转载请不要删除以下信息,感谢您!
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7 M: B4 c0 M" V% `■● ■ NintendoWorld 站友xliz原创
1 ^$ z9 n- C* y2 ~- l■ ●■ http://www.NewWise.com 5 v e% l) I( m: R) d. b9 `! T& J
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ X2 a% O3 _$ w8 y$ f
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洛克人 EXE 3 Blue 卡片组合
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* E/ I, }; q9 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# C4 Z8 D2 `3 ?; G
大家要看日文版的P.A.或详细攻略,点击这里吧!, e) _2 F& i9 K( n
====================
2 A3 ?: ^4 ~$ V& @& [( T! H9 n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:" t+ e1 l. X+ V
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编号 名称% W* n# {) S5 q0 |. t: K- K
说明
0 Z( g0 P+ R# q+ f0 c# m. M1 M组合方法
, S( I! Y0 _( y, Y% d2 R0 H---------------------------------
7 K" S- }+ b1 r01 Z-Connon 1
. v6 Y A) l! j, L+ NUnlimited Cannon for 5 sec# Y% n$ U7 x. v* ]& {. V2 E
Cannon A+B+C
, w& e8 u+ N" V5 k" ZCannon B+C+D% D1 H t$ S# z( R
Cannon C+D+E
s) _$ r/ r6 |* x! A! b a, \- h1 i$ B" `! O \+ W
02 Z-Connon 2
; ?/ j) O; |7 sUnlimited HiCannon for 5 sec
" j8 N. [& Y( WHiCannon H+I+J
; U+ ^3 o. I" g& M( V& `* V5 k$ A; \HiCannon I+J+K
9 I& E1 |$ R2 M' }. A1 QHiCannon J+K+L
( l4 @& O9 l, k3 S% ~& R6 X* p% i
* C6 q( G! b! C3 G9 C2 ?03 Z-Connon 3& X1 K% O; m) z
Unlimited MegaCannon for 5 sec* F* B; [1 D8 a+ D8 I6 N
M-Cannon O+P+Q
$ d2 K2 K; Q/ X" T1 c, G3 a% bM-Cannon P+Q+R
) ]4 e( N9 d% d1 w, HM-Cannon Q+R+S1 c* y Z3 ~; Z7 x$ e& i* K( o: N! x z
8 q. x9 R2 T; ^* L( Z8 d* X
04 Z-Punch
/ N' U" ^' ]( o4 N- b8 ]Unlimited GutPunch for 5 sec, M' ]0 N1 L9 t# n7 v6 J
GutPunch B+C+D1 n B# E7 q5 \* w, e1 J, f- D0 k
GutPunch C+D+E
: ]. q& p( v% k: M1 e* `GutPunch D+E+F) Q" I2 r# F2 C( J
& U0 Q0 e: i5 f' \ I
05 Z-Strght1 Y* v* ~( i9 T1 O
Unlimited GutStrgt for 5 sec
8 G4 ]% Z7 ]9 o- x( d4 |2 YGutStrgt O+P+Q& a: R1 p2 U, L7 N1 d; M+ |
GutStrgt P+Q+R# X3 K0 n) |( E+ U/ L
GutStrgt Q+R+S
. q: b% b8 a" r: h0 w9 W! r- E+ N3 C* ~0 E8 p0 ]8 E
06 Z-Impact" I \1 H5 W; S
Unlimited GutImpct for 5 sec
- Y& G% c1 ~% x+ M3 E* c; mGutImpact G+H+I5 S3 p- ~* M. E, p3 s) I3 D6 b
GutImpact H+I+J
+ {! h+ T% D, u& n! vGutImpact J+K+L
5 [3 t; N5 ~ A
& r4 z" |" {5 ~& r9 z6 {6 [07 Z-Varibl: U& \+ B# }! W; Q" ?
Unlimited VarSword for 5 sec
( p! y1 H4 Y+ |2 F# nVarSwrd B+C+D( h' h( {3 R0 V5 }% C
VarSwrd C+D+E* w' v0 v5 B4 r
VarSwrd D+E+F/ M. E- x+ D$ P$ V) I1 I
0 p0 y- J& S9 Q& n2 _
08 Z-Yoyo 17 T8 m3 Y. W% j% q
Unlimited Yo-Yo for 5 sec
( I0 t: U9 Z2 ]3 c% h7 c/ c" [Yo-Yo1 C+D+E
3 z D. F" t! J$ h7 hYo-Yo1 D+E+F
8 n9 Q# v ~' e, Q7 ~- W) zYo-Yo1 E+F+G
5 v+ B J1 @2 T" P2 W# e& F8 P
+ u, u" ^* I" D6 w# `2 \7 @ s09 Z-Yoyo 24 {% p6 y+ a' g( z+ ?) h/ d
Unlimited Yo-Yo2 for 5 sec1 X5 q) a9 O! R0 h! S( J- J; n% P
Yo-Yo2 H+I+J3 T- x, @0 H7 l+ n0 c2 \
Yo-Yo2 I+J+K
+ R* w5 Y* e+ j5 BYo-Yo2 J+K+L2 y' v8 P; F: b# G) y' @
" O: r$ n C3 d8 _10 Z-Yoyo 3
3 ]. {, `" g$ X/ l! \Unlimited Yo-Yo3 for 5 sec
6 l: A6 v6 ?! \+ M% c b5 pYo-Yo3 M+N+O
) a6 s' Q; G u, v$ _Yo-Yo3 N+O+P
A h! w$ `& U, |Yo-Yo3 O+P+Q
0 N2 c. ?( M9 K) X% W" \3 c% s
5 C8 H$ H k- `( ~$ |11 Z-Step 1
1 n. ^" k* X- s# C" SUnlimited StepSwrd for 5 sec! Z, u. G/ \) ~5 u! {
StepSwrd L+M+N
! W, K- X- Z! @1 J* i4 TStepSwrd M+N+O6 }) P2 G( O. i) f1 l( O
StepSwrd N+O+P0 K3 Q2 R' W5 W
- `8 M( A% ]! v2 E/ r4 z
12 Z-Step 24 j9 M0 [) M G# Q( Z0 f
Unlimited StepCros for 5 sec/ J* A1 z9 V# v; Y- L; J, S: z
StepCros P+Q+R% A& t. r* [" N- \' s2 F, K6 Q6 E
StepCros Q+R+S: Z8 {. g0 _, H! v
StepCros R+S+T7 p9 g% X4 E+ }- m# n
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13 BubSprd2 Z) K2 Q( ]4 z# k2 R3 `
Attks w/ spreading bubbles!4 z9 b( {; L9 }- s1 H
Bubbler C+D+E
6 m$ y/ w0 g* o# L }$ b* RBub-V D+E+F
% e, u8 B* {! D" }BublSide E+F+G
# i+ O4 d9 f5 n5 `: kBubbler E + Bub-V E + BublSide E
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+ Y0 b. _( s I7 ]14 HeatSprd
0 C( Y' m$ g6 MAttks w/ spreading fireball!
( t3 D- Q2 A( R1 ]HeatShot H+I+J
0 f; B/ l3 l- N" MHeat-V I+J+K
$ }4 l' G' R2 t: o1 B, \* rHeatSide J+K+L
9 D2 z7 j& D& F* t! Y. pHeatShot J + Heat-V J + HeatSide J6 ~) N' n" {# s, o7 m
# g" y9 }; n# u7 i% x; |& O" Z0 u
15 H-Burst& @5 P/ {$ f/ K4 s, ~: n! L* _
Creates a giant explosion
' Y4 |; P( c2 C/ F. B5 G7 QSpreader M+N+O" S, _6 g" N M# A- [* A6 l) }
Spreader N+O+P9 P9 F* u! Y* R' O3 T1 u( x# m
Spreader O+P+Q# n$ v S; R$ q S2 _9 ~- u
; x. k0 W; m* `5 `* t, j16 LifeSwrd
; ^" a0 I7 a6 w( aSwings a huge 2×3 sword!
, q1 s' Z/ [6 c) V; JSword E + WideSwrd E + LongSwrd E
V/ _0 w% h' p4 H8 Y7 l5 ]Sword L + WideSwrd L + LongSwrd L8 g8 U( c, i) S4 w9 o/ d! d
Sword Y + WideSwrd Y + LongSwrd Y
5 d4 y. w3 a/ o5 b3 x
* |2 B x/ {+ I17 ElemSwrd y5 S& m. d4 d0 D/ ^# T9 }5 m0 O7 {
Wide swrd contains 4 elemnts
& e2 ^. z$ }8 c# }+ Q3 D. g+ \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. J7 c) g8 S& d4 k q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
+ i. [+ }! ^/ A' u4 @# ?! fStep up 2 & make 4 atacks
" [" L8 s r' sStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat9 c! V: S% R* t2 f# z# r3 ^
A giant Ratton charges!
4 E/ d1 R, z9 ]1 d; K/ s9 URatton1 A + Ratton2 A + Ratton3 A M, s/ G, `8 U, p
Ratton1 C + Ratton2 C + Ratton3 C! L* X7 ^( G0 S) p4 |$ l6 L1 t
Ratton1 F + Ratton2 F + Ratton3 F) |# G5 E0 D+ c
' E" N/ A# p) a1 r& H20 TimeBom +) Y3 I) i" Z7 D
Sets Time Bomb in enmy area6 c& U" j0 a/ i
TimeBomb J+K+L, @, @; a$ v) s; {6 w) E c0 h
TimeBomb K+L+M
. T* Q, c4 u5 |/ ZTimeBomb L+M+N+ ]) H# b6 w7 f1 l0 g/ F% z- K
9 q9 p: ?; r+ w% i
21 GelRain
& [' `3 @% w+ i; ~& mGel steals squares
# O0 i: U$ B# n4 d, c0 ZMetaGel1 B+C+D
1 p3 E- R0 U7 dMetaGel2 E+F+G
' ], G8 b. I, F9 T5 w' nMetaGel3 S+T+U
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: h4 m% i2 F. x7 ~, U: N22 EverCrse7 t0 C% s [0 X) R( g1 K: L
Shield chases enemies
% {9 v6 z/ C8 ]9 a# LCrsShld1 C + CrsShld2 C + CrsShld3 C
, A0 U3 Q! D2 R3 e; h2 bCrsShld1 L + CrsShld2 L + CrsShld3 L
2 }9 _. N$ A2 _ H2 T0 u: V" E& M+ f2 A! D9 s0 z/ X
23 MomQuake$ [' [% _' O* Z$ H4 B' L# s% M$ E
Awakens Mother Earth!
, l2 Y( r; m* a. d' g6 L9 g/ ~RockCube * + RockCube * + GodStone S
3 t% V/ q9 b7 _4 X3 P4 `- [- ^5 L9 [6 C
24 PoisPhar8 t# ?0 @" l* c& ?. L" Z
Pharaoh generates poison
! @+ V. X$ u. H# W% x" |PoisMask A + PoisFace A + Anubis A( e+ O! b" X/ c/ U4 l
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25 BodyGrd
, B5 E& X1 v$ F5 e( V9 j/ mBodyguard takes out enemies: O1 k7 S: T: ~3 n1 `
AntiDmg M + AntiNavi M + Muramasa M
% I# I) h3 \; j+ h, d
9 ~& s* ?) W' ] {; Z) x26 500Barr' Z7 L5 a% c9 o. T! E2 J) u
Barrier absorbs 500HP dmg
2 o7 x, M$ L4 k5 WBarrier E + Barr100 E + Barr200 E
( J+ n# f# ]! FBarrier R + Barr100 R + Barr200 R3 y* ~. L5 y7 u) p5 j; w! Q% a" K- H
: E( L) L3 n* u# {27 BigHeart0 M( _+ v& d. G% @( X, S
Attacks, then heals HP!
. ?5 D E( x6 p, b1 ]5 `HolyPanl R + Recov300 R + Roll R
! b& @! O/ h( K; a* }. MHolyPanl R + Recov300 R + RollV2 R
' C# |* e& l/ p0 B, p& `4 zHolyPanl R + Recov300 R + RollV3 R* M0 u; T% w9 b1 o! c, n7 ?
% z% Z% o8 `# A8 D M28 GtsShoot
' X& [3 O! X1 p4 T7 a+ ^, @: v% RGutsMan throws MegaMan!
5 l( L# F5 x! i$ XGuard * + DashAtk G + GutsMan G
$ {1 W2 r! Q h8 ]4 vGuard * + DashAtk G + GutsMan2 G
" }& @! m @+ _3 \% Y4 T: z6 lGuard * + DashAtk G + GutsMan3 G
8 x$ |: c. z/ b% t! aGuard * + DashAtk G + GutsMan4 G
" c& ]) b/ g5 u; N8 w g
' R1 g$ N) Y0 v* C/ K29 DeuxHero
6 s6 |& |3 E. S3 D$ VMegaMan & ProtoMan team up!
, a" a% t ]3 B4 B2 xCustSwrd B + VarSwrd B + ProtoMan B9 z' X" |; Z, w+ Y& c+ O) r( u
CustSwrd B + VarSwrd B + ProtoMn2 B7 \% J' X( e, i) Y0 f# [+ b/ p
CustSwrd B + VarSwrd B + ProtoMn3 B
; R( K% a. S H5 ?( z5 \; w$ CCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
& O1 ^- p1 g: q3 P6 t4 vMegaMan & ProtoMan Dual atk6 o- I3 K1 S. N! B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 l# i# u1 o9 }( Z: \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: `0 g2 x- g' G: T& P5 t' j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; o$ w k8 z4 F9 s/ m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
/ N' W7 _9 o2 R9 H$ i7 k2 m# [3 Navis attack at once! [. W M0 Q& f) F/ ^
Team1 * + Team2 * + KingMan5 K
& Q, K r3 F+ b0 _Team1 * + Team2 * + MistMan5 M, k8 H% I# k/ ]# @
Team1 * + Team2 * + BowlMan5 B$ b5 Q9 C& d* M4 H/ F. @# L
+ {( u- r/ y2 Y
32 MstrStyl
) r2 G) k G/ P- XMegaMan unleashes his power
* k( F4 B! O0 v, n) F' n, }0 ~+ OSalamndr * + Fountain * + Bolt * + GaiaBlad *
& V, p" G% |4 B: v h _2 i" h; R- I7 t, Q
StdrdChip (Part 1); M* W2 d) y* N/ a+ n. |3 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐0 R8 t+ Z- d6 y. g* Z7 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ M' A2 E9 y/ k$ A6 i. o V├──┼────┼─┼──┼──┼───┼───────────────┤0 M' L8 b. Y9 E# [
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% d' \* |; S. o1 ]/ Z) X3 {
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 x8 a5 d( L* F0 e4 E3 Q0 P7 b$ m$ I
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* c& N9 k" N1 P! f; n8 x, }, W
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% ?, N ? N+ f' l" A' o
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; Z- r; _7 [# c" F' S$ F│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( Q6 ]4 q4 N+ X
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! F& _7 T6 p3 v" P% _5 H
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 \" y8 l: I5 l9 K' e; l│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 a- G7 }: Z$ f+ Y# S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 h9 _, U. P5 l3 u# i# t│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* \7 t0 T+ J% t3 D* b! e5 _│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
D1 J3 S# m$ g: z$ d8 M+ w8 m. N. v│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* Z& j( n3 h% A6 S# O/ V
│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 `" d5 o4 A' T# A│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- }; |5 N; g8 g│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
x! w/ s5 H4 Q, c1 e% V│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ I) H" d0 V1 `& J) Z; f: p3 [* D│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% `3 m7 H8 y2 K6 o# F│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
[ I$ ^5 m% z( w; E│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
W" M1 d q& G! [9 U; J( w│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 e2 T! H( T* z# @( C* ~* W│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 M5 {% G* P) _9 A( C! W- j│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │) a. _7 i; Z7 z2 f7 d. g0 `- y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: V' j2 K9 h- B* \
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, f- w) h( B+ \" }+ R9 R# L- m
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! U# c0 P8 x3 p1 P
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │3 y3 x. A6 \+ J( ?2 A& m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: L3 L& f3 g% H4 b4 o3 ]│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 H' n8 v( |4 `/ x│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% @, z5 v9 r* c& _│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. O) v# o% w# B
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │4 ]" f4 z9 y) ~/ ?$ E
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 y" t! Y; Z1 f
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' ~; o2 p+ H9 |) l│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# t& {7 I% X k/ W│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ ?3 p7 \3 M/ c7 x; N4 M) j│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' L. ^! R O4 }3 F; d, Y' N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( {5 b+ T/ Q' n7 q& y; a6 T5 w
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; z8 _) Q. e" ^8 w4 d$ O│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 L+ \+ D! _0 a2 `, R! B7 Y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │+ E$ p9 R, R* M& [: ~ z+ z
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; W, u3 ~% m0 g+ \' |8 i; ^' B3 T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 Q6 O8 e2 L7 ^. f5 C* b3 ], i│44 │ShockWav│10│60 │ │* │Shock through enemies │+ ~) g/ L6 P0 G9 l
│45 │SonicWav│26│80 │ │** │Shock through enemies │, Z0 F5 a! X( @# g5 x* W$ |
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: w" l" K2 {) `) G
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 ^* p; p& U* C+ Z; C$ o2 Q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* k' b0 U; N& @) q: b│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. H" O9 a' |3 J8 g2 W5 i2 c' Z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │& f! b' v5 [& t' M4 E5 |
│51 │DashAtk │11│90 │ │* │Dash through enemies! │% e& S5 p0 R8 l3 H: |# ]+ x
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │+ u/ c5 B7 x1 w
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ z/ t, K/ P' w8 Q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ o& p0 u9 p- E6 z2 ~' Z! X* J) B
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& w: u4 w! H- J2 O/ n& ?/ s& ~│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 ~, Y- F+ C6 r% i, }
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ Y5 r T. n! g) f2 _6 H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ B' Q$ U, o3 O# g' n; e
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& V/ p5 |! `7 Z" s( X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ ^( K X+ e |- m O! |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- V2 O8 Z1 |- W/ m" f│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" G2 w5 H9 V; Z* p9 L: x+ E
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# u8 q- q2 C; g+ Q6 |' A
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 C" B' _; O+ a- T. L0 W6 u/ L% ~% i│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& X) F# ]9 a% }1 l
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* O: k3 d3 m. w7 T
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 w _6 ?3 R& \7 Z% m I% i│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 z5 g2 g& {" d h" \& l! q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 K. h6 N5 Q$ z- [5 g5 }│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 }5 R; ^( v& X, T│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 D/ D! M/ \1 P4 M7 P
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( ?* i" Y9 t n" I9 l( Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ p, m1 t: D2 P7 x- C& a; @
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( P* ?" G$ }( O; R: \8 z4 B4 C│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 W- k8 Z" s2 L* j$ U
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, M) i; x* R# ]# `) h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* E1 ~- D8 ]+ {5 }$ C# w8 b
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 X7 r; E5 @$ Z$ j# ~/ C│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! Y; Y: e" K4 |6 S, L- Z4 i! I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 |5 c4 |7 k( X7 x! T│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" J8 _# ^4 Q1 n. E' a5 b. _
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
, A8 U, A8 X! ~7 g2 b│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% }' X; b4 R% C0 W; y- [$ Z/ E│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( S5 m6 V1 f+ u& u8 V│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; L9 C N5 @! x; d3 G
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: G, G' C- w+ J; C( I│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 w; ?. o* M3 ~6 D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ j. G( k: D5 U0 f, v
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) S8 F( u" e. ~) T│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( w Q! a! J/ }* ?5 m) a4 ^
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ m5 E8 y6 F; V( J3 [; J. Z
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' \ R, y" e% `9 `6 X) r
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 O# u; T' T8 {! U4 m8 x1 }" D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. Y* k: D9 S. U, _# t8 O
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) `- u' {3 M' Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 w) F" m `1 I1 i( @' }2 e# F│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. _5 R, O6 f; x( r) Q2 x│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 |- \4 d# y0 p/ f# c│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ q# F" O5 q7 C" x% ]) p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 `) G& L. ~- c└──┴────┴─┴──┴──┴───┴───────────────┘
+ b1 ]7 G% \, ], e+ q/ N
4 K. N3 C: c2 N' n5 [9 M* t* w7 nStdrdChip (Part 2)
( n" E/ r- H. U. o6 f$ e+ h┌──┬────┬─┬──┬──┬───┬───────────────┐
+ [1 a6 s& X6 {8 j6 u│编号│名称 │MB│攻击│属性│稀有度│说明 │
" s, Q: H; U. M! C├──┼────┼─┼──┼──┼───┼───────────────┤
( o, E- E' `: C+ ?4 s% `: h7 c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 _6 m; P1 s) i│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 N0 x' H M$ k7 K
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* }- `( {8 _; F4 @- J& G3 ]
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │: ]4 z7 M- |2 f" h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
/ f$ F. a6 b/ r│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 ]2 V; A% H7 P4 n8 W│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" X. ], F. F0 y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( ?: N+ E, h: w' f, V0 M│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │. ?% x9 A9 Y5 P! E+ E o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 t: a1 f9 {, [2 [: |& Y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) m7 b& O+ T/ k. a A│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 W6 Q6 y' U; z0 f
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
* H; @9 i7 J) ^& v/ e1 e│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 `. z3 O' T2 ?2 D│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' m& w: l- O" b, G# q/ q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 G0 W9 W6 T1 Y* p* k( q T
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 O8 i! @3 P* v, | a
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' s7 R0 P: ]) ~( j i
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- K$ g/ |2 C2 P7 Q. V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* J2 \0 l; @* M- n
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( z& k" N9 b- b* l0 s
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% N6 s. e4 p& @1 _8 v2 n& U
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
' e$ d; ~! ?6 M0 A W│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │8 k0 P z% ~# z+ v" h9 b1 I
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 k% ]/ e- W1 ]$ L+ ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) S% B: Z. { K5 A4 h│126 │Rook │30│ │ │*** │Protects you from attacks │
5 j/ s g$ t: C2 ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
! r. {4 A w' Y$ [! A│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 r2 y3 K5 E; Y9 K0 |│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) l( W$ w1 M [│130 │Mine │16│300 │ │*** │Places a mine in enmy area │( `* v6 i1 |: y# y; ~- R4 x
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 Y- ]0 M5 @. `, u5 ^, n+ X
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- E) ?5 j: H! P6 ^: q5 J/ d
│133 │Guard │5 │ │ │* │Repels enemy's attack │! x- S! m" R; X j* H; C/ o! l
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 C# q2 Z6 H- E. J
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ t- g, Y: _) @# G│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 W7 T1 z: G; V0 i$ E% n│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
* b7 d' @" F2 k+ N* u% `' U│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( ]* X; }! ~( z; C2 b
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" n q, u2 `2 T: V1 Y& d5 O# _
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 B a" l8 l' H$ X' D. r- E│141 │Prism │60│ │ │*** │Prism fires randomly │
) j: Z7 ~# F% O# v7 y* F│142 │Wind │14│ │ │* │Windbox blows at enmy area │' h' A( p( G) o" a/ j4 _- t
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: @2 f7 E, |$ S. `: m4 @0 e. l│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 [) F4 y$ @/ _" k; Q# p! z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; Z& m* b5 Y. ~3 [│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 K% J7 E+ S7 A% L& `
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& ~- w4 y8 a) ^
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 v2 J4 d- ~! A: \│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ Y" r3 H6 ~- d- H+ A* j│150 │Recov80 │20│ │ │** │Recovers 80HP │# j7 @/ N* V- }6 w4 e
│151 │Recov120│35│ │ │*** │Recovers 120HP │* J# s- ?* \8 A+ ^ o
│152 │Recov150│50│ │ │*** │Recovers 150HP │% q4 Q. J @+ U0 b6 ` y
│153 │Recov200│65│ │ │**** │Recovers 200HP │) S) Q, ]: n C3 a* J6 t: E
│154 │Recov300│80│ │ │**** │Recovers 300HP │7 B0 c: i) \) o. b8 C3 Q+ ?- d( ^
│155 │Repair │8 │ │ │* │Fix your area's panels │# y8 G5 Q6 n, d2 J. S" V$ W4 K
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
" r$ B6 s! ~# n1 V W' j│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- j$ W8 } e: F! X
│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ |: G, a" M' K- B
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 P% K& l2 ~6 l9 Z│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) s1 Z, Q9 e% M" r/ h│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 Q" z- W4 a* e7 R- l* G│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ z2 n" ~; A: }+ z: H: B
│163 │Invis │11│ │ │*** │Invisible for a while │. j! f1 u% Z0 S( r' m% h
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 I3 {! T) e+ b│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 E( ~1 s7 X5 K8 A9 S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* d5 y% a5 _, v* `" {1 v9 X) K
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& ]2 I! g2 E8 \% d
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │* a1 X$ [, p/ O/ I; b* ?
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 |+ A& l2 W; A2 `7 ~│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 ^! ~' R3 B+ N$ r6 n* [
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 E/ z( r) u; p; ?! s& I8 ~1 R+ ^* L│172 │Aura │55│ │ │*** │Repels attacks under 100 │0 V" ]7 m; R Z2 }
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 R6 }! L3 K' D; [
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% ?: x: _% ]( I0 {# x d
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 U5 _0 g g9 j; @7 ?# f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 G& f) m% j! N8 i$ P│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& h. ]6 e: j/ P4 Q; R. f
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 |1 x, }# g2 K* [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ i" f( z; j8 _- u- N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 O& d( j& y# J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 }5 H. p3 G) \8 m4 [│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ A( x0 B8 a6 ]
│183 │Hole │55│ │ │**** │Open hole to dark world │
+ u) L. I+ ~8 {7 l│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 c6 u1 L y: S7 v
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 g4 M& k2 z7 @1 r1 z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 T0 E% R- x) d, M
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 q0 {- ?# y+ Q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 G. o2 A- M8 U; d2 h
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ `$ Q2 S/ t7 ]# F& W* T
│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 }# {$ D" R( a* U% v! S7 f
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 L0 O9 J, E5 }$ c9 m│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
0 W1 C' Z3 ?+ z. a" {$ K│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ A2 L, B: o' x0 ]│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; O3 }$ x% [2 C# j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
2 l4 w' r5 W8 C* Z: q) |│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
w9 I, |' j1 x4 ~, v; ]│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │. `, P$ _* k) L
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
+ }8 Y, i% \# @' i│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
. v2 a) M$ c! L│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% d. e8 a7 v6 t- H6 ]! j, G+ ~└──┴────┴─┴──┴──┴───┴───────────────┘5 F% J' y' \7 ?/ R, T
: B& q6 l- @( R) J0 K+ ?9 t! @( v# O" U) B
Mega Chip
- s$ t* H! o8 O" `┌──┬─────┬─┬──┬──┬───┬───────────────┐
% h+ k0 Y0 p% b* j$ X- Z│编号│名称 │MB│攻击│属性│稀有度│说明 │
" C: ~/ E" }5 w6 k+ \# {% p├──┼─────┼─┼──┼──┼───┼───────────────┤3 J2 P: R% l, o& X6 f2 r
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" z+ c @2 X0 N1 y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 R. @5 ~6 ^( |% w. W8 `6 J│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. O$ V2 T9 D; n, p9 v
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# m* k& _! ?! X│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' e' o' G; [1 J5 @. _8 r) L│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
* x3 n; Y* W) S* i( G0 J7 {│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 ?# q, R8 m/ ~* m6 |0 z8 ~│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 y5 J5 Z3 A8 g/ W
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 I+ R8 T" W( k│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ v/ g0 c' s0 k9 N& X* S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- Y6 i5 a2 ~' |0 C+ Z/ ]" N
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
, z8 I3 j5 N Z/ x2 E& p3 T; w' W% v; Y& w│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 R" P; o7 y k: O4 l
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ r& ] ~% \- |: N2 w/ @0 }1 t
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# z( \! g7 z* X4 I b8 }│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! B* l+ u1 H, }, h( l) L" N
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
$ V# W, ?. }, p: D* |8 Q. r│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ Q: T5 y ~+ `: j. @) F│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 Y/ G! r( V, g4 r7 C. y" g
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 F- e3 x* D6 o q│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │) w x0 e8 R" S
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 m5 N: Y F0 L" N
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, ^8 @1 |" X0 f5 ]# z" O
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ y- I/ g# M, e7 d! a% }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 S, c- _( q6 y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 w& N+ R' ^ q D8 A# _! ]+ j
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& n6 Z9 w% q2 L9 ?0 E4 P
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- r5 Z/ h! i1 j3 Z5 k7 _$ B
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 z/ \" ~7 A+ L( @
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ M q( J& \: }
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │" N- ?7 i, {2 J3 I- Z# q9 C/ B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ d6 c0 L3 c! l. @- s$ S- Y% n│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 g N, r8 |( e* d" f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- h) S3 m# \ k; B- p! s│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
( t2 K) K& e/ y+ p# h3 j2 [│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; \, U7 f* F% q, w) [$ \: c' Q. @: i+ Y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: m* I8 u1 z, s( Y7 X+ M9 Y; X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# B, X- | h8 \ ^8 ~) h2 {1 |│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
0 |* G3 g- x' Y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& O" H) g" ?* V
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
: T5 Q$ \, [& V4 L, z3 ~9 k4 E│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% L2 @7 y+ T7 m: b/ G3 G0 V3 T│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# ^) A U, y1 J0 l, r2 \% Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ M. x0 f' t' X# K
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' A# i; f8 X; ], V
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │3 |( m0 y# t% f- c
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) Y2 J" H& X7 E) o: ^7 @- u( s5 m3 f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. M/ X# z- a0 G N
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ O- Z8 A. q% J4 y8 k3 y5 T
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │5 H$ ?! ]; D6 c8 A4 c; X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
" j T, d" c; Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! T6 \3 Q# E: V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. I* P0 y v; V/ t0 X3 b│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( k8 o& I( K6 E3 L. K: D" D* ~. ~3 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 _" T" |9 P3 B0 s│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 o4 U( g9 C b# [: d6 [0 o- `* v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) c: U2 {% e$ Z3 X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 m x. O( B- l& }2 H* l8 M- m
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ ?5 T( L: r0 F5 a% ~: E
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 t3 r2 Q7 k X. J
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 J) `' E2 o6 Q2 H' D
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │# V# `% D A+ I* L4 }" w8 P
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ Z: R: `1 x0 T│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │! Y T) w: \5 H4 T1 d0 ]8 _
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 v0 c$ @ m/ R1 {4 C" ? y( y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' t/ A0 ^" o- K! c2 v9 }+ r
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 Z" a, N; C( Q: m. O│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │- X6 Y. k+ ~9 j6 k" ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 Y2 v! |3 o5 G, G( N5 H8 K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 L% j. L3 p5 |4 }* o4 X4 s│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
- H- U& b# d( C! c4 m- a# ]. ?0 D│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# S* o" k* g# b/ p2 z2 S( N│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- N) u5 D3 {7 ]+ J& v4 z9 e│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& v3 [6 _) [8 z) \$ p│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# R9 z5 S1 V% H$ B; a8 o8 I+ J│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │. W! k8 X n. u/ _ R2 n
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* E% o2 x9 a) ~7 }+ {8 t r9 m% }│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' d* q3 e& R4 k* x, b6 [! D$ X│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) _1 `; _- D0 f6 y" M│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ e6 ~9 @4 g# w$ C( c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! _0 r* n8 ~ x+ m1 H% G& g
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& x9 ~7 p6 A5 N1 O│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ U8 Z9 T# u' M! H& B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" n: `; c2 J( m# j$ p" m! ^% [; V│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* w6 ^; m2 l. P3 r└──┴─────┴─┴──┴──┴───┴───────────────┘
8 s& P, P: g/ d# Q$ r
# ~) V6 {2 v% G' I" K$ @
( v3 H, ]" f! g' AGigaChip (蓝版)6 _0 S* ?7 K; G0 _3 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 \1 r0 H6 W7 x, ~; F9 D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 I5 r6 {% [6 d& x├──┼─────┼─┼──┼──┼───┼───────────────┤
8 n8 D8 }9 E. }│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: Y9 p4 c$ U3 V' d; N3 l│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 S3 w, r: K0 ~, J: f& t│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 H! a* N: v" i/ L3 l* Y
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- C& P5 }8 e+ ?' H│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, F! f4 `6 f+ D/ `5 G│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 i# H( m/ F5 |5 q" ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │! Y* F0 g6 M/ o! T3 I; }
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │" s. p* m# @3 l$ a: A) { G
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 W( p5 H. R7 c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 ]# h3 T) i3 K│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 V+ z7 t- ?$ o a5 J! `; n
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( I0 S& y5 Q4 }% T) ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# N, q4 m: V8 f" U$ Z9 r! `. f0 d
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: K Z" Q' _. M1 s│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ V. ]+ U! `+ j! [
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; j+ L0 C" j8 S- x9 _! j4 d
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# g7 J$ z- T6 t; q9 [; V│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 G' @2 e% Y# A5 r
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ ^$ U. o1 v$ C* f( F: ~
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* y! e3 \$ q* ~) b% c: ^& P
└──┴─────┴─┴──┴──┴───┴───────────────┘
! e. u l. T/ D: ?, F9 D
$ P, X. l/ j- s# y# H3 M# M9 p7 {GigaChip (白版)(只列出与蓝版不一样的Chips)- h3 L$ u! l- L4 L8 v$ {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" ?7 W/ A3 f. F9 X. h: z│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 _, h" g( a9 m$ c) T4 h( x├──┼─────┼─┼──┼──┼───┼───────────────┤
Z3 a2 o1 |$ {- d│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 b, G' u* u5 B( M/ x$ p1 P9 P
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │) V- P+ p1 s; f: G* r
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 O8 U6 v4 g" U C" l5 ~│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ B& b9 e9 K# x. c3 C└──┴─────┴─┴──┴──┴───┴───────────────┘ |