转载请不要删除以下信息,感谢您! - y! m& G9 Z. O: q
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; v0 x2 c* W. h
■● ■ NintendoWorld 站友xliz原创1 L# a6 s0 [# D# _; m/ W
■ ●■ http://www.NewWise.com
7 Z5 F: @8 n2 p( Y- B' q■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * o+ V" R2 T+ K8 q$ B
$ b) L) o2 H; Z/ `7 m
) d; j5 l* N+ c! I8 r 洛克人 EXE 3 Blue 卡片组合
! e2 I' U0 G. R2 ?' K, a( \& \1 w
- P' v+ U- V2 _; i2 e" v9 j7 y$ p! O9 U: t3 B/ S$ n
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 V3 z0 r, P( t4 x4 s% S2 x$ D
大家要看日文版的P.A.或详细攻略,点击这里吧!
( R: o; s% [! O0 w% C0 A1 Y' w====================
2 s( ?% p' V+ d( X希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# N5 _$ \- i/ _8 d1 A5 G, x: m5 w+ A; |; ]7 P: ]' ~
以下内容格式如下:# J+ F0 D2 P1 w g$ C
: n& p) X; [6 l
编号 名称
+ l4 Q2 M" }; D" G说明1 F# e6 h) Y$ w/ S5 F
组合方法
0 H0 Q( H; J, s9 f: _% {) r/ K$ L; D---------------------------------
3 g/ R8 L& g# ~+ Q6 }0 o# s01 Z-Connon 1% X% }/ \1 f5 B6 }! N
Unlimited Cannon for 5 sec, O( j* t% `: b/ ]0 ]
Cannon A+B+C3 e& p4 o/ ?. ^4 f, x1 V$ P$ O
Cannon B+C+D
1 Z& r- ]% S. L! z! h% ^Cannon C+D+E
~0 V5 N% D: \# j+ l7 b/ n+ l# V5 i# D: V0 l6 Q1 {
02 Z-Connon 2/ ]& F; V7 t' m4 U. J9 E) P
Unlimited HiCannon for 5 sec& O+ r2 s6 }; [5 o
HiCannon H+I+J
5 v, I. E+ S- l! R5 V# \8 O7 l! d; oHiCannon I+J+K5 j; C% o) ^4 ]
HiCannon J+K+L2 ]4 Y: M# g' i5 z( U; ^1 I
2 I4 H) x5 R; J2 u# k. x" {03 Z-Connon 38 {. a: S$ R# ^9 L
Unlimited MegaCannon for 5 sec) v; ~6 v) K: ]4 K
M-Cannon O+P+Q
( \) u5 D* x" ?! M( K1 RM-Cannon P+Q+R
0 H: w5 |( P" u$ i7 O! rM-Cannon Q+R+S3 t9 I9 w# E. @* |' ?* z
5 ?9 f5 i; ^! S& i6 p
04 Z-Punch8 F+ |- z. E$ k: C
Unlimited GutPunch for 5 sec
( _( f A; }) s/ s7 A# R$ Q3 |GutPunch B+C+D
/ Y" u+ |+ r6 \8 qGutPunch C+D+E( `# c4 j* S4 r& R, R5 S. q. S
GutPunch D+E+F
7 V; P2 d4 T/ z7 z
* b9 g7 O4 c; }05 Z-Strght8 I$ M, s6 u' _3 p+ f' a
Unlimited GutStrgt for 5 sec
+ N+ Y6 g6 M7 A7 c. S8 _GutStrgt O+P+Q
# ^; A( I+ O) m0 c+ C+ B6 zGutStrgt P+Q+R6 U/ ]( x% n1 V; f
GutStrgt Q+R+S* G7 Q$ E5 |! w# \/ W( P
; {4 Z. v( @) x' N; Y: B$ K4 z
06 Z-Impact/ V9 V6 D" m5 F0 j- _. p
Unlimited GutImpct for 5 sec
$ G# D" c, @8 \- J( VGutImpact G+H+I# Y U+ F8 V" e2 ?
GutImpact H+I+J f+ G6 u: b; \0 y/ D9 t3 o
GutImpact J+K+L
, T+ @0 U9 z. c5 ?
: z. [6 m1 ~: m# r ~0 P: N6 A5 \- n07 Z-Varibl/ Q1 i( P- B; o" I* D1 {( @3 S
Unlimited VarSword for 5 sec6 T3 `& L- p1 _% `- k6 _+ v
VarSwrd B+C+D4 k" O: R$ ~+ Z
VarSwrd C+D+E, r/ R. p; X& I P2 G4 S9 l
VarSwrd D+E+F5 H( n: h# N8 p' o6 s/ P
# z! ]6 p0 o, L t* e% [7 X- t08 Z-Yoyo 11 r, Q$ J$ _4 d1 o: \' ^- m0 y
Unlimited Yo-Yo for 5 sec
- Y3 |9 w' _0 L$ W' hYo-Yo1 C+D+E
4 H# x6 L5 b" o0 m0 u' aYo-Yo1 D+E+F
' }& u% ~3 R, Z6 ]5 LYo-Yo1 E+F+G
* j- m0 e8 R7 I9 N* g7 B" h* l- t% b# a, k5 m( s$ C- Y
09 Z-Yoyo 27 E* S+ v& F, l- }* F- O3 ?
Unlimited Yo-Yo2 for 5 sec4 C% T3 ~+ T3 b- C5 M1 \7 ~
Yo-Yo2 H+I+J
0 C* L& {6 V- p5 K7 g1 D" [6 \Yo-Yo2 I+J+K
' J7 }3 s+ F% @2 V- uYo-Yo2 J+K+L( \+ s5 f: a) q
0 g: w. s- z7 I. B10 Z-Yoyo 3: Y9 O) V+ K/ Y* a# E
Unlimited Yo-Yo3 for 5 sec6 n# D; L# G& ? i' H! W
Yo-Yo3 M+N+O
# s! f" R: E+ K, CYo-Yo3 N+O+P6 u7 O5 L- Z) a& X
Yo-Yo3 O+P+Q- m: q% }( y2 d
. o9 F6 _( m: a
11 Z-Step 11 {: G5 `! ?5 r+ h' N
Unlimited StepSwrd for 5 sec
! U, ?/ R8 I# z% \6 @# cStepSwrd L+M+N$ q/ S: u0 q1 r; S
StepSwrd M+N+O
& d [+ _9 a7 o3 `0 N2 zStepSwrd N+O+P
: n. f3 r" y9 s2 @/ `2 [3 r6 t4 u: Z% v. j7 F5 i0 k2 B4 J% @
12 Z-Step 2
& s$ E4 A2 ?2 _5 x3 v4 s6 a- WUnlimited StepCros for 5 sec' j6 [+ h, D9 M& n, s
StepCros P+Q+R# O: m2 ^( L9 G, n9 d6 c5 ]
StepCros Q+R+S S7 S% U, m5 ^" i
StepCros R+S+T
5 {" _! F: Z9 Q1 m; j0 W
' _1 i3 l: y" g7 ~2 v13 BubSprd2 M5 U5 Q" Y3 D
Attks w/ spreading bubbles!
( s) b' O, i# B. zBubbler C+D+E* Y7 E' p. s" _, j j/ U; i9 I: G1 w
Bub-V D+E+F1 q' {6 p$ ]% p- P7 y
BublSide E+F+G
8 v" o7 Q6 I# `; ~Bubbler E + Bub-V E + BublSide E9 l1 x: N+ \# V8 |5 F& \
, |: q. O% B5 @. P& T. |
14 HeatSprd. j7 o: G; k2 y
Attks w/ spreading fireball!
" k0 }3 d. x, }& ]HeatShot H+I+J
" t( z, p0 J9 O* M A' wHeat-V I+J+K4 f: O# n$ J+ _. w) k
HeatSide J+K+L o% |" n: }& }# {: A3 }
HeatShot J + Heat-V J + HeatSide J+ U/ r# h+ T4 [! w- r0 _
8 h4 D& \. K' l9 q/ S15 H-Burst
6 p% d, z& F9 W) z; y. tCreates a giant explosion1 N" t/ l2 R- Z. T. y* \* O6 R
Spreader M+N+O0 p. i, k b) \
Spreader N+O+P
2 x+ a" C% c9 a, u; [7 T/ p7 DSpreader O+P+Q& F7 U4 ?+ I8 t" `- S3 Y8 k
; _$ Q" }2 _' R# W" I9 I
16 LifeSwrd3 C: `* G. ^1 t/ |
Swings a huge 2×3 sword!! X' |4 `/ V1 B9 S
Sword E + WideSwrd E + LongSwrd E* s' }; E; r) Q; n& A) \
Sword L + WideSwrd L + LongSwrd L+ J' A; B3 y! S; A# n/ J
Sword Y + WideSwrd Y + LongSwrd Y
' x# |$ e/ \, ~! Q; m
R/ I7 x' e2 a" T# _) A17 ElemSwrd1 L6 g% W6 s: Z6 L, {* Q, q
Wide swrd contains 4 elemnts( U% D7 J- g# m" r$ W) S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* j) w) a5 V$ d2 I' wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 c1 J/ z i7 c, T. c# I4 n( P! A9 N8 s2 r# ^( z# ]
18 EvilCut
8 C! o( \. ^( G7 u. R) T+ _) |Step up 2 & make 4 atacks
! a# P$ @+ R X4 k6 l; \* H# |StepSwrd P + HeroSwrd P + StepCros P$ |8 X; |9 H3 G
7 m( ~) g7 j8 a# j6 x6 @19 HyperRat
5 c/ G9 N- h/ O5 G! d; Q8 {A giant Ratton charges!. ^7 C2 F2 Z# t- u0 w9 x: _ l
Ratton1 A + Ratton2 A + Ratton3 A
& p- L/ e& [+ wRatton1 C + Ratton2 C + Ratton3 C
* w: `, y( [- E/ p% P( Q; eRatton1 F + Ratton2 F + Ratton3 F9 @# U! _/ _5 p w) j n
$ Z8 K: G& x; l0 v20 TimeBom +. i, C( x& |8 ^0 v
Sets Time Bomb in enmy area0 h g$ m0 c! ^4 r ^8 C' |
TimeBomb J+K+L$ D5 Q" r& {' K" {5 L8 N
TimeBomb K+L+M
+ g9 |8 S$ c- K G3 }6 H' j9 U( ZTimeBomb L+M+N
) d/ B. a) Y* J9 x O" x& O' f9 X- M0 u
21 GelRain
; l9 a$ v {2 t: s- W( YGel steals squares
, h) h/ U1 w2 lMetaGel1 B+C+D
6 w A, m7 U) V# hMetaGel2 E+F+G6 ~5 R6 @+ c" x. G% `1 M
MetaGel3 S+T+U9 t# s, L* s) E0 @8 ~- n( |
- c$ M+ U* ^3 b7 L z2 p$ O' G3 R% k }22 EverCrse
5 G) {6 e1 u# [* p$ G& hShield chases enemies3 S% B7 P1 m* D9 l6 O) ~* f# `
CrsShld1 C + CrsShld2 C + CrsShld3 C
, X# L( W( L$ i, X( ~CrsShld1 L + CrsShld2 L + CrsShld3 L" l8 O5 v+ m8 i' F. Q% a
* S6 \; S/ Y! r$ A6 Z4 B
23 MomQuake' m; M. o2 y9 _& F0 {# f
Awakens Mother Earth!
& A, `6 F" p, c' X4 L2 IRockCube * + RockCube * + GodStone S
% q& E% F1 A/ W
$ _; p- p# h1 E. u24 PoisPhar
3 ~, {1 B' N I& X, K# RPharaoh generates poison
3 F7 P" W. c" y! t. Z* X: g- vPoisMask A + PoisFace A + Anubis A! @3 C4 X, }1 t& M+ i
* _4 t9 z) i2 g25 BodyGrd
1 m: \5 g; U( t, tBodyguard takes out enemies
* j/ {& t, `7 t8 E" `* bAntiDmg M + AntiNavi M + Muramasa M; E" w, |3 h" A3 Z: ?
* b' \: R4 b" B! A# _* d6 n, }
26 500Barr
3 ^8 S2 H5 b2 m8 }+ CBarrier absorbs 500HP dmg) L6 [4 s2 G. b5 m# G1 T
Barrier E + Barr100 E + Barr200 E
& O- S4 K* @; A% RBarrier R + Barr100 R + Barr200 R! N; ]. A; t4 _0 {* h
/ ?3 a. r' d% _% w ]) v* K+ A27 BigHeart( j4 J* h% u" D: J& Z% m3 P
Attacks, then heals HP!
% n, z$ }1 M7 C! VHolyPanl R + Recov300 R + Roll R
9 W. Z1 z- o7 sHolyPanl R + Recov300 R + RollV2 R/ P- X U( i* d% n, Z
HolyPanl R + Recov300 R + RollV3 R" r+ M" S2 y2 C+ A. w
3 O& d! T/ \1 H: M7 H2 z: v
28 GtsShoot
1 O* a# ?, F0 T' ?9 MGutsMan throws MegaMan!) ?) B5 j1 u$ U2 A! {( \& a
Guard * + DashAtk G + GutsMan G+ C$ ]: }$ \3 S. O! i
Guard * + DashAtk G + GutsMan2 G4 p6 `: b0 H; I1 L; f
Guard * + DashAtk G + GutsMan3 G/ L% o. a$ g* d9 j% d) K
Guard * + DashAtk G + GutsMan4 G9 g- I, g4 H! f0 g
) q! Z9 R, i G, L! m3 [
29 DeuxHero) |, }4 P3 B) J
MegaMan & ProtoMan team up! q) R7 M) A; }* O& s
CustSwrd B + VarSwrd B + ProtoMan B
9 ~/ n) l, D7 m( M( W% B8 b/ J, ^8 ]CustSwrd B + VarSwrd B + ProtoMn2 B
* G7 H' |" E! L; E7 D& cCustSwrd B + VarSwrd B + ProtoMn3 B
. g; {9 E& e* t, j O y5 |CustSwrd B + VarSwrd B + ProtoMn4 B
+ r' I v9 }/ s& c2 _
* g. P6 f. }; W/ _' J4 T, T4 W30 2xHero r6 i2 T" [% G
MegaMan & ProtoMan Dual atk
5 r8 C2 T; ~; Y- P, W% w0 ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B% Z5 L, N9 V0 \6 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, X) J! h$ |2 o3 }6 K7 h9 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
w$ a9 I% H, KSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 m' N) @2 U9 q8 y
M: c, H" a7 d }+ [31 PrixPowr
: G/ b" {7 v/ ?. A& d! `3 Navis attack at once!
* |; K% T9 l; q' d3 e4 BTeam1 * + Team2 * + KingMan5 K
$ P- n: u3 S3 w' S, qTeam1 * + Team2 * + MistMan5 M0 C9 o9 g, O( a# J, {. @$ ^" \ l
Team1 * + Team2 * + BowlMan5 B
* j# h& g V, X+ Z5 m$ j% y7 T1 m( L# L7 X( q
32 MstrStyl
" d1 H2 s2 T+ v% g8 x, uMegaMan unleashes his power. Y r" \% O9 \& b, Z+ e
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 q$ z5 F/ s: s0 X0 m
& j9 z7 v" j: u6 r4 d0 kStdrdChip (Part 1)
6 G9 {% u3 X3 g- ~. F9 Q7 ?┌──┬────┬─┬──┬──┬───┬───────────────┐
) \! _6 P$ m8 ^) s0 y' r- e* |│编号│名称 │MB│攻击│属性│稀有度│说明 │4 D0 k8 Q1 c0 b+ p" l+ i! `
├──┼────┼─┼──┼──┼───┼───────────────┤, \5 t( o/ J9 e3 I0 c Y3 T
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 e) u5 z z8 w; U9 _( d- M
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 t `0 q q* M0 Y. k( y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 Q. t3 M1 h a7 x
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 j' a2 \' y( M2 |
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) H9 X, Y* t2 ?( t/ @+ J
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: {. ^; }3 J$ ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* ~( a# r. t7 u7 ~8 g3 x
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( j5 q8 t8 `# g* z
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) E# ~2 L! T! h% f" w. m1 H6 v
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( o' n, m$ s3 ]$ i$ h1 Z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 I# b* Z' a* d, I7 `0 w4 f& `│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 n. w8 [: X1 O$ Y: d
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% C( e" k- O+ t# t; H│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 M% k, s8 J6 J& h│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" F* R& A- H3 l* j4 ?7 W│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 W6 h% q5 U- w& M" H! X│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, N: T, R$ g8 m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& y5 u8 P) P6 G0 z, G7 c
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' n6 ]& j/ c8 G3 C8 r- ^4 r% A m; M│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ U& N# L: K; e4 M
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" S$ C4 y; ^0 i0 R
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 t8 \+ ^% K" q n# {, N) _│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │) \% _% m+ k0 l( X
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │6 X6 e8 ]0 J. c6 @# F
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 ~, k0 d4 U6 v3 A
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& ~! I3 J; Q, p. T$ |6 @
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- X% p( b4 e- _( k
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: P: }7 V. h$ H! b9 G4 G5 o│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- O' N# c8 s; t3 s% e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 o; \, k4 v- a4 B8 a
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; U, [0 N! v+ A6 V4 s5 D│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 u' C( F6 W; H6 A! E" _% x│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( K7 R* y* ~! W9 X* B
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 ~8 x3 [/ G$ A* b _: ?3 m5 b
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 q. R- c. \) q u0 B* N0 N
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ t4 G0 c1 s `- y9 z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 g6 c' Q( i3 I2 d) h
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, t4 |7 e4 k! c* P# A& j8 w% X
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 |/ o t6 ?6 ]% [5 Z$ e/ F
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) K) g b' F W" Z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: P8 F1 W/ a. q9 x│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& |, I; `% I/ O$ [/ i
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 Z+ E; |$ H! W: l8 ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 M, u( n# N i: T, b0 D- ^* Y│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ \/ y% |4 M" w│46 │DynaWave│42│100 │ │*** │Shock through enemies │( x o+ N, d1 p- f, m
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! t# c7 T; J8 h- H: D
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ s. L; ?% K# X. s, b+ X│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ R4 S2 O+ a5 u$ O. X0 F
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 {( Y4 {* U) L4 I+ A5 w│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 W0 z, Z, s* e- n" N9 ^! B
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. H- L; C# ]' `1 c" l" w' w
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ P* a0 |$ n4 w( C5 P" }9 v! l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& Y+ m- C, i6 A5 d9 k9 k Q& I
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ }0 j& V2 ]3 g
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
1 K* M( N- z4 y3 E: `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! {9 x: p+ t2 l0 L8 ~│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 E' Z* ^3 F: _5 P/ W5 k0 [' y5 B│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 S9 y% J& V. C2 H) _, E3 W
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 @+ b+ e* D( p% K' \, V
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' q( P. B) ]$ H1 ~4 m, C
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. }& F v: I, i9 q' R* C
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 B o" t( F7 j% v2 i K& S& |
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 o: N e J1 r# }8 k% @& i
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# p, X; \8 D) ^. J) ^5 ]6 v
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 H4 x) U: S q! [) g
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
. ]/ ~" ~# c/ ?│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* Y4 m4 }" H/ h
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 w- @/ ]6 E1 ^, _$ Q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# d* Z5 o) \2 ]4 }, r+ M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
! X9 x( i2 ~1 O│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 f A8 G9 }- D5 L8 V7 i│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 N3 h2 ?+ j* p. f│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 S* G6 [ _2 A2 Y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' o0 p" M1 }2 J# K- S8 W9 `2 Q) q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
- E, }7 k, K% P, A& \+ g& h, c│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" B3 h0 k' e2 V$ a9 h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ @+ E# d) z# X* Z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ h! j% h; g9 N+ B│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- G6 [7 i5 z8 _2 o8 a& j/ N, E
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 g% j: o! d( G& L9 M
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- |+ E5 o0 T7 n# n/ H" g
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 S# R% N9 e9 x- A; X0 d
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 ^: h* |9 y3 o4 v8 E│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) E, t- [/ Y$ o' j+ b3 O│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 V& c* {& T4 s9 n- C' W8 U/ D
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ ]0 h6 F/ F0 {/ s7 M1 I( A│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- i4 r2 m- Q! r3 ^, k4 H9 h│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( F; s: Q0 }5 `% p8 o( A
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* D7 e9 V& b) g! w9 J+ J│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
, N! E6 h0 Y" s" D- X( z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" `, o8 u+ l- Z( G
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ D& _* r' U4 t: {│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 e z) m8 U8 `3 V│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% J z# f) H7 V! J; I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
3 |8 @* d8 o) r6 u2 n│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
2 V+ U, \- F5 N- y* k) p: `│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ V1 f5 k' {( M+ f4 o6 R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 B0 `; r8 B8 a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 c4 F% [8 F- m* f$ A( I
└──┴────┴─┴──┴──┴───┴───────────────┘7 \0 d4 D0 l7 k, V6 O
' u, D9 F, N( v1 A/ mStdrdChip (Part 2), m# D0 r, R3 [
┌──┬────┬─┬──┬──┬───┬───────────────┐2 r% l! O0 ]$ Q. c
│编号│名称 │MB│攻击│属性│稀有度│说明 │ F `8 [7 i/ k) R. y7 N' q$ w
├──┼────┼─┼──┼──┼───┼───────────────┤1 j/ Y- U+ B4 w( g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. S: d1 Z9 L; ?
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 v2 D' F' y+ C2 u5 d- _& }
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 }2 g: ?: Y6 w6 ?5 p8 i+ [
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, b# ?$ A, x( ?- r* n
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ R# S B) o7 @ x( F
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
: D0 y9 {" P* d7 w│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 K. m4 }: b& C5 d│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ K q- d6 g9 X! k: C5 E* o6 a│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# f5 G7 E: g$ V/ [: p1 ^
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& R: }4 I/ z% s; E( [│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │& p Q+ X1 y! t$ i# w' d
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 N3 @' [* t+ m+ v" U% d. h& I
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( Q* f. a) X2 n7 D2 }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 A' N9 p- N6 \. D8 \3 e
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 i5 k! o0 m. e9 U5 G# R
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. e& B9 Q( o" B7 l
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& d, M5 @) x) B- h4 V│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) Q7 D2 z2 F8 Y _- p) `│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! M2 f9 t4 T7 w│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 A" L1 m. ^1 z) R3 z; K│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" T D+ Y/ q# b) Y2 `- R, F$ j│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- t0 h' \% v# O& |) |3 e: N│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
8 b3 o: @ j$ ~5 K% g- F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │8 E: E1 g& |8 ~+ @
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ l+ d# n$ E) M; G* |/ T│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: N) u6 o% z$ _- j5 b
│126 │Rook │30│ │ │*** │Protects you from attacks │
( ]3 w* n9 K, g* w: R│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ l, ?; b, E8 j9 V% D& M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& n' O' X- Y: V5 n5 X
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 e4 k1 m2 g: [' c' L! J) [, w
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 |: G+ }( |9 ?
│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 q6 n% M) }7 h. N4 O│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) z3 e( o3 |; Z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' r( B5 M7 f- M6 b* @│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
! a, T* {$ M4 V/ V$ S1 y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 D! R2 W+ h6 d2 @0 r4 O│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
7 O$ Y. Y7 w3 V* d$ c│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 x, J# m: A9 a# f; {: s3 u│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, @2 k' t0 `; D: R0 H
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: P& Y$ L# A! H: E+ r% T J- C/ M
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ n! O5 w. ^( G# M+ `0 X│141 │Prism │60│ │ │*** │Prism fires randomly │
1 O& W1 j$ _8 u1 K7 A* h0 d' Z6 N; D│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ j' v- Z( z& m
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
. s B# O+ H* M3 c7 V│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* K5 }2 Z; x6 C' y9 t│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. [, I) h3 ?' X. a7 A
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 D) M" w7 Z; S, y% W* Q# q- l- a│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 L0 j) E' T- v/ _* P5 E1 @ E- Q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 j8 L3 c: A! M
│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 ~( [' D6 I' k4 U0 J9 g8 b" v│150 │Recov80 │20│ │ │** │Recovers 80HP │- j4 o2 R- M, V, ^% I1 |5 ^! J
│151 │Recov120│35│ │ │*** │Recovers 120HP │% y. w* u, O1 [4 L i
│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 j7 U) P6 z" p* c4 p│153 │Recov200│65│ │ │**** │Recovers 200HP │! d- ~& {5 [" b
│154 │Recov300│80│ │ │**** │Recovers 300HP │
- h& P2 u$ ^% R! E1 }, E│155 │Repair │8 │ │ │* │Fix your area's panels │; Z% i4 J& s: C) _/ I
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 ]2 ^) P1 u. p; K4 n
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │5 f3 p2 s# B! d- b; f
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" r, [3 |: D% O/ F6 S; c: R) b
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" B l1 i1 d% `" A9 O; r│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ u+ D* ~# ~) w9 v, n
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& y5 ~5 j1 R; |; D0 n* U" m: r
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 v3 l: t/ i/ i1 {1 ?/ t" S4 N
│163 │Invis │11│ │ │*** │Invisible for a while │
3 b# o1 x, @. q" ?! t6 A* `, O8 d│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! W) J8 x7 Y4 J s% V9 H1 G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; [2 y5 }( I, A8 M8 U! @0 D│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 u$ s2 {) i7 H/ v$ P2 T" z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 I7 b7 ?" B: [5 U% ^& s' X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
7 k( M' \) N% ?6 {# D7 ^│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
T2 }8 M. }6 W' G# U$ L& [8 X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
* \3 y1 `/ i' H3 [! i│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. y) }5 Y' M3 D5 `│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 B. W! M3 L/ V! ~, `1 f; O
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. ^4 q( D5 c/ Y( g2 S│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# G) g! c& m, x# I) N
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 X8 R. v# W' A5 v$ R* N) [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
W" t$ D, i1 j- E8 j│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 S* e; D$ ^0 n│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ `7 U9 E' L, t# s. V
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% x$ X, @" k* e$ X. F K
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
; k2 n- G5 l9 q% h│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ F3 O! S* T- k, n0 F│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. b* J( {0 i$ h+ K g2 Z# y+ w│183 │Hole │55│ │ │**** │Open hole to dark world │$ {. b3 I' t9 M" t
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) y6 J7 K, w' x6 |0 A│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
9 l/ z" d9 @- {# X& c" Y1 i' x# |│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 |: n" x# L% g6 M4 \" K+ z$ x
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, q8 \ S# |8 Z1 P' z│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 h) H; Y; ^; j8 n
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ c Y# {1 _7 O8 F, w; w
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) f. |) S* \- c7 J6 a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 u7 W$ c; ^( I2 F. I/ c$ e
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
" w! @ |# o$ i ^& f4 Z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │4 b* V. `% p( ~+ Y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ h8 O# e6 E% J( o: t. z% u
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 i+ k, ^0 ]3 c: s│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 W! U0 N/ Q; s" I& [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 D- G, C! q. ^' f+ ]: X
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ V; p9 {4 H T9 w! i3 g; ^* m
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 H) Q) j0 x) n# L
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% C/ W( Z6 ~' V3 V- l0 O└──┴────┴─┴──┴──┴───┴───────────────┘9 k+ j& b/ E. Q# H' y' ]7 T) R
9 |- F, `# h& X
. F8 o, Z+ P7 ~' m7 v9 a: j$ KMega Chip
! O$ P% E" R, E# a: e% C* g┌──┬─────┬─┬──┬──┬───┬───────────────┐$ d- E+ {( e6 d# j" \4 N7 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* R& o. }0 C9 a1 I: j: R$ t├──┼─────┼─┼──┼──┼───┼───────────────┤5 `" L4 Q/ b5 V! g2 ]) ]7 n/ u
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& X; i$ e% Z/ r
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 q1 {8 d j- Z4 G( `' R8 v. y! z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" A/ c" D/ R0 H y│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 V" s% y, R: @: o. |% K0 f│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& }( S6 W, O3 A4 ^) Z5 B& w/ E( i│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 g; \: _2 m: g, N│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │# f* W; [$ a. j$ _4 R! \
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( L2 \+ _, k; b2 u
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: } w# f$ q/ K" a, r
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 t5 l' Q7 l5 Q0 g4 x; K2 q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 d6 @9 X3 k3 b5 n5 O0 o% v│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# i9 c8 {3 A0 l3 h│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 w2 }* b' G# K( q& ^+ f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ F- A, i3 W8 G│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" B+ U$ m: q M+ g. ~
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# D% N! p, x0 W+ k- w
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ H ~ s! W. P8 g( k
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% O5 D, u: k+ {8 L
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 ]) X; C2 V# y* M' |- D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 L0 j% j1 g- _) L; B# {: L+ f
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( r8 a- ?' G; m! M$ I1 G& ~1 O3 X│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! Q# r7 y* Z# S│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& n4 ~" h" j/ _) h/ ?
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( e3 Y) E' g: Q. K7 S/ Y8 L│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# Q$ l$ v$ P) ?# D
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │ Y2 N N1 ]/ q- m7 w
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 j) r+ I }0 Q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% Z3 ]" n' e# a5 r, z- V│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' N% i( U9 B4 H# ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# M2 }- b0 D- i1 f
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 ^# ^) q- ~' h% \" ?2 m! g9 m
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' T* I4 ]6 O% Y" K h! x
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 I W- w" p1 r- |+ z+ t
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( P( l9 y' M' o x4 l│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ s; \* D4 A$ i6 U9 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ _9 b+ p4 w* S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
2 t) Y0 v* {' B3 V│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 T* g, g3 _5 r' y; ?│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) i, E1 v* D5 o+ C- m
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │4 t2 j) S5 N4 j) V
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 I. C' ^7 d& [" [/ ^2 n
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
8 m& [& D1 K) j& F│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 f& H0 K5 q7 d3 S( y- h4 P! V- `6 |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 _3 j8 ~% `# l8 s% Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 K: t1 v3 |# O$ W' H- J: S) R│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ s& `1 n3 ]6 g! Y& _
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# ]& L. h9 e3 y% m! y│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 f2 k: f5 P |4 {4 K+ O
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │( V* p3 S% `1 K, N8 v
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 r( N* f) d& P% H% ?* M│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" n( e" S: z$ E( ?* w
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ i0 e5 m" f; r0 k0 G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 R; O: F+ W7 [+ C- }│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* H# f- u% w+ y( p' j# D% i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
& C. T/ i+ W1 ^8 q3 J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. D7 `7 o% [: @" N8 e; s, B│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ v" m) y: L1 m
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │+ b, W" C5 L4 d! y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 }# _% f! A3 S$ h& p│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 M' p4 y( b* M1 t+ b│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& e* d: ~/ g& ~4 n
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │, ~5 a) g$ k& P
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% e7 e# }) X/ w1 p- o/ y: X; m│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' _+ o6 I& L% H% b" x8 U6 a: e│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' w0 K+ A$ h p* d- [, H& B- ]4 ]# `' @
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( l- A3 g& \5 \; b$ g+ s1 K+ d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: M: i# @9 z N! E- ]: {7 g│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" h! u5 X9 R- Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- m n7 Q$ l* L# |, r
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ k; `8 j4 ^% i! ^
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 I. b1 K' I7 J: i4 d
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
% `1 a1 F4 v2 t' M: ^& C& M& a│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# e& O$ u8 ~- D: J, P
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% j; b* R% e: `. J: P7 P9 [
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 j, X$ C) k3 V0 W# }! a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 @1 L1 R9 O5 ]" b7 Q2 y6 R
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ u* B; J; ?8 U; W. l8 O/ j) [
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, M5 M) X# O2 U0 i! K! ^; ^│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ m7 w, p+ E: F5 _- m# k
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 H* {% C# }- J# x" [
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, j/ }: U6 U% W
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: N( Q) C E) q8 L│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% t, f0 }7 k! _+ M2 Z# B) p, ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# B% ?2 B. N8 @1 _* N5 {│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" T2 c2 o1 Z$ M0 o, K
└──┴─────┴─┴──┴──┴───┴───────────────┘
( G4 `7 ~( Y1 i6 a ~% j! m) N, O# q
! ]' F+ R4 S$ a5 qGigaChip (蓝版)
6 T" ^& S6 e$ h: A8 d" B1 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
) K6 X$ F9 Z) X7 H│编号│名称 │MB│攻击│属性│稀有度│说明 │
) @! r4 \/ A! S# ~) b: p( j+ t├──┼─────┼─┼──┼──┼───┼───────────────┤
1 P% a' S- A+ [5 e: @( D│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 n) B4 |" {; a6 _ ~│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ M! L( h1 b0 \' z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- A6 E0 }4 k/ p6 y* p/ U& ?: v. m
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, W. G2 ?1 {" W+ t% k│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% E; N0 Z/ Q- @% A+ [: ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 N* O* q4 A" e' p5 ~& S! r, k│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ u/ _% e- U |8 v. z& w! D" P$ c
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' H7 B* D4 A3 Z |6 }│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( f, R$ ?8 n8 M# B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 N; K. T8 ?+ l; O' Z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& L0 X S' p1 _2 i1 b* X' ?! m4 n│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" b {; l; Q% W6 Z$ F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 B/ F0 Z' T# }" j! e# B) B( x
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( t1 g9 l' t1 P1 V3 G│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- J7 r/ W4 I% j3 P! |│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' U: H! f6 c. g8 t; S. o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, W! b9 i% |# R
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& T4 \4 G g* {% `│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 H/ N, j: I L$ t5 |. v' {( i/ h│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- _/ x3 r4 a/ G, m/ u% a- i
└──┴─────┴─┴──┴──┴───┴───────────────┘
* w+ P& u0 i5 E# B% p$ [! g3 K# e# ~& N' D
GigaChip (白版)(只列出与蓝版不一样的Chips)4 s2 R; b4 L& e' j- R6 G% J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ J4 z% l! w3 U+ B1 i* x│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 j" f9 f& p. @& c% W# J+ ~├──┼─────┼─┼──┼──┼───┼───────────────┤
$ \( _" j& j* ? n│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- N7 h7 f$ T4 N& B: m│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: s m3 N0 m3 ] z# E# f/ b
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" o+ K8 r N# ~( z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 z6 c/ C0 ^9 x( ^
└──┴─────┴─┴──┴──┴───┴───────────────┘ |