转载请不要删除以下信息,感谢您!
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0 {, _, q. \5 L8 U: q) I4 E■● ■ NintendoWorld 站友xliz原创
9 }) k" F( y, q■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合5 p$ v; A/ `, s W9 t$ d) n4 M3 i: W
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 X7 ]5 I# ?; u+ L: c$ @
大家要看日文版的P.A.或详细攻略,点击这里吧!0 X1 j8 A0 q, ]
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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I* B1 T- w, H, Z( {8 n/ M以下内容格式如下:' ~9 q/ C5 E, W
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编号 名称* w4 ]) q7 B. \: `
说明
- w! `+ V/ ?! s' D5 u4 \$ ^) L% M组合方法
9 Z& o! U9 T, ~' }5 }---------------------------------
1 T7 v- i4 V/ z01 Z-Connon 1! H( G( O. I4 C: Z% t
Unlimited Cannon for 5 sec
# y( _( V; g6 S1 c9 QCannon A+B+C+ c" n" B$ L' Y& h/ x5 _9 t$ t
Cannon B+C+D
6 y: m3 `0 F8 GCannon C+D+E
7 r ]$ t3 ]7 s
$ M+ c0 N/ b! p8 S+ h: t02 Z-Connon 2
& h i9 B4 ]: ]! g& L6 LUnlimited HiCannon for 5 sec
. |* ~7 n- M. P/ |" b! _- VHiCannon H+I+J
8 P$ |( s3 U$ q6 {HiCannon I+J+K
" K$ z2 A. z" m" l! u1 n. rHiCannon J+K+L
% \8 P/ U) K0 J/ I7 W- U& P0 j3 B1 _8 L! Z5 r; b
03 Z-Connon 39 I' }1 L4 s, i: Q, \/ V
Unlimited MegaCannon for 5 sec" _3 [. b) v8 h- z1 ]1 c3 O6 ^
M-Cannon O+P+Q5 J* }; n2 `0 P- Q
M-Cannon P+Q+R
9 s0 `5 m7 R0 z9 zM-Cannon Q+R+S
; g8 N3 a$ m' g j. W* x: b
2 L" o% ?% P, q; I/ |1 o' v1 A04 Z-Punch8 |. C: E2 [" C8 o* L% N$ x9 r
Unlimited GutPunch for 5 sec" X9 \5 y* x4 J+ z# \7 b- F
GutPunch B+C+D0 F+ x W9 ^3 X( H. { U1 a, ~
GutPunch C+D+E+ [) B0 ~! i- y2 X$ J/ G; g
GutPunch D+E+F; m" p5 @5 V, c- z, y1 X. Q
3 V) U+ _; Y$ o3 W- K
05 Z-Strght4 m4 ~6 s1 ]1 V* ^% j
Unlimited GutStrgt for 5 sec$ h+ v* ~$ z3 o$ L6 Z
GutStrgt O+P+Q- e7 V- C2 l4 \& |) U
GutStrgt P+Q+R" @9 r1 |* d; F: @; ~
GutStrgt Q+R+S
' }: x) V; } R, t4 h0 E( l) \* o8 v: C
06 Z-Impact7 F; `9 e* |; O# h. q- o; m! U
Unlimited GutImpct for 5 sec/ ]9 b0 j, g+ l7 q4 G
GutImpact G+H+I7 d0 ?4 m+ E5 \# J X2 w
GutImpact H+I+J
/ p; {: i; \9 n# BGutImpact J+K+L
5 Q- O! o+ e/ e; O3 D5 w6 Q: w& e; i2 G
07 Z-Varibl
* R/ B2 z" C* c3 o9 v& oUnlimited VarSword for 5 sec0 C; ^- T1 u$ \8 ?6 f
VarSwrd B+C+D+ @5 O4 h$ Z. D1 {1 x3 T8 K
VarSwrd C+D+E! ?4 _9 W) p' b9 `; Z \
VarSwrd D+E+F2 v* D! w5 w! f0 [* |
4 }2 V, L) ~6 Q! b- s3 z5 _
08 Z-Yoyo 12 V) O) y% @) {% ~7 z: K
Unlimited Yo-Yo for 5 sec4 Q3 P& G6 b$ u N; n* `
Yo-Yo1 C+D+E
1 x- D* n4 s1 P7 s3 V/ JYo-Yo1 D+E+F
, S5 u3 J7 K1 k5 ~: ^ zYo-Yo1 E+F+G
+ @; \7 j3 i) B0 x2 ^" o L9 u
" x/ l& c0 I5 c/ M3 G6 q: B) B09 Z-Yoyo 2, O& k4 a1 x2 ]! x
Unlimited Yo-Yo2 for 5 sec& F$ X9 \" _9 y2 q
Yo-Yo2 H+I+J$ m8 d/ b# g6 }: c; N' d
Yo-Yo2 I+J+K# d3 Y* W7 c! W( t
Yo-Yo2 J+K+L
% ^7 C7 e/ p; ]# E) C- A0 ~" }( g t/ i) p) C% a) U* B
10 Z-Yoyo 3
# M. y" t1 ?8 v5 f1 SUnlimited Yo-Yo3 for 5 sec
6 H o2 s8 h- A# i* I8 g( L- _+ kYo-Yo3 M+N+O* r: r3 ?# C. B
Yo-Yo3 N+O+P5 O8 B# G2 Q) D. @
Yo-Yo3 O+P+Q6 G" P. a' p- h8 e+ ~% ~$ J
3 H6 T: W" U6 l" m) l11 Z-Step 13 C: W- k/ s( S
Unlimited StepSwrd for 5 sec+ ]) u: z' }& X1 m/ ^! J
StepSwrd L+M+N2 f8 V* `) k) f4 N& }3 a8 L
StepSwrd M+N+O
" q$ }8 `2 W1 v! {StepSwrd N+O+P
5 s. u# z( e9 a* L! l5 H
% \" B. c$ o( W1 C5 o5 ?3 Q12 Z-Step 2
1 U" \/ g% B( c6 c" t# X4 @Unlimited StepCros for 5 sec7 Q( j: A6 c$ f" f
StepCros P+Q+R: L# H- s6 a1 U8 p3 [" r
StepCros Q+R+S. J) d5 \2 M v2 `( i- H
StepCros R+S+T7 V3 k( W- q% P* P7 d O
$ Z3 q2 _ ~0 h$ l3 D" Q8 _
13 BubSprd; c7 q0 t1 o5 @$ w( J6 x
Attks w/ spreading bubbles!
* u0 S: |+ f* r5 \, C# fBubbler C+D+E5 G4 S: ~, R4 [* }) t% Y
Bub-V D+E+F& c7 Z8 F" g- C
BublSide E+F+G) L; A# |- {; A
Bubbler E + Bub-V E + BublSide E* w, ]2 ?+ n% a( R7 D( a
: K1 \+ e: P" q' T% J: k9 U14 HeatSprd# d, q' }, x W' o, u' x5 j P- W: Q
Attks w/ spreading fireball!
2 I# t" d+ r6 {7 \/ zHeatShot H+I+J
+ u. Q" t( ^5 S" n7 k$ H! `Heat-V I+J+K
9 c3 y! z n( n0 ` i) }HeatSide J+K+L
% t* M$ t& T g& KHeatShot J + Heat-V J + HeatSide J; k6 a3 x' O: K* @( _ C" M, ?
7 S* b9 r+ x1 y# \
15 H-Burst
& x& b+ x8 [0 p& {/ E& tCreates a giant explosion
) i# H* _" k, y- o% { O6 JSpreader M+N+O
! Z0 H3 W. b1 `4 I0 A/ WSpreader N+O+P0 `6 a. j9 J* E/ h: C7 G
Spreader O+P+Q( F$ S- V7 W4 x1 D
) l) u# J' r# f16 LifeSwrd4 _' V3 h1 T$ U
Swings a huge 2×3 sword!; Q7 y8 m& O6 z
Sword E + WideSwrd E + LongSwrd E: }& R. j4 E. ], ` @+ c2 R( `
Sword L + WideSwrd L + LongSwrd L3 ~. V8 J9 [3 r/ S, y% J
Sword Y + WideSwrd Y + LongSwrd Y
& I. I+ z+ Q5 q+ p3 f7 V
/ W5 o0 I6 {! f/ q. u6 D2 X17 ElemSwrd& A) }- k3 n# V" ?* ^- p6 @, _
Wide swrd contains 4 elemnts4 C+ P1 J1 p8 |/ c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 P6 q5 H* Q3 mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 A/ m2 E% R# Q4 x
/ h- m8 C0 Y+ N3 b5 E18 EvilCut
1 g0 p, S4 H+ X# \Step up 2 & make 4 atacks2 W/ V& Z7 p. W, A2 |) @. U( h
StepSwrd P + HeroSwrd P + StepCros P
Z K! S* G6 T, H
' K3 s9 _7 i0 k/ ?( |8 L4 N/ O19 HyperRat$ R, {2 r! a3 G2 d7 O2 H, r: D
A giant Ratton charges!
2 k. ~3 I% `! kRatton1 A + Ratton2 A + Ratton3 A
; ] ?, X7 L9 bRatton1 C + Ratton2 C + Ratton3 C
6 M3 @& O0 C3 a$ ^" vRatton1 F + Ratton2 F + Ratton3 F' X1 W8 q8 Y1 r* {% Y+ ?, {- X4 [
( `+ c. V G) T$ B) z Q2 j20 TimeBom +
0 r: @: T p( D& USets Time Bomb in enmy area% s2 {& i' m) s3 h& V' T. ^
TimeBomb J+K+L
/ i1 Z1 W5 q. u7 V; q) C2 [2 g- S- OTimeBomb K+L+M
6 |' v9 X" i2 Y3 O# K+ }9 fTimeBomb L+M+N% L4 ^1 {1 A* B3 y8 A
2 t) Z* e9 W* A: w5 K
21 GelRain
; t, s Y) H0 ?$ V$ N) w1 @6 ]Gel steals squares
3 m. a$ I4 t3 kMetaGel1 B+C+D
+ p, @5 P& i$ w2 \8 h8 cMetaGel2 E+F+G& u. {- h; ?8 e# ]9 d+ s! z" K, U) f
MetaGel3 S+T+U: y: g9 o2 p: Z( }# B* ]" I
3 Y1 O2 H6 i* h: W7 {/ n) \8 F
22 EverCrse8 v0 Y7 t, I5 G2 p$ b& ?, T" l
Shield chases enemies! X! e- ^/ H3 I" n6 J
CrsShld1 C + CrsShld2 C + CrsShld3 C
% M5 l7 m/ r& i' {( H' C4 sCrsShld1 L + CrsShld2 L + CrsShld3 L
$ ^+ f9 T2 V" u2 N. ?% m, a6 d4 v. O1 l1 b
23 MomQuake- G S( {2 i3 O% \' e9 p- t
Awakens Mother Earth!8 u' o( p7 A! n' ^% b) I
RockCube * + RockCube * + GodStone S
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5 d* c7 X$ P* i! `# T/ L: F24 PoisPhar
1 y0 X: _( q, f9 e1 |" jPharaoh generates poison1 ]2 c4 Z9 Q% ^. c/ ^. Q; X
PoisMask A + PoisFace A + Anubis A. I- N& s' [% I5 [
, M: @) ]- J, A: {25 BodyGrd6 G9 z8 x9 S- O; X1 R$ U& G
Bodyguard takes out enemies* o! y" \1 y7 d% M! q X8 c
AntiDmg M + AntiNavi M + Muramasa M
: Y- j; { |5 l2 \ j2 q
8 ?9 E& Y' { x, s3 e26 500Barr2 {0 n3 H9 b2 q& W- S) x) S
Barrier absorbs 500HP dmg
7 Z0 i, P) M% @- tBarrier E + Barr100 E + Barr200 E
; n8 M# U% Y9 ?4 fBarrier R + Barr100 R + Barr200 R
5 O/ L! \3 Y8 j
$ X& } t; _, n1 A' J T27 BigHeart
5 q) w# {$ e: X5 b5 GAttacks, then heals HP!
+ s. R( k5 C% X, X) Q( pHolyPanl R + Recov300 R + Roll R
% P) N0 f; A" U5 Q7 CHolyPanl R + Recov300 R + RollV2 R
. W9 U5 T" ~. RHolyPanl R + Recov300 R + RollV3 R `/ W& t0 v( H) c4 Q! p' I) d
. R" x$ b2 b+ u4 x& e2 c' _! Y28 GtsShoot5 r9 ?9 L3 J# W& r7 T% k a2 x7 Y
GutsMan throws MegaMan! m" I& }: I% a& c) ?$ U
Guard * + DashAtk G + GutsMan G; `' S$ ~, L4 L+ d2 r
Guard * + DashAtk G + GutsMan2 G
+ K% P& S U5 u! C: u- @Guard * + DashAtk G + GutsMan3 G ~$ T0 n& p' L0 G) W; E9 S- S
Guard * + DashAtk G + GutsMan4 G, a3 B7 f+ y7 t/ |5 `* j h
4 s1 @, w; L1 G
29 DeuxHero! f2 Z7 H- \( B% n
MegaMan & ProtoMan team up!$ Q. B h9 [, N! r
CustSwrd B + VarSwrd B + ProtoMan B
8 b# c. w$ a: S9 \8 S( } Q0 ICustSwrd B + VarSwrd B + ProtoMn2 B
! ~3 R/ v/ b6 h( t# u/ x- gCustSwrd B + VarSwrd B + ProtoMn3 B
4 | ~% v5 d5 N% E- WCustSwrd B + VarSwrd B + ProtoMn4 B
9 d `6 ^! D: T6 P ]- z( b& k& S( y& @& h! d, Z. L5 I
30 2xHero% u0 t1 @- ^, Q+ O* P$ a
MegaMan & ProtoMan Dual atk; _$ H+ g5 \, l1 a5 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B7 @$ G- |+ d. [- ]8 G' `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* U" E5 e1 H. N4 v) Z+ m' K. O8 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ ^2 x- h9 ~2 Y2 B* {* {, y& \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" Z' s# {% H+ g% q( g4 _. u% B5 g+ s; Z! V# O8 H! Y
31 PrixPowr
2 |6 Z, D% T% l( a" `& `7 D3 Navis attack at once!3 v8 a4 y+ {# _0 K: C
Team1 * + Team2 * + KingMan5 K) |( E! r& s. X% A! r! N: {' F
Team1 * + Team2 * + MistMan5 M
) ?1 q0 P4 u k& h# {" B/ ETeam1 * + Team2 * + BowlMan5 B
K: G! F P2 d; P7 K+ \9 _: C* n6 S. K G1 d* [8 h. k1 V# E
32 MstrStyl' m& Q) j5 }# m* O8 |
MegaMan unleashes his power
7 g- c" b- ~+ s: j3 B Z/ D/ U4 ^" _Salamndr * + Fountain * + Bolt * + GaiaBlad *
# m& {1 ?" {+ s; m
+ ~* T" T& h& }4 M4 P. d% ^StdrdChip (Part 1)$ R9 n R8 B1 ]8 r2 q) C2 B2 @
┌──┬────┬─┬──┬──┬───┬───────────────┐- _8 x6 k( o9 d1 Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │& M( b* x# {, T5 o% z3 {$ ~
├──┼────┼─┼──┼──┼───┼───────────────┤/ `1 ?, x3 E0 U0 y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: o# j/ { t$ B% n8 k+ o│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) Q- n ~# U6 t& r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) k& {; M- L; D( M* m│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │4 `1 W+ a5 T+ o+ P
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 O$ ^3 x- d# o3 d│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 y3 X5 V; \1 ?% A9 E2 e
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 h% ?8 p; x( ~5 z u- F ^
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, A/ G; @! ~4 F5 ~: m3 i9 `│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 a+ L9 X0 {% r6 O6 ` q5 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: O( ?( s: j; S) y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │ b5 U3 C- W" t$ o5 v% s
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; I, g/ t( _6 X8 Z) Y) T
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 f z6 T$ U+ o5 \- A/ ~: C│14 │Spreader│16│30 │ │** │Creates a large explosion │2 [: G) h' B9 n! A( \9 S
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 H4 v6 [: S$ w: J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 v; g c" A& n$ c
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ k$ T$ C1 `: {! j
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 l, k4 J" v" M8 o: [6 T
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │: Q$ B+ c, W% |( H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ x9 t$ d7 w. [8 w9 k
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: P3 c- _ s! w. w│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: w; A: ]6 Z* V$ B$ |+ ?( r
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. ?; ^5 m& n) B! R0 N) y│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- c6 j2 \& k/ ^: f% }) K│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │' n6 l9 Y: M( p( p4 ]6 D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ d, x5 O4 |( b( z+ f" _│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- R, S' D- u0 @( ^) Q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 H2 x& z, ?8 X0 e* N│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │; g ^: O. A. c( h [# c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ O& C. |0 W- d& z7 C
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │ j9 \& I4 g; T" \8 { ?
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. A' A4 ?4 v/ h' A# B( Z│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' a" I0 v; a, o2 D│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: r j+ }6 @7 c% O' u+ G│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% U, z u- A9 \% {# d' U4 A
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 t$ h' ]- G f3 a' g( U7 F# a│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 K. s1 z) M# _7 }1 Y6 |5 E" p1 [│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 m; Q& v: X1 y! q1 B3 x
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* i- @3 T" I, W4 f2 ]
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 T9 I2 {: ^- ~" G- A6 L
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! _' b+ g& M8 L0 y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' C X" l" V9 n8 i# `│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 Y! j! m! r& O0 l9 _│44 │ShockWav│10│60 │ │* │Shock through enemies │3 H: {( O6 H0 S2 k3 h+ W
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 G7 }1 r' T1 T1 P* e* u3 Q│46 │DynaWave│42│100 │ │*** │Shock through enemies │
, \) L# k) O6 P' l" Z# @/ \│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 P6 l2 r0 x0 {) @
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 y- s, B% R5 ^1 V9 c9 @9 _
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: _8 X) O: d1 P/ {. `' s! v7 y9 L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 q- p2 @- e: S; ?5 o# k7 w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │& ]2 w0 m1 s+ r M1 l8 f% r
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" p! ^7 \9 G; l│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% U) e$ S+ V0 L4 n- I3 X│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' s5 j0 A) w9 d5 m$ M) W6 z/ o│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! a" u# ?7 G& W& ~. u7 G
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 U. Y% Y; K1 F; a4 L; ~$ k- ]│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 t6 e0 j2 ?. |* ?' x
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ Z( w& D' X: C. b T. ]7 e( a
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; ^) u5 x5 W# C' S6 X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. ^) F! a0 [3 e! `# f* a# i4 c
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
& X( g( U4 `0 }6 H4 \* F( y│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 g1 g7 L+ _1 u& J- J/ p│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; P4 f7 e& y! h& y% Y( U! S: M│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% E ]3 I' @+ q4 t, d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 b+ P/ b2 w6 M* `' w% ?1 k$ l
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. I- O; J( r# w. R
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* p( |1 @7 X, h& `/ U/ B+ V0 Z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* r/ [8 M- T0 r6 h! ^: U& q" i" u) B: L
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ p4 k3 v* v# b. K│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; q- y \( m0 M0 L7 Q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( ]1 p! l# Z. c3 }. r4 E. h6 |│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' @3 _; w+ W6 l1 N& K9 C
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% [* L8 e: j( j- i' N
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ k- ? _. t9 d1 h l4 c
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* {0 |' P+ b: h- b. q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ o- ^. ~" w! k, }4 I│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& u: Q; Q" J) w0 q& l( K
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- S2 ?4 W, I+ J6 V8 a4 o' F: X$ m│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 W: d; \& [7 K
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! R; @7 \; e* T% T3 a8 _3 ?4 ]
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 m3 t% s$ E5 Q8 c$ P' k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( ~. N0 e6 J, J* O1 t" r! L5 w# G│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. X% T, p2 o6 x' F2 U+ p! s│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- z; u7 I' N8 |% }# [7 F# c│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" f3 h' y! ?* I# Z. D/ a: ?9 k0 p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 i- M# `# E$ }( f
│87 │Hammer │16│100 │ │** │Hammer smashes front! │( q- d1 u& K9 j
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
$ U1 N$ A4 x7 K& X9 ?. S│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 B L6 T4 f* g! a- w" w. f3 W
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 S: d+ W8 D2 s" H1 m
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
8 I$ M- B! i- P│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 k# H' b( s* u! V, D; k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; O! Z& z, V5 }5 _& T│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: e+ \. Z: i$ z4 P9 u# ]│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. B2 Q: E5 y% X+ A│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- p5 n5 `! x" U7 D
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: ]& {, p5 K+ E' E; d4 k! C: }8 J
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 @3 T3 \2 s5 d1 h1 a│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │4 b& C# ]! s/ Q5 L1 D% ?3 c T& J# c0 H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 G) O7 F1 u! }6 |└──┴────┴─┴──┴──┴───┴───────────────┘$ S- ?/ Q$ e* W: J
3 E% i# H. I$ V; K4 _- DStdrdChip (Part 2)6 b: }* }. \$ z9 D p
┌──┬────┬─┬──┬──┬───┬───────────────┐- n7 L- t+ w$ D
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( G8 { S9 c$ P, x- W3 A2 r├──┼────┼─┼──┼──┼───┼───────────────┤
1 e8 W" H. H- g# I$ c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 B. @) ?2 j; P5 p/ a│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ O; m1 D- x$ }& b7 g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ V4 r, T- R; k
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; e1 i6 `; p& V; O/ F% w$ s│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% ?/ B' f& I% f2 A: F
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) D( V. H7 R# z* x: B% e+ K! h│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 M- Z1 D9 U; W& d1 F1 P│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ x; ?- o& N: j R \│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
. x$ S9 g' b2 O& X3 x' U0 W6 z9 d$ _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 V% n; B$ ]/ y8 ?0 g│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 j# r u# ]: V# l8 [4 @5 Y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- O9 Z2 @8 S/ U│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( n8 r$ {2 n: t& O# V│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! z6 n$ v1 K0 h* O4 A' d
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: [; x4 o; R3 f1 |6 N$ h9 J0 O│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 c, u, ]% O* B5 [! I' r
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ |6 _$ a3 B- k4 l
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 X4 X2 s3 v, J, n3 V" R│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! v6 g2 l& q5 t: _' k" o% Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ C, j s8 E0 ]0 e
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; I3 W) t4 h) a; ^* n! ~
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- `* X b5 ~7 d- S
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* {% f+ y. P4 l( P" Y, J│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 F2 d$ m+ d* N0 Z
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" ^* N+ d! d+ t' R$ t. T" X/ `! {( s
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( N+ k! Z) m' \: o. l0 X& P- j│126 │Rook │30│ │ │*** │Protects you from attacks │5 A; a9 E1 y; p: g
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- P r3 p6 v1 Q3 H! U( ?5 r4 T; K5 {
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. ]! r( n. `8 D" z7 H" m│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- w( f1 O+ _' p' L6 ~' H( C/ o│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: x: n3 m* ]( C│131 │Lance │46│130 │Wood│*** │Lances through back line │
( }6 t3 I! d; Q- V- l$ g│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; q9 \8 g% j9 E' G5 i│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ ?: J7 _; r+ \│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 j! t( N) J R│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 D% q, G% s+ _" n$ J! x
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 q I4 D3 R" a6 `: {$ E0 {
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( i1 o. ^( g' n& C
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ i" M4 q! {: r, H/ w# R2 n2 B
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ Y `4 P3 B: L6 B; @- u/ e2 N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: l) r) B- O5 C* }3 F/ w│141 │Prism │60│ │ │*** │Prism fires randomly │
1 J$ Q# p1 T R7 |│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 t. A& _1 D8 t, A; m│143 │Fan │14│ │ │* │Vacuum pulls enemies │& [/ ]& p: J* j' j, U
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# Z! }. L2 c9 ~; a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 O5 K) y' ]; Q6 L# l. Q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 }2 F3 Y9 t {; _. N, P│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 A h4 g8 y( T
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 K1 Z! T5 U4 s& e! \
│149 │Recov50 │14│ │ │** │Recovers 50HP │7 {& k$ A9 p2 i
│150 │Recov80 │20│ │ │** │Recovers 80HP │
/ w4 @7 Z/ G5 M+ v+ S! }│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 [0 {9 v7 }6 `, I6 p/ D( c0 w# b│152 │Recov150│50│ │ │*** │Recovers 150HP │
- Q, }6 Q: f7 ~2 H) m$ O) [│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 |& r1 u6 x1 B: B% s# b- |* C│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 y2 F$ |3 e. y" T' K│155 │Repair │8 │ │ │* │Fix your area's panels │+ h; L5 K& J! C- S+ o1 [) i
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. E; o4 x$ W! u2 [9 f│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- T7 B5 Z2 J$ i, x6 y I: w
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 h2 n) u5 p0 I9 M* \
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 l2 v `+ L/ M% M│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: ?! r2 [* j/ C* s7 _7 S│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 q( q# z* `7 Z2 Z& D3 | o
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │. b; R6 b- ?, C1 J, A
│163 │Invis │11│ │ │*** │Invisible for a while │3 O1 x4 y e# E! ?$ |1 H
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( _3 o% f1 l! Q: N; t
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 K! o; d/ K- }/ z/ ?0 }# X/ @
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% t' d# u5 ^8 z! C( l- ?0 L│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. z) e* B, o7 ^9 |& `% |, B
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 c7 k2 _1 U g+ n: M* d8 l3 t' U4 n- x+ {
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ o' W$ V5 _2 `7 N
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. R% I0 r# a6 e+ e/ T7 V│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 s& G9 A+ k9 T6 k9 o) N1 A/ y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 z/ |! b, E7 \' y* K- d' F│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( ~* L# w4 S# Y5 T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' W/ L3 m+ I' `( o" B; c. ~│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( u) I L' {0 U5 n! q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' L: Z4 o( m6 r s- `' q. L. F- K
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 q" H- I6 y( |% O7 L
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& @5 p2 N: u, L1 ]% Z/ _│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │. [" M% |' ?7 u$ Q
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 {6 Z% n/ Z! L0 |
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& y# b* b( @& j
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) D2 k7 l8 m- m3 L, d│183 │Hole │55│ │ │**** │Open hole to dark world │
, [1 z0 \0 A0 W7 c9 H+ U2 B│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' x0 C3 k# Y/ w* n0 _│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% `% S+ t8 X1 _│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: D2 `" F: w& ?: r; h. h│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 y0 {) ~3 Y) y2 p5 S% b
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
- }, H3 |; j& q' b2 \0 B5 g│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. V/ r' l A* t! }' H$ U│190 │Snctuary│54│ │ │**** │Change own panls to holy │0 r* P; q' j; |4 L0 n/ w/ c$ S# v
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& l9 `; L4 m v# v3 j
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 N8 G4 H6 `4 }% M│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; Y% y0 f9 e) P7 }( R│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; W9 c1 d j( O0 M& j│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 w6 i, X) T+ T
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' u/ R7 w7 w/ Q$ U _( ^
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
8 G% `5 i( Z: G& p. N0 M' r│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- N% U$ K0 |; Q3 C│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; J/ T- i; v' O2 A. H
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- t7 Y h% c/ i! G4 h# K$ p( a└──┴────┴─┴──┴──┴───┴───────────────┘
3 R* b0 D N" t( s6 E% @* A7 v. ~2 ^
+ ?9 O! M. n9 V, O$ d. X3 f4 U* h# `
Mega Chip+ W0 H/ ~& P, r8 x& A$ _
┌──┬─────┬─┬──┬──┬───┬───────────────┐. H! V" k# J8 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 A0 }$ ~2 O. O7 c
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 X% k$ y* y. o( E/ o│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( ]' w5 j, `# H0 _8 D│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) O& ]$ Q" P3 x; V/ Z+ E3 _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' X! D$ R9 g) X7 w9 f( D! c
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │' p0 c A! i4 ]0 E5 Y
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' [- W" [( J/ J9 [
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
; F. P. p9 J6 ?( [( x4 O+ q; s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 W0 B* S( R4 C8 T- k│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │0 s3 j/ L: }" ]: r, B
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) U* [" y2 j2 @) Y% x8 {│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 P, j2 }& F: \% C! l# V8 ^
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% p0 g5 c5 O2 d" w
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. g( s. e w# n0 L M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 J' T( E, n2 p( A7 q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 u8 f) o9 y5 v& N" k$ [5 ^! j1 {│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ M x3 m- z8 u1 y- }' R% c
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, w' G# V; L/ a7 B( h
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% ?# h: Q, M8 p5 x" |2 Q) V│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 i! [! t3 r3 |9 c h9 g
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" [! f/ [. z% U; r2 S5 R: s│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 T% r8 k, ~2 I) j│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! w, t- z0 S7 M6 n2 a! d7 f J
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# p5 k( _9 o6 d/ v7 G$ d
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! V3 P+ y$ b2 V5 g: l; {; o: W│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │* ^5 V! z, l8 @3 t9 I, ^: _0 Z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ q" L) t! S$ ? b8 \" {: A
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: j1 q9 |* Y, J; y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ g! X, j+ V/ a% o) f V$ J
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 B8 h0 v9 E" o4 n& ^│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) I3 {7 E( I7 u' E o" }4 U+ R
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. L A) G1 Q9 W5 K% S! h/ e+ ~% |% Z' z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 r' S3 {7 q" u1 p4 p5 ^: N! \│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ L, L8 B0 _9 ]8 s│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 |, s" D1 p' A. c1 _" v& O; y9 T, S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 C7 J" p9 Q% C8 r9 ^* k% H& {5 i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 Q; w, y6 o' m4 S' {0 i: S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ l! m/ v1 |, u/ D9 D# n+ Z+ p
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 f1 A! Y7 @$ w) S2 P0 v' @
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* A. G0 `# Q' J. c+ R│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 T7 O9 K H1 a1 N
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* f8 N- X* Y- L6 @& \* u L! B
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 ^( d7 ]7 B& g) O4 M9 d" @2 J* |│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. ?& P) `# g9 J! }│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │+ M1 Z+ e/ }6 w F3 ^* E" v. ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
. d- r# l/ |- g6 v2 W* \' i8 v. u│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% T# R; m$ T2 T
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 y/ _% `. t( q" C: r6 N H│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 K0 z: f0 x, I: K, E
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
\! e' R6 S# Y/ Q5 L4 R/ f) r│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 ~* y0 [/ L! N
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% b1 ?, u1 K0 M2 @5 @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" k& X& Z& K/ ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 O5 t3 E7 f! h6 m8 i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 X/ B1 f3 y$ h& X
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; W2 T, W# I0 g; O* w D) J H( I
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
' D8 y: K1 c# ~# L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 _! |( F( X( [% V3 V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: ~) V' S! O% R* P: t+ c- t
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 w$ S5 @$ i6 \/ f7 {! b" \4 s: F- u│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; H5 L X, g% d, O│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 D8 u7 o* m* R5 F$ d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& H* G! Y4 Q/ f. @7 P! x# v$ b4 R
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 Z' y( u9 r4 O/ ?& a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) I g1 D) k# p G' `( P6 c8 K│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 J' F/ w* ]) v
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
5 D$ N" @" Y/ W. \, Q4 C- O! k, u# B│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 e2 Q3 H/ B/ j6 }
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │4 l/ R% j" _/ K+ t- E% j1 F
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
; _& S5 L- }2 n1 h# e+ H7 v│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; ~3 x9 q2 A3 p│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ L; Z. N) J0 q& I& f5 t" O│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# P5 _. r# e& V
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) n$ w+ H0 a8 _│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( p( C/ b9 Q. ]/ p* m5 r
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 h3 o( f9 ]& m│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 a4 N& O: Y9 {0 M
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 V; @0 r5 ^+ `+ A* c: T
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │- c) ]3 G( p7 f, Z' L# f
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- v- x9 N4 Z! O2 k+ X9 s, q [, b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 t/ M9 ~! ^" T" c$ Y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 H+ w( v# D* _2 {│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 u" [* X |# F( g% E
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' u: ~2 f# {0 s│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 n) g0 d# x9 r r: v6 {& O
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 |; W6 L3 D z* ]│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ U3 h& R ^0 H- U$ h$ ^
└──┴─────┴─┴──┴──┴───┴───────────────┘- d* N( p' u2 @# h* N* d
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, U' @0 |7 }* b* ~
GigaChip (蓝版)5 K( W0 h( `" ^& L, C' C4 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ^* l1 e: B+ ~* j+ L( O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 M+ B. t7 [* K├──┼─────┼─┼──┼──┼───┼───────────────┤
6 s. \% g+ d$ F│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
! F1 s. I% R# T3 M; B# r. a│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% C8 r; K+ ^+ G; i* P+ L" A
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! ?5 a i6 g% U: j
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, B6 h- p3 C2 l3 ]) b│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 L. ^0 w, u. ?9 D3 x. X
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. U/ @* i O+ s
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# d0 I! t( N1 F│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, P% X8 W/ E/ f2 l│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 d3 V+ d' M; s8 P8 ~" a1 l2 V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, m, a- a- b, ~5 X
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 E* _) M9 q( @$ J; G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 t. p5 W9 Y0 h% c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# h2 i( l4 b( G5 e. R
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, d; i: i9 x' y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 s! x* E8 W5 N5 k│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 K5 ]; D# N$ Z
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 r& Q1 |( ~/ I6 j' J/ ^+ c4 f* I│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' J, G2 W% Z1 r, A+ q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 r- ^" B, K* f$ a0 g│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 y% ?* u' p* r1 N( Y# n: C& `
└──┴─────┴─┴──┴──┴───┴───────────────┘
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9 E( v \ I$ h# p1 ZGigaChip (白版)(只列出与蓝版不一样的Chips)5 k& G% d8 W# d' U, P2 e9 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 G; J$ E. u2 ~9 M│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ R# P# r/ W: c├──┼─────┼─┼──┼──┼───┼───────────────┤1 s" P7 b) G# V
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# u, S+ A% J$ O* {8 V+ g│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 R8 k: U4 L& }8 g( U6 M
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
! _# {, ]2 I# @+ Z8 J# t│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 z% X% W0 @* C% T* W
└──┴─────┴─┴──┴──┴───┴───────────────┘ |