转载请不要删除以下信息,感谢您! % f* Y% d% F1 A' Z; k$ z
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■● ■ NintendoWorld 站友xliz原创
9 |8 \5 @* w9 d■ ●■ http://www.NewWise.com # p$ u. B |# e1 O' r( c
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洛克人 EXE 3 Blue 卡片组合
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( O, S I: |" r7 X, U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 @5 _7 b6 Y5 p2 s, c8 ]5 v& R
大家要看日文版的P.A.或详细攻略,点击这里吧!3 t# z: E" P+ d1 ]! |" n) \
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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Q* b6 y# V, G& G" j! j+ q以下内容格式如下:" G0 F- \ P7 y
, b8 i1 p+ W- T( y8 Z5 }* \9 u编号 名称
8 m8 X" J/ Y x+ G说明/ `8 L C# d% E" g
组合方法1 V* T# o6 d9 M4 @* P
---------------------------------& p0 M2 z% }) o+ I
01 Z-Connon 1
# q5 g* O# ^; @' G2 X3 \Unlimited Cannon for 5 sec
6 S; U+ M7 r% J4 ^! B) r0 y7 JCannon A+B+C
; M" B* G3 O" _* \Cannon B+C+D
3 N) Q5 S; X, M( U) sCannon C+D+E; }' p+ k' d V0 [4 G4 p+ ^& Y
) u# |: K% V# L/ t# {& L5 H
02 Z-Connon 2! }! k3 ^) e/ ? I
Unlimited HiCannon for 5 sec
2 j3 w( ~3 S) ^HiCannon H+I+J
) f* v! j; I2 S- xHiCannon I+J+K
' n7 L& W! k/ v: a' tHiCannon J+K+L, c) z! x* [* i5 n. i5 {
9 w$ i: Q, }( j( U* m0 E03 Z-Connon 3$ |. _6 a/ }* z+ _
Unlimited MegaCannon for 5 sec6 s' m- Y1 W* K# L
M-Cannon O+P+Q1 ]# v2 B2 z) N( V
M-Cannon P+Q+R
* c! ~) D- @# J' tM-Cannon Q+R+S
' f* K9 N4 Y6 G6 f- X$ i% g
7 e7 m4 k' ^: ]$ y3 s2 n04 Z-Punch
7 o8 x f7 p' s& {3 ?% ]Unlimited GutPunch for 5 sec- Q* F1 `9 G; ^( @/ v& {
GutPunch B+C+D$ `0 p' U( x9 L4 i' n5 [# _8 s
GutPunch C+D+E* a- L) h; W& `' Y# I: i
GutPunch D+E+F" n8 ?9 c8 C' W& O7 |: R
$ Q5 c/ z6 [% S }+ Z! U/ s05 Z-Strght
% z% b! H7 B5 U. O& j6 P9 CUnlimited GutStrgt for 5 sec" D$ T3 \7 |" t( J: o
GutStrgt O+P+Q& F4 \0 ~! h2 I# m
GutStrgt P+Q+R
: M" z. }- H6 g" n/ b0 [GutStrgt Q+R+S1 |/ |% G5 k0 m! E
9 _$ O' G4 E& i3 G4 o06 Z-Impact4 {* j: U, j) g6 o5 L
Unlimited GutImpct for 5 sec+ R- h1 p- j0 B
GutImpact G+H+I! u2 T+ C$ B6 P5 q" r4 s
GutImpact H+I+J
( W! A5 ~2 D/ k8 q2 ?9 c) {1 lGutImpact J+K+L
4 F" B9 u, ?9 a
4 P9 x" u) S2 R Z. D J, e- M07 Z-Varibl
! Q; G* w4 _8 A4 s. I$ MUnlimited VarSword for 5 sec( ]* D6 b6 G/ Q6 i% s+ t9 L
VarSwrd B+C+D# I: H& I; u" A* N* f0 q
VarSwrd C+D+E6 F. X6 Y5 ~0 K9 M1 ?- j8 M
VarSwrd D+E+F- ]$ v& w, B \4 [
2 u/ l2 b. w0 v+ D1 G
08 Z-Yoyo 1
; \9 c8 w- y9 qUnlimited Yo-Yo for 5 sec) E, f! v% V# l7 J# w1 V7 L
Yo-Yo1 C+D+E" Y( q2 |6 {5 p: z$ y8 K5 l
Yo-Yo1 D+E+F
" N0 T4 ^: w2 X5 y+ dYo-Yo1 E+F+G9 {4 l2 {- ]2 P9 M) B( e
2 T8 @+ l) C1 `0 U09 Z-Yoyo 28 `+ {& @/ ?. Y9 y0 X
Unlimited Yo-Yo2 for 5 sec
% c6 m+ j- _5 dYo-Yo2 H+I+J; ]+ `: I2 |: R* x
Yo-Yo2 I+J+K1 C n4 x3 o# M- a0 w
Yo-Yo2 J+K+L
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10 Z-Yoyo 3; t* R) w( J: `0 d) v& n
Unlimited Yo-Yo3 for 5 sec3 h# t- }5 [; W$ b- e- a+ {" B
Yo-Yo3 M+N+O
$ n& W" b' ]' F9 K: J( iYo-Yo3 N+O+P
# \/ e% w6 C7 K5 l! SYo-Yo3 O+P+Q$ k. D5 m9 c; J
/ |1 x1 u8 |( Z" q* V) {+ J11 Z-Step 10 U* C% `: W7 [. }( s+ _
Unlimited StepSwrd for 5 sec6 Q( L. B- g" U! R' g" R
StepSwrd L+M+N
8 j6 o* C6 g, ~StepSwrd M+N+O
% F4 T" _9 N: s3 [: yStepSwrd N+O+P
" y) O# y( Z+ y9 C, m9 h/ Q" x/ C
, p/ Y# Q' l4 |3 g6 f9 K12 Z-Step 2
1 O5 n p6 |7 y5 Q% g) yUnlimited StepCros for 5 sec
! t) Q2 B9 Q! v4 ~9 `" PStepCros P+Q+R! ?/ r. M4 f+ z. s" i, x0 g) U2 T
StepCros Q+R+S
# m6 T/ P. C. ]8 y- W, h+ {! [StepCros R+S+T
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; I( P1 e; ^9 l$ j" A8 o3 Y13 BubSprd
) D" s. @# H9 uAttks w/ spreading bubbles!
0 R1 b: ]: E5 l* HBubbler C+D+E1 r8 D1 R' S( A* J9 g
Bub-V D+E+F
3 w; X0 N) O# q- L' m$ e [ ABublSide E+F+G( R4 G# X5 o/ F' h# Z
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd- b/ i# W* W3 L& V+ E7 c+ ?
Attks w/ spreading fireball!8 Y- u' H& ^& R. W1 P
HeatShot H+I+J
! N2 Q1 d* E" G: I0 g1 C7 d+ R4 g5 cHeat-V I+J+K1 _: l1 G+ R5 h2 t: {$ l" j- I# Z
HeatSide J+K+L
/ f# y8 d7 u r0 @HeatShot J + Heat-V J + HeatSide J
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. e$ o# x+ C* h2 ^15 H-Burst
* _0 I) A- x" d5 tCreates a giant explosion l% I3 j7 w2 f8 _" D
Spreader M+N+O
5 i0 z8 d2 @0 j- ]+ jSpreader N+O+P
5 @6 I3 a8 K! S- d# hSpreader O+P+Q
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' T G" c2 f2 \" q+ U9 b0 q16 LifeSwrd
% J0 c( V& e* |3 X; N3 ^6 uSwings a huge 2×3 sword!5 q2 _; G. t. ]
Sword E + WideSwrd E + LongSwrd E# v) f4 G7 z1 w
Sword L + WideSwrd L + LongSwrd L
. P1 x5 }# O# SSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd1 r* F% U; ~( F J% g* q! n8 W5 A
Wide swrd contains 4 elemnts
4 w- W8 C% A8 c \# D' n* JFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ f( Y7 `7 J' c& CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: h$ {8 B* y9 j" y5 E4 A( D
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18 EvilCut" ?$ I/ e' h2 r
Step up 2 & make 4 atacks" B) X+ ]; ]$ F
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat# {) B U6 _1 s" ^
A giant Ratton charges!- A2 N- s' a7 N K2 G
Ratton1 A + Ratton2 A + Ratton3 A
! `% L. _1 ~, M% B1 Y" h/ Q9 mRatton1 C + Ratton2 C + Ratton3 C: C" y% B/ ?2 r) M% W2 I
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +( i% D8 z& }6 M$ m2 D, Q
Sets Time Bomb in enmy area) q+ [9 f- Y9 C
TimeBomb J+K+L& e. v g& w+ [8 X2 B+ V4 H* t
TimeBomb K+L+M
5 [5 l+ w% i" X/ pTimeBomb L+M+N
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6 s! v1 X4 e7 G! ?21 GelRain- y' i, j3 i7 z# L1 n0 m5 u& u% ~
Gel steals squares% c' ~/ C/ P; E4 w
MetaGel1 B+C+D
1 ~2 x0 R6 ]1 I' g( HMetaGel2 E+F+G; E6 }/ C7 C3 D5 k0 T; N
MetaGel3 S+T+U$ }" |+ ]: }1 G
4 t+ a H3 K L! y+ ~% f
22 EverCrse
1 U" M4 i% b+ d! e" aShield chases enemies
. Q: i0 E7 }+ |8 y1 |0 K0 l5 |CrsShld1 C + CrsShld2 C + CrsShld3 C& N: M# x1 T. I- g9 i& _
CrsShld1 L + CrsShld2 L + CrsShld3 L- j) [) R$ j. N1 X
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23 MomQuake
* _# \( a4 L5 o4 |% X1 e% {. PAwakens Mother Earth!0 r. Y, a4 N! A4 U2 h( N2 b
RockCube * + RockCube * + GodStone S( W5 W0 n0 I5 q7 q: s, s/ P0 y
( n4 y9 {5 s' g24 PoisPhar4 M0 Z, ], e- L
Pharaoh generates poison4 |" o; r9 |( c! t5 D9 @ A
PoisMask A + PoisFace A + Anubis A1 y- r. L$ N% e" r9 v
* C$ |- u. A# E3 K! d% ?! L8 t25 BodyGrd
+ X! g ?: }* ^0 ]" TBodyguard takes out enemies
( Y& R$ O# q( n3 K3 qAntiDmg M + AntiNavi M + Muramasa M
# c, I+ N" M; o1 z0 v6 x
# [6 N) @) q0 ~0 j I, k3 c26 500Barr
5 i4 X6 L: V: }6 W3 l2 l/ xBarrier absorbs 500HP dmg
% z+ C% A o) j# I" h& oBarrier E + Barr100 E + Barr200 E# O, @: S( R: D/ R: {
Barrier R + Barr100 R + Barr200 R9 i% R) s% O% G) x* v0 M" R
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27 BigHeart m! ]( Z; b, S8 H4 Z. b4 R" a* ~ q
Attacks, then heals HP!+ ?* i- V, V N Q) x0 [! i
HolyPanl R + Recov300 R + Roll R
2 V- ?& E1 a. B' WHolyPanl R + Recov300 R + RollV2 R
" Q' Q% y" ]- X1 MHolyPanl R + Recov300 R + RollV3 R( n3 F/ D' r- O$ J6 h6 ~
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28 GtsShoot
+ N2 R& m ]( E7 Y) C/ B0 x; JGutsMan throws MegaMan!! Y7 S1 ]0 [3 a+ r
Guard * + DashAtk G + GutsMan G9 }9 h+ t- A+ g' S4 k( }
Guard * + DashAtk G + GutsMan2 G
: ~- @0 i2 |4 l! }# ^Guard * + DashAtk G + GutsMan3 G2 [% N/ Z7 n+ l+ R d. h- Y# z
Guard * + DashAtk G + GutsMan4 G+ c' _+ B& x; }8 t2 B7 r0 P
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29 DeuxHero, ?; o7 u; Y' X
MegaMan & ProtoMan team up!
- ?1 {, i( W: R. K2 h$ ^9 gCustSwrd B + VarSwrd B + ProtoMan B
3 O( @* f1 z( }; iCustSwrd B + VarSwrd B + ProtoMn2 B. @4 g; G4 e* s0 A3 z1 x$ U; w
CustSwrd B + VarSwrd B + ProtoMn3 B
0 m. s; j" n- U4 [6 m; T1 aCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero# V S8 V( q$ L7 f
MegaMan & ProtoMan Dual atk- i- u/ x# O( |( N
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) r1 w8 b. m2 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 d# p7 a5 E# s+ ESlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. \; U% ]# A! L+ j" N a NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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4 O9 Z' W; `/ A" [" `. w31 PrixPowr; e- ^1 p# @2 F0 I& G
3 Navis attack at once!3 e6 o# j$ S/ ]' n( h& v
Team1 * + Team2 * + KingMan5 K
' D, s: x" L/ \1 x/ y+ YTeam1 * + Team2 * + MistMan5 M
, S% C0 L, V9 LTeam1 * + Team2 * + BowlMan5 B
2 Z9 a+ l3 F( p- ^9 U6 ^3 I0 J9 ~6 [5 A2 e
32 MstrStyl
" A0 m2 ]; V4 zMegaMan unleashes his power
$ r( i3 r% i4 ]3 y+ M( NSalamndr * + Fountain * + Bolt * + GaiaBlad */ N2 U" t8 k) S
x- h4 j r5 }StdrdChip (Part 1)2 n2 I2 W$ }1 w0 H" u# `; h
┌──┬────┬─┬──┬──┬───┬───────────────┐. f$ ]6 Y, ^/ L( y
│编号│名称 │MB│攻击│属性│稀有度│说明 │! S- o5 z9 P! ]+ r, s- f1 Q
├──┼────┼─┼──┼──┼───┼───────────────┤$ X) M. v6 X" m# W& C4 B/ w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ _' ]: p% k2 o7 H. _- y, k+ B4 ?4 X
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. A9 g# h" w* W" a+ o: R
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 R; V$ n+ A6 k% v( D' m
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ g1 N# v# D7 T; L9 O1 n) N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 p0 q3 A5 r) q9 N
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 P- s" ~- B& k+ C) X
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" k& f2 k. r# l2 F│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& V( ?# p: b- D7 `
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 Q' j$ C2 ~: b+ F( z, u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 D2 Q9 D9 D9 N/ B6 E│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
' x& G& e9 N( h8 O' O8 P7 b' [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 e1 v% j1 {$ R" ]│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ c1 d; E; k2 O7 N$ g
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 V+ K I% }6 k
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
I, X6 }, X1 ^' P" i│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. t7 y8 U% q% S) ~4 r" l8 A
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 n: Q. |4 p- X- P7 w& ?1 Q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" y3 h# n4 O6 H2 o9 ~│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 F1 x8 }/ u5 D- o3 P. f│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
J* l. q" A+ o$ M│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
' a8 E5 _1 K) b│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) ?5 ~" q2 }0 u5 b
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* O. u+ f3 J. h( ~, d4 ~) U1 e* Q│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │$ W7 F+ W. G, ~% W ~
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 c9 v& [3 D5 Y& S( m( x% t9 \
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. [, R/ d( d# |- a! J# W, X. w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- K+ u# r$ m. v" l* |# B
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( ~* X. `( B5 t. L/ a6 L
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, T* p3 d( ~% K! C
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, e4 f# q6 J# \) ]- z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% l+ l6 ^( Z7 L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, @) b5 B1 ^% E" }
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. ] W! `$ ~' T" ^2 o# S│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 Y* x5 D" \$ k0 ^3 S0 i, ~4 v
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 y- q. Q0 l9 o. g
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │1 c1 O5 |' F4 }& A
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- ~( C7 |6 H6 c
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 }* d, F8 c" K6 ?│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ h5 G* n: v" K- I0 a│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# m9 A; Q2 Q' m│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% m E9 X- _$ {4 a9 S# ?, V/ b- x│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 A, y0 J+ v7 K3 ]7 e, [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 S' @) ^; b! f1 D3 S n
│44 │ShockWav│10│60 │ │* │Shock through enemies │
; k& h, p9 I0 O; v9 u│45 │SonicWav│26│80 │ │** │Shock through enemies │
3 C y4 t5 t% v' _│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- q5 S' y! R! ? h│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* s' l8 r) T- p7 R' S: Q; l
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
: }- {- r4 ~; e& j1 o2 K5 F* a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 b: W2 B c/ k9 a9 k│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( X; g" [. G, [, q7 A│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 c3 b2 k& S! x+ c% z8 v; a8 [│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" E5 d3 `5 J0 l: d│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* E; l+ h1 f' [* |0 y) R8 G( z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
. y# H! b2 v- v; e1 C# c( L│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 A0 r% ^; ?/ H+ g- M
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │+ F8 \. Y! `$ J. @5 ?9 i; S
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& }& m& q3 o, ^- K" y9 Z- c
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" @0 _* ~; h5 _2 E- V8 {% @│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% j$ n" C9 N3 r" b6 C( S│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ o4 s+ t" p/ G: Q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; ^- d, d# E Z) Y$ _' X+ B│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- @. s: f* U# F3 Z4 R8 O' ?/ N( q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* N/ j1 T0 Z/ s0 S4 l9 G9 v4 W) F
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! K6 I0 g8 c% @4 P0 }
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
: j0 b7 w4 \# b│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
- |6 v* d* v5 `) j8 g! l2 c│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │- ~: ~# z6 Y- ? f8 b I% u
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& A+ Y" c4 Q- x4 y; V3 p' n│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" Y* n: w+ @/ T L2 i/ S$ f) r
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 c9 B/ Y" ^; b' @) i│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% G) {* f% c3 P' W# f! Y7 `3 Y" i
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 s& B8 `: `1 e, O
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# ]# U, v/ K( \8 Y" S0 j/ j│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# V z$ J Q; x2 j% G
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' J6 D; t7 F1 c- S$ i/ P t│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" G" [ |# j( J5 x! w" G: Q+ C6 g
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- |: V/ x# u/ n3 h3 N; l│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ T6 X# B1 l4 ?9 m9 A' i│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 g; m2 z$ k* g/ }
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; t8 a4 i9 p3 y. U- M3 ?( r/ b! h6 f
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; n, t$ H" M# y% S" S$ J' Z│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# v7 A4 [5 l" `8 d│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 A8 O7 z ?$ U: [' k, L│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 p5 E* V; |" D% p f( Q1 l│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 S7 `" h( }* p, y- Q
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 Q5 p* }# e' m5 x
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" P9 C3 }2 b* N
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
5 A% R7 B5 ]7 z/ X d5 I- M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 I$ ?3 l+ ]/ J. z│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) _: w4 g% {8 k
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 g8 d/ u* s C& |, D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 I, \$ v" m. a# b1 _│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* A/ m1 V R3 l7 O: g/ B) C│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │% ~. S8 Z C4 B7 y. e$ j* [' r( H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% W( r$ h5 r1 W- t/ v+ ^9 H$ P! g
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. A5 Z- S; a$ n& D: W
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ k! Z4 }. w& C# O
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) j4 r" \& e2 Z/ W# J2 f
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 @6 Q) D( M- j9 w# U0 u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 w6 [6 s5 d4 A└──┴────┴─┴──┴──┴───┴───────────────┘$ P; h) i8 z C3 P: H
3 P2 B" X$ U6 ?0 z% d
StdrdChip (Part 2)
3 b# ?6 ^# V# w: m┌──┬────┬─┬──┬──┬───┬───────────────┐
* a8 K/ i; K7 \) M, T$ k: i! j, d$ b" J│编号│名称 │MB│攻击│属性│稀有度│说明 │2 b# Z4 r" [ H2 y3 t7 e$ h
├──┼────┼─┼──┼──┼───┼───────────────┤0 P) n6 Q1 n7 z+ N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# f; v. K! C2 H. [
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ v; M9 ^. W9 L4 i│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' c$ P. R: C, ^4 f ]- G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
" W1 H* ~" K/ |3 U( l* l│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ t4 a0 n& A# S( B8 @
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
; N; r$ A6 @' s w! i│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% W: f/ l! t( y7 f( {
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
- F* f9 X$ [6 G) Q, S$ W│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& D X/ b* _8 `( |( Q: s a│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 ~5 b4 p# e2 F) }, y. a│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! A- ~1 g- t. f+ s( z│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 I% C2 c, T/ Y( }$ q7 q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 {2 G* s8 w7 P U& u3 Y4 \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 x8 M' S; T9 T. v7 N
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& f" C# A3 C H4 e│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% y+ q' y; y+ m3 A1 R
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 ~& d( A; A, C
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
' N- _' f7 F% J: i' r│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& ?2 f4 Q2 a; g% H4 i5 B/ I( h│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ C- l9 }" Q r+ C
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 ?) c6 [- P! f; r# P9 u6 e
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' x( B% l7 \2 H) {3 `0 s" D│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! }# D, r7 y8 r* h
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, u# V/ O) E# h3 y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- h" V- x) ~: {0 C
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 F- h7 v3 `% M% u! P/ X, ~│126 │Rook │30│ │ │*** │Protects you from attacks │
9 b6 w8 W1 O8 w' _, Q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, H3 t& X5 E p│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 l0 g; F3 \7 `: J; M│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ z" ^' g) A( b5 J
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 l% a7 u4 N$ i1 p Z8 M│131 │Lance │46│130 │Wood│*** │Lances through back line │! _& m( C. l4 z
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │8 e! K2 n1 z1 h3 ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │ P1 d7 Q$ V2 a9 w d
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, _& M% S8 l4 l' t' [ y* d& ?2 A│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. z8 h( \0 F4 Z' M3 R: b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 n( {$ _% j, _: S* E: u& Y│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 r& D8 J9 q& l) w5 V" x: g│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) N1 e3 D' t' e: n- u: i% q│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' J7 u& A% J8 k/ m│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ F7 J- Z+ \( f( m/ p h) _│141 │Prism │60│ │ │*** │Prism fires randomly │' i8 T' `% {: z- E5 C
│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 \- G3 q# w) ]9 d) R
│143 │Fan │14│ │ │* │Vacuum pulls enemies │/ e! c( A! G2 x8 L6 Y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: ^( f1 L' j( \# ?│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 F5 X/ ?5 T1 a│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, m$ [0 \1 y. t5 Y- ]│147 │Recov10 │5 │ │ │* │Recovers 10HP │( E$ b- e3 i4 ]- c5 U
│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 {4 r- y. C5 |9 `& A0 }
│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 e- t ?+ \# w: l$ M0 e: Y7 k│150 │Recov80 │20│ │ │** │Recovers 80HP │# \* b$ F h& p6 W0 i* d7 T
│151 │Recov120│35│ │ │*** │Recovers 120HP │" q0 |7 ]' R( O. |) }
│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ g) {2 N) |( g6 }" x" T: i│153 │Recov200│65│ │ │**** │Recovers 200HP │8 E1 i) |( q% l, a
│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 Y" s; q/ w) l; F2 R- y: A3 ]│155 │Repair │8 │ │ │* │Fix your area's panels │& F' ?: s' A: F8 Q
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 v* B$ N) l5 E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 D7 z* X0 g: m% h, w│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ o8 n8 D1 z* l2 [, s2 V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 P* |! B5 Z' `/ S8 C1 e
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
! w- _$ z: h7 T) n│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ J* d9 f, ?9 o8 T1 Y" l! z( ]4 g0 A│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │( [0 M# s8 f2 C
│163 │Invis │11│ │ │*** │Invisible for a while │! }. S9 ~# ]' C& d. C
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! M4 z& Z* P @) t│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. @( W0 A+ l3 e! ?# }) N│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' M! t* g0 a" f6 n' p, a, V% s9 a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 V" e% @$ Y: a9 T5 P2 Z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 O1 Q- F2 o T1 U- y9 `
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 E$ h% h& H! b" |) w+ {- P/ Z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! W5 `) r, i8 f. Z4 \! i│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' Q$ D# U; c2 V# A0 ~; ~│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" m: W% G; H% C. h0 R│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 A4 h) M+ W% r4 {│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- G9 k; A- K1 V: Q+ T( `/ b│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 A! i) C6 t9 v% N│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 \# x) y$ ?! H0 [│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
' E. V; t$ e; u, R: y" ]: P) z$ \% i) H│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │! l& y0 c& c3 P' @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* F0 v, V% ^) J8 b9 Y z+ g v+ Z/ T│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. M& e* d& q5 O/ p. d. L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: o- [& p& Y. f" V│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# J- J& F: h4 ?* O
│183 │Hole │55│ │ │**** │Open hole to dark world │
% y2 \9 |, m7 Q# F, q) r- @│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
p: C8 L3 |6 w+ H @│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 Z; h) @" z5 ?7 W! b/ P│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ k+ a: l/ u; b/ J│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 _! ? {4 w3 D! A7 {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 I. _! {% X' P$ V* _5 L│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 ^8 y' m5 p' V/ I! s" D) ?│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 `& A" C+ P% F: I G
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: Y# u( t1 x. P6 F/ ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- Q* n1 x! u' i0 m0 n; D4 X1 A! r│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# z8 x$ }8 o- n" b1 E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
3 `8 B+ @" W# i: B) E7 a6 u ?2 F│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% i u! O) v. T, ?
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( K+ `: F3 l) [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 l8 b) ]% P: Z7 n" Z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 I6 c( |$ n# P: Z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
z6 Y$ ^" F; T│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
8 n( X3 j4 {6 k6 m% D" K└──┴────┴─┴──┴──┴───┴───────────────┘
?1 f& @( _0 J" y) B
9 l+ x7 N" `$ T4 H5 T* B2 v( V4 R# I! ?. d2 F
Mega Chip
( _( z2 @- U( l* p' A) f0 q1 ?, c& Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
' p1 O# A/ O) g6 {1 O# g( b│编号│名称 │MB│攻击│属性│稀有度│说明 │# m3 n- U k! \5 @
├──┼─────┼─┼──┼──┼───┼───────────────┤; B; p/ o% q! w8 [' K
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 Q. [$ {; j+ m+ V5 M- ]( f; F* G│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │0 ?3 Y. _. O* g) [% A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: e3 t. f, i6 `│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* q8 K, I5 q: H4 i│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 r' U. L. S) {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, G( t$ |6 }$ T
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 z4 ]/ f5 U+ D$ @│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& f# A3 ?0 o5 I9 z( e$ y
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │0 ?4 q# p5 y3 M8 | e
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 c1 b1 M: J' I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& C: \+ C7 x/ f7 O# g
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 ?- J) e9 J/ i: ^│13 │Guardian │82│ │ │***** │Statue punishes when hit │1 [0 w d Y* l" i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 L3 n- r0 ]8 a8 W- u4 a│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- C$ O0 k: w7 a, |( D
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% R" |" S2 R) f6 \│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ j! i) N$ X' l1 s: p- [' R
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 @- f& _, F4 e/ M c; }│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- q; a. m, R# k' d- n* R& G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ M. m( V; x* l( q7 Y# C* l
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 x2 E. ~# _- H# v- w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. I9 `7 r6 v' p+ y) v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 Y' H+ _, m6 a" T/ j│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' Q" Z# v M& H, s# A" {3 j4 V: f
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: ~6 Y" b3 V2 L
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* w8 F. \5 y2 L7 M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 \- O+ Y& U8 v│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 P" q4 l) k$ D% t% Y
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 Q% s2 h! w+ f│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 O2 g3 F3 \ ?% I$ T4 U│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 Y8 G' T% n" i! B t R2 y
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* x" ~, Z4 N. p0 [; V* D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; O" @2 } M1 a7 b
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 }/ ?9 V A2 ]# T8 |9 H& k4 I1 X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% c% g3 l0 B% m9 K8 b3 R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) l) r: u5 v: w) m+ r( O+ m0 a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
( _: Z7 B7 a( u/ ], D/ T│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ D* l& ]4 g3 K, O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' j+ }: L0 }* L4 m) G│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │7 r5 r) K( E" h0 r5 o, s
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ p2 E7 e6 O3 {5 X) ~
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 q" t8 _5 x4 ?
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 y9 F7 ^# e5 {/ X! C* L9 y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │1 P% m6 D: M5 I$ Z) G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 k* y9 Z" u2 I- U│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 M) A6 O* g& j( l│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. j R# L- l) V% S f0 l5 _5 h│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
+ e: ^) l) G7 r" t│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! E% b7 Y! h; P: w2 s5 ~& a
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ i6 \+ y3 Z" m' `7 p) x5 n! D+ K
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. _ Z7 X* e. H) a7 a! t, B# r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 ?1 A9 b4 `, g+ ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
2 x( f: a0 x5 ~$ {│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 |% X9 E! m5 D" d3 n( h; Q; }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( Q8 R$ l- B8 u$ v$ i* e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- S7 S+ p2 r" Z% v- o$ y- M" }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 W( Y2 g/ f8 u/ \; X5 v│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) }4 I, f" p3 j; f/ [8 ]9 e│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& v5 o" B; I4 y( K0 U1 @% g│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
. V6 \! X5 b% F. ^3 V│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
1 h8 D# E2 R2 Q* P4 e+ K. i│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# O- A% v6 J5 |: D' s, n& k) K│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) ^5 M# o6 R5 Q3 S; x9 H3 l% I
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& \. V" U! H) C# N- ]% D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% v8 ~: c3 u' Q8 f
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
# S- M! I1 y) O│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* G: U$ K- `$ W│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 J0 D: z; s+ Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 T$ J% ]0 o/ `; S$ _│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, L$ C I( e U$ L+ H/ K5 ]
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* t* ~# ]0 Q0 r/ \2 B│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
& Q( v$ g* T: W' Y3 h# a6 Q5 q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. M2 ~' v; W9 h; b# g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │& {! T0 a" }5 o7 Z- N, l. c& Z2 c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& h. N+ ^% }: |9 y! |+ J│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ \. P. V! Q) ~- U│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 _( h. J0 @& ~" Q6 [% a2 s│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ o Q: [# I4 e/ ?│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 a- `, l6 Z1 ^7 {# o2 P$ m
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 T4 T0 y$ y* v4 t" H│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# m* Z1 v" O! n
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 u+ k! @; ]3 u1 R4 J7 t1 M8 K│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │! b1 f/ V, t6 T8 [8 c
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# X2 }' N# K$ g. F) k│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! x& Y% y3 n# @0 g, K( H
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ z) B& _& s9 e$ u5 Q
# v0 V* ?! R4 W' D' \- F5 F
7 }* j; j) j! z" `) U: ZGigaChip (蓝版)( T7 ?0 E5 y& _' R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- p/ g4 r5 N+ e. d│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 k1 S9 [1 c! ^9 h S├──┼─────┼─┼──┼──┼───┼───────────────┤
+ `& i3 f7 ? {, M p1 w│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 u. E2 d! K6 b+ {
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │- C H; Z: u' }# A: F' g
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* D; r' F) ^* D5 e1 o* a, G│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' Q `* S% W, A* x' C/ J$ u4 y3 d│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ j) q0 E3 g# r$ s2 @3 C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ H9 e5 o0 G4 m) d c
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
0 V& n# P2 g. z0 ~0 ?( Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" y' ~6 ^) V! F7 }│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
2 t- A; [3 Q) Q& B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- H* z& [' Z$ H5 z# J, ^! ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │! X5 K" R$ z5 D$ Y- K% o$ R1 Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ J! [; J$ D, L- m9 ?* q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ b$ t: @3 E* \! m: M7 [4 ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" `6 O" |: J- b' {1 A c│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
0 x8 ^! k6 ]( l, L- H│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( [5 |6 l: G [5 V
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 X! S: X0 W6 A
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( e$ H1 Y6 k: t0 K+ M1 t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 p+ t4 V1 e0 }$ A
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" f3 {6 u7 r9 |' P
└──┴─────┴─┴──┴──┴───┴───────────────┘
. y* P6 _2 ? y. b+ N
/ q( x& q( D/ |0 |2 s) sGigaChip (白版)(只列出与蓝版不一样的Chips)
4 I+ S, c$ l! E8 V4 K" W$ X┌──┬─────┬─┬──┬──┬───┬───────────────┐' R. d+ O8 _: H( h
│编号│名称 │MB│攻击│属性│稀有度│说明 │# n% W9 D' m2 O2 ]; w3 H+ A
├──┼─────┼─┼──┼──┼───┼───────────────┤
' D$ d, Z7 ~: T/ w: T; B│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 h& s; h& q n
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 A6 t# j% i/ F$ }4 d# b7 t
│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 p+ O* v7 x# R% i' ]. p1 E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- F s" ]; K" w0 T8 x+ I: H7 w└──┴─────┴─┴──┴──┴───┴───────────────┘ |