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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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  _" l7 E2 a2 u: |  I" U  \■● ■  NintendoWorld    站友xliz原创' Q1 H3 P/ }0 U& a; Z( @
■ ●■    http://www.NewWise.com ! X* k+ m8 f+ J/ V- i
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 k+ W4 @$ T* i
6 t( t- n5 p. ?! A

. J# P* N4 Q* D. U+ w% l           洛克人 EXE 3 Blue 卡片组合
9 z3 J) E( }7 i, b5 k- h$ F" R8 K" F7 ?7 |* |7 ?: z5 v% u$ H
: s: L2 L4 G4 R9 ?( H: ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( G; W6 R3 @8 o6 y大家要看日文版的P.A.或详细攻略,点击这里吧!

# P" J* V6 o4 @" c  Q====================
$ F2 W6 V- t% j; K% R1 D, z. c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & o. p: U0 _" M6 y- h- \+ W
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以下内容格式如下:
5 s, C: u$ V! k- B' Q: ?3 N& i: ]5 y( M/ u  N2 J3 B* J
编号    名称) O) i- n; V) ^) a: ]$ ~/ O4 J3 i
说明
# y& B+ Y: ?4 f- Y# W组合方法& U3 @' m# i, p0 I& w4 g
---------------------------------6 r- P! w; G% \7 N7 M3 }7 a
01    Z-Connon 1: f4 i5 Z. D3 Y) G+ I% }$ R7 @
Unlimited Cannon for 5 sec
9 o- {4 V1 q3 J9 f9 ^% DCannon A+B+C
4 M2 ?# S) r( CCannon B+C+D# |# Y: _0 _) H# r7 N7 e5 I# y! I
Cannon C+D+E
/ u* |: H* M4 `+ Z7 ~
* @9 f1 [9 N+ D' W- e% d' U02    Z-Connon 2
- S" C! T. H7 v) NUnlimited HiCannon for 5 sec
( z0 y( ?3 M# N: bHiCannon H+I+J' }! z" W" F* ]0 G5 H& Q, B
HiCannon I+J+K
1 Z5 `3 o" |& p& wHiCannon J+K+L! |& l( ^6 m, d; d6 l) |+ e6 A3 C6 h

& b8 s, |) \/ s; h03    Z-Connon 3
3 t  k+ Z0 B' ?! W$ F$ aUnlimited MegaCannon for 5 sec5 `3 w6 T% ?! A& g/ O+ X- u, F6 I) E
M-Cannon O+P+Q
7 g) a: h3 Y5 D  T- j+ t$ mM-Cannon P+Q+R
$ I5 x5 }. ^, H- T# K) v: b/ CM-Cannon Q+R+S
. u3 s' q+ i; L
5 |; N. T2 r9 x04    Z-Punch$ q  k. s5 x# G5 m4 Q4 ~& o
Unlimited GutPunch for 5 sec
% s( G) J' a% o5 n9 eGutPunch B+C+D9 o+ T# r/ @" P
GutPunch C+D+E
  ^5 }6 e4 z" _9 z" J5 lGutPunch D+E+F
( x5 Y2 }5 w! Y' o) N* U+ g+ ^$ \' X. l! G
05    Z-Strght- B; D) V3 z) C1 X
Unlimited GutStrgt for 5 sec
, K; F1 G  [0 c6 UGutStrgt O+P+Q# w' i) O: ~7 U5 u3 ?' ~$ f! C
GutStrgt P+Q+R  T5 x# p( U' E
GutStrgt Q+R+S
; B7 y7 n. p7 X9 H) Y. R0 p$ K9 B3 r
06    Z-Impact4 ?& F0 o4 h- y
Unlimited GutImpct for 5 sec
$ ?  ~2 K  a, g" h% p8 g$ l9 vGutImpact G+H+I% G; k% x' @& Q/ W$ p5 \% B
GutImpact H+I+J
; H+ |7 M' m) ]+ r8 T; e9 VGutImpact J+K+L# i0 f- q, n7 D+ U- l* F6 ?

4 h" s- z) X/ j6 n2 ~4 Z" z1 W' {07    Z-Varibl
/ F' p" i7 I' T. g5 @1 A* EUnlimited VarSword for 5 sec
) p4 B& l: Z2 }+ p; R8 \VarSwrd B+C+D- `1 j  c8 C5 e  ^. D3 `
VarSwrd C+D+E) n9 B6 L. E& R
VarSwrd D+E+F
6 J! N/ _+ u0 ^- |% P+ a' z: b( `+ }9 X
08    Z-Yoyo 1' p- C4 W- f7 D7 g/ c
Unlimited Yo-Yo for 5 sec
& d/ i3 O' C! [Yo-Yo1 C+D+E* Q6 C7 @& F# M, s3 u
Yo-Yo1 D+E+F0 v) f( }( A: r* N' W# n! B- W
Yo-Yo1 E+F+G
, H6 M5 A+ U' g, D
. M' y1 h9 l, u( [2 Z09    Z-Yoyo 2
8 v1 L8 a2 q* }, \. K0 o2 p  ?Unlimited Yo-Yo2 for 5 sec
; }  D( H; [8 K3 I, O. NYo-Yo2 H+I+J; k( j7 t5 A9 h- m
Yo-Yo2 I+J+K
3 R; z' m/ f3 x( w- RYo-Yo2 J+K+L
' r0 B* p- W4 d% d
8 Q" o) @5 N3 k0 {3 b+ D10    Z-Yoyo 31 m& ?- p( [2 k* Q
Unlimited Yo-Yo3 for 5 sec+ W- ~; x9 W8 B
Yo-Yo3 M+N+O$ d$ u9 p$ C0 L9 g9 m% ^
Yo-Yo3 N+O+P& e: a$ Z# a0 l, e9 U; \
Yo-Yo3 O+P+Q
5 K: [8 W/ ]* u/ W2 Q* o" G5 F3 k/ h" H( a& \0 U- t. s
11    Z-Step 1, ]7 F* K# h6 E, P! l( I  O
Unlimited StepSwrd for 5 sec
9 i% h  g& e" hStepSwrd L+M+N
! F6 t+ C) G/ }; jStepSwrd M+N+O
7 i- N* ~/ J  Y" p1 BStepSwrd N+O+P4 U* ~" h! M" W0 W6 l

; a! d' z+ e( ^+ \12    Z-Step 29 s1 @1 r; s3 m% L2 f2 L( X& S
Unlimited StepCros for 5 sec7 V. q' n1 @7 H& J) A. h
StepCros P+Q+R
8 q9 n' Z3 v) x2 [StepCros Q+R+S
$ Z" |+ C  ]( Y, ]0 W8 |& p" M3 H9 Q. tStepCros R+S+T
; q0 y: W9 H7 v! \9 Z, Z" L
5 g' l2 W0 b9 r& G2 q% ~13    BubSprd: l& j; r9 ~6 }8 O* d
Attks w/ spreading bubbles!% E) b) W; a/ _2 W2 O6 X# Y7 m
Bubbler  C+D+E
  r7 G: T+ }4 t" NBub-V    D+E+F
/ W: n: P6 l* ?1 e/ S' EBublSide E+F+G, I! y% S1 H# R- W1 o0 g
Bubbler E + Bub-V E + BublSide E/ A% y. l& S8 e. E6 ~
' e- c: l0 l* i4 Z
14    HeatSprd: l3 h7 Z9 @2 K  |& p4 i8 g
Attks w/ spreading fireball!
' F( v9 s0 O7 D, R! ~2 X5 y( S! pHeatShot H+I+J
  |" b5 K% `- q( h) V& ]+ XHeat-V   I+J+K
3 ?; o) ~, |2 O9 {# A/ {* i  MHeatSide J+K+L
8 }5 E( Z. m8 G8 R2 ?4 `HeatShot J + Heat-V J + HeatSide J+ k" n: k4 n* M' E
) k, w* A! l' \! E8 i
15    H-Burst
9 {1 F9 z& g% oCreates a giant explosion' j4 Y; T9 _6 E/ j* j
Spreader M+N+O
! O; F1 |/ s' B" Y3 oSpreader N+O+P
3 I6 r7 H7 K5 i1 B3 y: X+ MSpreader O+P+Q
) r) @3 G& q5 }- |( Q2 A) `
/ r- A- j5 a, O. ^& b: z6 Q- {0 t16    LifeSwrd
& B( r: }* y4 s5 y1 k% t$ {Swings a huge 2×3 sword!4 P* Y5 B% A0 R/ {# T
Sword E + WideSwrd E + LongSwrd E
  K  v8 H9 X: R3 ~; h& RSword L + WideSwrd L + LongSwrd L/ H" O8 U/ _& u) B$ D- A! s
Sword Y + WideSwrd Y + LongSwrd Y
% n4 ~- q3 o9 k! d% L  K: ~) k9 A; g, y( ~) M0 e3 ^
17    ElemSwrd
+ R. u- A  }8 x% p1 C% i, hWide swrd contains 4 elemnts
3 F( M. u2 q( x  YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ ~" e! P% Y) J/ P; mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; [! O. E5 r, q9 j

4 g; Y" x, _+ {% ]/ r% [+ i* @18    EvilCut
+ |, e+ K# @# bStep up 2 & make 4 atacks
8 b$ f/ q% X# ~0 rStepSwrd P + HeroSwrd P + StepCros P- _3 J; V3 ?4 R
% P5 m) v2 V6 Y9 \6 Y. y
19    HyperRat3 z" I& u9 E( D" d& X! A8 ?% |5 M
A giant Ratton charges!* {9 z; K. v3 P) t5 f
Ratton1 A + Ratton2 A + Ratton3 A
1 ]$ y, K1 p0 M7 ZRatton1 C + Ratton2 C + Ratton3 C
8 V3 R( u, ]& B% IRatton1 F + Ratton2 F + Ratton3 F2 |0 \: X; i# ~+ A0 U7 f

: V9 E4 x# s+ x  T20    TimeBom ++ Z. x, x  V1 O7 C
Sets Time Bomb in enmy area
1 H5 A, [  ?; u$ ]TimeBomb J+K+L
: @" S- _! s& W# S6 XTimeBomb K+L+M9 ?* C) J5 N. M& G& Q( J6 N
TimeBomb L+M+N' T9 E0 r( g8 Q5 u4 U  U8 ~

5 Z: @0 t3 N" U% ^21    GelRain
' B0 W! F+ M/ w& ~- C8 TGel steals squares) H: n4 t4 s& g! u
MetaGel1 B+C+D
( \! x0 s+ U9 W( |- kMetaGel2 E+F+G
! L8 N/ ?6 |6 O! _1 {MetaGel3 S+T+U3 X2 V& s- C' F% E, a0 D+ V

9 r1 B. O: I8 z) X' }% J5 v22    EverCrse
( m# e& K+ U/ n1 g; r  W; w+ j3 O9 ^. rShield chases enemies
" `0 b5 [1 O7 |" `: lCrsShld1 C + CrsShld2 C + CrsShld3 C
5 j: ]: N3 L8 D3 v) c) f: O% ^* BCrsShld1 L + CrsShld2 L + CrsShld3 L
1 n, S7 A0 J+ D& r6 h3 U' h$ k* ?! P" c
23    MomQuake, }/ v7 x4 L9 i  q4 b
Awakens Mother Earth!% l, z4 G( F; G; }
RockCube * + RockCube * + GodStone S; ^$ m1 z* b- B( ?, l8 z
1 O6 K0 b# _  g$ L* a
24    PoisPhar
: H: Z+ o: q$ g/ ?Pharaoh generates poison
: I3 k' i6 D4 Q4 l: }PoisMask A + PoisFace A + Anubis A
! L' v, F( ~5 Q
" ?# |3 Q7 _; d2 y25    BodyGrd, ~* I% ~8 O+ o* t
Bodyguard takes out enemies- G. s3 ^' w' G* C! x
AntiDmg M + AntiNavi M + Muramasa M2 R. H4 n7 G% a6 e2 I
/ @' \9 P& y$ i( X0 f5 k3 c
26    500Barr6 Y% r( ?$ s$ |. }
Barrier absorbs 500HP dmg) V4 ]2 h+ T- T4 L( m/ Y+ l+ a5 b
Barrier E + Barr100 E + Barr200 E  T9 Q( x1 u- P0 g+ g
Barrier R + Barr100 R + Barr200 R- r! y& S; F7 b7 S' T

9 j0 g; f0 ~1 q: I27    BigHeart
4 t7 [& i, ?' D" VAttacks, then heals HP!
+ A  p. H7 {& }  ^: p$ `HolyPanl R + Recov300 R + Roll R! P" V+ J% B2 j/ D+ K2 x  G, O! G/ z
HolyPanl R + Recov300 R + RollV2 R& o' P- @2 c# w0 e/ i0 }" M2 `
HolyPanl R + Recov300 R + RollV3 R. K. S, i+ K7 e9 b

# f( T, |7 P8 ]# c28    GtsShoot
/ W% D0 R0 |/ A+ X  cGutsMan throws MegaMan!% V/ a% l& W5 i/ K1 v# u, d
Guard * + DashAtk G + GutsMan G
! z9 T3 z0 l9 I" e: m; iGuard * + DashAtk G + GutsMan2 G
. @9 N+ K% B& p/ _- j3 T8 s' b2 QGuard * + DashAtk G + GutsMan3 G
9 L& ^" J, v! yGuard * + DashAtk G + GutsMan4 G
5 _9 E7 Q( F7 Q* ~5 |
, r- J1 b& m2 m# F3 T' b  Q2 R29    DeuxHero
: K0 Z1 }9 K7 ^2 l* {( u, IMegaMan & ProtoMan team up!$ z; R: S; H! \. E. Z2 ]
CustSwrd B + VarSwrd B + ProtoMan B, ?" E1 b; |6 s( m& |5 c
CustSwrd B + VarSwrd B + ProtoMn2 B
7 n/ o" ^) U1 ]4 x. V6 L) yCustSwrd B + VarSwrd B + ProtoMn3 B
1 w, c% ]- i8 B' w  ^CustSwrd B + VarSwrd B + ProtoMn4 B
! _/ R0 m4 S0 J1 b2 ^5 U) Z$ k# h9 J& ~1 q, V( C+ V7 o: S
30    2xHero# m8 _# F$ X# r/ h3 @: L# @
MegaMan & ProtoMan Dual atk/ d; k8 y) `6 C# K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; f& i5 j8 y& _Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" l# K3 L3 o. u; A, J7 f% F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- v- e4 s: A5 }1 g: v" Y' E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 B2 u1 c3 B; S+ e: B. B
" V- x8 W4 f% U2 c9 W/ @5 ?
31    PrixPowr
. q. j8 ?: Q3 w4 w1 |8 Y; c3 Navis attack at once!% B( ?. b0 K' C, u3 w7 U' \
Team1 * + Team2 * + KingMan5 K
& W! L  {- v" l* R  X! VTeam1 * + Team2 * + MistMan5 M- G6 u3 u/ j) R4 g9 A- |) r+ E
Team1 * + Team2 * + BowlMan5 B
" A6 J, n2 n  @6 [2 l8 @0 H! S+ E# N7 l$ t* X6 a- B
32    MstrStyl5 l8 m/ u1 P; C+ h) Z: s: }
MegaMan unleashes his power
& K: u9 V& d; G% f: G7 ?! _Salamndr * + Fountain * + Bolt * + GaiaBlad *; l& ?, I. b0 l( g3 M$ c
% |- |4 |' l" K% l1 l5 o
StdrdChip (Part 1): P2 K. F. v' J$ j, [' D3 D
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 L6 {: ^+ K# w0 N- y- R2 S│编号│名称  │MB│攻击│属性│稀有度│说明             │
' d# F, [* q: K% A6 Y├──┼────┼─┼──┼──┼───┼───────────────┤
$ \3 o" `' {' H  X9 ~/ l: E│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; h7 ^9 }3 [, x( c9 s& q6 B* r8 k3 I│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' C+ N! \6 h+ K9 m0 l  N- F$ g│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
8 f, r- t: T6 X' Y' Q- V; L+ n' K│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- o5 M1 V+ F1 l6 S- [│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, h4 i" g3 b4 `
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ O. t9 P' |- i1 G( s) \6 C│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ ~) _) `5 {: f│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" U- w7 D3 X8 p5 {: o│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- x8 u8 }& @$ R1 w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: ]6 v  [' C; B/ k│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& w2 Q( ]2 N0 Y) {- B# X- D* k3 I
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! _6 c+ ]( H  B) l, r  ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 }" `( N7 }4 B9 x7 L8 Y, r  k% N
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 T2 M0 s3 C7 s
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# p9 `5 \; e7 W9 h9 l% ]# ?+ O
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ i0 _8 W5 B6 {8 y( ~( ^# _: \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │. S9 D$ U8 ?6 H+ D: I( h' k9 A/ F
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! c  E1 y$ T2 m" t
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 o3 K9 ?, Y( J" W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. y8 r. H( g1 y/ K
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
4 ^1 A% C' C4 C5 N│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 O# w, Q, D7 z3 j│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# n9 Y  V% y; L" x- x
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: r% l6 W' B0 V6 R* g
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │0 S1 C- g! [; ^* I, l# p
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ }1 [* Q9 @/ V│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: q1 X! P2 `; y* B" b
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
$ D' ]) e# U3 a│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: B2 y: x/ O( y) f5 |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 ]$ J* u* l$ \) x
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- _4 V/ N2 o4 p& E│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │- z4 [4 f+ T7 G6 X# J
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
6 y4 h! c) J2 N/ d│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 S( k3 O  s. n1 w3 O│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │: w5 M+ o. q( t0 r
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 C& i% a6 a6 L- Y9 k' {
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( ]8 a7 b$ [  U% j│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │- Q: Q- [9 V" o" B9 V, R
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% i( @5 i9 p4 e& `0 ^3 S$ c, s
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 V1 T# D2 r+ x* X  Q  u
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ r+ ]  A/ ]; y2 n
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" P' m2 `$ x( P& m3 w, e, q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 [; s& b8 a: Y! w, y│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. J) P; V% W, B& N0 w3 l│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
7 J$ ?" Z4 s5 n# E7 ?" `5 R) L│46 │DynaWave│42│100 │  │***  │Shock through enemies     │1 O/ {& |+ m8 Z2 m( S
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
  v" V7 l: n0 b: d7 L& p│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  `/ a1 u+ D8 [0 H! ]│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; n' K. u( ]9 ~/ A% t8 T) G
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  L$ C3 F) Q% N( J  @
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 b' d9 s+ a  p  V- S$ N
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  ~8 C7 ?& S( d+ R/ I7 [/ ~│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 i7 d, l6 K( g% m│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; \9 y6 J  S" {# r$ ^/ b& i$ ?9 B3 A5 W
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
1 ^! K7 X, _( x. t│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% R8 r1 d5 ^. [2 G1 [+ Z5 ~
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 H' L2 @# V! q4 A# p  C
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 i8 E3 e- V/ c6 Q& S% s│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 |: b3 o, @: |: T" Y* X0 {│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
+ m. r3 {/ m! @5 u) P│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( c- u8 R/ {/ O3 `0 y3 @7 T1 c│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
) p5 W3 i7 y- Y  E1 P. c6 F) l│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. z9 j  i( X' R  p9 H
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 {: x; M) O; m│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ S/ B" w  M( b+ n9 I1 ^2 b# a
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 P5 S6 l3 e  c' b% U5 k/ R0 `│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 C6 H" l, K0 l. F& W2 V& @4 _│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 Y0 Z; @% h" B% U) X6 \
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ z. r, V1 w; X, \
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- x4 |% K/ D% C1 `+ r( B
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% m! A8 P4 a! Y7 D1 g
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) l$ f- j5 |/ W5 h
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! f- F# E1 b. e: C: U  p
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│4 i' d- ~! k: w
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% S/ A1 M& v- @3 v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( N. [) |2 ]. D) n# S│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
, O5 V" N" R' B! T% Y│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 @7 [# K9 I# k: F# o- x
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 Y1 |: B, P0 ]+ B; G
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │- p) z" ^' h4 _9 L* |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 v; n. a! R. X8 Q9 d1 G/ m
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* |4 K6 y: n3 ]) p8 r  X
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% ^' m- _" x* Z0 P9 j
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. ]% }1 L0 l* |9 N5 ~1 \9 S
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! Y+ W" r9 ?$ h7 }/ ?8 M+ O% Y$ L3 Y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; B7 Y5 E# t5 b
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
8 z  t% _; r8 F  u0 o! u6 H; Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 e8 ]) u8 a; W5 o- l3 m2 g  r
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; g* N. S8 F. r: F& _' p# B3 Z│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) X2 u- Y* j& R  B% t│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
' i2 X. z9 K  L0 i│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ x8 H) O, @) r& a0 F0 c  E* e& Y│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! t7 n' @* e2 m; ^│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │& d' J, \. _! x. w, @# A7 k
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 m" J6 A8 v, S% t/ q" v  t│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; f1 Q5 b1 S' E5 g
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ B! k7 W1 F: |3 i│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. N$ B* Q5 k4 @+ S* w7 E│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# u6 a1 s& g, `# f3 M# d7 }1 g
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ C4 u  U" M6 j
└──┴────┴─┴──┴──┴───┴───────────────┘
' h' O; q8 S; K9 @# R" U1 U+ P1 U: F
StdrdChip (Part 2)1 C! ~6 \3 v- M% {4 k" ]( [7 @( z
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 g; C6 ?1 F+ S1 j, K│编号│名称  │MB│攻击│属性│稀有度│说明             │
( i0 g: p" e: y/ e├──┼────┼─┼──┼──┼───┼───────────────┤* P/ h( b7 L- e1 K9 J1 l0 x  D9 R
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 D+ P# L0 e5 x5 c5 N│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 _% M% J$ D% n, f# B│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ b$ L+ y2 J' G4 l! E│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ E( A- q) y: K( m+ E' @│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' S+ M/ M" b  q/ c) K* f
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 J. S9 d  R! T$ x! c- V│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; p  n& q/ u( i3 ^) G│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │. T6 ]) O% G$ \" L* ]3 P+ H
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
8 g5 r* G" x, c1 C7 I' B# W5 T│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 \: O% I6 v3 K* T│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 q( X8 U3 m: Z" L│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# e) C0 @# V& i% l$ m$ ?+ ^3 G│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# M$ Y5 M0 Y) s/ E│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 A; X. J& u, f% X: o
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# R6 u0 l- l7 M) R' ?- Z0 \│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │/ |* l3 g. m7 {& P& c8 }
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ s& ]+ v1 f4 ]9 K& p
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ k# `% O! M9 [% B$ h& w) _; N# c1 ]0 ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" c, }# e& G8 o* s" s* {
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 Q9 y1 l+ a1 O│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  \$ J% z/ i9 z7 X6 \│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
! D! M1 ?  a+ D) G│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ z( ^9 e- D) s8 W' _& ?
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │  c& K/ ?* {& n) V9 w
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 S  V+ ^+ E7 i# w5 I2 L( C
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# P# a% K) k2 g! L│126 │Rook  │30│  │  │***  │Protects you from attacks   │  B3 I- l; b5 }: ?6 }7 f- ^
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
% D  G' x$ Y9 i0 E! P5 C│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& t' s- \; p9 e7 y! \8 ?, ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% y9 d1 I% d. W2 g( o# L
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 \# [* X5 N4 ?│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 B) }8 I  M/ r5 _+ m
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ }/ D  J% ?* ~0 P! Y: M! v│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. V. I* P; c0 [( ^
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 Q; Z7 y$ |# ?- K│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ y, ^# ^- F# T4 x
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ O- Z) Y% }# f│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& m+ ?  N8 M7 l4 M4 D5 y1 q; W# o
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 B/ A0 `: U- p4 a, K0 t, g│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │" [& X0 }2 u0 K0 Y
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ }# E# {% B/ a6 x5 [3 b$ s: F4 M; a  i+ N│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 s" p8 Z7 z4 B
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! u: P9 p/ E* H│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- O/ s3 n4 D0 n
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 O+ X' U0 n" h% `5 m- j! h
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! R* w9 T1 r5 k( p3 K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 n! R8 `. }5 _& T5 _/ O. g
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ v7 `& h: a! |( G3 r│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
9 x$ }& X& R- a% R│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 ?9 C+ v+ ^2 F! [
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ b- \0 Z; ^+ \
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 |" q0 |) y3 n0 V│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# S% x& T/ q. D│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ S2 L' N& Z+ E- {$ H; I$ B4 t) d│154 │Recov300│80│  │  │**** │Recovers 300HP        │+ g- X; v5 K5 Y" T6 ^6 N3 w& y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ p! ^* ^1 a# D; n5 r5 n/ _3 {" j│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) {3 `, q4 e& l7 c6 P8 z7 Y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% s/ C# @: ]: _9 S
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; z: e7 h! h2 r; p6 R* A9 c4 z  Z│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: C6 Y# r( f0 }8 ~3 M1 H! j4 t│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 Q+ g# W" _4 h( R! I4 d, t│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ W6 Y9 F7 b7 t' T( d# u│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! {/ q- A" Y; X; O# ?, ?8 p
│163 │Invis  │11│  │  │***  │Invisible for a while     │
2 U2 ~- P" l9 D$ F/ i5 ]│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! T  l, k6 Q/ E+ P1 V+ _$ [│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │$ e: b# b+ i6 B; V
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 _% H1 n4 @2 g" }% [  i) ?. c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 f5 F  U3 o6 F9 x) i! ~, p0 \│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 ^# r. P* p1 J$ h1 e, I3 u8 C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 n5 y7 |8 k+ E  T, V  F│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- {' A7 i" z3 o9 G/ e# x/ u│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, F. @3 S) E! K5 K; i
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │! K# U8 F# _# [! r4 O/ ]. _1 p
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 p, |: h# z1 K) o  v" `5 X" }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
% e" s3 R# J4 X│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
% r3 T2 v4 ?8 Z1 Q( B2 ]│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" J* k1 L# @) c( E│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 N! L. q* K/ @│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% e8 A9 P% e0 j, o& s2 E- f: K│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │+ z% g9 {2 C5 v2 S
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
' W9 }* W  {6 {$ A% F1 d- k│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% w5 s- _5 g6 h4 G# b' E6 `$ h│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  R( K6 q4 `/ n( O│183 │Hole  │55│  │  │**** │Open hole to dark world    │
+ k7 L! C, S% N8 o3 ?8 }) k│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │. T6 m: u( u" J. h( V" T
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │, b3 H  w2 O9 `! i4 P
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" j3 e# {$ i/ E- [" `" w│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 R0 T7 E  h4 C, M* |
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 Q  l: D- |) T
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: P  B) R- p' Z
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 m, R# W# b: W, c& z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 d5 m- k9 P6 v
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 S4 R/ b+ y, A5 o' j7 H│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │0 c0 d8 W; [# z. N7 L8 y
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │# S# p$ ^1 A, \9 ]
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
* J( n( o# |5 j% [3 ?/ _) s' D│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 e3 X6 _4 \3 q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 e0 [( ^+ d& o  R+ }
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │  J/ z7 B- A6 M. ^2 {% b
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 R& a1 i8 n3 t3 g" U0 u│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 ~% x) V/ |, D; x  c! `' n
└──┴────┴─┴──┴──┴───┴───────────────┘
1 B6 U" s, n( u& \; h! \: c, [: K) G7 ]  S/ H

$ \9 T5 Y+ g9 S' u$ M; H' p9 b( HMega Chip
- f1 T! L) _& M5 H" l4 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 l& D3 Z9 F# r2 `# J# k" S│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 \) D+ w: H4 [( `- B7 |- l( S├──┼─────┼─┼──┼──┼───┼───────────────┤/ U& U3 b8 v7 [( t3 M, I
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 g6 m1 J1 u& F0 J/ B│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │2 q% F% P, B- M% A% J3 K) ]
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ Z$ K, o  V5 I' ~
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) w9 C( m8 a  d: r& \
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- V- V) E; H" B, C: V# J8 u* v│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, u* n  N, U, r4 V+ [
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" f+ P' ~: Q6 e- m6 D% M
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 D. }. q, x7 j; q- g7 ^│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% s3 Q. o0 c" F5 t! N7 t4 J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 J0 X5 u, q8 _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 M8 C/ ?" {0 l9 n8 T│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 ]& m- y- |7 g3 J  U0 x│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) ?! v9 k' K0 f; J
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& c; h- T* M4 d$ Y3 r& F; o% g│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: {* q: U0 N' E0 Q│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │) i1 d1 j) P% M
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( J8 Y1 c* y& f4 m
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
& D, t# T% c: Q4 H( G: p0 |$ u│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 `- q* L: h$ Y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │- ?. `$ O) D. F$ W
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
+ c4 Y+ y# J) ^0 x9 s- T  z8 D│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
9 S0 G6 t3 u3 q: r' l│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
. K$ H; u8 a$ k; T, c│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. k, ^8 ?  E  H$ P( Y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 t* c1 b, H2 u* n
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% ^$ e1 k# W6 B( P) N
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. K# g2 B# T& p5 F; R1 s6 z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ h4 D& F9 o1 M4 u0 O5 h3 o( f│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& }% ^  P  @3 ?2 n* U! a0 J: k│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ s& k/ \5 \$ S$ |$ B│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) r  t" A* U4 P- N1 y  c│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │; v5 j/ D+ ^! i% L& a+ n' m  b
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │6 B0 F) C5 _0 H- `: N
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. A1 u0 a2 Y: J, `7 s3 v. h$ p│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ x, G) y1 k' r$ n│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 s; J: e" _, |1 i7 w5 s; ?1 K& B+ u│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 i: r$ f+ y1 y0 x3 u│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' |3 Z/ ]" ]) M$ @& w5 ^6 O5 C& f│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; R" ~- v/ y1 r/ \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │/ m" C. i, S, v, y4 O6 c. R) s4 m8 a
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 R" T- [' E* O│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& j) K  Y) i' Y+ k; A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
4 a2 x* Z9 E# \3 z) L9 ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 f( Q3 h/ g' l3 U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │" T1 m$ ], F5 c" I8 G" V+ s
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 t; b! ~4 u/ b' W8 K+ g
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 Y5 d, g, c; d( H' k4 j│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 j1 v  D  D. g, ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │0 |& o% _' n! B: h7 M% p% {
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! A  Z' L4 j- b- K7 U2 p9 r
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ ?7 T# M7 e3 f│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 u7 ]. v* ?3 q5 Z- Q! c. l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ z) P/ y1 Y5 q8 k4 w8 k" Y$ L( `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
# R# t  F5 o4 T4 ^, N( M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( u1 u& I) X3 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
# \' ]9 ^* |7 e3 s* l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ K3 V0 o6 i0 H4 v3 Y1 T
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) Z2 Z1 _6 Z6 s5 @
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# k& g  D6 @( j8 p( k
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │( p8 z4 g* c3 \' Z' d9 i8 Z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; b$ ?( o6 @! O7 \. `
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │; g/ x1 E1 w2 w
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  V/ u8 }. F" R│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
  Q' S% U9 R, f! h9 @) W/ L( l│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) [; @8 z5 w( X3 U) |6 F9 U4 k) e│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │: [! W/ ^1 r4 H, P. m2 V
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  e6 c6 Z3 z- S$ t& ?% o. {
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; n& b" ]( X& U9 k. k1 ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( \3 U% j9 ?0 h" x& R│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 q9 m$ d/ p8 j$ v5 _$ ]
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 E  \! D7 r, I  l5 f1 D4 k
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 F- p1 k$ L2 ?2 \9 l/ x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 v9 E; B9 |7 V3 A/ N/ ?7 J( c  L│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ I0 p: H' d9 ~│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
3 O/ W( ^6 c7 G' q│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 }* J" S6 ^; W3 {$ F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 N- z/ ^, w- o% f$ y, j: w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- p7 W( o$ b: W9 x$ G
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. U- D$ G- O! n1 c5 ]
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# P5 H( y; R9 H/ |; ^│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- _) O' ?/ L8 R- i
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: e5 ]+ A5 t# D5 V! I6 e1 [│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! l9 F1 k; R% b- D( X8 S6 x( I0 j
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │& b5 o- p) T& }
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ `) }" m* @( R/ t
└──┴─────┴─┴──┴──┴───┴───────────────┘/ P! @$ m. P4 Z- f0 X5 A

3 E! H' W, B- U" z  L3 _& e& N3 W, A' a1 c' \
GigaChip (蓝版)
7 r$ _+ f7 d# N* @0 Z7 S" _┌──┬─────┬─┬──┬──┬───┬───────────────┐* @6 T0 `, }& U' d
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ {) G, S, w" i4 c6 f. M7 B0 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤+ }9 t$ e' B% d( D& v
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
$ C; E& \0 p; q" L' _" V$ N│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 Y; K: Z" v& k# w, \  y1 [│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" J2 c& t- F* Q│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( G" U+ c3 n% ~│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 P: @9 c* v9 V8 a2 `, ?& d& v
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' a( k  E6 e4 X│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
2 I1 H# ?' e2 h' y% V# ?7 L: Y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 k) q; M; W' _8 z, I& t8 r- i% X
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, C! Y( v% `" c7 D, h
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) Q: p* g* l3 ?) `4 G4 i9 ]( k) g│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 k5 h5 w+ f3 m; B/ _! q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- k. r' H2 Q& s7 G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 ~6 N# d; q/ z; z2 Z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- g% x3 `6 ^4 ?
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 h/ N3 f" f, C! D
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │4 M0 F; l0 y# D. ], t  ?
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │- Z' U$ V7 l7 e+ l  w
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 n% {: N8 |. Z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │' Y+ R9 U1 u% j! T+ T; n1 m
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 F0 R) t8 v% r. [1 m% Y1 {└──┴─────┴─┴──┴──┴───┴───────────────┘# \$ v; ~/ w  e0 g5 `

2 a7 b. |' O" F  D/ P1 fGigaChip (白版)(只列出与蓝版不一样的Chips)
. j3 j: C" x' W+ B5 a+ K4 p/ G┌──┬─────┬─┬──┬──┬───┬───────────────┐
: `1 p% R8 Q; m* x3 W8 X! z│编号│名称   │MB│攻击│属性│稀有度│说明             │, R7 ?! x  o& y9 a, }' f
├──┼─────┼─┼──┼──┼───┼───────────────┤
' D3 G2 P  E. N: T# a, d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │/ Z' k# I" ?0 Y/ G. v' g
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │. I0 M' _! [: Z4 ]
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │, v( k1 V# B8 |4 n
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( @* W3 n7 A  O, D' k
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ M( {9 W! c3 f# z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 D. S5 e! o( J' f  q6 a2 K* ~
& Y4 o; c5 n9 J+ @0 D% Y1 s
001002003004005006
3 e+ O  H0 l  G6 R007008009010011012- h# _$ j, i: p
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 o0 Z, g4 y  V) _) o9 X9 Y* z
' c+ b3 f; ^, L2 L, j% d
019020021022023024
. \( w( _: |! m# R: P0250260270280290301 o; K& p& q2 w1 {6 a- `
0310320330340350369 x: j7 |2 Z& s8 }% A% T

' m8 U1 M! B, Z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: m6 R6 I2 A; I

* B2 i6 F9 e! N1 F0370380390400410420 z2 C5 n  k2 `" Z' D/ C2 w
043044045046047048
! s9 ~# W2 y6 [! j& U2 w049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. C/ ~/ C. Z0 b- k( k5 z
- G# D$ F& \% L! U# I$ X1 F0550560570580590603 c" a; G# r5 W8 t
061062063064065066
8 _: m: x. ]: z' w067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ l* s+ p6 \% e2 t% d: |
1 `0 E, V8 f# N; @& M9 h/ K, A0730740750760770788 Q; [4 L7 C% m+ w4 w
079080081082083084
$ S0 h4 w+ [' r085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ o6 e% R5 {  G8 P* s8 {
: S/ M/ m. V& p+ z/ x( V
091092093094095096
) ]9 X" V/ U3 n0 A( f; I097098099100101102
8 R8 E& f9 f7 A2 g, D103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  ~& T" k; L/ H( x+ D8 A7 v$ j7 o) z& E+ x3 y$ r+ n; n
1091101111121131144 W9 J# Z$ n) h( ~1 a8 ^
115116117118119120
. t* Z0 f5 p; ^1 _; s# g121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* s+ G" Q6 f6 r2 b1 ?3 |* @5 c; w# v+ Z
127128129130131132
/ {; e  G/ o3 Y9 b( p5 I1331341351361371381 M) @  X; x% P+ r' s# Q* g& w
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 l9 y/ P4 z! K+ v* T% [( D1 g& L: k3 l# {5 e( x4 {$ ?' Q3 ~5 s3 N
145146147148149150
0 ~7 G* i4 {9 A! P, y: ?, R7 H1511521531541551562 ~* {' c, t1 b( n
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 B+ I; v# U( p4 K- ]* B' z7 J2 J; d* D/ Z1 Q# |
1631641651661671684 \2 b3 w( z# N1 A1 t0 K4 q
169170171172173174
" ^1 A2 U) r1 g- [8 \2 ?! |) i175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 S8 P' u* [* P, H& {; v; Q6 q: }  E6 Z

3 K* ~" A# Z3 _. x/ E# t181182183184185186
$ T* |9 o* a6 W5 f/ f7 R3 D! c187188189190191192! C/ T0 O: D7 e
193194195196197198  t$ {% S- l9 w* V: `0 i( i% W
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' n" W1 K% R9 `8 t! e+ ~1 ]3 T  D
; h/ m, u9 z: J; O+ M1 b001002003004005006" `5 a/ I3 W7 Z. h/ A$ B2 q0 }& A! I
007008009010011012
0 ~  d5 X+ b. j* K/ o% D+ P! o013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& ~0 t- r3 u; F. f7 F" W+ f' [( V4 Q- [0 w
019020021022023024* @$ q; q" _# C5 J) f; ~( D
025026027028029030
8 j8 Z! u4 m6 i% |2 Y/ L031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* y: l! [1 e- H) Z0 f* l( J8 q. S# {% |0 V
037038039040041042. p4 S/ I. e- \1 W4 \
043044045046047048! E- E9 k+ X9 V  J. w' t+ J8 C
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# A% `3 i0 H3 T9 A* m: M( X3 S
9 F) {1 j. b3 S  Z8 O. J# d& G055056057058059060
5 {. V+ M6 V2 A  L* g! b/ _, i. ~0 O061062063064065066& H8 P' W! k! S
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 i0 h' Z) v0 _& \: i1 y. m; O9 i) W. r7 v$ M0 z
0730740750760770780 g* V2 p/ e" C7 |3 F
079080081082083084! n! f) d( b# ]
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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