转载请不要删除以下信息,感谢您! 7 U; A+ @$ o) M$ E. Y
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■● ■ NintendoWorld 站友xliz原创$ ^* d1 ~2 x* C
■ ●■ http://www.NewWise.com : A/ F3 F/ u" o4 f1 e: b( D
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洛克人 EXE 3 Blue 卡片组合
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2 h( ?6 M: D; M9 v% C+ w, |
5 r* B) D( f6 w- P- g6 P! O4 N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% i9 J5 q% |0 T' a; y, |/ O6 H大家要看日文版的P.A.或详细攻略,点击这里吧!
8 ?! v6 j3 h, d3 M0 r, A; L====================
7 B* V, A) |5 P0 w* [希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; c6 T0 b4 C( S5 E2 X
0 w( O0 t' W0 k3 k% F# G& s( t以下内容格式如下:" [) L5 b+ [% m/ H, [% W4 j& K& O7 h6 k
* F, G, K: C# T1 a/ M- r- J编号 名称8 d2 P# v& u( ^1 P- J6 X
说明+ h* n: O0 _, C5 v% l
组合方法
$ t* M- t6 J; H/ W) m4 Q1 d---------------------------------
. `; z" \+ P4 |9 Q% c8 @" b/ W01 Z-Connon 1) X) p5 ]1 @9 }
Unlimited Cannon for 5 sec I0 |' j% n: k/ c* Y: g& t
Cannon A+B+C
! l" @$ I4 `* BCannon B+C+D, C$ j% k F# J1 l
Cannon C+D+E
1 {# {& Q& I, n+ i5 F n# a6 G9 p9 G3 J1 v1 o: B/ l
02 Z-Connon 25 V0 _" _' o' ?! W" ~7 m* F$ d
Unlimited HiCannon for 5 sec
3 `/ Z+ X! |6 `% k& oHiCannon H+I+J0 b1 _1 o8 b( \8 t& D2 ~9 C
HiCannon I+J+K
3 A, r/ G! {1 o+ |) {+ G' @% [# BHiCannon J+K+L- F, B, M3 B M2 A; ~
& z+ `; ^: N1 e$ b4 e! n4 M03 Z-Connon 34 S/ T7 X% H e; S
Unlimited MegaCannon for 5 sec* D# w0 ~; ~8 e2 E6 e
M-Cannon O+P+Q7 R2 p7 M6 T' g+ ^* p
M-Cannon P+Q+R
& A1 X. c& L. V D8 R5 ] l. `+ {M-Cannon Q+R+S
6 {5 h c2 p$ K* U8 W9 I& x% p0 Q$ m2 O3 K" v7 W" l' t7 i
04 Z-Punch
7 ]. N+ M* P# ~Unlimited GutPunch for 5 sec" E+ x) t4 x0 g
GutPunch B+C+D4 N( K5 w/ z# x% [
GutPunch C+D+E
* n% Y# P I- `; pGutPunch D+E+F1 n6 R7 U: J5 M8 u& [
& Q9 X& a. s Y" K05 Z-Strght
+ z9 U0 {; D+ I" ^7 s$ g) MUnlimited GutStrgt for 5 sec
" }8 m/ U8 [ K5 }GutStrgt O+P+Q
E7 b/ F( i& C ?# \, YGutStrgt P+Q+R6 b. u9 \6 I! _5 w# ?6 Q8 L
GutStrgt Q+R+S
; R# K( f; T9 h$ l& A2 k" w4 z E: \/ O, C s) V
06 Z-Impact0 Z# @3 d8 \% y! I
Unlimited GutImpct for 5 sec m& Z8 p3 k/ R
GutImpact G+H+I
" ^9 |* B, ?3 @GutImpact H+I+J5 n3 {8 b( ^2 `+ b, X/ t) I
GutImpact J+K+L
2 N: n6 K) m) C" Q. G( P s% J; D: D' o* ~1 z
07 Z-Varibl' b' _9 p0 k# c8 p5 l5 P1 ]
Unlimited VarSword for 5 sec
! s2 _7 H3 H& o- O2 J0 [- ]VarSwrd B+C+D3 f* O9 @( }" q
VarSwrd C+D+E
; ]# a1 o3 G9 e F jVarSwrd D+E+F! B" J( a4 Q. |! d7 U
8 ~, S, ~+ R) [$ V- U( h08 Z-Yoyo 1 a) U$ ~% _' J% O" I
Unlimited Yo-Yo for 5 sec
6 {3 g; |* `9 eYo-Yo1 C+D+E% L8 {7 Q9 ^% w: i
Yo-Yo1 D+E+F* K7 z# _, [! F$ P* q; T* a) v
Yo-Yo1 E+F+G% R9 j0 Q# i2 {( L* R! F) g" e+ @
% k9 E, c- x7 v) j0 i09 Z-Yoyo 2
3 l5 I. a$ l. Y* H: k% fUnlimited Yo-Yo2 for 5 sec
, u1 V9 l" j8 {1 _/ k+ h1 z' O( OYo-Yo2 H+I+J
+ ^4 x, D7 a1 R1 p3 v bYo-Yo2 I+J+K
6 D4 o! Q& u5 F0 d6 i9 \7 uYo-Yo2 J+K+L
: N* r. p' j9 W; q
* y4 m* G4 [4 w* g5 \10 Z-Yoyo 3' o( N z( B2 b6 N
Unlimited Yo-Yo3 for 5 sec
& S8 J c3 u! H9 U$ O, sYo-Yo3 M+N+O
2 s4 Q9 A$ y% E7 L8 V( ~" DYo-Yo3 N+O+P
- |0 t( l3 w( A; JYo-Yo3 O+P+Q6 I/ v1 o9 a/ r$ K0 c
4 G5 M( f7 H9 U: }% Q
11 Z-Step 1
, u$ ?. U+ s; vUnlimited StepSwrd for 5 sec W. q# |/ c6 M5 R M( N0 ~1 I% T
StepSwrd L+M+N
+ c% v4 l' R7 |6 pStepSwrd M+N+O8 n' C* i' `: e; s
StepSwrd N+O+P
+ m+ H: _* c5 g$ x5 {+ p( n4 J: Q! [# X% j+ j
12 Z-Step 2
' u: ]# O4 h D4 e! jUnlimited StepCros for 5 sec3 q# |$ q0 I- |; d% \: x0 h& F
StepCros P+Q+R
2 o$ R9 O; ^/ U. p; m: \$ ?3 w- y! IStepCros Q+R+S
" d, f& ^5 \& YStepCros R+S+T+ d K0 M, D+ B) w& q8 v- A
+ |9 k# m. @, ^7 t
13 BubSprd2 @* c3 l" ^7 C5 V
Attks w/ spreading bubbles!
( @- A! Z0 n8 [) _/ @& }Bubbler C+D+E
, ?# I. n/ v0 m, t7 h0 VBub-V D+E+F
|2 \ t. T8 Q4 x3 P1 }0 tBublSide E+F+G
B* A7 M, F; L5 B. U8 zBubbler E + Bub-V E + BublSide E7 F9 C/ G5 v- `
$ W- e, N$ M2 D/ t. H7 f% | j
14 HeatSprd$ Z! g& r$ \9 \! }! |. ~( C+ ^
Attks w/ spreading fireball!# P, G7 a. S& p; x5 ^) y @& l/ L
HeatShot H+I+J! R, p! S# o" [5 W+ z
Heat-V I+J+K% s% }; R( a6 j$ w
HeatSide J+K+L
) ~1 V0 G$ U) Y1 xHeatShot J + Heat-V J + HeatSide J' i; ]% K6 r; Z0 b, [8 g
8 \) o' s& E) k3 _* y
15 H-Burst7 I/ n( g8 o" l u" q0 e
Creates a giant explosion
+ T* j; E6 k/ T5 ySpreader M+N+O
, n$ j! U6 _8 B- CSpreader N+O+P
4 S- y, i5 |* U, lSpreader O+P+Q
5 ^# M0 \$ e6 s" D2 F4 I; z6 C" @3 p0 H3 p& s" x0 }
16 LifeSwrd
6 h0 D+ i' a* E/ [/ { T$ GSwings a huge 2×3 sword!) e+ x3 R7 N4 [' u. W8 n. K
Sword E + WideSwrd E + LongSwrd E
( `! y1 ]) E2 w/ ^9 `Sword L + WideSwrd L + LongSwrd L
A6 C* R0 a( @) j1 W) G; l5 _Sword Y + WideSwrd Y + LongSwrd Y& `0 y2 E! n( W8 h+ z, w8 P
) O; Y+ ]7 [* {4 g7 I- Q17 ElemSwrd. U5 U: q2 f h+ r8 R- L$ P0 A5 H2 Y
Wide swrd contains 4 elemnts
1 v4 b. w3 c$ n( p% ` ]3 fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* {4 r6 }3 C+ S7 q/ v7 {) pFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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1 _2 y# o9 }- j. t8 X1 O18 EvilCut
* |5 y% y" ?4 e* o" }- h) \* T# uStep up 2 & make 4 atacks2 }5 y! D: i6 ?5 ?; R' C' V( V. X/ i
StepSwrd P + HeroSwrd P + StepCros P% W. t7 F- M D
# K) g# K! s6 f19 HyperRat
* z. c5 c/ T0 h! HA giant Ratton charges!
9 q+ G6 \' P9 x9 [Ratton1 A + Ratton2 A + Ratton3 A
# w3 \ R1 y9 H- DRatton1 C + Ratton2 C + Ratton3 C. [4 L' [7 S3 T
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +2 B5 O( w' G* q# K8 I: Q
Sets Time Bomb in enmy area, _6 W" v W2 r/ P' j
TimeBomb J+K+L* a+ q9 \4 _; Y' Q" s) }: J
TimeBomb K+L+M1 x4 H7 F; c5 e( n0 q
TimeBomb L+M+N2 O1 g( J4 J8 h3 {
0 A5 n+ R+ Q) N! G& l$ `21 GelRain7 G: u$ N8 }/ o l F5 Z/ q) h" ^
Gel steals squares
6 l4 V q4 n# y' V; ~+ _ QMetaGel1 B+C+D+ f9 S1 {! Y3 x8 h% g
MetaGel2 E+F+G8 o1 j- k; |$ J9 g$ w) D
MetaGel3 S+T+U
9 c( @# n0 P0 x$ H7 b0 \1 r' k& J$ _" x- w5 t; e, C
22 EverCrse
w) |& v" S4 i7 `& ~& nShield chases enemies, l* _. g' V) I0 a) z7 H* `
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 \1 o6 M( e( z( yCrsShld1 L + CrsShld2 L + CrsShld3 L
3 U- Z# l7 O: m+ J5 Z1 _! r$ E! S8 V. _+ y! P$ x/ i! p) D
23 MomQuake
& k4 h8 P2 c8 ]Awakens Mother Earth!9 e1 ^" t/ j& T0 n7 Y/ ~
RockCube * + RockCube * + GodStone S" `( x3 s+ L# T* r8 m
7 ?+ j) v' E4 q+ I24 PoisPhar
% [( c1 }! b! m8 j& Y( x, ~Pharaoh generates poison0 m6 M( d R; |0 }, t
PoisMask A + PoisFace A + Anubis A- y' b' E) K& u* T
) b2 V1 @ a! k0 o/ o( J4 [25 BodyGrd5 {% Q* N, t+ A% Y/ K
Bodyguard takes out enemies# {2 d2 E" B5 I; i, R% \
AntiDmg M + AntiNavi M + Muramasa M. @& u2 G/ Q* v; F8 @9 a4 K; u
: S5 |8 D& }4 G
26 500Barr
% [( t+ q! @ K; U4 L1 BBarrier absorbs 500HP dmg
, _- B1 w- `' zBarrier E + Barr100 E + Barr200 E% C' S J8 ^* Y6 F0 y1 n
Barrier R + Barr100 R + Barr200 R" G1 L. [4 r; n9 u
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27 BigHeart5 ?; }* N* k6 [4 X6 P; j; Y7 ^! q
Attacks, then heals HP!
( _$ X( M% S' Z- C$ e3 e. Q& _HolyPanl R + Recov300 R + Roll R
# a3 f7 C& X8 `HolyPanl R + Recov300 R + RollV2 R
" k* {1 Z# _5 b* v7 ^9 i* jHolyPanl R + Recov300 R + RollV3 R
) j. A5 p( c* h/ k" S! H" n: C* }7 r2 I, j3 F8 \# v
28 GtsShoot
9 {* ]! }# \: a! V; n' t" x$ [GutsMan throws MegaMan!
" z8 n1 e2 g+ t' j0 {1 X7 QGuard * + DashAtk G + GutsMan G9 ^# G9 b& m1 B9 ?) |
Guard * + DashAtk G + GutsMan2 G
6 v/ y/ h. K% x2 K$ Q6 wGuard * + DashAtk G + GutsMan3 G0 F; K/ s* B1 f9 J7 V
Guard * + DashAtk G + GutsMan4 G* ?" f6 Z. f4 R* I! F& w6 v
. R k/ V/ m) @29 DeuxHero
! K1 E6 N* D/ e4 p* xMegaMan & ProtoMan team up!' K! @. M' T3 q) D; C% H+ e
CustSwrd B + VarSwrd B + ProtoMan B7 M+ f0 @4 A1 K" u1 }
CustSwrd B + VarSwrd B + ProtoMn2 B
( v; v1 u: `; jCustSwrd B + VarSwrd B + ProtoMn3 B; c/ E h7 B3 |1 Z
CustSwrd B + VarSwrd B + ProtoMn4 B# @, V& V3 Q- c1 p0 Z
8 v& ]5 _& | S: U, f& r
30 2xHero$ V; A" b. s7 y2 H2 {: {; x& N) p
MegaMan & ProtoMan Dual atk6 H* D8 y, j( P9 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- u" r3 _: f9 Z, ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) a$ q. ?: M" y) h% }, `& TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 k+ ~2 I! ^& ?& h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ }+ N7 l. V; [- c
: c ^' G' N6 K( \6 E$ x1 h31 PrixPowr( u8 O1 n" I1 U% [' n% o1 @" L
3 Navis attack at once!
' R/ a, C9 {5 E$ B* }Team1 * + Team2 * + KingMan5 K
A! f- R/ I) @2 mTeam1 * + Team2 * + MistMan5 M2 o8 G7 f4 Y3 f" c
Team1 * + Team2 * + BowlMan5 B1 N3 a3 `1 y: b, d' \7 _
% {9 Q" V( |$ s- N
32 MstrStyl
! d% [- w0 F! T( N" x3 Z4 t1 CMegaMan unleashes his power0 |7 U+ Y1 b2 ^# ] X
Salamndr * + Fountain * + Bolt * + GaiaBlad *! z0 Y9 `/ X& u. I
' ~* U- S; I" {, n% @StdrdChip (Part 1)3 v6 Y8 |% V, C
┌──┬────┬─┬──┬──┬───┬───────────────┐7 V- m9 T" K( c4 M5 z p' i1 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │. a; K" q. K4 h/ F V( h4 o
├──┼────┼─┼──┼──┼───┼───────────────┤/ V0 n2 \: ?- }' d# z6 ^% H
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 h+ U8 d# T$ w- w
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' `6 P/ V# r3 H* S# R3 P
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: V$ V( I" t- T│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
+ s6 P# U# }, B$ A* t) o8 e5 A' D│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ T. O( t- \: S' P1 W3 I9 ]
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' I4 M$ T* \/ E3 E4 Z$ D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! |; n' ^" P+ T, C: C
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! N- H# g* o+ Q# w, d│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! C* c& h9 H0 k4 L/ Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
& c( M4 z$ ~. ]$ j│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │. P' ]' d$ u# W7 w h$ J
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 S. K' W. q3 z0 u
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ K2 `; |4 t* a4 n4 O
│14 │Spreader│16│30 │ │** │Creates a large explosion │/ C6 }( y9 G8 U( X
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% q) M4 | c7 z% W6 \' x/ m│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │) K" Z8 H' R) i9 X& {. @1 u/ H
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& ]" c- ]2 D: l! K7 E: D1 E
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 Z+ t% n3 B' {+ y4 @/ A( U! [
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ c9 ^ g; V' v U. k; r
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 f. O4 L5 b# s; v; g* @2 J9 L. d
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ J; A8 Z! x4 e- c+ N3 f
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 h. K6 }2 i$ e& z+ ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │) v9 Q. t% b- b# _2 ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, O q) ^/ H3 E9 T) K% H
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- z! O2 k& l. d2 p/ e/ M( k+ a% `
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
# ^; R8 Q$ L1 U& O│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 g. R2 N% Y8 S, e% G
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 _$ t H. Q( \/ [│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ [# U0 Z6 z7 p6 P- k8 I5 U" p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) A' _7 Z9 j* ^! i│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* O9 v/ A3 v- [& B& C│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' S5 n' W! B k+ k1 Q [2 [+ b│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 S' a3 k! |- y' l7 O+ x│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 E( a& l6 D% [: j$ z│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% h4 v& Z) K1 z! g' F│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' R( Y' w s. u5 e4 {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
% l$ P" E& r* A& n│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( }' s" k0 J! k e3 Z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! K( S6 u* [7 Q2 m
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 Q. r+ k6 k$ ]' r" a9 b9 L3 ]
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 t" S* M1 L( e4 v) J* @! ]7 M│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! a7 \1 u# ^' [6 B# x│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 G6 Y9 O2 `8 d# h! k+ m$ W
│44 │ShockWav│10│60 │ │* │Shock through enemies │: b8 l. w: g: Q0 U4 d b& D
│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ S2 N, J4 c0 T1 n A* x* [│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 T u E4 }. j4 m4 A+ n1 S& s
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 G- G, ]" S2 Q, v1 }│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 C: O1 S) N7 u( N: O; d. i4 C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 [$ G) \/ o- m8 o7 W. w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, N. l8 J" Z+ H: R5 a6 T│51 │DashAtk │11│90 │ │* │Dash through enemies! │) O6 g; L3 R K5 ]4 t6 M6 M; R
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ L. I7 m' W" O│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" K$ \3 b: N( c9 J1 z6 U# g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" I* l7 s& h* u6 L, S) F- Y# b6 d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! S' F) G# V/ Q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# P7 _5 A: d- @; E+ c+ e) v# d
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% i+ y3 ?" f! U6 N& p# g│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 q+ k6 U2 k$ [( p# t│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# A; C% U) H) A+ X7 {
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& q3 ?; k0 X+ f( n, w% e$ s% H│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │- E* k3 ]* a8 Z; ?
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" U# M. J8 V O u0 p+ G" q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: F4 x( v/ b$ P# h- T* @6 P2 V) [" A│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 W% @6 N+ O# ^- k& z+ V│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ c# I: w9 M1 a. H. s( m% _
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% e- T" I# s# K& E$ f& X; _
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
! m% A' w0 \- v2 G) L/ G│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" t$ X V' s7 d6 Z1 B/ L│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 Z7 }/ O$ O+ e2 H6 y3 r+ F* m
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 D6 E- ]5 f' ?) d; Q3 R- C│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, l: I% Z# p6 v; J2 _% ~& G│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, y8 P( C' Q+ c" v& }2 T│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# R9 }5 K7 S' u│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: `7 U5 o7 }& g+ U- D, L( D+ Y1 E│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 F. F6 |2 {% \8 c8 a) X) `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 L7 [* I7 c: Y6 r N
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 P2 E% e( d, ]. a0 z* k% u│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" k$ j: P# x7 Z7 {" @
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 Z* M5 C l* Y) G9 N b" }& k
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& \$ s4 w$ d2 f2 i+ U) |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 l( R* V' G& Y( _- J│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; O8 V- B7 P( o# @9 o+ D) N│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. J b( E1 z. w( C6 i" t* w│84 │NoBeam1 │66│200 │ │** │Fires if something behind │* J G7 N% Z$ Q% f$ D5 W( _! p
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 P8 I( G. {1 I( \' |2 ~5 g
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, j2 J* d L# i u6 h& I
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 e9 X; q3 b8 ]5 X+ `0 W8 }; h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- c! J% h6 b) Y1 y) L/ l
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 ^! w. Y$ x8 m J/ h5 p│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' @8 o6 _7 e3 t/ J) Q/ H+ Z1 |# R, t│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 N% i4 {) F' M
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
d r! v) K& o4 a/ M│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │' I: D- r [6 [% I7 j/ F: I6 y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ U6 _5 C5 Y* G. ]
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
?4 A1 U: | z, n1 n│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( \$ F& d" ^' C. Z% ]7 t9 m% Z) d│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# C1 _; u+ V$ i2 P│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 u9 H' C- d1 m0 x│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │- Z9 ?* T6 H2 x- Z" Y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, ?) v$ ?( {5 b└──┴────┴─┴──┴──┴───┴───────────────┘# _* v3 }/ i0 g8 r) R8 Y& V, q
' X/ C( Q; H+ H) a2 f) H& D' a
StdrdChip (Part 2): Z* I5 a. K+ d4 y4 R' S
┌──┬────┬─┬──┬──┬───┬───────────────┐1 p4 @" S) ]; J& U: K
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 i! ~. r U% D: h
├──┼────┼─┼──┼──┼───┼───────────────┤2 j" U6 B% k9 H6 j" z0 p$ ]& U, w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ D B" U) x% x. x! D8 p: G7 k/ Q2 ?" b
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* r/ u5 I% y; C% J1 T│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
8 p3 B. g% G5 C│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; h4 u1 K. r$ P0 ^ m9 e│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 n/ \3 Z, s4 K8 ^% r$ R5 A* L│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) M9 G3 s2 w ]│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ O8 f% Q( a% ?" j9 y) I│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 b& e+ w: m/ K( ]& T& N8 v( u
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: X! }5 K5 y* C% ^│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& `6 \1 a+ O# z: s B2 S│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 x Y R. ?: l! v6 P│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: R2 h, e5 Z9 \, N% Y$ Z$ S
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; _5 Q ^( D3 m7 Z. K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 w: o& h! M* D: N# d: C│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 p& c# R. D6 h0 w( a, K9 v( q, _- I│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. U) S8 r$ I/ n│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! z0 m- t( P2 q( g* \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. }* d0 r9 y1 a+ o│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 F' {3 _/ Z5 W
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* x4 B8 C- {9 J, F, O: n3 H8 _5 P
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 J' }1 @. ]: P1 ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 `) Q. ?0 X" `& y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ X2 v2 u2 i0 | F, f│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: `3 m7 N# U! d0 Z2 @" [7 {) @│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) W6 }) O1 j% Z& j+ b( G│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# R, }* Q+ k7 Y9 @- ^) W│126 │Rook │30│ │ │*** │Protects you from attacks │2 P# K8 r- T' A0 t+ H" _3 U: ~! u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& s# s5 X3 t: V% K% B+ c& M4 p$ d
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; Y% i! x0 ^8 b" T ?0 s/ F
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
2 ]" B; w1 F% c8 K, Z│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 C8 U. r6 z: [7 v. {6 [2 k/ }7 o
│131 │Lance │46│130 │Wood│*** │Lances through back line │
B- X* _# j. C5 H0 G│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 C. G" J. T6 k" }; C2 E4 C│133 │Guard │5 │ │ │* │Repels enemy's attack │7 y+ J8 |7 t- t4 M& }! | n$ r
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" t5 U1 S0 B1 Y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. a# b Q1 {! L6 S8 Y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! u) C$ H* t3 A* V5 y: P, b2 \% w│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! u$ W. L' P B
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 y6 a3 L1 F4 X3 j0 a" H
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 N& j7 K- K% N. I0 E* X$ ]
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 E* W" l1 K1 A; K2 ~
│141 │Prism │60│ │ │*** │Prism fires randomly │$ s" P- a" r, B
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 M, }9 E! o( d8 X
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% O; b; u# i+ n7 b6 d4 x│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 J$ H* k: c/ Y; f% f
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# }! J5 n L9 E2 `* o
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- b+ s/ d3 M; \5 ]! O# n
│147 │Recov10 │5 │ │ │* │Recovers 10HP │' m8 x6 @2 U4 L+ Y) S
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 f, r7 b& F2 b
│149 │Recov50 │14│ │ │** │Recovers 50HP │
$ L, _& o2 z+ d$ `9 e│150 │Recov80 │20│ │ │** │Recovers 80HP │
# e1 u7 B, `3 B│151 │Recov120│35│ │ │*** │Recovers 120HP │& ?+ C( [/ o" q. |8 B; U0 j
│152 │Recov150│50│ │ │*** │Recovers 150HP │
?$ j# B9 T% p: I4 h│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 ~6 Y; W# w2 j* r6 I│154 │Recov300│80│ │ │**** │Recovers 300HP │
- R' @, z& s v: ~│155 │Repair │8 │ │ │* │Fix your area's panels │% t/ a7 _/ E% A* n" H9 ~
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 {& J/ L/ U5 H8 }│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: ^4 w: Z" O0 Z6 y7 t5 M! d; O│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. k- _# L: |0 M7 R6 v7 w│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: g- R: K' L$ R7 Z0 Y2 m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ Z' v. Q6 V8 m; [- K
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; H! q2 u. m; K" ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ ?4 u; O/ \* |5 t) _
│163 │Invis │11│ │ │*** │Invisible for a while │
4 `8 z. ^+ z1 a E│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ M. N7 G# P9 W7 ~: p
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% {. l% s" _! s; z5 \│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 f/ J$ s; @" U" _6 j│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 `! U) K) Q; ^6 C% q6 E# N
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# @4 a+ i. M% }) ?│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 X! r5 s( @* U│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. L* s. k/ x, N z+ ~
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 H! J4 O; }; N7 k2 f) }2 D│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 ?/ s5 t% g9 C1 f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ ?' f; h) u$ ]0 a& j
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 t( f' V/ r8 r, G/ B) O│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ ^& H5 j3 n5 C! x/ h2 d( N% F, [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; Y: ^ ~" ?, _4 n
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │* {- I5 k+ P3 h; f4 M
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. b2 U( ^) g- B2 g│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 y v( h% M& a" v% ?, ?% G1 g│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 l2 `& v. G7 i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ j$ R6 S6 b7 h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: }7 s# j4 d$ S p% I6 T! W* ?; ?
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ S! D" v( v2 R% z4 a0 j' C( B│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: z- q$ D; l/ n4 g) s9 ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, V5 {3 n2 y5 O0 a2 c* ]│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ ~! v% B9 `# a$ G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% v0 ?: m c- _$ }. M6 k│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ j7 G! n4 I7 G9 N' U$ @
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* A: O+ t. d% t) N" M+ F
│190 │Snctuary│54│ │ │**** │Change own panls to holy │% Y5 s0 B5 h n) Y7 I ~' l
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 k% S! `; Q8 i# I2 D
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, b+ k# {. j: R' a' q6 B
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │4 P& H5 z" \1 H3 \$ x' s% A
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& H; E! r+ G/ L' ?│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% @* R9 X9 _ e! a
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. @& ]+ o8 e! }: ]1 x: h│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 Z8 i6 q) G/ L│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& F- h) I* q6 x- ~% o
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: V- f0 Z, X4 s: z' F X% e│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 S0 c: U' H( e0 F* m* r6 k0 @
└──┴────┴─┴──┴──┴───┴───────────────┘
. V. y$ A. e6 r* w8 v( k" {6 `0 H% r" D4 _
' Z& N, G& h Z6 z, x9 b) W% i9 f# JMega Chip
D. h A3 r$ C% }# H+ c┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 Q- b+ O; I5 W y9 G) y! }│编号│名称 │MB│攻击│属性│稀有度│说明 │. T0 C" F: J; K- M0 P7 C
├──┼─────┼─┼──┼──┼───┼───────────────┤* r. A$ l+ L6 I5 {. Y& e
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 ], S t3 B3 s+ |│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( Q5 j* |+ m% u
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- u8 [9 }0 i; ^2 |1 p/ E2 q* S
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ x5 B. @+ c4 g! ]0 U3 m
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" ]4 h7 [6 k2 S! K3 v│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. C8 d8 |) t: ], E3 ~& U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, B/ x# d l3 ]* P% ~% g│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( W5 s* Z" M$ h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │) p' V0 ^2 J. ~8 p
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ N+ {$ ~' }1 C; @, O, s# W' n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ D- b# Q H% _
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: T3 N# X; N$ d│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 U z0 t" \) ^3 q4 r# p0 R3 }5 C! i│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& u! o* W& m) _& @! K" Z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 l5 T( ~! _ w* P1 r│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ ^! j7 a }. r; @1 e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* @: }' T" }6 q* T" p: N
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. P, I1 X: Y n% j; Z4 U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 C) Z( F6 R; W+ b
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- g* G# P% J! H│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 O! A( |* ~3 ~. d% {│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; ~5 q" N( s1 f$ h│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 T( O+ {, A* [5 ~2 I& f0 E4 c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 U! O0 @" R8 e% ~& b6 o4 R9 W5 a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 e) C# `% q' R2 T│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. O) _) a9 |4 S' M* a) N│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- A' L' H1 G$ P! H% s" K l# I5 O
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* Y: Y' [! `# b7 J w
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# x' Q: Q5 f* C( h0 W# W I" X4 b│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 R7 \$ k& `7 Y" h% T: c3 j│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ B. D0 {! g$ x- q' Z- r1 a |3 `│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& a2 B ~5 n3 Z( g, m% O│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" N& q; V8 v. S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# \9 O' h6 F$ g) }( h& F$ ^
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ C- S( d- i7 {4 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 V- R9 o u4 M/ @8 Q/ n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! Q5 F/ B& m0 w, |│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
~1 G3 Y) s3 n0 v* O2 @│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 z! O3 X5 @3 z( t [7 ^│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( ]" j7 L- a/ I5 p$ l│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% ?9 P0 _- V$ p, _! W│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( V1 i; z* |" d* d( q; r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% ?% E2 p1 G4 {2 Q/ W1 [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# d- k" ?+ X2 B6 f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" m. ^! j/ S3 N' h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
' C0 K5 t8 `- t6 y6 c5 n3 Z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 _0 i$ @( g6 v/ r. U; ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │% U! `" I2 W2 @" \5 p
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& s- V; n% f3 f. X" P. _% n│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
$ E& ` q3 ^) G0 F w# o- J( Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │% v1 v: W* M- x, o0 o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 ?( Y/ r; X; [: L+ v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
\6 n% ]* P. p: ^│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 }; Y, N$ Q, J5 d" z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* H; Z4 k% Z7 ]+ K! f2 m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ ?6 `2 a, |; t+ b: j9 j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 V; {! R% H$ H, k2 x│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 c6 Q0 G8 W) H$ S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* x J& ]4 j6 l/ Z$ |- b│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& ^, `5 y" @0 U' P+ R│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │2 [" T' t% z3 z5 c$ n+ m
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ J, @, u$ O; D. J' G4 Z8 g3 h. L
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ N# {) w! ]+ g5 b8 v% e. e6 `
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* n6 m' j9 W+ Z, u
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ ~( X8 E" B/ y$ J! t
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 [2 H: ?2 _" Z2 ^$ f4 f. s│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 L' g4 z4 M7 ^3 Q, o1 L. U" u│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 O5 ]6 \7 _, l- K& f. Q/ A
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* n7 ~& O5 u2 X, v' G│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* u3 S' w3 @# J│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! X4 U& q3 h9 V2 N$ B. Y$ y# z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* w' |1 C, z' H/ H0 | D! d│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! V; l* n" _) O3 W0 d1 Y, z! v
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 g b' G& x! _" m, E8 J( y5 C" J
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& f3 c9 E5 o( p! b│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 I" S0 A, ?1 @) t% R+ `$ [" J│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 q; A6 |5 @. b4 u) O' i/ U: t3 ^│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, @+ C4 I" n: \) [$ U
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
+ w0 z; }7 j( W/ g0 B, [│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 u. ?7 J9 }6 H
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' w) ?9 J, R8 S' {( ?# V
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 z* V! q& j" z5 j' b│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% h0 D. D3 `: ^3 b. ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& L9 v2 Z0 \; T│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
! v1 f) E7 I4 U; E1 B2 m└──┴─────┴─┴──┴──┴───┴───────────────┘% k. b5 |7 R1 y2 _; A( X
/ t$ T) U3 \+ s; @; q- n9 o4 z% @, V& r; e2 Q
GigaChip (蓝版)
* Y, W& F1 u6 z3 A l& d, e┌──┬─────┬─┬──┬──┬───┬───────────────┐
& X- o4 y5 g/ `9 @2 C│编号│名称 │MB│攻击│属性│稀有度│说明 │
: f8 b# m+ H4 y2 v j├──┼─────┼─┼──┼──┼───┼───────────────┤
8 g2 E% n, l3 U3 W* L* N│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- ]: `( D0 W: }8 c& l& X1 S2 E. M2 S' f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 I% k; y8 U8 K│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% d9 x: ]! a8 ^, B. O6 e│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' y$ w6 f* o3 |; ~" u│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
: m- Y ]& ], G9 l* o* J│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 v; O: ]8 M! n5 M
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& N( \: k' Y+ c4 C2 {' ]
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- P( M* p" X) x
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! G/ k, \9 c, a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ O# z- X- a( S. u2 Y+ N
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
) g! f K: d6 P6 w" ?' \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ }# s$ H* V1 t# E T$ D6 D│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" w/ G4 X- N& x. ] M5 e% h Y/ |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. x# F" T! X; d! `3 l0 E, d) W k│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. h1 f+ _) _/ s. k
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 p) \: D2 ]+ |1 Q# v& H) ?4 p0 @│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 ^. A+ w$ P! N! ^& b0 X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ ~3 J) k* J' M: @6 R1 w│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# n# C$ L" b: {$ H, G9 _ d
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
, g+ `) Q% n. s└──┴─────┴─┴──┴──┴───┴───────────────┘- r7 c5 v6 t9 ]7 r* n) D( s5 r
7 a! Z- D1 I, s8 K
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 v& U! J: I g' _" p┌──┬─────┬─┬──┬──┬───┬───────────────┐( R4 N$ C7 Y `) [
│编号│名称 │MB│攻击│属性│稀有度│说明 │: c( Y( P+ C6 K8 N2 M* [
├──┼─────┼─┼──┼──┼───┼───────────────┤# v* T: I" J3 D
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; X e5 d; _0 B: J& y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 j$ z# [" J B ~│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 M7 A+ F/ R6 K ~# j
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 `' x& P6 L7 Y. G8 v└──┴─────┴─┴──┴──┴───┴───────────────┘ |