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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 Z: ~5 F9 p9 t/ ]& [
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 M$ B+ `; I% _6 T' O; h
■● ■  NintendoWorld    站友xliz原创5 ]/ x6 R$ X+ U% \, Q1 N2 D" z+ J
■ ●■    http://www.NewWise.com
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" z8 e# r+ z8 f2 U& [& _. Q
1 o  b: _+ l( \           洛克人 EXE 3 Blue 卡片组合
# m4 G$ S) A6 s) ^  @0 U% \! X6 v

1 Z0 O* _6 ^, x1 R$ {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) _2 S" n% e3 X: O
大家要看日文版的P.A.或详细攻略,点击这里吧!
" t1 ^! p) `# i: V- O& X/ p8 s! _" N$ E- ]
====================" ?0 U! w. j' z" X0 P, Y* _
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & l; p) }- `) P: A

5 ]1 H4 @$ w, @9 w. l; P. V以下内容格式如下:
% s9 S( c; e; S! d+ I! \8 I: b( h" Z' ]! O" \+ E: C3 ]
编号    名称
$ H. F8 ^; q2 i2 O2 N# M& S8 Z说明; ~% F2 a0 J' w6 Z5 u, m
组合方法
1 }! f$ ~9 }. Z' r9 J---------------------------------
8 w6 f2 P% u9 E: y0 x! |5 o! X01    Z-Connon 1/ O/ z' s+ L5 v5 F2 Y
Unlimited Cannon for 5 sec
( ?3 m3 _: _$ e/ m% YCannon A+B+C3 F1 _1 U; b# |9 t( d/ _
Cannon B+C+D
% c# @/ g8 Z+ A& ~) P" kCannon C+D+E
. l! G2 R/ z$ K& o4 u
3 U% @& H1 M0 |0 A# B2 Y02    Z-Connon 2
0 x0 D2 K1 _0 L& p$ SUnlimited HiCannon for 5 sec
# F- {! J. H3 W3 dHiCannon H+I+J
# k# b7 p: {; t  ~# @8 IHiCannon I+J+K' b- }" `4 K% b- E( f
HiCannon J+K+L0 K, u$ i% Z5 |& g4 X5 M
5 d, x4 U/ L) Q7 k! A# T! Q
03    Z-Connon 3
0 G4 {0 Z( W2 X+ p3 U% _Unlimited MegaCannon for 5 sec
6 j. `) J/ u( g, FM-Cannon O+P+Q
; I% O- K4 N. U- ^% JM-Cannon P+Q+R1 w/ k1 A' W7 e2 e+ [
M-Cannon Q+R+S  M+ c# s, y* ^& U& p: H
& b0 ?0 r+ Z" [; L% T- q
04    Z-Punch: m4 d1 Z0 E, a$ O, L
Unlimited GutPunch for 5 sec; R$ l9 @- K5 Q
GutPunch B+C+D
" Y9 c: Z* ]% S  wGutPunch C+D+E
: c- J; _7 _4 rGutPunch D+E+F
% W! T" S# J! B5 k0 l. N3 C
" C2 h9 b; o, z& O+ |% @05    Z-Strght' T! P# K" E0 _: E) L# n8 ~
Unlimited GutStrgt for 5 sec( k0 {2 B( S4 W9 C
GutStrgt O+P+Q
# |- }$ F: j; FGutStrgt P+Q+R5 T7 \! I4 y8 L3 d9 Q
GutStrgt Q+R+S2 m% t8 K6 v2 N

) M" J- `7 h1 P6 A, c# e: n  W06    Z-Impact4 s- Q0 t7 w1 t1 h7 T' p: g
Unlimited GutImpct for 5 sec
5 o9 @3 i" k# ?9 rGutImpact G+H+I
! k" g, Z2 u% ?. ~, M4 `- `2 |GutImpact H+I+J9 A0 q! B, t3 |$ U7 Z# j" ?6 _) m
GutImpact J+K+L
$ n  H  [' \- c$ r8 O
) ^! o) z* [! Y- _07    Z-Varibl
" m' `( M+ p5 Y8 E. HUnlimited VarSword for 5 sec4 L0 D5 p% X$ O
VarSwrd B+C+D# w: `; c, Y+ ?% k. b" P$ T
VarSwrd C+D+E
$ K( e- P( Q4 ?8 W7 Y! {# qVarSwrd D+E+F
: d1 E7 P/ B0 ~. o  w6 Q( M# F
' p' w( M4 ^2 m$ A2 C3 k08    Z-Yoyo 1
: _' J; ]2 M2 f6 M4 X0 B5 Q+ ^Unlimited Yo-Yo for 5 sec
& o' e$ Q  E& z6 Z3 N6 w% FYo-Yo1 C+D+E0 d' N9 S3 b/ _+ `2 _! e2 _0 x  J8 t
Yo-Yo1 D+E+F
9 x! e$ I, f0 QYo-Yo1 E+F+G
( \- J8 Y7 }( E; l4 g" Z
8 X1 B/ W' x9 Z# h) ~- g09    Z-Yoyo 29 z7 [  x# ^4 Y. o) n/ S! B
Unlimited Yo-Yo2 for 5 sec. d* ?7 @' ~* C+ d( h0 @8 d
Yo-Yo2 H+I+J! y- R5 ]; \% ]% v
Yo-Yo2 I+J+K
/ D) f4 e4 v5 t: K5 }' {" G: L& U- p( B9 ^Yo-Yo2 J+K+L! t  O& E' ?, Q" K% v1 \2 \

) p6 Q% T! d" G10    Z-Yoyo 3
/ n- N: ^+ A: G9 E( f7 K8 f8 |3 RUnlimited Yo-Yo3 for 5 sec
5 k6 Z6 D3 ^. vYo-Yo3 M+N+O
' U" C8 N* d' H, ]' k) m" {Yo-Yo3 N+O+P) d  w# y; c# r2 J7 @0 F
Yo-Yo3 O+P+Q' G- A3 Z+ w# c& D6 K/ @

. {( L" w+ t1 e11    Z-Step 1
% I5 Y) Y! v/ _Unlimited StepSwrd for 5 sec
& ?% d3 S# L& V4 }; V; t& ^StepSwrd L+M+N! m. ?6 S' z: k& q. P
StepSwrd M+N+O
& e! `9 o* c  |/ l5 b( p9 S1 wStepSwrd N+O+P1 J/ J% j7 U1 J, ?" {# t

) ^, _4 e5 [+ Q( Q. Z' w12    Z-Step 2
4 I4 ?- p+ s# a( Y" S/ wUnlimited StepCros for 5 sec( i1 F0 F' o* a+ j, }- R
StepCros P+Q+R& W3 U' c  ?! p! l; o& S& J8 S
StepCros Q+R+S  H: Y/ q! k6 m& L3 i9 u9 r
StepCros R+S+T, v$ {( [/ u5 r( _1 r4 V

3 [% g+ ~9 G% y$ ^  p0 f13    BubSprd
# S/ q0 E6 W. z$ k* PAttks w/ spreading bubbles!
) }8 r% E3 u+ Q+ o2 mBubbler  C+D+E5 _2 O  D# Z( `( d1 }/ s
Bub-V    D+E+F
: f; }/ T7 X9 |( X, QBublSide E+F+G$ \3 H7 _& q: V
Bubbler E + Bub-V E + BublSide E
3 c) T/ f) Q# T( \+ C. G1 m/ @
$ O! i! j* g* P" c14    HeatSprd8 U, {; a( A) f7 [
Attks w/ spreading fireball!/ W! Y% m0 j6 O
HeatShot H+I+J1 |' I: O" I3 `0 S2 U) b7 ~! v
Heat-V   I+J+K0 X  m3 P7 D$ p7 k' }
HeatSide J+K+L/ }/ y' I* u# e2 Z0 }
HeatShot J + Heat-V J + HeatSide J
! v' I" r8 F4 _9 Q% H8 T0 K9 P& U7 g% J9 b
15    H-Burst3 D! y; d) d! J( c1 P0 w
Creates a giant explosion
% [5 _9 I# {6 L4 z) S. }* [Spreader M+N+O& K% G" n6 s' _/ {5 _/ t% {
Spreader N+O+P5 R( L5 i  k5 L. i
Spreader O+P+Q
, A& L5 V% z% A* L7 _! c# M9 [8 K$ ^4 t+ G
16    LifeSwrd
  f( i, N) p4 \# tSwings a huge 2×3 sword!
. Y: l0 `; {6 H. M+ l$ ISword E + WideSwrd E + LongSwrd E
9 B( K/ ^( h1 Y7 f9 N/ c( hSword L + WideSwrd L + LongSwrd L/ G- H/ T- B$ s  i) E) |3 C* Q
Sword Y + WideSwrd Y + LongSwrd Y
. a% s9 Z7 t# z- }7 T, I; S( O/ B  ?" j$ p4 F6 O3 Z$ b
17    ElemSwrd/ C& V" F: y8 l: U8 n; Y
Wide swrd contains 4 elemnts
9 c0 M9 i, |" ?FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ y8 V. f9 V3 bFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! t% O3 |# p! c2 L3 v7 ~. Q, }' t4 O& q( J6 a/ }
18    EvilCut0 o( l9 c- z, d) u
Step up 2 & make 4 atacks
( f! N- b* [$ @, p5 c8 CStepSwrd P + HeroSwrd P + StepCros P7 \+ t) n) V% I5 e  ^" N$ a9 X

" K) {( E# D- L9 K5 m19    HyperRat  H5 P6 |8 ?' X! Y: R6 t" w9 N
A giant Ratton charges!
  b( B7 N5 N2 p3 |4 m3 C- u4 v3 MRatton1 A + Ratton2 A + Ratton3 A
+ ^7 w7 J: X' _- x* URatton1 C + Ratton2 C + Ratton3 C7 |) D* Y8 D) T: e' r' s
Ratton1 F + Ratton2 F + Ratton3 F
6 L, i# h5 w3 [  D) B0 I+ D+ p* ]; f; b' H! r& G
20    TimeBom +$ j8 l4 ~6 V# v, f" b
Sets Time Bomb in enmy area
; Z7 Q8 p0 }4 d, w  HTimeBomb J+K+L& w* r  p7 X: E" R+ b1 N' H
TimeBomb K+L+M7 C& F: M9 Q* j; c
TimeBomb L+M+N) p! {3 }* S& K& R) H  N% E$ g
6 {+ u6 k. L0 J7 P6 _* n# Q
21    GelRain( v: ?" j- @# H, f# _) |! S
Gel steals squares5 e+ x5 `7 x& f; r, A5 X$ ~* Q
MetaGel1 B+C+D
8 F0 R4 V! @6 C2 P0 yMetaGel2 E+F+G* v7 t4 ?& m: s' Z4 p( M+ N
MetaGel3 S+T+U
: B6 I9 B# Z' K( V% t
2 q! [/ K7 N7 z4 P+ m22    EverCrse) U1 H, n; o! w/ c
Shield chases enemies. b4 S7 h4 D9 x4 D/ E4 f' U
CrsShld1 C + CrsShld2 C + CrsShld3 C  C4 p( ]  l/ e
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 A* C! z# |- o& w$ {. M# E9 ]4 ?) y
, y+ E6 N% ?4 a( w23    MomQuake" V% X4 y4 a7 I" o8 O7 V% ?$ z
Awakens Mother Earth!
6 D: l7 G/ K' _7 u5 u: f1 lRockCube * + RockCube * + GodStone S. G7 j% G& ]1 V: C) L9 \! ^

& I" S) M4 a+ ?7 P5 O, R% |: ^8 l24    PoisPhar, U) D% h, O& T+ i
Pharaoh generates poison
/ [/ O) l8 M# c& vPoisMask A + PoisFace A + Anubis A
2 K8 Y6 Y' ~! b/ B& G1 z7 Z
  X, l& `  G6 `: K: ]2 ]" l' {8 Y25    BodyGrd7 G3 C* H6 X! M8 Q8 n9 G
Bodyguard takes out enemies# ]$ v. {1 \3 B
AntiDmg M + AntiNavi M + Muramasa M
# Q# X5 C# a/ N& }  r$ W: a
' ^) z# @6 N2 l" y% V26    500Barr% x, _+ l' a( a0 J6 O( d
Barrier absorbs 500HP dmg' H: ~- k# q- t6 d5 `  C2 m
Barrier E + Barr100 E + Barr200 E7 s: Q. @& Z7 R
Barrier R + Barr100 R + Barr200 R
" V) ]! j, \, F% @0 g0 }% A; Y
. x% Z- p( i" f* }! b& G, O0 ]  f27    BigHeart
) z' G9 q4 g* w, h. }Attacks, then heals HP!5 |( l  W- Y7 B7 g2 }
HolyPanl R + Recov300 R + Roll R; S8 Z' H9 I, _% b5 ]) [
HolyPanl R + Recov300 R + RollV2 R
" A$ M( x- x% f* vHolyPanl R + Recov300 R + RollV3 R5 d& I( `* _; @1 F2 R( T) z# _6 L

$ Z1 c4 F6 h( W$ z  @- S6 g- f5 X- g28    GtsShoot
! E2 X( P5 C9 nGutsMan throws MegaMan!$ ~, U9 c8 q: j. I; [
Guard * + DashAtk G + GutsMan G
/ u9 ~: Z3 i- _# ^Guard * + DashAtk G + GutsMan2 G
) D! E2 Z' Y% `# c& m' d9 HGuard * + DashAtk G + GutsMan3 G
! |1 s' [) t7 Q) E4 m! M1 E! pGuard * + DashAtk G + GutsMan4 G
( o  H+ ?2 m( ^* S7 O% E, S# C  R9 D' V8 ~
29    DeuxHero4 E; ?3 O# r" e6 o4 Y
MegaMan & ProtoMan team up!
3 \6 ], ~# v! [+ s; H6 k+ |CustSwrd B + VarSwrd B + ProtoMan B
) U; p! Y+ _  x+ U7 E! Z- |" H. NCustSwrd B + VarSwrd B + ProtoMn2 B
- p1 ]1 s- z, E1 i* mCustSwrd B + VarSwrd B + ProtoMn3 B
* v! d# X# a6 f) vCustSwrd B + VarSwrd B + ProtoMn4 B2 V" w1 T- Z, R- ?- N- G3 O
" e7 H0 r) [- E+ e. e; r  g
30    2xHero$ w1 T+ |: Y7 N: L6 t/ V' F: h
MegaMan & ProtoMan Dual atk5 z, M3 I- v3 T$ I9 {' w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; z4 E  A# E1 sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 a6 z+ G3 X! @% c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 W8 Y/ F8 C( A" t2 h: b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 N1 v( ~+ w3 ^1 h* _8 t) S  B: G

: e1 P# F) N: _5 \31    PrixPowr
( P9 m% c7 Z) L' k. t& w) ], a& Q3 Navis attack at once!/ e5 ^2 {6 L) h& k7 r
Team1 * + Team2 * + KingMan5 K
! a" `* m  ?$ ]9 K) pTeam1 * + Team2 * + MistMan5 M
8 ]9 k  E  q9 K+ v' k9 [Team1 * + Team2 * + BowlMan5 B
) v- J, `2 h2 d& I
+ b4 h; _. M4 |7 k4 u3 X1 |32    MstrStyl) |# M  d9 ^8 z/ E  V$ W) p
MegaMan unleashes his power- V5 h% a5 S/ ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *1 W* y4 Y% [: G- R  O1 ^

& ]. _( y* b! Z# m; uStdrdChip (Part 1)
  q1 x9 [- v2 E2 S# t" J┌──┬────┬─┬──┬──┬───┬───────────────┐
6 W, g' s: Z+ c9 d- g+ K/ @/ i: v% _│编号│名称  │MB│攻击│属性│稀有度│说明             │& u8 W9 d. E; }3 F7 a$ c2 g, M4 [
├──┼────┼─┼──┼──┼───┼───────────────┤
7 r7 r$ ]6 Z1 s0 q5 S│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 C+ @& y& Q/ b6 m/ z2 [) x
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; m8 V- n% c" n
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! I0 T' v# i( n; }6 L7 M6 g│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% z" W6 ]' f7 u' q9 u│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 n$ l" o# G2 P' v  \; w
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# g1 m: ~8 [9 u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 a6 J+ y! p) ]3 b; P│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
5 k* h5 x* a/ r% h) Q│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
4 s4 N% E# O% d/ }- G" B& L' @0 P. v9 z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# l: k" S& |5 Q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │$ [( e% X1 J9 s2 l! r
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' P: w& O6 M+ y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 j% |) B0 Q; O" T" r" I' R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! b. y/ ~* \) K5 m# D
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 R7 P& `  Y+ X. L: {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 z, q8 T  _) `5 A
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │) E  f' ]' A6 T3 X  ?4 c2 R4 C
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! r  K2 u& \, M5 _# O$ m% z* U6 I1 P% v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! i0 C' H& ^. Z; _+ n* P│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ D5 V& X, j8 [# A+ r( d│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# n( ^9 o* N( ^" K1 d; O. j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ Z. G; T3 f; D3 V/ G6 C  N8 g
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
2 L& Y# o% l, s│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 N4 Z; V8 ]: ^% M0 e6 C
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: q) n# e" N9 C4 O- u) k& `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 |: h  \0 ?( m│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 q* F; E# C* W" K$ p
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 ?1 |# C& ~) y' u, h3 H! o5 M6 g│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ l+ z2 o2 [2 K% u│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  d. d/ k7 x& `8 d0 `* i│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 e# O1 o6 s/ `- A- C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, E7 i- p  X- d- s9 r8 y9 c│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 N" v' z! _( U
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! E9 y! P: S/ r% P# f% R2 Z9 A
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  N, r2 R4 y0 \6 E* _6 H
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* Q& L/ Z- U  x4 A│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 Z# [  H+ K9 o  _. {' ~
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
. j  t. x2 C8 z1 d│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
- Y/ L5 [8 m1 B5 |$ j* f! x│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ `" B: R2 N. p4 X- O* p% Y- R│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
" o  [1 g9 n& M│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# V& V  z/ I5 U* q1 {1 q- g+ f+ |9 t4 ?│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │% [7 ^, ?; l) `' s1 A! T; _: v+ V+ g
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 x* ]# ]' M: N/ Q- K5 n
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% F2 H0 B4 L" ?: O  N: z3 r
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% V' l' G7 N# S& A( m/ K; q│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: W4 S7 j% w- o$ g
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 S" W+ {; |1 ]: a. S0 x
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& ~( _' a/ T( r& }
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 t( e/ A6 e5 f% G$ V; O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ t' g' G4 V9 Y* j. n
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 g1 |4 K: t  n* ~7 K: _│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) p; p) _2 L8 v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ q# S9 `. ^0 `9 M( |+ ~
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( e* M- A' Y" t& w" L│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: p' X# X2 r  X; V! f5 o& d- B│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: X" `) `# b/ q+ ~0 W' W│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
% k& \+ }) n" n! _" F$ f+ s) C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 c1 A4 [; b" v
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) t! e& q1 ^; @2 H: K& b( N" L1 f
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
% l0 l! K) F2 L' `│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 z( b, H' W1 v│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 H' R$ m$ ]9 {+ u. w│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. t$ j7 l* L( v; m( \# q4 D- U
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
% _$ a7 T$ i) P0 x+ X! k) y│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# w* o1 M6 @, e. _) p0 N% y* K1 e" \  X│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 @3 ~1 Q" k# `& V5 }, {3 M5 m
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 ]7 G0 i. p$ f
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' {, D2 H- L4 H│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ c4 ?- e' R" i' M$ Z* [5 I
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& [3 Z5 i% M' d5 W% \3 x/ I│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 Y) I* I0 }+ I
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ q6 o1 n3 n7 y" \6 w" I8 O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) t( c$ }$ W7 A$ `2 o% }  a+ v4 Y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& e& i% w4 g2 E5 N
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │( a0 \" ~" R$ l% X8 r; g
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ \0 _' a; U, `% L( W# l, Q+ B
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ [1 i  |( P2 w; m% |; X( z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 \0 v) U1 V9 q* R8 U% U│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; P" A9 ^! {  H9 S1 X│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
: t2 j- t; n9 [8 D, X│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ r1 F: X- o' J
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ a  s( Z6 f, w; _0 I# d0 Q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 g( Y' v# _; D0 u8 W4 _- o7 i; j* i
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 S( m/ L8 }; J9 J- ?
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 t9 t9 ^0 ^3 ^3 A! {, j│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
$ H" X2 b: i4 p5 h2 i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │  h7 ?" M  S! v% q( @" V1 J
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, d! V0 _: {& t1 N7 \│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │, @1 [& b, S  N! e
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, ~% x& u/ v7 n$ ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ e1 ~- n  S/ h! W- o. f" a' m
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( I5 O. v: w* M: _
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ ?, A  L0 d6 Q9 F; Q+ }3 B
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 J  |7 X: e* {$ i/ B2 x$ I/ [4 r
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) T+ z5 d7 c% u: e: V3 E9 U/ ?( z│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  B, H$ s# _9 W& k& x, ^" _* y
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │; P: D, q' i( g) A/ B
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ ?: `, g1 o8 }+ g: n( S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# b6 V5 w3 _. ~, b0 I' f) Z2 l└──┴────┴─┴──┴──┴───┴───────────────┘; Y6 D: v5 H# M

1 V: X9 c2 L6 j# Q- ?$ uStdrdChip (Part 2)+ i# n1 s+ R- l
┌──┬────┬─┬──┬──┬───┬───────────────┐. j8 D/ u( w" _0 N& @  Y0 N5 x
│编号│名称  │MB│攻击│属性│稀有度│说明             │) i1 [$ V9 h! |9 @
├──┼────┼─┼──┼──┼───┼───────────────┤
% @7 k0 n. u! V4 h$ G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 }* R8 v- \7 J; L
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, J) [- ^0 [# U│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ B0 [% ^. f+ Q, }" T: H$ P, _│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. f' n+ {# Q5 X
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 S9 Q8 K  A9 V( G. B$ {│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( Q' G, a$ Q* W5 E│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │# ~9 I( {3 n" M& D+ P# S+ b- I# W
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ X) t! N' t4 C+ V: }│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 R7 t2 I# h9 B! M. \│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. N% X) H8 {: Z" k2 K
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 i: {# [, p5 s3 B
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 }" b+ T5 j! [9 S. n* Y" j8 v│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' b" H  x& h, e  }+ c  t( W│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 S2 e. @+ K% b1 H" H4 Q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │3 r; b5 t% o$ I: S: V4 ^
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │8 ]+ W4 ?/ B6 _3 y/ O
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 y* E6 Q' ]( y6 S( O. d- @5 _
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ F, z- ?" w# _( z  |) ~! {
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 W$ T3 K. O# i! g
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 b- T2 a/ t& r: {8 n
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: g0 }8 `; r8 S8 P
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │; D, d/ }0 S. [' m  A; u3 `
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  P" a: q/ F5 U1 g+ Z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │% Z, I- K2 g6 l3 n% K6 }( b
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 A* W7 [8 F$ h│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │* B- a+ m. ^$ J4 B
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, n1 P3 r3 k4 j3 c0 c5 h
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 n, z9 W; D  v) K7 O9 y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
  K$ J4 L. X2 ]! n9 n: y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& a- V( G6 n" v" v+ O+ j! V│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# v/ @) p9 P, w; x! W0 _
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. q/ e, j5 ^' o* B
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, |8 g/ r5 J) F  ^1 J) J  O* R
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; \) m' Y' S6 C; R( ~/ J│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │- I& g6 T( i8 t
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 I! O# h# j) W$ c
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* M( ]/ p- L  l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 H+ ]8 U: q4 X5 S4 l8 S
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; U7 H6 u. g  C  U  F" M9 A  V/ w│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
: d" v) J7 j# Y$ ]6 n│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* A: ]; B' b2 [, v│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 F+ e: z+ k7 v5 w- v9 Y* F
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" b% M- x/ J% ?/ y% D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 z: l1 L) O! `5 N, d" Z! F, f
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │& a! P5 |+ `0 P
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ l9 _2 {  J9 [& }1 G# a" L
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% h% G7 j, A. M
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 l$ A5 s' E* A1 [1 J( Z  L4 V) y) {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │! [' C3 _" z) i7 @( s& T
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
# }9 p, f/ ]: a- U│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
% T% m! b4 N! G" J│151 │Recov120│35│  │  │***  │Recovers 120HP        │, r$ u6 a  I7 p
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
( L, E6 X' k1 T7 P7 r. f! t│153 │Recov200│65│  │  │**** │Recovers 200HP        │6 E) x) H2 Q8 G! g! b: r& ]6 n5 o
│154 │Recov300│80│  │  │**** │Recovers 300HP        │% h( W4 S: I! g7 f
│155 │Repair │8 │  │  │*   │Fix your area's panels    │' h! o0 r# T7 S' x" N
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) S' k, c7 |4 \& l7 a$ C* ^0 f
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: `/ }# u/ o$ G7 M/ i7 [/ b$ W│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 r4 ^2 a. _. R# `" R% L7 A│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 g2 q2 }1 k( p3 g, L. p
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# m% q4 I/ c1 n# ]$ O
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  p. o( [; z: x/ Q0 ~
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. V( g; m( H8 J8 O5 B; E│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 I/ o( O0 Q/ ^- D( D) Y+ D│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │% t1 A5 b- H- {1 T7 k2 k7 N
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* X) v4 r9 ?1 E2 W│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │- B! u, k& R% p5 u1 X# c3 g
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. D) K6 V8 m# U1 K8 h│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. X" `! V# ?) L* _) G│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │" o7 M  Z. M" p7 s% S
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ S1 d7 {; l  [4 K' R1 z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' ?' ^% ^; X: k/ q0 b) c9 U7 H
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, o% k/ v4 {' y6 v; d│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- d. B7 o5 V" R  R
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 N$ y  P1 @0 I, w7 S. L" G% \│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) T. e: }; K7 u) v7 P9 K+ j9 y/ q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │" H$ l4 n+ `! k3 C
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 Z6 e0 p5 n% F8 ~/ v$ g* k0 W( c0 k│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  t& {2 O! p0 D  F( M' u- _' C. ?
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: S5 _+ U1 u# y! Z, E& x
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& ^' k, Z/ \1 D+ N( n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( B6 f+ }7 O2 G" g1 s│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- ]6 t7 d) a7 c$ [│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  ?) D2 ^/ F  e│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
; m+ }* W0 N5 [) v+ t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: l+ L' p$ D& a/ y, j6 n+ a$ ?% W
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 o6 R+ _4 j5 N" y: j
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 b% N) \, L  ?: d
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
0 V! V' p! u- U: K% }8 E, }6 O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& S# j$ d& d: k1 f  l6 v# M
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( }4 E5 z  B0 i! B│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 x% h( k0 H* R) P) Q, w
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; ]! C  k/ i' h# @3 K
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: {$ I- b+ Y- r& n: a
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 M# S7 `' V$ P) L
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │( _$ x. I2 G0 D
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 H7 h2 q1 t; }  ~│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% i! [. H, X) V; ]
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, @+ E" M% J* Q9 F
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 y7 v5 a$ x5 Y$ E( w9 q
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. R6 P6 J. u9 C7 {: n' r% f└──┴────┴─┴──┴──┴───┴───────────────┘* y0 g8 {  I8 e" T( o7 ^

5 A* V/ z. ]' Z' E5 X% Y) c% n0 ?
Mega Chip
+ |% z5 L( ^/ V) D! D┌──┬─────┬─┬──┬──┬───┬───────────────┐% u& B* A0 B* m
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ P7 Y0 ^, K# Z7 P* g6 R& \3 n├──┼─────┼─┼──┼──┼───┼───────────────┤
1 l4 S( V7 P( {$ T│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 c' p- Y$ ?. C' E, Z/ k' Z0 p) C│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │2 C8 H" @2 K( M9 q" v
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" M; r* m, W) @│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
# K- b+ {  U7 k/ I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │# G; j  p2 h* \+ v
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
* @) B2 _6 M$ e1 A0 i( c9 v│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 y. o6 D! q* w3 j$ i7 u. |
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 Y+ D% f# X1 w' o+ X. L4 A
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │# O7 _: B9 z0 G4 L2 Q7 j
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 [& ?: X1 x/ c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) a( L; r. a; M7 W1 I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, q0 ^( ^; N4 Q2 j( y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" I) f. s7 A. z  o+ r2 N
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
+ ]1 Q8 L7 h& x" ~- ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
' o5 k8 _3 L+ [* s/ K│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  t) F/ O, d: D& u2 r1 s
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: T' B: [" s, R│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
6 t+ m- |: ~. Q# s7 ?  _│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( P0 b- `6 p/ e
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ D' N8 c/ \% ]2 Q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* |' a# O' {: x- F. G6 ?& t. n) `
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ B# s. A+ h7 Z│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 @0 z" \, B- t6 z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. A1 C+ ~. }0 d│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 g# V) e" c" S1 Q6 G
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  S' t& g+ K4 k# j1 \
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' |4 X* j% q2 D6 g$ Z
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 F/ e4 A  [* I8 j- X* c
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( ?; F4 {3 B! m
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# R- s% O0 j8 E
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, R# q# O1 w' ]+ Q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# h$ U1 `# x# f# s% e
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 @8 Q  n' A4 @( Q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! a: H, }! m$ n* r& ?4 D( z4 N2 d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │+ [0 ?5 T. }0 a1 A/ ^
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' k  _9 L6 ?! ~5 t│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 v6 ~. K3 X0 k% e; w/ z│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- I3 O" a& a  m! ~& O& f│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' {4 i+ X& V- A2 h
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. ^8 t& p3 M6 C3 f! P9 y- T
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' }; P7 O+ p. n; ^+ `, i│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, r' \! t, f: t, O0 L
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ f0 R- A& m4 g. F! N' k2 J% [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- X: E2 h& Y* G/ a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │- k' b8 S, X- ?  v! e  j/ q& K
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- E! X0 Z! ]  O# }5 `/ `* k
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
" E) a# r) P, \" l1 W│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 m$ T) Q. v0 t" ]: Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │/ L$ q& V5 P% r, j6 n. W
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 R& w" b# ^, J' r
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, o" X+ J2 m4 k; F8 E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 Q1 Q7 p' ~7 ^+ m9 }│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 W7 J9 Z( S. @, A
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
1 g. c" h, [& H# y* M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
. X' T  z* {2 A+ ~# Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 @  ^1 w3 e8 K
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% b7 z" j1 Z( z* B3 ?│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; q' w& f* I6 g5 k- p0 a│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 `, {& D. s& w2 D+ @7 K+ i" _│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 K  R9 [+ R' @6 A) ?4 v& \3 Q│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
0 n5 }7 Z6 A4 H/ k+ {│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) C7 v, M( h! B) x, A+ n│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │) e  y  _+ o& O( k! I! y0 B) D
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' N  c! ]/ A! @3 {( B+ L$ [
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
9 y: Q& \; d+ P! Y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: R4 N1 {1 K% \- E; E│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& i" {7 x: Z+ r8 |: Z3 V│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 W* p" A0 P* [$ W" h8 B3 Y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, S) l( X; Q$ P5 p- J; c│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% K4 v$ H+ M, b$ e' x% M│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# h5 I; M5 ~- @- q1 e
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
9 N$ [; x5 K: S- g1 O$ s│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │- |* @. b- A% Q2 x6 ~
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 @8 B2 c; s! a' c; U, G  L$ V4 n
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ j5 k% e  H/ b6 o7 v! v│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; s7 H! E) Z' ^. y: Q5 x5 F5 y% t/ ^
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 q* k7 z+ p3 x2 b9 O/ n
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; x4 I$ E0 e9 R
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& Q% V1 _. W$ }" X4 a, v8 u
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) ~, x) `0 l6 E' |$ z- A: F$ A│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 K2 J) ^# y$ z' c$ q! ~2 ?│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) K- e* p9 B3 D" S6 l│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ f( y/ ?* h$ b! _  s. H+ b: {
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) ^1 d/ x& T! a* v6 |│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 H! |7 T6 w$ W9 R' C+ C/ h( e└──┴─────┴─┴──┴──┴───┴───────────────┘5 a2 B. h2 ^" ~, T$ f7 m& p' b

$ o0 @7 @! w3 ~4 x
6 |# P( F! u# |( p) uGigaChip (蓝版)
5 B0 x0 N7 G1 @┌──┬─────┬─┬──┬──┬───┬───────────────┐( B, I' D8 M8 E; f) |7 X
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& a" |/ m' q! G├──┼─────┼─┼──┼──┼───┼───────────────┤
$ B4 b, F3 \7 ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& Q) p2 A1 n3 R8 ^1 P│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │4 s: i0 w& _8 r+ {* \
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
: i1 E( S6 E2 w' r0 e% L│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 l5 w; f) R- ?; b  v
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, f- ?+ U& S1 I7 j7 _! {& f0 u│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# n: K1 n, Z# \  u; m1 I: J
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 e" P0 o1 S0 ^( E0 g+ Z- H3 n8 W│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ s/ @! R0 J; ~% @- Y6 `: v# E5 M│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 i; L7 \& i" W& o│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 A( K9 i1 o3 L" b) E│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 x3 o( x& v! p( e1 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* ^$ |+ r5 N3 H. S( t; c
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* J, h- Z0 ]: k' ?# L, x  m
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 D& N/ o4 v1 q2 _│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 i" c* ~+ P& B( M│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 r4 m  W2 G1 e1 @) g! n
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 U2 n+ x$ w5 h  F
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │- C9 V3 K  y! q" g0 H; {/ E
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 k" ^5 n/ `# Q4 W/ }; ?9 x- X│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ U6 Y% w  p% j. p1 K└──┴─────┴─┴──┴──┴───┴───────────────┘
% A* y# {, v9 ]6 V6 H; }& \' \$ }, D8 \7 c: ^3 o
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 U/ d5 d  ^$ A8 P4 L0 r7 S" }┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 ?$ s) _7 g& o│编号│名称   │MB│攻击│属性│稀有度│说明             │
& [. u0 L8 P$ h├──┼─────┼─┼──┼──┼───┼───────────────┤9 I) R) P" ]) i
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
! t  z6 j5 y8 @1 c0 c│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 d9 D7 g  m9 L2 S5 F* J5 F; q9 ]│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 R5 k5 E+ g8 ~1 ]│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │+ y+ `; K8 Q4 Z# W7 x
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!9 V. x& w' B% w' }
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 m0 t- j3 c2 v' }( T3 V, G
! B1 j" {0 n8 b" s! A
0010020030040050067 P0 w! [* @; s% A0 Y
007008009010011012
9 f4 o9 F6 w: e; V013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" G7 @( B9 E2 S" p* u! M$ X
  R* \5 r. ]' {/ U+ h
019020021022023024! E" `6 Z9 b6 h" R3 {2 K
0250260270280290308 D$ l: m) T! L- A! n4 x
031032033034035036  l1 Z% L  B! w" p) g4 V" ]/ u" O) l! b

% h( g( r# R- Y# D# D[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- ~! I; q% [: Z1 \& o/ c9 R/ A% j1 R+ v6 w# b8 l# \
037038039040041042
5 ], }3 V; ~; r. M" ?7 L* j$ |0430440450460470488 s" n6 s* A: y7 D- e* g; M7 M
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% t5 l4 Q5 A% U& V2 v6 a8 J6 o8 A& l% Z  o4 Q% A. @3 I
055056057058059060! s6 ?$ y' K1 V: h/ J( Y
061062063064065066
6 S; ^2 f6 a( l7 r067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! `4 ]2 Y: ~+ h: c
$ v8 q" T4 a# n1 p073074075076077078
* i3 {! Q3 |- i6 [079080081082083084* s4 y. Z8 _3 W5 k2 z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' N6 T7 C- N7 v2 X7 D
2 l5 U# k8 @# b) A* V1 V) U$ ]4 `; E
091092093094095096' f' E% o4 |  A+ o2 j
0970980991001011027 Q4 C5 i5 b" x! V: L" |% p
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ O8 _9 u0 D! A3 L' ]0 y6 f2 D- s+ d3 B" q' w, _, O
1091101111121131144 T! N! C/ K! s- Y3 a9 \
1151161171181191209 ^* R4 r3 S9 M  _& m' X
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# \& I- N" y& q  T9 U$ H6 Y1 U8 s# J, ]* r4 u) R9 l
127128129130131132
+ V$ x% |0 s( W  r( T- ?  f133134135136137138  [- M' k2 W  \: t7 o0 L
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 p, Y4 A- M5 y4 k6 l' {: m2 [
% W/ n" R  T5 L& O& h! ?1451461471481491504 |9 f7 l7 y+ v/ g7 z- q
151152153154155156
5 e' V( k/ P4 Z7 t2 v. {157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! l' H/ p$ f% N9 B

# Z1 Y, \; N' p163164165166167168( P; j" c  K& V% g; w# [, J
169170171172173174& P& B: T3 F/ A6 Z% W
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' N( A# |8 F0 e% |

( J% t/ c) f! H. U181182183184185186' ]! y: O# g3 I0 l6 E" O
187188189190191192
4 C: Z9 U. A' k% h) D: m2 T- a/ u. b1931941951961971980 V- C6 D2 C  R3 U+ _
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, j% @6 V; A% q7 A6 @1 F# r7 J
; _3 z& z  B$ P% T8 K001002003004005006+ C- E; e( y. v; K0 b
007008009010011012
' C# ^, X4 n# j+ j013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" V1 L( }% w. A2 m0 F( c" W( u2 H# z4 l% {4 Z  ?8 M
0190200210220230244 Y& e- M4 w$ }" G
025026027028029030; {& ~5 i" Q' G- l" O! R* X; K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- a) i- S8 x5 ^9 S: V4 R; ~

# z# d: ~: a% o* W! p8 x037038039040041042
  y( i1 ^/ w6 ]043044045046047048
& ~& Q( U  |' d6 U9 H049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 z& u/ W$ b. ]; ]. n5 f: o  x9 [
4 f9 O8 e: ], Y( ]& c
055056057058059060; Y% \0 a: F$ e+ H8 e  K) _* }
061062063064065066; f/ l: u, i% G. r
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ k" P- M( E4 C1 y. ~. V
  z/ @( q) p* z073074075076077078
& a% F3 u0 s! E+ Z3 U0790800810820830842 j4 Q6 X4 I6 Z; a) Y6 e* D- u$ B
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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