转载请不要删除以下信息,感谢您!
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/ W5 w& m+ d. s: y7 [9 o5 H■● ■ NintendoWorld 站友xliz原创
% p% k" f4 x: {! g4 u■ ●■ http://www.NewWise.com
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* V" m( D( G& G/ {9 w- {+ a. x 洛克人 EXE 3 Blue 卡片组合/ _4 N$ D$ ^0 q* O
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 Y* z8 p. F. F% F
大家要看日文版的P.A.或详细攻略,点击这里吧!2 p8 c4 Z1 |0 k, F; e
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
7 J* M4 e/ N7 x% U9 m6 P+ V' l' T说明0 U! B9 E+ X+ T& Z. h1 t- f
组合方法
; y' D! K1 |% m j( J---------------------------------( h3 p% G0 O8 ]3 A w
01 Z-Connon 1+ N+ S- f/ ?% }& {
Unlimited Cannon for 5 sec
8 h& A8 o3 @9 o' V9 L9 _$ w. ACannon A+B+C8 t* x# x6 R0 ^ T
Cannon B+C+D8 H* P3 K2 F% I+ \
Cannon C+D+E' a' E3 w" J2 R. a4 ~# d
' X7 @& q2 v: O% \
02 Z-Connon 2$ ^# l. K+ y, E- E
Unlimited HiCannon for 5 sec
, K7 A% |- b0 {$ z' m) k: gHiCannon H+I+J
! T8 j3 Y6 h8 l! o2 L7 FHiCannon I+J+K
3 _/ T6 _! m4 F. JHiCannon J+K+L
7 F. f" U9 L! F* x1 h
; j2 C3 s" B8 T+ T, ?! X ]03 Z-Connon 3: o4 K; p$ R/ E9 y8 G4 n# V
Unlimited MegaCannon for 5 sec
. \1 p- x; r1 L/ J( J( i- C) q v! lM-Cannon O+P+Q3 Y5 i- C y2 @
M-Cannon P+Q+R! c- f" ~% `5 f' O" L: A2 u! n
M-Cannon Q+R+S
3 w5 D* p. a8 P/ O F% L! [8 m4 B/ ]& f6 }% ~
04 Z-Punch e1 C! g$ c% m t; f
Unlimited GutPunch for 5 sec
( u' F2 s& f7 s+ x; `9 kGutPunch B+C+D
/ u d# [- f- |0 H/ UGutPunch C+D+E3 h& t8 }! n% v9 v2 t/ m' E7 z
GutPunch D+E+F9 ?/ ^6 l O! h. r$ f
3 S3 E- \. H7 R) y
05 Z-Strght0 b- P6 n. J4 b
Unlimited GutStrgt for 5 sec
# {0 N; x2 v- r+ j8 cGutStrgt O+P+Q
5 y O4 d$ E9 V. q( M5 T8 x3 uGutStrgt P+Q+R3 ?9 ?5 n$ q- e. I B
GutStrgt Q+R+S: X% \4 d c: l3 U* e
( h. z r. p2 y4 |7 ~2 ^06 Z-Impact
/ R8 w3 r- X) t8 AUnlimited GutImpct for 5 sec
. D6 v, A1 I/ L! FGutImpact G+H+I! T( ? A. S8 C
GutImpact H+I+J
& y& n% m7 ?; A0 E* s( P' A' Z3 eGutImpact J+K+L: ^# ?, M! U! q! t
I) N; R, a3 T% {
07 Z-Varibl% T8 W, P$ Y, V
Unlimited VarSword for 5 sec4 g, W6 ^& \8 A
VarSwrd B+C+D. \6 [; ~6 d" O' O" j
VarSwrd C+D+E& V6 |& u1 C6 K" R& T7 b
VarSwrd D+E+F
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+ [3 U7 ^7 w+ W. F" Z/ c08 Z-Yoyo 18 ]8 v& B# ~4 @
Unlimited Yo-Yo for 5 sec
9 w6 c. o1 f' j0 TYo-Yo1 C+D+E
% d; _- f7 w) k) k. XYo-Yo1 D+E+F* B7 s E) O# d( d2 Q
Yo-Yo1 E+F+G
( Y* l( K8 }- r8 E6 j9 M; L% ~$ I/ c! m0 ]! r9 g; T$ g0 H
09 Z-Yoyo 2, O, Y: ?/ G; b7 X! L6 L0 D
Unlimited Yo-Yo2 for 5 sec
1 F3 ?6 _; t6 g, L- u8 E- G. hYo-Yo2 H+I+J
, t5 b" e3 K8 j" y9 e( z% s' KYo-Yo2 I+J+K
/ _4 G0 y2 o" gYo-Yo2 J+K+L
6 [7 j/ m; _2 s R& d3 Q, R
+ h, ~+ W2 [, H% I7 H10 Z-Yoyo 3
; N/ L! A1 G! s+ G- a2 nUnlimited Yo-Yo3 for 5 sec
* b) L }3 A9 e) q7 k* kYo-Yo3 M+N+O9 E4 w x6 C# `% d
Yo-Yo3 N+O+P
" F, S, A4 r. }Yo-Yo3 O+P+Q, v2 n) T' v5 d5 ]2 E
8 V' H4 n w- |, u- p# ~11 Z-Step 19 [0 n% Y: o1 p
Unlimited StepSwrd for 5 sec& q( o6 a/ V# c0 X; r- V
StepSwrd L+M+N2 [- H% @/ w. U% u
StepSwrd M+N+O
. c3 v7 v% W" I5 _StepSwrd N+O+P, c+ V% W1 ], Z9 a5 j
4 b! n0 ~; k0 g" \# ?0 G6 E" Q) F12 Z-Step 25 `/ y- h6 _7 Y) |6 q4 ~1 r
Unlimited StepCros for 5 sec
" s3 i( \" f6 e2 c$ {StepCros P+Q+R
, m- f& B/ T8 ZStepCros Q+R+S
- }% P# {- r6 LStepCros R+S+T
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13 BubSprd3 ?# x" Y8 ^" w3 o' e
Attks w/ spreading bubbles!3 H* w5 H% u- T7 [7 w- A5 j r
Bubbler C+D+E
: h) m+ u, E" I4 bBub-V D+E+F
; @" Q7 s1 ~ ?7 ~: _ `BublSide E+F+G
t: n [; m; y& w. h3 P/ w9 C. [$ j3 RBubbler E + Bub-V E + BublSide E$ `& O0 a( K! J3 r9 u5 ~
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14 HeatSprd1 [8 e+ B( m+ J$ R. L# ^
Attks w/ spreading fireball!
2 m" ?1 R1 P! D1 \) Z5 x* z2 Q+ @HeatShot H+I+J
9 R, s3 e" g$ o! mHeat-V I+J+K
% F% m$ o, m" K# {2 `/ \HeatSide J+K+L
1 a% N8 c' K' CHeatShot J + Heat-V J + HeatSide J. l6 G3 q9 A- ]8 m) W6 l! \" O& H
0 }8 K' A9 e! [8 j15 H-Burst
3 S' s: ?) `1 Z* BCreates a giant explosion
3 {5 G, L) m" t/ {' \0 T' ESpreader M+N+O; l. k& d7 ^0 M; B9 l. e8 x
Spreader N+O+P
- s* {5 D6 G5 ^$ Z6 S$ o# k p3 ]Spreader O+P+Q. b: y9 V4 w; X- w! d( {+ s. E
* Q7 ?+ L: p$ i16 LifeSwrd2 J8 p5 @$ f; l3 w; [' ], x E* M o! ?
Swings a huge 2×3 sword!) w6 A3 q) F) i
Sword E + WideSwrd E + LongSwrd E
( b k5 Z0 N9 T A9 _Sword L + WideSwrd L + LongSwrd L9 W( Z. Z* J# i8 T
Sword Y + WideSwrd Y + LongSwrd Y3 r1 \* I3 I' w/ j
; n U7 V+ b8 R4 c& |% g17 ElemSwrd! _+ `% V3 v' c2 [ b
Wide swrd contains 4 elemnts
8 B+ g: b" N' z( g# X0 F: E. T; L. VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; g* y* n6 U' ]1 N; vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- W6 A* E0 Y. H7 c2 R
1 H7 ]+ d7 u7 U5 [' X2 n+ [, X18 EvilCut6 Q. L( M' A1 k2 V- q6 G
Step up 2 & make 4 atacks
. b, W$ m" `: H! mStepSwrd P + HeroSwrd P + StepCros P. V; h% X: f- K7 c L4 j' i
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19 HyperRat0 U, K& R& _, t& p! M( }7 d
A giant Ratton charges!
- r4 R+ Y& d) Z0 {Ratton1 A + Ratton2 A + Ratton3 A8 _. s; b" J, c4 Q0 E% L
Ratton1 C + Ratton2 C + Ratton3 C
5 T; D- s1 F) ?& n. @Ratton1 F + Ratton2 F + Ratton3 F
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( U) e/ C( E* |1 Q8 Q20 TimeBom +6 Y5 u; I0 d4 p5 J" N0 ~& S& V
Sets Time Bomb in enmy area
0 q4 |) ]; }/ b" C7 JTimeBomb J+K+L% w' q0 I8 ~4 r3 W
TimeBomb K+L+M
2 n q3 B( J+ L% w' _+ OTimeBomb L+M+N
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21 GelRain
; i9 v* N' O) f3 e- B( UGel steals squares
6 Z6 g; G8 _8 I: LMetaGel1 B+C+D
) H! u$ Z8 [% t4 C( y2 s3 E( r2 qMetaGel2 E+F+G
g+ ~7 `! D4 u1 o3 _8 S4 ^6 XMetaGel3 S+T+U; B/ P' W+ @& g! A0 N5 ?9 g! g" p
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22 EverCrse
$ p! b+ I" h6 G& D0 J( Q7 LShield chases enemies
" V1 r; w/ M q: u5 E" r( QCrsShld1 C + CrsShld2 C + CrsShld3 C
$ ?. a+ U* x% L }; H0 M0 ~* ECrsShld1 L + CrsShld2 L + CrsShld3 L$ @: M4 R; S$ ~7 q* d7 ~
( l9 h( a$ ], N J; |, Z" U23 MomQuake
/ L6 B: } g% u% T2 f1 l) m% J8 ]) sAwakens Mother Earth!) J8 n+ T; {6 L- r1 K
RockCube * + RockCube * + GodStone S
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, L# V: A8 _ l" Y) ^2 B24 PoisPhar
+ B. x. `( s) q6 c# u- j2 iPharaoh generates poison
) w- D6 q/ D: ~9 \: `PoisMask A + PoisFace A + Anubis A2 o' b2 N& `: ]& d
5 ^9 v3 m* S) d, @/ c9 ^9 j25 BodyGrd
' ~* p3 H2 e9 F4 vBodyguard takes out enemies( Y. T; Y' t2 ~2 E- b; Q
AntiDmg M + AntiNavi M + Muramasa M. J+ X6 }7 S5 b- X
% B2 U' V9 M4 |9 D) }26 500Barr
, P: |' Q- L/ @, g, I, d9 JBarrier absorbs 500HP dmg
6 s J# W5 }$ `% L0 c9 P2 bBarrier E + Barr100 E + Barr200 E3 E" F; @* Z8 r6 W `/ T8 R# N
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
1 a6 ?% F, R# Z; _: VAttacks, then heals HP!/ H# G" O- b6 p: A8 k: a) T! z# Z
HolyPanl R + Recov300 R + Roll R
4 J( u1 z: N8 i+ Q( m* cHolyPanl R + Recov300 R + RollV2 R
! U: @3 v9 w& KHolyPanl R + Recov300 R + RollV3 R9 _ c& I) g1 s C
7 i4 a# s$ M$ W) ^
28 GtsShoot
6 h4 w4 C4 m$ B! L# O+ m6 T& |! KGutsMan throws MegaMan!0 I5 ?; N! U2 E% _4 F
Guard * + DashAtk G + GutsMan G
' Y& L" Z3 ~) g0 q3 ZGuard * + DashAtk G + GutsMan2 G' h1 ]$ O3 ^2 |2 H+ C
Guard * + DashAtk G + GutsMan3 G
, ^' Y2 v1 N L, L8 S( G; iGuard * + DashAtk G + GutsMan4 G
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* L0 @+ C* {( o0 ?) W+ w29 DeuxHero L. {) M/ ~; n8 t. v
MegaMan & ProtoMan team up!
' }# j3 G+ y6 }. \% \& LCustSwrd B + VarSwrd B + ProtoMan B! _* p" Q) G% ^2 k$ z8 |6 a
CustSwrd B + VarSwrd B + ProtoMn2 B6 E \7 r6 e: _" |" `3 M1 B
CustSwrd B + VarSwrd B + ProtoMn3 B
5 `; W" X5 _# Q8 p0 F$ WCustSwrd B + VarSwrd B + ProtoMn4 B
8 A! |% \" z7 b& ?1 s [% o$ R8 w2 P8 |1 n7 y: U
30 2xHero
5 L, W- W7 n& Y KMegaMan & ProtoMan Dual atk$ l' m; V1 l) d r) j8 A% F
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: K: f+ ^; l/ U6 p8 v0 y' p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: t% t, w. R3 @! w3 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, ^, h3 z9 Z$ X! N [* I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
) F& {0 q V& ~( v. C. F4 \3 Navis attack at once!
8 O: ^. I: m- O/ m6 p1 FTeam1 * + Team2 * + KingMan5 K; t5 K- K* g$ L. `- `4 S* q0 z9 f
Team1 * + Team2 * + MistMan5 M# E% b9 n; Z+ r
Team1 * + Team2 * + BowlMan5 B! Z+ U: z" `7 o4 t. {4 e
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32 MstrStyl
% |4 H& D3 i4 o9 Q; aMegaMan unleashes his power
8 M$ D+ @- h b/ @/ d& tSalamndr * + Fountain * + Bolt * + GaiaBlad */ ?; q) o' A/ { {1 S5 X e
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StdrdChip (Part 1)8 N8 V5 r& y% b- P6 Q0 H
┌──┬────┬─┬──┬──┬───┬───────────────┐
* U, I0 {2 O0 Z( m( z6 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 G- x& u' y9 v, C3 m├──┼────┼─┼──┼──┼───┼───────────────┤* d7 n; T' c) d2 f: {+ z! R0 w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 D- p' \& y0 C& P- `│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' A, w: s, L; N& L3 v│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 `2 S o* z& E6 R% [4 g9 B
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 |+ O1 C$ ]# |
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( w- b; \# ^0 u( D0 |' {6 N
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- e9 ^5 d8 u9 j# s6 m1 Z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, {; p8 \+ |0 F/ T( B│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
. G* _# n4 ~5 Z: ^0 _( I7 e$ o% M│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: R R# N) w' y; Z8 \9 i! o│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* h5 s4 V, `6 t0 Y& s* q" N. y; Q1 k% }
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │" s* @; S$ I, ~
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* T- }9 _* m& B+ R# N3 [5 L) [
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ S0 A! g3 M4 ?│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 d# @% X8 ]/ Z7 [- V/ M% \1 h│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* M: a2 [4 l" a, v" c6 j \! D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# l3 u; L0 @$ K- B0 O( U│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- c( Z7 a* x2 i! [4 R/ f
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" W6 e1 D- G8 t2 g2 R( C
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ {, E3 L7 ]9 k│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' A+ m' o8 u6 [0 m5 [$ K& E, |
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 L) B: g3 ?, [+ R: X( _' d│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
`* S5 o9 I* x1 @" ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ B7 W4 H% m" ?& s; c `│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 O" a0 v1 J0 S/ M, D
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- C1 z7 ^" |" f) Q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ [& s, M$ o1 s% A+ q9 Y Y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. k6 n& w* L1 @% K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# J9 o" w. @% } m6 n- x
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ y& s1 J3 J/ O' {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: P2 V! i* E; ~6 n; _│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 \7 F! J+ f J% p3 S6 e* H- \/ u
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( w8 q+ ?- @; T' J4 _│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │/ m1 G2 C E2 y" I. N
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
* E# q0 a( |$ C% s6 N) F│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) T) B5 _& y$ i; W0 q0 c
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 ~, A) h- t; M" m5 }│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; ]" |3 L$ _& U1 a│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* ^: j8 w Z- r1 J3 E
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
6 D* e" n3 A" p' e│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" u3 l$ F' [' d& F│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │- C! h0 ^( Z4 b, ^& s
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 k8 K, P1 S8 N1 s7 O7 O
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' j- p/ k7 M% A: u7 S9 v" ~1 c
│44 │ShockWav│10│60 │ │* │Shock through enemies │
. M3 c0 A7 L) m$ D* C│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ G/ r) ?. e7 q- {│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 _# F( y4 W$ \
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ w) r; P7 ]9 L0 ?
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ V5 D1 |2 G. B( m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 { O+ U9 K4 Y- |
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, E) R, w& q9 ^ [5 s- L+ \
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; a1 Q6 f. o: R6 X/ f6 `│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 U1 x* V: L9 F' Q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ t! G# @0 t$ c9 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, p1 N- ~, i) p/ a$ U$ Q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! [$ z) u2 d: \. T8 Q+ F5 T
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 ^0 H' f1 E6 `3 @# c* e9 {6 t│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# I# [5 I& h( U% d│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# r+ _ f. ^& d+ j1 w0 @5 J) X9 j/ r│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 i7 l7 J/ U$ N+ B, K5 F
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 |9 t& X) [0 V) B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 _- R. W( P) h% v9 V* }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 ^/ p9 D. P3 v/ u6 T5 n8 h) i
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 _" w! C$ O5 |
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# z7 _! Y0 H4 s│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
3 l$ w2 Y# V& p+ `8 ^│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 W8 ?7 |- F! d* L0 C
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: v5 z7 |2 i4 A! u" n│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 S4 M0 Q% [ |0 r" _+ O│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ k- ?1 e& t/ D5 K4 B: k4 n, C( o C5 Z# t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 \2 U; H% `" t+ o- _! t│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │+ L2 R' y0 Z, R1 F
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( o3 g2 y4 w: Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 z8 x+ L: O5 d# o9 U: Z! J│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 M) P, T; s9 ]: O* e8 r% Y+ b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, J2 r1 z2 _; B p1 _+ S0 h
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 F, y! a+ Y$ K3 d7 M) n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │9 n# ^4 t' ]& {$ p# m r
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( W6 R' b4 B+ `/ i* {│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' `: v/ T# p3 \; ?
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" V {# h/ s5 j3 y3 A, E5 G
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 ?1 W3 L: R5 G+ z8 w5 Y' x; n( I% M│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 `* ?7 V% @4 ^% W) @" D│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% K* F0 i0 N* V2 O7 l$ D
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 ?$ U! X4 a& U$ h2 z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 u, C$ q# K3 J
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% i1 A8 @1 c* y: _) u3 Y& { |
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' @8 E& C: [0 U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 E# d) N, y9 C
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* q2 l' n9 v$ `' y1 V2 x6 P│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% W _* s+ }. |" u/ E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( y) D6 a- U! l! Y# |: Y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
n, u7 U3 Q2 \/ K j/ B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: r: M5 x h+ Q8 g: O
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
4 y/ E8 o1 F* U4 F3 l│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) R9 x, g! c: v8 W# f H
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
2 V* B& k% ?& S- E+ @; y5 j│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 T% P7 K% ]' {- ~: P5 H/ {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 }5 n6 y+ V+ g6 ~( Q' [+ `│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 t+ L# }. F8 V5 N; z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! T2 ?9 D0 _+ ]6 K, I, O4 J4 E
└──┴────┴─┴──┴──┴───┴───────────────┘
+ `, m# S( }6 k3 M0 O
! n: E9 r& X: T8 X/ {* Q8 rStdrdChip (Part 2)! o& T9 I- f' f8 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 _0 [' M! i: Q& n8 N│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ n* I# o9 Y0 e% K$ M├──┼────┼─┼──┼──┼───┼───────────────┤. M$ ?* r2 Q8 |: f5 U! p2 E! O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 ~; Q1 {$ k" a+ x$ H: c" H1 e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' |: Z: `! j5 @# o8 m) ?
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 W% T6 t. {* i* N│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ U9 H3 W4 s3 Y1 ^1 M, t│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- Z/ L4 q) x% v6 o. U' z5 u
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 D1 m# l' P7 G8 a2 T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 q; d6 |# j; a: d
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ s6 X; [4 s, |) G9 Y
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" _: ~' Y9 i( ~+ E1 m* G6 G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 \$ p( T* _# y; D5 b5 ? |5 m│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) u: I( i# F; \1 u, d3 y- Z* @+ H
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" o# @* v/ |* e* d! A+ x1 h
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. S7 P8 s1 T% y2 n, ^) _
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 a. @4 a& o6 o8 r6 ~6 ?
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" ?. S) A, {+ `) [2 v5 r3 h
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 c, X. r+ d6 T6 K! T│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" R2 B( A$ L& e
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 E* _/ S" z0 A8 v( ]│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" S0 `9 n: }$ N7 L* R+ Z) e l
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" R, m" Q0 ~+ D│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" n3 G" A. T0 e- K
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% P& ?5 |% D0 s9 o" v% J6 q5 K│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" W9 H, G: w9 ~: N5 K8 U' t│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 k# ^4 _5 L: b
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. e$ y8 @9 E$ z" c( q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: N* z) a: e# Y0 ^# a│126 │Rook │30│ │ │*** │Protects you from attacks │
8 H! v; \; K; K1 Q2 s│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" {. C# Q( l6 x- D% a" v1 [│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │! E. T& p, m/ ~' n r+ p5 [* k
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 t( U A9 H1 c- Q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 e5 C) Q. w* J. ~4 N; ^│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 v7 _) v3 I4 F7 p5 B4 ]│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
^4 U& b# `7 l2 U1 H- C. x│133 │Guard │5 │ │ │* │Repels enemy's attack │
! i; e$ w! D- h: b4 l- `4 k9 r4 }$ P0 u4 e│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: F) p# ]9 X1 R4 u. r* `
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! W0 q" W: f8 A" z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 `) c$ k! h) G3 l! R/ v3 ^1 X
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 j5 C$ f. B# P& _" J
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) y7 y5 w' u: A4 z! l│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ K9 [4 N {2 ?' g. Q& A* N. i│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 ]7 p* {" f, N* S. k! L$ [
│141 │Prism │60│ │ │*** │Prism fires randomly │
/ Y9 B4 G+ { k, h% i│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* i' ]4 ]' c- D$ u7 F│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 X% V( n1 l3 E9 a; q
│144 │Fanfare │32│ │ │*** │Take no damage for a while │- h3 d r; |$ T# e9 W) `
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# N2 ~1 E1 o4 J6 ?+ _' U
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( F. d* O X' |
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: e, v) S. B6 x* F' E│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 A( J- R1 ]5 h) A6 I│149 │Recov50 │14│ │ │** │Recovers 50HP │4 [5 C( L' c3 u1 `0 ~# {
│150 │Recov80 │20│ │ │** │Recovers 80HP │* n- N! ^4 x& G/ C7 s" h2 ^
│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 j& x& z1 p `2 A# c+ V│152 │Recov150│50│ │ │*** │Recovers 150HP │8 p4 T- o) |7 Q
│153 │Recov200│65│ │ │**** │Recovers 200HP │2 J9 F8 Q& G# f. u
│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 G6 S# @) L* F9 Z│155 │Repair │8 │ │ │* │Fix your area's panels │
) H: t8 w. r, `' t/ U% b│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 V! T' C4 s/ a. x2 f│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; C2 X+ x- U4 |- |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" B; h* a& E. V- U% q6 L0 S; e) W
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
b; K% X( I$ l9 R│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
' x* S! X& R5 w6 d. v│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! L% m8 Y* r/ S7 |7 W/ R
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& F. @- o7 M, x4 m6 V3 F
│163 │Invis │11│ │ │*** │Invisible for a while │; z2 c' H% f; ^
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
n \( Z5 A+ w: M ^│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" u$ X5 ~9 P. X# a! M! m
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 t$ d5 c* s0 o3 H5 l- @
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 C6 m [! F: z: U' r5 c0 B: T
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ @& R; f, n0 Y6 k5 l9 S) W
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 g# g: h% W [: T8 T0 D- c
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ L5 s3 x' T3 `& `" x* |
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& w% o$ p! q, V/ l7 I" J( t; e│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 o* _. P) i7 P2 g│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │3 g1 F& j' p, Q1 @3 I
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 r; G9 Y$ ?. O- e7 ]5 {! W│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* Z, F$ {1 z4 d7 u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 W# f3 E$ X# X9 ?
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ S) l, r( p7 B* O│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 w9 g( }, p$ k4 o* e( k│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 h4 A v& n P' B. o! |: N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 F0 d' F0 E$ I, j' `* z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( _/ X' q: |7 ^4 K6 H│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ w* j1 |0 J. M7 t" n& Z│183 │Hole │55│ │ │**** │Open hole to dark world │
# \" \) o5 I/ a! R) B) a3 ~│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 e3 P( a7 U# B1 T- K│185 │LavaStge│22│ │ │*** │Changes all panls to lava │: G+ D- l$ V* M0 M- a8 U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 x9 w' P6 M2 c R8 W│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
1 @' r) d! f1 I/ c4 X│188 │SandStge│18│ │ │*** │Changes all panls to sand │' B% K3 d$ d2 @5 S3 ]
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# V. E" i1 ], u- d1 k) V
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ `* g- T: r: C, z' b│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- _5 Y; t! Y8 q- Q
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
4 v9 p o. ^5 A, e' D│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 O% \% q0 E8 A$ K4 m
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
4 d& Y0 {% ?' u4 I3 {│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- T2 v5 k5 ~* Z$ e& H5 o1 u$ G
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │" J4 d; U0 j# x, i; s5 k
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& I ]- e* `$ e$ V* ]│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 t, @" z8 k& Q' k8 M
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
0 ^- o2 p+ w E│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 E' x) y: h% N9 `1 ^5 H5 J└──┴────┴─┴──┴──┴───┴───────────────┘
. O! J0 i$ l" S* H$ V9 I
" Z$ J$ d5 [2 b5 W+ v: }6 B, a' W2 j, K; u9 B# M, u \
Mega Chip
& b6 n n& z0 w/ ]┌──┬─────┬─┬──┬──┬───┬───────────────┐" _4 ]1 I# k; K2 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │) ]/ t/ t; ~- D
├──┼─────┼─┼──┼──┼───┼───────────────┤# \! l0 G% p( D P+ J. R
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ ?% t2 l9 o6 {
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 }- g! ?/ v, ]. y5 e' ]
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! Y& m# m8 v# _$ e, @& q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 F, J: I, I5 z8 l. O3 N' E/ r! G
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; t5 i4 U8 e5 T0 E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 e. a& I* {) G1 y7 q/ ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& U( {' S! z; q" w│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* W4 ?$ D9 O4 D3 M- k
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- Y( G- }4 a9 Z5 ]! } L
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│9 V8 d) j* ?" `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 X- Q2 a' j! y( x9 b! S# B! j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ B& x; G8 M# C' V( q' d5 ^' Q
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 K& O& n* H' k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 @9 k! N& ^1 {# o
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( _. @& _; f6 O+ {& Y* a- ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. k$ O0 `8 V9 Q# h0 p1 M+ m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
/ t5 H. I8 y5 S: U│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" a5 h: z. E- n7 L7 U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
5 ]0 o. k/ F% C; m5 g& O& M│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 Y7 d( T- B. K+ M! j' [2 o
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. ^4 i+ Z! }1 E0 ?. ]│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" ~. c+ C; _4 m& d5 {* X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │0 F! V8 \2 J3 C9 Z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" y2 H3 _0 Z7 F' Z; ?+ p│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 T( _! P* |. @' c: I│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ t5 l# {" ?$ o8 E0 Y% B+ N: e5 n/ h; C
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. r6 o' `+ t- u2 |7 m0 P│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& x; M K: K" W│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' v5 X7 E2 d5 R) L0 n2 P- m
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
- e" ~1 t9 v$ u2 d( R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 t! L: V- x3 `# F3 g! b│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 c) r" {$ |# t0 E│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% D- }1 ^4 ~& a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' G$ r7 c: l6 L9 `7 g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 W7 W- E8 N7 E$ D- Y4 z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; w" ~8 ^ G; G7 l+ B' h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
7 a) e0 v- M& C1 e$ h: F5 U│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( h4 ~# g t r$ x; F( [6 d│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 h+ b& B4 J: L9 Q4 V│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; s; C1 d1 {' I* X$ ]9 }5 T/ g│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- V; n2 W1 Q- K& b, n│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 U* X. j! N4 M9 ^, X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ E* R% ^! H) @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; T! h. v' s% G4 A# z% q& F9 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 U& e0 |. u! ?" [, l# E/ W( i4 o) p│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# ^: g- J2 q3 S8 L% G: h6 X- b
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 p6 C8 G9 q8 }8 ^7 x" Q8 U│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ p; J3 s* o) v0 p8 s
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │* E7 h2 ?& _0 W4 c) O
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: P( D7 J5 F# i7 X4 a
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ ?; q9 H2 i6 R% Y# q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 c+ [ W/ r8 z; A! P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ v( M1 o( _+ j
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 @6 p" C; r% w8 M% W5 S% [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- u G3 i" W% k4 i+ S
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 A4 g# J. L2 N+ K& A1 `; ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 Q% l0 E: i# X1 }: \8 y9 I6 M
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 Q2 `* W# v/ C9 l' u6 k3 C│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 |% T5 b: E7 n# g2 a! ^│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% p! k# i0 z) f│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' C0 j ^: U4 F. a9 S6 j3 Z1 z8 f│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │; j5 g, n9 h8 E' c! J$ ~0 }. Z
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
V! K. z4 X/ B8 i7 |: D: F$ t! e│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 _6 F! `7 Y; o6 t" @2 y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( N# K: P$ ~) I% G4 f& L" I
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
' ~8 ~+ K# K& l, _│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 s% U) M2 f3 Q8 L1 }% d│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% B& h3 ]' n; K" @4 r│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! l$ O: d5 a( H" l
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 N" @4 V; u% a! o
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* k ?* Z. w E+ a* s7 N7 m$ T* u6 Y# R" X; m
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; f% M0 v* c' m1 v│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │ P7 s+ z5 N8 h, o" O3 O1 e% ^1 l
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: _! @. j j( y9 v, t│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ ~* B' b6 O# b
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 E; b% ^# @9 t2 K: H│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
5 q& L+ f3 r8 r/ ^! W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# |$ [) ^0 X3 i8 Z2 T- ^; o% y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ p8 m, L+ M2 L│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) e- g _" s* ?% j+ c5 b4 x│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) i' y# M9 Q9 R
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
. M6 p* J% ~' L, e+ W│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; d0 P" ?0 w5 c+ m0 z: z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* } y1 Y7 \) O$ |$ j5 y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ l3 _9 Q; S' k" B8 s
└──┴─────┴─┴──┴──┴───┴───────────────┘( r: \$ n( R0 Z' F; C+ T
% F* t1 n& `2 h+ t4 U. P" q4 F/ l
5 D& ?& K- a# G2 G
GigaChip (蓝版)
6 h2 x- Y, u1 i) E1 I0 c+ x┌──┬─────┬─┬──┬──┬───┬───────────────┐% O+ O* l9 k5 z* O/ _8 E. d
│编号│名称 │MB│攻击│属性│稀有度│说明 │) A8 x, u3 t# ?6 r% s( `
├──┼─────┼─┼──┼──┼───┼───────────────┤* F% Y, h" i0 h
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; `9 f2 W& J2 v" B5 k+ n; D( p; S1 `( J
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
$ X* g: P9 T: a( x6 s6 C│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( S$ D, s7 V$ g! G2 r│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 G) V) v. |9 k( B: _) d
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 x8 t: P, |3 J' R; w( z6 |% }
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& m( ?$ N" V6 X
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, @ m# a- h: c" w7 N, c
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ m0 @5 L; H7 M9 C+ D) B. a- f. q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 ?* M, d% M h3 U; m! ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │9 R# C0 K* i* z* R9 B/ t
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
5 c* {) X) V8 z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 |) F5 y% x- s
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ o5 C6 Y1 v" I" S
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: c. R9 E1 c6 u' [) s│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" P) \, _1 ?- l; J; b3 s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 \0 c N+ N+ l9 g# `│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 E. m6 Y* [. U) P8 F│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 @3 _6 [7 m" M( J% |& ^│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 ?* g, a. q+ z2 i
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* s0 }1 m! T9 O! n+ e3 v# h3 y5 {( G└──┴─────┴─┴──┴──┴───┴───────────────┘
6 w: z4 {8 L# h3 E1 b
; s3 v* e5 K! w8 G8 N" _4 T9 l( x7 WGigaChip (白版)(只列出与蓝版不一样的Chips)
: \% l4 h+ L( n. @/ A6 z& g┌──┬─────┬─┬──┬──┬───┬───────────────┐6 a; k2 L0 I: O% V8 ?7 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │, ^6 i+ F$ {. M( R' L6 a
├──┼─────┼─┼──┼──┼───┼───────────────┤1 E) q7 O# e- j4 U$ m6 V
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 z/ y* |" B4 d o
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# u! E, F) v8 m$ k+ Y7 [/ ?
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 B" b6 A9 i9 {
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 Y& h, r5 L" `: ]4 t ^; X- @
└──┴─────┴─┴──┴──┴───┴───────────────┘ |