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1 [- v# W$ [: u" _* `: ?% ^ 洛克人 EXE 3 Blue 卡片组合9 x: p- V* `- S, d# I9 q6 s" |
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N. Q# P5 L+ J& \5 Y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 g" u3 X) K/ {1 G
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 V: \1 M, [4 ^2 {- k! @' V# z) ~====================
5 [7 w% ?. M: a" s* {3 Z" `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " y* W! L2 } _( @7 X
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以下内容格式如下:
. h9 K& G* X- ~$ w/ x9 ?6 I& a! `5 A0 B# A5 H9 ^# a
编号 名称8 O% B5 {. O! c
说明
$ e; J* M% m6 r4 {6 T* S组合方法" y' x- l7 r: B$ F8 c
---------------------------------
8 A& ?% C8 x- D+ ~; J e" p01 Z-Connon 1/ i) W3 [5 j! z9 O7 K8 p4 e
Unlimited Cannon for 5 sec
0 ~0 G; R1 ?3 H9 E: u+ S6 z1 zCannon A+B+C+ S$ |1 y) J- Q+ U" A
Cannon B+C+D
# t7 t9 B# J. A0 UCannon C+D+E r0 G6 q) ?2 |+ d
: G3 J' ~$ G' A: Q02 Z-Connon 2
4 Y+ D2 m" ?. Z) a4 R- k6 |Unlimited HiCannon for 5 sec
+ i% D# _ k6 _HiCannon H+I+J# D3 B* w9 b" e* P' _6 P C8 [
HiCannon I+J+K
+ R; A$ t6 Y) ~7 s- B; A& tHiCannon J+K+L1 I; \- w) u1 [( j9 `' e: K( x6 @2 W
2 {, Q% p# S. g2 F! b$ i. t03 Z-Connon 3
& ?$ z$ j. n3 u+ xUnlimited MegaCannon for 5 sec* ^. d" {9 v% m4 t
M-Cannon O+P+Q
3 H7 Z2 i8 z+ Y; B, hM-Cannon P+Q+R
6 k8 |% P1 U4 B! T! nM-Cannon Q+R+S) x. f' o h" l' y2 }% R5 }
& P* m* n. ]0 {- x: E2 i% q c1 O
04 Z-Punch
: x1 m1 d2 o' {! KUnlimited GutPunch for 5 sec+ B4 q" g# U% [
GutPunch B+C+D1 ~) z9 ~( S% [
GutPunch C+D+E7 W0 d2 f+ A) p2 r
GutPunch D+E+F( N; G# o9 U) ]
: ?) m1 j! |; l
05 Z-Strght
% o! ` R& S/ ~+ N( |. WUnlimited GutStrgt for 5 sec
& M3 k2 c+ |9 O- _0 k$ [2 s5 D( v: DGutStrgt O+P+Q. N# S1 p3 H! _; z4 H! h- V
GutStrgt P+Q+R
: |3 T0 Y$ M5 RGutStrgt Q+R+S- M) N/ K2 T* J2 z/ m6 x2 d& ^
) x$ `' j) @+ u4 D; v# _
06 Z-Impact
2 Y8 y0 ~2 \% K, d6 RUnlimited GutImpct for 5 sec$ K6 W: D+ S5 o6 @7 N
GutImpact G+H+I4 E% H) f* d3 t, Z3 `: I
GutImpact H+I+J, x( z5 s& j, g8 X) p
GutImpact J+K+L# n s. g1 R5 l) S& |
8 P! ?+ k V: V3 `* O$ F8 G
07 Z-Varibl
, T8 {* \3 [5 V3 g p& jUnlimited VarSword for 5 sec
; b8 ]: d. h" m1 n, HVarSwrd B+C+D0 h0 @+ [; R* j: q: A
VarSwrd C+D+E( v/ [7 j$ x' p4 n
VarSwrd D+E+F& {! m/ _/ }+ N* k' s
8 F6 A* g0 H+ p8 \# o08 Z-Yoyo 1
1 k2 L# z. f6 z/ u7 n; e( OUnlimited Yo-Yo for 5 sec! J6 F0 ]: M0 f/ H1 P
Yo-Yo1 C+D+E" R1 Z* i/ v$ Y( h
Yo-Yo1 D+E+F! F: F( r. y0 z6 L( N7 O8 q
Yo-Yo1 E+F+G
; d4 R O( a3 T; |3 w. z4 n6 y8 `9 Y; E; {, a, I
09 Z-Yoyo 23 V& X& o; u1 L/ Y: n
Unlimited Yo-Yo2 for 5 sec$ A( U3 P4 s& s
Yo-Yo2 H+I+J8 w2 I! o. A9 x
Yo-Yo2 I+J+K& L4 m& z! f; x# m6 u( u5 X6 S; z
Yo-Yo2 J+K+L& Z0 e9 x9 r5 _! c8 r+ F, i
r D# [) N( Y g2 Z, z10 Z-Yoyo 3& U0 w8 { _( `; a: P& Q( o
Unlimited Yo-Yo3 for 5 sec
3 G! W: l* B" O9 zYo-Yo3 M+N+O
; ?5 [6 A7 ?$ X+ R3 a$ rYo-Yo3 N+O+P
6 Q' M: s# E- i& L* eYo-Yo3 O+P+Q
, `: S/ K `1 b* @* l* @* [: o# P* @5 B& [( o! _4 t
11 Z-Step 1
' e8 I1 \3 ?) \, b5 ^( Y( kUnlimited StepSwrd for 5 sec& j2 H0 E: B/ q' m3 i
StepSwrd L+M+N$ a9 w- z6 A5 @, e z) b% Y
StepSwrd M+N+O
2 o+ m( c; J% _StepSwrd N+O+P) C# Y3 X4 }4 U+ _; R
9 g6 K6 F4 X F( y4 |) b12 Z-Step 2
s+ R) @+ d/ x$ d0 o9 U- r) M1 @$ oUnlimited StepCros for 5 sec
3 g+ u$ a; y. b; ?7 r3 [5 i7 w! tStepCros P+Q+R5 {# s" P4 \; A5 H0 {9 K
StepCros Q+R+S+ p; z9 u9 N( w$ G$ T$ c
StepCros R+S+T
* \2 p1 Y) i# v4 e @1 Q$ N8 U: Y. L3 U# I; C6 F0 T/ U0 x
13 BubSprd. i) E+ | j7 [3 p7 h
Attks w/ spreading bubbles!1 S3 \5 ]. ]7 q4 L! P# {
Bubbler C+D+E' Q4 `7 C$ q4 s k+ e
Bub-V D+E+F
/ W' `2 g6 L9 ]BublSide E+F+G
( H ^& U! @; P& QBubbler E + Bub-V E + BublSide E
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4 F1 `+ L {; n6 H; C: ]6 `14 HeatSprd
5 }; t, i, L+ R/ G5 S/ rAttks w/ spreading fireball!" i$ x. J3 c8 b# G1 r# M8 p* M" t
HeatShot H+I+J
6 F) L* l# X& D* m0 m' s5 _Heat-V I+J+K2 z. Z# ?( S% w
HeatSide J+K+L
- Q& K# f/ V6 `HeatShot J + Heat-V J + HeatSide J6 z6 r; W6 K }6 K0 U
+ P, D" M! I5 J7 @8 E7 C* M4 L0 L15 H-Burst0 ?4 o. a# U8 B' T" _4 _0 |
Creates a giant explosion
: M1 j* B+ f& l. s# A, F7 gSpreader M+N+O
% ~, E. H2 F9 z3 }; rSpreader N+O+P
- Z: Q+ o' F- gSpreader O+P+Q; j% ^6 n8 x; b; ?1 U o
5 v4 y! ?$ U B6 g& C
16 LifeSwrd
- K& D7 \2 e" h/ K3 |8 pSwings a huge 2×3 sword!" l) z! Z2 w0 v' H9 D/ Z
Sword E + WideSwrd E + LongSwrd E
0 m9 ]# v/ W, d' u% \: ?/ I; Y3 uSword L + WideSwrd L + LongSwrd L
1 x. E3 d# R, G) zSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
: b/ g2 H4 y2 T8 hWide swrd contains 4 elemnts0 Y) G! Z! l0 O; x5 Q* a6 N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% {4 m L9 b# b. ^) GFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% p j! Y* J; E" T6 I8 c6 V
- @( c; t# W5 e- ]! n' j. Y18 EvilCut
- ~2 x1 F% g5 z0 z" y6 K' |4 M8 P |Step up 2 & make 4 atacks
% h+ W- }, s3 T( vStepSwrd P + HeroSwrd P + StepCros P
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8 C4 j2 H. h/ a/ | U19 HyperRat; H3 N2 D7 X( ~# l) @
A giant Ratton charges!0 L$ I ?0 v: E% K- e
Ratton1 A + Ratton2 A + Ratton3 A
) Y7 h" w! }5 d3 |: c4 a( q3 HRatton1 C + Ratton2 C + Ratton3 C' q5 o6 s! |0 O* }0 F# m+ U# Z" e, u
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +$ F1 p. h( v: k( Z
Sets Time Bomb in enmy area
' u% m) B' H9 U2 w* kTimeBomb J+K+L3 M+ t4 g4 h' \0 F- c; ]
TimeBomb K+L+M
1 ^% \% O0 e8 ?/ N# C) |, G2 sTimeBomb L+M+N
1 B5 k' G5 C* H% s4 ?/ T) u
0 H% W4 \3 S s8 ?21 GelRain( b6 z4 u) ^4 D0 i! `. r
Gel steals squares0 m5 w' C- P/ v* X5 ]/ Y3 ?, d/ d
MetaGel1 B+C+D
$ X+ `+ I$ ^# `2 G8 GMetaGel2 E+F+G
; ~2 E' G: X% \ p; g8 n; mMetaGel3 S+T+U6 [! `7 B$ C0 g3 r; Q" {3 ~
4 N: `9 y7 Q6 X6 ~3 N/ }& l; F22 EverCrse1 C: Z3 \/ }/ z7 ^+ t' I8 c& I a9 i
Shield chases enemies
, j B, n J7 k0 j* i$ z! w. LCrsShld1 C + CrsShld2 C + CrsShld3 C
9 B7 F+ K) U% ~# ?, j! R% \& B# v( zCrsShld1 L + CrsShld2 L + CrsShld3 L; w0 ]+ c) R5 Y5 c7 C
5 }, m% q5 N0 h: m1 M ]23 MomQuake
/ {3 c& X- W3 ?8 K# vAwakens Mother Earth!
! M5 q' e! L. p, ?; q+ D O( wRockCube * + RockCube * + GodStone S0 V% T" B# i2 N2 s: z
i8 ?- A5 C- U3 f) H% R- L Z24 PoisPhar
4 }/ W$ B- g# Y3 I: N2 V+ FPharaoh generates poison
4 {4 i/ [- z! q% hPoisMask A + PoisFace A + Anubis A' p$ R* f( t1 I c: K+ D q! n
- m- q; R4 k: B- a* l25 BodyGrd8 m9 W, A! n9 d6 a/ A
Bodyguard takes out enemies$ G5 ~) N( Y& _' R, K* b1 O
AntiDmg M + AntiNavi M + Muramasa M
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2 g5 a. ^) m. o; o6 D: k' a26 500Barr/ T( S% E/ o3 Z- n8 H; I
Barrier absorbs 500HP dmg
5 P* A1 T u9 ^! v uBarrier E + Barr100 E + Barr200 E* X* q- O- d/ f5 {5 e) K7 V
Barrier R + Barr100 R + Barr200 R, F% b' a( f+ L3 y
. @. g, ~* G! [# ^4 B27 BigHeart. O. |+ u5 L* a( P9 Z2 D- q
Attacks, then heals HP!
% F+ _7 a0 _4 ?- f0 A& kHolyPanl R + Recov300 R + Roll R
' n( U7 ?- x1 V2 }9 \HolyPanl R + Recov300 R + RollV2 R
+ e* G2 N _" |; FHolyPanl R + Recov300 R + RollV3 R
3 }" ?' ~8 q: M. j
3 r- V" E) m3 w" j28 GtsShoot: q2 ]( _* M" B. P }( E9 Q
GutsMan throws MegaMan!
4 j( t9 n) q3 o7 {* a9 dGuard * + DashAtk G + GutsMan G
8 d/ a5 L8 [, d, hGuard * + DashAtk G + GutsMan2 G
" _2 Y; f7 `% u1 v, _Guard * + DashAtk G + GutsMan3 G- u, V5 ]8 ^1 B' h0 x- F
Guard * + DashAtk G + GutsMan4 G A+ S5 ?. e/ I+ t1 l1 N
7 w% F4 Z* n3 ]0 a' s29 DeuxHero/ p+ O0 }4 i: g7 r: X+ B
MegaMan & ProtoMan team up!* k% p! l, M! k) N
CustSwrd B + VarSwrd B + ProtoMan B* a' c8 b, S4 h7 F. _$ [2 E
CustSwrd B + VarSwrd B + ProtoMn2 B
7 ^8 R% ?8 `" t) y" GCustSwrd B + VarSwrd B + ProtoMn3 B
$ E( O! K) e9 T) T7 C6 e8 u! vCustSwrd B + VarSwrd B + ProtoMn4 B
9 r2 s; Q4 L2 d4 R- W* R# W2 K, X( e' V. t" d0 B
30 2xHero
) |7 O( N4 |, R+ u9 ZMegaMan & ProtoMan Dual atk
5 }7 h& p6 L/ I6 ]* Q) wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 l! R) b; s% c8 O& cSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 d$ c, t! D. q8 H- a7 Q aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 o1 L$ w& ~0 BSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% _; y6 S4 N0 E7 D, L0 ?" R
: D6 D/ O1 X- t: j8 U3 J1 B
31 PrixPowr
% U& @! y2 z+ ?. a9 h, P$ z3 Navis attack at once!
* _8 E. l$ R. }+ j4 G. JTeam1 * + Team2 * + KingMan5 K
# H" u, O$ S4 f/ UTeam1 * + Team2 * + MistMan5 M
; l# O6 c! O& Y& n9 WTeam1 * + Team2 * + BowlMan5 B
6 p+ r$ _& d6 R2 n7 u9 g7 U8 w
6 J3 O6 O0 t0 P, r2 z32 MstrStyl* W. T1 B. E: U
MegaMan unleashes his power
3 E' ^1 M. a- q. l, _/ kSalamndr * + Fountain * + Bolt * + GaiaBlad *
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1 `8 D9 U6 J+ g8 g; [2 `4 `StdrdChip (Part 1); x* F7 O, |1 l# B1 g& M
┌──┬────┬─┬──┬──┬───┬───────────────┐: J+ s3 f+ y0 q* @# v9 g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 P; _9 i. d0 V: w9 U* k0 `9 J/ \( t├──┼────┼─┼──┼──┼───┼───────────────┤
: r7 `1 B s' I* y5 g! k8 Z0 g│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 E' l* f: ]8 e6 O
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, [3 r# ~4 Q/ Z6 W6 D1 C; L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( L( b1 B. i& K' D3 ~8 d# N
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) q# o5 P+ [9 I4 j/ p│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& P8 J/ `+ G0 I7 O! p& H! v! [3 R│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 t1 t( [4 M6 K1 z) F" X) p│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) y/ c- I c9 u/ |, P3 d# F│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 m: h' x7 c, W. K/ { m│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. v F# X( j8 C, A8 z& S) D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │$ p4 @1 a5 e) ]9 L0 F U% k
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 e, a- y3 _0 h4 ~& ?$ T- w│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' n* U, o& A: K* O% ^. [# a
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 f$ P: F, D. q& Q: }
│14 │Spreader│16│30 │ │** │Creates a large explosion │( Z- v @' H% I! D! x5 ~- U
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
8 O5 Q8 t8 y4 | ~) q3 W│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; q. Y2 a t! I' w! N
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! t, @) k, G8 j3 S% \│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" E4 z; O- Y8 D5 X# ?8 w
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 I& J) y& E/ y) D' i3 L│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) {% C' O* r& y# j3 I
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 H0 F5 F4 ^) J; ^$ r│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* I* w9 g- A. K9 E5 ]( ^% J" e. F; K) [
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% H+ s) ^6 z L% u2 W6 {
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: ~+ M9 h: b) q0 p8 c" T' ?* O. A│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% Y# n# q5 o/ F
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
2 L) {# C3 X- q' _; O" C/ p9 [│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( h' p' I2 w8 R, |. y+ T6 c│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
z8 l6 Z; ?( J│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │. K+ v" M- S0 l$ @) e: _& v9 i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" l" @, p+ B: z% c3 h7 g
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' d7 M L) b" V4 A: l3 @
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │0 U) t! ^7 K& B; K6 ]; V
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% T" J0 A$ b! M) R) n7 e/ p
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# N( y, t. f8 ?4 j
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# g/ x, w1 m+ G( t7 @- i( M. \│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
# n, b/ |" r: l% k& S│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 Q5 Z. L* N3 C
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ }* x! g5 r# _│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 g! K1 C3 c; P1 b* s3 b
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- D* _% }1 K$ e/ O& J
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 b' S1 j7 p I1 Y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │2 j! a# O# {7 e' Q% n
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. d# m+ T) U& q$ n) Q. ~
│44 │ShockWav│10│60 │ │* │Shock through enemies │2 R3 I/ R# S% |. @) K9 l+ s
│45 │SonicWav│26│80 │ │** │Shock through enemies │- U- M+ c# _, o8 J
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' ~6 r8 F- B; Y5 H. u) N' R
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ ], C+ @9 J% `% M! j, I5 @│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" K$ ]4 f/ r6 g' ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 }/ m3 l% \: k* K9 A0 u( t* @% {& y│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. p( X) R3 v( ~8 r
│51 │DashAtk │11│90 │ │* │Dash through enemies! │) U0 j* r& N, P' s2 m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 Z) `2 T! u/ g, b
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 g/ `$ w: t( ]2 U% `: C' G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 r8 l$ k1 T% t1 I, W8 ~
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: R t0 y# V& U2 d! z6 Y5 @1 t0 x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ k2 H3 @9 {3 [
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │. a$ t1 x% @, I6 z. l+ `0 X3 T
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
! [6 ^# [1 T) i; w5 I* `' y5 `│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" [. Z0 p7 C4 x9 |│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* t' l' w2 E# G8 g# K
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 P2 U3 a) \" ~, z* }% a, w4 [
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) C/ D2 D# |" ?* v' P: o& ^' b│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ q! s" m! S5 i7 M
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │& L7 i& }; W0 \ A
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" e2 h1 S$ a+ |& H2 Z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │: G4 a' m) f1 E: c/ e
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ d' g# i N# \; U$ q+ U
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" b9 `1 X# k( w$ m r! r+ g- j; F
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; ?6 o6 Y; Y6 L7 Y2 W. `2 v" J: w│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ Y3 m; J- e+ z h! [│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# Q U, I. Z5 K2 |+ l2 I│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 h8 N: }! i1 s6 [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │ O$ h: T0 E' g; ]8 I' C; N
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% U1 k8 ^( R6 D1 z0 O+ t# z8 A' B6 U│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, V7 i. j. S+ b, d# o- \, J
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. P4 U! d6 \2 ?5 p% k& m' }
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 ?4 a) q7 g! z$ {' ]& {│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 u0 @# d6 w/ r9 n% R
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" P1 E6 O+ P5 A; u' _/ e4 g7 g5 p
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ F$ u/ W1 T7 E
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 X+ \ v" x/ i' h# ?% v' t
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 x& l) M0 t) u' s. ]. @│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& [8 @4 E% @& n) G
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 ^: l* U2 O9 O% w│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 y. K/ f' ]2 I9 {7 ]$ l% @) H+ i6 E│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
8 P, n! z4 F0 _9 _2 n7 U│87 │Hammer │16│100 │ │** │Hammer smashes front! │
M3 v, M$ q0 z* L- D) J u│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' D6 K/ c# O7 s5 P; K5 t/ e
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 t! e% _( W2 k6 o" G! `2 o│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) N: c; L/ [% f
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 R% s* ^ B1 o1 G+ w
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 R: J* u m9 S6 S: L
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 z' ?; N( @+ c/ j7 b* P( L│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# S- k( ^9 a4 N, i; f* o* P
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 l% t8 f; f3 c# R; U) V* u4 i+ R│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: v9 I8 A9 {& q; z4 d, S
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 ]! U% ]) q( m: _6 u1 N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' d7 |/ H( s+ F( ^% ] v- l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │: |6 b3 V. U+ j8 y+ F# P& I
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- z. P; ~' q3 d/ P1 h' C8 [( I└──┴────┴─┴──┴──┴───┴───────────────┘
; }& ~" b0 p5 l$ A' J: N8 {' B- {4 P8 {
StdrdChip (Part 2)
9 U1 ^0 x& J z┌──┬────┬─┬──┬──┬───┬───────────────┐
! x; {- B7 E, e. k# g- }│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 B$ ~. f0 T2 n├──┼────┼─┼──┼──┼───┼───────────────┤
; |# S0 A( G: z8 k2 c$ J- Q7 H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ B+ ~3 {) Y: X; w% F J5 {& M
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; d6 w2 v9 D5 r│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 O7 j) Q$ u( O/ D! s1 m
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
. q2 G6 U4 ^- w' k2 C│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% r2 D; m1 I( p/ b- M
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" `. |! j4 `6 {: E; l C
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 E3 i6 {2 ^* Z3 U; ?' l│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! r7 j" [+ c0 J* o. P: p│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; @: _7 |# y Y' ~2 t% [9 ?' y4 ~2 e│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 d4 l7 x4 a+ U4 \3 k6 [; ~- r│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 B' }1 @- e& [6 b+ D4 l/ }- G
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; N6 H2 k* F# O2 n s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% t; e# f, J! [
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 ^; Y) H! t2 R2 I' o
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, X, D7 R3 q3 r! @( Q6 _# v/ ~│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 a9 Q( K) E' ?- v
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
' N7 O3 u' [' v9 X& M9 S│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- J7 J) K0 W/ X M. @│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
" o4 ]6 e2 p8 `; ?. v│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* i- D' @1 j+ a+ D6 V: x: ]│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: ?, i; w/ h: s* x' Q+ U) j1 A; | E│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ u+ |& B2 c" R. h1 M
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! n* W9 Y1 H* h1 r4 U
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ i0 i' ~5 A1 g1 s0 v" A$ S+ u│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
/ Z0 H. i3 m; B Z }% N│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) n) _4 ]) h( a2 w* t' H│126 │Rook │30│ │ │*** │Protects you from attacks │
2 t' R0 v1 c. [1 V7 b│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" ?# N2 J! C* Y* _) m+ Y0 L│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ E- n$ l% s8 J' O: V│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 t% |( M) q' J+ d7 c" @
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! W6 ~% h% Z+ h) v% b0 s│131 │Lance │46│130 │Wood│*** │Lances through back line │$ {4 G; ~$ \9 F4 d+ y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, V( S( \& M2 n1 B. i: B# j; V│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 @- v& ~4 C1 P6 l0 U. J│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: V7 f" h1 @ j7 c$ D
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 _6 i9 e% f; b: I3 m2 i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 n5 o9 o0 s$ s4 W0 B+ _' @' X1 b# n# H
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
Z( j2 e% O1 Y6 W+ J% F│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
H$ h; C4 Q5 r% N% g│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* u7 [ p3 N' d) r7 u. T n│140 │RockCube│9 │ │ │* │Places a rock cube in front │/ Y+ H. a* p) t& B
│141 │Prism │60│ │ │*** │Prism fires randomly │, y3 ^1 r* T. y& q1 ]- Y2 D4 k5 G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 @! U( Y- k7 H# [8 H V$ `
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 O( ~4 R- R, u8 v8 P- n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 {( u- e# o# y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% q; s: C4 T0 P' d: B/ s5 F, N: H│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ z7 W6 z- p4 f$ a; ~9 S" D! C│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! L e# p5 p/ {9 w│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 P# o: Z- M: j: @$ }# J- S- g- v│149 │Recov50 │14│ │ │** │Recovers 50HP │: a2 c/ E* _7 c
│150 │Recov80 │20│ │ │** │Recovers 80HP │
: I; Z! o# }4 u8 h│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 H# F W! F" j│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 v! u( s4 }. x+ v( b/ t│153 │Recov200│65│ │ │**** │Recovers 200HP │
+ X0 {5 Q; [% ~5 y: r│154 │Recov300│80│ │ │**** │Recovers 300HP │8 k' q ?4 u, A' O) b
│155 │Repair │8 │ │ │* │Fix your area's panels │% o1 g8 L# f: {8 u
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ @" I) [$ l4 [1 _│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 E7 b* |3 N( L) d│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& f0 Z& E D9 Q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │8 G2 v. F& k* U& S/ m
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. I0 `. r v9 |! ]│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( y+ z% w( `! N3 T5 W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 A- @ S) F. `+ L' _. G0 ^) `
│163 │Invis │11│ │ │*** │Invisible for a while │+ R; e) M5 k ~8 w4 a
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, [& w4 B' }4 W8 m% p7 R│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ f. \. ^9 k4 O5 K! P+ ]│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 w$ o# x4 y2 C+ A/ N# \5 ?* a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ h+ |/ R% P% i1 v- E, i. M
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! p0 v' N2 a; l. y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) o! G. |0 H: b1 b" @6 ?5 J
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, o' M5 A0 |) \( f) ~
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# m. X9 m: H9 }
│172 │Aura │55│ │ │*** │Repels attacks under 100 │: @$ q; @& E; g0 ^- ?+ q8 c# L9 N
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ S( N$ O! d/ t' T, X6 c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 C7 V* \; U" t% D* M% K+ t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# K- o: ^- x2 o/ k( I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ h H* d+ `. ^ O0 q. t& A│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ h( i. b5 c- \9 n" @│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# @$ M5 E- c$ s3 R! |2 x+ Z! l5 n" f9 \│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# ]+ _3 ?. E& O│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, H3 M4 N6 |/ k5 U$ J! n! N2 a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. s1 V% N( l6 V│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 S1 l* O t: M# Z
│183 │Hole │55│ │ │**** │Open hole to dark world │# T. |( {3 u2 f' {8 _, |# ~
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │; A5 ^ h! M$ _
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ q* G( h! \( a! m) R7 H' A# ~│186 │IceStage│20│ │ │*** │Changes all panls to ice │
" ], f7 j9 D5 g4 V& G8 L1 t% Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │8 K! @; F! w: i5 s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ S$ W9 ^$ G, u. |" C│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) b. U4 n; W/ W' A( N% [% x
│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 w @! o6 b& T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 P% o" I2 w5 H* x+ \1 \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ n/ R# s- p d( \
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ R1 E/ f3 O9 f# }* y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ p0 i: ^7 K( r2 w# n% ~│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ r. X: M5 n: Y& Z% ^│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 s+ n. O9 N' x; l& Y3 q6 U; Q
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: P9 s) o& [2 L" e4 q( K, U8 U3 J
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
9 s8 [( M7 g2 R p5 Q' k│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ r8 G( Q6 S, y& Y5 w. T│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! w! a2 r( q: q: ~) Q. V└──┴────┴─┴──┴──┴───┴───────────────┘
8 K. e; r4 g a8 ~# R5 h, J3 p4 l5 Y- c, ~8 x. s! `
, s, g/ z/ q ]6 P' @6 H5 a s
Mega Chip- H: ^) e5 A, I" M
┌──┬─────┬─┬──┬──┬───┬───────────────┐; o+ [% p+ |" V3 D, t6 a( e. [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* Y# b' j5 m- K. t/ L* W" S├──┼─────┼─┼──┼──┼───┼───────────────┤
2 [5 H9 N6 i- C, c│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
. |9 s+ t Q3 P3 ]5 W* _7 E│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 G* N- K0 c7 u/ l6 ^5 W" I
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
% Y' ~7 _" J3 C5 J2 i$ J/ P- s2 |* u│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& J3 g* y8 A8 b1 I9 x. Q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, |( Y" q4 _# k$ Y│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 O( m, x0 T( Z: C; x6 q& E& R
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ Q9 w" l/ _, n; V0 h
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; E4 ]2 _% U" J0 y1 {. g
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 F# V$ J! S1 ]. z& _( B% x* B
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
/ k& Q6 D$ H% {# R) N4 X2 H9 Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 I; s$ W. C7 l! B; O& H
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │* ]3 W& o6 i% }! |
│13 │Guardian │82│ │ │***** │Statue punishes when hit │ j( D1 O4 E9 X! N u9 B
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 X: `6 \5 }5 B: L* R k) |
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: D' [( x$ ?0 e0 c9 z- N│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 s1 ~) _: X7 D1 E: x2 z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% ?# k( h9 l+ B! b6 T# Y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% j+ } _9 p# j# S
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 |. D9 _9 E- D- S: z8 T│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) d4 Z/ w* q+ [5 ^6 J4 D│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 J, Z. V' ]( W" s( D│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" b& V+ F% q( o) ?7 w2 r% ~: V│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 N/ O: \7 t, n5 z9 c/ d
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. {! T' f: K+ O5 G! \
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# A( B. O* i( c5 a" T. E0 p+ l
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ o$ n! j V3 G│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 E: ^. x; V2 O2 l+ k; I2 d/ M" L│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │# u; G ]/ N/ B' q% s
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
) j& ? z$ L: s& Y, U: ^: z│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 I% h9 s/ b+ L, w& I) U
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% A4 k" ?, h7 I5 M
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- k3 z* I+ k7 u& C1 W│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 |: f! m: c: Y' O! a% W' R* a% `
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) U8 M& B; D4 o1 j7 ?│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" e9 f, }5 O- A' u2 T3 G3 D( z: m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
& i/ E; M5 k/ [% W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 {+ E+ j( ` s" f' G& W
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
T1 W3 L6 k1 m4 |' k! T0 S│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* D- Q* B" ]" T( r3 V│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ h5 \" _6 {4 H3 o
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; G3 [3 W1 v' I @7 ^
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# y: m& M: P: D2 Q* R2 ~3 i
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( i4 i5 b0 F7 x# P8 Y- z+ e/ {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 r( M( u* W# K6 i8 o8 |) Z& X│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: Y q9 D7 a# c, f│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 B9 h; f! r0 i1 Q& m- B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 X& W+ F/ B9 S8 [0 W
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( F* m S; ^- E9 d9 ]% d' A│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" _; n* x) k. r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* B; e: U# w( M: v: k' u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
H# o1 I e/ d" Z* H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! J$ ~0 |+ d! k! s+ g* B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. o2 m- B- J h
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- B* z6 l+ P: M$ M2 ~! s│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* n8 S% i. b8 k4 q# I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, F/ [( l9 A9 q% d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' y, d. w6 \8 V: u' x
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) o5 X$ G( R8 v- M
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ y/ B6 @$ v1 \, z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# [* W( h0 W4 E( [9 P
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% G6 e+ c! O% s+ Z/ C) w& d
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- d* k1 m& F2 T# O1 m3 p! G# r│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 U( Y2 f+ ?" ?/ }│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 g( q$ l j. G% l9 e$ {
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
/ i6 f- J' {8 X8 I8 ~│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ x! t) X0 b6 g: U+ w3 C7 ~# J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# F5 r( C& W9 P) [: @3 Z│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 m7 R% C/ W! \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 }* t1 A0 B ^: ~# R. c; E
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │6 {6 e- I0 s! b# J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! O/ K3 B1 D( e" a8 N│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- `. R) N, B4 P$ k$ q, ^│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 H1 [) E- `+ O& @3 m
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ t5 }+ G% [3 D2 l2 @3 z- e│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 A0 Y% U; [. A: u# _9 J
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* L4 }7 V4 n; _: ^" @1 `
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │- w; ~# ~; H7 R. t: c
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 j8 A3 z- l* w/ L/ j0 t│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, d0 g0 m" L0 J3 y7 ]│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- J: @! U- F& K$ V3 z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! O5 L. a# r) M9 q" I4 Y6 T( a
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │+ s1 z/ s7 U5 `0 A3 E, a: i7 `
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; f8 @9 d2 N* a; ^/ w& Q ^' Y, p
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; m) U, ]+ h* ]
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( i' o2 I- Y s0 _) `5 ]4 X. b1 c' ~
└──┴─────┴─┴──┴──┴───┴───────────────┘7 v N# D. d0 R4 h
+ c+ K7 D9 Y, m" l
3 K. j* O/ p2 H: |GigaChip (蓝版)
6 u2 m4 Q' ~2 ^; `7 y┌──┬─────┬─┬──┬──┬───┬───────────────┐" W1 L' t/ ?+ S
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 K) d1 \' S: Z% e# S. D# D7 V+ A
├──┼─────┼─┼──┼──┼───┼───────────────┤
# h$ F) V; t' k! k6 | u│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% p! J, f, T- v. a+ U: {( `
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 K% h' I( z! R. y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- a7 O/ m1 R4 c; ]; e0 o│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 s% x* O; O6 ]9 @$ z5 m│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" p0 S1 T1 p: W3 D6 ^( J3 q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 m4 o- |. b7 X│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# N5 B/ l% @. X T2 V5 D& o# s
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- q' t. k0 S% j' b8 D" p P) b│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, P$ C( l% D9 p+ k' F5 {1 k│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# o E2 E% l- F! \# ^
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
8 e u. ?$ G) B# H6 U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │5 H/ u4 X: I- A! m; A; X* ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ {+ R( L8 k( N- v/ L: U7 j5 s│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; e7 x0 O# j, I; [9 ^│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ k/ q" z! }4 J; ~$ ]$ J8 Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 p$ }6 a4 p4 b6 Q# _& m│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 p6 }' b( k! w5 u3 m$ n7 N7 d
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │: W7 r1 Y% x1 Z- K4 w
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 n# S# y) h9 {8 z8 l6 D \3 S& p( W│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 |+ k% c) H+ U- b└──┴─────┴─┴──┴──┴───┴───────────────┘
" R( K& F/ R' B5 E# q- g( @+ e+ Q" O0 @
GigaChip (白版)(只列出与蓝版不一样的Chips)& [( @* h0 G* @( t# m9 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- Q8 E, ~+ Y9 e- @% b- y│编号│名称 │MB│攻击│属性│稀有度│说明 │
; M5 I. O- Z; B% c2 _2 \ ~├──┼─────┼─┼──┼──┼───┼───────────────┤
7 c6 ?- k2 @: u2 Y, z) d2 {/ Z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# M! a, {1 w2 O, W1 ~" [+ \│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
" L5 V. x1 u" U4 ?6 x│4 │Balance │60│ │ │***** │Both Hp reduced by half │
% y; s( F" J7 u. I; e: I) A+ G* V0 O& l│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 }0 N9 N& a4 L4 ~3 D
└──┴─────┴─┴──┴──┴───┴───────────────┘ |