转载请不要删除以下信息,感谢您! 2 `9 \' j8 ~/ z
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■● ■ NintendoWorld 站友xliz原创$ T1 B0 A. s. l4 `' E
■ ●■ http://www.NewWise.com ! E1 R: R+ z" E$ F
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" b! f. W- [* K% k: x* K9 \ 洛克人 EXE 3 Blue 卡片组合4 w' K4 ]1 m& ^
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% E4 D- J; c2 X! C' z- l) ]/ C大家要看日文版的P.A.或详细攻略,点击这里吧!7 q7 j3 M. v* X* D7 f
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% C, E1 l% l4 e' i9 {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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9 j7 _4 C5 d5 X: ^7 R% m/ B编号 名称
) A2 o2 p/ P9 o: k3 v说明$ ~) W* }' ]* Q8 g
组合方法( A2 y! K- s+ n; r0 [
---------------------------------: m# i* S1 Z. ?
01 Z-Connon 1& }5 |. @/ K X3 |4 {: O. H6 C
Unlimited Cannon for 5 sec
/ {3 s, i9 p h c, L% D7 jCannon A+B+C
8 k% ~1 F& L$ v5 KCannon B+C+D
8 D: ?$ l' g7 V4 Z1 f2 }Cannon C+D+E) `/ d+ t- D9 c0 ~8 j( g: C4 `
" u! i+ {: ?* g/ G
02 Z-Connon 2
. a( y$ b( p3 p, ^Unlimited HiCannon for 5 sec
$ Z& C6 H' k1 `: f- CHiCannon H+I+J
' [2 O6 a/ d, J. YHiCannon I+J+K! k; s( Y2 @% a2 ~& N% [9 v. ]
HiCannon J+K+L
2 T7 @5 @, u0 g3 E S/ p# M1 n
" T' ~) w/ ?% a* Y. Y$ f5 S03 Z-Connon 3: B }; m: @( W" Y, i
Unlimited MegaCannon for 5 sec) I% H" ^; T( n4 [% f& _+ p" K
M-Cannon O+P+Q
) u' X* U, n8 c% k1 P" b pM-Cannon P+Q+R
$ i1 @! Z" ?7 R2 U) `4 q7 ^M-Cannon Q+R+S
$ Q* s9 W* H$ F' m8 \& f k8 ~3 w0 ^( K8 S h6 K3 O) `7 L
04 Z-Punch
4 x7 w* s. v0 ^2 }Unlimited GutPunch for 5 sec7 R+ m' ~8 r B% I3 ?, G
GutPunch B+C+D: f7 C! G1 U0 d7 i
GutPunch C+D+E
0 M) @- j9 {8 Z9 a8 t' iGutPunch D+E+F/ q( N' e }; V& D& W% R% H
. z% O8 D3 M- Q% ~/ E- D
05 Z-Strght
' y+ S5 I4 L9 A2 g. n! Y6 mUnlimited GutStrgt for 5 sec
+ w3 V, f' Q; `3 mGutStrgt O+P+Q3 U, y7 u+ U c% H# @0 Y/ N) Q
GutStrgt P+Q+R8 A9 b" {' l1 q9 { x9 v) `: L) D
GutStrgt Q+R+S7 a; H4 s: j8 A6 n! [$ Y
( Y, y" ]1 q+ r; V, w06 Z-Impact5 r: h( |0 H8 Z
Unlimited GutImpct for 5 sec
' Z, o) Z+ O/ g3 }) KGutImpact G+H+I
' a: [; w7 A0 i% N; ZGutImpact H+I+J
. y. @; B- ?8 X4 M. z" ]GutImpact J+K+L( b, t. h5 h' o" n: i
9 l3 R2 i7 ]/ A1 W6 D5 n/ J
07 Z-Varibl
: P, W/ g- @* @5 d$ K1 ?Unlimited VarSword for 5 sec- a9 W+ l. O3 }& w) Y- S
VarSwrd B+C+D
# @' P0 Q8 ^% }VarSwrd C+D+E) E9 ~5 d* p: T1 w( m
VarSwrd D+E+F
9 F- R5 [ o* J" W8 Y. U$ u. h) `' q" m% G+ h! p$ H
08 Z-Yoyo 18 |$ V& g/ F- I4 h
Unlimited Yo-Yo for 5 sec8 A. a0 ^0 t4 L, f, m$ t
Yo-Yo1 C+D+E! U( d/ h3 @2 z2 ~* X
Yo-Yo1 D+E+F+ |4 c+ m' {2 ^/ N& M$ @
Yo-Yo1 E+F+G
9 Y1 s* Q; q! _$ R
+ Y' I, ?9 w& }1 R5 \5 n09 Z-Yoyo 2% l4 a& l" W/ g: _) a
Unlimited Yo-Yo2 for 5 sec
5 `* g+ o9 o6 j: {3 ]5 SYo-Yo2 H+I+J
$ Z5 K2 e$ I! o6 q3 W% \+ _Yo-Yo2 I+J+K
- z6 R6 ^0 p+ q8 j) `: t" k8 ?Yo-Yo2 J+K+L0 b. Q6 F1 v/ d6 R
1 X+ j2 T- b* m, O% t; D# z3 Z0 \) y D
10 Z-Yoyo 31 Q1 F3 T' S+ O, Y$ D, E# J0 O0 g
Unlimited Yo-Yo3 for 5 sec" E( G- l( x, _6 H' o1 G
Yo-Yo3 M+N+O& u2 y3 r" ~! U& |
Yo-Yo3 N+O+P S7 V$ P4 {% f1 H' X
Yo-Yo3 O+P+Q
. B* n7 [& l A8 }; I
p' x% H% ]; }+ a* ~11 Z-Step 1
5 }6 E2 D, l% b1 j" Z, d- p' aUnlimited StepSwrd for 5 sec
/ R3 |: s9 j; V' h. I ]& V& \8 I. ]StepSwrd L+M+N
* ~% _0 _! {1 i4 B5 E1 F+ u2 R. f. aStepSwrd M+N+O
5 Y! L6 a$ d. n# S/ U; d7 ~; RStepSwrd N+O+P
. H( p: j/ M+ c2 V* R! Q
" b) V: X! t) D- Q) x- O12 Z-Step 2
8 L) G9 a3 p/ w+ z2 r \# q! zUnlimited StepCros for 5 sec
9 g8 p" A: ?. fStepCros P+Q+R1 T) H, W5 X5 R3 P4 f; S
StepCros Q+R+S
- s0 U) V$ h9 J* @, T- ^# g7 eStepCros R+S+T
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13 BubSprd, y' q+ { ?! @/ c, E# ~$ c- d2 L
Attks w/ spreading bubbles!2 A; ^, |" A. u
Bubbler C+D+E
2 ~1 K/ N- K) T4 d$ P$ @8 m# ^Bub-V D+E+F5 p% w0 G# J$ @7 P5 d$ `
BublSide E+F+G
5 O |! A4 M' u, X( F3 hBubbler E + Bub-V E + BublSide E. ~& T# M3 o* u- \ P6 J" i: d9 A: n
$ \) z+ I+ S5 l4 E6 c; W! r1 J
14 HeatSprd
0 \! D4 T5 K9 p S. v5 `Attks w/ spreading fireball!; m: |0 |5 h; c% t/ f
HeatShot H+I+J
3 @- }" ]$ d4 oHeat-V I+J+K
8 @6 K6 D/ b' k+ FHeatSide J+K+L
9 L* a& D* a6 }4 N, S. I8 ^( mHeatShot J + Heat-V J + HeatSide J! ^+ j$ T3 i) i4 m8 M
! a8 J" j6 J7 `1 Y
15 H-Burst4 W" s+ M G+ f; n
Creates a giant explosion% A8 ]9 o7 x2 V4 j# a6 L9 n
Spreader M+N+O
. h/ ]/ n+ O! I, cSpreader N+O+P
# S8 q4 `7 L/ q3 [Spreader O+P+Q0 S( H N: k0 z, o1 ~' D4 W
1 d1 Z: z4 V# n" D/ H1 A16 LifeSwrd
6 n& O( u+ d/ ]" \! T2 VSwings a huge 2×3 sword!
+ B0 R7 ^8 W E+ X+ eSword E + WideSwrd E + LongSwrd E; B5 T" b! p2 K/ i; n
Sword L + WideSwrd L + LongSwrd L
4 j& I* H. i$ |Sword Y + WideSwrd Y + LongSwrd Y2 {( f" ^ L1 D1 ~6 I
" Z2 @9 ]% e: C U: f17 ElemSwrd
e8 e6 U) y9 QWide swrd contains 4 elemnts& ^2 v3 ^3 @/ W! X, K- w2 R1 s" _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* v5 Y3 p: D, o! N) aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ }/ ~: C" F n
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18 EvilCut9 d' Z3 A& O0 |. @; X/ w
Step up 2 & make 4 atacks
# ~0 D& i" ^' O: q! \StepSwrd P + HeroSwrd P + StepCros P2 Z4 r% K2 Z# T7 j
2 r8 ^: w/ j$ @: @
19 HyperRat5 ^! p# D) h9 B2 J( i* I; K7 K
A giant Ratton charges!" n4 d. i: R1 J# l" Q
Ratton1 A + Ratton2 A + Ratton3 A
$ h* r* K' x+ V( V1 k% j" LRatton1 C + Ratton2 C + Ratton3 C
7 ^# l# u) r5 D6 n" q1 [+ z2 N2 e& SRatton1 F + Ratton2 F + Ratton3 F* f1 e6 u, v: g+ m8 D! L- B# Q
9 t% I: N5 i1 r4 l3 F
20 TimeBom +4 T1 c* P, m6 U
Sets Time Bomb in enmy area% u. Y" n$ v: a) |
TimeBomb J+K+L
; a+ J6 q7 I' a# O' ~3 fTimeBomb K+L+M
& g- j/ @# i( FTimeBomb L+M+N
/ I0 K: T- \% ?; g& S3 D j9 Z
8 I2 B6 Y/ \: s21 GelRain
% x" [9 c- I1 Z! b/ {' {' \4 N5 t wGel steals squares( |0 F& r: Y" p% A1 \
MetaGel1 B+C+D
0 y6 g, M7 w/ b* N: r/ q) hMetaGel2 E+F+G
; |. _' y* u: ^# IMetaGel3 S+T+U
4 m4 d _) e, c$ Q, M
! y3 |; R" Z, f9 D; B' H4 F7 t22 EverCrse. Y. M# I6 O+ y' I3 H2 u
Shield chases enemies/ c5 F6 O/ I$ s1 L
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 D' j/ E5 ~' \0 e( yCrsShld1 L + CrsShld2 L + CrsShld3 L
" d; i% j) a t; {' S d( ~5 q
5 s+ p$ R# u. M$ u23 MomQuake
8 z5 a5 o! z5 h2 W! ~. k3 Z# [1 \Awakens Mother Earth!
3 f- F/ l% y- V' g, _$ URockCube * + RockCube * + GodStone S
I2 Y% b- ^- Z" @1 o' {
9 Z { M' Z5 }# E1 x24 PoisPhar
% U9 r5 f) n& F6 u4 E! KPharaoh generates poison
+ [( x1 T% ?# L/ F4 L* P8 S% b9 X5 GPoisMask A + PoisFace A + Anubis A
7 r* ?4 P1 H" `. g3 \
# O! ^ C: d% A8 Z! Q( a! d25 BodyGrd, W+ Z6 \6 v- U# y6 X" Q' p
Bodyguard takes out enemies! @8 U2 R, Q8 I" E$ \' n8 V* m
AntiDmg M + AntiNavi M + Muramasa M
% x1 r: U* D& D% k& ~2 {( ^2 z/ [. s) T
26 500Barr
* m [6 r6 D2 V5 f: V D7 h% v% OBarrier absorbs 500HP dmg# g- G. Q$ d8 Q3 j; \
Barrier E + Barr100 E + Barr200 E) a/ R, _! a4 r
Barrier R + Barr100 R + Barr200 R( v$ }" I! ~3 p
( v, A* s8 ?2 ^; `27 BigHeart+ b' m$ h- S& k" R m8 {& t3 {
Attacks, then heals HP!
) G, N9 G, O# Z5 k" G) S+ O, \& I% jHolyPanl R + Recov300 R + Roll R$ k) a7 @3 Y0 @" E
HolyPanl R + Recov300 R + RollV2 R
9 _: j3 I6 }( S; u( GHolyPanl R + Recov300 R + RollV3 R
7 d7 J. l% n; x# [! Y$ K* P* Q& @, ?) H
28 GtsShoot
P8 X2 a& A( T/ QGutsMan throws MegaMan!
. d4 A5 o; y% c, U( ]- LGuard * + DashAtk G + GutsMan G' Q( m' Z0 U. M- a0 l$ q3 a
Guard * + DashAtk G + GutsMan2 G s% \% @5 J% v: H
Guard * + DashAtk G + GutsMan3 G4 q+ _% V' S# p- i- D6 I
Guard * + DashAtk G + GutsMan4 G
0 @- D; ` c7 o( s L. e1 F9 `0 ~ c- ]4 r0 Z! T+ J
29 DeuxHero* f8 F5 I; ]4 Q
MegaMan & ProtoMan team up!
) R. M) {+ P3 G; x, O8 L E" Y8 XCustSwrd B + VarSwrd B + ProtoMan B' n+ A* S! |8 \, V0 o
CustSwrd B + VarSwrd B + ProtoMn2 B6 u4 _7 L& W4 ~
CustSwrd B + VarSwrd B + ProtoMn3 B7 ]: R0 z9 P" W/ S7 O3 Q) w
CustSwrd B + VarSwrd B + ProtoMn4 B
- B% C8 m$ w! W
0 N3 ~" U" a$ k) B/ P( L30 2xHero5 _ W' }0 l. D& V1 x
MegaMan & ProtoMan Dual atk3 X" I S" @/ N* t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 b8 U+ o) g5 z% B0 H( WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* x8 Z. h; {9 g4 v' i Z7 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& [/ i9 P* X8 C2 I+ ]3 K7 i1 tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 e( e9 Z3 y! _0 C) n9 j8 ~& V
0 ~1 J! L$ d4 M2 B& S3 ?6 G3 g+ z
31 PrixPowr
( E( _7 \$ `, S: f' V' Y3 Navis attack at once!
( q) N! |9 u" y- l+ O; f; ^% r3 Q* DTeam1 * + Team2 * + KingMan5 K' I& C2 V# N8 Z7 I1 a& h. ]1 @
Team1 * + Team2 * + MistMan5 M
9 k% Y# I6 n4 v" j5 L2 DTeam1 * + Team2 * + BowlMan5 B
7 J' F+ l, I9 m! e: K- _# s' V7 G9 Z+ j% r9 M. O
32 MstrStyl! k' T9 b' K1 s- r# \; S2 d
MegaMan unleashes his power R& }4 } ~& y& e N2 G1 L W
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 A2 ?' l Q, {. G3 G3 `
/ r" e w+ {) X8 `. F7 k
StdrdChip (Part 1)
- x8 ]' H7 c0 X7 K┌──┬────┬─┬──┬──┬───┬───────────────┐+ z0 l! s+ g5 o+ A5 @4 }- I
│编号│名称 │MB│攻击│属性│稀有度│说明 │% N) `8 b& B0 I6 N6 f7 X
├──┼────┼─┼──┼──┼───┼───────────────┤* I3 ?% G7 B5 {( Y7 m" c
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. U( G, p% J; E$ t$ D3 }
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. @3 O" S5 s/ Q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" Q2 Y0 ^5 D9 }: z4 I& @: \
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 ]6 u! d* y+ ]' G0 [│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: ^ L- Y3 K4 J+ ^7 @
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 |8 r4 h0 E: _! ]0 O( g8 g) `│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 h% n+ R7 j. i! H! B) `* P6 }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# i& Q: e) e* A" f! Z│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 @2 v8 V. |- y& b│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 }) ^1 g% T. q" `
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 k2 w( q) v/ E5 R$ B
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- {. c# m. \6 G; D│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ j& s# J, U# F3 h$ b1 h2 O
│14 │Spreader│16│30 │ │** │Creates a large explosion │( X' T* A8 T0 w! ^2 E1 Q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 G V, ~4 h) C( ]; @& z2 ?3 ]│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% ]2 l( h$ U. ] |+ a; E; k4 N3 ?( R
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- Z" I6 W( q# M
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. ?) g5 l! h3 l: W
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' {( A8 r( A0 \, l" W6 x9 |│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! \ b; z1 M- K) J9 a
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, m: L) o. w' t' i; {6 [
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │+ r) R8 h# y: c! h# }
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, h# h6 }8 E: P; q! J. z# [* k
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" ?: h Q/ Z2 ]; Y& I. R* [
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) Y+ I3 l, C) ~! }
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! U7 T% }4 C+ i
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( w' z. J( d/ g+ O' U8 C! J3 l
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* @% I5 D! w) Q0 D
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ e% F% \0 j% |' S( n0 e$ w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
! u3 `- p4 j- W7 s│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │ y8 k/ Y, {6 n8 h
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& \ D8 `; R3 @" m! g k }
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 U2 L: k; V( r2 m9 E1 [: H, G│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, w; ?- o& X; b
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │1 ~& j! {! T) g! {5 k5 M
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
# S9 B4 h3 \9 W0 l. v% `│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ I$ u6 g9 s3 |8 N, o1 i1 X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' j: j9 X5 U: B0 a- f6 H5 R4 { _
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 {7 u% B/ c$ g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │# |1 {7 s7 m+ r
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" |4 F2 m/ l0 |7 @# z
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' U& j7 E' S7 _$ k│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% m5 s& H8 r4 O* l% V
│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 E; i3 j; L& e' L0 g( b│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ U! y4 H1 {! I3 F│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 @! p5 n7 e6 r$ w' I5 z U( u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
% ]4 ]8 q6 `6 R│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, J$ T! X% Q9 |- {; E( P│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 e5 O; v, e3 J ]; L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# V8 f& j, H: X9 B7 T( p& \
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ r4 ?: j3 v5 s1 y0 y' z
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" D3 u- @0 i) r- T7 B k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. {4 z3 X- {0 {# Y! \
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ f/ D9 U3 ?" m* S
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ U3 c `+ K* z$ \& s' c6 H│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 {* e( _+ Q0 z: K& z8 |, G
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' ?/ D8 q4 n/ ~6 b' ~+ j: \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) X; u0 O* y& `6 m. E! G
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: p' v8 t% Y' I# e
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 Q3 }0 @6 f$ L2 J( B: T! S│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* J* O* u# A/ i$ l
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, W: t) I6 C) u. G$ {: d│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 f5 j8 {; B3 g; a6 |: ]( D│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ i% w: m1 j0 [, W
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 \, ^8 i1 L4 q% N- ?" n│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. `! ? j+ r/ i
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 W& M4 |4 ^( \7 d a* L" N│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# ^) G( O9 v' F: a8 U│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 D* f% |1 K O0 H; h( K" p
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( E3 F: y7 _2 z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
Z) j& G S$ X2 x. x│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( y. W& C' G: @3 ^│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( d( w" [1 [1 s, L, f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ f, e9 d# p% y/ ?* C! Z. }+ M│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 _$ s1 o+ }. X: j. d
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 N9 F% H' e1 ?# d. j% T│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- I* ^7 F# W/ y" h% H6 _│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. z1 t. }; t5 x' q1 O6 d
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ }! I1 x' o, x& N& }│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 y- \; b5 X% E) _│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │ W5 R3 H' w1 `6 v) a" V
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 f# K; w8 R' E5 y* K! V│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ {1 L" X" V+ S1 o│84 │NoBeam1 │66│200 │ │** │Fires if something behind │+ B& Y0 g9 r) l( k8 C4 l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
; [) c' ~0 W, h1 C5 ?│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │. K* M( q) |/ Z* l; `8 x$ n5 C
│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 l- z2 {4 s* ~+ c' E) B4 e4 ^& w
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
5 ~1 B2 q6 o r( g│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& [1 p, a% U4 d/ D3 s│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! E- \. c' Z* I& n, E. q; Z
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' L. @5 P5 ^4 [6 b( W& M4 G6 `- Q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
0 M. w0 c$ N2 R9 R0 j│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │# `* }1 H$ q2 e5 l9 E- y& L
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. h+ [4 V1 Z+ v; H0 c
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. I' n7 s$ S7 k8 x* l1 f* u$ Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 O) w* B C$ O+ I/ \│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# z6 U* l% Q+ a7 J│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: P0 K2 T' s) l! B
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 t4 H6 T4 z7 O" {6 r2 c7 F0 `
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 r/ E2 m8 m' K4 v2 O; E
└──┴────┴─┴──┴──┴───┴───────────────┘
5 B7 H0 c6 h! }+ z) s B2 a- C( H7 k" y- i% g* q) t7 ~* j" s( d
StdrdChip (Part 2)
& z% m6 `# Y6 ^& s- \7 K┌──┬────┬─┬──┬──┬───┬───────────────┐
4 m+ ~6 R5 Q0 O; k│编号│名称 │MB│攻击│属性│稀有度│说明 │; z( s9 d8 Q# h
├──┼────┼─┼──┼──┼───┼───────────────┤! I# r0 G. k1 q, N# m' _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( k0 e0 f/ |4 g0 C. {3 C
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 J. n, J( K0 t5 N│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
]+ u! J; E( R$ ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# R: H7 `+ a; r5 ]# o( @/ x+ |
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 L* r! D3 A* ~+ t│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │$ t4 d4 [1 r! v" y8 N
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( M. n3 t/ q% b9 r) S6 s, `7 P* s' C6 r│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ a( G, t. A) n/ E, K7 C: G
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- _; P4 Y: K# l, C│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 x9 W) d, v/ r0 E5 |
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" H2 z) j3 u1 t( t
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, O5 C5 x" {0 p. f% `6 o9 B' R' A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; x |2 a: q- I- \9 Y, y$ E│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' c, Y2 k( `+ i0 n% W│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" h4 }5 R: J* i% E( ], _
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) ^) H0 ^- Z' Q7 n! \# }: t% \8 f2 L0 K
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 ?1 K, }+ }$ z- }: j5 q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 V+ ]% a* Q5 P [& s* l+ T6 ?5 c
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: z4 B3 R* I+ Z2 a3 ?' v# Q- T0 V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ Y% A: b: k( o; g( t│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │/ ` n( w M+ b* `- \/ F, @
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 J% j, }2 y- |( M5 ?# |+ A
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │& y2 y* P* G0 B. @: |$ ]6 P' Y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 f; e2 Z& R1 P0 d│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 u, E+ x& u" C6 F" Q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
, }4 X3 o/ k: b# F8 {│126 │Rook │30│ │ │*** │Protects you from attacks │3 U z" u. S$ X0 [3 l6 ?
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 u9 c% c8 N: R/ ^│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
, E& [6 j( }8 j5 S7 V, m: g0 u/ |6 @│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& G" X# R( }. J
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% V- W) r! q) w }( y8 n6 d
│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 J( {+ q9 J8 d( |3 c3 p J│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ t! U+ O; V1 G! Q$ T# {, S; g
│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 o# { m9 h0 s5 s4 H- x; E│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' b0 P& B4 N7 s' E; t- q, J
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 ], |, J" S. }
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* W8 m# C: |2 \ |! q3 `
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' e0 r$ d$ o" K
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
8 c( f& r, E" t U0 f( f- e│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( b8 e2 T3 l2 x# @
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& S0 v8 a- `8 n( n$ V, l0 b" P│141 │Prism │60│ │ │*** │Prism fires randomly │
; i" r. K- f! y- U2 u6 r# G2 @│142 │Wind │14│ │ │* │Windbox blows at enmy area │
' G; h& B- t) H t7 u│143 │Fan │14│ │ │* │Vacuum pulls enemies │
t+ l- u& T0 r7 `! M│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 c% p# ?# p1 L% t' a2 P" F
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' q% c! j4 A, {' b6 F# x│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
5 y4 a& b4 o8 P& F│147 │Recov10 │5 │ │ │* │Recovers 10HP │
3 J1 L/ z; R# H K7 }: n│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ W, w/ W3 e0 C, D/ `4 e│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ K" ~ d7 @& q│150 │Recov80 │20│ │ │** │Recovers 80HP │) w5 ?1 i& e* w3 r
│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 q1 `+ `; ^6 {1 ]5 V│152 │Recov150│50│ │ │*** │Recovers 150HP │
& h$ b/ @5 _5 i! L- ?1 U3 @│153 │Recov200│65│ │ │**** │Recovers 200HP │
+ u& A3 @' q/ m6 w: m# X1 g4 H│154 │Recov300│80│ │ │**** │Recovers 300HP │3 @& z: L, n1 r Q; y
│155 │Repair │8 │ │ │* │Fix your area's panels │7 o/ d. j3 Z1 s9 H) {5 ^# ^, t
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) [5 J- Y, ?6 _# }9 P6 P│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 }1 G# K& N) d; I
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; v p6 M2 \- V4 b9 m6 r3 \
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │! w# G4 U; I) o. J" i) f. b
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ W" l0 O" {6 m$ v$ l
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
3 S+ L/ N+ E7 F! p9 v' w│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │; s( O1 {! y' s: j
│163 │Invis │11│ │ │*** │Invisible for a while │/ H4 M/ z3 u* ?5 t! {, M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │5 u5 z0 ^* M7 q3 ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) e# }7 t0 k9 D p) a- F8 @│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 o! I2 G' x% \: ]3 D& ?│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; t! `) _# C6 H+ M. q3 Z5 }│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ h% X1 P9 P7 }5 l( M$ Z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
5 K0 X* w2 J- a; Z7 i" {│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# O; d3 N* r' `: F( N. A; N$ o
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │) t/ i; l: ?0 C6 m8 a0 s
│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 |8 s9 q6 `7 P2 i8 w4 c6 r8 J
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
5 y& G; T- V5 {│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) K9 Y$ g: q0 T. e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 y3 U9 L4 h" }; _5 [$ @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
1 H7 V* ]! A: d, b│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# f1 e$ p; B2 N7 A- ?7 ^* c
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; U# C# ?" U1 \2 L+ y
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: P; f1 W0 R4 W, M/ g3 m
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, j v' B1 B E( ^7 c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. F4 e( K% j* W" R# M
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# r( r) ^; g2 q, G% _9 z│183 │Hole │55│ │ │**** │Open hole to dark world │/ D9 C) x# K% F0 H
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 i" s9 e, d) _4 m& I
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
; E% ]; u2 [, m│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* s4 h4 k1 A! z7 |* d│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" v+ D5 O( U" Z# }$ F4 r9 r│188 │SandStge│18│ │ │*** │Changes all panls to sand │- A" _; C2 u) i. I
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
3 e" n8 _, ?8 I* z) g3 o2 F. d│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 R& w) J5 y1 m9 T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; l* |4 s8 L9 o% `' V! n! m+ ~# l│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 p( }) T) {3 [; p6 X) r
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- P. r/ {$ C; l" ~/ D+ b$ C. ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* O* q7 N7 H8 b( c/ Z9 T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 K/ y0 x2 n- U, |+ T5 v0 R/ Q- r│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 B0 O/ Y/ J9 X. }
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 P5 h: W4 f1 C( B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* i* X" |9 J" `5 U1 r│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' J% `5 Y. f" N│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; Q0 F1 q. M1 I0 H/ I└──┴────┴─┴──┴──┴───┴───────────────┘
+ U2 X' M- C; p1 R; N; j, t* m
/ Z! d/ D: ~. M5 ~/ M4 V
( I7 b; c2 s" u8 d" v- V. _) x( zMega Chip0 D9 F) M* W$ k! Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; A L' j4 T0 M( r* E7 I+ |│编号│名称 │MB│攻击│属性│稀有度│说明 │
' Z3 ]: d; J) I9 W- o7 ?├──┼─────┼─┼──┼──┼───┼───────────────┤% b* b5 Q# c+ K2 w" ]+ v
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 q9 z) u! i* I3 o3 C8 d- w1 v│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 x* w+ L3 b) w4 B$ L
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │4 d6 n1 Z3 N2 ] y& C. V) h. n! b V
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
& O3 M& m5 J- m( z9 A" g2 k, M│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" ?2 c" i( c: I3 D│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │: n/ i# V- L+ k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 b, S. ?9 L C# R8 j" ~
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 j) }$ F4 \' x N: Z4 t
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 @6 Y" P) Y. M+ [! A4 f8 F
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 H t& ^9 }* Q. N5 V: O( B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! h" m. R, ]$ Q) {2 ?│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 |) R n" g! z1 q' y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. `* i0 ^$ @# o! ?8 F" D│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
- b0 @8 B1 A, x' [6 l│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. ]) u* x8 b) K│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& o% p# M& T& G* y8 D1 [' R
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) }" N" Z" H, N# R9 k, _│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# p5 J& U5 C9 M! I, Z1 \! z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% r. T7 l4 I2 U2 g5 u4 j9 P│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 n8 |2 z0 G8 I* v2 _ g│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 L/ i5 B# B; c" S4 T
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& D- c' Z! O6 f) b+ a; m: T1 b│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; p+ c5 ~+ u9 G" l
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ p# x2 l$ t# v- U
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ e+ N" d! Q# Z0 n! ]
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" y! W x [. q/ `/ H│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 O6 i6 D; }5 s" i+ K m9 x3 `│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, G* |4 E1 c0 c
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 g$ Y- O3 Y5 q8 i│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 k9 I6 |' `9 _, y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! l- I# ?' r# t3 g' F│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; k; o# W5 Z; k5 [7 G Y7 q
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 C, ~- F9 d, E+ Y% M/ H0 N# u
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 p* m! K# {: R1 m4 X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ I" |4 J2 d1 E, d0 b1 F6 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
F, x. b" x9 h% t2 j% W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 {5 ~- c$ |4 n1 c6 w0 d$ h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 e O. a1 F7 Z8 [│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. x4 u) U, a' j j& ?: }│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! y0 Y ~3 z! t5 b- X5 A+ J: f& u/ k│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 _) m6 r" H/ I* P, ?7 V│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
1 _( w- z1 R% p ]9 [# M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* ]# ], i; q/ R- W, a7 ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ T1 r% J' F3 w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ O0 ~) D* ]1 C0 u1 h: f5 I│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# k+ g: Q$ T2 J' y1 h
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; }* G( s) J- Q9 l: b! L: y│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 c7 E: v( N0 H
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 Z0 P, i/ k y9 z│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: M6 V! Y k4 a! u
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 I. ^* {- Q% B* l# G1 S% k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, W3 i$ o* b! ~1 u- w' {7 P4 x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 W+ T" m' m `│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
1 x9 R J6 }" w7 Q9 ]+ _# S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* z$ H" g) b8 n8 M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
# ?9 Z% x1 j: z* y) e8 \& U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; M6 z0 b i# C0 g5 s
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 G- N9 O8 Z& H* K! ^0 B
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. s4 Y3 |& u. N$ E9 h+ P3 v; Z│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% ~5 R& J& s v# i$ `% J
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( B) L8 s% S" Q' q8 ]# X& ?# v│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
0 k0 S) G$ }' o│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: J0 a5 n& ~/ }, X; A- F
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, x6 K0 O. n( m+ O4 h' c
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" c- h3 }) ]% n3 E5 \! P' e; M
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% H5 k6 N g2 x! h
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 n3 z- ^) z5 [# D; L- b│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ o- k) H. r6 l0 `$ p" R" r" D5 f
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- y4 H* [9 B8 K- s6 Y. g$ K3 w
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 c" A* \4 i ]/ N) ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, N! g- s/ e6 H) `; D6 L% q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! `5 i2 o0 |& ]0 R
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 D1 c# E0 T! t: `: k2 [ M
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! [: T. ^" j5 K$ d% l% I K│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: m) u Y8 W! L5 `8 V C$ u
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 W J- V( P# B. D \│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. }$ _% h, |- s' a q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 j4 L, B& t4 F, j. x- E* b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 g" D$ ]% M4 I8 W: M- e1 G. v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: k g1 Z% D) s( i; p4 R; c# {! p& Z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* H+ Y$ H2 V3 ]: m6 C# L0 |│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 w! n; q: `" s8 o: K│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% ?# ?; q' ?; ?) b$ l/ E│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 H# l1 a4 W. j& w│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 _/ ^5 j L9 D└──┴─────┴─┴──┴──┴───┴───────────────┘
8 G$ {3 i& k7 E* M
4 Q, r$ d X/ Q
/ v. {( Z' N( \GigaChip (蓝版)% C. a, N9 O. _% T( N- M! i
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 f: W) _2 S6 D+ \1 P( N" S' S) ]2 T6 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │; ]3 X! G8 S+ p" |. l& E
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ h4 s& }7 W! s" i3 t+ w│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 u/ G1 c/ h( L0 u- h) L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- I! n. A3 ~/ [1 x│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 S& y( O/ z8 m( w" ~│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 _3 g3 d* g! c0 s/ y2 U* ~: X. L5 R│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# t' |3 y" I2 |1 |$ |6 A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- j) T, X: U0 J+ r
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 E% Z/ x$ Z+ D2 r6 U: P5 H2 }
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ C3 Q/ u |# F* J1 z. m# F
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 C: N/ P3 E6 A I% @; E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 n- \% V* ? t; z+ ?0 h│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" L! [: _. N. u/ I, Z: ?4 N) S
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 J/ h* ]; _ @( e3 D& s. V5 S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, U7 U9 f! Z5 k0 x; `. X, k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 h, g M; r' z4 z3 m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 |# u1 f3 E3 e; U6 p9 @
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* G8 d a/ P; h B) y2 x5 G│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │! G) Q6 _. @( F; } X& B
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 |- o n! C/ s9 T/ @$ g) W
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: X* w/ g- `" N& \+ K. \6 A$ h% n( b│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; S5 {$ q! c- D1 G└──┴─────┴─┴──┴──┴───┴───────────────┘. X$ D9 H% T% _0 z
* u) s. m: n; w$ T1 k+ o$ vGigaChip (白版)(只列出与蓝版不一样的Chips)
/ T5 t9 z, {$ }1 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
' [+ _0 Q. ?& P+ X9 D5 h5 ~│编号│名称 │MB│攻击│属性│稀有度│说明 │! a4 j! z. n6 U1 S2 @/ e
├──┼─────┼─┼──┼──┼───┼───────────────┤
& A3 Z$ h4 Z/ d! ~/ L│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, }# l1 ]$ e! T, X2 G" x│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# [" `9 w" R& v1 p( u- ~% [ w0 W
│4 │Balance │60│ │ │***** │Both Hp reduced by half │. t3 C2 S$ v$ M; s& P
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ d! p1 z5 p' J% E
└──┴─────┴─┴──┴──┴───┴───────────────┘ |