转载请不要删除以下信息,感谢您! 2 I- Y6 z Q, [3 T
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■● ■ NintendoWorld 站友xliz原创
5 ^& t+ @$ M! k9 r■ ●■ http://www.NewWise.com 8 [+ P/ O% S3 ~; s, Y
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. } z0 u a5 n% `9 a
大家要看日文版的P.A.或详细攻略,点击这里吧!
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1 W1 T M( l0 x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 D: D7 q5 W, k4 h' e q. Z) D
/ v5 ]0 O1 |. }& W以下内容格式如下:
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; K: @. Y9 L. L( p) l9 y编号 名称$ `# @* O' D5 R/ v, }
说明
* x$ P$ `+ A+ V' H, y# ]组合方法
& s3 d8 c* [+ I---------------------------------
4 g2 u; h/ a6 k6 t! v1 ]$ o* z01 Z-Connon 1/ | _& `7 d+ j# j* A/ @
Unlimited Cannon for 5 sec
- x4 W, P8 Q& YCannon A+B+C/ P7 ]& X+ f c2 e m9 K
Cannon B+C+D9 A. c' c4 Z4 V' F1 }$ _; t& @
Cannon C+D+E
$ r& B# C( n( ~( V* |/ L9 b
9 g/ W ~# U8 y0 i- G02 Z-Connon 2
: ^2 a+ U6 Q. t; _) j+ aUnlimited HiCannon for 5 sec
p6 f/ n# x9 f7 P* N! YHiCannon H+I+J
! A5 {, x7 v& Y9 O( G3 XHiCannon I+J+K: g5 u, t( b. }* Y/ L+ O( _& j
HiCannon J+K+L
& L+ V7 z* I9 y% }' i9 o
" M7 D0 g3 L5 J+ D- }0 t03 Z-Connon 3+ Y: v& y) k$ Y4 f, u1 P0 c6 Y) y
Unlimited MegaCannon for 5 sec
5 c/ \3 \1 ?* B5 b m' F, gM-Cannon O+P+Q
7 w( S& Q I c8 H+ MM-Cannon P+Q+R
- ^8 ]# p& {& A( {M-Cannon Q+R+S0 U* {! J) Q7 ~& P
" o" H0 ^" p, S" W3 p1 ]) G* ~( _! Z
04 Z-Punch
3 ?2 _* V5 n% m5 i `# @Unlimited GutPunch for 5 sec0 d [ J5 e: Z+ I1 Q6 `
GutPunch B+C+D
1 ^6 y7 ]. K1 @! ?4 R1 _$ O& fGutPunch C+D+E/ G/ ~* R$ d2 ~% \
GutPunch D+E+F
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5 y* ~8 e$ g4 B* Z. t05 Z-Strght
$ y. ^: Y9 ~1 T& d: v' D, {6 jUnlimited GutStrgt for 5 sec
- J" V6 _. K# [GutStrgt O+P+Q
' C% C: v% V$ T% oGutStrgt P+Q+R
! Z9 ? f. B5 kGutStrgt Q+R+S% f$ ~8 ]9 `3 w/ h6 A5 ~. l
7 n5 |- D4 R( U/ \6 }06 Z-Impact9 w$ }. M5 @# D$ H$ F; @; C, S
Unlimited GutImpct for 5 sec& _( x) _7 p: v) p
GutImpact G+H+I
! [# b" |% [$ @! z+ o( eGutImpact H+I+J
! v( g& _; y# I, AGutImpact J+K+L5 Z% b1 k( @4 B0 j
1 P5 ]# v0 h1 N8 H# [/ z0 m07 Z-Varibl
. _; m) V- _3 ?Unlimited VarSword for 5 sec
/ i- s6 T- L" u1 JVarSwrd B+C+D: Z5 ]* o9 y) c' u9 O
VarSwrd C+D+E
9 ^( p+ }% V* ~( j+ U! [VarSwrd D+E+F1 e8 {8 W+ m6 V0 N/ Q2 T+ H c
9 K3 ~: Q1 [9 ~: P# r. V08 Z-Yoyo 10 C; j# o' O4 K1 C
Unlimited Yo-Yo for 5 sec( z4 K5 _6 d- @0 @5 W( Y& o
Yo-Yo1 C+D+E
% N3 Y5 C7 F$ gYo-Yo1 D+E+F
" g, d1 ^4 \6 F: GYo-Yo1 E+F+G4 v/ { O7 ~6 `, ?; H
, h# f8 ^( a2 C09 Z-Yoyo 2
" h0 @8 \% g/ iUnlimited Yo-Yo2 for 5 sec
% ^7 d8 O' ]" W2 K/ z6 nYo-Yo2 H+I+J
$ B! t( A! X: m' c2 X3 UYo-Yo2 I+J+K1 X/ @5 C# ^3 {. _8 ~) [
Yo-Yo2 J+K+L: Z1 \; e) `/ ^1 d4 ]6 b6 d/ D
. `- v6 H& \+ G: }6 ` U- M10 Z-Yoyo 3
' I+ @. H5 C9 r( q1 l( tUnlimited Yo-Yo3 for 5 sec) Y) f# P4 o( b% w; v
Yo-Yo3 M+N+O! _, Y( @! n) C4 n: j
Yo-Yo3 N+O+P
: Z! d/ A, p0 ?+ rYo-Yo3 O+P+Q
6 H8 I* ]- F9 u: R
3 W: ]" H5 I' v8 [5 m' r5 k11 Z-Step 1
) d% P) C1 u/ _Unlimited StepSwrd for 5 sec
7 @, ^% D, m8 Q* XStepSwrd L+M+N% U s6 |+ }8 O+ K9 n/ @0 o
StepSwrd M+N+O
7 D6 l& N5 H7 yStepSwrd N+O+P
6 S5 W; D2 k0 |/ i5 q; v2 N# h/ n3 P7 `
12 Z-Step 2 F/ V9 J9 X; j6 s, y; G
Unlimited StepCros for 5 sec
: K4 i6 r+ O1 V% A9 D; m. _StepCros P+Q+R& b/ [( M" r! ~0 A. p3 a. O% w4 F
StepCros Q+R+S
6 Z, _) [5 R9 K: c+ \' G* FStepCros R+S+T
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13 BubSprd
4 U5 }2 f. Z$ V( TAttks w/ spreading bubbles!
2 _( ]) B* o" EBubbler C+D+E7 T! F+ O/ h' v
Bub-V D+E+F% I: m& D' w) t1 j
BublSide E+F+G
, f4 u _ `$ P' pBubbler E + Bub-V E + BublSide E: f& x! e/ \# o% l9 F
+ d5 W* Y r( J& t+ n8 S ?14 HeatSprd# h: G8 v/ l( d4 c
Attks w/ spreading fireball!
F; c* G; A6 V. L. r/ ?- KHeatShot H+I+J
/ Y& j% t# p( {2 F/ eHeat-V I+J+K. K/ L4 J* ]- D" D) d
HeatSide J+K+L9 T0 O$ f) s8 I) E3 t
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst
4 a! l8 ]; v: H9 C/ wCreates a giant explosion7 }4 y6 ]2 g2 b2 d
Spreader M+N+O
6 a8 Z$ z8 p) V) P; \8 p$ HSpreader N+O+P6 k/ A U. p+ a# Q: f
Spreader O+P+Q
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16 LifeSwrd- A9 `, e; C$ ?# C! o! T/ p7 \2 q- C
Swings a huge 2×3 sword!
& `* M. L. k* ]! X4 f6 j) dSword E + WideSwrd E + LongSwrd E: b8 b8 a- |. ~9 i* q
Sword L + WideSwrd L + LongSwrd L
4 p, K9 ]( N9 O! N# xSword Y + WideSwrd Y + LongSwrd Y* a: K) B1 O/ v" B: }
) E9 i. Q8 }- y O" X17 ElemSwrd0 [( S% l: D# @: o2 L t. q$ m
Wide swrd contains 4 elemnts
4 [, i; ~- t0 m3 e7 k* e3 O. w5 t9 CFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 a) o- R& t `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut/ q( Y7 g- O$ ^% V. P5 r
Step up 2 & make 4 atacks
% a: E% S Z6 B# p$ s) Y9 k- HStepSwrd P + HeroSwrd P + StepCros P; ~- O1 }0 Z& ]6 _9 l2 ^5 H
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19 HyperRat
6 u, i6 O) `: ]# {: y' }/ @A giant Ratton charges!; g* c; }5 p" t7 K5 q
Ratton1 A + Ratton2 A + Ratton3 A
7 c* ^7 K6 s5 O' ?2 N) E/ y! dRatton1 C + Ratton2 C + Ratton3 C
& F, R* e! B9 p8 {Ratton1 F + Ratton2 F + Ratton3 F {8 t8 l* H% A2 d' j
6 r$ D2 [' M. Y8 {# L w4 q20 TimeBom +
6 L, g& C' k% b: t; v% ]Sets Time Bomb in enmy area. V/ h7 S8 }( Z: N) I
TimeBomb J+K+L: v: a$ J/ `- U# \) v) T$ Z
TimeBomb K+L+M: K* ?6 u7 v6 F& o: I4 ]6 c. r/ Z
TimeBomb L+M+N
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21 GelRain9 @/ k; v) w& a' E: ]
Gel steals squares: A" d$ n1 z* h* p
MetaGel1 B+C+D
" E3 w( ?! F* Q# s: k* ^MetaGel2 E+F+G
. R) ^- T# q! p8 TMetaGel3 S+T+U4 R7 A4 ?3 X3 N7 Q* y- R0 H
$ F; W* Z0 t# V# R# K22 EverCrse
! l& v# Q5 l( y# ]5 nShield chases enemies
" A) _& {' M: FCrsShld1 C + CrsShld2 C + CrsShld3 C
; {! ]: _* _3 g* [" I( ACrsShld1 L + CrsShld2 L + CrsShld3 L
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8 b% y8 I v) w/ U23 MomQuake. L: C X5 \9 F- C8 F7 c5 K& R9 n
Awakens Mother Earth!
: a* p1 Z2 B( }! }. G' P# F8 B5 wRockCube * + RockCube * + GodStone S
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24 PoisPhar
+ }, i. `+ T$ H& f# Q2 r2 ]2 cPharaoh generates poison2 C6 }) r% o- U9 g% w+ B
PoisMask A + PoisFace A + Anubis A
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$ n4 p3 v) E2 y' u( V- M25 BodyGrd
4 U6 U; f( Z7 M, cBodyguard takes out enemies; a6 |" B/ Y& X( T0 u. q6 x% x# z
AntiDmg M + AntiNavi M + Muramasa M2 S8 Z6 {' {$ H7 y3 I! g6 J
2 g0 u: R8 n8 U7 r& O" X26 500Barr& y6 y: d- i; p0 G
Barrier absorbs 500HP dmg4 {; W# R, T$ P3 y6 {4 r" a
Barrier E + Barr100 E + Barr200 E
) B2 `" y5 f/ r: m* _- l3 e* cBarrier R + Barr100 R + Barr200 R
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27 BigHeart
% V/ i6 D8 T! y. I4 h: b% ^Attacks, then heals HP! `/ P3 e0 l/ g
HolyPanl R + Recov300 R + Roll R
) _1 A$ t/ c8 m4 ]; o/ I- X5 `2 DHolyPanl R + Recov300 R + RollV2 R
, Q% s2 ?6 A- j' dHolyPanl R + Recov300 R + RollV3 R0 |' {2 r) }) w$ L2 f
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28 GtsShoot0 B7 W8 d) y6 |% G5 V. A1 t+ t' M
GutsMan throws MegaMan!
2 s9 x7 _; W( dGuard * + DashAtk G + GutsMan G
$ T' O! i& f% L5 b: j# x0 V% nGuard * + DashAtk G + GutsMan2 G
# @0 m3 b1 K$ ^1 P9 VGuard * + DashAtk G + GutsMan3 G
( M) a" |9 C' s0 g" H' |6 g) _Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
1 O+ G" B! V3 ?- I7 |5 {2 `+ `; {MegaMan & ProtoMan team up!
8 I% G; w' I% O1 K1 JCustSwrd B + VarSwrd B + ProtoMan B. K$ q$ u, l6 ?8 r
CustSwrd B + VarSwrd B + ProtoMn2 B' |) d8 k+ n, \0 \
CustSwrd B + VarSwrd B + ProtoMn3 B! ^6 R. z1 d. G3 C K4 A
CustSwrd B + VarSwrd B + ProtoMn4 B( t2 A1 f/ ]' U" c) Q8 t: O; g
- {: c7 ~% @* u5 t) m: k. B
30 2xHero$ J8 M9 U& k9 j- y" G7 S$ I
MegaMan & ProtoMan Dual atk
7 J6 a* I( ]* X% Q( t' bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* \- E8 }. A$ q' {" e; F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 u& F, s: c( J* {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& e: N7 i+ K2 [( T1 J8 v! eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ N* q( v* Q5 f7 t% R
! m! r! v6 \3 p31 PrixPowr( M0 `: F$ O9 I2 q: O7 |
3 Navis attack at once!! |2 X- o: b- p1 l, B5 R( M( E* |
Team1 * + Team2 * + KingMan5 K
) W2 M# a2 h [( _7 K5 M$ FTeam1 * + Team2 * + MistMan5 M
) Q4 o. v( [7 ?5 |" ]4 WTeam1 * + Team2 * + BowlMan5 B
4 F0 u+ H3 ^0 g Z
. }8 x7 K( a+ j32 MstrStyl
* d P7 [2 p2 q8 i& p( H: TMegaMan unleashes his power5 x# c/ u( o; S3 ^# D0 A* i
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
2 Q: N a2 Z2 z% M┌──┬────┬─┬──┬──┬───┬───────────────┐/ U$ ^8 l/ c; w% b& U
│编号│名称 │MB│攻击│属性│稀有度│说明 │; N0 _, G" o8 y- v9 K3 Y( f- V, ~9 {
├──┼────┼─┼──┼──┼───┼───────────────┤! m; G z( }- Y2 A
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 i3 B5 j- _8 `9 C" T1 b6 n
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
$ {- j1 A* ~: H3 n) c│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* s) |# k* a# @0 f# B; L5 n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 A5 V/ _1 v( ^: Q* k3 p5 }
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* O: n' `( u9 @! S+ r
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# }2 G( o/ |0 n
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 D$ x/ _' K7 s│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( G# {# i" i/ [# v│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# d3 R, g. O. k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' m# @- d3 i2 D9 I! l
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* W$ B8 [6 c) n% M! n& {
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' \) l- T5 i! Z* ?0 {. {│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 r" X3 j7 M! r' r+ P. T│14 │Spreader│16│30 │ │** │Creates a large explosion │3 E0 l8 R2 B. @6 S. F' b/ P5 M4 l
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% U. |- h3 r9 T6 W$ l
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; _) o9 f& r1 P3 _│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 n0 _$ \. F6 P) v5 b& W8 `│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 ?5 ]4 P9 d1 u' s& I, N/ `: ?
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │7 S7 M6 [8 { O# [
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
( X( A% Q8 ]# k4 ^% _│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 p% Z0 o( K A│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' g/ y- l/ L0 O, i" m│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 O0 r/ D, {# P `) f│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
S* c# z7 b% l' R│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, F" Y T" }( F7 D6 d1 a│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │2 E. ^5 C7 b1 J! Q8 E
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( }5 P" g0 } l; m. h2 s2 `. t│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, E# Y9 h. {% }* R7 Y5 t. z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │: n8 X) r& j( S c! R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; g" a' m J. K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 \6 X+ H8 f' n( e% \
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" U4 n; a: H3 f$ B! N; s% a4 S1 A5 E6 F
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: k. e2 _- \1 T4 c' v: y
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( O1 |" O+ k# F8 d6 B
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) p' r/ k N3 u9 O! x$ h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& W6 K9 n$ D' Z2 Y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( Q, _% D3 y9 `9 B/ a5 Z& h
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 G) b+ v, I' g u0 {9 F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 Y: }: I# F/ u7 ^( d, ~; m( k│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
7 p9 T' c, \" g/ H1 x; E' P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 [+ ~/ M2 M9 J* ^│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 b5 C/ K5 D- P$ I! ~
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 Q% `" `- p+ J│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 X2 I ~5 z% u' f+ r/ i1 l│45 │SonicWav│26│80 │ │** │Shock through enemies │ R. m% D- p O6 |. P. O: H
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
6 `+ `$ a( z* d. @4 e* c( {│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ r" {! N* r( z0 a( ^│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
: m8 s( d+ b- X. \0 N- W+ _& E7 i│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 s0 c9 C3 j% C/ J│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
: z# X) I% I( }- a5 Z│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& ?+ S# R5 S" x2 l0 f5 O( j! \│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: ^" l$ i. L$ z& M
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 a" z6 y" ~; Z7 X7 F; q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 ]5 a, c8 O& W
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 g6 V7 r# h2 T+ P2 ^- [) \# q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, ]! Q3 D2 w* ^: W7 u
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# m( N$ w& n3 h+ A/ ~& B1 \
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 r4 ^ q: e, p' q; E
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 x; I3 O9 d% ~& I Y: u% S9 `) S│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* n4 T, {- z9 y g$ k4 g│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
5 J9 D. a, T! |4 z" k/ b4 N│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ H7 g. T- X+ x/ d/ u
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ R' D. j7 J. D* E│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) J4 X1 P- K. J* O│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 ]% ^' j u7 a! G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 e5 Z; c3 x3 ?7 |9 f│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
A! c$ t: J1 S2 @- D. B. a│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 a( R" d- l+ E/ \% b, J% T│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; o H( H T- l" ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 ^& M! ~' W: g- \5 d% J& i│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 t& B4 x) V8 \5 g3 M3 `│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 [, P. Q% @- T/ s* K. L4 k/ t│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- |3 s' V* ` [$ o, i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& D; c! ]& R: W8 V! k9 F6 J
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" E. G! {- R3 H1 u, f# x, V3 c│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* i8 V2 T( }' G+ X4 s# D9 ?$ T│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* Z8 O% T# f# e4 A. `2 f D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- P" q& [/ ]+ v9 i( {0 d
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │- `" w2 i% ?% v
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ {) c) j1 T, G1 H* x5 T% v
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* E: Y' b0 U) v$ U- e" x" b+ J* f│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │3 X+ n/ j0 E' k' u: J; y I
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. e0 H, O/ M0 U T& X5 t- Q' ~│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ \1 t& \, D- G: u* A' R7 P8 G
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; u. C) R* M6 A3 H
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* {7 S/ y. Y+ J5 O q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% n6 `) R( u: y" w( J6 |│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 M3 s1 K+ y! x% o/ f" \
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
( v; G; m+ V/ r5 [, o0 Q+ {* }│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 z/ O! o( {/ b/ G! x* J' u# e( e│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; _3 c/ n7 n1 x% p" r
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 E& {) \$ N9 I5 S) V' H1 Y$ J│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
" \3 y0 \+ n1 H* f2 g│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 E* B0 x3 ^+ b! C│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: m* V# p- D: ]│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │; a/ b2 k8 M1 n2 a* g9 K
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 _4 {; j; [4 m2 M/ G% s [; E
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- f* |. r" }9 j# o
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 F5 B) i$ U; F" ~. K7 F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) h" @: V1 k# P, u' J+ T└──┴────┴─┴──┴──┴───┴───────────────┘; p* w' O. E' Y4 B6 u
8 @. {( w/ ?* b* Q! B; xStdrdChip (Part 2)
( h6 I2 k2 y2 o/ J* p┌──┬────┬─┬──┬──┬───┬───────────────┐/ i' L& K! Y7 h q. x; F; E8 T
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 @ s4 M; g. `6 [
├──┼────┼─┼──┼──┼───┼───────────────┤' F& c o0 j& Z, w; k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 c# Q8 ?# `0 u4 J9 V
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& o3 A# S. u7 N4 X# M/ a
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 k7 i6 F* \3 y u2 O8 f3 v
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& k, ]/ |' U" o* d$ b" X│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 P9 B& a# y6 g3 [* y; m│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- |5 n1 T& J7 B, u# n& ~! K│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ t( q1 p( Q& X│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( M8 w. t4 k9 ~│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 J! d$ q: y7 |9 K4 E( h8 T; {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( T8 j5 i8 J% b! f" K/ s; I1 y+ B
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. E2 X" F3 } D0 A! C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 _- b5 r4 y9 `0 \) m│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 W4 V/ L h4 v: m, P' B; _
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ Q1 y3 Z w n$ h0 n
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! ]2 B6 o) O) u; n: V/ Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 s- y! F, [" T- L( ]% r; r│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) }. k/ e! c# }; W& J. [$ @. F│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' U r& i: H) H
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │% \4 ?1 g' S8 P/ c X. k+ I5 K
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. X: h3 ~$ T I3 s* f3 V3 y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ _6 x2 J- V& f+ m. P│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, |- R) O- V& \9 ]/ S( I; f
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 h* C1 }3 ]" _
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 x% z( g/ U* O% ^8 j│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ F: H. m# E0 |8 v% J│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* C( Q6 P6 |) p0 [. {│126 │Rook │30│ │ │*** │Protects you from attacks │5 c8 f0 b( q1 o' ]- r
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 x+ s5 z, `3 h/ e! `' e% K
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ w7 A m% T# `/ [! w# c
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 L: q) x+ m8 U) v; ?' p' F
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 D" m% H- I }4 |
│131 │Lance │46│130 │Wood│*** │Lances through back line │( K& w4 v* T3 p
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ U7 h& D) b& |2 M+ J: H│133 │Guard │5 │ │ │* │Repels enemy's attack │7 s: Z# R2 I+ {! Y7 n Z/ ^! O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: @* K2 y- M( v: {, n) H/ o% }
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! B5 l" ?4 Q6 V0 w# Y* {( M
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
3 Z. w/ W7 Q: r- q2 }# G, e│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 Z$ @$ ^$ ]$ S I3 N. ?! R( J
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& A( A- I: I- h( _. {3 X
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 b. E+ W0 h, F4 f4 R
│140 │RockCube│9 │ │ │* │Places a rock cube in front │! |) N | E- y2 y" v+ h X
│141 │Prism │60│ │ │*** │Prism fires randomly │
# z- E' b1 R/ C9 d: a│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 b- X6 K! X- ]: R& H
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: q1 J, O. x9 L S+ n2 b8 H# Y│144 │Fanfare │32│ │ │*** │Take no damage for a while │, s+ @8 w' v* m9 d1 l2 L
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- _2 X8 q' }; B+ }5 o│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& V0 l# @! k2 J
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
0 v5 t/ V- w# ?) C- {: j0 v│148 │Recov30 │8 │ │ │* │Recovers 30HP │: X- I% y3 i1 i0 n5 _
│149 │Recov50 │14│ │ │** │Recovers 50HP │5 x; {* X5 |4 L8 t% G+ k8 O# i* t: B
│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 b+ K) L( q( ^; y. Y│151 │Recov120│35│ │ │*** │Recovers 120HP │2 x$ u% T3 n4 ~" c. j
│152 │Recov150│50│ │ │*** │Recovers 150HP │
" Y- m7 `* {. V7 N$ O! q7 a; o9 e│153 │Recov200│65│ │ │**** │Recovers 200HP │6 x8 E9 g, f& h5 V9 I
│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 Z( d$ b$ V% u│155 │Repair │8 │ │ │* │Fix your area's panels │
. {! m [6 b2 s. ~. H8 n9 b F" Y8 z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 ]9 h& s: J& D% m
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 L" [5 d9 C5 `. G4 R│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" Z6 |; y9 L- M7 T0 j│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
3 Q7 i5 W7 i4 W8 J9 t1 J│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
O: f- m1 ]1 `& D; `& L│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
% _1 G. G0 `3 l; T# z6 d6 l3 G│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 }, B5 `: r T W, ]$ q8 J6 |: r/ N│163 │Invis │11│ │ │*** │Invisible for a while │
, O2 A( c5 B8 t, g, J│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ F, v3 x$ d1 ?2 F│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& ?' M( u8 y9 {4 L% t: B6 |2 G4 o
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; G0 p# U% C' o$ g
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
8 U1 j5 s% { K; ~│168 │AirShoes│26│ │ │*** │Can stand on empty squares │& a5 d3 f% d! V$ l I& I- F
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 j8 S! P6 r# N0 e1 i+ `/ K5 s
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# w1 ]4 ~9 ^) K( @) N' e: m' R8 B% ^│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 p! Z4 T" ?& Y. f5 s' p
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' ?) S& D( {; X' N
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ g6 o4 E# c, T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 p1 u ~, h( D4 F- B# Z; {. L0 _
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
2 p! J4 \: z% [7 Z2 L! a7 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │2 G/ a U( r, ~7 X8 p" B
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 p' u2 N9 c- \$ t( c
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. o" |- r6 A- @$ _3 z: I, A# h
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
7 F6 E9 O( l7 g& O( F m│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, D( b, w9 H2 y9 z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 \4 _$ O" R: R$ Y
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" ^7 S0 s$ G8 X0 d
│183 │Hole │55│ │ │**** │Open hole to dark world │5 c- f6 l4 p1 X: O9 v9 |
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! q, }1 ?3 R: P6 i f( R& A* h! p5 F
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │2 o# D6 O7 k1 ~! S
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; `& d' m! G4 g" Q" R│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; R$ A c) N; N6 U│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ g# s0 z3 E0 A$ y5 w# f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 H1 ^: n' \9 o% d# i. I& ~
│190 │Snctuary│54│ │ │**** │Change own panls to holy │0 A& a' B& |! o" D1 }) K' {* f% d
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 k) M; F7 W8 c# b
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 Q1 q' N1 G ] | _: Y B│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │8 v. b) x+ t. {! G
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │- t y$ Q' _9 ]; A- z5 k$ J+ j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% x6 j8 h+ K- y `2 @* j
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 q: P5 t3 m# t/ J; N2 G
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
% C, M( D$ I F. @8 F7 b│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 W( b' s. j' M- F2 g│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: r% X) x z# G8 e3 J2 ]
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! q8 |+ |( T) h# N└──┴────┴─┴──┴──┴───┴───────────────┘3 b8 B) A- e# W+ o( S2 ~
; v4 N& g+ L+ ^: t9 [9 _. S5 [$ e# p
Mega Chip! Z7 S9 i6 p- h: \0 ]4 ?- r; i
┌──┬─────┬─┬──┬──┬───┬───────────────┐# l& a2 ]7 |, ~# r. Q6 V( C. e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 e3 G7 o1 K* }7 F, R├──┼─────┼─┼──┼──┼───┼───────────────┤ j5 h/ f& l, J- G6 Z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 y& M* z7 I9 t: W7 X- A│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. ^8 H3 C+ y6 I% Q v│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 |# N9 [5 I. ~│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, q) e# V: a: K7 a2 P
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- h) |5 Y6 R* h5 V2 m( S& B│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
4 P6 e0 \/ u7 V. s- Q3 ~│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │; x7 ]5 f! j4 Z8 E' w- w
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
j5 h" d) S& F ]4 n│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 S/ X$ h; o; |! z
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; R X; b7 ~+ K/ t; Y5 `% l9 S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% \/ S; u1 R& j5 P4 D$ P│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& S X* g! B" T( m│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 _) Z6 Q/ e& F& E3 b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
, `- s7 f# h4 L- R& {; `│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 R. F% V* {# q* s; k; T│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# h( B3 m8 p- M│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! e) Z5 P# @$ D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" i+ i+ ^7 x$ ]& V: [ }4 U
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 P( @% S7 [% N! o, K0 G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
5 b" s4 \# @3 O+ C) l│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 E8 ^& f! g& B! S; b8 o) g
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 k i H' o) ?( l" @# b. j
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) r1 _, \& ?9 `6 J4 B0 v, X│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 p Z* I6 J6 n9 T. B9 d* z, C│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 Z% f, Y8 P, J( F# z% S3 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 r' S. E" `/ g0 p0 f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 p& B. `7 v: H b* z' H( w
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ q( f2 H4 S/ l0 x9 u│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ s) D8 v. l$ R3 a- J│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 _6 H& V4 |6 w6 v U0 K* I│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │; `- C# a- r: s
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │- U% g. I% l2 w% O! P
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ ^& x( o) o0 @1 i+ Z( b) E. f│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │) Y* m/ r+ z6 q O; J3 L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: O% A4 D: o0 h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. w+ N& r- I) g│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: Q. f, j; ]8 z5 m│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ Y+ ]: a0 T# v│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- R& ]$ {- c3 l6 y F# n4 _│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │! Y5 Z% }2 i5 _3 g; r
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ N% ^0 k' N0 K! F- I
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 J/ _4 O8 x% I4 {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │5 ^) p( M. T. R) e% c; v+ ~% V0 ~% J
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 x- [" q7 M6 x$ x' ]1 B% U/ X│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ J' F' z: S# }' p! Z3 }│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ G! D% u# Y' v+ o2 k. ?
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 K+ {; a6 d6 J. R! S' g4 z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* a+ r' o* q5 `7 W% M│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │8 q1 U2 B+ v# Q9 F' H$ K8 k: ^
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ K% s- R- K! n6 @4 G) m1 D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
3 j3 T7 A7 P5 C% I+ g6 a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 e0 l- k [+ ?8 T; ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! L; Q5 x, }, O; V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
x F+ u7 O( ~: \& m4 b* @$ w! [( X│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* B7 f- N3 L( ~' |- P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
z5 x: ?2 Z1 [8 `, w2 k2 V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! C1 x) D/ g( V8 t% U7 X: z0 Z9 t
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- w6 U3 u, D; w│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# Y$ H$ A9 Y/ Y8 P4 _ N
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ I. y/ g( l& U# f1 i8 C1 n│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% L9 p: @# f- Y, m2 ]; z9 L5 s. q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( G! I, s3 l3 C/ M
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 b' @- A3 ^" A* t│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 z* ^5 P' F" E5 L* I( O│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 Z4 {; d; Y- i+ b ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* r4 R# Y$ q# |9 P, S- u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │& ~7 o1 W/ n9 r8 h. {1 F
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. C4 w- I8 F' P2 @/ d2 p│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 [9 S6 ^; {* w4 @& ^│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. X- C+ _2 E: }, ?& n8 r- Q' T│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 b) d {- i7 H8 I0 ~2 X( M│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 ^; x) `4 l5 z2 `$ g
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: I( Y$ [( M$ z9 H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& d) J+ T+ D& _# U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) `0 y$ a2 Y7 J$ f& \- U; e
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
& x# S, a) G' |! D│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, C& s: _( B1 _; k# n/ g! {3 s; `
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │( w, x! o5 N6 C8 B; z% r- ^( T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 b. `! ]" F/ w1 m! D9 t* L3 i
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 k& Z1 k+ F' K6 h
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │: G# q+ d$ D# J! u+ q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 q5 Q# T+ r0 L$ t a
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 v9 [6 r2 M) h
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* X4 t" {5 V! ~& J+ O) }
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 r: `2 p) N" J( T4 ~└──┴─────┴─┴──┴──┴───┴───────────────┘
3 W, O5 |7 H7 M* F+ X- c+ {: N7 h' _% K
$ ] b; X& ~' b# ]2 R4 OGigaChip (蓝版)
. P0 O3 e- z* \5 Y Q0 o4 \* `┌──┬─────┬─┬──┬──┬───┬───────────────┐% Z' y; x+ ?# W( i# V4 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │, y+ @; g7 J5 t1 w' l
├──┼─────┼─┼──┼──┼───┼───────────────┤1 T) j+ X X! M" ?0 d* w
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# @& O/ n$ X1 H) K% U/ \/ ^) }
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 U x8 K* b B O, C+ K
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% ]: b P) N1 M│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │# H$ O6 A- y' X9 p9 u- n
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
3 H. w7 B) b4 t0 R│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& E! f. n: U( Q" E│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. }/ L- I, ]4 K# K
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
% m- k7 `' p" s7 r: C N/ ~3 b9 K5 ~│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ E a/ F$ `' }8 p│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: ]& r& X7 s4 ~. B│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 D. n9 Q, D2 ]8 Q/ P5 `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 X( S. z; v' ]# c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 h6 x& P5 d2 ~8 ^+ J+ C" Y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │* m6 m& W$ v: E* ~0 N
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. x# V3 V( t' v│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
6 b* q; M7 A" W* V+ ?& C3 a│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, d, [$ T; C& ]
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
* O3 c0 t) r! m8 q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │* t) {: j: y) n- {9 U
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- x, J, c+ g( e6 ]$ C└──┴─────┴─┴──┴──┴───┴───────────────┘
" v% F$ Y6 Y/ D8 @( l, k! \
- k( N& N' t" \2 T0 |4 P) I/ J. ?# D AGigaChip (白版)(只列出与蓝版不一样的Chips)
: x0 ]5 g& N; n/ v e2 Y2 v4 e6 D2 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
d {2 w% m% T) p1 H0 ?7 t6 x│编号│名称 │MB│攻击│属性│稀有度│说明 │7 W) e8 M5 b+ ?: u+ m5 s, P
├──┼─────┼─┼──┼──┼───┼───────────────┤. y& ?. d: Q; i2 P
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' ]* d0 i( Q6 Z) W) Y" x s7 U
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% n, X& Q, {1 V' m7 C│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" m. s, M q% d3 ?│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) B& B. X# y$ [└──┴─────┴─┴──┴──┴───┴───────────────┘ |