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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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! j( d" a. V- s& `% d7 w: U■● ■  NintendoWorld    站友xliz原创
6 [( T4 @: I$ a) N■ ●■    http://www.NewWise.com
$ ]- d5 ~- e( P' G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ X1 E0 R: C8 v9 j; J5 Y3 B

& |& t0 j8 A$ D$ M/ h* @# p/ T7 h7 Q
           洛克人 EXE 3 Blue 卡片组合
# M4 y6 |, ^& Z9 K# y
9 C/ x2 R! Z( K7 Z& `( s( X) x  T, V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 Z6 \/ ^, P" c$ c
大家要看日文版的P.A.或详细攻略,点击这里吧!

/ K; e9 Q) h( O# m  Z====================: ]+ ^9 O9 @9 f* P2 ^
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , h$ a  j3 o; F- z1 k0 f

( Z( z/ s, l% l, T* \( _& i以下内容格式如下:
5 ?" ^1 s: l0 M+ i3 S$ r6 c6 H0 X7 X+ y8 i. K$ }5 ]
编号    名称
5 h" B5 [9 k3 _% F$ K说明
2 h+ n* `7 f2 e! u组合方法
; I2 {  `2 J& C8 z. n1 q& U---------------------------------$ x5 I* S2 v: \/ e( a
01    Z-Connon 14 j  }' w+ P8 ?* K- {2 X- Y( I( y9 S3 H. a
Unlimited Cannon for 5 sec
. c, d- Z  K9 L* k2 T% WCannon A+B+C
3 A2 a% z" E% j) W2 b" I% ECannon B+C+D  T7 I3 G1 H/ Q$ k
Cannon C+D+E
5 B1 f8 U6 b- ~% U  l0 U0 t! i/ ?( X9 s# p, E1 N
02    Z-Connon 2- R+ @! _/ R6 G* k* b4 W( E5 b$ u
Unlimited HiCannon for 5 sec
! P5 l* {, [+ l: E- y9 \1 l- OHiCannon H+I+J
$ U1 G$ l8 I7 `) g; x0 wHiCannon I+J+K0 T& \4 ^  `+ [0 n: G
HiCannon J+K+L
$ O2 G7 T$ _" o8 G/ ?9 E5 ^: ^1 t
03    Z-Connon 3. D' G* _' c- x7 A: p' o
Unlimited MegaCannon for 5 sec
5 j+ P0 B( C/ @' d  fM-Cannon O+P+Q
2 a% k8 X6 [) \9 N2 T# K: CM-Cannon P+Q+R$ _5 o+ Q! y( |
M-Cannon Q+R+S( j# U4 s3 g6 K5 \$ @

/ p1 \9 G1 a4 c% d( Y9 z, C04    Z-Punch
- p' {% u4 Q( k/ S; XUnlimited GutPunch for 5 sec
2 m" i$ u" N  vGutPunch B+C+D: t2 u8 h; N# R7 y: S5 b1 y1 G9 k
GutPunch C+D+E! O& t' b" l7 x+ M0 ?- B, ~6 E
GutPunch D+E+F
: G( r+ F' d& ~- _& S7 j: U* O+ O4 F
05    Z-Strght
- R" b6 V8 u; `/ s( KUnlimited GutStrgt for 5 sec) g& y, ]9 J. C+ P: l9 r
GutStrgt O+P+Q
1 M2 s4 W) g. m- _GutStrgt P+Q+R& y: U/ p0 n# o$ V+ H. S% ^
GutStrgt Q+R+S5 H) e9 A2 k3 A0 P
7 K6 @. `! P# f6 y; _# t3 k- u/ b
06    Z-Impact! `/ P7 o7 b3 ?) \7 x2 Z" W
Unlimited GutImpct for 5 sec* a) s% A" ~. q( J
GutImpact G+H+I8 o: w; s9 y/ b" x* D) D
GutImpact H+I+J
- g  f( z$ a& K7 {$ pGutImpact J+K+L
7 T$ f: v3 t; h% f4 ?$ l9 O
$ E: Z) Y# @" S# i07    Z-Varibl
$ H* }; h/ B# ]) R, iUnlimited VarSword for 5 sec
1 K, V6 m7 ^& F( N  D! P. mVarSwrd B+C+D
$ _8 D. ]) Y. bVarSwrd C+D+E
& b+ r' x3 m& _7 g* E7 G/ {' SVarSwrd D+E+F$ |3 O4 |; E) S9 e

- P" e  l' ~2 ~( R8 Z3 X2 d08    Z-Yoyo 1; _+ `$ W( M. t0 F/ E1 q8 {
Unlimited Yo-Yo for 5 sec
; }! V# a2 B/ y2 y$ X9 q/ t" K5 EYo-Yo1 C+D+E
% @  x% _8 K% V# ?Yo-Yo1 D+E+F
1 K* D9 _6 ?( D! H# [- PYo-Yo1 E+F+G
3 ^3 \# |& h+ j/ k; H  R$ t4 }
9 J% r. Z7 y2 M4 N9 p9 L09    Z-Yoyo 2
8 L# R% ]2 g; j8 iUnlimited Yo-Yo2 for 5 sec  `1 F( K/ s4 [; K* r, l2 N! C
Yo-Yo2 H+I+J: o& T6 j; P+ r  I( o
Yo-Yo2 I+J+K
% O% b: }  Z0 L) U2 X+ ~* `Yo-Yo2 J+K+L
0 u' i8 l% @" D" @7 c4 c9 a7 G" S  j, l* Y- V
10    Z-Yoyo 3
6 s  R- L. R9 J- C1 j: q+ X+ u, }Unlimited Yo-Yo3 for 5 sec3 I7 H; W: X: c. F1 K3 f
Yo-Yo3 M+N+O$ @. J6 I# X. I7 E. c
Yo-Yo3 N+O+P
! S, w# z; J5 JYo-Yo3 O+P+Q( V2 a5 g1 ~1 A4 X
$ ^% E9 a* J1 |8 s  Y8 R, n0 c
11    Z-Step 1: L5 B& N! e) S5 G/ T4 o# {
Unlimited StepSwrd for 5 sec
* o6 b% l: X7 h% d9 rStepSwrd L+M+N0 ?* A$ o4 j- c  B7 }( p, `" l+ b
StepSwrd M+N+O
; y' m# z5 M: W. I5 n5 |StepSwrd N+O+P
1 C' d0 l7 @5 h  c# P3 J  g( r+ w& a+ i. e6 v# @4 H1 L6 g
12    Z-Step 2
6 t# f) O0 _' ?0 \Unlimited StepCros for 5 sec' H5 o$ c( z- `
StepCros P+Q+R
' Z( U- |% K" y+ N- dStepCros Q+R+S
) d. k. y% z3 V( j* m3 h+ H. vStepCros R+S+T4 y" ^) f3 N) P% G# ?6 _

6 G: k* }: n4 j4 P% Q/ }13    BubSprd
' H. L" K$ w0 LAttks w/ spreading bubbles!2 U" h7 k! u6 ]( y- v* n! }1 N. r
Bubbler  C+D+E2 y. |5 S. D( T: t8 ~
Bub-V    D+E+F
: ~9 q3 h0 \  y9 o6 l9 Q7 ^' wBublSide E+F+G
$ H, L) ^5 K& `* B5 ~. hBubbler E + Bub-V E + BublSide E/ E) A! {7 A, H, a" B. H
- s) ~2 d+ e  F+ c# E2 d% ?
14    HeatSprd; X3 }3 \6 s* B# W" c0 f
Attks w/ spreading fireball!
/ }0 Q9 v# A6 ?. S+ h2 y0 ]HeatShot H+I+J' A  L/ b6 P* f* {& X8 E) k9 d
Heat-V   I+J+K
2 ^6 i+ i$ {, R* {HeatSide J+K+L% t: d* ~2 ?9 T* Y$ ~5 i" T- ^- c
HeatShot J + Heat-V J + HeatSide J
1 m4 T* u2 W3 i! d4 {
. q, O1 ]. g; R+ Q+ T, Y15    H-Burst8 T6 f+ ~, d& l
Creates a giant explosion
: U/ E( c& e+ ^4 b5 _2 M7 ?  v7 lSpreader M+N+O6 B& ~) U# x3 z. t& a5 }1 r# }
Spreader N+O+P8 M; B+ M+ E0 Q; o. W, Y
Spreader O+P+Q
+ r( \" L, k9 w6 L0 v7 M' c2 C+ Z2 a- W6 k
16    LifeSwrd
2 z9 ^, K9 n) J7 a7 @Swings a huge 2×3 sword!; R2 z0 J+ o6 j8 B, h
Sword E + WideSwrd E + LongSwrd E
# L. F1 V+ n* @6 I, hSword L + WideSwrd L + LongSwrd L+ X* I. @! Z0 Y
Sword Y + WideSwrd Y + LongSwrd Y. F- ~* m) m( P  f9 n! I

/ z7 N8 o* a) m/ e1 M17    ElemSwrd
, q7 d5 P, m3 u/ J, c7 A& J- W& b& aWide swrd contains 4 elemnts. s. }# A7 P1 w+ }: t% Y3 v: W& C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, E: Z1 F2 w# L( B8 Y( w
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ u- C3 i& m; h$ ]6 F

9 o3 k! x6 t- C1 p) d5 x7 T: p18    EvilCut
( ^$ p3 e/ |- \! O! OStep up 2 & make 4 atacks$ ~; X) d+ ]! Q! K8 j9 Z
StepSwrd P + HeroSwrd P + StepCros P
& S. N) e) n. J! x( u7 k7 [3 @3 s9 d9 C: Q, ~
19    HyperRat
0 q; S, J7 K5 ]3 _- b& P' @A giant Ratton charges!" p& P  Y+ v; k" B# F7 Y
Ratton1 A + Ratton2 A + Ratton3 A6 f" d. p5 }# K0 u/ j
Ratton1 C + Ratton2 C + Ratton3 C
4 w  r, L  \4 N! o+ rRatton1 F + Ratton2 F + Ratton3 F+ h- f5 n1 q" V2 s7 I5 `% `

6 L6 h( @8 h2 H, K5 f" A: o20    TimeBom +8 v0 U" l% m1 }. h
Sets Time Bomb in enmy area5 ]# m1 w  F  c6 n: `2 q2 m5 g
TimeBomb J+K+L) ]: {; ~1 X1 I* ]/ M  r1 O4 D2 u, ]
TimeBomb K+L+M
: ^" s7 o# L/ {TimeBomb L+M+N/ h& f! N, c# n5 b

; a- ~' U$ Q* O9 y" V21    GelRain
, c. L. p2 P9 f' nGel steals squares
2 @/ @9 O' ^5 ~) S$ J  ?9 _MetaGel1 B+C+D
( {2 a$ ?* [+ `( mMetaGel2 E+F+G
+ ?" E1 Q: H  e8 T' @MetaGel3 S+T+U* {, i# F4 ^3 G9 L2 z% u+ s- o
, f* h) B) g, }" W1 p
22    EverCrse
. K2 w7 c  C6 {0 u8 pShield chases enemies3 C6 z6 ~; Q  Y' `& v- L
CrsShld1 C + CrsShld2 C + CrsShld3 C2 X: B' s- T; N6 `
CrsShld1 L + CrsShld2 L + CrsShld3 L/ J$ Q# K6 d$ Y5 G. k5 T

# n! l  I+ V0 L+ R: J2 B& H8 _23    MomQuake
: k. R$ M6 ?4 `3 EAwakens Mother Earth!% `; |  B- B2 g+ c9 G
RockCube * + RockCube * + GodStone S. l8 n$ r/ E$ L; v; M; x- Q# {( E

7 ^% ^4 G; }) `2 Q- ?" E3 y24    PoisPhar
" w' w( L  R  LPharaoh generates poison5 Z6 Z; |- q' X& E# j
PoisMask A + PoisFace A + Anubis A# e+ A2 b8 f( d. u0 h4 O# M

( t3 Z3 `7 d( ?+ K9 j1 @25    BodyGrd
& l7 f  F! N5 qBodyguard takes out enemies
4 ^4 x- c! d; N' }  D; s$ s: @AntiDmg M + AntiNavi M + Muramasa M
5 r5 {- [/ y$ r5 u3 f8 O/ e$ Y: b% V' c! H) r  s1 x6 e
26    500Barr5 W/ Z! N9 \7 P( k
Barrier absorbs 500HP dmg0 t( J) f5 T' A4 m; h0 ], X. b
Barrier E + Barr100 E + Barr200 E
: m9 Q2 p# X3 \. `4 kBarrier R + Barr100 R + Barr200 R
/ u. p. G! e- X; M8 z- ?
) [  J* g1 S, f27    BigHeart
& O0 z  }1 ~" A1 zAttacks, then heals HP!0 L% z/ M5 Y+ g8 f+ r  M
HolyPanl R + Recov300 R + Roll R
2 m$ g0 p+ `, C: r5 B( @HolyPanl R + Recov300 R + RollV2 R, e7 L! u0 Q, X
HolyPanl R + Recov300 R + RollV3 R! U1 y2 \: H0 n6 \2 i  o- u6 V& o

: U3 m& \, l; J# X28    GtsShoot+ i. S; s/ R* t( R8 z% m
GutsMan throws MegaMan!
0 }6 i- G. G% x- R% t* M* ZGuard * + DashAtk G + GutsMan G# l& F3 W: H. d1 l+ K0 |1 X
Guard * + DashAtk G + GutsMan2 G
3 j8 G6 ^2 x  P: F% oGuard * + DashAtk G + GutsMan3 G
' g+ ]% k) _% ~( \& ]9 jGuard * + DashAtk G + GutsMan4 G$ n) R) ~, B2 j/ e8 x
( c1 u7 |; Z; q3 h7 _
29    DeuxHero
* C7 B& a1 u: ]8 V+ jMegaMan & ProtoMan team up!
5 A% w' y& S# ~" A3 ]0 Y6 RCustSwrd B + VarSwrd B + ProtoMan B
: F  S- Z) v1 _7 j* b3 L( y1 MCustSwrd B + VarSwrd B + ProtoMn2 B
: Z. D3 \9 o9 g* j! ]0 z8 W$ i5 i2 V3 oCustSwrd B + VarSwrd B + ProtoMn3 B/ v- N4 k3 x4 U* ~
CustSwrd B + VarSwrd B + ProtoMn4 B
& z* D/ F/ s# d! l6 b
9 k8 C% O2 V6 V( \6 h/ N8 |8 F30    2xHero& _6 f; G1 a6 d+ J5 v
MegaMan & ProtoMan Dual atk
8 a1 ?* r+ g' o! z# ]# F4 x1 G) |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% ~2 U+ |9 X1 v* [9 KSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. h# f) A1 ?" g# O) A9 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B  b: }% \, j1 J8 t8 ?- i/ [3 q  o4 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ C4 K8 T, Y  l( v# B
! o. u4 B7 Q( W8 E" ?
31    PrixPowr
6 p$ V/ N: J( u4 \; o3 Navis attack at once!: V! r( w1 j$ N& j) f1 j% C
Team1 * + Team2 * + KingMan5 K% v" a& Z) h" i& E) |/ ~; R
Team1 * + Team2 * + MistMan5 M8 ^4 \5 ~6 k# `
Team1 * + Team2 * + BowlMan5 B
1 V7 j% l% F) b; ?( x1 G* R" K0 h
32    MstrStyl5 I, ^* v! [) G4 V2 B
MegaMan unleashes his power
, i* E7 b; b; k* YSalamndr * + Fountain * + Bolt * + GaiaBlad *
. T, B. l2 h3 q' Q. {9 T% o" \5 X# E. Q0 o; T- r/ |' I. e2 d, U
StdrdChip (Part 1)
, I) j  M( n$ v3 Q$ Q┌──┬────┬─┬──┬──┬───┬───────────────┐+ u, T( _: o% Q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' i( T( ~  H- O6 x. r. N├──┼────┼─┼──┼──┼───┼───────────────┤% l' t0 N- X  z1 A+ ^! m- n
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" w! H) L' m$ T2 Z) F/ K8 Z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
# y. B7 {0 w8 P  B, q8 g* |7 F│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 r# d8 _/ r7 A8 `│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& D' H5 z" e0 k% a
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 Q' }9 Q; B( w/ F: W2 z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" r: s- `9 p/ e' t
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 D2 ?/ y4 ^2 u( b* w│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
% v1 F  Z$ c9 G0 h) j3 P  H│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
( k! j" ~# r: R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) k& q8 O+ T5 Y. _│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │: H& }/ q) ^, I
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 p. g6 ~5 E  u+ O, c( [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- \! |0 |/ M2 I) e- u& G│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* K3 t. Q. O9 Q2 C- V% A│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' c& O  T+ F0 r3 h! F" c! v
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 i" `- K# m! l. G
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  W# w/ \0 o' |: I: g$ I8 F│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 T6 z  Y/ o: x, V! A- E
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 s5 l8 K8 U0 X9 Q1 J  `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% `# f. D4 J* W
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: ^. H1 D- E) s& h! z. R. z│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │  q3 ]- L( V4 U) k: j! @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 y! d5 M* Y& s  g  w$ R7 ?
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 Z2 I+ Q0 A" m0 `│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 [5 O: ]: v, o& R3 ]: w4 E│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! }9 k! T+ t- ^& h9 T: |* V* K1 @+ [
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 z* w5 u+ J3 U* ^7 n; \3 V
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │! ~1 f' B4 r( g  {% \* [7 d7 O
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │3 a! B0 F" I2 m; U9 N
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 C- ?% `7 n; G0 R" J- R│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- m5 M* ]% u% T0 G  m0 o│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! {6 N# U% w. p
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. u/ n# n1 _2 H" }│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 m0 o! r$ @9 ~, e; s5 x│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 `: n  ~8 U% b+ K7 X$ T* H) E: _, m
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 M5 t6 K' _5 O$ [% T│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │2 M, ^, C* W! o- C4 _% Q
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' U/ f+ n' R& Q. F+ U
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
* r$ C' k6 h7 v) l- f│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ D6 w- E" p2 H9 z1 C( E- b0 ]│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# j8 @- F# b" X( x; E3 y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 x: c8 j  m" t% F# e4 d! _
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! b+ I2 l+ W1 e# E│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. ~- t( b, A& H4 D! |5 a8 N: z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ H8 y2 g1 _4 O% l1 d" ?
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 v7 f; z% V  d; E5 |( ?│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" o3 j- e$ }( b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │# O2 _& W& K# U3 d) v
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │- L2 y/ d! `9 O" f' ^! m, j. {
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
/ j. D% k, k+ K4 j4 D6 X; e1 Y│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; j7 A6 p1 F; n- Q# B" Y2 Z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │* Z9 \+ O2 n8 @$ t
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* [( p- g8 f# s- K7 }: C$ h3 h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ ]) Z1 S( E4 l, a, n3 P9 ^
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │+ |% J; w- h+ N% E; I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ h- s- z+ z. v. Q│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 r8 b+ U, k7 x3 x' ?6 P
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 A, v* G4 _  T$ M: X6 \
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ o9 y3 f% R: q0 l1 R
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
) G- ~, [2 [) T! k1 ], ~│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; z2 B1 S7 X6 J
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 t( [+ g' @4 {; A/ U│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ ?. l# H7 U3 @7 G7 F/ h
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! \+ K7 Y7 Q2 F- E/ x│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# Q2 ^1 }0 I! v. [' {6 r* J
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 f3 ^4 a  U/ |│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% z% x6 C4 u4 ]: [2 Y5 v
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 m9 m* o7 |" n* v2 G│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: g/ x) O3 |$ ^& w; _' S
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │% I  `9 V& r) K! o2 u
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 x& i" B6 o# G( y7 G6 l│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
+ a; @. M8 _: l+ b" N( P" Z│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
9 `  r5 w  k& }. W: L5 E│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  i5 m9 J( Y' y( x
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 k8 o" t4 k  ^  @) m" d; j
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% g3 u. i" J" o1 [6 d# L" j4 A│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │( k- [1 \" Y" k4 M1 l/ E
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │2 g! C. g' R- e, W7 z2 x+ T/ I( R1 R
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
6 M# Y7 r9 G- t* ]│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 j2 q: h3 l8 w% G* v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, W) m% [% R' [# E6 b5 Q5 _7 u$ d│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
6 ?! {, t: J$ q. R│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! U8 r0 \8 M0 |8 t" I6 C3 W& i9 H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
/ F3 T( r" K9 u5 P5 o│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ `, y  d' t9 h* W2 j" U; d8 T│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │( y' o! J2 ]) v1 ?2 G: C" r6 s
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │0 S* \, _) [" B* V8 V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │7 w+ K0 \* ~0 _+ u( |  r8 ]+ s
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ j4 M0 x7 L4 Q, x# K& i  k# u* g4 @7 N5 v
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │" K1 ]2 c5 m5 ?! l5 Q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 C2 V  p7 t! _
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" [- j3 L& ?: u: Z/ ~- d8 T
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 O- L3 \7 H' \1 Z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' I" C1 N' b9 \7 c" s│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* Y4 h1 q! a. ]$ ^% W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! P% _, [6 s% L4 J1 y: E& C! C1 \
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 q# s) k$ p" H& i7 R% F* M2 x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) X% g1 q/ w3 r5 k0 o│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, N: E- n5 v  h3 O7 ]; R$ X2 K│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 K4 l4 S3 e$ z" W# b└──┴────┴─┴──┴──┴───┴───────────────┘9 u2 v( W- l3 G

9 O9 T  j( w* Q. y7 R& ~StdrdChip (Part 2)
9 I: j; ?) [7 d4 z. T; r┌──┬────┬─┬──┬──┬───┬───────────────┐$ c& \) K; Z; _9 \/ h
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 h( s+ J: R) N# w8 ]- Y$ |. k
├──┼────┼─┼──┼──┼───┼───────────────┤
0 [! S/ o9 K# I│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ Y0 l2 z% Y! K/ R│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: _8 j/ p8 G( z3 F% T9 S
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│- M3 v" j* t% Z" y. ?/ u- A
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# t5 U" v, R( Z- h
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │/ w; Y+ n4 ?4 t. _0 _% X8 V
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. F! i" a7 m, B+ {7 M│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- `0 t2 O" }0 l$ `, }* f9 x' l│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 A( U9 S+ Q& \( x4 M$ p
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- k' Y7 R8 k! ~; r& G" @3 B1 C
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, X4 ]) a# q& e
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │, n2 q  ]/ L% r& g
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- D" z/ ]  l+ q( j3 I/ ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
+ ?2 N% ~* n1 }0 n) a) @* s# U; @│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& Y4 a( a- L, b! S  L; m4 @7 @1 S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │3 R) _9 J1 w: u' B* ^3 M
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- x* r* r  y& _8 ]│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
' K% V. g& E- e! \( |│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ a8 i6 t  n2 `( {, N, }8 D│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ U- F7 z& `$ A+ O: }9 a│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. ^  R8 }3 D3 t2 [) t1 ^- Y3 o+ ?$ \9 N
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: E4 ^0 d1 L2 e1 o$ P# p2 z* C: T
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( W" P) c7 b1 n3 v& E3 N) Q# ^5 P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
0 ]" S6 ^& I- |4 z/ _0 }3 _4 x│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 N$ H0 L( t6 Z4 \; z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 e* Z2 d' A  u
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │7 Y" H3 w$ s8 v' X' |: P8 k
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  n$ G! y8 F+ k│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 d% f' ~3 |5 O' Z3 P3 t1 I│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 k" W" D0 J& a& O& j9 X& s
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& M1 N6 f4 D% {6 f" S6 @; }; z
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! y7 [, B! K# c1 W9 y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  U) V6 ~! g* y( j│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ e' O8 S  D3 ?# i* G
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( {: s% K( y: B│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; X! G" Q8 n$ `* B
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 x( o+ s- B+ r. ~  E3 \" m" w
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ h" f7 z  v2 c
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 M0 U$ l/ _" r1 m; H; E  k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
& a8 S- W9 V9 z. _5 O│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
, n' d2 b, t; o8 U3 a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
% H5 P# i9 o1 z│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) D# U% K$ l: P% V7 s3 K. Y0 t& A│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: ?$ K1 s7 K6 U! r
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, y, V5 _; \0 u" f) o! x$ x* w+ ]
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) ~7 {$ E. o9 G. E
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
9 B4 O6 ^; }0 `6 R6 S│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* m( a! j% q2 Q3 }3 a$ I$ _│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& o2 E2 Z9 j  w# Z: [
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" w7 }& A, E) R# f
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 T' G/ k8 d. V% G
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ A4 w, H  i6 X* d1 X9 y5 z. m$ L8 B
│151 │Recov120│35│  │  │***  │Recovers 120HP        │- S3 h' T+ N+ b% n4 r: W  G5 s
│152 │Recov150│50│  │  │***  │Recovers 150HP        │9 ?, Z" i0 P# B0 T
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
- x8 S4 q( T5 a3 X( n1 _2 R│154 │Recov300│80│  │  │**** │Recovers 300HP        │
' Z/ U1 v# N  p  y, E│155 │Repair │8 │  │  │*   │Fix your area's panels    │
# D) m% r) ]" B9 k' G│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: E' {4 X* N2 l; v│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │8 T7 U! ]3 G& l3 N* j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 c) x5 D% b# @  U! g& V+ e
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( |9 R+ H1 [, c# k( y! E; b
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& e# u* K+ _  x5 e7 w, |1 |
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 z2 h" l/ B$ m6 p│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' R- n1 E7 ^# G) d4 K
│163 │Invis  │11│  │  │***  │Invisible for a while     │1 A& g1 ], L5 q8 I2 \4 k' J
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% c6 u/ |" b7 h; i% I( X2 l( s& N│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- I5 N* Z4 P5 ]) j! k│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ o/ M$ N( ]7 t; |  }2 Z( H
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% \. @6 E- a3 }2 F) X8 f│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 R. F% q( A# M! z5 k│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 B) u7 Q% [9 i+ q) N4 h& N$ V0 E! E│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ v& `5 e; G4 ?) o│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 e6 e( _$ |+ q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │( }6 S& M" a3 A5 J8 C3 ]3 I( x
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
: w9 y0 o" Q- o3 A: u) ?1 F│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* t" P' o8 g; K1 ^$ e/ u
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ x  ^1 v/ Y5 e' x  g* Q0 f8 T
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% A6 V# O0 L9 o1 z! t. j! j# A4 N6 o6 G│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* d2 R% X% n( l│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ f, f4 B9 }+ b5 J: B# g# r, f. N1 B│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- h; D: M: [2 {
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& b( F1 t% z5 b- [0 R3 h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) P* t5 Q/ u9 D, E! B2 M' L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! h; k; Q7 r& j' L, T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │$ a4 n$ C4 }1 [) G
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! H" }9 y* s: c# U9 i5 H# c, S! {│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 |7 ?# {) l% V2 @: I# q5 }  Z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  n0 r$ f" ]1 h4 L8 y3 c' a( k% P" b2 x│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │( I2 l) H; E; v( g" w
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" ~( M1 r7 |/ P" g+ E5 f│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ x, v" H0 p: Q# b( H4 p; n0 [6 O
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 R7 ~! B" L. D8 i& J/ s
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │/ l; B) A9 ?& ^! O
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
. J; ]3 f1 M% ?" |; S│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
4 @* F5 s+ s. T4 C+ |5 }* k│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# M% X) b; ]2 c; n; z2 T
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( o; b0 ?6 ~6 e) E9 x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
1 v8 i, Y: n6 q5 T4 q, V1 b( D  F│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& e7 A' R; [; {9 l& A│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, V/ }: `; a2 q/ h% I3 d9 Q% U│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │7 z" g' N# V7 O7 I! R
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │1 o7 a  Y- K0 @! _
└──┴────┴─┴──┴──┴───┴───────────────┘# f' z7 m: E& F; W; Y- n; ?
. k9 ~4 E# X6 e# v4 j. J$ ]

, M0 [" @5 X( Z* X  D$ W& HMega Chip
$ W: w8 b, q( q6 X6 x) T7 a┌──┬─────┬─┬──┬──┬───┬───────────────┐0 U: {& w% u' u; \; H; W
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 J% j! D6 @' q# Z├──┼─────┼─┼──┼──┼───┼───────────────┤2 y" i, ]7 I0 k, z+ S
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& w9 k0 p9 I! u
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- t/ g2 B" G8 K$ o! T5 n% v/ A
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │* P' V" ?6 M. S2 u! X: q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
9 X' z: p$ B2 P8 ]; J│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! k+ Z/ i' M- Y" F! ^' F' k! @, H
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
. P$ q& ~3 C- M5 Y% s* `│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ \' K4 {( W! a% }/ n* I
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; E+ E$ z: J# I' V- I
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) z3 ]0 t; p# Q" H% c; X" P7 L$ [│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ c5 y6 c! ~9 l& L' C8 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ w8 [& H" x  q( @; A6 |; v│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │# m' q9 Y' {. n9 e7 r, Z- S
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 K; J" J% O% ^│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ @3 J: T9 \/ ?- z1 I5 t
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- h" p1 w( T1 s) I, Y; D
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
; ~, e& x$ f  R6 ], {: |% L│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 z4 c0 q9 ?: s3 |5 Z3 P* ^. h
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. O* i+ q) {" Y% N% R4 J│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ Y" `$ T" B7 V! l5 F
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 x( J$ ~$ C. e& j
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
7 W+ E) W. d: v. J" F+ C# I│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 W' Q2 {7 h# \2 H8 H│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
3 Z! K1 I$ o, |) @8 i│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, x. p, g& }. @7 G3 b4 N$ b│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 O: H. y3 h+ X. t
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 n+ n. r3 R  @. _- ~3 I│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* d' A2 z8 P  |7 y│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 @+ A# u* ]& f
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& B) r- m" P$ E( @│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# T4 `" U, U; R+ D) h; y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* Y7 [" n' J# a# r; U
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
) r9 B& r# ?; Y0 ^! q8 p) c: d6 }│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: @2 f* M/ i- d- D
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. X6 q$ F5 Q1 A8 p, W4 v+ k" N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* ^; t! U' l4 I$ f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 X. T2 D) ?& Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! R% w: z$ ]! n0 X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! O) ?' a/ c1 ^# Z, }4 e$ H  D│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 F+ t8 P+ S" n│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) Q& t0 {+ _0 D% \" O6 e
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( {0 `, J1 B- \" m
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │; h; x, ]) r$ N# F) W: s: \4 t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 N: R, \$ q% a8 \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 k. T; n+ Q( E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │6 i: `$ W+ V0 r) R8 \# C# u
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 Q3 r9 b; M8 z) e! m* M  ~│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% {! F2 c. O* }) B# T* \
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- J2 |4 U" ?$ L- S
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ L: }2 S. \  f( P3 X0 R# S  T│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
! D9 I  n( U+ m1 H! T$ g0 N( X) q& ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 ]5 p4 i5 u, `" J/ B% H
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │7 ~6 L6 f1 F8 ]5 H: E% r; |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 b; O5 j6 J- n( k0 b5 p% r
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: J4 e( w6 ~3 }# M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 [7 f7 i1 t5 p: z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 X/ i3 s" r: u- W& S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* \" v+ w+ t( D' W
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ f/ _( G2 i9 N. k/ D; P4 ?# d  S! |│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
: f% Y' m: r. Y+ n: o  E│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │1 G# s) s5 x: m  v/ C
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) x, l, v! G  K9 o
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. F9 b# C# O' g# m* I% L  R│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │. B  Q, S1 K: e+ W
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 Q# A. |9 Q% \" v1 w6 F$ t│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: H7 a, H8 w- _- D7 m( X# T  w
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │6 }8 s: i5 ?5 M( F
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  K; @! V3 `) g) Z* n& ]% ~- ^4 ?0 q
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  C! ?8 ~. H# y! @* }$ `│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; m" Y8 B2 W& f5 Q8 E8 Y0 U* a│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 o. x- C( g7 S4 ?) i( A! A│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! G; i1 s) w* E( O4 h2 b' Y6 X│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │" H% c4 t4 u) m" |1 p7 B
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ I5 `0 h" o8 }, I
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; }9 x8 Z# p' E3 r6 x; X
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 X: D# `) L& i. }8 m6 ^0 Y: ?+ B, W: @
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ Y' B$ U+ K0 z' F8 y* u
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ g7 D' X* X. B# |9 a: _│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
8 U( z+ h0 c3 u' N│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' k9 ^# t9 Z6 l7 z% I0 R│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 }- y4 o; l) ~+ T│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" T6 a/ t7 L8 F% ~8 d$ ^7 Q. I# E
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │1 H: d" A, G; P) b; Z* B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ x2 K4 e" k; R  l
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
  q& S( T. |; A│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& s* r5 K1 O$ V! f) C4 f└──┴─────┴─┴──┴──┴───┴───────────────┘
7 {7 `+ T( t( a$ b0 c9 r+ l! U3 I% d  H; y4 }2 Z& \) e" Q

# x5 M9 y! I  `6 u7 ~4 DGigaChip (蓝版)' K8 Z2 ^1 a' C& g1 V% l8 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ e( @/ `( H$ p8 L; N
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; _! d% a9 a: E  r/ m3 _, `0 c├──┼─────┼─┼──┼──┼───┼───────────────┤
2 q+ F/ A: {. B4 t" g5 x│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │( v8 p( k# E+ E
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' g& D& Q; u( `; B( F│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* k) R! i  Z" O. o2 Z│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 O" t  j4 L. s2 J8 g1 V
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 Q8 {: a0 R/ e│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' H( p5 w; d3 o2 `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- Q+ C; ]9 j8 ?) A1 `. _& U
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& g( d  r5 F  [) o│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* s- h2 _8 [/ p5 l* ^. O5 t8 @+ X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ ~: I4 x# _# Z/ N- j  u) _│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 I, a3 x# M3 i# O$ p: d- |
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 J! Q7 S/ V* [1 J. D% K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( d6 Q$ T3 j+ U) L6 k2 @% K: o# }5 m│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
# H6 U* t2 Q, a: o( N│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ V4 i! a$ p6 @. \# m5 B
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │& j  \  e* E" i& }" t
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ |9 X' j+ G9 k, ^3 ~
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; v# g/ O$ z" k$ K
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ ~6 h' U! r  @; [9 c" k& k: Q
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" X& m( u9 p' Q) |3 a% V5 N└──┴─────┴─┴──┴──┴───┴───────────────┘8 P8 t4 R9 ?! V, }
' f% Q/ N( J# ?8 i* j
GigaChip (白版)(只列出与蓝版不一样的Chips)4 g8 K& b5 c) [( d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 J7 n7 s& N" v) V│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ j$ a' |; u3 M1 F) W├──┼─────┼─┼──┼──┼───┼───────────────┤
% F* u/ Y4 E0 n- _5 W9 ?5 u9 R3 v9 w│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% W: D+ B$ W( ^) i2 X9 ?% u2 `
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 m. }9 U5 [1 t* w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& d7 ^; }+ Y% W( @- y( ~5 y│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, a! v# o( k1 x! O7 A% n4 L; b
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!0 R3 o! s% J+ Q- k
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. H3 C: x1 A- Z( k+ q* I! [% u5 q: q4 K6 {! x  O( X5 {
0010020030040050065 X3 C( n3 i* n9 r* M, M
007008009010011012
! D& i9 x1 Z- u# a013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* A( c5 e6 ]3 H

( s, X+ ^2 h; J6 X" s. x5 o( k019020021022023024
1 S6 R. S: G9 I% \  D1 Z025026027028029030* f* E, v+ l" Q6 o1 p
031032033034035036
4 T/ o! G; |; @: J5 m+ l% f5 L; p
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 P( g: N" i1 U% A9 n! L- s
& k0 d' w8 _! t037038039040041042! w' K) H2 Z5 @
043044045046047048
7 i! E( n4 N: S/ M/ v049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 p5 Q$ M, z# v% U$ ~7 E  Q
  A, c6 F8 F9 O% ?& S+ c! ^* c0 z1 j
055056057058059060- }# B# d% b, n6 n( @) \) E1 r6 ^
0610620630640650667 I- G3 {! w- J7 G& W3 S
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; K) r; r# T. o6 [; N- x
: ~; p( E9 R, U' n; R073074075076077078; ^6 O9 h2 C! \: m6 C5 i
079080081082083084/ v6 j' e3 i8 M
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' u0 S! h- c2 t% t3 @. d7 c7 O" Q1 N0 X! I/ A
091092093094095096+ j1 L- F7 J9 W
097098099100101102
+ E- o2 a8 ]- x( |103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: R5 S: A  ]( J: o. M& U0 f0 i
) Q# k% B; Q3 `% I, a: `
109110111112113114
6 D) b# `4 f4 |8 m115116117118119120/ O+ i) y- O& S" k* B7 f& F! q; m
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ?5 I4 V% O4 h$ q: q5 e. H3 c4 V
" Z! P' ]+ O% o) z
127128129130131132" W, C- [  X' [+ u7 h- c3 r' j
133134135136137138
' h" K- T2 c- w) I- F& W139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' |1 `% U$ q& ~; W
% v6 c+ l% Q! f/ w2 l. v7 C3 e+ ~145146147148149150; q% Z: a, }. v. H9 R
151152153154155156
& J/ L; X0 V" ^4 q+ l/ o" x9 u' ]* H4 W) m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! e& @2 a6 A. O9 u6 ~7 P$ o
& }+ z) E. h3 w. P: g$ u  A7 D% F163164165166167168
3 U# v8 m' N- s+ C' U7 g* ?9 |169170171172173174: X9 U9 D) R. u/ E
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 Q/ q3 c; J5 I6 l3 R% d& X2 A
8 k; P9 ?6 _+ E& h" N3 I1811821831841851860 n& H+ p. f6 t
1871881891901911925 O5 o7 T  ^( Y
193194195196197198
4 [, n3 N6 D( P5 G5 M. N: V199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 E+ P! m. e% J0 i) h- H6 y7 L4 C5 `7 Z) Q4 ^
001002003004005006- J0 {, J, a. d7 h" l
007008009010011012
0 c6 \4 `- D0 i# ^1 _  E5 ~) G6 {013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 t( x. Z! S6 J8 o2 J7 `# W- g9 |$ L; f! T' }( w$ @
019020021022023024
" K$ G  k: \9 k% \3 a025026027028029030
, \9 o  m4 a: R+ |, Q7 B. @- _0 o& A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 `2 G! G4 J, C" s
% B* z5 ?4 O* @9 W
0370380390400410423 G" r, H. w) C! [3 X3 ?; |, [) m
0430440450460470487 n2 q+ n$ q" P% d0 @6 p2 k9 g& R
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 ?2 ?' w( ?: E8 F; f1 P+ g8 K' a: Z( V
0550560570580590604 C! ]2 I1 S8 D9 J' N/ v- t
0610620630640650665 F8 }# R. @: p0 H* M: p3 e
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( D( K/ q' _6 n/ R: p, X, f
1 r6 S6 [. n' b0 \% ]0730740750760770781 e8 S# k5 d5 O/ `% S2 e5 B" v% T
079080081082083084
3 s) b# A. ~3 B4 v  V! {5 h( D085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
- O9 m, q$ Y8 U: d3 d5 r! {- {
1 A5 _; m3 w; r001002003004005006
0 c* C2 U0 {2 c: f. D007008009010011012
8 X+ F8 a* a( w% f9 O- J013014015016017018% ]8 [2 b9 U, |; D& r- I# ^4 `$ b0 w% o
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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