转载请不要删除以下信息,感谢您! # [1 M& O7 Z& o
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/ j6 ~3 M9 U9 O1 v8 Y6 `■● ■ NintendoWorld 站友xliz原创1 p4 _! U( F# b
■ ●■ http://www.NewWise.com 1 d1 N% j m8 Y5 G% J
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洛克人 EXE 3 Blue 卡片组合( [9 P- l z" F$ t% a. D
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% s, ~! K3 {5 E
大家要看日文版的P.A.或详细攻略,点击这里吧!. k# X( l% U4 f( V
====================5 z' |( U/ a/ e- N. W8 B
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & g) B: @* w/ C6 J' h1 m
7 x7 h7 x; w7 H- N j$ d, s以下内容格式如下:3 `+ B) C0 D" }* D9 W
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编号 名称
# z8 D# z0 C1 X* C$ ^! ?) Y. _说明
$ B1 _& z: T9 @: i% g组合方法
% a! H% s1 {2 W& N+ S8 i u---------------------------------6 x6 l ]. B9 W2 l( m
01 Z-Connon 1% ?# C* F) H8 K' \8 a
Unlimited Cannon for 5 sec
$ f C Z( P4 L% eCannon A+B+C
- |% q' V$ _4 Q. TCannon B+C+D
9 m7 c% O# H6 E6 Z% c P; oCannon C+D+E& w5 E1 w7 X- i6 I8 ^3 v
0 h1 e8 }# q0 r0 a4 |02 Z-Connon 2: r7 }# {4 F7 Q# G6 H" ?
Unlimited HiCannon for 5 sec
4 P1 E( I9 S. Y% ?- eHiCannon H+I+J
+ q8 C2 d% u4 G2 I, @HiCannon I+J+K; s l; J3 j5 r+ F! [
HiCannon J+K+L
' s# `, [2 m, C$ M/ L! a* p6 I
5 Z* X7 X! t& u5 i y1 m03 Z-Connon 3$ t* |+ k) V. J
Unlimited MegaCannon for 5 sec% ^+ i" J. J0 ]. [) r' k3 X
M-Cannon O+P+Q6 g; Y. B. Y9 v$ f* Q7 k: `- `3 K5 O
M-Cannon P+Q+R, k- l/ y" ?( n3 o( H/ }4 Y1 c& W
M-Cannon Q+R+S X+ C$ B3 m) F5 s
$ X6 ~! `4 B! ^ b+ q# Y0 c04 Z-Punch
9 w, D6 M8 Z$ FUnlimited GutPunch for 5 sec0 Y7 Q7 {1 L+ W& o
GutPunch B+C+D
% j, m& q) M& y% xGutPunch C+D+E
! k7 [ l/ m( g/ N8 J3 @. ?GutPunch D+E+F7 R6 u, e" p9 m) v$ J* l7 H, J
! c {8 Y( [& R }05 Z-Strght
) j& |* J4 _2 Y' T4 ]% r/ O2 Q4 qUnlimited GutStrgt for 5 sec) J9 B" L, l- X6 q8 k& H
GutStrgt O+P+Q+ \; ^" T9 R5 B Y; ?- X: @5 `! d9 x
GutStrgt P+Q+R
$ E6 A5 X4 t; D3 C% JGutStrgt Q+R+S$ d3 N: ~. L t% A+ d3 t( T8 v3 v
+ N: G8 ^- ?' [7 u: s
06 Z-Impact
( F; a& c* Y, V: Z+ {7 P$ V/ PUnlimited GutImpct for 5 sec( |3 |! l4 u+ m) E5 S" I
GutImpact G+H+I/ R" J' R; a, _, ?+ @
GutImpact H+I+J B2 o' G( N# W5 o
GutImpact J+K+L1 ^! x# p% ~/ w9 ~! v
0 M9 R% } o! L$ Q$ I07 Z-Varibl3 h! W. y# @9 u0 ~
Unlimited VarSword for 5 sec& E& G+ `( d6 Q0 j |' j. U3 p2 `
VarSwrd B+C+D
* G: g9 T. X; zVarSwrd C+D+E
% }9 g% i9 w, B, v' UVarSwrd D+E+F$ y3 N1 J9 R8 [) X3 y D
! n7 m0 X' d K. W. D2 d: J08 Z-Yoyo 1! R* _/ Q3 j5 c% q& ?% m6 d
Unlimited Yo-Yo for 5 sec
4 ]8 c/ v, ^- i' D- a2 jYo-Yo1 C+D+E+ _% K' F9 Z6 d1 t$ G% ^( z
Yo-Yo1 D+E+F
. h! u" |0 t! c$ k) I. z! ]Yo-Yo1 E+F+G
0 p9 }! F) f- x9 Y( U
% {0 @$ G$ s9 e1 |' Z' w09 Z-Yoyo 2
2 D; n6 W! M1 x& W- j$ N, J+ G& ZUnlimited Yo-Yo2 for 5 sec, W& M- E' i+ n
Yo-Yo2 H+I+J
. E6 z+ X8 [& ^# W! ~Yo-Yo2 I+J+K; E& H }8 |/ a: I$ i l \1 R
Yo-Yo2 J+K+L
* b1 h9 y6 d; i3 |9 s* M7 q, E1 t3 J8 A2 O/ ?3 V% V7 S
10 Z-Yoyo 33 |! J% |2 t* F; h: l3 Y: Y# g
Unlimited Yo-Yo3 for 5 sec6 ~5 {+ ?% L6 P
Yo-Yo3 M+N+O
9 z1 o4 w; o& D, {6 u8 {: uYo-Yo3 N+O+P/ @' e: Y* p& W* r4 X+ G) I
Yo-Yo3 O+P+Q( J5 S' [$ Q. o3 Q+ @) @
+ d& s! J1 v% f1 D11 Z-Step 1: M6 K6 ?3 A+ F: Z
Unlimited StepSwrd for 5 sec& K$ p* r( W0 c7 S
StepSwrd L+M+N0 [! T, I% o& m' {
StepSwrd M+N+O
4 X$ u) q& t+ f2 YStepSwrd N+O+P
9 D5 p/ e7 ?7 _% [# H2 R
- c* P* A7 f& E& q12 Z-Step 2( E, \& R! |* M2 T% E4 W5 B+ n& U
Unlimited StepCros for 5 sec
3 _5 H5 m) O% G& `; GStepCros P+Q+R
3 Q: Z9 b, Y' J9 x/ C. S8 p. |9 nStepCros Q+R+S+ w. P* J- p8 u3 H! C/ |" x
StepCros R+S+T
3 P/ p! p( J# f
y8 ~- u4 c: L+ ]13 BubSprd
5 }, H5 V) B% `6 C5 ^1 Z# BAttks w/ spreading bubbles!
4 T: x% h2 Z" n: M4 hBubbler C+D+E' j& p$ I/ F3 S% G( A
Bub-V D+E+F8 ?9 o3 e2 R! D- @) i6 d
BublSide E+F+G' N/ q' L2 b/ N
Bubbler E + Bub-V E + BublSide E
- h) g; W; s1 T/ A: ?" O6 ~+ j' o0 o3 n; b, r V
14 HeatSprd; G0 g" P1 ?7 R/ V7 l
Attks w/ spreading fireball!+ {8 I- r. {! e8 {8 A2 z
HeatShot H+I+J+ @ s8 }9 ]. {! f$ Y' C
Heat-V I+J+K: x+ G9 Q4 S, i
HeatSide J+K+L) ~0 w* B; S# C& J2 s7 `
HeatShot J + Heat-V J + HeatSide J
3 h: G/ H/ r5 o% s$ I" I$ M, z1 G4 v
; t3 M$ _ `7 f7 X- m3 G15 H-Burst4 \/ G& R* W5 X8 ~1 Y$ l
Creates a giant explosion
: ~8 X; e. U4 G( C# q* @Spreader M+N+O/ p* u- C" P8 y7 C+ W
Spreader N+O+P$ h: D" [$ l2 ]9 F
Spreader O+P+Q- N+ P# @/ L$ a# n, Z4 N! |1 |
1 \! F6 R% N2 y W0 E R& v16 LifeSwrd5 x3 Q1 S/ [! ?7 Y2 D6 ^) X% B3 ~
Swings a huge 2×3 sword!6 S4 E. u: T2 v
Sword E + WideSwrd E + LongSwrd E* V1 w$ Z: v( l# H
Sword L + WideSwrd L + LongSwrd L* i; z6 i" ]- l$ b
Sword Y + WideSwrd Y + LongSwrd Y8 u# I7 j7 J! x: X0 U0 N" f
7 H! l) {9 d( u* s17 ElemSwrd/ h4 S0 V6 J" ?, A& L
Wide swrd contains 4 elemnts
& a) }5 E8 y" @2 ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( K5 @7 q4 M) f' }; L0 K4 |FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' {2 r) I7 q- a6 e
$ V0 ?% w0 v# o0 _; ?; r18 EvilCut) P J) r. S; D$ F! `* V, e, o
Step up 2 & make 4 atacks
/ k9 Z; }) E+ F: S9 w$ O9 QStepSwrd P + HeroSwrd P + StepCros P
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' V0 t0 z6 q5 s" K; k19 HyperRat
; x9 a9 ~% r( K i# HA giant Ratton charges!
9 c6 d6 C5 A$ e5 f- k2 w4 C8 n: rRatton1 A + Ratton2 A + Ratton3 A9 P% U+ U/ q, [' C' W$ z, t# b
Ratton1 C + Ratton2 C + Ratton3 C
1 b/ c( `" D- T) S- v# WRatton1 F + Ratton2 F + Ratton3 F
" ]; P9 ?/ _- X( K7 {( s4 n/ I" V( n5 {+ i3 F3 E$ V8 S$ O+ v
20 TimeBom +1 ~' a% C, D: ]+ @2 K' }, ~* Q
Sets Time Bomb in enmy area
1 X( o, U& A! o( z$ }% dTimeBomb J+K+L( u+ s9 D8 h# |2 }" G
TimeBomb K+L+M. s) d8 P% ?. K% G3 q, L0 T( c
TimeBomb L+M+N8 g# W9 k4 m0 i6 O0 ]/ Z6 F, [
" |7 R$ v. w7 V) ~1 g7 y
21 GelRain |2 ?' ]+ q8 n4 ~8 r- m7 V. Q
Gel steals squares
: g* O& }1 Q# t$ `) W2 tMetaGel1 B+C+D( e0 r f: B7 q$ d# I6 @
MetaGel2 E+F+G6 i1 V- D/ b7 }: e6 _/ f# w
MetaGel3 S+T+U7 s3 K7 \2 g* A9 }8 ?) D
3 u" K G2 w# i- U
22 EverCrse% b: [1 g6 j7 N+ ?0 O+ S7 X
Shield chases enemies6 p- z( ]# i' U2 ?: S" O1 g3 K
CrsShld1 C + CrsShld2 C + CrsShld3 C9 U0 K0 @0 @, F4 O7 [. ]" |, ?
CrsShld1 L + CrsShld2 L + CrsShld3 L# [! p8 w0 t- F: ~2 |2 Z
/ k" |; E* y$ I7 ?3 |23 MomQuake
& D# N5 A1 V, w! m# R3 K- h0 gAwakens Mother Earth!1 W* b' X# C" f+ b9 p7 I) F
RockCube * + RockCube * + GodStone S8 R( J' B3 v; D$ M' v9 {3 E
3 p+ R; ?4 _9 @* l a3 ^24 PoisPhar& l: X# y# d) e( q* T/ X0 R. S
Pharaoh generates poison
" R. v0 I3 b& W- n* F7 G$ `# _PoisMask A + PoisFace A + Anubis A; Z$ u; f& O- c' q, X
) u* i+ [( i* g" [* F* T25 BodyGrd
% K' y5 E; t" U0 ^6 bBodyguard takes out enemies
: E$ y1 g; Q7 z" ]- |0 ~7 H# vAntiDmg M + AntiNavi M + Muramasa M
1 G$ U' }+ s ]: O: s) i- ?, M" m2 K5 ~4 I& W
26 500Barr
( Q' P0 o) S% O' nBarrier absorbs 500HP dmg
; L5 i5 |$ A0 Z4 G. O9 m+ \Barrier E + Barr100 E + Barr200 E; J1 [; K5 Q5 m2 C. r( V
Barrier R + Barr100 R + Barr200 R
# D9 {2 b% x4 x( I4 |+ ?
, [: ~) A/ v f* A* d9 f" Y27 BigHeart
8 Z: N% K. V1 m: y! k- @' xAttacks, then heals HP!
( C) E' w2 c4 X. J! iHolyPanl R + Recov300 R + Roll R
( z' K8 c' l# M& W( a% THolyPanl R + Recov300 R + RollV2 R R. Y) t3 Y- O* M8 _5 b1 }
HolyPanl R + Recov300 R + RollV3 R
! o+ G7 s: ?( x D: `
; Y4 v# u: H/ L# e7 P8 W28 GtsShoot
$ N% t9 n ]6 _3 U& ]4 ]GutsMan throws MegaMan!( @2 N9 w6 _ ?5 Q. N
Guard * + DashAtk G + GutsMan G
7 [# }7 Z) A3 ]+ }: DGuard * + DashAtk G + GutsMan2 G. A+ i( W+ y0 D' M7 f, Y
Guard * + DashAtk G + GutsMan3 G. F5 p( Q/ o, B* Q
Guard * + DashAtk G + GutsMan4 G B( b8 w% a( J% t1 O7 d
* m+ D P1 ], C6 j9 V) q- I
29 DeuxHero
2 y9 n+ ^ M; K( W) D) @$ aMegaMan & ProtoMan team up!
$ l2 N' F* b; y: B1 F7 sCustSwrd B + VarSwrd B + ProtoMan B
6 `- A& x! Y( L6 }CustSwrd B + VarSwrd B + ProtoMn2 B
# F' p8 S) m- e+ rCustSwrd B + VarSwrd B + ProtoMn3 B# x* P+ B, S" n! k
CustSwrd B + VarSwrd B + ProtoMn4 B8 d" `% \& Z$ |7 m+ Q1 x
4 ~% e& v! [6 c! O0 N
30 2xHero
# q; v" n7 U: s$ iMegaMan & ProtoMan Dual atk% n1 Q% \/ h( p8 |% S4 O% s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 K" ~3 U1 j# `( _. NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 [; u7 |9 H! u- |/ \0 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 _2 ^# B' H. ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 `! r: l ^" ^+ _2 p( r9 A& P& N, w& S! _& ~, ?: S% q
31 PrixPowr
& q* L9 d) }% T& H3 Navis attack at once!5 P8 ]& O# b) J+ n; x$ x" m
Team1 * + Team2 * + KingMan5 K
0 i# v. M9 s. a- s% v" Y$ kTeam1 * + Team2 * + MistMan5 M; m+ h$ X# b. R& ?% O, F
Team1 * + Team2 * + BowlMan5 B
+ S! c0 ]" \ L
2 s4 }# F8 Q3 G32 MstrStyl
. V& @) B. i" I) ]8 v YMegaMan unleashes his power4 b5 m w% w- Q% O6 H! Q/ u
Salamndr * + Fountain * + Bolt * + GaiaBlad *% |5 n* O4 U# t4 `- @& }( j& c% }4 d
4 |8 X. t5 P$ _# c# e- \StdrdChip (Part 1)
6 z' ]/ S6 }7 k* C0 o( a: j┌──┬────┬─┬──┬──┬───┬───────────────┐
/ T z9 w7 a$ M/ Z8 R, R│编号│名称 │MB│攻击│属性│稀有度│说明 │; H- p* I* ?0 b- G9 W& ]
├──┼────┼─┼──┼──┼───┼───────────────┤: q' M- `5 E+ I4 k' k
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
8 I H. J& z6 t7 o# o. }7 [" D│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 ]# g; I, g# p0 r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
@5 h1 m( f4 C, |, K9 s3 P│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- A C. |6 P" o$ l% O6 I" c│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# l9 l( m' q0 L; g: M6 l│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ E; [+ q. r. s" k8 c, L0 u
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 Z g( k- p# k9 _* {. ~' V `/ e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" [0 J; v H% t! e│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' ], k! z# Q. c& S: ^: Z! k7 U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ l6 [" V* D3 f/ x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. L0 @6 ]+ @, [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, j3 V0 {5 L- j9 `! ^0 ?
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ m/ M3 m! |' H+ Z- N0 t% J5 w
│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 e8 l3 \$ Y" O# ?7 }% Z5 U4 k│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ ?- e, @. Z& y, L- b s/ E! Z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │+ Y3 R2 k3 L6 o3 N, w* X" v7 n
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: T. v% U. ?. R│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 T& ?& I$ z5 Q: e/ _│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ E) r: @7 C( c5 L' g3 S1 y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
( ~2 n* k& N- P( a8 j│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 G. c( n% a" O
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 f) y% \: ?9 p: q3 H5 f B│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ P- M& Q4 O% y8 T│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │$ J7 @" R' L1 |* N
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
v0 M. i& `6 Q2 Q, J* h8 S│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
2 k( _! g; j! v$ Y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! T% E9 g2 P6 s│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ J/ b% g" T6 ]3 D1 c& \$ C, d$ O% Y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 O0 @( D' V9 t; i" `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* ~3 g- A) t& S5 l
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 X& k0 j. r+ d) Y: w8 c│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 s+ K9 E, y6 }6 Z5 N* m- ]│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ U, ^3 m5 v8 h5 h f9 ]: y5 J8 `
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& f; Y6 c7 b$ F' \/ s) [+ m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 k5 U6 Q; w. v│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" z* Z4 e) u( {7 D0 `. U
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 K" @' B0 e5 W8 Z2 ?, _│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! X2 T: }, k( `" m4 P. F
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 L& U$ o9 a6 L8 q5 V! M# Q, T
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ M( w `( D( k3 g1 V. E
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ f# F( q$ @ k) J* q3 y5 f
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% C$ ~9 q- _; w9 ?5 l- D" x. N! h. w│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' q5 K2 Z& `% `
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ M! Z5 A' n, o' _* g+ W│45 │SonicWav│26│80 │ │** │Shock through enemies │' q! s0 p# g. a0 J' e) E" z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 I8 |# K% s3 V+ U6 c│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 U2 p- B1 f- m% J) J! D
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# A I6 Q! n/ B, I
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 U0 v" k$ F5 Q! M2 ~( @
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 m- [* C- K. Y8 a# J│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 D( K) a- Y( d( C' U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 J3 h/ B3 b H& R' C8 D2 h│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 ?6 t+ T2 Y7 E6 E) A z5 }% Y5 {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │* K2 _+ D$ A4 r& ~8 P9 `) |9 U
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 {# s/ \- f0 o+ c: }0 e' k│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 h, g. s! Q& q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ h) i5 q. h- [# U! Z+ H* u: }│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* v1 {6 D) p8 n* q1 v7 g9 ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( ~7 S" m& a& m9 T│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) L# Q9 q% \; d. N" j3 Q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 g7 q K) H# f% V1 _2 G5 j) U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! S. ~; L& z1 N6 F" V; k
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; e: w% d0 M; G2 ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ Z+ A# D1 _, M8 V( h( ]8 g/ t# G9 D
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 J7 l( k1 ]7 H/ A3 X6 d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* A) L- F7 `+ Q, r- X# F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 {) R; s; u, R& K. ?7 ^" F
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ r F( M# P8 {4 d│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. S" ?! C m( |7 F% P5 T7 ~% |
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ C, F1 O, [' M, x6 @│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; ?8 i, p* _ \3 i. v6 y│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: s. O* u: d7 U" Q% Q7 z
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 I. J. a3 s; I% p' w: ^
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# _3 G- n& g! a* P1 u4 [$ y$ e
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │; h% ?' I9 }: s4 d& f" ]
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 O: }3 M6 A" v2 w│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, M( |8 g5 ?( C│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, }: ] E$ J( c5 l. Q# {: i
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! X9 `) x* F& W. A5 T
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" A( } P7 y8 z( s R│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ }2 A4 Z* \. i& Y' f│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; l' F! X$ W8 u
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. s# K4 O9 [- A7 d8 U+ x" S│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- D! Q, j" i: M- E) G5 k1 B
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 m" |2 H4 r+ s: ~2 I; ?- X
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! K" Z2 u3 y+ C6 A e
│87 │Hammer │16│100 │ │** │Hammer smashes front! │ N7 l% L1 i6 k! S- \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% G4 Y+ f6 q9 H7 m8 n│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │% F. z4 L: c1 Z! v" J8 |
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- F+ W7 G8 \( F* A│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- l! f! w7 G7 x4 W
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. t9 \1 }& n' m! A6 ~4 k ]( X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- ~& t% W% x' R; ?│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 h; |- Z( }+ z3 h$ B
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ s* F0 Y7 `; P1 W T( G│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- E7 d: B' h! P6 e1 }' ^
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! ?/ {1 Q+ j' D: ]2 [ J1 k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* B4 i x4 }( j9 G ^# K/ `│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, t, d$ S! W0 U( A8 Y) b$ v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 A8 ?0 J# U" D; ^
└──┴────┴─┴──┴──┴───┴───────────────┘* T/ n; t' ~) Y8 p5 F0 O- R
6 D; Z( f2 m. V T; Q4 T( C% d/ BStdrdChip (Part 2)
( s' t' g; T5 e┌──┬────┬─┬──┬──┬───┬───────────────┐/ B: b. | }% X+ w+ U7 A; t! Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" d1 I/ f5 A. [* t& n2 i├──┼────┼─┼──┼──┼───┼───────────────┤/ U6 g4 q' L/ |6 z2 w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 A; x1 }0 U( j: R- X# c. S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 A- F; x& _- F. q% Y" z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' [0 E) Z' D# u; v+ F
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │8 h, }( O9 M& o- P
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 q0 A7 C C# `4 @* q. W0 Z+ ]
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
: Y5 H) W v7 R2 E# @; S│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 L4 B' j5 Q8 o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │+ H$ b: v% z( ~
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( d" f" v6 ~ b2 K1 J* w2 S( }│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" W0 W0 \4 Y u! E& y7 R│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ p6 X. K* g! e r: P. `; `
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* a: X- R( U" ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ i6 s6 S+ J/ g8 o% ^, w
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 o5 j+ N3 d \! a5 C; a: p
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │: D1 i0 E5 i" Y7 T$ b" }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% ^4 v* Q/ n! b% [+ u
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 G) P& S1 n! q* q4 R
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% d! ]7 }) _: R' Y; B│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
' u5 H6 ^( A1 B│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: u3 f0 a6 v* X│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- F! A [, a) @9 Q3 ^9 ~
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 k2 p0 M/ I3 V. w& l1 ]: d│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 ^/ M3 F( D3 J$ l) x6 L' S1 e│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 C3 S- ?/ H: I( Y) s+ Y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* u3 R, ^ Z; i; s1 ?3 h7 L: ` W, K│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* T! m; C, Q+ H& f# A* S
│126 │Rook │30│ │ │*** │Protects you from attacks │' a8 Y1 ?1 k) @/ U
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% B3 ]# o& X9 P7 l( V+ v5 M│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ E( M8 B2 X d% Y; @3 H* i* L! {% r│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 r; ~% @# ^4 Z* F* y" G│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 s) z6 n" m& Z v
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 t+ q- ~5 f" u! u$ C& K
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 J% k" I1 j' D3 V- f/ ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 F" W0 J8 i3 }# y6 Q: v+ Z│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ `- z# P- J0 D
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% M+ S4 j" W; b) q$ p( m│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- o2 x# @% D! I8 j* [
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ [: \# L) H1 v% C, H4 o
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 M9 t1 p' o4 D$ H# O- C│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 R1 e5 I9 C/ S) O z. T. {5 C
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& J0 G; r; Y% b4 G) L3 p7 a2 [ n│141 │Prism │60│ │ │*** │Prism fires randomly │
, h [! l& t B3 p7 t2 p│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; j+ A* r. O3 Z; ~, D) t0 e* w1 z│143 │Fan │14│ │ │* │Vacuum pulls enemies │& }: X# A! P( H4 b2 V0 K
│144 │Fanfare │32│ │ │*** │Take no damage for a while │* X* l1 W, f; E1 {8 [% A
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* H( e7 s( d& f; K7 K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │" D! `3 [: {& l" S: H7 M
│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 [$ k9 O) r- K' R# ?9 b
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
% r6 Y! F3 J) P$ I│149 │Recov50 │14│ │ │** │Recovers 50HP │; x. q! K0 X, s3 O* P- E- H) _. F
│150 │Recov80 │20│ │ │** │Recovers 80HP │
; B; A( O9 r, t: X$ ]/ @0 C9 S│151 │Recov120│35│ │ │*** │Recovers 120HP │
; }+ d. S8 X4 o/ {4 I' o) d│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 [! F- E5 M: S/ r0 j; d1 R│153 │Recov200│65│ │ │**** │Recovers 200HP │" |( L* s8 j# o a
│154 │Recov300│80│ │ │**** │Recovers 300HP │3 @! V: g% y7 s' \ T& P+ S. \% @+ y
│155 │Repair │8 │ │ │* │Fix your area's panels │5 C# W" @$ `( d* `; q: h5 K
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ p; f$ J, ]7 L│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 a! E$ ]1 Z! n' \│158 │Panic │14│ │ │*** │Confuses enmies if you are │
7 u' Z" f) B: @( N7 K│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, T7 r$ O, r2 X/ ], y6 f" Z
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │8 q# M/ z+ |" E: Z* B" a7 D8 K
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ R; r. C$ F- C5 ~" s0 R
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 P4 S, I6 U! b! C% I1 Z |$ u2 R│163 │Invis │11│ │ │*** │Invisible for a while │
4 B4 Y# z7 T5 {7 T) j│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- z/ |% @: x( M3 T# G8 e$ {
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' [+ N3 \) S, w) G/ V; D) @& R
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* _; D0 }$ o" m( P5 P: ~
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ D) U) [* R7 b* ~2 U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
% H, \, F" P, T/ p! u│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
5 d8 n7 U% d! c5 A│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 H) _& [; g, A' P( t s" p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 D/ b7 [1 v& @* X! l
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* D$ r! K. @& e9 {│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 i( J8 V' q. C+ J3 w3 K2 ~│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 Z; d; s/ l' Q0 v& a: B. ~
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 O" u; h+ M+ N7 _│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │9 D, z7 ^ ~7 A) u% Q- r
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ z' E1 M! c% l: S( r
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* n, U) \4 O$ c6 h# T│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* J8 x% N! r0 T+ Y. T4 ]9 C│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │/ [# {' L# ?% U/ I, x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' i3 j$ v0 U" B* C1 h* {& |
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# f9 w# b6 z& U3 @│183 │Hole │55│ │ │**** │Open hole to dark world │3 N X5 Q* e) n" {" J
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
- Z9 ~# ^- O4 p- w│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ p7 Y5 X! b# ]
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 j% a: O% R/ _$ [% P│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. _1 p' n# X$ q- k6 v5 `; E/ m+ j│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 O& H% u' Q2 y$ f' S2 s5 g* ~7 \
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# [/ {& U! z5 O4 t
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, _4 V* t7 r2 e2 p% C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 S9 L$ ]; Q% s( q3 D* p/ k
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 g$ D2 k0 C% L/ _) l2 l" C( W% Y+ v: b│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ ]( t4 W# i# ^, v" q. ^5 c0 q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 {2 y0 E8 Q8 r f r│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 _6 e, T. |# u) K│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' \5 H# a6 F9 O! H3 W
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! a. \3 _! [5 t& {. I/ @& i4 m! q! F# C
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, h/ f6 U% O3 b9 q, x6 n8 O│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! \* {6 x9 D9 M7 L& k, E
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( k" @# X/ W6 S% e0 r└──┴────┴─┴──┴──┴───┴───────────────┘
" @4 R) t6 |2 ~9 p5 h1 o! Y5 }5 E. j
; x$ G- ^! \1 Z% [; m) X
* u$ o& r+ o. s1 _+ }Mega Chip
" `2 Z* `7 L( m% D6 {3 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
( E; N) C! C" b│编号│名称 │MB│攻击│属性│稀有度│说明 │" {2 S) l- i0 u2 \' Y
├──┼─────┼─┼──┼──┼───┼───────────────┤# a4 o% a- y& C0 l; h
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ l1 o1 e3 P x│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& k( B' ?, P# q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ j1 l- e5 p* P: ^' v
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 `2 X7 z& H! k) K* t│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: V0 X1 u$ K8 Q/ }$ I% H6 s4 ~: ]% J│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# Z& k# W3 `) N5 x; J3 k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( b" d: W6 R1 X: Z G& u0 E7 |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 |9 m x4 {+ y9 ]
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# `# o1 C/ H9 e, U+ l8 o│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│( @8 Y" g8 `3 Q# a3 \1 y6 T1 h
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 l7 N% l% F' h2 {% ]
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 D' s7 j1 Q2 a1 M% E/ I# R│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& D& N/ S) F7 K8 \1 n9 x0 _* ~│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 p2 Z/ k% i- D2 f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 H7 }: d4 T9 X, ^$ N: k
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 W# k, Q3 p$ \│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ |: x! N8 m' P' a) T8 d
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 }7 n4 v# Z; z: g│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 l C& n$ t4 {
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 C1 d9 t9 s8 i6 C% |$ ]
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 d/ @/ N; C) [
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ X" |( ~, b. t: O8 E9 M# _
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! v4 A3 [& \8 }6 q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 h8 \! w+ ^7 h* l: O6 I4 j, I│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: P( Q& ]) S/ S2 r9 s& K
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( L' Q9 b0 M- N
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 K" ?* @! l \) ]/ O& @+ v# D
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 F- ^7 A, _' D$ {# K2 @6 A
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! u' h, d- Z8 Y! o& B9 Y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 g1 e2 k) r/ q5 A _│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 q9 t3 M: Z* o- y4 @- c
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 t& \$ y/ f" |
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ S1 |. I" S$ |$ n1 k! e. K0 W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 `) l' K9 A$ Z& v* u+ V* {5 c5 B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 d, l; D/ Q- c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ {1 F7 d( V9 a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ K: o4 S8 u( o│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 k- x4 Y9 B/ {0 t$ O" h. Y7 L
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- F1 p4 |+ d! o1 w& O9 H- a/ t│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* A6 G6 k* h2 A1 O! \. C) J5 d
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │* e( U" o+ N2 v: Z: B p3 Y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) f P0 d9 f: y9 e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ k9 S+ Q, f' s& h9 l# f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 t! \! U) Y: m8 ]* ~3 K' F+ x# s) L│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; w8 c1 A+ I, g' n4 n│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: c; |# t2 ?- ]. R1 \ {│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% e; w& ?+ x; b│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ Q) @# a# \) d( ]/ {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
( A: ` f. I: N# X; L, ^│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
$ |: y" x% ~. F& x( W│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, g7 z6 J2 N8 u" l│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 [; w- f6 |# ^0 Q" g# ~; t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" H, _" L, W0 U3 X% m
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 Z9 U& N8 q4 k8 }4 a E7 `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% D9 k1 E# J; F, o/ X9 z! `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
9 v3 R2 X% B) h* ^9 J% c! t1 T8 o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* j1 J D" L% r% s c! G2 U! U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 i* _8 `' b( a2 B4 R" ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
k) I: P9 a7 O│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ u C/ r$ e; j8 N" z( _% r) ~│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 k+ v5 Q) j2 B" V$ ~
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │- M; Y' |: K2 x$ g
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! D0 |$ _) |+ ?- t$ W) k
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 Y M1 p( ]+ D$ S( K│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
: [% [' X: q% A: R/ r( e4 [. g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- t1 b1 d0 @( s) R) g4 B8 \% l
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* \" a+ N* u- _4 \! h│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 f+ L9 L; o; n4 R│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( M3 G; S; n$ U; d" U- {4 v' I3 \+ C
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; ~- V& K2 F I5 U2 y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, _/ J" k1 P3 S
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* K9 x7 s q. L0 N4 T* ?
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. h% c3 J! f* M* s
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ J% Q$ c0 T! O, W
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. L+ k) @& I& U
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: |; x8 u9 V C! z; o3 K9 P
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
$ j* y0 D. z$ B7 ]│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! C( i; I4 U3 k0 G* F' v9 [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" W% V# Q2 x, k* Y7 Y' S) [│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ Z; } B6 ^9 e( F+ I│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( v* p J: h6 b/ h! V& j O( X│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
A" B% g6 o' o+ z# Q│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 h) p, b( F0 ~5 M. r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
. h- y6 `) N- F) m│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) [+ f. e$ S4 D+ `0 l3 e6 o└──┴─────┴─┴──┴──┴───┴───────────────┘3 P! I" b. B, s3 I
- m2 s* y" T' L# F
: h, ^% P: g, P3 @
GigaChip (蓝版)5 x; I) V: Z* r$ s
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 s+ w6 X" b- c. [
│编号│名称 │MB│攻击│属性│稀有度│说明 │, g6 ]9 B6 g5 n2 G
├──┼─────┼─┼──┼──┼───┼───────────────┤* u4 V5 a0 X9 {0 t- j' u; P0 c9 J
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% R8 Q( }& z. R( B2 I; E2 l- L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ ~4 P, I. [) E6 w4 h f3 g
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 W5 ~. a- b, k' A; f5 f
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 k7 u: {0 q4 q* `! ]/ J│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) ?5 N( b' n* C: c1 ?" G( b! }$ ^! p
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: H( [- T: Z) k* G+ p! l
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ _% _) t, g! B/ g. w│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; w- w- y1 W0 ]) ?% [$ M│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: i6 ^9 G6 ~5 j$ F, W, i. {│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 U8 q/ d! J) u
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 z3 m" C$ h& I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 m5 p7 a- y) ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; k) h8 y0 ~7 W; A" J' g* d
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 |+ O5 d7 L2 I# Z
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │4 Q2 v7 w6 x0 x
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) [& x0 A: v5 m5 Q5 @3 q( c2 u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 N1 D4 O. f1 e1 u% e$ c# t│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 P9 n4 N" e; {! s: j' J3 Y9 t
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 L: S, y8 T; g7 _$ z6 P
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 _: V- z+ r' }' X
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 U1 \. [* K" e" ^, l) D+ i! W/ s3 L
( O1 z2 N) N, C% w# P O$ YGigaChip (白版)(只列出与蓝版不一样的Chips)
7 B8 l& f$ D* c: ~1 V, u( N┌──┬─────┬─┬──┬──┬───┬───────────────┐, `7 c6 R0 r$ g% A/ _
│编号│名称 │MB│攻击│属性│稀有度│说明 │: i" Y- \: {" b* D! w+ t
├──┼─────┼─┼──┼──┼───┼───────────────┤- j9 o$ [- ~: S# l6 n2 | ~
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 c2 p8 f6 b9 p" n5 z9 h
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 \+ y+ S. z8 Q5 T, d7 H; ?│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 k' U' b& M/ H5 j1 p- L
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │$ n+ S6 l0 a, X
└──┴─────┴─┴──┴──┴───┴───────────────┘ |