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■● ■ NintendoWorld 站友xliz原创$ d6 Q: Y6 ]$ J, q2 R
■ ●■ http://www.NewWise.com
! G6 _% \& ?4 T+ I■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 ?9 X1 t) } s# q' Q$ T
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洛克人 EXE 3 Blue 卡片组合( ]% d, S, j6 E$ }- J+ ~
1 W" x2 S6 W/ v0 b) Y! p0 s( {
0 Y' ~) G( W7 l. e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ S" F/ m0 [/ q; k9 o" u1 S) u# F
大家要看日文版的P.A.或详细攻略,点击这里吧!5 o. q+ [# @5 t5 Z
====================
4 I4 ~2 @8 K/ x9 r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , L B* G7 l! b6 b4 c2 V6 D
5 P2 T! ^0 i- S, X% D! h; c9 f8 I/ e以下内容格式如下:
8 C' ^8 R7 j @0 x; V- @8 L, y a! U1 k9 B" M" y% p' V( v
编号 名称9 j1 p$ c( j$ \6 F5 A$ L
说明
. b1 P% p. r+ G组合方法
1 h, r; S/ k7 Z% w Y7 [3 n---------------------------------6 ^8 ]/ z- e+ m# [6 v5 R$ {2 n) }* B/ K" l
01 Z-Connon 1( \5 `1 O) Q* W: S% u0 e
Unlimited Cannon for 5 sec, `' M- z( T7 x- r* o, z# v
Cannon A+B+C Q* G- k* d& i7 I* d3 S! k
Cannon B+C+D2 R7 k: r8 D2 x' }3 d- l* K
Cannon C+D+E: f9 H! W3 n, t. i% i+ o
% P" n, c, p) }
02 Z-Connon 2
& k- p" `0 s0 sUnlimited HiCannon for 5 sec
5 U6 Z. r& @# T1 n9 n, o y4 o& y* SHiCannon H+I+J( k5 u& M; N8 q# n
HiCannon I+J+K
, {8 r0 ~+ a; h6 }" DHiCannon J+K+L/ p. m" s: K" A
2 f: _9 G- J) n; ?3 A W0 b2 P# Z% b
03 Z-Connon 3: b! k( V6 z# |1 p
Unlimited MegaCannon for 5 sec
1 N2 ~% |$ ?4 ?! M" }! X; i {% gM-Cannon O+P+Q
' N! x. }% j) Y; l5 P: kM-Cannon P+Q+R! t2 B$ M3 Z. [* S
M-Cannon Q+R+S8 w: k* I. o' N: P9 c
" `+ R" u& k8 h g& S
04 Z-Punch
! ]0 h8 J; e/ U, Q9 H1 x; OUnlimited GutPunch for 5 sec
# q% s; m, F1 W3 ]9 @GutPunch B+C+D
+ v" t& M t1 Y" B" D0 fGutPunch C+D+E
a$ _# M9 w% ~! r- ]: J4 UGutPunch D+E+F
& Q7 W8 Q# G8 y& j: d/ s g C; w& M
05 Z-Strght
3 t& H3 w5 H; y z4 JUnlimited GutStrgt for 5 sec
+ D( H+ u; O# ~! h# L& wGutStrgt O+P+Q5 }2 r/ w j% x. a: l
GutStrgt P+Q+R, s( @& ^( f/ a# o' R& Y% i6 V: M
GutStrgt Q+R+S
" a! z0 j1 L3 f/ A
9 t/ R) d" G4 w: s3 n06 Z-Impact
+ ~2 ?9 ^( d# U! ?7 f* fUnlimited GutImpct for 5 sec( i! v/ }" d$ f" f8 G
GutImpact G+H+I- V( O( E- `* M9 B% M, a
GutImpact H+I+J
X& X7 @! I9 w; \ ?. rGutImpact J+K+L
0 @; Q3 w4 T" D0 N6 G& F- C8 j2 A- |1 b
07 Z-Varibl6 L% e7 v$ y/ y
Unlimited VarSword for 5 sec
" @% Z8 Q4 O: }7 h" P1 S6 d4 }- {VarSwrd B+C+D
. O8 m+ T# C; \* A6 aVarSwrd C+D+E6 n1 @5 r# d$ G+ w1 L
VarSwrd D+E+F2 F+ ?, c( p7 n$ I
8 ^0 |: l7 |; E( u
08 Z-Yoyo 1
6 l8 N0 ?' v' z2 t- h, ]8 [Unlimited Yo-Yo for 5 sec2 ^4 M' E4 W# H! p, N+ ~" W
Yo-Yo1 C+D+E
4 i$ s# r3 g* G$ L: oYo-Yo1 D+E+F
8 z9 ^8 X9 d( Q! }$ p* OYo-Yo1 E+F+G" Y' e1 Y5 h" U0 k6 _2 V
4 R4 C- u- S, X" y
09 Z-Yoyo 20 o- T# h# v: \/ V2 B
Unlimited Yo-Yo2 for 5 sec( T: I e' e4 l' ?: f
Yo-Yo2 H+I+J3 A& Q3 U" S8 [
Yo-Yo2 I+J+K+ P' j5 M. l$ j
Yo-Yo2 J+K+L4 Z$ A9 h j" J! ~ a' ^
2 z' W7 p6 a1 U10 Z-Yoyo 3
8 X/ J1 W0 Z nUnlimited Yo-Yo3 for 5 sec
% V8 t& \# Y2 J; f, _. k: OYo-Yo3 M+N+O/ Q4 Z( b+ K& f+ N2 L: d- F) Y
Yo-Yo3 N+O+P
6 V: ^! d. i' w* r2 @9 OYo-Yo3 O+P+Q
- g' U* q1 S8 p9 T4 m$ k# g( ]2 N3 a1 a" f# J# V
11 Z-Step 1: \* |- R! F3 H$ A
Unlimited StepSwrd for 5 sec
' f# E$ h( A2 J! P: oStepSwrd L+M+N
1 }& E3 L* ?. }) X$ n1 p5 {4 m6 CStepSwrd M+N+O8 I5 H! Q: x- A
StepSwrd N+O+P# e7 J, i8 S2 B. q7 w
/ a- i! X0 c" p* P" l12 Z-Step 2
2 s/ E. c$ W- Y6 A* sUnlimited StepCros for 5 sec% X' E7 Y9 p }5 x6 U
StepCros P+Q+R
) O X# i, Z% N( T8 h6 J& FStepCros Q+R+S
; l( O4 s( k0 u) i& zStepCros R+S+T
( e! o) H* s6 E8 Q3 R, V# h# P1 q. M5 j/ [- U) M0 |
13 BubSprd
3 i/ S% V/ n2 P6 m2 J oAttks w/ spreading bubbles!
6 I: q/ C5 b# l" ]7 NBubbler C+D+E
$ S) S* _% D1 k+ T2 `Bub-V D+E+F/ ^. u2 a9 K8 e- @+ i7 t
BublSide E+F+G
& E9 f& K6 H5 \6 }' R$ HBubbler E + Bub-V E + BublSide E
# ?% i3 L2 H" y/ J) k
; e- Q; I$ n2 d# c- l14 HeatSprd
' T: l/ n- ^# F$ i# g" q f' ~4 h) xAttks w/ spreading fireball!; }. T7 A' c% d j- V, \# E6 g4 A2 ^
HeatShot H+I+J0 M: ]8 A5 S# r; a+ m3 A
Heat-V I+J+K9 S/ |# O. Z4 l' c3 n
HeatSide J+K+L
: W$ F- J H9 P0 vHeatShot J + Heat-V J + HeatSide J+ r, L- U8 A7 Y- Z" o
# e& P, f5 x' r; d6 P0 m15 H-Burst
8 e, ^- C( c# w% f& HCreates a giant explosion% P' Z! f5 f8 `
Spreader M+N+O$ I# j" S; j2 u+ R$ K
Spreader N+O+P
* ^0 n0 g2 o4 DSpreader O+P+Q' s9 K; `3 Z* ^+ f8 g
( Y- A* |: Q5 a" v6 o. F( R s
16 LifeSwrd
7 |" `% O2 O" OSwings a huge 2×3 sword!9 E: n2 x% R" r: k, D' P) V% n8 Y
Sword E + WideSwrd E + LongSwrd E
! G% i5 B2 Z3 y( x$ `* _; {7 `& dSword L + WideSwrd L + LongSwrd L" y$ D. A+ E R q1 x
Sword Y + WideSwrd Y + LongSwrd Y
+ z% A) j& \+ Z7 V% U8 f7 M# |0 y) ^' G8 `: X7 K# m3 a4 y# Q5 r
17 ElemSwrd
7 h. V# H# \9 ?- a* A5 U* ]Wide swrd contains 4 elemnts8 ?2 V, n6 M. }% }0 q2 B2 M/ f0 h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& v; Q6 q; @$ E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 f% P9 M% Q1 `9 L1 Z
2 }+ ^+ |# H1 S& b1 d9 L% r
18 EvilCut
* Y g2 K9 _% h, O# sStep up 2 & make 4 atacks0 Y2 Y: V" ^! {( a6 x6 u8 N4 J/ X
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat/ s+ I, b; W- V
A giant Ratton charges!
6 W. w6 w1 }) R/ @Ratton1 A + Ratton2 A + Ratton3 A
; I% P5 I( a0 ZRatton1 C + Ratton2 C + Ratton3 C
: ~2 W+ R% \$ |7 d( HRatton1 F + Ratton2 F + Ratton3 F% h5 }% b- h: _) v6 O; u" M
* H$ \: T' L" D0 `5 K" M20 TimeBom +
2 i7 k# S; b. W0 K' P! ]Sets Time Bomb in enmy area# W8 h' B) G2 v2 w
TimeBomb J+K+L
9 i+ e7 A) c Z- m' R/ f: u, g; XTimeBomb K+L+M4 z; S$ B5 Y0 m
TimeBomb L+M+N
! H1 a) Z) h. F
5 Z7 l k5 ]( ?9 N2 M& N; d21 GelRain y3 {$ N a# _* |, ^" ^ \+ o
Gel steals squares
6 b8 s3 {2 x. r/ L BMetaGel1 B+C+D6 y) m7 m/ v% u& S' `; r, ]; m
MetaGel2 E+F+G
: T6 O+ V1 i4 R# M. xMetaGel3 S+T+U6 j3 ~5 m; |8 L9 \: H; L
3 @: F) F, B" Q0 d- T% y22 EverCrse) a* U6 n4 H* P4 J; b- H
Shield chases enemies
0 \9 C* G8 |: o3 D( yCrsShld1 C + CrsShld2 C + CrsShld3 C3 e: M, I4 t/ m
CrsShld1 L + CrsShld2 L + CrsShld3 L& b/ Q1 y' u- g' d3 b
8 }9 U" k P' ?0 n& b
23 MomQuake' {7 I& X/ M T; r( F/ Y6 |1 D
Awakens Mother Earth!
- U" I( m3 f9 `3 |RockCube * + RockCube * + GodStone S( t. g* c5 g8 B
7 t8 a; \" X6 k$ h8 W24 PoisPhar
$ l. Z5 p$ l7 {8 V+ {; b7 QPharaoh generates poison
. o* X& S# W8 b; }PoisMask A + PoisFace A + Anubis A
1 b! `9 ^ P$ w# x) U$ L, _# p: z0 O: T1 x: T
25 BodyGrd; O, F) B( Q. `8 Q$ F. j! V
Bodyguard takes out enemies
/ c0 F+ `# {0 h; IAntiDmg M + AntiNavi M + Muramasa M
- z- [- e6 i; G( `7 B4 T7 b; i" F+ d/ V7 S9 B8 R! S
26 500Barr! o1 B, f- {* f) V @
Barrier absorbs 500HP dmg& T1 n/ h7 V4 }! g% g5 F# k `
Barrier E + Barr100 E + Barr200 E' ^, U$ g( T2 v. u; g# O6 K4 S
Barrier R + Barr100 R + Barr200 R" a7 F* m t- ~5 Z+ S$ L2 a
! j+ d8 r+ g$ x3 p. m27 BigHeart
' W4 H1 @: ^) n" t- NAttacks, then heals HP!) e4 R! d, O Z1 B% i) s9 E2 J
HolyPanl R + Recov300 R + Roll R
. T, Y1 _6 x7 H" c% h' JHolyPanl R + Recov300 R + RollV2 R
2 A* z$ h# v& p$ g' I0 p7 S& NHolyPanl R + Recov300 R + RollV3 R
0 i* J( _, P; W0 U2 z9 I7 _! f" Y
28 GtsShoot* I3 l# W' M7 u7 y- A# K0 ~3 g
GutsMan throws MegaMan!: x# T. n( M1 A" t
Guard * + DashAtk G + GutsMan G4 l9 N5 C1 Q. L5 v
Guard * + DashAtk G + GutsMan2 G
# v& S5 b0 m. k1 S) E% oGuard * + DashAtk G + GutsMan3 G
6 H0 K- H2 L6 |; ^+ [Guard * + DashAtk G + GutsMan4 G# Y% a+ \3 V7 F
* M! E( K1 u; O. w8 ]
29 DeuxHero- `+ i2 y& o/ e% K5 p0 }! F. U$ F
MegaMan & ProtoMan team up!+ v$ p4 I/ i: |" R# J/ B: z2 `
CustSwrd B + VarSwrd B + ProtoMan B/ X. j4 o; D8 {) h+ I$ C7 r
CustSwrd B + VarSwrd B + ProtoMn2 B
/ ^# S. H1 X* s+ K0 g L ~% ~! uCustSwrd B + VarSwrd B + ProtoMn3 B7 F+ f1 I6 v* w7 ~/ Z# t" s; t
CustSwrd B + VarSwrd B + ProtoMn4 B6 }% s( X V: W K; a0 e! _" ?
5 d: M/ v$ i& z, z, d3 D
30 2xHero1 S$ A5 o8 R* h: T
MegaMan & ProtoMan Dual atk
# ?1 h. }) K! ? s3 I9 P) F4 K* ]! @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) Y f4 D' n6 U. a2 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 `2 K1 z, I R6 H9 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* B4 r+ i4 o) q5 p1 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- R1 _# m2 U0 f% D* F, N' f U
( {* g- O. H: D; X- x% L
31 PrixPowr
& h/ j9 b. }8 U3 Navis attack at once!7 }, X) J% `. C
Team1 * + Team2 * + KingMan5 K7 ?/ Y" E& B& y
Team1 * + Team2 * + MistMan5 M
3 f# W0 e0 i, R: W! H& vTeam1 * + Team2 * + BowlMan5 B' h) ]+ x' V" O, y0 g% A0 _! d
6 [! T7 R' H, ?$ J
32 MstrStyl& v0 _3 x, g) j
MegaMan unleashes his power
P7 |% p- w& m( S4 }- G8 k, MSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 u% J, M+ }: f& K) F! Z% [9 ~0 L) f8 O" x, U& V/ D3 ~; F7 o
StdrdChip (Part 1)+ k) H5 F, ~ t! x3 K; p7 B
┌──┬────┬─┬──┬──┬───┬───────────────┐: E: l/ O1 y" @4 Z" g8 o, I" \
│编号│名称 │MB│攻击│属性│稀有度│说明 │) \2 w: F( s. l
├──┼────┼─┼──┼──┼───┼───────────────┤
; [6 d$ u* q2 g│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
I( O% n! S- t! @) n5 L│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
7 V. ?7 j8 F5 ^# a) p2 Z& w5 @9 Z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% b. X$ j+ r% X& \4 s' E│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 \8 e8 u; b% u' e
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# i0 T- h2 f3 s* k6 O: y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- [1 c3 b6 K6 K7 \5 r
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; ^" `; ^& h& c; `4 Z5 p& e
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │! Q# p( I* B, z5 `" p+ d' q7 |) E
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- B- M4 [4 \2 I# }" `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ l/ U/ O/ ~' C# \. Z) u, P
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 w( E4 g+ ?( K0 R" z│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 f$ I* H T: F5 i
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 g6 }# y0 z/ v, U9 H- W
│14 │Spreader│16│30 │ │** │Creates a large explosion │' v& h8 \ h9 S. |8 D
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 R/ U- @4 z9 `: B @( Y& {7 @
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 p5 x: w/ `/ d% \│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 I5 O- e3 I. y2 v, x, e│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, e4 W3 L4 M2 d$ g│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, _: d& @: l N: r7 Y5 S# o8 u8 U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. T7 K* G8 L. k% l
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 W7 U4 I, }8 e! f* X
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │8 e3 Z, `3 ^) ]6 { p
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; d( R2 i* G2 t# ]# T
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │* ~/ r* F$ P" n: D
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. h/ O7 ?" z3 ~7 w- d; p! d0 k
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& a5 [# U9 W) D$ V2 ^0 R W, V
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" v8 x6 M4 G" C9 B
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 [' Y" N: f! G& M8 X
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. z; }0 S8 M: e& q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* }% H$ R. x' c9 {0 F' @│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& \" C7 i% j: e( B( ^│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' ~% @- B, d8 g8 }, n3 ^& L│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
, B% _% C( p* n; C+ T; p7 y│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 M7 F& J' U! I4 ?│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 N% R' x% e8 P
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 C n( {- x# I5 @ j( r│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ Z9 ~& S9 Y7 G& |2 E4 p
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 m; G X; v( I( k( e- M( b+ {9 \
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) I& H; ~1 M1 J, L8 q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ _* J0 z% g0 l F# A# ]│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% @& r5 e- E1 E" z& C
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: V1 E6 `: l& e
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
7 F9 {& ^4 I, g│44 │ShockWav│10│60 │ │* │Shock through enemies │4 A" ^- @0 M' T# y$ @! \, ?
│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ v0 Q* X& K2 X- U' Y│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" z2 ?. X$ u3 V1 |8 G" n, O│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, q8 o7 E* P8 g+ w4 A
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 g7 }. A0 [3 q& w│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
G3 s& `& k; j0 z/ J│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 R; @- f7 q1 F9 X│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ x7 y3 M1 K3 Q' j" ~/ X│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% T. T* }8 Z# A
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 a) c3 R! g) s( }& i) e│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ d `8 L# i7 a( k+ Q) a
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" U. B4 X9 b& u! C' F1 S, [│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* Q5 k9 j1 H Z$ ?( M
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 i! V! P J; h│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% n# @% ?8 t \7 V
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# G1 t/ ^6 n/ E' a7 u
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* i* G/ {6 z9 R; O
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% M0 n& O/ Y/ Q" Y7 c: x# X
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │3 b2 g+ K; x m+ K( B0 c- {
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 T0 t9 ~& S, w* }5 _# ]
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ a+ B# b, O" h3 {- ?2 @. p7 H
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% }# Z" |; ?! [ F6 v+ l8 ^
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# E0 w/ J0 a- B
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 o' r5 }" w3 w/ g! S {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* r# V: i; |& E$ ?6 N0 c7 a
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ m& P4 p8 E( q! w
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 B' o. |5 J7 v' l+ j) ^│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │9 w. w& ~; ?) r/ B' s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 A$ ~ b/ m+ T- G- R! r│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 e6 P5 D+ M/ w8 Q/ p0 O; U0 L
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ T! N- B) i$ V+ _
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ [2 Y9 S. ~! y& L# G9 W│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
w( e& E* Y$ J+ C│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │ N" j1 M, s# ~ C
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( @/ O& r3 G4 v2 d& C
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: G( D& }6 D7 p0 Q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 i2 p+ J. K- A9 T; T│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 y b+ d6 v% x& ~ Z5 Z% a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- L: ?( [1 ]0 x) D3 p) u# U│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" B) V, }. `) A* B
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 u) }. ?6 C) K% u│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ I9 c; O8 l5 I5 O- y- r, [0 m
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 Q8 F* ], N2 u3 f3 u5 k2 W: M
│87 │Hammer │16│100 │ │** │Hammer smashes front! │# X2 f- G" [) e: z# c- N( A5 J
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" _9 b! o0 E6 ~│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. B8 R7 l3 v M6 R$ r│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* X$ @ f0 e; l, d
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 v$ j; T& q9 y; ?& N
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( h8 J0 q' I q' B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │* D2 b7 H! z# D% n- f& @8 C
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 i2 k$ D, x" B2 j- w
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
0 k9 T2 X& L) d! R│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ r# r, S3 I& c- I
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# I- h4 ?2 K9 \0 a! l│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" G) @- U% W+ N8 W3 J7 g│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' _) \& b) y4 W4 E+ x5 Y7 G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 s$ t; f" ~# ]- A2 y" e└──┴────┴─┴──┴──┴───┴───────────────┘
3 c" e. P0 w; g+ d2 l7 E9 f x' R. N5 V, w4 b& u2 p
StdrdChip (Part 2)
" y& x- U5 M T. L8 Q┌──┬────┬─┬──┬──┬───┬───────────────┐
6 b8 d Y1 p: ?- t5 |# K│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 P3 O4 \1 h7 U! P; W p├──┼────┼─┼──┼──┼───┼───────────────┤
; u J! A$ J& Q6 v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 I s2 _; b1 V' I0 R W; y0 e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 z1 e) L R8 n O0 U& l# R9 b
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 E& Z! b0 ]! h
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, X" x- }( [" l0 R2 A( j
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ z8 O; j# B, K7 S; l1 O) o│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* ]3 V8 x4 ^4 L/ {- A6 g. o' V│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- Z+ j3 a5 F' D4 M0 Y( o( ~' L$ x
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ c# D9 ^ K$ M4 y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
/ q9 s! z* f0 f7 f7 }│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" M' o1 C: X7 V6 a! Z' }! t( D│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │6 C4 d) [3 k7 G+ a L8 Q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ O1 O9 V/ }1 W& b6 u* D3 ^
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) T1 I: o7 n: [: X( }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# r( H7 b; ^; {, c│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( d/ T, i9 f {, q1 O$ o _( k
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" X4 l2 s6 c! A5 i( N) U
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, m8 a% [# K7 M9 p8 F│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. `* ~8 X7 d9 A9 {7 T6 z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& ]5 ?4 V* _: M9 \5 U- b
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% g" n# h- \8 [│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 k# r7 Q$ y, j- P! F, w6 C( ?│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" T- i( G: k& i/ H6 U0 N
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' i0 G+ _& B$ \, U
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( i f. K) m0 b( c) O
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! i; q! ^8 x/ t: w' r) a% z7 d│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ y! B2 l$ T6 q
│126 │Rook │30│ │ │*** │Protects you from attacks │( j! `8 u9 c) n2 X
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 A6 V' a0 s% w: p$ u- x% n
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. y* S- f% N; J: w│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, f' X. ^+ W: K5 F, N5 {7 i# T│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: O6 O6 g( M! G, ?, B
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 }+ J, p- ]2 L4 A4 N/ X1 {
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │' w0 [2 s7 G3 |2 U* |
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 c' l& r$ k2 `' _3 H' \5 @6 w) a
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 E2 C, s/ Y. k! F" g4 `│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 J. n* B8 ^4 ^' |. Y3 p- W! X│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& y0 s+ \* H) B" \ X+ ^. F│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │( u; b* S; _- B
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 |( d* m2 V* n* Z9 ~5 Q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 C7 f: [# S7 n0 T! Q5 J│140 │RockCube│9 │ │ │* │Places a rock cube in front │4 I5 u, o: ~* p& B
│141 │Prism │60│ │ │*** │Prism fires randomly │
( Q/ e' |3 t1 ^8 s N" z3 @5 f│142 │Wind │14│ │ │* │Windbox blows at enmy area │
' N( J+ Y+ i7 `# A+ d, \# U│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 `- m+ b0 e+ d, j8 W
│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 K) J. |& [! U7 O# h0 T" \' k7 k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. k( B* U* M6 n8 v- `4 U│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! M/ O$ [1 Y1 O7 X; W! w& P. e│147 │Recov10 │5 │ │ │* │Recovers 10HP │
3 K% @6 L, R' T5 o│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ I3 U0 E# K3 G2 _# u│149 │Recov50 │14│ │ │** │Recovers 50HP │
. [9 y7 n m; I2 _' X│150 │Recov80 │20│ │ │** │Recovers 80HP │8 L% n5 R* {$ w
│151 │Recov120│35│ │ │*** │Recovers 120HP │& _6 O' M+ Z, _8 K1 H
│152 │Recov150│50│ │ │*** │Recovers 150HP │
( T J1 Y. ~# [2 I7 Z│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 C# ?2 _ _6 M6 x│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ {, ~, D7 b& @│155 │Repair │8 │ │ │* │Fix your area's panels │
! O: T% x# |- p& G; |# l8 J" ]& R│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 p* K6 q" f6 @2 B: [7 a4 C7 J
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 v o' |/ B5 Q, g# N8 y; B4 Q│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- C: g- C. g+ [) Z1 j│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- `1 h9 X6 E5 }% G: w- w3 z1 r
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& \* }- ~7 A8 m2 ? C2 { q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, e- A- L# I. H; k' s│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: v7 e( l! k" ~% u│163 │Invis │11│ │ │*** │Invisible for a while │2 o/ i* [* ?2 ^8 ]$ D. \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" N$ S! B" Q2 w1 e! J│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- U/ w, n Q! P
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 I- S: r. O8 i3 g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; U8 N$ [' j+ Z' ?# h! ]
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 Z5 j" y. u0 j$ Z$ z6 a. D│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ P# `# z, i* a5 J# A# @│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ w$ y8 O6 y0 p3 w+ \+ e6 @6 A│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# b% ?7 G$ V' J0 |: x9 c
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: B5 L# ?* B/ S/ n; U' x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │7 i. A5 @* l, l; ?4 p0 v
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. A9 d S! h+ [: T/ p3 a8 f
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- U# `6 _7 @9 x2 H6 P! t. n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& Z$ D# H& s1 x
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │) c: z. k* F n
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& O8 a7 w; L0 A" t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! c4 N: A7 h0 E1 v6 Q. R! @
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. B- j) z. a) j$ Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. q: Y! K6 g6 g│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 m0 S4 s+ v" {/ n. X│183 │Hole │55│ │ │**** │Open hole to dark world │
: j. F! A& q* ]+ ^& D% \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 R& m" w8 o. ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# g0 `" q' j9 d* z+ q! f│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( A$ n B ^- q1 ]) K: u│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
g9 p- T8 I8 n$ O R│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ W/ l- b; D+ m! s' s│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( a1 Q3 x% i' j; B' C│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) T" A' q7 t8 E) Q! \& I, J│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* K" `5 ~0 V% o% v4 v8 b; |│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
S# Z! R1 |1 v9 g│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( n( O; V- Z( v3 [! S' F* ~* t; C" o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) S+ x6 g. u/ b/ w7 U+ y9 K
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, C F) b4 ?2 I) a& V9 `8 q; ^
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 i; |4 w) G3 l/ Q0 j- k, l7 G. `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* Z2 U9 Q( _4 R│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# A- u+ @1 L& k7 D/ r* o- u│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
. j1 J/ F$ h% i- S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 M2 `# _; i7 `└──┴────┴─┴──┴──┴───┴───────────────┘1 L" j' m0 `7 X. ~- o+ d
0 \% H5 K1 N1 S+ R: u& d
# C: i& R* `/ T# a' Q* `Mega Chip- V, g; _( q i$ W0 T4 d# h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ ^- j: g; E/ x P( r7 T+ ?. O│编号│名称 │MB│攻击│属性│稀有度│说明 │; [! I( e; K/ O7 z9 W
├──┼─────┼─┼──┼──┼───┼───────────────┤* Y P2 a& k4 X! S
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ v$ H; `) m. Z* `1 E
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ V! Y# q! {- O# O* j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# @! E0 T% N$ [# h& Z& ]% n2 P
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ @4 n- s \! R- i9 ^5 P2 L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ @' h6 \) T3 k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" Z( y; q v. K* }
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" P9 z) ?, t! \# o2 I% c
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% L7 c! k& ?: u7 h" i7 \
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 l$ g4 b, _2 Z' Y2 I
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) G3 e$ o( l ~+ w" h- y \
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, F1 {4 ?4 I; D) P7 Z, U, `8 _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# T- q- F* k& f$ v% C│13 │Guardian │82│ │ │***** │Statue punishes when hit │* [' e9 [- `/ w8 l5 Q$ E
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ u v1 u- A9 ~7 ]4 l3 b) M3 l9 P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 t* p) \7 W: s" H9 I. m│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 k+ Q: s( z4 P' n7 T8 s│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ R% X( g5 B9 l+ _7 _
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ G# X4 U# D: y: m5 @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
7 X' m' A' c7 v( ^7 ~3 z│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ y) q; C# m) @) y9 x
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: Q3 Y8 T, H2 G7 E
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) B- `- y! ~$ {* g4 \) ]: ?% [
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: @) a; {9 Y1 K4 F4 w& g4 ^│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 I" U: o4 w# T( q' t7 A2 O+ y3 x
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
% v4 ?! ]; k: J2 K+ n6 i0 X. A│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* p. j, N; d1 _( M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 q7 N% P2 l/ T* C; o
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: x6 r% a4 j2 B│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ k3 w l* H" j
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 W' s8 J' b- t4 z) a; K# x4 E
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 d7 i, ?# h. Y' ~9 c: e
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ C0 L% J, k5 O' ]. B1 P
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 I, a! }& Q1 s5 M4 D8 o
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. R: P5 g& ?7 }' J: Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! l' A. S: h; h9 m/ A9 v$ Q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
K" _* w0 b8 X: ^, W7 r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │. U0 s7 Z$ c( _, ~9 B' }
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" w K2 w+ `) a/ U4 R│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- X( z; g' e" y) z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │2 q: R. V& h3 v9 C3 X* V3 T
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. w1 y) @0 h; X+ m
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' T0 w) d" D1 [% V& Z; m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& @; R) ~8 n+ e: b0 B8 w) `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% e9 O& W' M0 ~+ e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │; X" ?2 y5 v* m+ o6 y5 z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& d2 }: M5 Z0 e+ F, ]. I│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 i9 e0 q1 ?/ s5 x* @. V. x& g& l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 A$ E% Y8 m" A% Q, T4 S│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& ?: J$ d2 E' g; b! l! A) f" P6 F2 e
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ R: y8 n$ i2 s3 L: v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ s5 @+ I6 r7 R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 o0 D1 s; m9 v* U/ {- b% x) ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, N* d& b7 I$ _│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │2 t. ]9 Z: P2 H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ G/ P: o5 q- ]5 O2 `2 T
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; _3 }9 M6 p* E2 J. s* w; B' d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( j: y3 H- H% y0 e' u( a│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 L$ K0 `6 D- D" u$ z, i: N
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
# Z$ D5 I: \( R7 S* ?│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% D: T+ U3 P* k# [ s
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 J+ [6 q; m1 z$ L/ ?! Z- l7 i' l% A
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 s/ M9 o" J1 e$ _' U│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 o$ O, O2 I% a4 f
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 z5 B3 h2 X1 s! X( ~) X
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! S5 U. [+ Z9 d% k
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 Z& @! A' {* x" k
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* q5 c% i& `) A) f1 A( M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 N# z# l4 H7 j. [
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; e( p9 i' L, p1 t
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( l. t: t$ @6 I1 a4 w4 Y. W6 j0 k5 s4 b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! l, e. b' d, `│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- R9 G; Y7 o. S. F( g
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ n9 B v4 {& K" M& W# }
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) w7 v5 q3 t$ \! i, O- r5 q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 E' G/ @1 ?: J1 i: {; |│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) K( R; U5 {& ?5 y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 j$ ]2 K2 A4 C8 w2 j, O! l│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 j0 M: I/ d$ Y8 e5 t
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ |& i( t C* C
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" q9 r4 C1 d; t: L5 c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) V& o/ A* E/ v- ^* L1 C
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( @9 t1 y3 }% N l+ m L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
* G5 m; I+ f: S│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ v! s2 f( G# `1 k5 m8 `│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │0 D& Q, B$ b% Z5 f3 S' _, T+ Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 X$ \2 J/ C4 |3 d ~& ?. P5 r* F; {
9 I% d* y3 Z( I; H9 r
GigaChip (蓝版)
" T: r& V! h9 y┌──┬─────┬─┬──┬──┬───┬───────────────┐
* k. {& M" }+ A; m│编号│名称 │MB│攻击│属性│稀有度│说明 │% I% r$ B" @ |8 g3 \" D
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 H' A3 X- Y0 `. t│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 b1 @+ N/ B" ?( g6 D1 h
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; A) {! A4 E( {- v│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( [- I% g* L2 E* O1 Y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
M. G7 P1 c9 @* {│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 i, Q. ` N& A: M│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │; B& Z. _- b2 o9 Y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" w; @$ h; M2 b& \/ v7 E: o6 n8 g& Q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, H- b7 M+ i- k│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) X, W" ?1 O8 A5 Q% ]+ X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 @+ k- Q' o Y* T7 C& B3 P5 Z2 S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# G( `% g H: }" F; y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ l5 G2 Z& E5 {# D' ?0 W, b
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ _9 \7 z& M4 y7 Y4 [5 u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& S3 S Y7 s: s1 M9 h- n9 a
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ O" r, @: M5 G' |0 i& d│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ g }4 e& d: f- k4 k, J/ }│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. J) n( {0 [' j; j
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' I& n) r) f& _+ ?│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ M& t8 ~& `/ @│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 q) @' Q4 @2 w: p└──┴─────┴─┴──┴──┴───┴───────────────┘
' O6 q9 f" ~; u. F3 I% t9 [% z% A: o
9 f, {) }( R8 d2 }7 K# i% J9 z% cGigaChip (白版)(只列出与蓝版不一样的Chips)" M6 Q+ ~* Z; h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ s5 L, m3 v1 Z1 u│编号│名称 │MB│攻击│属性│稀有度│说明 │2 u" l$ f8 k: k( E# j. n
├──┼─────┼─┼──┼──┼───┼───────────────┤# o# G" n$ Q k" M% j5 r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 c8 O# d; m _ }3 G
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 @- K0 P, l1 v7 y" Q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
y! R% X# f3 C$ y* H3 B│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! G3 F! P$ A l. P2 C
└──┴─────┴─┴──┴──┴───┴───────────────┘ |