转载请不要删除以下信息,感谢您! ' q$ ~4 v6 }" d
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: |+ j0 O# L% L O8 d# ~■● ■ NintendoWorld 站友xliz原创; z& _/ c) O* }, y% c Q. q
■ ●■ http://www.NewWise.com / `9 @- m+ `5 A5 E/ E
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洛克人 EXE 3 Blue 卡片组合" G: J$ I- V, M' m
x$ [. i$ z& b8 B& q
1 z; g( l @) e# f9 E英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! I. Y9 b& c& U: O% ~+ e$ ?& Q5 L大家要看日文版的P.A.或详细攻略,点击这里吧!
! Q: z: _. X6 E: N* h: e4 Q====================0 J2 V3 x% ~8 v- f( r i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 ^. T* A4 p; x0 C7 Q
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以下内容格式如下:
! q+ E! m$ d* X4 G+ ?+ J) t1 u
6 H3 `. i# z, H( e$ m9 V编号 名称
9 i/ [! N7 j+ \- h' m( N说明
9 G) J: s. ~% k9 c组合方法
7 p' s" o* @. K4 k---------------------------------5 E1 h0 Q6 |: U$ ?
01 Z-Connon 1" l9 G: B0 D, \% a
Unlimited Cannon for 5 sec
& b1 b5 h9 z0 b! B+ fCannon A+B+C
0 A: n$ a$ O: a: ?8 T1 a, w% vCannon B+C+D, k+ V; L, x7 H% C
Cannon C+D+E3 g, \% V: ?$ }- X) \( L
, H" Y2 g' e$ B02 Z-Connon 2
, ]/ Q9 J/ u9 t& \3 D: qUnlimited HiCannon for 5 sec2 u9 c+ g5 q4 _( W9 z# k" c+ \" G
HiCannon H+I+J, C; W) |4 B1 A
HiCannon I+J+K
! ?0 b/ N( e; z# w* O: PHiCannon J+K+L
) a- @# X) P0 U0 G9 I9 G' X A9 K! s# i: t2 x7 `4 L" {. f
03 Z-Connon 3, g% X# S/ O; g* a$ W6 W
Unlimited MegaCannon for 5 sec* J1 j" p+ z0 ]; U& Q
M-Cannon O+P+Q
- c/ u+ D n4 `$ WM-Cannon P+Q+R
~8 }4 _5 h* n) g0 N8 ?8 H% b% KM-Cannon Q+R+S
% h* W$ a7 E1 `/ l/ I7 K8 g. B, q
04 Z-Punch' o; C0 }7 D; g7 U4 j5 w
Unlimited GutPunch for 5 sec
3 H9 _5 J2 f" S) A& lGutPunch B+C+D( i/ y. V$ w6 `4 L: S2 h
GutPunch C+D+E5 c4 {& z4 [; W5 |: ?+ b. m" u
GutPunch D+E+F
1 V/ t; ]+ @) K; J# y! j/ ~4 m2 O! N1 l1 q ~$ y3 \9 H
05 Z-Strght
, ]3 s: E5 k. x4 ~5 I; o" G1 G8 [Unlimited GutStrgt for 5 sec
- P! W1 k0 i- `% w9 JGutStrgt O+P+Q
, A, z+ m% @" Q0 r4 VGutStrgt P+Q+R
, ]7 C' ~5 ]( {GutStrgt Q+R+S7 ?- P* _7 P$ y z7 E* E( r
7 O! p8 G. i/ |' W' w4 r
06 Z-Impact
) C! h5 r% _/ X; S* W' bUnlimited GutImpct for 5 sec7 ?0 c5 d5 l2 f
GutImpact G+H+I6 ~5 m0 d+ R9 G! ^# K# \
GutImpact H+I+J4 m3 l' ^7 w. V: ?" J
GutImpact J+K+L0 }1 {* C k' ?9 F- ~. R+ T) c
% G. P% X- Y! C& e# Q: }
07 Z-Varibl
, V: D9 ]- R% c7 G( G* h$ aUnlimited VarSword for 5 sec
( Z4 e/ m" V E) h( I9 aVarSwrd B+C+D
; j ^1 X# [6 j2 Y: CVarSwrd C+D+E Z& ?! Q: \9 x5 _* c) W1 [
VarSwrd D+E+F
; ]$ H2 k5 X, G
4 V1 Q7 A& C' F8 `. C08 Z-Yoyo 1' k P+ T/ R1 Y( W
Unlimited Yo-Yo for 5 sec
# [; p' H" G H2 x1 h) eYo-Yo1 C+D+E# Z5 G, R8 Y! e7 Y
Yo-Yo1 D+E+F+ O) ^$ Y! u: b9 h4 W, M" b- F/ C2 ^
Yo-Yo1 E+F+G
2 [7 D Q6 d) u6 D! C+ M/ s, H0 \: x
$ W+ |# E% O4 L09 Z-Yoyo 2+ M$ W# j8 q0 Q' T4 T/ T
Unlimited Yo-Yo2 for 5 sec
" N4 y. B6 r' I! EYo-Yo2 H+I+J
, L f- ?; z2 g6 P4 u& _ |& iYo-Yo2 I+J+K: r: {$ O- W5 e! a4 M: {& E( X
Yo-Yo2 J+K+L3 c5 H, N3 F0 o, _
5 U- E) U2 M" m# ^2 z- ?
10 Z-Yoyo 3
# ?# C8 k; @6 i: [5 |' @+ MUnlimited Yo-Yo3 for 5 sec
8 F& N# ?/ k5 l! ^7 ]4 fYo-Yo3 M+N+O
9 r0 y+ L$ D2 t5 {: k1 p% m7 {' {& GYo-Yo3 N+O+P4 D P1 q b6 T3 a
Yo-Yo3 O+P+Q; B. c; p2 P+ X! O/ f. l
% J7 y6 l$ C* O8 c. g, ~. `
11 Z-Step 12 |- x! s t1 y$ U5 d- Y; W& i
Unlimited StepSwrd for 5 sec8 I0 H) V, ?- B8 f; n7 [
StepSwrd L+M+N1 g6 {) p3 G3 } v( X3 c
StepSwrd M+N+O: T& ?. V, ?/ k4 P ~- A
StepSwrd N+O+P* d4 o T. K# Z) y' s
) D3 g# w& `# \2 C+ h6 g
12 Z-Step 2- n, [" \, @0 J# E: O/ I/ b1 W
Unlimited StepCros for 5 sec8 Y( A- x2 ~! M, a& e8 K
StepCros P+Q+R5 W6 L4 B, ^ t: K, Q+ P
StepCros Q+R+S
% |6 T. h- X- V1 ?. B, VStepCros R+S+T$ M2 U; f8 [6 d( G! N
# W1 c; K/ f- [! C+ r5 S( _. C
13 BubSprd
% t% N9 R1 ?* S: S' yAttks w/ spreading bubbles!
. g5 }9 F* i" \; K8 U+ z- o/ z' ABubbler C+D+E
4 [, Q' S5 C3 z5 W* {7 a0 EBub-V D+E+F: @- Z) L! v2 l4 y
BublSide E+F+G
) ?5 Z+ w( |2 eBubbler E + Bub-V E + BublSide E( C: E1 _. L4 I
- x. O i, n' a14 HeatSprd
" r2 m. W4 D/ G m' S. O% h# }Attks w/ spreading fireball!
* r+ ?' ^; ?1 S3 s1 T9 QHeatShot H+I+J
% D; j: N& h7 Z7 pHeat-V I+J+K
& W7 f, D) _- A' d% W" AHeatSide J+K+L
8 y* a7 e+ j, S0 ~5 I Y5 t: @HeatShot J + Heat-V J + HeatSide J; J! I9 W! b2 r4 ]
0 R7 F$ H; S% ~1 n" @
15 H-Burst
* H8 J4 b' q" P. m. p" }$ FCreates a giant explosion
. z H9 _5 v: F; M: H/ @Spreader M+N+O
' z* j$ Q" V2 I$ [9 cSpreader N+O+P4 h/ M1 j6 y( L
Spreader O+P+Q
2 S1 @" e. j* D" ~4 e# k0 H8 K w: d5 |( n3 o1 q: M% v
16 LifeSwrd
/ ~/ ~9 ^: l- X6 `+ |Swings a huge 2×3 sword!4 l; z) K1 O5 I$ _
Sword E + WideSwrd E + LongSwrd E
& B$ y9 v$ f+ D6 _4 `) g9 YSword L + WideSwrd L + LongSwrd L
. i8 H9 N8 s+ [$ x" B' h- @1 nSword Y + WideSwrd Y + LongSwrd Y
& i) B+ ?' X; C& K+ x8 f
8 a; m* P1 D( |) u# L* @17 ElemSwrd
3 a9 _. j( J4 G$ GWide swrd contains 4 elemnts
/ L# l0 Y& Z+ G. G$ LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 {' E5 G* j* z- Z9 G& \FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 u+ r# e, \( G# i# E
|5 J$ x7 o! F: d1 ?2 \8 ~* W
18 EvilCut$ R+ E! k' y% w9 k. q. J
Step up 2 & make 4 atacks; }2 j R3 f9 D& }0 a% z
StepSwrd P + HeroSwrd P + StepCros P5 p. a) c$ J( x5 X* d1 S
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19 HyperRat
8 x4 m- Z8 F& C9 i0 OA giant Ratton charges!
$ C ^; d8 X1 J' O3 s/ P0 tRatton1 A + Ratton2 A + Ratton3 A
4 w4 c" o6 ^7 s8 Q( yRatton1 C + Ratton2 C + Ratton3 C5 ]$ a' ?3 Q& V
Ratton1 F + Ratton2 F + Ratton3 F
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. Y, p3 M0 A5 b4 H20 TimeBom +2 T0 L) K, l1 n' X% L! K% u( b; ?
Sets Time Bomb in enmy area3 e4 X& }3 q2 O' g7 }( a
TimeBomb J+K+L: M6 T0 [- h$ ~6 \8 n! @7 |3 b; O0 i
TimeBomb K+L+M/ P* _% ?, x+ J/ L+ v; L
TimeBomb L+M+N, |# M) [' S/ Y7 u1 L) r
$ t7 L0 ^3 w' i$ p: N, ^21 GelRain
& X6 p; T% a9 v# y/ `Gel steals squares
2 X7 S6 y0 V; V: J9 qMetaGel1 B+C+D
e( _$ e( T# N6 f9 J& Z9 YMetaGel2 E+F+G
5 I3 ]& l" y/ b! k2 p, Y, lMetaGel3 S+T+U
0 ^7 n1 D j, \
5 a) W: C% n8 _/ E( ]/ H22 EverCrse% G' t3 o4 j( [* U; ~
Shield chases enemies
4 ]% _( J! H4 b- g9 Y. k- M4 ^* h0 ?CrsShld1 C + CrsShld2 C + CrsShld3 C& z% g# G- Q; I9 P& O
CrsShld1 L + CrsShld2 L + CrsShld3 L" G7 Q% L$ Z$ i( Z6 U0 ?
/ m& R1 i9 F. o. f0 y
23 MomQuake
- H1 n& Y: ^5 v8 G+ U1 RAwakens Mother Earth!
0 U8 I3 _+ |4 j; `8 O5 gRockCube * + RockCube * + GodStone S$ V* F4 N# l4 M: D" o% \
; [- t. l8 Y# Y
24 PoisPhar8 e# h$ a7 V8 w# k/ h' Y; U. y
Pharaoh generates poison0 x; R; g) t) r, _, [! ^$ E9 q
PoisMask A + PoisFace A + Anubis A: x( S8 V3 |9 }1 @
, O0 ]6 I1 v0 T8 }25 BodyGrd
$ ~5 [/ Q5 W$ n4 M) b+ e* _2 e9 ?Bodyguard takes out enemies
& a b8 I. H5 T; yAntiDmg M + AntiNavi M + Muramasa M# b, m6 x# z0 a, g
- W9 q) H& z- c4 x* _5 }/ ?% H. S
26 500Barr
5 ?% k- s$ K8 k7 X+ R( OBarrier absorbs 500HP dmg
7 W- b& f8 o( o% P+ X$ lBarrier E + Barr100 E + Barr200 E
3 X. A5 y7 z7 X1 ?9 k# k3 fBarrier R + Barr100 R + Barr200 R9 `0 u- F* [/ C+ I% K( z7 N) ~" ~
5 A) B7 Q7 v* K: i27 BigHeart% J, d- s- A3 a9 k3 L* Q
Attacks, then heals HP!
7 m6 _5 g9 d! s g+ `7 JHolyPanl R + Recov300 R + Roll R0 }$ S4 C7 R" T1 D! s; ?
HolyPanl R + Recov300 R + RollV2 R
_, L0 B& K8 F% F/ JHolyPanl R + Recov300 R + RollV3 R* z9 A6 {0 ~0 ]$ V7 u
! p) X/ }6 S0 P5 p* v G C8 {% e
28 GtsShoot/ k2 ~$ L; O% j- Y- p0 a
GutsMan throws MegaMan!
/ g5 U/ c/ ?# q' ^: W9 q2 p$ vGuard * + DashAtk G + GutsMan G" L% P- s) Y* C
Guard * + DashAtk G + GutsMan2 G$ A g2 r2 ^: @2 p( d; j8 H5 Q7 G8 [
Guard * + DashAtk G + GutsMan3 G( L4 U7 V, @' x: h8 T: C
Guard * + DashAtk G + GutsMan4 G5 ]& G U& k* S3 }( f- l8 C
0 \: L4 z8 l8 @! _7 {+ N% N" r
29 DeuxHero
9 k$ F: j8 e4 ^6 u; w; f3 KMegaMan & ProtoMan team up!
' i2 l/ Z) @, q% x0 V, |2 Q1 vCustSwrd B + VarSwrd B + ProtoMan B4 K! k3 e4 C' I+ R8 C4 C$ O
CustSwrd B + VarSwrd B + ProtoMn2 B7 z5 Z l4 q& p R8 N
CustSwrd B + VarSwrd B + ProtoMn3 B A" W# S( t7 X" w& E
CustSwrd B + VarSwrd B + ProtoMn4 B
& r, B- \: C8 g: |
u1 r! g( L$ ]30 2xHero
8 \% b/ `9 `2 v& v7 @# vMegaMan & ProtoMan Dual atk
6 `7 z# t. [% t! J/ D; _9 o8 K NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 X2 ~3 p: B* M3 h4 \3 _. ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. V: E2 D5 V# m( x% t" u5 r% {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 q6 {9 [0 W; P/ P$ E J* v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 n" X: w- y. E$ G, P
# m; x: t N. {6 L4 R+ ?, P! Z. f7 _2 r31 PrixPowr7 h: I7 h: h E- r( M3 z9 G6 ]
3 Navis attack at once!
5 i% p2 C4 l/ A# lTeam1 * + Team2 * + KingMan5 K
4 }& t, }2 G+ I" Q$ rTeam1 * + Team2 * + MistMan5 M
; G) ]6 b, m( L, E# STeam1 * + Team2 * + BowlMan5 B
5 w! m! j: X; r6 g. b7 e% ^- Z& P- h# L, b, y+ b2 T
32 MstrStyl6 J7 J' M9 H2 d4 e* t
MegaMan unleashes his power
! C, i$ |# ?) N& r5 c, ESalamndr * + Fountain * + Bolt * + GaiaBlad *4 J$ }1 A) }& f5 y' w( Q( `3 F3 g
5 w6 E% v) o) Y1 v
StdrdChip (Part 1)
1 P) m' g; J4 ], {* [┌──┬────┬─┬──┬──┬───┬───────────────┐
" f' F6 _8 \# R4 [8 t% A( F│编号│名称 │MB│攻击│属性│稀有度│说明 │1 D( O, }* d. ^2 N3 r& ~
├──┼────┼─┼──┼──┼───┼───────────────┤
6 U7 Y& C0 V' ?│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ h3 m' L8 Q! I, R│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) @" _: L% T$ J0 S- ]0 A) l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 J/ l- y1 \; o7 [│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 O6 P& W- [" E│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! R ?& n; [6 ~$ p( J! Y│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 p; m. h$ _ d6 ~2 }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
4 M- s0 r- ]. I│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
: }0 c6 L' m. a! ]' }' \9 k* J) d9 B( N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! a% @7 `0 d1 M4 ]5 J% s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* u7 K# @8 q# x/ a* z$ }: }4 g
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 e/ V5 e+ z: d! w! |1 H9 U+ `9 k. I6 E│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ _' r3 T, m. Q% w: h7 [/ `│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% R# x: K- A& Z& t
│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ n2 H. q1 s, ^│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* h: M1 Z+ s/ e9 u/ j
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ s5 ~- P6 X, Q# t│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; _9 M& q) ?7 c7 m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& n$ V8 e2 ^, R) W3 [/ b
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, a; ^; R% V, I6 _7 u% Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 B* t6 m: p3 o: ]$ W0 d5 J+ p
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 N: J* G, x- L5 q& K ~
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 O, v6 }! |/ e8 v. h│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │) I% q" ~( E5 o% U, Q4 \
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" u4 S# Y& z6 z) s$ s! ]& J│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ y V9 v3 o6 i/ Y; N' x( N& V│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 ~3 l" x( h$ i& \' o8 m. F- }│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% U6 z' F' N' {; B d0 e! X│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 l, x; `1 k* `$ u│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 \& a4 k) O1 Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* O. {' L1 }9 {* D
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' s" e# ^' c$ }* a9 _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! u4 @4 E& U+ K* L n6 k( p$ F, }│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 t8 H% {# N4 T4 L' x
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( o1 i! p' g9 P│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 J2 [) ~! o4 g' { `
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& v3 U" e9 r6 [) \* `' x; _
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& u' r7 ]2 L5 y8 C│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: `4 n9 G8 }7 [' f2 P7 Z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% Z6 V0 j4 J! l3 @1 m6 k+ q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" j; _! _) P9 n. I1 F' J- D5 p
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, v3 y/ I _6 X# N/ U
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ @* j5 d; ?" u2 U/ d! D0 K$ H│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
7 @% R8 M* N3 p$ c) t+ B2 w│44 │ShockWav│10│60 │ │* │Shock through enemies │( l5 A- O, d+ A
│45 │SonicWav│26│80 │ │** │Shock through enemies │
- P6 l& o7 Z# D! s& ^│46 │DynaWave│42│100 │ │*** │Shock through enemies │& D5 \4 M7 ]3 k5 i p6 f
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: \. W( G/ ?# K4 Q4 l│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │7 g4 j' B% i( `. @" o
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 |# i0 C; F: `+ ?+ B! D7 \
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 e4 s0 O7 h4 A7 ?9 \3 {
│51 │DashAtk │11│90 │ │* │Dash through enemies! │" E/ `: ]! Y5 A" g
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' y# d: }+ i4 {1 }3 `│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ O( ~- E2 D& Q% F* K9 U7 C2 F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ a& u/ J& J4 N& l
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │# c3 s z& N: w1 v d
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ f( ^- S* {" | X1 g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ Q* l7 t4 U# {: j+ }& I│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. t) L O# ^, r
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 Z8 f. j$ w3 o: c' E│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ Z( e% _& v) e2 s5 H7 Y% {4 G│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 @/ X, g9 X& h2 g$ V% B' p│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │5 E+ N9 O& |: [' s8 P- P$ B" P C# p
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( [. \8 {) J5 T" N4 w& Z- \/ a
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 z) _7 {" ]' S9 {% w" M& b- p│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 X! l6 b$ X4 }; P4 Z. P│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │' Y, ?$ V1 \) K: K9 r% ^, g% a8 U; T+ q
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: I$ d5 b1 W/ v k* B0 C
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; m- @- u- `$ v% s, k│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 `' J1 x6 P" V│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' \1 {3 Q: I3 ]& w│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ p/ D9 P. V; x; Z+ K* w' W│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │7 r# k$ {8 I1 O2 p: n0 {. D( p
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 W( O9 j5 C. Q+ D0 g$ T
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ a3 p# K- a' P5 q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* O4 Q+ Y! n, ]" p' E6 B, P│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! ^7 Z# G1 l0 T: t8 |% R│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( B$ X' R- ]0 Y/ `% I$ }8 m4 }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) Y8 ]7 v2 u2 O G; w0 S6 j│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 v; l" T5 ]$ U& @│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ O( W/ e( W- E! Q1 i: H
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( q$ T1 J, `$ i
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │5 C# \, z j- s' O
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ p$ B, I' V* r$ A# E1 P, M4 Y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 h% i5 V H$ h2 T& V7 Q
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 P+ K. [% s5 b+ q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 i x" ~0 D9 ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" W* N) z" R7 G( c, C' ]* a r
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) X$ b) @' T1 j/ {* m1 q: p4 z; R" C│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! E1 A+ ~" T( G. f6 j: V/ c
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
4 X* L2 {- M( T! d6 u$ Q( {) _│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
z" z0 f2 p; J x7 J2 _│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
, n- j, L6 S8 p$ F) D V, @│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ ~; r9 L$ F' `0 _7 g, j
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" r% E5 I4 C& I* {. I* A
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; o4 h* Y( N( P1 e1 f1 g- }
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 {! Y/ e0 G% |
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# S7 m# C5 m8 w! M│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 ?8 b1 G& ~5 O- k7 Q# N( \│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 G1 l1 {4 r5 n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' @( T% t8 u8 z) V* M8 f+ q└──┴────┴─┴──┴──┴───┴───────────────┘) {& _+ |. |/ W* r* Q! q
% V1 ~ l3 ~8 ?( W" V7 p! ]* SStdrdChip (Part 2)- m" H" K. \4 c& t X
┌──┬────┬─┬──┬──┬───┬───────────────┐
) Z7 {$ J$ ^4 F│编号│名称 │MB│攻击│属性│稀有度│说明 │2 Q- ?' H H9 W" z8 G
├──┼────┼─┼──┼──┼───┼───────────────┤
* x/ {+ u% E1 c, \( m' p$ q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ i: z. O0 T4 L; \1 E7 F! U: S
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ c4 y5 ^: S& s5 U/ j& V& p/ C
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' K S" z6 W. m% _# `' B│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; j* `& d( a7 e+ `
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 F m6 m' C8 G8 v y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 `8 k4 u# b& Y$ m4 f
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 Y: c- s+ _ L+ _8 w│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ l" d U' E& f7 x2 `2 `) J9 f│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 L# W' u' ~+ X5 T v! T" R8 o4 i│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │* `$ d# `6 {+ _) G2 i+ T
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 X4 \6 r# ?4 x│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' u2 K6 F3 S: r! D0 b7 O+ j
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) K( C! }1 }6 E, k: |│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" i" B- B& q6 {+ v│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( G; U u& u1 h4 w
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% G5 k+ s4 q Y [5 o
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 g/ ?( {8 T; E# a9 D
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! v2 F% Q- \7 z, c8 W8 P/ x9 \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │0 P P6 n5 g0 W* d/ _& W+ ~
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. P/ ^8 X4 c# J) T
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% |0 `( i: ?7 x. `│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& G6 v# T4 y$ n. K8 B9 t+ Q5 x8 m" H6 _│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- t9 A" z3 n( B- g& R
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ U$ [$ c+ a, A( C1 f* v( t( \" x `│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 v4 U7 _8 _, V
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 H. I) w; _ V) U, x$ c
│126 │Rook │30│ │ │*** │Protects you from attacks │4 {: g# G. z$ z6 @ p5 G) s! K
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │* ]) ~ e# v9 o4 m
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 K! U( U8 h! e0 a0 i& p│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 U; S+ w6 a5 A' p: a/ X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 L9 s8 T L5 V# s│131 │Lance │46│130 │Wood│*** │Lances through back line │' o$ f2 q$ K! W" }$ A; R- g. [! e. j
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. W1 _" r: X& a; m0 A+ B* l
│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 I. ?+ b% S+ L8 t. [" @│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 ~3 T9 \! O( \( V2 e+ Z$ `
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │: p" l' g: y7 t/ D& W! U
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' W$ F6 u, y; a% \5 x1 }
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 ~1 u1 a% K0 \7 m& R│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% C! I( U4 n! q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 z5 ~" U5 D. t$ O
│140 │RockCube│9 │ │ │* │Places a rock cube in front │ n v$ M2 B$ l% t- l% E; W
│141 │Prism │60│ │ │*** │Prism fires randomly │7 L% t" o9 L- j0 r
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 J. o; i& d$ R/ ~│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, p N- A6 U- q: b7 _│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ ?- T% C) D' |8 U" n; h: x% b. J' w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# m) Z, F; I, q# P
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* W7 }# W3 I7 \( @) N! k# ~
│147 │Recov10 │5 │ │ │* │Recovers 10HP │, Y& m) f4 W ~* g
│148 │Recov30 │8 │ │ │* │Recovers 30HP │+ [& k. ^8 [3 K- v _
│149 │Recov50 │14│ │ │** │Recovers 50HP │; Q8 f( W( B" a8 N9 A6 L) p s
│150 │Recov80 │20│ │ │** │Recovers 80HP │
5 G5 ~: F; @! u│151 │Recov120│35│ │ │*** │Recovers 120HP │
2 v% }- O3 O% w, m$ w│152 │Recov150│50│ │ │*** │Recovers 150HP │( H9 G7 j7 Q/ K/ |$ P9 K+ J& k/ S
│153 │Recov200│65│ │ │**** │Recovers 200HP │4 I- r6 _8 f3 r$ ^$ ~9 H
│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 [. |, x. v! q+ q│155 │Repair │8 │ │ │* │Fix your area's panels │
# c: A! }- H7 Y) B+ z( C$ l│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; Y |( A3 i0 f+ l
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& T- [5 F6 D) k7 B! Y9 B│158 │Panic │14│ │ │*** │Confuses enmies if you are │
9 t# ~# `; @) z- F( p9 @* @│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
# Z! E. U1 j7 O |* o) ?* ^6 [│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 B7 p! I% \$ o$ r( X4 W
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: b& Z, P7 z. H8 m7 ?$ }│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 s! D$ ~# [0 d& D) B* k
│163 │Invis │11│ │ │*** │Invisible for a while │+ I0 N4 f, {, \' m) R9 y5 ^
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
: G0 H. m! \. K│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" Q9 a; S8 |% _# R4 X
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ k5 G9 M3 [, r( R8 f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- P! E4 W. c* J2 ?3 H% |│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 V( w9 E+ F8 _) H, j│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 C; Z% K2 Y l8 F( h; o
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ N, D+ ^7 g/ f) {: j
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- ~# `' E; D& @4 H│172 │Aura │55│ │ │*** │Repels attacks under 100 │' E/ _: A4 }' y/ U) S, k
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ y# ?2 }3 g) a j
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- C ]4 d7 c1 z/ x/ {4 \' v5 {( t│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 o9 U7 W Q5 u. A( S5 ?, [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" l$ C- L" i8 S0 r y3 d- L│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 S0 C5 P) L$ w
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ a. p3 h; S9 K9 {8 g, b F# W
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 E9 q# u" g _* G( y5 v
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" n, U& r) R9 q0 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 l/ J; e; E- b N. i7 \3 n8 h│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ h+ E) C; K5 f! z6 ?7 l4 \
│183 │Hole │55│ │ │**** │Open hole to dark world │5 H! w# n! X, v
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; D+ m( K( a R3 n& h" r0 A( T3 m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ ?$ Y2 i) z: F) [. O4 q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 C$ Z3 ~7 x: c. k: ]1 d
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' L4 p& S2 j, K; u' @
│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ K$ N2 ` N& W. Y3 M6 }
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
`, s; Q2 m( }* G# `8 {! ~│190 │Snctuary│54│ │ │**** │Change own panls to holy │0 c0 B" o* g' @: n) E7 H
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: x' C, ~; k) F; j
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% R' u% W5 d% v7 @+ o* o7 a& [4 y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" T9 x3 n2 M/ e, R
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! d e: [* E" d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │ R! M! O4 o) ^3 w( n$ O) Z. ?0 {
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 N0 ^ f5 {: ^* U* Z n( t$ u+ B│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, w. B2 E+ U6 l3 D" T5 e3 O│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& e' @/ k3 {+ p8 f, `& U
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) Z8 @" h; ^2 R9 f7 o
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ l' [# w6 E' m! k
└──┴────┴─┴──┴──┴───┴───────────────┘0 [- T! y1 u# x% n' s
" S3 }9 u d7 M; ?
8 ~8 e4 n- v9 c$ J8 M8 g5 ]
Mega Chip3 U' f2 B) V/ e" y* Y4 X' Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% Q+ o' T1 E3 @, H( @( x( d│编号│名称 │MB│攻击│属性│稀有度│说明 │4 Y) b$ F+ M( f
├──┼─────┼─┼──┼──┼───┼───────────────┤
* g6 H( Z* L& b" J" z# o9 O" S/ Z/ M│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
$ _) i5 k8 S j. I2 i, T' T/ `│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 a4 p0 l' A7 @│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% ` }; W! Y# S7 }: y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 L8 D- Q6 L* y* S: B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; Q, j% A9 r b' f5 z. }5 a; H/ B
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ t! ^2 p" a/ _& u1 Y8 m( {+ W
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% a! f; l2 X* U# Z
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 ^2 D# ^! I+ N# v( y$ |
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# c- J# q( g5 o1 H3 c- Y0 j│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, s2 i$ B3 n; g* r3 N1 K" Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 O/ |" F: Z' ?7 K│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 F$ ^5 k8 K3 t, c$ }, G
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ w |( ^0 x- ]& c) V$ b- X3 F│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 u' [, j1 [! @- W1 u# a- e& g( Y4 T│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 H$ R+ C& q5 y F! K* i: g y6 C
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 h+ [" k- J" h4 o
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 ~1 ^- M$ R( z' l- o
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! K5 ~/ X* c" Y# c% q5 H# s% [
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 r7 z: `/ K* }
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
: g9 l* ~+ B4 w# r$ f- H0 y3 q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! L$ E& r$ v \8 g# L
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ h1 p- ^7 Q! B0 ?+ j! ~& a2 @│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 u. I j4 N0 _6 o" @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 M, e: C# c$ m) @. W
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) i9 e1 h2 h; ~" J9 ~" b+ a│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │5 M" H: H3 H% w- v
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* [2 B/ l3 ?. ^$ O1 A! i" l
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 Y; G# N7 m+ {! N' R$ N
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
K# G2 A/ B. Q3 B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( z0 s, V# O( I. B8 D) F3 r. z
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
+ g) D# t" c; [: F: i; R│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
( v( u1 }. D+ D$ Y│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( t( K) Z( N, H% k1 L' Q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- w! S6 @2 @6 j n. V( D+ g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 ]9 a0 C5 M$ G& B+ Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 s3 a5 I+ `- K6 l│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
O0 k" U3 ?' J' d5 k4 r( g│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 H5 k: X6 g1 X9 @( z
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: T V- O. b% m& a3 p. h│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 j! k( c) g1 W$ p/ i* o2 T+ t. G. Z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ ]- I Y% X% k+ g
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( m# w7 f4 \. f$ [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 \% U) o) ?" z( O! Q. j$ f" @ r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: V. H( @" X2 Y$ V
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( B+ f4 o$ M- l& | G+ U! X│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 |, Q: [& y6 ?7 a) ]
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" J! i! v% Y- \8 m
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │$ m6 s/ c! M/ S6 S3 Y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 ^/ w& a. Q9 l7 c0 h
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 ^, t: I, [# L│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* R3 h+ f" g" O( f, e2 K$ V│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 h \" f: d; G+ a; Q2 j# ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! O6 ]! L) i4 [& `* I0 m│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 j( M/ L9 w8 `$ W9 W* \ H│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, o! c9 }) Y5 j* H( q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 r2 y9 _2 M3 Y1 H
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" v9 \# O. `0 B) @9 M v
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) S9 `1 t9 h7 J; ^, q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' X, D" C" d/ O4 [
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 Y5 t) T" q( I. f. M5 g│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& o- u6 r7 G" I% \( \& p/ k: L│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. A- k% V% Y2 M/ w2 @│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 y8 n/ Y. |4 x+ B4 M$ @
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- ?' N w/ C# i* x5 c# L
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 g* q$ n- G5 s% i! F1 R" J
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 Y1 Z" i$ j( l- [# Q! g+ I
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' N. `* K5 T& A, { Z' W: V
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 R: V6 [, x; ? S; E" e( l' P
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 _3 B8 ^6 k% r! n n8 D% k, M2 F│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ @5 B) C' p) ~, Q- L- I+ P
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! B; U& z& _ w5 j
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; u4 m. ~! x5 o4 {( t( f: o
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 g5 P3 D9 U" c- x3 M3 D' r, z
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ M) T& g3 C3 t! `7 h│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; @( o8 l+ P8 I6 V2 c% D2 n
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
`0 X+ V: J+ \! s' x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: l5 d% t E0 `# T6 y N
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
% M' R% c5 |0 Z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │: K. p6 g y. r$ `
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 \1 `# |- P, l
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 A0 D6 h& D/ m" P v! |5 V
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; I0 Z7 t6 o; k6 y2 t, Y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# s! r# m& d% m' T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 {% ^5 l4 a) Q U: `
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% m6 L- E& h/ n( D* y7 _0 O# T└──┴─────┴─┴──┴──┴───┴───────────────┘
0 B6 V- j; Q5 g- [0 a$ y3 F1 U, u% @+ S+ F
3 X4 f# v l* I* o2 e' D# O
GigaChip (蓝版)
- V8 F/ q& f9 M3 |$ U6 x0 d f$ y; S┌──┬─────┬─┬──┬──┬───┬───────────────┐4 M8 M8 m' U+ i/ [. s; H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 c, G0 i& C% ?% t├──┼─────┼─┼──┼──┼───┼───────────────┤- o) @. b7 d G9 s; K
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" L5 v0 ~0 {7 q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, Q( x" ?) H1 A5 z* f
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 C9 T5 @( Y9 T
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& U' L7 @2 E* ]3 {: X* N
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 g! Y6 `7 A1 W
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │6 E" Z3 J5 {( A& m) B& O
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# x% [0 C9 z4 s: X2 v│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │6 Q+ S1 z7 ~# J$ H! ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! e% z3 e# \, u. f% N4 M2 n8 l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 w* x& Z' O1 K# P& M4 G P7 j1 C
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, ^0 d- L* r2 s' U0 p |│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ p; o# H# S, |" S" O4 D
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- @6 M3 }( V$ q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 a( C' n& {/ n1 k- R│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
1 b1 B( j% L1 f4 N│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 g7 W6 A( n; \& [: B- k6 D$ q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │! V' U& X2 O3 P- f' ^7 Q9 n
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! C. Z# G$ q7 `1 y$ b T│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, B, U. S$ O! x" j
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) ?! _; E" Z* Z- k) q* X8 Y2 Q. a3 @
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 \8 V _/ z1 K( `! Y7 Z
( o& n8 U/ _4 @, P E. rGigaChip (白版)(只列出与蓝版不一样的Chips)% M7 r$ z3 m! F. I! k6 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐. y$ ~1 }) R$ _# e$ e# Y3 c- o1 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' o) X V6 t! ^( ]├──┼─────┼─┼──┼──┼───┼───────────────┤
3 p9 I5 \' O/ I$ L│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 k6 ^. Q# g8 E5 F4 d+ o; }
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 Y: t( s1 \, b4 v) Y* C7 F+ I1 b
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
# w0 Q W: Y0 a6 ^$ u│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% f( E' `9 K4 |' |2 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘ |