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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
3 ~+ a4 ?- m2 Z) T■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
7 z1 f9 P, U6 y■● ■  NintendoWorld    站友xliz原创
% J) ?2 [1 r; v8 K. H: m) _■ ●■    http://www.NewWise.com $ _- y/ B4 x3 U$ K
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
9 y) u+ f; p, j/ `7 |; P6 D2 X6 b/ f4 r4 n
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           洛克人 EXE 3 Blue 卡片组合9 ?8 |' C4 O+ k; @$ f/ L( R

9 l* a+ S% P; Y4 F' i$ @: K3 q3 A+ d" r# g& O& j9 [8 ^" E, _$ a' p
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 j4 N5 {0 g5 W5 ]" b大家要看日文版的P.A.或详细攻略,点击这里吧!
  W, H1 ^( _+ r" |  s+ x
====================
0 c$ k8 A4 Z4 x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 r! ^9 F! s0 T  d* F6 `
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以下内容格式如下:
5 {( p; O' o) C6 _( b
# Q4 o4 `0 r9 _5 f5 Q4 H9 i3 m+ v编号    名称8 C9 E9 g% y. a( Z: y* y2 \
说明7 W* n3 g8 |4 L5 v9 x9 L( d8 n& E
组合方法& r# r' }7 E$ h& c7 f
---------------------------------! x  O) ~  B2 f# n% q% [# [# J5 ?1 a
01    Z-Connon 10 F% _0 z/ S2 ^# c
Unlimited Cannon for 5 sec
+ [, O* Z. u* @5 B9 Z( R+ X0 ZCannon A+B+C
* a! M. }6 X9 t) u0 ?; l. r: E' P) m& RCannon B+C+D2 n' Y  D% a9 s+ E
Cannon C+D+E
5 F, i2 Z" n' G
3 b2 L5 g! z& }. p! c( I  B- t4 `1 O02    Z-Connon 2, F# i$ C  N$ k3 p8 _1 F/ n/ F& v
Unlimited HiCannon for 5 sec% M3 i( t2 A: }. \. m
HiCannon H+I+J
( f2 I" k; H+ cHiCannon I+J+K
" P$ B& V" V) W$ e8 bHiCannon J+K+L# {& D! a) }3 a" v& l1 z

8 }5 d4 B* `8 V- U0 A# U03    Z-Connon 3
5 f- B! J7 e9 V+ W! `, MUnlimited MegaCannon for 5 sec! i4 @1 q6 N) }: h6 h
M-Cannon O+P+Q7 T8 u2 c$ `4 n
M-Cannon P+Q+R
% n+ w2 N  B/ L6 Q5 CM-Cannon Q+R+S2 o. l: Z  j0 h& [, j3 @( S. b
, n( R, D( R8 F, O/ n* c2 [- ~7 H# v
04    Z-Punch
) N* ~7 ]* k7 s  |  L5 p+ @5 qUnlimited GutPunch for 5 sec2 F+ o6 K3 z4 T7 A) e* y3 A
GutPunch B+C+D* X, o5 m' \: z' B
GutPunch C+D+E3 c: e# u6 T) m8 L; M) W/ F
GutPunch D+E+F
! y7 b! L- ?. b1 g  E. ?3 F; @, l4 U' t
05    Z-Strght
+ q  x. C# J( L; GUnlimited GutStrgt for 5 sec
. A. e( s# |' h. U7 oGutStrgt O+P+Q1 i. C- w! [. k9 b8 ~
GutStrgt P+Q+R' v! H5 E* b: e5 Y/ Z. T
GutStrgt Q+R+S0 |, w, W& N& p( h9 r2 ^+ J
1 x, a1 r4 A9 \! n$ G! T
06    Z-Impact/ _% I# V0 L, {* ^
Unlimited GutImpct for 5 sec2 O, w& Z* _  R/ Y/ V3 ^9 k+ @
GutImpact G+H+I
9 `9 q9 j' L1 o6 F* QGutImpact H+I+J( i! F( V+ a# ~8 f8 P6 x% N7 j
GutImpact J+K+L
* S. Z/ k( c* G4 B+ q; ?6 F5 W
" F) r6 n2 q+ g$ [; \; q/ C07    Z-Varibl
7 b. I. i( W" l! u' xUnlimited VarSword for 5 sec, I$ @0 D! n$ l2 \
VarSwrd B+C+D
3 _* C* X* m" K1 W  N  d" iVarSwrd C+D+E
1 s$ |0 C5 u* H" `) f* v; G: u1 kVarSwrd D+E+F5 d/ c8 C0 z! I7 R# A' J

& m) q3 U9 e9 v# P" S! z4 N( x08    Z-Yoyo 1
: T! C3 [4 _6 E) k; J$ ]Unlimited Yo-Yo for 5 sec
  Y' C7 v) f7 z$ \3 {1 R+ ~Yo-Yo1 C+D+E% B* i1 m7 w. V. ~% [" B
Yo-Yo1 D+E+F
& {) n- \: z! Z# iYo-Yo1 E+F+G9 u8 z9 A& h- N+ \0 j; Y" Y" q" U  E
( i% R0 H; ~* n2 Y2 }2 o- P3 E
09    Z-Yoyo 2" ]7 h8 D4 E, ]* K$ d$ a
Unlimited Yo-Yo2 for 5 sec
- Z8 ?8 S( M8 z8 M& L0 [Yo-Yo2 H+I+J
: F0 u) h# v# {/ ^. k5 V: K( cYo-Yo2 I+J+K: p2 n# O& {' H- [# d
Yo-Yo2 J+K+L+ h' A" Q( r9 C

" P" \4 Z& u5 T, g8 i1 p( ?' ^5 K10    Z-Yoyo 3; a/ E% l" b- i  C# f9 ^& k5 A
Unlimited Yo-Yo3 for 5 sec
- n3 l5 I7 g8 |& ?Yo-Yo3 M+N+O
' R0 I- I% i1 o3 C) }6 MYo-Yo3 N+O+P
0 m, d5 c  c. @# Z- LYo-Yo3 O+P+Q/ i. k2 i2 G6 _4 p

( R3 e+ @; t4 X$ G, Y) H' t11    Z-Step 1, `# p  d3 U, g4 j
Unlimited StepSwrd for 5 sec( I+ M' e6 u+ d
StepSwrd L+M+N* G+ ?+ i: m1 G5 L& [
StepSwrd M+N+O
! m4 L. D% D8 E' Z. W9 s: g7 ]StepSwrd N+O+P
! B) @8 i8 f, W  v* D* D/ P& \3 h; W* h: p
12    Z-Step 2* C4 E& S3 {4 p
Unlimited StepCros for 5 sec3 c' R6 F) |5 A# J# {* P+ W+ T
StepCros P+Q+R
3 t* J8 K0 V- `StepCros Q+R+S
8 t6 c. z7 p! ?StepCros R+S+T# v8 J( Z1 F, {5 R0 V
7 Y' |+ H( P1 A7 X" D
13    BubSprd# ]* O6 N/ M- X4 Y9 v% O
Attks w/ spreading bubbles!% t) F" d' ~* j
Bubbler  C+D+E5 u5 u5 v  A, _* b
Bub-V    D+E+F
+ }" u8 q; n# L) k0 Q& R8 G/ TBublSide E+F+G1 Z% Q- ^4 }8 p% C3 O$ ]
Bubbler E + Bub-V E + BublSide E. g" [! L; X; ^7 M" u4 j; x$ B
( g  C6 j9 Z$ n/ }! h8 I
14    HeatSprd
7 N# y0 r& {+ c6 Z7 E7 [Attks w/ spreading fireball!
+ a! Y, A- Y3 r7 C! o2 fHeatShot H+I+J
" l% n. ]% }6 J0 [8 THeat-V   I+J+K
7 D0 g# H/ L# f8 uHeatSide J+K+L
; {0 N/ }# C7 t: j4 Y  j) n. j5 wHeatShot J + Heat-V J + HeatSide J, n/ e6 c* r8 B2 I
' L& ]) g$ |0 A) s
15    H-Burst1 `; x* I0 ^5 o* _8 [
Creates a giant explosion. S' F; I  S3 e: E
Spreader M+N+O
' }4 D6 s) M- [' oSpreader N+O+P" D, q( k& K, G' u  J, ^
Spreader O+P+Q
' }! a9 t" H3 ^  N  I, x7 W
1 K* ^/ l) r6 t, f* y16    LifeSwrd* d9 |+ Q# y) r5 [2 F( T
Swings a huge 2×3 sword!
  B/ A6 C3 C) T' E" G; l7 s9 D, \$ aSword E + WideSwrd E + LongSwrd E1 W  _9 Q( H. S+ V5 H& O
Sword L + WideSwrd L + LongSwrd L
: ?6 _" h7 x+ T! R2 Z- I  u6 W* }+ nSword Y + WideSwrd Y + LongSwrd Y
) K1 I  i$ i+ T9 k  m; N+ [: }! l; z5 K% y; W0 [
17    ElemSwrd( b. R# {' u- |4 ~+ K3 q1 s' ?% S
Wide swrd contains 4 elemnts
. }2 i/ X2 u2 C+ m/ tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& n" B5 D" S5 R* ?1 B
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# S% P3 j1 f7 `5 p9 s+ t# n2 Y& P5 J8 ~
18    EvilCut+ F& e, h% m. W% [
Step up 2 & make 4 atacks
, F# t; h9 m4 E4 s' B# X* w: KStepSwrd P + HeroSwrd P + StepCros P
% [+ C7 K. K) x7 C# z2 v) D& u: Y, A6 l- {. q
19    HyperRat9 J, c1 ?( g" ]) P4 t9 m
A giant Ratton charges!
& x+ ~- n9 l6 o% WRatton1 A + Ratton2 A + Ratton3 A% S+ L$ G  V; }, |2 h( n
Ratton1 C + Ratton2 C + Ratton3 C
# n+ B, e% r# n* {1 g3 w4 O) U6 iRatton1 F + Ratton2 F + Ratton3 F
! o, W. Y6 S5 r$ v( t9 B
- F5 e1 \! Z3 e5 l  l  M; H20    TimeBom +, \$ e: t7 v9 ^: {3 H+ g
Sets Time Bomb in enmy area
& r# F$ ]0 B. S4 lTimeBomb J+K+L( ^8 h- P1 X) i+ H5 N0 n
TimeBomb K+L+M7 F: b! N0 i- v
TimeBomb L+M+N
8 a7 ]& E  p' S, R0 ~6 O8 k3 l4 [1 y1 W$ c0 e9 J: |
21    GelRain
' ]0 ^8 c8 R( ^/ m! L2 pGel steals squares* Q' J0 Z5 U2 t$ e4 l
MetaGel1 B+C+D
: [7 {' Y) p1 y! hMetaGel2 E+F+G: w$ E7 I! [: G: k0 E7 T
MetaGel3 S+T+U( v1 X$ O3 t, ~5 C

) F$ Y. e& U2 v2 d, `) x22    EverCrse& l  A% `# c& Z0 y0 L& ~) q3 ^: Y, w
Shield chases enemies
% b1 ~6 \  `3 x; E% }0 V' gCrsShld1 C + CrsShld2 C + CrsShld3 C& }) L' e" S; B/ N
CrsShld1 L + CrsShld2 L + CrsShld3 L
: ]8 O2 E" _! i6 R
( [; r, x7 m" F$ I7 J& R23    MomQuake2 u6 V$ u0 g; K/ r* O; r0 u
Awakens Mother Earth!
" [+ K" ^2 g- l0 gRockCube * + RockCube * + GodStone S; e+ u( j: A% z( ?5 X$ e9 t7 f
2 ~0 s% }! [1 l, f
24    PoisPhar+ a5 M- d# }' _+ i$ B4 q- h& h
Pharaoh generates poison
* ~! ^/ ^* X2 q/ kPoisMask A + PoisFace A + Anubis A) b6 t4 e0 L  M, s

2 [% {% d8 }2 E25    BodyGrd7 f1 A5 X, h3 D& D* [) ^
Bodyguard takes out enemies4 _9 j7 q& }; m# D. F9 F
AntiDmg M + AntiNavi M + Muramasa M
5 Y* y) L' \  a. c3 z8 _4 \- c% x4 ^- o, V! s8 r$ q: U# P
26    500Barr
% ^1 O0 C* m* W# m: N7 `  rBarrier absorbs 500HP dmg2 ^+ _9 |0 _0 r: Q6 p' `" i2 q
Barrier E + Barr100 E + Barr200 E5 z2 b4 z, a8 C4 `0 G& J
Barrier R + Barr100 R + Barr200 R+ F+ ~$ E# v8 t7 Y
/ Y7 R8 c- m3 i  `% _. L( B) C
27    BigHeart
& ^* \1 P1 N% a. G1 X7 GAttacks, then heals HP!- i5 x4 `1 T8 P; @& m# ~" v2 K+ `
HolyPanl R + Recov300 R + Roll R
* h" s/ }1 g. y5 [1 tHolyPanl R + Recov300 R + RollV2 R  T* T4 ^# q. J! R, g  |8 m
HolyPanl R + Recov300 R + RollV3 R; l0 W) _& j7 Y; p

! o: [, \% [+ `, _+ z& K& O0 P28    GtsShoot
" m! p' B. ]- A% p6 P+ _- ?GutsMan throws MegaMan!
2 F0 L7 u' F$ F2 E+ c. I6 ]! R3 u1 bGuard * + DashAtk G + GutsMan G/ y$ e2 i( i; z, r/ e5 n
Guard * + DashAtk G + GutsMan2 G
0 T" X$ T7 I9 Q6 B9 ~: U0 qGuard * + DashAtk G + GutsMan3 G" h7 q  e+ G0 I# Q4 Q  U
Guard * + DashAtk G + GutsMan4 G
$ u4 t2 ~  o7 h* J3 g& h! A0 ]: q# ?6 `
29    DeuxHero
! @  I  m; j9 AMegaMan & ProtoMan team up!. _; n+ d" |! j( Z* r' X$ z& }
CustSwrd B + VarSwrd B + ProtoMan B
4 V2 [# u4 l# h1 j3 x7 uCustSwrd B + VarSwrd B + ProtoMn2 B& `( Q! Z  m* y- e+ W% u
CustSwrd B + VarSwrd B + ProtoMn3 B
! q. s1 ~* }+ o6 [; M( ~# S& Y6 {% fCustSwrd B + VarSwrd B + ProtoMn4 B2 ~$ S, e' h2 M3 z9 \0 o. `4 G0 ^- u0 f, E
: k7 z$ q$ N4 f3 [
30    2xHero
" l* m' h9 A- ?) y9 E, FMegaMan & ProtoMan Dual atk
# [4 x; z& |( r: ~/ WSlasher B + CustSwrd B + VarSwrd B + ProtoMan B4 B4 I) u+ \+ R  Z! O' r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 y+ @) s+ Z1 X$ GSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: ~: r: ~( f- W( d* s( m/ GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! \) g' V: i1 |9 I! ]4 C

% E- Z, m' u; r5 e' O31    PrixPowr( H7 ?  I8 G* W7 Q9 t( c1 |5 u- S
3 Navis attack at once!
1 i, T0 f4 T; \. D+ xTeam1 * + Team2 * + KingMan5 K( w, X9 k9 J3 }; o
Team1 * + Team2 * + MistMan5 M
: A7 M8 S/ K: B+ G8 m. dTeam1 * + Team2 * + BowlMan5 B. P7 u7 v4 E4 e9 `+ v" s0 }5 K" U
- D/ y, C' D, G8 L$ F! N) Y
32    MstrStyl
4 J* S0 H* s$ \MegaMan unleashes his power8 O/ Z& d$ K$ A& h7 g( p  V
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 F% ?8 U9 e& y

% b, ]7 V8 z9 w( g& b5 K( h& rStdrdChip (Part 1)3 g. X2 U& L5 D+ b8 P( p* W: w
┌──┬────┬─┬──┬──┬───┬───────────────┐  i5 X. t: ]" l# i3 m/ `% ^
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 n% _4 A1 E! O, F( P├──┼────┼─┼──┼──┼───┼───────────────┤& r( {. C1 L. j- N
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 c) ]7 c. r8 r│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 U! U, q3 ^: ~4 H: r3 F│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
/ ^  [/ R$ I% ~6 [$ d5 n/ O│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 x: W5 |7 u: @+ ]
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: n9 ]8 U9 O0 b8 n: ]5 L
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ W" s2 O, p0 \" l│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │5 H! c5 |- j- j8 F
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 v1 c" j. |0 @/ _! f0 a│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# m0 ~' }6 K6 q# u( v6 t# \│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 w4 _) ]0 L; W1 z- z  E5 f# u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  `) c$ u: \$ U
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ z, q0 q" x5 W* B' V
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, t6 V- ^( P+ }7 J9 O
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( m/ l4 t- e2 h/ B# O
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. V- K* l+ E( z1 P/ G" o/ ]2 L
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) g7 }! n0 p3 A, c8 C1 y1 U- p
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
( L& y1 x9 ^/ k; b) R│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. @7 S0 j5 ]# w; o& y
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- [, `/ T' K( J3 a$ O5 m- y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
% _- T0 K) D( ?/ x3 `│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 c0 A* W  {' _/ X2 N4 o; n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. ~' G% e/ {+ V* O7 \
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
( H3 T' O$ Q8 L" ?% ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
% ^: P$ i0 |) P( ~4 e' c│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- l" n5 w- w; X2 N2 Q, A* G& N
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │1 }6 d" H$ j* h/ n% }
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" Y% V' g6 P8 O5 K7 C9 V7 ^+ l1 K
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  j* A) }% u, O% J! P' ?5 H% I│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 x( G! {* e% ~( Y5 j$ }3 E  v1 T
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! ~( [" Q4 T2 Y- {/ M3 w  M
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 l& z* v3 W8 u! P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ ^0 z5 ]# D! M" F1 `
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 e/ A) d1 S7 W$ p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
" Z* E' Z! L, N8 W' @! k$ C- {% F( _. j│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' }. f0 y# ^4 b, G" T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: Z: z. T/ d0 K+ v: S# p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, O' _: }; B/ S! ^7 o0 y' I
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
. N. ^5 e2 o4 b, D# {│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! b; ^8 x6 g% z$ n. l
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
6 x! V3 g0 b2 [; c& |, q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 G+ F; W5 d) S& s8 q' Y8 I
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 h6 M, |9 M( g& C) m& B
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 R8 e3 y9 J- A& }4 i1 }# q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" A( r) r8 t& a1 h5 M6 A! Z% e# ~│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ w3 F( G5 c+ ^( x! }' p│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# d6 b3 l! J* F
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 z  w' X/ X: B1 H+ M
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* N8 C6 m/ \% a' d, ^
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
- x' z2 ~1 ~8 \  {& a│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 f) w8 T4 [) M' E: J8 V│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ w+ C# K3 b3 @
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, }. E: Z. I7 Z# l0 f) R# I
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  V( {, U8 b2 n; z" f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) O+ a4 F8 [: \) D' R( V3 q0 o│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  @. z1 M, b9 V$ o# X
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ m, J: M1 Q7 n! i
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" \8 i3 f1 t$ j7 m1 o- }7 |$ K/ h│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! d2 j) T' F) \' m: F│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
" D- }3 Y/ Y" S3 B# P3 _2 G" ?1 W2 F│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) T, ~2 y, U& \( I6 ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
  v& k/ R% P8 I) |. O8 e│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 l1 Z  F$ N* Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# G9 K; K* a' w1 |, R0 f4 q7 r& V
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) q. f( p/ g. l│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
5 d; V6 V; ^, [6 S4 D+ L│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" v/ u! r. Z: S, W/ I8 P' a│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! O8 [# S+ N& R; H" l
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ ]  l' _" j/ Z7 u* |+ B3 N4 C
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 W" L) U" S" t! j/ J( p│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- n$ [2 X" @" h' P# f0 J' F) w5 U
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 B' u- O2 T: B. b7 T- V
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; g9 M/ B/ O# ~  X9 A" o) i# n│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │' i" ?) D8 N# i8 \# F9 d9 o5 X+ @
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 X$ f# ^* v. A* P. h8 ^' |
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 f! _7 v, F" x& F4 f
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  p2 c8 X, G" c: V│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │. @4 ]7 j* m1 W& y* e. N. o
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) ^% U6 U. @: W) ^│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 \, \, i7 J+ I+ _. L( r│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │6 S' G5 A5 ^' T; `- w
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, S5 |8 ^" s5 M$ v0 k$ T│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' C) U* y% Q2 q7 [6 o7 N
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ y- i( o0 o& x, Q│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 N1 \# \6 ~& O  Y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% K8 |: _8 F3 `) a, n- `0 ]' K
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  [4 [' b$ a: Q2 `1 o0 t│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 G9 A, T( `! J- @1 J/ R9 v- {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ G# \7 ?( u) V+ }& O* T
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
6 f+ A2 x9 [1 k- M: F│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! \+ X" j* {& y/ c7 {- u
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │. j- N0 ^6 n+ p6 U2 z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% L. t7 `. J& U' M; h│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ i  u8 R# C% ]2 h( M: K+ T│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) t: X/ K3 D9 Y+ [7 S5 Z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │+ ~8 x3 u) I" d7 j. ^. ^1 e' t
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" i" n6 c6 ]# j$ |* N│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │' o- Y2 y8 _4 H0 S( M6 I3 l
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* ~- j* w& @5 b8 W+ J, s7 p. ^│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" F: K0 E. _- e/ Y+ V, I, \│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 W1 w$ M. N" ]& o
└──┴────┴─┴──┴──┴───┴───────────────┘
+ C) `" ]% s6 p0 d& L4 _
: N: q$ M/ m1 f9 U4 d, [StdrdChip (Part 2)
; k$ W' |0 y- b* W- x┌──┬────┬─┬──┬──┬───┬───────────────┐
. N4 u7 ?+ k8 F4 N│编号│名称  │MB│攻击│属性│稀有度│说明             │
  R; Y9 V# m6 ^7 q: `; ~+ m# e* d├──┼────┼─┼──┼──┼───┼───────────────┤
& M! H0 E# |$ V, V( T3 [; B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ Q% Q+ ?2 M- N8 L. q/ M" F' y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ k5 R' T  t" P3 |│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│8 G9 k7 M& V, R6 K, o; q$ ~2 ]! ?
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 P. P+ u( H2 ^6 X+ U5 s$ m│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* s8 a4 E( k! n% u2 c
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 E: F* V; U$ S7 X
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ w6 _3 ~) G3 E│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │' G; N' w8 u& r% }
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 \& _4 R4 z; A6 K% Z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: P' N! f# T: y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │% f  x7 i0 Q1 l0 x$ X9 m1 V
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
' e% @0 ~7 H3 l4 d5 a│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │* }2 Q8 w2 e5 S' Z
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ F9 S: K; H; H- {
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ S3 i2 O0 `0 E6 Z5 ^│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' Z* y# `! N9 o8 h# Q8 I2 r│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ E' Z5 x& x$ z2 M  j) W5 |# ?
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- t% B6 h: r5 B& q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( D6 l" X6 R; a5 u2 v│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 J" |3 x2 y4 D" I+ X. k
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ g' X( P- I2 u1 Q% j) O- g6 P
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! z. ?+ ~8 V5 `" j5 F
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! \7 a( @1 \) |6 L# h4 d
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
6 k2 H. g4 l  ~* c: ^│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; z+ \8 J) T! e6 v0 m
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: c& b% i; Y8 S$ u+ Q+ j│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 l' Z/ ?8 O6 d3 |" g5 ^1 S
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! j& p9 E" [% B
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │% A  J) {  ?& a1 q) U: H7 g' D
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" V& Y  ]6 @* g$ W8 B
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, J5 n! b+ _3 Y6 i: l+ x" p
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* s' t' C1 ?( s* c- B│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 o& `. ?3 L  n. Q; b│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' h9 y5 L3 X# k8 @" e
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 n0 M1 D9 o0 a# a│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 D! l9 f3 h: ^) u8 k* a│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 t" Z% k# m9 o5 ]3 U$ P* j5 o│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 V1 n! V+ f9 k# Q/ q% |│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │0 ?# K9 ~' p$ a) ?; w# m' q7 _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 v" s( `9 B' ~+ N% a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 W; |/ E3 M$ X: C' O) e7 i│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! z( M' k# x  N: y) F: G/ y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 ^* _3 }0 t# t. a5 x
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ u% u" b2 Z% O2 N& k  q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' G+ J5 a, q& m; A, k$ Z/ w│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ N3 @" d' E7 p" z/ T6 K' c│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. `1 W8 Z2 f  V# h" [8 p% X0 j│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: g% {8 P) ?! ?; u│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
# b5 s0 r8 i+ i│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 N2 b$ X, V) `( U│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! d6 j  n6 h- g* g│151 │Recov120│35│  │  │***  │Recovers 120HP        │! X) R( B* ^3 D' m1 N9 p1 d, S
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
+ J% C* u8 \6 N5 U+ e; g6 t5 A│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. S1 B+ H4 _+ G3 r│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! o2 N2 {+ p8 p6 ^* V3 |  F│155 │Repair │8 │  │  │*   │Fix your area's panels    │
- o/ Z' h* G4 F7 Y3 m: K│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
2 _  C" @. K8 H( a% _" G- Q. D9 M! F│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' A8 i- V4 j) |$ Q/ U# x/ A( o( k
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 D. y- b# w7 X; j. T7 o
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 Z- W% x2 l: ~0 X! `8 K│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% d( g6 J4 f, G7 r) ~; `3 |; q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. o9 u2 w1 I0 l5 h# Z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 g' g1 J+ f- e+ l- Q/ v8 X
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ @+ k5 I: D/ e" G/ ~1 W
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& v2 J; a, ^6 Y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, G# Y3 }  P5 x. y2 h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" ~. Q: [* q7 X4 K│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 Z. ^5 z/ }: E5 R) q- z( a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 C9 z# P; z6 x6 K# f- W! Y+ J9 h│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ I7 A# V# m1 E1 D. I- j6 f3 N; m8 p
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" D7 E) }/ @! l7 c) f5 u9 A3 r│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ i( \6 O- B2 y0 M/ I* W# c
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) i8 v4 C7 _  U, o% m, z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' |  O4 v4 ~0 e
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ o: ~, k! Q2 G5 Q$ W! P3 c& e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │0 k5 X) C) K9 w/ G: _) ~5 ~1 x+ V3 p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) S  g) p4 l7 ^$ m/ {2 [* G# [
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 W. i0 n8 F5 F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) ^; J8 P/ J% d" {
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& p0 F* Y2 r+ h7 M/ B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& c8 O- M/ b! n+ o6 @' N. R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 l/ L# ~$ ^' O; T# s3 A! j: Z+ o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! o# t/ A- X6 U2 Z│183 │Hole  │55│  │  │**** │Open hole to dark world    │
2 V+ L5 H) T# ~; s3 K+ l│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 V8 H% ~) u# X. A0 A4 n" l. }│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- o0 e1 s7 T1 b3 z; f, M% h6 b8 V% ^
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 f* [) o, X8 z6 d3 s│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) X) G3 p: A- q; |6 u9 {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 H% e* \( Q) M1 o# ^. m, Q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' Q4 x2 U: o3 b3 L
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' W3 C5 W% @# U1 }0 P9 c) ~
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& U1 U5 O  ^# t* [! D: `& f│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 f; f- L# t* ~" _- x! i│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │# l9 J& x3 g9 {: ?% n5 y0 x
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) l% V8 ]2 y1 h& y  z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: i* d( g  ~) q
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 S7 W  `4 w* v' T* i. M│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
5 ?/ d  e' A6 O$ C2 O4 ~4 a2 y  A│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
- ?+ e% K  `) g7 f3 d3 |3 |1 L│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │6 {* a4 x6 u6 H7 c
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
" A5 X9 G; e- Y; U; x4 K2 x└──┴────┴─┴──┴──┴───┴───────────────┘. |* `! ~) e$ g0 p3 B, Z6 |

8 E+ V; w2 t# W$ J7 V+ g3 O: u( p. d' {
Mega Chip
! {8 D5 @4 d0 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 J& G2 {, i: a4 ~* @│编号│名称   │MB│攻击│属性│稀有度│说明             │
* b( a9 v$ E7 q; x├──┼─────┼─┼──┼──┼───┼───────────────┤
3 X; C: \8 v5 C# @% V3 ^│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- d% _$ V5 ^5 {│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ S% i* x0 J7 P* A. g6 B
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# @; a5 O; ~9 U
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ I6 C- b% D* E- d. a
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* B; G  ~7 @4 _; E% l│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) S3 L6 N( `' J, p3 B2 G5 u$ m│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │- Q* S% B6 D8 H* Y+ R  V2 Y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 O6 _; Z/ _9 ~# l% K$ G; I3 M
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; X; n$ W' s3 ]% ~. F8 }0 Q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 r, g2 N# k( u7 `# k0 q% S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; F! `7 k. B8 M1 s& W& [! V; f│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │( `3 G5 N. J- k$ Q1 G2 u% H
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 l" F# l8 P7 u( s, a+ Q; ^│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, \# ?' a9 ~& l4 b
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 t; y9 c% X. w* ^
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* v4 [6 Q: {7 }6 o+ C% g, X  _+ I│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 U) P3 R" g3 [7 V
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. Q5 W# a$ ^5 V8 ]; A* d% r
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
6 i) h- H, ]1 D, y4 p, q- Q│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' ], h' V  V% S9 v5 Z" Q5 M0 i│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; C7 D% I* R5 U0 q; _
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( v! G! O9 W/ M3 I# c! N5 a
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │* N4 c, [$ q6 d7 N6 u+ h& o
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" }8 j+ N; Q  ^2 R2 D1 s
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, @- k7 h1 Y$ _/ o; H& Y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, S2 [- \2 \3 g0 d; o; Q
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │: E# a$ g  z8 e4 b) q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 _! `- \8 K) `0 H4 \│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 t% f  G% X6 d3 O
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" K1 h; U4 B  Y5 c: k0 L│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, k6 `# i9 Z# b4 B. k│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! `8 e& @! P2 y2 ~│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
  k  F1 P( N# L8 H1 L) W│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: C/ @: n# O( U4 v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- I5 z  X# D9 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
* I# ]4 V2 c) F$ H# O+ T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; G4 ?, W  f& a  A' w
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  c; v  W1 n7 P" P( s/ W" N│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 L4 M$ D' i( n" b$ A6 q8 x: I+ X5 @; Y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 d! P- H* M' T│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 }6 z8 }3 Z2 B/ p+ W6 m7 q" Y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- Z! ]6 n  F8 ~
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# y) ^5 t/ E& S0 }* _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# R( q9 h6 G9 d; l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* W. H1 s# p* q0 U8 t- Y. p6 S
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! ~$ G/ |0 Z9 q│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 m# w4 W3 J( N9 J
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │; @2 R7 F4 K( S; P
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) y' A" k  s/ ?5 v$ _- s( x2 H
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
( ]! w# I2 J* |( f9 ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
# N5 X& ]1 c! G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │6 N0 B! @% e4 P- J( n: n; @( K: N
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 A- P; t! ]2 J5 G: P
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( g/ h6 ^, L3 ~+ u; B4 Y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 J3 V* B+ I# e. f- i( d; k. H- Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 U9 q' f) o( @' f: M# o
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ E+ C( r. O/ E# c+ {
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 u& W2 x- K/ r' C( O│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 e( a: }( Q. J3 p│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │) \6 \$ @* d6 i& w0 [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 W0 ?3 x9 z$ A; N9 M9 ^# s
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 |' T1 P2 s! s0 o/ ]0 d8 `( ]" t│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 D' ~+ ?6 P2 F" [6 x. z% ^
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 G; o- R' I( x# [( W6 j
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! R2 h* j: B: z' o% e% T
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, a5 A- V/ M8 C8 h6 z) k
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 ~0 h& l# Z/ N│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
! d- t5 B+ |) P│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, [" N1 V& Q5 h) F/ v
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 h6 N) C1 z6 K* U│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" `8 [8 Q" v+ R- k+ T, S* `
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* P% [+ j, D* |9 o│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! T; N! G- t1 \
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& d0 X2 \+ k! K│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 a0 D1 L3 s- S6 {7 o; m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 W. J# f2 b) h3 R, ]+ ~
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ h3 O" B9 I6 R) M5 Z" b+ t  T
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │& K( ^2 Y4 _$ ~' C2 }* M0 k
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │% ]( u4 ]$ ^: _' R" D
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" d' U$ D$ S7 X- A│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  `# ~1 J9 Y) j* a% u+ y4 a* _
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ V- C: J, Y& `% r8 ~. b
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  M! i% t* i; o& R( l, S* m│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* z4 ^  F% \; E& M/ }3 Z
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ B$ C6 }) E9 F  \/ ~& }└──┴─────┴─┴──┴──┴───┴───────────────┘
. n& n- v6 [0 G
. V+ V6 S5 C4 v$ g  `5 Z7 q! I0 Y4 }# s8 ?
GigaChip (蓝版)  Q" f/ m( C9 K2 v
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, o, \) f0 k! T8 d│编号│名称   │MB│攻击│属性│稀有度│说明             │
' M& O& `: y1 S8 C( q" K6 c: Y- a├──┼─────┼─┼──┼──┼───┼───────────────┤: ^3 j0 \# e  c5 ~4 S# C* `/ o# Z
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │& R; D1 _5 s: w2 v0 ^# z+ f
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, G" ^/ `3 P, m5 R3 |1 s; N  k
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
% h# o3 g6 r: e7 R. n" @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 a: S6 s: B* h6 X1 D0 B
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  b, s7 N) E1 T
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 H$ K# y# ]% T, a; k/ v: M│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; B+ b0 e, @2 J/ f8 q- ]: K* W│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 l$ f! @+ R4 u
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- h# C) F( W; g( Y  R
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; S4 c8 l3 }1 Y3 n- r│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; g8 L) j; C, }* m1 s  g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* q1 s& U$ D% q9 ^4 D; b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# L" v# T3 n: Z8 D8 w│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
: K& W7 a5 v, `* T7 s2 c│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% O  X7 t# d, w7 v' G- c' F" [│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' o" z; w6 N2 z5 z4 p( _( |9 T
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ a* a- k: U! G6 T, L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 n) S1 U9 W0 d8 N& a- j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- T5 y; g- S6 R- b
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. H; A: e4 @( K- O5 m
└──┴─────┴─┴──┴──┴───┴───────────────┘# `0 l, Z  }- P7 |( \

, c' s5 O" S0 F' a: rGigaChip (白版)(只列出与蓝版不一样的Chips)
$ y. Q8 Q) j/ Y5 }  k4 C  f┌──┬─────┬─┬──┬──┬───┬───────────────┐' Y& m+ f% r8 \2 }! r# V
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& A+ g+ W# u3 `2 I+ p: I├──┼─────┼─┼──┼──┼───┼───────────────┤* X6 J. z/ J( F& ~
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
% `9 @' W) s) C4 e& d/ C│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ i5 h4 S4 @# _& ~0 Y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │' M# u- Z+ ]8 {6 w) g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │. V! c1 u! N* D* r  N
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 E% ~7 L8 E4 |" e# e) m% ~0 o! W
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 k! z/ @  S0 q6 o% Z1 Y: p
# P  r( N, Z3 p. R001002003004005006
7 S! x+ ~4 h5 \$ t. t8 t# e- @# B' w007008009010011012& U) i! b5 d$ A0 X7 e
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* ~4 H; u9 Q. d$ Y
) O2 }4 w* U& O, H, X  k: M
019020021022023024/ o3 v* _; {9 }) W! X
025026027028029030$ n+ J( f/ G3 L/ U7 N# T
0310320330340350368 I6 W8 Z/ p* n% |4 q

( I. d: T! u2 p  R& e) E- B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# B" a. j# V$ k  g9 O7 j9 Z, x, ^7 @; D& f. u$ X1 Z1 A0 g1 S0 O
037038039040041042
6 R  ]$ [6 K$ I9 I" k043044045046047048% }# c7 a2 n) a8 U* v4 T: y: T- D
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) J4 d/ L1 O2 M. p$ y! H, S& q/ J; u9 T4 M
0550560570580590603 `# ~8 k, D8 [, \
0610620630640650668 z: v* H3 i$ M" K
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! a/ m! y$ ~" Q8 U# A* z/ J% S4 D& b! B+ R# f: S% W# H
073074075076077078
9 k0 s6 P$ g$ w) g- G079080081082083084. t) t. Q( A; p8 m
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 |" `- r# s; F& [( w4 q
. C4 G& H9 I# n: i7 ^
091092093094095096( f# O) g% U# s0 Z7 E- h' `. t9 B
097098099100101102: i) S9 a' J; @) O& J$ }
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ K4 U" `  {/ {3 K/ b' @
% y. B, I3 q5 h+ C+ [+ T
109110111112113114
; h: s' l5 w: x1 Q) t5 c1151161171181191204 F7 z/ E- c/ K7 C
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  p# d9 x, g9 Z, M

0 d1 X. w, O' i: c$ W, R* Q127128129130131132/ j3 z$ L( H" ~
133134135136137138
9 a7 w& K% z0 E/ _* n139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% v' Z& K' n! h7 \/ G! H- d% _2 X

! Z3 W, `: t  e# z" e145146147148149150
6 F# ]) _, d, f/ A( x+ K151152153154155156: O) m6 Y- g+ u, i
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. V% t; a' U& \& u4 H3 @" H6 p/ u
3 [/ u& k4 }; X9 J
1631641651661671684 f( C! S! |5 Y4 l% m- M( X, V
169170171172173174
# X1 P5 }" W$ j0 _8 g175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 H2 K& e. E( z0 z' U
$ }) ^8 q, R" e! T2 Z181182183184185186
; m5 ^( ]' y6 g" ^1871881891901911928 K& `& }9 g% R  O% H* p2 G% d
193194195196197198
, X6 J- ~9 v6 Q: o; O$ \199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) t2 Z& Q$ e2 Q. C0 h4 @
% t- Y3 f( z4 L# ]
001002003004005006% \2 x0 l, I. I8 ^& \  F
007008009010011012
" v& }5 R! R3 F" F- C013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 U4 b! U, c1 g/ i; k

  C% J: S& {0 F* e  @* q; M0190200210220230245 d; i; v' H. v
025026027028029030) z2 n2 S/ Y/ f8 E
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. B) n# D% l+ Q
$ U  S7 l, v5 M0 L6 B6 M9 W3 o# l0 P037038039040041042
) R! S* e& \( Y& f3 j! o) b" S& I043044045046047048
; q6 E' [( }* L, c: l, v: N( _049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) n# F" B* G$ q- o2 E1 s/ j- J! t) S) z9 [, t' y) j
0550560570580590602 \0 [- C* W: K  N3 C
061062063064065066; X4 [$ k1 y! ~6 Q8 s. p$ x9 L1 Y, T
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
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4 c4 _0 t3 e/ I. ]) N073074075076077078
" @" b2 N$ N5 c5 Q- N/ |079080081082083084
+ U0 i6 r$ L; I9 a( E( x/ ?085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
7 O2 e: ?- l$ S0 C# {* B; h) w2 q7 B* {$ u  \  Z1 g
001002003004005006# i" ]0 o# Y9 c: f# S
007008009010011012
6 p. O: o! d3 o( o2 ?& k013014015016017018  C! T$ Z- E( s& ~9 \
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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