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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   ]! Z/ R4 C; `- ?: T
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3 o' ~% F/ w$ ?. b/ f' y8 M■● ■  NintendoWorld    站友xliz原创
( M7 S9 U1 o; ^6 @■ ●■    http://www.NewWise.com
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/ a8 |( S0 B! f% u* h1 \6 |+ f3 p% v! l
           洛克人 EXE 3 Blue 卡片组合* E+ Q2 A4 a; i8 C' n" a

- S3 y+ ]- u& Q, a4 {' h/ B
1 H4 ~: D% Z* |: L& t& b英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) n% h  P3 d3 {0 B* Y* ~大家要看日文版的P.A.或详细攻略,点击这里吧!

) w, P8 C  D0 y: c# [====================
; h- y8 a& O" ]1 o) M) _  F5 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
; n4 m' Z7 m4 e" z& F+ _6 d6 |6 J4 N, l+ d3 _! q
编号    名称
, x: H% n) c. s* K说明- ?/ k& R& M5 O
组合方法8 r6 T# b1 n6 |# X( \4 F6 `
---------------------------------
7 a! k: r8 W$ f' O) c: j- O. h01    Z-Connon 1
2 k8 ]4 [. I# u- m: pUnlimited Cannon for 5 sec
% P% K9 d7 h# W3 _Cannon A+B+C
4 u) R6 q/ R! j+ ^/ yCannon B+C+D) B- `) w1 m* f; J! m0 S/ m
Cannon C+D+E* c* C  V& D' v9 M  c& k8 ]

7 L- p- L) U) f, x4 S% ?$ `02    Z-Connon 2
& `7 M6 i2 P) q! `* u) H* a; b0 JUnlimited HiCannon for 5 sec
) M+ n/ j+ L4 }$ LHiCannon H+I+J% h3 x; R% b) i0 Y- C
HiCannon I+J+K
0 t% K; s5 a3 y, ]. w' PHiCannon J+K+L
# K3 O- ?/ Y1 d
  Z- _7 m+ ], U! b& r03    Z-Connon 3
9 R6 t" y- {+ w1 Z; dUnlimited MegaCannon for 5 sec3 K! M2 k. A" ?7 y& W
M-Cannon O+P+Q" W+ y( C# V( A+ |4 d
M-Cannon P+Q+R
# f: ]* b) ]0 tM-Cannon Q+R+S% w5 c/ g  Q3 T
: }: a8 l" r; `! {' W
04    Z-Punch
- I# |# ?( H; G, F1 |7 H6 x( DUnlimited GutPunch for 5 sec
' u* d6 |; `* x9 k" X: Q1 o( [( O: |GutPunch B+C+D
$ z$ q& v1 r8 NGutPunch C+D+E
' n. c4 \: l2 n. z/ n4 I+ T4 E% iGutPunch D+E+F
7 N4 ~- G6 b( l! u/ }1 u$ I- ]. A, B% W- J- ~& V
05    Z-Strght
6 H( s- I$ I+ T, ]- Z$ zUnlimited GutStrgt for 5 sec
1 Y, q' Q: T  q" ^+ [, b- zGutStrgt O+P+Q' W1 a) G& N1 E1 T  `3 ~8 c
GutStrgt P+Q+R
2 y  k5 F6 X: \. w, JGutStrgt Q+R+S
9 Q( _" L, }8 _9 r2 V/ G0 U, n
+ x  O# w3 f; H! Q06    Z-Impact
) ^( q3 s* d3 z- m  dUnlimited GutImpct for 5 sec. z( [  E8 e  ]7 q  V
GutImpact G+H+I
  i0 K9 e* A9 V: [, ~3 D  @GutImpact H+I+J; D7 R  r$ D! }4 q6 O! [% X
GutImpact J+K+L% O, U4 I+ @1 M5 Z

- O% ^; z; }2 B' l5 t07    Z-Varibl
* {9 O' g$ q+ e7 V/ S+ G  S4 SUnlimited VarSword for 5 sec; s) L% \+ c/ {1 F
VarSwrd B+C+D$ w  O0 R& t. b  ?' m
VarSwrd C+D+E  P3 x- |8 T& D2 r. o% ~: Z
VarSwrd D+E+F
! z' ~) D8 `% Q; h
  N9 u6 Z1 t6 j# m; Y+ |% j# C0 c" @08    Z-Yoyo 1
+ V: S& f. I- d. v# S$ WUnlimited Yo-Yo for 5 sec( b1 V5 p& _, E$ e4 z
Yo-Yo1 C+D+E
- o; J8 b2 F( d; W* SYo-Yo1 D+E+F
8 z, h$ n8 {. x1 L# P' cYo-Yo1 E+F+G
: o% B$ B; p9 z# c, c2 g7 I2 I' K% r8 e& x" W3 K
09    Z-Yoyo 2/ s6 D# O  q5 x8 C+ w  ^% P# ~
Unlimited Yo-Yo2 for 5 sec
! R4 C- l# s* f, }2 V. H1 w+ ]) lYo-Yo2 H+I+J
8 {+ j* g: _0 s5 D, DYo-Yo2 I+J+K
5 u% }; l) a. ~! f1 tYo-Yo2 J+K+L
& l% o% T, C, t! O, k# `! H
9 Z  X# m# |' ?6 T10    Z-Yoyo 3" r- B$ f' C$ ]! D7 `
Unlimited Yo-Yo3 for 5 sec
9 W3 ~; @; o" X4 y: L0 v+ BYo-Yo3 M+N+O
! X% \$ O& a" n* U$ l  h4 i) i6 }Yo-Yo3 N+O+P4 X6 M0 c1 N# ^* Z( e& x* t* c2 w
Yo-Yo3 O+P+Q
, [6 f7 l& \5 X- u! Y$ U1 E8 o7 ?. M6 G8 g3 x2 @- |# c
11    Z-Step 1
( o% D2 j6 [1 j% p; T% R  UUnlimited StepSwrd for 5 sec. e2 Z$ I5 @0 I# T# P1 m& r
StepSwrd L+M+N
: ^- j. ]0 m/ t& EStepSwrd M+N+O1 a/ m" m' e1 t% z$ ^
StepSwrd N+O+P/ Z4 Y9 l* |2 S8 E' f6 y

0 M" X0 O8 v& A( B. p9 l12    Z-Step 2
" x. y$ L. R) |Unlimited StepCros for 5 sec) C+ n7 R2 m+ a7 Y  v
StepCros P+Q+R3 p; X4 \8 h$ |) m4 \* t% I( y
StepCros Q+R+S" e0 V' H' k4 [6 `% O  I4 ?
StepCros R+S+T
: b$ }( h# J- a
0 \0 v5 c3 m+ t* _13    BubSprd
# h$ u3 B9 G9 R, o4 h" D7 ?Attks w/ spreading bubbles!
3 e+ I/ n: E: ^' B5 m( xBubbler  C+D+E
  N" r" ?( I! K' QBub-V    D+E+F; \- ~; Z. Y9 j# o% l. a
BublSide E+F+G6 i9 W, ]* f3 k2 p- g4 u
Bubbler E + Bub-V E + BublSide E. h5 p. B% ~  q6 s, S/ n) k. F
0 B& S1 Y3 e5 n4 L* w4 |7 X
14    HeatSprd2 k. N* h9 g! ^2 C; ?
Attks w/ spreading fireball!, k+ e  u# l+ j" C
HeatShot H+I+J
/ l+ a- m- y# ?" ?4 QHeat-V   I+J+K
$ b0 @( n  B! p9 |; e/ Q% dHeatSide J+K+L$ f4 B0 L3 U% B: C% d  D
HeatShot J + Heat-V J + HeatSide J
6 [% e/ O' @; K( d  r8 @! d- o1 O# Q# d& w3 m( |
15    H-Burst  T/ f: F. k/ G
Creates a giant explosion
3 `3 [1 v1 G5 y/ [1 k9 qSpreader M+N+O5 A" w1 j9 Y6 V' r% W5 ]) S
Spreader N+O+P
# V# H$ S; A2 v  H! x+ rSpreader O+P+Q0 I% }! Q5 R$ i6 t! t
7 z3 l% J, I( p& l$ Y" }. z$ S
16    LifeSwrd
6 A3 w* U* U0 F' rSwings a huge 2×3 sword!0 a; {. o8 A+ m3 m& q5 n& O. M
Sword E + WideSwrd E + LongSwrd E7 u& x# d" n( f# Y
Sword L + WideSwrd L + LongSwrd L
* C: [! a9 }3 j; G% J. ESword Y + WideSwrd Y + LongSwrd Y
, [8 U# H2 m. e, X# R+ W2 m) T  k
, N; S/ G; p: |! T, V0 ?17    ElemSwrd
1 f9 W( k: o) Z( [$ e5 j: RWide swrd contains 4 elemnts
6 z% c" i' F/ H& h; ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# o3 ]# L  @& E; F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 e  k0 C& c  w  Y

& c% _8 V! N6 K2 z6 b) t  G$ Q. o18    EvilCut
) T/ N8 J7 C' \Step up 2 & make 4 atacks
5 y+ c- X7 z. p& G; k9 O) RStepSwrd P + HeroSwrd P + StepCros P8 h& ~& F/ T$ [0 p
$ @- }, f  Q4 O# ]2 ^$ j
19    HyperRat9 {5 \) X4 {. I0 B- K
A giant Ratton charges!
- m2 l* e* G/ [, pRatton1 A + Ratton2 A + Ratton3 A3 I# s( e, Z% `: C9 c
Ratton1 C + Ratton2 C + Ratton3 C
7 Y  m  K0 J) C% @# Q: QRatton1 F + Ratton2 F + Ratton3 F7 l. s- b" l' Q- U4 J

* T8 @1 F( T1 B6 B6 v20    TimeBom +
2 I/ o, A% N' SSets Time Bomb in enmy area' m$ K5 Y. K$ }9 n0 T; W3 k
TimeBomb J+K+L* q2 i- P' [6 t! l
TimeBomb K+L+M' U" t3 G4 g& l) _
TimeBomb L+M+N
8 w: L0 a5 D2 U7 d0 R% l& a+ M1 s/ \* X7 o. Z" v) @: `
21    GelRain$ J( A8 K4 ?/ x6 M7 ~  h
Gel steals squares2 ~7 u6 V4 e# u! k
MetaGel1 B+C+D  ?! r' H6 h8 x
MetaGel2 E+F+G5 G2 A$ E5 F  p5 B. B+ p: D
MetaGel3 S+T+U3 q& }! A2 |7 @& H

% g" W! e  a# z7 I+ _" t22    EverCrse' H( N) o( ?1 i# M# C
Shield chases enemies. C( I) H! s+ |  l
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ J- k  G6 M7 ACrsShld1 L + CrsShld2 L + CrsShld3 L
5 @  K6 b% A" ]# L0 q* ?
- y  M4 I; h6 m23    MomQuake( b- e0 D- H$ {' ^5 m
Awakens Mother Earth!7 a# ]0 e( M) K0 a! j- ~5 Z
RockCube * + RockCube * + GodStone S
" f# p7 D1 z7 c/ J" ^3 I% H6 N5 s. k* V& f
24    PoisPhar
) Z0 a" w, s/ q+ a; L6 N/ ]4 CPharaoh generates poison1 z( k; h: i, D+ C8 |! j8 f
PoisMask A + PoisFace A + Anubis A9 b9 @9 a# l' n; Z1 z/ T
" c* c  X$ x. A. s, o. ]% {/ _% C2 \6 j
25    BodyGrd( s4 c6 e$ {8 J
Bodyguard takes out enemies3 H  j8 Q/ w* M$ x' G
AntiDmg M + AntiNavi M + Muramasa M
' Q* v; j: C$ f$ O
. L* x0 k& I) z' |26    500Barr5 k, x7 s; e. C& G3 n; B
Barrier absorbs 500HP dmg
. r6 D9 ]. o0 F4 O8 `Barrier E + Barr100 E + Barr200 E+ C' @" U2 C" u) Z
Barrier R + Barr100 R + Barr200 R5 ?/ l, _/ B( T9 g, H

2 Q* s( B  I* m+ Q27    BigHeart
# S$ G- U. Z: s, Z2 a+ @7 K. \Attacks, then heals HP!& `% j) p, s/ D
HolyPanl R + Recov300 R + Roll R
6 {+ u) i1 I3 W5 f6 XHolyPanl R + Recov300 R + RollV2 R9 k, Y" p& A% z0 x! Z7 }& Q
HolyPanl R + Recov300 R + RollV3 R
3 |' {. ^3 K0 N
, K7 o. M; M- ]+ M7 h# S28    GtsShoot5 }1 n" r1 j! r3 N' T
GutsMan throws MegaMan!
" }4 ]* h& u  `; r6 tGuard * + DashAtk G + GutsMan G
: C1 Y% I- J6 p/ {, eGuard * + DashAtk G + GutsMan2 G$ M- O1 _  F: ]7 p, S7 Z# t) h9 J
Guard * + DashAtk G + GutsMan3 G( h  k% j) e7 Q+ k- G# C$ K  S
Guard * + DashAtk G + GutsMan4 G- s2 j1 A6 A, l

& O9 Z* @" a# E: c/ c29    DeuxHero( B. j) z8 _( `5 ?$ Y- d' }4 M
MegaMan & ProtoMan team up!
) `) T9 b: `$ j1 [) _CustSwrd B + VarSwrd B + ProtoMan B
: o* f" t9 }" s# `! K: Q& s4 k% tCustSwrd B + VarSwrd B + ProtoMn2 B) v, q# Q0 y( L2 C6 `$ J
CustSwrd B + VarSwrd B + ProtoMn3 B
  Y$ x; p0 @% p! C3 qCustSwrd B + VarSwrd B + ProtoMn4 B
  K4 ?: u4 {5 }5 L+ W0 M' J: F2 m
1 ?0 F. @+ U! w/ ^9 r# J! \5 i30    2xHero5 @3 L8 J3 b- s
MegaMan & ProtoMan Dual atk
6 |' k8 h  V) I" y* p, ~7 ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! j7 G/ P) L* mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) q1 ]* r  B) X% @. ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ u5 r' M7 O% f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* g) ]; B  M) T' E+ n( p- J! p! g5 v* h6 @) Y" l7 R
31    PrixPowr- t# U) @8 ?# d, X, S% v; ^
3 Navis attack at once!
. G6 M5 F/ ^6 Q: w5 g& KTeam1 * + Team2 * + KingMan5 K: C8 V& s) u: R* o" T, J
Team1 * + Team2 * + MistMan5 M
$ s/ u0 i( G% t1 p8 _Team1 * + Team2 * + BowlMan5 B
4 x% ^# C+ g( G5 O3 Q" A8 o) ?2 q
: I: z4 U& @% W( O! n32    MstrStyl
* y5 z5 p$ q* }MegaMan unleashes his power' T- r% D8 Z. G+ T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
- ~" L" W! J  E, M+ F9 H
2 B0 r! @. _% v9 H: lStdrdChip (Part 1)
* L& y9 T9 @6 t7 ?7 A, `┌──┬────┬─┬──┬──┬───┬───────────────┐
! t! F2 Z5 D' L! N: k4 T( V│编号│名称  │MB│攻击│属性│稀有度│说明             │1 |7 V+ F. {6 I9 ^
├──┼────┼─┼──┼──┼───┼───────────────┤' A3 i; f4 v# ~$ D7 @! o  z: y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# D, M! d, e% H, b% k; O/ @( i, ~% X│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. `' {/ t% t( ^3 d
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( o7 y1 c6 H, M* Z# q( R5 s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( I3 `4 X, p6 i3 Y3 X, _8 s, L│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) l1 m7 }  O3 d3 l
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
& V$ z( a3 \9 a2 H│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; {& ~+ m, y6 A+ `, b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 s3 e4 F* t. n8 n5 M
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: u( t: n+ F# }8 X! U0 @│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* i* [. y* T; y) Q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; t; E8 R; k) L, \! }# n$ M5 {6 @
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 o; b  R6 i8 w, X5 ~7 }
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 t) r5 E/ p- B4 _; D9 L  `2 Z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; r" X( H# F% z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& c* g: i7 M3 k/ }0 l. v5 g) g
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │/ n1 }' P  Z: I& F  _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% i; t- b' l) P, [- f│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │% j" Q# z8 E( I$ F/ x; q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; c+ M* X  W0 x# T( o4 d6 X+ J
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
2 b: E/ T4 S5 g. d/ d$ A; {│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 W2 I4 Z1 E  S% G5 V8 M! z* p│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* C# `# N! ?! n. [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 p/ o. Z$ q" h% [& V& Y( j, C│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  I6 k1 D- A; K1 d
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │0 M. t- p+ L, y9 S% E
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. y) q: s+ ~( M1 }/ k
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& M  p! h' w, i! \. K- M
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 e$ n1 _1 }0 W# Q3 T: t, o
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. F, ?; @! E! F5 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ ^& x  Q9 N* A' c* Q2 |
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
2 h8 E& |, t4 K# r8 f│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! f2 z; ?) t' h5 ^1 y  }; ?' V, F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! C) K! `; _. p│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │' \+ u4 S- [  h' i% t# \
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 |1 J3 W/ Z' J% q* g2 W
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! J- x( S4 H( i! i) m6 L
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 e/ E2 R3 B6 r/ Q8 j, y6 P$ j│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* V- g, e2 f4 S' `' j" |
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( O2 w/ \4 C2 W4 f& ^" r6 G' `
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 Y4 f5 I0 o$ w2 [" a│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! D5 b. |5 _$ R* h" ]$ V# B
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 O3 A  a& K" ?/ {
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ B+ Y3 E0 m- w3 c+ [4 a+ O( m/ {
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" V- U: X6 b" t2 n│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ a6 t- }) U. A5 H4 x" H  N
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
( H/ W& _: M1 D8 O# Q│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 e% g* {. Y! y5 |, i  `4 x
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) J$ s$ U% ~+ V! _9 F
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 {: S3 X1 m0 N. }# z+ }) W6 B
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 Y/ y7 ~( x  M% ~; T│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 F  s* D5 q; R" A0 Q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 L3 o' |* w. y6 k1 ?2 q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) q* ?9 o1 V, E* [/ w3 o! H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( |7 T! ^2 C  O4 z1 C
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
: N' [' o' S( V* k│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 b; S) v, Z! ^- D: O3 a8 J8 y7 N│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 {4 h( Z" x4 P│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, r2 K! S. Z+ X& ~& N- x2 |│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 ^( E' e* ?2 M: ~9 F9 n│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- H8 O5 p; L  d3 w4 y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. g  W; |9 i5 Q$ e
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# f3 D# R- {: Y- A1 Z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 G2 b! M. V0 e" l/ j
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, E# Z8 o7 k; S│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 i$ n* Q' U6 ^4 l1 T& r│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% n: R9 I# X# X+ |0 u5 t1 G  [│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: B/ O, ~; X  }/ d) i│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ f+ p" h3 {) N6 H& w9 d│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, p3 w# p! j$ A" \1 C0 r3 _│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' [& b# ?! z( u8 q│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 \  B$ M- {; w0 s0 o│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# ~) J& W( N9 U( k5 K
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" t3 w0 v4 R# G) M
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 T3 C- K% R% ]. {" d1 U
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ t- ], U6 o& A  L! F
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' H6 ~( w; F8 V* p! m; Y: ^
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ ]! a3 I2 d" d$ p7 m│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" W& a! A. b% Q# n, v( ^│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 ?3 |, g& U% m' o1 D
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
& d9 a3 f7 k( F! k* g8 d' Y0 @" j│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  Z7 f% J, f* H1 k8 N2 m; d) c: @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' c/ e% C2 M8 S, x! R2 A
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │3 g( G0 B: B3 N" Z4 X
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │) N6 p6 w3 _, E# k( J* S4 |6 Y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( p1 C; U4 [; o7 w, Q; g2 J) u! W│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 Y6 u. l/ x: P( w7 F  T4 Z! Y
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( _) d- B* F8 V' y. _0 L. k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │' q5 U/ s2 N4 g% G0 x) G
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! W$ e5 G" I% `9 e0 \│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& v* [9 |! h1 V│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 O! O  [  H4 B; J  p; T, Y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( G" m* ?6 _- K4 s- h
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 @4 O! m: ?7 Y2 ^" _
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
$ d0 C( y' f. n# t6 \│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
* I4 {( H4 B$ r* I" U' S. F0 z+ d│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
  i3 G9 z1 g/ R│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% m4 p7 n3 d& W; u* D& H6 w
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
/ {0 }7 a9 ~  T9 l# L5 l& E│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  Z2 s1 M1 n& ^, @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( `* Q3 j  A; O: _% e4 w2 X
└──┴────┴─┴──┴──┴───┴───────────────┘
" y- \# R$ b' D! g. p& ?) ^! J1 t; O0 r4 e( T3 Q
StdrdChip (Part 2)8 Y( Q6 r/ P$ c. b  V
┌──┬────┬─┬──┬──┬───┬───────────────┐
! r' q8 ^2 R7 P2 R│编号│名称  │MB│攻击│属性│稀有度│说明             │1 }: l  b5 u) F$ o
├──┼────┼─┼──┼──┼───┼───────────────┤2 N: ?: e0 z4 X; ^/ d3 H1 }4 B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 m" d% q% o; F│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; B* ?# F8 Z  g! d% Q0 u│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. ^8 X: z( i* x& j0 E, F│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) J! T! K' e6 ?0 }( j
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
* z7 J5 L% {) y0 c! m/ B│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* d: m, V+ C/ N/ f
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: t2 Z0 ~  \1 T/ A* {
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# V3 L/ H6 g' q2 p. r, d# _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* W, D% a+ Q: j4 \" M
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 j) |- Q# x$ e) M6 T# p. ^
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │) l. b. y+ \; T3 h' v" ^
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! |2 v6 E/ H2 I, n│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 Z* @5 D4 g* d. D% F  k# ^7 e
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) h4 z& t2 L' [) g1 V& [8 g& y; d│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │; u# t* Q) P* a4 h. _/ L
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 n4 X' S+ H/ a+ m1 U│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: X2 o9 \" o& Y* ^" Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  ]# P5 Q- I& L  T. y+ |5 p+ `
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
' B% C; x$ k; h& z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ L# u) M5 N( q│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 d; G; I* r& D8 K2 H
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │& R& E& y% K" T
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# D, c# o+ G- X, a+ u) {  v* Q5 U6 e│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 O/ x1 I6 B" v( V  N
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' U9 ?8 ?9 O* q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 f; A2 ^1 z; ^2 f" n0 z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
# l# o) a/ n8 N│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 P8 S9 w! \; c' G4 w2 j* C
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
' L0 r' n, n0 Y( V9 g+ X│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
; _* u! r3 `* B1 G* f│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, t  F' ~2 ~5 L# i. a│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; y, M9 }6 S0 k* {0 O$ `8 q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
. H0 O$ q3 A5 [2 ^7 j│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. s0 k5 h9 b$ k" n  X$ ?5 N% i
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ c9 Y+ ]" Z9 A
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ b, T5 m4 Q, o0 F& |0 R
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  s6 U/ s9 P, j2 [: b9 S│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
3 d- K5 o& V* L6 \│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
: I6 G  L/ e+ [/ p! E7 q│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 p' Z$ D9 T- h' Q9 |
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ C0 Z& _# Q8 d; w% J( i│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 f$ |) z' X# ]
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' e( K6 W9 t( v. R) G7 v( Q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 o) |7 M: U  q& o
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  ^; w# U9 H' U! G; W│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 d0 S3 V4 j0 \' k- l/ U0 C
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 A* B; T" p0 a│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, w' U. v+ c9 m, c$ U* }4 z1 l# y│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
3 R+ f' Z; Y- @' b' E│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, u5 u  c2 v* Y: d# q│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 l- \5 C8 _5 o, ?│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 K- A* L6 h& V% g+ ~# N│152 │Recov150│50│  │  │***  │Recovers 150HP        │
; a9 z- l# R" x  v$ X* O( ?/ i9 G8 p│153 │Recov200│65│  │  │**** │Recovers 200HP        │# L' _" p- m7 d/ @6 c
│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ z  Q# ?- v1 x! x0 X3 x: ^4 q6 S
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 K3 }+ |1 ]. d$ q, K# ?│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) }" W( _1 Y% x! A% r│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │! r) c) @0 h; P& `4 p$ r
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 F$ z, ?' A! s9 _( v
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ _" A6 c, m( i( H! Z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# [2 O& P0 ]) ?! Z# |
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% t3 a8 v" e* F& I! H$ x3 W" a│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 k/ |  w+ u! i3 ]$ j; P6 u│163 │Invis  │11│  │  │***  │Invisible for a while     │8 W7 t( J1 S6 B
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │% T$ Y6 L+ R$ O, H" N8 f1 S
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  k! Y' U; A. O; z% j6 M# j3 E
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
5 N0 u0 u. x$ v: i" I* _* C! c0 b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │3 t, N$ T# z4 T7 w# G: f
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 K' F5 j; r/ k, Z│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- X, m; s" D- C9 t$ U0 q- ^- Y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
) k$ V0 c6 i9 T! ?2 q) S# g│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 ^, ~) X, k) @( d! h│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' J7 B! _+ L" f/ J% ^; S/ N, y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │; A  `$ X& l$ f
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' C1 @& D9 r1 a% N/ C% H
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; u9 G" ?6 o, J! U4 i5 ~│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% u: s+ b: @; d7 D; z7 _│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- A* T4 |7 x  i: W+ P- J8 h, E* I│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' V6 F3 R5 T" q2 r+ P( ]
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 Z( r- S+ H+ L% C! J/ [8 u
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) U; p9 U! ~, r/ c. l) X' Q" V) I1 u
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: W) w# l5 ]$ i/ v│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( m( A5 L3 o$ L! E8 ~8 ?! v9 Z" h
│183 │Hole  │55│  │  │**** │Open hole to dark world    │9 q4 Z! v+ e4 I4 t: M2 i0 c
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 e: ]/ `$ ]7 M/ f' L& {│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  O5 C* L# u& a│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 d" u: w0 x& q6 D$ J
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 P3 u7 l8 k0 U- D3 {, B8 O7 A  }
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ O! j4 }5 o0 h1 Y5 G- R& R
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 m2 f  s" `, }/ g5 P2 U; o! B# m│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! A! i( G; J) N# w4 t│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" d' ]* e3 D8 e) x* p$ r/ d# H5 i│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │- K8 Q7 x; x( G7 L8 I
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ R+ n0 H1 a* V- ^0 S4 G0 Q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ t. L( Z. J+ }/ q8 z& g1 A3 ~
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. v' ]3 t8 Y' B│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │; F5 h- H$ U0 P! H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
: {, U2 V2 u" z# j; z& f│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 {: [$ q) ~, l( e! X│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, f3 R" ~' a. Q- g# H% L/ v│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- D, U8 H4 T$ Z( \" E└──┴────┴─┴──┴──┴───┴───────────────┘
0 f; f/ f3 r* }+ `( g% X' Q% I1 q' H9 d8 b; Q

4 M: c& _5 V3 O- z! e) SMega Chip
6 g* P$ f: W) i7 G┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ X& L/ ?4 I# L! D% e8 E) q│编号│名称   │MB│攻击│属性│稀有度│说明             │% {6 Q0 }- W, \
├──┼─────┼─┼──┼──┼───┼───────────────┤2 p* {7 H* s/ |, G0 o" i+ C- M4 n, t
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 l3 A+ A$ o* e. m# g1 h: {; Q│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 z5 `# D8 E$ O; W+ K. U$ c3 ]
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& S5 V$ g# J; ?9 R1 }
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' E0 q. c" q! D( r& p; I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: K- O5 {2 P# Y9 c+ o│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 Y3 z4 f9 s' M; F3 s4 Y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% Z: A: A! k7 R/ g* }
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* F: |4 q/ `* r+ Y, ^/ M* j+ _
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │' Z" e$ Q" z7 p) Y' Y. b
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; {2 R: h! a7 u/ ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. u2 k- l/ X5 e7 |! O+ \│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
# D3 t; J7 p3 ?% v/ ?* a/ x3 f│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" y% ^2 S5 G& C0 X7 e0 ^; s
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) Q; B. C3 B- i0 `! \
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
. [) P/ ^( `0 U/ ~0 L│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │5 b8 `6 z1 G! g1 q$ m$ _  E! t, C
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
( W2 G  l5 ?7 A; t! q+ x0 P3 ?│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# @$ m: U* {4 x. Z│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* m: u+ c% n# ^
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- A6 f& @' F* [% r) [* M, Q( k: |6 B│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 n# I8 `$ ~6 I  H- L: J5 Y$ k│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; U3 Q0 E: Q+ I8 z6 G6 S: ~  A7 F│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 z- s. ~( D; s+ ?- J/ v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 Z) r  T& N. n# q& o│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
+ X9 N- V  ]1 _! ?: J│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 a% ^% T/ W, H( ^- T. ^  ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 x7 n" H1 B% S& D. I9 ?
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% i- z: l6 V3 w5 v, F: k$ g1 W9 Q( x
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
6 l# h& U# a2 m! c, c+ T: p8 Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
/ F5 r8 {; L" N" v│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 E0 h  f4 i. u- y5 r
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* W2 J# W; y" a3 _. {6 r│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 n2 G: g4 s- Z& q- O; z# i% L
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! M9 T" I. c9 D. h- S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: q$ Z% a! [. Y) c, ]( v* z5 R2 k* i$ G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& m( f; W8 m4 A. L: H' \: m$ U
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! k" F+ Z0 Z5 l7 Z│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 O; v* j  @9 ^& l7 O% c│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! O- C; e, ]" ]6 |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! g5 q5 q0 e3 v- ]* {0 k  |
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
" d8 J& [! I1 }' K  C│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, C5 S8 r$ m8 \9 n│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" e3 v) `& l9 \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │+ P  i+ ^, y# S
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! q- F3 h5 B& w( F
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: u' L" z$ t* q2 ^, G7 \│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 c1 D2 H" T& g. S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ q5 J3 _+ V6 T/ [9 M│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. Y; U( Q2 l( \. V* v) b5 q1 O│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 `8 I/ h, n( r. @& @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; b4 }, @5 r/ j6 X7 U) N* \! ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │6 V& v$ F: s, F  p1 z. [; k4 ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 }/ {) J" I4 Q. @7 R│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ F) M) B+ z& ~7 i( c: B; Q5 m
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 z& p4 E. {( h, i$ B' ?│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 S9 ^) K( U% E& C5 l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ {. e1 R8 x2 d
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │$ h% e/ G% F  h% L' D( z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" D, T& c) ]6 J( B+ v
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' W9 [, ]5 Q8 Q+ g( w( B  l( x
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │* _7 S7 q" [( R. d! ~& J
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 R3 E5 ?; ]1 G- Y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
1 y; r6 g. S( j  D2 o: {│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 o8 n) f3 c* D/ h; g
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │. h" d# Z2 U$ v5 p; r
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
( o' {5 U' y9 r5 T+ B0 S# M2 W0 }│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 f; }  J- ?1 [0 `$ v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' P# K( U$ r7 y" I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% f7 n1 H: _2 J0 Q, \
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& w/ ~% M: W2 T, E% n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
1 C5 L- Z" O! [9 j│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* ?; |$ T: F" f5 n
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) x' m& \! a7 M- j4 G3 E│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │. r4 x. R" ^. |' l0 M( [3 Y+ z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
0 d7 }! W" N$ I  @5 \│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ s" Y2 u2 h* y$ w. ]6 f5 Q8 m" W( ?
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │5 D, K4 `& m# u5 p  F& h, s
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" @2 `4 B9 L( x3 [, |
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: e/ K: K) m3 S' _│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- t3 X8 q) J3 I' w
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# ]0 X+ \- L0 |│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │3 I* F% p% p/ W% ?9 S: ]+ M, |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ r! ?  z" a4 S
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 x+ d; w& C1 Z  u2 h# B│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 }+ F0 o( w% ]# K9 [) i
└──┴─────┴─┴──┴──┴───┴───────────────┘# |2 l. v) w7 m( h( x* U# n

! J7 w9 |$ q0 f8 D& [$ n4 l5 L$ h% a6 R: U( V; n, o
GigaChip (蓝版)
4 {1 b; q8 L1 \┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ E# n% S1 _9 h│编号│名称   │MB│攻击│属性│稀有度│说明             │
* x+ g5 F4 u# H- I) q- e: C├──┼─────┼─┼──┼──┼───┼───────────────┤
" \! @6 j6 O9 h" ]* R- n# Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ O8 G- @8 ^0 o) o+ D5 H( y
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
8 z7 _0 p; A; z- X( Z( u) @│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" i2 A6 a7 b" W6 l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
6 @2 d1 p1 h9 P! i( [5 Z/ K│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) ~# s& I- K8 z, |│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │0 a" m$ X: ~9 K( C% _5 [! u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. z8 l0 a7 N, t0 t( H, j: q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ M$ A2 M! ]6 n4 k* F& ?: f2 q# j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 E! n& Q/ r! c; W  B1 |9 t4 Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: ~$ ]. x& N7 Z' y) z4 Z; b
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 g& P; J; f- _6 G# o' m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 }% T: h' x( m6 p6 B# p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, b  R' k) b4 N& r1 N8 g│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
, W3 S! e; e' X8 N│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; y8 X2 s0 |* V3 J6 F  L4 e
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) q: y$ H) O) \0 z6 a# `4 c% K│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 Q5 I% D* ~8 F( x2 n│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │- M2 }" p, f2 u( {$ u. G# ~: b7 T
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │1 U2 J0 s( \: n) }$ t
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 Z% O# S, O+ ?$ c+ Y└──┴─────┴─┴──┴──┴───┴───────────────┘
* k2 a' E& H6 G; Y( r7 w% j" C9 y0 {6 b/ U1 q6 e( x; X1 R
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 O6 Y8 Z* Z( {7 L7 F+ X2 S; k' V┌──┬─────┬─┬──┬──┬───┬───────────────┐8 O( l! W0 h5 U% W$ w2 W/ s
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 W, |: N/ V) m, c/ v& E8 _
├──┼─────┼─┼──┼──┼───┼───────────────┤3 _- `: O4 u1 w' t
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; i3 \6 E- {% U! e
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, v% ]& ^& V$ H5 f6 z* s; ?4 J
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 L3 U/ |3 F" n" o│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 P0 m+ Q/ i- q. b6 D' T
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
: ?! M. w4 W& I! D+ U) n6 v4 v; f5 T8 {Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# c# [9 L0 N# i# m8 o- ~( v- f8 ?
001002003004005006! J, K/ k$ t. e/ o' r; y$ G
0070080090100110124 q7 j( p+ M- d7 ^: c
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 b4 x  }/ j5 P5 {" `8 A
5 N) L2 _; a+ p8 F1 d6 l: d" p
019020021022023024$ T; X# C! l3 C+ a8 n* c
025026027028029030
7 E+ r* D6 M4 @& [0 C. x031032033034035036
7 l$ k( A# U- q: d; t# Z) H
, j1 `( a9 Q! d[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, S# W9 R# q- k
- ^) _- r# ?; A% f$ e- o1 H037038039040041042
+ S/ G+ I9 Z% I4 s& z! [043044045046047048
! i* b& b  v* ]3 w6 h, h049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) a, h0 D" i& I, t
  G$ L# [: z- p$ X9 ^3 B  F
055056057058059060
3 m: ]5 N9 n; P1 I! f: f. F1 Q061062063064065066/ q' `, P/ d/ p- U$ y; Z) N
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& m; z' K/ [9 a% X7 A
* \$ y3 L! n9 f+ k+ |# T, K073074075076077078
( a7 b7 A* o$ e8 \2 Z6 n2 J; B079080081082083084) c' h! u( c0 Q" d0 w2 j
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) k0 t# d1 J. R$ t: _
7 \. H$ k, X1 h6 H+ D0910920930940950964 D% {' S5 ^7 U) r
097098099100101102
) H! F3 j3 _7 l* b2 E103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; g& i4 x% \1 T, S% L/ Y
" x, ?8 Q1 _6 P; {8 \0 T' x  `
109110111112113114
1 _  M5 z( Z. f0 }7 K115116117118119120  g) M6 g. f* l2 }/ b. T; x- ~+ u4 ]
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ y# b1 J* N, K4 R- v6 P; _
; M" Z5 V# ?! g# v
127128129130131132
- i0 V* C6 G7 l5 c4 D. p1331341351361371388 p4 D' M" A/ i8 l7 l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 X% Y& i( A( W6 `5 I" Z8 ?
5 ]& W: L) B9 r  y( ]1 X8 K& E145146147148149150
! c9 y+ \: T" @# l3 l9 Q; c5 v1 s: W151152153154155156
+ U: b& s3 J+ N157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# ~* J  s2 L+ A5 e
& H" C/ p& N/ Q) a: a163164165166167168
3 M3 Y& @+ h# _% d169170171172173174
# }2 C: s* b7 G) W175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ f3 w5 T. g6 r7 F
6 @5 w  w& I% q$ H: M
181182183184185186, X$ C' t- e( [8 E( I; S2 a
187188189190191192- _" p' F' K" V7 G- J: \
193194195196197198
% J6 B+ U* \3 p4 I199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 q9 `, Y4 U' ]( }/ O1 K
# n8 c( g, }  L
001002003004005006
; j( E" u$ U2 c. O4 E: {1 G7 P007008009010011012/ N( T7 K, |& d& T4 O6 C
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- Z4 n1 `' o; z! E" ^' X3 F" e5 r: ]
019020021022023024
3 N2 \6 \% Y+ o; j3 R5 _# _0250260270280290302 \" n0 U8 w5 z$ S* @2 V7 Q9 h4 w
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! P, r/ m! a+ a- K5 _3 U; S
! S! _3 d7 L+ Q8 f( O! Y# ~- @9 N037038039040041042" w# j- V8 h6 W) r$ Z
043044045046047048
$ F( ~; s* B9 C* U& }- D049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) U# I: q& r* t+ A5 C6 c9 s1 q
" S: \0 F7 a& D
055056057058059060
& P. i7 z4 v9 _! O0610620630640650664 }  c2 m: K# R0 {
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  I- A7 r; F$ v. i4 f2 f0 x) J# |

9 z% [6 m: a2 i4 c& k+ O3 \0 z& F073074075076077078
. {3 ^) a; ?1 t: _7 s7 F7 r' E' P079080081082083084
! m8 r/ n& X- Y5 Z085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
. c0 O: x3 H4 S$ s9 P: u
! x- \& H; R) m' s$ F7 v% i001002003004005006
2 {* f8 |* o, v, w$ u- ]! e007008009010011012* M# C# C0 c3 n
013014015016017018: v  d% T" B, R, R$ q2 t) Q
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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