转载请不要删除以下信息,感谢您! 4 p- g+ L9 O/ E
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' Q4 `' R4 \1 H) O6 O; W■● ■ NintendoWorld 站友xliz原创
0 x! P# v8 ]- t/ R+ a4 S■ ●■ http://www.NewWise.com b- [6 J8 l4 g1 L
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ h$ ^6 U% S5 g$ m, n
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洛克人 EXE 3 Blue 卡片组合1 k) H8 R5 E) k" B4 {6 C3 L2 g
7 P+ D6 x8 [: _+ ~* w: _) o& I7 q. K7 M
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" o9 L7 L% d$ N* M
大家要看日文版的P.A.或详细攻略,点击这里吧!- ^5 P: C1 a, w' v
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/ u5 t6 Y z. ~/ }6 F) u希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . n7 P8 W5 s+ [0 C, y' i# a% t
* L d+ B$ B! l; f# Z, `6 T- G; {以下内容格式如下:
- n& n( p& s5 @6 {+ y0 J
. M" |+ v4 c1 W编号 名称
, z \! Z( `5 c- V6 q0 u" T说明1 A o$ |1 e0 v. o% ?4 ?
组合方法4 @( @7 ]& x+ @, @
---------------------------------
) M0 c5 e+ c7 K$ [; Y01 Z-Connon 1$ l8 S$ k' N. r
Unlimited Cannon for 5 sec
5 X& i! h% @7 [# ~5 bCannon A+B+C
/ s5 V+ @% E6 n7 E' m# l7 mCannon B+C+D
+ Y5 q% _- C1 v* l" [Cannon C+D+E
$ K I4 F6 C( t( ?: H" h: ]- @
9 l* L) P3 b0 F& R+ [; g% \02 Z-Connon 2
, m$ W# w. ?/ S2 o# _Unlimited HiCannon for 5 sec
1 I' W {3 y1 u+ t$ W% L- qHiCannon H+I+J+ y9 W+ P8 H' u% y5 Z
HiCannon I+J+K
( b' `0 _4 h, R; C4 U, RHiCannon J+K+L
0 w# ]/ u3 m' q+ b% v0 W2 x4 h2 s1 V' b# u* i
03 Z-Connon 3* n+ D4 D; D! H+ G2 ]$ ?* Y9 ^
Unlimited MegaCannon for 5 sec, g' h, I0 z$ c" O; M1 B
M-Cannon O+P+Q+ I& b M O) P
M-Cannon P+Q+R
3 L2 K5 S% @' U# @8 \M-Cannon Q+R+S; y: a( b% C! x* U
/ C, k% m% m' T. @! p
04 Z-Punch5 V. `: D8 Y: e" d& |
Unlimited GutPunch for 5 sec- F/ R6 a! I0 Q" q' |9 m
GutPunch B+C+D6 E6 u( ~* a4 p
GutPunch C+D+E
1 x. I' C6 |9 n) m. sGutPunch D+E+F5 i9 ?# j0 Y: u: @8 Y
" r3 B$ s1 a7 P; q5 i- R05 Z-Strght% C9 X, ?( y$ Q
Unlimited GutStrgt for 5 sec" @2 T/ y% t0 I3 m( @$ p( l0 e
GutStrgt O+P+Q
& Y' A2 l8 B% {$ s4 h2 E0 VGutStrgt P+Q+R
/ N! y6 Q1 F! }GutStrgt Q+R+S9 |7 H7 U4 b0 x0 d, w
6 n, t) f2 e3 a% k, G6 O3 N$ p
06 Z-Impact
. Q' D( U/ |2 X; x7 c M( ?4 \Unlimited GutImpct for 5 sec
' O4 g2 h m( r/ V2 e- gGutImpact G+H+I& F- A' g6 W0 ?& M
GutImpact H+I+J+ X. r* ? Q" [
GutImpact J+K+L4 |% {) X3 w# F) T' |4 t
# t' D) m8 s, y3 I9 n0 u
07 Z-Varibl# @* r/ g7 Q6 C" I6 k8 \/ ~: L4 I
Unlimited VarSword for 5 sec: L2 V- b# p. \9 R$ R A8 B# v
VarSwrd B+C+D( P8 x( s0 X8 s) K( u; n' G
VarSwrd C+D+E( Y; ?% x- C# ]. w
VarSwrd D+E+F4 o' s6 D. w, n) B" M& r+ L
- h3 K) M3 \: {8 k
08 Z-Yoyo 1
( f7 o+ y. Y$ w- g/ F) k! |2 uUnlimited Yo-Yo for 5 sec( ]5 D \ H" c/ L# e$ a
Yo-Yo1 C+D+E
0 T Z4 r/ c) \/ u8 P( X' L9 gYo-Yo1 D+E+F3 B8 @ P6 B6 F
Yo-Yo1 E+F+G
: i- L) ~3 a5 f% j: H3 z- G
9 x u" v, E) r+ M09 Z-Yoyo 2
1 ^* B' D4 y& fUnlimited Yo-Yo2 for 5 sec
6 H2 c+ U: F6 _1 i d! `Yo-Yo2 H+I+J
& v2 q9 h* h5 Q9 T% R- A" l9 A7 l. o4 UYo-Yo2 I+J+K1 \8 X9 x+ x+ T- X1 V- @1 l
Yo-Yo2 J+K+L
, H& z7 E4 p; `4 G* ?0 K2 W
/ y; |# m! p6 z0 {: f+ a9 V! B+ x10 Z-Yoyo 3
; B) \7 S' {9 x+ UUnlimited Yo-Yo3 for 5 sec
: c }0 M/ z" j+ N4 hYo-Yo3 M+N+O
4 k% Z- n+ [+ u) F: aYo-Yo3 N+O+P+ |8 v) G$ M2 y- a
Yo-Yo3 O+P+Q5 o$ M* e$ D, T* T
3 ?# M0 _% g) p+ |+ f3 J3 L0 p4 }' m
11 Z-Step 1+ ] @9 Y, G6 p! o2 v" [+ H9 A( K
Unlimited StepSwrd for 5 sec
2 q2 @% {7 s7 O/ X% _0 P! ?# x/ ^StepSwrd L+M+N
6 M T6 k% C8 O( b+ |6 Y$ ~1 kStepSwrd M+N+O1 v# \) C% b' `# J4 a
StepSwrd N+O+P1 Z$ k$ m' p# p5 O9 J( F; J
9 _4 N& X2 r5 @" o, }+ h12 Z-Step 2
% r: F2 G g3 J8 ]: c. p2 bUnlimited StepCros for 5 sec
0 A" p5 B) ^ D: c0 D% `% p4 ?StepCros P+Q+R
l X! X k" |- D9 j! I( lStepCros Q+R+S* I2 S0 a. N% ^+ a
StepCros R+S+T9 b& y6 t, C# M4 L- r( X; J
! A1 B7 Q* S! F6 y3 l6 a0 p
13 BubSprd
, w4 i$ K7 q/ ~2 ]Attks w/ spreading bubbles!: G' x" i7 S$ T- I& t, x
Bubbler C+D+E* m7 \' J6 ~$ c q6 r% P- t6 A8 c0 z
Bub-V D+E+F
' {0 _2 h; M! g: a- `BublSide E+F+G* g1 w4 m8 m) \. `, J
Bubbler E + Bub-V E + BublSide E
0 d) T* j* z* I" c" ?4 }4 [- I' u' J
14 HeatSprd/ K5 T, p! D |- {, X- u
Attks w/ spreading fireball!
$ d- t8 Y) L: ?& C4 r b9 yHeatShot H+I+J7 E' F4 `; B! O" s; y8 M
Heat-V I+J+K. O9 t6 h0 ?5 t* f0 Z
HeatSide J+K+L) t. e& m' ?: \
HeatShot J + Heat-V J + HeatSide J
, n/ |2 J" e- r1 p+ o8 a6 H( E& z$ z; ]
R* t8 J6 a8 g% E1 l4 r" {15 H-Burst2 T0 x8 p- W! s
Creates a giant explosion
3 C$ H! z4 P# pSpreader M+N+O
9 l1 f+ G" Z( rSpreader N+O+P* j# Z1 k3 z( G4 x, x' p3 j
Spreader O+P+Q
3 x1 h; n) l9 E
7 Z0 @: m6 m, O6 s16 LifeSwrd
( q: L" Z) Z' j1 b5 E* cSwings a huge 2×3 sword!3 j9 _) Q, A. g8 ?
Sword E + WideSwrd E + LongSwrd E" R4 H) o( C+ c$ e
Sword L + WideSwrd L + LongSwrd L
6 t* B, X# @: W; O, }4 \2 [+ fSword Y + WideSwrd Y + LongSwrd Y" v" U `' ?& X& B6 O- Z. b
' n1 p \& L% k/ N% i# `17 ElemSwrd
/ {' ^4 I. S: \8 I* I; H) I0 ^Wide swrd contains 4 elemnts Q% P& S/ w3 X9 ~3 F& i' P) J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( E+ d( U* x# s; q0 }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 y( N. p( n) W6 |& K% A0 `/ Z& c
7 e! P y- b( x/ ]8 o7 ]18 EvilCut
. `: b' k7 ]2 [; {. fStep up 2 & make 4 atacks
- h9 @) N# o% B' P }1 t# \StepSwrd P + HeroSwrd P + StepCros P
6 N6 T1 O$ H; A' o
% o5 l# b" k+ x' D T U19 HyperRat/ j3 b* ~0 e0 ^
A giant Ratton charges!# q' a; B3 u! F E/ r
Ratton1 A + Ratton2 A + Ratton3 A
3 N6 {$ b* K& S+ i" @8 L+ u* U" pRatton1 C + Ratton2 C + Ratton3 C+ F5 a" Q6 M2 V& b# Z2 y, i
Ratton1 F + Ratton2 F + Ratton3 F2 \) w( b" }# G/ ^6 Q5 k% o, z
3 K; W0 H! [, O9 v' x+ j6 ~0 j20 TimeBom +3 Y f3 {1 ?1 X+ D) y( a. V+ G
Sets Time Bomb in enmy area
4 J) Z7 u% d+ t& v- G' `TimeBomb J+K+L5 U/ f+ W$ K% t. `# X
TimeBomb K+L+M
$ j$ ~' y/ q- S; z8 y8 ]* G' @) {3 [TimeBomb L+M+N
9 b8 ^) V/ O8 j4 l+ n5 ^3 l" c9 F. K4 g4 Z5 g' y3 _; w3 A
21 GelRain4 Y! B& r: Q- r' [, m
Gel steals squares0 O1 k+ e' O: L& P1 \( B$ u
MetaGel1 B+C+D
# V# X, o9 z% N/ vMetaGel2 E+F+G& u* ?! ]0 k7 Y: ?
MetaGel3 S+T+U
/ j4 W$ w, W' H; Z" D+ V8 ~$ o7 c" h' S) _
22 EverCrse) ^ I5 |9 [) R0 g% b7 h
Shield chases enemies+ J" z) [5 T- O. W2 M
CrsShld1 C + CrsShld2 C + CrsShld3 C/ Z# L/ w0 |+ F
CrsShld1 L + CrsShld2 L + CrsShld3 L0 Q, M1 U4 S/ i; I: x) b7 ?
7 h2 [% R0 A7 q: S" _3 r! ]23 MomQuake
3 X. ~8 y, I1 G; A1 XAwakens Mother Earth!* x6 p: }+ R$ j) @ U" H
RockCube * + RockCube * + GodStone S d( @- I* S4 `1 w* a+ H
: @! y: }. \/ y0 {: ~. c24 PoisPhar
^7 ]4 f$ k" D/ g6 ~4 iPharaoh generates poison
( ^2 ?) \- j/ O7 r% }PoisMask A + PoisFace A + Anubis A5 B7 w+ E' b2 J; j
0 d% i8 A3 l) V3 t W. ]# q
25 BodyGrd
" u9 U, `0 ^! u2 ~" ^Bodyguard takes out enemies
9 T) [% @" p k- k2 J5 ^ E& w+ sAntiDmg M + AntiNavi M + Muramasa M5 l7 h2 b6 Q, T
2 M& a9 w! q7 T4 x( f26 500Barr" q- e9 l* J! e: }1 ?
Barrier absorbs 500HP dmg4 y' A0 n+ ]: v" O
Barrier E + Barr100 E + Barr200 E: t. t* F+ Z0 n3 C! n% P8 L$ t, Y8 ]. I
Barrier R + Barr100 R + Barr200 R& g; ?7 Y1 e9 S! u, ]: m3 I
) O. J. [" b9 f: j- s
27 BigHeart& h/ u6 p5 _( l
Attacks, then heals HP!
7 ?' k# F" g( l" \$ e vHolyPanl R + Recov300 R + Roll R
3 _+ P. u- n% FHolyPanl R + Recov300 R + RollV2 R5 V5 c2 _& | R: G! E7 X
HolyPanl R + Recov300 R + RollV3 R
1 c# U1 L7 o7 Y0 i0 b( w
& s3 {, {* K' Q3 B& S28 GtsShoot) m0 u: H* @5 m/ E T
GutsMan throws MegaMan!. _% S m {( l
Guard * + DashAtk G + GutsMan G
3 C5 O$ z4 m: x7 s/ VGuard * + DashAtk G + GutsMan2 G
+ t* Z; m0 r- r+ C: g- nGuard * + DashAtk G + GutsMan3 G
Y9 I/ z; U2 m% X9 D: B3 S+ GGuard * + DashAtk G + GutsMan4 G
1 r/ H0 I" Z; P5 c. i! x
" I6 a; G: q- M0 j l, p0 M29 DeuxHero; K: G0 `" K5 O, u
MegaMan & ProtoMan team up!' ^+ L1 }* W! e, q
CustSwrd B + VarSwrd B + ProtoMan B( p ?. Z0 I3 w! {; c8 |# t6 F1 R
CustSwrd B + VarSwrd B + ProtoMn2 B2 C) l, A7 Z8 R1 D6 w
CustSwrd B + VarSwrd B + ProtoMn3 B I' A1 X, o3 d
CustSwrd B + VarSwrd B + ProtoMn4 B _8 i. E% b d' u7 I5 Q1 q
2 D$ E) D; C6 H# }8 g! ^
30 2xHero! E/ }6 K7 K( F0 \! ]
MegaMan & ProtoMan Dual atk
2 c, }& j6 `% k5 `3 ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 [ r+ f" L! bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# p1 ~$ j% `$ i: O4 P5 U3 j u* L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ |! t0 ]2 ]7 b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 ?. T8 J' _ h6 T% w1 u. ^, F
) x) \1 t! h3 ~2 @, J4 J31 PrixPowr
. s3 f1 K+ d z1 S5 [0 u3 Navis attack at once!
c4 Q7 {3 \& DTeam1 * + Team2 * + KingMan5 K) k0 G5 j: ]. K. ^/ ~! {
Team1 * + Team2 * + MistMan5 M& _1 w* u2 y& `2 X2 x8 U# M) F
Team1 * + Team2 * + BowlMan5 B
0 C; p8 @ ]: V
0 R8 s; r8 R; V! [32 MstrStyl
: ?$ v: \# |4 |" pMegaMan unleashes his power
0 K7 ?! V8 j1 ]3 n& w9 TSalamndr * + Fountain * + Bolt * + GaiaBlad *
# K$ R3 J/ T. Y, `9 @% n" f$ A' T
1 ~8 ^7 [1 n, E/ ^$ ?StdrdChip (Part 1)6 S# }- a1 v* A: b
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 ?( L. V: i! u3 ^0 x│编号│名称 │MB│攻击│属性│稀有度│说明 │1 S2 z6 q5 g: r' k/ H
├──┼────┼─┼──┼──┼───┼───────────────┤( [* L% x0 t6 a' U
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- ]7 f" B4 A1 K1 r5 T. d. a8 U│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% b- n' s! ~( w/ o: X
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- R1 K2 |6 ]) V│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 Y6 c: m4 `* g
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& @1 H; f6 V' |( A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 v) v8 @* L9 I- @( `7 j
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; I5 ~2 w% g' ?8 }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" d; u8 D" V: b1 t. X7 C- }9 U
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* a7 j4 \( g+ V2 V/ L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# s# E8 c1 {+ L4 h2 |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │ ^; I1 p# O& I% F
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 [! r1 i0 o& o, k7 E│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 n8 Q0 H% e5 y! f1 ^6 y/ |
│14 │Spreader│16│30 │ │** │Creates a large explosion │7 f v- i+ f6 Y1 q2 B" ~
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 J2 L E' {4 @+ U- T) V& L# T
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& v# m- X, m# T# X) ~
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 ?4 d0 X6 x4 t# v& B: U0 n+ c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 C% y t, G; N' j# K
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 x2 V# T3 w' ~
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! C: I" {8 ^* D5 ?4 Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. f) C: u$ j" k* a1 C
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" P1 w5 O% u, r/ i4 s+ y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& s( Y+ W; n$ G
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( k& z, a- |0 [+ M, x0 i) P
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" m8 R4 I6 t* F4 ~) S6 G" k* r│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) i9 q8 _5 E+ W/ J% _
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │3 L0 k2 C3 r$ }) ~+ V7 h" L& e( D
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) P8 u' W7 J4 k7 c; C/ @7 Q
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 F/ N+ [4 U' I; e- t% y& Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! A$ R4 n4 ^, r$ g- x( U8 I
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ s2 d( |: J: J: w1 _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 ?; |- [2 X8 O) M. L" ^/ D# F│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
5 M: [, T; Z0 l# X/ h7 P) x1 {) q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
T7 m( Q/ v5 _: A# o│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' K9 k, D: K8 c* f+ P5 I
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ i7 l7 q/ w! b" j, _" u) R
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 i; Z# P/ F* [6 @: t│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │8 ]+ ^& g, g# t1 f2 r( [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 x: g- O3 k& W- H% Y
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; _4 C# i3 @/ _) I' d
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 J5 _5 y k4 j" h. o: t6 A: O: G
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: ?: I* i8 i0 N3 P8 H f2 y2 q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 s& ^; q' m1 w4 q$ `5 a│44 │ShockWav│10│60 │ │* │Shock through enemies │/ y) a( ?, w7 E1 E4 Q$ l D \" ^# l
│45 │SonicWav│26│80 │ │** │Shock through enemies │0 a/ r# I# c; G% F$ ]! c
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ L t% x8 w5 b' v│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 p4 x* z! @+ R, h$ O4 ]5 L$ p│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) ?& _# u {; O8 ?# G' H, Z
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% i4 \4 b$ C: c* ^3 y0 Z/ D7 G/ ^│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, e2 |6 {" F: c5 F( m; p( g; a
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 U; _1 E9 A2 [0 p$ F│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 T% h, C* n$ o# Z7 C2 L' c9 N│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 z4 q* G. V/ M8 M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! S S X& v5 q d
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 O' L2 V9 f# y. k/ y# w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; a" K( j( J* N, q: v8 V; o
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 _$ }) E3 R9 X# p│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: v' N1 X" k2 \' U g│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& t+ I: V+ [: g" L' X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 R3 E3 b+ S: ]' m% `: V$ E6 S. Z0 R│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 [/ C" r) I! C+ y. R0 ]. d│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ v: q, |" ]& M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' s. s& j+ V. W) r! z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% h0 x$ R' Y0 r, s
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. q1 z7 S& l1 Y2 ^. S$ z- h$ v9 Z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# W: [8 O4 i5 a f5 V8 |' L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( ~' O: T, r) J$ J7 x5 [. m, W9 a│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │8 E& N7 q9 h2 [+ @& [
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' _: M; I1 R/ D: ?, D, L& a& A4 {$ F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 t8 m. E( t) u5 T- Q$ g5 V+ i│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) }3 ?5 A4 P' @- U7 s+ q1 b8 Z- A7 O
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ H0 T7 n1 w# x, x1 h. G* H
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# f/ Y5 {% B9 q! p2 B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, h- V" p% z/ k/ z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 x) {* E# P& b" d, y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ x N0 {2 ~% f9 T9 h4 c│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& W: X) i4 z* s9 q2 R
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( |2 S/ h7 d* W7 c* U# Z U# E) d
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 E2 j4 ?4 q. V. X3 q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │1 G4 M0 G3 v4 t9 g4 {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; N% C# J) ^, V1 W5 \
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
j/ j; @$ t- v- O9 U│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% e( M# ?5 T- @+ }- }& u" t│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 G" d6 J0 i1 H6 A8 H+ M│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# v8 U' k0 x* a% F# ?/ ^
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' N. }0 _2 a( G. t│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ o& ^8 `; m! l8 B$ F│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. k# J4 |" W9 i- K│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# [5 D; \& z; m2 _# ~│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& v; X5 F( a" }: ^$ k' @│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 N! |, ~& c" ~# r; z; ?/ q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 {( h3 ]5 F% w9 ^# |+ p
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
+ X- I" o! Z6 }! m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" @* F- R7 N4 O* `" {│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) j" B7 R: b$ v$ M- r! R│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 E8 ~- z/ V, t
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ @9 O: j/ h) m: c3 d. \$ z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 j2 Q- Z% S# H. G4 F# g1 X
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │4 N, r3 i) |- z4 {& I' H6 w5 s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' ]+ u, w. P! L+ L% ^- J% N
└──┴────┴─┴──┴──┴───┴───────────────┘
f2 W4 a5 G' Y6 K6 {, o) X& n |+ P. E6 H
StdrdChip (Part 2)
" q6 x2 {& j& w┌──┬────┬─┬──┬──┬───┬───────────────┐
8 R0 r- S* ^3 Y! Z: f' q; U! [/ v│编号│名称 │MB│攻击│属性│稀有度│说明 │- q0 F7 Z5 ?) z
├──┼────┼─┼──┼──┼───┼───────────────┤; u3 `" t& Y' R$ m1 D
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 r* h( p! O% N8 o- _
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│, ?" {( |6 f1 S5 D7 O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│9 i7 c, l, E: b) G
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 y9 ]6 E6 `: T6 T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! ? q% Z0 Z8 S. S# p+ d│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
& R: D* Y5 l% y9 {+ P│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- T$ E9 Y* z) R9 X! B2 ~" I
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 @( Z/ y$ w% k4 g- n; j& U
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 E( R! \& w C8 s! t│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ T2 r& s. |: m, i0 E
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │6 B, [& L5 r2 O0 u( c. {
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 z+ W7 o' U. l8 t$ Z; m! z. H
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 g: x& ~" i8 U# c! _│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" S! y0 B8 ] J+ ], V9 t
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │% ~: q4 ^, T! J2 h$ W' W# P5 a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; ]1 e) b, L- k3 }# M% l│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
1 ^4 ~3 {! D5 p" K J- n1 v, A4 B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- K# @- n7 P, S+ j0 P' F# y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& g, `8 Z5 X1 i! C J& X& w│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 r7 z% P$ E; L4 M1 ]9 X* r' L│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 V2 t' V% U8 I: w│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& h. w8 I; S# r) n9 x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( N! b8 I, {5 f( _│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 v, ?! w* ` @, `6 n8 v│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ ]; ~# {* Q% }. l: \8 f2 w' | \/ C4 X) ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! P, T% Z E9 r3 ?" W; }+ F: G& M
│126 │Rook │30│ │ │*** │Protects you from attacks │
; p7 z) E5 Y7 i│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ L. l. Q- v; Y' R
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 e2 G8 a- |, k/ J: t* X│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
2 }( i: K+ ~: ?0 d6 G* h, W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- d' k1 @# i$ C0 G│131 │Lance │46│130 │Wood│*** │Lances through back line │! m. v, J* \' ] f t
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) D. \. o( b4 f│133 │Guard │5 │ │ │* │Repels enemy's attack │7 v/ q) W! C4 q) x
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* k3 Y4 m/ l: O5 N" U│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, m$ s' x" N w4 \4 `) P5 E
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ k& W+ o- [' c0 t# H Z' T$ V│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: z* d- Q2 A# o│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
1 V9 L) H6 A ]) p$ Q│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* y' f7 p+ j; b& a/ C2 ?: N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │' i2 Y- P- Q( f8 @& q: g
│141 │Prism │60│ │ │*** │Prism fires randomly │
2 o v7 ^- ~( M! h│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ G: D g0 Q9 U
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! }' w. p3 P: j# h7 t ?) u* ]│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( Y A4 z `3 U; X* P+ y8 i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% k* w) |- f7 M! t
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │" R& t* \4 {: @( m
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 L7 y J2 n* f$ }( \: `7 x- q4 s│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: C, K. m. H" U! D. J│149 │Recov50 │14│ │ │** │Recovers 50HP │$ ~( h) k$ v8 e1 s: E
│150 │Recov80 │20│ │ │** │Recovers 80HP │3 g. z# p' A4 s
│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 V7 E5 b& s" h0 M│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ i( a( r5 F. |6 j0 P│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ ^- u" j0 v( ]% m- _; y│154 │Recov300│80│ │ │**** │Recovers 300HP │' E( e# }6 [5 V! i7 A/ @- T
│155 │Repair │8 │ │ │* │Fix your area's panels │3 F2 R" F. w& h- b
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
' N* r4 w4 [ x; G│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- h4 a& k8 D( ]" d: M│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 {2 [- Y( D9 U
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) k5 j3 Y4 ]' f& |; t5 C5 t7 d, X
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( y) ^4 z" `' m6 l8 F* ]1 U( ^│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# E6 V" s4 _, C# H- f- I│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
3 u7 F- ~" D! J4 |│163 │Invis │11│ │ │*** │Invisible for a while │& m* L6 A. Z( c1 v7 R
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" X7 |* O4 i& k: A& \" i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 Z' g( S" d1 k& M% P8 g6 T' F
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: Z0 A* x! R1 B* Q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ u. f0 Q4 z1 |0 e, f8 d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) A( w" D+ L( Q/ g) s1 t
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& e4 N( H9 @" A# N! |- I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 w6 T: s7 `6 B* R& R: P6 E│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 I, m% Y6 v6 k2 n6 y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │/ O k) S/ H8 t/ s" `6 \- w, j- p
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' }+ l/ A) \: K4 w* R" d1 m
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 j6 B0 k% w$ S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; l) a/ W Y' K0 {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: ?$ @5 H4 m' `6 x- w2 c│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 Z1 W6 J, N4 B* ^, Z% m
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* J$ c+ Q1 x3 }
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' N. I* @ U6 B! p# @. M4 o│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ _' F# ^! d& M' R; Z( V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 C$ W$ F; }' E9 ^' u1 I. u" j% _│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' R: l. ]2 h7 \9 c2 c+ g│183 │Hole │55│ │ │**** │Open hole to dark world │% G2 d: k3 H( g4 q* H1 b
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 H( C+ W- ?: d# F! [, s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
9 [& N) |+ y( P- K│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 G4 e$ f* T0 U" \│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( }" x4 ]4 o. n3 m: j% G7 {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ u) b. s9 J" \$ L- C9 i│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ o) R L% K% E$ s/ K/ F, o
│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 g% T8 b1 \4 ]5 T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( y2 r5 ~* s I4 @) N/ y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 v8 i$ `# b+ c5 b+ j2 U( F8 w
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 V1 S8 J- Y" M2 i8 Q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, j: T0 s$ w; @# U! n% o│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 B! K2 L3 ~: p" j4 |" T
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ I8 j f1 X4 Q! m/ R( {( W* @│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 F! z$ Z2 N# [! h6 m; y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
9 B& A( |, Z+ h│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 ?8 ]! i* g8 }9 n2 ~│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, f7 B" X% u$ K4 E└──┴────┴─┴──┴──┴───┴───────────────┘5 S4 |0 f7 U7 E; }
& T+ _5 g7 `. v5 v. Y O) N
- S1 Y$ ]7 Y8 LMega Chip
: u0 p4 B0 `- P! W+ ?2 d┌──┬─────┬─┬──┬──┬───┬───────────────┐! s0 z8 b& T7 Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( n2 Z1 T8 v2 J+ L6 \% x7 E& H' |├──┼─────┼─┼──┼──┼───┼───────────────┤
/ g) K; T4 y: k0 ^│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 U8 k! s& V: U, E│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 m/ M2 j4 W9 F4 f T
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' W+ J$ ?7 }$ m% n
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 v; T2 A, o3 F! g8 t; v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │$ _6 W1 @7 W0 O2 ?4 o
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 r7 p! a7 m" S6 @8 L$ Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 Q9 a) ?# V/ {
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 X% [! I4 i* H% X# {0 s7 V" d│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% ?7 y. n3 E. ?
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. }! X8 Y; M8 U5 Y+ a
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 L' p1 N- l9 o; m- V
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ Y+ v% n/ r% [ L' X7 W│13 │Guardian │82│ │ │***** │Statue punishes when hit │) Z3 j! q- s3 X5 i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 x& A& r0 O0 r& t/ c/ T! T; M
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( j/ E# R ]* R' M% ~9 H│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 K; [) w1 g( ^/ \6 \) i│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │% [1 P" C2 }" m- [: b# Z8 l
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │2 e$ G. Z) j/ M: |0 o! p
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! q$ t3 f, u& V6 i6 e& H# Z1 D) q( g
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! l" Z4 w3 N1 B9 o& V% g│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 {5 w6 {, Y5 U* c$ a│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 k6 H. T+ t) V$ N3 ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 j/ j0 \. e7 Q4 H│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │% }$ D' z$ I( g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 R+ Y# W2 X) S6 s9 X1 |) L│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │4 n M, j$ ~- H3 b+ p* }" }1 t. s3 d
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 W; G$ s. ]( M( C│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 D) \: g% ?$ S) u
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
+ h2 a. b5 E& d& z: D│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: W: q& w5 x! H. v* n- ~+ l& c
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
. x+ Y, s. w- y, o│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │. J6 X9 m) M! N+ i' `3 p
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 w9 R8 N6 p9 W3 U) f1 b! f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 i+ A: A$ ^ G5 i2 Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 T# D' Q5 x' L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) {3 F) s. c" o0 M6 L) G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! f8 G, `: @: @$ k│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ v- [6 N, E. k9 I5 V6 a" A│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │; y+ Q' E+ p2 D) c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 O" a x. g% E+ N6 o0 r│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) P' [( a4 Q# j1 T3 e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 g9 { C1 V' X9 V7 S6 C+ ?│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% w9 D' `9 b! X; k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 k/ i1 ?2 k; T" H8 ], L5 }* q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! K6 Q1 m K1 U% k& _) B│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │' F4 R3 w8 J0 ]' _% u- |
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 i/ V% }% ~4 J/ X) S
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 `% E7 P3 \- B( V6 [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# g2 C6 ^9 H( W: [6 M5 R3 N│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: J7 e" g/ H) U, x
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 O* i: b% r" T# l' {" ^6 i% e' c' P2 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 `) W7 t- w8 C5 u! n' g│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" {5 F$ _6 b0 ?/ c* ^$ f3 N
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* n( l+ p' O# D4 [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 T) Y C) o) V3 H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 r3 ?! ?3 {; X* x' c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ y; h! h6 k* p9 }# r6 h: L
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
, V/ O2 _5 u2 ` Z. P. z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 E! K! L5 I* F5 q│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" w; v0 Z q. |" R7 i" K# q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
1 y' \1 A. Z3 r│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( Q: @/ s" ]+ q# z. n1 S1 u- f│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │& l( D# h6 Z+ D* z/ \
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# ?- a+ e1 P2 v0 U' k" h" R
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; ?8 {) a7 k4 i( Z8 B; p
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 M* k" z3 u5 [; I1 x" x/ m2 ^* x
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 {1 y+ u @. J1 O
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: Z, z X% H9 @/ { j
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
: o5 h6 l/ T; e6 g- }│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" {' v Q* ?2 D0 R; F' B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 ^1 t( A$ c' C9 ]: n2 y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, e& E9 r- T8 d) N8 Q( _3 ?1 u│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
2 Z, B |, ~8 \4 |│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 ^6 a8 y% o8 R1 j; S
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 k/ _; c& m8 g8 ?
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 L, B' [# q( Q. g
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
4 }* _0 e, C( N2 F5 s( p* K│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: A# t$ l: w; k8 n
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
7 \/ ~, _( L, x. ?4 ~: t" ?0 f│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 p$ I3 L( i. u$ Y7 `' A3 R, _
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │+ @0 V h) b$ f3 p, D" t3 |6 V$ P
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 e0 N7 H* f) B- R$ _- w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
Q1 I0 ~$ c4 q9 W) @" Y, j│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* ?5 U# i* f- ~8 g% M) w/ {& G│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │$ T% u- |8 Z9 n* i6 F! m: w
└──┴─────┴─┴──┴──┴───┴───────────────┘
- k2 P- F, B4 ], V: |+ ]5 |$ k8 }) h5 |! K4 |
, q$ O4 u' T8 {8 c7 ~# r' U
GigaChip (蓝版)
) J; H4 k) j8 N5 b$ d! X┌──┬─────┬─┬──┬──┬───┬───────────────┐' V, B$ q7 h2 k/ d2 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ d/ g* y8 M4 \0 i4 B├──┼─────┼─┼──┼──┼───┼───────────────┤
2 C' v6 _, Q m$ Q) y9 J( H│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: H" n' v& ~2 T2 Z# V. O/ b
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 x# Z5 N9 B- v7 B0 K+ i. i
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ v |3 S! \; o7 z3 a│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 e4 O" P# y& X, ]! M│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 @* ~% `; W; V: E7 N6 O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
. r: q% d1 f, }/ X+ o│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 I0 y$ e" Y; r5 R7 L4 h
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* \5 o5 t) s; _) U1 L1 q, U" Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' ~' h8 d" i- w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 ^ Q! Z8 b5 _' y, |. M
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) t Y: Z+ O& j6 R, G, }# \ e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" {4 Q/ [# q, d* [' L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* d* G# V" v# K2 E8 p$ { u│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 ^: H) P# q A│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 `8 I% }2 J4 A& ~
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 x7 x; c/ m/ P4 X9 C5 ]│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ W1 h5 U/ P1 J; b: G│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! y) J, O4 U- M' B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& Y0 m" l9 ], g9 R$ S' _│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' M; b8 n1 P+ _, ?$ N0 M└──┴─────┴─┴──┴──┴───┴───────────────┘
6 }! v: K+ ?; Y A# J0 h0 |# X( B# ^2 Z2 A3 `2 F" M
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 q( @0 S; z# d8 A6 j/ h┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 H; e! g1 _2 [ T" s. R│编号│名称 │MB│攻击│属性│稀有度│说明 │
. m4 X% H s5 D" P% f├──┼─────┼─┼──┼──┼───┼───────────────┤# W* ^' q" g2 Q. g
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 C* h3 B* M4 g7 ?
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 x0 Y6 N" q% w
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; X& C% F% p3 B) U│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
^5 V& X9 F+ `) n# [* a└──┴─────┴─┴──┴──┴───┴───────────────┘ |