转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创$ \; N' i; a. D5 v& _% l: h
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合1 A6 ?) K7 p+ ]
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( ~) _3 e9 o3 d/ p3 J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 C: |. G* n' _大家要看日文版的P.A.或详细攻略,点击这里吧!
9 c& P' z, D9 g====================
9 U: L. F0 I9 q# M* \* ]" J: l希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 c% K" w5 I9 j5 S+ h4 A* L* S& P
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以下内容格式如下:* T& x6 f2 e2 I+ M4 `- E7 ?
( D4 q% N1 X/ c# V编号 名称8 b: }8 J: [+ \3 u5 ?
说明; w1 E ~% [5 f
组合方法
' t9 w0 L9 U: W7 q8 x5 x---------------------------------
( O( F. W7 s1 {01 Z-Connon 13 |/ M: f6 x- e
Unlimited Cannon for 5 sec
) s0 `2 v& P7 H! d O# ACannon A+B+C
1 n) }. c; Z" d, t, ]Cannon B+C+D% k* r4 U6 d1 U% I/ C! w7 Q
Cannon C+D+E
: f1 s# U J) y& B8 P; `7 M
, x* X. ` I {5 F! M, o02 Z-Connon 2
" E) \# L' d. R: I, HUnlimited HiCannon for 5 sec
9 v) y9 S/ C' B. G6 }HiCannon H+I+J$ R% j1 C2 J/ y1 F! y# d
HiCannon I+J+K& A' [2 a3 S/ o- D% y3 e! [# D
HiCannon J+K+L% X$ Q) K* {9 I$ R% `4 `9 S
4 _5 }) `9 J) I# q% Z3 Y9 j9 h! ]
03 Z-Connon 3+ \0 t1 t6 y( R6 e
Unlimited MegaCannon for 5 sec
& a8 I* ] |7 JM-Cannon O+P+Q0 T1 I+ E: X% H/ N
M-Cannon P+Q+R, W4 b1 E$ X& y8 ~; P5 W
M-Cannon Q+R+S# e) R4 l/ e: W" w
+ L) L0 u% ?: _( E
04 Z-Punch
# `* [ b0 B6 ]Unlimited GutPunch for 5 sec5 k: N' N2 R: e" t: f, e* F# U0 Q
GutPunch B+C+D
) K# l- m4 c. s- }GutPunch C+D+E
1 T- N3 {; b7 {GutPunch D+E+F
9 l& ]& _* T5 e/ i7 g( N: S8 x/ d, j/ T
05 Z-Strght
4 j5 u% a( L8 |2 C- l% NUnlimited GutStrgt for 5 sec2 L6 b5 K- f1 `- Y+ a6 P
GutStrgt O+P+Q: D& u, C- y8 p" u& q
GutStrgt P+Q+R
& X5 @& x# ^# Q# c+ v# HGutStrgt Q+R+S9 Q* Z# A, r& z& T+ D( T2 }
1 @+ I6 ^+ z# } [! [( G) d06 Z-Impact {& N% b0 n# Z; [- ?6 ?
Unlimited GutImpct for 5 sec o% ?, g' |* K0 N, B0 X9 G- h
GutImpact G+H+I
/ z& j b) }/ e8 B t" {GutImpact H+I+J8 X/ k) G' @' c+ H
GutImpact J+K+L
E: z% i$ j1 S0 g9 a' I" E" e, a# W6 Y. ]. j# @) \, `
07 Z-Varibl
: ~3 N" l( g7 c% M* LUnlimited VarSword for 5 sec, z$ C; l- n( n b3 R1 K% t+ e8 x
VarSwrd B+C+D' s4 p, G5 t1 A4 s" E. E# l
VarSwrd C+D+E: i1 ?4 ^/ \. {' u( g: H
VarSwrd D+E+F# w* I( Q8 V; J1 B& W
3 ~8 d9 w8 e7 r" f% H08 Z-Yoyo 1$ Z; M& J: X. @0 L, ^, p; r' K6 S
Unlimited Yo-Yo for 5 sec
) R0 L. a! b0 t( D: sYo-Yo1 C+D+E
4 T; k" N' C0 z4 L9 Q0 ^. JYo-Yo1 D+E+F
b5 ^4 r H$ {$ A- ]! ]- N* RYo-Yo1 E+F+G
4 n5 h; K( k6 K* T
' J) L7 ~" c# ]1 h2 j7 ~09 Z-Yoyo 28 p+ z# ^% R ^ l" E) I5 C( q
Unlimited Yo-Yo2 for 5 sec
: i1 v, w3 \% E1 @Yo-Yo2 H+I+J
( }( `! K/ }9 |2 ~- g8 TYo-Yo2 I+J+K
7 v+ X+ c0 h( p9 J0 wYo-Yo2 J+K+L% X" p/ w3 M1 J0 {% \4 h1 W
0 U8 C. v/ f+ M" |( ?+ `- ]
10 Z-Yoyo 3; ?6 {( W& M* i4 \& F3 t9 J
Unlimited Yo-Yo3 for 5 sec0 g ~! s) k! M" g6 f+ R% {
Yo-Yo3 M+N+O o; {% Q( ~! F; u
Yo-Yo3 N+O+P. C% V- s# D! K W6 E
Yo-Yo3 O+P+Q
3 V8 |7 T7 N+ [8 I
4 b3 {( M, g# W7 \7 s11 Z-Step 1
+ V! i) B" N, f+ @/ c, kUnlimited StepSwrd for 5 sec5 G8 l' T0 @7 S0 d9 Z
StepSwrd L+M+N
, G; \( u' @5 mStepSwrd M+N+O
* T* |+ e9 y* W. ]3 ]StepSwrd N+O+P. ^5 N3 T$ P( y, {% x% H q! A
* G- q* n& j- ^! n12 Z-Step 28 J2 p3 e% a% f* D1 {
Unlimited StepCros for 5 sec6 C9 A; N% O" L" z! I* c2 \
StepCros P+Q+R3 L5 ^' O2 V$ B* h1 p/ ^. v5 H; d5 y
StepCros Q+R+S3 E9 \1 n! `6 X' w: |8 j
StepCros R+S+T8 S4 M. V/ X) ]9 Z! R
# d3 A8 e w q/ a
13 BubSprd
2 X6 O6 k7 B3 RAttks w/ spreading bubbles!
* a( I8 H# L( H2 {Bubbler C+D+E* \3 @- O- D, f4 B
Bub-V D+E+F7 D3 b* \6 F% K8 W- q* @
BublSide E+F+G
4 V. E9 D# D. e2 Q4 W' r7 f" C' mBubbler E + Bub-V E + BublSide E9 j: D* \% u2 R6 }2 T' v
& T$ j+ g4 e" B( D+ f: H& W
14 HeatSprd* N7 D0 c8 ^% b5 f) v$ A6 _
Attks w/ spreading fireball!
m1 Y( m! B M8 V* b$ {* z3 z, d5 yHeatShot H+I+J- m9 ^& W& {0 E, o
Heat-V I+J+K* j. a9 w2 P+ U, c/ }! y
HeatSide J+K+L
' O/ G2 g4 e! ` R$ gHeatShot J + Heat-V J + HeatSide J5 ~8 s3 G' Z6 O/ q
% l; H$ G# i9 Z+ P* q
15 H-Burst
4 d# z+ [2 s0 x1 m. zCreates a giant explosion5 [& z1 ?# G- B- J; ]. S
Spreader M+N+O/ l- Z3 {/ s4 g' }; Z) i% C' s
Spreader N+O+P
6 q+ r% U% v: |. c3 TSpreader O+P+Q0 |* x3 y9 {5 S# I
2 p4 S" n9 m9 T E1 z16 LifeSwrd
) F+ C1 `# R3 z: [Swings a huge 2×3 sword!( v9 s( V6 ]( X2 O9 ]6 n
Sword E + WideSwrd E + LongSwrd E& j& G7 p0 S8 X: H
Sword L + WideSwrd L + LongSwrd L* b$ E9 X" u0 h* v" a7 T6 s
Sword Y + WideSwrd Y + LongSwrd Y8 I; d0 B- T3 E, i
0 @/ }+ f! I" z$ f. e17 ElemSwrd
! M1 i) q" W! `$ FWide swrd contains 4 elemnts" T5 |, _; a q9 {% }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ B( u4 @+ H; B/ X8 tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 c" [" c/ \# t# e8 ^; E
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18 EvilCut
- L$ q+ U3 {& c. k0 X' v/ R1 DStep up 2 & make 4 atacks
+ p, i5 t6 G+ J! E, c9 ^2 S% L+ uStepSwrd P + HeroSwrd P + StepCros P ?- x% l, L7 X& ?2 ?
3 b* `- z4 M( K% k19 HyperRat
& b5 C0 c+ l5 r' h: r- mA giant Ratton charges!9 N5 [% o: o1 ~" A; }6 V6 b
Ratton1 A + Ratton2 A + Ratton3 A
/ |* y2 G# G4 q5 zRatton1 C + Ratton2 C + Ratton3 C7 z+ q3 f; r( ]+ y5 C* J3 n/ x) B* T
Ratton1 F + Ratton2 F + Ratton3 F
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' x$ [ ^, w$ X& T20 TimeBom +, K7 O' @0 b- u' q! H* c1 B
Sets Time Bomb in enmy area
* F2 R& n, C$ f# j( |* P$ L, r0 pTimeBomb J+K+L
9 \6 H9 A8 o* Y& D) E/ [4 W! aTimeBomb K+L+M
3 M* Z: }8 [. ]+ G5 s* QTimeBomb L+M+N4 Q" }9 l( @5 Z* W$ y" K
- S: Z* V4 h5 Y& [21 GelRain
[* s7 P# i, z; I7 Z NGel steals squares: r6 w0 ~) O. J. w E4 d
MetaGel1 B+C+D
$ z$ j) z3 } i% KMetaGel2 E+F+G
, X; x% l! t$ a1 z" TMetaGel3 S+T+U
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' E9 Z, R5 @! U22 EverCrse
a/ d* R. I1 E* f! u& _. Z9 MShield chases enemies! _' \ ?9 T/ ]. c! m7 c: K
CrsShld1 C + CrsShld2 C + CrsShld3 C# k; o: p) R" Q R5 j
CrsShld1 L + CrsShld2 L + CrsShld3 L% L+ ?5 ?( y6 ?" D# V
! n8 x0 Q2 r, D: k' E) a
23 MomQuake
* k2 h G6 U& eAwakens Mother Earth!
% x2 I2 [ t+ K) sRockCube * + RockCube * + GodStone S
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24 PoisPhar
7 H7 g0 O. s; @6 g0 jPharaoh generates poison$ o* q) w) Z9 n; R; C0 @
PoisMask A + PoisFace A + Anubis A+ n' S5 ^: R# _* Y1 c1 x" k% h
/ V1 I/ t0 ?0 _ E* m* D3 I
25 BodyGrd
$ I9 R- e7 N5 D2 N+ j# \Bodyguard takes out enemies4 v/ v$ e7 I, p' z
AntiDmg M + AntiNavi M + Muramasa M, E0 h+ H0 ]! G2 s
8 H1 E! [) m" W0 {/ u26 500Barr
4 Y2 m9 V& Q4 `' ZBarrier absorbs 500HP dmg
% d% B f, Z7 v8 FBarrier E + Barr100 E + Barr200 E7 U9 H) W( R0 g: @
Barrier R + Barr100 R + Barr200 R
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2 k0 q5 ^" ?: H27 BigHeart% Q2 X6 L4 q* y3 E2 R
Attacks, then heals HP!; I& o1 `' u. r; j1 s6 O6 P6 u
HolyPanl R + Recov300 R + Roll R
( m' i$ Q: f( x# n/ f( ~HolyPanl R + Recov300 R + RollV2 R
( I2 V, c7 G: a) X1 g' oHolyPanl R + Recov300 R + RollV3 R% `' R8 }+ R$ m' |
( Z6 E+ j9 S7 Y' V3 K' J4 k" |; D
28 GtsShoot7 {2 F- D, w1 m* D
GutsMan throws MegaMan!( v; d6 K# h/ Z" s
Guard * + DashAtk G + GutsMan G
! a% S* Y: o; Y( {3 A1 \$ g; tGuard * + DashAtk G + GutsMan2 G
. l, b( D y- l8 x* vGuard * + DashAtk G + GutsMan3 G
( c) `# |0 E4 i2 J+ ^/ M# Z4 h8 [6 H$ {Guard * + DashAtk G + GutsMan4 G
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+ N0 O2 A+ @7 O7 D/ ?# |6 a' D29 DeuxHero
0 E, ~) U/ N. @: O9 FMegaMan & ProtoMan team up!
$ [4 s8 x- D; p9 }& ^" D3 _2 \- ?7 A& bCustSwrd B + VarSwrd B + ProtoMan B c3 ^( A- c6 k6 F
CustSwrd B + VarSwrd B + ProtoMn2 B k L+ {$ [4 ^
CustSwrd B + VarSwrd B + ProtoMn3 B
! G: s5 g2 a0 t) Q8 `# HCustSwrd B + VarSwrd B + ProtoMn4 B
% M/ v& R: n. v
+ o$ v- @( v i3 P/ e' f30 2xHero
1 l; i# i/ Y5 b) l4 r% nMegaMan & ProtoMan Dual atk
, ^: {8 m6 }& K/ A- _/ }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* ^: S1 t! X0 O; T4 n! b# _7 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ Y' I5 S: t9 o5 u0 D& {0 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* H. `8 o0 n0 v: L$ g5 b( XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ F! q! E% ?) s* M+ {: O [0 Z x! z! S3 y$ h
31 PrixPowr+ {/ t* V8 P$ C0 v' Y
3 Navis attack at once!
$ m9 R2 {% d* C1 R: D; QTeam1 * + Team2 * + KingMan5 K. a* I0 ]0 Q& y9 Q$ b( A
Team1 * + Team2 * + MistMan5 M- {8 b8 P L, W, A I
Team1 * + Team2 * + BowlMan5 B
) u9 s4 p2 t7 A: n
d6 s- K9 u% D9 X, ~! g32 MstrStyl0 N# c/ t$ m) ^
MegaMan unleashes his power
1 P9 Y0 Q* A# W3 l5 o i; P3 nSalamndr * + Fountain * + Bolt * + GaiaBlad *+ o; ^8 }/ b3 X6 q1 J
0 a% b" m* U- PStdrdChip (Part 1)4 A7 D3 T. s' p# ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ q; H2 N- [. R) M│编号│名称 │MB│攻击│属性│稀有度│说明 │+ k/ P5 v; h4 x B" h7 H8 \
├──┼────┼─┼──┼──┼───┼───────────────┤% O+ o% M( v( q/ h- }/ m
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 I- j2 L# m/ m3 c
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 O8 F, Y6 O/ A3 i) x│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ Y$ d4 O6 \: a9 O
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ \3 o! z; _" h( ~; m0 D5 [
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ O: p- E( m: K( ?- u, Y$ C
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 G! E3 U" R$ h% s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 D7 u% h1 x& w5 _' F
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 Z* Q1 S* |* E! _' ]' C│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" M1 o5 r5 @4 X0 s) n7 r F9 c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* O8 w6 k. F8 X
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% ?2 | H' h; j! i
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! L! b; `: r; F│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 ?0 g% S8 t4 r4 P) i1 |0 j* X6 F: Y│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 i9 }' d8 ]% M# u- V! {& I│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ r1 c( E( U8 I, _6 @1 [/ B8 M
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ R8 \0 ?3 |2 e7 M) o, F9 y│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 \3 L7 D9 J: w. q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) L" y9 j/ y6 k│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 @9 r- L8 ~) E) v% |│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( u# i/ ?1 B: T
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! U N4 U/ q. x& r7 d; t$ }
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
6 q) z8 s* r( \; N, B# H6 C# [0 k$ ^) h│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( @# c# _. A' b; ]( y3 E
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ ?$ X6 B$ P U/ s5 E1 i8 s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: F4 e& g2 @9 m8 N7 m8 @│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: s( Y; k* G9 }+ j2 n6 |. k- Q│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! z: |1 B# D4 h- V│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" ~9 G6 Y% C: ]2 z- X2 P│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) B" b/ o0 T3 P. m+ Y# _
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 N% O" n0 n0 U# z, ^. k
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; `: t; x& ~$ \ v" P4 e
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' y5 U6 @# ~8 J2 Z/ ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" R/ p* j, U% O" M7 n│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" h1 B- ~5 A9 D8 a# c0 W5 j2 @ t│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 s2 e% c) Z$ J" Y. Z! E1 M: R│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
2 y. y( U, a$ u4 B. x+ X0 ?9 M│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 t- T$ I4 T! k O6 ?│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 a5 s3 {0 g9 |- G" }. @ }, X5 |│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& R0 }* }) u2 g3 ]
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 t# Q4 E1 G% C% I Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
) f+ s! U) a) O7 S( c│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │8 M4 m$ }& l8 I S! \; V& `+ j
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │& j7 J: Q% H; z' v: X6 R/ w
│44 │ShockWav│10│60 │ │* │Shock through enemies │% Y" D* m. C" Z2 l' E
│45 │SonicWav│26│80 │ │** │Shock through enemies │6 m" y* x$ @6 q2 t y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ J; {/ g' s1 f: w# S X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 M8 p' Y, E: U# y. G0 Z" _│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 d( q2 Y. w1 v+ M
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 h6 A7 T: X8 k2 }: ~! r7 e* C. R# ^
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ I; \1 h H t0 T! l. t0 n5 l
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& V8 T( q) X: H3 W│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 j- w, `, g. P) u. @* m& i│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( X# n' H2 k6 d! L
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 g# a' H' V7 \' z/ P" N
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 ] I4 R' e" [7 p│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
) g6 E" {0 b$ n* E│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* b4 f7 ~" b0 M- h│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, j0 x& t& |; g│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* j# \% j: y& {) L1 o) X& C7 z1 Y
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ J ?! G* @3 Y }
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 l4 ]6 a. k+ Y2 L' d
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% l. Q0 c" V+ m. ?6 _ `
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 {% C4 C K7 m8 J. ~- G│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. L7 i: G! ^& |+ r1 Q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 o% c4 e/ `6 H! L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& h# v0 n/ ^. z$ {│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 h U% a4 _# ]) V
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 [: o& y+ b4 ^% F; U4 D4 g│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" ~) d, I8 d. Y% M" d+ Q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 c% P) j. G- y$ ]│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 }, \& f* f9 p0 t' P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: O; b4 M" ]0 T( `. Z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ S2 ]8 [( y8 s5 B, b: Z* b8 Q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% s( x( c' ]& P+ W5 d* A
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 u9 P7 {7 y3 J" [│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. M* N9 f2 U0 {5 I9 o% M/ B5 _│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │+ G2 S& T2 O9 q# R) V1 H# W
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' d6 R$ G, f9 t0 i3 V# w│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. _3 q! S; B+ X, e0 G( M0 P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 ?$ t n: Z" T; H2 A$ j0 N0 J, I1 V│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, A5 v& n: T p' ~
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. H5 N1 V3 _! Q# |) | U3 a│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ V& U: B7 t% {! G8 \
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │8 W* J, z( u9 x) _
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ n9 j" f9 L# t9 Q# X
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ V, R/ T4 ?7 @4 N
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' P6 \7 D# A' }7 m+ }
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. o6 ~9 @7 }. k$ ] {+ o* v h
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 R6 q/ e' c& `- D
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 ~7 Q. }: @$ S1 o& o
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 H @" U% g, [/ ~
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
; M A% f/ d3 i0 k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │- s; @/ |0 W5 D( z: r: d$ p
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 W- |) d# X$ r o0 ]# o q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" S$ R0 f6 M+ I& w% y- F: v5 K│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │8 D% \2 q- q2 d. O; Q- w
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' _6 a' {( x6 R# P4 ]& d4 N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │4 h( o4 c7 ]1 P6 j
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( J6 a! m- s% V6 X' W# ~* p. b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 z! s& C; b$ s/ `5 O5 F- s9 E└──┴────┴─┴──┴──┴───┴───────────────┘# H8 _" B# h( X1 P) b' z. ]
+ E4 @9 ?0 e: ~7 f g E: D
StdrdChip (Part 2)
) c9 r# ~& V, f: Z+ w' K┌──┬────┬─┬──┬──┬───┬───────────────┐
1 M+ F+ }, a; N) `8 D2 D│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 H5 w S0 i/ V$ f├──┼────┼─┼──┼──┼───┼───────────────┤* t5 ~) |# f, z% |( }( m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- k9 `- u0 I3 E7 {% \1 O8 g: {
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" u& D3 y8 C. |9 ]4 _- s
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 y6 ^, X( e3 d2 W8 w0 Z, S
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 [, e$ m& h* x5 Q1 V4 f( @│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 h! D8 w7 X" W$ u3 d│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- n2 v% t: O" r, ]% k2 r/ O7 J" `% i0 g│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ [, K' v; ]# {3 I) ]( O$ o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 e* |% A+ ]& I7 c9 p│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& A8 J+ C4 [' C/ J7 @' D& a; m│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 k8 V/ R) w# d; P7 B│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! S5 P' x y; d- M2 B8 R9 P│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; ^. C5 Q- c! A4 }3 p* V│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 B. Z2 V7 t2 f' }1 P) A; Q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 M6 J( j. L/ f' I2 x, l! M│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 C9 t' K" B' I$ K0 X7 M
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
$ G+ P, @5 {( r V4 C8 n$ U3 {│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
1 {- h) N" V+ r' S( f0 d# c: }│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. I* B- h" Y+ q│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 ^ Q3 A, }% @+ k/ A
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 F. `2 C' }" G) W) e0 \7 y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# X* {* a5 t- D/ d! L
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% D. x9 c5 E J% g
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" i4 x6 v3 o" w│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, j& \9 ^; [0 F1 S│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
3 Q4 a6 l" }: |; j% J│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' P3 h& Y1 H/ ^5 ?
│126 │Rook │30│ │ │*** │Protects you from attacks │/ E, E z7 ]6 M r2 D
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
& ^* s) z5 C& U" V9 T│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; ^7 R7 \& m5 z- g) u& K│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% s9 l( g R. \/ r. S$ p│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
2 U1 B8 d' X. I' h* [2 b+ F" U: O│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 N3 N4 A! _$ a7 c1 E│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ ]/ y& g$ ~3 H) k
│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ i/ j! z3 H$ L4 M4 R$ R│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │* _: K( z% `. [; _7 B$ k1 I# L" N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. T' g$ \" o+ u/ F' i, F" A│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% F1 D# T# m- }0 n' L& P; n
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, c& l- R6 f: t: x1 e3 D│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 g% {; C" t# N& `$ L7 O3 C, Z
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 m+ z9 E( |! `
│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 v+ c) ]! r6 q- j( Y
│141 │Prism │60│ │ │*** │Prism fires randomly │1 z: O7 |, _5 H2 n2 `
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ s) a4 T6 Q0 k) e' b3 x" v│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* P) e- c+ o6 y│144 │Fanfare │32│ │ │*** │Take no damage for a while │+ l8 [0 R3 Q8 {3 v* I0 k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 f+ d' I, @6 j1 k F1 r# ?│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
% v; v2 q% D5 }3 Q│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 c r; b5 b8 m. U5 I+ M! E( @( M
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
# }- x% p- ~% d; D│149 │Recov50 │14│ │ │** │Recovers 50HP │: l W! a3 S+ L0 `. M1 ^+ A# Y" a
│150 │Recov80 │20│ │ │** │Recovers 80HP │
' ^1 v( U7 d5 G( g) F. J! F& U│151 │Recov120│35│ │ │*** │Recovers 120HP │
v( j/ a0 u$ p8 B8 x│152 │Recov150│50│ │ │*** │Recovers 150HP │9 D' ?/ H8 u6 ~- W2 k/ @# y
│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ j8 G# s1 P. {9 x+ G5 O│154 │Recov300│80│ │ │**** │Recovers 300HP │
( E* o5 f4 ?/ e, e│155 │Repair │8 │ │ │* │Fix your area's panels │1 K" M8 u h' U4 x: f8 |8 z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; z2 V( V- D* }9 `
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) `2 `: Z, o @6 C3 z" l! i- N2 G
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; D3 n( U% l8 E4 O
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, p) P) _5 E( J( b, K
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ H' ]; I1 E0 T5 j
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) H/ m- x7 b- n& z│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 M' s4 W4 j& P
│163 │Invis │11│ │ │*** │Invisible for a while │
7 s: x/ V: g# i, e│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* A2 X- D D+ ?! ~7 f5 s
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& N% ^+ F9 F# L$ _& \; j3 p
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 n$ U1 ?6 g H) m. {6 i7 A
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
P; T$ ^4 r3 z/ o$ c/ o│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 h; F* f j) h! ?. T3 m0 u7 P, F│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 v+ S, v" f0 I) s
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 ^9 F7 I6 @" O8 X6 a! }! E│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: o( J& w" C5 o+ w- k/ V% |) s
│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 i# x2 F. q' A% A9 y* G
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: n% k, I0 V( N; U5 _5 Z2 ~3 T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ J$ b+ M, n! W│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 i: G! w! q2 j6 p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) P" C s: i1 w2 J" W│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: v r/ a# {& X% }) o3 C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* t( T1 y- [* \3 k# y# a
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) q9 U9 m$ h; q& k7 W
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 X: n1 W* ^1 t& t+ }1 W% H2 _. U
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 S8 C9 Y/ O4 z& u) p6 }9 z4 H* A3 y
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 w' K1 x6 q! w5 ?( Z5 J│183 │Hole │55│ │ │**** │Open hole to dark world │2 @4 n: D# W% S" w
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 J& |* }* A2 c6 t/ D4 s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 Q' g2 P, _* p8 z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 r) A5 ^# M6 d5 i% `' Q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 U; q) Z* T% Q& Z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 O* |# }; l# |- ?│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 y- C5 N. U/ {9 E8 g. b" ~1 A
│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ \- b9 {; \7 P1 q* u ?
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 q# s' F# N5 D0 d& E, v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 K& f2 t J# a│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 h1 v) B/ o H0 v) p4 \' w% |- p
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; w9 e5 ^' K" l& x1 {! f" j9 E% L$ f
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' I' k. |3 n9 c$ m' S$ {│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: b" o- Y. N, \│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 C) i' u S! A% X+ d9 u* H
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' ^3 f/ S% D, E8 R3 E│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ F5 F9 F& {. N7 W
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 u6 J* h" P" r- f) Z/ F
└──┴────┴─┴──┴──┴───┴───────────────┘
$ O9 d* v7 M' x5 t! W: C3 u: ~# t! r/ N+ K: S/ F: u W' E
1 I Z" P& w1 K, A4 ]4 F
Mega Chip
1 ?. W8 a- f; u/ L┌──┬─────┬─┬──┬──┬───┬───────────────┐
* i9 Y' m9 {- o* ?* x' o& {8 L│编号│名称 │MB│攻击│属性│稀有度│说明 │& e1 S4 g! _- ]4 D& T, n) ^5 [- z
├──┼─────┼─┼──┼──┼───┼───────────────┤, a% N& [( \+ I* J% v" a
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( C+ X" s% K% o" S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │6 s$ h* `0 w! z$ s8 B, }
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ M1 I9 j) M. D4 D
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 J( T" { b y+ u7 b- a6 p) Z+ T( b│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; S, C( @. S$ z1 }! U│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 {$ F) v* {& Y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# K9 X ~( A, m# Z0 q6 Q+ h│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │7 n) ^& Z, s4 g( z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 c7 n. Q" c& z9 c│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 G( `/ D; V1 b- W8 b2 q8 A: _$ @- [
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ a' Y( N n2 R│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 w* k x" X' \. ~
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
6 R1 @+ `- m# y# g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
" u2 L9 ]( M+ ]1 s- G, d; p+ ?│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 S8 M! I8 o( l
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& m" l* x. D5 X% f7 B0 U+ o$ [
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
$ T1 U% _: M. y' ~* X4 s│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 \8 ^1 S7 d9 z3 i+ F. Z0 N0 U
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 \. F* P# R+ V# W: t9 z3 y% r* C
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 [0 r; F" V7 }/ t4 \1 \+ w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 r1 O. [7 [# Q0 S6 U& F9 P) a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 \0 l0 | f) c* w W- w│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 U7 d$ C% e- E+ F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 I" Z) a; X# \. z& _4 k- B
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 a7 |, D7 d2 V0 m O, V" ?& r# [
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 ^, ?4 W( R, k# {8 e
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 {$ \1 x6 K" |8 k0 d4 i
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* E' s7 `% @$ o& M8 f6 z$ `4 P' j
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, ^7 Z @/ i) C6 x" b9 v6 a% I) `4 P5 |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 d8 n& [' z* v; |
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# p( s9 A& X, ?8 `' ?
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% ?1 p$ M; N) ?8 f; Q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 O% E1 u' l, k- ]) R% x
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- H& h7 T1 n' R g' b. e( U' k- u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ g8 y. }, N( V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │: e; d: z2 f: p
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% w) e% h; _' e4 E2 E│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ [: i" ?1 b A% E3 z( h _* f6 X│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! K1 j+ u9 ?9 w, M& `2 \│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! K3 w, _! t2 ]6 ^# L' u0 e$ f( _
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │# Z! N2 ^6 w1 t/ ^5 f
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
R( J( u9 N; C9 [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* \# u) X6 d9 |( W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ y) G- w* {6 y G6 ^# d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 `, ^( Y/ H; C& U/ ]" L' Y) U2 \( f
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- g/ ]% G, E1 m5 \ H9 o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 C1 N/ V; W) G* G" a% V' _
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" t' G& F. j i6 E( G/ Q6 S2 m│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. L. ? ?3 `+ g3 y; H
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ [5 V0 }7 `6 S i r) q$ T* s, m6 ?/ ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 H- [6 i w2 h( b8 Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 E; }# r% _; i9 ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ O& K4 o$ G- o1 o
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
# n/ h" R9 G6 ^- h# O9 Y( H$ |' m4 T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' ?/ K7 v# `# M* |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# q2 ~3 O5 s$ w' e5 i
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. P- ?! |" r7 ~( }' p
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) {; J X& y: o! i/ ?
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ D4 g8 M; t) o6 n; N4 N
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 H/ F, S/ ?4 ~- Z* b) d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) A1 N) u3 }9 K" z& R) r2 }│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │; x" Q i/ z; {/ }( Q# n# W
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- q8 P/ E: P0 S) G B9 m
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ h) G9 W( g$ v4 x) H. Z; y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) o# A- i$ x8 m│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& O( ]4 e* o1 O9 ~3 [- k8 r0 L# q# V8 X
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" C4 |9 }9 X. @+ r9 q q; k% D│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& J' g( W. {# y# e( e _5 j│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% w: d' Z2 F% D3 I
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! q& m! O8 k6 }0 a$ Q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 I5 R8 o ]) F! {
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; l; \. c9 Q" H) f7 x. X9 G
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& r! A2 l6 w5 {: G, E2 z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
( k" h6 ~4 D& B" l% h8 K5 E│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ {$ k2 Z9 H' r! |& L, D
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
) ]! v+ B* Q+ P9 f& N/ F│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ C/ b3 K- u1 s; a│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 z% S* W3 q) m9 {│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 f; z! p6 x; w' Q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │) n: W0 p5 ]. g% H ~4 e
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 U8 B/ F5 i$ H; W! Q2 g( z% H/ @( }; r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ s8 q% M1 H h/ A2 ^4 g
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 q* K& m G# ^& {6 q1 Y) G
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# O7 z' T. e0 T3 B│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. W1 E2 _5 {" ~
└──┴─────┴─┴──┴──┴───┴───────────────┘. H! i, h$ y) Y$ P/ r
6 W. ~/ H) `6 K
6 \9 H% ]3 M$ [4 M+ b& D
GigaChip (蓝版)' A9 [5 q9 }7 W9 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& n# Q! T9 O/ F% ?; `│编号│名称 │MB│攻击│属性│稀有度│说明 │
s9 j5 X/ F G$ |! I├──┼─────┼─┼──┼──┼───┼───────────────┤
4 h- A. R, h5 _│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- f4 H8 c' \# w+ a│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" D+ s" e( Z3 V$ j- T
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, R J' G9 v$ ^% R8 Q- e
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 N1 W) M `/ L: Z% d) h2 M0 I: M1 Z
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 }0 d& z0 o7 w! Z$ J N* h│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' g6 T( m9 V$ h
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
. P) f P3 r8 b& p│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ }& T! r. y2 _, m( G5 |: r
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. r7 h# \) R! Y* A: x, V# f' R" T│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 D9 t' d# e3 s4 g' w9 O│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ Q7 X, ^9 W8 u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: t9 |) |8 L/ Z9 c& X0 a
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. x$ |- u& ?9 b4 a& v0 `$ O
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 W! Q8 e: j$ m, ^│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
7 w% C) L5 z7 F: ^( H" X│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. @1 H5 O5 U! N& g! D
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( V( w8 a: e/ P+ {; e `7 M
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& Z3 F/ [& S" q' H" H R│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 f& b% I- Y% u8 w; w7 c' @│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: ~8 u( S# ~" v& X└──┴─────┴─┴──┴──┴───┴───────────────┘
1 {0 o! N' x( \* g" f
, w3 t9 g. ~; B( u6 g: G* Q0 |$ g$ tGigaChip (白版)(只列出与蓝版不一样的Chips)
8 M3 k8 w8 L3 ~ ]# j5 q$ _┌──┬─────┬─┬──┬──┬───┬───────────────┐/ ~. g) V+ ~) \1 R8 M6 C8 f6 M# d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 o, Q S, t7 V2 ^+ O) r# g5 ^/ X |├──┼─────┼─┼──┼──┼───┼───────────────┤7 t, b) e2 }, m, E' i* T% J
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 ?7 @" P A8 ?7 h
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ H: Y t: I1 L9 }4 X& J│4 │Balance │60│ │ │***** │Both Hp reduced by half │% e# B6 c* v D" M; S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 ~: t2 b, l7 F) J7 H└──┴─────┴─┴──┴──┴───┴───────────────┘ |