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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
% N4 v6 g5 A7 }; q- m. u■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, H% e5 b  E0 a& v6 O; O% a4 C5 b■● ■  NintendoWorld    站友xliz原创
: l( p1 N1 F5 `4 z% h: l5 k■ ●■    http://www.NewWise.com & g7 p  {6 {! T9 Q7 O- u! A
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, E0 F( b" F/ w/ D% j
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" m5 J4 F1 i# F# m! `/ z           洛克人 EXE 3 Blue 卡片组合/ ^, E/ B( E4 z( g! H2 H' T* s

7 z' y5 x- v8 y# e7 n/ i- i$ h4 v/ n! U' c$ \% _% A" @$ s! \
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 }8 r# G; g) `( I7 ?. c
大家要看日文版的P.A.或详细攻略,点击这里吧!
. ~- T! B: ]% A5 A- m% @
====================
0 C( T  u( g9 r1 O! {3 i5 l希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' o# j" O4 o. N# t9 S* S; R
% }8 ]/ N4 d$ }, v5 Z以下内容格式如下:. Y$ ^& O6 S! w* q0 {9 l
$ C: E& b. d" \& q! T
编号    名称
0 x$ a8 z: ]. L1 A$ x说明
( ^9 l* R, W/ L8 d- E; N组合方法
6 e! d2 O2 v/ \2 O# _---------------------------------6 V7 l# X% I  ^( L/ o, Y
01    Z-Connon 1
5 j$ o% @; v3 AUnlimited Cannon for 5 sec8 J0 R, J0 A9 B' ?! ]. G" l9 c
Cannon A+B+C! N% f' ]# M6 I9 V3 ~$ O
Cannon B+C+D" I  V0 r9 S( l, J& F  X2 @
Cannon C+D+E
- N7 @$ b* ]7 ^& ^5 L; c8 z, Q) a" M/ W. v6 K
02    Z-Connon 27 D# ]0 O* J! f: y3 A: F. l; v
Unlimited HiCannon for 5 sec, P8 l5 q& Y& B  H6 m, {: A5 k
HiCannon H+I+J
2 ?3 v  V( j! s3 s: pHiCannon I+J+K# ^/ ]+ T# E8 X  v! S5 G* L5 ^
HiCannon J+K+L
0 ?6 t* {7 l+ t4 I* O1 Z
6 l- ]6 e  a( N/ c5 T8 ~) \03    Z-Connon 3
0 }6 A, ~, m6 B7 k9 B8 E: L$ gUnlimited MegaCannon for 5 sec
! {3 B' C- w+ f7 ?5 {6 R6 QM-Cannon O+P+Q
0 S3 L0 P. }8 f: x6 QM-Cannon P+Q+R* m! \% K4 T- ^# R3 h% D8 e! s
M-Cannon Q+R+S
  v+ X: U2 C! `  O" z2 z  {* ?' D" a. w" v' E
04    Z-Punch; R/ E" p  P1 U* [2 s& A$ V
Unlimited GutPunch for 5 sec
* q& U$ j1 t& q2 kGutPunch B+C+D
0 Q! B; u' B; I2 |1 r, |GutPunch C+D+E
6 B5 H( L: o3 M3 l* ^GutPunch D+E+F
! j& R+ |# {9 F  Y0 e8 i$ c
- M1 D' k! @# h# J05    Z-Strght; Z$ R$ o9 X3 p; V. u
Unlimited GutStrgt for 5 sec
; i/ J' V, v& K# [& V4 |7 B8 q- ]GutStrgt O+P+Q
: C2 `3 J, o% {  Q0 m: w+ pGutStrgt P+Q+R
5 {# Y: v" b6 r! d/ B: cGutStrgt Q+R+S1 ], T, s5 h& y0 u

6 B: p; }/ E3 V/ B1 S& `06    Z-Impact
( @3 z$ f1 y( e7 t1 I9 b2 t* BUnlimited GutImpct for 5 sec3 c0 y0 M' q: f2 g) B
GutImpact G+H+I
3 p+ @+ k, I1 p: b& |: W. DGutImpact H+I+J0 k' N1 w$ P8 g+ g) b
GutImpact J+K+L  Z3 i7 P3 J- ]) D. ^
: Z8 s4 p& u" D: g% K
07    Z-Varibl3 G8 r5 |& c6 m
Unlimited VarSword for 5 sec
+ f. i$ S' j# Z5 b7 o. h$ A5 |8 ^1 h1 BVarSwrd B+C+D( y* @' ^7 [/ _
VarSwrd C+D+E- h6 [2 m$ Q7 i6 o' {- a* z
VarSwrd D+E+F- m+ U4 U) k, x. J: T$ s
; Q. e! t' d6 f( D; E7 l+ t
08    Z-Yoyo 1
# l1 ~% D' P! K& I  LUnlimited Yo-Yo for 5 sec9 G$ j- _$ s2 l/ F( B. b9 k
Yo-Yo1 C+D+E
& f5 y. X+ S4 r; t6 E) @8 ~Yo-Yo1 D+E+F4 N# ^/ j0 n- M9 P% q8 i9 R
Yo-Yo1 E+F+G$ J/ m; M; o6 N  [& h- T; s! b: e& d

! _8 Y! }7 q; S( n  E09    Z-Yoyo 2, O& B; b7 d) |+ ^6 |3 A
Unlimited Yo-Yo2 for 5 sec
4 Y# w2 O: u" e& Q$ MYo-Yo2 H+I+J$ v6 y$ W$ S* F# |( h1 ^$ x
Yo-Yo2 I+J+K, f7 Z) u2 m' T/ O2 t
Yo-Yo2 J+K+L3 z2 L; u4 j. P/ J2 [1 L' x

  O; O4 E1 v9 t3 K) ]( g10    Z-Yoyo 3* h; u6 X  ^% {( V  d9 p9 N0 t4 ~, m
Unlimited Yo-Yo3 for 5 sec
, `8 j) Q/ ^4 s. @, w! vYo-Yo3 M+N+O
$ w) i0 [5 f/ ~  ?3 hYo-Yo3 N+O+P
: Q. U8 J( u  N3 Z7 r) j8 FYo-Yo3 O+P+Q
  _* c, ^/ D1 f9 c1 K" ~2 v6 |) }. {7 K1 O7 o
11    Z-Step 1
8 |! D" S# d* b9 k# s+ BUnlimited StepSwrd for 5 sec
( S: n0 r  `1 a5 W) I8 OStepSwrd L+M+N' z# G% ~/ X9 ^( |5 K8 p8 S9 m0 G
StepSwrd M+N+O/ Q. y) _5 p0 ^6 T3 N/ z( r% g
StepSwrd N+O+P9 c; k$ S, T$ E4 X, Q

# Z0 E# e4 j2 t/ F6 f12    Z-Step 2
) @6 E# K& z3 o( qUnlimited StepCros for 5 sec
  y' ^# a" n3 o2 |StepCros P+Q+R
6 F$ w* B  h9 C- e0 R6 zStepCros Q+R+S7 K8 z. e0 Z% U( l, n5 t& _
StepCros R+S+T
/ Z' ]2 @0 y" [( k' U, E& l: O: q
13    BubSprd
& w& s" _! v# U- h# D4 qAttks w/ spreading bubbles!. W. s3 H# A# w3 L- c  F
Bubbler  C+D+E
( U4 D+ f  h9 a: K( i# YBub-V    D+E+F) p4 H, r# a  J1 ~+ n3 w$ b9 M
BublSide E+F+G
0 q4 n8 P; ~( U( \& e& x* {3 ]Bubbler E + Bub-V E + BublSide E
- `* z# {# w7 j% r! X) @* V  r# e
5 W6 r( X' W/ O/ A14    HeatSprd8 b! |; [) U5 u3 R1 N
Attks w/ spreading fireball!
, }1 t2 E, o6 W9 [4 o$ U' [; BHeatShot H+I+J
2 J+ t- Z( `1 y- s" ~; WHeat-V   I+J+K' ^5 v. ^8 E5 e( r
HeatSide J+K+L) c5 r9 K) Z+ {  K7 e. U
HeatShot J + Heat-V J + HeatSide J; b- l* E; j! e

! {( n( B' }8 E' Q. a7 k15    H-Burst
+ T4 r; V+ o6 {' @$ s# FCreates a giant explosion7 d4 ^; Y) _6 i) m8 b  H
Spreader M+N+O3 n! [' J9 c! g  u
Spreader N+O+P- t; Q; `0 t$ x. O
Spreader O+P+Q; }2 r' k" {0 X3 `9 r

2 A+ O, E* I% d4 P* s16    LifeSwrd
+ x" d. r$ E4 M6 r# J; I  w; j) PSwings a huge 2×3 sword!
  u7 a2 K, |6 s' o  GSword E + WideSwrd E + LongSwrd E; p1 B7 y( y! J1 o
Sword L + WideSwrd L + LongSwrd L
" Q  U+ O) Y1 T) H2 _1 B0 zSword Y + WideSwrd Y + LongSwrd Y- v% q8 k2 h( M% W4 A* _# |

; \' k' `7 \7 k3 g; o, E17    ElemSwrd  H& j4 ^/ F  L1 l$ i  ~( X2 D* u
Wide swrd contains 4 elemnts7 D& Z& s% T9 ^& U: j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! Z; G/ W" \$ o  z  `9 ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" J. d7 A  ?/ l5 W0 M9 \! O

* S1 v. I& b9 ~1 w( P* L18    EvilCut
4 _* p" h2 S1 f0 [! D$ c2 bStep up 2 & make 4 atacks
, M+ m5 j4 x) H$ e! |; x. iStepSwrd P + HeroSwrd P + StepCros P+ D: C# {# L4 O; v5 i0 J: c
0 R8 W* d- {/ n8 v+ K7 `
19    HyperRat2 w( j" t3 ?) l- y- G
A giant Ratton charges!
6 u; A2 V7 J" f# kRatton1 A + Ratton2 A + Ratton3 A. N1 C. m* B; O' y; g4 D
Ratton1 C + Ratton2 C + Ratton3 C
. U/ l1 _* q! q: _; r- @1 xRatton1 F + Ratton2 F + Ratton3 F
9 [/ r) I. c/ L2 a( o+ @* j7 o( s# Y, N; m+ z
20    TimeBom +
) E$ t4 X2 |4 q, t- b0 JSets Time Bomb in enmy area/ b2 Q( [% k. l/ j/ e
TimeBomb J+K+L
% H9 K) r. v3 ITimeBomb K+L+M
; |( e& l; I$ VTimeBomb L+M+N) j% I) J, C; o1 c4 W$ Q
( n' Q. v) F$ l' l2 z2 l( j' e
21    GelRain; q5 T1 p5 w2 V$ q( N: R2 [) P" Y
Gel steals squares
( I# a2 W/ Y/ u$ t1 G! mMetaGel1 B+C+D3 X+ W- B* W8 n, n, C
MetaGel2 E+F+G4 ]* K4 T0 O% U7 [. P7 ^% |
MetaGel3 S+T+U
( A! S* i* i7 Q9 o2 C; q' q
7 C9 {! J* E4 Y" J2 ]5 G' q! f22    EverCrse- k- m1 _# |2 D. i2 O/ e. ]4 Q
Shield chases enemies# ?( `  x; C) |3 Q# V7 R
CrsShld1 C + CrsShld2 C + CrsShld3 C
3 M7 h6 |' i' C2 MCrsShld1 L + CrsShld2 L + CrsShld3 L
, ^& i1 n5 m# h2 ?# ?
# r: O1 `1 c" H1 x9 O( a. z23    MomQuake- f- S: C/ ]' N8 u& I6 w
Awakens Mother Earth!; Y+ l! H3 W5 g8 u) X) P
RockCube * + RockCube * + GodStone S5 i. B8 }, @+ P+ l/ o* n
3 I% Q. h4 j4 S  }/ w
24    PoisPhar7 o/ I+ \  I4 {7 W& b
Pharaoh generates poison
+ P; v, f2 r  V# W- \6 cPoisMask A + PoisFace A + Anubis A
3 o5 ^, I# p* q* e8 B; x
  H0 S8 E& o& H- m25    BodyGrd
! d4 |: B: x( Q, ^5 [+ OBodyguard takes out enemies
1 H; J# R5 I" s, D. O/ _0 @AntiDmg M + AntiNavi M + Muramasa M
5 S0 }7 x9 ~) j7 J3 I6 t$ t  [3 I+ o$ k! U3 f' ~' l
26    500Barr
$ l/ c5 m# c" r# k1 r2 p, _6 W! MBarrier absorbs 500HP dmg9 j9 ^$ E9 B" ?" J% o1 a! J
Barrier E + Barr100 E + Barr200 E
6 x) o: p' J! m- l) @& CBarrier R + Barr100 R + Barr200 R4 X1 `% X# E2 h5 e+ L

9 u9 W* B1 g& J+ d2 t$ V7 B0 F$ @27    BigHeart
+ W0 j% }( W, V) rAttacks, then heals HP!
5 T4 v4 L9 @( b' h. cHolyPanl R + Recov300 R + Roll R( m  Y7 _6 o& c! J7 _
HolyPanl R + Recov300 R + RollV2 R
3 V, k4 Z$ V* M/ t0 s; m4 uHolyPanl R + Recov300 R + RollV3 R/ T; x/ T5 b6 Z* [8 y) ]1 h: T
4 H8 |: v: y& G" B) M* q- X- ]# _
28    GtsShoot5 I. y( v8 n% `6 G
GutsMan throws MegaMan!
6 ^: H, L+ ~- K# U7 ^Guard * + DashAtk G + GutsMan G
: O2 h, j/ G- K  u: FGuard * + DashAtk G + GutsMan2 G# `# V8 @' m; [# k& d
Guard * + DashAtk G + GutsMan3 G
5 I& c. y- j$ Y( AGuard * + DashAtk G + GutsMan4 G
% z4 ~0 G* i# o" Z
+ N0 ]1 f# A2 u  X29    DeuxHero
8 C5 F* g6 s( j0 ]( m; |' y7 ?$ oMegaMan & ProtoMan team up!0 y9 B% p. j* J1 M' [& A
CustSwrd B + VarSwrd B + ProtoMan B
1 k- P( N# C4 }9 H. r' y( S& S2 ?CustSwrd B + VarSwrd B + ProtoMn2 B
2 \5 u4 J7 c; i, P) x9 u9 xCustSwrd B + VarSwrd B + ProtoMn3 B: [9 k  u% B1 i/ r" n
CustSwrd B + VarSwrd B + ProtoMn4 B
9 k1 \" ~0 m! Y/ E& W& K$ N
1 @: M0 `8 x- z4 @( s: e: ]8 O  F& y/ _30    2xHero
. e6 e) ~& x1 a4 ?# e: s; ?MegaMan & ProtoMan Dual atk
6 _: M' \: M2 s; Y! p% `" gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ G: c( w6 F  @( m# x* b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 x$ ^/ ?+ T( u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% F. e, z) E- xSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- Q* y9 ~! R& N# Y
' n0 W. I  H2 A/ U; Q3 U) ?' v& y
31    PrixPowr& A3 h( K3 y* T4 L
3 Navis attack at once!; s' h% ?/ v3 e8 w& x7 A4 r
Team1 * + Team2 * + KingMan5 K* u0 X/ l; M( u4 ]4 V+ z( K
Team1 * + Team2 * + MistMan5 M
8 ]2 T' Z) c" VTeam1 * + Team2 * + BowlMan5 B
' E1 R" E2 x+ N5 ?, r% b" U1 k' ~+ G% w4 i$ q1 x( M% I
32    MstrStyl* J  \% W( e/ }
MegaMan unleashes his power
% U, q6 T0 K! g7 K9 Z4 uSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 Y6 i: V4 b7 |  R  X  _. }( F% I2 B+ N6 i' d
StdrdChip (Part 1)  Y& K4 K* {( W
┌──┬────┬─┬──┬──┬───┬───────────────┐* V/ S+ C$ w* q4 Q, u8 B9 J
│编号│名称  │MB│攻击│属性│稀有度│说明             │
% Z, M9 C$ W1 j# D$ N6 p! G├──┼────┼─┼──┼──┼───┼───────────────┤+ O2 E7 A0 J# W- e7 Q5 Y5 f0 ?
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* I; c) V: B& {4 X/ o7 a* @
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │- N5 w0 g, r7 ?, A" H1 p9 {, ~
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' e5 `( W* z0 h6 P" u│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ d6 m. }0 K$ }│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; ?* r+ e3 v% u1 |  Y' l. R
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 N2 V" _0 A2 U( H# }│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │5 k# v0 a) [3 P: y8 k- U
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │: x1 i3 x! r2 U
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │, e$ z3 L2 Y. L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
2 o+ J4 q, n  @│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! m) [' O2 C& F│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% ?: ?% t3 x/ Z1 V$ H: i
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ _( _( G$ p4 _* H5 T/ b" E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │# }7 I0 Y  Z' m  _1 V' }' C8 t
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ y5 l( F) o0 S$ {7 F7 U) }" n
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 v" J" F/ I) ^- H8 ^. u│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │/ n$ Y) o# I) l' U* R7 m- p
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! V0 H& M1 }# e2 R
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 T) x. x: S3 D
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# T( k& E$ f4 q2 x' `5 F│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) a- Y' z7 l/ R, |8 h; {! W8 L│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
- W7 a# Q; T/ q+ ?2 v3 l0 \1 L8 [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
1 \& b9 Y! ?0 H│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: X* O/ S0 b( V& g- A! N! V
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* P' _+ `' G/ T. g: J│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 m$ o5 u9 \, w: F) w│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 B6 E0 l, p& H& |
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# R" ^/ H( q) u6 |7 D
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │% ?. D0 m: T# @' [7 n
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: d# V1 o" a: ~$ k│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
" w2 Q; T: a& I4 I6 l7 E│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ n+ {) ~$ H; C' O! X│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ q5 U5 a2 S& ^' s2 J7 f4 L9 X
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: \) j3 Y0 U6 _: T( F! D│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
5 w: ?. l5 M: g- H# W│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │1 {' t4 z; [7 u: H
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! v; R9 _. S/ U9 Q$ C8 e# Y9 R
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( Z- J. f# I: ^( O8 \│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 F  u9 L2 Q& G% y+ y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 f1 i* ^% M6 d
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  J4 G4 t5 y. c! d6 w4 E$ [9 s│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │/ N5 J" Y6 Q, e( S- s( K
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
" p$ e) `" o3 b4 n* }│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 b- p; y- A: x5 h9 g│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) X+ z* Q' x; j# _6 A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 ^5 Q8 s  S- q( [  N: h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
+ O" k( o6 s' T! ~│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% F9 y! h: M# g+ Q7 Z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) `# a5 \  ~0 r5 [│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' ?' r& y: J0 |9 a8 _- `│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 r2 F3 g: p1 N% K, f5 v
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% n1 Q: m# M+ _│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' v, l% n+ C1 `7 z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 v! o; o5 t9 K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 W3 q  g2 n; O+ f$ G4 R
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ s: C4 b, R" y( `: D│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 v/ @5 `- c0 E' H( @0 {' w+ K│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │; v" d" ~2 {- D" B8 n  z$ P4 `. T
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( G% D& J8 U, i/ ?│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
+ o! V0 U% @2 ]│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 l2 X6 b/ Q  a6 p/ F. I│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │5 J3 c( P  S: s  p0 `$ i: M
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 A# ~: Y& k, b) i' ]" ]1 d# Q2 U5 D│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. c3 S, @+ D0 Z5 J
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
6 t8 a, n6 z9 I9 \1 X- [& V1 _│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
7 `% G$ a. n- c- ]0 t. F! b│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% N$ O" k5 s. r0 f) T6 n3 S
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │; C& d/ Y9 c/ p
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
( C, _2 d& B# h; O9 d9 p│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 x3 @% S5 l. Q: t3 C7 X│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │9 [, n! ^: @( q+ g! c. L
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 Y0 K2 n" Q% A6 P; o% L│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& f8 V# Y) v3 l│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' O0 m( t  S/ A2 v8 S* i
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& J) A- J. z* n3 I3 m! L& U% S3 d# Q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 V0 i+ s: d# k" O2 Y2 l│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  K; s7 [- Z7 x% V( U0 \7 t& |7 }
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 v# O, s1 K8 q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! w4 R0 _5 Z5 y/ x: l! m) r  J│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 n0 Y7 @" s/ G- u5 t│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  l! b& c8 y7 K' M│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: l' a: s! Q% e( X* z5 ~1 @. H+ ]+ ?' d│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
# A9 w- I+ q& G$ O│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 B6 s0 R- e6 J$ P: c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ ]5 A/ [- A' ?│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  H) F; O7 m+ y0 z  f
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 }( ?. r  n7 N6 d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! t6 B* W7 R; K1 y│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ t4 j& P9 ?. v2 g) \
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# E. X# }2 j6 r" [│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
; S; G2 K. d! X/ G8 v' \│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 N3 A: }* }" e# @! y1 P│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 \$ e: m, E" t. Q$ K0 b, X: v1 T│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: j  v. T6 X( i# {! k5 v│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 J0 R- d! Q' }3 N, H
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; [5 x+ n! U! S- I, Y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- X/ {( ]  u8 `  M0 N7 x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: `1 _% k1 ?; V, I9 m' [* {9 p│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, |! P3 t8 y% x5 ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, i. D* x% I9 ?! P. @└──┴────┴─┴──┴──┴───┴───────────────┘
4 m) D. T# S0 N- K) z) o& J
$ o+ x% D1 r. MStdrdChip (Part 2)
+ K6 z/ t% Y+ {* P& ~+ a┌──┬────┬─┬──┬──┬───┬───────────────┐& j& o4 K' t+ Z" U4 c0 Q$ z
│编号│名称  │MB│攻击│属性│稀有度│说明             │) s$ [! }; e% t0 a  ~( W6 h
├──┼────┼─┼──┼──┼───┼───────────────┤
$ v6 m! g  K: l7 K: w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ H# y) _3 `# v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! M, Y4 l* }  S  S2 @( y+ [│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: D5 B) a5 I1 L8 O* j9 O1 ~│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │% r: `( H" s" [4 w' c# \$ e' S
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
4 D6 ?' }3 N8 F! x5 z5 [│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ W  Z% w2 C( L' O│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- W$ _3 |5 B9 i$ m+ Q6 I
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" T: l$ L& q" O- @) b│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* P7 _3 o1 J# |6 f+ h4 t
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# k( |" }/ z3 A; N8 @; J, L
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 s' b+ N! A* ~  `2 j4 c, l
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# G) L2 a2 K8 I# V% r5 d
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 M- K% f0 a. t' ^
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. @( V3 V4 d) A" v│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, H$ c- P* U" M* J# ?│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: |* p: O6 x% `5 W4 s
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 {% z7 J/ j% `) n│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
* x9 ^. I% A3 {) ?+ w$ P$ w│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 [& z  @; m3 T7 J, l│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │2 L1 x2 X0 y. a! |* k7 t3 y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 x2 a2 W4 Q% e: o│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) \8 `$ B. M1 C" E3 Q& j& r& o& ~2 }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 k3 ~2 y' v: ]* y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 @; D+ b1 J. B, o& w
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! v$ m/ a0 {) ]  S
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ J. n9 A" n9 z│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& [* l9 g" X9 M" `5 b│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( ^- n* {" D  A8 S, [2 _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
' t; U0 o9 t: {% N' `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" j4 d1 k  r/ X4 |7 ~" R
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' N( W, K! b0 J8 U2 @: g3 x. a1 j8 K│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( b9 n5 g+ V% s
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& O* s! B. w6 E* d
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 f6 j1 n5 F& L7 S7 j7 k
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
: h% m. M+ J( p- A% t* K& k│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ e; f0 W0 B/ T: w% D9 ^
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! S; K- K2 w3 b. q, ~
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, `$ w/ h: J' I* l8 N: G│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │9 @7 V. N7 o; _7 e: W# e
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │/ \8 i3 v* i. s* O4 G% T7 f7 @
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: ^( M* i! G# v! O
│141 │Prism  │60│  │  │***  │Prism fires randomly     │' `2 G8 }8 x; P% K# o
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │8 d" S' A0 K8 x" {' B: }1 ?9 x5 X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* ]- x! W2 N4 L* `8 e; \│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  o: h5 v  K2 j( M1 z4 J% j( m- W& Z
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 {$ v2 p# F5 f│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │2 u: W( t& F- w
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │9 K& N+ z$ T$ ~* V+ P1 H
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ n# I' B' x- z5 V  v' H, p
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 _1 ?2 V* y; d* [5 X
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* N! J' ^( s2 O& m+ w- |
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
% J( N! b1 d5 m+ {& q│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 O, G+ E5 ?, x' q% H│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 }6 X( e0 x0 k: a* m│154 │Recov300│80│  │  │**** │Recovers 300HP        │  ~$ N3 M$ O" g6 J
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: K, m3 [5 y* L0 q) E│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. |  x: |6 K/ e) V: o
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ S8 C# p5 k! ^" [* F7 h│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* G. r% t2 t  e- A8 ~, ]" m- _( B│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
$ ]7 _, h8 l4 J/ \- z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 M5 U: d/ g3 `! ^3 r+ e/ F│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │- S, E; Q# o1 W9 _1 K
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 F7 R+ w, [5 X' E│163 │Invis  │11│  │  │***  │Invisible for a while     │! u* A8 M2 ?( z4 ~, [7 N
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 E# p) i/ }* ]6 F! J│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ g8 V+ C) t; J' j7 g0 ~# z
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# z2 s% H9 n# p+ T2 g; e/ P* ?│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │/ {+ X1 s4 M. K. A7 ^
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 J1 v+ r8 h9 D8 B9 G6 Q5 d
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. i+ d1 w$ V# @$ f, u+ R- d3 F* ~│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. d7 W! `* O$ S) f  j│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 j! `: T( Z) t7 V│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 A. ~( z% ~) u5 @1 ?9 l0 J
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 m0 J! t* L, F8 p│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
$ e1 Y6 g, X) _! `0 U9 l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 l" E/ `+ R2 S+ K% s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 X* G& c3 |: }/ J- M│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 n% D: ^8 L& m) T  T
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# @' X! r7 m$ J* w  x5 ^
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
! B! e/ y% o6 R' v7 Y7 q│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 P" g# N+ s$ @( f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ e  {3 Y: M* I5 n/ J, Z% u! k2 m│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
% C, m0 ~- a( m0 X) S- T* m! y$ }│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& s( z( M" D* `+ U8 t% n2 T7 R7 g: F: I6 n│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 k" Z7 j) w1 f+ V  q5 I│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% u; _, v$ B( X5 C9 Z+ [. b
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │. @5 p0 ~5 N8 U0 }
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 B- M; Z# E2 R  h6 j0 b: A
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' W! @% g( E- g5 J│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 d3 t& B4 Y7 z
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. i: g3 U0 U* z. ]; d
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- H; {3 t. p% R6 N* j│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# x  O6 L, T7 }0 A9 ]│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ m, I4 t5 f# F4 b' ]│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" d- I# b/ j/ h
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 E, I0 o- L: W) z8 E2 i" l│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │, |9 D7 w; F7 n7 `
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% l0 j( Y8 }- E# m" a4 i7 p
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: T0 p7 t. I! y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& P; f9 ?: E7 H, l: ]
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │2 c5 p6 |' V2 k) `+ _
└──┴────┴─┴──┴──┴───┴───────────────┘
% r& B7 U" j! J5 M
5 Q4 Z7 F3 U/ G; q9 ]5 R1 F2 @0 @) H
, _' F* y$ o5 }3 v# xMega Chip& J; o, c; d8 x+ b! c6 c4 [' `
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 E0 g3 O( X9 Z3 C) l3 ^" t0 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 l- C% \) C' ]9 W7 S
├──┼─────┼─┼──┼──┼───┼───────────────┤9 n; K# u7 G; D! u; j
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 j; E2 ]4 F2 n5 f0 E$ @; s( P$ Q, I
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 L6 T4 I$ X1 l+ x/ Y4 g7 t│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 n2 |& z  l, f  |0 b+ F
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 i; j  H% e2 h3 ^  |1 ]/ g1 o│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, j/ \; Q) a/ y2 U  ]. c2 ?% Z
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 P+ C, B" X1 F0 Q2 Z│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# C7 G8 T$ K7 W: |8 T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: E2 m- u/ k, \, \' M+ b
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 I% t# L: K4 n) K& ~9 d& h, i
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ U: r* s! y4 W% |2 V1 v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. K0 {( e3 A, h6 l
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 u& o4 A: a8 P2 [- ]
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
  y( e0 T9 w2 {│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │( G. e( V6 ~7 R7 ^0 S( ^0 w, i
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* M/ V5 G# w1 J/ S│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: l/ D8 Q) _; y( h5 @, V8 z5 ]│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 [+ v. S+ j: I( K7 @
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. S- m; r0 n/ L│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 W- o8 T0 j7 z% V7 [# ~; k
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' S, n/ v  g3 ^│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
, H& }4 w% H9 e. d│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; V1 `- ]( d" m( ~- t8 M
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) R9 H  l  a% }│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ p7 \2 e1 }1 N1 w" x4 B# \3 j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │. c/ R7 K) H/ j9 u, G, ]+ M
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  a: b1 S, G( P4 [5 {+ l! m
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( K  ?0 m7 r2 c; ]# r5 S  |; c2 M
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& |; G1 |3 `7 A, }│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( Y6 S0 j3 Y# x& H, S, Q' [│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 T( i, r0 g3 ]2 v: R5 I+ `% G1 I; `
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
. r/ w* l6 c- f1 W# r, {+ v" t* z│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 {& F2 |+ ?7 ?1 m│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; K0 @9 I( A7 i$ n- V) B
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 {! t3 b/ F5 B0 \5 H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │2 L* p; j# a' Y" V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 l9 H9 A8 F6 d0 V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: h5 s8 i& }. g4 H
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ T! x. c: h7 V% b% x│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 i) k0 v8 z. A! U+ w│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, Z9 H! D% l$ n5 l. ]  g
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │  U* j3 v. _( {+ J
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 O! @: T8 y2 m2 @, w/ B% D
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' m6 f# B: h( D7 r  x' m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │) M2 B3 X: g% D3 b' t
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* E0 U+ j1 G; r7 D: Z. F3 D: f│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │: I" G3 L8 k1 f) u% F  Y# g7 b) l
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% j1 Y6 g* L+ ~* B$ l8 W+ m) u
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 J4 ~7 b: N& V- w7 ~* t# o
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ e3 g! |+ y$ G. z2 ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: l( f# ]" F6 q% M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) v. l& }1 ]: B' y+ r( z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
% K8 e' N$ I1 b9 g' H│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# v) h3 A: C% Z9 |1 C2 n2 k0 y, h│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │& a  O  v% N6 O4 n( ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; a: o5 K  Y8 h% @1 c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ S: T; R; q# G: z  L, `
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, ~% c1 u! v/ D5 x│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. L: \/ j: X+ t
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 X$ W( T. P/ E- D" T2 T8 r│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 [% L# |- e5 b1 e, ]& e
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 e2 @( x, x. [, }1 |
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, d% e2 C8 P. J$ c0 E+ j
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │+ E( I2 u2 T5 C$ O# U* o2 V5 m  G
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ d' j% Q! B7 v' G8 g
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! a7 a" [6 X$ t9 w
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 L7 b" F: s2 l9 N) h; G' C
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" _8 [/ ~  v5 G' G8 h4 \0 c2 A- r
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. [6 H6 x5 J. |) X2 v! w3 K│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 N7 \6 y! J# q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! ^' B1 L9 `0 Y% z+ |9 o0 c
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( V& c( }! C# S- g│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 A+ L' e" w! U% C
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- ]* d% n% C8 B- m7 m& ~│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 p) S7 }" D+ ]* R6 w; R0 _/ l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
2 O4 O$ `" E- y! K0 ]+ ?2 b8 Q│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
3 p: v/ p, V/ S0 _+ q3 Y  ~│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. }+ c0 S, j1 K& H# S9 }
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 B- p  ^* u6 V
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 F) j! B, }, |+ n7 h3 V4 j6 Q! M+ I│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, ?' B: {0 |+ u+ e  p│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 u& V5 W8 y: _9 C+ C
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 t% P; M) x; A│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ T. a! E6 e9 T1 t$ t8 T│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 o/ T3 G7 B  Y8 c  \1 f4 d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
- \7 ~" u' B% i- l; f└──┴─────┴─┴──┴──┴───┴───────────────┘3 y' C8 Y, t$ B2 q$ G( E
" n# f3 A7 a4 W" f  Y9 L# S
) w, s( M  k. d9 U2 t
GigaChip (蓝版)
" ]  L5 D/ t! _8 O┌──┬─────┬─┬──┬──┬───┬───────────────┐3 y! D) p2 F6 [9 K3 x
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 g6 y9 u# T$ D5 P( ]7 Z2 g, O
├──┼─────┼─┼──┼──┼───┼───────────────┤# p% Y: e  I, S* e1 o. v
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% ]' r, y% M0 }8 b+ J
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  \: S: t- _; @9 X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 M7 e3 e2 P) y2 E5 ?8 W* i
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, ]( R  I- Q6 ^8 Z- G/ t│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ W/ `' S% p3 @0 D1 n
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' _$ l- A  B  ?  a- }# W$ s7 N
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. i" \& k* b4 O0 L: H
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  b+ o" g: R) t$ V
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- `5 B3 @* Y6 R6 s( z, }9 {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ Q' i# s& v% h/ C4 W4 ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
9 _" ^1 {* a2 E& N6 r% `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
9 {  d) q# p6 u! l$ x│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 b+ J& e9 R/ p$ j# Z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 A5 t! ~: k. t, a  Y, N  u│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │3 p  i9 ]. H5 \& T; B) o' d
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ W. X. g2 x# f1 h2 F9 C1 p
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ |% H# D. ?* m/ i- C
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! v1 n; d3 y, d/ c# Q2 \- J% D- {
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: V" d% S9 G/ z2 q" X
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │9 Z, H: v, ?9 R' [0 D2 }; N
└──┴─────┴─┴──┴──┴───┴───────────────┘! A! R0 K' Z8 r5 R

8 w2 b6 ~. \5 sGigaChip (白版)(只列出与蓝版不一样的Chips)
# E- ?# G8 K5 ?. J6 n& W  d3 ^┌──┬─────┬─┬──┬──┬───┬───────────────┐2 t. _& B9 D9 B( j3 |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: ]7 h0 q, {$ u- ~├──┼─────┼─┼──┼──┼───┼───────────────┤- b# L; J$ ?7 H9 Y+ `& W/ k
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
& J* u+ ]+ ~$ ^: }( z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 G8 v# f; q% P5 b! u│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 E& u; W8 ?+ s6 f│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, F* @. s+ v) x! l( `2 ?└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( ~  q3 z$ }: Q1 K# S8 a8 p( vMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 c: d& J4 R0 P% j9 |3 D; G: a. m& g3 E5 t2 H2 p( [
001002003004005006# l- i" G* M4 p- r4 i
007008009010011012
9 a: W; o0 f- |( y; i& X( V013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! l) M% j/ }/ i7 s: r9 X. l5 `7 Q8 J

+ L" R# i+ F: B0 r) y" Z$ a; F+ H019020021022023024$ g/ l/ T9 T9 C4 {: j1 n0 }
025026027028029030
7 ^8 x4 v5 S& ?4 q$ D031032033034035036* K+ U+ @) J( g5 f

. u9 Q6 g6 f# R% O- M1 K[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 Z1 C5 z9 _3 P; s1 j/ p; H  }5 Q( X
. W* Y8 t! R1 u* e  B# u' {037038039040041042
, F4 u$ _$ S  N  |$ g: `; h+ x% }' \043044045046047048
+ d8 d: e! a$ X" K049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  w3 U6 G/ W& K3 K6 x7 F. K
* z- |! ?8 {/ L7 G055056057058059060+ B4 Y9 T$ \* R8 N& n3 H7 @" _
061062063064065066
/ K) x' `( R1 c3 O  d5 o0 J! `067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 b7 ]( F0 F- P7 X* ?
" L& Q4 t3 o" z( t1 |: e' H
073074075076077078% ]2 @) N# x, P
079080081082083084  w! ~; X  u5 G( T" K6 |6 B" p3 Y. C
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' P+ |0 E  f0 @3 n/ e) v+ a8 @- u4 P8 s1 }" y1 P8 n+ i/ U
091092093094095096
2 e, h/ x; C* T4 Q+ a+ ^097098099100101102) d6 [# X' _% M2 i7 n; H: x
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ ^% O2 J1 n/ F4 f8 c2 _! A$ V$ A/ d8 L, F% }
109110111112113114
9 w% `6 S2 F/ H1151161171181191200 q" x, G; L. j3 C' M
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 C1 Q2 G- Z" S- ]
! m2 J+ `# @' U. u+ L4 C
127128129130131132
. a4 q. A: A& d( ]0 w9 x133134135136137138) H5 F# ^& x% ?5 P0 G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& O, u& r5 q; e$ y, \
0 ?5 T; J) O* D7 G5 m' e# p9 q145146147148149150/ \0 Q$ _0 w/ ]1 a3 e- m; u
151152153154155156% q2 I7 a' \# g) Q& v0 ~
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Z: [& K3 g; r; H. ?, k% F0 v

& m/ L5 d2 V1 F7 H/ U% V1631641651661671680 y3 G( ?/ i7 S  N4 f  c! h
169170171172173174
2 P5 g, S- \! p% X/ V5 m* c% E. Y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! Q- r; I+ B- B4 m1 H
; N/ ]  l8 i& E( y) h
181182183184185186
5 ]$ [) O7 x  g. p1871881891901911924 S% u# l+ W+ \7 g  P, w
193194195196197198+ ?6 H9 h  G6 z8 m) j* J
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! l4 }8 |  W, D
" a, ^5 h' R5 v8 i, ^
001002003004005006
  q$ y9 Z& m0 x! p' v) r007008009010011012
' q7 M' w/ X4 _013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( F3 G' X3 W& U% X/ p
& x) x& t: R' |
019020021022023024: V- ^2 N: M- P9 I
025026027028029030
) q. n- A/ l- h+ e: s031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 v5 i5 ?$ ]9 }# ?1 t; V- y6 Q
1 i% c$ T+ v) V0 C9 w$ n037038039040041042) ~# r' b, O& @/ K
043044045046047048$ X  _" t  m6 V( v: r+ n7 V9 y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# t$ A5 X& J& J# h, o4 v
2 L% K' f, M( b2 p1 h
055056057058059060
7 c5 X6 U: N. r0 g9 k061062063064065066) z$ w' J- t/ V$ I$ ~7 h
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- @* i! R) L1 T( R( x  E" y7 j/ P% p1 H3 N
073074075076077078
$ [# c/ a8 W8 j" L3 c079080081082083084
/ V! \/ c& ^, V' h% h085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
0 K( e; p  X7 E* @# g: F8 R- Z3 _6 H3 ?1 e5 J6 e' |6 e
001002003004005006% W0 D9 }, J6 ?: i( o' H. M
007008009010011012
/ ^# i9 M. s0 }* W( i- F# Z013014015016017018
1 e3 o8 {5 s& g  C  {* S9 f019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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