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/ f4 r+ ]( q7 }0 e( p/ F2 t }0 C■● ■ NintendoWorld 站友xliz原创
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6 K' J! j! L( t& }* D 洛克人 EXE 3 Blue 卡片组合
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7 g9 |4 y+ Q9 A$ h9 ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; G2 r, _, ^/ n4 S% [大家要看日文版的P.A.或详细攻略,点击这里吧!, U+ g5 _- Y9 b$ p
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5 l9 n8 P" }$ z7 Z% ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . ]. j+ i1 @# Y# t) S( ~
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以下内容格式如下:
9 D8 a7 n3 k$ u7 W( m* f
% d7 `; ?* J6 O5 l* d/ z编号 名称
. ~& g2 J: y0 d6 [! N说明
- t% U0 Z2 P% x) q组合方法
0 o* Y: e2 g- J2 B/ {! N4 L---------------------------------
4 k' x9 ~9 B- W. S& c01 Z-Connon 1
5 ~, [( M) ^$ T9 `8 ^3 HUnlimited Cannon for 5 sec
7 O9 [9 w$ l) ZCannon A+B+C! U. ?" f9 ^8 _1 L
Cannon B+C+D
/ }( ~9 ~7 `# oCannon C+D+E- z8 \' o" F y" T
" r9 m9 W6 [& @; q4 p- |5 l02 Z-Connon 2
1 k( ^3 D3 z4 G: U- @Unlimited HiCannon for 5 sec
1 A% Z. t% z* M* i7 N9 e9 JHiCannon H+I+J
; @" m$ v7 H; ^+ H9 E/ c" c) } \HiCannon I+J+K1 G0 O4 J* B4 G$ _
HiCannon J+K+L5 e% F, o1 K( p( F/ f
5 j- L1 C* z5 j3 [6 c03 Z-Connon 3
9 Z/ W# U3 n+ y r% ^" a! [3 m- R1 ? qUnlimited MegaCannon for 5 sec7 m- d: m C7 X5 K" I" z6 T B
M-Cannon O+P+Q' x2 G% D5 O( B' m! ?
M-Cannon P+Q+R! t1 r( w9 @3 K! G+ w V+ G( s
M-Cannon Q+R+S
. ?3 x" I2 f% p7 B. @* q9 _9 w) m) p3 `5 x
04 Z-Punch
! |+ H- R/ \/ r& \6 Q' ?Unlimited GutPunch for 5 sec
9 Q$ x6 [# h: ZGutPunch B+C+D
+ f+ I! G$ O9 D" y* H) j: l/ aGutPunch C+D+E
/ H' x @" f0 }6 |3 VGutPunch D+E+F& w3 \* m2 C1 |# s- N$ s
+ J( j, ?6 F% A* N1 A
05 Z-Strght
3 a+ f; d" Y* h# h( xUnlimited GutStrgt for 5 sec
( e! t% C+ D: `3 s7 n( cGutStrgt O+P+Q
7 q- |7 O: H/ UGutStrgt P+Q+R
7 N+ G* P% h5 I' h c N2 NGutStrgt Q+R+S
4 X/ Q! `! }1 V
2 y0 \( u5 y" z; p: H* E; N6 L06 Z-Impact
8 S% d9 Z5 G, {" _Unlimited GutImpct for 5 sec
) G/ D5 ~9 R8 \GutImpact G+H+I
+ e `7 h. I" FGutImpact H+I+J
% Q8 p, l; `! p2 t% g5 L$ e! _, h/ {0 TGutImpact J+K+L1 C1 h4 a$ k) n
( @( W3 E& A$ o% ]- X07 Z-Varibl* W, w& l7 u7 K m/ c0 I( w. M
Unlimited VarSword for 5 sec
; M" Z* m) L0 D @! Y+ P' O( w- ?VarSwrd B+C+D3 Q& `; U0 u4 y7 c8 O
VarSwrd C+D+E
1 X, o4 f3 p8 F1 q. i7 ]VarSwrd D+E+F
$ u; U5 V0 I3 U* q# w2 s* W
2 V/ g$ M2 c# X r, |7 V' j08 Z-Yoyo 1
# T! O, h' J: L3 g8 k/ D+ gUnlimited Yo-Yo for 5 sec" S- V" D. }/ ~5 \, z
Yo-Yo1 C+D+E; n, ?$ g3 S' ]/ w, b: o6 E, I
Yo-Yo1 D+E+F
; t: S, d- @3 c& A J4 R0 tYo-Yo1 E+F+G
# P) l& q/ n. ?. L! S. b
9 i$ Q1 `$ _, t' S" h( r09 Z-Yoyo 2* Q8 v3 M- O* c2 @$ f7 y: [- {
Unlimited Yo-Yo2 for 5 sec
, f5 Z9 J2 j+ n% CYo-Yo2 H+I+J: V6 h0 `) z3 S+ W$ u4 L0 i; s
Yo-Yo2 I+J+K6 ]3 |" S9 i; S! A, u% S0 p. S& `. }
Yo-Yo2 J+K+L K9 W% H8 f' m% ^0 i
/ d1 ]( ]2 @6 K, Q# X1 m: G10 Z-Yoyo 3
8 |* l" S# W! G, L0 _2 BUnlimited Yo-Yo3 for 5 sec
9 D- M \0 Q+ M, ?* FYo-Yo3 M+N+O
+ R# v6 `7 }$ _7 L. A% W2 g$ ]Yo-Yo3 N+O+P9 G: N. ?# I8 _# |( x% p* ?
Yo-Yo3 O+P+Q
0 |$ p' I0 A D* x, B+ `2 a0 |# y- K" @ h2 ?0 a2 k9 M0 p3 |
11 Z-Step 11 P; K( ]% k* l5 a {5 d0 s5 l) u5 S D
Unlimited StepSwrd for 5 sec
0 A: v! z6 a+ G1 q6 F1 ?4 F8 V W, t ?StepSwrd L+M+N: f3 u, v5 U$ \ O( b
StepSwrd M+N+O2 H; Y4 k- c. a! p4 [, q2 d# ^
StepSwrd N+O+P
2 H* C6 p$ S0 s6 Q7 x ]
* k9 p1 r- t- n8 L5 X" J. e12 Z-Step 2
& {% i/ U1 n# u3 DUnlimited StepCros for 5 sec
8 m* D8 u' n+ w: M$ v6 T3 j9 e" qStepCros P+Q+R
- ?8 f; `$ A% A4 \3 g# pStepCros Q+R+S: ^; r% G9 Y Q' Z5 p7 b9 o" A3 y
StepCros R+S+T
! ~/ _8 j' N* _6 p
7 \4 V& T6 v& X( R13 BubSprd8 R1 H. \1 r& h
Attks w/ spreading bubbles!
5 o) E+ _. s4 f( s3 G, H% _Bubbler C+D+E+ y" G+ {( i9 y! B
Bub-V D+E+F& Z+ `5 _! i; T8 ^
BublSide E+F+G# S6 v' H7 Y. T& E) |7 f$ R; D
Bubbler E + Bub-V E + BublSide E
& O( m' @+ [* D, c8 ]- R# D7 j' w/ i4 k
* x% Y- \. |: t! t( \14 HeatSprd
: C) \2 P, x" P2 H; T6 [Attks w/ spreading fireball!
, C9 n Z' t; B2 {; U9 H( XHeatShot H+I+J
5 A% S5 Z! E8 BHeat-V I+J+K
i ?, ^; w# D, R7 C+ |HeatSide J+K+L& V! i9 }8 ^1 \" a, ~. M5 l0 s' }" D
HeatShot J + Heat-V J + HeatSide J
% a- W3 c$ j. B+ x$ ~8 [5 I: k, _+ z+ B8 P8 G. a
15 H-Burst/ _) k" T/ O; x# W7 Y
Creates a giant explosion
; [- f# [4 c$ V' O/ P1 f8 PSpreader M+N+O1 U* \( k. ]/ t- D' E1 j
Spreader N+O+P& f: o& P1 Y. M
Spreader O+P+Q
; m7 e) T5 e. v7 {! g; \/ I" U; [' d
16 LifeSwrd1 e# T; B% W _2 Z$ l
Swings a huge 2×3 sword!
8 E% X8 v) ]2 K/ ]! s ZSword E + WideSwrd E + LongSwrd E
# q6 Z/ E# \ W1 FSword L + WideSwrd L + LongSwrd L
$ H9 C1 l' H/ p6 j2 YSword Y + WideSwrd Y + LongSwrd Y: T; M+ @% a8 ~5 }- z
) e$ y8 j0 o8 t( X9 @9 A4 U: P17 ElemSwrd* L# Z) t+ s, w3 N0 N4 p
Wide swrd contains 4 elemnts
6 P, Z& W% Y3 m; a+ ^. R7 qFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 D: z j5 X7 h8 QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
6 b# L) a- c5 {$ J) i/ m
/ \) A% Z- A* z' C" E. g! Y18 EvilCut y" _6 F4 A2 x( W( G5 g
Step up 2 & make 4 atacks
0 r0 z2 ^% u3 S* U! F' r7 l3 q4 TStepSwrd P + HeroSwrd P + StepCros P
+ W6 Y( l& y q% ]# @1 J8 P5 @! `# f. p- _
19 HyperRat% `; g6 c2 U: \- _
A giant Ratton charges!& T1 i" {. g" C
Ratton1 A + Ratton2 A + Ratton3 A$ ~" g' x% A3 F6 z9 \ S/ `, g
Ratton1 C + Ratton2 C + Ratton3 C
" D' a4 h6 N3 ]Ratton1 F + Ratton2 F + Ratton3 F0 } @) g9 Q: x3 r- U
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20 TimeBom +2 l( f$ m0 t8 A2 O( I1 w, W3 v8 \
Sets Time Bomb in enmy area& b0 ]8 A ]. O
TimeBomb J+K+L
4 C M! m' X5 n' u O$ BTimeBomb K+L+M6 U8 r, w; [6 ^9 u4 a
TimeBomb L+M+N4 u# z1 V* Y, {# w6 |4 n) R
+ H6 s- o4 C1 z& h7 b! l: I21 GelRain F& d" \2 o# ~; p4 n
Gel steals squares
2 l/ ~: ]1 m( xMetaGel1 B+C+D1 L$ G( s7 k% j$ A: Z
MetaGel2 E+F+G' u: g2 _% |7 K) F; l
MetaGel3 S+T+U* O' v6 R. j- G- v Q
0 F2 L. v( X" l1 l+ m3 Y! K/ o8 W/ {% P22 EverCrse- w; u7 o7 T' g4 r+ x5 F
Shield chases enemies: t, w1 b6 g# \1 {4 n6 z* _
CrsShld1 C + CrsShld2 C + CrsShld3 C3 A: @0 P8 n+ ^: I! _
CrsShld1 L + CrsShld2 L + CrsShld3 L
. s9 E/ g4 F2 e# Y) n7 G( A1 P+ P: [6 L" V' ]3 n
23 MomQuake3 _2 y8 F7 p2 f" j- O
Awakens Mother Earth!/ t6 u# O. F. E& s, a! M+ f* b6 u
RockCube * + RockCube * + GodStone S5 I% U" A* K, _5 \: o
5 z4 T7 ~8 Y& r5 Z2 H24 PoisPhar4 R2 x+ n0 [" T, m" G$ |* X$ B6 @5 C
Pharaoh generates poison
' ?; F4 c* U3 D; s5 O$ h2 i& _PoisMask A + PoisFace A + Anubis A
% w# Z: y; o: L) c! N7 e7 G
8 a; k0 u) V0 O% p25 BodyGrd6 G/ _6 p6 g C8 t# C7 s" |
Bodyguard takes out enemies6 |! Z/ E6 c! [
AntiDmg M + AntiNavi M + Muramasa M2 A9 }8 R. m0 E6 h! D9 [
/ m S, z4 i7 T3 E, [. I
26 500Barr
' |9 Y2 b" ?6 T. \8 i+ {Barrier absorbs 500HP dmg0 w* a3 Q' p' x
Barrier E + Barr100 E + Barr200 E
; _4 B) `$ J! p' ?+ u( c( s- n7 pBarrier R + Barr100 R + Barr200 R- N6 Y1 d7 S( }0 ^$ c
7 q7 k" ?7 P& Q
27 BigHeart. {: A7 v7 p/ l# C8 b7 r% I' g
Attacks, then heals HP!, V- T+ R6 c, _7 x
HolyPanl R + Recov300 R + Roll R5 D5 o2 f2 F% u( D S' t! z
HolyPanl R + Recov300 R + RollV2 R
- p h0 k5 ?" M# L5 F) Y3 nHolyPanl R + Recov300 R + RollV3 R+ C8 K" P' c X; k$ J2 ^
+ T Y- w6 j, n: L. |28 GtsShoot3 Y3 s- {, k$ |- d6 V
GutsMan throws MegaMan!
3 H9 ]9 _" `2 ?! U" cGuard * + DashAtk G + GutsMan G$ x- M1 A$ h- o
Guard * + DashAtk G + GutsMan2 G
2 b, ^ g5 D0 x" H" \; B. }Guard * + DashAtk G + GutsMan3 G
( C. ]; ]! Z* v; Q- L# UGuard * + DashAtk G + GutsMan4 G! |( v! r! S: W& L9 b/ ?
' K# z0 ^7 k5 P1 ]' ]9 s6 Q% I29 DeuxHero
, Z! Z" A8 }' {3 P. x5 B: a/ s% TMegaMan & ProtoMan team up!6 f) A4 q \1 H1 e" c4 n
CustSwrd B + VarSwrd B + ProtoMan B
% r) O" I( j1 KCustSwrd B + VarSwrd B + ProtoMn2 B6 b5 |6 B! Y8 p8 }0 X1 m' ]
CustSwrd B + VarSwrd B + ProtoMn3 B1 F# n! o' x2 t1 ?1 P# a$ B" ~
CustSwrd B + VarSwrd B + ProtoMn4 B( R( _1 A# a3 r4 Z! y2 ?+ L& w
# n1 B; s* I: T! A30 2xHero2 B3 J* v. D, W- J6 i
MegaMan & ProtoMan Dual atk
+ P n: M! ?! tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 h, z, a- S( ], ~: P: KSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' l j1 M4 J0 c; Z) A6 ]) |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. z! G' Y) Z% u. k Z) oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
}; L$ U& s! P- z; N% J- A" X4 q2 X0 M3 V8 h% N$ Z" T
31 PrixPowr
' |' z" s9 Y q g3 Navis attack at once!- B! x& G) ?% [' s% h! X
Team1 * + Team2 * + KingMan5 K9 |# b: Q* x- x" j# ]# z) _
Team1 * + Team2 * + MistMan5 M1 E \, |2 y- O( Z# b1 D+ ], h- S0 y
Team1 * + Team2 * + BowlMan5 B% B' f2 g5 N5 B' d. ~# K# b
2 Z/ ]5 s* G/ p1 z
32 MstrStyl
+ z2 @2 b3 {* y P9 ]MegaMan unleashes his power
) n' G5 o3 Q8 R* TSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 P8 ^2 s0 @. ]) W+ }4 x1 B9 I! Y+ C1 I m
StdrdChip (Part 1)& R: R' c$ e$ G$ u* h/ s
┌──┬────┬─┬──┬──┬───┬───────────────┐
: ?1 P7 z. P; K# c│编号│名称 │MB│攻击│属性│稀有度│说明 │7 L: }- [1 ~8 p. Q! B
├──┼────┼─┼──┼──┼───┼───────────────┤
' e. P6 E: s! k6 Q+ x: X│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# g. @: I+ k4 ]3 [4 K│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ E; r$ {" ^9 [, [; G& \
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ p/ O r5 E: v2 {5 o0 X) ~! W) z5 z: p
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │# L. L, V, t2 C! ^% J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) r8 y, b, s- G' \
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ ~1 j9 D! ^' g1 ~& t│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │: A% \5 N. O3 G U4 ?- T
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- M# Y: l$ w- n: W, ~( `│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 A' B# r" X5 Q4 j2 c z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- `3 R. X/ H6 w# }# |. [$ I8 _
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) F& e+ F3 x/ A5 K│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 w4 R1 N, H& e* m% q2 ], R
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 [) d# V3 Q2 r, B, l│14 │Spreader│16│30 │ │** │Creates a large explosion │
( R& {, o. M. b6 p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% U( V \8 ~ H9 L│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 v t& d9 m( u/ H4 y' z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( b# z& a* _! v+ C; K+ M$ q│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 q' h) Z; [( f |8 f) J% f
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; A I' g& J9 c# ?# t! \
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, V- K) U# u4 T8 S9 [, }+ S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 n7 [4 V" f" u
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ a \! {0 K0 {
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 B% n- F% h G# x- |│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' C; u, O! I! \│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# T% W5 V3 M4 h6 \) Q" H
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │3 F, @* F' G/ l, Q
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# o* L6 B, m) l# ^│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ \- A: v5 i$ ^6 Q: i0 w4 ?: X│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
2 `% m, @2 O! @+ i& t e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& B! l8 Y! `$ e0 I9 _1 t
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' W! Y: L5 o: f│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 t$ ?3 ?+ K s: e# X│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% z& D% M$ \( X2 z0 T1 M4 k│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ a1 E5 \5 X$ F6 C y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │1 C8 ?9 S8 Y3 e6 h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 F. j% ^# A6 k- Y& T│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ g7 x5 a2 S% M4 r1 S0 M' u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; J: O2 X$ L$ i& M- u: M+ S# A- }│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ O/ g' N" _) ?4 T2 Y$ a│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 k. ^, X3 o( l; A, N6 V│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
f8 K8 M# ]) y J4 M5 C│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; ]0 w L/ d! z6 F7 q1 z: O/ Z4 r
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
, w' q* f$ O! h+ i8 J& s; o│44 │ShockWav│10│60 │ │* │Shock through enemies │
! N: @& c% k ~* e G% Z+ k5 ~9 ^8 j│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ _. ~2 m$ O! I, Z│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- X+ Q0 }: d7 l8 I, f, T│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! }5 C0 @* J4 L: L1 u│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: y' m- Z/ i( L; U) e) G( A8 X
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 W8 l( Z; r/ b7 n0 z
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 d0 i8 z" ^3 L2 ]7 j
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ Q s, \' j7 o9 W& `! e+ [, t
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' v( t: b' P: ]( A' b, p
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 v1 m' O, D f W0 C: ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 q; k4 n, q/ z& |3 P│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 i: g; R$ n, j3 O7 k5 V
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 K1 m0 G; z3 q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# U* ]. b; T6 D$ o: {. ?& i
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ g6 i" i' e, E6 l" Z! j _│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- L( H; Y. h0 ?) r, Y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 q" E( d# B- [│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! m& Q' Y: F4 A" G; g* F│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) ^# ?2 p+ G7 W9 m( ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 |. n3 d- g. j$ C1 j$ F│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ R6 ]8 c4 B- x9 W
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │$ y. M9 _) h7 b5 F2 ~
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ Z$ U! q+ x& r3 Q, w│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ g: N, {) Y+ H5 X6 O│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) U# P; Z+ A- ], R8 X6 K' K
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 I- z0 O: U1 Z4 U
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* A* t2 f( Y4 @/ i' L% [1 t3 J. |
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │, J* T7 q n/ U9 s- q- F2 _
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& u$ d5 P+ N% [% K u; R S! s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! V1 `$ y" E0 p
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% o. Z: P6 A0 j$ }% L- @
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' k4 p8 J7 P* m2 P1 K" T. _7 P│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# A) a. i: `; j, R( T4 j9 P│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │5 C( c6 M' E- v' e' U
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │: |6 G0 `: P% b" k0 n- W
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
j* G4 R$ D3 B, e- Y│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 U" \1 ~) s9 K* \) s7 H1 |' t" ~
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
9 @$ c/ E T5 W( l7 n+ C│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │, O# Y: u, \4 {5 c1 x4 k! N
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 }8 Y5 ^3 S7 C, ~│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% o! _0 Q' H5 n8 n; w/ y2 |2 q- m
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 p, B; A) y2 Z2 H, g! [
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │" f) \( l/ [& D& X" L Q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
V5 g- G+ n6 N* u! e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) `. B; o5 p8 V, l+ I│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 m" Z& B1 m% X: W- }/ F* t# w
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │ w4 Y( N' b+ E `( s. d$ x# S. u+ w
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! J5 y% w. d; l│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
: e" ^2 f; p# @( d1 S9 }9 V│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 L6 Q- [( b5 L- {, f7 N
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! R7 w5 t8 Q8 X2 A; |4 a' O
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 A6 J) |' F( w" g; f/ s/ C/ t
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ H) T: K$ b# x/ n% p. S5 l8 W
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( |0 w0 y+ g) ]9 ?
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ H. j% W- F9 C5 T$ G4 [! Z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │: F2 b: o, {9 e, J+ O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" @6 u# F1 _% f└──┴────┴─┴──┴──┴───┴───────────────┘
! e4 d& G R0 S) A( s0 l# U9 C# {
, p; }' P; H" @5 W+ H; _StdrdChip (Part 2)
# T6 W2 L$ t. x1 a/ o2 Q) }┌──┬────┬─┬──┬──┬───┬───────────────┐
7 m* I2 m+ b" y│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 |+ p8 |( E8 F& `+ c├──┼────┼─┼──┼──┼───┼───────────────┤; @7 v6 {" i& v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* u6 p4 v& U6 x2 _3 c r& |4 `; L│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 z4 X5 O8 [ O8 T J4 _4 [% T! e│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 _; t$ x4 ~$ _2 [│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 M% Q0 ]) O2 @# b
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 R w+ P/ b. r& |* l. \5 X
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
1 q$ Y% |/ B5 Y: _1 X/ m│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 D8 G4 k7 g3 }2 a- ?& H- d8 H│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( G% p! P1 x7 K% h. y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 V' m# I9 N# q
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 l% r, K, ~) {4 z! o2 t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) K: q$ @5 s! L! M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* [6 j u7 I% K' q* G8 C│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; ~2 j+ {* m3 N1 U8 s: h
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 d( n; X( f1 R( C4 @1 I/ X$ V t5 s│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ K l5 U& h3 l2 Q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% C8 p( E, @ C# g: F6 m│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
y7 b: B6 E/ F+ R3 `' A; l│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ q% D7 t' J0 G( }( Y
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- W2 o7 J* k9 H2 c│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 b r; q* z; {. R│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 }3 {# d' `5 E6 ^7 u1 q3 i0 g
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ G. M. [0 |+ y8 a
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 H W, @$ F, {) U│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 g; o1 G6 e7 n
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ h+ A {& D/ s- @! F
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. X& ^) e! Y& [! F" D: }│126 │Rook │30│ │ │*** │Protects you from attacks │
) y$ k( A& M- _7 J6 k8 _, q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 o- H* v% v# e( ] {% S; B
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& D6 C3 c! ~4 l+ @│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 I$ `4 q- e) [│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 t* N& I$ E4 I4 D
│131 │Lance │46│130 │Wood│*** │Lances through back line │
n3 \/ [3 G0 z( b; x; t│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: p. `, U& _+ d3 A' X/ n8 x- {0 ~" F│133 │Guard │5 │ │ │* │Repels enemy's attack │8 j1 i( `" \! g- U- U9 X3 H5 u
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ t6 G% @" B' s0 b1 Z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' r7 \9 T) i$ p
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ Y9 b! S5 z4 M7 x
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: Y7 ~. B6 ^' n: S4 W│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ f3 o& g7 |0 A9 n' x( r
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 Y' S" `8 |/ B2 M
│140 │RockCube│9 │ │ │* │Places a rock cube in front │" l. I0 e3 V, R( b. e4 t
│141 │Prism │60│ │ │*** │Prism fires randomly │
4 g) W) y0 `) G0 W) T8 N, g│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 D$ u: t% }+ T9 `( }│143 │Fan │14│ │ │* │Vacuum pulls enemies │: }; O2 W; B( D+ y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ p$ E' ?5 B/ @. u, h0 L' v# e│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 d, T) t% n1 p& U& n
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 N1 [! K E8 r
│147 │Recov10 │5 │ │ │* │Recovers 10HP │, v, U7 p/ }4 @+ m
│148 │Recov30 │8 │ │ │* │Recovers 30HP │% l N5 T4 V1 B( P( t
│149 │Recov50 │14│ │ │** │Recovers 50HP │9 H7 G; T) C$ o! a/ Y0 M
│150 │Recov80 │20│ │ │** │Recovers 80HP │
. j |- p/ I ^+ o J│151 │Recov120│35│ │ │*** │Recovers 120HP │
) E+ T. Y/ W1 x( j' x! Q4 E4 S│152 │Recov150│50│ │ │*** │Recovers 150HP │% h. U; }% l& K& J: p
│153 │Recov200│65│ │ │**** │Recovers 200HP │' c X5 m1 g& T0 ]% b7 o2 g& ?
│154 │Recov300│80│ │ │**** │Recovers 300HP │6 _0 @9 n7 b* z: y( E' H5 P
│155 │Repair │8 │ │ │* │Fix your area's panels │
* t7 H: }; J+ b1 L: Q" m. U/ L7 N│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. o! c c E9 Y6 y# P' \7 }- P│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 u3 ~- Q. k3 e# \
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
9 U1 q# l, w, D│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 K- j' _) e8 p; ]# ]
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ Y8 t9 t7 A/ \' y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 ~' E3 N& s6 m. Y1 ?0 X│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ y) ?# u# }: V3 E# t# s│163 │Invis │11│ │ │*** │Invisible for a while │
7 W }7 D" u+ ~7 j( v│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& d9 B( C; y% @& s; T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │6 f! y( z. ^# o( r; w: w& j
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' n' r2 H5 v4 ^│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 ~' c" |) c% I! m& ~0 ^
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# C& s9 O$ X3 c: G* N5 k4 B│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 |- P. ^% } C- X) n" U* }0 _
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: [7 `) Z; u* X/ |│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │4 Y; M9 w6 k2 x( `& M+ z) K& j
│172 │Aura │55│ │ │*** │Repels attacks under 100 │ n& c. M4 [# U1 o$ Y3 }* o' N
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# s+ ?& H1 k0 ~- A6 r! @' u
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' s5 d0 `$ f) g9 m$ K @9 o! Q│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, i- G' \4 l% t* ? Y& _│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
v4 q: _$ I8 X" f# z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ h( l5 q" z7 N) u9 ]; D b3 J
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
W' Q8 j$ T2 I, R│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 Q8 u6 m7 e% ]. N8 x" b2 y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 `4 a! K0 H- I" y: J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* b5 b& O9 \( q' [2 f" ?; ^│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ I' Q, B2 i4 I* t; R9 J│183 │Hole │55│ │ │**** │Open hole to dark world │
- i0 u% T# q8 v# }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
b( `4 J( R: P9 `│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 o! q/ ^. \; V) F│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ d( j* {9 I3 {│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: \& {' [) w$ ~2 I│188 │SandStge│18│ │ │*** │Changes all panls to sand │: e0 w( k8 p# n+ w: ^3 E% _$ N
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ D. y- M- @# h│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' s$ V: S( W, { h│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- @8 c) m& S3 B7 ]/ U! U& G
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- [4 u- o# c' a$ g* ^2 |
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% l4 S1 H; _6 H0 S/ Z4 n
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 F1 `0 I+ ^& }" \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( `& ?8 i7 M0 F, u h│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& a/ |( P. r0 `+ m
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; d5 m2 R( U2 O7 ^4 f @, [7 D( }$ V" {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* L# `" ~& l8 D' [" J0 Z│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ J4 N5 M+ _- `( J1 B│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 N1 U% @6 t' r" f! x) F% Y4 [└──┴────┴─┴──┴──┴───┴───────────────┘
* Z& m# f& [6 A6 U, ~3 U" D% B! s: R; s {% J3 T q: e, C7 g
4 ?+ f% I" J0 M) {2 fMega Chip
' W! ?- h; `. w5 P┌──┬─────┬─┬──┬──┬───┬───────────────┐
& y5 f3 _% t- Y L6 ^; ^ P9 {% k│编号│名称 │MB│攻击│属性│稀有度│说明 │
" t' H; I) J4 N1 B├──┼─────┼─┼──┼──┼───┼───────────────┤# r8 f' }! E& g; s
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 ?; d! K' I% ^
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" K, q* q ` b2 b9 K% i& R3 G
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! D5 c# `6 R- B
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 ~4 v! r0 O$ p5 x│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ K0 o9 @& V7 J5 Y4 C
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 X1 Y- W# C& z" M7 Q& ~
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. p/ |2 D; {5 w
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 t% T6 x6 U. E7 c/ [- k
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. C/ c# g) c+ Z! W( |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ @) ]9 K! {9 k% Z8 F3 M+ x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& J) d6 C( P" ^2 h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, |6 A# |2 |5 D2 W h6 {) d- Y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, G* G( z( L$ R5 O( ?. l2 W" T" [│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. ~/ I m8 d: P3 B│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' {! D; E0 w J2 i0 Z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 Z$ w& v& l& y4 z5 ~│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ i; a5 c9 c/ p. K6 J9 L3 C
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 F5 d" Z* e2 {) k) M, W
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 @( T4 t/ o1 V) A' z7 ]% o│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │( l) F+ ~# @( W3 y1 c$ S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; a2 V) f( r r/ S. S. b: O& Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, F: w# p) I1 T) r6 I# n; A│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! M+ y' ^' x c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 ~6 e z3 k2 ^3 h2 F
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; ]/ A; {1 K0 n- ]
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
/ o6 K2 Z0 r$ f5 ~1 {$ V- } C5 l│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. S, Y( K9 j$ E8 M
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ G! n `3 y! {( H│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 N" _; H6 y9 n: W' _8 Q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- G1 |" }$ U7 }: q1 C( p
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 T) S# T' F+ t7 p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 B0 I* D l# P0 O6 b5 q4 y4 u
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
e5 g# J6 [; C# s) e- q: D│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" @3 c+ e+ W4 C* y+ C* |: H6 O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 n' u3 v1 v N, d) ]$ a: ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ T4 O+ g& Y/ {, D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 `% `" b/ o, V8 Y8 c0 ?
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 F9 ^8 w% j! B3 a; e1 b) n│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 H# D5 V& o o5 E' G5 d' g│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │7 t7 V$ s- d% u: N( R! `" g
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- E; p& g$ [; }! k N│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 L6 @% U N f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 F4 }+ N* k# R( H7 m8 u& O│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 J$ Y% Z$ j# I& t+ s& D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 d' f9 n; b- a2 X, N) s# k8 `│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 C% z) ~! C4 _& ]6 w
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& j- \4 o* Y2 y1 c' l& o; @│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │9 H7 v5 _" Z" n
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# }( g5 i/ }/ L- t; C5 {
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* J" ?5 `4 P& {& t$ Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ J+ ]1 m+ ^0 |6 m, r1 m" e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' c: B9 f& Q/ U. J7 c9 t4 [$ m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( [& v, Y( G/ G* k9 N2 \" k3 c0 @
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 s5 ] g7 f" U6 ~: w* v│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" a% X' h! X# Z3 Q0 E6 @6 s│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, r; ^+ Y4 \9 c7 T9 \( q8 }' R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ w4 ^9 B& D4 p" N9 ^0 _7 @
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" K9 `& F/ [# t: |3 i; |# s│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │1 ^; y9 X2 ]" M/ N$ C$ e9 X
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 ]' H( v# Q$ q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
1 _: `9 j1 p8 `: O│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 e3 _4 L0 w( O$ Y9 n
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 ^; u! P; v5 B" [( j│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# g' i2 }$ i1 I, O2 h& C
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 f! @3 ~: e M8 B" ^/ J J6 }. M3 W
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 C/ c% ?; M: t: w│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, d& Z- M7 z8 i9 p1 X8 @5 n│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; w7 o+ J" z% K4 ^/ k; p
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# e; f0 n7 \6 l- ^# P; Y4 x
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) M3 Y. v+ ]8 K3 e1 @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ q% G2 L5 P- d C$ l/ W
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 Q4 v! Y+ n& T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ ?: _5 u6 s7 R# H' I│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; _. t$ g) s) |! N/ H│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, b! _: J% n$ o! k
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' J0 }1 z4 ]4 |0 [
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! m; z9 p# [( Z9 L; f1 M5 p4 N│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! N4 P/ g/ l6 }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; G9 V' f) W7 m1 b( B) q* y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ i2 h2 C2 c1 N8 ?& m3 `1 o2 J
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, X( ~8 l" D2 V
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: t j @3 x7 _7 T6 T
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' j7 `8 Q5 C8 V/ h5 e1 E* {│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# {! _1 o7 h& T: B
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ l- s8 t& g, z+ w9 H U+ P+ D
└──┴─────┴─┴──┴──┴───┴───────────────┘5 o/ ~6 l- r1 `0 s% k5 B
# x; K4 y* m4 \& P$ g
! i/ Z) A7 K+ ^0 a# [) `2 e4 GGigaChip (蓝版)# I6 @$ r+ S+ ?! k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- l( D: K9 u* B# r& m│编号│名称 │MB│攻击│属性│稀有度│说明 │1 s% R C+ f5 Z" _/ ^3 V. e
├──┼─────┼─┼──┼──┼───┼───────────────┤* p* a2 J9 d" K7 W0 ?. r
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% l1 ~$ M* _$ u2 }2 @$ d
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 J# j: }: g* h7 B│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 h, _# v) I8 a0 w
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, L) w1 K p; j- w! n# c
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: }0 P+ }' \- Q, Q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# M' R8 i) p8 S% D* K
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
8 i" ~% j$ d: `; Y' g5 i│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ [6 [3 U6 u( G% _│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
p: S( q, ?/ G│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# B9 @% J6 e# C. ~# T" f│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 f. r" L* _5 X' E4 r4 o/ D" Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! C+ s, j& m) G4 W' z" V
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
2 ~" M1 [& O5 G5 |3 {│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. i4 R$ D/ A! G
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- m4 ~" ^ S' h* M; H│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 u1 v- }. D' C/ _6 P# v! ~. O8 H
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 K& B$ o# L. |& J│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. g8 C6 o- | c% g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 j' d8 d, A) ~% ?# m
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │( k/ `. \$ T7 J- L
└──┴─────┴─┴──┴──┴───┴───────────────┘1 J8 F% h } s
! E, [; N) [! |
GigaChip (白版)(只列出与蓝版不一样的Chips)9 V1 P3 k3 D1 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 [, w2 T% [6 R6 \; }" Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% y$ z# p9 c/ d% g T8 J├──┼─────┼─┼──┼──┼───┼───────────────┤
5 R O8 {5 T" m│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' j: m: p) B/ _& B1 Q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( j$ U' e) H8 l; T
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* S" z& g# `6 U1 `; K; A
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* m3 x, k5 I0 p& k7 d, ?/ X
└──┴─────┴─┴──┴──┴───┴───────────────┘ |