转载请不要删除以下信息,感谢您! 7 C! p. B) s. w4 z; J
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* u$ @" m+ G8 a4 H/ j) F/ x, c■● ■ NintendoWorld 站友xliz原创' L6 |" {: z8 R- z: u# [* D
■ ●■ http://www.NewWise.com " d1 \; u+ q7 a7 n2 X
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洛克人 EXE 3 Blue 卡片组合6 D/ q' d2 l& ?* M* _; y: n+ k; S
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. n/ A( r0 l8 D4 y% G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- F1 i( J5 b% S0 k- N( u- F
大家要看日文版的P.A.或详细攻略,点击这里吧!- C( P% v4 p! t5 ~. T
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w7 |. ]0 i" C3 L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : @: B( u% X# d% q3 {
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以下内容格式如下:
0 _: {/ o4 n- Q. e0 c+ j8 q4 j- A" N; V. t. \7 r1 z0 B$ n/ }
编号 名称5 ?6 `2 N, j" t2 I, |3 i h! z- K
说明8 v8 T7 `. }. {& h/ E" l
组合方法
6 x! }% J4 }) D" F/ h---------------------------------& |! P# ^& T% U! y2 e8 L1 R
01 Z-Connon 1
. W/ R, i8 H/ _" M/ [Unlimited Cannon for 5 sec
* G% ` u# V0 A; Z0 I, L8 KCannon A+B+C
( y' J+ O& y& U# p% u- zCannon B+C+D
, f- ^# d( |2 B7 u! o+ j K+ c- ICannon C+D+E: g. C/ B. o' o0 D
& ^0 q, c) |) w0 c6 ^. O3 f
02 Z-Connon 2* F6 }4 z/ ~7 ~7 H3 ~' U
Unlimited HiCannon for 5 sec$ \( \: c. G' i, s
HiCannon H+I+J0 p* W2 T! i; p2 _
HiCannon I+J+K
1 Q0 p8 @7 S! J* q2 Q4 dHiCannon J+K+L
) `- W' ?$ `' c1 ?
9 C* g& s7 X2 J; i/ g03 Z-Connon 3
- m Q3 b I. e+ GUnlimited MegaCannon for 5 sec3 l& Y4 t5 R/ ?$ f$ V' \5 \9 z
M-Cannon O+P+Q2 t! r* @, R1 L" k
M-Cannon P+Q+R4 g; }+ V7 X- B( ]+ O S) \
M-Cannon Q+R+S! I2 Y! g1 o9 d" i% x
( Y) e; b8 E: F: m8 V- c2 M. U
04 Z-Punch
$ Y1 q! o$ S; I& q" n! eUnlimited GutPunch for 5 sec
6 \3 V# {- t) w* S$ B$ y2 MGutPunch B+C+D" [! x+ x3 s& Y* b
GutPunch C+D+E6 V( m" f2 E. c5 W E1 ^
GutPunch D+E+F6 V4 U# T* D5 O. U& H5 |, Y
4 Z6 h8 n. I' {5 v
05 Z-Strght
8 J" m0 k- X- c4 m$ \1 SUnlimited GutStrgt for 5 sec
) ]2 j0 A6 d& q+ ?' x9 `/ V* ZGutStrgt O+P+Q+ Q: \" w0 ]& h7 A
GutStrgt P+Q+R+ l5 N& ?- h" T8 j+ t
GutStrgt Q+R+S7 W0 y. s l# z1 @: m) ?& T
N+ B* Z4 ?; E6 {0 p1 r
06 Z-Impact9 G- E4 O/ l+ `! ?* i' x
Unlimited GutImpct for 5 sec7 l+ I' K# {9 n: p8 w
GutImpact G+H+I
3 s$ d, d& V3 Q% H* Z8 W, FGutImpact H+I+J& l6 u" q( M2 o% }9 }6 a
GutImpact J+K+L& R# f* ]5 T. ?/ K( Z
! u- }. b5 }* K( q. [$ L
07 Z-Varibl
9 ~- h' [, O1 f7 B- yUnlimited VarSword for 5 sec6 ?/ ]5 k" _* e7 t0 r8 b
VarSwrd B+C+D
( O, n( O" P# {1 s2 M1 `5 Q; v0 s! wVarSwrd C+D+E/ u* g$ j% o& Q5 M$ Q* Q5 f' K
VarSwrd D+E+F
/ N$ L) C2 `5 S) L& Q- p/ b9 B* i3 w
08 Z-Yoyo 1
# T6 l" q1 R) @Unlimited Yo-Yo for 5 sec
+ n5 b0 u: y M0 ]. R& b4 L; ~5 sYo-Yo1 C+D+E
) O) f& n4 F1 {2 uYo-Yo1 D+E+F
/ V' o! l3 [+ E6 n# {% S( r* NYo-Yo1 E+F+G5 `6 z) g# }* }
9 a- M+ z, }; O. f/ O
09 Z-Yoyo 2
: {: T# D: |% O7 I' rUnlimited Yo-Yo2 for 5 sec8 C# G( |' U m1 a# G+ V
Yo-Yo2 H+I+J
" A0 g- _; H5 Q8 @Yo-Yo2 I+J+K( ]) p- W1 @: I+ n3 S. G
Yo-Yo2 J+K+L2 x. j& z% E! D2 a
* J8 }- F; h1 r. P) p
10 Z-Yoyo 3
7 n" m# Z/ d4 {' UUnlimited Yo-Yo3 for 5 sec" Z0 O$ c" ~- h) u& d' _
Yo-Yo3 M+N+O% f3 p8 \4 i6 a, h
Yo-Yo3 N+O+P
H+ e! [) M: OYo-Yo3 O+P+Q
6 o+ d/ k D5 Z2 Y1 e r8 `+ l! d4 `6 [& G
11 Z-Step 1* j5 H- }( B; q
Unlimited StepSwrd for 5 sec
Q) j9 `5 L! T+ cStepSwrd L+M+N8 S' F4 K% _2 c3 g* N- \3 W1 W+ u
StepSwrd M+N+O
3 o: u& v" Q; m) D& W6 MStepSwrd N+O+P# p) W. B3 m5 _* I) H
, b4 b% [3 \0 w& W6 ]12 Z-Step 28 e) K* J; B! x2 O
Unlimited StepCros for 5 sec+ ~' o& O# ` B* f4 T! P0 R
StepCros P+Q+R
6 Y0 F8 W' Z0 H8 u* D* s6 iStepCros Q+R+S
8 Y7 x1 T1 x" C8 kStepCros R+S+T
' r8 g1 h8 E; ?+ ^8 w6 [
$ N7 d! z% d# }. K5 ^' e13 BubSprd# I3 C* o6 F& ?) f2 o
Attks w/ spreading bubbles!
+ `6 l7 |4 c9 y: F+ WBubbler C+D+E) M5 ^- k6 [" C
Bub-V D+E+F5 _: v; I& }" a: H3 B
BublSide E+F+G2 q, w# e4 N7 \
Bubbler E + Bub-V E + BublSide E
2 _) T# N5 F- `; X4 A% Y- W3 Y% C2 I5 c4 N) r! {5 E% S. q. V
14 HeatSprd; N# w/ g, A( b
Attks w/ spreading fireball!5 O: B! P- u: Q3 _4 \5 Y
HeatShot H+I+J: l. H' E5 _+ ?" {8 ]9 h8 i
Heat-V I+J+K. A8 R( k6 }& y/ D- e2 j+ D
HeatSide J+K+L& z& k/ l H. [
HeatShot J + Heat-V J + HeatSide J
5 y5 x4 P7 i0 F! R! ?3 b' F* L7 w8 u% Y$ a) s2 u) n7 f5 T: T: I$ ^5 ]" K
15 H-Burst
7 y A# D& X% |Creates a giant explosion
3 K( U/ k8 [6 ]Spreader M+N+O
" t0 c1 I' Z) N# ^( LSpreader N+O+P
* q1 U/ s, X" B$ }1 _! C$ f& c" cSpreader O+P+Q9 s, k* F$ B: W% C5 C( x* \
& G; A6 q! J: ]5 c0 y2 X
16 LifeSwrd0 Q# G! w* w2 w; o& I4 X
Swings a huge 2×3 sword!
4 }. G( X' _& N) R/ v; K, v9 J0 nSword E + WideSwrd E + LongSwrd E
/ V7 f2 z' d# o* z6 ISword L + WideSwrd L + LongSwrd L
' o2 V, k0 d2 a, X! XSword Y + WideSwrd Y + LongSwrd Y
* v$ \* z) J/ ]+ P
r/ R- i* `9 l! _17 ElemSwrd
% ~ Z; n$ P# u+ g8 |& J, TWide swrd contains 4 elemnts) }4 _9 S5 I% O0 I' |9 o! J% p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! S) d( H& d6 Z& |# d1 O* LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 ~' r0 y# x2 _! G1 K; b
1 g. x7 X+ C- r: `% `/ i @# t
18 EvilCut
- U: m- f; V* L$ x. J& uStep up 2 & make 4 atacks( P$ d/ z; A6 w. w0 I
StepSwrd P + HeroSwrd P + StepCros P
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E3 ^! U0 O& W- t9 j1 I0 U# `19 HyperRat4 ~ r* X' E9 c
A giant Ratton charges!) H1 K! D& K: p$ O8 [. y
Ratton1 A + Ratton2 A + Ratton3 A+ _5 a' }" \% r O4 v' S
Ratton1 C + Ratton2 C + Ratton3 C
! y( N/ w5 O+ G, K! B' S% }& u5 DRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
4 A& L6 H& w- ^Sets Time Bomb in enmy area
0 d8 M' Q. Y& _TimeBomb J+K+L
" p: |* |# m' t5 RTimeBomb K+L+M. L1 V, J9 a8 }0 l8 v4 t
TimeBomb L+M+N" d7 w7 c- Y- A. q$ ` D' K
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21 GelRain- y$ |; D2 y4 b$ n0 y. Z* x
Gel steals squares- }( i3 I7 }# H! n5 H
MetaGel1 B+C+D
; C! Q0 k6 z* s- H) L. [MetaGel2 E+F+G! e' Y' y5 |$ q
MetaGel3 S+T+U
- a7 R2 g1 x* [% _4 E
?, b/ k: m: T. k: y- m6 L$ r22 EverCrse
2 a1 C2 l) a6 _Shield chases enemies/ |9 G3 {; v5 T7 U4 q& ?
CrsShld1 C + CrsShld2 C + CrsShld3 C. E, ~& ~+ k! x& _: b [, T
CrsShld1 L + CrsShld2 L + CrsShld3 L3 d$ b7 l/ e7 i6 l9 e" L4 q; h2 }8 p
( f- ^5 Y% h2 T# R% f
23 MomQuake
: f: A8 o/ k' ]7 _2 SAwakens Mother Earth!9 P, s+ [& B" J) D2 C) |/ j
RockCube * + RockCube * + GodStone S
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24 PoisPhar
# p& o' f8 ?& TPharaoh generates poison- R& u4 W5 H8 m% x+ j2 L8 s
PoisMask A + PoisFace A + Anubis A
) l- L- X4 `- j5 U8 W0 W
2 ~! l6 V4 z" e$ i* L25 BodyGrd
! [7 \2 X4 d8 |7 p1 L8 C) {/ VBodyguard takes out enemies, W# f" h& ^4 ]8 V/ S& i3 b
AntiDmg M + AntiNavi M + Muramasa M- E' i# ^; P7 X
/ v$ F. o [' _9 H/ l& I26 500Barr
" {9 i7 R7 f0 g: f! e* F( SBarrier absorbs 500HP dmg
6 f4 q. B, K/ f- h# L" vBarrier E + Barr100 E + Barr200 E
* k; |( ~; P+ PBarrier R + Barr100 R + Barr200 R
, m: n1 q3 ]4 [$ i# O& D% K; O. ?/ f* c
6 W( d4 r" Y5 ?' A- ~8 o27 BigHeart
8 t# A$ \! c: X0 BAttacks, then heals HP!
: q4 F) N, n9 }/ }* @1 qHolyPanl R + Recov300 R + Roll R) V! w8 R) h3 ^* |; f% O* R
HolyPanl R + Recov300 R + RollV2 R5 F' m5 h( A" J
HolyPanl R + Recov300 R + RollV3 R) g1 b0 j+ Z. y
& @8 l2 g5 m2 P w' ?3 Q4 ]4 b
28 GtsShoot7 w% M- E+ J8 r3 D
GutsMan throws MegaMan!
7 `2 l2 O3 t* w- d7 AGuard * + DashAtk G + GutsMan G
% G" l4 e# m# RGuard * + DashAtk G + GutsMan2 G' Y- X5 L1 H* X% w) ]" s( s9 U4 E" {
Guard * + DashAtk G + GutsMan3 G
" g7 n( |/ r" L3 I) o7 P+ RGuard * + DashAtk G + GutsMan4 G% X& W9 i& R7 b5 k3 ], Z
- z3 c, Q n: c. @7 W" H& ~29 DeuxHero
& x- D$ ]. j) U, I4 cMegaMan & ProtoMan team up!
- y( X% {* d+ LCustSwrd B + VarSwrd B + ProtoMan B) L: Y! u% X. R
CustSwrd B + VarSwrd B + ProtoMn2 B
1 p& N: q. O3 X" E' lCustSwrd B + VarSwrd B + ProtoMn3 B
8 V+ E$ w5 W4 \2 @. }* v$ j: a& \CustSwrd B + VarSwrd B + ProtoMn4 B; M+ }# ^4 a$ Q
8 w1 I/ ~7 T3 C# M3 v I
30 2xHero; v2 H: P" `8 Z2 U8 f2 g
MegaMan & ProtoMan Dual atk& E3 |- K2 S# w8 m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, ]# V2 F' c. Q' b% u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 t z8 e9 P* w( P2 NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 ]8 ]: k7 V' |8 H2 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; J3 b% j7 L" M0 U- N2 v/ G$ S
$ _5 k; ?4 g1 [$ @
31 PrixPowr6 M2 A/ A. ]) ?* m
3 Navis attack at once!; J) A7 i9 f3 I- Q1 y
Team1 * + Team2 * + KingMan5 K
5 ]/ j! G( c$ \; g4 |( YTeam1 * + Team2 * + MistMan5 M
! }) t4 k$ \# m" RTeam1 * + Team2 * + BowlMan5 B6 A7 l) |' p8 N8 B* L% [
' t3 W; F \6 j- z' Q
32 MstrStyl
( |/ M$ n% g+ `1 _ }' K. J3 LMegaMan unleashes his power
9 c5 {, Q, R0 g, ?% I0 E; MSalamndr * + Fountain * + Bolt * + GaiaBlad *# d" X, A& z) f( e/ H1 y: @
' W9 b/ i5 M; j1 k1 @; Z# i
StdrdChip (Part 1)# a) _7 x3 h# f( E( o
┌──┬────┬─┬──┬──┬───┬───────────────┐" I$ ~. h" w: Z# \. H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- d# d2 d- e$ k* E0 H├──┼────┼─┼──┼──┼───┼───────────────┤
6 Q! K: I6 ~% P' E│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │" d" G* }4 u7 e% F0 j" U+ o
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, W* Q+ \+ @1 ]
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% d: p& U* n- s ` V
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, G% D/ C9 b$ Y5 q, ]6 \│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 O) G: {- Z! z" l" ?' |* O# K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# ^# `+ I& v- h* d│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
9 _, f6 X5 s4 I9 }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; d5 [2 r. H# P0 B5 G│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
9 T/ I8 G J3 E6 I, B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 W4 [5 c; J3 a$ l6 w; R/ f; A
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
3 g& i7 r; G% N│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
# C; _# C* d/ D3 z2 C│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 l ?, ?$ |+ _) f$ L
│14 │Spreader│16│30 │ │** │Creates a large explosion │
: o r! W" ^( j3 K+ z, A+ h│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 o9 N2 |, y5 W9 H/ E1 S│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: P) F1 s* E P4 [7 m5 V/ n/ V│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 a& F5 g7 v! W
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │8 p2 g, ?8 z" j& Y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 Y, y- ]; P# x6 }! i│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ P0 @) o; p, s
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 }( B; g1 K* Y+ T3 [2 e! x│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 @+ j; M8 r' g" S) E│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 z: C1 y# B, M6 \; C0 T+ W/ Z│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! ^3 N! P" T* y) f
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ g) @# ~6 D0 [3 [' ~# |│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! [# I% j) `" }2 D4 d
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 | H% K7 l! Z& W8 D; c/ Z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 x/ v; I) d/ Q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, C& C) ]: P% k; S% K- o6 }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ l$ c8 ^5 k* S, ^
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │% o3 ^3 ~- A ^6 A
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 g5 F( o5 ]$ {+ P│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
; i4 s2 R$ b, }│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" N1 O1 T @4 `
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
z5 b+ N! z2 b, V- d│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; x0 a, d1 k9 f% s│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 h2 y* O6 @! `6 Q/ N' R
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' u. a- D3 Z8 f9 Y8 Y( W
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. {- i7 H7 R. U- v
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
6 D# @# K- q+ K! v# \│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: y+ t4 E. X- x# Z
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ }7 V7 a$ c/ }' N, g% V5 s
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* T, m, M. M9 j0 c$ j! w
│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 ~' y/ j; X! c' [0 v8 |8 n│45 │SonicWav│26│80 │ │** │Shock through enemies │
( g/ U3 x, `( n/ _8 G& ]7 F│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 q/ f$ Y2 y- y% i1 G│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( N$ O% K0 q5 ~) `+ i6 f7 g I
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* M% v5 r9 y. _& r8 b! l│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, s- B! B2 b3 O1 {, q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, q& i. O6 N4 [# N% W9 c; i) ~- l│51 │DashAtk │11│90 │ │* │Dash through enemies! │# h2 r7 g) S# U `
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. C" ^8 P6 v* O
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
; r/ t7 `3 c% @( M! n0 P│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) M, G h4 B/ g! [. X│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. C$ Z3 X2 w+ Q- u) b; M
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ Z3 { b; v, U" W, `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 E4 `. h+ b/ H│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, x* `& H) d+ d3 ]8 f; g1 ?│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ G* J& b5 u6 o' X' L1 p* D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; ]( ^5 D; `: k. D
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( I' C4 T) T$ B+ j* Q: q) M│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ E5 L w A- A! Z" u, b
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" Q% N5 K! G/ k' U$ Z+ c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 W& m9 _( {+ o& }6 ]│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 L$ z2 |$ R, k, G' R
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 i# {0 Z3 I$ V/ ~/ s0 e│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 R) V7 f+ ?$ h5 y( f6 s: p
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# H* S! K& X# W2 W, B/ D│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* Z3 p9 B: [0 a7 L
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ ^# M4 R3 E$ c8 k4 V( j; C$ h│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
% K: A1 W6 `9 H1 c. i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# ?5 U6 K( ~$ u) ^0 o6 c
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
( R/ C, c2 I! O; ]5 Y- c/ a│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 e1 Q. b ]" d( E; R4 \│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 r. e9 y9 c/ g4 ^: ^+ s│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, F5 t; o8 U" }│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) o/ z2 b, R9 k" Z; E$ a8 n│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 z* v x- ?. _/ ~4 D6 K4 K│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ Z) V& c; M- L2 ~. Q/ }8 ~
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 |# o ?% g' A│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 h1 d5 ^4 Q7 a1 ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 I, g, o" V4 u' ]│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │. g: |) z$ X, K( L
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 G' y4 D# U4 N2 t+ m" n& W9 \7 X6 t
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │' u7 L% O. U8 j4 U; v6 @6 p! v
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
F9 l% U" C0 J5 E c; c2 W; q│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 E7 N1 r/ ?3 N9 T* n
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% w7 o* E- m+ Y8 U6 L
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# y2 g/ c3 A9 O" B! S& e+ z+ f" k│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │, C* I0 G, v' w: `
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 C8 y$ _) p* `% P
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ E/ q8 P {# D6 o8 P# Y, b│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 z F2 {$ M2 Q& h( \│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │% H" _2 }( U* F* I& Q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 c! M- d+ M; E8 v4 r$ u│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
! ~ W) { S3 r5 t7 B" i│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 I! F, M) @; w! }
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( i' C# w0 s0 y& [( g6 t│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 l7 q) M3 M/ v- d3 y% g' {8 H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: Y2 P B; [+ }$ }$ _└──┴────┴─┴──┴──┴───┴───────────────┘
! M$ _# `0 F A+ |
- m2 a) |+ o, r5 z3 @* O2 n# SStdrdChip (Part 2)9 c, p6 S z4 }' M4 U
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ @ c( {! @, K6 }* B5 N) u9 Q* o│编号│名称 │MB│攻击│属性│稀有度│说明 │
* S3 D: }) z& z. C" U6 b5 @1 F9 o: |9 p9 u├──┼────┼─┼──┼──┼───┼───────────────┤
2 \ Z3 |; B. z& r3 I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* o& s! H8 u8 H/ l
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│; _' o$ K: \* u& E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ |! d3 q X1 g1 I( l4 F( P7 h) u5 m│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 [/ h1 c, e! t, |
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │& Z% w7 Y$ [& m+ W- t1 ~
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( Z: q4 M: P6 |$ N( W8 [3 ]4 j
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ ]5 w6 C* V J1 z* |│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 F, V' j* `+ O* `/ w# U9 B# R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ x M+ {4 u6 f* O3 _) R9 c# R5 i│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ c1 u! O9 {$ K! P) k! T│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; \* o, ], s8 O2 U5 _0 M$ ^ l( F
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; C+ ?, F4 K$ ?2 p: L6 a! y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& b' t# d! o2 v7 l+ I6 s, @# W│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 y I5 h* l* n( r$ V│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& f0 n/ ^* u* [$ o
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: {7 }2 K# Q# N- N! U* l/ L3 u│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! ?) M+ Y& d ]3 T9 X6 i
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% p2 D& c8 @6 E8 J1 j2 O│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 @& ?( O2 ~, O│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" ?. s- R2 b) u4 v
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. L+ L* ?- W4 Z& u, n' h
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ y* i6 M: i% J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 `9 ?5 ^0 b. S+ n
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% n- K# u6 U, E$ g0 J2 d* \8 X- w│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) K+ S% y8 y/ u5 l3 j5 @
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
6 {& p0 |3 }8 B. L$ ~│126 │Rook │30│ │ │*** │Protects you from attacks │
$ `) z& a2 g; U1 v│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; {5 D# @+ N J j' A6 c# {) f4 U│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │% i- P3 @# d9 b6 m
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 ` y& F7 ?/ G* K( B* W, }. H8 H9 ?
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" w: x4 w, E- P│131 │Lance │46│130 │Wood│*** │Lances through back line │ ]% T6 B) F; x7 F h" W' U
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 [ z2 w9 v* {% f5 @
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 \8 _! `: a1 `
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
' e0 V: j5 L7 N W8 w│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 i w: X7 v) ?9 q8 e# O2 |5 L( B│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 x- i1 g3 n8 Q4 H│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! Y- e. F4 I0 R3 g0 X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- J5 R$ X% N6 w│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 r1 N0 B2 O# g# j
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 w; w# L3 E C; G: F$ `4 h3 ~│141 │Prism │60│ │ │*** │Prism fires randomly │) q2 g: Q) H1 \" }# F8 l
│142 │Wind │14│ │ │* │Windbox blows at enmy area │( J( V. Q# D& Z" `5 l; L5 j
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! @+ u6 ^, d6 x# u t│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, p' Y7 q4 H2 s6 S5 [' Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 j/ p% c3 X7 X7 H; Z3 ]2 p│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( U2 ^ I1 g3 m& L│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' R0 B# M5 ^ X, X$ x│148 │Recov30 │8 │ │ │* │Recovers 30HP │
' ^2 T3 ~1 M- u4 q p│149 │Recov50 │14│ │ │** │Recovers 50HP │) W2 {8 D' f* M G
│150 │Recov80 │20│ │ │** │Recovers 80HP │
# w5 l! \/ h6 w Q% _│151 │Recov120│35│ │ │*** │Recovers 120HP │0 P. t+ r6 _& Y; r
│152 │Recov150│50│ │ │*** │Recovers 150HP │5 n: z' t$ Z* {1 N
│153 │Recov200│65│ │ │**** │Recovers 200HP │3 Q5 Y# s/ V% |$ ?; o
│154 │Recov300│80│ │ │**** │Recovers 300HP │; U$ P. ^/ f/ X: C
│155 │Repair │8 │ │ │* │Fix your area's panels │+ Y& Z1 ^: U4 z7 j
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 r# B" x9 \1 ^1 ~' r7 s+ o7 \4 U8 E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
' A4 w, r0 s/ p7 } x: m) i│158 │Panic │14│ │ │*** │Confuses enmies if you are │# a: c) B5 H. _
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ E2 H, `4 K( H5 ?+ [/ ^) b: n" S
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# `1 F& U& {" o6 }9 ^3 [│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ {0 V1 d! n0 c9 e0 u x
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 f4 a. P3 ?6 v! g" {% e) z7 z9 i/ O
│163 │Invis │11│ │ │*** │Invisible for a while │
4 z, D) m" x* ^7 v; z0 c$ u' [│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ t, B, D+ l2 L4 t│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! y" C3 w. e, ~- [* C9 ?
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' y9 F. m) L L& s6 {% }# j│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ r; \3 D# m" W9 h$ p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. R+ v0 f a! }% k│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 o: a* e8 r: P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% z% P& @0 W5 q0 M# e" \│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
3 p7 A4 I8 ]5 K│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 V9 ]1 ]4 V3 _
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │8 r' D$ d* E4 Q2 P
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ ~3 w6 ]+ h p& V# M5 f( B
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 h" Z6 E$ I2 v' U/ n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 E$ T( M: g% H: A│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ h2 j5 g6 }. O* K. H, s
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, T; h4 ^4 |. J
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 |8 a" e3 w6 T. }1 Z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 u( ?) |/ ~4 L! B8 }6 i1 {4 ^$ f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" A( N# e' T; {5 N. ?4 i" ]5 U│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 Z3 P2 w% N" Z, d, B
│183 │Hole │55│ │ │**** │Open hole to dark world │
" J4 O3 L3 [ ~1 F$ M8 i│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 e6 }+ _# J ?1 `3 r. ~8 \5 d) Z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ o2 A. [* x: w" t│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 }. E# @( X3 D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 z+ ] p) ]4 u+ e$ [3 ~! W│188 │SandStge│18│ │ │*** │Changes all panls to sand │; D6 w) S p1 w$ i
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) J% ^8 b4 S }# j8 @2 ~) y. j+ B V
│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 Z/ _. d" w# z6 H4 s' z _* n
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" K0 G* J: o' [$ A, [! B& j) r7 A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 [, q8 E2 M1 ]+ s& i& l│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: }& }5 ?; I! n2 o
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& P1 z% K T9 Y, r) `│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 R" e% u1 P5 J+ c: G: S│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% F* `. i5 t: B9 |: r% x) U4 Q
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# r. k8 y0 L& [' \# Z4 [
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" z* ]' T5 F( ]+ ~" G│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 ?: _* ~6 ]: F3 M3 |. m
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 g" T9 K o( j, n- d└──┴────┴─┴──┴──┴───┴───────────────┘( v! J% w$ M3 }
. K! @/ z) y/ w5 Z) L
: k8 R: Q. b4 U3 C- ~9 UMega Chip5 `4 Z5 D1 V4 P S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; y( }/ ~; B: b+ l; }│编号│名称 │MB│攻击│属性│稀有度│说明 │% |. j5 R j: Y) @" b; O) H0 C
├──┼─────┼─┼──┼──┼───┼───────────────┤8 L/ ~" |: d$ C/ k7 M9 c
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" n0 k, ]" v0 G( W# G│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
: @7 j7 Z; J) |5 N4 N( I" ~│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 {. H* ~; w, ^) J. [│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
$ q$ H, l6 h* @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 A& w" [# R( M) P& M: p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) }+ b' L+ P% a9 F- N. o! ~9 b│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 |0 a* y1 ^5 e" S. s
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ _! m% k0 s0 c6 h0 L6 G- a
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
& e% g& k0 \# \! m: ]3 f│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│5 [. Y% t, ]( N4 R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- w* z3 F. @" q" f$ d5 U& o" O
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, b3 Q: S8 G9 O│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ t9 N/ E0 I# S0 |. D5 {& @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 t) P' l: R' b: P F│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 \% @( G; z' u│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ s, z; t0 k! L" m, B& U# d+ I│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* C9 S: K: I0 h: L' C$ u: }
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ q4 d( n9 C. @' T% e ^│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
! p7 h' W4 U/ y ]4 `- {+ l7 f│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) X( o* z5 `4 N* |( K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( X3 G, m/ r$ [6 Q; W% n) Y
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ D/ u9 A( C- W' @
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# d3 V, n: a( _" j│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, ~$ ?- h# p4 C/ A│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 F/ K8 D( M' h& R5 O
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 L0 l" l* X' A% o! s│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 O, j$ N2 k0 `9 ?4 _! U* ?│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. V) I0 ]% }! _4 Z3 G6 @" i o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ b9 X1 V* a* X3 i( L. j
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
5 R) c; B7 ?( k( C5 D3 G6 G│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- [/ V8 H) N& {│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 T/ @( Y: s0 L1 S
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
' t# X2 h K# e! p6 q9 f1 K│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" z+ | ~% w! d5 }+ I0 Z: m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, s+ ~! C2 J' j; j8 k7 d( p+ G8 a│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' g( k6 j. k& @6 n$ A$ w% H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 B9 p: L4 l* j' ^4 q& k
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │; ^9 Y* y r9 l/ J
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 y3 b. i5 C1 Q' k( ~( t& Z+ r
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 e t' f% @5 t5 ^: y- e! M│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ _+ {+ ~- f( J _4 m6 J│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' {. T9 Z# ~4 J6 m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │+ U$ \0 g* s% E8 S$ N3 A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 b3 g+ B5 H% L5 Z1 R) B# R0 [# f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% H7 Q9 V+ h9 w& r4 L
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; s9 N* y" H2 W! x1 o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; V8 ?2 r, |# _│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 `; B3 x2 d" P$ y1 C+ A) v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 c# e# a9 N4 H, c9 m6 f│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 _& d6 w2 p& r3 t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& G: y& M. d w: f5 Y/ W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ r$ U' n! r' H" Z3 P. m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │& w) L# B4 Z/ e3 c: J2 D2 f
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
" \, C( s a' Q0 S+ e8 Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │+ a; f3 K$ R0 n( H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
7 i7 [8 r o, ?3 I1 t* t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 B$ g7 ~+ ^: M) L6 k; f
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 U8 ^' m. N: H( k; ^& f│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; H9 b8 ?$ p' f% X│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ R0 P4 W4 p$ m1 O$ B/ i) s( x! ?
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ @; ^- {( `( b: e5 h6 O0 Y% w│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) z% w) T" }) F4 ^' U( a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ c$ i8 [% Y7 s( q0 b# j8 C8 p
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │1 w3 V) |1 C. h* F2 [7 P5 ~$ x
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 j* s. { C* z/ n
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │) E0 }: l" U5 P6 l9 C
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% s3 \% v" ^2 o8 j│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' A6 H7 d. W0 }$ i% c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
/ q& ?" [3 S, ?' m2 q% U& E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
9 g" E/ r a- d! I│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! f; u, u8 x8 R3 F8 b
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │) S3 }3 q9 Y. ^/ W7 u4 c7 s5 E
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! Q1 c7 h; `- q* Y) h0 j│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ R( n3 _( X$ p. y9 Q1 m
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) E( o* j+ A2 i& c9 ~8 M8 J n$ s
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 c+ D! `: W9 O7 W' ~1 V# O│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 J4 d7 u5 p0 j3 [( H6 L│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 S K, H1 k6 R' H$ ]│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
& t- K+ Z; b8 M4 B% o( b│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( Z u+ E1 s3 n7 ^+ T( \
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# A: }5 T! R( E) [+ ]8 j6 m
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( o: E8 e C" M! c( o│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ N/ G) t6 _# H) q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' L) d% h: _# B% A│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. Z& B0 P' W: e( V9 W
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 q0 y0 U5 G0 a0 o) r2 n
3 P$ f" X+ F1 d& Z [- ~, ~( A$ U J) O1 a+ Q. \
GigaChip (蓝版)4 w& L, H" B4 M1 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐: D/ M ^$ s! r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ Z: q' q4 W) j5 F7 s& a4 E* q├──┼─────┼─┼──┼──┼───┼───────────────┤: Z: o2 V' H( v! b4 v
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 A: f7 P# [) g; y! w
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* O! U* ]1 f$ ^& V1 K6 O4 J
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! [3 c5 H1 t7 n) \
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 \0 E0 J- W7 j6 Q. A' b1 p
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 t4 r/ t% S1 n" s9 ?- S* _& v+ {8 ~& j│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ v4 j- G3 A: I: u6 O
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* w. z+ a, E: U& }$ N
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │" f' H* N) C) Z4 \
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │; I4 _5 i+ ~) ~0 Z A9 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 o9 ^9 ^3 H7 V6 m0 t! m- B8 H8 D
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 \+ \; T' V! f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 a6 ?/ r$ Z' s3 }' u│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 \& Z' I' l6 z0 a9 d! |│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( \* K1 P* E6 |$ D' p% V│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" R9 t% b8 c9 y$ }: | m( E
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 U( O2 A; t- r# ~9 z' u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 d! g5 Z8 L& i) h( a
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 Y$ K1 A( k$ [! N│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 b- w0 ^8 E) j: B' ^
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* H# i2 n u; x/ e& O% t2 N└──┴─────┴─┴──┴──┴───┴───────────────┘& A% K" T, B. Z
7 f5 U! S, q Q/ E# X2 h
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 M. l& l% c. z- g i. P9 W: e┌──┬─────┬─┬──┬──┬───┬───────────────┐( s3 S+ Y+ d7 ` y: j3 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 u& K# f( b4 N* l8 A; X├──┼─────┼─┼──┼──┼───┼───────────────┤
5 |+ q" `0 @. W│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 d7 v+ o* y; C│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- Y5 g9 w+ u0 n- a+ _$ g" _│4 │Balance │60│ │ │***** │Both Hp reduced by half │) O7 T9 s# T; r* B# L7 N5 ?+ T* h5 j
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
}5 }" l0 [; D$ h _└──┴─────┴─┴──┴──┴───┴───────────────┘ |