attack │. w1 S K( e$ r9 l! D
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: C/ T$ [' G+ Q3 e; V
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" Y& c' ~, f# L/ F. S- h* e8 R
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% d# Y- w" y; S( ?
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" m4 W2 k9 q' P( x4 r. S
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, b, p# u9 Q( K9 q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; n7 w4 r* I+ c5 o
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. U9 ]- k, k, q; R K4 N; Z│141 │Prism │60│ │ │*** │Prism fires randomly │( F2 h8 f. c1 D- @% D+ b
│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 H/ s" Y6 j% V/ s0 L" S: Q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( G a) t+ b: x8 J2 v
│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 \, M- K) ?) E- f/ J0 P9 @
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ H* G u1 A2 z0 s8 Q' T3 x
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, b' y' U- O% ~% D$ U│147 │Recov10 │5 │ │ │* │Recovers 10HP │
/ V/ I8 O/ ^% \) Q" V \' D│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ G0 D$ Q# B) O│149 │Recov50 │14│ │ │** │Recovers 50HP │0 o& W4 R: i% l3 D
│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 F" E5 h" Y$ D1 Y5 L│151 │Recov120│35│ │ │*** │Recovers 120HP │ D# G2 ~5 v8 t8 \4 l& P2 s
│152 │Recov150│50│ │ │*** │Recovers 150HP │" O% Z! b. _5 Y9 z' ]
│153 │Recov200│65│ │ │**** │Recovers 200HP │
( Y/ p/ A1 q& @8 k) G. [│154 │Recov300│80│ │ │**** │Recovers 300HP │! M4 G2 r0 M6 ?: v. E* N
│155 │Repair │8 │ │ │* │Fix your area's panels │- x% D _$ X, l7 R) j; ]& A
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. Y }; C6 X9 R: n│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 O: P! t6 O, i5 @' z! c, W3 d│158 │Panic │14│ │ │*** │Confuses enmies if you are │. F- `+ \' A) R
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( G* W( d% b) Y# _/ G
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ ]" Z. N6 O# F. K7 x│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* T$ l# l2 V' c% [. J5 s9 R│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 y8 i6 v) t* g
│163 │Invis │11│ │ │*** │Invisible for a while │
4 U' U9 ^3 r: @# `, W│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 }/ A' ~+ T7 x! P: S; `$ s│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% V5 n9 r+ D! [│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- B6 Z9 `( C2 Z: k2 P% Z│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% I7 ^/ [6 J' w8 z1 f, T. ^& l7 b
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" {% M. v! y6 W& X! I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, ]9 p3 O5 a1 A) J" L3 G
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 I* K% x! V8 P; S" y( T│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 p8 @' z, T1 U. N4 w, g│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ u1 J* n% P( M8 K│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" L8 I! _! c9 w
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& ?9 t! u, K0 {- D' @4 U$ {) n" c│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& J. X( g/ D6 _3 R2 D8 M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
1 J! e" }( M0 M: D7 ~. a' |│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ E( H9 s$ ^$ F, `( M C5 M2 w│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 Z/ E" a$ w/ k│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* v: a0 ~1 A8 A' I* w7 t
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ c8 `8 U' c0 _# K0 z% r! N
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 k5 s1 @6 t. x C$ _, ?! J8 T( O│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" i8 |- r( }2 H! L
│183 │Hole │55│ │ │**** │Open hole to dark world │1 }# }6 f" I0 K# u1 P( k7 Q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" ^( v' f; |6 M( t4 a│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( ~9 c7 D2 ]( i│186 │IceStage│20│ │ │*** │Changes all panls to ice │
8 `7 _) m' c6 @: \% z. u( H& r3 y$ X│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) f3 Q" i y/ i' Q& [5 V│188 │SandStge│18│ │ │*** │Changes all panls to sand │
6 s* H, ^7 V% \0 J; {│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ ?0 Z" a3 S9 a+ N4 E4 e
│190 │Snctuary│54│ │ │**** │Change own panls to holy │% Y V/ i+ w* c- I2 @% x/ a$ U b7 Y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ W- E7 ?2 r, ^7 [7 a# Q& @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 c4 Q" Q7 S( |: `) p│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( Y; ~0 W; ^$ a5 h% F; T m
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" U% x5 |3 V; ]2 f3 n- g│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 _) r+ _3 c; P9 T7 w* X│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! }: ]2 v2 {: Y$ G) K' b9 P│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 ?1 T* n3 \/ @2 P- K& H│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 h/ `# G; e. `. r- L4 T4 m
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 k, v0 O' `6 l/ F$ q1 K
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- {. g- q. c3 j. \# M└──┴────┴─┴──┴──┴───┴───────────────┘
2 q/ c- w& Y) R; G4 g6 \
9 g& e1 ~( h- k% X
4 A, r7 V! }7 L( r& q5 L/ p: T) bMega Chip1 U6 N- r% y0 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐' h' V% P1 U6 \ \6 O3 n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, j! I1 J" X. q! ]* n; c0 S+ n2 j├──┼─────┼─┼──┼──┼───┼───────────────┤
# |6 l' s1 T7 c* x│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 u8 U- z/ T& ^6 J% J
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 Y2 C$ s# n+ K% N4 G
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │$ w* ?) y, z8 ]/ u
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 ]: n H4 G1 {/ n2 W# T3 L& C
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │ J; H# [* J1 S! U
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* Z h L, P* A6 _
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
/ K [2 M7 _8 {% V: C/ ]: s│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- k5 V7 p) O8 k
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
. r7 r8 M2 l; Y8 A( u% p│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ v% X" \3 o: @. u. b9 s8 \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' W/ ~7 ~$ y7 K1 n0 P$ k4 T
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
6 P4 A" v- Q) e0 y. j6 U│13 │Guardian │82│ │ │***** │Statue punishes when hit │, n6 k/ u( O6 h4 Q& r3 q) i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
) C/ {' P+ y. Q' Y- N│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │) T# O( c$ ]! J* _/ E/ V
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. b% e) P b p3 A6 @
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
$ Q! E2 R" @7 V& W: [│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 |. C: w; c# Y/ ~/ X6 o│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 G- k8 M! g" `4 L4 y│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │. V* p" P5 W5 q5 w! T6 b" {
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 Y" P0 N) Q9 t│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 J* W; ^/ l o! G# N6 ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 e1 o! V! [& [& @' I
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
/ I+ q0 i; i" u4 a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 |, h- n0 X- l* q5 I│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ v0 [4 B: r, p O. e" a
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
) B2 a) G9 n4 s9 z# g& D& c7 T# a│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 o) f' d; j. M/ V5 I0 i; X
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! y( Y. A- | c% ]/ W( g2 s
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
- x3 s6 Z; [; D' |│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
+ ]$ \& ?7 [& j f│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, `! }( d5 y- _9 | i( ?, v2 F' c) L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 ^' W: l D1 l+ l6 N) N
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │$ l r9 A. `' f" _ Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& Z/ p0 |- l" \' [7 k/ o* Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 J6 V0 j& M" B- i) X( i
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 ~ Z$ V/ [1 n* Z2 N J" z3 ?│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 X/ M2 r4 R. I
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 H; _9 l: t0 @' t$ s3 G$ g% C/ U
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 ]: I& k' u* E4 O/ P: m│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
e& s1 T0 u+ Q( @0 L! c& S│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 I$ u* u; Y& f2 ?9 Y1 I* l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ b6 X! \* V" u) h- f7 H5 G│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( @4 S; u' u2 G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
& H8 P' J- S" E3 \" U& C. g: F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ e3 _" E2 f5 Q7 [+ B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% Q% O% b& f# J- p5 v7 `│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; P- @+ A! l; ]& D- y% l% z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
9 h2 l( q! U$ O) I│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 n% `9 G9 y" T$ N8 [8 ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. s' ?- M! u" _) P E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 ^" P1 S9 u3 R' H9 m- s2 k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ f) y, ^2 Q; I* R! t. W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
U! a* X" T/ _/ Q" }7 R3 B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) O$ B9 l/ d; x+ l3 m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
e- q" H1 t% c! {! J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
t0 I D! G+ S9 D8 `% B! C0 P# i│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
8 g0 A7 y; A# ` _* _) ~5 `: ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 n+ f1 V X8 i$ L6 O, Z/ Q! y; {
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 P6 k+ P( x1 R
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ X, ^/ C! ]: h1 Z" X& ^8 v- ^8 s- ^; t! r
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ j# ]3 [7 N0 @& E! z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 R2 H4 V F/ y- x' g$ j7 ~, B
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
" `+ u3 C' i; d. _* o│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
( o2 W/ O+ p. Z│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ \% l# d/ h# }4 ^1 o" s
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ R& g0 p7 W% }# Q2 l5 A
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. l7 H! F+ L' T8 t5 H6 u; a│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ R4 J9 X. j' W/ k8 r% d( l│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 O- [- Q0 y3 h# v; Z! Z4 y& ~
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 K* i2 D( T& Z( w7 M% c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( H+ n3 V& o$ U# u' K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 i5 h0 `% j2 g9 V5 r│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │5 m! A6 [9 h" r6 u( g) e1 s
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- z5 O1 K ?% G
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 U q& G; _2 w- r
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ g6 q+ @! _1 u* i+ m- Y7 o+ U4 l│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 n. y7 m& R# Z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 T% d; M: F7 ~, l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: y U$ k1 t4 e4 u# C│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 F- S; d8 _% R│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │# U& {5 o5 L1 |# v" Q% p
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 |0 w% l. P7 h
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │6 d( r6 }* r/ K) J6 r
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 V+ }) _( G4 ]: |- L. ^└──┴─────┴─┴──┴──┴───┴───────────────┘
4 @/ X. d) Z/ I% V6 y/ h8 z
1 h1 g2 Z* `4 Q# P( G- g
; t% p) W; @( ^; e( gGigaChip (蓝版)0 H/ X E1 V0 A( y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; x9 D/ N6 [, O9 V│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ B/ H$ G4 W r& r( T/ U( {├──┼─────┼─┼──┼──┼───┼───────────────┤; i) G. d& e* K4 |
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 ?1 S2 \; Y9 t% n
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ y2 S" ~# g+ V( k1 f6 ?$ n$ j
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* S1 ^6 z9 E" e$ P
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 o" a, u3 c$ n6 F0 R7 C' c9 M0 z5 \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │! p( L2 }: {# M/ Q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 M- m5 U* H3 I* T│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 ]4 p3 [) \; M/ J+ B' d2 H│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 Z M1 a% V( [+ I- H8 l: ^0 n3 P8 h│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- a2 ?3 m% U3 \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" ?* `4 D6 ?, c( ^│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ c; I& I' s3 Y3 B* S
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) Q! a: H# u8 z7 m; l0 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( R3 b* C4 p$ x) v) @│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; l. ?" T1 N/ W$ @
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 ~! z- M/ k( _) F& U; o- Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, S5 n/ x9 B3 w8 v7 a- ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 b$ P y: I2 I4 Q$ ~7 f. {
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 u) q9 l( ^$ ]5 T1 i" d/ j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' z, B/ [; m1 y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 d- N2 j+ Q: K, |
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 i8 L0 `& V, j! l
0 C/ o! j [+ A4 `8 f. i3 GGigaChip (白版)(只列出与蓝版不一样的Chips)/ v( m0 H; ]9 |4 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 n% p$ k- l6 S1 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 x$ x8 d: O7 G3 S. Z├──┼─────┼─┼──┼──┼───┼───────────────┤
2 t1 C* O. E% C6 ?" B. B" x│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
3 _, j; y- Z3 Z) [7 D" y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! D' r2 j5 }, k! N
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' R% e8 @ v+ H9 ~" u ^7 c│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) W- A2 O' q: t1 k
└──┴─────┴─┴──┴──┴───┴───────────────┘ |