Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16463|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
7 ]' O% f! s/ B, O■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # O; k* P0 w8 H
■● ■  NintendoWorld    站友xliz原创8 |5 N0 e# _# O
■ ●■    http://www.NewWise.com ! [, h4 g6 O# V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * U1 G: }4 C# {

0 A/ m' `$ d/ w' W! s: O" J* j$ ^' h: L/ c3 ~& V
           洛克人 EXE 3 Blue 卡片组合, @1 Y2 F" M  R- Q, w2 p

1 X/ `- h$ V7 r8 F0 i$ c- q( l9 q1 _( n  P& d5 c6 ~; s
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 L9 Q/ \2 ^% A, n3 t" }8 [大家要看日文版的P.A.或详细攻略,点击这里吧!
; K5 m1 W. }% `8 Y: i
====================/ K! H% C" ~/ K
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " B" I2 n1 ?# ~0 h) p

6 h9 Q' \4 h( Z5 i3 ]( }, y3 ]以下内容格式如下:
7 T! ]# F0 x% h" R/ |/ T, o4 }, ^# \
编号    名称: e& i6 ^3 F+ D- X
说明. Y4 {& q+ s- x9 m
组合方法
+ @  L9 p  _  z& e6 s---------------------------------, R8 M1 g! V  q* Z5 c- s5 Q1 ]
01    Z-Connon 1
% E, D3 @5 E! }) h/ R$ u' \: kUnlimited Cannon for 5 sec
% P: i; x% d: ?4 P. dCannon A+B+C
/ T3 T' S  a+ L5 H5 t* R- }4 xCannon B+C+D
( J2 X9 d' ^" g& J$ jCannon C+D+E$ o0 f( h- Y6 L4 W
$ n8 R8 {) }" |1 I
02    Z-Connon 2
  q* n* o3 m! E. M6 W6 y# K3 L% U& n0 yUnlimited HiCannon for 5 sec
/ z9 F+ o3 X! j! h$ p" u4 `0 aHiCannon H+I+J; @: T/ [7 G( j# e: o: |4 `& M
HiCannon I+J+K* g) G; G) M" B7 @3 ~
HiCannon J+K+L
" E0 Y# R0 u- ^" g+ N& D& J9 _
( I, @0 P9 z$ |# h03    Z-Connon 3) z* [2 j) B5 S/ ~4 C) ]
Unlimited MegaCannon for 5 sec
$ f' E/ H+ N5 ?' h4 Z/ Z# HM-Cannon O+P+Q% G6 w8 V# l% p# @1 ~5 T
M-Cannon P+Q+R' O# f, I. o" J' g
M-Cannon Q+R+S1 }$ v6 Y% w  U' ]+ a8 X; S
) B7 `& [; T* l2 V  w+ I0 j  o
04    Z-Punch
% Z8 z7 q$ T' c/ C  b# RUnlimited GutPunch for 5 sec
( l& f. ?* c% q& I' G$ gGutPunch B+C+D
. A  ^3 E% ^( J' m( M0 Q% `5 zGutPunch C+D+E
) e/ G2 i. b6 u; Z: h2 s  `8 JGutPunch D+E+F) c9 e, `3 X4 W( ?

9 H4 o& `9 C9 V3 F# v05    Z-Strght
+ Z& l( s; I3 b9 w8 kUnlimited GutStrgt for 5 sec- B7 m& p+ c. i& L
GutStrgt O+P+Q3 c/ T/ t& F7 {9 Z
GutStrgt P+Q+R+ N. f6 x, e% n  `  S- U+ L
GutStrgt Q+R+S
6 ^9 [7 I) E" o4 x! f1 g9 v+ B7 k8 q6 }* }8 v) ~7 E+ h
06    Z-Impact  `6 y. E. O. S- _% _! _, y0 [
Unlimited GutImpct for 5 sec% M) g* }9 [* d* i7 I5 E& m2 Y
GutImpact G+H+I
  E8 |8 E3 o9 sGutImpact H+I+J
3 i- k: V% O. p1 F; i. xGutImpact J+K+L/ n- ?, v( [9 B# d

$ l( _' z, |2 n8 e2 t3 j07    Z-Varibl
1 N2 u1 X$ U# t* ?/ wUnlimited VarSword for 5 sec3 @# B3 g0 [  B# ]/ Z& z4 u
VarSwrd B+C+D
) b0 J! o9 u+ j. l6 g. aVarSwrd C+D+E, O# z8 ~1 T* V+ s0 @
VarSwrd D+E+F  e9 x) U' @" Z" d/ A% w
# N, L% m: d3 [  Q" n
08    Z-Yoyo 1
& v  e, Q; l4 jUnlimited Yo-Yo for 5 sec; y6 K( B( I; s$ ~$ j
Yo-Yo1 C+D+E' e. h: U4 k5 E* g% l
Yo-Yo1 D+E+F
8 K  T* i2 K: T: {. \* ?: u- XYo-Yo1 E+F+G
9 ?6 C) e! d. m; u$ F/ w) Z) m. }( k$ a' [1 t. z# R1 `
09    Z-Yoyo 2' X; R0 T/ v3 [+ x
Unlimited Yo-Yo2 for 5 sec9 c! `) B5 l2 I, N/ ~8 P. J0 A
Yo-Yo2 H+I+J
6 ^' d  W6 k5 z: {Yo-Yo2 I+J+K
3 Z4 K, m5 s1 f  y7 A+ vYo-Yo2 J+K+L# d: i+ J* e3 `; p: w
8 V. y9 D: x$ l) W) n2 \* A1 \5 \
10    Z-Yoyo 3
2 v; }4 Y! y. N5 AUnlimited Yo-Yo3 for 5 sec8 c& ~7 ^6 c3 B  S7 C
Yo-Yo3 M+N+O
1 C7 D% i% l* a% F% U) N! sYo-Yo3 N+O+P! |( k" j) n8 W4 G$ U
Yo-Yo3 O+P+Q
0 \: A* S- g( `9 F* `
" k8 a7 j& b0 n4 [8 X6 P9 C11    Z-Step 1
4 e5 L  U5 O* nUnlimited StepSwrd for 5 sec
" K( g  w8 ?/ S7 p# {StepSwrd L+M+N$ C5 Q$ R+ t/ g! ^
StepSwrd M+N+O
9 f+ J) X4 G$ m3 B1 NStepSwrd N+O+P
9 p6 J) \- s6 f1 b1 x
" s2 X6 O- F0 _# N12    Z-Step 2' V5 @/ N( T1 S- |: `/ j) k
Unlimited StepCros for 5 sec  u( ?- q2 M1 X9 ^0 a
StepCros P+Q+R# _2 X9 P1 `8 l8 Y
StepCros Q+R+S
; P' U* M9 Y* g% x( dStepCros R+S+T
7 t0 ]  p# [! V1 O
$ k% ]# V6 g% i5 M13    BubSprd9 M8 B, O4 R+ T5 f
Attks w/ spreading bubbles!8 n& d& i0 [. Q* O3 p
Bubbler  C+D+E: D3 C2 {; R  K+ @  M; o
Bub-V    D+E+F9 h0 f: w, b/ i* d; {, s9 [
BublSide E+F+G
) L! c! w) _+ ]. C6 v& \Bubbler E + Bub-V E + BublSide E9 }0 K# E% Z5 t1 r" M

: T; k  w( V% k- i. y14    HeatSprd5 f. U/ [6 ~$ \7 Y& `
Attks w/ spreading fireball!  f; {) l# F8 D6 m
HeatShot H+I+J
  f3 O' U# P# E- U2 T- jHeat-V   I+J+K. V" h# l" a6 c) c6 [
HeatSide J+K+L
2 x; D" {' K, l* u: I) ^0 h% KHeatShot J + Heat-V J + HeatSide J
0 K* R% w% ]; p+ P4 p- ~& h$ s/ P% D# J5 p) ^
15    H-Burst1 _3 E8 S% U4 Y+ `
Creates a giant explosion
' ^3 j8 K5 T- C5 z% w3 B: ~- U5 y1 WSpreader M+N+O
+ {; D1 p: R# x' ^4 @( sSpreader N+O+P" G" a( w! L6 ?7 w3 g) ^# p# t
Spreader O+P+Q3 @$ W# ?, m' X
* u' m2 E8 c. K6 ?* r9 |
16    LifeSwrd
/ H( r; b" d( oSwings a huge 2×3 sword!( A) B9 ]6 X* P4 g
Sword E + WideSwrd E + LongSwrd E
! x! ?; U$ X3 s! M/ ~Sword L + WideSwrd L + LongSwrd L9 y) \' N0 d8 ^* ?  K) u  G. E
Sword Y + WideSwrd Y + LongSwrd Y
& V' p; t# {: Y# i# c9 ]" r, M: E
+ W. d0 o+ v* Y! |3 S4 I& }* u17    ElemSwrd
( z8 j% S2 R8 q: zWide swrd contains 4 elemnts
: R; \5 \8 m/ x& K1 U2 p3 UFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 M( d4 y% O; u! M4 l3 P/ FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 b* d+ H3 h( ]% g6 i
" g, M1 t, s% i7 y) G" a18    EvilCut
6 N) }$ q; c2 `! y1 g* `9 C+ JStep up 2 & make 4 atacks6 F# w2 d! m' I! t$ |9 o
StepSwrd P + HeroSwrd P + StepCros P8 @4 A$ S+ L. h4 V! v, W! k* O
1 r3 M0 q' l# X, |
19    HyperRat
2 C$ _9 b: \9 r& {; a* y1 NA giant Ratton charges!
2 ^0 N, ^1 E1 P$ N" M& X3 zRatton1 A + Ratton2 A + Ratton3 A
6 K! b4 N% F/ J! fRatton1 C + Ratton2 C + Ratton3 C
0 {' [. n  i+ Z, y( @) ^Ratton1 F + Ratton2 F + Ratton3 F
: H1 r3 X( K' R& r( u$ {2 c/ R! J5 |& Z  F6 |& k1 M
20    TimeBom +; |8 C1 E: [$ ?# M4 E  C6 m( _
Sets Time Bomb in enmy area( v) v# a$ \, h
TimeBomb J+K+L
- v5 Y4 E& x7 A/ Q# ~/ \, u# DTimeBomb K+L+M
( d1 `  _  u# y7 y% L" bTimeBomb L+M+N
3 t3 R) v2 p" i
; y2 u6 s, x1 l1 @2 }# x: Y21    GelRain" P3 f; e2 m# m0 r
Gel steals squares3 u0 w: ^, p( }; w
MetaGel1 B+C+D) {; A8 o- C( M
MetaGel2 E+F+G* j3 Y# b, h2 H
MetaGel3 S+T+U
8 }, t8 ]% }/ I2 l. h& e, x# Z* g0 M6 f" J: t
22    EverCrse  e. w  h8 ?- `  I0 }2 J7 A
Shield chases enemies
$ I6 y. ]3 T3 V, ?& o: @9 YCrsShld1 C + CrsShld2 C + CrsShld3 C
8 E. Z" S1 Y: M$ F( VCrsShld1 L + CrsShld2 L + CrsShld3 L
$ }4 M% Y1 M" \0 J& ~- }) U3 Y$ c# O7 o9 J
23    MomQuake% i$ H0 I  ~/ v  t) D" k$ M
Awakens Mother Earth!
* P, y8 U: y' R2 qRockCube * + RockCube * + GodStone S2 v" R6 l5 k: P, H' L6 K

  {! ~& [7 o% N24    PoisPhar
) L+ c. v7 A. I% M0 PPharaoh generates poison
& C& n1 {' b3 ?3 A- Z9 OPoisMask A + PoisFace A + Anubis A, A, V% @, r8 E

/ b  d$ t: q! c# N+ D/ }25    BodyGrd
5 u! ?$ v1 W& K/ e, XBodyguard takes out enemies" \5 \" h2 e  ^6 P# [1 ?6 Z
AntiDmg M + AntiNavi M + Muramasa M
2 v9 o4 w% F* ?# l
3 {" }+ ?8 p/ x; Q. A26    500Barr) E( t$ ]5 i" {& M9 F$ @, C4 [
Barrier absorbs 500HP dmg
* t* L  S1 y$ g: q/ mBarrier E + Barr100 E + Barr200 E/ Z' {5 P1 R: g. I) z. n6 ?( O
Barrier R + Barr100 R + Barr200 R( i4 V. i. h7 \2 D
& T- D; Q5 o/ d8 `4 f
27    BigHeart
$ o. V9 S, {% g, ?* S7 R4 M  FAttacks, then heals HP!
' f' [) J. v4 X+ ~, p! S; c5 @HolyPanl R + Recov300 R + Roll R! h  M' n2 ?! T% D/ Y
HolyPanl R + Recov300 R + RollV2 R; L$ F7 h- v! C+ C4 ]
HolyPanl R + Recov300 R + RollV3 R
2 T  H. \: \; g
# ?7 V5 W$ A3 ?0 D' K2 \28    GtsShoot* W$ Z. Y) ?7 r9 M5 a
GutsMan throws MegaMan!
7 F, f6 _# M. p( m9 F& ^Guard * + DashAtk G + GutsMan G, N: l" V: a- ^& ~% d/ H: I
Guard * + DashAtk G + GutsMan2 G" l# W# k' _7 E- U) w: g6 W( `
Guard * + DashAtk G + GutsMan3 G
9 k- n5 f5 G0 `6 SGuard * + DashAtk G + GutsMan4 G
  g" v6 a- b" J. _& I: z
- `, s! z" Q! Y6 Y7 g29    DeuxHero$ [+ r+ W+ H: L1 q, F: @4 C, Z
MegaMan & ProtoMan team up!
: T1 R) T' f7 X3 ]CustSwrd B + VarSwrd B + ProtoMan B" Z2 g& |3 W2 H4 @! A) @. Y  X5 V
CustSwrd B + VarSwrd B + ProtoMn2 B
+ R9 r# s% r% k5 oCustSwrd B + VarSwrd B + ProtoMn3 B
+ [7 S" S) w" n. |CustSwrd B + VarSwrd B + ProtoMn4 B) `1 G) v: p$ ?6 Y4 k

/ `: Z! s  k1 D! U" h30    2xHero+ ~+ T! y0 H- L+ j) G
MegaMan & ProtoMan Dual atk
  ~2 ~5 N, [$ ^7 c. E/ TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) a! M( G* {/ ^) Z8 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ ]8 ?( }( n) E% O, x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 u/ S# ?6 ^2 r/ T0 C2 R3 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ [4 U' }- ~5 s
0 k" Y$ V  R4 t$ b" O
31    PrixPowr! G4 S% ]3 M3 v% n, m
3 Navis attack at once!
' q: ]: P2 p  q% H. v& B: U+ ETeam1 * + Team2 * + KingMan5 K0 ^7 l8 Q+ L: B3 K
Team1 * + Team2 * + MistMan5 M, K! d, }8 y. R/ h
Team1 * + Team2 * + BowlMan5 B8 b9 P) L# ]2 [  n) r9 d

9 O3 X8 e" Y8 ~) ~5 {32    MstrStyl
  ~$ A3 l# v4 Y6 p* c  }" UMegaMan unleashes his power$ L5 w* a( T9 f) S; ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ C3 P; D1 @* U" K) E2 Y  {
. e0 i& T  a9 J
StdrdChip (Part 1)* {- P7 S0 {% y: E! Q" Y7 F
┌──┬────┬─┬──┬──┬───┬───────────────┐
' z3 y& {' O: v9 Y* b6 A│编号│名称  │MB│攻击│属性│稀有度│说明             │6 Y0 y& k( K; X3 [' e
├──┼────┼─┼──┼──┼───┼───────────────┤8 v' G( f; @8 k: |3 T& L& s* @
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% F4 @) `8 k- b* p' q4 N$ O│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │6 w0 n. N5 y' h6 t; C, r; {: u
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( ~- U, c8 }! z) ~5 L
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 r2 w6 X* ]9 p& Z/ ^* n- B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( u3 x9 ^4 P. Z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: z" d( B; g7 \! T7 t) M│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* y  M5 S- W' l2 f, K8 L9 C- F
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- {  \! F* P/ K1 E+ v& @* z│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* B8 ]1 g1 @) B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% l. ~, y7 F/ W! L1 F
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' ^: f% [# d1 P- F% y" L3 E
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' S( H6 S: c9 }$ v│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
+ b" C# {8 g! t" ?! m/ c4 r│14 │Spreader│16│30 │  │**  │Creates a large explosion   │6 D  M( f7 J: i+ Y- X2 ~
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. L, ^" X! `' L, N+ i& y5 D
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │& j8 C- p6 z+ W9 [/ \1 Z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
& R3 |) S* Z9 r6 m* e. ~) p│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 A/ T- {' Y3 ^' g9 c" L. _+ o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- _' U& ]) l3 _
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 V1 K% ?8 D% N│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( l. ^# D+ E. L1 c│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
3 |. f6 u5 E+ I) i' O; A│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 V8 R& P5 q* K3 `3 }, l; B
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
# ?& h6 m* V/ ?8 ?1 m7 h! S/ O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
/ ?3 p0 H# B* H: z- O8 U1 V5 O  M│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 b. ]. z2 H2 E( Q# L% h# [│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# h& E; Y2 \6 r% l; G5 B. w8 B( @+ C
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 w2 O( d. T  N# r│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │% s. b) x3 q' V0 ^2 y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  d8 W: h+ I6 R/ J/ R
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 F5 w0 C6 [9 r; ~0 D│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. \8 H3 h# c( p1 _│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ r! _3 h6 D8 N; W3 n: t4 O
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! o0 h8 ?, T$ ]7 ^+ h$ @
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) K7 B1 N# ?2 q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 i. P6 y; m7 @" ^; b8 B
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 \& G& l5 x4 w! G  @4 {! D+ u│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 V$ U+ Q: Q* L/ V│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 Q. u# A+ |' s: b7 h
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ \) p9 P* f$ `
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 p" \7 e, Y3 \; n, z│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& P4 P3 `- F8 G! P
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: K4 Z" ~8 w# o, j
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ g  p1 ?7 [5 {7 N8 y, ^
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; d) P1 j4 }  C& A" J$ }
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 M: U: A8 v- `) z* y! O
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( S9 N- n/ m- X) L$ V8 e│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │' R; f2 p5 _4 K
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 ?2 ^0 [7 p# ]- e) a" o# b- }
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │! e2 U( b$ g" h
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* n& x  m( E- y- y( J+ m0 c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
6 K, W9 O0 p! G│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# K" T0 a$ ?6 l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 \& j1 E' l+ w, S* C│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 G8 L: w# X8 u* D& z4 y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ X# _( C5 B7 {$ Z8 f% v5 p# v│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- ^8 \, v  F. o- d
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 w4 f7 b$ z7 ?7 C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │" U) O5 d, Q; o# d5 E8 x
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& G+ D) V/ u# \│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, Q; \: a! x5 o5 d4 q5 ?6 ?
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 b. a9 |' y# D& g) `$ Z/ s! o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' G1 V: ~, G) D) y% y2 L│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
& p8 U8 q8 V: L/ O5 J│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* g& f$ d$ ?* ^. ?/ ~
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
) U; H* a6 R1 a2 o) e│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 y  Q3 R) O- g7 {/ n│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% F/ m! V- D0 n1 _│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- P; N3 [" R% Z8 u* Y- Q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 j2 E" k  @+ l│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, J' N8 @/ m# M/ c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- \8 i6 P+ Z4 P1 X
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │$ D( n9 b! }8 j: s
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ u2 a, C0 ], J' i
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 Y9 N. M. u9 C0 l, [│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* I% [+ f( Z! ~; O+ y& z! ?- q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │0 e4 E- H4 p! e9 g. u6 t
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 X- G+ a, e; j. S% ]7 k│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ ?6 K  U3 M8 e! K" \* o
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 h/ v2 z+ n' ]6 u0 N│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ `5 [+ ]$ N/ _
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; i4 J2 c1 Y& W3 Z- I3 O7 A│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ `5 D* z+ x. m2 s, R! O! N│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% e8 ^* t- D2 b/ s9 Q8 L
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% C* N" a; m- ~│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ L& \, @& J/ |( Z& g│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 ?1 ]1 r4 `, [$ O+ T; }. q6 V; S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │' ~" C0 D, s0 E  D: g7 G3 }
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ F: t( \* x' R7 E" G2 m$ B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 D( R4 F! S' e# W/ X8 z$ t( P- Q# Z│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  e4 ?0 z% o* @8 W* ]│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
+ M- W: T0 w1 t3 A0 r) X1 B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
2 d9 Z8 b* ]) j' K5 ^5 m% @0 c5 j+ I│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │$ s* f, v( z2 C4 `$ ]0 r! }* ?
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. g* R7 ?, x. ?, s
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 u: S# [; x) L  P# u│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 G! i1 _) t, H7 l/ U│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
$ [  {6 ^# Z( Y- _│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( U7 z' Y/ B9 `, n│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& w# Y; A; `6 |/ O└──┴────┴─┴──┴──┴───┴───────────────┘5 i" w- ^+ J) z+ `% D
) D: F) c  R0 X! d% W
StdrdChip (Part 2)0 h  a  x/ z3 l1 }
┌──┬────┬─┬──┬──┬───┬───────────────┐) [  o" b$ P9 _' R: X% }
│编号│名称  │MB│攻击│属性│稀有度│说明             │
% o) k) @3 f+ x0 c  t  w, L├──┼────┼─┼──┼──┼───┼───────────────┤
  Q, u9 K1 q. Y4 o" @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 {' l" u& C  H# e8 e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! `2 z: U# Z" \7 K6 H- o│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
& O8 X. Z; x- h│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( z) t% t2 \- i- R+ {/ B│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
/ {6 P% _0 E3 K& |3 V│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 o' {. ^% K6 L9 q4 T
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, }& S' r6 y" g; p( N) _* J
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ V/ w6 g1 x0 B6 I│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% J$ H, X4 o: X: k* d; M│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  n9 f. w- \6 B4 r8 X' `; [$ Y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ O6 U) N2 A' o7 k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 S+ h& |& ~4 a* x2 V│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" T8 F, r& _; Q2 ]3 S" }% t6 M: u│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; v' z- f- ?; K& t) y│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- Q" z& ^  E0 Q$ q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 ^+ W/ C; B  \. ^
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │) [# n: c# U" n- f
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 M; s" u5 K) @# ^! g
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │# F1 N$ j) f. b+ b$ i1 x, n& {
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! t. Y4 [- Z( c8 z│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; Z9 [* I0 z2 e# Y6 _! U* V5 {│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 W( H+ G- Q$ Q; T$ s3 B│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( V+ T' d2 g- D6 k3 l! u: N% u: T; @
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) [$ u6 S! P3 |) N; p' Z& z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
3 M  [0 f3 A. _! f4 V, P+ T│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# \% V% s  |8 \! U( B8 L
│126 │Rook  │30│  │  │***  │Protects you from attacks   │# p, M8 p  V& Q9 A, l8 j
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
- h) a# C, O! Y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ {, q( e; W/ c$ j
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& _& N% a/ H- }4 h7 u+ I+ s│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 X! b* F+ q; }5 z+ U* Y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
2 f. v# D# B' F" x7 p│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  h) F9 s, M. x; g9 m7 Y( Y% r4 G
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
: a# @* r: C* ^; ?+ K: g) i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 o9 c0 V. ~% T* E& B7 }6 Q2 v
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  o+ ^- `5 x. T3 o) T# R( o/ u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 }: J4 V: Y6 e6 H- t- K9 B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: q" ]6 Q: S( p5 w  y, D
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, T' r2 {) Y. f
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' O3 _$ S) V. G) p( q, I│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 J; F( a3 y+ z7 A3 h│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 o, W2 H2 o* S; d" ~1 J% D
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
8 Y) ~+ ^, n# j& w│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- _+ K7 Y9 q' P0 d
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
- v: I5 J9 O1 F│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │0 a0 m1 k. b/ S1 E  f
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 F3 S: }) U# h( G' s
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ |/ X6 z- v2 N( e0 j5 l: ^1 Z│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ N/ F9 D# N$ o/ K9 _' D│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 {& A, b5 s" e) p0 ^3 ]
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# w# A1 H6 g8 k# b/ R│151 │Recov120│35│  │  │***  │Recovers 120HP        │& [8 `4 N! |1 a; q8 K
│152 │Recov150│50│  │  │***  │Recovers 150HP        │( l, R8 x2 J9 g! D) q
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 A) k) p- o7 s, e  H7 I
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 L9 S% h( k  {* ]( C1 W5 U% y; l│155 │Repair │8 │  │  │*   │Fix your area's panels    │  D* n& U1 P2 b) J, B' c' y- Z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 C2 ]7 K+ g. I│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- J- }0 W* g, E7 p  H- g$ x$ _│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 Y9 |/ |( {$ b/ S1 O' U4 V6 Y5 g│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 ~' @' o2 D5 S" ?# Y│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( q3 I! Z) L: C& \7 Y% C* F& C│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, a$ `2 Y8 i# o3 c' R& ~% \
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- ?) q5 C2 W. ]" U
│163 │Invis  │11│  │  │***  │Invisible for a while     │
- T' Q' m  M: ^. k: M│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" q3 M/ c  `" d8 M; u│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
6 c; B; P+ l# S& H% L│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( h) g4 m2 F  X# P4 A" @) V
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 X- M' I0 V" o2 z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 _7 T" R' ?* _* z5 m5 {│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 E% n6 t1 U$ G
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
; K1 l" [8 j3 C" X% i+ M5 R& Q$ I│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 P% s, \* o1 Z6 q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, b! c. J, _$ L5 Q& m6 V8 g│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. t$ _0 [. Y% t' |│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! W% D- k# _" e1 o1 Q  b
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ ?- ~" Q* i/ y% c│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ D% F1 P: N* r% J  Y' C- C
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ v* G. l8 S  `: G│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' o- M+ A4 L) a$ X2 B# G│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 f& B/ y0 i$ ]2 W- m
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 r( T+ x$ u' G8 L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! T; F9 S9 h: g8 I│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; f1 S& J" V! p# z6 G- |/ Z3 ]% D│183 │Hole  │55│  │  │**** │Open hole to dark world    │9 z5 k+ z! N1 g; K. `+ V2 x4 H
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │6 Z7 M/ k0 b' s
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │# ]' ?; k! Q. d6 U9 d" _; e1 Z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 P. b" C+ Y& q8 N3 g4 S0 K
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* p% f$ m+ C- ?│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 G4 d6 E' S. Y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; T, i' g- B5 }
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% {2 q& B' w" r* V5 |; y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 o, j& f8 l1 Z) K' @
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, b% [4 w7 B0 l6 p  g6 }7 a* j│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. I! R; L  o% o4 J# s! C│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
7 g: u. e) x( C8 r4 X$ Z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │8 T$ v. J. Q) h4 N5 V7 t* b
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% V# c( ?7 I& ^8 N
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │, y/ y& E/ U" I1 f
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
; Q3 D/ }/ N- Y+ V8 s6 a│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  T, ~, x# ^0 ~  S& c6 S. b│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: Y/ p- B" Q" S6 k) X
└──┴────┴─┴──┴──┴───┴───────────────┘
) v& L% S, [  c& P) s' Q7 i# y# @. i* Z) i7 a* c

  C- q8 q/ U6 T! |! q! L8 dMega Chip! f7 i# I. e$ S6 w  W# I+ x5 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ o9 W) z( h  N  g│编号│名称   │MB│攻击│属性│稀有度│说明             │  B8 R4 S  }/ z) H& O" b/ j
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ z) |5 b2 ?/ r. j, U- b│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" Z8 @$ E7 n3 o. N; e! w& {- S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ v+ v+ f6 ?. V6 f* ^" I+ ]5 ?7 @│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
$ Z. p" o* ~& o: O6 A│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 _) Z% S& P6 T0 d1 x: N
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 Z- h) l2 R9 U5 W- H
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 \! Y. a6 x1 y9 m2 Z3 Q│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
9 E1 ~% h* ?3 n! e& J6 b0 s5 ~│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' {, y* W: q0 w" K7 P; \" u│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  i& B* I: `3 b' Q+ x2 E│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! d4 `# i$ L6 a( [8 V% v% m+ `% ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 L4 H( P' V7 Q+ [( a. G4 }) B6 _│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" u; O  c6 t+ \
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( @, L1 r1 Z1 \
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 q& ^* Y; H2 x+ l4 e│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; u; z% H* |' c4 t/ G, W, S
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 {2 }+ l( C$ I3 _( k+ I│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
, P2 z+ e3 ^. h7 J, u( n: ?0 z│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) w$ T9 j' p" @! g
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 a3 {  Q% s& w5 T& e. [7 A│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 J6 G6 g1 I2 S, u
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' G3 C3 Z5 F9 G9 ~/ v; ?0 R│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │- Z. _8 u9 _: d2 k* Q
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
' S( D9 X9 K) h, h3 x  S5 s+ P) O│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' C, q: Y. h8 K& y( F6 a
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, ^9 @: K" n& q/ F* H8 y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
# W# d- g( S% g$ Y  r│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
3 C  z$ ^4 {, [' K│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- S8 N5 {& P, T& g5 m; G
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, J2 s/ V3 C# S" P0 U+ q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ L, T$ |8 d- V. P+ e2 G8 D│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" D5 X: s' L7 y7 w5 D│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │! r- k1 e& `8 W* A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 |! N2 p6 _/ W# B) j│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# C1 x2 E& g' C" ^5 p# G* g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) D# o5 H6 a/ P! T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ X" [, W7 ^/ g+ }. S8 x
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 F4 y4 U6 @1 o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% m9 S2 d5 q- j- D6 K* k
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) C- }' F7 M  i: X- o- z( w( g- y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& t' X' p& `2 f% M│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ O9 J0 v: Z+ X4 r) M. Y/ R% M* j│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
6 @, ?9 r. i0 o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 ?5 J2 N% w5 C( t/ A& \
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
% I3 K+ w, l3 v' `2 \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: A3 e4 w2 y. r. P, V│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 V9 V( s! I  t5 {. N+ @* {$ `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# _2 @# b" t2 h& O5 O│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ A% }1 q' Q6 \+ |6 I1 I
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 V4 C, @5 Z: [- M
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ a0 ^( N/ L+ }2 Z, a: _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ E3 u0 Q1 ?  g3 H$ M; T" p6 _% j1 Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! F& f* `$ f2 j3 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 E; W% y( S7 o5 j. B- y│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │9 e! m6 }0 j; V2 a5 D+ V; V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │6 z0 M" S: U/ N5 h, E8 Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 h+ e# Q. i. \) C- d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# Q0 y5 y  C9 d) l│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( H# @& E' t! Z% L; F5 ?) S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 M- I9 ^& C3 W9 j" p│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │1 d% B, m/ ]* _) W$ g, g3 Z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │/ V4 ~: _, V, C& h
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! s$ M5 B6 q; X+ o│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │# C* S: k1 H3 n0 V& K& {0 l9 v
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 l% w% R, Z  F; o4 r9 H7 v% o% K& p6 Z
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │( M: Z, q9 ]8 u
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% O. H, ?) k! R2 n( x# ^
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 E/ j# V- e" }, m# k
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  Q+ [# C7 w/ ~3 p. u4 g( v│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. x. D1 A# n: ]* z, p# ~+ z7 s! Z+ \: v
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# {' d& w5 ^9 x, C! I; H+ Q│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
; Z/ r3 B6 @, D% T- Z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │) n( x# [# Q. H+ w! \8 a$ x* H
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 A+ h$ o! y9 x1 q  y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 m2 A7 N& ^) X2 x; ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │& N6 v3 s0 u1 D3 N
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 D& M  Q& M* w$ F$ i5 o0 R& b; E
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# q1 e% U; I7 Q% L4 ?" q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 X! Y' S* \! p4 d2 T│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │# }- E& I- h$ n; S
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ m6 t. E8 p- e9 X2 U& m, {" J
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 P) z" x- q3 i
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( j4 L' B+ }0 G' N: H( f# w9 b
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │8 i) y  n! M3 o( ?, g* a
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, h; C- u6 M( M# }% b│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' W7 T7 f, d% I9 D% }$ o
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 J' L1 I2 F6 V3 o4 ]
+ a% z4 c- \7 S( y5 [% J5 S  I$ I* e# A, J' z! b3 f! j
GigaChip (蓝版)
7 T$ f3 p1 d7 I4 t3 R+ x7 ^5 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
* l4 c4 V9 p1 Y7 L; A" J│编号│名称   │MB│攻击│属性│稀有度│说明             │# w/ l" b3 v9 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 V, i8 A6 C4 r, k│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │& k& w, ]! }9 P: l
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ l$ O, K$ X0 n/ }  h│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ k% I4 x/ p) f5 Y" m5 R7 l& d3 S│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- C! t7 A, N& }# |
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, X+ m- t/ t  {│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 y6 x" A* u$ H9 m* A│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ g3 ^2 C, A  o0 M9 Z3 i0 J  g4 K
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
2 C6 O/ g) G& X│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 b. z% T; i) \5 S( Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ [8 V4 T2 W% |: V% P% W5 ~3 A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* Y" v0 O% c* o7 D- C$ g│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' y, \# Z8 F: D7 G! A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 r; \+ Z* K) `' G5 N( h! D1 n  l│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ V/ B1 r. n& U1 o& m│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, k6 I5 o& t6 N! \& k│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 n. r7 T, s: y- w% [8 l* t* b
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* C( s2 p& v1 c4 `  ~│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 L7 L$ `7 }) [, h' v* |- b│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 K6 G1 W7 c+ K+ [" P0 ]& y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 D8 q5 `; r* r& e, B) m! u
└──┴─────┴─┴──┴──┴───┴───────────────┘8 R3 p5 o% a' J/ W% O1 @4 o7 @
1 s0 p+ W" s! N% a6 H
GigaChip (白版)(只列出与蓝版不一样的Chips)6 I9 z( ~  r" t0 S7 P* p4 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐( x. l6 Z2 |2 ~% K0 c8 B
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! h. A: G* J" O$ z" n├──┼─────┼─┼──┼──┼───┼───────────────┤
) @; `' Q" J# ?3 H6 d8 P* c│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 T% c$ a: Z( P, @; t) I" n│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │$ H. f* D6 c5 X( k# L5 |" O8 T
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 P% `$ _# Z2 w- g. G& R
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! p2 V: I! N4 a$ h
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 R. E5 x/ u) k4 z: t
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. @0 l) c8 w' y( u
' Y' O4 d$ J' h& o7 Z6 Q% D/ w+ J
001002003004005006
, K9 l" q. L, J# r# k& i. |007008009010011012
8 ]7 {# U+ y; }. l2 T013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 P5 m1 ?& m; t* V$ K% ?9 M4 l7 u( S$ v
019020021022023024
( P5 ?6 H8 j9 V3 w8 P025026027028029030
/ H1 i9 U" p- F# {" f5 t% V031032033034035036. W7 d( l: N0 k  _: Q

3 ]5 a4 x" Z% e8 h% j[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ N5 c3 o( X" c6 |7 g

' N8 {: R) p( f% U037038039040041042( t, y" A) Q, i4 a- G
043044045046047048; a0 p$ B2 Q; C/ i- y! Z' F
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" I6 }% P' w# W2 E

9 Y! a$ f% I$ ?3 b2 a7 D" o6 M8 ]055056057058059060) R, h% N3 ?) H* y
061062063064065066! P% y& `- C0 ?/ U8 V1 S
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 \) Q& o; i7 b: Y4 P2 X! [" p5 p/ }6 i
0730740750760770780 R. x( w2 v' W1 O: B* \
079080081082083084
. ^  u$ h) D: k6 v2 t7 F* K% |085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' S; K/ A9 _( T
: M: C6 M) g3 Y4 S. A, J
091092093094095096# d- V" f" ^, O+ {1 w" ^
097098099100101102
8 s/ i/ p: [7 f" v; n; Y0 \. l103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" }$ Z2 o4 C, @3 p, `% E, q, Y3 f# O2 _( d$ Q  B
109110111112113114
7 q6 ?% Q2 x/ X# Z1151161171181191201 U) C; u9 a- T
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 n$ W0 u4 |! n+ q
4 G* v" k. O& E8 v* S) x
127128129130131132  i' ]4 u# c8 ^" W- J! B6 A( ~5 s
133134135136137138+ b4 k7 g2 V5 \( L
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 `% ~& A5 s3 o2 E/ h  P/ _. Q" C* T& a( r$ L# q; ?* t) \/ l
145146147148149150
0 ~/ [) Z. U9 y. d! z, ]: o' a151152153154155156. Z4 N/ _9 k* Y$ l+ a5 ?8 a+ i: U$ G
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 t* Q* h0 S8 A" F% d+ Q
4 f$ Y- `" y! n5 e4 o163164165166167168
: m7 `' e& H) A# F169170171172173174% R; I; M) A2 U+ r1 M* Z7 H" E
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& V3 B7 f% P& c" y" _, ]% c' j9 \7 [$ u: I" {* z  G4 U2 H
181182183184185186
- q1 y7 F' e4 e3 O. f/ X187188189190191192
- |/ s0 _9 i; Z  Z9 {, R, Z193194195196197198
9 W8 F4 _2 v: \- A, v; f  x/ X199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 {. S- W) C* I, k, f) R3 u
# T# `- ^4 N/ u9 [" C0010020030040050066 a) c5 B# n3 C; L( t
0070080090100110122 ~4 W1 F' R5 Z
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 }5 r. k$ d( |1 @2 O  ]  _1 M

$ Z* k& V* M. P" u0190200210220230241 q$ A: g. M( Q/ a
025026027028029030
, i* g+ q& w( \4 q  [8 F8 q; t031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 z& I% `4 l* D+ L2 \. [6 w# ^5 c6 p  y
0370380390400410422 g. C/ B8 k) a
043044045046047048
7 e! L  K' N# B" J4 @049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 ]$ F2 ?* S1 z2 f. f7 [* ^! f

, c  H5 k6 c( a/ V9 W0550560570580590608 @; F! a# v' x: n8 U( I( E5 q
061062063064065066) Y: z6 T# z6 O, ~0 }
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; _" t9 r# B) b) b
; t9 h# C" i# q0730740750760770786 u- F* \$ p  F/ G* [3 ~. D& v
079080081082083084
1 {; @- D8 Z6 W- f: J. Q085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
3 r) B; r- z1 ]$ a' ~3 d; A# A  T. n5 P/ q) K0 U; d0 K2 B
0010020030040050069 x$ m: v# v* T2 N% L
007008009010011012% a* m( Q/ z1 E3 c: g
013014015016017018
/ F" F4 b- i) G. T( L019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-2-16 10:51 , Processed in 0.051135 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表