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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + _/ Z& Y" D0 `! P0 D- p
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; g) O/ E; h3 Q! ^■● ■  NintendoWorld    站友xliz原创
1 w4 |  {7 e& @  z% j1 p- T  j- ^■ ●■    http://www.NewWise.com 1 D  v  ~2 @+ }% i5 q! Q) [7 \
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   n8 {' x0 k) r$ i" D

8 ^6 j0 g+ ]5 j( l- _
/ T/ T/ O! \1 V# D           洛克人 EXE 3 Blue 卡片组合
- y# _4 T8 {% e# h: f) e! A( f2 [3 ^' e; R0 ?) ^0 r
" B& Z* L' s$ L! x5 N  Q# p
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 s9 E% v/ c- S: D
大家要看日文版的P.A.或详细攻略,点击这里吧!
, N1 }) c) m$ g7 r9 l
====================+ q- x6 _$ z+ x! B
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! O/ l9 i9 f! d4 G8 e$ ^  m

/ i. Z4 Q3 R+ S  W7 f4 ?以下内容格式如下:
3 c: L; s' ^! ]7 `! s. k4 o# X6 o0 V
编号    名称
6 a7 x* W( y4 v说明
6 [/ q! s  |6 y4 C' G组合方法
8 h8 J3 l9 V: K/ ?$ r3 @, }2 n' O---------------------------------/ D5 G( r" g7 V5 F- e
01    Z-Connon 1
# t' @( ~  }5 c3 W% M! c( m/ OUnlimited Cannon for 5 sec$ w& ^1 ?) z& W; `
Cannon A+B+C  ^. L% k' f' X5 |  Z  O( b, b
Cannon B+C+D
4 W0 o: t) R2 ?: ]! r: o7 @2 K, FCannon C+D+E, t' e; ^. P- C- Z

9 {8 p' u1 V. L8 A, n5 E8 ^; W1 [02    Z-Connon 2
1 f/ }9 @+ a' ]Unlimited HiCannon for 5 sec" y4 Q, h# n# C" [0 Y
HiCannon H+I+J: |6 x) s4 t% ~3 e9 C) e) r) @+ F
HiCannon I+J+K
$ n- V7 D- e: l. L6 YHiCannon J+K+L) F4 V- a8 N+ s8 X: ]

$ T! l4 h/ I( t03    Z-Connon 3
# Y5 X# i- B+ h$ s/ oUnlimited MegaCannon for 5 sec6 g8 `7 O8 I  K4 ?
M-Cannon O+P+Q0 @0 I1 r$ R8 \/ d
M-Cannon P+Q+R& d& O' r5 i) a' S2 Z2 t
M-Cannon Q+R+S3 j! S: H0 ^3 ]2 S+ d' Z/ a

0 T3 K9 e9 V9 S$ u* D1 }1 ~4 D04    Z-Punch; Z* g& K8 M' ~, T# j9 P* _+ Y
Unlimited GutPunch for 5 sec, q- q3 T1 c6 ?1 F
GutPunch B+C+D3 G1 @" L* m* j6 k. _9 ^+ p8 c2 e
GutPunch C+D+E
* Z5 [8 f; M2 G! E. j3 K( Q) ?GutPunch D+E+F8 I; F1 @( X5 _3 D9 @. H6 R

7 o: P" A2 Z& A3 i( q05    Z-Strght0 s; h; j3 {4 d! u7 A$ O
Unlimited GutStrgt for 5 sec/ H( v, P# j$ A; m2 r  b4 `: B! z) t
GutStrgt O+P+Q" L, P3 s/ Q2 C. O7 ?5 n- _4 p
GutStrgt P+Q+R
) L( D  e& Z! fGutStrgt Q+R+S+ S. O1 U) t% }/ L

0 K1 X  x3 p% F4 ~06    Z-Impact, \- q, N5 B( S' ^/ C
Unlimited GutImpct for 5 sec
# H( R8 ?7 g& U( ?4 MGutImpact G+H+I2 ?. \0 F6 u" ]! N! h, A: h* ]
GutImpact H+I+J
5 C: D4 p4 a  |1 }5 X: KGutImpact J+K+L$ [" F; P0 [9 t5 H
) E2 r: Y$ Y4 K+ i( C
07    Z-Varibl
7 C4 \8 w% u' {- dUnlimited VarSword for 5 sec
& c: G  N  ?  d! Q) o$ X, M; _VarSwrd B+C+D( F2 G& l7 R  d
VarSwrd C+D+E
2 H0 ^2 \+ c  U0 b2 `1 V3 D  dVarSwrd D+E+F1 h6 W9 R7 i0 N, K4 h5 P

7 Z5 B# V! X: Q0 ]! U. u08    Z-Yoyo 1! J6 J' Z7 r& u
Unlimited Yo-Yo for 5 sec
, K. ^# F/ j1 V# s7 n! R0 W& AYo-Yo1 C+D+E4 p$ ]3 v; D* h* E
Yo-Yo1 D+E+F2 o- i* Q" n: e: I
Yo-Yo1 E+F+G9 m- ^& E& ?0 Y# u: Z) F

+ S) y+ u" }, O6 r7 f( b09    Z-Yoyo 2
! x$ P# ?2 y/ A( TUnlimited Yo-Yo2 for 5 sec$ o( W, B8 V; \
Yo-Yo2 H+I+J8 z" L) R3 K  D% W# a. S
Yo-Yo2 I+J+K+ U$ O- O" I1 Z: G
Yo-Yo2 J+K+L* W9 ~2 p$ f+ y, l% c( h
. _7 s& x: J+ i, N( o6 A/ A5 z6 y7 u3 x
10    Z-Yoyo 3
- j+ r3 j+ W+ i5 u% vUnlimited Yo-Yo3 for 5 sec1 m4 r8 ]. L2 K* x+ \2 V
Yo-Yo3 M+N+O2 I& m7 A: n& `6 G' g% `3 q
Yo-Yo3 N+O+P: _0 k  L$ h) `) \( t  B2 |
Yo-Yo3 O+P+Q+ h6 d, M" p1 N& A& |" a
7 S# X4 q: m' P0 m% F) c
11    Z-Step 15 {" f  U/ n9 X- u, z
Unlimited StepSwrd for 5 sec' ~4 d4 {3 v1 U$ J8 r
StepSwrd L+M+N
0 c0 J4 I. K" x4 @StepSwrd M+N+O
% q! t- H  Q+ {. e% \" QStepSwrd N+O+P
( }/ k3 S& {( j& H/ ~
- O3 a' N6 G8 y. A. t( I12    Z-Step 2: {; g8 {0 k  g- c; Q* `
Unlimited StepCros for 5 sec
# u- o: h5 ~4 \) D9 hStepCros P+Q+R
- l, v: V; `% w4 KStepCros Q+R+S4 K; w6 W/ y# E" x8 V' {6 h: E
StepCros R+S+T
  h1 E  g  |1 i* x- ]
6 \1 K" Z- I. }1 \! E% ~13    BubSprd
7 x$ z" I# v6 f9 tAttks w/ spreading bubbles!
+ ]. t) F' F' `& @8 P- M6 uBubbler  C+D+E% t8 m7 d" u* x* W, o- t& q
Bub-V    D+E+F
" v, }# E7 N; l( T; `1 ?BublSide E+F+G. ^$ k8 _1 l& b- T$ P
Bubbler E + Bub-V E + BublSide E
# N/ j* d2 b& d5 |5 n& _8 e( C4 B. f; v( Q0 O0 q3 _8 E; Y  ]
14    HeatSprd/ Y$ @. E7 J5 ~6 @' A
Attks w/ spreading fireball!( D* s- {6 m8 y1 X, I
HeatShot H+I+J
6 l, p1 B: Z2 l# J4 GHeat-V   I+J+K. g9 O9 o3 U: H# Z( j
HeatSide J+K+L
) R8 o# f: G. I' eHeatShot J + Heat-V J + HeatSide J
3 t* U4 O/ U( P8 T+ c; T& B# ~( e& |' S1 r: F/ w9 A
15    H-Burst
: B; ?- P  }3 }$ R( A$ ^. `: b1 @Creates a giant explosion
; ^# v4 {; M; ]6 YSpreader M+N+O0 D/ W" n+ |0 {% k* d
Spreader N+O+P
* E4 f5 J, j! m& Z. Z1 j, FSpreader O+P+Q+ @4 f  {9 L' O. z
+ {/ ]: t2 D  y) m# @
16    LifeSwrd( H' P! Q$ E9 Z! ~/ n
Swings a huge 2×3 sword!9 [/ B8 O, [  O
Sword E + WideSwrd E + LongSwrd E3 A; Y1 P- I; c; l* t+ R) ^) r& B
Sword L + WideSwrd L + LongSwrd L
" L* `- [$ f) m- ~8 f) tSword Y + WideSwrd Y + LongSwrd Y
+ I- X4 C1 m3 f0 I6 w8 ]5 x/ e8 F, q
17    ElemSwrd2 D6 ~  |$ l  D. j
Wide swrd contains 4 elemnts& K  T% H" p( P9 c+ B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% q, {0 g. h5 H4 v. A& C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) g4 r2 p/ e) E$ `% N( W1 {2 m
) W% W4 N6 E# h9 g18    EvilCut) V6 t, {, [# g4 e9 \! @
Step up 2 & make 4 atacks3 l" f3 T# C; `. E: w( R
StepSwrd P + HeroSwrd P + StepCros P+ W/ U+ a& ^: q7 q1 N3 o: q

5 |# w# ^4 [. h19    HyperRat1 v# ?7 O0 W- V8 {, A
A giant Ratton charges!
+ q; E* B9 k+ C5 ARatton1 A + Ratton2 A + Ratton3 A
& ~6 ^! ?6 P$ Y" vRatton1 C + Ratton2 C + Ratton3 C5 T" W; V6 a( n' G8 k0 q; }4 x
Ratton1 F + Ratton2 F + Ratton3 F
; C2 D7 x0 Q7 i* ^
4 `0 O' _, S: d, q/ n) ^20    TimeBom +
9 |# q% q6 \0 K; r/ s1 _Sets Time Bomb in enmy area5 {8 i2 Z' S  V. Q" |, y* s' F2 G+ A
TimeBomb J+K+L# y0 s" z8 Y! Y/ l" l  F2 B, c
TimeBomb K+L+M& L+ b6 l4 ^" Y! w- n7 ^( v. H
TimeBomb L+M+N' z8 V* ?  Q% c6 e
0 g) O# W0 l$ `" p
21    GelRain' c! V& p; d; q
Gel steals squares
. ]5 @! ]' [5 X: I( {0 I' JMetaGel1 B+C+D
7 w" C: Q' S4 ]5 C) d9 yMetaGel2 E+F+G
9 O7 m2 Z, F, J: \% O6 O8 Y( X1 FMetaGel3 S+T+U- A) T" L6 \1 A; \' a) r1 q  I- s

1 K5 P* {& p$ t1 v% M; \! t22    EverCrse6 s6 E( J9 u# o1 k1 A( C8 j; [7 s
Shield chases enemies, a0 T% H9 u) i5 P
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ K/ h2 r" F) e0 ]2 MCrsShld1 L + CrsShld2 L + CrsShld3 L% J5 o$ {' |6 @' c. z# W* M6 S
4 ^. ^8 s- c+ _
23    MomQuake
; W" p+ j7 R: R+ ^3 k' d: F- O/ |Awakens Mother Earth!
6 e. G/ T% z! s: A1 c5 gRockCube * + RockCube * + GodStone S: s( i; D5 w# }2 U
0 b$ P7 s8 x# {
24    PoisPhar( r8 H2 I# ~3 v1 v
Pharaoh generates poison3 J/ P9 t! c: ?& ]0 s/ s" C
PoisMask A + PoisFace A + Anubis A% y3 D  s; n, F, l

2 h$ b. H/ |2 @. T25    BodyGrd
2 T, Y- t( \3 W2 k6 o0 l* B. p- R: V( \) sBodyguard takes out enemies
$ ~! c. x9 ]! W/ Y- M! Z+ \AntiDmg M + AntiNavi M + Muramasa M
" W. _# X5 X% q. L0 g
) T; R) v/ i0 u1 Z0 b26    500Barr
7 b( `1 u+ Y4 J. BBarrier absorbs 500HP dmg( |" V! F8 ?+ o! F# k
Barrier E + Barr100 E + Barr200 E; z* p& c) h* m' g% e1 w* b
Barrier R + Barr100 R + Barr200 R& M: O. k  K% D2 i* x9 ^! _
6 c2 |. a' \1 x! m* T* f$ F
27    BigHeart
" x- q0 U. b' q9 F: b  }& oAttacks, then heals HP!, T  q2 n) J  t: ^$ A
HolyPanl R + Recov300 R + Roll R# Y& J# _1 B1 P/ m3 B: L
HolyPanl R + Recov300 R + RollV2 R& }; I4 M+ i# s
HolyPanl R + Recov300 R + RollV3 R
$ C+ T/ m1 I+ J, U- o( g' k0 O  h% \* N* g) l. v7 K# q
28    GtsShoot6 J% H% f# W% M) i+ m
GutsMan throws MegaMan!
& P! w6 Q. n" g/ X; n) ?+ O4 }6 [' ?Guard * + DashAtk G + GutsMan G* n' E& ]* p# x7 x- r
Guard * + DashAtk G + GutsMan2 G
, h, z; Q. k$ K' `' PGuard * + DashAtk G + GutsMan3 G
1 Q, K# q: y/ s# Q; n5 BGuard * + DashAtk G + GutsMan4 G
" w1 r* w$ a8 G% }1 I9 l% L
9 L, ?, h4 i( q/ P" X29    DeuxHero& [* J8 q& G# }" L
MegaMan & ProtoMan team up!
( O5 Y4 o& q, O! y0 RCustSwrd B + VarSwrd B + ProtoMan B* ^' j& q5 j6 O9 i% @- d% o
CustSwrd B + VarSwrd B + ProtoMn2 B
6 ]9 S; B/ n, Z5 C: MCustSwrd B + VarSwrd B + ProtoMn3 B* E0 V! D2 K2 ?9 x- o
CustSwrd B + VarSwrd B + ProtoMn4 B
: E) z2 N, r8 J7 {, X3 T, C$ n4 v: [9 e( G  z+ W
30    2xHero
7 q) I5 D# |8 X# I- B2 h  U7 y, UMegaMan & ProtoMan Dual atk# J# d) y) u- M+ S1 m  v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* U( ]  F1 h8 l9 I6 G' C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, h0 J5 g, N6 t0 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- G2 [1 C: F" g  BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; w# G: V! H" T- t& ~8 O

" n4 k3 u6 ~% d9 a: L: B31    PrixPowr
8 ^2 t: ?2 E- ?9 h- N+ {  w1 ?3 Navis attack at once!& f# _& e( ^/ ~& u( a
Team1 * + Team2 * + KingMan5 K% M' Z7 P7 Y% R4 I6 x$ O
Team1 * + Team2 * + MistMan5 M
& k- I( Q. c$ V" cTeam1 * + Team2 * + BowlMan5 B+ W% M+ S0 O7 F% Y7 ~$ O/ w5 M8 b
0 L8 N! {3 Q2 N5 o& N" z: R
32    MstrStyl
. V- R1 M* _- Q! L8 NMegaMan unleashes his power% H; v/ a$ W: L6 Y
Salamndr * + Fountain * + Bolt * + GaiaBlad ** Q; U" i: O/ K

1 v* R, n8 T: O# ?+ G2 w' _% C8 {4 mStdrdChip (Part 1)$ S$ x0 I4 @/ i3 l6 Y" P: y
┌──┬────┬─┬──┬──┬───┬───────────────┐$ x* i) F& Z9 S
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 O( S* h" w' L/ U├──┼────┼─┼──┼──┼───┼───────────────┤
% N: F/ @5 N& U# r" }+ @│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. e/ Q; ?1 I, B% q  `7 s│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 Q, m" J; S# K$ v4 z3 B; [
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │7 |7 O3 M: C. D6 I6 V7 F
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │: y  ~: S& |3 ~
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 X5 I6 S; M# R4 }5 \. Z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# c) ~4 ^. L  F! A/ a$ @4 e│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# ~+ e/ A! w. D! [5 u% T│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) \/ z6 W/ S" P/ A. Q# H1 P0 h8 K
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
0 r' t' r# L# v' x  j4 ?│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 a3 J( v6 U, U* [: l+ \│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- [( n) V; p- X) s, R│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# ^: Q3 M# ^( v│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 K: y: H! |, S
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* H8 f; M# Y. N$ h4 b, p
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │0 t1 a3 ]6 p- w3 x
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, ^( ]$ W1 v, p8 p9 {$ g
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ ^8 W& M, v5 |& p. D
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │6 t) A* @7 P6 z8 e! ~3 t8 p* \
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │4 q% O# o8 A$ t: i
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ \0 g6 m; m4 K8 |* e
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │+ U; N0 t2 o* }2 f& @, e1 [6 m: A+ \
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │9 [* s4 c7 _! v
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
" x5 @2 c+ w4 ]$ |) A: w5 a* d│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" S$ r) t8 _% h$ m% [9 }│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, p& X+ a9 b4 F% }  X, W3 P7 T
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │: T3 q+ L9 }1 B7 e! ]
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 U2 j+ f6 _% U8 ]8 X, l│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: C: `& v6 r/ ?) y- |4 p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
) ^& Z1 b$ N* h2 |, s/ p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! s8 @- S1 K8 v( P+ V
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' w  l+ ^; r6 W0 D│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: K! e/ Z' N0 G& O) T│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │7 X% B8 w) |0 @- Z- v" z$ v- o
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 u9 X; g" F3 {( V, y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │/ w2 F8 E, Q2 D* }
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; Z- @- u- q, `* V
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 G  r# a7 g- h0 E* s  Q% w/ _8 G+ {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │- P2 E0 f* |0 d; |
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 r2 }/ ]3 O& p9 s0 [" ^4 _; \2 J! j│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& p7 e$ _" R# r) D0 L1 [
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 T) _/ o  M! [2 H' Y. q
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! h0 b* \! i: v( s0 {8 D) d│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. S( ^9 G( ?0 C+ {│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 `- X6 a6 Z) o# S. }+ z* B
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; B# _% U; j0 n
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* k" V+ K; i/ G! u2 C7 a
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  F2 _+ Y+ x2 \& x
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
0 l. L) F4 r# k│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; |. c& H% R) m* B
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 |% b4 X- u" p$ R2 W
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 e: {9 r# s5 Z  M/ |& L│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
, Q6 }: K$ z( u& C1 T' u9 `│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- P7 l9 X) R/ L/ P4 r+ O. `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  h# V( O* ?. v3 p& \
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 t. r  x5 E* c% X0 m0 ~! N3 t│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' l& }+ w: _# c* G5 x" N# y! V. o  F& R
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! _3 P: G4 s# Z! v
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 ^* l, S3 @) G3 D. a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) ]7 H% f* x# H4 w0 p5 J* ~" s+ m
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │- A# }, r1 `7 z1 {8 z$ ?- i4 S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 |  J# n4 R- E6 B/ K4 {* Z, N7 [& Z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ t# k' c$ C8 X! o- O8 P6 ?: @5 M/ y
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 A( z5 Y! v, D8 c9 R│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ i/ A' }7 y5 K: O' L
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │3 X6 m& q9 L7 [0 m  \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ w0 y: q8 s/ A& Z/ s│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │5 c2 O4 Y2 q9 a: c
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! I! }+ U1 s% A$ c# n) _% n0 \│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
& z- c6 V" L1 l) o│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- \; T% S2 i+ `7 i" X+ w│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& b/ |0 p5 V5 z) o  {/ C
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( }0 x  J8 u! N6 b; C/ W0 a
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 {4 ^6 J# R8 q) e
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
3 g! U  M% q* g! ^( c│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 J+ }9 K0 P2 W) Z. B0 V' A$ L/ S│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  D4 B- }) A/ N2 r│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ n2 {+ {( ?% e( a7 C; b7 L│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ R* r& k  a1 D
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
& ?/ N- k: R( z& v# F4 L) j│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 F9 Z7 Q6 Z1 p* @6 W│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 c  ?- \* j1 i
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  Q+ q# J9 r7 y, a5 B: T│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 z" Y- ?& g! U, l& f/ y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, c  S; ?3 T, a) M8 `" A/ Y& K
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! k  P) d0 ]: g" P" k│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; i  b( d' Z4 \$ C  I2 O/ Q" \; T
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& g6 Y' [" ^5 Y: o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 M5 Q- ]+ X1 t. p4 b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' |( i) f. }$ l3 _( i
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 `' N5 f% z, e, W
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" `2 k9 H  }4 u! {' n
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 M( _2 _: J' T, w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
7 g7 v, u+ s% m& S6 o8 G* {% p, N│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; u% A8 O7 y; D7 j│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, Y# J  y+ z* l# P+ E! F│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 z5 M7 S3 C4 t1 O% H
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 g, T  F. F3 A! ?9 ~  C1 S
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" z  q4 U& u1 a" ]! ]- Y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% K% O2 e# J5 k" I% X( s  h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" C8 S4 S7 [/ T) {7 {└──┴────┴─┴──┴──┴───┴───────────────┘
& Q$ Z; t) v' |5 P# @+ v7 ]6 C' w* K5 \9 J4 ]7 j( ?$ x
StdrdChip (Part 2)$ K( L% H1 a% P* a1 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
! v, j1 V0 k) f# V: N│编号│名称  │MB│攻击│属性│稀有度│说明             │( j$ @) @' N* S# `2 s& g
├──┼────┼─┼──┼──┼───┼───────────────┤" P9 ^) R9 P% K) M" c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 g5 b4 |9 t! b
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* H! M; Q" v' X  w3 B│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: Q" h3 R/ Y4 S8 K- s% [/ _│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 k/ \2 q1 \6 x' {│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 ^% H( ~. N0 m/ c# m+ ~( g│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
% m  l  N5 g: M0 x8 r* P7 O│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 {9 u5 w( S3 @  `( i  ^3 I  P3 R│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 ]' z. R7 g2 ?5 l│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
& g( M1 W1 r8 r* o- f' u│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' c( |/ ~# v- Q# _7 i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │8 E$ q3 O3 n' s4 E# L
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 B* I/ g4 N1 z( ?2 l# y* E│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 [! _& P, v# W. O8 Z) L% ?│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' O9 E# r4 t: c5 G2 }
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 X$ M6 F) u% v. p: D8 }6 A) w
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 h8 Z  i4 q& T- k5 Y1 [8 P│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 _7 _7 N( ]2 X; `6 e2 b6 i
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  T2 n+ @7 j3 c" Y; f
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
/ f/ e( h  o8 l% Y. p7 a0 n8 R9 q! v! t│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
" r4 v+ Q  C* ~5 B$ a) u│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' m1 A7 P1 i: E9 r│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 r6 y2 v5 h1 f7 C9 K, g. f
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! ]- S# N" T9 @" G
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& S' s& @; e3 q3 B+ h, z7 a│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, V1 O' g: @$ x2 V
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- j( q6 C) {4 B5 i0 o2 A" T7 t
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  p: w! Y' ^( y- b9 z│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 |4 D+ u/ x  E& ^$ \
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 q  J5 }6 H$ A! A0 P" }; Z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: m' }% w# z" A" f8 w* v9 a
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
4 D. u- a, a. R& @, R# j% x│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! X5 p: H, j; b4 ?, K3 W% ?│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 Z: z8 U! x+ H/ b
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
5 D: f8 t- u* c, C9 G" \* v$ |│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; v: q+ I) X, d9 E0 x- i│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ A% T7 u. `/ e0 a; @5 N
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ t$ |2 ?. h4 j, o
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
( K2 P! L2 v3 W+ q, z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* q6 v- b9 o8 D( Q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' B6 l% C0 k- B+ c" z" a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! P# X% j0 ^* a5 e4 y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* ^' u/ T+ Q! c3 W( D; W│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 A  I% z0 ?% F0 V! u* X, c0 U
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
. g9 T) u3 f8 i; b! ^8 \│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- ^( k: u, ?+ @3 h
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 P9 S  j! {6 w  P& ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 u1 k: d$ U( A) o8 j! h% w
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( M0 ^- N" G7 z& }. `" |│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 f) y/ [  ~# T│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) @" X1 c& H8 v1 k
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ z+ {+ ~+ @9 O' w1 t- E4 r7 _" d/ M/ i│151 │Recov120│35│  │  │***  │Recovers 120HP        │! H8 A, ?. u& c
│152 │Recov150│50│  │  │***  │Recovers 150HP        │  N  U% B# n% A4 m8 u% Q0 ?
│153 │Recov200│65│  │  │**** │Recovers 200HP        │; B) b5 h, G1 l4 p
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: C& U) o6 E: D0 r│155 │Repair │8 │  │  │*   │Fix your area's panels    │3 e0 A! S- }" ^- O" l
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% n4 U3 g7 v3 m; A" t5 j
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 e9 z  f2 }7 q2 e. W
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  @! M/ K2 L! E
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 g4 C8 R$ z& r. r│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 I2 e8 V  S1 z8 U
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │6 [" V/ W, }! l) ]7 A
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 ?, k! q* z" w  c4 T7 l1 T│163 │Invis  │11│  │  │***  │Invisible for a while     │
) ~/ ?5 k1 r4 F/ u( C3 f6 {│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │/ k& W3 P: w  W! r  N7 K3 M
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 o1 b/ \  W) S2 @9 G│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │- |, n% R2 p( l% I: q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 ?0 A+ z6 s: }* q% `│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, z7 @. o' p' d5 c
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 Z7 l% e1 G6 O/ j6 {+ R│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" e/ h3 @& Z) k# U) A% @0 \# o│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 ], P& |1 F. q# }& |2 h" O: W
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' S8 K! l; e2 M, Q- i
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  I  |! G7 B  @- K
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: w2 W! F7 G# d
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
) t/ M, c1 w7 m4 L│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ D' C& ~2 k; L7 u│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │3 P. g  _7 L3 W
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │" O$ L* [$ I& X4 V  I
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
! n+ B  ?/ R& Q4 z; U│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' e/ b5 v5 \3 L+ c: }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 r. G4 a5 j. j4 u│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! d1 O( p' t8 ^2 N
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% Q' C4 f# O3 |, Y│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
% v6 m6 D3 x# E3 A# p$ k│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! ]& i; x  ^; p+ l% t, k4 h0 M
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │8 Q' s/ y) i6 o; p& x
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& C2 o" \1 \- h  B: W  p# X
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: A) \7 P8 k0 x# W* r│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 h8 a9 ~. U& i5 b: L. W│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 m# D  l# O+ b; T. s│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │4 h# G1 h3 ~( H) ?* \% U: Y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
7 @8 l- y3 [" o, ^2 y# p│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. r* r) K; S0 q7 p2 ?
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, [  o, `) ?- x; R9 S1 M
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 I4 x; F6 d# D2 {  l: e/ R# P│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' z( F8 ^8 G, e5 e- G- I1 l# X) @│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
% y2 F" J( b; @5 k! p4 }│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: W$ B5 `4 r- Q" R1 ]
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; o2 H) N4 }$ j& b3 r│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' f& [: e" ~8 G1 {└──┴────┴─┴──┴──┴───┴───────────────┘
" T$ E$ x* K, v" t( [
; j) f/ A8 T* ~& D7 l
" P# U  w1 t& g( GMega Chip
. c" {1 m- ~( b2 J$ R┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 u0 x; O( P  `! X% j│编号│名称   │MB│攻击│属性│稀有度│说明             │: o( c' ^3 `! L0 w8 Q1 z$ o6 t+ c
├──┼─────┼─┼──┼──┼───┼───────────────┤" B) v. |5 g) p9 d+ H1 [( @
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
0 x# O* b5 L+ D$ f2 A; j│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
: o3 o1 x$ V" t7 h: D/ P│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# D0 ^0 \9 b* _4 E; m( {│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 x2 u9 C2 C) p+ L; S' o│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
  U8 H* T  x. [│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. o* K9 ?5 ^3 X! ~7 }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 V+ A- G. I, L
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; G) E# B2 N0 e0 X. ]! P
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 _  M; h% C) S% l│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% B0 E9 V$ t% _4 M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% _  r8 |' U( h│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& g  j8 H/ l- h" r% q0 H3 J+ t
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* Q0 \* D2 ?/ z4 F
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 S+ C  ~( V8 F! t, W. k7 V3 x) a
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
& Z/ |, H( q) Z, q& V; U│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 x4 P) c4 r+ H" u' |5 |- W
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 \/ N6 Y$ \) o* I, n4 S- [/ I' k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │! e4 @) v- \: L. M. _
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 j( T7 s( Y0 V  `4 I0 @: l│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# s3 f- |5 ~3 Z& U; X+ Y; x5 d* X  s
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 D8 z6 w- [: b2 P
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" h2 h. Y2 R5 \  O
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( J  J  S" w6 L( J4 S: O7 P│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 s+ J7 D2 K5 y+ B- P& n& u
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 X- ?- t9 h( N# f  h│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │1 A7 A2 N) k( n  ^* `# o
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* g: V  e! Q1 P. [$ J: O│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* C' B9 X2 m+ j│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% @% p) n% F: H' `% R0 \
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. p, e. c7 x' K│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  Y  q/ ?3 W! [: M8 @  k│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# {  `# g, o1 b3 {- P" r
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 V! _5 e6 N) m& w( o
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ _  z! S( `/ S$ b# y; \& g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. G6 `0 L6 V" k) p8 i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 d: l" o: ]. w7 W- `│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ ^) N2 D# p3 c) Q
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: n4 S$ v2 X7 v, W
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
8 G# M) F: B9 [4 d# D! j│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 p8 Y9 N# z% ]5 x( L) d│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% y" y% I0 s# i' W. Z0 M! l3 i5 w
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 m( Z5 ]( V& D7 o- G# G# d5 n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" M% t9 i+ A8 U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" T% S" I9 W2 j1 Y* Y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: f- y) s0 Q; H; b8 G9 v
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" I$ S$ d. `5 z. Q│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
4 J8 S) g. M& R│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& f1 Z' ]2 v/ K# ]7 ?3 `│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- l! H% B; }' P
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │- d6 r! x0 P+ v( A
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" q2 t6 R' r0 S# B. p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
& O* {2 i9 L% x7 P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  |$ O3 M4 V  k* T5 b1 A: s2 j- n│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
4 G5 w/ \: L! B8 {+ {│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* b: m3 S$ C/ n│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 a- a; o3 ~8 E1 z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# K' m8 ?9 G$ |3 ?5 h7 l  `│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 H6 T- X8 O$ ?9 Z/ o6 {5 O1 @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 F+ f8 Y$ ^" }! J
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
% L! [; n& d, T$ u/ k' |4 `│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 g: ^- P2 z* P1 {( Y+ f5 A* x* T. N$ r│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' a1 |1 g1 r) D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 ^1 q+ e- _2 ?4 B& t0 X│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& }: f6 ?6 o0 `; D+ \' `
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 r" K8 u3 S3 n" {6 r
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 X6 ^# F9 M, L4 {( O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ F; d& j' U8 R9 p' O! u2 }5 u1 \
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) \( E$ M% x( b│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: w- \" M7 @. Z5 T0 ?  ?8 f
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 W; w" ~, Z- @; T2 i* ~' v│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
2 P4 J! Q8 k- t, I7 o/ ^│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │% f% l$ j  I5 A' o
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
2 l) ?1 O' ~  R$ ]3 K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │. a1 M$ c6 \1 f7 I1 O0 W. K7 v
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. i+ ]' h) B! J9 P
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  }' w; c& S3 n& X
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! o1 Q! P+ c. _, N( @, @
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; B$ C7 Y$ Y) |5 G& a3 ^
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, e9 E+ @- {* s9 n│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& d. @* T' p% |& i( Z6 }( w- a
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │$ N1 A+ x. a5 C+ Q# M" I3 i7 f
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 G( a  ~! D) I. p$ g│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
3 v; ?* X# C. c5 j) Z: [0 z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 b5 `, x+ e& c2 x( V
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 j3 I2 {6 R& E└──┴─────┴─┴──┴──┴───┴───────────────┘
1 @& L: i( n: s+ M0 i/ D9 M2 K% D- M  u+ R

( M0 {" q9 {6 x# IGigaChip (蓝版)
. V0 T( @4 X) w0 h6 y9 P6 R8 W┌──┬─────┬─┬──┬──┬───┬───────────────┐
: K3 J3 ]" O% Y; q4 M" u│编号│名称   │MB│攻击│属性│稀有度│说明             │" c: q) w' H( e7 q, I" z. X! U
├──┼─────┼─┼──┼──┼───┼───────────────┤
! D% F5 `' _* q. |+ N: x+ }% X/ n│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ }4 l, z# `: Z  `
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& g' ]4 a9 {9 k│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" \3 _/ b' h, g# D
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- w( s3 `0 S& f& m/ N) P│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
. q5 {6 [) E( ?2 J* K│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' C8 T$ Y  x# K, J: X9 u. L2 l
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- l% _5 r' m2 P. [
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- D; @* `0 ~! J( b
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
* ?8 |" }9 f# s: j) Q! R  r│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 Y  u, @" ^4 Z+ n: q4 G1 A: `
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
5 h+ M2 E+ H% v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. S3 ~* @9 H2 u" h│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ O: Q6 Z9 C; P
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
' J! `, F4 x: l+ O; S  B│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% ]. a( I4 u( A% P7 w8 X+ O( t: m$ t│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' Y9 Z4 ^) h# }; p, I6 T
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! R2 }6 j% {  J: j
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 V# }: H  p/ c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
( P/ v4 X4 n# I  \; F0 v  z│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
8 r0 G) r: @6 P: G9 V3 i# m└──┴─────┴─┴──┴──┴───┴───────────────┘4 L% r) R5 g( k* l
/ V. ]3 b( c6 w$ m
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 J" [: G2 }. \8 j' c. S┌──┬─────┬─┬──┬──┬───┬───────────────┐  B/ K' [3 p$ V+ X9 X0 n
│编号│名称   │MB│攻击│属性│稀有度│说明             │* c) `2 a4 @: E7 u% [: [
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 A8 `  G0 p3 f5 m7 U9 K- H# N│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ q% h3 U# m9 ~$ H
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& _+ Q, x3 f3 l  ]# R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
! `1 {5 s- B* ^, \3 E" I│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ Z9 }( }6 M' D  @5 a└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 Q" d1 L" ]" h+ ]% E1 {) fMegaman EXE 3 蓝+白 Standard 级别的 Chips:
! v. c' v( W1 Y
# w5 ^. D# q9 B' p3 t% e001002003004005006
) D" f) Z/ w& K3 E007008009010011012: f7 U6 _1 w; a6 j$ f( T: F. d6 d
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 ~! H) q# E2 r6 q# L( H

5 F: q& q3 h; Q) l019020021022023024
+ D, F, C7 ^3 S! p0250260270280290301 U7 |4 b! O5 L: [, [& N
031032033034035036
! [; I7 B6 `$ o
, T9 j, _5 u( P* W* B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, m- h! \# [5 r
* C3 F4 R5 h* H! O* i037038039040041042. [& G5 ~. G; ]. d: f, k
043044045046047048
! x: ~) p, s9 _2 B9 A. u049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. k# K  w3 o& U9 V' f, a$ t0 G( O' G  v, |- p+ C5 f( V) l
055056057058059060
. D* l+ y1 l" K) X8 l. @; S061062063064065066
9 J& ?: ?: y  t067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 E+ U5 A5 {( v7 s9 y
7 Q& v3 r3 E9 V9 M% Q073074075076077078* ?3 a5 M* L7 f
0790800810820830849 ~% L+ N$ p! n8 g. M
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: c  f+ X/ P/ ?
% w! N: _, P8 g  [
091092093094095096
8 t  _5 m9 U9 b6 U' U% w097098099100101102, W' \6 K5 y& k6 e3 p. P
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' \% Q% F) O- N9 N  l8 Q1 I6 q

& V6 Y5 D* Z4 K# ]109110111112113114$ K4 P0 t0 x1 |- M, g
115116117118119120: O. a9 z4 ~' B1 {3 e( m5 U
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ E' [$ k% x! t. R4 R
" _' ^* g5 b4 H- [- S127128129130131132
0 r  _! C. q  q" f' }1331341351361371380 c# c+ B4 X1 f3 s* o# f
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* w+ I! I; K7 \! j8 J$ @  b. O; t8 L/ R* V" n/ r
145146147148149150
! D, b1 f4 S) H) \- B& G151152153154155156
% o  T; N0 y2 P" g& C6 u157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 ^  y  C/ w. ^. E
; c! w" l' u4 B. [4 K! ~2 R163164165166167168
' }8 t" P% {: q. v# |169170171172173174  [' c- |; h7 j0 V) f
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% D0 a) j; T& A" _4 l
& |' p$ X* V: \8 `4 U4 W! l2 ^1 Q& W181182183184185186
; X) Q3 M2 _* n8 ?% C187188189190191192
4 `; ^9 i, d, R7 n9 l. g1931941951961971986 h) {* }/ M1 }. s% k
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: B, {, _, B7 g0 t! A& }

9 [7 [: v$ q3 y: ?6 k0 Y# B9 t6 r9 e* t0010020030040050069 w: i1 s- a4 B3 k$ E- }
007008009010011012' p: K, x; ~* a$ ]! M7 F5 ~4 P
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ t( _* j9 ?! M2 Z9 h1 A, p6 t# A) c- x$ e# `) ]8 G5 J# H
019020021022023024
! [# a  D/ f. D" a1 U: M025026027028029030) S, l# I" A- C/ K6 Y3 F1 X% [
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' b, Z! k  M0 M  S( \: |+ ]$ j
3 b- \5 _' O* k0 g037038039040041042
! m* S6 q5 o3 Z; L8 T7 e6 G043044045046047048
! S5 p7 T, G+ {3 y4 L049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' F# x" S# |- a' V! A; a' {  y# ?% r4 o& ^2 `$ ?# J' P  ^- a
0550560570580590607 W+ o4 w; K& [9 ]1 t/ L% n
061062063064065066( B- f- ?7 C& Q
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* J! d* C, Z- y, |: Y9 E3 K

& Z9 W* J% z, g( R* G) d073074075076077078; ]+ N2 x# G  E& X
079080081082083084
5 Q( ]: \  z6 q7 e* F" V- c4 o085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
4 Q$ ]" l$ g2 p6 s& q& X; G! J5 G6 \% z2 C. N; Y4 U" M5 R& m
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