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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 V* [7 x. i% ]8 Z, ~3 |
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; N" `8 Y7 z# S. M7 Z' N( @■● ■  NintendoWorld    站友xliz原创
. \: J9 p6 a( ?! Q■ ●■    http://www.NewWise.com 4 l; Z* X2 p' z( b# [2 n
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( |  Q% J( w( z7 r, G

5 X( }: z; i& N" C  R2 T
4 N& f9 f! D7 T8 W3 p           洛克人 EXE 3 Blue 卡片组合
0 P4 Q! H: _# I) n* D
) Y9 O6 Q5 `- \& k) R& [( J& o. Q1 X' k: Q. j
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; y9 S0 A0 i( O% k* O; O) b, |大家要看日文版的P.A.或详细攻略,点击这里吧!

+ `7 d: I. D2 R9 u" C7 f====================
  a9 C( M/ y8 i+ \4 {; C希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
  `, [4 e) n# `0 D+ ~7 u! G0 {8 b
以下内容格式如下:
7 s; u5 x* {( j3 m8 l2 M' k8 g! @, q2 C* S2 {3 n
编号    名称
; p/ e2 @5 w9 \* v/ {6 O& ^7 N1 S说明
" }2 l, R' W* k/ D9 @1 g$ V" o组合方法
2 w, Z. k$ z7 \9 q* W---------------------------------
3 M( V7 C6 N4 f2 y01    Z-Connon 19 }3 h0 N% s4 C9 Y& Z/ G- L& u
Unlimited Cannon for 5 sec% C& Q, w% Z3 m" f/ U
Cannon A+B+C2 k4 H, I! s. ], _0 ^9 Z+ X
Cannon B+C+D
$ N0 }" i/ C3 V+ D2 h) VCannon C+D+E- |3 p+ d/ z3 T+ H

: x1 p8 z# `6 F8 K02    Z-Connon 2  b$ |3 N1 S6 o& D0 O: U
Unlimited HiCannon for 5 sec
) I9 ^3 [9 u2 p3 z8 XHiCannon H+I+J
. q) t/ r8 U* z3 q9 M5 IHiCannon I+J+K
. J# C+ D4 d7 d2 @' RHiCannon J+K+L! S2 U2 a( G) e

& \- n. m: Y: ]5 z4 k  b03    Z-Connon 3- q* C5 z, {2 [; s$ ^  r  X. N
Unlimited MegaCannon for 5 sec
& h! E' g$ g8 C6 H" oM-Cannon O+P+Q4 i( o$ `0 ^' D4 T
M-Cannon P+Q+R0 q1 X  f. E* z/ o" O, ?. T
M-Cannon Q+R+S3 r$ N( y& `1 n" p2 I$ o
7 X7 l) v' A' b" s
04    Z-Punch
9 |( F" I- b& q: W$ x$ X' b! [4 |Unlimited GutPunch for 5 sec
- `# G! b! x$ n) k7 c' C5 ^& V! Y, k( JGutPunch B+C+D8 c1 L$ c% _7 X4 \2 n4 ^
GutPunch C+D+E9 s6 r6 _! e8 r! C6 `
GutPunch D+E+F5 L7 }* J* q$ |' Z  C

" x. `$ t6 k1 ^# U6 v) |$ q* u05    Z-Strght
9 Q9 F# d/ B9 z* c; ^# O5 f, T, P' mUnlimited GutStrgt for 5 sec2 n; u* q7 p4 h) g
GutStrgt O+P+Q
5 p9 e- U+ R& M, |  m5 a. qGutStrgt P+Q+R) P* j8 _% \  P( [  g" C" Y6 y
GutStrgt Q+R+S  t3 ^4 n5 P8 B, h+ n/ X

3 g0 |% U, p: P" d" m/ G" C06    Z-Impact
' {; N3 k; w. Z6 p4 Z* |" H( x5 lUnlimited GutImpct for 5 sec
1 Z- I. w$ d# BGutImpact G+H+I
; q: q, h  C/ T5 wGutImpact H+I+J
. `. h/ U/ Y$ n; l; X# j4 u; x  QGutImpact J+K+L
5 _4 P1 o% v4 s( y, C! \& c; ]: h# k5 h( s7 m
07    Z-Varibl
( H  |4 u1 o7 BUnlimited VarSword for 5 sec1 @1 x/ y& i. _2 c. W- S$ B
VarSwrd B+C+D
2 c  u/ L9 g( c; _) _VarSwrd C+D+E( p; W8 W2 g$ m4 }( b
VarSwrd D+E+F' F/ }9 |; D9 L, f2 U, M

2 b0 y  j- F& Q1 g08    Z-Yoyo 1
! Y0 t# A9 }. D  u0 T5 O& IUnlimited Yo-Yo for 5 sec9 [0 `7 l( G( B* e4 j
Yo-Yo1 C+D+E- A! s1 Q' D& f5 f( E- a8 A+ y3 c
Yo-Yo1 D+E+F. A+ U. u- d4 B, Q: m8 K
Yo-Yo1 E+F+G6 y2 R7 L0 G2 m0 a
- ?# b+ o- `4 r& h+ z6 R
09    Z-Yoyo 2  W) ]* y! U) v4 X3 K, h/ B# I
Unlimited Yo-Yo2 for 5 sec: k' k) g8 p4 X3 M* N
Yo-Yo2 H+I+J/ j2 |3 w' B  j- U
Yo-Yo2 I+J+K' y6 k& n+ B' L6 x% [
Yo-Yo2 J+K+L
( j3 y( {# ~7 f; b8 p, L0 `& u: `6 a# @6 A, s& Z5 a4 K
10    Z-Yoyo 3
. x! |3 C4 X( f8 QUnlimited Yo-Yo3 for 5 sec- r# @! ]6 @5 R
Yo-Yo3 M+N+O  o' V( ?' |. G" b" m/ F5 J1 b
Yo-Yo3 N+O+P
% y8 N7 x" S8 OYo-Yo3 O+P+Q
1 a; i  x7 a& D( A2 E& q1 ?# O( C: \8 R# Y; z0 V
11    Z-Step 1
8 P7 |; g4 C: |+ o* U' x0 ^# pUnlimited StepSwrd for 5 sec
) i' d& `& [' y' LStepSwrd L+M+N8 J) ?% k7 K$ x; B$ q
StepSwrd M+N+O
* K0 P0 L6 l4 K+ h" `StepSwrd N+O+P
* m6 _; Q0 q5 Z( i$ J# ?$ j, c5 g6 N
12    Z-Step 2
& K5 [: H5 ]8 X$ I* b5 J3 AUnlimited StepCros for 5 sec
4 u0 U9 I4 o, W) h5 XStepCros P+Q+R
) I, e& V  n8 m4 pStepCros Q+R+S: T% Y' w% ~2 m9 f2 l2 c: Q
StepCros R+S+T( d8 F, U' q$ T5 P; ~, D" F- b

6 k& G! a5 P3 c' b13    BubSprd/ o6 @( Y* L( O! M
Attks w/ spreading bubbles!
, u+ Z1 T) N' W. C" C1 j3 tBubbler  C+D+E
6 @4 W$ x6 F1 dBub-V    D+E+F7 @: G; g  S8 F3 B
BublSide E+F+G" ]& f# {. {1 r: b6 @
Bubbler E + Bub-V E + BublSide E: @9 h6 Z/ h! |: i) m5 S/ s
4 {- f% w3 r2 K$ w9 h
14    HeatSprd3 M$ f# T3 E9 ^5 ]+ a7 ^
Attks w/ spreading fireball!  Z  n1 w) C6 Y* G% Z
HeatShot H+I+J& h; f, V3 \: F& Y0 i
Heat-V   I+J+K
1 \% B" |) u2 k- h- Q8 ]4 L+ I/ HHeatSide J+K+L
- z- U6 K- |+ a' [" uHeatShot J + Heat-V J + HeatSide J
0 [2 q& T" ~- K# q0 K/ x1 `6 Y9 Y% p8 a0 g
15    H-Burst
5 ^; k7 ^' \# ]Creates a giant explosion
/ b" R/ G7 a9 @: ^Spreader M+N+O
2 J7 `/ C6 T- n3 N) H  }: ?: b. kSpreader N+O+P' ^: r3 B( N; Q9 {$ `1 i) J0 Y
Spreader O+P+Q
7 Z* K* k6 T, F% h- {$ V; B. m( M
1 j, k, n5 t; c8 a" u16    LifeSwrd" u4 h% k4 |. M4 O5 `1 T
Swings a huge 2×3 sword!- w- p( j9 l" X: b* f( o/ i
Sword E + WideSwrd E + LongSwrd E
. G3 ?0 _9 Y2 i# P0 G- ~) x! `Sword L + WideSwrd L + LongSwrd L. ~3 h  ^  F! F
Sword Y + WideSwrd Y + LongSwrd Y
8 j  C4 `' Z6 Y; S$ m3 W+ e) C* u5 @7 B9 u" H/ t
17    ElemSwrd4 x$ ?: s0 y  B, g
Wide swrd contains 4 elemnts
1 w* ]6 [& X- L' aFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% t+ n! h$ }0 Q- h& T
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ [3 ~1 M- D6 m  p
" {( Z# [  `2 K2 g0 d
18    EvilCut! T1 }# ?9 {$ x" s
Step up 2 & make 4 atacks
! d+ b% K/ \' F+ s, B2 L, vStepSwrd P + HeroSwrd P + StepCros P
$ |1 X6 X8 _! x5 ]7 G8 C% d$ O1 q1 a+ h
8 ]! b1 c, b& s+ Z& K19    HyperRat
* g9 W3 r1 T; }A giant Ratton charges!
  I6 G& g8 P1 z+ f+ R, GRatton1 A + Ratton2 A + Ratton3 A
& f. m8 P4 z9 p( P9 [; {% h$ E! U% }Ratton1 C + Ratton2 C + Ratton3 C! u7 _  M1 A3 e. j
Ratton1 F + Ratton2 F + Ratton3 F( T) s- e# p) Y6 M

/ q* Q9 t3 v  u& {: \20    TimeBom +' q* T# b  f; n+ T' V0 D) `  ]
Sets Time Bomb in enmy area  J4 [% P( m3 a3 b8 C* t
TimeBomb J+K+L
7 ~1 W% V5 R9 f/ |, [6 \, ?4 b+ JTimeBomb K+L+M8 F; Z2 G0 b) ~2 i* T7 k
TimeBomb L+M+N- E9 C' R+ D( k3 l6 t* H$ q6 }, M
0 c8 A/ m) S2 \, d  J
21    GelRain
, v- v- P9 w9 ^5 Z) OGel steals squares7 M. \! L5 A+ \9 x4 f
MetaGel1 B+C+D6 B, D5 t) ^& O; ^8 _. P
MetaGel2 E+F+G" j/ ]* F- X' x# l4 W. _. L1 I
MetaGel3 S+T+U
. R, d  L, w# S. F4 p
; k* u7 i5 m% k" q22    EverCrse
$ l1 I4 s% n4 i" [  h$ M. ~Shield chases enemies! {# w  E$ r) W" U4 t
CrsShld1 C + CrsShld2 C + CrsShld3 C5 f; u- K; F# Q& r  [% @6 Y
CrsShld1 L + CrsShld2 L + CrsShld3 L) o  e+ g. L6 j0 E

3 W7 r8 {  K) z  l! P23    MomQuake
' r: t6 J4 r7 O7 T7 c- XAwakens Mother Earth!
& A  L0 U2 l. s: W& F( L( BRockCube * + RockCube * + GodStone S
( o" [$ o$ y; |+ ^3 X& `* q6 B
8 H  b! D: ]# o. s; _* k* {24    PoisPhar
; E* \( \  V0 t! C# G" X: L; R9 R( o* pPharaoh generates poison/ ]3 ~2 s$ t" z- B0 H7 r6 c
PoisMask A + PoisFace A + Anubis A
; P! Z( F3 S4 f/ c7 m( H/ z: T. C1 z
25    BodyGrd
7 S. e6 O& V' |2 I6 _6 }Bodyguard takes out enemies
( F# J- c# g: Q' Q2 |* A* NAntiDmg M + AntiNavi M + Muramasa M
' y$ Z6 z% b! s* f5 N0 Q: z4 b/ i9 e" X% K6 b& o( {4 Q; w& W
26    500Barr% w" J5 V( K; P7 Y$ ~( K( ^7 Q
Barrier absorbs 500HP dmg
1 [5 y, {5 V2 m' u- w+ {2 B5 W, B8 ]Barrier E + Barr100 E + Barr200 E
! g: _$ D& ]2 E3 b/ zBarrier R + Barr100 R + Barr200 R
1 |5 M0 T' i3 t' _/ n0 V9 A8 D+ f2 Z" r+ i9 p2 z
27    BigHeart- g; m5 v+ a4 C) K4 ?3 A& M
Attacks, then heals HP!
8 s, D( ]9 d! y; d" }! @/ k+ eHolyPanl R + Recov300 R + Roll R
. T( Q8 p$ U  R- E5 _HolyPanl R + Recov300 R + RollV2 R
; N  _1 O9 I/ i' ^HolyPanl R + Recov300 R + RollV3 R: I* D& u0 p( t/ o- [

1 W6 T0 k# A5 X6 c" H  \( H28    GtsShoot2 Q5 D" U$ N5 t$ a3 s
GutsMan throws MegaMan!
( O- K9 W& {) mGuard * + DashAtk G + GutsMan G
8 C3 G4 D/ g% zGuard * + DashAtk G + GutsMan2 G
( c' y( ^7 H+ L- ]Guard * + DashAtk G + GutsMan3 G5 p# [. v# m5 ~
Guard * + DashAtk G + GutsMan4 G
6 y! t& F4 }( w, ?5 ]; Z& w. W1 x- M5 J
29    DeuxHero
, i) K* U" K6 A4 fMegaMan & ProtoMan team up!
4 Q* i/ T: D; M* I0 _CustSwrd B + VarSwrd B + ProtoMan B/ F3 I) ?( I6 q
CustSwrd B + VarSwrd B + ProtoMn2 B" F/ o3 ]% ]0 c, P4 b
CustSwrd B + VarSwrd B + ProtoMn3 B
% @# W7 [8 w0 ^' Y  ]. u" GCustSwrd B + VarSwrd B + ProtoMn4 B
1 @2 D# J4 C: f2 g) b% m, R0 y+ P5 Z, t
30    2xHero# x, u: m4 `% d, q" e0 Q, {
MegaMan & ProtoMan Dual atk2 e( B* m# ~$ r6 \2 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 G& X' E6 |" [& o3 L) k6 Q& h6 Y+ M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 L) m2 [8 Y8 N/ j1 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( a" o9 C  ~) K2 L* A* G% iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: O0 x; g9 b% k$ w4 \3 ^8 ]2 s1 Q5 B6 ^, i
31    PrixPowr$ s( C/ l) t5 u4 I+ h6 ?2 ?
3 Navis attack at once!
5 j' r, u* u: o$ C- }Team1 * + Team2 * + KingMan5 K+ n5 ~( j; B2 Q
Team1 * + Team2 * + MistMan5 M
) ~9 U3 T, B' dTeam1 * + Team2 * + BowlMan5 B
2 J5 a6 O; z' H. C  V: n: q9 N8 {( k" f- f
32    MstrStyl
, P; t4 h& i9 h# L: C+ R; KMegaMan unleashes his power' E9 I+ @0 X# J
Salamndr * + Fountain * + Bolt * + GaiaBlad *& z; B  |  c! U5 g. `7 a
0 A: F- U' H- o- v
StdrdChip (Part 1)$ p" x8 _( D( c2 [. F4 @& M( {% T
┌──┬────┬─┬──┬──┬───┬───────────────┐( ]  C* v6 u4 _; V% Q
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 l* e. f' Q: R5 X6 S& A3 y9 q5 Y
├──┼────┼─┼──┼──┼───┼───────────────┤
2 G  {6 h; C0 h) y│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 `4 R5 w) e& Q4 u) w
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" h8 b0 o5 R; q# e/ h: k
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
& ]9 V8 h0 i5 k5 i  a│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 p5 N+ ]" E; X5 p" w6 K# k! E2 y1 ~│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" k. F& s9 ?% j2 W; ~
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 e- m# l$ q, H: O9 W│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' Z1 E$ O2 J9 `* |, j* D$ O' p5 R
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
% [# g' y$ D4 N7 g4 u$ d' u0 N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% H" O( b5 k; W# l7 v4 L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 H* e7 ^! v5 N# o1 X. ^$ W
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 {& i4 j9 S$ \) @7 \0 B+ S│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │; [3 K6 Q( z7 ~
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
5 R  q6 B0 g) r# M( s- J│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 D0 o$ \, K! m4 ?$ N
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 |5 h9 \4 }, o# a│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 p! P, o+ D" o4 g. ~7 F8 N  P
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 g8 F, y9 Y; v" r% S6 Z4 o
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 O1 I* h  d4 {; e7 }' o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │/ ^$ g7 t8 l) d
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │  Z( F7 ?8 p0 R. T( [# K
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │+ a8 s, `, Z4 N, `1 [5 B: l
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │" }  [' v( e. [4 x' D
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 K. i* O8 @0 q2 S/ T( @- U9 u│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 D9 n! H) r0 @1 |$ Y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │* y6 G0 |) p' n) ?. Z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" K$ Z* k, d. G3 x- I$ d
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 p. ?( r# p9 Z2 ^- F0 L0 s6 @│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. e7 P' i- y' l! T  W& ^│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( J. j+ p; O- t/ P1 w6 j+ O6 n│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  r4 L2 g& M- `2 ~; g│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; E5 V4 \- R9 b% l( Z. ?│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ V1 _% w1 V% X! Y. x: l
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 {' u! d) b" y' `
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) q/ a) b% a  m) o( O
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
6 @. A( }+ T5 [- G+ k/ L& n│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
- B, c9 F/ c4 W│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ H  v9 g/ r, b' v: A│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; `# [8 m3 I& V* A: H│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% }; E$ a1 Y2 V
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. d  c8 u2 d7 B" i
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 f; O0 G6 P) p, q# S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │) Y% O% J$ ^; V* X+ Y: B8 ?' _
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( F6 v4 g; Q0 h│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 A7 H0 D" v8 \2 g- P2 [' g0 L│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: x& w; ~1 o( s  w1 C1 }4 A' d1 O6 _! A
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- k1 x4 d# @+ a* H# E0 J/ _
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) _. W. U9 n; k$ i( O7 L
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │# t: C2 ]9 r( h
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) m- ]- y2 I, Q2 ]7 ]│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. D$ F7 C9 Z* J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, R  F5 ~1 @2 w
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
6 \; P  \! b- g! E. U7 V│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 [3 k7 _4 W0 o3 U! l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& S- m+ O" v  n7 b
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& l' b. p$ a; v2 s2 }& \3 l3 ?+ i5 I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 {2 W1 M# b! z2 I5 f│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) q1 v: ]6 x- [& M$ ^1 u
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │7 J/ u& g# N4 t4 c  x
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ y( D' h" U0 G5 U2 I│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ r3 r/ b9 a, `; }* ?: J
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* Q% B& [0 X: R, W5 z  x│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ U4 e* q' J; p9 U! {+ v6 c/ M
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, I7 z8 G& @7 Y5 {/ c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
2 z  g; B& W) G+ u% E1 r│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; _, U- n9 i) j* Z* o) x- k5 F│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 M# L( @+ q1 C9 B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 _' N7 @4 \* x3 K  N/ ]│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 l! |1 ?& V1 K: |  c5 c
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. \. D8 @0 f+ k* I' I/ u) O
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │* U  [% B/ J4 U9 s
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ r1 O6 U- X) P6 \# g  z3 x! O│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# q1 b; d+ Y) o- u. a3 ~/ @# J) Z
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& P. O) B5 Z: ~
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 H2 _7 D0 y6 D6 m, Y$ }
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! R  W  g- \0 R& J" h0 l2 M│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  N2 X$ |( b/ T/ q  ]3 m. G1 \7 N│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 u, F% r- _- s5 ]7 O
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 H  _3 k* ~' o' Q# r( k0 w
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, c! |# e2 |5 A, g# ?: K8 k( j│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. |5 N4 }, @& W8 b" o
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  m8 B* `, q# H3 v$ |* L│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& C, {, m, m4 r4 ]/ u7 F$ D
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! d' S! n* H* |, F% }9 L( o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% ]; n) R4 f- c" W; l$ W│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& o, j$ u1 ?9 n* i6 e5 o
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  a3 E, }/ }1 s1 W; B0 K
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! ]* b0 b! P  Z. F, q% M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ N2 _0 _" ~8 [1 S" R' u! x│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 P& ~( Y: `7 o, w│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% n0 ^9 h: I# s8 t& Y2 q8 P# T: q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 v& B8 J. e1 @! @│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
+ X& f" G8 N( \4 V/ ?5 W8 i│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 R* [- ^& _% J9 |) x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- h. G& g* u3 r: z) {2 y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 ^* a$ s% N- K" \/ ]  j│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& H" y& r3 G) F% W( S
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │; w% a  Z% c& X
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) E' Z6 J  `$ i, C+ k1 k
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ _; |6 D2 [+ W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 a% S7 B5 f1 R* J$ G6 W9 e└──┴────┴─┴──┴──┴───┴───────────────┘+ }5 p+ s5 w1 u- H3 |: _7 w& d

/ |6 Y# g3 ^0 v2 Y4 T9 v8 _. HStdrdChip (Part 2). o) l, c4 p4 O
┌──┬────┬─┬──┬──┬───┬───────────────┐9 A. q: H+ r9 B7 @6 Z$ l' B" n  s
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( y' L; r; M) t7 K/ [/ G├──┼────┼─┼──┼──┼───┼───────────────┤$ V% v/ Y8 N" ]! k; e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: s2 T1 u4 g' a" Y* Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; J* ~# ^: d; _│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* _, {0 u9 o7 i│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 A  V  y; e) k/ ?! I
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │3 N* V0 i( @+ q$ L: F
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 y# l. \0 k6 o, i3 O& H) ]3 V
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* k3 a$ a1 _3 S, K& u1 D, O% q│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 f; y3 h; U% T4 h7 F- d0 T
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 {# }$ n: `& @% `7 G: _, \% Q│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; o! l* y( E( d( O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& N( ^8 e/ e, |1 W│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ D9 W- D0 y: t: d& q/ O/ H+ z7 S* j
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 x1 I- r" i" M4 d& L) a! \│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
% D/ {( a5 L2 K7 L$ D2 `8 ]& H│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │5 q3 i# l7 @9 ^5 @$ V
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( ?3 n- Z( r; p
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 y  H( P* C& H│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& m8 Q  M( s& Z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- O4 J$ o! ]8 D( B# c
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 C$ N% P; t  ^. A│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) n5 R, Z% O8 B6 M; h│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& H4 i. ?, A! [" `* S! t. I% h' S: C│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 o' r+ O  L- F9 R8 W
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! \8 h. Z6 d3 m* I8 t1 H% D# I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
1 n9 t$ D& g% H" X" i2 X│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& X6 D. A7 V; T! A; ?' s2 ^9 a4 H
│126 │Rook  │30│  │  │***  │Protects you from attacks   │% m0 Q1 c( x' p3 i( g1 J" }
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; {6 _* q# v9 ^1 D* W
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 f* v- a: u6 |" s
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │. ?8 ^6 _( G* y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ }1 b6 r2 d7 h. _* }# n4 X" i
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. ~' l, b" E8 y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
$ O# k0 E, |! U+ E, C/ e* P: K│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% ?+ _* B6 o* E' w3 |& i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
! i' Q' ^2 F" o8 Q1 }- y) Z│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 N+ K9 m% r7 W; ~
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! M- }+ A6 F0 a: c) ~│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 N$ _+ E, R) S) Q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │2 ?+ Q# K7 @+ K" V
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" ?0 f1 g  j2 A! h) b│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │, F; h/ R/ p% S- C8 E  h
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 K% y, `# k7 R2 J4 m. k* i" A│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: y  V8 X- X8 @& T│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( G' z3 b+ g1 ~) V. P( p* g
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 @- G9 u) A8 I. S4 \6 c6 g
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* c1 {4 f# X. q) y8 t$ ~& K% K" D│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 D) h! V; {) R7 ^7 x1 A1 P│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
' }9 y' V0 \* ^9 v" \$ t- h│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 W9 a$ W. B+ h# v) s3 `; T$ b
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 Y. ]  w$ @. x) L
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; i& w$ {/ w/ n+ J  \- ]0 }& X
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
; ~, _- }. c3 S7 c# T│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 m3 V; ]5 w3 K+ l% t& n6 |│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 u2 }; W7 r* j, U: J4 J8 @
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ Z: Z* U6 N, `0 Y$ K│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ j) i  a/ I2 Y! N: H
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│& [0 |4 [9 S1 T
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) U8 f. i/ S0 F" Y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
7 z3 K; E* O- s3 W/ j7 \" U│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* }  w7 M; V! z; Q4 G/ j) f$ R2 [
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% H" T' W$ n9 A* v1 @: t- b, ?6 W' M│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ U7 \" j% w$ ^1 r0 v, [
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& w7 M1 v$ N4 T: n# F$ @│163 │Invis  │11│  │  │***  │Invisible for a while     │
" v, W' J, |1 C  E# w│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( ?' z: H4 v& H' J; V
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% ^0 H3 h8 k! ~( T7 Y# r4 Q8 z# ]│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: ]2 k: [4 P# Y& J( H" ]│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; ]7 Y. L. y. d/ G% P' o" ]7 G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │2 w) c/ k( F# B7 `8 f0 j/ R
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 @" ~4 I, e# J; R7 C│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
( o- [" F" X0 f6 i# ]. i  g+ g' P│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. i% Y2 R; p1 e$ ?- Y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* u1 T7 y. b. g# _
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. ?- n) @# \+ m8 j
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │# y( H8 _, U7 M# J# M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 G6 k7 G; C2 k1 S( F5 |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) `3 X. R% J( B$ f. _  n
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( F; n- D: U' c3 i, v3 F│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │8 Y* V. |5 P  h6 V* {  t
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- |& c2 ?1 I4 {+ ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! ^6 O7 k  _: L: h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ _! O( r+ @/ c5 B: d
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 I' L0 e) ~) L& Y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 f! g; Z* [# y+ u│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ |  E5 L" d+ v# ~) l│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
% N8 m9 W/ C# W2 r4 v* B│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; X" I# @" R: Q( ~+ x: D+ t# L│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 z$ L: q; T3 v5 k) Q
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- J4 L* d* B5 B5 G: B4 \+ a
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
. y7 h/ F3 `0 c# \& p1 h) f, ~  i/ J│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 e# l. v4 g1 W% E5 M, }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ y" g( b' ~& z2 s; U│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
6 Q7 T. k9 K% y8 Y2 r│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 M+ H: g9 N& W; l( n3 w8 n( E( \, s│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 A2 d7 w' M5 d6 d
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
% Q: W7 q9 E& m  ?" m% Q│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
- j8 I2 V1 n1 a! {" V│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 ?: I* w  x$ K' W│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ e( V" O- A& {# y$ {4 g" P
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 z: R: _# _3 r9 n, y│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 r, o$ c, B, U3 G, v
└──┴────┴─┴──┴──┴───┴───────────────┘
( c' j! V2 n2 L' i. I5 `  ~
2 u) K4 J! M7 S+ x8 ^7 j
  Q/ Q, H& h9 ~$ u1 WMega Chip0 M" B6 G* k# \- {. h+ f
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 V9 n5 X+ R; \0 ^, D( k
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 U  G% X9 h. d2 K9 t" j
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ W) T* z9 g7 b2 r( ?4 {" t│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │8 J6 y' S; B+ \6 S0 ]) D' S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 r; a0 L" e0 L7 {. O( {* s) Q2 G│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% Y7 N7 v  v- h2 j: D8 b
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 Z( p5 r! t  ]3 }) C, E
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% ~9 I7 d; X  e6 q; G! r* i" x│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 `/ M; \! v' g4 f# l& H6 S│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
, w( k6 L! \  X+ K, s" `/ k│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* `3 d& _8 g. P' {% Q# H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 R) ]' \5 w/ ~* `" ?│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 [' w5 C5 E3 G* M2 g* I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. n+ V1 ?+ S/ Q4 }- P' j/ u
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, m  U: r$ z+ m/ q" X" m│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
  A0 W% m& A( z. j% b% Y  X9 {│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
. u& b, ~- u  q! y  B# y│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 z; f$ t7 N: Z/ M- a6 ?& \( l3 d
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. T& Z, v; z* o2 E! x# j│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ H2 Y0 T* O: l8 b8 U" W│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 M5 t+ @% X% R- ]; f9 l│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 B3 x( @1 j: f
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
5 j% h0 `4 W- m7 S+ L/ J│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ g& K1 \3 b. H│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │- _- f8 T8 }+ W$ t9 O  A" z" G
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │  J  z% K8 O$ n; E# G- J* ^
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 w! q+ }* r1 o+ ~- B$ s│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( M3 ^. E! s( {' y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │4 e7 O: }+ b' y/ Q6 F% @6 N
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 Y3 y' {8 r7 D8 S3 W
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ S7 z% U8 X) ~, Y) B& B" w
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │: X" m; _) y8 L8 [  |5 c
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. ^+ c+ @' Q  x+ X( N│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* ?1 o  Z: U1 \8 o/ G2 A0 d
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 N$ q6 b' f% V2 @
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% W! O. e$ K6 l
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
- I+ I) w4 n  n8 y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# W+ G3 N2 S+ i( l% ?- `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ s9 \- }9 e- s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
% r; a& U. G( f  i│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 W$ P0 m$ y+ G- O* C  r( c│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. R7 X5 e3 v9 Y* i7 T: m( {# U/ V│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' R% j; H; Y$ J2 A- h" n# H│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
0 f4 L- X" Y4 F, a* {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& q+ q! J, `! M  ]0 z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- o6 s8 U0 Q- @1 F, S  v5 ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 z5 X3 l! ~7 C/ e  H. z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, n5 m2 l, {8 p1 W) E% N│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
( _7 z! m9 i4 I% n! b│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- v" d! o' O# @( z1 ~) J1 W& V9 C
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- |7 W+ W, `8 o* x- {6 z, [  J│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# e9 [& w7 t" m0 a" o3 m0 P9 }│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 M: |5 j' d1 g3 s$ w│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │, x2 ~2 }/ P8 |8 g# N3 V" `, }" f- |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- m: E" A8 X" h) m) t$ Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 V7 T" m: @2 Y: o6 o% \
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
# R# x1 R: h) q% E+ o+ d" Z, _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! A; m/ [+ d! _$ Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │% Q# ?$ P! _5 v
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
5 R; P9 S) v9 @: t. [│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& H7 S* {+ Y0 H& v. `; Y, U( A' ?│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" x- v% o) d$ ~/ `# t
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ c0 a! m% P" _3 v# a- D3 d7 T* E│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 a* @* L& j; D" U- l' Q% m2 I│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% L; B5 B: v! P2 M
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 N2 W7 u4 j3 t( S( E
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* a' Y, F( g2 w9 }" X$ T3 a│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 G8 c. a% c" v) s
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* G/ d1 f: q$ @' ^% ^│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% }! S# ], s' c& c8 s9 V2 J│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" U$ M& N7 [, L. L( Q+ [& @" f: h  [
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% f% p2 k% I3 F5 J! K/ h9 r9 n
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │' m0 h+ q  O; l  o+ I& ?0 D
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- [% k8 I# E& ^  r- Z# r+ g$ h│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; I; L* H0 R. A" I  F( h9 c
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 z  _5 p8 B  s& D# p
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& M& s0 ^$ v$ w: u8 e; V. k$ l│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) n, w. S/ Q9 l. {! N; I5 V│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) T  _8 N( k( }0 O+ Q/ u
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" i' q2 Z$ ^3 y$ D│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ h; R' l1 s) n. l: n
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 ?5 v5 Q0 b6 H8 ^! s5 q; Z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# i) S; _: U+ \% _3 b/ A/ z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  @. e0 |! Y6 g
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 {6 |. N% e+ P* R│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │% e: e/ a: g2 N% w( C4 t. Y
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! r# U6 o. w" U, V$ b4 ?. H│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* F: k8 n) h9 q0 f└──┴─────┴─┴──┴──┴───┴───────────────┘
1 F0 w2 ]) H3 l8 P' Z& ?
' s3 A2 C' t1 x% y
: e5 L& [2 z! B2 S5 ^4 AGigaChip (蓝版)
* B- [5 R# H* Q  _7 a┌──┬─────┬─┬──┬──┬───┬───────────────┐
: Z+ t3 c# v3 z+ C: K" L' k3 Z- U│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ B; W) }  y  c; W├──┼─────┼─┼──┼──┼───┼───────────────┤2 {9 P8 ~' A% V: C/ x
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# S) \* I" L+ }5 N. X│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 x4 h" M! l) Y7 l' e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │& C2 N: o( [* \7 ]1 u. [
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; R  T0 E/ l) D" ?% N( t
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
. x1 a- l4 {$ B( i. ~& v│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, p2 [$ X  O5 Q5 Z/ P9 d' f│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │0 p* R8 H$ L2 S' c9 S' k) }
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! i; r, p4 a4 l1 x" v1 P
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 F1 s, x+ G5 `6 L* S$ g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 r9 d8 ^, X0 j; Z4 ]' Q
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 ^% w2 }5 U  o1 p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │6 M* a  K7 i- ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' J2 H, ?. I' ?5 W  o│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 Y% d6 e9 x" A; r; q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │2 W7 n' a. B. l! Y7 p. s5 g
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ h2 V' {9 D2 F* e( t5 R8 g5 K
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │) S6 J  q9 N* v6 F) P
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, B* N1 V$ Y, t; |# u2 E. o
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; |7 r4 m) R* P& k$ B" ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ z; j1 q- G4 H7 q' R└──┴─────┴─┴──┴──┴───┴───────────────┘9 G9 N: Z* h" v+ J
! ]# m! A9 v+ n0 ^) E" B7 b
GigaChip (白版)(只列出与蓝版不一样的Chips)& Z! q+ W2 \, |9 S9 J- c/ y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- t4 ]1 s  ], |│编号│名称   │MB│攻击│属性│稀有度│说明             │
! n: _4 a( b. v" H5 m├──┼─────┼─┼──┼──┼───┼───────────────┤
! Z) K! [) Q/ Y# X│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
& _) h" i, _3 U  i│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# W/ s  F" @0 x: l│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& @3 T1 m) ~$ S- D│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* K. M- D) ~% B" r- ~5 G, p# M
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; q' R: J. f. a2 u1 {Megaman EXE 3 蓝+白 Standard 级别的 Chips:- H/ i2 b9 V% ?* N3 B% q
6 x# `8 h/ e" }+ T3 z- V" x
001002003004005006) U( V* o  D4 F/ Z
007008009010011012- ]! q. l1 x3 [2 {! n
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. [  f, K6 U" W  Q6 Y; B' b1 C$ S( P- O5 ?5 @( K
019020021022023024
* A% b( E2 Z7 S; l; _025026027028029030
3 D! D" P7 Y7 A6 o/ ~* E031032033034035036& H. [4 T/ o! O3 H& `' y& E; ~
' `8 s6 j  t3 e. A/ Z4 O
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 C; q6 N  `' Z, Q% h9 l) S$ i
, z5 o: L& t6 y1 h* q; O8 w
037038039040041042  R- R" \0 A) O/ U* D! x6 E! ?
043044045046047048
; ]2 Q) v% X, ?, p( z/ S1 y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 e% K0 B, ^9 _7 M$ R
7 A) c$ v0 d) Y# m4 u
055056057058059060' u; w4 }! w6 S( y* }
061062063064065066
. W; w  O* z" H9 @3 r067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ H# O' R* z; ], {$ f8 F9 @) s: M7 E, Q1 v5 U5 Q* ~
0730740750760770782 _- y! N5 _: m6 I$ A; \' \4 e
079080081082083084
; K0 o' S! m2 l) K, ^085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 O5 ~, n. d$ X0 a1 Z% ^# e( l. L

" Y: x4 A" h( {9 e4 t: s1 b2 L091092093094095096
  J. I; `8 w' g" l7 a097098099100101102
% r& k0 w4 i1 J$ l103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. Q" o. y& K9 r+ _6 s) Q- t1 u
4 B* ~8 _: s2 n& [1 |- C5 Q/ p; E2 d
109110111112113114
$ [6 T; b2 D" ?115116117118119120$ ?$ r% @7 v7 X/ P6 H) {
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 N0 |+ v9 l7 J( S/ W2 r: V4 @3 y; V$ d- ]5 M% w+ e
127128129130131132
' m! p: e' }7 P4 ?4 _* D  M/ E133134135136137138: w1 K& I5 _' b1 c3 h# ~2 `
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 s5 \, T% f9 V+ |& g4 y0 Q) H$ @5 W9 g- n& q! F3 r
145146147148149150+ Q# G; l1 @& t1 ~8 M3 ?% @
151152153154155156
: _. Z4 g, b9 g% A8 S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. X* s* F  P, [& n
2 }% N7 S/ H9 h, H1631641651661671682 j. C" G1 [6 R7 t! k
169170171172173174* b+ F4 N9 h: |$ ?0 R8 G
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' N8 p6 k% ?8 X( r! F. e. t
" j) f5 L9 Y$ A2 `6 y* B8 o181182183184185186
+ f# p  b4 a" a$ _( u) s2 s" J, G$ G187188189190191192
& b5 L2 A+ e4 z3 z1931941951961971984 _  J+ |# G2 {1 c+ m5 t$ @5 Y$ ?& J
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) Z# R0 d+ W3 W5 W% W5 J
4 ^+ z7 h& ]: W  M; H
001002003004005006
' ?# Y- @! q6 R( K# g0070080090100110123 D# v+ f' `' F
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 }* O1 W( i. O. R8 m& h/ J$ w5 a9 D% W9 q: P- E8 \. X
019020021022023024  D& ?! z6 @  L# n4 G* R
025026027028029030; |5 o+ ^/ u3 \# U$ `9 z: [* Z$ E
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 h8 W7 N% u9 B, T/ g5 f; z8 M8 Q) P" X+ R8 T: m$ I- t. z' H
037038039040041042
: x# f" j" m# _0430440450460470481 p2 r8 a' O# O9 `' i
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( m+ q3 p/ \1 a( j' r1 H

  m9 o: ]7 M6 \( M055056057058059060
, V  J# S  U3 O; k7 b; A) `061062063064065066' G" Q+ K3 x2 ?# \! J- g
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 @. a7 |" T  F& L7 F) B
. J$ M5 t' L5 ^5 p% Z073074075076077078' ]  _/ K$ j, j+ h. J* |
079080081082083084/ f, O* L5 W$ i% ]! o
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. S2 j* n' A  U7 T5 f

0 v- w: |% g; a4 q1 W001002003004005006, X' b' G# F" `& y4 D0 O' U
0070080090100110124 r+ P  Z- k+ S$ v& }
013014015016017018  ^9 f) D9 I. t; e2 G* \
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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