转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创8 Z4 f8 ^7 o. T1 k: n
■ ●■ http://www.NewWise.com
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: J; ^& J. N2 \) M 洛克人 EXE 3 Blue 卡片组合
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4 z7 L/ V# K3 a2 S! r1 a英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ B" m4 C- N. v& a1 I/ Z# `大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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9 p0 o; a2 S2 y5 z: x5 H* c编号 名称$ j# Q' Z2 ~' \1 i3 {: ?* ?
说明
1 a+ k6 {; e# j) g* r, w4 N组合方法
4 q0 w( y4 |" ?8 d0 t4 K---------------------------------
- e0 a+ \3 G/ [4 L01 Z-Connon 1
' X$ E6 p$ x# r. K* JUnlimited Cannon for 5 sec
4 |- e9 M# ]( V4 ]( X7 r yCannon A+B+C
/ k# W$ f$ h4 J: X% w5 w4 |Cannon B+C+D! a( Y7 C- H2 ?4 c! K3 U4 Y
Cannon C+D+E
W2 G! y. d: E4 K4 `1 m( R9 M& }
0 i: U. K$ s, Z! {1 Q3 w( b, i02 Z-Connon 2& u: [+ |' U( M7 E @' ]" ?
Unlimited HiCannon for 5 sec
) v9 Y% j' ]- e, _' Q' b; ~HiCannon H+I+J
, X% T# M0 D7 J; @( wHiCannon I+J+K7 O# i! {. J. f1 K
HiCannon J+K+L
2 H* w! L& S( X( ^ {& a) x& a( ~, {1 t" j" _9 {
03 Z-Connon 3
3 i1 H3 ?% u; f7 M9 S; r+ I1 k! }Unlimited MegaCannon for 5 sec1 u' N% Z* n0 l4 p/ }7 |0 G
M-Cannon O+P+Q
( A( w) q) N, x. tM-Cannon P+Q+R
( O. j* a- u% i8 i8 UM-Cannon Q+R+S
+ w- C: _& A0 G6 Z: W. b
0 Z5 `% \1 o: i$ l3 h4 J04 Z-Punch
' R3 F1 i/ n+ E, ?' C1 F# hUnlimited GutPunch for 5 sec+ j3 \! _; D+ c2 A" ~' O' ~9 E
GutPunch B+C+D4 z5 S. }6 C9 G$ G+ L$ H5 a
GutPunch C+D+E
8 Q* s P/ E7 M4 d7 J- t/ ]. ]7 wGutPunch D+E+F
) I, z4 ^6 f1 I* [' s R, [; q
1 N3 V/ s9 I: p+ x% d+ ~4 ^05 Z-Strght# N- k6 t7 P8 N: f6 @# U9 z5 |4 H
Unlimited GutStrgt for 5 sec/ I/ j8 n9 _! S- G2 v1 j
GutStrgt O+P+Q( P5 q5 k, C' x2 s& ~& }9 \
GutStrgt P+Q+R: E6 _' u: I$ r( k: \+ @+ G& E
GutStrgt Q+R+S
1 Z* K- Z, q1 B E" K' t9 W+ m8 I# z
06 Z-Impact6 L/ g, D% D% W" r* v$ S9 R7 G2 T
Unlimited GutImpct for 5 sec6 M: Z$ I: `$ e- Q! Z9 I) L
GutImpact G+H+I, X/ ?5 m: y, F" L( A
GutImpact H+I+J
7 _3 Z2 V, _/ r1 F- V" Y VGutImpact J+K+L
9 b. U( L. L* ]. k4 j5 W: t& a$ o8 P4 Y2 q' s
07 Z-Varibl" A0 N+ ?" I* |
Unlimited VarSword for 5 sec2 J6 v! M# ?2 A/ x" J& Y
VarSwrd B+C+D9 g4 H- x- _ n c, C+ K" D. s- U
VarSwrd C+D+E8 e; @8 A9 x0 n/ o) E( M8 |9 U3 z
VarSwrd D+E+F
& H7 a; Z& Y0 Q; t; d6 B; k* h" }* t) b5 S& G$ P
08 Z-Yoyo 1
' Q5 G: E* V& D% a# I8 e: N- o9 r [Unlimited Yo-Yo for 5 sec
5 d/ W$ Z$ T3 R. [5 S4 u6 P# HYo-Yo1 C+D+E# B8 S* {! o5 w/ O8 }9 J+ k3 {; ?6 {
Yo-Yo1 D+E+F* b7 l! N5 g l' S) ^' x
Yo-Yo1 E+F+G/ }0 C& p2 V; Y0 k# b' H( Y
1 |* T+ a6 e- l2 ~* o0 G5 B
09 Z-Yoyo 2
2 c l6 e8 X# WUnlimited Yo-Yo2 for 5 sec
, J1 {2 a% j4 i$ kYo-Yo2 H+I+J
$ u5 p" y# w H) H+ Z G- {Yo-Yo2 I+J+K
+ O, t3 _8 G6 }3 r7 x e9 nYo-Yo2 J+K+L' N2 C0 W ]/ a, l, t) h% |7 W
8 @8 Y3 A" v% f" {. f! k
10 Z-Yoyo 3
. c2 X/ ~% o# Y& B/ [Unlimited Yo-Yo3 for 5 sec2 R4 t* P1 l5 S- x. i% k
Yo-Yo3 M+N+O
9 i7 I; T. l7 G( z% w+ L; MYo-Yo3 N+O+P
- D8 s% b# V1 t5 G( S" IYo-Yo3 O+P+Q& _; \) d/ N- ]; T3 k
$ U" W& X6 H& l( w! Q/ d11 Z-Step 1
2 R9 }1 c& p* d+ oUnlimited StepSwrd for 5 sec9 i% h& t. m. x
StepSwrd L+M+N& r* m% u0 c( k. `
StepSwrd M+N+O, v2 P5 d- S* l6 V
StepSwrd N+O+P1 K% u; K( b5 F; Z |
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12 Z-Step 2& T' y0 z, ?9 T8 F) [0 y+ ?
Unlimited StepCros for 5 sec) |% M$ s( w; y" B7 O: W
StepCros P+Q+R% m+ J4 v+ p6 q g H4 H& Z8 U
StepCros Q+R+S
, N4 @ B: k5 Y/ K4 rStepCros R+S+T
2 v, N; c3 r8 Z" y( _4 J$ d( ^5 L
. y6 p: e( j H- ?13 BubSprd
& C% c8 f! j: P* b; `! [& bAttks w/ spreading bubbles!
) N3 W, l0 M t1 |; ?Bubbler C+D+E. } [- V. X, f
Bub-V D+E+F. y. s1 Z; M8 D! u8 {0 J p4 d6 m
BublSide E+F+G
8 e* R* @; ~, J& S+ q" `2 C# j9 LBubbler E + Bub-V E + BublSide E
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14 HeatSprd
8 Z5 [5 {6 }% b/ X# }' z+ kAttks w/ spreading fireball!
0 G$ ]0 r4 W. |8 {0 l BHeatShot H+I+J' f# d$ @. [0 A7 F8 F/ w$ d
Heat-V I+J+K+ `' v. V! u# X% R$ E- v
HeatSide J+K+L& J! L! c8 \: D: ]+ C
HeatShot J + Heat-V J + HeatSide J9 c! S* H' }3 s) Q# S0 x: {
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15 H-Burst
0 D" l z5 Y8 L; ]! Y, o! {Creates a giant explosion' s" ]6 G, }2 ~, E f
Spreader M+N+O, ?8 ]% N5 M; K5 O$ M# K7 T
Spreader N+O+P
\2 _5 E, b2 ?Spreader O+P+Q
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16 LifeSwrd
4 C `1 n! J7 J- e. [Swings a huge 2×3 sword!7 p' K6 X0 i, A# X' e
Sword E + WideSwrd E + LongSwrd E4 F& v+ C7 l4 ^" O0 f( t0 E8 o/ @
Sword L + WideSwrd L + LongSwrd L
( A& O" K4 ^: s- \! nSword Y + WideSwrd Y + LongSwrd Y
9 h4 d: A. U J9 t
2 n3 q' D$ r8 R$ U7 d& X3 Q5 N17 ElemSwrd
D0 G- P0 b( i( ^0 a5 T8 GWide swrd contains 4 elemnts
, h4 Q* U: b% X7 x: gFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' Y S: W# M( i, Z; r+ yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* W3 B7 g; ^4 T3 r- R& G6 e
5 e; v7 A" S6 a& g3 v, X18 EvilCut* E% P+ u, i! J9 R& ^9 l
Step up 2 & make 4 atacks8 k$ p4 h5 U$ s d! {' n) w3 v+ s7 ~
StepSwrd P + HeroSwrd P + StepCros P$ U: @% ~% U; ^% _! C6 |
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19 HyperRat+ A8 Q, j, w; _5 @4 `' [5 l! j% Q
A giant Ratton charges!9 [$ I" S9 T# N2 R5 _
Ratton1 A + Ratton2 A + Ratton3 A
7 b) a; p T- CRatton1 C + Ratton2 C + Ratton3 C
0 I! b; m# |: I( s, Q- S! _( q; yRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +, X4 \7 P2 A r' C2 M. M4 p7 i8 b: a
Sets Time Bomb in enmy area F% O) N. Y8 ]) S/ ^7 Y! x
TimeBomb J+K+L
' B* z8 F( _! {* F3 c9 Q' ATimeBomb K+L+M+ `3 I# K3 m. E4 Z& g9 i; L
TimeBomb L+M+N. \3 b+ |6 }6 N; H% y* ~
6 j! A4 Z4 x: r, M21 GelRain
6 K7 z- B$ w- d* J* R: h8 |Gel steals squares# ~$ L7 T& l" w8 i! d
MetaGel1 B+C+D' e! x' H- l2 R+ [) J( z. L
MetaGel2 E+F+G
- W4 h: E9 L3 y4 ~ I' N. [MetaGel3 S+T+U' ]0 ~/ c& c3 s
/ ~/ D8 n' _/ K. q6 n1 Z22 EverCrse" A$ t" S$ n, R% F. C. ^' {
Shield chases enemies) e c Q1 O7 w. F
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 d/ m4 R, Z) B( {$ t4 ?5 bCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
8 q! s0 S# z7 t& l; v) ~9 l/ gAwakens Mother Earth!. m2 k+ t7 X0 L) b' f
RockCube * + RockCube * + GodStone S/ A; F: V0 r+ F5 ]
+ _8 W; ~! x0 V5 [' Z% ] y- e2 J
24 PoisPhar
2 L5 R4 Q' b( ^' K j, C7 lPharaoh generates poison
3 \+ _, e( K; iPoisMask A + PoisFace A + Anubis A7 S7 j7 v+ Q" [/ b, E1 ~) e
3 s3 V4 [: Z Z7 y( t3 ^
25 BodyGrd* G" o) k% C1 \' _3 B, A- }
Bodyguard takes out enemies
$ V, Z5 e/ P6 {" gAntiDmg M + AntiNavi M + Muramasa M: t7 ^) G ?8 W! O6 M
0 B( x, G5 d" a+ e/ N) y6 {) W8 D' X26 500Barr0 b4 i. W3 z4 |; J% d7 z
Barrier absorbs 500HP dmg# h1 h3 ?' ?& D
Barrier E + Barr100 E + Barr200 E" v( Y& ?- u% n {# w [* J& i
Barrier R + Barr100 R + Barr200 R0 r; r" g" \+ |4 p
5 } L6 V/ V; }$ u) `
27 BigHeart
/ u3 ?; D* o- u2 r) c% _) A+ CAttacks, then heals HP!- t: X, P+ g+ L7 ?; T
HolyPanl R + Recov300 R + Roll R4 c g4 n" S" x$ @. c2 s
HolyPanl R + Recov300 R + RollV2 R. X) O. h7 t" `1 ` {& ?" Q
HolyPanl R + Recov300 R + RollV3 R( s$ s8 x3 r" d! e( u4 v, s
! N p, N1 t5 U: s! [* [! Q28 GtsShoot
" B, `. F& P7 ?8 P/ L' O: fGutsMan throws MegaMan!' E% n9 R0 |4 b* X( f, g
Guard * + DashAtk G + GutsMan G
. X Q+ r. R; _+ oGuard * + DashAtk G + GutsMan2 G
: W' x# J" F* M& N* v7 LGuard * + DashAtk G + GutsMan3 G4 C R3 m, ]6 J: v" F8 ^
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero6 T% N, \$ U+ Y' f" n4 f* x
MegaMan & ProtoMan team up!
) C" n. L* y9 P% Z( _+ Q( `CustSwrd B + VarSwrd B + ProtoMan B
7 k9 B- H: F, p% J' `( _CustSwrd B + VarSwrd B + ProtoMn2 B( n. W- c- t( e0 N1 N, D
CustSwrd B + VarSwrd B + ProtoMn3 B
. B4 S' u( h9 LCustSwrd B + VarSwrd B + ProtoMn4 B
( |* _/ j$ X' `4 |7 a$ y9 G* C1 D4 s, r* n( v
30 2xHero
# X, v- w( m8 {. ^/ [* C( ~" VMegaMan & ProtoMan Dual atk3 s/ w9 L# |4 W! b `/ e+ \
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! k7 Q4 |0 c" p7 x' |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 |" C; g- v W: E2 s8 ^& l" _+ T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# n; e6 M( V {% h: n) D, lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. R) p; q# B4 Q5 z9 S$ _. @( e+ T: }" E( }9 {
31 PrixPowr3 {+ f5 D0 ?4 W: H
3 Navis attack at once!
; ?/ V6 A4 P- D( Z5 VTeam1 * + Team2 * + KingMan5 K
1 Q: p m1 ~) k2 G! I1 R% a& DTeam1 * + Team2 * + MistMan5 M
5 b0 E: `# @* c" u* ]& xTeam1 * + Team2 * + BowlMan5 B' [3 X- q$ B4 `' ]$ g, E4 L' X4 l
( z" e: _% ]! y/ S32 MstrStyl
1 [1 \6 N7 }5 I. DMegaMan unleashes his power- p4 z* j4 H4 a3 T! e. L
Salamndr * + Fountain * + Bolt * + GaiaBlad *
' ]: C X) s5 X# v0 M" b
' T$ ^" [+ z) C' R; Y% M+ iStdrdChip (Part 1)
! w6 ?3 B- ?* |% ]┌──┬────┬─┬──┬──┬───┬───────────────┐
1 z" X3 t# ?3 y L7 X1 q│编号│名称 │MB│攻击│属性│稀有度│说明 │
( x/ w b4 o& D: Q├──┼────┼─┼──┼──┼───┼───────────────┤
& k& k/ V* f, W7 l; j$ R1 s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ W) N: {$ A* J6 D
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ u+ _! e& I2 o4 B
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 ~# `- t5 v5 I a│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 M: V8 u- I e1 O7 ?: B' v
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 e4 w8 A( I L+ c7 m% b4 X- [│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, _$ m) f) v7 W% H. D% s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 s5 }3 M1 k' i h4 }+ H│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, e7 m- P/ \/ G" p) D4 c! ]6 d% M
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
0 X8 T# L3 d- f ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* G/ t3 h; G/ f: s3 l! s5 O
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 Z8 G0 }, K7 c3 f
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; O% E( Y8 ?( w, M2 A( K1 G3 R│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. Z7 }9 E" o& y│14 │Spreader│16│30 │ │** │Creates a large explosion │" }( ~9 ^' d& |# I$ h
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( u% G* g. G- w# ~0 q/ Z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 d) V9 y" p7 n Y
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 i' a, j! f' G( u
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 d9 b& h `' b& T8 |* N( e! `
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 I3 I. C) y c/ \; w' J+ j9 b│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% M3 n$ w) A# z/ ^│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │5 _# ]; i& ?$ u# { k) P% C1 b
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
3 h% H/ e. s" ~% t2 S' N; J$ X5 \/ B; F│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' I9 B9 _/ @9 l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
0 C) @/ M) w5 ]5 {0 m│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) |2 D4 s& T7 l0 S& P│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 `( n9 I7 {; s+ W$ T1 Z/ V│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 a4 c# o' K$ Q4 s: _$ O
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 i! B& M# x& h6 b! |$ O* t7 S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; n0 ]7 Y5 B. n+ U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" u* m S2 z K0 c2 G4 w
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 P1 b- i. K! k4 K
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 A" d- I9 S8 l- S( ~/ T$ ]
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 ~, D/ e$ Q! b! D
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& P: h0 `1 A$ v4 N e│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) b6 E4 H6 c% g) e- f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 ?0 [4 A- u- H
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- t5 f4 `' L: g4 ~' g! Y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
7 G% s" s" [% x: z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ ~0 a! y; `4 i1 b& `3 k│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ D5 y1 F# A( `3 @- x3 y3 z
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' m. G! ~- X' c( g6 b
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" ~5 T8 [. x" I- y" g) f4 ]│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# o. V) d, Q) d G│44 │ShockWav│10│60 │ │* │Shock through enemies │! C+ r& m- d0 \' c
│45 │SonicWav│26│80 │ │** │Shock through enemies │# \) g' j# p* F4 f
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 s9 r) c3 o5 H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" l! p9 u! I* _5 b1 X4 U+ C% Q. r│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │+ b( d1 @. i3 e. }; K4 Z
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │# B+ [3 G$ m, u) t) l, z# o7 i
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ o7 q5 {$ \( T/ j" f5 S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ b. w' [/ k+ U R
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( W0 u2 Y; _/ Q3 ]1 I9 d
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' x; v% U4 Q/ @" G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% i# H( E4 Y6 U& i
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 a$ w$ w( y" z" u% V3 [
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 C O. p' H8 B5 F- t
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" o. B% _! d3 s- ]" b7 i' a0 s│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. [& f/ M" L$ ?│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 w# ]9 u- }" u5 D( Z/ G
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ @( F! ?* O, \6 s* \; p
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) x, q8 P* R# p' f& G- U& d
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 Y- |" n6 Z/ @& O" b& e0 B│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
$ Y- j: w- y7 P, s│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ u M. D3 Y' ~1 }9 a/ F. Q0 h│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │3 a$ ^( D/ L4 U$ K0 U8 E6 B
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# O% H0 }& D7 d( E
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
$ I) b4 C& u- o3 |4 Q3 S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# y9 t; T0 _; t4 T5 T' x* ~│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 l% T& Z) i* | u, ^│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 i/ X S7 u* d2 }# x' U│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: Q0 I: m2 ` k/ J4 F│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
% `, U7 B0 F# J i│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. n. d$ s3 h7 [1 _6 y% F) v# T% \+ J
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, v0 n* E8 M. W- y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- m0 W! l" B, R. l' j5 V) _8 u) q8 S( A│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 e( S# R, i8 I8 i, u│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) w, O& z& q* r. A│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
8 [# P3 D9 L* D( z3 V3 f│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 H }0 r; l5 \- r' c6 c' v# A│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& e7 r- _, k3 n$ | n! b* b│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ S; c F! w% t# N" S1 w) w% w( G
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
) O V4 e( H0 Y1 `2 s/ X│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, @4 `) s9 e4 n2 h- X
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, d) g+ d; b/ c$ K( c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 U) ?, t5 G, f' A7 h3 u8 L
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! c6 q5 \) B% w% {( w│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 f" S1 a$ t8 x5 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, [- N$ {/ ?( Q, F" ~, U: V7 x
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
9 n6 g, A2 l- Z$ u# g6 M8 C│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │8 p# c. F+ E. n1 m: R9 J
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 W0 j9 S& D p7 Q4 ~( K3 I$ N# X
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 \* Q" V P' F, S# u& K│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! B [; E. y; }8 x│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: H9 N0 Y; l( Z0 d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 g- w( A, i* W& q! }2 ?2 N
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: a; g* g4 j0 K, `1 ?* c% q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% s4 v& s! j% J3 g
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 F, n0 X M- E
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" v7 N7 u" x0 P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 P% T1 F+ b: r. P! B
└──┴────┴─┴──┴──┴───┴───────────────┘2 |% J, Y. p; [" e) E4 w0 l
; Y* L2 [ P6 X0 c b; NStdrdChip (Part 2)
9 h" z' q* n' x0 B5 B┌──┬────┬─┬──┬──┬───┬───────────────┐& b) L2 [# M7 [$ C1 U) ]5 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 R% X- a" _( Q" N4 [& u1 p├──┼────┼─┼──┼──┼───┼───────────────┤) s$ V, _7 `8 a3 f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ q/ E* I/ a5 n4 z6 B T0 u│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: x' q' B! u, Y' `6 ]│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
# V9 o. k& Z. R! Z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 O2 B4 r- X w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 F1 o2 f; \1 k% h4 x* A│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 V1 W# X2 F0 e& V: S. e
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. {4 R; l) T7 r: w
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 k' Y# h; I5 X4 I9 E│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( O$ |( c* B, @* _$ i' {│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; R F$ a+ W; t& x' S│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 s9 K+ y" |/ O3 X# V│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. t. B6 N1 O; Z H$ j
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 i; q A e% |4 t
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( ?: ~5 C* g* P. e! I: r& A│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. F/ X0 x, {" V9 W' S│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ i7 P! Z7 T9 ~* ^
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │- z2 ^% ^, B1 J
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │3 x* f O6 `3 V5 g
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# E/ _# x" l1 ^0 l- `
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 A3 ?1 k3 ^4 A$ K8 k1 `
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ u1 P6 I; p' d- P# e│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ L5 G3 g- [% \$ s: p
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' ]: v4 Q/ {1 p+ N6 c8 _
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ J: H) |) K1 @7 o6 M6 y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- E2 u$ L6 K" S4 l n3 F! o
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 G4 R& K$ O( w- ?0 ?│126 │Rook │30│ │ │*** │Protects you from attacks │/ c9 p; S h+ f1 B$ `5 ?
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ O4 k8 y4 Z0 m
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: ~8 y7 @! e K
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 J+ T1 ?5 P" b, t" A2 c0 P2 F7 h│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 |# a. v- Y1 O7 p+ N# q│131 │Lance │46│130 │Wood│*** │Lances through back line │* _" S- \4 `: I# ]- |
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 F; z% X0 Q2 s2 D; o3 p│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 Y7 q& U2 G# `2 w6 U8 z│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 L1 M2 {* H' E( m4 f7 E│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 u( L5 {/ n( j+ n5 V: I: t│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( O8 c7 V8 g) H9 u- B, x4 H
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
; t. g+ E' y! O; e l! g5 E│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( Y. x8 ]* I, R│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; u; ?! u4 W+ `. c
│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ @+ q: i' G, A b0 j5 e3 b
│141 │Prism │60│ │ │*** │Prism fires randomly │5 b) l7 [, n" L% D9 K
│142 │Wind │14│ │ │* │Windbox blows at enmy area │, q) P. s% |% c; g
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' s* f3 Q% a5 Z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │, R) e$ r9 { p" X% Z, S
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 o0 |: T- ] K. m( I7 I
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& \8 {9 m. T% a6 e
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) @9 x& D% R. T& H! R│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 J: S% a( Y( v# S+ [0 y5 R
│149 │Recov50 │14│ │ │** │Recovers 50HP │
% q3 i/ u( g$ ?2 _1 A│150 │Recov80 │20│ │ │** │Recovers 80HP │9 M1 ^1 o" D4 x) y
│151 │Recov120│35│ │ │*** │Recovers 120HP │- Z, d* L* X* L$ Z1 J
│152 │Recov150│50│ │ │*** │Recovers 150HP │* v' v+ R' F6 {3 ?: v# F1 W
│153 │Recov200│65│ │ │**** │Recovers 200HP │1 [ j0 ?4 ^6 X, m& ]" l- a
│154 │Recov300│80│ │ │**** │Recovers 300HP │
% n+ e9 @. i9 U1 y$ k& z│155 │Repair │8 │ │ │* │Fix your area's panels │$ o# |( W6 F8 K; l1 I6 Z) h
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│, Q! w# H9 [; z
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' }; p: A6 H, I* U9 `
│158 │Panic │14│ │ │*** │Confuses enmies if you are │ A" x( s1 N; I1 W& W# p! [
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 _6 B* f9 i; \- V( m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) B/ Q$ b! l' y' N: A# f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
% X2 ^7 {, s: d6 a+ C│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( K8 e$ J, m$ H$ c0 o! M+ ~' w│163 │Invis │11│ │ │*** │Invisible for a while │
5 @, O4 ~( T9 k! m( Z' J: e│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* s3 j5 ?% f- S│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ N, D, j- \6 W2 ?' ^│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 ^) h( C9 ]0 v& \6 h- |+ B, a6 g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 |& e! i8 ^/ L1 b0 q. U
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 r/ m* L/ ?% k' A0 P) ?
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; k: N5 V8 N# m! b; `/ K; d* K' U0 S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 }3 p9 G' F, `( D│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 o+ i0 b L/ C, X: O" T│172 │Aura │55│ │ │*** │Repels attacks under 100 │: j, X0 f d: J0 R
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( k6 \/ C- z2 N; V2 D9 M2 z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 b9 _- W* F+ L( X│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 {; V. C& v8 ?9 i) F) q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' x& `) M2 O& J2 j0 m% A8 m3 `
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 g, o- @8 D+ y3 |' L( Z$ n│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ \ E4 Z8 |$ K4 W! W+ Y* h
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 O+ `) p' r: g# \7 Y! b
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 ]' r2 T' i1 q1 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 n& i4 a' A+ v4 k: X
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 T0 D3 D$ M% S* h- E/ _) m│183 │Hole │55│ │ │**** │Open hole to dark world │7 ~4 i) ~( d* m
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! |) A% l8 |0 P% J6 r4 n# J w
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 Y' ? d# n8 P( u. w, S' h│186 │IceStage│20│ │ │*** │Changes all panls to ice │) F: z3 c* F; }9 @8 a
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ m8 K. \; v& r9 _, [│188 │SandStge│18│ │ │*** │Changes all panls to sand │ |8 j X' y4 U+ ~* u
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. B( F& E5 f) f& [- P
│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 W/ I/ f2 T* _8 O$ ? `2 P0 M
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 j ]2 k! b' O│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 F5 d4 q0 w8 |3 R: E/ U7 u3 n2 j
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
S5 a! y( a0 y. [8 y) v0 I3 ?│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- Y- z6 u A @1 E( B5 c4 e( x│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- L3 L g' H, H0 r3 m) H
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │6 L$ T7 m& v( j: A8 Q, i
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 T5 \5 t) a2 D F! y3 i
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 j v, y) j B9 ~$ c9 B
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: L1 u5 B; h8 }0 e2 k& |! @
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; `: |3 m6 w- f& e- D9 V└──┴────┴─┴──┴──┴───┴───────────────┘. p4 w. J) u2 t( A e3 t s
3 i! D9 j0 ^. b% v/ d- i# V/ p' X$ g8 _& _$ T8 E6 U* [
Mega Chip
+ U7 |5 }* ?) ^$ g┌──┬─────┬─┬──┬──┬───┬───────────────┐/ B* l- _+ c" f6 O5 r! p/ {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 I7 g. Q( c1 ?. a0 X├──┼─────┼─┼──┼──┼───┼───────────────┤' ~6 }! n/ U, n0 ~4 N
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. `/ C7 k3 L' l# r! i
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" [: k- z2 q8 C0 h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 y* @, r( }# W4 E$ H, R9 j│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ L4 ~; _! Y/ Z! A+ G0 ~│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( [$ L, F' N% @ G0 n9 G
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% q# U" Q2 ]' F& C3 {" e│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& q7 x4 h5 l `* G2 x' s
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! S) A) C- m" L: V│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 d a+ f& i) a9 e: @) e$ C' ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
: Y# C8 v' h3 ~% O0 ^% H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 ]( e! l: I5 N0 i/ `│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ O, ?8 U# S' k. ]* S6 B│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 g. B+ D& @+ a) e" \6 s4 e% b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; U; @: R/ s: S
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ F* \% E- K% D/ ^+ Y
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; v- V) Y# v# U0 Y$ s, \
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
4 c1 R- f% [) V3 v- P9 y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" I+ l- |; z9 d3 n5 w
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, Q( d3 ~, `; w" H; T
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" d+ A2 A$ ]1 ^: `, u+ m& v
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( S+ [, l7 l* q7 O/ P$ o6 v* p* t7 _( V│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! c Q3 c: E! j
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, \7 ]6 v& V/ w7 u7 o; w│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% }* M ^" R' ^! {│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
$ _) F9 |% Z" l. Y, R/ d+ J) h& j│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( S/ V. C! i% O9 i. }; R│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, n# Z' @3 n9 a+ W; w│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 O6 l4 J: W! ^( _9 D│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
4 b' j+ B0 N; T$ y: m( ]4 |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) [! x9 y$ f9 H# I, {
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 ?0 u) C1 K$ o6 d ~# h! j│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' V: p2 A k$ a1 I, N│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 `4 u- X% A6 {' c3 j3 O│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 P) K j ?/ A
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ ]* o7 d C+ |% O. ~
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) R2 o! J: M+ I1 q b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
( u3 q( b1 R' E b│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% d6 ?3 E5 L; V8 u8 ^, A
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
" z, D/ v- h9 G u4 w│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 `' c1 h2 [8 }/ c# I. g
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! D: H! V Y _/ k
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 ~2 L6 k% m( m) S7 ^2 @& |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 | D8 `( @, z* D |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ P$ t+ o% ^. ?/ p3 v, }. E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 V$ p0 e8 J, [+ M6 Y5 {
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 v7 ?% c) M# B# Q' E│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 j' e8 i6 S$ L- C9 P4 l" Y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ _9 y' ?0 o8 X F% ], U
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 Z2 [! Y$ ]! D( |1 c/ K! Z│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 t8 ?. z2 n* m4 [$ p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% `* ~1 [* x R4 J* }& [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ Y% q2 I( f; V$ ?- c) X& W0 n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 ~9 L$ ]+ E4 h- O
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 p8 p% B* E3 w5 M z( j
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. T+ ^) H/ z7 C7 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
F. d( h. |/ S+ m% ^6 I9 |; l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. {+ F, J/ ]: x6 o; M- L│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! A0 E6 T8 _( m) X│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& A+ V. ]# ~! `6 b' [ H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 V' Q/ s! R1 A) T5 q1 f# R│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 f5 H' @4 v# }+ q0 ?5 e│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ Z \. j& K4 m- o R
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 r7 g) O' K# U% L
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 _! Q% c! Z) J K4 b2 Y2 o0 Q9 `│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, R3 A6 k7 s j; t8 H2 d' x& y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 S0 w7 Y0 r$ |$ v f& o/ Y
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ @# V5 `# B/ q$ O: x- y N) L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% [7 d8 D& J1 j; E0 x( ~" ?, _│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 w4 \7 D0 K4 k# ^" Z0 G$ m0 [/ T, i│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 p* ]9 O( n0 I& i# F5 S4 t( m│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 Y! V! o, e! v% |
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' Q5 w: |$ R8 \
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 v% y) L. J1 I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ m( I9 p2 T# W8 J- z) {│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ t& Y6 K# {: L
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │. U7 V4 p3 @+ _! \% l6 |& z
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' L' ?# F( u6 u; d! e
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# i$ y: `& p& w$ ^' P. L│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! w# c: f# K' |+ L1 m* q: C- C1 M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 R! p9 i* X' G8 X' X. x
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! H' s u z# g4 B# A) L4 G/ g│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ O- b, ^$ h9 G4 ~8 G0 f: a
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, Z" l. d* {( H9 p3 k) r# C& B1 V
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 U# _. S* S; V0 l2 j6 F' S
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% a+ {5 K- i7 _) w└──┴─────┴─┴──┴──┴───┴───────────────┘+ c5 `5 K7 D+ {+ F+ D; D5 s2 ]9 F" d
: Y& t5 N" c9 g! i4 S; C
; G5 W; @: O' [& [* s" J; p. |) u
GigaChip (蓝版)
6 S3 f7 @9 E( Y4 R& p o3 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 S! o* o: m$ \3 a/ P│编号│名称 │MB│攻击│属性│稀有度│说明 │ o0 G' }" T3 G8 t! e7 \# D
├──┼─────┼─┼──┼──┼───┼───────────────┤
) U/ G# ~7 M: z. t│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- E& }1 B3 h4 @, G: I
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
: n' p! i5 p0 Z0 Z- |│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ \6 B6 d( D' F
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ K% \# \9 k3 A1 H! Z
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( c6 n J6 `" m2 G" o# _% g
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 j: \) R8 J0 P- p) j. Z5 X│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 g8 J! Y, B0 @( Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
k% R$ p W0 ?" D" @0 {: T) l│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 _7 \8 Y w* c2 @1 J- A+ K
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 D$ P; `- b3 m
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
( F) |7 G" N5 F9 }- W4 c2 V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │5 b, I3 s+ m5 B, x* ]
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. j/ _( L1 Y% e% I
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 f8 b; X% O8 ?3 D9 b3 h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 F6 q8 o" R, f
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- E+ x D- w3 [. N# o│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ B" S+ @" [9 G- U6 }; a4 Y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! r' V0 c* o( H5 e [; h4 j( [
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 v0 _0 ^- K/ m' o1 m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 y* L- L. H, R# v
└──┴─────┴─┴──┴──┴───┴───────────────┘5 {3 _. C! `! r" i; ~
* v G1 E6 Z: x$ W. }/ j, DGigaChip (白版)(只列出与蓝版不一样的Chips)* l0 L8 k/ A1 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 w3 l/ ^; `! p) C2 W$ P& I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
}9 r) H: p2 }8 i├──┼─────┼─┼──┼──┼───┼───────────────┤
$ V: a2 M. E) F: u│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 {5 n) p7 ^* I3 |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
/ d* ] n3 |1 v0 B l. k' A& |7 g' b$ p│4 │Balance │60│ │ │***** │Both Hp reduced by half │
[4 U! O$ C/ k! Y: e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 U k9 Y* f# Y, c3 b
└──┴─────┴─┴──┴──┴───┴───────────────┘ |