转载请不要删除以下信息,感谢您! # F; e4 i6 x5 N {3 _& p
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0 A9 g: i7 B3 L* b- x% n■● ■ NintendoWorld 站友xliz原创
. |% W( U% ~3 p/ I' K■ ●■ http://www.NewWise.com
& Y/ s9 i* K& r2 B. H■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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. z0 |# h# ~1 o* q! G7 }5 C 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% B; {" Q6 j, f5 u% n+ E" v6 g0 H大家要看日文版的P.A.或详细攻略,点击这里吧!2 @% Z# |, Q% w) J* g, _/ }0 l
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& R" }) J$ l3 _1 ]希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:( ^- P: U% N: g; G
+ P0 o3 x+ K4 i5 f, m- n编号 名称* E2 z, I& T' w; v/ Y3 i* ~2 E+ i5 m- N
说明
; @- u! @, @4 S6 e' u组合方法
+ K |0 J: l& c" M( w$ s4 S p---------------------------------+ _- [- f8 l) n8 L& r
01 Z-Connon 1
" N g$ b) ^& m1 N0 K, I# H: e7 bUnlimited Cannon for 5 sec! b" K' d9 l* h! J( C
Cannon A+B+C5 A1 x/ f- l) G `/ Z! V6 Z, q! I0 w
Cannon B+C+D% P4 Z1 j# P5 _/ T9 d3 L! h
Cannon C+D+E
8 }9 K3 i+ L( O) X
: O$ G* N @' C% j3 |9 P02 Z-Connon 2
a9 H2 a `7 W2 NUnlimited HiCannon for 5 sec5 `6 e+ P0 k2 ~* K, @; M
HiCannon H+I+J3 \+ I2 d6 j& B4 v$ g0 e" Y
HiCannon I+J+K
1 p, B& u( J) J! f1 T* k) FHiCannon J+K+L1 e) F4 v3 V( l) n$ ]4 S
6 s% w' L) E. J* d
03 Z-Connon 3
! C! a3 e. D6 _* g( G, tUnlimited MegaCannon for 5 sec0 B+ _7 }& W7 h- z P- P
M-Cannon O+P+Q
; w$ `) w- Z4 nM-Cannon P+Q+R- \* w0 u( a( S/ R% n
M-Cannon Q+R+S
3 q2 e0 i1 | Z) B% n5 G- [. E9 E# @: V9 a( s5 ^5 |
04 Z-Punch
9 ~8 i+ p+ O- p. l% x) S" tUnlimited GutPunch for 5 sec
# M W! t) w( m, _. P9 I0 JGutPunch B+C+D" R* S8 z4 A$ g# v6 I8 n
GutPunch C+D+E# o: ~/ q' O; e) z
GutPunch D+E+F
) f) z- i- e7 D' l! t; x6 T% O# c+ a9 Y' J; J1 R
05 Z-Strght) Y0 X6 t1 Y& `/ P4 |. z; e
Unlimited GutStrgt for 5 sec+ Z7 s9 N. Z/ T
GutStrgt O+P+Q' |% p) F; f) e
GutStrgt P+Q+R: {6 {: p! E6 ? W6 F0 y' a
GutStrgt Q+R+S
# {! p/ r- Q: o9 Z9 @) W0 o3 z, I: y& q% Q5 C" t) G+ o
06 Z-Impact7 g$ k9 K o" m) {0 \
Unlimited GutImpct for 5 sec- q2 |( Y! u8 s3 Y2 }; ^) a: h( ?
GutImpact G+H+I
. _ W9 i/ ^* G. s$ yGutImpact H+I+J
! u, P9 H( z/ ]0 A, j; ^GutImpact J+K+L
( H+ P Q9 q" @5 {: a" ]3 s) C$ l/ C
07 Z-Varibl. N. q8 @" o; e0 _$ [) q
Unlimited VarSword for 5 sec: ^ x/ s/ f# d2 E, @6 C
VarSwrd B+C+D
* ` ^. ]8 K: b0 @VarSwrd C+D+E
8 p3 X& y; ^' ^! j+ O2 [VarSwrd D+E+F
5 s; j; k v- W& Y
) ~9 y; x4 O$ c9 a( Q; D$ n- e08 Z-Yoyo 1
) P% G* h2 ^- B* |( L gUnlimited Yo-Yo for 5 sec
) U$ V/ [3 V1 E* FYo-Yo1 C+D+E
7 A2 A; ^1 X8 r/ eYo-Yo1 D+E+F& z5 J5 |# R8 D5 e K+ S9 f
Yo-Yo1 E+F+G
# ]3 g" y2 r( K1 C$ ?/ c, q% R: E0 m5 |7 {5 ^' g7 n: N3 h% G
09 Z-Yoyo 21 B4 P6 ]" F! `
Unlimited Yo-Yo2 for 5 sec) I1 D- q3 \8 S5 N) Z
Yo-Yo2 H+I+J# Y$ h$ w+ m/ `; y5 Q& t' |1 [
Yo-Yo2 I+J+K: k3 Q$ }" }9 o- i" R
Yo-Yo2 J+K+L9 K* e" r+ s: g
" S# {4 U' j9 r t& m10 Z-Yoyo 32 y- d5 L2 I& k
Unlimited Yo-Yo3 for 5 sec
& C0 O" J X* c9 ^5 M1 u; r) bYo-Yo3 M+N+O3 {1 ^4 P& I, V$ N/ j# D5 M
Yo-Yo3 N+O+P
+ Y! j1 _0 v0 {0 x1 c0 tYo-Yo3 O+P+Q% U% X1 B A0 K
6 H- _" R4 R' y9 r11 Z-Step 1
* c9 X( a5 ^6 q# \, h( D: {Unlimited StepSwrd for 5 sec4 `* Q# U# M. \* ?( _
StepSwrd L+M+N
& h, f4 p* u2 G+ w( nStepSwrd M+N+O" i* X: x7 [; g" W( O
StepSwrd N+O+P
' x. u; l( [) ~8 e/ b5 A8 l5 |6 F" c/ z
12 Z-Step 2
8 D! I( y2 W9 C J, fUnlimited StepCros for 5 sec
J0 f/ i$ Y6 y" }9 P) @7 w+ o3 fStepCros P+Q+R8 ^+ y) R/ z; W! j" I
StepCros Q+R+S6 x; n E7 A; e* u' N
StepCros R+S+T
. C# @% g/ _3 X' [: }/ f8 e9 H0 w/ Y4 }2 v" i
13 BubSprd J6 g- d8 B% d4 q$ e
Attks w/ spreading bubbles!
$ l# x3 ~( m# bBubbler C+D+E' Q6 L1 \2 ]2 w8 j ? F
Bub-V D+E+F
1 i/ t5 @+ k [7 P/ a/ h3 yBublSide E+F+G
6 j: [7 J' i7 u# x3 XBubbler E + Bub-V E + BublSide E
j* w0 j8 r& {/ F, S
8 [1 M' ~* ^. [- {$ L9 \+ \$ M% G14 HeatSprd$ P) Y& \1 _" g5 u
Attks w/ spreading fireball!
7 v S7 V6 I0 iHeatShot H+I+J: J! I6 X1 N/ u6 g- o! A$ L
Heat-V I+J+K' V( e% P' Y! h* H- }
HeatSide J+K+L$ L" T% r* y+ d; N7 {$ I
HeatShot J + Heat-V J + HeatSide J. x R, y# u% n( b. @
: K9 S6 F5 X h: ^8 D15 H-Burst2 Q; b8 A5 E* z3 B
Creates a giant explosion. s, k3 h- j5 U( A& g$ S
Spreader M+N+O' [ P" y" F3 O7 e3 S
Spreader N+O+P- ], H! A/ ~8 r* `% d5 `
Spreader O+P+Q
* o' I" |/ F7 Z7 t) f. K2 N8 t( u; n& [) y: P! j, U/ m8 m- ]
16 LifeSwrd2 j+ G" Z$ C% ?5 U1 C& g( {
Swings a huge 2×3 sword! U, b* M9 u- U
Sword E + WideSwrd E + LongSwrd E: r5 f5 W" j" y7 V+ h" s. k% i
Sword L + WideSwrd L + LongSwrd L. l1 R) Y4 k$ i; f
Sword Y + WideSwrd Y + LongSwrd Y
. J& {: u( q& Q* c% h* Z2 N w- [$ [" c
17 ElemSwrd' {0 _- I. M6 N8 I0 _4 k: h; U2 P4 K
Wide swrd contains 4 elemnts; F! L5 u2 u, T( G/ a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# X& Z7 X/ I3 b6 ?+ D( AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" V7 u/ s; }1 s# V: F* A+ D! {2 F
& ]3 d( n5 j% A$ m! i18 EvilCut" E b3 ]3 }& S0 U" u
Step up 2 & make 4 atacks: J' d' f6 D* V& `
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat( j( T) l: _0 o* U; M8 L z
A giant Ratton charges!
3 N; j& ^/ w$ U" Y" GRatton1 A + Ratton2 A + Ratton3 A
6 y* s, c2 J" l. KRatton1 C + Ratton2 C + Ratton3 C, }3 a" m! g, x" F& I( h
Ratton1 F + Ratton2 F + Ratton3 F
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{4 k; x' u: e7 _& |( U20 TimeBom +
% f- z% {1 m* H" V$ |& q; \# ySets Time Bomb in enmy area2 Y0 ]' j _" f6 o6 `5 [- |( A
TimeBomb J+K+L' J' A" g0 f) x7 j/ @7 v( |# I
TimeBomb K+L+M
n* P3 \+ s8 }& [0 A$ L# MTimeBomb L+M+N
8 D' {, k8 j7 L3 t! Q' q, r) f* z* i9 q- k
21 GelRain
2 r- @& X5 w0 u$ D' eGel steals squares/ D9 V. {- n+ ~4 i3 i) F* v6 O
MetaGel1 B+C+D& ]8 P; v. M- K
MetaGel2 E+F+G
8 d5 c$ Y1 @, A. ?0 g. F! WMetaGel3 S+T+U7 | S* x4 A% \! |7 |
( y' \+ z6 ~& L4 x5 s( {0 V. F
22 EverCrse$ W% d% K' u7 }0 D- e( S
Shield chases enemies7 @( Y$ D0 H) X; [
CrsShld1 C + CrsShld2 C + CrsShld3 C
. ?5 d6 _/ F/ P5 |CrsShld1 L + CrsShld2 L + CrsShld3 L& c2 _ h: K4 q; y8 R( d- A& E
4 }8 K+ ^" k0 \# i/ q& z
23 MomQuake2 V) {+ B& b. o0 [
Awakens Mother Earth! A2 X* z) W/ u! e- S
RockCube * + RockCube * + GodStone S
) B/ O. ~" A: S6 z! P; N, F+ L j8 P/ d |% o8 X
24 PoisPhar
, X3 y9 H3 I! V8 t1 rPharaoh generates poison, z/ S( G$ x1 {4 r5 N
PoisMask A + PoisFace A + Anubis A
( d: |5 R) c8 M
, m; N/ `0 v( i25 BodyGrd
7 y2 x4 `+ J- | i& R/ HBodyguard takes out enemies$ ]9 I% @' v) U
AntiDmg M + AntiNavi M + Muramasa M; M. V! ~3 z/ R: U
1 i+ D# x- T. ~4 B; b
26 500Barr; c% s( M& V) `7 U3 O. }, [% A
Barrier absorbs 500HP dmg, q% X7 Y! n7 V4 q/ X- M' Y2 [4 Y: @
Barrier E + Barr100 E + Barr200 E
1 r$ j- w3 A8 b, G- yBarrier R + Barr100 R + Barr200 R4 {) |, V9 d4 w- n o
0 ]: _* [: K0 \1 }, {9 c' l
27 BigHeart
- w- o1 e: W2 y, ]- u7 i, A2 {Attacks, then heals HP!3 K/ f# w# s/ L$ Z
HolyPanl R + Recov300 R + Roll R* ]+ A ~' ^2 r4 z# K* }" K: P
HolyPanl R + Recov300 R + RollV2 R0 D( ?: r+ F- D* W+ F6 B* J h- s
HolyPanl R + Recov300 R + RollV3 R6 K. O, T) G/ I- w/ j. p
" \5 E/ g2 p4 Z5 `( v: ?28 GtsShoot
/ a# z) x$ n9 n* O5 KGutsMan throws MegaMan!9 |9 Q( r, B! k1 W2 G
Guard * + DashAtk G + GutsMan G8 f7 \% r8 F9 [/ g
Guard * + DashAtk G + GutsMan2 G
$ `- K# [5 j4 X. E& Q" |2 m+ X1 r6 @/ RGuard * + DashAtk G + GutsMan3 G
2 J3 w2 m1 d8 F# }- |" q+ {Guard * + DashAtk G + GutsMan4 G5 d5 {$ H/ |# V) t% A( w
. L7 g# d2 X% p) G" X
29 DeuxHero0 Y9 o, ^: B. \
MegaMan & ProtoMan team up! {$ M' L1 |2 m ]2 I
CustSwrd B + VarSwrd B + ProtoMan B
) e6 M3 @! V( X' C) Q! QCustSwrd B + VarSwrd B + ProtoMn2 B
# S4 Y- x6 N' b. h" gCustSwrd B + VarSwrd B + ProtoMn3 B
8 Y. b* u4 C; u E. a4 z$ {5 [/ MCustSwrd B + VarSwrd B + ProtoMn4 B) o; q! W# u, t; y8 T
5 J7 I& l( n8 u4 f6 o- j+ x; f
30 2xHero
* H6 X4 F$ v: CMegaMan & ProtoMan Dual atk) i. n2 y9 m! Z* [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 s; Q0 I4 G' w! o- _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ t. a* L# l3 o1 q; t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 z2 r% V3 u1 e: _3 ^8 o F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) Y" G4 O2 S6 D6 C6 ~$ ^# q Y/ m: X: P/ @7 D/ n1 L; t+ j
31 PrixPowr$ D6 U6 q/ g0 c7 T+ Q( j& \; h' z
3 Navis attack at once!
/ s8 t8 E* t% `, P5 V- r* pTeam1 * + Team2 * + KingMan5 K8 ]& K( b7 M) u1 _) H
Team1 * + Team2 * + MistMan5 M: e5 Z; T; `1 }* r* @1 o8 O4 n+ N) d
Team1 * + Team2 * + BowlMan5 B6 {- _) o5 c( B9 L
, C: l6 m) w6 C! h32 MstrStyl
2 L. g/ \: H+ `" C! w. s% O4 ZMegaMan unleashes his power% x1 J1 @- W) E6 n; e) y1 t
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% K* ~# ~# ` Z D/ u! j* I
; `6 k! I+ U. U9 _9 A/ {+ oStdrdChip (Part 1)& N( _; `! m+ W8 s' |, Z) d8 G1 l A
┌──┬────┬─┬──┬──┬───┬───────────────┐
' U1 G% w3 K6 }1 W! S: T│编号│名称 │MB│攻击│属性│稀有度│说明 │2 t) i6 O1 q7 U0 G _( m' i( n4 q. \0 _
├──┼────┼─┼──┼──┼───┼───────────────┤, r& |0 t$ j8 C0 f! x
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 P/ s/ G& t0 m: |% y" F0 b% g│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. t: l& u* x2 r. s- J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" u! K8 R [$ m* P/ j. D. \6 {│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 Q* V0 R' [7 U- g% z+ r
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' x6 _8 p1 x) k- F
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 P: n% @0 I9 X! s" X- k" y
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 k& c- O* O+ `; b; m" R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, M2 M; Y# n7 A* ^$ T' G│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, w( H2 q: d" V' H
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, [, w# ~% r$ i
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
" l& f8 R5 [7 C* w│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 c/ \& _% L4 Q2 L7 O│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 \. m! B% ]3 Y5 |
│14 │Spreader│16│30 │ │** │Creates a large explosion │/ f4 e8 b4 L4 t, c6 Q p
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" q) W ?& g! {: H* E│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ `) Z/ k7 h. u6 Y" M; E% U/ M│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
2 k3 }: g2 |5 r5 V5 l( a. ~, \│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ X$ C7 j6 j, _! z( p: j+ F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! a) l( u! P: v2 _6 m│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' \* q, C( {' ]3 r* D4 Q* h5 F# u│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
' D, Z9 x5 r3 x- }│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
@4 }" @* @* Y Y, q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' C ~- K! Y/ b; B5 @: {( S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ H. X {4 A1 I- `
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 ~8 j: [; r! o6 e# r* d
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ Y; {6 i5 l N6 `4 Z L c- H2 l
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 P8 b0 k0 O# q# l* `
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' k1 a5 k( T, _4 b, P│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( @: @8 D) H5 a! F h; B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& k1 {) q! {5 ]. G) ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, V9 X: T$ p2 I K, d$ @) @3 J│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ v- U% C/ t {0 E5 V. r+ y0 h3 L
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! f) o3 h5 j# [& B/ A/ x' D7 N/ p& a│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* U9 t8 [8 [" {. Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ y4 ~0 n. b& y" O
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: n' m4 C- b& }9 X& r│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 c0 [* Q( A/ i# \- P; ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# D& @9 }: C R& Z% l- j+ R. ^! }0 h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
6 G- F( V& v9 q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 }& ?0 P9 m( Z/ ]+ p│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- e' c0 C: P' K2 w0 K- v│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. R) S L$ \, d$ g' R8 Y│43 │Slasher │12│240 │ │*** │Cut while A button is held! │/ i! [; W; B! t: {- J5 x! B
│44 │ShockWav│10│60 │ │* │Shock through enemies │7 R1 |: m+ ?1 c0 G
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 M1 u# X& d& y, i
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 \% S2 w# j/ j& H# ]8 B3 k- U│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 Y2 B- l* S9 w) n2 Q7 r9 D
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │8 F! S; J3 @ M( J6 S& L2 a
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
# g* E. w1 W: h. k# K, x│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; |# B/ a7 ~$ h* Q0 c
│51 │DashAtk │11│90 │ │* │Dash through enemies! │& J8 A& H. v6 P* w& C
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# T' \( `0 g1 Z5 W, I│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 @/ V, t1 `" ~; L h6 K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, q" l7 P" P5 p& w1 e│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 H, T# V/ [. V: i
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' I3 o+ C3 g; f) `8 A│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 ]% m3 j7 g" C+ I: ^& N3 g│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% W7 m4 Z' [4 P5 Y3 M
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: m* J0 n. a/ D
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( _( @- s* i" [7 t│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* c! K$ K3 N- \( F9 p│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 Z! l* o/ C4 U! O2 h. ^$ c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 ^3 M8 i9 d* Y* y
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ p$ Y& { u( {% [
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 ^0 \3 Y2 ^& [ z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# _9 G: b$ O: w, v│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) d! Q+ i' K$ Z│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ g6 r" y# R7 l9 V8 |; N│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; X+ ?0 E% z- |1 M/ e! o, [% t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, A; e9 a# K3 C ` i│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 L! ~, [1 t: k+ ^│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 Q: d) c8 e7 ?( c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: F' ]6 N8 ~( h% _$ F
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- a: Z; \, _: M) o/ e7 k│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! [( R7 A* ?( h5 \% p! s! }2 x% \│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 P+ q$ d8 c; p) B9 {4 I│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 @. _% }$ r! b7 ^
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ w$ y# ]( I/ \5 J1 z# E; C L│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 ^" T2 F3 S/ D9 H" [
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ W ^5 L# I3 \; z8 a/ h│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 \7 R& f( M) Y' w│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. e9 b+ F9 m- T- k│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ f$ l1 A6 m; a7 `* [5 ]
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% U( u; d0 l) q8 W/ t& [; o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! }& {5 B: U O! Z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 [! u6 h* p9 X. o, P, Z
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! Q$ i: q2 R" ~ |5 ?2 s
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ J. c. r4 r/ Q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! M, k3 D: C7 z: F8 u- q5 x& G! Y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- I) o$ K) C7 S, c5 D% U4 U│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ K* I% @3 `4 R│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
4 k5 ?" R3 T. E│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! D$ K/ N. Q! V; e: W$ L; [& r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! U( ]7 l0 a1 U" h& C) q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 K2 q7 V8 B: L5 u
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 ^5 E4 m' h2 {$ D+ M: G; W) B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 Y s6 F: s$ X
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │ V4 Y# X( p- [# o- U9 W
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 e* \) z, q& ^- n/ U0 a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 J# x. F) L5 |; v$ H( y; ]
└──┴────┴─┴──┴──┴───┴───────────────┘
; l% X l$ x+ y5 g9 _% x5 }
) v$ @# @5 _. E6 K. oStdrdChip (Part 2)* ]# D. O( p0 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐4 w$ W* `3 i1 D" p F, W
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 U2 V3 P6 O' x9 A4 R, s
├──┼────┼─┼──┼──┼───┼───────────────┤
+ G% b! t" \- W: y9 z- r p2 V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 p# X7 a3 j( o/ \# R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│2 l, f; }& v! g/ G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: z) m3 Y( k9 t P* A: ?& ^
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& J% k; u4 R5 R1 ?% J: b2 A5 b│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ [1 {1 w+ H d! E
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* g& j. T [0 I( F# w' e* B2 E
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 ]0 ^4 A; V# H7 |0 }│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 A1 }& _4 ~( D: }+ Y- l5 o
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 x! @1 A5 B3 S/ J
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; C" o5 {* p/ @1 @* |' h2 k' J
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 P* {% [1 V& j& F│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% W j: v4 V6 L3 H0 X2 d│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 g# J/ \4 Z/ d8 \6 `" f│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( w W/ o) E" d) B5 B│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │! h; Q" G `9 T" _& k2 E% j- T
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 Y3 l, E* x# g8 I
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │0 c5 z A. e8 m8 p% k1 L6 l4 x I4 i9 o
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 [/ l" o) r/ C# m: `
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" \3 ], Z7 ?* V; U4 `! [$ V0 Z; }
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 v1 J* [* F4 U A f( ?( T4 [: K6 v2 v│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# A( A/ z2 a0 M9 h│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! ?/ m+ S9 b3 T7 F: y' t
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! L+ g' ^1 @( A( f7 T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' q! R0 ?# P8 O5 Z9 ?; |│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- k, P4 |9 e* ? r& B4 {4 { z3 w
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# |: V+ J8 f. Y% ?0 Y│126 │Rook │30│ │ │*** │Protects you from attacks │
6 d% ]4 W3 H: S% d8 T6 f│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% R$ V: R. j2 ?+ p" G# D$ m
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │9 Z( O: z) x4 X. ?% T }
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, L! r7 r) R0 J: f; }│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, k& f6 j1 J' E: j7 N" J( B9 I│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 s3 _0 A" o$ @; r│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 u, q) @: A7 @│133 │Guard │5 │ │ │* │Repels enemy's attack │
( M+ H2 K3 @% d│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 U u9 c- Y2 f9 t8 {1 d# D* O$ h
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* @' e2 }2 p2 |3 N- [
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │7 D7 s' b9 Z0 {1 j
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 O* ]0 B2 U) q( M' T* q! C
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 U& s" p# f% A│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 V/ M R9 O S: h$ Q; T; T
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: F' m4 r% A. d: S: \" S# J _│141 │Prism │60│ │ │*** │Prism fires randomly │6 b, ]# e( P9 X6 H* o
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 R3 M+ R8 J1 b5 n( l: [
│143 │Fan │14│ │ │* │Vacuum pulls enemies │& v' t9 O: V) W7 j3 V
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; E, h0 a, r b3 j) b: i$ d" t│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ t# Q/ y1 R& k# R& a│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 B* ~ r0 s# D. ^- ^0 B% |2 u
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 S7 F1 R* r; p+ [, u/ y# B
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ a4 P$ X6 x; e) q, r* `) U H│149 │Recov50 │14│ │ │** │Recovers 50HP │
: h0 ^3 ?% Y' k! \│150 │Recov80 │20│ │ │** │Recovers 80HP │/ D' O6 P+ h1 d
│151 │Recov120│35│ │ │*** │Recovers 120HP │
- j. K- u5 I8 S( d8 x9 @│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ S* G1 a; @) c4 |+ K) X/ t│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 q2 \( I+ f$ c│154 │Recov300│80│ │ │**** │Recovers 300HP │5 I: X9 b7 @$ }1 @+ E' I0 \
│155 │Repair │8 │ │ │* │Fix your area's panels │
) ^5 p4 U/ s8 u' m2 Z* D│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 j: W! K) X4 h6 u+ W+ u k│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 C4 q7 t( @0 i4 E/ W
│158 │Panic │14│ │ │*** │Confuses enmies if you are │) H; @0 l0 T g+ a
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" ]: g2 r# w* z4 I ^2 `" D
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │6 R2 _8 q8 j9 P) T, `
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 C' v2 U6 w/ t% K9 }: M' ?│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& P% M4 s- W1 B7 n) F. s8 h& g0 g& h9 a
│163 │Invis │11│ │ │*** │Invisible for a while │* l+ b: w) ?2 a% D5 k
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' }7 t) s' `; L0 V│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ ^/ H$ }& i6 D9 r6 c" {% B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! o: H. r2 Y0 ~ {% y9 p' ]: K
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- e4 ?5 {, F7 I│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 Y# z% Y2 P3 u- k6 X: H
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
5 c, k2 Q, j! P3 f8 ]3 a6 j) T \│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 g" J r c; m1 j$ P│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& O4 W4 e; @1 v8 [│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' \! ], f6 t. D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( ]4 ? v6 @! V9 p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 F2 P7 ]3 ~5 m: [, ?% [5 O│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 T1 _& C' f% T$ w3 m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. O0 g2 u/ s4 o e1 n
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" M0 l6 u7 H6 g% w7 [3 b9 `
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" l! n" U; |0 f│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ Z7 G$ e g4 P│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" h$ N8 t7 d2 S/ W y T
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( {2 L9 p. e3 a7 A" h q7 b│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 C2 z# U$ x% q/ T1 `. k
│183 │Hole │55│ │ │**** │Open hole to dark world │# P8 K- ?5 c* K, A9 T0 w6 p
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 ]+ Y6 K I1 A- {) r- L
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 K. v* L9 j" M8 Y4 x
│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 w. _0 Q w t8 ^6 v
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 h8 w- u8 b l1 P/ ]- ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ R% B A! i: \: ^( l% s8 O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │4 x% R. L2 v* ]. `# F! [9 K3 v
│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 d! b! P: W* d; P6 l3 |4 o; l8 i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; h9 W" p) c# C0 J; L z) }│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │6 M3 r9 q! ^5 ]9 @ F( r0 c
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 t; |: ]1 {7 l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 g% q+ o$ m4 o8 ]9 h& t7 y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 \: Z; |9 B; K- {* { e! V" Q- E│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# ~ L7 R2 b& Z9 B( c0 X│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 B; j" Q+ g9 c! A3 j5 ^5 |. d│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ Y5 C5 v+ Q% [6 O
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; K& Z. Y$ V" b│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( o# u% q+ L$ J6 Q3 ?: m
└──┴────┴─┴──┴──┴───┴───────────────┘
' |# C4 v" ~8 b8 m# T/ Y0 V" }( B, F) h2 N+ w
+ a3 k7 q! h8 S `; \/ JMega Chip
$ k! L! r9 A7 k6 y0 i┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 |" J! c6 `' d: {! s6 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │7 @) B; R" L* E% J
├──┼─────┼─┼──┼──┼───┼───────────────┤7 q3 m1 z* Q; @5 V$ H, z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* H% N4 {% o, b$ x
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# ^, ^& d0 d4 Y4 H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 J7 s0 R- P6 O! i" _0 T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ ]) ^; }! a! D: {' I2 g( S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 }( w5 y+ Y! g6 P
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% G$ T, x2 t" K. j$ S2 G│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( M4 U% c) H0 X- M( g! v0 C+ t
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
- V' q5 i0 I: ~0 |│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 c8 @( E1 X3 k0 A; M
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 J5 ~4 D" x- {& r5 v5 X3 ]/ P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 k& B) E. G1 Q) I) J$ a7 f│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 [7 C% m5 `' i) O
│13 │Guardian │82│ │ │***** │Statue punishes when hit │* l% f( _. e' O
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 R1 w- H: @9 ]( e
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' _, m. Q' }$ x6 a @0 {; D# u4 Z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ G$ w% b' f# E% t- Y
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 {) g3 a) s) `8 t, U W
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 l& o4 G d* ^- d4 V7 S
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; c5 B4 I n$ Z( P+ _│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& q' c; N! Z& ^0 Z6 z* b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ i: a4 u0 e" T, A) M│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 n" G( D* }- `. F: R│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 ~1 p2 V$ g' H; e5 l! ]! @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 b8 v8 B) F0 b% x│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; U5 ?6 k/ k+ Y: A% j0 P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 v: f# T4 P+ _│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ \7 E# f5 m! h; d t
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) [0 `5 [) ]! c5 X& P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
. D- b3 T. Z f9 Y6 r│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& M5 B- c: F& v- w. v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 e$ z$ f9 x+ F1 b│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ r. ^. G M5 ]4 k b( X% { L; {│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 ^* X, u* Z% Y3 \+ W│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 F: b, {8 @: M( h. i, O6 Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 Y% D+ s4 e: [" [3 N3 T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* h+ v3 y9 O0 ^8 y* q; j! ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- g8 }7 {5 x! I& h
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ @ v% y$ E0 [( y: F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ L2 y; O3 g; ] R0 S! S│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 ^, c! L. O3 G5 R' [* p│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 |. b+ X$ @$ I8 i# z& C, Z5 m4 x
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 m( N. z& V3 C; g6 {8 @$ Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 O& I# d H( ?0 V│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; h Z# d& g/ p; q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 V, p- o% D% O; Q/ H
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, j& T# W* X5 Q) W2 i: I: i/ s8 V│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 r' l* ]" j0 R* c& j│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) i6 r4 n) p; A' N! Y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, _1 m- {6 N4 H Q5 z3 j) W│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 ]8 R" i: Y$ m" i0 f& ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 K3 t! @& D8 |! A6 f$ {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 C R5 |8 F8 E6 ^ Q9 U! ?$ P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
j# Y# P1 ?! ^+ m* {0 A* j& j│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! L6 I9 o3 F4 n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. v( x5 g; p* X7 s/ S8 ^│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 K$ C$ O* K& X$ g- X: k" k│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
) K: o, t3 F$ L6 ~ P│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 ^4 p! \7 T/ ~
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 f7 ~6 ]- Z% T+ i, G8 s# J
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 Y9 e) Q3 W. S
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% S% p2 d% ^& n) T t( E9 @│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! S- I0 Z7 a( G│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 z# P z( ^/ [5 J$ z9 g
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( u5 ?7 f' g9 d& S9 ~# Q9 l
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
9 N6 X! p4 ?0 Z# ^│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ N3 z, L3 V2 I3 O3 q0 s/ k
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) I8 m+ M( x# I/ W
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │' ?7 U' v9 a1 \: O3 O1 C" s$ q
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( n P- r( Y$ F* [) V2 Y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 w& o' `8 L0 r0 y6 J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( { B+ ]. ^" T& O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. k9 }" H' ~/ [7 q- \7 w$ N│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 r! \/ w+ x* K. w* u
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! U" t& \. e( Y6 _│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- ~* |# N) p0 g0 Y5 B
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. b q/ U6 p& M7 c8 ^/ c% Q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
z2 E# R* l, g* j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, y$ B: h9 H' K3 _1 m3 ~5 B6 n$ x4 u│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- h, G9 K8 G6 ^
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 i1 F. {0 A& N4 h' d6 f! v
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) T4 U& C4 A$ t$ M7 ]+ B' S
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 {- H! u5 h# C& o" z
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 R5 w3 o7 y' L8 H│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 ?6 D: p1 s0 P/ K+ }/ D
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) |8 A$ g8 X1 @5 A. n└──┴─────┴─┴──┴──┴───┴───────────────┘
6 m, g& E$ r f: n4 u0 F& \! O
, H2 R1 a9 N6 ~" y3 b: u. H3 `1 |4 }" K# q* r' f c x
GigaChip (蓝版)* B8 n8 A1 b7 c9 l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ k( [1 T6 k) c) D# k│编号│名称 │MB│攻击│属性│稀有度│说明 │( ]! ]4 z" Q+ ~( p% g$ ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
, r2 |/ ]0 F7 n0 e6 n+ x3 \) R│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
/ O4 O3 e0 y4 j0 l" M+ T8 W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 I% ^ T6 o5 E4 ~$ R
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' R/ O5 w" n' C+ Y% X1 R│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 K4 g! E+ k, W \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& k2 V2 ~# ^; M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, I( i8 }( z3 C+ i/ R│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 Y m8 C0 q. e% y' K C$ l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 y0 C& g, C0 t; Z8 m2 y. l+ T│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* B& J* u+ p, ?& L: l' v" Y: O5 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 b3 K& U- k* Q: q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* w! R# T0 X) `: V* A1 o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 P1 D+ F9 e: Z3 C# j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
8 J0 c9 ^5 C1 ~│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 N3 y" U: Z0 v5 O' d$ o! `
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! a( k: y) E' Y1 y# G
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
p) X0 {( w) i/ z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ }4 U1 h$ K1 Y/ `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ ~+ q+ Y4 p+ {' s/ @7 I
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 a/ f0 D* M, A- X- F│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) `3 v2 h, O! Y& n; Y
└──┴─────┴─┴──┴──┴───┴───────────────┘# x3 p) B) T4 h" a: e9 m" G
! ]+ F2 E2 r- X; z+ |; `GigaChip (白版)(只列出与蓝版不一样的Chips)
& H+ c: g3 Z0 y: y1 W┌──┬─────┬─┬──┬──┬───┬───────────────┐7 v, ~; f( X: X* T2 B! f/ [5 H1 x+ O
│编号│名称 │MB│攻击│属性│稀有度│说明 │' @* w/ g* F% c
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ I2 L4 e: W7 t) k% Z, c4 H8 w│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 ~9 H' X: O1 Q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │0 G, |8 }1 R) y; Y' k4 r R% L s
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ g4 i! I4 I3 n7 z7 C│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ D5 N+ g G1 g4 t
└──┴─────┴─┴──┴──┴───┴───────────────┘ |