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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 3 `8 `. u! Q; D4 I
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■● ■  NintendoWorld    站友xliz原创/ e7 j! w0 h. ^. U# X3 y
■ ●■    http://www.NewWise.com + \' i2 t6 O, I4 b- Y. D
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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- N% L" q; \# h3 }2 y1 R* ?3 {           洛克人 EXE 3 Blue 卡片组合1 k; [! h2 R9 w* {; k& T  ]% u6 @" F

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; s( o# J" B) C' o- }( y  a英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ d# O1 U4 u' x( m2 Y' c% Y
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================1 i- s5 U/ t$ b9 U) n+ T, |& Q& i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" j" m& C' Z2 ~- u6 B. K. r% V) a7 W* ^9 w4 |4 }
以下内容格式如下:  j6 {1 i8 {4 q% w9 U6 T2 @
4 r, i1 q( k* A2 A7 M# R  I6 z
编号    名称
+ U5 ?. ]6 {* v说明
* K* e! |" c4 b6 j6 T8 L1 n组合方法
* N$ ^" [/ q/ M+ w9 K---------------------------------
/ L- X' k. Y4 }8 M* E' d01    Z-Connon 1
4 P8 R% O/ @: [, u$ N1 A' W& B# ^' IUnlimited Cannon for 5 sec
! _1 l- ?$ z: DCannon A+B+C4 @2 x1 ]; F1 K0 A9 q( y9 [
Cannon B+C+D, ?0 l; [0 o, D! G5 V8 s
Cannon C+D+E
# f# U: s! U8 k# x& l/ t* V- m0 S: Z4 r. i' z
02    Z-Connon 2
# @) G& c+ z8 f. n* S  Q6 B& |Unlimited HiCannon for 5 sec* j3 \8 H# m0 _' O* s' ?9 n
HiCannon H+I+J
. I/ E- D2 A9 S" m3 H% uHiCannon I+J+K
. q* L9 k! U/ D' u6 eHiCannon J+K+L
: `( ^( @, b+ }+ j6 W. z: r5 m8 I# ]) C
03    Z-Connon 3
' I2 U! h4 }4 GUnlimited MegaCannon for 5 sec
5 n1 F3 e. ]0 A5 aM-Cannon O+P+Q
- N' O/ H; h1 o' D' D( d& fM-Cannon P+Q+R! i3 [. B- G' z
M-Cannon Q+R+S' x7 x9 z- o8 o4 k4 ]+ c

. K- V( F* }& s& T! {6 U04    Z-Punch
. Q: F( E) J6 d8 m9 qUnlimited GutPunch for 5 sec
/ r  ^8 N7 n0 s2 a9 cGutPunch B+C+D
2 G6 T9 g: S& G4 p1 s2 EGutPunch C+D+E
4 j8 q5 C$ ~4 i1 xGutPunch D+E+F
( j0 \" C# H0 W4 G' q
" Z% a! K/ D6 D: x! I- p05    Z-Strght5 k) O2 j+ X' q/ y
Unlimited GutStrgt for 5 sec. |( I; D3 X/ R1 I6 }0 R
GutStrgt O+P+Q
9 W$ u- w: {* d  BGutStrgt P+Q+R7 @0 ^- u6 m/ a9 w1 ]6 e' \6 Y
GutStrgt Q+R+S4 [' ^% j- R0 a* x4 [5 f& f3 t3 N9 O
1 J2 m& I& o: U
06    Z-Impact( \8 O$ q5 x; }2 y) @0 @: A) L
Unlimited GutImpct for 5 sec
- u1 O  X% @$ {0 b% Q0 y/ j' ~$ z8 xGutImpact G+H+I
# H! w  i# [% G* \, [0 B( }GutImpact H+I+J
+ R3 s: d8 ^/ p# {$ S% U% QGutImpact J+K+L! r9 Q, U( u- r

: Z. `! F# U3 l8 D07    Z-Varibl; b7 X8 Y8 B7 F
Unlimited VarSword for 5 sec
6 F. u3 r; A' V$ Y7 O4 z# e  xVarSwrd B+C+D! O8 H3 b' p: L7 m: U
VarSwrd C+D+E
- \$ z: A- B- {: pVarSwrd D+E+F9 m- l+ ?3 m  Z

' H* B# e! P. J$ m  f08    Z-Yoyo 1
0 T( V# j+ ?  s% A# y, m4 rUnlimited Yo-Yo for 5 sec
! u# y4 Z0 R1 x0 \Yo-Yo1 C+D+E
7 ?; R8 X9 F+ H) A* lYo-Yo1 D+E+F8 L/ p3 m* {$ h& H" a! g
Yo-Yo1 E+F+G
/ [/ I, W9 o/ X2 T1 x" Z$ E: O3 @" F7 T2 Y$ o# F% J  b
09    Z-Yoyo 26 U6 G2 j& q6 j$ J- b# q; J! c
Unlimited Yo-Yo2 for 5 sec
$ \1 f" b7 p  RYo-Yo2 H+I+J4 X; V, ~# Z3 D& y3 i# K
Yo-Yo2 I+J+K
7 b5 u) M- V9 F" lYo-Yo2 J+K+L" a, L) s' t9 M3 u3 u
/ J" E7 `) i  g) r8 }( M
10    Z-Yoyo 3
5 Y7 `/ y- J5 |: G; ZUnlimited Yo-Yo3 for 5 sec
! Z# y. m$ Q% a. OYo-Yo3 M+N+O0 H" `8 B. p. ?8 t; A8 M6 F% ~
Yo-Yo3 N+O+P
4 R1 w* m# U. ?Yo-Yo3 O+P+Q
! \! n9 V: {& f# E. s
) A9 H. _* o) P11    Z-Step 1
* n$ Q7 g4 h: J: O! SUnlimited StepSwrd for 5 sec* c/ o0 _2 G- [8 K/ d8 ?" m, R. E
StepSwrd L+M+N
  \5 ]% x& Z; M3 |" U0 eStepSwrd M+N+O4 r0 v" x7 \! l# q3 u% Y% p! M- C) Y
StepSwrd N+O+P- V3 q+ U* I; Q) U: ^, r
1 e* p  D5 q) b& F4 {
12    Z-Step 2/ l. p' y3 H2 |! e, l8 a& }9 b
Unlimited StepCros for 5 sec
0 |1 j6 h  M* M1 C% Q2 @  f. Q2 LStepCros P+Q+R
( C4 r2 A7 C2 W4 `" \/ n2 p" qStepCros Q+R+S
- j  i1 c* ~* A! J( Z. \/ C% e) m" qStepCros R+S+T* U- c4 E9 E9 _7 Y' n1 {
) C6 }' e5 f$ O. r
13    BubSprd
  I2 Y9 _% ?$ F* m+ oAttks w/ spreading bubbles!
9 E) J& c$ }' b& XBubbler  C+D+E( k3 b+ T& n  m) ~, X3 T
Bub-V    D+E+F1 r- s) l: E9 Y5 C
BublSide E+F+G8 d- A/ ~- J& t$ q' V
Bubbler E + Bub-V E + BublSide E$ J! `# o$ \9 ]/ S

7 W9 g& w& U4 W( I) ]7 J14    HeatSprd
( B+ F" W, T7 O8 i# u4 N2 VAttks w/ spreading fireball!
' l  z$ `  N; f! gHeatShot H+I+J7 W$ u9 R7 Y8 b& g5 ]- C
Heat-V   I+J+K' j2 a1 K: U0 ?9 x, G
HeatSide J+K+L6 e# C7 ^9 R2 Z# H
HeatShot J + Heat-V J + HeatSide J
, U% L' L5 ^) @# `& g& |! ~1 a& j; J
15    H-Burst
6 V! t! y, x( Z# `  ^$ E3 xCreates a giant explosion# G0 t5 A* U! E# A
Spreader M+N+O
* y+ I+ i2 ~+ q7 r# a, O/ WSpreader N+O+P
: H6 Y* N0 e& n6 f5 [- i8 iSpreader O+P+Q
( r4 G+ q) y3 m. Z3 m! A, Z* b/ i9 w4 @3 r$ o
16    LifeSwrd. p% \# x7 H' |
Swings a huge 2×3 sword!* I) [1 W  [0 p3 y2 T" q5 O
Sword E + WideSwrd E + LongSwrd E3 E7 j, q1 z' J( }+ a
Sword L + WideSwrd L + LongSwrd L5 u% W8 Y+ d. H7 ]" R
Sword Y + WideSwrd Y + LongSwrd Y9 v0 y8 e: n- m
& M' v# ^6 c+ H- S0 H! L# x  s
17    ElemSwrd$ z+ k9 Z: f) R8 ^2 J1 T
Wide swrd contains 4 elemnts
* W8 e6 D) A" R+ gFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 l, d) ]  V5 q" L# a5 a- h, h& H3 ]
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: B4 i& m$ d( q
. s  H1 P4 m- c1 D0 G
18    EvilCut
; g& i" _! L. P! SStep up 2 & make 4 atacks
& P/ O# u- R. L" G5 L) aStepSwrd P + HeroSwrd P + StepCros P
) w; e- c9 b3 T' c# S2 B& A
7 u. u) M/ T! C8 G7 w9 W19    HyperRat
! T/ ^; J; w! MA giant Ratton charges!
* l8 l( F% y' r) g; p8 q; Z. yRatton1 A + Ratton2 A + Ratton3 A9 t" F/ ?8 p1 n( k0 I3 `9 d4 L
Ratton1 C + Ratton2 C + Ratton3 C) S; o7 X5 c0 V& H+ M8 ^
Ratton1 F + Ratton2 F + Ratton3 F
* E0 b. L0 w% P: ^# A* x
. Z6 ^  g- M' d3 }20    TimeBom +/ O9 e% q  t* p" r
Sets Time Bomb in enmy area. z3 c7 y) F- A. A" [1 @
TimeBomb J+K+L
8 R- Q- O) f# K, a6 U! q8 n/ J; STimeBomb K+L+M
% H2 c6 Z0 |1 BTimeBomb L+M+N
( S8 G1 L  F( Z7 a$ Z
: O- C* u- \: [: Y1 a7 t& g! i* x9 |21    GelRain
' D0 I# N" }# ^- K- a3 H+ BGel steals squares
" ]$ c: j) s* g. }MetaGel1 B+C+D1 C' y* J! j( N* j
MetaGel2 E+F+G
! R- E7 ]5 C9 h4 e8 l5 EMetaGel3 S+T+U5 y1 T6 {: \$ Y1 ]
/ B: ]& [1 K# K) D- Y
22    EverCrse1 D0 F& l' \2 I2 j+ K% `
Shield chases enemies
2 b9 N+ d1 s% oCrsShld1 C + CrsShld2 C + CrsShld3 C
$ m3 r9 s7 H$ j0 {2 W6 b8 vCrsShld1 L + CrsShld2 L + CrsShld3 L
+ k9 L2 j5 V. S) B3 x
5 \- L( I1 Y6 F" f23    MomQuake6 e& F' X- R! Q: a  N' D
Awakens Mother Earth!
( p6 u3 q7 c. U$ p- V0 ]# v3 mRockCube * + RockCube * + GodStone S
& W0 G  ~9 Y; \8 `: b7 W2 {
" c) l% C6 e" B' \. }; e24    PoisPhar7 r" k4 }& F6 }3 G
Pharaoh generates poison
7 N' I( c' n% ?) p6 ^PoisMask A + PoisFace A + Anubis A
, B- I  r# u7 d! ~# \
: w& ^; R" M* c; g! G: {$ b25    BodyGrd1 T. r5 |3 x' @8 U+ M- H% |# n7 Y
Bodyguard takes out enemies
, J% {( b( |/ S+ n0 ^' vAntiDmg M + AntiNavi M + Muramasa M
: B2 G) h3 x' Q% L6 A! V7 O6 B9 V- @$ V% x1 q& S- C0 A% Q
26    500Barr! _/ |- i% [* W' U3 A" f
Barrier absorbs 500HP dmg
% q& n% _7 F- }5 R$ z1 {Barrier E + Barr100 E + Barr200 E3 r  n( ^) z' ~6 e- k! _) J
Barrier R + Barr100 R + Barr200 R
( t& X5 z" E. _& U
; S; N$ U/ h9 P- M27    BigHeart
) N3 D, n- o$ V$ R! }7 Z+ CAttacks, then heals HP!2 p- D# l8 |0 }6 \5 O
HolyPanl R + Recov300 R + Roll R
% k& n  w+ j4 S: x! FHolyPanl R + Recov300 R + RollV2 R& K  B% d4 ]% U: E
HolyPanl R + Recov300 R + RollV3 R  G# v$ y8 b7 J. d% }9 j& r8 x9 w
4 ?8 a/ d4 f% p$ F4 {/ r. [0 M
28    GtsShoot
0 ?; F8 n* k- Y( wGutsMan throws MegaMan!+ f! M, q9 j* C
Guard * + DashAtk G + GutsMan G
1 x; i; n( [2 W7 p1 ~; wGuard * + DashAtk G + GutsMan2 G' w/ @3 D, q- C  e' a
Guard * + DashAtk G + GutsMan3 G- F: Z* V5 @5 E
Guard * + DashAtk G + GutsMan4 G
7 A! E- @4 {9 H* m, ?3 R+ W- N0 Z7 x7 O6 T$ \* A
29    DeuxHero3 ~! J# t* C  @6 Q
MegaMan & ProtoMan team up!. E: v: x/ [. ?9 k1 K
CustSwrd B + VarSwrd B + ProtoMan B
9 ~4 |' k2 y" b. }CustSwrd B + VarSwrd B + ProtoMn2 B2 n: |; q1 Y, E) V  n
CustSwrd B + VarSwrd B + ProtoMn3 B
* g0 I! ]3 R# B* p+ l$ E& y' uCustSwrd B + VarSwrd B + ProtoMn4 B
' D7 M( A  n# z5 w! i5 ]7 u9 @8 t; Q
30    2xHero! Q& s2 \" Q' c4 F( \# T
MegaMan & ProtoMan Dual atk
# I& _6 I: h) U" t5 aSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# ]; J; c; _, |: @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( Y7 K$ A8 b/ \% c/ z: mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 v& A! i, B: B' @Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, T( m9 Y' r2 R

  M, K& G7 s- L! h5 _/ r( m31    PrixPowr" r& A" E- V. @, X. }0 p& P9 D+ ~
3 Navis attack at once!$ ~6 H( f  [, t( i: B
Team1 * + Team2 * + KingMan5 K
. S  L! s" I3 y1 \  [Team1 * + Team2 * + MistMan5 M- v- U' s0 T  Q; p1 A
Team1 * + Team2 * + BowlMan5 B
( P0 Q" v& O. Y9 N+ M9 E
9 B9 h; h% x4 t( }2 t32    MstrStyl. Q, [% l( R0 K# q
MegaMan unleashes his power
  R" K$ ~) @5 ?+ D. _. Z; VSalamndr * + Fountain * + Bolt * + GaiaBlad *" t! h5 n2 D" j& g, h2 Z3 S! X
5 y. t  a: A- g$ |# [, Q7 X; A
StdrdChip (Part 1)
  {$ X! u  f& g8 l% D┌──┬────┬─┬──┬──┬───┬───────────────┐
/ @3 K+ T9 e' a" R* B1 v3 \3 y│编号│名称  │MB│攻击│属性│稀有度│说明             │0 v: U5 Z- G- t/ m6 m3 J5 h& Y, n
├──┼────┼─┼──┼──┼───┼───────────────┤
# b2 S. E; r" ~& N) B! p0 S│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 J6 P6 g: d- C  n: L3 y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 c$ q! U9 D0 r/ X1 g) r
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 `3 n! V" k; B* C
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" n/ z# B$ }: i2 w7 W- \# ]0 d
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) Q5 H  W3 X+ e6 i! U6 J# a
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
! \( |8 ^- ?9 {( k* E: }3 S: \│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( |7 H& Z. ^$ A  l  C7 [│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │5 v0 [. |& {" x: P1 e
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* K4 `1 K, @# _# l$ o│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
1 h" ]2 C/ _, K! l' b( ^/ y│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- O+ O. i. w8 D7 W3 B, u) i  j
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
+ i( e  k* c+ P5 }│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │1 f7 W, W/ }: I$ {/ a  `
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │- _2 Y# [8 f" k4 R2 h$ u
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- b% b% H7 ]+ n0 V/ K│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 i! O; a; E3 {! m
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: X0 x8 Q4 H$ y3 E, C│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: Y) Q; ~' B5 B
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 u6 m  l7 N8 i- I│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 ?) i$ y* Y; ~/ U# S; u' k
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │8 q% w$ J  X; v  l5 F
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& T4 B' r1 q, i$ B4 v
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ E! j1 p  _0 U* ?2 m* k: V  o8 m/ D│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  p4 ^3 v# |3 S* u, s│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% j, t6 p6 g) r7 b
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │3 @& E7 n" q8 J, S0 t" G8 n
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 {6 E- C& g- H7 N│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 D  L. B3 v# t9 {, @# O  j7 k
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ ?0 e; q+ w4 O# I3 |( c: f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% B! ?) k1 u0 V4 G! i" \
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: G; r6 ^) d5 ^0 X' }│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! d% W6 ^/ A( T3 Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │* `  ^' {* A( P" D( W. A! A
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │. a5 d# }) y* ^1 N$ o1 y( U" j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, `% M: e- p! j( l: w
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
% e' A1 {1 d9 f/ [( |" g% U+ U│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │3 Z  Y: R7 y8 c9 F2 l* g+ H, L- `
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) s# A% X4 q4 z* p3 n9 y│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! z( b* X+ j: Y: P
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' J8 n6 \4 e; T, x* Z9 Q# V│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# K9 ~! b; I3 G6 S! {+ y$ c│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
- @' k: C6 K; [5 |│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ f4 D* o' h* n) X& M4 z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& w, n% \" ^9 i2 l! {│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ x3 s- E; P! ?
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- B4 R; |5 S0 T3 q+ y, [# B; D
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
4 {( r9 |* x7 }1 g  C│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  a* V: e8 \0 z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │* K# z7 M5 i% ?9 }# W: y0 y# |  ?5 B
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" E2 k  U/ \2 R% G3 d) }: T│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 W1 N0 ?& i2 S: ^& Y% L/ b
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  o! y$ ]# M7 U
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
; M, B- `* w$ G. @9 _! N  {- N! W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 p5 ]* q  [1 O7 H* u
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
1 W% ?1 N8 w* {, N& n│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ }+ h' O: F  D4 t  \" F$ V│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" u  _- v) N+ C. W8 A4 W
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │4 u* Y3 T7 N9 ]: {5 O' K
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 W, R) u5 l( ]2 E8 j9 T│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. W2 P( h: z9 c: t
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, g5 w5 F$ \8 D6 y% e/ Y- ^% n│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- ]4 f- B, \, B/ Y; ]│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │, u; d% e/ C% W: U& F
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! k8 [9 X# O+ x! g+ p
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 s! V8 R' I& A3 a) N& D│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
  N& t. `- ^9 Z: v│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' T! D9 F, W/ j" a1 u│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, X% w+ Q3 }' a9 Z9 b/ X
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
# p0 n' g! \* C0 @- R: x  s! S│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! ?/ o* \) ]$ G) b! W+ r* z; h; _│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: K; }) O8 u- P- \' U9 L* S/ Z8 E│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 V( S8 O* v6 y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, ?$ P# S! d* Z" j0 A2 Q  o9 x
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 `( ^0 P' S/ x  Y2 q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
, S: q, ~! _, w$ q- I% ]0 F│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ @+ H. _( T! O$ N1 |" f, A3 u% K
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! }& {/ w/ M% x  P% o0 q8 A
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  f! L  K7 x: ~7 p* g5 x│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
  y. ?( R& ]2 s! c6 o. t│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
* U- Z5 R9 |0 Q. _  `│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │1 O# X; Z" K9 p. l1 S
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 _4 a- x) M5 G+ o│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  N% ?5 M' N2 s2 m, ~! W
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. v  B7 x2 j( |& x+ T, N) a3 s! J2 h│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 h! ?- \6 E6 L4 H6 I│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │& s4 ?5 ^# A3 T" {: `
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; y. x. M7 O4 v. @: W5 ?5 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 _$ s# D7 u+ r: |│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
- k' U4 s/ h+ x, l3 p* q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# b* l" p9 E5 t) d% }: S
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 D( A& {% J5 q2 X+ `4 l3 m│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ s1 ^6 A9 [) Z$ @% @
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │% i0 ~8 q. Z5 w1 y% b- U
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. C1 s0 ~  p/ F3 k  n7 B4 S; z, m
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 f4 O2 j0 N7 v# Q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 U2 l0 X1 i+ `9 x/ r# j9 D7 e
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
" J8 G# ^+ N; _( t% i│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. I9 ?/ d: y/ v. K. [7 S* W, d│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 G  M' J! r1 A  \7 y* C) b2 J
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 W) F9 \" q7 a1 @  O
└──┴────┴─┴──┴──┴───┴───────────────┘
& g! L" E6 h" k" z) y& O: q- d8 e3 H8 \1 l+ g1 M9 ^4 C
StdrdChip (Part 2)/ ^$ d, Q! O7 r. O8 T& r- F
┌──┬────┬─┬──┬──┬───┬───────────────┐2 n: _$ x9 H1 U9 o5 s$ {2 R
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. u2 h8 d+ D1 w. T* Y: d6 v├──┼────┼─┼──┼──┼───┼───────────────┤
' ]" B* Y( K+ W3 `& F│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 {  G/ D- X- `" R" K* A2 p: _│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 s1 H' r" Y( \- n
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) \+ s( e; }8 C3 R: i│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" [1 e, v6 q8 J" M& _( P  b
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- k# |: o  {* z. w
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │- a' c0 P0 y7 A7 C2 m
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" l5 v9 U5 q  a. Q1 h6 F/ T0 ^1 B- k│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: s, I/ o7 O( I' t0 ^! g) J1 z. L
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% f8 }8 G1 K) \- ]│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' \! T/ F/ X5 \│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 ~# X4 @5 c( v# U8 N/ b8 p' o0 I7 S│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │% O+ u  q) e; n; {
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
8 B2 O9 ~8 k; t) f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
4 w/ ?& `, @$ q* t% f# Y│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 o# M% y5 X: n' a4 ]2 G) g7 h│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │3 a7 T/ E( J$ g( W7 ~0 K
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 w" E$ b! r0 Q6 k  p1 c! M) Z, n│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 @4 u4 W$ J* O0 H# g" \( }" j0 O│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │# K9 i1 o' d7 B8 g1 R+ j9 ^7 ?
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- B1 Y$ L6 o# e& S
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 y+ a! y8 a8 |1 K│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ y4 W. \: v+ U/ r3 D/ h/ X│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ I* N7 |. x  Y2 y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ W* A' g2 S: B  H0 w
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* M. L# M" t9 R' e
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, z6 w7 {5 V% y% C+ c) R│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 f# _+ R  y! g* p9 P
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 A( d% l4 T- @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
  ~+ W4 z& p, c. }& D! z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 v+ {" r$ Z  V  \│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │  r# _% C9 X3 ^( u4 E9 \& U
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( n; V$ e, T6 K" Z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
& r, M8 v& s, j5 T$ R- C9 O0 U│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 I2 }: M4 l( ~│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ }5 b  v8 r$ R8 Q0 `│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 \- i5 r) m' R0 g
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" ]$ ^' c) @# p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" A, M; m- }2 V" p4 l1 R│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ L" W, J! W' {7 Q) m  U
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 Q  o1 _4 Z+ M$ l& H7 U│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ w  D0 y2 D' r) h, b
│141 │Prism  │60│  │  │***  │Prism fires randomly     │; B, \( m" Z3 C5 [
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
, f; z7 s2 X6 l, `6 ?) m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
- d8 O' a0 q# G6 J- d│144 │Fanfare │32│  │  │***  │Take no damage for a while  │/ i& _; a9 E. N# ]; c% f/ a2 Y
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ k5 E# n$ ^- m  h* Y7 l│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │( K5 F) t2 m2 p" j4 f/ L- W
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │6 V! p; e  [2 ?' a) o9 b
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │! y3 p  o. y6 ~2 o: G/ d
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* ~* z8 a0 }0 s│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! _; I) E$ a  m( {7 ?4 Q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
; |3 q8 Z/ `0 @, D│152 │Recov150│50│  │  │***  │Recovers 150HP        │
! G, @9 H4 r% W. G5 R& b% R│153 │Recov200│65│  │  │**** │Recovers 200HP        │( ?( d3 O, \  `* X& g3 v4 L# e. J
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, C* m1 o: a" x# A! B
│155 │Repair │8 │  │  │*   │Fix your area's panels    │5 q) r! {: A: I4 {& k+ `+ s
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 ^( @- @) n8 \4 B8 C# ^! B│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& b6 M# _( a8 `+ t/ D0 L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% [, I/ z! u. e3 w0 T$ L
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% R; t7 a1 m; k& E: g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
3 ]9 K& L% Q" ~( A+ J│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) _7 r' P+ S8 G# T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, m+ R# h: D8 p5 F" A
│163 │Invis  │11│  │  │***  │Invisible for a while     │
. J9 G1 g, j4 m9 x│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  \8 C- ^$ I# u& c+ Q
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; c6 E8 p3 T* H  [) {+ W! b; n│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 k! ?% ?9 L! {" n0 E# @) V& u│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 [; G$ J- B  x2 c  ]5 n+ p8 ^
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 g) I, u  ]6 Q1 D
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& Y+ i8 D+ ~3 W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ c4 {! x) ^$ k! b5 Z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 ?4 f# ~. x" h2 J7 v2 Z, Z8 y* e: r│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 \- G4 I; Y0 |) n4 z+ H
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( {% g- L$ k& O3 z% S│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* I, O! p4 ^# o* y$ n
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 ~% M, E* S, p. e$ f) v9 D8 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; H6 P. X0 ?( U. L5 q+ v+ |" |
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( P' r% Z, W, }% z│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' ?/ V& w- V# J0 K; f
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 u5 c  g. v- l1 _
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" R* _& P' T* E) `5 S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 i' }, N' Z$ T0 C) r% ?7 b1 x/ L, q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! \8 W* \7 L1 y7 o  W( h8 c│183 │Hole  │55│  │  │**** │Open hole to dark world    │! t% [, ~- _9 K$ h. G/ ?% b. j
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- ]2 A% g$ f! |0 a. d
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% U; u7 r9 }' ^7 @8 v% }7 y5 q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
' ^% H- E) c0 `$ d5 A│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; U$ c. p+ d  b5 J' _│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 |8 [* W8 i- w& X5 n0 I, G# |- F9 q+ `
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
( y3 j* O+ t+ \8 b- K│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ e+ ]+ B$ w. e6 W( T7 N
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 {( a; X3 d# U
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │: L$ A% k- F) G" @+ a( f
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ `, r+ ^" e+ ^$ O! G2 ^
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │  g& F, \: k, d" d5 A6 ]$ M$ Z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
% `& e7 V; f& l# Z) z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' n3 ]( ]+ }# T2 c% \! m) o. A. Y* k│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ T9 F8 q* z0 s' E3 [) ^│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │' r/ C* e% ?7 E1 a  }' y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( m& J, e6 k3 ^( \3 P( [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │$ E! Y9 l1 `; j* B( r8 o
└──┴────┴─┴──┴──┴───┴───────────────┘
0 w& E9 T. ]' Y6 k( ~! H2 i2 ^; r8 q3 d% X

6 B6 }- c# E$ xMega Chip% p+ I' _! d0 W' V6 I: u/ ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 U+ w- G" R$ q2 r7 }  p" w5 q
│编号│名称   │MB│攻击│属性│稀有度│说明             │) C( p0 ?1 G: h
├──┼─────┼─┼──┼──┼───┼───────────────┤
. @" l& a+ }+ v0 l6 n" p│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; g, f0 s/ ], }- n5 Z: ~% x│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
0 F) c2 p* U9 u1 j- n- `6 c2 [2 h│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 x! ~: U; q# W6 g1 |│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 s1 P5 X$ D) X* @, y9 K│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 u" v2 J  w: x4 l) `" _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% Y3 D7 w: H! v/ A: s$ @/ E
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 b. r" p3 K9 j5 G│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) {1 S, J* s' }( e5 p! \│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) x- p$ M: [% E' H7 s0 U* c
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; T4 G( x. G- S+ n+ G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 [) I( f# N5 f) Z
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' p$ T+ e! W% O
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: _/ Q+ A/ w! d* @
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' {! u, ~- O% d│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ w' {/ x! p$ q" f% K0 V' f( |8 g│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: j, e, V# D. e- R6 g
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 k6 {; C! f6 \" t8 w! I) x
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 \+ @3 Q3 a9 G: s$ U2 Y. w│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 K9 G% D( ]* H9 N) O9 i- c9 L* J│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* B7 w1 }/ R) f0 r9 y! i6 |, U│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" P. Z; {! ^  F; ]) X- o│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( C3 N; e8 {) ]2 R" k/ j, y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) y/ H+ d, A6 B8 U2 Y2 s% @# B8 p│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- k4 Z, x9 v1 Z+ H5 B! _4 }│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! Y1 x: a9 \% F* s( E8 R$ c│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, W. L" ^! ?3 \' X│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  ]+ D  r7 O6 t) Q9 B+ b+ d/ V│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' K: t7 V9 ?7 ~8 _/ v. z! S
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" B) s8 o7 @3 ]# H
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! K: x1 s. S9 L0 l4 ?8 V6 a
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
& k' N  O4 J: W( [' C6 N# ~│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' L% l) o/ ]3 T3 k4 \* r; H+ T" [
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │- g. m3 g( N( E. W) V9 x
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │* ]" O( u1 S2 \) m  G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
2 A4 r# T2 u5 V9 w: Z- @/ L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ y- v: C; n2 W+ s9 M: P: `' a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( d% S2 W$ x' A
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ E7 ~( C$ V6 Y9 _) `│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 R. ]( a; s1 @
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 M0 c- b  s2 [9 M1 |" S│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 m% G+ x* p$ r
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 E: {& V! ]# H! _7 f  M  p5 [$ n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: ^0 u1 u  q8 y) t. B2 B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) L" T' K% o8 Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: f* y' u5 `% S0 Y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) B' B5 s( D3 K│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
( K0 L8 J* b$ W! f0 }  }7 x  G│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( [8 r9 R( C% b; R9 q│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# H, o. D9 ?7 z$ h+ J( X2 n& s│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, M- s% I. m# H9 l2 z- S* p. u# E; @2 j│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, T3 R9 `: F. K( K( u% _; p* E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 l. p' t7 U0 |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# H  m8 I) X: E! G│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% w  S1 K  q9 y1 m, b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │6 A8 q2 `% U* L) E% ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 L6 k+ O, s3 F# Q$ G2 n% \( [│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" A* }! `9 h" Z# M! l6 m7 F
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; [+ c! G8 d# q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 l8 @% g; s0 z2 t. R( C+ U│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
1 a4 a3 ^* m- Z% w5 {- t│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 [  Q1 c8 |9 ~3 \8 b: C- Z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% V. I% \. r* V$ k│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
: k) |0 k7 H3 Q5 S3 Z5 E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  L% Q" s$ O; \# H( e3 ^/ B5 U
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& n6 z; ~: b( ]2 K5 m' X: A! r│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 s4 b! F0 G* W1 ]% A9 p│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 N8 J0 E5 |& [' D4 e0 m
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │% G3 ^# r4 a5 j% J3 }$ {$ K
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" Q4 A6 b) S: D+ V0 {% n. a. w- |│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 r3 V* {( m/ k2 [* b$ h# K│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( a, \8 o: h* t$ V9 @6 \
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# \5 j0 f* x- M6 e4 F│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: Y5 ?) _4 W# X+ K' V$ `
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 r: y/ G3 o" x3 W4 J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! f1 `" i. b% i" B% X" w
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( x- l4 x% W$ F7 D* w│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  V! c) N! ^9 w/ c1 p
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 T1 N6 e9 _# y: h' @; @0 A
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
" K+ L; y" Q# z  Z* g" p1 w+ I. E│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │* i+ Q- f) @; O
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% b/ e  B$ _9 J6 C- o- Y" L, T$ T
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; c4 w, x' R) f; m, t- @
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 }7 m4 }$ [, C- t) a, A│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │. H8 ^! o8 _8 |1 M$ D) S
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% z8 x9 n+ j8 C' V└──┴─────┴─┴──┴──┴───┴───────────────┘8 F( h' J7 B6 s. m0 Z( P

/ b8 x7 j# T$ X1 T1 n/ v% H4 l
1 y5 b" v, N: ^3 BGigaChip (蓝版)& L: T+ Q3 K0 K- S
┌──┬─────┬─┬──┬──┬───┬───────────────┐. Y+ |& {% d% M0 o0 C2 i7 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │* Z1 V% ]) B1 z( s$ O0 f6 Q- }
├──┼─────┼─┼──┼──┼───┼───────────────┤3 _+ O+ S  U* W2 F) e
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 a* @; P" M0 H│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 Y1 c6 S$ g7 m. e│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ I) F0 ]1 x& r; T2 h8 X9 v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, h& ?; l9 Z: \; W. }  U2 j│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" w' {$ v. n8 D2 ^│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
( G4 G* ^( o9 _/ C' q7 x* `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  U& W, J$ A( W" O; F
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% s4 h* a2 B# Y/ `* L- L
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 y3 W- U$ H4 ~& j1 |8 y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │" [$ Y* |* Z4 x0 ^+ z0 a$ c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 I2 H& |5 X9 p/ ~& X5 J4 g( K* a/ m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- q1 o8 o* s' L4 a( \+ I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% Q8 b$ b. s- |( x! P│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- \2 B! G# V. @$ Q$ p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 I5 W) u1 U3 C% r0 [│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 r& S5 l; e1 @, N│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 i; I& l; \. n  g# g. `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │. f! Q& S, M+ {5 A2 F% |
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ B" n2 A  ?, Y6 p│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 ~; F2 D" B% z3 i4 g# e1 ?└──┴─────┴─┴──┴──┴───┴───────────────┘9 ^' ~% k9 ?* ?8 O! T
' x8 j; v: j! m0 a" Y! w( H
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ l) s+ s9 f5 h1 V& Z4 w4 }# B' @┌──┬─────┬─┬──┬──┬───┬───────────────┐7 z1 Z5 F. \. N$ c
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 _5 V: ^2 \+ |$ r. J4 ~├──┼─────┼─┼──┼──┼───┼───────────────┤
) ]! \7 d" q( {! K1 F1 T│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- G; h1 K- w" z1 K│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 q# `# L5 o; X5 `; @
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 ]( p% x4 U$ j: Y$ ?5 m│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. \; \- j4 @5 \+ ^└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% O/ c. V# h5 u, IMegaman EXE 3 蓝+白 Standard 级别的 Chips:
+ f3 \$ P3 E  v' g( u% C5 }6 [7 S* ], g" h( O5 u
001002003004005006
5 @* ~3 m+ Y! p2 C* X007008009010011012' h" [/ k9 m  r- R) k3 F
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, F/ f, o6 k9 o3 W( D. e2 k+ D4 Z0 }# ~" \
019020021022023024
/ I! N6 Q2 u2 M+ R: b025026027028029030- y$ k9 c3 V3 _) d6 S4 n3 S* K
0310320330340350364 o: i. {6 D8 M. X3 v" k1 I

, y: O  C" U- ^! m: e* m[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' f% W6 t) B0 R# _

: b' E/ E; k9 r* I9 p- j; x037038039040041042, ]5 }/ h7 n* q) t4 o* w3 G5 W8 o
043044045046047048* z" s+ C) l3 O  B2 M* b
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, `2 B. ^- c% R0 ~/ n. O

* E' D. J  o3 S- H+ j% k0550560570580590608 m/ O' ^& R/ t* R- H& L
061062063064065066; F$ [8 t) Q4 V0 Q, f) Y9 R
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 Z* f! Z  D: O1 t* X( L& W. f; k2 C1 ^6 l  k, c
073074075076077078
1 u$ e8 N, }; b! |  H, t/ n9 U& H- a079080081082083084
& ?* ]9 R' f, B  V085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, D  Y9 ?7 r  v# @/ N3 ^6 p4 t4 s& o1 d
091092093094095096
3 {! I+ P+ |) j! i$ p7 {097098099100101102
7 L" S5 m  W5 T0 H103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 `# m+ o# `  Z
; J6 h1 n% o- B
109110111112113114
" m1 n4 t0 U! N( G115116117118119120
( ~; }7 e/ |3 k" O5 v121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( K5 c) R% }% g* y/ q. A
$ a# A# S) K* Z0 s+ w
127128129130131132
+ \" X; e( `% w/ w$ v% z! q7 N133134135136137138
5 Q; y, v0 a: p; \/ S139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! @" k- C5 t9 a& O) i0 w, z
6 F. J+ I- t* s+ w! {
145146147148149150
1 A' u8 ~9 P: a- P151152153154155156
% g% @! _3 R" m' x) o) O# S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ `! O  Y$ [" l/ I' E
( ~9 P8 z  d- U$ Z
163164165166167168
2 O& e1 E8 h; J# s6 [3 f1691701711721731744 h. k; {5 o6 t' R9 w9 ~5 c# l2 z' t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' C! h! B: {% {: z' `" ?  b8 P
5 |, U5 x$ c+ ]& y5 [9 A( G* ^181182183184185186* x6 s% O7 p6 N! v& {$ w3 \- i
187188189190191192/ n& k* z/ `& c; }9 t! x
193194195196197198
: V. I' n7 l" M6 `! i0 N% f199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 ?9 r) W3 G9 Q* a7 T
( I, j3 }+ w4 k/ u/ L5 W2 F001002003004005006
' ]- P$ ~9 m. m: _* `007008009010011012
, s. W( _/ L, W; I. U013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 z- w! Z; E/ N6 {. Y6 ^
4 Z! f( k% v, |  O
019020021022023024
8 F  e! R4 r+ C/ D$ I# {% l025026027028029030
: R2 i' d: d& P. P2 Y031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% A2 d$ i  W8 p6 A; X+ g9 e+ h

% U3 D. y  s0 [* r6 L; ^037038039040041042" x0 G. O/ s$ P5 [  L& ?4 {3 ?
0430440450460470489 v  L0 ~# {+ P- U  t' z. l
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' q# O2 j  [5 ^4 n$ a5 ~: X1 Q1 `9 ?% e
055056057058059060# j3 a  d. y8 }' E
061062063064065066+ R3 _2 Q8 x" R0 @" j: c
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# X! ~6 d4 l+ l" ?& `2 C* t1 @/ a8 c, Q4 t% d  q% r
073074075076077078
. D. s1 b4 H8 X: `" E! k079080081082083084
0 p5 u# B' D1 E( X! `5 Z( _085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
2 T" i& i$ D1 p  U( G3 w$ [) v- R. }, @" ~/ ]5 e
0010020030040050065 o) O, c8 b) g% T1 w& ]
0070080090100110128 }% W* m5 y) }0 Q
013014015016017018
7 B" q) t$ a/ |9 y  j& A; w019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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