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■● ■ NintendoWorld 站友xliz原创/ n j1 B/ g4 [
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合; P5 b: P; b ^0 q G/ }
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& X2 y6 T, T: w: E' T }
大家要看日文版的P.A.或详细攻略,点击这里吧!
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: n. {% l/ m$ d0 M! F0 T) Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
2 t, K+ u; G* ?: ?8 e
8 R) @4 i, a/ u5 ?5 G5 U/ F编号 名称
, Z5 l$ q) I& [0 g4 Z$ S说明/ ?5 A- F& f! \+ B7 R: o
组合方法
5 u. G1 m, i9 e2 r' M---------------------------------) c8 \0 \# h& N4 i/ e, ^% ]' y
01 Z-Connon 1
2 n( _* ?7 v+ ^# X% q' BUnlimited Cannon for 5 sec
' d5 H0 R' W8 y [8 C& JCannon A+B+C' y. X5 s# ^# S4 s1 K" ^4 ^
Cannon B+C+D
) _/ o2 v( w3 jCannon C+D+E4 z# F, q! r! n$ W1 y* a! C- \
5 q# w' z/ l. y9 p, o! F7 }$ m
02 Z-Connon 2, Z- w+ r8 X/ Y, X$ C
Unlimited HiCannon for 5 sec0 j5 z7 P6 f' Y) |! J0 R. k' W
HiCannon H+I+J
) w+ [ s. v9 w/ u; h2 v' {HiCannon I+J+K
' \( m' |6 |& H+ f: o& MHiCannon J+K+L
% D- s4 q9 G& j: e5 S, `: u; f d4 L. B. B
03 Z-Connon 3
$ W1 ` @% G# q# x. j4 A" @) @: pUnlimited MegaCannon for 5 sec
# h& ~8 s% @! ]5 NM-Cannon O+P+Q; Q; x/ `6 S1 }# T5 |
M-Cannon P+Q+R
+ q' d& @* k M, s- U* RM-Cannon Q+R+S' s5 D* w" i/ M9 k" b4 u
* s' o3 Z7 h" V04 Z-Punch; I6 V J1 T" a9 K* l% }: G% c
Unlimited GutPunch for 5 sec
- T2 j% G* r( y1 u' qGutPunch B+C+D
! z, e) R& j. Z K' fGutPunch C+D+E
4 b3 h0 N2 i! P! t: f. cGutPunch D+E+F
% F% N2 M" o* A' {% P5 D: q' F6 x2 v( {) f9 n
05 Z-Strght
* c% n8 Q. X0 B; o6 fUnlimited GutStrgt for 5 sec: w# I! v) \0 ?* G! E, `
GutStrgt O+P+Q% U% ^% U- T: p5 s3 o- x3 ]; V0 I
GutStrgt P+Q+R A4 w' G8 [! R5 O8 l, [0 }
GutStrgt Q+R+S
+ [ K7 c: S t3 [5 R5 c
. W" L. ?9 N" D8 I% Z! h+ o2 z4 `06 Z-Impact
: }' X- X5 o, B& W, S% Y _Unlimited GutImpct for 5 sec' q- d* y9 S/ |
GutImpact G+H+I; G$ @' o# g3 ]$ i7 e
GutImpact H+I+J
. j7 P7 q4 R! Z/ U- ]GutImpact J+K+L6 E/ c+ ^& {3 _2 { i8 Y3 |4 j3 @
& O: R8 v( U" n+ [% |7 C/ w- K R07 Z-Varibl; q) L2 ^& d. C# ]: k
Unlimited VarSword for 5 sec
: ^5 L0 O- E) |6 RVarSwrd B+C+D
' v# ~! y6 N) [ X# C9 GVarSwrd C+D+E8 \2 ^% \3 w% o
VarSwrd D+E+F
% o2 f3 G. R7 k# O/ x/ a; I# C* [0 [3 O* p' I1 e
08 Z-Yoyo 1: ?; W+ M: V1 A1 @
Unlimited Yo-Yo for 5 sec7 r8 j: \: d4 J0 Z. j4 L
Yo-Yo1 C+D+E% }3 X1 j! j+ Q3 A
Yo-Yo1 D+E+F! {6 E6 X# D; |' b8 |& ~% H4 t
Yo-Yo1 E+F+G, P' C. ]2 d/ T$ N5 ]
+ I) i% A2 l/ k
09 Z-Yoyo 2
9 v0 z; t9 @- f# Z' G) OUnlimited Yo-Yo2 for 5 sec0 y/ ~( E i7 ?3 I
Yo-Yo2 H+I+J
0 H; M. @$ q6 q; |* ]Yo-Yo2 I+J+K9 V9 l; x3 Y4 x& r0 a7 K) c) ^3 v
Yo-Yo2 J+K+L4 B. f7 ]2 P7 R% P6 l) u
0 V+ f6 D6 i! I( K( a0 H3 J* M9 q. d
10 Z-Yoyo 3* w- k) g5 m! O. n1 l3 Q% P; W' r
Unlimited Yo-Yo3 for 5 sec2 b. c& R7 i, X, @
Yo-Yo3 M+N+O
9 C" u3 h- g6 N, Z/ p; C; lYo-Yo3 N+O+P
; l: R( K" o3 b2 t3 ^$ VYo-Yo3 O+P+Q
5 m- v& |" d" ~8 Q, N1 C
) U$ [. K" b$ b8 B11 Z-Step 1
. u( o1 X2 N4 ?' J# W* uUnlimited StepSwrd for 5 sec
5 n7 w* R M; R- }* r/ C! M QStepSwrd L+M+N
: L y7 {- ~% U8 b& ^StepSwrd M+N+O
8 Z9 J% x2 x4 |: c$ vStepSwrd N+O+P
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6 y$ q" e( R; d4 ?; Y! r9 K12 Z-Step 2% I( G" F+ [0 w
Unlimited StepCros for 5 sec
& D( S: U4 a$ r- s- L/ y7 p3 B8 x9 iStepCros P+Q+R
# b& l1 T: ~0 b; u7 k) rStepCros Q+R+S
% x4 S2 `6 K9 i3 H# Y Q. N% rStepCros R+S+T$ U7 m: B* T. ]4 ]
0 S& i& r8 c0 W: d# B* V13 BubSprd# l1 O2 u0 O' U! V7 F4 n
Attks w/ spreading bubbles!
2 {* P. N& A' s' _+ C0 [Bubbler C+D+E N# b4 t0 o. H' e- S
Bub-V D+E+F
; R: l% P3 n5 k9 b& A2 I* yBublSide E+F+G) ]2 [3 ^* c; d6 f6 v1 X
Bubbler E + Bub-V E + BublSide E
0 P6 n* t! p* A4 `7 b; q! `! m0 \+ s1 K1 I3 [/ M$ \. }' K6 {
14 HeatSprd9 s+ G! D% R* {) I( A8 J
Attks w/ spreading fireball!# \; y/ F& k2 k, y' |! ?, r. w+ G, k
HeatShot H+I+J
8 K+ [/ p* @% i7 ]; THeat-V I+J+K
% u' n5 L9 P0 aHeatSide J+K+L6 V2 F9 P- T% E
HeatShot J + Heat-V J + HeatSide J' L3 A0 j" M3 V4 A7 q$ _; R; k
1 p; |$ e+ R# q- S15 H-Burst- B, p( h: A4 R
Creates a giant explosion" V3 g# Q7 s* g7 Q. E2 M
Spreader M+N+O1 r. o" i1 j$ U% D4 v6 }
Spreader N+O+P7 [" B/ H! r0 y( l
Spreader O+P+Q9 W0 D' ]& B) [: D" _
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16 LifeSwrd
2 @* c/ z4 C2 d ZSwings a huge 2×3 sword!0 a7 n$ j, A: O. F: G6 s: u
Sword E + WideSwrd E + LongSwrd E$ ?- L f: t) M4 S7 ?
Sword L + WideSwrd L + LongSwrd L# ]1 ]) b, R' M1 O( x; [
Sword Y + WideSwrd Y + LongSwrd Y w8 ?' k. a% E+ A# {
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17 ElemSwrd' @% t _$ p. b$ F9 y+ r
Wide swrd contains 4 elemnts8 w7 W" o6 R! {8 e! A1 s
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 Q# {7 O+ u3 |( c9 i/ d& ^
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
' {$ E% W9 i) bStep up 2 & make 4 atacks% g0 S. k8 a8 z5 N& s9 y
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat) [; @8 W$ p+ D
A giant Ratton charges!
+ q" ]. Y5 O6 }7 Z+ mRatton1 A + Ratton2 A + Ratton3 A
$ z$ B6 G+ c9 DRatton1 C + Ratton2 C + Ratton3 C
" C7 i3 \' S) v7 Y6 k3 t S M5 ], GRatton1 F + Ratton2 F + Ratton3 F8 `' v* R+ s6 A
4 o0 G4 I; M4 M/ ^! l- V a20 TimeBom +- k0 u& e9 L d6 ?& J! @! w
Sets Time Bomb in enmy area6 _7 m* |, S: f: K" [: p
TimeBomb J+K+L
; E1 s. \- X! f% W/ v' m7 N1 wTimeBomb K+L+M
/ H c* c0 ~; T0 A9 A( {TimeBomb L+M+N
3 ?& h1 {8 l* i3 g" q1 S) B, V* W# g/ |$ J' L
21 GelRain0 ~ P; A3 M: r% g7 w: V
Gel steals squares
6 F) E1 w1 p* W, l( }+ t7 dMetaGel1 B+C+D
/ @* _* I7 N- c6 I: HMetaGel2 E+F+G
& h+ `& c: V! ^; u+ KMetaGel3 S+T+U7 \. y8 w9 o o0 k1 T |
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22 EverCrse
' i9 m0 b9 y4 I8 x/ cShield chases enemies' s0 h" I$ Y5 e; i( t
CrsShld1 C + CrsShld2 C + CrsShld3 C1 {6 F: q$ Z+ \, k; a
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ A" ~2 W. O S! v
) M. l( C y2 ?% O. l23 MomQuake5 }: {$ \7 V( E
Awakens Mother Earth!+ s7 z( x+ v8 O! K! l1 |, y
RockCube * + RockCube * + GodStone S
3 _- Z/ d j {3 b! w
: O% O' h+ J, D, U24 PoisPhar
1 k( H6 L- C) u* z3 p& x HPharaoh generates poison( d; ?+ J/ X x4 ?* \
PoisMask A + PoisFace A + Anubis A
3 m+ R8 q% U2 Z b6 m
k3 r7 j1 O7 j, O, A" u25 BodyGrd% }! I& G4 S+ `$ Q3 S- l
Bodyguard takes out enemies
b' S. }: k! F* V" e lAntiDmg M + AntiNavi M + Muramasa M
% {. x; z4 q6 l6 L! p: [
5 Q; N" n; ] I- _& u26 500Barr
. ]2 K" ~* @# d* G. ^4 `8 ]5 k6 dBarrier absorbs 500HP dmg
' a2 n- C/ |2 J5 SBarrier E + Barr100 E + Barr200 E/ ~8 T T. x. x# u T
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
& ^- K# _+ c( X: L) pAttacks, then heals HP!
2 g% J1 b, \7 s% G* q8 WHolyPanl R + Recov300 R + Roll R
3 [" W: h( O1 R2 u% pHolyPanl R + Recov300 R + RollV2 R
; z9 V# Q5 C/ MHolyPanl R + Recov300 R + RollV3 R- s, h# f& J# b2 W7 a: Q5 P7 W
# T( O' M% B: K" L# A% @
28 GtsShoot4 X% a# n: y" L* I+ [3 y3 [: F
GutsMan throws MegaMan!7 q, I5 ^$ I2 O+ j+ t
Guard * + DashAtk G + GutsMan G
, G& h0 i: R8 BGuard * + DashAtk G + GutsMan2 G+ [; \! |7 |: f- E
Guard * + DashAtk G + GutsMan3 G
( c: L, v1 y9 T5 A3 b9 x4 R& h% RGuard * + DashAtk G + GutsMan4 G
7 B7 P7 c" O3 Y: s) H! Z1 Y: y& b* k3 Y
29 DeuxHero* N+ b# u4 y+ B2 L
MegaMan & ProtoMan team up! c& `' m4 q4 O* D, B
CustSwrd B + VarSwrd B + ProtoMan B! _0 q3 D" I" n8 q
CustSwrd B + VarSwrd B + ProtoMn2 B( O% r3 ?( ~+ \
CustSwrd B + VarSwrd B + ProtoMn3 B
# X$ J/ C2 z$ j+ U. TCustSwrd B + VarSwrd B + ProtoMn4 B; Q; P5 C+ o& o3 d3 S% x& }
! }2 v! ~0 W8 b30 2xHero& W( U! w* S& E
MegaMan & ProtoMan Dual atk* [7 J: W" Y2 e5 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; i/ G+ m d- U+ \3 J! T+ w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) M4 i: ~1 |! B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 q7 o; ?1 V9 q- w* ]4 X1 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) f' x" r; f$ ]) R2 y; {! I; f* T6 m$ C
( Y( `1 y( U3 t( q31 PrixPowr L& L' g" r6 O
3 Navis attack at once!
* U5 k8 w0 ?- t( i8 R2 yTeam1 * + Team2 * + KingMan5 K
& E6 Z, a, n/ ~/ x+ x: P+ GTeam1 * + Team2 * + MistMan5 M
6 H: \3 G& K0 e& E; kTeam1 * + Team2 * + BowlMan5 B
6 c/ v: k7 b5 H! e; j
" U2 _: n; s4 W, K32 MstrStyl0 |* i/ ?( Y4 ^9 @! ~) I
MegaMan unleashes his power, Y. A" `: q; M" B" F" k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
( \3 {6 [! A" y┌──┬────┬─┬──┬──┬───┬───────────────┐
3 V$ \# e5 Q% d" { _! |5 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
- W# W9 s6 o+ K# ^├──┼────┼─┼──┼──┼───┼───────────────┤6 K; E4 q8 z& f- {2 \ r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ f- A" p) A+ ~$ @8 i6 n3 {/ m+ B
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( K2 T1 o7 \7 T6 Y1 W
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! I2 K/ W+ G. Q; H' `! C, _- z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! B9 H7 m @# }, g1 J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 M" C3 t9 k+ H/ P│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: N2 \9 C6 U4 Z6 x2 T│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │ e6 K X& }& D) {
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. P ]0 y: i& M4 }9 C
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" f0 J3 |; v a1 A. Y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 b$ }& n$ M# e" Y, K
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! t0 g. q/ P) S6 B1 h- ?3 ~0 {9 D' e ?
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 F7 D' b; S p* b8 z" L! a6 p
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) f* t: U# F* J/ U0 }7 b│14 │Spreader│16│30 │ │** │Creates a large explosion │ C3 x9 k8 S# T+ g+ M
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 d/ y' L+ d# v2 X' [│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" s: ]' W+ W5 E4 r' }/ I" J" k│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 @7 q [1 p" T7 F( |
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( H/ r" a+ F7 z$ F, l$ U$ T│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) ^+ k. S% g' X) m│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ m' B' W9 n U) x│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
G2 B! y* U& f" e7 r│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. _0 X& F* h' J. ^" M' D
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% r) N' R; K3 z* W0 p: O│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 B6 v( V& r, u4 ~│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" r U5 a( Z+ V. G3 h8 |9 e' K2 m│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
: l8 w1 g& \1 q; u: F│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 u/ ~& m- t9 h. \- \5 s( @│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: c4 N- w! \5 L& h8 u* w# m│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: C, B- ]0 y0 K7 X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: M8 W" T- q" A4 |9 l- Y1 j# Z& b. l│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* Z- M# \9 K3 U# s; h% q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& P$ w8 o2 g4 E) t' Q D
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │, y- }; y5 f/ x/ S; e- U# R! c
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( h6 `) w7 X8 _
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 A4 z; i3 g5 _4 t! H% ]$ q0 A. j3 X; M
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: S& k' e! c1 C3 Q; I+ \1 s│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& A" B5 M# X7 t9 |- u0 G7 R
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
7 ~* S/ A% A+ _+ p/ U8 b8 ?9 u5 H│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
( w- i3 ~* a& R. K4 E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! c# A' X( p0 q. ]2 R" e) d│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
z6 S* C& r$ @& ], P│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │' D% @# ]. }+ o2 _" z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) _- u: e" v! q& m/ C" o: m- M. Y% g
│44 │ShockWav│10│60 │ │* │Shock through enemies │" V( J! k. R4 Y# G% d
│45 │SonicWav│26│80 │ │** │Shock through enemies │
& x5 u" N" D3 f( ^│46 │DynaWave│42│100 │ │*** │Shock through enemies │* u* q" Z( J+ p/ Q, i8 {; S+ \
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( x3 j4 m& a2 v5 h$ G
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& C! o, p9 A9 D' {! a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ p( \7 U9 F. r; h- u- }" e' d, j- }/ }
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 Z' @9 N' r% {( A
│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ w; N# b& z7 n7 Q- }* p; j( o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" v6 J+ D4 |; P│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. M4 a/ u" G# l5 {5 l* N' J1 z8 M3 s* s, y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
Z* z; e+ g* \ Z│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 m2 y, h# j! y, B5 @% \│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 M7 {4 c5 c. X4 C/ _; q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ N1 `; w* O" e. f4 _$ j
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) {: K* ~3 |( S N# v% Q5 K4 T
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 c+ R, n Z) p2 _; w0 b6 N│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- X; z4 ~6 H1 ?│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( b X3 O2 ?$ `0 Y, A. L- o2 A- I│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: S( a* Z \/ ]: J4 j
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& w d; [4 K) _5 O│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 |7 U9 b' X, p s0 q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 u( t t1 Z5 {; F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │4 z0 A7 {5 ]0 g* Y1 W% h( U% a
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( n% q' e+ d; q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% I7 Q+ H) [% u5 T- W" c z: Z3 x) W! b6 w│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
) j* [) J0 @1 G n4 V$ A5 V│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 _) r+ j5 p1 R# }# F
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. x6 l6 A7 c* I( W- t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 G' g$ n: V9 u! L# b. k9 f│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │5 U& b5 u* ?- z! K x S4 m
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, r W1 k+ z& T6 z1 F
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! N6 E# u" F0 c% l) H3 Z2 {3 t: Q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ ~) t* r, |- c
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ E$ i2 ]3 @" T& N9 |" r( y9 _: q- K/ B│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 d7 u4 d1 N/ \2 t0 ?. _( _
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 ?- L0 j0 p8 J│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 e c9 M! x: o# A7 q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' ~8 T4 M7 l& G1 D6 z" L, i% Y9 q; V/ k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& R% B/ t' A" `# T
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' M6 O, `+ _% D1 [% {& g" r│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! |; Q) B, @8 o/ r│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 z3 i1 w! ^2 j" P+ _% H/ K2 p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 W6 R, s8 o+ i @$ p$ L
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& Q0 s3 m6 M0 W6 \$ J. t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
$ ~/ O; q$ u5 e/ ?; G' o0 k- i# v│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 _$ X4 D, `% _+ p│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ |) a% y+ E" v" V3 u│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& }/ ?9 f! G0 }0 a7 x; d│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 q+ }% h5 A# b" x$ C! g, P
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. n" P8 N: A2 A, b1 d4 `
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 c) z9 @- S3 Z- \& o/ g/ g│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ h. z1 v: `9 H! D @6 \1 h- d
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ H& w8 _1 K x+ \
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ C% e" y5 H7 _2 @% q k│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
- j9 |1 S( V5 g! ~3 E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 ]8 C; v. P8 ~& C: ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ m2 K0 U' r3 H: g o# d
└──┴────┴─┴──┴──┴───┴───────────────┘
; Z, b& ]# T. l% D7 o! i+ K$ R! G
+ C8 ~: ]1 q9 F" r$ Z8 e. u) Z+ |: g( FStdrdChip (Part 2)
0 h J" r0 j8 m6 T; [$ L' L: k+ w┌──┬────┬─┬──┬──┬───┬───────────────┐
/ E9 X* @! K P2 S/ e* {│编号│名称 │MB│攻击│属性│稀有度│说明 │) g7 g7 T7 |8 j+ ] Y/ x
├──┼────┼─┼──┼──┼───┼───────────────┤ b" Z+ Y! |, ]. J4 q" _5 }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 Z" G* `4 I$ s5 ?│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 c$ l+ g) c) W. R" \5 O% V# Y( q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 P9 k, ^9 s0 K9 q$ {
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; E+ k3 N" Y) }2 |7 r9 d5 B& `
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- z2 e( H) k# @8 H
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) s3 I$ w* z" _: C│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- N; D! Y: M# I# E* b( Q: T6 c, l7 c
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ r' ?$ u: d8 O& _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; ^+ r) J, |! j' l│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 c- b5 I2 t- x! U& J: T
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 ?" B O% s: r x: o3 E+ w) C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- N# Y5 ~0 E" X6 ]' ~, O, k
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
* |4 V3 M) ] Q; s1 ?6 N│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ R' ]' y- c0 ?8 y6 ?: L
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. }1 v+ D! ]' q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( B" d; m& \& y! m
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* f. c z; { ~+ Q' O│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% S* A% c, \% g( b
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ o: @* M2 M+ s9 D. Q, P9 R$ I│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' {; Z# \+ ~5 Q- H│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- E% s( o) x: Q( E8 ?
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 y+ H9 y$ B3 y* l* [3 N8 I+ u
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 @0 d9 P) R* ^6 w│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 T& j+ r- U' ]│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; U' N% I3 \: M. \& S! R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. j/ ^+ u2 ^7 B3 Q, ]0 @9 {' _- {$ R│126 │Rook │30│ │ │*** │Protects you from attacks │
/ U6 M/ c: Y6 ]) \; D( c6 M│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
2 Q$ d& w# }. m- W- {5 t; a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: A1 S% N9 q# p; i( E( O3 K# Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" \( E: K* g7 @! T& [5 @. B│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! S* m6 F4 ^7 x! J$ W│131 │Lance │46│130 │Wood│*** │Lances through back line │. K- [3 {5 p" E2 a' j- _
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( P6 y0 k6 F4 q" s D/ w: e│133 │Guard │5 │ │ │* │Repels enemy's attack │5 `, z& A( k* A$ t0 N
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! }1 T3 x! |! z1 c9 {
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( P6 @1 a' S- f8 ]3 `# V# U, s3 x! V│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 n8 L2 ]% K8 [+ W
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
t E6 x% g% G; w- I7 h" `│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( w" n! w2 g% }0 H4 g; d│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ U6 e, }6 v9 G
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ u% b9 T: ~" d% W7 r│141 │Prism │60│ │ │*** │Prism fires randomly │
6 o. G' f- e& {# {; b) n+ n│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: t1 n/ v! j; _│143 │Fan │14│ │ │* │Vacuum pulls enemies │! l$ y' M. s/ F- {0 p" V
│144 │Fanfare │32│ │ │*** │Take no damage for a while │" C8 `% f, B* q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: P( ~8 E% y4 F& k0 f9 }│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ ]9 X4 ]3 F: _/ A4 H│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) |9 @! p8 L) j- J2 {5 C│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 F8 V/ l% I8 ^# U0 E0 p│149 │Recov50 │14│ │ │** │Recovers 50HP │
! m" L t- w& X│150 │Recov80 │20│ │ │** │Recovers 80HP │) C$ d2 a$ I/ p
│151 │Recov120│35│ │ │*** │Recovers 120HP │- w3 g: X/ n" X5 Q! }: A4 o' H$ g
│152 │Recov150│50│ │ │*** │Recovers 150HP │
. ?& _9 {% N* `. i$ v7 s│153 │Recov200│65│ │ │**** │Recovers 200HP │7 V. Q6 L2 ^0 A
│154 │Recov300│80│ │ │**** │Recovers 300HP │
" ^) }) M! J2 G; p9 f; @4 M│155 │Repair │8 │ │ │* │Fix your area's panels │
: Q T# v, p7 C│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: G4 R6 a8 }$ H$ V' }, t/ e
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: P, Z8 y$ q* @2 x: Y│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 \7 `" m& ?; l* L
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │8 V+ D. w9 E$ |& k+ P* C1 g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& T$ v+ w( ~$ r$ d& x& A
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 z& O" X+ d9 n" m: f8 M7 ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │/ B/ ] Q! I8 G* j& s: q
│163 │Invis │11│ │ │*** │Invisible for a while │
7 {9 T. o& Y a% r│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% m2 o' \# u, f1 \* ^│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 b# q7 K) r; A4 P- n6 n) E8 D│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) H. h* v% f m0 O2 W1 g
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │0 O' a% G7 g8 D' y/ t( h* T
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 T* n& W; N6 G( X) E7 }│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 N$ G" C1 ]7 p4 u
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ |+ s0 e3 k0 [" i' Z* i2 {
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
2 h2 I, C" e/ n( m2 [│172 │Aura │55│ │ │*** │Repels attacks under 100 │
, t- \, Z4 C8 g. [1 \# e│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. e( ^; ~/ ~: j# z* {│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( Y" k' d8 |+ B/ e7 D+ c
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* o7 w; i) D( F9 o2 H+ A( ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 e/ V# e1 e4 s7 r! f6 M! b5 z- W│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ ] x: E- ^5 O* @$ H: V( Z+ s
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
[; c( R3 l+ f8 |) l6 B \9 J│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 W9 n" i: V5 n1 Q. Q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. L3 Q: m+ V7 n7 u4 ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- `" O# @% G+ n' t3 C4 S( d; O% S│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
, w* Q+ I4 z5 K$ w% U+ S" d│183 │Hole │55│ │ │**** │Open hole to dark world │2 U/ I, J# V4 e1 c; B4 X/ X1 A
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
- o- }+ \, _) M6 X v% J& N│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ G2 O, [( @) i) w7 g& ?, v│186 │IceStage│20│ │ │*** │Changes all panls to ice │% d( e: q- t4 ~# m1 c2 w- L0 j! [; ]
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 }# [% e c2 \- X* H2 z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 Q" l' J, k. C5 Z│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 D3 \# s5 s5 o! H5 J) Z│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 D! e, w) E/ F$ l0 |7 U0 V! y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 K K' u( Z4 r│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
4 W" s5 L' c, x1 a8 K8 M│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( V1 g9 e8 }7 ?9 p; j$ A
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 G: H# N) f. H& ~│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
# B# X4 Y: s' q8 M$ e" E& l0 O3 m2 ~│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" A& U* l% B6 ]( `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │, m o: e0 |$ j$ ?; E2 O. t- d
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │ u+ T8 P2 \* U/ C5 ?4 w4 V
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ M/ |+ w9 ?4 ^# z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
8 K+ f4 P* T9 G# u. J9 F j# p└──┴────┴─┴──┴──┴───┴───────────────┘
- V0 Z: B$ J& r& @" \3 _0 o, O: Q: H$ D2 e. r7 z
9 s9 d2 a' P( ?' o( ]- t, X3 jMega Chip
; y$ O! d" M1 F┌──┬─────┬─┬──┬──┬───┬───────────────┐
, s p6 }. H# a9 W1 J2 F0 n│编号│名称 │MB│攻击│属性│稀有度│说明 │
- ]# H' F: D$ n8 C* p' o. S. o├──┼─────┼─┼──┼──┼───┼───────────────┤
8 f" q6 x" p8 t/ |# r: U│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! ^+ Z+ C) b- v# f, }( o: y- g
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( c4 W4 A8 d u0 r+ q* w│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ O* ~9 T7 s5 v% e│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* [! h6 ?) V3 ^9 ~ w2 Z2 @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │: }1 {1 Z6 f5 q( G/ K7 Y) S# R
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ O% Z- Z2 z K% Y2 I8 o│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' W# }$ ]0 k* A, Q9 u V2 N$ X
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 ]) q# @9 w6 N% U
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 h/ q( ]2 A! i
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& F$ ]- F& d5 ]! b│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ P1 n! x! T. J- \' q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 j, T" o, h9 Y5 D6 f
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% t! H% x2 s6 @1 q% j0 T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 Q$ G1 _' k7 ` d8 M* Y0 _# s
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: p3 R1 n' b. e$ f3 T( R' a7 n P
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 Q6 O. c" k9 X$ Z1 u3 Y
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 f8 c. R0 P. ^) t+ d
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │$ m" B. v; x# p; K
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" |4 w0 {, N8 {; n! R; _│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 {3 F# E* n5 s3 X& X q3 N
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 p2 |; p3 X M│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 } O L" Y# ?" N' x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 `7 X' c9 m! q$ W: {$ h) I, h
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. g, U, \6 z! T' l│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 j8 w& F4 w4 k8 C6 k* K5 L│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ S6 G: Z' V' x* K# D0 \ ~7 {: J6 q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ y6 t* ~# [# b0 F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 q o' Y4 L" E- b. B$ P9 A
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& \: w" V# G9 C& ~, M│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# z" L* x' m' x8 p" S│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 y0 W$ T7 M" M3 i$ U5 y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 e. |5 N* G2 k, y1 Z# y. m
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: i. [+ T: N" Y! c7 }4 `, v. i│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ w' j+ j' @/ d) ^│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │) C, w( N. s- j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! ]6 \% |# S' U% F9 D: X3 n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: a3 U( d0 P& S│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- b/ U; ]* ^: A' c│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& k! v2 Q5 T; d' r1 c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) r: s0 _! A0 U4 M, [
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 V8 h- Q7 W/ V2 b; e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. D% @ d0 y$ n; w% ]6 z8 G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 n; \" }: K$ `" r3 H, f
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 r+ [, K/ X/ H3 j2 I; B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 g5 l( y3 U/ U1 p f│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" L: G0 L) I3 U% |& t, t3 ^│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 R/ k5 V2 L- V% \/ q/ M2 w* T
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │' M9 W& r1 c1 u( G6 r( s
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% f k! m/ h! X! U s│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* a; I- ?% w6 b# q0 z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) F* e, b3 _* F* q" X0 c0 X# E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 _9 ?( z8 x3 P( y2 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
- i# |0 |4 i! a! s- j& P+ w│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
; x" W% L" s: V│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
3 A6 |4 r6 F3 G* L( H: @+ N; D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, ^5 [) a0 n! [! K
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* D) `, m: I/ V, g# F/ F3 U* e0 S' U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( t0 G" X* a6 n( Q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 \. s2 m2 \$ B│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ [9 ?7 W1 L9 o* G
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 P4 D- G* F' e0 `0 ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 V, r x" |6 Z H# R# y: l! @│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( @' I0 C" }, S8 v│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
: W$ s5 Z, I. C# b. T& {│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, o0 D5 u& l, b( V1 k8 f
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! @) Z. n8 o7 ~/ d6 _* |│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* ]: k9 R! ~- o+ I1 P$ ]│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 i" u' A; F5 \- [
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" d, n; m# v+ Y/ S, z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 j5 t1 u3 I! C5 Z5 W│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 P/ E5 C4 Q7 u3 L; \│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 \3 L: _3 I2 W9 Z( T5 s& G9 O│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 J& O" w. V/ p
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ @* P v& V+ V5 T& H" T│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 q8 c; D1 l4 u, `
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: k& P( x% n% j1 K' S( \. @* V
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │( R1 V/ ]+ i4 P( {& m& H' i
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ i& F% _$ m; a% c, e- X( \; g│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │2 s- F; B+ c" p+ _$ G% v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& w. ? Z# g" y, _7 L% d M│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ \. g: z7 q3 ]9 x& n
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │# v) W* Z. n9 n3 Z3 Y) x
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- c4 ]+ \6 u( z# w3 W│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& J. O* v" }; ]6 C7 L5 Q; {5 M9 N3 `│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- e* P6 [8 V2 b. @* E' [' u. k+ r
└──┴─────┴─┴──┴──┴───┴───────────────┘
; X; i6 D0 F% {$ l3 V0 R4 k$ b
1 ]. {3 E6 _7 X \9 l) C+ c z ]; j8 s$ e4 k" R6 M8 s
GigaChip (蓝版)/ S5 e! ?; e# [& w F' k
┌──┬─────┬─┬──┬──┬───┬───────────────┐- ]2 p1 L$ M( u* I1 q$ J1 O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, q* J1 J/ p, w8 B6 w3 e6 k& K) F├──┼─────┼─┼──┼──┼───┼───────────────┤6 R! v2 M; c# x
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
9 @! ~1 R( Y7 r, p' A2 D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* g% z* a% B7 z. S# d+ A
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 n+ }' N) ]1 _$ V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ s& D- H! r2 Z7 L3 r│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ R/ ]- Q4 `1 ~; l; {4 n) H1 f, a0 I
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 }3 D6 H7 a# n1 _: H│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( q% {4 M- d2 `6 @+ s│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- i0 |& R2 N: q% v* ?│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
) ?( X$ s& D5 g- T4 a, S& M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% z/ A' \/ a: v4 l, ~
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ j3 U$ O$ d$ i1 p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& g5 W: l# M. w# S. j3 r" I: p% b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& p& J$ i( I4 l" _2 z) P
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 ~, r& K4 P: m- ~8 G
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; q: U; G& b! O) X4 G. O$ C│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% q: L' a# X( j, E3 ` f. B; E
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% `. P- D9 T6 t9 C│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 e4 a' _2 X) X- m& F7 q0 J6 G$ r
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- }% O& \! s K│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │: H4 R+ D, j$ ^" P: ?5 u' Z H
└──┴─────┴─┴──┴──┴───┴───────────────┘1 Q2 g% B% q1 e+ d9 m: N; Q# J
! J7 e3 b" C, G' s6 v
GigaChip (白版)(只列出与蓝版不一样的Chips)1 [5 Q, z" ]; F- h. `0 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐ Y7 l9 ]( W1 ?1 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# S3 X7 V& M) _3 B( }0 v├──┼─────┼─┼──┼──┼───┼───────────────┤" E1 U2 F w: p3 p. C' L& F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( F2 Q8 L: l; U0 G
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
6 W% `9 l8 h8 i# z- d( F│4 │Balance │60│ │ │***** │Both Hp reduced by half │) G7 x4 ~4 _+ p; T7 l
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │2 S: i7 {. `* [, r) {/ ?" F
└──┴─────┴─┴──┴──┴───┴───────────────┘ |