壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17517|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % d  u$ y0 U( s( H! O6 B% K* J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ . J+ S: f/ w4 g( V4 }5 I8 l
■● ■  NintendoWorld    站友xliz原创' _) D& y" K) z- m) z
■ ●■    http://www.NewWise.com
! r+ ]) U1 f% Z# p6 u■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : u' X6 V+ p3 o4 o9 {0 G

6 y* U8 O- x% e$ z& d1 Q1 I' I8 [* K1 |6 t
           洛克人 EXE 3 Blue 卡片组合/ o& N" p* V0 F
" e* i" E- B8 D! L

& I4 a: V" V, j* F7 M2 U. W, _英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! x: K0 d; d5 b: Q+ n( }大家要看日文版的P.A.或详细攻略,点击这里吧!
6 p' O! n2 I: _
====================- p) T7 C9 c4 f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" B  }7 Q- Q7 W& C
) n0 d6 K% s4 w" M& j- T以下内容格式如下:
0 L/ w) S  e( X. d6 O% h4 C: y' W
编号    名称
8 y) E2 ^& Z; u! G! T, v* M8 X$ z说明$ E0 q6 N+ f+ i# \$ ]1 D
组合方法6 ^- T# v- `& O+ R; N; i* l
---------------------------------
7 P) e' r0 n! Z# V, Y+ h( k01    Z-Connon 1; \3 o& F) I" Y- E
Unlimited Cannon for 5 sec* z+ `9 M. h+ Y& k6 ?
Cannon A+B+C
6 n0 h& {% t; N" h( ?9 KCannon B+C+D
6 ~6 Q& k# [; hCannon C+D+E$ J5 h! a! g3 x" v* T# u
0 ^2 P2 l, F! X: m/ k  T) M, [
02    Z-Connon 20 l! @9 f$ ]. x8 U7 x" i
Unlimited HiCannon for 5 sec& L8 m* Q4 B& ?
HiCannon H+I+J2 o; _, e- X# h
HiCannon I+J+K) m7 B( j$ v4 s% H& C1 N/ o$ p
HiCannon J+K+L4 {5 p' v2 Q; ^  ^2 C8 |
: h; d2 M) e- J6 M. q
03    Z-Connon 37 V# i& }5 B8 K" h
Unlimited MegaCannon for 5 sec
8 z6 q- |! X' h' s6 zM-Cannon O+P+Q0 t6 c0 o4 E$ ^0 j! f, a3 u
M-Cannon P+Q+R# O+ j! h" [! y3 P
M-Cannon Q+R+S4 l3 r% `; {& ~$ @$ j3 Y

  d" C0 K5 J/ @6 d04    Z-Punch! u: `: S* e" n) g( G3 X: s' \
Unlimited GutPunch for 5 sec
, |3 H/ G; Q5 a$ {. dGutPunch B+C+D* G9 v% y( m3 r4 `$ R% c
GutPunch C+D+E
; _- q9 Y. N% `- j, EGutPunch D+E+F7 c6 U& f. `; W8 }* f8 `# F% i
+ W2 D9 ]+ L/ r: z6 [' M3 N3 p" h
05    Z-Strght
7 l. L2 ]7 ?- ^$ X, |. I" ]Unlimited GutStrgt for 5 sec
: @4 d  @  S: {8 @8 q& n$ A% s" tGutStrgt O+P+Q
; i# m1 y& Z* M6 u( ^2 j! {GutStrgt P+Q+R0 h1 w$ f! H9 r3 q% V* y; Q' O# Q7 D
GutStrgt Q+R+S! g% p! a5 E, f/ b- P% k

- _* G2 N5 r8 G/ E06    Z-Impact
& [5 N( X" C7 V6 u) F8 PUnlimited GutImpct for 5 sec3 F! B/ p: i8 H. G7 ~
GutImpact G+H+I6 W% ]* j6 C! p* y6 T9 h
GutImpact H+I+J
* ~- d% y5 V) `2 oGutImpact J+K+L  C7 C: Y. b! F# L

: ?7 z5 q% ?2 Q* o( G9 d6 a$ i07    Z-Varibl$ k+ B' N6 B8 i- Z( T2 j/ d
Unlimited VarSword for 5 sec
2 T* E. F" ~# G( M4 r5 [# C5 |  t1 sVarSwrd B+C+D$ E! d, ~& @3 `* X
VarSwrd C+D+E  H0 U: }# j3 j( D6 ^! _0 {
VarSwrd D+E+F
% q# [, s5 u( A; F$ j( l& C, j# j7 Y# d3 f- o/ S. n6 B" t
08    Z-Yoyo 12 v) e3 ~$ }% {
Unlimited Yo-Yo for 5 sec. y  S  I2 B+ f
Yo-Yo1 C+D+E! W* Y. S2 F. W4 E$ V( n0 }
Yo-Yo1 D+E+F4 r0 f% p0 i  _) ?
Yo-Yo1 E+F+G, D$ |! s* J( t# _  ]" L

! N' \$ a& U* t" G9 c, t" K09    Z-Yoyo 29 p/ o8 E+ E) ~5 U" x
Unlimited Yo-Yo2 for 5 sec# Y* h8 b# l: o; @
Yo-Yo2 H+I+J
, ]' q1 x. x/ m& j9 a) yYo-Yo2 I+J+K) X+ r5 ~  [  z: I' {
Yo-Yo2 J+K+L
, n5 Q0 D+ i/ _0 \2 m
5 n  J! X! Q: q10    Z-Yoyo 30 Z# f6 @' q9 V! U
Unlimited Yo-Yo3 for 5 sec
& e* U' z3 E5 O' h" TYo-Yo3 M+N+O
! {* f7 G' l' v& `Yo-Yo3 N+O+P& C8 K0 p) d& h& I( B6 l% p  z
Yo-Yo3 O+P+Q
( R' m% f- Y/ {1 Y, ~2 N3 b6 `) G+ J; N3 u* d/ P( G" R
11    Z-Step 1
% Z1 ~8 {6 Q+ M. ?4 r1 v* mUnlimited StepSwrd for 5 sec8 P! Y6 ?. \; ]1 D( V( R6 j* o
StepSwrd L+M+N
% c! h$ }1 }+ q, p! N- uStepSwrd M+N+O# r) t. P* x  |( R. s. `
StepSwrd N+O+P
6 v- `" q) N' G1 n& a, C! O5 s2 g& e  X4 M( F
12    Z-Step 2
" s5 S+ r1 t# x: t1 a1 TUnlimited StepCros for 5 sec+ A6 a  r+ g2 a+ t
StepCros P+Q+R
. n$ N$ i, ]% D% W5 ~+ e. H5 sStepCros Q+R+S
& G9 g& r6 M. m# y' _- D. v. _StepCros R+S+T* n7 O$ ~1 m' h: `" x2 L2 E
! M9 N# t& U4 Q/ i# `# |
13    BubSprd. K) b/ ]8 M* V0 c% Z/ Z
Attks w/ spreading bubbles!
# G7 o4 g* R* i) r3 F; wBubbler  C+D+E) P3 P# o7 `9 F+ N1 E
Bub-V    D+E+F
5 g" a  g0 M& B6 T7 J+ [9 BBublSide E+F+G
0 s1 k3 x8 K0 ~0 K3 q% q! oBubbler E + Bub-V E + BublSide E
% J5 }$ w1 P9 b# f: s) D
1 Z( l: s1 q+ s& ]4 |14    HeatSprd
2 Y. {) ~- [. M4 b. i% |- E5 ZAttks w/ spreading fireball!
9 H7 e. M9 @+ K$ R! m) k- uHeatShot H+I+J
. f! @0 _- i9 m5 a' O! M$ J% FHeat-V   I+J+K* u6 P, {- h0 Y
HeatSide J+K+L- B/ V1 N+ R# H1 I- p: D/ O
HeatShot J + Heat-V J + HeatSide J
+ w/ P! @4 m5 n+ l% n3 ~6 b. {+ {
0 s$ P! T) J4 [3 a& [4 l15    H-Burst4 c: j  J9 s& w3 x4 {9 a: e: [7 {( T
Creates a giant explosion
3 h8 @# o0 s  n) b( @' sSpreader M+N+O  v2 ]9 ~3 T: M! I3 ]+ A6 s
Spreader N+O+P
2 A% G, _$ O4 }5 _& a2 ASpreader O+P+Q
5 G: {- @+ Q2 q' t
% H) m& |9 ?5 _* R7 X, C& X16    LifeSwrd# R$ D. w2 U: i6 S+ {/ B! e
Swings a huge 2×3 sword!
. C* Y4 ^  K: W3 NSword E + WideSwrd E + LongSwrd E
4 T0 }. d  T7 e* j9 Z9 K, j  G3 qSword L + WideSwrd L + LongSwrd L
1 C& x0 O  F( N8 a; YSword Y + WideSwrd Y + LongSwrd Y
$ H( @8 S# y5 i2 c' l0 L5 F* \( d/ [/ S
17    ElemSwrd
1 W  p  O2 K4 OWide swrd contains 4 elemnts+ N8 W% f, |. X
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 |( R9 ^0 ^  i. M
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 ?" M2 ~' \$ S! w

6 Z6 e' z9 l( e* u# J/ i4 U/ }18    EvilCut
8 e/ D) z! Y2 q" {& V) |1 ^Step up 2 & make 4 atacks6 j  q% e) O: U
StepSwrd P + HeroSwrd P + StepCros P
* i+ h$ R& d# R& [; j- e% W* i) G& I' M# B! C
19    HyperRat+ N! S4 K2 Y1 d: T* c% z: F
A giant Ratton charges!
$ S4 }9 z( o3 t1 Z- xRatton1 A + Ratton2 A + Ratton3 A; ]! ]5 |2 k! k5 O/ ^6 q% T/ K& [
Ratton1 C + Ratton2 C + Ratton3 C
  Y2 |- D  E% k) n# O. HRatton1 F + Ratton2 F + Ratton3 F
" j4 K. s' G1 G. X, `, s2 i( D, b& `% T. U$ z: P5 B& w
20    TimeBom +
5 [2 f0 J: f" d: VSets Time Bomb in enmy area
! m- n8 N  p! B5 f* yTimeBomb J+K+L
7 P  e  r& k( Q7 UTimeBomb K+L+M5 a2 ]+ s, Z6 n; s. \
TimeBomb L+M+N
" r" T! _! ^$ t8 w: S/ T
2 d9 K2 J0 d" x( e21    GelRain8 c( |+ _& L/ t; `$ z
Gel steals squares
" w' P* s5 u1 G  eMetaGel1 B+C+D
0 \% X2 _( h3 g( lMetaGel2 E+F+G
& }1 o, y) {( `4 RMetaGel3 S+T+U
$ y. Y8 C( l: q& ]7 \# E5 j* @0 k
22    EverCrse
# B$ u0 W, s: d5 N# PShield chases enemies
* [  B$ [" J% A& B* C0 V- iCrsShld1 C + CrsShld2 C + CrsShld3 C
0 ~9 ?' X+ L  k2 JCrsShld1 L + CrsShld2 L + CrsShld3 L
4 [2 C2 v7 Z* x- V1 i. t% r/ w
2 W& U. r- s# Q. J% T0 D23    MomQuake6 d" h* m3 p5 O
Awakens Mother Earth!2 S  V, @1 z+ d4 l+ L( l* n1 }: [
RockCube * + RockCube * + GodStone S
. _, o# j$ H- v, n! H& }/ t& P" Q  w
24    PoisPhar
2 P/ z0 {% h+ a) BPharaoh generates poison
: N; |3 X9 m; `( J/ a2 H& bPoisMask A + PoisFace A + Anubis A" s- e: j! E7 e" v

4 \0 L, ]; t3 i7 e0 A# G0 i25    BodyGrd
; J. A. C  {  x& U5 HBodyguard takes out enemies
( F% \, g3 \6 N( b$ O: i: P! IAntiDmg M + AntiNavi M + Muramasa M
; _+ c& }: J& E$ r9 P0 Q
/ @: i1 e* {) n( I0 \: |, y' c+ X26    500Barr7 O* ^) J& [( d/ s( h
Barrier absorbs 500HP dmg2 c8 ]5 l2 N8 I2 m2 _2 r
Barrier E + Barr100 E + Barr200 E
5 l, |4 G5 \# w$ v( Z+ oBarrier R + Barr100 R + Barr200 R
( T/ l+ Z' F5 s+ M4 j' @# W- u* Y
$ |. d4 e1 ^. i& ^$ P27    BigHeart
/ J! {$ h: j# D7 E+ O+ SAttacks, then heals HP!
0 |) M/ \+ \! Y1 ^1 @! {HolyPanl R + Recov300 R + Roll R
& i# x/ b& Z5 u5 o1 jHolyPanl R + Recov300 R + RollV2 R# j$ o/ B5 X% V) }2 e$ H' L9 ]
HolyPanl R + Recov300 R + RollV3 R
2 u. P# O& m, d% ~1 d: _& M' C( C  R3 R3 a# N- x3 ~# m( s2 L
28    GtsShoot$ S) a$ ^8 A/ N) Q' j
GutsMan throws MegaMan!
: q+ P6 c& Q) G1 D/ O3 AGuard * + DashAtk G + GutsMan G
" ~& N' r. B1 b" Q, CGuard * + DashAtk G + GutsMan2 G
3 {* ]: X3 F" ~+ VGuard * + DashAtk G + GutsMan3 G
9 _+ p' R. E( J  y5 uGuard * + DashAtk G + GutsMan4 G
3 h7 e8 p5 B# L5 M( n5 H, [! G7 T: A! s- e, P
29    DeuxHero
1 x; ?: F3 j+ r- \% E/ x# I; m7 gMegaMan & ProtoMan team up!$ S+ P* ?" f! C# W5 b  B/ t
CustSwrd B + VarSwrd B + ProtoMan B
. |! W" p# V, o, E+ I8 f$ a0 S# DCustSwrd B + VarSwrd B + ProtoMn2 B2 Z" W5 a( O; X7 l1 s. C- Z
CustSwrd B + VarSwrd B + ProtoMn3 B/ Q# [8 }  n/ c4 v2 l4 W
CustSwrd B + VarSwrd B + ProtoMn4 B
/ S+ o2 Q- I( t; }  C1 a! e. V6 O
30    2xHero
/ r1 L7 t/ D: u1 m2 ^8 s$ _1 jMegaMan & ProtoMan Dual atk( X% Y& V' Z: \+ f0 `" h, X- b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% R+ d1 x8 L/ D- YSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 |! }& ]" `3 u$ ?7 ~. \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ m$ w5 Q- F% o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ G' i9 Z+ _5 X7 H6 b% H8 a% Q* p' `
$ O" @( v) Q: E" ~8 \/ t: |7 }* u
31    PrixPowr% g; {+ T. k% f0 K, F' Q: x
3 Navis attack at once!
0 y- k6 ~# z% v# i* TTeam1 * + Team2 * + KingMan5 K' C6 L# @7 y8 Z, w: g
Team1 * + Team2 * + MistMan5 M) }, _1 {9 R2 a! Z! d* H
Team1 * + Team2 * + BowlMan5 B, n/ @: l. }% D' A* e4 ^
' O. i9 p6 R! p3 z; w  V
32    MstrStyl
: f/ p# u& v! x+ M  B/ p3 k, CMegaMan unleashes his power
) d( Z0 e( [$ Q# JSalamndr * + Fountain * + Bolt * + GaiaBlad ** E- a" @" _+ ?* f) m- s2 _7 q

& ]/ y9 p" H0 Y3 LStdrdChip (Part 1)( \: Z! ~. C, s1 q! p
┌──┬────┬─┬──┬──┬───┬───────────────┐* O6 ?8 ^; J" \. G- i
│编号│名称  │MB│攻击│属性│稀有度│说明             │- f) L9 G& I' A' @, e5 N/ b6 W
├──┼────┼─┼──┼──┼───┼───────────────┤3 ?0 k- F6 o! b2 S. W! ~/ [
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 h9 z5 H/ \' u( s│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │9 V6 L/ Y4 j* R' v& `
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' s( I$ b! i" G, n0 ]│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( i7 F7 b7 `% P- i8 z
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, R6 l* F! w! C! m$ r# a5 c5 i│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; z0 z$ g& |# B- \6 O! l
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ |5 U8 o( l5 O8 g, m│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 K7 h& ?6 Q, U: y" U
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* X. t; `2 i- w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: r6 K; A4 C" H. b( u- z: W: i9 d7 u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
$ M4 v2 ^( \: o7 Z3 I│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 e9 i7 O) `, y& k' t; W1 u
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ C% Q+ J. L  V) j6 D# I
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! U3 N& X3 v0 q│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 x$ t7 d8 q, l0 F7 l+ _1 h1 g- z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% Y. c& m* P8 {; ~( G, h" C
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& @  l2 C9 h) c. {1 y  b8 A2 _$ ]
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* e8 g, k4 f8 y/ u# v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 t& U6 p" `) p6 H, w! f
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' ?9 e& U' Y' j* i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │1 E* O  G( q1 X, ^" Q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 [' B& z( k! F, y
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │4 B, c9 H: Z4 {- z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. U1 c1 {- L. Z7 c  Y│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) v. M# {3 p3 H8 C
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# s# c0 q! K7 Z/ ]- t
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 O& n8 b* d+ v( C2 }! ]; `; \) L
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │3 K* F4 O9 o; \$ U0 H
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; n* q% X# ]! f* i- z: A( X
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' O/ j! u3 U( q, W: z% a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 E3 W) ]9 J8 v9 _$ U│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, Q" U2 N; R; I% f* o' w' j
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 g7 v4 Z2 h% d! B6 T2 w6 a: p. d
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 O! z. N- w9 l+ z! [) B
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ o( x8 K4 ?; w│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 P/ ]! N" A' [3 L( M+ x0 E
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! ~; u* c- \0 I* s
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
$ Z0 C# B5 n' i6 J2 X  d/ p. d* ]# V│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  b: j0 U& H( {6 O! ], j│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │- c) N- `! o1 E8 F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 m* a7 R1 g/ ^% Y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ [4 T. |7 ]8 S5 i9 M0 }
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ {; G& X9 ?; R: x% j) N" _  S5 E
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) V' @9 w8 F3 a* x! D2 f- ?
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; S$ w6 A# i) y0 f/ w4 `
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. i" m* K) A0 H, g' h
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# z  s2 o: F! V: Q' _4 Q3 K
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 |4 F' z  K9 x4 u" ~│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 R4 L( u# Q; w( Z) F, u4 f
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% H5 z% ~* w* x7 m│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) Q8 H1 T) x$ x* V2 g& o1 T5 l│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% S! Q2 H1 X1 r# G2 z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( l( W, L% |/ k  `  X1 W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# _5 q7 o; i: }
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
* T0 r2 }) C6 r9 q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
1 @: O/ g7 J' z9 O│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; _. k9 j6 @! b│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │9 c* }; T# i4 n5 F& v3 Z  F
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
; j: a2 K9 }+ n/ Z: J* N/ B│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ g7 h9 ~  x0 n/ A& u5 J
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 I  {) h* z- x# {# I( J6 G6 w) w0 m
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │6 O; ], n7 g7 p1 D8 X3 x4 O; _
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, X' u/ @9 w. i. Z: |, D- h7 B
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 O' s- E9 f& Q5 T( {* m2 P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! x7 f* `1 E; K; J* Y# q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │4 v! z5 V+ w& M9 s% {0 w
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# e. r% ?/ e: D$ {7 s! d6 C
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 l5 m' N' \8 e│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
4 L3 P, v2 [0 W6 {  A│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 O' R# [4 d3 s$ Z
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* N, @5 [9 u5 I( z' @
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# E9 c; d( y2 y6 q2 }- Q) x5 J│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; I7 T. ^2 h; I: w$ ?
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
9 J9 X: k" c/ D3 _( M. b+ u│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' t( _- t! s5 M. t$ h│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# x2 ?" r2 I4 a2 c│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │- L9 |. P) p! E
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 s: d0 \" U. t│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" t6 Y" \' w5 _4 J/ s7 I│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  c5 n3 J/ v( Q" T6 T, W│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' z, l8 K7 W# P3 W1 [│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( e5 h! ~" @- ?. D/ {, g│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. d4 D- j  j5 {│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │- e3 E3 k" x. k7 O1 F: J
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 g6 f' {5 J9 E$ u
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │2 M" I7 f4 P* ?
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" t1 ?0 N5 ^! L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% d% Z7 t4 r! Q. |8 V& Q9 T
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │% A8 R4 r1 H$ ^* |% |1 x
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 z5 {) I) B) h: F( B% d/ e
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 B! W! b8 I6 R& ?
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( Q# L" B) Y0 F, a$ J
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 y! H. P% z8 v( D. Y( _│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) x" n* g, s+ f# ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; \% X4 W5 |( e
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │5 E) t; c2 k, X) F" e- @8 ?! w: I
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 }0 w0 m9 P4 `  a8 i
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, O; X/ `; |  B* e& s9 b6 F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
4 b5 N1 c- b4 Y) i5 _! u1 B* ]* O: T1 Q' ]│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 t7 V' o( Y1 E4 `5 y6 a; A3 ?* W9 G
└──┴────┴─┴──┴──┴───┴───────────────┘* e1 ~2 P) m" y8 J/ r7 t; d: V

9 x- F& `  J' Z5 n8 a& oStdrdChip (Part 2)
6 v( F" Y% i) s) l# w( d. C. r┌──┬────┬─┬──┬──┬───┬───────────────┐
; U- a+ y5 I9 D│编号│名称  │MB│攻击│属性│稀有度│说明             │
- R' m. u# I2 F├──┼────┼─┼──┼──┼───┼───────────────┤
, e/ j: m4 m4 L7 y( z( j0 M4 Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 e& x" r. _2 s5 H│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
( Y% T# s% L& ~. C* l│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; i+ }' a1 J, M4 v│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 n$ C' F( X$ j0 f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 ]% D! ~# d; F/ M& L
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! J8 R0 q' d9 u( I
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! L& F5 ^5 Y, G│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 o. d' v5 |4 t9 |2 g│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( _8 ]4 E$ Q* Y
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │8 Q2 J/ b: Q7 N7 o" F& h
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 Z" `! a6 @* p6 \( u
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: W' k8 K$ U+ d1 D│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' d& f7 L9 ~; @" b│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │, c8 _- h3 {8 r& {2 {( ]1 {- ^
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 b2 _. Z) \7 n) P9 o1 y$ B- [3 A│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 @) D1 {3 W% a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: Y  R. x$ T" i/ ], d' s│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
/ Y8 v. N0 w  ~$ _3 I* E│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 m( h6 N4 F" g8 U0 f1 V' M1 n) H! ^
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- L  ^. i2 D1 H2 `$ v
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ W% f" `8 ~$ p* N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
, o2 ^) L- A/ C% v1 H│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │) t; K* {, z% M! @$ w$ `
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
' |' z, p0 y/ t( U9 e│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
, Z1 X  p, A4 \2 W2 K│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │; O% R/ G$ o  B/ W- O% m
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 I7 \6 I# D# q1 c6 e│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& P* s7 v1 K9 d- i│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 a: x, N$ M5 H$ i2 @$ }0 S# W* f│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 O* I+ D( M2 @3 ^5 k% Y1 c! `
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 s9 h+ M* t) F2 |- S4 i
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 h- F$ v1 l$ y; A$ m8 Z2 D( k  P
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │5 v! d$ Z" E' O: f6 h: m
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
& ~5 {; ^6 v% Q7 E# y. }1 K│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( v& \6 u+ U$ A& E( H8 r5 P
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: c# U- `- B/ ^/ c
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" C7 Z; n0 ~% z* q" w4 `) m0 S│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 t0 i: a/ r$ l
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& q; b+ K3 o% a8 D* a& L
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ y3 K4 ?5 h, C│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- |) z0 ]: p5 k0 Z/ S│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 Z0 V5 s; [# B1 e' {
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, @" \' b' D2 o
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, R* V" _% a( {9 Y* O4 @│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- i/ q) a* V) I+ k' t" [
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ x5 b9 a) w0 l6 e0 A- j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) K5 k$ e3 i0 Z0 J# ^4 M; `│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# Q4 \' X* {8 ]; B( \, z│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 H  W0 M8 N$ r' x1 D! G│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. L5 O9 J% j1 f│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( S; ]4 \9 l2 z: w9 {$ Q, D│151 │Recov120│35│  │  │***  │Recovers 120HP        │; B- C9 ]" Y7 k4 |
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 B5 J8 P1 d1 Q! Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( [2 }: ~* J  W% h│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* }1 q; ~" p( F8 D! H│155 │Repair │8 │  │  │*   │Fix your area's panels    │2 l; F; F0 Z" ?' t
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
  _% }9 ^% `% N) X/ B│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 i8 M, Y! u* S3 k  r; A2 X1 r# V3 p
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' Y, d4 C0 O9 ?9 P& K7 j" M+ ^1 N│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& ^5 p% h+ B/ d│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │+ X5 T6 M! ?. F" f: u
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: F; c) S/ w- H' b' i
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" r4 Q9 S- ], q8 i5 X/ {
│163 │Invis  │11│  │  │***  │Invisible for a while     │0 u% f1 T5 F, H) }
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: S# {  ?1 ^' h│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' F' Q, o5 _2 [& F2 E6 j
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) I+ c  c& v2 C3 N
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 B+ w! s' ~/ k: `, T│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" }6 E: I0 m  g; y7 @% J$ T- y, t│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │2 \5 F% T. n  b
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 r7 }" V. T: m# N) r' E, ^$ l│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; ~9 [! I& b* U& T6 |0 B& I
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │( ]9 H# e9 j: h, }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 g0 j1 ?/ o/ J2 P; G│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 ?9 D/ M: D8 \1 o  z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 L$ }" h! Z# n3 c4 m) T7 W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# G% b2 d$ H- O│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; h. H" D4 P( \1 D3 K
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ b% j, w0 k: m/ ^
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* @! J% e" F6 E│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
: H: w% E' X; V6 S* o1 e9 d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& F% T$ I! A' e, P
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
% c7 L% F2 V4 r9 O4 ^│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# M; p: F+ N  |1 [│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; `& m7 i* Y9 B5 P; t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 K3 i% J9 `7 i+ ~│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ A! }$ l" g( Z; a6 J9 G2 S& X2 s7 k
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- K4 v3 B" b: I$ G; X  |" S
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ m! j1 _2 W# Y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: q* L- G6 T) V" d5 \
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 G# n& q& E. T│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& N% e4 r; T* `/ {  L4 o- z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, v$ c, C# z! O- B│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 C% U- A( u# n
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& Y/ Z! R' B$ b- `3 h7 a/ z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  r% }+ J' m! @& l. ]0 g& _: c1 O- `│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ j' ]( }7 R# x3 }8 S7 S
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; `4 M# Z, q( t! Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
: }' {% E2 K! t% j! U* \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │3 w# \- ~- v7 b7 t! a
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 I& _$ i! r; h
└──┴────┴─┴──┴──┴───┴───────────────┘# f; I8 |( l4 N; V

4 p0 B& C5 Y9 H/ @0 c' {
6 t3 z) N7 g1 \3 _! z% z9 e& |Mega Chip
/ r5 ], Z3 w/ b5 r4 k┌──┬─────┬─┬──┬──┬───┬───────────────┐& W9 h& ]( S6 G6 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 i9 t/ h( U4 A
├──┼─────┼─┼──┼──┼───┼───────────────┤+ K: x/ U7 M2 ~$ @4 y, o* u1 G0 ?
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! J8 z0 U: `7 {9 n: E9 C/ V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ C: `0 q* u. Q* A# O  C, i7 g│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( v! A* }; B# _" T! w
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 M7 b- g- R4 B
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, e! |, r4 Q5 L" C- R
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 W1 E+ k4 E, U% }$ ]* V│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 b9 d7 A8 d& u
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) [( S# }1 j8 x+ J/ r5 C% v│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 O' M! q- N3 x
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
. j3 P9 m( X7 `5 _: T: ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 s8 f5 M; M4 E$ i% b5 \" X3 D│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' k9 p1 j* X" v! a
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 i7 V+ Q- I3 \# r) N0 k% Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │4 M, G. I; L9 T: P2 \
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ H8 z; o, c8 n│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │# ?& S1 K# e% f
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( w. y$ X& |6 @% x8 o0 ^+ A1 g% g
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' g8 M) S  f5 \8 A& Q1 P# _3 l
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- S7 v% G. M, A' y7 e+ O│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │$ N& ]9 C# R( x4 z; r
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 ^+ ~/ _0 E- E  V
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 T, Q5 B( m0 z  N6 C8 S# {
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 q) y( E, A3 v│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* n$ L/ L- V* U/ W) z2 G; j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* \* a$ w& H, M│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, O: F# Q. {+ Q
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
7 ~* M* N7 {# O│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 f7 v. J% v! O* q, v
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
6 [5 I& E; T+ U│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ Y; I- }7 T% D, B; @│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, _4 {6 m2 H; E
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, s; T- ?) I) P% E! [( X* V
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* [8 F0 n3 r) a& @" D- m5 M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' S) o/ E5 o  z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
$ H- p* r+ Z4 s( P8 t│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ r2 w4 c: [* J/ C5 a. x2 ]
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" @" w0 C2 P2 [
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" \. k; J  }% s0 @0 T0 Z3 w
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 a6 X5 g2 z+ ^7 E; E
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
+ a2 w( c& O$ W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! S/ I9 k, I: R, d; D1 g# u│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, W+ V5 k  d( r; ^: |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- z% n9 h) X/ T
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ W+ {3 P' R. i& I9 P' G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. }- Y3 i7 K4 V' `7 T- C│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) j) ^6 K& ]0 ]/ z2 ~1 y
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 ]; T2 J& V* k, T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ R3 P6 P) G  k. k& t│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │0 _, a. D  c4 P
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
; H7 H$ \* S$ X6 x! _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 d/ R. y" {9 V! c) i7 [# w/ ]$ K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( H6 s& P9 F. ~7 F+ p' h│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ m$ e/ I- e" z& H1 R' Y9 W
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; F0 {- t  u* f8 p+ B$ l+ G5 c/ U
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
0 Q. V/ ~9 T0 P6 M8 `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- E4 a0 ]" L0 t; r│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" e2 {" I+ V, M7 k│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │  E& g" H( x  C( X* w$ ~3 F, a7 @' Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& P) s  w! `4 M% k
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │8 ]) F& ^8 ~- g
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ q) z4 r7 u+ u/ z9 b2 ]6 }4 G│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 h7 G' H. }& M8 O8 j8 r( d# a+ L│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │. G1 p0 _& s! y) n4 i
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
+ W  ]* C# w% F9 b( z* q│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 V& d" x! b/ y' t: K
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  j% v" C/ d, J4 k( w. s3 H7 Z$ E0 G│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- A! E+ ~" l) \/ ?* _│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ x5 k" C4 q% h3 l( E
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
/ n1 E0 o; a2 ~1 g3 X. D6 j│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │" k7 _; w( Q: s( X6 {
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* N+ q9 ~+ g1 q! s8 a- U│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( }3 x$ X5 r: o/ g  m│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 N& `7 t/ ]2 L2 _│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 V- |' ]& |$ R
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: f% t! h) C+ M2 I, u│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# T# I, t6 r* I8 ^  x7 F' X│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) P8 S$ c. a/ P2 J) D" }+ c9 q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; K7 l2 \. K9 @, b) h# k
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ @/ l  h% ?& n# j0 A& s- f  c4 v  D
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( ^6 I6 r7 C3 Q0 W7 L+ J
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │1 U5 N9 t" Z. D+ }" j- E3 p
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. x! Q7 |. L! j* H8 D8 Q4 l) h- g│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! U( Q1 d8 O" y/ Y7 q/ `) g! T- O│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: ?/ h6 V" |+ ~. y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 [9 y- ~; ^* h) m. s! P( ]7 S/ q- |└──┴─────┴─┴──┴──┴───┴───────────────┘
) P0 h( }# r- L7 \: q0 F$ J4 o8 g5 c* ~. K6 |

0 V3 s# B$ K) f  N1 R  C- mGigaChip (蓝版)
+ C  i) K1 `( D& t7 b# J) v( y┌──┬─────┬─┬──┬──┬───┬───────────────┐
& X4 p8 g' K/ W6 |  @0 X│编号│名称   │MB│攻击│属性│稀有度│说明             │
% @" a% N; P# h8 ?├──┼─────┼─┼──┼──┼───┼───────────────┤& ~6 l4 t/ S# i2 y3 q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
6 N! \% O& s5 Y: E4 u2 i│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( `- }3 H7 R$ x: \
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │) d% b9 i8 u; |8 x3 b2 ^1 D$ K
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; O" G4 Q/ j. |
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  O4 h) S# Z5 S! x' t5 N7 m& H│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- P$ ?; [6 q8 S3 W: h6 p6 h: [& F! C│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ i9 ]  \9 N: K( L" ]' Z" \/ b│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- x& H, S9 ^+ O5 E. ]* h│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 {& P5 h# O/ Q0 S1 a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 a+ }8 P) s' B2 ?6 J. ^0 J# |│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 y  V! b5 A2 h/ Q3 y" j$ ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │9 e& |9 E% z2 E" J
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* b! }+ l  g0 ?3 n5 Y+ u$ K1 [* m│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. {# l% u% w# E9 e" \2 k7 @, t
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ F$ B2 ?9 h. `( m4 v5 ?
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) y4 W# O4 x0 G5 W) M1 r0 P# ^
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! U! N4 D7 e' `/ o2 R1 C* R0 G│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( m9 c7 ~8 D8 S' k7 h/ e│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │+ T! C, U, J4 W5 f" q
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │5 }$ ]" ]! Z) x% z8 R+ d8 [
└──┴─────┴─┴──┴──┴───┴───────────────┘
; V2 {' V& c2 {9 K" Q: Z  t  c  T, C* U6 b
GigaChip (白版)(只列出与蓝版不一样的Chips)
) H# t8 y1 l, A& a5 ?┌──┬─────┬─┬──┬──┬───┬───────────────┐
* X8 |5 x, P  b# j/ G│编号│名称   │MB│攻击│属性│稀有度│说明             │
# X+ N1 {* [" g9 l0 D% S" Y├──┼─────┼─┼──┼──┼───┼───────────────┤( C* y; y" \5 H% m
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. E% F; _0 ~3 ?│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' U1 \: D: `" q- t6 I/ n, {
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 b( {) m9 u; {( T4 i/ S; l
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 D8 ?2 c/ }( o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! b/ x0 Z9 T" `( T
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# L3 T; G9 c* E
  y4 V; G6 G$ E001002003004005006
7 Q& P6 e$ g- o, z: f8 B8 D* \! m007008009010011012
/ h( H/ I' q/ m6 \; \2 h0 b2 D013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  V, S- U' J% ^+ v2 p% w( U% x- S+ e) O/ s3 m6 ]8 Q' Y" i, G0 a; `
0190200210220230243 v7 q# O/ ^; C5 v! D2 K& }% O
025026027028029030
' B' q; E! M  _( h0 }# |031032033034035036+ F' Y4 m4 y( V
2 U4 `; l5 B) \! P" B
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' F1 F0 A! W# {( Y0 U, {% ~2 {
6 w/ e& F, O9 Y3 |& Y037038039040041042
4 n$ W) V" @4 V5 [4 h' C043044045046047048
9 O8 }; N! c* Q$ H) s) w4 D- [, q% b( a049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 t2 P- K) b. M: b6 R8 _) x0 M: ~

" J4 s! v' \* @% [! R0550560570580590607 H0 t5 ^* E! H. V6 N8 Z
0610620630640650669 t: U4 D, S' _2 W4 o6 `: F
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ?% s8 W' Z# ~% T8 t# I" t9 f! s! J" f
0730740750760770784 _+ g+ N3 ~, l4 Y
079080081082083084$ L2 l$ u" Z3 S2 l' ?' W$ X% E
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 B& f/ J0 X2 K* \3 b1 W/ b- T- m  ?  _. \
091092093094095096$ L% e# o6 p8 }
097098099100101102
+ \0 K9 ?* P; ^) M) ?3 f103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 E( s: j, O; J6 k" Z" w
( p& }/ _9 u8 S$ |1091101111121131145 b  q) ?9 K- j  Q: ?, \6 _4 [
115116117118119120% @: E" q# X, d+ P  U) A8 q; d) n# e  i4 ^
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ o- }' w7 a* y6 l* s0 D/ i" t
  C, ?% y+ u6 \! _1 c+ F* D  d$ I
127128129130131132
$ s& @3 z, R: M2 e133134135136137138, h: M+ j9 a+ O; q
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' g; M8 D6 K$ Y$ ]$ X

$ W8 q! Q2 i+ y# ]* f2 v145146147148149150
! |( _& L  D0 a9 S% D: V1 y151152153154155156
  x, K) Q2 k4 P; U6 L" y( O: H3 |+ z2 I157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! G2 @4 [6 {* p$ S( q3 q
" F+ X$ q  B' D+ t( {$ r* |! b: V163164165166167168
9 q2 \8 b) ?4 Z& D  ^% ]- X1691701711721731743 g' h4 q0 x" i8 `% Z
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 B: p7 D1 O" t
+ _  R$ D1 |' [" ^& X; j181182183184185186* I2 b: @# |; R: _# o, Q
187188189190191192& n8 m" u$ \. T1 L, x0 `
193194195196197198
% N% w5 ?# R0 W2 a( q6 T% Z' K( S& }199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( e; _0 ]  \3 C3 b# M5 f# w. C: _4 A
' ]2 d6 Z5 g$ {* B' {% F: z+ M
001002003004005006
- ~! x& i" |! G7 s. N* C0 D3 W0070080090100110122 T" X: n1 `9 T$ N
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( T( J  U) s* M) ?6 u' @7 z8 ?# U; L3 l# M
019020021022023024
" f$ ?/ c5 s/ Q7 {/ q025026027028029030
# f8 h; Y8 i: F$ U7 s% s0 l031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 t3 R# K$ T! ?9 E/ D/ ~

, e# a4 F5 @# O1 }+ U037038039040041042
; m: b/ n$ Z" {0430440450460470486 r9 P7 p- o! k5 I& a
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# d% L* ]" C9 f# Y+ E
) q. M; W& B# F9 q; H4 V/ s% \0550560570580590604 j6 c( E2 _/ p8 g, G5 j# ?
0610620630640650669 ]; O- c* t2 b. m
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! r! t: o$ O$ @, e3 Y. ]. `% N9 a8 e/ f
0730740750760770786 Q& j+ M* u" H& j% W
079080081082083084
7 @( b$ F# ~! N085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:6 D$ C8 X- k5 ]  L" @$ K
2 e2 }/ Z/ p7 j1 ~% B9 I: ]* E
001002003004005006
, o- O: P) H) l; ]0 ^: i007008009010011012
( d. x( i! e( S0 D, M- Q% a  |5 P013014015016017018# ~+ }5 Z2 P! ^) {3 y( f7 I
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-8-23 22:38 , Processed in 0.052617 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表