转载请不要删除以下信息,感谢您! 4 |8 n1 x8 k* V$ b
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■● ■ NintendoWorld 站友xliz原创: O/ ^+ n: p. m! t; c( }2 [) _
■ ●■ http://www.NewWise.com 9 V! i3 X9 T0 b3 ?& O5 y1 Y2 M; r
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- D4 K* a. ~( U; h9 z* ^! g$ ^8 f+ V 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; _& J r9 U( @9 i7 N
大家要看日文版的P.A.或详细攻略,点击这里吧!' F1 D: L$ g1 {/ d1 n1 X! t
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- `; S/ ~) Y' Z9 P# ?. P; }希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 n% W+ {5 j+ g0 U3 ^5 W5 j; a6 |; ^" _
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以下内容格式如下:
% F8 p% D1 x2 A$ M# ?/ H; m. N
$ Z2 g! q& A. I编号 名称! x1 A9 f! e* [8 I9 B/ A
说明
. Y) N- U, D: ]+ @& r7 m# w组合方法
. h/ F: @7 o$ R---------------------------------
/ s' g6 G. N/ y8 P7 e/ F01 Z-Connon 1
0 D- X- S o0 |* Y. m, W3 x7 IUnlimited Cannon for 5 sec* y: I1 F5 ]9 o" |
Cannon A+B+C! ^5 D A) f* i. p2 P+ I y
Cannon B+C+D
* y& U; k& g% ~+ d+ {2 P$ qCannon C+D+E$ I7 u* G+ ]$ `3 E
6 C1 d4 ]/ {3 C02 Z-Connon 2
! V, C( }( G4 CUnlimited HiCannon for 5 sec
; ~1 X. H' E5 \, {% f. J- B Z6 }HiCannon H+I+J9 K6 V+ |8 p s" L1 a: L, [2 f
HiCannon I+J+K' Q, _/ B6 @4 S) E4 U8 T/ x4 m
HiCannon J+K+L4 K& b [# u7 E! Y" c% D6 m
9 V( r% ?% b9 [5 u
03 Z-Connon 3! j& W' v, K) `% ~% z2 x
Unlimited MegaCannon for 5 sec
9 y% [! D* N! b: eM-Cannon O+P+Q
1 K$ J7 k% ]+ j0 M1 IM-Cannon P+Q+R! n8 C m+ S1 O- b" N5 a% i
M-Cannon Q+R+S3 [& F, Y3 n1 E8 X( H8 U( |1 N+ A- X- h L
% q# Q a7 o# R4 Y: J- S( \04 Z-Punch# o2 _+ G* L7 \5 L5 ]3 z/ q% Q; ^
Unlimited GutPunch for 5 sec% }4 z5 \6 l6 _7 U! ^9 {% }/ R3 \
GutPunch B+C+D, G9 }: }4 ~$ K: l w5 J# O2 l
GutPunch C+D+E+ O& N2 b+ N! a" z8 ~3 l
GutPunch D+E+F
8 o' Y: R# ^/ }- S- t ^/ Q* o$ L
05 Z-Strght
" t! `! F% O# AUnlimited GutStrgt for 5 sec1 D- r" d4 w+ z5 h! h" i W
GutStrgt O+P+Q
" i- m3 F9 Z3 u; a. ?GutStrgt P+Q+R
: x* v) ~3 L, l. F8 bGutStrgt Q+R+S1 Y, `7 |, A4 C& L. f0 x4 d2 V
8 a, [* M/ ] T9 R S3 C$ \
06 Z-Impact: H7 {7 p' ?# l$ [! ]
Unlimited GutImpct for 5 sec3 ]$ W- m% ~' e; z
GutImpact G+H+I
2 V! Q0 z) V* r3 HGutImpact H+I+J1 \: K9 G; x4 U0 d
GutImpact J+K+L
) |; h# o+ N7 c8 K. g
. z% Q6 g! i+ M7 u9 Q7 J07 Z-Varibl0 e# _9 _' e8 t; q
Unlimited VarSword for 5 sec" N! M- t* S6 C- ?. G2 T( u5 b3 r+ s
VarSwrd B+C+D6 f: `7 ?0 b5 `4 l3 z0 p
VarSwrd C+D+E; W0 @9 m6 K( T/ A
VarSwrd D+E+F
& y% G- s& `1 K' i$ T9 R% t% p; H+ F4 I% `. r, Z; d+ g
08 Z-Yoyo 1! f& L+ }1 s7 R
Unlimited Yo-Yo for 5 sec* _& K* M% t! H1 i
Yo-Yo1 C+D+E& U' _( Y; o; Q% p! m0 Q
Yo-Yo1 D+E+F4 B3 Y- M& r! m, u8 g7 Q, p/ F
Yo-Yo1 E+F+G A; N* a% N' e- y" Z
- m0 l m, B H& i* R
09 Z-Yoyo 2, r, q2 g+ a, H( h+ o% b' E
Unlimited Yo-Yo2 for 5 sec! Q. k6 `9 i" R* Y8 F/ y# P" }% a: J
Yo-Yo2 H+I+J
5 m6 v+ P) Z/ c1 y) F7 W) B7 GYo-Yo2 I+J+K
0 k) h8 ?! X; R: L4 tYo-Yo2 J+K+L
* ?& d& g" {7 v* d% w- x7 M
* O% f! J/ f% M10 Z-Yoyo 3
- ~0 @* F$ ^( }9 g# ?% G- aUnlimited Yo-Yo3 for 5 sec7 w: l: ~( D8 P" W+ ?$ S
Yo-Yo3 M+N+O
; m g, _! A, W |$ d: g! v1 KYo-Yo3 N+O+P. b, j3 Q: l' K2 I: S
Yo-Yo3 O+P+Q
4 m" C, \+ x5 h& C% s: |! C/ ~, v) ^; }
11 Z-Step 1
9 y. P. A% U4 V6 `. L% rUnlimited StepSwrd for 5 sec0 m$ J V7 S* l; _9 V
StepSwrd L+M+N
( M* e9 Q' a! A& FStepSwrd M+N+O3 q5 B7 A1 e1 l& z+ e0 h
StepSwrd N+O+P
`* ^1 X2 B# L6 ]# ?3 N+ @4 \3 f0 k' t
12 Z-Step 2
6 ~: E( j- R0 x7 PUnlimited StepCros for 5 sec4 ?. P t+ G. i( M; Y* L- ^' P
StepCros P+Q+R
4 X, W7 A1 H! X2 fStepCros Q+R+S; f: B, A* b8 b+ \
StepCros R+S+T
8 _; D. j1 T7 H6 ^* M* ~5 _4 j# \" F1 _7 p5 S
13 BubSprd5 d/ ]9 \* u5 b! ?2 g
Attks w/ spreading bubbles!8 \* E! R, z. Z3 e b3 R" m$ j }
Bubbler C+D+E* n, _' h, _! R% C Z' d+ A
Bub-V D+E+F
0 ^( G7 a8 b6 r; a1 l+ I5 MBublSide E+F+G' B+ t- s2 U+ U1 Z9 |
Bubbler E + Bub-V E + BublSide E
1 J9 l+ u( J, ^# B$ r: L
; |2 M. K: c! B; m4 M/ W) ~14 HeatSprd- p" u! e; h/ z$ x
Attks w/ spreading fireball!8 S! s2 u% K% A; U1 |- Q4 E' S
HeatShot H+I+J
% @7 G& y- v2 u6 pHeat-V I+J+K
& {5 P# D2 I: w/ M, {6 @HeatSide J+K+L; T; h; S6 V5 y
HeatShot J + Heat-V J + HeatSide J
: C: N) U# A: Y9 d! X7 u" D4 J/ s0 u1 a, {5 ?0 I" y+ i
15 H-Burst
9 v! E! w! Q5 [( t" a3 p+ x+ j/ x- N& XCreates a giant explosion+ d$ ~, d' }# p, D7 k( i
Spreader M+N+O5 A' D" s" Z9 G! z$ _/ V1 }8 m
Spreader N+O+P
7 F+ k+ d9 l9 c) \$ M0 F LSpreader O+P+Q
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16 LifeSwrd( P3 c2 F1 D/ m, S) \0 f+ s+ c
Swings a huge 2×3 sword!: o _% F8 b S8 D, R5 P
Sword E + WideSwrd E + LongSwrd E* O& {5 R# L! c( X/ z5 z" s# F
Sword L + WideSwrd L + LongSwrd L
6 `+ H) [7 w" f: B; B; J5 ^5 G* @Sword Y + WideSwrd Y + LongSwrd Y
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h! ~/ K I1 m, F" T17 ElemSwrd3 A6 m, t2 Z! D! A/ p" l. Q3 {. I
Wide swrd contains 4 elemnts
1 K3 }% C8 v) b& J& zFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ N: i' J) h0 R: k+ a' T: J% J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ \$ y& r8 g* Q
* Q, ?+ M& S# } |& i$ b1 R18 EvilCut
% \$ ?1 V* E% @Step up 2 & make 4 atacks& k7 a# Q/ K: p0 y" Z1 D2 `
StepSwrd P + HeroSwrd P + StepCros P" M) v( i5 W' O h+ w
5 D+ }: ^ e/ f19 HyperRat7 V/ B$ i' D: `- s
A giant Ratton charges!9 I: E @* X& e5 C
Ratton1 A + Ratton2 A + Ratton3 A3 z8 e9 n: \, V9 V
Ratton1 C + Ratton2 C + Ratton3 C
8 j# d$ x9 q. [, n o- {Ratton1 F + Ratton2 F + Ratton3 F5 p% X- n" D/ Z5 |( `7 G4 D: {- a
& l& d G& O; V$ T4 x$ \ p$ f9 k20 TimeBom +
6 c' e$ A8 R7 o0 d4 E0 K, c8 U8 RSets Time Bomb in enmy area, \; O" e; i' R, L4 U
TimeBomb J+K+L
' D4 [1 H4 V- t' s- x8 c1 t6 T5 jTimeBomb K+L+M
8 j3 Y2 W$ i! Z! D6 F5 V/ nTimeBomb L+M+N* _, V, J; W) p7 a9 y/ Q
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21 GelRain
0 f" b7 z* A" YGel steals squares: U' {' ^- r5 J: T$ q
MetaGel1 B+C+D
; | a. e7 i$ l' LMetaGel2 E+F+G
8 l. N) F: x$ V1 `" X4 C9 v; iMetaGel3 S+T+U6 C/ P! Z7 e+ F0 W
9 D: x0 u i$ @1 O
22 EverCrse
l# \" |6 k3 v$ ^, u+ h' ZShield chases enemies
! t3 n7 z9 X; UCrsShld1 C + CrsShld2 C + CrsShld3 C
9 E" E9 ~1 @) @/ s% T9 aCrsShld1 L + CrsShld2 L + CrsShld3 L: g: n; `; b* c9 j; Y8 S5 L
$ Y o# D; V) V2 W. j" }8 W" y( a23 MomQuake2 ~3 m7 u8 Z& `: l
Awakens Mother Earth!1 ?/ o0 F7 q% Z) m: J5 o
RockCube * + RockCube * + GodStone S; W$ C. l5 k7 q1 v4 ~& Y7 y
8 G1 N5 z: l. d6 k7 P24 PoisPhar
; {8 `- Z8 A/ z. P. s L rPharaoh generates poison9 F: z' \, n+ j+ ^$ x- z3 }
PoisMask A + PoisFace A + Anubis A! N: O- s5 T7 W+ x/ p8 w8 R7 `
( b2 ^0 \8 H ?8 t4 f25 BodyGrd- J5 }9 f0 |) }4 m( |7 S
Bodyguard takes out enemies
/ l. r( ?0 r* `0 ?3 C; L, nAntiDmg M + AntiNavi M + Muramasa M# s0 U# m9 x* t
+ ]3 I+ m* w! }8 X: a26 500Barr* e# a- Q; V% I4 g o( D6 q
Barrier absorbs 500HP dmg: l) x' O8 C! K' q/ ^ x
Barrier E + Barr100 E + Barr200 E. z/ T) w+ G6 a
Barrier R + Barr100 R + Barr200 R6 M, N' [: V+ F+ d( W- l
; `9 A q/ A) k27 BigHeart5 S i q0 a3 I9 t
Attacks, then heals HP!
8 l1 B/ Y8 v* `( X8 Y, Y( S' T X$ xHolyPanl R + Recov300 R + Roll R1 U, U! ?/ x' [8 L7 y
HolyPanl R + Recov300 R + RollV2 R e. u: D0 K4 A* c1 X* Y$ e# [1 Q
HolyPanl R + Recov300 R + RollV3 R
. a. S/ e% a3 A; C: k3 M, b) M) {6 v& @& W8 M( ~ s
28 GtsShoot: ~9 Y, Y: a7 q7 w
GutsMan throws MegaMan!0 e: n' S6 b j1 C) J: y$ A; i6 `" e
Guard * + DashAtk G + GutsMan G
6 V0 n" V/ M- s9 Z) H! WGuard * + DashAtk G + GutsMan2 G
8 ^/ Q k& Z' [$ J; S0 V; G. XGuard * + DashAtk G + GutsMan3 G
4 u9 s1 o& k" b6 Q% B i3 J W/ ?Guard * + DashAtk G + GutsMan4 G1 p9 {$ c) A: O7 G* i2 c
8 B* K2 }' |, b8 x, E5 v6 e" v29 DeuxHero
1 r2 J# b2 Q; `" R! rMegaMan & ProtoMan team up!
+ C$ d" d" t$ j2 Q0 @CustSwrd B + VarSwrd B + ProtoMan B& ?8 w: Z3 L) f1 k% a
CustSwrd B + VarSwrd B + ProtoMn2 B
3 A$ q1 @% X4 g8 N# ?2 f8 T6 h% l6 oCustSwrd B + VarSwrd B + ProtoMn3 B; H4 l; L" a8 r
CustSwrd B + VarSwrd B + ProtoMn4 B* g' r7 k' S8 t
0 T( |" k V I
30 2xHero* `* q8 s& S! |& w
MegaMan & ProtoMan Dual atk
7 |0 ~+ a# ^* h5 l8 g- jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B4 Y( i% Z1 u0 N5 R3 m* e6 s0 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 V& \" ^. s1 V* L8 O: O1 }- G; uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' Y- E9 ?8 [2 M' b% k$ f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 O! K! ^/ c/ y) p- y/ `" J
) c3 l O+ S( n( Z6 L: m0 P
31 PrixPowr% ?8 U/ ~. g; T9 `, h+ a, [
3 Navis attack at once!! q* b; N0 B# W! N. b
Team1 * + Team2 * + KingMan5 K; ~8 [% E0 n5 @$ d! I- }1 }: y
Team1 * + Team2 * + MistMan5 M" x9 U* D% g, a0 }3 @3 z2 i% _
Team1 * + Team2 * + BowlMan5 B
, l: z( {. M6 b& H9 y" I
. R) a, U" u3 s. q32 MstrStyl
* F7 w2 P1 @* \9 _4 A8 j9 RMegaMan unleashes his power
" x9 m$ i# f: m8 `& P7 {Salamndr * + Fountain * + Bolt * + GaiaBlad *- J8 y$ c( v; R
% e: c5 N' v; c' \, t E7 gStdrdChip (Part 1)8 Q$ D! G: N5 f* C8 M
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 t; F9 v" ~. [. ]5 \# I│编号│名称 │MB│攻击│属性│稀有度│说明 │5 C; i8 G# g/ u5 n. N
├──┼────┼─┼──┼──┼───┼───────────────┤
. N$ Q" t( s2 T6 Q* W│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* N5 ~2 q" [: \% w│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: y/ z% S" c& I│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │3 Q3 t6 K1 G8 {' @7 ~+ I7 J
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: D# W$ f/ `8 |: q; S! f4 ]; [
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 ^3 p, b; k: \/ b q, T: X│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
+ ~* i3 Z$ x. {* m, f5 Q│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
9 y7 N. k, `5 s6 I5 {& c│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
. Y" a1 C" s- A+ F/ z$ N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 J2 L+ g$ L2 M4 z [1 v
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ H. X2 C( l" ^│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( a- A% V* _7 ]+ g2 r- x│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. m5 S9 c; z" Y3 O: ~
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# q- X6 ?' S4 t \6 O, v' _0 d" w$ N% l│14 │Spreader│16│30 │ │** │Creates a large explosion │
. M6 I" J, n& W7 h. { I4 c│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │+ q* D$ t2 D3 u8 n
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( @% T" \, G$ g; X│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ k, R% U2 D' ]% y2 n- S+ m+ ~. A│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. t5 C; T2 h* j- j' x/ j
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │$ ?$ y: b- W, X
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 W, L; Q! `* W5 Z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" z# z8 T2 B& c. `' j, }│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 k0 I7 l; x( b/ {; G│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 j4 J- Y; P7 `, f│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# O& G$ V# v" R" N0 P+ m
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 _ y! ~! S3 }2 }) _* a
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) Y2 R2 o6 u+ ~" A9 |7 o! u0 Y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# Y, h+ S8 E- F; q) z/ y- ?; ~│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, Z; l7 ]6 r/ h* l8 X; e│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) U3 c6 R6 K6 v3 J/ {1 J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
+ Y, A- q! f# Z1 y│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
2 x5 p* ~* Y" A: S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
; o6 J' F2 w; ?│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 B9 N4 V5 ]6 J ]3 |6 `& [
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# k/ j ?5 \' f* g/ T: ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) q$ w: V! k% ?: @6 u( N
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │1 q( ]* u! q) D
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( m1 P# R" C3 ^) Q* I# A│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 o& b5 o# K+ \% S) u P│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 W2 T5 E5 u K$ J9 |9 L" e; o│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │9 _. ]' D2 M2 U4 B, p* \
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 E' D) }1 V3 i, T
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 T1 k- i2 F+ g" q, o0 r│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 i6 H0 E6 S; }! @. [' d
│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 O' D) N, n& i" F% {│45 │SonicWav│26│80 │ │** │Shock through enemies │ n( h0 S3 Z% h/ V+ t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ A/ Z h$ U C, |( J6 D$ C" P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* d* V A3 P/ `( a' C│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 N) j9 k$ h" v' V; O│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) M( c7 L: D3 |; t5 q4 W
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' W2 z$ J7 E3 N& P4 h
│51 │DashAtk │11│90 │ │* │Dash through enemies! │' d( U/ O3 _/ E. ]9 s
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 z [* Z! E) p/ Z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 `+ f6 C3 x1 h! m4 B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 \, H$ X0 D% `- t# L4 u│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
9 c$ M/ k; r" O│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' n# v$ G2 w0 B1 o. o* t3 l9 t
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ F e' E& I$ k5 G, N
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 X1 v$ ~! u; G6 Z. b│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& l3 H7 ^8 y! Q( H' z/ b
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, ^: ~* O* t; N5 K│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: L% C' n2 f" W" Y, m- f5 m$ ~7 ^│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 z1 @6 ^) R; C: I" w7 |│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& f. B9 X% ^. h% }1 k│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: C& M, d$ i" k# W! J9 m, d) U% L7 c│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
) r/ I O6 U0 z% w7 C3 f9 @# h│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- U4 ~6 j9 _ }5 X
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 X" C4 S% g- N% m
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# X0 Y7 j9 q# S$ Y1 K│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) s, T4 A" ^5 E& c
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 t. ?+ g/ @6 y& v8 J( R│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 y7 n' ?9 E5 A5 W
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 n- A7 a% ^( k! r6 D│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# F( ?' ]0 y3 ~* s0 b$ l" m│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ T) W1 L- n: H6 z. F4 l3 b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; q- z$ i( O8 w4 p4 v│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; w7 X q+ V0 d/ f
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; k1 i8 a! P l! \
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ g+ s9 b8 `% Z% B+ U2 ^+ [│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 @, q& h5 o- N! L7 N│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 w0 W+ _! r2 h* S) i│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
" p$ p* U; D+ e) e% Y, u6 ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# A" W" T' D! ~+ I; D8 S3 o* Q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ p' @7 b, N- R ^, M+ X
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
' n" \7 f* L) ^) ]3 a7 M│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 \# g @6 H/ F' ^; m
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 d! S: i' N* c7 ^7 ^- ]2 f3 g& E
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 K& i* A! |% p Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 n& ]- w: N3 ~6 `│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; ]7 O$ {7 b. v- ^2 d, v
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- }" |0 h% \/ @6 S# v' m│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* P! y/ @# G: x! D: ^0 {$ [8 q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 s! \5 G( g: m6 W│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 R% W( _6 r2 X: n3 a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) j2 w/ W5 I! f. @. S+ a9 }, A
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 i" D, m7 e1 t6 H
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 v3 W) [, k( m* k" S
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) K6 Y, L/ Y! U
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: O' f. V- P9 F- s% p8 s│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& [. c% [2 F% }9 n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( N! J6 y' E9 @. H6 j1 K3 t
└──┴────┴─┴──┴──┴───┴───────────────┘
+ z$ p, y% I) m2 t8 V4 L, U4 v4 V) ` Y9 g/ J0 @7 L
StdrdChip (Part 2)
) E" B9 \6 x2 Z; g+ _7 A* w9 A┌──┬────┬─┬──┬──┬───┬───────────────┐
U7 i0 I0 V8 g& @3 T; v: N│编号│名称 │MB│攻击│属性│稀有度│说明 │- s8 b2 D8 E* h T4 B, Z- `
├──┼────┼─┼──┼──┼───┼───────────────┤8 @# \% k) H, a4 i1 |: [, v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" q/ P" g6 n& A" M│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ f3 `: A$ q7 P y+ C
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" U+ u5 x( v# z T
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& @0 [. C$ H. r/ U1 w│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' {7 Q- F! w' h3 `* t9 z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ w7 s6 g: X4 [6 L: e3 y* O│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 Z8 t& m8 Y6 P" U7 o: f6 R& [, p
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ _' {# J5 u8 P. B, j, x& s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- I/ J( s+ z& K" j. a. A- o│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) N4 r* l7 v% E& _6 X9 f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 V7 _* m$ O* z7 b│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │* d. m3 I: x0 G6 m8 `/ o
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 ]0 N. i/ y5 |9 e, E
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │. D! Y/ w. X, ]- h0 A7 f$ r
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ I: N8 d/ P8 p( V" N0 Q2 y/ n
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 ~3 E: }" i j" H
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │7 Z3 D$ B! t* _1 V, i& ?5 b) K
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! e W* N# p" l- B, j0 g' w; Z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
`+ V, {' ]4 m f4 m( v. _9 k6 F│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
9 ^+ o' k! c; ?7 U+ }, X│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 b# [. m2 m$ E5 F. X│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" F; Y# t( L8 c" z* ~
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# D. F+ F$ o8 I5 H│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 n& X' N/ n( S3 {3 X; @
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& I9 `9 K: h9 \2 F# k4 F3 J│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 w6 ]( m$ j! H- w: w) K% H/ J
│126 │Rook │30│ │ │*** │Protects you from attacks │
. r/ n' W+ Z/ n│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' D; f; c% K1 r! b1 }/ `+ B% i
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 |# f6 I2 C1 U- N& \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 i. O* [3 u' I3 s* t( J! a
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
( E+ _, O' j% b) g$ T6 Z│131 │Lance │46│130 │Wood│*** │Lances through back line │
, ^/ i, [- W/ h( [( a│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 `; a2 O- ?% @, s5 E
│133 │Guard │5 │ │ │* │Repels enemy's attack │: ? A, z9 B7 y$ J
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
X% Z {! z* l/ a6 r$ h% @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 s! }' C: y$ J/ T│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( Y) Q8 ~, J# N/ R
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 v: a; l$ k2 @% b- J' r
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: S* R9 M3 ~# B) t3 y- ~2 q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 r6 X+ ^2 n' Y0 \6 L# Z z S│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 w0 @7 u1 |' s2 a0 a T
│141 │Prism │60│ │ │*** │Prism fires randomly │3 F( h( L5 O+ b5 z
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* [# u. I* H$ x) h8 X5 o" N7 M' o│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 w8 C, _; M- k3 t& L* I7 O. o% w│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 @8 m% a, H t0 _
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- B6 M2 _# j `3 }8 z ^│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ }. e3 z* E4 L+ t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │ r$ f( c5 B5 g" Y, ]% B
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 b& Z. `) ?2 i" Z `; T│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ @3 V& Z; P* x, S│150 │Recov80 │20│ │ │** │Recovers 80HP │. ]( e v" f0 L6 h
│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 U' y2 q) L: l│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ C1 V* t( d4 ` D# D/ `# o6 e│153 │Recov200│65│ │ │**** │Recovers 200HP │
. V& a2 m N+ C# H; E; h/ j│154 │Recov300│80│ │ │**** │Recovers 300HP │6 }+ F9 K! z `, ?! A- ?3 ^
│155 │Repair │8 │ │ │* │Fix your area's panels │* V. ~' p2 i& x0 b" J1 U" k, l! R
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% J" r) e# x9 p8 v. k│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 n. F6 [4 b. Q- t- {: L7 I/ @0 `│158 │Panic │14│ │ │*** │Confuses enmies if you are │
7 h ], _ L6 \4 _& P│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 A% T: {8 N! b│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 i7 Q. Z9 x. x) }) h
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 D9 t' E1 [" F& }│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, J% |7 h' C, C* W6 [/ I+ |7 T
│163 │Invis │11│ │ │*** │Invisible for a while │; ^/ F- T4 r# l& c3 M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 Z. ~) ~0 N3 s8 l
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% Z! |% l# ]/ s0 ^/ e│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% l4 d y1 c# x0 N% L( e8 A│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
! g1 |5 {6 M j7 E9 s0 Q( W│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* R+ F# r* `1 R5 c8 P│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! _7 L* {8 e! z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! [& G* k' h+ B' [& E! p7 C2 o- a
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 L, e, a& v& Q8 u0 n$ Q/ a
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- o5 \9 p; R8 L5 V│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. ~5 K" q4 w% W! r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( |% m( q2 q3 I1 z2 K│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& H3 {2 m( h$ h3 H
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' w' E& T: Y$ y" J; W
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. r4 n3 K* k3 Y$ Q0 t" K% d
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ X, G/ _0 }0 \, A, p! Z# k5 K│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
@5 @* H1 }7 F5 ~" S│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& B$ E+ C/ U; w6 w2 _5 g5 ?6 K' F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 [6 X) \/ \9 \& k" v│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) N+ f" B: _9 J/ ]5 I│183 │Hole │55│ │ │**** │Open hole to dark world │" c. M7 L' ~* p: F
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
& @# ^! r9 f6 X! A│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) h/ e _4 Z# Y! k# q3 ~9 l│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 i3 D8 ?4 X" {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- N1 F9 K* v9 w: B' w; F- Y6 ~6 ~" T│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 r( u. |4 S% p' w+ Q4 Q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 H* C) U" L" P
│190 │Snctuary│54│ │ │**** │Change own panls to holy │( ]) M4 U0 x6 h' U
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ V! C" Q5 c) a$ @3 y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 I( p; X4 Y2 }2 d$ U
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 t: {. Y; } H│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- a8 g9 A2 v# [( [5 k6 y& V" y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
R: K6 k/ _$ L) H2 b│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
4 e, ~3 J- o: h' |+ |! P/ e│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* V; P' _5 L. [9 a│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │% ]9 M; [3 y5 p' t4 s, {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" ^$ b7 H4 `: f3 z- \6 A│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │) y/ H% a; D) H. n
└──┴────┴─┴──┴──┴───┴───────────────┘
1 _) S/ A: t# z! K% i# H0 K+ [- @6 b! r$ I1 I" D/ D$ Z+ b; O$ s8 }
/ e$ O* Y% x+ y! ]$ E. L. R
Mega Chip
% C! r2 Z I& |1 G7 D┌──┬─────┬─┬──┬──┬───┬───────────────┐
" p+ n! `9 ?: @5 |" I8 p Q│编号│名称 │MB│攻击│属性│稀有度│说明 │$ O- P& G2 G# X {" U
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ D8 p& i# I v" X│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ s+ B2 q2 l* ~$ s
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) j2 E2 v; x3 v6 {│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! Z0 Q" J8 {0 E2 q% h8 q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) f: k2 s* q5 ^/ }- l/ {7 i
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │ I9 t2 D: j0 @
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 u; h7 u3 U, N* o% k. [' s
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ Q3 X j7 V6 ?2 o
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 d3 \# i. P I& [│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; o8 c" k9 M7 z6 V$ z3 j│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% k: Z# G2 `+ S* l; ?. q9 k( f# P. G│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& x) l& f* c& T. F! ]
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 _% w0 {3 Q w* [# _- ^& a│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 C6 U% h, ^7 q# f" R│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, H2 R S, B7 \. n6 O
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 v2 m/ z" m8 {. M
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 z5 K' [5 C, |2 ?2 Z+ g# B│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
7 T9 X+ k' y7 p4 e( |. p4 @│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ Z: c5 k1 a' l, B6 F! v! T6 t│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 G# }, f4 y0 C P
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 t6 b; e. y3 |7 j2 Z│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. l8 j, R f0 p1 `4 @* O7 E" W│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
5 ^6 H8 t1 t* L+ [8 A│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
. Y# o4 |# T' t3 d│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, ^1 j! F! z7 Z$ e( r│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
( x$ [1 T4 D' Z. y' U│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 U+ k6 o8 q; ~# D* D+ O2 |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( L( V$ l/ D' v. p5 H# @│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │; y/ W' |' s) [4 Z( f( ]" g
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │+ X3 e% d. E) g( g
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 Y% Q, K3 R# B+ Z8 l. y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 x5 \4 ]& H1 |1 V8 z; k: B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 e5 n/ q. E1 C7 v' Z2 F2 S│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ L5 t. J6 q1 j/ x% T5 R9 q3 b, J│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, \3 l" c& ?# ]6 h* q ?/ R
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) s- X# L! p8 ]/ j! [# H8 q! u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 W4 p- z7 `1 ` J+ {2 P# Q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ }5 N: n: `9 E: C! }7 R│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │$ u8 g6 f4 S( P* f
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. c5 f6 g5 H/ ]' z/ w1 x- p│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 @8 ^& \* O1 Q' q3 J8 E│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% e3 y T6 I3 K( p
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
8 l) x3 p% o0 \1 P! {5 e│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │, m# Z3 G( G: q/ R# v/ R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │9 _" s% P O) w- j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- L2 L p% o2 Q: T: T M% `3 |
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" O6 F1 Q- f% N: O! E
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
; X2 v# j/ B! J9 Z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ k$ Q2 y/ m+ ]8 p7 I4 o" F7 V
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 `4 |8 `3 ^1 S0 m9 \) \& E, U│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ `( F) Y7 x7 {2 S% u/ h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 U Y' u+ U3 a+ A; l7 I" {4 W v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │% t- Z4 i) `) b8 ~7 X$ Z, e6 g' i
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' c$ [% H5 n6 w# o3 K& |│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! c* B; ~2 V5 _. _* J1 e6 V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │: R2 U( a \' L1 U7 t, X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 X* z) C; `: ` Q( @. j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ q/ X: W% w, g* {* V+ Q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 ?9 o- F0 G+ T! F ~: K# ]
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ X l, A1 N6 n8 U
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& s0 f4 T- ^, m; w6 i# ?│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ d+ r$ m8 h) J5 H2 ?│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │. i) [" i% I2 x8 Z+ }( w7 h
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 O6 b- O6 y5 N
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( E* S: N! Q, h0 ~- k( F( n' a8 s
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 Z) ]2 A5 W0 N$ ^│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ v; V0 B6 D. _
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │7 _6 x" A& W2 I8 T: c/ M9 a- q0 |
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 g& s+ P% Y8 m1 ~3 Z
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* a7 O( s4 B: K" k( J3 m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 [1 D( a' I/ e, j+ `- z. x│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 E" d0 }8 H! ~5 L u
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
9 s6 C+ Z& ^9 ]& I: \9 s7 w│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( \; `. `/ \( j7 M' ^, y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 I) j: L8 s% t2 M) W5 x│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 d1 P% K' k& K0 Q/ c1 d
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" H4 p# Z& I$ S; r7 a│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# `8 s& e; X) i2 R7 f│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, G) H3 t! P. V( j p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 t7 Y0 d) u' O( ^) s# C2 e* t
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% n9 p I$ f& r9 L& ^
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ V8 R- G6 O- @6 x3 G7 _
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 D$ [ X8 `- n7 n* G# p8 \│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ ]% x7 D ^7 q0 M# R* g│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" B) y6 p+ ~( n* a) K3 i6 Z5 j. o3 ~│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& Y8 q( \" [ B2 c: u9 m& }" W
└──┴─────┴─┴──┴──┴───┴───────────────┘- b" e1 X& q( H" n$ U- T0 {1 a8 |) {
, X+ y I" X w1 j4 d* F' W
& T0 }9 G9 \: oGigaChip (蓝版)" q9 e) W, ^3 ~* M v: L8 Y' \# T. v
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 R) L1 n& G, J' @" Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! g9 |; F2 o9 Q. ]/ M0 O) F├──┼─────┼─┼──┼──┼───┼───────────────┤
$ i, p8 r9 `, U* G$ m│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' ^# z! C$ u7 Z% D
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 I3 ^% I, C" [% u# z: ^8 ?* y) r
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" d) w' k* a7 R2 ?2 {( M; s& F│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; {& T# g, U. K# ~/ e" P
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 |* m+ q4 W: b- {! h4 _│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 ]( _& l3 n9 L( q) X│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 y& E& Y( l" c, z1 U0 s% B$ o, O
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ U+ L$ y: D A2 G3 I1 g m
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │, \# Y& Q- K7 X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 o7 K2 W( L# |% D; ^5 `) N
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% z/ w2 H; P8 P3 \8 g4 e/ C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, P- z: \/ S+ @8 l7 G( Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 F6 A1 C8 K7 X1 o
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& O" U* ~! Z G' w& y F│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
$ C6 f) l1 q1 {) \│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* X0 J2 F) Y( i' j( E5 x9 J$ C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# K+ H) d% F( r2 p5 t' G6 @
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 V# n5 n. u0 Z3 A$ |) t, `7 \( l
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# s8 b$ R" E: F' }9 c
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 r3 I2 m, h& Y5 q$ ~+ x0 @! ?# u8 e└──┴─────┴─┴──┴──┴───┴───────────────┘# v( w* G! s* K
& Y4 I) b) c, F/ O% {
GigaChip (白版)(只列出与蓝版不一样的Chips)
: c1 |! g" y4 [┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ e- J9 i; t7 N8 o│编号│名称 │MB│攻击│属性│稀有度│说明 │$ v* Q- _+ f( ^4 \
├──┼─────┼─┼──┼──┼───┼───────────────┤% h4 q- q5 \' x9 }
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# |$ q! L6 |0 K: m- @& ~7 a│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 c5 `- r; ~- l+ Q: z7 ~" d│4 │Balance │60│ │ │***** │Both Hp reduced by half │) H* V2 P6 Q! K" R) G
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 B5 V9 ^3 l- Z3 o% v
└──┴─────┴─┴──┴──┴───┴───────────────┘ |