转载请不要删除以下信息,感谢您! % U9 k3 l: ?* [# [3 m4 y
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 C7 T& T8 ~# ]: C' Q$ t6 N4 m
■● ■ NintendoWorld 站友xliz原创
. s7 W6 G" g& q: \3 M■ ●■ http://www.NewWise.com
0 s. o6 P! C. @# d9 a' s: l# k6 z■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) K7 \" y: l) a6 o
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7 p% X6 i7 `$ K 洛克人 EXE 3 Blue 卡片组合2 ~% e. ]( o7 r( J7 L) f
Z: u- i% F0 v2 @/ Z5 N/ d9 m$ g5 S
3 {- L# m4 m, P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 Z1 o: a1 z3 S7 i% E( q- E, K大家要看日文版的P.A.或详细攻略,点击这里吧!; F: {1 r/ s' A# Z5 g
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * h; n+ S0 s' _" `
" `; p: e0 k2 c) E以下内容格式如下:4 c8 M( Z7 t- a! B4 \6 n6 c
: W% ?4 I- s3 b* J- [% J8 k编号 名称
# R3 w( I' c& [% t2 c: d说明
' ?) i R( A& x9 u" r组合方法( y0 f$ g, M" [- I" B }
---------------------------------' x8 I7 S" `3 A4 s$ P# T" j8 R8 n* f: \
01 Z-Connon 1+ j! ?# G! b& A+ d( t
Unlimited Cannon for 5 sec( x% s5 d* s5 E3 t+ N2 `: ]9 L$ B
Cannon A+B+C
6 Q, y1 \4 G+ H9 |Cannon B+C+D5 ~, \- P# e7 Z
Cannon C+D+E' u' b. ]5 u5 H
+ @* q' V, E8 J$ R- Z02 Z-Connon 2
$ v0 i& c2 ^& EUnlimited HiCannon for 5 sec0 m' ?( j* }) U- U: X
HiCannon H+I+J( s( e x$ `( n* s! d
HiCannon I+J+K
P0 ~; L$ E, p! q: ]! f) ^HiCannon J+K+L. u; ^& i. [0 W6 ~ {4 R; F; h
) X0 D1 r/ l( W1 P( G4 w03 Z-Connon 3: W6 ^, _+ P. S/ h0 T2 m! w. v
Unlimited MegaCannon for 5 sec+ G( u6 L' i' E; M
M-Cannon O+P+Q' G( t- Q- V2 ^: W3 G4 L
M-Cannon P+Q+R& g" i4 R; u& B4 ]+ I
M-Cannon Q+R+S# b' v0 D/ o0 M2 i$ `/ H# z* D5 g
6 ?$ f9 ^% \ ?+ V& x U04 Z-Punch
/ c% \# R* A) K1 D% J4 PUnlimited GutPunch for 5 sec* E1 @' }$ L9 A, h0 n
GutPunch B+C+D
4 U0 m A/ B# }/ OGutPunch C+D+E
2 z; t, ?' @: AGutPunch D+E+F' o5 N9 J, a d8 _: b, T6 _* M5 M! R
3 ~4 m2 B* f5 f
05 Z-Strght
5 |4 `2 C8 ^' ], l4 F1 nUnlimited GutStrgt for 5 sec! v! D4 X; {$ U( r8 P2 t5 I
GutStrgt O+P+Q
: O3 H! j( _* ?; n! g* S4 D0 QGutStrgt P+Q+R% {( H. g8 V9 C; b% ~. s: G: }3 [6 m
GutStrgt Q+R+S+ Z( x) Y, P1 O
/ o. I% b- `, h3 r
06 Z-Impact5 w5 c& ~* a0 T9 n
Unlimited GutImpct for 5 sec
" q& X: n7 Q0 F, t! B# JGutImpact G+H+I c" M4 C; k0 F# K7 P. j/ P
GutImpact H+I+J$ }6 _9 ~* s8 q) Q- n2 ]8 A
GutImpact J+K+L% Y) ~, `2 V8 F9 X% D; f" r- S# O v
# v/ H* I: i. o' _8 U9 a
07 Z-Varibl
. K7 r3 V0 k- {Unlimited VarSword for 5 sec
6 N. b8 v5 j5 N) O) i1 p( CVarSwrd B+C+D) w1 R/ }7 e8 P
VarSwrd C+D+E" J# D5 y1 x- {' r0 B
VarSwrd D+E+F0 {' `% t, G# g' M# ^7 u( i
0 h4 E, u0 C: r v08 Z-Yoyo 15 u' Q# f: g( P& L7 ^5 [7 r( i* I
Unlimited Yo-Yo for 5 sec4 x. f9 ]- K% u& N! _% v
Yo-Yo1 C+D+E% i, s# I7 L. r
Yo-Yo1 D+E+F
, }' B. O1 E( p6 m/ o5 DYo-Yo1 E+F+G
0 g3 J h! T) F# z( h0 |7 S8 v& [1 T
09 Z-Yoyo 27 h8 }2 D! T8 U" O. p
Unlimited Yo-Yo2 for 5 sec/ b8 ^# Z# u2 ~/ l" ]9 A
Yo-Yo2 H+I+J
: H) v* `$ ^5 ^: u$ n" {" m3 NYo-Yo2 I+J+K1 ~) m6 s* q" J- |. A A6 Q
Yo-Yo2 J+K+L6 t+ X5 B. _# n: T4 d
. n2 w: W' Y. V' l. f$ B
10 Z-Yoyo 3
( W& l6 ], R; S( |$ N- Q+ }Unlimited Yo-Yo3 for 5 sec! I# }& K$ k- n" S
Yo-Yo3 M+N+O
" M" j: L; G5 Q1 LYo-Yo3 N+O+P* `- |+ G; D2 d- k! [" C
Yo-Yo3 O+P+Q
# O; }& e/ @5 Q- G: {, N8 ?/ e: U! f6 t% j
11 Z-Step 1
, r: Y5 @" b+ }' T% C1 tUnlimited StepSwrd for 5 sec4 Y) `" _! `7 X$ Y# e% n
StepSwrd L+M+N6 t4 X1 A1 ~# Q; e% H) r
StepSwrd M+N+O$ z0 K1 |+ x2 Y+ A
StepSwrd N+O+P* u% h8 Q( m- x" K# G. L1 Z
2 p8 W/ S0 R, \' {8 ~
12 Z-Step 2
2 T4 F, [* V; m" GUnlimited StepCros for 5 sec
% k6 d& A' P( Z8 }: p( h; XStepCros P+Q+R
1 L- w; Q6 k- e4 o; ]4 T0 D& yStepCros Q+R+S
& ^0 W9 l" {7 bStepCros R+S+T
_/ l) ]; i) B, I4 A7 i ^
1 ?4 g, t1 N U1 I13 BubSprd
" m: P5 g& c9 F" FAttks w/ spreading bubbles!) P% @5 g }& w0 H( E/ A
Bubbler C+D+E- P3 `. d0 ?2 T
Bub-V D+E+F- E0 T5 S% _: B7 i% w
BublSide E+F+G
2 i2 R* E8 F7 d6 N7 t, EBubbler E + Bub-V E + BublSide E
+ D6 Q W3 X- l1 U0 J4 A
8 G0 b. V& P# P! f14 HeatSprd
7 r2 b0 i0 u0 A& g q+ TAttks w/ spreading fireball!
9 ~" c2 ?+ C, a+ KHeatShot H+I+J4 U7 z E5 u" c I" ^
Heat-V I+J+K
5 W: r- h5 d& |: P9 x/ zHeatSide J+K+L
3 ?8 z! O. j% aHeatShot J + Heat-V J + HeatSide J- C! h% R1 V& |
4 O3 _4 ?2 {- l( v15 H-Burst2 J" @$ u# ~& Y! n1 j. O" h
Creates a giant explosion& K; d5 }4 I j8 |# V8 j
Spreader M+N+O* N/ R' w! U- u8 G( G
Spreader N+O+P2 p6 ?$ F7 `1 \& u4 K+ e2 h
Spreader O+P+Q* G9 f# Z& W& ^7 K* _
- H" x% I9 e+ t& F
16 LifeSwrd
/ ?! ~7 S& s9 wSwings a huge 2×3 sword!
$ r) P' H9 v* A' y3 t8 a8 L% ASword E + WideSwrd E + LongSwrd E
! ^; S) ~( Z) @5 QSword L + WideSwrd L + LongSwrd L& r# l {# K3 X$ S) v0 @* J7 J
Sword Y + WideSwrd Y + LongSwrd Y
$ i3 e( h& [' p, ~. ]4 O
# E/ b$ ^; e( r0 D17 ElemSwrd
J4 b# s5 l0 }8 sWide swrd contains 4 elemnts9 a' z( B5 A8 ?6 F6 k) q8 }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 d$ [+ O0 b5 \ t6 ]2 k0 {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
& o* \# ?+ J) a) i. M1 B% x6 P
/ N! Y9 c8 l9 J3 F/ P4 H( C1 K& E18 EvilCut
) r6 f4 K5 b- UStep up 2 & make 4 atacks
\; l- C- A5 u6 _StepSwrd P + HeroSwrd P + StepCros P
6 ^( I3 P2 Y/ ?; p( M0 C# m* Y; w+ c/ y
19 HyperRat
3 f o) e; E0 h+ M2 q0 cA giant Ratton charges!9 f" e% w) P7 J& L G$ m/ l
Ratton1 A + Ratton2 A + Ratton3 A
; |4 \1 l) J7 KRatton1 C + Ratton2 C + Ratton3 C
/ S* l7 W% y9 }& `Ratton1 F + Ratton2 F + Ratton3 F1 |6 R( C. T8 K# d1 T' J
# ?$ }9 j( w! e: r9 x20 TimeBom +
! N5 U3 R- M( Y+ ?* @Sets Time Bomb in enmy area
, R: a5 ]7 X, z, J2 ^0 u- \( r P3 ETimeBomb J+K+L
' J9 q3 v+ ^, G3 m# E" ZTimeBomb K+L+M, P+ ]) C- R( ^9 S2 @2 C" \: e
TimeBomb L+M+N! ~, C7 K9 c, z; X5 Q8 X
$ ]+ v3 w/ @* x! m$ j3 [; F
21 GelRain
$ c% T6 r, Y: } d* P- ]Gel steals squares+ v$ y; [7 t3 m, V' |( L2 a
MetaGel1 B+C+D
' j- d" z1 n* O: l3 gMetaGel2 E+F+G8 b9 R) l4 J" h' u5 H2 F9 R+ {
MetaGel3 S+T+U F v6 U/ v- P+ S: H% W( ^: e
% `, K8 {$ ^# A3 F e0 X22 EverCrse. Y. N" |4 k! E- f+ r0 y
Shield chases enemies4 o. n; I* o8 }1 }7 ^! i
CrsShld1 C + CrsShld2 C + CrsShld3 C: s- O! U$ X0 k3 ~4 s
CrsShld1 L + CrsShld2 L + CrsShld3 L" t& z% ~% g& ?3 B1 A; d% w9 H5 U
8 d/ r. u i* `4 g$ V" ?
23 MomQuake
+ r! a. A% o% Z A/ L: H+ d% Y" ^5 MAwakens Mother Earth!
* W1 R) Y) P- ]7 u+ @! q% FRockCube * + RockCube * + GodStone S0 }( Q* r+ e; B# u% z7 Q- G+ L
3 P' e7 i3 g5 H' j
24 PoisPhar3 ?9 i* t% e, y* ^8 r3 C2 u# ?! A* }
Pharaoh generates poison
: v+ g |0 i$ m q5 ` k7 wPoisMask A + PoisFace A + Anubis A$ u A* W3 c5 u$ |% h, m Y
# r! V# F& I/ n/ D25 BodyGrd
. W3 x4 W1 y2 I; qBodyguard takes out enemies6 K: g* D4 D: X e2 p
AntiDmg M + AntiNavi M + Muramasa M( R! Y" v |8 b1 b0 H r+ A
6 b% ~" \( x1 g% k: K5 N
26 500Barr+ \) U2 c- x0 W) z+ m
Barrier absorbs 500HP dmg
6 X/ W0 z8 ~3 FBarrier E + Barr100 E + Barr200 E
" |$ ]2 ]. e/ V1 UBarrier R + Barr100 R + Barr200 R
% U9 c* l# d! F, `1 i( S4 Q. J/ Q! Y$ m9 O0 F1 e
27 BigHeart
2 G0 y9 w* w3 O' H& N& |) X z% cAttacks, then heals HP!
9 k# F6 {8 ?( S( Z" gHolyPanl R + Recov300 R + Roll R' C; X/ n) `* ?' k# a, {
HolyPanl R + Recov300 R + RollV2 R: Y4 k( i# n: O5 b+ T2 d8 E* T6 ^
HolyPanl R + Recov300 R + RollV3 R
6 B( q. _( P8 O- d
# f1 G9 J: \: M28 GtsShoot
, Z; a) y/ }; g- g# s& h/ |1 IGutsMan throws MegaMan!. b I1 M9 F* D+ ?. C
Guard * + DashAtk G + GutsMan G
7 I* J1 x6 g( q- G8 y5 v9 b' gGuard * + DashAtk G + GutsMan2 G
0 `2 ?9 v; ]% l$ u0 @, KGuard * + DashAtk G + GutsMan3 G* T0 q6 K/ R, m5 _, ~, A7 Y0 p0 d- P
Guard * + DashAtk G + GutsMan4 G
2 Z# G3 ]: W/ p$ x
0 _7 c0 N' f# a$ x29 DeuxHero& B9 M% ]6 O; L; K; H+ s
MegaMan & ProtoMan team up!2 e0 o' }& G3 o$ m" y4 {
CustSwrd B + VarSwrd B + ProtoMan B1 H" d" T, H: S
CustSwrd B + VarSwrd B + ProtoMn2 B
* `4 z% U7 E5 _8 |# j& h& RCustSwrd B + VarSwrd B + ProtoMn3 B4 Q6 e4 x8 k; G$ L: M- }5 E
CustSwrd B + VarSwrd B + ProtoMn4 B* r6 L: i* O4 ~& W
3 J: ^% o4 y: |' Z
30 2xHero8 H5 x( z- D9 a
MegaMan & ProtoMan Dual atk
% y" l2 E) b# X" F2 Q" F7 T9 U1 bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) x1 U5 z2 p& ]. J4 `6 V5 Y$ G4 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
}& m7 T! s& |+ Y4 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: Q+ a ?% @3 o1 p) ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ D' {1 I; @1 t2 P+ j# i
7 U7 n- W2 u4 ]. y- i31 PrixPowr/ \% A' K1 t! O9 [* i/ n
3 Navis attack at once!" V" _8 A |/ @2 K# i# ~
Team1 * + Team2 * + KingMan5 K
+ C, f+ M p3 M3 wTeam1 * + Team2 * + MistMan5 M
) k; j7 N; u0 {Team1 * + Team2 * + BowlMan5 B+ O4 f2 Y' x" q' u
`8 B; J" O! c: |4 E
32 MstrStyl
' A2 ~1 p7 x. s, Q$ |MegaMan unleashes his power
# \) Y* y& M) D1 j0 NSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ o: \) O6 j) b' @! e: t' F$ F5 G* M' ?' \. u
StdrdChip (Part 1)
: T' h/ e( f; d3 L% Q7 j' Y! j┌──┬────┬─┬──┬──┬───┬───────────────┐3 u) O9 s% k# m2 f2 [( u, {. {
│编号│名称 │MB│攻击│属性│稀有度│说明 │. ^' c# Z& ]5 e! P
├──┼────┼─┼──┼──┼───┼───────────────┤
" W$ B- u- \3 S! y" H, G% k│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- h0 O5 |2 y$ H ^" H5 w- P
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% H( m6 p/ L( T6 E/ @3 a0 j│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │8 H: c$ d. O8 ~7 C$ m
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
: `, t+ `4 H7 ?│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! R% b7 s0 j* h- | W2 k8 B│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 K- A0 |# v+ U
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 t. q- h. e% o% p* } ~3 Z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
& f" P: b. ] t& I6 H0 Q3 Z% h! L$ n│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* J3 [; n' f; n8 F' c2 n y/ U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. w4 h; y: A9 I' ]2 ~" v( t* N2 `( R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- k+ @! t0 v( H│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 E: g) c3 A5 ? H, y p3 ^' J: I
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
! f5 I: }1 S1 P8 u│14 │Spreader│16│30 │ │** │Creates a large explosion │ o9 J' S! L6 c% m P
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! z) b& k! g& E3 l5 C# S: s' e. ^│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" I( ]; u0 |8 N7 G Q$ T
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 A5 v, W8 N+ o* S│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ N: ^+ x8 p8 F/ R/ \2 G: e│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │! ~' v/ `' V4 Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: J) V1 r5 Y9 D1 [3 c│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │7 o5 D( E& ~1 a8 J7 C
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 M: S% @( h3 Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ w$ ?0 _/ g% i( a& [) T
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │/ y$ s6 i# B) S2 S
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& y$ \' W2 d7 i4 U" F4 b│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- g8 x5 W) N& \( e' I# G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 o& t, B7 v/ c# D" w) m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, Q4 N, h1 T9 v0 `9 z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 i9 `7 |& x' t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 Q; b" w; D0 P! Q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ Y `7 v c C) o
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │4 k6 G3 {/ ~& t& x
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' j% r( k1 D& g; K5 ^
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 o8 I, L3 N2 z' r" L- k9 M; N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, \3 \8 b5 c9 i; p+ T3 @/ R& D│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) x. d& u/ C5 j1 C* w
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* f9 V8 v/ I! z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 p1 F8 y. [# u1 C, j│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 Z; S: z: C' n; {5 f% Z: o: W$ I$ |; z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( e2 J$ Z8 B) i( X2 M
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 y# R4 {6 S) l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
5 A7 l0 f9 y# b│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! C. l/ A- G0 ]* Y. ]2 N5 {│44 │ShockWav│10│60 │ │* │Shock through enemies │
# b6 _5 }' h4 m, r│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ \) z0 e+ @- T│46 │DynaWave│42│100 │ │*** │Shock through enemies │" a0 a7 b% N" r/ {
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │) x. w1 e2 C$ Z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) F5 A/ x4 L& [, `" i' j: |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │& ~2 X* ~$ P9 G% a2 D7 V
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. p0 J2 l0 Z7 [8 O
│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 Q: K$ K% w% Q& K% r& P `
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 M7 H7 e* E8 H% A3 g& [% u5 c│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- |) l! X9 Y) c; Y) X: ^' w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 l7 U7 j* ^' y. u8 D4 B│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ O- S5 X* h" s8 B% \% {* c2 G' \9 n│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! Y' k% V: m* X+ [7 b t) {- P9 [6 Y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- G6 ]9 w% q3 U/ \# Y2 Z* O│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* b2 { |& r5 M: T2 k4 s, x5 ~
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& P+ @+ d5 m) M' y
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ `' I) a: t. f& w# J' a. @" c
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; l0 Z) L) P0 @/ X- l# b; W; ?
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
7 i" M% `) J! Y! F p7 _│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# U6 w. d$ V. x│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │4 p% d& ?# n+ ^9 r+ d' R
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. }- B8 d' o$ y3 g; a: u│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& K1 Q2 b, K% L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 C5 g6 V. ?, R│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& y/ b: {2 M4 P* Z" `5 }' P4 R1 s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% C8 O& n2 h$ v6 m5 X
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 U2 m6 z" Q+ @ b1 A9 Y( I. ^( S│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 O( r5 d0 N9 o; o4 M/ k
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 R' l* e* D# m( b- ]
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 `5 ^( s1 `+ f1 \
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% h! {" `7 @7 N) p1 J3 Y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 }* I8 u$ W( |$ C. y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │0 o% n% j [0 M5 [' n2 ]( L
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
: ~5 {2 X0 Q* [: a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 ]; g9 x- |, O" u' e
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 D( y$ |- O: J1 L) X/ D
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 G) S' G5 T( U2 j│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
+ V2 P# l6 ~* t, I7 W9 O│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! @9 x+ @0 Y9 M) O( [9 r
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 l& m5 }$ i. d* C; s3 L! W3 \
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
$ k0 H! `1 @/ R* d│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │9 x& K4 Z3 b3 U5 Y6 i- X* v6 w
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 ?& G& g6 @5 c: s, J1 d; Z
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, P, _/ g/ r( r- j; u│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 c; a& R# i5 N2 N: E0 \
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
" f" S( q8 f. V1 W' V& o% |# n8 a│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
B6 o2 O+ g* C: z v M│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: Q5 j9 [2 F9 V4 {) {2 y8 U│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' M: Y. n* b) p" v% x) [0 w9 x" }4 k
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │, v; b5 \1 i: ^6 u
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ }* w/ _/ P2 M# ?, p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 c9 o; |$ E: K3 B H
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ x7 \% c/ D3 [! I
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- j3 u7 j6 E. R; f# f( D1 T# ` W
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 R+ G! p& b: p& X3 Q4 h│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ Y% |2 d7 T9 P- a│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 k i9 |( U/ M- L9 J└──┴────┴─┴──┴──┴───┴───────────────┘
& M& E U( {6 M( Y; E" s1 I2 e- B& C( k- n' Q- J4 N5 H: x
StdrdChip (Part 2)! k) e1 p2 U" @7 h# Y9 J) q
┌──┬────┬─┬──┬──┬───┬───────────────┐
: I' ?6 _7 x: s│编号│名称 │MB│攻击│属性│稀有度│说明 │1 }' f% F5 y2 X' A
├──┼────┼─┼──┼──┼───┼───────────────┤
5 X: C% v( E% @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: y# X6 v: z c) l5 s- b2 p! n│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. f. R: `0 L% b' A, e
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" I5 J# g0 z6 M8 Q
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! Z) P7 N5 x% I i" K( v* _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, S3 [/ M. r6 X' k! P│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) v9 |6 O6 @: d5 S+ r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, ? E$ A3 y M2 R7 u' x( u; s
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │- l' m& C; O! o! t& `) A
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% R/ U; |) v$ G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& Q1 X0 Q- t( q7 T│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& J' U w% U2 {5 Q' I0 Y& t# E│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' }2 m# N& I# F9 ^" ]2 }│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% C; N1 x7 G1 a3 r0 q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) _0 Y6 ]$ V4 p! z│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 w1 [8 n5 v( T, T- @1 D
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 A0 n. W0 f4 i5 k% d( q3 r% T│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" d# X. P, @: i3 u: z1 q; ]
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
z4 X0 W( `; I+ s- ^│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) |& g" G9 n/ _8 c" s0 a│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 _5 C; C" X% T9 p; r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! ~- c3 y4 [, N4 b! c% k: m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ d& N1 m$ t' N% f' _* I8 f! h5 P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ D9 Z. w0 w' q/ w$ J% o2 t* r; \
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 K, l5 v3 Y5 e; U│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) S' ?* D: B7 T! ?% N" U│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 d9 K- ~7 Q- h* x
│126 │Rook │30│ │ │*** │Protects you from attacks │' s1 [% b# g$ }! ^. S# [: N; z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% H) ]. w2 Z# M& }8 l│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. J/ Q7 f# E- n, q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* I6 x# O5 f) O! I z│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 s' k' L: `% o* x! Y# t5 i) ?│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 b, D+ V! w0 [( C0 L│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 H" y' P; \4 T
│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 S4 Z: \* ]; i& Z: r. i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │1 e. L7 [1 ?! J5 L9 N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 ?, ]4 F) [ o& c. }' Z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# J. ^2 T I$ S* p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 T/ W9 k, m# l& `; g
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: ]6 d, G6 \8 X6 u
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* o4 n6 S9 @4 P$ R7 \5 p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* t, `+ W9 S/ O+ _' k8 }( `' `│141 │Prism │60│ │ │*** │Prism fires randomly │) U% f. V# K$ l D1 H
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( R1 z3 G" Z+ ~7 W. P+ E; `0 S* l│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 A- H% `0 b$ \6 F& B5 ^5 V
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: v' m# @7 A$ a% h│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- W6 H- u" s/ @# O
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- q8 f6 K8 a, ? ]& [7 z│147 │Recov10 │5 │ │ │* │Recovers 10HP │# s3 e6 ^ c( i' V9 C* ?9 A1 {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │: Q! a" q* n( S3 _8 X) N
│149 │Recov50 │14│ │ │** │Recovers 50HP │
; D) ~ I( p- }" Y: [6 Z) {9 j│150 │Recov80 │20│ │ │** │Recovers 80HP │5 t! x* K% s' k$ c6 z* J/ k
│151 │Recov120│35│ │ │*** │Recovers 120HP │& q; j- E) ?9 N( O8 E
│152 │Recov150│50│ │ │*** │Recovers 150HP │! o$ s8 p1 s" }$ Y$ @
│153 │Recov200│65│ │ │**** │Recovers 200HP │
* X& ?( M6 @$ t2 a. V0 n│154 │Recov300│80│ │ │**** │Recovers 300HP │! Z" j( z& m8 m) J% _0 M, \
│155 │Repair │8 │ │ │* │Fix your area's panels │
) b2 E2 @ Z" `) p" w! r* C+ m│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 a9 e% @7 w. _+ K$ V│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 y" s4 Y0 n2 Y) s4 i7 u│158 │Panic │14│ │ │*** │Confuses enmies if you are │- N3 V3 ^+ c, a6 d
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 q8 s+ |& P, I4 t6 u7 d│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │8 O: Z4 n9 _, \
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 C- W; x/ v! X, c. Q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ v6 P+ K7 D/ t│163 │Invis │11│ │ │*** │Invisible for a while │% c$ M. v6 ~3 [( V6 ?) G
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ f$ M/ t* ]0 d$ w# y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ S" h' d" L. K& g; n
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 P0 v( w) E3 p│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │( F/ L# s6 J z% F7 H1 f* H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' i8 h+ [0 Y) L│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. S: ^) X) s% w* p│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& c D" u2 g b7 Y4 T│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( h5 Q) t: y. a. n│172 │Aura │55│ │ │*** │Repels attacks under 100 │
[+ p& K& F7 t8 s- Y2 N) n│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 R3 C6 o2 L: b
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
! U) A8 T6 K! P# l: s│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 }5 j1 d4 T3 F: w# C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( ^- |+ g' G' A. l
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. g+ ]# q/ i. L5 F│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, x( _1 d! _" p* Z) [
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 @8 Q6 N% ?) ~* X9 D
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ a v |+ N, s4 C5 l! i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 C4 \' o7 L& ^1 C+ {/ { ~' R# D
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │! z% P7 _" i5 V" e; M0 p. \
│183 │Hole │55│ │ │**** │Open hole to dark world │: x) R4 S1 d/ ~& y5 [
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% @6 q& B: {8 v; \) O/ t│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 V5 |1 a2 \" w, l6 W│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 U0 g: M$ x0 ?$ k
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 @9 |( m! f3 n, ]│188 │SandStge│18│ │ │*** │Changes all panls to sand │' _ T" g+ t! z, x; o0 n% V
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 @ W9 j/ A' M' J" l5 Q
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 N4 H4 Y3 Z2 R% L; G; e│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 g$ u- j) R7 \' U
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 `% e+ G: ~: { Z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' x6 {" l* g) y9 C# \
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; m1 i0 T" w/ u9 D2 ?5 W$ e│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
4 `1 l) I( P6 Q│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ Y1 C% ^2 y! X0 O \# @│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" F* U+ x2 F8 X. R: J
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 e, e) b4 C& ~4 `5 l& M7 O$ L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ z: X) \- m# U! E; i
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 R* B* p) l. Y0 n1 R└──┴────┴─┴──┴──┴───┴───────────────┘
* s: W5 z3 a5 `4 z3 z
' p. K9 L( z9 @5 W8 ^1 L
; V8 z: p* _6 ~Mega Chip
9 b" R l6 U2 `3 H" `3 }┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 L- j& `$ H* S8 Y o│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 S: p5 w8 t I, l& F├──┼─────┼─┼──┼──┼───┼───────────────┤
" |, b; R- M, X0 g2 H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" ]* _, S9 }; C: r+ C2 L
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 m) p R% ^" e# h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" W9 l* X% a: n! r* L6 H U
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 q% G6 M' R: ~! V9 f
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; ~2 [3 Z4 Q2 O4 L
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( Q/ o, j8 V+ X│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& E" J! U- M9 ~! G, ~" x( n6 Z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, k* {+ F* ]1 X5 d. G! [' I" R. q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
w" G4 n" N4 t2 r. E- A7 l: S6 T│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, ?2 A& _. c: y: f9 H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& t: M& Z) T8 M
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 U1 k( m+ Y3 l│13 │Guardian │82│ │ │***** │Statue punishes when hit │" {5 ~ D3 B. a6 u: u
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
m! Q h/ W3 w: W) q│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 D/ j( h6 ^& b3 ?. P' D) [; L4 p
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 Q( }+ k9 ~+ [& Z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 `8 [6 { f% y) F# }" A# `6 B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) Q& T4 T6 s! @$ O5 L5 G0 ]│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; k+ l+ T1 G# c& O4 T6 I
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# C! a2 C6 e1 G/ ?
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% X7 _0 `7 R- @& O& U9 T" g│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ p+ k( h4 L0 R' o
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, u: o7 d# U! L3 t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( F1 ?( @9 W; s│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
% ~3 l& J7 \) v; E│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% a' d! }9 G! G! o│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 c0 X b7 L+ r; b
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 P* W* C1 J5 \" I* m3 p7 o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ M" }0 R/ U$ z3 Y+ X( L! Y- q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 e7 z4 W) {3 O) a1 J0 U" j: C
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 s! q, ?, v5 V0 X8 ] K0 {│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* ?+ E) r% p- F+ B" n; @' }│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 E7 x4 o3 D7 ~2 E d* y7 M4 }
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; P8 v9 X0 z& j1 P8 r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 K" r, a9 Y, X$ ^1 r) H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: D) n# n- u5 u$ `+ J& R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! A9 S; ^: \& n" ^. q
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# o1 T* q. Y) B4 p/ V│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │% E b3 ~# ~$ z) @- [% _: z
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; n9 r& \4 S1 a. h0 g o X% i& e
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ I8 W7 H+ ~( w, u
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 y/ M0 g0 q( p5 y# \# P8 F) v& N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 {( u8 N; @8 j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- k# G. x3 Y7 \; ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" m' r) N. X7 L" f6 F. m! B│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# ^7 K* f' I; T+ u/ c# t/ }; h
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
9 d8 R* }1 v+ Q, R! n M) A│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 @9 k# c7 G3 J
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 k6 R! Y2 t3 N: W│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ d u; m) |' E' H, P9 i7 B( a│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% y9 O2 L) B {# D& @& i5 B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 v+ D9 }5 c0 J9 u( u2 ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, E5 S |, p1 k% b3 k* Y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 ^7 d8 y; P# E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; c+ a7 s/ s* X* x+ C% k3 P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 F2 Q+ S# Q# n# u5 t- l( x% Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 l* s- K2 n- A$ S
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │' N" ]; ~, ~: J- Y# ^
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: n* h0 `* x4 A" ]│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; R& e4 N* j* o7 z4 Q" `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ L6 c5 G2 v l, Y3 U1 D6 p& \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- [5 N; O# u( [6 C5 _; ^* o│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
! @3 Y \. I+ N│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ m/ W( }6 X' C( r0 l/ h; D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' K8 }; E/ F# n. h$ {* [7 O│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- Q0 k2 H. b- B3 ~/ f│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ y2 H Z1 w& ?4 o3 T* s
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 ~3 Q, E+ j% B5 D; }
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, t* _ q( @( C [, I0 R│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& }0 V- Z+ T# }1 J+ n/ ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( a/ S% d2 N, t
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │) `4 S1 K, o1 e$ j/ z r
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! m( ~0 O' P" a. Q c│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 g& U- a6 h$ J2 _- ^( R2 z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* ~/ z4 U7 ^& e3 N/ O│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 X) [; {0 K3 s+ [/ V) j7 Q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' L, g8 _/ \) m8 c8 l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* p6 b+ ^4 g% G' i8 ]2 D
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* ?( ?7 T4 @& u6 Q+ v│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 I, T, e9 W }3 }- U2 y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# w5 R* N; \( O/ P0 g│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 R, M/ j9 T! a6 h5 Y h2 [4 l% B
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ r q8 B6 p P9 i# i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 `. g/ V" z. p/ p
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ R( E" x; X4 `* ]: v
└──┴─────┴─┴──┴──┴───┴───────────────┘% q& d! q3 Q. q+ r) V
& j% f' h% p- j
( S2 C% _3 E$ w R* ^2 }& xGigaChip (蓝版)! H# O) i# q" X) k( Q4 [1 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐# A3 V# N3 }3 q x0 b( g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) M. q/ X& ? ]2 n├──┼─────┼─┼──┼──┼───┼───────────────┤4 y% d5 ^5 q8 |. ^
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ `! G" G8 u) c, O+ U- z7 {* Y
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │- L D. q; P& M4 O, n
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 K3 m( Q2 y7 ?. V# h+ G│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 ^$ [ ~. S" V+ T( O- [- x* D6 @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 o# f' {! S2 @9 Z* ]; ]2 \4 q│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 k& J4 ]+ E: F6 q7 G
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& x* C9 j0 K: P* w$ u$ n
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( K; z+ Y/ P; F; H8 D│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 z I$ }, ?/ @' K" i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │ F3 a5 O( B- ]! ` c
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% C7 a ?# G7 T7 |
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
9 Z' C* i6 ], e0 O8 m│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ \, a. w* i3 e; c- D8 d( ~
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 ~& w4 E% d( P4 @# B9 l4 f
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 G6 x9 p L8 v6 L0 }│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
# h. ~; O4 u$ `% P! g1 e" H5 f' l1 C; e│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ j) O) M, O j( }; B- C' L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 g" e, D3 e' q3 _$ h, k3 |
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 v' R U# j& a: \( N- i6 ^│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) l1 e- f) p# @4 Y9 X, J
└──┴─────┴─┴──┴──┴───┴───────────────┘( _6 V% j, i- L( i! ]) H
6 w1 T5 F0 D* V$ a
GigaChip (白版)(只列出与蓝版不一样的Chips)9 r# O. K1 |; y( l: D1 i. E7 B( c& Z% G
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 U7 p9 t5 a9 u$ e$ a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' F9 q& H O) a% M, C0 K├──┼─────┼─┼──┼──┼───┼───────────────┤
* R$ D& h" _" F7 S6 m) u/ \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 q; `+ u8 a4 u) u3 H/ l: V+ G0 f3 V│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 H0 I3 t! E7 q0 D1 i7 q│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 q7 j5 Q7 S+ q% l
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
5 b) ]- Y- o, x/ K& k5 k└──┴─────┴─┴──┴──┴───┴───────────────┘ |