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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - N* \, H% r2 |2 e
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2 V9 M) K" C* h! M: I■● ■  NintendoWorld    站友xliz原创+ P" E" M8 @5 ]
■ ●■    http://www.NewWise.com / ^! w) |; {# e2 D) M, v$ V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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8 p. B& ~0 z: X% Y" I; x$ J           洛克人 EXE 3 Blue 卡片组合5 Q# c1 w$ l4 M7 B4 Q/ n$ w% S% ^
4 t. n! ]# v" q
9 c: ]/ L  }! {6 S% q; u6 \' Y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ a9 j4 i4 ~2 [. v0 f大家要看日文版的P.A.或详细攻略,点击这里吧!

. r0 k% A  o8 j. q4 l5 e' a: {====================
2 i& O( D! {% y: S( A希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - t$ A7 }% K, e" ^4 s; r
2 p+ i9 e3 \- l7 n: w" a
以下内容格式如下:4 N! T3 v% E& O+ v

0 X" F2 |2 ~7 X编号    名称
( T( W/ a4 {9 x/ L9 c说明
3 `. }& {: M# R- f组合方法
8 k' K" y0 s! z2 ?" o---------------------------------
1 I0 C* [- {0 g. h/ C01    Z-Connon 19 c, D- f* d. N; ?2 k: R" P
Unlimited Cannon for 5 sec- E- n+ b' D5 {7 ]$ c7 \8 S
Cannon A+B+C
1 ~, n; u& V1 `7 ]Cannon B+C+D
- z+ u2 J7 g* D9 rCannon C+D+E3 M4 b! W8 t- N* }

3 P9 `- b6 _. V7 a9 O" C$ i+ v02    Z-Connon 2
4 o0 C) L" a7 c+ a6 k7 f% dUnlimited HiCannon for 5 sec
  W# W4 a: H3 t8 S2 _HiCannon H+I+J; S, D) V0 i* `' U0 y4 \1 t
HiCannon I+J+K
8 y3 s- g5 q) F2 e$ D* R, PHiCannon J+K+L' v! ~3 h6 ?7 f
  f* }  D, q+ ]) W/ g0 [
03    Z-Connon 3& M  p* F/ T/ N. K' F' P
Unlimited MegaCannon for 5 sec8 T9 o$ f6 _- Z# I" J7 B5 w
M-Cannon O+P+Q( [0 p" f( b, e1 w* b
M-Cannon P+Q+R6 E0 M: o5 q8 Q9 [  M+ [; u
M-Cannon Q+R+S4 b0 o3 I% |3 k5 g% |2 d

( D: X; e' R4 H% T' P  t: N04    Z-Punch: |0 N2 U% c0 H+ y) a  Y
Unlimited GutPunch for 5 sec
$ `* K6 x% \) H7 T/ k, c7 WGutPunch B+C+D. [) c6 t  M4 ^% G/ l
GutPunch C+D+E
/ g$ G3 A0 d9 j/ {1 w  i4 E- SGutPunch D+E+F
$ S2 J& Q* P4 J  ~: i
- ~6 g( L& [/ l2 ]/ a  E05    Z-Strght* p8 A6 y) z! X$ q
Unlimited GutStrgt for 5 sec
9 S- a; s: r" D2 w% X! M; AGutStrgt O+P+Q1 [5 ?+ Q3 {1 Q. C  F1 W$ V$ \
GutStrgt P+Q+R
0 O0 g0 q4 k& L, \+ T$ ]2 HGutStrgt Q+R+S- X5 M% @; e  Y1 u0 e& }! E/ G
$ O  s9 {4 a% k' n) Z$ I) Z
06    Z-Impact
! O; l  F% R% p3 J/ J% EUnlimited GutImpct for 5 sec# i7 t6 _- E1 ^! J' s- C
GutImpact G+H+I' M( a: r* H  Z5 R
GutImpact H+I+J
( {. ~* _2 m, cGutImpact J+K+L
' j) S) ^, x) c# d& X/ B$ L/ g4 O* e! |  R+ Y, k7 S" z
07    Z-Varibl1 g9 i- f0 P) |: G" O1 ]
Unlimited VarSword for 5 sec4 v# u; r: \/ t% u" b3 ]
VarSwrd B+C+D
' u' o. u# V; S) ^  o: e+ X+ bVarSwrd C+D+E, \+ \4 \, C' {
VarSwrd D+E+F8 p: R7 }4 S6 y+ h8 D( J" z

6 `; e) i: ?/ @' H' {08    Z-Yoyo 1' @. O9 u- D3 }
Unlimited Yo-Yo for 5 sec4 E% N9 X, I5 F- t' K- v8 G+ d
Yo-Yo1 C+D+E1 ?& n$ {* H! B5 l* ?4 {0 Z" Q
Yo-Yo1 D+E+F
1 P* ~3 B0 L! B) T. E: Y  ?6 E5 V  GYo-Yo1 E+F+G
5 R+ ~6 l9 I5 ~9 b/ z
% a9 y' u+ S. G. G8 y  E- U* M0 d09    Z-Yoyo 2* w! _% |* w9 T+ C" w' }
Unlimited Yo-Yo2 for 5 sec
+ F  |+ s. I& O2 y! ^# H2 QYo-Yo2 H+I+J8 m# j/ X* \, ~, B: s
Yo-Yo2 I+J+K
5 F+ X, \% p2 ?* N0 }/ JYo-Yo2 J+K+L: O7 q' L8 R- J1 X7 M! z

9 P; G* m* B  Y6 E$ I7 e10    Z-Yoyo 37 i9 l/ n4 E+ Z0 E, e
Unlimited Yo-Yo3 for 5 sec
- D, L3 E; p; E$ E, j! BYo-Yo3 M+N+O- l5 R- i8 L% O: O
Yo-Yo3 N+O+P
. P' A. `- A+ j2 `% LYo-Yo3 O+P+Q
/ ^, V: d8 [1 @  D" Z% T( R
) X# z  i7 _1 U" q- _3 Y11    Z-Step 1
  o6 \4 [+ L; e* H4 a! {Unlimited StepSwrd for 5 sec
% k) {7 E0 W, i8 `6 RStepSwrd L+M+N
8 q. k3 X9 ^1 F6 g$ dStepSwrd M+N+O
* ]  ]) L- W; y6 ?  B1 a) NStepSwrd N+O+P
3 F0 _: R: e; _; n3 p& f9 y
, I" F8 @4 N; ?, y+ s. x12    Z-Step 24 p6 W0 r6 w9 z" z
Unlimited StepCros for 5 sec
* L; C, u0 `4 U3 Q& K5 y* A* MStepCros P+Q+R" n- S& B7 b# H
StepCros Q+R+S. p! Z( Q: p2 i) U* t7 z  o
StepCros R+S+T/ b- F! y1 N7 b/ d3 K/ }! }) [
# L) c  P, H* o
13    BubSprd
8 V% s, `4 O' C4 {* ?5 r; nAttks w/ spreading bubbles!+ o% k4 T0 _2 s1 r1 }
Bubbler  C+D+E. v/ V) r* [4 j8 V& o: M; e* ~- h
Bub-V    D+E+F, p9 p$ v) \) U0 f( o* O
BublSide E+F+G
' }+ Y& g2 U/ [0 ^+ N' s3 e( ZBubbler E + Bub-V E + BublSide E
" t2 c# d3 O2 h1 g" ^! b4 d6 ^- k) `
+ [6 z4 Q4 i% {" ]; y. |2 ~14    HeatSprd
1 K9 _4 t" S! n3 [Attks w/ spreading fireball!/ u3 f" A2 }" c& ^2 H' K
HeatShot H+I+J
* b% G7 @# h  D1 z( jHeat-V   I+J+K9 `8 O7 q  U+ p% Z& k! T" f
HeatSide J+K+L
; A' U! C' Y3 c4 mHeatShot J + Heat-V J + HeatSide J" B5 P0 Q5 v% J+ P* L9 v4 J9 J! e

7 v4 [& V1 k* P$ X- T: c2 w, e15    H-Burst
4 o3 f* G* N* a. f" y3 dCreates a giant explosion: Z5 O8 n% x2 L7 o" |
Spreader M+N+O
. R  q2 C) ?, D# m5 F3 _Spreader N+O+P% J0 S2 {7 J. q9 p" h! b* j
Spreader O+P+Q( e7 q" o$ }+ N0 H/ C7 T# J

. ?" W$ I* K% u) h& r8 D$ M16    LifeSwrd! J5 U0 F+ Z; P/ n. i( o
Swings a huge 2×3 sword!
2 K- b4 M, A+ }. h1 c3 SSword E + WideSwrd E + LongSwrd E! b1 v, n+ I" v) d
Sword L + WideSwrd L + LongSwrd L$ E' j0 R4 ^& w) P. {% b" A1 O
Sword Y + WideSwrd Y + LongSwrd Y
  F7 f% f) t0 F! Q8 [2 R! ^; ?; Y& R; p6 F  k' a( N9 m# E5 E+ M
17    ElemSwrd
! A# v* M  S. H3 W. yWide swrd contains 4 elemnts9 m1 `# S. d3 V& p* g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N  Z. E- k1 }8 y+ x9 r0 i
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 D7 ]/ Y$ a  i3 l, J( i4 S) x
$ Q2 H2 f6 Y; T) B9 O18    EvilCut
; Y; _1 U) |) n2 a% [6 D: s- E; IStep up 2 & make 4 atacks8 N; z/ h& L  i/ Y1 ]$ a, }
StepSwrd P + HeroSwrd P + StepCros P
" L% C3 O7 U0 |4 q2 k2 b. q$ k( R+ F. o& J7 Q; @! P
19    HyperRat
2 c; e5 q7 [( E8 Y3 {" ?6 p: B( ?A giant Ratton charges!* y6 T+ S8 `" q9 _1 h
Ratton1 A + Ratton2 A + Ratton3 A
' K1 P2 M3 V- u2 ^1 ^+ J% l" G/ S* F. F  YRatton1 C + Ratton2 C + Ratton3 C9 o+ P0 o; k9 m
Ratton1 F + Ratton2 F + Ratton3 F
% ]/ S. E0 W% {' k! O" p7 s
, S3 W* c9 J% Y0 s0 {20    TimeBom +
- B4 X3 K6 c& y4 R* r1 iSets Time Bomb in enmy area4 F0 Z' M. k# v. T
TimeBomb J+K+L
& q5 B" M" y& `% n+ }TimeBomb K+L+M
$ @9 R3 D9 F# |2 C9 x4 _& [TimeBomb L+M+N
6 g6 }/ d) x/ h; d( Z; r
. l+ t: Y( r1 M. j/ l" p21    GelRain$ f- x, P9 J6 C! ]
Gel steals squares) U  W- V' R' I  L
MetaGel1 B+C+D
8 I: L. ~' U% @+ ~  G. Q" ^0 JMetaGel2 E+F+G6 E6 a% o" v  _+ [6 y
MetaGel3 S+T+U
) @( d& L: p# P" V2 g! a7 W. f3 x6 g3 x2 x* g
22    EverCrse
* I2 i9 Z( w3 O1 JShield chases enemies7 r3 ~" t5 Q# ?, c8 N
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 R7 f+ p, I/ h4 ^- e2 {! B* dCrsShld1 L + CrsShld2 L + CrsShld3 L# i) ]7 U8 V" ?! X6 B

1 A- [7 U! j% l3 |8 b! \* _! L23    MomQuake3 Z+ u/ f, Y- |2 w' y/ N
Awakens Mother Earth!3 [2 [) k$ |! ]/ S/ [  P' h
RockCube * + RockCube * + GodStone S5 d# g8 X4 |+ t' R& O6 @1 W
& F2 u/ [; X- S
24    PoisPhar
$ ]% z0 B7 e/ R& dPharaoh generates poison
, a: O. @( Z$ X. U) WPoisMask A + PoisFace A + Anubis A: D$ P4 D$ c) _4 n( C8 F% C

1 r/ n$ |& b9 J+ x) c. z) {25    BodyGrd
3 w7 d# }5 R- {1 O5 E% y$ RBodyguard takes out enemies
# S+ ]# \0 h! t. f, Q- |AntiDmg M + AntiNavi M + Muramasa M
" B/ w6 j4 K( Z+ t5 ^6 B7 ]0 F) ], a- y' A0 ]( N
26    500Barr
7 V1 ?5 p8 ]( L* i" zBarrier absorbs 500HP dmg: K) v5 t  G" E2 N1 G
Barrier E + Barr100 E + Barr200 E  x+ X4 J4 j$ U; T* ~# X  L
Barrier R + Barr100 R + Barr200 R
" D" c7 I! R3 \) ?
; g4 U6 l6 C, Q27    BigHeart4 y3 Y# \5 B6 |( s  o4 V3 y+ T
Attacks, then heals HP!' ~0 t# c  K& T1 |4 {0 A
HolyPanl R + Recov300 R + Roll R
* k, Y; ?: g: r1 CHolyPanl R + Recov300 R + RollV2 R, \* a7 a8 t9 ^5 f! A& T3 R
HolyPanl R + Recov300 R + RollV3 R
4 ~3 |% N( I% ^7 C# R& F
9 ]2 X9 k9 p$ I7 q7 L2 U) D! X28    GtsShoot3 H. l0 U$ Q- C
GutsMan throws MegaMan!
" {$ q* f3 X0 o0 L6 T0 L  gGuard * + DashAtk G + GutsMan G
0 M7 }! y) r# sGuard * + DashAtk G + GutsMan2 G
- P4 G  }) U0 v; R- Y  j& W. u/ ^9 EGuard * + DashAtk G + GutsMan3 G
) v$ x2 P, P' y& c' lGuard * + DashAtk G + GutsMan4 G
! ^* K; s4 i9 O$ i4 k- i. \) m# I  h% I8 C' M) z
29    DeuxHero
* F9 K$ L+ F- R2 k! t$ w. A% b' `. lMegaMan & ProtoMan team up!
* c) @1 {! W( M6 V2 o" \CustSwrd B + VarSwrd B + ProtoMan B- U. G! D" ^& u" Y7 ]! _
CustSwrd B + VarSwrd B + ProtoMn2 B
9 M+ l4 }; g7 uCustSwrd B + VarSwrd B + ProtoMn3 B* `2 t' \1 A- p6 n2 ]
CustSwrd B + VarSwrd B + ProtoMn4 B
6 Z" Q0 @9 r0 o( z# d3 g! u  {3 a0 S/ y
30    2xHero
! v- _) O% P0 ]' r8 }9 }MegaMan & ProtoMan Dual atk
, t8 L. w/ Q# E" y% l" RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% C: W, [, l2 Y1 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 }+ L. w# D: m! a3 u: L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" I4 Y8 t, |( _$ p+ eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 I! c7 t# V* p# R# g" l; O0 Q3 i" S9 f1 M5 a6 V
31    PrixPowr6 @$ X4 h3 g; T. C
3 Navis attack at once!1 T; S: d4 a3 I  ?4 u
Team1 * + Team2 * + KingMan5 K; b5 h/ z$ ^- \9 D4 n( T
Team1 * + Team2 * + MistMan5 M
" o+ X$ m* r$ G5 G* O8 h! _Team1 * + Team2 * + BowlMan5 B5 m9 d/ B& E3 d6 O* ]1 g3 X. s; L
% C( J8 u( e( [9 V5 f& B" g
32    MstrStyl
% @0 ]5 |" r1 k( k  _& EMegaMan unleashes his power
( B; C/ w9 c" v' L7 b+ `" G- ^2 BSalamndr * + Fountain * + Bolt * + GaiaBlad *% v! \% X8 H. I* C& f
  I' P/ c  A( t& R. c
StdrdChip (Part 1)6 _+ d  Z0 u) `) U
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ H- B* A7 b8 k' [' n│编号│名称  │MB│攻击│属性│稀有度│说明             │9 l# [+ z# I/ \- x- i- Q5 T
├──┼────┼─┼──┼──┼───┼───────────────┤: E2 J( r: M. g3 h
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) C# k+ N( ^# s& Z% @9 e, u& d│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │) E6 m$ U+ Y; o& M* u( M- o
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
+ K% \- M3 L! ]+ X! I│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │* J, p$ R  ~  S- H* K4 u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │* a9 z7 f4 }1 m# N+ L3 s
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 I4 K2 t' o5 U2 y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( N% K/ V2 f: D8 C0 H$ ~│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
& @( f6 M) j0 q9 l1 ?* `│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' {1 }2 [  R" s# ~1 q+ ?" x6 P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- G: a0 C* m6 a7 ]( b. w
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& x' l- h# h! Y6 a! k! T% i│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
0 m/ M3 t0 H) p# g2 V: ~# u7 g│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 f9 w' E0 V2 M' b: h( x: g* j" y8 i
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ ^4 f0 j4 h. d' i4 ~2 K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ h8 \6 m. w. D% l9 `
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
$ K  {3 X: t* ?: w0 E! O3 `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* s) _9 y" n2 G8 x8 M4 U0 |- q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# X- L- L$ u5 k1 X; O% f
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  }; b, z5 R$ y6 N3 \# |9 b
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
8 x" ?" }  P. b4 C4 ?' U$ H4 ^│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 {& i* x% Q; l# B5 P5 E
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
6 @" S8 E9 Q: I│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# I4 F- Q- x2 V│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% K1 E/ y* y1 n  w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │8 t* f: ~& [: @2 D8 D6 @
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │* ?, A7 H; L3 W$ j
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 e% W7 A$ u  l& h
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, U; K7 ]7 d! N5 R( s
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 o. k+ c% R7 F: z. t1 [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ ?! F+ B5 C# @  h6 b8 K! a
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 x( f9 ^' P! U9 L% e│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
) X' V9 [' S& l( t0 o7 E│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 u- z$ ]2 a2 J% k  ]# U* k
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 c$ I7 U# \2 w# l, _" m
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
. A# A9 ~5 {: m, I" A) H│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; B* y% T5 v/ V# H
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ ^0 c$ s1 y* o1 S# F│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& B0 a% J2 a, o│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, ]& u; |- ^4 `+ r
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# ]) w) i( n9 d3 d
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ C9 J0 R0 Q  H- N4 o9 |% w
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ }; C/ C2 m8 G( t" Y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ o" Q0 J4 A  @. ]& x5 Q/ i' T
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& ~! k  I1 a7 t' C. }- _│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
3 {: L2 w% ^6 f7 B- a. ]# K* v  W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
* T; C" |  z. ^+ g0 r9 L2 @' ~│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 E8 N( u' b+ H- w1 B# A+ J1 R4 G
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 F$ \$ ?" z" n# v+ ?6 e' ?# f) V& i* X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
& n) W3 x! U" ]5 }# D8 L0 E│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │1 F/ j# d0 Z. U6 J5 Q+ c
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: A0 ^4 c( K* ]! A1 o8 F│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. y3 E: o! x! b4 K! k8 F
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
$ X; a9 e$ N1 l" ?- J  l7 j4 o! B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 g- x3 Y0 B7 t+ O2 Y3 T( x0 d5 r
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 M8 l* U5 H7 M9 U0 `│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 r" V  r. d8 D4 n$ F│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
* G8 x- b6 @. ~0 [  x/ }│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 _. R0 v2 \; B; V
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │% s; ^8 m# Q) \  }2 ?* f: o
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. f2 l& y6 P2 W2 ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! A1 T" [# M+ [│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" ?( E- a, |. T1 t9 m5 }/ u
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' B! a1 F" r9 E+ b( z( R" H; P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 K) `. \* e1 S/ |9 f
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 D1 A  N0 s" K2 d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 d% F( w7 M6 D8 A5 y│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 ]6 U: U+ ]# `, B
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 D8 o+ Y8 }' H9 g* q- |
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' N2 ]% E' a9 J3 Z│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │, l6 k9 f# L% G
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, U6 L4 b2 L. c: k5 w$ t6 Q/ f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │9 A) V% K; I: r
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 q  M% L$ P- ?│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( r( E3 H/ Y! y8 ~1 q; ~3 f1 `│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
. Z1 ]* u# S* C1 e8 F% s│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 I( c  A$ x4 F
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% j0 n7 N  f; k" f* x2 V5 |
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 |, Z  g4 r& [5 w7 T. e│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! t$ D& ^& [3 A, U( z* V/ T/ m
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │8 F$ d' L2 Q" [; k" B9 V! I
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 H; }/ K6 X2 T/ [! {
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- y8 N' {  Y0 E% z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  @' L3 }  w2 F│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 u9 F, K; F6 i$ N5 C
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  J  ?2 v: t) w  k
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" M/ X  F" |* J# J& g+ ^│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 S8 B0 p4 w' o4 w3 @6 T9 z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 V9 n# j- s. N$ n5 E3 y
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │, r. N7 Y" |/ z/ Q: {& q, C5 ]
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
( f) c' x2 d, R: }! b* M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │: k9 V( B# v2 S
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% h% i5 P4 H( f5 V, ~  P! h│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
: i. n+ ]/ E' L, J│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 x9 ?9 w* s; v$ Q: i6 a* b, C
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* t: q: q) s7 u+ }1 ], I& Q2 Z& A- S
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
  I7 S1 j+ a1 a8 Q( ]  _│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
: ~3 L9 z- q$ r9 X+ Y│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  E  Q. Q& H6 M
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 G0 R' a% o" c5 d+ D" W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  p6 Y; I/ p9 L6 Y& r└──┴────┴─┴──┴──┴───┴───────────────┘
% p, U; D" r; O9 C$ Q& n; V: J! R4 P1 a* a2 q: {
StdrdChip (Part 2)
- c; a! U5 w9 w5 j┌──┬────┬─┬──┬──┬───┬───────────────┐  M7 |! ]( j! V  h1 n& i3 B" i; |" X
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 F7 t; l" `0 |& H├──┼────┼─┼──┼──┼───┼───────────────┤- |5 N& R3 _5 s, a
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 g( l; n% T* g5 A& s│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 R1 S2 v' F7 `7 y│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) T" X- T+ V0 l; [4 X2 Q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* K6 G# Z. k" x: D7 F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- U# }; w% A! M1 B, T
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) V$ W0 O# T% ]- n" Z
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │2 w. l+ e4 ?, d* |( ]- Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' b3 }  X3 Y/ Q3 u$ F│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* P/ O1 g9 D7 l  ~│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 i$ x2 C5 A; h1 m  v# `7 r  n
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 R9 o! U; s4 z' q9 s│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 \$ ~8 U1 W/ j, h1 ]* D( ?9 N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │1 k2 a& t8 W- Z$ |
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │- d* x/ C( W4 G% h5 _- N4 }
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 {2 l0 O- w; k! R7 D" J' d│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 q3 Y; A+ h, q+ S9 ^7 U
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 n. M8 D; z2 A! Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │, ^! q' T. I( M
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( T- c" l4 N* |3 S3 b2 c3 k9 g
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 _/ y: z. A+ S9 _1 P" W5 M
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 G, X% I1 {  R" }+ V  ~
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 N* z) k0 _3 b│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: O) b3 i+ r* l$ \3 `* v) X
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, O2 X9 A& F) W  b
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* B: \. P+ j$ @  ?# R
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 W* S7 d- V, E, G7 H7 I│126 │Rook  │30│  │  │***  │Protects you from attacks   │' o* A% A& j: ^+ @  W
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │6 ?9 i! _3 }1 ?/ u; }
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 k* r) p7 ]0 A$ C
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- N2 ^+ q# a3 K2 S* D│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 ^3 b8 i' |0 L: I│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ q0 }1 J1 ?" _0 @│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
6 p% E$ Y% _7 H' ^│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
9 ?2 J. v) c/ o4 f/ Z/ i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
$ |) a# d* A/ h) w* a' c3 T│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- F* R+ c1 C- }" W0 f│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
- ?) K% L4 n7 f; n& t* I│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
* e9 M$ x, _2 K- Q6 o│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ o, X: _! `" K6 q; L
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
  s6 |4 y0 H# J# b! g: o* x" Q% J/ U│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 p" h- t0 F3 z+ j$ c
│141 │Prism  │60│  │  │***  │Prism fires randomly     │! I" A" t* `% Q7 l9 ?
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. J2 P, e1 V" k& ]) J. c; ]│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! K: _* @8 Q( m; [│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, a) r, n' D3 @. ?- e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
  L- l$ Q9 n. |; Z) E. J2 M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. Q5 |# ?, \6 U3 r│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# b6 M8 w5 C8 X6 L( Z9 q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; `5 x' V- n- y/ L
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │# |& j1 e$ Q, `- b) O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
4 f4 n, w1 i6 s6 K6 t: Y  @│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ o. B1 F1 X' E4 f2 U# T1 [
│152 │Recov150│50│  │  │***  │Recovers 150HP        │& [6 t& H4 `  N, N" s/ N* r( P6 w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │# S9 s# C3 D/ J% U, H' v  a$ E8 ?
│154 │Recov300│80│  │  │**** │Recovers 300HP        │( F$ Z/ b, z  ^
│155 │Repair │8 │  │  │*   │Fix your area's panels    │1 q" ?, U# [- L5 a. S
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  S3 F% A8 e3 g( ~8 F
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- E- j, a" o2 D1 P! S
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" k% ~: d" _6 Z1 i│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 X* J: z2 `+ G+ k4 I! z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* u& `% ]9 s/ j│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 l% w; ?7 I) C5 C; E
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, g5 r8 y. U' @5 V+ c" ~: h│163 │Invis  │11│  │  │***  │Invisible for a while     │% L- ?6 w* z1 N$ q9 g8 g2 m
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ P7 T, c: O+ \# V. Y/ T│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% w+ P6 O# C2 k6 M
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# j  ?4 T% a6 H7 U* y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
( _9 c5 l4 R3 ^9 x│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) o8 j# U8 v2 @; q* d- R4 {
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. H4 U, }3 ^+ g  M2 p- D2 _. `│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 e6 N; M% h, }0 Y│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ v* H: Z, J& z│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 Y9 U. J: ~& s$ m6 H. b│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- u! Y  V7 z$ a7 A- |3 g, U" O/ e
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │) n9 b4 j6 W0 y1 U
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
4 L& H: D( z2 b$ J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; ]1 L+ k+ I# y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& I9 _% m+ F! q% d. ^5 ]$ s2 Z% x; [, I│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* w% ^4 V2 o) C) q! w- H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │! R* L6 K; w) ?) A/ j- Q
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 V) V2 }# c9 R& t, G  Y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* @# J) m# A4 _4 i% E+ l│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 f( A% e( i* J8 f; Q5 _; o
│183 │Hole  │55│  │  │**** │Open hole to dark world    │; U+ ^- B: k$ m; b0 b
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
3 n8 c8 U8 S6 c. _8 u2 K: O│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │# R. P+ q2 ]  k% }8 i7 y( p3 }
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  X9 w9 I, _- \│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, t' Y9 f( D! Z* L. n' [, b
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; V8 P( w3 N. [! [1 s/ y7 q# P: t8 a8 o
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# M. S  Q* D% q" F. y$ |
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# A% j; z' A8 ?4 W6 F; O& I1 C│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; v0 e. h3 U5 E/ J6 a- ?, S│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# R$ M6 q0 R) {) `" e" V$ [8 z4 H│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" ?4 {8 k" W5 Z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
/ i2 E. a) ]' ]│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 o- p: S) R4 {7 M( ~# I
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
& b: q3 P% T8 O1 w  i" x│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: P4 {4 r* l: H; `7 x5 `  o- D) H: W
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ k' V# o+ j* |$ t│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) X4 z$ z* N$ p# Z  V│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ L- Q% c, Y6 d+ u: _& X0 A└──┴────┴─┴──┴──┴───┴───────────────┘
: u: ^0 i' F5 V: s0 v$ S7 D8 C/ L! U# d# ~6 g/ Z$ X3 P0 E9 |* P
0 c$ i% D' i/ o( W
Mega Chip
9 x2 h: \4 Z& h8 d┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 @0 r4 W0 M! x# T3 I! [7 X│编号│名称   │MB│攻击│属性│稀有度│说明             │
. g1 X1 Q8 c4 e9 {├──┼─────┼─┼──┼──┼───┼───────────────┤
4 ]; Y, Q* p5 H! g│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 e' a0 o5 y+ ~9 V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ W4 h9 Y% v" Z- N+ R
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: D/ s6 V- n1 B1 o! i# \! K+ @% R│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; \( S  ^: c& s5 H" J. s
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 M/ g4 v. v! X" J│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" H( H. k) s  Z8 _+ u
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │$ Y% v) B) h3 G/ P1 t
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* ]5 q! h  ^/ Y0 ~' E/ n" s│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │+ i1 {8 a9 X* {
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) W" n9 |! z" s2 o2 V9 i3 H' q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; ~5 H6 b9 |2 e. y$ V
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ V( N. J8 [6 `$ K4 q* {: X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ t4 l7 |3 {9 f: Y. `& Q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
. Q3 G; w5 p0 R, i/ ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
) s- |- r5 [2 N" h+ u# n│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │7 b5 k* s9 V; s$ U
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 v! H; C; R! r6 D
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 ~' I4 g( D4 K/ D, S) ^' I2 F│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( Y# j: o3 M' g+ P. t* q0 M/ I
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
. g1 V8 Z  H7 `' Y1 C3 h8 ]6 \. R│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 Z/ C$ a# E7 g* X
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) x4 k5 r0 c5 H  x" a, Q7 w│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 q8 {3 A. P$ [4 o- q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 @$ C* H. N( p% m
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 U  Q2 j) R$ A6 v" r│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* |: w1 M$ ~5 M6 Q9 B
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* c1 b  M' V# t  L: T" M
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
- L5 D5 i6 {0 x  C8 Q$ a$ M│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" L/ K9 T$ G5 E/ Q# i1 ?
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 l2 e$ r& v4 e3 c
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 P' \: D0 M5 n$ Q4 E
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' X# v8 n& h- n/ T# e│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; Q2 |5 U; }9 x
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ y1 c4 s  U$ ~$ {( Z" s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 Q, h- W6 v2 G6 }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 @" I6 k8 G/ H) K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 h1 A* S# J) M# U
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ L4 L6 S0 y9 {8 G# }0 Q8 F
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ R0 |2 S% c5 B4 \) [: p4 {) X5 L; X│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 Z$ ~" z, [9 V. G│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, U9 o8 _5 t4 }8 B2 w4 r1 z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
$ S" z4 P+ C# ]. ]& B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: L2 |: n2 N. N: [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 f, U0 `" C- f. k
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
6 L" A& S' M* `0 ]( \% y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* B0 [( I4 H. I8 i│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( a: v$ v* ~" M
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ I; U9 M/ f; k4 U; o
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" Y! _8 Q% e/ b7 d6 l2 r5 t│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: t9 S! @7 h$ }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ _$ [7 s- H) X5 g$ V* {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
8 N* @& ~! m6 L2 y" K' E# `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
3 h# h+ U7 \0 T" @- o│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- K' p# L$ I8 V9 i1 M. {# U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 a& j* P, ~: o% _* r$ Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- T" E9 R! @, }- Y5 A2 L7 B/ l# g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 P0 Z: {% N" l) |
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │, J, m' K+ P  L9 @1 s, w+ E4 l
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 ~3 A/ o- s; l9 K, o. ?9 l│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 N* b& T9 z6 H  J: Q+ n' U│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 I5 J7 |5 R7 `9 }- |0 u( @
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 N2 ]7 H7 w2 C' u│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 V2 H6 x& `5 a! E6 D; x7 ?
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 o& q" ?! A/ s; v& D) y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 I# N  h  i* ]* t│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: Y8 W- w% [% q" @$ B; r│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ Q6 q- a& S- V- m4 F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 \% S: v' R9 ~3 H5 R│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 U4 E9 t5 K  m. R4 b7 Q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 x. d8 N( \" k4 ~- R) b/ w* F│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
+ t6 l; ]9 q( T6 Z' l5 g0 M( W! e% }# r│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
& @# J3 X5 T/ P4 x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 I+ K$ s2 m) Q) u3 n7 D8 }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │6 m8 Y. F- p' ~, m( q' Z% Q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. d- H0 d5 G; g) ?; x4 `│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
9 ]) ^9 K6 W- T. C│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- M* g8 e9 U* K│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 Q  f9 y: I! m, }$ H│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 F. `5 x2 I1 x: a3 C. e) S3 B│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
7 }: I* l$ D2 ]2 [3 V  d" f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
. `4 {1 g& d0 }# S" B6 j│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 o" F9 f+ I: |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │% u  r) ~1 w  R( E0 s& z
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" m9 H/ N8 Y: k│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │) w+ b7 v9 ^/ ^0 Q. a% i# V
└──┴─────┴─┴──┴──┴───┴───────────────┘
! n9 ?  e8 s$ Z5 J
" y8 x) ?+ \3 J! b9 m6 }
# z5 N, T. L7 ~GigaChip (蓝版)6 C. T5 p7 f3 y; |* Q7 g
┌──┬─────┬─┬──┬──┬───┬───────────────┐! y3 E: M; Q  H4 n% I: r0 i7 P8 g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  ^2 P  c! A: L# Y, s. P; {) B! E├──┼─────┼─┼──┼──┼───┼───────────────┤& q$ w0 y( z5 O- h! z1 P' g# o
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! s$ G8 T  v# n( P0 N! ^0 x
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 H3 i& _0 q9 L  g- B1 ]' z( \│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 _* |0 x+ D& {% }
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( z& _5 c% w# Y) e- w7 R6 I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
$ Q' Y/ `8 B- ~( O│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' w7 m9 ]5 u1 h5 e: _7 j│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; P: s. i! i% e  ]│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 e, c0 l4 b/ F
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
/ k: g# G, \+ W1 ^  u8 \8 h8 ^% k* L│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 L- l+ p2 u  S1 O$ J) L2 e; Z2 q
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
! C* v, u  A' i% f# ^# H0 M│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 c. ~  g3 G7 H. X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 q5 ~* h/ m  }3 f- N! ]- F' [/ S
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* B. x3 l6 a, w" z0 L; ~+ R│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │2 o: _) p4 T4 u' S8 Q- f) u5 }
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 H/ i7 C7 R' Z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 r; \' v1 E# u! W/ L: K+ ^
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* P3 i) i# j' C4 o│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* d6 j; o+ s2 p. W│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; s( u8 H+ ]9 w# G" A3 P9 Q8 z└──┴─────┴─┴──┴──┴───┴───────────────┘+ m% X# _  u4 T! }( b8 M( v

: \5 @0 N6 T8 m5 ?& D! x! ]GigaChip (白版)(只列出与蓝版不一样的Chips)
5 _  U+ D+ m- s  v* w8 u┌──┬─────┬─┬──┬──┬───┬───────────────┐3 A7 Y0 c6 Z# r
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 N6 L8 P8 u& I+ s
├──┼─────┼─┼──┼──┼───┼───────────────┤
, x4 k7 S( K8 l1 S│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
" y5 @3 s/ k* _0 b- h1 b( j│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ n/ R. h. w6 c" O- p1 e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& y4 \8 l& a" ~. t9 r│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, x& x. [. Y$ @  d1 p: \; r└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' V, J* {/ B. F: Z& O! h  i+ dMegaman EXE 3 蓝+白 Standard 级别的 Chips:
; Z' ?! f; H$ z9 e/ G' P) {
" {6 C4 B- s- l0010020030040050063 Y: N* ?% F) q0 z
007008009010011012# V/ n+ T( O  O
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ }$ _& l6 ^4 O, g3 Z

# e. ?0 {# Z: k! N! X6 ~# Z019020021022023024+ f1 p9 s' p5 A$ r; p! p
0250260270280290306 D5 n) g5 f3 s
031032033034035036
& D8 {; S  {( s4 l* m  m8 E, v3 q& M
. r! }% q) \: S5 g[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 i& h+ r2 }! n
3 r: `8 k! }6 Y+ w' q* O3 G
037038039040041042
6 Y0 z9 f# ^- G5 ?2 X+ A043044045046047048) a2 r( ^/ h. ~/ D9 b, e" E' s
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 v: Z! S. l# D2 \6 J6 z+ ~4 E9 \1 l) j

/ j2 O+ b5 C) [055056057058059060
3 L; u1 I8 b6 J( G8 S7 p061062063064065066* `7 X; a4 v5 Z$ k4 c
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( G2 C/ a* b" {5 p# I% [
+ z5 W; l6 v. _0 H073074075076077078$ e! h; i/ j1 D' ~7 {9 K! T
079080081082083084
7 C& I7 g& G* t3 Z8 ?: _085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, L+ F5 M2 @1 c3 u- p, f
* U+ n- Y9 p9 @3 B
0910920930940950965 g' i0 M" ~9 y
097098099100101102
. N. t6 `; d1 {( F' v6 @7 E103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 J3 E2 T& L5 Y6 q# D) n

5 v! B+ {, c+ O: i4 j- V, c109110111112113114
: @  N5 @/ t% F/ e" g! @3 n1 K- D115116117118119120% R- c' N, k8 X
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; O9 R, \& e$ ^) }; e
& g1 h- {( F- H3 [127128129130131132; w. a$ a7 ~( ^: q+ L
133134135136137138
. @- q8 q  I0 p139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; X$ i3 W! g# V, t- o
+ B) t  h: K; ~, f5 J4 d. e' M) p5 r
145146147148149150
& `& `$ {4 q0 @9 A151152153154155156  l$ p& U0 u: E, ]
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% v2 o2 Z6 ~" u+ Q
- u  c8 c) ?3 o
163164165166167168
, f9 i8 a3 I# I169170171172173174
3 j% M  Q% p5 n* p/ |& [& r+ h175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 y" l7 q2 |: v- a2 W- }
0 C( q( A! J: [" W
181182183184185186
5 g5 d% n* e! j9 i* W. v8 [187188189190191192
. a( a% T. f3 Q193194195196197198* @0 e9 |$ h. C4 B2 T' k
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 T& E9 A3 O, N1 I
, i% ?* f7 Y. ]001002003004005006
7 f5 r, S. a: ^+ p0 D, W+ M) U007008009010011012) G# V6 {$ s7 f& O3 u- `$ g1 V
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- q* e+ e8 j2 N' V
% x7 _( I. W( ^9 u, T019020021022023024
7 B  D( g7 L. a0 N% ]( u  |025026027028029030. e5 f' [2 ]2 K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& P& C$ Q5 R! ?% H' p: w
! Q0 g7 X4 ^% Z8 G: K/ q9 V% k; ?
0370380390400410420 C  Z" n& j6 R- m# o0 \' s
043044045046047048- w' X; ?% [3 E. a" E1 v
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  U  g: K2 o4 J  `

% ^4 U/ R- ]( p; Y0 Z# a055056057058059060
# j. Y: c6 p% I: H8 z9 {0610620630640650666 U( W3 }* @% \5 L$ C5 F# ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) d/ G8 d, N" j9 e6 L* ]
; M, w) N% [5 P! I' N" V2 {
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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013014015016017018
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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