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. L( `, _2 R% a* Q■● ■ NintendoWorld 站友xliz原创, N* U# I2 Q8 D! x& H6 K
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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1 `4 |$ j& _) V8 i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 A/ x5 z4 b0 v, A大家要看日文版的P.A.或详细攻略,点击这里吧!( k4 p9 r! I* K- Y, r
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & e8 Z3 _+ j6 s
" x3 I" T: i1 U& e: i- v以下内容格式如下:. n3 b/ |/ s u6 |4 r: O# J; d
( w: b* T5 p2 y' s( G+ ?( K9 ?编号 名称6 ^/ T3 A+ J+ d) X& y. z6 M( b
说明- Y2 A' A% r* P Z4 E2 v
组合方法
/ ?# ^: G/ y0 f! i' Y---------------------------------& y. O/ ]/ o' Y; J& n; }4 c) |
01 Z-Connon 15 P6 V/ c6 A* B; G# e* Z$ v
Unlimited Cannon for 5 sec
0 T" q% I! X: V. ICannon A+B+C
" b% J- [% w& UCannon B+C+D. T- M2 l9 k5 K% ~! }& y
Cannon C+D+E" b# n4 {7 R: G/ R/ ^
: [4 `0 T; n2 s- ]7 `+ H, t02 Z-Connon 2
- ]/ Y$ N3 c8 m, q) L7 ]Unlimited HiCannon for 5 sec
& Q! C+ j1 J f5 q4 F6 a( x; pHiCannon H+I+J) ?) `( C: T5 |5 @* S
HiCannon I+J+K5 O$ E$ l5 S8 v+ M. w/ Q/ ]
HiCannon J+K+L
% Z" _9 r$ S5 J, f, r% W# Z, W- @
03 Z-Connon 3) L# Y# Z- j4 H& y; z) _
Unlimited MegaCannon for 5 sec
' L0 q4 a+ ^3 d, G6 C. s% _! \M-Cannon O+P+Q
+ l- X2 G4 x3 E( Z& n/ i! H6 k0 lM-Cannon P+Q+R+ }+ Q1 e. k; n: Q, b' W9 J
M-Cannon Q+R+S1 q. m) ]0 t: j5 w8 I, H
% N4 e5 q8 D: A- c04 Z-Punch
) X% U& \' D+ Y# U0 n* i7 q- W7 OUnlimited GutPunch for 5 sec
- P. B% Q- U) c% m! v) i9 }GutPunch B+C+D; J+ X2 N1 T& Q
GutPunch C+D+E+ ]' \3 \8 H. k8 r c! e; a/ V V
GutPunch D+E+F, N' Y" [' x2 r4 h
/ V, o: `0 D- V5 ?6 k7 v05 Z-Strght# `+ a2 G* q" N y3 n8 y
Unlimited GutStrgt for 5 sec4 i; X* c/ s. O8 Y" i1 H; w
GutStrgt O+P+Q, |: a2 \" e4 g" T4 c( Y4 a4 ?
GutStrgt P+Q+R6 N' b; A; K# h4 U$ O
GutStrgt Q+R+S
6 ]& e; O% L. ~* _2 c- T# L$ B1 c
) T2 ~( r Q+ @6 @! P06 Z-Impact, D4 A4 X" e# K/ V
Unlimited GutImpct for 5 sec* |7 X- X5 z1 S7 ] U* M
GutImpact G+H+I) T6 V% X5 ~4 ~4 Q: [7 c- c
GutImpact H+I+J
. [- W' O) ]5 O& K4 G8 v0 [$ t: nGutImpact J+K+L( s& {/ }4 q$ H+ k) O* w6 H
. z4 S' T7 _6 M
07 Z-Varibl
3 C H$ R# M( g5 a. J3 s8 y uUnlimited VarSword for 5 sec( l) B9 q8 t% ]# Z* S' d0 c
VarSwrd B+C+D
- p* e3 L3 n) W& xVarSwrd C+D+E3 w& q# \. ^: ^- K2 g! k6 `
VarSwrd D+E+F
1 V- z( F4 [6 q- R, l
& O! I( l4 y3 ?4 O) h08 Z-Yoyo 1
6 @) r0 B* D. E# V$ A0 Z( B& w, fUnlimited Yo-Yo for 5 sec2 ?% C( o- Y. f7 j/ H7 j' U& x3 B3 z7 `
Yo-Yo1 C+D+E0 N8 W9 N. D2 V. ~: c# n/ N
Yo-Yo1 D+E+F' o: i. U" ^; ^4 a4 N4 o
Yo-Yo1 E+F+G
0 p* A9 g F% Q& k; |
6 |* d% o% C, Q- N' y6 O' g09 Z-Yoyo 25 _, E- [3 h0 D( @: ^( {! p0 J7 o
Unlimited Yo-Yo2 for 5 sec
" O$ ?* x: _! c3 g' NYo-Yo2 H+I+J
$ B% |+ y: K3 QYo-Yo2 I+J+K" f8 t( f" \/ p
Yo-Yo2 J+K+L9 ~; s- k+ i& ]! f: B: I* y' x
; F% p+ t1 ^5 W0 @10 Z-Yoyo 35 i, v! m( w Z; [; S( a; D
Unlimited Yo-Yo3 for 5 sec5 ~1 f6 W1 H7 f7 p) w
Yo-Yo3 M+N+O
v3 L3 ~1 i( HYo-Yo3 N+O+P) Y# L: Z0 b- N' Z* R& b0 d& q1 u' \
Yo-Yo3 O+P+Q
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11 Z-Step 1
2 _0 A$ a; U0 JUnlimited StepSwrd for 5 sec) O5 w" a5 y0 B% L
StepSwrd L+M+N$ [: H) c4 E2 V9 v1 w
StepSwrd M+N+O+ Y( _$ v! ?: t9 E! u/ `, J. R# I
StepSwrd N+O+P( Y' _/ M4 v: _2 J
& }; E% X$ ]# N6 G2 |, s, A4 z% X12 Z-Step 2
# |: K" E# p1 c7 ?" k; EUnlimited StepCros for 5 sec: T, z# v) @/ p f. \+ j
StepCros P+Q+R* `0 H- X S& T4 t
StepCros Q+R+S
8 O' J6 ]/ P+ R9 r* ^' x' EStepCros R+S+T
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13 BubSprd
% a4 G/ W8 P% [. o fAttks w/ spreading bubbles!+ [/ D3 Q( u, r4 k0 i
Bubbler C+D+E
/ E3 y( l1 b( l* S* J" B9 G7 _, U3 VBub-V D+E+F4 |1 z1 q) V) P# V: y& m
BublSide E+F+G: g/ S5 L* c4 a+ f
Bubbler E + Bub-V E + BublSide E. D& O! L; x& w+ K2 [
# @, Y; k+ _, ?! g( @4 l+ _14 HeatSprd
: n% ^, Q) d4 X3 S! ^: v# UAttks w/ spreading fireball!
& H' ~) ^- l* \: N4 ^2 F6 HHeatShot H+I+J
0 I% y/ G8 `' J$ F! K3 }Heat-V I+J+K, k# m* [0 }: U: |+ `
HeatSide J+K+L; g9 j( z8 K+ O
HeatShot J + Heat-V J + HeatSide J" K0 {$ _" |1 Y2 J+ a, |
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15 H-Burst' O. |: q" b. x3 B9 S: B
Creates a giant explosion1 l4 r6 Q; e8 `1 y+ ]) C3 T
Spreader M+N+O* ]8 F* ^6 r4 _; b( _# X- T, `; x
Spreader N+O+P
) n8 s5 W& C" F* n+ e2 OSpreader O+P+Q- i7 r+ i8 r: R, Y% p
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16 LifeSwrd
4 J0 O1 x5 k* Y) mSwings a huge 2×3 sword!
$ K( |; ^9 q# L0 [$ CSword E + WideSwrd E + LongSwrd E
# y3 T& Y# A) x, \- qSword L + WideSwrd L + LongSwrd L G. T0 X8 D! B9 n6 ~1 X' i
Sword Y + WideSwrd Y + LongSwrd Y% W5 O9 Q7 s2 t5 |6 @! M g
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17 ElemSwrd. A; H" _6 u, q- S
Wide swrd contains 4 elemnts; O; m2 B) x) @( ^ [/ f4 a7 F
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& r* H: G, ]0 E7 @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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: m, f$ y- r) n4 a% }18 EvilCut* R* g8 g6 u- y6 b$ \" j3 E8 L
Step up 2 & make 4 atacks
$ S+ u K4 o/ d& FStepSwrd P + HeroSwrd P + StepCros P2 L- W9 ?1 s8 O
; F$ Y7 t2 w! J" b19 HyperRat
9 }: e) q- i0 u9 _A giant Ratton charges!
: i4 ]+ T% ?2 w) Y ~Ratton1 A + Ratton2 A + Ratton3 A
' z. B* [7 t9 C# SRatton1 C + Ratton2 C + Ratton3 C6 O9 Z2 u7 C% w0 c8 f4 J: b* n
Ratton1 F + Ratton2 F + Ratton3 F
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+ j$ K+ ]4 G* N& f: J# p20 TimeBom +8 o) ?( N ? g/ b% M
Sets Time Bomb in enmy area
* k' r; e' F" X! C& @2 bTimeBomb J+K+L
6 j# a2 N3 c: a8 Q1 r" [TimeBomb K+L+M4 {$ [& O8 m; W7 c7 U% c. I9 g7 x
TimeBomb L+M+N. F4 j0 `: `+ Q) m9 C
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21 GelRain
0 e# j/ V8 h+ K4 m4 J Z9 f3 L; XGel steals squares: s3 @; s" f' F- X/ a
MetaGel1 B+C+D
- j0 w& m; F) H7 ^% [MetaGel2 E+F+G2 ] e0 N: |$ D
MetaGel3 S+T+U8 {2 _/ P' e7 t, l& v
' {" ~ e( A w' [6 a5 n22 EverCrse
4 W z% s& K. V1 |0 ^* G2 GShield chases enemies
5 F, q5 i# J m: x8 GCrsShld1 C + CrsShld2 C + CrsShld3 C( G: o4 u& ?+ @5 A
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 R- x2 y- N. E6 g f- L( z8 W; D4 E0 K, D2 W. t4 A8 e8 |1 @
23 MomQuake
; @3 Y( e8 K% d3 M& C' R' q2 }) ?Awakens Mother Earth!
1 G8 a. j8 U4 E- A9 ARockCube * + RockCube * + GodStone S
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8 \( `! M2 S4 {" n24 PoisPhar
$ s* T7 s3 K5 K7 NPharaoh generates poison
$ F( I9 ~+ n7 C! W* c' ePoisMask A + PoisFace A + Anubis A
6 ?1 c+ x* Q1 t3 D" K6 ^8 O8 Q& I1 S, L) C p: e8 t: S
25 BodyGrd+ i" S9 F& A$ [0 m* w ?+ q
Bodyguard takes out enemies9 h* X+ U$ a( K; |9 _
AntiDmg M + AntiNavi M + Muramasa M# |8 a) v+ b$ x8 W2 L
9 y, ~# |4 ]* |: W
26 500Barr2 j6 S. ?7 k) D: F+ `2 F* D
Barrier absorbs 500HP dmg. {+ u2 ]: Y) |$ d
Barrier E + Barr100 E + Barr200 E
7 {/ Y* h2 h8 R8 ] Z' A5 jBarrier R + Barr100 R + Barr200 R
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. U1 U. v" N1 a6 z27 BigHeart
0 k9 w, d8 v% ^0 W3 `6 \+ k( C, ^Attacks, then heals HP!
; @; i) y- p' OHolyPanl R + Recov300 R + Roll R
$ x. u! i+ P- |HolyPanl R + Recov300 R + RollV2 R: k% D ^+ x) I$ E' q# W$ ~
HolyPanl R + Recov300 R + RollV3 R, Q8 n" p @0 x, s E/ L" }! x
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28 GtsShoot
' `: j! U7 ^9 _' l# l( kGutsMan throws MegaMan!
/ u. Y2 `/ ~; {* R, M9 p ^Guard * + DashAtk G + GutsMan G
8 |% [4 Q2 T/ E# gGuard * + DashAtk G + GutsMan2 G2 ~+ m! \6 v* z: g# {+ x5 ~& N
Guard * + DashAtk G + GutsMan3 G4 a, ], X/ R, G, J' ` D; `2 B/ D* F
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero: C0 c" Q+ `1 E9 s+ r2 I/ Z/ e
MegaMan & ProtoMan team up!3 b9 o! _3 y$ Y/ s
CustSwrd B + VarSwrd B + ProtoMan B
' [& ~" B" V+ f) @! a5 r4 nCustSwrd B + VarSwrd B + ProtoMn2 B
( I! g5 ~% t( _" B3 ECustSwrd B + VarSwrd B + ProtoMn3 B
& ?7 e: L) {: T3 M {) `CustSwrd B + VarSwrd B + ProtoMn4 B' H: P# @5 Z" Y3 F: h! |
! c* C0 @$ l5 }9 P30 2xHero, A- T% [# V0 ]
MegaMan & ProtoMan Dual atk
% e* k& a- T/ X: o! X+ @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 r; J8 C6 m2 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 f0 m7 c7 a. t* Y' P+ W0 x* m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# P, B+ o# j( U7 L- N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B u% h- ^$ o3 h6 _6 }' c9 e+ c
% z+ N5 G T5 x8 X4 D3 N( e
31 PrixPowr+ I. @; ~2 F" e" E
3 Navis attack at once!
; V; S3 I/ o! `- T8 DTeam1 * + Team2 * + KingMan5 K
3 L' k- `+ n, t3 o: z, L$ DTeam1 * + Team2 * + MistMan5 M* j9 `2 T$ c" e `: X: q1 \3 i9 u& Q( ~
Team1 * + Team2 * + BowlMan5 B
. U' B) `' w7 K' m, n
( V' x( z1 `; k5 Z32 MstrStyl
0 O1 b% A6 y& q* v" `8 Z/ ]MegaMan unleashes his power
" l! J, U8 j7 y) m0 c1 ESalamndr * + Fountain * + Bolt * + GaiaBlad *, G) }* @; x4 G9 t4 P! ]% H, u
- F2 G0 |) O6 M5 vStdrdChip (Part 1)
8 ?( g3 d% }- M9 l# ] R┌──┬────┬─┬──┬──┬───┬───────────────┐2 g6 |3 ~' N9 u: M: y4 V8 J, x
│编号│名称 │MB│攻击│属性│稀有度│说明 │) E% }; O( Y+ z& X$ N9 s
├──┼────┼─┼──┼──┼───┼───────────────┤
" n& Y3 }& S/ [/ l* Y1 O2 d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 ~) Z( c( H. L, [1 u
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& m5 e( {. ]% b: R5 M7 ~: {& n
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │; @" B& X# S9 K# O/ S5 h5 v5 N
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ V% x9 |. b& X' E
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │% ^! J2 d7 M7 }( D) R m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 w6 v4 }4 x D( \- N" E
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
8 s- ]6 z/ _" s│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ `; Q2 M9 g' } H1 F3 _7 ^( p) K
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, T, e6 X9 N [8 f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: s; r; y3 f: d9 m5 Z& j! N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. ?& T o6 A5 C! a! `│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# u% K+ {/ [8 u
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) l3 L2 e# |9 I
│14 │Spreader│16│30 │ │** │Creates a large explosion │- ]% _" g& ?# F' ]2 L
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% O( L+ p v: _2 F% i│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 o7 P8 `$ I( R& j│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │1 N8 Q/ n3 g" f- b9 P# {
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
: Y; _; D' Z& R3 y. Q2 K# ~; h│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* ?* b3 a5 b% y! A3 u' F│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; U- I' I8 z9 t- N( I& R│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& a5 D8 _! \+ \│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" [# L! F6 d8 U0 f/ ~
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ |0 Q6 X$ l: I' a5 l6 L# k│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 k. P) n7 L, n# F7 B8 o│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 o. k" |$ m! u5 x7 W3 U% R a
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. X4 F4 u, p+ V; G( O' h' N│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( S7 c) Q: P) J q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ p- j B/ g$ r3 Y- b+ ~
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; o+ K, g! L$ f" z4 h" c. S│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* F: P+ X# A+ c│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) e5 v/ N8 X t8 [, b( h' x
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* G, J3 S* l( t3 n( Z$ S: ~* w& K│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* h! ?& `0 I1 l9 p d│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 `( d' m" d: S7 }$ ?3 {3 y$ \$ ^) t
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 R# O h, _; \9 g6 e│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% U, v/ W4 U c, g0 e│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" n3 b9 A$ k. ]. y$ t% g, \/ ^9 S│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 ~9 K5 _" \/ \4 k# u c; `│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 F! J" s2 ~' b: G% Z M) z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) i5 f: G$ \9 A/ \
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 [4 Z( p/ @6 l# P9 X2 n5 R
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 K6 `* n1 l( ?& [' U
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │; ]) j1 v2 b6 E
│44 │ShockWav│10│60 │ │* │Shock through enemies │" P7 ^6 h# s9 O# f/ h5 H! ~
│45 │SonicWav│26│80 │ │** │Shock through enemies │5 V' z7 D5 E2 V2 }0 W* S
│46 │DynaWave│42│100 │ │*** │Shock through enemies │2 W! N# e& \3 [: ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: a+ o. Z7 c5 ?" s
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ X& R5 V* ^4 W9 L4 W/ ~
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │% ]. U6 [1 g: N) A% l5 M ^* Q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* J# l4 o9 u- s$ J; ]1 S/ I
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" Y. n0 @4 h9 u│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: G4 J0 C7 w8 ^% K* T3 {, }% h│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* l' U* L: w& H! }/ h7 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% M ~2 k9 d) H5 r7 S│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 B& q+ n. z3 L; B
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
* U% q. w+ b1 _. o) i│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ ^% S7 z: p0 i+ u0 P! j│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │9 ^" x, T* V) W: P* d6 p( R
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ d7 r. {& M: s3 c( c3 Q/ u8 I│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 z7 l: t& Q+ ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! n7 T2 b/ x6 _2 u0 z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 F0 X9 I' |' s$ u7 e$ F- B
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& j1 l; v v) a4 G" ~│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* n W9 r& K2 D3 N+ w
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │- L7 r& I2 ] D/ C$ S
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& E4 y; `& t3 o+ Y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ v0 j2 p; V6 h! [% r
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 B# a! M- R) I│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- i7 f0 \- z5 I0 V- f
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- |* v' T7 S! f│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │, L4 `; {0 X9 R: [
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# S7 R$ n2 |% J4 E
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% g8 @* l0 U. H3 k( T& F g) r: r│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( P6 h( J t1 y7 c8 J4 a- F8 g
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. U$ t/ H Z( M1 R' {" J; z4 T; o+ M
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │4 t! @' p- W3 ?, ?0 q W
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 \; J0 F8 ?. f" B# J4 O
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 r% q* @# R+ q, x: ?: g
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 r' y' C3 C) |( N│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' g: o! D+ c& A! ]9 w
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 }; U3 _& T2 ?( s8 j
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: f: n& H- i8 t7 i$ W+ \1 t& `; u; b
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ }: s/ T5 \8 n+ b' a/ ^9 G
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& y% X) P5 h/ U: a8 x; S" |
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. b1 ^& B) C, i* r( Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 K8 `* c/ \- W9 J: E# D
│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 N3 I' P- n5 M7 x; B
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 n3 ~: L. v6 E) B/ ^│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │0 P5 G3 j: B# @6 T' G
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │ W0 Z" h0 g" `$ Y2 w5 @/ P/ h8 j0 k5 T
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- h; w7 W3 l& l a5 y6 Y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 T* m3 u( s- \3 `1 C$ f
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& B& B6 c U5 I+ @7 ^: \. O; `
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ w, O* U/ _6 B) M5 r│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" J' e9 |6 F1 T& d( |! h# G- z( S│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* x# F. k7 [0 m* w% K( A│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 X+ Y" K& ]4 u) A( B0 R/ V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │9 Z& e5 P6 ~) C2 J: }# \
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 R) b, V- C( C1 ~' z# b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: K9 a1 U, B$ u5 g/ `1 u" `1 ]6 T$ y└──┴────┴─┴──┴──┴───┴───────────────┘
" L X* v( s4 b# r( b1 M$ G
- M2 ^, G$ y S. n U2 VStdrdChip (Part 2)
. e# W, C, g1 r, O┌──┬────┬─┬──┬──┬───┬───────────────┐, \! B0 Q& \: ]' @0 d& \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 I$ B+ c( S6 T& o) B. v# b1 f├──┼────┼─┼──┼──┼───┼───────────────┤ P0 S3 Y9 R+ D+ h4 K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# Y" }( c& d) e$ O2 E│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
t/ }! P' [* P, O- S& v│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
8 I9 `+ s, k6 e5 ^5 y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 u* b; T0 K5 I% w" j│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; A6 |' u3 A) _. X│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 O+ Z4 R' E Z1 d( H3 k6 v. P
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ m! V9 [6 F$ o' e2 C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ i$ M. n3 K/ @4 l
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ B8 S- H4 ?2 V5 t0 f7 t- ~" s
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
g& J& {8 h" V/ `/ w│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! H' c2 m& F5 d9 q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 I+ C) Y2 n+ M" J& V│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
w8 m: Y3 [, _% ~+ H8 g8 U│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* X, a7 ?3 ^5 w" S5 ~4 `' G+ {
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ w5 o9 y7 ]" U* S& \
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 \; u, S+ }; A; y' y% r: m% E
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │$ Y4 H. K; Q4 m7 y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 g5 I* K) B2 ~3 n
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
* N& B/ m0 O: |0 C│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
9 K' d3 l+ o. t" G│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 u% z: i; K3 D. z' L) A│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ ]/ B$ I1 j& J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │& b3 x+ n9 U, n# D! P3 X$ b7 q
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( V6 E3 W2 t$ B$ u# v* P
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# n( N6 J, Z- P4 g4 ]& E2 ?
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 N! p/ Z! p( v" l- H5 i' t
│126 │Rook │30│ │ │*** │Protects you from attacks │
' z( @5 N6 T$ r1 ^. J/ I6 _# J│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 S' C) J9 {: D
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( f4 z3 L0 s: S' w6 [7 {│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 p0 F. l% Z* Y% H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 C1 u4 a9 m- N: J│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ n% |8 T( ]- R; m/ F1 \& t" v0 E/ k│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 B( R' z. b# ?$ h
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 W4 o& z, t0 b0 `2 R6 \' G. D
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, |* r, e( U8 D2 e" ]+ Z( v│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ U# Q- q: e' q1 d- g│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' w3 k Z5 w% {7 C! y$ B% G│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ }/ G9 i3 r W* \
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' O: D @- t L- ?" Y" k│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- B9 W8 h5 I$ r- K. H
│140 │RockCube│9 │ │ │* │Places a rock cube in front │* m+ O/ u3 b# v2 ~
│141 │Prism │60│ │ │*** │Prism fires randomly │
- b0 t+ }0 j, p5 I5 S3 V│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 e: g* C4 u! B2 P# }│143 │Fan │14│ │ │* │Vacuum pulls enemies │
a! W8 I' ^2 u/ ]2 ]7 o3 S0 F( v│144 │Fanfare │32│ │ │*** │Take no damage for a while │ {0 V% ~( y% U1 U# b
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, ]& C! U3 J4 F! h, g" `( o│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( E5 q. Q" F% `3 x k│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 M$ _ j& b3 D
│148 │Recov30 │8 │ │ │* │Recovers 30HP │ k6 Y1 `& t% A" k" ] }
│149 │Recov50 │14│ │ │** │Recovers 50HP │
% y7 m2 y( i! X% t6 \) i! Y│150 │Recov80 │20│ │ │** │Recovers 80HP │8 a1 j' j4 j& b
│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 R/ g2 \3 Z: F$ B5 _* I│152 │Recov150│50│ │ │*** │Recovers 150HP │. Q: [. `9 Y/ j" |6 h+ C6 N
│153 │Recov200│65│ │ │**** │Recovers 200HP │
. Z( W0 @* O+ u9 \│154 │Recov300│80│ │ │**** │Recovers 300HP │
J/ E0 W# J/ L* r' q│155 │Repair │8 │ │ │* │Fix your area's panels │
8 k9 j+ |% v/ I1 N$ E+ r5 S3 @3 p7 k│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; \) J( t# B {, j+ N4 E
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% Q) V4 m; h: `. r A9 F" V
│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 ?& i( {% t! v% z8 s5 D3 t
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' Q( N8 q, | l2 U│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 W% C: ~) M, a* r6 R│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: j E! l4 g7 Y/ ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( _; J" ?" s% w│163 │Invis │11│ │ │*** │Invisible for a while │
" y2 I" O% d) v3 y6 S/ N& K4 A│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 I, k: A/ ^- p& x" J4 W1 h
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 x6 G9 m: u" a8 M' o; I│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 k0 t6 V" O. @
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ K5 j: ~/ s( T' @- u3 g1 y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' w+ e1 y* n3 ]. |% [+ S& K6 ?5 i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 {# v' h, h! q* X$ {│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 m0 R$ ^( k/ v& Z/ f, r│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( B7 E I# A9 a* r. q$ a1 T│172 │Aura │55│ │ │*** │Repels attacks under 100 │* {2 M9 M. k/ |$ C" D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! ^# u) @/ L$ F% V) `" E& h, ^│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 ~) ~) ~% h0 t3 p% X
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) t& g& h2 g D' S1 e; T4 M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 q0 \! E r u/ F* z9 N5 \2 @" u
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 S" O* |1 y% _6 F6 M H│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( S" ~6 ~ x5 e/ q8 }
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( W- P/ P$ c5 V/ |, a. z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 G7 W+ P0 ^. H9 R- b' O* F& }, E& ^│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 j9 L7 f9 b/ y- \8 F
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& i6 z( b* j3 [7 |: R v- t6 x! r6 s│183 │Hole │55│ │ │**** │Open hole to dark world │
, f8 [+ Q$ W$ m i; G) q" ~│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │' F4 Y* @ f7 a$ p
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 V7 k' C0 r' _) o, M│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) B6 M5 H$ h6 b' _8 G! D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. b9 `0 w! a: e) d, l0 a
│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 \! ~ G3 J( Y! x
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 D5 Y; O. Y$ h% n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │) E+ V7 n: M/ J* U" y: C
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# n( {) W# D) b8 a& `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 b. B. B% t* d" _3 i, j│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 q! S( E, U3 H3 V' H│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
/ n* J5 U( ~# `) U│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) I7 f [/ X+ E R+ l$ Z2 ~8 V
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& [% x# ]% f) `/ j
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 m6 L) y- W0 ^. F6 Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
9 s. x) u& F6 a# \! C D+ M│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
0 K0 j v( J' G5 O1 b0 R) v+ s1 e( n│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 P5 `# l' M: L: g. }: _9 u" ^└──┴────┴─┴──┴──┴───┴───────────────┘
3 b# ?) S. [8 w1 a0 P8 v1 l+ a, _$ @& y" b+ H* A
" s5 N4 O- A/ x* t& G- G
Mega Chip
9 b" i9 E$ V0 V% l┌──┬─────┬─┬──┬──┬───┬───────────────┐- d5 R) b' R6 ~/ F# H
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 t2 ^/ C" x/ x
├──┼─────┼─┼──┼──┼───┼───────────────┤0 n9 Y, h" N- K3 q' f0 d
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. y; p, F* c, z4 s; k- ?
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 \ I4 L: O4 ~. N3 E9 Z. h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
, s X$ L0 C# }) t: z: E1 V│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" a% r! i+ K# q6 C) a
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* y. h9 L1 D; ]3 _! L& V! F
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 d/ U+ X1 |7 Z6 y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& c" B. S, a" t% A& f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! q6 `. I2 s( M5 `% U│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& T8 d& R9 ~% [
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
- B5 J, K7 C( H# m5 C: d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 K- b$ [- R2 ]9 S7 j/ G" U3 Z
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: b6 b; d% V( C│13 │Guardian │82│ │ │***** │Statue punishes when hit │% T3 k; _( {1 G5 N' f3 M% W* n E
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% P/ h% r( u. B; W! K│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* @9 {: z5 Y1 [6 L$ i7 A7 f! |│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( N/ M4 h- @1 E4 L% |& a. u3 g│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 S0 }( E# E9 m* T' c. V) d
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ b- K' ]6 M. U2 C+ O│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ v4 m4 r8 Z8 m3 I/ O│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; t0 e1 K/ Q& i( N9 V. N3 W│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ x; W7 V1 c) z$ V│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( n0 R) i! W2 h│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │" v) V. W$ O( w+ f
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: B! ?1 e! `- U' m; i: a8 ~9 I│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 S }' Y+ X& {0 v│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 p& y" ?; u0 d q- f* }4 b│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │# l; F S; b, x w
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
; M5 c2 s8 p4 M' N$ C2 Z! d│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( A7 g* ^) {+ X/ Y$ F/ `1 A! B
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 [ u, g( ~* A: i4 j: s o│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 j& o( O$ n& x: g$ H
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" o2 {# j, J1 |
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ M9 ~: d( @. ]* M0 Q. [, z( x. o│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, I0 X" d0 Q0 S0 `│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 N, W; Z) p" F6 ^' \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 A6 J! t1 [4 A# M. k: W$ M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) b: w% M; j6 y0 w; |8 U3 z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ A, M6 v$ |) R! R" a t3 }│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: B% `4 D) }. e( \% v4 x. ~│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: c6 F2 `% Q4 k) s. ?9 |; Q) C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 n0 v2 K, H. U9 ~, t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: y ^' k3 Y5 w+ K( |1 Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ v |7 n; y, E* Z" Y/ s9 z- i* f│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 x. i# w, _* E2 f/ ~* F5 g$ W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 D6 V! u0 b( S& h. B│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! Q& H' {3 }! e: U7 M+ r# `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, `' C `9 j4 K ~6 S! w7 K│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 o/ i7 R6 L8 S4 |* W# i│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 e" b' y) {3 v. g% ]2 C" K│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
, V- m% x5 A- l& t7 [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. G& C+ M' v4 }5 j* F% ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ H' ^5 O0 b9 t' ]7 E) A1 I P9 M: l3 P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" E$ T. m$ |& k1 _9 ~$ y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 E4 \9 k, |7 i+ G. a% \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 Y5 }% C- S {9 I6 o9 ?" |" P/ a│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
7 o6 S0 Z0 W' c e8 Q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! Q' i/ T( s; K R! g* W- \9 J. S: E
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) \! H9 v. h# c. A) F" M1 W
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 Y4 Z2 ^! V5 p7 M
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. b/ a2 a7 F& F* U$ w: E/ b B
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 W C2 z# g- W4 S# C; s
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' }0 L& s' I' P5 k8 k! V│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 j* ^5 \. v5 ^
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 ?. u( B* s1 z/ f
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ m' }# O# a/ E H+ F) n' n% Q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) R- e3 p( u2 N+ p0 Y, u$ C/ j& ?│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( N" n& B2 p3 ~/ L( o2 X( L│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ s' x) Z7 P. h$ T. F+ P, P
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# ~, Y3 F5 x; H│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& S6 d) J% H4 p4 Z3 p) Y│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
- q" G+ W5 \4 N│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) f& l) H2 G5 P r; x, I- b│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 `2 H" J& @, w6 o│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: } E. J3 Q/ O) K6 G0 J3 ~
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% O" ~( O9 d! W2 ^4 t$ \│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 `6 ~& m) q" L, V5 b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) D- f2 Y k2 S6 n3 `9 G
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 U$ x8 ]1 X, w0 V* }
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │* K$ r, \3 G6 C% O) x) v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( a' N+ h; g) P! W) T6 P( h6 ^
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ X4 a$ e s# v/ W* h; d% d6 K5 {│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- a+ Z& n) f, q5 e+ k; I$ ^
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: r/ W' b; I" d5 e6 y |- H
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) V9 h5 H1 d2 J6 @& ~8 p
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
- N: h3 Y8 A2 y" o/ s0 t└──┴─────┴─┴──┴──┴───┴───────────────┘
o: D4 L5 A4 B) Y8 r" H3 N# G9 ]" B! C4 }" K; H0 G
; }& L; B. \8 \/ k4 OGigaChip (蓝版)
- H+ T* {# u( S# s' b┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 H o' n3 U; r; U% ~│编号│名称 │MB│攻击│属性│稀有度│说明 │9 m0 K: x P+ u5 m
├──┼─────┼─┼──┼──┼───┼───────────────┤8 Z9 H A$ H) T5 x) G- x6 E
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
c6 Q% k4 |6 `; H7 |7 T! u! ]│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% O' e" a4 y5 ~1 [, u- P% m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! N. G+ E0 A% C7 [, P9 U4 j' B
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │) o" J/ Q" v& W' }! ?* _+ @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' N' e% a! @5 b* W7 m: Q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" B! k m9 s7 ]│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 x' `/ Z" ^% i% E
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 G1 ]# V4 f) y; r- q, g
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 n2 j/ f2 B0 W( C. X* x4 ?) z/ Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* |( a7 U! m6 E9 D" N) W5 B│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ s1 Z1 \) W# [" a9 j) W
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" l; a# g3 l$ z7 @- p' x( b# w8 y# r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 L4 X; a* p# l( x) d8 W│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 Z4 E- n" |: |- N9 B
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
1 C; N$ M5 a+ N" E) [│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; P, q) t1 c* L! p4 A! U6 C0 n- \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 m5 Z. E" I/ u b$ H& M
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, p) k- p0 P$ ^& O│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 }" |) z: }7 Z: ?1 k: X! _
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 N* D1 n4 S C0 \# ?5 n└──┴─────┴─┴──┴──┴───┴───────────────┘# O+ e! q1 X4 _8 { D
9 f7 W) b- v2 FGigaChip (白版)(只列出与蓝版不一样的Chips)
v# P1 e" R k┌──┬─────┬─┬──┬──┬───┬───────────────┐# e' M* y/ B/ e7 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 M5 }- S! u+ c" A ^* L) M
├──┼─────┼─┼──┼──┼───┼───────────────┤3 f2 v3 @6 p$ ]/ M/ d% @5 E
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 P. b `) u }8 g0 k│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ H- J! ?* t! j* }% [4 D│4 │Balance │60│ │ │***** │Both Hp reduced by half │
! a8 k2 Y w0 Y0 A) r+ s% `6 b│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 L3 i' @# l4 O4 Y3 r└──┴─────┴─┴──┴──┴───┴───────────────┘ |