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8 s, U$ d' [9 X6 \■● ■ NintendoWorld 站友xliz原创
; N8 J7 l5 t9 I8 W, C, F* _2 _■ ●■ http://www.NewWise.com
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% w$ o0 O6 e; p5 K! `( g 洛克人 EXE 3 Blue 卡片组合/ Y$ E, l% |+ N& O) \2 g( N2 w
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 B( E1 o5 D; h* g大家要看日文版的P.A.或详细攻略,点击这里吧!
& Y3 v6 x* M7 |9 C1 v====================
2 ^- h7 Q4 n; F n, ^7 u希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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) W. G- e5 L( B" y. T5 F. G以下内容格式如下:
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编号 名称
{9 X( @( g* K! y T. |( N说明5 V5 \- O: q! c5 W4 q3 G
组合方法3 a, b" E" [4 N0 ~
---------------------------------
# j! T4 n' r/ O& x& U0 v01 Z-Connon 1
. P1 \+ |6 R! C1 OUnlimited Cannon for 5 sec
6 p% }! o& }: X7 pCannon A+B+C
" E9 |& ?1 `0 o" wCannon B+C+D
7 P5 Q2 @" Y* F' PCannon C+D+E
/ d" M9 `7 j/ t8 P3 X4 P( a5 f8 H0 l7 _0 B
02 Z-Connon 27 g/ |0 g+ r; I
Unlimited HiCannon for 5 sec
3 ~2 ^) A9 h' x7 ^; H8 RHiCannon H+I+J
/ n+ n1 H9 M0 nHiCannon I+J+K
( l' R) l! A |+ x+ M1 [HiCannon J+K+L
9 ]( e5 Q+ G- I( m! g% g1 C3 u; T* s- D% O8 q
03 Z-Connon 3
7 q4 L2 y" x \6 j s/ `* F. ^$ C2 xUnlimited MegaCannon for 5 sec
3 \7 P0 B+ N9 M( YM-Cannon O+P+Q- i/ s# }# T9 a: F4 @
M-Cannon P+Q+R# r6 R. H" u. f
M-Cannon Q+R+S, u6 _* E8 V( h* {6 |4 ~' Q
6 k' z6 ]2 R& C% H/ R
04 Z-Punch
; F8 o" @& R4 f& I$ k4 c6 D$ rUnlimited GutPunch for 5 sec
6 X5 P/ N1 g& v; w0 B1 d n0 x2 W3 cGutPunch B+C+D) x1 X$ t2 m7 j+ l- J
GutPunch C+D+E( I! }$ P7 c/ Q, o
GutPunch D+E+F7 }( S" z0 B- C9 F( v9 g" Z6 h
$ o; e, Y( U3 J" B9 \* h9 K
05 Z-Strght
$ U0 s0 K* N, n# q1 VUnlimited GutStrgt for 5 sec7 M% {# J% a6 w; Q& W
GutStrgt O+P+Q
& O; D9 r8 ~2 Q4 H" lGutStrgt P+Q+R; P2 d6 W9 g- o8 |% i9 X
GutStrgt Q+R+S8 g2 p9 [$ N$ a* H
' j% v) G f/ F) }5 O. O& N* U06 Z-Impact
/ b$ L% I) v9 G% |- nUnlimited GutImpct for 5 sec# ]& k& s: e! u$ f$ i. ]
GutImpact G+H+I( h$ M/ {( l7 a* R' o
GutImpact H+I+J! o6 L2 R, }' k" e* G" u
GutImpact J+K+L5 ^7 v, [! z: j$ {
1 ?% P0 c+ \" ]. G
07 Z-Varibl
, f6 b' h& A. `1 uUnlimited VarSword for 5 sec
. ]& u/ D$ W# M% BVarSwrd B+C+D
3 ?& R1 D$ @2 F- ?: YVarSwrd C+D+E
g% e4 |: F/ A" f; |' i! l0 AVarSwrd D+E+F/ y! s$ ]- @7 @; r8 _
, J, H! o* F! P: X, N R% S& P
08 Z-Yoyo 15 u5 A+ q: J. S0 c: G
Unlimited Yo-Yo for 5 sec
2 R- y2 { m5 ~Yo-Yo1 C+D+E0 s* N, B; Q3 u2 E
Yo-Yo1 D+E+F
$ j! r) K& d( X5 sYo-Yo1 E+F+G
) R5 F& y9 ~; z& [, o6 [
, h4 A$ {9 J6 x$ S3 Z09 Z-Yoyo 2$ C' f9 p) U' K- \( t
Unlimited Yo-Yo2 for 5 sec
% H6 U: ~4 E0 ]) K9 H C7 l# HYo-Yo2 H+I+J
. t% P G( [1 e) b8 h$ G2 VYo-Yo2 I+J+K/ l' h5 P3 j$ v' D+ |6 @. C2 `3 T) s
Yo-Yo2 J+K+L
3 ?7 I. [ d5 ]: t7 A! o6 Z% A6 g. c
10 Z-Yoyo 3' u2 J: _8 Q8 `3 k+ o; J5 H
Unlimited Yo-Yo3 for 5 sec
$ h. l/ i- i( h _- nYo-Yo3 M+N+O
% f2 J/ r+ i0 O' w% R E0 n6 v) l! ~Yo-Yo3 N+O+P" Q3 \$ T8 }, A/ `
Yo-Yo3 O+P+Q
% N( E* y4 y" I h: Q' _+ t! }+ c* ]/ E, t$ q) d" A
11 Z-Step 15 \. g1 [6 I$ T& Y1 a u6 I
Unlimited StepSwrd for 5 sec
. U+ K7 s- o9 A. u4 _- L8 sStepSwrd L+M+N
- J0 I2 B, M$ O; yStepSwrd M+N+O
+ b% F3 b: } U- A; J! HStepSwrd N+O+P
4 e4 {8 z: E$ m/ c0 u/ ?' _5 ?# C' b. W" {0 H
12 Z-Step 2
! P' D& W* W- E$ u- TUnlimited StepCros for 5 sec
! S& h- M, E D l" EStepCros P+Q+R
) }- K+ q9 Z. S! e7 F7 `# S8 K2 KStepCros Q+R+S
$ T8 g. f) z0 j P6 I( S8 _StepCros R+S+T5 m1 c+ Z! h6 V h/ R# I
/ [* z/ G2 v0 c; [
13 BubSprd
/ R8 H* W* l; ?' B" v8 TAttks w/ spreading bubbles!
7 c- e/ \3 v* c1 tBubbler C+D+E
& \+ x( A$ N& Z8 [' T SBub-V D+E+F
* a+ t2 B7 n8 g+ ^- T+ z, kBublSide E+F+G! s/ A$ a% @, m/ z' Z- l5 b) Z
Bubbler E + Bub-V E + BublSide E, N3 q1 @2 y! c6 I5 i
' e n* j; {) I' o; E; {
14 HeatSprd7 T$ v9 V9 O* E. `
Attks w/ spreading fireball!
* t1 z6 j# @- [/ ^7 S& u% mHeatShot H+I+J
j6 W- b2 Q. o$ |; P' z( iHeat-V I+J+K6 ?4 ~4 H/ j! k6 t1 s
HeatSide J+K+L
1 |$ A+ d0 H& }3 ~+ R( w' {HeatShot J + Heat-V J + HeatSide J
" `- [1 K5 w$ p4 C
9 z1 l5 b1 z# o' ^5 n/ k+ x15 H-Burst
0 C7 a! p# O n5 @' QCreates a giant explosion5 r5 T% e, P/ h4 l" M
Spreader M+N+O1 J% G8 b" D1 t! P* @
Spreader N+O+P
$ p9 w# P/ x* |* `8 S6 iSpreader O+P+Q7 V9 {0 M' k1 j d4 x T5 z2 ~9 h
. S0 s8 o9 y8 [16 LifeSwrd4 w/ e" s# \/ Z% o, v& V
Swings a huge 2×3 sword! Z6 y& Z: V9 m3 t* E2 P) _2 c
Sword E + WideSwrd E + LongSwrd E' J# i* I' z+ a. l' \
Sword L + WideSwrd L + LongSwrd L
6 p+ I n* ], i% W# o$ xSword Y + WideSwrd Y + LongSwrd Y/ |' \8 }. Z* C, H0 {( ^6 b0 {
7 z! H( ]5 ?9 ~% K6 q2 S" J( A0 E17 ElemSwrd/ i H9 i: L8 X; n
Wide swrd contains 4 elemnts
3 M% j! _- ?: A# h! wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 C* e' L! M: c. @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' O* U9 V8 Q: l/ F4 n; I! S, u
9 c& \9 Q! }0 |! V" v18 EvilCut
, f; Q4 h5 w- o3 K/ pStep up 2 & make 4 atacks; v. s; |. E$ y, T7 [8 T/ a
StepSwrd P + HeroSwrd P + StepCros P/ ^$ N2 U5 g# \
1 h2 i8 N9 z6 J8 \( J
19 HyperRat
9 s" v; P* L1 y$ ^3 MA giant Ratton charges!
8 l, n2 G" L/ V: v& [- ZRatton1 A + Ratton2 A + Ratton3 A' n% {6 i/ k3 ]
Ratton1 C + Ratton2 C + Ratton3 C$ z% a# f" [. n% v
Ratton1 F + Ratton2 F + Ratton3 F; Y$ }1 J0 Q# \, \3 p5 J/ S* Q
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20 TimeBom +
5 q% H% K1 p3 B! \( ESets Time Bomb in enmy area) S! m9 K3 W$ s& R' h7 M5 b
TimeBomb J+K+L6 y: s8 m/ Y! | [5 E# `5 J
TimeBomb K+L+M* U$ S+ U+ }$ t. Z: c k
TimeBomb L+M+N
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1 e# D: r( A& K/ f9 J& e! Y21 GelRain0 d7 o, I5 s0 O4 G" W& m' J
Gel steals squares
9 `1 y% v. g# c- y" nMetaGel1 B+C+D
$ R9 [; j6 v# a2 C" X# x) T/ BMetaGel2 E+F+G
% W8 U2 X* O; E/ U. Y$ `; U5 a* g. aMetaGel3 S+T+U
+ |7 W5 g! \9 x8 k5 r* A. S# E4 [/ b. C: ]$ D* {$ C7 v
22 EverCrse) Q: g9 U, i: Z8 m& {5 {$ R5 \
Shield chases enemies6 F9 g8 v9 E9 U' A1 M9 @
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ M' z" F% M/ }CrsShld1 L + CrsShld2 L + CrsShld3 L
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- E: H2 X* ~$ L23 MomQuake
3 k$ G g8 {( a; R6 X: tAwakens Mother Earth!8 ^9 H/ P$ z4 |; [
RockCube * + RockCube * + GodStone S
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9 ]* p: t! |# o, B/ d5 B0 l( y24 PoisPhar
: y" O4 M* ] \Pharaoh generates poison- S- ]$ ]2 }* U5 R7 i ~! z
PoisMask A + PoisFace A + Anubis A
" ?2 k. z. b( ~5 J; Q* @7 y& m
+ x. @( h" L! [- M25 BodyGrd
4 q& [! @. J1 Q. j& fBodyguard takes out enemies( Z6 R' b% D- V }2 l
AntiDmg M + AntiNavi M + Muramasa M* Y2 @3 Q% N: M/ c7 Q9 P/ S9 s% n
, }: c7 o: E4 g V8 A0 v3 u26 500Barr
5 O/ J' O) ?. v+ B d, I9 XBarrier absorbs 500HP dmg
$ b% `& A' Q% d. o7 n* e/ ~Barrier E + Barr100 E + Barr200 E
( w j! a% x- e+ A0 qBarrier R + Barr100 R + Barr200 R6 A& E/ K$ G* s
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27 BigHeart
0 B2 Y" a ?. j. F1 X+ m5 qAttacks, then heals HP!
& M5 E& P! g# J3 x) ZHolyPanl R + Recov300 R + Roll R
6 t0 ?* O8 [# n" k7 AHolyPanl R + Recov300 R + RollV2 R
5 |: e/ q& r2 f3 R0 @" oHolyPanl R + Recov300 R + RollV3 R
7 ?. C8 U* q1 i
A5 @; w& i9 Y9 \, }28 GtsShoot4 Q# ^ \5 U0 `/ x0 }
GutsMan throws MegaMan!
: r% A8 {5 [; t+ @3 k UGuard * + DashAtk G + GutsMan G1 ~2 s' z" B6 A, m
Guard * + DashAtk G + GutsMan2 G
8 F, p4 H) B7 K1 {" i0 F( dGuard * + DashAtk G + GutsMan3 G
- H5 v% `0 Z& `3 AGuard * + DashAtk G + GutsMan4 G
& u; |7 e' K0 |, F
1 n. T: e1 T" H8 R6 F29 DeuxHero( V9 }9 x: Y: o) I f
MegaMan & ProtoMan team up!; Q/ C- v: k( `# Z. Z4 ?; D& x
CustSwrd B + VarSwrd B + ProtoMan B
" l) K, t) _: l" j- W1 eCustSwrd B + VarSwrd B + ProtoMn2 B, K4 l; o. w9 b, J
CustSwrd B + VarSwrd B + ProtoMn3 B5 [1 l) ~& J7 d$ R, j3 U
CustSwrd B + VarSwrd B + ProtoMn4 B1 N% s0 F/ w4 l( f0 }. i$ S
; c8 D/ R. h5 F: B3 a30 2xHero+ p. s2 E" [7 J2 ]& `
MegaMan & ProtoMan Dual atk
# n' D+ G; [& ~) `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& t+ r" `& a, P/ qSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( Y* F) @! C# O" h7 {- a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' D' ^; {1 F2 N z0 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- {3 s7 _5 C# u- c9 [
2 V9 N! p1 }1 c) [1 L) ?+ C
31 PrixPowr% D+ \! T# ?, s4 R+ X% C4 _
3 Navis attack at once!8 S! m+ T- E) D1 D. U. Q
Team1 * + Team2 * + KingMan5 K
0 h% v# w) x6 X1 {8 |Team1 * + Team2 * + MistMan5 M
, ~, Q) ?! F) t1 P- ~/ iTeam1 * + Team2 * + BowlMan5 B
- z' N# r% |" u' f1 T* t4 M5 L
5 ^/ d- Z2 o; {$ M32 MstrStyl
4 k, B% N4 Y$ DMegaMan unleashes his power' R: w. V3 `/ A- Y; S' @3 ]! f
Salamndr * + Fountain * + Bolt * + GaiaBlad *
! ~. {& Q, f b# M$ B
3 }6 p0 [) y; c/ {$ g* _5 f4 A9 jStdrdChip (Part 1)
5 c9 l+ z7 T3 S& `5 g┌──┬────┬─┬──┬──┬───┬───────────────┐
- y3 o; }% J8 A9 \2 x6 @6 _│编号│名称 │MB│攻击│属性│稀有度│说明 │6 k! @- L. S/ ^/ W
├──┼────┼─┼──┼──┼───┼───────────────┤4 j/ a0 j8 S/ D$ G1 \
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- J' }2 A- s$ X/ |
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* P. f8 K3 v" b4 P6 W! k│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
' o; X8 d! M" J# |│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, f8 V2 h/ @) b│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
T' [8 z- T/ Q, z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* r' e I" n" i9 |4 v" S: n
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) K2 K$ V; E0 A( a$ {* _9 A6 r│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ n4 ^8 q. R$ E/ X" w
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* H! Y: p. `6 K6 t1 C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- g X2 h3 K& ~$ w* X; v
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ L; Y6 ]! g6 r g; c1 l│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, q4 A; |/ b! h \+ C│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( E/ m* a+ U/ h│14 │Spreader│16│30 │ │** │Creates a large explosion │1 F! l; Q9 ~9 A
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
& D# b6 i9 Z( M. I: Y/ ?* C│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ T4 T( `: f2 H; }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( r+ h' E8 T9 Y7 V│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% K# ]) V" w. ^2 K7 o0 O" W2 q│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 D3 M. F2 v, @9 S' f/ T4 c
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% c: _; F+ Q2 _, k7 W8 H# y, ?3 O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- a' u( a0 G: u
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │% j( z; ]! k' O3 P) H- V
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
3 P. I2 S$ ~& C; O" v3 J2 M3 n│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 `, s6 |5 M2 D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, h: D0 [( [& D( W
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 h" {$ ]$ k H! o, y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 U/ X4 w, R3 O! Q' n7 Q" \│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. x3 m0 U* F, V8 y5 Z- j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │7 K+ g5 n @- R: u' p$ O7 @+ g
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 V3 r- n4 p3 M1 ?( H. ?4 f│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' x. G4 E3 |" ?4 i; ]
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. z% e, f7 u) D/ l% Z│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 L; N/ n) Q; |3 b' p3 h$ o! [" J9 Z
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. A8 _6 F. W) H! E
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& N! R A1 y y" v( g
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 `7 @7 j5 C5 N; i4 `7 a: J3 P5 A│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# J4 W1 m1 p5 Z- } x; z' @│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& s) w- m. ^ Y1 T9 y│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │- N! t7 M6 s8 `
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# @1 J# v5 q' a; L$ e│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 r: b, E5 q/ y, `+ I. ?
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │' d' l2 L; O; _, L5 L* a" t
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 |3 D" |( u; Z% e, {- @
│44 │ShockWav│10│60 │ │* │Shock through enemies │/ c3 `% r5 x0 k% y; ^8 ~
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! a) f' x; W/ M9 d: D/ I# B/ J* c│46 │DynaWave│42│100 │ │*** │Shock through enemies │
' i ` w7 r0 [4 L( X [ {│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; i' a# W" y4 o. L' E9 Y8 E9 @│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* Z# I: B% q+ j9 f- ~ d
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* s& u! p. ~3 M) J: ~$ o* A2 M4 n│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# i$ f; d. S8 ?2 v* }0 M! E│51 │DashAtk │11│90 │ │* │Dash through enemies! │ @3 d& o4 ?5 N$ |
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' z. ~- ~7 o! F+ G6 c1 _( @" p│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 M/ b6 s5 j/ N- o) G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- ^( D( s. K: a+ M% O7 c
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. Z+ O4 w& E" C
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! V$ G4 T+ X5 ], S│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 E2 q7 M/ E2 k│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 J2 B' w2 Q# j0 j5 i│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# \8 h2 c4 d1 l3 i0 u/ x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. ]3 F# ^- q/ n/ S% U3 U( i) p│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 M9 H. A4 K) ]& o* R8 `1 c│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: ~ j7 \' t4 F' j8 U│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
0 B& ]4 t) G5 Q9 }# @│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. K1 d% r- e: a% ]' C3 Z; p│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 K1 E' G' X4 S9 y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% e4 \2 s9 P0 {0 j" i│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 q# y" L) G0 R( C) a1 M, B
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, I; n: T. q0 a& ~0 F& f
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 e1 Z! v h3 u) O4 U/ r& H2 |/ ~│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │( p: L2 B9 d/ `
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( J* Y' ^3 O" r4 o/ W│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- a9 B0 g/ V( p5 l4 t│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
7 g: Y: I* t H0 L7 ]. O3 }│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 G ^5 Y' D! W2 o2 G+ h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 D" r ~ V2 c│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* W! p6 a% l+ V│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │8 _4 y# _7 }0 n- D7 D4 N$ s+ ~
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& L: z8 {+ y/ ]' C( [ r6 \/ s0 E│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 _4 G4 q/ h" W C) `
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- p# w. { l- o' R7 Q7 |│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' N2 U. Z; r1 V: l0 Y
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. x/ Q& _2 \* a' ]+ O1 H; ?2 V
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* w$ g& l, W, ]5 \│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ p% f5 Q g" T. T
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: f$ s' N$ V7 X, d* z" H- g/ y S/ S
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% a* g% x6 `1 s) v# |│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. B% Z6 X& t; n' J: g1 F│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( r2 h% W Z, d' E: z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' K" c) D6 s6 v5 f$ i$ b│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 K; `0 @% B+ U3 o2 k O$ j│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ @: f* N- Y- W│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( {+ g$ w2 S9 G& G│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │# E0 z9 i. {" O2 D# L& J, F
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. p& _" w8 u* }; y. S8 K- C
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 Z/ \; N2 z; f│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% k% a' L) [+ }$ R* p9 k0 V3 K
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' C1 V6 d& ^( g% _1 Q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 B* P' q% x- b1 r4 T! @( r' _│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 D1 A; p6 Z, `- P% P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 `& @$ W6 `* Q5 ^+ Y└──┴────┴─┴──┴──┴───┴───────────────┘+ x n4 O; y- Y+ e
* g' g7 ~9 i% KStdrdChip (Part 2)$ }8 B* P6 K, X6 h. _
┌──┬────┬─┬──┬──┬───┬───────────────┐
, S3 F5 v5 a6 q; T│编号│名称 │MB│攻击│属性│稀有度│说明 │
& D/ L1 B9 X2 d) q, ^├──┼────┼─┼──┼──┼───┼───────────────┤0 T# X$ a$ ^* Y! B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 J- D. @$ y9 ]/ w! F. E/ F
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 H6 e* {2 B# U
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 b, i A- k% J2 O" h; {
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │3 B6 B E$ e9 q5 N0 z9 }7 B6 g q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' B+ X: R( [; I; [! Q│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- e% M7 h: }, o% z* ?3 v3 c│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 @' K( m# }/ y" b- S! u0 Y( l- U│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 \% a( f# P# _3 P│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 F) ~$ q0 A* Z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# H! L8 B o4 e) _
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 Q% O- i0 i" m0 \* [& r' J0 y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! p& m4 \: K3 ]( J6 \+ w0 f9 L# w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( a/ i/ E$ ?3 K b1 n( c/ p│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 r. e$ e* O; ?4 J│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 y1 b; w! X1 h0 g; G4 Z E/ f% z) ]
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: `# | l* c6 r! s│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ V% L; Q. c3 H! B" Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) B7 ?8 h& q# s) F( j# Q: o% u' o│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! }7 ?2 f; E& g│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* v) u% a3 \+ o. ]( T│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │6 |* G; Q4 W' y! A' f. M
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% _) j9 D2 f6 v: D6 |# @9 ^$ }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 ~# h) z3 S- |│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 V8 _2 }0 b8 a |, K% T7 o8 N│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, e+ ^! l- ?1 m/ w: z( Q h│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( p: b! T, D- o
│126 │Rook │30│ │ │*** │Protects you from attacks │- p/ e3 [" R" n& c
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ z O6 B" R2 n8 W5 m; N* _( a3 l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
# l6 T' i6 N/ G4 M @4 C: F; S* c│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ Y' E' c7 g! `4 X9 _
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& _# W8 x `4 b3 b
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 |6 o: {2 B; ]: g4 k4 O# K7 r r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- j) f- l# O) d0 _+ y- z5 ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │
V5 {- G- ~. r│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ u+ t5 i* v* }. R$ _2 r│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 U3 K! v( a7 h7 F│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 N4 E1 a! j6 Q% E0 ]
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 {- ?" Q$ l9 r& ?' W( m│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! r% Q9 u' X- m
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- p- C$ T5 ?/ i6 V8 k
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- z1 ~' C; _8 j+ ~│141 │Prism │60│ │ │*** │Prism fires randomly │
# W9 E- l& }; L% f0 s% v4 b│142 │Wind │14│ │ │* │Windbox blows at enmy area │' I9 u! l) G2 ]; O+ F
│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 ]+ _5 b' [- b% ~# A% A9 f. k" }
│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 g, b) W1 A* N2 l2 d$ V+ ~
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
# u. S. N5 k; \( z1 ]7 j; Z/ `│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; R+ s$ n8 ~8 i: w. r+ C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ I; j( _* t3 l; W5 o, j│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 U& f2 r& {4 _" ~2 g+ I) R│149 │Recov50 │14│ │ │** │Recovers 50HP │* h5 A, h' _: X0 s) i' G; S
│150 │Recov80 │20│ │ │** │Recovers 80HP │7 L, x4 `) m: }, Z: S1 k# q
│151 │Recov120│35│ │ │*** │Recovers 120HP │. R/ E1 ]4 K/ U( G, W+ w. V; q
│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 R" a$ F0 w8 @- Z│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 n- k1 N% E, P) C, B│154 │Recov300│80│ │ │**** │Recovers 300HP │) T: q$ }7 ?! P6 p; i) |. |* k5 S
│155 │Repair │8 │ │ │* │Fix your area's panels │
* R" J. @% A" g6 z# M0 j│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
3 f) s& e* D; E! Q6 w│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& q7 y4 s' S& X! E8 T) E% i│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ I4 Z' l; o* |2 v* \: p9 B* O
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 g$ O9 W4 }3 T: C. h% k, }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │7 n" E1 c1 o5 i( e
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 Q: q5 `, b) P2 {! p$ [& |
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, z" a1 B. g; h, _% ~' i: G
│163 │Invis │11│ │ │*** │Invisible for a while │9 d. {; \4 F9 P. N; @- @5 O
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 @, z$ f p! k; U& E& b│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 i* g+ z- D& R( N$ a3 o1 O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. }8 s1 D) }) U m+ u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; C% L7 G% \& o, G+ x( u4 S; _( g) D
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& P8 H, u; W8 W( ?│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' ?4 E3 R4 ~( A! I- d│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 t1 n% e. b# n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! S$ s7 l8 N; k6 H* }( K9 E│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 H5 x0 F/ S* Y B; g5 e$ l
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( V# j8 _0 H. P│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& n- g" L' b, `; v; V# y│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' B0 n+ `. S! X, x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ v$ S; j+ V$ m2 R, Q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 m" f9 G4 c q) x' U5 c, o; B! [2 n& U
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 w9 |$ j4 E, T9 r│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) v! U8 g% h$ Y+ u2 H8 D
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, `0 P5 g3 a( _! u) `2 l- ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 U5 A; O( A/ Z4 P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ S h N' x+ N6 x. d7 f8 o, b/ U│183 │Hole │55│ │ │**** │Open hole to dark world │
1 ^4 @, R. x. L' k2 W+ H2 |- [│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ Y5 e* Y& |# g9 N( J1 {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, I/ P+ l# A# d1 n( ^│186 │IceStage│20│ │ │*** │Changes all panls to ice │
# _1 r% y6 ~+ p$ ?7 k* t0 o│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: K0 z' I( }- g3 F' j│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 K. D, |! {. i' y0 H$ I" E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 s" x/ }- j6 j│190 │Snctuary│54│ │ │**** │Change own panls to holy │' H/ [# H5 ?' l* d4 Y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 f8 S! S' L- ^( v k│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! [, l; W5 I3 ` w% L│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" h, o) ]9 w2 F. M* [8 t4 \; ~
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │. ]! ^- ]2 c, j6 o+ ~
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ n3 [" C% ]7 w) G- ?* X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 Q& A4 O r- g6 \! |/ O, j7 L# u" a
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* m2 i; @4 Q( X( q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; ?" N1 S7 n( c2 h
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 c; l p) G m; P: v
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' [) F, K( K/ V" X& G( J$ S└──┴────┴─┴──┴──┴───┴───────────────┘9 u% w; d4 Y3 ^
; d& l" W- e' ^0 J, g
. K7 U1 i8 O) _7 `! qMega Chip
% ?3 Z- Q3 h3 l; c7 v: q. C4 ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
! p3 ~) D3 O0 E│编号│名称 │MB│攻击│属性│稀有度│说明 │( f- @; L+ k( |) t4 p( A
├──┼─────┼─┼──┼──┼───┼───────────────┤
* P W j( I' ]3 G2 \1 X│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' v% }: [' [+ ~1 ?+ b& h│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ V, {4 e3 ]3 U% I│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 | M5 Q" i, r! [0 v w; g: Q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; ~1 |6 {6 Q2 Q1 [% w# |) T
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 N' W% P( m1 e# u│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 v, C& i7 M4 d│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ p! |) a& J+ U2 L4 y$ p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 z# l' L' c# w& }3 N% \│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ D9 ]. J) M% Z8 e
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 t* @- T0 k! n9 o6 n ?7 V│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. ?3 ^7 U: A+ h) _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( M2 A3 \. Q1 m3 X- ^
│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 d4 o- O( X9 Y) B: d
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! _4 P8 O- O& m8 z, S│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 U2 C. A& l8 S% |5 d│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 W- W5 u' j% D" P; F0 g' x% b, v7 P│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" ^; O O1 F4 ^+ m, @│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: i; t6 C. f$ ~9 j9 M/ ]│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: a: o9 t' o8 c @( |
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ W. C( e& k) i# e( q5 J
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 i9 f# @# t6 B. d" z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 f" C& Z) t( `3 K9 B5 }1 x- v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 c2 n% ?+ Z& F7 U4 u/ r
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
0 t' Q( p" C7 x( A" B$ p│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 H6 J! o0 B, n1 c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
/ l/ F! C* F$ ^. Y9 O7 {& A! Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ h- G& D# a+ e; L' b│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 j4 F* {! N( ~. [0 Y+ G
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 h/ H# E: C& z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
y) a# f& t/ V* }! b/ E│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
. R( M. W3 p B1 ~│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
8 i6 `. J9 S( N$ q# ~" b/ w- {│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% I$ g0 _1 _4 h+ ?│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( M( v1 L; Q+ F$ x: E8 B6 B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 t7 d) k+ R% ]6 R8 Y! i/ T C! P
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" r8 |- n7 }% n* n1 V! l│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ z( i+ {+ {8 }, `- ]2 F2 M5 C* o% Y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- _; C0 e/ T* U5 Q" v& H9 r$ B
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 x- Q7 |1 R( }! [" }: M
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 O2 U& j i$ ~( b. K0 ~4 l
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 E, C! D; V- [
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' U' m1 l& M4 T% {
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 `8 Z/ F, N4 ?0 a* |6 t│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' c7 g9 j% ]+ H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, _7 y' t0 u1 }/ h2 E0 J* ]% @
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │% z/ B& y" ]$ [8 q4 S1 H/ J
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
4 }# n2 G4 I" a8 i& T4 }2 W5 E q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 Z2 m6 R2 S( N
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" A. @9 R: Q% p( E3 O│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 y) U. n! _) K+ d) }$ V' l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ `6 X" e7 t; d- v
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
) x! A+ F: B" s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 o7 c$ h$ n: e; \' o
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 h+ K9 T [4 {│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* N7 j! u0 S( e v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 V: B: \) A8 }5 @1 a9 S+ d│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 g, M3 Q" e6 V! Z9 Q! {! b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │$ i5 A: M4 S0 L5 W+ v& ^9 b' D
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& u, g3 K* [; \1 m8 t: @
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& K& u& b& l6 b c0 `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: B! V, a+ z! x5 b' e
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' ?8 Z8 @/ }( t6 ?( {│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 o9 G; J9 T& w* f0 v: \│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 Z+ v2 Y( f9 w. B8 z0 Q, Z& p# _
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% p( x8 M% h+ @6 C+ S│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& W. l1 B% W2 K2 a
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" W! U! x+ e% y' j│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 G4 U1 N7 G% | M- E! \│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │. M# _7 D: P# _6 }* J0 s
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 g g) e/ p) w& \. S; H│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* r# [* V+ D7 H/ i0 T! Q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( R& W+ Y$ M6 E9 ?" @% M4 _
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
/ S/ S! W0 S9 t1 i: a│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! o/ f* c1 U+ P6 k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% l. x: @$ `7 [- }! r0 n! y1 T, U2 k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" L7 m! F6 R k+ e) K│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' E) Q1 X+ i0 x8 U X│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 ?1 {/ _ `% e" f│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 _/ V4 T$ s/ c* L
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 X7 _! f# d$ |5 f% f) N│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 G$ z" g! ~7 C6 x; j│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: s, q" U4 y' g0 }, o, a
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ j8 k* I0 M8 S, q7 K* a│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ T$ I9 Q8 v6 n; X0 _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 B4 K- Z P7 v) p└──┴─────┴─┴──┴──┴───┴───────────────┘6 P! }+ l. l; m2 Q5 k7 M
2 Z+ j0 f _% {) I9 ^( @- ]
. m% Y3 N5 D/ T7 R% h5 R/ z, L+ LGigaChip (蓝版). J5 n* p/ r% X5 I; M8 O4 H0 b2 ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐ y, Q3 ~! T; g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' C. _# b. M- a/ ?. V├──┼─────┼─┼──┼──┼───┼───────────────┤
( j3 R3 B1 s( a# N/ ]7 r; d: ?4 P# W│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 ?" I! \' D: Z* @5 |; F│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ ~9 O0 C: m i4 E2 h8 a6 c│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% n. k9 r0 I2 L) n│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 l2 W/ K: u' m, A1 G, l# ?: W│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* q0 b# B+ U4 I5 j9 W1 D│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 G# }. y/ U5 V) d/ `5 t0 U* ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# \/ y* Q' L* l/ r4 ^& q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ G6 \0 t! ^0 i! R* ^1 \: D% B4 B8 t
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │: l; s( i5 D- O! H9 }3 d
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 u7 X) U2 w5 ^
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& I- s- I! A7 j) R/ P# |8 I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! K: Z( i; ? s" z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 g9 f4 O. H$ n7 I/ U! i1 o
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% i3 J! q' B# Z( f
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! B, S, _ n$ T
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 z) O( n; j' w. x8 I; A& t" k: A2 Q" r
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# F6 [2 D. a5 K│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& w. w- {$ ^' D: r
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 D5 @$ u: F( T; p- S. T│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& q& S W; A. c└──┴─────┴─┴──┴──┴───┴───────────────┘
) r: |/ a Y" P" i- s. g5 A) J5 p. _9 V3 H* X) {* R1 y! h
GigaChip (白版)(只列出与蓝版不一样的Chips)
! a f8 X9 c: ~2 U┌──┬─────┬─┬──┬──┬───┬───────────────┐$ v2 s6 Y0 O4 q, Q2 X1 X4 \ _" U
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 p6 A2 A" ]7 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
. ^7 G$ k: M4 m1 S$ ]0 K Q4 t│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ v: r8 H2 K5 z- s. k2 y4 S│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( ?* \2 J, D2 O" e8 c( O│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 u0 u6 I& l, p& e0 P6 f│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 S( I. k0 k8 y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |