转载请不要删除以下信息,感谢您!
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4 w2 [# {) P: P. w1 S& U■● ■ NintendoWorld 站友xliz原创
7 ?" \" a+ Z; c3 B■ ●■ http://www.NewWise.com / f4 D) @2 A, X$ U5 [
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洛克人 EXE 3 Blue 卡片组合
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: X* [$ Z5 S& j1 Z% y& h1 C; ^ T" n
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) ?1 C# i1 ^- E* f3 x$ m
大家要看日文版的P.A.或详细攻略,点击这里吧!' k- j2 A+ C! I+ c
====================1 V( N- b- y) C: b& x
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : D1 }6 |) Z/ R7 M
) Q/ B! p+ C5 b; n# @; |& d以下内容格式如下:
: v$ J" d5 Y/ z9 i
$ C0 ?6 ]5 c& Z编号 名称
4 H, v" n% A5 I说明
# T/ d, {1 l1 `# `/ Q7 F组合方法; g- B$ {5 e2 ^% W
---------------------------------6 h; [0 a- z1 C
01 Z-Connon 1
6 X1 r+ M! v1 NUnlimited Cannon for 5 sec
' H& j4 D6 i0 u2 ?: ~0 |1 ^6 WCannon A+B+C7 x9 i l( F% r" P+ R1 p
Cannon B+C+D* c3 \6 k5 |3 e, x, J
Cannon C+D+E
9 R! C/ d7 I- Q9 Z0 v( K+ C$ ?( z/ F. }6 C
02 Z-Connon 2
! o3 r% _% I% v3 i j. R) OUnlimited HiCannon for 5 sec
1 Q* \: }, g* d& ZHiCannon H+I+J
7 Z& E0 y% L9 Y9 ~* D9 a0 MHiCannon I+J+K
) [, i e, @0 U4 l! [7 v' GHiCannon J+K+L9 t" v7 w( l' k9 j+ i
, p4 X" X. }" r8 {/ w2 |% Z3 s
03 Z-Connon 3
. y, a% n# O& }( h; JUnlimited MegaCannon for 5 sec P. E4 P7 T4 o3 n
M-Cannon O+P+Q
( h4 N4 v+ z, J. t. ^M-Cannon P+Q+R7 p' Q6 W0 I. ~ J: E8 s1 L
M-Cannon Q+R+S) I0 J5 V* J6 W% c
1 c% P$ |+ N+ k( A; z
04 Z-Punch
" z' A9 I. `5 `Unlimited GutPunch for 5 sec
' M& k) i2 s7 D$ |8 ~GutPunch B+C+D$ B& a& m& {! W
GutPunch C+D+E
2 Z. V. M/ F# v2 IGutPunch D+E+F
) [2 r: f0 d+ J+ ?1 {2 s% \; c/ |) d+ j r3 h
05 Z-Strght' d0 C+ R& b- r; c! [
Unlimited GutStrgt for 5 sec
( ^1 h" I7 p3 Y8 L' z/ a- p6 t- HGutStrgt O+P+Q3 R/ T9 [6 H' P
GutStrgt P+Q+R
4 J) \$ G) k( k' F. V! i3 ZGutStrgt Q+R+S
% P# Q7 L+ k* s7 w' i) Q6 l6 c! u. V0 y5 Y- V
06 Z-Impact1 t" Y5 F# U$ ~2 L- B
Unlimited GutImpct for 5 sec/ b. M4 W3 `1 v: `
GutImpact G+H+I8 Y" k- ~$ ]( V/ E6 t6 O
GutImpact H+I+J$ W" c( j# A+ ~( t6 c
GutImpact J+K+L, R( A! H e0 ]0 h# D5 K
, F- O' s/ k9 e! ^4 i0 U
07 Z-Varibl' W/ C0 l _; M, x3 {! Z9 A
Unlimited VarSword for 5 sec
2 D0 C- X- H4 p& f0 [; WVarSwrd B+C+D
' s- V" r: `7 E4 ]2 Q9 yVarSwrd C+D+E. J2 W" D' C3 ^8 s5 F) u. Z( H6 J- w0 ?
VarSwrd D+E+F
& q/ S7 Z7 {! |! M' Q
# C+ F' M+ J& U08 Z-Yoyo 1* w( k7 `8 k; t& W2 m
Unlimited Yo-Yo for 5 sec
v4 N3 W. \) S- j0 V8 H, p, q, wYo-Yo1 C+D+E
" E0 F1 j# o; C( c9 p- oYo-Yo1 D+E+F
5 ^5 L; C! H% \& x0 iYo-Yo1 E+F+G( x3 p. P" g$ b/ Y2 ~; f
7 }" L; \9 D2 z$ a, N. T, o6 Z8 ]- e09 Z-Yoyo 2" E: n8 O# A1 C- Z1 A) S) c% M- n8 j
Unlimited Yo-Yo2 for 5 sec
! _& C! R# j7 I' n9 ^: IYo-Yo2 H+I+J
1 \) M a! x; R) | H; KYo-Yo2 I+J+K4 W8 e! R' W$ K& i! i
Yo-Yo2 J+K+L4 d( `) ~, A) s' a; j8 q2 H
( e# u7 q1 a% F6 g6 q( G" o) H/ v L
10 Z-Yoyo 3) t ?9 w! v' s9 a+ @
Unlimited Yo-Yo3 for 5 sec3 ~* ^. A9 F9 V# t( g3 \0 [, L* E
Yo-Yo3 M+N+O- H) R2 X6 f4 S- Q' }4 R
Yo-Yo3 N+O+P
' v' P6 |" c4 B; jYo-Yo3 O+P+Q( ~$ C: e0 |1 D9 f
9 P, U7 r9 S6 ]4 g# M2 _ C+ V
11 Z-Step 1
2 E: T0 _" y: KUnlimited StepSwrd for 5 sec, r# @9 K! i0 F$ O+ k0 [9 m
StepSwrd L+M+N7 g( q7 W, R4 P! H) K7 t
StepSwrd M+N+O, b; G$ c t& D* L2 r
StepSwrd N+O+P' P0 U A4 |( U, t" I e
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12 Z-Step 2
7 t; l7 w% a$ ^8 n. H7 V% I; NUnlimited StepCros for 5 sec! a: ~1 |1 z- z& f9 v1 N/ _
StepCros P+Q+R
6 ]8 Y. y# R _, h4 I# r% D+ mStepCros Q+R+S
1 d* r3 h+ H- u6 b9 h. ^StepCros R+S+T( x/ k% P2 W5 q* ~% E1 n- U$ E
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13 BubSprd
% ?: x. i" D& g. z; f) g9 LAttks w/ spreading bubbles!
6 k( Z% b5 E! f' z( A7 a. NBubbler C+D+E
) I. m# @3 ]0 L7 q1 HBub-V D+E+F
. G, E/ v9 m! QBublSide E+F+G' d% b; {4 C' D' s/ p; [+ g) j
Bubbler E + Bub-V E + BublSide E0 \: c. L4 @( d2 E5 L. Y
/ @6 l- L( j; f# h! T7 {2 f14 HeatSprd
/ W7 s) N0 ?. j! \( rAttks w/ spreading fireball!" \3 Z1 d8 [7 g1 U: q
HeatShot H+I+J
2 w' X; x! w7 ]& T+ [) O- r5 D! bHeat-V I+J+K
( S% X, z! f+ X" DHeatSide J+K+L
0 h0 n. _; M* U) b0 T2 DHeatShot J + Heat-V J + HeatSide J; R" U! B" x/ |
- x3 R' d! L5 a% ?8 J$ q+ G$ a1 F15 H-Burst0 `8 ^7 [" W8 G% `, ?& b& ~7 T9 K, j
Creates a giant explosion
8 ~. V/ W* p- JSpreader M+N+O5 V" u8 _- `7 j
Spreader N+O+P
3 u2 @8 v" R% `! R d: p2 BSpreader O+P+Q2 G0 @' q7 a. c8 M4 I: [9 K
3 Q. h; g& r$ C
16 LifeSwrd; x( T1 f+ F* [3 }' U
Swings a huge 2×3 sword!7 O6 r6 S1 l( N! i! k4 q
Sword E + WideSwrd E + LongSwrd E
@7 w9 A8 g/ w0 C7 f+ Z. CSword L + WideSwrd L + LongSwrd L
. t; }! }- S( @0 t3 ?Sword Y + WideSwrd Y + LongSwrd Y' z1 s" E$ c) s3 B. @# O& {
" ^) W& R2 v* }) M17 ElemSwrd
: W2 ~9 q: B B) s$ z- z1 u0 zWide swrd contains 4 elemnts( l! I2 t. z& [" P
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ F4 `: i2 E! H7 O t! u- y2 _% r1 DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) u; b& e; f6 P; E/ k$ J' Q
' C6 ^1 L$ m' v18 EvilCut
/ A8 _- \1 z7 P5 a2 J5 eStep up 2 & make 4 atacks" t+ X3 U' @4 o. p: q" S3 |4 y8 o
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
) x) n i; M0 k; T7 e3 lA giant Ratton charges!! L. ~& S f% @; f c8 H4 g
Ratton1 A + Ratton2 A + Ratton3 A$ a. e* y6 u' I+ x. `4 P5 W7 \/ H0 A
Ratton1 C + Ratton2 C + Ratton3 C
7 M. w+ }& E' p. @4 O% BRatton1 F + Ratton2 F + Ratton3 F, s1 u4 o* P) k) A: U
* W6 L {* `( E; V. o20 TimeBom +
3 G8 }0 k! G) q* j, ASets Time Bomb in enmy area3 h: n; p$ M8 ]$ F
TimeBomb J+K+L
4 ]/ C/ t* M' V. NTimeBomb K+L+M7 l T. Q) V" c+ c- L% r1 M
TimeBomb L+M+N
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21 GelRain! t. D5 j5 Q2 N3 A1 y
Gel steals squares
: N+ v6 M9 p% d9 AMetaGel1 B+C+D
2 l6 ^3 o* o" i) d YMetaGel2 E+F+G z' z* I2 L: w2 P
MetaGel3 S+T+U
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22 EverCrse
" G X$ d/ R9 W. z/ w' LShield chases enemies- N! E! O6 @7 E# s R- i, J
CrsShld1 C + CrsShld2 C + CrsShld3 C
: k: q9 B2 x0 }: [$ ~; \5 E& T7 bCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
0 I" N6 y/ i# ?; v9 t$ f- @8 s% rAwakens Mother Earth!: i) {8 I( L1 h, l. I
RockCube * + RockCube * + GodStone S
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M; C' \7 j- t( N, h. Q24 PoisPhar
" b; A7 Y) T2 r) G9 zPharaoh generates poison
, X) d# e! D) i% V+ cPoisMask A + PoisFace A + Anubis A' y ]2 z6 N r* O
3 v6 E* s( H, X" V
25 BodyGrd
; i3 E( `! h& V8 @$ K/ A4 a% jBodyguard takes out enemies d5 M" U0 z3 z' A9 A0 Q
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr0 F' ~3 c* T8 }. R* S$ C
Barrier absorbs 500HP dmg
* _; ^, q$ H. r1 t# pBarrier E + Barr100 E + Barr200 E/ D" O- R2 h* J! v
Barrier R + Barr100 R + Barr200 R
, H1 |0 b9 S( a) ~7 |2 \& }# p$ `/ O1 i& n+ a8 u3 l0 E
27 BigHeart5 ?/ v% K8 S' z
Attacks, then heals HP!
% ` u6 z+ n: EHolyPanl R + Recov300 R + Roll R
, r& ~5 H% v' w5 P- ^HolyPanl R + Recov300 R + RollV2 R
2 l8 S8 Q/ t. p/ |8 ]HolyPanl R + Recov300 R + RollV3 R% L: L7 ~3 @: D
! ~8 A& _4 u+ Y) h: |7 N1 d& z28 GtsShoot* _: c b2 b5 B& w7 p+ x
GutsMan throws MegaMan!
, p C$ P; z0 y2 qGuard * + DashAtk G + GutsMan G9 ^' e: O% h! d1 H6 P n
Guard * + DashAtk G + GutsMan2 G+ N) P. O; L6 I
Guard * + DashAtk G + GutsMan3 G& p% ~2 U* U9 y$ F0 m6 ^$ s: I
Guard * + DashAtk G + GutsMan4 G! B$ Q; v9 ^; f$ k
- U3 R. t/ \: S* @! m9 m% L29 DeuxHero) R( r. Z4 J9 O4 E U. W2 h: C! ~ N
MegaMan & ProtoMan team up!9 ^% k& I$ R5 Q h2 ?1 u- L
CustSwrd B + VarSwrd B + ProtoMan B% M3 S2 i2 j9 ^8 F1 _
CustSwrd B + VarSwrd B + ProtoMn2 B" f8 j& D. n3 N: b/ w
CustSwrd B + VarSwrd B + ProtoMn3 B: C6 W6 Z$ s( d \7 T% n
CustSwrd B + VarSwrd B + ProtoMn4 B! y" u8 @0 B8 H- s* R
3 l) i! ]/ P( F4 Q2 G; W, D
30 2xHero/ w: d$ w' L& B
MegaMan & ProtoMan Dual atk
1 m4 d6 {, e2 q! DSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) I; F+ T p9 I, L F! g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, c& n9 Q7 o) I+ q/ J+ j8 ?! I. E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ n0 ~9 b9 g' eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" d x. n( ~; N O( ~; A8 S* j
2 s% _- _0 x# P) r% n& P
31 PrixPowr
0 J) F5 N5 \- p2 v# S1 c9 Y3 Navis attack at once!5 r8 K, L& _2 T! y! a
Team1 * + Team2 * + KingMan5 K
/ \# ?) b) Q4 Y( K( ]& D- RTeam1 * + Team2 * + MistMan5 M9 y2 g$ B6 e4 Y5 j t( Z8 ?
Team1 * + Team2 * + BowlMan5 B
]0 x) ]+ s; q5 k( t9 f
' f0 |" P7 U% u# g, [2 s/ K7 y32 MstrStyl* U, G' L; q: ]4 f) I; c( O, J
MegaMan unleashes his power
& Z( s% H7 r# p4 m+ L6 M% DSalamndr * + Fountain * + Bolt * + GaiaBlad *
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1 S) h( p8 |9 d9 K3 t' nStdrdChip (Part 1)
( Q, L( O+ p( r2 _; W┌──┬────┬─┬──┬──┬───┬───────────────┐# }4 ^3 |! a# \
│编号│名称 │MB│攻击│属性│稀有度│说明 │% I. j# S# l" }! L V. I6 G
├──┼────┼─┼──┼──┼───┼───────────────┤
8 U) ]$ H9 k& c2 Z9 D4 A$ y│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! v' l N- z- D) j0 M
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* a/ \$ k# M4 x0 P│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 s7 r- Y+ }5 a k' m/ x6 X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, v' L$ |4 \8 z9 l, i. o) F4 U
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │. Q3 @1 z8 z8 H
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 `' E f5 Q5 W* M; C│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ \+ ^- I; A. I2 d2 y: ^5 [
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% P" K2 i. ^/ @0 l. i; x│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. |3 o- t! j6 p8 D; ?2 Z" m' z3 D│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │& B% o! X2 W, ?2 I! ]" s$ K% [
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 l6 D6 D6 w$ d L& n: j
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
s7 b: B/ F' G& o6 O9 O$ M* P│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 |1 ` O% R/ H$ L# e2 B
│14 │Spreader│16│30 │ │** │Creates a large explosion │- N, P4 Y! V5 E; r1 m
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# O, f) R! `( {' ]! Q& u0 \
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& f; u, e: t$ `# u+ ]
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 d, n" V+ y- g: [
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; A. x. d9 O+ g5 Y( u/ c: Y9 ~+ G│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 \$ P9 K. M, b7 ^8 ]5 w3 K│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& S& e% ?6 b; [+ p0 k, }│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 }8 V- d0 R0 G7 q$ E8 D4 l1 M│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ l0 l/ t6 x4 y% [│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- }( L$ F0 X2 n' b- D
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) Q9 h" q1 a0 G7 E
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
6 o6 V- Z. d8 V! p' n│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 O2 n7 q8 P. {# Q/ j D│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
N( A$ o5 T0 ^│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 C9 G5 g- L" h1 ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. q5 K9 s. w, @│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ W1 k0 Q/ k f+ }│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& d, A& f1 K' g0 G& o
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: `& h; p- t: N. C, a
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 ~: E' N E8 C- H! _│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 g& R8 {7 k; z. W& k% u│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* k" c# Z' Y& d; t( c2 v0 L│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ B9 s& m4 ~/ P% Q; k0 E
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; C& x' ]7 f+ \' u; @
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. W4 [4 x* H! O* T- s# p/ P
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! F! U7 B3 j* X8 f0 f" }2 S│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ L3 E8 R/ K* L5 ?. K$ j│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 p0 g( f+ |# \
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) t9 c: ?# }. E( B& r8 _! d2 C│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: X C1 N: U; z5 G
│44 │ShockWav│10│60 │ │* │Shock through enemies │
' Q1 v6 b6 U* n2 H9 }% P6 d5 @ V│45 │SonicWav│26│80 │ │** │Shock through enemies │
" g% Y J1 L; ] O│46 │DynaWave│42│100 │ │*** │Shock through enemies │
* ? [3 w7 R4 {% ^ E. K│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 r) F; ]; S. |0 T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │' c; D- V; S6 K U" `
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: v1 K% e# H, n: ^+ k
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
" Z5 s$ M. K+ h4 u1 F│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 ~' E( o3 V" h' R1 ~
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! F. {, m Q Z3 I/ q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 u5 z( a. N* ?" f( P│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 Q1 ^* `0 t' ?, _( E/ r) _│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" i* h9 T5 w3 @3 [0 q! I) u│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& i) Q0 G( E* y; G. Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& B$ ^* X$ |1 v1 R2 p. e) F, L
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 Z3 m6 s, m4 v3 o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │- a0 l+ I! Y" [5 M% Z8 C7 j
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │" C( }6 Q, F# H9 j/ q5 t; h1 H
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ r9 U1 Q J" W: m" l
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ u" e- X7 q6 a
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- [& p9 Y# ]0 ^% ?" x│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ Z1 r* O( n. c6 d: t│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; X8 }* Q1 _6 |% w/ e q
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 s" p! V* ]8 s5 K8 X% e
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ N) x5 a/ I: ^& s
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 \- d3 w2 b* [! m/ a1 t
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
' H7 J- m8 u1 j5 y5 y; c│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, v; ^) ^) D1 c2 w7 V0 Q# b│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │ k1 M, D1 _' n8 j& |
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& B2 p9 Z/ e7 ^7 ~5 M│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& x& I2 g" q$ ?+ P│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' H: Y, W+ ^& \: [) j% r: }9 U│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ B& w- n$ [9 m7 U│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 s# z& D6 |7 I. c│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- g/ A; B/ L1 F; G
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ R; {& ?5 a' f! n) N+ H2 y, w+ b│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' Z' r# j+ y6 |4 g/ ]! g8 h, i5 H8 s
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; Y. p9 f( g6 G2 h- e
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% Q2 k6 H( w- i7 n8 k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 {9 M' J" n" M D9 I& p│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ O3 P8 `% k4 r8 A) u- d│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: o& L. I% l9 Y8 h+ G( m
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ X( I f8 }2 h* a% U4 G/ `0 E
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' E9 d C+ c# u, t1 n5 V+ f% l. b$ h
│87 │Hammer │16│100 │ │** │Hammer smashes front! │, m: x, Z* ^. M9 T
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 H: W5 x# `( k( g- |; a Q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 g# d6 d, Z$ ~# o5 Y% S& d│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( S0 M! H1 t( H2 N3 \│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, s( X$ i4 {. s- `8 J: h
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
+ G0 |6 _% V$ W1 a│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 s3 G8 [% s1 P" W│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │' b# t4 Z6 T1 G% a
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& i: ?9 u( w5 c4 d│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) j. \; Q2 G+ g2 C$ {│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 Z# Y% L$ g: Z( e/ B, a│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! b4 D" @8 L5 B7 L+ Q0 e4 F( @│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 [4 z; x4 z0 Z! O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: c( z( D1 o6 [3 z, u$ D( C9 W
└──┴────┴─┴──┴──┴───┴───────────────┘# X0 i: o" t! Q% L* R. R
( E: W7 {% y1 v; B2 g; Q7 Y; `StdrdChip (Part 2)
% p5 L6 U8 x) l* f& Q+ M8 b# K9 U┌──┬────┬─┬──┬──┬───┬───────────────┐
" S* i, A6 g# o& f│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 F% M( V" G5 D* I% _├──┼────┼─┼──┼──┼───┼───────────────┤
' t% d: h( L9 h( C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 l4 S# v- O T6 e+ q0 z& |: B/ K│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- J9 i' {/ b- t% [* b│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 v5 t. O5 D& o% j7 r$ \8 }2 X│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 W @+ ?; M' a! y- U7 b│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 q7 l: ?$ g( I│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' p8 Z8 D7 P b│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │# I7 t1 `9 V! P, T) E6 `
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │' g+ F% [2 x5 G! a+ l& M4 Q. t
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" Q* p( c) M6 O; |. G+ b6 [
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! j$ M% |" E- s
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# T. y; T, O& W
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) G8 M# \ Y' E) [& m' y/ x│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │- W/ }% @" a9 a! g* |, x* }8 E7 O
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& ^5 W$ L2 t! r: Y4 h# k│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, K) n$ o- X. {4 v
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
B0 u; S m+ j. }│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 W& p u4 P; f6 L P│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! G% v) i! b1 ~. B( K8 c. d8 ^3 E6 m
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, {3 ?0 H- @. ^9 B0 Y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 H( Y& r. X5 ~! ?, j- P
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: Y6 d5 k4 R" ?. [ ]│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
7 e( @. K5 }, j! f7 e│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 z3 \4 y |- Y, Y- H9 F" a. l* \- O│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* ?( [1 K# e8 z7 Z w, d+ i│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 @/ A4 ~. f5 H
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ {$ n6 S; R; j2 E% S" F8 [( {( R5 V9 N
│126 │Rook │30│ │ │*** │Protects you from attacks │0 R9 g, @- c5 i* [- t
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 v9 E8 ~" o8 R3 k│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ P4 F4 a$ O7 A% G, w
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% M! O) b, w9 t( g7 X0 I
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 e: l5 k6 @1 k% U. g
│131 │Lance │46│130 │Wood│*** │Lances through back line │* Y/ }0 d# c) |' t2 S
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; l, W2 R* M+ M* ^) l' q│133 │Guard │5 │ │ │* │Repels enemy's attack │: L( D9 D8 i- w
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# n% @5 Q. G# y
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │( e+ _% |8 S) Q- z. H
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( Z+ c( y$ f. u" Q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: B& f# P; ]& N9 C
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ c# D% _4 c- ^! |
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ J( \ m( k* m- k* P│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 s# b9 n; s! B$ K2 r) }8 J8 B
│141 │Prism │60│ │ │*** │Prism fires randomly │; ~) L8 S, ?/ ?0 o$ X
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 w y& r% m- ~) a7 P│143 │Fan │14│ │ │* │Vacuum pulls enemies │3 h3 c! v* W" \% I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │! [, l. c5 J7 U; d. P9 `# T" n) E/ z
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( x+ U. |8 @$ v! y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 `/ T( E' S1 |3 [2 [. h0 R: }
│147 │Recov10 │5 │ │ │* │Recovers 10HP │. g' [* f/ ?, ]6 a3 H4 R5 M
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 _5 j! U0 [* j: K
│149 │Recov50 │14│ │ │** │Recovers 50HP │/ U! L* f! @" g5 Z( D( Q- O
│150 │Recov80 │20│ │ │** │Recovers 80HP │% w5 y+ a5 b2 i0 p& ^7 i
│151 │Recov120│35│ │ │*** │Recovers 120HP │2 `) B+ ~/ u& g+ k) f- b3 n: {
│152 │Recov150│50│ │ │*** │Recovers 150HP │3 `. A- |, g) G( j
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 n( E6 `1 h2 b( F: w/ c
│154 │Recov300│80│ │ │**** │Recovers 300HP │ q; z+ |6 V$ t2 k; o. @2 r
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 f0 w! c# p7 ?( _+ O! Z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│, Q* M; e* n" V, E' _' m$ b
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, r, f. q' `4 `6 Y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
h# \ ]# w: m# m3 ^0 k│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 G) u8 X& c9 O! K! n│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, O9 S9 Y5 J& ?/ u│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, F* {5 O2 ^$ c6 e. P" P/ X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
4 [9 i9 R2 ~/ `0 |│163 │Invis │11│ │ │*** │Invisible for a while │
8 u6 j9 i8 \3 t5 z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' ]4 ~# J, M- W( F; x7 X D│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) {0 U& e. W, \& M1 c7 ^0 o8 W
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% Q* Y1 o9 r+ [, ^ z( n: ~│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 J2 x* c, ?- ~# L2 s4 o│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 {+ k# o0 q3 E! n│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │1 D; F0 } ~1 `7 B( K( T2 P! u
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, Q1 R7 c! V+ r q7 Q, P' ]
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 G: t4 t& H( l5 |: O2 r/ t8 \
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! P5 \7 B' t& N5 L& R
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- Z; {8 L) U" S+ U' c M
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ Q& I& f& e8 s* G0 x│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ ^4 P8 q5 _* u7 C, s* a4 n3 V& t│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) Z' j X* E( i% p
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# O5 O. y! P" ]: P$ r! a6 A: y│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ ?# n* Y. v$ b2 [6 r2 `
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! M, d7 ?" H* G# c* t
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
! c$ m" ?+ p8 _) w! s+ r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ N' Z( L0 Y0 J [
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# V3 G6 Y( q9 M1 p5 C+ B
│183 │Hole │55│ │ │**** │Open hole to dark world │
! S" {# D) F) @│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; q9 g3 U6 Y" l1 W│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
2 m" d5 K6 \2 u1 a│186 │IceStage│20│ │ │*** │Changes all panls to ice │! v R8 H1 O0 s3 _& B/ n
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' b: K l6 V. s3 A( A4 ?) F│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 U# K5 m. q" {) N+ n│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
% z6 s# y2 W7 z Z! \│190 │Snctuary│54│ │ │**** │Change own panls to holy │ a1 c5 ~% U% Z6 c9 Z) a4 k; V
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 \, S J& i$ u$ _, [; D
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* h- L3 N4 I" N6 _│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 I1 v: M' S( e" ]# }* t( D' M, C' E
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, {# P" [4 C3 t( A. n/ J: Y4 ~& C│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! K: P2 D& Z5 y3 Q1 l│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 `6 t6 c. n' n4 B4 I8 X+ Y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* `. ?) t% S( F, q; y# V; e│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
9 S3 f' V8 d$ l8 ]│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 @( e( @( x- [& G/ @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 Q! r6 D. c. y) O4 z, i4 V) F
└──┴────┴─┴──┴──┴───┴───────────────┘* u4 F; B* Y3 X
+ H9 u7 ]% N( ?% L, h' q6 ?* [5 A& `1 ]8 N% w% _
Mega Chip: g l+ M! I- N2 {% h
┌──┬─────┬─┬──┬──┬───┬───────────────┐: |/ J! C. U4 D( }1 g) m' A
│编号│名称 │MB│攻击│属性│稀有度│说明 │# t6 Q' O( X' K. i6 b% k/ c/ {, }/ m6 o
├──┼─────┼─┼──┼──┼───┼───────────────┤/ L) s2 ?$ _3 X/ e" T% ]; Q# X
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. P1 ?3 N/ h% ]2 o: y+ p2 l
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │; q+ n6 h+ N7 t9 a! [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 P1 R6 Z* ]! Z2 j4 B) M* B! N1 s; i2 c│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" l- f. S0 I9 g& Y) z- C
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 p8 w6 c& Y1 ?8 Q6 g# \
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ k% ^8 x' E" I) o9 |
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. b& q/ v+ s& Y* X! G6 K' l$ P
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: r5 E2 J# E3 p: f4 H( W
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ n" q$ Q! [1 O# G9 V* R
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
" }4 i5 y1 K* d b7 r│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% ?3 Z% V& M* F) V2 d│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( N o3 T% q) G- B
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# R% g% n- V2 w% v! L4 P│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ C* J5 v2 R/ w( e8 a# q) q W│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; n% p, O: d# g* Z( b* J: E" F│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 l. k, O, X l5 d/ g
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 A0 |- F5 t: Z1 f$ U
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 \- j* m( w$ d6 P |5 ~│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% `# d) B. _1 C' G9 u5 I│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 E5 t6 \, [+ P│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 A; [6 m. C. b2 p# N5 P. z n│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" d! b( ?7 ~ E! G- @$ {, u│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" M' h- A0 y L, c0 |# t+ Z8 p│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ l# H3 ~& C" x+ f Y0 ]/ ?) W& {│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# c4 h0 i4 _0 ]% ?7 ~# G
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( S( D' ^1 w2 N* z6 D, d3 L0 f p
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 `, ?+ E! @1 Z- W0 w
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* q/ j- B& T7 G│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 [1 [4 t# ?1 E, C/ T3 g1 ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, m6 g: x3 S) O1 G- x│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 [% `' b9 o$ ]
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, k+ v9 P) @2 x) R│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* V2 F8 y% {$ N+ {│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, V! M2 x( `$ g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 g) h2 i2 O1 {2 e: l3 H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' k. J' G. b) N3 ]
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 M m* y" m, d
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 y4 @8 q4 x- S6 G6 T│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. X0 X3 H! h& c3 c9 h7 u* e
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! ~* }* n; l9 L2 r
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │' u! z$ t* h) F/ J
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; Y! D% i/ ?5 v" N% t/ _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 {/ p0 v C. H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' _& X+ a: z( Q: |" K: H9 M
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │6 \# R- e3 g1 w: y# G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
R3 ^ `; V4 J0 s/ [│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
/ L! I4 C4 z: R8 W( R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 m. b) n; i5 o/ H5 A! \0 Y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) H! P8 e4 L1 X
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ `* a0 l2 |1 I1 ^/ L│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │0 h8 X! X( b* M/ S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 F* O. a# u6 N5 s7 W│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* x) A5 k( s0 u; W. S! K2 j+ M│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; q$ s5 J/ @5 w u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# O' ^* C1 X4 `3 _5 c" _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 ?. c- N: ~. F6 X: m9 E1 R8 I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │# p& p5 y4 ]" y3 i! C. {& X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! [7 T- k! h3 i2 @4 E. d2 _│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
% H1 g) `* |/ y6 ~) E K) b: @2 H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! n: \( t& H$ S│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: U& I# ?, J. K. j, M' r& j
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) t4 a3 z2 W" I' c8 s
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 }5 I' a) g; S; Z( }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │! A1 ?. O9 j: E# T2 E/ r
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) G" l7 o9 A$ X/ T) ^( ~
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, [7 ?" y J+ c8 \( `$ L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: D# p6 T/ U. I) W
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% p$ d6 e1 o4 C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
" G9 \5 r3 O( y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- W4 I( b; M' v4 H! c│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% Q! i+ t; S L
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; a9 q) ]3 D3 J# A
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. S8 `/ B) Y/ n4 u, N│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- {; C5 N5 _1 V# L7 ?4 l# g* f│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 l0 R3 V0 T: L9 N! I│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 y/ U, v3 {; `1 w, X4 v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 z4 F& z' h5 w1 Z9 n, S
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ N$ Z: ]; {8 [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- s R( h! f) n) e, Z2 \8 b│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
0 x% e; |6 t- H) y1 c; S│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 m2 H# f# w5 `9 A& s ~
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- J) A7 R9 j& W9 H3 R+ d1 c/ L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 t$ y" X8 f* Q. O
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 h/ I+ z" y& R& L" x
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* j- f; p; ]/ B* {. P& C└──┴─────┴─┴──┴──┴───┴───────────────┘
) r7 Y4 y; y! j3 O* J2 J1 M0 I. X1 T
n" q0 K4 ^; B4 V# x R9 ]. _/ d/ r" ^1 E1 i, q/ k
GigaChip (蓝版)
6 O, E* M: f2 p# y; H% m┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 h- G4 [9 c$ ?2 v1 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │7 ^( P& x$ z0 _. O/ J* ?% w
├──┼─────┼─┼──┼──┼───┼───────────────┤
, }. Q' I0 v( k3 t& B9 k. T- D│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ v, U3 F, ^: [9 ?: c8 J! n8 H│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ `, x6 x+ |, a, o# H0 s
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ x) ? T8 S' J- v' {│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ p$ y f! ^: o4 w
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; v6 j8 d) Q& j) P! b. h$ F. I5 }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
* s& w+ `( Y; }! {. V│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 O `5 n, n5 X9 k
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 M' Q7 m1 u# j1 b/ C│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
1 C% \ [ E9 A# T: b/ K9 @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 v a# X- P* U0 Z& a
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ |& L/ `5 M/ T. x% X( |
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# U' V, T0 `6 y6 X8 J( K4 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 k& N9 A0 M; |0 r) T6 o' f2 n
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" h8 k# T0 R& k; I& [1 ?$ j% m+ R│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% g) L. J5 b, p2 y& ^! y; g
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 n9 b1 x5 ?& J( u" B# t
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 ?, ]# y1 }8 n6 P: k- R/ Q5 C) }6 y
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 D2 T: [( Z% _& B+ W. v6 I
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │% q) v) O8 U; h! |9 u; ^9 i% W
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' @- N3 w7 [" L5 E1 a! z, C
└──┴─────┴─┴──┴──┴───┴───────────────┘& `, f5 r/ U0 Z8 W$ z) y" g9 C; S x
' R9 l$ \- r. n2 i) DGigaChip (白版)(只列出与蓝版不一样的Chips)
$ ^2 B9 w% v% z2 ^1 P2 Y6 b2 H- M┌──┬─────┬─┬──┬──┬───┬───────────────┐& E" r5 l5 y8 h# {9 r( @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ _) N% b+ Q+ s9 G├──┼─────┼─┼──┼──┼───┼───────────────┤
8 @; S& l w5 O. x2 Q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ Q& |1 Q3 D- ~7 c; H i
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 ~* C W. A9 k, k4 L% l) m│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 B! o8 y+ r; B2 r) T% d' D│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 M& A% J+ p5 u└──┴─────┴─┴──┴──┴───┴───────────────┘ |