转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
! c+ P, R' Y: P# H" y# e$ f" Y■ ●■ http://www.NewWise.com 5 N& w; g& H- L
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2 B3 y3 D4 {3 q% ]7 K5 x' X" N 洛克人 EXE 3 Blue 卡片组合9 w/ Z: w% L' d! d$ q
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+ f, O2 s4 B( }; j- W& N! N
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ y, [& F& @) V9 o2 D T
大家要看日文版的P.A.或详细攻略,点击这里吧!" K7 V( _+ Z" x' `
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( n' Z+ x* j: F% r' a' z) [1 [希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % \0 V0 l$ m$ [3 t! \6 U& Z2 x- N8 W
7 _0 ^. g1 I: T1 ^! `% k- A以下内容格式如下:- y. g% i3 v( N; V% B1 g
: j! i7 t- O# n4 [( E3 y
编号 名称( j `% s( @$ k1 n
说明0 g" d1 e+ w, ^9 i/ x2 w: E4 }
组合方法
2 v( g; L1 q! P: a: _/ R4 Y1 o---------------------------------! k1 L- T' t& y7 C
01 Z-Connon 1: n' s* }5 L+ A4 g- ^. k' y
Unlimited Cannon for 5 sec
/ C: D1 n" E/ l2 {1 PCannon A+B+C
r' o; U' F- D+ D9 {0 BCannon B+C+D
3 p1 H/ N0 [6 F7 H- ACannon C+D+E$ \4 t3 O! l- [
' i# K9 |# T A% p$ e
02 Z-Connon 26 a* q: }$ m3 ~6 D. P, d8 L
Unlimited HiCannon for 5 sec
- I# V( t; F3 EHiCannon H+I+J; Y3 G3 M- R$ S9 w: I4 Y1 q2 D
HiCannon I+J+K
. a. i: i# P0 P4 _HiCannon J+K+L2 U$ G9 {. m9 ^& p% c& G4 o$ d
& R' [2 @7 r& w j$ g' Z7 h+ n
03 Z-Connon 3$ ^ l0 x) q3 \ X
Unlimited MegaCannon for 5 sec
# v* L! M- f5 eM-Cannon O+P+Q' a# E; E4 N# K- W
M-Cannon P+Q+R
4 I# {5 c6 B& z8 |M-Cannon Q+R+S6 }" Z) F- |. x& j& y4 k
& O" z1 O. [ r' ~/ T7 [/ Q9 P& X x04 Z-Punch$ j8 l- X% L: k; W% D& u8 h7 x
Unlimited GutPunch for 5 sec
- c$ M$ Q# L, b8 J% _# UGutPunch B+C+D; j: j- j4 v# [
GutPunch C+D+E
8 t1 V- K% X0 A! m yGutPunch D+E+F
/ {1 U! @/ b u4 @% Y- z$ R- `) P) l
05 Z-Strght7 d9 ]+ [9 G9 x9 B/ U' y r# M
Unlimited GutStrgt for 5 sec4 c$ [6 o0 V- q7 ^2 Q
GutStrgt O+P+Q# c7 P9 n) a+ j7 c4 _
GutStrgt P+Q+R3 `! O W2 m: ~+ D2 _5 V6 K
GutStrgt Q+R+S- ?+ p7 }4 k+ i7 b2 i% b9 y
: C7 T+ H j' X9 m# _, z
06 Z-Impact! k0 s' X8 r. D0 y$ }5 W
Unlimited GutImpct for 5 sec' D. g! ~: K! P$ i+ K
GutImpact G+H+I- x4 F7 c( f: W& Y
GutImpact H+I+J8 b% A8 x% Z6 U# i9 r
GutImpact J+K+L" m6 Q9 E% c* H2 [9 Z* \ |6 a# ^; U
5 i4 }6 l; V. ~7 d" q' }* k( }
07 Z-Varibl, H4 U, S% \' ]
Unlimited VarSword for 5 sec
8 V# g7 P/ S% FVarSwrd B+C+D3 e" B2 D! x( q5 @# F" \
VarSwrd C+D+E
- N: |; V% s; Q, j* M4 x; d- |VarSwrd D+E+F
* T! j3 w4 b: Y, W# m
+ R5 {! W: ^/ r( t1 i08 Z-Yoyo 1
/ b1 K# e' F9 gUnlimited Yo-Yo for 5 sec
8 F8 i, Q# L# {1 @1 g8 f, A' Z7 pYo-Yo1 C+D+E
* r8 Z( i4 f7 S! I E& `Yo-Yo1 D+E+F E2 V( `" W' i7 R
Yo-Yo1 E+F+G
9 e' ~# h9 a: E& o. x9 c4 Z( Z& p: a6 f( H+ J8 h. {
09 Z-Yoyo 25 G; X# e: \4 M0 o5 ]7 Z' S
Unlimited Yo-Yo2 for 5 sec: D& s- f y. k
Yo-Yo2 H+I+J# C- u( I9 w( X( v# W
Yo-Yo2 I+J+K
8 Q% I4 H2 B' ~& nYo-Yo2 J+K+L
2 c% K7 T1 B. r4 y
& ?4 X" g' R. x7 d" w2 S' @& X9 }10 Z-Yoyo 33 M3 B3 X3 T* l7 ~
Unlimited Yo-Yo3 for 5 sec
% }) J2 ?, Q g5 C& Y/ }5 |Yo-Yo3 M+N+O& ^% v+ |' `0 l/ _( D& w% Y
Yo-Yo3 N+O+P
6 m+ f( K$ a$ |3 uYo-Yo3 O+P+Q! Y: |6 p" R% M+ [) k# [3 d
, d2 X# g6 Y6 f2 Z g
11 Z-Step 15 Z- }6 X1 Q. |; J5 E# T4 X7 Q' r
Unlimited StepSwrd for 5 sec
8 Q- U% V& B& c; q" W) a2 LStepSwrd L+M+N2 A$ c# G. h' u* N2 O! \1 ` I" b
StepSwrd M+N+O
- @; x' y S: m# F4 h! _0 cStepSwrd N+O+P
- V3 X4 t. i" M: R; P
5 S* X& P( c: W' S. Z/ ^2 v6 d# u12 Z-Step 2( a2 D# D+ V% p5 x5 ~
Unlimited StepCros for 5 sec
1 H2 T* C: R0 u$ A$ qStepCros P+Q+R. K, @% F$ [9 h. b" j4 R) E
StepCros Q+R+S+ C7 F; }. p5 e* _& I1 f& u
StepCros R+S+T# |; {% a- \$ y9 }
: r: ^7 [/ e" S/ U% V; O13 BubSprd
+ H5 ^* ]1 i, u+ ^) IAttks w/ spreading bubbles!$ y" h! t8 J' t8 y6 M, G
Bubbler C+D+E+ _& v4 T; G$ {6 ?7 s9 J, i4 B+ w
Bub-V D+E+F
- v9 O- V8 J) `) {( QBublSide E+F+G5 w) F5 }# K. l1 l
Bubbler E + Bub-V E + BublSide E* q; X0 Q \+ A, {
% [* C! ^; g0 q0 l14 HeatSprd
( s+ x9 M* c% M8 m% I) E8 dAttks w/ spreading fireball!
/ f4 v; g1 c& L2 uHeatShot H+I+J
8 W' Y1 ?* O: [( f- W ^& N8 cHeat-V I+J+K$ p5 a2 _% @+ h$ V
HeatSide J+K+L- b# ]6 Y) I2 ~, w
HeatShot J + Heat-V J + HeatSide J6 }9 s# j* m' L' D0 F& e& S
8 r8 d# l& \& [* b& K8 X# r% E' N
15 H-Burst( W, J1 a- e' m0 D. y* l! I
Creates a giant explosion
& ?% y) }' I" G) @5 q4 [$ sSpreader M+N+O' \9 R$ v7 i* ~0 T, L* W
Spreader N+O+P( Y( R5 O a0 C! W+ }
Spreader O+P+Q
2 h [& P# h5 k& R9 X3 }. N( f# L9 q# ?
16 LifeSwrd
# ]; K v0 t6 Q4 bSwings a huge 2×3 sword!& m" ?1 Q6 J* q" ^' j
Sword E + WideSwrd E + LongSwrd E
! z# t! d% Y! eSword L + WideSwrd L + LongSwrd L1 e: o8 A/ ]5 V
Sword Y + WideSwrd Y + LongSwrd Y
8 ~" e& A3 I; X8 ]$ g5 O0 A# S' L2 f4 a
17 ElemSwrd+ A1 d" L3 W; s5 H/ C D5 C
Wide swrd contains 4 elemnts# G6 N# A1 o. |3 d1 i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# d3 M: Z" S ~5 B! A! RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 y: T, w) t) c! @8 ~7 p( m" v$ |
2 i9 i; J; o2 Z7 j4 v# ~18 EvilCut
+ Z+ e. M. `/ x3 v6 D) T( ^8 mStep up 2 & make 4 atacks
4 D* X# @% A8 s7 x3 D$ `StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat3 X- E# s- }) _% ^% {' L
A giant Ratton charges!+ G" n6 d; P% X' z" c
Ratton1 A + Ratton2 A + Ratton3 A
z& T$ F$ j O) W# nRatton1 C + Ratton2 C + Ratton3 C
7 }% v! v3 m9 x7 k! B9 b9 PRatton1 F + Ratton2 F + Ratton3 F6 s2 t4 }5 M. u |: U3 d4 a% F
u) O) |3 `7 _3 Z20 TimeBom +* A% V5 F- e A: I( C+ c
Sets Time Bomb in enmy area1 ^) K5 Z$ a: I2 Y/ P" ?
TimeBomb J+K+L
: J) U2 V4 G% XTimeBomb K+L+M f8 K U9 F8 o# f6 d; a
TimeBomb L+M+N% m5 r# U" `" T7 G8 k. L/ S
: X5 I% }& ^3 O# u$ }. d J% l; Q21 GelRain
3 ~5 A" O7 E6 MGel steals squares
. \0 w6 P( f! `% a eMetaGel1 B+C+D2 n6 @5 B# H. a* Z$ N/ Q+ S
MetaGel2 E+F+G
6 m; q+ \2 `: NMetaGel3 S+T+U, b0 D4 W" B3 D7 A* X7 N
* Y5 X5 O0 `! _" Q5 J22 EverCrse5 Y( y. |' v: q# D
Shield chases enemies
1 s0 ?; U7 H/ B; s( w7 Z$ l' PCrsShld1 C + CrsShld2 C + CrsShld3 C" h! Z8 [) {& G3 V6 H
CrsShld1 L + CrsShld2 L + CrsShld3 L& b1 @, m0 q" [+ s
3 x. z8 R, t n( [, T Q23 MomQuake
3 d1 E5 G- u( {0 D# Z% B5 FAwakens Mother Earth!( e5 [: s" v/ f7 A" U
RockCube * + RockCube * + GodStone S- c5 H3 z' k' v1 X1 L
/ ~9 R- J( \: \7 E/ Q; ~) s! |24 PoisPhar' ~ m0 a8 |; ~) T
Pharaoh generates poison, G5 [% C6 V3 r0 J6 o
PoisMask A + PoisFace A + Anubis A
% l5 a2 @9 [* @, o k2 v% {# [9 F( [, U5 Q) D3 g% b9 [2 q9 P( c
25 BodyGrd* J% u/ U. s' j
Bodyguard takes out enemies: r- Q/ f6 I5 l% G* U
AntiDmg M + AntiNavi M + Muramasa M
9 }+ f4 X# p) V* G3 g: N$ l1 R
' y* u# h* p; t4 U& i- ] ` \26 500Barr
: ~/ ]" @: D2 f" E5 M0 r+ `" NBarrier absorbs 500HP dmg
) G& I. ?* l4 a; D' P/ eBarrier E + Barr100 E + Barr200 E
! T5 L, m& V' a! r1 @- i$ ?/ GBarrier R + Barr100 R + Barr200 R2 F$ W' O3 `4 T+ R5 U( c
: T! T% X: W# n7 S. f: _27 BigHeart: m/ z2 k2 ~ B
Attacks, then heals HP!+ s6 m$ h( j5 S# _, J; y
HolyPanl R + Recov300 R + Roll R
$ f- f. ?3 T6 mHolyPanl R + Recov300 R + RollV2 R2 t; B9 ~ y' P1 e. r
HolyPanl R + Recov300 R + RollV3 R
! \0 x9 _; u/ ]6 f* w: s. t. I
) ?) _! R, E* K! l6 I3 ]28 GtsShoot1 _/ m7 v: J7 m
GutsMan throws MegaMan!- J* _) ^( r9 K( H: l' I
Guard * + DashAtk G + GutsMan G5 `7 P3 o- {# l& ~' X3 N4 C1 J
Guard * + DashAtk G + GutsMan2 G
; g4 @# M% L) A8 O8 z) t* JGuard * + DashAtk G + GutsMan3 G
! E4 f; D9 K: i& K" T. ~Guard * + DashAtk G + GutsMan4 G$ C) g3 ~& C+ e) }! I/ ` a0 O4 ~7 T
, F! j0 k! x; S( ] E' D, I# _29 DeuxHero
7 @) G6 Z: s$ [) t3 xMegaMan & ProtoMan team up!
+ G$ F2 O+ F' p8 C& r8 nCustSwrd B + VarSwrd B + ProtoMan B
" \8 T8 @0 x+ L4 \0 X( U( P4 X; zCustSwrd B + VarSwrd B + ProtoMn2 B6 m( I- r- c5 {2 K6 ]) y
CustSwrd B + VarSwrd B + ProtoMn3 B
( r$ e* G4 C0 D( W- yCustSwrd B + VarSwrd B + ProtoMn4 B
4 J- N8 E9 E. M) l
' S: t7 [# ~) c+ T1 A0 l5 M( W30 2xHero2 k+ X5 ?$ m5 A) H9 z8 n
MegaMan & ProtoMan Dual atk
0 t& v1 ]2 ~6 k5 T! P+ }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 F) m6 b+ D* x0 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( O q4 w/ w' |* ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: b9 O1 @/ h) p' A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ S' E6 X- q$ c' I* N v, w% l# B/ l
31 PrixPowr
4 K9 B. p- T. m- k! [3 Navis attack at once!9 ^4 P; F0 {+ W! s# ~) b
Team1 * + Team2 * + KingMan5 K: l4 F# M! E, D. L% z6 ~- H
Team1 * + Team2 * + MistMan5 M
+ N; s/ m+ `1 {- x: F7 v& F6 fTeam1 * + Team2 * + BowlMan5 B
" Q( ^+ {0 v& J& N8 V9 e9 c2 v
( k" L1 x7 @7 ~. L, x" Y% F& S32 MstrStyl5 d' A8 v4 w( V1 p% U
MegaMan unleashes his power
# a. j, I6 r" K3 W8 `Salamndr * + Fountain * + Bolt * + GaiaBlad *! P) n; @2 s$ P- k$ Q9 F5 {
) @$ j! a" o# f8 |) g k. B9 p+ pStdrdChip (Part 1)
7 q5 L; \, ?. t1 r1 m& ?# k┌──┬────┬─┬──┬──┬───┬───────────────┐- P: R: T9 b' S3 I5 a3 c W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( H- o' w+ ?+ Q9 b- T' }├──┼────┼─┼──┼──┼───┼───────────────┤0 J! [( C8 B7 i! F. Y! r. L$ B
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# E4 _4 F8 L4 o2 |/ n$ ~9 W│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- u6 y& P8 B" z. }6 W3 W: u' W│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 \+ Z# H& t. L* O0 q: @│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │# O, g- o* O- K& m: y: f6 Q( x0 Q7 _
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: }7 U8 {, j9 s j/ e│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 Z x5 {9 g, L+ @1 E
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( `% V8 U% X- X" @$ g- Q. k) U) O
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 E7 x) y. I0 k
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │8 w* T- y4 q3 n9 M' c& V6 W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' k. V8 L' |/ L: X$ C( I# }3 Y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: }5 d/ l1 I8 ]9 L│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( Y) T( C) ~4 d) O
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# ?0 f8 i2 l9 Z# Y/ }* j│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 A4 Q9 G7 c C6 f& D( _│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │, c9 K: W4 O* ]7 I- A
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, `2 q- S2 X3 e/ [& L0 p
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
2 l$ f9 @, I- ~. ^│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( h: k% k$ P6 W6 d% f│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 l+ W5 R# I. c3 I$ c. A2 U8 U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; I% s* }( k# |/ M+ J) ~: U│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" d* u" R8 E. W, d
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* t& j: y& P7 D H" g│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# b0 |$ H. R! K# B0 X& {5 J│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; N4 Q0 M8 N: {- [: t2 ^│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% ?! I6 t2 G: C* r
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 v; ^ {& Z, c$ [│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
. ]0 \3 Q. U: |) s' R│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 P$ j. l( r8 |8 w$ Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ G- g) v Y( H6 l% N/ N
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ W. a' E3 e9 }│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │5 \! }, x5 D5 E% W: a G9 L. G
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 J/ U% ?3 R! h# R$ `4 o! V│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( }% T" u5 A! L+ q% t B│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& z; u; `( T1 R/ j- Y6 h6 [# }│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 h" n, u( M% o! J5 L
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% _0 r0 Z7 o* D a! j/ m- u: D
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; l% q* g" `2 ]& [
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 Z% y5 A: a) j. y4 S- V+ Q7 H: L│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. S" d- B& [. P3 K8 b│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ W9 L: k& l8 j0 @
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 ^& K, A7 L% f& d
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" G3 P" a( M2 ]) w& g│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
" j9 e7 ]4 n1 X8 V, x8 R( R7 L│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ ?/ o$ E% `% b8 N& o9 s; ?& k│45 │SonicWav│26│80 │ │** │Shock through enemies │
% ~7 F G5 U P" k│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ G6 u. o1 K" b" d4 B! ~7 R
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- b, U* o# {* l& w* X# w" x& y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 l/ b1 A! d+ T: Y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. L- y: [" y$ P
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ \ J8 n6 A2 }0 U* ~. ~│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 {$ l0 b/ }* [; T0 N
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; }+ o j# G' M* n( m, M) t9 _* Q: i│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ K5 P% t6 p/ V5 b) A; g: b, R│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; M( R$ C! M# R2 h) J! p5 U9 t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ e0 E: _: b- z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. V" x2 ?( a& N9 F' n
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ {7 z1 E- T; N6 i% R4 r! P8 B& E3 n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 V$ k. }# q3 M, J, Q- ?& B& |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 x7 P/ c+ [. o" t+ U/ L+ T0 U│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
G7 {& x) C5 j( M8 c│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; {- [/ r. E3 C- u. }3 b│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 V" Z2 u. [# N$ {* ]' P' x) }& C│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( N: ~. f$ }$ X. c4 e
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ p3 {# U3 s& o4 H6 O' ^+ x. w│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' Y- g/ ~$ }0 D; G- S" C
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' t9 }, ?1 o: e' }│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, c" E( \. f; v7 r: p$ O
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, o) k: m2 q% }1 z% M* e3 q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- O' W- V+ }% P9 W' {+ j
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 \1 O- G( ~6 b7 R3 }
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- I1 r: h5 C1 s# f│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
/ `3 }5 M7 y9 l3 Q7 u" y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ A3 o/ k" i$ D) b7 }
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 a; c" H$ Q- a- @4 x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; B# i- E9 ~ N2 S' g3 X│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! {& m# H! p! _ }5 P│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( P3 G/ ?# J2 Q r( r8 \4 i│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( p" s- q. O! V7 E: M5 ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# W* @ _. {' k( e B: `
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 \* _, \( F$ b {1 Z j( b, ^
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 K) w6 g7 R7 u
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" p a7 g, ?+ t3 n│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* {% U- d4 Y* t│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) @. Z1 Z. w; c P4 D
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* m& h" p5 T' m% o% ]│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ P2 H$ I9 U% ~& z1 F│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# p- y- y" c5 g* r; G9 X7 a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* M) ?" A" R. X! Q f
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! {1 Q+ ^+ ^. H9 d
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; k4 K6 I& ? `' c7 t" X│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& W) L# }# h; J( ~, g0 {│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 Q, t" n5 m+ X│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 L% J7 p" H8 @6 |# h& s. ?
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 m$ X* c2 z* |1 s4 I w│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 u& `5 `) u' O0 {. h0 ?│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# I3 p q8 b6 b6 F│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ @) e5 E: @# t! T4 i│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 }/ }0 [. H. O* R( D. H+ C
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
U4 f% R1 W7 N│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' B; ~& p) [+ [# Y. f; h; N/ ]└──┴────┴─┴──┴──┴───┴───────────────┘' C; c! O# }1 ?4 p3 T; J
/ h+ C) `) j% T: J4 u, \
StdrdChip (Part 2)* O& z+ I* \' z2 t5 P* c
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 C* L/ i# Q) a! g: D8 q' E│编号│名称 │MB│攻击│属性│稀有度│说明 │
, i. T- r) W5 d* D├──┼────┼─┼──┼──┼───┼───────────────┤# ~" T# R% g: b$ V% Y, N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. i+ `* D6 K% B2 }: a│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' l* ]. c4 O8 x3 ~
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 e3 R, ]7 g7 I$ i; K: ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! ?/ u& X! S) a│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ @9 [6 z. d, ]8 y9 o6 H5 ]│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# X* h7 D# _: h6 r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, o' R& B% `/ ~* O* Q7 a$ J' f, G3 d, F( l
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! `6 p1 L$ O$ N0 a, i
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │) |/ s: I a; d- U
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ o7 u2 B# x% y' @# y" y3 S/ i│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
- {$ W0 V# S# i7 W│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 V; I4 K! ]8 \: y; q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ q o3 s. a7 T7 a5 g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" G8 W/ }3 I4 u- U+ P" i- o
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
/ l- A7 j% Z6 R X- z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# M& p" C8 y# x% k4 R1 s, b k, M│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
% I8 q! w2 r4 i2 g+ Y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% X2 y7 E2 D$ d│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% I7 ~/ [% {# c7 g' O│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' u7 k' V# O: R$ W
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" T* Y1 w2 d) C% d- ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) I* X! T* q6 f│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! t) S$ t! d! m ^2 ]│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 N8 l" F- h' r8 R8 Y2 a9 m│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 d# Z+ x+ n% j! y u) v- z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( [# q9 P' {' {, m* u5 w7 o$ N, ]
│126 │Rook │30│ │ │*** │Protects you from attacks │* }0 U* o1 Y, g+ V- e
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 Q# o. O L8 |8 ^ A* U
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ s. v& Z Y1 r. V" v5 a4 P6 q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 P: E; h x7 w6 ?. |7 E- I8 e) I
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
( Z; k' g/ Q2 u9 V2 j6 b│131 │Lance │46│130 │Wood│*** │Lances through back line │
" n( ]1 s9 z5 n! \# k│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
% K5 H9 j' {$ |. d│133 │Guard │5 │ │ │* │Repels enemy's attack │+ s _! P* N5 w7 P9 e5 c6 Z* u
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 z! ~" o6 G' V( \! G
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 f9 D" G/ m' U' @│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' S. ~8 Z) N9 P
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 v& z) ]( i" Z% j4 d
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% w& }! e3 n, ~
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- Q- `6 T8 h7 ^6 l0 E. c│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 `. o! ]+ S5 N│141 │Prism │60│ │ │*** │Prism fires randomly │7 K1 z3 J' v: o: j- r' H
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ h- E! w6 J m0 v& J. q│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" ^2 ~/ C( [5 p% d! J; A│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 P8 v% H& c5 ^
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 ~$ q }; r7 R# j2 X( d│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# s. s& O) E* _& n0 q) w│147 │Recov10 │5 │ │ │* │Recovers 10HP │; X2 U9 ~: K: N1 P) V( Q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │; f3 |# I( s) q3 O4 q5 q5 k
│149 │Recov50 │14│ │ │** │Recovers 50HP │% Q! ]: `- N0 G; v0 m0 V4 q& m* f
│150 │Recov80 │20│ │ │** │Recovers 80HP │
: t, ]; @4 e- s2 i% R│151 │Recov120│35│ │ │*** │Recovers 120HP │1 r7 x* |; q8 ~( }! s* S V4 i; X
│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 B8 ~' S- `# i1 l* ]4 d8 ~│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 @- J# a2 n$ P1 t+ q: F; l- v/ t│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 w* D" R* r& j ~1 z3 u│155 │Repair │8 │ │ │* │Fix your area's panels │. d0 | V$ p6 _! P' k2 x
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% n7 D) X9 l" S' g. D3 z% x│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' g2 J/ V7 L h( o: y: b7 w
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
b6 z0 T) z7 t7 U- E* e U│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' \! X3 n' q. b8 [│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ ?& P1 X; e$ A" V! l7 q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 o. M, d, z r
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ f+ s' b# m+ [% B" i│163 │Invis │11│ │ │*** │Invisible for a while │
; f, i! B( } y: U8 x. g( f│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, r2 z0 s+ O- W! g2 e y+ M1 u x│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 O, O+ \8 H1 `# E1 ? J' S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ x5 F$ Z: t' F1 r7 |+ Y0 b5 c
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 N; F) i& ^3 `' E- z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 `4 v0 @8 o. |# }! K) H C4 d
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
# A- \4 j m$ ~; K! F- x│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, v- i# l6 t* B7 U) O: s5 q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! j) m. y6 @% A8 `% a7 e
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: i4 n: u3 k/ q, @4 r, g1 J│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
) v9 V! N% }, v; `, o│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 M k6 B5 f9 z, i6 D
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │1 J* l8 N' j0 @/ {" k% |# Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; v+ z) K: b- z2 e│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) L; s$ I, Q* e8 \$ D4 m│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 z0 u1 u4 g: p3 [6 D
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
g0 g5 E" Y* u2 M! |) H8 `1 c│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- j; ]2 i1 t4 R- H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 h6 u. z# P) |8 Y; o1 A9 ]! C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. `' y, m& N$ E6 e' O│183 │Hole │55│ │ │**** │Open hole to dark world │& G$ j% d! M% {1 f5 i# L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │; g; N/ b0 J5 v, e( J
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ y6 K2 N! j0 P9 D& C& B
│186 │IceStage│20│ │ │*** │Changes all panls to ice │' Z! `& Q G5 p- J X' l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 B* N8 ?, F3 H/ p6 v0 R
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
% P) u) n1 F. c│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 E8 X6 [3 n& v" s
│190 │Snctuary│54│ │ │**** │Change own panls to holy │$ I0 p. t& M3 l1 G) n( J$ `
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- v' L6 d. J9 j( r
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! Y3 J/ M* Q7 D
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& ]" A& F3 R3 \' n
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 }( p; J* m' {8 e0 p
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( ?7 n5 G( U, a; q- P│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 Y& k9 W4 k8 E│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& P! K5 P* h! l+ v( e' t# X│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 U8 W( h5 Q4 R4 p1 n
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 v6 [4 ?+ c$ e7 j u* b│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, B" Z" P" N& |; J, w/ E- N
└──┴────┴─┴──┴──┴───┴───────────────┘# X6 P. Y: \1 B
/ B( `$ U+ h4 G1 E0 f! b' B. o
+ [$ t' {4 g8 u9 b/ b$ @$ sMega Chip; y, l9 Y8 ]! A9 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐% G6 W/ N4 P! l7 D6 K$ X( s
│编号│名称 │MB│攻击│属性│稀有度│说明 │: U0 i& _# Z! Y4 K$ C8 U: q
├──┼─────┼─┼──┼──┼───┼───────────────┤: w9 r$ b4 _8 y$ w6 F! t% H6 {
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. s% @0 b) S- |$ h* t8 d7 E3 z9 m; |# u
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* @, _2 u2 ]- u! y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 t5 o6 e4 I2 |' R6 y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. M$ [) v7 E7 F" G4 I│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: {3 V; N8 X: R/ ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 i: Q/ ~# y' Q( S& S1 C
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 M8 X, n2 D/ e8 K│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( o1 @$ o! t6 J6 e1 l. T/ c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& e9 i* I7 u i: R7 q: U/ V1 J
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 D6 Z7 |7 H' ]7 U# B# i+ ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
`8 t* l. G: f% J& v. K) ]│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 A" |6 {% D" |$ V
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" c# }, k, q8 [! J, L8 P│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" r2 f& c) d0 ^4 _8 R
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: z8 G! h/ R" I g5 O2 v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; J3 G7 F0 a3 T$ B$ u
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" K6 u! D; q% Y0 G5 K
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ H. {1 l8 O! J6 K: t
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 h" c- l! {7 T+ u0 N5 R* ~│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │1 W. q+ h5 ]3 n' y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 p/ u( h" w- O. h& w5 j3 q K│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 f8 X" ~9 \* d│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 Q& c4 N9 N% F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' Y7 }5 t6 w. _7 {│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 u' k; D: F; h$ M│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' B7 G& ]1 r1 b8 Q# W1 K│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" v2 J! x& m9 w" y# r│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 @$ X9 A2 X$ R7 R
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 n+ j. [7 y2 y4 e; b│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! ^7 J! N3 _3 b5 g5 Q│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- V0 t7 V, n( ` L. v- V6 d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 @& Y/ H1 a: j- P│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │1 \6 m3 ?1 M7 M
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │7 \8 y( T) ^2 ?1 b5 y8 h/ L$ V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 R- s: m4 a! t7 L8 p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; k, E) b9 E3 F3 ~' Q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 ]4 t4 C, H( Z5 I* H7 K- K
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! m, g J: i, n9 q" g' G. Y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
2 s1 W- W* |/ Y* s& D0 R│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! A" {4 S' E5 W& ~, [ Z- W+ L│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 N$ p- W2 Z) }2 u; D& E# s│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
! q4 O8 F1 _ s$ _8 P5 L# }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ S# {5 q" B' U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' A1 n" u, _$ q- G( B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ \1 c8 @: l& V
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ r/ p2 Y3 L& O" {, O, W% i' }
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
) X/ h! M# H" n│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
7 F' d& K7 \8 k: s4 |" d1 c E% c" m│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 O8 w( d4 s4 S6 m& N2 X│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │5 F& o1 g7 K! K! [& O
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │0 ^, w+ p4 M* K+ B4 `; A$ J
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ t9 r7 }% }* h& z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- ?8 ]& D3 Q2 k
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
' s1 [% t( J4 u& C9 a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 u4 z' N$ L+ r- q# z: y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │! o L3 |. V* o- R3 ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ X+ e7 M. N5 G: v7 n ^│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( D6 L. J2 Q+ f
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
% y& [; Q% ]( U4 e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 U: [ L7 ~, m- x│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 |) Z/ m5 B# X│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( u: ]+ ^, a2 S2 H& E│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% I5 e5 |0 Z( `7 D. | Q6 j
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 J8 _- U+ t" t│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
: p9 f) ~6 J( }1 l6 D% E* n( F│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( ~5 S) n0 z6 l│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 B4 d" M% E$ [$ }
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& [' A; l2 D) j" ^" ~│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
3 E/ F3 ^; @5 B$ S! @9 _│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ j3 S; A/ }: r! D% D3 L+ \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% f ]6 P; A! b+ P! N7 b│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! I" J t" Z; j- l" ]$ E│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 W# P8 k, J' n5 O. c2 R6 t
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; H- j4 V! S+ e" Y7 z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! ]( \' ? n d( g, R0 V) s$ M
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 F: p2 [( U% D5 h" S│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
8 y, d% U; N5 E4 d3 a& ^│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 k* `3 ]1 {% _/ D│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 U2 d! {% q% E" h% B4 d│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 P5 w6 l, ?! P* P1 x' g' l
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* x! P, r' R% m$ D8 u5 b' U│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 _% {8 Z9 ]- }│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( W% b. g- q8 [; a) x│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 h1 ]' `5 s1 T" [
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% N' Z6 R" o: E
└──┴─────┴─┴──┴──┴───┴───────────────┘! ]) b y _1 e: c. B# }8 {$ F
0 g7 q1 `; |; Y# d* m7 g: W
8 |" Q5 l/ V9 x$ [- j% eGigaChip (蓝版)8 i u, z4 U2 j( l) ?; X2 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 l/ I) G: d! a/ d
│编号│名称 │MB│攻击│属性│稀有度│说明 │* F( i8 B( U, {( w2 u% G
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 w( ^. u$ j, ?│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
[- H, G" O1 L* @5 ^6 u│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 E3 ~9 I" `& n8 l6 c* \5 [
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 R: z- x7 M8 j' z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- o# ?- _$ M( ~ s│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ r4 z& r* e V; w& x) e
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 S9 p* r; S- \) B' c
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, H4 x% |4 x/ V: n
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 O& q) \4 E& n5 z Z1 P│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ h- S! n6 N- Z; ? M- A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 R- Q$ Z: r; P4 T; X
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 D/ J5 s. b) i│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" r# e, a" p1 y' W+ m, j. ~- E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, h- o# H/ Y& d3 m│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ b* f/ h. Y8 c3 F│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( u# i3 l8 x$ {, H│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
! h {6 j. P" ^$ L4 h% d# l1 k│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( O, y" I* v2 r) ?5 [1 Y# ~" A- t- ?
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ S: n6 M9 ]. }. M% c& ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 l3 W8 C4 S3 i( U$ Y* d0 c" r│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 ? s$ x1 D; l2 I4 N7 T
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 A7 K& i! m! l* W1 Z& j
5 c3 f$ J2 W: E, ]) o8 p% M3 YGigaChip (白版)(只列出与蓝版不一样的Chips)
7 {7 ?$ T( S: ?0 _0 c' u; d┌──┬─────┬─┬──┬──┬───┬───────────────┐! |4 |/ I) n. `, Z: ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │( G$ h/ j2 \/ A5 g+ }+ F$ s Q5 v
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 d" g1 c% P" ^, ~9 e6 c│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& _! \* U$ t8 H│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: k6 F; t2 w" W" G4 r
│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 F: E" p2 X( z+ C& Z9 s9 f
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
5 H' c3 q `& S$ n└──┴─────┴─┴──┴──┴───┴───────────────┘ |