转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创3 \. T+ }" a* x2 H. A2 b" V! e4 B
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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* `3 G! y$ |! E4 X3 j2 r9 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; F, `5 H/ x) w% F大家要看日文版的P.A.或详细攻略,点击这里吧!
9 o, h# L2 ?$ n, K, R. q2 S====================
9 w& A$ T/ n0 S1 F! U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
1 c% d1 w% V0 l; s: i$ H: _
0 N1 ]. }4 L9 v编号 名称) D' X* B/ ^+ }
说明2 J1 t8 ]7 ]+ R
组合方法- c5 Z# d! a7 r1 F( ~& l
---------------------------------
2 d$ H; S6 W4 Z) c; j3 O; i6 I01 Z-Connon 1
) @ {9 D( a& ]Unlimited Cannon for 5 sec0 I( @2 l4 N/ b U" v
Cannon A+B+C* d6 |. ^4 f+ K
Cannon B+C+D9 [" U* H/ m& ~
Cannon C+D+E
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02 Z-Connon 2; H+ }2 _- G# _; Q& a
Unlimited HiCannon for 5 sec+ U' r3 O0 a# {/ g
HiCannon H+I+J
5 T$ D- p9 x9 b. M+ Y% C3 IHiCannon I+J+K5 |# I# t. f8 H- }: l! ]
HiCannon J+K+L9 p; S$ E4 i6 ^1 x. t
6 W0 H% [7 h% m) ~. ]: m# C03 Z-Connon 3( y$ |1 y3 W# r9 Q' U: v5 v# h- `
Unlimited MegaCannon for 5 sec8 ^; w1 _3 @$ z* ?4 L# p
M-Cannon O+P+Q
" x% A+ H7 D' q6 z; I! [8 Y1 HM-Cannon P+Q+R& l& z3 r3 W7 t. r5 [! d7 g
M-Cannon Q+R+S
' s& R) ~1 ^' ^2 l1 W* C) f5 p2 Z
% Z# D8 }" T) T8 w/ m$ q04 Z-Punch0 m2 ~* W* a, G9 _1 |& z
Unlimited GutPunch for 5 sec4 Z7 k' h7 s. T9 ]8 C
GutPunch B+C+D* C0 s" Y' a3 v- L+ L# B
GutPunch C+D+E
: j; z# z3 k. q% jGutPunch D+E+F
$ Z/ f& v" w( X I3 {9 x# N/ M1 W( V2 E, ?4 F% r# H
05 Z-Strght( K+ p9 N* B0 a7 C
Unlimited GutStrgt for 5 sec) t, m# E- y4 T' X( |0 a, V( Q
GutStrgt O+P+Q
: u8 j+ t2 n* Z7 h9 c& BGutStrgt P+Q+R) [% E! J# c6 k! W5 [3 C6 |( Y( b
GutStrgt Q+R+S# L; W; n9 Y+ V; L
! S! p* [! K* n* A06 Z-Impact8 t/ {; t; z4 P9 W1 a! X
Unlimited GutImpct for 5 sec
; w1 L2 m* M. E: ]GutImpact G+H+I$ v0 {) f: a# }1 P+ Y
GutImpact H+I+J' X1 g: ]6 R4 f: N- E6 f. A3 S/ b
GutImpact J+K+L3 |) Z$ O& e# j# |1 v! V
. K& c9 f2 [! `0 |1 W& Z: p07 Z-Varibl
; d b+ x E/ x1 oUnlimited VarSword for 5 sec
+ O% `, v8 P/ g: W6 l) vVarSwrd B+C+D2 `, _4 w& \) K
VarSwrd C+D+E
1 {. ^' }5 h( {- gVarSwrd D+E+F8 A5 m" {, V- M
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08 Z-Yoyo 1
) P$ ]+ X( q$ k7 f, B K K3 YUnlimited Yo-Yo for 5 sec, S+ v. E& p) X! y% t5 d
Yo-Yo1 C+D+E D1 _3 b9 b- d, p7 B: m
Yo-Yo1 D+E+F
+ h0 |5 z, A3 w" @9 OYo-Yo1 E+F+G2 P3 J( h- K0 W8 V
6 v& t& l* w6 f& w7 H1 l09 Z-Yoyo 2
$ k7 P% \! T$ }! t cUnlimited Yo-Yo2 for 5 sec
' A5 \6 c* |" Q% W* ]Yo-Yo2 H+I+J- ?$ G5 M& i8 q8 D! B) ^
Yo-Yo2 I+J+K
7 Y k( X4 s8 G5 X3 j6 U1 QYo-Yo2 J+K+L7 d7 j F- f4 n. z
' Q8 z6 F: O1 h! w6 s& Q10 Z-Yoyo 33 ^9 r) @' w e# C7 j% s; u
Unlimited Yo-Yo3 for 5 sec
. M, U0 |' j4 `/ O0 kYo-Yo3 M+N+O+ K. { }4 O! t4 q; b; Y( x" ?- Z- J
Yo-Yo3 N+O+P( X. _; h8 ~- M# h
Yo-Yo3 O+P+Q
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6 f! ?2 u3 `% b s5 M11 Z-Step 1 [; d* O+ R' `: ]
Unlimited StepSwrd for 5 sec
9 M; L, g+ T% e& V" QStepSwrd L+M+N0 H9 L$ m$ n, N3 v# ^# {' G
StepSwrd M+N+O
, G3 R2 U7 Z9 y$ I2 N& U4 j+ g! NStepSwrd N+O+P
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12 Z-Step 2" p7 ^3 _$ w# f) ?! |& G( Z
Unlimited StepCros for 5 sec
4 |8 I( Q' I, Q7 rStepCros P+Q+R
9 k$ P8 L, [7 k2 R( @StepCros Q+R+S
% A) ~1 v4 a* a# x& M9 u& b7 W/ oStepCros R+S+T
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13 BubSprd
& }+ c' r. A. z: \% l0 V5 I$ g- S( u. ZAttks w/ spreading bubbles!/ ^& }) l. v) N! e" a
Bubbler C+D+E
& n" w1 O' v8 Q( X# sBub-V D+E+F
0 R( x: B' j; t: }; V5 h2 eBublSide E+F+G
& {% u: n1 \ L* OBubbler E + Bub-V E + BublSide E
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14 HeatSprd) _# c) { U% L6 H/ l
Attks w/ spreading fireball!1 M" A2 A& Q2 \2 t
HeatShot H+I+J
0 }- N6 p# T& bHeat-V I+J+K! p1 V8 O Z$ u" B# o5 b2 U& e
HeatSide J+K+L: |, z; E9 i( m6 r8 _# R, X7 v7 U# q
HeatShot J + Heat-V J + HeatSide J3 b; Y8 ]( q( f6 h1 Y/ m( @
H5 ?8 ?2 n# V) }% Z* Q) V15 H-Burst+ \ B( w6 M$ l- W; M; J! h- E
Creates a giant explosion
# \* T8 a$ l: k( u. u( M& J4 v$ ZSpreader M+N+O7 }& J& U7 M, y$ C
Spreader N+O+P
# i; o* L& I1 V9 kSpreader O+P+Q
8 n5 P \/ U# u% s, L0 ]( s
) k/ e/ B+ ^9 Q7 S4 J; o* l* L! O16 LifeSwrd" n7 a! T7 R1 ~7 s; F! s
Swings a huge 2×3 sword!; D4 u! n# W: S- c; D
Sword E + WideSwrd E + LongSwrd E
0 M9 `3 r% _5 `" s& b# tSword L + WideSwrd L + LongSwrd L
0 u" x0 {! \/ q& M/ k4 Z; ISword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd% G+ f) P2 T2 z$ \
Wide swrd contains 4 elemnts
M# [9 G* r- P, o+ {3 b3 LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# o$ K) S, l, G$ E! c) R
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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( k7 N& t! V7 ^1 b1 t18 EvilCut G& ~* \7 {$ }1 X& u
Step up 2 & make 4 atacks' M( \/ Y+ q$ S$ _
StepSwrd P + HeroSwrd P + StepCros P2 ^* Z0 v4 S3 z4 ~- v
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19 HyperRat
) O& m6 C+ c0 Z$ v2 MA giant Ratton charges!
W/ q9 ~+ V2 w1 w$ WRatton1 A + Ratton2 A + Ratton3 A
3 y. ^2 {) A) g9 g, X1 vRatton1 C + Ratton2 C + Ratton3 C: u2 V+ q1 p$ `# G c% b. H- a
Ratton1 F + Ratton2 F + Ratton3 F0 ~; v) C5 |1 K" C( {) F l
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20 TimeBom +
+ q( V( A# b- T, y1 u b* ~; h( mSets Time Bomb in enmy area
% G8 m/ I! x, W$ I. L* a$ STimeBomb J+K+L
* w% \5 ?& f! J- BTimeBomb K+L+M
) s' }0 T* a( ]- G8 uTimeBomb L+M+N
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- z+ i r9 _' n21 GelRain
# n; @$ B& I2 o3 b2 d% CGel steals squares
/ H4 a) |4 z1 }MetaGel1 B+C+D
" [; t) x$ z2 X7 {MetaGel2 E+F+G
% Q# O6 ~2 _. k/ K. F+ BMetaGel3 S+T+U
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9 B" {2 V; I, L- L22 EverCrse7 M5 m$ ^- x: E6 V5 u) M( ?
Shield chases enemies+ a2 ~( B; R! S* ~- c
CrsShld1 C + CrsShld2 C + CrsShld3 C! h7 l2 z% C2 K
CrsShld1 L + CrsShld2 L + CrsShld3 L, k( e9 q9 j% e8 q3 q Y% }0 n' r
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23 MomQuake
, b4 w5 N2 ~2 G6 GAwakens Mother Earth!' Q7 W( _! _+ }2 l& u! d) p h" @
RockCube * + RockCube * + GodStone S
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" j2 Y/ n8 w: I9 [( X( s24 PoisPhar' I) ~) |- d, d! H* `7 b
Pharaoh generates poison9 C$ }, z9 u" w8 f8 K3 _
PoisMask A + PoisFace A + Anubis A+ ^' P, E/ Y# Q! }0 k
! U$ l9 h. K: Q# C1 m$ r: U6 u% c25 BodyGrd* S2 [+ P8 s3 w6 z' k9 o A* k
Bodyguard takes out enemies
0 j8 g8 X8 S/ H' |AntiDmg M + AntiNavi M + Muramasa M" o' h- Y' u: Z% j) I H, o
8 d* v! U( m' \2 G* o26 500Barr; b% `/ _' x1 a) Y- p
Barrier absorbs 500HP dmg
. C3 a0 r+ U5 Y) FBarrier E + Barr100 E + Barr200 E' [/ l; M+ u$ l/ u: J" _
Barrier R + Barr100 R + Barr200 R" l. {( S& L* O+ Z }. ?+ R
- w, P) s$ X) y% y, ^27 BigHeart
( O- s& O0 K( w; @& [7 YAttacks, then heals HP!
9 h7 i9 n2 V; u8 ^" A& h1 _HolyPanl R + Recov300 R + Roll R1 T, C; o, ^' Z6 |1 ~# f
HolyPanl R + Recov300 R + RollV2 R: Y0 |8 P1 H, P9 K e9 I1 X4 I
HolyPanl R + Recov300 R + RollV3 R0 e% ]7 Z+ {, J6 \' f* s: o4 d
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28 GtsShoot
' c% ~$ O6 p; X% U/ H. UGutsMan throws MegaMan!6 r, Y5 s5 Y* N3 K4 y& m. |& B
Guard * + DashAtk G + GutsMan G
: ?# L5 C p9 ~7 m# p2 O6 t; f& nGuard * + DashAtk G + GutsMan2 G
* O7 X, e$ d# l; |2 w. |Guard * + DashAtk G + GutsMan3 G
% d) I6 X7 r8 x3 UGuard * + DashAtk G + GutsMan4 G
Q; [+ t) R0 y: l; s1 ?( p( U7 y. N! \! v5 d# f$ N
29 DeuxHero0 o) R% J9 Q0 a: _, K
MegaMan & ProtoMan team up!1 b7 J2 a( O; b+ j: |
CustSwrd B + VarSwrd B + ProtoMan B* p9 e! J2 I! ?/ m
CustSwrd B + VarSwrd B + ProtoMn2 B8 p) B$ V! k- b; B, z
CustSwrd B + VarSwrd B + ProtoMn3 B
9 g1 A2 G3 ?7 K/ ~2 aCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero! _4 h) c5 v! q P; V1 d& N& R# _, _
MegaMan & ProtoMan Dual atk
- u$ Y" E. m8 T( ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; Q9 F/ h1 T' m; n, ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ J3 Q, s; S* mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. k4 \6 l$ d- X5 Q5 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 x1 ^8 l4 {6 {% b# Z7 J5 y7 L C
# y4 {. e3 `5 E9 ?& ?( a/ X5 q31 PrixPowr
" Q, y% R- x' f3 Navis attack at once!. V: F7 S1 ^$ [7 g
Team1 * + Team2 * + KingMan5 K/ Z8 y6 P* E* C ^# h& U
Team1 * + Team2 * + MistMan5 M
; x, ~0 C: o, D) d1 @' ~8 YTeam1 * + Team2 * + BowlMan5 B
3 M: x, D2 T1 F# L$ C* z* L2 X9 n5 U
+ N5 z1 r# |, l; D" |32 MstrStyl' f0 l- W$ n4 p3 a h! t, p; ~
MegaMan unleashes his power" r* x- S P/ D' k# h
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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# N' \- |; d- j' B. a7 vStdrdChip (Part 1) m. C2 _" X/ e6 F
┌──┬────┬─┬──┬──┬───┬───────────────┐/ t0 k* F/ ~. b, r u
│编号│名称 │MB│攻击│属性│稀有度│说明 │* E( P* ]- C7 P: _& V8 o% E- G' W
├──┼────┼─┼──┼──┼───┼───────────────┤( t3 P& I/ ?: g1 J) W+ N
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' a2 f' S" {$ R* q5 o6 G8 q% {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
1 }2 L; s: o9 W- M% c- h│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& e' J- a# u' Z; D+ L. H│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% \" b* _- O8 a# ^4 Z" t│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) G, u6 B+ D* z" N/ W+ E4 Y/ `│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' u8 c3 X. E( y$ D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 T, t7 ^3 x- {
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 s$ O6 h% `$ O+ y9 Z7 ]2 y2 m
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 { O5 C" O( R% Y+ @6 O│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ ^9 y0 c: R" G
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! M- {; Q+ r6 [- Y
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* b8 x+ n5 t7 G) v2 x4 A$ F2 w
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* W( @1 |2 C0 n. w9 {! Y3 w' P& Y% M
│14 │Spreader│16│30 │ │** │Creates a large explosion │$ P p$ J% N1 ]1 b$ ~
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* W8 m, v* e) ]# P
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* {3 N' \9 z+ `; r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 x: Q. @9 I7 K3 L│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% E" W G0 c& ?0 ~9 D* q9 N9 |- o│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 Q' W7 Z. z. ^# {8 j, s5 Z8 J9 W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 L3 I5 n; K* Y7 {
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 p# g9 T/ g! l│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 G# p& V/ Y+ G7 g1 X$ j+ u$ N
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( K8 K; A4 _4 |1 t1 e0 n9 z3 c% H4 K
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) m! b4 W6 t8 k5 f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
9 b2 Z, O( A8 o, z, m' I- m4 C│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 j# |) E1 A' \! p3 w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 x) n+ D0 |7 o8 g* D- `) {
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 m* m! k' l, b& v4 m, l
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │. F0 W8 V% ]" I7 B9 {$ K6 H
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' O4 U; o8 k8 X8 f# v+ e- g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
2 r7 t: Q. X/ o: ]$ B* U1 N│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ n& o9 W2 c, }8 p! [. V│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- G1 l$ c- s2 w: ]' {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ |# T& e- H1 p$ Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& Q) n0 {6 n3 D8 F& l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ q) A7 O% W- e6 @│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! K2 ?! F! \& r( y, W9 O9 \
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ x- Y& X1 Z( l7 r- g
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 z( g U& j/ t
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ Z9 t& ]8 Q" d5 m( z
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 E8 _: h6 R; {- j6 B1 ~2 V│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( p: @, I6 u) [+ A( m│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
; R" e! ]0 l% H$ J9 G& O│44 │ShockWav│10│60 │ │* │Shock through enemies │
. r' c+ D/ D2 `( W' C* \* U% A" n4 e│45 │SonicWav│26│80 │ │** │Shock through enemies │' W- H' v) K$ l/ x' y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
, g" ^- ~' G% Q" k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 z: [' m& z% N0 d9 u' Q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 B4 ~1 R8 s+ `1 U│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
F( n( @7 G9 ]$ _% U+ f& |│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 _' w7 I* b2 V9 E8 Y│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' ]& f3 ?" l6 z5 a& }/ r│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; W2 _% ~/ x3 t# {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; M" }5 p5 @6 q6 @1 M4 k) Q2 }
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
- g+ \# H9 D% F, _& t$ I( J/ _│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 J- V2 \$ F7 \
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 J! z: W7 [+ T│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, p# X F9 f6 Z5 O' d9 R$ `& W
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 U1 ~/ ]* d. x; J1 W1 z
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, Z* ~/ p( }, N8 w5 s0 R% O
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ x+ r @1 z; @# U, r: G0 e2 z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │3 a2 [* u7 i: o' Z) u$ b; Y9 |
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 w3 R }8 V0 v│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 T* \% s0 u9 D3 p* Q4 m
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; d4 z2 P% }5 {! ~1 h" ?# f& Q3 T
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ m2 a G; E: ?0 O% m0 m; I9 y i
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
[3 o1 L9 L* H! Z) O│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ u! J4 X: N1 L9 ]
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
D: j5 u+ B/ ?. ]│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: d- O% D6 F* m/ f! }) K
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 D, S, f0 m. K H- M& b! M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 b2 n) ~/ [/ @6 ]3 R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 _" Z/ O% u+ d; n6 Z- [' c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' u0 d9 h/ i6 @ |
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ i% Q0 N2 J0 s$ p# o$ W$ f
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 I' w2 }0 w. R. K7 j
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! K9 S2 T. t0 Q$ C: a q' F% T
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 p! z2 T6 D3 n2 `- y% K
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 ?# N3 ~" t3 O7 G4 Y- N
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% x- |! N7 Y9 Y/ y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- `' _1 F. [4 l! `│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 g3 h" {( _' e" p: |& \7 C: g( ^7 l
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' ?( {( ]% V) m
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) r- s. Z: H$ C# a
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 I1 u' V6 h3 x# [
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" E- Q8 O K( ^3 p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 O$ E) w! L5 ]) R [$ W
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 L+ `9 w4 g/ J4 q5 c! z: R9 G y8 B& R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 U- m) S ]6 s" b: K' G│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 m8 o. B! h" p/ H' ^
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* [* e, d, p4 O1 I5 m9 h
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& k( ]( s# { V! G4 R+ i* N) K8 M* q│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" J. K% p/ c/ ]! O1 O3 |* @, D│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 T$ \# k& _1 |; d' U {
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │8 w& ^) g2 v7 I: [
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# A! w: V0 S' L+ h0 X0 a│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! z2 F6 k) a+ M7 u
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
2 h0 F3 U! C8 U/ F7 N, h/ Y│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% G! r( c: {. _
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
! ~0 o8 ^; f# ^- B7 d$ b/ w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 {3 l) W1 d5 t6 ~' q: @└──┴────┴─┴──┴──┴───┴───────────────┘5 C4 R+ G, @& t2 H7 p( o
) k% G! V2 h/ s0 c ]7 RStdrdChip (Part 2)
' [) [% M& ?9 k! b2 {' w$ G: V┌──┬────┬─┬──┬──┬───┬───────────────┐
) h: X! P/ D7 D3 {- p2 t, ^# c5 h' ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
( o( f: a z; U0 E- C! G├──┼────┼─┼──┼──┼───┼───────────────┤! {5 c2 Q# b* G" A
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( f+ k1 L/ p# b
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 M8 Z' A1 G0 N* g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. e2 \( D: O" L# E
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 \- R E! G6 F5 Z- L1 P
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! ]2 U7 r5 O Y. I6 S! F$ }3 u
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 j0 P1 e! d9 a) P% d. X│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- X0 C0 @* C1 ^8 m0 A# i1 h* ?
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" |' u* y9 l# W8 s) x' `
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │( k7 m4 x m A7 b8 t
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 ^- J; V; c8 ^+ Z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 u% G+ n2 H; A0 _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 p/ B0 j/ Y) O% U( z! V6 ?3 Q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" N L# M1 g& S( g4 \│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ {( _- O2 C D3 @│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) l$ x5 O* \' }* B: h0 |│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 f6 {8 l o% l│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 Q. a2 k3 q$ o; K2 j* |+ B
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
@2 r1 w" z e4 w3 a│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; l+ b8 z% C/ f7 E9 _/ Z; m
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* K- l, a' X# c5 H; M) B0 Z; x
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! ]: ~& ^" s1 Z/ P8 z' L: V' `
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ ~9 M" M6 \, ?! h2 q( u* C- g
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" G2 p8 K( ?4 h ^
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' V4 T. e6 q: y6 V" a y9 {│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# H$ i; K2 @) U3 I) N│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 i7 L+ b- j9 w. c" T3 }
│126 │Rook │30│ │ │*** │Protects you from attacks │7 c1 `! Q( _1 B% y( F& H
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 ?3 \& v8 a0 L, ]$ O. T. H
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. `( P! E& h2 A1 g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │1 E7 \& \ X7 r+ d
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 |6 c( y6 q ?1 F- D+ A( |& a$ v
│131 │Lance │46│130 │Wood│*** │Lances through back line │
- ~5 ^ \: O) ]│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! e9 C' c: l' E# _│133 │Guard │5 │ │ │* │Repels enemy's attack │
; o) h$ n" w5 s, _5 t9 O9 `│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 ?6 J: V, \8 \$ G' i& N9 C
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 i1 ]- T- ~5 L* J* P│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 n: b5 V# x( X% }
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ E! k3 ]% [& x v
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ P- o! r3 k: ^- k5 O│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# X& t- B! L# \& ~& i│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. g) y, s- P0 X* \* x A" u4 l│141 │Prism │60│ │ │*** │Prism fires randomly │+ P( k' e' t; S& Q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 ?& F6 @9 ^5 z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │) Q u1 q* |& U* h6 k5 z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │. d) V# s; F- r& G H" @
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% I6 N D) X7 o- a6 P4 K& u: [ A/ H
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 s+ V$ E% J8 e8 G* o. ~3 ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ U4 \) v1 E/ `. |% G3 f│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: `4 E+ p. F# M( z│149 │Recov50 │14│ │ │** │Recovers 50HP │
) b0 l1 r4 w( U* ]# [ C│150 │Recov80 │20│ │ │** │Recovers 80HP │: X5 y+ w7 @* K( v4 @9 `
│151 │Recov120│35│ │ │*** │Recovers 120HP │% t! o- ^" I) U5 p4 c* c9 Z
│152 │Recov150│50│ │ │*** │Recovers 150HP │
: y* _' s* C( F# E│153 │Recov200│65│ │ │**** │Recovers 200HP │
% \0 \, F- n5 Z8 m0 ~) R│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 x$ t5 K, ~2 M2 r3 z│155 │Repair │8 │ │ │* │Fix your area's panels │
8 [. @* E) E7 Y! |6 G; L│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 D2 F- }5 t5 t$ J; a9 W- R│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) {9 V( }; I+ b% I
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
% T4 x3 k5 A! [2 V8 J/ f: r│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; Y8 d) F9 o! n5 c8 Q5 n
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# e2 f& T L9 j│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( P- V1 s2 D4 V& X# F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 p+ ?: u$ J5 l* `8 _│163 │Invis │11│ │ │*** │Invisible for a while │9 i: z& R5 Y; k |8 Y' Y& G
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) q! ^% o$ K8 `) P8 k# F│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
D b( `6 b I9 L│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 {5 b. |' i4 M8 I
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 S( z4 _. f* O. k
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ B# J9 C- ^7 F; Z. |: a│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% k- `1 R# g6 A; @+ N, M6 q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
_! ?; `+ T5 _7 o" i- `0 f│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% Q1 Q) P q& y# u9 n: m2 S│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 X$ R# h5 K3 S2 F5 J- M│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( q4 G" Z4 h% I# A2 q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; V" M. \1 _3 [3 Q
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& G1 P2 x( y. C) H* M5 C' p, R) @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. c, o6 W* g! |. |2 t│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ h& r3 Q) @$ G9 {. k│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# J* z9 X1 T8 O' f" ^
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 D f B T: @
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, j4 V, i% d5 X2 h" g9 o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( v P; O9 p8 ]│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 E) r9 g: W' E
│183 │Hole │55│ │ │**** │Open hole to dark world │
2 Y" ]" t; J( x, z) ~│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' b( s8 @* t& a; m8 j& ~+ ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │/ @8 r* [6 M! S& j6 g, x
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 h8 J" A5 r6 }/ y) R' c/ V│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* @3 y; W5 ~ Q' L
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. [& i# P8 A9 z& e: `
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- J# P; i. o) h+ O+ {0 n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; d) ?) E) ]2 _- z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 |# l j3 [5 W/ [9 {
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% b7 l' P8 r' ~│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 {: K) v Z- Y) t
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; w, p) O7 _: S2 N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- Y; m# F0 g4 Y& T9 S
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& o/ S4 {: f, h/ b" P5 ^
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 V4 r6 q3 [# m│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% j) c8 w1 d8 J* w/ F: K2 R│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 h0 ^) t3 c" W
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% ^& k+ F0 I* s% C9 r; H1 n. r- h└──┴────┴─┴──┴──┴───┴───────────────┘
. v8 u- u$ X g4 V( M1 G
_' z2 \3 G# V. ~2 e! `
. t# T) P# O" w+ q7 bMega Chip, s1 U k* L! z* h9 v+ o
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 z6 d% N) ^8 K$ |! T* h% v9 n│编号│名称 │MB│攻击│属性│稀有度│说明 │- ^* e, v4 m$ I: S' \# A
├──┼─────┼─┼──┼──┼───┼───────────────┤7 q! ^% }- X5 Z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) H3 L n, }" ~* o- c5 _- W+ c│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 A: v" ]' m- r
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 V% `6 a7 n! B│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 P0 R6 B1 }8 @( S4 O│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │ Z1 p0 L5 N% k, _0 Z
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# d' p3 t' D8 D" `3 u│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' l5 N1 j6 X/ l( `6 C% r│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 T3 S% {$ H, z7 g% e
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ R7 K$ a5 B# [- }6 @3 F' ?
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* [6 z; H+ |6 D$ v- g) Y% X+ p│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" e/ v" z1 P0 _ S: q' p% A│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) {; ^& P, K9 C/ |
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. z0 L: k$ q4 |│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
; Z9 E4 r8 p+ }' V J│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: y8 u' T8 X- ?; E, @$ q+ u
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 m2 m8 ?( ]8 H8 K│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# W" h- |+ ], R1 R│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 }( ?4 h' O8 U" W- z6 S1 s│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
`+ b% S' `$ C C│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 P/ E' [9 m; X; e# l
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 Q- x6 n* D D' f d5 a/ N│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# X! y& D! s; |6 D5 t, P│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ e: R" J- h6 {
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │0 V" J4 ]* g2 f h: _
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 M8 `& {% P8 p2 z! [+ U0 ^
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" d; j) [! b8 c% c│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" \5 ^% l" l- a$ B/ f
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 W% U& Q# j/ }# C- A
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 I/ l m h% K! z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' S& D! R" @: ^, `$ l$ n2 h" ]
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! _/ z3 c& V+ B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) j* H% f. X: c" S- s# X$ A4 Y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 Z/ d1 D7 Y' }
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! ?! l# \. K( Y1 q! W. T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 W" N5 ]/ |* U" `; P* i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% U9 u. Z$ ~( K) D" b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │0 ` J( U1 n% N# X4 I& m- I2 p1 q6 M# f
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 y% K" {1 F( S" J+ G│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! y/ n' Y+ [9 X3 [
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& V( \0 X% a+ Q' }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* g. x3 h& l5 n6 c! B' t│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ ^& E1 V6 ]" P- h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' f- h. I* E/ U7 x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 e; U5 {+ O( w9 O" ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 U' F# x9 F/ z7 Q1 ^│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 g2 X1 {0 _* m- l5 X3 R' ?3 p
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 \8 U' M/ ^3 x/ ~9 f# c/ t│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
7 O0 d" V) W: U/ s1 s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 P( T: U" J, b* f+ m/ ^; S- X, }1 b│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; J3 v7 i) D( l│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 f# k2 a3 S( s" P6 V9 a% U
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ P( J, G5 r* l0 U4 i( x/ O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" ^2 d$ ^/ T4 g│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 A$ N* q' b6 @6 [1 d) t
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
' S2 Y, f9 W' t4 Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 |# [, j& t4 v r) y$ `* ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 W! i& ~6 B8 x% ?" M& b8 v│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# b) a$ D! S, C
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# D9 S. ^5 F: @; ^9 c2 E% Y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! D# L8 ?* K0 p: P! h
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) K/ `( r5 o- h2 P
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, Z7 r2 m' P2 w5 \" B# Q* E3 v│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 j1 `) f7 ]" O
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 q% h9 e# C; k6 u) A- {
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; \* i3 F9 \7 _1 s
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ D3 \8 G! A5 {" C( z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ o P% g; Q |│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 d6 R1 x# O" I6 N
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │. |- b3 y3 C/ P0 d
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, g7 W( m) z6 p& S* m* Q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# m# p+ M+ W+ m( I h: Q- s6 V│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
" m1 a2 D5 B* n0 f0 I( Y* q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: ~7 y" Z2 W3 ?( [. Z
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 O2 R0 r1 v+ g' k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, w; v7 G! E7 D. K% a/ N9 W│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 o3 `' S* X3 i│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ J' r+ Q7 ?- f8 j5 e) v: q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% b7 \& V+ M6 g
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' s. Q8 X. H' ^7 s9 N3 H- d8 ^4 r) \│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 l' ]# ~- \; q. A7 f( b9 I│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ v1 d5 b. S1 u* u9 p4 m8 F" w
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: Y1 w5 x8 V( n# n5 e& u4 Q
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# x" P5 P. p1 Z$ s
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" H) |) ~1 W6 d* }5 y) y( g* L; H│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; \7 ^9 j9 W5 R% X+ W7 Y└──┴─────┴─┴──┴──┴───┴───────────────┘
' {% e; i5 B/ q! V. ]! b+ ` A- u6 @, Z/ S# R. ~+ e
! \% K( E3 D* b( i* [GigaChip (蓝版)
; T* Y, a) M. T' }- R9 P$ C; @0 a7 x┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 W# ]4 `( T# }. N4 t│编号│名称 │MB│攻击│属性│稀有度│说明 │0 k2 a# ~4 M2 G: }9 m' ~
├──┼─────┼─┼──┼──┼───┼───────────────┤( Z; }7 @8 d. B+ X9 ?5 N7 ~. o. B) n A
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) C* R. Y2 c+ b4 C3 } y0 ?│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# { o0 \( q5 K7 E* [7 Y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, X7 B( g) N: x# z1 w- z; n│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" \+ b5 I+ V& [+ N# R; b: m- @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" \/ X' ~; q' M, s5 b3 J# h1 a0 b* H Z6 Z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. z" }9 d) k; W# |6 T2 k% p
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: w0 V3 L' W& {3 C# H: b( ]) G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 V5 P. v. k4 \7 c1 K3 \, A& d- l9 I
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' ]% N- J5 o+ u# [9 i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: p( M. o h5 k
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, `2 X) v, z& ~2 Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: I+ O3 m1 k! R- O* J# @5 @! q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 ?$ l% l1 j5 v# D$ X│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 Y3 o! z& b! s; \ r& o
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% A$ C5 X5 n2 {: J7 V' a
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 Y! {' y9 `; R* S" v" w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- U/ V+ c! ]) y3 [│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" U0 a) R9 b0 |) N& c( h│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │2 F1 d- \( d" g9 s ^* l
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
7 X$ A R7 Z; F8 l└──┴─────┴─┴──┴──┴───┴───────────────┘
. _ ]4 e8 _3 S) U; X1 s
: y: n4 C4 t; e8 p) {! tGigaChip (白版)(只列出与蓝版不一样的Chips)
% i2 ]! F! j7 l┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 A9 y$ O4 @4 T0 c│编号│名称 │MB│攻击│属性│稀有度│说明 │/ y# s3 `3 I9 d8 Y/ p' h
├──┼─────┼─┼──┼──┼───┼───────────────┤
' o/ u, @0 s' Q- x. t; F6 `│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 I H: B" |5 C! Z1 v8 j8 e: L│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 ~+ w K" v! i% i% } E6 ]; t4 m│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 h' O# A8 {: u5 M& K' ?$ u│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 ?; \: w) E6 `& m└──┴─────┴─┴──┴──┴───┴───────────────┘ |