Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16863|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
3 A( M1 R: }8 _■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " J; j4 S) |# H7 O1 e* x
■● ■  NintendoWorld    站友xliz原创
, h. S4 t6 [$ y  {■ ●■    http://www.NewWise.com 4 I$ N& J5 ~7 f+ S, I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - d: E' ^$ o2 _6 h, u; Q4 i. I" E* W
4 Q, O! P& H9 B* S% R! x3 z) N+ |
! K* j3 B- H# _9 Y
           洛克人 EXE 3 Blue 卡片组合
- ]) J+ \. [+ d: ^7 B* n; v
" w& x  m+ J( t9 c! m
7 H8 W  \2 A" i- ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* c  ]( d' Z. ?" n- M大家要看日文版的P.A.或详细攻略,点击这里吧!
: O" \+ v. `. ?) F5 Z
====================
2 z: v+ f  o& W. T) y. {3 K6 x/ e. H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % a+ E6 J4 x' C  s

* s7 s4 N& u  i6 z1 ^以下内容格式如下:
9 W% G4 w$ x- J3 t* P* l
% v: m/ |- a/ t* T' k) v, l1 D编号    名称
$ Y5 D% v2 j: L- a. E/ g, s* _) Z说明  B; J5 B/ i: z: q" ?# n8 ?( b
组合方法
# b9 _, M- p- k+ W7 K---------------------------------
5 ^7 Q8 Q5 p3 a01    Z-Connon 1
' ]$ H- K6 n" [+ s# c, ?Unlimited Cannon for 5 sec  c' {8 M& t1 g5 J' e
Cannon A+B+C4 {8 s" [, A0 D5 f' Y
Cannon B+C+D! b8 \/ @& r) f5 G, L  k
Cannon C+D+E
) |2 E& v. g! B6 o4 `
- A2 i* q. g$ q4 c02    Z-Connon 2
) @! c1 [9 a- m$ G) H' UUnlimited HiCannon for 5 sec( \) u7 B% W& K$ F/ N+ {
HiCannon H+I+J8 u9 G/ ?/ p* H$ [+ Y% ?
HiCannon I+J+K0 l4 O  N" S) @0 c. z0 T
HiCannon J+K+L# }: O: i5 t* `. i3 \
4 C; _% Q& B& q' {8 R7 f, N) i' O
03    Z-Connon 30 ?- ^4 A( F$ t* M; b, T8 n; h
Unlimited MegaCannon for 5 sec
; V; V5 k+ A8 `1 q2 tM-Cannon O+P+Q' u7 ]; @' w$ b+ C% w) ~& k, X
M-Cannon P+Q+R
# R% u' @% t6 q; ?! yM-Cannon Q+R+S2 s$ ?5 y  ]! s, a

9 c: `. y$ K% y' S. q04    Z-Punch
4 {: d6 j; d% T5 e) DUnlimited GutPunch for 5 sec
6 j0 l' R- e3 [GutPunch B+C+D
% V3 D" Q; N! O8 k  Y# lGutPunch C+D+E$ d% A7 c/ A5 u% _; w7 y. q/ t' y, K
GutPunch D+E+F
$ Z0 R7 J: z' @# ?% _! ~; I  Q' |+ U# x& T0 Y
05    Z-Strght
( u/ i  d- ~4 I4 A1 H# ?Unlimited GutStrgt for 5 sec
2 b/ u* k+ V2 M6 \: HGutStrgt O+P+Q
/ l6 G1 h  \6 A; ?% Q# i6 |GutStrgt P+Q+R
) D  f7 n$ l" l# e3 pGutStrgt Q+R+S! \2 D! }8 J# W6 e% a! I5 ]

- L1 l" ]" T/ F9 D06    Z-Impact  D7 s: z$ B2 \9 ?2 G  e
Unlimited GutImpct for 5 sec+ q! v0 \* I& h8 W5 [6 j7 ~
GutImpact G+H+I; v: v- L6 b& s( ]; l" D
GutImpact H+I+J
8 u( r! s5 m  _GutImpact J+K+L
' S) l, h4 y! C7 e6 X/ r1 m7 H& l  A4 c3 j4 r3 P) ?
07    Z-Varibl) R2 N& j0 a; t% O. m
Unlimited VarSword for 5 sec, l& x. T! d: H) e: b0 t
VarSwrd B+C+D
6 o" i& I' |6 [VarSwrd C+D+E
1 B- J5 H9 T9 `) ~/ uVarSwrd D+E+F
' [$ W' J. j% S9 ^5 |5 q
! @, y2 j& w& Z) E( h# |08    Z-Yoyo 1& j+ {( U; Y! R0 j, f
Unlimited Yo-Yo for 5 sec5 y: |% n* v& Q' ?. o
Yo-Yo1 C+D+E# Z1 k1 f# P9 ?  Q: |
Yo-Yo1 D+E+F
* L8 w0 m4 K- O& w1 {. H1 jYo-Yo1 E+F+G
6 l- z" W# `: `2 O3 W! P$ z# C( W6 b* `7 L" }
09    Z-Yoyo 25 n3 I% N4 d- k1 y; j
Unlimited Yo-Yo2 for 5 sec) }& T. L* f6 J2 q9 {; J( e
Yo-Yo2 H+I+J
3 e; o; k( @- G% ?3 w" tYo-Yo2 I+J+K$ _- J- E0 z/ }8 I
Yo-Yo2 J+K+L0 {) _+ w* B2 i, T9 N

  z4 U7 ?7 _' r8 k8 ^5 R% n3 Y% [10    Z-Yoyo 3
( B. ]+ f% i6 A% M0 }Unlimited Yo-Yo3 for 5 sec
9 C4 K( g+ n7 ?  t: OYo-Yo3 M+N+O
$ R0 S1 y$ l& [9 vYo-Yo3 N+O+P( A2 C3 B  R; i0 r- ?# ]
Yo-Yo3 O+P+Q
( W+ f4 e1 ^/ X2 m, @! Z
  E) l7 x# v; w( I( Z2 }: l11    Z-Step 1
: t$ d6 M* g7 R5 EUnlimited StepSwrd for 5 sec
$ z0 w' k2 z" |3 q7 S5 dStepSwrd L+M+N
6 y* I: E/ u) J9 Z9 V1 BStepSwrd M+N+O
, U9 j4 T9 [$ w7 NStepSwrd N+O+P
; z3 l7 I+ l! ]4 N' R: |) C" j7 P# M$ Q8 k! u
12    Z-Step 2# Z& d) Q+ F9 P& y0 U+ q5 S* w
Unlimited StepCros for 5 sec
7 j2 {' S1 ]* t9 Q: a- iStepCros P+Q+R
2 W) l/ Y4 A/ k- nStepCros Q+R+S# W% q6 `: P5 Y8 L" b5 v
StepCros R+S+T, C- a( }: O4 ~; ~: Y0 W/ B

% y4 I2 x" B1 c( F" i8 M13    BubSprd: \: E) w% }5 i- z* Z: R
Attks w/ spreading bubbles!$ C! _/ x+ u" s3 M! h
Bubbler  C+D+E
7 K/ P3 W6 e' P5 `Bub-V    D+E+F+ h+ o+ x6 n$ ~# P; x  N; ?4 G; p
BublSide E+F+G% x& P0 s3 M' F( b# G9 q7 X; g
Bubbler E + Bub-V E + BublSide E2 H4 T, |/ j: V, O, y

9 [3 A) @- t$ F) P14    HeatSprd& X6 j. ^6 W; _- `7 O; \# X4 w
Attks w/ spreading fireball!
7 l* J  L$ D; b/ oHeatShot H+I+J3 `& D3 B/ Z9 U% |- v
Heat-V   I+J+K2 H6 d) e- C( K6 M" L2 w
HeatSide J+K+L/ O0 i, B$ F, q
HeatShot J + Heat-V J + HeatSide J
  M# A5 \, W& F2 R) N& Y0 d- f+ t! e# p4 L7 j! M  Q
15    H-Burst( B# }8 O/ i3 `, p( g1 a
Creates a giant explosion
3 ]4 X! p: @' `8 f6 i! w5 `! K; [Spreader M+N+O  @' a+ D# ]8 U8 a, A( E$ \" d5 d. e" U
Spreader N+O+P$ K+ _& q1 \% r* u9 ?
Spreader O+P+Q
* X6 c8 G* t8 d) L5 d+ A: @
& I$ W+ T6 `0 u4 |( H16    LifeSwrd" r3 E2 M  N8 H5 H3 U' k9 M
Swings a huge 2×3 sword!7 u' F5 G' V/ ]) t0 I" J2 ?
Sword E + WideSwrd E + LongSwrd E: V" \2 V; l: T6 G$ w1 N' E
Sword L + WideSwrd L + LongSwrd L
( \# |. e1 W7 `+ N& ASword Y + WideSwrd Y + LongSwrd Y
4 h3 M' N: f8 v% f# r, |; k. V/ {  U' j( a, f8 S" {1 k- C5 I7 T
17    ElemSwrd
( ?4 [/ N- {6 J( r+ TWide swrd contains 4 elemnts& D+ \+ _% P. x0 y1 Z) ?: Q$ [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( ~/ c' P$ U: ]" Q  [3 }9 J! V1 UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ _, @# c6 W6 t; P9 y1 r  a

* M. Y# T/ u$ P: z6 Z18    EvilCut
6 J2 w5 N" a: g$ B* M* SStep up 2 & make 4 atacks
& Q% \4 a  E& r  NStepSwrd P + HeroSwrd P + StepCros P
  L: o& V5 i7 t8 _. w" Y  o$ ]$ P, E% T' x
19    HyperRat5 n6 n: n& U0 G  F% N' i# e
A giant Ratton charges!4 Z) d2 l3 a- X. w% g
Ratton1 A + Ratton2 A + Ratton3 A
! L7 n; F: Y, L3 q' TRatton1 C + Ratton2 C + Ratton3 C5 u* k- h4 I8 Q% P
Ratton1 F + Ratton2 F + Ratton3 F
8 }. r( h# @! E$ a+ o) E+ O4 R, p! O9 y, p: G+ ]
20    TimeBom +
' I! h; Q5 e  L0 D! USets Time Bomb in enmy area. i/ r/ R2 p' q
TimeBomb J+K+L/ L; M$ B4 ~( h9 ]
TimeBomb K+L+M
2 V7 R3 R3 T1 Z7 O+ @7 m3 X' F  V1 cTimeBomb L+M+N
: g: G! B9 M6 u8 ^1 Z  J+ B1 s% S; Z, M+ x6 Y7 {
21    GelRain0 J3 x+ n- l  P! e6 j* a
Gel steals squares1 d+ s" G/ {/ a- R/ P8 t" t! e3 \6 y
MetaGel1 B+C+D
2 Z3 ~1 S% O( u9 C5 d9 @MetaGel2 E+F+G
6 _2 b. U4 i# ~; Q  M+ CMetaGel3 S+T+U
3 Z7 u: i/ n9 m" P" L0 q. }. Q' C- q
22    EverCrse9 C  p# x+ }  ~( r
Shield chases enemies
' b# u' D) N. z7 C" pCrsShld1 C + CrsShld2 C + CrsShld3 C
" k6 x, d- P5 b1 j# k+ {CrsShld1 L + CrsShld2 L + CrsShld3 L
8 |+ i/ W& w  n
. t/ x6 z. T5 C2 C6 k9 o  l$ `23    MomQuake) y3 a- a# p4 J. L
Awakens Mother Earth!0 Z" z9 C1 N1 K  [; I
RockCube * + RockCube * + GodStone S) ]( j* `; K8 H6 r

. ], l' b5 U5 c" b; T24    PoisPhar
& a+ j; _( F; [3 lPharaoh generates poison% M' w1 P5 `, v  X4 s: W' _
PoisMask A + PoisFace A + Anubis A+ h  J1 y! N0 H5 R- X" Z+ H

/ @6 F- S' K! T$ h( f; K8 b( w25    BodyGrd1 @) L% }  a. Y7 a
Bodyguard takes out enemies8 Y" Z  q/ F- p4 z  G1 r# Z
AntiDmg M + AntiNavi M + Muramasa M
6 S( }- O/ M' b1 k; t. S
- V1 S6 o1 O8 F- ]0 |26    500Barr
  y4 \: F( _3 b" s7 `Barrier absorbs 500HP dmg, |6 T- r/ P  n1 f: v
Barrier E + Barr100 E + Barr200 E. j! ?; N3 Q% j9 h. _: K* m# Y& `
Barrier R + Barr100 R + Barr200 R. u4 {+ [( ?. V% e8 u, P5 r
4 N" L6 K6 Q8 _/ [- S4 U$ n
27    BigHeart& E) u2 c" o- P
Attacks, then heals HP!& S+ l' Z& V% \
HolyPanl R + Recov300 R + Roll R
0 V1 [! }5 T+ E) mHolyPanl R + Recov300 R + RollV2 R
& q; I' T8 W2 }& g; R: `HolyPanl R + Recov300 R + RollV3 R* T" B: s1 j+ H/ t+ u
6 M" q! X7 p6 C* A/ {
28    GtsShoot  i# W& E! b5 f* C- d; Y2 ?$ |
GutsMan throws MegaMan!
/ A5 S+ M+ y! z; A  y6 O/ WGuard * + DashAtk G + GutsMan G
& G) k, F3 Y& V' YGuard * + DashAtk G + GutsMan2 G
+ i. D/ k/ f! Q2 |  |- \Guard * + DashAtk G + GutsMan3 G1 M6 ?$ ^. u) a: K' U0 U
Guard * + DashAtk G + GutsMan4 G
* ~7 r" K, a8 Q: Z& o
" c, v: |0 _# U5 k! s: j# @29    DeuxHero; l5 h8 Q: i( ]( X! x2 Z4 H1 B: A
MegaMan & ProtoMan team up!
- E4 E) Y6 W8 A' L' ~CustSwrd B + VarSwrd B + ProtoMan B5 C; `9 w: ?6 s
CustSwrd B + VarSwrd B + ProtoMn2 B1 u  O& w5 X6 b% c  t/ \; v% s. k
CustSwrd B + VarSwrd B + ProtoMn3 B1 E0 K; J. i; u+ p/ t0 G/ `
CustSwrd B + VarSwrd B + ProtoMn4 B( ^& F' v3 t# \; K% u2 J( \$ H

+ B) y4 i+ v0 H8 G: l4 _% F30    2xHero
6 e4 v0 D8 `( s* W: t. \MegaMan & ProtoMan Dual atk
- K7 Z  e: D. F+ T, hSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 o, t+ `/ I6 _, H* a! O$ g, z6 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% [4 k4 F) H9 A& E1 t" J& D. ^5 T( z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" t# u( J1 |4 J+ \0 r1 y! e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 h" F: M/ \  C1 ]' z5 P/ S9 g5 O9 j8 g4 r# v% o
31    PrixPowr# \; \2 q3 c) X( ?$ I: q3 J
3 Navis attack at once!1 z8 {6 o* i# W$ o0 k
Team1 * + Team2 * + KingMan5 K
$ A( ~8 u2 {: _) O2 q: |" e9 S- aTeam1 * + Team2 * + MistMan5 M
/ v: T. {5 i! X% ^; x1 Q) @Team1 * + Team2 * + BowlMan5 B; G. M, y2 j: L# h, y  l2 \# }7 L* w

5 U- X5 |: T& Z3 h; u  c32    MstrStyl& _' Z) r9 T; ^5 }! y
MegaMan unleashes his power
) i1 [% t. b% E7 r0 ]Salamndr * + Fountain * + Bolt * + GaiaBlad *
# M8 F/ j. {1 j# q* l1 B  f  _. I3 f% a7 m* |0 h
StdrdChip (Part 1)( o( \1 F  K5 D+ _0 z
┌──┬────┬─┬──┬──┬───┬───────────────┐
& ]% t# S. t" a; [! }& Q/ t8 Y( D7 A│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 N# \4 o3 [. B2 Z) d├──┼────┼─┼──┼──┼───┼───────────────┤! c( n$ F( g/ M  Q9 m
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
8 t5 g( B" G  S│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 i$ T& D2 J9 [7 ~6 g" B│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │: O5 R- u3 f" ~. N: s+ ?6 P
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 N5 z( O0 b; ?0 l4 p$ b- R; k3 Z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
! B  |, H- {/ j# L) Q: [│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" M  b% f0 x: m3 @
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& Q' m# [/ z8 B: y8 h# ~
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& o! ^1 k/ y$ |% P2 n/ v) _
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. i, q" D7 O$ x6 T" e* _
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( v% N3 A% o! m3 ?4 F3 T
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │7 x0 |) k  `, |2 h6 _& I, C
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' O9 k  E5 B1 \4 A) r
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │2 R$ G% F4 a4 {3 i8 @! \  I! U
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
1 d, T# J8 \; ]  K# ]- o│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │- w4 i/ x0 w7 s# {/ G, o) |1 @
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: C# Z/ S) v1 ?2 o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │1 \# y% a! n7 y- G0 Z3 ?
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │- E; l* O& m/ i6 `+ k' ]
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, n* p) w- ?/ U4 L7 ]! X% m4 P4 c│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 T9 k. b/ e! a8 s$ U: ]2 n
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' N# c' t( f. r7 n5 Q2 Q' y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" K4 p8 C8 x% p│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 \+ t- J6 R: ]/ K/ j
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; c# M$ l: V' a0 r│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% O- b4 Y; n+ c  O6 Y
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │3 N6 u# Z$ ]! H+ j4 i4 @' u" H% V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
6 S9 N. u+ l7 i/ g$ z8 e- n5 I│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 n  ]: U$ ~: s* x# ~& h* ]3 J│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& C8 [* ~  J, N* h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 M/ f1 x" U" y
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- E; ]5 V" \9 Q* e$ K  A
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 I3 O- C" a  N& `% o% [/ O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 T( [/ ~3 C" E0 n) w- I
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
) Z9 g) l% h9 {: f4 ~│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 x' S% a9 n  q3 t( }, g0 U( e7 K│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │4 ^1 |# Z# Y0 Y* n
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; a' r* Q/ w. X│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
- z4 W, t2 a" K. s│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ M  t+ T4 ~/ \* N" c3 ~
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
  j/ l2 [* o1 V) P) _│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 h9 V. E+ y6 U* p5 _% e
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# a, {5 o8 Y: J) t│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 u! @- h! w9 m* b
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 B+ s0 c: @& c5 v│45 │SonicWav│26│80 │  │**  │Shock through enemies     │) j. ^  ]8 Q: F% C8 @0 A
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │& b- D5 F0 q/ r% ?) q: k7 B- _0 J
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# S( |" @% U! [. o9 u0 F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. Y, U; @( V/ p; w
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; ^6 J6 ^4 u$ Y5 k- p( k$ h8 `$ y6 ?│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' ~9 V4 [& j- w) S' R│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ w& T" o3 t, n1 H  j9 S, ~% X
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │9 L- ?; w1 `7 j: o2 \& [
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
8 k: ]$ O& K' K2 E/ u8 x2 n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 l& _& t6 s; u3 a│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ p$ H3 D1 o- W│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
! u& U; |+ q1 r5 v# f, t3 a" l│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- V8 y3 y; W/ l$ p6 Y4 G7 Y
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 {3 b, ^& N$ b' s: B: k
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │, Q" @( @* u. H% H, u
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 z1 }3 C0 u* h% ]  w2 H6 T│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: T, c* R: E9 d- G/ X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │6 e( J2 l0 e: G. J
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │5 k6 M) v) D8 @( R, b7 r( l5 c
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# L0 h4 C* f: P3 {. |3 i* f5 R│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 Y/ f; C% L7 }, k5 M1 U  p
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! j! G/ v' ]" y4 o4 z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 ]: e# R- {8 z/ Y; @/ ?
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: l$ P; X' O7 @7 f+ y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 ~. f2 ]& O4 d( q! ~- O│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) q9 Y) w# M; r* y% I, k2 u. H
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ O% h* ?+ N& ~1 \) ]/ B
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 S+ p/ C0 W3 n% g2 z8 G│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ a" T( N2 n  r│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
1 \; f4 D9 s/ }+ v4 W, P│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 r# Z1 y- Y* W5 g│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! y& \4 r. S2 A$ ?, Q│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) u, d, J( W+ H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, M5 `% E2 }3 u% P* B) i( Q! c│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ q" c  `1 D) z) }& R( r# r│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 L0 ~% j8 j+ X. Y. i, C│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& n; Q. S  u4 T│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │6 M, C, b) t' Y* x$ {
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  T9 U+ E- c7 |; J. K& k
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │+ Q# y0 L4 K" f/ C4 K9 e
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
9 S* h6 _9 K7 N7 G( T. i- A" C5 K│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- t- o9 l( f/ G2 T' {│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: v- K1 k7 Z& _: g) m4 D* p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! Y, y6 |: f' O5 d9 G│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- ~, M6 |) ]0 \6 U6 C- _' F
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 T9 _5 e9 r, K9 C+ M0 Q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* m% S' W0 m6 A- R: j6 h
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
; F. p& e2 o7 o% Y6 I│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* v- N* I, e( E7 E* y$ I- |4 c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 F( F* e6 i  b' {│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │+ [4 l: X) e0 ^6 u
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. \6 t6 q1 o6 V, X/ u; @" o6 {│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' S: v5 j* R1 c7 d& e│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │! T. M* K5 ?: `5 _% U3 u
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 g/ |5 B% ^, ^6 O  r. n; n/ N+ k( l( L& j│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ R3 n" m8 B1 v  `' I* w
└──┴────┴─┴──┴──┴───┴───────────────┘
0 r9 G0 ?$ {0 W, Z6 t
7 w' L4 {# \, c) m8 HStdrdChip (Part 2)
  ~. q" [* g% J! E0 H┌──┬────┬─┬──┬──┬───┬───────────────┐8 r+ d. g  C1 _2 M8 n, R' A/ s
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: J3 e% A0 V, M8 r; a: X9 k3 ~0 Z├──┼────┼─┼──┼──┼───┼───────────────┤- Y9 |" c6 x3 v& n" d) o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. \( t$ m  ]9 N5 s│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 _1 B5 h& c: E' |│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ P; Y/ X0 Y3 ]/ u│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ V2 G: a& W6 _" m. {3 y$ K│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │4 \1 o9 n, A0 V; @% H$ r
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) x1 ^7 r0 R; f2 P│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ Q: D$ j/ q9 s
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
  Y7 o( v; R8 H6 Y! ~│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; ?1 B& h8 l" I2 ]1 N( ^' i' v
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
+ I0 H& b8 t( a1 Z* k- C│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │% D$ o" |1 x1 g: r0 |7 u$ s2 @$ G
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# h7 C" u$ ^9 N" y* s! ]
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: ~% m3 j+ w9 f9 z/ A* L4 ?
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& X" S8 }2 e) z- e$ m
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ E& h. e: _. }  V7 [│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# z6 U; r1 R. o6 W; g7 B
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 N4 h/ A! E9 h# t4 n# D  m│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 P$ U: e2 v+ T0 r; D% B! y+ E
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
4 M. ]) U- }7 s5 v│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 `3 C. k) s. W/ e* V
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& v# N* d0 p' y( `; d, D│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 D2 {. W4 Q# o) w│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: c0 k$ N; K5 @# q/ C+ r
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& o* W: {$ k/ u4 S│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
8 j5 A" q& b" L8 X+ v3 z; W│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" |0 N& V/ t- X0 l) Z! ~│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 M# H$ Q, V. ]8 t8 D- N
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
5 W% L4 p2 |3 u: h! e│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! K5 C7 a( j# Y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* T9 y$ z9 V: ]" x1 A. ~, k5 B
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: I  T, N" _, F% M6 M7 N
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- m: V$ K% g% a) d. |│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
( V+ C2 z1 U2 G% m# `1 q# \│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 c% i4 R7 @; j( l: Q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
& A0 |/ o$ F7 D│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% C$ a/ N; d8 b) m│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& O4 m$ ]1 ]! U& T& W* z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
* |$ V+ X% x2 Z: K│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( q0 W. J; G" {# }/ v; L( d
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │& D3 Y# r. N& \& ^6 j' J* c: }
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 P8 b! w. [8 w' ^
│141 │Prism  │60│  │  │***  │Prism fires randomly     │- v$ o5 O; F" q9 T! V0 W2 r+ {
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │; I, e9 N1 B/ }3 f1 {, g
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& D" w. p6 D% g1 g& [, i% j8 I
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │1 n. a, t" ~9 n1 v& ~
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% R2 c8 I3 m% u4 H, U) Z9 E, ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% z' ^: ~9 u- s
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 j2 g  C# r, c│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 Q( {( w, L- r7 E# j- G  M! Q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 i9 i2 _' K& i7 i: D$ v* A4 R│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 B! T7 T& Z; a" x) r│151 │Recov120│35│  │  │***  │Recovers 120HP        │
" T# i; B1 e  ~+ n- [7 D( [2 f│152 │Recov150│50│  │  │***  │Recovers 150HP        │
+ h( b  X9 J0 Q: O. t0 Y/ a│153 │Recov200│65│  │  │**** │Recovers 200HP        │! E* v5 S7 c8 g8 @2 f
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, R0 E$ y1 c3 P- o│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% p2 J) {! |( q5 l5 C; t2 u1 b- P7 E│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# L  A/ H% z1 W) Y2 P- N│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │& n0 ]0 Q) ]4 r" K, E
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 H! Z, R: `9 S9 ]1 \8 j9 N6 S' ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
! E: G2 ~- K; k& F1 N5 P& V  k( o, W│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# R' F7 o2 v7 Z3 Q+ Z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: [: e9 C' p! Y' h2 G/ O
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 u2 k- h5 p3 P0 ^7 o  x8 z# `) H│163 │Invis  │11│  │  │***  │Invisible for a while     │& l4 G" s! H6 Q4 Y1 ]! V1 B
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │1 b/ V" {! G+ h2 P6 ~9 {
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, K7 H+ p) W' }0 m│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: m& j3 u# F' {2 g  c" F6 Z│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │0 `0 D1 u2 x& Y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' Z& n' \) T5 R7 J" m4 ^4 e5 ?│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# W4 D+ `8 p+ N5 _1 f│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │' D' N# A5 b; T4 G
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; K/ I  R8 {& x9 U3 u# U+ I
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# {0 A/ t3 n7 \│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# t; T$ i( h5 [9 \8 }
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ i6 N: s" [. _7 Z; Z$ a( l, y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ y: d2 j) [9 y( W& b# j8 {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# S! L+ q+ c" M- e* V* j
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, u  x" C  y" D( |- d
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% L! b7 I1 h9 G6 ~+ f: j( J: n│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 J6 J+ g$ ?# G5 a
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │3 x1 M2 c( _) A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: r( [- @1 O" k; s& {3 N9 z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. Q; i# K2 [, J4 p│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 v  X- ]6 g+ F- d8 n│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) j7 {. A7 V* Y0 ~+ [2 S" ~│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ F1 o% g, K, E2 A- c8 V4 k
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 S, W0 W4 }% }" I6 C
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 U- ^) ?$ o! h* u8 E( T│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! h  S3 R7 Q2 l3 A  L* u/ g6 [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 J2 \8 y  U/ b# _: P- I. ?
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 H9 Y' l& \. j9 N│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 w! o5 ^0 v& S. Q│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
* P$ c4 r1 T' N/ U! f│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │% g' S# n0 a' S/ d
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  C, \% m4 L5 r7 l" b4 k│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! X% A3 g6 M$ }% Y% R! M5 Q" n│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
* y2 W2 Q% q* b7 u7 A* J- `4 z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' P4 a& f" X8 w% e│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 Y  [5 t/ s  l8 @! x8 l
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. [- n; i4 v* E
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ X" I  X" Q0 ]1 }
└──┴────┴─┴──┴──┴───┴───────────────┘
) D5 p2 U# ?) Z1 _. k; P+ F( d1 y5 d  d  m4 c: X1 H" p" a

7 f) J4 ~; W  V" j, r! HMega Chip
  j5 O2 N7 [2 r┌──┬─────┬─┬──┬──┬───┬───────────────┐
: [  e* `# T8 a: a3 |│编号│名称   │MB│攻击│属性│稀有度│说明             │$ I2 A& [! R. d0 }: W% \
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 `: ?- d- P8 M! Y; F│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
# b8 i+ T2 T+ U# ^9 J│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ e# [$ h& ~# R- }4 m2 n/ ]/ m! U- \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 m! i7 G& J. u' V│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' ^2 ~0 }2 P9 Y. k
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 k* N7 H2 p  o% w7 i5 O│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
' D3 C* b4 ?0 S: U! c# h│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ P" `7 C  E! B5 b
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, a8 r% Y; ]9 J6 }$ V: i
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  [: R( S( |9 K9 v/ r5 ]
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 n8 y5 R. T* x7 I6 e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* g- s1 _7 A8 j, K; Z( P! _
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. G" @, T, t7 l" O$ @: s$ e│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
" A% k. l7 |7 ?+ q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) f: G, [: d, d- |$ ^
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- g( L0 j5 g! Z& c' `3 P3 E- G
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( u! G5 s3 h7 H- M
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 l& w/ K( T) ]3 M6 s' i
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ j  G0 q+ ~- z5 n. q; i. H│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ D8 c" \4 U( p7 K
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) v! p# q& Z4 f* G3 R│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 E- i$ r% Q6 j
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. P" P6 ]% O/ m+ {; }& m% N( z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. |. E" I  p: J& a! y
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 [8 c5 F+ `; ~: c8 k' O4 g$ b│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 T# F$ W' X. @2 X│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
$ j5 t' l6 X9 f& Q2 F' I9 I2 @* ]│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! w# J0 E8 ~" x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 S- `+ W+ L; v: X8 X; U
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: U  p9 }% P+ l│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; M; ~4 R  M2 F/ U' I│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │) e- k' f1 L3 y& e  F$ k
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │: H% Z( u* _" b+ d0 }% z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │$ U+ q' N  F$ a" ~, S
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 X/ s& u/ Y. C9 U  x- V7 y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: Q, R% L3 r/ ]- W2 U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* E2 j7 q+ @* T! i* f( D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 N2 ?' r2 t4 l! H4 a. D( O│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* p6 t/ y" b! m3 r, S0 J# N│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 N6 y+ X  h  V. v
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! e1 s; B5 P3 S/ I
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 {$ _2 x4 x: T" {
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% A/ D- O3 O& T  _0 p- I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) i' |, ]9 ^' f3 U9 M│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; g$ L# y' ?. N/ p5 I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 i" `6 \4 _, [6 {
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& _8 D4 C3 b" [! j$ U│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
5 a; g' {6 B' D; @│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% `0 V$ U% S6 j$ q; c- p│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" E/ a6 W. z% G" ^& i! I│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* F1 _: m" p1 `& U' _+ D% Z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  N2 {5 ^8 i% f4 f( K1 X/ _* P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 q) L: g  q9 K% }; p8 p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
3 Z& ], Y+ N/ m% T$ B9 u: I│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% t0 o, D0 O8 a+ `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" e9 e  S0 `2 r3 A' g/ d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
8 I0 g4 S( x' F3 p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 @2 E3 f$ I% d7 m9 ]2 f: \
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( _# j1 t1 W+ Q9 R
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ z: a5 l- C2 ]! \│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │8 b4 k6 U6 `$ q0 M. H" O' r+ W
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │! z1 A6 E9 T; {! I' Q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. I* O5 Q" Z) W/ V+ k4 l8 ~
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ A# N/ |. C, _5 O- |5 B  v│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- K- ~  |0 y, `9 P6 h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
9 R4 x9 R0 O' d4 g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! k# s8 h- F" G% @6 c* G( o
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 I6 z  H# T! G- r1 i$ f│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 I8 b8 ]( ?4 h│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: V6 ~1 ~' q+ x% @: [! y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 p& e* C6 v! B# S# G
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 M, _$ Q2 W, S. R│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: ]! ^# {' ?$ }2 J: v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 X& w) X* h- T. W. v/ f
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; m: a! T  K+ R) W│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
3 j1 Q, a9 A; R5 `, V│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  n; T/ Z+ q9 a5 }+ C/ j( n# S2 n
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% t8 @4 e8 L7 m: c. y  F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) A7 I. W( p& I* J3 o" ]+ T, |
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; P5 @/ {# p" C& Y8 s7 B& A3 V; ?& b│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 o  t8 r5 }( J│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# W" [7 K6 B) M  ]( z! X
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! ~* y/ M, u7 S( P& n8 ]│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- E/ k7 J5 Z* p! {5 x: z
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │. ~; U& l. C1 b( P! k
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │4 ]& o8 A0 y: V+ l
└──┴─────┴─┴──┴──┴───┴───────────────┘+ U6 J& d1 D! G1 p& u6 o3 ]

! c" U4 J1 j" `4 i
4 k. E, V8 h& E  z6 Y; v  RGigaChip (蓝版)
0 }* m7 o( m$ ], ^7 v$ G┌──┬─────┬─┬──┬──┬───┬───────────────┐& U) ^. E  e; e
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& _/ e7 |! {6 O  W6 T% w( n├──┼─────┼─┼──┼──┼───┼───────────────┤+ v2 ?& {+ B0 n4 |/ b0 M; i
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 u- X; s/ y) m" k│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) U7 C, |! j' K' v
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
) l! Y# a4 ~* A8 ]/ z8 j│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │+ d. X; H/ ^: G" ^" w% v  N
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" Y" P) M( K/ m2 J│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 |; ~0 z; J: O) w
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 r. J8 N( p! x/ \8 c
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 y' |# D+ n9 B  U/ r, W- d│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( z7 I' r$ Y0 F
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ l- ^) z, s$ e$ k5 f8 z% d│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' M% l  J7 T* [; F) P3 ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* C# p/ h. t2 ]* S- X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% b* s2 n2 ~9 w% Q# n$ R
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 j" S$ Y6 E+ O- T9 _│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% R9 v9 U+ j& O6 J, ~# f│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │$ w% Z# G1 O1 G( f# ?
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 L* c' r# I8 o4 m
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" e9 x. e. U4 V$ |; b. y│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' j  P/ w5 d6 U8 \/ _│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 d! h: j  R# M, c
└──┴─────┴─┴──┴──┴───┴───────────────┘$ L7 X* Q6 v; w# C; Q/ H

( V( z3 q; Y( F9 oGigaChip (白版)(只列出与蓝版不一样的Chips)
, A3 w% f6 F7 o5 ^- {- m$ D- {! U* V┌──┬─────┬─┬──┬──┬───┬───────────────┐
# D' V$ c7 h3 X; x. I1 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 _: q5 g' I0 E4 [# h( `- U6 t+ ?" F├──┼─────┼─┼──┼──┼───┼───────────────┤' V$ g1 e6 |: O2 |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) {. S" N4 t- }9 `. U/ Z6 D
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 F/ c. r- g8 W* c
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 `6 J& ^" m$ _
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) i) h9 h  ^: N! _0 G└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!# t4 v# t$ [, X! O
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 H$ k1 |0 q/ t9 X0 ^
* }0 C& ^9 I0 ]; A
001002003004005006
1 J% t7 M+ S1 r" Y( W0 \5 V007008009010011012& z4 W, U4 @& w  F
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) z' g4 T' u0 @+ l6 i. |8 |
: W9 L* y* o) D" k, ?! ~7 I1 l9 n; W019020021022023024
* @! p) i: U4 u! d8 l; f9 h2 M025026027028029030
: p3 P) `+ m: C9 w0310320330340350361 Q% b+ J* `7 w
2 ?$ c7 ^& @' G9 s7 P$ M+ M, a. W
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- g$ p+ D9 D2 M! v( e
8 M* A3 b" G! E+ H! s1 w3 A. j
037038039040041042
& {2 d! V! E9 H1 ?- B* L& x. K1 z043044045046047048
/ c& q. ]) v% `( V4 Z049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 \- T( P! q* r! f( U9 H: P  V! N7 ^
055056057058059060
: v9 B6 C; z" _3 H0 M8 _* L- g061062063064065066, R6 d. f2 H/ O! s
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! I' u/ k  I+ z$ w" q

1 c- n( }! F  {6 m/ r: D, b; J073074075076077078
1 `! @* s$ P- L. V7 Z% s079080081082083084+ u1 o  b! q  C( m
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 x; t4 J8 \' U" E7 j, j, j
9 I5 n: x$ {6 W091092093094095096( K! Q) w6 f8 I# L9 S5 ~6 [& Q5 _
097098099100101102
' n5 Z: n: j  h' Q8 E1 u8 u103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ ]' k4 v. O6 E* u
) u/ p0 J: q* L  `8 [& x) D( s& L( T
1091101111121131149 g1 Q$ S: M- J
115116117118119120
4 z6 t- `" X8 F! M0 J& ~- X2 R8 v* y121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 E# }. n4 m+ j3 i

: ]4 w, D/ @( O5 l127128129130131132$ r% R' j: i( _, U; V8 W
133134135136137138/ {2 T9 A( `$ y! W5 G
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 |" z3 y2 D, g, g8 H3 ~/ T! W$ w7 @' I3 l9 C+ E# Z
145146147148149150
. S1 n7 A' e% q$ f! [+ `151152153154155156+ M4 H. B$ V& u8 Z$ A1 r+ D0 \
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ m! p$ O% a4 ?, @
( |6 f* L) @+ J163164165166167168
8 \7 L& v* l* t: G169170171172173174
( N) @" E1 q3 K0 Q/ u& Z( M175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* b% H: }& B" K2 U8 X! y4 c( g9 z
181182183184185186
& R4 ^; W, K5 \187188189190191192" C* J1 H* S  |! H4 S& v
1931941951961971983 E8 A# K- ^: k& I0 v
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 d% n  z; {5 t9 v" f9 Q: M

' S  M. g/ `+ `7 |; l; g, i001002003004005006) ?; \' Q+ \2 w2 k; X: S) ?
007008009010011012
; v7 {/ I  _3 [, U! z( R) s013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* q- m$ v3 u. n3 v0 i8 D& f9 q( l5 H
019020021022023024
4 W+ Z  ?7 r# q) z! H9 b7 B# r025026027028029030
( A7 C  d3 F5 _  N031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ v5 o' a) ]8 v7 u+ t2 s, p% d+ B) y! P8 Y( I! Q: Y3 E
037038039040041042
0 ^& `. j* `# W3 q. p4 e% v) N043044045046047048
$ K: C. L+ ]8 r7 E6 U3 K# I049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% i) n# S5 X! P
" [4 d  _2 K/ e' V7 u' K) O
055056057058059060( Y* V. u1 U6 f: ]3 J, H) l! G( }6 _/ j
061062063064065066
5 |7 q, U5 f0 p+ K  r067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ b: ]7 P+ Y! R# G) j
5 j  |! I! P$ o/ {$ y) M- i2 l& u8 t073074075076077078' F$ A6 F2 r, O% `5 i9 e9 N
079080081082083084' H" M/ w( V, Q, c; B
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
+ K& F' K0 p: z- k6 P6 F
2 a0 p. i$ E. r0 f7 v001002003004005006
4 m+ a7 [. |; s" A8 m' K007008009010011012
" K+ ~8 R0 D: p0 K+ j$ O013014015016017018( y, X+ c/ A" V# h" X
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-5-25 12:37 , Processed in 0.052939 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表