转载请不要删除以下信息,感谢您! $ k, _+ V- m9 W# d
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■● ■ NintendoWorld 站友xliz原创5 X" H3 ~! U l. I0 S. P
■ ●■ http://www.NewWise.com ; w7 c3 N1 W" F: e
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2 W, w- s' v% m9 Z$ s8 u7 I 洛克人 EXE 3 Blue 卡片组合
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1 `% `* L9 U6 ?+ ^" Y; Y$ t7 g/ o. l, X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ j0 M5 s- g& C: ^' h* r8 ?! W
大家要看日文版的P.A.或详细攻略,点击这里吧!7 s/ A9 C+ o( S: v" |' {
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:! e- M* a/ S/ H, g: w/ e
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编号 名称
5 O0 z9 A" T. c' |说明! ]) `* }# n2 S
组合方法
C2 Q& b% P: ]---------------------------------
. q" o. e S. j" V8 _+ J# U01 Z-Connon 1
4 v- ^8 ^' S3 ^! nUnlimited Cannon for 5 sec
! Q$ X4 a2 f$ W- ?Cannon A+B+C
! `4 q j' V; E! q3 E+ qCannon B+C+D" A! q1 c5 s# b9 N, c ~8 ^- z q. B
Cannon C+D+E
1 K' T0 O9 C8 m s" l5 B) J5 ?/ R6 H+ z
02 Z-Connon 2
( x$ V9 X9 E- B% qUnlimited HiCannon for 5 sec
6 H# z+ v0 @# P7 w$ qHiCannon H+I+J( K2 ]; b. s. T7 U) g, d4 ?
HiCannon I+J+K7 W1 ~% @4 I+ ^9 |* u, Z6 u
HiCannon J+K+L$ |7 s! v! }/ U0 J& w+ ^6 [3 K0 i8 s
# \5 ]4 k' L( e* d$ J03 Z-Connon 3
* H1 M: a- D) |1 HUnlimited MegaCannon for 5 sec# M: m4 u4 c& q8 f; ~2 X5 b
M-Cannon O+P+Q
9 u/ M' d" S" D" K) ?" s! R( U7 r7 pM-Cannon P+Q+R( I; d7 B: X9 y1 d! z
M-Cannon Q+R+S' U9 ^" [1 e A: z
: J" Y8 R' P1 j, O7 f, B- R
04 Z-Punch) H( T$ b+ O' q- K4 \' ]
Unlimited GutPunch for 5 sec
9 |/ n! M y: l; [6 aGutPunch B+C+D$ S( |5 ^6 U; A4 V+ R' Z! R( N
GutPunch C+D+E7 B& _4 j( F) `3 W' D8 F. {
GutPunch D+E+F9 X" U; b$ U0 X4 A
0 e: a& S3 R6 U05 Z-Strght# m& _* i2 _7 C
Unlimited GutStrgt for 5 sec8 Y6 k- Z6 l6 Z$ M+ B
GutStrgt O+P+Q
! x1 c- d5 b0 G, J# jGutStrgt P+Q+R
: e9 I& r, t- F2 H* x3 E' zGutStrgt Q+R+S
# b: M4 Y" o1 a7 g2 |: W
0 U' _# p3 |" e! x! k06 Z-Impact
W2 o% X, ~7 X" DUnlimited GutImpct for 5 sec
% n6 q2 r5 r; E: a4 xGutImpact G+H+I v; G: p: }7 {5 \
GutImpact H+I+J% u* a/ o4 O U5 ^! @/ [9 v) q6 h7 c
GutImpact J+K+L
# O1 ^$ v, d* U/ Z/ u
$ A7 |/ ^$ N, @- Y. l* L3 ]07 Z-Varibl" U8 U6 J( q! J, s
Unlimited VarSword for 5 sec3 a4 S9 n( a, U5 I4 }1 e: T
VarSwrd B+C+D
# u+ @) A& v1 F& [8 n/ \VarSwrd C+D+E8 L7 [: c, e9 J
VarSwrd D+E+F
5 Z+ R( S) _6 |/ g+ @2 u
3 t# B' ^( I! ~5 E" m! P" d5 ]08 Z-Yoyo 1
* E8 p4 p4 G$ g/ ]6 `1 i6 q LUnlimited Yo-Yo for 5 sec
: ]$ Z1 {0 C' C w* B* ^% oYo-Yo1 C+D+E
7 G% {$ [& [. M1 k) Z GYo-Yo1 D+E+F1 D: n4 o e' ?( A2 G0 [- ^8 O7 f
Yo-Yo1 E+F+G( _$ ~% [" d% L9 ?/ Q* B
1 {) _# [2 }5 n4 u3 c) C" B( D# p09 Z-Yoyo 20 X; e$ X4 x) J: ~ W8 q
Unlimited Yo-Yo2 for 5 sec
( g! i, z5 I8 U- h- FYo-Yo2 H+I+J
% Z/ T$ w: @9 p7 g( C5 ?/ X4 P8 xYo-Yo2 I+J+K
j1 v. O3 t0 y$ X+ z' F; \Yo-Yo2 J+K+L
5 ?) x: A8 R5 U: Z: F5 O$ x ?) B8 d
10 Z-Yoyo 3
8 w& J1 P0 w% }- wUnlimited Yo-Yo3 for 5 sec- v% L1 c7 u q, _
Yo-Yo3 M+N+O
8 B) M, l. R; G( C5 SYo-Yo3 N+O+P
/ m. d) W2 w$ d3 y/ YYo-Yo3 O+P+Q9 B f8 `) L/ x0 n# i, I1 n
: m2 K/ O5 E# i8 p11 Z-Step 1
4 P9 Y/ l- e! z; y! T, b1 l& mUnlimited StepSwrd for 5 sec( K& w: i! ]. b( n
StepSwrd L+M+N
6 t' {+ y1 i6 l# i" c! B9 SStepSwrd M+N+O% l5 x1 y4 o4 T/ c; i3 W
StepSwrd N+O+P7 m% A% e: S# m$ z+ V* i
6 ?; c( L5 P. d: e7 H12 Z-Step 2# x4 Y6 o/ |! [7 v# S. ?
Unlimited StepCros for 5 sec2 w7 L: ]1 R# _5 i. l
StepCros P+Q+R5 ]6 N3 v* _, e7 g
StepCros Q+R+S
/ F' X7 z% y, F" y3 tStepCros R+S+T
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13 BubSprd
0 g" y7 C! e( |# `, \7 FAttks w/ spreading bubbles!9 J W1 D: u) Q* D& {1 o2 e" c
Bubbler C+D+E9 ^" m6 y0 n; B
Bub-V D+E+F5 w7 }6 Y. v; `7 D
BublSide E+F+G* H) y3 g$ \2 W2 q3 H$ v, v$ n7 \
Bubbler E + Bub-V E + BublSide E0 V, o& M" t& m8 j; p- k
3 D" @/ ]& F- O14 HeatSprd
$ D) t! e2 a& c0 ]/ F! V5 OAttks w/ spreading fireball!
) y/ |+ ~% e) q# v% g" v5 vHeatShot H+I+J, o2 J% C Q9 a! x0 F2 e4 j
Heat-V I+J+K) m7 T+ V/ ^& b& b$ U* E- N
HeatSide J+K+L
7 n* ` V' {; {; y) |2 i- o0 iHeatShot J + Heat-V J + HeatSide J9 \& T F7 l3 s0 ]7 v" G* T
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15 H-Burst
) e+ P. Z$ A. I; }( N5 N& Q' JCreates a giant explosion; G0 G3 c% e F$ O/ h; k, C
Spreader M+N+O% k3 i& u) U, q" x1 }
Spreader N+O+P9 Z5 H8 W5 G2 z. D& H
Spreader O+P+Q6 Y( p7 W# U: G/ f# Y
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16 LifeSwrd
^: c8 r) N+ Z* i& aSwings a huge 2×3 sword!
$ Y8 N) ^9 @% O& O) E) jSword E + WideSwrd E + LongSwrd E$ }* F+ _& K: C/ z
Sword L + WideSwrd L + LongSwrd L3 [$ Q1 a! p9 X) Q! Y7 j
Sword Y + WideSwrd Y + LongSwrd Y3 U- @6 J' ^; w) w2 W+ I: U
; U [$ s$ v/ W: c; W# g
17 ElemSwrd
3 b i! F: C. pWide swrd contains 4 elemnts2 I4 u# ?8 }( h& n1 Q# q* v
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ ^( M8 T0 b) W: l, _$ x8 }. [' \! ^
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 @4 J( }" n6 @7 w
# D& Y/ u1 C4 e6 E& E% y18 EvilCut0 a7 c, X7 h; j$ Q+ v: Q
Step up 2 & make 4 atacks
- E9 Q9 W+ [5 D4 }- j& e+ YStepSwrd P + HeroSwrd P + StepCros P4 e" L. V+ @3 u- h- M
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19 HyperRat
% W: p, _2 b% N( H+ r( PA giant Ratton charges!" u( [0 ]) ]1 _. i$ K8 c4 V
Ratton1 A + Ratton2 A + Ratton3 A% P% }% z9 B; i( A8 P! `
Ratton1 C + Ratton2 C + Ratton3 C1 T2 U* N$ R/ [
Ratton1 F + Ratton2 F + Ratton3 F7 f" g# q2 z- `
' a8 \5 w6 r+ o6 j5 O20 TimeBom +
' U4 C- o+ A+ T+ v3 X! ySets Time Bomb in enmy area; R* }7 i3 Z2 t+ U
TimeBomb J+K+L
- R/ H* N1 y* l. }/ gTimeBomb K+L+M& H! J9 X1 G+ G
TimeBomb L+M+N6 P" _. h1 o7 W# z, ^- C
( y( F1 l; `+ Z6 y- P6 k5 Q( ?21 GelRain
e$ u8 v7 A2 T* l$ ~% cGel steals squares6 w! g, z+ R0 x. W y
MetaGel1 B+C+D, N! K0 t9 W6 |/ Z6 `/ P
MetaGel2 E+F+G, f A( g% M& K: e% v( Y0 B3 L' n
MetaGel3 S+T+U
3 i* D9 D9 d+ D9 H6 i1 a3 c8 A) t9 O7 ^+ T+ m9 ~
22 EverCrse
9 o0 i; y) M! {3 |Shield chases enemies
& I3 N& r' |3 U: I: f' L' kCrsShld1 C + CrsShld2 C + CrsShld3 C5 }; T7 I3 X) O: P8 b, R
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake: m1 H" v7 W4 i$ D! g
Awakens Mother Earth!
7 K7 ^; s- s% [$ n& W6 I/ zRockCube * + RockCube * + GodStone S0 \5 c/ A6 o2 y2 k$ g, h: x. f
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24 PoisPhar) ]) v% Q6 {% Z& S$ B
Pharaoh generates poison
. N! H. {3 y+ {) C8 z! c* MPoisMask A + PoisFace A + Anubis A3 o" k; D) I2 |6 ?6 m
& }6 b6 `8 F4 ]7 S7 m) a25 BodyGrd
& g& [* G+ J0 H4 u& UBodyguard takes out enemies
* n$ v! J& y$ v( W: @) ~# ?AntiDmg M + AntiNavi M + Muramasa M
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* M7 F" C3 ^9 U* F26 500Barr# s0 V0 s9 d6 A; P+ T% T
Barrier absorbs 500HP dmg
0 N# o: ^5 Q2 SBarrier E + Barr100 E + Barr200 E
. q/ C, ]7 ? z1 {6 N* GBarrier R + Barr100 R + Barr200 R
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5 `1 M& z( e7 f27 BigHeart
$ ]/ ~+ ?3 r1 n# H% rAttacks, then heals HP!
3 X2 i5 @% L1 c8 {" cHolyPanl R + Recov300 R + Roll R; I' ]- z3 U5 h* D+ n' ^! C0 @
HolyPanl R + Recov300 R + RollV2 R
7 p* [, I/ P1 UHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot8 E% u4 b" F' D9 h @4 e
GutsMan throws MegaMan!$ R8 N+ M) p7 E4 c
Guard * + DashAtk G + GutsMan G; Z& @, i+ K0 M# a! _7 N
Guard * + DashAtk G + GutsMan2 G! S" y- K' H l. {2 x: |' A9 c
Guard * + DashAtk G + GutsMan3 G$ E& u0 S5 C6 y+ q6 D
Guard * + DashAtk G + GutsMan4 G: ?% B% C* I5 u2 G2 O
* }5 y" {& `" X4 `# o" I29 DeuxHero. k: K! [3 W0 ?3 K7 o
MegaMan & ProtoMan team up!; P6 X+ |4 W; I. x/ u* L
CustSwrd B + VarSwrd B + ProtoMan B
5 P/ s3 y2 T% h" }4 {" `$ `CustSwrd B + VarSwrd B + ProtoMn2 B2 p2 I' V2 Q, \7 J
CustSwrd B + VarSwrd B + ProtoMn3 B2 I6 S4 o4 T1 O% q" J# z
CustSwrd B + VarSwrd B + ProtoMn4 B: b/ A% `- Z4 @; B
7 k" z) @) F! V; z
30 2xHero& u& o% A- m* l2 O
MegaMan & ProtoMan Dual atk
' t6 Y4 b, L* d' e, E" ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ U, g5 O( L2 r8 a6 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
[3 ]: ]( Z2 N% A1 P! E' PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 e+ y( l( w/ ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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# |: t+ v& K4 |/ s* Q4 ~. y31 PrixPowr* z2 G' |' l2 _$ N
3 Navis attack at once!
) J1 r9 |- o/ W: x4 n! D7 }; W2 D- NTeam1 * + Team2 * + KingMan5 K
% p+ l9 ?% @/ w8 @; kTeam1 * + Team2 * + MistMan5 M- N5 {0 k5 s3 i6 Z. ^
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl3 r0 N4 A; k( e6 E
MegaMan unleashes his power
! y) E$ }& B" U, JSalamndr * + Fountain * + Bolt * + GaiaBlad *
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8 p, B+ Q- s& a7 M0 s- }StdrdChip (Part 1)
$ J1 {; _6 x: L( R* ~3 V# z3 S/ z┌──┬────┬─┬──┬──┬───┬───────────────┐8 c3 K2 e5 v1 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 h$ B8 g; ?" c├──┼────┼─┼──┼──┼───┼───────────────┤0 `; r G% T& U! K
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; S; v2 \- ?5 H, z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& Z2 _% o9 c& ~* `) e* ^│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- Z' _2 y+ c/ G/ C, W7 m
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; p2 B: a6 U* X/ k x│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │; P) {7 t: e, B1 u6 W, l
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 S# D" K z# c6 `2 e4 ~2 T
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 ~% @+ J# S. c4 P/ G: L3 g
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% D& ^1 p, W5 p; t, B1 `1 S
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& u0 S" z* S& Z, j9 a
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" F9 ~+ h. v- o" {3 ^
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% C7 X6 e. t; Q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 n9 l/ c3 |& `7 T8 i1 K│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 j( X$ J* V9 V# u5 [) z9 I
│14 │Spreader│16│30 │ │** │Creates a large explosion │) t! O, |, ]* H/ o3 G* F# I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
[/ `6 y/ K- b4 B7 i: m0 c; r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( t" v+ m7 u t0 O
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 C. k+ v* [$ w: d) r& I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; ?1 l. U8 `. O2 ~ D, o│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 k( C, D4 C5 ?1 w: O& x. X- i
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; {/ d/ h. z3 |% N& S9 `0 R; I
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! q' `) C) j- Q4 G1 S, Z; f$ z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ N7 A" j% j I" p
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* e; L# F3 O6 H! z* ^7 E( h- }" S
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │; \- a \2 u) G
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* F, Q& s4 M- |# z+ z" o│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
4 u# [" I$ j# Z$ Q, P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 L$ Z* Z( I- k7 i; B% B
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 }& Y/ B5 E( E1 C│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
1 H6 S* |6 Y W- w. R+ _$ r# Z3 L│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 K n' H4 [" ]# g# \/ {│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ N' n5 J# u& a- ~! Q4 |+ y
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: A. P9 v, b( h( x4 J3 v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# `6 @# N# n9 \- f
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# R+ h, }5 L* e) `│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 F4 @7 c( q0 a
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- }8 `; l) h( e7 [0 Y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ ^* E' n! c" I
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, S% [# _+ [# w, ]* J│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 p$ T' O- D2 W4 x
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. M1 x8 I2 j# x" @3 w* q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ b" E$ T! e8 o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( ]2 v5 \( W; B# P& \. ~) V; W│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
B ]" P1 p% h│44 │ShockWav│10│60 │ │* │Shock through enemies │
) s8 e. X: R" j│45 │SonicWav│26│80 │ │** │Shock through enemies │' H% R( v4 M7 k3 O# l, [ _$ C9 A
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) G! l( ~& [# ]/ V3 ^│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 V" T1 _$ X% M: @, o│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& k: C3 p/ s9 E* _8 y9 p% u' e│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 K) X: q3 ^& v4 A7 r$ A│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 Q# B5 d! _: d7 f4 @# j. I│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# e. M! n% y$ [+ m9 F6 k/ E2 \│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │2 [* L# Q- V3 \! \; x! ^
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% g7 i! Y: T; j n% P9 C4 \& \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │7 b: Y$ R9 x# _* |+ \) p
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 n, o. H- ^3 O! o) w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 J$ W @' w" j: a5 a8 W& Z
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! ]3 q4 S O$ t8 a/ E7 Q$ Q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# u! P! Z) s) y. k L7 s! M│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- l1 e/ o3 D- O$ J9 g. q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │+ _: p- Y& Q; E! ^. I0 p5 C
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( n% U5 T3 T; s" E3 y% |- k$ E│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) q4 f( N, E' f& {3 @
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! {0 ^* i0 _7 J7 ]4 E! ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% N& _, S# X3 D+ x3 y
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 K7 }$ [: s8 s4 E) a0 R3 s│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% m4 J5 m+ p1 i. } F+ m, |│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, h( K" P6 |0 y: r│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 J3 Y; d$ i8 i! M. h7 J5 w│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │1 X B8 v2 j# `1 T/ Q8 o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) I6 n3 q/ V; s# ^1 Q1 W! k
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 L! H: s3 Y% }0 a
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 P' W% c r9 N│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: K9 W3 `8 R# R6 s; v9 g
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ }* C3 U6 n, s6 U U6 m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% L8 `! S% N% {0 R% ?. S: F$ J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 u1 X/ v; p) j& r4 G* g: ]│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 z0 n/ m& y& b6 O. ^; c0 g5 `│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- w8 }# z. q; z5 p# o3 o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! u3 @/ F+ ^7 N( u- D│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* f' }3 d# M. _# S& Z
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, x2 t6 n- ~$ v
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% G; l0 V) I9 Z# q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) {0 U. A! u, B) m; G6 X q( v
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
' m1 O0 S5 k) ?2 ~│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; T0 ^- V4 w+ {
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ k$ b6 F1 t7 C% P. v1 J
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 p4 s& G2 h, ~" v# T4 W' ~1 j. X│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; E- Z! X! ^5 C9 j8 V
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 S1 n1 |; A v8 h0 [
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 S6 F- e4 G: @, B( a9 i2 F0 r│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- O+ |+ {4 b# }' u9 K. Q/ `
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! Z& J# M/ b. J; ~$ B+ |│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 T, q! Q% }! R6 i, h: ]│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 g! k& s5 T$ c8 K" g \, v│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- Z- G- O B# x7 A4 N
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; q9 B% `2 `9 u r/ N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# d5 \, U0 T( N3 i- j! J
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
% z/ ^2 `( D! A│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 k" \$ |0 |9 O6 e3 F* g# j│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 V: q3 r( x; N5 q
└──┴────┴─┴──┴──┴───┴───────────────┘
4 Q" r: Y* E6 _& e. z p8 Y L- R; C- x" M
StdrdChip (Part 2)/ i( P# A# N. g: P/ G" F& p. d
┌──┬────┬─┬──┬──┬───┬───────────────┐' ?6 N P8 j7 I, a) Y4 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 M8 L/ Q6 ^0 ], Z( W* K6 M, v
├──┼────┼─┼──┼──┼───┼───────────────┤1 Q2 d: V" ?& g0 C; Z- @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 H2 n8 E" k0 Y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 S' d( b: g( t) e/ \│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 R* q; Q8 p7 T; I; e0 m: V( _
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ J4 c) _5 ^- f& z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ U" I5 s& |7 N$ c+ n4 J│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% i+ x+ `: {) K) q* u4 `+ h4 T9 f
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 W; A8 w) m% s! D. z! p│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 c) E7 Z* q& L& @9 a
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ V1 I8 G3 e- e2 {6 d5 ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; z% d, n6 E. q% E! l0 ?
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 Z3 X5 Z E8 ]. R│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │1 A# ]2 F5 _0 O6 R0 c0 M. w: N: _
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. D: E9 c% W. O/ }+ G: d4 b
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 I8 s3 N9 W$ M" D3 U# l; h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 ~# U ^8 `* x│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 y+ S) k6 m" C+ a7 v: O' i
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 g2 x7 J4 M4 D! j& {│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: U/ u8 h& w1 @$ z3 Q- d% f
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: j- D/ c. J& o3 c3 x& v) i& \
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, F* V! _! }& R& k7 x. f" d
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ a: Z7 h7 X* I7 J4 o$ W│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; K3 Y" ^: o8 ]3 u) h* q" ?. l
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 j: U1 A) y8 [% f; L( n6 w
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- e) A' t! c- r- d: H% f
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
n5 j; F8 _6 t7 t│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# F7 ?1 `6 {) l- t9 ^ C│126 │Rook │30│ │ │*** │Protects you from attacks │
' [ H# @$ w; }9 v* j: c; H5 N6 j│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 D; b2 R9 l' k1 h# |0 B1 s│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 ^4 M2 ~) D9 }% C0 Y- R1 v; ]( p
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% k9 [9 p8 ~/ r( I1 b% c│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ G' j) o5 x; Q; s│131 │Lance │46│130 │Wood│*** │Lances through back line │! _! m' h+ R# H/ Y, v1 @
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, L9 E& E. X% }- M" s
│133 │Guard │5 │ │ │* │Repels enemy's attack │: f7 {$ ?2 z5 U6 _6 v
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 v* c) w: t2 J, w* t
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 @8 R. G' ~* x3 t/ M: G│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 f% J# F0 |6 v7 C# F│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* g9 ^7 V+ T' b
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ p; ?0 K8 p& y% a9 V0 p8 l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 N( h/ O3 ?8 E& t│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 C S0 U N& s6 ]" x% u
│141 │Prism │60│ │ │*** │Prism fires randomly │6 W) S" m* s s1 l
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
F" U0 T* l$ z. t1 f│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 Y7 n# O8 N J6 }/ ?1 p
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ h7 g( E! X2 u$ J6 X│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: I- `. n) X% `) ?│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │. v2 Y5 M7 f/ T0 ~2 ~
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 K! ?6 ?) s/ T% _; k/ }2 T│148 │Recov30 │8 │ │ │* │Recovers 30HP │) R9 h! R3 E% S# m, d0 B9 {. j
│149 │Recov50 │14│ │ │** │Recovers 50HP │
: f" F8 f( b9 @7 O5 K& ?# F$ b; E│150 │Recov80 │20│ │ │** │Recovers 80HP │
: y1 R9 Q4 }. Z│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 u9 G; `, `. _9 g│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 O; j$ y& x* r( ~2 A; E2 x9 o│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 | w1 C$ X5 R+ m1 x4 }│154 │Recov300│80│ │ │**** │Recovers 300HP │$ C5 B3 w2 i8 K" ]: q2 U
│155 │Repair │8 │ │ │* │Fix your area's panels │( o3 @: N/ @+ a$ T- \3 w* F' N
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# L7 w$ D0 M2 E6 y│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │5 p/ P) ~& k$ Q% ]1 |& U
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ y u" n8 `, W" e* g7 y" b│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 k2 M( M5 n. B: H2 G1 o│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 V: j+ c' U, N, r4 H) W' a│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ A: S5 V" q/ O& i
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( B$ M5 z2 {$ q( o& m5 v( C+ q* A│163 │Invis │11│ │ │*** │Invisible for a while │
: d9 _7 h8 j$ f; p5 s$ f) Z$ F0 U$ T! j│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 X* x! _1 L R" j" t8 w/ T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 Y, r# U: ]0 C" l│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 F _( p6 s5 G* a9 I( s│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 G1 @' M0 K& `
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) Q/ U G9 D+ a" j7 G" A6 f/ F│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │" I) ?5 G. O" |! n5 m! }9 s
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 B7 T- N: ^4 F0 ^- M( h, L3 j1 D
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 L& j, P& ^1 I
│172 │Aura │55│ │ │*** │Repels attacks under 100 │ e7 C# L6 {& m
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
+ l, O& M3 V( e/ b; g│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 M. U. y* E$ M- [: K4 H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! p- V/ B5 w% S. E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. @) m1 v2 X% d% P8 k$ I+ _# H│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │8 W% |/ h& [9 P6 P. L
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 ?9 b4 g3 z9 u0 [: H' [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* R0 A! U, j/ A9 e% `│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- l; H( |. q8 v2 ?2 z/ I N* l
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& F+ g0 d: |% Q& c& x" e1 f8 c│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: w+ @4 E' |% p2 [' e│183 │Hole │55│ │ │**** │Open hole to dark world │# B" {3 R3 d' Q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" f7 C7 _3 T3 c. u1 O6 U; @
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- A: l- u- N5 P) y" A' c1 O
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 q2 r X7 ]; d│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% d8 V! U0 l/ _5 v' V
│188 │SandStge│18│ │ │*** │Changes all panls to sand │% P7 C6 Q# i" |2 U
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 t4 k4 n5 q$ b9 r5 v│190 │Snctuary│54│ │ │**** │Change own panls to holy │, X# t( b' X8 e. N
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: q# R* V, U) r4 v
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: j) ^: c) s5 d% x
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 @0 X! }& a: x* \0 ]( e9 G
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% m: w! k1 ?, e/ ], n' ]7 ?. o│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ {; \; G9 D8 r x" i6 i│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( u) u* P2 k4 X0 @ n6 a3 ?* Q% H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ h6 u6 l! N& m( z* b% z: {
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ {) L a! F- {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │. W3 |' Q$ g4 c/ y+ p2 }
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 S* T& z+ ^: J8 G4 d5 P└──┴────┴─┴──┴──┴───┴───────────────┘* T C' Y. I$ e& F6 y$ b2 f; m
1 C( v3 z9 E& |3 |3 k; K
$ X) n; {& m4 Y1 g: [
Mega Chip
+ ^: a/ ]! p+ }: g: k& }; l┌──┬─────┬─┬──┬──┬───┬───────────────┐! z) M2 K: ~+ x' r1 E3 G) H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
K( m3 m! o8 V├──┼─────┼─┼──┼──┼───┼───────────────┤. M: c- N+ H* x1 e$ q( O. s. m' i8 P
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 n& A; P' c* z4 N$ {6 {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 o" `+ E% a' E0 D' G! U! R7 K│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. E$ i6 j9 }* d7 \% r+ ^8 D: z9 ?│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. Y/ N7 \" \$ [2 f
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 F7 {" |) X p( E
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. ^4 [ g+ A% ?& X7 {0 s
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' u/ J! r1 @( f# M) Z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' [( S, |+ _; \ s+ C│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! V9 [8 X8 R1 O9 Z6 t) j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│5 A" z- D" ~; P2 i
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) i$ \+ I5 P, B+ g, P1 g
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. j- r8 T9 C2 g5 h4 K2 @│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 ?3 U8 [' H4 ~3 g* U5 \│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
" Z7 H& B& |- T│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 n( O$ H8 Q& O7 C+ m( {
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 ~+ ^, C" Q) q9 n t4 {; K
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( o" e$ p& I0 \! b. E0 x4 e$ ~7 Q+ j1 H│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* g: Q2 V- I# i5 W, @( h( }7 J
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% Q) N6 p: |5 p0 V, W0 \+ t│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 o! T6 J) s/ Q [% W& c k
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │& f4 M9 N! N, h/ [0 o `
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* V% w2 O8 c1 N" o' o5 i
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' o( Q1 i. u' @0 @" y$ M- x│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 H$ G2 c3 `" H; f│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 f7 e1 @, ? u& x: W/ V5 l9 f
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │5 `5 C* F( R: C. @) a# U+ G
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( k* [& p9 k5 |- k2 H$ L" O" ~) |
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! a( T; c. o2 _/ {, y, g0 [! a+ o│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( z8 ~. }+ F9 G# r$ J- f
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ k# S4 Z( q, d" i: s
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! k. \9 j% H3 i- L
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │- J+ L# w3 V' J7 i: @/ u3 `
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ I9 V; K8 O, X│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 [! x3 ^" c6 c9 |% b* }, w
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 |6 _" X; N5 W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ P5 m4 t1 [3 `/ x+ E2 H. h
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 T) W* L7 G2 B1 D8 @ K
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ F" A- T( c' u" m│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 H" K3 t+ I2 t* F% Y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% G% F" E; a. W) ^
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% G2 f$ N9 U7 P│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │! B) {" `6 q9 C" e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; p& X$ Y' l9 p; \5 j. Y- O5 w
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. T7 z2 d2 F8 d& H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ M8 R7 j" i0 |$ R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ K( a/ r2 x0 _* h│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
5 V1 K7 ~; D; S' s' g8 E│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( W5 t" [5 u: f0 W│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" | Q9 j [& G, k8 k
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 F+ J$ U# p+ G2 w" W3 t8 k% V$ U$ x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. ?$ x4 T8 o1 S2 A, h│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ R. F0 G; ^: |2 U. [8 k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( u+ w" U1 y, M) E f4 d
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 `) r2 g5 f* a! Z" |3 Z- s│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 m* ^6 P7 I7 S, ^0 \. F│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 {" l, A" b3 d( M! q+ M│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& \6 ?; ~' L# h1 u* h9 b+ E1 I( j│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! {% S7 u/ n f1 g w0 I, ?+ D8 q5 l
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 f# d: J7 D, C4 H0 \; j: n, K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
; {5 W5 N: x4 [9 _. F |│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; k3 U! m( Y2 L: K4 f│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. w q* `: f& n
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- O0 m6 y m8 |* K# R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: I- R7 P: ~0 } F7 H
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& a, D/ J; I6 ?2 V9 L) w2 [
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- H/ E) U" c. ~2 P& x+ F, d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* X' ^* b. A: u. R9 h- A
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
( F* G8 Y: Q7 U( ^ `& O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- \. e( g) s3 K [' N. q; X) @8 Z+ q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 {! M4 A) a0 E# w6 H, A│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
- C0 w4 y0 B: {! J: v9 ^! g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' z- x' W, Z8 C5 l
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 t# E% R7 ]' ~8 c! I9 M4 H( l
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ H* X& H5 e' B7 ^1 o% H│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 D+ N5 z( P9 w$ S h
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
1 `6 X8 F, D% U* ~; z" t+ M' L│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 K& t7 _5 ]( `: {, R' ]% T8 C
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' j: r* a7 }0 U7 p% Z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' [3 {% L$ @; s! Y! y, Q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, N' X) a* y Y( c* d
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 Z8 N' a" m- e; }! s
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 ]9 ]6 b+ k9 w9 ?& u8 ]- h, X, Z
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 q+ u/ P; b" x/ E3 f' B. M& p" Q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 D7 s6 J. b/ N% e, V│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 _2 }: |; e2 G8 f4 V
└──┴─────┴─┴──┴──┴───┴───────────────┘
) y8 M) N+ r6 M/ d' A/ k( d
- b: e/ G5 E. i6 B7 P, ]8 o7 U6 ?+ ]+ ?% `5 S
GigaChip (蓝版)/ A+ g0 p$ y8 c" `% L
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 |! [- Q9 b. }3 b. i
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 U3 F; q! W$ L, y: D
├──┼─────┼─┼──┼──┼───┼───────────────┤
# i: P" X2 p7 q6 c& d1 P│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 }) Y) _7 Q' g! Y- G: J# k& g
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 ?- S/ r0 Q% N4 O
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! j$ k, V" Z/ {# l( D) a
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 U0 r" }; v$ V6 M7 @$ U
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# z" G% U+ X3 j+ m+ L
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │% u6 _6 X& l. {6 s2 J" \/ D
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 p! ^# t( E: t8 k% r. u0 X
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- }9 u+ N" j" r B" |; |2 z
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
2 Y% t/ r* N8 _8 c% `9 S6 |6 [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 z y) i4 G" N/ E# A v" `! r$ H7 H$ z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; [! C" w3 _6 I `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
1 s' p4 W/ ^3 B3 }2 |! o9 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& p1 S0 y! ^0 ]4 j9 T% d│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% v) v+ q& ~1 ^9 `6 x, a' D$ M
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. K) w' P+ ^7 C5 ^5 y. L1 a) `│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 h* j6 K k: \: X" s8 ]1 m
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 L9 \" ]) U5 G' Q* w/ d, X h N: k│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) f6 P) l7 f" M/ N+ |: o( v7 D: h
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
. k9 ]1 h, m% J# ^# ?0 U5 w│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
$ [& B |* Z5 P└──┴─────┴─┴──┴──┴───┴───────────────┘
6 e$ C& H. T( w& `, U- v$ m9 k/ u; B7 K8 W' V1 q* }
GigaChip (白版)(只列出与蓝版不一样的Chips)" ~: |1 c! J' i' S; O8 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐# V. P2 c" F; \8 |4 I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ C) Q! n: X. U├──┼─────┼─┼──┼──┼───┼───────────────┤
* o% [% f; {4 N5 `( ]│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 d3 B* b( U) t, G, j/ U. @│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, Q' C, x4 |3 L4 z' F
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" v; i/ ~" r8 f7 ^│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 d/ B* l2 ~ f% ~
└──┴─────┴─┴──┴──┴───┴───────────────┘ |