转载请不要删除以下信息,感谢您!
8 F5 w$ f- P( a" s1 f7 y$ e■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 @4 v( x v/ g( j6 N3 t# E# `+ ]/ p9 Q
■● ■ NintendoWorld 站友xliz原创9 m* R- D2 O2 [/ b5 D
■ ●■ http://www.NewWise.com " o9 j- D# d$ m- Y: L4 Z
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- P% r% h1 k5 ]' ?3 ?0 M1 [, A* W; k, F# k' H8 V: C' ?0 b
/ T5 N1 C$ I7 n& I, H% R8 t" @3 ?
洛克人 EXE 3 Blue 卡片组合 j; e( D. g# Y% U; H1 G$ G
8 C3 C; H9 s7 B
t, q( d$ I* o- ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' X/ ^+ i: N+ |* }大家要看日文版的P.A.或详细攻略,点击这里吧!0 O2 ]( m0 B% a6 X) ]
====================
0 [/ L2 N- p' n$ O7 Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
& K' }7 f3 t5 Y/ ^2 M' g) o) g# X
# A& O3 c, p$ }0 D# _9 T F以下内容格式如下:
5 g# o1 e2 m/ `8 U9 W/ l+ y( e" ]: {- L W9 y
编号 名称
% _0 c* I$ ]. L8 a* |$ b说明
. B% w, l9 F4 w$ V组合方法 M* |4 K3 G j2 z
--------------------------------- L8 _8 S7 a/ d# z! M
01 Z-Connon 1
; A$ f: p. R$ b) K) W( |) b3 AUnlimited Cannon for 5 sec
6 h9 R0 b L& j BCannon A+B+C. t" {5 C0 d2 `& k
Cannon B+C+D
9 l+ B5 d$ x, N& z5 ]Cannon C+D+E* n/ n' B1 D& H7 r
) m) Z" M- x; w8 L( z/ B% V
02 Z-Connon 2' Z- m$ z) q& R) I0 E( B
Unlimited HiCannon for 5 sec
. `$ b! l% O5 d5 X$ N+ F6 DHiCannon H+I+J. l# a' m) \3 V- g3 C
HiCannon I+J+K
# H. x% t! z4 [! T9 @HiCannon J+K+L
/ @) Q; k! v- w: G) _" Q& z: L6 x. h0 g% t% f# ?
03 Z-Connon 36 Z9 n, \% k+ v$ ~! c; P9 I9 }
Unlimited MegaCannon for 5 sec4 H5 @) ^/ \% J7 i% e) `$ W
M-Cannon O+P+Q
( x( K1 A$ Z8 m3 ?/ b# `M-Cannon P+Q+R
- F' l# `$ R Q* u8 `" i1 {M-Cannon Q+R+S! v6 m+ q4 \; t4 i$ o6 a
* l& T% Y+ f$ X% }" B7 ^04 Z-Punch6 e) B, T" F4 c6 R" y* u3 w
Unlimited GutPunch for 5 sec
, F: C/ E; I% o8 }+ lGutPunch B+C+D4 e2 X/ G; q0 y0 ~9 m
GutPunch C+D+E
* _ c6 ` r t0 g! zGutPunch D+E+F
* ]( k% l" \! ^
2 N2 m5 x. `* c; ~: z& o Z05 Z-Strght/ Z1 T) [5 V7 n; p& ?
Unlimited GutStrgt for 5 sec; h4 Q# T9 F; H& o9 T
GutStrgt O+P+Q4 {7 T0 e3 e% p) m
GutStrgt P+Q+R, f$ ^) V- K* C" l+ E6 w/ I
GutStrgt Q+R+S
5 D' J( D( u3 }
0 X k: k; X) @9 X& W; D/ Z0 c1 F1 X06 Z-Impact9 X2 O( J2 M9 x" _
Unlimited GutImpct for 5 sec0 P; ]4 F# T( Z& L8 U( C0 Z
GutImpact G+H+I
% n$ S& ^; B9 x, M) |GutImpact H+I+J6 s p, O8 u9 {$ s& k9 g8 l% [
GutImpact J+K+L& u) H: _9 @* U' Y
+ _, b6 s* j: \* A9 Z& g& y
07 Z-Varibl) b0 H$ c: y1 B+ G) G# O+ D
Unlimited VarSword for 5 sec: i+ p: [# F5 @2 \! D& y& l
VarSwrd B+C+D
% C1 _# ?* Y+ `VarSwrd C+D+E
% r* C O: J( k9 v; R4 |, K$ SVarSwrd D+E+F4 W( q8 T, m) L1 }7 M" x' r# F
$ A' v; ]! r% ]5 z0 }, X$ P- @- W
08 Z-Yoyo 1
1 C8 e& }6 d p) A, wUnlimited Yo-Yo for 5 sec
& b. \) c' M+ H; }Yo-Yo1 C+D+E6 F" o7 h6 J* I# y
Yo-Yo1 D+E+F7 p' }. X# W. h; [2 o
Yo-Yo1 E+F+G
- J9 _4 P* Z1 F# K! y# s: `8 ~; O7 A) k/ b) ~" `
09 Z-Yoyo 2. j" t. ] L& K* n) q, B$ l& S
Unlimited Yo-Yo2 for 5 sec" o( \1 Q% r. s6 r
Yo-Yo2 H+I+J
+ m/ U. d% T- N) A3 _# ?- F+ ?Yo-Yo2 I+J+K
- n3 z( g* a7 n3 v. jYo-Yo2 J+K+L) |( C5 A+ Y, w8 t) z B& O
4 }6 m6 K$ p$ \$ Z; d2 c10 Z-Yoyo 3
m. d# M: a$ kUnlimited Yo-Yo3 for 5 sec8 _( G# k t3 a& E
Yo-Yo3 M+N+O
0 A0 R. c3 o3 D9 @$ iYo-Yo3 N+O+P
2 T. F5 v" R( d9 E+ ]8 vYo-Yo3 O+P+Q
6 h! U/ s+ z8 g% Y; u0 F) P4 p" k) o# e, X. q8 c, x
11 Z-Step 1
$ x/ h) M' k7 c$ G. R' G5 YUnlimited StepSwrd for 5 sec
7 U- z# P/ e, N9 EStepSwrd L+M+N
/ Y' Q9 z4 F! ^" N2 vStepSwrd M+N+O& c4 r. Y& ?1 O4 T6 n' w
StepSwrd N+O+P
3 }2 F3 j0 k! \
, |1 a. C5 p6 E12 Z-Step 2- Q5 P: J' Y# }5 [4 e# q
Unlimited StepCros for 5 sec
5 H6 ]% n! |. x+ n/ k' \StepCros P+Q+R Q- a/ l. N9 j) [
StepCros Q+R+S
9 s. U8 ?; z5 e& k; w* oStepCros R+S+T0 K; i b) G& x; S, k' d0 ?9 w
6 ~9 r% Y; k1 A7 f13 BubSprd2 y8 B8 g7 t& w# D! ~! g* ~2 f4 w
Attks w/ spreading bubbles!
7 u& l: \: f. sBubbler C+D+E
" m, \: _7 I0 Z% f: i4 @9 |Bub-V D+E+F
4 F5 A6 P( @- v- S h! w* m/ K) U# hBublSide E+F+G
4 [/ ~" H4 V8 E8 WBubbler E + Bub-V E + BublSide E
0 s5 ]% _- m; H* D# z- x: W" x5 y7 ^$ q8 [0 P; z
14 HeatSprd" I0 @5 t' @) `3 d
Attks w/ spreading fireball!! O, |7 E" s& t, w$ a" V
HeatShot H+I+J% r' E; X% v3 w! q6 }! z
Heat-V I+J+K
. c9 S/ R! i9 K% P2 lHeatSide J+K+L: M% z6 t" [- E9 j- t6 U( Q) @
HeatShot J + Heat-V J + HeatSide J4 S. s# z$ q. [. j
m8 R5 u+ L3 @+ A+ m, D4 b& g15 H-Burst! E$ f- E* R' {9 _
Creates a giant explosion
8 v4 D+ Y5 j4 @/ w! NSpreader M+N+O
8 | ~# G6 v1 E P0 c1 i7 w+ g6 qSpreader N+O+P
' D0 y- i5 Y1 @; i" ~$ l# |7 @0 qSpreader O+P+Q
3 u1 ]6 ^- R W0 V, V# D, @6 _+ d1 L/ v! d" e% L8 n
16 LifeSwrd2 I1 q+ k" w; N/ C* ?0 }
Swings a huge 2×3 sword!& V- m' d7 q1 J- C: `6 J P! K
Sword E + WideSwrd E + LongSwrd E+ F1 d2 D% P9 B; Q! k: ], W6 G) \
Sword L + WideSwrd L + LongSwrd L# b$ B4 T# w7 p1 C/ R" p1 ?. K
Sword Y + WideSwrd Y + LongSwrd Y) o \7 _; o+ C1 p( F$ _% t( M
7 @7 {0 ?2 ?% N* |9 |- j/ E9 G
17 ElemSwrd
2 _% ]. E% m' [# n, |Wide swrd contains 4 elemnts
. f" t; ?' G q! Q, Z/ ?# fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, x u5 ]. Q/ ^5 Y- M! b0 l3 s* }% ?
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" s. h/ R1 I4 L8 O
- T+ V! Y5 m8 h2 F! p$ F18 EvilCut
4 k: T" p, ?* A/ hStep up 2 & make 4 atacks1 ^4 ~1 m! k) g) ~6 O- O4 _
StepSwrd P + HeroSwrd P + StepCros P2 i/ _+ }, F. k/ Q/ v
" M. T% U# [8 m* }0 Y9 T1 j
19 HyperRat6 ]( ~9 l$ a" N5 F' h
A giant Ratton charges!
x% @5 O F: N5 t. jRatton1 A + Ratton2 A + Ratton3 A
9 s' Y0 ?8 u2 L. u9 c+ BRatton1 C + Ratton2 C + Ratton3 C" V( o9 D* w3 H' _ F0 q
Ratton1 F + Ratton2 F + Ratton3 F2 ]$ d. v3 V: k6 }) Q8 _
1 n4 e1 ]7 {1 m) @
20 TimeBom +
7 A* X8 p3 Y5 M0 z7 n kSets Time Bomb in enmy area
1 r- e7 E% s( J$ n* J2 e& mTimeBomb J+K+L
8 ?! z. K+ H( Y4 E- w8 k( z' ZTimeBomb K+L+M5 x. Y+ Z0 P+ F& `% P% x! p
TimeBomb L+M+N+ r/ k4 j9 ?6 o! t j. ^. O
2 `7 d& g( a( n0 d* G
21 GelRain( g9 e# e5 L& G. z( b9 k
Gel steals squares; e0 s* c5 Z1 O+ L g
MetaGel1 B+C+D
0 r# C1 d2 R" XMetaGel2 E+F+G
" a6 J/ X0 k3 E+ e A: mMetaGel3 S+T+U
" g5 q; W+ X& K( w" j# e. X9 [: M n4 B
22 EverCrse' J; ^$ l- D6 Q9 e& E O' c2 N+ L- W
Shield chases enemies
$ _* m* B7 p, V& c6 ^, |CrsShld1 C + CrsShld2 C + CrsShld3 C) T H& U% H* p
CrsShld1 L + CrsShld2 L + CrsShld3 L9 @3 r. @* L, F1 N2 p2 e, q* M- u
+ B; Y. P* g+ \3 Y' N- M
23 MomQuake
3 I- w1 W; b" q, U" Y1 O5 m+ }Awakens Mother Earth!
0 {- p3 d0 I0 n4 _8 v+ SRockCube * + RockCube * + GodStone S
1 p$ ^. m( `! S' C6 {% o1 Z& t
24 PoisPhar
8 S9 H; P$ K' w( B b5 J rPharaoh generates poison
, K, ?8 ~% x. ]7 h1 E0 BPoisMask A + PoisFace A + Anubis A
9 v9 F2 j- }$ X( W9 v
3 ~* }/ s# U k+ [- Q: {25 BodyGrd3 W& M7 u q* H# H; t
Bodyguard takes out enemies
5 }# L0 M0 h9 PAntiDmg M + AntiNavi M + Muramasa M
5 g* Q- G* W S, K. Y; b" r
' b. V" x' @. C& e1 I! G- d% y26 500Barr
; ]/ @1 \, q$ g' oBarrier absorbs 500HP dmg' X' P5 H f' l1 y2 `# |
Barrier E + Barr100 E + Barr200 E7 ~; e& ^- {6 b/ u% S% D e
Barrier R + Barr100 R + Barr200 R
F! P% L5 o$ x) x" ?2 c F' p
( v& ]% {4 O' g5 X% k" P27 BigHeart
}4 |. i+ Q1 p- V6 h1 bAttacks, then heals HP!9 v ^, k8 k! W: Q
HolyPanl R + Recov300 R + Roll R
3 M$ |0 e Z6 s2 j2 `9 z6 H! GHolyPanl R + Recov300 R + RollV2 R
6 E S5 }: L- ^7 D* v- AHolyPanl R + Recov300 R + RollV3 R
2 }- Z7 I2 v; e8 b. i& I! Z% \2 k6 A% e$ M3 Y
28 GtsShoot
0 l8 F2 T4 n0 {3 ~" jGutsMan throws MegaMan!* p, F) J0 n- E2 r( o9 z/ g
Guard * + DashAtk G + GutsMan G
^4 H: ^9 g* V% oGuard * + DashAtk G + GutsMan2 G
4 b0 `+ G: y7 K2 K- z) m/ q8 h$ yGuard * + DashAtk G + GutsMan3 G
9 t3 `6 t7 u+ D/ g/ DGuard * + DashAtk G + GutsMan4 G
x; @9 }( R3 d( L9 [
9 Q1 y! |4 s6 m( T1 L" f1 P( |$ I29 DeuxHero
* D: f% T0 }) M9 A, d6 l) |4 MMegaMan & ProtoMan team up!
: B5 s& \9 C1 d1 ^& B8 o6 XCustSwrd B + VarSwrd B + ProtoMan B
: Q. G; V& u) J8 s2 @CustSwrd B + VarSwrd B + ProtoMn2 B
( ?7 P u3 @- DCustSwrd B + VarSwrd B + ProtoMn3 B o6 Y* K+ U) n: ~. Z
CustSwrd B + VarSwrd B + ProtoMn4 B! D0 q8 R/ q3 t& w, Z" w, B. T
. H; u) o4 j+ J: f) Z+ M" j30 2xHero
9 h6 k7 `) a4 SMegaMan & ProtoMan Dual atk/ s, S' M& m) G; |6 P* m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B u6 r" e7 Q' y5 h4 S" q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' B# [* ^$ o' R2 ^0 C' bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 P; l( ~- j- y8 J" _+ i- g, ?- t; _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 C1 y5 z, x- d0 U% c$ ]& K
0 O, Z% o' b5 }7 E31 PrixPowr
$ u' i% g" [2 |, e+ a6 X' w* P7 f3 Navis attack at once!& |# z/ I. A$ v |7 ^7 Z
Team1 * + Team2 * + KingMan5 K
/ P" @2 g# _: d; CTeam1 * + Team2 * + MistMan5 M& O! Y/ c& F; N+ R, o7 ` i1 W( B
Team1 * + Team2 * + BowlMan5 B
* {" d' a9 w% Z: s; P2 ^* W* p% V# i/ H8 c/ e2 p# ]
32 MstrStyl
- @! v4 A; n7 Y0 z" t: FMegaMan unleashes his power
2 B, d: D" L: i( KSalamndr * + Fountain * + Bolt * + GaiaBlad *$ L( m2 Z- b& P+ b, e+ n, Y8 l
2 S2 @ |$ l& k8 |8 D7 a5 u0 e
StdrdChip (Part 1)! A/ } R/ f( _
┌──┬────┬─┬──┬──┬───┬───────────────┐& y5 ~+ B) h0 A, i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& R& z7 {& ?. c' p; l├──┼────┼─┼──┼──┼───┼───────────────┤
5 C( L8 E7 `: b, U│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' x' Q! ~3 H0 b( l: [) O# `
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% E6 c# w7 s. H1 o9 v+ U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 S0 t2 s9 p1 U, a' H│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │. t) v- V6 s! Z: @0 ]+ e0 _
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; \7 U* h3 q; D( A│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. t9 ]( d f8 [4 J$ z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& F6 N5 P( ]# A1 w U* |
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 ]: m, {; g% F) k7 h/ B" G│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 T2 J/ O) q" [9 B5 _9 ~
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* f1 g1 n% J9 N9 X; r│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) u: N0 i+ P; p2 m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" t- A. Z7 B7 Q8 k! n9 o1 h3 ?
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. o% t" W) q0 v│14 │Spreader│16│30 │ │** │Creates a large explosion │: ]/ r. ~) S# Y: \$ K ?0 Z4 f# o$ f
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% ~3 v; p0 f0 \2 E; |+ `0 ]7 v│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' M5 p% _6 K L2 H% m( n! _
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │: A( t' N5 b; r& W$ c) c% f
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ v4 c) y. g+ E) r& `
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
{+ _* c8 k, R: H$ \1 S│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* H" m s; x4 {. C
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! u. O5 I& ~5 H& _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 ^; {2 q( K$ U* {' q9 U
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 _& z4 A+ L U* S1 D. Z& Y- s│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
7 i: x4 M3 L9 ?" }2 }│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ I {3 x; X0 B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ P, C5 F: g V/ q f│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 @) c5 `& ~5 u│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ k$ T" c* c3 w- |* f
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ j2 |# {0 l3 h- O2 A│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 f! @ @0 t4 j$ G) _6 F* d│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 ] c3 ~: \: N( C, V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ a2 s7 V! v2 E) \; E+ i8 n: Z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' c) N/ u# y! I# q7 ^
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 n: @0 o# Y2 w4 b" }6 S+ N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 B4 ^$ y4 p2 j$ a9 D
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 V. W1 N' J5 g% z; f│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: D6 U# f$ C' @7 @│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ ]- E' E/ H E) l6 J
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) Q( X' N: Q' T7 D& y( f/ S$ N
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 t& P) a. K* s
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
( S5 w5 |, P2 O% t│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ \3 y) |3 n' \/ @- g8 V( L& i( s Q2 w
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( z4 [2 W" @2 w& J7 m( e: C
│44 │ShockWav│10│60 │ │* │Shock through enemies │8 o( M; S, @0 w8 h" m& t
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 q- Y: n% e8 K( @/ g│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 N( M) h8 H0 R! Z9 h1 y1 j! Y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( r1 r% m, N4 I1 B- [
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 M: \$ F7 A* e2 g
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( k n% ^2 }5 G: v" ^- l
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 y0 T& L4 g; A& H& |& c
│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ V0 [& ~' Y' ]6 e/ C
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" z; r6 t3 U4 z' A! L3 q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
; Y) [: M) b7 d% J" T$ D2 ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │6 D$ {0 A# y9 X T6 a! Y, u, H
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 N, P7 ^6 t# w9 _* J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ I; q* s& X0 b# c% S0 D8 J. ]6 v│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │- B' }3 h v% X3 ~
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ X' c Q* M5 R }9 L│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; Y" Q9 L" _8 `
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
5 u) W" D( j- O$ Y5 i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ {- c' L7 [/ U! U ^7 X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" k9 l/ h5 R. y x! T│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 G: z6 L: U5 C$ C! ]4 E5 `6 N│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ s+ B7 @: K/ T+ D. W9 M
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" l) A' Q! f! n4 o; a3 K& d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) B1 ]" L0 q% Y0 q+ t [
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 ] r# ?3 T3 A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 _. X4 ?6 D3 m+ _4 Y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; U. k! u6 R$ d! c' B
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
8 b, n0 a) [: P. g# e& ?3 Q g% O│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* \# X' M/ `* Q2 V7 ]3 n' ^│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' x3 W: v! F' z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
' v5 M# i1 |4 m3 o' {│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
) v9 y% B% i( x* |: |7 Y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) \6 b0 {6 {8 f! L$ M- q% \│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ A7 O- y) ?4 c, g' H
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& f* F0 ~" v5 _1 \# S/ k$ U$ j│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* A# ~' ^6 ]. a; `: L1 {9 r│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │& D8 h; L. R1 u% z/ G+ f
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! F# o3 [: h; Y* F& {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) ]% j+ Q1 k5 d9 F: V! x! Z│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 H9 n @7 _6 U9 e
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" b3 Z0 Y- J+ C' I" y/ {│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 _7 w" e4 I* f, Z3 ?. H- G% ]1 T) }
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 z- L/ e6 }4 Y& ?( f4 Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 u4 l2 `7 h/ Y# Q5 Z: W% Q' g
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 ]# r9 `; a# A, e$ G3 Z- z7 _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
f2 s! @6 u+ A│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: x+ \- F( u3 [- l3 y' X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 W# {" @2 V! I4 p$ `! C
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& f9 F& F. ]1 k5 h6 Y. E1 Q│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 {* @7 Z( y5 D/ S# _! {6 N' j. R: p
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 Q. Q0 _8 b* h8 q* j
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' h$ E: p1 \- [│95 │PoisMask│30│ │ │* │Poison area w/ A button! │# ^$ P$ I* R3 o1 Q( i4 Z6 h
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" t& J4 t6 N7 |│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# Y& j( {2 ~$ A! `9 P; x2 U# o
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' \( c" n7 e; Y; `, T; d6 u│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
0 M0 S) f! |& f$ P! b* _/ _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! p4 Q9 X1 S& z└──┴────┴─┴──┴──┴───┴───────────────┘5 _8 e2 }* b: O6 G5 O) d
. a. g; `% S/ ZStdrdChip (Part 2)
% E: P- |- r O┌──┬────┬─┬──┬──┬───┬───────────────┐# G/ n0 ~* S, {8 @* U; x
│编号│名称 │MB│攻击│属性│稀有度│说明 │; x9 }$ n' U0 c+ R8 [/ l
├──┼────┼─┼──┼──┼───┼───────────────┤6 T7 `1 T! {2 l" `4 E, B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ u! c+ T& h! i* V0 [# @
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" f+ ]/ b/ D: A0 J& k* ~& I
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( _" x; _7 d/ d ~$ c│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 n8 r5 |! V C+ M/ p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
1 ]* h _# t" f; P2 J/ I│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 ?& F4 Q: ?0 U& R
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; D V/ n2 D+ o. U* K
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 J' @& ~( v0 v7 A: R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 g: W9 P/ m4 N# q. q- E2 ^% f* s│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 v/ k' U' `% G1 X+ P" \- m4 f
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ M5 @( p1 S% f# F* s- C9 |
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 B. E+ }/ E% {; u; r
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- u7 i! i% U) l% s @│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) E& H1 X8 b8 \/ z8 j│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- H- e" L& H2 f( u+ ~0 }6 F" A
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ G; e9 X& ]. i8 K1 D! B& r$ h2 ^│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 [6 q4 L4 o2 R9 }3 F G# a. o
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ q* |# s: x4 l% V" q1 _& q- S+ j
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 x: F$ i, Z! g5 p( z% p& `│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 S, C" ~$ v1 U( M│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
/ X$ X* t2 {4 ^3 T9 [0 i│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: i3 c+ E% W- I5 O& H│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ G- p9 k8 N) E; c, l│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ y- O; \' V4 p( o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. N, {, Q; K. |% S1 r( C1 `
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 ~( {5 ~1 b9 E* k0 }8 i% z
│126 │Rook │30│ │ │*** │Protects you from attacks │6 @+ q B( U/ [$ P
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 }+ J$ L3 m4 l; p0 p: j% a
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 h5 n0 \2 ^$ L2 ]. W│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) x# y+ ?) i9 V6 l+ y( O! l│130 │Mine │16│300 │ │*** │Places a mine in enmy area │2 s4 Y* k) |% b5 n0 H, E
│131 │Lance │46│130 │Wood│*** │Lances through back line │- b6 k: v1 O4 ?
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( ^$ @. h( N1 t│133 │Guard │5 │ │ │* │Repels enemy's attack │& z* ~1 V( u! `7 r1 U& H
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 P" M1 Q" H$ S) Y, P│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 h5 I, p {0 m1 L) E6 f1 N* Q
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: Y, S3 \& q1 n3 Y
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 N' Y$ l+ Q3 V1 I5 ?' {5 E: t
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 t! n# T7 n1 y" V# I
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, V* c( o3 A8 ?$ k
│140 │RockCube│9 │ │ │* │Places a rock cube in front │8 O$ c8 d# q& y
│141 │Prism │60│ │ │*** │Prism fires randomly │7 A- D" z* b h/ f0 ?" W# q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │& u( U" t% `2 j$ Q: t7 L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │7 x; e) D' G3 l5 F& S% j' l
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" D) i X: u! z% ~5 c, }4 m! \1 M% y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 P: ]( a$ m+ s; ]( L& e
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ ~! ? H1 E& J! l, D
│147 │Recov10 │5 │ │ │* │Recovers 10HP │, D" v. G+ ]6 z. ^ G# Y5 k" @
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ f2 {) T' y5 e│149 │Recov50 │14│ │ │** │Recovers 50HP │. J( q$ ^& Q9 z# \
│150 │Recov80 │20│ │ │** │Recovers 80HP │
! O- p+ B# L" F# U│151 │Recov120│35│ │ │*** │Recovers 120HP │
( O3 ?3 N' S7 U, O+ l: ?│152 │Recov150│50│ │ │*** │Recovers 150HP │& y: s, I4 t* [" d& o% D$ H
│153 │Recov200│65│ │ │**** │Recovers 200HP │ Y* O; Z& a" E5 e
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; x5 ~9 u1 v$ h! L( ?6 G│155 │Repair │8 │ │ │* │Fix your area's panels │
4 L! G% q1 X3 g/ C: U% e│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 d* g8 I- f0 v) B* g# z' g. @* T! J
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 f2 P7 L1 v* p- r, k& U# G9 N) U$ u
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 q' u2 S) C. k# U* |│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- P3 U7 p M& {, H4 M: L3 R) Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │8 l# z" ], j6 `7 D' @
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ q+ q4 }+ S U5 I│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" D+ n1 y/ r/ r│163 │Invis │11│ │ │*** │Invisible for a while │! R3 \' `$ |% J6 w; T V" Q7 {
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( {9 y [' H/ s0 I
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; p( a6 K. H/ w$ u│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: X. U& c& F5 s% g6 s0 q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ m8 d) d& v5 D' u. I* E R' V
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 n" ]$ e8 N# `+ [
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 P9 h1 p/ ]5 t& V% z! V- q y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 X7 r" B$ y6 C& u3 {0 ?│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
2 N1 n% Q0 R3 k: O" \1 K│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; n/ t* }6 E; p- D! S│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 E& e# l. Q s( H! w# h│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
! G f& `( O8 P0 o: w│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' u" x+ a3 ~4 X. [7 E# z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 F+ h8 t3 b$ t& C# m% ^( j1 X& `) G
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, X' K) w& b4 O- L
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# c1 E# K2 L3 N) Z7 K
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 _, V& B( W+ L/ M- M6 p
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │; _; w; \0 h" N& ~' h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: f6 K+ k9 d1 u) o$ W│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ X: c% Y" i, e! H; m, n5 `) J5 K
│183 │Hole │55│ │ │**** │Open hole to dark world │# X/ f* e+ c0 j; U7 X! H/ c% m
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ t- D0 e2 y+ v- V8 w! [
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 [' T; i2 m2 O" e3 J1 t) L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
@7 x; X2 Y4 s" {) m7 H│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
2 o% `$ f. _* j! a│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 G6 H4 Y7 D& |9 q* z {7 W│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 s" E1 [8 C8 b' d# [8 _" |
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 e, @' n# E8 L1 m% g: q' ?, Y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │, c- }$ N: l) i" h' M; [. h/ F4 r$ Y, H
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 l( m& o$ i1 [4 @: Q2 I5 Q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- @" v8 i& u# l8 x│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │- Y# j8 }& Z/ D. Q
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( @7 w7 t* S% n. \. {& G│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 N2 x' H6 {0 ~6 _4 G! r
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: z/ Y# \- l3 ?. q+ Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& h3 v, x6 j- l
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; Y. p, i2 {& |8 |│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 Z' J, T6 I) S9 }; l
└──┴────┴─┴──┴──┴───┴───────────────┘- c, D8 t. w' w( E$ w
6 \, Q. x$ j; y* o( A( @: T
9 i2 i; O: Z; y B. W7 c% w bMega Chip
" A7 k0 q! E) E, B7 A┌──┬─────┬─┬──┬──┬───┬───────────────┐
! |4 f2 @; i( }" Q) y│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 l( [' M% k( l$ p7 d├──┼─────┼─┼──┼──┼───┼───────────────┤
' P1 T' |4 w* N% Z$ |│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
0 x! g. i# X4 m% B2 T│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │; M% V M1 g4 d1 j- q: @
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │$ {; x! V* u; e/ l- k
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 Y1 }( B- ?$ p" e$ `# {3 h0 i" c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& H- Y. @8 W9 K, h2 y/ K
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 Y% l: s T6 {0 f$ K│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 T5 e6 t8 o' r5 O$ A/ |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: ?0 m6 u/ J$ |9 C2 G: M
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 b- K! p% w% w$ p│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 z; U! u; \( P8 d a# J- L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 u" h7 |$ I$ T* ?
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' g A5 o9 i% u4 Z/ ~│13 │Guardian │82│ │ │***** │Statue punishes when hit │/ K9 z6 T( W) F* ]8 F
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 V0 \/ J, m9 z# i4 N* B+ ]2 C1 z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
6 _& y9 g0 L5 j3 _' ~9 _│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 j7 r+ e! m2 ^ k% l/ _ E
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 w$ t0 k, A9 U0 M# D3 U5 m: s│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, n/ ]: l! Z! H# p! {; a, V
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' D; |: Z7 |9 [
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ t/ h% i3 }% B$ z! o│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# \9 O! v% q% X│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' g* L$ H; D/ Q+ p6 ^│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ x) X: g) ?8 @5 L& A( q0 j3 p% l│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! y* s, Z' e! _3 F& ?: m$ L│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& y4 l/ y) X# i, H' |" i) ]9 d$ P' l│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( g! P4 O+ `0 _, ~/ i
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, q a5 v- e4 g8 p│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, N8 o3 `" H: Q# J& c& A$ w4 O3 _│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! {) _, |0 U( ~, p$ `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" J9 W1 G1 R! P9 a2 q# r( f
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 p2 h) U ^( u' C I
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, q% E" A( n: [& ?5 @│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ @; B9 h4 Y2 T# }# d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( y& h& a; q. m: _) m1 w9 w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 t3 p0 [+ u) q; t1 I# A│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" |6 U( U; F1 z6 f# Y e' ^3 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ R5 {( }8 |, A$ N4 I2 q( G│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 E; s8 |5 w2 P; [% R7 [& V, N, I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ `; U6 L% V/ V. |8 f
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, B2 P" F4 x6 v/ }│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 I8 \7 C9 _, N/ |0 [
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, s. o, _" T1 ? F, L2 M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! q$ v- ]7 d5 i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- ]# L6 F6 E* ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 y- U4 v5 m6 q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 _& L$ J4 {2 _, b+ y* u
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& c! v- ?5 w# ` Y. W│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
3 i( Y6 _$ @9 s* M% y+ ?│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 e$ `- n$ `+ f) h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 i/ W( S* o. @* V1 y' k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │7 H6 J% V) ~4 {+ N+ ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
# u) S! p1 n! J1 W2 g y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- A l+ i: ~7 G/ D) b6 T, U
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 W9 a; u6 N- X+ V( H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │$ S: h! K* D B8 E* L$ v! L) R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; Q! H" y4 l8 U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 g- n4 R3 C2 `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
: z* ^1 L$ }) \# [" e" [│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 n$ i, Q# [6 ]3 Y9 ~; y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ \6 ]. E+ t0 ]8 w. F3 h, L) q! W
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │2 X! E7 j, c( X7 I7 g
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 u6 R7 U: J: J k2 T. M' _3 z; I
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 ?/ g2 W! X+ t: X& }. ]│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ _1 k) x% F- U- e│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ P7 b6 N; g2 o
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 u; T6 Q4 ?, \& y9 z L" l
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 e d) x7 q9 \" E% @# K│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 O- U1 r1 O9 T5 ~; |
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ P- R( g6 B+ x3 \; l" A# |
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 I$ s* H# G9 n$ v$ q. j
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. V; o# T6 O# ?* P9 h0 L│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 H6 S- v( A( p
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* w7 D6 A5 N, y2 g
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! S% O5 Z* {; j1 ^( h$ A0 C" ?│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │4 i- v4 y) g( t, G
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 e) h. K; I9 p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% m6 I: j* y$ P+ z9 E. f# t/ n7 s
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* a( d) ~/ F; K1 h" H│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 f r, `& ]5 k/ {
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; L2 @* D% D+ @) X: ~
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& ~5 ]' U; t/ O) i5 D0 v: G" D
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 {) P$ X' ^, O
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
; F1 A: v- R2 m4 F6 c│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: l, X7 w, [% u4 T& _# o/ Z- @8 z7 n
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 f, Y: O- g2 `) N└──┴─────┴─┴──┴──┴───┴───────────────┘7 E: k5 U0 H- Y' d; b
3 z g, E+ C; K( S" m4 L& m4 L) L
: ~1 ~( x0 H2 w( X7 C, U# tGigaChip (蓝版)
6 C: v# v A6 R# Q# s( {, @# Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
` N4 s- ~* D6 b4 F│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ x/ w* r. ?0 r! x8 {- E) G├──┼─────┼─┼──┼──┼───┼───────────────┤
; `' x/ R H+ P1 E│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% C! f+ k1 h- K( C6 Z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 S/ u2 ]* W" |& u) L1 v│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 P+ f# N) Z0 c│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ g: R! T' V4 J! o0 i0 D# Q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 i, D+ `! Q& e$ ~" W/ L
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 H) F$ {* a2 h% C8 {│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* M- V$ H# Y$ t9 ?( r) X; b
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 S+ A4 |9 @3 s( S# n+ r+ u; Y& [ @
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 L' o6 P* }& \& [- v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- ~7 t( r- g N+ P4 x│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 @' V9 k- X9 `7 X2 H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │/ ~* T! S) _$ ~( ~7 k# Z! h6 ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 X* m8 N8 m4 m│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 v! U0 [5 o% J, j0 O4 q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: J" t% E6 e) ~; {# R( e1 h8 j
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 _: Q# U. N# q! s) O│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 w( C5 C0 |/ y+ `( z2 s: `' U│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │# Y1 \5 J! D; [% b- [
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: g# f) ^1 j! y8 o& E3 Y2 k
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# j1 E' w- m% w3 y" F
└──┴─────┴─┴──┴──┴───┴───────────────┘/ `( Z+ D, z' Z9 A% M. B1 n' R3 p
0 G) T2 U$ d9 |0 a5 [* [4 n
GigaChip (白版)(只列出与蓝版不一样的Chips) N& K; |' ]& B1 {; X- [7 D) R! @
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ ~; v7 ^5 q4 ^) k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ W) n: ~5 U0 h! s& ~2 p├──┼─────┼─┼──┼──┼───┼───────────────┤7 }1 h% s/ F& Q0 k' S& F7 H# v$ a; Z6 z
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, a( ~/ E0 e) A2 |& ?│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- I% D2 ]" o# V2 h2 f│4 │Balance │60│ │ │***** │Both Hp reduced by half │+ q) G0 a2 m7 u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* f6 x4 e0 p. S6 j8 A7 y. g
└──┴─────┴─┴──┴──┴───┴───────────────┘ |