转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创5 R( y) Z' B" P9 d0 o* T
■ ●■ http://www.NewWise.com # f; d: g8 [7 p: X8 I
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洛克人 EXE 3 Blue 卡片组合+ i' b4 A) o4 O% w( C/ U
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- u& H4 W' ~$ _. u- O8 j) [
大家要看日文版的P.A.或详细攻略,点击这里吧!) V+ ~ ?6 N3 k v9 I
====================7 H; e8 R" H8 W2 e8 F0 D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % D% o( a4 R; k1 o% ?
3 v+ Q, o2 _& g& ^ {, G5 D: B以下内容格式如下:
" ]$ C0 A" D' ?5 ?% e3 v( p
" j( E- f. q* d @$ H编号 名称+ j0 N9 W* r% u
说明
' {! O4 B! e# h& X& q5 J组合方法, D; G, u8 |+ Y, b2 \
---------------------------------$ ~ x) C3 ], d; h7 R- P% w# ]
01 Z-Connon 1
; T+ m& \' \' M( ?6 N; DUnlimited Cannon for 5 sec
7 _& c$ z, |: ^+ aCannon A+B+C% }2 q9 ]2 s' @) R+ U
Cannon B+C+D+ Q% q% ?( R$ _/ C0 }
Cannon C+D+E
6 Z; k& r' x+ Z/ n$ _- N& |% W' R. n$ Z7 d& a- W2 X2 ^
02 Z-Connon 2
4 D" [4 D& D; e4 K( qUnlimited HiCannon for 5 sec
8 \$ P/ |6 `$ ]- pHiCannon H+I+J- n4 l# \; i& T' Z; }
HiCannon I+J+K* d; K! j) f* Y% r: A* O
HiCannon J+K+L
0 N0 ^6 N% |3 O( u- |6 |( S8 H+ T' d8 ]1 y# p' Z
03 Z-Connon 3
2 O2 V$ ?9 b3 }( b3 ~Unlimited MegaCannon for 5 sec0 u& n6 C3 J6 _1 j- N! a
M-Cannon O+P+Q
0 w3 R5 ]6 P" U% w% i2 B6 j% o/ W, @M-Cannon P+Q+R
' G& M% a/ }( c1 h, V0 D( \8 G8 D# FM-Cannon Q+R+S: N( m! a- [3 d9 m4 r* d( V/ }
% q0 D. {, P- i: {# U
04 Z-Punch8 k9 m' H8 z# A2 _
Unlimited GutPunch for 5 sec0 G+ i5 Q4 o% C6 ^
GutPunch B+C+D2 E9 E* M3 P9 D9 r1 |
GutPunch C+D+E7 \" W5 ~- z4 b! l, A
GutPunch D+E+F) W5 ]# k. l% G: `6 g9 N; s3 I
+ R; V/ L; K2 [6 |6 U E
05 Z-Strght
% M x& H. q0 yUnlimited GutStrgt for 5 sec( H) Y& g! p9 t6 E; V5 M
GutStrgt O+P+Q
: ^- m& g- j* S. j1 t$ eGutStrgt P+Q+R
* @. y! D; J* R5 ZGutStrgt Q+R+S# f: \" ^7 [8 Z7 b
% S7 t& Y5 m& I) g% F
06 Z-Impact: k9 P; O+ K( ^4 N% g5 J( f
Unlimited GutImpct for 5 sec6 C E2 I6 m! O$ z' |$ z! g# `! }
GutImpact G+H+I
4 v7 d% [8 D: VGutImpact H+I+J' l! H8 F8 y: m! L) H4 L+ h! G
GutImpact J+K+L& |( W6 E! R0 L6 z! E; O7 \
# U# A3 f3 b% f! B, e0 j( m
07 Z-Varibl
9 M3 j2 s+ o) `' U( B' \- nUnlimited VarSword for 5 sec) D# R5 y7 t3 ?$ X
VarSwrd B+C+D
& \& T* t0 h: \, o$ J7 [VarSwrd C+D+E
& t/ i6 \2 s3 L; k8 |! r- d9 dVarSwrd D+E+F5 o7 D! k8 ?. E* J" c9 F
+ S" f* {# u' c
08 Z-Yoyo 13 ?% Q) L- U! d( F( D* O
Unlimited Yo-Yo for 5 sec
8 F( l8 ]- V) j kYo-Yo1 C+D+E* |' g: P' u2 k1 j! T- b9 {5 ]; ]
Yo-Yo1 D+E+F
1 K& v) \, Y7 |- e3 ~Yo-Yo1 E+F+G* w9 v9 w" K3 l
5 ]* g( n2 y' }3 Y( G/ e
09 Z-Yoyo 2$ M9 q" A4 N2 E# W% P" o3 n/ N+ ^2 f
Unlimited Yo-Yo2 for 5 sec. G. g) M! P9 d9 e0 Z) F0 a
Yo-Yo2 H+I+J
' ~, b* i, v7 B3 m: m$ V4 uYo-Yo2 I+J+K5 g( v2 \: E* j( J9 ^: Y) t5 ]4 R" P( x
Yo-Yo2 J+K+L
) a0 N! E' b+ z% ]5 j4 \* r( U$ g: t4 J
g5 o+ b. x0 a; K10 Z-Yoyo 3+ j- o8 Q8 r0 F$ ^
Unlimited Yo-Yo3 for 5 sec
5 h$ Q' U. L; k3 YYo-Yo3 M+N+O+ ]$ ~' t$ D5 L+ b
Yo-Yo3 N+O+P- a, R- Z: F: s+ x
Yo-Yo3 O+P+Q
; Z1 M4 P' G" [4 t/ ]1 f6 F6 B4 \* {
11 Z-Step 1& V5 F9 x* P" ^& R9 O+ }
Unlimited StepSwrd for 5 sec9 A( p( N( s% Y8 |0 \5 F
StepSwrd L+M+N
' O$ F0 b& H( @! g' @( n/ T1 uStepSwrd M+N+O
4 J( I, P& c3 g! p8 ZStepSwrd N+O+P
8 C+ n- b( k+ `+ ^ A1 f
8 L5 i- {/ V8 g, a12 Z-Step 21 }2 l) j3 g) W8 g* v" Z4 ]4 X N
Unlimited StepCros for 5 sec
4 H+ ?6 [8 V* o! ^4 AStepCros P+Q+R
8 S2 M/ o0 D& w2 h, \$ D; ZStepCros Q+R+S( N4 e& U9 v% J# p2 ]) S: {' u& D3 {4 K
StepCros R+S+T" s* ^( f- T& S7 s: w: b
- }: |5 b& l8 K3 X" f/ ?! D13 BubSprd& J- O. y6 |# R# n6 ^, K2 |- U
Attks w/ spreading bubbles!
5 T- g+ h5 j) O. m( R- R5 VBubbler C+D+E
. N5 ~9 P% ?' K9 | o1 bBub-V D+E+F) p! z2 x$ l0 |+ n! h2 [$ f
BublSide E+F+G
. n2 k7 K( b' s0 D- @Bubbler E + Bub-V E + BublSide E
6 H8 `) F8 y! {& Q
8 U- f5 w& X' U2 E% i( f8 s14 HeatSprd$ e; I/ k! X) F1 n
Attks w/ spreading fireball!
$ S9 c: `; ?9 H4 q5 ~. d- THeatShot H+I+J
# W! B% R% n! M1 P7 fHeat-V I+J+K+ }& `8 y' s8 ~2 R
HeatSide J+K+L1 k' N; ?* w- ~
HeatShot J + Heat-V J + HeatSide J
9 z: F+ V4 _9 v/ O3 Q+ l9 p. O) {9 F5 y9 E9 O0 R, _1 l6 a% ~
15 H-Burst
+ ~/ a7 V& B9 O+ eCreates a giant explosion7 C( U# U3 i+ T7 m& H; b
Spreader M+N+O
+ j$ P. n7 `8 G8 a3 dSpreader N+O+P" I4 B) I: d; p6 {! l
Spreader O+P+Q& V7 _2 q/ ^/ O! P3 j8 Z7 ^
1 C2 u9 C' S( O4 u1 F5 d* p
16 LifeSwrd
! G: g2 @0 l I. g/ R/ o+ ~1 kSwings a huge 2×3 sword!
n% R2 E( l$ v9 p4 {Sword E + WideSwrd E + LongSwrd E
( q) k7 Q! f$ C2 k/ B5 A8 |4 sSword L + WideSwrd L + LongSwrd L
2 D# z) x& ?5 J& B3 E& _Sword Y + WideSwrd Y + LongSwrd Y
! W% _8 Y& x9 E/ K$ ?+ P+ v
$ C- W' f2 M; B4 @4 y8 q17 ElemSwrd+ n( w7 Z+ P" Z$ E D9 s ^
Wide swrd contains 4 elemnts
3 D% H* r: i' @! p7 H7 w4 |5 lFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 ^; w- @# T# o9 w; RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
- h5 [7 F; p! Q9 }! h; W1 m1 TStep up 2 & make 4 atacks$ F5 f' x# d/ H7 i- g8 `( ]
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
$ k# p% u7 }# a# m# w& A2 h$ cA giant Ratton charges!
! u4 q: Z8 ?/ ]6 jRatton1 A + Ratton2 A + Ratton3 A- [" T( @& @/ w) s$ n* m# j- V/ ]( X& K1 `
Ratton1 C + Ratton2 C + Ratton3 C
- k% w+ F$ x3 C4 H/ G$ `0 `Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
# d. `/ V+ j( r5 ]" ^) ?* G+ w2 vSets Time Bomb in enmy area
) p7 \$ m6 i. C1 z8 Y! }TimeBomb J+K+L
) B9 y, Z( i9 c0 r# a- B, T( I) dTimeBomb K+L+M
' Z+ I& Z. w( C: }0 a4 HTimeBomb L+M+N9 p$ i0 E9 @% Y e- A7 ~9 t
$ L. P7 B: U! ~+ ~7 Z21 GelRain
' Z% Z- R7 a8 w! i S; LGel steals squares
2 W# d, P. o. t, N/ ~# p8 nMetaGel1 B+C+D3 n. ]6 b7 J1 T% |( ~
MetaGel2 E+F+G$ P* @! h% [/ [6 ^6 h
MetaGel3 S+T+U
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22 EverCrse6 A6 \; l: g% S9 r
Shield chases enemies
, }2 Q. V+ h, D0 V+ H3 UCrsShld1 C + CrsShld2 C + CrsShld3 C
! A {8 W/ g" c$ D; g) T, F7 JCrsShld1 L + CrsShld2 L + CrsShld3 L
) w9 E0 s" E: D3 f: K' l0 i' c2 f' A! k( `) h e: c
23 MomQuake
8 ~+ G1 l# R3 }9 s fAwakens Mother Earth!6 B& K d. Q0 A& K0 e! l( ]
RockCube * + RockCube * + GodStone S
2 C+ K. ]7 b' H% X# i+ Y$ B
' g. G0 ?) o7 ~" \: Q( g" ?: F24 PoisPhar% W b- J- k$ [% E
Pharaoh generates poison
) k, s" R7 Z' F9 [6 J. nPoisMask A + PoisFace A + Anubis A. {+ Q* ]: c4 V' T
7 o7 T* l+ P# k4 O: f! y25 BodyGrd
( H B2 c( w* z$ t; _Bodyguard takes out enemies
; d( {6 x- A/ M9 w L* UAntiDmg M + AntiNavi M + Muramasa M
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6 W4 T' g. q- t2 ?( t9 E26 500Barr
+ O' l$ {4 W* H1 E+ p1 VBarrier absorbs 500HP dmg
9 m1 r6 @0 u! y; }2 a' _5 KBarrier E + Barr100 E + Barr200 E
4 z3 e C& h/ r3 }. }Barrier R + Barr100 R + Barr200 R
6 W2 e2 ~' ^! a5 M* Y( t9 i- [4 y1 n9 I
27 BigHeart
" a. b# M5 I1 ?# G7 lAttacks, then heals HP!
! r9 D4 y% G: i' YHolyPanl R + Recov300 R + Roll R2 p3 N4 v4 u9 a
HolyPanl R + Recov300 R + RollV2 R0 n0 [, M! _, M8 [8 o# y4 A
HolyPanl R + Recov300 R + RollV3 R' f" e0 B% i! F3 V. N
+ u* ]$ M6 ^" ~3 s, q28 GtsShoot2 o P& O7 w6 @1 p
GutsMan throws MegaMan!! @: K0 l5 e, ]; y- M' z- }
Guard * + DashAtk G + GutsMan G
3 v- @0 e0 d1 ?' p' A, x+ WGuard * + DashAtk G + GutsMan2 G
Q; j7 _5 `. e \9 e7 mGuard * + DashAtk G + GutsMan3 G j. P1 x/ j! z& m$ U+ u j
Guard * + DashAtk G + GutsMan4 G5 R W9 _: R( [" c3 t$ s, D% g, b
3 u6 f6 j) P! ^1 D6 d29 DeuxHero; q. ~$ ~4 y7 @7 |$ ~
MegaMan & ProtoMan team up!, ?9 r5 A- p" h$ v
CustSwrd B + VarSwrd B + ProtoMan B
9 @ p" k4 v% V4 eCustSwrd B + VarSwrd B + ProtoMn2 B
/ v; }5 `- E$ W, Q' x. g$ H4 wCustSwrd B + VarSwrd B + ProtoMn3 B0 n8 Q2 P# C3 r" S' p) C9 \$ I
CustSwrd B + VarSwrd B + ProtoMn4 B# d6 D4 a, {2 A+ H+ s" v
1 A6 \, ^ } a% V6 b4 J1 o. b$ E% L30 2xHero/ q! p+ P# U6 B7 S) A" Z+ v" `
MegaMan & ProtoMan Dual atk, z' D6 i1 z, d6 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 l0 m" w J. d9 T' bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. e( R; e5 l. ^, @! \$ R, C! l4 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" {- \1 L7 {1 Z- G# VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ c; A+ @3 b! r9 s! _) d2 F5 ^8 k) b0 j2 u0 i
31 PrixPowr/ E& T+ n& K3 {" }% q. d5 Q
3 Navis attack at once!
7 `0 f S5 y/ j' a% v! OTeam1 * + Team2 * + KingMan5 K
' u2 P- Q4 C- g0 j w, M, i& [Team1 * + Team2 * + MistMan5 M. `, [3 D! t4 y' H# [
Team1 * + Team2 * + BowlMan5 B; m$ P# D9 Z2 `: d4 {
4 A0 [ R$ }: g1 w8 u
32 MstrStyl
# D2 I" E. C8 t1 x9 B' `+ sMegaMan unleashes his power: U' s) |2 a( a! v! Q* D
Salamndr * + Fountain * + Bolt * + GaiaBlad *4 ^& E8 z6 f$ u/ |
6 @4 B [% ^6 \8 `
StdrdChip (Part 1)( ?. `- k/ T( j( N# _
┌──┬────┬─┬──┬──┬───┬───────────────┐- u- h0 W% r. t7 R' E8 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) n# C1 ~% y4 D- _) R3 k: \├──┼────┼─┼──┼──┼───┼───────────────┤
: N* e) ]+ v/ \$ w9 m: T+ w│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& i4 a0 E. ^2 H& P8 E4 l│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: S# Y9 }. f/ n0 @, \" U9 h
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 T4 t5 }2 s$ K7 a5 B│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
+ \# j) v: P9 G+ ?1 C) B│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │% q5 O: A" S% U+ ~) h
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% h& V$ ^3 l; I4 J( U│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: o! N8 F6 P9 y& r3 T* W0 K6 ?( M+ U│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# M( ~9 D+ I; b7 d
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. _/ @# s8 l# F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( Y; e1 T2 F6 t: b( H│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 c$ k3 d; f# V9 Z2 D│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 g0 H: k% y) R3 Y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- S o8 O+ l# {; {2 i
│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 h2 e7 o4 [$ |' r│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) d8 T, ^# U# J$ r7 t* P, f│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 k3 j4 ]) N6 ]- T3 |9 j9 A1 x│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* U+ n* s6 D: H, \
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 m8 s. P$ {- H# M4 c- v$ w" c1 h│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' c& d7 l! g5 ~& ?6 g0 ]
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ E* _% P" F% w, _$ l5 G+ g- o
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ o: e( W- b0 Z# |, O; a% ^9 c│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ i' C# c w+ K( n2 i│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; ]6 e$ O# J' R0 w2 I5 I9 x' s
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │6 w, F* l4 U1 a4 u d
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 U8 w( U. g+ E5 |
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) T0 z4 N5 ~& z" D3 `│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 z" u/ N5 M! `& H/ @& O
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │. F6 H$ K- k0 {1 q" M
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 Y5 _/ l7 T- R& S0 o- l│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' J' Q1 R$ y4 _) O
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; [, ^% c* Q. O9 }- A; i) |8 v│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% T0 t5 k, ~$ G; `! O) R* e! Q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 ?6 h# |/ f4 z4 k1 {7 n: ]; U- F
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' J5 q: I# D# f. B│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* W" L+ e/ R% |. _" {│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 Z8 f8 [! I3 Q: u* L: M
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! B& q) Y9 B( i6 ]# P, D/ M3 y! k
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* N1 X+ T! H; i
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ N. [5 b0 N6 v0 C5 Q6 J
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 r1 e" I; N6 ]( e1 Z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 Z% i+ Q6 X) f! q│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │2 @( d$ p+ |) r' q" }3 _' b
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ m; {; J6 N' M, K" T9 `
│44 │ShockWav│10│60 │ │* │Shock through enemies │" {( C( _: n( [% U
│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ {: L' Y) T D│46 │DynaWave│42│100 │ │*** │Shock through enemies │8 G W/ a0 Q: u' e" S/ w( U- ~
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 O( I, I6 X, D" E6 u
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
w7 O, \9 {! I) G R$ M4 r9 j│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" O3 E( U) I3 x7 {1 q X/ w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, y' g4 o/ T* l( \; Z* R" A4 \, p8 T│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 x5 u5 V, V; }* M3 x+ @│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; M+ l3 e h6 M, f" n* t│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 [% D4 Y! ]* J3 X- T* M
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 G) Q2 n& [% U3 d1 w+ R" L. {- P/ H
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; D) E4 x. U2 r$ M* D1 S│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% p6 [6 b* H- U6 ~) K1 Y3 z
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' h. l M c/ e1 w, F; F, z3 `
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │' O7 u4 @. p2 ? l! C {4 y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │% H6 h; `/ C: c) l: d* G
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' P0 p5 B. O& C/ \' Y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ j D% m; {2 p
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- M+ e, D4 |8 e* O: L0 p, O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ Q1 R$ Q- u" c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& S8 \& j9 h8 o: e+ }4 @- T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; T* i. @/ `7 }; r9 ^
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) Y l( h3 y _+ Y1 H8 ?
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 A: ?4 {/ n' p% {# o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
`( E. | @8 g# b. a& @│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% t( R4 l B4 ~7 G5 j9 k│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 ~5 U' J( Q/ v% [│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 U: J/ q5 d4 ~│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( x, Z' T1 t2 D) Y1 Y, n) I! C
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
( D) o; }6 {9 j7 ^9 H│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 s6 \( ?0 S' R: y; T│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 o* D f4 @6 A, Z9 Q0 I- E1 K│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 f: } Q4 P: v│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- U* \+ N& F, d5 r/ w0 g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
: u- j- J" _7 W7 u `│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 o8 |1 p- ^6 z: q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( s; x9 m% a8 S/ o2 b, K9 f3 O
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
1 T( F/ ~& b% ]6 }│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! Q) ^* Z/ |6 L& R( E+ M' I4 c│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 a( q5 |3 s- s6 P8 l│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ G* c' I/ l8 x" ^/ m: }
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: g4 H3 e/ v' K/ H {( G
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& r7 G0 q8 a0 [. D* B
│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ Y$ c8 @/ F9 [- b) L$ {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ v( h& B. Z1 G6 ~: w. f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* h+ D0 V% S$ }4 O6 h/ Y│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
4 I2 W- f0 r; {$ i9 Y$ i# x│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# S' e8 C) c% U9 J
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 r0 E }% e( c- o, L0 I) d│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 j$ V$ @4 u/ {. l F│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. p! N7 a+ @' m# Q! |3 h) v
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 C# |: q2 d$ J8 V& D1 i( j4 ~│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& _3 a1 t2 D. a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( L' o4 ^% Y4 k- A3 A│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 y) Z Z( K) H2 k3 l
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. U4 S$ t' ^' J4 D6 X5 l│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, o; V) i! q( n! ^" G( d2 H9 J4 L) Y
└──┴────┴─┴──┴──┴───┴───────────────┘
; N9 i6 r% P7 ?. |/ |3 |# L
0 \* V0 U( t$ Q" f1 Z" ^0 p8 X0 DStdrdChip (Part 2)
% s9 Z; m- n$ i$ J. C┌──┬────┬─┬──┬──┬───┬───────────────┐
+ y$ R2 g( @ H9 p# \% g│编号│名称 │MB│攻击│属性│稀有度│说明 │
* R9 w B0 A+ j6 x7 D$ W├──┼────┼─┼──┼──┼───┼───────────────┤9 X5 j+ u, B6 {9 e: c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 L3 n! u- X/ U' l+ ~4 h0 n│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 x1 c1 g3 D: l7 R3 m2 h! G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- y% x4 J6 b8 p) A: n r│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
, V2 G# v: X; f2 k8 q6 w│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' X: ?7 _( j& ]' V. R% u│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' R- v. N1 y! [! O) D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, `1 b7 n$ [0 Z, ~( ]
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& m9 x# P7 i6 o( D/ @5 {/ V
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, ?, ~5 R3 O0 r% g# \$ [
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 ^6 r- @$ ` u8 M2 i* i9 F│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 t% c, @' l! R n8 U% d- }# l│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% n# {& b: p% a( s│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( j; v8 y* u- ~* _
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" z, J% z% }* L5 A
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 p; M! R7 V# m0 F7 Y8 O9 \. ~ n$ @│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 b4 U! R9 H" [9 T& j1 J$ q% E: P
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 D! B0 [& l2 f( f
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │5 g$ l0 g5 e/ s5 H7 D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, E; E# p, t* B│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, w$ _) }: N0 m4 z* u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ Y1 S( a1 R9 U, ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! G A' N; g9 E/ B+ W1 @
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; d- k Q9 H0 \* a
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │# V# w, U" W& d. ?) K7 Z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' t/ N. A4 {2 `) j0 ~, C1 m│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 y; n: U" c1 Z0 e2 _# Q│126 │Rook │30│ │ │*** │Protects you from attacks │
- v% I9 S0 w4 s, \- G* x" N' j│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 a" v+ z r4 J
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │' r& {0 n6 @+ |% g) v
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' p/ y( o, q' W7 s│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 g: z8 {3 |3 {% K$ f5 |* |
│131 │Lance │46│130 │Wood│*** │Lances through back line │6 Z% ]/ F( w8 U& q" G8 R
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& E l; o4 S' y
│133 │Guard │5 │ │ │* │Repels enemy's attack │
, L) j, b3 X" e% Q│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ R" E/ C! ^6 r3 K│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 o. s/ [" F. z5 I│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 U: }" s$ g- I+ D1 T
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 L) e% e6 ^: T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 f9 s7 L: F" `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 c7 X2 p) n% k7 F- Q" d, B
│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 O4 ~/ \4 C6 Q# l; N: ?# T7 {8 ^
│141 │Prism │60│ │ │*** │Prism fires randomly │
8 L! U( x6 Q( \2 Z# G3 X6 a│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* K" k2 ]. U7 E3 Z7 z3 n│143 │Fan │14│ │ │* │Vacuum pulls enemies │
. g: ]/ {5 _' r0 j6 ~2 {│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( y! |4 z4 l' @# s, H/ `; i$ D$ u) ?│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) ^% ~1 I: [+ q" g0 ?; e│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 b! Z' w$ y; O7 G- e│147 │Recov10 │5 │ │ │* │Recovers 10HP │
3 y( d2 r2 [5 O; {$ e2 O2 a│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 l \6 p8 r( Q5 i; b│149 │Recov50 │14│ │ │** │Recovers 50HP │% G' `& C6 H! g/ J2 {# g
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ E% g# {7 V/ q% [( U* R
│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ N7 p6 h/ Y6 \5 @" S│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 F* |, h! Q4 ]* a, i* Y│153 │Recov200│65│ │ │**** │Recovers 200HP │
# F) m5 Z: t" Z2 ?- S% {; M9 G. L│154 │Recov300│80│ │ │**** │Recovers 300HP │! r% Z, y$ x, j, n8 C8 j3 `! F4 L
│155 │Repair │8 │ │ │* │Fix your area's panels │9 v% ^$ v. \) v8 a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 t& c3 q* y5 Y8 k; J3 s
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 t* t7 Z1 I' Q& y5 F) {4 I0 Y( B
│158 │Panic │14│ │ │*** │Confuses enmies if you are │, o5 p! ?4 S- _, X
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% D! C* F, N2 W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ o$ Q7 p8 K l9 p }: r│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" K2 x b" C- I ` C
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 x2 [2 E- z3 z6 C
│163 │Invis │11│ │ │*** │Invisible for a while │
: @# ~- K5 ^1 U6 ]7 f# U4 s│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
# U; ]' e" v, V( r│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# z0 i& ^9 X" O, g
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 F$ Z& Q) Q( u: r0 P* ~│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' B& w. ~2 L& ?( ^* l
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 H" U8 t) u1 }( h$ C) a9 U; G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* g& B, D1 S% }4 ~4 i$ E
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 O, }0 ]+ K; d9 i% B+ c7 g7 l│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
B, Y( f9 f6 v+ K. ` Y" U│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 A1 g7 `2 @+ P; ~ j+ O1 K0 e# g6 D3 w│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 H0 C$ D0 @; r' S) X) b9 o/ I│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' ?9 _$ k+ J" x% m" R( U│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
: f7 I1 Z6 a9 A4 p( V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" U t! E. {# p3 l│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
1 I2 U$ e2 o# L. K+ N' E5 F│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ `) X0 V% ^5 u, L, K│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; Z: Z! ^$ q' d* i- u& H│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- C; r2 {* o e: H+ p+ V" c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& U7 |+ n+ }: E/ l! H
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# |' }* o' }+ ^5 ?2 }
│183 │Hole │55│ │ │**** │Open hole to dark world │
+ \- y9 y' g$ U│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 h& R; J" g5 l% r, Y5 B* e
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
& D1 A2 S5 `8 f- q _+ G5 S│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 u( l1 o3 O0 T- Z& Z; n( e│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( [2 J, z* S7 ~; l- v
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ {0 J( L1 I/ f# T, D│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. ^% Y8 v. d' ]+ h# u│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& Z `7 Z% z$ e│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 L7 q0 Z! Q5 f4 @, ^7 K│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
+ j8 K$ X* Y1 d4 }7 Q6 D│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& o. B% m/ ]7 |+ i1 [. A; _# y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │+ V! X2 |& G0 E! u2 T6 H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! k% z, X5 o: ~5 |5 D│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 K- n# U& r% Z8 U, |1 C
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 o) l: M# f: q, r' R I│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, n% ^2 E( ]% c) Y" A│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ a4 Q) [, P: x$ j9 v│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% z* D( M- B( R# L/ w( S└──┴────┴─┴──┴──┴───┴───────────────┘
- k& z2 H* i* k9 F! S' f9 p2 e* Z8 h! b; M9 N: Q% C7 B, Q
- A; d7 S) x% F0 b3 Q# D0 HMega Chip
7 |% y7 \3 [, _9 N: i┌──┬─────┬─┬──┬──┬───┬───────────────┐
& p/ G6 y) D: w, A# n4 s│编号│名称 │MB│攻击│属性│稀有度│说明 │: `& _$ ]; L( H! Z' V& l1 P3 E
├──┼─────┼─┼──┼──┼───┼───────────────┤
, H7 T" M, t9 d8 }7 S│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
0 P$ z [$ C( C7 d8 ?- u$ V6 [│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" Q9 j+ r6 b ~# W3 \3 ~1 m. w│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │/ i: D- u" y5 q- G; J
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, [) v/ N/ g: ~9 {& q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 c5 {( Q3 {6 v/ G│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 D- O; g2 g' }
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
8 n: D% R1 H- s3 ^, U' `+ p. I│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- `) }6 s: A8 @" u9 g. H5 {
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& L: |/ {6 m9 K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- v" e- g' ]' Q' V1 b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* `+ x- v* K1 G% i2 C4 Z7 m8 ` K│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
Z( P8 D! d/ h0 e9 F│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 m$ s. Y( a5 c│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 m: v3 L9 L; l9 u6 G% W# r│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 p3 a% K! U" f2 H$ u│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ D3 {/ { r" o
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- t8 q. b% \# A$ T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! A4 y7 j9 l8 B" H% ~. o- l1 t; s
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ ~- e5 O W; r! S/ V
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; o" w+ K9 ?# n7 S% B6 A W
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% S9 \$ D& y4 T│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │% k. H9 B; t' v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 G# M/ |3 p, v6 a' s: \) [7 y│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' x" N! u& T! [
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: G/ I. m- J( ]/ f9 j0 P' y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* L# e9 U$ R; A. R2 V6 V4 p4 C! |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 H9 J0 a7 k- y# A1 o8 L l! W; W
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 D* v) x& B z- `. a2 [, t│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 R% B# q$ h6 \, e! Y( d│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
" r) G c v- T* N│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 M# I( J ]- I) y3 `* P, q3 ?7 g* ~│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 f3 C( j3 B1 V2 j' g4 w
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( R& E- y, x% s, X│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 i- x/ z3 k0 Z* y5 z& ~, i
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& h; Z) Z! P6 s% H `2 q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% s* Y% n+ W# w- _; x6 `6 p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' F% R( ]; J! @: J j# E│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" D- g& l! d: d" e& f$ G7 D
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# p* C7 W5 H1 a/ m0 _
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 h, V q# \3 \5 J│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
/ U* Q7 i! Z @│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
k1 {/ W2 {6 O& B; u│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 ?% h( E$ a$ B0 c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- x0 Z. ~; D: t; T7 |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. p: w3 T T. j) e5 S+ |. q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ {5 V, j; z6 X) N, _8 O│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ w* w K6 M/ o- W& F
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# w( T) b9 S( |6 T' v+ M
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
4 V4 l- h$ M' ~2 d- V* ]7 `│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- }; L2 y+ ~. R c% O, t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- Y, R; k, n. [" b+ ]' Y, D8 L. K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 |; _; @2 X( x# {; ^, j, b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 j5 y, I3 ?' B% G, P│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) X9 q4 `- o, Z6 Y' V; f3 Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 M3 F0 g" ?: p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 T, E3 `! v& C8 T$ [
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# p) d* x7 H( k│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 H0 q3 f9 g5 _6 A│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! e+ |6 Y9 _$ d) S4 T6 i& T/ l
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: G6 E+ J M$ a' C3 u
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ ]7 M& n4 [4 I│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │, H7 j* n w0 w f
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. y/ G9 ~% g/ g* L( |9 `- f│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ {; g7 f' L2 x. Q+ b% N: T│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
/ m$ U" N- @+ q; Y2 Y' a│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │( U9 P7 o* @% T
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 L9 X: E8 L# G# B│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ T3 L: N$ d" H) R) \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 P1 H8 j2 e1 O# _* {0 `; }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 t9 i$ _" i. J4 p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" X2 \9 J7 F" C$ d: G5 u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 h0 h& N7 _5 O2 d
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ U6 Z. ~) ?2 J" f' I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 d7 J+ P+ P' R; @ D
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │2 }1 _4 |. X; l9 A
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! ^' y* l l; G: e) f, a│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* y7 |' G( W/ N) ^% }: u: d
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
+ V5 W' ~) ]0 w│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
! k1 s7 i+ h: j, I2 I, h5 l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
e- e1 g2 x; D│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# X% `" ~+ d( u7 S+ r& L. i│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 ^0 f) y2 T# }│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ E3 p8 L3 J) r+ P" j5 F│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' {- z$ y5 _! u' w+ B
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 P* }* K, W- {; H( T└──┴─────┴─┴──┴──┴───┴───────────────┘
0 I$ C7 R& v( g, n* |
( U/ b- b1 K. h+ E- F
, m. q1 \) E2 H7 kGigaChip (蓝版)" J3 r. p+ q" F+ ~3 u$ ]$ O6 o* k9 ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 N. C! F9 ^' h) z% q1 ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
; ~6 |+ L: }. W" w6 k$ h! j& [├──┼─────┼─┼──┼──┼───┼───────────────┤
7 g/ `+ R2 T/ w2 |: x│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ ~# q$ d: l+ e. U, W6 u7 {( r1 i
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" S, Y) z* W9 ~0 O* a8 B│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
8 d* u- R9 d6 m& R│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; j3 F) T }' b/ V/ _
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. [2 M: ~: V3 h: }) B0 q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' e& X5 T9 S+ A7 l! P& S│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
. w7 A6 q) ^" T$ v# L7 C) t$ ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 l1 q3 O2 @( F- _$ [9 F│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. S( ~; H4 {" E0 h1 c: k2 a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% N$ `5 |; A5 Z9 b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* K; p$ t: k/ i% ^/ N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; H4 i; {& @* ]$ [2 b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 }" d; z* f0 t; @$ k% A3 O5 s! u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 P- i9 U. k7 @7 T% t( E│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: x) [* P' t( P" A H+ ^
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" g- b# ^( C& T7 z, n" c
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 K8 g4 C2 N8 ~2 F5 T, D│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 ~% x# a: m7 k: o│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 S/ i: y6 P% @5 ~│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 V) |8 y/ w/ B& }└──┴─────┴─┴──┴──┴───┴───────────────┘: u% M( h' ~' z' L; E# ?
2 e( q0 `5 x4 [8 j
GigaChip (白版)(只列出与蓝版不一样的Chips)" n' K/ ^$ i+ H9 A+ |
┌──┬─────┬─┬──┬──┬───┬───────────────┐. ~6 ]- K/ m6 J8 L# C
│编号│名称 │MB│攻击│属性│稀有度│说明 │( W l" k+ ^% }& g
├──┼─────┼─┼──┼──┼───┼───────────────┤
" O0 v1 t6 b3 P. k│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ E2 R8 o R$ i9 k1 C# T│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, [: @$ p# [. I; z+ ?+ V2 h
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, k8 Q k. p( r7 Y; M$ w│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- U; R: ]( w \
└──┴─────┴─┴──┴──┴───┴───────────────┘ |