Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16651|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
2 j) s/ V* P8 q4 }3 X; h8 O+ ~■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 Q; S9 b: y1 G4 K5 h( w■● ■  NintendoWorld    站友xliz原创, y+ e* J6 \! d/ Z' L1 B9 r
■ ●■    http://www.NewWise.com
' C& M, g% k4 z- F$ F# i. `■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
  O! e2 J9 Y3 Y9 N& w1 t  o1 l2 x! u. s

' p1 y- @" {0 Z$ {! s( L9 D           洛克人 EXE 3 Blue 卡片组合2 H4 t1 ^5 W8 q; p# A

0 @( j0 Y# w0 H
" D8 m' o% s8 e. i2 ^1 H1 G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, ^4 h. D* Y. v1 U* I
大家要看日文版的P.A.或详细攻略,点击这里吧!
7 D' i1 `3 Q  ~6 e, m0 H
====================& J- H6 s! ^6 W& P
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
( D5 M  T2 o8 t3 D' c4 f) A  f6 W7 {2 x5 b: F
以下内容格式如下:+ Y8 Z$ \, t. |6 b3 X
# A- l+ l  `7 X& Y$ I" v
编号    名称  O% G1 a% w4 ]0 I2 d5 X# U
说明1 j  S* |+ R1 ^4 z- @# \
组合方法* Q- e  B: N; H; b! Q3 T
---------------------------------
+ d  t) B9 L, Y4 _% Q01    Z-Connon 18 V5 Y( T1 S9 h$ z! U5 Q1 R" _
Unlimited Cannon for 5 sec
7 C& o1 M. A8 d( a* ~& JCannon A+B+C' V* s4 o( L8 j
Cannon B+C+D
2 Y6 R. Z6 I+ I+ k7 ^3 JCannon C+D+E! a8 z7 q/ e0 i
! O5 H" \8 C. n$ J) J; e
02    Z-Connon 27 ?* R2 n8 v4 O& z8 f! ]4 K
Unlimited HiCannon for 5 sec
2 ]- V# f' g2 H4 rHiCannon H+I+J. t7 l" G% i& h* h6 }3 b5 f$ y. x+ ?+ y
HiCannon I+J+K
% \8 p, e  b3 `9 h, Z# N( D6 UHiCannon J+K+L; y# e3 g: K+ J& o

% s" m0 N- ^5 o( \& V$ g7 H) Q03    Z-Connon 3
( x' M: p, _, J# D, bUnlimited MegaCannon for 5 sec8 {5 g- D$ ]2 I. F! l
M-Cannon O+P+Q
& F" i1 }/ D! }; a% f. b4 j/ _M-Cannon P+Q+R# m* z4 v/ [5 j& B
M-Cannon Q+R+S
$ x! h( d  n. `" x6 w" F0 x7 c5 X: h2 S( X& o; e% Z
04    Z-Punch1 }$ ~2 y' w* k; F* A! n! c
Unlimited GutPunch for 5 sec# l- ?  a$ p. z* h
GutPunch B+C+D! I+ e* I. `+ W: |+ w
GutPunch C+D+E, X5 J4 I& r' |- q' d
GutPunch D+E+F9 b$ ^9 y* o. ^: o8 d. ~! q
: E. E% ]( O7 b) I$ e5 N
05    Z-Strght  B# t& [/ h6 \0 Y& Z4 u
Unlimited GutStrgt for 5 sec
  P( B9 H6 d* O! GGutStrgt O+P+Q
6 v( {  N/ n% J+ ]2 z' Y+ }GutStrgt P+Q+R) }0 J3 u3 ~- x) ~' S
GutStrgt Q+R+S- j2 W8 {$ s$ I; a$ ^2 }

3 H% @! Q- \& b* J/ Y  W06    Z-Impact2 i) l6 c: i6 Q6 r
Unlimited GutImpct for 5 sec
( S' r+ [# R: J2 ]* G4 wGutImpact G+H+I
) Z, ~* Z. F! D6 h, VGutImpact H+I+J  r$ k% f2 E: }9 L; t
GutImpact J+K+L
/ c; f2 h5 r0 q2 }7 [
4 L- r' ^4 F* `! u2 l' p; u07    Z-Varibl2 h9 ]4 P6 `, a$ O+ M0 p% I% v
Unlimited VarSword for 5 sec0 g+ B/ B# S1 r* p
VarSwrd B+C+D
' H7 U* I. P* ]& M1 q- q- E; I6 aVarSwrd C+D+E
( Z7 x, B! I+ q6 }VarSwrd D+E+F0 k5 e! a2 A9 W! C. J! o* J
$ c& }8 {" y: _( W5 C
08    Z-Yoyo 1
- o1 G, p+ |. W' F7 tUnlimited Yo-Yo for 5 sec0 o) l+ \  D) t* P  ~7 |& j' ~* b
Yo-Yo1 C+D+E! V) o- M* x. e. Z( p% d" v6 z
Yo-Yo1 D+E+F7 H  }6 v( D( X* H& v+ T
Yo-Yo1 E+F+G0 i: h# z* j6 M) x' k7 `- g
; D/ M% }/ ^0 ]* e/ H* d) ~
09    Z-Yoyo 2
  S- A. B# A6 a- c; {Unlimited Yo-Yo2 for 5 sec/ G/ Y: F2 g" n0 l9 K
Yo-Yo2 H+I+J  T+ Z: F/ m& w" e
Yo-Yo2 I+J+K: H& A1 z% R5 T+ G% K
Yo-Yo2 J+K+L: ~; c% h/ Z- b2 H# f/ Q( \6 F

0 f1 k) ]6 t! s) ~7 n10    Z-Yoyo 3* Z- l) p; l! Q; S* Z0 @+ F2 ]
Unlimited Yo-Yo3 for 5 sec: t' H  |* J# \+ C# W" u
Yo-Yo3 M+N+O
3 W; z$ j- J, @9 w$ N9 Y( IYo-Yo3 N+O+P, X9 p5 W7 C, _
Yo-Yo3 O+P+Q
; e' x3 o3 q5 U" ^8 q* x+ W5 j' l, [1 ^( r) g
11    Z-Step 1: ~0 w5 b0 ?+ D$ |& R
Unlimited StepSwrd for 5 sec8 a3 V# \. z9 n, ?3 e9 ^
StepSwrd L+M+N
8 u  l- ?. ^* `1 Z4 NStepSwrd M+N+O
+ b; H' j5 X1 `$ v$ M* ?% d: [  oStepSwrd N+O+P
& o, A1 j. w% Q  b
( ?, f0 \! h( I1 f" L( A12    Z-Step 20 }4 S" |- S7 @0 R% z$ M
Unlimited StepCros for 5 sec% V; i# x0 a1 r1 r' u4 n
StepCros P+Q+R
* ~8 n2 Z' K8 q- t1 U9 l5 R+ }StepCros Q+R+S0 U4 J: Q- V" s2 E8 I, ^" K8 h
StepCros R+S+T  z: }6 K3 x5 c# z9 `4 |% b
9 R6 T9 ~9 [) {) j0 m& h. L
13    BubSprd
3 B- ~5 G2 }+ o. W( @0 wAttks w/ spreading bubbles!
& ~+ B& ]5 x! D" ~' S7 |- W3 bBubbler  C+D+E3 _- r5 h6 ]% X  ?. C
Bub-V    D+E+F
/ u7 j' _0 B6 G% v1 h/ {BublSide E+F+G# V2 h0 r2 J1 z5 I  ?
Bubbler E + Bub-V E + BublSide E
) C# j; C6 y/ e, ?2 k1 e8 p# f" d
" d: H! f* x/ A( w- }/ D* i14    HeatSprd
3 t; A  [8 H6 [& z/ |6 gAttks w/ spreading fireball!
, v, C$ I; Y/ N: w8 UHeatShot H+I+J# t# U6 b2 B( F
Heat-V   I+J+K. V6 D$ v8 S# @
HeatSide J+K+L
% e+ ]* E& C: d2 [3 L( jHeatShot J + Heat-V J + HeatSide J& q5 M7 A' Y) h, l9 ]) X

3 w6 G3 I4 m( e5 q3 h! A7 [& I15    H-Burst
( f1 Z% M/ \: p+ w. ]* [3 z/ H% hCreates a giant explosion  f( J+ O  ?. ^/ T  I2 i
Spreader M+N+O6 M- C1 l4 `3 r4 |9 w5 m
Spreader N+O+P5 g/ e" b+ X+ h, w$ k
Spreader O+P+Q
( b3 `: @* n3 \3 _
* B3 [3 Z# N" {4 N) X  |16    LifeSwrd
1 Y7 z1 G; y0 L  L5 ]7 `6 x9 _Swings a huge 2×3 sword!  r7 i0 T- D* r' g+ N
Sword E + WideSwrd E + LongSwrd E
- ]# R& y# D7 t( E' jSword L + WideSwrd L + LongSwrd L$ ~+ U# t+ f+ e( N9 N4 i4 N
Sword Y + WideSwrd Y + LongSwrd Y5 n& P# e: t& n& ]

) T- P0 R% }. `' |; D17    ElemSwrd
5 g/ V  a1 @9 o8 s; Y! d" ~. mWide swrd contains 4 elemnts, G; o' |" t: `9 j& g# ~: t- t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ h7 K& i$ F( \* m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 [2 D8 x! ]8 \4 b9 C
' ~5 y5 r  k6 S6 M6 |
18    EvilCut
" c; M. j" C) fStep up 2 & make 4 atacks
- g' r' @2 D. eStepSwrd P + HeroSwrd P + StepCros P
5 ^( Z" D: W5 a9 m$ ?. f$ |+ m8 y: S) m7 Y8 ?: F
19    HyperRat  y7 c5 u9 \! @
A giant Ratton charges!
4 @/ f3 `' R, p2 C  ^8 TRatton1 A + Ratton2 A + Ratton3 A. q& F$ [" u8 J( h8 l  y1 J0 c' c
Ratton1 C + Ratton2 C + Ratton3 C
; z* e. G) D+ \Ratton1 F + Ratton2 F + Ratton3 F
1 Q* ]5 p8 ?2 I6 Y$ V+ d: w; i+ y6 _) o7 ]! r. f/ q; b6 o
20    TimeBom +9 b9 b. @" l. t2 c) y" E2 r* W
Sets Time Bomb in enmy area
7 N6 A- {( I: r. Y1 P+ rTimeBomb J+K+L
- l' o6 y  @2 eTimeBomb K+L+M
0 ]: P1 V( t6 |TimeBomb L+M+N" S+ \6 o) |: d) E3 q6 l

5 a) V0 `0 {) `+ }21    GelRain
5 m/ `) p# T# ]& S3 FGel steals squares
% h! o# O7 e( j" q% M' X; {MetaGel1 B+C+D, n8 \& [: L9 j
MetaGel2 E+F+G
1 M; s9 ^& [' c* Q6 d6 E& GMetaGel3 S+T+U+ {2 k/ x) N% c' X+ @
) m# r7 U7 A/ A! [5 o
22    EverCrse0 t) @& L9 H# P0 _, I0 X8 }
Shield chases enemies
. S6 C$ i" _) ~5 ]CrsShld1 C + CrsShld2 C + CrsShld3 C
( X8 R, s' g& V4 r4 {& \CrsShld1 L + CrsShld2 L + CrsShld3 L4 R. B3 h0 Z8 h6 i. j- ^5 [) R
8 b( i. C4 M6 r& v7 X( h
23    MomQuake* X: S$ _( E3 b  I5 G2 N
Awakens Mother Earth!% j" w6 [! Z8 s6 y# J) D! ^
RockCube * + RockCube * + GodStone S
9 \8 U1 B0 v' o6 a" p; F4 J8 y" U" J# @/ s
24    PoisPhar
1 q5 u9 r/ ~) B$ l, x0 J/ O0 dPharaoh generates poison
7 i' \( ]( Q  c" cPoisMask A + PoisFace A + Anubis A
% ]( T* V1 j3 j5 x$ H5 \) o2 B; F8 P5 g& ?! @8 [8 k0 w# m
25    BodyGrd) Z, j1 g6 m. k+ r. ^* w6 B# ^$ Q
Bodyguard takes out enemies6 ]  h  E  x2 B" e, W0 _
AntiDmg M + AntiNavi M + Muramasa M
; I5 n. K' E2 O+ y; E
( m9 L5 c- n1 U: b26    500Barr
7 U: t0 C9 A0 b: E! K( D2 C+ ~Barrier absorbs 500HP dmg7 `# A- b+ k4 I
Barrier E + Barr100 E + Barr200 E
5 ]$ j1 b/ ?. \' v( OBarrier R + Barr100 R + Barr200 R
/ d9 J- R) s9 ]( e1 i: B  K- Y/ t* h! V5 n% f, [/ w
27    BigHeart$ L& b2 J& y, M5 Q0 \8 z7 `
Attacks, then heals HP!2 o' W* s, a; n3 _& x
HolyPanl R + Recov300 R + Roll R
2 y: i8 Q1 ~% ~# t* |HolyPanl R + Recov300 R + RollV2 R1 \7 a' x: x, z: w
HolyPanl R + Recov300 R + RollV3 R
- t, Z; T7 z5 X9 B4 a" C: O; y5 T5 w, Q2 o, w, d
28    GtsShoot
3 n2 r' }0 j2 S5 ^/ zGutsMan throws MegaMan!/ F5 \: T7 E7 m$ \) ^- {
Guard * + DashAtk G + GutsMan G
" T. l( F0 `' G& @. Q" A; mGuard * + DashAtk G + GutsMan2 G7 u9 b& v* q( X: ^4 m  P
Guard * + DashAtk G + GutsMan3 G
( |$ h6 J  X% @9 n* L! J1 ^7 Z: QGuard * + DashAtk G + GutsMan4 G
* Y: m; z' y2 ]/ M( h1 Q
5 N6 T9 d" u  i& y  O  i29    DeuxHero
& B4 t4 O. p% Z& a- aMegaMan & ProtoMan team up!) P* g9 l% C& q  Z9 u: E" u
CustSwrd B + VarSwrd B + ProtoMan B
0 R* I' T7 u4 XCustSwrd B + VarSwrd B + ProtoMn2 B' l+ B( c& i4 V4 f% T' G
CustSwrd B + VarSwrd B + ProtoMn3 B
6 o4 A7 o% B; j3 V9 pCustSwrd B + VarSwrd B + ProtoMn4 B. {- F2 {2 }1 P9 U
- I6 R) p- n6 h! G0 s) E
30    2xHero
/ Q* Z; D2 s. S: k" d- Y8 M: }) ?MegaMan & ProtoMan Dual atk# p# u8 ]$ j' l% }! n) h4 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 ?& j) K6 ]7 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 D, E6 Q  A' S4 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 _. V+ U: P+ m, E$ T3 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& ^) q. ?/ c# `: C% E$ E9 w! N4 m' D, D
31    PrixPowr
$ ^+ l! w$ O# n/ L, v, h7 n3 Navis attack at once!
$ g+ Q9 `4 \+ C+ C: k# I- G3 Z3 K6 \& }Team1 * + Team2 * + KingMan5 K
$ m$ T$ |; B) X0 fTeam1 * + Team2 * + MistMan5 M2 u) w+ w6 j) q$ q& O
Team1 * + Team2 * + BowlMan5 B# i. B- ~- u1 T' J, ~4 D# k

' d$ z2 U/ f7 O  l  f$ ^32    MstrStyl
6 |9 C( K5 ^# N/ X9 X) b+ JMegaMan unleashes his power2 t3 [- {) p7 x0 ]3 b) X8 ]; ~
Salamndr * + Fountain * + Bolt * + GaiaBlad ** Z7 E1 x' J7 S4 }! O1 x
' ]$ Q! U. H- l' }. M8 M
StdrdChip (Part 1)! T% c- r1 c+ h8 |/ {6 X7 A& D
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ b% z/ G/ }/ t4 X- x9 e│编号│名称  │MB│攻击│属性│稀有度│说明             │
- Q* }9 j+ q" ], `- }├──┼────┼─┼──┼──┼───┼───────────────┤, I! u2 d3 w' X: a
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% j. k7 N- ?# u) H
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# E  m* o* U# ~2 f/ E" y4 V4 y1 I8 |
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 t/ n3 U4 ^3 j, }│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 b  ^- z4 \  G# H4 M
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 H' d7 u% `7 J6 {; _" m  D0 r│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 Y* m% {* a3 N* U# {. g" T│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; s3 a7 M% ]% A+ u* h- {│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; n+ K/ O9 O# B4 V3 m6 N! L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" u( w: ], C3 c* G+ q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
8 U: K9 q; o0 m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
" a# P; i+ r. o# P2 A4 X& W│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
% P1 G$ K5 Z3 \│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
1 E, I+ T2 _) O9 c7 M│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ W* {+ C! l4 Y$ K- x- \9 [
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 `: I- q6 @5 l  B9 ~│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 _. ^# V- C! d' m/ V9 m0 e
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 X" d5 K  Q& j( S" q: {( I
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 T( l6 ~& \2 Q/ B9 ]9 X0 B0 q7 Q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& ]$ a5 {, b/ R9 x! M
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 N6 U$ L" O6 o$ {│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% n* i( }! R2 R2 ^
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* r( D4 n$ @: Z/ Q3 t+ j
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- `, q1 d4 g8 @+ N$ g$ T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 g( ^1 e9 B: f' t( ?- \
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
: H/ ?# N! s4 H& M  J3 ?  d0 ~│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" ^# h0 @+ \, p6 x│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# d* _7 N) m5 B: {) X" o8 _# H
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
9 z$ |- m8 j0 V; g% @- f│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
/ d, [( d# T# ~5 w3 d, t, W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 `5 W$ }( _/ {5 P" T$ r9 o│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 n+ X9 M% H/ U& r1 E. J
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ K9 |8 U; Y, _; J( C3 S
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │7 v. ~7 `* k3 ]' ?# d
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, C/ B+ o/ R: L! p! r$ h. y6 N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# }# A- f, J$ \+ q8 J
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& }" B# ^- i5 e( h" O# B
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │7 a& ~0 ^0 ~! P" {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
+ K# ^5 Q1 W2 T6 v4 C: ]│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ c2 N5 K- r$ f0 N0 p│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! U" U3 O5 f) t% P0 Z5 t$ F
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
% U4 u. @3 w) k│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# ~/ {# [% u( C, O9 G# h' z│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 n1 i/ m1 q# a
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 ^  h6 E) ~  s$ A│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
3 L0 U9 b, k; n% ?│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- `8 W+ D$ M9 K$ X
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& `$ B, X4 |) `2 b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  Q- E- k/ D0 i0 ^& u│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 m0 X! q7 Z+ A% h
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 k4 a$ {! e$ K! s- c( P
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: o$ \, r# l% y/ R. G│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# O& M- v+ `8 k/ H! H
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 t; v, p' _4 P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) _7 G* `9 N$ J! w4 Q  K8 x
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. D- c. }6 F, u% W) q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* y( [' S; T+ X3 g+ ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
2 r! s; |, [$ [, R7 k7 W│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& g$ x  q$ l- [- T4 Q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 j) m0 M( W( r8 K* l% ^│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
+ R! ^( c: R% M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │0 `7 b3 i% U8 s9 Q; p$ ~
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, ?, |; y- |9 w, W" c│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, k. c( W0 |4 n
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! d4 d! h" }' e, F; l│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" W7 B4 {# g3 ^1 m# G% n$ w│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
9 [8 F2 m2 }$ t# ?# {0 |' ~│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 K' N1 v0 F% j+ H0 E# k7 A1 h7 \
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ Z3 j+ J- I2 _* Q│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ U  p: d+ j% h# ?  a0 t4 T│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │' s6 `9 c1 r$ [1 M5 Z  p2 o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 e$ B" L" b5 i6 `8 q& f# r0 n
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 e1 r9 U! D# t7 j$ D$ J' ]│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 n( M' v- W( G* q* ~2 v- N! q
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
, P0 J' I+ A/ T: t2 _, S1 v# Z5 N│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
5 ^# M  G& o3 @3 \7 k│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' x; ^' z, A6 T" I6 w" @6 l% G, n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 j1 l' P" @( c- Z4 z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 `0 L0 j/ D% A│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; ~1 m4 s' K2 |9 J* X! q% d│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
6 |' q1 S- l. {│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% Y1 h4 P- I5 X3 v9 N  `% m, T
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
6 j0 j( f$ ]7 M1 }│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
# _7 K0 F1 U1 j- P" M7 c│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
' k6 D) H% ]+ M5 p* z9 X- \" ~: f$ B│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 T) k4 g) d- @/ C
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" }7 P2 Q" b. r# C5 g/ ~3 h│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  D, [4 e2 I9 `$ m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 a; w- |: w" Z3 X│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
$ d3 F: W3 I2 ?│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* \8 n1 ?- i" a* v: o
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
1 `0 W1 ^3 }( V  q│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │& W0 ?! ^9 `4 ?. `* N1 k# j* n' w! c8 s
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ \6 e& I$ V1 j3 Q4 J│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 y, Q" [9 m; M* V- v
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 E7 C9 _$ J" N4 v│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 M, H4 C0 Q& \" n+ h
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ v0 p# ~& P: `│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) z# g" _$ X+ X  Q& I7 s+ E9 \│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 w2 ]% q* ]" C( P$ y# r. }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' d9 D9 B# h/ S* X9 J└──┴────┴─┴──┴──┴───┴───────────────┘
9 d2 X- g, m1 k7 X1 w( h% T: V; j% p3 J: E2 |$ |9 s! k; |- p
StdrdChip (Part 2)  Q  Z+ a) P# b( o( N0 `5 S9 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 i6 R7 D" w0 Q2 |5 E' f9 l│编号│名称  │MB│攻击│属性│稀有度│说明             │
* i1 v5 m# Q# c0 q├──┼────┼─┼──┼──┼───┼───────────────┤
# C/ H& k+ p( L1 i' D, P! \│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- S8 r; J/ b" [- e2 {8 ?7 {1 E
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 a, M$ B* B4 K) @9 P9 R│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 E, s0 j* ]3 _  F, a
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# z( \$ j2 \6 `
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
" _8 R. B9 D% a# F! e5 l│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 ^  P2 y  r4 T7 H1 s' |# N$ k│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. m5 }. k9 @. T0 _6 u5 N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 }6 h) p( K) d$ ]3 _1 _0 R# ]
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# p$ W+ E, H! b! C6 b
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: S. j4 u! c" C( k5 _│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! E3 k2 V; `7 q8 Q& Q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │& N2 w! W% U% x2 N/ s' K, B
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
- L" a( L6 _& Y9 \1 Y% _│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& W) U/ p, v5 [* l& _
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& I, Y3 F" p( {6 y* K
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# [: F! Y5 t' u, `2 @, C) V, X- E
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! j6 o( V. o6 `; T│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 @# X8 S# m6 U
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 I3 _7 b: w  l- |4 p" |+ P
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! d& [4 c& Y) d4 r) P  O9 M+ A. A│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* v6 _1 v( E5 F" G
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 t6 W$ D) ~) L$ M& D2 }) d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 B/ d6 ?; y7 ~0 @& D│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* q' Z5 v: q+ s2 s- T
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) V6 q0 u7 N* S; H8 E/ E! ?$ v. H│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │; R( z: v+ b# G( R$ q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
- B) O3 U: ^- J% E  h│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
. b# B2 ]& ~# _  `│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 O* d" ]7 D7 w- l) g, i- y/ ?/ L│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% ^# D, W/ k: o, V/ G
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
. F# P6 O+ G% a7 W- p│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( y* l8 |1 P1 X│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ m* u2 ^9 U6 Z4 h1 M3 y
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% d9 A2 P6 k. S4 I1 Y( \│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │' c1 v  o: X0 H- [) c; I
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │% }# G3 W; C% }+ ~6 |+ a2 y1 ]5 e
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* O& d& i: [+ q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! f4 `+ W, w8 y! N+ N) ?
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
& |- s3 Q7 B, o7 t* n; n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: x8 g  _# ~7 a3 I2 f
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  E7 n2 {+ y6 E6 ]' B│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) G/ Q. ]' v% y, a. c: C│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 X. `7 z, V* S  H3 S: W$ h8 p4 w5 m/ \
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  E5 ?/ t7 O* j! b
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: _+ s6 h. n) }: r! P5 \6 x# X
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# w! {" T2 |' h3 h; o/ X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, Z& s& I. N4 x│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
& e: U: a& `9 @) X- i│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; S9 Q) ]: X: z7 V
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* e) m+ H! ~+ ^- d- h/ Q│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' S" D5 `( V, E" \4 m
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& P) \3 ?- h8 v& u8 e│152 │Recov150│50│  │  │***  │Recovers 150HP        │; K7 X  f5 S. m3 I7 b
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' l7 g5 a2 A4 X& Z' y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 z+ @5 a/ ^; L5 p# X│155 │Repair │8 │  │  │*   │Fix your area's panels    │  G2 j9 \0 e# B/ {6 V2 H
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) l! o1 h% F" H' J
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │8 k" b: V6 `. T9 X5 x
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- K$ {. U5 y0 I0 s, {8 P9 y│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& b0 \3 {* f! w0 l* g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │+ k: L0 A7 {: x) m! R
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! o" [/ r/ ^7 J0 }9 q; M│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- Q/ `3 b5 {$ c' w# [- \4 i/ r│163 │Invis  │11│  │  │***  │Invisible for a while     │8 U2 C1 o* \& p! I- ^+ e
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │6 v6 z9 _, u7 s/ e2 o
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 W: i4 W/ t( W% Z1 V│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 |, ?" z$ b. i) c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │0 i! O; M* \3 i/ G% @4 o
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ B! ^- r8 }6 A* K: h* ~' o! B/ D
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# D, L6 r" r, d9 w6 R
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- U0 a% c2 `- }% n# `│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, _: I1 D/ b/ s: z3 {) o; f
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 ?" R9 ]$ n0 v0 h$ [│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# p2 }4 F, Y  g0 T1 G; Y  b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
. K& ?; |. F; r( {0 Z, ]) M. l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │+ O+ e* D8 l3 s' j/ u8 S1 Z) G$ {5 W  t
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; _: F6 N. v7 k7 `
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; |5 `4 {% A9 G; N5 x9 I│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% l" ^, Y  g+ f│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │( I7 _0 ~# B; J5 F7 i9 ~
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │4 a5 Q) {8 f% q* M; A4 o
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, r# z8 C. d+ t  E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; j. b3 X; A* Q/ s2 c* O│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 G& ]9 g4 [3 W
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 t( l, |9 H* H4 a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 D$ i* t. [8 O/ ?+ M( t5 H│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  L! u: n2 |1 N" a/ r: Y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% J0 `0 Q3 _' M* i2 ~% i* b│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' E/ ?3 G2 K. ^+ \9 g; E# J│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; w! ^: V* l) Y2 g4 x- o8 I│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& r/ [! R$ Y5 ^0 ]3 D6 U; T
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. I. l) u* X6 F$ j$ N# }. {( n  S( q│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │' g$ o. ?" }: _9 b# y1 G) ?; s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; A- n6 {$ ?, t; s5 b
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- s; m0 [, H1 F. T; M5 m  d│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& A& _4 a+ T7 M' o) I│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 m6 U3 _+ Q8 T2 P/ X1 E
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ j: I  [3 Q9 T6 }* R" Q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- ^; F4 O# P/ R0 i0 ?2 `
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 D5 u; K: B' \6 g! b
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, a7 y3 p$ Q3 O* X& X/ f3 L% q
└──┴────┴─┴──┴──┴───┴───────────────┘
. w. I( D/ u* A& q9 N/ o' A" U/ F) z& \! c
" W. I3 |% ~2 _( m
Mega Chip5 Z8 ~  E' O: l7 }( p( D4 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, K5 o- b6 x  \: {│编号│名称   │MB│攻击│属性│稀有度│说明             │, k2 M, ~; r+ K2 E5 H
├──┼─────┼─┼──┼──┼───┼───────────────┤( n4 o/ g3 N+ @3 A
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: Q7 B4 P+ K5 m0 w│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 T: ~* B. R( `8 d  B. n  h│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 F/ V0 N& _8 t+ h
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; \% n* R; j( P+ {5 Y' U0 c& ?│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 d6 p0 [% K1 I$ T! p' G
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- k: b; K$ M3 x, A│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
4 q# F6 J9 V& `- q5 x4 P8 m& [│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
/ m2 P) i1 s/ v) K1 I' l% @│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
3 E. N( A1 f4 b: g, `) C% _│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ n1 {* s& a" @1 m│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 j3 ~. ?% X* I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 g4 ^. Y7 p* d( n/ P
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: t: k- j$ _2 m, j5 U  Z, i
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 ~3 O9 S6 d7 B9 F
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  ~+ o. r/ I, }/ w$ P; y3 t
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 S# c! I# u- Y* u- ~
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" g+ S$ X% l7 p* k) t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! ]5 p" j8 j3 E0 q2 S* U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 r, F9 ]9 i- T6 c) Y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │8 X6 t) A! {7 F( N) l3 }
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 D6 A  W- y/ t) Z* E; E5 p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! k  F; c) a) O* e& R, I, K, w( O6 K/ H│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │: e, N: W' `4 F5 _! `5 p9 x
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 J$ z8 S( [4 L' W/ j2 L6 i│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 N1 Q. I. E* \( @+ c) ?
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
* b" o; k. S+ o8 {; v. Z5 q│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ |8 v7 j* Y: \  I% Q( n* e│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
. b3 ~& Z+ Q  i/ o│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, B2 Q& S" V1 p3 X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 j$ d& K9 z! M! Y' J+ m
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ z' m1 X0 c/ _! l+ [  x$ G│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 V7 d5 U7 P0 \/ N5 S6 i│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; {6 b2 ^) f! Q0 S; c' V│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 A4 C3 Y1 d5 j  K9 j* b
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- i6 b- \6 i* _# G4 i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │. Y0 c8 b  V6 a! k, ~- N' B2 z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 t9 a' v: l. L
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* T. T: F# C( V, B" w│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( f& O! W! {; V7 F
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) l8 ]7 ?$ v: G' g│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( _# B, K+ A+ y( w1 v" K; Z& y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ ^4 d+ M+ N. g  j3 P; n1 M5 O
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& @3 s3 _! ?4 p9 U1 q; m$ Z& S/ R2 H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% x$ n* t7 s/ X" T; A  j( Y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# l6 C* T6 u5 d6 h
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- X1 t  l3 {& y9 D, [
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
* R3 x& l3 J0 e* y6 i$ N# ^8 O│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) e" x8 m9 S$ c2 Z  V2 I9 ?│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 u/ F) F) Y- _9 C0 f2 w│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
3 L0 j" I  D; `/ @" b0 |, {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) W" T, \, F# v) h& ]% C" E5 v
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* g* _) Z( T  i, z" b9 v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, P& V8 k( q6 ^" d  J│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 s- t! q6 m4 V% R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* {0 {4 m, A$ i% ~9 C( M9 R# e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- n6 x% c+ ~" |/ F1 c+ n5 J! T# E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* m& }& k* B4 H  }$ C$ F5 I│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 H9 J, j3 r( t- Q( j9 _│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │) X" y4 [$ Z- q! z0 ?
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  L1 a, q# e: Z. T
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& I( p* Z: }8 t" A9 n, n
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 J, X# \* R, u& u& |: o5 R
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ Q* }8 L# e' z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
2 c5 E$ j4 E) R/ B3 A* A* L│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* T! l* _  b5 ^8 q8 ~! |; w│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, e1 I# p2 S6 j+ x
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 {9 H  ?, }6 |' D  S3 g
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* ?6 z1 S0 l9 j- A│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 {: ]2 r3 g# c; Y' O: z: D
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& n. S5 b9 w1 j5 n' K- [
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │$ L8 h. z" U1 O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
% @3 q: r! Q' o, |│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ c( {1 }( b& S; J' {& ^3 G: u' n0 u
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- a# k: b! b. }8 d2 m$ @: I│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" \/ D: k5 U* t9 s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 p. X+ I9 q# [1 g
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
0 \* f$ N% j9 E& H7 p  M) g8 f; Q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 J* K9 r3 N$ B+ N( d; o
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, U1 ]" {6 ]4 X# w
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: v# N" ?* a! T1 \8 q
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  ^" @1 l6 w$ e- B# H│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 C8 b4 Y6 J- P' ?* @. f. }) P│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
% }8 D3 P, ~, N1 L- F( V3 f│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, {9 }5 ~8 S% f' Q, r) i$ k$ r│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; f) K% |+ }5 c4 h└──┴─────┴─┴──┴──┴───┴───────────────┘
' F$ a  S3 o9 c# u' u
. @8 c: g) j+ E9 Y6 H6 a& h+ @; O1 _1 v; ?0 S
GigaChip (蓝版)2 F0 C/ w- `8 S! _% B" g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  e, w9 i% ^9 I# q3 l. R; t│编号│名称   │MB│攻击│属性│稀有度│说明             │+ T+ V4 _$ U% k5 d: u7 I  u, Z
├──┼─────┼─┼──┼──┼───┼───────────────┤) U/ x  K" F7 V0 a7 q+ _5 Y" ?
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │& F) I1 W$ J& c4 R" z+ f
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │/ B' Z$ f, r/ [% E1 p
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" Z$ K0 y+ B" T; h+ Y7 d4 l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# Q, h  n" N0 [( D│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% J+ K6 A+ o/ d) z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- y' a( E7 B: M$ w
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │; N' a3 i! x  M' ^
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │+ v" i) n  \' G& w$ }! S5 r
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
4 _/ u: |" W2 U& o( e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. v# E/ j& A" {4 k5 N6 R) `
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' S+ D8 Y$ J9 O! d. e* {
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! K5 E2 s7 N" ^5 G  |! t! G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
0 Y+ ~+ T2 v  t0 \- m5 h, X│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. E1 n0 F" s- t! c; g│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; i2 V, ?) h6 I+ g& Q- M; x
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ ], S8 D( b( ], l5 w
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% }0 C# n! M7 a( P/ P7 i│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 ?+ I" k5 g3 j% `! ?0 N
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
5 [- O; @& x; L2 l2 o│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 K* j: c2 \( V& `: g! r" F+ X└──┴─────┴─┴──┴──┴───┴───────────────┘( G8 B) }: v9 k9 O. V0 s: N% q

( _- @/ @# p; |- X) bGigaChip (白版)(只列出与蓝版不一样的Chips)
7 |# W5 v5 @" e7 [% k5 v1 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
& i: e1 S0 s! u/ K9 }│编号│名称   │MB│攻击│属性│稀有度│说明             │% o+ [- z. Z. _. }, J
├──┼─────┼─┼──┼──┼───┼───────────────┤
( O2 ]8 O& a6 M- v; Y9 p9 M│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& E) ?- M8 q6 w8 g5 y* N
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 G) ]  b. ]( V  w8 f& x7 c2 a, z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 L/ Y- E6 t" ~/ J. }│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 l2 X6 Y8 n$ e( U└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 f+ P) @7 s2 Y- aMegaman EXE 3 蓝+白 Standard 级别的 Chips:& K2 l" ~/ j9 k" J$ ?3 h1 ]+ U) X
6 o( p# t2 |! I
001002003004005006
# D1 b+ A5 s+ d( t0 c) G007008009010011012
( I/ }6 r/ j7 g- Y, W( Z013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 n; t. m" g: G  X: _% R- z8 _  }$ X. w. k* G, S
019020021022023024) }8 z; D+ B2 f
025026027028029030
9 U3 P' ?# C9 U; e031032033034035036
" _1 t5 O) I2 \! W4 I/ [7 M( w* r1 `& h
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* E- g; t6 \7 m' T: ^% G

2 E( t# R1 T" y4 Z037038039040041042
% ^# n9 `8 {+ \: ~7 @043044045046047048
* p+ J- h0 i: b! Z049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ x8 `" O6 M2 p7 W5 z

$ F! Z" ]3 s) w2 I: G* O% W055056057058059060' j1 ]. E1 X. r  a& m  H
061062063064065066) Z2 L: x$ |  N! d/ }( A
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 ^4 r  {& B* k" ~( ?" m# E) `3 L; k5 H( }. g( _0 i5 G$ G7 V
0730740750760770789 e& p6 T1 o( a% h6 \% J; m, T  k
079080081082083084! p: R) A5 v/ \
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ i9 r" i. G; a, {
' Z6 N6 e8 i+ ]4 {091092093094095096
' N: P; w/ Q! Y# _097098099100101102
. j6 M9 ?( q, x# S* X8 t103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 E; ?- D% m5 C& D8 Y0 Q" \- d' A+ {2 s
109110111112113114
# p$ ~. r0 V. w  j! H! e1 H7 c115116117118119120. y/ r3 _/ [7 Q! L
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 f8 _2 J2 n, X* j

. `0 q5 G) g, j$ G4 {# v, x: J1271281291301311321 r9 J$ W3 ~: O6 A6 ~  l  r
133134135136137138
- @8 w; a, {: N7 @/ p; u8 m3 y2 l139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' S6 L& m6 V8 [* p) d% U7 x* B- W8 Y& \/ J! ^4 N+ r, a* |
145146147148149150
6 Y% r, Y2 {7 E4 o$ X2 U1511521531541551567 L, J- c1 `8 z4 E' u, K* V' t( `
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, _9 v, \( H2 [
# l+ T' |9 K  U8 F5 E- S& v
163164165166167168$ n$ i2 H  t' e) k6 a
169170171172173174% K+ B; l  u( U/ ~9 ^* a4 g
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* m' |2 D7 |4 u: d. K

1 B0 M; \. R, E/ b$ O- r; R! Q181182183184185186
5 N+ x6 ^$ E* D4 _187188189190191192
! {/ r% y7 i1 `2 _: }( n1 @193194195196197198: V2 G/ k" |3 `9 y" e
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 x" q1 n! e1 W) F$ T

; L. r9 ~2 d  [& H! `  u0010020030040050069 e, d7 l5 C7 t8 y+ [. S
007008009010011012
/ f0 J; s. g/ q0 ]013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 f0 B( u, \, X. R  H9 x" |/ q" z

; K. A! c* u. D4 k5 N' i019020021022023024$ ^' z, i$ Y8 S3 C  \5 ]
025026027028029030- v' Z, v9 T' r8 Z( P5 T# H5 A" F
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% J3 k* z" P" F5 R- m2 o( |7 v  ^

; C+ A1 a2 E0 Q. q% O0 C' M037038039040041042- A8 A% h' ^: a9 b. b
043044045046047048% |2 c7 V; n3 L# ~0 T
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 {- C8 {  W6 l: l$ k
( w* ]! l. ^( ], V# o1 \
055056057058059060
+ B# f3 V% O$ w- r  h% Q! t8 U0610620630640650660 X0 d2 K. ]4 m0 P6 q! W' v+ Q
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ S- ?. A6 N6 e8 p" F. G# N
, b& m3 M/ D& X, s2 a! x073074075076077078
, D0 C! U8 C; }. R8 K  w079080081082083084
% E$ h; W3 ?. }! b# E" p5 b085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 l. ?+ i+ P+ ~, I4 }* m
' D( J$ L) H4 h7 V
001002003004005006
& p& o: O% }; r" ?007008009010011012
8 `! J) C3 B* p- ]% _013014015016017018
1 A1 l, |" b* [+ ^% _: a* Y$ d! Y019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-4-13 17:35 , Processed in 0.057260 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表