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■● ■ NintendoWorld 站友xliz原创
1 x2 Z1 R' t6 n" m+ i0 u5 b■ ●■ http://www.NewWise.com
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% X; ^- Y6 C. c 洛克人 EXE 3 Blue 卡片组合) R6 Z" l7 B, P8 _; S
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ L7 y* i, K& h1 d7 v6 ?# q1 F9 y
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 Q: K I$ m' k) h5 n$ p" H
; @& Z; B0 L2 P% V以下内容格式如下:
# x: ^5 L: }8 G; l1 p1 U4 e
' y* m& `. F0 {( w- O编号 名称
8 h: H- s( N; ]7 k: y说明. e g. h. y# w) K" a
组合方法. ?& X- _& E' Y3 a) N
---------------------------------
8 {, e- W$ V. G+ l( Z01 Z-Connon 17 ]( K1 _9 E* k5 [* B: M% x6 r
Unlimited Cannon for 5 sec* X2 L7 i# w7 L) y8 v3 r/ U/ W4 v, R
Cannon A+B+C$ O) g+ {! t) D
Cannon B+C+D! j3 s3 s2 k+ [& j" o
Cannon C+D+E- F8 V0 L, I6 |% g' j
7 p% C- w5 W, l02 Z-Connon 2
5 X' z( |# O* `$ C s8 W4 DUnlimited HiCannon for 5 sec. d4 E& Y+ I, s
HiCannon H+I+J
% j4 w+ P p9 n* e# r2 F6 AHiCannon I+J+K, ?, Z y8 `- }; V
HiCannon J+K+L( `# M E- o) P; A' ?: p. O8 ]
) E; U+ k# q+ K* i9 L. X! q; Q% A7 S. X03 Z-Connon 3
, s6 P: T9 t2 H3 U6 o2 A E$ QUnlimited MegaCannon for 5 sec& f+ {5 A. f9 p: P9 J7 _5 x" e' z: u
M-Cannon O+P+Q
; K# }, ^ g) ^4 kM-Cannon P+Q+R3 L+ z9 q& |; Y) {: J4 G0 X
M-Cannon Q+R+S
2 ?* u R( e- h! v3 b, K
6 ]& m) h2 g; i& {& a: D7 y04 Z-Punch
, v: x8 D+ b0 R& d" HUnlimited GutPunch for 5 sec- U1 i" [! k# E2 {8 Y9 f8 H
GutPunch B+C+D- n! M4 i! m3 H, |
GutPunch C+D+E( K; L+ O7 }, _$ y- j3 h2 z' J
GutPunch D+E+F
2 h, h6 l" |- _1 ^, a- ~. z
) U, U7 N; f- l% K6 K& |$ L05 Z-Strght% e5 j- T" s9 a3 [
Unlimited GutStrgt for 5 sec+ d& B. c& H& K k4 v% _
GutStrgt O+P+Q
. r6 i+ {1 t% w1 xGutStrgt P+Q+R" t* z' G( t8 S
GutStrgt Q+R+S
1 s- X, O8 ?0 M, |0 B9 S; I5 l2 r- f( U& n; c( a; @' x p
06 Z-Impact
0 q; N6 F' H7 T+ r$ Z$ f, A+ s; DUnlimited GutImpct for 5 sec6 s8 [: T% Y7 H
GutImpact G+H+I
3 E5 j4 I3 V0 Z' Z+ e4 z2 T8 aGutImpact H+I+J
7 [( ~) I/ P+ l0 [5 r3 wGutImpact J+K+L% X9 u! c' q1 t# s
0 \: J! O/ O$ k, ^- @5 c$ j. R2 U
07 Z-Varibl
9 w+ a. ~# ?: v8 LUnlimited VarSword for 5 sec
0 \# I7 p2 D3 J& g6 r/ i% f9 _( F; GVarSwrd B+C+D- l* d( G( l5 o# ~6 L% V
VarSwrd C+D+E o* D T7 C& n! {; |
VarSwrd D+E+F$ e, D! l; ?- w
! f6 A4 i! k! n7 D+ {& k/ B
08 Z-Yoyo 1
* k4 |) w; [! o. ~/ _Unlimited Yo-Yo for 5 sec! q* r, J$ f b3 Z& E7 A
Yo-Yo1 C+D+E7 N0 o% |( k2 a
Yo-Yo1 D+E+F
4 M6 V ~/ K/ j5 N; q6 |Yo-Yo1 E+F+G
' q/ W$ X: i- x
/ i1 a( D9 Q1 f! u1 H09 Z-Yoyo 2
, S: I; \( M2 G" V. x: Z% YUnlimited Yo-Yo2 for 5 sec
" d8 Y( P6 ~7 s' R' O& M. X% bYo-Yo2 H+I+J
" K4 R+ X. m5 \, \8 U5 bYo-Yo2 I+J+K6 ?, v& c$ M" g+ Y0 Q
Yo-Yo2 J+K+L" z8 x6 H- d9 }8 ~
5 \/ x5 q* ^. ~2 j X
10 Z-Yoyo 3
0 t) p t b; A/ J. n9 BUnlimited Yo-Yo3 for 5 sec
1 Q. _# y' | i5 v- Z0 N4 e# fYo-Yo3 M+N+O( j3 u" c& f9 c, n6 l% U
Yo-Yo3 N+O+P
% ~3 h$ X# A7 P) eYo-Yo3 O+P+Q* n$ E/ J3 E& x6 R) y, Z6 R
& N8 }8 g5 X. M; j, F11 Z-Step 18 Y. W- {- W: u g' k; I
Unlimited StepSwrd for 5 sec
8 w$ ]. A3 `0 W; y z# z8 kStepSwrd L+M+N
8 J; r& |+ F! a- H% GStepSwrd M+N+O( F* |8 F2 @" K( ^" U, c0 {
StepSwrd N+O+P' p! o5 z8 b5 X! T9 b7 R
4 S5 c: G7 I0 V5 R3 u& z
12 Z-Step 2
& J. ~) b7 `8 k9 m: F( [Unlimited StepCros for 5 sec: I9 |) E8 [( q+ [
StepCros P+Q+R- B0 h1 M# T% S3 P+ L
StepCros Q+R+S
2 r/ ` U4 H$ f' [' @0 V& Y. {StepCros R+S+T
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: c0 s4 h" }; @; V1 p. o8 n8 a& a13 BubSprd
3 r3 P* |- u2 s( C4 i4 a0 lAttks w/ spreading bubbles!
" \1 W% |% h& h8 U/ q" aBubbler C+D+E! B n% h# r9 B- J
Bub-V D+E+F/ n1 b2 P& v" l, f4 Z a
BublSide E+F+G* [( r) v) g2 | {/ I) M' _( J
Bubbler E + Bub-V E + BublSide E
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/ i) w# |: v% Y. O$ D14 HeatSprd8 W1 i) b, I. V% I8 F
Attks w/ spreading fireball!+ H/ Q2 C' `6 T- d! @$ l
HeatShot H+I+J4 [% u" M+ b1 X1 a4 Y& y& D P
Heat-V I+J+K
: I; \5 V" H, s. N+ NHeatSide J+K+L
5 A7 E% C1 s+ C. xHeatShot J + Heat-V J + HeatSide J% C2 | b( x6 r0 w1 t T
3 e- ?1 Q+ Q+ M# \6 W
15 H-Burst2 W2 r6 ~, k: L, L) S
Creates a giant explosion
, W5 b. y0 g w6 b1 E _Spreader M+N+O- X1 A* j( J. i
Spreader N+O+P
7 U3 l4 q% s( x4 c; m9 SSpreader O+P+Q+ ]6 g E$ I+ e4 _4 d/ Z$ a+ Y
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16 LifeSwrd1 i# P* J& e& q5 j3 k3 j+ E
Swings a huge 2×3 sword!" Y3 T7 G$ o' i# C6 h* S( m
Sword E + WideSwrd E + LongSwrd E9 G9 R& {" \3 a |4 `3 I3 P9 @# j
Sword L + WideSwrd L + LongSwrd L
8 p( E: l/ `1 M' \: |Sword Y + WideSwrd Y + LongSwrd Y* G2 p# B; G+ |/ A6 D
+ M# z; X- d, [+ e; [% t( Y1 ?
17 ElemSwrd/ u" K% G. ^& a$ c; ?( S8 _7 `9 K2 V
Wide swrd contains 4 elemnts! K3 b ~% z+ N$ c7 G. u, d9 y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 x' {4 C. v! YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. ?7 ~( D. n* X- R! [1 Q& o
o+ A* X+ }/ A9 k& @# i1 ]1 ?
18 EvilCut
; F) J" G" A2 `Step up 2 & make 4 atacks
8 ~, B) l' p* a" I/ VStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat% K3 Y0 S. y/ C3 R# ~' d
A giant Ratton charges!& p. P1 r$ e) Y
Ratton1 A + Ratton2 A + Ratton3 A
- j# I: @1 U0 yRatton1 C + Ratton2 C + Ratton3 C2 O: V0 g4 S8 @& L' y1 Q
Ratton1 F + Ratton2 F + Ratton3 F! ~& m* s9 D' l. I( J0 L
0 y/ E/ p6 N* I6 i5 G20 TimeBom +
% r: {9 @( e( Y# a! `, ^Sets Time Bomb in enmy area% m3 _% L* X* u: I( X
TimeBomb J+K+L
' t# F8 S* n+ W" V' KTimeBomb K+L+M1 n8 I- b% S& ?, r5 U
TimeBomb L+M+N- U4 ?& R6 c. [! L$ R5 P- M
t9 W, d* D$ m1 p21 GelRain
) p$ j! t6 H7 y+ ?. y% eGel steals squares
1 }7 G/ a, r9 X* H$ `" kMetaGel1 B+C+D
a$ G8 ]3 W" y& M! yMetaGel2 E+F+G
9 t3 q2 |1 S3 WMetaGel3 S+T+U# d" R' S8 D D8 e
7 u z! L- m0 Q- ^7 x22 EverCrse
% E. ~ J7 k- t: n% _Shield chases enemies3 z7 a9 C& j W
CrsShld1 C + CrsShld2 C + CrsShld3 C
& Y7 y4 i" ~8 z% uCrsShld1 L + CrsShld2 L + CrsShld3 L$ B, l( y. G2 t: e
+ j3 \- S2 B# v$ a- P23 MomQuake
( ~3 D; l1 m$ z4 ~Awakens Mother Earth!
. B6 k6 u- K) @; }: FRockCube * + RockCube * + GodStone S4 W) B; i6 W5 r& w. u& H; b$ ?" }
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24 PoisPhar
. h0 P& [( F3 @7 h* bPharaoh generates poison, m+ e8 j' c/ Z: d9 ]1 j: K* }+ U
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd: S5 A( q7 @. T( s, n% ^
Bodyguard takes out enemies S; S1 s* \( ^4 F+ {
AntiDmg M + AntiNavi M + Muramasa M) R' M Y/ O7 G$ R6 r
# t' x! G( Q& }! e. E A2 n, Z26 500Barr
' w6 e# t+ A8 e2 ]- nBarrier absorbs 500HP dmg* M, ^& q+ l0 r- u! ?* Z
Barrier E + Barr100 E + Barr200 E0 q; b) |# `4 T1 S) j' [0 y# e& F
Barrier R + Barr100 R + Barr200 R8 N+ x, f2 a0 \
4 {! w% v+ h# u& c3 \1 L. J d! a
27 BigHeart
0 H: p. @8 V+ [; R6 cAttacks, then heals HP!% s# t- z$ F# ^- k
HolyPanl R + Recov300 R + Roll R5 B3 d l; F) P2 K( X
HolyPanl R + Recov300 R + RollV2 R
) t$ o' ?0 K. i: Q: q$ D7 lHolyPanl R + Recov300 R + RollV3 R; L3 { C. N& C7 L* f" Z; \
8 m9 i) ~8 ~1 l( ?28 GtsShoot7 B: ]: z7 t& ^6 c; E
GutsMan throws MegaMan!
9 h$ _; X9 f+ b" HGuard * + DashAtk G + GutsMan G( g7 k, b3 i" i" v K5 D# A
Guard * + DashAtk G + GutsMan2 G/ M2 ]) j0 l' h7 [4 I
Guard * + DashAtk G + GutsMan3 G
2 {4 ~+ _/ L' O1 nGuard * + DashAtk G + GutsMan4 G
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9 _+ ?, [% l, |' o# S6 L- L# m29 DeuxHero
! c8 }3 G$ S$ M/ @MegaMan & ProtoMan team up!; R/ ~, i2 @/ X
CustSwrd B + VarSwrd B + ProtoMan B
& V' c' u) p3 {: b4 R# GCustSwrd B + VarSwrd B + ProtoMn2 B
# [. T/ \0 z$ T- ^CustSwrd B + VarSwrd B + ProtoMn3 B
( @* \8 b+ k% D% D- b8 PCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero4 q+ L2 ^7 i( e, u7 r1 {! r
MegaMan & ProtoMan Dual atk; h2 D* i% @5 U( m. J( ~4 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B v% t7 x$ d, ^8 b7 b- b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 G+ |, M' V$ s7 U) A! E+ {( R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 ?9 W2 J, `+ ^8 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( ]. Z4 {# ^! X" U& m$ ]
+ |: a8 j9 r$ V6 O* p& ~' h
31 PrixPowr- ]( @- ?( c2 z: @) ?3 [+ {
3 Navis attack at once!$ s. r6 ^& {7 H/ [% Q# r
Team1 * + Team2 * + KingMan5 K) r; V* X. z' z/ H3 J; s
Team1 * + Team2 * + MistMan5 M; N6 G3 a7 `5 w$ A+ E( p
Team1 * + Team2 * + BowlMan5 B, a" M' U$ o4 ?+ c
A- `5 E6 R1 D32 MstrStyl
9 O" }. F! T8 X; F7 _MegaMan unleashes his power
+ o9 q; }! Q' M% t3 mSalamndr * + Fountain * + Bolt * + GaiaBlad *4 ~' n. _+ D5 f& q
- ?% {" z: O8 {8 \" _; g
StdrdChip (Part 1)8 X- t: I- k3 q: S/ L$ H
┌──┬────┬─┬──┬──┬───┬───────────────┐/ Z' u. S+ X, h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 x4 L$ j2 C6 }& U+ t1 C! v├──┼────┼─┼──┼──┼───┼───────────────┤
! z% g; M! S4 h: r9 Q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) Y9 U( ?/ ^7 A; O│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! g2 F7 G: ?) j/ i8 X% l0 Z- P│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 J M' S" ^2 d
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 G4 f- G' M5 {' L) [5 ]0 y3 `) x
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 j$ f' s: b( Y1 E
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 u$ v" T! y1 |9 ^
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │: Y4 |! \. P' c, f% I5 [9 V
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- h. r f9 x8 b$ |
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% r7 W- F; l' u) Z$ x+ T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' A* I7 T! V' h: a, e! H S- F8 E/ `, ~
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 ~3 E. k. }* j" y$ q3 f- f* K4 G│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 U5 w( h# V5 u/ |* l6 i; `
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; L9 i& M6 u8 f2 s( g│14 │Spreader│16│30 │ │** │Creates a large explosion │
; r$ D1 e* x2 \│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# ~. f. R" F [( t* T- d│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 S0 g6 H; t8 x) W│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: V, g3 o2 s% A3 c) o7 P│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! D$ y& `$ t0 n0 Q$ i
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ h1 H& O/ F& A( S* @5 W│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! L3 b7 F; n3 n# i; L" I
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
' W* C9 |# M+ a│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& V; ]% C N4 f/ i8 {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 ]) m* q( v. _* g t h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' v' g+ e( L/ o4 h- s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
@9 T4 Z! \0 |4 l. ^2 {│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 g& V9 v& x" ?/ d
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" J" L3 F2 O* e6 H; h* B' [/ M6 T
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- ?1 _$ v! P0 `
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │; }* Y* h& Q W9 ]% K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 }5 z- Y# ^3 a. G: D│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 y0 m# H- o# n2 R" s w" X$ a│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, ^( t8 {6 ~& V$ D
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
?; v2 q$ o) r│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │1 A R) h9 E4 d$ S* ~+ Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 J/ Q# S# n$ u; Q: R9 o0 i: u. k
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 P& K" }5 R# }1 }, y& {- [# J│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; ^) O( ^' O8 B, {2 X) Z9 K│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* h. z& u8 O, N: X│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, n Y5 l3 e7 @. s8 n2 A8 e' d% z! n# v│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ r% j0 K$ Q+ t4 `* Y- K
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% r0 d9 a" `( K+ F; [
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 u4 W. L( r2 k N+ S8 g
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, `; L/ r% I+ c1 n# z' x7 ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │- T+ S8 g1 I( q4 J. ~% |6 y
│45 │SonicWav│26│80 │ │** │Shock through enemies │* `/ \0 H1 I2 S" r" T q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ d* b4 P% Q, u3 Y8 w J
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 g# x, S" O: T8 Y" d' h( ?8 U; M
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; j6 j2 \" g9 H- E }
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; |1 g& H$ P/ S; ^( W5 f, S│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" l) g6 i6 l8 f z( T
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) L5 v' J( |. O, O& T│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' w; O4 y/ C/ _3 _, s" B
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
" G6 ]2 F; o: Q3 V, u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │* t5 F/ h6 |' O0 @; X: E
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- @* t, t: I% ~+ C3 J2 ]0 m. v% V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 Z3 ?; O7 D1 R& O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
, [$ p& i2 ~3 N( q5 Y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- C, K9 ?+ n2 R3 G& w! g; i
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 S" [ p, j/ ^# t/ W8 Y1 n2 x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │- ^* B! P v6 U! r3 ~
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 `' j z9 y3 Q, I8 e
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 _ M& K8 n' ?: \8 |# d│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) _% C0 j) L D( ]6 v k
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 D+ z- X1 k+ o; x│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# i$ l7 C) p3 z7 n4 K$ A
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 e) g: g# T# u
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( L, D/ F* U! t, x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 [6 ]9 Z$ {% s$ h( W; H│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) ~1 G) u& B* m7 x+ R, g
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: _. R3 F, s; p1 R1 q3 p4 L│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% H3 ]0 h2 s1 {1 H, v L0 W. g/ ^
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 _! p* X; {( m, n4 u
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 ?+ D0 V4 ?( K│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" y3 f$ Y- C/ m4 i T$ l│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 Z8 n1 g3 O2 `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& X( i, f6 M5 a k+ [
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& _0 b! v. R$ w2 U: g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# B6 Z( o; y" t# s7 r |1 Y1 {& f- e
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! E: J& ^0 W7 B3 G0 g% K4 n8 Z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 d. U$ S9 V/ c# g- ^5 `1 V
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 u) V( E+ ?8 j5 a8 R6 J
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 W- v. ?$ J; ~3 J f* W│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* m4 `$ z5 i" v+ Y│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 f! ~" D& K: |│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& D- {0 ]3 g7 N0 B9 ]
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ W* O, f2 Q2 b* _% ]5 v% }8 m│87 │Hammer │16│100 │ │** │Hammer smashes front! │; P* z2 T4 ~! M. K5 h* ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% C: W# H) |2 P7 t8 Y( P# k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* I3 q* y* U' W4 R│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 S# n$ r; ^: J│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 |# O/ x+ g4 h* N }( p3 M
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ ^: T. F; n" }$ R/ u1 G5 Y9 M│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │8 A- H! a+ V" }( m
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# \/ i2 c. t( d! S$ [│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' t$ l0 X( J) n( r) J* Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( E. ^2 q, V: V7 c. X h│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, L0 x2 M% x4 p7 i% G0 ~9 N9 p│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" q" A$ c4 u( n- B│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
! Y* D9 h9 A, e; ?. [3 m2 Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# j2 J$ r7 h( C6 T
└──┴────┴─┴──┴──┴───┴───────────────┘7 W- G6 C0 A& u P: r
a, _5 E2 k3 M) @. Q( j
StdrdChip (Part 2)/ Z9 M2 @* q! S3 ?* F
┌──┬────┬─┬──┬──┬───┬───────────────┐
; k n$ y4 h( W3 z& q' l, }' S y│编号│名称 │MB│攻击│属性│稀有度│说明 │0 N* c; i, ]& d! i& V
├──┼────┼─┼──┼──┼───┼───────────────┤% s! a$ @: I! V+ ~4 {& P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, g9 r8 X' d+ d
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: t4 H* w T/ x4 }8 m2 B
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ l+ v# @& y9 Q0 y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 v ]5 U" G& V5 A) F* ^
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 L9 w* H6 J( V' k│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# N2 l# D9 W3 t3 P, z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │# g# L' r& V; [* j+ H. ?( j
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 _8 t, q* {0 V% q: J8 M" ?& C
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
' z1 ?# U6 _. q4 I│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; {: U4 f+ S- M Z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! T" }! E# q& K# b s# x# [- O8 R│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. y; s" h& b5 ~6 X" p
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 ]' H# d* z& ^( ]4 K) m│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 ^8 {. H5 \* p: M; W! |9 I" k1 D) j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! @/ m3 j" e& J; I- f│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ A$ o5 _0 M+ K. T5 |) I│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; D+ T: H. `" y, C
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
' z3 ]6 F- ?3 O6 }│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* N2 h7 T& ^2 I- {+ A
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ F9 E, z( j; f$ M# h7 ^│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │7 E+ Z1 ]% K1 @! p* X) j. \
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- J' W& o0 L. ~: \8 _3 ]
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) }* c& d1 h- |- B9 w
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 Z5 ~, o+ O3 h3 r7 b" H7 o" q+ J9 X│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 R) d. e# `3 m9 V6 }$ D4 Y2 D
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ V5 z) x6 e; A│126 │Rook │30│ │ │*** │Protects you from attacks │
! o" i" V; R9 v$ x X│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 o: ]# s2 N' c0 m│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
% v8 @+ M7 K) C4 _5 S│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ s0 s/ @$ a8 C/ l
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 S" n' |* R# p; o4 {3 U2 {0 i
│131 │Lance │46│130 │Wood│*** │Lances through back line │
, Y. {' [, p1 E5 d, \ X& G│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 s9 I3 s4 ~! K- t* s( ~/ r
│133 │Guard │5 │ │ │* │Repels enemy's attack │; j; } H) ?; Z/ D) q/ l
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
9 d2 J9 Q8 x3 Z- c; m│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 b, i: z$ k; g7 A6 P' l! g
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
) u0 X0 c4 s% h; r, y' `│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
) C! ]9 \6 e; ^! z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 U/ d# I' e" k5 z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' f/ Q! M: s* n @. G3 c9 R│140 │RockCube│9 │ │ │* │Places a rock cube in front │! C- u+ ]' z4 @/ G h2 e8 ?) g
│141 │Prism │60│ │ │*** │Prism fires randomly │6 o/ L6 y j: N- }6 N
│142 │Wind │14│ │ │* │Windbox blows at enmy area │( g6 V3 H; ~: a+ U( X: T
│143 │Fan │14│ │ │* │Vacuum pulls enemies │, @# v) F+ x$ k* A
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! z* ]; }" X% P│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* o8 ^! _* ]# s8 V6 H6 Q8 k. e5 e
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ W' o- j ~6 |; Z5 ^ x
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* X7 p: ~2 ?4 P8 s& t) l# `* |3 u8 V│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ `) @, A- f) e9 @
│149 │Recov50 │14│ │ │** │Recovers 50HP │
- o% A. F4 e* a8 X$ S/ e1 O% z4 w│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ h5 F9 K6 p* u: a% ^4 c# m3 y8 O│151 │Recov120│35│ │ │*** │Recovers 120HP │9 [. r7 H8 S. R, [! G/ K( {% @
│152 │Recov150│50│ │ │*** │Recovers 150HP │. s& m! ~/ B) @4 w. p! K
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 @0 Z1 B1 q/ R' L9 p& E│154 │Recov300│80│ │ │**** │Recovers 300HP │
( s2 L2 @% Z/ Y6 T5 p│155 │Repair │8 │ │ │* │Fix your area's panels │; T4 k% V" I% T# d6 w% b( g9 b
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: f+ `- D9 q, v3 m9 S- C│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: }# O! G+ R# u0 M
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 _* ]6 {# D" B3 R' w% V$ f, k8 F
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& B- h) q2 O1 n: Q* R│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 q8 A7 _) K, `$ \% n- ]* V/ Q; c% |│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' E; k* R }8 h0 b
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 w( L+ W9 ^1 z& `5 m
│163 │Invis │11│ │ │*** │Invisible for a while │
+ k: d$ ?( ^# B6 T5 d8 |' w│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ l3 G4 ?6 U, _0 y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 g4 Q" m1 z6 L! U/ d% k. h
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
0 @. K2 }1 J% C! T2 N, t6 n, t│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: K0 E) V, M9 C│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ g9 P) J5 I8 B+ ~+ W* F
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& l9 V: D* z$ Z7 N2 E5 N
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# {* N" ~% ^5 g. t; v. |$ h6 k│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 D( R7 x5 x: D% b2 R: F& B+ p. B│172 │Aura │55│ │ │*** │Repels attacks under 100 │" D7 i: @) Y+ }5 ~
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ ?* g2 |& Q a# b5 p0 V
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 D: ]! i$ `, V$ {& W
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( r6 J* b: R% x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) T+ t: t* s+ C' j│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: e& i% L5 ?/ @│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' Z; K% k5 k) T│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) t' k+ z# b1 Y% S9 m; ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 e6 l9 i6 f! T6 p0 A: e. m& w│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% U7 c# W# e3 y" J8 ~9 Q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( d9 i! ] w* [. A│183 │Hole │55│ │ │**** │Open hole to dark world │- ]" ~0 w5 w" M* v, Y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 e2 l$ b* F" r- K% p) R2 t6 s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, n+ t! C# g: y; @, ~+ l
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& c- t/ f: M; J' M│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 T4 S, h" e4 l1 R7 H6 I1 P: A" @│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! G; Y8 I/ n7 T l. G k# ^2 l│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ u8 w1 {) z4 X│190 │Snctuary│54│ │ │**** │Change own panls to holy │
6 x) F' ^$ |0 B- }8 o# D Q. l8 O( k│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │' N6 b5 H1 ?6 l7 z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 ^: |8 m' S5 w+ a
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' }# v- W' j+ }( D8 w! z│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; J% O/ g' X3 N7 I│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 E( j; c! D( y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- [ O7 x$ [/ Q. y5 Y% N, D* x+ ~
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ _3 U' a8 r( M/ x! ~* Q' J% B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 [/ R X+ X( }9 ?4 [
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' y0 F7 {4 t1 Z2 P# `│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
5 T- W! g. T; M7 Z└──┴────┴─┴──┴──┴───┴───────────────┘
) p: }" V! d2 t
. j8 K& O- {9 w" K% H0 O- |* m# Q: p8 M" }$ V
Mega Chip
, H& P' y0 x$ }┌──┬─────┬─┬──┬──┬───┬───────────────┐ h9 l7 n* _, H1 V4 W4 R0 f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 H2 F' _. Z0 k) ?; [├──┼─────┼─┼──┼──┼───┼───────────────┤* l5 z5 r3 w8 H) Y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( N! m0 M. w, |; S( H) }% n8 F/ i8 O│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' P% J, c t( t% h, W│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 ~2 v \8 m- H4 l6 j
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( j8 P$ c" }: |
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" [$ M8 `( v* @6 z$ b│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) T- i; D1 K6 |. M
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& r" ?2 }6 c3 n│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 d0 p* h; L1 v% w. T2 a/ S│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% d4 d& A* k5 b% W+ I8 B9 Q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# Q2 G; S! j) V' m" L9 c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 F' I/ E( Q* B: \│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, z; s% z$ [9 \7 S│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 d2 B& ^2 D* w- d1 _% h# l
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
# \' Z8 V, J; O" ]/ f│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ x7 p7 n% a! p2 g
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
H) \: ~4 c& k* i│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
7 {" V1 Q5 {0 c/ Q9 x│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% [- m$ N7 ]' T. h7 k* Z4 ]8 G3 b- h
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% M0 N; L$ y& t- k* n7 \│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ ?$ w3 o! [+ o6 E/ `. N│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │5 m! O* \, W" e S# w+ P
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 m1 Q% P& q: }! M* }. t│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( F0 S8 x* x# Z' v* {5 @
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- n# I7 C) ]8 L' N6 o
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. E6 b3 G/ H+ C0 ^3 h8 b: Z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) Y7 `/ P H4 G& u. g& n
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( R7 }1 u9 y: m) o│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 S. a9 v, V+ O6 p. i
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 K7 E# v# _* U y# R9 F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; h/ o4 N r" P' P
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 @5 _# z+ [( L│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( `6 b& N- R/ b. `
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ z; i2 ^- s5 k! X# S% ]
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 X& J s4 Q, `) W' w! h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 s5 e+ K- B7 j& r/ T4 ]3 o8 o
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# A7 Q% S3 V2 \' o
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, R+ T3 k9 p! t% f5 U│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 s6 ~1 I. m0 e
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
" d, l& S7 J+ [4 d4 D│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 s! o7 L0 K1 ]3 s( B│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ I- ?2 K. ^* l4 h
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 ]2 Z* a* E) v2 S$ _4 p5 d# a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! V* \& p8 ?* l7 W/ G9 M/ \/ T│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
& P1 J! L/ x+ j3 U O│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 ]: ]6 q* T6 ]" I3 {5 C3 n
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ `4 H; F& R5 R
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! a0 L6 i f5 c) Y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 a0 C6 w2 N: K e- H% c
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │8 }* T0 x1 a, \7 o5 t7 g
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) c3 o0 o4 B1 m6 p8 N5 \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* E5 \) `# i4 Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 j3 B: q6 p! f1 c, T! t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ h" W: j# i O' h
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! [' T" A* C. S2 o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 b, v* l+ @$ ~( W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( h2 s% R0 p- z4 C% F, f: G# q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 A* b9 O/ F' M' h3 w5 q* }│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │4 }$ N) B' b- y+ c) O' P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% B3 B/ W5 _( I5 {0 a! V/ U
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, N0 A' B4 t( y( j$ V) G
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" m& J! N3 R0 @4 E! a, D; h. Q! N# J5 q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 b7 C K- y! a( U3 _
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* n' z Z% C0 C
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' S0 H- E( J, g" p+ R9 g4 C
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; M& P3 }8 e( B
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, n1 T7 L, z9 `( l6 q$ Q' Q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 V( S! q9 d Q- @0 H
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ P/ a! u4 O7 F: Q+ l0 j│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ O. J F0 H% n& B1 y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 c; `3 ^4 k s% Y9 J7 l* [4 Q. c7 k2 T
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* ~& W* H- W6 o% j3 r* f
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ S' K( P# w5 B( b+ K5 [
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- F; }6 L3 S/ }! q( d& x
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 l' b' w1 `" i/ l* N7 l
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 o+ s" Z, ?( C│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) v& x9 C! o% ?) ~
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 K& ~' I: @" V1 k8 b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 `4 i$ A4 J- U7 i
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 {* M8 w; ~: X! y5 `" U0 _5 u
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" e2 w. M+ A. P2 D
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" j* O# M* z! @9 H2 L/ Z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ H1 m( H" J( m* |│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* U! \2 y' r$ ~
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 X; s; Z+ M* O: p1 s* t
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ P" y( ~) H* D! K" d! T" l└──┴─────┴─┴──┴──┴───┴───────────────┘/ P+ G m0 u4 M1 ]) p' a7 a* k
6 t! N4 \1 {7 u s- {6 d
; _8 a" D1 f' O0 [; E+ [% s
GigaChip (蓝版)
! @. m/ z+ \; ?┌──┬─────┬─┬──┬──┬───┬───────────────┐9 t( T& `% B1 o' K' p% P
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 q8 s- ?+ L: }' H' f* s
├──┼─────┼─┼──┼──┼───┼───────────────┤6 d" b9 Z! \* P$ y g$ ]
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# O/ S" L* U3 z& H│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
$ N' B' ]& H" _; N) ~4 c6 s1 f│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 r6 ^6 V7 o: x: F. `0 f8 R5 O
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 F8 ~# H, ]- X# c% L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 n5 K9 s; Z( f3 `1 a│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- L4 E+ W: |! G' L
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │5 k4 a6 f; t% p! d, g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │1 c1 {0 t- s6 d
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ [" V, u# ]+ p- e, P+ ^7 s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 g" w; H9 T" l8 p9 `& r│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' e; L! }" L/ E5 I6 A9 R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │5 t5 I+ H6 s0 i2 ]! I( g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* k1 @; m8 H4 ~6 L6 z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ n3 f: R1 ?8 F5 Q. s
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& N ~! @( }- J$ I* z' q. S: F2 S
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
( U7 H, J: b! g: I( {. v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# r, t/ j6 ~0 ]0 V# M│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
A/ z; j" ^, n9 V* ~4 j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 s6 c2 [. @! w. j: Y3 R( C
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ K9 j7 u5 L8 Y' n0 t% e└──┴─────┴─┴──┴──┴───┴───────────────┘
. E- {8 G5 |3 B# O0 M9 \
% ]! g) Q# y/ Y7 @/ z( p: T/ WGigaChip (白版)(只列出与蓝版不一样的Chips)/ m- `+ R+ B1 R9 p) U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% `% X5 ~) L+ F│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 \3 d8 b5 q c├──┼─────┼─┼──┼──┼───┼───────────────┤
( ]9 w2 o ]0 Y, W│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ q. ?" {: Y T: C4 s Y1 l* Y( g│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ f. e7 Y, S. d2 ^2 h: |! [│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; X& ?6 v0 _3 y) D8 s0 M│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& Z" ]6 v7 @7 J. @7 T5 k- ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |