转载请不要删除以下信息,感谢您! " d s- P/ F' E( c
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7 H j$ {( q7 f$ j1 r5 C" }4 L■● ■ NintendoWorld 站友xliz原创0 c+ j! Z2 |! X% A7 Z
■ ●■ http://www.NewWise.com 4 }& D3 ~( R( L" G1 W' a
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " R/ h2 r$ O6 }4 }$ i
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洛克人 EXE 3 Blue 卡片组合
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: Z# w/ D; Y$ N, V1 |) H# P8 E' f" }
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! @/ n8 q0 u* `7 Q大家要看日文版的P.A.或详细攻略,点击这里吧!
+ B! }, E5 o% k9 ]' U====================2 F; n$ X3 m8 k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! V( m- X r! w, G' j
5 u& P1 ^0 w: E! O, A以下内容格式如下:
" o! l8 N4 e6 V2 @3 {
, X1 j! W! q4 g, I4 h编号 名称. q; p* I$ H; _0 J: {! K# O
说明# ]; t: S" ~- M0 T" ~' ?6 J
组合方法, m3 W3 K$ m, ~9 M) o4 K
---------------------------------* W& r ?9 e, Y
01 Z-Connon 1' L7 V Q: @- C# }6 c
Unlimited Cannon for 5 sec9 O3 U0 d8 G2 t( L
Cannon A+B+C. O* u$ z: R4 @% p4 N, ]; n$ U
Cannon B+C+D
$ A' r. e" u4 N( r$ PCannon C+D+E
: B |6 t1 n* g% s
8 k( e0 z9 K3 m02 Z-Connon 2
+ d9 `: M+ d% u9 A" OUnlimited HiCannon for 5 sec4 |3 D% m3 z# o# N/ J0 S+ p
HiCannon H+I+J. c+ r! `8 p! b+ \' ~
HiCannon I+J+K
: |5 I; v! d8 `7 t \8 |HiCannon J+K+L0 C1 U" O: {! P/ o) W
. H9 ]5 G3 _; F4 r; q
03 Z-Connon 3
; Z+ H- d; [% u2 ]2 ]6 \Unlimited MegaCannon for 5 sec
, y) A N9 w- Y# x, k% h @M-Cannon O+P+Q' K$ H: E+ T/ x& q5 W; h, A
M-Cannon P+Q+R) S' ^) h% Y" l8 z* |5 B2 K* L1 {
M-Cannon Q+R+S
2 G1 j4 {7 ~9 @; l. o$ i
7 l2 M5 K h6 M* O& @5 i04 Z-Punch
- T# ^ k) M0 Q0 i. w# Z [' mUnlimited GutPunch for 5 sec. a* o. z9 S5 X
GutPunch B+C+D) \6 C( {$ |$ V
GutPunch C+D+E
" {9 E. B a( d5 Y7 d$ ?GutPunch D+E+F! M5 Z) D$ F: O8 P7 m
4 }2 S: U) M6 R, X, N/ K
05 Z-Strght
+ p2 X9 D6 ~2 F) z* MUnlimited GutStrgt for 5 sec
3 z6 Z% @9 k+ yGutStrgt O+P+Q
: C# F8 a- L$ ~, P# ^6 sGutStrgt P+Q+R
! D* I+ ~- S' @2 Z+ _GutStrgt Q+R+S
- s [! a, _3 `( C( K; N( n! a4 o J7 ~# b; x2 K
06 Z-Impact$ b0 g; z& b) o5 E% k) L
Unlimited GutImpct for 5 sec
/ Z& T% t5 P4 A8 x9 AGutImpact G+H+I
& s5 j R$ Z# W0 IGutImpact H+I+J
0 q2 t5 B7 I! C+ |1 s1 q; ]% sGutImpact J+K+L6 h: x/ K( ~( S
J2 q0 r$ G% g% r* ]07 Z-Varibl
, z8 R. x, k+ \& m, TUnlimited VarSword for 5 sec4 o7 P, N7 ^0 `4 _+ @3 X
VarSwrd B+C+D% }6 y" B+ p$ u3 P6 O+ h( Y
VarSwrd C+D+E+ X/ `. G* |6 [4 {7 R
VarSwrd D+E+F
9 |6 ]; }+ t! c! y5 g
& {0 J1 r6 V3 W# |& g, K; F08 Z-Yoyo 15 D1 x3 b; n0 k5 O: K; n6 Z
Unlimited Yo-Yo for 5 sec) g+ p3 w4 n& {1 K1 h
Yo-Yo1 C+D+E8 O3 P4 o6 q3 t' C* ]
Yo-Yo1 D+E+F
4 S4 s4 J" M) X8 g$ {Yo-Yo1 E+F+G- Z) u2 b% H7 d0 w( O; K
" C) P# G( s7 t09 Z-Yoyo 2
7 b5 A" Q! q& R7 KUnlimited Yo-Yo2 for 5 sec
4 W: c; [( f% g4 ~1 }Yo-Yo2 H+I+J9 Y) e3 b/ v5 n4 Z# n, ]+ {1 @
Yo-Yo2 I+J+K" J) r V: p+ S1 {1 g" Q
Yo-Yo2 J+K+L
% A* O. [% g$ e7 d
! L; ^2 \& o3 K) v' L7 r10 Z-Yoyo 3
3 r. V# A( J8 M$ ZUnlimited Yo-Yo3 for 5 sec
1 `$ K( t" c+ U! f1 Z8 `Yo-Yo3 M+N+O% Z/ |2 u' d) R' v
Yo-Yo3 N+O+P# b" b. o0 _% [8 c
Yo-Yo3 O+P+Q
! \& j" \; Z$ L4 N3 j. x! y! M2 s H8 V; I0 d1 T
11 Z-Step 12 P2 [( H" }" b! n4 U2 A5 f3 W* ^9 Q
Unlimited StepSwrd for 5 sec b7 z9 l2 b( z' H7 Z) \
StepSwrd L+M+N4 ^: S+ Z; r: ?, B. P0 F7 U3 M
StepSwrd M+N+O3 I/ L! z9 w' g( N+ J! `
StepSwrd N+O+P7 M4 w4 G; f: Q9 b
! l- I# l# R' J5 ^6 R
12 Z-Step 28 G, i ], z; I c* x, A" s5 T
Unlimited StepCros for 5 sec/ ]8 n1 U; I) m/ |* j; U' e! E
StepCros P+Q+R% b, u/ L: f8 m. Y& { B9 ^$ r
StepCros Q+R+S5 m5 j8 }/ Z" o" M- L1 U, |
StepCros R+S+T
0 K) N1 ?+ r. g& t+ `% |8 E6 I) [: _7 c0 l* q4 o
13 BubSprd
$ z% p0 E! R. LAttks w/ spreading bubbles!
1 k5 W8 M" |" h0 U9 b* {) eBubbler C+D+E
9 Z3 H" k( f! t& I4 v. wBub-V D+E+F
0 w T$ d) g( @- E+ IBublSide E+F+G1 F* ~3 h9 H; ~9 k' s- H
Bubbler E + Bub-V E + BublSide E b9 E: E, R" h3 I0 p* N
$ x! c _! `' G: a, B# l5 H14 HeatSprd/ d H1 w+ g+ Z1 g$ E; f# J
Attks w/ spreading fireball!; x( i2 ]$ G5 n2 M( b
HeatShot H+I+J% _; `1 G2 ~9 {& U4 \
Heat-V I+J+K% X( M$ K2 d" y9 B2 l
HeatSide J+K+L
- O. a, Z9 _8 v* ]3 |5 o: O5 U T$ oHeatShot J + Heat-V J + HeatSide J
, W' H. b' J% S3 c e8 y5 v! [5 |7 k6 j! I! h# d% f1 S
15 H-Burst
; N: }, g$ \( Y$ _Creates a giant explosion0 v' F+ R1 }' [, s9 [) O' E/ o
Spreader M+N+O
3 H3 L) Z! p, @! W) f h2 WSpreader N+O+P g1 s0 M) H& s; `9 n% q8 V
Spreader O+P+Q
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5 Z- I% [1 s' |# K1 K* H16 LifeSwrd
# M5 r0 m6 S8 e5 N5 RSwings a huge 2×3 sword!/ t+ X5 |2 F% Z- J. H) c0 I7 Z5 ]
Sword E + WideSwrd E + LongSwrd E
3 a4 V( B7 H, {& a PSword L + WideSwrd L + LongSwrd L9 L' |/ Z4 [/ k% {9 Z
Sword Y + WideSwrd Y + LongSwrd Y
% W$ u+ a+ C5 ~' @, {, E! l
) k1 l' T: T. W& P0 p3 Y5 }. z17 ElemSwrd% ~1 L% h: D3 H ?$ ?& G- F0 S$ d
Wide swrd contains 4 elemnts
& G! Z4 K3 d- X2 cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 ?) |3 W) B; P8 b. S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 b# C$ u' ?0 s3 A
1 t% E: `% w- d18 EvilCut
( u; P ?; ^4 O. c- CStep up 2 & make 4 atacks" l" z5 x2 A2 n" y( i. t
StepSwrd P + HeroSwrd P + StepCros P1 {% C3 v9 J& B" U4 f* S
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19 HyperRat
( [# Q1 K3 l! x+ A8 z5 YA giant Ratton charges!
- x) w4 J" |8 p- C0 yRatton1 A + Ratton2 A + Ratton3 A K+ V5 D2 G# s% g" k9 s4 i
Ratton1 C + Ratton2 C + Ratton3 C8 }" m' i: {+ K$ _2 _
Ratton1 F + Ratton2 F + Ratton3 F( }" b& |6 f; A: [% O2 s
O- i+ A& M' Q# j# L
20 TimeBom +4 w3 r2 L! T% g/ {: v5 E
Sets Time Bomb in enmy area
( a5 Z3 |% [0 A1 q1 z9 L4 ~2 @TimeBomb J+K+L; i6 E* U/ ^% o5 D2 _ z- M f$ X+ }
TimeBomb K+L+M3 f% v: D4 ^' {
TimeBomb L+M+N
2 x& L, ~/ r% e. K/ s+ k+ D# C. i5 P7 Q" m+ m
21 GelRain
2 F. U4 [( Q4 Q4 b3 l) [3 G7 vGel steals squares
& w$ g$ p% A9 K4 C! {8 U, V8 U2 Y IMetaGel1 B+C+D
# q9 o; y3 q* U0 y% k+ i) }+ R+ hMetaGel2 E+F+G, O$ x: e2 i% E! P/ J1 d
MetaGel3 S+T+U
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22 EverCrse% T% [# Z5 f( [4 {! C) c+ ?3 X
Shield chases enemies
) c1 ~) y, u; k9 D5 k1 j' y; A# _) @CrsShld1 C + CrsShld2 C + CrsShld3 C
# N- V9 Z1 o0 m2 T6 Z3 A4 tCrsShld1 L + CrsShld2 L + CrsShld3 L
3 z2 Q9 x0 s/ |) g) G
% i! G! D4 \. l) Y j1 k/ B9 u3 V1 p23 MomQuake
; f3 n$ e; W( ~, L1 u# [, _Awakens Mother Earth!4 ?; R' V; D: c: M% w5 ]
RockCube * + RockCube * + GodStone S' c1 y9 _& F0 @/ [/ ]: t& F3 \
4 c! L: n5 Z6 D$ O2 J5 A V24 PoisPhar; H, e# u% z" Y
Pharaoh generates poison
1 O& i& N: O; @0 k3 kPoisMask A + PoisFace A + Anubis A
, t2 }& Y& J2 l2 m: z- H. s" q$ n& J, c1 I
25 BodyGrd
; K% e3 ~7 J- j+ z9 j, ~Bodyguard takes out enemies
5 f, ?& {+ P, {9 l) m9 S8 }AntiDmg M + AntiNavi M + Muramasa M
; B9 M, t+ x- t; C6 u- B$ r L7 V6 `+ \- C! D
26 500Barr6 N" z- d* u. k* A$ v
Barrier absorbs 500HP dmg8 P$ V! y- o( l' i# `
Barrier E + Barr100 E + Barr200 E' J5 i6 U z' ?5 v+ e# A' ~
Barrier R + Barr100 R + Barr200 R
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. t6 Y) H& e1 i6 E0 P9 G) H27 BigHeart
3 L& v- \0 M9 T% w/ }% L6 W" }( l" ~Attacks, then heals HP!) v0 w4 K ^2 v0 `
HolyPanl R + Recov300 R + Roll R/ R, p- `) v% n: k* `
HolyPanl R + Recov300 R + RollV2 R
8 j; n0 D+ P3 X; v( u9 J$ XHolyPanl R + Recov300 R + RollV3 R. ?, Z$ x$ P0 I9 ^! ]
2 D$ ^9 k' Y0 l8 C9 W `
28 GtsShoot; l# A3 A+ ^0 r) S1 e
GutsMan throws MegaMan!
! L- Q& }4 h; d/ @Guard * + DashAtk G + GutsMan G' I% F' }- a- l$ Y& |
Guard * + DashAtk G + GutsMan2 G+ f5 V5 F* B- X) m" L5 o) s% ]
Guard * + DashAtk G + GutsMan3 G
0 C- u% ?" s8 H. e% x: J8 NGuard * + DashAtk G + GutsMan4 G, ?0 Y- x+ `# R4 ]( V: ]$ m
+ Y6 m p6 T: Z# M
29 DeuxHero
' s( Z; k4 O$ i0 @/ gMegaMan & ProtoMan team up!
* h, N2 o! m) N3 i, OCustSwrd B + VarSwrd B + ProtoMan B
$ z" M4 O4 z% E: i+ vCustSwrd B + VarSwrd B + ProtoMn2 B
! Y3 s( z& E# w0 MCustSwrd B + VarSwrd B + ProtoMn3 B
2 _/ ]2 n% e* q, |# U& x0 t4 [# sCustSwrd B + VarSwrd B + ProtoMn4 B
/ {3 k+ a3 q9 N. v
) M) B1 b$ i5 N30 2xHero1 j1 Y7 \1 J% [* z& D
MegaMan & ProtoMan Dual atk' o4 i" A7 J& P6 D( v3 b* ]4 }& H T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, G2 @& G2 [+ U2 n5 qSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ `& B9 T* z# G* D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% `+ d, s6 {7 v `* q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( m a) x% L+ R) i' i! x
1 C5 m, F- {4 }' t9 d
31 PrixPowr
9 i$ y8 I: F7 L- G$ @/ G, f& @3 Navis attack at once!( {5 a. ^" k& d$ h# J
Team1 * + Team2 * + KingMan5 K
( E" l& B: I& a1 ]$ |Team1 * + Team2 * + MistMan5 M
* C1 B' G- h; H! WTeam1 * + Team2 * + BowlMan5 B+ F; ?- U7 D; a' N* v- _
& h! k& g' [( \32 MstrStyl
) p7 C& I: ]( S( Z# c; CMegaMan unleashes his power4 g4 T0 X: i. D3 c
Salamndr * + Fountain * + Bolt * + GaiaBlad *1 W0 k* ]. g+ e$ [! C
8 C G5 z+ c3 g8 J7 p7 EStdrdChip (Part 1)
' N* m: |* N. F( F/ k+ A" P! s┌──┬────┬─┬──┬──┬───┬───────────────┐. G' E F1 F$ k3 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ N' f, J/ q! G1 h2 W
├──┼────┼─┼──┼──┼───┼───────────────┤
/ C v7 Y2 s4 S- |│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# W, r( u+ X# F- Y9 E2 P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 C. R! C0 {- _│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: W: B7 N9 t. {/ C, x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! }9 W, i0 Z q, F2 }! G│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
r1 R5 e' u% t│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. U& C: N& ~ n9 [- U, t1 l$ U│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 |, T p! [ S/ |/ j
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 L U: i$ r4 |* k4 x6 T c
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! ^( L( Z& B6 S4 i. Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) e: X& d+ p& X! B9 k# Z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 B, k/ q7 Z3 t│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* a( N' I1 K& B, ~- W* a. j; R│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; r6 l7 F1 K: N0 a) ~
│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 u6 \! h" E9 P│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 z# X2 P. W0 C* m% Y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; l V5 a* E' L% M- f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; p" I" J$ E7 d1 b
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# E5 G+ l( p4 |* o( d│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) {+ s3 C! g) i& W E0 m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) J3 Q4 v$ G2 k- @* ~9 n" Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* s9 _2 r* }5 R% B! n" `/ \│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 [7 O9 B1 r% g; C5 Z/ [
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( r6 `. }, x! q& _│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 m! U K7 w% y3 ^. { w3 R. M│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │' l: | B' s! e
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 `6 _0 X9 c8 U ~! S' i& M│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% [3 }2 @. p) S; w0 G│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: p' w" x6 r+ f; E1 L/ p│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( `$ O' O9 `' J8 r│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 l; t) n+ m1 ^) ^/ a│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │0 j# e7 W, a5 A0 \+ U
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
F6 R4 R# U4 d) ?- @/ T│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: w( Q8 [+ Y" d/ S1 ~ V6 ~# _
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ h z _. s! I9 k% [. o6 C- l│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. v) R y7 l5 \ E3 Z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) L( h9 T2 Y. v1 \: J1 j│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, @0 \4 g6 B4 _0 F, L- }│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 S9 ]1 f+ y/ b7 N+ @6 J7 N% A
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. g4 i4 D, B4 I- V; `, J
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: @0 b# y$ P( @4 o j
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 B6 U1 ^# U, O0 p/ Z' S8 l+ M│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 W& I% m" a H" o' g5 x8 W7 v
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& j+ W7 p8 N$ Y) y; x. y# B* C│44 │ShockWav│10│60 │ │* │Shock through enemies │
. I+ r# a, y/ O: L3 `) {5 o│45 │SonicWav│26│80 │ │** │Shock through enemies │
: T0 I9 y* B8 {. b' S" u│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 a$ G5 H+ Z2 J) Y \
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 r9 ^7 N3 ~4 W ~│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% h4 h2 p, k0 {4 F4 j% |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, E9 K( C0 ]# r- ~9 C$ e) ^4 m8 y│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ X7 X7 M [0 [+ a* {7 H
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- n8 a( \! a$ m7 l( M7 A9 H: c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! y# r% j) @ {( y I* q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- f9 x) |. E, w# v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 g% a0 ^0 Q4 D# A* `& _6 W1 L
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( k/ H( T: f h8 x% q- p) N9 i2 @
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 {$ B( s0 Z9 b9 R. r
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │$ R( j; j/ b( n/ `6 b ^0 S
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* R' k4 o4 h* F- W: |│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │- T; X3 W" I# u' C4 G) }% p
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' u3 X2 o+ y; T│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 C( ^% ^5 M) O# `6 Z2 I2 n│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ p9 O, S" w8 M& j! z: C
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 T; }4 P. ~7 g2 S+ Y ^1 \* k│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │4 p3 ?4 ^3 _. A% V, n5 x
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' d# @* i$ u; P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 E( B3 }2 S" B9 ]
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 M8 L0 w5 @ s8 K2 f
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* }/ Z S4 ^4 X+ y l
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* D; B0 w! w) u│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 h3 u- S: S4 r│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: q1 G0 R: @8 j│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* }4 s4 ]# l8 d. d6 h, K% e& J
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 q+ ~/ Y1 k7 L- w│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; Y+ e2 @) X, G6 @# Q- R
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │; }# \. n5 i B2 L
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │* T9 g. O! P+ p% p. x9 ~
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │8 B; [2 J9 h- @3 q( M$ ?" V
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, a5 d1 @7 \/ y$ @" \4 l1 i│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# ]+ B# Z+ n* Y│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) n9 [: y+ c; k4 @5 K' e5 k│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │ U2 @& b$ q) Z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) _- n/ @5 J9 |* _ u. c
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │0 g, R9 {" Y- @ [' P8 \/ _4 T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
* U/ ^" H7 ?+ {4 p) C; u" t│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
/ m6 b r3 {& p2 `6 Z# }│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, ^1 K) u: u$ T! q1 N6 v: f( E│87 │Hammer │16│100 │ │** │Hammer smashes front! │, a0 W" H* Y) [& v7 h9 `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, w, V) g8 L1 b- I" R5 |
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 f3 b* [- i3 q7 v│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
4 x: x: [/ n2 T& u6 Z/ c& T) I! c4 G( v│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" _, w& L, A6 C: \5 o+ E7 q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) k. l) s3 p" `│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 Z, j: a; c' I
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% N% g1 g A8 l- s& `0 d) v! @│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) c, G9 L* C) O' D K7 m4 R: C0 X
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% s. H! g; c# z# W" J5 U
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- _8 B# {5 ?7 Y, H
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ L& H7 k9 W8 _# n0 X! w2 H! U6 L│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" g$ Z; j9 I" u5 X! R% S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ A# |7 B5 A6 D- h7 a└──┴────┴─┴──┴──┴───┴───────────────┘
$ u5 U& b' A, U) }
3 h6 S( p+ f) UStdrdChip (Part 2)
4 j2 R6 f0 x, ^. g5 k" \┌──┬────┬─┬──┬──┬───┬───────────────┐
/ [+ H2 r( w0 w│编号│名称 │MB│攻击│属性│稀有度│说明 │2 A0 F, F8 O, O6 Q* }
├──┼────┼─┼──┼──┼───┼───────────────┤: @; Y: J1 m& n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 R% z4 a9 z' O7 d% l Y5 x+ x$ y! a' Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) }6 Z; e* u7 V8 o0 ]│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│# H3 J5 x) t) m: S2 G, T
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. v) s8 ?" _) M$ Z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │& ]% u' N. L2 X: W
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) ?. t6 F6 B1 f( K4 g" [2 g' L│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ c' A& E! O2 N
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │9 t% I0 y1 \5 n7 X( e2 [; B' ^+ _
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, T" F* B0 g7 z: T0 m5 G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 Z( P+ b# U1 y5 `; G3 h$ R: g│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' @3 I, U0 n% a4 u, n/ A& N0 y
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 o9 D% D6 P6 V
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) o) n- D& ]3 O; `, i│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ g, R1 n1 W) }
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& `, V, u/ A* ~' r7 Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 l( S' j N, \, U# k& n1 k+ V│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 o3 l0 _0 D/ }. ~1 y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 }# ]( f- P" C/ M│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 Y+ B4 Q9 k, e& U: z6 ^/ c
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. `; m. Z5 C) s7 ]' Q. l# `
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 m7 i, \9 X, t8 ]' p8 ~
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │. c* }3 I- I) z V0 ]- \. m
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# Y8 e+ s) b5 t* |2 G) _0 H│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* ~4 Q5 Z: t( {. S5 W1 Y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# e& E& F. l* M: ?$ o, Q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 Z9 k( q, d/ D: ~4 q" j8 w
│126 │Rook │30│ │ │*** │Protects you from attacks │
% J Q! O. N. |$ e│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' C1 x2 H4 l. j& \│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 ?& h, u) H, l2 c8 h2 M│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- f, x/ e7 D) Y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ n0 Z: F2 H- A0 L5 U0 K│131 │Lance │46│130 │Wood│*** │Lances through back line │
; z, Q/ K- d& x% N& v4 g. Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% {" z8 E7 @0 ?8 q2 |& Q
│133 │Guard │5 │ │ │* │Repels enemy's attack │
# {4 `6 P' ~' U: I6 ]2 m│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: ^7 g, w; q* r; u) w5 G
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 b4 [5 `$ z$ A' M; y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) T8 w, s% N1 [* h9 a( |' b& \: L& M
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 l0 j I5 X% u; ~
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 B8 q' \9 U/ h) J: v- S│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 l; D4 u- ^3 [! E2 k1 K' l5 n
│140 │RockCube│9 │ │ │* │Places a rock cube in front │( I! ^% @( {$ c
│141 │Prism │60│ │ │*** │Prism fires randomly │; U, d/ V" O/ R) f0 s
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ M: l' I: y# v0 X) C/ A│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% g* `7 V* ^4 \% Z│144 │Fanfare │32│ │ │*** │Take no damage for a while │8 r) ]# r9 c9 c% t3 R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- e' {; l: g. Z2 S
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 U. Y0 O/ o! y0 V, J$ b, y2 f" X
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ H* I+ ^0 Q. F9 [/ U│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 U, @/ o1 z" k8 t│149 │Recov50 │14│ │ │** │Recovers 50HP │! b+ w, f8 b8 K1 \; \3 g: s
│150 │Recov80 │20│ │ │** │Recovers 80HP │) E1 N$ \; h+ r! ^& T/ Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │. \5 l8 ?' i) H. \
│152 │Recov150│50│ │ │*** │Recovers 150HP │
& I0 `9 |& L6 M1 R4 b( A│153 │Recov200│65│ │ │**** │Recovers 200HP │
, F; I0 ?6 @ H6 t' h│154 │Recov300│80│ │ │**** │Recovers 300HP │+ q0 i3 w* n ]% u! Z% Z3 D
│155 │Repair │8 │ │ │* │Fix your area's panels │
4 j' Q" q* d. v7 G│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: b# j$ n2 j$ b( ?2 O- O/ J
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 ^/ L. x! J2 q) `3 q5 C5 v7 m# I
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' |4 ?2 ]/ n6 ]- z0 R" q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( U- e, N; x8 c- v9 y% e( s
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, i& v+ Q4 k- j) l& X+ C│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
% \. u9 K5 Y' e; |9 n8 o B│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: x7 V3 h# i, q( y% a P│163 │Invis │11│ │ │*** │Invisible for a while │
6 t# X4 }" f9 T. M/ J│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 b: P* w3 q" I* C3 f
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 M9 ^$ ?& }" }1 J4 L. A3 t│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 {9 {. e/ Y' K7 j$ @! e# S
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: z0 k% r, \! }0 _/ ~│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) @" b% r6 E, N) P6 B1 [; Q/ Q: Y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. N' N1 F2 U- j) P* U7 w. }, X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │; [* g# @, D- {: c1 g2 {
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; v9 P7 p$ N+ F7 ]% k) C│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 |( Y) I6 m) D' H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: }+ F% w- a6 @" Y
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 \, ^1 p( i1 D; B) h. i& e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 K# D5 P/ a8 q+ X- @3 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 K2 R$ ?( a( z& k) u3 X4 x
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 Q7 S3 W4 d6 _# k- ]3 ^│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ I) W5 A0 A7 R( p5 C7 N
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" f- X: m+ V! X4 v( h" O
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! I+ }9 X: |" j o H B) N
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 ?% M8 J" R9 a3 ?0 F│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! @) k9 x1 V5 b7 F0 D# O; ^ x5 Q│183 │Hole │55│ │ │**** │Open hole to dark world │
" \* d% T; e2 M5 R e│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 ^' [/ I8 w$ y) B V4 s; D* D│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 _( x4 X- H/ f* n
│186 │IceStage│20│ │ │*** │Changes all panls to ice │' K+ d c/ N% \" t/ _# n5 z! s
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- {' S R4 ]3 V! T│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# S$ m6 \+ d; i k" J& Y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 ]& l' \" u, W6 B│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. m- ^& |) V. C- V1 s" p│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 z( L1 R+ M9 S. |: a
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 l: N8 }* e, E4 }, {, E( e+ n
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ ~& `# x: s. K9 c/ \+ z* P+ N
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ q# _" j8 a4 t! Q' e│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 r; u% S n" R6 ^9 q" b& r5 V5 A
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" b0 c; a0 W( Q9 b1 e5 |) `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 M) ], o3 g: S4 J* T3 f! ^/ |│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 N6 Z6 i% {$ Q* P. q; j; h9 g8 ]; I
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' _. \; r2 l. m/ `! R│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) P9 m: V" b/ B6 X/ s8 _└──┴────┴─┴──┴──┴───┴───────────────┘
: Y) F" j- ~# ?1 N! B0 k; z! B8 n1 z8 ~8 b
+ @( s+ F* e9 J3 S/ v/ f6 T
Mega Chip
& B0 ~" I: M5 H, P9 q# I4 |1 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ [2 j9 X* l3 P5 K( ]5 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
( ~$ C2 o; b! z# @* v' B: m├──┼─────┼─┼──┼──┼───┼───────────────┤
& M5 c( a' V$ H. m7 W# u% _│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 w o f! b& P8 b `" x: x$ d. C1 ^- L│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: d; I# I7 G) B& |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 b, \5 N: v0 C5 x! Q7 J- i$ Q/ q│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 ~) ^/ |& @9 g# P│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) T& ~- g1 t2 |" ?4 Y& z, b. K
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ Z8 x( E6 i" X$ i│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ y/ j& M9 v, c7 s/ A: o8 ~│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, V5 J% n' v" ^* r│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 A) _. ?6 K d# k- f" l2 L6 V
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* ?* A4 b* U2 E│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 F H: @, C/ T8 Q6 a$ r│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 b3 g0 L2 e5 z/ d5 f" ]7 L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
! o5 w( o0 E9 l, y8 \. a" j# G│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 z9 Z( z; b/ T" y
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* p$ N* H( z$ z# }5 V5 U1 {
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' e' d5 h) ~; D( B
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% Q' ?" S, g( m& v: F# |, ~$ a6 C. Z│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) C; F1 T9 b& z9 z" A5 T+ J
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; x& `2 D8 o! h9 K. ^
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ c+ Z% c' H$ g% Z7 X* q6 r( R│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 \# B4 M2 Z3 s4 d# t
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
4 N2 g' {- D9 n. O. e8 ^/ f2 ]3 s│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( j2 ^8 N1 |4 Z; Z│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% ?+ H/ _; r$ h0 f* c! [ f│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
' r% v& c8 M% E3 s8 O│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. @$ ~" A$ \. m- x4 c* O7 u
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- |7 w7 q3 s3 P, J) y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' ^( D/ h6 R% j; w0 q# F2 `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( Q4 A. |" w$ n│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 y7 Y8 j! ~" d0 m6 o│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 J' N/ \7 S, y( H6 S3 ~│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 e: p4 M6 T, @. C7 z- y, p
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
e9 h8 b1 x. m& o: X1 K: f- ~│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
?: ^7 j/ p0 I8 B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 h$ K' s7 M) i* _* g7 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ |- s# m8 ^) U) d( ]. y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ i) W$ q5 }& C) ~│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ g/ s% @5 t! z% t
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# D( ?- f$ Y8 I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │7 |; K8 z9 N6 Q8 g
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
( Q, ^- I+ `4 k│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; T9 p% Z- h* G$ t7 `7 d
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 K H# O! p r+ f$ Q( u8 g: _
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" T- R3 m) E2 p W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 {7 f8 i4 P9 _- s4 c' s L│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │, O U8 e; m' i7 c
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! M9 }4 l& G, Y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 I1 g* `8 x' w9 w2 h9 F
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ z# n: m3 ^5 c0 U1 Z% o V│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% K4 }% f* h! S( y4 `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 q: E7 h) D- q5 r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 y* a; G5 N) U2 |4 B% }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ J f# C8 h" D# ?$ {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 E/ k; V8 s' e; _+ k% O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% V0 p4 d2 |7 S' h X7 m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 @! @9 E: T2 k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 o" j! v1 y/ W% c7 r; D│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! X+ C: T4 v' `
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% V5 f7 d0 M m: c Q& \3 ]
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: Y! w5 j; u0 c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 c: t* z; v- ?* y* c│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. W2 c/ a, Z: q" f( ~: {
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( \2 R) y8 P3 y; {8 t6 [9 H0 ~. a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( O2 s6 S5 b. |8 d. d0 j8 v7 ?5 X
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 g8 m! R; z+ |! v7 ~; ?7 d│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
8 [1 m3 y" _+ ^* V! k& C│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 J8 z0 s+ z; a3 I│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( A! G1 h- ~' Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, A/ s% C! d% \3 H3 H. x│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; x) G+ f% |; }4 Z' B
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( T# A4 S2 ~3 F1 E
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 ]8 x' q F* O* Z│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 |2 }! E2 a0 B* y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
# I+ \" }9 B, i4 K. e' k3 T│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
k& d# S- d- R6 d5 X9 f$ E│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( p# ?% x. T4 d+ Z9 l3 T% Q& g: n
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! I5 l! v1 D' s# V│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) P* j) D% G9 ^: V: `│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* s6 w: K& W9 ?* A! l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 L/ _ C5 W) R
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# G8 p1 `# K4 t│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& g+ i5 l+ v' l) Y0 z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 V J0 ?/ l$ u0 |
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* a) k4 V* U/ p" ^& N, Y4 l* T
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. j1 m: s. h1 w
└──┴─────┴─┴──┴──┴───┴───────────────┘
& o5 Z8 y- Q) H+ ]7 a- w4 X# X
+ g f0 M& g3 Z! T' M; [8 h1 s h
9 [6 U# Y. w. v- `GigaChip (蓝版) ^ V0 F0 m" {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, z* c* m' W% O4 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
: R4 U/ a9 y9 c( p( B; Z├──┼─────┼─┼──┼──┼───┼───────────────┤
- w; _) V0 S! d4 h) D9 H4 l│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' k# @6 D( v: G6 p4 a9 Z; R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 i7 T. ^& @0 i) { D% b1 [│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: `' J* C, B Y7 k: z! ?
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& m3 M; q6 `: e# n0 k- K. _
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 S! M/ Y+ q3 I% }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* |/ |1 S7 Y( r8 k5 }/ i│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
8 h7 f9 q+ V3 a' G4 ?: {/ e6 R6 o│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
i' G q* B. h, z1 n4 H│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 O, T. M" C* o& q( w4 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, N, K$ M2 ^% y3 o0 x( f( A
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 y9 {7 l2 @8 P6 B3 O1 L! q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │5 C( e4 u4 p3 t- D6 L" M$ w) `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- D, D1 J# h2 o' w1 V5 R+ d
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
V2 O; _5 o9 y$ Y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 l) h1 l* L& [$ q& B7 S
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
6 ~$ T1 z* K( L+ p* y9 R% s6 A│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ o' U7 `; Y$ P│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, F/ X. R I5 A! s2 q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ c) t8 j) ]; L2 `( V7 j$ G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& @6 J; M5 ?( Z7 U
└──┴─────┴─┴──┴──┴───┴───────────────┘
- N. C* \6 [8 s
, ?/ E1 U" u: F( W3 ^& |GigaChip (白版)(只列出与蓝版不一样的Chips)
( n" D1 m2 d7 L4 a4 M┌──┬─────┬─┬──┬──┬───┬───────────────┐4 f3 k. O. o: S8 r: b: H$ o# A$ T
│编号│名称 │MB│攻击│属性│稀有度│说明 │- z* r0 e& j# i3 {* E8 A3 W# Y
├──┼─────┼─┼──┼──┼───┼───────────────┤+ x4 ^" Q0 L2 I
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ g% ?4 h& ?) b; n4 l# ], ?9 W│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% G p Y+ W+ n% ^5 q7 o# @
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* c( r. Y- D0 x% W
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* G: y7 d/ u T4 g└──┴─────┴─┴──┴──┴───┴───────────────┘ |