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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : l; f* V* Y( z
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, v, [% A* J' a! O■● ■  NintendoWorld    站友xliz原创8 j  C  y) \- }
■ ●■    http://www.NewWise.com 6 r& s) b. h, y( x
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , C5 S+ M: u- g& J: r; M$ P% e

2 g7 s8 P) s& T! }, ~
$ T& C" T+ e/ N% e' d3 O           洛克人 EXE 3 Blue 卡片组合
2 g2 o' r; |6 S5 L% n$ Z, ]. [( [7 j6 |; n2 I& `
- C# B: j  D3 I0 v
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. f9 i$ R0 a! H, I1 x/ X大家要看日文版的P.A.或详细攻略,点击这里吧!

- }2 t- v' J& o9 a  h$ l" e2 a====================
9 M! l; f& n4 d5 r9 q% J希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" J- Z; w  \+ t7 }2 |  {+ K9 h- ~/ b0 F# M5 Y
以下内容格式如下:; Q( X. F$ e" J% W3 V. W

  l" ]4 K! w9 s0 N' Q: R) T编号    名称, L  p9 _# t! z/ G' _
说明
9 a9 c# N8 v  l- x& k组合方法$ Q, ?4 o$ \" C7 |# Y& @/ c! F) @
---------------------------------' \% |( A2 W6 L; \0 W
01    Z-Connon 14 V! D, K0 D& B
Unlimited Cannon for 5 sec- h2 E3 z* I$ r. H# p
Cannon A+B+C
3 \: F1 v8 ~% y4 P% ~Cannon B+C+D
+ Z. n8 V4 A: o9 ]Cannon C+D+E
; X/ Z) C1 o3 S7 [" Y7 v
+ }6 q$ p4 c. ^. y; S0 {02    Z-Connon 2
% t5 }0 i& `5 P2 p, B: YUnlimited HiCannon for 5 sec
3 f5 i! m. h" z3 b, UHiCannon H+I+J
6 }% ~' {+ d# }, d2 MHiCannon I+J+K' W$ o$ l, g- Z7 k- B3 x1 `) G
HiCannon J+K+L, t# T5 s- C% w% b( g

  @3 P4 y- E7 b- E+ G0 C03    Z-Connon 3
6 b8 {6 i9 W: l/ }' @Unlimited MegaCannon for 5 sec1 ~6 q9 u4 B4 A6 l
M-Cannon O+P+Q0 D0 b5 s& e2 H! _- g9 V
M-Cannon P+Q+R
$ o8 S& Z8 _, Z( O' MM-Cannon Q+R+S  @9 {: @" |) ~) q& I

* V/ A' C, R1 o- K' b6 ]; J04    Z-Punch# c; _5 N7 B! i. t% q4 `' Q7 K+ @' R
Unlimited GutPunch for 5 sec
: t: b8 x' k4 O4 A& }! MGutPunch B+C+D5 g% O: S# t$ i. N4 J- D
GutPunch C+D+E- ~+ {% ], Z6 Q
GutPunch D+E+F7 v  _0 w' f% X" {. s

7 K/ G2 s% g  N  |0 }05    Z-Strght
) i3 X: M/ W) M9 U2 o- XUnlimited GutStrgt for 5 sec4 x# T0 N( _9 h4 y& S( b! X8 p
GutStrgt O+P+Q
! R8 z' m- P8 n$ u6 X7 f( G+ }* iGutStrgt P+Q+R. [! @/ v  D! W( c
GutStrgt Q+R+S
5 A' {8 N0 M; ?5 w/ j) {4 u# _
3 ~* d. r: n2 j* T# r  w5 B06    Z-Impact( ]7 Q& F" _. h) @6 u  n3 Z
Unlimited GutImpct for 5 sec+ h  m" r/ A) ?5 {
GutImpact G+H+I
9 v. }8 ^% D* ?) E, i& mGutImpact H+I+J
8 B0 F2 u' C2 A" MGutImpact J+K+L
* }# l2 {% z) K8 ]) W' n# D7 |( M  t  s) w6 {: F2 s, V
07    Z-Varibl/ p" Z$ m0 a: r" m1 F- ^
Unlimited VarSword for 5 sec2 D# o: W4 }( e. s
VarSwrd B+C+D
) h% w$ c/ J* E( q. E" KVarSwrd C+D+E
4 |2 S2 `! Q$ V# b, N6 \* j: H: rVarSwrd D+E+F
/ ?4 [6 D; W( x$ W' b+ v' i, x" e1 N  _& R3 V
08    Z-Yoyo 1/ D& |: F9 R. b/ Y6 _! M- p& A
Unlimited Yo-Yo for 5 sec8 B; L1 g. _& t
Yo-Yo1 C+D+E
: a: Q3 \, Q/ pYo-Yo1 D+E+F
$ h) @0 W+ g) Y' E, n9 vYo-Yo1 E+F+G
. ?* [6 s$ H) p+ u; v3 p8 I; q  z9 z- o/ X
09    Z-Yoyo 20 X4 ]1 S2 ]/ ~
Unlimited Yo-Yo2 for 5 sec8 ^, m+ H. ]  `8 m& ^
Yo-Yo2 H+I+J7 q, c: x, {5 Y0 Q
Yo-Yo2 I+J+K
7 r" L9 x. z$ |7 w( i9 v. g* UYo-Yo2 J+K+L
! v0 s( `( F8 ^2 K7 B- u
! Q$ x/ o% k. L' F* b. {) H10    Z-Yoyo 34 {  }$ @; j  x' N" D+ O
Unlimited Yo-Yo3 for 5 sec
2 Y* B' f. G( k' o/ xYo-Yo3 M+N+O: r1 d! z" N9 y* a
Yo-Yo3 N+O+P
% P4 A/ z* ?$ x8 X1 ~5 G6 W( x, F, {Yo-Yo3 O+P+Q
; F% k) ?' v. Z# L* c' V- J: f5 W4 \7 Q( [
11    Z-Step 1
; }; {6 \  H3 ^& z0 S8 DUnlimited StepSwrd for 5 sec
4 g0 V* z7 Z5 ^; FStepSwrd L+M+N& q+ E, H! S$ \* o- R
StepSwrd M+N+O* ?7 U6 e/ p7 a0 \) N8 f
StepSwrd N+O+P
0 l) I# |4 l9 ~: w# ^
5 w( ^( c& W$ }. F) G$ \" ^12    Z-Step 2* C- D- @, p6 _, m/ R) x8 k
Unlimited StepCros for 5 sec6 q! n' k4 C* J- B
StepCros P+Q+R
2 z" W) U# o* j+ j9 }( OStepCros Q+R+S; x9 C1 B0 ^0 V1 _' K2 ]3 N  K, E5 P
StepCros R+S+T
% n, K" l% k2 d0 Y, N$ \4 n! N& Z4 \6 h7 i1 ~6 @3 T" t8 B
13    BubSprd
! t( X; S( V6 DAttks w/ spreading bubbles!3 k& N, t, n# L
Bubbler  C+D+E/ Q9 f9 u7 U& i* Z5 t& F
Bub-V    D+E+F; a0 f! c* R- |& [
BublSide E+F+G6 B2 |4 G# A! h
Bubbler E + Bub-V E + BublSide E
) d5 n; o8 b" j8 D' A, E2 G/ {& n1 c$ D) R8 }) `
14    HeatSprd8 Q4 `1 J+ Z( h4 b6 b& {
Attks w/ spreading fireball!4 J2 j" {. V; Q  s* \
HeatShot H+I+J/ K- ^7 R; z' x& i3 g
Heat-V   I+J+K7 a# C3 N) h4 f, v
HeatSide J+K+L
9 U9 C; o# N$ M! WHeatShot J + Heat-V J + HeatSide J* G0 a3 Q/ W2 d6 f

  |3 k2 d; @( j! S$ P15    H-Burst
" W1 R3 u1 N6 ~% m# }+ T3 N5 a8 @# ]2 fCreates a giant explosion' n( ]( I& V$ f/ o2 q* a3 E5 S1 i
Spreader M+N+O9 @0 \# _6 u$ S- U; N$ O! @
Spreader N+O+P+ L! @' q0 f! h
Spreader O+P+Q
& j- x) {  I# q' [) M+ J
2 ^) ~7 C; k( j2 G16    LifeSwrd4 h0 U$ E- B$ o1 C
Swings a huge 2×3 sword!
+ L- m, g+ h9 eSword E + WideSwrd E + LongSwrd E4 x4 u( G! p: e4 c7 C
Sword L + WideSwrd L + LongSwrd L
5 ?. m6 [/ ]5 s' ^3 F: G3 |Sword Y + WideSwrd Y + LongSwrd Y
8 @" o/ |  ?* ^' S, M
: |# t* N3 S2 [. h17    ElemSwrd
  G+ E1 B1 L& ]1 TWide swrd contains 4 elemnts
2 C8 Q0 l1 k1 s% l. QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. \0 h4 o, J! k3 E! v5 S+ s
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 f$ |; T$ H8 m6 |5 F( n8 a
, c% a6 K$ \0 Q. Q" n; k18    EvilCut
3 c0 R" ~2 D! U* gStep up 2 & make 4 atacks
; Y* F7 m. ]8 qStepSwrd P + HeroSwrd P + StepCros P( M- v# C5 s% y& h2 r" y
8 I! \' G# p, s/ c; Q: M
19    HyperRat) q! i* G& r+ @: M5 x
A giant Ratton charges!
4 S8 J& q; `; ]" A$ MRatton1 A + Ratton2 A + Ratton3 A! ]; f4 U( L; l5 P; E
Ratton1 C + Ratton2 C + Ratton3 C
/ R2 j! I5 k, v0 `6 lRatton1 F + Ratton2 F + Ratton3 F5 K% u) z' g8 d0 h' @8 x' r
; E5 _$ U; k0 d4 K9 X  v; e& s; }" z
20    TimeBom +
1 ~+ n1 b; S  d  e6 \* kSets Time Bomb in enmy area. ^3 l' O  @" ]: c& P( Y
TimeBomb J+K+L8 C1 b5 P, ~7 N2 o6 E( C' ?
TimeBomb K+L+M( S" h5 q. M8 Z' e- ^- g
TimeBomb L+M+N
* C; x9 @( n$ j3 H/ A& m
) w2 t3 R5 X( u21    GelRain! D* V. v  d+ G1 [
Gel steals squares
0 l6 y# z: h8 i% [, W" r6 OMetaGel1 B+C+D% ^) i3 Q, H$ U- v( r8 ^
MetaGel2 E+F+G& L9 N, F, k) @1 T
MetaGel3 S+T+U, L5 M9 J3 h, e

0 n1 m: ~' H$ Q7 w/ n0 m22    EverCrse3 d" y; j( a8 I! M0 \, |  I
Shield chases enemies
# t, G& w. ~% e- `( n; ]: ]0 uCrsShld1 C + CrsShld2 C + CrsShld3 C0 D& m9 W% C0 b& S
CrsShld1 L + CrsShld2 L + CrsShld3 L+ P) B4 J, R1 W& C. d. ]

; ~# ?+ k( ]& C- H) Z! O2 P23    MomQuake( m  b' S2 S/ O& z
Awakens Mother Earth!* T. y3 m/ ]" M: H$ q
RockCube * + RockCube * + GodStone S3 |7 i. V2 ?  L, ?5 X+ S

. b" s2 n: _+ k7 Y7 j! L3 z24    PoisPhar
7 X8 A: J+ u3 F+ ]Pharaoh generates poison
$ P" F2 Z" h4 C: J& ]( F  t0 Z5 |; VPoisMask A + PoisFace A + Anubis A/ ~( A- C& Y5 n% D, j

) Q6 b* B! e" `3 R. C; l25    BodyGrd) m  T, e- L2 M  m
Bodyguard takes out enemies# K) Y1 ]1 Z5 @- C
AntiDmg M + AntiNavi M + Muramasa M
$ D6 s; E# J8 p. t1 z6 S' T$ x& T. r
26    500Barr
8 y1 G" g3 \8 T; y) o# MBarrier absorbs 500HP dmg
' W1 _: k- ~: Z* n3 @% t: JBarrier E + Barr100 E + Barr200 E
& d5 J) t! o8 z" L# TBarrier R + Barr100 R + Barr200 R# K4 l+ E/ L& L: m/ C8 J

& L/ u+ y6 u3 q8 u27    BigHeart  n$ s: K# Z% E4 t* f  G
Attacks, then heals HP!
% o) r4 Q! A* e" `9 Y3 |9 _$ kHolyPanl R + Recov300 R + Roll R
+ `# `. c- M% k( S" m: T  GHolyPanl R + Recov300 R + RollV2 R
& h% K0 @% h( VHolyPanl R + Recov300 R + RollV3 R
( G; y6 M& t  x' r: O
& J: Y% {% b* z$ L. Y4 ~' v3 L$ E28    GtsShoot
! g/ P+ o# f: x/ h0 RGutsMan throws MegaMan!
$ W: t- N+ e7 w2 ]6 @0 C$ rGuard * + DashAtk G + GutsMan G9 ~, L7 y. S1 l+ k: o% G% \
Guard * + DashAtk G + GutsMan2 G) w* ~+ `* v. G. J
Guard * + DashAtk G + GutsMan3 G# K) j4 C. B( R) Q
Guard * + DashAtk G + GutsMan4 G
/ @  W. E3 M: e5 i+ C) S
- b  u# @3 s9 Q# q29    DeuxHero& @8 G* [) n. g2 G
MegaMan & ProtoMan team up!1 h. {9 L& \; a
CustSwrd B + VarSwrd B + ProtoMan B! }6 b. M3 B- S1 M2 ~& B" W
CustSwrd B + VarSwrd B + ProtoMn2 B
& w+ ?5 ]+ L; F4 lCustSwrd B + VarSwrd B + ProtoMn3 B# g5 i. f" H1 I! |
CustSwrd B + VarSwrd B + ProtoMn4 B
& S0 P% i6 ^5 ?3 S
: \# `) f# F% r  `" L3 A7 j( p30    2xHero
' e: m" ^/ t4 C/ ^$ P. e5 M( x0 sMegaMan & ProtoMan Dual atk
+ {1 `+ D: g, ^& T. u" j) Q. Q4 o$ ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: z) M) B* |6 N3 u4 o& C+ B4 O3 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& P8 q. z% h& Q0 m  o; Z: M4 J  J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ U6 L# e& ^+ u' h; T  o9 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* g; |& l5 l* T! V) M
. f  A# o& `3 \$ [5 R& F31    PrixPowr
# C8 ~2 I/ J( p* C# P3 Navis attack at once!) b/ }; Q& ^, P, ^
Team1 * + Team2 * + KingMan5 K+ s4 V3 H! w( S' J! i/ z( j. s
Team1 * + Team2 * + MistMan5 M" x7 S8 Z( k! Q8 f  V& o4 F
Team1 * + Team2 * + BowlMan5 B
7 \; R' O7 R+ `8 F5 {) j9 q
; x: e+ i' ]$ b; m. W$ `32    MstrStyl
1 ^4 W9 ~  A- s0 h0 G9 ~MegaMan unleashes his power
$ x4 T* I# h' U9 |9 bSalamndr * + Fountain * + Bolt * + GaiaBlad *  M) I! f" d! q8 t4 p6 h  _/ r
' X9 {0 ~6 l" C; w5 C* f" j- }  I7 v
StdrdChip (Part 1)
+ I. ~/ ?2 J: e$ Y% C┌──┬────┬─┬──┬──┬───┬───────────────┐
2 T# J; d9 f, ^) r6 w& l│编号│名称  │MB│攻击│属性│稀有度│说明             │. Y$ d" A1 w, ~5 T2 u
├──┼────┼─┼──┼──┼───┼───────────────┤
# P+ ]' x8 R  u2 J6 W/ r- a& L& n# a│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │& m# ~2 ]9 O7 l; U
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 O3 x% J0 H4 \+ g# C# u& T! b! q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ F9 j9 E0 L! G. e  C
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( Y* V3 S/ g0 ?+ i3 B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ ~9 {' i7 E- |( o( _- _2 f" K4 o│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │* r+ I7 z, l" ?3 A5 _3 T
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │( o& Q. m' T8 \# ]1 N$ P0 k! I: _
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 p% N+ x( X3 j$ t
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │1 @7 P, G6 P' X5 W( }$ x
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, R6 R" V9 D2 O4 \2 A) N8 _! m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) v7 n# v9 m4 e' d. x, u5 J7 l
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; ^0 X+ c! ^  d+ O' F6 g│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 b9 b3 o  k: I│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ }* s/ x; g; B6 v│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( @% \( m( P' U  s9 [5 B+ G│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; S5 d9 Z. A; |% b2 w" I
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! e7 P# i7 [: o6 W' z. h
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# P- O0 ?) U; y0 b* S' Z! H, M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │$ E9 T1 m7 P8 b# H8 E: E) ]
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 L  F- g; s/ _2 j  i│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. Y' J7 e4 f- N  g; {" L$ g
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% d  \/ U$ ^0 i+ H& b│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. ~0 y  p0 r7 p1 d1 u3 i│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 Q: ]! r. Q: U, W# w, }
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  x1 S6 T& j7 y) p. U│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& _; G* S8 O( ?/ E, ~
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ \* A( [' ?0 [│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 n. R* h2 E( H+ F7 s0 o6 T│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, T2 ~' i3 D9 Z& e" U% N) D) C6 `  x
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! ^6 H# v* L- l2 {: K5 `3 A9 X
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 d. C  z$ B& C) E& f│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" J, K! W5 D9 g3 T1 A, i! x
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 z3 n/ l2 ?1 b: W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 s5 J$ @0 {& t; S5 Z* q6 {0 z
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, D0 h/ q- y2 l& T7 P9 `- _; d; `
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* [0 L: i" j4 T9 l' {, y* }* ]9 h" q; V│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: g- i4 @2 L6 a4 f│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 x0 e) T- a! x│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 H! i8 {4 q4 W1 K' _( z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
0 }* g3 l& w- Z- s│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 B! T+ w/ X% k% @- s) i1 _
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, g! O# @6 l8 d/ ?$ ^5 {│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 s9 ]9 m+ p  }( ^3 K
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% ?4 f  S! o& z9 V8 |
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% N- n' C" }* c5 \" Z; J. `
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 r) o, O+ F. g5 J* c1 a│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
0 V4 G+ b) g% I- y│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 G' s1 W# ~( S" W: b
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ h, j5 q& O1 b0 x! x' _8 q: H
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# g2 S8 X: X5 M) H) H# S
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' T) M/ r, b, h1 t& x9 r9 V; u9 j5 Z│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │8 ?* a( Z- F4 Z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 @) i+ k* b5 n- A* {* }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  v& ^3 O* L5 N3 D! T: B0 M8 q( Y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ g( x6 T$ z7 }$ M: M│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 l5 a1 B, R- z7 B7 h' [) G│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 D3 X2 y) S1 C! A2 t
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 J3 T4 a. {7 I6 K& @7 s' x
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( h  K5 M  S' w' @, Q
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
9 ?, U# m+ E  o; Q│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; H8 T/ c' V$ L) e0 n# E2 c
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* S+ I  G7 @  _
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 r/ G7 O5 I% h( F' \6 m/ o│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │3 D9 g: `+ z+ c9 _
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; C6 h; @1 E6 z% o- u1 Z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 j; O! J/ {. [! U9 S9 ~1 t8 K│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, t- j: }# N/ ?
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. ^: E& r7 d' \│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) r9 g- \, T; r$ _% O8 `│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  k+ r. Y2 a. |8 N│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! M3 i, A5 Z" s7 d% [& Y
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: l& o" ^( P* p│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
2 x8 K0 b; P- P% g0 K  M│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│; w5 y! }! e* Y7 E) c2 G. k0 V
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" V3 n; z! L% J" y& W│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
3 d/ i( N& _% \2 i" j│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 L' o+ K4 V7 H( T* [" `│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │& z  [' |# q- M' ~9 k+ i" r0 q
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 s/ J; e) b$ y( E│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% E, T$ K4 S/ ]+ R3 {8 v* Y8 N
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! r0 Q  o7 x' t; g│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% Y# e& Q% o8 F0 l4 a6 r
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 N1 N7 a/ t8 B│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 F4 G0 w& z# d
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. u' u+ L* `4 S; M# q2 e. J
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 I- ]- ]( v2 w+ s6 H; d
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# p: P! v! T0 {" F│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ ]2 R/ a/ C- {+ y8 S6 K6 v
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │0 t# _/ {4 e- @" ~, n
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' o0 Y' U1 `$ M7 \* X* H2 M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 U9 N- ]% N* ]9 N9 K5 ]│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. R0 Y# G# c( T( \0 m. A
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
& L6 R+ i2 Q) Z$ d' L) i│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 U# ~* |- I% H│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% F$ H+ [: ]7 ]% l$ p│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. P0 F) F9 K' M3 p│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 l* n) K; \1 k0 |7 f│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  k8 M5 k1 ?: v( d- E
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
4 F7 H8 |' n/ [" g. R│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' U* h% x" J# t+ \6 |2 E& r└──┴────┴─┴──┴──┴───┴───────────────┘
% g# O) Y: _$ F% V/ l# X8 p/ Z. Z! F7 Y2 Q( \/ M8 H
StdrdChip (Part 2)
# Z2 B6 U2 ^* s1 u┌──┬────┬─┬──┬──┬───┬───────────────┐
- h; d& |# ^1 l/ x) S' Y1 @) P│编号│名称  │MB│攻击│属性│稀有度│说明             │. S  _4 Y; V1 D9 o9 i. B, K
├──┼────┼─┼──┼──┼───┼───────────────┤
8 [9 ^0 J) ?* G, F│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 |: i: q- O# _# ~0 S  y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ U7 K( b, m# x│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 [1 {3 B$ v8 \/ F; w0 n; x5 y( }│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
3 f& c! j2 j$ i│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( K7 J' Y- F  S2 j  Q6 W
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 d$ o( ]) y- H* A% o& Z) l│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; z& l2 e6 {: g  W
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& s- W) m- r8 _4 j* i1 B
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 G* O* w$ l. I2 w  A
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 W; g4 W* z% l1 E. e│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# |$ [, e8 ~% K- B- Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
+ \1 [! t$ w$ {│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 d$ k& v: j% u
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 f0 k7 d( p0 {7 ~- x' J: x! p
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
  `, ?- J0 b  A│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; O* K. e; H. h( f; [
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  Y' }" C+ z! T. p│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# f, x, g& n. X5 G- e+ R│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, R9 R$ |4 L% [- @
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- M6 P& y# S0 x│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │) D6 r4 `$ E: S$ Y; a2 W
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
% @- a9 b% j, U0 {% j│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- S0 Y0 H* X; s' v$ }│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ l$ l: ^2 j" Z+ x$ {* L6 L
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: M) Z" z8 v% q- B1 b+ T7 o/ ?
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │" l  p/ w' F1 g
│126 │Rook  │30│  │  │***  │Protects you from attacks   │6 Z! Y$ }; D. k  M6 B/ v; e' i% d
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 a  _& ?% [! h. A│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 n- t0 }6 o& d" n* r
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 z( W) T5 u+ A) L$ Q3 @8 [
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
# x% a" ~7 ^$ {+ h/ m│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, E& ~' R# g+ Z, g* G# @7 x
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 o& P! Z, b% _9 h2 u& z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
2 E, c' `/ y* F│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 e5 H9 ^! u. ~2 v│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 _6 P" e" p% H( j& E8 M3 Q4 a
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │2 R8 X# A: M) y; y- u
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 T' T- w/ Y( [  Y: X$ l
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 m5 W2 F6 |3 r0 S& S1 W│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 c' k3 {! {2 x0 S3 e│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
% O! ?% n, \( u: ~( y│141 │Prism  │60│  │  │***  │Prism fires randomly     │' K0 k8 u  U0 u& `7 P9 Z
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 P" i# [7 [0 \7 i3 v5 c, b, u
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. T7 j- B! X1 r) T
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' D0 [6 r0 h2 G8 x│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# ^( D" b) V  r2 j. {
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; A$ l; ~& t8 ~  R1 f0 F│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ b; S" Y& C/ k1 B- _) ]1 B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ m8 d0 L9 {  o, S0 C" u7 C│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 A  v( I& K! q4 j/ U│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 m9 I0 _5 A- v) u2 W$ H' t
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 d! n& ?/ `) U, }$ c│152 │Recov150│50│  │  │***  │Recovers 150HP        │. J' m# v. K/ H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 K" X5 y$ j) B  j; c│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 p: x5 Y2 A& }+ t$ A│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 M3 h7 u! J( M; @& y│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# P3 o4 ]6 Q7 X% ?$ r6 G6 a$ i│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* e5 h% t6 A) c6 |) i' t( M│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 p4 m# R3 p2 T) G( I( i
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 P+ Q8 G( t2 B│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, a+ A/ l8 U- r" y0 C4 P$ A. a- o│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* N; ^& K  R- F/ t│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 Y! Y, z  F5 ?; @- [6 f) ~# d2 ?
│163 │Invis  │11│  │  │***  │Invisible for a while     │9 F' F, N- l7 `3 j9 K
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! Z* l7 h1 U1 J│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- n* h( L% ]$ I% }5 ?( r* G' H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  u6 V+ ~" t) }3 t) [
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │  o' N2 i1 w% H0 v
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
( L) S/ T4 g+ U/ y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 i* a3 G* Q; |* U: P9 Z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% P% b" n+ F( x! h" W
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; Y: v/ i) N' d+ r│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* k" a$ t! G& C; c
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 P; x7 I$ \6 N$ {
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
$ `  c+ l, A# g5 ~; w( T│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 M* E6 b- `: K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  H$ c2 L* S9 E& W) {│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 m& K$ m6 [0 y$ }: [* X; m
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
- a$ V6 A1 y) h9 D│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 Y" T! ?- c* p# e! _
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 Q8 M* i; A0 s$ t5 y6 j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% o1 I0 F; i1 p# z% P│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# d# f/ V9 P  m& N) h3 D
│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ k/ ?6 I9 Z9 G$ o6 J" N/ G
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 e* r& T9 u# s/ \  G, i& [│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' i% n9 s( e& ?) ?2 N; I7 @│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& P% }5 }6 ?9 X( w+ K. S) R│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# s4 q" P# F/ F  n3 D5 A│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 C0 \$ t- v. K9 p│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
0 [. U3 B& ?3 k3 V; Y/ O│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: \9 ?) ~! R- {5 Y4 y" X
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. J/ p1 \/ `% B6 N
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& b" |4 j, ~8 N0 X9 V- Y+ ]
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 h. Y: M, A2 e2 `: S6 @& n
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ S1 V2 }$ Z% h2 ~7 i
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 t) ^1 l6 G  _1 R1 a6 e│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' D' y9 h& M: J) b0 R│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- y1 f9 h) w2 }3 {/ A│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; U4 ?" l1 k8 z2 D
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
+ G# _/ {: v! o2 \3 ^5 Q$ ^8 x│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │( y( ?1 m; ~# W1 b9 j
└──┴────┴─┴──┴──┴───┴───────────────┘
, Y' T8 w/ |. ]/ S
. i" m8 |  h! x7 m2 A4 z
; X8 w* _  N1 a7 AMega Chip9 ]  [1 K: c% E
┌──┬─────┬─┬──┬──┬───┬───────────────┐: i- J5 [  l9 k% U% x' t, b- [! f
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, P- [( T1 V1 V4 ]- o1 q├──┼─────┼─┼──┼──┼───┼───────────────┤- B5 E' B( X1 y6 v4 Y2 J: \, a8 w
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
& B1 X# A3 B5 B! F% B│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 c! r, n% N7 }- G7 @5 J, t0 J5 _│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ q- d; }4 w, O" x
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 p+ `- q$ F7 u6 I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
8 C! V, Z/ v4 J0 n8 m8 L│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
* f' L2 r' x0 p0 o  G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │& I/ x" h' B0 p
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  |) l: ?0 `( a$ i: {
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# d. @/ ]. _! N" z- Z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│1 S! O/ E( O# ?  R1 k$ J8 t
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 U/ \* v! |5 W5 b9 Y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
3 ^- K" k9 t$ u│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- }+ f( c% z# w& I
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; ?% S7 p8 j7 s* Q* @6 u* C. e1 J9 [+ p
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! h7 l+ d8 Q7 g  Z, O0 s
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ p: f, h9 M* h( A4 T* m
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
8 F1 P* M5 D! z3 w& l9 n7 j' c& k' t│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( T7 g$ }: l, m. k│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) F8 a/ n, g( c
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* q) R3 h/ G; g9 p! a│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 z" }& L1 I/ F4 ^/ S3 [! w; @
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( ^+ w% F/ Q& s
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# v: M3 ~/ r. L1 n* o│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* o* P& |3 W  D6 V& n│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" x3 |+ p: K* y# o; F, a2 [: v
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 t! v7 Y8 @9 d6 q. J│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% {2 p8 w( z, y: h: i
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 O9 n. d% o+ C: [: M
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) \) F+ ?0 M$ Q* ^& D/ v( w
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 X6 y  u* R- g│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
+ |& E% p  ]- D$ f& g  `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 `" ~4 [; J/ a6 w5 P* m8 |& q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │6 f' J, O5 c, p5 u
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 \5 A0 B# y' I7 L2 @/ o, J" f│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
* W4 G  V) o3 Z& j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ ?0 Q6 f) A( ]  a% E" c# a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 f! C# _! q* n! h9 n( ?; }│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 ~! u8 v$ \1 b! U: j3 ]│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │% |* V# C0 a6 `
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- v9 {. R4 r6 i, }" k( ~
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
: {$ ^& c2 W* O5 G. u; R│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
# i: T4 U1 q) Y% @* v) i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 m3 o7 y0 g+ J# k, O4 S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │$ ~  c7 f+ }7 K9 T6 ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 V; Q9 S8 h8 n- o$ ^2 K  s1 d
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# U2 Z" s5 ^* m( F│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- L" V$ t4 R( n7 G$ S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, {* K2 k3 S6 I4 }4 E; S. G+ c; R/ l
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │7 q4 Z$ P/ F( |7 ]
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
! X. z" f2 O- R│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 v5 i  a5 @; @  G" u4 T5 a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* h3 S' N2 _$ B& T
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( G6 f+ q4 P- U0 e" r9 a- G
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │- }7 V0 G' e" Z8 q5 }* h
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; {/ I- l2 F; p( z8 V8 p8 J/ e( Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; ^# I2 X& A/ P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( u" ]: L% o% R│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* v8 x' j; d  m
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ \. x2 R) M  O+ F$ w# V│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 Q; i7 H1 t6 K3 K│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; l- ^  i/ E/ _" q3 L( K; N" \0 M
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, G% m  b/ t) x" P│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 m+ g0 w/ {& J8 P│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
: @; s$ h& f/ ~/ s8 v; T) W│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& k6 l  a9 m( Z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 q. _/ }- c( T" \, B" J# W│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! P! E& h. J. y8 u
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │# A8 h8 F$ D8 E- i' T( ]+ L
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" L4 a9 Y% t, `4 J! g: b│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 L& C" U- `2 {8 N. N/ e9 k8 t6 ~9 c
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- P" r! W& n8 Z* y│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: e4 E& w+ ?! e; G/ W│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% S) l- `  [! x2 l* k3 u- B- F
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
( _4 j% a" r, H! E: l& V( [4 @7 v! o│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
0 \* o, r7 l1 l4 ^8 ^. i│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' p+ J# f: V" b! P$ R0 f3 b│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
. Y; g; ~5 q' G: z│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 G+ Y: S$ M3 t% _3 X│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& |8 K; p; v, J! x  G│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 s; K5 `2 \- o. w) k9 x+ @
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
% M& t! |) I8 i: V4 n+ k6 d; n0 I) W│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 G2 l2 j$ @/ e) {3 r  |│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │) q- R3 S( O6 Z: \' U
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ k& w5 \( Q( F# M" X
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# z4 a4 R& b( p9 ^& Q3 a
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 |' w' n+ D* ~- k. E6 o. f; Z
+ v% X) M" F9 U) l7 g  v& U: n6 }( e" c1 S' }9 B4 b
GigaChip (蓝版)
* m/ R0 Z6 E+ I( `┌──┬─────┬─┬──┬──┬───┬───────────────┐: Y# q2 ?1 ?# O0 a5 |+ G- u
│编号│名称   │MB│攻击│属性│稀有度│说明             │! Q* |. E  x* N8 N: R* i
├──┼─────┼─┼──┼──┼───┼───────────────┤: K1 `2 j$ {: _' `
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% Z* a6 f5 ?! a8 q# B# Q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
! {- D' O) G# |│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 a2 U; S+ u- E8 K8 L" J
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& s; i) c+ a6 s7 @7 ^1 y$ Q* e) w│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, L( n" u! G  L+ y; k% G4 [
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │* J' I7 ?6 L& g1 d$ C1 e
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  Q# r$ ?3 W/ y7 X
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 ?% ~, _4 z- W* a5 p│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! s  r. D( E) H- C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) ?8 Y* r( x, O+ G% }4 c1 u) T! C
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 U5 [% @+ R  L/ V
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& X* S7 x( e) s3 [" G4 m% @! R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ d) H% D5 W- q& z2 r3 C4 L- z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 w+ ]3 k' @" [+ @1 @) l. N
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. L1 \7 v1 ?6 S4 w+ M4 v│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 a/ d  [" K5 B5 A  \8 Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ P" o4 {, A8 f. a│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' S! C) _% U0 @& c6 g5 p  x' r( K│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │. Q, q0 z4 c1 N
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  n" U' \9 M2 S2 @3 D
└──┴─────┴─┴──┴──┴───┴───────────────┘2 {# K, e/ `6 ]

3 |9 u+ U6 y; p% K% W' rGigaChip (白版)(只列出与蓝版不一样的Chips)
/ }6 S1 q* t) U7 d+ x┌──┬─────┬─┬──┬──┬───┬───────────────┐  v2 ?) E& Y" A# Z! S2 r9 K) {
│编号│名称   │MB│攻击│属性│稀有度│说明             │. l$ z' |4 v. h) `! I. Z% Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
  r) C4 r& _3 `# b0 P2 F│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 n- l# S+ Z# Z9 G- a7 b
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( s! o3 ?, U# ]
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! s: C/ z  i4 w7 z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! ]+ n7 n' h" A
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 u+ {. j- M+ z# y! ~. Q$ M1 N. NMegaman EXE 3 蓝+白 Standard 级别的 Chips:
: `5 R/ _# P% L; K$ A* x
- z2 g. v! y! T/ t# \0010020030040050062 z/ K) t( W+ c" \
007008009010011012
9 @5 S; D4 w9 ?4 Y013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 W' _" i7 H4 w" e* q  y

  W; j2 V% B/ X3 i' Y. R019020021022023024
9 h4 \* P, R- g5 R# X' F2 v: M9 ^025026027028029030
4 H7 ~! g$ p1 r9 ~) f' z031032033034035036
, s. P3 ]$ B2 P3 b# U2 a' a0 w  Z  g1 e9 J6 I
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' r/ k) \% U: n$ L9 ~7 V
2 i1 ?7 i8 o' P$ j  [; w
037038039040041042) f. D% G0 h+ t& t, z% n0 a
043044045046047048
! c( u1 K8 H. \- @049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) @1 e) z% p+ S" m* _4 p: f& F# M
5 F/ u9 b: U( E* z8 b
055056057058059060
! N/ ~" g# g: P. H. d# p5 ^0610620630640650669 m/ I3 U" B$ i! c
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% D  s! G8 a2 O$ T

2 c7 |' G' v: R0 p% z0 m+ }073074075076077078
& z* V' P" G/ y6 r/ t4 A079080081082083084
7 K6 e% P. T1 V3 L1 T+ h; Q085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: E( V1 O5 H6 r# z- l/ e
9 ]! N3 T9 Z+ P6 P. M1 w" G9 f, e/ S091092093094095096
1 g/ \; [4 |4 u+ u# G+ h097098099100101102' G2 y( ~# P9 f7 V) Q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( B4 c$ J1 N( {/ h
3 a1 \: ^) l( f. G. |/ x
109110111112113114( x2 j$ [* C$ w5 z: l( S9 |% M$ J
115116117118119120
2 J& E3 x; _) x121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 C4 r; ?# P) V$ c( D% z) A2 P

1 a2 _  x$ S7 r6 Y& d$ H127128129130131132% q/ j! u, D; h, n6 O
133134135136137138
9 i1 F6 B7 S. j3 a4 m$ w; t8 Q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, U0 B! F  Y3 W, O

( S  G7 H1 j, ^) J6 n145146147148149150
; J! C$ [3 G& h, Z2 ?8 `. v2 Y151152153154155156
* w% o6 p3 U2 R7 w) S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; e$ c- @6 J; r0 u% [& a' }( k

7 N# ]' [: A- A5 g163164165166167168! y. Z6 i% u9 L6 i! ?3 U
169170171172173174) ?7 {/ h* b6 X( j5 Q: t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" f* N$ {) D8 A) x6 s, A- O* k3 g. E4 q5 z* @
181182183184185186
' y6 C/ W5 }) n, C/ Q4 o187188189190191192
7 U4 g# N) I2 f. {- s7 x193194195196197198
7 ]  f! h8 n4 K) n$ Q) ~+ H; b# C9 i199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- `! H0 d: Y; r4 D+ s, u$ M& y/ w% t
001002003004005006
* d/ o+ w$ I: b' Q. r007008009010011012, s7 o6 X0 f* r5 F
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 q" f& Q; ]( K" @( O
& E7 e2 A$ G* ^
0190200210220230249 `2 i! M  X/ K6 ?; @# j
025026027028029030; I0 p1 h7 d" E  V( I3 S
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- e* l# V1 m: [4 u4 z5 ]- t4 m

: O) R, X% q6 d. N6 P1 U. E037038039040041042
5 X& J0 m# f0 f, b# g8 d0430440450460470484 D) o& |  g/ ^# f% Q4 @$ P5 `
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" z+ G4 l2 \% d

' b- z% ^0 T* j, I055056057058059060& ~4 u- a5 Z$ T+ y
0610620630640650668 j4 I+ ~" \5 ?( j* ?1 S( [0 }/ F
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, V) i- I8 K: D2 g9 D/ j# V/ K0 ]& f/ L6 W
073074075076077078+ ^7 Y& ]' I! k
0790800810820830848 O# u: M1 l) e; O- i
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:1 |% W8 c/ _. ^- M- y

, F. z0 I/ x3 h" c* G001002003004005006
' V. K; U8 B2 J7 J) x0 x007008009010011012) u/ p% X: r4 A
013014015016017018  `5 F7 f& }: V7 p9 {
019020
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