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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : ?0 t% x; _- y& E
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8 E3 k  q) a- K■● ■  NintendoWorld    站友xliz原创2 Z% ?5 e: I# n/ X) [! L
■ ●■    http://www.NewWise.com
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* [0 l5 C4 N: W5 E: `: h( z% y* K; C4 V' M
           洛克人 EXE 3 Blue 卡片组合3 h7 S3 z  G/ L7 Z2 i- z$ F; c  t
3 [- H3 @( s' V# D, O

( E! ]6 K: N7 I" x% Z: J5 j9 p( ^英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" ~  j1 h5 N8 m2 F' N+ i, A, I0 i
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 {0 t. V* E7 ?$ P! f====================! a: m+ t$ d5 R7 [9 b& z. L; v+ p6 x  `
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' f: ~; K  Z1 @' D+ `( i
3 C: ^. Z6 _8 ]以下内容格式如下:0 W6 w& Y, K2 w8 ^" J
3 \; W2 |$ T7 T. s; G
编号    名称) s+ T2 L& d' W9 v
说明! g. z1 y4 X! U7 k1 i" p5 P1 @: ]: F
组合方法5 ?0 c9 P2 D% W8 }& `8 C
---------------------------------
+ E0 Q, ]) M7 p# J01    Z-Connon 1
% C9 l- Q' ]6 U. m' n4 iUnlimited Cannon for 5 sec
: W" G' T3 }$ x' e' {8 l  ?" [) UCannon A+B+C. t9 p3 b8 E. _/ e' x
Cannon B+C+D% C1 }8 _" |* g+ H
Cannon C+D+E  D8 x- X0 h. I3 b, R( ?
& R4 b. P% `8 T
02    Z-Connon 2+ {1 z) t+ {* f4 K, Y: ~+ l
Unlimited HiCannon for 5 sec
; f4 x6 F9 t# }9 L; y( O* u. hHiCannon H+I+J0 K4 h+ P9 _( ~" x
HiCannon I+J+K3 F. G! I  [! J6 a0 p
HiCannon J+K+L( F2 x) @5 D9 i+ ^2 E% L- T  h

" Q& L3 g1 D2 `* D# x6 V03    Z-Connon 3
! ~" C; X' R- L6 FUnlimited MegaCannon for 5 sec
; X8 n; i# y( v; _+ {1 N4 dM-Cannon O+P+Q" {8 S6 \. P. f- _, `' X
M-Cannon P+Q+R" z( Y4 {  |# s0 W
M-Cannon Q+R+S
0 Q5 V. Z$ l- c4 q' D, `7 i! g$ X, q! s! [: \: g+ n5 j
04    Z-Punch
3 H0 M% e$ \' {4 _Unlimited GutPunch for 5 sec3 m+ q) s  Y, {5 u0 f/ t
GutPunch B+C+D$ L) k( O- ^4 l
GutPunch C+D+E
; D" x# L' r9 h. m5 fGutPunch D+E+F6 x1 ?! N1 @4 z- O" H

0 O* R3 l5 V5 R4 w05    Z-Strght) R+ [$ J& A5 h% r
Unlimited GutStrgt for 5 sec2 U4 i6 m2 h  p: h( {
GutStrgt O+P+Q
1 \4 N8 H2 @1 }8 V# E9 KGutStrgt P+Q+R
7 N  X+ g, L+ @2 {* }GutStrgt Q+R+S; o+ s  J: J: V. k  @- C

! C& J( h8 f0 `3 a8 H06    Z-Impact
: U& w$ e- L  f+ r5 P% R* T; wUnlimited GutImpct for 5 sec
% i! d4 E# H2 l! ^GutImpact G+H+I1 N. x2 Y! H. @
GutImpact H+I+J" {7 k) \- I% z3 I
GutImpact J+K+L; Q1 H- b( v' c6 O8 T& d; u
: A- N2 M! U' l" {
07    Z-Varibl4 O7 Y& a+ U/ y# B
Unlimited VarSword for 5 sec
9 ]! X; ]5 l! |( t9 wVarSwrd B+C+D
( \% M4 N& Q* S: OVarSwrd C+D+E
( A" x1 `. c9 ~# ?VarSwrd D+E+F* }5 s1 f5 h( l. l' |- D3 C5 e& l

$ j* A) q: P, l* |4 [08    Z-Yoyo 19 z' }7 U7 j2 V: L  a8 J
Unlimited Yo-Yo for 5 sec
0 e: c. D) _' T9 N" F& V9 \; RYo-Yo1 C+D+E) ]+ A6 C1 N5 ~: @
Yo-Yo1 D+E+F7 r- G* c  S% r! M$ [6 [) c
Yo-Yo1 E+F+G7 ~) b3 h1 \3 t* i% T

# |6 D& H/ H% }09    Z-Yoyo 25 ]" J. G$ k4 h: O- ], F% H
Unlimited Yo-Yo2 for 5 sec2 L' Z3 G  f5 F. K
Yo-Yo2 H+I+J) k0 {* F% `; y7 {0 u+ w
Yo-Yo2 I+J+K
+ ?0 |6 U1 {2 b7 @6 oYo-Yo2 J+K+L
. h7 m5 E7 z' ?7 R/ T3 \, J( {* N# C, S9 `: ]8 ^1 Q
10    Z-Yoyo 30 u" S) ~# Q) q7 L7 m
Unlimited Yo-Yo3 for 5 sec
. ]5 ~$ g# A4 \* i- A0 O2 Z7 VYo-Yo3 M+N+O( @0 j, n" a, O1 x9 z2 d+ z
Yo-Yo3 N+O+P
5 J3 ?5 U  o' b; wYo-Yo3 O+P+Q, o  J& r6 B; `: [$ C. {
& Y* f0 j' V' j  B8 o1 s
11    Z-Step 1
* y! I! K' ?5 R& P" fUnlimited StepSwrd for 5 sec
1 O4 K: b) ^9 P. fStepSwrd L+M+N
2 R3 z3 l9 b; \" H# B' x2 @StepSwrd M+N+O5 W! x' |6 L7 U% {* v* d2 n" D$ p
StepSwrd N+O+P
5 e5 A& H) L4 i$ m5 [$ q2 S* M! L3 \
12    Z-Step 2
+ b& T7 h& C4 g4 ?$ x0 T# kUnlimited StepCros for 5 sec+ F, H- V0 l9 ^' W( Q
StepCros P+Q+R
- E8 ^: f. g4 F/ QStepCros Q+R+S
5 }& b/ Y* g: R3 p; I# [StepCros R+S+T
* @, x2 H& O+ n( B$ @+ A" w) l( P
2 \6 }$ R! q0 l0 r' B" K13    BubSprd1 C" C1 ?; O9 P
Attks w/ spreading bubbles!
3 l* s5 K$ o: A; @6 ZBubbler  C+D+E1 H; A$ y6 e1 g) J
Bub-V    D+E+F
$ T  J& Q! L7 f- C1 g1 y/ W8 h& MBublSide E+F+G$ V" x/ W& k7 l7 H; H3 }
Bubbler E + Bub-V E + BublSide E
- }) b! \+ j2 F1 }2 ?7 _) Y2 ~9 l& x/ U8 k' c. E
14    HeatSprd
2 O' A2 z7 a1 b& |! {$ F- wAttks w/ spreading fireball!6 j- K9 Y) R$ |
HeatShot H+I+J
/ T% ~4 k0 g2 F- Z& f" oHeat-V   I+J+K! S/ ]6 ~  x% }4 I4 E
HeatSide J+K+L
2 ]+ D0 q/ Q1 M6 f8 ]- jHeatShot J + Heat-V J + HeatSide J" V- `- i. l. u4 {2 c0 ]8 _! ^( v
0 E2 s' @( H7 H- K- b
15    H-Burst* J7 Z7 z( C7 Q+ E& {7 I# C+ Y
Creates a giant explosion/ r; }/ u: h/ Y0 Y) w6 ?$ P4 E8 y
Spreader M+N+O+ u; x4 U! v- P) w' x/ L6 b9 v9 x. W! S- w
Spreader N+O+P
0 C0 h3 G; _0 ~4 z- ]" E4 nSpreader O+P+Q
- \6 m8 {' v; \! F2 A0 h- O1 c" e" ?7 R, c5 K0 N7 t
16    LifeSwrd$ Q# S, ?9 B0 Q# O  t0 U
Swings a huge 2×3 sword!" m$ k* }6 L5 X& [% ]  b
Sword E + WideSwrd E + LongSwrd E  |+ G3 m$ V$ T6 ?
Sword L + WideSwrd L + LongSwrd L
! p& ?$ x- d, s( V# l; R8 R$ ~Sword Y + WideSwrd Y + LongSwrd Y
8 L4 G' C. a+ ^. ?' q( e" S& ^4 y
& F  Q1 Z+ L/ W1 v. c17    ElemSwrd, B/ |- K0 B5 Y2 c9 _( B/ u
Wide swrd contains 4 elemnts# x% d( I$ ~9 K1 B" P  \$ T- u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 L6 n# Z% J" I  b4 x! xFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; P! m4 I7 _. @3 s0 _
; [. n1 u* [0 k. Z
18    EvilCut6 W" _+ U6 P; Q" B. \# P
Step up 2 & make 4 atacks
6 L6 o8 `7 i$ T2 B7 lStepSwrd P + HeroSwrd P + StepCros P
, W( n2 M" z2 e0 ?/ _5 Y, H2 b: u4 @* T+ q/ e! l1 A; _
19    HyperRat
* K' h2 E" `/ C- b3 h7 ZA giant Ratton charges!
+ M8 W: u$ P7 {: B9 HRatton1 A + Ratton2 A + Ratton3 A. f& O, j# _  x, i
Ratton1 C + Ratton2 C + Ratton3 C
& u1 q7 p4 h5 w4 L" D6 T3 WRatton1 F + Ratton2 F + Ratton3 F: z, Z4 z5 n7 T7 z' }) C5 F

. c. W/ j: b8 x! m$ y' X) I( L20    TimeBom +6 w# }4 q7 D$ e& J
Sets Time Bomb in enmy area- e% \) Y7 t" C1 n$ G: {$ m
TimeBomb J+K+L8 F6 ~& B2 f/ ^8 l
TimeBomb K+L+M6 A/ [& x7 C: z/ U& ^! F$ C0 N
TimeBomb L+M+N
2 e& B1 h* n& }
  O5 M' i6 _7 ^3 C21    GelRain) M. i. m& m  l( M
Gel steals squares
/ B- g2 J5 R6 Y3 o- Z5 DMetaGel1 B+C+D
/ a* h. v1 K5 n8 ?9 |- o6 f) ~* bMetaGel2 E+F+G1 L( v6 d' r# W  L+ Q
MetaGel3 S+T+U
. f5 w) Q( @: B4 s# A
5 C5 a& _8 s" [22    EverCrse
" D" K, D6 Y2 LShield chases enemies
- t# O  j" C; M' W/ [' E7 \CrsShld1 C + CrsShld2 C + CrsShld3 C
1 W- F* H) }1 p4 N1 \CrsShld1 L + CrsShld2 L + CrsShld3 L
$ w; C7 K, r; O* S) e- [& p% V7 H1 _# R2 k& {) R6 k9 P2 B( I% X
23    MomQuake
  l" L) _0 _4 k6 }' RAwakens Mother Earth!
3 z4 v6 d: l" [" N. o/ `' g# R3 e! ?RockCube * + RockCube * + GodStone S
% l3 f: R6 X9 t4 j2 D0 ~) V9 ^" _7 D8 S) h8 M, i' S$ \* _
24    PoisPhar4 \9 k* S6 Y: c0 h. O
Pharaoh generates poison9 ~; Y( y1 `4 }5 ^: O
PoisMask A + PoisFace A + Anubis A% H, ], B* b; I5 g% L, m+ ^
: W+ Q2 G. H/ y1 b/ f; o( k/ M. Q9 E
25    BodyGrd
4 k% g! ^1 f# B( \+ t8 F: E+ HBodyguard takes out enemies. R1 v4 g3 s1 E6 H" f- U1 n
AntiDmg M + AntiNavi M + Muramasa M
. a, q0 R. p2 S7 {, U+ a
" O& @7 M4 l; P26    500Barr
! J$ T7 W, q1 {1 wBarrier absorbs 500HP dmg
* Q% N, Q) T4 q6 _  \$ r0 lBarrier E + Barr100 E + Barr200 E5 P2 v3 B" ^! D, F% X0 h5 x  g
Barrier R + Barr100 R + Barr200 R1 I3 s5 ?; Q' A3 C$ `6 z# f( U. v& H
7 N2 Q2 J3 S1 A) V4 V: ^
27    BigHeart! A  m1 E1 W3 |
Attacks, then heals HP!
! B' ?% W6 P  k3 V1 F- ~. oHolyPanl R + Recov300 R + Roll R- X6 b8 p4 z$ u* o
HolyPanl R + Recov300 R + RollV2 R7 Y) f! A" V& l
HolyPanl R + Recov300 R + RollV3 R
6 L: o6 _( ^& E  a. `1 l9 C) f; z8 Y% Y; U# y- S
28    GtsShoot2 I6 K, y: u- H( B- [1 d' G8 q( t
GutsMan throws MegaMan!. w3 ~% o( O  d, V9 ?6 q/ P1 f
Guard * + DashAtk G + GutsMan G( d! x# N0 ~5 c  l/ P3 R
Guard * + DashAtk G + GutsMan2 G8 }1 J6 N* }4 v. w( j: m, @
Guard * + DashAtk G + GutsMan3 G
4 s' X: f) f! F: hGuard * + DashAtk G + GutsMan4 G) R( Q2 A( ]" r, p$ i: S
/ b+ i; y/ r# E6 I1 Z
29    DeuxHero5 Z9 Z' Z+ i9 y2 a* w' r& t% X2 F
MegaMan & ProtoMan team up!) q7 }# m( }) `; l
CustSwrd B + VarSwrd B + ProtoMan B
5 i) U- p( N: w  [3 n3 qCustSwrd B + VarSwrd B + ProtoMn2 B& t% d: _5 w7 D' `
CustSwrd B + VarSwrd B + ProtoMn3 B
. {4 D9 D9 q1 V2 w' oCustSwrd B + VarSwrd B + ProtoMn4 B7 F& D! p* z( q- Z) Y

* q: X4 y; m! a$ ~* u; h/ m3 ~% P30    2xHero4 ^6 v. Y; S* j3 G
MegaMan & ProtoMan Dual atk
0 T/ V! M, E& x! QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; k: O; Y$ p- y# y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' D5 q* j- T% u  `! S6 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 F& v; `8 R) rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, M7 w; Z' j( Z0 d& T# s$ z6 y  z- g
31    PrixPowr. V& F6 ]- S! n1 E2 h* l
3 Navis attack at once!
0 o' n1 ?- F6 @7 xTeam1 * + Team2 * + KingMan5 K$ M  ^6 C& n1 K; S9 S4 p
Team1 * + Team2 * + MistMan5 M
. j6 I0 `% R2 [" O' ^  `Team1 * + Team2 * + BowlMan5 B
4 d- l# \0 l7 p0 \( k& ?) U& N: @& {7 p# D5 z" s; _, O
32    MstrStyl
% R! X1 ^- @$ X% Z5 H! MMegaMan unleashes his power4 t: ?4 y7 [, ^1 J  V4 ^1 d! q
Salamndr * + Fountain * + Bolt * + GaiaBlad *
- C+ Q5 Y) @+ d( e; n! b. `4 C7 W( W% T2 U: B1 M  @
StdrdChip (Part 1)
+ {7 d; \- s$ Z. @  N/ {' d┌──┬────┬─┬──┬──┬───┬───────────────┐
* W5 Z2 p+ p  `$ e│编号│名称  │MB│攻击│属性│稀有度│说明             │& G1 \3 C; M  j2 G7 I; N$ U6 v
├──┼────┼─┼──┼──┼───┼───────────────┤
* [* ?. ?2 o% d3 G& [3 Z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │6 y  t4 S& P5 P  R- a. o3 s
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │6 |0 I* ^' V2 ]! F$ a
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* k0 [& ^  O; D$ Q7 L) n- N│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 H" |! I' w; t# l' b  b│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' v+ o6 }* Z) J) O: X8 |
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 y9 X* Q6 c( |9 R8 \' o% p
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │  |5 M3 `2 v6 J0 n
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! u  E* g' R! b; ^7 w
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. x2 z' K+ Z+ A
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. _* l& F& T, `: c5 ^. @6 N4 I
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% W- Z- J) M% ~8 J/ }2 N1 f│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 Y) h, ?: i( m: O+ _! p8 Q6 t
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │5 [7 o& Q. T# n1 |  D9 ^' a
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; M# c" e# i4 z3 _; @) r, A│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 y2 Y: \/ x( @: x- A+ X
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 w) i/ w9 @' C4 Z' @6 h│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
2 L6 Q& B. n  C│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# c/ W/ w6 B6 t
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 s2 @" ]& W& Z" R/ J) A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: p7 Z" P: ~$ W& ]( x" c
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ f( i: d9 ~; h7 G* ~% X* m│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. f" D1 h4 n& K8 z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, L, q. X4 H' M& n$ i│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │$ i7 \! N$ W1 x" i* w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 L, J6 Z  r# c) m, Q2 y5 b0 [│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 A) n  H9 r8 O! M│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │! _3 G$ d, b2 P8 |% J) ~
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 H7 |+ H3 ^. A
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# {/ A5 Y2 _7 Y9 M8 U. S3 K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
( X8 i; Z  W4 _) _│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
# {- y$ U- x5 ^4 U# |│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" e' R- V4 s* y. l9 P) {
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% o( V! C8 G, P│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │' f/ B5 y: q" m$ O
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 f3 }1 c: K  I% }: k/ s" }# N│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 z+ o0 n9 e: {; C5 p; z7 M7 J
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 |& `2 J  ^6 r5 V1 r3 Z│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' d' p: i$ [/ E$ q; W, U& W# a! Z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& X8 d( E3 j6 a5 P1 m+ H
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 w2 u( p  L1 K│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- r  Z2 k' O& J' ^3 {& t7 Q+ p+ a│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; r9 K  E$ M$ H( ]" h+ F5 X; N1 a│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 Q6 @3 p  Z, r4 K
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  z9 ^( W$ a. F: O│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 Q. v2 Q) ]' o; b2 V│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: J+ y( d# @4 ]$ }  b) ?│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% X1 J) Y$ r( }; w) [% Q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 L1 T' C, z) l/ B  B│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 r+ ?; U( C8 t$ `( t4 J% E& E│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
8 B# n. k; q1 ~# ~4 F7 c9 _│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
- o! V1 Z7 |* T1 r% T" t& j$ O# I5 c│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 {( t/ V; R7 W. [9 Q9 c│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 f4 R, U* ~5 J" `1 n' v4 N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( w# c( Y$ @3 m1 J. b# x. L
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 h/ Z! H) o4 Y/ Z4 y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( W' Z# `, X9 J│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │0 H- K& [: d# D8 h5 [; ?. C* C
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 M* O! m8 i5 @* d. k│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 T; K5 D  `2 w' @* n8 O
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, |; v0 l) e& V7 f+ x" r7 _│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
  d$ b$ N& n1 h/ t│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ J& Q; b) a- e  E│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 G3 q% \2 A2 h
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 f, @! V# w, C9 J2 G( i3 `│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! P+ G2 M% S$ ^2 q( D' b) c' `) U│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 `) i! }) I% D, [9 B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │' K- ~( b- u. ^& }5 o7 I
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 _, v) t  j  B" L│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, p6 f* m) |0 W) B# \│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  H4 M: R; l; x1 E2 `│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │+ D' m: b* K$ v7 I
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │0 P# `9 |1 b, i
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
. S" ^! c% K- h6 T│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│0 V4 n, Q! ]( K2 {# S& @
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 }6 |( V2 @  w+ A# j: H
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# j  f* |4 ~& W5 }$ N' R% n$ h│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) ]* E( b5 y7 m% ]7 N6 n" i
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- r, _- a$ o  X5 I; Y$ i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, W& i: ~8 O6 u" M* E. \│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 H+ ?# l, B3 ?7 r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │+ w6 T0 p: S! @1 D
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 B" e1 F1 \8 C│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) M. ~* J* V$ B0 o& [0 `: q│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( K4 Q; `4 ^* J1 F1 a% I│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 E$ f. H: i: e
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
7 I6 H0 e  g( ^, a+ E9 Z2 |" T│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │2 `1 S7 ^! c; o0 d1 f$ `/ H
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 Q1 [& e2 T! F0 j7 R- h; P3 `│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ I5 z5 w. h# |' ^# S) H
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! P7 x7 [/ B. M% j% f
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ v2 [* `2 t# n) {; R* D. e9 e9 T
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 g8 K/ v! K5 [/ |3 X/ _5 Y  C' u6 R- _
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) R& l8 l* S, [/ ^│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │2 b& U+ f; `7 j2 M
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
' j8 `8 ^7 P1 q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( z  i# c8 I* |' z% \
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# P% [+ Q* p0 Y9 u+ d2 E
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( x& [& [7 J) F
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) Y4 t1 s4 x0 C+ T
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ A- Z7 I1 X: n9 s└──┴────┴─┴──┴──┴───┴───────────────┘  @; k6 i$ Y9 [) K
" R' s+ f. ?2 {9 ^
StdrdChip (Part 2). H# O* Z5 W( U8 U+ _
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 u( l4 ~% o' w/ @│编号│名称  │MB│攻击│属性│稀有度│说明             │5 @2 Q3 I% x, ^7 [
├──┼────┼─┼──┼──┼───┼───────────────┤4 s4 L. B4 L3 q3 \) W& b2 \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& {9 t3 o$ j0 r6 U9 e, J+ I' V
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& f8 q$ w' q$ c3 `: T2 }
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 c( @5 p* V' r5 d( l" E│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
1 Y/ ^% e+ X/ g3 ], x; E* J3 Z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
( u) s: v) ~: S( }1 Z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. j  f2 X/ t: \" p5 y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ i" V" H8 Q: ~│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" }# |! M; \* h0 {- l) l+ [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 |+ m: {: u- l" c│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │+ a* T0 G; ]9 a/ E( K
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 `# E. _  t: `! K6 U* w, e2 {
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 x4 E) T0 A% R- Y
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 j5 y7 |( |2 s* Y& P
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 s6 F& f2 |1 t* B│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ `" }+ K/ U$ |( ~& e8 G( x│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 g" S( d0 J" M& T0 _1 u" x
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ B) @$ S2 D# X/ U! Y9 B) I) G: t
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 C" N% Z4 k- ~- l│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' ^% |& n) }* u9 ?. m- y
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ [: h/ a+ w$ q7 {/ U1 W│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' L5 U; Q) c' {5 F$ i% c4 {  c
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* n, X; X7 Z  i  P5 b- i* ^
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" `6 T7 v8 |' ^" `' \│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ E* H- k3 t  y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& M2 T/ V: R2 r/ Q( ]
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: q. h# R* j3 A0 M/ S+ o; M/ `│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' b( }, C4 L7 L2 Z│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: L% x8 E- S3 U. i" ~& I* Y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' W  z1 [" M: m! ~" V; F
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" }5 O$ K  b+ ^: ~  c* S1 N
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: y0 k6 m9 t. ^/ z. L! O8 j8 P│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 o) \3 l! e* `( S$ ]7 r
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ j/ m. X* d& g% h│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 H8 N& z7 o% J1 \. v" M0 ~│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 a  ~1 F% I( X6 I' ]│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 t' Y9 a+ k& g: P8 W' H│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
7 A3 Z( g! e! V4 ?│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 F( Y$ g& N2 l" w0 W0 @
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 X! I  {6 t! A, y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* G5 [1 s& G3 \- H8 h│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) j3 J1 u. y9 z. W
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
0 k5 K" G0 L& E$ s+ V│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- v' a  Q) r/ Z5 @, R
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ b! |% H9 E. R0 W* Z0 f│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 J/ O& `% R0 l( Z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; U$ l; C& V! P& E- z- t
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │0 v* C( s, F% X$ J# b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 c: m! W+ C4 U* e│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 Z' ~! L' |/ s! N3 r, j6 m! h│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& @% Q! F8 N7 P* ?4 R) i9 q, j
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# {- k  o7 Y" I5 f! a│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 a! c  C$ D0 b, a4 |│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ o+ T; `3 {: [! x) a  r│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ s, o  P; f8 q│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, W1 r. o  s$ M( \; A; {│155 │Repair │8 │  │  │*   │Fix your area's panels    │3 L4 D3 t- |7 }, M4 b) E
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# G# H* g  N2 i% V/ ^│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ v  @$ [& Q! J* F0 }/ K. f
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
6 S+ b+ x! t1 Y7 Q│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 }+ l1 z* `# k; c$ I. b│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │' w5 z' Z- n, Q  [0 T( B+ p
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& ?, G) i; p& n8 B# P4 ^& ^; E│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" F4 w0 c6 S" j$ z& |( [│163 │Invis  │11│  │  │***  │Invisible for a while     │4 a1 Z! F) ~1 l6 q+ n- G
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! b& K  n+ q9 a8 D2 w│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
( }. H% F$ f9 Z( Y! e│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ j8 b$ w+ h7 U. K) L$ C7 I5 `8 V: f+ d
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& S& m7 D, w) }  P# O7 O│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 }8 Q0 v1 ~1 t9 g/ D, D7 v, o│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
  J) Y. K6 M( X% h; h1 G│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; Q4 D! r( X- O  J7 y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │  |) P8 @5 c+ T8 z. `
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. h* b) a. R9 @/ ]: c
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. f0 |+ X5 B$ h6 ~+ t$ C: c, w│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! [/ t: H0 _+ Y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
! p) j/ p8 q) |7 a' }; R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! G+ F! l$ n/ U2 f, E% {+ g│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ m+ C0 G9 [1 r; j" U│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │( W2 x( H9 x/ K. Z! d
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ Z3 Q+ o7 M& j2 G8 K3 X2 Q4 b│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) }- d2 O4 C% x" U" r0 U( v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; B. F: b& u) l, g4 k
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 F* s) r3 I: `5 G0 _# Z
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" G# a0 }# c" k' N' o; C0 n& c
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
. N! r( h6 d2 B% G! n9 ^3 @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
! h7 i7 k. Z9 m5 S( Q  [$ r6 K│186 │IceStage│20│  │  │***  │Changes all panls to ice   │: M2 v% Y8 F) S7 u& ?
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. ]9 \( \. O) H) l9 U
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, D+ P( Y6 ]2 L│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 A' T* A8 r8 x; z
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
  V8 w& y! P) L( H│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) B/ ?/ Q0 E+ m5 ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 c! U9 W: R" d2 l
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 ~) n# M( c. H7 X+ e) [7 a
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │0 `/ B( k9 M4 W8 o
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 J# [) [) ^' }8 o: g# h
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
+ R+ ]9 O8 @; @. e% ~' @: C1 d4 y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: @3 _4 v4 D; D0 ]
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% ?4 n' a# v( F7 y1 q1 O
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) Q8 Q0 d) ?0 m9 @! D│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& _- }/ H5 k( S+ Y0 v
└──┴────┴─┴──┴──┴───┴───────────────┘" F5 o, ]% Y0 B  c9 K* p4 P/ x" r2 O
5 P0 U6 E- R4 J6 ]& ?' L
8 [7 L3 d  W- G: N8 A- J  E) G
Mega Chip
* D3 {: o( k' L3 E┌──┬─────┬─┬──┬──┬───┬───────────────┐- k6 }( n. O$ w6 G# x" P9 Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │" s' t( |& V: `9 b8 r" {' H
├──┼─────┼─┼──┼──┼───┼───────────────┤
- M7 C' r5 \( ^8 `5 Z3 O│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │( L5 m7 I7 W! t& [
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 s% {1 o; l- |: j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 D( G! z! s0 P* b0 C) H│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
& j& ?; N. o9 g2 u" |5 L! \│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( P; h9 A/ q! e% d! e$ X- q" J│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" m* R! l: Z4 F' ]6 M! o
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 e5 Z( ?3 n1 c. U/ u│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 ]+ a! v/ ~( k2 l% R2 E/ z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ |* I7 R1 J8 Z$ Q+ e& X
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ O6 j9 O& j% U% a& \$ f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# O- ]  g7 k& w. \" w0 h9 H│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, I' o1 o1 S5 z% ^* T/ a/ c$ y- V
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
! E1 S: t/ k5 D* k. G' m# A│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 u5 E8 L& |1 C, I7 U
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: ~0 c  S' V0 u│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 _' k1 B+ H' k7 W+ B+ Z* L) O│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: _. _+ L1 z: s6 g0 u
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ u1 q3 e. b# M% f3 ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ U" ]) z9 n& q3 V│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 ^' x/ q6 H2 E7 p& B* [6 X│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 A5 d6 _! t% ]4 t3 U+ G- L1 T
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 |6 H+ [$ Q- o5 c
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' Q4 E& T& W% ^) \7 `
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* B/ x' f% H2 q+ G
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
1 d$ |5 @5 k% Z6 ~* Q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 e* t) Y# `7 B" C% B│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
) C" Z! p/ Z" Y6 A1 H) l& E│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ b5 I  n, C: X6 Z) v0 A9 t
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 `# B; l9 c. a2 N* e/ w2 C& \
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 j" |" t* P! M  H( e1 [│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. R* g; ]8 X3 c! x8 t: A& b8 k" C& J
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 r/ n5 c8 B5 p* ~  Q  C+ h
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: O% B7 b. [) z6 A│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │7 z9 p; A; t! o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │5 S4 a) [) D% w, ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ q3 [: z; n+ R# T+ W8 w- L│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, @9 J$ I8 t5 V
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& f2 H- Y7 R8 I8 I' T│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │% V8 A1 W6 v3 a0 S
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │: n: Z  |$ M( s, q
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │2 g0 P+ p2 u) \
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
; L0 R4 i5 `4 w. X' u; |2 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │+ B( E5 ]. b& C9 r
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  X' y4 [5 g/ R; M2 ]4 L& r
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 @3 Q( }) b! \│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) y! i5 e) L+ e- D
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 _1 P! t( W* t9 @7 V& d│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 f- ]0 J. M; L, S% t+ i4 u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 M' a: i! L7 w% F" s
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 ]& P; `, r  x2 C) X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) F4 Q+ s; o2 S) w- e, P. v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 f- z" [1 Z" |5 r! }3 ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │: H( a6 \8 g6 a, J* _6 E
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 l( Z& R1 g$ |' G! O5 s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 Y# ?8 h4 s, i7 z# [5 f│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 ?& W. R  w3 ^; X4 N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* r. ^) M" N, R! _1 L1 w. U$ I
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 _; N, \: Y6 `# \5 ]2 q2 U│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' w3 V# n0 V& q0 D" K, h│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
; A" [( z$ Y( [- k0 h( F9 I7 M3 S│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │( s) b8 ]6 r+ Z% b5 ~$ E7 f1 a
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& B, w' q" r7 p  @' t│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( n! q) X+ ]/ y) k. }/ q│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 m. h0 y7 h: p  q( G0 z. k3 T6 V4 x│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* T6 U! y* Q2 Y/ p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  s% e' s! z" [$ D
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
! k6 R: ?( p% w8 Y3 v% L- f$ ^│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 R3 _3 u, Y  @& V) b8 O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( o% h9 [# B* J9 v5 H* T9 w│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- {7 F  l6 P) m6 b
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
4 U$ E  W8 a9 F6 Y│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 |0 L+ b; [4 e7 M& t8 ~4 T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) V8 A  u* X4 D1 F6 Z- w6 n# d│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │) p; V, \$ W) _+ ?& V" u$ M7 A
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 U! v6 ~/ W+ j# c
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 j2 }$ c7 a  Z' @
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 |, J% O6 j0 `* ~, \3 ], e│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 Y# H1 r* Y' Y! ?
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 B3 b( P, |. b: d
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 s4 C$ l+ l9 U1 A│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, J( t1 s3 ^( n# k/ y7 d0 }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 }; C: K$ O* o5 ]: M5 q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
: F/ _5 [! {# X4 n  x│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ p+ ]& f, q; V
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% J8 S: S2 [# y  m
└──┴─────┴─┴──┴──┴───┴───────────────┘) W7 `( ^6 z- c
" w/ a* T6 l, C5 C& K) s$ a
% X9 W* q& W* x, j
GigaChip (蓝版)
" ?. K, {9 f- \┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ F" R* [5 A3 M8 f' S( D0 v1 L% Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
& N5 i0 X! @* ~├──┼─────┼─┼──┼──┼───┼───────────────┤
0 Y9 w$ q  [: o) x2 B/ x: ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: f$ g' A# y+ m2 V│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 G7 ~0 v; X' _$ c( c' l" ~│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, a: u! n5 ^# T; ]0 K# V7 ^: e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, x) o% M. H" A3 @" L# o7 b* w│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
0 i0 L% J# H; J  A$ T│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 p6 r" k, Z$ F9 T, V! q+ k$ A│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, [3 R6 u5 ?* p│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
; `7 L' L$ \; y  h│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │3 b1 c! D8 ]" u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 ~/ @$ n. E! A# H# z4 k3 m- P
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ o5 D. F) E6 H& W6 O0 p$ t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" k! T8 h  G3 @* D$ `) s& J
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │+ m$ e* P3 F9 |& E0 U# \+ C2 i
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
2 P: S- F" y  j+ z# L/ F7 D- W│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 [# D% Q6 s# b* p; z6 {│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
6 T& L( S. P9 j+ m+ D1 Q- R1 V# h. {│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 S+ Y, G- A  M' Q8 R% g│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │# [! o1 [* I: g
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# `- y$ l5 z/ D/ Q& B: [8 X3 f
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& ]) H! o+ `) J4 p7 C
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 }) X! C* N5 Q& A2 Y
# k7 m  b* A( }! d/ b% cGigaChip (白版)(只列出与蓝版不一样的Chips)! I8 Z  l- x( n
┌──┬─────┬─┬──┬──┬───┬───────────────┐- J9 q3 B) ~& j3 b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 _2 [3 g* ~. I1 d: ~├──┼─────┼─┼──┼──┼───┼───────────────┤
- g# w% M, @( K1 D( T│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 K1 Q, Z  |* z6 r' \│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 j7 i( ?! ?. o) s
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- o# ?" Q( ^  z5 m│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 j4 C: l+ {) _9 W└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  p) u) b% Z! _  X
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ l& I" T, B/ S4 c, i

$ N1 |$ ]; E- T6 \$ q8 y% o001002003004005006! {1 s( ^" a# o  O! o- U: y
007008009010011012
- K. t) T" d" g: r5 \013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; _* P( J" n) m8 ^9 k
! {3 L1 J+ A# W; s: C3 g019020021022023024
/ O: {: q3 K- G- @6 k  n( w5 Z025026027028029030
& E3 [' x) C" g031032033034035036
$ T6 p, Z9 ^' [  T" ?7 k. U1 C0 Q) ~, `9 Q2 Y$ Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( D! u3 y0 T0 l  D1 Y2 K+ Z( B4 t6 S
0370380390400410429 t9 n# a$ K3 ]# r; D
043044045046047048
+ a' V9 [2 @- z! `, _; i$ s049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, x2 g) Z7 x- [+ u4 e
+ i4 [; f9 x8 X( C  e2 F055056057058059060
: J+ C9 H2 w' g9 y1 I( n061062063064065066/ Q5 U7 |4 c6 x
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, G& C9 A: K% j( e

  u# {% G& b4 k9 o5 ^073074075076077078
4 n; r7 j" M. _4 ^8 P! b079080081082083084
& S6 B+ I: T0 j4 }085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 }9 A$ ]& l9 M4 A  C  |* F4 M, |( {( s) h% C
091092093094095096$ h$ n& H6 Z! d' h9 ?
097098099100101102
" Y2 O0 J* K4 G7 ]) l3 n) l103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' A! }* Q8 v7 K
5 w# ?, S" ^, `
1091101111121131140 Z  _; Q% E! [5 I1 b/ V3 l
115116117118119120/ \9 Z0 x5 Q" Z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, F/ t8 `  U- s6 G8 w
$ [7 N/ @  X! Y8 k- v2 _4 o1 [" G; w) f1271281291301311320 ~2 ]+ r3 m$ K+ K
133134135136137138+ W+ f7 |% y8 {( n
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  V2 n! {( q3 B6 w2 r
; s  W3 J* C, F+ P145146147148149150
! c  c2 A: y, c& z: U151152153154155156
; b5 z  y  \" p# b157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, w" M1 O; o& \

+ }" D* r# F$ C) B8 Y3 L163164165166167168* n/ }3 j& y! \! @& ?2 z$ @% A$ ^
169170171172173174
$ e( R. l/ \; F# G175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: }+ L1 \+ a: e- F& |/ @) v
; i7 h0 ]/ T0 b( I3 ^) Y
181182183184185186$ w7 o' @2 e9 j0 t+ i3 B
187188189190191192
- ^8 a1 ]. m5 C1931941951961971988 ]" p& T' t2 i
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( M6 B5 [5 @9 d; X( h' R. q$ A% F, q! T- x3 ^+ m
001002003004005006
0 u6 @  R/ i, Y# r+ g) q4 W, F007008009010011012
' _5 u, V$ ]+ o2 V2 z* m013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% R- h8 c9 k/ F# D& h5 h: h- ^/ {$ y0 R' a$ w9 ~4 {- b
019020021022023024
0 v! d6 g) Q4 p# h! e025026027028029030
# C$ L$ u  x) D% b( T031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ {$ P& z2 T4 h3 h; |0 V# U% s
2 x- p( e" m# h% P. ^* O# l037038039040041042( w1 h6 W/ b# ^2 ]# v4 p" z
0430440450460470488 L% T' V+ G+ F& s
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 n; k* s/ B4 Z5 i3 o- c$ [

' u; m4 \1 B  ^7 s6 t! H/ K( m055056057058059060
: y4 ~+ F8 I* L  r8 N0610620630640650667 D7 N5 ]. C! n: t
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ {5 G1 _+ C* e. W$ M6 D4 k+ a' U% h# p# [/ T, U/ F9 d! Q& `
0730740750760770785 L2 a) J' G  V, Z3 ^, p9 V
079080081082083084
$ r& E! B4 V# o2 B! j085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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