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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! " ]; d" `2 u( W7 ]1 Z: f6 w
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0 s( N! c( b1 U( V& |  m- k- T■● ■  NintendoWorld    站友xliz原创! [' l& f1 ]8 b9 n+ u
■ ●■    http://www.NewWise.com
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( |( M/ U* ?* }* K4 M6 ?           洛克人 EXE 3 Blue 卡片组合. t2 p$ b5 [! l/ d5 e5 c% Q
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; @- T+ l0 h  I6 p
大家要看日文版的P.A.或详细攻略,点击这里吧!

4 _" ~. d7 \( O3 o1 p====================  |! U2 J- {0 D( e. G
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , u7 k; }  t2 L
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以下内容格式如下:
4 o3 m) y/ [$ G5 c4 i4 Z, Q: Z' p  g, N% q0 x3 m
编号    名称
& K+ {7 g$ ?2 Q+ K# P! F" a说明
4 B) J) D& g6 W" ?8 H; r组合方法
; Z, E7 R4 x3 P: Q- Z# B---------------------------------; J9 q! g1 t( r# x4 W
01    Z-Connon 1
. t( q6 j: m6 @2 B% `6 b3 vUnlimited Cannon for 5 sec5 P' c1 r- {$ {* o" d3 U+ Q4 o6 d
Cannon A+B+C
0 Y% [* F& S6 _8 g2 I! G8 U6 TCannon B+C+D8 t, K- R, E" X" p% K
Cannon C+D+E( U# K& J# i" u  L

  N6 h5 d- j2 s- s# u, M02    Z-Connon 2" l3 D  ?" h& q' _: k8 n; P, w
Unlimited HiCannon for 5 sec
4 O. y! O( b- Z- E- T% {HiCannon H+I+J  @+ f' H6 G- v4 e
HiCannon I+J+K
- M+ p( Q* S  F( v, W& J# K) LHiCannon J+K+L
( A2 d3 N. X, T5 Y, S1 |) g7 C$ w
03    Z-Connon 3
+ [& |( [% s  p! PUnlimited MegaCannon for 5 sec( o0 C5 P1 D3 }  `5 {) T8 h+ Z
M-Cannon O+P+Q& x; k! k# u1 X" y* j
M-Cannon P+Q+R
' E6 a" k4 f- A# Y% q) oM-Cannon Q+R+S
3 u" f" I' J) w/ A( A: m2 M, w: C  W9 W) R
04    Z-Punch  \+ t9 |7 y- |. H2 w; ]) q
Unlimited GutPunch for 5 sec
: {7 p* l+ D) A. mGutPunch B+C+D
! R7 P3 N  X1 H: s0 d: H  TGutPunch C+D+E
: b: i& `9 Z6 q" N; m3 e' E3 HGutPunch D+E+F
" Q% i. J* |# M3 s* F( j& s) {5 B4 O
05    Z-Strght
3 H0 m/ B5 \: H) u; ^2 gUnlimited GutStrgt for 5 sec/ S4 `3 h* ?7 D3 U
GutStrgt O+P+Q
9 w) q% y' Z+ g. A6 dGutStrgt P+Q+R
8 @2 ]4 A: _+ y0 O  a8 M1 oGutStrgt Q+R+S: G  y7 |6 a* B

* c6 M9 S+ R6 K# v06    Z-Impact
; c3 a+ L/ u+ S/ v+ }Unlimited GutImpct for 5 sec
* E5 f/ {% m7 x3 |  zGutImpact G+H+I
! M" t0 J7 D* [GutImpact H+I+J7 x2 B" Y- z/ t2 J) b! K+ T9 ~
GutImpact J+K+L
. d* f: ]7 E5 Q- }6 X
. @8 k. u9 a! l' I07    Z-Varibl! j3 Y, w( v% l
Unlimited VarSword for 5 sec
) i% L& x" ?2 C( YVarSwrd B+C+D4 t; j" |9 P( |( v) ]4 D: n
VarSwrd C+D+E
9 t, S5 W  a7 SVarSwrd D+E+F/ }/ F& T" p8 t

! n$ N; [/ M0 `0 z6 n* h08    Z-Yoyo 1
# G% c; K5 [7 o$ R) RUnlimited Yo-Yo for 5 sec2 k3 G3 Z! f$ g1 v% w: j* J
Yo-Yo1 C+D+E8 X* [# f" G' ^& F' _3 {
Yo-Yo1 D+E+F
2 i5 n! D# |& @2 S' IYo-Yo1 E+F+G
" |! Q8 u9 H5 A$ t! e; w" r6 Q. }/ R
09    Z-Yoyo 2
/ _8 S# S: @6 y3 D7 H: v; s8 _Unlimited Yo-Yo2 for 5 sec
; ]3 u5 _; b$ t# K! |  {. G7 C. JYo-Yo2 H+I+J
8 ^$ H  c4 ]8 G! kYo-Yo2 I+J+K
& D9 b3 f0 F, k7 NYo-Yo2 J+K+L
: k# C  s* V6 E& [9 D
8 i" R# j2 t7 M* C% Y10    Z-Yoyo 3) ~+ h  H- n6 s0 B
Unlimited Yo-Yo3 for 5 sec& O( m( b7 r9 K
Yo-Yo3 M+N+O) ^* x) ?* j1 `! ~- w( ^) H
Yo-Yo3 N+O+P
) N4 g2 R' A( jYo-Yo3 O+P+Q
: e) {6 C9 b" L1 Y; K0 Y0 d
5 \. o  |. [: v! P8 K9 T11    Z-Step 1
/ X; ~0 |3 h. V6 z1 r& ]Unlimited StepSwrd for 5 sec6 L: V7 y2 ]( m7 ~2 v! H
StepSwrd L+M+N) A! Z! W1 O9 D" I4 [( ~
StepSwrd M+N+O) r9 O; _! H. J
StepSwrd N+O+P
4 B4 \( E8 A* ~9 Z& \" l! k4 u  J2 v$ w/ g$ R3 T  V3 m( F
12    Z-Step 2
# E$ `+ u# t4 T7 KUnlimited StepCros for 5 sec
: [- w4 n2 U' p2 O! T' t3 e5 s7 VStepCros P+Q+R4 r' n: ^/ e6 H7 G- |5 Q
StepCros Q+R+S
3 W4 r! `: h4 iStepCros R+S+T
9 ]' j, y* |% a. Y6 I3 I3 Q' a7 O% a' O& h6 m% t2 Z
13    BubSprd2 ]/ n" V" u, d9 B& h" ?- O6 ^1 N  f
Attks w/ spreading bubbles!! z: r! @6 h" W* q& Z3 e. m# u
Bubbler  C+D+E
" D  z  G5 p; X/ d, Q, K: W$ ZBub-V    D+E+F0 U1 e& m4 Q8 {7 c* D( E* B: ?/ Z' V
BublSide E+F+G
" Q( I3 Z* ?  E& n( t: v. l2 q  nBubbler E + Bub-V E + BublSide E$ ^/ y* a1 P+ k: \
1 h4 R& j5 j6 d# N* |& C
14    HeatSprd) w8 Z1 X6 E9 Y+ `- @( c. T- s4 S2 t
Attks w/ spreading fireball!
  s  @. \9 Z; x9 U) y' |HeatShot H+I+J+ a" [% V- S: y  L
Heat-V   I+J+K6 R3 K7 e  B8 r  K
HeatSide J+K+L: s; G. s# s% V% c! }
HeatShot J + Heat-V J + HeatSide J5 U  h" E3 o3 p( v4 @
/ F; i; l. T, b$ G) B8 g
15    H-Burst8 s/ f/ Q0 C& U: @4 i
Creates a giant explosion/ n; v" @2 _% M: S8 P; Y
Spreader M+N+O2 b1 {$ z3 p. g. D8 i
Spreader N+O+P1 {) P( ~) U: {3 C
Spreader O+P+Q
  S, ?5 f9 r# V) {" R, j5 t7 Y, s; s# Q9 k* E2 g
16    LifeSwrd
9 T* @0 q! I3 t: \- }) }Swings a huge 2×3 sword!
; ]( |2 R1 R+ ^8 e# {# x& iSword E + WideSwrd E + LongSwrd E
! u- k+ \  `3 USword L + WideSwrd L + LongSwrd L
/ R$ i# x' j0 c6 V2 [% YSword Y + WideSwrd Y + LongSwrd Y/ z5 D! _* L2 V5 q0 j

0 j6 d& T% f3 k7 D3 q) i17    ElemSwrd! z6 l! N) k1 t, z. J
Wide swrd contains 4 elemnts
- D( Z9 D; h: T, _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( b  h, @, ]: Q  s5 R) S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18    EvilCut
3 O4 N$ E( B. `2 j8 t  X! u' uStep up 2 & make 4 atacks: ^) Y6 J  f2 y0 x
StepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat
7 C0 ~, w) u% LA giant Ratton charges!
! w3 t. b9 p9 K9 oRatton1 A + Ratton2 A + Ratton3 A
5 |  D6 P2 H0 t$ jRatton1 C + Ratton2 C + Ratton3 C
# F. r; O; Q- L) n( m. FRatton1 F + Ratton2 F + Ratton3 F
; ~4 R- O. {6 Q0 K
! g6 i3 N3 Q/ W$ N7 o" o20    TimeBom +
( f8 C/ d2 }$ ]# zSets Time Bomb in enmy area
1 W+ O: D2 e4 s- X, j1 x3 o% JTimeBomb J+K+L
( i3 s: F$ @2 S9 U7 l% A' e. CTimeBomb K+L+M8 D- ~8 Y3 L( ]; W5 l8 g
TimeBomb L+M+N4 d0 q( u, c' V+ A+ s

3 y7 ?3 w$ M5 w9 N2 D21    GelRain
( E% s9 N' C8 A0 S& S, X5 z. bGel steals squares
0 f: M/ B5 Y7 g8 j+ u: L6 x$ bMetaGel1 B+C+D0 O/ m" q+ z; P
MetaGel2 E+F+G
8 J' U  C1 ~6 B2 f% JMetaGel3 S+T+U
  w6 Q& T" Y$ c  l% w* m8 S4 b
5 B  E/ y# D$ N& d22    EverCrse5 {4 n: z+ e5 y# i7 a# s. ~/ K
Shield chases enemies0 x- t' X" @& P1 k( L9 a
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ m3 X4 Q+ a; U, {1 ECrsShld1 L + CrsShld2 L + CrsShld3 L
& n! y. v1 O+ ?2 X; u: [$ z  y) d, y1 I0 b' f/ m2 `
23    MomQuake1 d; i& [+ O0 l; X! `; O
Awakens Mother Earth!! H6 E/ D! e' m% `  M
RockCube * + RockCube * + GodStone S
) i# ~2 ?2 K& q2 H0 e
7 R6 _" |$ X, {. x! k# F3 a24    PoisPhar! E' y3 J/ v! x1 O
Pharaoh generates poison. }) D0 f- s" S* j
PoisMask A + PoisFace A + Anubis A" b% p4 d0 F0 ?1 r9 E5 P
4 V* _* q) d# f8 i4 x' B
25    BodyGrd3 [$ {0 N4 [2 B8 ~& N
Bodyguard takes out enemies8 Y! ]& O6 \' q2 r, m, N
AntiDmg M + AntiNavi M + Muramasa M# M: I: h$ b& s$ k
& i$ m( q2 m- t/ W; ?
26    500Barr: b  @7 u. I! J, I' _% z
Barrier absorbs 500HP dmg, s% ]0 s- g# \+ x3 V; L6 Z
Barrier E + Barr100 E + Barr200 E# P9 A5 z- E" X3 H( b
Barrier R + Barr100 R + Barr200 R0 l* R* I  [3 a, ~6 r3 x( s3 B8 b  h4 N

( N: D0 D% H- k7 }( {27    BigHeart
, _& n3 v" O& `; a, H2 ?Attacks, then heals HP!
% y- f: Q8 H# B& {# sHolyPanl R + Recov300 R + Roll R
' D$ V4 j$ J. q6 V! G/ DHolyPanl R + Recov300 R + RollV2 R
! f( s- \5 X- D$ G6 q) U' a" lHolyPanl R + Recov300 R + RollV3 R9 c8 E0 ]  u9 S4 L0 D' g0 [

7 \$ c6 k  w6 O) w4 o3 T28    GtsShoot8 H1 C* J) M8 h; O9 J/ }' j
GutsMan throws MegaMan!$ q5 ?" F$ m1 A8 ]; Q
Guard * + DashAtk G + GutsMan G
3 ^/ }; C/ o  R0 a' p3 ?* ^$ o6 H% oGuard * + DashAtk G + GutsMan2 G2 Y/ [8 @' G+ o9 s* y3 Q" A$ Z0 k, [
Guard * + DashAtk G + GutsMan3 G
6 i% s: X9 C1 WGuard * + DashAtk G + GutsMan4 G
3 `' D/ k' J3 E
) J% n7 a. N7 d! |# _, Z. m29    DeuxHero
) g$ f% }  T. PMegaMan & ProtoMan team up!
7 `! P, q: I7 k* w  NCustSwrd B + VarSwrd B + ProtoMan B
( Y' `. r" k1 m6 [3 JCustSwrd B + VarSwrd B + ProtoMn2 B8 ]: w/ U0 \  h* F+ r
CustSwrd B + VarSwrd B + ProtoMn3 B
+ p; c1 Y4 E4 i" S# ECustSwrd B + VarSwrd B + ProtoMn4 B: i4 H' Q, t0 w1 q3 j6 ?9 v/ Z

- M; y& f- x! @+ n6 ~6 k30    2xHero
( P' @% s3 L+ dMegaMan & ProtoMan Dual atk( I9 k  K3 \  @: Z6 l( n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  L+ r$ w: d" J$ g7 r$ J9 i; u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 @2 p% x$ k1 ^' _% ^) r$ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: N" ^  x. X2 ?9 n3 C- d! }8 iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% q# c* A0 J2 L
/ s( z& J; E6 T+ _31    PrixPowr
" g! K7 w  ?9 c5 |, O0 R- O3 Navis attack at once!$ K6 a' x) A( a( A. @5 x1 o/ ^' N
Team1 * + Team2 * + KingMan5 K7 ]. N3 h. F  G/ m) {6 ~  x
Team1 * + Team2 * + MistMan5 M
. H, }2 q4 D+ TTeam1 * + Team2 * + BowlMan5 B
* H$ N! \4 l, T) D& W' J' q0 a6 P( K% U) W- ?" o
32    MstrStyl
; y6 W/ u, {0 g4 h# M6 a( }MegaMan unleashes his power4 o' A3 H2 p7 _' }# U# J
Salamndr * + Fountain * + Bolt * + GaiaBlad *3 h  n$ V; F5 d- o6 t% E4 t4 |
; W1 i& f4 c. ]( s
StdrdChip (Part 1)5 `  ^1 ~; q% {" d1 }5 {0 b/ B
┌──┬────┬─┬──┬──┬───┬───────────────┐; ~( [  A7 L! I" ?& m% H2 F' s
│编号│名称  │MB│攻击│属性│稀有度│说明             │# ^8 e0 m; S* J" P5 ^
├──┼────┼─┼──┼──┼───┼───────────────┤
5 d- `0 c/ f6 U2 B. P* |│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, r2 X) E: N$ B. o
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' x/ G% U! l/ c& I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& b& @) g: L& G, {, Z1 S: u3 f9 o
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 d$ t+ l& m3 h' ^
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 Y6 E( ]$ F4 s1 @
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
! _" H+ k3 _; I, q% M: M8 [  Z* ?0 [/ N│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; F% e- S1 V7 `* P0 B. L* v, P
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; Z7 N0 A0 ^9 h│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ z# E1 B7 F7 E  U- ^│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 c9 `- R/ }0 ^
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# P' Y- w( R% z' L# w, g, t0 k
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 @/ i  Z" g7 p* w3 c1 v+ [6 c' U│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
3 u$ A5 j8 u& j" h; n" I│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: p: B& l, c- j- X3 Y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 r1 i; N, F$ R" Y/ \
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
! {. c5 N5 t* D2 q7 Q4 U5 o, h│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 p5 }4 X* L- a3 a4 E0 J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; x6 A8 u- h7 k0 M% Y" w+ U' i" g
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │: w2 v- }+ x! p0 l/ V- e2 u$ Q' V
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* {* Q5 V+ h3 ^" g5 [/ p& ]' I# k/ r; Q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* K* L1 l7 e0 J: {: N│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' @5 S: Q: X! E6 b
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# Q% j9 G3 g6 B, r8 {│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! J) s+ @  }+ b
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
: y9 K* W7 S- y4 _% n) {  |" R│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' i2 I$ b8 K2 N5 d( p│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 Q% x! s* [5 {9 Y: g. E! W
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- U8 q6 ?- V0 y8 Q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- X9 d. R( e5 ~( u& G+ q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 A; A" l8 Y0 o7 D$ r
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ r+ Z* D" o( D8 d
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ w; x, U4 Z  \
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
) `, ^1 Q& ~) n. U1 U1 g; C% D│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 D5 @% @) P: n% E: g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& k. |; P, Y7 _│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 B6 j8 i4 ~% w7 t│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │% l* i, C* m" f& U
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 t" o  x8 j2 I! A! F+ b  S
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 Y; [+ Z+ ~' y2 e( d- P* Q$ q$ k│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# X, u0 ^6 X! h& ?/ L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( Z2 E$ a+ L4 Z: i! z4 t
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* @4 @# v7 o8 M
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 d. I) Y  {- Z# U# R: {
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) Q; h" E9 I2 i2 O: L% d
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ W, i4 a; A& }, E- p: H│46 │DynaWave│42│100 │  │***  │Shock through enemies     │" w4 _: F+ S" p: S) t
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: Z# ~. T; e2 Y( z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 z9 V* C) V# Z$ s' c% c
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 u& Z8 U( q3 u% k* ?' g│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  M. k: A% H' _! t/ U2 m( ~
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 L" i3 K7 f' Z0 ]│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& i5 m2 d7 s4 C) b│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 f3 }6 m* B: Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
% P$ }3 ~$ d2 q. e3 q* c/ w│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 _5 S- Y6 p" q1 {- G" b│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' B, z1 h6 o( N' C1 m! r+ Z$ d" W3 E
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. h9 g, k  v! {
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* x2 N$ J7 \4 _* q7 m6 _
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) g. u; P2 X7 p. n" y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( e! c" ~6 I- d7 e# @: R│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# x: T5 w. ?( S. L" R. X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 Z. U+ Q$ E0 m4 Q) b. Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, j: o# ~! v2 a" j4 a
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( o" e5 T4 h1 p7 u/ b│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' S* q2 t* M6 z, e# ]
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% n: k0 ]2 t0 T4 z0 X2 z4 M2 G3 @│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  @& R) Y  H4 i3 w/ j4 X│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
9 K' k: J5 V3 p( f' E, r│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
# C) e8 D" f2 f1 b' R$ ^│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 l( m* F, o2 C$ \" J│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. z4 t( q# |! G  x: L) }' U│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( Z3 I2 u) }8 [0 b+ O4 X│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" \4 d+ b0 H8 M
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
2 H# O8 J- y8 s5 u7 A) O' J│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 ^/ P$ \7 t7 |! L
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* W' l8 z8 S4 h# ~
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* @4 N- y' m, V' s9 T8 W0 ]8 m8 [│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" u# }' _* S. f4 h2 `│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# p& y9 `0 t! l$ u│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │1 q- y- K2 D( G
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 N, w: M8 w) D3 `│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  E% I* k/ |" A│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 s+ ]. n0 Y" c; V& S
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 }8 {& j/ S& z" h
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) a( D5 S+ A1 m% @# `' r$ {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  u8 F$ Z) R  g; H& Q6 [│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 Y" z3 X6 ^9 h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 p5 H/ K" K7 m! G; m# q│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
% S1 v. E& G6 G4 {; u: a% m# k7 J│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 m3 p3 p$ }3 i; _( e; n
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. L' s7 E2 L% T; _0 A│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* F; N' s* U' Q- s# e5 W
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 @" F! k/ l. Q: x$ L
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 x6 X1 h3 r0 y0 M8 v
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
$ v( X4 {$ p! }4 @; n5 E# X│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 B& t' o- d  b4 K. P% p$ r2 X. L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 W# K! b8 c- }  R│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
& ~1 T$ k- ?1 O8 |│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& Q8 p/ w; b- R1 }8 z& P& G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  f' d  W1 l3 m( H7 H: b! p, i
└──┴────┴─┴──┴──┴───┴───────────────┘1 A& V* @8 t6 j- e
% d1 A; k& i- H
StdrdChip (Part 2)
$ n* ?0 I* p/ e4 [* r┌──┬────┬─┬──┬──┬───┬───────────────┐( c* s# c& q4 }* c4 g, e
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; q6 n4 ]- b% _- t' Q: C  Q" f├──┼────┼─┼──┼──┼───┼───────────────┤
8 f' q# J" n6 o! Z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% e4 ~$ \, b5 K│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% ~1 x+ T) s# H' L
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
8 u- k8 K. s" o3 U6 I7 Y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" q3 X  p  n' Q3 F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
/ \- [' ~: o- V. p! _│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& }/ m' b: r9 l4 W+ P& i. R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, s$ ^, N  }% w; O│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │/ A8 i8 ^! M* |" z1 u
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │& F* t* S3 D/ L- c# u7 W) h- k
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. u% V& ~5 L  V8 d& n6 v. M$ n3 L│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
- q! k6 ~+ I4 j  S: u4 c& R# D+ j│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 j  q. }# C5 ?$ |4 H& l3 R│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
% l/ ~* X! E* o1 m& M  o│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ S6 [, u+ h) a$ }' l3 P
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │! Y- v/ r' J. E0 T5 Q4 w) ^3 h
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
, _3 n! c' _; P4 g7 _9 \& p│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  w; L9 s% q3 ^' Y3 M  G
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. @$ T. T1 g; F, f& N│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& n7 k# p# s; O│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │$ W1 `- A$ y! z% O6 j4 A" U4 _
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │9 _# ?5 F/ l8 W- |
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 b2 V" S8 y- Y# |( ?, ?% i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- y$ d6 b. X# v9 n" u* A% A  U/ Z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! M. X: S. g7 n; n2 ]% o: S
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
* R2 C4 e! Z8 k7 y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │; z* W7 `' D0 U; j- L  F( g( O
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
, I: M7 Q% J% c. G+ |: M│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& L1 V0 f" w* i) m│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) Q9 e, [' x* c7 W1 h│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
; R5 S/ n  j3 ^; n% h│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 v5 @* C9 G+ K0 n) S8 F* _3 t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │% \' x# t6 G# q7 _. x5 e7 Y- Q( n
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 b8 D) L& @$ J" a, w6 \( S│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% A, l; p' d1 L" Z( ], ?
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 e6 B7 w& U! s, V' ^
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 T, U2 U: g, z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │3 b0 G3 I8 n0 J4 q, c, Q$ |
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) N+ x5 t8 Z# l! }
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: ]: E1 m% d* O! L2 C/ ]4 |0 v* l) L1 |# w1 M
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) }. p3 Q2 w. @, |/ x) ~: l
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │8 Q4 V0 n5 P! q$ p& \9 E  s5 K$ x  ~
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  o. F. w* l0 ]  c│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
  T0 `$ u' b9 K) Y$ I) E│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 u+ J* i5 Z$ w+ A+ l5 g
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 f0 j5 @( x) F: _
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │  f; f4 J( g  G
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
& D& [4 m# Z/ o4 I7 s7 Z# Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ G! [' @+ ~- Q  X* o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 }/ C( `  d0 `│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  e7 @7 [% q. {) f
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │3 a6 {$ H  P# x: n$ V" j$ S* D2 @
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 o) K2 o1 O4 W# w' x! v$ D$ j# V│152 │Recov150│50│  │  │***  │Recovers 150HP        │# _. ~9 `0 A2 O1 |- [+ n- K. w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' u) ?: @6 |* k7 w│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; |' W% e) V- f* D+ L│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! D6 t) K+ C" T( I/ \& t% i) S. B│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 M1 a9 d7 V% N7 c$ N
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: h! L/ w) Y3 B* j" O1 \* z│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 ^, K8 J6 t5 Z( C0 E1 w
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( X) E0 p  b7 P; @  S; U2 D│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& ^  M$ G9 E' q8 L2 x" }! t
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 F' @: u0 X% ~7 r# z
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* E, z2 a  J6 J2 t7 F│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 m  a" j, ^, N$ T: G0 X│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: R: R" p" Y& m│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │* _/ b. v: W% ^% A/ m! @; W. V" s1 d
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: i2 i+ v  g! a│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
/ r) o. @3 F8 w! N; X│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │; W% j0 G7 O0 c9 @
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 Z$ m; a5 }3 G; l. Q* ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& o, t6 v( e: r$ d, t4 W│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 e# `% {- U4 b0 w3 Y5 {0 t
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" ]7 |% K3 |* [0 A4 n/ X7 V: A
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │, }# }# Q6 ?) z' J
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 x0 p, @" K! J+ g$ k│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
% I0 p0 q1 h$ ]* K5 _+ F( w* y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' I. l3 a+ Y3 J
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. B( ]& ^% Q. B$ Q" ]: h
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 a2 @7 z; w+ O, G7 e6 p7 M# S2 J5 ]│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │! k0 x2 j# j2 U# ~- N  G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 [( \5 `8 @6 S7 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 X, d1 v' r. P' J│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
9 P% N" p* M8 {" m8 v│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! ]. @0 E! \9 s3 C: g* ^  |│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 i) ^) p2 F' w0 m  n: y! Y│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 v$ s" _1 @# l
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- t9 @0 S& N/ [
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. i# i6 O% t8 k' F! e. _0 O
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( c! @" J6 R" b# K8 w4 G│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ V) J1 K+ W7 v5 Q, y│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 L+ x* X2 X/ V$ ?2 c+ p│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │" g! X6 t- j, i3 M! I
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 n1 P& {( R8 x& Y1 g8 R1 |- r
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) @# A& _1 ]1 @: \9 ?! d
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 R  g( f0 c1 p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
; o5 W1 m& X* D4 E. @7 ~  ]│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 Y6 b4 g$ G4 u0 I( y' R/ ]│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) s# N( X. N- `0 k$ T+ @4 s
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ y3 f! J5 ?; R/ ], k; }! p" i│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; G) q$ d/ W: Z8 ]) @5 L& V│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- O0 J# u- ^) U; o└──┴────┴─┴──┴──┴───┴───────────────┘# w/ w5 @7 H( }. [# A
3 @& I; U6 d$ r% D# M# n& Q9 e& g& y
4 {/ q! ^' Y& Z9 m2 W, `
Mega Chip8 [1 ~, _) [* l4 a* n. u' J& w/ N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& r, J. s: Y; O8 U& o( Y: T│编号│名称   │MB│攻击│属性│稀有度│说明             │. \9 k; z( U( ]5 |
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 @& G+ p* M  c7 {% m0 Y/ k│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
, }0 S( `- _% N: ~5 A: n3 P│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! u7 V, _  o6 s! L4 G, }4 @
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 u/ k6 N* ]& l; w
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 K) O1 b* h3 s7 K7 A! N
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ A3 `7 P' x: R) D( B: h6 V
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% R; T! [8 u% V% T
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
8 h( e, l4 }9 @  O! B1 r# O, E│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │# O3 P6 p' z+ I& {3 o
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! N7 d4 n2 n3 h, Z. e7 l, V
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
- S+ d4 m" G+ J/ ]  b& z; X, `9 E" Y& q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ S3 m$ A0 d' K│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ |3 O4 K4 d9 f
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& I8 Q; z2 X7 K9 c7 h4 Z6 r3 e
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; }8 d, i" R: |3 L% ]
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │$ C/ {3 b6 e: t  q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. F, Q- U3 {% }
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; z* Z. T8 F7 L! X
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 K* O# K/ k* i( G│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 Q6 _$ J  ^- A│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 ?  c- x* J4 |│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 o; v) U+ r/ p2 J  W
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 m% ?# t6 j+ ]; j
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 D  x2 b8 e% G; Q│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ M  v2 Q+ p7 w3 Q
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │8 Z+ }& Z7 w4 O( [1 s. I# m/ U
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* |' Q# j2 y2 R9 {
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, G$ r  P7 f3 ?! [8 o( `9 s' v0 [│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │$ A  C3 G  ]/ ^( c
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, p3 n$ l& b1 V/ c6 q' N  m│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 L! S/ z* p1 v( V6 y" V7 N│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* p: I- [4 j; W5 _│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" L7 ^% p# M. {% Q- J
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; {- ^$ g' G2 Q" T. x
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" n1 `' l7 o1 n- N* X: j- j! K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& f8 Y/ S4 @6 `, G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. y% z+ i' B' K% m6 A# @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- V0 x+ }* v) e# d3 [/ p7 [; M│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, E* w+ ^" g7 M$ h, s" F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 d1 i3 A! V& O/ T4 K: P3 c+ }│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 g; ?- @$ y) ], R. ?8 |! K│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │: J! r  e* m$ r; V3 X/ k
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. `, i  e; i. C  K" \; o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, |, e0 n3 _, c( z/ K: e
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │! z% r, v; `0 Z  q: R
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 E6 v% Q% S, w% J1 t* M$ Y5 I# G│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& q7 j( q; p! `, i
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 n( O6 v8 y8 J) T2 v7 t
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │; r2 m2 D9 @9 Z, r& H$ |' a
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │1 M  V+ i: s# Q. l6 O
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* l: L% E% R$ `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. e) L4 N! ~9 @; C
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, K# W/ s8 G6 a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! B/ J) m' Q. g6 t& ]/ y
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% g8 |/ {3 C: ~3 J& i, |; F3 l
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" g/ b0 V) s# a1 X: K, e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
* R) X, |& }& }│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 N+ r, T  i0 X0 `; \) c
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- e5 Q1 {/ l' x% W3 a
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ F; S8 v5 W5 S- J; |" `
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% A. U8 r6 @; V& G6 C9 Q% R
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  t$ P# j5 H2 _
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: u8 P2 |; ~3 J) B4 u+ Q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
% y! O4 J3 R7 ~$ {' T  a8 n│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ o' d# y! q5 F3 g3 g& s0 i
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │/ B; m- |+ V7 K/ Z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │" o' `# \' _0 O6 D$ w
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 L3 X! X5 r& Q/ O
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" X3 O0 A  J1 h
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( \/ j  [  z$ C/ n1 O& N, y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" }6 @6 ]( i' K' `# K' y; X5 m6 d3 w│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) N5 M3 ^0 k% r│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 s% w$ W& M6 j# ?- d. N3 u0 V8 s│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
/ S, {: F- q, w) ^' k/ T# _8 k, D│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% A% |- A" r7 x& t│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 w5 V- m3 ~- _
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 a% U5 ]5 l: S1 h- I; P* K$ q4 N│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 H2 C3 M5 G# n* K2 O6 G( L
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │+ T! `+ t  g" O2 V! M2 u
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* a+ n& o/ J$ c; }! q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. F# E9 |- D: u, \│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, h7 D# F5 O* W7 v5 c) @7 @- P( i  {│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
* N1 ?+ O; I$ @! Y│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
2 U+ a6 \" s- Q% W/ B5 w& x│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; }' i% q7 u% ]: C│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 \1 x1 W( U, S+ P5 K; y
└──┴─────┴─┴──┴──┴───┴───────────────┘
) t/ W7 D  A* C/ s, `8 A; n3 B/ B2 a: ?2 e- _% y

$ D& I& o$ _5 w; [) G6 a6 B) EGigaChip (蓝版)" u- A6 ^$ J. P* R* _8 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% j/ T) v  g* H- s│编号│名称   │MB│攻击│属性│稀有度│说明             │9 |' _; r7 N& Q" J5 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 j8 z  q  Z# c# s. T4 H│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! H7 p4 ^7 g& E7 J7 G7 @│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; [5 K: K! o$ V; o$ |9 l3 f│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 J1 Q" p7 v9 B9 W│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
* `/ G6 z# R3 T/ u: A) N* u* y: D│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. w, o# f! v+ k9 f9 C$ D9 {% d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │  h3 m' w* E7 B$ Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │; h0 j+ Q6 K0 N- V
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. E( D; p! V% O4 {. t( J5 e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
3 g/ I. B4 @! [# b* m& H9 L│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 p& o" U( R) k8 m* g' n│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
& g" \/ ^- A5 B& v: m+ O& c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& f  p9 }* v  S! R1 b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 e3 `% z* B  _  ~; a# J6 P% h1 W│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 E6 W( b: h+ @- ?" v* Q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) u3 g% N! g- E( s4 y│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# v* E( [/ q4 w' w: t7 R│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ R9 Y8 J5 d, |8 c5 s4 _: a9 U
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 ?: H) l, }' E" a* ?3 X" P│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. @* M. a9 M! q1 n/ t; N( x│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 t( h; x5 M$ u+ ]└──┴─────┴─┴──┴──┴───┴───────────────┘
% R7 S3 [0 }8 m0 B  S# n' }6 {  t# }, K0 P$ K9 n
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ [5 P1 y) m0 h3 o- Z5 w) o┌──┬─────┬─┬──┬──┬───┬───────────────┐; l, j7 d8 ^  P$ ^% N
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 r. W: @( k; [├──┼─────┼─┼──┼──┼───┼───────────────┤
/ S. R6 k) D% f: \- x│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  V; E9 W, X: A) t! K3 s
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
. n' I( k7 ~! U│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- f/ i# c# W( E, M5 ]- x/ J  k7 C! W
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, d# k" q; j' D4 T4 i6 ^└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) ?, B  V1 j2 m, iMegaman EXE 3 蓝+白 Standard 级别的 Chips:9 O4 l# V. Y1 S! v
+ E1 o! z7 m+ z8 M- i+ x
001002003004005006
% O+ x0 i0 ~" Y007008009010011012
, |* M- p, D  c: q8 }) X013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 P) U! z% W' U) K" b. m4 Q1 X% z
019020021022023024
5 ^: a1 a) i: q) s+ r: e0250260270280290303 A4 M2 j$ u; `# M) h0 N
031032033034035036
& b, J- y. x. Q3 i* O- V4 Q* }/ E9 ^  l! {
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ u4 x. t" z8 E% U( Z+ C' k3 [& S/ n+ c
037038039040041042
3 U" B, L, i! l) ~8 c! k- t043044045046047048
- l  Z) z* ~, E& s8 o049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 b( j0 N% \5 y, _5 H, @: O

0 k+ _$ g+ D0 n/ d3 M9 c055056057058059060" Q6 u) |& A8 w* X8 q
061062063064065066. y3 o. u7 o% h& c4 F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- }& k% P6 l9 O5 d8 @+ `1 J; G, }6 G+ m$ L
073074075076077078  U6 t- F6 @" M+ x$ {3 Z+ v
079080081082083084
0 g1 ~: ]' p) |  u' D8 E% p: T085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, U, }9 S! M: {- T% Z& l& n" ~% t+ j% n
091092093094095096
8 K* E, k6 W. _: ~, P/ E097098099100101102! p6 A2 K. C2 `8 @; T5 t$ Q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 |5 l- h+ c" ?9 W9 K- v4 @3 \
; p: b7 _' }% S8 c' G
109110111112113114
4 u0 p' H, b; L: i0 M115116117118119120
% Q& T5 f4 G: h3 l- V5 ^# _3 n121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 Q# K8 D# H7 t0 Z$ a+ N
8 p: z: I0 \' ^+ s' A
127128129130131132
1 F5 D' f0 D# L/ U4 E5 W4 K: Y133134135136137138
+ m+ w5 D: ?3 k# s139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 _4 O3 k9 V& E1 R- `6 \& m

' e1 Y7 J4 B, \& Q145146147148149150& v' p( w6 a( a2 `% G; ~
151152153154155156
6 k3 E( r8 Y* c+ M0 {157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 T/ S3 S. C, |! ?+ X; k: `1 I1 W. s

5 G0 A  I) k( {2 @0 z/ P# F163164165166167168
9 C& {$ f; _! _9 Z4 s& ], G169170171172173174: l) M0 W" U; C
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 K" X; w% {& d7 y1 L0 z
& k2 B( M5 ~5 I% _, ~9 _  o
181182183184185186
2 x) `* o9 w: p$ l: @( W187188189190191192, `! ^5 h" P0 t, a
193194195196197198- M7 ?4 j: b! ?1 u
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ v3 V. {) {  X6 |# n* n7 u) F) e5 t! L
001002003004005006
4 W; P' X7 V. N6 j0 L' h, j007008009010011012! ]) Z  F9 l7 }
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& Q8 Q. M& x0 `- ^: j4 ~3 p

3 [" B: [$ V) x. Y, O2 g' Q019020021022023024" k7 F/ x; V0 M1 @) R: R' \. e5 N
025026027028029030
9 b4 w2 F( d1 P! z: P  T8 C031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, E; r- T/ o6 S
+ t5 u. u/ f2 c$ v& {2 a
037038039040041042
+ Y9 P8 l/ |( f5 f043044045046047048
6 F3 k4 [( b$ @1 I! T& B0 W049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- S% P+ e# A1 e4 t7 [$ c9 Q6 M0 O3 T+ p; C
055056057058059060" o* U, C! B' m0 J+ p
061062063064065066& f) u. ]& D+ n8 W6 G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: _6 B7 j6 z( S  @& O$ @/ E6 I
3 y/ v4 z: N) L9 C+ S. a; X073074075076077078
# q* B9 ]' O: ~$ ]$ f079080081082083084+ S' B& d6 p" ^& s- t, S
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
; Z4 P, c3 Z; ]( d* X5 q( y" C+ m
2 T) S+ d3 r' Q: n: C001002003004005006
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