转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创2 J3 D7 p8 _' h% t/ y# _& A
■ ●■ http://www.NewWise.com
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^7 u4 N- y* L 洛克人 EXE 3 Blue 卡片组合" j7 h! h' h6 A/ m% z$ n
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* |' @5 Y- j6 I- S大家要看日文版的P.A.或详细攻略,点击这里吧!
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* ?) q+ U9 s. Q0 u$ P E8 }希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . |0 Y8 }5 h/ k3 j$ G- ~% V
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以下内容格式如下:
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编号 名称
* q+ p; r) o3 V2 c7 Y说明8 f' j' _$ A' V1 K& k
组合方法
3 L* Z+ o; [, v4 ?; c---------------------------------7 f& g; v F& A8 }
01 Z-Connon 1
* {/ ~6 k6 Y& j4 I; ZUnlimited Cannon for 5 sec
h! j' R" h3 ?: SCannon A+B+C8 n0 |( T2 f+ V( s, ~
Cannon B+C+D- h1 y6 T7 D# _, q. [8 y3 O
Cannon C+D+E
2 S: X, A9 [+ i7 D/ }
- y ?/ j+ w6 S% Z3 a7 U02 Z-Connon 2
: d9 `: G1 j& OUnlimited HiCannon for 5 sec; m* g( [2 p1 ]6 L- u7 E- }
HiCannon H+I+J4 b6 @4 s1 h8 S
HiCannon I+J+K
3 H+ y9 D- a3 pHiCannon J+K+L
8 t4 H+ ?" t( m( E# u8 o
1 Z& |" i5 S7 e03 Z-Connon 38 U7 l$ [" W. k1 p0 |7 u& |
Unlimited MegaCannon for 5 sec
9 }4 P: b8 G6 l$ QM-Cannon O+P+Q/ V; {# k \. C( d$ ~& Q
M-Cannon P+Q+R
/ f/ N4 T* \5 o; AM-Cannon Q+R+S
8 D z' S7 G9 L5 @) X1 q( `
( L; V) ]1 t& [5 Y: s+ v# Y04 Z-Punch4 p+ y) l" {) \" c" ^7 o: E4 K
Unlimited GutPunch for 5 sec; m4 j& c5 o- d E0 u) A
GutPunch B+C+D
( K% I& |6 w/ u: UGutPunch C+D+E
& c. t0 A" W0 G, R, b: X" cGutPunch D+E+F
% n. ~, X8 X0 x) d+ D/ j7 z' k% R+ \
5 e6 S, g6 ?. Y+ |! t1 c4 K05 Z-Strght
" ]! |( w5 }8 C9 }7 F2 aUnlimited GutStrgt for 5 sec! b* @& A) E3 l& F( T* i
GutStrgt O+P+Q
/ M) b" [# ?* d' O& X9 s* Z" oGutStrgt P+Q+R
4 ?! V m" q7 D p5 R1 ?0 W$ bGutStrgt Q+R+S
2 ]5 ^& D: R( _; A0 g; j1 x. s: t4 U4 d
06 Z-Impact
4 Q( Q+ A8 b' i. X6 Y& GUnlimited GutImpct for 5 sec
; J. o# ?, |. r7 @$ z4 x$ EGutImpact G+H+I% ]5 U/ R8 C+ v' a; u2 W
GutImpact H+I+J4 O% [+ s; V7 Y( G1 J3 B5 d& h
GutImpact J+K+L; X+ E7 \. a7 ]: O# W. M6 e2 Y. W
" c6 w/ g2 p: g2 Z3 H$ J+ e
07 Z-Varibl7 F- Q C% W# E! b7 L; j& s. H5 K" v
Unlimited VarSword for 5 sec0 Z, ^. U+ `) U2 r! c2 T
VarSwrd B+C+D p" K6 J+ q* q Q8 ^0 l- ^% h
VarSwrd C+D+E ?4 i" D, H4 i6 {1 L
VarSwrd D+E+F: R3 ~0 i& Y6 q- L9 P, ^9 f8 M
" W! y5 l. L. L0 ~9 o08 Z-Yoyo 1$ P' q; P* R0 U! o9 ^ z/ @: g/ d
Unlimited Yo-Yo for 5 sec: n& d, g, a7 R* N- K; j2 p) t: D5 R3 g
Yo-Yo1 C+D+E
) s- u# Y6 b4 Y9 q" [, P1 y- QYo-Yo1 D+E+F
. _& ~& {7 ~+ x, qYo-Yo1 E+F+G
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09 Z-Yoyo 2
# D* M2 t7 g! S: X+ ~Unlimited Yo-Yo2 for 5 sec& I: s& n: y6 d& B0 F g: l
Yo-Yo2 H+I+J7 N( t: w7 w% K
Yo-Yo2 I+J+K: e9 w5 X2 Z" R s q
Yo-Yo2 J+K+L
G% r; A& _7 }9 [8 s8 z D! j7 i4 }# W3 c- Z
10 Z-Yoyo 3, Y- d& z5 [& j* _8 t% Z
Unlimited Yo-Yo3 for 5 sec
7 q$ {' d, |: C2 X. C" W" AYo-Yo3 M+N+O
1 V y- ~% Q2 e/ B6 d( ]1 w4 j aYo-Yo3 N+O+P
4 L$ d5 W4 x3 I. UYo-Yo3 O+P+Q! W4 I2 G- }8 ? p7 {
& n0 B p/ ^5 {+ Y) s( i
11 Z-Step 1+ N! l8 g! x* S' G+ d
Unlimited StepSwrd for 5 sec9 k8 D. s: z! \
StepSwrd L+M+N
, t D: d2 C2 z' Z- m& B3 xStepSwrd M+N+O
/ ~; Z2 l6 \, Q) \* vStepSwrd N+O+P
0 {2 D R" G0 t1 B# E
1 p2 ?3 ~5 ^8 ?6 u1 p12 Z-Step 2
7 x/ H: s0 x" g, hUnlimited StepCros for 5 sec. o- e& V2 N6 H- p3 }( ?
StepCros P+Q+R
$ o* t, Q6 m1 w. J% t' y4 }1 w# v4 hStepCros Q+R+S: Q' ^( l# R) {# p' i" ?+ P
StepCros R+S+T# D1 m7 r. q. Y- m3 O( E3 \+ P, q
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13 BubSprd G2 k* K X/ e) _+ f. R
Attks w/ spreading bubbles!. W, c1 N# U% u( g/ | p. ^
Bubbler C+D+E
3 o" O$ u: h1 X4 PBub-V D+E+F
) L; j& j- \* L1 w/ sBublSide E+F+G6 a3 {* F+ M0 x. z
Bubbler E + Bub-V E + BublSide E- J7 b& r! ?) u8 q1 W
0 T! G: R. u- n( q' d14 HeatSprd. n/ r; G7 Y- }- P
Attks w/ spreading fireball!
+ M+ l8 B2 a! \HeatShot H+I+J
4 r* A$ ~$ v3 ?! e0 o& VHeat-V I+J+K
6 R! Y* G1 T: _ U* n3 q) a7 W9 ~HeatSide J+K+L
' X+ T" d3 u, CHeatShot J + Heat-V J + HeatSide J
! `3 T8 [4 ?! \6 I1 E7 ~4 {8 t$ U) `1 u1 ?$ D
15 H-Burst0 K$ t1 W4 u+ z
Creates a giant explosion0 W' m( A1 q3 q* u* j
Spreader M+N+O
; W5 o. Q4 Y2 ^( V% YSpreader N+O+P+ f$ l0 ?( F* b. o
Spreader O+P+Q
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16 LifeSwrd# c* f; I( D; `) R, @ d% p, ^) f
Swings a huge 2×3 sword!
7 g) K6 J6 E6 W2 J7 h" d7 @Sword E + WideSwrd E + LongSwrd E W# ^4 f+ S8 a. c
Sword L + WideSwrd L + LongSwrd L
* T2 @! @8 w0 \& E+ g# ISword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
0 V' ]% y. h B! x+ zWide swrd contains 4 elemnts
- k& }! B) _: ~% r3 HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ s4 {; z( o0 u, B V `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" o0 Y' I8 g5 B# r$ L+ ?
3 a1 m5 p! Z7 F3 Z8 ]! \& c8 q18 EvilCut
) \3 [: L* m' h* d* l& U: Q+ }( xStep up 2 & make 4 atacks
2 C0 p; D/ o$ y0 QStepSwrd P + HeroSwrd P + StepCros P' r" i) m" ~+ d% Z1 r6 W
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19 HyperRat
2 q. Q1 M4 \5 @, c7 A8 YA giant Ratton charges!$ p4 d. @* K& p% q
Ratton1 A + Ratton2 A + Ratton3 A" f4 s8 A5 a9 l3 n
Ratton1 C + Ratton2 C + Ratton3 C/ j# E8 Z* Q% D2 a
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +9 h: H/ E$ }4 b) t' R8 @
Sets Time Bomb in enmy area' G: ] b/ g9 }+ y- H( J; Q
TimeBomb J+K+L
& K5 O4 |+ z& n/ O" E3 u6 fTimeBomb K+L+M
- W. K4 I/ I% A0 L+ R! UTimeBomb L+M+N
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21 GelRain
8 E! n0 l) i6 S# v$ }Gel steals squares
Z( x7 T6 }$ S8 q- P. xMetaGel1 B+C+D- @. j6 y( i/ U4 V: d7 T/ Z
MetaGel2 E+F+G
0 O( ^% D( M8 x9 T* R9 IMetaGel3 S+T+U
( l. s( ?* H$ W' \- ]6 n5 U$ W3 L! k+ t- P4 l' ] ]
22 EverCrse
2 Z, F/ ?; q O7 `# K; Y; A6 \+ @Shield chases enemies
1 V1 F, G+ {6 Q# M8 sCrsShld1 C + CrsShld2 C + CrsShld3 C( H+ `; R. i2 Y, H- o5 m
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake' {5 X: y7 o7 F# h, W' K
Awakens Mother Earth!0 j& c% |4 [6 j. Z' q$ F. S
RockCube * + RockCube * + GodStone S" Q9 W* Z& g, {* L
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24 PoisPhar
* P1 x Q/ E- p# ?+ `/ U) s0 DPharaoh generates poison
, {5 o" b6 q5 a7 x8 ]# m7 MPoisMask A + PoisFace A + Anubis A8 s8 Q! k8 z, B" ]2 l
% E3 ?, N& Z4 w$ r' T. `25 BodyGrd
- E; r9 e! M8 Q# NBodyguard takes out enemies
' Q" O8 L3 p4 kAntiDmg M + AntiNavi M + Muramasa M; e- d% ?' l& s- |
* i+ o$ z. E; u& m0 U26 500Barr/ ?9 q) V& d ]& _, K
Barrier absorbs 500HP dmg
/ D2 ^8 j$ f. _Barrier E + Barr100 E + Barr200 E- g( M6 s6 E( {; d2 s. ] ]! L" j
Barrier R + Barr100 R + Barr200 R$ X; ^( T6 m4 z/ g; P9 ^+ ~
$ n. c7 C: u1 j/ K27 BigHeart4 q d0 O, y4 |- n1 M* J9 o. ~6 |, N
Attacks, then heals HP!( q2 m8 r1 s+ ~' y" x
HolyPanl R + Recov300 R + Roll R W' K5 Z& y, J% G* `# U
HolyPanl R + Recov300 R + RollV2 R x5 f1 h+ R8 y4 {1 g
HolyPanl R + Recov300 R + RollV3 R
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0 A# O; [" A9 y" c( D* e. k$ z28 GtsShoot
m: a6 d* W' a. Y0 }& LGutsMan throws MegaMan!9 M6 n0 C' r" B# n, ?
Guard * + DashAtk G + GutsMan G5 {& X7 i8 N$ C
Guard * + DashAtk G + GutsMan2 G
/ F& \' b/ H7 T- Z0 e: l' OGuard * + DashAtk G + GutsMan3 G" a% p9 \# e: s5 [ j& y
Guard * + DashAtk G + GutsMan4 G
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, |' @4 r+ U8 j3 v" I4 _29 DeuxHero, @7 b/ k! h. z+ m" o4 j% R
MegaMan & ProtoMan team up!* O/ H4 R. a' w) Y3 E
CustSwrd B + VarSwrd B + ProtoMan B4 _& d. P8 p8 w
CustSwrd B + VarSwrd B + ProtoMn2 B# ] k, a- n' u1 ?) b
CustSwrd B + VarSwrd B + ProtoMn3 B
5 _' O: s* Z8 MCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero5 L4 ^9 S3 m- \" y+ `% x
MegaMan & ProtoMan Dual atk
+ L F5 U; F* tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 d% }2 ?9 I! E, DSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( D* ~0 L- v- M$ j k& M% a6 ~+ T* eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! ^+ s/ P2 b/ q& d/ Q( M2 y- w2 ?: y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, D" ]/ }5 b/ \4 a% J# O- S
+ z! {# u5 _0 v31 PrixPowr/ O1 F; n i( E8 _# _
3 Navis attack at once!6 Y$ O/ W0 b# ]1 g( Q
Team1 * + Team2 * + KingMan5 K4 T. O, n. J1 j% U o. B
Team1 * + Team2 * + MistMan5 M% f+ `) T6 J! ?/ R) C, U
Team1 * + Team2 * + BowlMan5 B5 h3 m; l. T C" T+ ^
" d3 P$ b) k* X32 MstrStyl2 e. K" A0 u9 X0 M+ D3 g. b
MegaMan unleashes his power
) X, H: p. ~; d) A$ b+ H/ L3 nSalamndr * + Fountain * + Bolt * + GaiaBlad *5 |: H8 p- Z. c' Q
T! Y6 B( W! A6 sStdrdChip (Part 1)
+ u& ]3 V" q* G/ J* W┌──┬────┬─┬──┬──┬───┬───────────────┐/ ~9 S) k1 G% \; E( {' j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: A. j+ ~1 J3 X! s2 T├──┼────┼─┼──┼──┼───┼───────────────┤" V* N% i" y! l/ o7 X8 `
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) q6 y, Y* B' Y# n0 ~6 I+ }│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, t/ R7 O; q7 Z# g: m0 Q3 S* ~
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: R6 z" C5 \; I# Q8 {5 b1 u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 b Q; {/ H3 e. S2 t1 L* Z' X│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" w0 T* N# _. k│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 O0 |- \( {% e- P; j4 O$ I│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ r$ [9 t/ ^4 A" o│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* X) u/ J6 W4 Y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' F0 V) Q- t7 s% g7 {. w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 J M$ C8 \7 n+ A% Y. h
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 P" t8 v2 o5 k' m' ]# X
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ u7 s" p' B7 b3 |5 }6 ]│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 `" `% u4 }; T Y1 X+ e
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 l( |$ e7 a9 S+ r- r
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 w7 p" ^' p1 `( W: j& W│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ \* x2 F! F* \& V
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ a/ x$ Z* G3 ?, R
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, ?6 ~9 Y4 \& N6 e/ {. `
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- Z& x S1 q/ }$ |
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
- w4 q/ ` L+ v│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* P7 }/ S2 i" A; z% X( R
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ Z) A; \: ^. s3 b* i* t9 k│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 u9 F, p# b$ S u( f│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( \+ O( \& D/ S* K- \: W! q' y5 H│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' p& |- Y0 O) @! m. E5 J│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; O" |" t. p& E
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; N; ~- M) Z4 ~! B
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ w( v! H A' \) `5 h5 }
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 ?/ h. ~# @; `, C! X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% g0 M4 U( |, ?% I/ x
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │/ T) b2 b/ ]1 {0 \0 C8 x7 g8 G: V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* _# P, P* `' d" O h
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% b6 U" Q8 ?5 ?! S; I5 ~│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 F. D0 z. e. x+ R9 j
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │4 _# a% Q( l* ^' r- U
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 z1 Y e8 E# T; E0 l+ F0 d9 q6 P, v│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; [. t( }5 P; G6 L. S8 w& v
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ y) a6 O8 ?( q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' [6 |9 O7 f2 c. k' N
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 Y0 I/ G9 j. a│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( n% c9 |/ o; e: ^0 Q. n
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 P7 Z, U5 g! Y; O8 X
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* [4 p. b1 I* t z8 @0 p( H8 M" y│44 │ShockWav│10│60 │ │* │Shock through enemies │/ r1 J/ L2 t+ g9 K5 `- K& g! G }" M
│45 │SonicWav│26│80 │ │** │Shock through enemies │0 M& V" x8 p! Z9 m7 O# k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │% f- n1 J) c2 a# U
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 Q# h' g3 k/ f) W: Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# W0 f/ K7 _: y$ y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( h# [! s$ `6 W: Z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 B( U3 T" G, J. f8 A/ j│51 │DashAtk │11│90 │ │* │Dash through enemies! │- [0 D0 Y; K1 a' K
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 ? Q5 g3 r7 J5 r; K+ W
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' P5 R# I/ j; u3 h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& d$ t2 U& M( M+ @; b+ B- P3 @9 v│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 P- a5 v3 B( f, e
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │+ m! B1 D' X! h l( f1 A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 G1 X2 [0 I: r- ]( d1 a: t1 p9 I1 H! c! U
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
4 e/ R! x" H" e8 b│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ ^) C( r1 d8 a& r9 D% D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 ]" i5 e9 q; u% ~' C│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 h+ b* x) t( v. y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# @% e$ U; R' [/ T│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ u7 F9 f, h* k# _, e│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% y ^2 L' w7 s' k7 f" z% U8 c│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
X L# A% |2 I1 P& b│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 b0 Q& j R9 b
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& S c3 `4 q7 V6 ~8 t+ T! u( f│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │8 L3 z; O9 o: t) a2 G; U
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 t, Y7 Y u: d/ F* O% u9 a& D│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; s/ g: C# e5 _( i/ ~4 z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │( \' z& k+ k7 W6 O
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! X4 }. s, ] x' k. V
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! D& D% ^' f" P9 @& r% B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
H+ G" l; \9 @3 B. m│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
: p3 d* {4 E+ |; ?6 u% e│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 }$ Q J% K8 }7 n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: g( W, p1 b6 u% E
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ D5 F9 M+ Z6 H
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 L0 }# T, @' K
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# r9 L: G) t6 w; Y( S
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 C. ~2 e g. u5 x" U2 S
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' p" Y- S% ]( }. L5 b3 t! `3 Y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( ~9 v2 k2 |3 }$ A
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 k4 c! |) W- P$ y
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! D) x5 z' b ^3 f1 @( T│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# k% \2 ]- u& o6 T, f│87 │Hammer │16│100 │ │** │Hammer smashes front! │7 N% C. S" ^: s/ ]/ K, A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 }9 t7 [5 g1 G/ Y
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& g& t1 U3 h6 j& T5 s4 n( v│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 k% j( h, h1 [
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 k& `3 S& t1 _/ T7 t, A2 }1 C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │, @( {0 s4 V% G& C+ [5 ^4 Z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& Q8 G' G& ^' }5 {│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" s8 D! X9 b" d3 c
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" ]8 S0 Q! I: n) M- ]- E! w3 b
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: X+ x3 ?# X `6 a+ L
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; S% ?3 d$ ?, f; y+ m4 M8 L( d) K│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 j: U4 y+ N- ~! c0 I│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 ]. V; V# Z! [4 L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ N8 e, _' t& T; T; W0 d└──┴────┴─┴──┴──┴───┴───────────────┘
" n6 N: `; l- v$ A; E7 E9 n
0 b% I7 u W( c% lStdrdChip (Part 2)( W: C% u M" u# \8 P+ l
┌──┬────┬─┬──┬──┬───┬───────────────┐* l$ ^" V( }/ f o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( [6 ~0 @) J, h' }; n6 o├──┼────┼─┼──┼──┼───┼───────────────┤1 h2 L8 @( `( B6 b m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ I4 m9 O2 a- V# V+ h: m
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 ?0 j5 x; V& f( r
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. f2 v, v1 |" w6 E
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 y5 T+ h' l1 I0 y
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, q v+ X) `# _# n0 Y) J4 _. ^" {│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! k t( y; f6 M
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' J" L% s4 x. ]' ]8 a. {& q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# z# Z. m2 T2 r- F
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 ]' {. f3 d3 I$ L% f) m, x│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 I; _( \% _: X& L
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! }0 w/ P* S' {& W0 j
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 `" j' _1 Z. r8 O+ W3 t
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( b+ F& _! Z# P; j+ V9 Z│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. J# E9 L" ^9 V' C- r. ^ D! M4 X( w│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 R9 W: H" _ y+ ]7 }│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 R. h- \; T8 ~- ~5 C│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. f, L6 h& _) S; G0 ?5 E, H│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( k* v0 c$ z' O' |" F
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ Z* c! |" j* R. R( @5 h; |
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 V2 F: ?- W" d* f/ R
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' O8 M% i9 N) ?3 H1 ~! ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% x4 ^6 ]+ K9 ?5 ]/ j0 |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; y1 G) {- |( Y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& B E+ m+ @4 Y4 p& y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, ~! a- W& f2 h│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 b9 K8 [. C4 w; A4 ^8 S
│126 │Rook │30│ │ │*** │Protects you from attacks │
$ B- F6 @, G1 F- A, w1 i$ ~* p5 e│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: E; T {! Z3 p+ Q8 u$ z& O│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 A4 L, h/ J: ?/ q. B/ y
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ _0 F8 X4 @8 l; ^' l│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 B$ w- M n$ |2 I
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 `$ C0 S6 x' W, m- Y/ G
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 l ]) N( V, y( i' H+ p& N│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 w8 Z. t) y7 r% X* Y8 ` t; X│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( }! \6 V$ R! E
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │( @: b/ J" n! D4 W2 I
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 R$ m/ Y1 D, V, F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) i' _- h+ r6 r' s+ \' W9 X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% U2 e* o3 n, U7 h# ?4 a│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
3 @8 O! D |1 ~# F: L; d: h' d│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 N% [8 i" ~0 g9 R│141 │Prism │60│ │ │*** │Prism fires randomly │
# ?" f. D" L! [1 j│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; X7 A9 y# [0 ?2 m3 B% V* P│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ i: Q5 [) B1 ]& O# G* D, \/ O│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& d' Z) ~) q7 ^" t│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
6 m X: l9 w1 w8 w│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& r7 o- e1 \8 j+ b
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& s- _! F0 K: V. }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 M3 l p8 d& R! e- g
│149 │Recov50 │14│ │ │** │Recovers 50HP │! e6 w; r4 Z1 d3 s
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 N4 I, u' G7 |& N2 S8 u, P│151 │Recov120│35│ │ │*** │Recovers 120HP │
. F& o- m- z' ?! h8 d│152 │Recov150│50│ │ │*** │Recovers 150HP │8 D! G7 i7 O) z! p! h/ e
│153 │Recov200│65│ │ │**** │Recovers 200HP │9 s9 n9 `! \* U8 ~0 E
│154 │Recov300│80│ │ │**** │Recovers 300HP │* \* L# ` @. ~3 k# n2 ~
│155 │Repair │8 │ │ │* │Fix your area's panels │
% y' w* N Z8 t│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 ~; E8 _, K u4 B
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# Z9 \( f" ?# g0 `│158 │Panic │14│ │ │*** │Confuses enmies if you are │' h% p' X, `) V9 i; D
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* R: w9 ]8 C9 y% f& o" ^
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: d& d9 g' ~" I6 V' t$ f# k7 q* l
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, s R/ U% J% B9 {
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │9 m3 E8 w2 a, j- t5 G, w& V6 I+ w
│163 │Invis │11│ │ │*** │Invisible for a while │7 ^' D4 e" o) s
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ N0 A5 H; t8 m) h2 d
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* c( F J h6 p' W, y7 f( G. I
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 q4 {* ]( e3 {6 B, s1 H
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ `0 o1 v6 Q2 ]" r- h) S│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 u9 q6 D8 C# F9 e2 |$ t
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 G R( W- C/ U9 d# c/ `! k
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, u/ C8 A2 t8 g5 D7 N
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' n, j8 ~8 l; a% e6 K' l; B│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ i2 l" Q& |& d' S│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: V: _# h# f1 C& l4 G0 o
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( J3 N/ p0 H' `5 G4 T' l# {
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ |5 T$ D4 |. K+ l% \1 o& W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ B8 {& R- a* G) X4 W7 v│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 _* g: p) I( m# F
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* x" h7 i8 m0 H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, h+ l. w' r# m0 S# K
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 m3 |# [% p1 h+ X O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; D k2 |2 J1 Q4 H, `) a# _│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 @& w0 C4 @( \$ l9 ^7 W$ O
│183 │Hole │55│ │ │**** │Open hole to dark world │
; V. o/ Y8 ?, ~4 o' F│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 L8 r6 c. A1 ], t2 Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 E* o0 v1 R% G9 K$ H
│186 │IceStage│20│ │ │*** │Changes all panls to ice │) m1 V/ k! m& X' A5 k) ~+ o
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* v# C4 s2 n; P2 l0 j│188 │SandStge│18│ │ │*** │Changes all panls to sand │- A8 }/ Z! A& n! L: z* |
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, j+ A' f9 d* u/ M) e│190 │Snctuary│54│ │ │**** │Change own panls to holy │
% z8 l% x* e7 G% W│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │; b9 P" h9 n( l; [, A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 Q0 g' s6 g/ v, [$ [1 g
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ y! |. J5 C6 S% S5 W% g1 f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 {* T* j I& F7 v* Z% R/ o: @
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( x' H3 L) ~( |0 C4 Q, d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
$ a Z9 g& u0 l4 X1 F) S0 r│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' e0 A1 x, Q( l# V9 O│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 ?2 \- C1 ^- R" W0 s4 m
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) T) v8 T0 w! V7 S8 R
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ g% A% z$ V# h# l1 N' I. a9 J
└──┴────┴─┴──┴──┴───┴───────────────┘
& \9 R0 u3 v0 n/ b4 u# E( M" B* |0 H4 @
4 N! U2 t9 D; m+ q
Mega Chip
2 w$ F1 ]$ `+ q/ e0 V- y& I' ^9 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
( _$ f, X# D$ ?: h, [│编号│名称 │MB│攻击│属性│稀有度│说明 │
[, U3 I4 L. Q8 X+ F: ~├──┼─────┼─┼──┼──┼───┼───────────────┤% ?0 l0 h4 ?" x# T# p9 [" y5 ~
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │7 ^5 b+ U+ E& v
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
8 i0 N4 H1 S2 Z% z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& _/ I" F7 {1 _- e) p
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. ]" w' S/ h& _% V
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
8 M/ L0 X5 d- V( {- L8 {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 x2 \4 ~6 M; s' a7 [/ a
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │ R) }# q7 w& k" L! n/ ^
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 ~4 [" v. U$ {, s, f7 J, L& v│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" I- @% }- s, C$ V9 k6 e
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; @3 I, a2 M/ r: f( z7 H
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ V+ O/ Z' F6 h% z8 W
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" O) u4 h$ X4 q, b* c
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" @2 C: {- r# Q' G2 {, i+ U& l│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ L* n& N9 a- H2 Y# L4 D; T│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 t- {8 f. S2 f
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 @* U# U5 w3 f, D/ h' Y5 i, O5 R
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" e; k5 w2 r ? b│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 r% \! i1 Z) b* r│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 Z; k9 ]* u; o8 {6 e. U
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 U# u% |8 ?% W8 u/ ^- [# r/ M│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# b4 K$ F; t* D& u7 B! D* s* @$ a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 h, F+ k1 e. ]
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- A5 e# t# u( ~1 |1 B│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 q) Q i/ M4 |: _7 P) N
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, \# m! N C' Z) `6 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( f6 X" U9 P2 l- `
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 U- p. U# K9 Y% ]8 a
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
9 [, q( N! M. u1 J│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% G$ R# P7 h$ P3 p. M* S
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# D; c- U( G! v" N9 r; f6 e% a% |# q│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! u. a7 \+ p& C' w' T9 t
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 h. c9 ]; j7 y; h
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! v# Z, p. N* y: ]& r) v) _; \2 o
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) ^: \! {8 p9 K$ C, R
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ G9 Z: J7 Y. P1 Y) R# C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- a- ?( J; r6 O6 A7 u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- Y/ t; T( B! q: R│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │/ q& e d: e# |3 J
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, z7 l* x \' Y# Y O
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# j0 T$ ?' K1 L$ G
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │9 u2 v6 Y, U$ G Q0 _% E) h
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
+ H2 V" j# z0 f: ]* @5 o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 p4 \, Z6 U9 U! O; G$ N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ w2 v& M0 @6 Y! T# S/ U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# |9 S. T0 q5 g" l' V
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 n" c4 r- C3 V/ [4 u* I, D7 N* F! j│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; |; h1 n6 `: b& _' O
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ C0 S1 C' C! R│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 k" w* E" C5 K' W) x. H│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, c- w0 w. c0 p |& i
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
! e$ s, F n0 n% U& n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. c7 a2 |# z5 ~% Q" U8 b4 i& g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% j! T. N( r' t) @2 f
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 W& H. T+ `5 R- ^7 J│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 _; O7 @: r5 {4 p3 d! P! a" z$ }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ p5 B! ~! c4 b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 `- C/ r0 U& C# N' K2 @│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 P) ]- y# ?6 @" [
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' t: L8 J' a% O
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 i1 d# A; |7 t2 B│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
! O- D. g- }- v2 |│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% n: y1 f& [. M5 p# Z" H' C7 `) A. U│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 e' L% Z8 g; h
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 ^, |/ C& w9 x/ {% [$ E9 [# X
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* e/ \# b% a" C+ J& W│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& B4 n/ n* k( w V5 ]│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! ^( J& F+ H2 z- H$ G3 p
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 h2 X- a7 t0 A& o S- V3 o4 T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% g8 a. y5 k3 e6 s: C8 \
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! J- `* W! }5 s, s
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │6 u/ m n0 k6 b! O
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 x9 S0 o1 `- j7 _; U+ o; }│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- F+ W* a& [- Z7 a8 _) }0 x
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ \6 `3 G! X/ J2 j! J2 J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │& y' u- s& m9 X% {2 L
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ e' v( a/ z. q7 ~7 m│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& Z# |0 e1 A0 x& o* i
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 @) [: }* N6 \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. k) s Q( e; {│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* K1 T0 k( i0 X, d# U9 |* [6 [│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
; V/ I' H/ u$ v1 n J E( z7 [/ t│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 v, y+ [5 ?5 c9 M. r│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
8 o, \. W2 ~# x0 k) ~3 f: C% @1 j│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; U" j2 `2 ?) z% g
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 Q6 J% e* D5 X1 z5 u. ^/ j
└──┴─────┴─┴──┴──┴───┴───────────────┘
: r# j" O4 `* ]9 j7 a, M. R4 o5 A; S
! S- U/ _' D$ l
GigaChip (蓝版)
) z7 _8 d5 l. ?* q& _+ ^ y┌──┬─────┬─┬──┬──┬───┬───────────────┐9 b6 r7 v/ d! ~6 C1 v$ f7 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ H; `. _% w3 @+ h2 {
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 d9 ~6 Y& w' i" i5 Z6 p5 r│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 X: c; e, Q* k1 i9 |│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 r$ [5 k P4 @1 a5 z3 ?- ~" g! `
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │# @# K3 r, J6 X8 M+ W
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 t& M, [( T1 S+ f! A# a
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ ?/ s# T6 X; h* f2 }% R0 G
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 M/ z$ W( C$ Q* S│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
9 Y* S' e* ^2 B+ N- Y1 ?. m: s│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 H9 f& G; S6 G8 M│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
) q, Q ~- r0 ^4 O- ~+ P- {0 Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 w% g# S- j8 `" {7 t8 Y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* x* L1 I9 I& l1 J R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 m- h2 m3 ]1 B# \! L/ T6 O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 N( N \1 e8 v9 y; l) V- v│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
$ V8 E3 W3 m7 \( G│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. D0 c9 E# z3 b: r5 Q4 B$ t
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 |: }+ I, K2 M+ U$ Y+ j! s( C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 k" g& A' U8 a/ L) K+ I│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- i3 I8 O; D- U R
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 g, w/ k* J" j: [( p' y8 Z; r8 J
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ o' ^$ b+ J& z$ N$ W8 w; }
└──┴─────┴─┴──┴──┴───┴───────────────┘% e# ]7 N! @8 v$ Y6 }
! U# l$ Y) C. a$ v- N5 t
GigaChip (白版)(只列出与蓝版不一样的Chips)) g& e9 E6 x v* g6 P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 \. D5 E/ }( c& F│编号│名称 │MB│攻击│属性│稀有度│说明 │
; N8 ?3 Y- v' I4 T- M├──┼─────┼─┼──┼──┼───┼───────────────┤( S" u! a# O* K6 [' I) A; u i0 p
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) K8 r8 {, _4 y" d, T; V% T% g' {
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ J1 V9 g! G5 F7 J; E' f+ x4 V
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
g5 b# v/ M' @# S│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 M: K1 `# o1 y# d
└──┴─────┴─┴──┴──┴───┴───────────────┘ |