转载请不要删除以下信息,感谢您!
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9 h# ]4 x0 u; T5 I* k■● ■ NintendoWorld 站友xliz原创5 @# |. \. Z2 c# C, e
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合 [) C) {4 w. E' F) v
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, I* L% q1 z# \7 j! Y9 \英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 h! n- y4 J, L+ n$ `# T
大家要看日文版的P.A.或详细攻略,点击这里吧!
5 F9 O8 b& |" R3 b1 n/ t====================9 K5 H1 U5 ~$ B: \6 T6 V& {& E
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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' z2 L; q9 }3 l. j% ]以下内容格式如下:. ~4 @0 C8 _3 |) ~/ O) Q
6 `9 C! x" y+ p- x编号 名称" ?; Y2 r% U3 _8 }: h6 k8 Z
说明# d6 w( i8 U0 m& q' V* \/ d
组合方法
( T* o/ D+ x3 t6 s$ W1 [1 [5 ~6 \---------------------------------
8 X9 S _/ c3 r/ h& [, @01 Z-Connon 1
( @5 |; x6 J7 j$ ?% G5 I1 {Unlimited Cannon for 5 sec' A6 X$ ]& c2 j+ K; I" C
Cannon A+B+C8 x9 S1 M& h3 J" \( [9 H
Cannon B+C+D
# D& N5 S, I- b0 XCannon C+D+E
' H% N" b0 |$ W6 H0 O3 e
3 K! F' Z* A0 P4 q8 \9 j2 w/ [ G4 K- {02 Z-Connon 2
8 U4 j6 C" b6 M! G! hUnlimited HiCannon for 5 sec
- j' t+ R2 S- d0 b: H# ~HiCannon H+I+J2 W8 j+ |4 N7 |6 E
HiCannon I+J+K7 a- z) b/ b7 m! w, W
HiCannon J+K+L4 _9 `# ^8 r, O5 }
& k% w" K! A$ @0 ^03 Z-Connon 32 d5 i& W+ P6 C# N* f% N- [
Unlimited MegaCannon for 5 sec; F- `9 h7 ^$ _: U; M. b
M-Cannon O+P+Q4 v& a- I% Q+ C7 l6 h1 [1 I+ p! j7 b& J
M-Cannon P+Q+R
. j3 v" S$ S8 r' V2 H1 C$ s( \M-Cannon Q+R+S' o9 i9 S) s& G& i. e
9 o+ M4 T! x2 {3 E$ \04 Z-Punch
( B7 y6 o- S9 d+ F2 ^. lUnlimited GutPunch for 5 sec4 B/ Q* O; f* f& y Z# R4 M7 O
GutPunch B+C+D
% c" P& D* [+ c/ ]GutPunch C+D+E3 \$ I* `5 f% D0 b
GutPunch D+E+F
. e, L. h# @' j T: z, l6 F8 R6 F+ y0 ~! b
05 Z-Strght/ w' E. o7 P' w4 Z' ^5 Q2 K0 F' R
Unlimited GutStrgt for 5 sec
# C/ t0 d/ O T* m3 _- T: V2 fGutStrgt O+P+Q
' w) K2 {* b2 w% ?GutStrgt P+Q+R; b4 q& B* I5 C
GutStrgt Q+R+S' F2 F5 E0 V7 {: u y6 F! k1 Y6 b* D
6 q0 g! X% V, Z06 Z-Impact* c/ m1 E. e* B& l, k d: D
Unlimited GutImpct for 5 sec
" F% U# k$ O C- f) BGutImpact G+H+I- z/ Z k- R* s9 r
GutImpact H+I+J$ C9 G8 K7 Y* v
GutImpact J+K+L
( y( @$ o$ n. F8 ^' k% G
- |2 r9 B- u9 a/ I7 j# i7 e07 Z-Varibl
+ N( t2 F" m6 k' E4 _Unlimited VarSword for 5 sec
" P: u) |4 x1 R. {, J% g6 MVarSwrd B+C+D9 X8 X- D# h. D: [
VarSwrd C+D+E
9 u4 u, c- \- _& t8 L" V3 V7 XVarSwrd D+E+F
! s: [: G5 P& {1 Z5 {
( `) @" a) w0 V3 j08 Z-Yoyo 13 U1 N/ {- J) Y; ~+ r* ?! Z o
Unlimited Yo-Yo for 5 sec/ P: [/ x' \. m: R1 e3 T
Yo-Yo1 C+D+E" U4 d2 P- h6 o( ?4 C
Yo-Yo1 D+E+F+ q; S1 m4 Z4 t' h. R3 S
Yo-Yo1 E+F+G
( Z8 c P. \# O' R" t
! l5 ] p3 T" K7 H09 Z-Yoyo 2 f) W* X6 }4 d X2 u' L- R
Unlimited Yo-Yo2 for 5 sec% G* X" t4 l# g9 K- r4 O3 r/ y
Yo-Yo2 H+I+J5 e1 E* H) d7 f7 b P- ^
Yo-Yo2 I+J+K
]% h4 B) W7 v ?" c4 `" yYo-Yo2 J+K+L
0 p, S) S8 x2 L I) ^6 K
2 y R8 e- S, f" y T8 V- J10 Z-Yoyo 3' u+ [8 u5 i+ e% @. v5 D6 Q
Unlimited Yo-Yo3 for 5 sec
, p! p$ |: B3 V& K' f* |9 UYo-Yo3 M+N+O, t* {3 X; f5 X4 z; C, S
Yo-Yo3 N+O+P
( t; `! a9 G7 Q4 |0 GYo-Yo3 O+P+Q- `% Q( ?7 T3 K6 j4 ^/ g. u
' ?9 o' m7 S. J% Z+ W11 Z-Step 11 [. `& K% ?' \6 [* v6 S) C0 }
Unlimited StepSwrd for 5 sec0 r" N5 o: \3 t9 a w
StepSwrd L+M+N
- b1 u& W$ I- NStepSwrd M+N+O2 w+ ]% Q7 @) K* N
StepSwrd N+O+P
6 \- g# u* r _% Q; a0 S: M( P' X1 g5 ?2 b6 ~; o: `
12 Z-Step 21 r. Y/ R' [! J) T7 l: z( Y9 j6 T
Unlimited StepCros for 5 sec
. A) h6 m! c8 lStepCros P+Q+R6 h! p+ Y$ i8 I4 Y) r# V- ~
StepCros Q+R+S
k7 K$ D6 Y# Y6 C; p$ k( tStepCros R+S+T
r4 N5 k! i* E. c) [+ t" G2 ~& d* w! V/ J3 e
13 BubSprd4 _8 ]% o7 h$ r2 j
Attks w/ spreading bubbles!, Z6 \7 h( H& @, U( Q; J2 Y3 f
Bubbler C+D+E% S$ P* F, Y* A$ k
Bub-V D+E+F) i1 K. S6 m2 F
BublSide E+F+G+ E% m0 _ q" a, C) ^. x {6 I! D0 K" k
Bubbler E + Bub-V E + BublSide E+ U! j, p# d; r2 _& M
! n5 w- [" }' ^, q; O0 E
14 HeatSprd
/ k8 H/ B9 |* mAttks w/ spreading fireball!6 u" A6 {0 X- [4 [ O& K
HeatShot H+I+J: q$ p. N! f0 t" k
Heat-V I+J+K
4 s8 i, q# i" x% }; aHeatSide J+K+L# q/ U3 d5 j; z
HeatShot J + Heat-V J + HeatSide J8 g4 w) O$ w3 z% ^0 m- Y
7 X y( P9 `; j: }
15 H-Burst( Q/ M& ]8 W7 {9 E2 ?" n
Creates a giant explosion
w. k8 M, Y" p' rSpreader M+N+O
2 u7 L1 G# v: N: JSpreader N+O+P4 b* ^( T' ?3 B: Y
Spreader O+P+Q
5 i5 ?; j5 B/ r: G3 _
. q$ M' p( S5 k" ~1 p16 LifeSwrd
' c: C# s( b/ D8 s% ~' ySwings a huge 2×3 sword!
/ r, s- w- E! }3 A& a7 hSword E + WideSwrd E + LongSwrd E
9 r; j( g4 y0 C4 y- ]# dSword L + WideSwrd L + LongSwrd L
2 i( o. p" o+ K/ N6 s% Z' ~9 S! ~Sword Y + WideSwrd Y + LongSwrd Y
1 Q. b" \% z, w8 p* T6 |8 f1 D# H: T. j
17 ElemSwrd
- _8 K" Q! L5 d( a* i" Q( c& [8 EWide swrd contains 4 elemnts" B/ N* Q; d0 B* e. T6 R# C/ o; p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ }( T% l5 E( R2 z4 H! F# m
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' X1 M C" l8 g4 w
/ T3 L& U/ c' p0 H4 P4 F18 EvilCut! v3 G; ` k |8 C1 k0 `8 z
Step up 2 & make 4 atacks
' w* b+ A* x0 I5 TStepSwrd P + HeroSwrd P + StepCros P
" U' K0 m# G0 W1 X. c% B
. B3 P: D2 l9 r19 HyperRat
, D# z$ b& m; j8 K0 O; h; UA giant Ratton charges!" { o* G$ q' A
Ratton1 A + Ratton2 A + Ratton3 A! |. `0 ?% I5 L& T
Ratton1 C + Ratton2 C + Ratton3 C
6 z- v* \- t# d, DRatton1 F + Ratton2 F + Ratton3 F4 u7 W+ [4 ?' Z3 h+ }9 i" s5 D
2 W5 c) o5 A- m
20 TimeBom +& e a p3 M9 O% l z$ P
Sets Time Bomb in enmy area
) T$ A. F4 a6 g* G0 u8 uTimeBomb J+K+L5 u a; r6 A6 p' ^& w4 d7 M
TimeBomb K+L+M6 t7 W- m$ R& K# L7 f
TimeBomb L+M+N
% [7 n% E7 c% I) d# ?% Z9 M3 ?% Y6 ?+ q
f7 `$ j! w- Y/ I7 U21 GelRain
+ A5 ]- ^( X# I( uGel steals squares* e' t% O$ l4 a1 x n
MetaGel1 B+C+D
" w. K7 X( \, Z1 I" yMetaGel2 E+F+G9 V; i% Y0 g; n$ E" }" o
MetaGel3 S+T+U
7 M8 y& O" Y, W
A2 I& n E5 Q( F2 {, h9 @22 EverCrse0 w7 E$ w+ ]7 V8 Q' ~
Shield chases enemies
" N# h0 T4 E- L0 G: Z% \, m QCrsShld1 C + CrsShld2 C + CrsShld3 C/ x$ `, m1 E/ f8 ~1 y
CrsShld1 L + CrsShld2 L + CrsShld3 L$ T) m* Y! q. O& z; _3 a2 q
2 ]' F: e$ d* i' O. ]. @$ \
23 MomQuake
2 e6 e ?4 }+ [6 H2 S7 A7 XAwakens Mother Earth!5 S5 F1 Y% f+ ]# T
RockCube * + RockCube * + GodStone S
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24 PoisPhar) Y$ g, l7 J' ?; g$ t% P4 @
Pharaoh generates poison& _* F: X0 F" }
PoisMask A + PoisFace A + Anubis A7 `: I# [+ `$ A% @6 _# f
7 D9 Y" }4 b I, v! Q& C) q
25 BodyGrd* y7 _# h& v; {( @' x
Bodyguard takes out enemies
/ \/ P9 O2 l( M" M1 j4 C( s- BAntiDmg M + AntiNavi M + Muramasa M% y; c. `1 j S* T4 N& ^
! F4 ?4 {7 I5 h! t0 G
26 500Barr8 Z, G; \: h w& u
Barrier absorbs 500HP dmg# p( Z- D' f0 M& E) r( U9 i/ L; M
Barrier E + Barr100 E + Barr200 E
5 z! E& m) {$ x" [- x7 HBarrier R + Barr100 R + Barr200 R3 s% m2 @/ |: D0 m/ D
2 ? [* K* P. }27 BigHeart" h& Y: F! J9 j, A1 v I
Attacks, then heals HP!
" {- @ w/ g/ \! e2 _9 k( |HolyPanl R + Recov300 R + Roll R0 L2 \$ @4 A& j0 A& ^8 B1 f8 I
HolyPanl R + Recov300 R + RollV2 R
5 ~, u B8 l# I5 w* h1 l4 WHolyPanl R + Recov300 R + RollV3 R
% }3 A& Q+ s/ P9 p$ C v
6 u4 [- Y' I3 w) z: ]! e# G- p$ \ v28 GtsShoot
! s& G8 U, K6 O1 H$ h, x- dGutsMan throws MegaMan!
& o, B1 R# O; z/ J/ MGuard * + DashAtk G + GutsMan G+ O; c$ a) r* L' t5 A ^ @
Guard * + DashAtk G + GutsMan2 G
/ K D" y! r9 o* i: H" f& f1 JGuard * + DashAtk G + GutsMan3 G
1 ~. t% i- f, s0 n! e# gGuard * + DashAtk G + GutsMan4 G
x+ E/ s/ E- C- K e
' K- r* {" L2 e7 o! z( z29 DeuxHero4 c' M% e! b3 `' l s, K
MegaMan & ProtoMan team up!+ `: x+ }. Q8 Q
CustSwrd B + VarSwrd B + ProtoMan B
- y& t& P1 }, R5 V; G$ ^CustSwrd B + VarSwrd B + ProtoMn2 B" [7 F, @: K9 H v2 O( j
CustSwrd B + VarSwrd B + ProtoMn3 B" b- r! b/ Q) Z( w9 I
CustSwrd B + VarSwrd B + ProtoMn4 B
! J* X. }' _2 }7 M( n" F0 U% p! j9 P- v4 f3 R2 @0 d' B9 H( U9 T
30 2xHero% j* z5 v% k& G# z
MegaMan & ProtoMan Dual atk9 t" d; x! g7 R/ j* W2 E/ |1 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. c4 X+ {# @) L& _Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' r5 I5 S2 r3 M0 G" O9 _% rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
m8 j4 ]3 y+ e! J% R" xSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. F7 R' g2 {7 w2 A- j$ a4 O
9 `0 W. s1 y" \7 n9 B; q3 L6 W31 PrixPowr' F0 ?3 D/ _- J# q
3 Navis attack at once!+ R0 p5 U2 o' x: R
Team1 * + Team2 * + KingMan5 K4 D# _% B$ D3 b$ t" n0 S, B+ _
Team1 * + Team2 * + MistMan5 M
! h8 K# U0 N: p% NTeam1 * + Team2 * + BowlMan5 B9 Q, c, p. C# B/ C0 A
" O5 u; x4 n5 ^: d4 d9 ^' x4 P
32 MstrStyl" |9 }6 {2 h1 M5 y. P" g
MegaMan unleashes his power5 x+ M& u V( S7 F) [
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 q: G& x, b5 }
( g( m4 w. {. GStdrdChip (Part 1) _7 c' P7 a+ F% Z* ]
┌──┬────┬─┬──┬──┬───┬───────────────┐' b2 L7 z+ q5 d$ Q! H' {
│编号│名称 │MB│攻击│属性│稀有度│说明 │& m1 E5 F- }. g9 {& a% ~
├──┼────┼─┼──┼──┼───┼───────────────┤9 v: I' c$ I7 @5 d! W" [
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │) b) Z8 a7 \( F2 t1 V' u
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 j9 k* w, X5 |& K( X& [, A
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ i1 I- D3 m J' `( n5 h5 E│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 w. o. Y B f7 u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 x8 e& @* x2 m0 x2 P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- P% w9 `6 S: i" ?1 Z- g% X% \│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 w. S7 \' W% Z# X' G0 m0 X' y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 ^2 _. N @# K0 r1 R│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! N2 j8 y7 [8 a9 \% ]3 o7 ]! e7 ^8 S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ P! U; N S7 Z) K6 [9 z
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: R" V$ \+ P' P$ }. r: \* ]
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 G! `% O `6 Y* |+ Q& f( L│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, c% k$ [# O, m- b
│14 │Spreader│16│30 │ │** │Creates a large explosion │) P3 r B6 i8 o7 {9 b1 ~
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" Y+ R4 Z# F, R8 G* |1 m+ x
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! f) h# d: d: k$ o! B* x
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 S! ^ C. C; y# L
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ U; H$ C+ o/ i0 {/ K, g
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& E8 R" Q+ A$ \, f3 @7 Q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# Y) k+ N& F3 t9 e( W
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │# D0 a$ j% t. H, @! h! l
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# g3 y- c/ t4 F+ L│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& o: [: r6 P6 b
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- m! }( e$ @; Z0 Y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( d& N' {, H0 {1 m- S
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) @/ h5 d5 k/ p9 E% y2 B) v* O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 t7 _5 l6 C, w# a+ I1 L
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" e2 c H( [- v7 \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" Z" {- a, B& t6 X$ O z `0 t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' L S* R& ^0 x9 R
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! `$ f2 O: ]& C) Y│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) _% s: F1 e! r- J1 ?5 [
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ {$ ~3 ]6 ~) w2 Y6 E) J2 r" e Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 H2 G8 C& Y& M* x) O│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: t1 i" `6 X- E8 Q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 e: P' ~/ k6 b H1 R! K6 b
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │# o- J& A0 p N6 U1 O
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( _8 [0 x, ?9 N, V& j& l
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, P0 b: C$ f6 B9 r- d
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 ]6 D3 G' P- ?$ F1 ~. n
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ ? u4 p9 ~7 k8 M; ?% y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! w* G/ d4 |9 Y* {/ u3 t│43 │Slasher │12│240 │ │*** │Cut while A button is held! │2 n6 I5 g; ^7 S/ p
│44 │ShockWav│10│60 │ │* │Shock through enemies │4 h1 l1 D* H8 d3 y x
│45 │SonicWav│26│80 │ │** │Shock through enemies │
. R1 p) A5 }/ c* |0 M4 ?0 K│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; e n; D2 `3 e3 [, m8 [│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 o/ w1 u1 n. i: j9 h( W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 v" v2 ~3 X( k! |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ ^, S, p4 d( y. ]- @' Q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! ]7 f3 c$ Z, \2 Y$ E3 y3 f7 \
│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ B! \& p) S* {: R9 ]/ P `9 }
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- V5 ?1 b, e" }4 b! k! `
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 x$ t9 p) ^6 ]8 S U. A* n$ G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 c3 c. ?6 t* G
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ C! m6 I9 D* J5 F+ z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% I' W3 Z6 R5 X5 S7 U│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, j! }& ?1 E, z% `
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( `6 p# X! `& X# X F$ Y# U+ |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 O2 c# D$ A3 u9 F. H- {│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. ~9 t6 W! T2 D- J1 j│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, H; [+ i3 E$ {. d$ a& a' e/ _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ B1 U( ~- |2 h
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
$ W+ {) j8 J& e3 D4 X$ a│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, Q, j' P1 }0 y. ^9 ^│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
) x/ C+ B1 z6 l│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 Z- Z8 [6 X$ [$ s
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& {' _0 S! {/ F9 _; g; X) c
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │$ J" Q; A8 C% p8 A
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 S }; Z. x) F! O1 _+ X9 Z& D) t2 N│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* c6 b, K+ @( S& U: j4 J7 @2 x│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │4 \4 w& _% ?6 V9 C0 F) C
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 U- Z" w, G a
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 b. c" V* m" n& C2 F│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& c0 P6 Q, f, v# I" L+ x│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │& Y4 j+ }: `6 t; K5 r
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 F1 k4 Q \: ?, O; I$ e│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
6 u3 ]1 R, ^- F9 B$ v│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │3 V4 W( |; t# y7 F. v Z+ D
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
' Q9 l' O) @4 x$ W1 H& _│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 {0 z# [% K/ \1 o7 [% {: b0 z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) I$ k' ]) _8 Z) [# x( ~! C│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# D! B; R3 @ c) a/ x6 m│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ Q7 Z: d- U+ e4 I" P& v' \│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 r, ?# ^ m# Y- R& A& ? j│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ Q1 ]5 T* H9 S' x5 L
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 j1 f4 r" U" t
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 d& @* J' k# }' D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" H/ F5 T8 w2 I% O6 o│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 x3 }7 a9 D1 i* K7 r, v0 u% {( z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │& A1 V |$ g3 }- y' \. C: {5 M6 `
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 k& V% [: P# ]9 {* T5 a0 q- F│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 j+ h. `3 ^6 Z( j│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( A5 q/ G* ~* W; j/ C│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ p# z$ N: t1 `: L" A/ f
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) t: T) I% R; @2 Y│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
9 z- ^, I8 A8 y6 D( v8 ~│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ o8 _( m4 m# C& L8 j& e│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 f; G. o, Q6 X3 C; N9 X
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% j) v8 W5 }$ Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 f ` s% X; m% z: }( R# f# ]└──┴────┴─┴──┴──┴───┴───────────────┘
6 c3 {9 u$ [" `( J$ N. T
. q: Q( N) [& L- u( n. cStdrdChip (Part 2)4 s, `/ B* d; x) q3 @; Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 ~. O& ]) j+ A0 D$ i: M│编号│名称 │MB│攻击│属性│稀有度│说明 │
* K1 J+ K0 D+ D! _! {6 ]/ X: x├──┼────┼─┼──┼──┼───┼───────────────┤# v8 _# }7 z' e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ q) }3 X* @/ a; u/ p! U9 J" s
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 E" f' c% F# O% d, V* _6 `
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" ]! ~: ?9 F1 X4 m
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 h& |1 r" S+ o6 g
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │1 I, d" A8 \- G
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ s+ N3 a* g( U, n7 s0 B
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ X, I) Q/ K9 {│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! v' \! |& g2 O% x& `│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ j0 Q k4 X7 g' `0 d/ v* x5 a
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ `2 h! X4 I8 v/ x0 H
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: v* j# ]0 H3 P" S& D- S$ T
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 ~' D3 f# v4 W, |6 @│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& m3 R+ ~- F, m- A; S4 E
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
0 v. d' D2 N3 O+ ~+ Q; s: U│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 X( N: A1 F/ V; w% D- l│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 W$ O" s/ h0 H│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 k; L; Q. I8 g; p$ k9 h│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 n r. ^ h/ e8 A5 M9 v; O
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& D1 ?; U9 t" c+ u! s# J1 f
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# q! V! a9 R0 U; S│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) I+ b9 t- y& u0 G" q9 `' m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& L$ u* @# R) Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 Q8 r, N8 D) ]" I: U! o3 T5 i4 ?
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! ~" l9 o$ ]2 e7 H│124 │Pawn │44│90 │ │*** │Attack by pressing A button │- Q+ [! G7 V: i& M( u8 l
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
& A, G( Q! i# k6 [. ?- X# V/ m│126 │Rook │30│ │ │*** │Protects you from attacks │, U6 N; @5 k6 q& L" v. Q) V
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: H( D0 J- `- L, b/ _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( L2 i+ ^1 j) v) P( m( A
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, X$ u: q+ J, B/ f
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 b" I8 c( V# r3 r- O│131 │Lance │46│130 │Wood│*** │Lances through back line │4 \1 C% { m2 n. [" {
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& C$ E# Q, B8 ?- w$ Q; E8 g
│133 │Guard │5 │ │ │* │Repels enemy's attack │: }3 `2 p' j6 T9 t* v- m0 `
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ W( _0 y7 y8 @3 [6 ]: Y& ?! ]! p, q
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ }' J3 B: a/ i3 ^5 {
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
) f2 q5 K4 V6 `. J5 \) D# G│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 J8 _2 D# x* y1 X9 M F2 O│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 K, y. N' x* c* Y. S
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# a O! N7 t9 W7 v5 y4 `│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' R1 Q7 J+ a' Q$ R/ p│141 │Prism │60│ │ │*** │Prism fires randomly │
$ H* [2 Y! s/ S/ r: J│142 │Wind │14│ │ │* │Windbox blows at enmy area │) i8 O6 B) M' D0 W2 y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, D+ i# ]% r9 o9 W+ p5 g│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 i8 @$ y. Q. M
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) W2 ^5 H9 K0 P0 P1 P" r5 T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# Y: ~8 b5 l0 x) p( D) \│147 │Recov10 │5 │ │ │* │Recovers 10HP │& T$ B5 l/ B3 W2 H* \; E: I0 T
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 D! v, j& M5 l│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 k0 O. t) @. W& l' [: Z, I│150 │Recov80 │20│ │ │** │Recovers 80HP │
) _( X& T3 X n5 H* [- F│151 │Recov120│35│ │ │*** │Recovers 120HP │9 Q2 ?9 M. P# m# Z% s1 R+ c
│152 │Recov150│50│ │ │*** │Recovers 150HP │3 s' o# D( `+ i/ j9 E
│153 │Recov200│65│ │ │**** │Recovers 200HP │: H5 X2 `8 Y4 Y' l' r$ L
│154 │Recov300│80│ │ │**** │Recovers 300HP │
, y% h: F" D* `6 l) {% @" i ^│155 │Repair │8 │ │ │* │Fix your area's panels │
* \3 u- q4 G; i0 c9 s4 r│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ p/ h2 f$ C% U9 i& k0 v│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: D4 l3 G, v( C4 ]# p" ^& J
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ ~6 ^4 G6 n9 P│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& T" ]) I. _8 H
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" n% ~3 E2 v6 d2 o/ M5 o
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! c, k4 s& ], X- S
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" c; U2 o# L: \0 G
│163 │Invis │11│ │ │*** │Invisible for a while │6 l+ d& D+ x. u, f2 f$ t9 C. {
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 e3 C0 h3 M1 }( E│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │6 k0 o4 x6 k s6 \) J: G: c
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │& C$ I6 y9 P' C
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
/ p- ]5 i7 Q/ c5 v2 d. f│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
/ Y( b, y1 Z. V│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( p+ Q# O9 O" e5 [( y1 h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
R; w( t9 _6 @$ ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 B1 ?$ j$ M( H+ |$ |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 J3 h0 G/ G5 d+ p: ^# W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# z' T" g- X) d│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │4 w( [; P$ X/ g# q9 r" J
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │/ U: q. ?# b3 e1 T- U! r6 O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, g$ I8 Y$ M, p1 L' N* D- X
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 O* D! ]$ @, L4 h5 R+ _│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) S/ |# M. z3 w* Y6 A, p- y
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) v3 Y4 l1 b7 D' W/ T" U, T0 A
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │; F2 T5 Z) F# D; c* F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, H `% x1 L6 F3 D1 \( V5 Q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ v/ n; u) ^7 i$ `' g" f, A9 \│183 │Hole │55│ │ │**** │Open hole to dark world │
x3 s& N/ A+ K# B2 H│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% \6 X. D6 h! J2 l, w9 v
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 l8 {2 s7 O, |6 M3 E
│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 h/ b4 c2 g3 |1 u5 T+ U- b8 x6 I$ M
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# n8 z- K2 e$ e: a3 a│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 {& l, Q3 a% @│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& ~$ L- P, ` ^( ]2 M- Z7 I│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 P% f) }$ t: X% |
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
1 r+ A! `9 ]& V" H1 V│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │9 g: d* b$ d9 \0 W5 l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. G4 B+ i! u- E+ D3 i3 h7 X
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# z0 L8 d9 i' m9 I, |4 v│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) C. k6 }& o6 I9 C: r% [│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ N9 h, E# r1 f│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- ]; s6 x; |" I2 l$ j* N
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! N( h- [& e& V g
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 v$ A; t3 C& n0 P4 Z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │) T8 i7 v8 ^0 l8 Z% U
└──┴────┴─┴──┴──┴───┴───────────────┘& |; h2 p# Z" {( b' I) [5 {
8 L8 X. t) | T" U8 ^. n3 p
& Y4 {3 A% Y# k1 `9 {Mega Chip
: I7 l; m, ]3 {. ?- ^) Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 T/ p, |% I0 T+ [, C4 q│编号│名称 │MB│攻击│属性│稀有度│说明 │! x6 R8 X' {8 J+ S
├──┼─────┼─┼──┼──┼───┼───────────────┤5 F$ u a! P& Y' c9 p' x8 S9 T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, y& f& e0 D" Q4 H│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 ]% A* Z2 @$ c7 ?- ]; k
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ X4 S+ H0 c1 d+ @- o! `7 U% f+ N
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( {4 S# C! {* a, o& U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# z1 {+ v! [$ N$ ]│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
4 m# [) O, I' g: k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 M& l) P- e6 D' n% ]
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( S- e8 N( e5 _! D│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 H4 y5 q, t% M; T0 n! i2 ^
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 T1 | N4 ?/ _+ D2 r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" v5 N( Q: I$ m' o( R) ^/ { w│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; T) q6 a4 q! J% N, m6 u
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
! a( ^- o4 }8 T l v│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
9 j P9 L* G/ `│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 q1 Q# E# G3 f# P+ R8 |# T( N+ \
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! [* N8 _( z. \% \$ T! X
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │/ z" r4 S. d/ a8 M2 ?% a i) }; K
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& y* y# V: _, _. ^2 h: [
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ M" F0 {( S; c. t. G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
3 \. C2 M B7 ^+ |6 P1 M* F, G: m│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 H/ M8 |# G- U* G' w& H6 p4 i│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' i* }3 i) i! u│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) R2 f" p" q% b$ Z│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; I8 h; v- d8 `. l4 @│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: S+ q, ^. k% U8 V! s- D1 C
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
|* B1 o6 Q3 v7 U│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 P5 |2 Z. \0 [: k. ]5 \│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 C/ Q/ r: d [4 S( L/ F X$ k% X
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ v- I$ }+ }$ Y; O2 |% z- _' \
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 Q& @9 T F" @ D% i, c8 ]│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │/ G5 K3 k1 G, A5 B4 o5 h- \
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 L$ O) t. P- k6 _! |9 f) k" Z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ U3 X& ^# V+ ?# A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# A1 T/ A, I Y2 G+ C: C. L. s5 V! Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' M5 l, }$ j& `; i+ s+ {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- a' z0 f6 K( P, k" k7 j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
( L. j5 b( i/ L2 s; q7 Q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │( I4 c4 o+ Q* A* Z; B% k0 |5 \4 ^, W: y. w
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# t8 p+ k4 I7 o/ m. R0 p& _
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, n& P! R9 G* z+ G$ J│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- P% J$ Z* h+ N0 r5 v) u6 J1 B│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 {& ]9 s7 L% I/ f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 |, N" \* Y% L. j- g* t
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' ?0 ^! M! ~& n Q: `+ [
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: p& W% E' r: e I6 u( P, w- L│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │1 j0 y" D5 x' v9 `( Y- n
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. c8 I( G# B# Z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# M' H# v; w- d│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 W9 @. @, S# |4 c) t( T4 Z$ e3 X$ Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 v, S: j( o- j7 R1 g9 M7 p
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 Z4 G! j d# l: J; L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 E! t0 O) F, z4 C( u* z6 v2 U6 g, h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, S8 b& T; K1 H' X* j; \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 n1 m1 |6 T' y, f+ `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 V" S* a, K% u, I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 W- U: E$ r! |! U; b5 c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 I) i$ u( t$ Z( a) d; P
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, M% w/ c4 j0 P! x+ n, k6 B/ P6 `
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
9 H5 k3 p4 V# N$ M│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ w7 [6 u9 y& D+ a4 j6 \│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& _& Z# u) O% L; [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 m' A; A2 U4 X. H$ X7 u) ?
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. `% F% O& h& j1 F│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! w+ C _! `# n0 q│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: M! x3 \! E/ [7 S$ a' L* u5 z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 k4 }1 P6 b8 Y/ v9 G4 v│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ u/ P$ L& @3 k& }% S9 B8 E; U! z: h
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │- r2 a* y4 M1 _+ W5 L$ E
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) Y" Q$ ~- U9 \; [) K' Q- w4 Q" k2 T│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
% H5 U" R" D; R4 f│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ G- o4 u. @$ _( v* j9 n. u8 v
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 i/ Z; M( _3 m" Y0 J( p│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 c$ u8 U; g y5 K `
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) e- R6 [8 O# Z1 J7 F│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 e$ N& G7 U' M│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( o# ?9 U) y# W0 A5 U/ l2 R7 S│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 F: i0 J0 {! J# F& K
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( g: v4 L- A# d: j2 ~$ b│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 h! d5 M8 z- \/ A│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │0 X: q0 [: C1 [; A" n* T
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 \9 {5 u6 H" J! V4 T
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 m* c: ~# ?$ t( @# Q; w7 ~% s
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) e) B& _( J7 e" B& w9 V
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │1 v! z# `6 y$ l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) j1 v7 m9 d5 r/ g
└──┴─────┴─┴──┴──┴───┴───────────────┘0 I! b/ Q5 v6 h& I( N
# m8 Q. k+ ^- i3 T# }2 q: {, j2 U$ X A3 R
GigaChip (蓝版)- i& {% T# }1 C) K7 O) D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 Z$ C5 l; u2 r5 c│编号│名称 │MB│攻击│属性│稀有度│说明 │" K% p! d# x4 A1 f* l) K
├──┼─────┼─┼──┼──┼───┼───────────────┤% R* {6 |: V5 X% z) h
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 _0 W0 u c: I* K/ [5 X. \│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 T$ A/ T! Z' Y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 D& j& ~; n" ~3 d' |6 N3 K ^* n│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' p7 w( y; A( [. a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 H- h9 n I3 f( [
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) L$ m, `! b& x. S+ I5 @" r
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
n/ Q* c1 E) G+ ~+ T│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
q! m9 U6 x0 O# m│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' L+ N3 A" c- i3 `8 Z- |5 O; r│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! v7 ]- i5 B- H( L
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" T# u1 |& `/ ~& k/ F! N! o) a5 H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │) C/ C6 }# v3 t" @" J5 e! W9 C6 C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │7 F$ L1 g5 z" A) R/ y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" e7 ?( D, P% F& X& K! k+ ~8 Q0 A0 m3 ^! d│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: |% [% S' ?3 b
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 i2 Y+ Q& ?2 Y. h' P. i
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ n, Q# @+ Q% m. |% u6 T( J+ ^# f% F
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │9 J" x/ {& K: W0 N0 ~6 p E6 D
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
) y: Z9 [3 d% W ~9 s│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; M% r$ Q5 J, }' k2 k/ R4 T9 s└──┴─────┴─┴──┴──┴───┴───────────────┘: U4 D1 A) p' m9 ?3 h8 `! u) j
* R/ i( s( P2 |5 r: O# ^9 o
GigaChip (白版)(只列出与蓝版不一样的Chips)
% o6 a) k9 e0 b5 }9 C' H$ b┌──┬─────┬─┬──┬──┬───┬───────────────┐- K& f8 K2 n- t X
│编号│名称 │MB│攻击│属性│稀有度│说明 │# N7 V4 A5 O6 u K" a ?0 U; o
├──┼─────┼─┼──┼──┼───┼───────────────┤
O% ]. I m# r; a# I% x│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' Q- h$ Q1 F' B# ?- w
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' @1 r, D* v5 m) K; q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │' o+ V; v3 K2 Q7 t* S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ Q2 f" v; {% z. `9 w' s└──┴─────┴─┴──┴──┴───┴───────────────┘ |