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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : E" C' q( q' ^1 @& N
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# j$ h( N) d0 ]; ]/ [& e■● ■  NintendoWorld    站友xliz原创
6 ^* k" U" P" {1 W8 Y! y) G% Y% ^. N■ ●■    http://www.NewWise.com ' E3 S6 K/ D/ D$ H" y" l2 U5 P* E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 n+ k  u2 g& T' C7 s+ `
! f' D4 Z# \. ~! m
9 d8 @6 t; ]' z/ b7 m
           洛克人 EXE 3 Blue 卡片组合/ _3 Y+ R- R5 j! p; C

8 o6 N/ O" b( ?+ `4 Q2 z% d# f9 A
' [5 J4 e9 A4 L: W英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( `- |. s% O& B2 K1 U4 ~' f+ A大家要看日文版的P.A.或详细攻略,点击这里吧!
2 i- T2 o+ W/ m: |8 K. N
====================
) N! K4 s/ G; b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ ^. K* g/ X6 w; ~9 y) v+ I8 Y( e
以下内容格式如下:# X# l/ O) _+ K# I7 p  Q
8 f; ?( \: O- x- P4 {. u( h* i; r' [
编号    名称- ?% C# i# Z) l' i! G5 S* k, z9 N
说明4 S# m  b2 {5 F! @9 c% X
组合方法4 [4 ]+ j4 Q! P, R2 j; m% A
---------------------------------: g- w1 v7 p1 T1 l9 f, q0 K8 g
01    Z-Connon 1$ N4 y; l" w; J" e3 ]0 W  `
Unlimited Cannon for 5 sec0 k" U/ r; |  s$ n. l
Cannon A+B+C2 F1 ?; S! P7 X0 d# }, W& L6 O
Cannon B+C+D+ K1 N5 c! l. P2 H% Q
Cannon C+D+E9 s# t- ?. z! B; [; q
& o; r# s' c* L; G- m) n  D! \
02    Z-Connon 2
: x) s4 ^% d& Q( u8 SUnlimited HiCannon for 5 sec
% a' n+ e9 q, |+ G8 |  ]HiCannon H+I+J6 \* n5 Z, Q8 D- w
HiCannon I+J+K+ ?$ c, `3 E1 U' E
HiCannon J+K+L* v* w( _) E7 Q) o
4 z* ?4 S9 \8 E: y: k1 ]
03    Z-Connon 3
/ D+ P9 i1 F. e# S0 MUnlimited MegaCannon for 5 sec( ^* W1 g2 S1 v3 d) ^& b/ ~, _/ y
M-Cannon O+P+Q& T! K  C! ?& v$ u1 {1 c  z
M-Cannon P+Q+R
8 O: F2 [+ g, v: A) q( L( f) s# kM-Cannon Q+R+S
  q  \: ?+ m- K$ h) O' X' b2 _+ w
8 ?5 l7 F: i' n0 @; [04    Z-Punch) Y1 \* A; R5 m4 n4 g+ ^+ q
Unlimited GutPunch for 5 sec4 T! @) X- b" k7 X2 F
GutPunch B+C+D
/ d7 `7 K* e- m7 q6 YGutPunch C+D+E
  V% `5 k5 P7 j$ o5 _GutPunch D+E+F
/ p- ~) D  e  b3 `) `+ F$ G( t8 o. m0 K# O# k0 h' F7 X
05    Z-Strght
7 u3 A: T6 e# w1 g. o. oUnlimited GutStrgt for 5 sec
. A8 _1 |. z! [  s; R, s2 tGutStrgt O+P+Q
) K, u& W& S' R$ O3 [GutStrgt P+Q+R
! c+ {  ]* P1 i; g7 NGutStrgt Q+R+S
9 w9 c# z8 u/ y7 O$ i% B( s& J* b- B: U0 L2 _+ C4 I' O" w
06    Z-Impact; ~0 x9 F! |: N2 Y
Unlimited GutImpct for 5 sec
4 R! R6 K0 `0 C+ PGutImpact G+H+I
, ~; w6 n9 n  I3 W, a7 ~GutImpact H+I+J, o- l" e7 E: \) i% C& i
GutImpact J+K+L3 d+ O6 U  K" A2 A1 ^

% D% q! i7 d8 ^07    Z-Varibl" R8 h' B! D! g$ X/ i+ w- t
Unlimited VarSword for 5 sec
# E# Q$ r" h# x6 w# v$ e  G" kVarSwrd B+C+D( a9 _: Y( E1 s' A
VarSwrd C+D+E
0 s+ A% H8 E, w4 T* }6 RVarSwrd D+E+F% y+ e! K' O) q- T

" U/ }% L/ {7 p  J6 P0 v08    Z-Yoyo 1
6 ?* Z. S( t5 Z: \2 pUnlimited Yo-Yo for 5 sec
% z7 ~6 @3 L; M# oYo-Yo1 C+D+E
7 \+ [+ h& E; J' J' EYo-Yo1 D+E+F
* t4 \! [, r5 X8 `0 mYo-Yo1 E+F+G
0 h. {0 m  [% B  j" _
6 R3 O( R( C6 s4 y09    Z-Yoyo 2
3 _5 G" j/ m% @Unlimited Yo-Yo2 for 5 sec
! u  n! H6 p" p2 a- b/ H6 sYo-Yo2 H+I+J- E$ W; J! j! P
Yo-Yo2 I+J+K/ P; I: o( r3 \9 u. B2 w
Yo-Yo2 J+K+L2 Q5 r, Q1 D8 R+ }
0 J+ _( m: K4 s+ l5 B+ [' h
10    Z-Yoyo 3, A- I3 {- u, s7 G6 I% i4 b% v
Unlimited Yo-Yo3 for 5 sec; E% H% R$ A5 M
Yo-Yo3 M+N+O
8 W4 T9 t4 J4 hYo-Yo3 N+O+P9 a* e9 T8 v% S8 {! v+ W
Yo-Yo3 O+P+Q
, @9 Q! A3 e' W3 ^/ p
8 ~7 s* T2 j! \' T11    Z-Step 13 @7 }! O: B9 B/ i! n
Unlimited StepSwrd for 5 sec' m! d" B/ l1 K5 ~* @
StepSwrd L+M+N
# E" U9 y/ {; D+ M1 SStepSwrd M+N+O
' s7 u" r5 B9 h# H6 |8 U3 DStepSwrd N+O+P) \% S  q% [# [: s% I: I9 q

0 T0 i' R+ R. x12    Z-Step 2
7 @; [$ z8 r# M. ^Unlimited StepCros for 5 sec
7 I, R7 r4 x3 _; zStepCros P+Q+R
, I- w" b" q, B( p) oStepCros Q+R+S) |& P9 O  R) c+ \8 q
StepCros R+S+T
, h& C; ^) a1 m" f5 @- z6 Y3 u$ R# r% U5 _+ Y" [  T
13    BubSprd
- x1 d3 a8 u' {Attks w/ spreading bubbles!. i  i, X, f( n& Y$ M
Bubbler  C+D+E
) Y& ]4 m- f( {$ e9 m1 ^Bub-V    D+E+F2 ^% @" T- @" `8 l- S8 S
BublSide E+F+G, Z; R1 W! U! j7 K) ~: b( q8 X
Bubbler E + Bub-V E + BublSide E4 A4 ^+ H& \) |3 F

( O' m, n3 Q& _5 o14    HeatSprd
5 G* F; G) j; @& PAttks w/ spreading fireball!
9 ]1 U$ f; d1 x& }) {8 eHeatShot H+I+J+ h$ V  o1 m1 V- T% i
Heat-V   I+J+K
+ Y' \. d% p; y0 C- p, KHeatSide J+K+L4 p# H1 [' F* _9 V- u
HeatShot J + Heat-V J + HeatSide J
4 `( t2 j: Z  q2 S
3 X/ s! T5 {0 u5 q0 s15    H-Burst% {. e8 }6 k. i
Creates a giant explosion7 `; X5 f! R# s  ]3 x- ^
Spreader M+N+O
) Y, v  t' c7 a5 |3 }+ B8 lSpreader N+O+P
  U8 M/ N% o) i5 [, Y% ~5 f& nSpreader O+P+Q
1 ~# G  Q( G4 z; `- N3 d& e/ j  C* h& v% r8 _6 b, ^' m, n
16    LifeSwrd
( s* s: K- O! @: Q# n9 Z% x9 L: c# |4 \Swings a huge 2×3 sword!  A( l' h4 I* C( M
Sword E + WideSwrd E + LongSwrd E
. N/ f0 V5 h% b! n, b8 zSword L + WideSwrd L + LongSwrd L3 ?3 e8 q3 [/ B9 D/ s4 q
Sword Y + WideSwrd Y + LongSwrd Y
/ y! g; B7 p4 b) s* g; {( S1 L; D" \6 T" K2 k- K4 ~
17    ElemSwrd% _6 H. P8 f  }8 x3 b+ U/ E
Wide swrd contains 4 elemnts
5 `1 @9 Y( w2 q9 SFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% f6 T1 D! m8 t5 L7 m) }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 K3 h8 H) ^2 C2 g2 {8 s0 c) D# p* M, L3 _/ f1 k& P- F
18    EvilCut( d: a; v! {; P6 \
Step up 2 & make 4 atacks- E! C( X1 H; K0 O) D" f" z# ?
StepSwrd P + HeroSwrd P + StepCros P
7 B) x# j6 s# u5 ~$ o5 b9 p2 w8 T) `5 [
19    HyperRat
4 v% I0 a7 T9 BA giant Ratton charges!
! ]# Z7 _* H8 z$ M  C9 ERatton1 A + Ratton2 A + Ratton3 A
' x* `( ]" e" m$ a" k) U" a: GRatton1 C + Ratton2 C + Ratton3 C+ E4 v# W& Y- ~( d. T5 r) \) F6 x
Ratton1 F + Ratton2 F + Ratton3 F1 m7 `/ R5 r$ s! r+ ~, ?
0 ~, {, ?  R  a; u& d" r0 K
20    TimeBom +
7 H6 ]$ R  R2 N* O: `  sSets Time Bomb in enmy area
0 C2 e9 k8 Y7 F# r/ xTimeBomb J+K+L  q; r* D; L7 ?3 ?& E
TimeBomb K+L+M: X6 I, }/ b9 e# I( q+ g
TimeBomb L+M+N! l$ B, h5 c# c7 z( w9 \) v
; |8 J4 H! c8 L2 |
21    GelRain2 i7 u- f" m7 B5 [$ h0 i4 d% h+ S
Gel steals squares
: x- B! S' @, G# S; s; GMetaGel1 B+C+D0 }3 [& V- V) e4 ?$ J  Y6 A* v
MetaGel2 E+F+G! z+ p1 E) p- U' j* ?  y
MetaGel3 S+T+U
* W% Z! ^: ]2 O4 {
- s0 _7 y$ w+ [( \0 y22    EverCrse
4 N9 u) u' {* _Shield chases enemies
0 m9 B- F% C( R  y, {) L  ]CrsShld1 C + CrsShld2 C + CrsShld3 C3 o. Q+ T4 U5 b" e) x9 N' g1 ]
CrsShld1 L + CrsShld2 L + CrsShld3 L
- J+ ?+ X3 Y% k1 U( |( t; ?
( l$ t8 w1 Y; r23    MomQuake5 K8 y4 ~) U; t7 w! k# G) Y7 ?# D* C
Awakens Mother Earth!. f; b) X2 V* x! ?
RockCube * + RockCube * + GodStone S" l" k9 r. t5 q+ W4 q. U% {
$ [% T  W' J" S' q* }. ]1 B
24    PoisPhar3 o! F# e) M& Z! X' f( ]
Pharaoh generates poison
* N% i$ f* K5 xPoisMask A + PoisFace A + Anubis A
  }6 H4 R7 w# G2 N! n, b% v) }/ W; r  I6 f
25    BodyGrd% X  W7 k8 `/ n* E1 A$ W5 |
Bodyguard takes out enemies/ ^: x# D& X! V7 Y5 {' a) C) I, ^
AntiDmg M + AntiNavi M + Muramasa M
" D/ w# _8 X* p  r
- m5 B3 R8 j4 P# t/ W2 n2 v. N  j26    500Barr& W& p( Y- S- ]7 I% a* {6 f
Barrier absorbs 500HP dmg
! s1 K( x. K+ _, M$ G" u" V1 q3 cBarrier E + Barr100 E + Barr200 E
9 V3 U& b+ a8 ~. Q% V/ D4 NBarrier R + Barr100 R + Barr200 R8 Z, l! o1 D# L, w9 t2 ?8 O$ F$ z

) u; n. @- a( a8 f9 U; K27    BigHeart2 Z3 X! p/ S6 k* L- k
Attacks, then heals HP!4 ?- B4 {8 K# {9 ~
HolyPanl R + Recov300 R + Roll R
, J. P" v$ [$ J" |* [HolyPanl R + Recov300 R + RollV2 R7 m5 X$ U# z- N
HolyPanl R + Recov300 R + RollV3 R
* ?3 f/ i" B* t1 ^! s2 I1 H* f7 C) n1 f& `4 i6 w, A7 h, V% \! o
28    GtsShoot
5 @3 U- d7 W2 [, hGutsMan throws MegaMan!
# o% u# t1 o8 I+ {, ^7 v7 }( W! z, Z0 `Guard * + DashAtk G + GutsMan G! d) [1 _, q( D- ~$ F, E5 o- S
Guard * + DashAtk G + GutsMan2 G7 j8 H/ A" j& p3 d, ?( K4 M
Guard * + DashAtk G + GutsMan3 G. a% U# f; s8 Z
Guard * + DashAtk G + GutsMan4 G
2 O9 J4 _  Y+ y$ z4 y5 X( j& B- ]; S% }7 `
29    DeuxHero
  ?+ U% H* L7 E0 r8 H% IMegaMan & ProtoMan team up!
7 U$ j' [1 {, j& N- q$ B% _. lCustSwrd B + VarSwrd B + ProtoMan B
& X( f) u# c; f! ~: x9 t4 iCustSwrd B + VarSwrd B + ProtoMn2 B1 v* }+ _  O% a3 r2 |. ?
CustSwrd B + VarSwrd B + ProtoMn3 B
( G. Z& w8 m7 ?  \. `) aCustSwrd B + VarSwrd B + ProtoMn4 B: f) `  _! s" X3 s$ t$ n+ Q, b

2 \$ `; D/ x' g5 |' R6 D6 l30    2xHero. e) U$ @: @+ o+ j0 N
MegaMan & ProtoMan Dual atk! B; H. J: v* f2 C* ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; B+ A$ Z: g* T1 V, ]' f% Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 K3 G) {6 J7 P: e* c8 ^) W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  C- b  c: Q; aSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 T& }4 D! ?* [8 A0 |
2 k! K1 x" H/ v3 b& p0 f31    PrixPowr
: g, q5 H- W% Y3 Navis attack at once!
3 p! c6 E. ~. s, `, j( n0 yTeam1 * + Team2 * + KingMan5 K# ~* ~; G. M% z. r! m: z2 Q
Team1 * + Team2 * + MistMan5 M0 f/ V' z2 I8 `$ @* g* Y
Team1 * + Team2 * + BowlMan5 B' {4 X" R7 H+ J$ I

# d  t8 a% q/ U2 b  }32    MstrStyl9 `! H% ]# F9 s. j8 C: c& E; d
MegaMan unleashes his power1 W, a, E9 u  b+ Q  M8 M
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 [5 o# J" h* J2 E1 S5 v  p

# h9 ~7 q( G+ x6 dStdrdChip (Part 1)
# h. h; \% m' l) ?- D: {┌──┬────┬─┬──┬──┬───┬───────────────┐
8 n0 _6 X2 V4 Q5 {│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 o0 [' A6 i  o: Z2 `: a* P4 ?├──┼────┼─┼──┼──┼───┼───────────────┤# K9 z( l  }1 p! }# i" N9 N
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: f+ c5 U- H. R# ?0 k
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: G! S' X9 V9 E/ @5 e
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │. r% ]$ u4 B! n1 O7 k
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
7 @6 R) r0 K* V1 r+ x5 g- L% l1 x│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
4 N5 f* p' ]+ b  E# O│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 O3 A  \( K* o9 Q│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
3 |" c& A0 s3 V& o3 D1 H3 p3 k│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │4 D/ }  j/ h/ I7 n6 G/ h
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; C6 \+ v5 e8 R/ e6 L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- X# K7 j9 C" h0 N  L1 K│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# \4 Y& K$ P! |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ O8 j/ N! K$ f+ z$ n( k# N
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 @6 E3 F( C) i/ v│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ @9 o. a+ w- U- k
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! C3 Q/ ]6 S3 K: p' v│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 X7 }8 q% r  K' C│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 F: `0 ?* i* y7 |' n& A│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 N# J! k) K2 _( C│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  b* V" k" I( x' c, U
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" R3 ?2 y# i3 y7 r% {
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 u3 D" u3 K- I& R8 C* S7 Y6 J│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │9 b5 n) s9 O; r2 }: _9 n
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 [7 L$ U3 m* c. H│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 R% J7 a5 g; {* R) O7 Y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 x& R5 \" @% n- `7 n( ~9 _
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │5 ~( o" a, d; C
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" b& s# ?& n1 F& \. g/ T( Q# |9 h. }
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │3 w( T$ ?) \! b  [
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' V, o3 o! S) b9 [4 ?) d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' R2 I9 {2 P( C& ~3 u( |
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │3 S' q6 Q' ~* z% v5 V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 Y8 ?' c9 w8 B* B# g" e│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# _0 @4 ?& k$ @
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 Q3 M* p! P# G% v+ k) R" K
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# L  R/ o. B: @2 _2 Y0 h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ ]# J) r, U0 ~1 c8 u! S( y│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
/ o4 k' U, R& K( ?4 M9 @' n│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
$ D8 g1 n8 u, u0 C; [% x│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) {7 j) Y5 z. `- V" g/ a
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' V, q, K& N: v6 W$ Z! l+ z7 P5 |
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 P# k5 m& r6 S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 w. E( f3 w$ o│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
; y, B0 N* r- O  R" K% b6 L│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
: y8 Q; N/ @1 k! @│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 E' N; O" x5 ~7 q( B% z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 e: U. a' @  |  x  G* Q6 @) T* x/ K│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" W/ G$ ]4 c( ^) V; @: B9 S' s│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( @) f/ |0 O7 n% ]3 N$ ^3 a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& b( J) C- A) ]0 U; `
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. K! [* r& D2 Y6 x4 ~1 Y│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: B7 ~6 C' c1 K% q( u/ J
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, R. ?- }( R8 _6 l
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │* T# A) O  V/ f. p2 l. g7 k) o+ I
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  ]8 C& a) \. Z5 t│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: J6 b# ]  S" c9 N1 w+ ~
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 v; }( C/ c) s) ~0 }( N9 c
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 @4 O2 w4 J4 k│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │4 Y: R+ m+ [! Z  H* b, ~* [6 A
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, n" S$ }9 `' _7 y- h9 s│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  m& ~7 J1 w8 h│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 ?" U0 I. f& m& j8 g7 M% x! K  P│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 r7 k5 L" |  ]* z/ h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │' E0 Y# @2 `- k) U5 v
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* I$ D$ }+ Q" f8 V8 Q: x
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 X  ~  c3 D6 y. @│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  @4 y2 I1 a, [7 c
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ D( P8 }" O  [( p│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, [1 K$ Z) n/ i, [+ ~6 m) M1 u6 L8 |
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ k0 E5 b8 e3 X! u! Q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 t7 q9 R$ U" D2 @" `- |! K│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │1 P. X8 e$ X& E
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  d& Y+ G- u; R- h! B6 m) {0 O1 B
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 ~+ \4 ~9 }) e. T
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 B0 W( R" W% G6 Z& x! S: i1 s: h
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │) H1 u9 x2 q% v4 a2 @, Q, r- D
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# |0 z9 Q9 w) d* T* o2 d+ P: y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; w& D& ^6 I  ~' Z│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 I- c1 \& t$ @. s/ S3 R
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 D+ V9 z2 x6 E2 z% \9 m- c- K5 w│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" r5 }# c7 A: ]  c
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │0 b8 g1 T1 J( K8 Z  d5 P
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │, ^, a' o! h# G9 y! V
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- W1 O5 h( V9 V2 C; _! X. }│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, A- U1 E& b/ z4 M
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# C2 U) B2 g- K, W" _# w1 F6 T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 }2 O( M2 q+ E; Y  B5 Y│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! `& ^& r4 X) _( f│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: ^% x# |$ B3 F' _- l2 H, e
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
2 u* v6 r) g+ O; L% @; M│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
" K: s3 @$ m# o6 g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. V4 j: |/ _7 d' @│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ r- Z) W3 y) ^, b9 S) K5 H│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │& I! A9 i# _6 _8 x/ F
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 T  }. ~+ m" G8 K' Y$ Y8 s
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% V% b+ i+ B' Z0 _" }! @+ n: D2 p) u+ _( I
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 ]. E0 p! P. Q% y& z  W3 p│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# M* V2 }' [/ _+ M; z# @│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 X2 B& t) ?5 [% Y4 E
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% X: n8 C4 L2 E" G$ a1 L5 [# y- b( C2 K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ s$ Z) @' E; u& _6 x. K2 [
└──┴────┴─┴──┴──┴───┴───────────────┘
5 I. e! R: k$ ~) m  q! B% q; F
7 U2 H- p$ @! O% U4 h7 hStdrdChip (Part 2)
3 E* {: N9 g$ @. p3 n┌──┬────┬─┬──┬──┬───┬───────────────┐' H! _% r7 ?7 c. U+ E
│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ d. D+ Q& |7 Q* q├──┼────┼─┼──┼──┼───┼───────────────┤
) h3 @0 H" m* Y+ _" K; R│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ q5 d9 H! N( z$ F& }/ P: F│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│* D4 D. Z2 C- M3 ^, R
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ x6 j! b1 x- f) C# B( L8 M│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │% p& T) I6 ^" h
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
1 }6 U" Y; t  @0 c1 k/ ?0 z7 v│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
3 X. Z8 ]' N# C/ S│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- s4 Y& k5 u3 e- M3 J
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 M% w8 X) z+ J. Z  C. V" \# ~│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* Q& n3 v7 e4 h& \5 d1 o3 I) N│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
+ w9 z# l2 m3 S│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
- `( r. F+ S0 F& \8 o* L, w- W│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 Z+ z. \- M, R/ v# T1 Z# I* O
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- U/ I1 F/ g% g+ m
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 \; y- k9 Y7 F- w9 F│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" i- p- W; c1 t1 c; J2 [
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 a: |. {& `! W3 E* x& J: O8 M* u3 e│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& S2 |( p) u' C* C- ]. @( I1 @
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% R! l+ @/ s+ ?' l, y* {│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
0 m6 Q+ a1 G3 u# r│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, g8 j5 r: n* F" q3 H( ?4 d: s│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  n6 c4 H; J/ u* D2 f│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  P1 o/ w( D. j4 d
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. W; [: p9 X9 I: v│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* V1 p1 J) N4 I) f( G4 `: K9 g│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 O0 \4 z5 M4 b" q4 D│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; m9 u/ G" V* H( L# r│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ y. `+ j2 ]! g5 r: H; s│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 T  ~, h3 [$ u( s9 F! o│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │) ?: _! a5 S: F. C% Q: \9 G, B+ N" y9 q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ F/ H6 P- O' X│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 m" v$ e8 b6 x* f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │7 K- c" L/ F; Z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │" ]; ^1 r# z: T8 o( ]' @# T. a) D
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; r$ u8 M5 S' d6 s5 z. W│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- s* b& O% e! J3 O* [7 T│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 x3 }7 p$ E" ]& }, k
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) k1 c9 a7 ?- L7 ?+ H: u
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# V% c* T% H5 R
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │- ]4 Z/ @/ S# |# X$ {5 A
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 I8 S, u. D! J0 a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- S* F9 E5 o! ?. `8 n' N" ~
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 k" b. v* z0 @# B5 W$ b│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 e5 D4 G4 o2 o2 c' l; h# i│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
6 ^, e. m9 S( k& b0 |│144 │Fanfare │32│  │  │***  │Take no damage for a while  │$ }# P: R' l: ]3 Z- V! t
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; ?6 B. y1 h7 F8 `. u5 P
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 j8 N3 ~- u+ z% c/ [
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- }1 \+ y3 F1 w$ W3 u. M' F│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 o# Q$ q8 U, C$ J0 c│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% G( \9 F! i% `4 E& J% x  Y' p│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 D! V: W: D/ g% |9 H( n2 W│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ e. l* R+ C  t3 W/ V, \│152 │Recov150│50│  │  │***  │Recovers 150HP        │* V1 X: i6 E7 o) ]% b  e5 s
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; E6 k& _4 N& Q0 @$ w" y│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# }2 z/ E& Z( v2 C' E  U│155 │Repair │8 │  │  │*   │Fix your area's panels    │
3 ~# ~, C+ R/ Z7 ~9 g. [6 Q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( o; o& J) ~$ i4 e$ b9 k- q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
  d" A7 V1 g7 W& a1 O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ f" X" }% @" x
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% I) X2 V+ P4 T7 p/ d! u│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 \" v1 y! V) g8 Z* H│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' E; S  x- E5 }+ }5 z# y' U│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& U. W7 {; E0 v+ k│163 │Invis  │11│  │  │***  │Invisible for a while     │. r- J" b# E3 b" L; O2 F
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! c+ t- P8 b* F1 |│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ u& `2 n; D/ A; A: f" V│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* p" x; |$ S+ y; i1 x0 f│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! E/ Q5 Y9 b  }# M! R' M5 I( x│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
* ^5 G1 |( l( X, S5 R│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │7 ?( l. p8 U" e/ l% O" |
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% [+ Q+ N4 O9 {" u/ j1 M│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( D+ }4 a6 v  p  R│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  F$ x2 R- O  y2 ^0 O/ ~) Y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  C: h* K6 ^. P' N7 ?( C+ V│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 @4 @4 j* m! m( @) T7 m* q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; H) f; e1 s4 ^1 U3 m5 b6 [0 f1 p│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ v  W8 j$ }7 V, o, ]# ?3 E# J
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 L9 r) d9 e2 {  ?$ H
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 A2 I% T2 s: Z& d! T# a- ^$ x│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │0 B- \3 O" N" I, q; q
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. \% Y2 m! d' G: R  k5 M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ Z' }" N: \. K" C7 ~3 s│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 w& G3 O9 q# d* U3 Y5 S
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, r  H" e& b5 G/ v# N6 l
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 J2 I. B1 |7 k; q: l│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' d+ S' W3 W7 p: u& Z9 c. L+ h- s
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, Y- ]& y- e$ K" K6 Z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ k4 [4 s: B" P; L5 U# Z│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
$ S; S7 A+ s/ y! M7 V5 d│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& n7 j9 _( d+ l. x7 S│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& S1 Z. G$ j  l) `5 {! d2 T6 J
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │9 K7 ^; L' k9 K0 @$ P! D
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% R2 V: ~# E* Y- P│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ v0 R& ~1 p" k+ g; K1 e; m
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, \$ f  ^0 y) Q0 e/ V$ a5 J6 P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% a& w: P3 s1 k
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 c: _. Q' ]6 R. A5 P: j1 z
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' Q' d/ u; f0 l: Q; L% L0 q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
5 V0 h, U( Z) E( T) x0 w8 [# t│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) p# n( E% c4 |/ o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │- r3 q1 O4 e6 S' L
└──┴────┴─┴──┴──┴───┴───────────────┘
4 r! i$ K9 w: O* ^4 m: G) v/ I4 F% U! g9 x: c
2 D( @3 G/ ^4 S( v
Mega Chip
- W" c; Y* y7 t┌──┬─────┬─┬──┬──┬───┬───────────────┐! x3 X* z5 ^9 C5 Q8 S1 O# s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* l0 q6 N3 w/ T' J9 b├──┼─────┼─┼──┼──┼───┼───────────────┤
4 d; o+ E1 v; U+ L) d│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. x$ m3 |1 ~; p8 O' o│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
+ ~5 f0 M* Q* d/ l│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 U6 E/ f7 I+ @1 V1 G
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) |$ \# l, d1 V$ a5 Q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │. @$ |- ^9 Q8 [. J/ G8 X
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( @* q* m, I( }, c$ o* [- j4 Z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │0 Q4 T! G7 E5 T3 Z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ v, g# h* @' e0 j0 h( X1 d│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ C5 e! y* ~. o/ e1 [, q) _│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- i* |) L3 |# |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! W3 q; U! i, y+ A8 Y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ G, s: x" R( q% `/ Y& I
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, R3 w  e$ t5 V) D* \│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" ~- q' t  X  q" q3 G0 j, q: D! X
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 s# T0 W4 D8 f
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ o' u* g+ J6 K/ E" H│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
/ F$ K( z& \) F│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) H) u6 ~( S" n* y* q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 n3 N" ^7 W+ c3 i" c5 ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 j/ b1 Z# q6 m0 \% d3 N: U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │, E9 X4 a' n$ Z7 Z* F! O
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
3 Q) U) g3 J: n: d│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ J3 c/ ~  Q" x│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. S" J, M2 G* J! E7 x
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 o2 n9 ~/ f. B( F. D- Z2 k: t* z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( G- I! ?% X. p  F2 a' K
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 ^- I: c% ?  x9 E+ V6 V* ]
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
3 n: o  N9 }3 ^- h5 T8 \: X│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! M9 b% m5 i7 x5 N8 P: S│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │- l# t4 r% L5 y" J: |
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, w: @  f# F3 Y7 F& w7 Z9 ^  i│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 ]+ {$ c9 l, ~3 `* ?% \% o3 F4 q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
  c7 y8 A" a0 W# x7 c│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) b; f4 V: J! y5 p( M9 B& `, G8 Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 v& }7 ?6 b5 k' P. q$ _! e$ w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% U' V/ n3 S+ l- c7 U) {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 M6 Y8 y8 K/ q  h- X8 }/ t7 d) o; A
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 b5 E1 f' t. J# z: R" [│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# j  [9 }7 C1 z- W" G3 k* E
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( V' t8 }, e$ B+ C  [# X# c│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │: f. x" t' u0 D7 u' |; C4 ^
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' R4 N7 }0 f4 U/ C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& ~) ?) H- F0 A9 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │! |% g" d# a; @, ~7 I3 E6 h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ M0 e0 R0 d  |" |
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: h. k8 q5 h" q. [7 s- i4 Y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ |% R) M+ R# P- B. @0 s│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 N$ I& w0 x- ?+ l) e│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) C0 L2 P# |  b' k3 R- Q- p
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
( q& ]# x3 E0 P! P9 @3 p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 |& l- a; C. R" P1 q3 Y9 x$ g% ^
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │- |, h/ V$ k! f8 C+ {; l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 Q( t7 z- B3 M" w! Y
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
0 g: y, D& @6 P" n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. F' e2 }4 l- A9 K& k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% \" |1 G. H3 q; d7 M│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" z8 o  E9 v% U: k& n│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 _& P5 y1 ^7 b' M8 j0 ^│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. K1 L  D8 F1 {; N
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 L/ ~% o) c. ~6 b; e2 }
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 M# ^, ^' s5 ]- B) e6 ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │" ~0 S6 [& X/ s
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- X3 g+ J; @, h3 T1 q: Y) d* J│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# U  G) f3 y" f  w; [& J│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
, w9 Y) I$ a& H! }! Q5 |│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: Y! G% |- k) j. ~& _$ e│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ \' I- q$ y; F& ~3 ^. I& ^
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │' U! O/ c) o( b  q- P
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; j( \. `6 e3 F│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ e" {+ V8 X& P% h│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  Q: U, w- M$ A" I) T" }2 J. W
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
5 R# P+ Y$ B) ]+ E: L5 L│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% H6 {6 s' Y% f; p# L9 _& c$ C
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" A# Z6 R+ l/ T% w/ y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( A5 |% o5 U( w' m5 l* N, h
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 o7 Q9 J: b; f( q" P) J+ k
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: ?7 E' ^2 h1 n# R6 z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
2 ?9 J! W! i: G5 o; i│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │6 `$ }" c2 s% {" S
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 I8 Y- b6 S: g4 y# `│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* |0 c! m9 C/ `3 k! V: |│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │' u$ J2 A, P' Y- \
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 Z! F, Z. [1 m2 a
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 e- U2 Y/ u9 S- t4 v+ a│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 Q* k, c2 M2 n3 K4 c
└──┴─────┴─┴──┴──┴───┴───────────────┘, w1 ~- L( m" T1 b. A7 }
# `' q! i1 x+ L  h! r1 c7 b
3 W; F9 H  ]7 {2 u2 I/ I0 V- D( i( I* ?
GigaChip (蓝版)6 r0 f0 `" ], k3 |( ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ F! P' M9 J8 r$ a* ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, l  o+ _2 C3 h7 X6 h├──┼─────┼─┼──┼──┼───┼───────────────┤  ]$ m6 E3 w) `5 f# o5 X
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 f6 y9 K$ j8 {# m" S3 Q# x& s
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 ?8 O& F. ^- T- t/ \3 p! R│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' |$ f+ m8 b% Q6 N' \5 u& R+ G
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
6 K0 P1 k4 Y! j5 S│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" X3 N2 b9 I7 q! D2 |: I│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 ]& P$ X8 Q" p: {1 \! v
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  k+ }! c) d" e; g5 s9 n+ s
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  T9 i/ a* j. r6 O! n' j6 x. u* s│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' r9 g- R" [8 U) {│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  x1 h$ l9 Y  P5 ]0 m7 i6 V│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 L  d; k% w, a! O5 U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 _3 H3 l( t0 @* N  U/ j, @9 q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& _/ b; ]9 A1 L* \0 J
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 ~: K9 Z" Q; V  p7 p/ m
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 |0 b8 z- I7 k4 G; V, L│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* _, Z1 o1 T! I2 b: A3 M│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' |+ ^9 `3 @9 _5 s1 Y8 A; [│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
% G" S- P+ v" s, y  S. Q$ u│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 c5 r; ~# m* r  e8 X
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% g; x1 ]% n/ N# m6 S; D  c
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 V3 l0 b2 n1 [9 {, A0 O4 Y- t: o9 Q7 n9 U
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ A. o$ G& P1 R( D3 F┌──┬─────┬─┬──┬──┬───┬───────────────┐6 ~  |: O; t7 w2 H  d6 C  ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 W' B4 W5 I) D* m
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 f8 W: N$ k' U' p│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- A$ y/ u, {0 u2 l7 ?+ M+ X; ^+ G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! n% d; d) @6 d" Q( D│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- M( A: I, k/ l. X& z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 Q2 A9 z  t( `- K  X; o% b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. D- M# G1 b: @  D& B# R! T& V
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 c- q8 h- D/ s* C" |9 y3 M0 O% L
% C6 T" n8 Z( ~+ ]  v( Y# e8 \* J001002003004005006
4 T5 u$ p' ~0 v1 g. L8 r2 h7 D; x. g007008009010011012
/ r; B& \$ b( \2 s4 x8 L6 l013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 X% J& @$ O/ W& d$ A2 f4 \3 C" S2 Y
019020021022023024+ j8 M5 B  B: N9 I2 x, Q
025026027028029030  P9 \: m5 z0 a7 j
031032033034035036
1 x! g: b  x3 f* I" R) _& r$ F, O7 h; _# n, i, ~$ a( e7 Q7 U
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 p0 |+ A: k# e. y+ J7 X& `" w) _
0370380390400410425 f* _3 ~/ x% d' g' a. u5 ~
043044045046047048
* b; b5 j2 b9 \, d: q049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# |( I* A$ i9 \/ s
/ p# I$ r0 n- a: U, F) ]
055056057058059060
( H  D5 Q; H' K4 }0610620630640650666 H$ u$ ^8 F( `8 ^$ [  b
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ]- t$ W2 ?* S& R

, J( e7 F) [: X' C3 u- `, r073074075076077078
% L* I: b/ \- s" J9 O079080081082083084/ @% Q  m* \& g  D. |2 `$ T2 @
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ G7 z3 k% K1 }1 {# A4 S( X
  [; n5 ?/ a1 Q4 ?3 a! _: e0910920930940950969 Q5 q$ i. L3 I' E+ q
097098099100101102
9 `2 ~6 i% v) @2 |& S( c103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ Q3 n/ R1 c# F/ X* e6 L
0 {0 P' k' y7 H' j2 s
1091101111121131148 u" H" b+ I/ m! F7 \! a( q
115116117118119120) P5 P9 N. a$ C! p, o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, ?' P, L6 G+ d1 M9 a8 T1 t5 m
( m9 s- H$ c$ v1 W. j
127128129130131132
7 \) N' {) R$ V: r8 m5 T133134135136137138/ z7 d1 {9 |9 w# @3 e' b( V
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 e5 V- ^) S( c0 `
. W. e* K8 v7 R, ^1 ]! h* p" [
145146147148149150
  w( {, {9 ^, ?' Y' i151152153154155156
& K: P: {/ O8 L- O! W! r6 m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 [7 r! G: O; t3 Y% k& o  Z7 L% r! _7 z' n( B
163164165166167168
/ w  o* R4 t( a# W! D! l1691701711721731741 {4 z; `* [* {/ q# X
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. \3 a8 `! y2 w/ ~
* S$ g  v  ?% N1 D' e' k
181182183184185186. D; M" ~0 e" W' N  P
187188189190191192; J8 q  r5 |# }* M8 [
193194195196197198
8 P* N. R; L8 I; {4 T8 W$ M199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 t; T8 ]" V" r1 Y, e1 s. e

% D/ }* j9 `! Q( }001002003004005006- m2 D6 N+ j! O. V( L1 B3 }
007008009010011012/ _. k* j6 R$ u( c: q7 V1 r/ D
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) y8 {- i! }5 W

0 l$ R1 \/ c: x. Q" ~" ^019020021022023024  a9 k( e% J* l  ?) y5 n2 I
025026027028029030
1 g' L! m( @4 P7 W# r031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 T: f) Z' w% z. ?) _9 C- o# F. T0 A  F, `" }. H
037038039040041042; a( p! B/ N8 ?2 s: e, V+ X
043044045046047048" e* @  ^& v4 K9 Z+ w, l
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% J: E$ P& z2 C, j" z; N' U- i! O7 A3 c8 G5 [+ V! D% ]: n; K
055056057058059060. z' [1 v# m2 c& l, N4 `& F
061062063064065066. |0 ~' w# L: s4 `
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) G' O% W) z+ a$ `9 H& {) ~; F( `8 Q9 ?4 v8 K/ H+ ^
073074075076077078$ p! K/ b6 f7 R4 L) q
079080081082083084( S7 W  E+ g: Q. i7 c2 Y( x3 D* O
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
/ I2 w& S, u; {# q. t4 R: _  B2 s# ]0 ~
001002003004005006' S' |% t  T) W
0070080090100110127 I% N6 o) V- M9 u* K, L
0130140150160170189 s1 s0 o3 X0 W, Q7 D
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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