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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & i, ?+ \. W6 [" F8 K" \, q# M
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■● ■  NintendoWorld    站友xliz原创
# t  j" C2 N0 i, C! R■ ●■    http://www.NewWise.com
6 l% B+ D* o9 K3 Z- l: |■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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5 l- v$ J6 I2 B2 v! m
; [$ q* p9 a9 }7 f3 z# v  q           洛克人 EXE 3 Blue 卡片组合/ k! a3 L# ^) c4 `

5 [1 Z) p# D1 x2 f, r! N* }1 S: [7 I$ |8 W/ p+ ~( o" Z- ^
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# {% q- ~, b; V( F7 l5 B" m9 J大家要看日文版的P.A.或详细攻略,点击这里吧!

/ o7 [2 s% t' i1 K" \$ c6 U8 ]====================( Q  S. d) G# C8 u
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 P/ F3 E; K( l9 R: {/ M) g& d( d! V+ T" }" }! A* x) e
以下内容格式如下:0 \% G! |' b/ [) W
0 Y) G- U& V4 B, D  Y9 p
编号    名称
7 Q: J# S: t4 x说明  {( B0 p8 X8 J, B
组合方法
' i/ A; L3 j2 X4 N' e* T. c: L---------------------------------
5 I/ `9 c' c4 Z. C2 [+ s' c01    Z-Connon 1$ X4 N$ A) p) Y
Unlimited Cannon for 5 sec
  N" F. x$ j4 y# ]Cannon A+B+C1 s( v8 N! [0 h$ \
Cannon B+C+D
* T/ ]) `+ {) X9 o: S. JCannon C+D+E/ V  \9 E3 k: I: n% s

* C* D& _  q( N0 I1 G4 {02    Z-Connon 2
3 I, L, q8 p7 I6 K7 ZUnlimited HiCannon for 5 sec6 r9 G3 i. `" d
HiCannon H+I+J
+ y$ c9 d$ }: u! C$ E6 j/ WHiCannon I+J+K# a8 z; p  T2 Z, e# E7 H
HiCannon J+K+L
, N# }% V) k% z  z' v
' j$ X9 o) K# c4 v; o03    Z-Connon 37 M1 l& f/ W& m: o8 M* y4 \. _
Unlimited MegaCannon for 5 sec
0 s' Q7 o# T. a5 DM-Cannon O+P+Q' S: y! X( {' z2 g. w+ i1 P. O+ [
M-Cannon P+Q+R7 i# g3 V7 l: N! E# }6 S
M-Cannon Q+R+S+ m) N7 \0 X6 h; j7 I
8 c: s$ [+ K2 U, k; B- @6 R
04    Z-Punch- a9 ^. h/ b7 _' d* u( @
Unlimited GutPunch for 5 sec
. h: T( F' P9 @GutPunch B+C+D
- A$ Y' N$ z5 B2 t# iGutPunch C+D+E9 L1 y: \) }+ |7 F  V6 [
GutPunch D+E+F
7 ?5 H6 w) i& @
& u% x7 t( W: \/ d0 X& G, k3 G05    Z-Strght! p% z, ^7 Y* d: y& `8 ^0 D
Unlimited GutStrgt for 5 sec( Y4 c! Q5 L0 O* G3 y3 y
GutStrgt O+P+Q
0 m: Z0 H2 ]+ h$ v. s: LGutStrgt P+Q+R9 P; e; [7 W; _# o$ p1 E
GutStrgt Q+R+S2 @0 n; S2 K# m7 W

4 u( |/ }( A" O4 i+ ~06    Z-Impact1 ]  G9 @1 f! f$ T! h4 r
Unlimited GutImpct for 5 sec; x8 I, u* I/ c: F3 W9 _
GutImpact G+H+I+ I8 x' U+ y5 A' P0 G. J8 {
GutImpact H+I+J
" H9 o7 I, N- w/ AGutImpact J+K+L# P8 {5 |0 Q: `! _- _
# n+ i3 ~3 A- ]+ n" g* t+ e- d
07    Z-Varibl1 q) g" ^& I& _) A1 r
Unlimited VarSword for 5 sec
+ o3 L2 d. o0 Y* iVarSwrd B+C+D
' \$ U  c" X& C" D3 hVarSwrd C+D+E
7 d* U6 {8 B) `+ u1 P; UVarSwrd D+E+F
, H' r3 M. z+ P7 I% }+ s. c
* K# f2 \$ l* @! X08    Z-Yoyo 12 C( u2 V- U' x5 q/ I
Unlimited Yo-Yo for 5 sec
- _6 ]% Y6 u/ q' G" A0 g( YYo-Yo1 C+D+E5 X, [' A7 ~$ `; |0 E6 i" P
Yo-Yo1 D+E+F
4 T: ?" A$ O. k) d- ~, p$ i8 sYo-Yo1 E+F+G( j& E7 w  d. d; L1 a4 M0 O
( _. }+ [& i5 B7 m6 k
09    Z-Yoyo 2
3 `1 a! X2 s% m: g+ V8 n. K) w# }Unlimited Yo-Yo2 for 5 sec
( K+ c# a" D- ?7 ~' IYo-Yo2 H+I+J4 Z4 r+ F6 T  x/ l6 S6 P! g0 m
Yo-Yo2 I+J+K
% _$ Q, g  T! N. O# C2 hYo-Yo2 J+K+L9 |; O0 Y- D: Q
( H6 P, v. @, q+ S: n' U9 M
10    Z-Yoyo 3+ N  F7 o  d: U; c
Unlimited Yo-Yo3 for 5 sec
( Z; U  |* z. q' ^, QYo-Yo3 M+N+O
0 G7 G' F0 x  O; `* u  m& tYo-Yo3 N+O+P  t3 r; T7 u9 R: @
Yo-Yo3 O+P+Q
+ G* {9 o# K, ?9 A: V7 z( v( A4 N3 A9 o9 ~
11    Z-Step 19 R& h0 R" V; J+ K6 c* J
Unlimited StepSwrd for 5 sec6 v: H: J  p1 ]% D  }
StepSwrd L+M+N1 k& J; O6 B7 A% V5 g5 O% C6 y! b' D' C
StepSwrd M+N+O- U! E; a/ k+ K7 b" [9 O1 D
StepSwrd N+O+P
$ R& p% s! o5 ?" M
7 \+ A" ^& @. {% j: H: R" H# ^12    Z-Step 2/ a' Y8 Q0 S) P8 d
Unlimited StepCros for 5 sec* V  S7 f' k" _0 x. g
StepCros P+Q+R9 b+ {9 W/ P' X5 ^+ F
StepCros Q+R+S% w' T3 N2 B1 U& Y0 O8 z) ]
StepCros R+S+T
8 x# y& h" y" |) I6 w. l# E6 D9 e6 G3 p% a
13    BubSprd
0 N) M! @2 [9 U! M+ ?Attks w/ spreading bubbles!+ Q5 f/ V2 v2 h/ d+ g
Bubbler  C+D+E
/ b* }5 J! ]- f& L0 ?7 D8 OBub-V    D+E+F
% l" C, z( ^( V. Z9 n4 R. }BublSide E+F+G
. y! e8 q* O3 p! j. s. d1 q/ VBubbler E + Bub-V E + BublSide E
$ q  G$ d' g5 ?7 k9 a9 B! m2 P1 I. ?& g# ~" G
14    HeatSprd
+ Q- x) {8 _  A& KAttks w/ spreading fireball!: z0 Y/ B' O# Z3 m
HeatShot H+I+J) {$ s5 B) Q. M
Heat-V   I+J+K- h# w+ B5 m1 r3 ]
HeatSide J+K+L' n9 a  B5 D( Q/ F
HeatShot J + Heat-V J + HeatSide J) t2 _4 T" ^# H9 T

, |3 }6 s" D9 p# l4 H4 f15    H-Burst
3 J# P6 W3 x! R  K  D/ Z" }5 _9 LCreates a giant explosion
' h9 M+ s$ @5 jSpreader M+N+O
  [/ f6 c/ k$ q2 R$ J3 Q0 RSpreader N+O+P) r6 A, R2 b& g9 e+ A! S- i
Spreader O+P+Q! r7 {3 x) s8 p  H+ h
: ^. i$ d( }5 _) O9 I7 F
16    LifeSwrd% h0 \) A/ s7 s" C
Swings a huge 2×3 sword!
/ I: Y+ v$ n' X' f; dSword E + WideSwrd E + LongSwrd E" r4 O+ Y2 V; w, B7 g$ q* @
Sword L + WideSwrd L + LongSwrd L
, z( u. V) ], `0 WSword Y + WideSwrd Y + LongSwrd Y) j! e6 k% t0 c* i

- b' K3 N( A3 r5 L/ m! G! u17    ElemSwrd. ?% h6 k3 y# I
Wide swrd contains 4 elemnts
8 J9 G+ M6 v( ?+ uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* ~& i4 T! i( `) rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 R7 T6 \  A+ R, r" [
7 L, o6 W- s9 C. P4 }18    EvilCut0 n, {( \1 E9 s* [# u& f
Step up 2 & make 4 atacks
- d9 f# X0 v) H4 gStepSwrd P + HeroSwrd P + StepCros P
" Q% [4 f/ v' u; B) C# u% |
7 v& }$ |7 A8 S* Y7 c19    HyperRat
& O- H" }+ P9 y7 E) L- u0 y  JA giant Ratton charges!
1 R4 B/ }4 v; p$ {3 o! W8 KRatton1 A + Ratton2 A + Ratton3 A
& x4 k1 V" r# i- ARatton1 C + Ratton2 C + Ratton3 C
4 o) F  u3 y) ?1 vRatton1 F + Ratton2 F + Ratton3 F' [3 z$ h* p! }# t% d

! t$ ]% _& p; @% U3 }5 I20    TimeBom +. I5 g3 u; ~# R' L
Sets Time Bomb in enmy area* f, K) E5 T6 M, c/ d8 c+ j
TimeBomb J+K+L
6 B% x3 H9 p* XTimeBomb K+L+M) x: P0 B  |& e; R- o- P: I4 h
TimeBomb L+M+N
4 X+ `  ~0 Z7 r5 L% U* W' {7 ~
+ m6 K" h, o, V3 t  _( {; x! X3 _21    GelRain
1 P, R* E! K' O. SGel steals squares
5 t+ d) @6 h; l  ?1 s. wMetaGel1 B+C+D4 P6 _" q7 y& W1 z! w9 L6 A% s
MetaGel2 E+F+G
- z- r  i/ Y+ u3 h3 D" X6 b5 X# e1 i7 ?MetaGel3 S+T+U9 Z; @# L3 K; r  v
8 o0 ~9 B5 h( n
22    EverCrse
+ R% X% T% h4 Q. pShield chases enemies1 f2 U. T( u; V5 i: c2 G0 b9 o
CrsShld1 C + CrsShld2 C + CrsShld3 C
( ~+ n  F5 ^: f+ j' g+ d" [CrsShld1 L + CrsShld2 L + CrsShld3 L
: k' j% n& m! A* ~) R. U2 |
* j% V: Z0 b* ~/ ~  t23    MomQuake2 H! `) _# v- r  Q
Awakens Mother Earth!
# x+ p5 _: |/ n( a' a/ m! TRockCube * + RockCube * + GodStone S
' l% I$ F* a9 u2 I1 Y; J8 [4 ~' o1 ~) E3 w; j* x
24    PoisPhar, s6 i/ T% C9 l, J$ |6 w3 a
Pharaoh generates poison
+ e2 h4 }  W$ R6 i, L1 L6 y( |3 _PoisMask A + PoisFace A + Anubis A5 I/ J) z' i; a6 C) Q( J
2 N, B2 A2 t& B0 t, L
25    BodyGrd3 f0 Z  t1 }! Q. A1 E
Bodyguard takes out enemies" ?4 J# F" T! a1 ~" W
AntiDmg M + AntiNavi M + Muramasa M
  I. x- C# M- m2 h+ y: q. n, Y3 D; G- b2 @* y
26    500Barr
7 ~" t, @  J; k4 c1 QBarrier absorbs 500HP dmg
7 w& B# g0 [0 X5 LBarrier E + Barr100 E + Barr200 E
- R" }* a; N- g, D# @- _Barrier R + Barr100 R + Barr200 R
+ K5 k) E8 q" t, \
+ q; E6 V1 H3 Z# D27    BigHeart
. o) t+ Z# _0 P! R5 N2 HAttacks, then heals HP!, M/ F1 t. c2 ~
HolyPanl R + Recov300 R + Roll R5 Y* d- V. d. Q/ ~
HolyPanl R + Recov300 R + RollV2 R
% L2 B. _' n8 DHolyPanl R + Recov300 R + RollV3 R/ f; l& N" j% m4 m

# I, `4 M9 W5 D28    GtsShoot
; u# N: N7 o6 y3 Y7 \9 cGutsMan throws MegaMan!
7 u* [4 s. o9 P7 ^+ F, mGuard * + DashAtk G + GutsMan G# |# B9 f, L3 j7 k- Q: V+ N% }
Guard * + DashAtk G + GutsMan2 G/ c3 m! M3 q$ D
Guard * + DashAtk G + GutsMan3 G
# z3 u' _& G- {Guard * + DashAtk G + GutsMan4 G
/ E$ O4 O( Z+ K. d
& m' I4 U5 H2 T! E: J) K* d' g, U29    DeuxHero0 b7 Q  L9 K  k- h/ o. I
MegaMan & ProtoMan team up!
) y/ r. D& @' {7 ~+ Z# O" SCustSwrd B + VarSwrd B + ProtoMan B
$ I4 `4 r7 o( X- T; ICustSwrd B + VarSwrd B + ProtoMn2 B
$ A) Z& d2 q% U1 a0 p/ ZCustSwrd B + VarSwrd B + ProtoMn3 B
0 j( J. l* ^1 Z4 G" d5 x  a  L* ICustSwrd B + VarSwrd B + ProtoMn4 B
5 l/ P* V; B2 I% |" W
  ^! \6 [9 d0 _5 ~5 E. p7 Q1 Y0 x30    2xHero
0 U  y6 Y) N1 u2 v! mMegaMan & ProtoMan Dual atk2 `, U9 A* m% G3 t0 z& m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ k- |3 @3 n9 _: v2 H/ L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 h' i" k6 F( `0 Q9 l3 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 Z6 G1 B6 S* K( i" i8 K' V4 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, K: Z' q3 A# |1 q: [+ l
6 g, l3 A7 t$ U
31    PrixPowr! J& B  b) W& P7 g
3 Navis attack at once!
7 o! W/ Q5 g& QTeam1 * + Team2 * + KingMan5 K, |* U+ o- s. T' ?* ]: Z
Team1 * + Team2 * + MistMan5 M( K" g# P' _4 ?2 i
Team1 * + Team2 * + BowlMan5 B
5 v( C( H) g- t+ Y- g% j
2 y* J( }+ l$ W6 R! t$ s32    MstrStyl" T& m8 v! Z- v' u6 ]
MegaMan unleashes his power* W7 G/ u) W+ N  |) j
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 b2 l+ Y, W7 z4 c6 O) W: N. Y$ H$ L
' i- i, I7 i: [; T3 r9 Z3 g$ r, U/ W0 JStdrdChip (Part 1)3 o. \& D; A1 |: f, i
┌──┬────┬─┬──┬──┬───┬───────────────┐7 I" m5 e! @- {1 w1 {( B2 X
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 g: k- d' W; `. j; u' }7 Q6 G
├──┼────┼─┼──┼──┼───┼───────────────┤  x/ [( z* q3 \. r1 J/ P
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 W+ ^' N2 n) z( Q. u
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( G; D3 k. [% p  B7 S3 p5 Z. |" Q
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │7 B1 p, u$ d" X- {: S* J$ z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& t4 y# Z6 X. A" {
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 {$ J$ y) L8 _
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │) f/ `" k& z- }* r
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │3 {# I7 N# a' r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
$ @. j* S' I, v│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; X. M0 F. S! c) b" ]# K' n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
1 x: s* U3 O; L4 G9 Q' ]7 K. Z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
: D3 i3 v& g" i0 s8 I3 v│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 F9 s' O8 {$ G4 G2 V│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) G$ }2 t! _  x7 d│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' J: S1 I+ e3 D( n$ A& g; T
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( x8 B4 y% r" v2 Z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* e" e; O, J9 E4 c8 M
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ Q% F. f& m. d8 y│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* R: T) O. l. n* i4 f
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 q' |" \& ^& D$ ]8 |│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
, M6 Z" J  Q6 e& w│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 G+ j, N; T( N1 e4 q  @" F
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │" F7 ^/ R( @0 X& X6 h$ x
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
" k$ l4 Y  k) Z3 i. H│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │6 u5 R8 C/ G5 |4 k. J9 u4 `7 ^
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 ]- w+ n9 B/ Y1 p│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │5 H0 H' r3 J/ C9 ]' N' @
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% c$ U5 b4 Z9 Y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) V: Z  w# B. [+ w% _
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  M! y; w0 B( T; V; p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 e1 Z9 l( a7 c$ F) m, J# S. d* }+ q/ x
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 _/ k9 t8 w- N8 I
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ {  O+ V; H/ s. }, [3 h│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │; E" u5 E0 m: M+ Y
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 C. ^3 F6 G# U. S% q% B! x/ L: d
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' d& h" L; R8 x4 \$ I2 Y& g8 r│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 S8 f/ s4 ]/ W+ p' G$ P
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  x1 F3 N. j% N' J) u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 ^3 m1 f# w+ y# e8 s8 U│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" {& X  X2 p$ R
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ D8 i$ C) k( M
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 f* _3 d1 i3 n4 f
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 e: K0 H* G& E' t
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 i) V: C5 p6 w8 D9 `; y1 c
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  I) U+ ?/ P- n* P4 Z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
7 M: b# Q0 F& o" G% i. a│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 Y9 `9 X' `+ ]7 x
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 o, S5 F, A1 O1 W
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 w% Q0 ~9 H+ i' T; D: b# y& b│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# b  W% U/ L) M; j│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │! M+ w: e4 h3 E
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │" n- w( e) g% a) p' X
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. K  _* t7 ~/ U( N- z( t
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' }; v0 p* o' P│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ o; L  i4 `* N# Y6 m4 l2 h! f
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, P% Q) J3 r. U% z0 S4 A, o" J│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  Y/ M2 ]7 A$ b
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' \" R+ d1 M; P0 x7 E
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ e; z* t# y1 A& H) H( s│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& B0 _$ k. U- p/ V1 ?) v( b│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 y% T. N+ F- u7 j1 V
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 n8 g8 h' `; u1 c8 O2 y2 @- V
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 I; W7 ~  T7 g' y8 L9 c/ Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; D3 ~# m' B7 `0 G) s% U
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 T: m7 v/ M! n│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 S; h$ B: O' `/ g* M2 a
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 z5 u: i% Y& q1 M│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │( R* ^7 U$ N# x$ l: T7 y* j
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 b0 v. }1 V6 p8 Z+ a, l& v: b
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 U4 @) T5 k$ N: c3 M) M│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! g+ }  C% ]7 S* s* h4 z: V│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: y7 b, B; R5 [. G& T0 z5 N│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  |& v0 x- b, t  W│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ w2 F/ K) L+ k6 U2 K6 M│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( ^& e. U2 t9 i. \' [│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ z3 d% E: N; h" C3 G
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" m) @1 a9 Q/ J$ w
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │& n4 h) w/ _/ \; T
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) _. v9 R+ Z7 U% |
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( C* W+ s4 E5 n; L
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. @6 @/ R4 {8 p( s│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( s: ], o5 P8 t- X9 W& J* g& Q
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( z9 P* W( J6 d) q! y
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 q  u5 n( h  S- e* R. ~4 B) E* C' ]% G
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. `5 e2 T7 U; W/ k│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
/ x! b4 Z3 d6 l9 j│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │. }' z; p; F+ E$ o
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
/ l9 I- |2 o+ [+ N0 w; [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 j  V+ A, N% i│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 q. B5 H8 F' {; @7 t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% n9 B; {# K5 \9 O" L│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  U. {9 `; z6 R9 [9 P│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 Z# l( S( u( i# g
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' V8 E" Q7 n0 A! ^│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# ~/ c' I: O% {* X│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. P% w- t6 e+ A' T0 R9 ?: z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. C9 r! s: O+ ~│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% \4 B6 i7 C4 K" R5 O6 W
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" a4 F8 |8 x# K; O& X- s+ u1 R│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
2 ?1 _" ~7 ~" r* ?  S# _: @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' x1 S, N9 C2 e& {1 L└──┴────┴─┴──┴──┴───┴───────────────┘; X! {! P0 U; \8 _  D6 `

; L3 L* i) B8 p1 tStdrdChip (Part 2)
! w, p1 S* ~! Z6 E+ w┌──┬────┬─┬──┬──┬───┬───────────────┐" G) t' ]3 z. G: X
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  ^0 u  w, I& @4 z  D├──┼────┼─┼──┼──┼───┼───────────────┤
/ h, ]3 K* \; H; ^) x5 ^! `# n│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ ?; R7 X7 f$ D7 a0 c
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" ]' G, c  y. i( r. [8 g
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 d) E; i& P; D) Q3 F- e│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ m& [0 x2 x0 d% X1 L/ G- R│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- v5 m3 x9 {" p5 u: U# P; j│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │  \" n! F9 P. p( c3 r/ @
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 b" l0 t% A" A/ k
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( r2 d1 C& {: b' f; X( c
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 t' e& d! S! M) _9 {
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 W1 I6 b& N+ c" F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% U6 |$ |' f! C/ Y/ q9 p│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! b0 m% y1 N( S# M│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │8 W7 W* r  v  i* C: b8 M8 H
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! C7 a/ o6 ?5 `6 b) Y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 Q/ e' q+ Q) ^) r  K
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: K+ G  @4 `7 j│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 |3 m% p+ t9 c+ v│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 j: g  Y# W! M: E  Z: M0 d│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
, ]* E% o' Q; X# h+ o, K* W│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) ]# y. ~- m$ U! c) ~4 H│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
. D/ F+ b4 t, `│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 f; V: |/ E" R# o
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  {) c; N, _0 G1 p
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 |4 b* T' L! W) O# g# n9 u* Y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
3 I- Y3 W5 ~* _# F│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
/ Y) O* I6 }1 o- I│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 t: N* I8 e% H; ]: X0 ?- l│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( p) r0 q( f& c) g, _* k' ~) }│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* u% b, M1 h3 L% ~- f│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 S1 l) L. [  o# a/ Y2 i1 J% j2 j│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
4 J. b9 i- E0 L) P( L$ c3 l│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
$ y5 j+ ^+ W4 g: q/ ~0 l│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 _  [" y& s+ F1 U& Q: ]: w! U( H│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │$ i, ]1 S" d3 o5 |& P7 \
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
4 M+ [& @9 [1 X) L( c. N│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  m2 o0 R) p4 e$ Q, Y2 N│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  |; _& Z$ z: e│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 q8 e4 |7 q& U: b9 {│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. f6 Y  @7 {# j6 g/ z
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 Z- L3 F6 u: s' U
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# t) C# U! Z4 J│141 │Prism  │60│  │  │***  │Prism fires randomly     │
- M- C! d( l$ ?( q! x│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │  v$ Z( K/ ~& G5 [$ U- D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& `7 Q9 `" r0 Q6 G; @, Z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) j, j3 f3 G6 r+ F! |' W
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ k7 M0 `& S8 ]│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 N2 A6 v- `/ F1 S+ X' z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" v4 w6 `$ }8 ~
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 L8 |* i. w& ]- d: y# ~$ P
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% m( ^0 a8 E6 _6 {- J│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& O0 ~2 u- V) `. N/ J; I5 ?│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  m8 a, ~& U3 \. O│152 │Recov150│50│  │  │***  │Recovers 150HP        │" W+ l& Y- Y- M& n* G
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 [, b: ~4 X. H- J│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- L& f. i5 E+ f3 U% P6 V│155 │Repair │8 │  │  │*   │Fix your area's panels    │; _/ |7 ]9 U' ]! [. L( y$ O& e7 B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* T6 R4 r; Q8 b' l9 N0 Y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │4 k1 r# Q: @1 F2 o8 r. V
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% O! @: ]" y; T( i* Q1 }
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 D$ |1 x; V5 h) r│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. X6 ^$ w; J9 |, N5 B( v3 o
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ O) f- r; m* [3 d* ]' L0 K
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ M5 q. I" Q7 X5 t- c2 X│163 │Invis  │11│  │  │***  │Invisible for a while     │2 n- b& D- U3 J& Y( f
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' ?# m9 Q  {3 N2 r6 d; h│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. l. H/ f' \( @$ |$ F│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 t  `/ L+ k, |% I0 I5 X│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │: _* [1 V/ d2 P6 O' L
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
: ~1 B0 Q0 d  `: v- v3 X9 Y0 ^% S│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
" y. Y$ O6 F5 O% x│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; V- j" J$ e( _& I" ~- W6 v, Z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ h6 M$ W; E( J# p│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. r' ?9 {3 f6 O3 S0 a+ r* s
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% w3 C: b# K! L: H│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 s3 m3 l' [- {6 W$ }% w
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; q6 F: T& ~0 y. g1 e1 s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 M8 n, e  w, C' g6 x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" R+ Y  k! v. w2 d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# j' s5 A+ ]8 |, h1 _/ ^│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& I' a; ?; f% r4 D: `* k  L│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% w8 @2 y1 v  n6 o9 |) q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" B1 n0 h7 F2 t6 D# s2 l% e
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: P+ c8 P8 }' C& x' H5 Q│183 │Hole  │55│  │  │**** │Open hole to dark world    │. ?6 z; j6 \) s. C0 ^8 B1 r
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( y3 V, `# r- I3 z/ q9 ~, O
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 R8 }- Z) |! S1 S  M│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 @/ A+ T, t0 q; z7 g│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  {. i6 z( T8 u│188 │SandStge│18│  │  │***  │Changes all panls to sand   │4 S/ X. x/ b% U; E, C5 a9 C; Z7 v* w
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ d2 L: v7 m. A% c+ _. W' ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ X' f: ^; J* ^│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 a4 Y* l* z1 j1 c│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, @3 m, ^% D& u8 ^( P& |% G│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. ~9 U8 ^; `/ ~7 [2 C
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& ^6 e' K% @1 H. ~/ c│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- `4 w" o1 L# q
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
* ^7 e- ~& I6 V5 n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ d! N5 I# s$ |1 Z/ }+ a│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ S- n5 m6 x% X1 x# ~% [│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# a; M* u$ t* `( H6 i│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) w5 W0 o3 L) m6 k) T└──┴────┴─┴──┴──┴───┴───────────────┘
# A) w$ G/ f  a
! [( E( T4 `4 [/ P  Z$ ~! u# U9 ^' K* M3 K: y% q
Mega Chip
  j% w, i+ i7 X- `6 m; V8 C┌──┬─────┬─┬──┬──┬───┬───────────────┐
) X" m- E3 b* p2 U7 W$ a' ^# `│编号│名称   │MB│攻击│属性│稀有度│说明             │
# C+ ^* F& j/ ]( }+ K! P├──┼─────┼─┼──┼──┼───┼───────────────┤3 S2 F6 m% j- l1 z4 g5 |5 w
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 Z1 F, |0 z4 X0 h4 ^7 @
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* s; F1 ^+ b; ?+ h1 G" Y. Q5 Q│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 y" k) J% h* U* Z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ p* d2 B' I* _. Z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; n- N) }2 b2 |6 a8 j. B│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
, X  L2 x! e) S4 A* a3 o+ g; ~3 \│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 |4 O0 X& k3 @9 Z% ]; L3 Y+ F
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, n9 u3 J) s8 g, j
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. q' H+ x1 h4 x" Q' s& t0 h5 `. N1 R│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; h" h! b3 e7 V+ a! P+ g0 N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ B. h4 \  L& g; C! y# O8 s│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │2 k5 W, G9 S9 T+ ~& v% ^% M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 ?$ e) o2 j8 G, \2 s│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 x4 i3 I3 L1 B* L' E, Z3 \. B
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# F" B' {# u& i│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 X  b, |. I# C. e: g: m" i5 `0 W1 A│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
( D) `* T  m7 T; H; p! X- a4 n│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" Z5 T2 j* o: `0 L5 l3 I. j: _1 t) {
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* Q8 A  N, c3 y: m) B2 s
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 L6 O, G" P6 _) t  U/ u/ L3 B9 C│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ l& f1 b* d1 K) a% o! o! I│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" t( M$ R+ P& \
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. F8 d  L9 Y# @  p' z0 M. d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 L: U( y( z5 J( N" P! J$ h6 `
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ q: V2 h8 K4 C/ m# i) g) |
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 N! F8 V5 c2 L+ W+ `2 k. a# D& b8 r
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ f6 O' |8 w8 }7 F; K3 ]│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 F. \" B, Q2 u) z* O
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │' }) H2 f$ A8 o) t9 U' Y( D7 z
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# U& l9 l6 B  h( l- R8 i│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 }' p, A$ n" y" c2 z" {6 i│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' c' I% M4 U; v/ \
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 Y- ~# J4 r: q# s6 J* f│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( C; K  s1 [5 [/ e+ l
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 V& X* l! t6 ]6 ~: y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 C8 t  b- a- J) ~- m0 [" e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 ~) A  O4 T, l+ y6 B│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* L" @4 [8 L' p2 ?2 a# ?
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* K4 [3 i/ V+ U0 c3 d: c- x
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# v$ G+ D! f( w$ |- {. C
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 y& i* F2 S1 ]
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │1 K0 E  c1 |2 `: {- \# D1 l& p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 ^% g: o" ]; N2 \0 S- \4 F/ `$ {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: g  w; e$ Q3 A+ T, \
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │; F8 F! L, g1 |! U- X* g
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │/ q, Z. M2 |+ P  ]1 B0 a1 B
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ n( ?- v% ?- _; Z- y" V
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 Q' L/ C1 y# J% K4 ~  @9 p
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
( s4 t3 m- u3 K# @│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ o8 H7 Q7 {. S- l" ]5 G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" T. l9 L, f! z( m9 y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 S" N9 E* a! J9 C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
4 T: I' n/ ?; f│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
/ k& R: Z- @- F. e, `8 w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" U5 @) j8 M- ]# F2 }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │* }' R/ D$ e2 P! j: t$ E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; a9 m9 f0 `+ V│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 X0 [! p' f& Q0 Y/ L│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# ?! F8 \" v4 T& b) g- T# ]' S
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* N- j7 U' ]8 n3 R9 l
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 I' g+ m7 Y  s$ M- C
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' E& v$ n" Y+ b- A. {& L$ l
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
1 ]% @* z6 ^8 m│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ g: F6 c* |4 |" Q' K9 Q! I│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 O" b4 y$ A4 h│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
6 b0 E! y& W2 _0 i: h; o│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( Z, ^% j( l$ v. t
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- g0 T; Q2 ?- X2 `# B- o│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │7 @. T1 N" i# L+ U+ A8 W6 g
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, y5 P# g" Z: Q- r0 ]
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 E; K+ {; {  r) _! t
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 l+ I( h: l) g' W( v3 c" H
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- T: j6 H4 f# M2 D│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! h, ~5 G/ o- R" i5 E6 H
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* V3 ?) E! {6 n" B
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( d0 o3 T% H" b. q: C
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
8 e& v% D' o3 \$ Y/ G/ x0 P│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! S& t" L; V$ l$ D& I│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& u9 G2 s6 G4 T8 Z
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
; `. q. e# `' c* T* }│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! }& }: F! c- R3 L! R: ^0 C/ I' f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% R. y3 B& a( ~* d│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
8 W* c, ]7 h2 v│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 U; j9 Y# v8 {! _
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 ]9 h* f9 Z: x" o1 A( M) S└──┴─────┴─┴──┴──┴───┴───────────────┘% r/ \" t( c0 N3 y* e# ^

# g2 [4 k$ z3 H) G5 Z+ R! x+ G
: y! P3 J9 H: w2 }# d# |GigaChip (蓝版)
. ~# I3 p1 Y8 Y6 w% K5 C┌──┬─────┬─┬──┬──┬───┬───────────────┐3 @& t- U( Z! c2 P" A: m; H
│编号│名称   │MB│攻击│属性│稀有度│说明             │; F& o5 d1 k, c- D; g: M$ f7 v7 h
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 M( R, Q0 O4 \5 e7 `9 M, z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 U1 K1 G8 y$ U, G
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 w' u- E! C6 C: E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* _6 P" x9 F" U! X/ |9 n8 B│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* b6 S8 S3 `( o# b
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 t# Q& H7 T* {% K7 |8 q3 p+ l
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │0 J2 g0 O0 J3 V) e
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% w) W$ ^/ V2 h! u+ G% X' [& ?& `│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │1 D9 I! X6 ^6 i* g# f( P
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( U  F4 `  l9 Y6 ^" ^" K
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 n: y1 x3 L0 u4 O# G  W* _* |
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 d  N4 x* ?$ m0 J7 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- a( S. q3 v  D: o7 N. y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │+ |( r/ P, G2 j; m% h. P/ x1 o
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
, B4 V; s1 o& Z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
1 i* m" K" n8 l+ u# W$ y) Z( x) H│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& ~. M) k  V' P. `+ p│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
9 M5 Y  s* ?1 O- B- d# Z3 j│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │+ U5 ^& n) @+ n; y6 A" `! J/ f2 K4 q
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 T1 R) }# ~) |% M│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │+ ]( |0 q7 L% r3 E$ P9 X" g) y
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 L* e3 R9 ^" K# W
* v* W. o& Y! [! x( s, AGigaChip (白版)(只列出与蓝版不一样的Chips)& O- X6 y* }4 z( d" O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 }+ G! f' U0 n& a│编号│名称   │MB│攻击│属性│稀有度│说明             │
. W  F' r4 N: ~" A; g├──┼─────┼─┼──┼──┼───┼───────────────┤; f; P2 q- H8 A; S
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
3 f( S1 D9 V2 z) T│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: ~. K# B7 ?9 M. \  Y+ Z! f│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 g* \% m2 T- V/ q/ F: d│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 `$ P) M8 ~" d; i) P
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 h+ S7 J  g% {( B4 v( MMegaman EXE 3 蓝+白 Standard 级别的 Chips:
$ `; i5 L9 l( y0 \2 I* P2 w
0 o2 {- V1 \9 q; e1 ?3 ~001002003004005006( O& {% k+ t5 S
0070080090100110124 Q, e4 A5 k4 U7 v! M
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 G$ \+ e' H: H, U
- N0 n" c" ]) r$ }9 \) p( k, u
019020021022023024! Z- |7 G3 p8 Y5 Z* @, r2 ~
025026027028029030
8 H) {' ]; l# a3 O% m+ ?% f031032033034035036! H; F# R; J, X; ^1 o4 V+ x

  `+ f  j9 b$ k9 E" F[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 D7 `4 P' L% M" L) M# J+ P3 ]" e* G, L5 R( h; G' }3 G, e+ w
037038039040041042
- R8 D' I1 K' F* s4 C; F0430440450460470485 R  @0 u6 g7 H
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# p/ P# z! T& m1 C0 j2 `; g

; @7 J# Y. D7 C' w0 P, i) i055056057058059060
. T8 \% _- g7 l: X0610620630640650662 M9 e9 W1 U+ R4 p
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 s4 V4 @  l$ }5 g# L4 u% n% M* N& A
3 j1 ^: a/ D% m5 g0 K6 B+ l7 ]1 z073074075076077078
! v5 c7 Z" C6 ~$ B& `, M079080081082083084$ F/ G& V, F$ U& Z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 j5 T* o, _8 I$ H

, T$ g, `2 z* }% x! I; n0910920930940950965 `( [% h, X( h# W$ i
097098099100101102
: s3 f8 p: w6 }- }103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& N. \8 w9 Z; f2 p* T2 V7 J
8 F3 n  L/ T" z
109110111112113114
" A& c- s0 ~( [) Q115116117118119120
9 E! N5 ^1 }/ F# z# W6 l121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 w1 \# A* b8 W! s  x# s/ W. O' q8 p
127128129130131132
" a3 K5 G+ E+ l  e% l" T; N8 a# ?1331341351361371389 m/ D3 K( m- ~" X/ ]
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 u5 x. I( W3 k, |+ H4 i6 k

5 Z6 S5 o& f3 q% C145146147148149150' R7 m; j. u6 X- R5 Y* u. j+ u% R
151152153154155156+ s4 q: N+ f% G8 F* r
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% k9 A1 q1 D4 ~& O% f5 h
4 Q4 o4 \) C* a! T- @6 M1631641651661671688 R8 J; d/ x) ^
169170171172173174
+ q4 c8 K2 ]* N0 w175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ c$ C0 H3 }$ b9 x4 @0 F7 ]0 V7 Q7 A
; ?% u9 F) F4 `- i; w( n: P
181182183184185186
5 P' s  x( d& f$ p5 P187188189190191192
6 n" ~3 a) B) W, @193194195196197198, U5 W" j. u1 r0 l6 z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' F1 e. ]# ]9 a4 o. d4 x0 {- }: R; N/ W1 e$ `! W
001002003004005006
& E( T  e" J, D; s007008009010011012
4 Q0 C* a8 w7 H. n( y0 N) c013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  l% d5 q! y& A% U' H& S: H

* d, |2 ~7 {! f& K3 F0190200210220230247 I" S( n& a, \( i, F$ ]
0250260270280290306 F* z" z! u( m+ S
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) w' d+ n& o! p  S1 ?5 U, M/ I5 A* C- g8 ]
037038039040041042- ?* B) ~7 d/ x2 `5 f8 i, c
043044045046047048
% x& l( j7 A) X  j( ^; k2 }: F1 q049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 X0 N# |, e; M+ [

6 `# c- [  |. m( Y$ F055056057058059060& D2 Q9 E( e1 L) K5 l; d  _
061062063064065066
9 _3 g" ~: ^6 N; u7 D0 ?067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' z4 r0 U6 T$ Y- i  ?. U
' x, e$ M, {) b9 L% d' a
073074075076077078
% Q) q* V8 h# a2 ^3 {$ U, o079080081082083084
  j& h1 V" m. V7 ^085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
9 y' y5 _% K% k& _7 Z, b  y- l) S( M& }
0010020030040050064 @4 G! F2 s0 R
007008009010011012
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