转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
. N3 L Z6 m9 e7 H9 _■ ●■ http://www.NewWise.com ' g4 a; {( h1 s2 p, a& p
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洛克人 EXE 3 Blue 卡片组合" Y; c( D- c/ S, d8 _" r V
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- \ T1 Q, M% g, b' G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# D/ {* {0 H c9 B( \大家要看日文版的P.A.或详细攻略,点击这里吧!
1 w3 e! d O; B# Q4 r7 N====================7 L( Q8 ]- N# ^, F. M' ?1 s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:+ H8 F4 s) ~; J+ l1 W
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编号 名称8 _6 w1 b& R# O) K2 w1 |! K7 @
说明
, \! u' x, U$ C0 V$ d; _) w组合方法
6 m* l2 N1 M6 z' T( y0 S+ u' V---------------------------------
$ l# I5 p. h% j+ z! H. e" O+ Z01 Z-Connon 14 I8 _: L* a* \* w2 v8 Y
Unlimited Cannon for 5 sec
6 w: V9 y0 \! e* a: {' y$ KCannon A+B+C
8 D D4 e V0 n8 k7 A7 e) W+ dCannon B+C+D9 t) t: D/ _. S% X$ @% o/ c# K
Cannon C+D+E# I( x8 ]. K/ [" ^5 U
7 X/ I) G9 ]4 J2 B- d$ t02 Z-Connon 2
- a! Y: b5 C& p, p7 g6 D; j* WUnlimited HiCannon for 5 sec
, D5 B2 j( I- E8 rHiCannon H+I+J
1 h) t$ d: x4 i/ A. q) y& H. G. F3 X, R2 FHiCannon I+J+K
$ V& C; `! P8 s" y1 k! J3 Y8 |6 fHiCannon J+K+L- |/ C! @' l4 v: }8 J
' A' u5 v$ v3 F$ F" ]
03 Z-Connon 3$ A" ?9 Q) m# U6 D/ x
Unlimited MegaCannon for 5 sec
% j! U' e9 r/ P3 ]1 ]. v2 TM-Cannon O+P+Q5 T! h3 X6 F+ P! A
M-Cannon P+Q+R
3 i! n$ {; Z( n. G4 ]M-Cannon Q+R+S
, y# A7 ~ C" \* f
' h8 Z' A; l! a* Q h$ N04 Z-Punch) ~0 t* o- j' G1 o$ c+ a2 ^3 ]7 [& w
Unlimited GutPunch for 5 sec
# X3 X# m0 Q% A. kGutPunch B+C+D4 D+ a* S* L/ v( @9 Z2 |1 {
GutPunch C+D+E
( V/ r2 P8 \: WGutPunch D+E+F" \* R2 T. C4 I# s5 c" U
+ w9 h h& i9 Y" r3 A. Z3 G05 Z-Strght* u: b/ i2 y+ t9 j
Unlimited GutStrgt for 5 sec
2 ^, G1 P1 Q0 uGutStrgt O+P+Q# J; _; C9 V0 t! ]- ^0 z
GutStrgt P+Q+R
6 W- |+ P" j: ?" s1 z+ n, X, fGutStrgt Q+R+S! ?- c7 x. k. @% v; {- g; B
8 i. Y0 e& G+ N7 v6 j9 |) M5 {
06 Z-Impact I, E7 ?# J: B K
Unlimited GutImpct for 5 sec, P3 M. Q V+ x' [, Y8 B! E2 R
GutImpact G+H+I
1 _5 t3 k* h9 d' mGutImpact H+I+J
( P' J2 x }' z! H: ?3 dGutImpact J+K+L8 k0 r {% R+ s7 O: Q& a
' {, N1 G! ~$ s" B07 Z-Varibl
) `* p) i) Q9 p- F2 X/ wUnlimited VarSword for 5 sec4 S3 p* ^8 m |, g. J h+ z
VarSwrd B+C+D
& n$ D9 q4 s! TVarSwrd C+D+E
8 {$ D: L/ H" m* DVarSwrd D+E+F
6 ^9 [" F# t C5 ^" S6 X, [& H! q" O4 [1 U3 V) @
08 Z-Yoyo 1" c3 A& A% w" `, ]3 l5 k/ e
Unlimited Yo-Yo for 5 sec
6 R g$ ~+ [, U3 t5 x/ b# hYo-Yo1 C+D+E& s8 T# p0 S' |2 X
Yo-Yo1 D+E+F! R( W7 ^( l# w+ r9 U( z
Yo-Yo1 E+F+G5 n) p$ K! t0 m7 i
0 F! w% D! n( M o/ x09 Z-Yoyo 28 |: v* q. V9 m* l, H& }
Unlimited Yo-Yo2 for 5 sec
- T1 N. I8 @) \- g7 ]" I- `Yo-Yo2 H+I+J0 i5 W" V0 C. _% v- E. Y7 j
Yo-Yo2 I+J+K6 M9 ]& \' `$ q! y
Yo-Yo2 J+K+L/ Q. j0 Y# ` L) B
6 d1 }8 B8 H) O3 y3 I
10 Z-Yoyo 32 [. M+ t6 I, I8 l- L
Unlimited Yo-Yo3 for 5 sec( V% [5 p9 w) h9 @1 k; b6 v \6 c
Yo-Yo3 M+N+O
( `8 c4 D& n- EYo-Yo3 N+O+P) {- Z% G0 [/ r/ j" \
Yo-Yo3 O+P+Q
/ w' Y) W0 D5 d2 s5 {) u4 t- t! h, p$ x+ P% ~' s5 C$ i8 [
11 Z-Step 1! Y9 C; o. \/ L4 A! Y
Unlimited StepSwrd for 5 sec
0 O6 p4 s% P% [StepSwrd L+M+N
- U; u) ?8 x/ V! R/ U# ?8 J$ OStepSwrd M+N+O
3 N' |# R4 k2 PStepSwrd N+O+P& A" C8 z. x* e3 Y
: M R" n! W* A) _12 Z-Step 22 v; i) a. Q. s6 R6 s7 S
Unlimited StepCros for 5 sec# o% X1 Q5 z' H# e6 v* S* x2 _
StepCros P+Q+R4 i0 Q; [2 k3 P. Z) B/ m: B x
StepCros Q+R+S! i8 H2 h, K" A+ U
StepCros R+S+T9 V+ e$ L5 o [ J, |% Q* z
7 l+ C( ~9 ^" f% f: v
13 BubSprd
/ u! S4 W$ X! YAttks w/ spreading bubbles!
* g# d F/ K/ t9 l mBubbler C+D+E9 a& H5 k4 E$ v% u/ x* a- H, u
Bub-V D+E+F
. ~" k" g$ F( l* f# }/ s7 g# LBublSide E+F+G
2 R5 W2 Y6 [3 N3 Z- f( bBubbler E + Bub-V E + BublSide E1 v" b: T2 G: ~, l+ x; N0 O
$ d! C$ C& R0 l- d
14 HeatSprd/ f! N6 ?$ `& w
Attks w/ spreading fireball!
- o7 |8 i8 C/ x; nHeatShot H+I+J
0 h1 E! v1 G6 T' X! YHeat-V I+J+K
8 ^* V" k/ Q3 t `$ sHeatSide J+K+L
# d/ R" I' d! A" N+ a+ Y3 U1 ~5 ~HeatShot J + Heat-V J + HeatSide J
. ?( E! e% ?2 E' r& y8 `3 [! V1 Q4 s( X3 e: _
15 H-Burst
% @$ f% P6 O t rCreates a giant explosion9 r; Z8 h2 O1 F9 _& q
Spreader M+N+O: d& s; q0 ]7 j
Spreader N+O+P3 H0 ?( Z7 v$ t* W! ~, C
Spreader O+P+Q9 Q" P8 T4 ^3 p5 `: A$ k6 Y
8 [$ \8 i0 t6 }
16 LifeSwrd# o& C+ n$ S2 ^6 A- B/ ]; V5 ^( f9 u
Swings a huge 2×3 sword!
( G9 t# s% v5 _" G; F9 V6 M0 hSword E + WideSwrd E + LongSwrd E5 h# e" A4 B5 x, Q9 E8 q; Y# t
Sword L + WideSwrd L + LongSwrd L: w% I3 K* l' a, I
Sword Y + WideSwrd Y + LongSwrd Y: X# H6 ^$ r# ~6 l3 R$ W
! Y4 N& S' `4 [1 X0 C3 |* z17 ElemSwrd
2 ^, Q; }6 y) }5 U1 z8 n+ D; k9 nWide swrd contains 4 elemnts
9 `5 B1 B8 |" Q7 b) I; d- A2 IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( G8 F B0 |. f7 }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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- h" O9 x) Q& r2 b0 G% _/ N18 EvilCut/ N9 ]( n$ Q9 w, {; Q/ n
Step up 2 & make 4 atacks
, W- ]" X' V' h, PStepSwrd P + HeroSwrd P + StepCros P8 A9 v! i- i; `4 J3 B3 p
7 U8 z" T7 e }3 g+ Z& K6 _, p/ W
19 HyperRat) F1 h i/ ^" i# k/ I
A giant Ratton charges!$ p ~, ^: n4 _0 o# P0 _
Ratton1 A + Ratton2 A + Ratton3 A* g5 ]( D0 J% ]5 S( L- v6 t3 y
Ratton1 C + Ratton2 C + Ratton3 C6 |8 j" f: T, G7 i8 S2 O
Ratton1 F + Ratton2 F + Ratton3 F
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% O4 M; J) ]" E5 `6 I1 S, u20 TimeBom +
* @7 f% P+ P) X3 p: @Sets Time Bomb in enmy area. `; Y& B; c, J6 O# L, K
TimeBomb J+K+L9 j; j; P9 P3 f
TimeBomb K+L+M4 Y4 c I0 D# c4 n) @
TimeBomb L+M+N) q$ H# P/ P" \! P. w
: o; m2 h% W+ Y X21 GelRain k1 w! ~ V) h2 j3 i( i0 t0 f5 m
Gel steals squares5 g& Q7 s' t% P$ E% r, z3 w! s" x
MetaGel1 B+C+D
, M7 G3 A. ~2 c# ~: ^( f( _ cMetaGel2 E+F+G" T3 \' Q4 g& n; p; j* h C
MetaGel3 S+T+U
& Y" O+ e" ]5 [7 |
" @$ a; p/ W3 d" _& O22 EverCrse4 U2 B& I7 u' l# y! N$ ^
Shield chases enemies
3 z9 o4 `4 C7 L7 M' ~9 JCrsShld1 C + CrsShld2 C + CrsShld3 C
! g) w' Y8 ]; q' y$ |CrsShld1 L + CrsShld2 L + CrsShld3 L4 L1 ?6 r1 {" b$ H
& U0 w) [" T) Q, l f; U* }) x( Q23 MomQuake
1 M" e; V4 A; S$ C. j7 f- w0 ZAwakens Mother Earth!& u9 S" m7 }2 b; J% {
RockCube * + RockCube * + GodStone S
0 ?3 K5 J; C( O0 a6 C
$ X: }0 Z! v" ?5 [! p- m# a24 PoisPhar
0 t! ?9 K' \+ A$ Y( {Pharaoh generates poison
1 n$ g# h4 i7 T5 m6 b1 LPoisMask A + PoisFace A + Anubis A
7 V7 |! G6 |( I# E) i# p2 a5 ~) t& A3 D
25 BodyGrd$ g1 Z% G N5 i. P9 g* }
Bodyguard takes out enemies
7 }; P" j5 |4 l. `AntiDmg M + AntiNavi M + Muramasa M
0 _3 g" g {" d' N, k9 W! ]
( Z1 r+ T( D5 B- A$ o# y4 Z1 T26 500Barr; ]/ |4 K' J( _ ]' n4 b
Barrier absorbs 500HP dmg
3 h) l, n+ h6 K5 u* eBarrier E + Barr100 E + Barr200 E
: M5 R4 k7 \: D$ VBarrier R + Barr100 R + Barr200 R4 P* c3 g: ]" Q1 T% L; y! c
0 L z8 f0 G9 K2 o* y; A1 P) X27 BigHeart
l: u6 i) W( B$ f4 A+ ?Attacks, then heals HP!0 v0 O$ C7 I1 u: o
HolyPanl R + Recov300 R + Roll R0 t! B* e% A( p9 |1 y2 Y" h0 n
HolyPanl R + Recov300 R + RollV2 R/ d' n2 C; X$ m$ W3 m \
HolyPanl R + Recov300 R + RollV3 R6 \$ f. t* N+ Y2 S- T6 {
# U; I# O1 f; J9 r X$ c28 GtsShoot
* F' a6 Q m$ `6 \+ I+ s$ y1 XGutsMan throws MegaMan!; l+ ~* h7 L8 g, w6 y. b. ^. I
Guard * + DashAtk G + GutsMan G
, r0 h( Y6 t( n, e G. X; eGuard * + DashAtk G + GutsMan2 G
- n) \6 E8 o3 a7 U& mGuard * + DashAtk G + GutsMan3 G9 F, ]2 n$ |! C1 R* n" u. D
Guard * + DashAtk G + GutsMan4 G7 p. ]) o$ q( v6 `: a1 R
* R" ~! j+ s: `* q29 DeuxHero+ z8 Z7 H7 e! W6 t5 l$ f
MegaMan & ProtoMan team up!
: O2 d' {, t- R/ D6 Z" kCustSwrd B + VarSwrd B + ProtoMan B
% X A) D; B6 y. j. h" q3 hCustSwrd B + VarSwrd B + ProtoMn2 B
4 `& L: i! Q S/ OCustSwrd B + VarSwrd B + ProtoMn3 B
7 h0 B; A( m A* W' \CustSwrd B + VarSwrd B + ProtoMn4 B
5 W, a8 y; a2 W0 l7 ^# t/ B/ Z ]
30 2xHero
: W, B* j, d. W% v1 k$ zMegaMan & ProtoMan Dual atk1 R4 Y/ w* P. w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ O+ M5 w" g( B: F T, E$ R USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& H4 A. x6 }5 i+ I$ H% ~5 Z0 E3 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 v- P" m" F2 [& R5 z( G, BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 ?6 B d; ]8 m, c7 D) S, F. G/ _8 ~
% c6 ^1 n( o: {% `) |31 PrixPowr7 z3 c9 t- ~! e% O3 w
3 Navis attack at once!( w& f* C$ v# b N$ _6 E r
Team1 * + Team2 * + KingMan5 K
, ]* D9 e4 j$ x y) C! d, vTeam1 * + Team2 * + MistMan5 M6 l. y4 l X& s8 d7 Y! Y
Team1 * + Team2 * + BowlMan5 B
# c7 `6 ?) U& J* F- r( D' t7 t }6 D/ x
& b+ A. h8 E4 `( t& j- l/ C32 MstrStyl
( x& P4 A. y. OMegaMan unleashes his power% ?1 ^# y) O: E5 ]) h
Salamndr * + Fountain * + Bolt * + GaiaBlad *4 c- i7 J: t( Y3 R6 Z# `: n5 M
' ]: j4 k t9 c. g+ WStdrdChip (Part 1): L$ @, A/ @) ]
┌──┬────┬─┬──┬──┬───┬───────────────┐+ ?4 {% |0 i# L' x X4 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 R: ` }/ \! u+ c, [6 F3 ^├──┼────┼─┼──┼──┼───┼───────────────┤7 q2 p- e u8 C6 ^9 s
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, V* }* Y/ v' P8 N! j0 A% O
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 Q4 d O, X$ {$ i7 w% z. J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │8 H4 C8 s$ r1 ~4 A& @' e
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" z1 b5 k5 V r* n; w4 b│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 h5 v, E) F: j& ^# L4 E
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! T! m! x8 N5 n
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# Z6 d1 X# S; j2 c│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ n; f* e/ |: o8 F7 u" G' t9 h│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │/ A4 g, h7 W: D- {" V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- {' d9 k7 p7 Y S# C$ a│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. g s3 O, e4 R) C│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, b G- I; _+ z, e: U2 I: [
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( l$ U3 P. R6 _; U7 R/ G( `│14 │Spreader│16│30 │ │** │Creates a large explosion │
; V+ E) p; ?* u& K! c7 l│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 O5 U; h& f( O, M- P: M3 I
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
* R2 W" R6 `2 S _│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* D+ |( f+ _+ z5 M: t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ f' X. C& u8 h9 p: K1 Q) t
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& g2 N0 @: \3 y4 R0 \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 {6 t2 V9 @3 f6 Z, p9 R8 ~│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, G- v; c# X& J; O% M- i│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* w5 @* c$ ~! V7 a. S9 P+ p│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 M H M& T6 k3 M$ x0 }
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) m; Z$ L a' U3 [2 X5 {& @+ @
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 r( H% T- x i1 n% R% d
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 W3 d, ~/ ~' v7 H% w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) x6 o6 x T3 o6 u/ R5 m6 d) i
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │& l8 }. n! d0 q/ k5 Z O" \- }0 S5 }/ m
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( J, Q4 z* [9 `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. X: n+ R8 t8 j2 ] P
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. M" y. |+ m4 W& r1 \( T* F3 R" @
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% e4 w4 D# L( n P& l& ?( v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │3 s* i1 a2 f l+ x( D5 H! j
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- r" e7 P4 s% D2 s* w
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) k4 k# `# R* t' e; N- m│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │7 s, k! C# S* r, h- }
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ B; f6 w8 I* Y. g! u. x. _
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( z2 Q9 v: R5 U$ S# I2 c
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │: n8 x% e+ K2 H6 T" X) _+ K( i
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, m: X) ]- n+ O* f* ^ p
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# \' q' X8 K" L4 q! _; u( i2 n│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ g( X' _/ I! F
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- h& u$ R6 \. V% ^9 _7 U
│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ {4 `, `( R* L/ [9 j. z: C5 \5 q│45 │SonicWav│26│80 │ │** │Shock through enemies │# ^& e$ A! ~* s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │# u8 K9 p( J; f# t' v- z" ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% ?: g3 B9 U1 ~ \& B9 L7 D5 T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 R0 k# w. a, N; c7 B. v+ T0 I│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: }! R' g- ~) G2 ~; h7 I
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' C& c0 E6 Y6 y│51 │DashAtk │11│90 │ │* │Dash through enemies! │) l, G g; K* M
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 a8 C" t- O6 @% K* m& d6 m" x│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ V! a6 @% o. F h7 i5 ]$ o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) y8 C/ O3 e; n& }! H' u
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. `% @8 V1 q2 P1 @0 H│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' K2 R/ S3 i5 B1 x) @7 R8 [
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: a8 F5 { x# V) V$ u
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. G$ _% ?8 |, {' }│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │% w, k5 W7 s* [; b6 s
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 z" D/ F0 N- S
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! J+ E+ ^ t& l! P
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, `" l( d' m" A! }
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 q1 R3 }0 J! ~8 K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' N, d" Z# \4 |│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ B0 Y% W6 D4 z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │' ?+ o8 R% } Z3 q) |
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' F6 K% f! w/ I2 x1 z│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 E1 K% I4 E6 t( E8 t) z│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! v6 v# S; q% k, U5 T7 O
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) R* v9 r2 z* v4 P' I* N5 S* r
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
5 R- M6 u/ g$ x) Y+ p│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; r. g/ p1 F' `/ L; n w│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 C$ l9 n2 _ T$ z, o/ A9 |! H9 Y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- R& g( D' p3 e" y0 g8 l, I" M. z5 s
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 p0 A @, t- e% u8 f
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
a& `3 N0 ^. K4 t6 P: N8 @│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 ]' T; _- S' e8 @: @│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% C2 }4 e( v, a0 o3 K│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% i5 h6 E5 j# G% h) J│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
% Z& W9 L9 {9 m: |* m7 v│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
6 ~- R: {% v; T& g( T│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* q/ ~: i, o* f) z1 c│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" {0 d* R1 c8 N4 X2 B) q
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 y% I( d! Q2 q/ P! Q( R
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) O/ ^ h* _ {0 Q$ n& m7 d│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 F4 H, b. p5 \/ K│87 │Hammer │16│100 │ │** │Hammer smashes front! │
1 V) g+ D( f) J2 C' k- A5 \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! R/ p9 U4 G: |" Q0 i8 \4 l/ W│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) _1 t6 U2 w6 h; E, m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! {# j1 p/ O+ x
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ `6 q, ?+ l0 h; t6 l! r( `$ ~
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. y& z) x" I0 n1 `$ ~% R& x$ L3 A
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( w" f8 ]7 U& A5 g
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* ~" u8 P! D5 N0 q/ P. f3 i" o& L; \5 M
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
j( E9 e1 g" V2 z+ t# k: Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
' `; a- [7 d) }; G1 G( R│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 ~: W" h& s8 T2 F& `' u% ?% f( n│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& X% Y3 o q6 k- w& v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& k$ z: ]6 x$ K& A, g/ Z. P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 T$ p) h5 v; P3 L. I$ T
└──┴────┴─┴──┴──┴───┴───────────────┘; @ S o( \# i' v
) a- ~' R$ S; ^+ c. `StdrdChip (Part 2)2 |+ c; h5 [5 i) N+ B+ a J
┌──┬────┬─┬──┬──┬───┬───────────────┐0 e+ a6 Q3 t8 L+ y1 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& o2 F& V* C! e. W1 E: u├──┼────┼─┼──┼──┼───┼───────────────┤
, ]' t; ^; ]$ {! s) d) C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 J$ F/ d2 v8 V w2 D
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' m$ F# r$ `+ [8 [7 `% S6 s│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 I% h$ v6 V! [8 x" f6 J│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' R1 i! z$ k a: Q, C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: E! y. r9 z; C/ {; X" _ }" J│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
|+ I2 I2 {& k- Q3 h% g│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! X4 |; b/ Z) [% c) j) c│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 a9 Z _- \; c, Q( D( S3 e _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 z; Z+ L% S8 B' Z( u' n% `
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
E6 \, V1 h2 z o- y+ Q9 l9 m│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
Q2 [: ^8 M/ t( F. Q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 f9 c3 M& }- L& l│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! e1 r4 A q! y) r, y
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 ^8 y- V" D( x/ v; W, a
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, X, v* _4 c# E0 t2 v% p4 w│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& E8 Z7 i! l( ^+ m; Q/ W│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 h* @2 M4 K/ I& x) I, @
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% \& @9 b4 j f$ `+ _3 D( g" f│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 m2 j' ~& p2 \1 o9 t f2 ~! ^. \
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │; b7 U3 d+ B0 Y, P/ `
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 t* n, l9 h" b2 P7 y2 ^│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( c8 B5 u) l5 X' \
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( R" }* v0 J$ U& I( `│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; I4 U+ k* w; `5 @2 d5 Q6 L6 v│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ g C+ o8 U4 M& P( j' I2 d│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) @0 K3 I. u) s
│126 │Rook │30│ │ │*** │Protects you from attacks │. @# m4 K6 H. n& v, w+ C$ K
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# O. y: C! ?3 p. c│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 Q* L6 K" P9 X; R* h1 I ]' k
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* z; R5 a7 C6 Z│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. Y1 t* m7 k6 k0 z% g- J
│131 │Lance │46│130 │Wood│*** │Lances through back line │
; q* p2 l$ N- q* Q) A9 Q. t5 j* [ S│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% H) ?7 l6 O3 T& H6 x0 z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 M4 M; u7 f1 Q│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) ~4 t" \# u: j* R
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 r$ `" N/ U4 P0 Q2 @& a+ @
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
3 ^( T9 i4 y2 M) A! L! n* ?│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ }' ]1 V( [" H5 z* \& w- H. Q2 H
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ ]8 Z% Q+ L" O g% k$ b
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- J0 n( p. |0 `+ U" D8 f9 x, G│140 │RockCube│9 │ │ │* │Places a rock cube in front │, T8 {1 J- c" Z7 V
│141 │Prism │60│ │ │*** │Prism fires randomly │
$ i3 K2 n. l9 z" D│142 │Wind │14│ │ │* │Windbox blows at enmy area │: y7 o( Y2 l5 A& m/ C' q ^. Z5 L" z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' O1 i$ D" `3 F) h│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 S/ c2 s7 ~: c│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. r1 g; g: F# c3 ?9 i8 I│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 n, C% L0 G }: w
│147 │Recov10 │5 │ │ │* │Recovers 10HP │; G8 I- x l" K$ m" j' b* h; M+ K
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 _/ j6 u( o/ Q# ~. Z' n7 W! s, C│149 │Recov50 │14│ │ │** │Recovers 50HP │! T& | P6 I" w n& h+ d, K
│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 g4 G+ [1 T: k m│151 │Recov120│35│ │ │*** │Recovers 120HP │& d. X6 D" Z: \8 {0 X; Y; S
│152 │Recov150│50│ │ │*** │Recovers 150HP │; o6 V. y0 A* w' ^: h s- A
│153 │Recov200│65│ │ │**** │Recovers 200HP │- N3 c- s. |/ @, Q8 m8 V
│154 │Recov300│80│ │ │**** │Recovers 300HP │. l: B, D6 s) B9 K
│155 │Repair │8 │ │ │* │Fix your area's panels │+ ^- [: u8 D$ _; l8 l
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 D0 K; G' j2 u }
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. W! o: D7 ?% J, M/ Q0 p
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 g0 M; Q7 j+ F) A│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. l5 y- G5 N" S4 W; ]+ Q6 R: y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │( T, L+ M/ B9 P
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
% g' n; H' r+ p' a1 Y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
& c- z. d' S5 {* d│163 │Invis │11│ │ │*** │Invisible for a while │
; S9 d9 M2 t0 c! x│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ e- K- k' ~7 h6 C' e6 v* T, d│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% ~5 |7 r) H3 p6 d# v+ R9 N
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
; ?0 G+ M; v0 c% ?4 a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
8 q) N; D+ V( k) M5 Z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" A+ I4 A; K1 V+ c2 L; @│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ d7 x" u9 }( M$ F3 u
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ a2 S2 }+ J2 @4 `
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. I+ \! A* f: G1 A; |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
, {. H% ^: F( K# f! H" u│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
q8 \1 O2 H& g1 o! X│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 }$ m5 l. R% l4 L2 n; v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, T, r$ R3 Q5 t C& P) l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, H6 u( P! q4 _8 @1 Z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' D* u$ O( S) Z# g+ U! [0 `
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 F {; z( L& V0 P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 v+ I' m/ S! ^ ~* Z, T
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
! o0 {) Z V# l( j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 X+ Z2 c. M/ l* N│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" o3 B2 l I% g+ z- K) i' P
│183 │Hole │55│ │ │**** │Open hole to dark world │
; s. R$ m$ w: m; W2 g$ }) ?" o' l1 O│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" y) L h. k8 n! ~6 U7 P/ F
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ M' ]; b3 V Y% v; N
│186 │IceStage│20│ │ │*** │Changes all panls to ice │& _5 B! w( m* j, X
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 M7 W. M+ n: m( U' D+ Q8 Q6 Z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ k/ D9 j! W; Y/ s│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& \' \2 @+ s' |/ _6 l) L' ]
│190 │Snctuary│54│ │ │**** │Change own panls to holy │( c- a0 m5 g) |6 Z
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) _, b8 @9 j. m' O
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ f8 {* {0 P, J% L
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │3 t% H0 s0 f+ I) Q; n# g" ?
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" s4 P" T. q/ Z% P+ ^
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( J a+ v- W3 W9 M. w; q; O
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │8 a6 }" I5 Z2 I. R, w+ u
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- @0 |3 ^) C) f│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ `: \. p- _0 U; H- K3 ]│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 \' j7 r; q8 D6 E$ p0 h8 H# Z% W│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 U5 I$ ? M& f, c* [; _$ Z/ j% J
└──┴────┴─┴──┴──┴───┴───────────────┘" M+ p/ S' F' f; f5 |9 r4 v( f
; L6 |% ?3 M4 u/ x* E8 Y6 F N( g* ^/ k& |
Mega Chip
3 G$ D" t2 d2 @┌──┬─────┬─┬──┬──┬───┬───────────────┐ G5 L7 { x+ m; j8 w4 D" `5 _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" P2 a: b# K2 a3 o W' d. X" h# F. H├──┼─────┼─┼──┼──┼───┼───────────────┤( O, T% w$ h* O- E/ {6 h1 n" k
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. l2 c! ~$ ^$ ]/ X) [
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
8 S2 G9 W6 E; b: W│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; c, U) Z8 T) e3 I7 F│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
6 {7 Y1 Z# Q- n4 D7 Y1 v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 ^6 M, l. U1 v: \+ x8 U- X. v# x
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ l9 x/ H0 p9 S! S b$ k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" D, j6 _. I, R! x2 B│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ @( [/ \) c7 @& O& ~$ T; o
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- B( \0 w* ^. ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 L9 |1 ~ G9 H$ i) _+ ?* g. X+ U7 C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. |( K: k& v1 A5 T: }, Q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ i7 {# B" I+ Z) m9 i7 [ Z│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 L/ h3 d+ v! v# x9 N
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' ?# M) ]- f7 z- h
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: B- b$ m1 H; j& R* f- D
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
7 x5 A6 ]% g' ~% ]9 R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 g5 B4 j8 G: f- s2 c
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 q/ V0 J2 x9 Q% t% y4 l; H, Z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& g/ e; w+ B! I* L% \$ v│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# U0 h/ L0 \, o+ R0 y. f
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" o9 f) _; `9 F* I6 V3 v# y│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
$ f6 q9 a0 g. o; J│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 t7 ?3 f$ m7 r' u│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: Z2 O _) d% R+ w) m│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 s# T! H- \, s4 J/ \& I7 i1 u│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 U7 |" H/ i2 ^: X |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 V2 `) V5 ~1 P! p2 C7 T, Q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( z- ?4 i9 o- A0 l) v! l/ f O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" z/ {2 F! s" E; q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( w6 t6 p* s% O7 \; l│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ U7 ^3 H& W0 K+ v7 [│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 h! ~6 a8 A X, O8 C│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ F D. {" ~2 W% z$ q( @5 j( X) a4 v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 ~$ B5 Z+ f9 N- u; ?│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" ?# @# {9 T3 f. R│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* j$ d# o/ i7 v5 `- r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& o: X/ G1 ?5 S! W
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& X6 s7 R2 W# x5 ]$ |3 e5 E│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 c. T- d% [, n& p `) _
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! R) b3 B+ e( o' }& k│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 y3 L( t# ~, _- D│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
; d0 V% A& `0 t3 j' A" X/ y( [8 r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ l/ \. q- A+ ]4 S2 V9 E' ^3 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: a" d" v2 o% p. j: x6 \! D" n) m│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 f* A6 e4 {5 V7 e
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. a. y8 M4 w* I" s8 T
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# _+ ~- o2 q: [6 a# {; ]# Q" p+ j+ ]│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& ^- Q. _, ?9 v9 }% x8 B; e
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 A* `0 j- q% [: ~- b- a% ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) X9 f5 s( j( j C% T│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ J3 B$ V# n0 A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- m+ @' L% {9 c1 u│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. @( n$ t, J+ S+ ]' m│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 s7 ?. ~$ L' [# h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 F1 u* V7 a0 _) V5 b; J7 D3 ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 @& C' T) o* O7 o: N8 e0 ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 I/ n5 Y% ?9 F& Y' N│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! o8 s8 E6 _) E% ]
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% z, B3 U* P( x' H" b
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* K# m/ {& R! o3 \: l2 J
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ \5 E5 e$ K% R: [2 h" L* ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) i O+ ~, c7 c7 M+ v7 _2 r: e: j│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% Y$ }% d# f* M│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* k7 o/ X8 M" }7 ~( i4 b9 D3 Q7 ~
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
4 |1 b6 g4 o6 c* z│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 [" A0 k% G; o" U; Z8 g* B
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( B D& i2 w; g( n6 J
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 Q/ R- ~' [6 I2 l7 f
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ x& E# P2 ?# h: m* O. T
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- p4 V" b) W" U4 A8 r' a+ ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) \+ j+ A# N( a) D( v* g. n) m
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ g9 s1 @3 B: o8 k
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 e; C& h u2 K- a' @
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! G! K+ c, x. H7 H7 p& B& P, U
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │% V1 F! J3 e) x; F! h) t
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, h: M6 L; r$ x, W W9 V4 g" F9 J! o
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 l2 ]* ~* T# K) A6 C
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ z/ b, M- b2 ^' b* A+ I│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │+ f9 [0 ]) @$ J) }6 A: e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ v/ A4 g& V$ W' ~│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 G8 z5 o$ d3 U% t+ R
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 A/ ]5 O3 u) w! S│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: @* Q# J, G v7 @. Q C& e: y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │0 g7 _; N& ~8 f4 y; @& ^
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ `! f2 L0 ^/ b+ a+ J
└──┴─────┴─┴──┴──┴───┴───────────────┘( o! Q0 {/ f9 R! q3 ?; ?
. ^* b; A3 N& S7 h
4 v8 z2 B7 v) V: V
GigaChip (蓝版)% o$ O3 d3 s; j8 a& P
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 y$ S& Y/ z. P. {( s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% b; n8 @4 S* E! S n├──┼─────┼─┼──┼──┼───┼───────────────┤
, n) h; k# \+ m0 G4 o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ C# l @ Y+ l5 D+ R3 m
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 L% C" B- E5 U' g. n/ I
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 C% e1 E7 m9 H! O$ j( ~+ }; {' ^
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │: \% s. ? V7 u. a4 N/ v U4 z
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 h2 i0 e& V8 n# g4 h9 g. ^
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
6 T% `+ O, B w, a4 D: l1 F│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, c, k' \0 l/ B1 [8 U" b6 V' V
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' B/ ~9 R+ G4 T' E│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" a% Q4 k* k- h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) t8 N. N/ d$ D
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 ?3 ~3 a9 J; w) z8 b2 T& @7 L2 y$ g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 j6 ~7 }9 ]# \+ c: a
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( J% s, A+ c1 f( p- p│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
) ?9 g4 |! O# j M8 }│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! H+ M. B3 o+ I S# j
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 ?) }1 b" i5 L' o│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' j, v6 S- V, l! i8 Z, L/ f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │/ n0 n- v8 J, Y, `
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ D6 {7 i& ^/ h* s4 X: F( L
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
% X p. d, ~2 u3 W( q└──┴─────┴─┴──┴──┴───┴───────────────┘
/ X: o1 f5 }" s3 o1 I' \* e( h2 a) E! o6 W8 f% Z) G5 W- T
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 X$ s6 z& @ d: Q, X8 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 y1 z1 G i" o1 [/ s* V│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 Z$ u5 K$ r1 @8 }- o- u& Z8 Y3 [├──┼─────┼─┼──┼──┼───┼───────────────┤5 }6 n) D% i9 Q; s9 e; C% v; u
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ U" \# U: F+ Z; a$ L) N5 W+ K│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% Z; ^. R2 P& v4 l& z) C: o' S4 h│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( D _$ W+ |7 Y B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: a/ c7 G5 Z. f+ S1 B. j└──┴─────┴─┴──┴──┴───┴───────────────┘ |