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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 3 K* R4 [- d$ ^: F' z. D& A
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■● ■  NintendoWorld    站友xliz原创/ ^% @1 ~6 L% k5 H, Q& w; R( R
■ ●■    http://www.NewWise.com # N+ ?. ^+ |$ A+ }6 U
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " Q: K: d6 q! Z: p6 c3 f: A5 ]$ x1 w

5 ~  |% i" |. a2 m5 }; i: g3 _9 S+ g( F7 R# U' z5 K
           洛克人 EXE 3 Blue 卡片组合
3 P, ^5 j9 e- L/ ]* F
, E8 _2 s6 T2 p; q2 r  @; h
8 j8 q0 K  d# \+ L4 ~' i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; M( R, ~. f. r3 Y大家要看日文版的P.A.或详细攻略,点击这里吧!
  {9 h% G" s5 n7 l
====================/ V/ z. V, @' k, F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * N- d" f4 p: Q$ T+ a) P! x9 `$ Y2 i
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以下内容格式如下:- \" `* n2 l9 F# J$ r: W

' h2 D4 [) u  g编号    名称% J7 ?  Z% s+ h/ o- O
说明
" _  w1 C1 B" J$ {. i组合方法* t2 i% A- G6 ]( E) B# P. t8 i
---------------------------------; G. q# f& p# `/ w4 `( ^- g* n4 w
01    Z-Connon 1
# U9 P( [6 @5 W( C# W) G- Y+ M4 y# MUnlimited Cannon for 5 sec
9 U1 @$ h. d% F1 j" L, X& TCannon A+B+C# Z: O3 m7 k* ?+ k  R, q
Cannon B+C+D2 H; @; f" G" Y* h2 u( ?1 e
Cannon C+D+E
# h: h; M  }- r7 k& m
2 p# g1 X0 Y" I1 o02    Z-Connon 2
2 G3 z1 T- i' A5 ?* W6 fUnlimited HiCannon for 5 sec0 S& [  {) ^# D& n1 @) s$ W
HiCannon H+I+J! Z  B& m. d/ }6 N' B& T7 i8 D
HiCannon I+J+K
0 w9 b7 h9 T3 j. ]4 B% `HiCannon J+K+L
4 d* I) `3 J' q  B7 e2 w, k* T' ~
& T0 u" x; O# K; v8 c' M0 J) D03    Z-Connon 3! u% N# w6 C- R' Q
Unlimited MegaCannon for 5 sec6 r8 C- N8 Z* H5 A' n. `9 h) O: n4 o1 F
M-Cannon O+P+Q' P! X1 i2 }, N- g/ q
M-Cannon P+Q+R
4 v7 J4 ]( E5 W+ x( v9 x9 O1 RM-Cannon Q+R+S# o" o$ _8 L$ z$ R

$ o/ d) G  N6 ?( S8 H" s3 z04    Z-Punch
1 ^/ l* U) y4 {# _Unlimited GutPunch for 5 sec
; w4 M' l. S" ^& G" v$ K1 T- sGutPunch B+C+D) a& c) r- y3 N$ S5 U
GutPunch C+D+E  v/ `  m, U$ f6 z0 @7 N
GutPunch D+E+F
9 @& M6 t+ ]3 g5 M2 u- k- z8 V; X9 W2 o0 C: E
05    Z-Strght
; s% p  l/ r: G8 e# j/ @* v% YUnlimited GutStrgt for 5 sec' s" X/ X. F0 w! E
GutStrgt O+P+Q; ]5 P) t6 E$ E7 k* b
GutStrgt P+Q+R/ b/ C! P; B3 l3 ]2 v0 q0 ~
GutStrgt Q+R+S( m# f1 V( v5 [- d6 ~- k0 B

# h1 L& i, W% A: C06    Z-Impact* s6 p9 Y! f* d0 p. w8 z. r
Unlimited GutImpct for 5 sec+ R# N: G; A4 S
GutImpact G+H+I- w% g0 e8 Q8 [! p. j% c- V
GutImpact H+I+J
" E1 u: ]# j- t9 H/ mGutImpact J+K+L) Z, x  u  u  H; N8 H6 }% S
+ e8 f1 u* m5 `  ]/ r
07    Z-Varibl
1 Y  C3 }. X8 t+ SUnlimited VarSword for 5 sec
7 ?% W" {- F. W  |: ^8 _5 gVarSwrd B+C+D
; y. l1 l7 m/ kVarSwrd C+D+E+ Q7 z4 b  J. n! |- e
VarSwrd D+E+F
7 J, T; G! B5 N, P
& p! y5 k8 I+ K4 e1 m- X08    Z-Yoyo 1
) [1 ~1 n$ u; [( j* {Unlimited Yo-Yo for 5 sec2 P- m* i+ o) V
Yo-Yo1 C+D+E
' _8 \* c% J7 e+ v2 G' s7 UYo-Yo1 D+E+F
* ^8 i9 _* D0 JYo-Yo1 E+F+G/ q" c' g+ B8 \: _$ x1 h- j" f
) i' E, P% Y8 q, y  k2 I
09    Z-Yoyo 2- O& @! E0 G  A
Unlimited Yo-Yo2 for 5 sec/ L* E0 z3 s& c, b3 o/ ^" C
Yo-Yo2 H+I+J
; c. m+ ?2 {* P& L4 n$ k' KYo-Yo2 I+J+K
2 U. j- r) X) }5 q9 t) wYo-Yo2 J+K+L6 P/ h) L7 P& \# H* k
! V, \) x0 G6 z! U! x  h
10    Z-Yoyo 39 d  Y. L7 }  D: y8 b7 I
Unlimited Yo-Yo3 for 5 sec
: j) B; d, h/ Z7 E7 M" ~- R6 [Yo-Yo3 M+N+O
) }" N, h5 C3 l# d: W* \) `Yo-Yo3 N+O+P
/ P/ [, w; t6 _4 _Yo-Yo3 O+P+Q' A% V0 ~$ H/ ~- q: v  q

0 h! S! A/ j- Q% @1 l/ U* S11    Z-Step 1% ]7 Z( p: C& A. @8 q2 x; I
Unlimited StepSwrd for 5 sec* o" ^) u/ r5 z1 K5 [6 I
StepSwrd L+M+N7 O1 t5 t4 o8 b
StepSwrd M+N+O
* t7 L5 ]  a  |8 v8 x. j$ jStepSwrd N+O+P8 s+ j& x- f. y; F3 X' z" g6 j; g/ p
6 \3 n1 A: E* r8 L3 w% j+ k
12    Z-Step 2
9 E7 d2 h! d3 FUnlimited StepCros for 5 sec
0 `8 d- _0 G2 u/ {; n2 yStepCros P+Q+R5 l# _$ }7 x! v! Z+ n( \! F
StepCros Q+R+S3 h; Q0 _4 J2 z6 [0 k
StepCros R+S+T
9 ~6 }( u/ z; \% H
+ u7 i. D8 E: X# P/ q) ]13    BubSprd; {& ~" U! r: E4 Y; U, s! ~$ S
Attks w/ spreading bubbles!  q) h( v6 J9 p  R' A1 n8 T+ w
Bubbler  C+D+E8 U1 F$ N; O/ S1 N8 l" W2 A8 o- j
Bub-V    D+E+F
' G) w' O& f8 |& Q- ~# hBublSide E+F+G9 k5 i( _+ ^3 }  E+ P3 |% P, I
Bubbler E + Bub-V E + BublSide E" I0 N8 F$ G/ A1 }
$ G" V& a, s7 {) Y# }" u* }
14    HeatSprd
  B* v: ]0 T, S0 g/ ?" kAttks w/ spreading fireball!
7 m, u- |$ z$ q  }HeatShot H+I+J+ i1 i9 K0 s7 @) _8 ^7 S
Heat-V   I+J+K
+ v/ v4 Q+ V2 l% SHeatSide J+K+L
- [( T- X4 T+ k0 }4 V5 |% {HeatShot J + Heat-V J + HeatSide J
! |$ r8 \' V5 f
7 ?- O2 z. Q' X5 b* g  m; b15    H-Burst5 s2 ]$ c5 L( o% g/ t; T; |
Creates a giant explosion+ C% U0 N6 Q, z4 W4 s$ h0 Y
Spreader M+N+O
& c7 l: A# h) W  B$ sSpreader N+O+P$ W% B  l4 H; P+ l8 |& C, a
Spreader O+P+Q
1 k7 }1 a! s8 Z5 T8 u2 n% I# y! N& V7 l
16    LifeSwrd) R1 I9 I% v" H
Swings a huge 2×3 sword!; n; q: m; C' {
Sword E + WideSwrd E + LongSwrd E
1 j2 J( ~- j  b6 F! @8 z; ZSword L + WideSwrd L + LongSwrd L4 N, T6 d# B8 P+ Y7 k
Sword Y + WideSwrd Y + LongSwrd Y  `' F. z  e0 B

8 O0 C2 }5 u9 u2 ^- \- m. X17    ElemSwrd4 [7 o+ f4 H& y/ d, H1 U
Wide swrd contains 4 elemnts
+ e! d; G9 C  rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 `. X7 e5 @  p- [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  f- Z( O9 [+ j- z/ d# W- z7 t

$ u- M; G- w: A: ^18    EvilCut" r) J6 d6 W! I
Step up 2 & make 4 atacks' V8 c9 z5 H% k
StepSwrd P + HeroSwrd P + StepCros P
& Z$ g1 q9 p3 {
* W; Q( b2 y: A- V. q, h19    HyperRat
8 s& {1 Y8 @( v, R% E7 U2 bA giant Ratton charges!, P* Y7 q; k6 Z( n( P
Ratton1 A + Ratton2 A + Ratton3 A& \2 y- I& d" b  M" f) O/ D
Ratton1 C + Ratton2 C + Ratton3 C2 P  W2 n3 F3 R8 q/ x1 p7 c% b( A0 O
Ratton1 F + Ratton2 F + Ratton3 F) S! n  U  p, ?
1 S' g8 g/ h# q8 [# J) @
20    TimeBom +
8 b& o+ C( \* A% DSets Time Bomb in enmy area& ^  Z+ z2 w) L' H
TimeBomb J+K+L6 U+ d$ o7 Y" {6 q6 Z8 ]
TimeBomb K+L+M& c9 Q( i" z# \; X  J) y2 E
TimeBomb L+M+N
$ B$ g+ a3 M/ A. X8 [* P) y6 R* C5 H$ s& m9 t5 ^% ]3 Q
21    GelRain
% W3 ~' z( S4 Y% \" X) rGel steals squares$ a) K) T" D) r
MetaGel1 B+C+D
% _/ t% n' R. iMetaGel2 E+F+G% q4 c* j/ B* ?1 G5 J2 I: J
MetaGel3 S+T+U
5 D6 K$ f* |5 i/ p5 H/ a
. F1 h) l1 U4 m, r( D9 L& |0 h22    EverCrse! e' V3 ]8 N+ ]- U& T, Y& b) v
Shield chases enemies+ s( R  U7 r1 D5 T* z
CrsShld1 C + CrsShld2 C + CrsShld3 C/ O  x) P" c: P. q* _0 T0 J
CrsShld1 L + CrsShld2 L + CrsShld3 L
$ c; N* _  C0 D5 g/ k! u4 e# t9 V0 w0 C9 |( i, O
23    MomQuake% ?% A, L  t, X- M; ]8 z
Awakens Mother Earth!& a2 z: X" j, Y, C9 r6 v/ }
RockCube * + RockCube * + GodStone S
: n! Z2 _, s$ n; r7 z( p5 O# e3 j; R7 _' @: E# h2 U
24    PoisPhar
0 K* d: V) A6 \  J8 `4 p# {" xPharaoh generates poison
- s0 M7 t% X* v- q: e+ h' ]PoisMask A + PoisFace A + Anubis A4 B, `% ^4 h5 m( M5 ?4 i

# C: i4 X/ B1 j25    BodyGrd
5 g' `! g1 ^9 T) r8 T# S" SBodyguard takes out enemies
7 O8 O; ^4 b( D' PAntiDmg M + AntiNavi M + Muramasa M* {% _1 J" @5 ^) M
/ c" m7 k1 m$ I
26    500Barr
9 b; v  `) V1 O2 g* nBarrier absorbs 500HP dmg/ q+ A7 T0 j/ A; r% \' I
Barrier E + Barr100 E + Barr200 E
5 \$ D5 R! a1 r: f$ ZBarrier R + Barr100 R + Barr200 R
. F, F# }  Y& N1 @% R9 g- a
$ S+ w6 i( G0 R7 \- b) @27    BigHeart4 u: N7 t. D* `9 N2 J( a
Attacks, then heals HP!7 T5 y; U* g) H: h# x" X
HolyPanl R + Recov300 R + Roll R
. m* A6 L9 k" r3 ?9 m$ OHolyPanl R + Recov300 R + RollV2 R
7 u0 S; y1 x% j* J. a0 E, xHolyPanl R + Recov300 R + RollV3 R  t% m0 v# c, y. F: \$ `

! P9 ?% Y6 ~+ Z* u. W- R5 t28    GtsShoot  c: p5 m0 `; J. u
GutsMan throws MegaMan!% U9 {0 c+ P/ v8 Z
Guard * + DashAtk G + GutsMan G2 f9 _- L2 m2 x
Guard * + DashAtk G + GutsMan2 G1 b* y0 ]4 R* K  Y6 q
Guard * + DashAtk G + GutsMan3 G1 e" D8 \+ L) p) i5 W* m6 U. {; u7 Z
Guard * + DashAtk G + GutsMan4 G
& j9 U- T- r  F# o5 \, A5 u8 }
' D: P/ p5 G  Z* C3 z# S) N29    DeuxHero/ ^7 s* q- @0 g- I. t. @8 y& G  f
MegaMan & ProtoMan team up!: d) t8 s0 `* e4 ~# R$ @+ X6 i
CustSwrd B + VarSwrd B + ProtoMan B
- u7 ]0 ~3 b- m2 LCustSwrd B + VarSwrd B + ProtoMn2 B
; Y; R  L" F% F6 c8 ?CustSwrd B + VarSwrd B + ProtoMn3 B& q) i  l8 e: Y+ K! z
CustSwrd B + VarSwrd B + ProtoMn4 B  F  E1 {6 K$ q6 P5 ]

) r% |, X. C% R30    2xHero
5 b3 n1 q$ Q0 D3 A. f/ @' TMegaMan & ProtoMan Dual atk
  J/ p$ T9 F- H* A) `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ E) G! q. @2 S8 S' T% B8 \* z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 ]3 G, E) i8 f8 n; Q1 b( LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; c/ y! `0 v; L1 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  ?1 |& j0 x/ u/ P' E+ B& ^; \
- O2 f, a. i2 B) R, V
31    PrixPowr
, r* K) a. t3 ]: R/ l/ C+ D3 Navis attack at once!
, o& U" U6 ^- ^8 t* _' M# @. [Team1 * + Team2 * + KingMan5 K
% X0 P( T7 X: w$ F$ G  Z& w8 jTeam1 * + Team2 * + MistMan5 M8 S! L' n, G* u' e8 s
Team1 * + Team2 * + BowlMan5 B
. `* X. n/ q- W: p* [/ o) {" X" o* J/ C" l# N2 z4 o
32    MstrStyl3 V+ B" c/ M4 `; N- n
MegaMan unleashes his power
  `' E# d$ x& ^; H2 ?* i. u' _Salamndr * + Fountain * + Bolt * + GaiaBlad *9 T  V: c7 G0 F1 A% [$ A

5 S$ X" h# j4 F% L4 S# dStdrdChip (Part 1)/ K+ f& E8 p- K' s; m+ \
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 p8 z6 i8 r% e6 e* x2 W│编号│名称  │MB│攻击│属性│稀有度│说明             │
) D% V  T4 t( x& X0 k( k$ {; W├──┼────┼─┼──┼──┼───┼───────────────┤$ d0 F% i- z7 U; G  E
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 j* A- Z: x+ ]' w│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% N1 J; R, \: c) O2 l7 z) Y' F7 P
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; c! y' M' ?0 ]" n  C9 g
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  `' \1 [! i/ C& p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ M+ t) e; f; i$ I. V
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 p7 o1 }' S6 ~& ]; F8 F9 ]* g│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, R. r7 G' P! @' h3 `
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
1 Y2 b3 \; V# S( I│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
, ^! _: h9 ^( Q# v+ \' C  X│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' l6 |5 a. p2 F  a! v& r2 J* R, Z9 h
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ p, q7 X- Q7 E, J. T1 W( z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 G" f2 h+ s* }; p/ U3 E+ ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; Y9 n/ Y$ R1 z/ b/ e" i
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
/ Q4 Y% i( U, m, T. g1 n+ h' L│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
* {6 e1 J/ z7 `8 h: z6 R6 k│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' B' p; `1 N2 J* J
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; K, |- R9 V% Z% {% U* J" O7 s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
% [4 S- A. e% h  @7 f  v│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) `$ R' k- u% h  P2 L* S6 M- `8 X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" q5 R0 m1 K: s) r) G  x9 @% O" A' N│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( q/ T! m* S6 H2 R" @3 k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ K# b, G4 u1 G- h
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 N: N* }+ {# ~9 L$ r- {: a7 v│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, f- |+ a6 B$ F4 P$ I1 ?│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
7 @, A; H' ~, u8 X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% H8 |" G$ N" q6 T│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- v  d3 N- o) ^) q7 j│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& o6 t7 t& G, J4 {
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 ?; n5 @3 v6 [! E: C5 M+ @9 w  X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  |) j. @  s5 R( a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 K  ]6 p2 w# G9 P" Q$ Y│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, p: L8 F, u% p* s" F│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- D6 B! e; Y' [0 O% l. m9 [│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 O1 y% P# }8 a( i
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 g5 N  O, ?# ]
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ M3 n5 z3 q; Q7 V7 F" A
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 }3 S4 \  i. _. s2 F; [│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' i. @. Y  P1 w% c0 g5 G; d1 ^
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
3 U& }( k/ Q+ P& P  K1 N│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │6 m( S8 e; t/ [8 ?: l
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
9 X" F. W' X' S1 x; k, G$ \8 S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 o: A" l% k  @, c9 z# X9 I│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' z6 w6 w: X6 g$ x, {: E│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 _# G3 D' a6 I9 L" s' h: r
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. S4 `. N% r: |0 Y
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) d+ N7 c! o6 j3 u
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! X. @8 u# ^& a2 \; A│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! C+ H" c2 ]. _3 w0 S6 A│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
, P& |3 u& o6 T$ }% L│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' K  M- s5 M# Q8 p6 X3 d6 f6 X│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! ~" P" l" Y: n4 X1 f7 q7 R│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 P3 U" I0 I; l│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" W0 `) E/ K; e& o) y  \
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
- w: y& C4 k9 n8 W- N│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) ?+ S! H# v5 y/ ?& `│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  }6 i8 b0 p2 ?- g2 X/ X│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 ?3 n0 r9 f7 F. s5 ~$ [# P
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 y: t( I1 J2 k" `: D4 Y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( t2 z: g; N% f
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- k2 [& X5 G* ~) L│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* i) U  [$ \; `│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
* z, U. a4 q  f) A6 F│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 p0 k* m4 G/ J- L, A, j  t
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
- J; Y0 u8 E' p: ?1 w" S& d9 c│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; F+ B( j: W* c4 s! z8 q
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ M+ ?$ f* \! a( y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 l7 w. P6 r  {7 k, n& ?" F
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) Y4 U$ w$ L/ Y- }
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 q9 w: ~/ e' D9 Q4 u│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 U) _) I- b- v( v/ o│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* y& e0 q' H4 o- C  z: r: H
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │, r8 t: K; W" M' k, C7 A
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 @" Z4 k/ r" p5 o│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ P; z& h# z% c$ x1 J│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& g, U6 Q/ s+ J8 w; h4 }* d3 k
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  l% w9 }; [$ Z. p0 J9 u" T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ G$ ]/ |" v. Y" C: M4 n│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% h3 L1 K7 `$ }* a│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │' S9 E' A" D7 j. x+ |  |
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  `8 S+ [1 r+ L* v+ S
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 `" k% N% Z0 B- G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │3 B7 ^* [( y, S+ X. c
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  s+ y1 t0 T1 V1 i( `│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
" S2 F, u0 f7 I, l8 `2 I│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 b& A  A9 K. E│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, ~+ m) p4 U# M8 `9 `; Z3 R" v│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. c& B0 u4 i6 E) G6 e0 V$ f: A' V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │8 g5 }# G. [7 i2 C% l
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ N/ e+ h- Z8 G) n6 E0 `) \│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ X7 Z- w, p" e& p
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 n+ w' y, a; W
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& W7 p! x0 {) R8 L8 E6 Q( h│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; q) j! W$ e2 I9 k# _; ?│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* m4 i& g- E- z- X( w: Q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" m2 J; U8 P1 I, v6 A1 ?) R3 {│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │, R8 d' f% Q7 E+ b8 ^! U
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ Z& @1 S! x5 x( t- D6 M│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 N0 D2 z9 S( C! p  ]  V" x
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( c, S3 t. C3 p1 D, `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 m( [) N2 ]) q+ h* T! i5 [
└──┴────┴─┴──┴──┴───┴───────────────┘  Z. X; }5 Z* [9 d5 H: `3 g. ~

- t" k3 H: ]6 s% i* ~/ t) eStdrdChip (Part 2): y1 |5 ?8 ?) {7 K
┌──┬────┬─┬──┬──┬───┬───────────────┐
& ], Y9 _, j9 n/ w6 p│编号│名称  │MB│攻击│属性│稀有度│说明             │" M- O: R1 t& ^% L. p) e, N
├──┼────┼─┼──┼──┼───┼───────────────┤1 h9 @4 Y9 ^! I2 {2 p; n& I$ r
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  D' G. ]& U3 m  {' U4 A
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 C0 [( T1 J1 }* b( b8 x4 _. u" y& X│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' u1 j0 G( k' I9 T  P2 ~8 w
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ g8 [" D2 V5 J% h4 I
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 j& d. p* O# r, w# u7 e  L2 U
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! c, d! |; [/ c* [6 I
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │* u7 s  A2 D1 `, O  A: X& f
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ c+ ]& R; ]7 H+ H│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
3 t7 W. S) Q  M% l│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
! n# L" M& x8 r0 ^* I; l  u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
* M  P9 ^6 B# P4 u│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) t# M! v& R8 Q0 w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │1 v; G  h: G! W* |* K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ L3 y9 H6 z) u│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 ]4 l( |2 ~& f
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 r9 U6 R4 w3 `4 _7 e! q" ^
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
2 x: ~$ K* o4 G) E9 s│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& A3 u' k- e' Z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │5 w" ~# ]$ g* F; k& Z' N$ R' I
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 S$ w8 b# Q2 ^$ r* m9 A/ S
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 h4 L9 D; g( }% s  k1 I│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) J, K* ^8 A% k# o+ P
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
0 x/ ~6 s. _6 k( m│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 R* F/ D7 c: k. ^│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
: L$ Z. b. Y& g9 f│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │) @( T) n; `% Y4 f
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 V/ l) c+ p3 o$ g# |4 P│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ U  u0 k4 R; n1 q7 m; F6 |* @* w
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; h" p* f4 m  m3 z1 l2 U
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 U0 w# I5 y( z( u: W0 H│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
) m- h* g' W% v" C8 v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; K7 t' x: A, Y- t# C
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 {2 |# k+ s( r8 k  `, ]+ W│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. N5 o/ S' w; V' I
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% s- R( g3 x! u" `/ m2 {( g$ h
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │8 r+ d& G; [3 ^- F  v" O  n# F
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! `" \2 ?5 P9 f& f" }6 X
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: b; }4 q) ?) o3 v. o3 W
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │- B# D3 Q" x2 Z( V' N9 z7 D
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │0 I5 [' z0 G* R: E$ q5 V' G
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ u% U% n& D- [$ W6 u' P
│141 │Prism  │60│  │  │***  │Prism fires randomly     │& P; f, e9 S* I6 W5 F, F
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ f/ B6 T0 T0 s' k3 e2 E! d│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( c) U% h6 |: O+ f% V│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 p( k+ v0 }8 c( l4 J0 J. E
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( N3 Y9 x; p& n  C! |% ^+ @4 C( ?  u. x
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
: {* y2 U' \! O& f│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 S; J! w2 c' }$ T+ B9 O" v- J
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; d4 l$ x6 l' O: o
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ X0 d9 ^8 B4 W9 Y& E' X0 q│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
* y; m& R2 B, x# {# e. ?+ C│151 │Recov120│35│  │  │***  │Recovers 120HP        │
* O6 R" U  ~0 z) i6 O" R│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* Y7 X4 Y* P* c  W│153 │Recov200│65│  │  │**** │Recovers 200HP        │
" F, e" O/ `7 C3 }│154 │Recov300│80│  │  │**** │Recovers 300HP        │- H! k/ p' g9 K5 `! K
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
2 t5 g0 O; ?( T" O& b6 j2 P│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; @& `1 ~3 [: Z
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* ?# c& m! \& q& k│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! k  R; v7 ?; _│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 o8 ^9 g7 c6 U. m% M$ y: E
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ O& g  c/ u8 X8 |) q9 n, R
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
" ]" C6 z& T8 `  @│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" u7 }. ^6 I- G) m│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 \1 g  ?! F. h: j$ n" u/ O5 T│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 b7 r% s; \/ o1 w; d. G
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- A( i& a6 e. k; W9 l│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 e9 i# z2 J9 V* d% J: ?│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" _7 _" \- t  S% Y, N) i
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" G  |0 E  s2 V# c2 C: ~  d
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ i, L& `1 v' h5 D+ Q" z: v, X* k& k0 \│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
9 w8 R. l0 ~! e: h5 ?) \│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( H3 Z& z- u1 Q  V% e│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 ]: ]/ `& i! H7 G  W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 `4 c! d6 n" v# h& w
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ s4 b- I* j" K4 [; {
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 u% K, s( L. U; u' Y, Y) {9 @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 V+ g% P. W# u1 O2 I) ]
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. Y# O8 j# y* k' M& N5 @& h
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# y3 B% o4 q. n
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 M6 _0 m/ b9 i3 \% m5 ^5 }│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │; ^4 f2 I' Y3 x+ M  `
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, S* }9 _. Y9 y, n" m│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
* c# T6 k  z( T5 C3 Q1 O$ ^" K│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% P$ J! V0 l/ l( \0 y│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │+ ~1 S3 u7 U9 e
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 `7 k9 p+ f8 M7 \" O
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, L8 c( L: A% q. @' ]7 G8 ?! I│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, U8 U5 I- `) }4 I: @
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 Q: U% u# @! b& c│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# F7 a1 ^& s) f; c│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 G! [. z+ P2 ]9 u, q, w3 V* `/ V
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! p7 Z4 Q9 T5 ^( ^7 R; M9 u│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ t& u6 m  j: W0 M8 b  \; @│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │% \1 U& f8 [. Y9 u+ j) n$ @
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, H- n. ]8 }7 d6 Q3 `& x1 f
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 [9 E; `& g5 @9 N3 N
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
$ U6 g3 `( e* r5 Z5 B) \- P│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │. P; D' ~2 ~5 `4 W1 A) [
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 c0 Z! x/ `- q, z* Y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; ]( o1 |7 N& m& E1 z. x│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) O  E+ l) Z8 R+ W└──┴────┴─┴──┴──┴───┴───────────────┘
2 j% G) V( b. X: E# _7 K1 n7 r
5 m& _8 S) u, j/ L! o
& ^/ P" n& B3 W4 U/ ]( ^: _3 BMega Chip. |+ h" x" z( {% ?. g4 n% Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' X3 V5 p* j8 {0 e  p2 P│编号│名称   │MB│攻击│属性│稀有度│说明             │) E) j2 e( h8 R7 C- l
├──┼─────┼─┼──┼──┼───┼───────────────┤6 c: n% g2 _2 w& q: l
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% l# k# k- h3 R; c; {
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# ]3 ~: M+ Q4 M8 @. e" S
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
/ Y# u, c; ~0 X* I) j- U│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. }, j6 E4 k! x& }1 A3 Z
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 q& f; Z& t- \│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ ?+ t; Q4 _5 |  `' m
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! H5 K$ f! }  L" H/ f& z+ q1 s
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" b; l8 C+ W, J6 E, V2 y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* z& ~' M# j/ _" X, U
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* I1 f, G; g9 K6 X% [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) R( h: o- Q/ d' Q, g│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 X7 C3 L. }) B
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 I  k" ^6 j7 {: U5 x* |; `+ S│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 v) P& G6 m2 q9 Q4 W8 i
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 I+ J" s9 h  W! X- l4 U6 ~│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. K$ s7 {5 a0 B/ N
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
1 V: m1 V( n( n: n/ H│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# l4 @! F  }" }- g  ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- c# f2 u0 G! ?( H
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' |+ {5 `5 @; w7 j' i$ ]│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
! V* |' `5 A. l- B1 x/ f│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. x7 ~. ?. k: `
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
% J+ w1 a0 h; K0 o8 C│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* O. z. x( |1 X
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( r  Z8 T7 s; M, B7 V5 Q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 g3 {/ o1 G5 I- x: Z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  R) S% q" T; B! n2 y│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: [4 l" J% N: {( {' |/ l9 [│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 v: |/ f+ G1 W+ h+ ?, }6 `1 w│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 K* ~- _7 ]5 U. Q2 @│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 l5 [3 v; j# n" ?/ V/ j. ?9 I
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │- s( W, P7 H! U1 j
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
4 G* j$ [: h2 D' ?9 {  |* }) A│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: G; d- S- c& u2 f, V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 u4 j7 C' \7 Q! P! O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 R1 Q+ t1 h  [/ ^: a: C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: R+ Z" R* y- C7 ^2 t│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │  s% d! [+ t) V
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
2 [/ p& C+ c4 w7 d│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 B% O5 {& G  Q. T. B& o9 E# w" L
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ h. [7 n4 h! D# k
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- G3 E6 X7 E. _& X" _% e8 N4 l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
8 W" G$ M: }$ _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- S  x& S6 S- N9 E+ b, A% t
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
: h0 q2 B$ c( X7 L# r│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 d5 A. F" z+ G3 b% H│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │# O' s" B: {6 `2 U  j
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% Z* R- l9 G0 j" o  q│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. {# I( e& b  n  b│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 z* b3 ~4 N( g6 p' ?
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │$ f3 \, {: X- X) X' J7 p' r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 m: y5 _, w/ \; Q+ N1 B& s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 ?. m% K& n9 D- x( C' o2 C; V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 Q2 Q8 V& c% M' S│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! ?# s5 e" L# ]2 G# S/ z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" c- w, i, X' u0 k( t9 l6 H' B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; P# l8 q) C+ J& `  K
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 {  B" U* F4 X$ ?+ [! b- u0 l; S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 h$ p% _+ U, D% U
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  r  H0 F  Z0 u* \* t│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ b9 A2 X. W7 t+ ^; G6 O* @7 Q% G2 F
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 R- L2 x6 m. p$ q, e/ O
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 |" e6 K0 C8 P, `
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  C, N& L! Y& a
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 Z% M- \. L3 _# V; {
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 a3 E2 I: u% ~' G9 A) ^! P│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. v4 c. D7 v3 B2 W" K0 p0 u2 z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ q- F" b" x/ N
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- }$ f2 Q% F, [5 k
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 _; |+ Z6 U/ p" K│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; Z( ~- {2 \; z' y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
& l! Y* i7 m4 b+ ]9 H# P. A' m│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
( |  Z: i8 ^  S" U│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 b' C, i7 I8 e3 F
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) j. q1 p4 y  A8 ?│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; e" S! a1 J4 ^8 ?- E4 R
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 k" h1 N- w, j0 L0 D% X3 j
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 P7 D% R+ l$ b│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │/ o4 b& v+ r# a# s& }6 {* e
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │) e& ]' t: c5 _
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- i" L, T4 z2 y0 S- O│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │' Y' Z: P* I1 j8 i& a4 I
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# v! L; S" k9 ]5 F1 }! u, n
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │' H' U% R6 q1 {' E& i! w
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" g0 [8 R7 Y8 {( p  k. v* x
└──┴─────┴─┴──┴──┴───┴───────────────┘
; @% O1 _" Z- P
' `9 Q/ Z* {* g, n4 K
8 q0 P( Q6 J0 ~9 a  T& CGigaChip (蓝版); O: [$ J4 L2 }1 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐, |; P5 ]" o( a# a- B  k, W# z
│编号│名称   │MB│攻击│属性│稀有度│说明             │, j& |- U9 ^0 I9 d4 P
├──┼─────┼─┼──┼──┼───┼───────────────┤
) L) \8 [' y4 Y7 H* M" @. K2 J│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 B+ g9 `' [+ c
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 @0 F1 H; F# y/ x! q% y│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │( m; S8 H( m4 w% o
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 y' F( X5 A) i3 _
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
# K# _5 H9 {" X( Z! h/ K+ v│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ {3 f. W; J" a, _3 n
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
" x4 c$ [4 k) u' o/ G( f, J│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% r3 x, w6 Z3 H3 W! s8 N! @
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  ^  b4 H2 y# o6 \2 Y1 C6 Y) Y6 Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# O# r2 w4 y: J- q' w8 J│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* I& k/ }0 q4 N2 [. A- U1 i. e5 y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 i7 V5 p# I2 `5 {# X% p9 K2 a& r& L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& t' B# f) |" m, A; Y1 f│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& |5 `1 h6 K% s6 w6 N* f$ b│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- ]/ z: `1 Z& r# d. t+ u& l
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; K6 ?7 i! Q  E! J+ N! c8 ?│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 \& M: p% f2 j7 g" y5 w2 l
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" y: U/ e1 L* Q3 T8 e' @( }│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │2 p3 N. B' \% }; P! {" n
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 o% F  Q6 o5 U' |; I* A
└──┴─────┴─┴──┴──┴───┴───────────────┘4 y: w+ F: b# Y) R* c

( D" q3 W! V- N: B" \/ ~% P# UGigaChip (白版)(只列出与蓝版不一样的Chips)! S: H1 `! H% ~$ i3 a, J
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 u+ d7 O2 P$ |% I8 n
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ [& L! m+ h. `8 p8 n5 w* u
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ Y# ^) n( |: `3 j( K$ o│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' e" u4 x1 \( Q! g+ w/ i; j
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, k/ C1 a! [- J4 I# Q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │1 T- a4 T9 x% r+ g% s0 u
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
0 D  D( g  |9 N2 g( U9 P└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- X1 t' Q% b# w+ Y% UMegaman EXE 3 蓝+白 Standard 级别的 Chips:
5 f' ^, {0 K, }8 }: n, A" B8 B) F1 z% s2 }1 _
001002003004005006
. G( Z, N( X' e, u007008009010011012+ h! n& N* D& F" x* Z# o
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 y8 E. v* B/ A

# k5 J1 t" A$ Y% n4 v019020021022023024. X2 w$ O: [- S5 W1 w
025026027028029030
! J9 j- J* n* p0310320330340350367 z$ q3 l+ e' L6 `& b! D" |
/ Q& Z. B# ?5 o2 s( A0 _; t! S2 \
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 {. l6 O) ~( P" h
2 F( h; }3 }" J: @3 S' C1 ~0370380390400410426 T: J& J- ~$ _1 J% ]
043044045046047048
5 W4 }* i  K# _2 O2 }& }049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 U; \: T. `) Y5 Q5 P1 W; f' A

' N! u6 X5 n7 }% s0550560570580590605 f; \4 h* F- u5 H" D
061062063064065066# |4 {/ Z- t3 |6 f6 `0 X4 a
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 f6 W4 p, f1 i: U

2 X+ }% ]2 b4 H$ c1 @5 e( o073074075076077078
% }# \; ^) Q2 c! i- O+ g9 Z079080081082083084) t& r( u. K4 [: y6 b3 O% U7 E6 y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 B3 Q' v& D( f7 l0 j8 t4 R
: I2 U4 r- p5 }* Q
091092093094095096; m, }: O' w% w# c; n, Y, f
097098099100101102
4 s- m. |# n& z' A103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 \  n$ ~1 Z/ V0 c- }/ D3 t! f, b4 D, m5 U# p4 F; ~/ c: [& ]
109110111112113114# C0 W4 M( J# N  A
115116117118119120, m7 b$ P; O6 u- x8 E
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 ?& ^& e+ }6 B

- D3 u/ k7 a9 h6 u1 Z127128129130131132
1 \1 Z! ?- y2 @3 u( E0 z: G133134135136137138
- o2 L" w( @9 o139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ Q4 H2 q2 L( \1 ]7 \6 c

" [+ x3 S$ F2 g1 o145146147148149150; |) c( w" c6 }% r
1511521531541551569 h. T$ s: z5 Z/ |
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 t! J1 ]3 H0 l. H8 U2 ^; x- N" \6 F% c. i2 c- r+ Y5 D, C, d
163164165166167168
7 p4 f* N& u9 E3 ^% B( I( j2 u169170171172173174' r- ~% c! P  Y* T- A
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' H* e" j% u" y4 h

- k9 y0 z0 X+ @& F; k1 l( t' A181182183184185186' }( G4 c, H3 k" {! h5 f9 K! S
1871881891901911926 W! M. X2 s7 ]  F. X5 s( d0 `
1931941951961971982 S3 H1 h$ I  m8 \
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 }( q8 l5 ]" Y% V$ f# y! O( E0 h; ?- ^9 n
001002003004005006
+ T3 }7 {8 `, a8 l. E007008009010011012
/ l8 q. r5 {  U2 G" z3 R% T' q1 _013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 n. @/ c- Q- \1 V( M& V- G
# T# i, I% {9 u+ G5 I  o" r019020021022023024% l, T6 Z5 W2 G8 L' @  w
025026027028029030
" G# h, @2 h+ M1 P* e031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 H. {9 w) W4 y5 M" r/ u
1 A/ }. j, q6 S8 n* @" W* U
037038039040041042/ |7 k* C" O6 i: Z; `9 P# g4 n
043044045046047048
  u' k  \* a# p- o# K+ S& C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; ?; Q. l; T& y* Z; P; m# n6 A4 w# C, Y/ x9 y+ _% b# p& Q$ m/ w
055056057058059060# C8 o; N3 x7 O' @
0610620630640650669 Q6 b9 R' M6 D, H: p1 ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  W; N. O6 W  F7 k/ K
5 @. o% K: |0 J8 z7 l0730740750760770787 Q  R9 R+ O- {# v
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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