转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创0 @7 r0 P( B- M# b i; Z: p* o
■ ●■ http://www.NewWise.com . e4 @ N- I: a/ @) |2 m: g) `
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洛克人 EXE 3 Blue 卡片组合, S0 z9 ?1 o" ^ O5 ]
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9 q- a. j. ]! g- @* ?5 r英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% x Y; e. [, l, k: m大家要看日文版的P.A.或详细攻略,点击这里吧!4 L, o1 n0 y- e
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, f: {) J' R4 q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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/ t9 D2 N, W) ^( B/ w以下内容格式如下:
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8 S1 T s% N2 j6 m7 i" k: j0 v" i! o编号 名称( [1 \5 d8 f3 G0 w
说明
7 K0 g; \1 S) L, R组合方法
7 ~! v: u- `+ n( {- U, S---------------------------------
5 D3 y8 B; I) E- t3 K' x1 J01 Z-Connon 1
; g8 x) G9 |7 g- gUnlimited Cannon for 5 sec
% L5 d& h$ I4 o" }$ a( dCannon A+B+C( I9 A2 j" ^0 `3 a1 F. X
Cannon B+C+D1 t7 m2 M& ]9 w \. {, h
Cannon C+D+E
4 z) v0 d4 T. W e
) L- M) `9 Y3 g3 N5 g8 x/ x( Z02 Z-Connon 2
# s7 \+ i0 [, f3 u/ w5 b9 V9 P7 r& f5 [Unlimited HiCannon for 5 sec: n# C% P. w; ~- Y4 s
HiCannon H+I+J; [, d0 N9 N! I* E
HiCannon I+J+K- { G; ~5 f) J; B
HiCannon J+K+L9 I, e) G+ f9 O) q( R3 R/ B
# i; x h1 O# C4 s0 r( q* _03 Z-Connon 3
/ Y0 o0 S% Q; AUnlimited MegaCannon for 5 sec7 s3 l( A" q4 \" o4 i; F# _1 A7 S
M-Cannon O+P+Q3 {9 a; \4 ]! F* E/ @5 O
M-Cannon P+Q+R9 }% |6 R' w, S% C/ b9 i/ g& R5 `2 Z
M-Cannon Q+R+S$ k1 F0 H$ W, I- k) @
" G* i: n% U9 p
04 Z-Punch
* o8 ^! e, }7 z) s- VUnlimited GutPunch for 5 sec l, W2 f6 E/ s, \
GutPunch B+C+D- c/ S7 @+ w( m
GutPunch C+D+E
: P8 F& x- y4 E$ xGutPunch D+E+F
5 o$ f5 e6 m) _) F, V5 @0 d3 D* D
% Z0 |' ^ P P3 i05 Z-Strght
6 _ C! \. X6 L& y9 r# j! iUnlimited GutStrgt for 5 sec* ~' [' j% a" g# N9 Q8 S7 |
GutStrgt O+P+Q
2 q1 U& w6 I G1 p PGutStrgt P+Q+R
: X* e" I5 |3 r. {1 ~, r/ y4 iGutStrgt Q+R+S
0 D# W; {0 `8 H1 I4 k
+ W4 h1 T# S' G- u+ `1 K2 W! l( O06 Z-Impact6 N" ^& r: V! g. B! u( p8 Z
Unlimited GutImpct for 5 sec
3 H" A' P' v( WGutImpact G+H+I% D; y9 k5 G4 D
GutImpact H+I+J
$ V" f7 E$ C- `- F0 N$ `' TGutImpact J+K+L8 f( e: a" f9 X6 _
) x: L: w& E0 I6 P: t07 Z-Varibl- i H& R+ k0 a& _% B
Unlimited VarSword for 5 sec( A% Z4 u: S& o& S
VarSwrd B+C+D0 p: F! Y t7 r2 w: k p
VarSwrd C+D+E
. l, `. ~# G2 |8 P" `! zVarSwrd D+E+F8 l* A7 e; G/ g. K# D
5 W+ U! M1 o, e+ D+ w, A" @08 Z-Yoyo 1- S( H4 _: ]5 { i: R0 B4 N* f
Unlimited Yo-Yo for 5 sec
( I0 b- I: E4 ^; K6 J& k! D0 V. XYo-Yo1 C+D+E+ j0 {; o! Q3 L+ ?" h1 v
Yo-Yo1 D+E+F
3 a% z0 i( m3 Y/ l$ L$ QYo-Yo1 E+F+G `3 u- w \ M7 o( T0 s- p
( h6 f8 d( n F5 z" }
09 Z-Yoyo 2
" A* E; O/ b' u9 h& z9 dUnlimited Yo-Yo2 for 5 sec
- W0 P/ g! P& I" G! pYo-Yo2 H+I+J6 c* @: ?+ y- }9 w- Z1 O* [: j3 L% s
Yo-Yo2 I+J+K
7 V1 v6 L B, R; F" w& LYo-Yo2 J+K+L* }6 e8 {& ]& G/ ~! f' i& f% n$ I
$ g, Z9 Y: [5 x10 Z-Yoyo 33 _& M! H& Q. C$ `
Unlimited Yo-Yo3 for 5 sec2 ?+ E3 Q) Y4 }: ^9 \2 B; c: }
Yo-Yo3 M+N+O; n# q" P; P" w6 W
Yo-Yo3 N+O+P5 C. T! }( w( i F3 z* e5 P9 b8 U# ~
Yo-Yo3 O+P+Q
; T* a* N( b% b( {
9 H# U( w* P: R: \+ s11 Z-Step 1- |; {7 Y E( ^5 f5 R$ q
Unlimited StepSwrd for 5 sec
6 o7 V3 J2 \6 {# ]) ]* S" wStepSwrd L+M+N
* p M/ S8 d) X O6 z2 CStepSwrd M+N+O# ?# ~6 @9 u! L1 a( ?
StepSwrd N+O+P
6 v/ u; |; ]/ c9 O
. u! X: S1 O1 k3 V2 Z4 L: L12 Z-Step 2' I9 b: E: V) m
Unlimited StepCros for 5 sec% ~0 d5 u# Q! M# I9 ?
StepCros P+Q+R* g2 u3 H% d0 m2 t
StepCros Q+R+S, _; }) m& l- D4 r, u$ y
StepCros R+S+T
6 g9 \: |! Q9 S' g. Z- R2 b; v
5 w" C2 c6 d2 D. a+ ~13 BubSprd
0 W V9 j! y1 p8 ?Attks w/ spreading bubbles!
( T; w! K" C" mBubbler C+D+E
; J- |8 ^ x( q1 I6 @) W9 @Bub-V D+E+F
( y8 l+ K2 ^" ]BublSide E+F+G' _+ m# F' l O) [ d7 u
Bubbler E + Bub-V E + BublSide E
# A ]; e/ w4 |
* P2 m9 j% ~+ P5 X14 HeatSprd
1 q( s% h0 x% VAttks w/ spreading fireball!' m' B% h: }! d( X$ t
HeatShot H+I+J I0 P" D1 W. T' {( o
Heat-V I+J+K
3 L3 K( ` Q2 z6 b+ \HeatSide J+K+L' N% v' I. h# u" m4 H
HeatShot J + Heat-V J + HeatSide J
2 U) S# w- ~0 k' p( w# f* j
^3 n8 h5 p3 B+ ]# N1 x( z5 E15 H-Burst
3 Y8 |" k3 M, I _5 C- o! [Creates a giant explosion
" Y) a% S3 {* g& j# V" XSpreader M+N+O# R3 N1 A( ]& Y* x* `3 h8 W( Z9 B s
Spreader N+O+P
8 w+ P( i3 |! S! H1 p9 {Spreader O+P+Q: {7 s# v6 U( K G: P
0 i2 J9 u @; I7 g8 Q+ L
16 LifeSwrd
- D: B0 B) m- f9 k7 |Swings a huge 2×3 sword!/ k9 _" r( }; ]6 O" [: J" g
Sword E + WideSwrd E + LongSwrd E% ?# @) W& f& d# ^7 x2 O) {+ ~- L1 X
Sword L + WideSwrd L + LongSwrd L
7 C7 H: ^1 V% kSword Y + WideSwrd Y + LongSwrd Y% @3 e! i6 [& j2 b" f
1 U9 T4 n* X4 Z3 l6 i. O17 ElemSwrd
/ y, g7 S8 t* h. p/ e c. x) dWide swrd contains 4 elemnts
( `9 [+ V$ A5 z7 ?- W* [$ }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( h& Y' a+ D7 a l- q9 n. lFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ R% G. N$ m, ]8 ^1 w; _
4 i" K8 Y& g7 C5 T4 E- N$ G
18 EvilCut
( e# C) T* K: v& g. o6 IStep up 2 & make 4 atacks3 X0 \+ M3 [9 o' P
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat) R' `% y0 `% o. a: K9 L5 O3 I+ a0 L
A giant Ratton charges!# m* I, P6 v5 L1 N
Ratton1 A + Ratton2 A + Ratton3 A
6 P3 X6 f3 j( B( \4 Z# k4 rRatton1 C + Ratton2 C + Ratton3 C
4 E. Q5 @+ f& ^. _% @$ }4 q% wRatton1 F + Ratton2 F + Ratton3 F" m. ?; z: c5 q0 C/ f* y5 v
. b* D! D! `9 B20 TimeBom +
# ^' v" {1 M; Z/ TSets Time Bomb in enmy area
: T* X' w# X% P$ b# U% aTimeBomb J+K+L
0 h8 B6 @. j0 v6 y% J" v" C+ ?! _TimeBomb K+L+M
' S8 N6 |3 G1 J. |1 U$ b* u% wTimeBomb L+M+N
A: Z& P9 P) x( ]. P
& [! D8 G& B e9 R2 |0 N21 GelRain0 x5 [& w9 ?# f2 p
Gel steals squares/ P1 w% z/ q! l
MetaGel1 B+C+D5 `" \' M, b. h( i! Q& |! i
MetaGel2 E+F+G. `% f2 h3 y# F, m! r$ ?0 k0 _ P9 d
MetaGel3 S+T+U7 f, |- u0 ?: P7 [
G/ A& e$ x& H3 o0 l. {; t
22 EverCrse6 y, a( |7 B! e7 H
Shield chases enemies
6 X7 Z t- F8 \CrsShld1 C + CrsShld2 C + CrsShld3 C
- C' k+ o$ }: R: rCrsShld1 L + CrsShld2 L + CrsShld3 L C2 W3 ?. Y6 j( J' |3 b1 h* Q
" {+ i* P$ Z3 `2 ] R
23 MomQuake8 N. v( H2 }# B5 m
Awakens Mother Earth!
& K$ {6 r3 k; `, vRockCube * + RockCube * + GodStone S
1 G9 k9 s$ g) m0 t( \- l x: ~4 P( W! k0 a% @! X; [
24 PoisPhar7 h; X; ~- Q" l5 ~% W/ I! a
Pharaoh generates poison
* n; b; R/ ]+ J- }, p2 i/ hPoisMask A + PoisFace A + Anubis A
Y% h$ I0 d( l# z0 h: q( w9 U8 K
25 BodyGrd: n" y9 k d' C, @8 V
Bodyguard takes out enemies
2 Z" z& u6 o0 K1 `/ |! @AntiDmg M + AntiNavi M + Muramasa M
: s5 H3 ^3 x) W, @* v5 v
7 K; X* a2 X* ~26 500Barr
5 I% I' a* [3 \: m6 h: J& o6 ^Barrier absorbs 500HP dmg- K A! W, I% K) a3 N
Barrier E + Barr100 E + Barr200 E$ ^. O7 D4 B7 N3 \8 m
Barrier R + Barr100 R + Barr200 R' r5 G7 L. z) m/ P& L$ |
, e# h( ~$ m& v! r0 E& a6 J$ a
27 BigHeart
7 ~% d# V8 m4 @% z, w7 }$ C: bAttacks, then heals HP!
( Q u" E. S. Q6 c8 q4 Q. aHolyPanl R + Recov300 R + Roll R0 }7 W4 W4 Q4 \+ _
HolyPanl R + Recov300 R + RollV2 R
5 a0 j6 [0 s9 H/ FHolyPanl R + Recov300 R + RollV3 R
$ ? N. b1 }+ e& w+ X J! [: r/ c5 y7 c
28 GtsShoot1 K9 K" o+ z' D' h3 u
GutsMan throws MegaMan!8 j$ e% {2 t3 Q G: k
Guard * + DashAtk G + GutsMan G# a, u& j6 S( w1 h% ~
Guard * + DashAtk G + GutsMan2 G
* `6 _! _% y. k% O/ C7 HGuard * + DashAtk G + GutsMan3 G
8 K7 [! J, R3 q! B, g3 y- iGuard * + DashAtk G + GutsMan4 G( e& k3 J! N. O
. Q, J4 H) L) ^4 D+ H29 DeuxHero
5 \; n& u T. e7 j' k& lMegaMan & ProtoMan team up!
4 x1 L0 Q7 ?, T+ tCustSwrd B + VarSwrd B + ProtoMan B8 u# @; H- B' h/ V' _% q
CustSwrd B + VarSwrd B + ProtoMn2 B
4 @9 b3 C! e, `' k9 [# C8 o3 T/ iCustSwrd B + VarSwrd B + ProtoMn3 B/ W) y/ b$ K, u& c7 q; {
CustSwrd B + VarSwrd B + ProtoMn4 B2 T" y" e4 j u, k/ T9 [' g
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30 2xHero
( M9 A: w( }: E) Q7 qMegaMan & ProtoMan Dual atk6 z4 @, W0 y3 T' a8 j& ^6 K$ C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 [6 r9 n7 p6 F5 b* E; @2 J* J: DSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" @" W6 `! O$ K. n' a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 x( Z% e! ]! z, P+ oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ [( |# i# k6 r+ M' p
# q; Z/ a% m% j' j
31 PrixPowr
2 K1 }4 \: j ^9 X5 Q( j3 Navis attack at once!" w9 @1 y: \+ l; @# h$ r7 F
Team1 * + Team2 * + KingMan5 K& n! q c8 X; N: {9 v
Team1 * + Team2 * + MistMan5 M& C& e& W2 O* X( T& k
Team1 * + Team2 * + BowlMan5 B
6 q, I4 a5 H" D4 u# L) w0 Q& M1 Q7 c
32 MstrStyl
' V) x7 W* v! y; v! \; {$ j6 nMegaMan unleashes his power2 F3 R. z) W! A* R; O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% I' ^) ?0 R/ t& Q3 r1 k8 U; ~5 F) Q: t
StdrdChip (Part 1)
" R$ k- |+ a8 Z# _" i1 |. w5 z┌──┬────┬─┬──┬──┬───┬───────────────┐
% ^+ {3 ?6 `7 i│编号│名称 │MB│攻击│属性│稀有度│说明 │+ e5 s9 `- ^/ a9 G& }9 h# T
├──┼────┼─┼──┼──┼───┼───────────────┤
; V5 Y* _: m8 d- a$ C a4 n│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: J8 s9 C* d3 y! Z* O; z4 Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& O9 [( A) u0 _3 H' f2 W. B│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. g- Q0 ^8 c( V N* q+ @
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- n$ o6 u" ], \8 ]5 J( c: x│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
- ?2 c6 |6 m( @- x3 k$ a│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │ j# P0 D- \( v
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# J: z1 E* [9 |- R9 n│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 g5 z7 n2 |5 _& B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │, {7 n6 Y& r: v/ C/ d! W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 `5 I( B7 z4 j$ N6 d
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# m6 k7 P. d* P& T
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# }" P ^! O" ^' `
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# k" H9 N! ?( K) j+ c8 n│14 │Spreader│16│30 │ │** │Creates a large explosion │
! O* P1 L4 y- J* I- v# y# W: |│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 b! W! l* f' K1 e7 J5 D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" |+ u s# e: C9 A, @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- V, v4 u' y0 `5 ~3 M
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ c2 R+ B4 L. `) L& E1 ?4 c
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. } ?, h" j" u' p: ]│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 V- @# Z, e) z- ` q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 E3 n% }8 w1 _* Y1 K: f, V│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 i" J/ C- U; H; L
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 `1 Y$ J' R$ E$ \0 s
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 N3 H7 ]: T" b; x7 e│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# g8 o5 y7 I7 n│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) h2 k) F, d( j$ u$ C& A. p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( F2 ]* p# J! L# L) ^│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 d( j; \. f* E
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 ]# D/ f) l) x2 q+ U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, u6 b; I" F. ]- U1 ]/ w/ n# V│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
. `) `- q l4 S3 o! R6 o+ v; ]9 ~│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
% ^3 ~6 ^3 k; Z, P6 s│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' z4 L( J ^8 _* Z! q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │9 e3 g3 r' @3 a
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, [) G( q: o# F) P' e│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% U* S: Z- {4 a
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 \' X+ C" {0 l O3 H* h( J│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& w; V* }3 }) t! E* T m/ u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 r' `: k5 F$ k2 T3 z/ G2 t
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. f% [ P3 m# @$ k' `3 U7 o│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 S a2 s1 r% r
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 h. J) G" Z" a% Y2 }
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: C `! w% Y( L3 `; I
│44 │ShockWav│10│60 │ │* │Shock through enemies │
: H* p* K: b h│45 │SonicWav│26│80 │ │** │Shock through enemies │- Y* f, T+ b5 V
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: u) x* R3 j. h: R+ q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 t* J7 Z" s; [0 }7 t' {+ E
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 R7 u, Y/ F+ }# Y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 n+ ^* w) |- d) t# p% u8 b: Y
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% y7 V: h! e$ r" G
│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ e4 z5 v3 Q z8 b+ N2 \) k; X
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 r% P3 b! ]; Q5 G) ^│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 C \5 E+ ?2 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
$ n/ o4 Q, b, O3 y│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │, Y0 p( g( p, B2 T! ]5 O- u7 g
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, y+ C/ J* m8 |6 x9 `( g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 [+ G( w( s: ?* s│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 R7 z+ t" y! A) I, J- C& m│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 \% W5 k1 ]5 j/ j @) y! g1 r
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ g- \/ }* O% J/ I│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: d' ]8 D7 F4 {4 `. n- t│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 W& T. s$ r6 ~7 b# h7 P3 x│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
( L+ ^6 w. `. j│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: L/ j- T% m, S& J Q
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 e y E8 N/ Y8 {│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 k/ r, c$ T, f) P A' B" B8 v
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 `) A! y q! h; l│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 D8 l' o" Z3 T4 R: n; A# y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ `- N- @5 s2 ]( t% m
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" c- l2 P7 I) q; }: h1 e' r│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- l) ~! B) b3 A7 u9 J
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# w3 q6 a, d: A% X! b1 o& V/ s7 g│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( o/ J0 ]1 i0 A! |- T3 \
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: Y6 c+ }. C* g' w
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ w. p5 w- J$ G4 A
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ M, C" X5 s2 A4 H5 j* r│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
% G8 d# A6 F4 A" y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │1 R8 \9 y9 U% }- G: X3 a' R. l
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ K6 j3 i( _ g│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ J3 l3 m) H) m& M
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 B. y! C& c: U7 t3 G( A
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 w6 ~- ~% O' J, s
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 @; `- F, d1 W+ q/ U│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" [6 O8 _; }# r) L, A
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: c% `& K: j- t* n│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 Q c3 ]$ B; o│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 f x1 W- n& M9 e5 ^% a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
8 S1 L6 l; y8 X+ j│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 l& N; c1 R2 _! t
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 C8 g* }0 M8 j. b/ [8 q$ M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 I5 }3 c1 d3 f0 Z$ |5 F0 f' O│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ _' B/ |7 K- _5 ]" R% [! W; [│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │$ {0 T% g, F) d3 L+ T: T1 h- i$ U W
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
( S4 x9 c- \1 Q8 A' w2 v2 L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) R4 e/ L# V9 R- Q& X9 y3 ?, I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 v- ?" i8 a$ w% V
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 T. b1 ~: ]$ Y# l│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 V! X- F% a" v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 [, `' z( `5 M* Y4 v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' V7 c$ R1 I( T1 R {└──┴────┴─┴──┴──┴───┴───────────────┘
/ d( a/ w, K7 N; \2 t) p, H0 R9 b9 R
StdrdChip (Part 2)
7 o5 J; K8 ~4 D( Q┌──┬────┬─┬──┬──┬───┬───────────────┐
o4 D; ~/ a* _& @6 E│编号│名称 │MB│攻击│属性│稀有度│说明 │, Y# Q2 [ g$ C7 a* @" e
├──┼────┼─┼──┼──┼───┼───────────────┤
! Z) c- P2 N3 p9 E/ K# I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* R0 B0 q; K% l! ?+ r0 j│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 I- Q$ z: b& F; B( M) B3 Z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ \( s) n" ^9 E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 {5 M4 ?9 Q1 _4 N3 z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* ?% I% }0 K; p7 K) Y% N
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' J% m# o) B, k# h│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" Q M. Q0 ^0 l% j, q. V│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' L: _ R0 C- z' q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │( ^* w. I0 }7 V$ q1 W- p& Z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │6 K8 |! {3 K; h. @5 R+ Y" z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 M# L$ T- D6 Y7 @8 V9 Q7 f, J│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' p2 Q0 [- o7 D* ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ q m, h: |4 O8 b7 k# f. e& L! Y
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. V8 _$ N0 D/ M, N. E│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- G2 ?& ~2 j5 Q: [8 i
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 h) C/ }. X$ `4 x6 c│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* ~: N4 V; e. ?/ S k' o( d! \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. o8 }- J3 E$ }$ A7 ?7 L│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& H: C. n I6 `% a( [& ?* c, ?, N1 x│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 X# |# G _* R/ p│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" ^; E. \3 Q2 k& w( D' d: s│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% @+ v4 v' R9 w1 M$ D' G$ F
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" _* I4 |, J* j
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. d$ u6 J& s* g( \2 M& }
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 t3 W# s6 F) I8 t: X$ Q/ b
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 l$ E! d- w2 D- l4 I# v│126 │Rook │30│ │ │*** │Protects you from attacks │
- V) @; m. x1 V│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
2 s' ~) `& Y8 \# I4 [, b│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 M. B9 r i- O6 G
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( w3 f! ~* S x0 @│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! u: U) @) A4 F│131 │Lance │46│130 │Wood│*** │Lances through back line │
# @3 D- R3 y. e, M' o- k│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; ]! Q' A2 m) f! s& `
│133 │Guard │5 │ │ │* │Repels enemy's attack │% A, m- s% b4 a, _/ ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ p+ a1 d* }5 d) U│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# R. o _! O- e$ G0 q; I
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ ]0 f+ F! n; I! Q/ {0 i
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 c: L. v" [8 Y# I7 k @│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 d. r r0 y" b7 H9 ~! X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ b: ^% y& R$ ~* s2 {1 O. w- h+ P│140 │RockCube│9 │ │ │* │Places a rock cube in front │) e' P- \/ B5 g4 L* d
│141 │Prism │60│ │ │*** │Prism fires randomly │
* ^, h* j" a: _│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 L( _7 S3 x1 ^* K% _
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& k( @2 i, A# J. l1 d│144 │Fanfare │32│ │ │*** │Take no damage for a while │
J' J, t4 j" M- d8 E0 o│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& n* F* l3 G- l' _$ s+ V│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 G9 w& O& U! K v& }
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( ]$ O5 ^: u8 y/ |│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. P$ ?' t. y% a/ R! \# A5 p│149 │Recov50 │14│ │ │** │Recovers 50HP │
% q) [2 D) M- V+ o8 v! y0 b# Z3 O│150 │Recov80 │20│ │ │** │Recovers 80HP │
: p G7 E1 R! c' K9 ^2 S│151 │Recov120│35│ │ │*** │Recovers 120HP │
h' U# R. {9 W& }! G│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 [$ F* z$ x0 n6 M* k u│153 │Recov200│65│ │ │**** │Recovers 200HP │; J# _: ~ |0 u. w) J& _ {
│154 │Recov300│80│ │ │**** │Recovers 300HP │% u/ ], c2 \8 `
│155 │Repair │8 │ │ │* │Fix your area's panels │
5 N" k/ x+ |( p: O- d) v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ J/ N" H- U7 z3 v/ G│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 D+ r# \( ]0 O9 V# Z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │. o' C* d7 _- S) Z# U, w4 V4 E& h3 N
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( X" b; e: W& n* K- A9 Z' H
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ b* `; \, _) w5 G
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 I/ l! R8 E/ [- c, s│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │; v2 P3 ~# W$ R! H" j
│163 │Invis │11│ │ │*** │Invisible for a while │
& H5 A3 Y$ a" L' O2 Q# l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* b; T |/ x2 C8 k
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' H3 s) O5 m3 `: w b& X& |# B
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) l% |! e' l5 f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ g- ]$ }- g3 m1 z1 Z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 T! U( y$ z5 l6 \# @1 q│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ R" ?0 i* K. P0 ]│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" G+ g' Z/ ^& }3 m- l: E M. U2 q. C│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" l6 w7 ?' Z" q3 L. l& T( y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 n0 J. z" ?) G' }9 W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ J( ~/ T& W& @& Y* v A, n; m) o
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 r8 B# c& c2 i4 s/ d4 `+ E6 v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │: y9 u) W" G% F; G+ [7 F1 {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. F6 M4 u; L5 _; u+ T0 i K; I
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 e8 X; t- a9 a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. [" Y3 z# P1 q; x1 j9 c+ `. A
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 P) V. \! _# p) b* `
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* T! d7 V/ I5 i3 \# A( J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, p6 p8 k* H# ]/ _2 w9 e) ]; J+ l( K9 ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
8 K `8 L, J% Y5 B│183 │Hole │55│ │ │**** │Open hole to dark world │& }8 A: Y3 `0 J" S* ^. g8 V0 x E
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 p! G7 d: y+ S
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
J: g: E1 R( R4 g( x! t- `6 R│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 h$ T6 C; n: K- U$ ]) i│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& ^. V1 N' {' [! h/ ]│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 \1 B# O/ o% [│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- x* ^( s- L9 t8 s* A. C& i+ g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
3 E# v1 k/ L [│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 y+ L5 s S- } M6 `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! @" N7 I6 E! ]; L: c {7 N
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& x+ f: i! k: X4 l" V0 y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# r& Q. u0 F/ _
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% e2 o$ q, d$ L* s# g7 y. O1 t│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) g" }/ }* s$ D+ Q9 }! _ J
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ Q* J W2 w' `: W+ K
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 s7 `6 r! S7 ]6 n│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( x; B9 E5 c% o! Z. c
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& P. Q. T! m9 U8 i└──┴────┴─┴──┴──┴───┴───────────────┘
% R+ b' G9 Z [9 O, {) N
) J6 N k# C3 a+ o
8 h3 ~ p; K( NMega Chip6 I/ H) Q0 I$ w0 ]' R( H
┌──┬─────┬─┬──┬──┬───┬───────────────┐) K2 v' {( R5 z* q+ T# ?" b
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 t1 Z" I$ w+ L6 v
├──┼─────┼─┼──┼──┼───┼───────────────┤
* V! d J2 m; r& z/ w│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( {) X! ^& w- M: g
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 x0 _2 }3 X4 O
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
2 _! v& H2 H. @; P/ K0 O│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
. i# p( K) {+ P- Y' l- y6 i2 t) H! P% x│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
8 P6 }/ S: |5 W$ m0 ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- y L2 o( `$ z i+ R* N│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! U( ~7 m, H7 g# E- f│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* X" C/ E! A# C- S1 p
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
V/ U5 s( j$ k: ?│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. Y3 ^# C7 r8 F1 [% U: I
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& Z! T/ g8 M' E& h/ }: v8 d4 ], [$ M│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
A- p5 k1 @" N" r0 }│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ @1 l0 z* h- R% j, l│14 │Anubis │90│ │ │***** │Anubis poisons enemies │4 w4 \$ y i0 H; ]7 G Z: _
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" F& j4 I6 ~3 p, Z1 x K│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& F' l" d1 O8 i& x% R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 B. l0 c8 t7 f" y% k
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │( i( F7 N9 ^: ?* P
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ ~! m, ]/ i }8 N" ]$ x│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 m1 T# G8 x- P0 S4 z9 A, [" G│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
: L& O$ i2 p- i, ^7 H/ T3 L* a│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. ^ S, q' g, b, \
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 O1 j ^( F0 v& m' ^& x0 b2 T. C: x M│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- X3 G: p# c' r# S7 ~
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( f1 q& {$ w+ Q5 }
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' u" f" g: L' j" n. W4 ^7 b, e. u│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* C l' Q8 z, |3 p# B6 x3 |" K│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
1 x" _ x, C* n& [" n1 V│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 G- t( z6 ?8 D% w3 O( i( i
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 C2 U* f3 P- |& Q8 j7 Z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- n& C5 k! a8 ~/ J5 A5 O: w( f│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
( E3 y$ ]6 [% R) \2 h: D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 |; Y5 P1 j' Y/ y7 U│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) \0 q8 _( u) \# a6 w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ d* J( O/ `' m% u, F5 j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 Z; g( y& B& m/ Q8 i2 R4 v│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
" T- w+ |# d1 d│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 @; i( S$ T5 T+ o/ W* h( v& M4 k│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 a& k3 N0 S; y# n4 E# P, `0 F
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 {+ t4 `; t8 }: x8 m5 F/ w# S│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' o1 V: S8 H' j' S0 F│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 _; I- E j3 ~) l, f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; ~: b( D0 i/ i2 M7 `% H' O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' d$ `' C9 `4 T! m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( b) G% y' E, }) K/ M│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │' \3 T2 @1 ?) c- _% W( h! w8 N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( K$ t* q. g4 G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& Z* b: a0 F8 f Z9 T
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
5 x# h2 c8 `0 C1 Y& I/ `│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 N8 ]0 X' B4 k' H/ t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% {0 S6 W7 A/ z! h& p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 \$ `& A$ k/ H) z$ T: @│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ O+ K+ [! c+ s/ e- d Q0 _
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ _; f! ?* P$ f4 K9 i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# K* {# U# Y) j; ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ c2 G1 u" k0 V& H│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
]+ Y1 N5 M* y4 W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; n7 ~0 s- s1 V( k, b
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, ?* _. ~5 X+ R9 c- g9 Q9 U+ ~/ X│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
5 ]) r! D9 J8 e+ U% G, ^$ T9 U│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 T, I4 K* r( ?& i2 o. B│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │4 b# O4 w! x) t" @
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ z. H! O" O# \- v. j$ C+ o; |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' A: g8 v! }/ O6 a3 Q# O│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# V5 \, T9 k; e8 z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 t) k) C9 v8 q5 J% @6 }4 m5 k│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' H0 T0 Q } j$ y" {- u q
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │2 M$ a. G/ k, @9 B9 T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 n- j0 x3 w& d# @! O% B* f" O
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" ?# Z! l, O6 m; j│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. }5 n! ~6 O [/ I+ u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, Z& X" T9 W. ]/ P
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ a0 ^5 ^. @8 y ?5 s
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* G4 R7 b9 h# J& a( x) z$ h0 p│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' i1 o3 p5 b0 a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 Q) y l" h' M( E" S│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
* O F0 J4 w7 G. U& W* h1 `( {* ?: b2 Z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
% W' q3 ^: ~: e- S' ]/ h# _│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │0 s3 H( s5 {* K; D6 F- M# y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ k4 Z3 k8 ?: X4 R0 ^1 e
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* S; G4 J# a+ Z" d) u3 X3 k5 R│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' w/ E: J6 Z% M! W+ l│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% G/ B9 R9 \7 H4 y. @6 U6 u1 T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 R0 k3 J8 H' [, H6 D! ]
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ V2 H( H8 q m6 J
└──┴─────┴─┴──┴──┴───┴───────────────┘
% o9 L1 j3 Q7 s5 Q+ O, E( z
3 A- E3 O( H! ^% L1 F5 Y; t2 F
% T; x- }9 B; h" W3 p+ NGigaChip (蓝版)
( d! ^. d3 q) G7 t) Q$ y┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ T' M- i2 J6 a3 w8 D2 f7 j│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 |' w( [8 I5 w) K/ d+ e% e├──┼─────┼─┼──┼──┼───┼───────────────┤/ f' ]7 I, K6 K9 c# G
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │, e" q% r5 y4 j3 o$ Y. [
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 B" l: X& F$ [2 K: _1 v│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 s/ w+ {! b# B2 e! ~! U3 t
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ }! c" m5 h4 X
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. d% E4 K+ x* {; T( `
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 \; ~# K! u9 Z4 u3 j│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
8 W* H! h, ~/ r* d ?2 a2 w│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- W' S. ~. M4 o6 K& C; Y1 H
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( ]5 j3 B. r; ~- J C- r) u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( r8 s' H$ i+ F* J4 E│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
. N8 Q% v" f2 C0 v9 R# G8 f│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* U( J2 O( e9 d7 E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. q m! ^( \/ L3 J- w
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 B3 c& f4 k! T& d│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) `7 y9 @) v# L, P! |. i; y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
1 s; o# t+ Q" b* I% ?│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 x: b) S+ r) n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 ^* I- N0 b3 k9 {( u, K│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; w- ?1 `: d* X% Y8 G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │+ s1 r- ]: F: I1 f$ J7 e
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 g! B# y: M3 r, i# a0 T* E" }4 L% X( u: k9 R. }
GigaChip (白版)(只列出与蓝版不一样的Chips)
! {; V9 `" p4 h7 J C C; ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
# K$ I o8 u7 M+ D% V; V: z8 M9 _│编号│名称 │MB│攻击│属性│稀有度│说明 │
' o/ J9 p0 o% M( J5 f! R├──┼─────┼─┼──┼──┼───┼───────────────┤; {" P& m( O# i, k: y
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( }1 _: t e5 Y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ y' O& |2 V8 k1 J8 {+ F│4 │Balance │60│ │ │***** │Both Hp reduced by half │: U5 n( z f: H; ^ b& p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) u( k3 O6 f- `└──┴─────┴─┴──┴──┴───┴───────────────┘ |