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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 Z- p' G9 X$ E6 u+ B" y
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" N$ T! `; W3 w$ M+ M$ E2 y% m. L■● ■  NintendoWorld    站友xliz原创) l0 k4 |/ `8 |; s, T9 A
■ ●■    http://www.NewWise.com 1 n- E7 ]6 p$ g. j% ~3 e8 N7 z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& U! C8 f: o/ _. p) \4 R  J# D$ N; J7 G) B" u  T3 c
0 E3 q& p5 h* F. [% i
           洛克人 EXE 3 Blue 卡片组合$ j/ A: G+ {& J  z4 J

! A  g: x3 i& n7 ?2 Z* N7 J
% [* |, ?, J5 D# {/ l: u1 Y$ M3 i' Q1 @英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. G1 m, }8 w2 d, j* ]
大家要看日文版的P.A.或详细攻略,点击这里吧!

4 z2 `" s! }1 ], \====================
1 M4 w2 c* w4 N希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 B) y* @  p4 o  T! ?3 U4 D% r" V2 d
8 P, |! W, f) j9 ]( j以下内容格式如下:
1 l) a  S8 }, n4 m2 D! e( H( k7 E% {  P3 s% S/ I9 d3 ?
编号    名称$ {! f+ |7 @8 I+ T8 D* U
说明' B) ^* f- Z8 _% V5 _
组合方法; i5 n. [4 u1 \1 M8 E+ ]# f
---------------------------------
3 m: ?5 r# h7 U. H01    Z-Connon 1
! D9 u% G4 f+ B9 YUnlimited Cannon for 5 sec
8 g6 u% v3 v9 p5 ]Cannon A+B+C
  G" E* L  N& Z5 O7 f6 qCannon B+C+D# g+ w; `! s, l; p1 w
Cannon C+D+E
* H! E* m4 O4 z6 o$ e5 b# c
! t( A+ T( }4 t- k02    Z-Connon 2$ j2 G$ e+ r2 Z3 z7 T9 r. s
Unlimited HiCannon for 5 sec
+ Z/ G: v! o1 \: o) {HiCannon H+I+J
2 E% c2 n/ c' i  dHiCannon I+J+K
( e- b/ b; e5 v" rHiCannon J+K+L
: c0 @( M! ?7 I/ Q
% d6 E% F8 b( Y* A2 k, F  i  }: X03    Z-Connon 3
0 S+ _2 a3 d* I- e% k4 z8 d# H0 O& X3 ~Unlimited MegaCannon for 5 sec
! E3 U- ]" Z5 FM-Cannon O+P+Q; S& b! a' k8 _! r3 l: Y* y; K9 J! W
M-Cannon P+Q+R
' A" t+ d8 |& u; h1 P0 oM-Cannon Q+R+S# T0 ?" h! T7 J  k  L! |5 S9 |

* c' g+ z! S; [. {04    Z-Punch: H  ]$ R, c  a3 {3 N) t
Unlimited GutPunch for 5 sec/ M, A5 [" u0 n% j
GutPunch B+C+D" K& a$ m6 ?, D) l" \! ?6 {
GutPunch C+D+E, c+ j2 g" v% |+ O
GutPunch D+E+F  c( j7 r. G# I" ]5 \
# c, |! b, H6 [) O  Q. r
05    Z-Strght  m; ]- v: L' _7 {# H7 m, f
Unlimited GutStrgt for 5 sec" G9 U" Q  z1 L' x# _5 b
GutStrgt O+P+Q
- |, B( J1 P( QGutStrgt P+Q+R
+ w0 @1 O+ i" E3 NGutStrgt Q+R+S& P7 b/ N. c1 ~* F3 ]+ ^
) x' j8 B1 M* X) b2 @3 x, t* ~
06    Z-Impact$ D: f: Y& u5 n2 V8 V8 m
Unlimited GutImpct for 5 sec/ B9 f+ S: G1 J3 n8 \
GutImpact G+H+I
; b3 G/ ^9 Y/ j3 L+ b1 m) |) Q6 OGutImpact H+I+J  [% [0 x! H1 h  ^' b  l
GutImpact J+K+L- p+ J' n  F' F% K4 h7 I" W/ P

9 \/ N3 }7 {) F* Q9 L* p( q07    Z-Varibl: h" v5 V% b! {
Unlimited VarSword for 5 sec9 Z- r0 j  [4 C2 j2 @6 w' A
VarSwrd B+C+D
! M; T5 G# i7 q; j, HVarSwrd C+D+E
6 V) h. I9 `/ c: O5 T( |VarSwrd D+E+F0 H; y9 J$ o2 K; K/ p0 [
& O0 D: a$ n+ v0 R3 K7 G  x
08    Z-Yoyo 1
" V, T; B( N- U- h! x& k# HUnlimited Yo-Yo for 5 sec
1 ^: C# f3 Z/ Z: p% \- }0 KYo-Yo1 C+D+E
* A1 w9 ?' Y% R; a& _  z7 lYo-Yo1 D+E+F
, _9 l" I* U- e! AYo-Yo1 E+F+G
, A! t: t) \5 U
1 N4 V% B" r8 Y4 P! ?09    Z-Yoyo 2
9 z2 C( M! {1 V, b$ u5 b4 m* [0 n3 `Unlimited Yo-Yo2 for 5 sec
# o0 a0 {1 p# r! t6 BYo-Yo2 H+I+J7 _& O6 s$ Z4 c4 M
Yo-Yo2 I+J+K
4 f: `) E. g! k9 a6 v5 q& ~Yo-Yo2 J+K+L7 N( j0 U1 [' {! @
  y  D( g3 k7 N! C1 E3 ]
10    Z-Yoyo 37 v& V) l, E9 y2 l7 O
Unlimited Yo-Yo3 for 5 sec! c( s. y. J2 \
Yo-Yo3 M+N+O
8 |% k+ H) K7 f/ p5 A! UYo-Yo3 N+O+P5 d1 g) a: K  k( l0 F
Yo-Yo3 O+P+Q4 z- j9 A/ B$ {
/ l8 W. Z+ p3 K2 n$ f
11    Z-Step 1
- j) k" A& l. B$ G  O4 tUnlimited StepSwrd for 5 sec
# U! ^' X6 y3 o! CStepSwrd L+M+N+ h9 L) @( }! Q- |. z% N
StepSwrd M+N+O' }, ]# i& g  d
StepSwrd N+O+P6 Q0 x) S9 Y! D/ m# A* c6 C

# m/ D0 J  ^) D2 U9 }0 p12    Z-Step 2" n* o3 T3 w. P" t
Unlimited StepCros for 5 sec3 ~  Q! F3 j5 B+ P5 e
StepCros P+Q+R
$ {8 ~" U" \7 L6 [3 h2 F. `: R2 PStepCros Q+R+S
' n2 _: r1 x" v& I, e- BStepCros R+S+T* A6 g( h) M3 X

* U) x! a4 z5 {+ O3 ^: I13    BubSprd0 Y8 ^8 S  [4 p4 ~! b# M
Attks w/ spreading bubbles!
5 L4 f5 v5 ?# P# X( H  W! }Bubbler  C+D+E
8 ~9 S4 j! f+ I% h! e- r* h4 f& OBub-V    D+E+F
1 X8 C# U+ n6 C( P; }- l0 H. q* R% HBublSide E+F+G3 v1 ?! x; r  w5 s$ V
Bubbler E + Bub-V E + BublSide E
; i; M0 Z$ M4 V6 r2 ~0 l. |0 M1 F: B& J/ |( R
14    HeatSprd
9 l& y( B9 |$ r* jAttks w/ spreading fireball!, B% b; i- t6 E% |3 ]$ T
HeatShot H+I+J* \# g# s: h; [9 ^# \8 h" E$ Q0 x: A0 n/ {
Heat-V   I+J+K$ a% O% W- Y! A
HeatSide J+K+L
7 z- d; \2 Z+ \8 LHeatShot J + Heat-V J + HeatSide J
& j# {& ]$ E6 ~% R! _! b9 g/ f8 z1 A' i1 Q$ z( g5 w
15    H-Burst
' l9 Y3 {9 p! SCreates a giant explosion
( K/ p" Y+ f$ u- Y  sSpreader M+N+O2 ]# l6 L/ E1 }7 V
Spreader N+O+P
( P3 s( L0 _6 x" ?: _Spreader O+P+Q1 d- M( J7 p" G9 Y) ]; r, `
/ Q! h3 U2 Z& q
16    LifeSwrd, S- n+ W8 `2 J5 d* q+ h' h
Swings a huge 2×3 sword!; y& x  p1 N9 J# |' D
Sword E + WideSwrd E + LongSwrd E9 r$ {3 z/ R+ Z1 l* \. ^
Sword L + WideSwrd L + LongSwrd L  _4 r7 w7 v7 `$ |$ X7 v2 f
Sword Y + WideSwrd Y + LongSwrd Y- H; Q9 ]/ j# N
" e5 M0 M  I+ N' |( ?. r
17    ElemSwrd
4 |  o* b! K5 n/ K) _0 x9 Z% YWide swrd contains 4 elemnts# N: ]% x! e. V& R( y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# V) G$ j5 R) b2 Y+ h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 b6 Z& Q( V, E
6 `, v3 J0 Z! q18    EvilCut+ q/ M1 w, E' l8 r* q5 [/ s
Step up 2 & make 4 atacks
# k! k& k* I( _7 e8 h$ {6 W7 _StepSwrd P + HeroSwrd P + StepCros P
  h! V  X7 @, B, S
1 ]( q; F7 p/ u19    HyperRat
* O3 s- |0 }2 zA giant Ratton charges!
3 s8 d+ u- I, h  @Ratton1 A + Ratton2 A + Ratton3 A' q- I( w* B% u: k
Ratton1 C + Ratton2 C + Ratton3 C
7 I, N- z/ M" I& H8 W' i% n0 `Ratton1 F + Ratton2 F + Ratton3 F* f( S+ m1 v  r- U) d

$ I+ e' `0 U: F" a1 j20    TimeBom +
9 x& C: z" \$ k0 HSets Time Bomb in enmy area
4 ~! v- H, I: v9 F' xTimeBomb J+K+L
/ a9 z0 \0 T+ w: l( U) Z% qTimeBomb K+L+M
7 B% G' J& p$ X3 _6 ATimeBomb L+M+N. \% h+ {3 I! h8 L7 y8 ~0 v
1 m  ?; q% Y/ D( u7 C9 b( w% h' g
21    GelRain9 Q- L/ S; d9 W/ s* l
Gel steals squares7 k4 A  K1 E$ j( u  @
MetaGel1 B+C+D# U2 K0 X" Z, H
MetaGel2 E+F+G
$ [1 N# _1 R, {0 W/ D& g! ]* g9 PMetaGel3 S+T+U
3 D$ g" g& Q/ d9 ?5 @5 T' H
7 d, g7 Y' ?. ]  ?& C22    EverCrse, W) W; \6 {0 J; M' B+ ~
Shield chases enemies+ f1 S& ]- w1 T/ i! v/ |. h
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 D2 f% q3 X* `CrsShld1 L + CrsShld2 L + CrsShld3 L5 i  b3 \! c* q

9 P9 X: m  B0 @0 d' j23    MomQuake, h; D+ k2 }. B5 |# [
Awakens Mother Earth!" c5 P& @$ u" t( ]% e
RockCube * + RockCube * + GodStone S
3 h4 K. S, n0 r5 |3 m. r: s# G
! g3 _* S+ \* ?: A24    PoisPhar
: j4 o/ X) h! W- G4 v6 yPharaoh generates poison
' ~4 w) i' l+ u& M3 z% cPoisMask A + PoisFace A + Anubis A! x- m, W2 i, U( H. w. t/ k, @
2 u- c5 S" w5 L0 D: Q
25    BodyGrd! o, B$ I% T5 [( }0 Y  Z+ _$ `
Bodyguard takes out enemies
5 t7 l, {# k4 @' w) |& r- A4 ~AntiDmg M + AntiNavi M + Muramasa M
3 T8 _* V% [) q8 C' S1 @0 n' Z# m9 Z
26    500Barr# ]( d$ d" w+ ^# z
Barrier absorbs 500HP dmg9 c+ D) r+ q2 `
Barrier E + Barr100 E + Barr200 E
; r1 _% v7 G) d" BBarrier R + Barr100 R + Barr200 R
/ r8 p! k$ }3 V9 `. T' B% [0 {: k+ `' p6 }, I
27    BigHeart
0 F& `3 f+ e& \7 l- p) QAttacks, then heals HP!+ o8 y% [# r. x, J2 o* H
HolyPanl R + Recov300 R + Roll R
9 K2 ^; x* U$ b8 j% D' ~: P0 XHolyPanl R + Recov300 R + RollV2 R! E; E' z& h$ x; X# T+ n0 D
HolyPanl R + Recov300 R + RollV3 R
" b; \4 G" Z1 U9 d9 J- h) d9 b+ o. p6 x9 R$ J
28    GtsShoot
7 L4 [& U6 O0 M- g" e0 d* D  mGutsMan throws MegaMan!" ~3 I  T( E6 N
Guard * + DashAtk G + GutsMan G0 l' o1 Z( b; V2 F$ T# _2 |
Guard * + DashAtk G + GutsMan2 G
7 q3 L- P  d% h2 jGuard * + DashAtk G + GutsMan3 G5 e$ v  g( h7 Q; ]
Guard * + DashAtk G + GutsMan4 G
  Q9 v9 \$ g" S: m" L
$ D- A8 K" K* }4 L1 ]7 J  ?7 p0 j29    DeuxHero
7 p" F' N3 j5 g- DMegaMan & ProtoMan team up!
6 @- J1 Z8 F0 g0 OCustSwrd B + VarSwrd B + ProtoMan B, J5 @# U; _& l' ~( a5 R
CustSwrd B + VarSwrd B + ProtoMn2 B* k7 ]7 T0 o1 b& H) C6 s
CustSwrd B + VarSwrd B + ProtoMn3 B$ W# W$ R9 L5 U" x
CustSwrd B + VarSwrd B + ProtoMn4 B5 h' a2 C$ \+ ?; e8 t+ g

6 X3 c0 {! U- v$ _/ j30    2xHero
; S2 q* U. _% M* eMegaMan & ProtoMan Dual atk. C9 b# _( u! `
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' A$ P8 L. Z8 N" _% z; ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: _# ~. q2 I3 i; e! P. @Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! q$ G/ u9 p. h; `: J# aSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 f2 C) ?% ], P3 l& o$ q

5 q3 F) h8 f) v7 H- E& A3 a. f) a31    PrixPowr
. \5 K$ s- G: T! f3 Navis attack at once!- i2 \2 N* c2 D, e2 `: |+ T, K
Team1 * + Team2 * + KingMan5 K
: I* C/ i! x2 ?( A( I( f* N# wTeam1 * + Team2 * + MistMan5 M
4 A: i# |2 g6 ^" z" Z$ a& [. O/ _Team1 * + Team2 * + BowlMan5 B
6 l8 O7 T( ~" O& Y) N% q
7 [. H1 @0 p; M8 C. k2 I32    MstrStyl
6 u( N3 G! d8 G& \6 @& ~; P5 WMegaMan unleashes his power: z, W# K. G; p  i8 @
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 x9 G- P2 E5 n, o) X  _8 v# R& i, h7 z' c* ?
StdrdChip (Part 1)" ?8 e# F( ~# J  M' I  a
┌──┬────┬─┬──┬──┬───┬───────────────┐( O; M) N! r+ R- t8 S( v
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# y/ s4 t% U, Y3 }  @; }6 X├──┼────┼─┼──┼──┼───┼───────────────┤2 i" o% _( p7 ~# b
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) c% L; F1 y& b: S9 `" }# {# J8 n
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( e3 c) I0 s& r' Y% y9 y- c
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
& K' X+ K4 z+ r2 U; f│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ C1 O0 n+ f) u9 ]1 p+ n│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
% c* e* ^; A2 n: s& r│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# k$ s! R3 K. s( R$ r' M
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' G* U& q& E/ F; m# ~( [" _$ S
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 u, H5 L" X" F6 Z. M' X: w│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ S& h+ K  H; i, @# Y$ W2 g" i4 c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │& z3 J) r2 [+ c1 s! q* ]
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
" X0 g: }5 H9 X3 p' A7 S. J│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 b0 c+ _6 ]' M! n│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │# y0 R' m% _8 c
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 z, Q3 q9 H( V* M2 |│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │5 o! A+ ^7 ~8 O% M6 J
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ D2 z3 ^% s8 [1 P│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ |" h% `+ X. ^, ~, S+ u$ u% E6 R5 ]│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: P# ]7 _0 P3 l' @3 ?' A; k
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │. N8 z6 f0 S, B; \. \
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( L- N# S( K! R6 I
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 x2 h$ W% T+ w7 T│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, Z* ^! `& @9 _. c- q& U│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; z6 P. ^! `( F. b2 B$ g& S' x│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │/ h+ P; K: E( X7 [3 L- p
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% e2 K8 Z; F( i# O& G; ^
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( ?- P) G) \$ f# u; e& B7 B
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 l$ ?0 T- O( C
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ x4 K" t8 X' G4 O4 \1 L( s& V│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  M% o8 G# w- N' ]" O
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 b4 |' ^6 G% m2 o+ Y│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
/ Y- S3 s" o, F% ]" j% x│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 }& n4 @% s0 `0 K1 E; B. @1 x6 P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& w' e9 u/ Z0 x9 a
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 B* {% G9 T3 `, k8 A) j│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
- o" m/ p! U6 e2 [# }1 n: Z! Q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 o" t5 ~: {5 Q7 c5 [; S  U! N* G│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! N) x% R& U; @, ~9 a3 {: d│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 {6 V/ v: i! `& U
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
; q$ i8 ^% _% K6 o) [- }  B8 Q7 }│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
6 L- l4 s/ j' i5 [" e  G│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
+ [( [! ~  Z+ h% d│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │2 I/ B) q! U5 c4 ^
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 u9 B# w; l8 _; N" B; b│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( x$ q/ K. x. h2 R/ j- V7 ^5 s│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. n3 t, ~# S6 T" |. b% _
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 ~' h- ~. g1 M│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
. N. F9 x" t+ k+ C│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& }9 {$ F: L" n% f
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 W" x: [: ], J4 _& n
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 T7 c! a, w3 E$ G/ }* {" H
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
( Z0 d8 e- L5 @5 l│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
, G2 `+ u, I4 @7 v7 {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 Y' Q- n7 ]( h9 k+ v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! B( j# j% U% U│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
* j! G+ I- {0 H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 f! J* K$ X) [/ v4 o* Y0 N│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) Z% _" Y. j3 X6 O
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
: }) j$ j5 s4 z' g. U& o: I│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! i5 a) H. |. f* y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) M5 l! v5 r( S1 I' S' a% `# A3 O
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
& A+ D) G( Y! ]6 t9 R8 j│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 E! U8 K: H' ?! ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ G& ^" f4 r) d9 f8 B2 c7 x- T# P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 D4 Q/ G- W" e5 Q; j% y│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 T* H  ~9 s- n! N. B/ y0 y8 @
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 ~! @: g* e/ u$ d# q& C│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │* \% l3 D" C* b: e0 O. `
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* Q+ ^0 P8 l3 W" u$ B/ W│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& S- D/ N& `4 Z+ w% h
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! g1 T5 D) J' N# M0 r8 J" f
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │+ `  C* j( w/ M7 N
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 @$ E6 K: G+ T2 u7 c│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- p' Z# @; A  t- U' d
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' O) y* L- H' `
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │9 M, s9 f2 u* x& H0 X
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! P4 i) J- F7 T' n  Y# s, H│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │8 }/ t3 x$ A& `9 h$ V6 M; r0 z" b
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 ^5 A; q- T6 f/ n. ~│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 _1 l( z2 u- a( E- c3 R1 R9 T7 @
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: k- i5 g( o' t, `6 _│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" Q% L0 y% [0 G# n; h│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% h6 C! B0 q2 B7 U8 h7 y│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% R8 V$ Q$ q# q0 F! D9 z! b│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, k  {; u" H. W! ]& y3 v4 ?│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. L' W. m% S, K$ p8 G3 w
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │" F# l- ]8 X8 F7 x9 w
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: Q) J2 L% S, T$ E; W: M8 m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  P. n9 E# {5 P│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, v, l, X/ F) t' ?: @│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │. L9 u6 o6 G9 E7 p! j
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- s: E+ E' e) z$ o) m# v
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
4 {; S2 e/ j7 P5 e4 T# _│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │, Z+ c% l; o) m' Q' T# e% o
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 @$ B. c$ h1 l4 g4 ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 I# n" @# a/ `! q$ K
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ q8 ~+ E5 u- @% w- \) H* {
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! A6 @: S; X* s% n& Y: F│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) R8 W  h5 o3 C2 W  X) s0 [
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* n6 P. }8 E. Y/ s0 M│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 V0 h& W) {$ l0 b" I. Z└──┴────┴─┴──┴──┴───┴───────────────┘
5 P- Q% L& ^7 w# M( y# Y4 O& z, |+ n
1 b, X/ @2 L0 _2 l" d9 d5 D7 P* ZStdrdChip (Part 2)# [( ]# i/ o- W1 b( {
┌──┬────┬─┬──┬──┬───┬───────────────┐4 N( u$ c5 F/ ?+ g' O# W
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 u# C: {2 {2 f" H% k
├──┼────┼─┼──┼──┼───┼───────────────┤
$ W  J! Q( c% I. f2 m8 Z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, S5 y6 O5 ?7 T
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; T' K+ r8 R# E, T  x' D- ^│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' I3 _3 W9 f; C) F7 z3 C9 W│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ W0 O: k$ B+ i- D│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% q; [4 T. [- l4 {5 q8 H7 ?4 j│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 Q# h: ?6 b& `: t$ z9 Q1 {1 W
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 I9 z5 [7 l* ^; D│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( m: p' S) _" c
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 j0 F' {' @) W1 ?$ r
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 T8 i4 l5 N, Y* b8 x: ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
  b% l5 T+ H9 G│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │1 D7 R8 @; t2 I3 d
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; N/ u1 B% H5 |" F" }* ?
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ {) `' W' F4 |& D1 t$ A│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- o0 b# s5 |( y& Y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │8 A) t' F0 G/ y0 T, H" ]
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  i6 y" J+ `( {0 n* n* ^│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ z+ h8 p/ P, }' t& }2 L* B│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
, w1 ?& \# [+ ]" C│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ l5 w% L, G8 a! L9 B/ m│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! g' C& d( ]# C. ?: F$ K6 }+ B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
2 d+ }9 q: Q  M, j│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; ~" O8 I- T  D$ W& I2 g! ^% \│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
; n! H6 l1 D" X" g- f│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& D( c. E4 ^) n│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# V: H- u" ?' L2 ]$ G6 ^│126 │Rook  │30│  │  │***  │Protects you from attacks   │) e/ D  J" e% J- |, j
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 m4 [6 q7 A1 @4 I│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ u# ]3 F2 j2 [9 y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │- g2 W& M' T7 h5 o0 w( P1 s
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: W7 B5 p$ h" j
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' w+ k+ R1 i  v' r
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ w: G0 u  k0 m# A7 b) {
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
5 z- g% B2 _) Y& M& ]8 o% w│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 ?: A$ p* y5 ]6 n0 G│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │; ?& t' g9 K8 K1 Z; |. V9 E8 b: P
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ j/ x+ H+ t5 D( r' e6 J│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ g5 X& F7 i7 |( B- P; G│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; P7 H" X. W8 F# F( _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 F2 I& |0 t" }" `: H& f
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │* T$ O2 d- s2 h; [6 L- w- n1 W. Y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% v2 x- W9 a+ J  [8 t│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* h6 J. T  D8 w│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 `" Y" {6 j- p  Q: L+ _- K9 M
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. m) B7 i" g1 ?. n7 P$ k* j
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 W% p1 p7 S. F+ `
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
$ D3 Y6 T+ [9 c$ {- Z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 I) [, {6 _' F% m, t! U│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 f1 n6 X* Q* X; H8 R6 s9 t
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │- D' q. u- w7 g2 i/ D& A/ m: U
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 s  [' Z! n; \; U* A: o( y│151 │Recov120│35│  │  │***  │Recovers 120HP        │- g! s. ^/ t5 ~6 N
│152 │Recov150│50│  │  │***  │Recovers 150HP        │; R5 A+ [: x8 U. J2 ^% V# A1 R& x4 p1 k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │, e; I9 b1 o4 s. {+ p! k5 B& H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │4 H  r& ~( B9 f" L6 p/ z
│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 Z* q- T* [, }1 w, ]
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" K. |5 d7 m, _( x( e│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 @- H& Q9 f2 u9 B. H8 [
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │" z% U( K- z3 s. E
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. }1 {! ^6 a% l* w1 E  O
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │3 t" n* B; Q: b1 @& m5 J5 y7 r9 v
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │% h: P# y/ \+ B9 ~# o
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) |# t" G) c0 x0 q4 G│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 k4 T( N7 d5 z! N│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 Q0 @3 [+ X6 |. L7 g- }# O│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) m/ @, `4 H' H1 K
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* ]! |' V  d) \+ q% X* y) f│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │$ Y- I: {: r2 ^+ F
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 u1 D% ]4 f! I" _4 ?3 t│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 r2 g  s( s  x* b4 V1 k│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
* I- |$ V# [, u│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 }+ f  L# p7 l& q$ o+ a7 x( i
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" k3 k0 u  [9 ]" c2 I" @; L│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 M0 u6 j- ~) Z0 o6 o' ?4 L│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- {5 H" Y5 C0 N│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 i: S% {% U. I$ `│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ D! j( @, c- c│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; _3 d3 z9 K# ~% Y6 n│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% a& r, W# Z- l; D; ^; _# Y  c│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 ?! N0 x# B6 G6 ?2 s- \3 k
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 q( x" ^9 f0 A& ]# K5 m  {) q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 l8 d' L3 Z' X) W( o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
* s9 y2 m8 B! M2 A5 e8 l│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 c, k$ w& Y# t5 D8 I
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 w; _# q- K+ h2 K% _/ ^│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 z3 P3 U& ~: w* W2 k) b│186 │IceStage│20│  │  │***  │Changes all panls to ice   │8 E( _" c5 L4 {8 s& ]
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │6 V+ R; m4 J7 u8 \0 Y) E
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │7 j4 r+ Y& o) ^% b& t
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 F; g3 i5 w. N% G│190 │Snctuary│54│  │  │**** │Change own panls to holy   │, r. v' _4 l/ a8 t9 |! j+ [( J' S
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
' F, G, @/ @. G3 R6 w' g9 E│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. E( o) W' j; d% A+ t/ C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! G: T, ~& K/ u* A; _3 O' A/ d
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: t4 a" I) i0 G1 }, Z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ S( x5 _- G, j
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ t1 h* `4 y& U" M# ]& N
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& I% A* ^  ^3 }3 n2 l0 H
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │/ i( X. Z8 M% G$ n
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. f" j0 K- }- ?+ \) \/ p/ Z$ p3 E│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 I3 d4 w* s/ ~' x  x$ [└──┴────┴─┴──┴──┴───┴───────────────┘
+ m) l& D3 d7 |" h7 X0 v; [: Q4 j! k" W, y# Z

5 W8 E2 O  ^+ J$ m* LMega Chip% C6 V: C( ]8 v# c
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 W3 l( c- G9 |- E1 B│编号│名称   │MB│攻击│属性│稀有度│说明             │
) s! Z( X8 L8 v8 A. ]├──┼─────┼─┼──┼──┼───┼───────────────┤
7 X' d- F/ L) _6 v6 p' q3 m│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ w2 ^  c. o, `
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
+ W) i4 c) g' ?9 X- f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
) ?9 `" O( w7 |2 l+ Y$ b│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 J$ ~, C1 A/ v# \, Q- d
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
! y" K: |6 ~6 b+ J3 r5 Z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │& E$ o7 W- M% H/ s" o0 }% k- s
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" J' p3 E( a& a& u$ J+ ?
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
5 K9 V( M& {' F7 A│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  X6 ~  |2 r* L; D
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% P, ~6 ^- A- O5 _* T$ t7 @& C│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 g4 W8 ~  J7 `, N0 U! o5 ?│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  J: }  x( v1 G│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 h8 w( M# g# U" J6 Y) u│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 |1 f, a7 G- W│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  c$ E1 o7 g1 M3 @" g8 {: x( I
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 O/ m9 ?4 h, r+ ?' |' N6 @│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) T* H2 M) j8 K5 o; P- P│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; n/ E7 x% o, n$ f- ?# G0 L
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% j! l2 }$ N( d2 K
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# D' {  F, y. l+ ^
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │/ _: A  e1 _+ g) m4 Y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* A' l( ]3 [% I! y/ F1 M│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ f. n" p( l6 K│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
6 s; c  d/ y4 ^3 ]. A; Y│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! E% R5 l- A1 E1 K- Y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- J; G3 n% X: E1 p) m. h( h& s
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; Z5 C: c& r3 ^/ z  l6 O6 b
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# v# }5 Z  S; }3 S6 E2 }& Q│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 J3 N2 O1 F& N/ e! j7 Q" r/ s│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# a# j4 ~/ w7 u5 u│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; \# f$ x6 V# i# R, o7 \│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 p2 z7 }5 [* ], X
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 C' v# c4 a: X; Q" t
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 y8 ~9 F* n$ E7 _% U+ l  J│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 S& g. J4 c' J1 K9 Q/ |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
" f/ `- V5 g( e. c, k" h8 q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! o  n2 ?3 o: p4 _# D+ d' t
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# F. w/ z  p' q3 V
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. t+ p- r$ v( u* ?4 ~
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 o9 q) Z6 ?' I; E) `; z│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% t/ _6 h# o' B) ~  }: E8 ^
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, z5 V" ]' h% Q/ \: z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 ?! ]6 K" G8 l
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │! \3 ]& g' Z. \. }' E2 a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │9 k- U6 r& F" ~; z# W
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, R$ P$ ]9 H/ i8 Z9 W' M7 \4 m│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' {6 u" g# v# J0 D! z# M4 P
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( U& P7 q4 P& V: V# ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 I0 h9 r2 a% Y* A& x
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) F+ [; r; h3 x* o: K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 x! P3 h% Z; G% K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 w6 w4 C  c' A$ D/ C; `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: v/ p! e( a3 u, B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 G0 K1 P% C2 a: M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* u. O* {( ~# q5 [9 `: l  C. o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- d+ M7 K9 ?0 N' _3 W7 v
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, e' B/ j8 N0 t* H0 _│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
, S1 Q, [( [; B+ F& U. E( N; i│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! u9 ^' X6 d0 j5 h  i
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 P% J3 W- G- Q5 u+ l- f
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# g# i/ f; [% v. G$ a
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 i/ b9 f" k- m8 y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 c9 [8 @3 f9 v' |9 {4 J3 ^3 S│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 B+ C, q( i0 E6 a
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │/ q# h" N7 R% I2 z% y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │) k) U3 J1 F: F. F. q* s, q( ]
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 R& t' j2 u+ j" e. G: g
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" W( a1 I( m& r9 A2 g, D0 m
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │5 X# n% J$ n+ F( a7 w% x; m% m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* t8 q0 ^! B5 }7 G│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 v  o# E* X7 |; ~│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ K5 H' ~8 c9 v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 C" L+ w  c( Z  R6 U  C
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
9 c1 K1 g7 {& U# @│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, W$ V/ p- L  E1 Q1 o' J
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& v6 {% |% [1 M
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 {4 F6 h; [% ?, [
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │  Z1 K* z, r; W8 Q# E; m
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 J3 S6 N: C) G! i) G4 a│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │+ t, I$ v* V" X, _& g1 [: }" q9 C
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% \0 k; x/ D9 g5 }; P! b
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
" L' p- a2 c4 S7 \( Q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& K9 y! t8 r% q  e9 y( w2 J, i│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
4 z% P' T+ H, r. S' l' l' ?│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
- z8 d0 Y% E$ v  Q3 M, K└──┴─────┴─┴──┴──┴───┴───────────────┘
) n7 j3 v" V9 ~. d' I" b- Y4 w& W& d8 @4 u

. g; L! l5 c) @4 `, j/ [9 \& vGigaChip (蓝版)7 x! l/ r$ G5 u' \
┌──┬─────┬─┬──┬──┬───┬───────────────┐, g' ^7 ?* f0 L! c- G
│编号│名称   │MB│攻击│属性│稀有度│说明             │' `! T7 I& N4 R0 \  M! N1 c7 M
├──┼─────┼─┼──┼──┼───┼───────────────┤% X0 j5 ~& a: F
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( S7 |! `+ S% i  i  `1 R│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 U% s. o' X& X$ v! _
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ d, i+ H7 t( |8 d
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 z" H, I& S/ F' k8 l, }$ {) u│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  D2 l6 l5 U8 v0 _
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ l% p4 r* V: X1 z
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* x6 T, W: G! P! m0 z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 S- N' I' C1 _% g$ s
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, \' V4 R3 J- J0 }, ]% E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, Y5 C% r3 k0 p6 \3 y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 c- ?7 V6 |' A4 Q# \/ g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 i0 K) m9 r" b' B  j0 _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 S7 g3 w- f  [" `' D& ]: ?│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ `. b7 P5 M- d1 u' d│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 o! ?) K9 X1 v3 p) B│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- c" W! h& S8 g% J+ ~│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 A/ j0 \, Y  n% y% B/ d% D
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& f- E& y" I4 u+ q. t│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. G: |4 I6 D5 v$ Q1 J│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ q: v+ A4 X0 g7 E└──┴─────┴─┴──┴──┴───┴───────────────┘
( {1 L) A1 V4 M4 g7 L
8 O$ z2 j- b) v3 [& R. N! _8 bGigaChip (白版)(只列出与蓝版不一样的Chips)% T* Y2 ~( }# N  u3 j( z
┌──┬─────┬─┬──┬──┬───┬───────────────┐. y: o% q% k- s3 C4 h5 [
│编号│名称   │MB│攻击│属性│稀有度│说明             │- \/ `  B( q9 N5 q, u
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 V( w5 Y+ C) e4 G: _│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
6 T( ?7 A; U+ g* j│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# h0 F4 B, r- V2 u" B- w% [/ ?
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 q: B1 N2 F/ N4 L0 k8 ~+ v│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 n, @, S4 v0 s
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 `; u; O9 z2 e( n3 v4 E2 g# t
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 c  N7 @! \, ?& @; E. z8 b0 }# t9 T7 N, C
0010020030040050063 g" q) W0 ~9 e. D
007008009010011012
& e# v$ R$ i3 ]1 `- R013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& }- {, T2 g9 p' n$ m& Y
2 X2 L3 }9 `* b! M' X: Y
019020021022023024% {- @4 ~7 l2 U, D) t8 E
0250260270280290300 ^9 Y$ @  i" R
031032033034035036
. ~( `6 @( U$ _- C( l5 c. Z
' M/ g: t# r0 g' A[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 l5 ~7 Y8 Z0 K* n, S( v8 V
' u' ]: o( P: y: E1 w) f' ]1 R037038039040041042; W" I& x' G  c. c- S' ]3 Q
043044045046047048% ~5 Q: a6 z" `% N* ?! d$ x
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% {6 `5 q" T- m. D6 j1 F1 P1 ~4 Y3 R: @" ^* l) [1 `
055056057058059060' E0 C0 e: S* q6 F
061062063064065066
' B- t! x, V7 a9 {  d" a067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 u8 t, d; J/ u! R
! g( g; W& ?' g1 x6 R, b6 i073074075076077078
2 V2 r# l) H7 e& Z/ P# ]5 ^, ~0790800810820830843 r- ]  f4 }5 Z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( W& [5 J3 ~8 s+ g% B
2 {: v7 C8 M$ W9 p& O091092093094095096( A1 u8 _! T* _, U! C4 [! R" T
097098099100101102; t/ O4 [& P0 I# G% _7 q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 }* T5 D: d( P7 N3 B- W
8 }) W$ |; J; B, ]. e9 A: E109110111112113114: ?: Q, Z  V7 C% X
1151161171181191202 ?4 t. V  C. }7 i. Q$ P9 N$ I/ g+ Y( _
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: q* I/ @/ |# [1 y
/ A3 u8 f* _# O& y
127128129130131132
) {4 v' z0 ~0 t$ s7 d5 I& n1331341351361371386 }9 O) @; {. f# V. |
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ _7 S. a6 ]+ s  ?9 y" A
9 d0 i. Z4 q  k4 d% c: M) D$ x145146147148149150# d. x- r  l  j6 {/ @% Y7 D) G
1511521531541551565 D& u3 q- J, L$ y. I" \
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' _5 N$ _' g4 g5 Z4 k) y' b6 T
% B4 ^) k/ N& j1 P- J: T( ?% A1631641651661671688 i8 z6 ?' D4 D
169170171172173174% x! u9 B5 r* X2 W7 @
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& s! w! n: n1 A1 \9 w7 o7 I
3 R! x# C4 R2 }, Q. \8 F% y1 i181182183184185186
; k6 d1 s# b0 p; `/ ?$ Q187188189190191192
4 W! U2 q3 q+ w$ `, N: V193194195196197198
# Z" R( i5 M3 v  s) [199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, A- X. q5 V) C$ s5 t

& \; O/ @9 Z3 z4 P3 d1 J. C# k' v001002003004005006
+ a0 r% J' A4 N# ~" P0070080090100110129 N0 |$ q+ S: s' C; g% W; c5 f
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: \" J4 z2 I) Q5 ~; @$ _# \- C# S; [$ f9 Y9 V
019020021022023024
4 {: r6 u" I4 b$ g4 D" O025026027028029030
( G# O, v( x( A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% M+ q3 ~4 Q- C3 T5 v

9 F. Z$ U. w- H! e037038039040041042
7 h: ~$ [6 D0 f7 l& h5 B0430440450460470485 l6 Z1 F# K5 `( s1 D7 D. f
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 T1 U+ Z/ F9 I; O) t/ }. E# h

! v5 R6 I( L: f# Y5 `/ G0550560570580590605 h; D4 u/ I  [2 Y# ?" ?: J1 t# x
061062063064065066+ D3 a$ O; c* x8 x2 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 x0 w' h/ }- f( F% T- |4 H# n+ Y" ]4 |$ q/ q1 A' N2 R* ]$ @9 y  D
0730740750760770783 B% l7 o. a2 z
079080081082083084
& B6 r' x2 ^& l! B" \085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. ~0 |# D6 e. ~  o$ C/ r

& j& }2 l7 u/ W+ M001002003004005006
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