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■● ■ NintendoWorld 站友xliz原创
% c* j$ s9 t3 l' |8 l6 T■ ●■ http://www.NewWise.com + i# R0 m# [6 o$ ~' V
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 k7 d4 L, `7 }" v& o
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洛克人 EXE 3 Blue 卡片组合
: v6 S5 t* W. q' V( B3 ]5 u7 y. k5 h( ~/ K
* X! \; }! h# |" n6 O英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% N5 M9 U7 }! U S; ^: d
大家要看日文版的P.A.或详细攻略,点击这里吧!2 I: `6 G7 e3 `5 I* O
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) u1 P. P& h. G
" x+ [( Z6 Y0 x, Q以下内容格式如下:) S7 O( }: }% O
+ @9 L: ?3 ]. R& G& M编号 名称
- _/ e: I; K- _2 B说明
1 e. F5 Q9 ~; Z, {# p0 X2 T) R组合方法* ^; Y1 {. h* n B9 D/ M
---------------------------------
7 R! D9 }9 F7 [. |- U9 i01 Z-Connon 1
* W ~: K8 g7 M$ T3 E0 KUnlimited Cannon for 5 sec. F9 [% {3 R+ Q$ j
Cannon A+B+C' c! I0 T" g. `2 v; {9 W. [
Cannon B+C+D
! i V, x$ `6 c! T3 U" wCannon C+D+E
; ~# \, |( s; P+ q# }; Q0 u
" a- o1 U+ B7 _; I02 Z-Connon 2
. ^4 {0 r) I. D" dUnlimited HiCannon for 5 sec
3 m2 Q* M7 l' P( lHiCannon H+I+J
6 i) I6 n& h7 c3 qHiCannon I+J+K4 h2 |$ Z5 N1 G- ?& R
HiCannon J+K+L
1 W+ P U9 G+ l7 T* d( O2 b' F9 n: _* X5 D& H
03 Z-Connon 31 ^2 c+ `' B# |/ m( N: H% c7 K( b
Unlimited MegaCannon for 5 sec
6 v2 A7 r# [3 T2 a) n6 yM-Cannon O+P+Q
% A, U2 @) a; z4 v! DM-Cannon P+Q+R4 U2 D8 l! _; k% W/ y7 Z3 c
M-Cannon Q+R+S
P: r$ ]# p. n1 k) |3 q! e+ P2 L- c
04 Z-Punch/ y, E5 X6 v+ {; x+ n
Unlimited GutPunch for 5 sec
3 q+ m" F0 j* {4 d% A# L. h( MGutPunch B+C+D
. e) w! \/ J. T& l- [' _6 _GutPunch C+D+E2 q" R5 h+ l9 v0 ^" n
GutPunch D+E+F
2 u" b4 \1 v7 P5 }' w$ B4 c8 V: q+ R! M4 T' Y' c- o( f( w( B
05 Z-Strght
/ N6 M4 l7 W' n2 l. wUnlimited GutStrgt for 5 sec
1 Y5 R& R! }% @/ JGutStrgt O+P+Q
6 ^% D( p( y7 K4 a7 c5 b1 m3 ~GutStrgt P+Q+R
& ^: v+ X0 F/ d q* S; cGutStrgt Q+R+S: {! Q @- \" ~, N: q
4 r# l* o- E2 @3 Q# B' T06 Z-Impact
5 I" R/ k o B4 m5 Y4 x# W- r! F4 xUnlimited GutImpct for 5 sec
! w* y" `. I9 @5 d5 bGutImpact G+H+I
. h) n+ g$ p6 [. l9 ]* S+ }. Q5 i& |GutImpact H+I+J
; `5 {5 m4 m/ q4 s z6 mGutImpact J+K+L! Z' `8 P9 p2 \
6 Q( z8 Z& `; Z/ F
07 Z-Varibl5 k( m: z w0 L% w4 I* N! D7 C8 {
Unlimited VarSword for 5 sec/ { m, b1 C0 N- b" e/ L( x* q
VarSwrd B+C+D
1 g9 F2 c5 e* k; U* ?VarSwrd C+D+E3 |# a7 v2 w* u N- {
VarSwrd D+E+F
. s4 R- q' i' A5 O j, q' i; z( Q) ~ E' R. L
08 Z-Yoyo 1
7 i& Y5 w" ]8 KUnlimited Yo-Yo for 5 sec3 o7 t2 r4 L% ]# G+ o5 t. I2 z
Yo-Yo1 C+D+E
# q: C+ A3 L' R2 F6 TYo-Yo1 D+E+F
( D- H+ z7 K9 [; o" y9 w- N9 FYo-Yo1 E+F+G
% b3 \- j5 J& R) U. d. G4 H7 l* u& N9 r- r
09 Z-Yoyo 2
' T( V& F) U) _4 _1 Z7 BUnlimited Yo-Yo2 for 5 sec
) A7 b2 j8 w& h+ \; f! j7 UYo-Yo2 H+I+J8 o+ V4 g; O/ r- |& f
Yo-Yo2 I+J+K
7 a2 K$ j* y( [7 r2 |5 YYo-Yo2 J+K+L+ R6 U% d* d: ^9 h' e
/ W' c% e Z" n& M b9 r6 I9 G10 Z-Yoyo 3
8 ~+ I) N; G" ]% h% F6 OUnlimited Yo-Yo3 for 5 sec8 ^6 e1 [; I8 [7 b) s0 E0 K9 \
Yo-Yo3 M+N+O
- o3 B9 R5 w5 Y7 ]Yo-Yo3 N+O+P4 A$ d/ r8 d; V. Y) d; C* h
Yo-Yo3 O+P+Q5 z7 L4 e1 j. J" @) v
6 [: i; m/ Y7 E7 k" w11 Z-Step 12 K2 Q ~- r; k1 ]7 r" w1 G
Unlimited StepSwrd for 5 sec1 K. \. G' r% d; ~7 H
StepSwrd L+M+N
5 k, H( H1 J! S EStepSwrd M+N+O9 R8 X- k9 l7 w8 `! f
StepSwrd N+O+P
2 |1 j: T4 \. U. E+ M1 j& g' p( U J9 U' t
12 Z-Step 2
. V" B. m2 u6 Y: LUnlimited StepCros for 5 sec
0 e8 B5 [/ a- BStepCros P+Q+R' j0 o7 S/ P( q
StepCros Q+R+S. P, X; Q k3 Y3 _' {; ^3 u
StepCros R+S+T% b) J; A2 i' g3 ]; b" h
8 `3 _0 y( V( Z) p
13 BubSprd s! j) r( h% F B, P
Attks w/ spreading bubbles!: D6 t& k6 x) h! Y. @
Bubbler C+D+E( y- u" I+ W K* \1 I+ ]8 @5 b
Bub-V D+E+F! I7 _% o: ?) ^+ @ |1 _- d
BublSide E+F+G
( e# _. a l6 E5 DBubbler E + Bub-V E + BublSide E
/ K$ z; H" _1 l2 @9 f! r# `& k" w; {8 B" o6 L6 F
14 HeatSprd
0 [' F8 u$ D0 ^) C; p+ ~Attks w/ spreading fireball!
7 M& X: }; F, k" E$ G" WHeatShot H+I+J
" ]) ^4 Q& g! T; R1 {$ _4 q" UHeat-V I+J+K
K) J0 k; l. r+ \* i1 F+ _. S. \HeatSide J+K+L& i1 [' n) b) i k! p+ h
HeatShot J + Heat-V J + HeatSide J
1 x9 s( t6 d" x3 m5 Z. A0 t
; M X& s( M! {7 _2 f! O15 H-Burst
2 R1 J3 H1 }, | q" SCreates a giant explosion
. D+ W% X# W/ k0 }' aSpreader M+N+O
; g4 Q& {9 Y( e5 g% y1 bSpreader N+O+P
8 P; a. W1 {% sSpreader O+P+Q/ {/ S+ ?2 o) B- I# f
8 Q6 n/ T9 D U3 ]6 ~' v. L* ?* s# h16 LifeSwrd
: M9 U0 X% M1 M/ {' ]+ mSwings a huge 2×3 sword!9 C& v' f' z" x3 |. a
Sword E + WideSwrd E + LongSwrd E
: d( G. X6 K4 F) hSword L + WideSwrd L + LongSwrd L8 e# o; \/ ]/ k7 `; r
Sword Y + WideSwrd Y + LongSwrd Y, F; B2 \- G" f/ t
6 N$ l; Z! C \2 p' \5 ], T17 ElemSwrd
# V1 [! c# X7 SWide swrd contains 4 elemnts: h w7 R+ S& E% R: O
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# p/ P1 t, }: l: A3 f8 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ J2 N+ [, T7 L) G8 r' I, B9 Y: z& P! u$ ^: o* P3 m( N" R$ k& X
18 EvilCut
; Z1 }+ i3 A0 D* s, z- [* b1 x" bStep up 2 & make 4 atacks: q/ i: I4 t8 g+ }/ V+ A0 g% b+ C9 E
StepSwrd P + HeroSwrd P + StepCros P3 k, p5 Z r* l; e0 M# y2 e7 t. N
6 e. a) T8 v6 W7 Y/ \, _- u
19 HyperRat
+ L% U! m& T4 [ [1 d( d* B/ X. QA giant Ratton charges!- e2 I9 Y% u" G0 l8 h2 U H6 Y
Ratton1 A + Ratton2 A + Ratton3 A
: l2 n6 [% y) T, T; B9 t3 X# HRatton1 C + Ratton2 C + Ratton3 C" Z, Q7 z' e X" u% Y& `7 b
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
" L" W2 a/ A' k( y% j+ p. r' M( _, OSets Time Bomb in enmy area2 X" w) e2 l6 C. E8 ^4 b
TimeBomb J+K+L* d( }! r! d' {" ]" m
TimeBomb K+L+M
$ |) ]* P# b+ T" mTimeBomb L+M+N
1 ]' ]) S' b5 m3 L. O+ q' \) e) _1 S. S1 Z" ?3 _1 c" M" W
21 GelRain: B3 J1 a1 p* N- ]" a# C' q
Gel steals squares! ~( K4 ]' y3 I
MetaGel1 B+C+D
Q; u! F( ~8 O& W% c6 u/ y% \MetaGel2 E+F+G
( S+ S4 y* [0 R1 M0 N0 nMetaGel3 S+T+U: o; }9 n. u" k9 h# m
$ h3 n& X1 v3 f& q$ w6 Q. v22 EverCrse7 _; k* U' u1 k$ Y0 @9 F) c& e
Shield chases enemies
* k; ?% T7 W0 W. V0 SCrsShld1 C + CrsShld2 C + CrsShld3 C
* F; G3 ]3 ]' C3 ?' f+ G! K) H5 HCrsShld1 L + CrsShld2 L + CrsShld3 L: M0 T% i; {" K; }
: s2 u/ p5 s! J `6 T
23 MomQuake
- N: s) [3 P. u0 C9 E: m$ S0 K: gAwakens Mother Earth!
5 a+ p8 P5 A% V2 GRockCube * + RockCube * + GodStone S
' x: U. \/ S+ I5 J8 ~. ]6 F& z$ l3 P& ?" T6 g( }3 v. G
24 PoisPhar
$ o1 q7 s; e* j# J6 s5 vPharaoh generates poison% v M* b2 ` I+ u r) N. B: c
PoisMask A + PoisFace A + Anubis A6 G' o2 }+ v: v4 T# g7 L' d5 C
- l4 F( }8 w5 H, {; O/ r, ^
25 BodyGrd0 W, r4 ]4 S! C# R: E' k/ Y0 E
Bodyguard takes out enemies K2 s( M' ~) f; n/ `* V$ U
AntiDmg M + AntiNavi M + Muramasa M
0 `+ C. i* g; ]' X' i* |; A o9 a
8 D- Y: B# u; w$ c+ G6 n8 F26 500Barr
4 i+ q4 n6 N B+ YBarrier absorbs 500HP dmg
- o8 {) O# _* ~" V1 vBarrier E + Barr100 E + Barr200 E' Q2 F1 K% f; h O2 a
Barrier R + Barr100 R + Barr200 R
. Z- ]8 R9 d9 [# H8 Z$ B+ R0 L- ]7 ?3 q1 X# I4 } p2 V8 ]
27 BigHeart
1 D7 z3 [ G+ m- @: P6 AAttacks, then heals HP!/ z ]8 u8 k+ L* j
HolyPanl R + Recov300 R + Roll R
+ m4 l0 w. j/ HHolyPanl R + Recov300 R + RollV2 R
" [$ \- F1 U H: Q; n! S$ jHolyPanl R + Recov300 R + RollV3 R% n( Q0 B2 Q- ^5 D; `0 @$ {/ n+ _( L
% Y8 E9 t# N* }5 H. W* X28 GtsShoot
* l. |+ j- q( Z3 r! T" C" ]GutsMan throws MegaMan!: l! o4 p; g8 h: M0 M- P" s
Guard * + DashAtk G + GutsMan G! B0 _6 f6 q' O% m+ v
Guard * + DashAtk G + GutsMan2 G6 n f, ^$ \" K# E; v2 J# D
Guard * + DashAtk G + GutsMan3 G" y" Q! l1 Q }$ [, C" W; p& I
Guard * + DashAtk G + GutsMan4 G/ v6 B2 O ]: w& v- i+ Q
1 b" g; b8 o8 c) D$ L. z: V
29 DeuxHero. a, q$ e$ X/ {6 S$ Y' u
MegaMan & ProtoMan team up!/ ^* a @% B1 \' T4 O% j; X
CustSwrd B + VarSwrd B + ProtoMan B# A/ m: t& ~1 ?
CustSwrd B + VarSwrd B + ProtoMn2 B
. A( P0 I8 {/ l' w7 tCustSwrd B + VarSwrd B + ProtoMn3 B
) C/ \8 M3 d7 s! qCustSwrd B + VarSwrd B + ProtoMn4 B
& N/ Y. X6 y& _
) J! _* p8 O( Q7 ], h2 V: d30 2xHero
. J ?3 Q8 `9 [* fMegaMan & ProtoMan Dual atk
( ]. R4 b K" J# h# wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B: q0 x; s' |5 Y2 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
R k( N7 Y1 H/ jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* d4 Q" `: ^5 `8 v% f$ G" F* q. Q9 e, ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. P p( N H7 p; b
6 A- S0 C0 a b/ w9 @# N& U) K31 PrixPowr
8 X( d0 R' h0 V8 I3 Q$ x3 Navis attack at once!3 n1 J. r2 u, b2 \; M1 s
Team1 * + Team2 * + KingMan5 K( @* [. X3 {8 E* G! H9 n9 Z& ~$ j
Team1 * + Team2 * + MistMan5 M
" |4 D4 l) A, f5 a9 mTeam1 * + Team2 * + BowlMan5 B
. t$ _: B3 c& y! q9 p$ r! F: g5 i0 n& _
32 MstrStyl
) c, C8 [# W+ f: y1 I7 hMegaMan unleashes his power
5 u; N% U7 Q% d5 F- q4 y* ]: N$ fSalamndr * + Fountain * + Bolt * + GaiaBlad *7 t, ~. d$ W$ j% C8 s& U% `
" U4 j4 W% i) }/ G3 KStdrdChip (Part 1)1 l, z7 A( v" U8 A( a
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ r5 x/ b5 c X0 Y) ?; P$ P" u│编号│名称 │MB│攻击│属性│稀有度│说明 │/ h5 v+ Y, z' a
├──┼────┼─┼──┼──┼───┼───────────────┤. s, {3 s! b8 G- a
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ W1 ^, {# z& X( l; o2 v5 g# T
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
I& M' I/ R4 g, D│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) ]- v8 n' V' e1 e│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" H# u: g! H$ r- u- j" e│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
- d0 u& @, H1 t+ A4 J│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 T% l+ O: }1 @7 d6 ~3 A- m
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' U5 c1 {5 G; F, T7 _" e6 ]
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& z T( H `. l( ^0 P
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# e" e/ m! ~, G% @$ ` J9 I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 H+ C* {- W# \# T- ?
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
' Z- K3 Q7 D- n9 K- \- b+ d! S& w│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* @$ X6 J/ _ r│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 @( o. p: C; N% L% R- f│14 │Spreader│16│30 │ │** │Creates a large explosion │
: v! _( u( A8 q, }; i' u6 c│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 G1 c1 D/ L# D8 u) Z7 L; J
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) {4 O: q1 W: F) I/ `- f│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ I3 r" ?0 h/ J+ Q' r│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 i: P$ Y1 S4 }* }! O8 j$ M│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │: p9 m0 d: @" |0 u) c: ?
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! \7 G# H8 B7 O& ?; f( U6 K
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ i5 h5 F" A& i" ` h4 O
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" p, @ N1 z6 D4 Q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! f. y Z8 r9 F7 g, F5 W! l│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ K! t6 w/ l. {4 z│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ Z! L: f. L, p2 C7 s│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- H% u* _6 o0 t$ O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, _( @- a7 |2 H# R! J; z+ W+ M3 }│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 R! Q9 r$ [1 X3 u1 L; A/ k
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& |! D; |6 T/ Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" L( g2 G9 O+ ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 x; q6 y5 W$ h, F) Q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, H& _. Y* c& I│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# ~4 c7 E# h3 T* ~3 n│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; }6 E: S3 y: z1 D- |│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 R8 I: K6 s$ b) k│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 }7 N8 x6 h9 v' d│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
/ ]/ q0 P0 n( X0 U* \│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ t" D1 p1 [6 Z2 {, u, P
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
" v: ?4 o* Q: H9 N│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; p4 K, h' x* W│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │$ f% Z$ s( H" n4 Q( X* e
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
- k; _3 f. N# l" W' J4 G0 o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! _( R+ |3 v' c* |: L5 f│44 │ShockWav│10│60 │ │* │Shock through enemies │( U3 U4 u6 N, K2 j* d0 b
│45 │SonicWav│26│80 │ │** │Shock through enemies │. F( h& @- [7 }! J! u3 \% i
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% Y$ N) h* H7 p& O7 e" u2 @! _│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: P) W: \/ s4 U6 m, B2 _: x
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 z' w& `7 O) |2 L: M" c5 T$ |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 {* b6 e) |* H7 N* J│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 ` f, T: r( Q1 d$ h! p│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# m2 Z4 W4 w4 t. l" ^0 V5 j+ |* h│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. h `$ h- W( \! F
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ M; ~: [& y$ j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* m1 D9 U6 E" g. ~│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' {: O5 ?) }4 A" g Z/ z1 t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. p& g7 h- ^' W, q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │$ A$ v9 u& C( H3 b [# _ M2 {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& ~+ H- |5 {% [% }" |│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │- t: _: D* c8 h# b, d' J
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- Q. a2 x5 A; k9 W│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ V) H5 T( b0 P7 a5 B
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 l8 _+ W+ l' O7 H4 _! J│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ F. L t# W- Q& G. ]3 X! h
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" t- `. ^) @2 ?! H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │, B8 C) Y/ g6 m7 d% S6 h/ v6 P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) |' O& X$ `' ?. @. |7 p% i: ^│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │' h" G: t- V2 M& ~0 j
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* n* U$ z% C) @. w' F$ E│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- l, R" ]5 t2 C j" A! ~
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ f5 b7 M/ v* o! ?8 O) b
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) T) ?. Z" \' {; F│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 X$ I5 C* d/ ^6 x
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- g6 Z! x% H9 `6 M' F6 E$ p│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 y: |2 z- E1 } C
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ V" d7 G! M- h0 q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; u2 g( f9 h9 B5 g0 j5 {8 q
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( U2 c4 E( A. { U7 e9 d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, t# ]1 {& ~1 u7 O, |- X8 G
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" u- u. f& T# K! N( j3 _
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( Y* j' G3 A. j2 W
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 z0 D2 T/ }7 t4 y) {│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
& i7 }7 s" c( K) W u. u& X5 n│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' c) p D) @# L! ?& C/ o; _│84 │NoBeam1 │66│200 │ │** │Fires if something behind │# B( ~8 |. b$ }# h3 @
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# f# _; m9 f$ O* A& B) I e6 F
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │2 E. p8 M' L7 F9 r% E* T
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 U% J9 G3 C% B/ e! e9 ?' I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ b3 j2 n* }/ X! Q% @
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
( B2 y m/ T1 b$ O3 l2 C" o2 e│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 w' [' \6 @5 z. E2 C│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ f- z+ i- [% |* v; N7 m7 |" G
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 I6 r2 {8 c7 q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 o1 [4 J; h1 P! Y' T2 ?│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" ^2 v; a* ?% O. E1 I6 |
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% J' h6 K' L$ Y* C' D
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) D- N' ]+ \* x: K u0 r6 X│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ g! p l: |$ [: |
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: N8 Q0 g( M; ~! ?$ D
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( A; O I [2 o│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" K7 x- A/ h, T+ N6 q. F└──┴────┴─┴──┴──┴───┴───────────────┘
4 d- n( G1 q$ G
$ }4 Y5 J6 }2 k1 A8 ?2 t+ V: p, aStdrdChip (Part 2)
3 Q6 e3 m, S/ W┌──┬────┬─┬──┬──┬───┬───────────────┐& ?6 N% V. `" w9 D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ g) z1 N o0 a: [% }├──┼────┼─┼──┼──┼───┼───────────────┤
& f$ v1 |: j1 }0 @* G1 x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 \1 C4 G) Y0 X" F0 Z" L│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" V6 W' Q6 w6 z* b. [. k& @9 p│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│0 E( g5 D0 p% f4 H5 B- k0 o6 i1 a
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
. o5 @0 t. H7 P. [│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: k, V: S' d; c│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, [$ G( f; n! }- Q! I│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 G8 l0 \5 [5 D9 h @
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( ~* H4 S. O s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 M7 B# v& [0 b' k* O# X
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 E. }/ s" S6 ^4 ? b1 N! B# g│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* N, k+ B0 k8 i. A k y! v% @: o8 s│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: W9 y: I; E8 {* T
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 C5 ^$ Y, y i! _│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! p( x' f. _( e, t1 y! c
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ B3 p n6 W( M! E
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ s5 e% H5 }( t; N! A8 n5 B
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* i. Y& d Y* f* o, o+ F
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% S6 H" h: l7 ]
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" V% i% a( R0 a' i│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, N$ Y* x% k4 R1 F│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ y' W/ |) X2 e- a5 R2 ] `+ w- N│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 I5 I0 s3 \# h q% |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
r9 G3 h2 j) L2 M! i: F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 g4 S4 p' v" O. i5 h1 W' i
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 F/ m% q7 o- i$ ^# C4 K│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( N7 T! m4 w. n5 S# r; W9 s8 U" l│126 │Rook │30│ │ │*** │Protects you from attacks │1 { G: w) E! N: _
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │" x* P, S i. P. M9 w, _( f
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 b8 }; `" ~. d9 p- N: i│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# ] w3 S8 |1 G ]6 d" h│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ v ]5 S% l2 p+ a. Z4 {* R│131 │Lance │46│130 │Wood│*** │Lances through back line │
6 i7 w2 ? R0 S! m│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
. D F$ h! L) r4 U5 s│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 Y! F2 Q% K, I8 b6 Z│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │% o" \# A) W/ u0 t1 a! U. u1 n
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: }) _) z( ?# X4 t3 N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& K; Y* R: ~0 Q! E
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 E6 r% W; E( X- q: X) d( z2 w
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( ~+ r: M( n2 i0 v8 s& X│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 X! C" p1 M9 u) i8 V$ @. G: q' r5 M
│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ O& f- d1 x7 F' t
│141 │Prism │60│ │ │*** │Prism fires randomly │' H$ G1 l0 P6 Y7 U
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% c* k/ N& I! W7 e* {$ f
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( P k9 H$ _8 n3 p+ t9 `│144 │Fanfare │32│ │ │*** │Take no damage for a while │- i+ Y: e' I" e; C% ~3 c
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: ^' r7 [7 k, e, _│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
5 E C$ H7 l$ u7 F. A, O: V│147 │Recov10 │5 │ │ │* │Recovers 10HP │, q4 [, i4 o7 E. b& _/ L
│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 h! ~4 k8 [2 R% A) N/ l1 s& A; ~3 C
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& Y# t4 `% z/ c8 ?! ~& g│150 │Recov80 │20│ │ │** │Recovers 80HP │
! g/ k5 f, [; ~) K9 C1 `. v│151 │Recov120│35│ │ │*** │Recovers 120HP │
: Z3 `! K7 B5 K│152 │Recov150│50│ │ │*** │Recovers 150HP │
, F2 s7 A6 U5 G│153 │Recov200│65│ │ │**** │Recovers 200HP │8 e& F2 t$ b) U2 ]' d8 D1 u% M& @
│154 │Recov300│80│ │ │**** │Recovers 300HP │; c1 R# V$ C+ P6 i: A% S& ]
│155 │Repair │8 │ │ │* │Fix your area's panels │
) O3 t3 e7 [- [4 @& n; o; {4 W│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, ?. W+ n1 n* C% {; [7 _0 Q+ n+ y│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 C1 p4 m% ?: D1 K│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 B; V6 q; L. d6 n2 T; _7 v
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' I$ G% a, k9 V& G│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 s5 k# _% o" f. s) a2 q% I│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' f8 _" P) z" u! p X! V
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- u6 C9 P3 z, Q" t
│163 │Invis │11│ │ │*** │Invisible for a while │2 Q/ o |/ n' \5 D4 D' j$ m
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │8 f( v1 a ^1 A. U$ l- [. g" d
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
3 a' w f; W+ j( B+ g│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" c) K' t5 o" \5 W% v2 z1 o│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" {2 ?0 p" B' n/ {$ F0 ]
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
: o, p2 K4 x8 a3 A│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' q( [/ l7 `# ^2 H/ \2 ]. D& v
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 L. B6 Y- d2 C- Z! E
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 R4 y3 X& Z- p( W5 H, O│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 @0 q! {; Z: f* a/ n& x! u9 n
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ r: a7 O! _% g r. V, @! ?
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: I. ~1 `) \( n5 ~% x5 j
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
3 J! D4 M' A8 m- h! l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 y, Z$ d1 r+ H/ ^ D│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! t; G+ ?. V& ^5 e# f4 m
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! W& A8 x$ m' ~. z/ H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 O; Y% L: | E; Z: y8 D│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 P: V, ]# x0 t) a2 c9 w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 |. `' f4 d' C5 Z7 k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; }4 u7 u9 Y7 c2 ^0 M# b9 V│183 │Hole │55│ │ │**** │Open hole to dark world │- p% ~# u; G+ e" D: @
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) x. \% z# s& r+ ]
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 @0 k: k& C v# q' R" \- c- w: O│186 │IceStage│20│ │ │*** │Changes all panls to ice │& T! [+ J+ |$ @+ j
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; a3 E# P9 Z+ u4 R5 g8 Q7 }% |3 Y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 E: x$ Y8 z) B: T│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 t1 |, U6 v# P3 b│190 │Snctuary│54│ │ │**** │Change own panls to holy │" ]5 |. Q) |8 z" {1 a6 c
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 l0 o# W3 k; s. d/ o│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │7 S( T% N, O. ?9 _; f
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! k# w: A+ b3 T5 B
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 V) }/ ]& e$ ~5 E5 `0 |9 l. \
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' [4 a+ I/ w i/ a) A
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# k, D; s$ ?3 O% P$ L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( x# k% F2 \: _$ I/ L
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
I- k7 ^: m% a% N' Z a/ c; ?│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 i" ~. U# l# [0 a5 U; ?: t2 \
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! n; B# m9 w2 Q) ^. @" k. s1 c└──┴────┴─┴──┴──┴───┴───────────────┘* `- F0 _5 ]. I1 K% p
@' {- |. U0 Z5 P
9 a+ ^5 `1 P, U0 z
Mega Chip5 P% `! |3 \1 |! y: m+ C t! v* z" B7 j
┌──┬─────┬─┬──┬──┬───┬───────────────┐, N2 E! c7 Y& a7 u5 P7 ^" F6 R, e4 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ S0 J" H6 R. A, J$ X, L$ K* g) t0 f% p1 t├──┼─────┼─┼──┼──┼───┼───────────────┤$ v5 H8 Q$ m( F [! ~
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! w. V) o9 I5 s, b* g9 e" X+ S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* E3 U5 v2 p& x4 L" h2 ^) c5 w
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. P( R6 p' i, a; Y
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) d3 I) V0 R" t) q( l│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
) n% [( j+ @( C2 h6 \/ v│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 q: ^+ g8 O" }" m0 Q6 _) h! F
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! }) _% R6 `) f5 x│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
2 q5 T0 K4 Q R* ~│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
/ T' e- a7 R7 {1 W9 q* }3 [$ g0 L- ^! g│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 p0 g( k0 d8 {: E! I) \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' g. Z# P( {" _6 C$ v& m7 V, M
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
u2 K" s+ k* Y7 y│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 C( b- x! \- J& a! h' g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 l- D$ J4 l% K! e' X│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │# g7 v# b) R0 x# b
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& X4 [* C, ^' |6 F
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, y; t" c$ @/ H. [1 ]6 |6 a│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 X3 E: s3 X! Q. v, T, ?& n
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
# V/ q+ z6 W4 g) B4 `0 S│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: N5 c' ], U$ s0 W
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ I: y& D1 R0 |! \( k5 Y7 o2 H
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 J8 L, y H% ~. W; ^) h
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! x5 s4 S. f( u4 G- G│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 o8 l9 P" ?' N/ j/ W* O
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* h9 z" x0 Q3 @. Y- C- R0 W. g
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( {; z2 q& v# G* ?& P% e% t) M" V│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 s) q% u5 y$ j& I│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* }; _3 \0 f& d/ V0 G3 z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │( O! O1 X ~/ _! B
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 |1 D- S" p8 [. W! J5 L9 |
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
% y* q/ S U# @# j! j6 _│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! K( X# N5 w# S6 n. G& r6 Y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 N3 n4 r( T$ D
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ c5 p& M; u1 J" }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% x: @, W1 l+ _! u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- |& l8 O' w5 l4 ?2 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, J/ l2 A: e& Y6 r% ^│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- |: J3 g* G6 U- g│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# n# S' ]2 b; S│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! Y* G0 C+ J* x& s2 d9 A│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: d* Z, X! Q7 T, J0 }+ Q
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* v' O9 S& @' ]$ X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" t0 L3 H4 p0 ^' h+ Y0 g( l2 p
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 g9 H* ~- {+ v/ I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- S6 G$ v) j }) J│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# ^3 }# B9 J* R1 s
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 R0 P: V+ G* d0 [9 i& f│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) n* m, }) @ y- x) D; q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* c; _8 A1 q. \# |# n│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( g0 w5 A: I6 s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ X+ L$ G! o2 |) Y2 d│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 V: _- g( e) U: S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& [% a( X6 a' p+ N, ^9 ]- x│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# X! M3 n8 u! l$ Z6 N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │0 \: C" l2 F/ J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 f7 h# Z% }! d, W: X2 ~2 |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 X/ ^; j5 w) k2 R3 Q _/ U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) {2 i* O0 D, L9 V│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' u$ n6 b; D+ ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 P. X2 J2 A: C│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 m& J4 E+ F) m+ H c( x7 \$ S
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 r1 P, _; k+ c: V1 ?4 v│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 e G) Y5 N! B+ k; m9 c; B│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) i/ B s/ _. ]3 {% K6 k* U/ F
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ e$ ]- U) E1 F( w
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" `6 e3 Y8 p3 O│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ u P3 Y) r2 s& `) I/ E2 O D
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 T/ D) p. s* T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 R/ J# v7 {. M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( `; c! G' r# K, z' b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 m: }) Y$ W8 y+ ?3 U y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ H4 ~1 F* y/ D' Q
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& D* l! T$ u& k/ F) ^1 v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" n: @4 m2 k. \. g" e) Q- t. }; ~│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- F% q$ h* p A/ Z) @- a! @' ^│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: ]9 [5 {& Y7 U' j, Q, g0 ~
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 R& K" w8 F+ C, Z; E# g
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) m2 _1 d- d3 B+ Z1 B" I4 E4 ]/ y, ]+ Y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% [" `& @( i8 ?. f6 i( A$ g& b
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! L0 j& _/ {% q% W6 x, x
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( C% G+ {1 z; U│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% h5 H( |' \3 l9 p. t9 i# C
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
1 f ^( r! I- ~, A$ F. b│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 u7 l3 |* H2 r# E* {# y- r9 m│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 Z3 K" I+ M7 p$ R7 z! t└──┴─────┴─┴──┴──┴───┴───────────────┘
/ L( z; i4 C5 k0 p2 f/ ^% A9 S
5 G, j* {7 q ^8 \1 v* HGigaChip (蓝版)
! G) h9 Y9 X/ M, S┌──┬─────┬─┬──┬──┬───┬───────────────┐
B2 n% o% [7 u2 H5 V│编号│名称 │MB│攻击│属性│稀有度│说明 │
' w/ G) a7 \9 i; P( l# p4 _├──┼─────┼─┼──┼──┼───┼───────────────┤
% V7 n' v* N& w0 \│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) e, _* Q3 `/ n│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 Z0 Q9 P0 [& z# p2 E7 ^4 P8 S" A│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% b9 y) o; ~" i1 ]) r, u! t
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) u. p+ e9 }2 b* g9 L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: y! ?# Y q: I0 @$ I3 U
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 s4 b$ v, f# p1 ^1 r
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
0 U& g l2 P R- s9 v+ G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: q6 `7 e1 b+ J' H" m
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ v9 D7 E. c8 W4 |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 K0 M& v& m4 a" _ V* I│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 M; N' t6 Z+ C; C7 l) S│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ y6 [1 j0 t8 h( Y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) h! ]+ V: {" e1 Q! \ a# r* K
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' f" T& r9 |( o9 o
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) K# [7 G$ m1 e│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
% ]% T) s( r. G; G# [* @8 ~6 f9 C│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! s/ ^, Q! _6 @7 A" y5 Q+ H2 T│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │9 ^+ @4 ~( U# w9 d2 G/ B* _
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: {* x& ~8 E1 h& V4 x: V
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 `; E7 E1 k0 I└──┴─────┴─┴──┴──┴───┴───────────────┘" Q/ J$ Q2 e1 |0 S v3 A
' y3 o z O! q2 E- N" CGigaChip (白版)(只列出与蓝版不一样的Chips)* |8 N; ?3 I; I+ d
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ L# z R. h; e r, h& L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
W- b( X& w T% F, `├──┼─────┼─┼──┼──┼───┼───────────────┤
f# U: ^/ i5 O% S1 _: P0 u# p2 M y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# _& ~) F% h7 _2 Z& p│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │. u/ U0 z7 p7 g$ B. Z- Z) w. D
│4 │Balance │60│ │ │***** │Both Hp reduced by half │) ?# ~0 o! D- N* T6 `7 E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ e- _! W# h, o
└──┴─────┴─┴──┴──┴───┴───────────────┘ |