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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
6 b# W) W% I# G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ t6 |9 L( q. M$ y■● ■  NintendoWorld    站友xliz原创
* ^. }% S2 P) z) b, ~■ ●■    http://www.NewWise.com 8 l% x  `1 S; L7 x! T( ~6 t) }8 R
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
6 d: D( A3 T/ m
6 o/ Z) e" ]- z
' r. ^3 T" {$ M1 j% D7 F7 `           洛克人 EXE 3 Blue 卡片组合
3 G3 n$ O; S# [+ b' K2 ~% s  Q9 ^# }& q! T+ B. ^8 c

  [; k: Z5 a$ X% Z9 ^! ]( J& F+ ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 W; f4 r4 o% A0 L! k4 z* g! j7 L/ m
大家要看日文版的P.A.或详细攻略,点击这里吧!
6 G$ r8 W" q. y8 `  s+ X/ z  H
====================
9 r7 ]4 x* M  U4 ]4 c2 p希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 U$ T; R, e; ]  X* c# a) N: Q
# Y6 n$ Q9 Y  T4 E6 a; j; j' b) t$ A以下内容格式如下:
  d1 T; }' c  y9 |$ c) r
1 X' \( m, i- U- F编号    名称
& i3 l7 c) S1 `说明
  N! {' T9 K8 [& W+ R$ l6 x1 y组合方法
: f: w9 O! E* o/ k0 e---------------------------------6 y: v$ l: g& M
01    Z-Connon 1
: O# n4 V+ O8 x* hUnlimited Cannon for 5 sec
8 u: g/ [2 `' l& v4 f! y7 P6 fCannon A+B+C5 M7 g7 \( A! `- X* v2 i  D2 a2 G
Cannon B+C+D% D, s' o: w) u: \
Cannon C+D+E
2 Q6 H( L! M* _7 X! ^" y1 }& _' A
02    Z-Connon 2
" P/ C- |$ {: C9 j7 L$ T2 Y2 H! k2 `- iUnlimited HiCannon for 5 sec
, ^1 r( u7 K' u& sHiCannon H+I+J
9 a( {  b5 `0 T! i  r: h8 a0 uHiCannon I+J+K& ^( I1 ?0 s, f$ N
HiCannon J+K+L  z  T" T! a5 ~0 }- L7 P
9 w$ Y# B/ n, x2 v
03    Z-Connon 3: N; ?9 @  o& ~
Unlimited MegaCannon for 5 sec# x8 C3 F" ~) g8 ^2 P- n
M-Cannon O+P+Q7 Y; M* W* u2 V
M-Cannon P+Q+R9 n  y/ u) C0 `3 A5 ]' G
M-Cannon Q+R+S
3 e2 e3 L; [) t2 ^' Z, E* }, s, }& h# y# Y; A2 K
04    Z-Punch* X0 I' B  A7 u% n: V
Unlimited GutPunch for 5 sec7 s) K7 `, z# w
GutPunch B+C+D
- C* t& `# |" g! W  gGutPunch C+D+E
: d- T! a, c+ e% b: JGutPunch D+E+F1 V& ^6 Q& U$ q6 S! `  ?
& h8 _1 X1 \  b$ {1 y  M9 X  t3 }
05    Z-Strght
0 l' I7 C  G% v4 yUnlimited GutStrgt for 5 sec! H  S( ~, T( G* I4 q# S+ ?5 ~2 u* W
GutStrgt O+P+Q6 v, h1 i( A; }* O
GutStrgt P+Q+R9 P) R( Z3 Z' Q3 M
GutStrgt Q+R+S
; ~2 m9 ^( a, H9 V2 X# R% P
  K  g+ |; q+ g) J06    Z-Impact% J2 H4 S: Q9 ~7 i$ |
Unlimited GutImpct for 5 sec
- x! O& O( X( j: P2 g4 qGutImpact G+H+I
2 Z; G  l- T/ U7 oGutImpact H+I+J' V7 p3 R' ?6 r% p
GutImpact J+K+L
. N1 }) X, T' F
$ k- P1 ~( o5 q7 J7 b  N  r07    Z-Varibl
0 k; i4 i. l# x7 W# PUnlimited VarSword for 5 sec
5 t* N' o  c9 e% Z1 G, T( tVarSwrd B+C+D
$ m8 x4 s; m) d2 ~& J# {VarSwrd C+D+E0 c' e+ m9 L) D  c
VarSwrd D+E+F
) a) R' G+ a3 S: o, b% i' o* q  E& V" q; B8 G
08    Z-Yoyo 1  Q4 k! \! L  N5 Z
Unlimited Yo-Yo for 5 sec
& c$ U- O! E1 UYo-Yo1 C+D+E! \% c( i  M* G7 J* ?) i# L
Yo-Yo1 D+E+F
  a+ s5 I* E6 U! T/ p5 u- Y% CYo-Yo1 E+F+G
: M( W, s" h, f* f! Z: f
, X" Q, M% e! `3 c" D) P$ Y09    Z-Yoyo 2! o) F$ a* z* f5 n% N, H
Unlimited Yo-Yo2 for 5 sec3 n3 S7 a; i1 S+ n& Y* s* a/ c3 s
Yo-Yo2 H+I+J
% D5 s, ]# _# R$ }, SYo-Yo2 I+J+K9 J, t& W7 `& t  k+ u8 m& p1 H
Yo-Yo2 J+K+L: O1 ]( \  c, ?

! f7 v2 V$ P5 v9 j$ F7 c7 W" p5 U( f10    Z-Yoyo 3) e6 r; s  h9 ]. h
Unlimited Yo-Yo3 for 5 sec  }  S/ P4 \) b0 O  [
Yo-Yo3 M+N+O
+ x" o/ N" u3 m0 D8 ?Yo-Yo3 N+O+P6 N: A# t4 y: \
Yo-Yo3 O+P+Q1 E6 c9 T/ g3 ?) C- S7 {

9 i& `& o7 |3 v6 U: Q11    Z-Step 1) }) ^# S, b! A. l
Unlimited StepSwrd for 5 sec
$ N- T6 X) n3 ^$ k' ?+ L5 t$ XStepSwrd L+M+N. h" V3 u: m1 ?5 i0 {
StepSwrd M+N+O) {1 G, s  H+ {/ D* X
StepSwrd N+O+P$ G9 A4 Q9 X% T+ r" o0 u
4 L: j$ x* p5 w4 N0 d
12    Z-Step 2
0 B- r# }/ Y: b3 f+ ]' PUnlimited StepCros for 5 sec+ P1 N7 S) Z/ ?* I& N
StepCros P+Q+R
7 c8 {  }6 i/ N/ Z) s9 H# vStepCros Q+R+S/ c1 s- P! b7 b4 r& ~
StepCros R+S+T/ N! K$ }3 r6 K' C! Q
! R; g$ }; C0 P& X
13    BubSprd
$ j8 s$ b5 {1 e: H) e- J  pAttks w/ spreading bubbles!
# S# }! U# y6 mBubbler  C+D+E
2 N" H# \- [' C: L- lBub-V    D+E+F
! O2 J' P) K9 s# aBublSide E+F+G
( @9 b) I0 j8 Y7 G' nBubbler E + Bub-V E + BublSide E
. ~1 b( n$ T1 r8 ]  Q7 {: L
% V8 X3 Z* s- i14    HeatSprd  E/ |$ ^: {* h3 F+ {- R0 P
Attks w/ spreading fireball!3 T$ Y9 d3 W, D/ y+ n
HeatShot H+I+J
9 v. O% k$ T" P3 X1 O/ D, ^& @Heat-V   I+J+K
1 _+ a$ N. t* b. ?HeatSide J+K+L- x- L* I5 L% j4 B0 ?6 F
HeatShot J + Heat-V J + HeatSide J
8 f4 i0 }2 @% ~3 [% o
/ }& t# w# n$ j% w) f15    H-Burst
3 A. Z+ ?; p7 B  |. f. sCreates a giant explosion$ L; h0 h6 l# ?6 |
Spreader M+N+O
$ y9 ], P8 w' fSpreader N+O+P
% K( q) X  s' g% ^0 }# OSpreader O+P+Q. ?! h9 `" q" m' W9 n. a) C- y
( [( U$ l/ f0 o3 d
16    LifeSwrd
' l: C% }3 i7 c7 `Swings a huge 2×3 sword!+ q6 I- U. _) v
Sword E + WideSwrd E + LongSwrd E2 a2 V2 ?2 L3 r1 U
Sword L + WideSwrd L + LongSwrd L' [3 J& ]7 P4 M, s0 ?, ^
Sword Y + WideSwrd Y + LongSwrd Y
, O9 _2 ^4 R9 Q0 n1 F9 ?' p
" P$ b( e' j& b+ {; l17    ElemSwrd
! q8 u. d3 z- ^( JWide swrd contains 4 elemnts
5 t6 [1 a! ~. N- W8 k" `* d; vFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& s* Y8 C. A+ Z! w7 T2 S$ Z+ r! _  s
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 Y2 c5 o* O4 {+ Y# k6 l2 O: Y( q

* z$ Z: z' r! b* v1 Q: p18    EvilCut. f" d  ~* H8 z( d
Step up 2 & make 4 atacks
- y1 p! O  u3 m8 ZStepSwrd P + HeroSwrd P + StepCros P; h: j# Z- i7 }' ]9 _0 ?! K, H' h5 \& b0 p

/ n/ u: `# S% ~! m. P) t19    HyperRat/ b& Y, R) v0 w4 y( Q# g$ {
A giant Ratton charges!
' M7 u& ?  V$ \$ S3 H$ ^Ratton1 A + Ratton2 A + Ratton3 A. }: g* ^9 c' ]3 E* v
Ratton1 C + Ratton2 C + Ratton3 C
: s- G2 g4 q0 C+ V/ G6 YRatton1 F + Ratton2 F + Ratton3 F
; Q8 ]# a7 {/ V  G# `  e
4 b! ?, e5 Q  S1 Q9 L- L3 y( b20    TimeBom +9 h9 j' L* J0 A
Sets Time Bomb in enmy area1 S, \7 V- I; {. x1 S
TimeBomb J+K+L- _9 ]* j5 k: k% o3 \# v9 u+ O* E" Q
TimeBomb K+L+M; r: ]0 K( K! A$ c, z' `5 Z
TimeBomb L+M+N
' a! }9 X$ }" h  h5 m& J/ m/ N2 N' T1 J4 r% R) z+ M, `5 Y- n" `2 ]
21    GelRain. y: H+ g( r5 b2 N
Gel steals squares/ z3 }9 p1 F# z8 O
MetaGel1 B+C+D
% y" D2 m! J6 x- Z( FMetaGel2 E+F+G
  J- \3 k; k$ v" OMetaGel3 S+T+U! B4 {, z  e+ W1 D- u* ?% T
; N# `' {9 e4 o
22    EverCrse* I1 v/ ~7 u9 j3 _7 {) G
Shield chases enemies$ ?1 A! M3 V0 v; k/ }
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ k6 h9 ]; {' j8 z2 nCrsShld1 L + CrsShld2 L + CrsShld3 L1 y$ a$ q$ t8 `9 U. U

4 _/ Z& Z# o% l23    MomQuake
: Q/ r! ?# a( G# ?: lAwakens Mother Earth!: B9 ?$ T* ~5 f1 c4 w7 \5 j
RockCube * + RockCube * + GodStone S' z9 A& a$ h5 Q
5 \6 N2 _8 ^% s$ s6 Y6 L: U! B
24    PoisPhar) P% }6 q& N- z5 ~! @  }, J* n
Pharaoh generates poison7 y: I% A+ J. Z  r( Y* H
PoisMask A + PoisFace A + Anubis A+ f6 U" x* d% d' V- q+ Z/ Q3 X" F

$ e$ E. C1 X8 B' |1 j% `" s& v25    BodyGrd8 ?- Q$ x8 F& h! U/ f3 J
Bodyguard takes out enemies
5 k4 Y& F5 ~) v+ dAntiDmg M + AntiNavi M + Muramasa M2 S( k& |& ~0 _! S

$ U0 M0 _! u! b, m26    500Barr% S* X% ~$ O4 x7 B, i2 @* p& Q
Barrier absorbs 500HP dmg
5 f3 ^: d  M, G, OBarrier E + Barr100 E + Barr200 E. C8 |1 z. ]$ ~7 u0 |
Barrier R + Barr100 R + Barr200 R9 M1 ?3 _* T3 q9 b# m2 P

: ~* L2 Y1 ^1 j4 ]; X' l$ w: u1 }7 t27    BigHeart
" n, U/ I- {. W) f- i: @, Y1 HAttacks, then heals HP!
8 X  s* I' w. a% K  g6 }; aHolyPanl R + Recov300 R + Roll R
8 A; n: N' t1 {& sHolyPanl R + Recov300 R + RollV2 R5 r& e2 c+ B5 x& \
HolyPanl R + Recov300 R + RollV3 R" j7 u5 V: L3 M' ~* p1 e, a
7 P2 B9 H  U/ U% ^# x- V
28    GtsShoot
# R# h/ W) ]1 e: ^1 j9 {GutsMan throws MegaMan!  K8 t! _, D+ {; M, E. p" k
Guard * + DashAtk G + GutsMan G
7 n* t# ^' x% s6 l7 eGuard * + DashAtk G + GutsMan2 G
' g' g4 c8 u4 x0 kGuard * + DashAtk G + GutsMan3 G
/ O' _  Q& \% ]! K7 y4 aGuard * + DashAtk G + GutsMan4 G
: L, P/ ]& ~3 b1 S4 {( i
3 \3 P' g, p# u, x: u0 j  T( w29    DeuxHero) o; G/ O/ x, _0 S5 u( H5 z* _/ `
MegaMan & ProtoMan team up!
( a4 o( |2 f- C( x, kCustSwrd B + VarSwrd B + ProtoMan B) X  S5 o, E3 `: Y& P
CustSwrd B + VarSwrd B + ProtoMn2 B, d) f& b9 X1 b. C) q& m! |
CustSwrd B + VarSwrd B + ProtoMn3 B
5 \: @8 ?0 ^  u3 p$ V+ B  c) FCustSwrd B + VarSwrd B + ProtoMn4 B
& B+ t2 t; D+ i. b6 ]. ]; ^! p# a' @: H* e& H+ e1 m
30    2xHero+ S' l8 n5 b" {7 h+ J& t* w
MegaMan & ProtoMan Dual atk) \* U& J) |+ g4 i! T. l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' F8 @, B" ?. W# H# g0 z6 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 k3 Q- j$ w2 y* }6 @: L' H# K) k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 j" T3 z9 z0 k3 W+ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 o; N9 s, `9 H6 c# Z6 T8 i
3 l0 P9 [" x" Y% l( w* T. H
31    PrixPowr
4 L* d. y5 Q3 k5 M* L3 Navis attack at once!
5 ^+ S) w3 ^  P) e% |% ]Team1 * + Team2 * + KingMan5 K) `# }6 Z8 f; h/ M
Team1 * + Team2 * + MistMan5 M
2 [9 @/ d5 G$ M/ U7 k" MTeam1 * + Team2 * + BowlMan5 B
% g$ \( V8 i8 s( p: q% @! Y! x" L" w( u
32    MstrStyl% {. A: U' Q4 k0 c
MegaMan unleashes his power* ?/ @+ o7 u+ d% e' S- N; ~# a% N
Salamndr * + Fountain * + Bolt * + GaiaBlad *. X9 C1 p4 _. q$ |/ e+ k4 t4 g/ Y
- F' i1 R: \9 _, d  B4 P# v/ ~0 R
StdrdChip (Part 1)
) d" H, [  L( Y9 f┌──┬────┬─┬──┬──┬───┬───────────────┐
) Q7 J+ A) }3 a) ~' s4 I│编号│名称  │MB│攻击│属性│稀有度│说明             │7 K; m6 Z8 k% [4 X* r) v) t- ?4 n
├──┼────┼─┼──┼──┼───┼───────────────┤7 a* {% [. K+ x- v
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" }. b7 h! g% A$ X6 W- e1 G│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( f9 ]. T! G4 y7 [│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 p- v: o' G6 Z: l: G. e. B
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* i3 {! }/ N/ ^( F$ X0 s│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ M3 \+ m% a/ F& a( F+ D
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 v" [4 X, R( ?$ _0 f, X1 x
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! _% l1 K& Q+ W$ ?9 O9 I/ E
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
3 i. O# v" |& x; u( i4 R│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! u, S& @  ?3 l7 M│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ U2 ?2 b% a1 n  J3 z+ d1 F│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
2 t6 P1 C. `8 x% G  M# o  [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 ~7 z% p* W/ F% e% C- E
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, f, P. ^! ?0 g7 o) X
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
6 q3 t/ l$ l$ ]/ C' a7 J8 e2 @│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
. q; w4 V9 @) F1 H# U! {$ i2 E│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
' [1 Y) z& k& l5 C# M- Y: s│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │) s# O# Q: H* R
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 y( R4 K5 ^/ F& w0 U
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 I) b' M) a! ~% m$ ?- E
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 i9 A  Y" q& g4 L, D
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │+ N$ y4 Y9 ^! \; F
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% s* ^+ i" l7 Q' i│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
3 C% ~/ s/ j/ S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. V, |8 ~8 j& l" o│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │0 `, ~  `* V$ g# L" A
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 `1 W& v  b) z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 G+ r9 b2 e: r1 [$ G/ X8 ^7 v! o│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 F" ^0 K1 d8 q( k( X
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- u. |4 {& T$ A* _
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ r8 z) b2 B$ n  N4 q
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ o$ ]4 J/ n, Z' `$ j. W│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" V- i  i1 e9 a6 _. z│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 F/ k2 ?  ?1 \4 J/ g│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 D2 y6 ?( W0 O- |( \8 i7 `/ n│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# k: k* X+ O; S4 X) }8 S
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 X4 ^' P0 E3 G8 X- i# i│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
0 B2 ?: l- \" t5 n" u│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 q) ?5 b1 _& j( i& U2 ^2 D│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │- X- S* @! C( c; |0 a4 |( y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
; j  C1 v: |! ?5 O│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  ^* A1 {( m3 Z) F; u( x% [  V
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" @1 N# U5 Y' T
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. r' a/ ^' u, [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │& g; L4 K2 ]" H. b: |
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 _" {- t$ d9 f│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
/ o  w- ~8 j0 z6 I, ]' q: M  o2 e7 x│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 H, f9 M# P0 \# M& Z7 R* ?│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 f$ ]. P  f  E% o' g8 x: Y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 j6 q' J0 _, F
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ ~9 R! u: H, I% N2 f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. X8 U2 G, V5 g% h+ J# {$ a" l5 R: y
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( w5 k5 D1 M' j# H$ D│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 k, i2 E& U8 u; S& S) v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! k, Q6 {/ q( B: t- _: p5 ~! u: K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- M! ?9 U. [( {  q1 K( j$ z& E│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
3 }+ G' [4 K6 z  @% ]+ }$ K│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- Z: n5 _+ z( M* s7 y( x
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% \) f# ]/ q) e8 R3 s; d; `
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │$ g- Q  `6 V% u7 N
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' }5 O/ o9 \; Y! ]( A
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 M- p1 J0 V. l: K1 {' \0 V7 W│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ P6 K$ h6 K6 A0 N
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │* I+ P4 T; ~# M. A# l, E# u
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' M+ ~7 D. u6 @# ?1 H3 d
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │2 E! A9 Q) a4 w! u1 ]8 v
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
9 n4 N- S& k! J6 p" r3 e│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 r! S/ I/ K+ n; L│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 H& v2 p& p: B: @9 l│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, a; d0 A! S* N+ x
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  h6 Y; `& d  P8 _) {3 {│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% X( ^% L9 A6 c  P& O
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, U/ q6 r( E8 p$ ^( ^. @& a3 Y│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" p  N& G, W% {" {) f) p( l
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 \; N% u$ e/ M4 }! K) n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* h& R( G) ?0 F
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ ~, k+ e& r% J- F& i│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
6 p- L, Q) n1 O! a( X│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 Z+ G. s% Y+ [' p& h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
  a& y9 Z; q5 P( m1 P% l7 w│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ [+ L; z: }# G2 |# E1 F
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 z6 Y: W# k! C
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 P& r5 M! `* R& e│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( H! ]- c: Y( n
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 R8 @9 p- Q+ @/ M
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 J) j9 \: @8 }  N3 r# M2 c
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* o$ N. T8 S6 R& H4 [% a
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │/ T* x/ r6 A  g' A/ K0 t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 V) z- B8 R# R$ U& {
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( Q  w! I2 [6 c% X. e2 K
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( {* {$ ^& K* z* w4 I4 ^5 n! i2 N( H' ?
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. I4 S1 B0 v6 j) c. d│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. n+ o2 a! t4 m. Y$ {
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 }" \% a! P3 v* L" j
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
$ O8 V8 f( N2 d- t( N: n  b$ X│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 Z2 S0 T# L9 ]( N. C2 q& K7 S$ g( K│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
9 S+ v6 b1 Y/ y  Z6 A  k. M! ~/ w│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 W+ {- J7 `8 k│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
5 S$ f  p: i: @* U% ?; E│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" r9 G4 r! K0 g( T+ a7 s: @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 |- E+ L9 l$ ?1 b1 N4 F6 c
└──┴────┴─┴──┴──┴───┴───────────────┘
) C. p* }5 w$ p# R) R9 T# b7 x# v' u! Q5 Y5 Q* V1 \# ~
StdrdChip (Part 2)
0 j2 q  U" R( ~3 C6 C┌──┬────┬─┬──┬──┬───┬───────────────┐5 I$ C0 D9 P* |  M
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ J$ D% z9 \  r$ T├──┼────┼─┼──┼──┼───┼───────────────┤
  l- X' [7 f' a! d, @& ?2 A│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! X+ I  [9 ?2 X6 C/ D
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 R3 p' _6 {/ Q7 U0 i/ y- U7 w' g/ O( X2 n│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 a1 j/ M" f, F- K: j
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ P# G  N( f8 u( f6 c- S
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! B" R, P; ?& w: X; }4 e  P' d: `# O% D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 I+ {& F- n% T/ P( E8 Y8 Q│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 f' \& V. c, S5 q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
, L, }8 P& z/ k$ p│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( \% W3 v# ~( P
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! t, Y' f4 [! N# W3 J7 z( y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
' O+ {4 n3 K" l) n│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 K1 d- r& @, q
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# `, D3 z- a; J. u$ E" b( [8 |. D& h
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
3 w% y6 `; _( r' {│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, F* @9 Y6 y! S│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) \9 Y5 G0 v& f, i# H│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
# ~. f& A+ c5 w* g2 C# s│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ D$ s, m. F( w; B│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 @& t( I# R+ G8 d; ]4 V' |│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │2 l# v2 g' H2 J( ^" k9 \1 L
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% G+ v" }4 j/ [+ y1 u- g3 ]: K│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  \& _' D0 a+ y8 G. k
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
3 {# G1 e$ ?. `│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& r0 D( G4 r# n$ Y( F$ E
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) F6 `4 S% w, I, a* ^. p+ T. {9 f! @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 e. ^) n) R/ s# y( X6 y
│126 │Rook  │30│  │  │***  │Protects you from attacks   │7 _  U; i0 q. H
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
1 ~  t9 j5 l+ I: O│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; {2 r1 B) G. I. m2 ^9 Y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 o% j, Z8 P% {/ o│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; H. R% J9 H) y7 l2 v# e9 `│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
0 Z9 V, [5 w  r+ ?│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 i, K. V2 g+ A/ v+ Z+ f( Q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │8 o' x. n1 |" T4 D; V
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 U8 E  A& |1 {3 L│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
4 Z  R& j0 [$ U% a3 C% x( u' L│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& w1 R: [5 u) p5 V' j; o% c8 ^5 d│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ R" O4 z7 q: i* {│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 p; ~5 H8 |+ C5 O3 k8 B! J│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; W! d3 i" }6 T0 A% O: i) t; O0 E# z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 g# C+ ?& L  o0 B" ^  Y, U- @- j
│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ R, a+ z1 j) I8 ]
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& X, E9 C# _. c/ t. k' ?
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( z+ E  }# t" Y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# P/ d6 u( l6 W3 n│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
3 K$ p! |. N  l: U9 b. N' C5 f9 x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- z3 z6 h* q) g; Y
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 j6 a. B- d' @7 @│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 o2 E# _! O) }( g, g
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; G' l5 q* K3 V. r6 a# m+ s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 I: c4 {7 C& R# @8 N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │* l9 Y- K4 ^' }9 c, S& ]
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 L% i9 v! z7 B* o" u# N* l│153 │Recov200│65│  │  │**** │Recovers 200HP        │  f0 i6 T! R" s6 s2 x7 X
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( k" R7 i8 G& D: K│155 │Repair │8 │  │  │*   │Fix your area's panels    │
+ x) o1 y# d! c! a. H│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ T- L' v4 [- U0 F│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# j1 R* U3 u" D) X$ O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% Z! m( P" J  i1 w, w7 W6 B
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& o: V4 R# T) T2 w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │6 {3 l( v+ \4 j7 C
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 S/ C4 Z' A! r& v" U4 z. l│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. Q: r# \& Q; P  A4 N$ ~│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ t+ {% \. X, n0 R7 n2 R! i* `│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# z$ |' \1 h# `3 r$ |2 }8 F0 W2 l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; O5 A. V8 c1 t; k! a
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
; S9 o; C) l% m! v4 n- t0 D  m# I│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! d5 o0 K  b  s2 a
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
: K) K# F" R0 O( |│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* D. v" |+ z( J9 J9 \
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! V7 q& M" _( i0 v
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 ?6 H' K% q: |2 p/ N│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 u3 ]  U3 K) r│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. |9 o4 W! p  ~- \" _' u│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  r2 }8 ?7 E" F3 _& @. ]│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ L! _8 r; R$ X( V; P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │: ^+ o7 i, w. k9 I" m* M5 ~
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 T7 d# X3 ^! y2 R& s, J
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
1 C* `7 T9 u5 y; k│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 h7 y4 ]/ b( B3 X0 H  a' r
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │, r& g7 G8 K6 i# b" q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" A$ n5 c6 w, F: }/ w" M
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 M. R7 x$ G* k8 l: D! [
│183 │Hole  │55│  │  │**** │Open hole to dark world    │; V  f9 P4 [  H1 @- x
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 N3 P" }& B+ e- z8 X5 o! h/ P
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' r3 y% h0 T& H: [" o) ^. j+ w│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 _# i) }4 }% Z) L# I9 _( _│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% F1 y5 \$ [4 _# \. l
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  ^) Q% A) ]" c  Z│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │* L1 Q( H+ ?: F2 `
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 h/ @4 _( T/ {9 T8 T; T
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ ?& J+ I' Y1 H* t0 a* G: s; Q
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
' @, m2 N: G: I( |$ b6 Q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
% G8 B8 q' o+ O% |2 ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
* g( r% ?8 f0 W# U│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 V( g, E% ~! _( U  ^$ X, I; K
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: i' z5 D0 T" ]* i* K│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; H, N9 Q5 B! O- |│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
  ~5 _( q; v# Q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: j, t3 W* }9 o% F
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 o+ l) _! }4 M* y, V8 m, v+ Y
└──┴────┴─┴──┴──┴───┴───────────────┘
* J. p! _* H2 ^& h8 o  Z4 D" V
. G& ^5 V: B$ \' z; ?5 }6 p2 n' X( a! `1 J# r
Mega Chip
: @' e, C! w1 t, {- h2 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 ^, m+ a, N: R# R4 t9 v6 M│编号│名称   │MB│攻击│属性│稀有度│说明             │6 u+ L% g9 j0 p" O8 D; L
├──┼─────┼─┼──┼──┼───┼───────────────┤
. {' Z7 r, `) u- \│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" x$ p" H0 S! D8 ~4 q5 D% b: y% R│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 V/ b7 z7 u' |; Q3 q2 j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
' R* ]$ O/ ], D│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │7 E, d: W9 @+ f: c- M! {) D
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% q& h, d4 v  q3 y1 {& _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' x. g! |4 E5 A4 T% I+ Q( N1 j/ L$ s1 t
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 A8 A& C% I, R
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │' o; t/ u7 Q9 N. l; _2 \2 x: d2 x& W
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 d/ n2 b2 u9 t) A* I" e│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
( o' |  _# G- H$ r( ?│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* q: o- M: X" U. `
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │( \/ r- n# ?# o
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 T* x" n& b3 ^& ?( k. ?' T
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │% \' s3 K' T8 [4 H1 z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
; ^& `# @! m7 m! o% e/ p( P0 b│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │: s5 V5 }8 J, e+ y9 r; Q( `: E
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* x/ b1 A4 r, B' P' E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& x5 b2 `' W& _. K5 r" a0 k0 M
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 ?! Z# W4 ?+ x, {% x│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
. `% k1 P2 m2 R- n' g2 i& R0 Q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; P7 j- G! p9 D) P- G# s3 k* [
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( i4 Q8 F' q7 X+ b+ o, T
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │9 h# w3 s7 r% A( L# l
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! A# r! U1 Y9 i2 s+ Q' a4 b. K* T3 i│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" n+ q( C% E' s9 w│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; T4 q$ H3 ]& c│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
3 W$ _# @5 N- b4 |4 p) }5 N: j4 p│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 f, X4 k9 T, @! o, q" _* c3 J
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
- ^5 Z# X& {& l0 {│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │, U/ a( w: E% d% [
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. ?6 Y  y3 n( W, g$ |' r: Q: K
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" v( W; s1 R' G# \/ v│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
* ?) ?/ b  b7 G, B1 j6 X! y/ k│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, {8 N2 A* V5 y) y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │( W2 J0 T. J8 m. u) g' ^
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │: F$ [; U3 S( ?' m
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 ^  Y' g8 A: _- E│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │3 E- B+ V- I7 Q! p3 z; p+ Z
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ c) Q+ P+ b1 R, y2 E$ o+ C: d│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 C$ b0 J1 n; i- O│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, K  y6 S5 B' r8 w$ e  C│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 m) W9 I: J" o) c4 g' j0 J- d( L
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 T; p& }1 E- J  Z5 i3 H- @0 _5 H5 k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 l. ~* n1 L! D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* j. Y* B0 E& L# B
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 [# ?8 B: j* w$ r0 U4 e│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
( \. n8 ?: l& c3 `# H! L, N│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- V/ z  l5 {) l8 @% M8 [, t
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 R/ X9 @: z# s4 [
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) ]9 f! B+ J; s9 J' K: M! u6 s% z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
; ~: t1 F4 R, o5 k0 a% p, F  D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" y0 L: G. k7 J( X/ D" z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 ]; [8 F9 C# S│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 h2 I$ A0 w8 }: `8 H' {│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- G( D, M- \  N/ Y' J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  F: o4 b4 U% o/ h" E+ e! A7 R: k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! \4 |! l- Z& i1 G) `& R5 T  u
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 K; V3 a3 M# v7 Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
# N. V/ M9 K# @- W8 s& ~% i) p; {│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
. U/ |9 r) `! Q( x7 c│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
8 |& z9 J! V! E0 e& |  e9 I│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 [+ w* X, O1 i) [│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
+ ~+ N* u3 D- Q( Q/ u$ y│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  a. t5 S- j( g( `) ^
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
4 K3 s1 W( T  \7 u│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* v. t" l( C/ `+ i' N
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 d4 z+ l2 C: L6 E
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 u4 k% M* v: S  z0 G│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" O3 ]" Q* k/ K/ A- U; v3 h
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% U6 T$ k# _3 S+ g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& _9 F6 d2 o& e* A! o
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 u7 V+ b- |9 \9 m) q) ]
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │" ~# |$ H5 l1 f# m* ]) Y! ^% Q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ ?, W. L6 [8 A  M( b, z+ @│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
2 n: s* Z" t  L, _│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; `4 f& r1 g# U8 a
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │+ f# B' a  f0 B% C6 m! W0 k$ l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- F5 y+ E6 E" \8 g% V0 H% T9 D$ S│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; F6 Z! w5 i: C8 v* ^│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 I, L! t" Y% l- s! _
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │: S8 B. J" I, f
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │& H1 M0 @# D0 A: @' O) l
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 K7 [: {5 Q0 t% D' `, s
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 z& K" p7 N* B7 v' f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ L2 p) `+ L0 B5 E' y) }* Y8 v
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 Z7 ?- [+ q. R- l/ E. N$ p$ }3 E% A; j$ d4 i7 ]. |
% r0 ]+ `5 M5 d. N
GigaChip (蓝版); ]8 v$ E0 ~  P8 {) \
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ d2 w. Y' b8 h0 z  O( V
│编号│名称   │MB│攻击│属性│稀有度│说明             │
) E: r) G4 A' t├──┼─────┼─┼──┼──┼───┼───────────────┤
" T! n3 ~  k) s6 B, ]( N│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- y3 h3 F1 @9 @% u- s
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 t+ V% I( y  d- \0 Q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- f$ w! i, R7 x& K8 ]: l0 R+ O│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 I. e# X: @. X# `8 l  U│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) Q+ _9 |1 r/ {5 M# C8 F5 ^# }: E( P! t│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
& Z  }0 x6 P, p/ J│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
9 C2 |  H% c( M5 E│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& S$ P; j( g7 J  Q) K; W& _│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 `4 N9 L+ J; l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │" G6 U* N( [- g; l" A. f" Y$ Q3 t
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 K  `4 ~# E! Q5 z$ N: r
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ W2 _/ ?7 l! S  a  ^! z5 b5 b% t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- m$ l. O& ^# T
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 o' m4 ]8 L# [$ q3 |1 `; e" Q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; ]8 [$ }! p( D) Y: T; E│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& i+ }# L. _+ @  l2 g; ^! y- @│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" s$ g( R8 y0 k- F│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& U% W! ?; r/ U: w9 O) M+ Q0 e│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: q) Z- ]! q( G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# i7 O9 O& }# X% e- Y# F* r
└──┴─────┴─┴──┴──┴───┴───────────────┘
# G% P; l2 t/ e; j3 k
# n: [6 ~& b! `  tGigaChip (白版)(只列出与蓝版不一样的Chips)
- Z* G1 Z# U' i, Y6 h" L┌──┬─────┬─┬──┬──┬───┬───────────────┐
, b. \6 M! R5 m4 I! ]│编号│名称   │MB│攻击│属性│稀有度│说明             │
# k: y0 [4 W9 v2 a& V├──┼─────┼─┼──┼──┼───┼───────────────┤
* T4 D/ @( v3 p6 l# s! g( w│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. d: j& T; u2 U  k│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │) k' \: V/ G3 B3 }0 e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 w, I; C8 j, `8 z% a│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
$ ?9 H, f( W4 O└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# _$ {9 I$ g1 q' nMegaman EXE 3 蓝+白 Standard 级别的 Chips:
- u& ^8 M3 ^' o$ ^& H! k
) a; n3 Y: V" K- @4 C. |, ?001002003004005006
: l0 W- l& z- K- ?007008009010011012
; h2 [: K8 b7 m# ~4 B" y013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 u, {: P6 ?# i5 |( Z
! {0 z/ I. K( U; c8 j/ k' F) q- y( S- H0190200210220230240 }4 J. ^/ V; ?+ F* ^/ l* O: R5 C
025026027028029030
" |& E( l7 E' i031032033034035036
/ V5 Z0 b  s, e( ^5 ?. b! V3 s* z' K5 g
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" R! g$ m/ Z# x! v4 x. I; n

$ c3 g! z$ D* O  Q037038039040041042" ^  \1 B% `: ]: m# L* C, f# a
043044045046047048
# m9 G6 b# S- s( p/ \* z049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# W* N5 ?" l- s& }2 ]& K; j; C: s' P+ `4 p4 F. D1 _
055056057058059060" v# i$ x; e, j
0610620630640650664 w# Q- I7 W( g0 U& v! J
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! C0 v9 v3 |: F( D: K2 F. w# [' {  M2 e5 N4 L7 v( j4 r$ y6 g
073074075076077078/ X" y0 {, N9 q' {' w6 a% b
079080081082083084* }& A5 y- O2 b- d4 \6 Z& ^
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ e; e* @/ `) Z3 m5 [2 y/ E" o3 U0 S4 e' R6 }
091092093094095096
2 x" O1 u& P8 s3 D* W0970980991001011022 j9 p6 v; v0 N7 n
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# Z, m; R4 y6 _1 n+ s6 t

/ k4 l7 ^1 e4 O2 o109110111112113114& [8 X. {+ i: g. t5 g9 u: W
115116117118119120' U) d" ^: m. q& a! e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& u! B$ w  d$ E; M) J$ b2 S- k1 P

( y" f' Q% p7 v127128129130131132
( t- s0 {3 ~+ A3 {% p133134135136137138$ d6 @. R$ L5 x
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) y6 r9 `0 o1 S( W% P- I# E

8 K7 h# L, G( \1451461471481491504 [- c) N/ n, B% y- V; Q3 T
151152153154155156
6 n/ l0 m- v: i3 c/ ~* g157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ O# l$ ^, k, D$ {1 S' V+ \
6 h5 }7 F* F' |# |$ d- v' M163164165166167168
. z0 M  `/ w; _. \# `: \& {169170171172173174/ P+ Y% [0 V* R  ?2 K
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) x% g# U+ H% P5 l8 A: y" Z
9 g3 v) s! d- k( G; u, i
181182183184185186
" C4 _5 T6 J, m  Z3 L3 M187188189190191192
( M, \0 D' E- T, {0 m1931941951961971984 ~# C2 A  y+ I  c0 }7 p, r2 ?
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% r& n" C0 c" y: B4 j  s: Z

1 M8 b- C) ]& U001002003004005006& X$ n) G4 }5 n/ e* m
007008009010011012
5 x4 ~% h0 H7 s: [9 o" x: ]013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, @2 E1 w6 i& F% M" p1 i
. D) N$ s, \8 {* L7 @0 a) h019020021022023024: i# }2 G6 Q5 C, R- {
025026027028029030/ O! o1 n# t& G4 S
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& a! g+ ~2 w* d0 _' ~& G2 [
  G6 r' l" f+ L
037038039040041042
+ |: O$ z, L; S& Z3 d1 k0430440450460470482 f2 t) s6 V$ K* v8 S3 X
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 c) u$ h/ g. t& e3 C

" I# E2 q6 }+ I/ |: Z* |055056057058059060
; f8 N  W0 d# z+ M. `* M1 V1 s061062063064065066
) R$ l4 y% O* b067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( e: y$ b9 e) ^9 R6 `7 }- _1 m/ o/ f
0730740750760770786 _3 Y1 n  [8 h5 w8 y' s! a$ t
0790800810820830843 c8 N  R+ q4 `# `) n6 {
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
+ P. z0 H6 {( ?# D8 z1 B* W' C5 }1 ~+ R* A! Z$ R
0010020030040050061 @" V% J9 E7 c. w5 G
007008009010011012
% F/ j, m; ^' [4 {4 @: T1 Q1 }( S$ {5 Q013014015016017018
' d$ M9 q( p5 u- ^9 U) z019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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