转载请不要删除以下信息,感谢您!
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8 `, ]3 K5 ~( e- M■● ■ NintendoWorld 站友xliz原创
" ?3 x4 x' z. J■ ●■ http://www.NewWise.com
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9 I4 `, F5 q. p 洛克人 EXE 3 Blue 卡片组合
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3 i1 s5 V- H8 @" U; S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! L, A# v! z( ^
大家要看日文版的P.A.或详细攻略,点击这里吧!- G( [+ Q4 G) k' @
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
1 [# t: X# T" C: Z
% n0 O7 T! g/ l' k3 E编号 名称0 l( O+ j5 W' D0 Q6 y
说明
" K+ V ~3 `4 l" Q Y2 r组合方法: V6 c, L6 ^5 ?. `$ R' |% r) V
---------------------------------
1 b- {! j/ X( h: I$ J01 Z-Connon 1% l, f. x( [- ^7 g9 X
Unlimited Cannon for 5 sec
: x( q$ x& I0 H: }1 N( E' ^4 `Cannon A+B+C. J, j5 T B3 J) u
Cannon B+C+D. d8 y& c4 r7 B0 C; s! Q& O
Cannon C+D+E2 N) V' ]; @7 `
! p3 l9 ~- i% u2 W# Y" s; {
02 Z-Connon 2
4 |$ s2 L; \9 ^5 OUnlimited HiCannon for 5 sec
, Q5 k# B( c; R- {7 rHiCannon H+I+J# g1 Y7 I$ a$ U# j
HiCannon I+J+K
9 C" D3 ]# |% AHiCannon J+K+L' w. q+ A: \, X8 F8 n" @
: Z x% Y* P$ o$ s! O! p8 V1 N03 Z-Connon 3: i: W( R9 M$ K8 r/ c
Unlimited MegaCannon for 5 sec
0 \5 X9 E7 Y6 z1 wM-Cannon O+P+Q( f' ~5 S! a6 C
M-Cannon P+Q+R0 `; j, ^" u" d6 Q! B h2 `7 o
M-Cannon Q+R+S
. {8 W# ]0 T# m* [" k* I+ u* G7 s% ^2 s( ~
04 Z-Punch6 ~! k( a( I3 w ]" X# w
Unlimited GutPunch for 5 sec
, T' D% ~& V& s' w4 }6 rGutPunch B+C+D
2 {1 Q3 x! D% F2 v- X* M0 TGutPunch C+D+E
; G$ m- z0 @- J- yGutPunch D+E+F
2 h# @2 z% j1 O- M, u. k4 O6 E; A+ h0 o
05 Z-Strght' t1 v% ~& w$ i/ [. P( |$ t0 d7 h
Unlimited GutStrgt for 5 sec% D; V) k; l! G- ]- Q
GutStrgt O+P+Q4 n |5 U0 r; B2 @5 Q: M
GutStrgt P+Q+R" j$ l; R; }9 u4 j& R) l$ i- w
GutStrgt Q+R+S, g" B! z9 N, H8 a
5 u( ^; _, w5 ]1 q2 N, D) p9 e06 Z-Impact
" S; G! n1 W1 U& SUnlimited GutImpct for 5 sec
7 V/ ~6 ]2 t: W3 V2 i, e: b7 bGutImpact G+H+I
2 S7 w' @" x) c7 \) rGutImpact H+I+J. p& u5 m* {1 l* ]% L* C3 H ?
GutImpact J+K+L
/ ~: M8 i: S' h- ^8 i7 V8 R! H# z( @/ _: E ?- @# {( w0 C
07 Z-Varibl3 W( Y1 F% K, V8 U( x+ ]8 [
Unlimited VarSword for 5 sec
" ]% p( X( ?8 B3 u( wVarSwrd B+C+D: D+ n. U3 A& ]" V/ r, i& a5 \& B/ J6 x
VarSwrd C+D+E
( B+ U) u: y; y, mVarSwrd D+E+F7 \7 Q2 D/ [ g. O) a+ X
# K) S, R7 V; {4 j0 L08 Z-Yoyo 1
& s/ S6 y9 F0 h' n/ _3 K* _, vUnlimited Yo-Yo for 5 sec+ ?2 Y0 I, K, }% d0 b+ {
Yo-Yo1 C+D+E
$ y7 E) U$ y5 W# D0 ]( nYo-Yo1 D+E+F
" g& t$ C( I, U$ Q* pYo-Yo1 E+F+G0 _; b) |# T- E9 I0 `2 G( ~
- q2 g* g- Q+ P9 g6 {$ b
09 Z-Yoyo 2$ L% F3 |( k2 C5 z/ n* F
Unlimited Yo-Yo2 for 5 sec$ [2 [ B% |" V0 w1 Y7 c
Yo-Yo2 H+I+J+ v" `/ J4 t, ^$ D% u. |
Yo-Yo2 I+J+K+ q3 I9 D- W3 H& I
Yo-Yo2 J+K+L: F& M3 E) C; s, m6 }
& ]# T3 R/ i/ [. `) ]: H10 Z-Yoyo 31 v: X* Z$ A* h5 T2 L
Unlimited Yo-Yo3 for 5 sec9 L/ K: x& [+ a, J: H8 G
Yo-Yo3 M+N+O
3 Z0 L5 J( ?7 V! a% F7 NYo-Yo3 N+O+P
0 V) d5 i$ S$ S7 k0 J& n; k! ?3 kYo-Yo3 O+P+Q
7 f+ T. ?6 d! x0 V8 l
5 f% h0 p5 F, L0 a# E7 T- N11 Z-Step 1
# g7 Q5 f# G* L4 C9 RUnlimited StepSwrd for 5 sec
& x @* x0 S; B @% ]+ G! eStepSwrd L+M+N
! T9 {2 a% q9 o& |4 i8 W. dStepSwrd M+N+O: v, u) {1 w: M& h
StepSwrd N+O+P1 K- P" S F/ f
y" N1 y+ D' i( k) U5 D" F" I5 w
12 Z-Step 2
2 z7 G* S$ t$ u1 w$ IUnlimited StepCros for 5 sec8 e9 ?, m1 F! w+ B
StepCros P+Q+R
; \/ v; a6 h( L6 W9 xStepCros Q+R+S3 l1 j4 H$ N/ ^+ Q
StepCros R+S+T, w1 v( f2 V. `) [) l$ r' E, Q
( q( z7 z! Q7 q2 Y8 \
13 BubSprd) ?' b, {. D. z
Attks w/ spreading bubbles!# C& N7 Q! f* e2 D9 I8 O% `- `+ C K9 R5 \
Bubbler C+D+E" q0 x3 Q$ h2 Y/ X' _9 z! Q
Bub-V D+E+F
% R. y0 ]+ t8 d5 DBublSide E+F+G1 u% ]4 E) i- E0 w$ h( X
Bubbler E + Bub-V E + BublSide E6 D* f- a8 x7 F7 z
( j m4 a3 L) m8 f3 U# ~14 HeatSprd- Z3 L1 S. S3 x; ~. u! [3 }
Attks w/ spreading fireball!4 k' N: K% e I% I5 y- {0 F5 i
HeatShot H+I+J
0 _5 l p& c) y/ m- g O; @) KHeat-V I+J+K
* f! X$ P [: y4 S& rHeatSide J+K+L2 X8 v! n" o) D9 e) |6 A
HeatShot J + Heat-V J + HeatSide J
* C% Q8 h, l$ E/ Y( c5 i2 i: K2 J% }+ Y+ C% k4 V/ u; G
15 H-Burst" E6 p: a5 x7 V4 i2 V# p( X
Creates a giant explosion
1 Z! ~9 b8 X! X& u2 {5 J1 aSpreader M+N+O9 R3 _5 ~1 Y* E4 E
Spreader N+O+P% U! s: K% d' ^+ {
Spreader O+P+Q+ `( |) z) J6 H, h
. i+ w7 C1 N. ^16 LifeSwrd! \ R6 r- {. y7 n+ B7 {" L
Swings a huge 2×3 sword!. }0 D* P( T6 b/ w5 [
Sword E + WideSwrd E + LongSwrd E
0 q" L5 L' ]; U8 ^- C oSword L + WideSwrd L + LongSwrd L
( y7 r# y5 x: {9 O4 }Sword Y + WideSwrd Y + LongSwrd Y
, T- [; V' M5 M" G( ~; _
* z0 @% _3 T, Z+ D+ Y3 u) Q17 ElemSwrd0 I) o- j: q5 r5 H- z- J1 Q
Wide swrd contains 4 elemnts9 s& S1 N; H" S5 B4 F7 Z o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, y! |8 T O/ H4 u! H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 F- V" z% ~2 [& n. c% x) Y; r
: a3 H$ b5 R4 \18 EvilCut
: o1 k# E' T" z" gStep up 2 & make 4 atacks& V& a& @8 I8 U. C1 y* X) ~
StepSwrd P + HeroSwrd P + StepCros P
. Q2 g+ F3 j1 L% W
" A! _5 r4 [5 {: f( o6 k19 HyperRat
' |6 b6 d' ? l6 D# KA giant Ratton charges!
" v& F5 c. B# w" qRatton1 A + Ratton2 A + Ratton3 A' X( x0 X& `7 R) V! V" L3 K
Ratton1 C + Ratton2 C + Ratton3 C! V/ W1 p8 X* {" p: r7 h$ B, z' V( I
Ratton1 F + Ratton2 F + Ratton3 F- J; v/ y8 z x R
5 H# p8 O+ I0 d$ f' S. E: g6 L20 TimeBom +
1 }7 V/ y5 D+ O/ N! r; V; ]Sets Time Bomb in enmy area( C! p) ]+ u, ?( ]/ R- h9 @
TimeBomb J+K+L7 R, y5 r! V3 D" Y4 b, A/ ]8 v
TimeBomb K+L+M. G) d, z3 h0 Z1 y+ R! e! c
TimeBomb L+M+N! q, e- H% r/ g; a W6 Y
" m% J! O% a7 D/ {, H! e8 [2 D3 }21 GelRain J: M- P# r U+ v- V6 \
Gel steals squares5 [, a! K' y$ W3 t. T+ V0 M
MetaGel1 B+C+D" G8 R T/ o K1 ]
MetaGel2 E+F+G' b2 @, R8 U' W7 L( W
MetaGel3 S+T+U
6 T" L4 c. m7 n" O9 |$ A4 G/ _( N
. X3 s( B5 r7 s4 V" Y& c4 z22 EverCrse
' p. s7 S& i' [1 R" oShield chases enemies
9 Y5 z7 N% J+ D3 dCrsShld1 C + CrsShld2 C + CrsShld3 C, ^1 n7 y8 f4 S8 \4 I/ F3 {/ M
CrsShld1 L + CrsShld2 L + CrsShld3 L
) b! {+ U& _) Y& x6 P7 u* I- H" c( z* L( V4 f. D+ Y
23 MomQuake
# J3 S7 t! z0 F2 J( x. NAwakens Mother Earth!
" @' _% j G) u% L! `1 A4 QRockCube * + RockCube * + GodStone S
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5 C$ w( L1 O6 H' X- M2 O- d J24 PoisPhar5 E- Q. g' z# V4 [
Pharaoh generates poison, u% A, s8 T& V. B, w p
PoisMask A + PoisFace A + Anubis A+ v5 ~ |2 R' g; f# b3 m
( [8 d2 i8 ~1 h; \, Z9 z5 m25 BodyGrd
" v% E% R. o& KBodyguard takes out enemies
5 g; H* R! H$ S$ L: tAntiDmg M + AntiNavi M + Muramasa M, j1 K. x- C' C1 ~7 j" a4 {
1 V9 _( k5 O6 b; n% o9 c+ x
26 500Barr0 G8 X8 K2 ^5 }/ t! U
Barrier absorbs 500HP dmg* v, R2 P) P# I" F3 r) l
Barrier E + Barr100 E + Barr200 E1 B. w8 {1 h3 ?# t/ Z F
Barrier R + Barr100 R + Barr200 R U% J E/ D; h
, n; r5 ^1 s- T0 ~
27 BigHeart: {6 c5 ~4 J: Q7 c
Attacks, then heals HP!
- v" \% Q- R" v+ ?$ R; q2 vHolyPanl R + Recov300 R + Roll R$ U0 a* f: Z8 Y
HolyPanl R + Recov300 R + RollV2 R3 x. R4 x0 C; W
HolyPanl R + Recov300 R + RollV3 R
g: Q7 _$ B( {' r8 r, e$ w7 ~8 u
28 GtsShoot
* v, t0 m1 J$ P6 J% c# IGutsMan throws MegaMan!' D# Z/ P0 n) r" F# G: G
Guard * + DashAtk G + GutsMan G0 ~8 o) B& @* v- u# k$ y5 t
Guard * + DashAtk G + GutsMan2 G5 C7 }3 v, ^: q% r0 `- r( k
Guard * + DashAtk G + GutsMan3 G
8 k$ ]- ~9 t( W. |+ o1 bGuard * + DashAtk G + GutsMan4 G
4 u$ u$ f5 q* b$ b
$ @; g) f7 ~. @4 s/ n29 DeuxHero
6 ?" P1 @# g+ m% b+ o% c/ P( {MegaMan & ProtoMan team up!% j/ z) ~1 Y) V: g F
CustSwrd B + VarSwrd B + ProtoMan B% y+ f# X2 s3 g* w
CustSwrd B + VarSwrd B + ProtoMn2 B% s% z- u& P: F& X2 J$ I
CustSwrd B + VarSwrd B + ProtoMn3 B. z# f; B! E* D2 c$ ]0 }# u
CustSwrd B + VarSwrd B + ProtoMn4 B* F5 _+ e9 W0 o; W4 H9 d
% n1 A* k. W, W: G3 J
30 2xHero; s$ ?# q" U: d- n& f" C1 j: F# l
MegaMan & ProtoMan Dual atk
1 B. P: C& M) L, _, q! @% o8 ~ tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: o4 d9 l4 \- nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 d2 p9 n. w: }' RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 w; F: j; U. q" o! s; L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B M$ \$ k$ b6 _
: C+ i6 y# _0 ]2 e& q
31 PrixPowr8 p& w& f: H. v& R% D: q5 x
3 Navis attack at once!
& `' Q% w1 a$ `/ [* _% @Team1 * + Team2 * + KingMan5 K: e3 S& Z3 k/ V2 v! x; a3 q
Team1 * + Team2 * + MistMan5 M
3 n$ k' U+ @- O1 `Team1 * + Team2 * + BowlMan5 B: r7 W" g6 E, x: M/ m y
$ \8 c* ?" w" t* N+ \; w8 a k" n32 MstrStyl
/ Y3 N- N* f$ K) ~/ TMegaMan unleashes his power
% o% r$ o5 X8 b9 s& ISalamndr * + Fountain * + Bolt * + GaiaBlad *
" V* Y8 D+ T" t' Y( o
7 W+ `0 r. L2 e& c2 Q# }) Q- VStdrdChip (Part 1), l) D+ X' x2 S: o1 n5 l
┌──┬────┬─┬──┬──┬───┬───────────────┐, M- V' b: H3 j0 F3 l% w3 h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
e! f" X, {. Z. p1 V: l├──┼────┼─┼──┼──┼───┼───────────────┤
+ c9 r5 z9 l8 |; o; Q5 d7 d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' ]% \" Q+ W/ m, |" f+ z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* D, y7 P; l+ _- x" j9 c f│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
4 b0 g$ {3 u' H# z" ] b: t- n! U│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' ?7 o0 F7 E0 l$ N7 f
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 q& Z! k! p; n' Q% r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ a: J6 c$ M4 o' q7 D│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& @8 x+ C/ q# p* V
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; r. c8 @3 }( @. h7 f
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% F9 |) W$ j# E. I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: J" e# S. q1 Y6 h9 ?$ k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │/ Q; @* h7 c0 O5 z6 w* z. n2 m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ w3 P7 L$ D8 C* }/ ^4 ^% i│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) k, X$ ~ S" O; q│14 │Spreader│16│30 │ │** │Creates a large explosion │' [( N) m3 Z L
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 ]5 i: Z7 n6 O5 x│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 J: @, I2 }$ _! n- d│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 j% ?8 E& D' L* [ M
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │* B2 d- O5 A# @% o7 r4 |, g: P( L. p' N
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 X3 I* ?0 Q1 F4 T) M
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │8 M/ b4 s' u0 ~7 q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │$ ^# \% I& t( {& T
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 B- A; J4 K( @! Z
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, E- q. z- ]9 s; D G
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │' Z, q) p' c' Q9 C) E+ [# c
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 n" L; F: `8 d$ J/ P) Q* V
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& m5 u2 I( r1 u$ @% J4 ?2 g! o3 j; J│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 X! `8 D4 A& R: s& o+ r; l0 B│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
G+ e' T- e! s2 K6 X│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# a u# e9 B' ]* t. X9 `, h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 ]/ p3 k) o9 w# O; l│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% j2 `2 u' V+ K5 x) e$ j' D│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 G, M, k) r0 ~) m+ C│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 Y) O" z \; A. R" q% e& X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 ^% N) J: U2 D! Y, A│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 x8 _: K% v1 W8 d: ?, C. c4 \; O) l& m│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' B& `5 c) W, x5 P9 f% S% g$ T$ w│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: y: f3 R c. P; z6 S' U7 P, z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% w, _9 `4 u- d
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) S0 Q0 y0 T2 Q5 n3 i: D; V3 G) ?
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: `: F) K) w- U- z7 h9 @
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 r( g a" u" w0 Z
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; @1 f& ?+ b( i$ d
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 c8 a" H. H Q$ R: q- G5 Q6 Q│44 │ShockWav│10│60 │ │* │Shock through enemies │$ R! p8 }! t+ q+ E2 X D3 ?) Z7 `
│45 │SonicWav│26│80 │ │** │Shock through enemies │
' n3 @, S6 \# W( D( _0 K% i│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 T. K8 [" p" U│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* @6 V8 N3 `0 G& c. _│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
{2 V# o7 C, e) B0 s9 _5 H│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* H1 l4 f* C+ e+ W, D1 b: q$ s│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 F- |$ ?$ C/ S) j, o│51 │DashAtk │11│90 │ │* │Dash through enemies! │! w& g* a [: y$ L" R0 E p
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 L# }+ a5 X3 p2 } ^5 v1 s6 O│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% v U q3 X |' v& e: S
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │6 @4 m2 C+ ?: L) C' |! V& ?
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 a3 p0 B# p/ R- U( X* v" L& o/ r│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" P) c8 _% L9 ]) U0 u# o│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 V- p1 d4 R( s0 ]1 i& d% J5 y- b' d
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. t2 p8 {: ^" [9 j! R D8 |9 a
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* D1 d& x+ x: G1 e
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 \' R% H7 p/ Z; E- [. e6 y& {" o3 d% `
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 h2 j4 C4 ]! d# t/ L│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- _* T; j D5 f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ S1 m; K6 B' k2 n, @* h) `( N│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 p$ u3 h/ `8 T$ @' W9 l3 ~
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
$ A u8 a- C3 m s! q6 S│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 a0 |% z" q" O: R; H7 Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, J* {- F! Q9 c1 k* {5 b/ M- l│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 c u1 ]. X" Q/ z6 }) w
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. g2 l4 C$ m# x% C7 l; q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 p7 S5 G$ z6 o- i# N' I X- |│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& a( Q& H( L; R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 C1 W& Q+ r4 Z4 h! g# J+ q0 ^│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 T( ~$ Z) G& r/ w* X│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# D3 B! g$ S3 i│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 z1 V: l' y9 n, d│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 M% X; {8 g$ l0 X3 o│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 @+ w8 c& k- L& Q3 }& r
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, K, h7 X; A' E( ~0 i2 y│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 Z9 o0 J# M$ O& y7 a+ z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* O4 O" X3 x% I' u
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
9 l1 P U6 F0 m* q2 A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ \5 t; K/ v ^+ p; W% t
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* z7 n d$ x- U% p4 r
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ o. [" S! ]* D$ P& e│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
+ K; a# R6 H# X1 r/ c2 l. f0 E│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
. s3 p/ s* j6 b$ c│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. _% v b" [8 E& B& Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 J- H8 l# |5 h│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 @. m) _: d) [/ M K: [. p% p│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# y, m P. _. H8 Z# T4 V* ~+ u: ]& t│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 L8 S3 z a* D, d
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! _6 G( y4 D* _& n* R* q0 r1 o6 b0 \│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 ?" e% \8 L; h" M# z6 J4 ^/ y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; b5 J6 q/ \% `- Y- U- d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( J( J- d! T1 p" t* t8 m
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 g% V+ D3 f: ^( D+ t" i y│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
! c4 p3 q2 R! W8 q1 R+ {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ K2 B) P5 m8 t2 v7 [│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. F3 ?! R+ a5 _) x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ {2 {7 x- R0 y1 c# Z( _3 N- n! E
└──┴────┴─┴──┴──┴───┴───────────────┘
/ X# J: y ?' h9 J7 M/ d" @( A/ ^0 ?: S( A9 [4 C7 N, D; o
StdrdChip (Part 2)
/ T) v: I& V1 g; F1 s. W┌──┬────┬─┬──┬──┬───┬───────────────┐& O# M5 Y; B- B g; b) L8 i' T# ~; P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 p# }$ V7 d K; {7 J├──┼────┼─┼──┼──┼───┼───────────────┤
2 ]! P* J3 j" E0 G6 {- ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ {8 j- g8 E1 ~4 h, q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 ?' \1 J3 p5 Y) f
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ D; ]2 n) l- N3 d: { d
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 w5 }1 T5 w0 l4 k0 [
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" N) z" {7 N. E: Y% v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* |& ?% \2 R/ _8 g; a) Y/ Y7 Q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) p2 P7 V0 ^6 N6 }! ^/ ]( n│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. g$ ^8 S( E4 g/ `7 d1 g2 H- y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- r' V+ i3 s. I9 z- H: G│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' W2 [; `. K! C6 K│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 m( V7 v: ^3 L# S│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( M* j+ y9 S2 ` ]│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 z' n# }$ U4 r│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% b* b0 `5 [- p5 {6 Z: R
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; n. R1 s* \, T1 \│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
B1 g; T, [3 Y$ q( m2 S6 n+ ~│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │6 M( Q1 Z P* @# m; a
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ Y% Y. G# a; `
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │/ p0 g0 i( Z% q( c5 m7 \1 W
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
$ D7 ?$ A8 S% S8 N│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& v# O0 Q5 y* {: N6 \│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- ^3 j% Z# x3 e0 ^2 e/ g│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
Y% b* O6 L3 B3 @│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( M1 ^6 L4 f; Y* Y4 j' l
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- j0 _9 N& O+ J D+ V6 t│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# N4 d9 @: T& d2 s
│126 │Rook │30│ │ │*** │Protects you from attacks │# U0 j* g1 j ?- R; W ]8 P+ S
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ z) q' f9 k5 R n2 |& K
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ @ A* \& c1 _* j" @" z4 t, ]
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 A% W9 e: P: H6 ]
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 B% v: i2 c2 w: e2 H: P3 X% {- Q8 T3 y( B
│131 │Lance │46│130 │Wood│*** │Lances through back line │( q! ^$ f3 i' [ `& k
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │3 n& q1 Z4 D! k) t6 t
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ }, i0 L6 d# e2 H│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" ~/ I' {7 F; V! |" R- O
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 n ]( K Z6 T" Q2 r, n
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 c2 a+ R2 o4 u+ q8 G│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: B" X7 x# _8 L. c$ e6 `6 C) V: g5 T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ F, e& Z9 l8 K$ { ]0 X│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ F! F0 t8 t8 n% J6 t4 i: B7 x
│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 p f0 {( B9 U% ]3 d: Y2 T
│141 │Prism │60│ │ │*** │Prism fires randomly │; [! A9 I& R0 i/ N9 i& @
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) V# }. g2 c; o9 S6 X3 q│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 M" s. G3 o& ?' e. \9 T- b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │9 r: h# {" f; i
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │& q' z6 h, d! v" |: J0 p
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │" b- \# i# b9 u5 G
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) n) ]% w0 Q, y, N8 }│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( {! M. k+ a4 M8 K│149 │Recov50 │14│ │ │** │Recovers 50HP │, f+ M& Y( u6 y4 w. @+ V1 b( b, {
│150 │Recov80 │20│ │ │** │Recovers 80HP │
% J" x* Q. y% x- v+ \, G' r│151 │Recov120│35│ │ │*** │Recovers 120HP │: T. R; z. u' F! j
│152 │Recov150│50│ │ │*** │Recovers 150HP │
* }0 {/ ^0 K% _# Z! v│153 │Recov200│65│ │ │**** │Recovers 200HP │9 w9 W9 W) K m# i# [% U3 b
│154 │Recov300│80│ │ │**** │Recovers 300HP │
" m- |4 ?: ~& j│155 │Repair │8 │ │ │* │Fix your area's panels │# H. O8 H; R) Q+ [4 z& M
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 S$ V" y3 C) D. Q$ Z4 l
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
! Y- h$ g( z- b7 W0 P│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 W: J6 c& W5 b) H+ \│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& F5 q! s& r2 X5 f│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: B* K/ W e2 i$ p│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ b8 L, J Y; q# g- ]7 t
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- b9 P9 A; m4 ]) A8 n( P% a
│163 │Invis │11│ │ │*** │Invisible for a while │
s- d* h8 Y# B# c5 s0 H! W6 X│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. q( u) |: @) b @7 B
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: Z% w* Z' ~' G$ o│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │7 B% F" y0 w- B# n$ L ~
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) W/ b" [7 f4 H" n
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" K1 ]6 }6 U: O
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. Z8 R0 k1 C' w3 }- ~* ?│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │" q# x3 E* ^1 o0 [) _5 e( F8 @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ f/ P4 i: Z/ ]- \& ^│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# d7 N8 ?3 p, o9 \5 u4 e/ M│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 M- ~: j3 A! `0 a1 O│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- g( e! m) J6 Y# y│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 O, J6 Y. J' s4 @- S; j8 y& d│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │7 t1 n! Y2 `- f: P6 {
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 o/ D* ]1 ~, E
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# O% Y" K! P% M- k) V
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 D, L+ w: p6 N X/ U, ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& B! ?2 ^4 O9 z+ V; F& J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 a& I$ k8 z+ c7 ~, t# `- K" o│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 m/ A, N3 i# b P) e
│183 │Hole │55│ │ │**** │Open hole to dark world │
' ^7 d( ^2 ~+ ]& n! g9 g│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ p+ ~* I. J8 O r: b' f) \│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# z% Q9 m: q, `: h; N
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ [4 h, \# m' ~5 `$ u4 C' E* T│187 │GrassStg│10│ │ │*** │Changes all panls to grass │% p/ i2 M1 A& s& `; i& a4 {
│188 │SandStge│18│ │ │*** │Changes all panls to sand │( r) ]/ h9 h9 e% d; x
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 d3 e: ?$ c/ h! W* u
│190 │Snctuary│54│ │ │**** │Change own panls to holy │% o( Q# }5 f$ c4 i4 L# i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ Q w. T1 u7 o$ @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% S! S4 b2 U' u3 m3 [% _+ c│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 [- }! ^4 s5 q1 T1 _/ C( o% U4 l
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( ~& X4 k6 G! R5 T4 O8 j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) q9 M3 Z" Y! ^3 {2 K v' g: x
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ X; z" t3 }5 E9 z X2 N
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: Y! w: g" z. v* r3 m
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, V; i- _' |7 S; W( w│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! U4 {5 ~1 S# k& K @! C│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 h3 [' q; H& W" g: r* X
└──┴────┴─┴──┴──┴───┴───────────────┘
Y3 k( a: j9 t& W5 i$ }6 R, U" W% j/ s5 O/ R
" \4 E# B/ W$ N5 a
Mega Chip
( j) t4 }( _8 x7 P' y! ]1 a┌──┬─────┬─┬──┬──┬───┬───────────────┐
; X) n2 \3 ^3 @! w: P) e│编号│名称 │MB│攻击│属性│稀有度│说明 │, \8 M6 ~% k# {8 _" [* `
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 d" v4 P# A! a k, G0 c( M) c│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' q9 E- P0 t7 F& D* R+ T# N7 |│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: o7 \, f8 F6 K( m
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
6 R0 Y7 Z9 s: o) L g7 Z( G! ~│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. p! H0 u" a5 H }5 m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) h: r/ f9 ?; W* d2 G/ {
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ ?0 U! r, m# X│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& l* Y# X3 Q0 J2 u0 m% A% _
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 H. }' R; w7 |% O( K│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- P: s$ W. e" A2 S$ ?
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, X1 `7 x1 h9 V: J
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 u# w/ i. b) ~+ ?2 Y9 w; d│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: H! z1 X' {* v+ Q/ ]+ X1 P│13 │Guardian │82│ │ │***** │Statue punishes when hit │& j5 B, ?/ O M' k0 G
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( G) a* a* @' W4 D9 L$ |│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 a6 a3 M2 m. j
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 @6 C/ L2 D& [8 H. Q│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 I* y- d4 J* o! U3 J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 H \; ~/ `, H- M│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* a5 {) C0 x% Y9 ^. M% ~0 f; D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ f% m: k* z% r; O8 k) o1 k
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 `. ?+ n4 T9 N3 Y n
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 ]! ^" D; X' ~. \
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& R' T7 H6 F5 z) ]
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 v6 G4 M: x9 c0 O9 V6 t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" _! _! Z) U( w: G3 ^0 M% a
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ _3 P2 o% Y, S: e9 y) L0 o4 k# Q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# m$ l- ?$ y0 {7 |, g│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 g& p- |9 X. K│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% u$ r% j: p5 z' Y8 C
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; F8 l9 G9 i( @, G
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 }; z7 r' Q" B |+ R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 n5 z' ^( K' O. M│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. n) p8 V3 j- Y4 ]
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" {" O2 L# X# b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
; x z+ [: q! i% P) }/ S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, c" s B& i4 |; [: f- H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. V6 R. g6 S+ J+ S│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! z7 K/ l: ~& A! T5 p: i│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: {2 b5 {. ~- g
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) F0 j5 u- D$ {! D' Q2 k
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- E p; P. r" U7 B4 U" i
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ a* ^5 n/ K/ q/ Y6 z+ w* X, D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 I. G, }: z+ {" w; `" B1 [7 n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; l3 Y. j4 {5 H( Z' S2 i" J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! N2 L4 B6 }0 [" y" ]│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 c2 ^% l: [( F+ O, [* X│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: t6 Y# {) X" a: s5 t
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
% u" D7 U, k( `% `. R9 b, I; b│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 n" p+ o' o9 {│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% u% _8 z0 R5 U" ?4 h2 I! A( [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( `& _3 n' u9 h( @4 M% S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" [8 q I* B: h│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 j6 ]- S; d" T6 D+ b9 B- n: u
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% z# _+ D4 y- P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
( \; p `) I/ c( w1 M│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │! B. A" B5 }4 ^6 l7 P: b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ h k/ {$ {7 A7 e! @" k% D, ?
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
~1 b/ M. _- L+ S│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 y* `# m0 M, e* F/ Y│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 S9 W5 Z* U1 l; N1 x% @│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 a2 z8 n! O8 {3 A3 t
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" \, T2 v& w4 @/ D- s│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
i' @+ C( \1 |% O# Z- Z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 _. ], K$ J* d. u6 k
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 H6 A+ d6 O2 e+ v0 H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% M I% h# w z4 r. I
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 ?( K F5 G) j6 d6 T2 \
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. s. i" y c* P# C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 I* Z5 n; S+ a! j0 J) b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. F' |+ Q& t: h$ s7 O: y$ l: [
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) ^/ c9 a" K0 N. z0 p
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │& L+ l, i) g+ M( s. K
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 T2 C- S h$ H$ x1 i# k8 _│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: d1 P( G' N |1 L# |8 i- K% G& r
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 Y- g, J7 d( `- H# c
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ `$ y) z# g7 @6 D3 @
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# u6 r# F0 D8 \- H+ a. a; v│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- q& i; y- z4 t6 Q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- h+ R+ Y8 F6 \8 ]8 l& [! x│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' h$ b; C& f# ~2 k' D5 q* G$ b│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) x2 ^0 |: l/ u- j, |$ s* q$ T
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
C) m/ w" A3 T1 }# Y& v1 k│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ Y4 ? }' u. o8 k. Q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; l2 C5 J. x0 ^- }% R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │, Z; d: n% v( N. c# U! ~
└──┴─────┴─┴──┴──┴───┴───────────────┘9 N- L4 a( s# d' @7 w
; I" o6 K* l+ U, j! c9 e$ _
0 z! j. ^, k* S5 M3 N/ ^GigaChip (蓝版)( d( Q" `2 Q2 p, p0 x" K5 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐( V' _9 A# v" R8 V" |
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 v; Y9 K, m" |' J1 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
. `/ u/ r7 |7 s; ?; `$ H+ c│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 O! P9 ?' g4 S6 q' d) Q% X│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 C9 E! q0 u: }3 z/ H3 I. w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │# O0 i$ Z# R# s; n) q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
0 G' ^2 ^- s. D$ i/ H$ x│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, }2 e, }( m% Z7 Y7 i f5 P
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 L6 d7 ?# c$ c( H7 o- u│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
7 V2 @) F$ v, k: _: t/ W( B│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! |/ d9 G$ f$ o4 X# z/ ?% S
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( C! Z/ r( q( f) f: q7 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 N3 r+ v5 e4 i4 |# c
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: J3 ^$ X5 i2 c+ ^! }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 G3 U7 c7 Q2 c% x- K* ^* t% S2 w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! n, j4 f+ M( t* D! r: T
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
B3 Z+ G& L5 a" G+ S: ~4 q9 z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 Z6 {7 Z$ q3 a! k6 B│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │) e: Z1 N9 M0 ?- t
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ m& Y7 D0 r$ A8 a6 x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- s5 h8 t Z, S│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 }' d( I9 v7 t z3 c1 x3 S│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 V# f* d9 ?. k9 f└──┴─────┴─┴──┴──┴───┴───────────────┘5 Z" j1 k. c. f8 b
% U( }/ Q7 [ M7 P T$ y
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 U# W! P0 X/ I7 e┌──┬─────┬─┬──┬──┬───┬───────────────┐( w0 @- _6 w4 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ I# {0 p' Y9 p0 j/ G* Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
: \8 P( n: f0 N" g: [1 Z, `# ^│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 T, J. J% |3 U# C2 \│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! ]3 U/ ?- S. A! r7 h│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 [& n2 @& d) ]; }! d) B W9 i& O│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 a" i3 G1 ~* Z! |- W
└──┴─────┴─┴──┴──┴───┴───────────────┘ |