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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 3 v9 k' |* a+ {
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- H5 W6 S7 [- Z& n1 o2 `■● ■  NintendoWorld    站友xliz原创
, K& K2 q, e* |5 c3 q# v; d■ ●■    http://www.NewWise.com : O9 X% I6 Y" ^: w! a1 h7 r
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: E4 V/ x; T- q0 N1 C; G  f& e9 M$ |
; v2 v& a, ~8 ], t! `7 K
           洛克人 EXE 3 Blue 卡片组合
% b( c/ o  J3 x3 ]& f+ ^# c3 \* h$ m5 O3 k7 o

% }1 @' B- U. z9 a6 ^6 f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 p- V+ q& E, d! k: B大家要看日文版的P.A.或详细攻略,点击这里吧!

/ D' r( |  [  y" H( F====================  V: {: f6 |- f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ S1 n5 D% C6 f( [' B- y7 T4 U3 t3 h8 y+ M$ F: V
以下内容格式如下:' ~' z7 Y! U) d; X

4 R3 {* a. O, a! @编号    名称
5 X( @" C" V+ \5 J# C说明- O/ {' v  }2 p% |- b
组合方法* j3 a1 `4 Y+ `' i
---------------------------------. J( i$ s/ k  k& ?
01    Z-Connon 16 R& w9 _$ S) Q5 V/ f" v; C
Unlimited Cannon for 5 sec% A; x7 r" W" \1 F+ C0 O
Cannon A+B+C. t/ N) E) d% i8 T5 m7 d
Cannon B+C+D
8 x, Y) G9 A8 n: d, ^- KCannon C+D+E9 h, y' ^4 w% V% i! j
2 X& }% r/ Z. p4 g0 ]$ s
02    Z-Connon 2
/ [+ l" |! I0 K+ I0 SUnlimited HiCannon for 5 sec' E3 n& J( N$ w
HiCannon H+I+J
3 k: Y' T5 K8 g* z+ a- KHiCannon I+J+K+ C: O( i2 V. B9 `  `7 H6 u
HiCannon J+K+L. {* j+ G3 Z! O( Z

! y. |' ^/ H3 y2 h: a9 I$ ^! S03    Z-Connon 3
1 z) I' r% i/ eUnlimited MegaCannon for 5 sec: T3 K' a, V# ?
M-Cannon O+P+Q7 q/ D! J$ b8 B- z8 K
M-Cannon P+Q+R
* B7 j0 D' ~. d& I/ x7 @$ SM-Cannon Q+R+S
& z& i$ d+ {0 t; o4 T# G# L  p) Y+ d% N0 K  }& J0 o" \9 L$ J
04    Z-Punch
" {9 g% A8 C: k7 z1 yUnlimited GutPunch for 5 sec
% }' p# {$ U* H+ H2 UGutPunch B+C+D
7 x: L5 G: s6 ^2 x9 M5 UGutPunch C+D+E- x, J/ A2 r. ]3 ?+ h2 D
GutPunch D+E+F
" S' R4 ~9 D: @# j6 I- E. w
! ?4 R, U6 B! M05    Z-Strght, z4 M* _- U1 o* @5 T3 _
Unlimited GutStrgt for 5 sec* X8 t4 e$ ~, F7 @
GutStrgt O+P+Q
7 T& I1 ~! e# w( r1 GGutStrgt P+Q+R4 p" u% k* P7 j5 n6 t& O& S
GutStrgt Q+R+S4 o) v/ _( x, l/ u% K

& ]" J& ?: j# U) j06    Z-Impact
! `  G; l# q' s/ x1 o9 IUnlimited GutImpct for 5 sec
$ ?) h, j2 L2 h; E# gGutImpact G+H+I% O1 p$ j: C; G
GutImpact H+I+J
, K: Q, o  G' Z! J/ S# i% {GutImpact J+K+L
; J0 P5 g" ^" t$ `1 s
0 |; U$ A0 Z( }# @+ a* r07    Z-Varibl& _' o$ q9 s0 w. y$ |; n8 K7 k
Unlimited VarSword for 5 sec
2 L6 F' L9 k1 n* k7 Q/ JVarSwrd B+C+D
; k, C# R' b2 T; O0 B; [# ]/ VVarSwrd C+D+E
: }' D% b# h$ r6 a. X( I. g% kVarSwrd D+E+F. p- }8 v% V: H3 W- u+ l
( X' ]& C5 y& b) i6 L7 l6 N9 |
08    Z-Yoyo 1
. O0 H" Q: T% @1 k3 X$ ^, b) fUnlimited Yo-Yo for 5 sec
, J4 H0 I/ s0 g+ l, ^  hYo-Yo1 C+D+E$ |; v- o! ?5 L+ j  h  G
Yo-Yo1 D+E+F
  I# {0 t9 E% V4 EYo-Yo1 E+F+G
2 Z; ]) G; \: [3 X) H$ G: k
3 x: j- |- \1 D- l* P$ R4 t09    Z-Yoyo 27 ?* c0 ~7 _+ \; M
Unlimited Yo-Yo2 for 5 sec
! [6 H8 I& K" J9 n9 S' f" ^, o6 PYo-Yo2 H+I+J
4 u; }, F1 \( N! BYo-Yo2 I+J+K
+ f4 }6 s+ H7 l4 X3 ~Yo-Yo2 J+K+L4 R- A) J: Y9 r& M/ F
! _: a  ]1 Y' u4 G  Y) v8 ]- f
10    Z-Yoyo 3" W, f' H3 t8 p7 {# U) ?# j9 M& M
Unlimited Yo-Yo3 for 5 sec
: R7 r$ d: `5 H8 AYo-Yo3 M+N+O3 W2 o1 s) J! R- _2 q
Yo-Yo3 N+O+P
; W4 b8 _3 B8 g4 M8 u7 ^6 o0 q8 S  `4 e1 ]Yo-Yo3 O+P+Q+ D# u* J! c* }1 A3 u; L

) }9 G$ a% j0 D, W( S11    Z-Step 12 W3 L; E# s% ?0 W2 I. p
Unlimited StepSwrd for 5 sec1 e; @8 W( J+ A; P) D* I
StepSwrd L+M+N
: _3 t. y, O6 d: jStepSwrd M+N+O
% s) Y- S- ^& [( f& x) \8 _StepSwrd N+O+P1 g+ o. G3 z" T" }

+ T3 @& _- v/ O# L. _* R12    Z-Step 2# ~+ E4 x: T! X3 s
Unlimited StepCros for 5 sec
5 I9 x* g! y+ YStepCros P+Q+R
' n0 x$ |8 o9 M6 P4 o. M  DStepCros Q+R+S
2 y3 J4 N3 z1 @StepCros R+S+T
% v% z7 z1 F; Z& M  `
& j& n! p: R) V" Y13    BubSprd
- t2 [# d' A: h4 KAttks w/ spreading bubbles!
$ j: B2 s% {% ~+ l1 o' L" M  {5 e: uBubbler  C+D+E
) w' p* ]  O8 G: H- ^Bub-V    D+E+F
/ d1 j, k% n4 x1 a$ C0 a% }( oBublSide E+F+G$ `, x* X0 |: @) b5 Y3 |& k% G
Bubbler E + Bub-V E + BublSide E4 O0 B' f1 k+ ]. M
7 l. W2 X; `" K4 d/ z. a- Y/ }( k% j
14    HeatSprd0 E; R+ B% W$ |! t! G: A" s
Attks w/ spreading fireball!0 o2 f* i- N$ z, Q- N. ?
HeatShot H+I+J7 a5 C4 f  A7 r+ G" @' t4 n
Heat-V   I+J+K$ f, z3 J1 |) [$ U; L5 f
HeatSide J+K+L8 L/ V( w; }0 w
HeatShot J + Heat-V J + HeatSide J7 e; w+ W' O, Q. W: @/ O8 s
6 |  B  ]: a5 a5 p; V  L9 V; f
15    H-Burst' f# V( F0 |$ i8 |) `5 E
Creates a giant explosion
* H( b3 B' t- |- Y0 f8 {Spreader M+N+O
$ J( ?. j" I/ O4 xSpreader N+O+P: b' Y! h  B# n+ r1 J( I
Spreader O+P+Q
: B# q8 n6 ?3 m. X) L0 g% z5 |, Z' t
16    LifeSwrd
# C/ b  h* D  W# h! P9 nSwings a huge 2×3 sword!
3 U8 F7 e( u2 [& I. P3 ^2 GSword E + WideSwrd E + LongSwrd E( o# }' N  @/ \" f; I/ ], h
Sword L + WideSwrd L + LongSwrd L
: c5 w9 ~$ q% BSword Y + WideSwrd Y + LongSwrd Y: G% i0 Z% o: I5 L

: Y: `5 r. B* v( @- y17    ElemSwrd! q8 c- O9 ?; E  o
Wide swrd contains 4 elemnts
( X0 n, H! k; h6 G0 c  U; e) VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! S: ]* Q$ U6 G/ p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 u. T/ m2 ]2 i8 d, A7 x
9 ~6 s4 X# L* i7 v( G
18    EvilCut1 k7 S+ D- L8 o( C
Step up 2 & make 4 atacks7 c. G8 s# M8 `" }% O. T. u
StepSwrd P + HeroSwrd P + StepCros P' J4 O3 z0 C3 o$ W
1 }1 G" O7 V& J
19    HyperRat
8 L2 b& K$ ~3 gA giant Ratton charges!# r. |; S* P1 I% |& O
Ratton1 A + Ratton2 A + Ratton3 A
5 X/ X1 ]" @" ?4 ?Ratton1 C + Ratton2 C + Ratton3 C* }# E5 K0 K9 U# ~! i( X6 n( g
Ratton1 F + Ratton2 F + Ratton3 F
" E( d3 N' g2 B2 i' _: @/ R
) z3 P) T* B' ~20    TimeBom +* \$ j9 a+ C- E# `8 `9 m
Sets Time Bomb in enmy area
* w  F9 @) I( K' p8 B3 f2 Y) J/ ^/ F' VTimeBomb J+K+L1 Y1 Y3 E& v+ m4 l) l5 V
TimeBomb K+L+M  {5 \& m5 \5 o5 h* d
TimeBomb L+M+N
3 h( h. l6 [5 r9 Z
3 E  s0 `( ?' {3 }% e: N/ I21    GelRain) k# C$ H$ G, b" S# v$ t" Z
Gel steals squares! r; m( Y( L! s% B
MetaGel1 B+C+D
" F* a! I4 `( |' QMetaGel2 E+F+G
/ W% f( q4 S0 Q1 m+ Z' LMetaGel3 S+T+U4 e& r8 G8 {; y8 B5 T; O6 Y

& b6 L7 t8 s6 K$ c$ H  r22    EverCrse
& S, p5 Y; ]3 @' {Shield chases enemies
% @1 i4 b: t4 RCrsShld1 C + CrsShld2 C + CrsShld3 C1 y# ?9 Y% d; r: G% v% _( @3 I
CrsShld1 L + CrsShld2 L + CrsShld3 L
, H5 |, a4 T/ x2 R! v
; }- G  d" h* b+ L: W- `23    MomQuake: K# C4 q. a7 J$ @* c# O& C
Awakens Mother Earth!
! e' x* f3 z' @+ E0 PRockCube * + RockCube * + GodStone S
* e) h% M/ O) }
1 b4 `# O9 L7 n0 ~24    PoisPhar% `6 H# J+ N  @- {7 l/ Y% ]
Pharaoh generates poison
& q: ]4 E7 ]7 j. t: fPoisMask A + PoisFace A + Anubis A- q( W7 W3 I( k0 |; ]

6 u  Z4 ^3 f' e$ s7 G  G' W- A25    BodyGrd
, V# `; T  R, m) i0 F3 S0 Y. e4 i7 _Bodyguard takes out enemies8 ]2 b7 f7 ^1 o) R" y1 X$ k
AntiDmg M + AntiNavi M + Muramasa M
/ w$ q- B. }4 K
* _4 [# C# A. z2 ?26    500Barr
& M7 H6 I8 K5 [- |3 KBarrier absorbs 500HP dmg4 d+ }& j# R/ x3 o# j* A
Barrier E + Barr100 E + Barr200 E
; B1 \5 n) w3 e% Q# gBarrier R + Barr100 R + Barr200 R# {6 y, |/ j* _; ^1 S* o
, I% {6 X; h; Q; ?; B
27    BigHeart7 }  ?% @  h7 q( U9 G
Attacks, then heals HP!
7 k5 t2 P: D1 H, e: n4 c1 B: `HolyPanl R + Recov300 R + Roll R3 i% h0 L% B! ~, j/ D0 g9 X9 z
HolyPanl R + Recov300 R + RollV2 R
* J2 ]- u9 ?2 f- g8 Z( ?% b; cHolyPanl R + Recov300 R + RollV3 R
; ^$ `% D% D; u) l5 ~+ g' M% L. t7 W8 e- U
28    GtsShoot
4 ^. z- M& o0 A! C9 i4 {GutsMan throws MegaMan!& f4 q- A- J# h0 }1 z1 C8 `( n3 T
Guard * + DashAtk G + GutsMan G
) G4 F0 A# }8 |" ^' {! u' zGuard * + DashAtk G + GutsMan2 G5 z/ K2 K# ]( q6 R, v- J
Guard * + DashAtk G + GutsMan3 G* d/ C: P' G% K. H
Guard * + DashAtk G + GutsMan4 G
' g/ Y: m7 x6 H" b0 Q. ]; Q6 v8 p% S( y0 d* q
29    DeuxHero) Z4 s- ?2 p9 _1 [, E
MegaMan & ProtoMan team up!
1 X! J. C7 a* b& x7 }  }" KCustSwrd B + VarSwrd B + ProtoMan B
- }* M4 \' V( |# `; @; u! KCustSwrd B + VarSwrd B + ProtoMn2 B
) Y5 C* Y6 d6 x/ f8 Q) b- O& OCustSwrd B + VarSwrd B + ProtoMn3 B' M! M) o5 @# W( ?/ d
CustSwrd B + VarSwrd B + ProtoMn4 B
7 t$ V& Y) ^2 R) N
) Z- ^+ G" q9 o0 }30    2xHero( ^0 m5 {7 x) y+ h" C
MegaMan & ProtoMan Dual atk
( F5 n6 z) E3 \" gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) p, F8 e/ I' n. r7 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 ~6 u3 ^; [! }4 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' E' D3 ~) u- L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( Y' x4 H0 S/ v1 H  `0 G* s# S- j# T
31    PrixPowr
( h; T. U( E4 T3 [( W$ J9 y3 Navis attack at once!
" v7 l  B* i. ?3 s% PTeam1 * + Team2 * + KingMan5 K7 e& |! b7 `$ i* W% F; C/ U. ~
Team1 * + Team2 * + MistMan5 M# O( @  W  |# s7 s: p: |
Team1 * + Team2 * + BowlMan5 B
; R  r/ \' a9 _/ S% J) h6 f* C7 V( Z! j
32    MstrStyl2 Z3 F$ ]  Z; d
MegaMan unleashes his power! Z1 g7 l7 Q4 t, l- j& Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *- S& ]; w! b/ b" w
5 n  A  G) F+ I
StdrdChip (Part 1)
; m. b( W& ~% m$ H1 c, w! R┌──┬────┬─┬──┬──┬───┬───────────────┐
7 E) u. s. H# h+ x│编号│名称  │MB│攻击│属性│稀有度│说明             │
  {: _4 Z5 g2 ^  m) P$ a! N├──┼────┼─┼──┼──┼───┼───────────────┤
0 {; D! t/ T1 z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% ?8 k/ r) O& W/ V  P/ @│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │) |2 J6 G. S0 n0 ]' P
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │: n  O/ ^6 q* U. O; w) y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ s- x) a4 K  Q: I, \9 @) N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 ]- m& _$ P2 z) Q* ^, a* M! \│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 C* N3 \/ z% \- {5 U$ Q( O+ w│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ h! F( x9 h8 O* t# q# b# P
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; T9 c5 [% P# [  N. I5 F
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  f+ u9 u! W# b1 K, N/ {│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │& N. d2 e, M) D
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │5 f  b3 R3 p# A# L: `4 ?2 O
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 C1 h- @+ M2 M! n( t│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( Q+ ]$ J! C( A) B
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
7 B* w7 n  V) ?. t* V4 |% U# v, }│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" ^. O7 j3 H" ]) ~" c
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, {! n7 z" i3 V: y% ^│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ F2 E4 U5 k* M: ]- v: k│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. B/ r  o1 W8 A$ n. t, Z& ?: }, r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  L  \; D0 d7 ~
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, H# Y: h2 B, H+ k" h
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 E9 b/ `& K$ \6 g5 V! Y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 n. N4 S: M0 t& j
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 ]0 }! k8 e. u/ n
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ ~# n  ~, l7 K" q( o1 s│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 E+ I$ D7 S  i│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, n, ]' M, ~4 M6 q. @% x# y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
* {( \, m; H0 h5 T- V/ q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 ]" x7 i% I, O/ H
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ L7 P4 t6 n# s' n5 j5 X6 ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  K" [0 Q* K) {' p│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │; F* E+ X" W9 {* F: c
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
; d; j8 j- V; r9 M( @│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 O" C2 E$ ]4 W  s/ M
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 F! A4 z' M+ {  P' s
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# {* G3 Y( b1 m3 ?0 K4 w# r
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  U1 v  J- d8 P│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, x0 S# m; {# z
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 I# o5 ~) V% w│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ |+ @/ [/ n9 X. C│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. O2 b9 h+ X2 E' E│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, \# \5 ]" V# b% J│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │, r, r" `/ Q0 O0 Z0 G, r
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( [( u$ `9 t, w" R) h6 S. M0 v
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │' c; ]- w. p) B) b$ B" q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │9 ~5 G* B% E. R1 N4 v4 H
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( z- G. J1 ~1 |& g' K- T* D9 D
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, S: P, `( n! k+ n│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │! M( m1 M( F( y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │/ J' V% V+ z8 w' a' Q9 H9 W4 c
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 n- k' f! I( U/ d
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │% y  q6 q3 J* ~, n6 a5 z0 `6 N
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 ~) O1 _2 {9 C2 t│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ B0 u# z; V# m) m; S│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ Z) {5 j& P8 Q2 G8 x
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  T" Y9 Y9 d7 x- n2 Q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' m6 {% \2 b# h6 ^/ M" f$ }│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │7 U# O$ ~3 L$ V/ Q
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
. d8 y8 {+ ^2 O6 p/ Y7 E│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 q8 o5 O/ b+ p( V) f/ N  I! }│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' p2 f, G9 x0 A* L: S8 _2 I7 w│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
5 U% W( X0 t! H4 \, a│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │% z# j/ K1 c/ s- _
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │$ e: T8 g: Q. N4 {9 U, G4 M
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  j$ f7 j  \: J1 [, i& y│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
% H8 O/ `9 M( H9 C1 m1 t: r% _│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 O* \% s# D3 ~- P
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, c1 u6 i1 R# [) q8 Q  R
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │- L, _) [6 J. m; F8 ]
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ r; K. q- D0 n& U- q0 B; G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │; t4 R& i' D2 S. y
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! [, a$ X) ~+ T7 F  U4 {" L0 o│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
7 S# G/ t- S. @7 R) [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ i  O9 X3 h# c  Q! ?' s$ D- K! h9 U│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" s& p, R/ K* Z/ R8 p2 L0 f
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( M) N$ X, D9 x2 N7 Y- y+ M( D5 ^│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% O$ o# W; a# g# ?% x1 @/ F, h+ r
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; P. [7 f0 l6 O' t6 f8 f
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 E& w# b5 ~3 s( L" m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ ^8 w( z  K6 h│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │+ U1 L+ @5 R2 p  X$ Q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. f+ Z/ `/ L- ]! W9 |
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
0 |/ b/ d# V, h│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: `; T, P* K4 S# _5 F# x5 m5 K5 _│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ B3 t: w7 {3 w3 ~5 |│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 p4 r5 `+ |4 j  f% h
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' Y- A% z- l* T% @  e; A
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* j& W# j8 h5 R7 y3 X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │! A7 e( L2 L% s& U: m! V
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │5 C. a( n1 ]% J+ Q3 |
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
* w2 r: U# z  x( E$ C│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
7 R5 C, z( p+ i, d% M9 R│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) R9 C- g' g2 I  l% G' I7 ~/ |* ^│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- D4 c" g+ E" T% B* w' i
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. @2 r9 J3 K& K: F# ?4 R│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" \/ G. }7 _! B# N2 l6 z6 F│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# n$ b' t3 z- V& h7 }2 P3 Z│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
6 l% F2 A/ l  H3 z/ @- g│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
# X5 `. J' p" Z9 d│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* C% w+ ]/ L1 R( S2 V
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 `# m' q* [" q* u- @- K
└──┴────┴─┴──┴──┴───┴───────────────┘3 h* M1 _% A% b8 U4 M$ o* W
# D* Q0 E6 f( t6 ^
StdrdChip (Part 2)/ h, G1 u$ k. z0 U) y+ x0 I6 {3 d
┌──┬────┬─┬──┬──┬───┬───────────────┐+ E8 F  _7 L2 M$ \
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, \+ H9 k; h# N* M7 X/ ~, P# W├──┼────┼─┼──┼──┼───┼───────────────┤  F* Y, v0 ]6 ~0 h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ e+ J* K6 w4 H! t1 J- x7 Q9 Y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  c: Y" X" z- y* a
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│* Q5 J) [1 e; X1 E( T
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 ~- b! [" J/ \. D│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ E. d. W! R" V- W0 Y' K% ]
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( }  [- @0 ?; `, y- {
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 O2 B5 o( ~  {: |1 N8 j│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │7 |! j" I/ `( K: i4 s! e
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* f$ L& s( r& i5 X# W/ L│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, e, a8 r$ Q6 v+ x- `
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │2 ^" f9 [1 {+ O6 K2 \! m3 F
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( W/ D! Y4 Q* B- m
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& A! t- o: X7 f2 S: Q
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 l8 ~6 D% J) B" Q! m; Z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; I3 V# o! T, v! t/ c0 B& l+ t! Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ w' {" S  c4 M) E6 b' n" @/ l│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
( l( q  H5 d( t│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
0 l& W5 ]: w2 x( Z6 e; ]: A8 ~% h. l│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* \: C: D1 ]9 m
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 H  w( [2 Z: ?6 u$ v: `0 P! W
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, i7 y: [) S% [7 V% u/ w│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 u, f7 r7 |& U: P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 ^5 H( m' ~& n9 Q
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 E- P. o/ _- `' e& P
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 {1 E5 x8 A0 d! A% I2 H6 ^4 m; J
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 c* e, B7 L! Z$ R- {│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 d! e" K7 p6 Y6 e4 G0 @. Z/ I│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' K/ K! P) M$ D3 ~
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) D+ A) J& O6 d) e: ^│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ L# C7 N, t* n" [) R' o9 H6 j│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, }2 G2 [" Y8 J/ x0 a) f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
& J  G" D9 s" ^; Q4 F& j$ a│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │# k) }$ b$ Q. y; @# K% g" A* p4 \7 u( C
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
) g% i* ]1 X& }2 ]│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# s  q8 {1 J7 C% G8 Q+ d2 d
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 H" Q% D2 q( N) I
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: z; }% b1 b+ @" Q/ r+ i+ P│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& H$ ]9 L  D9 c8 t# E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( H: O/ U3 R0 W/ x2 O! B6 y6 X% `│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 }, j- a% b9 V' z/ k' K9 T' @) n│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 N5 }; C9 b0 D1 h" m│141 │Prism  │60│  │  │***  │Prism fires randomly     │1 k  I" x8 }" U/ G8 @
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! R8 G# i. G) D8 C│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  O, W  r8 d! q* o│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) h7 S# `9 P: s6 F- @# O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 Y2 B1 d8 Y3 R9 D+ o, n9 Z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 W1 g1 `& v1 a% F3 B( s
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 f# X4 {) u6 Y- G│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │  Q: S3 ^" D+ r/ {
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& H, y4 _, [4 N3 Y│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' N! M5 v) _8 ?/ |
│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 u) c+ H# @9 \% `: H/ Q
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' e& B( P; y" S, z4 k7 o│153 │Recov200│65│  │  │**** │Recovers 200HP        │& B' V+ ~1 a# e$ ^8 L7 W
│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 A/ {& n( W0 z( F! p6 f. U& j9 W
│155 │Repair │8 │  │  │*   │Fix your area's panels    │" l2 i$ L# s9 @- y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* X; ?( ?; a: z2 i│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 N, [/ Y0 `7 r- C9 I- l/ G: A  |
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. t! ^0 h( @+ x" t" F) I│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
; {' C7 q6 _0 [% q5 c0 \│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 s0 ?8 W" t+ r4 m* X│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  p# S; r5 e# x7 K# B. K: ~- ^" s8 h│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
+ r9 O9 Q- i) n* v# o4 H│163 │Invis  │11│  │  │***  │Invisible for a while     │" |* p! }9 j) D
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │! A; R  r! T" Q
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) z/ }2 s" a* N; O8 ]+ z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" e2 A' H' k& C8 Y" r  h│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 K" q1 D4 p, A
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 X, l( U4 g+ |) \0 j, p
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ v8 \) v' O# y# C. g! }  y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 |- j6 j+ a1 R( K" O│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% K3 o5 _& s: I7 i% e│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% e2 W4 S9 f# ?7 m+ o│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 {1 ~: D% B' [, x% I
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 s& Q4 ]$ ~1 c" @% a2 r# I│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
, S! @% {5 `+ w% b6 C, C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 ?% O# T1 S* W1 b+ Z$ m$ v│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 A! k) v! H8 w/ ]* ^  r
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
5 D, k& f* [$ {│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 I) B- [% J- g- I, y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) W8 h& X$ A& v  a% d! @! @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( ?# o( f5 J  r. O: q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 D8 g6 w. W' Z
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
1 ?$ G7 c, A, _4 Y│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 h$ C. W- `7 _7 ?: |1 }' H│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 U+ |. g. ?3 j│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
' H- H2 i+ B% A0 a; O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% L+ J6 k3 M7 _$ o│188 │SandStge│18│  │  │***  │Changes all panls to sand   │3 q: C' h3 s  ~" V7 d
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  b! c* R% K7 J) h: k│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; j( D/ P9 c& W/ D│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  V1 H! \$ F) I- d) u* M( y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 ?9 G3 H% S" S* O9 D$ _' l
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │, b2 L  W/ |+ }+ E
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) s# a# V, W; G3 _3 I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │9 ]+ y  S0 i, {, k, m# v$ z+ V3 I
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' F: X1 D  y+ r  i/ V
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
) h0 q- \& K4 Q" D  ]3 K│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( K. X6 [) f# r: \7 Q/ O& C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, V8 y' w4 B2 q8 J- d
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& I( e3 G# Y( G! q% q
└──┴────┴─┴──┴──┴───┴───────────────┘9 ?  I, D" X' n  P
8 k* a6 }1 {$ J- d* I* J

/ |* D* H6 H- }* q' e! VMega Chip
1 }0 Y* B3 I* l1 q┌──┬─────┬─┬──┬──┬───┬───────────────┐( X) i) {6 @# \. T; d8 V2 _) U" h. \
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ `; R% s  N7 W/ O( h3 @# d6 n├──┼─────┼─┼──┼──┼───┼───────────────┤- l( f, W1 V5 w/ l3 i3 W# T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
& E$ f% l) C5 l│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. z2 F4 |8 X; O& Y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ x7 V: s) w6 z3 T0 h$ r│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& ^$ c& n$ Y) ^1 O
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 d' g$ {7 A' e' [: d' ?│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 w) \9 g! U8 O5 r6 x8 j
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
7 O% q2 f7 w  |' w+ I. ^│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 H" E4 s! F3 {- Z0 d
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 y* G! R% q4 y- ~4 i( `/ J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ I; R$ t6 |0 |4 ]9 {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 D: |; K0 ]; W, F, B4 p│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) o' v" `) m! z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │3 g, S' X+ s* ^2 n1 U( R
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: l6 z/ C0 R1 l! D& h│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
0 K$ a6 F, h/ ^) F6 D, P+ {│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 x$ W% F3 ?2 B3 q9 Z/ O
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 d, F  ?" r. f$ [$ M│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 @& u. f9 p' X8 y2 C! l' \│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" y' a1 n! P# W. Y│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* E4 |5 F- m9 {' T$ p│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 `8 l* T+ }1 z4 `* w3 b/ z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# G4 q1 O, ~/ ^/ N" B
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │9 C0 t5 r( C  I
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" L6 ?4 Q2 r% w
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 S4 f9 D: Z6 C: d. a, d│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: D: s' q0 C$ x$ R1 m/ a8 J│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* B# z9 u2 u/ x7 `! X0 g
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( L* h# N. Y( x8 }│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' N) C& H9 h$ H$ }│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 n( P( t, w# T# C1 t0 B
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, E8 a& ~, g& v3 U0 H" d│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' M: I, H: |8 T8 n6 x  ^: _/ p7 X9 j│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 Z& q7 d' W5 x! w1 x
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' u; s) H2 O/ r( N1 k& x. F
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% j8 f' O! a, c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% S  }2 I* j7 ]8 U" g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! B7 Z# ~5 i; _, p
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 f, g0 G& u) c0 _│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% R4 F9 s" w6 g% j│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
# C5 c" ^, `. z$ i% K│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ _. w1 T5 v+ Q9 s) N9 _│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% A" z* ?5 I- P8 X; h& G) W│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │5 n/ I# `* {& e6 P! ]3 L$ g
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ ]1 r  K, ]0 ~; W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │8 x, l3 ]( s) O- @( K2 M% }
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 [% y2 j; L' _% x& @
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ L! m" T( `3 \. f. [│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 q! Z. C2 K8 O3 k. A
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( |8 P8 M' U! X7 j7 B- R
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, t, @2 {, Z3 `* f/ O3 V; S9 v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. e' j8 ~$ R8 E/ f' A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" i! b5 C* _0 S% O" S+ f│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
' a2 o' _* }. j: A$ d│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' u% N# {: M6 @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; P6 Z& U0 a; D, c8 N! x$ W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! `; j% s: a2 K1 A- [1 ~) @# L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 F5 a/ o* Q* H6 D2 G- O
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* y  L8 @) n! a* S/ a3 L3 O) o$ ]
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* b2 u8 {5 L+ M$ H7 M5 g% f* p- W
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% E$ ^# Z3 Y1 D& H9 t9 R+ @; ]9 i8 F- c
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │5 ]5 t3 |- P1 g3 A( C) f, V2 O
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& N+ K7 [3 x1 T- _& I# }
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 K7 V" k$ W' g9 P│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, p# a" V  Q. l' ~│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │6 y: t  q( W7 Q" L( A& N: ?
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 l2 n  h4 B! W) S" g│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 A1 ]0 M/ L: P
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
$ R  @7 W4 P3 e│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: |8 D5 l6 i( P, P9 N$ E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 ?0 `/ V6 @4 t! h7 N
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* Q! v% G5 G  f; W9 e; c│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 f* k7 A$ p( z  V/ w4 O/ w9 T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 d$ Z3 C- h3 I  V" K, a│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: }- r! Y4 P2 i; I7 i│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 E  z* Z2 V" X& V9 |9 h
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* E5 k5 u% H  Y  g$ j: q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ X4 J( H1 M) @& J│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │# g( N. {$ x. j0 O
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) s2 t( z. \/ g. L! d1 [
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: A! z& F* n! ?8 B2 C
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! K% M( r& o) J$ r│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │7 X1 a1 @; V" A- b) l( k4 G
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. d% C( k0 U# \4 I
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* P/ h. R. z5 e( x' M
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) z5 i: E9 G1 F' n2 R8 f) L└──┴─────┴─┴──┴──┴───┴───────────────┘
5 m4 B# q8 y0 V! p, a6 e( ~( f8 M8 }2 u" G: ~
) q) V) a6 X6 v9 ~- E4 e& V- n3 v
GigaChip (蓝版)
& G7 z) z4 F! I: q! _% T┌──┬─────┬─┬──┬──┬───┬───────────────┐
: P( ^/ z  a( ~  d8 b4 {7 a│编号│名称   │MB│攻击│属性│稀有度│说明             │% c/ }+ G# p0 ]+ y  x0 ~/ A
├──┼─────┼─┼──┼──┼───┼───────────────┤# A) z) G3 O* C# Q' j3 A- i
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 \8 g" u' j6 k0 ^# c│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 m  \( R8 y3 U, c' {# K3 u
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │) D2 E$ h+ b0 G& {7 k8 b/ o
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% {  l) i$ U; V9 Z+ q2 N  \4 X│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) _8 T6 ~, b$ m. a& B) C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' d! Y5 c6 D3 ~, a6 W
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ e: l& ]0 w$ i# }, n3 u│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 e5 e3 l% D7 o  \8 c/ P  c4 l│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  j" P* N5 u6 S$ t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' K" `$ d+ B! R4 l  L│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ m9 f: t- }& {9 T9 @- Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ |- `0 ~  I/ M% i: y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' Q4 Z3 a$ e4 B; u│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% t, m& ?- \% h* u/ |6 t. V│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 `) A8 f) }( r
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" A6 ?. Z; l3 C1 u' F+ l│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" S$ C2 s) T9 q3 w│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* K8 b) V# y; @& B
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 z5 r1 e5 L: p, R" d9 l# K
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ v% S9 e7 r5 [4 I4 A
└──┴─────┴─┴──┴──┴───┴───────────────┘) n1 M5 H- I) ?% F- v
( g$ T) k1 N5 ~! \" `8 p) R
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 t6 u1 h% N/ K+ @% t┌──┬─────┬─┬──┬──┬───┬───────────────┐3 W  r  @* I- Q& Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 X# I, y. u$ s) ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ^, b- f( a& k& a; A1 o$ ]│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 V! S) t6 B5 M0 L2 Z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  A1 [! n9 ?. R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, i, n  N* G1 q% V& F+ l│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* R7 H& t* T$ P7 `* }2 W" ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& c& A% K+ h" n( \Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ L! v5 i$ o5 ]  {: l" p- m* L; D' N/ ~) _7 |
001002003004005006
# l* p  ~# t$ T$ @% L, w6 Q. z007008009010011012: b8 Q# ?: r) s1 h- O. ^' f$ g. _% D
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) q3 A3 o) E9 h# X1 P1 P
9 a+ n  }: z* {6 K- \) j0 b! r
019020021022023024
! N2 Z; Q2 f' n$ a2 @) N025026027028029030
% `7 b, }. c3 ^, }. b4 g9 Z031032033034035036
, o; D/ D1 x- I3 C: e$ k8 P
! D6 ]/ k4 x3 ?/ Y[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 T7 c5 A( V/ p% C3 Z& o# a1 ^! |3 r- F9 A
037038039040041042
: r. \: h. u% c/ J0 w7 R043044045046047048! S" F- G7 a+ Z, V
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ k) n) C5 w# C& S) v9 }9 Q# D8 l) ~8 k7 C7 z/ U
055056057058059060+ ~: I1 {0 k8 g8 N( H2 f' G
061062063064065066! S9 j$ }' z5 j6 q, S% b' t
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# v: R: ?, p% F. w7 R! P
& _" a- u; K. K( B9 |* e
073074075076077078
  ~& b1 a1 M1 h  H8 n+ y079080081082083084: P- m' \8 o; H) }2 y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 p& h3 d" g( t! v  h% ~! N
, |( _0 F% d$ S! w- A/ Q  R
091092093094095096
2 a( a8 q1 y' e. T) ~3 [+ L097098099100101102
& C9 k5 ~% J" M4 M$ ^- N/ T103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 X$ }8 O* a, z/ d# i: r  b2 C6 T6 C; L8 R+ R7 V
109110111112113114
/ d6 [1 q0 s4 `4 J115116117118119120$ T8 U) Y$ ]1 m( U4 ^; G' e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ k0 V1 Z) k8 M! o
% j5 G- c& t1 n  a3 B4 P& }1271281291301311320 `4 O: q: o5 _( ?- a
133134135136137138* A5 {2 [! a, }
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" k, z: x, y7 V6 v* q0 B
9 E$ I) n( R: S/ u4 N- r
145146147148149150; T9 Z) g# [! X4 }' F$ V" L) ]* y! T
151152153154155156
! P. T: h$ Q0 g. Q2 ~# r3 \157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% L2 x4 R+ X# I4 w. \
2 Y' a  @1 ?4 z, d# ]163164165166167168* z2 s3 |5 U& Z
169170171172173174
. O/ s, [, P- m' R' W6 u2 c175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 ], I. a7 m9 d& p! \# G; Q) {% Z2 D1 s) Q$ \$ V
181182183184185186
+ s( i1 \4 M! U/ |187188189190191192
: Z' E* Q% z8 G4 a3 f1931941951961971987 l5 j0 I$ U/ [) A$ T
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; u5 e) q% H% w1 R; ]8 a" \: R+ S% u* X2 i( q
001002003004005006( v9 y; A2 C; B; W" T
0070080090100110120 w: D3 a1 U4 m% ]" e' u9 C  z6 Z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- {8 d) Z0 O/ @$ z
7 o2 _" T* w' y! u! n: b, U1 O7 g/ @
019020021022023024% k. |0 r4 T6 w+ G: G! o
025026027028029030
* x6 e+ p0 c3 f1 m# I, r. X031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 [0 m0 `* f- f3 f7 o5 ~
# Q" \; t, M. w# k# E2 R  U4 d$ e037038039040041042
7 z+ i4 n3 K) l8 Z. {% _0 c043044045046047048! n# s0 L3 @+ C* s; s
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 d' b' s  T$ \; ^' M% J2 ?7 ~: @9 u2 Y! ^! x
055056057058059060
4 A9 Z- Q! r# s: r6 _061062063064065066- F5 e/ g& r' b
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. r1 \( M- L/ ~7 F1 T

! X4 v8 S: k& I  `073074075076077078
9 B$ ]5 B  n4 F  b079080081082083084$ i8 y- [* Q* N6 `: J% [/ S
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. i1 e( o1 z) k) _' h

) O' g# Y, ?9 ^; n$ H. F! a. Q001002003004005006
7 m+ K7 Z& z4 a+ G! a007008009010011012: F1 ?% i/ V% c! i: e$ V6 S* V
0130140150160170189 {9 o! a+ `8 N
019020
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