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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
# u  a1 R9 U& B2 S4 j& A& u■ ●■    http://www.NewWise.com
* E% C( O  i/ c. @$ \■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 [2 E3 Q# D3 m6 k

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* p# X8 B# k; ?8 W( l1 ?( X  H           洛克人 EXE 3 Blue 卡片组合
$ J3 i. p& i* P* u- [0 Y- U1 `* G3 H
6 J- w; B: M! H# ~& n- v
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 x) T! j; f( T. {8 V' B$ F大家要看日文版的P.A.或详细攻略,点击这里吧!

) R5 F, b: J# [: @2 ]4 M) o====================* A9 {8 c* g' p; j, d
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; Y, ^$ W# b" k5 X: A8 a% I) |
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以下内容格式如下:
4 [4 I# v0 O8 S' p) q8 O
( _1 H" e/ A% {+ q8 ^$ I; m编号    名称
: G8 _5 W% c6 }% p& }说明' F& J% k4 X/ F' Z
组合方法
! N, [  |. W6 B+ K$ T* {---------------------------------
( B! a; u2 A4 z; f% K, ?01    Z-Connon 1. D8 c  q( r1 L
Unlimited Cannon for 5 sec
% A- [4 Y  U% v' M. h% ICannon A+B+C
2 w, o- \6 ~9 T* p! P, fCannon B+C+D$ Q2 t- m2 `$ B8 Z+ M5 f- ?
Cannon C+D+E' ?2 h$ }) H2 e1 |+ t4 E1 X8 l- B
8 r' I  H! h3 [- ^, S# k( |& J
02    Z-Connon 2
& x. n! \: s0 Q. M$ aUnlimited HiCannon for 5 sec# a( M: K9 E0 ^% @4 O
HiCannon H+I+J3 D. \& a% o* S" f9 o
HiCannon I+J+K
. z' u0 g' N% g3 R# SHiCannon J+K+L
; X: [, M1 _, F& {: x5 q6 X% r4 V; X  f  l& Q% [# T0 x
03    Z-Connon 3, a) }7 t  ^7 i' h, _- U
Unlimited MegaCannon for 5 sec, i# h( h# i4 K/ B9 o" S
M-Cannon O+P+Q7 Q. r" M8 x+ y- \0 P
M-Cannon P+Q+R5 v0 Q+ m4 f' u, Y1 S4 e& u
M-Cannon Q+R+S5 f% A0 {. H) z* h
* K6 U5 I& k  s' E, }1 \! K
04    Z-Punch
& s1 }) T$ T% p9 E5 c9 p/ SUnlimited GutPunch for 5 sec
6 a9 U, \: z, g! `GutPunch B+C+D
# F, {8 \+ C5 n8 vGutPunch C+D+E( M5 `' F9 y6 g" s/ M
GutPunch D+E+F
) D3 X+ }6 T" D$ X1 b% ~2 e( o6 U4 Z4 O) _0 P
05    Z-Strght# s1 i7 I. j: n. y  m' e
Unlimited GutStrgt for 5 sec( @9 K0 h& j3 N" q& Q
GutStrgt O+P+Q
3 C8 o- v0 H! t7 Z' H6 JGutStrgt P+Q+R
+ T0 u- C1 r" n* d3 n, F3 y. }GutStrgt Q+R+S
4 G3 b8 M4 U  G! Q7 ]/ o0 ^6 M1 r: D& P# E3 Z1 i
06    Z-Impact6 T% ~$ J1 F3 S. A7 X
Unlimited GutImpct for 5 sec
1 t* ]: k6 H1 E8 AGutImpact G+H+I
9 `0 Z3 W3 i& ^  V/ d& v/ |+ r# cGutImpact H+I+J
! w/ i6 P$ k, I# |GutImpact J+K+L
$ I" K, g+ T5 d! @- p! E- g1 P& ~/ d0 ?5 l4 \" i8 l; Q( o2 \
07    Z-Varibl$ g5 m% s9 w; o! o
Unlimited VarSword for 5 sec3 ]0 `$ m& w7 L- b9 R8 `
VarSwrd B+C+D
: n- u7 E  c3 R" c8 bVarSwrd C+D+E, q$ X+ |. J4 I9 G* l$ x1 u: p
VarSwrd D+E+F
8 x" n" G2 U* Y% L% V' ]& ^  j/ ~
. J: a6 ~/ B) s) \08    Z-Yoyo 1
" R. x$ d8 A& ^2 s/ oUnlimited Yo-Yo for 5 sec/ P1 j5 s) h) V$ ^& g
Yo-Yo1 C+D+E" f8 Q' u( Z1 `$ {5 _5 k
Yo-Yo1 D+E+F
! `9 D7 V  C3 R! }6 kYo-Yo1 E+F+G" [, K- i! ^% D( Y
. [# C4 }4 X) P( X$ ^: r0 p; A+ i
09    Z-Yoyo 25 \$ Q' {; [  R: i
Unlimited Yo-Yo2 for 5 sec+ F- ]7 u$ w! ^5 Q5 `  r3 _
Yo-Yo2 H+I+J$ w" y' ^& l' O/ t
Yo-Yo2 I+J+K- e0 m& Z9 `" n( X6 i  Y1 U
Yo-Yo2 J+K+L
3 s: e! d* p3 A/ p
' M0 D0 _9 ^0 @$ X10    Z-Yoyo 3
; l) r  {9 F" y6 AUnlimited Yo-Yo3 for 5 sec3 c3 ^. ?6 d& z! ^
Yo-Yo3 M+N+O
- d( u  `% Z( _" D+ e- tYo-Yo3 N+O+P- y; Q- ]7 r7 Y( |8 t* m6 y
Yo-Yo3 O+P+Q6 o$ W4 {% @) h! U2 V# F' y
; s2 F/ z% T& X0 G6 W- Y
11    Z-Step 1
& P9 u: ~( X$ e+ v' gUnlimited StepSwrd for 5 sec0 R- R6 r) z4 |- u4 }0 W1 `, I1 [
StepSwrd L+M+N/ y" g7 w; Z3 }; T  K
StepSwrd M+N+O. ?! z! p$ r9 f$ U; j
StepSwrd N+O+P
3 ^4 M, u2 {' k- z, Q9 S0 l, R: V9 T  z6 ^
12    Z-Step 2
1 u% x; ?( i; q' n6 nUnlimited StepCros for 5 sec4 G; _! D! Q6 V9 S- j3 c. r
StepCros P+Q+R
6 i; o( Z/ A* x- ?- ZStepCros Q+R+S5 E* g1 R( x, b& K% \3 {
StepCros R+S+T
3 C8 v. D0 S* Q  j6 N- c
% T6 d9 Y2 N- o" f+ b8 r  L13    BubSprd/ q- S  c& c3 H; S+ h
Attks w/ spreading bubbles!; J9 F6 W1 k$ a0 o' I
Bubbler  C+D+E  b" a7 x0 k6 Z/ ^
Bub-V    D+E+F: p) i+ I& B( L: u
BublSide E+F+G
9 [$ D) t) V0 D0 ?Bubbler E + Bub-V E + BublSide E$ O* B0 @0 b, C3 G; n* u0 n+ X
1 H8 W3 n3 {8 {
14    HeatSprd  @- @% ^  Z' v4 I& d1 a% q0 N  J
Attks w/ spreading fireball!
) b( k: K7 y( [- W: {HeatShot H+I+J
& N* c9 u1 N6 XHeat-V   I+J+K
3 M; i6 K. {$ G2 L& k8 hHeatSide J+K+L
/ \+ l7 s7 O; s2 K6 h' KHeatShot J + Heat-V J + HeatSide J& P% P0 g: i7 ^8 H5 J1 q+ W, N

( D( Q& `7 P9 c1 ~15    H-Burst
& I: J& T1 z+ h$ a. WCreates a giant explosion. h7 h$ h7 o& T  ~
Spreader M+N+O
5 e, d7 Y  \8 n. g+ X4 y+ JSpreader N+O+P
) ^$ {% X; Q( }- Z( ]9 F* i! w6 wSpreader O+P+Q& e! k7 @% o! f$ s* x7 H* L; Q

3 `! k- z, |+ [/ X0 v16    LifeSwrd& W3 J  \3 b9 \
Swings a huge 2×3 sword!0 U# e7 Q7 s2 l/ k7 M2 L
Sword E + WideSwrd E + LongSwrd E  `2 d  e% R  y- d  ~# Y* I! a
Sword L + WideSwrd L + LongSwrd L1 i# Q+ N9 z4 B1 u# u
Sword Y + WideSwrd Y + LongSwrd Y
7 s7 e" u# S, i0 f
3 E9 T* w+ q6 u: S# i1 l; I17    ElemSwrd
4 U' s0 P& s, P; j! H9 m+ j& f/ }Wide swrd contains 4 elemnts
, C8 T0 @# h: r" |9 ?FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 g( v$ v' ^9 h. h; hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  @/ b3 W* c& A* i
& b9 s5 g% @+ f+ O" w* v
18    EvilCut' [! [, U5 h! U2 l$ T( H- t
Step up 2 & make 4 atacks
8 y; E7 a6 G6 nStepSwrd P + HeroSwrd P + StepCros P
, y& e# ]/ m6 [
, H2 ?2 y0 h6 V/ s) v, ]4 t1 i: D19    HyperRat
# x1 A4 |% |- o+ y: w" wA giant Ratton charges!
4 Y  e+ S6 P) L1 ~- ~3 n& qRatton1 A + Ratton2 A + Ratton3 A3 Z% m" n* e0 j5 L5 U
Ratton1 C + Ratton2 C + Ratton3 C
0 R- Y3 X9 Y9 xRatton1 F + Ratton2 F + Ratton3 F1 m% e0 ?8 s3 Q( _( ^9 r

( t. o& y$ _5 Y( q: D3 k20    TimeBom +
; Q: B2 |) I" {. a5 G( S) I5 f4 rSets Time Bomb in enmy area
! A& A, c2 K+ w" `2 F6 fTimeBomb J+K+L1 s6 P4 I3 c9 x9 F5 N- J" t
TimeBomb K+L+M
; ~/ `( w% m0 l3 \  q+ S5 WTimeBomb L+M+N
) K9 Y: X' ~% j$ B* ~1 y4 @+ C0 a  z. q3 G8 X* f
21    GelRain
& X$ v6 i$ u( e4 s: }Gel steals squares, B; C8 c/ k5 M  l" E/ O9 W
MetaGel1 B+C+D
* Z& Y4 Z/ T# W3 N( P4 R$ l4 oMetaGel2 E+F+G
1 V: ^5 F: x7 q) {MetaGel3 S+T+U! e/ K4 G: A, \1 o0 z2 j3 U0 _7 M# T

. `) k( @% z( o. H" Y1 N  [4 f22    EverCrse0 R/ F( f2 Y+ u  o
Shield chases enemies; \( P4 N. O7 ^9 P
CrsShld1 C + CrsShld2 C + CrsShld3 C( }# z, l, R2 S7 f) J- Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
- r9 S0 W1 y" h: G: \
( w$ a& m" |9 s% n( x1 U23    MomQuake. x9 q/ J: z7 ]4 H# N* Q
Awakens Mother Earth!
$ i2 h: K  w, b9 q) TRockCube * + RockCube * + GodStone S
$ d7 d( C$ R% K; o# }3 s! R* ~+ [
4 D) R& {5 n. j9 C! N24    PoisPhar
, y+ N% W  n4 QPharaoh generates poison2 O% V' y( {  @9 O; q! ^
PoisMask A + PoisFace A + Anubis A
6 S2 Z0 X, c. s  Z9 D' [) L! x& n* q9 e
25    BodyGrd/ U% y6 V6 `* u5 x$ i+ o, Y
Bodyguard takes out enemies
5 j, g$ m+ f1 K# R1 ]- RAntiDmg M + AntiNavi M + Muramasa M/ F9 L7 U* s  K0 [
4 n7 X# j! |& g' w
26    500Barr8 M) e  J5 _5 u; l7 P- e
Barrier absorbs 500HP dmg
3 }7 Z& \4 h- FBarrier E + Barr100 E + Barr200 E" k& Z# I7 C) y% F/ t4 M0 W, I$ q
Barrier R + Barr100 R + Barr200 R8 }0 W8 T! @. m" o  c. K
$ y0 Z. p, ]' h& D- a- w
27    BigHeart
2 N+ }$ e3 }: e' @  iAttacks, then heals HP!( Y1 ]9 n# c& d, |- p0 Z) z
HolyPanl R + Recov300 R + Roll R
' i; @) n. _, e( sHolyPanl R + Recov300 R + RollV2 R
" W) m5 a8 Z& F# H6 OHolyPanl R + Recov300 R + RollV3 R6 q- s0 P- ?+ A  C, z& g
. _  D4 b- g/ j( e' o
28    GtsShoot
1 M3 {3 ~7 O) B' w4 dGutsMan throws MegaMan!' t$ h5 r. h7 r( H% o
Guard * + DashAtk G + GutsMan G  E/ E8 a7 U% ?7 E4 r
Guard * + DashAtk G + GutsMan2 G# H+ X7 v7 f7 z6 ?; X
Guard * + DashAtk G + GutsMan3 G
7 Y, Z' h/ m% B4 XGuard * + DashAtk G + GutsMan4 G& z! S1 a" |0 h# P( w/ i' E

3 Q' p8 Q$ l/ b29    DeuxHero4 e7 i( F* n; Q/ w  m9 ?, U
MegaMan & ProtoMan team up!" P/ x  X$ S5 N1 N3 N4 `
CustSwrd B + VarSwrd B + ProtoMan B
0 m4 O8 r# y' yCustSwrd B + VarSwrd B + ProtoMn2 B
3 d7 e7 E1 p; y9 r3 b5 L8 bCustSwrd B + VarSwrd B + ProtoMn3 B
9 b' Z1 Z. v+ g5 Y. ~# nCustSwrd B + VarSwrd B + ProtoMn4 B
. U2 ^- \% s  \. {! l( Y
$ n2 c( \! Q: A6 H# B' H5 K) Z30    2xHero( S3 e3 S" Y$ R. W% \
MegaMan & ProtoMan Dual atk
6 P2 G4 t+ |; h9 ?( ?! g( OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 f6 ~1 A9 w4 _8 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 |% W, Z# j' y9 A5 P( nSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 G  U' y( N1 i7 V' P; ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 M2 G. o9 D1 V, f
$ |& v* _2 k5 K1 B( U$ w% d# i0 V% q
31    PrixPowr
% Z# U  k! F# I' d3 Navis attack at once!( l0 e! G5 |) `- S1 R
Team1 * + Team2 * + KingMan5 K
0 g# q8 ^* U, f1 t. W8 hTeam1 * + Team2 * + MistMan5 M
' K' s8 Y7 N) V7 wTeam1 * + Team2 * + BowlMan5 B1 I7 N  h/ |1 I0 @9 f6 h
4 ~4 l" K: s7 f( y
32    MstrStyl1 t) X. i) E0 G, ^: L; M- ?0 A
MegaMan unleashes his power5 F: a0 ~3 A& O5 [' o2 _9 k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 Q5 X  T4 b$ g  Z9 v$ R/ I& o/ t4 k9 p. q7 E
StdrdChip (Part 1)
8 v2 d: b0 p# l* w7 O5 V  N┌──┬────┬─┬──┬──┬───┬───────────────┐  A' S7 @' w7 w, Q( V8 ^0 ?8 h# T! j5 Q+ l
│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 a" Z* E! c) U  C7 h' q$ [' V; G5 ~├──┼────┼─┼──┼──┼───┼───────────────┤
$ Y! ]$ Q, _* a: s│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 s% v& b8 p" [( |0 k* Z# \; m- |
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 l  f% L  R  Y" W6 t/ ^+ U: I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
" j- w8 ?7 B6 F0 h0 H/ n3 f│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │* J) |4 {' J$ l! w6 b
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( r! O- a9 F& j│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 A( t  A  ^0 D8 W% B
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) ?4 {2 E7 X% t2 K, h% S* D7 h$ A; j
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; _7 Y" K, O. P0 S- j) Z│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 Z5 b6 U' z  [& p7 u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
0 [5 n/ {- O  m( T% R9 q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. x5 @) a* K. f4 d- C# V: n) ]6 A
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; O! W- R2 ?  k8 D) R│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- a* z& o4 }  L. W
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ t. m: g5 `, d/ r; Q5 K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" {; P0 E6 t' P
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ o* M8 v: k7 B/ p: s│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* t1 l: C% Y( g: M7 w3 B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 {2 u2 ^/ W% w& y9 G/ A( J│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; ]2 `6 U6 x. T7 n4 r) o
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 Y# v: d0 `" o% N
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 u3 i# S6 f1 @( w7 h8 G
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 b' U/ {# h8 I! @! u; A8 @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; J* e4 R, V# l
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
8 c! B$ W9 l; `- T│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │! q4 L5 Y1 @' k3 i; G! U
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
2 W' w. j6 |7 V" {│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
, J2 v/ Y$ A( h+ I│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 X0 L  g$ J9 e+ C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 `9 O0 K5 y% q. J) p8 s& h. K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 c6 e" i3 a( |& d8 n5 l( y8 Z& Y0 b8 u│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) q& o! m  c- `! h. T. x5 e& ]8 _│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │( C% N5 i( v6 H) y. _! g
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
0 M' _9 s& K: i: X│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 ]) {. R" X: R. _% r, b│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 m8 M; m" u+ F2 T/ F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │4 o; Y* W4 S9 T# A' `
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ Q" l2 M5 o" X- _
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! ~) `3 r) g% P. y9 @; @, U9 ^2 v│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% |( _  j0 U! F9 k5 l( e& m0 l
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' c0 M, c8 `/ j* k4 Z" d│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 q2 j1 }9 S4 ^$ m1 n
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 w3 G8 X& B, e1 b% U# R( @) j
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 O6 `- B! \- n/ Y│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 v' O* G; }$ \3 O8 C9 `│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, Z- B9 W: k+ Q4 F) c
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
, F; |; z$ M5 L) }0 i% C% k& X│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  t# ~3 \% B( f. O
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 W* Q, Z, c6 s: m" G3 `( e│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' ?7 g  m9 J6 S; w│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 W- Y! n( Z5 X$ P6 O+ E9 U" d│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │' v# e$ B& B$ I' P! I4 c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │/ W  }* Q% Y0 @3 D" V
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- S$ y+ s( |5 c) }' |│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! }3 j4 P6 S# ]; G+ I$ ]1 X
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 ?7 @3 _0 z* S* b; V8 b) g  K
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( a( m; W; y  [│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 A; U; }3 m8 S- j% j/ O5 L
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 ~  j9 H5 u2 T& P" `│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- J# @' d, X. Z: _/ n7 k+ X
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  Q1 Y) ?" B+ R7 k9 W
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" a( v  ~$ z' a. l9 s1 x│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
. y2 A6 B  W) b0 u7 t2 |3 G│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; S3 x1 j* z% Q% y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! M2 u9 O; g6 ~, [0 F2 H" e/ a│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
5 r  {* P2 |( y│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& H: T; F6 n6 f2 i  R, B│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 t; b, X2 k+ s% N
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
' [0 O) Z) m1 _7 M. y. o: f1 I│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │9 y1 e' J, L% T1 x" Q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │3 k3 p; ]1 w% `! C7 ~9 l% F
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 Z7 n0 L. r" U6 Q4 g│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' O8 X' p, Q6 v2 O3 @" Y5 J# ]
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 p% b) c3 C2 f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│* z1 {& t0 C8 s' p4 P4 F
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 I' g( U7 c: ?% C7 y│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │6 O$ ?: Z. h3 V5 B2 s! O  ^8 H
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │# K4 R/ [( ]1 U9 e, L
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# _- W+ x% z. S* B+ {* b. u
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; r1 {4 |, \4 J5 T* R/ r│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- T7 f+ \6 j- ~8 o$ G9 ^" r7 W0 s6 }│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 e3 d* r: u+ H1 a6 E; b5 P9 o│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │3 d; V9 P0 [6 }8 t) Q
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
5 h2 P8 g) r. m( y* A* |. L' z) Z│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
" ^, Q( c; P# y: i$ l- a! ?, I│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% V) n! ^' w9 w2 H4 H& ?* O│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
2 Q+ p: k8 c' t│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 Q% j5 g: G3 @& X8 t; O1 V2 f% J
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 g2 [; P# N9 ]│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 i" M( @0 _# A( E
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% p3 h' F. a1 T& W% X/ @
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ \1 }& H$ i& c- O0 y8 [4 u9 @
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │4 S" s5 y5 O5 \; K4 U# N. i2 T- ?
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
) g7 L( h" n5 j# G8 ^6 I8 C8 H│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! M" m; l, P9 N. i' Q9 q% X│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 n6 e- i+ D. h# t
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. P1 N( `3 n* O│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% Q8 h1 d' M! m: v│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │9 c' k" t! b) o% ~: ?
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ N; W2 v3 j9 h9 d
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( `0 r$ p+ N. z  U3 N+ I, n" T└──┴────┴─┴──┴──┴───┴───────────────┘1 D+ l/ j0 G" n4 E$ y
% E- N. `, n3 N; `3 P8 N  m: G' p
StdrdChip (Part 2)9 O5 O1 L0 v. T, \
┌──┬────┬─┬──┬──┬───┬───────────────┐6 N5 B2 I9 q% j- x/ K+ o
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 b' a6 o5 z! c8 N0 J7 L├──┼────┼─┼──┼──┼───┼───────────────┤$ F0 m0 J* P. X! b+ e: I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& S" e% c+ x) _, b& b
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  e9 A0 t! R) N, T7 ]& X
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, J% D+ E, ]; J│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: E9 V" h: r. t' f$ ~) [. Z8 V
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- v- V1 N/ u! x* n
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │/ L. W' }: \% p- f: x
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 c" D& j; U# o) l  L2 C& r│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, l6 B! m+ n' d' n
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 e  x! Z- [. P' U) I( r& O
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ E* ^7 t/ C/ h! Y! I' q  H& ~, Q│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
' p0 F  L2 Q! j. R: H1 Z% v│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- |6 x' `4 [6 ?& q│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% D" T# t$ g5 k2 l$ k. Z6 S7 D
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; x9 i+ e( w8 r$ K0 D( ?: p4 Q8 ]
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) P6 e# T( B5 k; e* o: Q& d
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) \/ }; r% j& H2 q; |
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
8 j" G3 e7 N* w4 q5 d│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 {% {0 |6 v% g2 k. }2 C. N) _│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& ^1 q$ I" T0 m│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  s3 V5 h+ g9 d5 N* i9 |9 |
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ M  N+ B' Z0 [│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ f& d; Y$ }' w9 A0 w' z! R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- Z' X  q7 r+ r; R
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% x- x' [* K: z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% R2 D3 D+ u3 L$ \/ K+ M- q8 h% O
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- I4 f$ Y+ M' \/ J( e& b
│126 │Rook  │30│  │  │***  │Protects you from attacks   │7 R- ~7 U3 H) D1 Z
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
3 o, R! ~: j3 f( u. |2 \1 t│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' q8 ?$ O4 l& |9 }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* E# v8 b% r1 f% b$ F  A
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# A' @" W0 z" v2 T  U$ `
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │8 \& S6 k" c6 ]4 b) V  [* @
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 _' |# X/ G5 N# A, m* J
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 D2 N8 T( @3 T4 [
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 h" X$ c9 B! u! J9 x8 y! e+ R│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │1 O. k& G' t/ j- |! V
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 I* N% J7 S# r( R* u1 d2 v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 I& `( L8 n1 u│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* V6 {% O* l6 P7 K3 ^/ G
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │/ Q- b& _% O8 G& Y2 u3 e
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 }/ g  q# ?; Q6 |, @' {│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 M; ?8 Y- _9 e
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ m* ]; j1 ]" D) }1 y5 v
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 F; f1 G/ h. @/ y0 N
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ n1 _& b$ n, m( T9 K│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 D3 h5 S: l. H7 T* P3 a$ a' t0 L
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; S  q# o4 j, Z0 o
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 W% U- G# {3 U$ P7 U% z; Y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 Z  r9 P  w6 I, F5 ]/ A/ {│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' a$ o+ k) w) E2 ^
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- H- z! E6 Z& c1 j│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  W5 D) L- O: C8 p1 m│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ |- l( `  n$ ^
│153 │Recov200│65│  │  │**** │Recovers 200HP        │, h3 ?; F7 S4 D% M3 ?* v
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 n" a1 K2 D& H│155 │Repair │8 │  │  │*   │Fix your area's panels    │. a, [, u& n$ ~) ^+ T
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
& C9 ?9 k# @! g9 c│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. ~9 d3 Z, Q" `- n: l- [6 y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. F# W, ~+ o1 x% N2 k5 d
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
# }3 c% _! P/ I8 k1 F│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 ~$ I6 S6 [% p. o) h3 K% v│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 U# \& u, D6 r│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 Q* h3 R# C! T: Q  t) D% p! Z
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ i) C0 W+ F  w' |
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │8 j9 d/ w2 Q2 z; G: l3 {
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. d) y# A- Q1 N: s
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │$ d( o, N  S! _/ G* q1 V1 J  x& L4 \
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ i) I  X# O9 t2 N$ c" X* j: O│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 @: c  \* K5 d1 W( |- V│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. E/ Q3 D2 H/ s  V1 `│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! W& K* v3 ?3 m- A- p/ l
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │# t8 ?% k. e9 z$ R2 g
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │- i- I. q$ Y$ j, L! M' V
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 Z# b) ~5 r2 H. H% e* Q7 M  O; b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 y; Z( K/ j5 }( v│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
% h/ ?: _. {2 f& }6 Z; c$ r: q* m* T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! C: E" U2 H* Z/ P8 N% ?( K│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% e$ f1 l/ N7 w) l& ?9 A0 p│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │6 y# ~9 x3 J4 m5 x2 u
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& a4 w4 j  N5 l. R. g$ k│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% X5 x$ E% D  m- M; b( x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) ~9 Q3 d5 g/ S. p$ P
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& R+ K; n. G& r& m+ ]│183 │Hole  │55│  │  │**** │Open hole to dark world    │. w" n% T0 X1 j& G3 N+ P1 |
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │) Y4 \, B  D" B1 l3 i3 M  B. ~
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- J4 E  @( k# B* T│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  `0 }: d/ e5 J& p
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
, ?% @& F; Z) u1 X) D│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 A% X1 ]' B3 w5 o│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 [% S- ]$ `& C4 b# b│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( @' G# ?3 e9 A, u- |% D│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
* s8 a/ J; R2 W3 q. J# X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 }/ u1 ^1 Y. ~9 }3 K
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 H9 t) H$ I) n6 q- T4 s│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
0 v0 O$ C) U; E2 j6 w" P│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 f2 ^2 w8 p2 p4 C/ T/ N  h# y│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │, X" d* F; F- B6 \
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; b" J1 z; F5 q$ Y4 h/ i' j" F2 u" w│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ q& S2 k& U* u5 h, y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 R/ c+ L9 w4 |" X( `
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
/ |8 R* a2 C, \└──┴────┴─┴──┴──┴───┴───────────────┘+ T) n2 a; k7 L! N- S7 O. k2 [

4 V% t( h; z1 N$ n
& K- Q% s6 B5 ~1 Z$ `Mega Chip; W2 ^: O7 v- Q( u( \: Z% h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' H  [- v! A5 V4 q- ?│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 |. c/ s. [5 L4 K9 }0 x7 G6 T├──┼─────┼─┼──┼──┼───┼───────────────┤
4 h  m5 Z7 Y1 I7 `( _, p│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │8 m8 p* z1 v, r5 _; f0 s3 K
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 c  k5 a3 O. [│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( C# K2 G+ m* G/ T: H% G0 o
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ V/ ~( f& G0 ^) N. W/ ?+ f/ F
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ c2 a4 g$ k  [6 z. z$ k
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 P; E3 Y, N- u! v. L+ J( N│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, `: O/ |9 N" X9 y5 Q2 ?9 t- @
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
( y& p( I. \) x4 }+ t' X( O8 U$ h0 ^│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( O, {% ^* ~7 A: U- y$ I; I│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 {% m7 H; R1 R- S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- J, K% m' ], z4 j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
" G9 _9 `8 `: v" I7 B│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
* }7 M; h2 K" X' d+ s( Q  ]│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
+ }# I) [$ k8 w5 V& g│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 d$ S3 U6 u0 a* O6 {: C6 ^  k
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ n9 d# f6 ?5 a/ y
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │. i' }8 y& d9 `; }1 I
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
4 d) {) U/ v; ?9 T2 g6 O" o: e│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% C. v* m9 i4 A. a! z( Z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
. ?. s$ i+ X/ ~1 s! {8 H3 d  i; M$ y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
: \. y/ H0 x& v# R$ e/ b│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 c7 U; z* O8 i6 D% m* A│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │$ w- [" H3 N3 [9 W# f7 @8 `5 r! a1 c
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ m3 [- w, A2 y# _+ F
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# j/ |( Y% T2 [
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  q( w2 y3 O7 L" x8 u4 Q. L│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. H+ s$ m" C0 Y2 K- y. E& Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( ~! u: i. [8 a0 i│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
- f1 D: Q: w0 G9 r3 O1 R│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; p2 r: {; E! j: Z6 G" e- x│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ Z$ B: W6 ^6 F4 q+ \: `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 o3 \: L& `9 b! D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  ^+ M( n; J/ v4 ]$ e
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 ?" d  e* c, v5 j( j( i/ }! {. P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ A6 G3 `- b' T9 \2 u" H2 e6 o│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; R3 o" r# r. k+ E* I9 I2 b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │1 [* T! I6 Q1 q* w
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ o3 ~" n% U  X' X. G* N, S& X) L
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- O" ~6 O% {. `6 ?! E# l
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, N0 Y, c- w, r! `" P│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 r5 R+ g( R% @: c. Y  ~0 k2 X│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 x/ w- e% ]7 |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ B/ N& N9 @$ }) b+ ^# S, H
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, `2 t/ |6 ]: y6 D, ~; ?& y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: M/ t& i/ Q6 Q$ s, s0 G) u" E3 R│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; u( ~* ~. D: n│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 a) T/ l9 `" ~8 S! D$ b5 B│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │% ^* G0 p% w+ e9 c
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# [- j8 W8 a, p│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
/ S( x' q9 i; e' U  A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 T, Z3 F. |, u& t' H/ ]2 I1 Q7 s3 y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) B: ]0 O7 k0 f  F% Q8 W& f0 P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 a+ h5 o7 }, N, l; Z5 c+ ?! r
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 S" ^7 S) b2 N1 f# l' A2 y" l
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 H6 @5 r5 }, e$ L/ v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# j1 W4 L) C% Q% o9 J- X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
! o5 |/ D7 C+ J7 ~( e- g6 @│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; ?# f4 O' s& o% |│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
. x$ k0 d  z5 u) f7 s7 e4 R, _│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 C* _9 A1 S, g" Y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' m0 M/ ^' g4 n. c/ C# {, `: T
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, z4 L; I1 m' `1 }" E7 n5 p/ z
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 o: A* i& U. b2 K7 o  ~" A│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │2 f0 [) o) b' S/ m8 j* K
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* o( i  K: u: I8 n/ I│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 _( ]( i$ x$ l' o
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! D+ W: U, \% ^$ D0 v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. x% e! y4 Y0 Y$ k* I0 y│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
  h9 Z& V) b' T! ]( Q│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
  ?( b* M( k6 i3 s, `7 l. C# r│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ q2 Y3 h7 A! F8 s
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 _, Z$ ?' S) R3 o! b
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 d, H- V* @- [" W! r
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │. f# J5 \  z; G* m6 a! s
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, n2 M# t3 R/ t' H/ T; k5 S
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │- s/ N+ b( p3 B% `
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ o3 z8 M7 q  _! M│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 h: ~3 V1 y7 n3 [% H6 Q4 B' l
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; R% N7 w2 C  X7 Y$ w│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, u1 w$ Z5 i/ Z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' w; s6 o/ x, \! ~4 X) k1 a/ p* [
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- m7 e) i5 `2 B% i! N
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │" o5 V! m( V. `& m9 R! k3 I% V
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 k7 l1 w! y, C7 j( g! V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
- f! J$ a0 `4 ?9 i4 i└──┴─────┴─┴──┴──┴───┴───────────────┘
/ M0 j. R( H" `" j# U5 a4 [6 m* [$ t9 Z) Y# Z

+ o# V' X: ~1 g. z. S+ jGigaChip (蓝版)# y0 a( [$ O5 H) `( {, }0 v4 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 [3 H! g9 {- P5 F- F' B
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ r: g6 B: M9 n. t% q
├──┼─────┼─┼──┼──┼───┼───────────────┤5 k; q6 z' g* ^/ P+ Q! I' g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. n( c( }$ g6 ?: J) Q9 u- T│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* h( S+ `# x% I( V- M4 F5 l│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 y& \  v: O; z2 z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! F9 b/ q+ g* T" s. z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
8 K  r( v0 b# I" y│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 T; N! O' U1 u9 F( o% q; @
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 R, G3 F( ~6 x  E& B0 i0 c/ z' J0 w
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ X  ^) V( m+ G0 S1 ]
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 r8 A4 M$ j) W0 {/ t' c4 l
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │* L* _. K0 p/ h0 l' `4 Y( P% \
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 `6 r+ M: x" K( M1 M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# _" s9 \4 J+ b' o0 e: [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
! {- G5 Z, H) V4 N5 s* E│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ K" M, @4 ?0 q2 S2 G│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* {( a, |1 w) n# |1 o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( S3 M( j$ j; T! E& M9 q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 f5 b5 T  q" M+ D! Z
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& C, J( J& f" P* R( A$ Y2 H$ h│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │! @  n9 T% I$ H0 L, M3 `' ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% O; u( i" f/ i' `9 g" U; W( Z  `
└──┴─────┴─┴──┴──┴───┴───────────────┘
) l3 R# E! w- ^4 ~: M
+ t) T. X8 _. t" bGigaChip (白版)(只列出与蓝版不一样的Chips)
& H# u2 H" h# n7 z4 Z" q* H┌──┬─────┬─┬──┬──┬───┬───────────────┐- q% H( p+ ]- J. V
│编号│名称   │MB│攻击│属性│稀有度│说明             │# T# k: p# N# u; Q1 Y3 E, r' c1 r
├──┼─────┼─┼──┼──┼───┼───────────────┤5 {/ m7 T9 p& ~" i8 d) @
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. ]( U% X' ^9 O- Q$ d) E
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# N; _) h  B/ M2 ^1 s: C│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
$ p5 X* E7 a) U) p│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │' l3 I6 Z+ S* M% R1 {; N4 Y, `
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( }, W1 [3 I4 I7 w4 j$ `Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 @( i* U: B9 }' L5 Q
3 S. y* }  ~: R- @. E: M
001002003004005006
. L, t- Y. u( X! j; L007008009010011012# j' ^  H+ ?# Q9 ~' w
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ T4 q/ I+ K% H% J; h$ a
$ x1 E9 l3 Q* t: o# ?
019020021022023024
9 T( U0 a: P/ x9 V- f025026027028029030) G% U* R; Q/ g! ~9 `8 C* y$ N# N' f
031032033034035036
5 p8 d: E8 u3 g( {- I4 \
; w  f7 t' p' L8 K2 n3 x$ `1 r[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 f1 I+ @- B6 L: C1 e
" r1 @& w& `: L1 R- X6 C" B0370380390400410429 F& s( l7 ]3 W# |3 f$ b
043044045046047048! C7 J+ O: {' u6 s
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 I6 b$ u* b2 _

! j2 X, G" B- L  ]0 a055056057058059060
" S/ R9 S# a# D5 M061062063064065066
$ m+ m/ }- h3 M5 M7 E067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 N2 f+ s" B$ i. m* C. S% [% V1 p
073074075076077078% j- i4 t4 \9 g( y# T
079080081082083084, i1 Y4 @* o/ i: W
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* W. t, o* T. q+ g1 A$ d: P
9 |! G2 z* R2 ~0 @; D+ `091092093094095096
# l: p9 B0 A" }% Z0 _0970980991001011020 J# G0 W( F8 W# o) @
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 M9 M4 I7 ~) m0 ~/ f; F) @7 z1 h
* A4 O: l4 q5 |109110111112113114
, z6 @% V6 P: A' s115116117118119120
% `$ }2 }3 M2 D% l3 U4 t- K121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- e" x# `6 W- C- {8 h- v3 f
" A! l1 q8 Z) _* `+ \- B4 r) U9 R" Y127128129130131132, r( i: a& C6 G/ w5 A/ B7 G% D- i" j
133134135136137138
3 {  y# @7 s1 j8 y+ D139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. q5 }4 ^7 {: }+ L; J* z

# u' A0 R% J+ d7 M; g7 Q145146147148149150
- Z) T( v0 ^4 ]3 {" t# }" Q/ u151152153154155156
# Z5 V" C" k! E8 B# e" R: Y157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* D, v; Y" s9 a' @5 M
$ @/ N' H% G- @' M) Z: S4 @1 i163164165166167168) m) @- f' y8 J. W
169170171172173174
3 n% N! q) V( T" N% d5 s175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, m+ n* y: f( K2 y9 i
2 t9 [- l# ]$ @+ I
181182183184185186; N" N& s- Q7 z; j
187188189190191192
4 f" e, w, T: M; z9 ]3 o193194195196197198
0 H! ]+ k+ g0 r' M! J; z) H% |199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: c5 I4 X3 L7 A8 V* r  B0 @3 e) ~  g" J6 o" V+ ^
001002003004005006  z; z1 L; H$ y& V
007008009010011012
, A, E7 {2 D9 K) r* J013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 L0 Z& i9 z# ~
) D1 D8 C. T7 `" F" P, X1 K/ X019020021022023024
% p' x$ {: }4 w  T- ^, a0250260270280290309 @8 R3 p/ V0 I' W& i$ R1 g
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) b/ G1 j3 p0 O7 D( \/ s# {  {
% x. K' C9 U) @! ~" o1 g0370380390400410427 w- Y# E. N2 O& t" Z$ `$ Q
043044045046047048
& p  n6 a5 b4 j' _4 y$ l049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. S; U, K; W4 p' f+ ^/ J* ^: _- ~  M& \: y' k' o+ L7 a; @
055056057058059060
% T( e& B3 ~3 b7 I* b' X0610620630640650662 J) h9 z% Z' c, `/ O. c
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  c% c! d, ?: J7 N
) Y' u/ t9 D* H. T" n; Z
073074075076077078# ?+ V6 n+ m( P# G9 c" M# s; f1 {
079080081082083084! `! v4 t! J4 E6 ^2 [/ I
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 p) ?8 x3 q: K- u7 ?! ^

7 ^) u. l( c( w- A001002003004005006
( p, E$ \- c' Z/ ~& C007008009010011012
& Y0 E$ F+ P9 u. q+ y" Z0130140150160170182 d7 f1 `$ ^& u% n+ H
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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