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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( D: T  P0 q: G: w( l( N! J
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■● ■  NintendoWorld    站友xliz原创
& D8 J  v3 @- E■ ●■    http://www.NewWise.com + E/ p/ J5 v" P) ~  @- o
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' i/ O5 C% s! G2 A2 f$ L& s           洛克人 EXE 3 Blue 卡片组合8 O- @9 R+ G2 a2 r3 Y+ ]$ u( w
/ F  l# w) t) j' K: ]3 M2 E7 `
" X8 e6 Q) a  j2 ?9 H
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 t1 W& {3 N3 w" C
大家要看日文版的P.A.或详细攻略,点击这里吧!
3 L' r$ S* ~6 i- c
====================* }8 c; e7 \9 H- X$ g5 u* ~' m
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : v" H, p6 p/ a/ w
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以下内容格式如下:) D) S: F+ T1 {+ Q' o

+ _) r& G9 J" B) a编号    名称$ Y5 s4 }* f$ f' i5 E
说明( L: }( y5 `. |: \- m- F" s0 b
组合方法  O9 d, W* t, c& d# ^
---------------------------------9 S% |* p3 j, Z- u
01    Z-Connon 1
* G( ?) g" c/ Y9 q( U0 P1 d3 d4 UUnlimited Cannon for 5 sec
# `6 ~3 U" `* e7 zCannon A+B+C/ i' Z% R5 X9 J9 a" O" J
Cannon B+C+D
3 q  d7 u  q6 }Cannon C+D+E
% ]4 P; c- c8 a1 T, i1 d; R" a' G7 u6 w- Y
02    Z-Connon 2
; Y$ e$ q( R+ vUnlimited HiCannon for 5 sec
0 n: k$ f8 C" }  c) t5 p. [: D- AHiCannon H+I+J  p' g0 i2 f- l2 x. z! i/ ?
HiCannon I+J+K% |. ~8 u/ s+ u5 @
HiCannon J+K+L
" \8 c) ], `; H; T4 ^7 B' t7 V7 e, h1 P
03    Z-Connon 3
. C% h* E/ M" [; q* t6 i' CUnlimited MegaCannon for 5 sec
" {9 x" w& q# L7 vM-Cannon O+P+Q8 a3 q- M' p8 V( M4 U; Z
M-Cannon P+Q+R* H- _: h7 L  S: J/ \0 U; U
M-Cannon Q+R+S! ^: }5 ~# `. v3 N3 i# N
9 K% g! j6 v! [- S
04    Z-Punch
5 ?" @! y5 e0 j/ `: u  iUnlimited GutPunch for 5 sec
2 b& |& ?2 j* B, XGutPunch B+C+D
( \$ R) X* y6 DGutPunch C+D+E
- r! a9 a4 |/ H/ n  WGutPunch D+E+F( a( i1 y; J0 N" X2 @) C: p' ~! L

6 A+ Q( q0 @4 I: {05    Z-Strght) c8 ]4 i; c. N: p0 ?4 i0 \
Unlimited GutStrgt for 5 sec
4 ^% [8 r4 b# W( c; R* n0 V; _GutStrgt O+P+Q
% [* F5 q( T) o/ BGutStrgt P+Q+R# h! `  U( w* T3 E  q$ A
GutStrgt Q+R+S+ a3 ]$ _1 X3 A8 v

1 b3 x' a( b$ @6 B+ n8 \06    Z-Impact, e0 U  X: \/ J, ~7 C3 R, @
Unlimited GutImpct for 5 sec0 x( ~/ [1 V7 y' _
GutImpact G+H+I
0 E8 p% u9 G2 |! dGutImpact H+I+J0 ~: ]. _# }0 R/ ?
GutImpact J+K+L
) [* k0 v2 v7 X9 k( P" ^# A4 y: b9 i: [
07    Z-Varibl9 I5 }0 {. v- y1 B! ~5 w2 B, Q% z; S
Unlimited VarSword for 5 sec$ k8 R' F( o; F- ]+ R; o) ]: K5 c  G4 y
VarSwrd B+C+D
+ `8 Z! }& G& R# V. d9 b$ NVarSwrd C+D+E
, N* {+ B; R/ ^) u* qVarSwrd D+E+F6 N: R% R) A% f+ r0 Y
3 L0 |# P4 H8 F, u) B8 ~+ L
08    Z-Yoyo 1- c/ {  u) E8 ~* W6 g
Unlimited Yo-Yo for 5 sec. s0 U4 ]) v% w, w
Yo-Yo1 C+D+E
9 I* x6 f. p6 A6 WYo-Yo1 D+E+F
. w" r& o5 h, O7 @* ^Yo-Yo1 E+F+G4 d& ?9 c% K& c+ U" ^3 |

, V+ H' ?0 `2 M  L; [; y  S  l1 Q09    Z-Yoyo 26 ~, X( P; H" v5 u7 l& D
Unlimited Yo-Yo2 for 5 sec
! s( E( l! V# s( LYo-Yo2 H+I+J
# V  D& @9 M+ L/ h+ u- J7 E8 P. uYo-Yo2 I+J+K% P% l, g: O( M) V  A9 I; P
Yo-Yo2 J+K+L
' J  q" P+ u# P- m
6 G0 P+ d+ o" ~- u8 S, l10    Z-Yoyo 3
, i4 q/ ~8 {$ [* FUnlimited Yo-Yo3 for 5 sec, r) Q% U, g: y: @: L8 z) w
Yo-Yo3 M+N+O
& n3 f( p: I7 B+ ?2 M+ l$ ~Yo-Yo3 N+O+P0 `) A8 g, j* f
Yo-Yo3 O+P+Q
1 {4 o  ~2 W  Q* k/ ^( E/ F' i- m$ j# ^$ ^7 Y2 A
11    Z-Step 11 u/ X0 V: m7 G) U& i# h
Unlimited StepSwrd for 5 sec
% r' ?/ D8 Q- O9 ^. L( kStepSwrd L+M+N
% I; \- |8 s% y, O) a. ~3 [+ wStepSwrd M+N+O+ R5 K% P7 s4 t. `+ p8 ^9 D
StepSwrd N+O+P: H$ p5 d& h9 C' ~! G
6 c% V2 v& |. v- l- N, I8 ]: S
12    Z-Step 2
. D1 S' I7 I3 g8 `" tUnlimited StepCros for 5 sec
5 `1 M/ m6 m5 DStepCros P+Q+R( U0 j2 d: o0 f& ~: V5 @8 ]7 _
StepCros Q+R+S3 N, I. J/ }8 M) F% n6 ^+ p3 v
StepCros R+S+T: i) y2 W8 a3 N  b) \4 i7 c2 D2 F

3 [+ l/ z# E1 n& D13    BubSprd$ s0 P  C$ X6 y3 D5 `. ?
Attks w/ spreading bubbles!
6 g2 K- u9 n  h6 lBubbler  C+D+E, M- l1 ~, R3 v' p5 `4 ~5 y+ x
Bub-V    D+E+F8 {' Y9 a' f: E) B
BublSide E+F+G; k- V" s5 ^! \* p: k
Bubbler E + Bub-V E + BublSide E
8 T  O7 K2 F' b$ l, p- r$ Z! s+ a! Z9 W+ L$ r
14    HeatSprd
6 `- E- c9 D' V6 b1 B* h4 w; mAttks w/ spreading fireball!. F; ?8 I6 _, x- U0 U
HeatShot H+I+J
/ r- ?9 k* u2 j+ I! aHeat-V   I+J+K
- q/ B3 a2 S) s9 \- M4 u0 O1 fHeatSide J+K+L: X  \+ Q) S, M7 U/ i
HeatShot J + Heat-V J + HeatSide J
8 K5 M& _: J- v8 Q$ c
8 }6 v- M6 O+ C1 }15    H-Burst+ p) y! ^6 q" S* u+ i( [
Creates a giant explosion- p0 |+ B4 @/ Y7 j, ^, q
Spreader M+N+O+ Q, R- z$ W8 e' d
Spreader N+O+P
" W+ X/ P$ o$ FSpreader O+P+Q
# b' \9 W* L% H2 w. R- R5 Q8 q3 T5 n. j% D! t6 N9 J5 g
16    LifeSwrd) V3 O, r" ], P' ~7 ^
Swings a huge 2×3 sword!. L& T: Z: K: g  j" F6 \" q/ r
Sword E + WideSwrd E + LongSwrd E
4 L+ S1 o4 `" J+ H" KSword L + WideSwrd L + LongSwrd L
5 u2 N+ s2 m( w; D0 W8 Q  J1 ^Sword Y + WideSwrd Y + LongSwrd Y
: |, Y" W5 t- s" @& x* D7 ?% q, ^. c% c
17    ElemSwrd& n' [  e; y) d- i+ ^* j3 q
Wide swrd contains 4 elemnts+ X3 N/ c; M  T
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 @& P1 |- T8 b% ]; X/ W- w2 E) H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 M3 S/ _  a2 z: w% W; p
' v& t2 v9 r) {/ Z
18    EvilCut
! T3 V. T# X2 n& k3 k; o. A; ^2 b- }Step up 2 & make 4 atacks3 b, r6 N- r9 s' V( I& ~3 n$ n
StepSwrd P + HeroSwrd P + StepCros P/ |: p5 G* U; u1 _7 r

  a6 U, D/ U1 I) M. o19    HyperRat1 k* l; C. N" S+ D
A giant Ratton charges!% G9 |+ K5 ~4 p# F
Ratton1 A + Ratton2 A + Ratton3 A6 w5 u8 b0 `  r) M1 V
Ratton1 C + Ratton2 C + Ratton3 C
# Q" T9 ~- e3 V4 s% c4 VRatton1 F + Ratton2 F + Ratton3 F; `' w* Q& F  K7 ]5 e
  I( E5 U# F6 d$ U' R. P9 k
20    TimeBom +
# |4 g( @. R0 Y! `: rSets Time Bomb in enmy area
8 Y. d: H6 G' x+ STimeBomb J+K+L
' w5 R' w9 P: W  F' K; [" x( wTimeBomb K+L+M
" U! c3 r7 o: Y1 E. x: P; sTimeBomb L+M+N
- [2 h0 l' I  ]  \8 j9 @  _5 _- N" _$ v0 w
21    GelRain
+ H- R1 {, u! B' d7 Y0 KGel steals squares; |4 a8 Q; T) l# C* k1 h* R
MetaGel1 B+C+D: h" A, m0 L; J5 L) q6 N
MetaGel2 E+F+G
! \, P! T) I) T- f& s4 V- Z$ ~& j$ c7 W4 \MetaGel3 S+T+U
  C2 u5 ]' ]8 G% k, @" p9 G1 G, {4 d+ }% n' o3 H8 G- L
22    EverCrse
* v( Y5 f0 _$ S( v9 g: f0 AShield chases enemies) p5 k8 }2 Z! ^1 v6 g  B) c3 r/ w. o
CrsShld1 C + CrsShld2 C + CrsShld3 C
  |! }% q5 h  ?CrsShld1 L + CrsShld2 L + CrsShld3 L
. i- t. P! g9 a  u  o4 B7 X4 ?9 H# x
$ D& u/ k0 G- V1 p" x- `" K23    MomQuake* u8 x: K) f6 }/ O: v" I2 }
Awakens Mother Earth!
6 h- c: {( w/ [: D  J' }1 DRockCube * + RockCube * + GodStone S
" c" e6 X$ f& @4 [# H' H! F. z
* \5 R2 P5 s3 n" J: x5 r1 n24    PoisPhar
# k+ t# q# |) g9 x" R; `Pharaoh generates poison
  D* ~3 G& l: L! T6 h" CPoisMask A + PoisFace A + Anubis A, d5 X5 d9 }% H1 G; n* Y

1 O1 T! H( s7 P' @3 M' @9 Q25    BodyGrd
: g: S3 \4 x) Q/ l7 g  CBodyguard takes out enemies
/ O3 b! Q$ a& H( m1 W+ A, [AntiDmg M + AntiNavi M + Muramasa M
5 F- O; y7 u) Y% i7 [
. Z* n) P1 ]! A$ F3 z& a26    500Barr& T& W% R" }5 t& Q; r0 A( _
Barrier absorbs 500HP dmg
; A+ E3 W4 x: c9 a! Z+ s- i6 BBarrier E + Barr100 E + Barr200 E* C: ?! Z/ g, E0 Q" R0 ~- l( f
Barrier R + Barr100 R + Barr200 R  D9 J8 j* ?6 e8 w

: i4 Q8 S9 q" X. p) O27    BigHeart
# i% h7 P4 E- L" Q5 d" OAttacks, then heals HP!, j* R0 h( G( X0 O
HolyPanl R + Recov300 R + Roll R4 r# d5 F* p. {& [* z
HolyPanl R + Recov300 R + RollV2 R
( S6 D+ \+ g! Y- yHolyPanl R + Recov300 R + RollV3 R
; G' C* I, C& [" _/ u! a3 H# x2 Q  G" u) ~7 c7 `: F* {. ~
28    GtsShoot  n' D! w  }" H# F1 m
GutsMan throws MegaMan!" z  Y- w$ n8 D& b6 b
Guard * + DashAtk G + GutsMan G
7 G- o, A) B8 {5 m" NGuard * + DashAtk G + GutsMan2 G
4 R* e. N0 F( yGuard * + DashAtk G + GutsMan3 G9 k" k2 c* B* M9 {  ?5 w
Guard * + DashAtk G + GutsMan4 G
7 M+ e0 j. k( U. A$ O. J* T8 U! Z0 m, O+ d6 t+ A6 ~6 c
29    DeuxHero
; O( m- k5 s$ Y& ^* N. s: NMegaMan & ProtoMan team up!6 G  e- S* p8 i6 [" ]' I- b1 a
CustSwrd B + VarSwrd B + ProtoMan B
7 l7 P% [  n5 L. f5 }$ KCustSwrd B + VarSwrd B + ProtoMn2 B# J# n; _2 V* e9 D
CustSwrd B + VarSwrd B + ProtoMn3 B0 L* C& a$ X" N, L! M
CustSwrd B + VarSwrd B + ProtoMn4 B
, r2 `) W7 h, g" V6 X& F* ~" y/ V" o7 ?2 A- H3 w- c
30    2xHero; b; Q# l# t9 J) t! Z* t
MegaMan & ProtoMan Dual atk: r9 a2 z% K! R3 s5 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ n: C; d3 G  B# b' S  }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; @6 o- [  ]( h) n/ gSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 w0 }% ^  n; e4 Y7 h8 _Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 g* F$ L; j, \3 V  ^
* C5 i0 v/ B8 ]0 ~
31    PrixPowr
( H, Y4 T- M# ?5 A' J1 P3 Navis attack at once!
% j$ _4 @4 C2 ?$ @! M; WTeam1 * + Team2 * + KingMan5 K
; i  f/ _# ^7 BTeam1 * + Team2 * + MistMan5 M
% Q7 Y" w$ L1 `( ~8 PTeam1 * + Team2 * + BowlMan5 B  q! h; |. T* ]

. r  M$ R# F# e% `! u! k32    MstrStyl
! I9 v4 S; }: e6 CMegaMan unleashes his power
) V6 l% N4 [( j' cSalamndr * + Fountain * + Bolt * + GaiaBlad *
& `) y! }5 g0 B, s( `. q) b, i) R% Q+ D
StdrdChip (Part 1)! R5 V" @& X( C' L) Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 h1 B! H# X! y8 D│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 r5 ~# \/ K4 c* U├──┼────┼─┼──┼──┼───┼───────────────┤
3 T* \. {( a/ _! l$ e3 ^. \3 Q$ A" X0 a│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- @# W; ^' M% z1 v% Y" _7 o, |│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
4 _8 w8 {8 X8 N0 g6 F+ ^! B  a│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( w/ d; P8 W! \9 t+ X) Y* O
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 Q( r5 Q3 ~$ f; s/ Y4 Z! }
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │% P( F; r) t+ p! M  H
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 s, Q$ O3 Z( A/ ?5 c% `│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ y1 ~- @" T; p# {% p. e
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
$ F( H5 q! y/ ^# o* a# i│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 x* |% ]. l4 A. u' p- w- |* B* d
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │6 [& c3 k! E* f6 Q$ Q6 s' P
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( u, s4 s* ~0 ^│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" {2 k& s( ?) K" k( v│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
3 w* T, v  B8 [( S' l│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' T8 w& N8 W  {) a* S) |. W" [
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' r, o4 t# {  `│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
( [. v' v* y7 _. z! c│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( k; m$ {  k' H- E7 e4 H4 p# M* d
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
7 V" M* _  s% s& X5 \: M7 T) L) ^│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 H$ V6 h  x9 Q# |6 C, c. J- d
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ \# j( I4 w7 b+ d: @
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: x' j& M4 L; ?' o8 O1 |9 I0 g│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │6 i# B6 H, m  D/ F
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
* T  X8 _8 c1 h5 j. ]' T│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
9 h% G# p1 H1 r* b│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& ^4 H2 C% }/ _) V
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ I) l/ E) X. l│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 u# B1 [3 s$ s& C│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& U7 i& t/ ], O" H0 G
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 x% @& D7 P# u" C5 Q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 x3 z3 Y3 y: Z0 _
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │" D% o# `* w  L/ z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( k/ @, E  r$ w│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
6 G! k0 P+ p, c2 a│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
* U" X  k/ j* d4 \: Y0 ^. C│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# w% n1 i  e' @$ U- t" H7 l' ~9 s│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* }+ ?* N  f1 g
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! h+ O" V: _% D  h  I. w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │9 r% Y/ w! w; O- b' p
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 K6 }9 k2 v% `# \9 I9 e9 Y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 O' z% g3 \0 E7 a9 W│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! g6 s1 \: T6 U( r- i; M9 x
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 |# l4 C& L3 {9 @│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 R3 ~- h" w7 _/ I│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 W* O2 @4 D+ B, }# P- S; d│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 q; e- y9 ^$ S  c: B+ o/ S& Q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 E* ~$ O* I' k* J+ W' E; Z' H. \' A│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 B' V8 r  h% n2 Q& _│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# M" F1 f4 r# g5 W8 ^1 M+ f1 l│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  I' \- K; l* @; |, k│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ _/ d5 n* `& o: u) f* [: M1 ?│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* a/ x, x- }  ]  W2 [
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( t. n6 u$ u. {' {8 g" _$ S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │: h5 F1 M# F) A4 w" H
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& d6 I2 J4 x6 h8 T, `; g2 ~│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! N( n1 F# S9 b2 c
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
! s; i6 K: Z. O2 c) H# N  ]; T│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* h+ A+ j7 ^2 z9 h2 O+ R5 F9 B
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( ]/ W4 ]) C: q9 P│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
" C$ S- n% p/ _) L4 P! S│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 G; Y" F* c8 I& m& G" S" w
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 v. ?/ ]/ i# j: G' \│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! A6 x( a' U4 `1 e7 \│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! v$ a; W% B& h# @: U3 e
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' [8 t" l7 M2 M& H% ~3 a5 Z2 B/ n
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! F9 S; T2 r3 J3 h& d4 J│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │0 E0 M8 M$ M6 J6 f6 o! X
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% S5 K  A. [0 F% I1 x' k
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │# e; c# v" C% @4 {0 e7 |* l
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- o) Q5 `2 `$ p/ T│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! ^9 {! X2 Y7 G% S
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 f8 G2 |  ]2 X- T│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, k) }. g' e0 U6 M( e│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 ?9 P' U, ], Y7 I3 ]│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 X0 K1 d, G# W
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& q# A" |% u, N2 N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( U& F  ^( W1 i7 ^% p│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' F$ N! R% E6 G  ?0 I. I│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ M" K" q3 Z- e( F1 J! Q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; J+ X, v" ?( `# u│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% i) }% ~* g8 s  u% d; }
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 r. s1 ]5 R9 ^$ q& J% A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 o* X0 n* [9 P, S
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& U% T4 I) K6 Z' e2 x! ], E
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& q" N4 p6 s" _; ^│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% G) \! ?- P0 a$ X/ c+ D  m4 Y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 K) t; k" \# s5 |! ~5 v5 h* F8 \5 D│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. X0 {) q. V' z) i
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 F( I. ]; _/ `
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
9 E6 |9 W* ~$ w% p( {9 ?: F1 ~5 E│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# p9 q  }2 |$ B: j; }
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ @$ E; s9 n+ `0 S1 ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( D- e% s! d3 {2 h% C
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
: x# _, `' m0 B1 }% x) w  P│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- a% Z: M' |; t+ P│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 x1 g  E/ ]3 L# V9 m5 J5 F( l1 Q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  S3 B( Y5 `' Z' Q  _9 @
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ A1 U# c7 l1 Q& B
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │7 f( l/ S% s- Q( ^" V
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. F0 _" o9 o/ W" Y" c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- l8 }/ M, ^; s" }7 _! V/ P& Q└──┴────┴─┴──┴──┴───┴───────────────┘4 n/ S! `. l0 m: ^& w6 v
0 z0 h( C9 ~: o1 P
StdrdChip (Part 2)
6 A9 N  u  o6 s9 r% _$ }┌──┬────┬─┬──┬──┬───┬───────────────┐) l! T2 _2 @; ]6 `! B/ K* m
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: c6 }  |2 l' \/ W. J├──┼────┼─┼──┼──┼───┼───────────────┤
- Q, G0 @7 e4 c; x$ B; Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. K( q+ B. m9 P& a│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 y% j2 c+ f+ p# C) T
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│( J( x# r9 e& z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
, Q( {8 d2 ?& Y6 O# @│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 i0 i& ~3 i0 R/ C5 ~
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) ^+ M% K  J2 j: q; M5 ?0 I
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# ]! c* b- ^$ G# J│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │. p) k) i& C* \
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. H8 x) o0 ^4 z' r# O│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; b. T5 T$ e  y5 w3 E
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) q3 Y5 f9 p8 x" \5 t, X$ O" r7 F7 O│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
' s- n( o& M8 e6 r+ p│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ i( X1 q, D2 O5 a* }5 r│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: k7 b: o/ {; K! T# ?
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% t( }! w" U! l
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 K) L* l& K, h% t$ P! M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) @2 e5 Z. O4 c: F' j5 \│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" n5 m8 q2 u. _7 m4 V" p
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 V' {+ P8 H9 Z+ z! Z% t4 N│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. e  k- I: c+ ~│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! I# z9 E, V3 P& ]
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │8 j' W' j) r% q; A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% z! ^+ ?8 p/ y) B9 \1 l7 m) ~& I
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ A6 v! y/ H% P
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ h4 W+ t3 A0 c) N+ Y" \1 p3 z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, `9 D' _" i. F* o! x0 e( c5 E& v│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 |2 g- W6 [% l# e6 p4 S" t8 a8 J$ D│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
; V4 f' ~% N; W) C│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: {. R8 ^: y) T  W  T' t
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* j5 }/ [" K1 u( o, J- Z* U4 @' a
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 b( \% h. t; e, N; D8 z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; D9 c7 B( h4 j' {│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! \0 r+ a- k' K' Q; F
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 H2 `1 @& R' D+ m) f4 s│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │' O4 L# r- K$ D3 ?8 K% j8 p
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( n1 W* r4 [$ \; ?9 S
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │8 r1 Z$ A8 d( ?6 k6 J  {* b  d
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ M0 W  I) f4 y9 ^4 q
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- i/ G% M6 k( e' j7 ~. }; M+ O│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 O* W$ W: n+ H: _9 i
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 ^8 f: t4 W# u2 n/ g6 L│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 O; F6 ]2 T/ ^+ L' A4 J│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! P$ m$ S- j+ Z8 ~1 \& C3 U' M- A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
5 i/ N$ |: _9 u, q% Z6 W3 Y4 n5 ?│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 C1 D2 _  l4 x' e' D0 T0 a
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 }8 ^/ l( {* z( t$ p
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │! Y1 {1 H* M* ?6 v# [6 }' v/ P. n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
3 H: i1 e: h$ ^; e- U, J( L│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" B6 \# L7 B) E5 o% U8 t
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 r, O5 p) B  ?4 E* V
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │0 w5 h" H4 S$ N3 k& ~" W
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 {3 W& I; s$ T; h8 H. X│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& v4 d* \& U0 f: r│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% ?. x: L6 ^% x7 h, l, R  `│154 │Recov300│80│  │  │**** │Recovers 300HP        │, Z2 m. v. P9 g" g( k6 v* h
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
1 ]! j) x) X, Z6 Q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 f: ~) \& p" h$ k" h8 S8 Q! m│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ v$ @6 C8 T  f! y) M& f│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 c( Z; O, {2 h2 f/ d
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 |, l5 s# x; t* m5 x
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │* Z: _( s0 P6 g* z" e$ q6 J
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ `" K  g# Y: u( U! N
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
! D/ y- `! n/ g5 d│163 │Invis  │11│  │  │***  │Invisible for a while     │* @7 B  ^% r: i* P. G% [# A/ y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ i/ V2 ~  C4 l) O' [
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, D  U+ G+ L, f4 A7 i│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 X; I+ x) C7 F1 M, {- C
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: j; a/ Y5 n9 F1 k3 J│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
1 H: s( q' x! z- H7 c$ W' z2 r" N│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; w! [& W0 N$ W- k4 K
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ d9 c$ ?0 g" \9 u" h( `2 o, |
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: n* ~% j% c2 @& v/ G3 F9 ~│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: {' F2 T9 M9 |9 P
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
7 o* P, j- y4 s& F/ L│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 T3 d5 N+ k$ }% M: Z- u  A│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
% i( B* m- t2 U, u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 ?2 q0 b, \1 J7 l) a2 [% O│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 D/ F( ~0 V" @) E% i
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │( Q, W" `" A' R1 m- T; i5 ?
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 F3 u8 j8 `- Q) `* b- E- {6 ?- c
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 g3 [8 y) f1 O( y2 r) K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 E2 n- ]% D7 e' P│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 y% Q  N' p% }
│183 │Hole  │55│  │  │**** │Open hole to dark world    │- s( h- ^# X9 T# W
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& S, h5 t5 z) @3 W# J1 B) _# d8 _│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │& Z! Q; @. U; @/ H5 |$ G( i* q+ R& V
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; C9 y6 `1 b" r" A( A0 y& x- ~& l│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% b2 z8 A! ^; V9 H│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 }/ @$ T+ }' S2 W# y2 q│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ P4 T! n- |& q5 r8 d. E│190 │Snctuary│54│  │  │**** │Change own panls to holy   │, D; K: c3 G4 `6 |; m
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  Y' W& U, l5 m9 [
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │+ ^$ P4 I' _" c$ g# {" p4 ]
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' O+ A8 G; i3 |; i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ V9 ?0 [8 O, a( e
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" X8 `  J' h/ s│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" ~5 \$ Q+ b2 s. b0 V5 n
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) n5 Y, L7 J9 h7 g
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 ~. w% ]3 s4 ?9 U│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) C4 W' b' J* v8 e2 {
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 H4 |+ ~1 T8 Q& F0 P
└──┴────┴─┴──┴──┴───┴───────────────┘
# T* ~* V5 R# s, J
3 z! |6 \. |: b8 f- Y
+ w2 ~7 c4 t7 a2 jMega Chip4 X8 b- d; a; H7 v
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 K0 Z4 w$ o  N7 \0 X│编号│名称   │MB│攻击│属性│稀有度│说明             │8 V2 W, T4 I, }2 p: C) `
├──┼─────┼─┼──┼──┼───┼───────────────┤" S8 Z0 |9 Q. ~4 w7 b5 m- N" ?
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" e: U0 ~& V+ ^) O
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 y; m$ E) N0 W& [4 u9 R( I
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 M  K+ r/ Z# k# G5 j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ H" ^$ z( X, P$ @: u& e
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 D; T- y% B( w- C
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! g/ {/ q; Y# i" @( r
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' }$ L5 x$ D, W2 P8 I) U│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
/ S, k+ o! X' p3 }: A8 j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; L. r; q: Z/ P) C6 s0 G
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% q( g  H: |6 d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 @, I7 a6 A; j- y' |
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
" _$ H' B- k$ B. X│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 J2 s$ T2 m) ^3 k* A2 c│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 l. r. n2 {* I5 |
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" l7 C2 N% u3 W3 }+ ^+ e9 t
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 Z7 K+ O% U3 }4 s
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- R9 }. k- r' }' F2 ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* T! N& Y" t- `. E5 m  e2 K│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │" D7 m% O+ n4 o( j# \8 n. j1 T: k
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
5 z+ Z$ E+ A- H7 ^│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 R4 c/ A8 o8 n6 U# y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) R8 `' z8 T0 @5 E$ g( T│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ ~% ?1 n) U% s# k  z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
% |0 ]6 H7 l; x" ]  R# h8 p│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& B) V% {8 N$ o; o/ E! ^4 e  m│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 w1 J, v+ U( {' R; g- B4 n7 a
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! B8 x5 _) z6 a5 X/ a* I0 k% E
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) P  |& m" r! s! w│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │# R# O' G" W2 K/ x1 c
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: w- e( @1 C& d
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │! K! v4 X8 W, ^, S" L
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ Z0 \& j# @+ ]│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. k- P1 E9 z5 {* Y% B; K│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ m9 V1 n& y8 {! D* Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │+ m  \. K/ a. Z7 {
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 S# ~0 N2 V4 P/ S4 f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 I& @0 q1 D, w; E0 j  w
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ K# @6 g7 T! \8 L│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' K! d0 z$ q3 \2 |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, K2 u: M- P( h4 c
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 L# [! A- f0 u( Q4 P
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( k: @4 w! {% `+ q* M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" P2 K! \' [+ C$ t& v
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% @( D: C4 |; h9 c/ ~7 O
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 Q3 O) _; k1 U: P- m│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │( j9 h" B( {% L. R* |( \
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: ~5 o5 F% H: E- o4 M: F$ a
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 j5 ~: T& X8 Y# z) L* ^
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- ]0 d) V9 q' {5 V0 Z9 _/ O+ Q
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 F. ~) `: O  d7 i3 |- N2 D│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 I! i. ?9 k" b8 h$ A2 I8 G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( d' U# o5 ]( T: g# Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: E/ y! W. m  D. c, Y' C6 W8 ]" P+ t│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, ~  x- c6 }" `4 q2 |│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ [6 z$ g/ }# C( D: g, b3 Z9 E│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
, |' o  s& l4 m│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │# o2 G$ p) [9 C: S9 ^6 P7 D( E
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 R; T: ^% L0 g9 \│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, H; Q6 x! O7 U( Y│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 B0 p$ J9 m; i# t4 @│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 Y% S% t7 l2 O* E, O# k6 A
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │/ t; f2 u4 l9 ?; ?0 U
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, N6 o6 u4 x6 V+ |: D│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │% @4 J/ ?8 u* z8 t: E' N
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* k" i1 \7 B5 ~% `$ V3 L│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 a$ T; m9 E; x; w1 p0 R
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 H% X, R; n/ q. _7 {, E# _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 U  H. y1 m6 m7 m. @& \" R│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* O/ K# q3 W8 E│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │; o4 L8 B# }: u
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& u" e* q- l: s+ c7 y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │  j- Q+ B0 ]% w! {6 ~7 A* ~2 v' {
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ Q9 v$ @9 y1 U( }1 `3 p' s
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │& c$ Q! t! |& g
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( P7 X4 x, x6 s+ f. ~) z4 q7 B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
/ y8 \7 J1 Y. Z' ], x+ l( P│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 `6 O& q& M6 Y) j
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 z# L% ]- d. n3 K
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( u! A$ K1 }$ l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │  k3 z  @; |1 H+ x
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; z: D' z3 O  J8 Q3 V0 t. t│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 x6 S; j- V& N  \1 S0 j4 C2 Q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 u8 Y! Z: d* V, H7 L" }; ]( u: C
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
. O: l2 _' {, A% O1 j) S" f9 N│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 O6 j2 b# r: s' Z" u+ ?└──┴─────┴─┴──┴──┴───┴───────────────┘. G7 s5 z( B+ r) K

' h$ e+ E2 |2 N, C0 w% O7 T) Z6 b  J% S: O; k
GigaChip (蓝版)
) s, X% [" g. \┌──┬─────┬─┬──┬──┬───┬───────────────┐* u0 m9 a' E! I5 _
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 L+ U# I) C* b6 ^( p2 X1 A7 r
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 r: g1 ?! y1 w, x2 ?' j0 F) \! {│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │8 Z0 o/ k! W2 D) t/ e/ |3 s
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │. M* Z5 s  [5 G3 U5 }9 t0 J3 W
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- b# @0 U  _4 S) f9 B
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │) L1 P7 _! f) g8 u4 g, Z8 M
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
$ l1 j1 N" _/ x# u- I4 ^│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: c5 D; i$ o) R6 V
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# p$ f2 @7 F8 _% i
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& l1 @; j! v( _8 W  w│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( u6 ^+ y2 N7 d- ], |/ Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; j+ G3 k, y2 y1 u" h5 U3 Q
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' Z( S  Z# Z  m# s! r9 H5 L, S: n% l
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 y" R. W, o' p- @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% Q# w+ q7 i# Q' X
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │3 m7 x  P0 E/ i" z
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. Z6 Y* N$ A+ [% D; q│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ A" w; c( A. c: G. g) m5 F
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
( Q+ \2 ~. C4 [1 l- Y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, L5 d6 ]4 V6 u+ p6 l
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
) Y8 |1 A* K" E4 `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
# ]+ e. o8 z  K7 V└──┴─────┴─┴──┴──┴───┴───────────────┘) }& b7 F/ x; j& b2 V
1 e. O& ]& i5 ~% ~6 \
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 W* h: M+ {( D+ q┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ C( }6 a, D& `) G4 P# n2 f1 }│编号│名称   │MB│攻击│属性│稀有度│说明             │5 h1 l/ r9 a, u+ `% ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
* R5 u- @3 s& P* A+ I' d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 t; A+ a  z5 l- K2 ~
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │8 I6 o* n- q! Z5 G) ~- }' n
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │; S- O, n9 r  H! @- V8 Z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& s1 M1 G- K0 u└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 w; Z2 Q: p3 u0 gMegaman EXE 3 蓝+白 Standard 级别的 Chips:
% U4 M, L4 i7 m) u
3 U0 T& i, p" B001002003004005006, c: x4 N4 L/ y9 f0 l
007008009010011012
  Y& H$ V9 C1 Z: @013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 x. t2 c' {9 m' `6 \
2 Q! z6 J4 D% q% `+ t5 ^2 _
019020021022023024
/ o0 h/ ?/ k. O+ u025026027028029030
' ?8 y5 L5 `" M+ s, @031032033034035036+ q0 S( j0 ]3 y9 @# G" m9 h
# R  J7 l  O) `
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, Q) {& ]/ d8 Z& G/ n4 W* w$ g5 H' ^$ a, A# a, Q% E' E
037038039040041042
" s6 k; t+ A5 G9 Q043044045046047048
- G2 l8 o) A' ]- A049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) b' {* ?, q1 o. x* M2 y+ m

0 F' X( M) `4 M( l0 q9 S055056057058059060
6 S0 W; a* Y' }; ?0 B2 m4 X061062063064065066
0 S7 ?( l, V4 ~067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 z6 O+ @4 T2 G# c" }

6 Z. Y  O9 w8 C9 \% T% h' p0730740750760770789 N' `" F$ l. V* P
079080081082083084% {! i  B! A, H8 U( i1 U
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 c8 m& [* \- @2 [& f0 T

% u0 r* o2 z4 O091092093094095096  ~" u; g6 }/ K2 ]4 b
097098099100101102
$ A4 L( Q$ i" _! r  o103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, X: i$ J7 H- J  r' F- p8 B  S

1 D: H4 A* X$ m2 t, {  S109110111112113114
2 ^4 ^: H& ~* z115116117118119120
* s# Z9 B4 c4 D4 L1 a  Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 m4 I9 D7 Z" E4 ?
3 e1 l8 ]2 E- Z, y# k. d9 F" R127128129130131132
2 V0 G. v; N* `1 t4 V133134135136137138& o: U& m! ?. c$ @& c( F5 |
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( ]/ R8 l# k( `( o. c
* g7 ?$ d8 D, f( u5 f9 E7 e" X  ^
145146147148149150/ a$ E, l2 A3 I% O! e2 x4 W* m' k
151152153154155156
" \4 N& b# e& p) x# p: j* T# W* S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- c3 Y3 D8 k0 G# B  @

1 m$ T/ e: k- D9 s163164165166167168
, Z( Y8 [! G7 D, Q169170171172173174
; L( U% k3 `- B9 d8 v9 r3 {9 {# w175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 K) U6 [% v. A. K
9 z. L3 d% x: h7 z- i
1811821831841851860 E# }: N1 Z8 @  H- j7 s3 g
187188189190191192
; x" Q' A" A4 Z3 s( \2 Z193194195196197198# I+ f9 i' E0 g- @) _, l6 v
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" Z: [( e% E3 W" l, ]2 _
  u, [1 H: f& I5 w) z
001002003004005006( x# S3 l7 o8 M  \7 e1 Q
007008009010011012
: Y& K, ^9 ~- o  S3 s# S' _013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. _( @: N+ P. p8 F# F; x
8 G6 ~; W& L0 B4 Z5 C; e0 m
0190200210220230241 P6 h8 c5 _/ i" n
025026027028029030) l) A( T. V$ I& A5 S, \
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 `4 I1 j  `2 R/ Q- Q* g3 Z. M  r7 K& i3 I
037038039040041042: O1 q* E8 P; i: p2 e
043044045046047048
7 U. G+ R9 j2 f049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# r4 x2 O, Z( Y7 s. b1 r; i
6 o  Q/ V) f5 A0 \
055056057058059060* j0 C! }- z0 Z& u$ ?" a7 f2 a
061062063064065066
0 H/ j+ |) l, [( t3 K067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; x' D2 z" N* R, H1 M' k
: i4 J2 M$ Q/ Q5 B2 w6 l" j
073074075076077078: v) K2 k$ c& D2 K# m$ {6 i% X4 q
079080081082083084
6 w0 _+ K; B% {) h/ e085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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