转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创 b8 e: f2 j% [ ^5 E$ [: D
■ ●■ http://www.NewWise.com 5 n2 i/ {2 D' e! `* ^" s
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+ s6 y+ w: E+ r7 a 洛克人 EXE 3 Blue 卡片组合/ {4 u7 u- p9 W2 i- u; n: j
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 e4 k1 I3 U: R2 a8 A/ z% T; d
大家要看日文版的P.A.或详细攻略,点击这里吧!0 D0 S* }. L! G
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:" k2 k9 }2 E/ w, M: N$ u
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编号 名称; e* D# r5 O# D3 t) G
说明
3 U4 q; \6 s& H; @组合方法
4 b3 l- G$ e- N---------------------------------: Z: P! C; s0 Y. v7 M, S
01 Z-Connon 1
( G3 ~7 _# G; D2 H GUnlimited Cannon for 5 sec, r+ a& F7 \, E
Cannon A+B+C
! M9 M' c! w8 @: f( NCannon B+C+D, u1 S; a$ l8 t+ V6 n) t
Cannon C+D+E3 Q! |* ] D, D1 k# F, ]* R
6 l+ r" U# `. r- l9 V02 Z-Connon 2, }' J( l0 W0 C7 w0 C2 s
Unlimited HiCannon for 5 sec9 g) D8 o; n7 G6 I/ c* |% e/ \: v
HiCannon H+I+J, ~5 Z- s z* b6 }; i
HiCannon I+J+K z) F9 H+ N- N6 D' q3 n* j# m
HiCannon J+K+L
, U) B9 { e5 a0 P" u
. @: v+ O8 s& Z" l+ r2 A03 Z-Connon 3
5 v( _& L, e9 [5 |* P) DUnlimited MegaCannon for 5 sec
1 s# W$ n" X& _0 d9 TM-Cannon O+P+Q
+ x6 ^. o7 o8 {' [/ Z! ?M-Cannon P+Q+R' N, p j" u$ Z( A) E
M-Cannon Q+R+S% H" T% Q* v" g: k
4 B8 z4 q+ K- T3 h04 Z-Punch
8 Z* C0 W9 O6 c: wUnlimited GutPunch for 5 sec
1 T% {& k1 e( G" X) x1 x, FGutPunch B+C+D# c! n. n8 a! V; a) F5 P
GutPunch C+D+E
; i' \, Q# W. `) \GutPunch D+E+F
, P& F: ^9 `+ i! ^7 N
7 n' ~; B: ?: f: {05 Z-Strght
7 Y$ L0 M* |) ~8 J$ _4 K) cUnlimited GutStrgt for 5 sec
" ?' U- j' c0 M2 E) YGutStrgt O+P+Q
2 p/ Q* r8 t9 n# H8 dGutStrgt P+Q+R
0 C$ _% U- Z% S% _# \7 \3 o; m& f# OGutStrgt Q+R+S# }+ O' Z( a2 j3 P4 j( L
6 l2 H, q! F( P
06 Z-Impact
$ a2 k( h, F. D8 AUnlimited GutImpct for 5 sec- u( C$ A6 S/ C
GutImpact G+H+I
% l, u1 K- ]! p; L9 K, mGutImpact H+I+J4 d' Q% Z! F( w! M
GutImpact J+K+L4 L, H" L4 P9 U! v
# q7 F# h% {4 G- d5 O& X
07 Z-Varibl
! d- ^# } I3 m3 h2 _" VUnlimited VarSword for 5 sec
4 C% h# {: u* G+ CVarSwrd B+C+D
: a a6 Z6 L% L3 J [VarSwrd C+D+E0 p/ B, T! [# x1 @/ n/ V
VarSwrd D+E+F7 G( q/ t5 h/ x& M6 I0 M7 \
2 N i4 H& d, `, r L) U3 \08 Z-Yoyo 1
2 A5 ?& F f- m# L0 u, h F6 v& o2 o- MUnlimited Yo-Yo for 5 sec
5 M" J- P' j% E8 tYo-Yo1 C+D+E
+ t9 ?2 m, R5 V: P0 `! {Yo-Yo1 D+E+F7 f, M1 g; O X% S. D4 j
Yo-Yo1 E+F+G( z b' Y+ d9 n( V
0 P1 a1 f: i. L; D# v
09 Z-Yoyo 2
/ J9 f6 |, X) [! S5 j" ?* RUnlimited Yo-Yo2 for 5 sec
9 i# f1 a y2 j& l" z: x1 aYo-Yo2 H+I+J, {/ Q, W# ?0 d7 P
Yo-Yo2 I+J+K
- d" g2 ?( j# e( sYo-Yo2 J+K+L
\, n% G1 z/ x0 \% K6 z' D9 R" O- H& @
10 Z-Yoyo 3
/ k8 c3 @+ p, s0 g7 V& T; TUnlimited Yo-Yo3 for 5 sec9 v" ^9 \; c @/ X# q
Yo-Yo3 M+N+O6 V/ b2 y1 x# V
Yo-Yo3 N+O+P/ f5 K" d) e5 a' R# {5 _! R! C+ c
Yo-Yo3 O+P+Q
2 ]8 V3 q! }( ~5 X; ]3 x" W3 o/ M' B1 y
11 Z-Step 10 W6 M( F1 f3 Z
Unlimited StepSwrd for 5 sec3 c. g. B0 E1 g. p5 W8 D7 N
StepSwrd L+M+N- y6 j6 S7 m1 j4 [
StepSwrd M+N+O
: s2 D+ |. r/ K3 C* qStepSwrd N+O+P' J. {: X( e! B1 y* y. @0 J
' G* n* d4 i: b4 P0 b! v! v12 Z-Step 2) ]$ e, N; p# B" j7 n- [
Unlimited StepCros for 5 sec
% @/ B8 {: J A" z' o/ U6 ]9 AStepCros P+Q+R% F$ n6 [- e$ |' y: Q) u/ F+ h9 y
StepCros Q+R+S% t, g: g, ^- Z9 @
StepCros R+S+T
" u! L! b$ \+ b5 ], V* ]! }5 a2 U: e( q) A
13 BubSprd+ t* Q9 c) S/ Z( Y0 E& B
Attks w/ spreading bubbles!6 ^: H% F% {5 c1 d
Bubbler C+D+E
+ s& h2 w# A- \. v- @) W9 P- JBub-V D+E+F+ v: \! f4 o V \) _( r7 z' U
BublSide E+F+G3 e$ z2 o9 m' J; D) L5 _3 l) H! Y1 O
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
& F# t' ?% p; l6 t: H F& eAttks w/ spreading fireball!
" q/ r( Z* ^0 p, FHeatShot H+I+J
" {' ~7 U7 r$ d+ [: f0 ?/ xHeat-V I+J+K& A5 S* ^; ~ W5 S$ t2 M
HeatSide J+K+L
4 P- P3 \% _& x9 Z: AHeatShot J + Heat-V J + HeatSide J
# r8 S Q. a% \& q5 x! `5 r0 |3 U+ N6 c/ Z( o# B
15 H-Burst) d! b' t( D' [' s0 c
Creates a giant explosion) \ i/ V- ^' I& F, u" k
Spreader M+N+O; V3 M- n. i$ J
Spreader N+O+P( S* {7 s/ v8 A7 M& A
Spreader O+P+Q6 v2 ^% w! ^# {8 A& x
9 H v* z4 s8 s
16 LifeSwrd3 Y0 y3 A x9 o! o5 o) G
Swings a huge 2×3 sword!
5 e2 Q' ^/ f+ p" o. Y* ^Sword E + WideSwrd E + LongSwrd E
$ |- _4 g$ N$ O TSword L + WideSwrd L + LongSwrd L
6 i+ Z. x& K/ _! h7 ]Sword Y + WideSwrd Y + LongSwrd Y
, V8 N+ | p3 J/ Z
. O; ~- H# ~1 V' y" s" J: o) u17 ElemSwrd0 b; W% c( O- a: L6 C, e
Wide swrd contains 4 elemnts5 N- ?. c5 e! n& K. X# W
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* ?0 G! k% O* V- ?
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 l8 v# ]0 ]' n1 h
# W W( \" k* Z$ r1 W5 ^9 e: A18 EvilCut
& y# G9 Q* ]) j+ z: a# JStep up 2 & make 4 atacks
* F" G0 Z2 ?" [$ }StepSwrd P + HeroSwrd P + StepCros P0 K4 k7 i6 G% _- b* t' V. G
4 V& T: |2 Y' d9 `& v; {6 E4 _19 HyperRat8 V1 B; ~( ~, B
A giant Ratton charges!
/ L6 p1 E/ p# ?' S% \* Z4 {9 aRatton1 A + Ratton2 A + Ratton3 A! n+ a+ H5 J! h V9 H/ O
Ratton1 C + Ratton2 C + Ratton3 C
# l+ j) _" G9 L% l7 }8 e) z1 NRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
3 m2 ]! `" N: T9 tSets Time Bomb in enmy area
1 B, I$ _* v0 P* u1 ^; GTimeBomb J+K+L K) F3 A" d' q# i" d4 K Z
TimeBomb K+L+M
. c' {, l, A) b. _! a. H3 kTimeBomb L+M+N# ?! j5 O \; h6 B2 o
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21 GelRain8 }& @* i" K& C( U# { H' k( v1 Z
Gel steals squares
7 q5 K, h/ b( D& J9 _MetaGel1 B+C+D X6 Y) e, `( s/ c+ L/ _$ ^. ]6 @
MetaGel2 E+F+G$ [) C: H4 V6 f: o" @
MetaGel3 S+T+U
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22 EverCrse+ @1 N! p5 ^! f/ i3 T
Shield chases enemies
# }& |0 J0 C3 r* s c% gCrsShld1 C + CrsShld2 C + CrsShld3 C
4 M) M1 z! ^8 s# @+ bCrsShld1 L + CrsShld2 L + CrsShld3 L- {0 i, w q0 Y$ ?0 U
. q4 J- n: [1 O; @& v
23 MomQuake
1 k# K1 K0 U1 C; O, D, DAwakens Mother Earth!
) E I2 T6 u- {- ?+ |4 g5 bRockCube * + RockCube * + GodStone S
1 {7 e( f. g |; z, N# |; t
, b; v; i8 {$ C9 D' c5 z24 PoisPhar2 n8 d8 w+ U5 Q" t8 y* b
Pharaoh generates poison+ Z, v' K4 Y, q6 p# g
PoisMask A + PoisFace A + Anubis A! L+ P4 _3 m; @ X; D4 u; J# f
* c+ C) \6 u2 y( d
25 BodyGrd2 B) ?. J. i1 B( X: _$ Y
Bodyguard takes out enemies
9 W7 c, Q+ w. x5 e, B/ ?* hAntiDmg M + AntiNavi M + Muramasa M
3 H9 t5 {- C' ]2 n0 l2 p
, c0 O. J6 B! a% Q1 D" a. ]1 x5 P( y26 500Barr
& f- J7 q5 ?' Z( s* ~Barrier absorbs 500HP dmg
( k0 |0 H, Q7 O# ^! z/ Z" _( jBarrier E + Barr100 E + Barr200 E* V+ b: e. _8 z
Barrier R + Barr100 R + Barr200 R
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1 C2 |. t; b' u S6 V27 BigHeart
1 \1 w! c5 A5 v8 |* wAttacks, then heals HP!
* y) z, ^3 ]; k4 oHolyPanl R + Recov300 R + Roll R
5 p4 N% ^7 P! o( @. V; a$ u4 qHolyPanl R + Recov300 R + RollV2 R
& H% c. I6 E- Z8 |* M* L) yHolyPanl R + Recov300 R + RollV3 R
3 T! E" m. x. \9 \
: a5 \/ x$ M) r28 GtsShoot" P7 N# Z3 N% `8 S/ r
GutsMan throws MegaMan!1 S i8 u, P6 ]; ]8 ^6 B7 d
Guard * + DashAtk G + GutsMan G. ~ v4 T- y" g+ Q3 g& r
Guard * + DashAtk G + GutsMan2 G
: U, d/ r* q. EGuard * + DashAtk G + GutsMan3 G& m- g4 P5 U" h. J
Guard * + DashAtk G + GutsMan4 G5 E( `) [; p& o5 h1 N
: S7 K& u- N4 U8 F5 i% K
29 DeuxHero! W# ~6 Q2 R2 I, h3 ]/ S0 D' P9 |) ~
MegaMan & ProtoMan team up!
6 b5 f) |! B6 X6 fCustSwrd B + VarSwrd B + ProtoMan B9 N# M `! b$ ~- d; J1 z; C) Y# X
CustSwrd B + VarSwrd B + ProtoMn2 B
1 z* T% l( k3 M2 SCustSwrd B + VarSwrd B + ProtoMn3 B3 x7 ^0 A* q, i1 ~
CustSwrd B + VarSwrd B + ProtoMn4 B
6 g9 ^ j1 ^( m# P! [2 I' O3 J- D0 \5 N* l _- ?( K
30 2xHero
! L" I& ^& P/ h! VMegaMan & ProtoMan Dual atk
4 E" O0 T9 o! B/ cSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 |) \0 E0 h! r$ k; h" Z; `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 w% r; \3 X4 P% f# H# q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% \# A9 x6 Q( |1 G9 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- G% ?) y- A: v, o0 { f) k" Q( r7 o8 z3 r: R9 p8 x3 \8 |
31 PrixPowr
: i8 J$ W/ |+ G* m; e3 Navis attack at once!# h5 l- i! t( J L9 {' \' f0 w
Team1 * + Team2 * + KingMan5 K
8 o" Q7 ~8 Z5 xTeam1 * + Team2 * + MistMan5 M
$ P9 ^/ M* N9 k# b& @/ [2 C) N/ jTeam1 * + Team2 * + BowlMan5 B5 A2 o$ h* t1 l! P& p" x1 k5 {2 U
9 J+ i# c: A/ }4 c32 MstrStyl
1 u% \2 M- R \' e2 p! I7 uMegaMan unleashes his power
1 P8 T9 A6 L2 n/ G) oSalamndr * + Fountain * + Bolt * + GaiaBlad *
+ r% K$ z% I2 W0 J4 k2 r7 T* W6 I& T2 }& z3 B
StdrdChip (Part 1)3 P3 ]" s% l7 \1 q! u" G
┌──┬────┬─┬──┬──┬───┬───────────────┐+ x. {" l) G1 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │- v f: d% D: s' V% }
├──┼────┼─┼──┼──┼───┼───────────────┤1 E9 g2 ~1 U/ V. D+ H
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 ~- Q ?8 p2 v1 u/ }│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& i! D0 h) k$ o# f7 z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- L% p4 u- K& B; f6 D ]1 T
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" y8 j: F! W3 \: r
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
- I, j k1 x' I7 [2 [/ U- [ c│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 w/ v n/ P0 ]6 p5 O4 C% l, u
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 j2 u, R0 Y$ ], e& p: A0 a7 y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ T$ w2 v- e, d0 {4 ?* m
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- W7 R2 U$ I) ~9 \( M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" D1 ?* _0 n4 y
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- E! W; B4 I4 N0 b. h# G! D
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: H3 h% o# q9 h5 A; [3 O' J│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* g7 A* [% e1 d1 X( }! @
│14 │Spreader│16│30 │ │** │Creates a large explosion │( d( W9 ~- I. e5 @5 P; j4 n
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# n2 D7 D h3 r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 u& G( B& ]# ~, r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ X0 C7 b+ ^: r$ Z* B, y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% g. M4 Z7 T0 X- i) P$ I8 U- t│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 N$ v4 q9 J' v│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& l! e- R3 [ j, y% ^/ D│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 F. \, x2 E0 ~4 y+ U
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% v$ y' y" o1 y* R" K# F' B, _│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 z) ^- Z) s7 z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# E& T/ Z: B$ ?" a7 X│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! U4 Z( L& x' c+ Q) U8 I│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 G4 F6 s! X* I/ p9 k
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 {( s- B& w# Y l- M s+ u
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, A9 M2 Z9 T1 g; k6 r+ L│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │. @# Y) X; V: s5 N
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" t6 _4 @2 s. g" i* m│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' J# R$ u9 a3 q- L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 b# }+ Y+ z! z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
- X+ _5 ^2 O& ?3 S0 v, X7 }│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 m+ O# v- H+ M9 j6 k1 `│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 ]% S* a" R7 }5 T
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 @8 d1 F Y* M% H& s
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
9 h& `6 Q: {$ L2 _0 M│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: K/ o' @* F$ I- l/ r0 |3 F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │; T* \& J0 w# V; g8 \
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
% M# D, d6 \8 [0 h7 N' s│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 y7 g6 c8 L4 J$ P' ?! [" N
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ S8 d; d7 a' q1 q5 \
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 A0 |0 R8 p7 x& q" o9 V0 y│44 │ShockWav│10│60 │ │* │Shock through enemies │
; Y* k" l' J: ?: M( H6 P& b: p│45 │SonicWav│26│80 │ │** │Shock through enemies │+ I0 l7 y" g& |3 H
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 ~) M2 D% d5 L2 A/ B( c$ ]│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" v5 K8 V- z1 |0 E$ o/ c
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" k. B1 E8 Y4 p$ K& P4 ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
# o# f% ?* h/ Z5 y/ r9 E) }8 z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ m9 i8 j& O* ]# R n' x% d" n$ H" ~
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ {" X0 S3 C7 L2 }' p5 w4 j8 p9 t
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │* h& x8 d' Y2 m0 U, N
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │* K' x; ^0 P8 y/ e. a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
( L- N2 R; a( h, J7 X* Z- G1 n& T- r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' [, L7 S) w- \│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" A" I& P' t* `' Y2 H: C" x v$ F│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
) C% B* O: n1 K│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ e7 H7 w. r3 G/ j) S8 T" K) V│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- W; P, w5 O$ e' j9 Q! u& a/ h│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 G! t# f5 v/ p$ w* \│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- x' |1 j) W0 X, c- k7 j* c3 A
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) S- L& Z- I( e2 O5 ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ O1 x w. P9 J, |9 D
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 |' x2 G1 C8 X8 y' r) x│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ n, D9 J3 Y" K- B" x$ z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 |" u0 T+ t3 ?# @; G8 C d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │( E4 ?) j* v/ v) Z* d1 P
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' L: Q4 k9 D" J+ ?$ N$ D6 j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 v: W6 l, b+ Q( p. }, d: q- a│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
l: \- Q8 c- {6 }2 _0 ~│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- V& L$ a s: H: T* ]2 \) P* h│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! x$ @3 E$ ?- ^( i. K+ |8 B$ D1 F; a# R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 t0 c6 Y% |1 b, b1 s│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│* ~2 o) f9 r! ^5 v" z% E% t# `/ H* f
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- V4 A* q* h& v5 [8 c: h! o5 A
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, z- T" a: z( }/ b$ Y9 M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: J/ r' ^. T {; O# T9 l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) f* i; h4 F6 \1 \+ t1 e; a" [│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ S+ V# O# _7 ^
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) d8 m1 Q7 _% \0 w3 g3 c│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; U& k m. f- R8 O: {4 g# I│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( z+ V1 p4 h. q6 C
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' u# ~! T7 D3 ?2 T6 w
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 a1 e% E+ t+ U: J
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 |3 p) H. u) i W/ v9 z& Q
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 Z6 |0 N2 T1 e0 ?│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% w8 t% j c5 y: D0 r. h7 ~6 T6 R" Y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 w/ @* u7 g$ E1 t& K& S- ~/ I L' k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ G- N; t5 y# X2 r5 K
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 j* X. x0 q2 `1 {
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 b/ S7 w- f2 u7 k│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ x. a, l( K- b9 V5 G6 Y9 ^
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& \ ^) z) W2 [. s0 \) }
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ y6 t" B! A& B│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" ~, w1 d/ ~, d+ ]$ ?6 {! U
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- N1 y6 E+ E* s7 h, n
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 \/ {% ^8 E, I1 W' i3 n
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" v+ g _$ {6 T" P6 A9 Y, T
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 R4 t2 g5 x8 ?0 l- ^% n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; m4 z, F- ~( c& P+ Z└──┴────┴─┴──┴──┴───┴───────────────┘
+ j) L, ?# \) R7 j* { C
6 [- J2 H/ J3 Z6 ~% MStdrdChip (Part 2)" T6 o3 f8 y' z; ?+ F. l" n/ k0 N8 L
┌──┬────┬─┬──┬──┬───┬───────────────┐$ I+ F4 \: @+ M* N: O4 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 P- Q& o7 ^- W6 v├──┼────┼─┼──┼──┼───┼───────────────┤8 `' y# p% F& X3 n, W/ U
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 T5 f5 K( X: S' c1 J7 Y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ ]/ I7 ~4 b B3 G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ U+ c+ g$ G! I5 p% ?, U d
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! ]. G* P' s. ~9 N& x$ |# ^
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" E8 \3 z" X' Q3 v9 u8 J0 B3 P│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 p( P, m' ?' a( L! q2 ?2 ~0 X6 J! X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) z, n2 V$ f- l$ g1 o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" M2 L# {8 S6 N' v5 w
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 g# E/ ^! X/ `│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 |( H! G# H, D# c3 I│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 z6 B! @# A' c│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" [1 z8 ]- { \. d3 i" r) S' l│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ R% w4 A9 K6 _4 N7 V, k- H% _9 Y
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 b$ T6 ~. C. ^1 P- d│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! G7 P2 W7 W: Z5 d2 k% E│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │3 M% Z8 Y6 D. z$ G& O( ~' d
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ t1 ]5 r: [, |" K│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 Z9 {0 S1 ^; }. x
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% J6 P& v* a! h4 g! o( @│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: ?. d3 }0 l, D( @8 r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 x) C: f! `1 E& ^6 B│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 |$ ~3 \# [6 a* l: {│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# B6 _% O+ \4 Y5 z: a0 M│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: j' x4 J4 B1 {& k6 T g/ U│124 │Pawn │44│90 │ │*** │Attack by pressing A button │& q7 m4 }; x/ s! _: c0 ~; u/ }
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: z6 t: O$ }8 W: O7 H1 \. _ q│126 │Rook │30│ │ │*** │Protects you from attacks │
2 f! o. O- ~4 _# F│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, s# o( U2 G( s│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" \ r' u% {- k0 t$ {1 O$ L- d
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 }, U. B7 x) T8 i, ]6 L% k│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 j0 t) b" n# X+ j& X
│131 │Lance │46│130 │Wood│*** │Lances through back line │2 Q o: w( n* ?- l# u
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │: w1 ]+ w! ]$ Q- {! D$ i
│133 │Guard │5 │ │ │* │Repels enemy's attack │. y- q2 o& A' g9 E. S( T7 x7 k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
5 G! T5 o, h9 N4 E A8 `0 j│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
8 @: d, _9 s/ L( [3 @2 _! s1 M3 M│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- R; e5 k; D7 Q, j1 m
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) \3 w$ F: d1 H; [0 S! q2 d
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 O3 T$ B# G9 ^) g$ g! H( G│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
% n7 [ ]3 o+ H( r4 {: c│140 │RockCube│9 │ │ │* │Places a rock cube in front │* l! p* {9 F! d2 z/ j
│141 │Prism │60│ │ │*** │Prism fires randomly │. Q9 t3 `- ^$ m, j x; d4 i- I: a
│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 X9 c5 E) @0 Q! t8 c0 S
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* D4 X _! ~+ I, a! W
│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 Q* |3 U+ S" \3 a" v" d! H/ J
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- b5 A w, N7 a, l" C│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, u, B$ f4 v1 W1 T) g: A4 S# s; B
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% Q# J9 Y/ V8 ]" Q6 Q│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 z$ ^( s* ?; F3 v$ W$ W8 H3 d0 @0 h│149 │Recov50 │14│ │ │** │Recovers 50HP │
; E0 |3 S- X! M: Y$ Q7 j4 Y1 P│150 │Recov80 │20│ │ │** │Recovers 80HP │. y# {: `8 N$ R5 ]6 h0 t" q N, Z& t) P8 m) T
│151 │Recov120│35│ │ │*** │Recovers 120HP │+ u d* L4 |& [: i" {9 N1 l1 `
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 t, _' J+ g- z0 \# u* \* h$ [! G│153 │Recov200│65│ │ │**** │Recovers 200HP │. i: K3 p! ~9 i" N* M* ^1 Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │
" o, [$ }7 n/ M6 g- z3 R│155 │Repair │8 │ │ │* │Fix your area's panels │7 b, B" a7 l: ^1 X9 T- A
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- C: o, v6 r" n9 j& g│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 U3 ~+ R2 A3 K! g& b# t `4 p
│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ H7 N+ E: p: q6 j& L, S& N; |
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. u; ], n+ }5 V* `& {, A│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- L, n0 X: r' g, j│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 ^/ v1 T& C c& T" o J" Y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) R2 v7 d( v) J) Z* j
│163 │Invis │11│ │ │*** │Invisible for a while │
) {6 k" _$ n; n: |' x│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ X5 o6 Y5 a' P4 i! H' |" M$ p7 T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │6 X) b& e# j/ {: M
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 d: l. @6 j1 B( X1 z$ c. B│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ m6 b% k# x( Q, p i
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) g" e% R- t& J: d6 y, |. l│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( I* e0 l( a0 X% I
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │/ C& M2 b) k4 A# J; v: m) k5 D: P: w
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 y0 q D6 J2 O. X& q$ g
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. Z5 k( }4 H" R$ |│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% F: l i3 _# r0 s$ ^) G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │- f- Z5 o5 h& p2 U$ e
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) g7 V1 v1 L- m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. k$ r% i& m5 o2 b1 u
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 i. w3 o5 |; n! j) E" E│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ [6 E; y# ^ W3 l' _6 `. e a
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! t( i1 w8 e7 L
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
' f1 v) Z# N% f7 B0 ]│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( p( U U: h$ |, C
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) p& d7 x/ {9 m$ x: v. s$ I' y│183 │Hole │55│ │ │**** │Open hole to dark world │
2 _+ s+ `4 c$ H! L% g' g2 V│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 u0 d* ]1 G$ H" g" \5 R% {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │2 U" c9 a% E, m$ a# V9 w6 G
│186 │IceStage│20│ │ │*** │Changes all panls to ice │; _- R. G A! o" P" n
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 b) P! e, p! a, B* I! X│188 │SandStge│18│ │ │*** │Changes all panls to sand │
6 x* D2 L4 A. _- J E: @$ X4 f) b7 ]│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, v {( `7 |8 ], E, f
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 ^; j( F k' L; ]& z1 S' O! y8 h│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. Z! B" {% Z ]2 z│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- b9 v) K% W( d+ ~ C0 ~% b/ O7 w
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │4 ^) }3 {+ T, V+ T- y; O
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 | K4 c% T1 B) z5 v6 ]│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( y+ t1 P) y X│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; B, c7 Y2 L( [$ ]: {
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 [* z, N! q/ Y. j│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ A3 c" B; J* X4 N) n1 {5 a5 M7 L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 h/ G; W6 s& t( K) c
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' i. r6 A$ O2 Y( O& @
└──┴────┴─┴──┴──┴───┴───────────────┘' H# ]5 B- h$ a
" ^8 U7 B! e% P
0 h6 j/ m# H: l2 u7 D6 W, XMega Chip9 Q3 V: T; t3 L0 V/ E/ N
┌──┬─────┬─┬──┬──┬───┬───────────────┐) g9 J" v3 O- m4 |. s* ^5 o( P9 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │" O8 X |2 J8 n3 M
├──┼─────┼─┼──┼──┼───┼───────────────┤9 K1 U+ @" { U2 T! A/ C
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% ^; F2 a/ h5 R/ s" I3 T' O3 d
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 `$ v) J. {5 x" w/ l
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( L5 @! q$ K& D$ q8 l' `' U│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ d$ V9 A4 F4 \& J1 ^
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 S( S! O' C% z4 w) o│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 D7 A! b' H% I
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
/ k A. s& E( P) a│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 F6 g/ G- ~5 h8 ^0 n! j│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" K* w8 ~- K( q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 K5 J+ x' x& S6 I2 G% o3 W9 v% O│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 z+ s7 }- B/ O: O2 s
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: ~" s: N" R- ^: n I& u! c- {
│13 │Guardian │82│ │ │***** │Statue punishes when hit │& t4 ~6 D Y: W5 k) n* }
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 y( v( q1 E9 ~8 t2 a+ @# | \
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. o( O8 {' Q6 g* l. J
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ V0 K/ P% [$ h( {% g( s) ?! N│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( ?. \" U6 g3 A3 ]/ j/ M│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: d9 L) O I6 L' D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 J7 y+ }( l1 S6 K, r│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ Q0 _2 p; K) U│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 M8 U6 u; `* W3 w
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ F8 b: `1 [) [$ d
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
% h+ A- J7 i% b' U│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" J3 X: t' U$ A. D6 ?
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 W2 Q, w" T7 X |) D1 t│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. d, H- G. p: G' q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ r/ ]" i5 Q. I" a: r
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 N: c* x$ M( z/ N+ T' L- f& T' d
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( Y3 j2 \0 b( h8 g) K5 c3 |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 p' ?* [2 c) B" u2 {0 r; s2 {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
+ q1 T8 U t Q; R│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: d a. }* _5 c1 M3 U3 t$ W
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# d9 H3 ~* W0 \: Z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- z8 Y3 K5 c6 O8 Q5 F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
~- Y& e1 d( o2 b2 y H* i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
n. _9 j. o& q3 X% ]% [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 h# W2 W: _# _1 d% i6 E E o+ h' C
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 O8 _5 y/ E8 [6 m' [, J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) V' x w4 r, E: N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
Z' E5 @1 H* l k$ q* C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* j9 S. N6 J) K│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 @! g; @( x! S7 Q$ \. Q) ^5 r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& K/ J) k# L9 M' W% ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) T( }# F5 i x1 W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 @. g% c+ M5 _( `- V& A, G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 |- M! X+ ^3 o# v7 g9 G& Y( w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* I' z n; Z! {2 R2 L' H! D: a/ T
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 A$ P; c+ J j+ v- B* I# ~* z( c│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# Y. |0 L# M, ] [, P│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
, d) ?5 h, K! g/ U" M0 y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; r" L1 b7 O4 M! L│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 G. N( B! U& |8 W E, y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 k* f H, j0 r: c% g' Q8 y) L' e│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 n2 J& Y& r% s' ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" ]4 ~' t+ Q4 y. @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 r2 Z0 v* u& L2 s
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ @+ y7 T, [- m& ]3 w. ], t* B* b3 L│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" {* F! R6 Z$ A: ?8 ~│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" I5 `9 O6 Y# M t: a( d
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ K* }4 d6 ~1 q6 z7 P
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& g) M) Y) }% o# l( P│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, z- C' H' t( r/ [│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 V, q, r o. K) C$ x. }$ d' b4 V3 a
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& p+ Z: x5 c! S/ f$ l2 ]. l│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 s' |4 n( c9 `& o3 {
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 m3 G' f9 H4 Z/ Z: f0 D% D" g│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. Z! B+ }: {3 c8 U4 a│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, s- E4 L: g' Q: W% W6 K" B! |│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) L7 C$ B1 g0 B4 L' R* g│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. o! z @$ d! J" W/ @- l│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; [- t+ S' E6 U4 K
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 G7 |7 E6 b' u( N$ l0 ~
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! i6 _/ b& [1 \& k ]# Q" t# Z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ y2 ?- w: J# ~3 d5 B! N- o5 V. N│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 o9 r! Q C; A6 O4 M+ t│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 ?; P3 N+ A% y& I6 O% G0 t
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# v5 Z( [1 d; K$ N$ U' z6 D' Y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- G/ R# _! A, I; t; y, z7 Y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 s: v8 T5 L$ w8 O│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │. v# w6 `- g2 ]
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ F1 ~* `( _" o7 `% @6 w7 h- d! g" R│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. I4 ^" v- a) M) o, z' s
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; s3 ~' e. {1 y m# a6 T. P
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* _& t; l! ]+ [+ _1 C
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ q/ F% P* {, Z" p
└──┴─────┴─┴──┴──┴───┴───────────────┘( H; B8 O0 R9 L+ S# t5 l0 n
$ s+ M9 ]; z2 j% J( _; i- D$ a" P. Q2 d5 B
GigaChip (蓝版)% }1 k* p* D/ l& j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' M0 p" @ o F& Q; g7 j' Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 t0 H; J" O, q( n* s! \( Q├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ]& g5 D; `8 n; w. T$ R1 V8 M9 j│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ _; c7 z9 N+ q9 M. ]! N
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
{1 l. y9 T1 A0 Q. @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* N E4 g9 U7 T7 U7 A. S│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 y- u/ l2 {! e+ S) C: b$ m
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ o* U4 R# B b
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& L7 e1 N% s A. {! B& ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ N/ j3 |. N y# d# h( v6 M, o* d _
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" T, f4 ]% d9 F│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
* |, z( w; b) a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ E6 N( P; k. a+ R" v1 u0 t* z; F/ ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) o2 L5 @8 X6 M9 R& w% @9 |
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │) Z7 C ?( ~; B4 c& Y7 r. y2 a
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* Y; {, Q% Q5 q2 W7 X2 G- a: g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 C5 C% {1 p( [8 u) p1 o6 q6 F
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 f* t1 r5 {3 e. O2 ^ _
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( Y- r, u) p y+ Z7 G
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ U0 u$ Z! ? C; _, ]4 \0 ]
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' E8 m: a. I+ U) K│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │5 n5 c+ P6 |7 k" w- s) Z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; Y8 i6 c% `6 q9 @ j. _
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 y6 }% _/ _- f6 U% {, v* l# {9 Y( A6 a
GigaChip (白版)(只列出与蓝版不一样的Chips)% ^) O/ _( U$ v* U" X* w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; E. U* _3 T, @8 I$ H3 x2 {9 H& y│编号│名称 │MB│攻击│属性│稀有度│说明 │
- ]2 M( W! Z- r3 w, L├──┼─────┼─┼──┼──┼───┼───────────────┤
$ p1 o6 _& b. e│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% ]; g8 o& b0 n│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ C7 j2 E. `# [0 V
│4 │Balance │60│ │ │***** │Both Hp reduced by half │, @* _4 I8 X( r% l% W7 `
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: y7 c% @3 e& K& X4 b; P {└──┴─────┴─┴──┴──┴───┴───────────────┘ |