转载请不要删除以下信息,感谢您! 5 }1 B9 U/ H( C! h
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8 n3 Z4 \& S4 d4 O* n■● ■ NintendoWorld 站友xliz原创
7 Y+ H" D. l4 b/ E# h■ ●■ http://www.NewWise.com & O# `8 D) v( [/ a3 m
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # K6 |: N1 m$ \9 I& X$ j* `1 o# {' B
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洛克人 EXE 3 Blue 卡片组合8 I2 g2 y5 o* I8 E( L- j' A
8 C; d" d* m n; B2 m6 y- Q2 c; u6 R
) Q9 F1 h& y+ p/ r. Q, u4 c; |, V/ v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: n$ B1 ]% Y% q0 D! C大家要看日文版的P.A.或详细攻略,点击这里吧!
( G, Q% n3 m8 U, b. q, i( A- i! K' h====================
) e+ K4 s i6 E. y7 r$ {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 g+ k( A/ I( ~8 T: m7 u
' p: F0 A, c! Y9 `以下内容格式如下:
3 T/ l- u! w: L: l% U2 ^7 P! Q+ }5 i6 b! N: b
编号 名称2 a5 \/ U6 N3 Y2 ]6 n: A2 f$ \7 A4 d
说明& `5 F1 c( H; S5 e
组合方法4 u; V6 i1 M8 `. X: a( l
---------------------------------
, H4 S! i) `7 T8 ~3 l/ e01 Z-Connon 1- F* K! A% Z# V( d @% d$ P
Unlimited Cannon for 5 sec
: L/ J; x( x2 c& j( C' z( KCannon A+B+C' U, h. x! W& I# O0 c7 \& b
Cannon B+C+D2 J" `7 i( T" x, o- L1 ?
Cannon C+D+E
% L! z6 A9 v- d7 G6 e$ `9 M
. r: l" l( k3 b5 @8 x02 Z-Connon 2
1 v3 F( [& s0 T) ?Unlimited HiCannon for 5 sec
5 M+ Z, x R) \$ sHiCannon H+I+J: Q- A. l: S& r- c3 I( Q
HiCannon I+J+K
# q. E, Y+ i$ X' W# UHiCannon J+K+L
9 B& d( O3 f2 J5 }' p0 l( T0 S5 _* W9 H( F. p$ y0 }
03 Z-Connon 3
7 Y- Q7 @6 L- Z' G! ]5 v3 oUnlimited MegaCannon for 5 sec/ i, |3 |0 U0 x2 n# Q3 _$ o. i! ?
M-Cannon O+P+Q$ P& t0 J/ l8 B7 X
M-Cannon P+Q+R
* D- q6 B3 [- |$ `. c! \M-Cannon Q+R+S1 G7 x' R/ v8 m' ]6 x
. V! @) `: \* R8 w5 @8 W: o. C04 Z-Punch7 T1 X2 [2 q3 C2 r; Q
Unlimited GutPunch for 5 sec
! d4 A2 V" h2 nGutPunch B+C+D
; P+ p& T' Q6 e4 `) J- K* L RGutPunch C+D+E
0 I5 O6 Q$ u4 I9 ^+ u h7 AGutPunch D+E+F
( d" p0 W( L. {7 }; i4 @8 y1 U N: ?
" j' L" g) [% [5 _: C D; u05 Z-Strght2 q' u9 C: S2 j% N$ l! j; ]
Unlimited GutStrgt for 5 sec
7 A! V& y; Y: ~& |4 j, pGutStrgt O+P+Q2 B C$ Z: p- s7 Q& |
GutStrgt P+Q+R
! C7 l% `8 T3 D8 i; g6 `3 \8 \4 RGutStrgt Q+R+S& p% T5 b' l: A3 y
, A+ X+ n& Y" T6 r! h- R
06 Z-Impact: W) z l1 L! z0 E" `
Unlimited GutImpct for 5 sec
" s7 p" U2 |4 Q) K" h, `/ b' kGutImpact G+H+I
3 C/ ? v" }* X2 q* ?* OGutImpact H+I+J
# W; D+ e9 B7 X4 F) i" `' SGutImpact J+K+L
' ~5 r1 {1 c) o% D5 {
) Q) b! X8 N8 p( X8 S# u! t07 Z-Varibl
+ S/ W" C( Y0 r$ OUnlimited VarSword for 5 sec! E% U; n& I5 e9 \
VarSwrd B+C+D
! {/ ?# b) P! F+ j" r9 \ KVarSwrd C+D+E
F U0 g; V9 t4 Y0 ~VarSwrd D+E+F8 k) A2 a2 Q8 Y+ f# i2 q {
* c( |- T! n8 h) J: d) o: X' n: Q+ h
08 Z-Yoyo 1
- E+ F3 n, g6 H9 i' @: \# c* A" pUnlimited Yo-Yo for 5 sec" R! T9 c7 w. G: ?
Yo-Yo1 C+D+E0 j9 @: O. E: F2 i$ P) w: m
Yo-Yo1 D+E+F7 {/ h- f8 B' y7 @. P
Yo-Yo1 E+F+G
8 U3 c* Z+ p9 B# z0 j9 b3 I9 }
0 i5 U4 Y/ c/ w2 e2 ^09 Z-Yoyo 26 s6 {- z% g7 d: K) @
Unlimited Yo-Yo2 for 5 sec
* i. x& g9 E. H* u! o/ s5 d8 kYo-Yo2 H+I+J4 W) I7 c# x* y+ N7 f
Yo-Yo2 I+J+K
8 [' Q" _& ]8 R5 c: g$ X! A( MYo-Yo2 J+K+L
/ S+ `" _5 X1 }# }! `$ l# @
* }) e6 n) n% \* y10 Z-Yoyo 3! m ^ W' y$ Y6 V
Unlimited Yo-Yo3 for 5 sec& Z* k$ f; L# B" G" i
Yo-Yo3 M+N+O1 ?3 K Z9 d5 I0 l2 o9 F5 k, h
Yo-Yo3 N+O+P
! q0 z7 H l! {7 ~5 ZYo-Yo3 O+P+Q
1 O% j, W3 J( U+ U9 _3 Y& G9 T2 J; P5 l4 p
11 Z-Step 1
# _6 F4 q, g+ ^9 l$ V6 M3 h4 U [Unlimited StepSwrd for 5 sec* W. u4 [+ Z U% ]4 ?) O2 [
StepSwrd L+M+N
. d/ j4 G r( \. R. W: iStepSwrd M+N+O
4 |5 q( X/ @2 T3 K) g8 z9 u$ @StepSwrd N+O+P
1 ^ R0 C; L! O% J& x% c3 f% N$ V' ]" F# [0 s: t
12 Z-Step 2& _. K, p$ j7 ?/ X* J
Unlimited StepCros for 5 sec
: t( S/ s" V, a+ u z, zStepCros P+Q+R
, N! f: _( v8 l- I" D. B+ b' ]StepCros Q+R+S
) |' K# X( p. Z$ j- Y- LStepCros R+S+T
% l5 {% I! m/ {# k; @/ L. B. y5 V# i' F% Y* z, p
13 BubSprd8 O# D& A o# a& |7 L$ S
Attks w/ spreading bubbles!
, k2 P' i* O6 k, xBubbler C+D+E4 `0 V! d! N8 U0 H0 h \
Bub-V D+E+F
# ^* Q: R' r' R( G& MBublSide E+F+G
: i( j) `( L. u" F3 e8 ZBubbler E + Bub-V E + BublSide E
4 X) J% g3 Y! v) k+ o4 l' D3 y
& Y: e0 T3 E9 |' L# {$ E14 HeatSprd
1 X5 ]! D3 ]+ q4 L u1 J, u) _Attks w/ spreading fireball!, r N6 t( r6 _
HeatShot H+I+J0 ~+ J" r% X/ X N& P
Heat-V I+J+K" j3 c$ X5 x. Z w5 I7 N
HeatSide J+K+L+ Q" F# K! |$ t$ n# r# u( E
HeatShot J + Heat-V J + HeatSide J+ |4 w$ I$ ?1 B, a
+ f z$ y) u+ E! o$ {8 R15 H-Burst3 R! Y3 I& c+ w$ N# Y
Creates a giant explosion
+ \% Q, \0 X7 L1 A' W% U; a7 ? qSpreader M+N+O
+ N9 `8 F0 P+ }# aSpreader N+O+P
" z5 Q) E$ I" ^' o/ g8 l# c( ySpreader O+P+Q
- M! N- m% |. J3 v1 ^, J+ a. R' G" j0 F( c; p% r' ~+ e
16 LifeSwrd
: y( t6 L, o$ b# tSwings a huge 2×3 sword!
+ l+ v6 ^) V- E7 G, G) i LSword E + WideSwrd E + LongSwrd E
{2 z) M4 M# _1 Q+ B; w8 NSword L + WideSwrd L + LongSwrd L
9 ]8 I% X( q/ w9 t; p* ~) f& GSword Y + WideSwrd Y + LongSwrd Y% r" h( L8 w- u
" x* G& h0 X A7 ?! S" @& t6 B17 ElemSwrd2 G- g! A& f& X! x
Wide swrd contains 4 elemnts
# C. S) l6 p# E0 f. ^2 a) r/ {FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ l* c, X8 d6 k$ `0 e, fFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- }0 U. f9 P. |. C
0 e l1 d/ J; w5 N0 [. i ~/ G7 s18 EvilCut
0 O1 o( @) {' ~ B9 g- X; b \) \Step up 2 & make 4 atacks2 F3 t" d$ J/ B7 \/ u+ W" J
StepSwrd P + HeroSwrd P + StepCros P a* r2 }; E! a! w/ J# w+ \
. r/ t, z3 H' L2 W
19 HyperRat
9 w1 z: j( {+ n. [+ O2 NA giant Ratton charges!8 L( o! K( K1 S- l: y- H$ v. M
Ratton1 A + Ratton2 A + Ratton3 A
) v6 \7 J! Y/ @5 `8 i2 gRatton1 C + Ratton2 C + Ratton3 C! H/ _" b' U" E# v
Ratton1 F + Ratton2 F + Ratton3 F
+ O# I0 o0 Z. [9 \! T
% D) D, Q/ g: \, z20 TimeBom + \/ M+ P: d! m
Sets Time Bomb in enmy area4 A: _$ I+ _9 a+ ^/ P | g1 V( E
TimeBomb J+K+L
8 u; h/ N% M* k( c2 P' ITimeBomb K+L+M o) v* C% N% c+ }* T8 n' q" W
TimeBomb L+M+N
9 z+ P, a" G* c3 j. W
! `; |$ v3 @7 T21 GelRain
: m& ?: l+ b6 a7 LGel steals squares' s4 Y8 Y$ L$ `
MetaGel1 B+C+D
, l& T5 `0 e; N/ k" J4 q# l" UMetaGel2 E+F+G
4 N7 b8 Z. `9 F. kMetaGel3 S+T+U
5 q$ r1 p; c2 `/ {" _, r5 J- s6 h% t
22 EverCrse0 v& ^% |& Y, Q7 ~$ a
Shield chases enemies
$ o* t. M) @2 k, F WCrsShld1 C + CrsShld2 C + CrsShld3 C
( [0 E6 D4 b5 j e4 RCrsShld1 L + CrsShld2 L + CrsShld3 L, F8 {% C0 g' u
/ d; _# j d9 {+ r23 MomQuake: G/ ~2 h1 i5 q8 h" t" H! I
Awakens Mother Earth!
9 ^8 a: E9 W4 C* b6 q# M) H- S- @RockCube * + RockCube * + GodStone S
- {' e4 r, o& ]# B2 z# p1 M6 x- p6 M
, R9 `' m1 c; Y* _4 Q% `' l24 PoisPhar/ F% x$ G3 c: h1 a7 D2 N0 Q7 E1 R
Pharaoh generates poison
% N% n( l8 U5 D' B* ePoisMask A + PoisFace A + Anubis A
5 {5 E$ H6 k6 O$ N$ C/ y- m8 e1 l1 F9 i U
25 BodyGrd1 D- D. F& V. M( t4 [% \- y( n
Bodyguard takes out enemies
' f) m; f2 L6 h& @& \9 OAntiDmg M + AntiNavi M + Muramasa M
# x; F( W ?& r5 _' i: i( v c
# m4 a8 M. C* L$ f; w26 500Barr
- C* z8 o0 T) y# ?# R# W) \0 ABarrier absorbs 500HP dmg9 g6 ~7 t0 A# Y* A' m
Barrier E + Barr100 E + Barr200 E# ~6 F7 @! O! }8 u. O5 g) `5 w
Barrier R + Barr100 R + Barr200 R0 g. Y( e n; q$ w/ B
0 d4 A) N! w& o; f8 L27 BigHeart1 s7 N; x* N( b, z0 _; Y% e) a
Attacks, then heals HP!
1 _* x: |5 ?5 c+ gHolyPanl R + Recov300 R + Roll R! ]6 `# t, O1 D( P9 K
HolyPanl R + Recov300 R + RollV2 R9 U. B/ S' Y/ D( [
HolyPanl R + Recov300 R + RollV3 R
" G' Y) r" y" H. u
9 t) p" ~8 C& R* |) d) R28 GtsShoot! c& m2 j7 B2 s. ~( s+ K
GutsMan throws MegaMan!# x. q0 y' f: f% D( P( l, x) S% Q
Guard * + DashAtk G + GutsMan G
4 n& X0 A; o5 ^% ~$ x0 O- KGuard * + DashAtk G + GutsMan2 G
0 A: F f4 k0 u- @4 `: C: \Guard * + DashAtk G + GutsMan3 G9 {% S" G# o- X3 e; B* `
Guard * + DashAtk G + GutsMan4 G1 _0 `% q0 ~; N, ?
' M9 J/ I6 J {" n2 D
29 DeuxHero6 d9 S: k+ P8 A* S/ {
MegaMan & ProtoMan team up!
0 n4 N9 k5 ?& lCustSwrd B + VarSwrd B + ProtoMan B
2 z9 |) q( b* N! U o8 S; |' uCustSwrd B + VarSwrd B + ProtoMn2 B
$ z) |" ^$ Q! ]. k! u; CCustSwrd B + VarSwrd B + ProtoMn3 B! i" L7 j* A7 F4 C2 G; u
CustSwrd B + VarSwrd B + ProtoMn4 B# g& p4 c S0 p( m- z2 ~* N. Y
' W+ A: N' l. K2 z
30 2xHero0 V; B4 C3 q& J3 M5 S& y9 L
MegaMan & ProtoMan Dual atk
' W4 \. l# E3 ^# k7 k' t5 |0 bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 W" `7 d; o# Z/ Y1 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 P3 m7 k% t0 w+ W# u2 v9 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
o u: f' ^- Z0 q/ tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 ?! k3 _, N1 Z' w2 p
1 k' Y# T& k( t
31 PrixPowr
) |5 i4 A+ c7 [* W. t4 A* ^3 Navis attack at once!" L: }' u2 X1 _! i
Team1 * + Team2 * + KingMan5 K
0 x8 w- Y& t6 c% m( `, n$ Y& FTeam1 * + Team2 * + MistMan5 M
/ S4 t2 r6 N& T0 @! h TTeam1 * + Team2 * + BowlMan5 B3 `; I8 j. x, U6 o9 f3 m- N
$ Q L+ a; |" z3 f5 B/ Y
32 MstrStyl
# m5 u. r: B# R8 B- KMegaMan unleashes his power, u# k' ~2 R! O0 N* K
Salamndr * + Fountain * + Bolt * + GaiaBlad *# a! F0 w4 G3 c6 u( {& Z
- J: M8 S+ n' k& D
StdrdChip (Part 1)
/ }( F: L: E8 Y┌──┬────┬─┬──┬──┬───┬───────────────┐
% _* N# p0 b9 G/ W& p; L│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 P8 |9 s0 _. \0 ~├──┼────┼─┼──┼──┼───┼───────────────┤
: L6 P2 j% a3 G6 Q0 N2 u│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ D' A+ [5 O7 C% j9 O6 m7 w│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 c1 h9 T4 a# J& s) |9 X* l│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 U: u- `& g0 n6 j0 s% o6 v: `│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ ?' i9 E% e* F0 E% i) O1 `& R
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 V% p6 ?; m: s
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: q$ y4 A" C0 x; ^6 o& i│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
D! g! h8 u9 _8 Z7 M5 x│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 q6 Y. G$ q) o/ S
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; c0 r8 w) L0 o: u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 m$ p4 R5 }* p/ k7 i+ d│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
' Q0 W# L; a9 I% M* Y5 ?│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% v: L. G6 B! s2 t, N- {, h5 E- T& S│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 ]5 V/ x7 @ Z" k
│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ P7 c% \9 p: D: C X, f$ T9 ~' M) S│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 O1 M0 F8 I1 j) ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │9 ^$ O3 P; V! ?! ^- F7 {' Q; F
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │0 Z, d8 e( d8 \% l# f
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
P) h! H! g: u1 J│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 C% J& O9 E5 }/ |2 p7 X2 {# Y% [$ M│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │: r' \) d: e* v% e9 I
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 n: L, S3 O+ D$ a3 b6 p! C; @9 X│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' l$ |0 u1 W/ E% n
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) i1 c" l% d$ C) l: M$ ^│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" { T. a6 |2 \& i0 l; E* r: Z0 w- z│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 c( z/ R7 w) G. U│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 J5 D0 ?0 `$ M2 y$ |
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ I) p7 S, }( e. y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 o6 ?" x% g! v) y! I% m2 }8 p│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ W. i8 K/ P4 \ ?: W, r6 V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │2 V( j1 x/ @( ~+ m* ~
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' S8 W6 D: K5 i& F% X# F+ g" X│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- }" V( I3 [$ s+ |4 Z/ z9 b, i│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 u) H: t' V* b) r4 @│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! z/ K! N2 T7 `: O, B│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" J; b4 C7 I. ?│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 O9 I. Y$ ?0 F7 {7 m6 u& P2 u│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 V3 j5 e* ~% J; z6 a
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 B/ V* G8 x N; ~$ \│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 f4 R( l! v0 v# Z; W
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. A: Z" |* u; p/ M│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │- ?8 ] B J: W) h0 _& |
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
i# k" }1 B, s6 D- H│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 G' E4 g& o+ M) c3 e3 Q│44 │ShockWav│10│60 │ │* │Shock through enemies │
, }) P0 t, V8 ]! Z│45 │SonicWav│26│80 │ │** │Shock through enemies │
; X7 k# m+ S) p: o4 m- r│46 │DynaWave│42│100 │ │*** │Shock through enemies │# R& c: U# s: ~/ k, X3 ^* j
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 T2 u. C3 e& G& [# O4 k/ N" [
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! [4 o4 |% n" o+ n! b( L│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 P5 s' {8 C2 ^/ F! T│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
8 K+ h& t5 P: o3 }# J4 p" u3 |│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% h, l( D: p% ?│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │* D# ?" {* S, h# f! I2 q6 S
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' K3 i0 Y7 Y) m5 n9 ^/ S' C% V
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; F& }0 c4 s3 W5 i2 a" G1 v' ~7 L: X! y; A
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& s0 p2 v; X( k8 r2 f2 a│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 T; e/ E) w- j& |│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! _, k2 H# C. M2 o3 F4 R6 o
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │9 K/ C% H. N$ m+ |! y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 n- z: \0 a9 a* D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& L3 j5 v# n- v' L( G& }│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 O' c: P, m& _; k7 z d7 ~│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* D: o% F \. S/ y% k
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ L9 x5 B8 m( x# H3 `4 d1 n! I
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, C4 X: G8 U; ^8 W" }1 _│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
! ^6 s1 C. ?7 x9 F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 @6 V6 i: O, f2 T1 {7 B
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 ~9 ^1 J) c3 C8 G7 i0 {│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 T( B$ J4 I( N8 F4 F+ n│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 f5 Z/ J. i2 \; ~│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 c8 i' s" D" E% v
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: f1 m/ ?$ E0 Y6 u0 l
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' g b% S) ^8 o% {
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 E$ N1 j F( ?# U: x& T, e
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' A# ~3 L2 n) L6 Q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
p" o1 m r" M: B1 d) v│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: l( v' a3 g9 k. \, g! _, e1 r
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, k; f; Y" y6 o" s4 Z7 Q' Y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ D+ F7 `' e% w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 h ]8 _( g7 x) P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 `1 E! g/ l# f6 v* v& I$ m o│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& Y$ g/ c* h( X5 J N│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ f% G; V- J" f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' e% G4 M3 { t" ~9 F8 a│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 C: @+ m) y( Z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
, {+ V5 e7 x! S# @: d$ q# |/ @│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! ^7 @. t7 c2 ~+ ?│87 │Hammer │16│100 │ │** │Hammer smashes front! │" ?2 r$ {; T5 Y8 O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' F& b5 k7 T% @
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
( T& X# W% t* W' N! x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
^3 L# w% n3 h5 @5 i) Q) ~│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 ]. n& G7 I2 J) f) e8 e! W│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 B7 @' M1 x& ]" Y. c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 H% O6 O. @1 k
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ d% a: ^0 y7 x9 }
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" d6 E, U$ q* t
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 I# p) F( k, z5 `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' l$ C( i8 C& H( L│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 r2 \, W7 W' q! `* h& C│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% n. Q3 x# y4 B2 k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ R: l; T2 y4 ~└──┴────┴─┴──┴──┴───┴───────────────┘6 L. e9 V/ f& i
- }( H% w8 G0 {3 @) ]StdrdChip (Part 2)( H" f2 v# E0 x! z9 e
┌──┬────┬─┬──┬──┬───┬───────────────┐
' H; n0 \' `" W. a6 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │ T6 \6 f: b# U! h, @5 F
├──┼────┼─┼──┼──┼───┼───────────────┤
9 U! z/ f8 \& y0 y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' w* O* o; t& O Z8 j6 C, Y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; P5 W5 k6 ^0 `. j│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- f; s3 W( N" |* Y& k: R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 B& @0 ]/ S9 |. K1 F│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 t% m. a- z9 u0 G* d4 a│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 d; p& W0 m. e# ?
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │8 f- a& c+ P+ |( o3 \
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │/ W) Z' m7 w m# \0 j
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 k7 ?: |$ G. X* Y; _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" `, Q5 x+ Q- }. h) e
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: x7 B3 M7 v A│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │6 ?; R/ b$ D+ f
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& `, K6 _# p7 n( V3 x5 T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. X4 `$ G5 I$ F│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 l- u1 Q* E2 O5 \8 [, D: a│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 |1 ^9 X" y- y8 h% u4 [+ u
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
' A* i1 u& _( {$ i* m0 N│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ ~9 C& m0 y$ t. r. E4 b; k1 A
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 _& Z; C% s9 {7 e& Y; T Z |
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 g& J6 g7 Q$ w% ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: Z: U, R0 I/ e$ K
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" {7 H' ^. x, m& [) Q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& M- s }) d/ a$ V│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
1 j: Z5 ]7 Y: v7 @7 N│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ y! c9 K- Y& Y. Y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; A' a) D3 k! c│126 │Rook │30│ │ │*** │Protects you from attacks │" t* m& o! l. a9 N. G. q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
5 X% X7 c0 I @: [: w9 B│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 f4 X6 o t9 Q! F
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 f. W4 F( ~% B. ]5 N│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ e5 M+ V2 }4 `1 a8 E6 I9 K/ f
│131 │Lance │46│130 │Wood│*** │Lances through back line │' H+ g" v; D: n
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 P7 ^ R5 _ N6 Z) L8 M│133 │Guard │5 │ │ │* │Repels enemy's attack │
! k" x! ]! |2 J% |" \6 i3 R│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# c# N8 f1 q( W7 M; ]│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! z1 `8 z# @& `0 w9 C│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* G5 C$ s7 z# {" f3 O│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( @' t: n0 \6 v# p
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 g7 i4 W* ?/ N* @# u│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( s* [( A% V1 f; x4 |( E│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ v/ g- m" F" \1 d│141 │Prism │60│ │ │*** │Prism fires randomly │$ @# c; b" g' L# V4 R6 u% p$ w
│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 K+ |9 x1 Z) a: ]( `4 o- D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 c+ C/ x- X0 w7 x+ L9 O- W5 o8 {0 Y3 h2 F
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) b0 W1 N( w4 t3 T5 {5 ]│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 g; [# z0 \, k4 M" @: F│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; p9 v0 R' n1 G0 \
│147 │Recov10 │5 │ │ │* │Recovers 10HP │" g% s) }0 l* S9 v' ^8 Y
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ F7 V9 }2 y7 e+ w1 b│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 n4 Q" b1 h ~, c v* [│150 │Recov80 │20│ │ │** │Recovers 80HP │
& k1 O/ i; G- V X# P- a5 P│151 │Recov120│35│ │ │*** │Recovers 120HP │3 z8 s! h6 o8 x' Z8 y
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, I9 s# j' m' n+ d G- [│153 │Recov200│65│ │ │**** │Recovers 200HP │! S, i# l6 C4 _' g* m. X
│154 │Recov300│80│ │ │**** │Recovers 300HP │4 ]6 j' O2 F6 g% ?
│155 │Repair │8 │ │ │* │Fix your area's panels │! h0 w7 B6 t+ I. ]. U) c4 b& M, ]
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│3 ^; P+ e8 V2 g2 w
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ l4 w; F, Q. N1 Y! K" g2 m│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ F' F/ n9 u0 T) ~│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 T: N* m% ]- Y, J3 G│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% D- x$ z2 m; w& \+ g/ c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │% e" X$ M1 U, }4 y: M! q1 a& @ f
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! l) f2 t% E* Q9 _' W2 o- E( G0 u
│163 │Invis │11│ │ │*** │Invisible for a while │$ g& q* E# `% o5 z: K% {6 E+ j
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 L: z1 _; J( O7 t1 S9 ~, p# W
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
/ i2 \$ z4 t% Q" e: W9 b o│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, k* b/ q0 j2 U2 d) n+ Z* U2 o" r│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ F# Z0 F3 c0 B5 G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- ~9 Q3 `7 F3 r1 h& |' G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
, j4 [5 r* v0 `5 U: ^, d│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- M1 s2 |9 S' A6 N6 \ M
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: K) n$ M9 S3 Q) H' f│172 │Aura │55│ │ │*** │Repels attacks under 100 │& P A+ j9 r" c* H# r2 x
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ d6 O* W. U4 a' q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 x3 o0 u3 N5 d+ g/ Y│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 s' k' \6 q( t- U% H* U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 x7 |8 l" r* W- F
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- d. J5 f; m/ {3 K│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 i$ p* S# w( I7 f+ t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 G5 R; M' p' s* J. z3 b: V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
' T: N! p5 w9 ~( k4 o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ M& f! Q, X: J│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( i- Q/ R! k" _* s6 w
│183 │Hole │55│ │ │**** │Open hole to dark world │) W9 C! [" n3 \+ p0 j% b4 H
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
6 c- ~% G% o$ C; @│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( U3 N- {4 W1 b0 _; C│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 ~ b6 q0 k4 L' W7 u
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 a! O2 R0 y% n3 Q* w( a│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* t1 E; p; ^- |6 _& B& j) Q' v v│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 F( I1 F, d: `, G2 [3 k│190 │Snctuary│54│ │ │**** │Change own panls to holy │
{ e n- ]4 y7 V! z4 C5 @. {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: U; N& ~" ]. m s( Y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* L; m( X) v4 Y. w( t9 {0 F+ Z/ n│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ K% v5 c; ]0 b& f
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; N% L, o5 u o" z7 q% d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! @! K/ V0 F# ?5 k│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; }& Z7 I/ A' G│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; i4 `) Q- v- T: z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& K k1 L3 l0 N1 T
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 ?/ l/ `/ [! `7 q+ K
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# N8 a8 S- P8 q4 x, t5 _5 {4 F( _# q# P└──┴────┴─┴──┴──┴───┴───────────────┘2 {, d2 t8 w4 C6 m/ _/ O* K
1 l( U% z9 B8 g6 {
8 o4 ?4 \* n# `9 z0 _$ U
Mega Chip3 h+ E# C9 \- L; u! K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% w" D, W2 t- p/ e! a" W. ~│编号│名称 │MB│攻击│属性│稀有度│说明 │4 A! s- g7 S/ s6 b' C- [6 g* r
├──┼─────┼─┼──┼──┼───┼───────────────┤
% b7 o8 F9 X; j/ `; ^│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ N; v/ C4 G$ `$ ^0 a
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
o! M' f( z: Y, V! e _6 p│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( ^: [2 `' J* {* G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 `1 k& Y- ^$ p/ a, n( ^- n6 R! U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; {# [0 _6 M& Q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
" C! t! a1 W3 A' a% P│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 U. ~/ P! r# f7 x+ R) G: r$ M* ~│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 c9 O7 F( K! ~3 o! h6 T
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 X c' _8 g( m q$ J" X1 p2 U
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 k0 Z; y3 h# i% \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' R! N4 R( D: D( y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 A" B2 u9 X3 j$ M│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& r! e7 V6 c8 f0 I( |│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& ~' T+ c7 K( ?& R2 c│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 m5 S* y7 U1 D. Z6 T) h
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │( u" r& E: Q! K5 T1 S+ R8 g8 D
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 f3 ]" J$ Q( ]' p│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
|0 E7 o( B. b. u' e1 [, ]+ R- ^│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 e! \( c9 E9 X7 j: x/ n% r│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
: E% S# g9 Q- A' c- b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │& f: w E: K' N, }2 ?" i/ \
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; V: F2 S+ j( M' m- L- [
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 @" {/ {& l4 n: y. p6 N│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) |# l: n$ \7 d5 }) x│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │% l/ X. |$ s7 {( w" b- I' c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
2 x9 K6 v/ \) x4 [8 |; a│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. u1 g* X& Z- G8 R7 H# I" H
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) v, H$ P$ K- z- V3 K9 _1 ]1 b│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 ^' k1 |% t( I- }│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 N U6 J0 C9 }4 S: X9 A& B, Q; h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& x! Q: Q/ U! v9 z; l! [
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( Z5 c& _1 l2 N
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
- C9 J) }, j2 q4 Z" i6 d│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 U s7 I# T& P' i! m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 p) S; P* y' U$ V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) |. J( S: {3 t& [/ J│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. S4 C; K3 b& j' y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% P+ Z! g5 _' _+ j│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 l% ~; v6 Y1 @3 Q6 M" n: W/ O& T
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- N5 V4 \2 A6 e
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- [9 g5 E Q6 B+ s7 e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │! v5 F5 z# {: A! h/ t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! L& F( y4 a$ @$ [; s1 |% K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" V5 ^! F* W3 H# T: a# D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 d6 w: e8 Q+ m% } Q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
' v; R( l% J2 A) n! O│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 V0 e6 x1 H. F7 d
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 F; e; a* k* g3 \; k' z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 S! m" p { K5 P
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' w$ ^& \/ o6 D5 R# l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) W2 p t. [: z, W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* G' J# U' Y; P; ]" a7 z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 V" w4 [+ \+ j6 A5 d5 n7 v│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 i, q* Y0 W/ W n0 X* R/ A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: W* H8 s& p9 a5 x6 M0 [│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │: N* \* G& G: l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 b6 C; r& \* z# v( S* Q7 n│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │/ M+ L5 v2 I. n9 N& |& {2 E( L
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: J' h: ~& L6 S% S2 Q
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! H- I) X2 ?/ R, r) H6 G: |5 r6 M4 h│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 Z! p+ E1 O1 ?& l" p' Q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 h4 J9 @' r1 ~& ?- i- p│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 i- Q ?" B% j/ x* v, d2 R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" v( m& K9 s* {9 C
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; \3 t* v: Z( }" q3 ]) w
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ C3 Q: W4 L9 l8 m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ V2 z' V# A5 V6 c: _" e( S│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 f: P7 r! V9 ^; L q6 ?
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │/ Q# Q2 n6 N. J6 c9 R
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" v i# O8 \2 G; J3 H, u# l# p; P' M│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │8 F3 x1 Y* ]" w! J
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 ^" r" Z" F9 Q/ `/ p! V│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" ~: o# K+ m4 T│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │5 j! \3 Z% I/ @4 ^& y; b
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ C1 a5 [/ y7 ~' P' G│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ b Y, v+ k+ g! G# p% N; h- v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' }7 Y/ H" e4 G; W5 i│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* s* T h* X N, L+ s│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% _, d( N. L0 l4 n {' ]% m9 m│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" J8 I" u+ O0 p: ]& T│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# c% M, Z. Z& Z* I, A│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
% |$ c. R' ^& _ m; |7 u│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 Z" ?, ^! ?: v) S: ^
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* G8 G. o! f! u- v' g$ q8 C
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" c0 ]; d! N0 d3 B" `
└──┴─────┴─┴──┴──┴───┴───────────────┘! j/ o8 D p' W+ I7 a1 F
- ?: p, R o( m2 z. C m
1 b) O# ~! X9 H2 T4 j& ^5 bGigaChip (蓝版)1 q! Y, u+ S& ~: ~; a
┌──┬─────┬─┬──┬──┬───┬───────────────┐. R& ]# ~2 L: L! `! l3 z' M
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* ?0 M( v4 s7 q├──┼─────┼─┼──┼──┼───┼───────────────┤. h0 [- l4 X# p' @* b; @
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% `) X% V0 t J- ^3 }- y% c! o│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ f5 d" C" @3 x│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" Z5 h: W3 k9 r5 S
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │* s3 q! G$ A9 J q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
0 L% e) U- o; C; n8 @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
6 Z, E% k J7 w. H8 t$ Z│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' U9 `$ w. @, r% B3 N5 |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ ?/ E! G/ P% ^4 I6 w
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 ~# Q, R5 \1 b: ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
8 S! m2 i( P4 B0 W│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: V6 K& U) n" a* p, e5 E│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 \ t8 X& @5 x0 u# w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 y* i6 i) B0 f! F6 |: d2 D│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! |/ w2 Q0 L u
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 `/ R8 y3 H+ s( Y3 `" N
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 h* t" w9 S* c( q: O, |
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 T" b$ ]; ^# F7 ^- u- X* c
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: |/ t0 X5 W: G# o( k5 P' L8 h│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 z, t( v/ P) p) C
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ |& m5 K8 J$ |- h# a% h4 Y└──┴─────┴─┴──┴──┴───┴───────────────┘; P2 z- O" r8 ]( o0 Z
$ j$ g9 Y n& jGigaChip (白版)(只列出与蓝版不一样的Chips)
( _& R5 U J, k2 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐! e# j8 c, r" E5 H8 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │' `: W. {7 m; K5 d
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 n6 t) a3 `. H( ?│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 l1 ~( D l" ]8 M│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │( C" M: O! }, U# c
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, ^4 h2 B% N5 W& m2 N, w$ y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 K2 R& X- e6 ]└──┴─────┴─┴──┴──┴───┴───────────────┘ |