转载请不要删除以下信息,感谢您!
; `. M2 ]+ b) k+ y0 Z) _3 K■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 f6 T" L2 \+ Q5 B! |# r
■● ■ NintendoWorld 站友xliz原创0 H o& x* W8 b8 ^" |* K7 G2 ]
■ ●■ http://www.NewWise.com ) T8 \5 J% \8 w! D$ T+ m
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- y& Y: a. x+ X8 [1 Q* ]
+ L1 U% u7 L5 Z( N. N
+ R. Z; ^4 [* j j6 V7 m9 l. R 洛克人 EXE 3 Blue 卡片组合
n4 ?6 n+ i! Q/ \5 j+ C
. Y$ r( x# X' j3 c5 w1 d
/ ~3 T+ r+ J' m; \2 j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% @8 ?$ A* f& a7 W+ h
大家要看日文版的P.A.或详细攻略,点击这里吧!: A' W/ F, b% h5 _3 }0 v' K+ I
====================5 i0 X' u% C/ h9 y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & V$ f& L" @$ ?) y: M" V
3 y) }% s4 k3 u9 Q以下内容格式如下:* x- b& ~. ~3 T" y1 G
# X# H. t) x. i# U6 |+ ?5 }
编号 名称
3 m6 S& C# I! [' P# j9 T: E U说明
. h4 D5 `3 X1 ]9 ]7 z组合方法
2 R3 J# y9 y+ C) R- a---------------------------------
2 M1 _/ H2 c1 v ^6 q01 Z-Connon 1# n- E* T7 a+ u* Z# @$ n
Unlimited Cannon for 5 sec
! t9 C9 C' q& z Q) VCannon A+B+C
8 v, |' n- L6 {* }/ v+ B# mCannon B+C+D
: }' C' b/ G' l) h# E- j- DCannon C+D+E1 A! E/ l- j. n- t
9 o. z6 ~; D$ Q5 d1 m
02 Z-Connon 27 Y. }9 i( c6 T2 Z) N; Y1 ~3 p, T
Unlimited HiCannon for 5 sec. o/ W6 F6 { W1 N; O, I0 [
HiCannon H+I+J; q' I$ P, ~7 u5 Q9 a. p, h# g
HiCannon I+J+K
% X7 |6 J! J/ ~. V VHiCannon J+K+L v5 e. u8 X2 ~. D* r( L$ Q9 E
! y9 u) z$ \* }# Z" b03 Z-Connon 3
) ~9 O$ r! G; K1 u% a5 f# c \8 {* yUnlimited MegaCannon for 5 sec
" u4 U, d) `3 TM-Cannon O+P+Q
$ c, c# n3 d7 AM-Cannon P+Q+R3 m9 \( Q8 F O# W$ u0 _2 |+ M& O
M-Cannon Q+R+S0 {. d! [ [' m6 A
# Y c e9 i4 D
04 Z-Punch
* F5 @0 T2 Y+ u' m, @: wUnlimited GutPunch for 5 sec
4 f" a) F' \5 d( P! UGutPunch B+C+D
+ W3 `- Q- s& ^GutPunch C+D+E
+ @2 j) o8 [2 x2 pGutPunch D+E+F' n% r* ]: z9 e
; ?' L6 ?4 B; T9 R/ Z+ O0 o05 Z-Strght4 p0 N5 c& W7 ~ T: v
Unlimited GutStrgt for 5 sec# h* ?4 e, y0 P" v( D: ?1 S
GutStrgt O+P+Q
0 ~" y) K0 Q; ^1 J1 O5 ?GutStrgt P+Q+R
* K0 H" \4 x7 P( L; \/ LGutStrgt Q+R+S' J, \& s1 s0 Z8 g7 X3 T H
; X( \( o9 K; c% K9 E* M; x
06 Z-Impact+ F" @% Y: T* y7 V/ R" R
Unlimited GutImpct for 5 sec' ~+ y0 a5 F1 S1 b* d. ^' U
GutImpact G+H+I
" u3 c5 U& K/ K# WGutImpact H+I+J' C3 j) s, L! u$ S$ E4 L/ l$ p
GutImpact J+K+L
4 R# v1 C1 N3 f0 O* ^5 t6 V f% j! N6 E4 S* |9 Y' `
07 Z-Varibl
3 B2 e) m/ Q6 @$ lUnlimited VarSword for 5 sec
f! v* l- c' C! h; l1 P" @6 G" sVarSwrd B+C+D) F8 J4 ?" C) k) c: F" t* j9 U
VarSwrd C+D+E0 O2 c- l" e: u' y. |3 K& s
VarSwrd D+E+F# s& `/ @" g- z
5 j n! ^! V3 i1 h1 n- Q08 Z-Yoyo 1
+ \7 [) X2 q9 H- o; `Unlimited Yo-Yo for 5 sec) b+ g( b/ D D
Yo-Yo1 C+D+E4 l5 w6 x& z. w. V1 q
Yo-Yo1 D+E+F
8 d- g, O# J7 ZYo-Yo1 E+F+G8 B# \" N( m" [/ h6 ~$ Q6 f: j
) m [( {( Z. Q8 `0 I09 Z-Yoyo 27 b+ \3 u$ ?9 v' Z/ R! g
Unlimited Yo-Yo2 for 5 sec
" c* s! K- W; N; F) n6 aYo-Yo2 H+I+J& v$ L8 U9 Y2 q7 F) `3 @) j8 g
Yo-Yo2 I+J+K/ E, Z( u/ T, T: I" @
Yo-Yo2 J+K+L
2 M) |" p! Z2 m$ ~# P, K% Q; O/ D; ^" {* Y$ r7 [7 p
10 Z-Yoyo 3
, n9 m( k8 t) V& ~Unlimited Yo-Yo3 for 5 sec' Y( U- t) C5 A! p. C
Yo-Yo3 M+N+O7 c& l3 h3 } ~" H7 m
Yo-Yo3 N+O+P& L8 W0 M! L; |8 [2 g1 G* V
Yo-Yo3 O+P+Q
$ a! E4 Q) p: K2 V y" z
j3 U- s. e0 h9 b) c11 Z-Step 18 v1 E3 I2 ?: v$ T( q" Q
Unlimited StepSwrd for 5 sec
# ]5 g+ Q4 _1 {5 Q4 J& sStepSwrd L+M+N8 k- j0 P2 l/ r0 t6 U4 f0 [/ Z
StepSwrd M+N+O# C; w( l4 a0 L, w) _' G; i R
StepSwrd N+O+P4 [+ C; X, {5 w f- \
! v1 T* J) Z- ^$ f12 Z-Step 2
4 D% V7 e8 w6 s& B2 t0 C/ _Unlimited StepCros for 5 sec
5 ]" k9 x) s" J: J& TStepCros P+Q+R8 {, a, J$ p3 i, k
StepCros Q+R+S
7 N: L# O( u6 } D- v4 Y" d x5 D( k' vStepCros R+S+T
. _/ S/ a% h4 P% y
& X) z4 ]$ q) T; u" p2 M13 BubSprd
7 c& W8 U! ^% D1 B/ iAttks w/ spreading bubbles!6 s {$ l8 ` M1 y/ G
Bubbler C+D+E
' x+ }2 i# e; SBub-V D+E+F
5 T4 ]. ]; N/ n5 \" s! M2 S+ dBublSide E+F+G
* [+ F( D- u; |0 jBubbler E + Bub-V E + BublSide E) m1 ^! r2 c4 L2 L% K
) V% ^4 M& v0 d9 Y- g
14 HeatSprd
( ~, K# R2 W, L5 x$ V- y6 b7 NAttks w/ spreading fireball!7 V; s! }, I/ O& O8 r1 N: p
HeatShot H+I+J% { e4 D" E- T: I
Heat-V I+J+K
/ p2 O2 D d* o0 P D& kHeatSide J+K+L
$ `; J+ W+ t2 {HeatShot J + Heat-V J + HeatSide J
; Y! J7 o0 g8 U; x7 M
, i6 @) Y, D, A15 H-Burst
5 G8 {$ `" E# } ^$ ?Creates a giant explosion3 h% ]: s! {5 o* S* n
Spreader M+N+O
" c5 x2 y2 H, G5 K* aSpreader N+O+P* y8 B( k) W* H& W: E; |% M% g( i
Spreader O+P+Q0 x) ?3 i/ y1 s/ ^8 i( ~
6 L# }7 h o0 c7 p
16 LifeSwrd6 J5 L$ M8 H' e% [3 j" N
Swings a huge 2×3 sword!4 L5 T# b/ t9 L# D( @# H# B6 d9 w) F
Sword E + WideSwrd E + LongSwrd E
A4 z" g( |0 h0 t: e8 ]: sSword L + WideSwrd L + LongSwrd L
$ N& ]5 y4 G/ USword Y + WideSwrd Y + LongSwrd Y- L) m6 b, B' h0 a& L, d
; j+ E j+ k3 Z
17 ElemSwrd9 _) g4 D& o+ w2 [# B
Wide swrd contains 4 elemnts
: O: I4 e. O( k3 q3 w5 GFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ Y% \* W( Z% F; o. JFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ g8 j( d# M1 L) v/ P# ?0 L- l2 c4 y6 X L0 v9 Y* T: i
18 EvilCut1 ~# I6 K/ B1 Z* G8 i' E' D
Step up 2 & make 4 atacks" X& _4 u6 D) d! R7 I' W
StepSwrd P + HeroSwrd P + StepCros P
2 N/ l0 q+ M6 J, \# O( @# H% J9 b" ^ ^0 Z9 s( K9 A
19 HyperRat0 W3 f; O% E& @# u' K
A giant Ratton charges!
) W7 \+ ?! e. FRatton1 A + Ratton2 A + Ratton3 A
$ X+ Z4 R6 K; @2 A7 B& l5 dRatton1 C + Ratton2 C + Ratton3 C% ~! l1 h' p1 w P- R- k0 O
Ratton1 F + Ratton2 F + Ratton3 F6 o* f* @4 g3 y6 f
b% H8 v2 ~) F, L0 t$ D1 I
20 TimeBom +
1 ^1 ^7 a5 W0 B8 s* V7 h# mSets Time Bomb in enmy area8 ?- U, X0 }7 g" k# ~0 O+ k6 _
TimeBomb J+K+L
* i. S; a, ?6 ATimeBomb K+L+M
2 C' S: F& G9 H) KTimeBomb L+M+N
( [3 H1 e1 Y+ `& C; _) e8 ?2 v+ x/ m' [% Z
21 GelRain
; f# X; H5 u( [9 n) j$ e+ UGel steals squares
* V. P j$ _% x8 VMetaGel1 B+C+D
6 D3 Q% r! S5 E; w& y: v7 xMetaGel2 E+F+G* j5 u0 X$ k3 O7 \
MetaGel3 S+T+U; c( p' }$ o. | c+ p" ^
$ N& h. I' z6 z22 EverCrse
% G# X, w, n5 ?# ?& v% yShield chases enemies
+ O+ |7 v2 W1 @; }1 uCrsShld1 C + CrsShld2 C + CrsShld3 C4 P. r, h; S3 u* X/ D
CrsShld1 L + CrsShld2 L + CrsShld3 L" Q& v* i3 j& G, S P7 R
3 Y3 s+ m) H) s' J0 @23 MomQuake
" v( M0 z3 r/ f4 q8 KAwakens Mother Earth!
) [ v+ i' z" M2 jRockCube * + RockCube * + GodStone S2 y: k! g R" B" |6 b2 j
% v' E, U1 K9 a! j0 t, ^0 W% U24 PoisPhar: a9 S) w# b4 G$ D
Pharaoh generates poison! I, b* Y, ]& y7 H9 t% i# t
PoisMask A + PoisFace A + Anubis A
: @( H0 l7 J+ d6 G+ i& c( @9 N. e( R, Z! T
25 BodyGrd
6 E! O% |$ `/ O9 Z) \- w. DBodyguard takes out enemies
6 O& ?3 M4 @% g$ L& G. B) gAntiDmg M + AntiNavi M + Muramasa M
+ E4 c8 u, M7 a9 x6 s/ e/ }; W" w# d9 y) I4 h' d; K1 u7 c- D! R' r
26 500Barr j6 e. T# R( G# D4 a4 o4 _
Barrier absorbs 500HP dmg! k! n* h5 F2 B
Barrier E + Barr100 E + Barr200 E
J# b* a! U! P5 H1 |/ V- m8 WBarrier R + Barr100 R + Barr200 R
! N. a% w& g) u) K& I* R ~! q& A. x, W8 s
27 BigHeart
" B" ^" E9 `; x; H) [Attacks, then heals HP!0 G: w; g. v* }, |8 p( V$ {
HolyPanl R + Recov300 R + Roll R7 k6 a! v; C1 v8 v- O v
HolyPanl R + Recov300 R + RollV2 R
' E' m1 {, g1 S2 d; A" mHolyPanl R + Recov300 R + RollV3 R; y3 y! p5 D$ v' j2 l
^! ^5 k) ?2 q) Z28 GtsShoot
# O1 x4 M5 g; F# M3 u+ Q+ S2 TGutsMan throws MegaMan!
' `' O( T* f6 E4 j2 y, fGuard * + DashAtk G + GutsMan G$ t! k1 n" K# R0 T/ c
Guard * + DashAtk G + GutsMan2 G2 |( F' G6 I: \5 U. B
Guard * + DashAtk G + GutsMan3 G
- b9 O5 \3 E6 x, \Guard * + DashAtk G + GutsMan4 G4 l) v1 \' `3 Z- P' m
. U5 v" q0 x% P2 ?5 n: s
29 DeuxHero& u8 M, ^, f( \; u9 C1 W. j5 C
MegaMan & ProtoMan team up!
6 v3 I; i' }' xCustSwrd B + VarSwrd B + ProtoMan B
' I$ I: Q# ?; S5 g( mCustSwrd B + VarSwrd B + ProtoMn2 B
' R \ d0 d0 A* Q F* m2 ^CustSwrd B + VarSwrd B + ProtoMn3 B- }# \: q* x# L$ [' ]
CustSwrd B + VarSwrd B + ProtoMn4 B
4 _: N1 a7 y3 h* y9 l2 o
3 W! L, v* M( [" r30 2xHero
G7 E( H" N( e! mMegaMan & ProtoMan Dual atk5 Q/ {. y3 v8 ^( t, A! B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: B. `9 K) S( @ ?) k5 Y9 f/ D$ S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ ~* Z8 t l+ I8 E0 h2 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 \+ Z( u( o0 s6 }3 E2 D0 J0 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* y1 H$ C$ N, Y! s5 `" e: V+ @: W. s6 _* I6 K
31 PrixPowr* K& ~) o( D# U# l6 y
3 Navis attack at once!* K8 w% a9 a* P/ C9 U
Team1 * + Team2 * + KingMan5 K) x2 F* B) v) d. a
Team1 * + Team2 * + MistMan5 M
% @( n" ^: ~( O, U5 S3 ^Team1 * + Team2 * + BowlMan5 B! h- R2 g) R5 p) j e
, |9 {/ I, [1 R+ r4 R n32 MstrStyl, L. A& w! j3 ?* a5 \1 i! `% R
MegaMan unleashes his power# w8 B3 l. `7 B9 }, U& t
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 |8 r( I2 m3 ]5 i4 C% u
9 l' O3 g j" X( ?+ xStdrdChip (Part 1)1 M& ?9 `1 M' F7 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐2 U3 U% K) J2 e# V' {
│编号│名称 │MB│攻击│属性│稀有度│说明 │) {7 ^ X# y2 Z
├──┼────┼─┼──┼──┼───┼───────────────┤
- X/ C" E, t: C+ i; o( e* n! ~+ r│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 Z4 K9 ?" l/ a
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& m! P9 a' s0 B/ a j, u0 X/ ~# p│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) ~' U) U: \2 b. l) U4 v, Q+ W
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, i$ I" V: X0 T! u2 P$ G2 e* I: r│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ Q }; J+ |3 u' }. g+ D
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 O, O f! T! H/ Q( F│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. i- f7 P5 @7 P7 T( O/ @ ]. @│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
. h3 L% D5 X# o K L5 @│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 Y3 D' K8 g# h) D X. w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
# v/ L6 ]1 G. W│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) q9 O) i' {# A& L0 y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* N5 u% D9 j, u. C/ U
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: i9 ?( ?2 `- |
│14 │Spreader│16│30 │ │** │Creates a large explosion │
& b' s. L! {6 w' u0 H& C P* ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- G) ?" \& u" J" \( ?│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 i8 A( ]+ m/ q$ a; G/ x# `
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* o( M i4 w( L! y+ ~! l│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │* T! K7 i/ L$ K1 m' p) P- Q4 m
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 h+ d7 c8 |4 a2 [- ^
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' M( m! V5 m' D/ J! }/ F│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
% E& w3 i% S- `# K' p│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │# Y( \6 C r2 R4 e; H
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 h, {6 i+ O: m4 E│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( |3 c( n- s3 s5 h; h. W
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ ~8 Q" y+ R1 U1 E o' I- ~! D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
0 z# a2 ?# g. l1 D5 K; r│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# p/ Q( ]' I: |3 G│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 H" K, C. U4 |+ D3 W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' P5 Y( `8 ?/ @% w9 I5 {0 i( P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- i0 [9 K* u3 T7 D" u6 T, P- w* h
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
E8 v$ l3 O$ d' N# r6 [9 E│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ s/ P; u$ y0 t9 K+ P3 h
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
, R0 [- Q* E" W1 r. l+ R& \│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 a% E) V8 U) j$ I/ f [│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 u. m+ R5 ~+ ?
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │7 t4 {7 _0 a1 P. o# ?
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
i& ~, e- I% o* O+ X2 e1 j& }│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* H8 w( d5 y' L+ k% q* w│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* `3 G" @" m2 c│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
E$ s6 Y4 `" E; y; p- \ v5 \│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
2 v6 X) b) q- P│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, }8 E/ t8 L' O3 j│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) i, ^- k% ?6 J0 g
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ F* `2 M7 |3 s$ @' y3 p- W, y│45 │SonicWav│26│80 │ │** │Shock through enemies │! E0 s+ x1 H* F% Q c8 D/ ^% f! Q0 R1 X
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 P6 G6 Z; E- Q4 H8 D/ e8 E7 t│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- L Q5 x: g* C# S& o4 F│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. d6 W- P5 z9 z; N, _6 }& a
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" i3 p8 y* u+ V% C* s, [- |│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 Y, m1 w+ v/ J- I9 V
│51 │DashAtk │11│90 │ │* │Dash through enemies! │# V6 J9 ~- E4 J
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% ~4 n) U$ ]! x0 n( n9 m8 V/ V
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 {& L7 s5 t' w│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( F7 ~% b j a+ I: \
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ J' I1 z2 H+ a; a- C
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; a! O4 N7 k* n: ~, t│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 ^3 h4 H* A4 N│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, L y) Z# `5 K# W# b" I│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 Z! T+ A0 s0 ?, W( U0 D# P/ ~
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. A8 A8 o" O. U0 |│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" Y+ h* I! e( b9 _" q7 K. H
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& Y/ e: v4 k+ G+ M% r2 x4 h│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 e1 w0 L8 @- L% l$ Q, K; I│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( \: ?7 S1 |7 h3 F9 o; `/ P│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; V' w3 i1 B, R* b# J. f8 w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) U7 d; N$ `( X) R0 y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, {. C; L* U, U3 e/ c, z$ r$ L
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& _4 O3 C5 y' P% i│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; K* D+ I3 d( y1 Z& Q" t3 t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 o" f4 Z2 A4 J: E( F$ f) C9 W│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- X' c6 D* I7 @ Y; V" x/ ?│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ Z5 U. x% P4 O* h6 r3 N- o' }' w+ R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( B Z' _" y% \" B# H# J/ R
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 d$ m! B2 p' l: k: t2 O% U
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% j# N4 ~' O& b! ]' L/ F0 @" \0 S7 Y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 ^; I$ w: T7 s; v8 x1 H$ b2 J8 q2 J: d│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
P: o# M4 \3 U4 G│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) J! Y" @4 V7 n" a9 C. Q
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ I4 z: c" t- i L│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 L9 m0 m- k k0 M+ }0 K% u│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 a4 e% a7 A" g- F# T8 `( u L4 \; P) l│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 g) e. [- E7 P% n% O: F+ ?9 W Y5 T
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* \; L1 s5 \* e* c: U E
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 M9 B3 m. f* Z4 M│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │8 R g: @- X4 u) o# A
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
; f: Q; a1 c- i k9 R* ~1 |│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 O" c, @* X: S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& N, O) F5 e# h7 }3 ^│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ [+ k z3 O5 S6 N2 s$ _' c/ D
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 w9 {9 k; O1 {" Z% g( p) I
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
@ Z% K; u) d' R/ Q9 M│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 [. k% F, |3 o6 @4 Q" r- f
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 m+ |1 B W+ T! |! P" V& P$ L$ K│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ N( a% X4 ]5 _8 I
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& H1 W+ v) d L# s; E& }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ K& i1 Y. j% u) b( B% [
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 i( o# o/ T7 h w- F5 E8 W# e" ]│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" v, a: l" ?* j& m( U. ^
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ }4 w9 z; f" f% s1 A" q7 }/ a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 F4 A- z6 g1 o5 Z4 x└──┴────┴─┴──┴──┴───┴───────────────┘
$ p! |5 b: Q* Q7 c q# @9 d& f5 U* O
StdrdChip (Part 2), @) S4 g& A% k5 J
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 ]: [8 y, e2 w1 }6 u7 x6 j$ Y5 k│编号│名称 │MB│攻击│属性│稀有度│说明 │
( z; |( ^* E1 @& P3 ?* `5 {├──┼────┼─┼──┼──┼───┼───────────────┤2 q5 x& j. G8 `6 h3 h4 Q, J/ H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! @# W8 ?' B/ \' w1 ?│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" G% l* u3 M7 g, O│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- G+ b) E5 f" ?6 Y) p: w
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( E+ ]' P1 Y' c& _5 X% J" e& Y* t│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, ^" H; M. |2 }% J
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. M5 C y; x- T: o
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 f A7 ]2 E+ r
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ B2 i* \9 p* G, A│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ [3 u( t1 Y1 T% u! |
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& L" t% h, G2 ~1 Y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* {' ^* r% u- Y* @. [│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% l6 \# V# l) S! l0 [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( u" _% ?! q) S8 L
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │6 ~( o3 J) d. D: B( C
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' [! W( I% g; g& q; m
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
! b: _# q) y2 d* _│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, @4 Q6 ] P. D$ T% D8 Q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 K9 T: E. }5 n, {2 o3 D( @
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ @, K$ a: ^7 j' S- s
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; \/ q- `# v" _- N8 H9 K# G4 Q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& O. w' K$ C( {2 [7 M& B" Q│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! H) y" a' m1 P& m* N5 O0 g
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │$ \: o, j) J# Z* l: L
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
- O. z) V$ G8 U, I8 j, W2 h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ z8 Q7 }0 m( `, t- u, L7 q; ^
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) k1 ]- W- h$ t
│126 │Rook │30│ │ │*** │Protects you from attacks │9 }( n: T/ B+ ~; ^& a) f
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; n- `" e( f2 R8 o; Y! n, N, ^│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. g) d% b# I/ M0 z$ F+ \6 B! b
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! n: t0 }$ R# _ {# `│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: i* o. T; K% w6 }/ n0 s│131 │Lance │46│130 │Wood│*** │Lances through back line │5 s# C1 _/ x. ~" v) I0 b
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 x0 ^% t$ [! m0 O: r2 Z4 R6 r
│133 │Guard │5 │ │ │* │Repels enemy's attack │1 A7 G. h) B, J& i
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 d& J* V4 K) r# X
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
K1 q/ E% y( G# E$ f, ^7 p; I& M│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ u: s% d. j, _: h' Y5 g% r
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" @ M" ?1 }9 J
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 T6 q$ J9 y7 _% @│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# f4 ]8 Q" |& q5 V( `/ ]5 h: o* b
│140 │RockCube│9 │ │ │* │Places a rock cube in front │* f# o+ s) a0 z) X/ C
│141 │Prism │60│ │ │*** │Prism fires randomly │
( |5 J! m. K' Q5 t│142 │Wind │14│ │ │* │Windbox blows at enmy area │
8 J! Y: B+ ~+ f: P/ a( f; G& t│143 │Fan │14│ │ │* │Vacuum pulls enemies │, r2 l$ g. Y# p3 H
│144 │Fanfare │32│ │ │*** │Take no damage for a while │/ ^& {$ i! n; E! \5 c$ u( M
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ L* f2 r) P6 l2 ~( o6 R8 U3 z+ `: ^
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
6 W% t7 d+ T) k│147 │Recov10 │5 │ │ │* │Recovers 10HP │! g7 Z: M# g1 I' X
│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 n2 Z! `8 p5 c" J& [: R; ^
│149 │Recov50 │14│ │ │** │Recovers 50HP │- j7 x$ S9 I) p, M+ u
│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 W. v& G, k5 Z! q" T' x% h│151 │Recov120│35│ │ │*** │Recovers 120HP │
% H/ x L: S5 K. C% r│152 │Recov150│50│ │ │*** │Recovers 150HP │
# n8 `( K$ }) G0 d- r│153 │Recov200│65│ │ │**** │Recovers 200HP │
. a; o3 ~6 C0 V: X2 }9 @│154 │Recov300│80│ │ │**** │Recovers 300HP │6 Z7 D" W+ a8 u' t
│155 │Repair │8 │ │ │* │Fix your area's panels │
4 s" f8 a6 v6 l" m1 E+ I* N│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 S9 Y( _/ Q0 x8 ]6 m) W% _3 u│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% j+ {7 \" A4 u
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ T! v3 o( Y8 s│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: Z9 I& [+ p C; V; j$ M/ O O! S│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; |3 M% s6 p% [; B$ N6 n, {8 C1 G│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. V- D2 I* [# G│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- A& s' M6 x% x8 {% B( n
│163 │Invis │11│ │ │*** │Invisible for a while │9 a! i4 X+ o1 j
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │) z. t) f" } O6 Y1 F s
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ H1 q _: h& s& L
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! i# i: j; k" d1 p6 ]/ D4 a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ Q+ K, I: H9 i) k3 J# i! k4 I│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 X# J/ Q! H% v6 }( D4 @( f9 v
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 c0 T5 W* n9 n6 q$ O
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. ^" ?0 Y, ]9 Q( H6 ^
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( N& M E# J% l* X3 W. v│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# p; U6 ^# C( @% E' V│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; Z5 I) U6 W5 U│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( h+ U' J4 E0 R1 j6 t( M, g3 y│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 ]0 v& H% L A" [! q9 j, T5 f, g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; C& l/ A4 I ~$ S& J7 J
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- o! [2 U: C% j% s6 g│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 g- o0 f0 O& R6 @9 e$ W( J: r# M4 j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
: @0 j# I1 z* k. D1 b7 \+ @; w+ U│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& v) c( ?5 d. q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 S# \" E$ R9 e% ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' }+ p8 F3 P& c* U0 n1 h│183 │Hole │55│ │ │**** │Open hole to dark world │
6 s, h7 @7 R0 o" O& e! n│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) [' v5 |" {" p l+ G│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 Y4 i6 L( B$ A+ i) V$ m Z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │, c) N+ ]/ ~1 F4 T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. {9 j$ Y* g8 z# H│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* D3 A, f; ?1 D, n" X+ X│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 W9 F6 @( @3 U( q/ s# s3 X0 h% ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 o0 s% B& p) L4 S
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ G9 @2 o5 @# ~3 S8 J│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 K& U, N% @& ^+ s
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ ~% z* y! I( _│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( G0 g" o: a2 y8 Q- ~
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ l1 F! h' v: W1 b' p! `& k/ d# x$ {│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" L; u! d0 `/ i8 H5 ?3 [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, M6 `( \; t& D) ~* Q; f. T4 \│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
) w* j, {2 V) N/ D9 a, A│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 n) B2 F3 b% V% |3 j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │% G" w0 I/ z) @. P7 x7 j% C
└──┴────┴─┴──┴──┴───┴───────────────┘
! v7 O3 F) l. G
& n4 F: g/ ^- X
0 R; i7 a' }6 cMega Chip2 l4 k3 a& V8 ~0 W0 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 Q4 Q4 K' P# H5 @1 _
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 |( d# _! @3 Y& H! y T
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 @# E) w u% |0 W│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 W+ U& E) B: l2 o: D9 M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 X% J. }6 ^3 S" M│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- Z( z0 Z% c& o& e, X
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 d- T: ~; `2 w+ J
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 x7 ?0 l. I$ f0 p│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ w4 `1 T7 @9 T& n* s
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& l( a; X. G6 c4 P, r2 X
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ d2 J0 j# m! Q' ]+ T- g% D│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 j# c/ }" C( U- U, P0 N8 O( d. B5 z│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& v% p/ v" ^( t! f. a$ k4 _8 a$ R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 Q2 ]7 W/ |9 Z6 F* V
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 y t O1 g# L6 D \) `│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, j: P" d7 n" C3 k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 Z3 ?4 [5 ]; i% K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ N$ ~! Y+ B1 i! I* N- ^
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 C! U: h m0 Y" L1 E* C6 [1 \
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* o1 F) N3 p' y; h: @
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 y4 A8 o y+ ?$ b& K8 }5 i│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 j. G2 a) P' f* _
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 D: \( I: C0 a) [
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 [$ r M( R! F2 [
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" j8 L7 {2 o4 {1 C) V; E
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 F1 @+ f% Y' b: _6 T
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: K- w/ @ b9 q+ I y0 e
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │% R8 X0 w* ^% X# _* g0 }; ]; p; s
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& @* ~& h1 B. J│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 v6 Y: ~& f3 P0 a5 `6 e│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' j) q, c+ u; q% v│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- A9 f1 F8 N/ t' ?
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# ^/ g$ D* H, f! T│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
G# @ O0 w3 P. u( N│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% ?6 H8 l( m* V2 H" N/ \│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( i4 v4 U) q8 \ l│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" F) K9 p/ Q1 ^& ]9 V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& N/ Z9 T, `! c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 y9 A1 ` f; ?6 m
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ t8 p1 v: V4 E6 Q$ d
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 {- ^. v6 s6 g2 C% Z$ r' k2 o│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ B% O( t+ o0 @1 d+ `( Y& j
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! H6 Q( R4 u: d! Z$ [0 c% V0 G. F│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 }/ I6 Y0 y% j* ^
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 I: q; u; |$ _3 @+ h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 e$ F5 ~0 K5 ^* M% n
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. L8 r1 V' E: m' ^/ P2 r) Y4 d
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │! I" I5 o% f1 f/ I8 \, z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 Z3 @: o' q* l; c p│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 S0 \3 {4 y# `5 k4 E, k" ?" G│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 M& m X; A) e$ s- x; V│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, M. Y# J0 L6 K* c
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" G% ~& e( G2 S3 C z( P3 y: V$ ?# p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: F& c# b8 u) F4 m8 a, O: B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 o$ X; {, P* r8 I5 |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: H9 f; ~: @0 J/ L/ }# d @│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- u# G& A) Y* l6 J" A- M" C$ P│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* v+ ~) s5 [+ V7 ~: I* |│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 Z; E3 \+ @- H" N! }( T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 S1 ]1 r4 Z0 h9 a1 W6 W6 s+ ~4 B
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' o f2 z4 K# K: C; l; z5 ?│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 @* R+ I$ D( ~: {! K+ D
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% d1 o& t8 [3 | `5 O+ p3 z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# A) n2 e" g" E# q) I% y% v" U
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. u1 t8 O+ |. M; k- O9 H; L; r8 F% S│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 s8 E- j" k0 x2 K: d8 P
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 D: j z; v, a; N# D% D
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- V, d* @4 Z" h1 c) U9 H0 r
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: T5 E# H6 C. I1 \│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ q, j9 j0 \, S4 I9 {$ P) |/ u
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( _2 `1 b+ b5 ^% _8 G
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* [9 [; a' T d1 G│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 e3 R% Q! c) t$ ^$ w) O
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! B( Z6 q' s1 k. b* g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( o, J% s Y! ~- g- |1 S1 F ~
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 M6 T' l& P4 G, z0 j+ \. s" r: y' N
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │6 o2 I7 D9 V" y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, i) t7 I5 C- U7 g7 G+ |1 n│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: y6 w5 @3 G5 f0 L3 H│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
. w! l4 u3 Q3 U% {. d3 v2 c$ Z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% p! s$ M- |9 |
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 Z6 d C/ L; G- b& o
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, m# k' |0 p, _* c8 {: l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 ~; A; ?6 m n0 p" X│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 b3 Z# V7 s6 T8 ~/ M/ q# `2 K
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: N0 S; |* C1 n3 n
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ w' v3 ^9 C( q9 ?. h' M7 S0 E2 c│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' h$ q9 q) h: W$ |2 b└──┴─────┴─┴──┴──┴───┴───────────────┘9 z* }* U; s5 D/ x# D: m9 B
& y5 ]7 I6 Y+ k8 l$ d" p# u
& [/ k+ U D5 l' _GigaChip (蓝版)
; x, x2 O0 X7 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 [+ R% n1 x% G& }│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 a2 x0 p" i4 u- _: w2 y" b├──┼─────┼─┼──┼──┼───┼───────────────┤( i& [& ?( f9 X$ H- s
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( J7 `4 }! X& Z9 v9 H* \0 ^│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' n+ U0 y# |/ H1 ^! }│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ u( }2 C0 L5 G: J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" I9 S# H5 g* [1 Y, b6 L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │9 O+ I y+ q5 l$ A! x
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: I" k3 e; a, E3 ]9 h2 d) D│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* y! N/ z: }' b5 \" q1 C- B│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
# Q7 _8 m9 {/ }, a. s│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
F; O5 G N& j5 }. m0 n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- f9 f' p$ _2 `& M& P( C4 w$ z3 G│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ I3 z- ^1 m4 k( b, L
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 j/ _1 p* S. Q# \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* t) A9 h% s% n6 }+ Z+ m│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 ]' v7 }' |! c│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 F% B7 f4 Q& ~ v% ?: M0 m│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: `1 z8 V% S; ^ [, I│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& m7 }* o: I0 S. m% q0 x! F
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! c0 K; ?) o1 o9 L5 B│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ d. ~9 e5 A; {- t, D
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; K) X, J% \% U- u3 l
└──┴─────┴─┴──┴──┴───┴───────────────┘% t. R; B4 {+ r6 V5 k% g5 ~1 y
6 |/ ]; z' e( a4 }
GigaChip (白版)(只列出与蓝版不一样的Chips)2 b! C, C) Q: v' w" s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% C3 F) Z* x& z│编号│名称 │MB│攻击│属性│稀有度│说明 │
( H( _% g$ d* m& t├──┼─────┼─┼──┼──┼───┼───────────────┤0 s/ J; C# l/ ? A
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 `. k" b# a/ {4 _& o8 x' }8 @
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
& ?1 r/ |4 A5 { K( C3 f│4 │Balance │60│ │ │***** │Both Hp reduced by half │
/ k) T1 w/ n9 e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 n( L* e. o$ X ^* o8 K h# ~└──┴─────┴─┴──┴──┴───┴───────────────┘ |