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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
; N5 U1 e; V" m■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: S( j$ A. e6 l% c6 t■● ■  NintendoWorld    站友xliz原创
: h6 O0 g1 {* J" @. {+ j/ C■ ●■    http://www.NewWise.com
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9 \1 d5 ^. o. w5 U$ b! [# {/ N
: j0 [: r! r! m0 i           洛克人 EXE 3 Blue 卡片组合9 _6 p  _6 W2 {+ m+ h
+ q. h4 I  u8 e* t/ o
8 Z9 ~# B& V  H/ [4 X
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 `7 H  r8 i" V6 P; G8 @大家要看日文版的P.A.或详细攻略,点击这里吧!
; P' \. T" U) g& P: w; f; I3 _% Q! x. I
====================! n1 e# g* S7 d- Q& d8 e
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 O; Q. {% A3 ~+ U& V  m: G, X* e
1 G* D* A* `! v以下内容格式如下:7 o( o4 v1 e( j

4 ]; x3 N5 ]  B/ J& U编号    名称+ t( g- l$ V+ m- r
说明" ~( R. r3 F7 K. K
组合方法4 F; q0 Z# Y/ J( d
---------------------------------" {- o' E( z! U* F( d
01    Z-Connon 1
6 ^/ x4 _* N- y/ ?2 zUnlimited Cannon for 5 sec; P; T' s0 J6 p$ d3 B
Cannon A+B+C
# g6 W2 }. S$ o$ d7 o& B8 sCannon B+C+D
) A; \2 N( |9 d0 E) T% ?* CCannon C+D+E
& q! W( t' d% j6 B2 s2 i6 t
! V8 @+ ~7 E( B02    Z-Connon 2
/ a# b. H6 ^* S& }, lUnlimited HiCannon for 5 sec2 `% O/ l/ p- [! d: l/ F9 T
HiCannon H+I+J
" {  m/ G) ?$ Y5 y6 [9 tHiCannon I+J+K( E' E  h. o, R+ e
HiCannon J+K+L
. O# N$ d, s' I! q* F: r( t
0 v6 P1 R& S7 ~/ q03    Z-Connon 3
6 B: |, I: I! QUnlimited MegaCannon for 5 sec
8 T. T: d+ j) w$ v% B5 B, A- CM-Cannon O+P+Q
5 u5 R8 f- R; Y2 aM-Cannon P+Q+R
) b5 h2 {  ?& R. A9 \) I+ p/ DM-Cannon Q+R+S
$ p: |$ h+ x- o5 L; J1 c8 n& s0 W9 }& L7 S1 d) L% y" y
04    Z-Punch) ^5 L4 p+ A( G4 w3 n1 Y
Unlimited GutPunch for 5 sec
: A" s& R" i; m, m6 zGutPunch B+C+D+ [3 w" f. y8 V8 G6 q! h$ Y
GutPunch C+D+E) y9 T) q+ x: C$ I  O4 v
GutPunch D+E+F
: U# A4 J+ H& n& S7 M! V: j$ N' |  H# N! d
05    Z-Strght' `; a$ ]4 C) N3 y
Unlimited GutStrgt for 5 sec; H2 a4 S3 z% G7 s; F( f1 f" H5 H3 e
GutStrgt O+P+Q7 j  C' c$ t9 B
GutStrgt P+Q+R  C1 b4 _9 R3 I( w* q/ G
GutStrgt Q+R+S
) E: `+ c( T+ b4 o4 E  ~
2 {# [8 S6 d# K. \4 t06    Z-Impact7 q: I' a* M3 |& L$ r* Z+ ~
Unlimited GutImpct for 5 sec* ~. V' N5 p0 e+ e: _2 y
GutImpact G+H+I# w* }' \) R$ M6 v8 i( k
GutImpact H+I+J
: ]) M, i  x; \9 t- y. nGutImpact J+K+L) f4 `# |$ O+ N- @8 o) A

4 H2 V  ]; \8 l9 T! G& K# f07    Z-Varibl
# f1 @/ \2 N- F0 PUnlimited VarSword for 5 sec0 Q7 p2 N/ X2 V8 b6 R! W6 w8 t" _
VarSwrd B+C+D
% h  ^) h9 _% k6 l, O0 FVarSwrd C+D+E1 z5 ]6 g& ?" t4 Q
VarSwrd D+E+F
% H/ Y' g" W0 P& {) f9 u3 R& z- Q/ \2 s7 s" p! P! [. i/ B
08    Z-Yoyo 1* L5 \: U3 S; t7 K
Unlimited Yo-Yo for 5 sec
( n) l: m# f% b! ~, R3 U7 i7 aYo-Yo1 C+D+E
$ {/ y6 @7 T# a4 \1 P# hYo-Yo1 D+E+F
3 ~& R* i- O) L: ZYo-Yo1 E+F+G
* S4 r; a0 O6 |$ |; ^- S& \' B$ c
09    Z-Yoyo 2
. R8 R* i: E4 \! rUnlimited Yo-Yo2 for 5 sec  H' y; I6 c$ R  m1 R8 q# @) s9 s
Yo-Yo2 H+I+J
# T4 [2 E" ^, h& Z" v! h6 nYo-Yo2 I+J+K& k3 d3 u+ K9 r7 c: {
Yo-Yo2 J+K+L% Q5 T+ J  B$ M3 P3 m+ }0 Q3 P
. K& Z/ V, o6 \; P# o1 t
10    Z-Yoyo 3
9 l) e6 _5 A% EUnlimited Yo-Yo3 for 5 sec, e4 c7 z# q* ~& _, a
Yo-Yo3 M+N+O
, H+ P$ `8 W: ?% k! W( D5 B9 j9 UYo-Yo3 N+O+P
7 c6 @$ ^& v0 w1 q. J" OYo-Yo3 O+P+Q7 [' K; S' w% C1 s; i) L( e% m0 g" g9 S
# R" Z& ~4 z2 U9 A
11    Z-Step 1! p  g8 |' c5 y7 j
Unlimited StepSwrd for 5 sec
( }6 e0 ]: k& \StepSwrd L+M+N
) a" h4 }9 E( w" [% n; q) K& pStepSwrd M+N+O
* o( J6 ?! L/ Q& @7 l/ vStepSwrd N+O+P
, F, W$ I( r* ~" d+ T+ j7 A7 S! m* a1 e6 U$ a- L
12    Z-Step 2" }. r0 V* w! K; z! M9 y% Y# u
Unlimited StepCros for 5 sec, n1 l! }. p! n
StepCros P+Q+R
" N; o$ S# }/ T# W" i+ @4 BStepCros Q+R+S
+ y7 U3 I* ^3 \$ z2 I9 RStepCros R+S+T. E7 V1 L( y, b) o$ W7 j
; H) H# N  Q' {2 d0 s' ^: q2 R" [( b
13    BubSprd
! Z6 {3 F8 g. S4 L; z1 g. \9 A2 qAttks w/ spreading bubbles!
) N3 a+ c* G2 Y! e; j; f2 KBubbler  C+D+E3 I5 l# p, \- u  E8 b3 P
Bub-V    D+E+F
3 ?/ `4 f1 [# \5 @* o! h! \BublSide E+F+G* c8 R9 A$ o( i9 }% O" H# M. A; e
Bubbler E + Bub-V E + BublSide E
1 C  C. [3 ~  [
; z0 D. ?( P" N! i/ `% m14    HeatSprd, R  ^" M$ I+ D% |0 w( \
Attks w/ spreading fireball!4 w1 u; q9 t% v8 Q
HeatShot H+I+J0 K1 A6 |% A4 y$ w0 j# x, X
Heat-V   I+J+K
" w: O; B# j! f( h$ MHeatSide J+K+L
- x9 P+ f6 ?; UHeatShot J + Heat-V J + HeatSide J3 V( {2 q2 @9 s1 i" N, F

+ \3 L& m) N  }15    H-Burst
8 \) x) Q4 v; H# x9 h  T  _7 p% S! ECreates a giant explosion
0 f+ F0 i  W# Z& B$ j2 |' Q5 SSpreader M+N+O
) d$ E" g$ j) ZSpreader N+O+P
7 D7 x$ d5 A$ K4 {Spreader O+P+Q
2 n( y1 {3 i3 q% C6 J: p+ R) l0 O. ?! }( y
16    LifeSwrd
- K2 J: M! q, t, _Swings a huge 2×3 sword!& I1 [9 J3 e  E
Sword E + WideSwrd E + LongSwrd E) m1 h" `# m2 C/ Q
Sword L + WideSwrd L + LongSwrd L
" j' ~! p2 X, i* H1 I3 ^Sword Y + WideSwrd Y + LongSwrd Y3 b. m+ B- `: z$ u. e: I0 e
! _/ _2 H+ s- m+ x8 e  M4 _6 T
17    ElemSwrd
2 [# s  O% V* PWide swrd contains 4 elemnts
7 J. ^& M% x% a% N5 WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, u/ R; J/ a6 j2 D9 X0 m7 z0 a
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. [; q- O- W3 s- D: W5 Y. h9 S
$ m7 }1 j% Z# I% i, n6 l( j18    EvilCut
- d# T0 b! p6 `; xStep up 2 & make 4 atacks
- a% N% }# v8 [( A* CStepSwrd P + HeroSwrd P + StepCros P$ j9 B; {* ~3 q
' n  \: K+ q6 q
19    HyperRat1 H$ S+ H  c% q' I9 R
A giant Ratton charges!
, ~' I1 S* H: [% F4 V8 k. z' YRatton1 A + Ratton2 A + Ratton3 A
! z6 s. K6 J% I; A% p1 H6 dRatton1 C + Ratton2 C + Ratton3 C
- v( j0 G7 {* IRatton1 F + Ratton2 F + Ratton3 F
/ d, O3 n; Q" U& x$ |% v  X% `' e! {
20    TimeBom +6 C! d0 L9 j5 D9 m, Y
Sets Time Bomb in enmy area3 T+ E; Q3 i1 q( f1 c. I
TimeBomb J+K+L1 s6 R" M! _/ J% y! L. }$ B
TimeBomb K+L+M% j6 t. \- `& S9 r" R8 ?! s
TimeBomb L+M+N
5 N: T9 s$ M7 F' B! Z8 x$ _
9 @- k' j; p& L9 R21    GelRain
  A/ [0 y/ V' u3 CGel steals squares
% N6 W! M. B  S/ m0 cMetaGel1 B+C+D
) `, H1 p! ]2 R5 L8 B1 m1 eMetaGel2 E+F+G
, b4 j( z+ J' l: m( {+ t( _MetaGel3 S+T+U  T8 N. @4 ?2 C5 V; \

& F; s2 F5 O9 M: @9 S, |22    EverCrse* R: H( k* ~; m( f! {" _
Shield chases enemies
! A( T. {5 ^- E# q: mCrsShld1 C + CrsShld2 C + CrsShld3 C
% j* \" \3 c3 Q1 Z3 W) z& ]5 l/ [CrsShld1 L + CrsShld2 L + CrsShld3 L
- |: q7 B, H7 g2 Q* ~) \# s* T: d* S" G- @/ |& f  J/ R
23    MomQuake# A( G: H" Y% Q, f
Awakens Mother Earth!7 J. D' w  f# K$ l, r2 a, a
RockCube * + RockCube * + GodStone S
) X8 D! E$ @( n6 A( e% {* K  j* G! g0 Y9 c# ?  ?
24    PoisPhar
0 m, s5 B% e# w7 c$ `& u2 k  EPharaoh generates poison" }8 [6 M5 o7 b0 V" h
PoisMask A + PoisFace A + Anubis A: x) m* ^7 ^. L1 \& t* }$ M

7 ?* n. a3 }/ d/ k: ]25    BodyGrd/ q; r* @& i( U, R7 M" ?
Bodyguard takes out enemies
- X- n# A6 A8 `, y" X6 Z! |  yAntiDmg M + AntiNavi M + Muramasa M
" f* `# u& c# _6 Y3 I6 l
/ F2 Z" q" y- Q- [' }26    500Barr" C4 h; i) P( O5 L! O- |  K
Barrier absorbs 500HP dmg6 ~# o  \* e8 y
Barrier E + Barr100 E + Barr200 E: j: g' Q5 h2 `- H; d/ b( [/ P
Barrier R + Barr100 R + Barr200 R9 s5 ~0 P' s5 G- D

1 u& N) k- Z: x. |( W4 u( d' |27    BigHeart
/ ^+ L( A  q3 x9 H. `) QAttacks, then heals HP!1 B# E) X5 N% k' N- y; `9 O
HolyPanl R + Recov300 R + Roll R
. Z" N$ Q, l. E6 }2 f! LHolyPanl R + Recov300 R + RollV2 R
  p, g* q, K9 nHolyPanl R + Recov300 R + RollV3 R) B) k+ F  l" c* z" C" o
2 W- s' q5 U. p& e2 J+ ^
28    GtsShoot
; }7 U  Y; V( M! iGutsMan throws MegaMan!
; v) ~& C, U3 dGuard * + DashAtk G + GutsMan G
8 _$ s3 J8 L6 h0 o; L/ z7 Q! v2 u: ~" t: ?Guard * + DashAtk G + GutsMan2 G3 @  U* K% r, z9 M4 y* v
Guard * + DashAtk G + GutsMan3 G
. r0 A. R5 r$ C8 l+ T6 |4 Z, sGuard * + DashAtk G + GutsMan4 G! Y9 z+ y0 \- k* w

( E5 Z5 n. ]4 v# w& a29    DeuxHero
; x2 u7 H: z% I) Z, oMegaMan & ProtoMan team up!
6 m$ ~% Y/ |6 S$ L, ]8 w3 h+ j# c0 B3 HCustSwrd B + VarSwrd B + ProtoMan B, i5 Z  b- n* p$ s* T4 l8 s' S) b
CustSwrd B + VarSwrd B + ProtoMn2 B
3 u; p' J2 {' j/ NCustSwrd B + VarSwrd B + ProtoMn3 B
6 @! U5 c5 ^9 {2 u# [CustSwrd B + VarSwrd B + ProtoMn4 B
6 n( D( ]; j7 E  l5 Z
7 O1 N" Y: M' {' z% r4 w30    2xHero
6 O$ p/ |3 V2 `6 a  L4 xMegaMan & ProtoMan Dual atk
! N8 c1 h9 D1 R: p1 p0 LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 }! T7 |; Y* b3 L0 d" SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% ]+ g6 _' b2 n' [' t! y- M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 O/ l! Q/ Z. D7 L0 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ |0 \! A7 z+ O- S, S- R0 U; ~( d! L& F
0 `/ _3 B. R- \0 b1 S5 N4 Y' {31    PrixPowr
$ n0 ^5 A& G: N( V6 z$ S6 I& p$ G3 Navis attack at once!
3 i8 S6 b* t+ D: nTeam1 * + Team2 * + KingMan5 K; t* L: ^/ ?+ g; r! t* y; O( W
Team1 * + Team2 * + MistMan5 M9 \) ?+ h. c  O9 m8 B. ^. Q
Team1 * + Team2 * + BowlMan5 B8 K* M" X+ ~/ I* O  L7 t
- [7 r8 f  @0 g/ b# {* E
32    MstrStyl
. H. v9 ~4 A$ mMegaMan unleashes his power
- n+ [) ^" R9 uSalamndr * + Fountain * + Bolt * + GaiaBlad *% C* M, q# i8 b* c
, Q8 J& K& K7 v7 ]( D& y
StdrdChip (Part 1)1 r* Z( A7 q0 z* C  v% l
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 Z) X. u4 Y5 b0 K& S$ z6 i│编号│名称  │MB│攻击│属性│稀有度│说明             │  j) c' t7 i% [! \# P; d- f
├──┼────┼─┼──┼──┼───┼───────────────┤, I4 r! Y% @- u) f# Z( Z) u6 |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( _3 d/ S$ E) k: l/ R+ b" D! W
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 m( Y6 q* o: v% H/ y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 B1 h% D1 i, T2 W│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
. X/ ?2 x' {* _6 N+ B│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 {9 ^1 o4 F! p- S; A3 p│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
; U5 j  _% n/ g$ y9 G│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 q1 g/ ^$ O2 X8 C: r3 f│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, W  R7 Y0 J5 D0 x; X1 E
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 J5 O5 G+ K$ Z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ V( V6 X- [$ k│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │: Z  O* o  {* C7 [
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 H0 U; a# M$ \8 Y8 O: E
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │# M, L$ h& U+ I' {& D2 |9 }
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; l6 I2 E- b! e) w2 U& G8 X│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 V! K2 b" M( T2 O: v) H9 o│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) V/ }) `- [( [- N8 v# Y│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, n0 Q% b. w) G0 H9 z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: i2 @; k% H" d' i! C5 a- g
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
$ \+ Z/ Z* s3 F! S│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 B+ j& H1 X' R# Y9 z! K8 v  [4 S$ D
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) s; \1 n* M# |
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 r. s2 z( S. m: B9 E
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 Q% m( u9 B) H( S
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" T0 ?) i; `( o' Q: o
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │" }1 b4 i* S$ E3 g+ _
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │8 ^/ K* S' {; g! M+ j' ?5 b" _
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% k. T" B3 \5 X! I; z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │" H4 w; Q9 |2 X! e
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ }" h% ?  T. z7 V* I- Q; h8 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  |1 J/ k3 M! f2 ~* A│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │! W+ Y$ b* k: E! ?
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
; p( F. V% A9 Y7 X6 I% E1 ?  @│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* M& m) [; {9 P* W4 ^! S│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* a; N/ d6 J, d1 P
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │! ~* g2 R7 Y8 q. i! b0 b/ c6 e
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │4 {% H6 s, P4 [& E
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │/ b8 F/ m0 q  w. t
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: [: D+ b* g9 k! ]│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; |: m0 \8 B" L6 f2 ?
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: m' T: c" ], Z3 I  \
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
* p/ U6 ]  s) a+ Y) s% |6 |6 X│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 U, }. b  f7 |9 Q* `. ~│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 h5 ~/ ]) E5 m1 [0 i
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  Z" H* K! \; o$ R; i& w
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ Q* I( |( L2 N& u8 P2 M7 E
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( p* P) w4 _0 A- B- V- H, E
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- n" }, i( H0 d' u6 \
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │' y- E$ N2 M( U) @1 {9 p- @
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 A! V. p% U% O│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# d  T2 ?4 p% q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 ?- z+ x) L  y2 l, w│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 h/ ~- y1 |8 ~+ a7 x, w' r│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 H! L. R  B1 l! q3 u6 F" R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# Y0 `, E8 ]" t( O/ |
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
4 y% z, w' @7 x, i│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
% [; Q! M% A. y, m( W0 O- W3 o% l│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │4 k, s3 p0 J1 u8 L
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" _! J; j2 f' E2 v) \# h7 S  r
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% m) M: R3 u  ]1 ?5 A7 X
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │9 G8 \( C* O- |6 l
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* {6 E( ?/ B% F" k9 T/ c) m5 X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │. g2 ~- [& A# D1 J6 S6 r
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ p( o) K3 t8 y7 Z' G, A4 y0 H│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) e. t3 U7 Q: Y/ J) ~" i+ C- d
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; y' V" B- y; e/ I  t% Q6 J8 Y│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% _9 F0 b3 i; l1 V+ Q
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# x' `. Q% E6 L* |! O9 L3 N
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 y3 ?- h. @2 l1 s│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" `* g" ]( q) Z. w2 ?' L- e% Q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
: [! i- E% F  k5 |3 e  h│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, R0 g. {- P, l3 q+ M5 l
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  k  @5 g8 A, F- m3 b
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: a7 }! M% H/ o5 w) {% x% u* I│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 c5 T' t0 q4 H0 r3 b0 a3 A6 b
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │# f5 a. g4 {- R9 d. d( e
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# _; r1 c9 b& _: D& O$ L( k│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 t  Q0 e( v% L6 H% y* y$ R│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
3 [+ w1 [0 |* I( E6 E2 D3 M9 F│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, n5 [; |- F+ f! ?│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
* `' f* R1 j# R8 j2 N. \│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 \2 r. S! {( d' l% Q5 r
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 t0 _9 @3 C; N# x2 L4 T/ \│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │, Y1 r0 f* I2 N! n# F% C4 Y# E
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. B/ o4 R: t& x4 `  L│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; j& I- w9 W! q, K# g, |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  f" v5 ?7 L5 E) j│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ D( t7 a1 N- q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& _6 |, R5 o" s+ }3 F" o- T│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! \+ V+ ?; P1 G0 r) F0 C) a│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 v$ F+ J+ i/ {* b* c1 o# X7 a0 o% {
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
4 o! _# Y' c2 _! v│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 V9 }+ u& u9 h% C
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; o3 H0 Q- k8 l/ {* t│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" j8 ]$ Z1 S* T; p; f+ ]6 P% x│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ J" |% A, B  E$ b│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 q6 O4 L' o' b, F  `
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │/ `% X) _0 l% i" `% o
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 E$ C) d  }; ]& X3 m+ M
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, W) q; d7 c7 ~│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 m* ^7 a( d% {: r$ d└──┴────┴─┴──┴──┴───┴───────────────┘
7 i  E" f" G) ~3 t' _8 d0 D6 {; Y# I* t$ J5 S6 a+ H; h
StdrdChip (Part 2)
! J8 [9 u/ u5 g4 b& R6 m! a6 u+ J┌──┬────┬─┬──┬──┬───┬───────────────┐; x/ u2 S$ p! U/ k$ _& A# M4 C5 x1 ?
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 Q9 O' E( i2 q* M! ^6 P├──┼────┼─┼──┼──┼───┼───────────────┤* Y, @- ~+ w& v7 ]$ h- i
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, k7 n6 x# W2 H$ C. {6 S, I, Y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 {: ^4 M: w9 J" |6 y8 Z- f│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 P& D7 I" B2 V, a│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 I) {8 f' E, |; Q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  [  z7 B. V3 m  F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 e. t$ d$ h4 P$ `. K│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' h- _7 H  W' I8 @: B  K│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 o3 ~& _2 K  C0 `, C5 o, z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ k* z  L, f" Z2 H4 a' P│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ M0 r4 k4 R) `3 b: r, I│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ g. I, o% B0 y1 g1 Y+ f% M│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 @, v( H+ U8 d6 ^, }* R! A4 G│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- l3 Q; s+ X7 ~' E: D' c
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' m; P# }5 S& [! {; k
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* g3 K' C6 t) S: U% ?, D7 G/ L
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │- j: @; }: q. v7 [
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 q) M; \4 j5 Z" F# Y- t
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │9 V. h/ I: w0 f$ a/ D7 A3 _
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 D# A2 p( j, x# f( U│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! x: P0 H2 @6 m$ ^' }1 t0 T│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 m" P. B3 M( V+ f
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │6 s" G- \' P6 e+ u2 \
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 X' D" o) j& j. X& M
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 Y6 v( h/ r0 @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 K) H& M; v& k  [1 [: \( ?8 b
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  }" a7 |0 Q5 h4 o
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 C% _+ Z! X1 [3 c
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: I1 z- Z9 V! `* C/ z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! P( K8 D+ O2 }% @! i$ e! Q) E│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │; y( U4 W: [7 |% f3 z) t
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 t  A7 |6 @6 A│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
3 [5 U3 p, W6 H* [1 T% B│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 r7 q- C# [% g; ^) n│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 \7 B9 V  g1 ?* k& o, h
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 v- V0 D5 f; R- y+ h- m! x: S& ]4 I│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) [7 `7 f9 P6 a4 ]: W1 g  S
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 P2 p& m7 ?5 Y# m. [% D2 z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 F5 M5 q# }  k/ w% h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
! A) W6 J  z" {/ s│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │; {; g" H- S/ A
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 B: w) h  P) y5 F1 ~  U│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 \  Y: z4 o" V% n* g$ d" b# k
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* i7 a4 @1 @6 e! q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* W. }6 O" z8 Y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; K  b4 S9 a/ }0 b4 E, u│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' @3 T: Y' b1 D# [+ ~& K$ r* [" p│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: A3 r' e  w" D1 m- W! M/ a
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 q* S( K( v- v* f
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 G9 w, P+ N! h' `0 S│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' t  [# N6 ?& n/ H2 `% S6 w
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 B+ j+ z( G' m" C3 a5 U/ q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 v. f& f! O* `│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 D" W/ m  ~; y  T/ |7 T: @│153 │Recov200│65│  │  │**** │Recovers 200HP        │: x  X( z3 n( G/ K+ I1 I, U. c
│154 │Recov300│80│  │  │**** │Recovers 300HP        │& {* x& p/ ?( q
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; J, K- A9 ^% m$ ]6 @│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 E$ c. A/ }+ s: X│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
  j& R4 j6 i( ]" T. J│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& M/ D. C4 P, H  Y│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, S1 c1 b. u5 [6 a% m0 q) l* @/ X
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ |  _) F9 {4 V3 ^1 u' y& x│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 o) T' p! @3 H' [" A& W, k# l) ^│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* c; Z2 F% P  T% X0 S9 N│163 │Invis  │11│  │  │***  │Invisible for a while     │1 c5 }1 k5 U+ \) u" f  @, M
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ `; B  g0 I: [+ [/ P) T5 x1 M│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 a2 o) o% g; }6 T2 Q- e! o
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ Z; L* D/ m: }% f
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
, V0 m$ n8 W; S0 M: e9 A│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
  A3 A5 M! r3 \│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ u, `; ~$ ?  S$ y$ t' m
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ g5 y; l0 `+ P% }- R: S7 R/ g│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ F; }0 U. Z* d# ?; y' D& C" j│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" D" b$ c0 L; ?4 d! j1 @- }8 J, Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │, W% S6 y. V& s; w, o2 u$ o4 v
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; N1 J. ^  M! g" L, V9 O5 W  p" O% `
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
  S- @5 V% I" b* h! q/ v1 s: q1 i5 d│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, T" \6 @5 v; s' f7 w4 U│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, S; a. Q7 G9 O' W
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
  X0 c, y0 [0 V3 ~6 E" {│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │+ o( w! M" H/ Y  J9 V
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& F$ |6 i7 ~  {) `/ U$ {) i7 T. I2 H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- w3 O# ]8 r6 ?' @│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 T1 u& s$ K& |% b* P
│183 │Hole  │55│  │  │**** │Open hole to dark world    │- Z9 p" V- E% C+ I0 e
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 j  l# Y" }2 b3 B; v6 c. {│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% T# p% T" g5 ~
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │; o9 X8 b! P) F! F2 t
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 r2 f" O; [" R; Q
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
$ |8 M, `- v! o; [  r+ A9 R│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │2 o0 j3 u6 O+ v
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │! q- H" q% R9 N; Z+ O7 i  C9 C
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
, z2 L0 ]& [. D: F│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, V% q% f8 n& q" J3 U3 s│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 q) X9 f. f; h( F│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
9 Z' J1 x; H) t5 P% M2 R+ {│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" W# p# x( s1 m: `) ~6 c* Q7 w│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 i6 C: T' D* M9 f3 w9 L│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- I" y6 }% m; @& J2 E9 x8 y5 n
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! h- u$ Z! J, r5 C$ N# ~│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, ?. j2 m8 d/ ]( O5 e- P
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* ]& @8 o/ V: b└──┴────┴─┴──┴──┴───┴───────────────┘+ w( R8 w8 h2 K# }: Y

6 ?5 G9 o" f) D9 ^7 a& _4 `" ]
* g  z& ]4 b* r8 {7 H% Z; DMega Chip
% l' r0 B7 D) T  D$ U! l┌──┬─────┬─┬──┬──┬───┬───────────────┐4 \1 T" j4 e# w4 i& l
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! r# |. p( h) s0 }  k/ |  k  I4 v: j├──┼─────┼─┼──┼──┼───┼───────────────┤
6 m) K8 D. _% A. W│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │0 t9 h) K7 g* S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, v$ R6 h! j' d) ^  @+ q. B│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# s. x7 ?- }( r% {+ F7 b│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
% F  `* V2 r' r9 {7 @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. b& a7 n! K) o5 _: D7 o' j9 ^│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │$ E8 D, v5 o2 X
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
) b# L# p) v8 P% {% n│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ ~# U: y9 M$ x9 @│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
% B' {3 i* a6 Q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
. L9 n; E0 t  v& I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 F& z( V6 @) Y% A/ q; r
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 Y; c! n8 T) N6 ]│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, G* S+ K3 r/ O) o0 j$ p( r│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 y7 s& H, I9 K' M
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ i6 r2 F4 ~. n2 M; \│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │5 e2 w8 L2 G+ o% ^1 H" q" }
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* a! Q6 @; A- |9 `  M1 Y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# T2 x+ \+ R. T( C3 U8 u8 C! J│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │1 N# U1 |* H" ~+ F8 ~
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 c( W1 T6 P2 n) q3 G5 b│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# C- C. `* s) b& O3 R│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │& Y# Z/ F( s* s4 @
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* t0 B0 r7 a# P2 l1 v+ Z: k' q│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │; y" q5 B- ~0 V3 j$ ]
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 O" H9 U* z0 M) P. o│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) |) c: a" \0 }8 o
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
' x# {6 U% B) f. J1 i│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 P0 e& }3 D$ O9 Q9 _* ^% Y│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* O2 q$ A# W( B+ t" _6 O│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 u$ p' x- i8 G6 x$ M6 |
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  }0 N. ?0 K; b3 r/ D! q│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
  w% ?: E: |3 h9 W  u( t0 b│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
( G: ?4 C+ e/ Z│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) |% v; q4 i- r9 G/ Q" {6 X5 E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! w& l8 b/ Z+ P8 g: {
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) b6 `! u3 e8 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
& f3 q5 n: \4 P4 I8 H│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! n) P$ J- r1 C7 d  q! Q+ [│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
+ X1 {" X6 q/ f│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 L$ n, n$ Q8 ]6 @& v4 T* c
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! F% p$ ^2 Q$ x7 o) }6 y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ a& Z8 [( I  U! e) Y" A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 \0 z& e* G" e6 J$ c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; K0 Y  r1 c3 @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* z# L" F# \. V│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │: j4 s: h2 o& {
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 ]3 Y) P# f; k$ P
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* {. R% J2 K  l- m3 k│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: P( N( z$ K8 H4 b
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
  J8 t3 o# _( |+ d% H' n9 [8 X/ `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: ~: O. |( U; N. U9 Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: I# A* N; c; s6 g+ n4 H) j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 n: e" _. e, Z% S│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 }5 k' m# }0 \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 u/ @) y/ t8 ~0 t# F% Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( F% |* a" `1 F8 `% K/ @, ^+ \8 ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ A, R& l( o  O% |; F
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% c( d9 e# T+ v. h+ `( M
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, E: g9 G/ [( G' w' _+ |│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
& z0 j9 G. B9 w4 v+ d│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 \- X+ F! Q8 P7 g6 A
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% g0 _0 ^7 x% W$ u, B0 \+ p
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 b) S: _9 ]- Q* x' j5 Y0 I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 Q7 v7 Y7 K( K3 ~0 W$ x
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- b( J# ?+ ?0 G6 \│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, c1 D! U, Z% u* Q
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 n# O. V: f7 T: b9 T; y/ E
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 h! l2 G  S0 ^# ]
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% k9 U- W9 F+ F- o/ K# i
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 n/ U& v: U6 m7 r2 w! e
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; `8 |, G4 t, v! Z
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
% \' U% r8 G- o1 S- p' K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. e3 l  [/ e; c% T4 Z* K! z│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, F4 [, ^7 ^! ]$ O
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │  e0 P& ]3 f3 U' F0 s# B! s0 ?. O% p
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# B( h( r- Q1 T3 ?! f% a
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. K! x) |" f) |/ R; w+ x
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ o. Q' \+ \2 _) j0 P) c│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* L; f# ^& m0 t! v│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 K- k8 ^# Z1 q6 f' G# u% _# O│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# f7 h9 h$ p; E, P! j9 O│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! g1 o1 U" h) V. m3 `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* U3 h5 P+ H8 E6 ~; C
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- x3 v' a" k! O) ^- `│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
/ ?* A+ i# W: F5 v: V└──┴─────┴─┴──┴──┴───┴───────────────┘
, q5 N8 m' j+ @" K% H5 `" s' v% F5 P! A4 t4 y) X2 y
3 D1 G- N: |$ {4 g* u2 `
GigaChip (蓝版)
* L8 \" g- @5 S2 W  z: F8 ^, {+ ~┌──┬─────┬─┬──┬──┬───┬───────────────┐! V  s2 u/ b. ~- Q& ^; i
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 A6 a5 `! y: d) s8 A- Z8 {
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ j! l3 Z# Z3 p# B6 \9 o│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( v5 l' G6 {! |! N│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
( h' \" O9 @$ U, L: s2 [. u& s│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ r, I% r+ r5 n) g│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# u) a5 {$ W7 D2 l" a, S' B
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. ]/ u  `9 z( M7 p; Q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
% k* ~! y8 h( X' o│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: Y& ^" |% G. {# ?* n+ E│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ v. ?; ]! q/ U* l6 y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* L& b- c5 U9 P+ a7 Y9 r
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ u# w. x' p( G: q: k- ^3 h# x
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# _, a$ F2 T9 X9 J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 V6 S, C, |. n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' v$ s! Q5 M' M! p│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 U! u2 V$ P2 T3 o( J# n
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* C- p5 ~+ i) S: Z* O
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 }9 m+ `% ~; g3 Q7 ]- P* M│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 G9 L" l6 `. w/ I
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& K! A) G* ^: H6 j4 u" _# H# q9 G
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, S* a7 y8 F! n) O1 t/ `% R2 k│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
( U4 A  r0 g  ?& d  m7 ^3 |5 z& U└──┴─────┴─┴──┴──┴───┴───────────────┘% a9 ~1 O9 G. N$ Y" n
8 T- M% Q2 y7 J& v* j. @5 n/ s
GigaChip (白版)(只列出与蓝版不一样的Chips)6 ]/ @' h+ G; E
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ l; t( C+ Z& L# G+ R; Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │- X* A. ?0 v. K5 f. j+ @  p* o( C8 V4 p
├──┼─────┼─┼──┼──┼───┼───────────────┤) F  h% s) m+ V
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. @3 J: f. B4 F
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │$ S% K" m9 M! q8 S% [* R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 u  K, m  V$ S│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. t7 o; g' H! @2 M$ {0 {! G└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!9 ^, u2 e; [2 H+ x/ [
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" s; x0 J- U0 _+ t# r# w+ b: h# [  O
0 [, D! A* e6 Q  u( e: L
001002003004005006
/ y" g# }' S6 ]5 ?0 i/ ?2 g8 o007008009010011012
% {" c6 I. u; l( J. r3 N1 o013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ Q6 @) F9 [. Z" R
3 e% @% _' A3 f4 q$ H. u019020021022023024
: d( Q4 ]9 q# k# y  b- U+ y3 j025026027028029030
4 ?9 u: }7 ]8 k' I! N031032033034035036* g1 }8 L+ B3 P: c/ G$ p5 B& B
/ g; |6 H3 l. j/ F7 L/ h
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 B0 m* n5 n$ s, P
2 f5 @) Y5 Y6 B4 B* O
037038039040041042& Q$ X+ ?  n  z9 F) P
043044045046047048
4 P1 j7 d( c# \: ?  k049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* u9 I7 a/ P+ ~/ U

) D8 |. V+ U+ y  f055056057058059060
' l# a- C5 i& @) n* ~3 G% `061062063064065066
  O# S# }7 x5 D1 W067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 U9 i3 }  L: g
$ T2 D: [! r: M( l! y
073074075076077078: \+ N& k- g7 I+ a
079080081082083084, f2 L4 T% C# E) I
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) W$ X* f7 l, g4 z/ R8 k. J* R8 ^) x0 D$ u4 {
091092093094095096: x4 P7 J5 u) c3 i7 @# G4 H# V7 Q- U
097098099100101102
4 g! }% B" r- U9 l( [; u103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- N% b' a* C' c2 ?  Z
, @) B( N+ S. |8 u* b) ?
109110111112113114
; ~  e# d1 d% |* d1151161171181191208 y, p+ u# p* @- U& q
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; s! G" `# F# e

3 ?4 ?, H! {# @: ~- h. Z3 ]127128129130131132
- R7 q  X% t; ^* q% D+ Z7 [9 @133134135136137138/ S% q" O2 N+ A7 g
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( k5 @  H( S& m) L  M9 G
/ P/ T+ N( z( l4 c# ]4 x/ ]9 q: Z+ y
145146147148149150
1 V/ k; }( P! u: f7 K7 B+ p" @151152153154155156$ E( n& n, X5 P" P
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' B7 |) c1 i& @% n% L2 q$ ]9 o  x5 W
163164165166167168
6 k; ?  b  R5 H) Q9 g169170171172173174: K6 ^- I  `1 Y$ y8 S# o1 a
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' e" h8 Y. ]/ w' D# d  c
+ u5 s7 ?: W& L4 u' I6 a2 _
181182183184185186
7 R; ~7 o% O. a187188189190191192
7 s. Y7 r  U# h$ p4 l193194195196197198% t0 Y% N6 F6 r  m+ Z% \
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# I1 M9 I+ ?$ H
( m0 k$ G5 [2 w001002003004005006
: @/ I. [9 J' ?) T7 J- H& i( A! M4 Y, j007008009010011012
# O/ U+ ?* i: f6 P' t013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 a8 Z: h. y$ T! @
1 F" P- G( y6 H& u( Y" E6 _% ?019020021022023024) u. F( R) S' @, I% q1 _
025026027028029030) t3 i5 X; D) ~8 z' ^1 j) H
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; [; b! h6 T0 b/ O' `/ d
2 \# `) {7 n5 v4 N* O( {
037038039040041042
5 X% G; l! D" y2 l5 h, W9 ~0430440450460470483 W  D2 K9 F8 ~6 l
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# D$ ?6 o1 Z( j; C* w
6 b) e6 w; y! Q055056057058059060
1 D8 m- o! q8 h% d/ ~" U061062063064065066: ]# n& I6 J; z& y; |8 K) A  R8 I. o
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ Q6 @1 H$ w; B. |% A6 O# y+ \. J( ?( j
) J( C4 F: p: v
0730740750760770787 e4 n( z! o$ L4 Q6 K
079080081082083084
" m, v$ o: r# x0 A1 a085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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