转载请不要删除以下信息,感谢您!
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: g x0 y# `! Z) j■● ■ NintendoWorld 站友xliz原创
/ }" t+ t3 L, W■ ●■ http://www.NewWise.com
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, f2 d: E3 S, l4 q4 ?1 h7 C 洛克人 EXE 3 Blue 卡片组合+ l3 ^. S+ \ G+ z# E! D' B
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' Q0 c0 m5 }6 k8 K) v
大家要看日文版的P.A.或详细攻略,点击这里吧!
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/ T; b" ]' }( _* | ?0 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
- E" Z8 r( W8 _. s% }0 O7 I3 _; S2 D/ G. V' o' `* V( {
编号 名称" w9 _2 v- @: A8 X* z
说明
4 k9 B, G6 K* E' \- P组合方法& Y; U% [- o7 c/ r2 q/ r
---------------------------------) C5 K6 R v# T8 s) X
01 Z-Connon 13 {1 s0 v1 |6 n7 g
Unlimited Cannon for 5 sec
X! l( P" x: m8 u' O( f* {3 M, Q9 uCannon A+B+C: x1 `6 Q% t% {+ D
Cannon B+C+D4 I R9 w) U9 y2 E
Cannon C+D+E) [1 r7 E/ ~# D+ H( M7 e
0 V2 W# `9 n4 ]02 Z-Connon 2
' I* |( Q$ ^. fUnlimited HiCannon for 5 sec. X: h9 _ e* ]) L: {
HiCannon H+I+J
& D$ ~1 P/ R6 jHiCannon I+J+K
: t0 D$ O L2 V f: M, WHiCannon J+K+L
2 K# q5 X" b' `6 e8 U% j" c. t9 x! D' l. ^& Z& b' ]
03 Z-Connon 35 y2 f/ k3 N/ r2 \! c
Unlimited MegaCannon for 5 sec
7 `+ a7 n! S! LM-Cannon O+P+Q
- @) A7 x' O) R" p2 g: yM-Cannon P+Q+R
& I$ W3 r- z! L1 MM-Cannon Q+R+S
3 p: R- d, Q: `# |
% Z3 K3 v L6 K, j! K' X5 i9 t" d04 Z-Punch- v7 a! M: z4 O$ Y% V9 z+ `! t
Unlimited GutPunch for 5 sec/ c* {8 L% L# P/ O: e
GutPunch B+C+D
: H. F0 f/ V! W8 D8 x7 D8 uGutPunch C+D+E* H2 V q5 Q% N" y! Y7 T* \
GutPunch D+E+F
( F/ M# S3 b* \' Z/ m9 p2 a
% B E! b6 L+ n# ?" i( s05 Z-Strght$ k: E6 ?. L/ m9 c' A
Unlimited GutStrgt for 5 sec
2 F& l7 M M X! `" `+ d" g! qGutStrgt O+P+Q4 C6 z8 Z9 ]$ b2 c$ p& E
GutStrgt P+Q+R
4 t# w* z7 c+ D0 c; \GutStrgt Q+R+S% f7 @; u1 o5 @0 ^+ z
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06 Z-Impact
5 {) C& S( A- F7 E2 xUnlimited GutImpct for 5 sec
7 k2 d; D1 r& G/ o2 {3 iGutImpact G+H+I
0 j: Y& [ I4 V0 LGutImpact H+I+J. x9 t4 O9 m" q: r
GutImpact J+K+L( L+ L! Y6 f& S# J! m4 U0 j
. W5 m8 Q! g" B/ M, N% y! B% @8 o' a07 Z-Varibl5 Y3 Q9 r" q3 B8 V
Unlimited VarSword for 5 sec- A. Q% A3 e$ _
VarSwrd B+C+D
- D. z2 E. q F7 s( ^3 LVarSwrd C+D+E7 R7 P$ k. x3 H' f2 O1 V5 p: J
VarSwrd D+E+F
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08 Z-Yoyo 1
( y6 f8 s9 d& Z4 ^3 `# gUnlimited Yo-Yo for 5 sec) v L/ f9 m: Z8 S; |- `) y
Yo-Yo1 C+D+E9 n" _5 v6 T4 j
Yo-Yo1 D+E+F% m% z6 K& E7 v5 M. C- b9 W/ ^& t4 V
Yo-Yo1 E+F+G0 n3 W1 c( Y( g
5 B' z ?# h. z( c2 G7 e; p4 K
09 Z-Yoyo 23 [+ i: E; f$ S O. p
Unlimited Yo-Yo2 for 5 sec2 g! j3 T% W. f& u2 p
Yo-Yo2 H+I+J
7 `2 d8 T& b( E; FYo-Yo2 I+J+K
' Q% \! @0 ~! ~Yo-Yo2 J+K+L
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2 H( E& `* M& N" h* E T8 L10 Z-Yoyo 3
% b( n0 R E7 I8 `$ w hUnlimited Yo-Yo3 for 5 sec7 W( v% U5 |: R2 n* n5 `' K
Yo-Yo3 M+N+O6 e/ r B5 Y# B3 J
Yo-Yo3 N+O+P
6 i) H& V9 K' F$ H$ e9 XYo-Yo3 O+P+Q' B% m0 y+ P$ h5 b: V8 @9 [
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11 Z-Step 1+ \4 c# e2 R6 D
Unlimited StepSwrd for 5 sec
2 k. G' c: k2 Z/ h. {StepSwrd L+M+N* y+ g3 A5 W# G$ a8 T3 \
StepSwrd M+N+O
d7 i, a8 d" W$ B! G7 U% wStepSwrd N+O+P! ]8 V0 q+ `! A- A# s: U
( W3 W: V0 v% j" M9 \( c12 Z-Step 2
8 J. ^$ z3 }2 K7 w( b) D6 KUnlimited StepCros for 5 sec
\2 @$ s2 K; q" K3 Y5 c) hStepCros P+Q+R$ ^8 x/ X, C- t
StepCros Q+R+S |* `! |* O2 R
StepCros R+S+T- X5 e# q& ~. c' h
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13 BubSprd' b8 Z. I: [' g0 a: p
Attks w/ spreading bubbles!
. q( e4 [+ [. lBubbler C+D+E3 C! B' _6 M. h1 _+ L1 \. I
Bub-V D+E+F! p) Y. S$ h J. R2 E" d+ w) s8 ?
BublSide E+F+G
$ ` f6 ]& h4 {$ O; o, V0 u2 TBubbler E + Bub-V E + BublSide E
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! R, h" `% u9 m4 u$ U( v14 HeatSprd
% S+ s# ^. y0 C; v( H/ N! e; IAttks w/ spreading fireball!
' [1 x/ z3 q4 t6 }" ^9 F4 RHeatShot H+I+J
: p J) T- x+ X& t1 q' QHeat-V I+J+K
* I$ ~& q, {0 [% XHeatSide J+K+L5 r$ c" C2 P, y( l; o
HeatShot J + Heat-V J + HeatSide J
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. o6 R7 T P% H1 i7 _) H) L! j/ F. I15 H-Burst
% E3 Z e- I8 q- NCreates a giant explosion
# |+ S/ b% b# {' o6 I# MSpreader M+N+O* x# P7 x% k. ?) e3 P3 N0 J: p
Spreader N+O+P
9 ^) i: J8 R% r5 {! B+ tSpreader O+P+Q) l2 f7 h# r2 j; O" a
P2 z! S3 Q8 q. q
16 LifeSwrd( X5 x% d# Q- O5 c3 M6 I0 c
Swings a huge 2×3 sword!, r v3 E+ Y/ a' v% X) V
Sword E + WideSwrd E + LongSwrd E
) i. Q/ J' E* r o6 NSword L + WideSwrd L + LongSwrd L; [2 J- A' e0 X8 Y
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
& R c- z! W$ K- W- Z; `6 c" t2 zWide swrd contains 4 elemnts
& \4 `( _& R& n4 K1 c: Q6 ]! nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 s6 \, O Z& B# j' {3 q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 L& _2 A3 L3 \# i+ s9 x( b" \
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18 EvilCut+ s& |7 F% B' [* m
Step up 2 & make 4 atacks
1 ?8 [3 a/ p- L2 _2 _StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat2 P; y; {6 S* }4 c& ~9 T
A giant Ratton charges!
. V {8 z4 m1 F" X. g$ ^* MRatton1 A + Ratton2 A + Ratton3 A- s: c# ^5 g! B6 L+ B
Ratton1 C + Ratton2 C + Ratton3 C+ u. Y' ~: V8 h) n( f y- q; t, c
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
' L* T7 g! c, [2 SSets Time Bomb in enmy area1 [9 T, `6 g/ B+ D& `- A
TimeBomb J+K+L; B; s* n) x4 Q8 B' n
TimeBomb K+L+M) Q. S+ {0 }1 L! X
TimeBomb L+M+N9 N0 L: } F( {" s, ] @0 \" B
' H+ I9 w- c! B$ P9 d q; y& ~21 GelRain
' S# r& G, C: E! j( z) X! {Gel steals squares
5 [- a- F8 H- \+ U5 _2 xMetaGel1 B+C+D
0 o8 {# u4 M' VMetaGel2 E+F+G! v9 M M7 v: h
MetaGel3 S+T+U
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22 EverCrse+ Q2 \* G' g* q# M8 S+ U* t
Shield chases enemies
" I/ |/ [5 |+ q1 ?2 `CrsShld1 C + CrsShld2 C + CrsShld3 C1 @3 J" t/ O, W3 ]) ?# N
CrsShld1 L + CrsShld2 L + CrsShld3 L
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7 C5 E2 k" v; p9 B$ `/ f. r6 B6 X+ n23 MomQuake
; J% v J0 b, x1 u4 ]0 T1 N w+ T5 kAwakens Mother Earth!
5 J& e; p" ^) l8 z D9 ?RockCube * + RockCube * + GodStone S! N# t+ u) ~6 }7 E+ ^% r
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24 PoisPhar
) h* p5 B$ W. C8 h" H- CPharaoh generates poison: V2 F: Z+ M z p1 ~; x- F7 _
PoisMask A + PoisFace A + Anubis A
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, D# W6 z4 B, v s @2 r* ~25 BodyGrd6 u& D1 t; ], D/ m, W$ c
Bodyguard takes out enemies$ {( j. M# G( G$ W' K! x
AntiDmg M + AntiNavi M + Muramasa M
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2 _7 O! u K: s0 d26 500Barr
: Q+ O" ~8 w5 z sBarrier absorbs 500HP dmg& `- i8 r# h' e; Y% m
Barrier E + Barr100 E + Barr200 E
2 I% d2 w2 M0 E2 {& yBarrier R + Barr100 R + Barr200 R, L( V) n* {4 L% ?; a4 S0 s
, K: d" K6 M) F2 I3 ~& m: s27 BigHeart
( C4 q$ p# ~: X, |4 E: RAttacks, then heals HP!
& j P; b' _* C; I gHolyPanl R + Recov300 R + Roll R
2 H5 j3 L, @; X# G; q7 AHolyPanl R + Recov300 R + RollV2 R- u3 [8 |0 m9 \7 k
HolyPanl R + Recov300 R + RollV3 R
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- c% l2 w3 U$ G28 GtsShoot. X7 L2 X' r* I% h: H, a
GutsMan throws MegaMan!
; @3 `( \- i9 w3 ~" U( NGuard * + DashAtk G + GutsMan G
6 _5 u5 u) H$ W+ z7 N1 dGuard * + DashAtk G + GutsMan2 G. u1 B- O5 R6 n+ N* m6 F1 M
Guard * + DashAtk G + GutsMan3 G: T/ r2 ~- u& J7 g1 C9 P
Guard * + DashAtk G + GutsMan4 G5 P2 L$ R( @+ [1 }) i
; q" N4 T) v0 l, ]9 J! W29 DeuxHero
* o. h1 U5 L9 LMegaMan & ProtoMan team up!
8 B1 t2 I; I, p+ {CustSwrd B + VarSwrd B + ProtoMan B
/ M: K9 `7 O2 i0 n2 FCustSwrd B + VarSwrd B + ProtoMn2 B
8 k+ v4 y% b: {/ q' xCustSwrd B + VarSwrd B + ProtoMn3 B& c5 K; e: v0 q% d1 E$ ]- R$ W
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
+ e1 ^% a0 B" G5 K& o$ U2 G% ]MegaMan & ProtoMan Dual atk) x q+ i/ K8 M1 F; {: B* S+ d0 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( `5 A6 W) U) O H" Y4 r/ @+ |Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 x6 c2 F" }8 [) YSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" d' H) o S! @" c8 z2 [, ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* l- `. @( d/ r; u% w0 C! ]5 U, `
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31 PrixPowr. b' V( K6 @7 `+ x6 g
3 Navis attack at once!* G) Z2 s7 ~6 C4 ^
Team1 * + Team2 * + KingMan5 K
; p1 |& r- S& `) I- uTeam1 * + Team2 * + MistMan5 M
S. g" q! R% D/ h" g; aTeam1 * + Team2 * + BowlMan5 B
q7 W4 x) }+ x% X
1 X# o, ]. \. R1 i0 j8 U32 MstrStyl" m( A5 G- K4 E1 v' ^9 j
MegaMan unleashes his power, S0 h) f; T; f
Salamndr * + Fountain * + Bolt * + GaiaBlad *. x$ v7 a/ C# V D7 V9 i
( a" B$ W0 ?3 C y- Z
StdrdChip (Part 1)" [$ s7 @+ p4 ?4 Q* C% d
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ r" r, ~; e9 w│编号│名称 │MB│攻击│属性│稀有度│说明 │- c! ]- v! A1 I* ^( c- N
├──┼────┼─┼──┼──┼───┼───────────────┤" l0 m" @0 u6 O
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 L; s) J V9 Y+ g1 Y. R" y" _│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' \6 u! v4 e$ x4 p% D
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) B- p- d) I: p# _& Z3 }0 j
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' \5 Q7 g4 M, B4 S4 N# y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& J) _" J% f# H! _( @
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( q( _# s' k+ R2 M) U# H/ C+ W' p
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │. K( ], R! J0 `/ t/ z# p
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │' Q7 D& E; [. r! ?4 \+ p
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
?7 F9 G; i4 \$ m/ W: b│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 S Y$ h4 k0 N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 }* [& A* g; Z( n9 S│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( n- ]# W0 J. o. m& z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 p: v8 i% L, i. m* D│14 │Spreader│16│30 │ │** │Creates a large explosion │3 Q0 o9 _4 B# y( j8 v- I/ r' J
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ K! o. P' Y5 E) D│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: k+ u- W/ c i│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 e5 ^4 C8 `/ k% L$ U( }4 }│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 w/ B" K' U5 n( k) f- z+ O│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 @5 g5 V7 l/ @& O6 ?
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; B* B( h6 x* U, n% Y: q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, H8 c3 U9 t- F& u, O+ N│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
`. b {7 r: e7 \9 ^│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 c2 l+ |7 w: p s; r│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 T0 G8 D2 P) u8 i# l│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ `% g) K& |, N- h9 K' ?0 d+ i
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' d( u) \$ Z& M5 X6 k( E
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 S) B$ t0 N! N4 N2 c│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 c5 X3 {) M0 g$ S) w5 g
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 Y5 r/ e4 T: [$ { k8 h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ @0 L8 Q; F/ Q* d) Y! T+ H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% k" x P! s9 Y5 A2 e│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 h2 }: {0 `4 \9 h│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% A) }- ]0 i) u+ t
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; _" e% ^3 `3 ^│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 U2 o, t3 g3 H' c! b2 R4 f3 w( a6 r
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' T3 E& [2 t& o3 }│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │3 v6 {8 e) J& U Z" d- c
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 g$ Z) h, L5 q│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 L* s- K+ W9 ~1 R
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; ?5 {, v( V1 {1 [- F* K
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ X. x( s) G+ e" m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& F2 q2 a. T$ v- l
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 C' Q3 E2 N8 h│44 │ShockWav│10│60 │ │* │Shock through enemies │" G: m6 i1 R2 x8 w! u4 h
│45 │SonicWav│26│80 │ │** │Shock through enemies │
: w4 N2 P. V& M│46 │DynaWave│42│100 │ │*** │Shock through enemies │: A" D, ?; h5 E4 ^, j
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 b- C3 |$ z% S/ e1 H7 h
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 i/ p U2 h+ G6 |+ w2 ~# [│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
5 K/ f# ^$ |8 W4 g9 c│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# ^7 I/ B( |; R. n3 v. V
│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 n, ]$ }8 X. J+ W1 @7 E& O i
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 N6 d F2 W( @) T% c# `& G│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; ?: r$ l# I* A) Y9 N! ^4 Z4 J" ~* `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ L' ?! D: H4 a+ Z" r/ X$ C
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ O- R2 [1 b% ?6 x7 V1 \│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# W4 Y' N+ k1 S5 n1 \, m
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ p1 N* P+ `+ Z4 Y% o6 ]% `+ \; b│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, p/ Y# V N9 g8 w│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, {/ X& {' M3 N/ H2 B) j) f w6 e│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ [' v8 k; j1 q- y4 w│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ ?: |, ?+ F. J+ y# N│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ P j5 g; ~& s ^; \
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 Z4 z2 L8 m" e/ D: p! f* A+ h- ]
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 O3 V( F U+ i% X) _
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │3 m: Y8 l& `+ t1 L/ R* }( T9 s J
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: z! h1 M) r5 Z2 L/ U* d t
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ M& m9 p5 T+ _* a& u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- m' R r% @" y X) e. v
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% i! |! A+ h0 u* D
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ {) s0 V2 ^! t, m2 D; U+ g
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │ g' x( H3 L c% t, \
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │+ J5 N: l( t7 p" L1 a
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
' }1 E: k! O3 i8 P* a+ G5 n3 {│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ ? H9 m5 x, ?
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 k% d' E* l8 g2 v
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 ], \. `# z, \: e. R, [; I│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 a4 f3 ], y7 q: A. D) H
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" K/ U" H3 j" R1 P$ s
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 V! {& K5 I) ~& g) d x1 U
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │, V- [3 @) p& o4 \# n) c& m
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 k8 I, }( M; R( t1 e2 p
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
' ]# i. Z- ?& f6 f' C, U( B2 y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: z: Y# Z$ O) s( m│84 │NoBeam1 │66│200 │ │** │Fires if something behind │# N- Y. w, P* @; t1 w
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 Z- d; v7 K& V, U│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
/ C) ?6 M# V3 h( z- P8 Z│87 │Hammer │16│100 │ │** │Hammer smashes front! │( r3 @! N$ M' `1 C D4 @3 V; p' g" j8 p6 O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
: f. u! S+ u1 S1 y( z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: c( E& @, k% H8 a│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 y1 Q1 I3 T/ l% N│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" d* b% f+ u; l- O1 {" V% l% G
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* q6 q2 v# t4 D# o: E, f0 Y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 X9 S1 i+ r! H: _: K: ^+ M4 U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 Y c7 n W' ]/ I│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 h( e9 q1 ?: u: T: T. v! N) }
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 x# Z7 q9 b9 R' p
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( U' Q1 x1 J0 ]7 }( h" l: X
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" V7 p5 | z% E$ I+ _# A$ v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* h+ \) O9 z; g# @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% p$ a/ l+ E* I/ y) N% s
└──┴────┴─┴──┴──┴───┴───────────────┘
; g2 ~1 Q {) o Q; y; c% q
1 b, Y/ F6 b5 Y8 QStdrdChip (Part 2)
3 m& \3 U3 d( ~$ c9 q& Q" z┌──┬────┬─┬──┬──┬───┬───────────────┐
& Y) Q* Y, x: h. C* G: z│编号│名称 │MB│攻击│属性│稀有度│说明 │
: B9 ?$ O0 {0 r& m3 w) s+ |├──┼────┼─┼──┼──┼───┼───────────────┤' R2 l/ ^" l, s6 |# S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- U) _2 M. }5 J4 T3 |( ?
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ r( C/ Z& ^( n, f1 h5 Q$ s# L
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ {! O: [6 S3 c) Y$ \0 S6 z) }│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( ?1 ] z4 G: x+ Z: F9 M│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 N3 b; B( ]: S2 l5 @" @: X│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# U' _ `9 |5 S0 y5 d& T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ ]( ~# @3 ^4 d& e. ?
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 @, X' e6 j* Y$ l# V" D# H│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, p# _ v4 h1 `+ R, f/ K P
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. O% y* ^ V( d( v: u6 G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
Y& j/ ^; y1 a6 t; {│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 F" K! f' |# V% C% p/ w- L: ]│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 ]% z4 R" Q( w$ y8 d5 x8 X
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% [& c" d: V' H6 U2 j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 U% l. [: ?4 R# s$ q" A8 F│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" ?: u4 F3 o7 b3 Y6 Y
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" R% |6 @' Q2 e7 z" Z+ A
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& H! q# z+ z1 @! O- R/ i" s
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 d, M7 e4 ?' ~9 U% J% {( s
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 P% g9 I4 J$ H& S
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 l& c7 Y' p( ~- I9 s8 K; a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( y1 K" v, j) X3 |8 ?│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 l3 `! [% G: _ z7 e│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( {5 ~9 i# H& d8 z1 P│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: ~- Y' u5 f& N7 F& h
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ L" M X5 ?! N│126 │Rook │30│ │ │*** │Protects you from attacks │
# m( A! y5 E' y3 G│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* u" i& L- M# A│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 e* i1 b# [0 \) L7 `: T│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 w2 G" l* ^. r- H% Z: z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 G5 l/ T( q2 P' \( V9 M│131 │Lance │46│130 │Wood│*** │Lances through back line │: T/ T1 r/ F) N/ J' e
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 j- S1 Q4 `# P. E A7 T│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 V2 m* A: `; w5 _7 s4 h│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 q; c& Z# s3 R- t% F│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 w: u0 u' y7 g6 b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
3 i5 F2 D/ d% ]+ L# `+ y│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" f! F$ \( U3 {9 O* C7 R│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) n G' o. X3 e! [+ g. |│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 z3 T8 n6 i6 Z* D$ s- |│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) ]6 I- Z2 V. w. l1 `( m, `│141 │Prism │60│ │ │*** │Prism fires randomly │+ L$ {, D! m7 p4 T
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( `+ b( ?3 B, ^' [5 N( K* X│143 │Fan │14│ │ │* │Vacuum pulls enemies │
. P1 g' S9 p k: c7 E. I│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 p# C$ b |% X3 \; d
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │& D9 |; |1 p T7 \6 f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; K% R$ ] t' G2 ?$ F
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 N1 h6 v) R( b( B2 z6 c│148 │Recov30 │8 │ │ │* │Recovers 30HP │- D/ E; m8 i! W& C
│149 │Recov50 │14│ │ │** │Recovers 50HP │( \. S2 U$ j3 N! r" y5 ~
│150 │Recov80 │20│ │ │** │Recovers 80HP │
S% d* S* U2 A& l7 j+ Y│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 ], N' {+ }9 L8 G$ [│152 │Recov150│50│ │ │*** │Recovers 150HP │
- r- h* ~# i9 x: Y/ \│153 │Recov200│65│ │ │**** │Recovers 200HP │
* G* F, H1 a! w2 @% D$ R+ a" x, M│154 │Recov300│80│ │ │**** │Recovers 300HP │
% |5 B! b: t6 w! g7 e- J│155 │Repair │8 │ │ │* │Fix your area's panels │
8 y" P% ^) {, R) r│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* p {( |0 y- I! }" i& _
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 R- N$ E. e3 b4 g3 f
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ `# U9 }5 i. |; m' H/ m5 U0 Q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* X" a9 }" h" \* A4 I: a
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 N6 B/ z0 }" D1 p4 H) _│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' W {/ U3 K% Y y+ N) U│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ ^; F- a: V1 A7 Q: t
│163 │Invis │11│ │ │*** │Invisible for a while │! O+ Q% ^; i- ^0 D& G: x
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ @: \( V! i& {+ J+ g│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) |, w4 J; D" q, R7 r/ E/ ?! t│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 a) }! l6 b o, ]1 Z8 `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
0 [! d& P7 ], [# w) a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, w( c% D) {' A1 [# a$ ` u4 b│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │" J; a( v# A4 {6 A2 w, W. H
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- x/ I8 ]3 X( {1 J- E- L6 a│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 m5 Y. L* v( Z4 ~' @5 G: L1 [│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 w$ K8 u" O$ D1 }( z0 R0 e
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 F H% J. k( U5 c2 H) c. D
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" b' r E6 m; c+ B& c
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! i5 ]$ O0 x3 ]/ d# `" q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( X7 k7 D" C* L: \ P3 t
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ d/ o: q" H% r* N1 v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 e1 ^5 Z- L N1 D- X- n% d0 q$ L│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ C' B, |% |" v: P- v│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 F+ G8 y/ f& j+ q/ _: W" y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( w5 {- ]% F1 e; p7 o: b( Q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 @9 M; A5 g9 o- i" N% [/ q! }; b
│183 │Hole │55│ │ │**** │Open hole to dark world │
1 d+ O( ~; z" C6 n3 }7 I9 E0 Z' m│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
& h( E/ g8 g" w│185 │LavaStge│22│ │ │*** │Changes all panls to lava │7 @+ y, N- |+ Q Z* k
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 v9 A) c. s6 y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, ^, I4 ^. J5 |: o│188 │SandStge│18│ │ │*** │Changes all panls to sand │6 R/ l, t' b" i4 K9 W# r! S
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( \' R9 u4 b# y4 M" \│190 │Snctuary│54│ │ │**** │Change own panls to holy │' @6 }) E* y4 r( o/ Q. C
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ d& D F) C5 X7 H/ H+ `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 \: u, K* Z0 R N9 K7 u0 D
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 d' W" W y. z" U: Y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 }2 m5 q+ H! k1 }
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; q9 A/ C! z. {8 I+ m│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) T/ k9 l$ a6 l1 _! c
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# E1 m) [* v. J9 D7 w3 h ]! y1 |
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# }: Z$ D# _2 e, ]6 x6 n2 y6 W; t│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& f8 ?% {' r+ E
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) z6 T# @( ~( m7 ^; K: Q└──┴────┴─┴──┴──┴───┴───────────────┘
1 S! D4 j3 B) V$ x2 d) L
' u0 }4 A9 R' s7 z; [
$ g& {- Y- T5 T9 K4 TMega Chip7 [1 L1 j/ D; A" W: r2 p; G
┌──┬─────┬─┬──┬──┬───┬───────────────┐( P8 R4 q0 O& o$ a- t3 u( @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) F: ] d/ I- O$ g# J1 e5 Y/ P├──┼─────┼─┼──┼──┼───┼───────────────┤
5 w. u. e" E' b) |- _│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 i6 A# k" a- c; z0 p
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
5 X! u' N9 D# W" j│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │4 q7 o1 `" I; e! d- [3 A* X
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 w* ]1 i' M* Y8 U% X│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 w) H5 c. g. g K
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 N& X0 Q. h# h
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- t0 m- E: E, `! N7 F7 S
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │1 e" r# P. \1 |/ n0 I
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. q4 N$ X" f3 U! |9 d
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, [5 g* r" z1 I$ Y( W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ r$ H8 U$ x. x5 _4 L
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ R! N4 K) }+ Y' c+ z│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% w' I7 z6 W( K│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 p4 d& [5 k ] X z- r6 c8 B
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" \4 _2 _$ D, W8 K
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 `# u7 F5 s- q* i# R& [
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ C1 h3 G6 z2 ], H2 W│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 ^6 B& m1 S- W+ S% r! U, Q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ x9 X" T# f; o│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
b4 R. r6 ^5 B) i│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- P8 k2 d+ _7 Z+ Q" a% O. Q" f
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" f6 M( y# E# Z7 m8 x" O
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 \2 K+ |9 e4 @( r, x│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" @6 m0 z3 t+ C1 U, f p
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* s/ B, K# Y# `" x3 s& i/ L* n
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 R" \4 D2 h6 x$ U* ?' E
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 j$ a4 j, v2 m# m' h7 `
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! D( j4 Q" [6 t2 `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 b5 V I O. D: g9 p│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; e1 u0 d! s: \
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 m) k9 u" o- b+ f2 O2 ^) T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 d/ b* R- B o3 q7 C! M1 D
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" ?+ s5 ~# q% P( \
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 _5 M9 b9 ?1 m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 M: r9 O U. H4 A7 Y# q! |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" I7 g$ a- _) K4 g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' v8 n: Q1 j: ]! a0 W8 t
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& y& m- K) P z
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 Z% B2 L. l8 a7 ^
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% x: P& W* X8 D
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 r, l1 w) |' s" [( j│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: H% s9 d9 ~4 { R0 n- e, Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ U' ^# u4 n% A$ p3 s2 ]5 e6 _
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ q5 }3 ]. c+ \# r
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
i3 G, G" i) P: k6 h: t0 d+ {│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ Q- p+ e) W) D# g4 [- F2 i│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% K! e1 e9 d8 ^# @
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │% I$ ]1 m# W5 m' a7 K! s
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ P% ?3 J, b) x ]. a│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' g& W) y- h# M+ G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 t- G L- a+ _+ L; U2 c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& O- Y" J9 u1 y, ^9 c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 D9 Y" W. B0 D4 e5 I6 Z1 {│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* _9 k P( O% {7 l1 u! z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" {4 \3 S- [' Y7 b, [0 p5 }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ a4 y! B; a- d4 o2 U* E4 j; y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" H* C2 _' Z' g# O/ t' d$ C/ |│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 }7 E+ E3 F7 a# S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* U' B% v4 g( u0 F1 D* a' [│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- A5 I+ j" f1 E# e* Q! i9 q- p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- ^4 V0 e; I/ i+ O1 w/ m│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: {. D" ~- o$ j5 G! U, }2 \
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# Y/ P% D+ R% s4 W% I: O9 F$ _│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, E: P) p" s: O. l* R+ y│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- A v1 N1 ~! D# K- m$ A0 q: L1 j│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. U. T. [4 L/ }6 u" m│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. q; o) w: U9 B; U h
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ o" e: E' \8 E9 z+ ]6 }! U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! h" P* a2 q9 L9 J( c# [8 F: S│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' n+ o$ a2 X/ @0 ` i3 M
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
+ d! S3 p0 E V" z: N0 p│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* Y" N1 E4 y+ K& `: R8 u7 `
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 C R: s$ ^2 O│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
H! e, m, f1 H2 G% g; D# m│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- k4 K( _% @2 H- Y3 |# R' m8 A│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% `5 r! k# J6 X+ o0 J0 h
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# P- m+ S* w# {" Y8 }5 @2 C│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 h, x. d' {: _- D% h+ `+ ^" Y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 g! G* ]: l6 O( P, J0 [9 r
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: L7 |: b" t' W$ m
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ ]6 U1 D( g; S% f2 ^8 r& m
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' O% r: p" z/ b i3 U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! O# Q& w) P2 c$ ~0 a│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 V8 z# \9 m2 C, Y9 {* K; t│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 X( I# n0 O' E└──┴─────┴─┴──┴──┴───┴───────────────┘! y8 O' ]8 H) f
$ i8 F8 c% _: G! Q
6 x' R- @% G! f1 X% d7 LGigaChip (蓝版)# w! \8 F/ N1 {5 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 o6 Q* N4 b7 |" o- s- A8 R- _4 W│编号│名称 │MB│攻击│属性│稀有度│说明 │
& \( S0 Q7 x2 x& N8 V├──┼─────┼─┼──┼──┼───┼───────────────┤
$ \0 Q; A' y) s" c5 `" w5 n│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( n( u( c0 P4 n3 z: [
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 R! x' r5 _! _4 k# v
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ o- L: Y) l7 K
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# Y- y9 K5 t2 j. ?7 k N
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' S1 E" W$ L1 A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, K3 T2 o3 I: n1 w# d2 _" I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 w/ O4 s: ?8 X7 [- o' |
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ O! d$ j# W8 L0 x0 K* j9 \
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' y- d8 b, O4 h$ P│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- d X. I6 x8 N; J4 @9 t│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: M1 E8 T+ b" o- c' Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" L+ ~5 N2 c3 X& \ B1 i5 g; H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
# z2 X" u- y! E9 o! A9 ` P, W│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 V+ u7 m0 N7 ~/ E! E│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. E6 N k% V$ F/ O" r8 j& `
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │4 O6 W% ~( p& [- \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │: H1 X7 k9 @, z+ o9 Z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; ]7 h% U$ m r& P) G6 Q. q5 j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 o E! s1 V' h% s* Q0 W1 r│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 k# g# Z c4 @, [└──┴─────┴─┴──┴──┴───┴───────────────┘: F* I3 ]' H4 ^+ M: B
/ X: h7 O) v8 C
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 N9 h! H p4 `7 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ ?* D/ v8 h" F3 ~4 C│编号│名称 │MB│攻击│属性│稀有度│说明 │# r" i9 i, A5 a! A, w5 B
├──┼─────┼─┼──┼──┼───┼───────────────┤8 C4 n! G, H+ L
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% I' L3 Y1 j+ v! r+ A│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 Z6 U! r2 u. d% H" S│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; E; j' b! u6 _7 ]0 r# D/ X│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! p: ~( Z, C0 U, L
└──┴─────┴─┴──┴──┴───┴───────────────┘ |