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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
: P. [- u" V: d3 y# u( ^- B" N7 |■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ T% e& U, i% |. ]■● ■  NintendoWorld    站友xliz原创
9 t; w4 j. g1 f; [6 l* U/ x8 ?■ ●■    http://www.NewWise.com ! H+ f) _0 d$ y, z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - W- Q3 J+ d# U/ S* r. U+ g; A% C

* T& G0 C6 x* e, X* L. N
2 ], G/ Q6 J( j% l. B! U           洛克人 EXE 3 Blue 卡片组合6 r# P* x% T, y/ {8 m( F. o) O0 m

& \+ m. a/ X$ f6 V; J3 n' Y9 n, D9 n2 V+ H5 k" x3 p# f7 p& z5 W
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; Q: K4 G5 T$ q% N0 K9 N4 [% u大家要看日文版的P.A.或详细攻略,点击这里吧!

" F! U$ c% V, T# d====================
0 ^' O4 E/ t; X; X8 i' w% U' B希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! g) B, m0 h/ n- W8 w! }

+ G+ v: g* Y* D# o以下内容格式如下:# @2 Y8 s1 b$ ?& p
/ S8 [1 F/ \* s9 C0 X( \) r
编号    名称# D! {" Y) J1 i1 F4 L
说明' \0 P4 z; @' I# @
组合方法- H" b! {  t/ X2 \  b' @, i
---------------------------------
3 [( t  B4 ~- B/ W5 |9 E$ c; j: W- W01    Z-Connon 1
5 ?/ f. F3 w' n. N8 e4 j9 YUnlimited Cannon for 5 sec
: H+ ~& _4 K5 t, D+ ?Cannon A+B+C8 r! H: ?; ^% U
Cannon B+C+D
  x1 V, S0 ?( r; f, `  K& n' r& `Cannon C+D+E/ C$ R* H  n6 ^

5 S" Q. z9 r) }) j02    Z-Connon 21 a0 B& w; d% A7 {2 N- n6 Y0 g" N% Q6 I
Unlimited HiCannon for 5 sec3 A; `4 Q$ n9 W' W; {; G2 n
HiCannon H+I+J
# }+ k' A& \, UHiCannon I+J+K
( f- V/ a' }+ v9 D4 @HiCannon J+K+L
7 ^* C" k) G0 `: c3 H. [
% B- w9 I! S- ~$ a0 ^  ?4 N* T03    Z-Connon 3
' V$ S2 A# M& Y) TUnlimited MegaCannon for 5 sec3 D8 ^7 R% U: e# C
M-Cannon O+P+Q
/ b4 d* S9 K' _' V+ N1 m7 `. kM-Cannon P+Q+R' J, J, O: t' D. l0 D2 S' V$ k
M-Cannon Q+R+S
* r9 u/ [1 R: n
: P* k) }$ G9 H04    Z-Punch
4 \- P/ ~9 r" K7 A. uUnlimited GutPunch for 5 sec; S; n9 O" N; o
GutPunch B+C+D/ V. Q* d3 Z# t- n
GutPunch C+D+E
+ E; t/ U; T' T0 uGutPunch D+E+F1 P- `' T' R; f4 H6 [
1 w" B5 C2 b# u! ]/ j4 O1 N
05    Z-Strght
$ Y: L. E+ Q$ P3 }: L! WUnlimited GutStrgt for 5 sec
+ D( @+ v0 y/ h! X* u2 sGutStrgt O+P+Q1 i7 v4 @  \* W4 C
GutStrgt P+Q+R
1 f# }/ A& L& H# ]7 XGutStrgt Q+R+S" w# `$ ]' F  |7 r/ Q8 u
" g4 m0 ?& L9 Z) F$ S/ \% s
06    Z-Impact9 q3 A! p, G* c. T( W
Unlimited GutImpct for 5 sec$ h( |- x0 |5 t3 q
GutImpact G+H+I- n* _* o" l, s  L
GutImpact H+I+J  e7 T9 v1 }7 T4 O$ I
GutImpact J+K+L) n/ s: O2 M4 |9 O- m* _' g5 D
4 e5 d: d0 l5 {" P; }
07    Z-Varibl6 B, o/ L' z0 _5 s, F+ g
Unlimited VarSword for 5 sec3 `4 c+ ?$ P0 Z2 ~2 D; ]
VarSwrd B+C+D' h, y: \- R# x/ c$ R" |9 W
VarSwrd C+D+E
) I/ Q8 L7 N$ N$ }  B' m, I- tVarSwrd D+E+F
- Z% S. r9 C5 `
4 t6 s, i- d1 ~  Z$ O08    Z-Yoyo 1% I! F; r* `  V% ^- K( M' g
Unlimited Yo-Yo for 5 sec2 J3 i6 l* n% T+ K- s: J
Yo-Yo1 C+D+E
% s) g4 Z# ~9 [% v& g" eYo-Yo1 D+E+F, v$ ]) |  J' q% u
Yo-Yo1 E+F+G, w. W# p3 b2 P4 _
6 N: a- P6 N. f4 D- N9 Z8 F
09    Z-Yoyo 2! d3 S$ h; @! h; t, L& w* x
Unlimited Yo-Yo2 for 5 sec
0 [6 Q" B: i0 U9 h. ~* U3 wYo-Yo2 H+I+J
9 ?% t9 p. v6 t2 T5 K' bYo-Yo2 I+J+K
. y5 i+ Y- u. k. W9 q: ]8 \Yo-Yo2 J+K+L8 t* o! Y$ U- O+ }

4 T3 n: C5 x; _3 U- a/ P10    Z-Yoyo 31 n- h9 Y$ P0 B3 \; l2 o9 ^
Unlimited Yo-Yo3 for 5 sec5 w3 ~# T% m$ O% k3 f2 U- J
Yo-Yo3 M+N+O0 l. {3 x5 E9 P8 c6 J- ~) H
Yo-Yo3 N+O+P, I3 g& w7 R1 U. r" L
Yo-Yo3 O+P+Q
$ q5 R0 D  s9 U6 t' ^, s3 o7 b' H0 z) p  S4 H0 ]
11    Z-Step 1
! l2 y# Y" H2 ^9 OUnlimited StepSwrd for 5 sec3 j# `' I6 z7 D" Y
StepSwrd L+M+N
! b$ v5 {! \! ?$ |$ hStepSwrd M+N+O
5 y, G5 M3 X5 M  n5 cStepSwrd N+O+P( |- D- s* e( ^7 ?- w- K  I) N( S
2 e) @1 B) u) z/ c( X! Q
12    Z-Step 2
% ~9 c9 h( ?- x* P; k3 tUnlimited StepCros for 5 sec
9 R- w! x4 i4 e2 ^3 X* A9 WStepCros P+Q+R' d" s+ G8 [% W  G5 V' A4 j
StepCros Q+R+S
/ I) l8 O6 r% |5 o  Z; h; tStepCros R+S+T
8 o+ G& D+ X9 A$ q& }5 O
0 [* f0 _+ _* @9 A: `8 u# A4 x13    BubSprd
. s. }( O' R* x7 e0 Y* S5 e7 vAttks w/ spreading bubbles!
% L8 H) f( [; {Bubbler  C+D+E! e, ~: [, k5 s) k
Bub-V    D+E+F
. P2 [. Y+ G, o2 VBublSide E+F+G
' j+ E1 T0 }) u# |& x' s& dBubbler E + Bub-V E + BublSide E& N+ w; O( w; q  \) |

4 W& F, t: B+ W+ C14    HeatSprd
3 D4 a$ g2 q1 ]- |% w: oAttks w/ spreading fireball!
) Z* }& t) [7 w% G; }HeatShot H+I+J0 n- z5 @; ^3 T4 B
Heat-V   I+J+K2 f- h5 P$ i2 i9 F) w, O2 O2 x
HeatSide J+K+L! I7 |: l+ K% n$ ?1 S; u3 z  H5 n4 }
HeatShot J + Heat-V J + HeatSide J- w% V6 U4 J" @: G
* _) ]3 h0 V& w, F5 i$ T+ ~
15    H-Burst: I8 U+ t& b8 j" Q, S
Creates a giant explosion# ~3 w* [$ e7 L& g. M4 q; A& N
Spreader M+N+O7 I$ |0 ^1 ?9 E
Spreader N+O+P
9 B% K' w* d" m, [! X9 k( ESpreader O+P+Q
8 c$ T+ k9 z; g" Z- _8 M( u: w* Y
: N1 F% u+ A8 \1 _4 t16    LifeSwrd
* c6 S* S, w3 A" QSwings a huge 2×3 sword!2 A" s6 h5 d, y
Sword E + WideSwrd E + LongSwrd E
+ w) G4 ]1 f( x' e0 dSword L + WideSwrd L + LongSwrd L+ S  g- f& \& r. Z- d
Sword Y + WideSwrd Y + LongSwrd Y
- P* V; }0 O5 y  q( a* n" j; w* h  w4 R9 I. z/ P
17    ElemSwrd9 K$ P6 h& B( @1 o  c- p9 @
Wide swrd contains 4 elemnts
8 J" T& ?) ]( UFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, g/ I5 P& H2 }" [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  C5 c8 ?$ u/ l+ Q1 _# v' K
. e7 Z- E4 [1 ^
18    EvilCut
8 L2 n& s. ?8 y* QStep up 2 & make 4 atacks
! q9 @5 p  p1 p6 Q7 P" N7 j' ]9 l( HStepSwrd P + HeroSwrd P + StepCros P- o* O8 X) z. \& `

2 ~- p# e# n4 w+ t19    HyperRat
. `+ R7 ^/ b7 T0 U  N: Z$ }A giant Ratton charges!
* ^$ y0 W8 _' q# @$ J0 ARatton1 A + Ratton2 A + Ratton3 A
0 E$ E8 z+ E  ]/ q. XRatton1 C + Ratton2 C + Ratton3 C- _+ ^( s$ O+ l: q' t8 {6 V; v3 e
Ratton1 F + Ratton2 F + Ratton3 F
( J9 S6 d& w+ S5 z' |5 t/ a0 B2 n# U/ Y5 S$ D9 Z" n
20    TimeBom +8 [6 B$ L$ c2 s) [
Sets Time Bomb in enmy area7 z2 e! G7 z% H9 |" m$ v* N
TimeBomb J+K+L
6 C: J7 @$ D; {/ j6 d0 RTimeBomb K+L+M! a6 R- b/ f) G8 A' S' `& R$ w+ f
TimeBomb L+M+N
9 s3 A  j- x  Z2 e* F  G$ D, d0 ], Y
21    GelRain. d; b# U4 y* {4 [
Gel steals squares2 h0 b, O" g( N, x
MetaGel1 B+C+D2 x& j9 |( Q: i! ?/ d
MetaGel2 E+F+G# ~' U" A; \' @. m
MetaGel3 S+T+U
7 J) Q& z( P( g7 t9 v' P; T1 ?+ X. i- a3 ]/ ]+ r: m% [) B" d
22    EverCrse
0 g5 N' b, _8 \% G7 z/ z" gShield chases enemies" U7 m7 }2 ^% w. T- n0 f0 d6 H' L
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 f# B8 Z/ U# G; Q4 M9 V, w9 dCrsShld1 L + CrsShld2 L + CrsShld3 L
1 l2 _& e/ I  l
  W" M& K0 K- ?1 P6 u  s) l23    MomQuake: R5 p, U4 s2 |5 j9 q, c6 b3 L
Awakens Mother Earth!0 w6 l: n: d2 P+ z) E
RockCube * + RockCube * + GodStone S" |! m2 e2 `  X; v" T. z
0 ]0 R$ h% Q% Z! O# Z- R
24    PoisPhar+ A5 n6 B* W8 |7 K. @3 W
Pharaoh generates poison9 W9 o* f# g  R6 H
PoisMask A + PoisFace A + Anubis A
) X9 M# k+ S! k) q" D+ p
) b+ H8 s( ^( t( \$ G; B8 U% I+ U25    BodyGrd. T6 F0 e3 B& B5 k5 e
Bodyguard takes out enemies8 i& N) ?% |% O  Y) L7 D- c
AntiDmg M + AntiNavi M + Muramasa M
0 u0 A6 k/ T# ]; U' f1 @+ ]/ E4 a( R+ X3 }9 c
26    500Barr
7 C9 j5 X! h% A- EBarrier absorbs 500HP dmg5 }: O3 n- G, L; b( X7 U! V
Barrier E + Barr100 E + Barr200 E
, F6 |1 b6 _. K9 m) x7 o* B: RBarrier R + Barr100 R + Barr200 R: p, r; n5 K/ F0 N3 `1 d) B
& Z7 F' o( }$ c' J/ i: b* H  C6 q
27    BigHeart
+ G. x( U/ H7 ^. ]+ |- z  QAttacks, then heals HP!. I/ ^1 O5 N7 O
HolyPanl R + Recov300 R + Roll R$ G% v3 ^. G7 U9 v( E" z
HolyPanl R + Recov300 R + RollV2 R" s9 f+ k3 b0 q- i# t$ e
HolyPanl R + Recov300 R + RollV3 R
5 C/ u1 C( [' D) c# L( l2 A' X7 U9 u' |
28    GtsShoot  H8 c% ?! Z" A, H& B
GutsMan throws MegaMan!
% j- Q7 l3 @* i- Y9 G  g! xGuard * + DashAtk G + GutsMan G
8 L: Q& d% U4 \$ @" h8 T0 _Guard * + DashAtk G + GutsMan2 G
! `2 r7 g* N+ a' ^+ A9 SGuard * + DashAtk G + GutsMan3 G
( @6 D: {, o; q% Y! p/ P  bGuard * + DashAtk G + GutsMan4 G7 V. l* @* G: D( w2 D& r  M/ e
0 g, x& f, `* @+ c! C5 M/ K
29    DeuxHero1 z" |' y/ k% g8 X) G! Z
MegaMan & ProtoMan team up!/ y, b; z# ]6 k2 k; G. w5 y* N' y
CustSwrd B + VarSwrd B + ProtoMan B' f. ^% {8 M9 L5 ^
CustSwrd B + VarSwrd B + ProtoMn2 B. C% ^5 n* |# x- D
CustSwrd B + VarSwrd B + ProtoMn3 B: D9 ]% {. F* e! M
CustSwrd B + VarSwrd B + ProtoMn4 B
: Q: K/ b2 |9 D0 {1 D- w+ ~* ?% I$ _! U
30    2xHero- e* |3 }2 g. u* X, W
MegaMan & ProtoMan Dual atk. H2 H9 Z/ d1 B% z# E$ w0 P  V6 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& G( C5 @/ c6 v2 S) o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" c3 K% I6 F) S/ F2 TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 A% j; i) I/ b: H- w1 DSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  q7 @* W& Q: M: i

4 l5 r5 K: p+ L) y; C) C& E31    PrixPowr
' l9 E) M' {* A; M- D, |3 Navis attack at once!; t6 b; |* P' v( R  I
Team1 * + Team2 * + KingMan5 K
5 M& l  h2 Y  e/ |1 i6 t6 hTeam1 * + Team2 * + MistMan5 M
1 F) Y) v) d( b* A9 \4 y) [! hTeam1 * + Team2 * + BowlMan5 B
) ]7 {* d% R5 L6 X9 Q) S5 r. Y% p; b. P, h2 Z+ o6 _
32    MstrStyl: d2 x: z& @; l
MegaMan unleashes his power7 N$ ~# N. R2 b# L, V; h
Salamndr * + Fountain * + Bolt * + GaiaBlad */ F6 J7 v! m& t3 T/ w# a4 q

- ~' T7 b! m% _' }# LStdrdChip (Part 1)
, h- @) D+ y9 `& B: W0 K┌──┬────┬─┬──┬──┬───┬───────────────┐  p7 ]- v! `' L
│编号│名称  │MB│攻击│属性│稀有度│说明             │- p9 Z' T% N2 f, Y* S" G
├──┼────┼─┼──┼──┼───┼───────────────┤
6 o0 o( d8 h) Y) U9 e8 v│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 i8 D3 i% L0 a, c
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% P7 _8 p8 O) P│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( U' T6 _- x" ~9 p
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ y8 i8 l( D! b& _; `
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, M9 {- q6 G% d' h7 j) y│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 Q( h, ^' z  ~2 v│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
3 Z+ f" G2 Y' D. _# v│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │: _( Y, D) I" [0 H7 I7 Y2 I
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  {* j0 n- K6 @; n  b  k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( U" H9 r' k% P
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 k; r& B* J) W│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( `6 \8 t8 Y) f: [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: o7 K4 @6 w; }0 c7 m/ q│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! t: a5 q% C8 Z' x
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 Q& h3 e; w) @│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 B' d8 T, k3 z% O5 s& O
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" ?$ J# N* n8 O; b3 }- f│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) S% r" b+ `9 W$ x; |: c& j" @
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 r' r/ F5 @' B. x# I$ R( f7 c+ x│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 }" X) ~# O: g9 L/ `
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- n: ^) z5 t$ f- M
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │" l) i  z6 T, |+ y' Q* G
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
  J1 J% F' {& k6 u8 g│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- c7 H% J1 n7 x$ `" d' I) Z" ^& `
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ {; R* y. X6 w9 \3 z, z9 Z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 q6 S; d- B2 @1 ~8 \
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ h  r7 [9 z3 k7 m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) x* e; K$ y- p  [; d
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. y3 V/ C2 y" l* z" u( Q* w7 H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 A& M% I9 y2 B# F# o│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │, h! P7 ]3 A0 _- K+ {
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 S6 V6 [4 ~0 _, x
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! s! d$ I  ?( [" _- N$ [
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, ~2 x- K' c; \0 \- z; a' y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% f  y9 w2 l' |9 X& _. g% g│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
2 t  ^6 [! C) T- `3 b│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  f- l! |/ R$ ^. G/ A
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) y9 a4 N# K7 Z+ m0 _* @* m7 M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: i# c, y) Y) q' e& r0 ~: \
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( X% o( ~! N0 m2 ?, M. @│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ Y3 r* |4 Y- ]# z0 {│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 r# z* @: r) V8 \( m│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' M0 @, v3 a/ V4 R! t$ A8 ~4 [3 D
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% i5 Y, D4 R) C% G& j& A5 n& t
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 t! }5 V5 s5 z  V7 q: G│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; q8 ]; i+ I% f* k/ j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; W+ G( ~) K# f5 `│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 ^+ M. z" d) D, p9 O; r
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ v' w! Y: e, H8 c  q! b& U) k! _│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ W) _4 i1 H9 M8 a- \
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 R% W* v; I, Y/ a│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# x' q( @  n' v1 w│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
. Y  j; `8 v* s9 Z; S0 U│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* K+ G( L/ J4 {& }  m# ]│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& R+ P7 C0 W; _6 M
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ {9 |5 z- J/ T* M# k
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 d) V3 f' U! N
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 I, S6 F0 z8 U1 x' u( t+ c9 S
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │0 }% q, E% G. u8 l9 A5 Q
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
9 i) T8 ]9 U$ g3 x│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ [/ r9 f5 P7 X7 ?- p3 n' ^* z, l
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ U) q! [4 }7 w, [5 x6 c│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. c$ D8 x1 L% e* c8 L
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 y& J# o: ^7 t│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 F2 h# G3 N/ C# ]/ o│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" v+ h( {  i# h, R│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │: I+ m! w) Z8 o+ z7 ^: z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │. r# k3 O& k! h- i
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 |; W/ D5 l* ]( U0 H3 L0 H- c│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- p/ w& o2 a1 C1 v# h1 q- G
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# q+ A+ }/ ^. h+ K8 ~& n" p9 r│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# T/ Z3 k( n1 u5 w$ N9 J, |" F3 a# {
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │0 m7 V: \6 m" [$ Z/ M  G
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 [1 `. P3 L! e& H2 {7 h9 {1 y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& ?: v7 F0 L1 x1 Y) L& W│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │( n; C7 q( V* b$ W5 R* z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ e  _1 D7 p3 k4 \; s, o4 [0 b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! U) l( _" y9 m- y2 `│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" t' _' d1 n$ e( |/ x( b4 P9 Y│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │4 u7 h+ ?& J2 X2 S2 ]4 B  u
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ b! V. }. R  P" _│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% |& }$ I0 |# Q* Z! y8 j& ?
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% y7 n  i/ R8 v; C│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; U8 S' I+ D$ F  o
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │8 D9 |* h" W1 X# e7 O6 \1 S: X$ f1 ^
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 R$ \) E9 R. }4 \1 Q
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ k& n! y$ R1 E$ E* L3 X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ o. ^7 L( [% s1 w% z
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
2 W  @5 c- z8 {│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ @/ E, K7 x, S% P4 E$ u3 Q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
7 r, e' Z9 t: Z0 q& \& G7 m$ ]│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 K( N8 w) L0 h│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 B8 \+ o3 d$ s$ z8 U
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: S9 [% V# ?$ `: g8 ^' S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 n1 O8 L9 r8 M4 r2 X; K* `/ W+ @│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ X' W+ {$ c5 e0 r! L$ K4 d' X
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │& C+ [* P( ^0 S# T
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
7 o7 D3 \1 u5 m. L8 D* v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( B2 }! `7 X, I2 \5 g7 b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 m( r8 r" V' P- e2 z└──┴────┴─┴──┴──┴───┴───────────────┘( t+ g2 H, B3 P- |
* p8 t, d5 J9 M# {' b* K
StdrdChip (Part 2)4 F$ H( [% `" @! {; t; c
┌──┬────┬─┬──┬──┬───┬───────────────┐/ s! l' H3 I6 P" j
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* m( w2 j" b+ j4 J" ~├──┼────┼─┼──┼──┼───┼───────────────┤
" U8 e- P/ C* H" F│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 l" a. R" x7 {/ T7 N2 x; T: d. E
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! L$ y1 u: j. {; ]7 s│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│& S8 b/ S* ?; {/ m6 ^) y! m1 a
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 M" S0 ]6 t# B8 M+ A│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% Q# |' e& ^: B& C: u7 T( ^, w
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
2 ]  ?' R9 y+ _2 E│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; D' R* s6 o6 @│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 B5 a  Y0 Y0 K1 z  }: _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- _% N6 Q: c+ m4 B2 R! @" I│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* A/ Y+ D- J: L/ g8 ^
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │, ^) Z) q4 Q4 I1 z; v
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! P6 D  T1 w% D! S4 _& _; Y9 Z│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 s5 _# O, s* g8 I0 G
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 W) X0 ]+ g6 Y( r" {" G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │! y2 b4 Y+ ]1 p2 m
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. X7 N8 W& e" N' ?: c# o* A+ ?│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) K5 F0 Z7 m0 a% s( E/ V│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
0 G6 O$ ]5 D- u  p+ ]+ V│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* N+ F% c9 ~7 n/ L8 ^; c│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 H# U8 X4 a( `* q* ?│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 z! t' _& `2 t& c6 z
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* a$ G! X. }  G
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' O: @6 P. @/ q+ N
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! u/ Q- b7 h5 J- K* j4 k) `9 o8 T
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: h! w# g( T! a5 V
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 Y5 X8 l7 V" z1 i1 z2 E│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 l  X: w& G* }! r│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ ]  J/ e$ i& x) O2 S│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" |$ U' Y# n; I9 q: F6 F7 [* R0 t│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: l. a6 r$ \' N9 ~│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
* f/ t1 Y; ^: [, z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' L, I' {- ]+ e2 E3 P. {6 r6 z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 J# z$ ]9 O. _. l' T) {
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 |2 W# ]2 `( _7 e5 a│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, v. `9 g0 M7 f4 m! d
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 ~! B3 R7 P* q- H, L( e│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
9 P: Y0 C0 |8 D- ]5 J/ W│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ c: q" ~5 [2 ?- j│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 A2 I, k2 Z8 l0 |( \! c
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 a/ ]9 R/ e* l- x
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! B0 \. @2 S; L1 N; W2 Q' ]
│141 │Prism  │60│  │  │***  │Prism fires randomly     │" f4 F4 a7 u' n: n, N, d/ T
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ ^' i- X: }  E* u" K* _3 o9 t9 \
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │$ F5 p# G: l' }+ I/ p: F9 M
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 T$ e1 X4 D5 u# d9 f5 W
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 U# u3 H& `: }4 O8 Q& p│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 U1 E2 |3 y  I4 k: B0 B
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% v# R6 p$ ^1 u5 [
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% P/ {+ k8 d* A1 b9 F0 \│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 ~- [) H& i! g8 m0 Q1 j: }/ r
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# f/ \7 z* B. V" f8 m& u5 T# R$ B3 g│151 │Recov120│35│  │  │***  │Recovers 120HP        │( F9 J- l$ B. S
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 ?9 \) A) |: o│153 │Recov200│65│  │  │**** │Recovers 200HP        │% a9 Y' v+ i- `! n
│154 │Recov300│80│  │  │**** │Recovers 300HP        │. V+ X9 s5 i# U9 M- |0 c
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: r; L9 k3 Q! x! g│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) K/ z) \# [. y8 R: X
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ z! X. x' F: I8 V0 u9 l% I  `
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
7 E; C8 \% J; y- y" j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
# n! N; w, |$ I│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ f2 a* G1 o4 w│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' K0 I  _4 R- Z/ H4 W│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
0 W* n! f# {8 c7 ~) u% n9 m│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 \4 y" t  J" H  O( r: k│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* C# }1 }- R5 q* {6 Q9 q: d% b6 y
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │8 H6 R/ y8 q" |8 ]
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; B: m) O3 I8 u; f
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
# e* y( k, [6 d1 n1 @4 V│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 t, R; w! U# B  R$ z
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 y% Y8 s" ^8 X. \$ D
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 [6 }) K7 i1 R6 T- ^* C. j/ L
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │( S. Y) n" b1 C! ^0 c6 x
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" R8 c( t6 S, P1 |9 G
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. }& b3 ]4 o3 w3 W: Y+ Y8 ~│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 a) X1 R6 }% \) k4 w
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
4 \7 `$ b+ K8 v  g0 R) l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 t9 t) }! d3 |8 Y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' y. K8 C; y, [7 b  N; `6 r│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- h. z9 R1 E) q0 [) n9 B; v4 f% B
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; F! w1 G  c; O& `) V( E8 g+ }
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ X7 p( e8 |+ Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 t+ D4 B0 A: q. `- ^( D│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │& Y( c6 q7 i4 n8 h/ w/ ~
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! Y" d  q8 z! x3 N) r! r$ E- R6 z│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 W( R! |- j) b0 Q9 m% I& k% E
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │5 I7 }0 O( p2 S3 [6 e3 P
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* V- E2 V+ i+ H* o7 M8 U
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) D- Z5 Q2 ~2 s* [8 Z& R
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# f& P) D! a; Z" `7 H! N+ B
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& ^* [* x+ N2 F, o
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
$ m: ?$ E& E8 P5 y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 c/ l. A3 c( g$ b│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% b3 w* N: j- J│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 a+ H4 t8 O' N' G  N+ N5 l│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% Y: U" T2 o8 ?, ~! p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 ]8 U  u$ J. l; J+ C8 E
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 w' k' W  l5 [4 M, z
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* N7 c6 S7 ?1 F0 f0 O4 `0 P% C
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ ?8 q' v( r, ^│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, V( ^# b2 y! N# }
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* B6 A3 P$ }7 U6 @7 x2 u└──┴────┴─┴──┴──┴───┴───────────────┘& c* v4 U5 c* C! ?

6 }3 w& B! Y/ b0 v* w' E, ^( n; _$ f) r% Q# O
Mega Chip& B4 d  U" l- j* b4 A! l
┌──┬─────┬─┬──┬──┬───┬───────────────┐' ?$ y8 H# E6 Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ Z) e0 }+ W% h7 ?$ r├──┼─────┼─┼──┼──┼───┼───────────────┤$ G* L! I% s9 y) O- \& j5 I- @& _1 U
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! D! p; L; U2 {9 ?5 {
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 W9 R3 i) w3 A0 D/ R, H2 P; H│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) @6 t7 ~# ~1 U) E# M
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
& S( A! ]  H9 E% o│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& f' p; ~1 [/ T1 D# a│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% z0 x' B$ V: b; |│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 e! A. ^& P3 p( C) [* H│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 N: w( ?  `/ R* L- c│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 {( Q  m0 c/ ^+ S- c! V8 w│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
- i( y/ v" Q3 E2 [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 w& D" M. g- Q, s1 P& s! I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' d# k- w! J" S; [# l│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 p$ k. `- R5 _0 e( p( c$ i│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 j0 F' h6 o: R5 ~
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │) L/ s1 _: v) @* j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │- o5 f! w$ d) [! s. r3 h; \8 w
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- e! ]  O) f+ |: D: ]
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# h3 D- Q+ Z$ X$ q1 x  I
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! S: U5 x  n" u/ \. {/ S/ W
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 w4 l7 \; O4 V. w1 R│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& z: k1 X2 n, I! d& c4 S, j
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ a! N8 [* E9 N* w* h. l
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% `. p5 H) r7 c3 o, C+ J│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
$ A8 V: K+ |  q. T│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( }, e# Q9 u, X) R2 o# L' S
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ X% p% h  V# {6 b% {$ u
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, F! l9 W. f/ b! m" z3 n
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
  U; f: c! A( }( W+ Y, c│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" p- Z' \  A% P. F6 n2 h0 c# P% o0 Q│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; q7 x% r* m1 o! c1 y4 H│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 o6 I: D$ ]: p1 y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 b/ H6 U- @9 z# @/ I$ `│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ r$ b# K& F. T+ ^/ W% H) O7 v6 W# }
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │/ O7 |) Q/ i8 e! i( q! A, P
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 V  {& E4 r. N8 `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
( t3 J' @7 \" N* Q/ I! n7 t│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 p5 \" |4 c/ t6 Z+ H! ?│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: G# [& I0 M3 J- H: k  Z- ]
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │2 e% @  c1 n1 u8 V/ n# h& l( z* E' x; q
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
9 t" }* t2 n! w" F2 e; ^% `│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 }( u- U0 n- o6 N- f5 s! w7 I
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
6 o' Z4 z4 e5 Y6 K1 H( }  f3 n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
8 k( l7 [7 f2 b9 T, n  {  B) i+ X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# \/ W& k2 e$ a: X8 \, m│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* ]  c* t, C% {1 ?
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; A) i' j1 L6 O& R# s! M( ]: S│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 A# A2 n& ?( n! v! J6 s
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( V$ K/ @9 {# B│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; [: {, V! v# `2 ^3 I" E& z9 A
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, x& R; J# v; L' ?# \+ V- ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 J2 X* [: Q1 L8 E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
% Y  k9 U& [+ A. ^) K8 v! g; D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ w! |- ?2 H% M+ ]) n6 }9 {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 E+ }; C) Q- e. v( h& T0 r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │& D4 Z1 M/ Y; g& ^  R0 U5 G+ @9 G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │5 `' m" ~3 q* h8 |, g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, G$ n4 E# @0 p% W5 \5 ~
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& P2 f8 F+ i4 E6 s│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 A& O( D! m+ @6 Y" R& K& z! {│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │# _) u; j# ^  K3 n' z- t
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 i( F9 U' r5 M. ]; r│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  l6 \) i; T! O
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; ^; A  I* t2 ?+ I6 W% o
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, w  K* |% S9 F
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 g: ~1 U3 U3 J5 V9 J: Z9 K
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 L/ `! w2 \4 N- k! F7 E' V" |0 P
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 F3 A7 s! }% D- T/ N! s: R: e7 ?5 g│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) Q6 ^3 z2 \0 F5 D6 S9 ?- C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 l1 J. \2 F  {& z. A4 ~( G
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │* j' k1 c4 B6 Y/ \4 G
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; E  q1 D' r% ~) O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ w: p% M+ b, c" Z* d2 M│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
* k. @% p' M0 o5 S6 W$ }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: J9 J* K" V5 j' @% d) H& K4 E" w│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 G$ D0 R9 F3 g/ q
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! Q' f8 \  s: [, a, o1 d  u
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& v2 U, t* E1 i) @- x; e
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. }  a7 D6 t6 N( u9 ^' X! E3 _7 j
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# R) A0 }5 f$ i6 j7 p7 |  G│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
* l2 D6 {: B) D& p│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 }6 }/ J7 Q" `2 d" ]
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
7 p. [. `" ~) ~' X8 e; }│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; k  R% B+ p/ m
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 s* T) p  a- I9 H% W
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 x7 B0 ~" T& b
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 I. k8 F5 B' i; l8 j! O7 K( d0 Y, ~2 G- n
- y; j+ }* C: i; @
GigaChip (蓝版)
6 P* }- w0 p2 P* c+ m% `┌──┬─────┬─┬──┬──┬───┬───────────────┐3 y) {* y" u6 ~/ K
│编号│名称   │MB│攻击│属性│稀有度│说明             │& N- h4 p9 A8 `7 i! u3 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
) c) {- m7 F8 G- w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" b: m+ |. e/ z7 s9 x
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ V7 N, F8 h$ S7 _: K/ A. f; u5 q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 _3 V8 P. S4 P6 `% y$ A
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- k: ?0 ]  f; a# n( @  m. |3 ^│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# f4 i* N0 o9 a; U6 {
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │1 F8 ~% c# B& \& y, n
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# s9 M3 h: C, N
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) J; d) q+ i0 ?- u1 P: p  ~% D9 l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& b2 n; {. `# _; g5 x- B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ P* n4 W+ d9 J, Q. D
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; A( z! o4 \2 I3 H│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 f5 J+ Y9 W& J3 c, w, L7 T. l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 a; }. O9 N8 j4 x3 c
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 l8 U: Z* G/ K9 }│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  h3 a0 M/ x4 \+ g4 ]' @│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; S" W5 X) ~* s2 c, G│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 d' A3 v$ S7 R# ?2 `7 \│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 i1 y5 g" m- O8 p* c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ E2 L! {5 ]  x: k: S3 N│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 x4 V: h" y" r8 P. `7 l+ y└──┴─────┴─┴──┴──┴───┴───────────────┘  f/ U% F; E; O9 A& }5 q6 Y  ]
8 A8 t4 F+ }# p4 v7 ]% r) ]- b
GigaChip (白版)(只列出与蓝版不一样的Chips)
# r8 m) r5 a+ `+ w; ]9 D┌──┬─────┬─┬──┬──┬───┬───────────────┐% B7 b1 r, c% H! u7 M% {# W
│编号│名称   │MB│攻击│属性│稀有度│说明             │* ?. e+ o" \$ l& ~! e6 \
├──┼─────┼─┼──┼──┼───┼───────────────┤% l$ k5 G. j7 p8 s1 C8 M3 F7 b% H) |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
! E0 b/ K) d8 z9 J: l$ K6 S7 s0 N0 F6 u│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 F3 R! M4 {4 \2 `) m& J
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! D. Y! l" e$ h$ f. U" Z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( v( _  v( Y7 c% @
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) W) h2 [/ z9 m) B& g- X/ M: ~Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ |+ n0 [+ G. w  P# g; a4 \9 O" _
6 t; J; {) r/ @6 E! x
001002003004005006
: b: ]- M( I* K! x! J007008009010011012
# S6 J% y3 E8 H, j5 |$ [# d8 o; a013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 \9 B0 f/ p! Z' A1 x
$ m2 p' q: p' P  z: {$ N
019020021022023024
' L0 c# U6 U) r0 u- U5 n025026027028029030
" b" E3 Q5 n5 i0 R% y7 g: H031032033034035036- B  ~! {& u: C+ E

% j9 _, S2 u% o7 a, X! `8 f[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 C3 {! O4 T: F( a2 Q1 `
0 Y, L9 L# I' Q9 t! ~% C/ v
037038039040041042
# ^$ `) r% v: r043044045046047048
4 ]* W1 N' @7 h: G! c! j6 M049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 F) {; ^: M4 T; e2 p- [3 U/ L1 ]* q* B
055056057058059060
  O% y/ K* _7 g061062063064065066
# {, r0 D: ~: T0 \, r: I% L067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 D# m' s/ l2 U4 R9 `( f2 Q& u5 A( i0 {! }0 W( f+ E5 G' H, \
073074075076077078
1 h% r" `' z1 {* o079080081082083084
& K" _( \1 c- G. w" J- h8 [085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 a: r  ]6 T5 X* b! y6 V, [" o- {% ~# {9 v
091092093094095096
: b& d" }; L9 b. a* y0970980991001011023 q6 M* L0 k6 P) V
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: m7 \& g0 O) U+ Y0 f" P& Y/ [" S0 p  h1 h/ ?1 A
1091101111121131148 z" Q* y9 \; F4 [% p: X
115116117118119120+ G; w7 j) A4 O4 g/ g/ k
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, }  j/ _& u9 o& p# F

6 L# U; u1 l. V127128129130131132
1 m- r$ X) q0 j5 s2 q133134135136137138
% I! L" f! w0 ~9 u  V4 z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 }5 l% m0 R! _9 C, [9 c) Z0 c. z, W  I% h, `* e+ R0 F! k
1451461471481491508 v0 K5 u; M% g
151152153154155156/ s, t6 @" d7 X/ x( r
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" T0 i% a' O" ~+ V+ @) G9 ]) n# N8 k, D0 J! C5 t; w; D
163164165166167168. w7 w- n% E4 ^9 U" Z/ D: f
169170171172173174- \, f! C& C: Q( W4 B7 E/ t; @
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& }: O  o! o3 u" [# d4 T8 \4 N2 F0 b  B% }* n1 k5 g6 z
1811821831841851865 T; k+ F9 }/ M5 b! E2 N6 D
187188189190191192% V* E- y6 c; s2 ?4 J( ~9 o
193194195196197198
7 ^( i8 c2 O/ @, d# B3 I9 B6 h199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 |/ \- _3 F" O" u6 S# W! ]1 H. K2 f

5 _* W; I0 `. ^" V0 @; j: L001002003004005006
3 u4 r8 i5 f( L; u/ Z/ x! p007008009010011012* j( C/ ~; X3 R/ ]7 _
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 w. }! N1 C2 r3 i& a
: @4 ?$ p2 z9 j. f3 b019020021022023024
: r# M5 |0 f  @' s( H, G0 F# v' o025026027028029030
3 j& Z5 V' F/ o# X031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 x: E8 c$ k3 @/ S7 ^4 h* [) e, I

- q& a4 A5 \4 u% ?% O" v  r. m037038039040041042( G- W2 h. J' F! O+ U/ P
043044045046047048
8 W' {# G  t$ X: A, y5 {- N049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- a  S, L% _5 @. e

8 M9 `; R4 y. Y! y055056057058059060
4 F1 d+ M) \9 `+ P' I- {9 s061062063064065066
7 ?1 F$ J& J6 d$ F; m067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* m0 z8 g3 f) K" _4 n

; d% v+ O( u1 U% t7 r) J$ U: W) j073074075076077078! F; p1 W+ w4 [) l: z, ?
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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001002003004005006, {/ d& o6 m; E( m- m
0070080090100110122 f" B! H4 g# w! [) I
0130140150160170185 F$ G, p; i* ~- {, n" i
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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