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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # V1 O' z) r8 T7 b6 D
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " p5 _6 _: Q4 v" g. K9 w% m% B
■● ■  NintendoWorld    站友xliz原创
9 i: H0 j6 A' I; Q0 `9 t& r4 Y■ ●■    http://www.NewWise.com : z" n8 w5 [( a, ^  x3 I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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- f- @4 j' T+ X7 V5 j- T' E           洛克人 EXE 3 Blue 卡片组合0 \6 J$ P. n0 t0 f
. Y+ ~1 j) E. i7 j( S

7 W, o" \% X4 h2 _# p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 C" v' B4 ~) Y1 z8 J1 n. ?
大家要看日文版的P.A.或详细攻略,点击这里吧!

. T9 e8 c/ e  X2 i====================0 _' l1 b$ L7 P+ ]2 g2 s& u: @- O
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # a* ?( n1 i) Q. r! w5 L
1 j% j5 k. m$ ?$ |* l; G
以下内容格式如下:
' Q0 |* F5 }( x3 {1 x+ l8 }& j: C
编号    名称
) i# o& y% S, s% K5 _, I3 L5 n说明
4 c& }/ J0 W7 d- t  Y组合方法- J. d# T0 X0 ~- K2 g* b& l1 L
---------------------------------! ~# W9 C0 l( J. X0 {
01    Z-Connon 1
' Y1 m% ]" N* o4 s5 d' NUnlimited Cannon for 5 sec
; g2 w# q6 G- oCannon A+B+C# I; Q. @2 m7 L& g9 L7 w9 `$ l
Cannon B+C+D
' H" ^. G# v/ p: h% }" sCannon C+D+E2 _$ h7 F+ I% ~! F
1 u* N# l1 \% V2 d7 I2 q
02    Z-Connon 21 N/ c4 j" m! D2 n
Unlimited HiCannon for 5 sec
0 H8 \$ N, ~2 g  S. g$ g1 FHiCannon H+I+J
) O2 \7 D9 z8 [* u9 Z+ V, ?# FHiCannon I+J+K# ^( ]& H* B1 @
HiCannon J+K+L
" L/ S1 O& \; H" H0 ~% F2 K7 Y% B/ X' W( O5 F$ l3 p7 W
03    Z-Connon 3
+ r9 p- A8 j" ~- NUnlimited MegaCannon for 5 sec% v: G( Z& g7 e& |: }8 B- g
M-Cannon O+P+Q* e) A; U! P( z9 B& A# T, G6 J" S
M-Cannon P+Q+R
+ G# |) i, g* n/ q7 C1 r* tM-Cannon Q+R+S
, S7 z8 L/ m2 l+ Z* t0 c; V  w
" ?5 E) Z4 Q1 t3 K2 n04    Z-Punch" t0 c; ]' S- M" y# Q% I
Unlimited GutPunch for 5 sec
( z! \& \- g( U8 ?4 `9 hGutPunch B+C+D
* ]9 |, m+ c; B4 N6 l& w+ K" o) qGutPunch C+D+E
" b% S2 H. `( C7 M3 \; ^% IGutPunch D+E+F9 X: w, v3 y5 A9 R% q8 Y2 C

: I0 ?/ Q  Y7 ~" b! h2 o05    Z-Strght7 P  a  [, ]# F
Unlimited GutStrgt for 5 sec* p, d9 ?. c' C
GutStrgt O+P+Q
; q1 m8 B1 ~' ^GutStrgt P+Q+R
* t/ [% l+ h# P" u- }  q. C: Y2 c& YGutStrgt Q+R+S- a3 X3 f) F. g9 `
; z/ y" Q. b9 |; A
06    Z-Impact
4 m. x# M, K0 @; L& K( FUnlimited GutImpct for 5 sec
3 f0 M- v& v( U  Z1 F! }) C( QGutImpact G+H+I9 P/ `, T# Z0 R9 F' m/ a& N9 ]
GutImpact H+I+J! V; v  t) ?5 g2 J# P
GutImpact J+K+L5 _; ], R' W+ p2 c- B
/ }( r- t" ^$ I* ^& [
07    Z-Varibl
# X" Q$ T/ }; I7 {4 O: K8 X6 Z0 hUnlimited VarSword for 5 sec5 y$ j  A. `4 u( N
VarSwrd B+C+D
4 S' D" m% A( g" KVarSwrd C+D+E
" u; e; a" g, J* d+ TVarSwrd D+E+F
# b" o9 |" u- m
/ ^" X; Y7 s$ b) E3 U08    Z-Yoyo 1
* k& i- O2 @6 S& V! _Unlimited Yo-Yo for 5 sec) V. Q( d4 g) V, l+ V6 e
Yo-Yo1 C+D+E3 O' @3 K* B- E, T/ D5 T1 B
Yo-Yo1 D+E+F) {4 L/ B1 A! ]9 e4 X! }9 v9 X
Yo-Yo1 E+F+G
! b0 _! ?9 K  J; P; v* m" X( y2 Y( r: K3 ?5 E, H+ B
09    Z-Yoyo 2' P1 r  `; [' N7 |/ O
Unlimited Yo-Yo2 for 5 sec. @9 c0 Z  d% q
Yo-Yo2 H+I+J7 h/ C% T9 S, @( o2 Q0 t
Yo-Yo2 I+J+K
  _6 I; d! p! C2 kYo-Yo2 J+K+L
6 }: ?4 k& \: a' \5 U. Y$ I
4 W8 u$ D( G. K) C6 U10    Z-Yoyo 3, N3 b6 ~) c% Q# @3 ?9 r
Unlimited Yo-Yo3 for 5 sec
' p( ^* |# k7 l+ }4 CYo-Yo3 M+N+O! ^8 |$ N9 A) u9 a& W/ P
Yo-Yo3 N+O+P
" v! G: |+ {9 h* Z8 D/ iYo-Yo3 O+P+Q
6 l1 K' v6 p( L+ b3 X: H0 p) m
/ \$ m; g2 x- \11    Z-Step 1  F0 O' K# N8 B/ b/ ^1 L! @% Q4 W
Unlimited StepSwrd for 5 sec
) Z" z% \# g4 s3 {StepSwrd L+M+N& O) j0 L% t5 N4 _1 r6 C' C7 G
StepSwrd M+N+O
/ E* k7 r, ?8 |, M* ]2 SStepSwrd N+O+P
0 c0 M; N& |4 |# Q; g
( V* C# n" Y& }7 L) M& C12    Z-Step 2! N( d. E0 l1 ^& l! c: z' ~: u$ T
Unlimited StepCros for 5 sec& R) D7 s" z% U4 v- W. C7 J; B; F7 w
StepCros P+Q+R: {; z5 {3 _$ Y( P
StepCros Q+R+S
! i. S4 V9 a. r( ]6 N* J; o* yStepCros R+S+T; ]) `( d; R0 S7 v$ h) l

& Z' z4 m& |9 E( f13    BubSprd4 S& k$ Q! X) w" M7 [) j& c
Attks w/ spreading bubbles!# H  a* t3 ]0 e* M1 R+ T
Bubbler  C+D+E
6 }3 E3 i; G; |# v% Q- x& r" ~Bub-V    D+E+F
) g" p7 E; N$ I- h5 m4 r- ^BublSide E+F+G
0 M+ `2 `9 ?. o5 D5 GBubbler E + Bub-V E + BublSide E4 H  m7 L3 P4 i& F- M8 i- ?0 j
6 s# R+ y& Q0 m6 ~
14    HeatSprd
7 Q. U6 x  j' i5 t" SAttks w/ spreading fireball!
- Q: t6 M2 j- \' N. W$ R) ^HeatShot H+I+J
# V" R2 w0 q1 x- t& a7 ]& G: ZHeat-V   I+J+K
+ D4 H. e1 N5 \& ?( S. qHeatSide J+K+L; k! X  |( x+ ?* b5 M( S
HeatShot J + Heat-V J + HeatSide J
0 G9 E5 _' X- \& j' P" ~; \
* a7 ^. D: P0 R; j) D) a15    H-Burst5 j/ Y& X; K: I4 [( E
Creates a giant explosion
* B* f% U- z3 z4 F0 z" G# X9 rSpreader M+N+O
- H: @! j) O, X4 y# s- G1 YSpreader N+O+P
% m1 `6 Z- U& C9 Y' ESpreader O+P+Q
) w% Q  u5 q9 |  o* u. c7 Z/ c  |8 [! n- j
16    LifeSwrd
: L6 |2 V2 p5 q4 \Swings a huge 2×3 sword!
9 K) f! K) S, ?2 _Sword E + WideSwrd E + LongSwrd E! T: j( F2 V8 t: Z
Sword L + WideSwrd L + LongSwrd L, I6 J- [8 q( g$ _2 |8 e2 I
Sword Y + WideSwrd Y + LongSwrd Y
( C7 ~, U3 o% J% O  Y1 r
& W& e9 G- Q) J3 G8 F17    ElemSwrd+ y- q$ g4 U! v" P3 b9 z# R- D
Wide swrd contains 4 elemnts
% S: C% g5 N) ?( V9 f. S, eFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# Z0 N" W9 `7 Q! j( [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* _9 X3 x' y! F4 h5 D$ z* A3 s
/ ?' U7 u, R/ k0 H7 m( ]$ Y18    EvilCut: @0 n+ D/ G6 M  M
Step up 2 & make 4 atacks
+ J' q5 B$ R' P  [- u4 l) p9 p; N5 iStepSwrd P + HeroSwrd P + StepCros P5 r& e; e, K) Q% K1 n
6 x* Z# f3 l, r: o
19    HyperRat
: L% i9 y' p: ]" s2 a$ l% q% t$ ?A giant Ratton charges!
( s; B4 }# l7 ?/ B8 q# Q& s, \Ratton1 A + Ratton2 A + Ratton3 A
) g/ m% k, W. k, G) n& |$ ?0 mRatton1 C + Ratton2 C + Ratton3 C
* M, [. j' z9 E5 n: cRatton1 F + Ratton2 F + Ratton3 F
) I- L  p2 j- Q5 T" z+ @1 m8 |) |2 @) j6 ]  N- p
20    TimeBom +
: m4 L! A, Y2 V7 G. U# MSets Time Bomb in enmy area
7 D5 h+ T3 s/ s  gTimeBomb J+K+L9 @1 q( ~) `4 G* I* j& O' u1 E
TimeBomb K+L+M1 [  U7 x$ J2 [% [6 {' X3 z
TimeBomb L+M+N. ~+ ~+ k; R' _+ m5 Y
4 g. O/ k6 |9 V. V; u- e
21    GelRain
& }  p* N+ |* ~$ ]2 s- rGel steals squares
- m% @+ p/ U' H, ]+ mMetaGel1 B+C+D
* H) P" D! g  @; r* c' h9 z" qMetaGel2 E+F+G
, n% G" T7 y" u4 Q# ZMetaGel3 S+T+U
3 I. Z" a9 b* b+ S# ?
. ]! }7 r$ Q+ r22    EverCrse4 t7 C4 L% n$ l2 l' ?1 `. b: g7 Z
Shield chases enemies' \# Z4 }+ o1 M8 L
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 A6 \  p" p& Z/ |! JCrsShld1 L + CrsShld2 L + CrsShld3 L2 \2 |% t' j: ^/ h. {3 _

& l1 X4 G% f$ {9 C- L$ \23    MomQuake. D) x+ J2 s& c" @! Z4 i
Awakens Mother Earth!
) ?4 i+ o, S- @4 I/ eRockCube * + RockCube * + GodStone S
9 \( W2 M1 g# v
: c4 k( q! v" X( c24    PoisPhar
, J  \+ V) S6 y+ T+ kPharaoh generates poison
; {9 _' m/ G) _5 ~! iPoisMask A + PoisFace A + Anubis A
% ~  z, Q1 ~, [5 c; _, S
: E  D4 k& P) i$ s% K0 ~; |25    BodyGrd
' c9 p4 _  h! h. k. W; ]) YBodyguard takes out enemies
  z/ o& u7 T: |AntiDmg M + AntiNavi M + Muramasa M
. e2 w1 P; B. i0 |- ?' A5 ~# _' ~) V8 z0 a% ]9 D
26    500Barr
6 b" `9 L  b$ {Barrier absorbs 500HP dmg8 r1 t9 |& U0 Q- F. |
Barrier E + Barr100 E + Barr200 E, a5 z) T3 n/ n( h( _+ w- G
Barrier R + Barr100 R + Barr200 R
0 H! C! L  R  J! T' {# u. O/ L  P5 Z% r6 h2 s
27    BigHeart
3 x/ ]+ V7 j8 {  n: H5 K. r0 i; c' YAttacks, then heals HP!4 |* W3 s5 m' ^9 P) g! A
HolyPanl R + Recov300 R + Roll R
: S9 m0 P# f# S/ \$ G5 ~$ j* k. W0 [HolyPanl R + Recov300 R + RollV2 R
0 ~& j" g& r% g2 B  \HolyPanl R + Recov300 R + RollV3 R
3 s( G/ e% @2 \' @1 h# e! w% r) V
$ O+ s! V6 L  G; K' f( j" [28    GtsShoot7 }! |/ o( D* Z" Q2 o6 D( `7 N
GutsMan throws MegaMan!
, Z" o' [* B5 W. j  }Guard * + DashAtk G + GutsMan G) O5 O# i9 M9 i* u& G
Guard * + DashAtk G + GutsMan2 G; v9 G7 _( B  b* W% ~- O3 P+ s
Guard * + DashAtk G + GutsMan3 G
7 z# q  K; \( l- {5 S) k$ D, pGuard * + DashAtk G + GutsMan4 G0 y. I; E- c; D' M  K
. e% W8 z1 S; S# w% L5 l5 S4 j
29    DeuxHero
1 S* F: d8 ?( S4 K; nMegaMan & ProtoMan team up!3 c$ C' Y0 E) j, p0 }7 n; S7 t0 H0 o
CustSwrd B + VarSwrd B + ProtoMan B8 M: b% F/ b/ ?& t3 s# q
CustSwrd B + VarSwrd B + ProtoMn2 B
. W8 D, y' p8 `CustSwrd B + VarSwrd B + ProtoMn3 B. `3 d4 g) k- @
CustSwrd B + VarSwrd B + ProtoMn4 B: r+ a: p$ n( N, M$ [
% N) X$ Y$ D; ^  [; t  D
30    2xHero5 D4 r5 \" r. n; d
MegaMan & ProtoMan Dual atk( ~1 I1 s1 s3 \1 ]/ A) E6 g9 \' \
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 ^7 G# y* {2 s! L. ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 W% g5 K0 B4 i) Y. T$ i! {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  q! K+ n9 p; L  j" f2 |Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, _. `4 Z5 M& t, |+ ?* I) q
' \: t/ V9 p9 J6 K# _' a* A31    PrixPowr0 G7 {* y( i9 W. ~
3 Navis attack at once!
$ i3 C/ [; |: m- i( ~Team1 * + Team2 * + KingMan5 K
, c/ `: H$ k: QTeam1 * + Team2 * + MistMan5 M' o3 Z) ?# E( T! q- f
Team1 * + Team2 * + BowlMan5 B9 Q% f7 s3 s0 A4 J5 u" P" e- ?/ N2 Z

& Z% N7 `) J4 f; {: d- e32    MstrStyl# d! W, O8 q; H2 c4 O
MegaMan unleashes his power+ H$ T) P9 T, Q+ m8 @
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 k# J* x( ?: R5 W9 t8 R* D9 Z' W7 Z& ]1 D7 d7 b# U
StdrdChip (Part 1)7 V7 ^/ W3 k; L! `
┌──┬────┬─┬──┬──┬───┬───────────────┐
& @1 i! L) r3 S) i! T) ?3 r' k│编号│名称  │MB│攻击│属性│稀有度│说明             │
( P- [# H2 \/ Q% [- w├──┼────┼─┼──┼──┼───┼───────────────┤$ \! b3 B# ~) Z# `  O$ x
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 B2 V# W, w! E8 z5 k  N+ E9 @│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: h1 ]" n. `/ s8 s$ a1 S│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
" N: X4 f! f: T│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! g  c0 y: p, E( H5 i( A2 t' z7 C
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, e  g, E# Q* Z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% W" i4 |5 q  z7 t' {│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ b# N: E$ z* b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 ^/ `- y0 w# O. I3 K, D& P
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ C+ N( r0 }3 H6 @" x1 Y; g  P8 E' N│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
! w: |+ @- ^5 b; n9 s1 B│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# Y! t- o$ P- k│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' G7 g4 y) w! ~- j$ U2 M4 A│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 \) V( T0 s& R  k; F6 `* A& \8 e$ _│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& I6 w1 C4 y% {7 s7 ?6 E. t│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
# K' x! R( G" k6 Y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: q+ r& u5 K  [. Q1 v9 \: o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 {0 E0 {2 }$ Q$ t
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 i& e1 s/ M: \. D% J* i1 ^│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  {) Y; Z1 ?. y" R) }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ ]8 {% A. W( z5 d5 R│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ Z2 \8 {9 z$ v1 H9 R│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
8 F1 I$ P; \5 r│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 K  S0 |) a) A  S5 I- `' a* Q
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 R/ V) i$ c4 I6 j5 \6 k  Y) n8 M' J│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │/ R+ s( X5 ]0 f! J
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) `1 r, e0 b1 u; b" P# I; W& b
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 l* h% L! }. z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 F" B' t, I3 Z1 j4 i* x+ ]* [│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
) {5 y' r* `$ V  N. J" j, n0 ?; s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: A- q: z4 U; [1 h" l1 F# x$ r: }│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 ^5 s. J6 f/ J│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 o( ~+ F. f- L5 V' o
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
; ?' q  D! f- A0 F, e: M- I9 Q$ [│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 z( E: Y/ O! @
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ h0 [- y' e3 e3 `+ T% V. E│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 i! E) h4 ^+ b# c│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- U: r2 ]& Z' n# F+ M
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
, e) H9 y0 D8 J5 q│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 _/ A$ t& ?; a! s9 I5 Z│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 _% }% G- T! \! x. w; \' W│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* i! A8 o- m0 e9 J
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  |9 a! C4 Y( L* r2 Z8 J5 u9 e- T. Y/ P
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( }* c  i- S: k5 E
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 u0 y& {+ X# T0 s1 G- M│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ w. W& K( o; M; g6 s( v6 Q: b│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 w5 ^8 K3 W7 t% \/ i' K│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" h: Y& {. m2 T! p( U( W8 v& s
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( O( {% e7 b" S2 H2 E# F│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
& |" x7 F# r/ P0 |8 n3 L* K/ R│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ b% Q: g# C# T/ P6 f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │% e% b$ f  _. U- w, I
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" _0 ~& z+ K$ t% \( s) Y9 R│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │0 S( ?9 ^% v' d* ^7 C" @+ C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ I  K  {. u# z$ t
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: |0 n+ i9 @. [
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │( F, A! A. K& V" X- L7 w/ _  C; s
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 x2 r) U" o' D. U
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 ?, S1 a' C1 ?/ s5 c. j3 m
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 J1 `# W0 C! ?: ?8 c2 N* j( B! W: f│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 [0 \) l9 c4 \4 @* k! j
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" E* N3 U+ u/ @- ?│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; }8 T; k4 X" S: S+ x│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 Q# Z' V5 L; B* J8 q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( o; D- b2 `$ v' m4 @│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& z( y! p1 T7 l│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 g1 R$ ^- r1 o0 R5 |5 i│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
. v' j; I' u4 P6 _. l1 M* |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
  G( ?7 n. n( f& K# w+ s│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- x2 L; S, r7 U1 |0 @" s" P# I│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ P  T5 @! Z7 I; T
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 U# ^3 P1 x: F! @4 w│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 ?: L4 ~$ p* X, A│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. D1 M  q$ S1 C3 d7 F3 ?
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 `, r5 r: @. S) o& L1 a
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
+ W+ i2 x" d' }6 f* b0 k$ k/ f│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 L! h7 y. t8 q* u  r+ ]│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, c! ?+ T. ~  P$ P: @! c
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │% J( H+ a' z  g
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# M& @9 y# p$ v  [5 ]4 _│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- h# E( N2 X% ^3 W" o, M4 Q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, e$ g0 x  G' b- C5 L) q│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │3 `# n* x- T8 @& c; n& z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
1 |7 |4 T1 g4 @* w! H4 }* Y$ R. c$ f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 d; s. j! f* n( D│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! h# L' f) m. {, [) S7 b
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 ]8 l, d  S# [5 m( _
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- r! H+ v" K5 [
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 q1 p9 a: c& O! X5 q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: s# m/ a6 A  d  b│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% ^1 N+ P; {' W5 H) L6 d
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! t' u) e8 d' q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 w* G5 [$ Q  u) T│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! ~- N4 i( I; D- `) Z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) P4 j7 ~; \7 W% x$ G│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! \4 S; I2 d" e  D* s% Q( z6 X  `5 a│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 b$ [0 V# x" I8 `9 K1 i" m1 A│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ [! b) t8 }; Q$ y% L- T2 ^' p│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 |' E8 Y$ r1 |4 U
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ v! d; k8 S6 `* G6 q7 S. d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 F& d. C! E$ G, h) l8 g  v
└──┴────┴─┴──┴──┴───┴───────────────┘! h% \2 r0 [6 e: `0 B
$ e) e( `+ |9 \
StdrdChip (Part 2)
  T( J' [/ f. h/ Z┌──┬────┬─┬──┬──┬───┬───────────────┐
0 \, h0 b3 l. v/ |! I5 K  x│编号│名称  │MB│攻击│属性│稀有度│说明             │
& N9 P$ p- b# h( n& _├──┼────┼─┼──┼──┼───┼───────────────┤
6 U( h- E! J( E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  k+ d% c% x* g* M) T" x, ~' s9 n│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 m# k$ c. [+ T# N* X# q# D2 ~
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. V% E. N3 v) E: A' O& a' g
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 e" G* e( V! f2 ^- u/ k+ a
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. c& {. q9 v% \- V6 N8 D3 @4 r& E- h* t│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
2 O2 x0 s4 t5 b5 @│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& c2 Y4 ^% G. h5 n1 Y. C
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 @$ R4 o9 P* E* @* h2 n4 \7 t
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
, w+ D+ w  }4 ~4 }  l3 Z$ [│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ A6 n7 `2 W- d( B$ A
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │* E+ G' l. y$ O3 `6 ~
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* w* R. r& `6 j$ P2 O! g3 Z│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
* N3 w. S% n$ L7 b( k│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- P  E$ ?, C: u6 R5 D" d& ?" N│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │: H& O. v1 l2 [$ R! p
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. J- l! s- f1 f- e( ]7 n
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; t) O' l4 }# I4 q& n. L+ x" v
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- }8 v0 K& C$ Y4 _$ i/ y2 x│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ v, U5 E& D( x- H3 E
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 C2 b! P/ I9 X' a1 I: }
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) A& f$ \; K) f- k. E│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 ?0 ?6 V+ a1 D│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( C2 N4 k1 A  r1 N2 k7 U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 _. {; S( A. x) e7 ~# `│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │' ^0 d0 `7 D* C4 `* ]
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 V( q1 ?1 Z" Y. }6 m│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 R8 V  n- l/ j- M9 f
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( _, V( H: m/ T
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
0 x+ ~6 I9 V  E; `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │. I# Y: G8 \$ d  N( ]- |9 T
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" s+ i! s4 J2 q: {0 U% A6 W
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 S8 X  w' a0 |+ n4 i│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ ~0 R5 W! K2 s, i# \! H, w6 N/ e6 v8 X│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 `# w2 Y8 T1 Y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" x. d0 i8 W- B$ L* I: h% t│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 v5 f: M+ x0 @/ ~/ {0 g│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; s0 F' `5 y; t8 l/ s4 c; B1 K│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. |$ z! ]& @" ~' A│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ t* ~  D0 `6 J4 l│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& I" R" V, X4 }# k( c7 L* u, s│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ v) J3 V: w8 ?+ Y* B7 _& q│141 │Prism  │60│  │  │***  │Prism fires randomly     │) a1 b% A, Q2 E# e
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 R& @9 a0 G. O
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% H( u" V- s$ i) \/ G$ S│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, L, r, A! T- Y; T6 @- `│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% g3 i$ ^- K7 j" q│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# B: L! e9 s* ]( {0 R! w: c
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; ^2 H' |4 X9 h7 L
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ m/ l, ?9 o; a  B6 e, \│149 │Recov50 │14│  │  │**  │Recovers 50HP         │5 C: i' \; O2 t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
/ T" q' _: c! K0 M* O│151 │Recov120│35│  │  │***  │Recovers 120HP        │* G; w" W1 @# a. e" }' ^
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# @9 u# h. }# H" C7 b│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ X! A. Q9 C# @' _$ D
│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ \% \8 `& u' D
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 J+ J# M! u' `9 D9 m+ K. v│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
% \3 u8 a+ }1 e; T2 G$ @│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' W& C: m8 y2 C
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 F" `- [$ I: p* Z* T# o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │; @; k1 R3 y2 k% U/ }
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% T( Z. D: ]( h/ r! D5 o& m! {
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 m4 o1 z2 ]7 o. l0 g8 J, v9 u
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 j2 `2 x4 C6 {
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 O2 T8 s$ o6 A! \7 e2 V3 J
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  G% T. K! D8 u* d; Q( I4 |
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
( I+ g0 f+ z! i7 y/ o* B2 I4 U% N│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ S+ H- c% {) r" P5 j- Q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ F, K' w, B. w6 H0 V# a; e0 Y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │' s! b3 }& o3 X
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 q+ y1 L) N2 U8 ~" U│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 V$ l' Q' _- m1 f; V│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ e0 X, E9 M6 |; d; ^+ V: w4 H
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 J: Z$ H# ^4 ~: Z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' |  X; V- y( ]% e0 S5 r4 _│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
% Z" T3 Y4 a1 s3 S# k│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# W8 G' Y( q5 H/ V( B6 E, c
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │7 w5 S, i. T2 s
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; w3 Z. i) X0 F* d
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: Z9 `) }  \( d8 c
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 i) D  m- b. D; m! j& ?
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
  r- Z  b8 N7 r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 a2 }- _8 r8 p
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& O* |! ]  f8 `( d│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 a. y/ |: l, x1 m+ h3 H│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │* B" ]* a0 m* C8 p) t
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 ^) C, q% W1 ]& u) g│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
4 Q+ w& S& Q3 b0 o, Q0 E│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% C- D4 z$ T* t- j3 ~8 s/ [
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 S/ Y; V$ C7 N, y6 Y: M! N0 F( W│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │9 S+ c* \+ c  W1 N" ]/ t1 _: x
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 I  [, R# K; ~- Q" u
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. K2 f6 ?9 K- J, q
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ G, T! o/ |5 Q  J/ U+ C# Q, l
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
: O+ j9 a6 {7 t- ?. d│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- T  ~5 b5 X) Y; U/ P2 I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
2 \( e+ n& |4 M0 z; }/ U& Z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  z1 I" L  W- N│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- |; g. E1 D: `; a8 n6 m! s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │* L- ]; k' F9 M
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ q. G  \, l  J* n7 f' b
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! n* K' D7 I/ F! w9 a
└──┴────┴─┴──┴──┴───┴───────────────┘% R' h8 b) {; h. c- j8 E

0 X  n) b3 E. U' \, `9 T1 j; Z) J$ V, k* D: j" T' p1 ~
Mega Chip
7 ~  K5 @/ m5 n3 [- D. A┌──┬─────┬─┬──┬──┬───┬───────────────┐
# O- Y, E" M2 B9 P: o7 c4 M' ]$ _6 t7 Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
' K1 |: y8 u$ r+ [5 M" t9 K├──┼─────┼─┼──┼──┼───┼───────────────┤; O* g& x  {7 g- Q
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' L- ^0 B* Y( H/ V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 _7 @, z* C8 H  _! {5 _│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! g/ O# \& d% l5 d* K. r
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 ^' w' K" E/ o/ B│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& G# Y. M; R. ?2 A; H* ~3 i│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- I4 T4 Y2 P% {0 y6 }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. n+ @) Q9 o4 f/ O0 X% t
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ m: f4 r  ]5 E9 E6 e  z│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; c( _, O0 W; p; G- s$ X% m) g│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 ^* T7 Q; U$ ^8 d$ z6 _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. J- J* J! ]- P. I6 H
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% n8 t# u$ x: o/ _0 C4 M7 y│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 x; R; {- y4 w3 t% T7 x
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, Z+ d5 F: ]# Z. ]2 o0 x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! ^9 [! g0 f6 c+ P
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' ]* T3 N" b, Z, L, Q4 N
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ F0 Y5 N1 B, j6 }4 s
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ j% h# u* Q9 Y2 k" f
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 q. i/ m, g( N+ i" ?
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ A) M: @- J" J( B' i+ e│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │1 y% L, l( n) B$ i2 Y" I
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( r- U: {. i) ~0 L2 T& I% o5 m
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% s% e' |+ |, g  A- G8 D│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' L+ D; d7 w5 ~6 w- i" Q9 e│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 ^( e% |8 b: R# c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% [* C- }. c2 y% ~/ |+ z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
+ [4 `1 V$ {8 R8 `; D! t* R+ }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# w2 h, K' d- y
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 O0 H3 G# _+ u% \& p. e
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  q, e8 _3 A* r5 o│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, {  r& v# s" e: p
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │. G# y7 P5 W. S* ~+ ?& I1 s- I/ I
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; V6 Y" B3 K8 Y9 T│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. K2 y5 _  S3 C' f9 R8 d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 Z; ^+ }3 b" _3 K- R9 x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% n8 x0 a1 J! {" a0 ?0 l! B. c4 V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 H7 B/ G8 l+ Q, `4 u│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
7 Z/ l, E8 W3 C' U│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
6 a$ w7 X+ L& ^! j$ g  p8 c│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 B4 ~' r; K1 [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 T% v3 r" Q* @│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  F) G: d- |/ B; U
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 ~  C9 _$ I$ r, P* U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
! }$ S8 ^7 |+ B' q- k1 z' S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: y- w7 x) ~1 \+ e( R│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- T* Z0 h1 i* {2 A. J
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
: g. ^; E( f* X- {3 q3 [: @│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! L$ {9 ~- J& \
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 ?' l2 m* z. S
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 H: P, R* m+ S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 P1 B5 S3 e6 X" \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 p  Z/ C' {) A7 ^3 V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
2 j) _2 ]3 x; C, z" P4 \│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" T3 g, T9 @: G6 i' @2 K0 _1 w2 e7 U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- ]/ h+ i0 ]/ w0 T  h
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; u! s" I/ `: C# q2 Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" R4 O: L/ i9 ]: Z9 {3 P│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; E, c$ k* R% L1 Q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. k0 @6 s* M; n- ^
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' Q% W# o  |' J4 E7 g; y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% |  Z/ a  C1 [0 U
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 h" ^# Y' c9 s: f( k
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 Z8 @% m2 R# L' W6 H│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. Q3 [" `2 G& S( n2 ^6 g
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │( `3 v' G+ V* B/ P/ k* h+ Y$ W* R
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- |! Y8 W- [( ]$ Y$ A; z│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 G. N1 T7 ~+ f& }
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' g6 L$ n) k/ Q! p+ ]3 c! ?│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 y# g. Z5 g: i: W! h( g
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ r/ d. b* w1 y! L: u│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 l& @2 W# M+ l# `, v3 w│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( B9 Y( z  S1 K/ N│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) \0 l# E4 z% |5 d" g& V│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, [; Z4 ?. C; l9 A0 f0 z2 u4 W  M│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' Q7 H" f5 ~; t8 _* p+ m$ l│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 L% s! F; f3 j) I
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( w, u* W+ V- `  b. u; x, ^  @& I│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 ~# `6 k0 ~: C8 K5 z4 n
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │3 f. w; x, j  D. o+ I8 t
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
0 d6 F7 k- c% s$ }│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) z3 ^, y4 e, a" ?
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- G1 W8 i8 K, [7 U7 V
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 M' h0 I" C' k1 w' M8 d│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 L' l" q+ O8 `% F' w
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# {" n; S1 h+ O
└──┴─────┴─┴──┴──┴───┴───────────────┘
! b  J" h9 L- M8 u* m! @, q5 W
9 a+ j4 `  J4 l/ ^. ^& S
. a. h' f! ~9 U& C8 c9 ~GigaChip (蓝版)
5 g) |8 O. k6 n0 F9 F2 R┌──┬─────┬─┬──┬──┬───┬───────────────┐7 y3 ^# ^4 ]& Z2 ^7 Z; |$ H9 E7 `
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ P1 q/ n: c) M. c$ z: @
├──┼─────┼─┼──┼──┼───┼───────────────┤$ I0 F9 {4 E8 _3 i3 A
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# I4 |0 \4 ^- A! [$ j% R7 k│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; @( l: ~, _& \* W( c! g; ^* q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; ]2 Q5 |+ P$ N. ]: C
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
: i7 `& C; r2 g. ~( f% r│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 b& \2 Y, a0 W
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) p- c- W% D  t│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
. t. T' M" ~" Z- y; _' `1 E/ H│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
+ [' q8 f5 k, v( a8 ?- U5 I" t2 D│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, Z# `3 W7 z; [/ I│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- r. Q3 n# y' a, _/ j* X% m, _│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* T+ I  [8 m- D8 ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; v  d" e0 A* `0 Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 Z' k" R# s" h- f# c│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 Z+ `- _4 Z2 D1 L/ E7 Z; n" E2 M/ |│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 F7 O* Q$ x( G* J% n( V/ q, i- w% j- `
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 M  h% k/ c2 X  q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 _$ k* X0 B& Q1 }7 c6 D
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 c. e2 i- y. C: C0 O│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
( |6 q& l" N+ ~9 ?- a: Q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 l6 t  \; n% n6 k8 V└──┴─────┴─┴──┴──┴───┴───────────────┘
- m5 r8 G) m8 _1 l" n3 ~) ?: K; C4 B% A; z* N& J- u5 x
GigaChip (白版)(只列出与蓝版不一样的Chips)3 O0 Y( O9 R+ [$ R' K
┌──┬─────┬─┬──┬──┬───┬───────────────┐, C" {* _5 g5 e; x  H0 ]1 c! F' ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, N! H$ w% R. O" e+ y& ^├──┼─────┼─┼──┼──┼───┼───────────────┤3 B( e. Y. G4 o0 j- z2 r
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" d6 T: T2 N+ Z9 ~3 _3 y
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- X' ?3 r8 G& A: }9 R% q! G│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" w8 _- B  f/ H# A( B5 @6 U│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ y) k6 w) k$ }( |6 T9 a: A) ~└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 E6 G1 b/ D) B( v7 C0 X& A; q
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  h! i' Z* T' W% z3 g' o& b  z; S9 e1 p9 M2 u% g
001002003004005006+ N0 u( O/ t4 n  [0 E
007008009010011012
% E# `1 `0 x7 H- N2 H013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: u) j  y0 r& a$ y$ p5 S( i6 X+ y7 B' z/ D1 P% |/ t" R
019020021022023024
: H1 s- B8 q* X8 a+ p( o: d, a025026027028029030
* e) \" y# e% Z2 i031032033034035036( e$ r' k# w  i& W* C$ ?- R* {

: y, ]5 ~; i* \2 s- S[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 t; x$ \" d) B0 T& u0 H/ O  X1 B, `9 k
037038039040041042( K0 g, m: ]6 t& _
043044045046047048% o# [7 y, u' r- b+ y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 g6 y( p1 R' q; o$ |

: q8 P! b6 [7 y* n6 {055056057058059060
, A1 o2 t: k4 E  c& k$ t061062063064065066
+ D4 @% A" f1 K067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" Y8 P8 Y2 s; ]: A3 l
, G3 q* T' o3 V6 x( G8 \073074075076077078/ a% c: ^+ F) D. Z
079080081082083084
5 Q; b$ s: R; A: P& b085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# t& ?2 o* \/ ], d8 C- ]0 F6 r  `7 ]2 w% @5 a# i  _
091092093094095096
* q6 j0 M+ T0 n7 B097098099100101102  f3 U& [4 B% k' u& d
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 V8 P% ?; ?9 G. p% O# p, z& H3 c8 r  s0 d
109110111112113114
& G3 X5 V; ?7 ~  j+ X115116117118119120
7 {( [5 \! s: z: S- T121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 X5 j$ d" Q' Z2 {8 G) t2 N- w$ r3 i8 C$ p
127128129130131132# s6 J1 W" J/ |9 u$ P" a
133134135136137138
! P  I& U* j+ P5 E6 ^9 Y: c139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ p- o9 v' `6 E1 J/ E
" B) T4 I/ V) b* b) M
145146147148149150
% K3 |! J$ ~4 A, o* e5 S% Z& v8 G1 _151152153154155156
3 j. ]7 o' }1 Z  @$ s5 t: J157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: C* ]  e" H  A4 M- I
* V3 W% }* m1 J; h/ M  s
163164165166167168
5 L- a8 V. V; M9 E0 k169170171172173174
& s* J8 h& j0 t/ \* }3 H4 U175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 l& k6 S' q2 D/ n1 b/ d3 }5 J% ^
( O: H4 c$ }6 Z+ `9 C- d8 \181182183184185186
7 e, N& B% C) i9 q1871881891901911925 [! L2 g0 C6 B* N6 A0 Y8 y
193194195196197198& }& f) O# n2 W, p0 J4 i
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 I( v( P# z, s, ?
0 l8 M9 H' ^$ ]# n$ W3 d& M! _001002003004005006
& j/ A8 w  E" S9 m: O2 e007008009010011012( w% h* U& I4 C; U
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 M+ t) w* L% z* f3 w8 v3 ~' s! i
2 m/ F" n$ U' r$ z! I9 k019020021022023024
: n0 m3 P! Y( G# d) W9 r025026027028029030
  T  P. y2 E$ ^: a031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' j# @* P2 {- D) {; u6 }! z

( V& o' h4 t7 o, E: m# `) K037038039040041042
8 u* }- i6 c8 t5 A  e0 D( Y' P, y3 r043044045046047048+ x1 W7 x& T# V+ e/ b: d
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; Q$ `& Y) e9 I4 h3 U

) ]$ `1 V' J* r; o' K" U8 p) m055056057058059060
5 e" d( S8 p  t8 A061062063064065066
# t! P& b, E' G" E9 V7 W067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. [( K" W! R+ j

. C2 f4 m0 n- c3 a& `# H# `- m/ O- q073074075076077078
* ^: Z6 y: [2 Q( K8 ~1 X6 l7 y079080081082083084
8 \4 ?8 M- w$ b9 W- g+ b; l085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
. \1 Q) i6 G1 |3 j7 o8 s4 }- H4 x. i" G
0010020030040050068 {7 \- \1 ]2 D: |/ `+ t
007008009010011012
: u3 |7 Y6 c  d+ h5 L' v6 j( I$ v' S013014015016017018; P! Z% y6 S3 K9 \
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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