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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创1 i, C9 F6 C. N- H/ R2 _
■ ●■    http://www.NewWise.com
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, r1 P! d: ~7 Y* \6 @! U; i  ]" k$ S. z0 q
           洛克人 EXE 3 Blue 卡片组合3 O, D% ]. ?5 U( P5 `1 k
4 P( `* W2 L1 C0 c8 |7 Z

9 h" N, c0 K* s0 X- y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 t/ N7 e$ i; t5 M1 q/ c
大家要看日文版的P.A.或详细攻略,点击这里吧!

; Q  ~% `1 ^- Q4 Y5 a% n====================
. T% y; A8 ?; h4 W( @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 w! d  v- L/ C  H. k
! K+ |& v/ F  }; ]8 ~; q7 w. J" n
以下内容格式如下:1 r; S0 Q3 i& T+ Q/ \! ?# }7 {
; r9 B) `1 ^9 v5 F# ^8 p4 v3 h+ ~" V
编号    名称
8 Y3 Y" v; ?$ M5 R/ ?! Q& X5 w说明$ Y3 C6 a$ c5 e( J( y  j
组合方法
( u$ _: M6 |! R! m+ j" I& q. I1 I---------------------------------
( c& q3 i6 M. S; H" r01    Z-Connon 1
" U( \/ X! z, w% VUnlimited Cannon for 5 sec' j5 m7 `- o/ C" A
Cannon A+B+C
/ a* ~: k6 ^3 y% A, SCannon B+C+D
2 o. U/ w, T# I. Z' m8 ICannon C+D+E. L6 r$ q5 ]( F# E# \
% q1 Q0 q9 s$ F4 F! N. V7 X9 {
02    Z-Connon 2
* D; s% w# J7 z5 p6 W' R. f: qUnlimited HiCannon for 5 sec) T& a' b: [7 Q* C$ o: _; Z, c/ N: R
HiCannon H+I+J8 [( I. T( U1 f
HiCannon I+J+K* z8 y  ^! a7 C1 `3 F, \
HiCannon J+K+L' {" _! J$ `" M2 r

7 o: f9 w* m/ E- G03    Z-Connon 3
3 ?4 m* ]' Y) t. Y5 W- YUnlimited MegaCannon for 5 sec
7 e9 h" T% q  M, h* L9 s4 f5 ^2 AM-Cannon O+P+Q* m$ }) e; E; B  G! F5 K7 |
M-Cannon P+Q+R/ R' H' \4 d: C% f( y; G" r5 N8 \
M-Cannon Q+R+S
  B6 B" @5 {9 P/ O8 ]% |6 R
- q+ c+ U( }/ F' \5 e8 _7 X% m' K0 L04    Z-Punch
" n$ J1 z( _) T& NUnlimited GutPunch for 5 sec$ g/ E% M0 J' q3 L; |: q
GutPunch B+C+D
0 b, K' D, h: `, y; H0 S! `, kGutPunch C+D+E2 y$ G+ ?! ~- X! y! q# r
GutPunch D+E+F9 \$ x7 z. `) U3 W/ B

# w4 T* {- u- D* l  Z2 Q7 O+ }05    Z-Strght
9 J! @# X+ f* L! S* I  _, VUnlimited GutStrgt for 5 sec$ D! t6 C, |9 S, z" h6 Y# V+ R6 y3 r
GutStrgt O+P+Q
/ \: f9 z) J4 v- U7 A: `5 fGutStrgt P+Q+R4 i2 G, [8 o9 ]" V. q
GutStrgt Q+R+S
0 n! c" @% l$ k9 S* u3 c" X8 X+ T4 v" D* s* h
06    Z-Impact
4 P; F" B1 X& q8 d, h, \# ]2 cUnlimited GutImpct for 5 sec
: o1 z' C0 Z3 T% hGutImpact G+H+I' M# y! a% l4 v
GutImpact H+I+J4 e9 W( A2 B  ?- l: O/ o2 d- x
GutImpact J+K+L
* o3 ~# I+ @# I+ v
3 f( z" T. z1 ]07    Z-Varibl
' C' ~0 N) i& |% {$ _Unlimited VarSword for 5 sec# O  |2 z* o- E# e9 K) w
VarSwrd B+C+D# j7 }3 c( Q+ a$ K& P
VarSwrd C+D+E. |8 y9 N! c5 G5 p/ P+ J  r" w- o$ A' C
VarSwrd D+E+F! K' L4 T0 Z! \  O) @$ l5 {( r0 K0 B+ C

0 Z' @0 p# H8 Y! ~  u* o9 ^. L08    Z-Yoyo 18 j* k# r7 K" o+ }+ R5 _
Unlimited Yo-Yo for 5 sec$ i1 N* e3 |# Y+ W$ x* ~
Yo-Yo1 C+D+E5 W1 a# T, U1 E9 Y( E' `+ d7 u
Yo-Yo1 D+E+F
- B2 a; Z6 F6 M' t/ p% V: mYo-Yo1 E+F+G+ {6 X3 G3 G1 D! S# V
  t" R/ b' l  W/ g  l3 Z
09    Z-Yoyo 2
1 m% G9 @+ n1 ?+ dUnlimited Yo-Yo2 for 5 sec4 o( ^; ^& U/ ?; ]: A4 ?
Yo-Yo2 H+I+J
* ]/ L0 `  Z' l: |; gYo-Yo2 I+J+K
0 ?9 r3 ~2 ~, O9 ]& UYo-Yo2 J+K+L; p9 O( W; D0 I. f: f3 p6 \* `

- V& z- O# Q  x4 O' [/ z10    Z-Yoyo 3
3 l6 R, \, O% x) @' \- LUnlimited Yo-Yo3 for 5 sec# o& A4 T+ J0 k/ I$ ~& T# X
Yo-Yo3 M+N+O* X! j; T! \3 g
Yo-Yo3 N+O+P. O7 l2 L6 M; b" g- V: k$ |9 u
Yo-Yo3 O+P+Q& a  d8 d3 d. Y- b4 j' r8 C
7 P: j! {. j6 f0 |
11    Z-Step 1
  D# _" y' z" }9 x  q- q0 hUnlimited StepSwrd for 5 sec
6 I; k$ M# b0 TStepSwrd L+M+N
8 U5 `4 E* a7 t4 R. Y1 ]4 GStepSwrd M+N+O
) h* {1 T6 G9 J  T- NStepSwrd N+O+P
/ a4 w' u; k+ B5 y
+ k7 E1 u# d) ?8 ?& h3 G12    Z-Step 2
/ J& C& r! s% F1 i3 eUnlimited StepCros for 5 sec1 C4 H# @5 w  T7 I. C/ E% F- e
StepCros P+Q+R
4 O; f) u  m6 ~0 D, k8 fStepCros Q+R+S
3 Y; Z+ k8 D: O  f1 Z" iStepCros R+S+T
$ B: M$ r& }+ G# {% {1 {6 j- ]  _  u; R- ]
13    BubSprd
5 Y! r( M' @: ]* |3 N! `Attks w/ spreading bubbles!8 @6 M) T# s! ^% u4 Y1 g0 `
Bubbler  C+D+E' z! i7 s* {9 O9 n% y. i4 O
Bub-V    D+E+F" [8 y5 i; D, _4 B" f5 {, t" F* b
BublSide E+F+G5 y4 E# F& t$ _
Bubbler E + Bub-V E + BublSide E) i4 \$ _( v1 p8 i$ K
* y4 t7 H/ W4 p* O$ s: T, E7 u
14    HeatSprd* x3 `$ g0 L2 I" _) x
Attks w/ spreading fireball!
7 j3 \7 L; m8 H1 ]7 o! t0 ?" MHeatShot H+I+J
- T' }# Z/ k; PHeat-V   I+J+K% u+ u. c( I! p& D
HeatSide J+K+L
0 J3 h& M( F, O% |1 C" h& S4 nHeatShot J + Heat-V J + HeatSide J
; j) P/ N# C# G/ r! p% F
& Z% Q& }* y/ f15    H-Burst
& k1 G) A; b) v3 ~Creates a giant explosion0 }3 u/ ]  H5 P  A$ _6 {# c, Z
Spreader M+N+O
% K+ F) e5 T( f3 s4 z9 kSpreader N+O+P
) [) _4 T$ Y3 c$ H# CSpreader O+P+Q% v' U1 ^5 J- f$ Y. e8 q

8 T/ D- A) U% r# J6 Y! n16    LifeSwrd, [1 T3 ~7 I  ~: v3 \$ I# h
Swings a huge 2×3 sword!
1 Y0 G4 L8 E: _Sword E + WideSwrd E + LongSwrd E8 o+ `6 i0 x% a% j# o
Sword L + WideSwrd L + LongSwrd L# R( u' P0 |7 ^% _" Q. U  [
Sword Y + WideSwrd Y + LongSwrd Y
- x$ K8 M0 _4 o) E" i& N0 Y/ ^0 @# W4 J! h2 \
17    ElemSwrd' {' N* H5 _3 V- C* R4 i
Wide swrd contains 4 elemnts! G4 h: s( [  |3 l- U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 k4 w9 |  e% _! H7 D9 N0 L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 K6 B& k3 f& U
( F$ o' q  B7 S4 ~/ \
18    EvilCut
6 v; @/ q1 @; ^2 C( c& W1 mStep up 2 & make 4 atacks
& j4 B( h3 v# v( aStepSwrd P + HeroSwrd P + StepCros P
; C! k, H+ l1 S
6 y& k; O" s% {% P* R+ U1 I19    HyperRat
; p# f/ J4 K4 v  T" p4 [! FA giant Ratton charges!
- {; b# L( P/ ]/ {! y2 j  r* Q" qRatton1 A + Ratton2 A + Ratton3 A
4 y! v& C5 k- q% f$ K  w8 rRatton1 C + Ratton2 C + Ratton3 C
' u; S9 [4 l+ U, u1 m' l0 }& ]Ratton1 F + Ratton2 F + Ratton3 F
  n9 a- J# w' Y1 w( R, s" Z6 b+ y' D* Y9 p" }2 a/ B
20    TimeBom +' T$ s! w9 H, Y6 d5 ?
Sets Time Bomb in enmy area
, }  Z! e5 i, `  d9 _$ [TimeBomb J+K+L# X$ P* k" o- D9 {) y# O
TimeBomb K+L+M5 p& c2 Y8 E$ l6 Q
TimeBomb L+M+N3 S7 ]/ i1 K( W  ^) y) \2 q
! Y# @% L7 c/ c) w3 w
21    GelRain% L. @) A: H* s- {
Gel steals squares# Z& r; l) F2 P) K) `
MetaGel1 B+C+D
1 o+ h6 V) @/ Q! b. }- gMetaGel2 E+F+G
& _% y5 S5 i6 u- k, T0 BMetaGel3 S+T+U
2 Y, ^+ d1 k# O4 u8 Y9 j; d5 ^6 H" p% q" }0 @. Y% b
22    EverCrse0 g/ z$ ]0 p8 `+ E2 V, G
Shield chases enemies
+ S" i+ C0 a! \7 U: _9 H: e4 tCrsShld1 C + CrsShld2 C + CrsShld3 C4 X5 J7 r* g0 D
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 V1 p- F& v% U- H  h1 y
" P7 J! i. \* _) @" _/ r23    MomQuake. M3 O7 p6 f3 A, s0 X6 w3 h
Awakens Mother Earth!
3 s. k8 o& u2 L6 l/ vRockCube * + RockCube * + GodStone S# H$ b; B0 i6 Z5 |: |1 J5 I( B1 ^0 M
6 M/ b2 e% C9 f6 P8 Q
24    PoisPhar# [/ E: N3 A8 L; d
Pharaoh generates poison
3 P; ^7 a0 D% n% I- F; A5 u' W* Z0 t4 CPoisMask A + PoisFace A + Anubis A
8 Z/ [) W3 Z2 d. p+ |8 S  q
6 G2 O8 h) T3 W+ _25    BodyGrd" i0 k4 b7 S. G$ n  O$ N
Bodyguard takes out enemies
8 M5 |4 D' i2 Y1 b, xAntiDmg M + AntiNavi M + Muramasa M2 h2 c! }  J% U' `/ [& X% y

$ v9 Q: e) a- R26    500Barr
* \9 ~) K( v# X3 Z4 j' xBarrier absorbs 500HP dmg' Q, J& W' E8 }% V! f
Barrier E + Barr100 E + Barr200 E$ {+ ~" e7 J; q
Barrier R + Barr100 R + Barr200 R( g8 }  ?4 |6 y+ ]" f6 l* K

  j/ m% h7 r6 c( l3 P27    BigHeart
4 U2 L6 k# s/ J, H, b, r' ]Attacks, then heals HP!
$ G: y8 z2 E' l* }/ T; Q$ E: XHolyPanl R + Recov300 R + Roll R' n- ^2 ^5 a: k& W; }* z
HolyPanl R + Recov300 R + RollV2 R
1 a1 w6 F1 Z( t% i8 dHolyPanl R + Recov300 R + RollV3 R5 l3 G- \) i' K* l! y/ V2 Y& S" w

3 u2 o7 X/ v8 B  c4 o28    GtsShoot0 t) w. ]: E$ H+ l- u6 ^$ C
GutsMan throws MegaMan!  Z5 d% ^( r" }  F7 U4 I+ b
Guard * + DashAtk G + GutsMan G& L4 {7 \3 o- K3 F- l
Guard * + DashAtk G + GutsMan2 G' [/ y* c3 b. ]% K; R
Guard * + DashAtk G + GutsMan3 G( k: t% h& R' r. ?6 G0 F  h9 ~5 R
Guard * + DashAtk G + GutsMan4 G6 Z; Y: a3 g1 j# J" t
. W' s5 _' o' A) f% `0 O
29    DeuxHero( O2 a3 }: i2 {  J
MegaMan & ProtoMan team up!
, P5 f* d9 d! a& C7 }CustSwrd B + VarSwrd B + ProtoMan B& x& `2 z4 _& ^0 ]
CustSwrd B + VarSwrd B + ProtoMn2 B) C% s3 S5 u) `; d. k
CustSwrd B + VarSwrd B + ProtoMn3 B3 u6 A. T6 i& ?/ k6 J
CustSwrd B + VarSwrd B + ProtoMn4 B$ I  F; B6 R2 m4 \! d8 v3 x
8 X, x( W4 U) `6 e1 U2 p! e
30    2xHero! ]# v  {9 b1 |) n" `' f2 R
MegaMan & ProtoMan Dual atk1 b2 {$ ]; O* p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; o7 M" \: _, n7 k, @. J- Q# sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ a8 N- w7 E' `& ?. L$ y/ WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& I( M0 c) d/ H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% ~' [. n$ r& t
1 C) |8 P- V% w$ e31    PrixPowr
$ N% v2 L4 W. g' a3 Navis attack at once!
* q% a  V4 u+ cTeam1 * + Team2 * + KingMan5 K% h, k7 f/ t* ~& s
Team1 * + Team2 * + MistMan5 M
" U/ U* ^$ s, P4 l1 C+ ATeam1 * + Team2 * + BowlMan5 B
" W0 v4 K0 K3 \$ c6 g
; \7 e( }6 H7 F$ t  j4 P; q. a32    MstrStyl
; d" z" \, p! B+ w5 D! ]MegaMan unleashes his power
2 b) S1 \( B" x. ^+ i) D" b2 OSalamndr * + Fountain * + Bolt * + GaiaBlad *
; o3 x- K, }$ V. ^/ ]) l1 f6 s6 X8 ~& P& s+ g; x  f% l
StdrdChip (Part 1)
/ m4 V: Z# F9 p$ c+ t6 f7 G6 Q  @┌──┬────┬─┬──┬──┬───┬───────────────┐
$ t/ P4 g. l. {( K2 ^9 u- {$ h" l│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ j" K2 u/ }5 X! n% p├──┼────┼─┼──┼──┼───┼───────────────┤2 E% |. ^6 z) p5 P4 k0 ]9 B2 ?9 j6 t
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 {4 B6 G) y. f. ?! @6 P3 f# b│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' |; {5 N& r9 i, I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' `& ]6 w  F& y" {7 ^$ s1 Y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │- A$ f/ l  y- Y' A) ?
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ t: ?' D; h. r7 D1 I3 T2 T; G$ O│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │$ z! e' w6 v3 `( I
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 e# m& R" l7 t+ v/ c7 d3 ?- c
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; O  c& n9 B1 m* O5 q│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ T+ s- K; z5 v8 m
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, q8 \# B5 t) p( J! Z' o( m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% b, Q6 S/ q% a- }│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 U, t" v0 l# V* D4 W1 Q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! a: E5 ?. }! v; I9 l8 I" P2 |" k│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
5 Y/ g* i: s" Y: U" N$ }│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: Q5 \- p: @6 ~4 ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ K; W  l9 M, t  A; b│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
7 W, M, Q7 @6 l% t7 {3 Y# }│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │6 V; t3 R9 V# ~& H+ @
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, `( X" r) l- {$ L. ^  n& m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ m& k3 v: A5 f  D4 l  x; ~. I
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* [/ q- J( m9 @" ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, i$ {2 O6 H& O* ]. H│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( c) t8 b* \. q; D1 U
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 l( C/ f/ w7 B& T
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
$ t; ?5 P) {; J│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, p: y1 C8 Q! A. i│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 g/ m/ {+ i' Q( L  U
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 b4 r5 u" N% H! R/ V/ [
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
/ ]/ Q* `# o+ r5 C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ r+ r. F0 H* h│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 O- o. d6 @7 k5 \2 y* k) S
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  H6 V7 [  ^* }: V7 s- Z' x4 Y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& {! k. j. B! _! f
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& D' J- e3 a8 X) a. ~# d│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 ]1 X+ V3 t) S) J) W/ ~│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │" A* e$ P/ y- M" y( m% p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │' N0 u3 s0 N2 T2 }  V3 d
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 B9 u5 p2 B& M! K( ^( a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! R# v1 T. p% _  w
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' }) e8 G& u  B8 W1 X: b7 v/ e. X8 |9 E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* C/ R* c) M! ^/ `' i  y7 p5 {3 `
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
7 T, i" a# s( s: e( ~6 f: c8 ^│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( T, P/ e( T6 }  C1 T│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& A: P* s" v) @│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 {1 N1 q/ a' k' Q+ x& X! S
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
# m4 A- U+ Q* o2 u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
& j# z* D2 H0 Y8 ?2 G, x; B│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
) T8 ~  u2 a% `9 a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  ^- o. }7 B" Q: i2 E. j0 K│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- [. x& `& N5 w; h! X; Q/ |
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; L6 f! b+ G% }# k( Z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" n/ N+ M- I) {7 d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
! F: D0 A" V3 Q% ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! S8 t' u' l7 q- G2 \; j
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& ], Z: S/ s6 n: A│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% K" b4 U1 d  w" e4 F8 P  B4 L
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; j8 l) Q8 R$ ~% {
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
6 T5 ~+ O1 H- a  G& j/ \│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
# f% H. E( @2 A) K# G( Q0 z" V0 Y; w│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- [4 K3 O/ I+ u0 u/ F│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 a& U6 Q8 P0 L5 c( p
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, F# ]8 [( B3 S" y* Q( G" m& o! Q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: o; s1 W' @0 \3 s+ q0 ]8 E) e* k% `
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
& O! ?3 o* A. _% g│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
( c: p' K' h  j+ G│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
- W$ ~' |7 p; ~, j2 V3 y│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 x9 O% ]7 S6 U$ b/ U
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 s( c$ p' I; F! r! r│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │9 s  n* R* u, L3 x! n6 S* ^. H
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 ^3 h* c+ j8 g/ s1 K- F│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
' w5 L, h1 {: j. k; F│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& B5 T9 m) u9 y1 J
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: p3 z$ e/ O  `& k4 z! W$ M
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│4 y) i& j1 o; L2 [7 g4 d+ q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! z3 x" G* _9 x, o│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │) ^" W& i$ v4 |0 i7 t5 U  ~0 m
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ N0 n- z/ [( k( w1 o│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │% W; S" M: Q  [+ }
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 n6 m9 r0 a, w. w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" t5 E" L) F$ J0 T, y│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; y; m/ ~& b8 z, L, y. O6 @; H$ d9 c
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- y. {/ c4 O) R3 e. l1 d, M
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: V) F# v( ^% @, b: D
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 y  c% [4 V# G
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
& d+ A* y: \+ d( }! r: n; Y% ]│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 G0 k* b4 t8 H7 C& D: H9 v- N
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, }* O% L5 A4 [! }3 Z, s; U0 P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 I8 I3 T% ~: F4 a7 _) f) `
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 {; x. \* }2 M
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 }+ U' O+ E/ Y8 c/ y4 s: O' Q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& }% c7 R& Y0 P! d0 }( ~6 f│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* P  P- ^/ b8 H* l
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 {. Q- K, {( L8 ?
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │9 q& z" W; {5 z5 ?" \
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │3 k" f( `6 R* f. K  o0 ]: j
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ F% O3 W; o+ S. S+ T$ p' k% C
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) d- p0 S: A" k# J
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  m& J, @  O1 T) c* D; u
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 C# Y* j; V. }! q1 i: i, ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& R; B$ `% M* d& m
└──┴────┴─┴──┴──┴───┴───────────────┘
* s8 N3 y6 u+ [6 J4 B9 x3 J* Y  v# H* b2 {5 }* l- y# T, l. q+ }/ C
StdrdChip (Part 2)6 u6 G, g9 K/ H/ ]6 R
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 Y5 \+ n. F, ^│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ r6 w& F# E' Y5 N: s; @. }├──┼────┼─┼──┼──┼───┼───────────────┤6 e8 t: A9 h  a2 |9 F5 e; M! M* P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) {# t  S1 p" J1 N5 x: D
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) y; @8 ]8 i. t; k: R6 N
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
  m) ~: R# b, m' N- \7 y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │& Q7 z0 w1 f5 Z1 D
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
* S# J4 _. ]1 o- A  N5 h+ a0 ]9 ]4 R│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' I: M8 r) n, `/ S7 J. _- a, L$ V
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ x$ _* t# t! k: R, P; y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 l  Y- X6 {; [9 w' a; |│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ I1 p! S0 v% u1 \1 B* `
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" W5 r4 X* k- e. a* }" z│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# f4 Z' T% f0 z; O6 J( Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 U5 N3 F. {5 d# V* t. b4 ^
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ I3 ]3 h/ r( D' D+ S6 g) b│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" T' s" `# B/ M8 K0 p3 Z; ]│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │! r+ T% i. q; s8 q$ `6 `* N9 y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ p7 m5 S0 ^8 Z, E7 q7 c
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 ^/ k* ?: r8 e│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 j5 F; ~* G5 \" a3 b) D; l6 [8 D
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 Z0 A) t* H+ t! e" @. |) y. {
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* f# _( U, j: l5 Y: X: e' _, @! o2 G│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 j0 e& C5 C1 g3 B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' W. k& k/ @7 |' O! G
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
4 C9 K$ }& a! g  G5 Q│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 P8 Y7 C6 b$ I7 {8 T│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
8 L/ X, l1 V8 L8 X& c7 i* n1 ^│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( O  a' E& c  e. ]' ?
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, \' ^" q3 P$ K/ b; l; m
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' {) o" F  B1 q9 Q6 s5 P│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
  k5 ?+ g( N9 g' {6 _│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
. L* R, i( E, W5 q3 r5 I# d, ~│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! ^0 n9 D* w' a4 S% R│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ S4 s- T9 w$ [& f* m) \│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) `( _* {4 r, M, R
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 F; R! Z9 R: {│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 t7 m# n0 Y: M│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, U& A6 u1 H7 k3 ?3 p+ ]; ^/ H$ ^│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
3 D9 @$ s: S% s' t3 E& A5 U│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; i$ [! S4 \! D% P7 R: Z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │! s7 T0 n1 y9 h/ z! k. Y5 C. a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; N8 R: N5 E$ T1 a" ?5 V│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
( a6 S; A, D: N│141 │Prism  │60│  │  │***  │Prism fires randomly     │
$ H2 T0 r, j% R; g│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- o( [+ ?% [7 T, P
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* B. U) f: P  Q8 T8 ]' }│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) ]6 E; V2 |8 ?+ j
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 b% y( r& @2 O4 H6 z* m
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; Q; N7 p& E5 o1 Y) b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 U# A8 S7 ~  E. k│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- z" g. q. ?3 i4 c
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │" h  t6 t7 u+ r# {
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  ]; U; x2 W# [7 ?! L8 v( g│151 │Recov120│35│  │  │***  │Recovers 120HP        │, I4 h6 @" y6 _; o# y0 [0 E
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 U# o9 T6 X  T% A$ J; e! G
│153 │Recov200│65│  │  │**** │Recovers 200HP        │0 l$ g8 `( j$ {& i
│154 │Recov300│80│  │  │**** │Recovers 300HP        │' ~) n6 x/ v) ]  A6 Z* f, N
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 G5 R" H' c, p% J3 o│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│/ @# ~) W, H8 }) m3 [+ L
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │; v0 M8 L! U. W# ^: E, L
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% w: k% |3 F) C+ [3 k: W$ f! g
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% U$ Y! Q3 _) @" r! s: Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 B$ j: w' ]0 s, `' ^" R8 L│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( x  a* ?7 L5 S4 c│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │+ K; D  A  }/ E: [8 A; g! b3 q3 B
│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 u' S: A! _' D│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
3 a( O& B5 U, j  q% I9 T│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 s$ G; t/ h8 w' m4 P2 v
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! f6 y7 b1 v. v3 E│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, B2 W6 v, Q- D
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, I, l  s. H$ V+ m5 q& U! O. B8 _
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# U3 g% B# J4 b' E# ~│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │. N/ `; n' I: d' H8 C6 n
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 ?0 \" X  C" K8 {( z│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: |+ h$ z/ m7 X│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% Z6 h! l8 y& g/ B  B) @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& k6 f+ d' v( V/ h: i
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! F' z$ P2 B7 h8 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  z; M; o" i6 G5 b' @  ]4 H  ^0 ^│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ C+ [/ F8 M9 Z1 }│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( \3 Q' `: b3 }: h  ~2 S2 O│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 @! m% ?! I0 M- |6 ~7 i9 ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 B7 \, Q( U; R( u. M; Y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 ^- N# q0 g# _4 L│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 o8 ^. Q3 E; U9 Q
│183 │Hole  │55│  │  │**** │Open hole to dark world    │$ d- X- n6 V! l# F
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 _6 |, ?5 [3 o, F3 E. \% `# X
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 c7 V( A. @2 b, G6 C/ z% [9 U; J
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( p; z) k% y+ W+ ~) r, e- X" F
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; y$ N7 ?7 ?6 U! _+ K: Y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' c% h4 B& G! \* X- Z( r4 K
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 c9 V* S; t/ |+ E" g" j2 ~" v% P+ f│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 u  v( ^3 W4 N, D/ T! r2 J│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
, c3 f( ?, M1 T. A) H5 B│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ O% e9 l( V2 O; H│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  T% q0 ?( I1 H3 G4 `# S7 ~
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 ?6 d1 f3 r/ u  q/ X
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 ~5 a+ s$ q0 Z% c- l2 `│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
) C$ ^- P+ A* `6 z  k│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* x& i, i; ?1 c; f3 g1 ]4 r
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │9 @6 h8 I/ I6 N( L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 B  u% Y% ?/ ?5 ~│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │2 G) H! Y% g8 K3 y% x
└──┴────┴─┴──┴──┴───┴───────────────┘# O* l2 G, o& |# M" n% U

- W" L) ?) e# O% s5 P5 \7 B' D" }: r) f' T  r
Mega Chip
3 Z' m' h2 p! d. P┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ b3 A6 u' m0 L* ^* k+ c│编号│名称   │MB│攻击│属性│稀有度│说明             │# M6 p6 D' {2 O: z) i4 R% Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 c7 I3 e3 `: B  f2 Y- a│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 e0 i( n5 \; Q7 n4 i$ `: g│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& U& `# |: _, l; ^2 q8 i$ W
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │1 V# Y( |# O, \2 C5 t( V
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) {8 E$ q( x. B) n" S7 @; m
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) s+ v/ D/ I, Q' w+ W
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
. j* \6 ^; W. L0 k0 B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 ]% M9 ^; X* o; v
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ @# E: x4 |6 H: V5 g, A│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
* }" i3 N; V+ I1 l│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│' d& r. q: `: f) i# `: q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* M7 v$ \+ s+ c( G0 @( I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) Y9 {6 w2 u6 U" N│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# J8 q$ o3 `6 ^- B6 V
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │7 q% k0 h0 f3 X- R0 [7 P5 E. @
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- z9 G2 f7 W% W; _6 O
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! `$ x4 n- h% _; R│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ `) y3 G. p/ r" H  k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" `( ?& c: M7 \, }% e
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 Q- [% `' `4 r* p. Z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 @) {( q: h- `; X% ?, E│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ v' r3 W9 n% q# B! D( `+ @0 h# |
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 ^' L! x4 ^3 U# M" @" u  I│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │% r1 E. q: N, A  g! D
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 F0 M+ P: q2 U) p, d( u. P5 f! R│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! @6 l( _( H4 G│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' [' B6 J* T4 s& ]4 c6 V
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! ^) P" N; [, F9 L# S' q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
; T/ h% I+ h5 E- x4 J│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 \/ P8 U1 R8 t& g3 @) M3 O
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 P$ I# A) p/ D( R: w; n│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 a9 _0 j& E% P  j1 N  a' f) w. y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
7 e# A1 o7 d& ?5 R+ ]  p│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 m  m0 M; P8 M* _
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- {: E" G- ?" R, Z" a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ j) b- T3 [, f9 H$ k7 Y3 i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  v3 ^: Z8 B" f: g% W" S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 X- b1 J% W7 {+ @& w9 j$ h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, ?1 v- S: _' p
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. K' F7 e% j3 N# t& r% o* r1 M+ ?│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
  |  M/ Q/ N1 N" Y8 L1 Q+ x$ N# o│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. U" W3 Y: {6 u8 S- s$ C- ~* }│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% d+ M) Z3 _$ }7 X  [, R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │: L4 L! @1 \$ {3 E0 M* G! e! I, J4 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
' F2 N( h! y% [; ]' N0 _/ r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │( ~( [6 T0 l2 S
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 @! b' H- r/ i│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
* S9 f8 L% A+ |& \: [# Y: H│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 w8 |% j# y, @( P6 q
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 s5 ^" w& A4 B3 g7 N6 `2 X) m│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) y! C$ L# Q2 a% ]  W# K7 c1 O
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 m% h! I3 {9 [: b
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 C- J/ f; O& x- x# z" b. s. T1 H1 c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: v) U9 i) Q! r! B0 q& z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
$ c3 \0 a9 o: Z( W# P│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
0 \2 B+ F, N: |5 C│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" A; N. b: \" w2 `% u9 s. k2 t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
5 R% _, p$ }& c│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% G$ q7 n! ]: e/ L" H: Q+ S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# _; [. y" c( `0 ^: C! \
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 l" _* V. N5 N2 ^- C# @│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 J3 V% Y7 U! G! J' X; _│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# g& S% D4 i; x% K" D- K8 Y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 b/ i" j; `9 M│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; ~/ W5 Q+ A2 K
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │- o; Q6 |) h& E. o$ y7 [; v! e
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 {- Z! K2 F( x, g7 S7 t6 P1 ^) p│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
! U- u( A2 e5 U( L3 A+ U│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 B7 d; r7 i1 g! y: g│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 q4 V) L6 x- i; c9 D0 S
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* O8 }, W- n9 d/ o. Q│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" j5 i0 m/ N# w) b2 i$ Q# l
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 H+ [. n- A% `+ P& V
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' _* d  `8 \& F3 t# j+ G
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; G' T' R3 Z" x8 C  q: [
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 A$ M$ b3 I8 C* @! i" i2 d
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ e" y8 r- |# _│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │# K9 k8 F  l# i" N2 q$ w0 R7 n3 u
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- a& L$ Q* Z* M. U│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) j7 m" l+ \1 c1 O: ?) x; t- E+ _│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 j; n, i) X  P7 }9 x/ Z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 k8 d; F# n7 k, p. h' ?│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 `: c5 t- E' P/ ~
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 P7 r" S4 ~' c5 N$ N- E
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: v& h: v; u9 _- f) c# i! [
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 _. u% k# G/ d% f5 p% |
└──┴─────┴─┴──┴──┴───┴───────────────┘
% F! N! l# F( @# n: O9 t( K0 A; s, I* z% C8 t0 U: r, ^5 X0 [

8 I( P9 X7 n+ s( {. U6 q. D% f) {$ D& zGigaChip (蓝版)$ N: k, o2 D/ ?8 Q. H6 @/ p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- f% N* K" o: T' b4 y│编号│名称   │MB│攻击│属性│稀有度│说明             │1 b0 Y* e9 {. U
├──┼─────┼─┼──┼──┼───┼───────────────┤) z! U# o! E1 ~4 w4 e
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 n6 ^. H) e; v9 B& v: M│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) e* P, i  L9 R: ^7 X│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; ~6 u8 i/ ~  T+ i" e. l# a
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& E; ]7 v9 A  ~3 g4 e3 z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 l4 }% T3 K# W4 r# q9 X5 @+ C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ }+ r9 M6 n' n: e+ ?+ u2 O
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( [2 U/ h5 }, M8 w
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) d. a) s# r' N6 f/ L0 V
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- G- T9 k/ s* H# x5 w* f
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. o' W( p0 x6 p│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ G3 _9 k' Q# [, H│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │% o% E" _: s. M5 U9 r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* Q5 L; q4 H" n, ?│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │3 U8 V1 y1 [$ ]3 a' B
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 X5 e9 t+ R* ?
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 z4 D1 I) S! s& F0 [4 j│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 ~, d" J4 h6 A
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 M4 x) E: c+ R  e  `9 C+ H7 I6 w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 |- R( k7 c5 M9 W1 L│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
: B& j. r. j% i+ ]└──┴─────┴─┴──┴──┴───┴───────────────┘
$ e3 c, o' S( x3 j* D% _+ Z+ l7 h- y. `0 X
GigaChip (白版)(只列出与蓝版不一样的Chips). E0 R. G8 C; j: X5 k  u7 d3 q; q0 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 ~; Q: [" g# Q% u1 T
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  ~% T, f! d' L. D" E6 u├──┼─────┼─┼──┼──┼───┼───────────────┤
4 v- L+ l' _, O. i8 W/ w( J0 |" X│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 Z9 d: ]8 q. ]6 H& ?8 k- f│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- d7 ]3 i0 o" j( E) A: B5 D0 S8 |/ A│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- C; B& d, F  B3 N& ]: r
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 U' `- j" @* X: f) h2 J. y' Q8 z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& o. N) v" k! v- \  z) i( xMegaman EXE 3 蓝+白 Standard 级别的 Chips:6 x- m# t4 c0 j
4 D8 Q# {5 x2 Q. o- p) u
001002003004005006
3 U6 q  H4 l  h3 p  O4 U007008009010011012
: ^( M; `: f% a% _- z+ Q+ Z1 Z+ n& }013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ E$ b& H) H, I$ P

  Q, C% n. u1 c: @019020021022023024
; K( q* @! e3 B% d025026027028029030
6 P6 [  x6 W4 O4 v031032033034035036( t# y4 F* P# X( X% r- @7 x7 P
! `% K6 Y: W3 I! m
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 U: x9 A' A: [; b( \7 L/ h

/ M, u& P2 J- y0370380390400410422 A) O& Y$ p2 }" Z' T
043044045046047048
  I* Y: P+ \! Z+ Y. o049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 E0 ]6 e" c7 p$ F  E+ @

. p$ i" |. M! e5 `% ?' T  l055056057058059060
! E, c' d$ n2 k' F8 h0 Y061062063064065066
$ H! i! ]3 {1 r3 A067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 n" T- d8 V# ?

) X' C; i6 N$ N. B0730740750760770780 b" [5 U- r2 Z5 ~8 C: `
079080081082083084& I  c" u1 Z6 T1 Q" C( }
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- x( @+ A& b* h, A! h- x2 X8 Y7 n4 T8 U. k
0910920930940950967 J2 h/ ~. m3 v" h
097098099100101102
% b( E; i( R) j8 q' x& l103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" [2 k; K* x& h1 r) n3 P

9 b% c' m2 R. P7 f% \3 d5 M3 O4 u8 U109110111112113114
, {9 z$ D! E. f* @. `) R115116117118119120) X. y. p. ~- M* m* r1 J
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ e, i1 Z$ Q" I8 g( n: w. R: k! f. D6 \
127128129130131132
. v2 t4 I: W; {+ U8 R. b6 b7 {% H133134135136137138
4 i/ P  u# W+ D' U: T# N$ o139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 h/ ~8 M& _8 K) [
4 C1 O/ F8 N9 g4 j: L
145146147148149150
8 ?+ B& n! U% ]3 j, Z151152153154155156" z1 j* }- Y0 z8 }! a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 C# e4 H; f& W( H

# l( @  G6 ~7 b+ L1631641651661671684 ~5 u; @2 g# m( K9 h
169170171172173174( u' O$ D1 E1 B, W
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 X& d" k/ S/ r( A% Y- ]& A
5 U/ C4 h4 ?# X- M* v% N2 W9 R
1811821831841851864 k0 @* P+ N9 r/ f
187188189190191192
0 P) Q, m- V/ R  j193194195196197198
' F: k% P7 o; M' V199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& y/ Q. h5 V1 A3 c7 ~( j* N& _0 g! W
001002003004005006
4 k1 v- m& W6 L5 F, ~0070080090100110127 O* g* p' B; b* f. I1 I3 A
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' A& }1 l# e* w& P- X! Q; J$ g
% O6 b0 t. J( K7 w* o019020021022023024- r; ~* T6 S& J
025026027028029030
: W' g# e" J/ {% o031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 `0 R8 G+ a9 b. b9 t7 t* u3 \! ?9 b. r) Z- T
037038039040041042, {# m2 z3 q6 P
0430440450460470485 h$ Z/ {# z3 y/ ^) k- N( h' w
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 h2 R1 z$ t5 y, n9 f1 p$ l
) T  c) p0 x& y/ O0550560570580590606 r' h7 C; H8 q+ k, {) P1 x& R0 \; J
061062063064065066
( [2 _# x) p4 i* P. h$ X- Y! F067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
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8 z* Q3 `# A: i* {$ X9 m073074075076077078+ S3 e8 I1 X# z7 v! k, K
079080081082083084
4 J) j- h$ l* M( B/ p: z, d085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:1 C: J0 Z. ]3 E6 Z/ l

( U' h/ Y% i/ s) S* ~0 x001002003004005006/ x) h5 H5 K: R. X9 \, V" n) a4 @
007008009010011012
0 L# \+ j$ [' ]4 t' C4 E" c  d013014015016017018
5 K4 {  ~* X0 ?. B  l' n) J019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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