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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创, F( j" g8 P( m# U6 L7 W2 ^! h
■ ●■    http://www.NewWise.com   H9 d2 o% @5 g# M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + l' f: D/ c$ |& H! b6 G

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! ]  R+ z9 g3 e0 a8 B9 X; t6 w           洛克人 EXE 3 Blue 卡片组合$ p+ T  \# j, k% D
' ~2 B( k6 L& n, \: C2 W/ l

6 @, Q4 h% v5 N! x4 L, N& Z2 ^* H英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' m1 R1 C9 q4 f( ]7 X9 h- }
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
8 w% v/ C0 s: w# B( Z3 c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! R9 e9 d9 v8 h. ?
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以下内容格式如下:
9 v* u! S6 ]3 G' X$ Q
# ^4 e$ k2 {' K* ~  f4 z. V* G编号    名称. I, v8 k3 T1 ?0 I7 }* T
说明: X6 @9 q' e- C9 P- x
组合方法
7 J$ ]! v; o& _' Q7 m, \; o' \---------------------------------2 s: E4 W" s: u. l# l/ _& y
01    Z-Connon 1, O6 y: f, I( F% X
Unlimited Cannon for 5 sec3 l+ {+ T2 D3 G  s9 r! Z' z
Cannon A+B+C
3 m' K  h* S( J' iCannon B+C+D3 q. ]8 r: T# x9 B  }
Cannon C+D+E
" e! |1 p6 Y" ^! T
" U6 M+ H' G/ p5 B7 L6 S02    Z-Connon 28 h! i9 l7 s# _0 U9 [. H' L
Unlimited HiCannon for 5 sec
& |8 A; ^: @( A, qHiCannon H+I+J
4 r  m& k. Q+ t+ KHiCannon I+J+K
7 R6 I7 @0 ~' C! OHiCannon J+K+L
" y7 j$ w& e, P* }' x  z$ E
6 q; l0 k3 H. {4 J8 Q0 B' y03    Z-Connon 3* |0 X* V: f; r" I: g; D, |( e
Unlimited MegaCannon for 5 sec
2 m' x/ m2 q4 \4 f& T7 Z- ~M-Cannon O+P+Q# _: Y( S2 \. v* T4 {; l  O! s  }
M-Cannon P+Q+R4 s% s1 n; m; G9 p/ w4 m" O8 Q2 |
M-Cannon Q+R+S3 C* H% w7 V( p

( }* |) `( l3 a6 c, B04    Z-Punch
9 E2 Q# ?- I, [$ H8 z0 T* wUnlimited GutPunch for 5 sec8 F6 N' ~# _' _
GutPunch B+C+D& c% ~6 `- Y4 z* f  s6 K9 B& C
GutPunch C+D+E- S, L* h  a7 \0 ~
GutPunch D+E+F
1 p6 ~2 ^8 L5 p5 L. V8 J' J2 |0 }' b8 c2 d
05    Z-Strght4 ^+ e1 U+ Q, Z3 j9 S$ K: v
Unlimited GutStrgt for 5 sec) J5 V1 v" K5 c, ]- v
GutStrgt O+P+Q
& `2 f" e% z* D: x) c4 G* F2 m: bGutStrgt P+Q+R0 c6 N4 S; c2 i! ^( t
GutStrgt Q+R+S
7 E( Q% z0 l- f) w3 |; D
1 r9 C; Z$ B8 e1 G* f8 B6 C06    Z-Impact/ J) I+ |( E" z/ |
Unlimited GutImpct for 5 sec8 G; c9 U/ K; ^+ r& D
GutImpact G+H+I
6 O+ B3 d9 J4 b. N; E5 M! s- E, hGutImpact H+I+J. @% Z3 @2 P5 D
GutImpact J+K+L1 N* t% Y0 Q# y

  C" d/ ?# Y3 D  K3 o07    Z-Varibl
* o$ F/ M% X; X3 I4 p1 P9 {! I2 H8 i) PUnlimited VarSword for 5 sec
1 g4 z, F$ X# z4 Y1 Y# J8 V7 YVarSwrd B+C+D
- B2 U2 J8 x3 y& [VarSwrd C+D+E
9 x2 b* ?- a; S- d; V2 xVarSwrd D+E+F
! D1 _9 u( c8 V4 q+ S0 N  N: \6 C5 E( U7 Q2 e: A0 e. C2 ?: ]
08    Z-Yoyo 1
' X7 @! H5 D- M* g! p# bUnlimited Yo-Yo for 5 sec
, H* ~1 P, H4 J1 a" v& w, r) kYo-Yo1 C+D+E/ B7 J: I2 Z7 f  q
Yo-Yo1 D+E+F; i4 x( W4 u. o/ Y
Yo-Yo1 E+F+G7 N# r' V7 E2 Y% c

$ k" W. Z, P0 ?09    Z-Yoyo 2
: U7 F2 a# y6 a' eUnlimited Yo-Yo2 for 5 sec
0 `+ V( E1 T6 r2 JYo-Yo2 H+I+J
: k2 U7 k4 I$ F' eYo-Yo2 I+J+K
- L. o, ?/ y/ [1 O9 P1 b6 a0 n- WYo-Yo2 J+K+L: \2 g; L: G; v2 ?; {

- {4 a5 z' ^( p- N; N- p10    Z-Yoyo 33 j/ m9 B" o2 L  U% z* N3 E
Unlimited Yo-Yo3 for 5 sec
# |$ g' m3 F2 x% r7 @5 D4 BYo-Yo3 M+N+O$ F) \1 c! K# e% ?- D  I9 v
Yo-Yo3 N+O+P# ]2 h# d' [6 T! x- R; T0 p5 T
Yo-Yo3 O+P+Q
: G, j; ^) ^: @6 }: h7 ~5 L# F/ U1 Q" o) h7 q
11    Z-Step 1
/ R( `" z) @0 h6 ~1 ?2 e! lUnlimited StepSwrd for 5 sec, w: l; `2 [! S/ a
StepSwrd L+M+N. {9 @# E" r5 |" l6 d9 F
StepSwrd M+N+O+ u0 b, L, P8 b. |6 z+ F/ L& d: ]7 O5 q
StepSwrd N+O+P- K, P' P2 O& x* @* Z1 j6 W
/ e5 |9 E' P( {! z$ u2 L  y
12    Z-Step 22 C$ N' Q% s0 P+ T
Unlimited StepCros for 5 sec2 z  a9 y: `2 Q& Z7 N
StepCros P+Q+R: U( ]; m$ k; K& {  L5 D
StepCros Q+R+S; M1 u  l) O- y1 f2 w2 r# S( ]0 p
StepCros R+S+T8 ^7 e  H% }0 L" j

5 A' u7 h( T6 {7 g3 C* l13    BubSprd6 b% Q& c! ]) A1 d3 j
Attks w/ spreading bubbles!4 f3 @& F9 W% c( N' e5 \
Bubbler  C+D+E
8 a0 I' D/ R% W2 wBub-V    D+E+F
; c& y8 F+ t. t( y/ G7 _$ bBublSide E+F+G
; L4 x; f- Y# P* c9 g+ v0 d. s3 q& dBubbler E + Bub-V E + BublSide E9 [7 s  d" u! {+ n  N* A

" C7 N3 q( [4 o14    HeatSprd5 n. Q$ F& Y2 b0 t
Attks w/ spreading fireball!
2 G& L6 N' F% vHeatShot H+I+J
3 \# ], v* P" P3 q. w5 sHeat-V   I+J+K: m; P9 p( O" X3 U( ~4 {
HeatSide J+K+L
' f9 [, I' I* K& \3 BHeatShot J + Heat-V J + HeatSide J
  `& D7 n0 j4 N& S# _# r7 u$ r- V
15    H-Burst6 I% @0 r5 v" H. k: G2 R1 g! L
Creates a giant explosion5 [  x( _9 E7 h9 J& e2 i( P+ D
Spreader M+N+O
# z" ^/ N$ k) H* s1 S) s2 E- PSpreader N+O+P( r) f/ U+ I: v3 v2 }8 e- F/ [
Spreader O+P+Q/ Y  n: O# S  o, K

8 j5 b$ K7 r% s( z8 _6 ~16    LifeSwrd
9 Z0 Q* _0 G# h! ~5 l) \Swings a huge 2×3 sword!( A5 g% Q% W3 D5 z* k9 E
Sword E + WideSwrd E + LongSwrd E
9 P, S* `; P  p6 b- I  g$ ~Sword L + WideSwrd L + LongSwrd L
# z5 w0 \8 s5 r1 QSword Y + WideSwrd Y + LongSwrd Y
# [# m6 T9 X, [1 i. a& d; o& {1 z  r' }) f) u3 q) S
17    ElemSwrd
3 J: Z  a# E" Q0 A; c8 c! h2 _; VWide swrd contains 4 elemnts
* w8 B  B& k+ r1 T& l( aFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. \9 {, \# D  ~& O9 c8 c! a
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 @3 A; f9 n/ U9 Z7 l: h$ \

3 Y% y0 D3 r( Z8 [5 ]18    EvilCut
' p1 ?0 ^% H9 m* w) o+ E9 n8 rStep up 2 & make 4 atacks/ }- z) h; l) |  ^7 f
StepSwrd P + HeroSwrd P + StepCros P
& H5 V7 l5 t6 n* x5 l( r7 Y4 j8 Y" u" b4 P. i( l+ @0 [
19    HyperRat& C; z) J' @  @  d/ }
A giant Ratton charges!
! o9 d0 _+ e3 LRatton1 A + Ratton2 A + Ratton3 A0 n" P* S$ r$ r
Ratton1 C + Ratton2 C + Ratton3 C1 m) Y( o: ]' o0 o# }
Ratton1 F + Ratton2 F + Ratton3 F  Q3 D+ c; Y# N% _+ U  {

- g8 U8 G2 t  r' F20    TimeBom +7 e( g6 R) A( H9 U8 K, H6 Y8 G
Sets Time Bomb in enmy area
3 `' K+ Z, \4 a6 h' c& Y: GTimeBomb J+K+L
6 i7 o7 [# a/ Z; bTimeBomb K+L+M# F. O- B7 v4 |0 I1 M
TimeBomb L+M+N5 W: \( J1 Y5 \: _; y+ c
) J/ K7 O8 R0 p* X: z8 ]0 d
21    GelRain
0 z' F8 a( O# M! N% u1 i/ MGel steals squares# d/ ]3 e0 l6 m6 H7 S
MetaGel1 B+C+D7 I+ |' Y' s+ |
MetaGel2 E+F+G1 q6 N2 q, M1 G( m+ Y0 u9 [
MetaGel3 S+T+U
& p" P3 t) }6 {  {: y
2 d. `( z( ]3 a, i! H% f! u5 B4 c22    EverCrse
& V5 z- e1 w5 O! C7 eShield chases enemies
4 O. a; w, K$ f9 p% K6 B! |0 ACrsShld1 C + CrsShld2 C + CrsShld3 C+ `  B/ f5 q% q
CrsShld1 L + CrsShld2 L + CrsShld3 L! C2 G" K2 p6 n4 z
) J9 v" h, H+ M' C* H; B; T
23    MomQuake
7 Q! x9 z  {" `; h" MAwakens Mother Earth!+ A5 b8 J6 ]+ m) i) F$ \9 ?  d8 y
RockCube * + RockCube * + GodStone S% m  S/ T1 x2 ?

6 P& I4 ?2 C( ]! t5 s0 }* q24    PoisPhar( k" ?3 t, o* |0 V2 K) V2 i: ~
Pharaoh generates poison
+ [  |  r' Q3 Q" e$ K, e; xPoisMask A + PoisFace A + Anubis A
  Q2 E! s" {: o( R7 M0 `) P7 q4 M7 `4 A6 A2 b0 T1 D  j
25    BodyGrd+ {! ]& T4 Z: g4 `, v& k3 c
Bodyguard takes out enemies
2 r- w/ I  S3 q* w8 V2 x1 U( NAntiDmg M + AntiNavi M + Muramasa M. z2 C' s- }# F# t$ `/ K; q5 a
1 I  a1 K$ O  \2 t( s2 q  o. Z+ G
26    500Barr
; D0 ]) h  r, K9 V; ?5 t' |. JBarrier absorbs 500HP dmg
% U5 f9 t. o8 l9 M9 A+ E3 EBarrier E + Barr100 E + Barr200 E
; i! g8 {; ?  L. bBarrier R + Barr100 R + Barr200 R
$ \6 I& Z1 ~% Y9 g% ?1 O
) ?' f) H: {7 Q& i2 N; u27    BigHeart: `3 f1 s, d* R
Attacks, then heals HP!
% n+ t! ?, N3 _HolyPanl R + Recov300 R + Roll R
( d! D  z; V( x% `, N7 qHolyPanl R + Recov300 R + RollV2 R
3 H( o9 @3 |5 u% v/ X- x. pHolyPanl R + Recov300 R + RollV3 R0 N$ ~/ A  R% g; i. c

- r, ^, z' `0 G  e28    GtsShoot
, P7 g' n: U  _, O; T) `GutsMan throws MegaMan!
6 h1 \& F) Q' s) D/ pGuard * + DashAtk G + GutsMan G' W. L9 y( @: W; [
Guard * + DashAtk G + GutsMan2 G
- e3 ]4 Z, ^- zGuard * + DashAtk G + GutsMan3 G
- Q( Q* q0 Q' a8 Y* Q7 b1 o2 H) V0 o3 mGuard * + DashAtk G + GutsMan4 G# S$ r( ]' I8 y7 N

8 j! G1 w1 n' q9 O& N29    DeuxHero
+ W0 x; K. w0 K5 S0 d, _$ ^0 nMegaMan & ProtoMan team up!
8 X9 c1 `5 |6 U3 LCustSwrd B + VarSwrd B + ProtoMan B/ f9 N3 x3 q8 R6 [  _
CustSwrd B + VarSwrd B + ProtoMn2 B
, a  L1 a( p9 F# F" G% c4 DCustSwrd B + VarSwrd B + ProtoMn3 B7 t, m% ?0 v% ~2 _. s: `) ?
CustSwrd B + VarSwrd B + ProtoMn4 B
8 O, l- T3 Z. _& k9 b9 i! j6 }0 s; Y1 o8 N
30    2xHero
, _7 ]/ ?& H8 z& k; e0 RMegaMan & ProtoMan Dual atk) l. f+ q- x/ z$ ?! |) o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* w! Q! |0 s. L0 XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 M4 O4 }( p9 r( g( SSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 C; I) o$ N1 s2 ]3 V+ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; T$ A+ `; u  l1 p$ s( U: d0 t( z9 V) t3 W
31    PrixPowr
" r3 Z5 g, L( g, H- s) I; |% @- a  h% d3 Navis attack at once!
/ I* h, A- w" d+ }' |& n' ?Team1 * + Team2 * + KingMan5 K8 j4 P8 A- s" z
Team1 * + Team2 * + MistMan5 M. |3 ^, ?: F3 u# Y  x( N
Team1 * + Team2 * + BowlMan5 B
6 F, a; y6 R# q$ S) z4 @  |! T3 S1 P# l
32    MstrStyl
7 h9 J7 C7 u* BMegaMan unleashes his power& C! o: j% b, k; v
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 @+ b* \/ @$ v8 _3 D3 c

: {* C* y5 v, g: |% i$ YStdrdChip (Part 1)
( w: \/ U* b" p/ K7 s┌──┬────┬─┬──┬──┬───┬───────────────┐- M( }9 S7 S& |0 b2 q
│编号│名称  │MB│攻击│属性│稀有度│说明             │5 T5 ^# Q" E1 b$ t' R$ h
├──┼────┼─┼──┼──┼───┼───────────────┤3 |6 B" R0 C5 q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 C+ T0 r1 z/ J* j
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 T7 _7 P0 K+ U
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │9 |  V* H' `6 p* N+ H
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' y  q0 f- G* U0 o│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 ^# y+ [- ^$ H% l, q( L
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' G  s$ O2 d0 u& e6 }$ I* [, U
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │( [5 `0 {3 ]; n9 V+ J0 I
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( K7 m1 p% m. z  M1 @  O8 p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' g8 _' q/ ?7 E. U# w3 Z7 J: ]. H% O
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │) O/ ?* g' w0 }. C- q2 X
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 C8 G# C3 Y/ w" B
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, u4 u0 |  [& N! ]# S5 V
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ M$ _$ n8 W* u. k7 _│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 R  Z  S6 M+ D+ F* I$ e" |
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: q3 Y; R/ u2 K% W) P
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) @8 s  G9 u+ N" ~( p+ s│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 D, \4 @: C  T% Q+ n) J
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  j' m1 L9 t, V: s8 R4 Y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! ?* f- A5 y8 E  A6 G+ T) H) e- c2 ]│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! }2 ~( u7 t0 R
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 @( _3 |$ }" K1 U7 _
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ U( v9 ~+ l# p7 E7 \│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. ]$ ~) I& r1 P/ g( q" P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, D1 d3 u! i" ^, z8 ]0 I7 M/ q& r
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# Y, o: j7 u9 b│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 r; I. F. T4 e9 U│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- P: i4 n1 F2 ]- [  z! j& \9 A│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; z2 x" d& O# u; A3 V
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% I" t7 H% A/ m; o% V2 Y* M3 j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ k" p+ t3 L2 y  N( B0 D; e8 W+ m/ e│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
/ Z7 B- p* `) q$ Q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 I+ e- s6 ~9 d
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
8 Z: c' ^1 q: x$ @- k+ Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
) _0 g8 B& p0 T- R( O│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; _7 o! d% }7 K# A
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) R$ T( ~9 S$ N4 ?% n
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │# m1 I3 Q0 G7 b$ M* ?
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: p; Q4 ?7 d% L; U│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: h0 h3 y: r- t+ `6 r- J4 `$ @- T: \│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 c6 d! e$ ^. L3 {' u# C# Q1 m: O
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* [5 h' z; r9 ^% M( `- L- w0 L
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │8 |; _8 {) p5 T" n2 o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │% b& y! M8 p% h/ o0 C2 `
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" E+ Y0 U' c6 b: Z8 @% `2 y2 H│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* j, L" }; H4 P; Q6 O& v  d3 j+ t" U
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 z9 u- P1 q$ j0 G" I4 J7 l5 C
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │$ V1 h& ~# n$ z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │; g9 s6 o% I0 ]0 {0 O, `
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 g7 ?3 u, Z$ z1 T( }
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' _/ y+ }5 f1 y5 S
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
# r5 A# g8 D5 G. C6 I8 g) V) `│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- l9 M5 j7 J( e- ], _│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( r$ O& c. J& |4 g4 @' G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; D- g  c% j% u) C) f, K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- L+ y/ j4 Y& J  [. O* j' G) Q% r7 T
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 ^6 D* q6 x, a7 `│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 r9 q$ X$ t; `* c│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ x0 Y6 n7 L1 y' T
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 D  o, O) |* p# B8 n+ q, j7 t│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' O4 D& N6 p" B5 \2 s3 L5 t) U
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' X+ Q/ X9 Q+ J2 W$ T
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, e  t0 Z) {+ K+ v7 J! J; Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 {3 L  K- s  F1 F" A7 Z1 f│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 q, H! y% C9 A" _  S4 f$ a3 }
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 F. |2 {: o# V% j* ?
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! r2 s( K( R& V8 ^│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ n7 c6 b/ S, b$ W; A/ i! Y: ?, A│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( K4 w% A9 @5 B1 p3 k& K7 Z3 B
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 [: Z2 ~( Q2 e3 O9 [+ c0 C9 D4 I│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │, a/ \- g) y/ H: N
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 T) c) D8 A8 m
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 c& V3 J0 i/ |: ]7 a( T│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │' U' ]% s' T& R/ [2 G# }- g5 B
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 y4 a% p8 o* `# Y9 U( G* Q: x/ j
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  h! F9 w* }' H. @4 S/ t8 b) o
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │0 E  o# X, M: r4 c  _- S
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- e8 H5 Z& q2 Q9 \8 {│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 X, r/ A; B2 `" j│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. d6 i) T0 G) S& h" c│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 G- r# ~* [# R# V; b
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. O2 ^3 Q( N% n% M9 }) s│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │7 t* G* I  i" ~- c6 r9 q) _
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  I! f- A+ _1 A  y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" U2 n, @$ z0 x$ v
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. f/ u2 C8 p9 Y+ T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 e: @! a2 h% |! M1 J2 H7 O│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 r/ b+ \# A7 P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
; Q1 E- v- \% ^6 R& z) G│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ o$ ?/ a5 p5 Z4 m# R│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
$ Z9 G) j: \/ C& ?│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 n. d0 q6 F# z7 u5 b6 M3 G; D
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 S5 j& M, H7 A9 F6 a  w" C2 m
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* @4 i; L4 ~- \$ N7 O' a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# Y  D: p3 ], _' c│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 c8 S; I4 b! o│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
  l2 z# |9 H8 U, c# I! K3 C% h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │& n  W8 ]5 s% I. ?5 u
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* l8 Y( h5 C+ x. u9 j│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& K% J  y7 n. K; P% ]. g! F│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. {) i* h* }- ~+ T7 A1 [
└──┴────┴─┴──┴──┴───┴───────────────┘/ l, v  ]% q' p

7 [( L, n+ r. P8 E3 T+ i% lStdrdChip (Part 2)
5 t! \* l3 W2 L1 A. W7 h┌──┬────┬─┬──┬──┬───┬───────────────┐
! L8 V+ ]: t8 Y4 k│编号│名称  │MB│攻击│属性│稀有度│说明             │
' B% \7 q! u2 p: y; D8 G' a' m, t├──┼────┼─┼──┼──┼───┼───────────────┤1 g% N/ T7 C: B( b( i! D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 R/ B3 N  O2 e( z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! i4 {' X: b! I- t│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) O  m" {# m& W$ }2 W, o0 ?
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │9 h1 R" {6 v" r) Z' |7 N* N% v
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% F, Y# }% C: l. z; M' F' m/ ~
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) M7 G# l! Z1 o  n7 G( Q- A│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% ^3 c6 Q. r- {2 |5 J6 Z: ]% e/ k│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ S8 w* ]4 e% x  i- h$ u│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 W7 Y5 M0 R. ?; R# K. L4 `" z% m
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ t/ L; h; x, J2 I│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │1 ^: e7 z) _4 }8 t
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │! t, o# }: \# k3 v$ ]! b
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
% n% U7 j% {, G5 h% m$ |, p│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 g0 }8 ~  V: }' X5 I/ Q+ f
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
) v% B- c8 R% w* a│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 ~' ]) B: q1 p5 f│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ |  m! F  i6 d
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, x; D: Y( y1 A& @6 J( G( \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ D$ {9 B: D. \6 g# ?7 W
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' e7 j% a: r; w3 K0 {1 k
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 V' h% M" X0 w
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 t5 F% D% G- @- W7 `: i* g" Y! B' R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │. ^+ C( Y1 J; w& G, U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ N- D0 A6 a# I+ |' P# }6 V* M% o* x│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 ^( ]7 H( N2 E- {) N, W. M
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& `0 V, [2 i) R: D: A
│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ q# M; y1 H+ @/ B; n' E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │6 X6 h- G1 G& u7 r
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( P7 z+ S7 X: K  I6 m
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  a! g  O' l* W# \. i│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 Y$ Q  _$ @! C+ Q: x8 a# i) [  N" \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
7 F: I2 h( Z5 {7 C% k5 \4 \1 d│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! Y: k. G: P5 {% s& k' S# ~
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 P1 \0 T. K1 ]9 Q; t
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 R% w1 F, L. I7 q# C7 j9 D│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 g4 ?/ U  W* p* J& V" `' y  R  O
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& s0 Z  {4 ^- }) @9 u' E│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" J9 j2 g+ w, D│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' {- |! F8 Y% T  C│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
# `* l" c, x, ^- t0 o/ X) @│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) ~$ N9 Z# l' u4 A; u7 f1 k, w' H. r
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* D& c* ^! `1 G$ h" T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% s3 K2 `  x+ L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 K: g( H0 l3 E/ V4 G' P
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! c- ]& W$ G8 }; V, f│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 y, J& ^' t" l1 f& G
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; H# X5 {  k* t! b6 L8 N
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- a1 m  j8 e$ K: E% K8 S. U
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- Y1 D9 v) l- f4 q; Q: d
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
: M0 Y# B) e; Z/ `/ E│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ u. ]; ]/ [) b0 u1 Y" ^
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. ?& D: `2 ]7 Q5 u│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ [' `/ G* j# |" I. k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
! C; T& k& r! i│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 M) s! g' q" t; `$ ?: ?" s  O+ j│155 │Repair │8 │  │  │*   │Fix your area's panels    │3 {# n" o& g# k0 U9 N$ f; b
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) t) ]+ H* @  |9 y8 Q
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" x2 Z0 }& q# H& I; X% @
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │; X3 I# E( i! H4 j" A2 v5 o
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 F+ h* E6 s" G5 p8 r  f& J
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
6 ^' ~& w% R7 p9 ?/ L& l│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
" v; y0 _8 l2 v6 p: @# e! }│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 }8 i% z# l+ f7 C: i8 C│163 │Invis  │11│  │  │***  │Invisible for a while     │% Q; ~* A3 `% N4 W9 @) x
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │- ]. u  X; y; f& |2 v. y) p6 y/ W& h
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ S3 H! Q. |! X+ j! P+ X│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 }4 O; O. Z4 `* b5 d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% n$ i- I. v% [. U/ L  i( a
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 f  I4 q" _3 W: F2 S% G, X8 V6 U│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. D0 `, ^0 H2 B8 v
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │  g/ }. c! l4 t# k
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 Q' @9 @# v; n" F8 e! T/ y2 J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
4 `8 M( w7 r- \│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │! q0 K2 H( C6 j7 N( h3 W+ o- B
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │- ^9 q: w! I8 R; C
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) z6 Q# }1 d; c% Q( F' u9 g3 a7 {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 G$ o2 D# ~/ G% e│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 b8 |  {4 ~5 R& }' Y0 Z/ b2 s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 N' G1 }# f7 h$ `$ h8 y& I
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 s& J6 H* ~. U. R% T
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │3 W5 H+ S" {7 ?/ x2 h( g
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) u5 c9 K) |6 [$ F" m, S│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' v5 z9 J+ w1 ?* W% S
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" f; X9 l1 f+ u6 K4 \│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( Y) p# b0 s" i, ]) j+ w* d- ^│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. h, ]9 G3 g* ?# |0 W│186 │IceStage│20│  │  │***  │Changes all panls to ice   │' p$ F7 ?" k# x  L- G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# l7 C5 b5 E% ?9 S" e$ ~6 ?│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 q* ~7 @  i& G5 ~6 X5 w│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; V* f% Z9 s. g1 g5 p# Q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! G: Y5 O1 [  h7 P4 B9 s9 f$ g│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │1 o; i) b- x! h! ~
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
" v6 ]3 h+ X* O6 ]│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  r; X. G- I/ o7 ^4 v: {! b! Q' _
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# z( y. X1 U* l! e8 v0 ~$ K4 z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, J! W/ q0 C1 x# J8 T+ O0 x" V│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! s+ ?/ r. l) u* U5 u2 X│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- F% z6 L2 s# z) U- ~+ l: C& \│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* O& R4 A# e0 G0 }* _│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: ], z% W2 x: |6 \" u" o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │% h" N9 v0 P5 M! z, w: D# W
└──┴────┴─┴──┴──┴───┴───────────────┘
# `1 _$ A/ u9 H" @5 c1 S$ q- B% Q2 V9 n5 n& ^
- c3 F- e" U. w  t+ Y! b8 v1 p
Mega Chip' a& \: W- v* C
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 ]) r7 ~4 g) f) }0 P
│编号│名称   │MB│攻击│属性│稀有度│说明             │% g3 i+ W% v; w7 o! s8 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
' q' m, F8 f9 @3 p# ]# \│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 `  i7 }% R! R! H. x3 Q│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 `6 h! y) M6 {" p3 a│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% P  Y, w7 r: p
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) e4 x6 a" O+ j8 q" U
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 M: M4 m' f  R$ S' }│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ U; A" u) X3 c( a8 ~- f! E% U  F│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │7 G# a& l  O0 c; d. b6 O
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
1 |- [- A1 e( l  G7 N( S7 o│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  W2 l' J' j' _  @│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) P+ y7 @) G5 m1 }7 Y* k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& D$ w# x! C: u+ f) |8 l% c
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. U/ M- W: l# \% k4 V2 \4 u
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │$ j* W1 f7 `) z$ x( Z9 a# u( m
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 Q- ^, Y' ?  W- P% q' P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 C1 k* i# [6 D1 ]8 ]│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 m  |) T/ z3 c
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  l" m" L( w: h  e% L/ e
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │  @3 d7 ^! T, H/ O. L
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. q  _, k2 }. q. l9 A0 q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 d, k3 h- N# o* W9 c2 }* n' T) B9 u│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 e9 x  b, x3 r4 [│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 `$ P5 S* H, w0 N3 Q+ [1 B0 T│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& o/ d5 O8 X5 z2 Z7 a$ n│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  I: w8 _% H& i: @; u│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" ^: @! Y7 i4 Y+ R: {) J/ `
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
/ e6 ]* }% T. d8 o  _, _& D. \4 @│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% \& A) K) Z, E# o6 D# t5 a
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) a7 P2 L0 A! z+ q$ m│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( p+ I  e- Q9 r: c│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 x' Z' g; j+ S│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' z4 w1 w- h  c6 ]│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 Q) {) E, h4 s8 }+ l% \0 _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 ^1 q) S8 U0 l9 n- b' n) x% A│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! ]6 }- N) M; t: @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, B% n' Y, M- Y+ H/ \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 z' a  R0 {) @9 j  E" H# s7 @" W9 Q6 ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; @5 Q% d) |* \│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 n5 W, y3 w* D$ t- J* @2 u│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │" n! D+ q, M& F, H: B
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 V* R. b6 a% I& {( F
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 c2 v/ B0 b  |│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 H2 o( |0 |# A) m, r
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │) y$ p2 f( Y9 y- S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" u7 k$ x' l# Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
/ D  b: u8 ?1 t# V' L6 h│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% k& Q& d4 p7 S; P9 V4 }
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 j7 K+ r2 h) v% g) R
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │8 J. p" s6 C1 F$ v4 l, A% z+ H0 R
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │1 I7 ~' h# J, e  u' x! [8 c0 W
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, L. S9 ^8 n8 ~, c# H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 W0 i) R' v: y( B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 f; _% ]; u  W- j0 B! ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 k/ v7 o( ?/ x0 d% o( K7 U
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
3 p5 [2 C. Z6 b: D8 M- J6 l│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) l( ]/ k& @/ P0 x( R* ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  C7 ]7 o) A4 y+ C& ]/ }" R4 s+ q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& T! y/ B2 c6 Z  I│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 j: S1 H& s6 b* A+ l8 v) X│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │, q) p/ H; |3 w0 l. H+ X
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │" O5 s/ f0 k. E0 L
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; b2 b4 B$ ]* z! |% a, ]' S
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  ?" m( A8 t" I! @0 m2 ]4 V
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 b: @' I8 X; O9 n6 X: c│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
% d+ e; `( g  P. r│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; {. Z. e/ A/ x6 [
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) T4 U( F5 W1 e; b# ~$ b! E│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ f2 d: V) T2 ]3 X* d* k% x& i, _│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 N* a( m; ?0 r% T' M
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- s8 Z; O  i' ?- c$ \│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
, c' w9 E' `1 X- ?│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ W; ?9 U% a: `! Q8 A2 ?
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 ?5 y* p- A9 ~7 ]# N3 B│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │3 K: e2 `- n) K
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; O. }! s- ?5 i7 P  e
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
- t3 T+ v5 K5 D. [" D│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │1 k# I' g5 k* Q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! W4 B- q% t8 ^0 u2 \- v
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- q! H1 Y& }# y" K& S% V│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
6 ]: _/ i" ^9 x8 `: C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% S% p1 A  c5 g* a+ I* K  D│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 a  F" X$ D- a1 O% }( k│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 O( ^; _$ |& n, J
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ @; ~) p& s+ s8 U+ @8 ?. b│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 q& q; N7 M- z4 P0 e│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 i' y5 v5 R! ~# c) `5 K0 _+ z: ~8 y└──┴─────┴─┴──┴──┴───┴───────────────┘
* x+ N3 N, O! o: b( |7 L
2 {. U  {( z8 V9 V& T+ p. X4 p( Q" c5 A/ Z  T. U  b; z& ~0 C
GigaChip (蓝版)
* x- P" K/ ]1 {3 O: o┌──┬─────┬─┬──┬──┬───┬───────────────┐
! ?; Y- E9 E. ^  r│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 S$ V  T& M( e9 b├──┼─────┼─┼──┼──┼───┼───────────────┤
1 _+ e$ V8 ]8 D- f; P; P; s. @│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% ^( Z+ O  l5 f: W9 a9 }6 J│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* j. z+ b3 M, S" m' ?& t│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │. N1 L& Q$ N& k9 \9 \# f
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% K0 o7 t. s' v) P" e( p│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( S* A/ y( z0 A: j& a- m
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. P8 u/ x. P, q
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- s, f1 y; ]5 C( _│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& @- [5 R  M  |' B0 j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: E- f- R: y$ U5 m6 L1 t! `8 e  s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │% |/ L" p6 g0 [& j" q5 g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 @, y- \" N$ ~8 g3 N$ B" Y* `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 l- @9 ]7 B5 w3 F; u6 W2 Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, F8 R) v3 F1 T: |) t' q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& ~3 Q0 E  G/ n, M8 K' j5 {
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
: |2 M9 h- j) E( r│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ R3 u9 N9 e3 |& B│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
& E) j2 _' v  T0 P│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; ]2 u' m6 {; M1 i' X
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 S9 I1 ?4 T0 K5 a│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ K* v* j7 n1 R* e6 d└──┴─────┴─┴──┴──┴───┴───────────────┘" _4 w4 k( c' t* p& Z8 z
4 `& Q9 d' N6 e  i5 r( G) ?
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ S! Y6 l; b& i0 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐+ {0 D% j& Y& o3 p1 V
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ m2 Q: V& I7 E/ |; Z3 N
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 z; \6 y8 Y+ v) Q% z5 I. J2 U│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# e/ U, B8 N9 g% Y4 }│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 b7 j% y0 d( y" f& f│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 `& p4 ]. {" q6 |, c│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │$ |* q$ I5 J/ e8 P! D4 p) H- L
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  |: d9 w! K4 n, @. d
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 F6 V: O- a1 }9 D! ~4 }! l8 R/ s
# d0 O; D. g* b7 Y' }
001002003004005006
- e! t$ s9 _( N6 x6 H007008009010011012
8 t1 O. e9 T: c" L013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! Y8 N. ?' i- c# m
" M2 W7 z6 _$ C* ?019020021022023024. i6 A- D8 Y6 H- L
025026027028029030
/ V0 j9 ~0 [: c! K  D  C- d# j031032033034035036
1 N& ^- l' @4 W4 Q, g1 c2 w8 {, J4 e+ v5 {% N
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# x; I% v, S3 t- E
: ?0 @( W+ ?& R5 X$ S9 W0370380390400410425 j, o7 p3 ^* |( k" R& N
0430440450460470488 K+ y. o, x" M1 V6 T0 H
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( O" ^: U+ G. A: ^) R/ K9 \2 L

; F( ^$ B9 q* X0 o9 _8 w; q055056057058059060
: ?+ Z' n3 w1 g) P8 l061062063064065066
) ?' o* H, d7 ~# H# {067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' O* S0 }; y; G& W. S' ~4 |' l$ F9 O; r4 _2 {! \, }
073074075076077078
5 m6 h* q3 a5 E0 A7 m079080081082083084+ Z  \6 R% |& v" Y- h" [% \/ X# k
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 w- T0 A/ H8 ~" H+ H, F- j# `; u$ x( j- C/ T2 r/ y* h  K1 G) G
0910920930940950961 f' X1 u3 i! \/ k* b
097098099100101102- a1 a/ Q1 D1 P; m0 ~7 u
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. V7 F/ \3 C. [9 a% u
7 t+ @" g, B4 P8 T! v7 f+ F  s
109110111112113114' d, O  b+ o5 G' W, ?
115116117118119120
- |' M$ [& F! ~" C# c8 B121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) ~7 v& x' r0 M: o

0 g, W0 ^3 D) p" l' b  @* i127128129130131132
7 A2 q1 P, t+ f0 y# ?# t' a1 F1331341351361371383 W4 H# v& V: P/ i4 L, L; |
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- X. c2 j+ W" h! \
2 K2 I7 N) v: r' ^
145146147148149150% o. Y2 Q! Y8 i  m7 s
151152153154155156
8 [$ X' @( S7 x! F) I2 B157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 X8 r* [( [- Z3 z

% C" k, p7 q) s$ t1 n$ D163164165166167168
% j2 H% q8 _7 L9 o' G. c+ s+ p169170171172173174) K- S6 p1 Q+ ^6 i
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 t9 D" \% W+ z; l" U, {% G' Q- j0 [$ f' ]
181182183184185186
3 i, v1 m  p( M4 h' g- e" [  x1871881891901911921 ?8 }" l3 O/ w# i# J6 Y
193194195196197198
3 ]# c& R8 t/ o6 Y3 S* @/ e3 [199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 d" n8 F. g6 S2 o" Y- F- u  z/ `+ m0 Q  H
0010020030040050064 B) Q8 O1 Q" A" y  G, h
007008009010011012
, h$ k: n6 i3 c2 v013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 \- p$ C! {2 q3 l. G
# W* o0 R( X4 r
019020021022023024
" k) W2 |$ e3 ]7 A025026027028029030# [! \. o- ~. B/ o5 i) s
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, U- h- C8 c# e" [# o$ B# {
: k/ K# b4 |8 c- \2 \
037038039040041042
$ Q& b' C" |) e( D0430440450460470484 @! D5 s7 T/ ?7 D- T7 N! R9 g
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# s+ @% ?6 Q1 [, @

% u' V7 `0 k$ ^0 k2 S( D; ]" y055056057058059060; l' \0 w* m. r. |- b2 ?
061062063064065066/ D# K% I5 s/ f2 s% Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 A' |1 E+ q# q" `" Q
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073074075076077078
" M. A' d: o  k0 i079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 T* d- x) G+ x5 C

1 O$ k8 u3 {( N001002003004005006- E: }2 b& |# S7 {" u$ \: M
0070080090100110123 r; x6 W3 Z9 S4 i# K; x
013014015016017018: M; x+ }5 j9 P* ^5 k
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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