转载请不要删除以下信息,感谢您! }, @0 Y; F: b* A X/ V
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 ]8 Y0 |4 J; I* A" O: v8 g. T+ H
■● ■ NintendoWorld 站友xliz原创
4 B. \# ]9 j3 @■ ●■ http://www.NewWise.com
, [+ M) z8 }5 K* t9 }" h■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. s/ e; N( I1 M5 c/ A
$ C; \8 Y' \: M- a h& Y% g" c6 t9 ~& ~9 A6 [1 f9 x
洛克人 EXE 3 Blue 卡片组合
2 U0 c' }" k% @/ {# C4 }$ H) V5 p7 O
/ D2 S" [& U8 P1 s8 Y4 R5 |! V6 {, C6 F6 E
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 |+ r, Q. _. B" ~( |9 ^大家要看日文版的P.A.或详细攻略,点击这里吧!7 ^9 {, b+ h& P# w0 V" R
====================
- D# o8 t) w% C A, V' }希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 A& ]4 U* b3 _5 ~* c6 d
2 Q. o M5 w) w$ x$ B2 \8 H; i
以下内容格式如下:2 O3 C+ b% l1 x- D
% \ h* f7 f J. a- Q编号 名称7 ]+ N6 e+ ^+ J: r
说明
P, J1 Y; j& ]' ]. A组合方法( l$ \$ d( t/ i t/ t
---------------------------------& u* _0 F$ A4 s: \% ~( Z8 Q+ k
01 Z-Connon 1
: T* ?' n7 H% Z& }, ]3 @) lUnlimited Cannon for 5 sec
6 F% | m+ C& {+ I0 m( f- lCannon A+B+C
2 M( V* y. c& ?) }Cannon B+C+D
`# b8 Y: r! q# F+ q1 ]Cannon C+D+E
* v; Y) f4 f G# X) b& I$ L, l$ s6 M) _ _2 j5 n5 A6 }* i
02 Z-Connon 2
+ t1 {7 K" }1 m+ x+ o+ z$ ^1 xUnlimited HiCannon for 5 sec$ ]% z7 h$ o# |1 L. U! W7 Z
HiCannon H+I+J
. k/ Z- z& l9 [! }8 ?( |HiCannon I+J+K* E! `' {( X& I8 B
HiCannon J+K+L
) K9 p/ w2 Y: k
/ h. g# r' B# M- ~2 l03 Z-Connon 32 c$ c! L: d9 i- H! z$ {
Unlimited MegaCannon for 5 sec
, y* R: ^2 q! S9 f9 wM-Cannon O+P+Q
; C; f H1 I3 D$ |M-Cannon P+Q+R
1 d7 A% D6 k' a9 |, y6 ZM-Cannon Q+R+S
: W* k' U# K: N9 X4 Z
& o% b0 K: H3 f# f, ]04 Z-Punch
/ E$ }2 M# w1 H7 P$ ~/ xUnlimited GutPunch for 5 sec
. d a% d2 R0 ~0 L" M. TGutPunch B+C+D
1 F3 O, g' d1 z( `, H' s) |GutPunch C+D+E1 R! ^' z" ~( \ G( H
GutPunch D+E+F
- @! V9 B1 _, m- F1 `& L2 B3 a" N. h6 R7 t4 A: p M7 X
05 Z-Strght
8 ~, k/ R- Z, [$ U. f) oUnlimited GutStrgt for 5 sec
9 `- U* _2 b0 g8 w0 U9 qGutStrgt O+P+Q1 ~3 _# R+ ^/ ?0 k* N8 p
GutStrgt P+Q+R
4 M9 O0 a) c- d4 I/ hGutStrgt Q+R+S
3 x0 `) g+ d. g; x4 B
: J! G, z9 e- a1 g$ m J" F06 Z-Impact: r0 c# g1 u9 j, i! B/ ?; S* M
Unlimited GutImpct for 5 sec
- b" f. g$ a IGutImpact G+H+I! R' i- _) r- U& W8 q7 a- l
GutImpact H+I+J9 |! T( j- d$ ~% l) l
GutImpact J+K+L
; I. u [1 i& F+ V2 K0 b
1 i, e9 T9 o+ Y |* U; j& E( F07 Z-Varibl
5 Y' v# h8 }. ]4 y7 A: qUnlimited VarSword for 5 sec! Y9 e# z* A5 A+ Q/ c
VarSwrd B+C+D( n9 j1 O6 N f+ y9 d1 z
VarSwrd C+D+E
H. A: H% M; w, R, @. W" WVarSwrd D+E+F
2 b1 ~9 w4 P3 U+ a
+ L4 \+ S* c, {: q: D/ O08 Z-Yoyo 14 ?3 ?1 l6 {/ v5 B- a6 K' t
Unlimited Yo-Yo for 5 sec
_6 Y2 Z( Z5 h) [4 u' d; _$ GYo-Yo1 C+D+E
h H, N% J6 W }* j5 l9 ^Yo-Yo1 D+E+F' M+ i9 V$ ]& v$ F; X
Yo-Yo1 E+F+G$ S" h. t, h1 L1 \7 @; c7 E- V
B* M0 J; w$ D
09 Z-Yoyo 2/ S7 N# X+ L, } e6 F
Unlimited Yo-Yo2 for 5 sec
# T1 S9 s$ m/ O( E* uYo-Yo2 H+I+J7 K( V/ R5 P4 d$ @! j+ d( l% i& u) i
Yo-Yo2 I+J+K3 N& h; _+ X* T* y, D
Yo-Yo2 J+K+L
% |/ m" s( [! t' l* s @+ b' @) j9 N) ~- [* C
10 Z-Yoyo 3
* O. N" _; H2 d _+ N! F! e6 B) M; v0 M# oUnlimited Yo-Yo3 for 5 sec( K5 b1 A9 |- R0 v! }7 O% Q4 G
Yo-Yo3 M+N+O
; d n" x9 [/ P. `Yo-Yo3 N+O+P9 `; }5 J' q. ^! q/ \) b2 c. n
Yo-Yo3 O+P+Q
2 H' {% k5 [ {% N8 w( Q9 S* s+ n- z% g1 w \* @# o
11 Z-Step 1
0 j0 [! S1 F* c. AUnlimited StepSwrd for 5 sec
1 d& T0 b$ s! R7 ?+ R/ Z4 yStepSwrd L+M+N
@" E" V6 u) a' l) F! s- z- q% GStepSwrd M+N+O
. `: q4 R/ s% n( b' [0 bStepSwrd N+O+P" A7 [5 }3 [8 y/ F
2 V% v6 @9 h+ o# d! C5 C/ U12 Z-Step 2& Z$ {2 j! |8 C4 `# [! j: Z
Unlimited StepCros for 5 sec) I8 @2 n- O$ C& i( K! h
StepCros P+Q+R. C% h7 G7 t$ B7 O- d
StepCros Q+R+S! R1 Z0 L& L) U' Q0 d/ q* V
StepCros R+S+T
- O/ q4 ~3 F0 F, E$ \
" B0 [! Q2 e! S8 [# K6 ~1 T13 BubSprd( C- K/ N9 K& k7 |7 B2 t
Attks w/ spreading bubbles!
, H6 N/ R5 v- V+ Q4 A* vBubbler C+D+E, z( p A* h/ I+ {1 Z
Bub-V D+E+F$ \, j! f9 z2 o- L
BublSide E+F+G& ?" Q* M0 X+ V. N
Bubbler E + Bub-V E + BublSide E, Y; t6 Q0 P% A% r, J
7 u. ^ X P6 r1 V$ @; }14 HeatSprd
. W( w% i2 g) v ~# rAttks w/ spreading fireball!
5 g B# ?( g5 l5 ^HeatShot H+I+J' J* j5 w+ d7 Y
Heat-V I+J+K8 p1 m- v6 S' K( x5 m* p/ z/ N
HeatSide J+K+L
. s* A! I: Z' Q: AHeatShot J + Heat-V J + HeatSide J6 T# C% p# Q7 T
1 a) j8 ` u6 J1 f- e: F5 x; p15 H-Burst
* i( a# Q: U. |4 p* R& L, @Creates a giant explosion
1 X2 _, F2 @. y; Y5 oSpreader M+N+O
1 ` W# Y2 N/ ~4 T9 RSpreader N+O+P
5 m: g8 D2 c6 ^0 P; C1 KSpreader O+P+Q
* |4 |+ x$ K5 [9 I) e' g5 p( k6 t: C% C. x3 w1 ^
16 LifeSwrd% E6 l. N$ ^- @/ K/ V; S
Swings a huge 2×3 sword!$ K: \* r( ^( ~( t" A& k
Sword E + WideSwrd E + LongSwrd E- P( c, F& w/ E
Sword L + WideSwrd L + LongSwrd L; o6 c5 P3 O4 R5 }! z
Sword Y + WideSwrd Y + LongSwrd Y
# q/ E" L: c* G; L& I* Q, X9 d7 w; [. g" ~( f }
17 ElemSwrd
1 y8 O( U. G( ?* s& m3 C* ~Wide swrd contains 4 elemnts( V* ]4 f, g, Z8 v- E* [' [* k% a( g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, ~/ \4 }- F( d2 l2 FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ c; @ l" q+ p0 U9 Q
* ~7 ?9 N7 _0 p" Z Z2 ]9 G18 EvilCut6 e7 f! r. Y4 t
Step up 2 & make 4 atacks: f: X$ V, P# [* [" Y
StepSwrd P + HeroSwrd P + StepCros P
* Q6 J4 R& | X9 m3 l) Y+ X2 U$ T! a& ]7 F/ A9 E
19 HyperRat
! x- s$ S/ }$ p7 hA giant Ratton charges!
) H1 v3 F# K2 H, P& h$ `; X9 ^Ratton1 A + Ratton2 A + Ratton3 A) m6 @ I% ]6 F* h
Ratton1 C + Ratton2 C + Ratton3 C( D; X4 B" ~4 V* p9 c I
Ratton1 F + Ratton2 F + Ratton3 F# A6 Z" k# y4 `/ x6 W
& C. R9 _( A! f; z' N
20 TimeBom +
" m @: e; M9 B8 h# G+ ]8 O. O, z# ZSets Time Bomb in enmy area1 e e, w8 D+ h) x
TimeBomb J+K+L0 d0 X, x0 _* E% A9 ]
TimeBomb K+L+M4 I* S: z' X. K& Q% |0 u
TimeBomb L+M+N z) [- [; [. h+ P- j" S" P
, o$ {; n& i# W; |6 K4 c9 o8 g21 GelRain$ d2 u5 H/ u* X) |7 ]
Gel steals squares P v" Q3 A" {# V, w% ]. Z- L) l( [1 S
MetaGel1 B+C+D
( B5 y7 b& n5 @MetaGel2 E+F+G
( ]) p2 M6 l$ V( OMetaGel3 S+T+U. M2 A! C# ]+ P: R) ~4 q
. I5 Q2 {+ Q" c; U, p% u3 v1 P
22 EverCrse
8 e" D7 s- @- \: E& n/ g6 j; ~Shield chases enemies5 ]/ F. J, i* {
CrsShld1 C + CrsShld2 C + CrsShld3 C' u) L, e0 b% R' z
CrsShld1 L + CrsShld2 L + CrsShld3 L
) x6 e4 O" m7 y
; q8 j8 R7 T& D/ Q0 p23 MomQuake- }* z) P }5 [& |# u6 G+ H
Awakens Mother Earth!
9 S% a, W: R4 c& m6 w) xRockCube * + RockCube * + GodStone S
( [+ y' R: h/ M' H1 W- G* I/ W- k' \. m
24 PoisPhar
+ ]- m9 t6 N0 y+ B* t% J) o- tPharaoh generates poison
+ p' g: u5 Q9 g8 M; [PoisMask A + PoisFace A + Anubis A0 Z# D. o' C% Y
& A; z+ ]. R- f# v0 q( j
25 BodyGrd$ z/ j+ j6 Q M# f# T- @0 [# r
Bodyguard takes out enemies6 x4 l* t3 [* H5 g6 z# w
AntiDmg M + AntiNavi M + Muramasa M* B# {/ ?5 _0 m
# Z6 H4 n. K5 N: I# _2 _
26 500Barr
5 {% {, f* }# t* |- I0 vBarrier absorbs 500HP dmg
4 ?" a. D8 I2 CBarrier E + Barr100 E + Barr200 E
; b3 ]3 X3 x! \; o7 q) bBarrier R + Barr100 R + Barr200 R
@0 s8 E% H4 v' Q" u7 \1 W
; a8 T$ |% _# R& Q( i. h# d' w27 BigHeart: o& R4 g, D1 A0 Q' Z" y
Attacks, then heals HP!% N# s9 H: _* D; y% _
HolyPanl R + Recov300 R + Roll R
* i& R. q0 R, A# M! _- K* A' G7 [HolyPanl R + Recov300 R + RollV2 R4 v7 S, q) t* J$ ]! c
HolyPanl R + Recov300 R + RollV3 R D! L) f8 ~( G" y; p
& L% L% y2 k/ i7 P28 GtsShoot3 }( V; }5 B; Q0 x6 z- A5 M2 z( i( S
GutsMan throws MegaMan!
+ J2 j: [2 [2 d5 gGuard * + DashAtk G + GutsMan G
1 _* @$ ^4 ^% wGuard * + DashAtk G + GutsMan2 G' k/ V" p2 A n3 Q$ S4 ^. E
Guard * + DashAtk G + GutsMan3 G
6 H' h3 K! E& g0 AGuard * + DashAtk G + GutsMan4 G
3 o9 F! r! E/ A9 r
7 |) D- L4 ^$ R% B! P+ p29 DeuxHero
( N i4 T9 D; D+ UMegaMan & ProtoMan team up!0 p \5 Z {$ Q( h6 ~
CustSwrd B + VarSwrd B + ProtoMan B
9 q6 h8 `/ d/ [+ E9 lCustSwrd B + VarSwrd B + ProtoMn2 B
7 ?3 H* \7 m$ Z. ^) ^( {2 LCustSwrd B + VarSwrd B + ProtoMn3 B; @% c: J; N& `( H' c; V
CustSwrd B + VarSwrd B + ProtoMn4 B
) e4 O/ b& P2 [4 X; l
$ o4 M1 T7 @* A* x, c4 I30 2xHero
- W" K( [7 G1 `MegaMan & ProtoMan Dual atk' g8 M* W) O$ s, ?8 Z6 _" \; Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; d% w+ i8 m0 w3 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- K* J: G* u! H/ q( X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. ]) M" T# [. ~" w( g' J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) p1 U4 W7 S1 j! G6 U& P( Y/ d5 Q0 _# g n8 f3 r. Y4 j) z# f! D
31 PrixPowr& i3 A: x3 b5 p" o# {
3 Navis attack at once!
6 d7 h! A# h# V+ O- {Team1 * + Team2 * + KingMan5 K
! C5 @, s! L9 a3 w% DTeam1 * + Team2 * + MistMan5 M- J3 r0 S% E0 A% L, _) h
Team1 * + Team2 * + BowlMan5 B% ?" L. H: L5 I, a7 @
) L' P5 Z* Q; @+ q5 S' G( e32 MstrStyl
, ]1 O, y& S' p5 X+ ]( fMegaMan unleashes his power
6 W" ~6 I0 o# j3 y: WSalamndr * + Fountain * + Bolt * + GaiaBlad */ c9 O d4 q* f2 Q! W
7 {3 p, u2 h& C3 _& }# w- ?) j3 G
StdrdChip (Part 1): u4 X' Z) F4 u. x0 `
┌──┬────┬─┬──┬──┬───┬───────────────┐
B0 d6 B$ s! \* H$ o6 T7 g│编号│名称 │MB│攻击│属性│稀有度│说明 │$ @7 v9 D" Q; K+ ]9 w/ i! M
├──┼────┼─┼──┼──┼───┼───────────────┤
! X |* }3 }* v! z4 y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 l! e0 w7 t; R' `7 O6 k- d5 A2 A: N
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" ]$ G: C O1 V. m
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% |/ e# L! C a4 W
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 k+ B% M5 L0 D, w! P, E│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │. ]* q1 }3 p C8 L& h9 n
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 R& b# f m* f+ d# v│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ m, f& `3 v: d0 t/ _
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- E) g/ y+ A1 {: K K/ R
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ C$ ~8 U$ J6 ]$ x' M8 U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" A! U8 c. |. x( m( ~& `. q* ^
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 |) }/ Z# p k% ^* K│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 Y, B' O' m; t. Z2 ^6 m4 f+ H+ I
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 `% X+ z0 I4 U: Y7 L. \│14 │Spreader│16│30 │ │** │Creates a large explosion │. r( F5 p4 N3 t; i- F8 a8 m
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 Z3 h; u0 m4 M" ]: N# W7 h│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
6 b+ J0 a3 [ @* {│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% E' u- v) B' n& m, I│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 M& l- I( o U, Q( A│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ l% ^3 N5 A: w& Z) v│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ S( Q0 J0 C: K' ?
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 V2 q! y4 }6 b. p9 O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: b# o& ]; s3 {: @$ X
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 ?) N1 B, o7 o7 b5 @) a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 q8 d6 a" P) g k+ G6 o│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 m" t5 J7 c3 R- G/ I! J2 E- p
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ _# Y& y/ e2 ]
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! v$ `5 l3 L% \2 m7 C
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* L9 m" o+ |& n) y
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ M8 E; }& h: T V2 O5 s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% k2 p h: @# _7 o A, |) e0 q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 k9 h$ O9 i4 n2 {0 B6 B
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 J6 F# \) _) e│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% r8 T# Y* V2 o; J, V
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( X/ q( R, y1 M9 J, Q8 B! F
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* Z) c% W- b% `% u ?4 H( Z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 y$ i) L% q0 f
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 P# m' X& i4 c│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 U# |( _- X( J/ V5 n: v: D+ Z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ ?4 I) |$ Z( r7 e/ }4 k3 l│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- B. k& V9 c, o# W$ X│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
0 I3 A$ x% T1 s$ _5 i0 r4 a│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 {3 b8 i; i" r4 O9 g9 e& W
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( A' F7 {9 b* m/ ]+ L: {
│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 @# m/ Z# d k( a9 a│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ o* a4 s1 Y3 @: ^8 F9 O" M& r│46 │DynaWave│42│100 │ │*** │Shock through enemies │
/ h7 f; f5 K* E│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 S, O0 I6 e! Y3 |8 y0 b. G) B# J! O│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 W! f* P+ i9 [! U│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 i: T/ T$ Q& K; i+ O│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; k- {- r5 J$ w. Y) |: F; \4 U
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 }- t% a& ~# h1 L- C/ }# t│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, Y% g+ l" k& c# X' e- f' X r
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' f8 S1 ?0 S1 d; u
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! K- d# T( I( \8 ^5 x# P" `; ^) Q
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ |' |5 A2 T: N0 u$ m9 @% v│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 M, o0 f: T2 r/ c7 X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 Q! U( l* A- Z( }% X7 E* |│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( F6 E9 p6 `6 Y2 a% E9 V│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: {# L( Z1 N6 J( T$ p1 j
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ U9 Y5 O* B P' @8 u│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" D# \: f+ {% Y, K2 y+ X; \3 F
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ b* G* `6 _. R$ C- j
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* e/ d5 [" c; c4 q- i│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, c: C5 E0 V6 Z( N `
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ x$ _, b0 Q+ ]0 J- V* ~2 {│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
- H4 h) F, R, \( A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 p3 L7 C# |: x3 b! w: ^; A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) j' s7 C `. _$ ~3 m1 _3 F│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 g! }' w% \$ m# v) j│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* G3 k& G0 e" K/ @* ~% t0 D
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' o( Q* v# M2 j5 q. W" Q* b3 l# P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) T2 O" T! g8 R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 Z. |# _2 e# |: z a. S
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& G4 p; ]$ I, v1 U, I% \9 k6 S5 L│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │# Z) |9 A+ Z/ E5 `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; [# @* \: M0 J% L! s& R
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) n9 j% W8 A, Q1 H1 W2 Y# v│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │% M( \ Z" M* u+ E# }
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ y9 T1 b. I8 B$ m5 c( r- x* H│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 @& C8 a/ ?2 d6 O$ h│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 J# ?& @2 l2 o4 j, ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 H; R+ T, l3 {" o# y1 O/ b9 G& K│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* W; h- s! {' r$ o; F$ X
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# S1 D8 ]3 Q" R: @│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- T$ U1 @- }! S+ a4 {- J( e; u+ Y' m
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
; K/ L+ N+ L- Z7 m- D│87 │Hammer │16│100 │ │** │Hammer smashes front! │% N, P9 l+ X. D& V- X3 ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 X F# g4 ]2 b4 u' q1 f8 R, `$ K│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* f( P2 o: \9 K+ n% @. i│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 N6 y8 k! ?9 |8 }) c n7 o│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 K: _" H4 s. c n. L
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" }% A% m# n9 r6 p6 B1 ~' k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ X* r- e8 A/ e' A/ j4 W+ _
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. ]1 Q W1 v4 U: R3 Q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 \0 @' H4 y; t! k│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, ]: G3 Q, W/ x4 d│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! ^4 C1 y, g4 |│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ C. L, {: h% {; K+ X ~- o5 t0 l& h* ?$ ]│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ }, b3 g2 n; Y% I f. ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! G! v% X/ M- n6 N7 M* X, T
└──┴────┴─┴──┴──┴───┴───────────────┘
+ u6 r8 g: I$ u" z9 O$ S' F4 [+ q# g1 X' k
StdrdChip (Part 2)" ]% m! N8 y/ f! o
┌──┬────┬─┬──┬──┬───┬───────────────┐; r6 X4 M6 \" N2 |2 }
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 L3 H2 K6 I1 L
├──┼────┼─┼──┼──┼───┼───────────────┤; N3 [' b. |$ }) i: {" b- J
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 b2 i1 _- q& k: O# ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
e P' A0 G$ t; s, B│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( C1 |2 Y. t5 ~: v3 X: M│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 ~: U5 U) t; j* L1 n- _) C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 k. a& k2 K0 w( _, B4 \
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( O/ ]$ ^) c7 T* s$ B│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: p- Y( K! w5 w' {- e│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# f$ X: g1 f% m+ s
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: K+ c# x& j d: d7 z6 k) R6 H) Q│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
L+ R2 V: s+ B, p% A$ D│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 K1 Q8 O$ C6 g! B% d8 w! ^& d│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- n- _# ~1 u# j! I$ @$ v- L# Y: A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) c: r7 I& j$ [3 V+ t: U
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( G z, C9 a$ v( U/ O
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 n0 U! n/ j7 C l
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& b9 E4 h; y9 W7 d$ {- t% I; o│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ w3 z+ Z y+ y7 Z( u│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( |, G* R% a( B( B! M│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 t* z. I. l2 I* \│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! F, S1 H2 j- R│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 Y/ i' o. x h; Y! N% `
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ M: g. e- C- V% [/ j8 H# z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 K7 U' Y9 I4 ]0 N% l" x$ v
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ {, P e! A: M# l) k& B│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 A, @. F- h4 N l
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 D7 o7 l3 p7 b' v
│126 │Rook │30│ │ │*** │Protects you from attacks │
6 V/ O3 s4 y) b3 H" s# T│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) R) [2 H1 {1 Q│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. q% v( U1 u( P" ]- e' F& b│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" U; G6 x: y/ `$ y5 W: i│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 L: E, m! o! P& G& M% B% @1 M% W& `│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 C; A' ~6 F1 C7 M% J9 d│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 X1 }$ ?" e W7 S│133 │Guard │5 │ │ │* │Repels enemy's attack │ L9 q6 {8 [/ V8 r* t( c/ C
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 r5 U6 [( B$ X& ^% Q1 n6 ~1 w│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' `2 v+ _! z3 r
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! E, n' G: G1 g│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │ L/ y1 }9 S* W$ G+ V% }
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 T" v2 P" S! S4 r
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& N0 X4 F/ y i5 P& q5 C) t9 A
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& \$ q! | W- E1 ~2 K│141 │Prism │60│ │ │*** │Prism fires randomly │
: J4 e% |5 [2 D. e) f│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; S: `$ G3 i' f- d# l) u& V2 z│143 │Fan │14│ │ │* │Vacuum pulls enemies │& ^. ]/ K9 j* P1 A# P6 X( y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- y! C* I1 ?0 \: T/ d+ N│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' r$ d7 e4 E4 z+ J7 G5 p( A
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 E& Z7 _# h. n$ j& `; t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │2 E! j- g! X( a/ K: s
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 I: @& B3 @; F% E
│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 U; e: I- f) N2 o+ X5 y│150 │Recov80 │20│ │ │** │Recovers 80HP │
% ]9 x' `" j5 V7 `% V7 }" O1 N│151 │Recov120│35│ │ │*** │Recovers 120HP │ S5 l( |; L/ Y& d% A1 _
│152 │Recov150│50│ │ │*** │Recovers 150HP │
* `" k# G7 [: g% U% V9 p│153 │Recov200│65│ │ │**** │Recovers 200HP │( r$ l/ g" @+ I8 U4 f) T
│154 │Recov300│80│ │ │**** │Recovers 300HP │, u7 M' `3 z1 |) p! O
│155 │Repair │8 │ │ │* │Fix your area's panels │9 p6 ^5 ^( L% g t# w+ u2 F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 r" J c6 P$ E O" X0 o│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ F# @0 ]3 }) |/ S* e" U
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ H# h2 b5 ]$ p0 o│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. d7 Q9 v8 b9 U& e4 [' g│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 J- z: L/ d% ~2 x0 _, o
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; y5 C" v N; `- e│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ }$ E0 Q" y; n! z! K% M Y; ]
│163 │Invis │11│ │ │*** │Invisible for a while │! u/ W4 ~' J8 |+ Q; L6 T! z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( `9 \ i9 ^8 \5 C1 A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% [& [( B' C$ S5 h- G' x3 J│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( i4 V. }$ P6 ], R8 K│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ Z0 y! I4 S8 w; Y( r; u- l3 v
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ n8 W& Y; `- d( l8 M1 v9 x
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 Z$ ^0 n5 T0 u2 Q5 L& ?' D0 \│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. G6 A( ^" m) Y, |1 U3 D4 p9 H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- i; G6 ~; t) {+ E6 Y* C' {
│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 a6 F# v" }9 B9 V$ W: i
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 S+ w& D& u3 I2 M. w
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
% t6 V# u5 ~2 j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" ~$ B- o6 ~0 I3 `9 |: \9 Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │! F& O' q1 c: J
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! W9 G8 s+ w- w' K
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 A. M3 @7 o6 H c# Z$ _3 `2 s│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ U" R, ~. J/ g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 T! Z7 U- L2 r9 _ B' V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; E2 Z2 I* \6 r& b│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. y n1 Y+ N. C2 Q" s│183 │Hole │55│ │ │**** │Open hole to dark world │6 ?* F: w1 D" M$ ]. X5 P$ P* _8 |
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! E+ F x5 ~, b' b$ t, \
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
9 Q$ _$ j1 C/ D" o( V q S│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 b, a! U( d+ l# e& O5 U" d2 s
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# W* m f8 F2 }; C! ^6 Z│188 │SandStge│18│ │ │*** │Changes all panls to sand │" U% N- a5 D) c- w: `* t) N4 B
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- w$ {9 [0 k, b. g, ^│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 Q' i( k2 d4 P0 ^) a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# v. s1 Y" b' \' e8 J' h│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ l/ O$ n$ c5 m│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. Y+ ?. o1 V( D/ j: X) Q$ _
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 ? h7 O- b0 n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ s1 d t7 e% q- P" I& G) O N
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 H7 Q6 P" j/ {3 p7 c
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- C# n( p- Z, S6 V) U' ?- t9 E2 v. m6 b│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- p( z1 g$ Y: s) s9 D+ G│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 U4 h2 y4 z0 \* k0 c│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& L# X* k5 f/ U* z. r" @ u└──┴────┴─┴──┴──┴───┴───────────────┘/ I7 g& X$ o. q) }. B
0 {" ?; H8 z |
0 G% e6 j. O% x2 z) W. z$ W% I+ H
Mega Chip
/ d3 n6 ?4 k% a& h- a0 l; K$ R# O┌──┬─────┬─┬──┬──┬───┬───────────────┐
' l5 @, b: n" V9 g7 H# V+ G' t│编号│名称 │MB│攻击│属性│稀有度│说明 │3 r) _0 {% P, t4 j
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 Z6 [; N: _/ h! }- M E% f│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" f5 Q( p4 o6 b: t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 p9 D+ h2 g2 l
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; @: o; Z) g) ~% V+ V
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │1 f! @! r! I4 _( A! |) M
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& H9 p! Y+ o% \( G d
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! `) d! s# m( l% b; V
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
8 r5 W) j/ T. ?! [) G│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 n, Q7 E2 y% N│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ b i r0 z0 |* x4 r* G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* S( S3 e/ A% {( H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 `. c3 i$ W$ j: z: i8 g│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. l0 i* N' z3 f" D3 x│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& b- }: {1 E) G│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& E3 l5 P# i6 M" A. g0 s- h│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" Z! }6 i) W e# Q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 |% l1 g! L8 o6 H1 @4 a
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* c8 t2 R2 e: w4 R8 j6 q9 D8 r│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 ]# C; h6 C. h! m│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% ]% ]* W4 F9 {$ w
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 |* }9 ^' E; q# _0 |9 L) }│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 w! l$ b9 n& I│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* t" V, p, {1 s$ Y0 B& j& n│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, o9 B# b3 m; k# ^& [& A9 P* k
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 f0 f- @7 k7 b│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* g. Q6 u1 A! w8 j│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │7 U: n- v; F% l' q& x8 ^
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 p/ q/ Q+ U3 d% U: l0 U8 k
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ }1 u: ^$ G) n. h
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: h$ c$ ?$ h: f# l2 I8 p& D│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 l8 L6 }) x8 o7 d
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │7 H6 U. e% f7 G' u
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
) O0 w; T% K- ~& s& i3 N) Y4 k│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# U3 _( ^% n7 H( ~& H" @
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 R9 U+ B, C7 h7 [8 i
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 X# S6 Y& g/ W( t+ b! Y, t│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) {) N6 C1 A4 u- U& {1 l( }
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& H a& q- L) K
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# k6 x& |) ?1 ]8 W│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ o! r! ^4 E. ?2 b* `. o6 c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% g' H2 `/ c/ x1 t2 M. U) Z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 x9 |3 h4 W' c9 {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# E" m9 m3 H: i2 q2 u7 J+ V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 s2 C% E# y" H0 l. O4 \: Y6 p* h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ o3 }& K. D+ J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 B, L! c7 b( V9 X│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! D6 S3 L' B" M
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
) _; v0 n5 k; [/ l: }# }+ X│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 n4 h% }. U E6 X9 T8 ?4 w& e
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& ?: M* l: y/ A0 o% v' B! B( k/ _
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" ]# q" p, X' f; l, x7 V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( ^- x _) p5 ?2 ~% C4 Q [3 @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. p$ i* b! Q% S9 c: O" V" y" ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: l/ W6 w2 a9 F9 c( e$ n│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │$ l. h; `/ a7 L7 s6 w V( K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: E$ M# l, l) |- l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 K' C6 r( ^8 }/ W$ S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: q' o: x4 J& ~3 o L│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │4 F6 L2 A$ X# G/ b# O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 A7 ~9 D# i/ y7 m5 s! Z( ^4 y# G
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
) g& E: @2 o- o) Q6 f) m5 f│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │* n& @- n1 {7 E* G2 \1 B+ t
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% J1 }( p5 Y4 D( k1 ~# p9 z
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. w; B3 Z3 W& e2 I, q( } N│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 N1 x$ @/ b! ^& m│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
. C4 K( J2 ?: O4 N/ P" J6 }$ x3 p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% L- R, A4 I( M5 t. o│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 ~2 f8 F$ j0 ^1 w" n& I% \│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* M, L7 T" ~/ |9 w* l9 ?
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 m& @7 T4 j. A2 Y1 Q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* h3 d% m( i( V9 O# {5 \ H+ B% h# D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ S P, m9 t# E( e5 _( p! @5 B! @
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 l }+ D1 R8 H5 q! Z: E$ \
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' I9 p) R1 h8 f" i│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │. }3 J I3 @- D( V' ]
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, B. [2 Y* d+ P5 x+ H) C5 t1 y7 c" ?2 Q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 C2 n) p' N! R; l3 k: b. u$ O│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* B/ [* ?+ g; i% K8 @- Q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 M; k0 X6 }/ L$ u: i: b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 Y. I8 T. Y8 Z% P% x- _: J* @ a2 q) I4 s│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 P6 r9 W R7 {* a' R w│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 c/ |( E- b; ]│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │ F+ t. L& V5 z3 C
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 |1 @) I$ `; m% D│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 O% L" c H6 d! E│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 z( |/ N: A, [$ y# |) J
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 ^- t! H3 W' \# q( \
; H$ ~1 S( [) p! J8 A& K0 q
4 `2 N7 Q& P% ~2 i2 E/ S! zGigaChip (蓝版)
7 K, r- v. O( W0 I5 W* o# E┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ q. H5 U: N9 \; i Q, P7 b│编号│名称 │MB│攻击│属性│稀有度│说明 │% o! R! V& f% y5 J& o- L3 O4 l
├──┼─────┼─┼──┼──┼───┼───────────────┤ f V. t: d" P" V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 ?7 D8 P; G3 p│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 G k, [. A9 z9 V' T9 I% V│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( D. g# m4 e6 N* L
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# L5 r7 P7 U- c* x# g$ Y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; b- o2 i' `; I' c6 N0 I│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ e$ R- ~* C. G0 \
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; i8 U4 ]0 g, p: z) {1 p
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 U% d, c- J! a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! C2 B" N( c& E2 U5 Y7 ?/ O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( s3 z; X; _2 m8 K$ _+ p
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 O# I( q' A5 V9 y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' M7 @5 j$ c8 ?# y8 A b, t
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% i- l& V( p" T, M( Z, Z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& I! E. \5 T# t
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% U$ t) E) a/ U1 w
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 n2 U. @* D/ U' T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
; X; s- B# v( Y4 e' z* C$ h$ N│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │. X& {5 {) _; y1 L( S J
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 J! I/ ]) R: l0 h│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │4 e, d) U# q$ T
└──┴─────┴─┴──┴──┴───┴───────────────┘% F4 L7 I. m9 \" D* O' P0 M5 {
, |6 a( i' \- ?) g, i
GigaChip (白版)(只列出与蓝版不一样的Chips)& `4 M9 V+ b. F5 R z3 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ ~( u* m2 h D8 M: E. H7 k1 n│编号│名称 │MB│攻击│属性│稀有度│说明 │
" j5 _# [- ~' ]; z$ H; `├──┼─────┼─┼──┼──┼───┼───────────────┤
8 {6 Z* Y; b/ [9 K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; X) A( Q3 l. i3 g X
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 @# O' n2 c% S
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* r0 z' o Y' t$ k
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 w4 B( c: @6 e0 Y3 l9 _
└──┴─────┴─┴──┴──┴───┴───────────────┘ |