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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 |. T' u5 {2 w5 z4 V, G" E# ?
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9 ~) `1 `8 A( A* _■● ■  NintendoWorld    站友xliz原创' c& t: P( E# m# K) n
■ ●■    http://www.NewWise.com . o' ~7 P3 |- r0 J! r" u% x3 y
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / A, d5 _6 O8 o# U
1 K: r' F2 G2 n7 N

' l4 V2 }) H& Z. a; ~( q           洛克人 EXE 3 Blue 卡片组合
6 r  }& j5 x6 S1 e9 A7 p; a  f# L8 T; r( @. d
% i/ o3 M% X  ^+ X) J  {- f$ ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( ]' f0 S% g" H8 Q: k大家要看日文版的P.A.或详细攻略,点击这里吧!

8 T% U. P. C, t% v) J6 M) X- m====================
& c- x/ N$ Y) ^9 J希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 {: ~( L: @, O$ ]7 b& m; {
5 V* s' }* E+ e以下内容格式如下:" S( M) u% L( F: g8 K+ r) R
8 o# L) }  N9 `7 f6 Z0 W
编号    名称
6 U0 z% s0 J* u3 f1 c+ s说明
+ l$ O5 I" f) T+ C* I+ ~组合方法& d8 i7 K. ?: J2 U  ]2 ]
---------------------------------4 h) l7 I, `4 y5 |
01    Z-Connon 11 N. {) t; k( \/ B2 _
Unlimited Cannon for 5 sec7 l$ Q2 I( e9 U5 U$ Y6 u: Y, x. x+ g9 Y
Cannon A+B+C
, T0 h3 Q/ b' A6 oCannon B+C+D
3 e$ L) F7 A* CCannon C+D+E
' a8 L4 n% S. a  q
( W. k9 m- _1 r9 e02    Z-Connon 2. c! C) l1 u9 n0 P7 \; t# ^9 ~
Unlimited HiCannon for 5 sec+ t' p/ W$ [0 Q# Q
HiCannon H+I+J
! m8 }: t9 t0 ~4 _HiCannon I+J+K
' c" l* \9 N- ]: U' PHiCannon J+K+L
' n" F3 X! s( P
3 R! u7 h2 i6 a; }6 b03    Z-Connon 3
/ Y6 N( B# I# e' DUnlimited MegaCannon for 5 sec4 S0 s9 K1 n9 j  D$ O- I
M-Cannon O+P+Q
, _1 d' o/ R& ?3 M4 v% P- K7 i& EM-Cannon P+Q+R
: j  D8 f8 l, d) O3 @, P; F3 EM-Cannon Q+R+S
+ I5 @" f3 @, V/ }# M
3 T' q/ e; V9 v2 G; e04    Z-Punch
; w9 T  M5 L! {0 |, E4 H# a8 hUnlimited GutPunch for 5 sec* @% ]# j( T8 }' j+ a6 G0 Y
GutPunch B+C+D6 O4 v; ~3 ?, r2 K, X1 t
GutPunch C+D+E
, `8 t1 M$ V) @0 ~" N% cGutPunch D+E+F9 @1 J: K. t; ?4 I: u, r
/ G+ P4 s/ d% Y5 H, O' n$ @
05    Z-Strght2 G8 W. K/ f+ z* h
Unlimited GutStrgt for 5 sec5 I. @0 ^8 \6 A: \: p3 Z3 O3 x4 g+ u
GutStrgt O+P+Q
: d; w+ ~4 j# ?- zGutStrgt P+Q+R
7 e! z# {4 x1 Z6 ^0 XGutStrgt Q+R+S
. y. i" J9 d8 x7 L0 V
8 _5 T% g) E0 `06    Z-Impact, ]9 k# [3 |% ?3 g* ]$ h5 o* c
Unlimited GutImpct for 5 sec
" b5 ?: W2 V* s* e& q8 PGutImpact G+H+I% e; I6 l8 @5 ^7 V/ W
GutImpact H+I+J' x6 r2 b: o+ ~7 t; l
GutImpact J+K+L
1 _+ H) e" `0 I# n! |
+ Y, L. L* {7 {07    Z-Varibl) b7 `& C& H4 U& w6 `1 k8 ?' N
Unlimited VarSword for 5 sec: A. m* }& [$ {* J" f
VarSwrd B+C+D. n$ C1 o! ^. K/ r$ l% ~, P
VarSwrd C+D+E
: n, @/ g2 _8 {$ U. u& n& iVarSwrd D+E+F
* d% V6 ?1 ~# z4 \, a2 L3 }% ~$ N3 o5 M
08    Z-Yoyo 1( S' l- ~% n; t4 B. I+ A
Unlimited Yo-Yo for 5 sec
6 H$ x1 ^. N4 `+ c' ]Yo-Yo1 C+D+E
% x( f4 Q0 A2 b$ r& yYo-Yo1 D+E+F
/ @0 o, \* Y( Z! Z0 i+ bYo-Yo1 E+F+G% E( I8 E. B- e

* f& }3 ^9 V* A09    Z-Yoyo 23 B3 g( g5 h, J3 ^' ]9 [; p
Unlimited Yo-Yo2 for 5 sec% b% i$ ?  ?2 d/ X
Yo-Yo2 H+I+J7 ^; p/ |2 I' D9 D. Z: R" G7 {
Yo-Yo2 I+J+K
+ E* E- x6 j+ ~8 x! U" x! H% _1 V$ CYo-Yo2 J+K+L, B( i+ c4 u4 e& `9 s

& z) v) j7 y2 v' s8 ^3 N10    Z-Yoyo 3( _* ]) j, m  X/ K6 ~. Y
Unlimited Yo-Yo3 for 5 sec
! a. P1 x2 }: x4 ?" tYo-Yo3 M+N+O" [) k! W0 h1 M! m
Yo-Yo3 N+O+P
1 i; T8 o4 L1 z1 @4 J' RYo-Yo3 O+P+Q4 }; P6 F: l5 {2 T& z

2 g* ~3 M" L& q11    Z-Step 1
" t4 S( x+ q: j& K: z& U; }Unlimited StepSwrd for 5 sec
2 ]1 A5 I! g/ r7 c( A) [StepSwrd L+M+N2 _7 R. D* ]5 G; r' d! x2 g  j- U2 E
StepSwrd M+N+O$ K' J/ l/ j0 S9 I
StepSwrd N+O+P: k7 U( `8 O- l! h2 B3 t
1 `0 r7 L3 S( M: E/ N
12    Z-Step 2' L' e9 J7 c% Z3 `# v
Unlimited StepCros for 5 sec
% }5 V- o2 ?$ r& F0 r& ZStepCros P+Q+R1 k: S3 V+ S/ A; Q# e
StepCros Q+R+S! [4 T- n: m! w3 A
StepCros R+S+T
* B4 ^: n9 {/ I, G1 Y0 w5 X( V1 f3 D  k3 v1 b, U4 X$ ]
13    BubSprd
2 w8 R$ l2 W; b; m% qAttks w/ spreading bubbles!9 t: z. q# T+ l1 k
Bubbler  C+D+E
4 X9 r& x9 m+ k5 C- C3 DBub-V    D+E+F
' c- t. R% B2 p  Y% g4 QBublSide E+F+G4 d8 h; j' p8 m- }4 N/ C: I4 @
Bubbler E + Bub-V E + BublSide E
  |2 R; m; j/ X: r$ q; u
2 k2 j8 o" z- \+ W) ?14    HeatSprd
" J1 }$ p" A2 l- OAttks w/ spreading fireball!" T" ?1 Y; @) H* x
HeatShot H+I+J- D3 c" ]4 ^5 o" C, B: _
Heat-V   I+J+K& O/ z+ g+ v/ i+ S" Z' d4 n
HeatSide J+K+L
. d$ [' V) f- n. wHeatShot J + Heat-V J + HeatSide J2 L% ]3 }2 D; r( D: G

2 _% X" v1 c$ ~' k0 {8 R15    H-Burst
6 ]) b: c. y1 P# t, \; fCreates a giant explosion
. }2 V& f( n" Z# \/ I1 g+ uSpreader M+N+O, o  o! b6 k- B1 h  e
Spreader N+O+P2 Q- q1 e1 Y" T2 r. I1 A( s) G% j# Y/ p5 W
Spreader O+P+Q
, G0 u7 s  A/ I/ p5 \/ M9 [6 @7 w- B/ N! B
16    LifeSwrd) a3 Z. b) q6 l& H+ H
Swings a huge 2×3 sword!
: g) N" C. m( ~# X! H/ E# vSword E + WideSwrd E + LongSwrd E3 h% ]3 y0 v% I& D& X
Sword L + WideSwrd L + LongSwrd L) y- u  N' E5 v# ~  \1 K
Sword Y + WideSwrd Y + LongSwrd Y0 S4 _- r" X& n4 z/ z; t
4 p4 C/ B  @2 M- M
17    ElemSwrd- f$ S" F' S  y4 W- ~, E
Wide swrd contains 4 elemnts2 m, s% V  P+ r. i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; |, ^  I+ f3 q1 Y! }# s5 A8 NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 J9 [' o0 [# J) f3 T- [+ f+ r7 s
18    EvilCut
# }5 c) ]' W, S/ p9 VStep up 2 & make 4 atacks
9 G: t7 a  T! V0 x- B& Q4 z; z' OStepSwrd P + HeroSwrd P + StepCros P
5 _2 Z7 f" M/ s
) @5 |# f5 `4 A8 j. H: e19    HyperRat$ q+ e/ ]0 z4 v# p
A giant Ratton charges!; E: q, L: x: j* ]; w
Ratton1 A + Ratton2 A + Ratton3 A/ g& `+ y8 D) e+ d
Ratton1 C + Ratton2 C + Ratton3 C
$ ]7 n* B! N! v6 fRatton1 F + Ratton2 F + Ratton3 F/ p8 D  }3 [% v# d- J* m2 f

/ h# s: C% v5 f7 K) V: d20    TimeBom +
' d, `4 ^4 M6 Z8 U3 r) A7 wSets Time Bomb in enmy area
: z' W# W$ c  D$ {# j- GTimeBomb J+K+L
# B/ [9 ]2 b+ o3 o# a! b: E1 }TimeBomb K+L+M! _( Z2 j8 f7 l6 _% G/ Z
TimeBomb L+M+N
. `4 e: k& B2 ]+ k; b
6 ?8 `4 R, ?1 ~7 Q21    GelRain
* \3 R# X7 N" x! LGel steals squares
. y9 h" z  d+ d, [MetaGel1 B+C+D. ~: e% O, y* u/ c8 M: x
MetaGel2 E+F+G
0 E' D2 ~1 a' F5 E; G$ DMetaGel3 S+T+U
0 Q* U& i3 U9 P; }6 I8 b, S( X
3 `; w( ~% ^0 v' D22    EverCrse
$ v: _) R% U* s! U: fShield chases enemies8 {+ U4 H7 i5 x( G7 e3 P( }; e+ O
CrsShld1 C + CrsShld2 C + CrsShld3 C7 t% ~4 o! J* x4 y0 x8 z( Y: y5 ^
CrsShld1 L + CrsShld2 L + CrsShld3 L
8 E( D7 B; B# l5 ]; z- G  F/ q% o8 p  I" t2 f7 C
23    MomQuake
2 S" R  v8 y. ~# [Awakens Mother Earth!. w8 X# m+ ?8 L  U- N7 j8 L4 X
RockCube * + RockCube * + GodStone S
2 B3 {8 G  _$ g' [" X/ P0 V- G( Z, d! e) l6 N  M; ^6 i
24    PoisPhar3 k; @1 @6 |- ~
Pharaoh generates poison
7 Q, V7 b% e/ I$ d# U8 I' r5 U: v2 _PoisMask A + PoisFace A + Anubis A
- v9 x1 [: a2 v$ t
* L* z! _7 e3 L% b, s3 k25    BodyGrd
/ Q, o. z  q6 ~Bodyguard takes out enemies
% a4 L' [( z9 J' C+ A) EAntiDmg M + AntiNavi M + Muramasa M3 o+ M! R1 C/ N

+ g% T) @4 u% q26    500Barr: S0 l/ J; [& r. w  Y- M$ o
Barrier absorbs 500HP dmg
0 v, _2 T% ^; ]4 j9 ZBarrier E + Barr100 E + Barr200 E
& F9 s: r/ m/ KBarrier R + Barr100 R + Barr200 R) r* r3 P0 X8 w; `0 q# [% L
: P5 \9 L9 Y, q: t3 }
27    BigHeart
! @2 l$ ^6 G6 @" [% p) R+ \Attacks, then heals HP!- {& i; o/ H. S/ u9 X/ E" e9 a
HolyPanl R + Recov300 R + Roll R- e" a9 f# J8 m6 g
HolyPanl R + Recov300 R + RollV2 R
, K" ?1 i' H2 H) L1 e, P, p" q9 r3 _HolyPanl R + Recov300 R + RollV3 R& a# _6 ?2 v( F! w
7 r" V2 m1 C* H
28    GtsShoot: ^. \$ Q+ n) c% F9 E$ e/ U
GutsMan throws MegaMan!
% R8 m4 ?7 d" D: n& E/ zGuard * + DashAtk G + GutsMan G
/ c8 w5 G4 S0 Y1 N# S$ }2 dGuard * + DashAtk G + GutsMan2 G9 o# {! T6 @) I) V2 n
Guard * + DashAtk G + GutsMan3 G
! h  Y' a+ X2 c/ r& C  uGuard * + DashAtk G + GutsMan4 G
- m: \: B1 M# T7 n! @
6 T; |. }1 t1 _' q$ R& R29    DeuxHero  f# O$ l9 N8 @, ]- O/ o6 d
MegaMan & ProtoMan team up!3 A* Y. i2 T# c. V# B
CustSwrd B + VarSwrd B + ProtoMan B
/ `" z4 ^( C3 QCustSwrd B + VarSwrd B + ProtoMn2 B
+ d7 V8 g. n: Q" }2 U2 s1 L. Y' WCustSwrd B + VarSwrd B + ProtoMn3 B
0 @6 F: R; C/ d0 t, Z1 KCustSwrd B + VarSwrd B + ProtoMn4 B3 n' k& i, V# P1 Y1 i. U4 }
6 f- F8 W9 T9 F! Z
30    2xHero
+ S3 D1 y7 t1 l7 f2 u; x' |MegaMan & ProtoMan Dual atk
" y# }* V! G- S# t* J& U3 LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 [1 {. Y# k4 n9 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! e2 D% t; ~/ o$ [8 t3 m) @0 g; k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- P1 p, W# q  lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 a; n# x9 v* k& B, B* \1 I: y1 D( d1 q
31    PrixPowr6 t0 c9 R& ~+ a9 ?8 ?' l
3 Navis attack at once!2 `" i0 J7 D+ s0 U* X* |$ E
Team1 * + Team2 * + KingMan5 K& \1 X- q  B& V* Q; ?
Team1 * + Team2 * + MistMan5 M
. o( Q. K4 K% }1 ^! S/ uTeam1 * + Team2 * + BowlMan5 B9 |' e( ?8 e" Z9 p0 h

- K3 \0 q! ~6 ~32    MstrStyl" l  b. r" S/ p; f% I+ J5 j
MegaMan unleashes his power; T: |9 O; [( S5 _  R6 A: d' ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *' Q: B. V, j" J; d$ E2 x9 j. C

4 b" }* M. ^. C: X- OStdrdChip (Part 1)
: B! ]- ^+ z" i2 R$ K( F+ ~┌──┬────┬─┬──┬──┬───┬───────────────┐
" X2 L) K/ Z+ E4 }2 D) W2 F/ r│编号│名称  │MB│攻击│属性│稀有度│说明             │
' l5 q0 P6 c/ i) w* F├──┼────┼─┼──┼──┼───┼───────────────┤
% q9 C3 d* M5 e  M! K│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ w0 v# x, ?9 U+ ~/ g  L3 `# h1 _3 q
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 C& s9 @- H* j: W2 ~$ ^  [* E1 W! E
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ d' z; A* n! y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
# Q; j0 V- G4 S( G3 N│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ |: @2 G+ N5 o; H% i" H8 [# [│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; w/ W# Q5 p' c( I, A, C8 b3 _1 v
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 k1 l* Z# D; S
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 C9 h" @' Z0 D: S7 a# t' W. f8 [
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. O/ H9 l. F: V. n1 |. v, q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
1 T" k+ c" j( ~8 L0 E│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  N, u! l$ h" @2 Q, o" c
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" X. ]3 o4 |' f! h, m
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% l( L: \% P# ]0 \! R2 O│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
' K  `* c1 [* K6 [5 _3 p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  K1 c6 R' J. @; i
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ n- Y6 e! u4 j4 m- l│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ Q% D. [/ o! @& H7 O' P5 X2 r│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: T1 \9 L( [3 k: _: P
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* l5 \& r# ?4 e* _' e│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: t" E  y3 n2 @: x7 q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 c/ X: L' W: \1 v3 b* ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
# g8 C! ]% N- }; ^7 L8 {) s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 d  }' k5 D! z4 v9 }" {0 A* G
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 l# l, h7 d6 m: g. z3 I+ |3 G│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& {9 K5 c; l0 C* [5 x
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 k2 W2 F( T1 _6 Q
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# K( |6 G9 K1 }+ y: x2 @/ V1 B│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │8 Z% h2 e8 I, _' q. R
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. h2 D& h: P7 ^! s+ T+ M( a# m│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. A( z# |( |$ ^2 \
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% z: p) b1 G7 p) g( H$ s' [
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: Z  e( w$ _( n1 z5 o3 `
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! l  U+ o9 f% i# k% y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │' ?7 H+ x2 m3 ^& g/ ]  U/ K
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 k; t) z4 C4 K- g
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( u, A. B' W1 i& H) t" Y. A+ s
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │' `- A$ @) U5 N, d, E. K0 M/ Q
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% p) S1 \" p" ]0 U* x. i
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% V8 K5 N- x8 {7 j3 E2 f' Q0 y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ ]3 j; n) F7 C3 A) S, ]6 P9 |, X│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 |# Q6 n& p" t9 K/ d8 l/ H9 q1 l│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' R( w4 x$ Q; v' K5 t+ h. N│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- M( q! `! f% J% v! Z1 ]; k│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 e6 _" n" Q0 b7 I7 T  z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 f# F0 u2 y, S+ g1 m│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 H5 D3 d$ A( c' y: {* }& Z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! x& E/ }. ^# M: [  m
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% o' N/ k+ W5 s) O6 M
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 y+ z" i( U3 U8 h6 r1 H! Y% m
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, M7 r  d% L0 s  ?4 Q7 K1 q. @
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 s% ^) ]; k/ g" a. H3 @# ~
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 }" U9 }( M' z! d) E8 v
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
1 h  i% }  f/ W( r& x3 W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' N5 S- y, ?( @
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 }' ^/ J! Y0 M( |
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& @* o2 k/ e, c8 W) }$ _+ R6 ~
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │0 |% e# g1 o) C2 L# d' W: }" _
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ f6 y' X2 H7 m9 i│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! {: n' c; f; B/ p: J9 I  K│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ e. q2 v1 G8 m1 v/ |: p
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 ~7 m. V  E$ h4 o; N  x
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) V: H4 N" k! b
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 w7 C6 r* C3 ^5 g6 p│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- N5 A0 n9 r0 V; q5 b0 k: f' R( i
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. k9 `3 Y% C* I2 y3 q2 t  y, K7 ]│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │0 d* X' u8 ~8 S) r" H
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. P/ y' @1 T2 v+ I& r
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! X$ _+ }6 m( M9 x: H) o│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; o& ]* e! w* s8 F; ?: e
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! r  c1 g4 ]$ A: X
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │) O0 X8 D/ j0 @* S0 V+ V4 S
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& F: u: f' Z! I% W- W) |) `) l9 q│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
, M: t' B/ v  v8 w; P│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 L& V' u* A- p1 H7 t* N
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. m, _+ `( G. t7 L9 F5 @
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! {9 [; \1 \0 \8 K& R: J
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ h. E6 A" V, S4 P+ y│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' U  @6 ~' [  h3 D
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
6 [, }  ^, t: u! s; x6 p│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% Z3 a% K5 d) ]
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
3 d" e- ~# x6 K2 _- u) @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 k* W- p+ m5 `) e* C│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" W" B5 W& V" g3 C│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' v7 X) n3 C- H, h" X
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
9 g! X5 x9 l. |. {# m6 Y; k2 f4 z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! C) N7 ~# m3 {/ S  q│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  ]( a( F& l" G; F2 J# C! P! X0 |7 ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; K8 ]8 U+ X0 p' H2 [
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) |+ V, m. c1 f3 K( D│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! N* o6 H& b  t+ @) F
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; y* c& t. L+ ?! ]" c7 f; F
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 Z0 @, {4 }5 H1 Y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 W; B6 a/ W+ N+ O3 D│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
, ~( |0 K& ~7 R2 `  e│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │: w. p. b8 A* B1 Q5 K( [
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 l2 l) t) e# Q; T
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  {+ a8 P& Z# k8 b. M* j│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* p2 ~  S) z' U8 I% m' Q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 w$ r3 B' Z3 ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! n# i. m! O5 O# F└──┴────┴─┴──┴──┴───┴───────────────┘
8 K6 u2 T2 {# g6 }& A, @/ w# T3 G
3 o4 ~' c0 t( S) jStdrdChip (Part 2)
; L; h& F, V0 g9 Q+ v4 K┌──┬────┬─┬──┬──┬───┬───────────────┐2 I5 e2 U/ f" {  C2 w1 R
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 v) v8 t4 W( c├──┼────┼─┼──┼──┼───┼───────────────┤
) A- d# w! R4 S0 L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' k' q$ P8 f# T) {8 J│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 p- ~4 d% Z1 T- _. C/ [
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│& m8 @: _' O1 V/ Y3 a
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; Z8 r- F# I! z& F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │2 a+ [/ z& Q8 h
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% M" W; v# a# g
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* `/ r4 R# h- Q8 L$ D' x│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 t4 O9 Q% x$ z
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ ]" `: t1 b4 e1 Z$ H$ I3 ]" r8 u
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │  O/ c  Q% S# ]  T/ R6 }  f
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. t# D. j+ q5 v- o
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │% S+ e# M5 [% c4 ^: r1 ?! w
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" U1 z( D4 \; z  p$ B. T7 ]) ~│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, j. g* _5 z9 I3 J% B7 v│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; Y0 ?2 C$ x: m│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │8 D4 f' E3 I$ P3 D7 z+ U: I
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 v- t8 k2 X/ n2 d/ I) N│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 ?, Q' p/ l$ D% K9 \; T& s' \4 }, h
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% F8 M; S. ~# X' ]5 V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* |% a9 y5 M: [+ G$ l, C3 X9 l│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ q& b- o5 @0 {! ~) i1 j8 c│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
8 C# m1 b0 C4 p# \│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' L# f2 t2 m3 @. A1 N" l3 ]
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& M1 F: D  h2 d2 k- @# K% q│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
; r' ?2 C. ]5 }3 j: Z  j+ V│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │; c3 ^+ ^. p9 X- T
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& m- }$ S4 {9 l" _/ E1 S│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; e# m) n* h& `# A4 T
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
# x' _6 C3 p. V& C" |2 Q$ i│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! r; \) J+ U) E# F3 }- {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: s; p  I* l7 N  ?, S│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. O: R) X* W8 A4 b, x
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ P& u% W- v( v/ j7 E│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! G( H  t6 Y# i% O% \7 l8 E3 f& D│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 r' ]1 c# |) c( G, f
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- p3 @# b: X6 U0 F9 }& _+ ^│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │; x4 j0 S; W7 n. C! N8 f
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 s1 P0 w( O, C% C( ?
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% b& U5 s, t! O* y$ p( ]
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │  ~% u) u% Q: S) k6 c# K7 H% A$ ^( f/ O
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
0 O5 R2 `; b) t. ?│141 │Prism  │60│  │  │***  │Prism fires randomly     │( u5 _  j" @6 `2 f1 [0 |0 W7 r- o2 F+ O
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 I6 q# y' L% N4 x9 B0 l
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 S9 l# G/ u, y7 u2 S
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │# r7 D. z( ]+ I6 N0 |9 ?( u
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 N6 v/ u' l4 F) _+ C9 t/ ~
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 q6 V: ]* C: Y
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; v# `8 ]* W$ s1 ]
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ [6 Z, S/ B# V  w, i% t- |4 u+ s│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: N1 b# O$ C4 L+ s! E9 E' r! R
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 G3 O% }; q7 x, u# r│151 │Recov120│35│  │  │***  │Recovers 120HP        │* n$ Z2 s) d" g1 b
│152 │Recov150│50│  │  │***  │Recovers 150HP        │' f  p6 o6 m. R
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 S. `4 s+ a7 P  J' @. P4 U$ v7 z9 v│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 R4 N4 e7 _2 o( j│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 d0 p6 F5 M4 \
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: [2 Z* t2 X! R1 g; w! t/ K
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 Q) G; Q3 c0 ]' L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ h* S  a6 `# t7 I# [1 `; {│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 \0 P* B% G$ W+ G" K$ R5 a│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 ]; F8 D8 y/ l, O6 [& B0 _│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 V. T# q2 T! R│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; o/ ~3 `1 F3 x7 V2 N
│163 │Invis  │11│  │  │***  │Invisible for a while     │3 f5 q$ Q# v# O& S8 v8 f  T8 P
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 X+ D3 }6 m/ x│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 E2 c( B/ ?$ i/ U& W# R│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 l8 @: I1 P# W( O- H0 {' Z8 B
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ Z: j! X) Z0 i, N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │0 W: [6 d8 P# _" G! F$ I  A( ^1 @
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │: Z& s) L+ O# L. `  x1 Z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* E3 C  c" ]$ K2 c
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
& R6 `5 n; ^. q* \/ b( J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% `- E4 B4 G9 {* h  W( p) h! P│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ C; d6 h8 S1 W7 ^/ W$ h8 a( @
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
: x. R: F# j% J0 A. }│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; E' [) e; ]* y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 y5 M- N( C! _5 m, a2 ~│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* w- g( ~4 [3 k6 @$ ]│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& l7 Q2 o% t( v4 o$ Z+ W/ f│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) P2 ]' F8 c  h( B& A% Z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 L( y7 c* t6 x9 o) V) \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# o$ X% m0 x  J$ _! V/ w$ n
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# P4 m& l7 Q7 l│183 │Hole  │55│  │  │**** │Open hole to dark world    │. k6 r2 S/ R* C3 P5 T
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
+ h4 t1 p) j( u/ r5 m! G& m│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* ~; k- Y+ u7 M! _" a  \( O│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: p5 u4 y% i$ S│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* u4 I* z( \( K3 R: F! Z* s) F" y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 d7 f# Z/ X; V) Z& a3 r* j6 P
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 j& E2 G% q6 S/ ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# a2 ~! {4 W2 H
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 s( p# L( }5 R3 \: W# y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) K2 I7 Z8 @2 w4 w2 ?& a
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- h$ Q3 _" Z* S& D& D│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 l: u  q! }& z: A) k, ?0 I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │* V0 y( u3 K  f# o- s5 v0 q
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: x& N5 r3 W8 l! r8 N│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. n0 y1 @' ?; B7 j3 r5 K$ \│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* X/ |( @5 P& H2 p: N│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │3 D, N  J1 p' X9 u9 Y+ D. p
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% @/ A$ h0 Z8 L% |└──┴────┴─┴──┴──┴───┴───────────────┘
4 |) J# h% D9 t$ o
$ G+ P2 O0 s2 z) \0 c$ P4 h1 t# u: @5 \
Mega Chip
- H' F1 M* R3 l$ L* S┌──┬─────┬─┬──┬──┬───┬───────────────┐
  h7 y2 F0 q( k1 ~4 E│编号│名称   │MB│攻击│属性│稀有度│说明             │( J8 o) Z7 c$ A# w4 U' a
├──┼─────┼─┼──┼──┼───┼───────────────┤
& o/ [  ?6 |6 l: h0 {% l│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 d' C. v9 R5 s│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! c5 M2 U: z; F, R1 ?, ~2 ~  s) D5 r7 I/ ?│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 \+ G0 r, a' h. O* R  \6 e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │8 f6 H. \( |5 u. N& _  C
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; R  Z. L" }' Z2 o7 _: R4 O( e% w│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 N+ B* u7 y/ f1 v: ?9 n│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
, A3 `: ]' e* T7 G4 G& b2 L' K$ r' ^│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 R" T, f9 k* C: p│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 L3 |  y0 a( @% n5 |+ E│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) C! N. k! x" Z1 K& @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* v5 i% B8 G( a# Y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- m4 `; V2 `  V- o! O  s│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
. }; A" Y/ W; @" ]: l│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 [) V) K$ c& B1 m4 ?  O5 i
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │# s6 V( V$ Z2 K9 E! c! I- ?2 t
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ @* c* L0 @4 O$ v9 u; ?│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) p: T8 R7 S0 B" _│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
& N: ]! v) h) t8 U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ [4 }/ s1 o0 v& ]% c/ c│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ g. R  L8 b4 b! U, V" u8 {/ x4 F│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) [1 W3 {3 \" j  B
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 o; ^) l2 Q' F/ c% T' E6 D│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' t1 ^* z3 y7 _. Y8 I1 ]7 \! G
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) ^- ], z0 X/ u) [& |0 |9 N+ w* g! G│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ d. L3 R" \' E+ h│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: N( q% D/ o5 N/ n. \
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  v3 \( O- C3 i, W  ]+ N│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 J. D: J9 P: Q, A2 e% s& D4 n' p) R0 I
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' F! K/ r8 `7 H; G) x" p1 Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 i0 g! R1 S3 |  M3 Q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 t( ^) `( y' G4 S* E
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- L' J2 ]* m* K# M! s/ h. n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" K0 S0 u6 V% c# J1 |$ j│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) r$ ^& L" q! P/ k$ M- A# Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │5 C/ k1 m7 K+ S+ p- W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 ^5 P* B) k% @2 D9 ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │3 k4 Z6 y! x9 ?" o# s
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │' I! V7 m# q) L* z5 _8 ?6 U
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( e! s8 v  Z9 i
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 _/ w1 G* D& d6 Y/ S" Z6 `% q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; k3 P. G  w+ I* a% B/ J  a│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │5 ~% v& k+ Q6 g. L9 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │7 H% `. |! s3 R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; H# M6 T5 O. B& l/ B7 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ Q$ l# g& H- l, J6 ~
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. G) m2 S" f9 W$ E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
" S6 _- E1 e" X$ q: b2 V# S- T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* M+ P0 |1 D4 J2 ]5 U" h
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
  G9 ~/ n9 E% M: ?* P/ Q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& b2 @5 Z; K: Z4 l' Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │% c) k( t! c* ?; n& I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 O2 }: N( j: t! v; D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │$ L. e) K/ l4 }" t& V& j9 E0 i4 W
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! A7 d/ ~; b, }' [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 I$ q( U- E4 D: @3 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" Z' U% U' B: @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& R& C8 P9 K/ l5 ^│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" j) I) c  G  f! X. p( w  S0 S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 `0 Y- ]( O; v, Q7 ^& R$ b3 L: |4 k2 D3 @3 X
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 |! @; \1 G" o' z* W│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 X5 B* z; [9 b
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( a) i0 b" d' f% t
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" d; H+ L) S" L. o& p  ]│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, R2 h, B  x' G) a/ V* X│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# s$ l) `$ Q5 F/ ^5 m9 ^$ d
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 s. B: r+ w& V' }: S│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
2 K' W2 A# x  m$ g# ~+ p│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 n  d0 F2 J7 X5 J1 X) C2 x- O# O! s
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, R5 P8 B; @* R5 H. b$ N│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  @3 r( s, g/ Z9 H- D
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" x. E4 {6 G% X3 [/ g% `, K0 `
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
5 l9 n0 ?$ H5 E% B│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ c0 Q, P6 k, a) \  L) D3 W$ d3 {7 o
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. @4 I) M& o- h  |# v9 H│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │# U8 U# a( |- L: X
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
. B- S8 c) C0 d1 o. \3 m5 j; e1 V│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 O# G6 K3 G6 s' j& O7 r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │+ h. u5 v$ }8 T! t2 s6 K
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- I# s* t* w) L6 B  E/ |+ k2 D
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% x8 n: R9 o3 y7 B
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
% @! \/ Z: d: N* G( M& `' r│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │$ U; g% m1 z$ y2 `. S! ?
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 ]1 b9 S0 l8 k* Y* K│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 y* ^7 Y6 d# a6 w9 ^│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( G& K" |) l3 B# k: ^/ J
└──┴─────┴─┴──┴──┴───┴───────────────┘- }7 j6 |* ]6 q/ D/ V
- P6 l2 ]1 T( W

  g/ `$ D) ?) x& x4 B0 L4 O. MGigaChip (蓝版)6 v5 E* @# s; W$ }0 `. S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* b  O7 l- J$ q% q* J, d* \│编号│名称   │MB│攻击│属性│稀有度│说明             │
, Z3 q6 T# R. p├──┼─────┼─┼──┼──┼───┼───────────────┤2 L9 x  h7 }+ Q% f
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  t; v2 u* Z0 s- a0 i│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 ^) a( C3 c4 F/ ?  E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │, o( m. Z, R0 f" Y, Z$ K" U6 s
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! u# g5 R) F; w( \
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │3 ^5 t. j4 C6 F6 ?5 }5 f" X6 T3 f
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- p0 k$ ]: c) c; Q+ I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- ]; ?2 U9 C- `8 \- v! V' X│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" e' U4 m. [: M9 K& O, M/ t│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
% Y4 i: T: Z1 g$ @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │1 t0 C, R( f7 R$ {. k! I
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 \; c' F8 B! \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" x. a7 ^3 u7 x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │  G5 L2 m1 Q1 [
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ I3 a: H- F5 i4 q" l│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- B# Z2 C5 L5 z8 C) ~
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │& [& B) u% k9 ?# V+ s) q2 n
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) T) \; Q' T; u! B│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 H# U' x: \/ i3 q
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 q' m+ z# \% e- G- T$ M3 b% _; G$ }9 L
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 @* J1 Y. T* E. l: [5 M! Q$ U. W% W
└──┴─────┴─┴──┴──┴───┴───────────────┘9 a9 i! ?' M. j
3 T! C* K2 W3 C& r
GigaChip (白版)(只列出与蓝版不一样的Chips); z( p% D$ z. H
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 Q" `% N7 R" {# {. T
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" d( G6 j9 [$ J$ D├──┼─────┼─┼──┼──┼───┼───────────────┤1 U' `" i6 C4 k8 V2 b% p/ y1 D
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% n8 P7 K4 W0 _" e2 \2 m! _
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* ^5 W+ O& P4 b; p$ P
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 B  A2 \  X/ y│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 n4 b0 L: N; i+ t) D└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. x" ^; ~. y, E& D& f7 x+ YMegaman EXE 3 蓝+白 Standard 级别的 Chips:
+ A0 s; x/ p* Z6 W* u( X, r6 w: t9 x8 V
001002003004005006
' O" J4 {( x7 V" \1 e9 b007008009010011012& Z1 g. D3 A+ t
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ t+ y( Z3 I( U$ k! l% N% \* X

! `' T! e* n9 v  R; s( t( L019020021022023024
  {4 I, ~' R; n% h# Z025026027028029030
- n+ o! I4 p( v. r8 |; h: Q9 O031032033034035036
* m8 g' N2 V( N
3 k1 W: k1 \7 D+ O* O) F$ b. @[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 m0 s& x, V/ z3 N* o8 d
# ]# Y5 B) |# u8 j" V; p037038039040041042
: J$ K7 l2 r  b# }043044045046047048
/ ~. ?5 o; |! U  a( g049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 K) d0 I! V( N! D, a9 @
" A% P5 Z  q4 g( `
0550560570580590603 D( G7 L% u6 I4 O. i! w3 i& G
061062063064065066: y1 }4 \  D1 c, t: N/ D
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 {8 o! o% g$ T9 a
; c) s% Q, e) `' E
073074075076077078) `9 D/ K" e( C3 R1 k5 r+ h) Z1 T" F
079080081082083084. ^! l& {# c' x/ N& `  S9 G6 C
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: c) s/ F- i4 L5 P2 W/ R
+ m+ Y8 i- H9 T  d! {7 D  w. J
091092093094095096
/ ]9 `( B. h  m9 M  |* l097098099100101102# N4 N8 G6 t' g# X+ \
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 R/ b) r* x, D5 Z+ H  b1 s
. F8 H: O+ A" E* v; }
1091101111121131149 I; N/ Q+ `1 r4 T
115116117118119120# j( A0 `% o  X# \9 R: P6 M' [! v& L
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ f% p4 x; a) ]4 S; d
5 Z" [$ c) y, P6 l2 x: w3 n. W
127128129130131132" y" e9 ~% @5 l) ?( ?" B( O
133134135136137138
+ n& v$ u0 O7 @139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 B: }) e# l# e# K4 N3 M7 F1 V5 `$ x
$ P% j( d$ Z4 i4 @4 v0 q. L1451461471481491505 T6 }! \6 Q  I* j3 W
151152153154155156
: G1 P/ [# m0 n9 J' T$ n7 [157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 C$ @, h% P2 i; w: g: J$ b& ]

0 e; f& z* a5 ?  }# n5 P163164165166167168, s; H" [' |) G8 x# q
169170171172173174
, i& }0 \# H" l& e, F9 @  A' ~. d175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 K$ [% O$ o( h6 X$ W
0 @" O, T( B- A0 @* W181182183184185186
% a! `' \, v9 j- Y$ s8 D187188189190191192
) h5 \/ ?! m6 x) C- t193194195196197198
: o* J. C: X0 h5 K% ^" M! F199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% U. s* L- y0 c
7 A4 h- P1 O& l/ }, m
001002003004005006: g4 n/ ^3 K7 E3 c( a9 c" T
007008009010011012
: s8 O8 J% C' z/ U013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 u. v+ r- Z$ C# a  J; T1 j4 o" u- p! L. D- D1 a
019020021022023024: T" n2 }  v1 |" |" ]2 y+ L5 u
025026027028029030
# l/ V$ D! n( f6 P* W2 V8 w/ U031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' T6 p! n3 f5 l
' E# U& C0 N- _! w, T2 i3 X
037038039040041042
% D9 r2 `. i$ {5 a! J- D6 ?0430440450460470486 T& l% T  Y; Y: Z; J$ O. n& ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 z: g; M* S. h, i
% ~- E. m# ?: q, d8 h055056057058059060
% V$ `1 `$ ~6 @/ i$ p/ P061062063064065066
$ q6 Z/ c/ \1 o7 N# D- s: o1 A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ A8 i" h4 ^6 Q$ T% J5 h! ^3 q

: r3 ~7 f( V; }# ?1 C. B0730740750760770783 {0 A% B0 q4 Z" {, p- d* j
0790800810820830844 _) u! X. v& x3 A( N
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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