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7 i/ p4 I4 h; @■● ■ NintendoWorld 站友xliz原创
. k# ~& H a' u- z3 I■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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, K* B: s+ {! ~: a! {% b0 J$ y" |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' B0 E( i" F V" d, r
大家要看日文版的P.A.或详细攻略,点击这里吧!, \4 l# C6 c: Y* d1 A5 w* M
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6 F" L7 z$ e; M& o+ W: a3 d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:; G- H$ U& f9 r# _+ f4 w3 x" W
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编号 名称
4 Y8 J. s% J) }/ C: Q说明
- a* ?; b. H; P7 M. x* w( U组合方法
% U2 |0 ]. p+ S- l' M+ `0 t8 k---------------------------------& Y" S- N+ `9 Y: }8 R- E
01 Z-Connon 1 ]* u" V" j& p' M, }3 e
Unlimited Cannon for 5 sec. G, @2 `- k! ?, D
Cannon A+B+C
* V# \9 ?8 \ w i7 V. |. \Cannon B+C+D3 t5 Q4 ~, r- X6 e" A$ q
Cannon C+D+E
7 S" r1 G- H, L6 g' v0 {' N& p) A& ] _8 I7 \
02 Z-Connon 2
6 {: I/ U0 c2 a2 X s! EUnlimited HiCannon for 5 sec) \0 ?9 p' B7 P) Q/ J) n& {/ e
HiCannon H+I+J% ~& M ]8 J1 M! b% w# I! X8 g
HiCannon I+J+K, ^5 Y. T6 n/ T/ C
HiCannon J+K+L
8 L8 f" T; v1 H& l* q; x
B$ _, R7 }7 e. Y9 q$ y4 x03 Z-Connon 3
3 c% c& j+ f7 x6 o5 R. ]Unlimited MegaCannon for 5 sec
: v) ?9 f" C v- xM-Cannon O+P+Q/ [+ `: Y' J1 s& p9 ~$ p
M-Cannon P+Q+R G) U0 n4 G8 v* u8 D( ?" |
M-Cannon Q+R+S
+ }2 o( q2 h! z4 e/ x }! N8 M- A6 |% z% V
04 Z-Punch: u( f! g4 o7 q' C
Unlimited GutPunch for 5 sec* X8 E3 z+ M5 B+ U
GutPunch B+C+D5 b, \/ P5 j; w) X3 n
GutPunch C+D+E9 T( I; z. N. ?8 a
GutPunch D+E+F
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05 Z-Strght
( ]& s8 i* z4 S8 X n3 P, E: `Unlimited GutStrgt for 5 sec
% E. o1 Z0 X6 o. G& jGutStrgt O+P+Q
& L& `) k5 X- C1 E& L- e# w" qGutStrgt P+Q+R
4 U9 J7 R8 v8 J0 j. [GutStrgt Q+R+S( C+ B) L' }% I* H: q. ^
$ E! W8 g( i1 m3 ?06 Z-Impact
- `0 K. g2 ^5 @) G; f3 [Unlimited GutImpct for 5 sec
6 q, I2 o u# `9 C+ S* f- Z' ?. UGutImpact G+H+I
' n$ h4 V: X% I2 T8 _* TGutImpact H+I+J
r/ [5 N2 g1 T- T9 FGutImpact J+K+L
7 j) U' N- g! l0 s+ z/ C' e$ D5 g. x4 r" l" b! Y- M8 {6 f
07 Z-Varibl, a- Z0 }6 l2 {7 f, v
Unlimited VarSword for 5 sec' O. x8 {5 e& Q( z3 L% I
VarSwrd B+C+D7 _ V' l g4 z" g2 G5 Q7 q3 q
VarSwrd C+D+E! r$ ~7 ~8 {$ [2 P1 l
VarSwrd D+E+F
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08 Z-Yoyo 1
# E, y' s1 n1 ]" t2 r6 d" S6 x* Z" HUnlimited Yo-Yo for 5 sec0 M" Z6 ?" ]. D# l2 ^2 k' R
Yo-Yo1 C+D+E8 Y" P+ ]5 A2 J* S3 C6 X W
Yo-Yo1 D+E+F# A( H& x, \# \2 a8 P5 |
Yo-Yo1 E+F+G
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09 Z-Yoyo 2
( s: L) \7 R" L$ u% nUnlimited Yo-Yo2 for 5 sec# d7 ]$ {0 F/ L' ~6 s
Yo-Yo2 H+I+J/ A# s! _+ t) `$ S+ U% z! z: j$ C
Yo-Yo2 I+J+K: e4 L+ t' E1 k6 Q) O# S& a, n
Yo-Yo2 J+K+L+ ?" U$ U5 b$ {- F
; i4 B6 Q: y7 c; @6 g) ]; o10 Z-Yoyo 34 S4 F4 n p' a4 g( d% m
Unlimited Yo-Yo3 for 5 sec! Y! u i+ a5 y* [0 w
Yo-Yo3 M+N+O
) o% u4 K; o( N& w" p( f n+ XYo-Yo3 N+O+P" k7 }5 H, P- Q0 O1 R
Yo-Yo3 O+P+Q
6 f g4 f' k( A$ V
/ P$ X( I+ C1 U( o# Q8 ^ I/ ]11 Z-Step 1& {" E1 h4 a0 Q9 J5 L1 |
Unlimited StepSwrd for 5 sec
. F, a" H% o- w/ N! }% d9 i' WStepSwrd L+M+N
6 r5 [+ z" S2 oStepSwrd M+N+O1 x7 @/ {1 {: m) _
StepSwrd N+O+P
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$ u$ O; x2 E7 l5 c- V) W12 Z-Step 22 j" y0 v$ F8 s
Unlimited StepCros for 5 sec
1 N. J2 M8 A( S" w+ x) ~: t) HStepCros P+Q+R6 F5 }% B; n& K% f
StepCros Q+R+S5 _6 U. Y7 p6 j! T0 a+ ^* u
StepCros R+S+T6 N7 z( ^$ Z3 c1 J! G! t
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13 BubSprd
8 N/ u& O6 I! qAttks w/ spreading bubbles!
7 G x( S/ l/ B% C6 F: F! W9 eBubbler C+D+E
9 V( Q% x' E* @& sBub-V D+E+F
5 C% Z( t& g, ABublSide E+F+G& t$ V5 s- S# P! v; x
Bubbler E + Bub-V E + BublSide E
& b# E+ a8 D6 U+ D7 l- P7 `, g+ ?( j
14 HeatSprd
$ d1 l' e* K) K$ e* L) JAttks w/ spreading fireball!
: O1 {3 e0 p8 b* O" _HeatShot H+I+J9 [* {7 h" i8 C5 O! a$ m- ]) d
Heat-V I+J+K
6 |' p/ Y) f. S+ WHeatSide J+K+L0 p! s0 [1 ~8 [1 h* s9 H" b' O
HeatShot J + Heat-V J + HeatSide J, _) Q; a' @6 P
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15 H-Burst
5 f& i. D/ o" t' j; mCreates a giant explosion
$ R; A! B% V7 H9 N0 {Spreader M+N+O
3 K/ z/ `, c; x* Q7 g7 ZSpreader N+O+P% W) b3 ?4 T2 X0 R4 x# j# V; t3 I
Spreader O+P+Q
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16 LifeSwrd1 d2 _/ Z; O; w% @9 X! P: d) o
Swings a huge 2×3 sword!
5 _ z _ c4 v# g! ?6 }2 ~Sword E + WideSwrd E + LongSwrd E9 O; V, o1 w7 V3 u
Sword L + WideSwrd L + LongSwrd L
; Q, T* ?) Z1 _6 [, [3 i; FSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
& Q7 {$ G7 k! aWide swrd contains 4 elemnts
$ x% C+ _0 W# ]6 [1 R2 V0 \# CFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! n8 [1 Z" }' T7 U7 NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 j) Q8 x; b: K* M$ v
8 F% v8 `" n8 t) r4 e/ {" O1 |18 EvilCut
7 y$ B; I9 @- M: `- ?9 JStep up 2 & make 4 atacks: _" _; G- l9 T# F$ W
StepSwrd P + HeroSwrd P + StepCros P6 `% C$ a( c4 y: m+ Z
; X/ Q0 n# M0 Z2 z2 Y0 @. R k4 i19 HyperRat
8 S0 `/ `" B' E& N/ L1 l$ OA giant Ratton charges!4 `7 E. \* g6 A
Ratton1 A + Ratton2 A + Ratton3 A
. ]. E" \0 Q* v; FRatton1 C + Ratton2 C + Ratton3 C0 R" w' Q# Z6 ~6 i/ P
Ratton1 F + Ratton2 F + Ratton3 F( @+ ]/ R' d# K
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20 TimeBom +
9 x- m0 g$ y0 n- WSets Time Bomb in enmy area
& d1 D$ L6 e+ K( _TimeBomb J+K+L
& s* l. F6 b5 [TimeBomb K+L+M
/ F0 H( ?" F% j8 FTimeBomb L+M+N
5 [1 H& Y( a6 b* v1 Q5 b8 `0 X$ {* e" b+ X) M2 j4 }3 M; c
21 GelRain3 P5 H0 T! s8 ~- U# v a$ D0 ~0 K
Gel steals squares6 w" T( y3 y1 p) d1 {
MetaGel1 B+C+D
$ l/ p* \+ B" f' G% o! W; _0 W1 qMetaGel2 E+F+G/ e! z/ d! j/ s, k P) s& R9 D" ^
MetaGel3 S+T+U$ F t& G$ M7 r% T8 s6 O0 y
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22 EverCrse, d+ P9 f1 K- O
Shield chases enemies. m3 X9 r- O/ j4 R
CrsShld1 C + CrsShld2 C + CrsShld3 C; T& h" e( Z$ z) m! D4 E
CrsShld1 L + CrsShld2 L + CrsShld3 L5 l/ F' G, U# U5 a+ D
+ w$ E: z- Z4 t: W- m/ y* p
23 MomQuake7 Q) i- x' i+ `; c: l8 n
Awakens Mother Earth!
+ b2 ~; v G) x8 x. pRockCube * + RockCube * + GodStone S
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5 b& N" Z6 h9 k4 ?' Z6 u24 PoisPhar$ m/ A9 K3 y" V) i) z, i; q% _
Pharaoh generates poison
& P/ [, Z2 U$ N8 \PoisMask A + PoisFace A + Anubis A/ @0 n+ a; w! z2 S) X" o
/ M4 X( M8 E! C" Q25 BodyGrd
+ A% {. j: T5 A5 b/ mBodyguard takes out enemies
H' S$ v5 j9 ZAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
1 H1 y: {6 j; _6 eBarrier absorbs 500HP dmg
$ A3 Q. g' K- V; {Barrier E + Barr100 E + Barr200 E
& x* J% \/ {" {, l) O. kBarrier R + Barr100 R + Barr200 R" D+ a: v U) ?+ z, \5 f2 O
; K r! G5 S5 ]$ Q27 BigHeart7 Z: m$ {! G* W4 E# j5 n3 r" _
Attacks, then heals HP!
' |% X, h% q( f- @, i, MHolyPanl R + Recov300 R + Roll R* t% S( n0 j3 K& N0 j% \
HolyPanl R + Recov300 R + RollV2 R0 \+ E- X6 W0 x' W" n( I* T/ C; i
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot" S- n# m) J9 l- n2 t& f
GutsMan throws MegaMan!
- Y, D% {2 z# M8 q5 U6 zGuard * + DashAtk G + GutsMan G6 C/ b) Z8 q% W6 G
Guard * + DashAtk G + GutsMan2 G
* i# Z* I2 h6 Z, N# _Guard * + DashAtk G + GutsMan3 G6 X7 J2 T# n/ M" c$ M
Guard * + DashAtk G + GutsMan4 G. Y. o; H$ ` @$ j2 h, T! x! p2 m
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29 DeuxHero
; {$ T; ?, v: f; ~* iMegaMan & ProtoMan team up!& ]. J" ?+ f8 j
CustSwrd B + VarSwrd B + ProtoMan B
) g: A# Y7 \+ N3 l5 rCustSwrd B + VarSwrd B + ProtoMn2 B
! y' @, K3 A; b2 O! uCustSwrd B + VarSwrd B + ProtoMn3 B0 p8 Z7 _9 N' X4 I
CustSwrd B + VarSwrd B + ProtoMn4 B; i G! o1 b/ b2 m6 @
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30 2xHero' Y$ L+ I6 a, H& P
MegaMan & ProtoMan Dual atk
5 [8 R; X- t9 q2 RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# v6 `8 |& D4 f# ~ ]) |6 w9 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# q/ B2 p% J8 b; w7 [: `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: Q3 [* _1 A8 H w" k5 TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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$ n" M1 x/ L: \8 z31 PrixPowr: A# f' l7 `. S1 }) z3 h
3 Navis attack at once!8 [9 w$ D8 x& U5 F% a& L) a
Team1 * + Team2 * + KingMan5 K
- L* h: A9 B! U) ^8 m* r! L; ~Team1 * + Team2 * + MistMan5 M
2 T( k5 f" }3 u1 i! x3 e/ FTeam1 * + Team2 * + BowlMan5 B# g) @ T, H* x" s1 g! z' D
& k/ D8 }1 e6 y0 g
32 MstrStyl
' G+ U- d( g+ u: yMegaMan unleashes his power! m4 d* k) o; }; Q9 R
Salamndr * + Fountain * + Bolt * + GaiaBlad *& M+ o6 i# Z* s) w
8 u4 D- g y, G5 J
StdrdChip (Part 1)
9 @. I$ L2 J# T) b1 \6 F5 X' X. ~ x0 @┌──┬────┬─┬──┬──┬───┬───────────────┐
, m2 L/ Q' ]$ n0 ~+ W+ V│编号│名称 │MB│攻击│属性│稀有度│说明 │0 |! j5 }& q9 J# S; h
├──┼────┼─┼──┼──┼───┼───────────────┤( }( B1 G6 A& o! e
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
q }. [. e! r│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
$ F# A8 f8 q. D│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 ]7 h Y' z8 `1 y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) a( k g8 W7 V, T3 e% }7 ^│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ P. s3 |/ L6 g6 J: X7 \5 j
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) X$ L' H4 Z! I! ~5 N│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 Y( ?8 p% O# h& Y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: _1 N7 Z. C4 p, D9 B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 W, \' W) q, [7 z) J2 V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* k7 j* B& y9 B. X│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │; f+ p1 b; {7 N
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 E6 i* m% w4 g7 m
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* m _' B7 ?5 g8 A( h
│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 J _0 x4 ]+ Q. N│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 ]8 f- d! Q7 b4 a( G│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
P) _2 b# V$ ~) l- `5 I! M0 p│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 C0 A' s4 F1 z, u$ d- J│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ a Z) ~" r2 G! @+ e6 [
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- G+ |2 U9 J v3 [0 x9 r$ m# [. t│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' ^6 q0 M6 u! x2 \+ H│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! W. g" o& l3 D) O1 I1 i8 X│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
3 ~5 d+ H) T k" c$ b7 T│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 d" E3 c2 J; e+ ^0 p, S, V/ X" W
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
0 S. e, N8 U+ c% ]/ L) ~$ ~3 u% y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 }& y( g1 L- h+ V# S│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ K; S& o0 j" Z& n9 W
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" m i. \, i! L/ S8 m│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 K8 q) Z, o( U2 Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ g* l5 q! e- P- w5 V, |9 p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 ]# S) O: ?1 T" V9 V/ j( {│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 J2 I# n' s# |+ i& w7 u│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% O G' N/ p4 w+ [% s$ }# a
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
- R: J+ y" g1 t6 Y/ v; ?7 u│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
3 I( v, n9 y, n. x" G$ o) d│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ K* G' B; V" Z8 \$ a│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; X7 P4 v3 r+ b$ M+ j
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& w& r/ w! A- F% \* t8 _4 {. b6 i& i│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ { { D5 d5 B, t3 r
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! `9 l( }$ d, M5 B1 N
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' C& Y& x a. l6 T) p1 D! l0 [ C
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 X) `) ~4 z, J4 ~* k/ P8 Q/ j
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 r1 a! ~6 O( F" r. n! ^│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: d2 \: L. Y9 b; L1 p1 r
│44 │ShockWav│10│60 │ │* │Shock through enemies │+ _- X5 S% v: ^/ \8 `$ x
│45 │SonicWav│26│80 │ │** │Shock through enemies │! [" b# n* _+ R4 ^2 e1 d+ j7 T) ^$ c$ i# m
│46 │DynaWave│42│100 │ │*** │Shock through enemies │& h7 ]* ^2 b( V% Q& o D7 q; p
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
/ z+ l2 e1 L9 ~; n& t: j│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
E, A% U" K/ _9 _* Q: t7 }4 C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 z: ?9 o) o0 [+ k. D" q6 x3 d! ^
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- n2 Y* r4 v* ^/ k) g/ v
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 J: t( t1 u9 b$ ]* Y7 k. W/ X6 U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
s8 j0 _/ }, r9 [+ o│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
a2 v* A) i3 a3 N9 j: m│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 N2 }# M+ ]4 U# _│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, n$ I* e) l" Z4 m# X: x! c│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# _4 A- G; `: X1 Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 g% p$ k5 i) C5 Y% e6 d
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& H) R( c2 _2 y/ l" N3 [│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 S2 ]9 t8 b! u$ r; t! X! b T│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │& K! F) h, z1 H$ F' T' |5 m9 M
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 u) @# e# r5 N( _* U3 d│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 A, z7 C, `1 s; [$ D: i8 J
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! J, y. D* G" `6 Z `+ B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 u* e2 W' N7 I8 p8 i+ \│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 n* Y( U) i# s: [0 |" l2 e│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ N9 i- M0 A d* N, I
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ n' w. D: H/ p, M) y3 m) n│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │/ w2 s! @: l% `4 S. ^+ G7 l( ?
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" r& D4 m6 W. Q6 I8 N
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 A6 d0 t; `2 I
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ n( a# d4 z: v+ I$ F│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ a# N0 v) o$ b: |, j7 c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 j; O; }" u* u8 h& v5 F
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 v' W; N: i; w& C; |9 i% [! C* }
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 x, Q( ]0 |' L6 N% s- }│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- O; [1 _7 k0 m! ]
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 q& c/ W% x$ ~& J O9 E│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' W: o- c4 k/ z, m) Y
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ S, w$ t1 D' I R. ]8 V
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# G! j* t* q, Q6 T2 c" e$ X$ L
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ s! Z5 f+ ]! A" s2 Y! ^│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ \, M5 _/ l6 [/ C, s* v
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% U O2 E' V* m* v0 s1 M! U7 y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
L |+ x8 Q( N7 v A6 @│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │' L: Q0 E8 p1 I0 L0 O. D
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* L) p# y6 C. Q& s. l" {
│87 │Hammer │16│100 │ │** │Hammer smashes front! │; E4 D' K8 t2 t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. Y' a) K3 {8 ^& u' \7 r8 i3 M) j
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 [- s+ i, O# |. _│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
& E4 s w* O, e! u7 F0 I│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( F/ w7 F- q' p6 u* ^5 ]│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │0 }& H# J$ S5 ] u( J
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# i2 O; X1 n! w% x/ D# F│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ m" I1 b8 E8 |2 D9 z5 X7 \
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- m5 D) q- W! v2 e" s/ c- z3 X) n* ~& }+ X
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 a1 z" `, v4 f2 i( i% r│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; A' g9 K# T3 {% f3 I: ]0 G
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& O* b7 o; g, Y7 ^8 h$ s9 t
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 A n9 g( s6 W2 j) C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( M( \. R& G- p; q└──┴────┴─┴──┴──┴───┴───────────────┘: D: j- Y2 _! E, M3 h
0 j" G) n$ W& ?; q) KStdrdChip (Part 2)
( K! a }: x8 \, y( ~, t; d┌──┬────┬─┬──┬──┬───┬───────────────┐% O$ b/ ~2 }1 r8 O9 D" D
│编号│名称 │MB│攻击│属性│稀有度│说明 │. \: w# N# _9 z
├──┼────┼─┼──┼──┼───┼───────────────┤
" T: j1 V" v L5 `( S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' s2 J- f7 m; @$ b3 S4 W2 A5 @+ s! n│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 o9 m3 k4 ^8 ^5 {/ A Y│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. f6 S1 h" }4 n! E4 n- O+ W4 [& r, q
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, |& v* E- G3 M- a2 Z b" u
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" h l, v1 b" f# }% t) u% ^: v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# e! |/ w" U3 w5 Z# c│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 y+ ~8 _7 {' h│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 u- |$ _! D9 E3 S$ q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 R5 |2 e% F9 a, g! {9 C+ M! a4 x0 i$ I│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │& }/ J% g3 v( {# k- I+ O+ F4 e* X7 x
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( D) d" D5 A/ O y" r4 b& ?/ A
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 G5 @, R" _$ d v' Z _│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ s* F8 w! I4 a7 I7 w
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- w# Q1 X1 K2 t% N5 I, _
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 V. M4 J& `7 W; c# l
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, Y; m% |% u" O) ?4 a& a8 l
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
J# f2 u. |5 X│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
8 Q: A6 \& [! h8 o% b2 e, g0 J│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, X4 I" q' V$ F8 D
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 b' n" L# e: y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% o- l% |3 i$ {) C2 e% R5 B6 l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( D4 c o, S+ W9 ~5 ~; `│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; L1 |6 K" w( @; Y `! c
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, z; G/ i5 w0 P% q& G- M! Q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ G0 k% [& {! q; ?
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 ~0 v( j) O$ f( M+ ?" B3 L
│126 │Rook │30│ │ │*** │Protects you from attacks │% B' V6 o9 P$ K9 F9 a
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' }/ X2 H) j) M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 w8 t! {5 u! o
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 U. L) w* u2 t│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 k- e. x% p' f+ x) j, v/ B
│131 │Lance │46│130 │Wood│*** │Lances through back line │+ m* I9 E/ W: @& M- `
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
8 C4 b; l$ I) w: X9 m0 K# O! G│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 s8 A" k+ F3 O& t│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( O& @4 A$ U' e, `; y2 M│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 M6 N4 p9 X" R│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) ?$ W' b' z$ i# U
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 j% J9 d& y& J: |│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 W+ m& W2 |5 o" x
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( d y# X( v8 i4 W; p│140 │RockCube│9 │ │ │* │Places a rock cube in front │) c9 S9 H q+ P
│141 │Prism │60│ │ │*** │Prism fires randomly │4 |- V2 Q! {6 O1 w
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 G, u& ~4 L X& u' E2 |8 d! [! o│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 L5 \, E. K$ V1 ~
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ B8 f& r; m1 D│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! {7 L- U" K* P6 n7 u$ p
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ L7 T, N6 s5 A" G0 D% X" f
│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ A& J0 `- w1 U" g8 E7 x7 S
│148 │Recov30 │8 │ │ │* │Recovers 30HP │) x1 [3 } M; `: d3 @
│149 │Recov50 │14│ │ │** │Recovers 50HP │
* @# h2 Z& h r* O, O2 e$ p1 s4 u3 j7 C│150 │Recov80 │20│ │ │** │Recovers 80HP │& a, ?( e8 P$ K' m
│151 │Recov120│35│ │ │*** │Recovers 120HP │4 n/ ?4 r7 `) }1 }
│152 │Recov150│50│ │ │*** │Recovers 150HP │
* M! y2 l! j O, Z# W. S│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 B3 v2 s0 b. ~- C│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 \; N& ?- }( ^ s9 `# s0 U% [│155 │Repair │8 │ │ │* │Fix your area's panels │
) \9 {7 d! I) h+ D v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( P) d# |7 O. E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, r# f- F* ?6 {: }/ D, e( k│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 ]3 K% j0 X% r│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; f! g: j* w8 ^( V
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 Y7 s$ n' g# m& x/ D8 Q. S" S E
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 h' E! `( Z" J" H$ W5 t/ b; Y
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' d) Q" c- v; m4 ?6 t│163 │Invis │11│ │ │*** │Invisible for a while │
9 _5 J3 U; D1 M; I: o1 c9 _- u% Y│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. G) r3 u" S7 b2 k1 O
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- @+ z s; U) N* e" |* y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 W9 H9 l6 S$ M( g4 C- e│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- `" R4 h- V4 e T2 \- o│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ U- T* c* @: s. o5 t9 [# h- w) I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 w; Q) J6 J1 }/ S: y/ B│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. I4 c; |( J+ t1 ]) c, P
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 V" j @2 [$ ?, t: s│172 │Aura │55│ │ │*** │Repels attacks under 100 │& Z$ w' s8 F. m# g& f
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& a; g& s2 O: ^) D k│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 m$ K+ d% D0 s2 m2 S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 p9 M5 p8 D! V" I9 t- {( m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* h! H/ i/ ~" N│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 v% m+ \/ C {' A" d; W" d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: T% o( e9 M/ T│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( j9 a( K: V. X% b8 R$ ^/ e│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 v% H0 ~' X' W│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: |8 Y, y6 c4 L& d│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- ?" N1 I' k; V2 z│183 │Hole │55│ │ │**** │Open hole to dark world │
8 \% p7 h+ K! L; X" ^│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% n v0 ]" B9 Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ }+ K6 F/ q+ b+ W8 L. ?1 _0 w o0 L: ]
│186 │IceStage│20│ │ │*** │Changes all panls to ice │) \" \) M y' ]
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) D6 F! d+ i& Z# g- A
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 P$ q) d3 n! ]# s│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
I% X u1 K5 |) E# P1 C2 T│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 S% O# [" g2 d2 K* B│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 U# `' m6 ~, E5 [& Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 C) z1 L& v9 f) f* ?# J' K
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 {4 h) W) w( n4 c$ L2 i│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
8 a0 C l4 K" [- P│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 |& B( g) H4 {# x│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 y3 r' r# t$ n0 j V" \( N6 G; O
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 O8 M L2 i, D- e* \$ }: Y, s8 ^* T
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ W( ]0 \* L7 q5 Q$ N│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 @& j- ` D( @' n0 N; Y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 D( f& d0 L; }
└──┴────┴─┴──┴──┴───┴───────────────┘) e& D; I# |; `6 g* t- k- U9 Y; I
; v4 v/ Q! C3 j* X! U& H
: N# I2 R2 J+ b i0 F0 P8 KMega Chip
9 w: y5 ]) e# n( A. E' X┌──┬─────┬─┬──┬──┬───┬───────────────┐3 a7 ^/ d9 T7 ]2 f& p# |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 r, W, y1 R" X+ T- D* Y0 K├──┼─────┼─┼──┼──┼───┼───────────────┤
1 L; q0 I3 p+ }% f2 d6 G5 t│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- }9 u% x0 O, O6 D" k: \! w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& n8 ~: R3 `/ \7 j& l7 `│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │1 s, Q/ `( o) w. V6 j, }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 m# S T3 g8 w5 y
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, S) h9 F- s- A+ v, J
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │5 M) C% N% D) i1 v
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 R9 e: s6 J2 P9 y% J* ~7 ~' D│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 [& @/ a: g: x" R│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 e" J: n8 |+ q5 S' @│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 u' ^7 A0 R, j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 L+ I7 u- L& W1 o
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │/ Q. d$ E' J. z% }1 |
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 U& p- F* M" B$ @; P) C│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' y2 ?6 a& p# b8 F+ l│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! u4 b& a' s e0 W5 d│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* a; X3 o" C8 e$ j* [" _- X' A
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. y1 _+ ?+ }" H, D: Y9 I/ q2 C│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ M: Z0 `3 d" A& d7 P; V
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 V& k7 e9 A; f" m5 A8 E
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& k) h0 ]% R/ v$ R" u) z- w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' F0 \# l+ B( }$ e$ P+ Y3 E│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' a1 ^& M: T0 l/ w' h│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( e$ n! W; I9 ?│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- Q2 s( ]" Y& A: `. O# W│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
( g) Q) [& _* a6 U$ v0 @│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 p+ O0 S- J" M/ [│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ ^: ^& t$ ~8 r3 _│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │# U# D; C' P3 \0 @; S0 P( ?
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* ~/ O. N7 Q$ c' ?
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( e! o. T% E+ D2 z6 t" h1 J, X
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 M9 ?' W* m/ L& g! P) I│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; r# r8 Z M" j Q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" F5 ]9 M0 G H7 J
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 o4 ?+ _$ m$ ?2 z. S; y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 ?# L/ x6 s4 d Q$ m8 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
# G4 c$ {* _% x; \1 s, O/ a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: R0 S3 E( _; s; g
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 d! E) G) K" H1 |# z* I% U2 P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' O7 I+ S6 t, c6 c# i) X0 L) w
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* I: [& h- @0 ^% ^) ~
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 w5 j3 \, T! \: H9 Y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ V5 {( T. F, t% A$ b0 b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 t2 r1 W8 Q# J [1 O! u l
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 R4 T5 i+ }+ r% G+ V* A4 y# B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │$ Y P% \. V6 P" r3 {3 [& }
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 I% o" J, T6 {, ?0 o
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 A, Y1 h4 n9 W│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │$ k4 O/ M# N3 ]3 |
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 b6 S k, n) L
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* z0 A9 Q1 P( D7 ~' B2 \; h* S9 g│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, x P# }! D7 q, W S4 Z+ u, Q4 [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 @ W; X4 ]7 ?8 C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. H8 E" o5 t% s* \3 h( m( U
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │2 @- o% n& N. a0 x D6 \2 T
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- H0 h7 O+ I% C) e# H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ A' {& c/ O& n- b│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 F6 d$ H& P, a, Q- k' E
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 _& C& l8 ~( m! s( @
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" F* r. r/ v& X$ Z7 a9 h6 C) S
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 v" O5 I/ b$ M│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- `( `; b7 s7 ~│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: m O6 Z; D4 U+ l│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 n: ~* ^* _3 h0 L: s) [# l│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
8 U, g! c6 ]2 J; v& x│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' [4 \; V) c Y; k3 A, G│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* l7 [9 _ M; a) ~$ j$ c! Q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( ?2 E1 V6 l4 q0 V3 s
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │2 V$ p( S. X+ N$ ]( b3 {
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 w) V* `9 g! V& [9 o
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( d& \$ k9 b5 k
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 a; C9 Y) l ^- B; _" G
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" X8 [# T1 A2 F7 V( p$ T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ O2 O; L$ W& a7 ^) u( a. u/ ?8 H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 I& c! P4 ^- K) H! m% r│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ x* x# A/ D( [4 L2 P│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 i* n4 y* ~! }0 A2 j8 `│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 O4 q8 g) U: {4 J1 j│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │& e! ~: Y1 a1 h4 ^, W
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 l0 U& [8 d) M: a/ q. v/ A* B+ @
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 Q8 l0 ^+ @' G3 X
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 s( a1 n9 u% t5 m│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 d, H Z& p( K. D9 I. `7 n4 e' k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' F+ g7 h6 X+ k3 |- {) I│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 |5 u7 j- @# H6 z1 @
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" X( ?4 e, d( c/ F# |8 \* h" D! a└──┴─────┴─┴──┴──┴───┴───────────────┘1 ^, t6 b1 E) h3 u" ~
1 Z, c5 N! Q# g1 K+ P& b4 J: K% C- e
GigaChip (蓝版)
f1 q( h, H f/ Z. E┌──┬─────┬─┬──┬──┬───┬───────────────┐: T& `3 O+ Q- d* v8 t) i4 {+ p
│编号│名称 │MB│攻击│属性│稀有度│说明 │* p6 m+ O2 w7 O$ q) I I
├──┼─────┼─┼──┼──┼───┼───────────────┤! U! U7 ^8 Q2 O) o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 I9 d4 [0 H; |) R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* `9 C5 Z) \$ H6 U│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
& h" a) k6 h* ?3 W│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 i7 O* a0 }% p# r0 u. A│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( B. A9 v: L1 O+ k0 x3 ]# ?
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" I% p- F8 t6 D. E. l9 L3 [│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 ]" i; k( N9 `9 w4 |8 A│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: C: [% n# Y i; |: [( ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 q9 |. l5 R' f; O/ Y* T
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. H5 l1 Q2 }6 T3 @! T$ D│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │( S! h: {3 B d* T
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; C1 g* F1 m% F8 H0 n2 A& c1 m
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* D4 w8 {* u$ j- t$ i6 m: {
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 u5 q6 Q9 @6 l8 _: O
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, p: _8 r! y: S9 C; U/ o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 K, `) p# w ^2 J
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 ?0 ]3 ]) S/ l* @) Y1 |9 V│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! e2 q$ I- \/ r2 B! S" w
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. R! f) E4 f5 G) I
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% @0 C& J3 w% O
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ _, L. O3 q, e( P/ y" s
% G6 q- b* d$ C. X3 ]1 HGigaChip (白版)(只列出与蓝版不一样的Chips)
4 w# L- V/ Z, f1 [& h┌──┬─────┬─┬──┬──┬───┬───────────────┐
k; y( M; E" L& [! @& Z│编号│名称 │MB│攻击│属性│稀有度│说明 │
# ]/ _5 _: I& Z# o9 j/ A& i├──┼─────┼─┼──┼──┼───┼───────────────┤& {( }( Q, u8 d+ N* V
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& J W% F9 l8 ?1 \: q" \│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 C9 g) l `8 \! q2 t+ A$ C
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
% B# x- }* d+ H│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 U _' e& x: O
└──┴─────┴─┴──┴──┴───┴───────────────┘ |