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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   `% x2 X  |" K: A( N$ _
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% y4 |( f  P' v  S) P7 n# D7 m■● ■  NintendoWorld    站友xliz原创
( Y! _8 E7 \/ s0 D6 o8 P■ ●■    http://www.NewWise.com
. r; e8 r: O- g  l0 P9 O6 g" e+ B■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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1 |$ U/ w3 p" A3 U( T5 d/ @           洛克人 EXE 3 Blue 卡片组合& ?' \' X2 B; P: R/ Q
4 p+ W: ]# O5 V8 G6 [  x
6 k7 u4 }& M; s2 c( ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 V1 j# p: |7 z7 d
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 K8 x+ p- Y! K5 J
====================- w. |0 R% }) Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 }! @$ A( h# B$ E. X: ]8 [% B1 d
9 b/ t' T  o" D4 X6 i5 `: t以下内容格式如下:" O# k4 ^$ I, W3 ?- J; J; S4 P

1 s5 H, _3 U. B$ }编号    名称
7 |  ?) p5 H2 O" A" F1 [7 q' l说明
5 U) F/ a9 N. A3 u9 P组合方法- j1 F9 R8 P& {1 E8 j
---------------------------------
5 Q  w7 t" y+ t  n% |01    Z-Connon 1: X( \( Z6 J: a: A* j& @
Unlimited Cannon for 5 sec
5 I+ V9 \$ N) U  V% RCannon A+B+C5 z) u/ f: v6 ]1 ]" {$ C& I
Cannon B+C+D3 j: b6 C  B' y. i
Cannon C+D+E
! W, k; l$ i# A; j  A2 F7 v9 E# S8 n: E
02    Z-Connon 2, T  m! `/ }3 [0 w  f5 [$ v7 \! D
Unlimited HiCannon for 5 sec' Y- W$ S6 P8 O
HiCannon H+I+J# W. ]/ g5 e$ _& f9 Z* E  d; X  G
HiCannon I+J+K
5 k. p; {+ w) P2 C& p  cHiCannon J+K+L5 U4 `" b: F3 Y7 J3 P
* Y" j7 g  G5 }  @$ I% z# h0 `# M
03    Z-Connon 3
7 \+ S9 H7 ^2 N% n% E4 HUnlimited MegaCannon for 5 sec8 B0 @) J7 q$ Q. K: }
M-Cannon O+P+Q
0 Y- u& d0 @$ Y! n( hM-Cannon P+Q+R
, Q5 K% f  J+ n  F6 L$ HM-Cannon Q+R+S9 }) F; x- C& V9 m8 t

, @5 b8 I6 {6 Z) m3 m, R; f04    Z-Punch0 E3 F. S: s6 l
Unlimited GutPunch for 5 sec
. r: C& J& y: ?GutPunch B+C+D
9 Q( A, l" o8 ]  i1 [9 oGutPunch C+D+E
! ?% f- q' b- N  iGutPunch D+E+F
7 V, l0 C, j; J) ]. F. ^( b$ ~; C& n$ j
05    Z-Strght
4 ?  a/ q' o; ]+ cUnlimited GutStrgt for 5 sec2 s) P9 C/ Y' ?" p$ d* o3 U
GutStrgt O+P+Q9 ~) i9 A; `' O# i' x4 s
GutStrgt P+Q+R+ ?% u/ k& Q- ?0 H  A1 |
GutStrgt Q+R+S
8 s5 d' ~$ g% f4 x7 r4 P4 o% ~) G& G( y  r( m0 ]) l
06    Z-Impact" J$ E) H( e! |8 _
Unlimited GutImpct for 5 sec, J. Q3 k' C0 k- h) L3 s  M) g
GutImpact G+H+I( n. R* ?" m$ E0 E
GutImpact H+I+J; T) v, m- V6 x9 a* M* Z2 e
GutImpact J+K+L  l% ~- z9 [' V% Q/ l  N: b

# r8 X: }7 A0 [" Y07    Z-Varibl
' }* O( g9 l* fUnlimited VarSword for 5 sec
  n- o8 a/ ~6 N6 H+ K$ }: H; wVarSwrd B+C+D
$ S' k5 r7 K! q1 OVarSwrd C+D+E
7 B9 p; M6 e  G. G" dVarSwrd D+E+F" e# _! I- K$ l- f2 D, x8 b; R! t

, X! A! g. l7 p* Z' n7 F08    Z-Yoyo 1# W% s8 K9 M, n
Unlimited Yo-Yo for 5 sec% j4 m8 n% l8 [. Q& c* U
Yo-Yo1 C+D+E; r" m% i  P) n+ \8 d6 K  d$ y
Yo-Yo1 D+E+F
  n( @2 h. P! q' N& D" ZYo-Yo1 E+F+G
( ~& }" y0 G1 D8 y; ?# U  Z( h, K. C. p% m
09    Z-Yoyo 2, R* ]1 f" |7 D& h, Y
Unlimited Yo-Yo2 for 5 sec, \7 N7 u, r% W+ V9 a- M
Yo-Yo2 H+I+J- J: T' H" g+ W# P
Yo-Yo2 I+J+K, _$ \% s$ ^1 u" W' N: n6 Q
Yo-Yo2 J+K+L: d: F$ @9 t% \( C' }) b

* H" i" d3 I2 i1 a; R( B10    Z-Yoyo 3- m* c, H- h. K  {7 {: E0 U1 R
Unlimited Yo-Yo3 for 5 sec$ a/ A& p# p* `
Yo-Yo3 M+N+O
- o2 T; G: V" T" B+ Y8 {( d: Y! MYo-Yo3 N+O+P" J; ^% Z! l0 U* I( w
Yo-Yo3 O+P+Q% _! S8 Z/ H0 u) U/ D
" p, W: w: ]& k: o; C
11    Z-Step 1
  g8 q/ D9 D% p' x; ZUnlimited StepSwrd for 5 sec
1 @/ U! w6 f2 w. O; TStepSwrd L+M+N9 z" d' {& Z$ C7 E7 d! x
StepSwrd M+N+O% G: ^+ A+ o- s0 y6 R" M/ |
StepSwrd N+O+P
: F' }9 l, Z8 u- ~4 k0 S3 X2 H; [; r) E! D
12    Z-Step 2
# T4 \) G/ t  e8 TUnlimited StepCros for 5 sec9 F" Q2 Q+ [. t3 P3 D7 i
StepCros P+Q+R
- E. ]2 ^) N9 I  j& M& IStepCros Q+R+S
3 V2 t. e3 D( k% t# R6 `4 H8 XStepCros R+S+T
2 L( `" S  @* \% ?2 k7 b8 _
& V- [" [& ~  l# e: a% y13    BubSprd/ _, u0 t0 [$ e2 ~# \* X
Attks w/ spreading bubbles!: w9 n1 C1 \) b5 e8 d8 p
Bubbler  C+D+E
, }$ U; k: e5 A" ]6 T  tBub-V    D+E+F! k+ e2 G. S; z% J1 @# |* v
BublSide E+F+G2 t' X4 f" @2 q
Bubbler E + Bub-V E + BublSide E
/ G1 ~0 e$ i" c! f: F3 b: l2 H; x! z4 I5 G) w9 F& R+ _& h. I0 I
14    HeatSprd
; c7 K( a) K2 U3 u$ cAttks w/ spreading fireball!* t, @3 n" W, f3 W. u
HeatShot H+I+J4 C% c/ D+ Y7 H0 ]
Heat-V   I+J+K3 Z) z2 q, E) Y
HeatSide J+K+L
& H( i: H5 D9 O( ?: Z# T  S% hHeatShot J + Heat-V J + HeatSide J
! }: _- r" ^" k- x4 G
3 W3 W) \- |; e3 k6 O: p, |15    H-Burst; P8 p0 [& a/ s/ Q, @
Creates a giant explosion& w! E% P" V9 A
Spreader M+N+O
* g$ T2 S  _% Z, F5 O; ^Spreader N+O+P; m( d7 }( m* Q  t5 J/ K( X0 P1 b
Spreader O+P+Q6 c1 f8 f8 f3 X5 p0 u  s) V

- b. Y0 ~6 U" h( i9 X16    LifeSwrd; r( _- O  ]! e- B
Swings a huge 2×3 sword!
+ n$ d) N  l  c& ]/ E; u0 QSword E + WideSwrd E + LongSwrd E5 M" ?9 c" o- `/ x$ K
Sword L + WideSwrd L + LongSwrd L0 ~$ q0 Z! P6 w2 U
Sword Y + WideSwrd Y + LongSwrd Y
' L* u1 z/ o7 ?1 Q) J, m/ m7 Z/ r
, W! }) a1 \+ x4 F+ S" ^) V! b17    ElemSwrd
* |- ~( ?5 {2 uWide swrd contains 4 elemnts
' T0 I) J" P. R% U  VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 D2 Z4 I( X; y. F- PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; d# p% n! b2 o+ B2 a1 `: c; q$ L
18    EvilCut$ t, B1 ?5 r4 Q, @! b
Step up 2 & make 4 atacks; w8 p( H% q& o
StepSwrd P + HeroSwrd P + StepCros P, Z, _6 R0 R5 y; W# ^8 K

4 h1 Q% i6 y1 D" O7 i# S4 m19    HyperRat
/ }. a) o! X" [3 z4 @  PA giant Ratton charges!
& ~5 U( p8 i5 l3 A9 y% r1 iRatton1 A + Ratton2 A + Ratton3 A
: j- P" X9 _5 \- A  F) ?Ratton1 C + Ratton2 C + Ratton3 C
% y) ?7 a" U, h" tRatton1 F + Ratton2 F + Ratton3 F; N/ _! K: |0 ?
3 [$ o- J# `* D
20    TimeBom +( \* _* V3 m, J9 E8 g( r" k+ ^
Sets Time Bomb in enmy area- D2 y2 h) [+ T# b
TimeBomb J+K+L
# D3 H7 B& B1 ~# B; GTimeBomb K+L+M" O% |  ~" N; A) b9 h. n4 f; o
TimeBomb L+M+N- |5 l: e' a1 v4 P
8 q& q2 z7 k0 c# t# f0 a, O* g% J
21    GelRain; p* Z9 T, {- ]% l0 p
Gel steals squares# ?! Q/ Z7 g" O' `. I
MetaGel1 B+C+D$ c1 ?  e; [& z+ [  ^& R- Z
MetaGel2 E+F+G+ O5 F4 ^0 A9 A; X) L
MetaGel3 S+T+U% H0 E+ V9 N  U7 Q; ]5 z

4 ]# E( ]1 ]1 ^: F4 A+ G22    EverCrse
+ S& ]9 E8 Z% V1 N* oShield chases enemies" W9 w# ?& \3 b2 [& ~
CrsShld1 C + CrsShld2 C + CrsShld3 C
# X& ~4 R! I/ r- gCrsShld1 L + CrsShld2 L + CrsShld3 L, H) b. @7 j; m3 d' S

. `/ G% x7 Z* R! \. G4 M+ g23    MomQuake, F  g+ m$ B# B0 p
Awakens Mother Earth!, O% X5 U3 E0 e( o. Q: C/ k
RockCube * + RockCube * + GodStone S
0 |; r- V; z5 ?8 A- s/ m; e+ m9 d: J1 I6 }/ E2 b
24    PoisPhar
) q% B4 a9 d$ p* l( e1 ?Pharaoh generates poison
3 F( x3 K! }4 }0 }PoisMask A + PoisFace A + Anubis A& p% U8 B' F: f& V8 y' L1 W
- g8 U; h! ~" W: m$ [7 E& p
25    BodyGrd
8 b: a2 Z5 [" H+ O; i; u5 C2 O0 DBodyguard takes out enemies
+ @  @0 i0 R5 A: eAntiDmg M + AntiNavi M + Muramasa M( b4 w  c3 _6 x8 b; d& I, H
6 u) K  b) Z* u* n+ X( {* }
26    500Barr- M" n: k4 G: Y; t/ P" H
Barrier absorbs 500HP dmg
0 L- q/ }6 r# {$ sBarrier E + Barr100 E + Barr200 E
/ Q$ t0 W0 C# l3 M  rBarrier R + Barr100 R + Barr200 R/ y; o1 A: U. K8 N

3 x" S, g/ H& Y+ V7 z27    BigHeart
1 Q1 X1 M; p" j6 ]) LAttacks, then heals HP!' F9 [2 X. b6 L. y* B2 |
HolyPanl R + Recov300 R + Roll R
$ p0 Z8 k% G5 C8 h& ^) a' YHolyPanl R + Recov300 R + RollV2 R
: I1 H& b& W. Z0 J  ^HolyPanl R + Recov300 R + RollV3 R
# W' G- j: F/ e$ V3 p! t) D# N# v) j! Y5 ?0 r8 }6 V, N" N3 c
28    GtsShoot0 M4 b) K; }- ~) o  H' b( V8 V4 \) I
GutsMan throws MegaMan!
' u6 ^* \0 ~1 D2 P3 xGuard * + DashAtk G + GutsMan G
0 I- L) E" L5 a$ u  |/ {4 W0 k8 r  o* QGuard * + DashAtk G + GutsMan2 G2 j- N* r( d6 b& _# P; |- {
Guard * + DashAtk G + GutsMan3 G( B( s3 I) H9 `; V* v# R! I  _
Guard * + DashAtk G + GutsMan4 G
( R( |- q* e; D% N7 A! y9 @* B  [/ B3 x
29    DeuxHero( u0 d# s/ L) ]+ Y+ C' D
MegaMan & ProtoMan team up!
0 V) H. `6 G6 LCustSwrd B + VarSwrd B + ProtoMan B# v9 N& E( W3 E* Q9 G3 E9 F
CustSwrd B + VarSwrd B + ProtoMn2 B2 V9 t+ o) ?# W$ f& d8 p
CustSwrd B + VarSwrd B + ProtoMn3 B; K0 t; W- v8 `# N  D, r
CustSwrd B + VarSwrd B + ProtoMn4 B( L& y- B) h: Y, F
" `6 p9 f3 {- T& @3 T  Y
30    2xHero
# o6 c( {7 t; e" D" \/ D/ x) r& WMegaMan & ProtoMan Dual atk
/ J' T3 e! P& a5 `, i9 ?1 y! [1 `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& g9 V8 W, F7 ?+ o  LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 z! l6 N- O& q, {! n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. ]: ?  _5 j, {" H% a" J1 v4 ISlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. {7 _% e( H/ X5 I$ i' T# ~

5 |8 r8 A% U& x1 ^, i" X31    PrixPowr
6 x- ^7 A% {( F3 Navis attack at once!! _2 W- [; x: a9 N' \. P
Team1 * + Team2 * + KingMan5 K
# Z. s/ b2 @6 D* [' p7 O1 w; ~Team1 * + Team2 * + MistMan5 M7 D4 L8 Q( n, L- U# C# m$ i( \, u& {& U
Team1 * + Team2 * + BowlMan5 B
2 S5 D- e2 T$ s) t$ {8 y
6 K( k9 g! Z7 r& R0 F6 {# u4 y4 |32    MstrStyl! A. H/ C, n, O1 L3 ~# t
MegaMan unleashes his power: z- W; H$ ]+ z0 u8 m) o
Salamndr * + Fountain * + Bolt * + GaiaBlad *: n, n+ }2 u+ @' }

3 ?, j6 V$ m; O0 vStdrdChip (Part 1). ?4 ~8 g" U, ]& j
┌──┬────┬─┬──┬──┬───┬───────────────┐/ |1 w; G( J7 x, l& D
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 Z& O* A( ~0 w9 H  T! i/ ^$ ]" H├──┼────┼─┼──┼──┼───┼───────────────┤" a& C# E7 j; L0 b8 s9 _
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 J5 L& t) F& O$ z+ ~
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 j$ e0 c6 Y6 |$ n
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) _9 W+ {8 m. T" j│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, S4 H8 s" J( s; l7 v│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 \  @3 o, l( u6 r; N' s& `3 T0 c  c
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" S. W$ k2 C% Y0 z3 Q
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! E/ @# I3 D$ R# D6 T│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- q" c1 M2 n* @' O/ n% L- V│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 F$ V+ `0 F+ z/ g1 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 [. R2 M2 b7 m# c* _) Y3 x
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 C1 A7 I1 |* G* Q- T& \$ K
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ `" s+ X; S0 w1 ~│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 r5 {4 O) ~* R  Q1 C( A' {
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │5 f) r9 ?  z% |' `( `4 @
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │5 J1 X  w9 d5 H, {
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │/ R8 h  Q0 \( b9 }8 U$ I" q( y
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │. f. D; l$ H. h5 a
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( r" z% ^3 p6 R+ n: o. t4 _/ y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% I: B" P- e" _# C: J: S! _- B│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% ?9 r2 x5 z" P+ w5 o, u
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! u! z" I0 l( k1 j5 A6 y/ A0 _6 w
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% G" F7 D% E1 J. `- y6 z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 [) ^' f! a& M8 O- R" E5 \* _
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  E: {. c3 {! D: }5 g3 E8 R
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* U. y4 a) t; u& M0 _. L│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" `" k! I, y6 }5 p$ ~  V6 K4 u/ ~' W; `
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- g% n5 n: {6 r. Q* Z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 S7 a# D% L& D+ J8 I) K9 y' t% m, @
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( V2 v/ |  G  a1 f% r/ J! F
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. P6 e% [+ P6 S" G! a1 ~│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 `1 B. t6 h+ ~
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ T. Y* o( H- W│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* o& U' c$ V6 \! O7 }" T, j│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* B5 ?9 ?/ s2 m9 N0 f
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! K; O8 q  t1 V  S│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! A# S! C8 M3 {% o) v# M- p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │% \2 ]" x% d9 L9 w- n
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ X; ~6 C$ T: T$ t  q# q│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 G+ T: F3 ~% Q' D9 G  w
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; w% I" Y" @- I4 y4 N
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
( s0 A, Q" r+ F% _* ]! E│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │2 ^& @5 S& ~' ~6 u, s9 B
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
" X, `  j  b8 m! i/ ^│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) [- n' U2 q/ `- i* D8 u5 s
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 V* G5 Z; f5 g: {4 |│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ U* K% P4 J1 s3 F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ q( h; X* u3 ?' i
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, `2 e1 H% l3 c+ v) c) k
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ W+ ^, ~1 d6 A: {9 r│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  d1 H, j2 }5 `5 ]
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 X2 c4 t; V$ P# X* y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; A1 `8 s. n1 |3 u- ^│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
& U3 i& y4 F" O; P  t4 [: c4 h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' L, M3 r& ?8 ~2 x: o9 `! J! q
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: j* O7 m8 k8 D( a6 Y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# G1 `. D4 _8 ?( U5 R
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ b4 A! E. Z2 |8 @3 {0 b│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │' e! \0 {/ P( u9 K; J4 {9 B( j
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 b4 ?/ q+ u. |) d: L
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# @! Q+ M+ M# M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; r9 M+ y7 I. ], b" j7 M
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ B+ @* `8 j( d  l
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* ^' f. k) E1 |+ P1 m9 ?│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 n4 K3 j$ z  u; R│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; r1 F/ B2 z: _& l) b+ W3 u
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ B5 z% D3 S  ?, S/ C" Y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  M: R+ ^+ W4 Y' t& _+ p- Z: L: S│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 f) O, ~/ c+ ^3 b
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │8 Q  W! H9 [! }
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 H# g  A7 y1 V) @│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: Z- {% N2 w5 c: `/ X5 t│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# Y* v& M  L8 k0 g+ B- u8 h. `│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ ]4 a) O( T* E$ q/ T* W$ V8 }│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ I, J6 \# q& r/ A) Z: m│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" I3 a% G7 x% g( J; X4 K; b7 i; h
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" S: ?) u0 v) {. g: x; N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 `8 x3 M- p% F% `, E* S│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) Q3 ]9 H; i  j; I$ s- E
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 j8 W5 M& {; A& B│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │& z$ H+ I; E+ H+ h: ]! e9 i0 Q4 |5 A
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& G) a6 S) \9 T6 f" B  ^│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │  B; _: B1 S& W. E3 A
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │7 w0 h# L. `- U
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
8 Z& T% [/ A! l& I* z8 u) x( b│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
, e  w- M& d- A/ y8 U│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 J: N: R; A$ ?* s│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# Y1 m2 ]5 a3 F  x; N6 `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* f$ G7 [' A  u
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& R  T9 n* @( _2 A, ?# h  I
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 y+ K, j$ k* P* R/ p. i│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 y8 t# M* |7 d5 ^5 H% I9 P
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; n' ?- l% c! a* @4 S& Q8 m+ w6 i
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 q9 t$ w0 X- K+ O│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! q( o( j& K* A5 a2 g; Y
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 Z6 S7 I6 t/ u│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 `4 r! _+ ~; s; Y$ n5 ~/ \6 m8 S│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │* D$ c; H. d7 c8 }" C1 X* t
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 k! \# |$ V# E9 Y) O  c│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% U, y" r4 e: C. Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, [: n- `3 e$ ?3 |# J└──┴────┴─┴──┴──┴───┴───────────────┘
5 o, {3 r& U! o0 A; c
2 o/ f' C1 b9 }, @) RStdrdChip (Part 2)3 l2 p& E+ M1 p/ f
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ i7 v" x! p" z! v- k│编号│名称  │MB│攻击│属性│稀有度│说明             │
, N# Y. ~! h8 m/ p7 k' u, ~4 V├──┼────┼─┼──┼──┼───┼───────────────┤
6 x7 W8 r. f8 Y" Y: h  [2 k6 B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" d# t, l- m. M. h" P
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│# w% ~6 [6 h% `0 ^9 t' b) }
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; _4 F% J- o7 c( _8 o, \7 `
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 P9 w" L! Q( N5 [. n
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- D/ R7 [  y- y3 I2 r7 b9 a" n
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
9 h) y" x: P% i0 o' n│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │) W8 {+ V# c6 l( H; W5 M
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! ?8 A" p9 Z& M2 r8 K4 a- R│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
2 Y1 A1 z# g; F+ e- ~2 T│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, m$ w; U* X) T1 D' F* S│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 k) H2 u$ O( I: ~0 B│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 ^2 N- _9 v$ v+ U9 }! d' c
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ m7 G1 v3 v& i, D- a│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │, I, @& U; d- o! @5 G) m9 v5 I+ s5 }
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 z/ M" f) _' E│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. ^, W2 I$ o. u& k; o4 p│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
/ _9 H" W; D) s  l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. I( i( D( l0 ~( G0 @8 W1 _& d
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* R$ u0 Q  D8 d# N6 r
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* I& |1 w$ ^, R. l
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' r7 n( ~. C; C! g' Y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
3 U3 E! X5 r: c: T* F: @3 H│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ j" @/ E" R2 d2 ^0 Y) D) O│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 p2 A/ {1 G) z9 H# I5 I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 F5 E! \/ B! w* c7 a
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: }" ^$ b& r* ]+ u  j9 ]. D│126 │Rook  │30│  │  │***  │Protects you from attacks   │
, {3 }% \6 y  c# O' ]4 p│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, B. S* a5 n) b* t+ @- H
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 e7 l% v' j9 _0 n# l
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ }6 d8 O2 V* G' i& N% E$ [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 |) }" m' E0 V7 K2 }1 I" j( ^│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 C+ q% [* j. F% C+ K4 C+ T& j1 h3 N
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 u6 ^% G5 T: h5 X6 }) V
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 z8 f$ {8 j/ ~+ K0 y5 @: x5 q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" ?1 |  N9 g" `" A+ r. F
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ k7 Q# h  \% b  ?8 i" w│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │7 f, @$ g+ W* U
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( G: q. J& i3 U( U$ {0 B1 L+ V# U3 n
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
! u2 ?9 u) v# [0 A/ m│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; }% s+ r6 p; g% k│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, z+ ?* u: s* A; ^* \* r# u│141 │Prism  │60│  │  │***  │Prism fires randomly     │
1 u2 `+ F/ \) C! e│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! N4 B8 `, t  O# G# D  z; m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │/ j  `6 \. w  H& m
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 [9 }* R  Z( d5 S│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, q: @% O2 Y8 j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 v0 S( _0 K# F+ Y/ K
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │5 j; Y% L1 d: ]5 }  N
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
- |6 Y, |( q8 P) M, s│149 │Recov50 │14│  │  │**  │Recovers 50HP         │( ^4 J2 v/ g5 l
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 {( \# D" v* C
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( _, ^: |. H  G3 _' j! q8 }│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 [! n$ f3 o! e- e9 b" v│153 │Recov200│65│  │  │**** │Recovers 200HP        │, M" c" `" @+ C
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: M3 {! H  \: v3 f│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ _" C! @' C+ x
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* e) ~" q. N7 m) z. Q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
  k6 s1 D0 M  W: l/ W│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ i& y! {( n* t- Y│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* i% W/ Q4 x0 a! _# v/ l5 R- C) g│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# |/ w8 y# R5 T1 o# N+ U
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
6 L8 S1 j/ [) I4 L│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) f/ `* L' V; _" n* _
│163 │Invis  │11│  │  │***  │Invisible for a while     │
; D* q& q6 Q' U  n. ^* h│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* U  e) ^. V0 p: u; z9 _9 i
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │# m* X  _/ }! k
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 y  z. `* C" B) E
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- j2 d! ?* V0 q0 C5 B  ?7 r
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! [3 H* |7 a3 a
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& \0 i3 R& j3 j: z& H, X1 [2 t
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 b# \( q8 a( d$ E│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" J  o' Z7 a+ \- r6 U2 `% a│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 l0 T5 R# u8 e8 P. H) Q9 e
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; [% g0 C/ S% ?6 Q( i$ Q9 s9 |; B│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
0 K# |+ P3 O+ i( ~8 D│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 i$ j( Q, f6 c/ P/ b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! J1 K5 G; U0 Y2 C+ T│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( [8 F/ m8 c) j5 x2 B7 |  @0 }; I' J│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ A$ a/ g3 c7 u9 _" B. W8 ^' z
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
4 m" O; y. d6 w" R2 z1 x│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" Y, _' B! \: ~" p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. R, W# H  }" k2 e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! S2 u& K5 S# }" b2 X1 n2 b' H│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ L8 u/ Z8 ^; _! \% ]1 q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ G5 T7 R2 S9 T$ i
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │# Y9 M: j1 \, R3 A2 [+ q2 y# [
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, {$ n5 ~% P) V4 g5 M* J& k# W+ X( h  X│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 p; f' h' _! ^* t: n; r7 h
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │: w3 v, P( b3 L0 i/ m8 O% \" Y! [7 D' m" [
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; h  {! y1 O' n/ x│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 r! O  V# C  E- a3 I│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
' V2 o; E" E. U2 U1 Y2 L' @6 @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 J( N" J8 n% X% Z' c* Z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 m1 o; a0 d  V- z) ^
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 R( q: i) c2 b6 G
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ U) ]! }5 D6 G) ]* g2 ?, F- K│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  z2 L& O4 t  l3 s1 ~' o│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# I: A' j! R7 W# R7 z2 s! W- w9 b3 x0 w  s
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
7 t2 x' z* |; C$ {5 Q0 T; O% ^│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, S5 T7 G1 d0 o7 a+ k│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ V. E' Y1 _" I- N0 L6 I└──┴────┴─┴──┴──┴───┴───────────────┘7 [( \+ q; o9 d" P, l
" w2 e; W2 i; b. L/ m
) \0 S7 Z+ D; C4 t) q
Mega Chip
6 z2 e* G1 }9 {- x┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 U6 `6 |4 P6 v2 W% G3 b│编号│名称   │MB│攻击│属性│稀有度│说明             │2 q1 @" m& v7 H. u& M+ s
├──┼─────┼─┼──┼──┼───┼───────────────┤2 k. p# f" r2 J: ?+ y# b$ n* `- A
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" u( J! N% m: \
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* e8 `* a0 |- _: x2 u: V3 g
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& i$ l! ]7 Z4 T! |& I+ I5 ]8 F
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 Z: @( H! A/ u! m5 o2 p
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 N  W& U9 j) `" ]1 R
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 b7 G) u' g$ t. z1 R2 F1 N│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' W% S1 f# J" |3 `│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" [% N2 y+ r% L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# k$ \; @) T" _. s│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ R. {4 {5 X( ^" W; {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 ]  T, U$ K; _; e9 j9 F  _# h5 t│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 T( }6 ?3 ]2 J4 N1 M1 C│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# a1 _" F: M4 E- s0 \+ n│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 ~/ ?0 X2 B& \; o7 G+ J6 Z; t) {│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
8 s7 s. Y* j& C- c│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! {, _7 v" \+ G, p
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │# m1 G) u  G' j) u4 G" P- @
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │! ~& X' n# z0 e& W, H
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
) H5 S( G. d4 i% q# B1 F│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- H/ ~1 Z" S+ N' v, _3 S. m0 p│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 O3 o3 t. I$ b7 Z│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 P" P$ B! L) f2 y' z: t│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ O* j) w% R6 s' R3 {% E' t│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' a% F4 \+ g. F. y/ ~* V
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) w# S0 j  B& ?│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 N  ?. f3 a1 z# V
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │+ _( r$ a2 g  Q7 I$ Z' Z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ B" q3 O! s: x# A5 P
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( T! B9 h6 @9 G; l$ d
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │, Z2 b8 b3 u7 S- t( V# O; a. S
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ ]) M  C1 F* k6 _
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 ~8 ^/ z" M# q7 Q2 ]│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ F; x  D8 w  w+ N+ ~
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 @4 ~# l6 \+ `' o& ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- m7 f; F0 `! h) K) D, E# I│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; b( m; z2 Y5 g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ i2 K8 g  R: }( x2 k/ H
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. x( v2 m/ m3 }  d+ t& s6 r│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │7 F4 {7 a, K$ x: T  \$ G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
+ p- o9 V& O; ^1 A/ a* ^. j│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( r6 B+ L6 h& l" z( x+ {
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" S, Z/ O/ ]" |$ o5 Y6 R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, w/ Z# C3 k% j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
( T' R  }. l7 d8 `- B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ r+ D/ H& G: }+ K0 Q8 k4 m/ v
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
$ j- d% p& B+ Q) @* N0 r  q/ s│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │+ P1 R* U& y! a. q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
6 Q" ~* }6 t  e+ `2 C7 c% G│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 R9 a2 H9 T/ b% o│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) b% F8 f! o* G. l* z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: h$ J* D0 f7 I& J9 ~- n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. R' N/ a  _* k$ }: |, \5 P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ @5 K4 t) p& M  \* g$ S+ c│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' @/ a  w4 ^$ Z4 h* T% _! p
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  h6 q1 V- t3 `& N* G0 r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- O+ _; X& w) p  ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' L# E7 X- m" g
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 ?4 ]+ Q4 C0 c0 l1 k│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, M: y0 W# r' e! Z3 X│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
' `$ B9 g! h3 p1 B│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- y- r& N9 |8 V
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ ?# N( r9 h. ?! `  C7 ^
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ k7 K7 s: e9 `/ A" n, a│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; ^9 p" Y" X. n/ m2 v* h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
( q, r0 R! z  T6 v│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, R2 O9 f: [2 [3 j7 S4 E* I
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, R" q# i& W" X
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& L8 W- M+ X; n+ i+ X% c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* y2 D# O% r; g  S
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 p, H3 J( y7 ^7 m$ T
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' Y/ T  a7 {2 E$ E
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 p( @6 Z% G% [' _) \│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ D, ^5 M1 F/ C│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ D9 y0 c2 f7 P. E% m│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 ]8 y1 Y3 b0 h" S$ f( [
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 d  F; C& g4 M% Y# n1 F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" @7 t( q9 t9 D& M3 j2 S7 U
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; M% `( ?7 z: m4 Q$ f* |" Z9 e1 J
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │6 b9 L+ e$ N7 f5 r
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" V! @) c8 Z  f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 o  K5 c" P. Q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 c* H8 O; V; o; K8 {( o5 N
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 e$ u2 B7 V5 y" G2 r
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ w1 n* R4 N: `: t- Q, E! ]+ s│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ F" C' m3 W. A3 c, V4 y0 |' Z" c└──┴─────┴─┴──┴──┴───┴───────────────┘
: \2 }" K% N" ]; \2 O6 e& S6 R7 d; l7 t* E5 k+ s  V! J

1 I0 v) Y5 E$ D4 o* v3 FGigaChip (蓝版)
3 `6 q: K+ {7 |┌──┬─────┬─┬──┬──┬───┬───────────────┐' {5 t. J9 |5 f4 i+ V5 `! I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; |+ n7 x9 R! F: T├──┼─────┼─┼──┼──┼───┼───────────────┤7 J' R' Y0 r3 \/ T3 X6 `
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* F- v4 X% j# @% |│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
" ?/ c* T2 d- C" {7 Y. y. N│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ n+ e( |" J; j# e  k2 V
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │. U! x& W$ ~) C0 Q% M
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
& [$ M# S/ V. c│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 l6 A9 o+ `6 |
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( n& B! X6 `- p+ d; ~8 X% i, H0 `: K│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
3 z. {) J5 M) [7 @' h4 Q+ e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 T# ]/ D! R; w% X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 N$ r7 a* ~7 m. b9 U5 H│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
0 d1 p5 b' U. o: \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) p3 ~% b. H/ X8 `7 J" ~7 B% l0 ]8 r5 L│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 P& s7 R' n9 e) f1 x
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 I: o7 w  \' y- ?  f' w  `2 f3 U! P4 e│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; M5 w1 ?2 _0 V. R│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ |6 l3 A7 _# o( U" p; x  Y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' n# V; l$ j8 q/ O9 I' {$ b( x│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │# G/ Q7 z: s. Q
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# h2 x, B) |( r1 p5 C- W
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 g- g: v' x( m. K! \. Y! H  ~└──┴─────┴─┴──┴──┴───┴───────────────┘1 D- ^5 [+ @- E, ]
7 [' @8 ?* R4 Q: Z
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 W# k1 [% G) t) J/ r┌──┬─────┬─┬──┬──┬───┬───────────────┐
  G3 R; m5 l9 u) v9 z1 \│编号│名称   │MB│攻击│属性│稀有度│说明             │+ ]! X0 s# u4 y$ Z# k4 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤3 ~& K" p( t$ b, q/ D7 K% e
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
  l9 b1 t4 t+ G+ [  q│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
. |2 l" X  q# d  |│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 t( q- n3 r" E+ E' b│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* M- j+ E: T* S% I1 I6 \! q└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( H6 e# F/ ]4 R5 p4 kMegaman EXE 3 蓝+白 Standard 级别的 Chips:
' g2 p7 l# p7 X2 e1 P/ t$ [9 t. z
5 F2 r: b# B( L' {( C001002003004005006
7 R, ^2 c0 _  m6 \007008009010011012
$ M/ e" w/ a# C# w013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ e' }  V! }0 F: \7 r  }5 `$ I1 }2 b2 c
019020021022023024& b  W0 }0 v" R! F( Q# W9 ]) }
025026027028029030- A1 t/ l+ B0 J4 y
031032033034035036+ p4 r, B. d! L6 R  a/ x2 P

' p6 G5 K! w7 M+ Z. D6 _[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" e% q1 w3 N/ x- m+ {: P

: W5 O  J4 W) H; J5 p5 J037038039040041042
7 Y4 ?" C5 Y: n8 p1 }0 a6 V, v7 k043044045046047048
6 O; Q" R# W$ z6 @5 N049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! q1 [# X" C" t* u! }& t
) a5 c2 x) k0 x6 I1 p
055056057058059060- V6 n- }% F! _" n, ^$ g
061062063064065066: _) p" x6 H6 k0 S
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, q# l! [' P* e( r
5 ^/ s1 A3 o! s1 s0 Q
073074075076077078# u4 L+ a, O# b5 U& l0 i: g5 A
079080081082083084
! F4 ]7 w# `4 p) w085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! N; H5 R9 M$ m( ^% _1 J
$ Z% M& ^! g% v1 j4 f
091092093094095096- k- k3 I/ ]/ w2 I: n
097098099100101102) H& `% N, w" ?; A! y% \5 V
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 l5 S  J2 x9 |  i2 \' r+ p$ m' g  O
1091101111121131146 r: x* B9 s, p7 w
115116117118119120' \9 h; `' o  @* j( \) t6 p6 [# b
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 b" K+ ]" W* T/ e6 i- E% v
, O; Y4 S0 W8 S3 h' k, {/ ^
127128129130131132
3 p- y2 W# h# L4 {1331341351361371382 e" |. i  x; h+ f9 d
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, X* S4 [% N' K% F
' l9 P7 S' @9 K1451461471481491501 `& T% {, Z6 Y; y
1511521531541551567 @& S. T* d9 c0 z6 g
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" u  y5 o6 M3 Q# {5 V2 F" v
4 R  s8 ~) |5 Y2 `2 U0 x) j
1631641651661671688 X' U# ~: f; ]6 ]2 D, H
169170171172173174
0 L" I6 C  D1 L( r; S175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 N; Y) ]# a( q; U+ |7 S
9 U7 T4 e4 B0 p% y181182183184185186
, h% e! g" a# _% g* D- P( |- ]; O( y187188189190191192( U0 B; ~+ }  h- p) ]. ^' \
1931941951961971986 }2 \% q8 B0 c1 ?$ G* _" J5 u
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; h' j, B) N# [, h2 s# J6 ]* s! h

- `* |1 p" P' q5 u8 L( z001002003004005006! {5 \! ]' `, _
007008009010011012
# b: w2 W7 m  r0 }3 m8 R) J# y013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 Z5 M8 F6 ~4 v$ ~* g+ @. o/ q) _5 i% D
019020021022023024
, \7 [+ V( ?( y025026027028029030
* k3 _$ b# f" I& G8 Z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: Z3 h. I3 E$ U3 U3 d  w* Y
/ |! M) N8 `- a+ O5 B0 |* R, e
037038039040041042
2 q5 T) G' J" k! Z  B" g1 u043044045046047048" c- N+ D# O2 i- [3 u" t2 S' ?
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& u/ K% a; X; Q/ a2 T. f0 Z

& {. `: ~: W  _1 J9 D- h: k! h' z& I' j055056057058059060/ X8 E# n# `* h3 s+ h
061062063064065066
& f9 F: [6 L$ H) y1 ^  c8 S067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! f+ I6 p" P& y2 A; N) E: R: H& y9 s6 R" p% I& f* G( A6 C
073074075076077078
1 Y1 ~" Z! `9 b$ N9 S  A079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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