转载请不要删除以下信息,感谢您! ]! Z/ R4 C; `- ?: T
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3 o' ~% F/ w$ ?. b/ f' y8 M■● ■ NintendoWorld 站友xliz原创
( M7 S9 U1 o; ^6 @■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合* E+ Q2 A4 a; i8 C' n" a
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1 H4 ~: D% Z* |: L& t& b英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) n% h P3 d3 {0 B* Y* ~大家要看日文版的P.A.或详细攻略,点击这里吧!
) w, P8 C D0 y: c# [====================
; h- y8 a& O" ]1 o) M) _ F5 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
, x: H% n) c. s* K说明- ?/ k& R& M5 O
组合方法8 r6 T# b1 n6 |# X( \4 F6 `
---------------------------------
7 a! k: r8 W$ f' O) c: j- O. h01 Z-Connon 1
2 k8 ]4 [. I# u- m: pUnlimited Cannon for 5 sec
% P% K9 d7 h# W3 _Cannon A+B+C
4 u) R6 q/ R! j+ ^/ yCannon B+C+D) B- `) w1 m* f; J! m0 S/ m
Cannon C+D+E* c* C V& D' v9 M c& k8 ]
7 L- p- L) U) f, x4 S% ?$ `02 Z-Connon 2
& `7 M6 i2 P) q! `* u) H* a; b0 JUnlimited HiCannon for 5 sec
) M+ n/ j+ L4 }$ LHiCannon H+I+J% h3 x; R% b) i0 Y- C
HiCannon I+J+K
0 t% K; s5 a3 y, ]. w' PHiCannon J+K+L
# K3 O- ?/ Y1 d
Z- _7 m+ ], U! b& r03 Z-Connon 3
9 R6 t" y- {+ w1 Z; dUnlimited MegaCannon for 5 sec3 K! M2 k. A" ?7 y& W
M-Cannon O+P+Q" W+ y( C# V( A+ |4 d
M-Cannon P+Q+R
# f: ]* b) ]0 tM-Cannon Q+R+S% w5 c/ g Q3 T
: }: a8 l" r; `! {' W
04 Z-Punch
- I# |# ?( H; G, F1 |7 H6 x( DUnlimited GutPunch for 5 sec
' u* d6 |; `* x9 k" X: Q1 o( [( O: |GutPunch B+C+D
$ z$ q& v1 r8 NGutPunch C+D+E
' n. c4 \: l2 n. z/ n4 I+ T4 E% iGutPunch D+E+F
7 N4 ~- G6 b( l! u/ }1 u$ I- ]. A, B% W- J- ~& V
05 Z-Strght
6 H( s- I$ I+ T, ]- Z$ zUnlimited GutStrgt for 5 sec
1 Y, q' Q: T q" ^+ [, b- zGutStrgt O+P+Q' W1 a) G& N1 E1 T `3 ~8 c
GutStrgt P+Q+R
2 y k5 F6 X: \. w, JGutStrgt Q+R+S
9 Q( _" L, }8 _9 r2 V/ G0 U, n
+ x O# w3 f; H! Q06 Z-Impact
) ^( q3 s* d3 z- m dUnlimited GutImpct for 5 sec. z( [ E8 e ]7 q V
GutImpact G+H+I
i0 K9 e* A9 V: [, ~3 D @GutImpact H+I+J; D7 R r$ D! }4 q6 O! [% X
GutImpact J+K+L% O, U4 I+ @1 M5 Z
- O% ^; z; }2 B' l5 t07 Z-Varibl
* {9 O' g$ q+ e7 V/ S+ G S4 SUnlimited VarSword for 5 sec; s) L% \+ c/ {1 F
VarSwrd B+C+D$ w O0 R& t. b ?' m
VarSwrd C+D+E P3 x- |8 T& D2 r. o% ~: Z
VarSwrd D+E+F
! z' ~) D8 `% Q; h
N9 u6 Z1 t6 j# m; Y+ |% j# C0 c" @08 Z-Yoyo 1
+ V: S& f. I- d. v# S$ WUnlimited Yo-Yo for 5 sec( b1 V5 p& _, E$ e4 z
Yo-Yo1 C+D+E
- o; J8 b2 F( d; W* SYo-Yo1 D+E+F
8 z, h$ n8 {. x1 L# P' cYo-Yo1 E+F+G
: o% B$ B; p9 z# c, c2 g7 I2 I' K% r8 e& x" W3 K
09 Z-Yoyo 2/ s6 D# O q5 x8 C+ w ^% P# ~
Unlimited Yo-Yo2 for 5 sec
! R4 C- l# s* f, }2 V. H1 w+ ]) lYo-Yo2 H+I+J
8 {+ j* g: _0 s5 D, DYo-Yo2 I+J+K
5 u% }; l) a. ~! f1 tYo-Yo2 J+K+L
& l% o% T, C, t! O, k# `! H
9 Z X# m# |' ?6 T10 Z-Yoyo 3" r- B$ f' C$ ]! D7 `
Unlimited Yo-Yo3 for 5 sec
9 W3 ~; @; o" X4 y: L0 v+ BYo-Yo3 M+N+O
! X% \$ O& a" n* U$ l h4 i) i6 }Yo-Yo3 N+O+P4 X6 M0 c1 N# ^* Z( e& x* t* c2 w
Yo-Yo3 O+P+Q
, [6 f7 l& \5 X- u! Y$ U1 E8 o7 ?. M6 G8 g3 x2 @- |# c
11 Z-Step 1
( o% D2 j6 [1 j% p; T% R UUnlimited StepSwrd for 5 sec. e2 Z$ I5 @0 I# T# P1 m& r
StepSwrd L+M+N
: ^- j. ]0 m/ t& EStepSwrd M+N+O1 a/ m" m' e1 t% z$ ^
StepSwrd N+O+P/ Z4 Y9 l* |2 S8 E' f6 y
0 M" X0 O8 v& A( B. p9 l12 Z-Step 2
" x. y$ L. R) |Unlimited StepCros for 5 sec) C+ n7 R2 m+ a7 Y v
StepCros P+Q+R3 p; X4 \8 h$ |) m4 \* t% I( y
StepCros Q+R+S" e0 V' H' k4 [6 `% O I4 ?
StepCros R+S+T
: b$ }( h# J- a
0 \0 v5 c3 m+ t* _13 BubSprd
# h$ u3 B9 G9 R, o4 h" D7 ?Attks w/ spreading bubbles!
3 e+ I/ n: E: ^' B5 m( xBubbler C+D+E
N" r" ?( I! K' QBub-V D+E+F; \- ~; Z. Y9 j# o% l. a
BublSide E+F+G6 i9 W, ]* f3 k2 p- g4 u
Bubbler E + Bub-V E + BublSide E. h5 p. B% ~ q6 s, S/ n) k. F
0 B& S1 Y3 e5 n4 L* w4 |7 X
14 HeatSprd2 k. N* h9 g! ^2 C; ?
Attks w/ spreading fireball!, k+ e u# l+ j" C
HeatShot H+I+J
/ l+ a- m- y# ?" ?4 QHeat-V I+J+K
$ b0 @( n B! p9 |; e/ Q% dHeatSide J+K+L$ f4 B0 L3 U% B: C% d D
HeatShot J + Heat-V J + HeatSide J
6 [% e/ O' @; K( d r8 @! d- o1 O# Q# d& w3 m( |
15 H-Burst T/ f: F. k/ G
Creates a giant explosion
3 `3 [1 v1 G5 y/ [1 k9 qSpreader M+N+O5 A" w1 j9 Y6 V' r% W5 ]) S
Spreader N+O+P
# V# H$ S; A2 v H! x+ rSpreader O+P+Q0 I% }! Q5 R$ i6 t! t
7 z3 l% J, I( p& l$ Y" }. z$ S
16 LifeSwrd
6 A3 w* U* U0 F' rSwings a huge 2×3 sword!0 a; {. o8 A+ m3 m& q5 n& O. M
Sword E + WideSwrd E + LongSwrd E7 u& x# d" n( f# Y
Sword L + WideSwrd L + LongSwrd L
* C: [! a9 }3 j; G% J. ESword Y + WideSwrd Y + LongSwrd Y
, [8 U# H2 m. e, X# R+ W2 m) T k
, N; S/ G; p: |! T, V0 ?17 ElemSwrd
1 f9 W( k: o) Z( [$ e5 j: RWide swrd contains 4 elemnts
6 z% c" i' F/ H& h; ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# o3 ]# L @& E; F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 e k0 C& c w Y
& c% _8 V! N6 K2 z6 b) t G$ Q. o18 EvilCut
) T/ N8 J7 C' \Step up 2 & make 4 atacks
5 y+ c- X7 z. p& G; k9 O) RStepSwrd P + HeroSwrd P + StepCros P8 h& ~& F/ T$ [0 p
$ @- }, f Q4 O# ]2 ^$ j
19 HyperRat9 {5 \) X4 {. I0 B- K
A giant Ratton charges!
- m2 l* e* G/ [, pRatton1 A + Ratton2 A + Ratton3 A3 I# s( e, Z% `: C9 c
Ratton1 C + Ratton2 C + Ratton3 C
7 Y m K0 J) C% @# Q: QRatton1 F + Ratton2 F + Ratton3 F7 l. s- b" l' Q- U4 J
* T8 @1 F( T1 B6 B6 v20 TimeBom +
2 I/ o, A% N' SSets Time Bomb in enmy area' m$ K5 Y. K$ }9 n0 T; W3 k
TimeBomb J+K+L* q2 i- P' [6 t! l
TimeBomb K+L+M' U" t3 G4 g& l) _
TimeBomb L+M+N
8 w: L0 a5 D2 U7 d0 R% l& a+ M1 s/ \* X7 o. Z" v) @: `
21 GelRain$ J( A8 K4 ?/ x6 M7 ~ h
Gel steals squares2 ~7 u6 V4 e# u! k
MetaGel1 B+C+D ?! r' H6 h8 x
MetaGel2 E+F+G5 G2 A$ E5 F p5 B. B+ p: D
MetaGel3 S+T+U3 q& }! A2 |7 @& H
% g" W! e a# z7 I+ _" t22 EverCrse' H( N) o( ?1 i# M# C
Shield chases enemies. C( I) H! s+ | l
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ J- k G6 M7 ACrsShld1 L + CrsShld2 L + CrsShld3 L
5 @ K6 b% A" ]# L0 q* ?
- y M4 I; h6 m23 MomQuake( b- e0 D- H$ {' ^5 m
Awakens Mother Earth!7 a# ]0 e( M) K0 a! j- ~5 Z
RockCube * + RockCube * + GodStone S
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24 PoisPhar
) Z0 a" w, s/ q+ a; L6 N/ ]4 CPharaoh generates poison1 z( k; h: i, D+ C8 |! j8 f
PoisMask A + PoisFace A + Anubis A9 b9 @9 a# l' n; Z1 z/ T
" c* c X$ x. A. s, o. ]% {/ _% C2 \6 j
25 BodyGrd( s4 c6 e$ {8 J
Bodyguard takes out enemies3 H j8 Q/ w* M$ x' G
AntiDmg M + AntiNavi M + Muramasa M
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. L* x0 k& I) z' |26 500Barr5 k, x7 s; e. C& G3 n; B
Barrier absorbs 500HP dmg
. r6 D9 ]. o0 F4 O8 `Barrier E + Barr100 E + Barr200 E+ C' @" U2 C" u) Z
Barrier R + Barr100 R + Barr200 R5 ?/ l, _/ B( T9 g, H
2 Q* s( B I* m+ Q27 BigHeart
# S$ G- U. Z: s, Z2 a+ @7 K. \Attacks, then heals HP!& `% j) p, s/ D
HolyPanl R + Recov300 R + Roll R
6 {+ u) i1 I3 W5 f6 XHolyPanl R + Recov300 R + RollV2 R9 k, Y" p& A% z0 x! Z7 }& Q
HolyPanl R + Recov300 R + RollV3 R
3 |' {. ^3 K0 N
, K7 o. M; M- ]+ M7 h# S28 GtsShoot5 }1 n" r1 j! r3 N' T
GutsMan throws MegaMan!
" }4 ]* h& u `; r6 tGuard * + DashAtk G + GutsMan G
: C1 Y% I- J6 p/ {, eGuard * + DashAtk G + GutsMan2 G$ M- O1 _ F: ]7 p, S7 Z# t) h9 J
Guard * + DashAtk G + GutsMan3 G( h k% j) e7 Q+ k- G# C$ K S
Guard * + DashAtk G + GutsMan4 G- s2 j1 A6 A, l
& O9 Z* @" a# E: c/ c29 DeuxHero( B. j) z8 _( `5 ?$ Y- d' }4 M
MegaMan & ProtoMan team up!
) `) T9 b: `$ j1 [) _CustSwrd B + VarSwrd B + ProtoMan B
: o* f" t9 }" s# `! K: Q& s4 k% tCustSwrd B + VarSwrd B + ProtoMn2 B) v, q# Q0 y( L2 C6 `$ J
CustSwrd B + VarSwrd B + ProtoMn3 B
Y$ x; p0 @% p! C3 qCustSwrd B + VarSwrd B + ProtoMn4 B
K4 ?: u4 {5 }5 L+ W0 M' J: F2 m
1 ?0 F. @+ U! w/ ^9 r# J! \5 i30 2xHero5 @3 L8 J3 b- s
MegaMan & ProtoMan Dual atk
6 |' k8 h V) I" y* p, ~7 ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! j7 G/ P) L* mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) q1 ]* r B) X% @. ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ u5 r' M7 O% f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* g) ]; B M) T' E+ n( p- J! p! g5 v* h6 @) Y" l7 R
31 PrixPowr- t# U) @8 ?# d, X, S% v; ^
3 Navis attack at once!
. G6 M5 F/ ^6 Q: w5 g& KTeam1 * + Team2 * + KingMan5 K: C8 V& s) u: R* o" T, J
Team1 * + Team2 * + MistMan5 M
$ s/ u0 i( G% t1 p8 _Team1 * + Team2 * + BowlMan5 B
4 x% ^# C+ g( G5 O3 Q" A8 o) ?2 q
: I: z4 U& @% W( O! n32 MstrStyl
* y5 z5 p$ q* }MegaMan unleashes his power' T- r% D8 Z. G+ T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
- ~" L" W! J E, M+ F9 H
2 B0 r! @. _% v9 H: lStdrdChip (Part 1)
* L& y9 T9 @6 t7 ?7 A, `┌──┬────┬─┬──┬──┬───┬───────────────┐
! t! F2 Z5 D' L! N: k4 T( V│编号│名称 │MB│攻击│属性│稀有度│说明 │1 |7 V+ F. {6 I9 ^
├──┼────┼─┼──┼──┼───┼───────────────┤' A3 i; f4 v# ~$ D7 @! o z: y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# D, M! d, e% H, b% k; O/ @( i, ~% X│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. `' {/ t% t( ^3 d
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( o7 y1 c6 H, M* Z# q( R5 s
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( I3 `4 X, p6 i3 Y3 X, _8 s, L│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) l1 m7 } O3 d3 l
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
& V$ z( a3 \9 a2 H│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; {& ~+ m, y6 A+ `, b
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 s3 e4 F* t. n8 n5 M
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: u( t: n+ F# }8 X! U0 @│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* i* [. y* T; y) Q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; t; E8 R; k) L, \! }# n$ M5 {6 @
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 o; b R6 i8 w, X5 ~7 }
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 t) r5 E/ p- B4 _; D9 L `2 Z
│14 │Spreader│16│30 │ │** │Creates a large explosion │
; r" X( H# F% z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& c* g: i7 M3 k/ }0 l. v5 g) g
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │/ n1 }' P Z: I& F _
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% i; t- b' l) P, [- f│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │% j" Q# z8 E( I$ F/ x; q
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; c+ M* X W0 x# T( o4 d6 X+ J
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 b: E/ T4 S5 g. d/ d$ A; {│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 W2 I4 Z1 E S% G5 V8 M! z* p│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* C# `# N! ?! n. [│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 p/ o. Z$ q" h% [& V& Y( j, C│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ I6 k1 D- A; K1 d
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 M. t- p+ L, y9 S% E
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. y) q: s+ ~( M1 }/ k
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& M p! h' w, i! \. K- M
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 e$ n1 _1 }0 W# Q3 T: t, o
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. F, ?; @! E! F5 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ ^& x Q9 N* A' c* Q2 |
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
2 h8 E& |, t4 K# r8 f│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! f2 z; ?) t' h5 ^1 y }; ?' V, F
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! C) K! `; _. p│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │' \+ u4 S- [ h' i% t# \
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 |1 J3 W/ Z' J% q* g2 W
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │! J- x( S4 H( i! i) m6 L
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 e/ E2 R3 B6 r/ Q8 j, y6 P$ j│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* V- g, e2 f4 S' `' j" |
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( O2 w/ \4 C2 W4 f& ^" r6 G' `
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 Y4 f5 I0 o$ w2 [" a│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! D5 b. |5 _$ R* h" ]$ V# B
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 O3 A a& K" ?/ {
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ B+ Y3 E0 m- w3 c+ [4 a+ O( m/ {
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" V- U: X6 b" t2 n│45 │SonicWav│26│80 │ │** │Shock through enemies │/ a6 t- }) U. A5 H4 x" H N
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( H/ W& _: M1 D8 O# Q│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 e% g* {. Y! y5 |, i `4 x
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) J$ s$ U% ~+ V! _9 F
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 {: S3 X1 m0 N. }# z+ }) W6 B
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 Y/ y7 ~( x M% ~; T│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 F s* D5 q; R" A0 Q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 L3 o' |* w. y6 k1 ?2 q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) q* ?9 o1 V, E* [/ w3 o! H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( |7 T! ^2 C O4 z1 C
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: N' [' o' S( V* k│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 b; S) v, Z! ^- D: O3 a8 J8 y7 N│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 {4 h( Z" x4 P│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, r2 K! S. Z+ X& ~& N- x2 |│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 ^( E' e* ?2 M: ~9 F9 n│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- H8 O5 p; L d3 w4 y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. g W; |9 i5 Q$ e
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# f3 D# R- {: Y- A1 Z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 G2 b! M. V0 e" l/ j
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, E# Z8 o7 k; S│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 i$ n* Q' U6 ^4 l1 T& r│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% n: R9 I# X# X+ |0 u5 t1 G [│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: B/ O, ~; X }/ d) i│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ f+ p" h3 {) N6 H& w9 d│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, p3 w# p! j$ A" \1 C0 r3 _│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' [& b# ?! z( u8 q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
4 \ B$ M- {; w0 s0 o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# ~) J& W( N9 U( k5 K
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" t3 w0 v4 R# G) M
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 T3 C- K% R% ]. {" d1 U
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ t- ], U6 o& A L! F
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' H6 ~( w; F8 V* p! m; Y: ^
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ ]! a3 I2 d" d$ p7 m│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" W& a! A. b% Q# n, v( ^│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 ?3 |, g& U% m' o1 D
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& d9 a3 f7 k( F! k* g8 d' Y0 @" j│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
Z7 f% J, f* H1 k8 N2 m; d) c: @│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' c/ e% C2 M8 S, x! R2 A
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 g( G0 B: B3 N" Z4 X
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) N6 p6 w3 _, E# k( J* S4 |6 Y
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( p1 C; U4 [; o7 w, Q; g2 J) u! W│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 Y6 u. l/ x: P( w7 F T4 Z! Y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │( _) d- B* F8 V' y. _0 L. k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' q5 U/ s2 N4 g% G0 x) G
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! W$ e5 G" I% `9 e0 \│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& v* [9 |! h1 V│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 O! O [ H4 B; J p; T, Y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( G" m* ?6 _- K4 s- h
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 @4 O! m: ?7 Y2 ^" _
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ d0 C( y' f. n# t6 \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* I4 {( H4 B$ r* I" U' S. F0 z+ d│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
i3 G9 z1 g/ R│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% m4 p7 n3 d& W; u* D& H6 w
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ {0 }7 a9 ~ T9 l# L5 l& E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ Z2 s1 M1 n& ^, @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( `* Q3 j A; O: _% e4 w2 X
└──┴────┴─┴──┴──┴───┴───────────────┘
" y- \# R$ b' D! g. p& ?) ^! J1 t; O0 r4 e( T3 Q
StdrdChip (Part 2)8 Y( Q6 r/ P$ c. b V
┌──┬────┬─┬──┬──┬───┬───────────────┐
! r' q8 ^2 R7 P2 R│编号│名称 │MB│攻击│属性│稀有度│说明 │1 }: l b5 u) F$ o
├──┼────┼─┼──┼──┼───┼───────────────┤2 N: ?: e0 z4 X; ^/ d3 H1 }4 B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 m" d% q% o; F│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; B* ?# F8 Z g! d% Q0 u│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. ^8 X: z( i* x& j0 E, F│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) J! T! K' e6 ?0 }( j
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* z7 J5 L% {) y0 c! m/ B│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* d: m, V+ C/ N/ f
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: t2 Z0 ~ \1 T/ A* {
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# V3 L/ H6 g' q2 p. r, d# _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* W, D% a+ Q: j4 \" M
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 j) |- Q# x$ e) M6 T# p. ^
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) l. b. y+ \; T3 h' v" ^
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! |2 v6 E/ H2 I, n│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 Z* @5 D4 g* d. D% F k# ^7 e
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) h4 z& t2 L' [) g1 V& [8 g& y; d│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; u# t* Q) P* a4 h. _/ L
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 n4 X' S+ H/ a+ m1 U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: X2 o9 \" o& Y* ^" Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ ]# P5 Q- I& L T. y+ |5 p+ `
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
' B% C; x$ k; h& z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
$ L# u) M5 N( q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 d; G; I* r& D8 K2 H
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& R& E& y% K" T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# D, c# o+ G- X, a+ u) { v* Q5 U6 e│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 O/ x1 I6 B" v( V N
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' U9 ?8 ?9 O* q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 f; A2 ^1 z; ^2 f" n0 z
│126 │Rook │30│ │ │*** │Protects you from attacks │
# l# o) a/ n8 N│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 P8 S9 w! \; c' G4 w2 j* C
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
' L0 r' n, n0 Y( V9 g+ X│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
; _* u! r3 `* B1 G* f│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, t F' ~2 ~5 L# i. a│131 │Lance │46│130 │Wood│*** │Lances through back line │
; y, M9 }6 S0 k* {0 O$ `8 q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
. H0 O$ q3 A5 [2 ^7 j│133 │Guard │5 │ │ │* │Repels enemy's attack │. s0 k5 h9 b$ k" n X$ ?5 N% i
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ c9 Y+ ]" Z9 A
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ b, T5 m4 Q, o0 F& |0 R
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
s6 U/ s9 P, j2 [: b9 S│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 d- K5 o& V* L6 \│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
: I6 G L/ e+ [/ p! E7 q│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 p' Z$ D9 T- h' Q9 |
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ C0 Z& _# Q8 d; w% J( i│141 │Prism │60│ │ │*** │Prism fires randomly │6 f$ |) z' X# ]
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
' e( K6 W9 t( v. R) G7 v( Q│143 │Fan │14│ │ │* │Vacuum pulls enemies │5 o) |7 M: U q& o
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
^; w# U9 H' U! G; W│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 d0 S3 V4 j0 \' k- l/ U0 C
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 A* B; T" p0 a│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, w' U. v+ c9 m, c$ U* }4 z1 l# y│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 R+ f' Z; Y- @' b' E│149 │Recov50 │14│ │ │** │Recovers 50HP │
, u5 u c2 v* Y: d# q│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 l- \5 C8 _5 o, ?│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 K- A* L6 h& V% g+ ~# N│152 │Recov150│50│ │ │*** │Recovers 150HP │
; a9 z- l# R" x v$ X* O( ?/ i9 G8 p│153 │Recov200│65│ │ │**** │Recovers 200HP │# L' _" p- m7 d/ @6 c
│154 │Recov300│80│ │ │**** │Recovers 300HP │$ z Q# ?- v1 x! x0 X3 x: ^4 q6 S
│155 │Repair │8 │ │ │* │Fix your area's panels │
6 K3 }+ |1 ]. d$ q, K# ?│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) }" W( _1 Y% x! A% r│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │! r) c) @0 h; P& `4 p$ r
│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 F$ z, ?' A! s9 _( v
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ _" A6 c, m( i( H! Z│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# [2 O& P0 ]) ?! Z# |
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
% t3 a8 v" e* F& I! H$ x3 W" a│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 k/ | w+ u! i3 ]$ j; P6 u│163 │Invis │11│ │ │*** │Invisible for a while │8 W7 t( J1 S6 B
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │% T$ Y6 L+ R$ O, H" N8 f1 S
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ k! Y' U; A. O; z% j6 M# j3 E
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 N0 u0 u. x$ v: i" I* _* C! c0 b│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │3 t, N$ T# z4 T7 w# G: f
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 K' F5 j; r/ k, Z│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- X, m; s" D- C9 t$ U0 q- ^- Y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) k$ V0 c6 i9 T! ?2 q) S# g│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 ^, ~) X, k) @( d! h│172 │Aura │55│ │ │*** │Repels attacks under 100 │' J7 B! _+ L" f/ J% ^; S/ N, y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; A `$ X& l$ f
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' C1 @& D9 r1 a% N/ C% H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; u9 G" ?6 o, J! U4 i5 ~│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
% u: s+ b: @; d7 D; z7 _│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- A* T4 |7 x i: W+ P- J8 h, E* I│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' V6 F3 R5 T" q2 r+ P( ]
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 Z( r- S+ H+ L% C! J/ [8 u
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │) U; p9 U! ~, r/ c. l) X' Q" V) I1 u
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: W) w# l5 ]$ i/ v│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( m( A5 L3 o$ L! E8 ~8 ?! v9 Z" h
│183 │Hole │55│ │ │**** │Open hole to dark world │9 q4 Z! v+ e4 I4 t: M2 i0 c
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 e: ]/ `$ ]7 M/ f' L& {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
O5 C* L# u& a│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 d" u: w0 x& q6 D$ J
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 P3 u7 l8 k0 U- D3 {, B8 O7 A }
│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ O! j4 }5 o0 h1 Y5 G- R& R
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 m2 f s" `, }/ g5 P2 U; o! B# m│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! A! i( G; J) N# w4 t│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" d' ]* e3 D8 e) x* p$ r/ d# H5 i│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- K8 Q7 x; x( G7 L8 I
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │/ R+ n0 H1 a* V- ^0 S4 G0 Q
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ t. L( Z. J+ }/ q8 z& g1 A3 ~
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. v' ]3 t8 Y' B│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; F5 h- H$ U0 P! H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: {, U2 V2 u" z# j; z& f│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 {: [$ q) ~, l( e! X│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, f3 R" ~' a. Q- g# H% L/ v│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- D, U8 H4 T$ Z( \" E└──┴────┴─┴──┴──┴───┴───────────────┘
0 f; f/ f3 r* }+ `( g% X' Q% I1 q' H9 d8 b; Q
4 M: c& _5 V3 O- z! e) SMega Chip
6 g* P$ f: W) i7 G┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ X& L/ ?4 I# L! D% e8 E) q│编号│名称 │MB│攻击│属性│稀有度│说明 │% {6 Q0 }- W, \
├──┼─────┼─┼──┼──┼───┼───────────────┤2 p* {7 H* s/ |, G0 o" i+ C- M4 n, t
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 l3 A+ A$ o* e. m# g1 h: {; Q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 z5 `# D8 E$ O; W+ K. U$ c3 ]
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& S5 V$ g# J; ?9 R1 }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' E0 q. c" q! D( r& p; I│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: K- O5 {2 P# Y9 c+ o│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 Y3 z4 f9 s' M; F3 s4 Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% Z: A: A! k7 R/ g* }
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* F: |4 q/ `* r+ Y, ^/ M* j+ _
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' Z" e$ Q" z7 p) Y' Y. b
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; {2 R: h! a7 u/ ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. u2 k- l/ X5 e7 |! O+ \│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# D3 t; J7 p3 ?% v/ ?* a/ x3 f│13 │Guardian │82│ │ │***** │Statue punishes when hit │" y% ^2 S5 G& C0 X7 e0 ^; s
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) Q; B. C3 B- i0 `! \
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. [) P/ ^( `0 U/ ~0 L│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 b8 `6 z1 G! g1 q$ m$ _ E! t, C
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( W2 G l5 ?7 A; t! q+ x0 P3 ?│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# @$ m: U* {4 x. Z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* m: u+ c% n# ^
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- A6 f& @' F* [% r) [* M, Q( k: |6 B│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 n# I8 `$ ~6 I H- L: J5 Y$ k│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; U3 Q0 E: Q+ I8 z6 G6 S: ~ A7 F│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 z- s. ~( D; s+ ?- J/ v
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 Z) r T& N. n# q& o│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
+ X9 N- V ]1 _! ?: J│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 a% ^% T/ W, H( ^- T. ^ ?│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 x7 n" H1 B% S& D. I9 ?
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% i- z: l6 V3 w5 v, F: k$ g1 W9 Q( x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 l# h& U# a2 m! c, c+ T: p8 Y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
/ F5 r8 {; L" N" v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 E0 h f4 i. u- y5 r
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* W2 J# W; y" a3 _. {6 r│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 n2 G: g4 s- Z& q- O; z# i% L
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! M9 T" I. c9 D. h- S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: q$ Z% a! [. Y) c, ]( v* z5 R2 k* i$ G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& m( f; W8 m4 A. L: H' \: m$ U
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! k" F+ Z0 Z5 l7 Z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 O; v* j @9 ^& l7 O% c│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! O- C; e, ]" ]6 |│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! g5 q5 q0 e3 v- ]* {0 k |
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" d8 J& [! I1 }' K C│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, C5 S8 r$ m8 \9 n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" e3 v) `& l9 \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ P i+ ^, y# S
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │! q- F3 h5 B& w( F
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: u' L" z$ t* q2 ^, G7 \│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 c1 D2 H" T& g. S
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ q5 J3 _+ V6 T/ [9 M│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. Y; U( Q2 l( \. V* v) b5 q1 O│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 `8 I/ h, n( r. @& @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; b4 }, @5 r/ j6 X7 U) N* \! ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 V& v$ F: s, F p1 z. [; k4 ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 }/ {) J" I4 Q. @7 R│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │/ F) M) B+ z& ~7 i( c: B; Q5 m
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 z& p4 E. {( h, i$ B' ?│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 S9 ^) K( U% E& C5 l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ {. e1 R8 x2 d
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │$ h% e/ G% F h% L' D( z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" D, T& c) ]6 J( B+ v
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' W9 [, ]5 Q8 Q+ g( w( B l( x
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │* _7 S7 q" [( R. d! ~& J
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 R3 E5 ?; ]1 G- Y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 y; r6 g. S( j D2 o: {│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 o8 n) f3 c* D/ h; g
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. h" d# Z2 U$ v5 p; r
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( o' {5 U' y9 r5 T+ B0 S# M2 W0 }│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 f; } J- ?1 [0 `$ v
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' P# K( U$ r7 y" I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% f7 n1 H: _2 J0 Q, \
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& w/ ~% M: W2 T, E% n
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 C5 L- Z" O! [9 j│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* ?; |$ T: F" f5 n
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) x' m& \! a7 M- j4 G3 E│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │. r4 x. R" ^. |' l0 M( [3 Y+ z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 d7 }! W" N$ I @5 \│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ s" Y2 u2 h* y$ w. ]6 f5 Q8 m" W( ?
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 D, K4 `& m# u5 p F& h, s
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" @2 `4 B9 L( x3 [, |
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: e/ K: K) m3 S' _│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- t3 X8 q) J3 I' w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# ]0 X+ \- L0 |│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 I* F% p% p/ W% ?9 S: ]+ M, |
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ r! ? z" a4 S
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 x+ d; w& C1 Z u2 h# B│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 }+ F0 o( w% ]# K9 [) i
└──┴─────┴─┴──┴──┴───┴───────────────┘# |2 l. v) w7 m( h( x* U# n
! J7 w9 |$ q0 f8 D& [$ n4 l5 L$ h% a6 R: U( V; n, o
GigaChip (蓝版)
4 {1 b; q8 L1 \┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ E# n% S1 _9 h│编号│名称 │MB│攻击│属性│稀有度│说明 │
* x+ g5 F4 u# H- I) q- e: C├──┼─────┼─┼──┼──┼───┼───────────────┤
" \! @6 j6 O9 h" ]* R- n# Z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ O8 G- @8 ^0 o) o+ D5 H( y
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 z7 _0 p; A; z- X( Z( u) @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" i2 A6 a7 b" W6 l│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 @2 d1 p1 h9 P! i( [5 Z/ K│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) ~# s& I- K8 z, |│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │0 a" m$ X: ~9 K( C% _5 [! u
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. z8 l0 a7 N, t0 t( H, j: q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ M$ A2 M! ]6 n4 k* F& ?: f2 q# j│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 E! n& Q/ r! c; W B1 |9 t4 Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: ~$ ]. x& N7 Z' y) z4 Z; b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 g& P; J; f- _6 G# o' m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 }% T: h' x( m6 p6 B# p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, b R' k) b4 N& r1 N8 g│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, W3 S! e; e' X8 N│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; y8 X2 s0 |* V3 J6 F L4 e
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) q: y$ H) O) \0 z6 a# `4 c% K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 Q5 I% D* ~8 F( x2 n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- M2 }" p, f2 u( {$ u. G# ~: b7 T
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │1 U2 J0 s( \: n) }$ t
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 Z% O# S, O+ ?$ c+ Y└──┴─────┴─┴──┴──┴───┴───────────────┘
* k2 a' E& H6 G; Y( r7 w% j" C9 y0 {6 b/ U1 q6 e( x; X1 R
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 O6 Y8 Z* Z( {7 L7 F+ X2 S; k' V┌──┬─────┬─┬──┬──┬───┬───────────────┐8 O( l! W0 h5 U% W$ w2 W/ s
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 W, |: N/ V) m, c/ v& E8 _
├──┼─────┼─┼──┼──┼───┼───────────────┤3 _- `: O4 u1 w' t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; i3 \6 E- {% U! e
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, v% ]& ^& V$ H5 f6 z* s; ?4 J
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 L3 U/ |3 F" n" o│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 P0 m+ Q/ i- q. b6 D' T
└──┴─────┴─┴──┴──┴───┴───────────────┘ |