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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( x$ d" s9 Y# W$ u+ z9 z; C
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# ^4 P' r$ E; C' i2 i■● ■  NintendoWorld    站友xliz原创
9 C; t- ^4 [+ B( b7 U- v. B' R■ ●■    http://www.NewWise.com
% x4 s  q  I& H2 h3 u8 U! V' d■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 _" C6 {1 a. X' a/ S4 b/ X8 |* _/ O9 }8 \, e2 ?

% L4 U% T1 G3 X5 ?- T% t           洛克人 EXE 3 Blue 卡片组合8 o; E0 w+ k7 E* h9 Q% J

' @$ \4 J2 {6 E4 q, x) X
) C1 Y7 X" P/ Q1 D8 c1 o0 t0 R英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* [: T4 J% V# @7 b7 I, H, v5 i
大家要看日文版的P.A.或详细攻略,点击这里吧!
& Y. f6 H( N, M' I! O
====================
- G4 p4 B$ K' O& O' b, D* R) y+ H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' {; j0 {1 Y( k( h, R9 f+ n% N6 H
6 p2 J1 x, O4 K: h) K: J+ [
以下内容格式如下:( H6 ]* g" w) S
7 A7 b' P. e8 E* S3 m
编号    名称
/ v& {0 u/ |( `1 O2 w说明. @( }& D. a: b1 B! d! Y7 v
组合方法9 f0 N6 D% C4 D& A6 q
---------------------------------
/ T+ ~2 T! s1 \, Y01    Z-Connon 1
; K- f# m4 C) \# h# P( ^Unlimited Cannon for 5 sec8 }+ U% C% d9 P; G* E- Y3 y& a; H
Cannon A+B+C# A# s* ]: q$ N5 b+ I. ^* h
Cannon B+C+D) s' K" f/ q! o8 c# ~
Cannon C+D+E1 E/ O% Q6 _7 @7 o
( z4 }7 `2 B2 P- K. L
02    Z-Connon 2. b- }1 i8 }& D3 e& Q+ I
Unlimited HiCannon for 5 sec, s# X" l$ Q9 w/ P% R
HiCannon H+I+J% O4 g0 h5 [4 w7 t
HiCannon I+J+K7 u. y; N* a. n2 V/ u; X
HiCannon J+K+L
9 ~( H' m3 Y4 p" k* ^+ L
  i) |  V2 r- x" f, e7 p03    Z-Connon 3' t  B; |7 m& y) d- x9 A* b
Unlimited MegaCannon for 5 sec
6 E. N, k1 l7 j+ v9 r# n* i4 zM-Cannon O+P+Q
6 L9 ~$ t: D, ~: V( c$ cM-Cannon P+Q+R1 |0 u+ F) y6 |, y; Z
M-Cannon Q+R+S
- @( s9 e% y/ U& H/ L1 m$ E8 X
; `0 {* S* K7 U) m! L4 A04    Z-Punch4 r8 j6 w/ ]% m* R0 s6 V, v6 g
Unlimited GutPunch for 5 sec
- n8 D- k* w$ RGutPunch B+C+D
6 q. m8 `5 r6 F- x$ zGutPunch C+D+E3 N& q) q& X2 M- K/ J7 U0 p
GutPunch D+E+F
2 }* F) n0 `$ n; d  K
+ |& q! B+ W- i05    Z-Strght0 v$ n9 U1 o4 j$ V/ c6 _/ W
Unlimited GutStrgt for 5 sec$ x+ l- S! `5 i; B; ~1 ]
GutStrgt O+P+Q2 N4 p: e' `- \. m; w
GutStrgt P+Q+R
# u% A9 j1 Q: H( A& Z/ nGutStrgt Q+R+S
, q( `! {0 y) t# D2 i  _0 J7 U6 G4 e. @& v$ U" f- w
06    Z-Impact3 {( M0 A8 x: Q  d) o7 E
Unlimited GutImpct for 5 sec
% A  I# {* z: vGutImpact G+H+I! z2 S& L) \* [7 V7 ~
GutImpact H+I+J, R1 D% t+ T7 y$ w) e* ^
GutImpact J+K+L0 I( n1 ]) b+ N/ H
' {7 a2 m5 f+ B  E' F; P
07    Z-Varibl
8 Q$ T# l% K; t/ G5 t6 p; O- DUnlimited VarSword for 5 sec* i8 e! a8 B5 G
VarSwrd B+C+D
% m- n* \6 G0 i+ vVarSwrd C+D+E
, e/ R1 c6 f  [! d: uVarSwrd D+E+F* R' _& C. r5 C+ P' Q

4 t: s9 ]4 e; c. T( N, b0 }0 O08    Z-Yoyo 18 W# w( a3 y4 F5 H# d
Unlimited Yo-Yo for 5 sec
6 B; T! V8 [- R5 VYo-Yo1 C+D+E6 S* U: d: E$ n5 Z
Yo-Yo1 D+E+F- p+ W( |  s3 O
Yo-Yo1 E+F+G
: z* f: v6 @; i8 X* D5 P6 Q% U! k) C. N1 N
09    Z-Yoyo 2
0 x* c4 G1 I4 w! h% \Unlimited Yo-Yo2 for 5 sec
& b2 E6 t1 B# @- W  i: n7 a1 PYo-Yo2 H+I+J/ E3 K; m+ G+ M: ^& S
Yo-Yo2 I+J+K9 G) o& T4 b1 }/ E% E6 }6 j* @
Yo-Yo2 J+K+L, |4 M% e. S+ ~' c- T
! [+ V4 ]' I# h% z" b
10    Z-Yoyo 3
+ |4 ?/ D, u3 O& mUnlimited Yo-Yo3 for 5 sec" t, `3 F3 S+ i' o- c
Yo-Yo3 M+N+O( V+ V  c4 w/ B+ l
Yo-Yo3 N+O+P, d; Y9 g8 c* m; v& g
Yo-Yo3 O+P+Q
; M$ W% E, W2 C* b3 N2 s# C& V: [- d! [
11    Z-Step 1
( H) V) f5 R" v. q+ L6 L4 KUnlimited StepSwrd for 5 sec: i7 ^) B1 D- Z" ~3 [" E
StepSwrd L+M+N
: @( ~3 C' e7 i& OStepSwrd M+N+O
, q+ a/ W: t: g+ v0 l, X6 ^+ OStepSwrd N+O+P
& Y8 }  w( K, a5 R% Z
$ c# i6 L( Z: q. D12    Z-Step 2
# l( `& H5 u7 J% X) PUnlimited StepCros for 5 sec
0 e$ C4 {5 g- m3 ~0 t6 c# m& B$ t4 ZStepCros P+Q+R
8 [# G& S  {: w5 b; ?; ?1 }StepCros Q+R+S; U2 B, E+ J& A( m
StepCros R+S+T
0 ]) }4 Z0 I  ~* e( ^6 K
4 l$ U2 S; q6 m) n: _13    BubSprd
8 F, D) }$ `3 T% R6 H3 S* R9 n& SAttks w/ spreading bubbles!
: s# ~6 d8 n; V: O( M* f4 EBubbler  C+D+E  s* [/ z* c) O: G9 M( N" @. i: [0 g
Bub-V    D+E+F% D/ K. p- F( D# h5 Q) y( \* `* t
BublSide E+F+G
. s  p' T: Y# @, n. gBubbler E + Bub-V E + BublSide E
. W4 s* r# v1 @) `' r4 l: P) B3 M) b6 n. S# B( i2 ?6 k( ]
14    HeatSprd
2 {2 o0 ~9 x8 z# C) AAttks w/ spreading fireball!- X% [; ^) n7 I" a2 H+ F
HeatShot H+I+J; f: r! s) [4 {
Heat-V   I+J+K, C' Z# J2 Y% N
HeatSide J+K+L7 |' m" G+ P' I4 n6 Q9 G
HeatShot J + Heat-V J + HeatSide J. G! G2 I$ r& l
$ {# O) j6 ]8 E7 O$ N: k, J9 o
15    H-Burst
, y3 |' F# [: M3 b( ]Creates a giant explosion
7 D0 V# H* Q( L7 @5 t* iSpreader M+N+O8 p! [3 ^& C+ |* ]5 l+ p  \
Spreader N+O+P% \0 c6 r/ V7 H9 ?! j- a; @  _
Spreader O+P+Q
5 m" \/ z* a6 r+ G9 h7 i, A3 l1 ~2 E5 a9 @  H" o
16    LifeSwrd7 d7 L6 K( `! W* i
Swings a huge 2×3 sword!
9 Q& t* E2 K2 OSword E + WideSwrd E + LongSwrd E
3 z% T, m$ V0 cSword L + WideSwrd L + LongSwrd L. U. K5 s& m" [$ N- M8 C5 ?) M  t0 _
Sword Y + WideSwrd Y + LongSwrd Y8 j. s4 @# S( X
3 @- X# h7 L) W# }: y; H* Q
17    ElemSwrd/ r8 X& S! G& [, O' @+ f
Wide swrd contains 4 elemnts
: d4 M- e4 ~& H5 j, E/ O$ MFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& M9 P$ k  X' d1 \' Q% U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ K8 F% _- S' p& r$ g  f6 e" ~* H

/ e1 @" ^, }! S& f" W18    EvilCut! z9 z% g1 \/ w! X
Step up 2 & make 4 atacks9 F% E6 U( r& x) Z
StepSwrd P + HeroSwrd P + StepCros P
/ S! b5 Z3 V/ |- L9 X" m5 @3 R  Y1 O6 z$ S
19    HyperRat  ^( Q/ J1 ~9 H
A giant Ratton charges!
4 t/ V3 B# q4 fRatton1 A + Ratton2 A + Ratton3 A
$ _4 M4 [3 S3 C- q+ D9 G  lRatton1 C + Ratton2 C + Ratton3 C
$ T) w$ K% n, NRatton1 F + Ratton2 F + Ratton3 F
. p0 i* x' p8 t8 Y- h. a
2 e) z8 B9 q) s! b1 c7 O4 o20    TimeBom +2 A# b' i$ G5 h0 n) l
Sets Time Bomb in enmy area( [2 P& |+ A6 t; k; D* j
TimeBomb J+K+L
- V2 u& J. T: F( Y' WTimeBomb K+L+M
( G6 J2 t6 Y+ F& L3 vTimeBomb L+M+N- l4 D3 ^+ I# B6 I1 t( H4 Q7 R1 S

, \6 w  z* m' ?( Z21    GelRain0 w: p. D9 G; W* t! c7 f7 ?- S) s: Q
Gel steals squares
9 S0 s4 t* W8 nMetaGel1 B+C+D$ X. L) H$ e  ~/ p" w! |6 Q
MetaGel2 E+F+G) j. k! E! ?  A% V: N' ?4 I
MetaGel3 S+T+U8 ~# g' ^! T: n  V1 G3 q' [
$ W$ I. b0 a5 F# ?' I6 u. b. L
22    EverCrse
! i# g# }0 Z) k9 c5 D# vShield chases enemies: O( Q$ X# n5 A
CrsShld1 C + CrsShld2 C + CrsShld3 C: D6 S% Y5 t8 [  A5 i: g' b% ^
CrsShld1 L + CrsShld2 L + CrsShld3 L
, I) w. m' `, b# A3 c' B( c
1 a6 m( B0 V. k9 u- j" Y# C( l1 x23    MomQuake
3 d2 {3 s1 f, ?5 e0 ~$ LAwakens Mother Earth!
% I8 z0 l% p: }6 b7 @RockCube * + RockCube * + GodStone S% d! a, @( j7 O( t0 N4 d8 M
; I2 D8 D. t9 R; p" q2 R% r+ n& n
24    PoisPhar
, A( h* i9 |: b, t, N, E5 hPharaoh generates poison: x) V$ l' ~& C$ ?  f
PoisMask A + PoisFace A + Anubis A
" p# N: W; X6 t
. T$ \& J4 a0 K& A25    BodyGrd, z. N6 [3 p( o
Bodyguard takes out enemies& U5 `/ {1 `# u$ Y
AntiDmg M + AntiNavi M + Muramasa M
, ]: B  _1 ^5 q4 h0 [) x, L0 X; r2 q/ V5 L) E) K7 F9 e
26    500Barr
( z( J( O* }6 M, V0 @" TBarrier absorbs 500HP dmg6 s; T# T' Q# A7 x1 e
Barrier E + Barr100 E + Barr200 E
4 m' W6 n1 o5 i% G# H) E& y" H3 mBarrier R + Barr100 R + Barr200 R
' r+ M0 U7 R$ `3 |5 W; w! Q8 `. l5 Y" u& f
27    BigHeart
( o, `0 J$ x& N1 D* tAttacks, then heals HP!
6 {  ^( [" ~4 n- S: B4 `HolyPanl R + Recov300 R + Roll R
6 ~/ ]8 j+ M7 L2 O) p) `3 x$ n7 _+ aHolyPanl R + Recov300 R + RollV2 R3 d$ N/ ~: \8 u0 u" {6 r: G7 }% [
HolyPanl R + Recov300 R + RollV3 R3 X$ g7 ?2 g6 i  x( M( F" F

% D4 M* W0 F* M0 Y2 Y28    GtsShoot
5 {5 p2 Q: k$ n  l! i+ {GutsMan throws MegaMan!
8 K8 G. W/ f, s: Z, dGuard * + DashAtk G + GutsMan G- A. b: I6 X  a
Guard * + DashAtk G + GutsMan2 G
* a% N9 x6 L- P6 b4 W! ?Guard * + DashAtk G + GutsMan3 G
6 g9 Q  F! S' `5 V9 uGuard * + DashAtk G + GutsMan4 G6 l; r1 E+ o* F9 Q

( E# N, a4 q2 C2 e. k29    DeuxHero+ j$ d" q6 y7 ~; q+ E/ d9 b
MegaMan & ProtoMan team up!) z7 T9 Y. Y/ S2 o" @  o7 A! L
CustSwrd B + VarSwrd B + ProtoMan B9 Q+ {1 |8 c* _8 I+ a
CustSwrd B + VarSwrd B + ProtoMn2 B  e" @0 B7 l( |+ S
CustSwrd B + VarSwrd B + ProtoMn3 B" \7 }" D4 i  e7 D; D' H! w
CustSwrd B + VarSwrd B + ProtoMn4 B
- a7 i9 v- N* J0 W6 z! f/ S( ?, D2 q, l- t
30    2xHero) {2 y/ {+ C' F5 R0 c# S
MegaMan & ProtoMan Dual atk2 H# @* O2 G; T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B3 }  q' s1 r- W# v! I% g* J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. h) w/ L+ A3 e4 q; u4 |/ y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 ?. c6 C: v/ a: g3 K+ N- g, Q: G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- N* V' p: s/ m
7 I2 f  n4 J6 Y9 \
31    PrixPowr
6 o3 b" z3 ^+ t( r; S9 z+ i6 W9 q3 Navis attack at once!5 N, E; M9 \* r& b! C
Team1 * + Team2 * + KingMan5 K( D4 l$ B8 U, O
Team1 * + Team2 * + MistMan5 M
- K$ C$ A4 K7 t7 {+ [1 VTeam1 * + Team2 * + BowlMan5 B
) W9 \3 o8 V0 G6 Q4 F  D5 G* v  K$ R  ^$ H7 u/ d
32    MstrStyl1 M! u& Z" ~% p9 f0 G0 N5 [. y
MegaMan unleashes his power
6 J4 p, K  m! O( y" h) ySalamndr * + Fountain * + Bolt * + GaiaBlad *
  j* _- W" m: x1 [) u
( v7 J& l# O9 ]9 v4 t# G/ k6 d' m  PStdrdChip (Part 1)
* O3 G% G: n: [) ]2 [┌──┬────┬─┬──┬──┬───┬───────────────┐
4 q. V9 ?/ K* [0 \3 n( ?│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ c- r$ C0 `4 K" c; @( @9 `├──┼────┼─┼──┼──┼───┼───────────────┤
. H/ W" Z: A5 t9 D" f7 L' [  q│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. J  C! d. V6 S+ a/ g- r4 f5 L3 A│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 A  u# c- V  }( o9 E! S7 J
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! h1 E3 _; ?( H* [
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 c" e: E  ?6 E7 H8 B% N' H│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 U5 t% x6 k6 u( O2 O3 |
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- p* o3 W" i5 t9 T4 x5 W│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. K/ `% ~  M+ u' B& Y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ K& q$ J; @( J/ S1 u
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: X; Y1 @# V& ^" w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 p7 g$ W; H7 {0 \9 Z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* H3 X2 ]8 s; E0 x' a( ?+ x" z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │$ I0 f. t' M" @6 M) R! q
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ w" \0 @9 }1 k9 Q6 f6 b: `9 o- s
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; y& q8 E. @$ e# [& N, W│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( b8 R" q' W- Q│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& I5 ^" S( y* s' |0 `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, k% W  I4 b! q# z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! |2 y% K* p5 {: q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' K: u3 ~+ ^8 r│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. {1 s5 X: p3 g│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( K* V6 B/ ^2 L│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: {; C. _* D% a( {: u8 h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
- F- k/ |6 p" H2 l1 e. p│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. _2 K8 W) D: R. k2 C5 M, ~- D
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 Y+ T! [- `; ^1 T
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │* H: z2 I0 y8 }1 S9 g
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 N4 h; O8 \% l/ c0 C& Z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, [% Y# m% U/ q8 k+ g& ~1 ~
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% C2 L1 h2 N( _* ], a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% j; o6 g4 j' ?3 N' k8 X│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& p7 V6 k7 t* A5 B. {- F6 A4 [$ M│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- V! ^. w0 J6 V5 Z$ c│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- Z; P( F( e* C! r, i1 q6 P│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
" Y; {" f0 r5 P& A! }│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- E( G2 p) |. H' F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 e9 A0 }9 U: B+ J9 R1 w. [│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: @/ @, d% n: m2 p! P
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 W4 H+ ]3 s/ |+ ^; {) p# c1 b
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 T6 \3 x0 ]1 I3 M% m│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* E0 y3 J1 E' X2 F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. p, k: W: n7 z) P│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
( \; o9 m7 Z# A$ c; m! S│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* Q* h" j) M) V! f& |│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ G; Y& H* J' o: f6 F/ k% e
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ W: c' k$ z: u# q2 T" t* J% U
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ s) S9 O7 H4 R" Y
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 ?9 N" Y: X% \│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% v  l2 V9 o7 v4 r* s
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │- G0 ~* U9 a3 |2 `; h' k
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 ^$ T1 r4 w0 v; b' j3 @: ?" z) G- R│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 f9 R$ T0 S3 ^; J- M! Y' v- t│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │/ M; s" P! a1 g! e9 W4 n3 N& H$ M
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 K" i9 Y+ u3 H2 l" M( p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 K' }" x8 \. l/ m
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 A: f* D. F) }$ ?3 c  a
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 v% e7 ^! b) H: _3 m2 n
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- R, v# m3 I) {4 a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
; g1 F2 v2 n  y+ P│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ H. Y) F1 O, {$ F│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 }7 d% d  r4 a$ x& {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 B" e5 a# K( p- G5 l2 X* Z/ \
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
2 k: N7 [& I0 M7 P8 z7 l2 q8 B│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( g! `: Z' Z8 B$ J( w
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( P$ Q+ `* m/ K0 ]$ s, z( N( J
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 [/ g! p* S' ^% i+ ~3 L; `
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │4 t4 G( M+ H* ^, [, P5 C
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' U: w+ d/ X' |6 i* z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' T6 H7 ]. [$ ^5 e: @
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, J! u1 _; P3 a+ U& {: n+ M, V│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
/ B6 z1 }0 [3 I+ V│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: |6 I+ O+ e5 e% t/ X- W, w│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" ~6 k- g, ~5 L# p, ]- h) C│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ c3 k% E/ y- \: m│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 e+ s! w; H2 g
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │9 E' ]/ C* I6 ?
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ P/ X- Q5 ~; {$ Y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
  V- c% ?9 d1 A% |3 [1 Y│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 m6 A# O: x4 ^% s
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 Y# D, E- b3 @* {% E8 j+ B! S│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 I8 n. a& S6 N" U6 j# T+ i& ?+ g5 f
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. h$ J& E, n% _. m- _8 L' R│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 [! D2 u2 P1 D( e! s+ I. p2 ^6 u" o" i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 D8 s* x$ e# H. F2 f$ w) ]- G. d6 F9 w6 I
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ `, Y: t/ X, t: n/ o
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! j6 C/ q# [: X( o
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
5 P2 H. Q, N- ^  L& m3 o│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 ]$ ?% ~  x; n8 ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- w8 X5 S. Q3 D/ ]6 B) j
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
3 \+ q, y) t" r4 w│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ m' R+ G3 F- t( H: \│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
3 s8 z5 k8 ^' Y0 s7 j│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) {/ T4 [% P% m  l│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ L$ O0 O' H( F
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( ~! `9 E% n% F- a1 W! P4 p
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
7 k& d' [: a; M( L│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
, q' J. q$ E1 @6 P! v│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 Z! f4 k% i5 m: ^: @/ f8 r│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 D0 s4 E1 R6 a8 R' D1 G│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │6 M3 l* ~. ^4 t( n: r% E( S0 K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 M9 \2 d0 e6 y/ q  V" d4 V
└──┴────┴─┴──┴──┴───┴───────────────┘, T9 b8 \2 k' u; k
$ c* v. I0 e1 g/ G& n" G/ Y& F6 m
StdrdChip (Part 2)
' i# t, i6 O0 e2 s, U7 {┌──┬────┬─┬──┬──┬───┬───────────────┐
1 f4 W4 @. T6 H0 R( T; A│编号│名称  │MB│攻击│属性│稀有度│说明             │, l9 |0 k1 d) [. ^$ b( r8 m3 g
├──┼────┼─┼──┼──┼───┼───────────────┤* r! n, l' @2 w  E& ^5 w& d! m- q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" p( `: e; J6 s2 ?: E│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│$ G% H" v: `7 C1 @* _" l
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│- d9 W1 ]- J2 S( G7 Z. A. [* e
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 ?4 i: {  ?  ?" i
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- b7 @. I0 V4 j4 @) E) F) S8 `+ `$ a+ v│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 i  A- X* G- t) \
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 t2 k7 o+ d, E│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │' X+ t/ i9 h5 S' l) o
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' f( V, W2 c, W( H
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" K2 e6 D" X5 k* d) w5 k│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │( E" o  r6 E# M: A
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 c2 C$ v* [6 z# ]8 y- V: `7 K│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" j* Q7 |7 x# i' N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ p9 K' l$ s7 a, D
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │, Z8 A! P6 e  `5 A
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
, y% e: G  p9 R5 B: @│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  a+ d. e8 O* d7 T
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 x/ X% o; b+ ]7 y' ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │* i  n/ P! ?% T* [) R0 q5 J
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* H6 n8 _0 C) f% |9 L
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ h2 V, r4 P2 Y  W│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: k9 T% h+ E4 N" l& \
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ v+ [! x7 Y) h' g1 B│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │8 d2 y; m/ Q8 S
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 T  q; \7 g* R' R. w
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
! L0 ~$ ^+ _8 A# Y│126 │Rook  │30│  │  │***  │Protects you from attacks   │& U" N0 L2 p) Y. Z. O  M) q" t
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( F+ z% b* _- U& L│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 F! @5 O9 ^3 l! n- g) }
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
3 d, {( c0 A* S│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 N3 M2 y8 T. n( ^9 ~" e│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& a0 R7 c; _; q3 n2 p$ f
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 ^' t: i. S/ H
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
3 J% b* M2 A4 Z3 `+ k│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( x; S/ s% Q* V! G+ H│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 W& Q+ }5 i& A│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ o6 ~, ~" D% C+ \- O* x│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ j" b, E1 ?0 r│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ q6 E$ u0 `. e! m
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 C8 T: b7 L  B& L# y1 ^│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ G) N1 K; W9 v) }9 d│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, N" Z" ^$ W$ I$ n. }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ _' t5 p& u& M' U+ N5 E│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! U' x: f+ o' S│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 v8 S: R' R1 }│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │: h& H( O" e) L. K$ U. v
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: t# E, i1 u4 F% |
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ c2 V" A# L6 m' w! O; i│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 @$ m4 p6 a) M  {& W8 L│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& q5 T9 `+ v/ G  T' u
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 ]; k% v3 `: J* B0 i( _5 N8 h
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) T4 `. A% t: F" q' X# P8 u& J$ q( R( T2 a│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 F' F! @! z9 r! Q- q. `# \5 [3 P│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ w9 _4 }! n$ m( p/ i1 I│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ B. q, u0 \) }) a' j
│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 h- u; w( r; j& \! O  j7 f# ^( d2 m
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% h7 R9 w7 D- S' v( L9 Z
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 o0 I# V0 C  Y3 F1 _# ?: n$ z5 f
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │& Q9 z5 c! `% X
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
, \4 B5 M( u4 w. W7 a│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" W3 |0 J: ^  A0 `) t- Q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 u6 C+ p/ q! Z( u1 J
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
; w  s) t8 g0 D$ D1 `# }# A8 [│163 │Invis  │11│  │  │***  │Invisible for a while     │
* b1 O% w5 H3 T3 O( J: Z: O│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. \: w$ N9 y, T4 r; ?2 u│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- J' O( O; K2 C3 @" \9 O7 n
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* L3 j; E  O: ]' e# v3 c* a
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% e  F/ o3 x* T9 a" |
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 S1 b3 k" O9 ]& i8 e& Z
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ [# R' a  D1 I
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" v" a, G$ I; d# H3 d- k( `  l( {│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 G4 F0 R- V9 J/ l# E│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% a) B# o% ~9 n, L
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 n8 @  L) n3 I8 ^- t, o* [
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 m0 `6 u: e% }2 X! e- M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- @' u( i( Z2 k- g. t9 q  B
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* {/ m! y' i: E& F│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 W' Q/ N5 O! R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) R" b9 U. |6 v9 C
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 a8 q% n/ ^5 \: Z  g+ M
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 v& P7 n' e  g5 W; J* ]& i# q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: c3 l; q% d' p. c4 o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ C6 q8 F( c4 X% _
│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 v3 ]- v! }$ C, S2 h1 F3 w, f. d( \
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │6 j% f0 `) x: n( e$ o
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 v7 P8 \% n: p1 C; |3 b
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! ~" j) c. ?9 c; m3 d
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
" O& t( V4 V3 o/ [1 ]! d$ ^│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  ~# W" x  G- O0 ~│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- r2 _2 Y1 j5 @1 _* Y+ {1 U│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 `% W! c4 O+ }! j9 j8 S6 n
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% z2 M6 D+ @2 w5 ]│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) u, R$ U8 g" D: s, j/ Z, O6 H5 ?, R│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
7 S" k2 H% B$ \7 q8 o) V# q0 h$ P│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! x3 [3 p/ m8 B6 L3 W) }+ W
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! n6 S1 b" C3 s% ^3 S% |8 T
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" _9 F) ^( i" S; t
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │' k8 ^2 g7 o& S; L4 `& M, j) {
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
# e$ P- l) m/ T. m5 m│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 T& y: @. B. {0 h" ?- I: S' m; j│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 v- n8 y, L$ U) ?) L/ w% q6 A└──┴────┴─┴──┴──┴───┴───────────────┘9 S+ F3 ~5 G1 V; l  O/ O

9 u  u( q5 q, S1 l) P& R5 L! W. O1 t$ ^
Mega Chip
  e( k3 P. e, a- _3 W# o/ r┌──┬─────┬─┬──┬──┬───┬───────────────┐3 s5 ^2 t; s7 d# S0 y
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 v# t/ P6 X( s! L" J( I
├──┼─────┼─┼──┼──┼───┼───────────────┤  `- l% k1 ]0 v# r5 A" A0 e
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: G/ n: ~$ @  e5 L
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 }2 i3 b7 p" a' U9 n1 h4 r│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ i) E; o9 v: |7 }  b8 f│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* W+ A8 o) r. R" ~│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
# H' a1 H, V6 j│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 b# F: x( t- }9 m6 D5 G7 j│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' Q2 [) I- o( u# @
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 L9 ?3 _2 d( M
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* X( a( a# P" }& r* B2 O
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
. U6 |4 o# V& o/ n# u: X( h$ D) T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 ^0 G3 C. Y5 ~2 }8 g6 S; L; I│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& v% D8 d( M. W$ f3 o│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 ^! Q) ^" `" ?6 P3 ^+ ]% B* O, M5 j
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
/ ~: F( |" s5 H: [1 Q│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* C9 i* @3 i9 Z; j; f% M6 D│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 M& Z& m+ i$ t1 x$ E, Z0 Z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │8 L! O  ]3 I6 J' S1 S
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 e% n( y) e! k2 x. r
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% j- Q& a9 C' V8 ]+ v7 _
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 N4 L& U5 _/ w. \│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  Q. Q$ o% P4 n
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
" [0 j, C- G+ m" Q│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) h5 o1 M/ u/ Z% n  ]│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& Y4 E( Y0 \9 }5 C# M│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ I0 ~+ J$ F0 T, u9 J5 I
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( H+ Z+ m& P0 \
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: o; u& R7 x/ l- P3 W+ Z  V│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
9 y4 V) o/ U3 B6 a7 v  L* W- `0 i& D│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 f1 L2 h- f5 Z9 r7 N$ \│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
' k7 {% ~  c: ^│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 Y7 v6 t8 l$ \. x│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 @) j0 d1 |; ]- t│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
/ Q) B! B/ j( `+ |4 L│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ \0 I  A% Z: E9 _8 \9 g/ X! D; e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 W  {9 T% s! g) n$ f│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, t' x; ]5 F) A8 w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │# [" b: t9 r# H8 C- q
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# j  h* X* O+ h/ n2 u- R
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. o) L$ z; ^+ \& h8 G% U0 d: e" D│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, Z* D+ o8 m1 m  F/ W# R' O' ~│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 L) Q/ f7 i) F3 u8 f+ j" b0 j
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% [& h. Q1 J/ `: o+ V, O2 m& `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# `! _5 c% O, L( N
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, b1 {3 U7 a) _- ]3 ~! F) M5 K) p# m│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, w* H( M6 i: w. O3 V% c& h& B1 A
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
( L/ N9 F: o5 g│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# I* |8 l9 F% M1 t: V' @│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ d2 g- y( |3 `  x' I
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- W. \. w0 s8 l) K5 Y$ o, c│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" [+ W* r7 {$ z. J3 z% Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 M3 k- i5 O' x8 D; D9 U
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ H* j. |) `8 ~8 s. P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- Q2 f5 r) W$ C. E0 R: {3 j
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 h) {2 w$ f, g2 I- W' ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ [% ~5 v" N1 p+ f: @- U0 J6 `5 B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 }, c5 l0 E: n0 G1 O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! L0 o; x! _  @4 Q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │$ |  I- L. A. T3 P5 Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
) O% M9 A4 [8 K│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
; Y7 i7 V! T! r2 {. n5 H│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 ]8 [: V! a% i* F2 |! W│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ M* N, Y" k" z. f│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' T5 s9 b( [! t% F+ V
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& [/ w) C. o/ o5 I# ?  a0 q# ~│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# r2 S8 S+ T2 P+ w
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
; i( \( i/ I4 X│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( M! X: Y7 p2 A) W% V. y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- O' r- n  G7 U$ y9 ^3 p$ p8 m│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ p$ S& w7 s; T4 O0 a& X- i5 C
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 `& J) a' \. i4 R  [5 k│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 y1 M/ ^& v: s4 w$ [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* |1 f4 G5 ^; \4 d% d- d
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
- W  ~: f& _- C* d% l9 l│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 S, N# K3 x' F, n8 b! \) l+ K0 u│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │- Q" f' F: n5 E
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 |# D4 j" L6 B- R- d- }│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 G! s/ j: W7 v8 p) F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 u3 O" P0 F8 _/ n6 h* B│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! G2 ^7 o  l( \( ]# e: l
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- B5 [3 ~, Y- v$ O2 n0 V
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 F' U- g' s  q! C- k% E
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! b; r6 N6 \! Q& e2 D, ?7 w
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- J2 S: B  _  S+ q' M& S, o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- e; n+ t6 S  B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( [* [, k) `3 d└──┴─────┴─┴──┴──┴───┴───────────────┘- g* {! |4 u& _& J3 a

: f6 ]; w/ c+ N( ]' _: ^' n) p6 ]" j7 i
GigaChip (蓝版)
  e( p0 W% J8 g┌──┬─────┬─┬──┬──┬───┬───────────────┐
. D0 h* U4 d: F9 o6 q│编号│名称   │MB│攻击│属性│稀有度│说明             │6 p" w4 K+ O; q/ ?0 K+ w' Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ T/ }: D: M3 w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 R3 z$ C6 _  P
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 D& G% B5 O/ u& n1 f
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 s& P3 P. l6 G" C" K' Z0 v│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 a1 Y& g( Z" D! F
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 q) E  v. L6 }  L% |8 e+ s│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
. z0 x! |) Y! m! d8 s│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* ^8 `, @( y+ T8 r
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
% u4 d2 ^) x8 w/ }7 |│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" j2 O' G$ |/ V0 S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 n/ K1 V( O/ ~' c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" T0 B9 W  ]( V( q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │% o( `) h7 h& p# {) o6 r3 d
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; {9 |. l. [1 k: M+ n( t1 u- t
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- [7 `8 D* [0 Q' G- d7 S
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 @; c0 H# w3 K2 \, I
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) z$ F% N- y; c8 N│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! _- m/ j) U; s0 {; ]0 V/ {8 _, i
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) \, Z' G* S0 S$ j# \  P  q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" Z- p' F4 _3 v5 c│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │4 k) U' U6 h+ g* L! X
└──┴─────┴─┴──┴──┴───┴───────────────┘6 R2 D, p9 g6 [! y
) o- Y: a& s/ R7 O7 j
GigaChip (白版)(只列出与蓝版不一样的Chips)1 v" w: V( e/ x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 z  O  i% D7 \' b( \│编号│名称   │MB│攻击│属性│稀有度│说明             │
& e" J/ @4 o0 K$ s├──┼─────┼─┼──┼──┼───┼───────────────┤
- w4 c5 G( w7 r# V/ X│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# Y- V+ ~6 @/ H│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │7 i! w) x3 N5 T& @( L1 y6 H  _, L
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │1 G/ R* S! [/ W5 w; m8 G4 f# [
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; J( X6 p! P& d
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) B% T4 D: r; `' _Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 \* Q* i: B3 \
! d1 Z3 n. I- U001002003004005006
4 g# y4 w, |! A& C- }- s007008009010011012; J. f+ R. E) a3 G
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  `' ~# P7 v0 f' G! @( z0 L
! O$ [- ~  U6 F4 ]& \% M
019020021022023024
* C3 m6 C4 d, b  O6 J3 M1 S- h025026027028029030
2 C* S7 K* u* n9 C031032033034035036
. Z- u) q. R9 i
* [+ E( G/ x' s4 }$ H[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ h+ G3 F9 U( o7 Q4 \- o+ b3 m0 \$ y3 ~* Z6 p; F' u* [, F
0370380390400410424 r3 K0 S/ v# u5 A2 l% e5 Z6 p8 u
043044045046047048  J8 x! g+ U* L+ B
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 E" V  T1 _- a9 B/ f' H
5 v  r( c) G0 F$ ?' g: e  \
055056057058059060* R5 W& Q# }1 c5 p
061062063064065066" ?. g  `( s/ A1 D
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 n0 ^& e; V5 t3 w0 F, ^2 P; D
+ m; r* k" j& q& M
073074075076077078
0 l! J" f+ S% o* q" M7 z) S0790800810820830848 S3 w! c  t, z/ |) s# N* r
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# L; ~' a: y$ f2 h, u
- e- o7 g+ X& ]0 E& \  e0 A6 W091092093094095096- B  c# c, C2 I( E6 q6 Y3 c
097098099100101102: ^! y& h0 X1 ^! F% _
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  X* y- d4 H4 z+ H, G4 X" P1 K/ G  h6 I/ P5 ^4 j! n1 P( y! ~
109110111112113114
  {* b) J' l, f1 j: M: P115116117118119120
4 {$ |! r+ y7 c9 v. h  C4 x121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ ^/ [3 }/ C$ \( m, K  _5 n9 g: W% M$ b" z9 b$ i/ l' Z# ^
127128129130131132
0 X& q+ `9 h4 e% M133134135136137138
% @1 w$ y5 G: X139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& E, \& b1 Y+ I
. S! I  `3 ^+ D( s
145146147148149150
$ L/ B9 X: ], [/ N6 P; I7 F6 O& N151152153154155156
% L3 @2 y3 y8 J" n5 t157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 F" m) C7 {# N4 ]' V7 X

8 G, j6 v! F0 n4 X5 A% b* Z163164165166167168
: V4 E; |" r7 I% U* g169170171172173174# }+ Y. G5 r( u3 ]- y% T
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, H# ^& N: ]/ X' j: Y* o

  w/ b* u1 k# B181182183184185186! e6 i4 H8 W6 g! Q" \! C
1871881891901911929 L- I" @0 n/ n# u
193194195196197198
! n) l7 O5 i) S6 |. W( D3 x& T199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 M, P6 ]# c4 X0 u. N" C8 @5 h9 I: U8 @2 r; C0 Z2 Z
001002003004005006
* M# @" E& Q+ Y& \007008009010011012" o- G# q* @4 g5 J( B% q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 }6 Q7 x$ I- [9 ~- T; T
% }( f( [0 s1 a- Q' i0 @
019020021022023024  Z) h) L! b9 L7 `$ S; _( @; x
025026027028029030
4 Q- O% k, |2 ^031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# M" X4 A+ o6 U2 r+ ?& c

# I2 L2 m& B" G: E) _8 {2 I9 B! w4 K037038039040041042( G# @0 m' }+ O4 ~* j9 I) W
043044045046047048. B+ a0 [8 ~8 V: v: W5 K! b
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. |( e5 i0 r8 u( s) [+ P, @$ d3 E  H
055056057058059060. \9 S6 d4 O% C& Z8 ~$ x2 e' f$ [3 g
0610620630640650663 ?2 n# Z6 K6 B0 `
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* O" k" K' ]" D" m* Q0 \9 `# T4 z: u  ]
0730740750760770786 w# W  m4 ?  w, L; a
079080081082083084
# ^$ X! U$ Y3 ?" s. W7 Y2 c0 r085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:6 E0 X6 U! v/ X9 T
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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