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2 s+ o. Z; J, d* x■● ■ NintendoWorld 站友xliz原创) j" x3 b8 X( f7 |/ i) A" Z# ~1 { j
■ ●■ http://www.NewWise.com ; d( |+ ~: M% J* d: {, f
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# R( L4 o' A; z1 W+ | 洛克人 EXE 3 Blue 卡片组合
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$ ?* a1 _2 Z( {" a+ I英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( f4 C3 D$ h' W3 k% A
大家要看日文版的P.A.或详细攻略,点击这里吧!
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$ X$ T9 e* Z' e& ]1 @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & W: L( b+ m- w
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以下内容格式如下:
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8 B( M0 ^9 j5 I3 D- t. N5 K# J5 f编号 名称
" t: |) E& Z8 U# U2 ]; b说明
8 E4 g$ `; v3 q9 v组合方法& f1 h7 N& b7 [. Y! o8 L
---------------------------------
7 \! s& }1 q, j2 @9 g4 K) _01 Z-Connon 1
- g" @4 G# I. }2 e7 X5 v* lUnlimited Cannon for 5 sec: z9 J! z. l, e% S
Cannon A+B+C
' P$ y2 c1 _6 l9 p0 a, U. v8 ICannon B+C+D' Y2 e, M" m# h; b8 z+ O
Cannon C+D+E
2 Z+ z9 ^6 c5 Q7 P
2 n+ V: S( V0 F, w+ F02 Z-Connon 2
9 n- | S, x {3 zUnlimited HiCannon for 5 sec$ K7 i R. J6 m
HiCannon H+I+J
' a" V. X* a) F& Q8 u$ }% y" E& o- MHiCannon I+J+K( R/ T$ V2 [, c% @* J
HiCannon J+K+L: n# f) ?1 d3 y( s6 _# N
" k. _- ^' S2 w1 c, m$ E% o03 Z-Connon 3
: [! ^# L- D* gUnlimited MegaCannon for 5 sec
/ G4 t/ A0 H7 y) XM-Cannon O+P+Q, t* v2 i' j Z& z
M-Cannon P+Q+R
1 n) I8 G# Z! B# L# KM-Cannon Q+R+S
8 A( k& R! Z5 f/ g8 M8 N5 H0 q/ ]# C
04 Z-Punch
9 J. `# F" ~! mUnlimited GutPunch for 5 sec
1 P; W# K1 e6 |* O' A! G7 ]GutPunch B+C+D
V; ~( t6 L: ]* q/ i9 q1 VGutPunch C+D+E
! v( [' g+ K4 Q4 ?- OGutPunch D+E+F
7 _, ^0 c# C- b* u P
( O0 G% ^& V, I* c. |* Z3 c05 Z-Strght# z% x) u+ U! n$ d ^, B
Unlimited GutStrgt for 5 sec* w4 U$ @* \8 d4 S
GutStrgt O+P+Q
( O) k6 H( d9 tGutStrgt P+Q+R# h# I E6 ^9 b6 E
GutStrgt Q+R+S
0 C) ?$ C Y/ L$ M& D! |' S
2 q/ J; H d; |' X- B/ J' h06 Z-Impact
% _7 B9 ?. M0 | J1 t; e5 {Unlimited GutImpct for 5 sec
% E7 w5 R5 u' A9 t, `GutImpact G+H+I6 w+ \ ^) o5 U$ D7 U& W$ n& I
GutImpact H+I+J$ T2 ^: c; K, P% V& z
GutImpact J+K+L* d6 W/ J) I; {2 Y, `
" [; J% S; ]* }! M/ [07 Z-Varibl
3 v4 N: }5 o! B8 @) i& BUnlimited VarSword for 5 sec2 q0 V! A H/ L- {$ ~0 K+ x; e1 Y
VarSwrd B+C+D
- r2 y) |* C( H( y8 Y B3 UVarSwrd C+D+E
- v. i% x! j, ^VarSwrd D+E+F+ g) S9 C. e Q' s
6 n1 g+ e8 D7 Q& E' B0 S0 V08 Z-Yoyo 1
1 H* @- }3 y8 d+ m. K8 yUnlimited Yo-Yo for 5 sec0 j+ H0 z+ B8 {& a3 S( ?
Yo-Yo1 C+D+E
$ r0 Q6 N, m8 _9 p7 W t0 nYo-Yo1 D+E+F
: S3 u: z3 e8 k5 U+ C8 {- ~+ qYo-Yo1 E+F+G
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# O2 a) h7 t8 z) E- r# s$ ?09 Z-Yoyo 2" q4 Q V. n# c7 @; f
Unlimited Yo-Yo2 for 5 sec
! s+ T5 m- \ h" K+ q* [" gYo-Yo2 H+I+J
! }4 ~6 ]1 k; Y; ^# Q: L0 C/ Q. EYo-Yo2 I+J+K x; F. ?1 s# F& {) \. U% `+ Y
Yo-Yo2 J+K+L
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6 @! ~ h; ~9 ~) y8 W. e; L10 Z-Yoyo 39 l# u2 O" I* Y. L5 L% D
Unlimited Yo-Yo3 for 5 sec& ~& g3 g& \1 s
Yo-Yo3 M+N+O! Y. L( |9 c7 w* {
Yo-Yo3 N+O+P
; d) u) N% N% ~* p9 ]' ?Yo-Yo3 O+P+Q, G" g. W" T k2 W+ a$ {
) J9 A* K1 Q& r5 {* A0 b11 Z-Step 1
2 Z- w9 j/ k$ J) }8 O0 ]& }0 SUnlimited StepSwrd for 5 sec
" p5 U, _% R1 v4 nStepSwrd L+M+N
: k1 j$ k8 x* r4 Y/ L' FStepSwrd M+N+O
6 m. q D0 a5 M0 y2 f' n: V4 _StepSwrd N+O+P" q o# P: |$ ~& T9 y
% \% x* X# H& m0 A% c# G. P/ k12 Z-Step 2
4 z S9 W H* I' @" IUnlimited StepCros for 5 sec
/ s% w! ^" i! J4 H* R: sStepCros P+Q+R
2 y2 G0 B% R# I9 A5 JStepCros Q+R+S
9 J0 S' Q4 h& t; ?StepCros R+S+T
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' g( N# e( V3 x! |4 l13 BubSprd
8 {! F9 I7 d' F8 e+ aAttks w/ spreading bubbles!
' i- p7 j% u: d5 V( ABubbler C+D+E/ j6 }; _$ f) d# O, O5 ^
Bub-V D+E+F) m" @7 q: k/ i
BublSide E+F+G
- y8 L% S$ r0 R+ M8 M2 yBubbler E + Bub-V E + BublSide E
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14 HeatSprd
/ d: \2 X; L2 C9 K. ^Attks w/ spreading fireball!5 H% |- }/ {: z" ^7 c/ V
HeatShot H+I+J
! k$ o3 r- m* h# L3 tHeat-V I+J+K* Q) G6 p3 _1 T: b: ^$ m
HeatSide J+K+L$ q. I ?& m8 V5 N U
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst: P! R' H% W% }2 g, N0 Y" F
Creates a giant explosion Z7 w; E* f, Q _
Spreader M+N+O- i7 s. Y @: ^. ~1 C
Spreader N+O+P
$ F& j; |0 `3 X9 k QSpreader O+P+Q
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" J5 L: b; U, ^% Y* n& @# ]9 i3 _16 LifeSwrd1 }( C4 K- q' y1 G$ V) q" ]
Swings a huge 2×3 sword!* \$ n5 y, y9 f5 L1 x" F# M2 @, d
Sword E + WideSwrd E + LongSwrd E
. R) p1 Z8 M, B% [; \- ?; I1 x# C; USword L + WideSwrd L + LongSwrd L% Y, z* x+ l4 ?5 ]
Sword Y + WideSwrd Y + LongSwrd Y& }6 ~% L6 p. d! @: o* e
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17 ElemSwrd
( d+ Z) M; o! s/ l4 [6 e" L! yWide swrd contains 4 elemnts1 t$ |* H6 z4 M, _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& t1 T' S) W# x( i; `4 `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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! V# L2 S8 F! N6 x18 EvilCut
, U1 u+ ?, h1 C% y1 g' {Step up 2 & make 4 atacks5 k6 k% e2 _3 n2 @7 k
StepSwrd P + HeroSwrd P + StepCros P" x- J( c1 E/ S* M" Q z. T7 t
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19 HyperRat3 [" |- ~1 O% j7 b- X! d% Z
A giant Ratton charges!
) R8 K& c- ^; `3 D, g+ CRatton1 A + Ratton2 A + Ratton3 A- B; B. ~* ^- H! s
Ratton1 C + Ratton2 C + Ratton3 C
7 O* b ]+ Y2 e4 v y! e) URatton1 F + Ratton2 F + Ratton3 F
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# f/ f5 z: c7 |) s2 K20 TimeBom +4 S9 k. @0 s9 G& `; I
Sets Time Bomb in enmy area
% e5 j8 U2 P# p6 ~. oTimeBomb J+K+L7 n8 q a( V: p& O* C& B8 L( N
TimeBomb K+L+M1 K6 r+ o, Z; J+ [, E+ k% s2 g6 s L
TimeBomb L+M+N
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, o, T' \0 w# c- H/ l5 q21 GelRain# a' ?, N8 @ {6 ]
Gel steals squares
0 s( }$ H, T" p% p. V( M. {7 {8 ZMetaGel1 B+C+D" J; ~' d5 C" H- w
MetaGel2 E+F+G& t3 u5 a0 e+ `6 C- q2 t
MetaGel3 S+T+U
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22 EverCrse2 ]6 d' N2 [" l5 f
Shield chases enemies
# R9 {# u) Y) b; k9 x8 D; j/ iCrsShld1 C + CrsShld2 C + CrsShld3 C: u2 T& F/ N# D* i6 t
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
Q2 C- [5 N5 M) S% BAwakens Mother Earth!
1 I9 Y7 Z' E. G; i2 |4 x! n2 F( YRockCube * + RockCube * + GodStone S/ T9 g8 o4 M( b, X
7 f$ m W6 n: y# `* j24 PoisPhar
: P v4 d* m0 t( o' ]Pharaoh generates poison) U7 E; y6 d; e0 u6 R
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd! L7 L* n5 y( N' @3 \
Bodyguard takes out enemies
/ ^% K: V2 u. }7 {7 _4 i- WAntiDmg M + AntiNavi M + Muramasa M2 z, m; [" L* j2 k. [; {; `
7 Z# D) O5 p7 p$ m$ {( q- X$ A26 500Barr- h$ Q# c: u3 G- y+ Z7 B& u
Barrier absorbs 500HP dmg+ t- J! D4 a" d, z0 @
Barrier E + Barr100 E + Barr200 E5 i, i" a8 A( e8 K* N) o
Barrier R + Barr100 R + Barr200 R, ~8 |. F6 X. g- y# [ X+ C# n* O k
9 i- ~+ |! p( E2 G27 BigHeart
0 u* ?) o0 n8 d$ o1 f: F& q- _1 d( NAttacks, then heals HP!* R2 H I- ]9 d
HolyPanl R + Recov300 R + Roll R- a- N7 P6 S, n( `. D0 w' T
HolyPanl R + Recov300 R + RollV2 R
0 P6 P0 B$ e5 D$ u0 kHolyPanl R + Recov300 R + RollV3 R8 Q* j$ y$ r* [7 `& K
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28 GtsShoot
! a* @. m5 b0 J( mGutsMan throws MegaMan!
, f4 G* Z; \' j; H: C# P% o5 a( w1 ^Guard * + DashAtk G + GutsMan G
4 ]" C0 o3 j: nGuard * + DashAtk G + GutsMan2 G
- ~: C5 j! O# hGuard * + DashAtk G + GutsMan3 G
7 m7 [6 u j/ G+ A$ @8 PGuard * + DashAtk G + GutsMan4 G+ S6 f. E% `: @0 G' M+ t4 n
8 E( r7 O1 ^0 w. \29 DeuxHero' y1 W+ w L+ j% ?9 d3 R# n+ i
MegaMan & ProtoMan team up!
6 Z c0 U2 W f% m1 {CustSwrd B + VarSwrd B + ProtoMan B
+ T' g+ s* ]) H+ tCustSwrd B + VarSwrd B + ProtoMn2 B
4 w+ d% d- m! q" D N; c) mCustSwrd B + VarSwrd B + ProtoMn3 B3 ^& Q2 r$ k! m4 V$ s
CustSwrd B + VarSwrd B + ProtoMn4 B
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9 l, H+ q) b5 ~! t- H6 Q8 I+ s30 2xHero
6 b$ E( r+ ^6 v* yMegaMan & ProtoMan Dual atk9 p/ o/ E( l; d2 K2 d( C$ w' _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 y# \" P; p) v' P5 C+ G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
z i+ Q4 O ?/ }, }7 ?1 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 F2 v% d: |0 P4 B/ |3 ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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" [/ d8 Q2 _( k3 V) v( \- n31 PrixPowr1 l( \" k9 U0 N) N- H: P
3 Navis attack at once!
0 h s R- k/ Z# s, q4 O0 YTeam1 * + Team2 * + KingMan5 K
2 t% @* l: b8 ^1 i4 i- e# J5 LTeam1 * + Team2 * + MistMan5 M- n, m a5 N. t) N$ E) }
Team1 * + Team2 * + BowlMan5 B8 {) Z; S6 Y7 ]4 F
+ A% v6 v2 O W' v5 w, f32 MstrStyl4 L0 `0 ~ }0 J7 B1 U J
MegaMan unleashes his power8 T1 E2 Z) i' t! A5 \& W3 b
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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8 w l, L, V5 `3 z& }9 n6 BStdrdChip (Part 1)
4 u' ]3 f, j8 ]0 e& P( j┌──┬────┬─┬──┬──┬───┬───────────────┐
+ X/ _5 q9 R2 G1 \/ h* J│编号│名称 │MB│攻击│属性│稀有度│说明 │
]. V; V: h& a. b$ {. ]├──┼────┼─┼──┼──┼───┼───────────────┤
6 C' X( Y) M O7 M1 g) ?4 ]- X│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ L' s( {* z9 |! m$ d
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, g5 n* }) A7 U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ ^6 C8 p5 B& O7 X0 l+ p│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 Q" J" ]% p4 u7 H1 g" u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
0 b. R1 d; n$ t5 U6 w- C│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 q0 g0 \5 L( p/ ?& _
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 ?9 p6 R- n9 a3 V│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 x7 d5 {% t8 n: w- [& J) n│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 @6 Z3 H+ j0 R, l/ Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# f' H1 w8 T5 y, m
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* J, A4 b3 Z4 S& W# W X7 w2 z│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) @. r/ B. S* r
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 {. F+ Q8 l3 [# l8 x
│14 │Spreader│16│30 │ │** │Creates a large explosion │2 P2 n6 j/ {# P% ]7 w
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 J' Y. T/ C, F m" g│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 \5 Y. _# e1 ~: [9 k: U& n│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 t1 i/ m2 |. K8 p│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 t X4 M! L3 f
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) l ]4 {9 W3 i, a
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 r0 M+ X' @; x6 l│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. Z# H4 X4 {# d k2 E8 X
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. E) x: U# x% b: W9 v│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │) u$ k9 h/ {9 h5 ?# U" b# r+ c m. g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( H0 h' v* i G
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, v) C/ [0 `5 J# y% l6 R0 }, j" E' A│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 u6 P! h* C& ~. Z+ n2 [
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% x" I% L6 a, X) J4 \
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │: h. d2 L2 L4 L! d! `" H! ?, B
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
1 K! D: I5 F; \- z8 Z- D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 H( h" |" ~2 K" s. M2 T _% x- x% J│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; }6 s; d" ~6 ~) h! G. R. `│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 |/ |! y( G% [
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! z! y3 G5 i" t& j4 V6 _
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 M- v4 b1 o' C$ \; W│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" N& Y2 V. {1 g: H# w ]9 Q; K, W│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& f0 R4 A* W3 ^. @1 ^0 K- q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 B5 q( m* r; v# N* p1 P5 G& X│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! E1 ~4 i Y! V│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. C: a# F% V4 E: X│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& p0 w: [: E$ \8 I g
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 g# c" X) K& u2 ~$ q( ?4 G6 C" r│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │# Z, x8 E, t6 X5 V" K
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 @6 t% W! u8 i. X( X- M
│44 │ShockWav│10│60 │ │* │Shock through enemies │# s9 y# p( | w$ q, |" n% K( R
│45 │SonicWav│26│80 │ │** │Shock through enemies │ h4 f4 g; O2 V2 ^2 {) n
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 D; X6 P, O: M# K- D. a│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 P/ z7 c/ ? c! R8 Z$ u3 F) h│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 [' k8 h8 h4 y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ I8 i2 h% n V; A/ w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
8 l9 V$ u3 E5 i1 K│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 l% Z9 r$ `8 z- _7 M) g
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# U/ @. A3 [6 @3 ?- ?0 D
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! g3 c0 M/ j. G, l2 j& q7 M& ]7 {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; n9 ?( u* m5 X9 w│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' i& Q) m0 j2 C" L' A0 {; x) k
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 `9 s" I. Z. A3 W5 a
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" E$ i: O% f* X; C- j8 R9 t. ]9 e) }│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 t1 t; S* l C. ]$ u) J* o- b8 \│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │' Q* k% F) a/ F: U( n0 ]
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 U: S/ }# [0 [! A6 N$ r
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 v9 p( o2 c( \2 U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# X: Z c4 Q( ^. Y! z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
$ g( I' I9 `2 e9 z. I│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- j! x% O: h3 i; Y" h* ^
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ l5 L+ l t7 B- A. D) b. U
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* E& G3 o* Z; F! m1 j! z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 N; s6 d4 y( ~2 u/ ~3 ~' a' D# n
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% @3 k2 e( c- A; X5 i
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% |2 v( e0 `# ~( Q0 ]│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 N, f( Y3 i2 T, G _- K│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ D( T9 h F* @& b
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ U: h& }$ ?- p4 W+ ]5 c o│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" l7 m1 R1 A& r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ `( Z4 A0 n8 s' W7 J2 h0 a" }│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% \' r3 R" x( x7 ~! {│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. w% R, m5 l g│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; [: t4 L% k( B& V& s9 l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 F# b$ l5 Y3 o/ O; F* G4 W
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# |, h% V5 O& F; X% w# `3 T) x
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" g. `1 C$ B9 `- k4 O# }5 w9 f│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 W% z4 ?% t: l# f" c
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │" @9 C3 k8 `. A k4 M
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' c" S, E$ N E: i' E, `' w
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
/ f0 O5 v: O' [' p│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 Y4 o1 P9 g7 e. Y8 Y: X# i│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 j5 e0 L) w1 p3 d* `
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. U I Y9 L B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 ]. X( R3 M2 M) G8 F3 I8 K& B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ }- ^. y6 {: H9 W/ d$ {
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) T3 h3 W* F' ~& h$ I│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* w0 H+ }) N7 S│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ u3 v# v. a7 m) x1 j) o0 o( R% S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! h' \) n* i5 o│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 H/ d9 h$ ~7 Z% j. G$ ~/ y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: ]; \ W. }* L3 X* X│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 { m6 o5 ]" S
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' g/ `# ?" `' A│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 v+ r; U: j6 J" U9 y. _ u" | [
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* f9 u3 o0 U, `- o* y1 c5 G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( Q0 G2 I' ~; G% W2 A: k' ?, H
└──┴────┴─┴──┴──┴───┴───────────────┘
; J4 {0 W* A. f+ Q7 b' z8 {
7 z. E/ F* L+ F, FStdrdChip (Part 2)- }4 o, A: t+ K2 c& `
┌──┬────┬─┬──┬──┬───┬───────────────┐* d7 x; l! t& u+ |: g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. z/ O( a" n, V! T4 x+ j├──┼────┼─┼──┼──┼───┼───────────────┤/ x2 h* Z4 k# L4 W4 {& K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 ]: J: p/ @1 `│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 K7 D' K4 v9 ]' F3 ]' E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ a# Z0 b' C, X# I' k6 n; R
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 W4 l- I4 g' ~0 K% \, }1 ?% g
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. C6 `9 _7 Y6 O' z7 i2 S6 V8 B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 C! r( n; { d2 _3 \+ N o│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 T2 |3 g6 P6 Z9 p* d3 A0 h
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' Z) w0 Z4 \9 U3 ?$ O: k: J│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# h" R# \& q! V, H) e8 g" d│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ Y& L. Q' l5 ^* Z# J│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) U! F) H( w& `( P5 v│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 d5 \' ~- M, u" [& ~1 ]│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
* }+ H6 j! T, G- |9 r│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. l4 J0 w2 ]' R4 L6 Y* C# _( y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. N8 O+ D( N1 O2 A1 i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! x& ^/ g$ z5 K5 H3 j* e8 N
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │- {" ~* V7 v+ Y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' T' \( \- B/ o) N% w3 Y
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& b& S0 U' S& S4 a8 k3 ^6 _ Q
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, `. X4 e* @: ?. t& ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* Q' L* a y% e
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ E! n6 l' n1 O" }: i
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
+ r. @* J+ i0 ]( D/ r5 }- a│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 P0 E: m B3 m# `
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │, U0 o9 _. ^- `/ ?7 Z! y; |
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% Z7 t0 Y0 \# }1 Q│126 │Rook │30│ │ │*** │Protects you from attacks │0 P! l! q. p: ]9 |! A, N( f$ K: z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 W/ m. L& y' Q" w) v
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; O* A, w+ b: n; S8 q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) K+ _/ Y% s8 {4 o4 t, ]│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 H' o+ m$ Z( V) }# y
│131 │Lance │46│130 │Wood│*** │Lances through back line │
' z) w5 B9 Z1 h5 f( C# v│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ n" e9 N0 p. A! a│133 │Guard │5 │ │ │* │Repels enemy's attack │
) M' Q, T/ t3 y7 `* E+ p' b* y5 u│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │% {: [5 b, n7 m' s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 `+ l; u2 Q9 k. F- Z3 l v* v5 u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ D& A" A. e8 `* @3 U4 N│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 y/ C5 \- F' G& n* `2 v
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% f) ~0 W2 Q3 p- V│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 l4 h& e2 l8 r9 \2 r│140 │RockCube│9 │ │ │* │Places a rock cube in front │* Z: h7 _, J$ D1 ^/ u% _
│141 │Prism │60│ │ │*** │Prism fires randomly │- s$ s# d! L% M( S: L
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
0 w0 k" u/ o) f; h1 `% x4 r' q│143 │Fan │14│ │ │* │Vacuum pulls enemies │
- v7 I( |% E+ k│144 │Fanfare │32│ │ │*** │Take no damage for a while │; }( P6 G) @' ?5 V; b+ Q. D
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ P& `" O& d7 a- p
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 O% o3 R3 v4 Z! F/ Z& F│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. a4 r, @4 @4 Q2 H: D. `7 T7 S│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ S8 d8 e; n5 C) b0 v# h8 M; j│149 │Recov50 │14│ │ │** │Recovers 50HP │5 E; C$ ]& z+ M6 U1 T* w
│150 │Recov80 │20│ │ │** │Recovers 80HP │. C* A; ~! u9 e* U( J( F
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, s" _$ @9 D4 ~ W│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ j4 a# n _% X│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 i1 M5 H* T( y; O; O7 c│154 │Recov300│80│ │ │**** │Recovers 300HP │% x. j6 U" `% ^5 F4 f
│155 │Repair │8 │ │ │* │Fix your area's panels │
) k4 \' r; R' R5 f' O6 h. o% ?- K│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, Q- _/ ]; A! `; s/ z) S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │& R4 R" s- Z( }7 o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
3 s4 c3 K* ^3 ]7 N. W3 `' S$ z8 N \│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. ?& b3 }" ^ ^0 _. o$ n; e1 j│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │7 ~: o$ R. h+ M( C" k: \5 c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 D2 m3 y; {1 m4 J" O. ~) O│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# ] X. A/ F& Y" H$ p0 A/ T' o│163 │Invis │11│ │ │*** │Invisible for a while │3 E" j6 G9 j1 v$ f1 U$ E
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' G, J; I- @0 \' N; s: B% N, o│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" ?# U4 C7 X7 m4 n3 j│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, Q$ q! l" L* ^# u9 ~/ D│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) O9 G/ }5 g# L+ t( C8 f
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 w( ?3 i; \1 `! p│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 ^6 j2 C0 q4 B6 R1 l" u│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# J, I. i( E3 `' J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! X0 s T7 t0 h) l/ n' v
│172 │Aura │55│ │ │*** │Repels attacks under 100 │ h9 | f2 L9 U; \/ B2 h' M
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- H4 }5 R% f$ O& [; e" w│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
? M7 G( [6 {& u; u, U│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 F9 U( }$ n& F( u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 c. z8 I m5 ~( V
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! X1 B7 a' T. C# ^; _
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* c7 z3 v" X1 K9 y/ B( ~
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* m$ }8 k, n1 k, d' R3 i |; R│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ l8 \ p* V2 A3 z- S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% h5 q/ z) `9 r7 t│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) h( J9 b% O, g
│183 │Hole │55│ │ │**** │Open hole to dark world │
8 p% w+ ]/ N- L8 o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 J" k+ f9 \" f6 m8 e
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! O9 X' S0 W4 f' T- B3 V; P
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* i, {0 l* ?4 l; {2 M: k& u q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │, P4 w) |7 }5 g
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
_7 S# d, W w( C' H9 O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 z+ v% |9 p( b1 u6 d
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& V; P, V, N+ l6 J" D: N9 [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │' K6 l; w+ W& G
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ t8 D, j4 u) q: j3 x│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 R( e$ v1 N6 \- }# }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% E/ Z/ S' Z& x& f! e1 E2 A│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 q( U+ d. Q x. _' m" ?2 u
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 n$ q, b' @' h7 j│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ M0 }6 i Q; v' i6 |
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# L) V1 U$ D( ?; K│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, G. U3 i- E9 G; c- y1 z6 q% P; ~4 B+ l│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& z- T( c, I( [4 o6 |
└──┴────┴─┴──┴──┴───┴───────────────┘
- d H$ u( V F0 _- _- C j. G. E* w0 B7 k
% R/ _9 V# P# @' j2 P0 }" n wMega Chip! m' X- W1 i/ k/ V* Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 _# U3 W1 Y3 l9 H│编号│名称 │MB│攻击│属性│稀有度│说明 │
- M) x2 B. [7 e$ Q1 u! A├──┼─────┼─┼──┼──┼───┼───────────────┤
$ A' k8 M4 ^/ h8 p% {# w) k│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% S' w- u+ ^$ I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, [+ F, R( T) A4 h5 o│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 W- E5 V+ m X# _+ R. j1 G% N# }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ D: r* G g. ~$ t+ D
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& |; P& {( S# }" L0 A! k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ N) ^" U) u9 s* F. z0 e│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' _7 b/ B; z3 \( P0 C│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; F) n z. g+ j" o& A6 {; T# u3 Y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 R8 K9 @0 ~) W6 R" y+ D
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) t9 n' o# E& `1 x) Y* @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& V; G" D! b- Z" ?1 d│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 A# x" t% q k' p! ]│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: S# n( u* d' h i7 G l* j5 _8 W│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 U. U; }4 ?. J│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │# ?. d6 n* G# G9 Y f' R
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# H7 I, L6 q. w4 ^# y5 ]8 E
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 ~* I& Z; Z8 N' b
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
c# w+ V( a% C D' b5 v│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
$ Q+ F! u$ [/ i. d' c│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
. ?$ F E# p# i7 t* K) d. p; H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ x) ~1 M! d% T& A, }* t; j│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ h- {) X. [2 ]│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# u! n! p( H) \: W% o0 |4 {│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ A7 V, ~% o3 j3 Y% n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" p: D/ ?! U' _5 f/ o6 k│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- _- |6 G/ f1 C9 q {( s│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 @+ E5 g) R" z│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' N3 w$ U( h) G. E│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ i1 H: [4 o9 w
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. S3 ?+ l7 i3 J* ^. s│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! Y% u0 Q5 b* x/ J' K+ d5 k│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ e, E& O4 n# H: G& S* V│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& d* H! t4 Z0 }7 w% ]│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( H' U5 _5 d' `* x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' B* K" ?5 x/ s; v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ L0 r3 P' V" H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( \% {- i; j! w7 F. H* p
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
' ?2 q" w6 b- U" \│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 Z1 H: h" K/ s* Y4 x, d- q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) d# a- D5 d$ j. x! U
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
( Q! W) I' q c% c) ~- v0 _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( P5 ?* c1 j! I$ q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" e; K# e; w% u4 a5 ^# b4 O; {! g│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ [- O! b( [+ \! l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' @5 s7 h( j6 V$ [& c9 q/ }, n/ U
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ y- r a) P$ }& s0 I│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* O% \# ?" t( v# i5 }1 G; V* V
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ m) K/ {' b# [% H! A# X7 ~/ D
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* B% q# A O% |- ?6 |│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& K8 M. f2 H0 K+ u
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 `% R$ T2 z# D ?! Y1 T9 J& h│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. s, ~ Y" x0 I7 k6 U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* B; s3 L3 g7 h( E. ]4 b
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 c$ a. V8 E, r4 x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │0 [% u) x7 Y% a5 G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, R' D( `4 U, b3 x/ X! C/ Q7 e$ z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( _" Q: c* M& i% F V- Q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; D0 B; k' K2 y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! A7 ~5 d" V9 q% n% J
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 i" B% l; q1 [- s3 [/ }% ~│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 F, `4 v' A: |( I
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* Q" ?$ X J0 z7 H* ^7 U( [) c
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% l. U# F0 L _ y" G |& u
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 P4 r0 g8 ]' V/ y8 G
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 P& \ O/ ]3 Q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% r4 X m4 R. q3 M$ v6 T! U- i
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- A) i9 ~9 {( }+ n0 }. f' `7 n│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 J4 C! D8 w) {/ m3 o
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ L( _+ C2 v6 g" h5 v) D│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! y0 L+ T, f) w' U* u
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │ o0 Y- [* m. i4 S, o8 x3 o
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 u4 o& e8 k4 P. N7 J% |
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ X* ~# s! @. s. `6 E6 \! A& S│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 i' D' G U) n( ^+ q, c" B$ ]│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" k! J3 V$ |2 _2 ^│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 J. P( C8 k4 \! T# \' R│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 C0 f9 M7 q& X8 Z- H0 Y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* B( _ v1 |% Q4 \% T q! V" Q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 E: k; ^' ?1 W( M6 w7 W/ n7 @& {
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │) F% a8 a7 J) |6 l
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) O; J$ ^+ s0 h│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; i- F. e! N$ z* P1 e6 f; t
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 W: W# C$ r- T# T I+ ^7 t
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 J* d6 g, P$ D. {6 k D3 ?
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ a4 K' V/ y* A" `# J8 l└──┴─────┴─┴──┴──┴───┴───────────────┘
) J1 O% S6 E( P7 u4 t
- a: @& v" q B: n0 D# n. l
2 e1 o: f: i7 f9 B. X1 `* `/ O& WGigaChip (蓝版)
7 a; e. Z+ n1 r9 i' G3 N$ J7 {2 W┌──┬─────┬─┬──┬──┬───┬───────────────┐% t6 V- M) O/ l: S) v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! a2 z |* v8 U# ]4 t├──┼─────┼─┼──┼──┼───┼───────────────┤
+ D2 S4 k5 o; F│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
" _# b T8 n2 j* Z0 Y3 c" [+ i" c6 K│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! Y3 O0 O1 n/ C+ C" R
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* l! H; t; |) M0 L3 e│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │3 a% ]+ z/ [& k) l$ X
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* D' E9 d! k9 d+ H2 L, e
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' i% t3 E: x, B" | k8 \) |
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ E' x7 {( m, Q' T8 B8 C│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ V: Q. u$ t+ F% S- m1 Z+ a
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( D) l6 }* f9 ~. ^" ~0 {! q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 |& z5 b" R$ g9 f: M│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 V2 Z( L; m1 r5 G8 z. S0 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" g, J4 w% k4 k* M9 }, l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* d( h+ j/ ^/ Z9 g│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% z% f- f/ b/ r0 Z# E7 p
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
# ]5 ]% c5 s, S. ~4 m/ u│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
% O! [: Q% ^* e T5 `5 V│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ V7 K5 [% s4 V) F6 G│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 ]) p- S" G* R7 c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
1 m% @" M$ U4 L1 D7 \│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
h- Q- m% T" N3 Q. e6 B└──┴─────┴─┴──┴──┴───┴───────────────┘
! g G* ]8 b8 i. |8 M" \% m9 {& q" {$ b: t2 y
GigaChip (白版)(只列出与蓝版不一样的Chips)/ e, |6 c( f2 z& [( O1 d# i, U7 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐ H ]2 r/ s* B, _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 c' l+ M: C/ u├──┼─────┼─┼──┼──┼───┼───────────────┤' i+ n( C" x4 e ~1 {$ |5 y
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 T5 }) f9 j/ r; ?│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 D9 c2 V8 v# Z) G3 ]4 A% s6 h) x
│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 i7 y9 \2 E6 d0 d( T; Y. F
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 \" K Q; j( y8 z4 I8 e7 w4 ` G; }└──┴─────┴─┴──┴──┴───┴───────────────┘ |