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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创5 _' R0 H1 U2 [. m
■ ●■    http://www.NewWise.com
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4 n" j# k: O8 N+ J% ^: U$ v/ P0 p6 [3 k8 ]' Y  x& T
           洛克人 EXE 3 Blue 卡片组合
3 U. U) G1 D: f; g2 e# {
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 u3 x3 Z$ _& W" H1 E2 q大家要看日文版的P.A.或详细攻略,点击这里吧!
2 l0 d. |+ Q0 z' u$ R- q- Z- [
====================) R$ c' j( Y2 N. C
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 @1 G/ x" j0 J' N5 A7 P& P/ B
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以下内容格式如下:
( v8 b8 d( [9 k; u& g) U9 K1 F# ^; W
编号    名称
, w& t. p; c8 Q% @' F, r说明+ X2 l. V/ k; }, R4 t
组合方法8 y( V3 x5 S" F6 |9 D/ O
---------------------------------7 J  h+ G, `; L9 R( C; T6 g3 J
01    Z-Connon 1
; c, R) c$ m2 _8 N% ZUnlimited Cannon for 5 sec: u0 K. y: k0 I# J! d7 n
Cannon A+B+C
9 f0 Z5 `& V# E+ A4 CCannon B+C+D
7 g0 F5 p: E. ]9 h: f) RCannon C+D+E$ a6 ]' K2 C9 X' r0 {

: H& ^6 K+ B' ^7 W3 I1 \, O02    Z-Connon 2
% F- F  L/ g, x; F5 w: Z: R% `Unlimited HiCannon for 5 sec
  z2 N/ k- z% g1 o( t. kHiCannon H+I+J1 y$ l# K6 Y) K
HiCannon I+J+K) U9 S( E3 r0 H/ z9 a
HiCannon J+K+L1 H, V* E" V: K9 d

( i- \- v5 T( V03    Z-Connon 3- \; I- ^+ p: Y& T7 O" ^
Unlimited MegaCannon for 5 sec
  d+ n  v7 _8 J* m! oM-Cannon O+P+Q
8 ?/ L1 l8 ]' w5 JM-Cannon P+Q+R; n( E6 Y0 f/ [6 }) P+ M
M-Cannon Q+R+S
* V6 K" A; X% h( V* L- V# Z1 [2 [- ]6 u5 l! v
04    Z-Punch7 |4 |; l# g9 b) `' q6 U
Unlimited GutPunch for 5 sec
: t0 P$ F# ~, x7 O1 e* s4 YGutPunch B+C+D% w5 m! P/ E7 Z* f7 h+ i
GutPunch C+D+E
; J2 O# {6 i; b6 P' A% s2 _8 OGutPunch D+E+F1 L# y  n1 s& M- ]6 k

4 n/ B/ y' f/ f  u! X8 o$ Y05    Z-Strght
/ r& I: }" z$ \1 @/ Q, |Unlimited GutStrgt for 5 sec
( @1 L7 E! x3 x% z3 r% PGutStrgt O+P+Q* b, I3 n' u+ B4 y
GutStrgt P+Q+R
7 o+ B+ D, b. ~; r$ g2 U' UGutStrgt Q+R+S8 ]2 }  Z5 d; H, A1 R
2 X. {- T: x5 ^0 v
06    Z-Impact4 c6 h7 J1 ]3 N% i( g+ E" R
Unlimited GutImpct for 5 sec2 a1 j% v7 o! F5 V6 ^* n2 P
GutImpact G+H+I
4 l: r) b4 f. s1 {7 E* ?GutImpact H+I+J
$ D: ~( K4 v. TGutImpact J+K+L' [9 L" ^8 |3 H3 {

- ?) q3 X# {  I( \) p% q07    Z-Varibl% N* L2 [2 ^) f6 Z" J
Unlimited VarSword for 5 sec/ u3 D( a, Q6 w- h& B1 B3 W
VarSwrd B+C+D) ]; o& l+ j# G& k, R$ v+ ~. J
VarSwrd C+D+E- p1 N. g3 N3 ^; k. @5 s
VarSwrd D+E+F0 }# r" |' ^# V: v
1 Q  ?5 R2 L" E
08    Z-Yoyo 1
$ @: j* w* F* z# |Unlimited Yo-Yo for 5 sec
7 `8 e+ _( z8 ~2 B* T! QYo-Yo1 C+D+E5 P. [4 |  M, O2 k
Yo-Yo1 D+E+F
7 X" K3 i  n; w! P4 z1 CYo-Yo1 E+F+G( n/ R, U; G6 {

6 J6 i$ s, v  `) t2 }5 J: j09    Z-Yoyo 2, D: g# W3 L; ~/ d% }& {
Unlimited Yo-Yo2 for 5 sec, ?$ a, D: M( V, A
Yo-Yo2 H+I+J
5 |# L4 w1 v+ Q0 w! {$ F& RYo-Yo2 I+J+K
$ V2 l  a* i2 C  Z3 k2 ]Yo-Yo2 J+K+L
% j& R1 G% y9 ^1 y* P& W+ J% z% `2 v
10    Z-Yoyo 3
, N& ~! [/ j/ P9 GUnlimited Yo-Yo3 for 5 sec( _; N. B; `) e4 J2 T; O* }
Yo-Yo3 M+N+O
# E" X5 M: a, M& y' q/ TYo-Yo3 N+O+P
( T" W5 l- J0 S0 z1 h, iYo-Yo3 O+P+Q( y0 s4 i6 Q0 h5 g1 H9 X
$ w/ o+ K9 m7 A2 J2 J5 ]
11    Z-Step 12 S1 G( V- A4 `' I( |9 R: Z
Unlimited StepSwrd for 5 sec* W3 E! L& P7 s5 L
StepSwrd L+M+N( V) B( x* S4 P, D" R
StepSwrd M+N+O
% j+ i6 }% T; m: ~StepSwrd N+O+P( a7 t1 L3 j7 A

9 [$ ?: I+ L) a' T# `12    Z-Step 2
+ `. Z. B: b0 i8 f& j/ ~Unlimited StepCros for 5 sec0 p8 N5 y2 D! ], d  i7 ?
StepCros P+Q+R
- t3 u- V$ t) BStepCros Q+R+S
5 K( `! R1 F5 i) UStepCros R+S+T2 x/ w' W8 A+ d: l4 P

% j. [, y3 }( [9 b& J13    BubSprd
+ J/ d. N2 r# P# ~8 q4 h3 N! v% UAttks w/ spreading bubbles!
7 \4 j9 [$ S+ T3 z3 d4 d# N1 @  y2 \Bubbler  C+D+E1 n1 Q) C6 Y: J5 u
Bub-V    D+E+F9 c8 G$ d7 v% v3 R
BublSide E+F+G4 N4 [  f+ ]6 o/ q5 w
Bubbler E + Bub-V E + BublSide E8 m+ z2 x. q) S3 P, m' N' n; n
1 _- h5 d( P% m, i( l6 [+ U9 I$ O
14    HeatSprd) C7 u9 v% K- Z0 x2 Y& p
Attks w/ spreading fireball!
0 [: v' L: p6 t& L* {HeatShot H+I+J
7 ]7 T. S( o* K1 T9 P' EHeat-V   I+J+K! e* a6 N/ a+ O' ?, u) g
HeatSide J+K+L  g0 }) C; T7 |, |* S8 N( `
HeatShot J + Heat-V J + HeatSide J
9 k! t; ?0 }/ _6 d; Q
2 a- h! t. K0 T15    H-Burst
) F9 |4 j* I4 {Creates a giant explosion
# r0 x; B$ w" p" {Spreader M+N+O
( B( O2 a& W2 `: [1 N. F; W3 x4 ~) LSpreader N+O+P+ z( c' v1 Y- K3 @! H. i# ?
Spreader O+P+Q
% A6 L3 n7 Z! k( g0 O% D
) P1 }8 ~: S8 c+ B4 o0 v  I! p5 D16    LifeSwrd- d) e+ W. A3 x8 @7 x
Swings a huge 2×3 sword!
  n# I6 n) b1 Z0 E/ uSword E + WideSwrd E + LongSwrd E
& f; k2 o( V% N4 C" k) w; g- ]( xSword L + WideSwrd L + LongSwrd L  _: d7 {3 @9 u8 i: K
Sword Y + WideSwrd Y + LongSwrd Y6 Y( F. q% Z% B7 }4 i/ j9 H
8 q6 }. O& |. r7 t
17    ElemSwrd
  k6 S' ]$ b8 A* f2 wWide swrd contains 4 elemnts
2 [) y5 U* M. {7 g4 P8 s( p' XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 f7 H" |5 Q/ L, AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ J+ ]. G' o( `# O4 q3 o* R, N) A

) G  s) w) W) ~. K18    EvilCut4 p0 e' _. h. }6 C  P& {+ x1 K
Step up 2 & make 4 atacks4 e) {6 \' t2 M( `
StepSwrd P + HeroSwrd P + StepCros P" P/ \7 P6 z2 r6 m) d4 H" M* i: D
, X' a7 \% Y! P9 f3 m+ Q) v
19    HyperRat3 V& n9 T' F: s7 @, q
A giant Ratton charges!; B2 T& c: f- j+ G
Ratton1 A + Ratton2 A + Ratton3 A# @- i7 m8 G% y$ }8 T& {) e0 o# s
Ratton1 C + Ratton2 C + Ratton3 C% U4 |* \, P. F( E- W
Ratton1 F + Ratton2 F + Ratton3 F4 `/ Q! Z) O) p

  V# U1 a' m0 x$ [20    TimeBom +
6 ^: d4 p% ^3 e, ?% L' jSets Time Bomb in enmy area# ^0 w) T3 K! B9 T; u5 B
TimeBomb J+K+L8 ~# W% j1 d9 i4 K& P4 f
TimeBomb K+L+M' L. b. X9 D  W
TimeBomb L+M+N
9 i3 {* r& J2 L  U
4 ?4 h) F0 d( W4 ]# _# Z21    GelRain
$ Z4 c  P" l" {8 d) Y7 H1 f& }Gel steals squares' y1 }% z' j& U6 F, L. g
MetaGel1 B+C+D/ `- f, }$ s# n8 w
MetaGel2 E+F+G* f' j' W+ ?0 T1 s9 c, U8 s, G
MetaGel3 S+T+U
' q; n- [7 J8 |# a0 _0 f: y% u: S' `& c; s1 I
22    EverCrse: f; A( U6 \. ?" D
Shield chases enemies4 O: |3 e3 b2 u- n" A- j
CrsShld1 C + CrsShld2 C + CrsShld3 C; b. o8 ]- v) k- I( c: x9 H
CrsShld1 L + CrsShld2 L + CrsShld3 L) m* g' |/ s* L8 b( W2 I
$ X2 y5 R1 a2 j& y5 V+ ^
23    MomQuake' o# d; Z6 [) G  V1 c
Awakens Mother Earth!
2 w& N3 D; Z" l. k- ?% SRockCube * + RockCube * + GodStone S' |& @) x, @8 ]& V5 H) h( }

4 ?5 l7 m  Q8 F  r24    PoisPhar
6 M4 \3 v. U& {3 I3 W) PPharaoh generates poison
6 h+ ~/ W, ^/ c' p6 S. APoisMask A + PoisFace A + Anubis A
" U) q: y4 N& i3 a( i
: P8 x# [4 l( n1 H2 U* P" k5 ]25    BodyGrd3 b& _6 _" x+ I2 b* u% C# u0 I
Bodyguard takes out enemies9 F/ R# L. {4 U( V6 f9 F
AntiDmg M + AntiNavi M + Muramasa M
! Y; }4 Y; `% m! }% O4 \2 z) _0 K& ?, O9 G1 [  D8 y+ U% Q
26    500Barr
: G6 k. L" S* J  {: h& ABarrier absorbs 500HP dmg1 _% ?# ~1 r8 D4 ^/ I& \) c" C
Barrier E + Barr100 E + Barr200 E/ @2 N  M2 B# ^0 x2 t. c, _
Barrier R + Barr100 R + Barr200 R
) s6 a7 S% u& G4 q( I$ w6 A1 w9 l* z! p5 x
27    BigHeart
" b+ ?9 C+ j- k' cAttacks, then heals HP!
* [; t# i& P& }HolyPanl R + Recov300 R + Roll R
, X; J. U2 _% q0 XHolyPanl R + Recov300 R + RollV2 R
# F/ r) @$ R' C8 aHolyPanl R + Recov300 R + RollV3 R
* M. d; ~" Y. }5 L1 f9 Y% H& J% X& c9 o& }- s. \
28    GtsShoot& f9 u0 U9 D  t9 r9 [$ i2 d
GutsMan throws MegaMan!+ |; J8 l; P3 B, R9 ^
Guard * + DashAtk G + GutsMan G
- Y) G3 _2 E: b& _- a; }Guard * + DashAtk G + GutsMan2 G
' G2 e; j& ]  r8 _8 Q+ h2 LGuard * + DashAtk G + GutsMan3 G& _4 r8 F) H) Y/ d: p: U+ O
Guard * + DashAtk G + GutsMan4 G. f$ y1 p5 Z. U: W6 a) e6 V) a

( y( M) ^# t7 e$ D29    DeuxHero. r- C5 c  f6 N. M
MegaMan & ProtoMan team up!
( X% A' k& N$ }# g' X8 wCustSwrd B + VarSwrd B + ProtoMan B1 Y; Y% t- T' e) P2 g8 ]
CustSwrd B + VarSwrd B + ProtoMn2 B
& ~% D) c, z2 a5 ^CustSwrd B + VarSwrd B + ProtoMn3 B9 E8 t4 F6 F, j% ?' q5 |
CustSwrd B + VarSwrd B + ProtoMn4 B% s- C# a, b8 [& ]4 J4 i& p

- {# }4 H( M' o; k/ a( [- _30    2xHero/ o/ S6 f4 l. d* K
MegaMan & ProtoMan Dual atk
8 B( e0 F/ w# r2 w& y* XSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 l! E! n% K, k* Q) VSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 t, G& {' g3 L  O8 p5 d. TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 H0 k5 e: K( R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 |+ L" A0 i. z- e% Q2 ?1 O
* D% r* W9 X# R; J7 p: t31    PrixPowr
9 t4 z" s; Q- ?+ C; X- J3 Navis attack at once!% L6 _4 A: I; `! V; z  c8 W2 W
Team1 * + Team2 * + KingMan5 K
; D7 f1 l# q. s; z6 XTeam1 * + Team2 * + MistMan5 M) N/ ~  \, N9 r& W; Z9 B# e: D
Team1 * + Team2 * + BowlMan5 B! p* L9 |; w  c

/ j6 K) G1 p  F8 s6 O, [8 ~! H+ _+ g; [32    MstrStyl
4 Q' j# s' t' l+ vMegaMan unleashes his power" h5 d  R! K0 |6 r/ T' f
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" m+ t) {. t- d8 j+ ]# P; `: ?, N- ?
8 e# s7 V5 J! b8 T+ ?StdrdChip (Part 1)# o2 |$ s$ r$ f( {/ }( z* E9 \
┌──┬────┬─┬──┬──┬───┬───────────────┐
* I0 a9 [3 E$ U4 }5 i& E6 s1 o; g! ~* h│编号│名称  │MB│攻击│属性│稀有度│说明             │6 ~. [! ?: \  s" P/ K3 g( a  C
├──┼────┼─┼──┼──┼───┼───────────────┤
6 q4 s, @) E7 G; b$ X, p; e│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' V1 z; R9 q4 b* e│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 \# \9 ^$ G/ y* X: g
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │3 Q# H; F7 `5 a. X  f; S8 o2 a; ^
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, w, Y* d* u9 l
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: M2 u2 L1 L  Y- q8 j
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
* S. H  c' u5 y; J0 E* u9 m, I1 P│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' p! m7 T' s" F0 ~
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- w1 w1 W% G! p. z+ m
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 ^2 b. t3 W' [/ a
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 J5 ~) l+ f* C' f9 {5 \
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% s+ f& j* f( Q) d. `/ i│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ ]; C7 t' o# P! Q4 W& C
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% z- v  r  @& ]8 u9 V│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 o  t0 l" Q% A: ^% h
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 m+ f' ?7 T' V' A2 W* \│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 K* K$ G- ^3 C5 B& u1 f* x5 u│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
2 e$ B% \* [9 M4 M' U6 j) k│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
. u. ^3 g8 p6 W- e; q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 ]3 H' L% ?( a% Q- Z5 W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ t$ g2 h3 l: I+ G# X
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- I( H" @5 }$ f. O: v
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' ?. v; j$ o# j; b% s, d& O2 h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, U) F" y# m& P* ^' r# T+ H/ H│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 w: R1 E% K7 J. Y& B& F│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& X* M4 d' ^- I# t& e3 {) ~7 ~│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 a& D2 M1 X, G│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 h6 x  Q+ G4 b; ^0 f9 \9 @' W$ Q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" A% |. t" X  T) f; u" Z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
1 m- C5 j( p) f3 n. ^4 \" J) |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 i" V4 l. I3 n* j3 M
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* m& L0 [4 L# h( R) K1 ]6 q% E3 n  J
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: ?" `1 J# w$ ~( z7 k& [3 S# c4 e1 p" a6 v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ \: v: I  y/ V│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 t: c" z9 N- B3 F/ }( ^
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, ^: s. Z6 p- O( `$ k+ u- A5 c/ p│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 _# G8 R# v/ o
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 l: s) V9 R2 C; l- P
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │! s/ V- ]0 @; W% b/ `
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" @% Q- g0 y( j5 M; j
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │1 _: ]# R% n8 s  N( A
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 t& r0 H: i  P# R
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% T: R1 `1 l5 S
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* N! t5 z! R7 ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! ?, u- |/ O+ L5 Q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
# e5 n& [2 F0 D/ V2 a│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* R0 ^/ O! P& ]( j0 W6 q, [: ~# P
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! e, |8 M7 L2 @, Q0 V* m│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 m. y+ o$ {8 b- b* R, ~4 ^3 R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 h4 }6 z5 d; R- s
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
2 K1 _$ ?4 n6 e1 [, A; L│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
( I% y% g0 j4 c8 w0 H- x4 t# b+ M│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │6 B' e) w/ ?7 f- Z. l+ O1 m+ o, j. [
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 k, l& x/ Q& v! o' J│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( Z4 R1 c" R# }9 y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% [# c+ c! v% t4 U) i4 I$ t2 Y1 x: J│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 R0 J  H/ n* ~" v
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# s$ E+ V1 K; t
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 W0 G9 \% w( n  C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! d$ L- D/ C9 n# R! p
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │9 X6 c! c: A7 H: J: f  ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 T$ ^0 P* d7 z2 \
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
* O( N% D! l+ H3 o, s9 S/ [9 K9 z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 J; h, Q( _( |1 k- p0 C│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 ^+ r4 y4 S3 r3 @' q, w/ j$ l2 C
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; `& W* A' ]+ N  o5 h7 @1 J
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 K4 M8 ~3 ]  f( x/ z7 @│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. G2 X9 x, r8 ^+ T8 h
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 [7 O3 v5 s. q% j
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  ?+ ~9 h* h5 E' J/ T7 q9 V  e│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- ]/ [2 W1 r4 E& W8 A7 a" z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( `! t3 N* u0 A1 R│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" z$ G3 U, t) F( H
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* L+ t) Y2 O; E( g
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* V1 p; ?0 X( v- {7 |  }│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │% M! a- {; r  u; H5 E/ W9 l
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 ^& z9 J/ }& v) j. F│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │( i3 s" Y3 h, u2 t) ]/ ?! }) }
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- J# b& W# q5 G4 s
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ Y/ C" {, }0 r9 y
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" E. N' `3 [# T! \
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 G: }# [- N' D- X' \2 e' l; }│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 F4 p( f3 m; h! X9 u
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" `- U; c' a8 q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% I' h' h" |, j7 C
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! X# L/ k/ J& h; N3 t( O7 g
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( |9 L  m- \8 _│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
% c7 f& d3 V$ X│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 X9 p! ~" D+ B
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ ^4 r. I. J. X8 |$ h- Z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# H& T* k- L) j│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
% ~$ O% \8 H3 F9 O& e│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │4 L9 T6 X8 w+ c" Y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 N& x+ H" l. U1 _6 j6 W: r9 H2 C
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" ?: {9 ]( l. e; O' c, ~; C│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( L: Z6 _# H8 S2 D, H4 O
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 L% M- S! `4 u  G" J3 T│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 L# N2 {6 X: a: S% D- F0 q. H- c7 R
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 }  z/ I0 y* F6 u│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 h  v8 ^7 A4 I; U- w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 b3 m4 `, X" k. T└──┴────┴─┴──┴──┴───┴───────────────┘
$ Y% e2 q! R+ Y5 [( n
* e; Q  N/ Y0 w: o' DStdrdChip (Part 2)
7 {4 p1 l. H/ B) Y+ e, |. f. e2 \┌──┬────┬─┬──┬──┬───┬───────────────┐% H7 O5 o. G$ H8 [/ M$ R/ H
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# @0 |% L0 D) E; i; z  d├──┼────┼─┼──┼──┼───┼───────────────┤
- R1 a( a& |: p* |5 x/ O│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( a' z* F9 P% @$ ~5 X5 b6 a4 `
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 R2 y& z, ^1 W; A$ C9 O
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 g: P! J: l$ Q& B& `# X4 X│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
, ]4 L$ e0 z. D3 Q' X; |+ ]! [7 Y& j│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
( x  a4 m( B8 A& M9 A9 D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 Q4 D$ ~6 j6 b# i! |7 @0 A# l
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │' w9 v! n, f1 K. A+ c" a4 e
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ P! ^+ `3 ~& [9 k5 D: e& s│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 O1 X, D9 @. ~6 f, `* z2 X
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 F# a* U; D7 u! L1 N; b
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ L2 ?! G5 {* @9 X3 v: h, A; r
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 O8 V0 {4 |6 W3 {5 v( ~* w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │, |+ k& J0 \0 R1 n; @2 g" C
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" W' x. k9 |. Y' }) }
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" j2 H. C8 s9 O: L# ?0 y  s│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. y  F3 X6 s) E% P) \+ N/ X& j│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 d5 l. x/ X: Y# {, q8 O* G* Y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 W) f5 ?. S- {! F* ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( |$ v* y& z$ d│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 Z3 i/ ^- ]9 E4 P
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* B. H6 E; K- ]/ d│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 g; T' \6 M4 D# f( L) _0 ]! B│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ c3 w4 \! o6 r+ ~1 C8 s5 c
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, e# V& A4 ?" K& i& v5 z9 J' {│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; a" o. h9 M% ?4 v4 ^
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: s( f* l7 c- }6 W: B$ [: s│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ V% ~5 a9 Y9 H) w0 f6 j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  |5 ]$ i+ E: `& d3 A- l
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ Y+ a9 \: j2 X( r: |5 X6 p│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 ]3 F1 F2 C# F1 j# H9 p, W8 A4 c% H
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" m# y6 x' \9 W: l│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* V" L1 T4 v5 d# Y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: [+ o6 U# W& Y5 v│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 n! b0 t% r6 e+ R* p+ o' s8 g
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  x8 }- J1 Y$ [, l: x
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ V, q( J; X( j0 i1 g; @1 n│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" O; N! D( o) m" ~6 ?" [3 ^! x1 ^( [- `+ c
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │  ^9 j, G# p9 l* q  _  z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% P/ {8 R& c& s$ [' C│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │/ h1 p; n1 M# U* ^+ q4 G) D2 H
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 V/ ~3 y. I- V& P6 W0 ^4 \/ x│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! `, S' i4 X7 T# M, k│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ l; o6 d: w) o9 s, L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! A7 ^: c/ `- L" T  B6 t│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. [. t) S5 F. `$ F: @# R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
! S1 D) y2 P6 H  Z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; ]; b# {( b5 h
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 w; l" ]: A' P8 f6 q
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 g: L* `. O. _* E3 D" o0 z2 M# i- u│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 B+ c' ^! V2 h& [5 @" j- E│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 p3 Z3 W' N( o* E* n│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 w' z; J  o' K" Z│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 d, @! t+ P% s1 H│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, i7 T1 h5 O7 ?│154 │Recov300│80│  │  │**** │Recovers 300HP        │
' k2 n) V" }" U  H$ s- L- T│155 │Repair │8 │  │  │*   │Fix your area's panels    │1 l2 |% g, O9 d( k
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 r3 c  Q/ l; m3 p' O+ x
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% j6 r. ^* ]6 @. T/ r9 f& Y: v' x
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, m9 [0 D# ^8 P7 @  ]% j1 k' B
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 A2 r9 r# q7 W% D' Q' x; Q' v│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 a& Q' u) }, @8 B) C* ^│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ N- E, W( c+ g3 J/ E
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
2 e; u) U' V! u- D+ H1 W* X3 H  x  l, x4 m│163 │Invis  │11│  │  │***  │Invisible for a while     │
; Y% b! c( U4 c: F│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% [) r% Z, e0 U  t* r" Y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 {& L' A% k( ]# r0 E
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& V; M+ k7 E2 P3 Q5 _" Q8 J9 x; S│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& A) i* J0 G5 E│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- S! r* S* b  |4 {+ A! K: ~6 J
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! P( {' o5 N2 l2 x2 f4 w, D- P0 W
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  ~/ V+ O1 ?7 X$ b- O  a# _, _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 A* p( e# Y2 ]  `' e, c/ a│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# \+ ^; a: I1 F6 D│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; f+ P: c. q( |│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ ~7 j2 m0 W3 n' G
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
& Z4 S- Y) R" h4 H  [- _* U, J* s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 G: Q( I* ^) O2 `4 R│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; a/ l6 L! W3 w: _) _4 t2 S: a│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# e7 N! X" y; m$ G
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 \2 Y4 ]; w+ r) k
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
  h' ~% F: o- l) q+ v8 X0 B│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" p5 H) L5 K0 u9 t  _│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ {$ E2 d3 f+ r  ?* t/ c│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  ^, w5 B/ ~% q5 q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 l: y+ V# m! R% x, |3 s$ X& _' k
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 e* m! p/ V& f/ y2 v
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │; Z5 y( z0 V. A& O
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! f1 l7 b6 N% x2 _: S( f/ z1 L  e
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: c8 r7 I1 _1 g" a" `! n7 j/ f│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ j5 H2 l/ Q) n8 l2 e+ ^" t4 E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │* C5 H7 j- j) \- [- l$ t: e! r5 e
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │% O3 ~) S# a; x# Q& I" S2 u
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
$ ~' ~7 m, D8 R0 g, n3 w! a2 R) K│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 l) N" P5 G' y: L. o9 X│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 \' z: ?2 J8 W5 i% i2 S
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │6 Y  n  }& I$ `  U: N2 Q$ y  \
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 ^. k- I& ^2 q3 p│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
% G9 n  Q5 B( F) ?' S* W│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 l" K: I& X, p/ _7 f3 ?6 y0 s
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! i$ M5 }  s1 S: ~3 t" c. [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, g% \! k$ o" O0 @; X* @3 H5 V
└──┴────┴─┴──┴──┴───┴───────────────┘
$ m1 l5 h9 N2 e2 U* M
- N# W  _/ K. J
9 i1 @4 @# F4 j' ?Mega Chip# U% T# S$ s+ ^) U5 o$ n3 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( K+ S- p; M6 D( [; r' E│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 u2 O% Q, r0 [! B├──┼─────┼─┼──┼──┼───┼───────────────┤
; V& P& ?, C) T  p" g│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │) U7 M, ^1 N8 Y0 I& `+ V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, o1 m' b) F. b3 A, N
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; {* w5 n% h7 m! V│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 n9 b- E. c) r& r4 e+ O│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( u* z9 o+ i' O- X% Y4 Z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 F7 |, Z. o9 _+ v│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 V) a% z, q% T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  [( C7 E( ]# U" U- V( N│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) W& }& ^2 J8 P7 B8 _( p. `
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 J9 B; w6 I7 a/ Q# F- [& ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 ?8 h: P' d( B5 G+ b  k4 I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. [$ G+ y5 J! v& D6 d6 E. O; z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( |! \. _2 [: a( y) I2 u
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │% @' f% ]2 t: n/ G8 S: `
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ J# ^( z$ _9 i+ [  S$ t0 q│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& ^6 {( Q" u; m│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 L, Y  M, o- x  r1 J- [│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! o* }4 s6 _) {6 {│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" v6 L/ I& X; O: j4 m& B│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- c% ]: S% G8 ^6 @$ A4 y0 C  S+ K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 G1 C  V, q8 O/ j+ z5 |
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │* w  i( A4 G- B
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │, @. u9 d7 q# s! H0 |0 \& ?
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 }8 }; I- z- G- K2 y# M1 }' [│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 K* R. z, I5 s3 @, [
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* {" I) Z9 ]6 c/ l% l, O
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 R+ \6 E! h) H6 S0 i+ G( @1 {: Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 X# K/ O/ ?) `" T
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! Q2 l" C" E' L" F
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 D/ @1 t. }1 `8 l
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ b) n6 i! ?9 @* k│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │! f' X: k- G3 v( S% h. V( ?
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ E& o- `% S1 V4 N9 s6 H* k1 D
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │/ T3 v: H, K9 r* E! ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
* Q% h2 L1 I2 i$ i3 F3 D0 F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 `" u; m) |- {! E, g; W5 O; \! J
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- i! T3 B* q. D* X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! t+ g4 |% A# `( U) E% e) I│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  x% y5 A9 y" \! Z6 Q; K│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ L. K$ ?  a5 U& I# s' d│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; ~9 M# ^3 a8 i9 ^% H5 q│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
; f( D. r- b6 x+ h6 d, p4 ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ Q2 a7 Q3 y; n( A0 q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; b6 s# d' d% Z0 B! U% T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; M  K$ B4 b% h7 b" M│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" i' g2 \. t4 c
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! R, m9 L4 d. V/ g8 |, S8 s2 y6 j. X
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 A: J6 X/ h. P
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! r! V/ j! o: J( f
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
( Z, R) Y$ I- J, a2 P% ?$ q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& h7 i+ ~+ M- S0 k* D: P4 N│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% U9 F3 s- w3 e' z: m3 R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 Z# x5 F  P' n  q4 L4 w5 j  ~; m; E│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* Y2 b. |( Q3 y2 M0 Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 I# @7 A$ V# [, v2 i+ B# v2 |│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 }3 z$ R# s0 l: t9 |3 T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% z7 Y$ |2 C  }! V8 U9 [0 V+ S
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 R$ E( l/ g9 U0 m! a3 B: I│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: J9 G! I0 f# |0 y/ s: k│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 i# R0 [7 e2 d│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( R# \* n: V8 q6 y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) ?( M' |  l6 M% P, J│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
4 y) f6 n" c8 u1 W3 W  S9 O5 \4 t│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 Y: {- P  I) S+ K( J) j, S
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ z5 r3 k( S+ c5 O8 |4 ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: g( {" i+ F" w' ~8 R│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 c  _! x. N1 P! f' Q9 u" q4 x
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 i8 r4 Y/ V; L8 I! @│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 Q6 ~" s5 N" S+ F
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( f. q1 c. Y5 k1 Q# w; i* u4 l│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ O% C0 g. E0 z" }│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 {- f. H9 p3 z0 g9 m7 r, i$ P, E- @│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 f  ]# J3 Z; Q- o# W# \
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" O+ C7 y. m9 }# v6 d* v" r$ v
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: ~6 V8 _6 x. [# O, H
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# U1 |% h, w* F: M$ N' C$ n- U' K│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ K6 y, m- P; P5 d% v5 @' z! d1 r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │' J  i; c0 g4 e; H" l
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 d( Y4 W; ~& K* \# W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ b9 J9 t" @0 ^( {6 C+ b│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& V, L0 q. i3 Q7 U8 M& Q; E. @
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 f+ r1 }  ]  `) Z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │( L, T8 [3 h- F( x( `5 |7 g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 H6 {( _) @/ Q1 k  R+ l5 p│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
: a* n" g. H: m└──┴─────┴─┴──┴──┴───┴───────────────┘% b/ T- p; q  l% [) i' T- C2 }) L2 d/ j
$ Y* F% J' b8 R1 _. Y1 @- K4 |4 s; I

+ S7 u8 D8 w/ o7 OGigaChip (蓝版)
3 Q  z4 E6 z- e3 |- @7 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 t$ X5 G3 M# H+ A│编号│名称   │MB│攻击│属性│稀有度│说明             │# w: c1 [8 t3 s$ M
├──┼─────┼─┼──┼──┼───┼───────────────┤
  C5 q9 N1 k+ l+ `/ Z1 Y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' g: f  }2 l+ }4 z, r$ S
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* W. j: @/ v5 K. b│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 `% |1 @+ v2 N/ Y' A
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; ], V$ W/ l6 s% |" v& y
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% e2 s4 Z, F" g3 O6 v* G! `│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 R9 ~7 v; w( `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ I. i2 a/ k) p- z) U- |6 _- b│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* D8 ?4 S6 i" P  G$ u* J│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 E2 O  g6 ?! [. T. m  {- l( C9 g
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( Q0 Q8 N: x/ |  e, h0 |$ f. I1 A0 z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ n8 V: h5 e( k$ g4 p2 y7 k2 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │: F% U- [0 a/ _( H( N$ f3 Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; L  i( ^4 B1 X( E- C; {" j% q+ ~; W* x
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" `) l& S6 C5 @$ y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 P) X: Y- D9 o/ T2 n) |
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 l1 C1 G2 V! v4 L
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │: g% x& f! X. q! S# h: S8 |4 W' i
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( r( g' Z  z. B- W( ]
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │' c, w9 E0 x3 z. Z! N+ B
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
8 h0 I& {) N. J. ^└──┴─────┴─┴──┴──┴───┴───────────────┘1 b7 F" Y" F8 c, W: I- ?
; M# w* q/ ], n& d% l' _' l
GigaChip (白版)(只列出与蓝版不一样的Chips)
$ `- i' w" \0 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 q- k$ p1 [6 c4 s; b. c3 l│编号│名称   │MB│攻击│属性│稀有度│说明             │2 d/ N9 O: V# C# n  s9 ?0 T
├──┼─────┼─┼──┼──┼───┼───────────────┤, `1 a5 o2 t' Z7 z2 _
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
: O5 j1 u7 v! L, Z4 X( c+ \│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 n3 r6 A- L% H+ b& |: q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 p: K  {! M9 \8 T. _* m4 e│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 n) s# p) v9 o: u9 [! }' v. ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* f- j2 X" O  Q0 Y+ g6 l
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( q" O# ^1 G  p! G
$ V8 b. I/ u" o& L9 V! h# W
001002003004005006
  `! ?6 b$ u7 Q6 H8 g9 n007008009010011012
0 F! E) E/ [. F2 p013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ f1 e7 d# _" [, O7 @* X$ C9 i+ r$ D1 [  B. L( a# j# P) _9 Y
019020021022023024
+ K- Y" N/ [6 I5 K% o5 h5 ?2 w025026027028029030
6 f6 n6 q& [1 Y$ y- g4 }031032033034035036
- Z. r8 l/ _: |, u+ w* g! p3 @) P% H7 K! c7 N' f! e! n
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. m& @7 J! G1 _( {
' t& M& Z: N8 ?037038039040041042
4 S: B* y% |  W! v6 e& m( R043044045046047048
" G( k& K- \3 M' H. M049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 \. a0 N  a  c! N) R
9 C; G! n4 C$ C5 E' m055056057058059060
, q! s) ~0 u; t: D3 |% D061062063064065066+ v0 F" t3 T1 e; K! J# K
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 F1 A# c7 A6 m; n& f" `
6 L0 u2 E  W; e7 j0 L# l( }073074075076077078; K5 u0 Q3 ?0 [7 [8 H# a( Z
079080081082083084
( q" G, x2 D- e% v, n" I. \085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( S# _7 E9 K  f) x8 C7 Q

& V+ z( c$ Z; o: H) g' z091092093094095096$ Q# q& W$ V3 T& x; z
097098099100101102
: {; X7 U( M3 u9 \103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' I4 b) o  T" o; M/ R, c
/ k: q* i0 ~' a5 t/ H5 Z/ Y109110111112113114
  \) c+ n, ]: A& W% ]115116117118119120
% Z0 O4 B/ ~. }# H7 w; N; ?121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; I/ v6 U' \, z1 g( E/ V
6 @+ b( n% ^) }0 g" J6 S4 B) Y- V  e127128129130131132
# \( r$ t3 x9 O: \6 O133134135136137138% D( H/ n& }3 l# N2 V) K! @0 B
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 F2 r  E+ `" _0 ]0 t' O  T5 N+ K& Q, F
145146147148149150
. g- @& H4 U8 {2 P0 ~& I7 B1511521531541551568 Y) `- y7 G5 Y$ b
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* x- V) [/ x9 v8 j
: _1 F$ P+ p0 p/ v$ n2 O1631641651661671680 v( {1 [# D. K% l; ?/ m
169170171172173174
; S& l# n: x+ c4 Y. O$ [2 b175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& \0 P( [8 t' k: Z1 y: T( e% @
5 Y% B* D/ G+ v5 N& |181182183184185186
. ^' ~) l# u) |( S2 b( z2 [% o. g187188189190191192
. F+ o4 S! U4 ]: h' g( j* v193194195196197198/ o1 x8 O. h) ~2 P9 f
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 R9 N0 Z! D* k- t8 S  {* n5 a
" `% H4 S0 X) v! t2 e
001002003004005006
& v8 Y  M& P' N007008009010011012- y1 H7 |6 n, ?: C# G
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 R5 |0 K& y' w# L

2 S: {2 R. h0 M2 U) H2 {019020021022023024; I' e' I$ r( b9 O- s4 x2 d% J
0250260270280290304 G! t3 A9 C) Y0 r$ x, i
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: F7 Q) e- q1 B% m1 K
1 L6 Q7 @$ |8 x
037038039040041042# c- J8 X2 A- i1 U# h4 S
0430440450460470485 n* V) J5 N* k) V2 g% I
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( C8 @0 N/ [3 a- {' u
" a( r- C: M: |2 c055056057058059060" d+ r9 ^. z" h9 b- p  s
0610620630640650662 g+ T% Z& |. F8 P: x; S
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: p# M: _( m! o3 V# m, ]9 @6 B. d- V& M# d/ y) S
073074075076077078
  S6 Y3 v/ F, J1 A0 v0790800810820830840 n) @) H* F7 j7 e) Y
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:" B9 H: `$ H# d5 h1 U
9 ~  p# L* H3 }4 q! z
001002003004005006
- ?  b' C- T0 R; O! e" z2 m0070080090100110122 I0 a9 |9 b: x4 F1 {
013014015016017018
; _) a) }- f1 D: a; s+ ]! U3 q019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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