转载请不要删除以下信息,感谢您!
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3 L. p2 {# \1 X5 L+ `; n8 g1 C■● ■ NintendoWorld 站友xliz原创
. t# s8 s, Q) ^. d( Y■ ●■ http://www.NewWise.com + F/ \6 c* k# E. i9 t" C+ W
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1 A. V! ?2 Q* Y 洛克人 EXE 3 Blue 卡片组合
* C4 U* K5 B% v, M
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/ R( x0 v G( H5 L英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& W* N* y; @. t5 W [& u) R大家要看日文版的P.A.或详细攻略,点击这里吧!+ s) t, W2 k6 \" q7 y% T( k3 e
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:! W8 q# [" S3 t: d: K
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编号 名称
% a! Y# u4 _- w% {, L+ P/ |说明
& @$ T8 f* E$ i组合方法2 ^9 e/ v! z$ E7 ^/ w
---------------------------------
5 v5 F( O* Z$ o: S: w01 Z-Connon 10 |" g8 k2 c( {. p- r
Unlimited Cannon for 5 sec, [* T3 B/ c0 W; m
Cannon A+B+C
# _$ J/ w% _" Z( N5 zCannon B+C+D
3 |- S) v/ u- N* G! l- r: N( lCannon C+D+E; E3 r* `9 K" b& A. u
4 b6 c! [( {7 }! }7 V _02 Z-Connon 2 K5 y4 m6 V' ^: L' I! C
Unlimited HiCannon for 5 sec3 i8 N* X' Y5 d% i
HiCannon H+I+J
$ C3 `# t7 T$ n" O' `HiCannon I+J+K- M" D0 _4 G4 c: b8 ~' ~
HiCannon J+K+L
4 ~, @: c" p9 {3 p# F9 ^0 s# R% H
03 Z-Connon 3
4 ]% I+ b2 ]! x# i8 Z3 YUnlimited MegaCannon for 5 sec
2 z& C+ g+ r+ AM-Cannon O+P+Q* C/ i' g, F+ I2 h3 M' A
M-Cannon P+Q+R
. R# q' ?! K2 a# F8 k. g9 _M-Cannon Q+R+S+ F: t3 l% U4 }" j. c
$ z+ \3 \8 {' |' G04 Z-Punch
& n% D+ Y) u9 z/ j, NUnlimited GutPunch for 5 sec
( F, k% U* s, y" \GutPunch B+C+D
$ V' b4 t' k0 z4 b5 ]6 j: A4 s" [GutPunch C+D+E
1 |* ~: k6 f9 ]7 WGutPunch D+E+F
4 ~6 w( J' Y8 x4 U+ M. I, c* r8 w& Z& K! G0 ?
05 Z-Strght8 ~ H1 ~& H9 F
Unlimited GutStrgt for 5 sec! l( _# h" y+ H. O" M# K1 c
GutStrgt O+P+Q) W$ S* e5 A4 d8 H7 f3 p- m
GutStrgt P+Q+R
( ?# u) e8 y/ k9 r3 v4 n5 y+ n7 RGutStrgt Q+R+S! K. B9 R ^+ r2 L
$ S9 W( k; }" [; ?( r! n06 Z-Impact! k" D# B: T9 U! T' {. ^- W. }
Unlimited GutImpct for 5 sec
- G& c w a0 ` \2 B8 A7 S/ `& vGutImpact G+H+I
* X; W% `0 j: S' S$ H: P7 w' PGutImpact H+I+J
2 ^2 I. _) j' ]' N, qGutImpact J+K+L
" f* S& b8 C0 w R. [
6 Z" U- _- n# R07 Z-Varibl
( Q; C0 a$ X) u( VUnlimited VarSword for 5 sec! Z) G- p* {, f1 p
VarSwrd B+C+D, K1 s4 q: O/ R( V; f
VarSwrd C+D+E+ P$ `/ V) Z' {
VarSwrd D+E+F
: @: q9 ?+ O+ u! O v
6 B8 U5 E X5 J; N08 Z-Yoyo 17 g! W1 X x, u: ~ m( t0 X4 n
Unlimited Yo-Yo for 5 sec3 ]9 N: ^: J, J9 l! X0 w
Yo-Yo1 C+D+E% f9 E) p- I* t2 O- F9 _/ H# O
Yo-Yo1 D+E+F
9 I& C2 ]* z' b- s7 RYo-Yo1 E+F+G8 V7 F5 I" U* V
0 D3 |! V- }1 e% H; K9 c
09 Z-Yoyo 2
, s( o& g0 u7 dUnlimited Yo-Yo2 for 5 sec& T5 B& H" E7 ?0 n5 _( @- P& S
Yo-Yo2 H+I+J
8 ~ e% _+ C# f1 vYo-Yo2 I+J+K" _5 ^0 A1 h) G; x2 g
Yo-Yo2 J+K+L& S' ^% S% E4 {4 L
1 N0 m, }# r* m4 u
10 Z-Yoyo 3
4 \! N' Q* v6 O& `- }! _+ C$ [Unlimited Yo-Yo3 for 5 sec: ] @! |2 t! W; g. q, J
Yo-Yo3 M+N+O | k; z8 N5 P9 u- P `7 C' F; s
Yo-Yo3 N+O+P0 N; S1 x+ y5 O8 ^7 R- }' t; q/ {' p7 a
Yo-Yo3 O+P+Q
% K A; r3 S. m6 B7 }" M. x* M+ R" |1 i. H
11 Z-Step 1& t8 E" A/ C" a
Unlimited StepSwrd for 5 sec
- s/ e7 Z9 f' t/ s5 r& PStepSwrd L+M+N7 p0 Y6 D/ R+ b8 A/ q
StepSwrd M+N+O
1 W8 u2 u& y5 b2 z! S$ F/ mStepSwrd N+O+P
: d& X5 i: D/ t; B- Y4 _0 d- l5 f
12 Z-Step 2# F/ z6 c/ V7 F
Unlimited StepCros for 5 sec
6 W" D O2 A9 \: xStepCros P+Q+R
w: R1 i: Y0 b; P! h5 MStepCros Q+R+S
. m; X: ~5 r( O9 \StepCros R+S+T
4 r1 z8 C8 i: S3 p* ^
( D* \; b. y4 O3 S1 \) W, A h13 BubSprd
8 Q# f; |% B/ ~Attks w/ spreading bubbles!. P g3 j+ M' W9 X9 {/ ^* W9 ~+ w
Bubbler C+D+E* J( G! E" S# k: H) u+ R9 W
Bub-V D+E+F
8 y; I/ S. k# u3 H. W3 K% w7 a) HBublSide E+F+G
* X- v# ?8 D% y. C# |: _Bubbler E + Bub-V E + BublSide E% p7 W# E5 a+ y+ b# {
& l6 z; m- w L
14 HeatSprd$ B% I$ W$ f; T1 s
Attks w/ spreading fireball!
/ R+ g$ a5 g h, c! r, a# kHeatShot H+I+J
! Y) `- A4 {" a/ ~* G- YHeat-V I+J+K" D2 v- h! n0 @; I$ I
HeatSide J+K+L
% d3 M0 H2 j, }9 l! f' z5 j3 VHeatShot J + Heat-V J + HeatSide J
/ A8 _- ?8 s2 ]/ b1 i( m- z+ l" O0 @0 G" D, ~) s7 b& i# e
15 H-Burst
7 h4 R4 q5 @, W# B+ W& B' `Creates a giant explosion% L0 f2 o% s0 X8 k, J! ~& g
Spreader M+N+O% Z0 {! k* G1 _( K1 w$ o, t* p
Spreader N+O+P3 j+ n7 i, l V8 P& v
Spreader O+P+Q
2 `2 J4 W% Q g* y$ S# I' B( j8 C/ ]; Z& _
16 LifeSwrd
8 B: T1 Q5 h+ O7 gSwings a huge 2×3 sword!
: Y U& u$ w/ C* mSword E + WideSwrd E + LongSwrd E
' ]0 E+ \9 z+ \3 e% o7 S: x9 kSword L + WideSwrd L + LongSwrd L% N: h" c" [: y# [5 T a
Sword Y + WideSwrd Y + LongSwrd Y: _! N0 {& c5 N K
5 K! j. \. k% L17 ElemSwrd
+ B! v% X8 W6 R a! hWide swrd contains 4 elemnts
G1 _5 C& S1 O1 `' R% [9 oFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 L4 r( n: v c# O9 SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 @& ]) ]! y7 b8 ?# o" v/ ~/ H# P. E0 @8 j( F9 ?7 @
18 EvilCut" A: k) d2 g. W' T/ P0 K% }
Step up 2 & make 4 atacks
$ W# J9 ?% \% t3 E+ [: K- kStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat5 N. t& V$ S# P# ]& ]+ [
A giant Ratton charges!, b7 Y, N3 f! a6 y! Z
Ratton1 A + Ratton2 A + Ratton3 A
4 h8 ]! C% F$ ^- W% fRatton1 C + Ratton2 C + Ratton3 C, f$ q' x. D& Z' }) {9 ^# ?
Ratton1 F + Ratton2 F + Ratton3 F7 V3 L9 v F" H% e F0 O1 y. I
" b% v+ R: l2 `9 S4 B20 TimeBom +
5 s w& t4 h! ^' ?Sets Time Bomb in enmy area0 Y! A- `: x# {
TimeBomb J+K+L
4 i3 g @# O" P# V! [TimeBomb K+L+M
: B' t2 G/ P2 `2 Y2 @) ~TimeBomb L+M+N! f) e i0 f) r+ c; G$ q
: o$ ]0 N( K0 _3 B! `2 @1 v
21 GelRain
" r. G8 G4 f% j8 ~; ]6 Y3 bGel steals squares
% `+ c3 ?( O% B' b* s6 A1 z- ]5 `MetaGel1 B+C+D
% l3 T( G; s7 f6 ^MetaGel2 E+F+G3 H, F4 Q- w7 Y) M4 _& n* u5 G
MetaGel3 S+T+U
' V4 I7 R4 O& X7 [( p; N0 y3 E# k+ F7 J
22 EverCrse# K9 m/ N6 c/ r
Shield chases enemies
% ^) D; G3 d4 j% L' K$ GCrsShld1 C + CrsShld2 C + CrsShld3 C
: y. D h2 f1 B2 j& SCrsShld1 L + CrsShld2 L + CrsShld3 L' z. E G0 O3 Q9 T, `, S6 R, X
+ r3 p# E* d0 K23 MomQuake. m1 L$ f7 ^0 k o# o
Awakens Mother Earth!' p1 c7 b2 j; f& S
RockCube * + RockCube * + GodStone S" \$ f! g) N. W+ A) N
8 K1 l, W/ K3 s3 |24 PoisPhar8 e, ?5 @' f; f' P5 G' r1 e J
Pharaoh generates poison
! F2 x! a! q4 u; ~# O Q! FPoisMask A + PoisFace A + Anubis A) X, d4 q7 T7 q0 e8 Z
. y) y9 S; Q- J& L, W: n25 BodyGrd; m: T' H; E) M# q$ K6 A6 \. P
Bodyguard takes out enemies
$ Q8 E- k* l N3 MAntiDmg M + AntiNavi M + Muramasa M! s. S8 U S; y4 d! ~; p8 v
, c" \- T" J# E$ J26 500Barr
" k6 @6 O9 y9 A9 m7 g7 fBarrier absorbs 500HP dmg
. T6 a8 O% g. j. c1 V* BBarrier E + Barr100 E + Barr200 E
+ j& @" r m0 p6 _+ ~/ B/ OBarrier R + Barr100 R + Barr200 R% ?; ^' D! h7 H' p% V* w& F% C
7 @/ R. L; s& C+ z
27 BigHeart! `9 W v! f# x) Z2 Z
Attacks, then heals HP!
8 } H% c- U& Q4 Y6 Z& s, y, DHolyPanl R + Recov300 R + Roll R
" B: `8 c v" pHolyPanl R + Recov300 R + RollV2 R- e% t6 j4 w0 b3 C! J
HolyPanl R + Recov300 R + RollV3 R, `* u& \9 W6 I* ]% _- ^0 r$ ?: W
2 t+ e9 Q; K! F7 D0 g28 GtsShoot( s U" W2 G2 p( }
GutsMan throws MegaMan!. Y- _) |! ?* l, \' n2 c- @ v% G
Guard * + DashAtk G + GutsMan G
# K1 B0 m" ^- L6 V( F- _3 W SGuard * + DashAtk G + GutsMan2 G4 P/ A D3 L- X3 r: a
Guard * + DashAtk G + GutsMan3 G
- G* _- n% p6 T6 g6 ZGuard * + DashAtk G + GutsMan4 G& `# D5 Y+ o3 ]2 A4 U
( T/ g; i% T$ A" ^
29 DeuxHero9 v! z7 n# u' e
MegaMan & ProtoMan team up!
$ M# @& H1 S fCustSwrd B + VarSwrd B + ProtoMan B
$ M3 u. B' q9 H6 B" OCustSwrd B + VarSwrd B + ProtoMn2 B/ U' A% R9 E, Q
CustSwrd B + VarSwrd B + ProtoMn3 B
" t- {" ]+ k9 y9 u. YCustSwrd B + VarSwrd B + ProtoMn4 B5 j' d; T; _1 m1 H
# O6 y$ u* ~5 X" z. V30 2xHero6 a" ?. M' `! A# O! b$ _
MegaMan & ProtoMan Dual atk4 w6 Y0 _% L8 X1 m3 j2 T) }# A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 |/ v& `; s8 [! ]$ D9 J8 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% y9 r: h" \3 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* v# I9 f$ Y. W5 _& R* d6 V$ L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" a: U% b) j. |& p: B* p) _2 k, z$ C; U8 A3 b
31 PrixPowr
) U: \( d1 Q: y5 K7 X4 W Q5 g8 q3 Navis attack at once!- v- L; A. @" G: g/ M z
Team1 * + Team2 * + KingMan5 K: b" Q$ ~1 U. R' d8 [. r% N1 q
Team1 * + Team2 * + MistMan5 M/ v3 L G* B( X. {# U* E( L/ n
Team1 * + Team2 * + BowlMan5 B
9 ~; b5 ]& @; ?' t/ X: D2 Y4 Y* [8 J
32 MstrStyl( H/ X$ n! A1 E0 z
MegaMan unleashes his power0 Y! K X; |; F: O) Z% q7 b2 z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# T8 y! @7 M% w" P8 e% y5 e6 s2 H, v- \8 X5 k U
StdrdChip (Part 1) J |4 R' F, f
┌──┬────┬─┬──┬──┬───┬───────────────┐; o7 y) j7 }, \# w8 z$ M: j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 E- d V1 u9 T" k" I$ Y: W├──┼────┼─┼──┼──┼───┼───────────────┤
3 X& l- M6 `6 c$ ?3 {) T│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- O% D: |0 N5 r" f8 M9 w│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! R! H1 T4 `) y! o' C7 w│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( U7 [/ e- ]9 d5 T│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 ]7 O9 h0 k0 l/ g" A6 C) L, p) z: p│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ T2 k: y( \1 w
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │" G+ {, F8 R- L# A9 }
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# o8 b4 d8 j% a2 x! \│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# R" K* F$ X: w3 Q/ C, d6 P│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: o; W/ _$ c& {2 J v+ l1 w# z+ A│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 c" C1 W7 X: J( Y! {
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; _: ^1 Y6 Q E│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 z9 T: O. j6 y7 }8 X
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
G: D) N* r' s8 b, u│14 │Spreader│16│30 │ │** │Creates a large explosion │" F2 y4 R/ n. C1 |) L" Z0 a
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! L+ T7 |! s8 `1 u# b' g# v; ]│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 |: f5 @+ m# o2 Q; y! X- Y* F
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 C, X6 i5 d# B% J* _. V0 N0 e│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. k) b' J( B- h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │3 n9 H& e+ I( x- ^( d* P7 H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* |& ^. G. Y$ s4 i0 t
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 m: |* [# R2 ?' [- n8 c; F5 K) v│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 ?: y) s; e( n8 n: m6 O2 G0 j" P
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, K2 e: b/ Y) O3 c7 E
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. k1 x) x7 ? d3 W8 ^
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ m! l: B; N7 k6 e# n│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) S+ T1 P- g5 F8 ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& T8 G4 z0 T0 v9 R+ m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 L0 X2 w& [8 Z/ S) |0 z" I' A│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 R6 J- @# K0 z/ I8 |4 T/ m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
1 p' b2 x. ]; r& b+ h. k* E* l│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 G Y0 h- Y' N- Q* b│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" M j9 s, Z" w* D% r
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 p1 ~3 b# {$ \6 e8 R) e1 |│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( ^& k w$ y) s* w. ]│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ M& F' t+ l' a; R6 _
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │7 J9 J2 c" t. X% y0 G
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 S' G, t8 F- ]" k8 F
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" K8 H2 i s( ~' t9 h' n: b$ r0 C│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 s- k6 s/ w& s$ I│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 O7 {7 ^5 _) t$ U$ e. E
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 ?" P* H/ ]+ g/ D5 i8 l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │# N+ t3 \8 c& z- S" V4 q+ S1 c
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, J* h. [3 p; i* p: u9 A; v! ~
│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 V r7 D; R6 @9 U6 D│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ F# c" m* s4 f0 u│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 }3 x* i9 Y3 d- U0 A# K r4 E& d" t2 Q! A│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; l1 O7 _* I) O/ C8 p│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 @& z; b9 s J" z7 s$ T; @5 B
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ t) Q/ d( U: }, j│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! O# o" I ?8 U# L6 W; O# C
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# R- W! O; p$ H+ w0 h/ Y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* V& p/ |. ~% s- v1 W5 L│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 t& |. l9 ], b" k1 ]
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; v% }! Y, \) [4 h
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% O3 ~/ U* t% v; C6 n/ c│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 T' i/ {* l) D* q: Y b. G% ]│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( d: E4 y& i3 g│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 i; V9 `/ }0 x. g; p8 ^+ w│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ [8 m3 j, C/ j, f, R9 Z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" h! o3 i0 g& O; X# N│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 `+ D2 v/ R7 j/ @│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ f8 f; K2 V: T; G4 O3 b) E6 I│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 O8 ]9 t# \: V. N│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │5 M2 S) a' \: F
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │- f" s, u: i3 x
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 u" e& I2 ~: ]│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 }( E- O+ X0 A6 i( n│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 a' I5 D" Y2 ^1 h+ }│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 t2 h ]7 H9 G, R! s
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 V8 _, o( X" u- h% J1 ^
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: O% o- r! |+ T$ F- p
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. {9 h% g( r8 L9 ]" k! ?! k' I
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" n* _+ Z- M1 g- {│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# [+ S" H, F. `; A8 s
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 j/ y. Z* v1 ]; X│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 j3 q! R& e* ?│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) v* ^; E4 T0 o. [$ D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( A2 q6 e) u a/ z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
0 V- p: }: M9 g# C│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 ?; ~4 b$ \3 b4 t5 p│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
- l* o- O' y9 J, ~│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
' D3 [% W. N6 w- \2 \/ R│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: `* r- t ^+ N$ i5 d" Q4 ?│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 k3 w- Y" f- k, p/ O- o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 d, b+ d0 F8 T8 Q( L│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' t1 ]& b$ y) x3 V, G
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" L! N: z7 m7 B" y" D9 ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% l+ M, |/ ]; u O& G x
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, F& q ?$ V* U! d. [- r* A│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 M% Z5 K0 ], _
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 T. W4 D& `2 h│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( [/ i3 B7 U8 ?- @1 B7 m4 t
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& d, T4 P( K/ k& B. [$ k
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 N5 V- D$ f! w g│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ d8 V+ i8 f3 a│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 u) Z- {0 V4 [9 K' }
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ z1 o' {# O3 _* y# a│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
p* x+ H& |7 f Q: z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │) y7 Q6 P. ~4 J& h( u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 c, U, b. `7 _+ a1 N) a" L
└──┴────┴─┴──┴──┴───┴───────────────┘
; P0 [/ u' ?- y/ x! i
: `, M4 p, ]+ v5 A' s! ]' `StdrdChip (Part 2)
' ]3 \$ E9 [8 X9 K- f" R3 F┌──┬────┬─┬──┬──┬───┬───────────────┐
f+ X: I; H9 P│编号│名称 │MB│攻击│属性│稀有度│说明 │ I" B/ x. ^4 P# u+ H+ @
├──┼────┼─┼──┼──┼───┼───────────────┤$ h+ e4 }& L, ~* z2 ]0 L" Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; f, O0 U. O O7 `
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ s1 c; a; |2 x; q8 O4 P, I
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. `2 N8 r* Z. V, V- t│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │: ]8 v+ o4 J& A0 b' ~
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ e* t$ u* b' |, e% y( ^
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 X7 N& K3 l7 S3 \2 }" ]' m* g
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- G7 ?3 R2 l, T! h" P" V {! |│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* s7 Z& Q* E4 i* L" A; k4 _- r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- w. B& ^/ u2 E0 q' D0 Y5 ]
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │. v3 I" v4 \/ v
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ B# p, N: c- [2 U% Z* ^2 q& O
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 m- l2 p/ ?7 k" p5 N3 F│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │9 `* ~5 M; h. H, }$ l
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# x2 _& q$ h( Q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- Q. n! H, P% \2 i( [; J! |1 A8 _
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
0 B+ S% o+ \& Y! a9 X% [│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. B. K" x3 H$ _- R0 Y2 F' Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* L- Z6 f* \: }! ?│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 v- |! z- |* o│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! d1 `9 D) B! y! W) M" c- r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 K: I$ P u9 {7 c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 f1 D( i1 h6 ~│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 b7 d% [3 m/ k2 p
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
4 N/ ~, v2 I# T5 o5 A3 y8 p│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 N! }+ F" G( O4 j1 d) Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ O4 j/ e- c+ I7 \+ W
│126 │Rook │30│ │ │*** │Protects you from attacks │; H& f6 t- a! \" ?) S6 v
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- n- `+ _" L' s% w' J; T│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 j9 ]0 H' z( b6 [4 Q% Q+ F* T# _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 c X: u& _8 V* o$ U
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 J1 _4 i. l6 W$ N
│131 │Lance │46│130 │Wood│*** │Lances through back line │' L g, q& e' D% p( u
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │' S2 j/ V. l2 O, s. _7 @
│133 │Guard │5 │ │ │* │Repels enemy's attack │5 t% z$ V {" [# ]& ^( C
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
1 B u: h$ V: L│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- }5 z& ~2 x. o- K
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ L5 ?3 U+ a2 {. ^5 {' M2 M9 o
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 r' I2 v/ T! F% h4 }
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
. L, D0 i+ F9 T│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
o' k. `! L c9 l' o6 f0 T7 _│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 ~5 Z4 \/ M5 V) z5 P" y│141 │Prism │60│ │ │*** │Prism fires randomly │2 _. q( d# l {" N' F
│142 │Wind │14│ │ │* │Windbox blows at enmy area │& m# K9 i+ M6 N$ k8 {
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# F7 U) d5 h8 z7 y4 ]7 {% P│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 ?6 |- o* v: M
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* Z) o0 J) v A4 B2 }+ ^9 n│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
) v$ ^ O9 L5 ~ i; F4 W" e/ q│147 │Recov10 │5 │ │ │* │Recovers 10HP │
/ o9 r; t4 t( S- A( O/ r) b; I. X│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 p* s) U) p% C8 y& c! H7 R│149 │Recov50 │14│ │ │** │Recovers 50HP │3 }& ^9 C; L9 Q$ u
│150 │Recov80 │20│ │ │** │Recovers 80HP │9 [! o% a' T+ t7 n
│151 │Recov120│35│ │ │*** │Recovers 120HP │! h7 `0 E% s3 {+ p
│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 v0 m$ q1 u1 Y9 E# x) _│153 │Recov200│65│ │ │**** │Recovers 200HP │% K2 v) |5 l$ g9 C0 c4 B8 B, l/ @
│154 │Recov300│80│ │ │**** │Recovers 300HP │& d. `2 s# \4 P, t( y" G9 F0 i7 l
│155 │Repair │8 │ │ │* │Fix your area's panels │
% f( b v3 r% |9 a& l! g% K& X│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│- b; T1 _0 l. K' z+ Y" g
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 j% }0 f3 b3 z/ z1 B J2 U4 ~│158 │Panic │14│ │ │*** │Confuses enmies if you are │
3 A; y7 R' Y8 p│159 │Geddon1 │10│ │ │*** │Cracks all panels! │8 s, J) w) A, G. j
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 [' y7 P; |4 q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 V; n" A& s1 u5 ~% M6 y
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" t' j9 N6 Q7 M6 t
│163 │Invis │11│ │ │*** │Invisible for a while │# T/ N. W0 `" ?( C' x% { j; P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │3 p3 @* v+ L0 w: `* j& x" ], l
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ V6 a+ m: C6 }: ]
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' _/ \* v8 W! l( R% z% t R; Q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: C' {* W" [1 o, d2 @│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, h& J' z* g# G9 o1 [: K
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 E4 c4 Q% p1 Z2 L4 E/ O
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 T% A) `$ Q# i7 s$ i5 J. _9 s: h│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 {1 q' c( ]0 k4 v$ w- @4 o' n- K│172 │Aura │55│ │ │*** │Repels attacks under 100 │) N3 R: p2 Z- L, R
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
) x. L1 o5 S+ r! V) g7 r│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ n7 v" P( i+ S" ~/ E3 s3 {
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 s# e" p7 G& R9 Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 T9 ~% U8 u6 r& T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ a( _1 _% r: i8 @, c- a
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ u% D9 z4 B! b9 K9 T; l│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 b$ R; K" v( u$ q) G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- y1 d+ {& Z# {0 A# @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 o3 v5 s: ~, m5 U6 Q) L
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 I- s# H7 K! L& i
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 `: G! t- V' w; N: g! B/ @│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │9 n% B. p2 S( T# n0 n
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 H c. P, T# \" X' Y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │ u0 U$ J" P+ U) _! I
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( ]7 F+ X R: j! {. o│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ ]+ T+ z- e3 }; q) q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ z7 o! [$ w8 a& U; O* |" ^9 J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 |* B& s0 m1 D
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# s9 C4 @* b) }8 f5 b+ ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' X: B- [( d( A! I J
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: r) X' g0 p" b
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 t6 J9 W( Z5 {; F; o4 f* }! l/ R│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. x* W9 c9 K) f' O│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │8 |4 h( ?2 Z; B" r
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ q3 q5 q H9 j3 `* B! B
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( Y* G0 ?9 i/ W* ^) q5 h$ Y0 Z( S: N│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: U; s# c* i" u$ l: |
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 v+ F6 W @, G1 } o└──┴────┴─┴──┴──┴───┴───────────────┘6 Q0 j8 O( J! }$ j; u
/ F# c7 N4 F" F1 r
( Z' A8 ]' _! F; z6 x& x2 {% pMega Chip* i5 O( a; T; ]& d h( _! _
┌──┬─────┬─┬──┬──┬───┬───────────────┐! o% T m+ ~" h/ M7 E9 M
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 G. e: I5 E! i- h' P" Z
├──┼─────┼─┼──┼──┼───┼───────────────┤* Q& X$ A) Q0 j& h$ q
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 B: o# G/ E4 G8 w$ T0 h
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
9 s8 t0 \! L$ O' h7 b- O4 p' R5 I│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 f# v/ ?4 B2 X8 }│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 r, J6 }# S" h. v, v# G/ U6 l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, s) E5 W1 d* U" ^* q
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 u* Q: Z. w& ~9 ~
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( v5 D, C7 M; H5 G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ O3 e! O. F5 G. W│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# w; m1 H r, z+ t3 K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 W( J! d7 x1 K. \1 d1 x* d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* D% s# a) n, j1 o3 W U+ o7 [│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 \3 p5 f) \+ ~4 O* W
│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 y- y3 A0 G# w+ R
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 A/ a. b- k) s( T' d+ z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 f7 Z( G6 O: w! K3 K. c+ r. d; D│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
3 ^% s6 N& C, I! S4 {4 d# X│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 I* L, M7 h; f3 t, _$ @5 E
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ | a F7 z! x1 F/ E. E0 w: X8 {│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ t g) y, v4 K! [7 P
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 C9 P; x5 V$ H- K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- W6 D8 u+ M5 X6 N( _│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
+ Q: \; g' C& ^ F7 ~# M│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 b9 p9 K: i0 _
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 ?: @. }# A; D% x& g% @│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 R0 n0 H7 G3 Z" p' D
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
# S5 s" e9 v" B# N│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# x9 l0 J5 J0 x4 J4 @8 c! c│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 J0 b, a9 u; N* s; [
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ P' S2 F' r9 {! ?+ H) c│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
5 Z+ {9 Q2 b* v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# [7 _1 L7 W1 q7 k( z
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │ m5 U$ b( a" E: \9 \/ D/ e4 |( I- }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! \+ r3 n, q0 M8 ^* C2 U8 m) u
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 b0 k/ V+ `5 F: `. @, \1 b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ m3 P( R+ c4 L3 N; R0 s1 N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
# q4 b" r( r- E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; x. k; o% N+ u- [3 i+ \│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! a6 ^: X* O* W7 o) r3 J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: R0 J3 k6 E. h! j; v9 I, j7 }1 C│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 [" l% W0 P: v) ~8 z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │9 ]! @2 z! ]4 U
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" M; A0 P7 @4 E! I- d( U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 U5 D; ^0 |; Z! z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
& Z* _: r- Y) \" Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 h3 G) E! {+ ^/ \ k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ c/ z6 ^+ a# G
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 m! ]7 ^, R& p5 m8 H0 h/ Z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 a/ a# g9 t8 `2 R: G4 H6 N8 h+ V
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 w. e% s5 Q8 _, Z8 c5 A
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* [# `( _6 Y/ a4 Y7 f% n- n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& X* z/ t! U, I│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 k5 R% }" x) c1 ~% e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 f4 C/ a8 q3 N! ^5 I│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
" E& e% ? F' R/ S% g7 K; A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ P: d, Y) d0 u' A8 ?- f/ W) x│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ D# b5 f3 j: J4 {% N- k; B' X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: M# g3 y4 q8 }$ u/ G) H
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) Q- I. H& d4 U0 g' I3 Z& h│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& |5 K6 X8 c- b8 P* k│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( r: D: T; q% O& ~4 E3 H│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' ^7 v% }7 ]5 k│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! u. I! U. ~2 v│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# j% T0 ^. I" d$ G│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: s' o+ U1 A2 n* [8 [! u' j. r
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 W$ f/ T0 u- l7 d5 W│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 n4 }9 N" ?4 `5 L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ a# Q9 J3 G+ s4 a0 S2 ^( C, F
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 W( J1 M3 m g2 I7 \' j
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% B* W" K s% h0 d4 D7 P r/ [ K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 L! m7 A* I/ C) [
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
6 G5 Q3 ?" Z$ l: h0 u1 s│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! ?6 z1 T' F( m T4 D0 K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. v% {4 m# i: `7 f1 L│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& ]9 p8 n8 t% D" i│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 t/ b# Q* k8 @* d. q1 s8 Y- i9 \│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" ~' o+ }* P( m
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! \6 {9 c# o* k C) m# t│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& [5 A# W" Y6 S$ ]7 I/ U│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) H/ m0 g3 w' j; }) I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. M* S* R/ w. e: l, I: w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
i1 v( `+ {, F2 \$ c2 a+ m4 O( f│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: x0 I5 |/ d% l* G, n4 R
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' g2 S$ p' y2 w+ f│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ r5 s9 g" G: m6 n8 V: H8 f* y% y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 f m) R( f4 G7 \5 u* I# i
└──┴─────┴─┴──┴──┴───┴───────────────┘
& S R9 o$ n$ j O+ O7 R; ~! M- O9 u. I# z( j
) K5 @) L! U4 j u
GigaChip (蓝版)
" k; S( X, E1 r3 V+ ^* O8 q9 d┌──┬─────┬─┬──┬──┬───┬───────────────┐
, R% S* Y. v) s│编号│名称 │MB│攻击│属性│稀有度│说明 │
* B6 B$ B) p X, ?├──┼─────┼─┼──┼──┼───┼───────────────┤5 n4 j* i) ^) H
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" F T ?& i, I
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ w% g* G7 D* m! }, n6 d0 X, g│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" J9 S+ c# {! B4 z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: v; Z: I" ]1 f1 ?$ {4 X% h/ B│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# r6 v$ K/ e$ I; Z7 S8 t│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 R: z* T7 J R9 h9 L0 v$ G! P│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ L' ]! z$ l9 ~. b
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" u$ D$ o' V2 x│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 d; M/ @( W& Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 b$ b! h; W$ q% n/ ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ I& f% n! o. k
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" l- Q$ s j( U" _* q# V: o6 k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 Z1 l/ \- E% b( t) K& t
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' P/ _1 p5 {6 t. ^. s
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
1 w( n! R8 M1 Y3 Y4 \) r: R7 x( }│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- z" K5 U( a3 \. `' @3 ^│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% j: O6 V. D8 H W% l- _
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- A+ t b: V3 l" P
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" J, e- `: r/ V& Y* ~│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; K( `8 Q+ C, t* M U
└──┴─────┴─┴──┴──┴───┴───────────────┘
" ]: U& e8 n, R9 M- W1 {2 T
% [+ q$ k8 n& {3 z) \" s1 ?2 v9 VGigaChip (白版)(只列出与蓝版不一样的Chips)4 J2 j' u* `( i# G, |+ a: q; U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, \6 D1 K! ?. i$ b/ Q! u% i( x│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 Y1 ~# o5 {5 I- c, L; }" A! ~- d├──┼─────┼─┼──┼──┼───┼───────────────┤' R2 m* s, x: M$ G2 l
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 a/ F1 w d0 N" x9 z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( |% }$ w+ D8 ~( C- e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 N* U* o1 T% e6 i. }# ~: r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: c' D4 K2 f6 i) K. k9 b
└──┴─────┴─┴──┴──┴───┴───────────────┘ |