转载请不要删除以下信息,感谢您!
) w( H7 y+ |, t' ]8 ?& p■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & V9 T- H) Z6 [* F4 J E" W
■● ■ NintendoWorld 站友xliz原创. j K, `* S" J5 `3 @
■ ●■ http://www.NewWise.com
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+ c1 M; q& P- a& u" K 洛克人 EXE 3 Blue 卡片组合# k' J( H0 J$ I- r0 A! J' r
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, M# ]9 U# t8 J7 {" _6 F6 h( D英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# K" |" K$ J+ L$ U% h; m- m大家要看日文版的P.A.或详细攻略,点击这里吧!: c" P! E" A1 i+ K4 @
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: U9 ^0 m9 f; d( @& R5 D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 ?9 l3 n# f1 j9 P( F( x/ W
4 ?9 ]: Q$ E0 H0 g8 S0 x" w以下内容格式如下:+ D* ~, f, J# R! m+ {
6 _, r8 g; [# f- N# v/ o编号 名称4 {4 ]# Q5 T2 H& }6 f" X" E* t
说明; |8 Q k0 J4 y
组合方法
4 X8 a' U( F) L# B5 X' |( [) w---------------------------------
0 E0 P8 T0 [; j6 a1 u5 b2 P c9 S01 Z-Connon 1
% y- X6 R3 k- ^/ E& U% r) ZUnlimited Cannon for 5 sec
8 @; ^* B7 C4 ?& xCannon A+B+C# A1 W% x# l) {6 D# O1 T
Cannon B+C+D, [) n7 ^4 L0 A) G6 d: y
Cannon C+D+E
) Z- A, d# k/ j d) V6 K, {) [; d% w5 I
02 Z-Connon 2
M- F# O; M. ?6 UUnlimited HiCannon for 5 sec
3 m/ q" ~5 L+ I8 l8 F, hHiCannon H+I+J9 _% K0 a- Z+ I9 y6 W: s, C
HiCannon I+J+K
* k2 G! U6 V2 E! m) w: V$ BHiCannon J+K+L' L% `2 @8 y R5 H. ^4 t
% v4 p8 T6 U1 S, u, d# q- O& p; p& ^
03 Z-Connon 3
' k" w5 R w* ^( i/ GUnlimited MegaCannon for 5 sec
, E( c; \: J' lM-Cannon O+P+Q
' F& [0 `6 s. w* E: C& p) NM-Cannon P+Q+R) _: P& K- q5 w, `, ~$ r
M-Cannon Q+R+S
: b/ q+ ] g D; Z+ S
/ S# D1 {6 N6 N- Y04 Z-Punch
- p2 }6 g! P, h. X0 B( Q6 @0 hUnlimited GutPunch for 5 sec3 m6 U+ u& c \9 ^+ w
GutPunch B+C+D5 k- \4 i5 V1 `( A1 @: }; ^; p
GutPunch C+D+E
+ q1 u5 y8 e8 f) c( w& P, JGutPunch D+E+F
: [7 n6 o5 C4 Y+ z% A* y! g( U. Q8 A( K" e
05 Z-Strght* m( Z, u& r7 Z6 F& f% w |4 t
Unlimited GutStrgt for 5 sec
9 }3 g! T: V# M! s- Y5 g+ |GutStrgt O+P+Q
7 U( [2 b9 W: r! F$ A! qGutStrgt P+Q+R# j5 q# m& H+ q- q+ a. m/ D ~
GutStrgt Q+R+S
# o$ R( }0 ]8 U. J6 D! J5 M/ T) D5 E2 A6 I1 I+ O+ { ]6 x/ E3 [. O
06 Z-Impact1 K) P( [% ?; y
Unlimited GutImpct for 5 sec. ^: j4 D1 j6 c& y# ~/ h( X8 c
GutImpact G+H+I3 U3 N: J, J. [& L& _9 w
GutImpact H+I+J
; N6 E: ]& i7 g7 s8 MGutImpact J+K+L- i/ Y; N" e: B, l4 z) y
2 d& B( v% f6 j07 Z-Varibl5 w+ }/ [) i' M0 v" | _4 |) d
Unlimited VarSword for 5 sec
2 f \% l. Z/ @. m; o3 bVarSwrd B+C+D+ n R" `* F2 m# F2 m
VarSwrd C+D+E
' X% }& ^" c, Z4 nVarSwrd D+E+F
7 M6 `9 @# X0 H1 o' P z8 _7 _# B0 V$ y0 l' G( t0 p
08 Z-Yoyo 1
& n$ z8 Y% Y8 G5 H0 FUnlimited Yo-Yo for 5 sec) k5 ?. W5 ?0 R
Yo-Yo1 C+D+E1 g2 c5 F9 c7 J, ^3 E
Yo-Yo1 D+E+F
+ v- U" C* M( U3 r& nYo-Yo1 E+F+G) X$ [! f% ^7 U9 v# V' K
" p, _9 K6 I4 T2 K) }- |
09 Z-Yoyo 29 {# Q: o+ c4 i' M- M
Unlimited Yo-Yo2 for 5 sec( D+ \ K7 J7 c ~% S
Yo-Yo2 H+I+J; F; {0 {) ~6 K7 S
Yo-Yo2 I+J+K
: b" k8 E! d0 J; T% ]Yo-Yo2 J+K+L
) V& q q" U, D" a& X, B- O& K# W2 }" T/ O
10 Z-Yoyo 38 Q8 x, Q$ `; M$ k4 O. I
Unlimited Yo-Yo3 for 5 sec0 `# x; t& W; f# T0 c
Yo-Yo3 M+N+O
5 e; `: L& |( oYo-Yo3 N+O+P
' [$ W Z/ L% \ W/ Y- ^8 }Yo-Yo3 O+P+Q) Y' e: a: n A, V8 D$ u
$ U9 z6 L6 n3 q11 Z-Step 18 m% b/ Y4 _( l2 r- N: q7 V
Unlimited StepSwrd for 5 sec+ h2 \/ K* O n
StepSwrd L+M+N
, ~' b' i9 `9 O5 T' F% b, V. eStepSwrd M+N+O* C4 [- x; f8 _9 E( Y M' f
StepSwrd N+O+P/ m. Z: O- W1 d, @$ u( P4 C; E
: ?2 E8 x/ n U
12 Z-Step 2* b9 Z: g1 r5 P8 P% j2 U
Unlimited StepCros for 5 sec0 R) U* I* j: Z$ a M9 u: J
StepCros P+Q+R
& r! l6 Z. S% g$ U. L2 s/ I4 JStepCros Q+R+S
* ~- X) E! Z8 pStepCros R+S+T* C* R, h% ] z, p7 I9 B/ i
& F5 K$ a& \# p7 Z$ o% A/ F
13 BubSprd3 _" l1 m+ w! H: F O5 [( x- x9 A( Q
Attks w/ spreading bubbles!
" K. b$ v8 a% `% W: ]$ r: l9 s( P5 iBubbler C+D+E/ N. r4 [6 X1 O. ^" m! J2 s
Bub-V D+E+F6 ^( I6 l3 c1 s+ E/ z
BublSide E+F+G; M- g$ l% X( p h1 n9 a6 X
Bubbler E + Bub-V E + BublSide E
2 B# ^* j& Z, z) T6 Y; c; \; r3 @/ c3 v2 V# i* {; w
14 HeatSprd) R+ q/ K( C% n
Attks w/ spreading fireball!
7 ~ {/ i, L% {$ C+ Z7 M+ x: @HeatShot H+I+J2 r; Q, t5 F: l$ V% K5 y3 i
Heat-V I+J+K
+ t& \$ O$ V% c+ u( x- tHeatSide J+K+L- m# _0 U4 W V/ i( M
HeatShot J + Heat-V J + HeatSide J
2 r( d. k$ ~2 y/ w9 c1 q: u% J' A: w- I0 Y" r
15 H-Burst
- M g8 b. G% ECreates a giant explosion( w8 w0 t0 l# A& B0 n4 I# H1 u4 q9 w
Spreader M+N+O$ D* o/ m7 _, f& G9 [3 R5 r
Spreader N+O+P; q8 f2 E* p! u' Y2 }
Spreader O+P+Q
# r+ x/ W( D/ T; P3 x" k
/ i3 {8 K- M1 C1 _& q5 r) k8 ^& }9 ]+ w16 LifeSwrd
2 Z8 l: _: X" dSwings a huge 2×3 sword!
7 \/ {: W3 @& y: j9 _Sword E + WideSwrd E + LongSwrd E
! T0 a9 t* ?& a* a' ASword L + WideSwrd L + LongSwrd L
5 L, U2 }1 r# t8 }: u* ASword Y + WideSwrd Y + LongSwrd Y
. }5 h9 i: \$ n+ i& ^# S
3 _9 z, @% o/ r3 V* _17 ElemSwrd
- }4 T" G$ d, V I6 dWide swrd contains 4 elemnts
' q( t, m5 |+ `& A; X' c2 dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ b4 |! r, @* U0 w A! j6 Y6 n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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7 r P1 X4 s7 v! V18 EvilCut1 z9 `4 R7 G: I% V
Step up 2 & make 4 atacks
# R- Y: X$ N- E# @6 w sStepSwrd P + HeroSwrd P + StepCros P
7 q) v, W( x& E; m& j
" X) Q- H7 P. b19 HyperRat" k. ~4 Q% h9 j! D7 j9 o
A giant Ratton charges!8 |- Z- z2 ~' @. [
Ratton1 A + Ratton2 A + Ratton3 A% Y7 x8 I( B1 T0 n/ Y7 @
Ratton1 C + Ratton2 C + Ratton3 C
7 v- s) I; L0 d. f2 t2 aRatton1 F + Ratton2 F + Ratton3 F
( n6 ~# d+ P6 z1 `
9 U. z8 Q, o6 e20 TimeBom +
8 h5 `* `1 h1 M3 D. TSets Time Bomb in enmy area8 m+ i2 x/ s! C& E/ Z
TimeBomb J+K+L) U% Z/ n1 H$ t: `' ]
TimeBomb K+L+M
9 W6 S/ _2 Z9 s: dTimeBomb L+M+N
# Y8 |# |: j" C5 J h2 i# p. p* l- ~
8 j4 w3 w+ a3 S! p21 GelRain
, W+ n( x ~" WGel steals squares) ?& X g' c9 q+ M1 }& U. P1 Q+ q
MetaGel1 B+C+D
% W0 R2 S" S* U0 O/ B" VMetaGel2 E+F+G
& s o3 }* O1 g2 U: F+ v% V1 {MetaGel3 S+T+U8 W, V% v0 _! j1 C7 T& _/ Y
9 P$ S6 O+ P0 O) O7 J) w2 f22 EverCrse
1 \5 t- s2 i1 n" wShield chases enemies) V; c3 e5 C% `4 @# Z, w4 O
CrsShld1 C + CrsShld2 C + CrsShld3 C- g3 C$ N! S$ B3 l0 [, i
CrsShld1 L + CrsShld2 L + CrsShld3 L
7 Z3 b' I7 H+ |/ }5 }) ^/ C- n/ e' z
23 MomQuake% ^- N' @8 f7 V% F2 g3 V# m% W1 Z
Awakens Mother Earth!
9 ^9 D8 o4 ~, F6 {3 L0 Y& C9 MRockCube * + RockCube * + GodStone S# V M! S7 u/ U) p
. j& E! Z1 N) y, r0 s; w
24 PoisPhar
0 i) z% b1 v! n3 @( `Pharaoh generates poison% @1 u1 K4 C1 W5 v
PoisMask A + PoisFace A + Anubis A
: o0 S0 f4 R! ?% X6 @' ^
% l A% J: `2 P# o9 s' b25 BodyGrd
/ [0 z. ^4 d( ~2 T, sBodyguard takes out enemies5 S8 Q3 l6 ?7 Y4 T% h6 U
AntiDmg M + AntiNavi M + Muramasa M, I% Q P7 f$ O" A9 N
+ E$ ^% a' X' \7 K
26 500Barr
A6 q" ?* M) b1 R4 _Barrier absorbs 500HP dmg1 ~, ~4 I' r/ U% i+ r0 Z
Barrier E + Barr100 E + Barr200 E: J9 f/ e/ P& W6 \6 X
Barrier R + Barr100 R + Barr200 R
. l4 K9 t2 a# R- ]3 [* L% h: {& `% l' }6 {! m) y
27 BigHeart# i8 ?( p" d" \. s7 D
Attacks, then heals HP!
, p) E5 l, P8 D! s* t r9 ]7 SHolyPanl R + Recov300 R + Roll R# U7 c% i% L u" M% E7 u
HolyPanl R + Recov300 R + RollV2 R
( o! m8 c+ o* n9 DHolyPanl R + Recov300 R + RollV3 R
1 c/ n( f2 n5 Z" q
0 [1 y2 M; t2 ~. j* P28 GtsShoot
: {; \3 W/ S4 A0 BGutsMan throws MegaMan!
9 a( p: _, [" g) fGuard * + DashAtk G + GutsMan G, w0 U$ m B* }- i5 f2 j
Guard * + DashAtk G + GutsMan2 G
( ~; g/ ?, o4 a- m/ P0 tGuard * + DashAtk G + GutsMan3 G) ~6 t; d3 q: E
Guard * + DashAtk G + GutsMan4 G
F/ Q6 m8 f+ x& e! k/ g$ w1 c" d; A+ v: Y' \/ l3 \; @$ o
29 DeuxHero% M g, _; L4 i3 e7 j' x8 `
MegaMan & ProtoMan team up!, t& `. F: ?7 a; A$ j; p' ^& v( d
CustSwrd B + VarSwrd B + ProtoMan B
' u# O8 Z" l) {0 X4 p# pCustSwrd B + VarSwrd B + ProtoMn2 B6 h4 i2 N {3 f0 W# z
CustSwrd B + VarSwrd B + ProtoMn3 B
A& i ?: l3 R/ T2 ]CustSwrd B + VarSwrd B + ProtoMn4 B0 G1 ]- [) V h8 q
2 V& X9 ]# O1 _
30 2xHero; [( e& L6 ~9 n- g4 f; j/ o
MegaMan & ProtoMan Dual atk
/ r4 b& _ A h/ RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 e* A6 L; t) q* I( ^# J/ a; uSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& S: F O* k/ T" n, @9 T6 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, q0 O' w5 j, R8 t6 d; _1 I6 A" @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* y& _# V8 `6 L7 E! b
9 q; s* ^ k& k5 x2 a6 A! p- _31 PrixPowr
) Q0 Q" g+ _5 \' f7 ^3 Navis attack at once!
/ e; {2 r0 D# h* ~9 fTeam1 * + Team2 * + KingMan5 K
# c8 L4 S2 y2 K; M( Y1 ]Team1 * + Team2 * + MistMan5 M8 C+ T$ I0 v& y' f
Team1 * + Team2 * + BowlMan5 B. L0 I3 |7 u" ~
& `- S! A _" B3 a% X32 MstrStyl
6 |2 i& w g& {; U" `5 ZMegaMan unleashes his power
w7 E. v( L$ BSalamndr * + Fountain * + Bolt * + GaiaBlad *( E( j0 O. m) N, ]1 ^) g
! p( B# V5 o% m1 f& {# BStdrdChip (Part 1)
9 L; J% j$ z" K3 \0 I┌──┬────┬─┬──┬──┬───┬───────────────┐
2 G) ?2 x8 y$ X$ N1 \│编号│名称 │MB│攻击│属性│稀有度│说明 │6 D! G- q: `" m2 A+ p# ?/ ]
├──┼────┼─┼──┼──┼───┼───────────────┤5 o' T/ P: d% Q! F: C
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │$ z3 ?8 x$ }! n; K6 t9 l! o
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ C2 c3 Y) D/ N9 t% _ T│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 z( p$ k! T" N3 r5 i8 z
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
. _$ R0 T6 J9 V9 Q│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% B; S7 b& n3 u8 M9 i: F│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 ^2 I8 o8 R; y# Y5 ?1 t) Z│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! |$ W5 f: P0 Q$ T" z ?│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
3 ^: q0 X2 h7 `' d) J* H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ J5 o& g& F& `) V. k8 W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' K) L* f& B6 p│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ A) `4 C3 p. |/ c x│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' W/ H' Y2 P7 L; @0 y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 r' C2 i- ~3 \) O. j│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ o& y2 m q: w9 _2 o* c2 A! b8 |│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │3 @6 A3 H- f+ D( f0 f- ?- {
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
x' z+ d1 [. c* S0 ]& V1 S' t, _│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 p5 h& \. c2 L4 e5 J│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" N# [$ _2 F" R│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ U4 N! |& z: `- \, s
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 _4 H3 i. \3 T, [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 I1 [& Q8 c. i- s, C( `│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; g. _3 ~2 D; Y% S8 }3 e: A) r
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: m U o6 X3 w" C- W4 Z, c
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" p- c$ w @# v6 ~
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 y1 ~( S6 Z+ ^: ^. N0 T1 B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ D$ ^5 _5 \" ^% y% y. h( U│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" J- x3 {+ P% H9 C6 I* h2 R+ {│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ ^/ S5 T; y" r( W- c: B7 N
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! u/ x) r2 k) ?8 m& v" `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" l. i; l$ [ [5 }+ M; m( f│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │, j# n' K% X8 U4 ^" W+ w3 b
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 j2 r* w6 q. ~' X$ E5 s& K1 F& G
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. s" S9 g* j/ y; R
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 H' E' G$ E# Y) P2 {/ G% q# _
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 |6 r8 D( o5 }4 @4 x' [. J
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( N5 w q% A3 k- y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
/ a' q* }* P) ?2 m& e& E! }│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* O/ X4 \" Y+ ^9 p# `8 o3 A│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 U5 U. [1 ~! g6 K
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 q4 p$ D) s( p│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- G! |4 Z* ^) E│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 l+ Z+ m3 _+ l$ }' H( I
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 o! o( O; J' z& b8 g8 u5 z: ^
│44 │ShockWav│10│60 │ │* │Shock through enemies │
- p: t1 m/ n4 J, Z \│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 m* n' U; q0 j│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 u: r" }2 |; ~│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; g7 ^/ F9 T, k- k5 t3 c* t7 B│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# a! m3 [6 V5 I6 O) ?3 n
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 p @( J5 F0 s# J│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 i6 K+ F3 L8 ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- Y* Z k1 P. J- B. K: M1 W1 S
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- b; \0 Y. z% q! w
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" `) ?+ i5 m* ?9 W4 M& o$ B- }' o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ i& \8 w: Q: @
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │, A9 z- P9 d# v' `* f" u! Z# m
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 I0 k+ s, Y6 I$ J0 e
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 s, x5 ~. j0 g2 G
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │4 o) ]: C% W: \- ^ R
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │$ v6 E: X0 i: _4 I9 f2 w( Z7 {7 L
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 v4 H' @* y: e% B1 |$ u2 |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) `' Y+ E R4 |│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 w4 {9 `/ y2 R& A1 Z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' p% t# ]- b- x4 a# L5 c
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, Z8 p1 V9 U" F5 _7 _│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 m: Y7 z0 i$ T2 D4 _) |
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 o! h+ K) X _8 u1 ^1 K│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& k; h. e# N/ o. j9 E+ e0 x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │+ o r" ^& m T6 q% }+ y \7 H
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 `6 H2 b8 |& O│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! L* a- y2 ~4 l│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* G! ?! q( y. h, r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; O2 C- r. x$ t2 ?! D: B" R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, ~: V/ c# P, ?, t8 x3 z; {
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ O- S# t! J6 {5 x* `5 ]│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
5 O) a7 }$ _3 T# v" n/ D│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 P& g: y6 O# P│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# K6 x/ o% a# J│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* r# Z( u Z7 j# }│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! M9 w9 y0 i. H│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 C h- S9 h. _ ]0 n
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 U o; }; _0 h* }! z; G
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ D& `. w+ c9 w/ V8 _
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( @5 q# D# `% t0 l3 ?; o( A3 t
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 e" `2 V( W% D5 i. \- \) q│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% F) @) n- w y- w# X1 t│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 n, P/ y: K7 N! P! F
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' w0 J J! r1 H. o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 J8 T+ M4 }- b% L7 `1 z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
9 E2 U1 ^! J" o5 S│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 d4 h+ N. G' E2 b│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, v Z8 R& ]6 w9 |* e/ y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │) x" Y1 G; \* ?% q% C U d/ k
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& n) u" X, s( s+ m
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ I: D. o4 I0 ]
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: o8 V: ^% B% L4 d8 K, v4 Q! ~
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
/ p+ B; D- i3 f1 L3 A│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) Y3 X! F9 y$ l# y3 X. U
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │, P1 c+ y5 |: N& m) z
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │; \9 i+ i7 O0 |% X: \
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 x: T0 C) l- P0 w
└──┴────┴─┴──┴──┴───┴───────────────┘: T9 h0 D8 e3 w
# J* \9 o* h& F: s( K
StdrdChip (Part 2), x/ L. Z# {5 F; G
┌──┬────┬─┬──┬──┬───┬───────────────┐: z% H( H7 w! f+ U
│编号│名称 │MB│攻击│属性│稀有度│说明 │- v; C* J, s M% [/ l5 |: G
├──┼────┼─┼──┼──┼───┼───────────────┤
5 Z1 Z8 w1 N2 ^. o│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# d2 n; t9 L# |* ?, x/ p
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
e1 x$ |& E+ u' P) S+ w& h: ~; J* E│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ R. V# f. ?$ v: F) l& n# }; k│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 [: z; h2 M' Q& u
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ r& m( w! r( I6 O" ~# t
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 H% k. G4 |& P, U3 M, j; T6 C│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. L3 }' n) c: U: g, X2 J
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* Z* q, ?9 D% W. l( q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
{8 ]7 i3 U# e│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* ?# r: Z4 j/ U2 ?3 r! g& Y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; L& ], {* o1 p3 L2 q* `* c
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; v; s) C! V7 f8 s0 ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 M b! A. X# y│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ b: R* T$ M/ `9 e' C- h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% [2 h* m5 R6 m- q5 K6 a: A$ p│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% Z- W; x. V8 _% u
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 \2 _9 i; t; [% U* S) d1 q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 n8 w) S) c; k. I5 x* ?0 h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" A& o, e: G6 E2 }+ I2 k* M│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 _! ]3 c- q% J& l
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* \2 ]: P& z' h. I+ P│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
. Z, t& W- k2 {: L$ J│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) |# {# r% A9 i A' X, `
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" F9 z1 B0 T/ D) o) p- {│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: V; r3 t' W' @7 |; ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) H& s1 Y( D$ \3 z- ]0 ^
│126 │Rook │30│ │ │*** │Protects you from attacks │$ s* t% c6 a& x7 h8 p
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 n7 j) h0 c4 F- o, r0 h1 {
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 x& Z$ Z6 j2 I0 w
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 u9 y w+ [2 Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
h# b* Y, b' E, P, Z1 ]5 j& y/ E│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ K& `" V/ ?! [& J3 K- I( P" X│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' M& `) G4 x, ~6 f2 q│133 │Guard │5 │ │ │* │Repels enemy's attack │% _' |+ @4 w' m# T9 z- e5 H g* G
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 `8 {$ \" V: u7 z% Q, `3 E" D
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* s6 K4 S( ]8 c( J) I8 X, t│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( B& g2 L. ?; H+ B3 H/ `│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! h" p9 E/ S5 x1 ~
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ D+ x. p( U K( g│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │% N; O1 h7 Y& K# T4 a# k) E" `
│140 │RockCube│9 │ │ │* │Places a rock cube in front │' {5 E, F# C0 O; z
│141 │Prism │60│ │ │*** │Prism fires randomly │9 _# q9 W- e# d' R6 D5 h/ Y
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ W8 R w2 V, `( d│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ t. F$ v+ V- c( A& ?; h X0 A│144 │Fanfare │32│ │ │*** │Take no damage for a while │( X3 r: Z" Y; a4 b$ @3 k6 A# O8 y; {
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 T) j$ B- i4 x/ P) h% V
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 l! _+ }6 g) T; X│147 │Recov10 │5 │ │ │* │Recovers 10HP │ f, F& d* b& h( w* K, I
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 X b- |+ H+ C0 t% I6 j4 T# F4 Q│149 │Recov50 │14│ │ │** │Recovers 50HP │
) A6 K1 @$ n" B' s9 x2 C( L│150 │Recov80 │20│ │ │** │Recovers 80HP │
' e% X+ [/ T9 k│151 │Recov120│35│ │ │*** │Recovers 120HP │& @( m3 N/ \0 m0 I k) k
│152 │Recov150│50│ │ │*** │Recovers 150HP │
* S; P0 c" C/ f& c$ O7 Z$ ?" F. j& W│153 │Recov200│65│ │ │**** │Recovers 200HP │
' |6 e( I, t3 i" Q3 O3 q+ u, b% ]│154 │Recov300│80│ │ │**** │Recovers 300HP │
/ D& b3 e6 h. v" M. s7 ~+ D! @│155 │Repair │8 │ │ │* │Fix your area's panels │; C1 D9 X% j& l8 l
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 e2 J: D. |6 f6 T' d
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) T3 Y) R# z _( u4 K│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 [9 `3 k8 e2 ~! n/ ^0 J
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, D4 x1 P: P" C! P$ m
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, |3 O6 e+ v+ Q) E% T│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 Z$ a: F1 k. N. Q4 F2 o; s
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │9 s& R+ g9 O G; a
│163 │Invis │11│ │ │*** │Invisible for a while │
: u+ r. z+ {& Q: |% \! a2 k( Y4 j│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" a# p1 G+ X, f. g* D, B7 B( C│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │0 k- {/ e! s' Q% ~
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: L9 ?9 t; Y# z1 P0 o
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ |; u, V6 f5 @4 z) u, k+ m! j8 f) S
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 Y. Z4 K1 a+ G6 b: U
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) b+ Z2 |+ [7 }3 }
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" ?! v% W8 g, o/ |+ t8 a│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 J0 s& x! S! R7 Y8 Z, U│172 │Aura │55│ │ │*** │Repels attacks under 100 │
% N8 U5 o6 D" z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
" _& D: A' r$ @│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: G% f% h2 C @
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
2 A9 O1 f! j6 Q" C' L0 c H│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% H9 f, o& P# K* S/ q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 Y1 E: u4 R7 K; d, F
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) Q5 V8 M6 B/ m+ Z( S* U│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: [" ~# F) i; q8 s
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! s1 N# l9 _: D, r' p! q2 i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* @6 i% p" R0 J. O│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ p& }5 h: S8 b5 a3 @1 o+ _& h│183 │Hole │55│ │ │**** │Open hole to dark world │, l& B+ ^9 ^8 {0 a4 F" l( W
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) V2 v7 G8 K& J1 q' |+ p# [% ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 E' t8 w5 Y9 A+ d A
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 p% ~! T- t& y& ` L1 ^│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) ?. |9 |. A/ @, S8 Q, l0 ^│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 J$ k! }' i/ O
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* O2 z0 d3 U2 t+ X7 |
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
: H7 j( l6 ]7 S, @4 G" X3 n( l; N% l! g│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
( S6 `4 M" ]) ~4 U- t. d( O│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 S& v9 U$ i% k8 F# }6 e! {
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. I9 Y$ ~, f; ?0 l" F& I+ }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ c# W2 k/ c( q- j2 g
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& M6 |: C9 P" K) E# i│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 ^8 W- \) h% b$ ]│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: \! a7 H7 v% A" T│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, U3 ]) I0 y& j Q: J, J3 t│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ |$ ]6 L. H1 b# g; K) [" T+ n9 r
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 _$ G. k9 v1 m% c/ p t└──┴────┴─┴──┴──┴───┴───────────────┘& `5 m& M* M H& y
) |' q4 ^2 U, {% U
b$ y: \ u* w5 ?. J; VMega Chip
' a$ |( @! c; D$ R1 _; Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ P3 [: j6 q' r4 S- j: r│编号│名称 │MB│攻击│属性│稀有度│说明 │! P4 n) U6 @% v$ X! [
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 T. D t+ D" D6 D0 i/ k│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 P! t- V8 z; e
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% r; _. H0 J2 m│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) x+ u$ C# e! v* V/ y7 x
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; t' h+ z7 k Q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- j! B& R" ?# A* m3 m, i9 g│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& P& ~. H% C5 p3 J│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" g% X7 L `& K( o+ J│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 w" }- O( A% Z& d2 r* @& p; {│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" @; w" T5 m9 \% y6 ~
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; d, R4 p+ ^0 t" ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: c- v% p1 c, x/ W│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
6 O1 [+ a+ c$ o) y5 J; Z│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' N3 o' V) @1 u3 L7 }' {│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
* s5 {5 ?0 K) @: j; q│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. ^7 y0 E8 e% E$ `│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* e% D. C2 ^/ J6 P L8 H9 ^5 g$ E
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* F% f# ^* A9 v│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 H9 D" d9 E$ A. `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' W% ^- n/ T& q. ^+ ^$ @
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 P5 O* k" S7 A* g│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 Q/ J! r; y7 A0 o1 i7 Z* f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% u* _: X) R' }6 w* _5 |│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# m( R+ \- R* N5 @1 H8 q; q- z7 M/ }│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- `9 w" `1 q/ ^, y; U│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 H6 L, z8 h; w. q9 X# l
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( P6 ]; J$ H( o/ X2 n; M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 Y4 X6 O$ D% d. Z; j$ K
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( U; C6 n; e" a# @
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" t$ O$ O- V. I- Y2 l0 `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( ^0 C% M ^; X9 Y% Z3 u5 x4 u│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 E6 H' L4 u8 i* G7 L% s6 o+ t│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* m! {% k k2 i' u2 F/ B+ r. |│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ X$ l0 V8 j% i$ R: y& t' t0 @- f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% ~/ x2 W# b* D$ B& U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 k& y0 E1 Q. L# d4 v" ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% j+ t. l9 t& K2 [( V. @1 `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- T6 p' U4 ^1 y9 l$ o( x% Y" ]│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% Z: u' O* X7 c; H│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 y/ }0 Z3 D* }) a, D; S│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, l+ [8 B* D+ ]' _ ^│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 ]1 A! n; l4 d' D% K+ } Z/ n│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ o I4 f2 g! W$ r$ f5 B
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* D7 \ T' Y% @& {/ v3 c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: }; w( k. U' H9 @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │" Y5 j. e4 o e9 U8 U
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" r/ o9 y8 M$ X│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 P8 ^6 v2 v) Q1 k" D n│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( |1 Z) C" ~9 k3 v7 {4 g│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, R5 o% M0 y$ G \. y, h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 x. X/ L7 H* P: v5 N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 M5 f0 a% q: l- \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 z& G3 }5 A+ |$ O% p4 k7 q( e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 `2 Q$ T# q, f0 r" O5 f$ ^│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
2 x2 b3 f4 m' J v7 c" j│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
& u: L- X, w$ U0 B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" f- `. P( @+ m5 a8 O) G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 L! |" e4 z, B2 U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( q& I" p1 J3 [ P4 J, W. l│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 {/ e p: h# H' h0 ^) r
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; A% W( \- r1 B/ r
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │' [7 z5 i5 Y. `# J, A% e4 M
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: G8 N; J3 J' K
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- U. @/ f- s5 X│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 ]2 P# e& W7 e# M$ t5 }5 L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
J8 X- D0 i9 V│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 r5 g5 K0 l+ d8 w
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: ?( n- F9 g# J! d& J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 f) @8 ]2 @3 U* t$ n│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% @ U! o" o/ H+ e. z( E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 u8 W2 Y+ O* o o: H7 q. R6 ~' I y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 w/ ~0 s/ g+ l' |1 y; V) a; v│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' P0 J" j& F4 T, r│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 k1 Z+ I& v2 p0 g* B/ H+ p│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 _% Z/ }5 \5 E7 n│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! T/ y6 ~8 R* m( E# H0 K0 `
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
1 I# x! P1 v/ j; o" q8 h9 C│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) b9 {# R' i% M: |
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ d# Q' _. c+ Z% r' K
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 l" C. X4 `9 z2 K3 U5 ~│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ {6 l0 y* E- o8 `/ F$ } V% _│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 d7 p( P2 K7 C
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- X6 ^4 F) D, [' q% D! P│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: E$ [' k& _$ u/ n% ~
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │7 V! g/ b/ ~5 F2 n
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- |& Z5 L: ~1 z; [
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ m% }- R, E- f4 O- L; Q3 M6 C: l+ V( U' C9 d+ e, K
8 c0 }6 K" `4 j( D1 K5 e
GigaChip (蓝版)
+ @& K) p8 E3 U% I┌──┬─────┬─┬──┬──┬───┬───────────────┐
~' m$ y9 N( d0 j5 T│编号│名称 │MB│攻击│属性│稀有度│说明 │& g( v1 v2 |0 w# H. H5 T, ^
├──┼─────┼─┼──┼──┼───┼───────────────┤' M [$ W; E8 }
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: g* w; Z1 x) J* G; Q1 q│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ ]% ~" ^1 M" u! W3 A \# T0 ^ T: w
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 [) D) k3 F M
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 L# d4 P3 ? e0 E( A3 s│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# {7 O& x' V) \4 T. G
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& F H( H7 H# W- V' z# y; m
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; U' G) H$ u0 |" P# Q' v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 L) Y" _) s5 F9 E r4 I, w│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- {( y8 ]1 ?0 R│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 l% G1 n- `5 W
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! p# T4 x- t8 p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
' |' @0 o2 Y/ M2 G7 o7 O, e# h+ ^│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 d3 e0 f1 H- Y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! u/ e$ F5 V+ h `! J6 Q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │8 J, ?. }* B+ L3 E1 O1 d! R4 p
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 C" O& q( q% N4 Y& a# z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 T0 m9 S F! L5 Z7 K- M│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 h, l6 K& i! b: Z! q$ I6 o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
\ U' O$ Z( w1 A; {0 J6 v% c│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& k2 [4 ^+ G& [└──┴─────┴─┴──┴──┴───┴───────────────┘1 Y# {( L7 V/ d8 j1 @5 ~
+ l5 f! o/ ]( y( q% WGigaChip (白版)(只列出与蓝版不一样的Chips)
/ `4 v$ \; U& _$ G- x┌──┬─────┬─┬──┬──┬───┬───────────────┐2 Y4 c/ e' l1 k% y8 @( u* _8 V$ J
│编号│名称 │MB│攻击│属性│稀有度│说明 │- }/ s* O' P4 k6 o; r3 {6 {$ W# H b
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 H+ h0 Y$ x$ y- g0 h5 e O│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( ~4 D9 a1 I$ q! F' b& ]& R. ]│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
8 d8 d" S) m$ _, Y; r8 A│4 │Balance │60│ │ │***** │Both Hp reduced by half │$ ?4 @6 L- v1 }0 M2 q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( L9 f- C2 ]4 p9 T- A) E" Z0 X4 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘ |