转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
. t+ |% O9 i- e+ f& w3 v) K6 p9 U■ ●■ http://www.NewWise.com 1 k' c) @$ X9 O5 p3 `
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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" q5 q9 K* L) f/ V; \. i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 v3 D0 u6 ]) O# b! ?! h" Z" @大家要看日文版的P.A.或详细攻略,点击这里吧!
4 E" U; b3 H6 E====================5 o/ B6 E" K: b& f" t2 R8 [6 t* w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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6 |1 m1 n! a- e以下内容格式如下:) s1 T7 s5 y. d7 P/ n K
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编号 名称2 U* g, w; C: n
说明
% b7 N5 b% C7 u& d组合方法
" J9 E% R$ {, E( b---------------------------------; y2 u; w% R) h
01 Z-Connon 1
, N. R$ B; L4 W: N5 T$ j( d! nUnlimited Cannon for 5 sec
* K0 v+ Y9 \6 U* t& |( YCannon A+B+C+ q3 E. k& M. K% [* f& x
Cannon B+C+D2 |# K4 B# ~4 @& ]
Cannon C+D+E7 v7 S" w% _$ V( }9 L
8 v* b3 w& D7 R: ~- a! @02 Z-Connon 2
L+ V' W! T5 [. Y6 hUnlimited HiCannon for 5 sec
0 Q, b e( P+ q4 ~2 _HiCannon H+I+J
2 V6 p( f$ A0 o/ g3 ~HiCannon I+J+K+ T+ O; b1 s/ T# u
HiCannon J+K+L6 O# S7 D( |' L' W+ x) M, l$ P2 j
m& m9 M1 V/ V03 Z-Connon 30 @5 q( @: d7 L0 P: j1 V
Unlimited MegaCannon for 5 sec0 i b. i7 a& e0 m% V. M
M-Cannon O+P+Q
1 P6 N5 a `% KM-Cannon P+Q+R
/ `8 ]) }4 z. h8 _! U* pM-Cannon Q+R+S
/ r- V& Z# r1 r0 ^+ d$ d- `5 U
5 c+ D% A/ w* S* E04 Z-Punch
# m( x' f: T8 o. x2 m9 |Unlimited GutPunch for 5 sec* D' V+ t. y) j; P) A
GutPunch B+C+D
% o% I1 U9 n! Q9 LGutPunch C+D+E
T! m' I2 M# w0 U' c) bGutPunch D+E+F# K/ J! ~3 `6 c& M- j
W0 F" s" @" n7 `. z& u) a" R
05 Z-Strght
! c: E, b s7 ` a) H: [) v5 bUnlimited GutStrgt for 5 sec
& x, L) ]+ y# o X lGutStrgt O+P+Q
+ W: v# ]1 d, o$ j* q/ X5 ?' C% dGutStrgt P+Q+R
: O7 m% M7 N# N- |5 J8 c2 eGutStrgt Q+R+S
3 i+ k$ V& F, j- l' r* @! T0 w( `7 c! o3 v9 M1 a( G2 u+ |
06 Z-Impact" f0 {0 g' y+ e" X# T+ `) K
Unlimited GutImpct for 5 sec
; T+ z$ r( j0 |GutImpact G+H+I
' ~% b0 d' X3 J8 WGutImpact H+I+J( Q; l; m1 y, `4 h; M- I4 r( b/ g
GutImpact J+K+L
5 Y/ I" ]7 S; U: y, v- p; p( i* ~+ r, U" \' M. c3 V
07 Z-Varibl
" m K6 `" ^' FUnlimited VarSword for 5 sec
% V( j x( ^, a7 b3 DVarSwrd B+C+D4 ?1 t" ^. Y5 K c" r
VarSwrd C+D+E9 L- ?7 p3 o7 r1 O% c( ^& h
VarSwrd D+E+F
. D5 k: b3 R$ M @: w3 \" n% D3 W* c4 t6 H3 Q
08 Z-Yoyo 1) J3 w; C. M! H% M$ n
Unlimited Yo-Yo for 5 sec
! Q7 ]. s, c$ `7 h2 _Yo-Yo1 C+D+E0 d1 W; W: T/ ]' s
Yo-Yo1 D+E+F3 e' o. K% C/ G7 c v9 }
Yo-Yo1 E+F+G
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$ o+ Y Q6 C5 S* M: R09 Z-Yoyo 2
5 @- {. m- E# S7 o% {$ CUnlimited Yo-Yo2 for 5 sec
) m8 F* |. Q4 P2 Z- IYo-Yo2 H+I+J
+ y8 h+ I+ e( O) p( OYo-Yo2 I+J+K5 u* i* C4 Y0 H# {
Yo-Yo2 J+K+L5 B# H6 \5 x) b y7 T) Q8 C0 j' T
- t& J; a/ o% @6 D2 J# R# B10 Z-Yoyo 3
/ z }0 B& ~6 N9 h' x4 f, s0 `( C/ EUnlimited Yo-Yo3 for 5 sec
# d+ Z% p2 A, X- H4 }Yo-Yo3 M+N+O
0 y$ r/ |- l; c! }Yo-Yo3 N+O+P* j; _) g0 B9 T! I. q
Yo-Yo3 O+P+Q
+ K* p7 z7 r. I% N3 r% p p6 K# ~4 |$ |- W' r9 l; c- \2 W: R& H
11 Z-Step 1
4 j. \1 a7 X2 A e1 j1 s( BUnlimited StepSwrd for 5 sec8 v P! y# {7 @) ?. A& T
StepSwrd L+M+N5 S+ e$ X& x2 B9 H2 r7 X
StepSwrd M+N+O
" ]8 F4 s( V: {" M4 IStepSwrd N+O+P3 x3 t' A- E3 M2 _# N
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12 Z-Step 2
6 u) v; j" d& _4 T# o( F9 k" c! _: CUnlimited StepCros for 5 sec0 ^; [( p; V s+ g" ]$ q
StepCros P+Q+R/ B( v/ B3 e5 W/ N/ j
StepCros Q+R+S
$ u V+ ^- U% D" ~( O% yStepCros R+S+T# M) ~# Y# l% S, P$ F
* s) K! V: g3 ^6 h# x13 BubSprd
) N. Q! ~* m# `% e) J4 k( d4 GAttks w/ spreading bubbles!+ L: m0 c* Q" F# K8 Z4 [3 ^
Bubbler C+D+E3 _/ p) `5 f* R- K3 O& K `/ e/ N
Bub-V D+E+F2 P) Q4 ]. I* Z- R. X7 d
BublSide E+F+G3 f N+ z0 u2 k' L/ e% O5 x6 _
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd' q L! ^* x" I7 e0 b
Attks w/ spreading fireball!
! X& w9 {* S6 U" P$ `" n4 ZHeatShot H+I+J
1 q! m. b4 `! e5 b4 @" W5 JHeat-V I+J+K, e4 h% |3 i# r
HeatSide J+K+L7 { y; N7 @, q7 m7 m6 V
HeatShot J + Heat-V J + HeatSide J6 i1 Y& g( a! V; |. d
6 @3 r' K$ V* }+ D
15 H-Burst0 d) u" O% w, k% [8 q3 h) b
Creates a giant explosion
/ V( u U" U1 R' C# c3 w& @Spreader M+N+O
! K( r1 F! f4 p1 w- @" N- w& K) cSpreader N+O+P
( h5 D7 h1 e. @( e; A# k( DSpreader O+P+Q
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16 LifeSwrd; h( R6 z8 {+ v. m) R
Swings a huge 2×3 sword!( ]. ~" ^4 `8 s6 L% C, f) x
Sword E + WideSwrd E + LongSwrd E
! G! N/ {2 \& dSword L + WideSwrd L + LongSwrd L
0 _# L3 {: g% YSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd+ ~* Z7 u8 J; i+ v: s' `* P+ {: ^
Wide swrd contains 4 elemnts
) W5 q; ~5 @/ u. G7 g( w1 R; k7 }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% o& b$ Z; M( M! e
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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0 y( N' l# M% V: Y18 EvilCut
! V! J& \ ?# k. ]: d0 L0 L: `+ x& ?Step up 2 & make 4 atacks
* o( T. e$ h, t( f" M2 @7 m* k* CStepSwrd P + HeroSwrd P + StepCros P: V4 I9 x+ }) `6 c- \
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19 HyperRat' g- _/ o% X+ K8 I$ d/ i8 @
A giant Ratton charges!
/ s _3 R$ p2 l! S& ~8 uRatton1 A + Ratton2 A + Ratton3 A$ y/ S1 D& K* @. k5 V
Ratton1 C + Ratton2 C + Ratton3 C
5 [0 ^, C1 b) H9 ARatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
" c* R1 s; h" w8 S0 XSets Time Bomb in enmy area6 [3 ?0 k+ g0 F( f; q6 F3 o
TimeBomb J+K+L# R+ a% X3 x+ a" p& C9 b8 v
TimeBomb K+L+M
' N' B! f* @' ]3 GTimeBomb L+M+N
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21 GelRain! R( p! ?$ r- C+ N) s
Gel steals squares6 P( o2 }) D# S8 ~6 P* P
MetaGel1 B+C+D) L8 {( o, a- _
MetaGel2 E+F+G
. u" R% v" ?9 D- u2 fMetaGel3 S+T+U" M, g2 Q s4 h# r6 z8 \5 D& ~
8 ]% Z$ F) q0 T9 W" e
22 EverCrse. h% W$ @$ E& K/ H& x6 B! \" `
Shield chases enemies. l8 f% r v1 f( d+ H6 V4 M
CrsShld1 C + CrsShld2 C + CrsShld3 C& F: V$ m% F4 M- j+ v
CrsShld1 L + CrsShld2 L + CrsShld3 L& N J8 W2 k2 a
# M& G( r, ~ O9 w0 D23 MomQuake0 v6 |9 V' L( \/ d7 ^' P
Awakens Mother Earth!" J% Y5 u0 \! h4 T! N# b
RockCube * + RockCube * + GodStone S# x, ?9 \, r$ O/ I3 C7 U$ X5 k
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24 PoisPhar
g1 O$ Z6 _! n' O R& e aPharaoh generates poison
- \; n" g |1 a9 hPoisMask A + PoisFace A + Anubis A4 C7 j+ Q& i/ L z$ @" s7 G3 B
$ Z0 S1 s; q9 w5 y2 [9 h6 f; G25 BodyGrd
" V+ G8 D5 z s5 G7 WBodyguard takes out enemies
9 M5 f+ W7 q: y$ d, ZAntiDmg M + AntiNavi M + Muramasa M V L; y! [2 k$ s$ O& `
8 O9 e1 M2 z5 f$ z+ B2 }26 500Barr
. O$ q* N' U+ f |8 l UBarrier absorbs 500HP dmg o$ r8 | C2 C
Barrier E + Barr100 E + Barr200 E
, {( i! c9 j) n7 T+ MBarrier R + Barr100 R + Barr200 R
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27 BigHeart
/ F) O; g2 r; F. y% iAttacks, then heals HP! O( E8 I; W5 Q" r0 E
HolyPanl R + Recov300 R + Roll R- u; n5 q' N( R/ V3 c* Y
HolyPanl R + Recov300 R + RollV2 R
* \, t. n. ? w# w9 P) F! gHolyPanl R + Recov300 R + RollV3 R
( r& \3 d3 R& K0 n; g9 W! b( @9 `: o: I" H5 e T
28 GtsShoot% t5 A. M* a$ R! [
GutsMan throws MegaMan!" c6 S$ A; M9 z4 {( f; [
Guard * + DashAtk G + GutsMan G" D# I5 \+ P8 n) E% e
Guard * + DashAtk G + GutsMan2 G/ ?5 e+ q9 y9 z& t2 P
Guard * + DashAtk G + GutsMan3 G
% g C; L/ B8 u% }Guard * + DashAtk G + GutsMan4 G1 a# n! i& s3 I1 ~5 a
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29 DeuxHero
7 ?, j! e% j4 e5 D* [$ {MegaMan & ProtoMan team up!% y( T- `) j1 `, z9 w( E
CustSwrd B + VarSwrd B + ProtoMan B
( a' j+ y) J5 L: P4 O: M1 ~0 }CustSwrd B + VarSwrd B + ProtoMn2 B" [- e |7 ?8 E% v
CustSwrd B + VarSwrd B + ProtoMn3 B
0 z3 ]. Y% Y. Y0 T- A, ^CustSwrd B + VarSwrd B + ProtoMn4 B& Z' ?$ d! g9 C# `
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30 2xHero
- T0 `( g9 C* G, PMegaMan & ProtoMan Dual atk
8 R. Q" r: M1 X% h! x( Y4 bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 N& B( |5 I W+ O* a9 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# O. [( W9 w: S W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* k9 f, l0 I1 q7 A! F! hSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 G2 p/ }: Y; y) I* @5 s
# T+ U9 r) t8 h4 _0 n31 PrixPowr
6 r0 w( J! Q7 ^$ M8 v2 A3 Navis attack at once! X& W R) c) W, ]: O4 {
Team1 * + Team2 * + KingMan5 K7 x! V& H: e t/ k N4 i1 h
Team1 * + Team2 * + MistMan5 M
+ @$ X4 N# H- _" w- R( }1 LTeam1 * + Team2 * + BowlMan5 B ~5 M9 [1 A6 ?0 N4 h2 {
1 |) [4 A9 s! z8 p5 ?
32 MstrStyl+ X: y% g* T+ D. E
MegaMan unleashes his power" @& N' x: C/ e
Salamndr * + Fountain * + Bolt * + GaiaBlad *& ?4 e$ Y/ ]+ u. q" t# A* J' n, ^
9 {7 c$ f5 ^' T- q& g9 PStdrdChip (Part 1)
. x$ X, ]/ |, C, o" z┌──┬────┬─┬──┬──┬───┬───────────────┐
" T" t% Z; `/ x7 Y9 a! C│编号│名称 │MB│攻击│属性│稀有度│说明 │
! T) c ^; W* d% Z! m├──┼────┼─┼──┼──┼───┼───────────────┤6 m$ Q' H7 X7 Y2 a1 D- W3 ^
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% K7 [# F$ o4 L$ X
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! N4 G. u2 z `2 U: B, d; `4 o* J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! S/ G7 D0 N- d- \6 Y/ K4 X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" I/ G5 l$ i1 K. \│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) F1 z" f7 l; b* i% f. Z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 y5 L% j% c) P" g) v
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 [. A4 p! I7 U( t0 k. R- s+ X: ?│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% t1 _/ y/ d( C) z( I
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │5 Q5 B1 V6 Y# J2 y4 o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
5 Y8 n. o$ b3 i) F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
h: h' [6 b% A* y: ?│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ F3 L$ ]7 U/ h
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 k: q7 s' t" [5 M. @- b│14 │Spreader│16│30 │ │** │Creates a large explosion │( a- y* T# [9 N) O; f2 I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │+ F8 g$ A5 i5 K2 }* e5 M
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
' @: D4 n6 t0 z( ~- n' Q4 h! A│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 m% [- Z8 |" r ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 A. {4 K4 Q$ D3 J5 M h; o9 O# |9 l' I│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& C. u# d& S Y& S0 T" P3 h│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 H; F. ^$ q& g2 D, G- O0 u│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
h" H1 i* D" z2 q* T│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │# l& D/ w: o' Q' ~% s& R
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │5 B6 C% k8 N- f6 `
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, g$ ^ Q# f3 ^# v4 Z P# C│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 X% h* c0 g+ R* E& i+ M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' r. Y# ^+ r! \% ~3 ~- m* ?* ~1 q0 Q│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) m3 _2 A* G$ y/ W│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" r. D8 ~7 X G" v9 O. D/ r│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
5 Z0 T( ]* G: f3 ?+ t4 b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 T/ i! G1 [2 V│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' K; Y0 F% P( i. W7 o/ O G│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
2 Q" S* J5 F5 _! \5 t7 [│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 K, m3 S% t- V$ {' z" @7 n' A
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 g5 s" {, D5 G* I( N& Z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ M$ b* r8 e8 f; _6 U, D│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ N! T+ Y n" V+ e0 j+ B/ F
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 g! S6 U; I- k4 N Q9 U( Q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 Q# @& H- Y& ], F* `$ e│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 d) J# V5 y/ R7 W/ k│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ r: ^1 A/ [+ a9 j
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" D7 ~- F" T( v! d- m, h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 \0 I( |: d9 G. Y│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, O1 z4 I: I+ {
│44 │ShockWav│10│60 │ │* │Shock through enemies │& g" ?& Y2 k' l4 {
│45 │SonicWav│26│80 │ │** │Shock through enemies │ Q; a/ Y0 n9 P
│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ i% _! b. r7 c5 t& [8 ~
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 e6 q! Y7 a0 d. r
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 k: \, Z e* q: Z$ k" m) i/ M
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; w+ P: p# a4 X) ~) L0 u
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% j. t& A' ?: _6 d$ G3 {, ?
│51 │DashAtk │11│90 │ │* │Dash through enemies! │! V' b# u1 h8 C) E
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( B; {" J/ V! y+ ?+ ?. B' Y% }- ?│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 M" G* g- q5 k* D! Y- ?9 X' T5 f
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
e: c5 x+ M9 |& ?6 f. \│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 B2 I5 w E$ {- Y L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, C ]$ h$ b) U5 X# ?
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 ]6 I* Y2 o9 t
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) Z6 U8 U3 K, y0 s
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 Y+ P) i8 h- c+ Z7 a0 A U│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. H. H2 Z" t% h( \6 Y& q/ R
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; e' K1 q) K, D2 a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 x( R$ A& H1 j9 C L0 v0 p: V3 h. n│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, X) P7 t. k* R1 b* K1 |
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& {- ?) Q" t8 E/ l o; _/ ~* S│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 _4 S8 y) | V% [2 _3 D
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ q5 E" K9 u" o3 ~
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
- e; D1 G' T( H9 ]) Z, ` c│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 k m0 q5 ]" G; u* L
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 j* C9 ?4 o. n│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 i; o& w, d2 k5 s
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) ?' f% r/ e$ l5 n( l% z. N│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: `2 U* F' m6 w( K$ ^/ o6 |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' `* u9 o& e9 H, H9 A3 |& B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% v2 T+ y4 `4 G│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 t3 l0 y' d/ J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 b! ?7 |$ b" m" s" J) a6 e. c' `
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; {6 G9 e; F, s! u
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, J. k+ F X9 j4 z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 e0 D! ^* e0 H% i: c9 a│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ x$ s1 f# Z" q7 p
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 @: k4 X8 Y9 l# S/ |
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ y* L& ?9 j! a+ ~. ]│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# Z* x! _, J% L# d│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& m1 k4 ^: K; @" H$ R; \│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- U: J$ m0 T! H4 i8 W1 X. k. _' K& @
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) W- N2 s( h) C3 s( ^6 @* V
│87 │Hammer │16│100 │ │** │Hammer smashes front! │: X4 i9 j0 j7 {: t8 _' W: O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- S: g$ m( R8 x* ^% ]│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 z, |/ Z" s4 d( U: ~│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* {; E9 G5 f+ b8 z; w│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; S9 _; c6 W8 b" [7 b6 n
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) c; C, X: _1 j; S& ~$ h│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- K9 c) \1 E0 R \8 o" J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ c) o/ ?. D, m
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 X8 ?! e! X |1 C0 T│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( d8 f. i& ^4 {+ `. e) W6 y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │7 G, U: l" Y. s+ R( E( l! y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 Y+ i: T: E3 y& s( L1 |1 }│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: E4 t3 O3 ]1 `1 E5 j: d' m# g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 K4 [% i! X L0 Q; N; V% h
└──┴────┴─┴──┴──┴───┴───────────────┘4 i% |, p8 V# f) D0 a! w1 U
4 v+ ]. J0 S! d8 r" U) H
StdrdChip (Part 2)5 F( y% e4 i/ _3 B8 C: u
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 ]6 U" Z7 T: U$ e4 X' s. n│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 |: o Z% @, S├──┼────┼─┼──┼──┼───┼───────────────┤ f, M3 _, p+ ^1 Y- a3 ]6 S$ l7 d0 o9 [% C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. }2 A9 V8 G# w│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ u, o) _0 z! q% \* D; U4 k
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 ~ y2 E, y3 o( s/ X: E' b
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! Z" }. V' [8 _1 r
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 N5 Y5 L0 y0 x2 I0 {5 b H
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# o! A U: x0 o l" y$ n% f
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ ^% I( ? X" X7 ~
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ J7 X, T9 o. m- i# M$ N; }│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- Y* E. @& V5 p1 b! C1 p
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ h, k) J e/ h8 a│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. g. j2 k* D, ~& t, b6 T
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- e8 K8 p4 d# @│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 M( i* _2 R @% }+ g; U│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 I$ c# z" T: I│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 k& D; v( S* y- ~│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
0 F% j& L8 S0 S! c2 n: U' z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
6 O& R( y$ r' _% B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ @; A" A2 s: J# I
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
+ F8 j7 E, y! \& t│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 |1 m& H. G5 i2 d% i
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
E- \$ ~3 i3 y( {/ Y9 V- h│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 r! G8 C+ i6 \" I% [& J│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 R% t# d6 i/ i$ Q: l. d! O
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' }4 T N4 O3 c8 P- i0 v│124 │Pawn │44│90 │ │*** │Attack by pressing A button │& i1 V7 Q$ k8 K7 h" d/ u
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* V6 |. G, W2 N& n/ S. Y" N
│126 │Rook │30│ │ │*** │Protects you from attacks │) m+ f1 G% U2 P* o9 A9 J
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# L* X! d( J, O5 Q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 M6 `5 F9 K) P' D, q. q│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │1 ~9 U- k: G) e# D
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 e6 n) D% A; D$ S3 i6 c9 ^│131 │Lance │46│130 │Wood│*** │Lances through back line │ [5 }4 h' |9 B2 _9 Q* D E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; Z7 Y% f e2 T4 P: F0 Y, a
│133 │Guard │5 │ │ │* │Repels enemy's attack │- w9 f% j5 o2 H% [; w
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& u+ z$ j0 G# B$ |: _
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 B2 T( ~1 }: q" I$ m9 A' k( A│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: f2 I: O* q4 Q9 b8 N. U
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' V; v" K; m+ f4 u9 e# Y' i
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ T# r5 t2 e5 _5 J4 k# _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, U" J# B# f. Y! `- b
│140 │RockCube│9 │ │ │* │Places a rock cube in front │: v0 h `$ w0 K7 I9 I4 `% z8 n
│141 │Prism │60│ │ │*** │Prism fires randomly │9 W9 J5 ]/ N7 b( L6 r+ S0 L
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 N, |' Q4 w0 B8 L# _4 n* v│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 U; o% n/ F2 G" j U/ l│144 │Fanfare │32│ │ │*** │Take no damage for a while │
Y' O+ r6 p9 }0 H" i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 |# C/ D! p* ^
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! y- j8 }: M4 C4 n│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) Q; }- S! J7 G; y+ f. d│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 o( u3 n" \( D( b│149 │Recov50 │14│ │ │** │Recovers 50HP │5 ]4 @7 X% {1 P# J! [7 l6 J
│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 F' n. ?) `8 G. T│151 │Recov120│35│ │ │*** │Recovers 120HP │% X! {. W* M9 a+ o' |7 y1 i
│152 │Recov150│50│ │ │*** │Recovers 150HP │ S) @ t `" q; w( }3 f* m4 {4 e
│153 │Recov200│65│ │ │**** │Recovers 200HP │+ q$ C* Q: f7 v, I
│154 │Recov300│80│ │ │**** │Recovers 300HP │* ? o: T7 q2 R" r5 ]- s
│155 │Repair │8 │ │ │* │Fix your area's panels │
, t& z3 p2 X/ H2 i0 ~│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 b4 O& j5 {0 ~' g+ ?0 J
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" C# M9 C, n/ L4 M' \4 B5 K2 q
│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 k# n& j5 o7 K2 X" c& \; Q
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, i+ y9 [! V: P! u% @│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, G/ t. S# `% {' j* ~# p$ y* a│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, {2 r: R/ L v" C/ f│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) L7 b1 ^% @( E. V3 R& m2 X1 |│163 │Invis │11│ │ │*** │Invisible for a while │
* c$ h7 q" M, G5 H, a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ J0 m! X+ z0 C1 y8 J) o1 B
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
3 Y. C, Z% c3 l6 U/ n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" l$ a; r3 d( S2 ~$ B3 P│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 ^3 [+ z; ]4 h5 A1 |) O2 X│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. r% l8 W' A- l& ]1 e& d
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
5 i9 W, A% ^ ?3 L9 z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" e: k" u* p( q7 H2 j: G. o2 J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │6 U( z, ~4 W% @6 S) k
│172 │Aura │55│ │ │*** │Repels attacks under 100 │ e$ y9 z3 @& w1 c1 c( |
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! _# ^ B6 `" L│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# M- O# Z+ A- }$ P
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; j6 ]: ^9 {* B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! s* b. M* k5 N, p│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 q' F8 T) ^* V. O8 r) A
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( O& @2 a/ K8 r* o: s. ?1 v
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: I- {$ ]& A8 X/ B
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! r, a+ K1 c- E7 f2 f2 q# A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 C2 H( x% s3 e
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 s0 S' h- k! S0 B% @0 a0 a
│183 │Hole │55│ │ │**** │Open hole to dark world │8 H1 a7 p, e3 d: W
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │; D$ _/ f7 c/ u
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& i( B+ v2 e: |. |
│186 │IceStage│20│ │ │*** │Changes all panls to ice │" W7 X) R7 h" W$ R
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ w5 Z X$ U- \
│188 │SandStge│18│ │ │*** │Changes all panls to sand │; I4 c/ V, ?% a
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 o6 X$ x3 n8 x8 H, ?2 y│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 o; K4 b4 P* {0 _( v3 H
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 @' n0 t2 E( V5 o0 [
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
9 z4 x( k- A3 y5 L5 w, T8 [│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( D( u* T' M* [6 p2 d
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 {9 }5 P/ \, j, L
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 F; U% p7 K6 J! L4 q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ ]: x. B/ W1 I( Z. _; r6 p
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ y* f3 Z& k& E/ d; f9 j; U
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ A% x) X l# K/ R3 |" {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 I% r/ c- {5 K! \* b$ u$ {│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 z6 i0 u$ l* [. O$ R
└──┴────┴─┴──┴──┴───┴───────────────┘
5 K" Q) C0 Z* y e* x5 {) W4 |
3 H6 v% Z) ?, e: Y% M! Q) a
- Q e: X Y/ c( o, SMega Chip
2 D9 D0 x1 a% G. ]% o3 [9 t1 v2 p┌──┬─────┬─┬──┬──┬───┬───────────────┐
n" B* O1 {7 Q0 q1 ]! P* n│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 |' H1 Y/ `/ z5 F& i( L( b K├──┼─────┼─┼──┼──┼───┼───────────────┤/ P/ S& W8 A1 N5 R' ^( G3 M* }' Y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! X& E4 U8 i) b7 \/ f+ H. Q4 h* T' h K
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │ G; ~) u& V9 a
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* O, g' R# X5 Z0 [" B) ]│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 [1 ^3 K M) t: I. F( Z5 X4 j1 `
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, W& A/ ~9 d! K* E/ o" I: L* j
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! Y1 d' [# a/ c9 g' z8 d' a
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ X- c5 s- Q. f) `! B
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* u2 k( G7 Q4 y; \
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: Q* w" r) A, ?' u& [* ^, W
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# p6 z; }$ O: N) F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ q! Z" x* u/ P3 g4 g, x│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) T$ r( U* _( a1 J2 u
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& Q5 {5 m3 [0 b% E i7 Z/ l, f" f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 W- N$ ]6 A$ B: B+ G3 T/ H. X│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 F& B# M8 z* }; v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' a, N( ]0 N) Q. c1 B- ~! E│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, U9 H6 `/ P. {
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 s; H* P6 Y0 m1 T& i: r4 q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
7 `) T. F3 R1 F, y! ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ |2 h# }+ h" {% a y8 h$ T│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( W! g3 l/ L, \2 R& v8 |│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
w, J# B9 t) {( J% E8 \│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 L" q* I, m! C- r. f9 D. n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. u3 I2 S# Z0 ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: z- R. r; `6 B
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" b1 W( U) a o: ~; l$ ~0 L) G
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. ]- H: @: R: q! S
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
0 Y# n7 k6 [4 b7 ~6 o4 c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. M* c5 R6 \6 N" D( ]$ g% y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 I, J0 Y# V5 Z6 q9 T
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 l6 W! f) H8 N7 U) s
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
( V6 A3 j: Z( ?5 Q6 A│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 y" {% X0 l% q3 y+ c│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; b: O/ ?/ O" ~" Q0 f/ x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( O0 k8 f: O5 t2 w1 v$ _7 W* f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 x" f3 y; d2 C( `! n│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: }. N3 J% x8 N6 H; T3 ^- n│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 S7 u; ]* k5 H' e9 M/ h' Y" f│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 d+ @' m, g2 H& ^: F! `│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
c! @4 @+ x0 I& T$ f* `1 @: ^8 o S│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 [8 s8 j: b# U. \( }! T _
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% i" y" G+ L; O9 A5 ]$ I* g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ [7 g9 |2 n5 x, }8 M& m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ l9 Y' _ {( h4 O) P- G3 f; a1 j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; X5 g: U- @8 Z% ]: ?│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 z1 y' u+ @& o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* t5 K/ K' I- V7 Z4 T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; L3 q7 `7 U x. q- F0 [4 f# `- S│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ Z, U+ u* Q; {│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ [7 O! _6 x1 r: C
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
( S5 e+ D( M9 l2 M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, ~( y+ j- H$ m2 J- X6 _. i* H, l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 H, r s5 @7 e
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 V7 n% c" X9 e" u; v0 R/ |│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, h; k7 ?, C# p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 o+ f1 K, v+ f│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( C: z5 W9 ?9 i│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" N. r# \; @1 Q( d/ A
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% P( H! g: ]* f7 }: }
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! X- S1 O8 T9 E7 l( z Z; {
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │, ^4 V' [( W, J" K- j+ w7 t
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& k* g' w' J/ _
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │# [* D" h4 L6 i2 `# T: E
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, h/ i3 Q& x) Y' {' m n
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 R& K( c5 Y+ k8 W* g3 h│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" w! ~- ?7 `0 Z/ K- d7 u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( ]/ P0 F. K2 Y$ B
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 F7 Q* b5 v& z8 Q6 w/ J
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 k, D+ a2 }4 p. H9 q& |6 J! W: P│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 X0 n. a9 _* q' [& U7 g0 s│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 k' ]7 y7 }' F0 p( ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 D, y4 Z7 ?$ o6 ]# v. t8 \+ s│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. L# B7 h' Y8 D6 Y! D% S# E9 U3 T
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; O( ~* ?. Y. j! ^5 V( L. K+ U: M
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 b8 ^" A4 k$ h- e2 Y K
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 J* |6 x- [0 g3 V2 D│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 e: Q- N( h8 k: E, [- g
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 E: d) |/ Y* y% |
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
& w- L* }9 l" L│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, [9 x3 ?9 I- D0 B0 [! W, z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- a! i2 _" m& v+ B% m. g5 G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 h" c8 q# I9 Y9 r# d9 [# v( e1 A- g
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! D& Q% Q" e5 k: C+ \) i; |$ f│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: ~6 \! q+ a& S# b- Z4 V& U, \9 D6 O
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │7 F5 {1 Y+ l& F: E; R* @
└──┴─────┴─┴──┴──┴───┴───────────────┘
& }+ Y3 {8 C& P/ D% O3 O
; }) H$ \, Z0 t) e D* J7 C0 S+ \, m( Y
GigaChip (蓝版)! ?9 w$ F3 J; q2 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ X2 u1 F; ?$ Q7 ^ ?│编号│名称 │MB│攻击│属性│稀有度│说明 │0 i F6 z8 q# E5 |8 e' r0 @
├──┼─────┼─┼──┼──┼───┼───────────────┤4 A$ {2 Y5 K. S1 p
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │, O" r& C' r8 i7 r6 D$ m* O) G9 ?
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( P0 ~9 ~/ K8 e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 l8 X4 p- A- z│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 W) H; T$ d+ E0 b o0 F│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( s+ ^5 S0 U0 [+ | M1 b. }6 U│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │3 K( ?% Z0 Y5 y% n5 @8 O
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
" v2 t& z: d. F7 \" _│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 ~* Q/ p2 W8 c! R( Q# H+ W. C# u% E│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( G5 N: z# Z4 e8 |; E( _# U! H│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 ]# Z! }5 \6 t$ c0 H- `+ I. R│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ s* j* l6 p5 p! T6 M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( I: d# F' u5 ? N8 T w, Y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
8 \" z6 }) Y, X9 B3 x) t│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │* s' K0 w, f# w2 ?
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 Y9 o, L6 `9 x- [. T7 h& t: S
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 |( B! v1 U6 F; v) |7 c B& f
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# _! n: B8 n' o│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! w. m9 J6 G$ x4 v* z0 \
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 e6 ~# n9 x4 x( q6 K4 m. ^5 }│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( e5 X! L5 I; f: W7 d& n└──┴─────┴─┴──┴──┴───┴───────────────┘1 E3 @, Z$ ?8 Y- [9 j7 g
9 a$ E4 Y# u' O- L; _* u$ IGigaChip (白版)(只列出与蓝版不一样的Chips)
9 z* `- K3 J" [! c┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ s0 r: e5 g. K+ ?) G2 K4 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │# Z( |( ~" z' r
├──┼─────┼─┼──┼──┼───┼───────────────┤7 d4 f1 W0 H* ]3 {9 a/ l+ c
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 B; ~+ U( O% V7 u5 C1 b
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* N. y. I/ K8 a: V$ f
│4 │Balance │60│ │ │***** │Both Hp reduced by half │& x0 z. n! h3 m6 n; l9 A
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │1 h( t& F7 s( V) t6 o
└──┴─────┴─┴──┴──┴───┴───────────────┘ |