转载请不要删除以下信息,感谢您!
0 h% s: O% e- u! ~0 D6 V) G■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 n8 ~0 u# K8 D2 Y2 u9 [: g, t# Z
■● ■ NintendoWorld 站友xliz原创 }3 Q" D5 Y5 v' r0 x# y
■ ●■ http://www.NewWise.com % |* q* y3 Y4 [
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! \6 `$ z2 m4 b+ M
' t8 I4 j2 R: x, N; j2 v j
, y* p. x! O2 n8 l- F 洛克人 EXE 3 Blue 卡片组合
% [4 R: y+ M0 ^2 F Y+ \" B6 |1 D8 Y- g k3 P" W
8 k# U- ~: J5 {2 F# |! E+ G' n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 k" w d% A5 p
大家要看日文版的P.A.或详细攻略,点击这里吧!
' p) E: w9 y A, U====================8 Q( O* t, E+ o1 ?6 L' t- e2 D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ p& t6 ~9 {3 b: q3 K4 j# V" q
0 [2 ^5 D. |& ] \' z" L以下内容格式如下:
- ^5 ]! E4 l& p. _( j0 K" p' ?5 R1 V$ ~
编号 名称
2 J! Y, s9 ?. T$ U0 l8 [. |说明
7 V. D3 o$ J( Z ?9 X/ b6 J组合方法
2 V/ o# a0 F" j" ~% ?$ A2 p5 |---------------------------------0 a9 B9 S7 ]+ W& \) m' o
01 Z-Connon 1
$ j+ F5 G. }5 i( U1 S3 MUnlimited Cannon for 5 sec
0 e0 C1 ?. _4 UCannon A+B+C
; V; ?6 A% o! W1 \; NCannon B+C+D) U0 K& Z% K+ S2 L" }
Cannon C+D+E s: Q9 t7 ~; G
! E# ?6 ^& }; ]! T- [1 X
02 Z-Connon 26 |5 U1 L) ?& y( @' m% N' x
Unlimited HiCannon for 5 sec' e% s' M1 i: i w2 j# ]
HiCannon H+I+J/ H, i5 c5 m$ s8 g! G3 ]
HiCannon I+J+K3 W7 p/ Z3 w- l
HiCannon J+K+L) U! _# |" e' ~5 D' d5 \% a; d7 c
?, o4 G& Y) O
03 Z-Connon 3& T% H# T# {$ M% t; \/ I& y
Unlimited MegaCannon for 5 sec$ u. T m4 |2 [7 z& C$ `* `
M-Cannon O+P+Q/ @ W/ l' V/ m: H$ R
M-Cannon P+Q+R; k% v. M, m! @. [
M-Cannon Q+R+S
. i! D1 J6 t2 Q. N: k ~7 @* i, S" |0 C. n, p
04 Z-Punch/ a: Y v9 O9 ?! Y
Unlimited GutPunch for 5 sec7 Y: x4 R' z5 H1 `; E
GutPunch B+C+D: K) ^' E! u- `; p+ S
GutPunch C+D+E
) @3 R% F3 h& V/ hGutPunch D+E+F$ L& p4 @, ~' j: y" k
0 L+ g5 J5 c" S2 j
05 Z-Strght q6 N, l; r! ?4 u. H& r
Unlimited GutStrgt for 5 sec
/ r% p' K/ } F& X E" {9 `% L' ZGutStrgt O+P+Q6 U7 ?. B1 s3 y, u) ~) ~$ x
GutStrgt P+Q+R
9 d( i, ^4 V4 ^6 R: K, }: jGutStrgt Q+R+S; ]0 T6 u4 @& x8 E+ @4 R
' U5 J2 g+ s& |, S o2 O7 h
06 Z-Impact0 J- s2 S& `2 l$ `) t+ E
Unlimited GutImpct for 5 sec
/ t& F2 p }* E3 b5 c! IGutImpact G+H+I6 a1 f" d5 P$ k) _: n
GutImpact H+I+J o. g3 a4 a' J+ Y8 ~
GutImpact J+K+L
: O3 t! i& t' q& {3 L; N' G9 d* ^: A/ a8 y/ \3 p7 {
07 Z-Varibl
O2 h$ c B. \ V8 Y9 EUnlimited VarSword for 5 sec$ i7 C. u) B3 V) d$ L4 U: Z
VarSwrd B+C+D
* E( d0 Y; H$ a( \VarSwrd C+D+E
1 ?4 B7 n, t' o( KVarSwrd D+E+F2 ~3 r3 j, k9 I' \' ?, g3 b
/ H, _/ r) V2 `
08 Z-Yoyo 1
% I6 m/ T( P+ k- s0 |2 DUnlimited Yo-Yo for 5 sec8 h7 C" R# y" g' c+ C d
Yo-Yo1 C+D+E
. D0 X/ z; \7 M7 _1 w {Yo-Yo1 D+E+F: I! C5 Y1 W4 B! d( V* V
Yo-Yo1 E+F+G+ i& l8 q0 }3 g6 u5 c
' F- N# m* T3 X7 ]
09 Z-Yoyo 2
5 L$ F& ]4 S8 j( H" K0 KUnlimited Yo-Yo2 for 5 sec
' y# n8 F3 T/ k" f! ]2 w0 wYo-Yo2 H+I+J+ p0 C, y" c$ j0 \4 B) C. A. ^
Yo-Yo2 I+J+K
. s7 `! Q2 @8 I, TYo-Yo2 J+K+L) F! x+ e# {1 B4 _" j
+ j; C E, a1 J' n7 n- v% ^10 Z-Yoyo 30 l" m0 _0 V6 s5 s4 j `
Unlimited Yo-Yo3 for 5 sec
6 n! _8 ~( A3 k' fYo-Yo3 M+N+O
. ]7 `5 B( f6 _+ y/ I- q+ KYo-Yo3 N+O+P) J- [: R5 Q7 c9 G
Yo-Yo3 O+P+Q. |) g: V+ x, g% b( W
2 w/ R! d4 h5 h5 F+ f; p8 Y
11 Z-Step 1
# G* Y8 w- y+ qUnlimited StepSwrd for 5 sec2 p5 A! E1 w% a1 a
StepSwrd L+M+N$ Z1 r: f' L7 ^6 e' T2 H' G. d
StepSwrd M+N+O
( ]5 _3 p! \; K9 L2 }0 hStepSwrd N+O+P$ r7 p; A& V& ]8 r
5 ? _9 |) W) M ]
12 Z-Step 2; C& W' k& } f8 @7 ^0 F
Unlimited StepCros for 5 sec
4 x( e# a9 x1 n( Z, BStepCros P+Q+R
|1 i1 b T% U$ r+ F4 k0 Q3 IStepCros Q+R+S
% Q4 \$ c# S1 @ v1 W; {5 ]StepCros R+S+T
) |& L$ b5 Q# B$ j/ C- t5 {% V
; f4 U$ |3 V( M/ D; F& x6 h13 BubSprd9 b/ H+ M) }9 o$ z' g" ?, |& a1 f
Attks w/ spreading bubbles!
; _4 {& a6 y& P4 I. \Bubbler C+D+E; L0 v# a4 x. V: q! K0 q) ]2 B
Bub-V D+E+F
* m' q9 q5 f% f9 H! g0 xBublSide E+F+G
' Y9 `0 P0 H5 T1 b9 u3 n. TBubbler E + Bub-V E + BublSide E
( H+ k* b! P. Q4 _, Y- ~5 U: }% h$ u3 U( [' c
14 HeatSprd$ R' t- F- X3 O% O& v: T5 a- w \
Attks w/ spreading fireball!
, ?& r+ f( G" I( I: l0 wHeatShot H+I+J" |" X" u- M8 f/ b$ Y+ V
Heat-V I+J+K
5 |7 s# n/ Y. x2 C8 Q5 OHeatSide J+K+L
$ @1 E' E6 E* |3 g' V; L$ r7 qHeatShot J + Heat-V J + HeatSide J6 K! l; P: o5 K6 r2 U1 z7 C, G8 @
6 [: h+ p# N n2 K# P' s, W" l7 d
15 H-Burst( @& L0 T* a. f
Creates a giant explosion
" q3 k [* S8 g9 M: N7 t9 ~Spreader M+N+O/ _* R5 E2 p+ ]* h+ [4 d
Spreader N+O+P
9 W$ O- |3 c5 [, d; c! N; MSpreader O+P+Q* x# x6 r: }% @: E: [
I: x) z) ?1 A16 LifeSwrd
' s! b* G" M: h; BSwings a huge 2×3 sword!
+ y" a4 [( I$ o0 Q, ~; a. cSword E + WideSwrd E + LongSwrd E5 w! O6 \& P6 U
Sword L + WideSwrd L + LongSwrd L' r- \4 {+ y. |# c/ H
Sword Y + WideSwrd Y + LongSwrd Y
( ]2 E6 i* o# V
0 K* e: t6 X7 Y17 ElemSwrd" X) G% P$ x: @! U( M" |
Wide swrd contains 4 elemnts
9 q) y, `$ ]& lFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 p8 A2 Z: q8 z- C7 o& B' V& V8 k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 [) w% U, t: W+ @8 U" i2 M( a% j; j9 p5 ^* M5 L* }& U9 L# p
18 EvilCut
3 M( _2 u6 d' V# _$ DStep up 2 & make 4 atacks
& V. w6 M+ W N+ N( mStepSwrd P + HeroSwrd P + StepCros P
, U) \ r5 `& Y+ F
1 a8 g0 F% O/ @1 f9 u; Z19 HyperRat
" ]9 B* W3 d7 B+ K) |A giant Ratton charges!6 M: q( c |& S' N" p0 s4 Y- s0 N
Ratton1 A + Ratton2 A + Ratton3 A
3 p5 Z4 b8 O3 c( VRatton1 C + Ratton2 C + Ratton3 C; ^6 i* G+ |/ E Q% E3 R& ]9 u
Ratton1 F + Ratton2 F + Ratton3 F: P+ |9 `/ M' \2 m8 s) x6 H$ n
% Q* V1 y- a) j1 o. y
20 TimeBom +
: Z& \7 g) |- O* {6 D8 I) pSets Time Bomb in enmy area8 t! X4 Y5 ^5 S; v* b3 h
TimeBomb J+K+L: [1 O( J6 }2 m1 o6 [
TimeBomb K+L+M# Y7 {2 \! Z @% R% Q' b1 g
TimeBomb L+M+N
, @: g/ ~' U0 b4 ` I j. H4 L9 |: g- c7 Y
21 GelRain" d2 V' _" L6 l: ~+ U. P( m, ?
Gel steals squares
4 q3 l" l8 b: u. ZMetaGel1 B+C+D
) F/ V$ z. P% Z- d- C, vMetaGel2 E+F+G( V2 e1 m/ u" h5 o7 m/ M z0 m1 B
MetaGel3 S+T+U2 K, W% s$ x j' ]# i4 K3 Q6 J
$ h1 S( Q( U3 U: n22 EverCrse( _9 N+ Q, Z. e- ]) q3 c& V
Shield chases enemies0 a, v O& M& c) d. v. x ^: U
CrsShld1 C + CrsShld2 C + CrsShld3 C
! T; x8 u1 @5 OCrsShld1 L + CrsShld2 L + CrsShld3 L1 y4 ?( o }4 h& \9 V9 H* T
9 ~5 E* D6 S0 u' A23 MomQuake
, \. H: A' R1 Y/ ~Awakens Mother Earth!
; _& E X0 v3 @$ z: }1 o7 z- hRockCube * + RockCube * + GodStone S7 I) A0 O$ j z; f: Y. x4 j& ^
7 F& B/ Y0 Q" `6 r) s7 P
24 PoisPhar
. o, c" i7 X/ XPharaoh generates poison
3 A5 k' L2 a j, I% g0 Y: W5 tPoisMask A + PoisFace A + Anubis A
) A0 p6 ?% l5 l$ G0 u
, c" c6 T9 r" w2 }3 @5 u: @25 BodyGrd
" G9 c7 c5 _0 J( t- m5 g; T: u1 ^Bodyguard takes out enemies" j# D4 v: k2 D
AntiDmg M + AntiNavi M + Muramasa M
# ~+ c8 @3 k7 J7 |
: X0 k( I Y! {: Y26 500Barr
' k$ s9 d: i0 Z4 ?Barrier absorbs 500HP dmg6 W" y: ?! _6 o! P
Barrier E + Barr100 E + Barr200 E
" f2 G6 t& E5 L& }Barrier R + Barr100 R + Barr200 R
) p5 g: t; D; f1 W0 L6 ]5 r, i
$ O0 U; g" B$ X' J/ c27 BigHeart. @% \" z" J7 ? u1 O+ a$ ~
Attacks, then heals HP!
! e4 C/ y k5 j; Q) [HolyPanl R + Recov300 R + Roll R \+ f$ R; }( ~* Z
HolyPanl R + Recov300 R + RollV2 R' }1 |/ r0 x, ~% |
HolyPanl R + Recov300 R + RollV3 R; f. \- `. ~& u w% p7 d
( X6 b2 c3 A4 v& c) P
28 GtsShoot
( i! M2 L! x4 x! _' gGutsMan throws MegaMan!
o F" L+ b& QGuard * + DashAtk G + GutsMan G7 K, y, S7 c. C4 M
Guard * + DashAtk G + GutsMan2 G
. }7 B0 Y. p6 \Guard * + DashAtk G + GutsMan3 G
/ I/ Z- ]& p' L; l/ x( JGuard * + DashAtk G + GutsMan4 G
. e. ?! Y& E* Y! b+ Z. R1 Z
! _& J/ B6 o! ]6 w) M29 DeuxHero3 C* u: ]: a% i9 y" s9 p/ ]
MegaMan & ProtoMan team up!8 ?$ Q% v/ m; D3 Y( l, F
CustSwrd B + VarSwrd B + ProtoMan B) D' |, ?4 v" }( E3 ~
CustSwrd B + VarSwrd B + ProtoMn2 B
2 E9 \! n. ]: rCustSwrd B + VarSwrd B + ProtoMn3 B
3 F7 B6 V! {- w3 v) D4 HCustSwrd B + VarSwrd B + ProtoMn4 B. }6 W' W& k# H2 _+ u' d5 p; v4 c
1 f, c2 ?6 l8 q2 w" M
30 2xHero
% F3 ?7 x2 a6 x1 mMegaMan & ProtoMan Dual atk
8 I0 O# |% b b) g& O8 [5 @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& w5 w R1 s6 g& q6 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) a" O4 r9 ~& e7 \% O* Z* w+ I& x) k: i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" M3 \( r% a4 X& A+ g6 e1 j8 I7 _8 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B X, f [/ }1 c6 e
+ |- d" P* ~! [/ @4 D3 b$ M31 PrixPowr S3 o# T( L g, |
3 Navis attack at once!
# C1 B/ |5 p8 Z3 P# mTeam1 * + Team2 * + KingMan5 K
+ w8 s7 K- w3 X1 I: cTeam1 * + Team2 * + MistMan5 M
% m' W, ^2 J7 N8 `% MTeam1 * + Team2 * + BowlMan5 B
5 }6 h% V! Y; [1 l7 }3 n; w$ s; U
# f: C9 k' @3 [ _4 k4 t32 MstrStyl
7 f1 Y j, P, K8 T9 c! KMegaMan unleashes his power
6 I1 P0 C1 q' ]' `7 C* dSalamndr * + Fountain * + Bolt * + GaiaBlad *
: R5 Y) W: ?; ?# Q
* d, T; b$ a+ L: Q6 b2 ]( U9 iStdrdChip (Part 1)6 ^( m1 K, ?4 t/ h' [0 p
┌──┬────┬─┬──┬──┬───┬───────────────┐ q$ x. c" b5 w$ J
│编号│名称 │MB│攻击│属性│稀有度│说明 │& ^( K3 e6 y) w, _
├──┼────┼─┼──┼──┼───┼───────────────┤
. Q7 [: u/ r* Q0 W+ q0 K│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% a) o0 u. W) o6 M0 D0 y* T│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: C3 T# Y) ]6 M/ ?│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 p% s3 u4 Y8 l$ A- }│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
# l# D* g7 w! b8 G" W& ?│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ Z5 }8 c8 J% T" m2 Z \7 l│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) a, w( G5 ?# t: t- e9 y M# e│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 u0 }9 N" ?5 I) M6 }$ a& ~
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 R' Z* P# \' O6 l" O1 ^2 S3 X
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 g# k' e. e% Z1 ~4 C2 h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: y- j& j0 X7 i│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 M0 @4 e+ T! `# n" v% |
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 l6 v z% ], p$ _1 I4 N, ]* @
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 y, m# r+ }6 J, R8 A2 s Q
│14 │Spreader│16│30 │ │** │Creates a large explosion │! d/ p# \9 K. F1 t# q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │4 V: ]& O5 M' {) B& J" T6 ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- y w% b, m5 B% H2 J│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 l2 P8 ?5 {* q+ l+ \3 {. f3 g
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: ]2 q M' |( G1 l d! d m. o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# s {8 ?7 A. X# B: s% G│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. g" z- z& x" L) ~" [" |│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" g: s: l9 }. J# }
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 i$ j1 ~2 F$ k7 r. G│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, J" Z* }. q3 `9 F, n0 r: H- `4 a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. s. {: k4 ]2 ?│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 \6 z& N0 b0 c |( r│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 W$ p# b5 ]& D- J7 Q- O" c
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ K% j; s3 P! t) t9 x
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 j- P C2 Z/ j8 x" S' }│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 W# J6 h# o2 m4 k6 w! r+ {│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 n! A# Z, E( z% [2 _
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# A& Y9 _9 h6 K4 R7 @: Q- o y1 O
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 P' C0 u" C( I) d
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
5 b/ v9 j% A0 R: a4 M3 S' M* d! P* e│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 s+ @; {1 n+ S) E' E; o6 U/ O6 ^# M│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 o/ P$ X( C, h# K9 G+ _: d8 F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( g7 W- z. s: P7 [( j7 l) @
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ i+ r, M# t0 W* d8 J
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; l u# r5 i! \9 y& c6 n3 B: X│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ e! `; {) W# B7 g5 _3 z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ p0 X. a9 F! B/ y0 j; A│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& T" q. H7 q: g9 `│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
5 Z6 q, Z7 A' y# Z9 Y│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 l6 S+ x9 R# [# [ ]│44 │ShockWav│10│60 │ │* │Shock through enemies │
0 n2 Z4 G! R, e" s│45 │SonicWav│26│80 │ │** │Shock through enemies │1 s' P! }8 N6 m) [
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 M( _/ q* Z* h% m; H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: O4 T0 e3 U& y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% z* V. l7 w# i! L! n, T% k│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. M+ S( m+ ^( m$ Z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# H: t* ~7 K& b│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 ]$ L- S8 l( n│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: i7 F# k4 Y9 m! S% q0 E1 K& e
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
N& o( w: ^; `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
- P2 M% P' \# l6 W( b! q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! `) _& B a9 \# b$ |│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 P, H/ k ^4 n: x& \; k. h1 r│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │6 Y+ _' @/ k/ y
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, j% q9 H. z1 x6 v' I' q6 _9 E│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 c+ U' t# ?3 d: ~5 g0 V( b6 J│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 L* O3 h! a- V. C8 [│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │, K' q3 X8 d, Z2 J8 I' e: ]
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ ~$ _8 L# E5 U' v5 y0 o
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# l5 ?( B- v/ i0 R# I4 {│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │1 F. ~& V: ~; e/ V4 y# x
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 a5 S/ U& E9 E& M6 }
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
" @ u8 I+ X& G: b5 G! J│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& u" d) r1 Z# }, ?, e( w* {. m. e
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 p# D: \' |1 V) v: @1 k
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 }7 h2 H& ^' K│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- E1 P. J W0 B+ B9 l- o$ j- `% ]( c
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 N5 T4 Z( |+ s7 r
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 `# r" V" H: U o6 V& ~- _│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 z+ N) j; `. u- y0 [0 r/ `$ a
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) @$ l1 T, ~, X# q9 r# s9 S0 t' n
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' R% d* Q- v8 _6 b! ]│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ d' ^+ I* m$ h Z1 W8 `) C: T
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. K+ E1 M: I; L& y$ l│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. {/ x) h2 G0 o5 t
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 c8 ^& \7 c$ {- B. N7 e
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 c; v8 T/ t; q+ M l) D│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
6 }. O- d# x3 R( V8 `│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 n; Y8 U7 ?& A' e1 o│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 S" b* G7 r- i5 K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: C! I2 Q7 E. U9 R( V( O# g2 Z- K│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: w9 r' E$ s& v1 N4 f$ y( L
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ B* H: K/ S, |6 _6 E│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 i$ a7 @. z' G2 ~$ f' k│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( C! o8 h- Y$ S$ a) E
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" G0 s. F- l# E: |8 |
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 e( O. O' R% L6 a9 N% y
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 }- ^& R7 g9 l8 a0 A8 H% [) E U
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% m( Z( j' ]* Y4 H: ^5 d│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 k. Z. D+ Q6 D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
1 Z* l" W% U- n│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) ]5 @$ Z; ~" z4 w5 K+ S
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) |: k" B' h+ E7 H│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 o# n" U( `: b9 j1 g! G+ I1 L
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ W- _3 h( l/ ~" I" R" u+ _) E
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │! c+ q. E' H0 j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 J1 P: U9 n X( U' t0 z A
└──┴────┴─┴──┴──┴───┴───────────────┘$ O! Y5 K5 L( m/ @, o
7 K- b# w/ M- S$ l( OStdrdChip (Part 2)( @$ e3 ?: }' E6 j% |( e' X
┌──┬────┬─┬──┬──┬───┬───────────────┐$ T1 E: ~' M0 c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 {5 e }7 i$ p1 Q @├──┼────┼─┼──┼──┼───┼───────────────┤
8 A7 e( U# y9 Q! `2 A w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 T$ \8 k1 P/ A# E$ ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& P4 l& ]1 }0 Z; H│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ G4 n; ^0 W* c│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, w. j( i: \7 v$ W
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" I" F2 S! M$ c, a* t
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 t! d& [) v: _2 I: ~ o- y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 t" S2 h2 `( y. W2 r! j$ m# U│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 g9 L: _' ], X" S B+ A4 p B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% b4 S$ s# J+ N( k3 B' @
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
2 ~8 K1 G b8 f* A% B. v+ c5 p# e│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 }0 A4 o% O. T│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 F# Y' q6 S9 ]8 F5 u% F( m- v) R6 ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% g2 i2 A, n" e
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 J0 l, d5 v1 Z4 A8 s│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 L+ g# K. c( h0 Y. V7 k/ U( t│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 q( h& z+ O C│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; d, j* D: g G3 z% |- h- r│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# T" P T: s, u
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: Z: {: U% I4 Y8 m3 L6 ^' ?
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 M( X' C. b& O* q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ l# R6 [4 B R8 {8 ~5 z) ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" M8 n2 M$ y* a4 [│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! {! F6 y3 r, a$ C3 N
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 Q' C( E5 A, ]' {/ V9 K8 P│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( A! E. i' a$ }! z3 c1 Q# X
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │7 ?, ]5 F& X. ?: Z
│126 │Rook │30│ │ │*** │Protects you from attacks │
h7 U2 O0 v! ~/ ^- F# J│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' I2 I2 B* z, U1 O6 G9 d
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
- N1 ?% J: ?# u- B9 {( `. Y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 y$ c5 V$ j+ E# Y9 E% v" [│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
; Y7 S& b* l8 l3 H7 V2 O$ ~│131 │Lance │46│130 │Wood│*** │Lances through back line │1 G- p* r& \8 l) _
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ b: T7 t4 O- B L% ~2 t6 e│133 │Guard │5 │ │ │* │Repels enemy's attack │2 f4 @5 E8 g4 q5 x7 u/ \4 J/ q1 y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% r- D! L/ H: J5 c% \6 H8 Z$ a│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ {& C( ]. ]: \. X; f; j/ [
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │! @. o0 K+ z. T. m/ J2 a; x& W
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. [' o- [4 o( c│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# ^: O7 g" d/ _7 {. D* ?( b
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ {/ \6 `' g# f# ?: O) R3 X# A: a│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 K; b! B6 I5 C7 g│141 │Prism │60│ │ │*** │Prism fires randomly │" F- \* E! v7 C/ G, Z. j. x
│142 │Wind │14│ │ │* │Windbox blows at enmy area │, e8 d0 i2 b2 t! L! P
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ B; P7 i$ v$ }: X8 H2 G' C│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! A9 H: O8 D! Z$ Q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
# S* B- F8 y8 z, Y) ?│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 P. M. J) P/ k6 o│147 │Recov10 │5 │ │ │* │Recovers 10HP │: N/ k2 W+ G. {, q3 u) ?- \# R7 [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 ~+ g: ]4 y4 n' x& w9 }6 `) p& I│149 │Recov50 │14│ │ │** │Recovers 50HP │( F1 z6 D) i) ~2 D( V8 p
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ V. g( g2 h" @; A N
│151 │Recov120│35│ │ │*** │Recovers 120HP │' ]8 }! y J' T' X4 R- J
│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 f% U$ {, K# H& j/ u1 j% j│153 │Recov200│65│ │ │**** │Recovers 200HP │ w/ h! |' N9 C8 L$ C
│154 │Recov300│80│ │ │**** │Recovers 300HP │
) c- Z0 u' @- u0 [+ J│155 │Repair │8 │ │ │* │Fix your area's panels │
# ]" l2 @& f0 \' L) G) q4 T9 F│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* _: c# J1 b$ x. }8 _8 m5 C
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" g7 D9 ?+ N( H$ E/ s* s│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ @) W7 L/ b/ N# Q% R│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, v; B. K! O! P3 A( @! ]. b! V│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
' }! J' ^* O$ l( h& n│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 z7 J) c8 u( E7 j! m% d
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* r. e/ H4 t, R9 |% k: ?│163 │Invis │11│ │ │*** │Invisible for a while │ W, C$ W5 z1 b$ B
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 W2 x% H* o* E/ Z' o" }& S
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) v- h7 O3 o" l8 ]) f( d5 O│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │7 g: j' z# P8 i6 f3 S7 y' o
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% y9 \, t( g0 x│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 b4 P4 L' p! j# r9 I4 A│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 ?0 u# J5 j4 j) o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ B, t) d# Q- g/ t6 d: b│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ N) `% ~3 z/ A! V: q0 b9 r│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- Q- U' b- {. g, c│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ P# U* ?6 M/ `. S
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# u( l8 Y# U2 C9 u│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 N6 B+ J5 l, o& I$ d& b" X' E$ e4 m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) ^% i- P) l2 l3 J& |" g│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 l* S3 M5 f7 Y0 R& E j│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 {$ I! o2 `6 I, k2 y
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │ {" u P$ ]* O. g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ ]( T& O/ C) B6 ^- Z1 U+ f" Y$ ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 Q3 E% H% U8 i0 E" ?│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' }3 G \2 J# K1 {2 Z- _( S/ K│183 │Hole │55│ │ │**** │Open hole to dark world │
; l& L" v. O2 A) D- D- y& g│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) ~ V6 J* ?5 m) E5 x& i/ E5 G│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* [3 ~" m$ k a) G│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 v3 P& V( f8 h
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 k( D5 M+ l1 b/ I. e. g│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( k) ~4 M1 x1 E( {/ S0 I Q: {2 w% S│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 z) h' H; c# J% H8 D( e│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 M/ P4 c* h C$ c- ]4 H│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) e: ? e; {2 l- R7 D0 X
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 {2 n/ `/ K# |$ F│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
* [, @; w8 F7 v6 d) v0 j: l, t│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; j/ ]: |, s6 y! E& u) d│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 g# R! Z/ i/ b! `% P8 K4 y, C% m
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ w) q3 d6 y$ V; G! R% _1 I8 S
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
" |3 F- N/ M8 R$ ?5 y7 o│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, ~7 H# x+ h+ @2 R% c* N
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 O1 w7 d3 ?3 v
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │) I' B" G! Q8 H- ~7 n
└──┴────┴─┴──┴──┴───┴───────────────┘/ N& K9 o/ D% B- W# N8 K/ i
; f8 ?, x0 m- x& }9 ?' P# } S% W0 |8 n# v( `' m( ~8 q
Mega Chip
8 Y; G, [! m5 [! E3 r1 X: O┌──┬─────┬─┬──┬──┬───┬───────────────┐
' ~. {* e% k1 C8 K│编号│名称 │MB│攻击│属性│稀有度│说明 │# g1 O4 G+ t( V" D
├──┼─────┼─┼──┼──┼───┼───────────────┤
. q, x" S E8 q0 y6 M│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 n) B6 L4 o# K0 E' p
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# G6 G- c7 |' E' I8 X3 ]- Q
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 Q/ \# Q4 I+ D8 N! ~: g" z
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, {, E- B: I6 a# m, G│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% q& B4 A6 D+ D, K _│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ U; ?4 r! _' L- n0 G% _- U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. Y% h2 P( S2 Q6 u/ j. N( L8 q│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │# f; k1 B( R9 Z7 j
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ X# \9 X1 j3 @% e4 Y0 i7 v, O9 o6 u$ n
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 c! i/ a6 J; M- J# g: \9 W0 n/ Z/ |│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* z+ ], V9 Q/ W* k2 i│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% _8 ?" u7 L" \7 U! n
│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 [2 h) c: f8 S( \: ?5 m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 q, E+ q5 m/ C1 t
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 V. j* w8 V2 X
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. u: g, e3 q; @: H, g' w│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ P$ ]" w# k7 R) p
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 G( q" N. W- {4 N6 w$ Q; J│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 `4 U& j3 W! g6 u y9 T│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 {% s" V6 s% O# [│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ s1 B- U( I' g' v8 C│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 R( ?) r3 w3 @( i: k
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* S1 f0 m8 e( W" ^+ l7 F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
G# K8 d3 y/ s0 A│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: E2 n5 S) X/ x│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ I" u9 Z# p0 T' R$ ?│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ N+ \0 w, N$ i- v2 O7 F s. _5 V│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) L! \% B( S0 n1 Z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; Y* k* M) d+ i& y; `' G8 E. t│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
' B2 f4 d L- l# H; H│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 r; A! q# O1 v: u; w│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
`* X8 N1 J' g' ?- B4 K+ F+ o5 m, c│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 z9 h9 S, R# U" ~& c' \: \) Q! {
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: l# ?2 x% A( w J9 ^* A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 t6 y% ~" t7 H# l, D' x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% G. l6 U: @0 }& X) c; {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 L! _; K. S9 |3 u( Q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 s( c: r( f; v- n1 \- F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ M$ a" L7 w% _│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( J/ E& k6 T, F% C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) w# p$ ]6 }4 |& |- R- X! m2 z1 v
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% R# R: l& J d, g% k0 j5 L' {& Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 n2 | ?/ V# G( ]9 i/ y( X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 R. A6 C4 e! M4 E9 T1 h│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 a4 q0 o: e, H
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ Q; S4 A: z) [5 p
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 n6 _' T! M u4 T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
3 q6 `& t1 t- |3 j6 J9 h│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' i9 ~4 f. [# S│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# H1 k7 ]3 C) R) S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) ?6 U. j- z/ }# a% F- B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- d( P) p* y$ V0 v3 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 I0 D1 \0 n) O2 @
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* ~* [/ T3 T9 f7 S3 g0 e* X7 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" ~% W( v) |0 s/ y1 X8 R( h) u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) y7 _* c _) s; T8 m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' p! v5 [3 o: l3 t% F9 X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, o6 ` F, h. m9 j3 @/ q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- C2 @/ c4 V8 ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' z% h9 v2 @4 h* f, _; t" u; L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; L I& P' \$ H. d. U, @
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, Y U, N) }2 {6 i# T│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 j5 C" R4 A% C; P; Z! d/ Z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) Y- D: e; \3 p5 b6 B2 w( l8 Q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
" F$ J0 K3 j# K2 N│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
/ H) D: x& r; ^2 c4 r+ o; e' A│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" i* Q3 a& j4 [6 P5 n│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 u' u/ L7 x4 [. j│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. y6 H! v) x: V% q, E9 e│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" S, \8 I7 G$ c* J│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ M& o0 A4 i( W2 g+ o4 c V
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( r" b; q; g: |; }$ x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 x. j( z9 d9 [) h! ~│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 H3 W- E+ x0 h; `9 M6 A6 s- s
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 k! Y' b# E p f- W+ p" l. p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 s4 |1 }# E( n# N C/ b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; d6 Q" ]% b1 Y- G) Y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ {- r. o3 m/ [ {5 {1 M│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ p0 P/ c+ s& N8 y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 _/ B5 f+ T6 Y! h& @ g3 i
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 ^) \+ h4 d6 J8 |; ~% g
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' C- R y7 L- e0 v' T; ?│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! [: [9 I" I# A4 F6 q$ |* R5 O│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 [+ [2 A! R y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ `) Q. h. ~9 {' S# U
└──┴─────┴─┴──┴──┴───┴───────────────┘" N3 h" t* L2 L2 |+ q
, h; D: v0 f F, J% ^" w- O" |6 S& y1 D4 G- L# \6 n
GigaChip (蓝版)
7 r: ` ?' B3 @5 o+ w┌──┬─────┬─┬──┬──┬───┬───────────────┐
& b/ R( e# [+ O│编号│名称 │MB│攻击│属性│稀有度│说明 │
( x# I" | x* z0 c1 v. [├──┼─────┼─┼──┼──┼───┼───────────────┤
4 D+ W1 K! j* {1 N! l( p x9 M1 M│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 r+ A# }/ L! x/ V5 i: z1 P" y│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 {/ g6 m* Y6 _/ Y4 {0 n
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' H9 S, e7 }2 ]3 G/ A
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ A0 u3 s; u4 b8 X, [ {│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 A2 a, J4 o! I) `
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 n) R' Q- X6 k3 C│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, Y6 @: q+ r9 w- w' u
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 y* p- V8 M% H1 Q) a) Y% J, {1 ?
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ \' [- u" Q5 K9 {/ R& ^+ }# c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 c# r. a' m, F7 ]│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 h9 ~) G$ T6 B) w6 R( w
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" J( N9 J: F3 t9 r2 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 x- u3 R: i: l: ~; h q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │/ K Q# r) _0 u- Y i k& X
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; g& o/ V* c' t/ |5 }# W│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, y: }- N S! K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. W* i( l$ v7 G- e1 y8 e7 L" S
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( W# L2 E* P- j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ p/ r/ e4 P9 Z5 \9 K6 J│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* {# a- a7 Y+ R+ I7 H3 N└──┴─────┴─┴──┴──┴───┴───────────────┘+ S4 Y* c: i' Q
. m2 b. G! y! v; P; SGigaChip (白版)(只列出与蓝版不一样的Chips): d% ]; U* b( |6 A% N6 X1 v% U; V7 ~" n3 y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 e7 I+ F4 _) [. V/ E9 n; q# u, B/ O│编号│名称 │MB│攻击│属性│稀有度│说明 │
A5 O- K) E5 T├──┼─────┼─┼──┼──┼───┼───────────────┤
1 Z# o T7 Z: G0 Q( c$ \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │3 B9 I r! @+ G2 R% A
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( k9 O8 h7 t4 r9 B; A6 I
│4 │Balance │60│ │ │***** │Both Hp reduced by half │+ Z) o' m% H2 Q3 p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 n- c: T& k% z
└──┴─────┴─┴──┴──┴───┴───────────────┘ |