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3 J+ x. p* N! J' i( F■● ■ NintendoWorld 站友xliz原创
9 g Y/ J V. I$ }0 D■ ●■ http://www.NewWise.com " P* l/ |9 g3 C8 f+ C X* G0 d
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* v8 e7 V8 }% p* F% J' E" _9 ] 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 D( ?2 Z1 V2 n; l; Q2 S大家要看日文版的P.A.或详细攻略,点击这里吧!
9 Q$ E, _ V# O- C) B====================
& u) Q% ]' q! X: r ]- J希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * q6 z) k6 T ], z! a6 L
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以下内容格式如下:
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编号 名称
# O: s' V' o! D) K" S6 c( }说明
( h( ^. ]3 H" _; p组合方法: t4 _/ n+ A& y$ v# H4 C
---------------------------------; z- ^% \ L) H6 t
01 Z-Connon 1
3 I; w$ }8 m* |, t3 IUnlimited Cannon for 5 sec
/ Q9 q! ?( u) t: SCannon A+B+C3 r; h$ X) ^) T+ X
Cannon B+C+D: H- e% f, y; g4 l( c, W% N5 v. F
Cannon C+D+E; o; \, ^) c, i* K! U' z; n
7 h: D3 R2 _: ^4 O! w0 I
02 Z-Connon 2
' u6 O# }5 {' J1 A5 @" J/ L0 NUnlimited HiCannon for 5 sec
- n, Z+ ~8 g$ d cHiCannon H+I+J. C6 y2 e: G; ^' ^5 `3 X
HiCannon I+J+K
8 B- e, v% ` M, wHiCannon J+K+L
1 I6 E* M# z: w( w( d
6 J) L1 x/ V9 `& t$ \3 e03 Z-Connon 3
& _, |) V9 y! EUnlimited MegaCannon for 5 sec
% `8 ~! \) M; tM-Cannon O+P+Q
, `" e7 t+ _( MM-Cannon P+Q+R
6 S% p2 H0 S5 OM-Cannon Q+R+S
5 {( ^- h. a* ?4 u# @, ]7 ]% A3 @: j8 ~5 p0 A
04 Z-Punch
; U$ S6 k; I" S0 C: Q+ t% k: vUnlimited GutPunch for 5 sec- f1 w9 [ r2 @
GutPunch B+C+D9 c$ q" ~0 C4 x1 y/ a- x; A+ [
GutPunch C+D+E
2 f' I9 w" k4 b( v FGutPunch D+E+F( l6 J$ r3 k+ i/ G
+ h7 S2 s$ \0 Q" {$ j- ]4 I$ l" e
05 Z-Strght
% S% b6 \ k3 ]5 i' tUnlimited GutStrgt for 5 sec
! \8 I9 O' }( H/ Z7 l; u5 ^GutStrgt O+P+Q
6 i5 J" x8 r' uGutStrgt P+Q+R
8 D g ?4 Z% }, Z4 n, cGutStrgt Q+R+S
& X+ T2 l! G7 {/ N) O; N! ?; u9 j% B
06 Z-Impact& ?9 U6 X ?) ~8 K4 X
Unlimited GutImpct for 5 sec W E1 E6 c, u9 O9 h
GutImpact G+H+I
- t0 f S, M3 ?' t3 ?0 g* aGutImpact H+I+J' b" X+ f: ?2 d5 S
GutImpact J+K+L/ Z1 X& {2 Q! l+ Z1 _
! y0 x0 K# Q' G2 r9 Z07 Z-Varibl
6 v" @! ]( u6 r+ e& D2 Z! E6 OUnlimited VarSword for 5 sec
8 g1 Z3 ]5 W+ c2 t( a" ^9 M, fVarSwrd B+C+D: u- p& I! Q/ E6 r v+ O9 x4 i
VarSwrd C+D+E
F8 v; c Z# `! G$ ?; P! nVarSwrd D+E+F3 z# c% R8 c# h, z" {! L0 ^
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08 Z-Yoyo 1
. Y/ ~0 D$ A T8 e1 _& xUnlimited Yo-Yo for 5 sec# n1 K" @) s7 q3 o0 _6 X6 n/ H& m) q6 t8 _
Yo-Yo1 C+D+E
, J( K, y0 l6 eYo-Yo1 D+E+F- t% g$ y4 B" b3 U" A
Yo-Yo1 E+F+G
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( j0 I$ Q4 k2 j7 J( [09 Z-Yoyo 2
2 A7 p9 `: ?0 ?6 YUnlimited Yo-Yo2 for 5 sec, p' {0 L: {7 B, {( i
Yo-Yo2 H+I+J
/ L" O1 |9 ?/ u$ a% S1 _* YYo-Yo2 I+J+K" `' L* p; z" M/ w0 ~9 }( k4 S3 g
Yo-Yo2 J+K+L8 Y# `2 K7 G0 F/ B4 k: Q+ k
$ i* M. k6 w$ N: S10 Z-Yoyo 3
7 X8 f8 S* ]! h$ S% sUnlimited Yo-Yo3 for 5 sec7 l2 c' ], w( f- M
Yo-Yo3 M+N+O
1 P$ t* A$ E+ @Yo-Yo3 N+O+P0 h% }: Y0 u# ~5 J5 ~
Yo-Yo3 O+P+Q& x1 i% }( N4 V% f
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11 Z-Step 1
+ Y+ ?$ U$ [8 t7 KUnlimited StepSwrd for 5 sec
+ v+ q! W, ?: f( f# oStepSwrd L+M+N
5 {0 m5 T6 [: b2 a% rStepSwrd M+N+O
) @. n T; u+ }% w% m$ k* q% JStepSwrd N+O+P
* r5 K: R+ M5 ?+ l
5 `8 w) d" [ e: R12 Z-Step 2: j% B x$ k! q e* C" h" b- e
Unlimited StepCros for 5 sec
, B ] y) j0 q* K; m5 Q1 Z& V4 x3 LStepCros P+Q+R
+ x* Y3 c2 j& \( TStepCros Q+R+S
W# J( X3 t& q1 yStepCros R+S+T
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: E2 ?: g: {8 T" n* A( c4 Z3 c- l13 BubSprd r+ A' \: J% J2 m" b, [
Attks w/ spreading bubbles!
/ D! D1 ?2 n( z6 x9 o/ ?, E5 uBubbler C+D+E- J4 g5 a9 Z& o3 C" Q
Bub-V D+E+F! }8 R W2 K5 a" X0 F+ x& g
BublSide E+F+G. U% G% r" r. ~! s. w
Bubbler E + Bub-V E + BublSide E+ M F4 N) _8 a+ _/ c: ?* s+ l
1 p W; u6 y2 j& l14 HeatSprd# P' Q( J" Y' X! z- c/ U
Attks w/ spreading fireball!
" I# R2 c4 C! G3 Z0 NHeatShot H+I+J- Z; m4 Q; B$ Q: B/ ^! P
Heat-V I+J+K& l9 s! j5 q5 g b3 s( d4 Y' ^
HeatSide J+K+L4 }9 t g' |6 e- ?9 z' p
HeatShot J + Heat-V J + HeatSide J& ^7 I5 d& q0 L; |+ h
" e; s& t: H# R' f3 [5 R0 [4 Q8 X15 H-Burst3 C' G3 Q @$ [) P/ \+ f$ O: q( e% g
Creates a giant explosion
& [4 f- [8 U( Y* {3 j& a! ASpreader M+N+O, D' ^" d' R1 R# y# s h
Spreader N+O+P' U u, r" @5 t* ?. ?4 l
Spreader O+P+Q: E7 G, c, j2 h. ^: K
% }* M$ e4 [" e1 }16 LifeSwrd
% X" r5 R5 N% m/ z2 \Swings a huge 2×3 sword!
- m( u" N! }9 r! m9 t& fSword E + WideSwrd E + LongSwrd E
: Q8 C. u# v+ X/ @Sword L + WideSwrd L + LongSwrd L
/ _: m, J' g9 d$ \3 ^Sword Y + WideSwrd Y + LongSwrd Y- d* j* t$ l4 [% S
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17 ElemSwrd- h5 L4 c& F/ k. v8 L0 J: E
Wide swrd contains 4 elemnts
" W# v6 z& V8 Q4 ^% o4 ?FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 C# m( }; O7 U& y; b' u- ]2 A+ QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
0 G6 ^; ]: ~; u5 hStep up 2 & make 4 atacks3 e# h( r$ Q3 |( h+ A8 d/ q
StepSwrd P + HeroSwrd P + StepCros P) x3 c* p* @1 ^2 G# }2 j ]4 p' R T" z
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19 HyperRat% B) B. O, C1 n( {8 }
A giant Ratton charges!' Z/ d9 G' X, z6 c" ?' b
Ratton1 A + Ratton2 A + Ratton3 A
: }. U$ t! h; E ~Ratton1 C + Ratton2 C + Ratton3 C
- F7 C' J$ f `' s% X1 g: r9 z' yRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
( g; \- z( [% u) n2 |5 |3 `4 oSets Time Bomb in enmy area% H; [' _1 r# v+ d0 r6 ?
TimeBomb J+K+L. h" b: Q; x0 u
TimeBomb K+L+M
$ P: Q1 S i6 O/ B, J/ PTimeBomb L+M+N
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8 a0 D" Y0 w% R5 c& O21 GelRain
- S/ J# k" _2 ~, f7 t) L% AGel steals squares: E* v- F2 b/ R( `) F! D
MetaGel1 B+C+D/ J) o' n6 f5 E
MetaGel2 E+F+G& C9 `& c: e: E$ D7 ?* y
MetaGel3 S+T+U
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22 EverCrse
! N+ q- Y% g" [+ N' J" m) ^Shield chases enemies
$ h6 \. G- b; b3 t1 Y6 _; TCrsShld1 C + CrsShld2 C + CrsShld3 C
& U7 ~; ?/ o% |CrsShld1 L + CrsShld2 L + CrsShld3 L1 T8 G7 R, ?1 n" ?! P
; X- }( G T p* T( N9 B23 MomQuake- u8 U2 ]8 D" A: Q2 H
Awakens Mother Earth!% k9 F2 x9 ^5 M) ]- s* s
RockCube * + RockCube * + GodStone S
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24 PoisPhar
4 u" z; G: ~. hPharaoh generates poison
) u- U* M ]) i+ w7 o rPoisMask A + PoisFace A + Anubis A
+ E- a$ ?, B$ X; c! y7 y8 V: s
4 O- X8 x2 d! u25 BodyGrd R- h2 M/ q, s# o
Bodyguard takes out enemies
" I9 F2 {% l$ q% D: e' d6 YAntiDmg M + AntiNavi M + Muramasa M/ w. W9 F8 e1 ^- K' X
# a* Q+ Q2 ~+ Z; }! d1 M5 {3 I! `3 l26 500Barr
/ _1 }9 M( c( e5 R7 K! H2 v+ d1 `Barrier absorbs 500HP dmg
+ \, K' U& }; O4 U; E, EBarrier E + Barr100 E + Barr200 E
- x: |& }$ T; S2 C6 MBarrier R + Barr100 R + Barr200 R+ G P, P" K. E
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27 BigHeart* r+ i4 l$ Q4 p$ O
Attacks, then heals HP!
/ p$ G! E+ `3 B+ B1 {1 H- Y) ]4 ^( y! ]HolyPanl R + Recov300 R + Roll R
9 r5 u) i# a% f- Q- T, XHolyPanl R + Recov300 R + RollV2 R# f: o: H u, p: X# y
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
2 [6 Z% i& F/ b* h3 V( P! y! K& pGutsMan throws MegaMan!
; c, v+ O$ v j/ l6 m* EGuard * + DashAtk G + GutsMan G
' ~ d" s4 S. U" i, g6 j6 U& r! |" g cGuard * + DashAtk G + GutsMan2 G
0 L' V9 V$ k8 Y/ XGuard * + DashAtk G + GutsMan3 G' s w h1 a4 q* K3 a4 q& y
Guard * + DashAtk G + GutsMan4 G/ A( g# r6 ]- ]5 |
! v d0 B3 h4 c) f, ^( o* w% x4 {29 DeuxHero3 s' x9 V4 |( j! e7 _- Y
MegaMan & ProtoMan team up!
0 w9 `9 j+ X) C" e( `6 v& MCustSwrd B + VarSwrd B + ProtoMan B; t: [2 K, U: `7 E# Z3 o
CustSwrd B + VarSwrd B + ProtoMn2 B
% @! S5 m2 E0 b: ?* {CustSwrd B + VarSwrd B + ProtoMn3 B
]7 _0 r4 c3 l# cCustSwrd B + VarSwrd B + ProtoMn4 B" x* R( C, `% P( P5 r# [) C E( @
. k, Q/ f) ~- _1 a, P! J" Q, _7 V30 2xHero
8 P) o# I6 u3 o. H1 B) _3 FMegaMan & ProtoMan Dual atk4 w9 k5 M$ O1 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# D; l1 H# P( @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) U$ T+ z' v/ @$ ^) t1 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 V/ @8 j' f/ ~/ i. \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 h! v4 a% Z/ N+ q
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31 PrixPowr* B- T y) F: Z6 I
3 Navis attack at once! U8 U* p+ J/ v
Team1 * + Team2 * + KingMan5 K
; S, F; O1 {' ?. Z$ tTeam1 * + Team2 * + MistMan5 M
' T* E/ j' B Q& ATeam1 * + Team2 * + BowlMan5 B; N6 |3 d) R4 N7 B
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32 MstrStyl; n$ o' Z% t# p: y
MegaMan unleashes his power, b' i+ b% u* q/ x5 `6 S
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 c8 Y0 N7 L/ Y3 G2 h. ~, S
5 T. U( v8 I6 |5 F7 j8 ]( ^) a! ^4 y2 F
StdrdChip (Part 1)2 {/ R. U5 a1 D/ Z; Y
┌──┬────┬─┬──┬──┬───┬───────────────┐- n; [# p+ A3 f4 R9 O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: {2 n! k2 L0 m& w├──┼────┼─┼──┼──┼───┼───────────────┤7 L6 o( P7 p2 @% U, S
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! W$ m/ _8 S. c+ ~│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ ]$ i' k! |! q5 v) n
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ P- z- Z5 B0 K7 @6 e
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
2 F, v( C7 M0 I4 r│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( l6 s6 e# m+ w o/ d7 ^
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- n$ L& Y4 z# ~; k0 u│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ j8 @' ]0 a: p2 l, @# w$ t
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) k& F! T' }' |) x& U/ p
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ s8 K) l" H2 t│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( t, K' ]3 j k! Q8 m
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 J: z; m$ ]( `1 ~+ Z. X" G$ |
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% L: u# ?) ]* N8 M: \8 p7 P│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ |% W& k( t+ r4 X
│14 │Spreader│16│30 │ │** │Creates a large explosion │
# d7 m4 H# {& I. @1 d│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 r* K9 g9 z% s: ]│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │/ V( t9 f6 B2 ?& A& l1 [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 {3 x0 |1 t4 x& M Q4 z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& G! R) y/ K; i. n( ~- e' T7 x* x│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! |0 K2 ?9 q) X6 }│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& `8 ` g9 e: d( ?│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │1 d9 z: P5 k$ S4 S/ N# e) U# X- \
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' `4 h- ]9 h, M│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │$ E4 c5 K/ Y2 z/ k5 N- I
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& m, Q6 ~0 a/ Y+ ? W│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( ?5 Z* ?) O; b1 b7 c! M, u
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
# |5 T. I0 k7 C: Y& J2 q( |2 Z5 E* @│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; |. L, F: K* y' q, }1 W/ [
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 }+ O3 e; Q4 y1 z+ |% I7 E
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# O+ f7 s9 w: U5 t( r' @$ U* g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
( o, m0 O3 Y1 Y2 k│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 u- k6 i9 g; O8 G4 Y+ T│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" H% L" E5 ?3 b. k+ ~3 E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% a8 j; k2 i" j. Q7 b│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& B7 b4 \- U z/ n9 e│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# S% |! b2 \; {$ ?3 U. U/ D│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 N5 n3 V( l5 k3 X7 u, J2 g
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, P0 S5 P6 h) l$ L! V" c│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( i* R6 M$ B; J, t8 @1 Y0 |7 c
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 }' ]4 }, }# G! k+ ]! l( V) O: o│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ D; A- E" W8 w1 ~8 {: f+ x3 Y9 p( g│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ S* @+ N" R; p# a2 _* m0 u│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 K5 G. ^! H6 X V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │& R/ X' X/ R% U! v. U* q- c; C1 V
│44 │ShockWav│10│60 │ │* │Shock through enemies │
0 q* @' p! _$ B│45 │SonicWav│26│80 │ │** │Shock through enemies │
* l# U( \! r# X; |; |│46 │DynaWave│42│100 │ │*** │Shock through enemies │3 j( f G2 O$ ?& O
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! h6 A( V2 r% ?│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │! Z( H. {" j; S- d5 e9 _
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 A `; A ?' [6 @ R# K% d1 W
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# o, M ?- b9 {' X5 n4 G' y5 ?' R
│51 │DashAtk │11│90 │ │* │Dash through enemies! │, B0 ?. I+ y6 t
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │7 I/ a5 E% Z6 F
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
" L- Z; A9 f! W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- r/ V' \! \- s* X- u7 [" \
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" N4 b6 r/ h" Y& X+ W│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& I: K7 `. T# n2 g7 @$ I7 S# _& k│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ x3 P5 Q$ A( }" @' W. A
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ S2 q, w/ o7 h, }
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 ?7 i. [/ R; T4 @9 D, l│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; n2 E8 F7 z! S+ t/ A% O
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. E* _% d) e- |3 t/ {4 |7 ~
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │5 c6 T# y- }5 k' @" s; V# W
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" J# }0 z; d( [. `! S2 X
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ h, ] B/ L( r7 G9 F l8 N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ A9 ~* E- x; _/ D" V│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. m, s4 b+ {; L3 p3 `* ?2 {
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 p9 Z2 ]2 [% J
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
. H2 h+ ^9 ^9 C│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 F# }% g( |5 s" r6 z8 z8 L. X
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" m. Y+ ]+ p. F│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) |( u' x* k- K7 d2 l! H6 j
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 v6 D" B& ^9 y6 H
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 P7 O5 P( w) y! E* A6 `│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 E$ B; J. c) B; w
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' N& Y; ^! C& L$ y4 W9 U' c│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ ]1 ~& D: P2 q, |9 T│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ b- @; S3 I1 F5 R6 w
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) s& e+ k, y Y. A2 Y4 m" i
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( ]- }6 E e5 L$ R3 o
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& C7 M% [0 [, T/ v' p+ F% |│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
4 K- T- j4 Z3 Z" ^( i│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. \; r- {% u* ?; i8 K {$ F% |│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ l8 v, q4 z) q│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) u1 V, {' X% a& L" ^ U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 D9 Z T+ ]' L! e1 h│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 S }+ j3 F) ]│87 │Hammer │16│100 │ │** │Hammer smashes front! │
/ d' }0 K# M5 Z/ e$ {+ {│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 T0 E/ @! G$ k8 A/ [
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ w1 L9 a! F! l9 W, j; c
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: c3 e& b: ?* H2 e1 p% p│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 J% A. C# h; z) I; y" v% V│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" [' ~& D% A2 T2 A9 c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ v5 F3 o1 U3 c$ T% J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 ^+ j. W& n8 \4 g% _9 m# F│95 │PoisMask│30│ │ │* │Poison area w/ A button! │& D% K2 ?2 z* b$ W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 ?* p& s5 Q# L6 r│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 H, L$ c2 n" @( B6 @1 q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 o3 A% q7 B' N- F│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% q1 W# Q, y4 M: i3 c# b8 j. b1 Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* Q% [/ j/ E) L- O* w m
└──┴────┴─┴──┴──┴───┴───────────────┘- d+ U+ Y' Z- S8 \, T
, \. |$ U2 [9 I' W- i# }StdrdChip (Part 2)
4 f/ X- W& _, F3 }5 w6 ^┌──┬────┬─┬──┬──┬───┬───────────────┐
1 ]. o$ N( U4 Y* M│编号│名称 │MB│攻击│属性│稀有度│说明 │; ~! G1 D8 q' t$ q7 ^
├──┼────┼─┼──┼──┼───┼───────────────┤
: d( b) t9 Y2 H) }* M, u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ F. y! M3 p7 m, Z/ \6 c: c5 a1 V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│, D6 T5 h$ Q/ Y; F( w
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 t' q! U; D: [. @
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 l/ l z2 }8 @" f: @) G: e│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │9 m& u1 |3 ?* L/ Z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; n. _2 @& v# n' \, m$ {
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ |/ B7 E6 K2 Y. J$ g
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* [7 a" T9 m8 L4 M% J$ B1 a; e2 @* c# _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 t; B5 e4 y; @8 I- n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 [0 W$ w/ g9 x9 v/ ]& V│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │6 | Q& N* h: T2 b
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& f7 u# {3 \9 C; L' R│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; f0 q" i. k0 N2 r
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# F' F8 K- Y( b4 U│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- H. J+ V2 z& r% B2 N0 O1 k
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
# _4 T" ^% L" S# G4 M4 F0 V│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
a$ `4 b2 D4 Q: b│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │7 } b4 s3 R% l; g2 f. x3 ]* j
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: I7 y% s( b8 U4 X0 H. L b: u
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │2 n9 S6 k1 h, }! q; |5 `3 r3 Q2 S# ?
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 E! h9 P% D4 t: A, R- T│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% {1 f! h7 d {
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
, e- D) ?! r3 U8 X6 |+ l│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ G7 h' @0 V6 U) l
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
|# f5 ]5 R/ ^: u4 v4 y* O+ m│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ s# ~9 _, K& I+ s2 {& C5 y│126 │Rook │30│ │ │*** │Protects you from attacks │ j% c* Q3 O3 M# i* J
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: q: i/ I, N2 E T' [
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 f9 |: \) J, i* B' l2 M
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 b2 @ v, {- ?. i p3 H: N' h
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# W$ V! s; ~6 h9 u4 p9 k
│131 │Lance │46│130 │Wood│*** │Lances through back line │ o. G2 w4 _+ L+ g7 X
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& S: b( g& Z% N
│133 │Guard │5 │ │ │* │Repels enemy's attack │
) `4 y6 J/ c* x│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 y6 v' D4 S% `- p│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 K- X. H0 c3 n: O E" l: z6 }
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ p R# i9 c9 g# b- {
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! x8 ]7 t. `5 E1 u, ]- B│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# E) a! P1 V/ n; r+ P, n" V8 }% {│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
& m( g( E' I% \* c/ t: r5 h│140 │RockCube│9 │ │ │* │Places a rock cube in front │% r2 q% r+ u* Q" F) H* W) a. N
│141 │Prism │60│ │ │*** │Prism fires randomly │
) O7 ]! G, ` ^9 }, N) z│142 │Wind │14│ │ │* │Windbox blows at enmy area │* A2 f6 [. ^1 j: @( T
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 a$ ^9 p; `8 l* \) F+ a
│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 w) R/ O5 Y: `+ A/ b
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 O3 [' N# I1 m8 z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ u7 i0 ~) ~7 H5 |' L
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
t- z* Z \8 k+ ^$ `4 ~, ^6 q│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 J! m) _+ W& z; ?7 g: z
│149 │Recov50 │14│ │ │** │Recovers 50HP │6 L4 A9 _* g K9 Z: b6 S
│150 │Recov80 │20│ │ │** │Recovers 80HP │" B' [- a4 G8 R+ m$ A# Z1 v" F
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, z6 s3 x. N. j0 q! [. e2 n│152 │Recov150│50│ │ │*** │Recovers 150HP │
6 h$ }1 K2 s$ r9 W1 Q│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 j+ M2 O: k" P; @$ @9 b3 b│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 k0 b8 |6 l+ K0 H! T* l ~- k│155 │Repair │8 │ │ │* │Fix your area's panels │
7 y H5 K. }5 w│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│- s3 @4 t7 U. }- |. |& c
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# M) U* M2 [' g8 _0 s" `! d, `; s│158 │Panic │14│ │ │*** │Confuses enmies if you are │" _9 l7 x5 M+ v) L8 m, ?# g
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: j# J1 e( V& n' {, K% T3 q# T│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
! F- K+ P2 Y8 ?5 Q5 \│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( x) k& j! H3 y, N- s9 S! i( O/ N
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 ~0 l5 ]& m$ W" n2 z/ w
│163 │Invis │11│ │ │*** │Invisible for a while │
$ O+ T3 i1 b1 A│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. X% K8 X8 h3 X9 @( N p! d1 \6 A+ Q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, O9 B7 f3 V4 n- \/ k$ s( B/ z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! p9 E3 r! r) ~1 I0 v7 ~! Y; k
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' b, k5 r ^5 K0 v6 g: L
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ s/ p+ X/ E- U8 O
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! z7 U9 a0 y/ K│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) }8 R/ }- e1 L
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 E8 c& T7 J- T; z9 q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* r$ X. H& Y# Z9 E: y' }
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% ^- [9 }4 r; U4 v│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' Y' C! T7 K- a1 @$ e. M$ r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │+ a1 H; K' \. e; H( Z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ i$ [5 O5 r% W! j$ i6 [9 x
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* r4 V) Q; I: `) W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: `, v! [2 }; k) ]" e; K
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ x K: r4 Z* t$ ~3 p$ P+ ~, L│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 u$ s' C( w# p w- h7 u
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ j& F5 l4 H% N$ I0 [
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! V3 q0 y* D: H8 Z1 B1 S│183 │Hole │55│ │ │**** │Open hole to dark world │2 G' _/ d$ `4 X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 k( O: r5 d( Z. }
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
H3 _) c; m" o: t9 P R│186 │IceStage│20│ │ │*** │Changes all panls to ice │
" M2 x+ R6 b2 o8 ~3 T" v4 u│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 r. j" D# }% M+ I( N; } ]% G
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! z$ q2 L/ |/ f3 n( G4 y1 j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
7 d) H; b6 ~; }: w% T1 v│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 O) j9 i) f" y# ?8 W8 j
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ e G% U% B1 o9 R" @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │$ b" k( E; d3 h8 N; }4 A
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │) B! h1 n- s' U. m& e8 t2 ]
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
8 k$ V, ]1 X; n+ {; u│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" U9 T2 ?" ~4 A/ M9 F
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, `8 |# N8 b* u2 J
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
" q! S N, v" q. Y$ E( n│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' ?* ^! }( g3 v2 O1 l7 l8 M│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ x- i8 D* V" w1 ?2 R5 U/ d' c" L7 B1 k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ |# y; c' R( z3 R. G- F7 C
└──┴────┴─┴──┴──┴───┴───────────────┘
+ ~$ m& {1 K$ M o$ E% m
" {/ m% I0 i% m; i+ D* |% r' O8 H9 T4 Q5 J2 @
Mega Chip
7 q& l9 R: `! j┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ F2 w a: w5 o│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ G! ?3 L# M. x3 Z├──┼─────┼─┼──┼──┼───┼───────────────┤& K9 t3 x. z: B: U8 \# F
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │+ x/ ^! i" g: B [5 @* b
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 h) ?# f2 S: f; E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ o1 U. D+ _/ K. ~* U$ X
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
_0 c! M9 j0 X( _$ [! n+ n1 _│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │6 `% \% M+ i8 @) i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; `5 e H: f+ h) F2 o4 ?2 B
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( j, [, h0 t# S. Z- e( G
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ c' I3 \% m4 `' q" b$ i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ G9 n% T$ ` }. j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" }2 [- D) \2 w* N; v# e0 j9 h
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 Y( ~ L- d" a7 B, o3 y9 I0 f│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
6 ^" ]7 h$ Z5 X- p2 |* U│13 │Guardian │82│ │ │***** │Statue punishes when hit │
; ~; L# O0 {$ X! B│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& G) S+ D0 ]5 L/ ^. @2 i│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# Z4 p: Z6 D" X! j& f& Y2 C" _9 j│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 }9 J/ P' L. ^* I. V6 B8 H) J
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 Y+ Y, T3 [8 l: f' @; g
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 Q8 Q# `7 d7 v, w7 g│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ F. v9 O2 D( t; h' d G+ r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 {/ w s7 A1 t2 ?; w6 c" I, }, {│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │$ n$ I+ d9 ~3 s& c$ R! y% w( V
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ H2 |3 ?* y& t
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 C! ^2 a- p8 e│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 w4 u0 b6 }& d5 z* g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) {/ I% h0 d# n& h- K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( l7 }5 |& c4 @* S! ?' U: s│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. _, F4 E/ |7 n2 }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! i1 [9 S+ [$ m
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │& t. T# q K. t1 Y: Z& X
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. m9 J) s7 s0 v1 |: q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- T/ N) T) N2 W4 D7 Y o v1 A
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 v* ], Q) d- S. l1 r# F6 s│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ u+ |: [- t6 [& {4 t6 l
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, ]! u: z$ Z. W/ p; S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 ~1 f. U4 b9 E @) S4 |( @
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 Q5 C5 H; ?0 W, N# V6 U5 L' V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( F0 A" b2 F# S% R
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. T' c- F0 m/ \' h% V" X$ y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: k% l- G$ M( A/ x# I" d
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
# x Y4 M7 K8 L( o3 v8 c5 ]9 c5 }2 y" V│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 \+ l. Q e {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 W- |( r( H$ U( t" f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% w, T+ L9 E- K8 ?# E9 g│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 e3 f" j& E. p& f G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
U4 ]4 n3 _' W' i" A│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
0 V5 O1 a1 T; o+ m! q4 I: [│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
! j. }" w/ f' V. A- E( b1 `│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
$ J) O: D, H, g1 h│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& [1 q' @( S9 z! U& N0 M* t│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 ?& C& a! V9 E; ^1 t; \1 G, ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ X3 P6 H& z, T- B$ V! q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 R; m! P4 v! i- I8 O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 _' S% [; h4 R6 k; [. ~2 i
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ \+ ^2 _; f y% x$ m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 r) m& S8 C6 f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 ^3 z# x7 X" n( [; u6 A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │6 X( [1 @! H8 u8 S1 U+ o; U& r
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: N( D* @& C1 ^* v$ D ?& t- V, }$ `. x
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
! r) Z" P, E( ]│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ F( P" N/ i1 w. `& M: e
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: I. K" I8 }. M1 Y" [
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: H- m8 y K1 V9 \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* d2 L: z( L Q2 G/ j& l7 }( C$ U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- {6 N M7 r/ s; @. A
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 B- I: [4 \+ k& M ~0 _( d) |│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 E. }; f' h; i: l) {# a
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' v0 m" P7 K0 |" n3 T
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" a3 [3 J- X: q2 \ T F V
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# f1 S/ ^3 o. @/ ?│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% ^- Y! Q! s7 q' C1 z; |7 K
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( t# f' k G9 X% l│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 E( V& j4 M$ {1 z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 A4 ]4 {$ S' r' }& J' @+ W$ V3 F
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ ^, m* ]7 M/ A& t
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ |6 G9 k) \: C) p) h
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! M% i6 L- ~$ \4 l- l! _ [8 i$ y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ D: a, f$ O' Y5 v% W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 Q' Y; e2 ~) b/ g c6 J+ P7 w
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, G7 n6 E! K$ G; Z8 F│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( i/ y3 n5 |2 r│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 P9 v4 R$ F9 O│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ p% c" A# X2 @, I, I2 z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
* B0 P9 S( X+ V3 S1 a4 ?* i9 k│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 t; V% w6 `* I% ^│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 ~0 j4 X; A( K( @$ K a+ o└──┴─────┴─┴──┴──┴───┴───────────────┘
# P+ a2 }5 _/ Y0 m1 Z
. ]1 V B5 i. K* q2 C, m2 p' Z, ?2 z* K' f. z; o+ T
GigaChip (蓝版)% h# j( P+ Y" p# J; H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( f" d0 y% N5 x" k│编号│名称 │MB│攻击│属性│稀有度│说明 │
" e" c, d# ~$ v, P+ t0 n├──┼─────┼─┼──┼──┼───┼───────────────┤1 W' A5 {& ^ l. D; o4 |: B' K9 Y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 r5 k5 z6 Q8 y- W, J7 o4 S7 [ q│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- Z+ `5 P- S8 @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" j5 O- j" ^: f3 q! ?7 T
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 Y* d5 A( T& Q5 p" g. ]" M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 u5 ~- E0 }; u0 J* Y3 F│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 M! B5 I/ P$ r" a9 w- D/ T& s│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" M2 C. T& r% J
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& q& t# o2 j- Z" Q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& S5 G( W' [" t5 I& P5 t4 c5 h e/ a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 t/ Y( g% l4 e _9 T5 A- a8 b& Q# [
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 T5 l( E v9 v* X9 m$ l9 F; ^. V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 C" A( A* J. t' w# H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 Y) k: ~' O5 }& o; [6 v│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ ]/ c. R, {5 _
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 P' S0 z! ]9 G1 N1 s! [│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& R" p3 q& r( D$ W│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) D$ a* m: q* d; ~$ H% w: X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( |; H3 j" ?5 {% P/ Z. N0 A# t3 P
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ r( w5 H4 u" L8 `9 N4 P
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) i$ B3 h* i2 K- h v└──┴─────┴─┴──┴──┴───┴───────────────┘! q1 I# x( b$ i; o
D! d' |: ?8 ^GigaChip (白版)(只列出与蓝版不一样的Chips); q. I$ T( T. d' {5 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 A1 x% o! u" E, e+ ~' k, ]7 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 h, h2 P8 V/ { |+ B+ H I- W├──┼─────┼─┼──┼──┼───┼───────────────┤
: q5 ]9 x2 E1 O. r3 E) U/ u# A% @│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; W5 p! t% @6 y5 Q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
8 _/ t. g+ ~, o3 b- t6 E( s│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( a5 h% g9 A6 V│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 O3 B* q$ x# j' j8 b└──┴─────┴─┴──┴──┴───┴───────────────┘ |