转载请不要删除以下信息,感谢您!
4 b' ~+ ?) D+ a& A% t■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 l! Y) U5 ?/ w* V# R' ~; W■● ■ NintendoWorld 站友xliz原创
7 D1 o% c5 j6 A# q■ ●■ http://www.NewWise.com * y# a3 h7 C/ P1 ?" M+ g
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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" }8 ~& u8 q& J! b6 N1 c3 i6 d9 `) F" w/ v \
洛克人 EXE 3 Blue 卡片组合
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8 I; _& D f; x0 Z4 J% U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 O c P0 l8 z: C: p! G大家要看日文版的P.A.或详细攻略,点击这里吧!
3 S- W# ]- b9 i8 X====================
( L1 R( R i# l% Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 m; b, H, C' p8 ~以下内容格式如下:
' }+ z& k9 G6 V( P1 C) A k' u* i; z& Q6 C3 g7 X
编号 名称# v' z6 u7 C4 @8 B: B
说明- L, O8 {1 U* Y0 ?9 Q: N: J
组合方法
1 {( X) g! C+ R---------------------------------
, P+ q8 \# m5 I. d5 ^$ h7 ?01 Z-Connon 1
1 ?! p" b" x+ Q. B: d NUnlimited Cannon for 5 sec* |: ^6 L, U, T& S; H
Cannon A+B+C" k8 I0 ~" ?- ~3 J' Z" K& p5 S
Cannon B+C+D
! u4 O1 ]' U. h$ \5 YCannon C+D+E- A$ _5 i# k |( G
7 ~8 w0 K4 i. [: \3 o/ d02 Z-Connon 28 _% m- M: V' D8 Q! d
Unlimited HiCannon for 5 sec
5 j4 o) g- ]0 E# O. n) EHiCannon H+I+J
( P% }( `. f7 C9 j# BHiCannon I+J+K
# ^3 i1 u0 A2 s# N" }, JHiCannon J+K+L
# C! x9 R0 G0 }4 M Y+ y" H6 W! I; r3 i9 V' m5 q
03 Z-Connon 3 V, r* S* h& W" l
Unlimited MegaCannon for 5 sec; Y, B5 t- d& ]* l7 E2 N1 n
M-Cannon O+P+Q
& j( j9 n3 g8 e# {( nM-Cannon P+Q+R
( @2 |5 s0 I3 x% rM-Cannon Q+R+S6 a' ~2 E# L; X9 c+ A0 v- C
7 [9 e2 D0 [+ A04 Z-Punch
$ I- F4 Y- ~ Q3 {Unlimited GutPunch for 5 sec& P; U: o7 M: S6 {! v) G) ~
GutPunch B+C+D
0 f# ] x5 @8 [% Z& f' [* v0 ]GutPunch C+D+E, \: N4 o' J8 P( ?) j0 Y: L4 L
GutPunch D+E+F" m) e7 a+ J' B. F, e- p- G
0 @8 { o! } }7 [05 Z-Strght4 i1 I2 X& Z. R3 \! X
Unlimited GutStrgt for 5 sec0 D- z( h, l( a3 l+ Z1 q; O6 o( v
GutStrgt O+P+Q5 I5 h2 [- X/ t. h6 M
GutStrgt P+Q+R
, z7 t3 w+ T6 ^& S/ I+ g4 GGutStrgt Q+R+S
; |/ r* |( j; d M$ O g
# R) e4 e" J: x! l! E06 Z-Impact
0 ^- n; Q8 h& e" j$ \* K$ x1 Z# TUnlimited GutImpct for 5 sec
; Y: c! c8 M) B$ S# {. X5 R& ~- [4 iGutImpact G+H+I
1 B! r& k L$ ~- a- Q, UGutImpact H+I+J
3 |: u' t1 y5 H0 \! f! qGutImpact J+K+L
7 n# E2 z3 ^* d1 b0 u( x" k$ `; t8 t1 @; }
07 Z-Varibl
' m& G0 G& n9 @% v, o8 TUnlimited VarSword for 5 sec8 b, f" p/ h$ g- S1 e+ t
VarSwrd B+C+D( w$ n S7 V2 g, p) i: z
VarSwrd C+D+E: p6 s, _( B' n+ v
VarSwrd D+E+F; P" l! |$ [( T* C- b4 z; ^
# Q: l; p+ E0 O( N5 i/ n! g! U
08 Z-Yoyo 1
# F' g5 u, F5 {' z g; jUnlimited Yo-Yo for 5 sec
6 N: U2 T6 B. Q6 n4 E2 vYo-Yo1 C+D+E( U0 A# g* H7 T& {+ \6 [8 K
Yo-Yo1 D+E+F% }; y3 {4 h5 B" w/ k M1 q
Yo-Yo1 E+F+G
4 t0 x! x3 |+ n
0 X, o* A2 V1 _- o- T6 ^09 Z-Yoyo 2
. r/ Y% q+ Y+ h( l& `Unlimited Yo-Yo2 for 5 sec
& B/ }" t8 b m: H- L! J( N! dYo-Yo2 H+I+J
0 g+ G- R% J7 n& IYo-Yo2 I+J+K
5 D h7 z, q5 ?( g1 F. GYo-Yo2 J+K+L9 A; d" f5 |4 [
6 n) s1 U! V) C* v* o+ R10 Z-Yoyo 3
! y: U1 n2 h: l6 K- SUnlimited Yo-Yo3 for 5 sec
9 z2 ]8 S3 F5 b6 F' h; BYo-Yo3 M+N+O
% a$ {* P) H. J; k1 JYo-Yo3 N+O+P
, b6 F! j7 A1 P& G0 N! G# XYo-Yo3 O+P+Q
9 x& w; t% Y; W% {9 u" B$ a- O! c0 s/ o6 R1 ^' ^+ a" t8 ?9 \( R! Z
11 Z-Step 1
7 S; x. S7 k+ W. F0 |+ KUnlimited StepSwrd for 5 sec
+ M# I5 T' H* M, e& G8 eStepSwrd L+M+N
' a' l6 p ^. O, T' ^StepSwrd M+N+O- z: V0 Z9 x+ C: g+ h9 M
StepSwrd N+O+P
/ g8 Q# G3 F# j$ x" }) A% j9 P
K$ |* M4 c& `! B ]! b12 Z-Step 2
/ A' S6 \ n$ s$ G4 X9 PUnlimited StepCros for 5 sec, i8 Y, B- f7 I: K' }
StepCros P+Q+R
O7 n. m' y: C/ l) l, d" pStepCros Q+R+S4 X( T3 M7 n9 K2 w( h! X
StepCros R+S+T
. Q$ m2 N3 i, ?5 P: Z2 s' `8 K4 O4 \$ C- e
13 BubSprd+ L7 o' N4 i9 x, J$ u: [1 u$ d; J
Attks w/ spreading bubbles!9 M. J( P% X" v9 D4 Z% _0 v
Bubbler C+D+E$ j" @- r3 V0 q& v
Bub-V D+E+F4 V+ P" M" x: G2 g4 e1 p
BublSide E+F+G
8 N$ T0 M2 M9 q( W5 e$ eBubbler E + Bub-V E + BublSide E/ D/ U: ?& w" z2 p. J2 j5 i
G) M! ~1 ]. T+ \# w
14 HeatSprd" F9 e) }6 q) C9 v% ?7 Z
Attks w/ spreading fireball!" g+ D$ ^$ B% W4 h. T- l. N( F
HeatShot H+I+J! W$ M! X8 s4 K* B9 s
Heat-V I+J+K* Z* A; \5 d' I# o" Z
HeatSide J+K+L
m" Y1 F, V1 M5 W8 `: KHeatShot J + Heat-V J + HeatSide J7 Q4 @5 _: M9 g" k- ]0 N$ r' Y; A
' I' y3 ]# k* L' D; j8 k. E
15 H-Burst: V: @0 z3 p% c" c
Creates a giant explosion
- w9 D) |" S* G/ h h" o3 jSpreader M+N+O+ v. R% `; o8 ~
Spreader N+O+P+ H) u4 w" B* v/ Y# `! H5 z& J4 E/ i! u
Spreader O+P+Q6 B" x( E# I* L" j8 x" G
5 k" n) K: ^ H# t: X. @
16 LifeSwrd
5 s+ A9 f) c7 H ^" P- R/ WSwings a huge 2×3 sword!6 ]8 M$ o' h7 R3 A: U3 j& k6 Y- S
Sword E + WideSwrd E + LongSwrd E
2 E) w! A- ^3 c1 f# b' MSword L + WideSwrd L + LongSwrd L
* x4 s+ Z8 J9 E, U0 T# _9 _Sword Y + WideSwrd Y + LongSwrd Y
0 [# r1 K' ]- P( @* @! Q1 o+ r% J$ d# {8 J' N' _
17 ElemSwrd8 \& i, b7 V. V, X% `& g
Wide swrd contains 4 elemnts
& v; g: Y, T+ v) `# Q- i# u) ?4 ~0 EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 I7 \4 [4 e: L( W
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. [! C" D0 T" N$ q; s6 o* q* f
1 l7 X* |+ L% ~+ b, d
18 EvilCut
+ [4 [. ?2 }$ Q" Y2 v' m O% N0 ~Step up 2 & make 4 atacks
4 L4 u8 X' R! v' O+ FStepSwrd P + HeroSwrd P + StepCros P
_$ ?6 z" X+ A* ~5 ^
! P5 z D! V3 H% |19 HyperRat
, m4 H" U' p1 m8 n7 ZA giant Ratton charges!8 N# d& U5 v3 @) s+ I
Ratton1 A + Ratton2 A + Ratton3 A
t S" O6 e }9 y: | tRatton1 C + Ratton2 C + Ratton3 C/ F) U0 U& k9 J/ C; t8 x
Ratton1 F + Ratton2 F + Ratton3 F3 H4 a6 c0 i3 v4 ?
x3 C8 m/ z' M5 l. G7 a: n" N20 TimeBom +
4 ~2 c x: v4 _2 G8 ~9 ^8 I, e9 ]Sets Time Bomb in enmy area4 H5 m. `7 p% Q
TimeBomb J+K+L
5 T1 `1 J- o* P+ W" H7 o5 jTimeBomb K+L+M
, C9 J" d7 L* x- ] hTimeBomb L+M+N
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21 GelRain
# F; j$ V5 P, Y7 M' u5 R6 UGel steals squares
: \3 j% W" B0 H3 B* a! t% N: c' QMetaGel1 B+C+D
' n- k* p3 w) }: h5 m# qMetaGel2 E+F+G* d- q" i9 j; ^3 \3 c: |/ [
MetaGel3 S+T+U
0 y6 `4 M8 z! q7 _" a* i! O0 z9 i; q
22 EverCrse
; y% K" O3 D4 V/ h/ ~Shield chases enemies
. [" z8 S" E+ B" }; i. J: T5 ~' jCrsShld1 C + CrsShld2 C + CrsShld3 C
8 o) |/ R; p) ?6 BCrsShld1 L + CrsShld2 L + CrsShld3 L
+ ^! X& B* L: \7 @9 I2 ^; U9 r: u7 R7 f9 x+ u
23 MomQuake
* ^% A" r x4 F& [8 T: uAwakens Mother Earth!
3 A/ u9 _0 q1 J; L5 L7 ~4 NRockCube * + RockCube * + GodStone S
3 h6 M% X* ^/ O; j0 _# ` B2 X( P
: v% q7 r+ q: T4 q& ]0 Q0 l; j24 PoisPhar
9 a, ]% f+ S) g. p- ?1 }" O {Pharaoh generates poison" J" r/ w+ F$ v: X p6 p1 d7 h- u
PoisMask A + PoisFace A + Anubis A8 o& Y- _: x3 W; J7 I
, Z9 q9 x1 f i8 f
25 BodyGrd
: K9 b0 H1 z5 N' F$ w6 x4 S! J; L2 FBodyguard takes out enemies
) c- ~! U. u# h' F& XAntiDmg M + AntiNavi M + Muramasa M
; N5 m) Z5 H4 l1 {" |- \% K
! i5 @# X1 O- ~5 B. U26 500Barr% U& l5 s% K b/ Q9 D& Q
Barrier absorbs 500HP dmg
8 I5 Z5 i& r8 q+ ^# zBarrier E + Barr100 E + Barr200 E
/ x) K4 I1 L* d1 {( X9 WBarrier R + Barr100 R + Barr200 R
) M7 k3 L. M/ v' c; k4 O' l; K/ X" |7 O8 `# g9 v1 T2 t# Q
27 BigHeart
, p3 _& `; M1 u; ?0 ?8 }$ QAttacks, then heals HP!
9 Y/ _' T' [: Z! `HolyPanl R + Recov300 R + Roll R
0 b% _9 N% `8 C4 t9 p2 E9 aHolyPanl R + Recov300 R + RollV2 R! X i5 i" w2 H: T2 {8 l' c% A# E
HolyPanl R + Recov300 R + RollV3 R
, y F: ~' \9 ]9 B: b0 P7 g" o8 Q% ?! W: d. } A/ Z
28 GtsShoot
; s7 m: g7 q4 l9 I; t# YGutsMan throws MegaMan!
3 C$ A2 p; v4 SGuard * + DashAtk G + GutsMan G
6 U8 h# d9 `4 b9 [) Y% f3 QGuard * + DashAtk G + GutsMan2 G$ [$ F( }) O8 U1 ]; \- [9 A4 g$ c
Guard * + DashAtk G + GutsMan3 G$ N. j v, S. j9 k3 W
Guard * + DashAtk G + GutsMan4 G+ y( T" T4 z! i. I; P
R F5 v6 E3 ^" J/ z( \: ?9 ~
29 DeuxHero6 _5 \1 h4 `$ w; [
MegaMan & ProtoMan team up!
- _) k8 c5 C B3 A. c1 [" \CustSwrd B + VarSwrd B + ProtoMan B
; e$ A: ?& {9 ^& v7 VCustSwrd B + VarSwrd B + ProtoMn2 B; ^! t/ c. c# O8 j
CustSwrd B + VarSwrd B + ProtoMn3 B' W7 U( e, b a
CustSwrd B + VarSwrd B + ProtoMn4 B2 U" ^9 z) {3 Y7 X2 Q, k
F9 L, A# X3 L30 2xHero9 ^; m, C5 V8 p- l
MegaMan & ProtoMan Dual atk
3 m- z8 Y; h0 E: Q% A$ y4 J9 k) D! HSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
- U* A! K9 ]: MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ T7 O$ D1 T9 E0 K WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 C8 l) t; e6 ? T& ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ \' h0 L, ?, @. X9 j5 O, g$ A! ]+ p
31 PrixPowr
' x, A, R& @1 _8 ]' N/ U0 a3 Navis attack at once!
; `+ t8 V3 L2 m3 f! o2 WTeam1 * + Team2 * + KingMan5 K
. z' a! C7 e, s/ jTeam1 * + Team2 * + MistMan5 M9 m, t% J+ h q7 e
Team1 * + Team2 * + BowlMan5 B" ~3 t0 u" w& A: n4 P6 G1 D! c
) I, e+ E' X6 I: J: s# d32 MstrStyl2 {5 I! b0 C8 j" c. {( a
MegaMan unleashes his power" B0 B, T* K5 Z$ u, v
Salamndr * + Fountain * + Bolt * + GaiaBlad *% g4 |) Z9 A8 i
' U) s u4 s- F; U8 {6 K' a0 wStdrdChip (Part 1)
7 c& @' k# Q4 N+ j# L┌──┬────┬─┬──┬──┬───┬───────────────┐
9 i9 k$ c7 y4 s% S. s5 ?( [! F0 c│编号│名称 │MB│攻击│属性│稀有度│说明 │2 j2 M' t: ?+ N" V) c1 l
├──┼────┼─┼──┼──┼───┼───────────────┤* e/ S# s k$ H$ d9 ^
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* E9 J, ^0 e" Y: N; a
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ B6 I6 D/ l: C0 w
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 N" M0 n3 b9 O L" J; V- i& d+ t% u1 y│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, ?2 v1 e( _6 r; P7 R8 t- T3 _$ w│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ G. a8 w" ~% [! H6 N& H
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 }+ s: b+ i K, r" X% K9 J G
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! R9 @1 v& i9 ?: G; U
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- \. ^- q: W8 {# J" ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( S. y7 Q8 J$ k" k" c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
& p Q2 t- H: G( J; C8 |$ x1 p│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* B6 p% p# `9 r9 H
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
O- b: @3 T" G) U" l9 k! t│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 `; L# i( d6 v7 ^+ ]2 P
│14 │Spreader│16│30 │ │** │Creates a large explosion │+ t& K/ Q8 ?: d) M
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ e8 `2 z4 W p6 g8 ^* b
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 a8 N8 R/ @0 Q; U+ E
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* L, R& p) V4 P
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. Z- V3 q; a1 ?8 s5 |' e│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 `( i: T& {: F# ^8 m) w) T& ?│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; i) s" Y! f& ?; d
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: w7 u# i7 O- _0 o" ~* n) J
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │+ l" x- l `; i- m3 U
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ E3 E0 c& u2 k: a6 a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │& z* W3 d5 J4 i g( t& w
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# X% e. V- r% U' t& w& N J+ J
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' ?8 k8 F& g8 Z8 v│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 T- z; h5 v! {
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 ]1 `7 x( ~' A. D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ e% o3 y! \; {+ `5 _3 ?7 G9 Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 [' W6 | X3 d% O
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 r/ O' G& T |) q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
2 ?2 o6 f5 G2 ?! r% Q; M# q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
9 }; M9 M0 \+ ^7 l& ]1 \* L│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 L( x# Y* n- F7 i# N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# m1 n/ i0 b! q; }; y9 u* Q' C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' z6 N9 I; S9 d1 G! X% [% S) p│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' |2 n( y4 a3 u! I1 {4 N6 ~) h+ T│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ g! Y( H! n1 p3 P/ g3 m& Z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 @& @ p- H8 L5 n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. ?/ e4 T4 h d
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. T; v) W3 p: V│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 r# ^% {/ V* L5 k│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* X3 y3 ~* J2 w9 W& @│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ `$ c: `9 |' o0 C% m5 u# Y│45 │SonicWav│26│80 │ │** │Shock through enemies │# H% ^* { K. M' J+ q( p6 j9 K
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 U, o- N0 |. E- N1 z8 v
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
C" `9 z7 y- F; }! j% F│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& o2 p. U) \4 T) o
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. v9 [5 Y+ e& n# X Z8 m) Y3 S
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 F1 u, y4 B( }/ n+ D/ j
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ M/ Z, P. _6 \2 ?3 a
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 w- g ?$ e/ o! H* l5 V/ V
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; s. n c2 j W$ ^. o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 s7 ?- z- o6 b- K
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" t6 s& ]$ A) [( L4 B5 X│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! h) [ k M2 K7 I r# ?: \
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& q7 V, _) W9 j5 ?│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
% ^! R; } k3 W* y5 P3 F│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │+ e9 b# n' d9 C
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │, L5 S$ ]+ D+ m0 @( b2 {, P Y
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 X O. X: Z' H9 X
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' r1 p4 h) q5 x* X% `1 Q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; @( {5 e( e6 O1 x
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: S6 w7 }9 ?2 g8 c' s) t: b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │. N) J" |1 K$ V% u2 K
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 P( B0 D) g- y$ J2 ]7 o2 \) m0 l│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; B; K5 ]0 J% C6 g2 c
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │ ], w* e( L0 H [1 n2 p
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, K+ }/ L3 p7 i9 G/ S5 Q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ x7 d: e, G9 B, ]* T# F0 k& W- V│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ F& H+ I4 s/ F
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 e% h$ r8 O) N% v5 ^/ _" {' x│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% q) l- c" K f S5 w" f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# j8 e) W; F* I+ C8 ^% ?
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │: Q* l- j* |. Y3 z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, T! n8 O. p2 R" x$ q6 `│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 t% c: N9 |- ~$ F) \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( C' p, l) [: l& a9 L z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ L6 Q% e# f# G" k# U
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' P: X w; P3 K3 J│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ Y! h4 ^- |; J
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 i9 c3 K3 u$ ^% j1 q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% ~' }! c1 _2 {& [ V, p│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% @/ V2 i% B( K" _0 M2 v
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 \: `4 {; ^7 V0 A+ n
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! y* _3 v, @) o│87 │Hammer │16│100 │ │** │Hammer smashes front! │
1 ^, V2 H/ O, F0 T: K; D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
`% m9 z) R2 q7 l/ y" L3 A2 l0 x│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ {2 {5 ]5 ^! J; H$ g
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 s) B1 s) I. F Z
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' G; s1 e6 ?; u
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 R( e, ]! k( b0 I1 Q3 w│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 w$ N) o2 W+ B4 g/ E5 v│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! C3 @" m" A- W0 ?3 ^; @│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. J3 k! `( A7 p0 W# Y
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* P0 b0 _& J) `+ P│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! U* {5 [# k$ J' Q; _
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 s$ G! E/ W9 C( q$ `$ c: a│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- V' I3 q4 n# f0 H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 C. ]# K% ^: s- @$ B. C└──┴────┴─┴──┴──┴───┴───────────────┘& Q" m3 w" B/ z: D" V
* Y8 K3 s% O# \StdrdChip (Part 2)
2 |6 C2 Y1 g. m" p8 c7 |┌──┬────┬─┬──┬──┬───┬───────────────┐
( S0 _0 I( G& l/ s {│编号│名称 │MB│攻击│属性│稀有度│说明 │4 X3 l7 a1 E- [0 ^/ a& M: X) V4 y' n
├──┼────┼─┼──┼──┼───┼───────────────┤6 r( T5 g0 S( e/ t, H1 Y5 ]
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 X7 P7 t5 t7 h4 C$ m
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& a5 w9 W3 T, n* U1 m( J│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 @+ g1 i" [7 x9 Y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │( M" l/ ^" I7 {' _2 \7 n
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) T$ P. k2 h9 V
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 {: x6 R2 k" \( s" g: C│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" O" u; w/ B E" x
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 p$ K9 s7 ^! e; N- n
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 m: ?1 q; a- |1 s( r2 l2 T- r
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
( K2 v; {! I9 c+ @' s│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ S: \* I4 [3 d# s│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 B5 x' s( ]( L
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 n. c% I P2 e% A│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 N4 S' q2 \6 t# o; F│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │3 l1 P5 b+ @6 B. B( i) H
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 S. v, k7 F+ d, d4 L, N
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 k% V* B2 e0 u) @- B& S│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │+ C- V9 V7 x4 U4 k0 s/ U+ p' d
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │' l% b% C5 \) x7 o% _" u# P* i6 H ]
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 r; f2 k% k$ k
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" M, u6 y* E6 f9 g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: e5 ]4 M. Z2 |% m% D0 c
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │& _. ]2 _- {0 V
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 A9 W* m5 a2 P6 U│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, |, k/ g2 M2 d
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
e1 b9 s7 d5 i4 w" o│126 │Rook │30│ │ │*** │Protects you from attacks │
8 h8 y; s' N" w1 K│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' W( }8 d, n: h* q3 r1 |) q% o
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 [3 G; W2 I$ @( T, J' `│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 Q; w2 `) D/ Z8 `- n: P1 I│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 u0 G2 x* C- m8 C0 `/ u│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 G* w H6 a/ }│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) t: v- P1 a9 H+ W
│133 │Guard │5 │ │ │* │Repels enemy's attack │, ~4 `. t* t6 R* S; c8 [
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 t2 a' m; G/ h2 [
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 Z0 s5 u2 z( U) O
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" b. u0 u. [) n& z+ ]" h/ H│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# q# Z$ k8 x0 q) v4 E
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( _6 I9 C' f: X* {) j
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
x* d* o- w1 {3 D5 {# E! W3 C5 h│140 │RockCube│9 │ │ │* │Places a rock cube in front │9 a! B. t/ [3 v# R- D2 ^, Q
│141 │Prism │60│ │ │*** │Prism fires randomly │. e7 G+ t/ ]- h4 O* i. o4 U
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& H- y2 ?. p( V2 G1 A│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 q0 a# Z6 n5 _4 j! _│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 M# F8 h" D8 e! ~; @" U# w1 z
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 w4 a$ N% {( y0 @│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- [& @9 j/ d6 z; O
│147 │Recov10 │5 │ │ │* │Recovers 10HP │) p0 L7 }% Q+ H% c) v% G1 c6 e
│148 │Recov30 │8 │ │ │* │Recovers 30HP │) |# n0 |# |+ C& B
│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 f; h: ]' I8 A# O│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ r& ~- t6 @* D' K9 A; L- j│151 │Recov120│35│ │ │*** │Recovers 120HP │
2 y- E# b4 S4 q, j) F: z. S# T: V│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 B2 }* o3 A( f2 ]" M│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 W; Y- g5 \# y5 P; f│154 │Recov300│80│ │ │**** │Recovers 300HP │2 M/ ~" d9 g+ o
│155 │Repair │8 │ │ │* │Fix your area's panels │
: G+ m9 J! L) W$ A- o, m) k+ V/ |5 y│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% `6 [+ ~' h1 |4 \│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 Q/ O; Y3 X& t+ b
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) N: [" {0 z% q, g3 w9 C0 H│159 │Geddon1 │10│ │ │*** │Cracks all panels! │! E r* d9 G F* Y" t8 P
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │+ q. Y. W) H8 ~, N8 O& `
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' D% ~* A, v# p0 k, U+ x9 P0 _# {
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( |: z2 G) n) Y8 R! I8 |│163 │Invis │11│ │ │*** │Invisible for a while │+ m+ C F e8 F6 y$ _" R% u+ X
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 A$ I6 ]8 Z# b9 v4 m
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 u: V2 A0 T i1 P( @" U3 ?. x
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% r. h' n; P0 }3 N+ F ^* H- d│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 [) _! e( A7 c/ x
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 ~3 }" g, S1 A" ~# f; @% q6 W
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& ~# F7 u! U" W0 c p│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- ?; C( ?: n) B. ]$ t│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 O" D4 G$ ?" ]; F0 Z0 o│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 h1 ~' h4 e3 m3 d: y: q4 U" ]│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 O7 Q) o' A+ g+ A( q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ A5 h- u5 Y3 Z. D! s- Y2 B
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ L4 N6 ^: Y* |# a3 d1 q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( h( ]) O$ h& c4 q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ q3 |. y6 T- o% l│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ E( [2 Y# D! e3 b│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ ^4 n6 w7 q& o, u( D) ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 y$ Y. f5 J' C/ i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 k* v: F r6 L5 H* Z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 z$ `4 B+ S9 j& P/ q, u
│183 │Hole │55│ │ │**** │Open hole to dark world │
8 a2 B' ?! r# E+ u: I y0 `/ F│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
+ t4 D( V1 l! ^│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 J& C/ Z# R& }2 h& H& `2 z# z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 h( G: Y2 r' T! F- \
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 f9 H; G3 z2 D" u' ^- {0 d, o0 ~
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ ~0 ?4 d3 v# E2 h; c; h│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
n- w, y% l! z% _4 o$ \6 m│190 │Snctuary│54│ │ │**** │Change own panls to holy │
6 M+ Z1 _+ }: V# O# {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ ^5 c! b0 b0 i
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% w9 F$ P/ @! |# o+ Z, _6 K% U│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ m8 Z% E6 s3 p2 i/ E7 }
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 y$ R/ @% S+ J- r/ f* o9 D" ?# u- M7 y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- H- b$ {% _4 {0 A: T3 w│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; b% t( |: u9 W& y: o& L│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 f+ j: d/ N$ A4 _; n9 [" ]7 J│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 [ j+ q* K3 a1 Q( Z L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 { a }+ H$ d1 w! h
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* z" W$ A. B. A5 E: L└──┴────┴─┴──┴──┴───┴───────────────┘9 e% W* p. t6 T0 b9 s( x
8 a7 {" P$ Q* E9 o
/ z% E$ U- m- TMega Chip- k1 W' e0 g) A
┌──┬─────┬─┬──┬──┬───┬───────────────┐% X9 J5 n5 |7 L# B0 r4 l& H8 G5 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │- I+ r1 `* v: \ ~5 Y- h
├──┼─────┼─┼──┼──┼───┼───────────────┤
N& u0 r' L! Y2 Z9 i) b│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │# Y9 [1 D0 @7 j
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) w5 E* e9 j @1 z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. O2 o' t5 r# B" ?( I
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 f" I$ v- Y p: I│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' ?- ^/ K( ?1 l' L# \1 a
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │2 A0 r5 M% u! ]1 ^0 D# [" O
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* M) F, p) M6 I& o: M* m│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- X% ?% c) N3 P1 C8 S
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; f' H: B3 \7 `9 u│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 F3 t1 j1 T2 f Q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 |9 L2 ?% `3 J& H│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 D; i: w" q9 C* z- b. Y [
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 q( m0 K; z; C1 g/ d│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 ~0 Q* ^1 i* `: Y+ Z0 Y6 m│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 r3 _' h! o5 q( b4 v: c
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( L5 N0 B e# B2 j4 C: X* _│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- P+ o/ X. B5 j8 }9 h2 p3 ?
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" a" O2 A5 Y7 l4 w3 a& t! R
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
! s! f" D0 O4 z; ]│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* G8 N0 x: i. X. i# Q
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 | [ I+ ?* o) u& e" I, y
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; S7 A! ~% k6 t/ n% e5 w, r" D│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
T0 \3 `5 i% f0 y( I7 k' H│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; }( _$ o' s f) V! c# M" b│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ p! |' _4 v. n' j
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 ^' e- ~3 v& E│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* m- E( d6 ~+ E& g2 E; q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! {+ g9 f% B& Z# O) Q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 I' u2 P W6 M+ u9 {2 e
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" B4 |. R( Z4 j
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 {! O5 g1 h2 f, b) X
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. f' `$ c+ [# a i7 f│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( d2 z0 F4 _ Z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' d: B3 M. _% @: G; h( `, R. C z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
; g+ q4 d7 X, |* P3 }1 I│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. W" z0 T1 N$ h# h& J# H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
( Z( h1 b- q4 K- A _0 ~& o│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! T, f. s3 n, p; E: M6 H/ Q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# f* V3 b' R+ u! v
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 q1 ?& U; y$ U
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, {9 I3 _# G( ^2 X% {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: l6 f5 f" \. d# r5 ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. I+ U, F& o, V8 t' f+ Q' \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ G# j6 C7 C# o& Q) w! K3 K' ~│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) V0 j1 x3 V1 G# A3 R) X│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& O/ t' o" D+ ~' f8 s4 ^│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" y7 L3 O/ A7 ]2 w9 U+ `; H3 K
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ ? `: k- F+ x3 ]0 Q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │8 i( W) w9 ~1 H0 ^* P
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │4 C5 r; W2 I7 Z7 }- ~; E9 f9 k. |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! y. h0 W4 F" M) S% Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 z- Z& u$ @$ c+ b│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 i; w% x% A; P( g' V) d
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: r1 u4 d6 ~: u- H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! T0 c: u" R7 r/ H) [9 u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
' K- _ C1 W9 R7 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │# k8 w6 \5 }" D, }& T) g
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& ?3 d+ o, Z, i, T( w
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ @* f8 {. R) G1 G8 W6 K
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 p) T' c1 `, g. A& }9 K
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 L& N$ _& \2 h: N
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- H- g6 F1 J( h$ r4 U% q- h
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 |$ c' Y4 |3 @$ I│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ X$ ^0 F+ [6 q! s' |& f- X- |
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) N4 }3 s( w: R6 m/ K│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 y6 }& G& x2 A3 t$ O
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' p! }7 F/ z* O$ x- ?
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
H, b4 u: W9 v5 v5 N│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; X! h1 v4 ]& ~0 g# h& ?$ ^, C
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) ], s, L0 E6 g5 E' P
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │6 n, c, Y% s O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 T6 D# T3 A9 _' L# A7 z) s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 i V- E; f4 N1 L& _6 P
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 O Z+ S8 G0 I" L5 B9 E5 J! _│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 [# P9 I/ }6 u& ~& K2 q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │! u5 m2 R, v" R& J4 e
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ A0 z3 |% m. h3 x: d& G
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 O1 Z( k8 }" }6 z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 R' h" D. I) q+ v: T7 M8 {8 {│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 \( ]' a; e( J5 K│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 z8 \ L% M) }
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 s, j. @( [( n│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 V0 x: A) W- T, ^: ?
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │" |5 p0 I3 O1 [' J
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( e* C. ^1 g6 G
└──┴─────┴─┴──┴──┴───┴───────────────┘
( T, w5 j$ t8 @
3 ?9 W$ i) Z* r" P& h3 A# |
" |5 b7 Z' y. n' i: TGigaChip (蓝版)
2 d6 z0 N3 W; R! h; t% Q8 ^6 Q1 D┌──┬─────┬─┬──┬──┬───┬───────────────┐
. a! C5 v) U) R/ z( I│编号│名称 │MB│攻击│属性│稀有度│说明 │0 K8 Q6 c9 i# p& U
├──┼─────┼─┼──┼──┼───┼───────────────┤, n$ Z( C4 F+ e+ x0 s( p
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; `. V; `; o1 K, N5 k" J" t6 l
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 j( Q0 {8 j7 W+ g, t9 {# i│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- ~8 I# o- q3 R# m) q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 W* W( g) E& H6 w1 u( S/ O│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ _8 t1 n6 f' s1 y3 c│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 y4 s( B: \, V5 y' \
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ f! i8 P* t$ P% h2 w, o- Y& P
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) ]4 c2 x6 N$ b7 {/ k2 x" x
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │% L) k! |# K6 t; T
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) f! r3 v5 c6 R5 l3 Y6 G│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 d! U+ F! f# V f4 Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │7 O2 M* X- q H! M2 N1 A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) s( T9 [7 g/ o, o4 J' R) ~5 ~9 s0 G* s
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 g) g m4 S$ h+ b9 Y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( c0 v+ t, I' S6 X" x
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% Q* i) } q1 h1 O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 w8 f# i& W0 F$ _. V+ W
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! \6 ~; V2 A+ @# D' |9 k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ a7 e: ~; m! `6 e1 z/ |│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& ?) z5 l6 B& Y6 ~3 o2 H└──┴─────┴─┴──┴──┴───┴───────────────┘
- P+ q. o+ Q5 k$ D( ~! r: ^! M3 y9 J9 f2 k
GigaChip (白版)(只列出与蓝版不一样的Chips)8 G7 J* p4 a- u, m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 I: z+ r. y, c0 ~1 r' u│编号│名称 │MB│攻击│属性│稀有度│说明 │
" \* u8 }% G- M ~1 A8 }├──┼─────┼─┼──┼──┼───┼───────────────┤9 x. H9 F& s5 M0 C
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 a- ?: e% {" r" l8 N8 ^, Z& Y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% T; S1 U( o" X v$ b& p/ N. ]
│4 │Balance │60│ │ │***** │Both Hp reduced by half │. e) U% q R5 K2 S7 _! ?- C
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' ^7 j9 ~$ p/ j! V' d, i1 ^& F% j6 Y└──┴─────┴─┴──┴──┴───┴───────────────┘ |