转载请不要删除以下信息,感谢您! * A$ @ n& D- X( a$ ~( {
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" G, ^. j J \0 e0 g( J■● ■ NintendoWorld 站友xliz原创; V% w! r( H& w$ T( V* U6 e
■ ●■ http://www.NewWise.com
" L9 m8 r+ p# \1 R■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ ?( _% R/ P: X6 Z/ E) f6 J3 e9 Q+ Z3 z1 D0 a
4 z( H0 N/ l$ T6 P
洛克人 EXE 3 Blue 卡片组合
4 L/ B" ~- [* k' n$ j7 N; F4 r# ]/ {) Y
& ]2 Q/ A& j* {% o* }. r5 @
$ i* p2 n8 `+ V2 ^/ B% _4 B+ K英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! `6 Z0 x0 V$ j6 k; w
大家要看日文版的P.A.或详细攻略,点击这里吧!
, Q! [) _8 Q: g7 ^0 W2 A+ ^( }* M====================7 \# I! H9 n D; Z, A: @8 X2 [
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + u. P$ O: f0 ~: Y' \
6 c4 X; S! n% m% H
以下内容格式如下:
+ `, }; {# [0 Y6 h# k: k; U1 Q5 h
8 O/ V' Z' j+ W& G2 Z编号 名称
% B$ y! t3 [! ^1 A3 g说明
) A0 {. p! a- J b" f* l: N1 e$ H组合方法
8 L" ` D7 {$ F" a8 o0 ~7 z---------------------------------" I3 Q' B1 A! t2 |
01 Z-Connon 1
( w8 e l9 p! n Y( A' HUnlimited Cannon for 5 sec
# K) h% P: i5 i/ Q1 R* WCannon A+B+C
2 O" _0 M6 X: w9 wCannon B+C+D0 I0 i4 x8 Q9 D
Cannon C+D+E" Z4 G7 u& K- @& \* h2 q
7 O" r4 g, j% y7 o( Y9 N9 Q
02 Z-Connon 2
1 N' N; n v. @' QUnlimited HiCannon for 5 sec+ o+ [2 q( v5 A9 v# C# S
HiCannon H+I+J7 E5 B# n2 d0 A4 J# O& V$ @
HiCannon I+J+K
& |7 P0 j; y% T9 eHiCannon J+K+L
0 {! v( w- b) H( F: H3 U7 a$ j* R/ }6 ~- _& m( K+ V4 p
03 Z-Connon 3& R3 R$ K8 K8 f/ n5 r
Unlimited MegaCannon for 5 sec F+ t5 m" n; }' V" J7 I& T
M-Cannon O+P+Q
( q, D1 d6 k$ V: v' }1 _4 V; _+ [M-Cannon P+Q+R1 i0 g! R2 z: n" o; {
M-Cannon Q+R+S* u/ `+ c4 K" x/ ?
+ _9 {7 j" y" L Y+ Z
04 Z-Punch
# r$ A( K c. d, HUnlimited GutPunch for 5 sec/ z; h, Q: W1 G W/ |2 Y+ G
GutPunch B+C+D2 s0 W9 V0 D! M, D9 ~/ L% Q0 D& @
GutPunch C+D+E. d# d! u X) e, ^5 L8 K5 z# h" T
GutPunch D+E+F+ t8 B3 A6 a% S+ e! [
4 X# r1 Z* T4 d( }$ _
05 Z-Strght
9 }# z h4 a R. ?# G- MUnlimited GutStrgt for 5 sec
1 W; |% }: ~" x3 sGutStrgt O+P+Q; e8 H6 B5 L& \' e' u5 a9 [
GutStrgt P+Q+R
2 y3 Y" _7 b6 n2 R5 U9 k7 gGutStrgt Q+R+S% J& r! X8 q% a' H+ ]- J: X
6 B+ s( T) \3 F8 d) ?% w$ q
06 Z-Impact
1 D/ T, w) ?, }7 k4 WUnlimited GutImpct for 5 sec. F1 I" d% B( h; \5 b' L6 X
GutImpact G+H+I
4 P& q- L! f. ^& c" \: b" |GutImpact H+I+J/ k3 J9 j1 y; z5 Z: ?' ^* ~
GutImpact J+K+L
- A: N0 X2 C( D
5 M9 D- e; \+ p) J9 n; G/ G07 Z-Varibl; F9 m* {! p) T% ^, A; M& v' l
Unlimited VarSword for 5 sec4 z7 w6 w- Z( o9 F! \' E3 I
VarSwrd B+C+D
* Y" W5 J8 f6 V1 b( j& }- ]VarSwrd C+D+E" Z% I7 Q: B4 r$ V
VarSwrd D+E+F) n- n# V$ `0 y! W" x$ q6 T7 r% k
# `3 o. |. A; o" D* X08 Z-Yoyo 1
$ b8 ?( S' a% B) Z7 h' o' [" Q7 K T |Unlimited Yo-Yo for 5 sec9 P9 o0 M# r# |, }% R% @8 @$ i
Yo-Yo1 C+D+E7 Q. n- y( h2 U; d+ L+ O1 q) N6 Z
Yo-Yo1 D+E+F
, z( Q- a0 i! z* i/ qYo-Yo1 E+F+G
/ U: \+ t' L% f9 l, }# w/ J) ~0 t+ I2 o5 g, }
09 Z-Yoyo 2
2 N2 R( e# C4 xUnlimited Yo-Yo2 for 5 sec
9 ]3 E7 l( @, U$ w' J/ [Yo-Yo2 H+I+J
. R/ s+ w- i9 p# k& x9 d9 mYo-Yo2 I+J+K
6 |6 P' H x+ B9 {Yo-Yo2 J+K+L L( w4 N% f" y5 v! H; Y+ } \6 x' [
5 v7 P& n: P" |& A) c# B8 H: R4 F1 p$ r/ F
10 Z-Yoyo 3
! h% j ^" M, S7 mUnlimited Yo-Yo3 for 5 sec
8 x( r f. @! q# e; O7 Q6 [Yo-Yo3 M+N+O
) m9 f. @/ y, j) MYo-Yo3 N+O+P5 |# _$ W+ w$ L1 H0 X+ V& q
Yo-Yo3 O+P+Q. F6 H7 }6 M) L3 _
8 \, c% a( a) f& D
11 Z-Step 1' }( [6 F, X1 k w
Unlimited StepSwrd for 5 sec; I1 v$ U( Z4 Q; Z2 x
StepSwrd L+M+N, u& i& t" F1 c o
StepSwrd M+N+O& ^4 E0 D) f M! i8 Z" C
StepSwrd N+O+P
! _: n7 ]+ p1 x% S& N. B9 \* K
5 @8 y3 T* S) n i# V/ t+ f12 Z-Step 2
# x5 H' G2 X1 ?1 q( S- E/ T, [Unlimited StepCros for 5 sec. S% |& Q/ Y1 d2 Z6 }& Q0 q
StepCros P+Q+R
`& i; _/ |/ F5 Q" N- r2 xStepCros Q+R+S2 u( E, g% O/ m- j
StepCros R+S+T
6 q# x$ }9 f9 ?4 V& Q* V1 C4 K
3 j2 P. T" v( W% T N5 l$ _13 BubSprd: h9 M1 b$ [+ j4 ?! c$ Q
Attks w/ spreading bubbles!
1 \! {1 |2 o+ g: g. R/ TBubbler C+D+E: u' { g9 T0 P5 B0 b
Bub-V D+E+F6 {2 @6 r: [: q5 P- f
BublSide E+F+G$ ]2 K/ F; r* X7 N) a
Bubbler E + Bub-V E + BublSide E$ D0 t7 {, S N
3 |2 x2 ^, s! A, L14 HeatSprd! D2 k \6 g( l* R
Attks w/ spreading fireball!. L/ Y5 d1 b0 f7 `' q) m& h0 z( t4 H( V
HeatShot H+I+J
; e2 F! c' `: ~/ B7 X3 c: yHeat-V I+J+K
2 ~3 J% `9 o8 mHeatSide J+K+L* E: l- T* c8 ?: q
HeatShot J + Heat-V J + HeatSide J4 Y1 y/ @9 U. h: ?
' b: S& `+ d2 e$ z4 d. Y15 H-Burst! M' X5 [: |7 p g% x
Creates a giant explosion+ c. f6 Y1 {5 G0 w. o
Spreader M+N+O
/ p2 J' h# R( f( y$ ESpreader N+O+P# N; C; @5 c D4 O# V% ~$ h$ n( l" N2 ?
Spreader O+P+Q
8 b N7 v% o% T% a/ |8 b3 O7 z/ N2 O5 x& \+ n
16 LifeSwrd
2 m1 x' V) I% A# o- i/ kSwings a huge 2×3 sword!
7 f5 ?; x* C& m8 K, a$ @. t' qSword E + WideSwrd E + LongSwrd E$ r& w1 d* l! N& p2 m3 i
Sword L + WideSwrd L + LongSwrd L. f) Y$ Y1 j: P# S& O" q" g9 j2 N
Sword Y + WideSwrd Y + LongSwrd Y
% H7 g5 y! I! S: F- h) u: u/ {( G) g8 A
17 ElemSwrd4 h, B7 |) S9 h8 G0 c/ d
Wide swrd contains 4 elemnts
" B5 y+ J) M2 F# N; L8 O8 YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 z* c8 ?# L' {" K3 q4 `. |5 s
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 J( q5 s, B1 |
6 }/ J3 h: Q5 j. K9 o, y" e7 w
18 EvilCut
, p2 \3 R) Q: d; [* `- }8 }Step up 2 & make 4 atacks
8 s7 _# Q) d% n! h" d, ]* @6 ^% IStepSwrd P + HeroSwrd P + StepCros P5 i( F# {' m+ \: u/ R: N; C$ y
# p% a2 @8 W- e8 j8 h* h
19 HyperRat+ a' @% \ H! P
A giant Ratton charges!
! @2 k% X2 U/ [6 p3 P: C/ {Ratton1 A + Ratton2 A + Ratton3 A6 A0 ?: g- w& }3 N8 ~
Ratton1 C + Ratton2 C + Ratton3 C' k9 W/ M! P f' O1 Q$ A8 H2 R8 Z
Ratton1 F + Ratton2 F + Ratton3 F# }$ l# x2 H# x8 F% z
7 U% _3 z4 g( ]" }' D6 y
20 TimeBom +
& y N E% u! gSets Time Bomb in enmy area
; D3 `+ |0 L$ b+ U& }# _' N1 c# E& B* `TimeBomb J+K+L6 E( m( U. ~0 a9 o+ m
TimeBomb K+L+M
/ I4 A* w* G% J8 t+ e0 ^TimeBomb L+M+N
6 I1 \5 u+ O, R: e- P9 f; V/ O7 h! U5 M: u
21 GelRain. G" {4 Z% q( V- a
Gel steals squares
* ?+ C9 C, }8 l/ jMetaGel1 B+C+D- J& O/ B+ p# N/ A, O% ?
MetaGel2 E+F+G" Q/ z" e' ~& B1 @
MetaGel3 S+T+U6 \6 A. J% v" S( S
T; n' _, S5 b22 EverCrse0 q% e" ]9 v& J7 f2 N
Shield chases enemies. }+ U; Z8 p: Z, M
CrsShld1 C + CrsShld2 C + CrsShld3 C* a0 D1 N' K4 K$ @
CrsShld1 L + CrsShld2 L + CrsShld3 L) Y3 K( s3 T6 p1 F7 J) V2 s/ [# h
6 q( `2 E! Y" R [23 MomQuake
/ {- d2 P3 }) L# X4 n; @4 c2 sAwakens Mother Earth!6 i! I! f# b2 U* _
RockCube * + RockCube * + GodStone S" L2 y& t8 ?* _) v
H( q% t3 `# p& N8 [5 u
24 PoisPhar4 z7 x; Z: ]" r7 m
Pharaoh generates poison5 g& W+ l" j+ T c
PoisMask A + PoisFace A + Anubis A6 M* z# k# K. l, Y
2 q2 \2 J9 ]% |8 q' I3 n
25 BodyGrd
: y' p- V( |" z; eBodyguard takes out enemies: U8 t% {' z8 h0 m( `7 y: [* f
AntiDmg M + AntiNavi M + Muramasa M# H# E. M# B2 O9 ~( E) Q! J, b
\% S8 _. M8 F9 F1 ^# r/ @, {& Q0 L3 R1 L! ]26 500Barr7 @' [* u: ^3 p& G. i
Barrier absorbs 500HP dmg8 j5 Q' j9 k ~8 [$ n* Y
Barrier E + Barr100 E + Barr200 E
; |6 n: L" W1 i# ~0 c6 e% lBarrier R + Barr100 R + Barr200 R+ ? R& ~ \4 J3 @+ R: C& x
5 i0 t, \. b/ `) ]
27 BigHeart( @+ n# _2 L" `) C: M5 \6 o3 E: X
Attacks, then heals HP!
5 F0 m0 c t9 g# vHolyPanl R + Recov300 R + Roll R
5 e! U7 Q5 {: fHolyPanl R + Recov300 R + RollV2 R1 ?3 x9 @3 H! D; q! }
HolyPanl R + Recov300 R + RollV3 R& F- V! q. o' V" t U: e
; @+ o1 f6 V$ T0 m n5 y
28 GtsShoot
9 C0 e M# d/ I; @( n T+ E, fGutsMan throws MegaMan!0 M( Y& v- U$ s7 i
Guard * + DashAtk G + GutsMan G
9 P) F" Z6 c& N/ vGuard * + DashAtk G + GutsMan2 G5 d7 K+ P+ w" o, I
Guard * + DashAtk G + GutsMan3 G
4 D4 j1 R8 E1 f5 zGuard * + DashAtk G + GutsMan4 G& r+ W4 \7 a% D1 e& l6 \! n
8 ^, m5 n! ~; K( h) W29 DeuxHero
( K2 H+ t, `) i. j4 UMegaMan & ProtoMan team up!# C! d5 t8 E$ C. p0 i
CustSwrd B + VarSwrd B + ProtoMan B) }- C& K8 X" l
CustSwrd B + VarSwrd B + ProtoMn2 B& b5 l& I7 c+ R
CustSwrd B + VarSwrd B + ProtoMn3 B! I0 }9 K- x' X, T+ e& n
CustSwrd B + VarSwrd B + ProtoMn4 B3 q) }0 ]5 I$ ~6 b0 f' o; W
/ C$ D' q2 G; M30 2xHero: c9 ]% g7 G( @0 f4 ^ J# }
MegaMan & ProtoMan Dual atk- }' W, ?1 d$ P; G1 H7 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B F6 L+ ~. i' t( W" d0 G# i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 N {+ p6 z! a; X2 [% Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; [& H7 f( c) ~; k$ a& Z7 g: y! _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
C+ Q9 m7 g2 D# ^ Y
6 j3 G5 |% z% |31 PrixPowr( P' L: v- b! l( z; v
3 Navis attack at once!
& e! r; Y2 q% N+ g0 U: tTeam1 * + Team2 * + KingMan5 K$ W6 J6 @3 C: W s
Team1 * + Team2 * + MistMan5 M
/ i+ h7 e( V% n! R6 dTeam1 * + Team2 * + BowlMan5 B
. `- H) b5 i B! G' \
7 X$ z5 {$ Q: C32 MstrStyl. W* N1 x; x! l }$ ?
MegaMan unleashes his power
1 v2 {# b7 b Z" qSalamndr * + Fountain * + Bolt * + GaiaBlad *
: N" f4 X2 X& E. z4 I% g
. W" _0 X- f# D `% r: K! u# ?StdrdChip (Part 1)/ U4 g- K6 k8 {" t6 {3 }
┌──┬────┬─┬──┬──┬───┬───────────────┐3 v- [# i- l1 e# w5 i, W
│编号│名称 │MB│攻击│属性│稀有度│说明 │, L, a3 ~5 [! t
├──┼────┼─┼──┼──┼───┼───────────────┤* k+ J* z% ~! }
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, z" @; T1 D% c' u1 D1 ^│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 D7 U [: U: f8 ]. I! Y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
E% G! K/ x# w& Z6 h) A│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
+ r/ r8 K; t ]3 U/ S* E│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 ]+ J+ Z0 U1 D8 V7 h( r
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
( k# H" x% d. k* M; ~/ \ h│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( V1 W1 |$ [. I( \3 F│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
. {2 E9 c, I! {& f│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 K7 a# L5 {# M% o6 G/ ]) |│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
5 c/ S+ s2 D2 s9 I% l- |7 F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, H4 x, t4 h& l9 W3 O│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& p- _4 O$ z2 f8 \│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) N& E& }" s# o6 u% e│14 │Spreader│16│30 │ │** │Creates a large explosion │7 f5 S3 G% w0 C# z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 R3 M; o/ ~" O; E. a& q! o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: m3 p" v, ?1 q/ a1 L2 q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# d: L4 C& T5 \: |4 |: {; u; m
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
: S' D* }7 P8 Z2 H6 r: a│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 ^+ X8 G6 T! v& e' r; T│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: B" c3 `1 q1 u( K$ L% Y2 G│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% K$ u" \ e" [& `$ M
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │1 l, }3 j8 ~: P% d, G3 O
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
& g- ?- s2 I! f' ^│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# u( ?8 q" V8 [& g+ P5 C$ }9 X│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 M; P; r. A, a: o+ U& g( E
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" }6 V% E. t7 y3 |; q" ~, J
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( f3 v3 V5 A! u% U+ a+ @$ @: `
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 v `# d1 b! j/ z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │! O+ N) |) Y. x
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' t" m( K1 [ o }% A
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
2 M* U2 a) j6 A( M& ?│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 F% v. v$ i) d) b. W. l/ f L│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 N$ ]. O. v0 i: j% J
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 h' @. j8 H- t0 ^% j9 j
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ p7 ~: | S, Q: E2 n) V& }│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; d5 \4 k3 v0 M3 k( e│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" A+ M: j0 S0 N* p" Y4 D
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │; h$ b0 T. u) @# A2 K _4 G0 {4 \
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 X5 J5 z% ^& U8 l( b0 u* a
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) S/ l. B4 m* z( K! i- c3 Z
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; ]/ H7 h0 Y+ Z# q6 F
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ w% ~- I* Z6 o/ k│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ h; R& [; p- p4 y$ w" W
│44 │ShockWav│10│60 │ │* │Shock through enemies │
, q% K+ u* P. O/ D1 P│45 │SonicWav│26│80 │ │** │Shock through enemies │5 m8 ^! w) |+ g0 H) E# K* e
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: ~% d, z. K2 X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
8 p+ m& d3 C% k│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' D3 n7 z' W% [' g2 y# w: D│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │ G) w( V0 j- g
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 F9 w1 x" N6 z7 {2 i( @# S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% h' E" o$ i! g│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: r7 x+ ]* J7 K# S
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& r/ z; p9 B8 z9 t; M- |" n( _│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' w' v/ _* p/ f, ?8 y( d( C Q
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 ?* H# C: k A! r+ d3 M \3 s
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" ~1 L" ]* [5 v `' j
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ n7 F& z h0 d# [
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( `5 M# U: @6 c; S. S) Y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ Z. O& a I/ n) x, H3 H: h1 @
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 b, V9 k N5 E* A1 q6 A' ^9 I
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! E, ~+ g9 o6 w. \* O& f; e
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │3 n' q! s! d' S8 p
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- ]; P) ?1 ]! o7 O1 s0 b│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
* R5 C N! V/ @, J* c│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │/ d4 ?- R; x/ q
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ i) B$ c# K" z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ ^$ B1 L2 F$ K& S4 N1 j, \5 g0 Z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
- @) r1 e3 v& {│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │+ E2 h4 m4 m8 w( A p; I
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 Z. e9 \. ^; S5 ^- G, o6 }. w' V5 T4 h│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │% | x* F, O2 X- J* Z! d
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' Z0 H* L$ e: ^# z/ Y' T; c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# j" ]! U( a+ _4 i9 Z$ D│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│5 [( y( R4 p; C& B& T$ N
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
4 I C l' b3 Y* V│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
0 o- U- Y4 i6 m7 L! m7 ^│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% B/ \) ?& f- V
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 D( ?" G0 r' R2 b+ W
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% x L5 L. L/ ^
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) s+ s" l9 J3 q) G% }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
( y, |; ?3 J( _* p" l. e│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │, \9 B/ H# Z! q: d7 U" U
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% p4 M2 W3 w9 S& Q8 e4 L│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 U, `- r1 @: j4 s+ B! [
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. ^, h. ?8 m9 z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' y) B! ^$ V& j* Z│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 k: U: J6 b0 ~2 z* u│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │2 P( S0 Z- O$ S+ f; ]
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- d* g) K/ H5 o3 F, ~7 D% _
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* F1 y8 C5 f/ f8 B9 e
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& A( X1 p* H: \ R/ k; x│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* i6 E5 i1 M! O3 H4 [│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │+ P& }. n3 E% }( \
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. {) Z. O$ O" \, ^4 d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% t" A+ E+ o3 y7 O1 N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 t) r- R! L* l- e( L* \│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) t' z# |0 D/ t9 x* o: n│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" z5 R$ d4 Z- x, _9 \- G( x│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* g8 `9 r( F) f) D; l
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% A. Q! N8 N) H' L% A└──┴────┴─┴──┴──┴───┴───────────────┘! a4 ]! _% E5 e" X' i$ W
, x0 W$ C4 V4 o: `% \" C4 {StdrdChip (Part 2)5 L% y& I& |/ l& }& @) |
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 ?# \+ ~8 n: l5 @# G│编号│名称 │MB│攻击│属性│稀有度│说明 │# S. i2 f ^; f! w( s3 U3 D7 v
├──┼────┼─┼──┼──┼───┼───────────────┤
: g3 j2 m$ t* ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ `0 p; s$ _3 o9 Y' V* g4 B4 A│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* [* O9 b) X7 m6 s4 Y9 h3 z9 B
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ Y) L; H$ @! Q5 c! e/ r; y* d! b3 R
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 Z6 p% N+ j, J" N# Y- e1 l+ i6 d│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
w# z3 T8 T/ L+ o: V# h│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! ~0 Y: X2 Y8 _) d│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) t# g1 m% Q. i% z$ Y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) t) r. ~) g/ d! L, S3 a, Y' U' k
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ D, ?. x% B, K) R: F7 E
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 j, G7 r8 A- Q Z X
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
5 C4 y v/ T' ^# P2 U+ V$ R2 ~6 W+ n│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 j0 b5 M% ?5 v, ]! \* V: N
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ e( {' I* r( P! M" z* d3 X
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! @1 Q9 g* y( S# Z; K; y! q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& Y4 k( m- B3 K F9 N│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 U( a+ ^# H' a" ]2 w. i% N
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │0 ^9 ?; T( d ^
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, o7 L: E! Y3 y {* w│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# K2 `9 t' p. e' j│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" V- j2 i4 y. ]" s, w" | s│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. y: {: P& m; ?
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( h& n' q7 @* Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
, `( }( {5 c% R5 Q: L/ K│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │ a' f' N) Q0 k' |; @# t: S+ C. O
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% R% ~, C3 p- T
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 s, g- B7 \3 Z
│126 │Rook │30│ │ │*** │Protects you from attacks │ `8 _' e$ J+ x/ n
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
! G0 e$ Z6 p7 ^9 J h+ p% c# o$ ~$ L│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
F8 o$ E! u- \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; ]2 X; z* B4 k1 C
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 q# G/ C( E$ c( D& m; v& H
│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 x( i2 y7 }1 q+ E│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! E3 o, r Y/ s/ Q) ~& A& |│133 │Guard │5 │ │ │* │Repels enemy's attack │- ~% L# k4 e% a! D) W
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( M, S- t! R0 u" S1 [. E1 G! p│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- [- i2 ^. \6 @# E5 F, B7 _* @3 E
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 e( c8 h1 S4 s2 E│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 r, O K# M) G/ [; H: w│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; e) T0 g ]9 A+ ~! Y7 O$ U│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
. A3 x$ d! h6 x! h, B│140 │RockCube│9 │ │ │* │Places a rock cube in front │ P: N- b# l- n! u1 y2 r4 y8 ^! M
│141 │Prism │60│ │ │*** │Prism fires randomly │/ z. L$ {3 U3 @
│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 m: t9 [* n8 [2 n( z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │# J$ x- G1 _& c& G3 S7 N6 r
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, B4 h+ V! Z' g. O: k: |│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! ~; \1 D4 J1 L- |│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │$ m% K. s8 e" H$ J" H3 ^6 M
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: ^, ]0 n6 M! r4 L! d│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 H0 p0 Y5 O) V7 V6 u│149 │Recov50 │14│ │ │** │Recovers 50HP │2 q, f. C6 o: T5 U: N; Z8 }
│150 │Recov80 │20│ │ │** │Recovers 80HP │% I) w3 H4 o2 o; t, Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │
* I) d& f h. p# @│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 g6 P2 d; `) z" \│153 │Recov200│65│ │ │**** │Recovers 200HP │+ w' C$ g2 A( {# K
│154 │Recov300│80│ │ │**** │Recovers 300HP │( Y2 {' c% z2 g' L/ Q$ j8 x( G+ i
│155 │Repair │8 │ │ │* │Fix your area's panels │+ k9 L7 y, r! ~% i9 H$ T2 n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 T4 ? j* p; X) ~. s$ P0 q$ \
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 M& I1 L7 ~7 d/ ]. M) H│158 │Panic │14│ │ │*** │Confuses enmies if you are │- ]# R X5 R: k3 K2 C- ]& r' m F
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ z7 R6 p; F; p# F. |6 s+ U7 y│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' o$ X) P% d# c( p* z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" F8 o% l+ |/ q5 @7 M! w3 E
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 w% g0 n1 f4 H5 x. r* u│163 │Invis │11│ │ │*** │Invisible for a while │
8 V7 f: r+ e+ ]/ Q( A│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" B& J& a3 w: i+ C
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( i" e3 t2 ]8 l│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 [+ o' }7 ~! Y/ \! L5 d
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# e) ?2 e% t: z( K9 l│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 C2 Q5 R6 m6 F" Y, Z" a
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% r0 [# q6 G. z5 u. ~% ~+ s) q9 v
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ y5 j I+ A: R" u: l3 K│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │) ]. n! Z3 ~4 v% o" B) H' F1 A7 h
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 O" j- i( J p6 O, ]+ L7 k│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
- o4 i) E' D; y) G│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' }& d" x+ b9 r( O/ C+ T9 L+ ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( F5 d) F, [" j7 k# b* U│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 r# F6 b7 }3 X) z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 U$ ~4 S) r% T6 g9 v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │5 P) W: ~2 d" ^' e% q8 Z4 S
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
0 M2 L. N4 y% b7 u. c* J6 u│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: N* d$ Y' l$ s( K3 G8 o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 V- c/ E) J* [" ]
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' t) x5 G; j0 j' _1 Y' ?' i
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 C( y/ t( m1 W/ Q A│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" Q! x) d" d+ u s
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 d# E* d3 i5 k3 Y0 }8 U) m, A
│186 │IceStage│20│ │ │*** │Changes all panls to ice │- m# Y' W9 f) f, P: h7 V8 ~/ v/ w& _
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; R# `# g; o6 H7 ~$ V* w
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 y, S8 u7 e. `; v! c# ~2 `│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( p& t: _- U( ^4 H3 a3 X1 W0 p
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# d+ }3 ^- A( {. Z9 q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" B8 G ] q+ i& `; Z2 o
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. @ R6 [$ J t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │0 u0 C/ l9 p; _* I6 M1 B& Y4 x, o
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 i% `' \1 W& k F1 w- G* q! w│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 d* }& v) Q9 [1 K. l% P
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ M- n) b b+ c; f
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 P W, ]+ X2 |. j3 |│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ _9 C8 z- |! Z
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ {' G& u% @; S7 d( _3 f│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 x, Z* j- B/ f Z' P+ V└──┴────┴─┴──┴──┴───┴───────────────┘. R! Q1 `6 M: e/ s( F- N
4 T' K1 a+ B/ z, @1 e d( m5 s, K. t( U* h8 M+ p8 F- @' i0 A$ I
Mega Chip
8 E3 a# \3 E" @$ R0 V┌──┬─────┬─┬──┬──┬───┬───────────────┐6 J* C$ V) {# }1 d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
|3 \: O# M5 x2 e( n1 g├──┼─────┼─┼──┼──┼───┼───────────────┤
# [* h8 o, g4 x% Q: K) i│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( i# m9 R7 v; b' Z0 p }0 O
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 K7 Z& i5 D! ?; |, b
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │: X; C0 A2 s/ @& T0 @
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: Z/ Y4 ?* Q b$ K) q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 v0 ]; D% P! ^$ f+ J
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ Q) Z- @6 g" _# k% t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( \6 z- ?3 |- ?5 w3 \/ M
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 U# `5 }: v4 b2 c5 e# F I) @│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) a, i+ X, B8 v# _, E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│* X) H# Q8 q1 V: t/ Y0 W$ a
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% R7 D" X$ B, p1 a8 e│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% y1 R, `5 b0 ?' H: T- S│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ U D8 w3 j: g- R4 s* N' N# K│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
p" v) _; b' P) b* l9 K% }; K│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: W' o: K1 o5 R│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# E/ Z, H5 i9 ^* |
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │$ l. i5 Z; L7 F+ z" K# S
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 v4 l& h) ?1 X" P$ X2 b2 \│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 k& U6 j1 j, u│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* _4 H, v, C9 G, t r│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
A9 P3 I5 F& e: j/ ?│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 q4 i: d+ O; O: m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& q3 M) \! s {; D3 l% }│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ g9 c) b- g+ J N1 x% E ^
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, f; z6 A: q* u8 w" M│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* W9 ~2 g3 w1 K; ?( ~ ]│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' r3 f; S6 r/ l% _* q; j│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 g! \6 n3 e, m: z* [1 P7 f│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' I8 _8 U7 g- r3 z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 Q" q- y( h# R3 Y0 M│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
+ k, ~6 j! k" B4 `! y! z5 Y) S. j& y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 j, i& O, {) m5 K+ y s+ E) N
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 l7 F( z8 u1 P# m
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 `0 z% y4 I! M5 Y5 ~5 G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 W* |9 r. L5 W0 p' M% [│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
& h0 i! n7 S6 n! O+ A( j3 P0 b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% X( R* k2 a) ?* X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; e9 J' f7 e$ w( Z$ J8 I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: i* C& h) ~: j# H" z w* I
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 C( `! D7 u! R0 q l& i2 `│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 R4 [# a+ [4 i0 M+ A" d' k│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 a3 P: z& L% N5 J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 Q- E3 C2 Y% H" m3 `+ }
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; \8 g% g" ^3 b) j6 {. K9 {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 F, y7 g- Z! _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# b+ K9 V) }5 z7 ~0 @2 h ^% J│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* a% i/ u' {& I# d8 @│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) S9 a. G9 f" W7 ]/ E3 e7 s
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 H' e/ s1 h. e& E3 S│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 K0 z5 @5 v% t' h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 f. Z( a1 y: M7 f+ T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, M, D: o5 p/ k9 U* U0 f│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. k7 T5 ~( F' f│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ ?/ d/ a; O7 q/ t q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# A2 h) L1 V& T6 C" q0 l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( {$ c- K6 J- E5 `* m3 Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" d) x. b9 ]8 x4 n# L' z K' P│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% {9 S3 R* R. @# D│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
b' W# B/ d' @. o% I6 r+ W1 t. C3 I, L│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: a) {0 u' ?2 Q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; h# z3 r4 p# u$ S; J: h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& s5 B% N- X9 v* B2 o, Z
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 x7 _$ A/ \& x6 b" [
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
[: B7 v# }: F0 `* V/ M" {│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; ~1 z; z' q1 }# a
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ i$ j. n" G" j1 Q+ M
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 q! U5 y. z& o1 \* V* X: O
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: Y% U: A( o% g/ ?3 b│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. J, b! f/ U0 F2 T- `) h9 r; f* @│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 J$ t1 P U" R$ V S8 t' x; w8 {$ R
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! n/ T7 R$ k# V( ~│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" q" a! q* n) [
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 e8 ?8 `' w1 J│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- x: K5 u, {+ O! g! s/ o9 ]8 b" s$ S
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( I L! P0 z0 I, l
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 ?3 c6 X. ~+ S% r& h/ y5 m$ d) U│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# `& E5 E* C. O9 z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. S7 d* M/ x8 ]9 e│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ @1 W- I! {( F
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" x( E% k% ^7 i$ Q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! `' g% o( R" q0 K
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( [, n! }% y- b5 ]│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 y; C h8 f( g' S$ z9 Q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; Y; @4 p, }) G% q; a│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! ^# Z: e% w) l) Z6 C! [
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ s6 ?. ^8 D3 f' b1 G8 j8 W6 K8 k1 S% P9 I* z
5 a- Q7 l8 C; z) BGigaChip (蓝版)
' |* r7 \7 ]4 V+ G( X┌──┬─────┬─┬──┬──┬───┬───────────────┐- k B4 s! |8 W+ X/ f
│编号│名称 │MB│攻击│属性│稀有度│说明 │( g* h" @* @ R4 f0 z2 d" c
├──┼─────┼─┼──┼──┼───┼───────────────┤) {; z& t% h6 i
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# c% e. z7 B: A- M: \/ I
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
$ F5 X0 h7 E- G3 P, l- ]│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( G& @; s( H) c. U) O) w8 K/ r4 G
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" U5 g: V' g: v0 E& d5 Y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
: g+ v& v& M" U0 t. B( {│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 Z: n6 U( y( y9 C5 z# k2 `4 X│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& E5 P3 j. E/ `" f; F- b
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* g" m" I9 N, O# C2 g6 r3 A
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! c7 s. B' ?9 w3 q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) z4 {1 |, k% f1 K2 W4 e( T6 Z2 u6 B│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" X! M2 D9 u3 P3 y$ `2 T
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! X4 o( j& \( J% i7 |
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; i+ F3 t" y9 y: o3 }│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 N1 D, t3 R9 A: u3 b& g
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ r% x2 Z. u! }8 _│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
' U% C5 C' Y6 a1 w9 G& q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 h( |. m1 _0 F+ `1 s
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ d" T' B' u9 J9 @0 W A
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( ^5 t% E) K. m2 c/ K1 r
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 l. B% G7 W$ Q/ B, y
└──┴─────┴─┴──┴──┴───┴───────────────┘
; U" V8 k6 x$ R! Z
9 E. Q# K4 e( O9 jGigaChip (白版)(只列出与蓝版不一样的Chips)
) W0 N8 M9 j: N2 f0 U9 `0 R) d┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 ^; y7 x% f; ?$ D/ ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ q c( a, ]5 L5 l1 }9 [├──┼─────┼─┼──┼──┼───┼───────────────┤8 c! a/ }, w- M" S. c& J: s
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# j0 d0 g! t- I, k. J+ ~# ~: n N* G/ }│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# F) s" _' k! w9 q `│4 │Balance │60│ │ │***** │Both Hp reduced by half │+ A* r) k9 q) i4 `$ C' c% M0 X' z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( a p; X g, J5 |+ a9 Y) D% \
└──┴─────┴─┴──┴──┴───┴───────────────┘ |