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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 ]# X' U  v' t, }+ G0 }9 W/ y
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 X% }0 h3 ~+ V' p0 G
■● ■  NintendoWorld    站友xliz原创
' |( b) L' T; @, V■ ●■    http://www.NewWise.com
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! |$ `& c( k9 T, w5 M# E; o/ |; L* A, d! w9 |- f" L+ b$ R- e
           洛克人 EXE 3 Blue 卡片组合
8 q2 ?4 s* Z7 x: d: J; A$ ~5 _/ c/ y6 x3 i8 l$ }& L7 M
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 S- f9 l$ ]& J, X: S& _. [8 a
大家要看日文版的P.A.或详细攻略,点击这里吧!
& R0 n: [0 \% z% s
====================9 ^  H% g0 n/ E5 }$ ~
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : @1 _0 R& f' u0 y

2 {! S8 F: @# }) s9 l( Z. `1 j以下内容格式如下:
7 a  [) s$ n" [+ d) L! j3 B7 @# e* i! ^
编号    名称
+ z) }) l/ l5 w. z5 j; t+ z* ^0 c说明; r! c3 g+ S4 x1 {- v5 v+ x
组合方法$ Y. `# m. G7 o8 A1 N/ h) `' M
---------------------------------
. X) g; O+ y+ K/ j5 t& G: v0 a+ {# S01    Z-Connon 1
; }& A! a/ ?! D( h) oUnlimited Cannon for 5 sec. e: `6 |! p3 @, H- i& C
Cannon A+B+C" l% K/ p) Y* e5 A
Cannon B+C+D4 L. ?# M& B0 V6 F
Cannon C+D+E
$ J0 X5 C) g; E: J2 p! M
% H4 p2 J% B- _7 Q* `02    Z-Connon 2: ^( _1 n- D* H4 ^3 W2 b
Unlimited HiCannon for 5 sec
! Q6 q* B3 B# N" @6 X! @. o$ uHiCannon H+I+J5 F- q# o3 A4 P* H' ~
HiCannon I+J+K
3 M! i3 `7 @0 M5 _, ^HiCannon J+K+L2 Z" K3 |! R3 ]+ e/ r& @4 X  ]
$ j* q1 ]+ }* w5 R
03    Z-Connon 3' c' ^. T  i' w
Unlimited MegaCannon for 5 sec
% k2 i2 v3 Q; J/ S8 GM-Cannon O+P+Q
" q. y* \3 H  Q/ ]9 qM-Cannon P+Q+R& N' u$ w* `  W  S9 X3 v
M-Cannon Q+R+S
5 D! q6 Y4 c' c4 e& M) m8 `( u  @2 Q4 W  i
04    Z-Punch! M: I0 E4 J( V% [2 N2 y8 l, B7 I
Unlimited GutPunch for 5 sec' t! k/ b+ X; {
GutPunch B+C+D& Y/ x7 W1 b% m, Z$ B0 D+ O& `
GutPunch C+D+E, \  I  T1 l  \1 v+ N
GutPunch D+E+F6 M: S/ c7 y, h- k$ r. v/ q& v
; G7 I0 E9 Y  x, c4 K; m2 {# S
05    Z-Strght
7 L9 h8 ]& T  q. i1 S2 vUnlimited GutStrgt for 5 sec
+ b" b: Z" w' `( v( U4 [GutStrgt O+P+Q
$ W- X# D" a) t9 Y3 M  l7 a* IGutStrgt P+Q+R2 c& d+ F0 u7 Q
GutStrgt Q+R+S
  S1 ~" R( c) h3 a( [- s) R; p7 N+ r. `  Y* ?7 o  a+ d: ?
06    Z-Impact
$ b2 [0 A! }) T1 ?7 \Unlimited GutImpct for 5 sec
0 w. `* V+ R8 i2 WGutImpact G+H+I
6 ^/ p+ `$ E9 R3 EGutImpact H+I+J
9 J3 a& i6 T2 ^$ iGutImpact J+K+L/ ^' r' ~) o- Z+ z/ R& a) M

- l% o+ |. P4 V/ P7 |07    Z-Varibl
) \# O7 ^6 f3 dUnlimited VarSword for 5 sec! E7 H/ z( p( z6 _# F' k. p4 Q. c
VarSwrd B+C+D. Z$ r2 F! f8 B' Q' Q1 `
VarSwrd C+D+E$ |7 Y1 A2 u6 a/ H+ M5 [
VarSwrd D+E+F
" C$ N. ]+ \  ]. _- u4 v
1 q( p! O( j  {2 S* V08    Z-Yoyo 1* @% F: p/ r  h$ t7 B$ |1 D  q
Unlimited Yo-Yo for 5 sec
) p: |4 L) a" {; ~3 V. cYo-Yo1 C+D+E
" |6 A& |6 J# G8 D" E6 _Yo-Yo1 D+E+F
* n1 k, B: L$ d# P- q( v& sYo-Yo1 E+F+G0 j4 R0 {: d: J  y; E# M

6 x0 z7 O) |/ U6 F' u6 d5 N2 B09    Z-Yoyo 2, L' J) |) F- E) Q' V' d7 s& A2 X
Unlimited Yo-Yo2 for 5 sec
% y6 \6 }3 w% H  ^3 dYo-Yo2 H+I+J( ~9 P9 n* g  i; M6 L+ I
Yo-Yo2 I+J+K: E3 _: V4 D) [$ C; ^$ \2 B& A
Yo-Yo2 J+K+L
! p" }/ c  w3 ?" _/ J+ n' D- x) w$ i  |3 b5 h/ V9 ]" l
10    Z-Yoyo 3
5 O+ F( h' {8 H+ w- x" T/ ^Unlimited Yo-Yo3 for 5 sec" ~# e" `  j9 t6 \$ M
Yo-Yo3 M+N+O; G" a+ V. o( b: Z* E
Yo-Yo3 N+O+P% m) [+ f  R9 O- O
Yo-Yo3 O+P+Q
) [: v% O0 A6 C  m4 I  b  G$ p5 K* y( R" M
11    Z-Step 19 H% s( T! Z2 z; M, r  s6 G
Unlimited StepSwrd for 5 sec3 K9 S  R5 j' y, N
StepSwrd L+M+N& l# t) a) ~) ^. `
StepSwrd M+N+O
; [4 k6 H0 ?& o4 w, K) F7 m4 H# R- sStepSwrd N+O+P
: [& {: ]7 s- ^) h* ~8 ^& _8 P
2 [  i! j4 Y7 \$ d8 A: [; g12    Z-Step 2. u4 r1 `4 S$ \9 W) e& Q" B
Unlimited StepCros for 5 sec
9 g7 J! t' V) P/ d  j- N9 d0 x) MStepCros P+Q+R
7 t- s1 K0 U1 ]4 T, D5 d& y. b: kStepCros Q+R+S
1 c) L' e+ t& c2 bStepCros R+S+T
" a$ E! X6 Y! @5 }$ k' G5 p1 s) n5 Y8 ]
13    BubSprd
4 T6 T$ {2 ?# T& s( pAttks w/ spreading bubbles!% k  |  z7 R' R
Bubbler  C+D+E
& ^: z2 S& i2 T1 H# v% JBub-V    D+E+F( A4 B" y2 g. T' r: \
BublSide E+F+G
. s) w* a3 v# ]' D: BBubbler E + Bub-V E + BublSide E8 |' t( q( Q1 A1 D% Z) P; G$ K: }8 h

9 I$ e2 ]& w+ ^* z- p/ _% S7 W14    HeatSprd! Y  r+ U, q% {0 W
Attks w/ spreading fireball!) ^; N: o% Q3 d2 U! H
HeatShot H+I+J$ u; [$ [$ c9 T+ A1 _! [
Heat-V   I+J+K
4 z- m: y$ [5 q7 P* @7 LHeatSide J+K+L9 M4 f: E# [' o& Y1 J# H! C( d, {
HeatShot J + Heat-V J + HeatSide J) B" G, v4 y, c4 Y
2 W% K& g% |& s$ A. }8 V, y
15    H-Burst
5 o1 p) E( [1 [8 b3 C4 M. JCreates a giant explosion
' E7 V8 p6 L. F% lSpreader M+N+O
% P( e5 y9 Q6 H7 y. f7 \2 }Spreader N+O+P
5 n& {/ a9 w" k* W1 a: W( M. r1 A) PSpreader O+P+Q9 v! _( N/ ]6 |! k0 \
9 x, w* F2 l! E* y- T# [
16    LifeSwrd2 G7 s6 Q7 _9 W# A
Swings a huge 2×3 sword!% ^9 O* S+ {# Z+ [) Z
Sword E + WideSwrd E + LongSwrd E3 O# E+ m; U, n2 A6 d
Sword L + WideSwrd L + LongSwrd L
; S# \0 R( j, f* d1 P3 tSword Y + WideSwrd Y + LongSwrd Y& c3 S/ n6 V/ S) k5 p+ T

/ K. i0 _: s' ?' E0 Z$ I6 a17    ElemSwrd1 C% X; N7 `  ~9 ]! U
Wide swrd contains 4 elemnts) N2 B! N' F$ K/ ^5 u3 U1 g& L& W  I3 t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ @2 t+ T! Z0 L% |- H5 y4 r- o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! d, `' P5 \+ J- x
8 N) E* b$ a* x) @18    EvilCut
8 {/ z+ u+ Q6 N* ~' H7 v2 wStep up 2 & make 4 atacks
$ j* L3 O( M7 e+ a7 m: C$ rStepSwrd P + HeroSwrd P + StepCros P
' |* f8 \8 n) e3 g7 w2 s! W
( |# k) ~& g# h" V% M% S2 T19    HyperRat
  I7 `. r8 ]5 x( f& q- Q* z" y& UA giant Ratton charges!& Y& P; ^1 l( _+ e6 Q5 D( C
Ratton1 A + Ratton2 A + Ratton3 A0 |. [2 w' M, n1 M; Q3 o
Ratton1 C + Ratton2 C + Ratton3 C2 k( ~6 f7 @+ B5 M$ I$ C3 z
Ratton1 F + Ratton2 F + Ratton3 F
2 W- u4 y1 F0 r* o0 {$ n( c
$ L% x5 S' d  w4 U- k6 A20    TimeBom +" @4 q' d4 S& T) P
Sets Time Bomb in enmy area+ X* z' o7 M7 @9 N) V+ p9 i
TimeBomb J+K+L
5 n2 h' Z( [( o. D& U' }TimeBomb K+L+M
* ~/ R+ n9 Y3 i" ]9 J; [* B6 GTimeBomb L+M+N* X+ U8 W) v8 Z% U

6 o2 D" A; F* t) a21    GelRain1 F/ x6 g* n6 D* h
Gel steals squares+ X. a6 |4 ?" ]6 k
MetaGel1 B+C+D" F9 U9 L, Y- x; p
MetaGel2 E+F+G
( g9 Z( r4 z# X5 b0 K) oMetaGel3 S+T+U
! m  }' w+ s# g# T0 W& d! v: Z
; _4 U3 p& W, X, }22    EverCrse
7 I. S4 ?- V; j4 W& gShield chases enemies) c) I: |0 b, `" x0 d! `* K) W' G' v
CrsShld1 C + CrsShld2 C + CrsShld3 C6 x) k) {8 B- a9 D
CrsShld1 L + CrsShld2 L + CrsShld3 L6 W# a( s( u+ S& M' j  Y

$ r% [7 A% I. K1 d; x( Y23    MomQuake$ w$ T0 m# A( `8 S7 e$ d
Awakens Mother Earth!4 s  [' U! @2 B6 Y- k
RockCube * + RockCube * + GodStone S
- A$ q! Z8 u! c0 G  o4 _# i) m/ {# W& D+ U/ K" P
24    PoisPhar9 C; B1 W/ t( ^* n2 C4 g
Pharaoh generates poison5 G+ d2 F( x, ~3 B7 A
PoisMask A + PoisFace A + Anubis A! y" y! H9 P/ h0 {, {

; J/ b! c* G. \+ l* t3 f25    BodyGrd
  L; @7 q9 m( y2 ^/ q3 PBodyguard takes out enemies
6 O0 B9 E- C8 K. UAntiDmg M + AntiNavi M + Muramasa M0 r& H( U( ~# P6 ~+ k, V( C

: S# ~' W, U0 H4 {1 [8 B$ P26    500Barr  e1 u4 C& S- _, f
Barrier absorbs 500HP dmg1 @! `! r; u, R5 M% n" R
Barrier E + Barr100 E + Barr200 E( G# q: x2 A* P& z+ P! R) A/ R' b
Barrier R + Barr100 R + Barr200 R
0 o- n: @" p. F* x+ ~' o: i4 d6 V# K* e3 I
27    BigHeart/ J# Y9 s2 T4 J) }. [
Attacks, then heals HP!
* r: p, I. C! pHolyPanl R + Recov300 R + Roll R
! {& }) k" A/ T1 D" UHolyPanl R + Recov300 R + RollV2 R
4 |. v' C  P0 fHolyPanl R + Recov300 R + RollV3 R
% y# A) z# M8 j
; d( ~0 M6 g( @+ W; n7 ~( I28    GtsShoot
3 }% D/ p  x% t( Q+ E- ?1 C" QGutsMan throws MegaMan!
/ b5 v4 u3 z) j& A2 N* DGuard * + DashAtk G + GutsMan G" J( J  l3 p! M0 S- Y  R
Guard * + DashAtk G + GutsMan2 G) f# t- e, H: B+ O3 n- X4 X  c
Guard * + DashAtk G + GutsMan3 G! e+ P1 t2 V  V9 ^( o$ z$ R
Guard * + DashAtk G + GutsMan4 G1 I! D; f  ?. v% [8 y9 v$ C

0 E0 U1 g# _& U* _: U29    DeuxHero
- s4 u( C* r: t9 a, I9 ^$ w$ d" wMegaMan & ProtoMan team up!
. T4 v4 M+ z/ e7 `/ |( UCustSwrd B + VarSwrd B + ProtoMan B
3 `- y, g% o8 v6 uCustSwrd B + VarSwrd B + ProtoMn2 B. G9 @# u1 K" R: B# U6 _1 @9 `0 H8 j
CustSwrd B + VarSwrd B + ProtoMn3 B/ H/ i/ e9 Q; q
CustSwrd B + VarSwrd B + ProtoMn4 B1 d4 N0 M5 \7 v+ Z* D6 {7 X" H

1 s# m) d( ^3 q5 ]4 `2 i, T: ]; D30    2xHero0 Z$ {2 F/ m% T* ^9 E
MegaMan & ProtoMan Dual atk
; m4 m0 f9 O! W) E* hSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ F' w  H2 }- K& |! b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* b8 B% |( r  P! }* D+ fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 R" V5 d# e) e! [- ^7 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* S" {/ L: c/ k) D7 y' h" I" G/ J; ?/ |6 _- X) z- F
31    PrixPowr
, A! {$ Y  r; `0 U, S; n, K3 |; j3 Navis attack at once!# a# |/ o& [4 h1 ~  s' s
Team1 * + Team2 * + KingMan5 K' @, X" J. O4 N3 ^
Team1 * + Team2 * + MistMan5 M
2 A2 j4 [. u6 `* PTeam1 * + Team2 * + BowlMan5 B
8 i& c" \1 _$ D; F; \. p0 N% z* n2 L6 A$ ?/ `
32    MstrStyl5 E+ a6 \1 k/ V! I( a2 A
MegaMan unleashes his power  o1 \- o! o+ t, f7 O5 o* G
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 I9 r) b4 W+ L1 N6 m8 z, d  U; g' ?1 Q) \, V) P( X
StdrdChip (Part 1)! Q" k$ O( R! a4 }1 t
┌──┬────┬─┬──┬──┬───┬───────────────┐$ w6 n. u. Q/ k* k9 k* h7 A
│编号│名称  │MB│攻击│属性│稀有度│说明             │, i+ H4 c: z' q  l& i" Y
├──┼────┼─┼──┼──┼───┼───────────────┤
' I) j! O7 C; j5 X│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ b  T9 B5 X" r$ b
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ L) d- F2 U' T6 C3 i
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' r8 i% W) T( K9 |5 e
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% E/ k2 C% p6 V2 @. ~# t/ j│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │4 c' E$ g+ p* f# F* N0 I  o
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, v9 s# b" v% _8 [$ d│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# J" R2 N9 s2 F$ [/ C
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 t( s4 i* U$ [, W; ], y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" T* j8 p/ u: T& s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. f% i+ P5 e) f0 d  G$ K
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │% R9 Z* |4 W# H  c  q. J/ r
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ V/ ~8 V' N( B) z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │2 C: o6 S- j( r
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( z4 Q4 N$ c% N│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
; v* y: `& f, D+ a│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: R/ G1 [; f) X$ V│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 h4 O5 Y( z; d) Y- i" q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& G6 p! x: E3 o+ P5 X. X9 h5 n) U: g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- Q  {4 e. P- ~0 [│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 ~  v+ u+ P# f- b; s/ i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 G$ Q+ |/ [! E8 k! O& T│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% q$ c4 r& |( z. B2 k│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; I3 ^; M8 K; z6 p$ @! ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 U( Z1 Y; v* s6 J, D& u6 f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │6 U( Y" b. F6 G% J6 @# V6 n
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 B4 |" T8 d1 h│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ L% R( C. b$ V│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% x8 {$ V4 I; B7 k- Q$ u# {4 j│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ b  i6 Y& \: Z( W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 m" Y, h" m7 `! t+ g│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 ]4 S* ~/ w# D% F( t. a. I1 L
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 K8 w3 o3 m5 D5 v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 p. H7 J3 n, L/ q" ]: g/ s6 i# R
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ i$ P9 u. i: t$ M" K3 ~3 R1 E% O│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# N1 c0 r" V6 c2 n- c│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
% _" ~  E! D4 F, d│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: L" q1 }$ u5 n% j% a
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& K8 \; R) q; F6 W: `. ~
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' Y2 h  D7 P6 V- W
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ n3 U& t$ a6 h5 k/ b│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │$ w1 z6 h" U- f6 F
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │# |& Z3 o1 z: Z; n+ w6 V
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
# N2 c: u' n2 ~0 J│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) ~" B- u+ n' B+ p( a' W8 [│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 }! e5 B* I" q! v$ @# g2 Y3 L
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" S" I7 [+ ^: y7 J5 M% J│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; L& w2 W$ {' N* P" P1 ~
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
: V# g  A( N1 ?│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, J% \) c% F0 N7 i
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │; h$ ]4 u3 t% w' p
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 p- I2 v# p+ P$ }' A│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
/ L0 ?9 m0 L& k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 A# V- w! r" x* H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 r( H( S  G) D  w9 h│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
* d) i0 p3 Y$ ~( q& I7 w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 K/ A3 l3 Q* I( ~% A7 _* s│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! Y5 l' W' m1 j) ~( |
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ v% A* }6 V  J- |! E: J
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* C$ e8 z* @! F
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# i. l8 I& W+ @# s  h' q- e; P
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ M8 S) l2 t# a+ t: ?2 b1 F
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
% |- I1 Z, V+ L│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& Q: q& ^$ o8 E$ \: E7 |
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
3 K" B3 z2 i' \3 ?: i8 l* O│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │  K0 z, z$ E$ l+ Y8 X
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ b$ B1 S& x) W, p5 p4 b0 T
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ _8 }( a$ P% h& ^) z: H│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ b+ W+ q& y9 B8 T4 J  D0 T
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 ]. J( I$ Z" R; J/ g$ |. X4 c, G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% g5 o  e" D1 _6 ]  S+ X│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 r5 [. J8 z- B) K: t( {) p│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; N6 B- F" w8 b+ _6 @* W
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ x4 w9 ?) V. q+ }│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) I4 M+ e; ]; u. Z1 Q5 n/ r  V
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 {7 ]/ Q2 P8 e0 I- w8 D- {
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 u: B* O; i/ [/ O│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* n- s' H/ D; U# a$ \( N0 Y0 w8 i+ ^│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │( ^7 k  x9 z& Q- l5 W
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: f0 h, u& G- ^. Z3 D6 x│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# U) L( P- C" C/ E% K0 n3 [8 \
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: c" q6 j2 |) |5 D$ q
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 S1 i1 W' }2 m3 A│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
3 d: W4 u& c) G: u│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 \! {+ i3 o/ z0 U& [: S/ X
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 A1 X% }$ e; M( S
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  D. {( v, ?' o+ ]- e7 P6 o% o│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' U+ r% p% C7 d& m: s) u! \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 ?: a8 I# x9 k' B$ M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 m1 _, f5 z/ c4 n9 X( X& z4 _3 h│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) l/ c9 |8 M3 E6 \! A9 d
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 V3 x) F6 g, I& p- h  g│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 u! ~9 R9 W# G3 [# {5 G( e1 r│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( T9 D( N3 X0 C7 c, z3 d5 l3 D│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
$ V* {8 W0 v0 ~6 C4 {* r  x$ a│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │& w3 k2 {3 T% X
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 ?& k3 a! a1 z7 C7 e│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 H$ z8 D% z" h$ x8 z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │' m3 }) {5 l+ N6 F; l
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( K1 a" ?4 ^7 z. I# v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 Z2 R8 _- m1 p' e└──┴────┴─┴──┴──┴───┴───────────────┘
1 E& r& u8 W4 s6 P/ D! e6 S3 Z% t( D" z# ^5 n$ @
StdrdChip (Part 2)/ R% m  b9 j+ U) c: g/ j
┌──┬────┬─┬──┬──┬───┬───────────────┐
) X, h4 D$ v) G# R│编号│名称  │MB│攻击│属性│稀有度│说明             │! P% l4 V  Z- k3 u6 V
├──┼────┼─┼──┼──┼───┼───────────────┤+ j. x: z" A0 P  K/ F$ y1 C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 A, I! C2 V' N3 u0 b* E( q* h- R
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- O9 L+ W% i7 O% o7 q: x; _│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* G1 y2 _! S( q% a7 W0 G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
, n4 [" k3 D7 u  R+ l6 P│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' w% r, n0 L( d$ E* r+ M│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 A% p) p; K, k" I8 e
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; Q0 A" @" u3 I% x8 L9 s) H│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: y9 e4 M+ ~8 c( m. q0 n/ A│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │0 R/ i$ l" w6 M+ ^! q' P
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 o7 S' N+ D3 b  [) A/ ]│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
5 M, X1 m7 ~/ ~1 z  Q8 }│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# k& O9 p7 i$ G$ R7 x' M│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
1 k" e  H9 |8 P│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( ~$ ^- Z* `1 T6 p# B│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! W% ~+ \9 D  u) x5 Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& I4 M) R5 Z: F1 ^' I, _; v│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, M6 W1 O6 d# `, K
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │9 l5 |% M4 s2 ?5 }
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ @9 G7 o8 K0 j& W% V; K  J│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& {6 P$ h  s4 r" x5 l" @7 z│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% K  P! h, j# {) ^( O5 ]9 ^9 P
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
2 x7 W. b$ v0 V5 T6 H* L# V│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ s: l. g% y& Z1 V. A2 g
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! C0 t3 a6 V' S. `! J. M3 a│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! B  y" Z! N& r+ K$ Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ p# i" E% X- Z. k) z│126 │Rook  │30│  │  │***  │Protects you from attacks   │
# L# Z2 H) F8 ?3 [! a5 U* k: m│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 }5 q$ y5 H8 M7 @% p│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: T8 U( o/ g# S9 J: [
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, `( v4 }, f! _3 A7 G│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 x0 o& H0 D; f│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
1 ?  s3 g( L) t; B9 @│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- Z4 m1 e' l0 G9 q7 N4 ?2 r
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% U& x4 A8 X, ?! n6 T# s│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
' Y! V) c) l$ Q/ N* a* \9 [│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
# [; D" t3 R% C6 \; k│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; l! h) H. A% q( c8 [- n# j│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 Y- z' [5 C- \8 _
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  {0 y8 B. G6 v& E│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
# K2 q% d# D, d: k, z8 R│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
3 B) i' F7 R1 d3 u│141 │Prism  │60│  │  │***  │Prism fires randomly     │& a2 Z! V3 [4 i
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% t. ~$ e, y7 ?1 m& G3 f0 j
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% A/ N5 `( I0 _- ~& h2 M( ^$ \│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, `1 D! N* m* d/ S" ], [* h% {
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 M- X6 `: i- B% J! V" w  n5 n│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: H+ s5 F! w9 C. C
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. S3 y+ \! B% a, h/ h" O, R! Y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 q2 k: B7 b1 b' z3 F
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' i- _, l8 Q6 N, B8 O7 t1 b& P
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; q1 H- }! k8 n7 T! \6 z! g% @$ M* v" j/ U  L
│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 A) a2 g# t9 H4 K5 {
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 r  @3 U$ h9 J$ j9 L│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 ]( T, Y- ]. M* m6 @' s
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 c+ }) a# z7 h  P- A4 a* x│155 │Repair │8 │  │  │*   │Fix your area's panels    │2 p/ q% G+ F) \/ `0 s% ^
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│3 B9 t3 ]$ g( \9 ~2 F
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' a  |- I+ ~5 {1 t( V5 Z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% N0 J( W: R/ ^; e/ u$ S
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: O1 \  h- D' E7 G3 k' F4 f
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │* A( X2 A9 d6 _$ k6 A, W
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
6 ~2 J) ]& ~) H& C' _7 U│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) M+ e0 b0 k6 Q( W3 O/ V' l; n│163 │Invis  │11│  │  │***  │Invisible for a while     │0 E; ]+ C7 M* _4 v
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: ?; p+ Y0 x2 l) o│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
" Y3 H- I+ e1 O: y" X6 n* f1 E│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* Y% h" L* p6 I7 }│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) q: F3 u( I" }5 M7 p0 [1 ^│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) u9 g* A  C& B9 d3 R5 M
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 {/ e) D( P% {+ U" D( U│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 Q8 c5 ~/ f7 ~5 s
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │* y7 D5 G1 M# o2 V8 t( T
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' q# O2 q4 v7 D6 b- U* s  W  |
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ ]6 |: D4 |0 B1 w. P
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 D8 C: |; z$ Q  I1 p6 t3 a
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& d! l% ]% W% J0 C. C+ G  S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. \, v, J" j7 \2 E
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: |, Z0 ~- @  C; x; b
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 p9 i! g* J1 V' z, P# W8 L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 t2 ^& j3 P+ e# F7 L1 h
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 C# j5 q0 F) m  A) l! E) r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 \( s( [- P8 W( h2 I5 F* p
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: m1 l: h8 q: B8 ?. m& l
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 ?5 E7 w; o. p2 v% }1 n% [│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
/ w7 Z+ b: _! {│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; j5 ^" t) ]3 k3 _) h
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( G- W# ?5 X4 t9 k2 {4 `" f) K│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
1 u4 k% G, v6 B% S│188 │SandStge│18│  │  │***  │Changes all panls to sand   │3 m! d1 Y% f. T( s% S; L" S. M( C. q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# ^% p7 l2 ~& k3 R" V6 d│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 O4 z8 `) f! m% Y1 h
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
( k# k9 N4 n" ~+ E│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 F  \, ?- r2 F" W2 v% b6 |+ g0 w│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# {5 e- s4 [8 _. u3 G│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
$ `: S. O& Y4 l) @  M) N7 T$ E│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │( \5 J, n: K' n
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" g& Y- i& u4 }2 @│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ c+ y" ?7 W* o& o/ v│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! }  M: w6 N( e) V: h( P
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( X/ C% i2 F* F3 ~, P) Y# j6 `9 ?│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │4 f2 |: N, P9 d; U; F
└──┴────┴─┴──┴──┴───┴───────────────┘' b7 p) h; E5 Z0 ]3 m! I+ J
" y6 H, G2 n1 e
  L! d! [, [( @# k0 l/ g
Mega Chip
6 x8 X6 V3 |( N! B- {9 z' n5 I9 s┌──┬─────┬─┬──┬──┬───┬───────────────┐7 M8 S. j: G; y. f5 s; c
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 i; }8 Q; U" ?1 u: d
├──┼─────┼─┼──┼──┼───┼───────────────┤" h# E! C/ R# P$ F, v9 a
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; F( l4 B8 G) I; f3 G
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ T7 m8 x6 L" ~" Q# d% G; P
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ [9 E- D% O+ h$ g
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. B+ ]" E/ K; l0 \
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
  S' P  _# ~; ^) X│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 V1 t$ [; q# a% M+ e
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ o$ ^. f3 C0 Z5 P/ Z4 G' i
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │0 c6 G5 g* a/ Z# x
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- f6 Y. s' j8 _7 p6 N3 i│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% [: j& P6 |, c) t, P7 k: F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 Y0 h( ]2 ~9 |. X1 ^. o! Q/ z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
5 D$ O! E! |& g7 E# p│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 k) a8 O1 q6 y0 n( I& ?│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
4 e8 B$ S$ ]' R5 T# @│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 ?6 ]# t2 w3 k│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │/ y3 ]) Q8 o, i8 v$ D1 p2 T
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 {8 M% @4 K1 i$ N, U
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │, q$ R2 t' B% M  Y$ B
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
& o  e' p/ U% C│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  Z: q: J5 J; O$ Y8 a8 ~" S
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 u! B4 {, w- Z3 C- j, k! X│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. K+ L9 a3 |3 U* y  f! x/ v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! s' i% H8 k" [│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' }3 q# P; G" S" V│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 ^. e% M; G* K! W) r: r
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  R; X, a$ H' G# t" H4 d│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │$ X/ P- l# b3 B1 Y5 L
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ K! `! t. w, J, M! j) S│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 _/ Z' C5 i$ i' c│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 s7 ]# e6 G7 Y/ z, r
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │) A: @: g, i5 [$ x; X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) }. ?, L5 r: E3 H. F: A) a
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# X4 f9 R$ S7 O' d% X; ~) v1 U│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
/ G0 }7 E) b. F% A$ k, [' w; |│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* _: }  n. G9 J5 @- h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: P& G& U3 ]3 x( `' }0 O* k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- H1 C( x5 ~1 F. Q. b& T
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 A* [( M' Q2 `8 c& p' y) Y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* A, H$ w; l; s6 p7 V
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 i7 P0 z. u7 C- |( A1 a
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │  t+ o7 L9 G/ J3 i/ I
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 o" h- ]. f5 z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 R/ e# l1 U. z! b' m: R" b: u& b0 S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; A. Q4 j- ^8 Y  p2 D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │8 |: j) F) e/ ~7 Q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 J( e* U' j# G( N* U6 y$ u
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ [1 x1 i, U) y1 W/ E│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! P: U: s9 k* J3 d' O9 o2 D; Z' H│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. v. w, u! h7 f│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 ]  [5 Q# Y2 B1 Q: ^│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' Y) u9 T6 _: J  b│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: F* q$ q9 V3 v5 ?5 d4 R' l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 ]+ H: x3 f# x" x│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
/ @8 t2 J9 y+ ~8 O- M% s7 m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) I8 t2 S3 E# B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
5 C( A1 J+ X" y8 R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: @- P0 [- l  M
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; _+ e& Q9 j- Y│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 c3 O8 E* [: L
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ n# Q/ }3 e% y0 H" }: l$ y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. q- l( g( z, Q7 b' Q0 t; t│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' _( K/ T7 ^. |4 J7 Q
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  x, q, a! b/ G1 H' L4 R8 j
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ j) B- D) Q& k2 v│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% F8 M. _7 M, I& y8 t+ W' ~' X│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 j! H" F" O" i! m6 Z5 {+ q$ c. |* n
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' ^& R1 v" I. C) V  e
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
# p  M! H1 I; H7 r' U3 Z8 |4 ^: B! ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
& q5 @0 V0 \8 ?7 V/ Y1 P7 S7 ?3 M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │, q+ t; ?& y4 [* }
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! |3 K/ F: ]( n/ |│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( M" ^3 f' d* f5 q
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 h" x3 O, {: A8 A8 B1 `│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │# P; q) K: ?5 _* B. B9 W# m
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 m$ i- f7 s1 {( h- W│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; Q# A5 o; y" m# @! _. B  ~
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 `, g+ ~2 Q2 {. z3 v6 E- Z. w1 |
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 S% B, T: \' f. W! H( J  M8 k│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& X7 i% u$ v, u. U
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 k7 R& G8 j9 c8 |5 \4 j3 O│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, f" v0 V) |: A# p. |
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" V2 |! x7 y: D& k. D$ R; q7 Z3 u
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; z) L/ B* Y6 [
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 `* k8 t) U2 o│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. c8 c5 N3 L5 H0 J8 `
└──┴─────┴─┴──┴──┴───┴───────────────┘
* p% z7 B2 }/ s
4 }# V- s* ^4 }3 ]( U6 K& D
# `9 o; X! c2 q; Q; C; v* m5 q! bGigaChip (蓝版)
" G3 @7 x, Z$ ?( C) g┌──┬─────┬─┬──┬──┬───┬───────────────┐9 V* M, n0 y& ^! d( s2 l
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" f0 r# E# d5 h; C6 q# M" G7 ~) W├──┼─────┼─┼──┼──┼───┼───────────────┤: F2 U' }& \) J3 h3 r2 v
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% L( j6 |5 f+ M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  }7 E. h0 v: S7 L4 n
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# B- g) [0 ~' \- y. y* H7 P, N│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. l) E* u5 i& L' q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 X5 G8 s) K6 ^" \. H# h5 V│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 F+ _" z4 {6 b' t) Y9 B/ t
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 i) d+ ]5 a! E& R7 b1 p: F& q) c8 j. ?
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │/ j# R! b2 l" R9 S, h- V' \' O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' d% ?, q  m( r+ E5 j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 E* d7 t+ {0 s! @, G- D- k
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │4 ?0 I$ E* I" _2 j. w
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& D5 M, I+ }7 n- K5 T) z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │+ t9 F  g7 q/ I$ N7 u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 c( t, z6 z8 i: [│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
! q( A+ X% \1 ~* Y8 h│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │, i7 J& f; m6 w
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 V( ]/ f+ w) M9 h* ?! l│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 F2 v9 }* _3 C; n
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" T/ W+ J2 J7 L6 g│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 i0 H- Z; m2 @3 G" ]+ ?+ @; ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 S) v4 w, B: R% Y, B6 h. B' s3 I0 \& |, z
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 @8 b3 @3 z6 s0 f; J( `┌──┬─────┬─┬──┬──┬───┬───────────────┐( f& i& i% v' f" L! d
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ Y$ _# t# `* ]# d  H
├──┼─────┼─┼──┼──┼───┼───────────────┤9 D2 N0 \9 e/ \9 z$ u6 Q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
6 ~4 ~" A2 j/ p& N│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! S" x; X* n1 r& W* N. w* g│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( r) O, o; E  q│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) K3 g* H( ?* P3 F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( K; \5 H+ t  l$ G. @Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ ?5 A, M( b: f1 u& P& A/ B, I
- g. n* J# A1 s' E9 N001002003004005006' R) x. o& A. H' z  E- Q
007008009010011012
+ m" S, M8 Y% `+ [! `7 _; w+ q; `013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 ~' Q% {5 n: e  {4 Z- |0 ?9 G4 t- T% _& i
019020021022023024
6 y2 s1 B( {# J' z9 X025026027028029030, c6 M6 K3 Q0 O
031032033034035036
+ H: v3 T7 `& a) c* n# i( J- j; k# ^# n8 f, H3 H4 E. k
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  H0 P$ c  m( W* D6 ^! u
' H3 I  T% R% @9 K037038039040041042
; C' J, ^' V  R: D% ~6 m2 _043044045046047048
8 W& B6 p( w$ a) x; o$ }8 W# E049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 ?" X9 Z) I) ~1 r8 ^
8 D' ?3 L. n5 X! a8 {4 z& Z
055056057058059060
" }5 d$ a4 U, z8 c) a061062063064065066! A+ ?: C4 y( p) [
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. u# C. j$ R8 O+ v, c
" l& E2 O& K6 p* N$ ?( f1 s3 M073074075076077078
2 T; `2 c, w& o( V079080081082083084. }6 ~+ \% l# t+ o. j4 q; ?
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. j0 N( [, b3 T. Y9 n2 X* Z
" d4 f/ ]1 j# B' Q) O0910920930940950961 d4 Y4 ]0 v5 h  k
0970980991001011027 V0 p& e+ j$ d! ^1 J5 V
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: [2 O9 Y  M  _0 g6 M# n3 E' X
# R$ q9 w" p+ [' U1091101111121131149 s: A3 ~) Q! ?! g
1151161171181191202 M; i! T. N) Y) Q% l5 I+ S
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" @* o6 V4 b8 Q" e
8 F' i) A5 f2 y/ y, c" ]1 g
127128129130131132
% _# d4 }) ^* a5 H* H1331341351361371385 @0 u& s8 K: Q* q
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; ^7 q9 X" D9 m! B1 A% h
, L3 r4 j7 d* d) R+ s( j
145146147148149150
1 {# Q3 p. P+ N' |* r7 K; B151152153154155156
  O8 v" R% Q$ J157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ x  @# K# q' _/ `! O/ E- J
+ O: c# v" Z. x) x163164165166167168
( P) ^: k7 _) r169170171172173174" P: R" n' k9 z+ \# g1 h; j/ W( l
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ O; a9 e' B+ v4 |1 S# N, f3 M$ p

) i1 q' V; q/ I181182183184185186
4 n( y* a3 d. b6 @4 |/ X, G187188189190191192+ r% _3 X7 E* U( E2 K" @' B
193194195196197198' i" |# U% n$ R+ `3 x) G8 m9 V: y4 U
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 v% X6 b4 N1 u1 M3 T5 f/ S; s0 }. Y4 S  f% b" ]
001002003004005006
# w0 W/ K7 r- E% W8 ?007008009010011012
# I# [# c2 ~4 q/ k6 n% v+ u" \013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 @$ }$ C6 B! |) ?" ~7 A
) U' t/ S4 X' a+ p' O, e2 R
019020021022023024
1 F8 B+ X, q+ c3 ^. ]025026027028029030
& e0 J. g0 u# m1 `031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 l! B: t2 I9 j# ^& |% L4 J% H- H6 x
037038039040041042
( g9 }6 l4 Q4 X/ Y! N0 e043044045046047048' P( M+ I  R/ G- o% W
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) x5 m# S9 {+ M  p8 H- [7 u& O5 }  l& M
055056057058059060, L5 u, {, z. W. B
061062063064065066& ^4 z" A9 Y5 W& t' \
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 @1 X% n  S3 P6 A$ T
3 y) j8 U2 c5 p) [# n( n$ }073074075076077078) Q) W0 C' d3 i& Z
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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