壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17661|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 x6 O: U: l8 I% e6 O/ B2 |/ h" T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
5 X4 ^# L- b) J* W! s1 z$ W: r■● ■  NintendoWorld    站友xliz原创: l; H3 m' L8 k: R" @
■ ●■    http://www.NewWise.com
. u" d' j# S) C# A' r; b■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 r3 _+ a  t; |! k7 n* e

0 }' V/ f, J% w- T$ o: b" R. u# A7 e2 q, k. o) \, L
           洛克人 EXE 3 Blue 卡片组合
& R9 Z# ]% Y8 g4 P9 i* I4 V
' O* F/ N3 j3 `# j3 j. Z% u& l' @( u( W+ ]0 v4 M8 o
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# V% C/ ?* j- A& r( C
大家要看日文版的P.A.或详细攻略,点击这里吧!

! V6 @( |7 N! m; z! V: p6 t====================
0 G* s8 m$ d, `( g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 H' L2 r" Z( z- i9 j7 _# A# [8 d5 k! g8 R( \
以下内容格式如下:% S6 s0 f2 E) J7 _7 v9 B; F
( g. }0 d* x% W! L
编号    名称" J- ]& ~4 K; r& v
说明
" ?" K# S/ \, i$ j# y组合方法8 X$ [/ N# h( _4 }% G) `4 z, L) D
---------------------------------
% c# k3 q: K: Y% j4 _2 a01    Z-Connon 1
( k4 O% g0 _! a" H' k) C! R9 mUnlimited Cannon for 5 sec" j" z8 _$ W( [2 j$ T$ u: L/ F
Cannon A+B+C* S8 a1 |- x- W0 ^1 T( B  y$ V8 F
Cannon B+C+D
% ^0 j) K9 T2 L! |9 oCannon C+D+E0 ^- C& _/ h; R9 Y
- q8 [% h( [1 R8 d( H; `5 |; ?
02    Z-Connon 2; }) S: y: w8 l' f* u$ Y
Unlimited HiCannon for 5 sec
  r# q1 _: ]6 h3 G6 H, x0 PHiCannon H+I+J
9 z$ b) A. ?" b6 y0 PHiCannon I+J+K# _/ \8 k4 }1 ^2 i; D
HiCannon J+K+L
& K0 m- @. p- x# F# Y4 [* i0 M6 n( d9 y/ O/ k2 E
03    Z-Connon 3
/ L8 X3 f, z; l2 L0 ?Unlimited MegaCannon for 5 sec
3 v# P# b- ^/ v4 X  i  D- KM-Cannon O+P+Q
6 @( P2 h! z/ w; \M-Cannon P+Q+R
; J( C& N* o9 b# RM-Cannon Q+R+S# ]" l/ s' K8 ~" }

  |$ F0 \. x1 b, r6 P  _04    Z-Punch% C/ b( p$ P- S  V! E% X
Unlimited GutPunch for 5 sec. B; D6 }6 R/ i3 n4 Z1 A
GutPunch B+C+D
5 z# h3 g  f8 o* _+ fGutPunch C+D+E4 q/ o6 D2 x( o, Y! v9 X* o
GutPunch D+E+F$ a' e1 m, q: v, m$ ~

2 B2 p1 ?, H  Y/ p  s9 w05    Z-Strght
! \+ k! C+ ?. a8 A$ EUnlimited GutStrgt for 5 sec. {3 H$ F3 b: P/ f. \
GutStrgt O+P+Q4 x7 e7 s# w8 e: T7 ^' A) M
GutStrgt P+Q+R
- W4 n# z9 F& l# e( M/ S: z" k/ XGutStrgt Q+R+S% B+ |( {  P0 J* C! F% e  f" `
* i( k: ~& i& `, S5 N
06    Z-Impact. J9 o1 b+ a; E% u/ i
Unlimited GutImpct for 5 sec8 h6 f" U! F+ V; [& \% I) [, x
GutImpact G+H+I
0 |& E& s; s" w0 A/ `# gGutImpact H+I+J
" \: E+ j' d) @# ]0 ^0 S4 g/ OGutImpact J+K+L( o% W. e  G) k7 C
; v( t2 [5 _9 l% e6 M. p5 g. P+ b
07    Z-Varibl
& k6 d; M8 b5 o/ sUnlimited VarSword for 5 sec
( A; @6 T3 e$ Y0 s9 dVarSwrd B+C+D
4 A  I, w1 ?  v) d: H: Z8 xVarSwrd C+D+E
6 E: ?+ F$ Z0 o5 v8 E( {! {VarSwrd D+E+F
2 V' m5 S4 o  V: o+ y! w+ k# x) c& y
08    Z-Yoyo 10 f0 b; S' Q4 Q) {
Unlimited Yo-Yo for 5 sec5 l* h7 z2 `; ?! R; I" c
Yo-Yo1 C+D+E- n6 m' o# e& }9 U6 D& T& t
Yo-Yo1 D+E+F9 y; e/ j# k& T( P: T8 w
Yo-Yo1 E+F+G  G2 w/ b+ H. _& W+ f+ U" F

) M; R. w. w9 E# W; r5 Q09    Z-Yoyo 26 b, C1 Z( ]& ~$ O* t. C" o( p6 h
Unlimited Yo-Yo2 for 5 sec
3 O, u4 x7 r: w$ ^/ gYo-Yo2 H+I+J" U; N: ]- [4 W) r8 _2 R! k7 F
Yo-Yo2 I+J+K! ^& N  x- d0 i, g8 f
Yo-Yo2 J+K+L0 N% Q! x% A0 C- Q, C5 c

% J& T9 d, f6 a" j% H3 m10    Z-Yoyo 3
# S; U/ h. Q3 u2 }Unlimited Yo-Yo3 for 5 sec
. L; q0 e" z5 i* m* dYo-Yo3 M+N+O
7 `9 u; \& [6 f# E# KYo-Yo3 N+O+P
2 d8 v% S# ]; e1 W. cYo-Yo3 O+P+Q
0 g: z" M5 _$ t+ @* h2 U  U
5 S5 h. B+ ^4 S4 e3 ~6 U- x% S11    Z-Step 1! y% C7 E4 ^6 t- k  _
Unlimited StepSwrd for 5 sec
. P- Q1 o/ z  U/ ^0 `1 cStepSwrd L+M+N
! f& i( L2 y7 J! o+ {/ QStepSwrd M+N+O: l* F. t+ P6 E) w! _
StepSwrd N+O+P' D; x$ |, H2 w/ Q( p' g7 |; d5 N0 `
! j0 O+ m9 f) X+ P  h" s
12    Z-Step 2- W) Q  g9 M* F/ U8 ?* A7 Y8 g
Unlimited StepCros for 5 sec
) w- a1 B9 q- gStepCros P+Q+R5 o/ `  G$ o  M9 {
StepCros Q+R+S
6 C4 u& |* J& V: _StepCros R+S+T
9 q& ~6 Y. v( r* Q0 N  M; p7 Z; R9 K% s; a7 }6 ^
13    BubSprd
- A2 o4 Q/ E3 V! g+ U. m8 lAttks w/ spreading bubbles!& C  M& Q3 t3 d, w% D5 D. S. t
Bubbler  C+D+E
9 n4 X$ R4 D+ R7 Q! a; {Bub-V    D+E+F( K3 q/ ^) o( G
BublSide E+F+G
- T8 N' m5 E+ p- S" sBubbler E + Bub-V E + BublSide E6 b2 H# D, P! @& v) C1 s

3 i+ c5 ~9 N9 |8 V) p0 C14    HeatSprd- d/ C6 N$ ^9 i$ g6 K1 b3 {
Attks w/ spreading fireball!
( T) L) E% E" p5 I* CHeatShot H+I+J
. ]$ x' m- `+ yHeat-V   I+J+K/ Y) k' T* }. ?( X( m- Y: W
HeatSide J+K+L, V$ r1 h0 E. Z& d5 ]( h4 }/ I
HeatShot J + Heat-V J + HeatSide J
4 \, F; S; F' X1 V; q& e( m6 \+ s9 ], j
2 ?5 h! ^% D( S: P# |/ \15    H-Burst
, n* Y/ o- J- p- y5 dCreates a giant explosion
$ |5 A6 ?+ R5 D7 l0 T9 E/ G) _Spreader M+N+O# \# H( ]- G) {" q0 y1 c8 Z6 A
Spreader N+O+P
# d4 u6 T, j7 s! U  jSpreader O+P+Q7 y) Q% k3 z2 A# |* d& d$ G

& Z+ z# l2 r2 `1 M  f5 o9 `& z9 D16    LifeSwrd! G& g" p) N& ?  y+ _' W
Swings a huge 2×3 sword!
4 Y2 y8 h" m; K  iSword E + WideSwrd E + LongSwrd E, J7 t9 T  M! ], }0 P0 V, y
Sword L + WideSwrd L + LongSwrd L. e4 B* E) C: d3 N( h
Sword Y + WideSwrd Y + LongSwrd Y# {" R/ R1 _* j& |3 W
$ l( g  v# ~" o* [1 g
17    ElemSwrd
" Y& e# _5 h* F+ W7 K4 X" oWide swrd contains 4 elemnts( t; G/ n& I6 S6 ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; V3 ]( J' N( S+ t+ F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) w( ^6 Y( T5 Z( S& P. |) T

, |" |% c2 e! F" Y4 V" y18    EvilCut
# U# k/ Q0 p0 U0 L9 j( w1 AStep up 2 & make 4 atacks1 y6 V( X6 a  d3 d; Z' U
StepSwrd P + HeroSwrd P + StepCros P
7 ?6 z$ ~- _6 Q$ m* O: A# r- f
' [+ O7 X  X* b- [8 c. z4 y- a0 G19    HyperRat/ S+ u7 ?  a, L+ B/ Z
A giant Ratton charges!
: d# ?& i" y1 c- p& n5 wRatton1 A + Ratton2 A + Ratton3 A
- X, B; B* x& a' @2 Z4 M' iRatton1 C + Ratton2 C + Ratton3 C
" t# I5 O/ s4 {; P. h  G; cRatton1 F + Ratton2 F + Ratton3 F
" @( W# ]3 ^" f, m6 ]9 E) S7 H" y4 W& H8 z$ {3 A6 s& e
20    TimeBom +8 `% }5 t) {# i) a6 r; J/ Z
Sets Time Bomb in enmy area
( X  }! Y1 B: D) K6 J5 iTimeBomb J+K+L3 I' U8 r7 u* r; f9 a
TimeBomb K+L+M
$ y* k3 E* Z2 c, U' }& J* E2 ETimeBomb L+M+N2 |7 I/ p& [. {9 h
" T" q; V2 x9 `1 z% q/ s5 T
21    GelRain1 j+ @. X& N* j0 F
Gel steals squares. M7 F7 F+ c% ~3 ~, D4 O- O6 R
MetaGel1 B+C+D
) g3 M+ f) ^: `' }* F; I! C# RMetaGel2 E+F+G, {! m7 I: z. ~! x
MetaGel3 S+T+U; C# F2 |8 m! Q) A) s

& O; p+ {3 L5 L8 g22    EverCrse
8 A, |% w6 U; t1 {Shield chases enemies
* k/ D6 K5 L0 S" K- x6 B9 ?& ]; v% u1 q( KCrsShld1 C + CrsShld2 C + CrsShld3 C
7 _6 J5 |6 Y3 D* e! ~CrsShld1 L + CrsShld2 L + CrsShld3 L
; {; ?( \2 H& T% r: c2 B- L
* N* G- C* v/ T; D23    MomQuake/ b/ F, G* v  M* _
Awakens Mother Earth!
& ?! M- C. u/ URockCube * + RockCube * + GodStone S. a" @6 j% D( c3 l4 u$ E! O

; w! I1 C( l; d/ @24    PoisPhar* N/ ~. Y* b# r% \; [
Pharaoh generates poison+ m5 Y) `9 ]( k( q" p, |
PoisMask A + PoisFace A + Anubis A
0 g% Y, W/ Q1 a+ \) y7 x: C7 Z4 \" \* E2 }
25    BodyGrd
+ V8 ^  t- ?! w7 c2 F" \: y' rBodyguard takes out enemies
) `/ A* U- d1 c" l, z! KAntiDmg M + AntiNavi M + Muramasa M9 g5 U! I% ]# V' v& P9 R$ J) U1 v- T
; S- z) m9 D4 D4 g0 ?
26    500Barr- W# i  _& d( _8 z$ w' d0 n( h
Barrier absorbs 500HP dmg
9 ]) x( _7 m/ g& \0 rBarrier E + Barr100 E + Barr200 E, J+ H3 P+ @0 E/ p; a4 t* N1 M
Barrier R + Barr100 R + Barr200 R
# o3 [- O& \+ F1 h9 q' T) x
. h( C, E) z6 C; c& n# t27    BigHeart1 e3 u0 b( F% R, r0 S: G
Attacks, then heals HP!
- A8 |( ~7 f, t/ lHolyPanl R + Recov300 R + Roll R# ^. s+ ^, a8 z
HolyPanl R + Recov300 R + RollV2 R5 \( X2 x/ H2 ?, V0 w. {
HolyPanl R + Recov300 R + RollV3 R* H5 B" V/ e+ a; \3 ^

4 q# R- E4 Q  |8 k28    GtsShoot
: L+ k3 b) c* ~# R* o9 Z& IGutsMan throws MegaMan!% k% Q9 x+ A. L( Z! r1 a: Q
Guard * + DashAtk G + GutsMan G
: z3 K# ~4 m+ t# e( QGuard * + DashAtk G + GutsMan2 G; o& r$ W' H0 l) _/ G8 R+ G4 t% r
Guard * + DashAtk G + GutsMan3 G, a9 Q. B1 h- l8 T. J1 K6 v3 N4 |
Guard * + DashAtk G + GutsMan4 G
! y8 l' ^; B; m9 e$ `* U# Z+ }3 p8 J) [
0 ?" W; J  R9 U  Q# a1 j9 I( [. P- E29    DeuxHero$ h2 R: \5 _# d5 \
MegaMan & ProtoMan team up!; D0 x2 O% g! J6 ?0 _; D+ {( A7 y
CustSwrd B + VarSwrd B + ProtoMan B- Q4 M$ u! Q( Q1 p5 X5 O
CustSwrd B + VarSwrd B + ProtoMn2 B
/ v. D2 B! T7 V+ U3 @6 ZCustSwrd B + VarSwrd B + ProtoMn3 B. t. ?/ @! a$ y1 U8 F( B
CustSwrd B + VarSwrd B + ProtoMn4 B( L" f3 L# n% |9 m- P

- ~! `2 a- F% d( U3 g" O& U7 t30    2xHero
; f( N" ?& u5 o$ Z( z6 X1 j0 D1 hMegaMan & ProtoMan Dual atk
. q; k1 \8 w- LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; e9 a0 J7 f+ p6 e  Z+ Q1 g. t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% T' Q& [7 i1 n( s4 A) s. Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 C3 u) A' M2 t9 W3 U7 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 O- m( s# _0 I, i2 a
2 b6 v5 y9 m& v3 Z/ V" h( I) C
31    PrixPowr
' N/ |- O2 D, S$ I% h! C: T  i( V5 i3 Navis attack at once!
! x' ]( s' X* ^! O8 z7 STeam1 * + Team2 * + KingMan5 K
6 ^. Y8 g* I' M- e2 c0 K: wTeam1 * + Team2 * + MistMan5 M
! B9 G" M9 h3 W, y8 G" ^( d+ W5 _Team1 * + Team2 * + BowlMan5 B/ C# o/ {+ W! `; F  u4 ^: \! [1 l6 h8 z
- P) E2 J7 \, W% I" R# {0 H) _# Y
32    MstrStyl' Z  @6 o& `/ N. P9 y: a
MegaMan unleashes his power: {1 @+ H: }1 C" ?  f/ P
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 f% Z* E! B7 M5 Z' G! |1 K( e" s& z( W& V+ d
StdrdChip (Part 1)
' f- H8 Z) B8 k: x3 T5 ~, W┌──┬────┬─┬──┬──┬───┬───────────────┐( Q+ n: u& T/ k! D4 U3 B
│编号│名称  │MB│攻击│属性│稀有度│说明             │( N2 g. a: ]- [+ k# U
├──┼────┼─┼──┼──┼───┼───────────────┤
7 l* ]  W3 f" F, X│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │1 Z& Y9 {6 G, e3 ^
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
$ {  n. H$ F- w) M( P' E9 x│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: h1 w" g; {- c8 j4 }6 m& B" g$ O│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │$ K0 V' o1 s$ Q& q3 T% h+ P6 Q, I
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# G: T6 u, o0 H* ?8 w│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
& U$ L$ _6 x6 _7 T│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ g2 j" b$ S0 E( @2 L% M
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' k: S' b& V7 R* |" w% q! q│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- E2 }8 C' ~# C+ r+ S: ]
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* `8 L8 J' ?2 j; x│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) G* g" f; `5 m' Z+ n, l) {0 W
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! I4 n( R. b# w1 Q& ?9 Z5 D
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  g, K+ I/ ^& E, G│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) e$ r& X; V" g$ F│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" {2 Z: _9 I+ k6 @% p+ T/ x│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! k3 Y+ M, E" v, \" i
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; N, D7 `, S, f, R3 {% N- m6 b│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; Z: |( U& m6 v6 E% k' U. i
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
" |. p( i/ N4 @/ a$ [│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
( Q0 b; g4 R  p. r5 d│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( L, b* m2 o- I
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 [8 e. s. w. E' J7 p% Z1 T│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
  i! O3 h7 d: k8 n9 T│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) F2 ?# ?5 A! X* h4 K│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, O1 v. n1 i* @" `7 y$ u│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
) d0 b; i8 O1 B" W1 t) X& `: W) D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% h) f: e) a6 ~% |5 ^7 C# G1 ~5 c& P│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │: x5 K1 F9 D/ z1 T* o0 W
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 }. Y+ K4 L( P, r0 A4 ^+ y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: q) q! A, Z5 g/ @" I& t│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% A- y1 z6 y! t
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( Y& j% n; f& X* u/ h│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 @* Z6 ~4 k/ I3 Q. f
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 X- |" R7 [! K9 w) ]( R6 Z3 J
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │$ \& V1 d. W) Z0 S* b! ^
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │' o! |4 d2 t7 d! m. b0 X9 @2 C( [
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 v3 q$ s& r. i, D% a
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 S" Y1 x" b/ \: u5 L
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ ?4 ^( U! [, X) C% A│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! @  J+ t& J- I- c$ z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 `) d* U+ L- M- c8 o
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& c$ Z; Q2 D$ l7 a7 T6 l8 Y4 Y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 G. P9 U- d6 i- g6 D# T│44 │ShockWav│10│60 │  │*   │Shock through enemies     │. v4 u+ a( X, w& P
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% V. j+ @2 C8 |4 {; G$ ?) d" r% Z
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ p, X$ o+ D+ ~' Z& S# ^
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" P  z; L" \  f: w│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 ?8 h. G8 e  s2 r) Q. e* X9 {│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │: B( x7 X' y! E1 A1 U8 P6 Q" u
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │+ Z' O8 D7 B. I. E# X3 h
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 @3 w3 O! R+ \2 B7 ]2 j│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) }; S* E7 O/ _! E+ Y$ o
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 M$ B5 J1 K, N$ |: b% C$ p4 A5 Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ |- }. d- E3 \1 P2 J
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& k- g3 j; [- D  q( a9 X, D│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: S; a$ K0 y5 y$ z/ J2 x% p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' t! H/ }0 m5 s8 j: A│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& @6 E: \. X! g# |$ o  L
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
- G! K" R5 G4 I) A9 F' n5 W! h! l│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& G" |& @# I" B: l" ~! _
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 n3 P! b6 P% O# Z( E
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 h) N6 d1 J! S+ K1 H. C5 h
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
; v4 }9 _8 y3 n; g6 ^3 m3 F( U9 z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
& N* Q+ q) Z& ?8 c8 G$ p2 Z2 t; M│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" t4 ~+ V9 O  v1 N│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 y' U9 z" l7 `4 F# n
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │5 P: f3 T. |$ ?
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) y4 M  n% t, ^$ F0 Z+ D6 s$ x
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 l8 H: g% k3 Z( a& e
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
. V' _5 H4 Y; T$ V* b% k│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │. c9 `% l3 ~# c( e- @3 R: U4 t
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* _: `& H3 [* y1 @* G/ A│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │1 m8 U* w- H6 I2 n( R
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% H5 o' n$ e+ i│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 N; n3 l0 |% d5 [, o% ^
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │( t- ?$ J. O( g& W9 {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. ~" \+ d2 T4 v# w; C│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# R$ j1 K' B3 H# E' S( ^1 l
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 U  u8 q' M: `. H; P6 X0 G3 U) ~+ O
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │+ U$ C) n$ T! Q! r
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │2 C6 c! L5 @" K$ d
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ F+ k/ U8 E9 Q* r. U5 w+ I! Y0 M* j3 j│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" S, K$ t# h# B+ G9 M3 l│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
$ ~$ Y& h. p: z; U& @5 F& n│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │8 U  a  X0 M) ?
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! d% `# Q9 y0 W3 T. e* e# c│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 f# Y/ h' }% S7 l) ^/ D7 w! f1 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 J# i! \  Z+ ~: d│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
- E/ i( M" L  p9 `│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: ~  |6 Z9 a0 c& D│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
( L5 s5 N* j' j7 p: m│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 f1 v9 r6 S; J) y+ L& e│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 G1 g7 ^+ n6 o4 ~9 I│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( ]6 g. o7 m" f7 R' a1 _2 Z
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) H! l' ]$ e  T- b│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" c9 Q- o  f! P5 L6 ^& h; k0 _│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; N4 k( e! i( U) g: C6 {* ^2 I! y' K2 g│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 N( a; `6 o! I2 `- C9 {* p
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
4 ]* z4 O0 [% v6 _$ G+ h* T1 R; O/ V│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& I- ?. Y3 k) j" V3 C) a└──┴────┴─┴──┴──┴───┴───────────────┘; M* Q" N. b& l

/ H9 z5 E+ ^0 ~StdrdChip (Part 2)' |3 R' S; m8 V  l+ j
┌──┬────┬─┬──┬──┬───┬───────────────┐* R# G* B+ b3 G1 J/ b
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 W( f, R+ T+ A( k* u3 b3 k├──┼────┼─┼──┼──┼───┼───────────────┤+ f% X+ `7 r0 U+ t0 m& H" g
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( Q/ O) Y1 w8 s# W- N: I, ]│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  W+ \7 X; |. P9 F# V5 o│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 s( P/ T% q3 I+ D& \) m! U
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ ?1 D2 H: p) t2 ]8 N# ^6 X$ c$ M│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 m/ ^9 D; h& S; D& H" V│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* x3 f* D+ ^  f- R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ o% e4 n: \0 B, w0 m9 F, v│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │/ E: A+ d  P& _2 I: u
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% e( s' |' Q/ |
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 b! {& X7 Z* k: `│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │3 |. x! t9 t0 t2 m, z- n+ J( a
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; W3 U" X# B5 p' O│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
- a8 S: a) c5 G8 S│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │7 ^5 Z- z! J+ S* `
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" v5 G/ F. {. q8 i; e│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' j; ^% n2 ?- x: D) ^7 h* w8 C│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ O1 d, T$ v9 k# ^7 G; t5 D
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  n& J8 t2 J" p. D) x
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
/ Q6 ~; C6 X  `  t$ f# l$ M+ z% r│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# Z7 B8 U3 W' W% U│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 ?, Y+ G) P& M4 j* H│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( m6 l) A# ]2 o" |2 Y│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 A! Z0 Y# ]* K. F% r- u' n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ [; H; t2 z" T9 f3 f3 B+ S5 G
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 A8 z/ @5 y$ c( d* C│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 X' `" J% q! C8 P  c8 {+ `1 t
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 O  J5 \% B& X( v& c% Q! V│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │2 V( o$ l& S' I. {) o
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
0 p( J% f, T% }% @6 w│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ B# Y: W3 J9 y( y& m
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 Y0 _7 A: Q5 J, q" r: s
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │# j! q( d" o6 B0 R, N
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& W  e0 P" f- {
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& p' n" \" c! e9 o; q% D& q7 Y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 B  A- v, W% u6 p+ F' |# Q8 |
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) h- _; a: l2 _( s! d: H  R│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
- f. n9 {* g$ M; }; c6 @) s│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 o$ [) E* X; i
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( o9 v0 l! ^' T( C6 |$ G5 Z
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 {# N9 y! {! \6 b/ T6 H2 Q$ w
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: b6 m& K! T( ?. Z│141 │Prism  │60│  │  │***  │Prism fires randomly     │) |, j/ `' G+ x; E, `  _7 f# l" X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 i$ y4 G2 J( _5 o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ Q& E2 Q/ Y1 l# f
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' Z; |9 V1 o* C/ t1 e) T1 v│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │0 w! T/ j) v0 Z) R* C
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │/ Z% d* O8 V" x7 e" ]* s
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# i6 `9 b0 d3 K0 d│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 ^5 _; r( V' p; ^) m! J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ h' E4 j) R& S3 S6 H│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 V% Q# O$ X7 B9 h, {│151 │Recov120│35│  │  │***  │Recovers 120HP        │
- Y( }! y% i6 u( \│152 │Recov150│50│  │  │***  │Recovers 150HP        │, k; |- q" i( t' [( S6 K  t
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 k& D1 M+ C* x4 h. {│154 │Recov300│80│  │  │**** │Recovers 300HP        │) c8 q& H3 I3 m  x9 C0 \: p- `
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
1 H: C$ G+ W" {) V3 [│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│+ {- M. {* h$ p) X6 X& p3 W* |
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) U# h& R) C' G, _9 l3 l9 R
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 v5 q/ V$ V6 ?) O( ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
# P1 y, `0 ]/ H' |│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 q( L1 K- B( T; e
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │5 \9 W1 |) S) U" `0 ]
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ L' i/ W/ M! |│163 │Invis  │11│  │  │***  │Invisible for a while     │& J- f) k9 N5 B* X& ]5 E  R
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* u+ X  C' I& I3 H1 s2 q4 A, w
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# b3 l* [% V8 X: U│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- t4 }1 Z6 U3 b4 r5 h│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │: s# R& F+ R: h3 s' v8 ]1 ]  ]' c+ j
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. [1 G: X( @9 k5 `
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( j0 M: f5 M9 [0 T│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 {6 @7 _. Z4 e. t│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 w4 L! B. Z% L9 }4 t$ G3 F│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
( v) X: O9 p6 a│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 q- Y0 j6 z  Q# {│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │- ~4 g) p' }1 h8 H; @! x  S$ S" `6 K
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. R! m9 w4 h. Z7 V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 \# `! K+ `+ \1 K: J: i5 D
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: p% `0 Y8 h, t9 V% W3 ~: Y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 p- u4 w1 `, ]/ f  Y2 @. k
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 ?- @+ Z  k1 D( g1 B; v8 e, p
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 ]1 k" J% }, C/ b│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& g$ t* ~' w+ P
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
4 O& |8 D1 o8 _+ y│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 J# P, ]( B+ ~) L% Y1 O# e$ S" A
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& m* t+ r0 T! J1 A. w9 o│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
+ ?8 k) x& K: S1 Y; |* z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ i. ?5 ^6 p6 r/ ^# [' B, D
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 x2 H1 W5 C7 L" Z0 r│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* f6 o7 I; O- N& D/ r│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 a+ R) {1 \5 l, |* e3 ^  a4 W│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" z7 U# B7 q$ e1 k+ k│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  Y5 J) b3 h( U│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( p6 O2 ^. F$ O0 z3 _4 L│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; H& L5 z: _/ R# ^+ k. F+ e. V, Z2 G  x
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' [4 G0 P+ s$ |4 K! w
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
* c" H! }  I7 x; ]! W  L7 q  z3 x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; D2 d( u  X/ Y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# i. [% k' C( ?1 F2 o1 h$ E1 m│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& }: U0 v9 ?9 t' a1 o│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" \6 Y# k+ K+ `# c1 K
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │7 a0 F/ E1 p$ a% h* |1 C
└──┴────┴─┴──┴──┴───┴───────────────┘
5 s. }1 m' t8 O/ b
5 }! ?: U$ M* A( }" A! x, {
5 Z+ v8 @' k  @. {' WMega Chip
+ v" y/ Z1 a( ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
. f3 C1 `, ]% A* m! a* E│编号│名称   │MB│攻击│属性│稀有度│说明             │
" Z, {" |! g" b5 W3 ^9 \4 z├──┼─────┼─┼──┼──┼───┼───────────────┤4 I1 h+ R& i9 C4 m
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" g' |3 Y/ X  f' p9 w) }8 M8 i9 k
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* Z$ A& j1 y3 u3 X. r; Y( N/ x│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 h6 H5 c  H" l+ N9 }4 c+ @; C│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" I4 b' }  K0 {3 d
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, r, Z7 q% X2 f) v" f% i, u/ l
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │2 g; h! a3 U- R* }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ C" W+ L) p+ S8 O4 y2 t
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
9 O! C* ?$ l  q/ c* i1 d; w( v8 ]% J│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
" l0 O( a/ O, W! @$ F│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ Q) @; W5 |1 F; `. u│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ w( g+ M! ^7 ?* s
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ E$ T" ^* B4 d  f) s9 ]│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ O6 Y0 g! G3 _* l6 j0 {
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% ?4 ]  g) c& r8 I/ x, E7 `│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 W8 I. B9 d1 }" Z4 B" ?
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ T" P. H1 c% O7 K: M4 }7 x│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 j8 v8 q: j) H
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
' {2 X# i7 b% ]* M2 v4 O│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
( k" M, O& h* `+ v│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; Y) B: b. b) Q0 e6 }3 j6 H
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. Y; S. s& X) e' Q2 Z' a, }5 y; \: ]
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 L% Z% v2 N- o( O' A6 U
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 n/ l8 U, g. t│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* t% R: u% R' I* W7 v+ `, C│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 r. @  a% Y( c% r4 B/ j7 s( R- m
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ {) p( h  _) y0 a
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ P5 I) V! L  h( c  q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) k2 a: \* U6 g; b# X│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" k  G9 Y  X: E% Q: l
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& H) O, q0 L2 A6 D
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% B- U% }3 V$ ^- {1 R2 ^! M! _: m% s
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# B6 t9 a9 \0 o8 L% J) y6 |+ D
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" `& E( o) m& L1 A4 i4 o
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 v* I- N) L! k3 X) m4 n% G$ I4 b
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ Q, [4 G7 G3 E5 \* Y3 d5 a+ @9 o: G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' X9 K9 g. m( G# ?9 e; m, q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: ]( I& v. R# b6 s; w" X: W( k│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │0 ~3 [' G- z+ \- s7 g
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- K0 d" {& ~/ x! ?- t1 b
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 {7 n* {6 d+ r! r$ W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- E4 A8 o8 d2 P5 v* W3 P( a$ X$ F" ^│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 d8 }6 T# t( D1 J' b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 H, ^8 b' o! w- u. C1 ]$ c4 X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 n0 e8 @% f, H8 W& E; p' b  j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │2 B5 M+ a+ `- l8 o# }
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
3 @) L* E/ z% l# q0 R# p; o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
! Z+ ?' r6 C* ^│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
' u2 _) l3 x1 w│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) R0 B" e+ V% D: l' C: b( f6 i2 v
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
/ V& ^% F5 j' K! ?& \, k; \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  E% N: J# F9 |! n- w, J  v
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' |6 b% L, k$ b4 Y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 S% h4 a! f; n- g2 b0 m3 `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 _7 p4 L+ }( w& j/ n$ F│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; n' i" s: ?, b2 m, Y/ j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 O/ Y- j4 k* F, r/ h( {& L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& G8 s( z" U. R+ j4 Z' i1 V│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │! K* u/ S5 K- n% t
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 V2 l# C. M0 B8 B+ c  n│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% D$ H5 D. j5 Z- s" T) X
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; o5 f; e$ V* b! w9 `│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
9 p# M  F  i* l│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% A5 _, a* p$ D+ f$ ?. s, o
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 S3 t: Y, H$ z) O4 P8 v
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │- ]9 J2 B$ d( u6 Q& l( U
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 V% M( m! m- a│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  \0 b, {- ~" L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ j/ T( V6 Y5 s( \# ^# I! w
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 b, Q) a) f* y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) S  f0 W) _" ]- E; {4 j. u
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 b: e. Y0 K8 i4 k! V. c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
1 U1 q' x1 y1 s│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 Q5 p6 k5 S6 d0 j8 j) m3 _│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 o+ x- F- g) r7 R
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' D' S/ B$ ^( a9 E+ o' ^2 M* ~$ ]│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 e* a5 [, k9 f, l+ n8 l│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) k% n( J. _2 J( i│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) Q. U0 R3 m# M- A5 L
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; p- w8 ^" R1 S) B* j6 j! H# ]│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, A( z4 E) Z+ j2 j  o
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ |) r, j$ Q  ]9 Z3 C  p
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- A  {. A- p2 r2 t0 P) d
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" |8 C5 V! L3 w3 c  m: T1 H! Y9 _│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │, P; _7 S, `  ^
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 w/ }- [" U- I8 g! f9 r, {└──┴─────┴─┴──┴──┴───┴───────────────┘; J- L- m/ d1 Q# h3 \$ u/ E; }& L
( q, z9 \5 D. |) t, s1 ~1 U

" }) @: a$ {" v! t5 uGigaChip (蓝版)* v3 H( h( F2 G7 X* c
┌──┬─────┬─┬──┬──┬───┬───────────────┐# b# u% H' ~6 p- N
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ t: @$ Y  H) F" o; x$ x├──┼─────┼─┼──┼──┼───┼───────────────┤4 _6 {. _3 u9 d4 k4 f
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │5 d9 e& q5 z/ P$ N' C0 B- v1 Q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 B% P7 g( v# D+ _  d│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- v# ?+ U2 S6 g6 f' U0 n│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
* c3 N) l% g2 r│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! c# s: Q  F& G8 j9 ^  a│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, {2 q3 F: U" ^
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: G9 N/ T; ?% A4 {
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( ?, {. g4 |  ?9 O- w7 [0 b│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" X! z: @# t( s) ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 J1 N) F; d. t: v1 z& ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' A* ^' V+ }- R# `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ N7 u3 t( B1 C3 |& R, D│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ d6 R' K4 |3 b! }+ ^) O
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" k7 L1 J$ h5 x7 t0 M
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' {. q" D) K6 D
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& ?6 \; x; i, {" D! Q5 {/ c( K2 K3 n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) G8 R3 t7 ~# r7 v. k6 M4 S6 |8 X│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& O1 ^6 C+ O1 V& j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 r& b* z* f6 P0 `+ H% B0 s4 k! t* n│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) p  Z5 i3 e1 @2 s└──┴─────┴─┴──┴──┴───┴───────────────┘
" Q+ i  w6 V4 x9 E$ O
: u% Y# g2 n! H, jGigaChip (白版)(只列出与蓝版不一样的Chips)' K! K9 a& h) y$ {' u
┌──┬─────┬─┬──┬──┬───┬───────────────┐  \' ?# n) R2 ]9 _+ N  ]6 J1 \/ g
│编号│名称   │MB│攻击│属性│稀有度│说明             │% v7 a* s2 ^( M; }7 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
, `& I* r! z5 q$ Z% S- W; Z5 A4 K│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- g9 ?$ |% Y9 h- s$ R│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; S* x8 c1 ?. R8 P9 c7 V0 R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 B$ K4 C5 K0 V# Z1 b2 }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 u' d& Q9 A8 I
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& X+ C+ m$ |* V. {( D% }
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, c3 _- n5 \% ?- ~4 S2 n2 n) O
/ r2 o; Y8 g& u001002003004005006
8 ?4 r! ~8 C. W. v9 S007008009010011012
& v" \: _  v  b4 Z# \, ]& c5 [9 h013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- \/ l) B% S/ W7 `* d: A5 n. A  c* S

" {) t, W* W+ w' P019020021022023024
* o6 R& r+ P( @  e025026027028029030& Q/ z& |5 F: |+ G
031032033034035036
! O+ B1 E3 E% C( n7 z, K3 x* U$ u5 J1 v$ K9 ?# r# Z, w1 A, f
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 h. ]: X" Q1 _1 j# C6 a/ F2 T9 F  k2 o
037038039040041042- g/ ]* `6 `* w
0430440450460470487 v2 m- X7 p# w  ^) a4 B) i
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: J) w8 M" z# [% E! W! Z  o  [/ N: M6 Y" J* z( T
0550560570580590606 y2 v* ]7 l1 b# g9 T
061062063064065066
6 T. k# v. M5 I" e067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: `4 f0 }! {6 ]( A4 O: a2 o9 |! ]6 d6 b9 r7 g" H3 c4 n5 O
0730740750760770784 l% K9 u, ~  _" g/ ~
079080081082083084
; ^; W2 j6 a2 A085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 M1 K  c: @* S) m
0 H+ q* z3 R1 h; |8 N
091092093094095096
3 }4 W5 ~! `( q4 k4 W" g6 K0970980991001011027 b/ [1 W) ^9 V+ n
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, R% I& D4 w2 L9 q1 k8 `$ \

- f' M* \6 ~4 t/ M7 Z7 r109110111112113114- T$ E: K& D8 v  y5 @
1151161171181191204 t+ f( l+ b" S3 ^
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( c0 a. s& h4 G
8 i! d/ u8 k6 u1 A' F" J127128129130131132
: T% E: z- q5 y, j, H& ~133134135136137138! P' {5 ~; M  v% J( [: p
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 O  {  i2 I& }3 R9 C% T; {9 ~
1 G$ [% C7 r+ o: t5 @
145146147148149150
0 _, ^& A( q+ \1511521531541551562 I' A! y* p  d& ~. r
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 d" k+ f4 E/ x/ @$ t& Z* ?
3 x; {( Q$ Q$ D( Z! P163164165166167168
$ `9 x- L+ v4 L6 Y$ y. C169170171172173174- o3 P5 V1 A- W1 s% N6 U
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 L' r) z2 u+ j0 \3 a
* `) @- o: R- A" p1 s3 C) f
181182183184185186
4 H5 h+ Y* x9 r4 \1 G4 d( x187188189190191192
; H4 t" I' o* ]% c# U; w+ g193194195196197198
. p# l0 W/ U; Q( K6 |2 ~; {199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ M- |: v) e5 \, Y
% ~- B9 E, N- V0010020030040050067 M4 j/ s/ @1 S4 g" M2 `
007008009010011012! u' @; ?7 T4 ^; s! j& e* j
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# p3 S4 h* ~+ J
5 I  u$ e4 q  W% h0190200210220230245 O& {( q8 [1 n$ |1 H
025026027028029030
* v& q7 }9 v- d, k% X5 A$ A031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( z- j0 K$ r5 {

% U6 i3 J" W, q6 F+ l! x037038039040041042
0 @5 G4 i- b- N) V) t) ?043044045046047048
/ g6 k! e+ k2 `# W049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 l( y8 b# |) u

1 Y2 C: E3 L; M- }055056057058059060: N& e- |# [/ Q3 l8 u
061062063064065066  b4 `. D$ c/ P+ _, \
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 I: V( O' `, S% h
1 Y7 B8 J2 L" n, B+ a+ n7 g
0730740750760770781 F4 s& k% ?2 K4 e: L
079080081082083084
. {0 c1 H+ \, M* k6 N/ d. ^085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
( W/ u7 a' R* B& w# ]8 E+ L$ f  {* J  }3 z3 s& A
001002003004005006
1 d/ [* ~) J1 i, x007008009010011012
( I: _+ ^2 X: L! X013014015016017018
: w8 o6 K3 r( E* c019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-9-10 03:19 , Processed in 0.071072 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表