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■● ■ NintendoWorld 站友xliz原创% m1 g* H* G5 p0 T9 `6 u. i4 I
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I) l7 w3 K: Q 洛克人 EXE 3 Blue 卡片组合5 e4 M9 E5 W! S# _9 Q
4 p& u: M4 n/ C/ A) d' t( `! p2 B1 @- G2 i) u
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- P/ W0 o T4 R( p6 @- L4 p- c8 v5 L
大家要看日文版的P.A.或详细攻略,点击这里吧!
+ a3 Z6 @( N1 F5 I, T8 `' V====================) I9 _+ Q3 s+ q. O) x& g
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " f, G, N7 Z/ w3 [. ~ f6 j
/ `! D3 _" c' _7 B以下内容格式如下:2 b( u' R2 S2 S/ u' P
$ y- Y& Q. ^' \' k) c编号 名称& |% |5 s4 ~5 L
说明6 C0 x& A" ~: T0 |( Z( b }
组合方法7 A) }1 ^$ ^6 x! a# B& O
---------------------------------
9 K9 c) s2 F3 a1 h01 Z-Connon 1
( q6 ~( |+ x2 P2 [- p: jUnlimited Cannon for 5 sec% i3 n! p7 r5 {1 k3 O
Cannon A+B+C. Q" _0 S. N! ^
Cannon B+C+D
! M! \+ i! {# J. Z) ]: i8 L. d& |Cannon C+D+E. M: f- ?0 M; R, L" F; e
3 k( Y$ X/ E0 z$ q
02 Z-Connon 2
6 Z3 k l3 ^" c% V& h' HUnlimited HiCannon for 5 sec5 p2 f9 _9 v. k4 B; N
HiCannon H+I+J j% [( U; i }( s, \7 Y8 P* U
HiCannon I+J+K7 S6 {2 R' w) X" j6 W! r5 O' R: o
HiCannon J+K+L
1 G" P }5 H0 l( m+ `$ s
# m. B+ J4 j6 x1 M& g5 h03 Z-Connon 3& f, K9 n6 A5 o( e1 e7 p
Unlimited MegaCannon for 5 sec
3 G, Y7 D0 O; K' cM-Cannon O+P+Q2 _" @6 C2 G' F1 t+ }) Q
M-Cannon P+Q+R: q' y* c# U" z9 y* N. A1 a* E
M-Cannon Q+R+S
( J3 \3 k# ]8 p. w0 ]
; Q: }0 R& X$ V) J4 ~- Z* d04 Z-Punch* }( h- ^# j, N& Q% |
Unlimited GutPunch for 5 sec4 e4 ~% _3 z6 x5 S" s: B3 \% O
GutPunch B+C+D: x; S3 r! \% z# u
GutPunch C+D+E5 m+ f* G! q) g7 b
GutPunch D+E+F A; f! ?+ G( A3 x9 O+ d1 Q% b
# _, ~* M& U4 C4 Z7 e/ u0 v
05 Z-Strght
- F0 A1 ~5 x3 J* t+ Q+ h1 t7 ZUnlimited GutStrgt for 5 sec8 g1 A! d# q Q
GutStrgt O+P+Q
: C9 M' M- D7 o9 G) oGutStrgt P+Q+R% @4 e1 a6 S0 z: j
GutStrgt Q+R+S
* m6 K/ Y% w- A# ]/ B* R2 s* @% C4 }8 ~" k
06 Z-Impact
7 E% N, a% b, i* J0 V, K; y4 oUnlimited GutImpct for 5 sec6 Q [$ f: N8 g+ }1 a
GutImpact G+H+I
& G7 o1 f! n6 s' |GutImpact H+I+J/ J' v; R+ |4 c% H# u1 V% p* Y4 j7 {
GutImpact J+K+L
: \! C0 R4 a X* T8 h9 P" M* R% Y7 L1 A9 g; U
07 Z-Varibl' K6 @! A' w- D s' \
Unlimited VarSword for 5 sec
* h' o9 Q) t5 M* D0 }/ c5 iVarSwrd B+C+D5 r$ z' U# @+ P( K# l) v; j
VarSwrd C+D+E) p2 h, b3 n) L
VarSwrd D+E+F
6 g4 u$ Q& H% y* O
' y- D$ g0 v# z* v9 p0 p. z* c+ y8 h08 Z-Yoyo 15 ]( _4 c, H- s9 N3 S2 G! m
Unlimited Yo-Yo for 5 sec T5 K8 f* a6 J& b2 h
Yo-Yo1 C+D+E& }9 e) V* p2 f( O+ l5 m7 |6 u' H" l
Yo-Yo1 D+E+F0 z0 l4 a3 e7 i n4 \0 g$ b! q
Yo-Yo1 E+F+G
' i- s6 U3 |. E% i/ d* X5 C: G' [8 |( d. d9 R6 \! h8 H
09 Z-Yoyo 2
; Z$ }: g* Q8 V4 A4 SUnlimited Yo-Yo2 for 5 sec- P5 K, a7 U. t7 B/ \
Yo-Yo2 H+I+J
8 @8 `& t8 f; u6 \2 CYo-Yo2 I+J+K" w8 J* A. o. \8 o
Yo-Yo2 J+K+L
' O7 Q* Q: n3 T$ `+ p$ Z( s1 L6 v/ s
10 Z-Yoyo 3; G1 o ]0 v/ |+ P4 y% M
Unlimited Yo-Yo3 for 5 sec' a, A% `6 Y" _
Yo-Yo3 M+N+O
" i& e( l4 F0 L+ \Yo-Yo3 N+O+P- Q6 G Q+ M" b( o% _' a* A) w4 p
Yo-Yo3 O+P+Q
1 \% f8 ^8 B6 I ] @' @9 ]
+ f$ e2 Y6 W) ~2 Z1 M, y11 Z-Step 11 Z w9 m& F" W' e+ x0 K
Unlimited StepSwrd for 5 sec. D6 |( p8 G6 |+ D; g( h, C
StepSwrd L+M+N6 z9 N& K' S, m' B
StepSwrd M+N+O' q5 J' x( g( I# O
StepSwrd N+O+P5 y& l }6 X: ~+ z8 N1 F" H! z
, |+ G% N$ k5 L3 ~' t" x
12 Z-Step 2. O' v3 Y' J* X* J- K
Unlimited StepCros for 5 sec
) O0 m) v( w( [6 ?/ Z$ e6 V; g- sStepCros P+Q+R! D b, h2 Q' n9 s+ O
StepCros Q+R+S
4 I5 N+ v" E: ~$ CStepCros R+S+T @0 X* S' [* }# W4 E4 O: P
' q! E0 X3 z9 H5 y) ?2 j13 BubSprd# T1 \( g! p- u. @1 F; R# {* f
Attks w/ spreading bubbles!
1 |( \3 \. W% [1 A/ MBubbler C+D+E/ K$ Z# j; b6 G) W# o) y4 g
Bub-V D+E+F: N ` ~2 v3 o7 V/ ?! }
BublSide E+F+G5 p, G; I% q- x7 N1 n* r
Bubbler E + Bub-V E + BublSide E
/ k0 Y# E- z2 Y* q9 d7 S
+ l, Q; z0 G8 o: \2 I* ^14 HeatSprd3 X0 K9 I3 a; ~0 d1 s
Attks w/ spreading fireball!
: u* K2 o, [% ^HeatShot H+I+J- O5 r' G6 ?9 k; j* l& b+ P
Heat-V I+J+K: T' u3 K4 ]* ^4 }! s7 b
HeatSide J+K+L
1 |$ F9 R' Z8 I# m# J$ WHeatShot J + Heat-V J + HeatSide J
0 u+ [5 p# G8 \8 b/ }/ Z6 K7 h; ^+ x! S+ |
15 H-Burst' t, R; ?9 H3 Q) @! S1 J( t
Creates a giant explosion. P, [& B& C# C+ B
Spreader M+N+O8 F+ i6 z; y8 V0 b9 P
Spreader N+O+P
* @; ?4 w4 c( l9 Q L, U4 qSpreader O+P+Q
; W0 v5 r! a4 x+ i! n8 M% \5 i* V4 p3 z' k* a/ I D+ m z
16 LifeSwrd8 t# V+ V) C3 |# N3 Z; i
Swings a huge 2×3 sword!2 a- _1 c$ L( f
Sword E + WideSwrd E + LongSwrd E
; [/ G% U6 e* \! |0 x+ ], _Sword L + WideSwrd L + LongSwrd L
! T( @0 k. v/ B- A( ?2 V: oSword Y + WideSwrd Y + LongSwrd Y
5 U8 l4 P, x: R3 m" {
, m# g' a$ b) s1 D$ K9 h4 B8 i# ~8 c17 ElemSwrd
7 y m, @# T a% ]3 A6 CWide swrd contains 4 elemnts
/ h% z6 a! o) }! C! X! v" lFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& [! b- e9 O% h# ^$ o5 Q9 o4 ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 i* w" {7 Q7 ^ e8 H% }- z+ Y0 t T
18 EvilCut: X/ J6 a: {2 z8 t2 u7 j
Step up 2 & make 4 atacks3 a% f( J* }( T2 E# @
StepSwrd P + HeroSwrd P + StepCros P
7 J9 _: `! E7 T, |3 a7 ?: Z
6 L: {. u3 A* c$ w19 HyperRat g& B7 Z# r$ ?. V& T* |
A giant Ratton charges!6 Y( `3 n- ]+ Q' o
Ratton1 A + Ratton2 A + Ratton3 A
Z" C- S% v+ f; a! v" X; CRatton1 C + Ratton2 C + Ratton3 C
! U; T" Q. ?+ u" l+ X/ |Ratton1 F + Ratton2 F + Ratton3 F7 O& X. @" c) N+ Y4 C1 J0 [
~9 U8 Q/ u" q7 B( o- ~20 TimeBom +; V& n2 d7 S2 V& h
Sets Time Bomb in enmy area3 X" I* \& \$ r: i' b/ d
TimeBomb J+K+L+ D/ v. o& b" _4 a/ c/ T9 k/ K
TimeBomb K+L+M3 x) J) j! a. @4 V4 e
TimeBomb L+M+N p. O, H+ ^3 i/ d3 F/ i
1 D- }# b: w! c21 GelRain
. H3 y% H4 g( R- {5 MGel steals squares
9 Z# T6 W+ \% O8 x* S/ AMetaGel1 B+C+D
& E2 ]/ F+ @" f7 eMetaGel2 E+F+G
; Y* X1 F& u: U2 Y; j0 k- l4 ^MetaGel3 S+T+U# t# K8 w# Q% K9 e# J1 Z
5 {5 _/ A8 j/ d0 G5 j4 w" P
22 EverCrse# _8 [8 W: Y1 F& \: a, H
Shield chases enemies5 W3 f7 W$ z, B
CrsShld1 C + CrsShld2 C + CrsShld3 C( ?( ]& H1 S6 |1 {. ?! q
CrsShld1 L + CrsShld2 L + CrsShld3 L( i3 v. A4 d- K, I U
, p# X) X2 y" W
23 MomQuake. }- r7 d2 P- `: H" Q
Awakens Mother Earth!
8 L y# U0 @8 u* H- h8 w# {3 ?# PRockCube * + RockCube * + GodStone S
+ U' R+ A" N. {) Z; A) i, {- E" _& Z+ V( P; c% J- J, I; o
24 PoisPhar
# E K" K6 P& z# M9 Q9 Y/ J* X* qPharaoh generates poison6 c, s, |' `$ Q# O2 i6 g
PoisMask A + PoisFace A + Anubis A
$ Y `/ r! x5 A# A$ U4 K5 Q
; K2 x( {+ J) P& k+ ?25 BodyGrd
" h# h1 J# ?4 x0 ]& f H6 ZBodyguard takes out enemies# J+ r8 Q5 h) u+ X5 O
AntiDmg M + AntiNavi M + Muramasa M4 G' ], C& d! U& Y4 j1 j9 j
+ @, P2 ^/ L1 f. I! S26 500Barr; G6 x; \7 L0 q I* ?
Barrier absorbs 500HP dmg
- q- s' s8 C2 ]) _6 ?+ jBarrier E + Barr100 E + Barr200 E8 t: ]' p v+ _% @* q
Barrier R + Barr100 R + Barr200 R5 }& f+ x& S$ x) `: L) P8 h+ }
, M) J: L# H2 T+ U! ~
27 BigHeart) b# _0 q& h1 O
Attacks, then heals HP!
* k" f/ x/ w7 p7 `( y0 L) x8 \HolyPanl R + Recov300 R + Roll R
0 ^* }& I) E# U* D4 s7 t3 K+ AHolyPanl R + Recov300 R + RollV2 R
: a2 X, @" g' z4 X: C( r5 vHolyPanl R + Recov300 R + RollV3 R
! @$ M u( ]) m! F8 _. u' R" l
6 I* J z; H0 `+ R28 GtsShoot+ N2 x7 P5 @/ h
GutsMan throws MegaMan!
; N0 U, y) M! U! c$ y) Z6 e% _2 VGuard * + DashAtk G + GutsMan G/ E1 N0 m; P9 j$ b
Guard * + DashAtk G + GutsMan2 G3 e+ G1 G: p3 A e
Guard * + DashAtk G + GutsMan3 G
- P& ~; j" A2 ^4 a# |8 `( MGuard * + DashAtk G + GutsMan4 G( U$ n. t$ @( `, I' ]
' p- y6 p' B8 j6 @5 Y1 _& x/ |
29 DeuxHero
5 o; x0 q+ _: S: T+ P' HMegaMan & ProtoMan team up!
3 G, }" P/ t% jCustSwrd B + VarSwrd B + ProtoMan B
6 u0 T6 _( i3 r# B" x9 H* bCustSwrd B + VarSwrd B + ProtoMn2 B
+ A, n: ]- H0 e WCustSwrd B + VarSwrd B + ProtoMn3 B
5 L) y9 T3 y% M2 U- o$ gCustSwrd B + VarSwrd B + ProtoMn4 B
( W d! F' M4 |" U7 ]6 L$ Q: w, p9 H! X/ H, P0 W' J; ^! V' C" s
30 2xHero
# {: U+ Y$ C4 T& }MegaMan & ProtoMan Dual atk
: b5 L7 Z7 e3 v" U2 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, k# \; [4 u5 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' _( \, T$ [9 r/ Q6 i4 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 V4 O2 L6 m1 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 B7 U- a" K- s- s( R
5 P- f, s" ]7 m: M" ?
31 PrixPowr: k- A/ u0 z; Y" W' r
3 Navis attack at once!
3 `# T P: U+ q, gTeam1 * + Team2 * + KingMan5 K5 T* l) Q& x5 m5 C/ U9 H, L
Team1 * + Team2 * + MistMan5 M- E; L/ a0 E' h
Team1 * + Team2 * + BowlMan5 B9 S( X9 p2 ?) m; z8 @, N8 N T" R
1 h* Q: u( `* f
32 MstrStyl
5 Q* Y6 n! S: A) wMegaMan unleashes his power1 d- I# q; d+ S5 S5 _5 Y$ I0 D; j
Salamndr * + Fountain * + Bolt * + GaiaBlad ** U" R% m* b! I5 H7 s
" ?7 k9 H7 Z; p& y- S( o& m5 fStdrdChip (Part 1)" @ A V! g. s; d9 d4 A
┌──┬────┬─┬──┬──┬───┬───────────────┐2 z! S/ A9 I ]" {
│编号│名称 │MB│攻击│属性│稀有度│说明 │, Z2 Z9 ]& |4 X3 G5 V: ~
├──┼────┼─┼──┼──┼───┼───────────────┤& i1 _. J1 T1 ?! q# X& ?! [1 z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, B/ Z, K, ^0 v- V* r│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) A9 b9 I/ V6 p0 W$ N│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 t& ~7 M6 V" a" x) X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
# t+ I$ j6 [/ H4 D) Z7 U/ Q6 \│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 [# A1 {3 j8 j( E' F% U3 P- R+ n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 d% q o' F- P( ~9 j4 ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 o; h3 h! T" _ O+ r+ |
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 V4 r6 _' o- e" G; F& a) J
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% F: b+ Y/ I1 V% }( p8 t( D│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( W0 v/ Z' L M# k' d│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 I9 z# C# |) t, c8 N
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 {7 f* O# Z. T4 V, z+ x│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ I+ E6 r7 L# B, U& p* {# m
│14 │Spreader│16│30 │ │** │Creates a large explosion │( K- y7 U0 y( k E9 z. q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% [6 [( O, s* t) w$ ]! w4 n│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │$ T# W$ O% e; \3 n* T8 x
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │. B; m- F# L& f4 ^1 f( q9 m
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, x1 M" t8 L" c% A
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ D# \! }. g3 R: G. ]6 W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
# g+ E' i# k: c8 _4 y& x" i│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) F- e$ p8 ]8 f) S' w' V- g2 _│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 q+ n4 M0 V8 Q/ X5 r* M│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ S0 B Z V" x1 S( b
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │1 Q: S. r% _1 U7 I. n( \
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 J; Y4 v4 G3 @$ N' w8 U! r
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
9 L% G, Y+ S5 K5 a _% Q│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 w" A) R+ p7 v* r) n
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- }2 p$ ?6 N0 K! k N( _" H
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ L- E0 K+ u# h' R% z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ o; u# p1 }+ M7 o M8 c
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( ~, n1 U. ~8 l; X
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 i/ ]# f3 X' _4 Y0 g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 o3 \0 o7 T, i9 x; }% {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 }" \" d# a6 M* f9 R; G/ m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ z. V' F, ` p2 Y8 ~& ~│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. P- q: b8 t7 w. C+ f' T
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 _3 M( N8 ]$ y, p s│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! h, ?1 U7 J3 g$ {- v7 {+ r( {2 ~│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" {# G- j7 @' T! q+ D2 v
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
$ U- W/ a1 G- O* C+ `) U7 J4 ]- N│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
; O1 ? ~: V3 `( s+ c│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. a- h7 i. s, y! y- W7 F ~
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 P1 o# j, W; V6 D; K% q│44 │ShockWav│10│60 │ │* │Shock through enemies │* X! I; d! i+ r' P9 \4 T/ n) Y% {& Q
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 p. W; I6 C; M4 K│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! e- J9 g; j) z4 }5 p7 a4 \│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* o; x1 I/ L; A9 T│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
0 A& ?9 Z3 [9 q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. R5 g! E3 t# s' o" D- T$ G C│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
; p% A4 a: Q5 R- X3 n( |│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! I# |0 }/ p& v│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! F8 J6 o- R) ?8 w9 \2 n7 J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! f& Y2 ?$ t7 u5 I1 u, Z) K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% B+ y* o. p( ~5 I+ X# i$ d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* U; C! r/ i4 H I* v I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
Q; h2 h* |9 R& v! Q* `, r│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, v# n+ H1 l8 B& v8 J& j0 E
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& d" T6 f$ P1 Q& R4 }5 w+ R% \
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' @8 s& `- I+ s8 t& }│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; j- D- Z) o6 e│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │& V1 R' \4 u9 Y' Q6 t, o5 ~6 m5 @
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 R+ x% _7 p. r│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ D! u" N) y$ d" [/ a
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% ]8 p5 b* }4 C* f# v
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 C9 W. ]' H% e8 p. `/ v; K│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' D+ R" K1 o" u* I3 h1 t│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 @7 S1 W/ y: `+ o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* ]9 ]4 @* {: I3 N
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │( }3 p. F4 e0 n- c' d8 `7 m
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( \6 n2 h. P. c│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& |, @7 Y; t6 K4 m
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 C. m& l6 E# b6 j│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. N2 C! K; I `: Q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: a" v% q8 O& y& X: Q+ ~% v6 n& v! u│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 b0 |2 H! {( ^5 K' O' ^+ V% J+ @│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 Y. H' m2 U8 ]; _4 m3 q# M+ c$ n% u9 E│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 n5 K, B2 B( b+ \6 } Z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% ]* K2 f" \( s; Z& O. q' Y# _│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* y% E/ k/ D/ |( X: z& Z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' _! I0 s) n, @2 _0 p│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( l( @/ a7 }* C Z' l
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: J l% W, K U" b% a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' H/ l9 y! {: |1 D( @2 c) _7 S│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. w! W, m# j7 w# n' D) o, C. Y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ ~: g3 o x& S5 b
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& ? A1 A) E% g4 v4 W
│87 │Hammer │16│100 │ │** │Hammer smashes front! │; x+ J3 a9 @2 Q5 K7 I$ T% _4 ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# x! W( I5 W5 ?" L* r+ p6 v│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& s" l. K9 s) k. [
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 {6 D; E) u' m9 c│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. m5 j V7 N$ S' {( F X5 C0 Z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ }( i4 N+ C4 c4 W8 _│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 z# v: W2 N. H( B* W! `
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: m0 n2 \+ M$ j0 N& J, |" Y8 w
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" C# X7 z& h! \) p. n X2 I│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! U' x. y" M' x1 |5 c5 n
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 T; E1 b9 H. T/ P; {/ N
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │+ _; J; v( z3 z6 ^/ d) W+ \
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ \: g. ]& A7 }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ }1 o: p6 i9 O* |. z
└──┴────┴─┴──┴──┴───┴───────────────┘4 v+ Z( L0 t& t" o. l
' \5 A# L" ?. E# e% X
StdrdChip (Part 2)
; o( l+ G1 ?2 i1 u4 u8 f0 a┌──┬────┬─┬──┬──┬───┬───────────────┐
5 [ Z4 M- `) A) l) b& j' h! G│编号│名称 │MB│攻击│属性│稀有度│说明 │ K) q0 X" k2 S+ F+ ]0 D
├──┼────┼─┼──┼──┼───┼───────────────┤
+ j ]( k0 l' f; g1 X+ p8 \! W: Z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 ? |+ H& J: A- Y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│2 H) s1 }, {2 Q
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& C5 j$ Y% y# _( B│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ ~3 \- Z, u4 d2 L6 B
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │/ |7 L5 g( k" c! @) i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 l" n! s3 x- ]# q b1 e! L
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; H. ?4 b8 K! f a
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
& f/ V0 b& J8 M5 X6 q- }8 L│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- \8 A- l* \* I$ x
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& W3 ]1 i% _4 H7 B│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 W$ V3 u) \0 _3 J0 T
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 n; I- G5 U$ @0 ]# L% {0 f& Q4 p
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% a; y5 {8 ^5 ]# _9 u! V! B
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( L$ w2 r. d5 S6 \( s$ E1 l# x
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# {) _1 x( a$ v8 Z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │3 B; y _% C( P3 G, W, {
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. I- ~* S3 X3 q4 R& }3 o( Q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │7 m) o5 N9 q1 y/ |! L' d, W
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 G5 T0 x' f K, [6 X9 ]5 ~! I" x- s
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. m, b: m$ W8 H0 C( N q
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 I$ _* ], w1 f, m% X+ B. a d* x
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; ]: V D& K0 n5 Y9 ?& _: X, Q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( I; f5 q0 ]) m% q& u5 d1 n6 p│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: `9 b6 V1 c) B' ^) R│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 v. g/ A; r, Y: U, {# [9 R│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 o8 l* I3 i' j" }
│126 │Rook │30│ │ │*** │Protects you from attacks │2 ?. Z4 T, z( i3 v( m$ o& `
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 v) E- u Y+ O% P0 X
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 ~1 g. H% }6 y$ m, o│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) S8 M. H6 s8 B6 E4 F; n; h( ^│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 R9 A9 s5 B" m- G- H% C$ |
│131 │Lance │46│130 │Wood│*** │Lances through back line │) l! S0 I! `; @" W6 F9 R5 v% M
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ W$ J' X: r# B8 ?9 @8 O
│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 a- y3 |% e, ?6 h3 U9 v6 X│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 j0 p' [% |# y2 f8 U' _│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' X: ?) Z9 Q3 n4 i; ~6 s+ m│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# z4 Z4 s t W4 D6 {2 L; L' F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! W2 m. j6 i! J3 U7 s- _4 u$ x! Q* a
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. u6 S. @2 b5 J/ y) V
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 Z( ~$ l, S, |4 M+ y│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 H$ G, a- x( F( t0 M9 l+ q│141 │Prism │60│ │ │*** │Prism fires randomly │ i/ j' F6 s y" [; T h( ~
│142 │Wind │14│ │ │* │Windbox blows at enmy area │2 x0 V. Z L8 y; d& Q: O$ H- V$ Q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 V8 `! L6 \9 k4 `+ Z│144 │Fanfare │32│ │ │*** │Take no damage for a while │. Z) p3 F1 _" R. c* M& _
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) v+ D* | K e* H C
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ T1 [$ [ t4 ]& o0 Z- ]* |; y% i│147 │Recov10 │5 │ │ │* │Recovers 10HP │; j$ ~, e1 h a5 [. |4 E; j
│148 │Recov30 │8 │ │ │* │Recovers 30HP │- X' ~6 ~1 }5 z4 K( D
│149 │Recov50 │14│ │ │** │Recovers 50HP │1 j( F3 H3 g4 K2 A; s4 d; i
│150 │Recov80 │20│ │ │** │Recovers 80HP │/ y; y7 T* v" U u+ l( I8 T
│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 c1 W |8 e9 `6 t4 z│152 │Recov150│50│ │ │*** │Recovers 150HP │2 V5 Z8 a- a1 t6 e8 \! ]3 E
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 I6 ^. \6 F' Q# B! L6 L│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 q7 u+ w& E+ d$ R9 G+ ]( o; z' j│155 │Repair │8 │ │ │* │Fix your area's panels │ d2 R1 K& W3 j* z4 n7 a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 E& T& _% J1 X
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* H: ^8 w7 w) ^
│158 │Panic │14│ │ │*** │Confuses enmies if you are │( Q1 N5 p K) Z* f. [
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ {- e) X. y8 W6 Y. s- ~
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │6 f8 u% ^: i0 V" m9 T' E2 s
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 ~$ k& o' ]( F }- G- c3 g x( e│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 P+ a2 E: A$ K$ |: G3 X# g
│163 │Invis │11│ │ │*** │Invisible for a while │/ |: }* S& L+ H" M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ J( u, F# b4 ~' @/ Y% f$ D7 j│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
* _+ F4 p6 E% D: T│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ V2 H7 {7 U" e: E* W
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, W1 b3 W& `! [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 v4 V m& ~/ G4 y, l│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ U: D( Y0 F' ~/ x& w
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ m1 |, [2 c e# E. _2 G4 O! v. u
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- ^; h) H9 p3 L$ `8 a
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' k- c5 J6 l% a; k9 A3 n
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- q2 T) N( ^/ ~7 }
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! |5 w2 a; G, }1 s. Q: C" I+ r( ^
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# U" N2 c1 i9 u+ S7 w
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) J7 b; C0 }) I4 r1 g│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ v$ a# q) f! F u
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
; C! Y* o2 I: l7 [1 K3 p+ `' W│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! A. E1 i" ]; L4 ~! D/ }
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
8 F* u! @& z8 D: i- t5 c* c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 Z& o$ o! J1 |* ]8 H* s│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 K. X) z7 t) {$ S5 b7 w6 C│183 │Hole │55│ │ │**** │Open hole to dark world │, ]. t1 o: c1 a" w' J! ^& t
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 ~ r; A* e. C2 ~$ U; o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, y- X5 r8 M- E) c$ \" L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 l# m% U7 Y& @2 l8 ~
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 U* {% Y* B) ~$ S4 L│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 s7 G. b3 j6 Y J' w) _│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 Y* ?* D. g) z# Q% C+ o7 W$ A! f
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! r* D$ L/ N1 v" e│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
1 i4 E( d0 x4 t$ `: p│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& o$ j: W* p1 w# {│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 L3 G4 i9 k3 q7 H0 W9 ~2 `
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! C9 p! G9 D! ^8 O3 Q
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: T5 C& y* j/ Y6 Q( Z7 p- e2 I9 G7 w
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
& e- e; X7 C; |2 {( K* u│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( L: H* N- v3 {8 @/ r- n! K/ L; i9 P
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │ ?$ J/ i& J) E' X0 o( E8 L1 d
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
J+ A& W& w- j( ]$ b│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, H' B' W& \( ]9 Q, N└──┴────┴─┴──┴──┴───┴───────────────┘
5 ~1 w3 \! \! h& j) K! o! d6 d0 s' p' y1 L7 F+ H; T
3 {0 j" p- Q6 x) V) @, }) ]
Mega Chip( t {8 p j( S0 \& X
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ j1 ?$ f3 A# D9 m: m ~- D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 D p, p5 P8 [├──┼─────┼─┼──┼──┼───┼───────────────┤, R# i' ~' {8 z; g! o) d0 s
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 V0 K# w& T* T/ L) [
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 v& B! h: b; Q |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! ?* n& X- N; } d9 N5 A│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 O8 j3 v' C0 e Y
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. F, O) y; n7 f" z. p- b6 Z
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) n0 Z) c3 y" i( i/ x│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# J8 Y+ K5 g; [- j3 A B' F│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 k) u% _& U/ A: x# r│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 Y5 l7 J E( |- R# z; |. e* a
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 ~' B7 t6 a$ ^
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: f. g2 f/ `7 l. p! j+ a; K/ e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- D. u' H+ t! p$ X6 P/ Z/ N│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& V/ Y6 C) t( r- v/ I7 O2 f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 Q/ t: Q1 V8 C7 o! x│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. G ~- k8 Y& q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; d2 @1 x/ L3 n0 d9 ]. a! m8 M# ~│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ c6 m7 h) v, q' F4 r1 T2 K f
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 B) J' m* v0 U2 i│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' ^; F7 y* n' \1 M8 i( g) T/ i│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- W7 u: h1 c3 X* X1 [% ^- h│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
4 U, \. w5 z" _( G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' Q% N0 u# [: w: ?3 Q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 ]" M3 T6 z# K) x& f4 y b$ ^│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% r8 @1 {3 e1 K O9 \% V│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# H5 e. M& N3 x5 N+ x│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 l* }' q' m. U% ?2 B2 W
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ e$ b- }5 [2 C% n│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ S: _4 n F- I! |' q4 c) \
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# T Z' e# e7 G8 \6 L9 `│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) v5 K9 g4 L Y# d/ _+ T8 Y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 A. i3 R, \4 ^3 K1 J+ ^
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ D* N4 {% m/ y4 o5 h│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- d% R+ X X8 b. h7 h
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, F2 A4 o4 E+ \7 s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 F8 g/ W9 ^/ n! F- u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. l- ?5 w: b: l/ }* }9 E! b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% \* `9 ^- `& b* P/ n) {! w
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
: Y3 N4 X/ H$ A7 V' Q$ A│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- ~# A2 X1 y7 Z* y N2 U8 H
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 k% E$ Y& ?; r6 s7 i- v0 B& U4 Q│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ }) S4 C- j, {9 }3 V/ L3 n5 a
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 R% U, k8 @- g$ W# ?" }: z) f! V( p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 y$ c3 k7 M* _' q+ b, Q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, i) e, f- {' a/ {/ F. k│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
& {3 }3 k& P1 J. z* _- u│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: C! O2 {* R. x* b│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% Z7 V: z2 W( e; | T' X│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! d4 l: ]% C) v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. D* {- }. o1 ]* J+ n" P# c5 z6 m
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- d8 o# U( w% B8 _9 r" M3 x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; Y" Y& i& C* T. Z0 t M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 g: q+ v3 O+ A! i7 L4 X
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 L: j' X7 Z9 Q% Q
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- o% c0 f; \1 t: v9 l% S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 r! r, L8 Y) E# V3 Q, _4 ~% R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 U; Q- B5 w' v# {3 ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; P9 ]+ B3 A% F) c* g' ~* Q5 G5 _) O
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 a/ F" P/ t; H. z" J
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 O$ S$ W! [. {4 _! R% z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │0 ]! T! v# ?% E' O4 k# N
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) ]$ R% A+ [( R8 X! j9 _5 U│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 N% T, l; |( e- T; u) G6 v2 |8 u+ _
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* P9 ]4 d. ^/ ?7 y9 F: |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 C. M, D9 T* w7 Z* Z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 b& k8 X; C) @
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 a5 v* ]$ }* Y3 `# F$ w& e I
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 }) D$ ]1 Q: O2 R, k
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. l; G' K5 b6 m│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
" ~3 H5 i9 v8 ?; k6 Y# k│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! n: ?- u$ a; S│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
+ |1 C1 O+ {& M: _, x( u8 z2 K│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │6 O' s. L; J# y* J6 P* d- p
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' `! L+ S P" j2 n
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │) L$ [: Z$ E: W9 y$ a! k8 |/ _! r. I
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 x0 \2 Y% c( o│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! T; s: J4 l0 Z8 }+ T4 D│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: s/ |0 J. p; o1 n; C0 V/ u v│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │& h' M8 i5 x4 z- G9 [0 c* }# I% J
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! F! V8 {- u$ T4 e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 N- b- Q- T$ y, q2 ~! Y$ w7 p: T% z% {
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 h7 N: q/ |* {9 ~: v
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( r+ k# H( p7 Z
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │8 {+ n( e" M! h( A5 q+ i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 H9 p1 U: J0 P- v! @* y# d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& l; g, X3 p. l9 D9 D0 [
└──┴─────┴─┴──┴──┴───┴───────────────┘' I+ y. Z1 J6 I' O, y6 ~! L0 O
0 x( l5 d) n' h2 i V7 h1 r4 w. u5 s8 k9 s- i9 [
GigaChip (蓝版)9 ]; I1 O2 _2 z' `
┌──┬─────┬─┬──┬──┬───┬───────────────┐, F1 ^9 c7 D! y$ Z* Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │) @* `4 {4 M% p9 E0 H! w, y
├──┼─────┼─┼──┼──┼───┼───────────────┤- C: j& x5 t% t! V- ]
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! W: t0 q8 W- K6 i1 A, z$ ~" x
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% e0 `) c l) `( q) i│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 s/ ]% F0 s( v│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, L( E7 i. u/ e9 D) V! W9 W3 i8 H" r
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 B4 ^- i' r, i9 N% l/ {4 f, |9 d│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 E' K/ {7 ?# V7 l│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 R1 H' H! w8 C" ?/ s
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ @6 E2 W# U9 V: U; C│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 k, Y/ Q. K' Y8 \6 P0 [
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │9 w; {" ^0 s! P; m* I* R2 }0 M
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" W# z( {7 S9 R1 e* n" N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
' ^4 M4 Q' K% e9 `! S! t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
: q1 @8 X. x1 [+ s" ?/ x1 l4 {) ?: k0 ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; t( s# O9 e j; l│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 e( X- ~7 S2 @3 q# G
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 n7 P7 ^5 Z( T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ I: a5 o3 U, Z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ k5 H+ S/ \! t7 C, a9 E( |5 m- m
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: o6 x9 E, R. a$ \5 @+ _/ n! g# }
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ a0 |, o0 V: _" V+ J└──┴─────┴─┴──┴──┴───┴───────────────┘
9 T$ a$ h9 S5 v2 b: @
/ J' H, e2 O) f& PGigaChip (白版)(只列出与蓝版不一样的Chips)! M* \# \6 ~$ B
┌──┬─────┬─┬──┬──┬───┬───────────────┐; o4 {, m* t( E. l! e
│编号│名称 │MB│攻击│属性│稀有度│说明 │: I! l7 `; c& g! k6 ^( Y
├──┼─────┼─┼──┼──┼───┼───────────────┤6 M9 \8 w' `; Q/ d: t. Z
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 ^8 q* h3 o/ U% _; ]2 `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 N6 }4 `1 v, ~7 b! ~# Q' G9 U
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 o3 I; Y1 u" p( ]& _│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ O4 A# i0 ^; t* _5 H" k# X
└──┴─────┴─┴──┴──┴───┴───────────────┘ |