转载请不要删除以下信息,感谢您!
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2 \% s F4 h$ x■● ■ NintendoWorld 站友xliz原创
2 F: {* a, t$ G, f■ ●■ http://www.NewWise.com 6 T0 k$ {+ y. s% W1 l
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9 v4 ^$ T2 Y7 |1 }* U7 e8 ]$ D 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) Y2 R4 O$ e% ]& D" B7 u. s6 L" t
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 Z( `) @" I. J! {: h
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以下内容格式如下:% \; ?' R- u8 `# U
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编号 名称
4 W6 I4 G8 K3 z3 x3 z说明- D3 w: e- X7 s. H2 I
组合方法, Z1 Z0 C4 D- N1 O
---------------------------------4 e7 k, c9 I4 |* J6 C
01 Z-Connon 1
1 s+ B- j% U6 I- I+ KUnlimited Cannon for 5 sec
+ w. a P/ y% }/ C; fCannon A+B+C
" M9 @2 v$ q% n' o H, uCannon B+C+D: s' i1 T$ ?5 I; V
Cannon C+D+E! }) y' s: p5 p$ C0 D s
& B: q; t( X# s) a6 c* P. z02 Z-Connon 2
% Y9 q5 q5 F! Q1 s: hUnlimited HiCannon for 5 sec% I( Y3 d2 L# K% q
HiCannon H+I+J
$ F) T5 q" z D+ {/ kHiCannon I+J+K
$ n! H" h0 J: o" X! lHiCannon J+K+L# t/ q' s& U1 Q, S* T4 w4 J
5 A1 f/ f& G! e6 i6 q1 b' M03 Z-Connon 37 ~9 g+ q2 L8 x ~
Unlimited MegaCannon for 5 sec
( a) l$ ^7 n) TM-Cannon O+P+Q" r. T+ o9 q' b6 o3 h- t$ B. N
M-Cannon P+Q+R |* t. q5 Z4 Z$ f E% O, ?) [: c
M-Cannon Q+R+S
2 _2 s+ E }, C6 c1 \
0 q0 S) C. ]0 ^' x" g: f04 Z-Punch/ Y4 e0 H3 Q2 D& }7 G; x
Unlimited GutPunch for 5 sec
1 w2 Y7 U( r* F1 s! \& VGutPunch B+C+D
H" N% R; v; O: E. ^GutPunch C+D+E6 f! ]* ]% w" I3 X1 M2 d7 j* Q
GutPunch D+E+F8 }5 B" N. U( x- g- x6 v
; Y8 d) H- o- ~
05 Z-Strght m/ A' H4 m, S" P9 C$ i
Unlimited GutStrgt for 5 sec
+ k! _/ s% Q {; @, ]6 B% V* XGutStrgt O+P+Q; K& Y. Q+ O* ? X/ Q# a3 \
GutStrgt P+Q+R& _8 Q- ~$ J! H: Y! S
GutStrgt Q+R+S9 F' Q) N# s, c9 @) b5 v, ~
! K8 U* T8 t& d06 Z-Impact
* }" P) o+ Z* q) b5 Q9 _, wUnlimited GutImpct for 5 sec. n) v; d8 V! Z, W" ~- a
GutImpact G+H+I' Y! L( X) c- M, W7 V& e" y3 W: [
GutImpact H+I+J* F6 t& A. V6 n' f* A6 c# u" g {
GutImpact J+K+L5 V- C( ^* T9 s! k; L
% A% { Q5 S$ `) k$ N07 Z-Varibl0 W0 z3 I$ U9 y- {4 t: ?
Unlimited VarSword for 5 sec. o- z! l; ^3 f$ P5 q4 D
VarSwrd B+C+D
8 D1 f1 z4 u- \' B) g9 ZVarSwrd C+D+E
# e: g2 {- {+ \VarSwrd D+E+F
6 Q* t2 k& z; l/ d6 L, b
# m3 N. t2 q" u9 x+ f( H08 Z-Yoyo 1
$ |/ I8 j' [5 Z" z+ J7 }' ]0 f+ `Unlimited Yo-Yo for 5 sec
$ ~8 V; O2 a- z5 f: KYo-Yo1 C+D+E
- \6 D' d [7 P. X9 hYo-Yo1 D+E+F; u& V" j; M+ i5 T4 a+ A; e
Yo-Yo1 E+F+G
1 u, n4 n2 Q* C' w5 Y+ m7 f& ?3 d
6 f+ m0 d" O5 @5 `8 L09 Z-Yoyo 2/ O! B- G4 ?: Y% ~% `0 r5 V3 B
Unlimited Yo-Yo2 for 5 sec( B6 W3 d, W0 L7 W" E# R
Yo-Yo2 H+I+J$ _; k1 m3 o. C9 S$ ?
Yo-Yo2 I+J+K5 Q; g+ e3 }! x6 F
Yo-Yo2 J+K+L
5 j! M6 s. d; s- J" W. d
" g% f' ~+ m9 N' u i% T. Y10 Z-Yoyo 3( q/ A( s% ~3 ]7 b
Unlimited Yo-Yo3 for 5 sec8 J _" v8 A: G3 [6 m, y8 I
Yo-Yo3 M+N+O+ T& Q# _4 ~% P+ U1 [- p' C4 b
Yo-Yo3 N+O+P' M- v( Q! e& B$ K& Z$ z! R
Yo-Yo3 O+P+Q
3 C" _& ^6 q# L; B# a, n6 R% i! o' F* \# }
11 Z-Step 1
1 x5 B/ |3 U* W: mUnlimited StepSwrd for 5 sec% E7 S/ E: a& k1 o: J# f6 }6 H# t! G
StepSwrd L+M+N7 S K; {# C, |1 d) C3 N
StepSwrd M+N+O
/ U* U; J( P8 v% w) HStepSwrd N+O+P+ ~% U7 a2 i2 g% ?, f6 [
: [. Y( a& H/ d+ Z+ y
12 Z-Step 24 m2 S% T% j6 p
Unlimited StepCros for 5 sec
+ J2 p3 I/ `' @7 Z6 J8 TStepCros P+Q+R3 B a% O& K3 K
StepCros Q+R+S
/ X5 n' F1 T9 M4 ]StepCros R+S+T5 u$ U, m. j3 s. H6 X3 i
: w9 k5 p; \4 s( f13 BubSprd
; [8 s! l+ [6 v; [Attks w/ spreading bubbles!
7 h1 [. l5 J- K' Q- E/ B( jBubbler C+D+E+ b- G s6 D0 W$ G3 ~' u9 N7 v
Bub-V D+E+F
/ C1 E" I3 \: D) nBublSide E+F+G" y" x) r, d1 L: |1 g( ]) S4 I
Bubbler E + Bub-V E + BublSide E
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0 g& _2 g# H R3 Z14 HeatSprd
4 t# o1 s Y# D7 uAttks w/ spreading fireball!& j9 d# ^/ `7 U" L1 d
HeatShot H+I+J
7 t0 e5 A6 k) u! `Heat-V I+J+K# b4 x9 g! Z! P0 l4 Z
HeatSide J+K+L8 z" [8 M' J% i# n) r
HeatShot J + Heat-V J + HeatSide J
9 x3 [9 i5 R( J0 k4 M1 v$ l N. i
* c6 F; U2 B" m9 L15 H-Burst3 g. L7 _& e9 u1 k4 W; \
Creates a giant explosion# m t" }; `( ~1 e9 k. w# Z7 e
Spreader M+N+O( D1 o* V3 m) l
Spreader N+O+P
2 \- l% z: H0 M# ?- p+ l$ ZSpreader O+P+Q1 M8 s( n% v' u2 b( L7 P0 [3 f
. \7 |# w2 y( X2 Z3 {
16 LifeSwrd$ T3 J7 C& D/ s( {; w4 E0 ?
Swings a huge 2×3 sword!
3 R' e$ a; G4 PSword E + WideSwrd E + LongSwrd E
9 H" m$ {" n; } [2 T5 p& U0 mSword L + WideSwrd L + LongSwrd L( |5 c. {& O9 y4 Y3 @
Sword Y + WideSwrd Y + LongSwrd Y7 L9 E1 ^7 v6 H$ u4 o* F/ g
; H7 D* c( j7 U: L17 ElemSwrd; F' t: ]2 k/ |5 G2 h1 K( |& T. _
Wide swrd contains 4 elemnts
/ y' r* C$ e# O5 m9 Z6 K/ P: IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ H8 K; _2 Z% z: A( [0 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut4 V$ e0 j) M- O0 D
Step up 2 & make 4 atacks& L+ B) ]9 C1 C1 E; L
StepSwrd P + HeroSwrd P + StepCros P
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) P- Z7 n; {0 i5 C3 \19 HyperRat
7 `% M/ H5 S# V pA giant Ratton charges!2 R" F& m" h6 Y. e. X: g, a
Ratton1 A + Ratton2 A + Ratton3 A3 |1 ~( k A: B8 v( E0 S; n
Ratton1 C + Ratton2 C + Ratton3 C
. z( b5 V. {' F8 v4 HRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
" U5 i+ Z# e5 k/ a3 ]! h& j$ JSets Time Bomb in enmy area! A& w# U1 |, a. b6 O* u9 \# n' g$ p
TimeBomb J+K+L
6 n$ g9 S7 C& U6 tTimeBomb K+L+M
1 Y# V! A Y4 B9 b* ^7 oTimeBomb L+M+N9 g4 Q3 h: O2 c( y j5 E
' B1 p: A, h" v, d21 GelRain# }6 g9 q$ l4 M# h& ^
Gel steals squares9 X% G3 E: e6 J: x# E$ v
MetaGel1 B+C+D
u/ N9 Y9 U" t6 ]* b! S8 `- C( JMetaGel2 E+F+G) D/ F) a. n# a$ A" B6 r
MetaGel3 S+T+U
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' U7 o3 S9 ~) B6 ]3 ^0 R+ P1 y% |22 EverCrse
) w2 @& Z' n4 n( C8 qShield chases enemies3 V: l$ @* L5 }
CrsShld1 C + CrsShld2 C + CrsShld3 C
* N, ^1 q, I$ U3 X4 d8 ICrsShld1 L + CrsShld2 L + CrsShld3 L
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2 Z3 V2 A* @! }0 c; T23 MomQuake5 B4 O6 j2 P Y9 s7 d- E9 C
Awakens Mother Earth!
. v5 K: A# i3 j4 b0 cRockCube * + RockCube * + GodStone S
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$ e* U, J4 `5 O: a2 g24 PoisPhar
; w; G% `) X8 oPharaoh generates poison% c* l! L$ o! D% O
PoisMask A + PoisFace A + Anubis A0 Q0 l6 ^3 l" ^* b3 s$ f' M
" u6 I' X7 S. s$ j; X, ^25 BodyGrd
1 U) i4 g8 m1 }6 X0 J! w: tBodyguard takes out enemies
8 ^+ k0 e5 w8 [% v5 g8 aAntiDmg M + AntiNavi M + Muramasa M
1 {: K) |$ k* Q1 |! `9 R6 q2 O+ ?5 G, ?! o3 ]5 ^- n. j
26 500Barr2 {( }6 i) j2 A% }) P
Barrier absorbs 500HP dmg
$ H8 ^9 s2 h L# x: Y" o4 K1 VBarrier E + Barr100 E + Barr200 E
& ?) P' O6 m* Z+ X4 S6 XBarrier R + Barr100 R + Barr200 R- s/ l, U5 \) I0 P3 I
: h3 o6 |0 h' R e3 ]27 BigHeart6 }- S( i3 [& I5 R( F" B( [! N
Attacks, then heals HP!$ _; B+ i1 J* H, b3 H# P
HolyPanl R + Recov300 R + Roll R! n9 B& ?/ V9 H, @. P- b
HolyPanl R + Recov300 R + RollV2 R
% j+ M) c* h) h8 KHolyPanl R + Recov300 R + RollV3 R
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4 c6 o' r+ s- C% n, u28 GtsShoot. y- o: k) f, p: b1 a
GutsMan throws MegaMan!/ x, p. {. `/ s
Guard * + DashAtk G + GutsMan G m2 N) c- \7 v) ~0 f, [& Z1 |
Guard * + DashAtk G + GutsMan2 G$ A, g4 O/ M5 A* g! Y9 R) x5 M
Guard * + DashAtk G + GutsMan3 G* ?7 k- {" n: t' t- f$ I" U2 i4 B$ g
Guard * + DashAtk G + GutsMan4 G- _# e& q. V2 E& o8 d5 l6 Z+ b! Q
, o4 H2 s& s; s/ F- _
29 DeuxHero
7 x5 v7 u+ I1 j& UMegaMan & ProtoMan team up!8 I0 k( c& A V+ E& C+ E# B9 N
CustSwrd B + VarSwrd B + ProtoMan B& @! k+ J; v" L- ?: l2 A
CustSwrd B + VarSwrd B + ProtoMn2 B
% d7 l7 c: W% @0 z% TCustSwrd B + VarSwrd B + ProtoMn3 B. R9 D4 G9 {! l
CustSwrd B + VarSwrd B + ProtoMn4 B
8 x# l0 K A* B8 t0 D0 I w5 `7 ]$ H; N5 C
30 2xHero, q, s* U% X; |6 h" S
MegaMan & ProtoMan Dual atk; g5 H7 L* H( C9 m8 W O# V% Q7 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 Y" V; ~. g w0 c+ G( Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 a: Z0 ^# F0 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 {1 z# Z* W5 z3 T- nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 S7 y) F1 e9 c3 _6 Z9 d0 Z z
& L- J$ u& @% ?! O8 f9 E31 PrixPowr; B4 o9 `( Y1 Z" x H$ V
3 Navis attack at once!* g7 m `% [, x4 G; t! s
Team1 * + Team2 * + KingMan5 K
2 ?5 q* j1 s. _* tTeam1 * + Team2 * + MistMan5 M
: o8 }9 C' { y9 g' }+ DTeam1 * + Team2 * + BowlMan5 B* ~2 v; c6 N1 H! w1 m
3 o5 K6 i2 b f% R) A/ m% g; F$ n
32 MstrStyl3 m8 A) }2 ]5 R* Y2 D1 ~* e
MegaMan unleashes his power* L( U! I5 Q. }9 [' \& Q4 o% w9 |
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( Z1 m( I0 a- I" U/ P" \! W. R/ l! S" E0 E
StdrdChip (Part 1)' U" z9 } L: s1 g+ Z" m! f# t8 A7 o
┌──┬────┬─┬──┬──┬───┬───────────────┐6 J, F4 H$ e/ a: `7 C# `7 ]% x
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 a- }( ?3 i5 `├──┼────┼─┼──┼──┼───┼───────────────┤
! X0 r; H0 C) M) d9 {│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
" w3 _+ ^; X$ }│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 E! w6 ^& l/ ^8 _) j" J& I
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( B! m: L" U* c! c7 b& R
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 h/ ^. d' p! y3 H' x" ~- Y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
F. w% S% y6 G/ ^) o5 ]' Y$ n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │ z6 e* B$ [- X2 q# W: p0 ]9 |
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │: L6 }- g& Y) i- n- Z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 \! X; E( Q% E: H( x/ s│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' F1 G# g# V- _! ]% e2 F1 q; ?2 L, U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
! e1 c- K- u8 t: }$ h! x6 K│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: W Z3 L/ |2 W8 T7 p
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' ~( ?7 s2 l8 w, `1 C( u+ D% J# t
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- `% }9 ` M' C6 I
│14 │Spreader│16│30 │ │** │Creates a large explosion │$ d; l1 E1 d3 Z& w3 `
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ Q. ~! a, \. }+ E$ ^1 y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; b( Q9 ]( r$ `2 b│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- d. m5 E- ]1 H9 S/ c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ X+ U O& J0 B" p t6 N│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, q1 l5 z8 ` n- `
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ U% k6 N" L# e( D. f- V: K# J: z; P
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% O/ ?4 j8 C9 T; w- ~
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
! c+ U% j/ S# f8 {3 D/ q D/ \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ S% q0 \3 v, M, q& G
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │0 Y* B' z7 V# U! q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; J. B2 |8 @8 S) w
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ ?# z2 |% K& Y ^" O* S& k│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# E* |8 j& r: l│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; d9 w5 v# c2 c3 C* e│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 U5 X; N, b& G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, `/ i) H) V q7 w$ A0 H
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 t( w/ z7 H. A! O% l$ W4 n# N│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 a: w/ D4 o8 t& U. o
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( M8 W% U# M1 ~) b│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 U4 s% f, j8 |8 ^! @
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 i" I, Y @) G4 |- e, D# A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: a7 H4 z2 p* W N0 ` g m/ R5 ?
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( `& z# b" T" `1 D R
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 m& n' E6 u* h/ `) i│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 U$ @; R! ]. _/ g7 l# j
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( h7 j1 T% S: l* I0 n2 x' p
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# a. F8 o+ O# J' ?& S% @│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. @$ ]1 x5 K) ]1 c
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │& K0 e/ ` M8 z* n& I$ ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │, g, P% F0 U9 f. c/ W
│45 │SonicWav│26│80 │ │** │Shock through enemies │
( s$ {7 X" W' @+ n' X' N7 w│46 │DynaWave│42│100 │ │*** │Shock through enemies │
7 W* q; g1 ?) ^' Z4 J│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# t" `9 m: b, C1 X9 q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. b* H4 W1 T. D. s8 }
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ D' Y& f! K% f+ i- U
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* |7 [; a7 U$ N: {! b d- y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" u( I. ?% {$ D( U8 U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 X2 O) n; X: ?. Y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 g2 o5 k: {) v- p5 N/ G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, ^2 f8 p' B0 ~; ^ e9 s
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
0 o2 S$ u- t% v. p& @- K│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- F0 u, X+ b F$ e
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: t9 B# K$ O$ F* b( z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& |% {$ M7 ]2 s {1 x0 F. ]
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: R I" A- ?1 R2 ]" L
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 }! w, T) b+ B/ U8 `3 }3 G9 _9 c│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) [6 K$ s* `, o! G5 h2 s6 m9 g4 A
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 x* l9 y. A6 ]; v' x
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. `7 `! ^6 b( E+ D4 k
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
1 l! U; x. e2 I│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( ~# i! w& r$ H( M6 [│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 ?* h, Q- s" _; v, w9 h. j
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ S* m4 V4 I. ]) r$ E5 m│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& k9 u& s! A0 E0 ?" M w$ a│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% u* O% r5 f; `
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* X. k- d/ U: G! |. m% Z0 k* {! N8 Z
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. n$ n- _8 C1 ~& A│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
. m& a$ c2 e& E; c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# h- `6 ]1 a, }$ X; j│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- F) J3 j5 a* I+ [+ z" R6 a│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 N* o* `( O4 T! t( ?' w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) I! |) J) u: O |4 K q- ~" Y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 _8 n7 p: d- E9 T8 y4 K+ @; }│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ u1 d( V1 l, o! Z5 Y& k; x│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 K# X- D L2 w% A7 A" ?
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ m( w& N0 H4 X3 \
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* l: O; B$ S" p│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │2 O$ L3 u* n: J
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* f6 X3 h, }" c8 m' k f5 c│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 L; q" ?" {" h5 u│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& m7 h6 L" V% d, f│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ R0 l; ?5 n- Y4 y4 i8 ?+ m* @│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 {! m V- J, V9 ~3 L9 V/ P" g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ Q1 G2 }! V. S- ?
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ ]( f' G$ w3 E) B2 N
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; D$ S/ G- [1 d0 Q6 U│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. u! k9 z a9 F8 n2 a+ R5 c│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
, g% O- q |- v│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 E! ^ ^! Z9 {% v% `# Q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
1 V7 m2 w7 _1 z, F& T: l: ]│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 Z& o. d+ o( d+ g* E- `9 ~
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# |, x: \7 I+ v) E│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- g) }6 ?. [ d│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 X- _0 K D7 p" X$ [* z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 Q7 Y* M3 \# `; ^$ ^- r6 \5 w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' Z" w1 a: o- W7 P6 |1 O0 ]
└──┴────┴─┴──┴──┴───┴───────────────┘ Z' |9 ]- e$ j
# B. a, H: J3 `# m3 O
StdrdChip (Part 2)
- g/ k5 v1 ]- X, r$ b┌──┬────┬─┬──┬──┬───┬───────────────┐; M: u6 i' f3 g0 n: M# s1 S: p
│编号│名称 │MB│攻击│属性│稀有度│说明 │; k7 b1 C+ x- k; R( G
├──┼────┼─┼──┼──┼───┼───────────────┤
6 t& x) j8 z8 `( @) _: u' _# V) Z8 p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 T: G. d- ~5 c8 t) o4 c
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 S/ |: P7 q6 F
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 D m' I1 ?3 K* u
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; z1 s5 _$ z4 o, E: l, K│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 X0 f. r. t" j9 ]% f* K# c( H- ~
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( z4 C/ D% k7 A2 ~; q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 _8 i) v$ F: L, a│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 ^9 d1 N& p/ K0 U│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
' B3 ^; F6 e' T8 d$ ?│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" N0 A- L9 s3 r# t" E4 {" w+ a) X
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' E: Z- n3 z9 ?
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
W; c% N, a( [5 B│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 F0 x. D! L' N9 v, w, a│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 J0 [3 x. K" z7 a- W. K! p│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% j) u) P+ f. h1 G2 ~│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
! d j9 x) Y! G& o* A: X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: ?* K. {4 v! r│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% ^! T: e N \ W/ [0 w│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 d- n) I7 }) w P& D1 m8 p! q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! t% }8 L" Y- y7 J. e( A( |" C t
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
7 n) v( n0 V5 t, r" F/ }0 \│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% Q5 y2 H. j* E) q2 r│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" x* C8 C( S( {2 C: I% Z1 l
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 p' N& r$ W5 r) ?8 N; y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* _- k6 A z, e- W. V9 Y7 t7 k& ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) n$ b9 S$ J$ _│126 │Rook │30│ │ │*** │Protects you from attacks │; @4 |) c( V/ u$ B# x
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& Q; ]( R" K9 ?% I2 D g( |
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& q- L# n$ h6 A7 \- t
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 `% |) z# Z- y4 W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ Y3 M9 Q9 n) g* [│131 │Lance │46│130 │Wood│*** │Lances through back line │: i# R6 Q6 X; h1 d1 }- u+ W9 q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) {( R' ^* W# H+ y9 [/ @$ s& G
│133 │Guard │5 │ │ │* │Repels enemy's attack │
. X/ D8 \. L- _/ L: Z1 l' G6 I1 D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- g/ R7 I! W z, j2 g# R( ]" F│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 ~* o8 \2 ?: z" m
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 ~9 }, ^% t1 j( A
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ ]$ s4 Y& }5 I+ i( @│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( W% ~: n, {( @& t+ g0 Y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 r+ k1 n$ u$ q; }3 \1 `& d2 V
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
; l) w( a- H8 `: N0 Q( ]& I4 N│141 │Prism │60│ │ │*** │Prism fires randomly │
# G( n4 a& `- @│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ e% u& c6 |# [& L│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" l) C! u6 o7 O$ h5 ^, z' Q( ~& l│144 │Fanfare │32│ │ │*** │Take no damage for a while │# k' w) n7 G; M
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- C, I2 M( e# W8 C│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 Z( C+ f3 w. t/ y9 C0 `' ?/ c│147 │Recov10 │5 │ │ │* │Recovers 10HP │
- L. b- z0 z( y5 p2 o│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" x1 H2 N2 O" ?( ?% ^│149 │Recov50 │14│ │ │** │Recovers 50HP │1 t- g- M% d v
│150 │Recov80 │20│ │ │** │Recovers 80HP │. x! G" h# `; J6 L }/ o, o
│151 │Recov120│35│ │ │*** │Recovers 120HP │
( \& Y2 w3 X- g- B: e+ u# Y6 T! F+ k│152 │Recov150│50│ │ │*** │Recovers 150HP │ k1 C) u/ Y! ]; k' Z5 e7 d
│153 │Recov200│65│ │ │**** │Recovers 200HP │
. j) C$ q$ q( r8 {) o7 g0 x│154 │Recov300│80│ │ │**** │Recovers 300HP │9 H2 ?' v+ }7 Q' [8 c
│155 │Repair │8 │ │ │* │Fix your area's panels │7 e$ `' j) r$ [- Y" n8 q# c
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 m( \+ J' @6 ]2 V' c3 |0 s
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 P O0 v1 R a│158 │Panic │14│ │ │*** │Confuses enmies if you are │' K& w$ ?3 m7 _+ x0 q
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: v" K; \# M, `' \
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; M# a5 q4 M; e2 o: U0 V( |+ J│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 m* F# P/ J' y/ g* W D
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* }1 x( \2 [- s: U. g' |! z: X
│163 │Invis │11│ │ │*** │Invisible for a while │/ ?) W- _, l3 U! U
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
G% u5 P) T' d0 L6 ?: L0 q/ {│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
0 w& u5 E: R9 ^2 f' _9 b+ u│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; H( [) S, I$ F! Z9 J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 C& X. c' W5 r│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 X) I, B' `4 W! m- r5 n│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# k: y; |: F. ?8 K# s/ k! X; v) U
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 ? ~9 B" y7 b6 H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- q: D5 @0 |2 c0 T
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& S$ J/ r1 U# z- c│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; ?# y" N4 l" Z7 F: I: v5 L) V- Q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, ]) M1 ?7 U3 i Q% |
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │: E. H, [1 i/ O$ S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │* S i& L4 [9 P! j7 y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' {3 w/ H3 f0 {' l" g- }
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 }' Z. |7 C2 _6 F
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* V) Y3 R7 H4 v5 S, e
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: Y- y0 W; l% Z3 X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ v; p; P4 F% D5 u│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ S; E6 x5 S8 B* _! `8 L
│183 │Hole │55│ │ │**** │Open hole to dark world │% I/ }1 A! V) M5 p& x. b
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: j$ Z, |: _9 S8 G0 U- ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │/ ]' h0 A& E6 V, ^) u& U6 ?' j
│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ f9 Y/ {6 [0 b' X1 f
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 v6 A8 C4 q. l2 P
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 e2 \& O$ C% V' P" F: M! q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 n; S5 H5 p1 ~' f7 c) A
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" a, z+ s3 y |5 S; D3 G% o│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% T8 g @: W1 M( x( J8 {│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
" h! B- Y/ K9 s2 G: g& b5 g& P% q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
) X- f1 `# e0 U, Q: u│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
/ Y& x4 `8 o/ a0 u I│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ Z" K. B3 I# m/ F│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 E* U- n' W$ V( W6 y: S
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ z! f8 k9 Y- r$ X- P
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
: o" {; B) Z0 |. n' z2 L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' J" X9 P0 ~& ]: R% {- U
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 o7 B5 I. M0 P( g4 N+ ~
└──┴────┴─┴──┴──┴───┴───────────────┘
1 y/ [$ @7 R x" J) S8 v
1 C* m, q4 b5 r$ b j+ L. B5 Q
: |6 B/ w: M( x$ z) v! E$ LMega Chip1 `9 T5 r' I- z! S& v# c" |
┌──┬─────┬─┬──┬──┬───┬───────────────┐& ?" d( Z, F+ j' ?+ R+ g; h* A& e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& n4 V( F* S v1 Y$ J1 `* Y├──┼─────┼─┼──┼──┼───┼───────────────┤
) Z; l5 m8 w! B- l& x│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, w* C; u; B* H4 d8 }│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, {4 t. V' G2 |) K: ]% c│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" S: n% I# {3 I: O4 T% C- W
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 [1 h+ M- s q9 }. S' p4 S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 d) H: P* x" T
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
* u c! n. N: p9 N# K│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 f1 A+ Y+ F% d! N( g9 V# A│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& p% [, [ I0 t│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 B' @) G6 y. _/ C0 c3 D+ G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: b2 x1 S/ Y% H" r2 L6 T- Z7 M* b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 |( U% f" E0 t* N- w* t6 P' h│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% }9 b$ \, ~& k' ^9 A5 j│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 C! \. n" p; b│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 F/ Z$ [! R* `2 w1 Z/ b
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ C# s2 H. O1 w2 `│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. m6 @# y" k. o2 y9 [
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
5 ]! X: V4 e9 w" b5 C8 b _2 y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │0 O' k2 C( ~! h0 S' W2 p( I- O, W
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- ^$ O7 {8 _6 g+ g- q o) t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ ?! T1 u5 S5 ^: b5 d8 x
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' v4 y* J k4 U2 e4 k5 l! Z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! S' {0 ~% M2 Z6 s7 w5 F0 ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: g" b. {/ j0 m2 i' C│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 `8 E4 ^$ }- f3 U│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# p; B J5 |3 E) R+ Z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 s! k5 f4 I3 e( \$ O│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" Y! z% {5 y& X$ d
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. M7 v3 K& Y3 O. r8 d│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% t4 E% l' t" e) I4 Z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; g2 _) q( H4 ~
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 y# f( s# i& L; r- l* ?: c│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 k( Y% h$ X% B- _* _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; O3 B# d+ K# ?$ C│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; P' g' i; L; u9 p. A5 x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: b" U' K% {' a% ?+ r2 z6 \$ }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 h E( c) c. g! t: h; A
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 l& I" B; S4 p: Z A0 U9 O│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │1 J F/ S/ J! R& r: y J
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 o! U9 E ^1 z5 T! ~% E
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) q6 D; @8 M F6 T) V ]│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 D- j) P2 x% }2 o9 v* g' ^1 F [
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 P; s: i O* |7 l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" v# d F9 I; x- {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' m$ _5 W& X1 Q( a, d
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 |( C( j. g1 f C│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. f5 u8 j- _* I& m
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# q. A5 g* W: q& i│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 T1 r$ j# F+ p4 o$ A2 N% W│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 @- O3 C6 ?3 u; D* }4 Q8 u
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 O& V/ D( q/ F% w' u1 ^: d8 R$ k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& R8 K9 G- L+ R) d: k2 @; }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 b+ `. B2 n) e% v1 R [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │) r, U& O" K& @9 [8 ~
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' |! e0 d$ H B! L& C8 ~& u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* n: L, v5 D1 Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
% x+ w6 X) e. a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' {. y A4 |6 @& f: C! `│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 H3 {5 D P+ h% T4 |; R( l$ N* Z1 ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 Q+ |! K& b* K" q( G) x
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! `+ p' }& u" X4 g$ K, Z│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
1 A" K& ]" k+ M│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 h' s) `. R8 Y( E+ ?' d3 k│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* e# T. L/ l- j
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% x$ ]2 m- v$ ?( x8 h│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 o0 k. B* Y7 @. Y2 H f* d d a7 x
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │ @1 W' u m; Y9 j8 n' S
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 \! v8 _/ \! D6 n
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. z8 V0 O; F0 v! J" t8 n, B
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: J* D8 u: l7 H! _% q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 a" K$ ^1 S+ S3 v& z
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- B' x/ n+ o9 m7 _( b9 A' f7 W
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- |0 ?; k# P& @/ C$ F* W* H2 k
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
3 [$ W9 t: ]( L9 P. |3 \9 x, a│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* O1 Z7 h) I4 T0 @( W" H% a2 i│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 o: b& v! M+ ^
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* O* y( l2 `8 s. i
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 ~9 S$ i2 c$ h. ]7 g# Y. a c│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' Q+ M, L: I4 o% a; N6 X( J; {: Z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' X% j) T8 n: |7 T, |! E- A5 k│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' [8 |9 O7 x) _# Z; n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* I- o' o5 `& V+ F: p
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. W* p: K0 I0 w
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 e2 z0 @2 a" M, Z0 k$ G3 X; B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ O& G# s' L- D1 y; w7 [/ n, ~│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │3 y* P2 _$ a+ \, Q8 d: `0 r
└──┴─────┴─┴──┴──┴───┴───────────────┘+ I7 C% K# l' S& T
. I9 t) H4 H( T$ W* E; T% _5 {. P) M( q# k0 z$ F% J: o2 Y
GigaChip (蓝版)
2 ?& x1 U Y, @4 { F% F, Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ A3 C( D' F3 o! T. Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
' s/ w }+ z0 j' d6 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
9 t8 j1 ^& P" L8 a│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 h1 Q6 c {4 P" }- l
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ R7 {# X/ e6 a│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 W% b0 t. `3 T( z, e! [1 u, i│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 D2 @6 ]9 Q9 |+ b& [: C7 h
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* i: F8 ?; `# o; \$ r( F) X
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
. n9 C; g: e. ]7 o4 m" J3 r1 c `│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
c& x7 ]' B9 l1 ]- t- R6 k│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. L4 V3 b0 X& q l& L│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& d' s( L( H2 X1 V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* `& N! p, W0 w/ G/ p0 @2 c2 C% A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 o# @9 R$ @& F+ ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. O) ?" {" E: E- k) z/ b! V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ S+ L% b8 b2 G' X' x
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" u2 W( E9 o* S3 k
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& n, U) m6 g, U$ P
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 M# g7 `% O" `7 q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 _, e0 X* N6 ]
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ a/ J B2 o- J( C) c. s! @- p
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. d K; H8 N) p% |5 b7 i$ j8 d7 j
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* j8 |: |) l3 j+ ~9 ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
: E( D/ C. i6 T) j2 X
0 _1 L. `+ |1 u2 a" V6 d2 ~2 EGigaChip (白版)(只列出与蓝版不一样的Chips)" r( J. L$ i7 K9 b' P6 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐& N- E6 B( x1 b3 E! ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 ^3 e- t7 u% J5 j├──┼─────┼─┼──┼──┼───┼───────────────┤, R) D x7 h# i0 Z
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( h9 P8 r8 a4 \/ N* t# b
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 D8 A$ k3 H; H* h+ _+ K5 n5 u
│4 │Balance │60│ │ │***** │Both Hp reduced by half │+ V8 Y2 M2 l& [3 z/ H& s1 Y' p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 {2 n7 E5 a% u. J1 v
└──┴─────┴─┴──┴──┴───┴───────────────┘ |