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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ' P, ^% E# @- D% N# z3 f3 @  G
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■● ■  NintendoWorld    站友xliz原创. Z7 J- _7 g* q7 q, a, z6 X
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% A/ @/ J. n* t/ J, @
大家要看日文版的P.A.或详细攻略,点击这里吧!

3 \0 e; o" @* `4 v: k) D====================
* O0 \# L) Y6 v% x3 Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 n/ g6 G6 I) L) G) c( T
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以下内容格式如下:% K, z( z5 I  w0 I

! u0 {( {3 v! D编号    名称
# {# }2 v6 [9 w说明! O' V6 u  E0 _$ D% S+ m
组合方法
1 f) Q; R! L8 a5 B* E---------------------------------) s& P: }* I$ V& d  S% n
01    Z-Connon 1
6 [0 ^9 M) x5 JUnlimited Cannon for 5 sec
( `+ k& ]1 r; U; {4 M( E  ACannon A+B+C
. T3 z; A8 y- lCannon B+C+D
6 H- C; q2 w4 l6 J4 `5 GCannon C+D+E
* j- U1 p  |9 ~
/ O; _% R2 \' P2 m5 a9 R# k9 ]5 h02    Z-Connon 2
' o. W& ]8 E3 CUnlimited HiCannon for 5 sec
7 x% {6 H" \. G  ?# C% @HiCannon H+I+J
6 G7 a! E) `6 o' fHiCannon I+J+K
) [7 s* h  l  b5 GHiCannon J+K+L
# M; e$ o% T1 }0 l; z# J% Y  V, C1 ]; ^- D5 N$ ^& b
03    Z-Connon 3
- H& H, X" P1 v! o+ OUnlimited MegaCannon for 5 sec6 N% I$ }/ A3 e
M-Cannon O+P+Q
1 P, f7 w/ G0 f3 e* A  M. iM-Cannon P+Q+R
2 W8 ?: |) U7 e- m3 ^6 h, |8 m3 oM-Cannon Q+R+S
& {0 Q1 y, k' V* ~$ Q& Z3 _3 z+ I* E6 _7 |
04    Z-Punch2 z+ U+ ^3 Z0 i
Unlimited GutPunch for 5 sec* f# F. P8 K! y8 z
GutPunch B+C+D
7 ~3 }, Z  F" r5 q! y5 Z/ N/ d3 rGutPunch C+D+E
* e2 q5 n2 w& M! |0 p: RGutPunch D+E+F4 @7 q6 \1 G/ i- c# V4 A
0 H" I6 S/ a0 x% ^: o/ _  I
05    Z-Strght  R" l4 O. H. O5 d/ N; u
Unlimited GutStrgt for 5 sec% b3 Y; _8 ?# A/ T: X6 f" M
GutStrgt O+P+Q8 C/ U! O# D. S$ }
GutStrgt P+Q+R
7 A6 [3 T* L- k7 E, l! dGutStrgt Q+R+S
" o" m1 R2 P- W& D  s0 ~( L  o2 E: R
06    Z-Impact
1 w$ f* F$ L0 L: H# bUnlimited GutImpct for 5 sec+ J2 v4 ~6 ^) v: O
GutImpact G+H+I" |1 S* P3 i' m/ Y# G* w
GutImpact H+I+J, p# b; \7 p( H( G; }6 n1 F
GutImpact J+K+L' F& w! j& d0 \
" v/ v9 K5 M% r+ W
07    Z-Varibl
4 b% h* ~4 S6 f' g( UUnlimited VarSword for 5 sec
, U. A; a8 @: t3 ^# TVarSwrd B+C+D1 G+ |; ^; d0 M6 C: Q
VarSwrd C+D+E! w2 n. y1 u% Y/ j- z" m
VarSwrd D+E+F5 m' p3 X8 f+ r: P2 p, Q: S
, ^' X. I' j# d3 s
08    Z-Yoyo 1& l  F  {" H+ c2 R; ~* x
Unlimited Yo-Yo for 5 sec% r4 o# k9 B: }! ^8 n9 |. |  x7 Z
Yo-Yo1 C+D+E
+ t0 N# q: ]1 \; T/ Z0 l2 nYo-Yo1 D+E+F
8 j+ l0 g0 N/ A% D3 y, d  SYo-Yo1 E+F+G' L- D. j1 g) Q9 V! X5 E  A: u2 @1 _, q
8 I: ~1 e6 \6 \5 j; Z
09    Z-Yoyo 2) U1 I7 @( v: e% E
Unlimited Yo-Yo2 for 5 sec/ B8 S) F) J8 g% N* y+ M+ B
Yo-Yo2 H+I+J, q3 Y6 F8 K( K( V
Yo-Yo2 I+J+K
2 |( I) G8 G/ _) }' ?Yo-Yo2 J+K+L1 h- ]6 Q; a' e% s( F
! D, X! _/ A/ G' b$ _
10    Z-Yoyo 3
- R* ^1 z2 T% I/ YUnlimited Yo-Yo3 for 5 sec4 r, R3 K" j7 j) y7 F5 q5 y
Yo-Yo3 M+N+O
. |4 m, E) M, o$ }+ fYo-Yo3 N+O+P% z& R' _5 A% `" \$ T6 t
Yo-Yo3 O+P+Q6 O' G# G( @# P3 L  z; |9 Y) U) Q
9 |0 n1 z7 h6 E* j! i
11    Z-Step 11 A6 G- L9 E% f+ j
Unlimited StepSwrd for 5 sec
$ ?- ~& a' K; s/ H( gStepSwrd L+M+N
2 y4 x9 ]( d  {# f% _; `StepSwrd M+N+O; F: c8 a  k' r+ B
StepSwrd N+O+P
) `, Z1 p3 G) e; V* G% ^
  p1 }. c2 L3 [6 N: J7 h! W9 e  s12    Z-Step 2/ }  `9 R. u, N- `
Unlimited StepCros for 5 sec- b# h$ N1 w7 z- d: a( L& @; @
StepCros P+Q+R
2 X" w- l: {6 a( @3 o$ Y' H4 FStepCros Q+R+S1 f8 A: t  F; k2 A7 N+ `
StepCros R+S+T; M/ J- i- R* j1 R0 i9 F
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13    BubSprd2 Y, h# D( E- \+ a% R
Attks w/ spreading bubbles!$ k2 G. R: _2 F( A$ u* d/ D  @
Bubbler  C+D+E
$ @; l$ P* `2 P8 W% y) TBub-V    D+E+F, q( H/ F/ h; ]/ A" H
BublSide E+F+G
/ }% K! G- e* H% uBubbler E + Bub-V E + BublSide E9 j% @1 P+ ]# B4 M% B/ y
, Q  Q% [9 e; U5 q0 z" _% m/ T4 \. K7 k
14    HeatSprd
6 J. u3 h* m8 `1 M% [Attks w/ spreading fireball!
# ]8 H5 T4 V: t" OHeatShot H+I+J
: ?) E6 ]3 c+ s% o1 rHeat-V   I+J+K
0 h* L  u/ w4 X7 |0 A/ tHeatSide J+K+L
6 ^# E1 v/ D. |0 w& |HeatShot J + Heat-V J + HeatSide J
" u+ ?6 Q8 ]( `/ q6 b/ c6 p3 E( G: q2 g! M9 X+ [! @1 h
15    H-Burst
) T1 C; d# S6 h* ]+ G3 e& s# tCreates a giant explosion
. W; Q& h3 S7 S# c: s4 WSpreader M+N+O
$ g; g+ T$ h& [Spreader N+O+P
5 J0 x' l4 y: \" `$ VSpreader O+P+Q- x" Q+ N- j% t( q; E

9 {% N8 {3 ?# `( T6 O( C16    LifeSwrd
6 F0 I+ p, ]4 L# V0 HSwings a huge 2×3 sword!
( b! D' h' d. G) fSword E + WideSwrd E + LongSwrd E$ E1 I. |& z: a- p0 H
Sword L + WideSwrd L + LongSwrd L
5 A1 j+ G+ y2 W2 o1 Q8 B0 eSword Y + WideSwrd Y + LongSwrd Y/ P% E3 F: X* F; Z( O2 O! @! A

% x1 ]/ Q/ f- v3 t, \& i17    ElemSwrd/ _- e# N  y' j
Wide swrd contains 4 elemnts8 D3 p- ?; ?  }1 Q4 p9 R
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, d4 q6 p# P5 p+ z( [+ K1 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* y$ y; m. D6 U/ W! B8 y! l1 p$ o) \
2 `) G; E0 h" n) V9 _, \7 I18    EvilCut% n2 u8 u0 b: n+ U3 M1 u
Step up 2 & make 4 atacks
, [, a$ L% l% ^& |. Y$ D4 UStepSwrd P + HeroSwrd P + StepCros P
- l( y- \6 g. F# l6 A6 p
* v$ v8 C, o4 o, M* ~7 A. E/ x19    HyperRat
5 B$ a9 S9 @/ S6 P. sA giant Ratton charges!
! M5 w# j$ ^* a$ B" `4 WRatton1 A + Ratton2 A + Ratton3 A
, Q) ]2 w' V/ J* ?8 H- VRatton1 C + Ratton2 C + Ratton3 C; x- m' ~( @0 ~
Ratton1 F + Ratton2 F + Ratton3 F" w! s& M3 i; c* L
2 \0 ]0 z3 f0 J: R5 a* E  Y
20    TimeBom +, G5 Z0 b5 n# O6 Z
Sets Time Bomb in enmy area
9 B1 t4 J$ X3 t) o) mTimeBomb J+K+L2 W2 ?( P" G/ ~) c6 s) ^# C& X
TimeBomb K+L+M! N: S' X( }9 ]+ T  B
TimeBomb L+M+N' w- k; G0 C/ A6 d3 V* V, M$ K  V
, V" `- Q+ P. i2 Z, E; [" R
21    GelRain
' I  Y" l8 X+ H: e2 R5 kGel steals squares
6 I4 f7 {1 _1 o7 O! QMetaGel1 B+C+D6 I9 ?- A$ R, V( @" c( r2 b
MetaGel2 E+F+G: j. ^) {8 v# l( T4 Y" q0 j
MetaGel3 S+T+U  {3 b7 b! `+ O0 z2 y

1 g& n$ f2 V/ n/ J# l22    EverCrse
* C8 g& E$ y. d1 y) V- j' d  ZShield chases enemies
& ?: k% C$ A) u( |) c9 u: f7 ZCrsShld1 C + CrsShld2 C + CrsShld3 C
9 a; G4 F( ^$ G) f& f" S- F' wCrsShld1 L + CrsShld2 L + CrsShld3 L: e3 I1 p& \5 M1 V' i* d: g

( {# p' c$ L5 e! }7 S. e: [/ _& ^3 K23    MomQuake. {8 e- S  V9 R3 b8 j7 u
Awakens Mother Earth!7 x& u& T! w* n
RockCube * + RockCube * + GodStone S
( @6 L; C3 z7 h2 F
$ F# ~! _( a' X+ ], ]' Q0 I24    PoisPhar
8 H4 @, @2 X% w+ X! h" G, @  w/ CPharaoh generates poison) I. Y8 N3 |/ q2 e: A0 L
PoisMask A + PoisFace A + Anubis A
! c/ q6 U0 E% h2 \# O, [5 m! |4 T$ C' w
25    BodyGrd3 w! m) @+ g9 W" a6 a
Bodyguard takes out enemies
7 S, l8 C4 o5 Y* lAntiDmg M + AntiNavi M + Muramasa M' ?+ s" y! C- d4 e/ {: j* m

0 P0 g; k" e  R+ E+ ]26    500Barr
. Z8 I; ]% e' V4 i( IBarrier absorbs 500HP dmg' ]9 W0 n6 a* p! X% X7 t
Barrier E + Barr100 E + Barr200 E5 F) j7 [7 n: o6 J- Z& a8 n2 \
Barrier R + Barr100 R + Barr200 R
& K4 C5 B7 t. R; m0 l* \) ?; q; ]( J# ?- m6 c* t
27    BigHeart
+ x8 b! C7 c: W- S6 n7 I0 T$ Y( JAttacks, then heals HP!  y  n, }, K" C- H9 o; f+ @" L+ k
HolyPanl R + Recov300 R + Roll R( V6 Q5 J7 p" X& T; l" N$ V
HolyPanl R + Recov300 R + RollV2 R" M# O& E/ h- c' [( P4 S+ M; x
HolyPanl R + Recov300 R + RollV3 R
5 Z* N+ n; E& j8 \! P+ C
3 p# q, F8 `% ?$ \5 O5 X28    GtsShoot/ a- u; j4 q! `( h
GutsMan throws MegaMan!
1 {& \1 @2 _+ K9 q- b& hGuard * + DashAtk G + GutsMan G) [) Q, J. n/ o: F% X
Guard * + DashAtk G + GutsMan2 G" N/ g8 t% }; u; n5 {% B$ G
Guard * + DashAtk G + GutsMan3 G
4 v$ u6 {  r: y/ ^' W: K- zGuard * + DashAtk G + GutsMan4 G
- [9 t7 ~5 }* z7 E4 w. t2 q- h& f2 G# [9 y0 w5 j
29    DeuxHero$ m& C, Y. p* `. |0 I
MegaMan & ProtoMan team up!8 ?/ ]+ U% V* z) A  L1 H& e
CustSwrd B + VarSwrd B + ProtoMan B: }) f+ ]" ~% B  S  p3 [
CustSwrd B + VarSwrd B + ProtoMn2 B
1 g0 r+ A" y. J) j, C6 J5 LCustSwrd B + VarSwrd B + ProtoMn3 B
+ I% ]2 r9 X1 {% S3 J' \CustSwrd B + VarSwrd B + ProtoMn4 B
- t  _) D; `8 o  Z& {+ A% d5 n5 d* O& m, |! g
30    2xHero( ?3 x" |6 j3 j2 k8 y
MegaMan & ProtoMan Dual atk9 m$ b6 b& G$ @0 h9 ]+ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' j& t2 Y' h7 d& R+ LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- i1 G+ l  u. Y# Y8 ^8 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 W2 q6 g! w- O0 kSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! q8 |- @# L( z5 H  y2 Y4 [3 D
0 \* h" a- q9 V* r/ [
31    PrixPowr
( D& }! ?: o1 b: |5 A" H% J, H3 Navis attack at once!
+ F9 c& D9 x: q; u! ~& ]Team1 * + Team2 * + KingMan5 K
0 d0 ^( Z3 ^/ i4 z6 X& u" }Team1 * + Team2 * + MistMan5 M" q- h% W) M1 D$ w6 G
Team1 * + Team2 * + BowlMan5 B# X/ k( }9 Z) J9 F

7 A2 o7 O) ^! C6 u( O32    MstrStyl2 Q: s; a1 q$ f
MegaMan unleashes his power
. H! {" D4 A' _' g! Z7 vSalamndr * + Fountain * + Bolt * + GaiaBlad *
) Y- q/ d; Z0 b& \- n% }& p0 T0 R: u) A9 m4 F5 I( y  I
StdrdChip (Part 1)
9 z& o3 o1 W3 B! l┌──┬────┬─┬──┬──┬───┬───────────────┐+ ~1 x  W$ [: R/ D( [( x0 j
│编号│名称  │MB│攻击│属性│稀有度│说明             │1 T# W  L% w- C+ U& F1 S; F
├──┼────┼─┼──┼──┼───┼───────────────┤. b! X; ^" o$ `( P: {! q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) h1 \- b7 y6 z! G│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  \+ e5 r0 I1 \% ~6 K& Q9 H! \
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 d6 k' C& X7 i' K1 M+ J
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* _6 K) E- U" Y7 R: k, x│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. ?' m( D: l: F, \$ t7 t5 v. x
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 [5 w7 N3 b7 F│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, c: F$ {9 D2 b  l* h+ }7 n( M- b│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 n7 e6 ^$ V: O# ]│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 ]# T! `9 G/ x2 |% b6 f; a0 @8 t│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) p" M% z- w& |, b6 D$ }: K2 R│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( g7 ~; N6 @7 S, B* t& m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( ?% W( N: v$ S0 {+ y+ T( L
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) H! {, o& \7 k7 j7 ^│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( @9 H- ?2 ?& Z: O; `4 Q& o3 n│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' R" I- Y7 D7 L* I! C7 _
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 K* ]* T5 X8 H0 w* Z  y4 o% F│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% _% q0 W( F' ]4 m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ {, v  x, E' h. L5 E/ ^; R( Y
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; T5 F1 h& d, Q. s
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 q: v/ |3 `- q) H│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' T. x7 R- L& t- C, N│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. J, B, c/ y9 q. I+ |$ ]│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 X+ {7 J0 O  ]* I  c4 |  d/ L* l│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 z. H9 c5 u9 m& N3 X6 q( K
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) c' L. u  y$ D6 j+ k( t│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ G/ n7 [: F" q- P
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 D7 X1 Y0 `5 N/ ^5 D7 G4 t│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, M7 j; w) h9 Q9 P' I
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 {7 o$ j+ t' p, E, ~: Z, l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! |6 M6 R# O# }, S/ o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& Y/ M% H* N8 ^9 e: I
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ \- o! z. |5 x│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 A$ ?3 |$ |9 j! ^
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 G$ O8 E+ T6 I9 Y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# n/ F- y3 v4 y3 r+ d% o+ H& e
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; k. @9 E, D' {' w* M6 K9 d
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* t8 n" }2 p2 m  f│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 X1 F* J5 V0 p
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 v2 B' M9 j5 f; F0 M; r) t│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
* A0 u& v$ \- [. P9 s, y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: Q/ Y" M# H* ~3 |7 o/ q% h/ d7 [- l1 h│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 t" A2 ^' k3 N2 V
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, d9 a- _0 C1 E2 o
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  v$ \1 H! G' u* c8 n
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ c" ]3 b3 t" ]3 U- i! O│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 B1 J1 X. I7 h( I4 N. S, M│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# I) d; X4 @$ ]$ A0 v
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( o1 Z$ E; w" j! t8 t& t│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; V( O6 g- w) `: y2 Q$ \. L
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, Q: j. p; m  z8 k
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 [/ N! f9 e- Z8 j3 e. O% v8 O│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 e, K0 l( C" M$ ~; |
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- _+ B- w& U) Q5 |/ {0 s4 X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& r( q% W. }) P# p2 I  X│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ M5 l. r& L) O6 U. _│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 d1 r, D! k, m4 ?
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 n  ?; S9 s' S* p, v1 f│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) ?" b5 R; k  C1 D0 O' Y3 ~& a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │, P* V! _. j3 C
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  @0 H4 K* N2 G% W# [5 ~7 I
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │! {0 n+ d0 F0 j: X8 t0 x6 I& p
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# v& V& G* G$ }% G7 X8 B- ]6 B│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! {( Q2 M9 s0 k, p" t& d
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 @- i$ R% Z" K
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' }+ M5 V( A" T2 t
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 x2 j4 S$ Q) T! Z
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
" U3 {8 Y3 j: F$ \5 f│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) R; L3 x* z1 z  K; l" Y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
* L: m# a; ?* [│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 ~5 ]/ M5 O! P7 g' a7 |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 H# ~' d* h/ n" _6 q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( p5 M9 G1 B" e8 z9 |- W9 E│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# p; F$ s: _* N6 a0 _% f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# W2 ]/ h" E5 |; `
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │, \3 i( O* G% v' L
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │, u  @: F) E1 U& [
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 }$ [" Y+ z, Q% h; g5 F
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │9 {" b- V: y+ B8 A9 W; ?4 Z$ l
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 J$ K8 I% ^' C& {3 I
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& g& h# T# j* [* `8 }5 J# s& F│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) Q3 L* w4 K1 w  C5 s  i
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 I0 r6 D/ P' M* c: k; l& n│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
# ?& _" `+ Q' K& B" R7 j* X│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: W' o) h4 L# L1 {6 ~" M: M' I9 n│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ p# y# i# o, G& A7 b9 X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! B3 Y) c" y, q( G- ~5 L, a8 J
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
6 b6 F& C6 N+ g( ?. f6 n- G4 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' n" \1 L9 R1 v2 O' Q, @2 ]8 U+ y│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) r) d9 O0 H8 U4 r' A│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 h6 s; D1 Q+ \$ J1 L& _8 @3 ~! ^
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* z( T) F) g/ U" S: j' O, f│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. e. f2 `9 l/ E8 N" h" @4 R) }
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. M6 e$ T8 g6 f5 n2 h
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! }* k) y% N& ?% ?$ v# ?
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 @; h# b' l; p/ s- _0 S
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │1 Z# k1 s" m+ |+ L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: M3 V* d8 I$ q
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 Q2 f/ b$ @5 r
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ t6 {) ~+ Z7 f- C! f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 I+ K; ]1 G) O└──┴────┴─┴──┴──┴───┴───────────────┘
; o4 l0 r& v" Q4 b6 l9 y7 |$ \5 I. m: H* }" B! V) Q) ^/ B
StdrdChip (Part 2)5 @- q% x6 {  \8 y/ m5 x/ b
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ b0 N4 K- `3 w5 [! E% a( s│编号│名称  │MB│攻击│属性│稀有度│说明             │
* l3 T( \. y$ m/ @; H├──┼────┼─┼──┼──┼───┼───────────────┤* c2 m* A9 @* @( Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# N0 v4 [4 v! @, h
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 }( |* p3 n1 V2 U; A: N
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* _! h: ^$ `$ j. [% N│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' x- `  n  x& h  d+ J5 o9 J! O
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ l. z, q4 ]% I( \│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 _2 J# Y+ a- _( @; A
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │) Z( `" T7 M2 Q7 Z! C
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ a/ d0 S! y# E, E│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
# E4 s( J4 W4 |│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
1 t' k. a, u$ F│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │8 ^, Q0 ~, @% a4 ~% d) Z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 t& ~3 t) Q* G
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ E, \7 o1 ]3 g# b4 V% @' i. x" r│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
! @9 g2 Q( V# _& k, ^7 f9 f' L│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 I% J2 N3 X$ ^
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 m1 ]) N) H% {6 h4 \# d% X- f" G│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ G. p- U% q% }3 b, C; U( l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 N  b% `8 h* n! t9 ?2 t│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  k' R+ `: ?) |│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
" Q# j; U$ B2 z% F& H│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) ^. x" n$ L( w# U5 F( F1 `│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! w# P5 r: f- L$ ~3 Y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
4 K. Q" W+ w5 _) `, G! V│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 L' k# h1 l1 n1 _│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ ?; A4 v' ~  e0 C) ?0 M; g$ L
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
9 Y/ U4 g: _( y+ A, T* Y- C│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 C% j3 h; C+ \6 e) D" X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 o7 ?* y, i$ ^# H: }; T
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 x+ S' k- f- |% F; h│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │. D. t3 A! v) r7 u, J. W. q$ a
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 w8 p1 e: |# P7 [│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- A# l: @# q% ]2 A│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, O0 j, g5 W; Z. v- n  y: V
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
9 o$ D4 T& z* F: V, W: X7 `2 r│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, m- n# m" M6 m8 o: Y; _' P1 k
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) s/ Y( n' \, W' V( u9 R│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │2 {5 A- o; ]2 ^* V3 B: c, o- o
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" u; j, a4 F2 [, f4 N) `) A│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; Y2 e6 k( t0 p: h' G( Q( ?│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 g3 c8 i7 X: J' f" O" e, c
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 T' W* r9 c7 i1 Z  D
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
" |3 u8 C: ]* _│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 m  ~/ r5 S. J1 P│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" @) C: j$ H( y2 h: u( G+ E+ R│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
2 X( ^3 i- W1 K& R│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │: o; K( K  Z4 r+ a8 ]
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* ^9 f& T8 y! f: H3 q# x+ f* N! \
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ {" y3 Q' |: c* v8 ?4 r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! T) j3 l! ^; \5 ^0 m│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- F2 ?# C: G, H! `  y6 P9 b) z+ j│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 {& |# q4 a7 C
│151 │Recov120│35│  │  │***  │Recovers 120HP        │& P9 m0 C$ a: C" D1 c
│152 │Recov150│50│  │  │***  │Recovers 150HP        │; E. }$ e4 g6 H1 F
│153 │Recov200│65│  │  │**** │Recovers 200HP        │* i  C* @/ ~7 ]. {+ Y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, Y3 a& K) J5 q/ b
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: s! |% e* ~. D: b2 y% [& d3 X# a│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! ?* t6 E$ R+ K' g( O% v
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 h& B2 |; I  ^3 p8 t8 F$ m% u
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 Z4 ]9 b  x6 a! I* ]" M8 n│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 k, `: F( d0 m" I8 y- y5 o3 Q│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# c7 V( j% G' q/ v' o│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' p1 h9 v" ]) |. C, [8 Q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. y& Z) J' a4 v0 w, l3 v/ e$ i. U│163 │Invis  │11│  │  │***  │Invisible for a while     │: X$ H( D/ |( O! }5 D' S
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' k! F) o0 y6 Z" r│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 g. Q7 T* @7 e! F$ ?# T│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ Z7 @+ V. r5 b+ N9 M3 E2 W│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │5 r/ \1 ~5 @( H- R, h
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' v8 U. A7 v" k7 M9 Q7 d│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 `4 W) {4 F5 m3 ]% @6 H4 e│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 L: }7 P( R) a
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │8 m4 g2 s; e& R  s( O2 N5 O& u
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
; c! q2 v  L: s( B, k& }$ S/ o1 A│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 m  }  p- f1 c│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
: M4 f8 o6 ]' |: j$ S3 f# O# S│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" X5 v$ x. Z: c
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │" f- s0 w* B$ y0 Z  O+ Z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │% e$ H' p% C* D
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& }; Y  }4 d4 D( M* D0 X- ~│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 U2 ?4 b0 e7 c% a│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 k' o: c7 b* ~) x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ Q; W' X5 H' v! p3 M" b
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
% V$ Q8 c+ t  B, E) ~│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 b% h2 E# @1 c( a* x
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& f6 Z4 B9 }: O: P+ ]│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# x5 n* z7 ^- T) Q│186 │IceStage│20│  │  │***  │Changes all panls to ice   │# [( v6 c1 M' k7 x& F4 b" ?' B
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ t4 K' M, ?1 U. d& v: K& l$ E│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# e! f! e9 i! l: C
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 R1 H1 P9 c4 W│190 │Snctuary│54│  │  │**** │Change own panls to holy   │/ [. t9 h. H' f  O+ E
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 |  ^! z8 R4 `# z4 S, \! U
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │- K. S0 S" Y5 q9 ^. U
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 l. z7 \% O: @: e% I- z, k│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: V9 P8 j8 T0 h: i7 ?% S. n8 I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: d1 m0 Q) r5 c" p9 G7 ~+ i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" M) d+ m1 k' G( ^( f+ x│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- Z+ b8 M: l6 C( f% b
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( |. D7 }& q6 m0 V7 h, [. h% I$ C│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 P. i" I( g  ^
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ o9 l% R; j( V" n# x2 w
└──┴────┴─┴──┴──┴───┴───────────────┘
/ V, W- w9 d) }6 M/ ?1 D( a- d9 C7 f
; ?/ R5 p' ?2 f! ^& `
Mega Chip
8 @0 n% ?0 s7 M$ `1 M, [┌──┬─────┬─┬──┬──┬───┬───────────────┐
; {- M/ }. `3 D" H│编号│名称   │MB│攻击│属性│稀有度│说明             │5 m8 i  _7 T5 {; ?6 h
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 K- B: i& ?  c8 }# b2 T- R│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) g; s- g4 T0 G" V7 [# |" W5 b3 W$ c│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ B3 m  c6 q* {" r- w" v+ h│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 v" ?* Z" a& l. R2 _' Q: k│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ B% s# X7 u" ~( _; ?6 c
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( y' n  v3 y+ J2 W* m) V
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, c" ?" j. {" D6 _8 _
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 R! R# Y% r: g3 T5 s│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* a2 c7 T- A- Q. Q
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
* O' B7 b- d7 W. ~│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 `! q1 r' V( M+ _! D, `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* @! e/ T4 E  x8 b" X│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │! Q% K+ K7 T' \# f! {+ ~
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 X3 k- m' ~( m* k
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │8 d$ ?* C2 m: w" c# O
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 x- T& c# R. ~# ]3 o│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! q2 n9 x  h* q: p. m3 a│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 I( j, _. J  E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- D! x$ o/ {9 a/ W" u  q│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │  U" t( F1 a2 C9 K' I/ [$ q+ h
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 _/ u& ?8 Y  h│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' I+ e, P0 b! h+ V/ X
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │' A4 P; p9 e+ \( E* b* ^. }
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, R: X3 h; C5 r. V0 m% m# R│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 b8 n/ l5 ^4 m+ _2 {  W' ?+ M% N│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
+ j9 n9 g& A/ i, d5 k│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │1 m2 T: Z" e+ O6 ^3 p! h1 |
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" F  R; T1 p% R$ T- P' G
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │* `' Q5 {$ ^$ h+ I7 T6 t3 E
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" h6 \7 k$ N6 L/ \4 D│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 |, w5 n' n2 K' x) x0 H
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( _7 R! [( x& p, I9 t* U
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# _( a4 L' |8 U& o( E. c4 r: a& ]
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, m; E4 r; u/ ^! T, u8 X
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! ]* j5 O+ k1 ~( e* y5 B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. K; ?: o7 S1 O2 \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, g/ l1 z3 M& J6 ]0 H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! O$ T8 @5 T8 L; x& h. A│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 }+ l# A9 @6 O- x
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, r0 m& |/ [1 n+ r) M  k7 s4 D
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 i. a9 w. G2 q
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
6 e, S, f% }9 b8 M( m/ {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" @- C% r6 R* T. `, t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 o1 @/ n& U* v" R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* p, N& }7 l, I% G' s/ N1 M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ X6 |, o7 E- g, b( o1 Q! `/ [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 X. V+ L. U* V5 f- E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
) ~6 @5 c3 R9 _8 |- W* B! E│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& C# ^' L: ^" t0 F; L" Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 Y" s  b# v+ K7 F. O( G│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. C& a# Z+ f% B! N( i5 O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" ~8 C- T% M! h5 @- c) O1 Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; {4 {& Z! y* ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
& U  ]7 x( @8 A# j" V% Q│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │# d5 S7 j! _4 w: F8 |! w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) r# r% l- z% R: U* ~1 j6 e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; s4 G4 E; ?0 Z# b3 l; S( k1 E( D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 P, \8 }; @1 F+ O1 t│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │, q' y5 U$ X8 O8 Q, u; @4 L
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( I" a4 F$ r5 Z" J2 z$ y│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' u" f0 A$ u" h& }8 \
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ t+ ]: {$ o2 ?9 r+ D% p# p│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ m+ {9 T' s  R( x% ^2 s9 L) X│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 X* \" `- S( |" s$ g9 s$ G│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" E5 o( `) b2 t1 V8 t) T6 e5 k│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, M, f( x+ q) x* A
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  r2 q7 n3 V+ {3 S! a$ E
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 M# x" C5 n+ s/ ]8 S* l5 v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 I# @  A2 r& D$ F* p│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ u$ |% V" O5 T4 v' b│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
& D* j/ F, U4 x6 W9 Z5 S│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' n. Y1 ~( e! n! p
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' @5 n8 R' `; k* a1 \│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 s9 a+ I  }& U+ ^7 T8 g" c│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) F* `3 I( M: |  z/ P│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ h& L! v3 c& C0 C+ I8 n
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 Z& T# G# c( X& W+ w$ w│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 f' P8 i" R0 [. r3 a' _
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 {/ J3 ^& J. W% m2 _5 l. V: {1 b/ C# H│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- |0 z- S1 q8 _, x2 e) k
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 o* m  P+ }: {9 J  o: |& g% w
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, i: P$ [0 h8 ~5 k9 N2 r
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │  `" T3 k- X1 m" `3 V
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 ~1 T1 W2 b0 U3 z- y8 j" }│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ L& |6 S1 ^) y- r7 o, I% `2 h
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- X2 n& J6 @" L
└──┴─────┴─┴──┴──┴───┴───────────────┘) j: F; g: S8 o

( |0 h% w% {! i5 ~* i2 t5 Z7 _+ \* L- _. [: l  O; N  M& Q
GigaChip (蓝版)" ^1 f; }/ F( V2 d' E8 I+ W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& L' a$ X9 k" v, z, f) p& u  d│编号│名称   │MB│攻击│属性│稀有度│说明             │* f2 r: F# G5 m3 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 C7 f# o+ t; ~│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 ~7 k2 ], G8 U7 @
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 R0 e. Q: h5 T' |5 H│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 ?3 T) L! J; V- A6 k: U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
5 }3 `& ]. v# h+ W│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │2 X7 d. |, k; ^0 b3 P
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 K: }' Y5 z  O2 x1 \( c, X
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' }+ \1 p  N6 ]' C' _7 c│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 |  @" D; ?+ i% F7 d; Q, U
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' r3 ?7 H, Q6 d% W# N1 z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. p7 V* s9 s" I6 ^5 G3 o: q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
+ ]. {* Q1 A/ [5 m# _& R4 Q$ o│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
5 A9 k7 ^& f5 V. w' P/ d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ U% [0 n: L2 [6 P( a4 d' H! m
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* f+ A- e. j' e  j' E$ V' j9 j# Y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │3 ?' T  {  A6 e& |: F+ @5 h/ l
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 D) v% _+ q% g1 v6 P' O
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 h: ?7 Y. V4 _& x5 }: q( \8 u/ N
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* b$ ^! ~0 Z/ `7 n0 H5 \* P$ q
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& Q" r7 `( s1 y6 m│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) ~9 d5 Y& a# B( I└──┴─────┴─┴──┴──┴───┴───────────────┘
4 {- W% I7 Y7 e0 j+ d. U) F- q
$ [& v' E4 h- E; O% ?% k" HGigaChip (白版)(只列出与蓝版不一样的Chips)
: N9 r9 C: w4 f2 D9 T1 l7 H┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 B0 e1 x  _8 l│编号│名称   │MB│攻击│属性│稀有度│说明             │2 ]% t: A# A" O6 }9 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤* \' i) ?: E$ D& O4 c
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, I, _' T8 _' ~2 C* [# ?4 [
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 `& o! M. z$ E
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" R) E3 Q0 u6 f" q- ]& }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
# m. k+ x* Q% m: Z! P; ^0 m' S+ z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  }( b3 ?( U- u8 d/ H, E* j, q- GMegaman EXE 3 蓝+白 Standard 级别的 Chips:
" W# S  \: X. z( p: e( s( r8 U
0 A9 G5 b4 f3 }( H0010020030040050063 l* e4 N4 C6 d9 }# W" J
007008009010011012
! N! L2 }$ i( i+ k; `3 r013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" s4 N: l1 d8 Z" G% U% Y$ H4 D

5 q& ?/ [) X0 q' a: o8 J0190200210220230240 |2 S! `4 m* p! B
025026027028029030
/ C- v: K8 o' P" |2 n031032033034035036# O5 M8 v1 y& P5 h* B* y7 k9 U

# t& Q* _1 @; ^  q/ E7 T/ b+ Q' f[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: h, |2 O2 ^0 C' B
" P% I; s2 K+ Y" {* l! e
037038039040041042
0 ?4 C  X! x- G  O043044045046047048
7 y- p0 e3 s. P/ e2 v0 S! ?& y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 n- f  _1 N$ F" N  s5 `4 _+ f7 T/ i5 q* O/ W! B, v$ H4 ]# \
055056057058059060
9 @5 Z; ^3 L( K  h8 z3 i061062063064065066
% b9 Q2 B/ D5 Z" q) O) d( j, N, D067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 M  ^2 k3 g; ]" |& K4 i

* F3 `) L6 ~, m! b& r073074075076077078
: v7 v3 H$ a# F6 A0 N079080081082083084( r, h- N. ^$ T# a
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 b; Z; @, v9 h: A$ h$ Q

* X- n5 e( h6 c4 m) k  S! C& s/ Q7 w0910920930940950968 I: L& E' w% r- o$ s8 }2 Y+ a8 k8 B1 [
097098099100101102
7 m9 ~4 m" p: s1 l9 E: G3 |103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 c3 S; d* O* Y! o2 }- x& L& u

# d5 A# J7 K* h6 D109110111112113114
( G8 }* K+ s* ?; P, C' Q8 c- g115116117118119120
7 R% Q) w5 r5 Y; ]* Z9 o121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! F7 M6 W% Z" J; i, h
3 ?- ?2 ^& g9 Y1 ?$ N+ j6 s1271281291301311321 m7 y5 E2 v# `/ W' E
133134135136137138* r! h3 ]7 m$ e+ W4 T6 |7 Z# {
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& d7 a$ l3 P. n6 N$ r

8 e* m# K+ b3 s145146147148149150
0 W- s2 h6 P" b0 r. a151152153154155156) F! p7 C4 a' O# U6 S0 m- S0 _& D
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# |* F& F$ r  ~( u5 k7 W4 U

; ^+ N- c7 D! l! [163164165166167168/ i/ A# L; ]1 g! u* c: p8 C# J
1691701711721731745 z# m" U! b9 ^: T( M) R' J
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 H; J& E. {* U  G. N0 d* T3 q; O
1 _( I8 P. d9 a' x- o: Y
1811821831841851869 t6 W" s* G& K4 s+ |; P; l/ z% @4 Y: Z
1871881891901911923 p# x: J& ?- Z! j. M% _4 _
1931941951961971984 N" L+ N; d% J& y1 h# T
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 l2 j: E1 h/ D& _( ~

7 I5 r& N% |* m  ^) [001002003004005006
  t6 C: F6 ?  r* l! d4 o6 f+ q0070080090100110128 W' ]+ X. _7 x8 o' C1 p" G
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" Q! h6 l) s2 w- K9 `

5 A7 S) G2 s! J; ?0 L: l, p6 h019020021022023024
! R+ }5 E1 `6 b% `/ p' a& P0250260270280290305 X7 N& w+ a% u2 @" M
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# _$ ]$ ?2 ^. {, u
2 x  P, X& _" a3 E0370380390400410422 ?. g" {6 l3 {& x, }
043044045046047048
3 _8 M5 L" O' ?$ T2 @! z% Z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  ?& c& m( T, }( N: P" x$ O. m5 ?+ M; S2 G* h
0550560570580590600 N6 e8 C; P- D
061062063064065066& n' S* H! P9 }# A" R
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' X$ g" k, j& {% r* T
; i' a7 B. s7 {  m8 m& ?073074075076077078$ n1 t6 m! }+ ^: w# ]' o8 V9 r9 c  x
079080081082083084! x3 \2 l0 D; `, U" b. v
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:; a3 t7 A3 c) a; M' W

1 g+ o! r) f) L2 D4 s8 h6 ?- g  F001002003004005006' k+ O( n1 G* ?9 b9 u& [
0070080090100110122 v7 H9 T% K+ t  ~' W/ n: A
0130140150160170187 ^! c. G2 |! ~% k, V
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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