转载请不要删除以下信息,感谢您!
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! v. k! i, ^2 L* R■● ■ NintendoWorld 站友xliz原创
5 T5 |. I# a4 Y* s" E( }■ ●■ http://www.NewWise.com ( `. R D/ y3 K% y
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$ a2 U* N2 L$ W' q0 t7 Q3 h4 K% E( Q" P R$ ^5 \
0 W# I+ O+ H0 h/ B' _7 D 洛克人 EXE 3 Blue 卡片组合
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2 u$ Q) Y2 n0 A; G, O% l& }: v8 a
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) t: W! C( \, `( V大家要看日文版的P.A.或详细攻略,点击这里吧!9 m9 J U/ f; B c* \4 r
====================
9 O/ r/ |7 b: r, ]% b2 A" r& S希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
+ T' @1 y3 }3 l3 p6 {' A$ W) G7 O. G; W4 p: A- ~5 Y" {
编号 名称% E; h/ K n: g3 f$ w& m$ ?3 a
说明( \# \2 R1 X n; ^! j5 R
组合方法( i! o8 F2 M- t
---------------------------------7 s; j2 n5 I. m$ @/ s
01 Z-Connon 1
, T) o2 k# X: w& a; N8 QUnlimited Cannon for 5 sec. i; I& j4 J6 A
Cannon A+B+C
5 g R. v# N: _4 M+ m+ i) Z mCannon B+C+D; s( [ R7 W" Q5 ~7 |
Cannon C+D+E
/ {$ _8 _3 u' |' k
8 c. F( }) f6 i9 v& j' l02 Z-Connon 2* N; M2 ^# w9 ?; J6 ]: |4 v& @
Unlimited HiCannon for 5 sec
8 C* S2 ~: i _# {HiCannon H+I+J
' }- ?2 D0 G4 r" }: GHiCannon I+J+K
% z# ~% m: E# I% c' p$ GHiCannon J+K+L/ U7 ?9 M* w" k+ o( V. H& a
0 [& n' T! a9 E3 @6 X- @8 k03 Z-Connon 3
& G# u( v4 g( o, i* LUnlimited MegaCannon for 5 sec0 H1 I9 {2 b* ?8 l
M-Cannon O+P+Q& l# a# I) M( J! F0 A
M-Cannon P+Q+R* z) g; R- J$ z( K% F. J) ^
M-Cannon Q+R+S
' }* ^8 m1 o* c7 Y
( m* _. |2 |: K/ g) M04 Z-Punch9 y# ^! H5 K+ B4 h7 J6 t
Unlimited GutPunch for 5 sec K( L1 }0 ]* _( |
GutPunch B+C+D7 g5 ?9 w" ~! a& C
GutPunch C+D+E) L }" Y4 e* M, G* d8 A
GutPunch D+E+F4 |# U, v4 q: \2 Z
4 w' i; ?; Y R" u05 Z-Strght4 M$ q& A% E: r& N) N n5 z' D
Unlimited GutStrgt for 5 sec$ k L7 H( l2 D9 v2 t$ @
GutStrgt O+P+Q+ X) x7 v% F* ~* U5 Y
GutStrgt P+Q+R6 n0 M5 ~8 H: S: \; Q: i- L
GutStrgt Q+R+S8 V3 O, f. l* o8 U( s0 V
$ N5 A2 l t: e6 {" [$ J( C. Y" ^4 M5 }06 Z-Impact# [# ?9 T |1 G" t+ b( J# O
Unlimited GutImpct for 5 sec' O4 q. p( l& @9 m/ O' g1 m
GutImpact G+H+I
% ~* W7 _4 H# gGutImpact H+I+J
5 L1 H! ]/ u, K( hGutImpact J+K+L
9 C! S/ ^3 ?1 X0 \
4 A. \+ Y& @0 L" Q07 Z-Varibl- G& R. f, F- z7 h" o
Unlimited VarSword for 5 sec* F1 w- a6 Q0 I0 m
VarSwrd B+C+D
1 f' i3 A- [4 L5 D) Q% Z2 K7 z' wVarSwrd C+D+E3 m) {- i% M) j3 c a+ o
VarSwrd D+E+F8 B6 D+ A, f E; {' V3 D* Y
. W. W7 \, d1 f& A08 Z-Yoyo 1/ H2 O' l3 E1 S# w2 _ }
Unlimited Yo-Yo for 5 sec
* p5 J* d% |% P- ?' b9 oYo-Yo1 C+D+E7 p9 G. K/ g7 [8 t" _
Yo-Yo1 D+E+F
4 |. S7 Q0 i3 }0 W8 w/ B. xYo-Yo1 E+F+G
: Q- C/ H. J/ }4 i& x, n3 a3 V$ D$ E; E
09 Z-Yoyo 2
: h0 C: ~* ?, X3 r$ Z3 `2 X7 XUnlimited Yo-Yo2 for 5 sec( A/ V0 `3 S, ^" N$ I! y
Yo-Yo2 H+I+J( C% K+ e2 q' W1 G2 Z- K
Yo-Yo2 I+J+K {7 V% M7 h0 n$ t! d2 [: B, `8 Y7 r
Yo-Yo2 J+K+L# W& ^; q& o9 A3 _1 T
, }! E4 v& E4 ^$ d% h10 Z-Yoyo 3" ?8 i; H; |$ N9 } v( L9 O
Unlimited Yo-Yo3 for 5 sec
! S$ C" Q' T! R& m& ~( ]; dYo-Yo3 M+N+O. a' q, |' }/ A2 l: V" |5 v2 Q
Yo-Yo3 N+O+P
5 H- O1 a1 B) [+ R# t& `Yo-Yo3 O+P+Q1 X( n" e5 B* ^/ N/ t1 W9 l
: T+ R" E6 V+ g, Q6 ]6 L
11 Z-Step 1
% ~: Q1 i" I5 @Unlimited StepSwrd for 5 sec
' q8 ?7 K o% |' B4 J! a2 dStepSwrd L+M+N; k! ]" V* C) z5 m$ O1 l2 s3 z
StepSwrd M+N+O
, ]* U; I0 P4 J4 `6 O0 |% ~6 WStepSwrd N+O+P
5 Y! h% y4 G3 X2 |
; m& B3 n0 o% q& M12 Z-Step 2! \. s. Q; C" r* C
Unlimited StepCros for 5 sec7 P+ l; [& N7 f% P- s
StepCros P+Q+R" i; C6 c& C- D) \) \, ?$ x
StepCros Q+R+S
3 s( q4 Q: I$ l3 e; p2 wStepCros R+S+T
# T* s4 ]2 I1 J% Z9 W( N
- i! h5 Y. ~3 g. |% H13 BubSprd
2 z8 D' X8 M' ?5 v" wAttks w/ spreading bubbles!
0 K0 m. H9 T7 B& H* s% Y5 K$ \Bubbler C+D+E
, f; `+ t* m0 K. x$ @Bub-V D+E+F
# \4 L6 k' o g* I+ TBublSide E+F+G
3 X- z) L! T0 t! G; zBubbler E + Bub-V E + BublSide E+ Q. R5 t* c( @% X, }4 ^3 h
5 q% G6 X6 {* A2 J; ], f3 K5 x% |14 HeatSprd8 d" n/ q4 R( V2 K
Attks w/ spreading fireball!5 {# P% D7 [" ~# X0 l8 m
HeatShot H+I+J& k J! C: Z# `4 @
Heat-V I+J+K
6 q0 f. R" G0 S5 `6 zHeatSide J+K+L" j7 V% c% E0 k: L& G. N" T
HeatShot J + Heat-V J + HeatSide J3 n# j- y9 w, Q. `" a
. ~8 G- i6 S3 F, v15 H-Burst
0 Z5 i( c4 M/ `+ n3 oCreates a giant explosion
; j( D2 ~# q0 KSpreader M+N+O) E/ i( s9 l: k/ z7 R) _7 t3 t/ u' f3 ]8 U
Spreader N+O+P# I5 z% K N; ?, Q
Spreader O+P+Q
1 g6 c2 k/ _. k b
* T+ C& B/ I9 i5 {16 LifeSwrd) F: u, i7 v, k$ z' p
Swings a huge 2×3 sword!
% R* m8 Q. t7 Q1 y8 Q XSword E + WideSwrd E + LongSwrd E
' J, l5 u, B* e4 e' |7 F- cSword L + WideSwrd L + LongSwrd L' e2 T! G8 {: {: |. S* A4 p
Sword Y + WideSwrd Y + LongSwrd Y
7 ?9 L. C" ?6 H7 G' `) P
7 r; `- i7 L1 S' A! E. Y17 ElemSwrd/ w. c7 O* J5 L4 ^! J; L
Wide swrd contains 4 elemnts' v; X6 x! k7 m
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 |6 e, [4 K2 A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! M2 \: v V @ b# E+ o
- M8 t* o% ?5 f
18 EvilCut
! L2 \3 J+ u, ~% X) UStep up 2 & make 4 atacks
$ n; q9 `3 l" }1 n4 C8 DStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
4 a2 ^( \8 n% \$ w9 WA giant Ratton charges!" \6 U9 P) ^3 ?1 n7 K
Ratton1 A + Ratton2 A + Ratton3 A
/ K3 l3 w5 e" X: E- H9 z1 K. eRatton1 C + Ratton2 C + Ratton3 C
& S5 h9 X9 V/ w0 Y6 o; Z: qRatton1 F + Ratton2 F + Ratton3 F8 Y! a5 V3 E7 {- \# u! I
* d/ S/ ^% v; \# S' j20 TimeBom +: _: n8 {8 w3 y; f% Q4 _# J, j
Sets Time Bomb in enmy area
5 w: u' R- D4 N1 g( m& f# ~) [2 B$ \TimeBomb J+K+L: k- t8 b. @% V& p, s: G
TimeBomb K+L+M5 w7 l! E: G! [0 i7 B" Y1 i& C; W
TimeBomb L+M+N
4 j* ?% o+ v' T+ b3 o/ S$ w% P: t9 s2 }( s
21 GelRain5 [$ E: p% _+ L$ {; V
Gel steals squares6 {7 W/ @) _: z
MetaGel1 B+C+D
# X0 T0 c" j9 X* nMetaGel2 E+F+G
& `8 g$ q) j# E1 Q6 ^6 E' eMetaGel3 S+T+U
$ F P- T& y2 Q( K o3 P
9 F8 q5 J0 m: p2 s& Y- }# @7 |% `22 EverCrse
& K1 [' g$ R1 P' q( D* G* |Shield chases enemies4 D# I( n1 g0 \& Y- P6 `7 e8 A
CrsShld1 C + CrsShld2 C + CrsShld3 C" P; g/ _' X. D# t
CrsShld1 L + CrsShld2 L + CrsShld3 L. h( x5 q3 j# c+ k5 a) z
. ] [/ ~" f& D& k
23 MomQuake
# g% C u0 ^6 x: n5 N p% e3 PAwakens Mother Earth!% W1 l& ^* y" V# B: ^% V8 R8 j# G: C
RockCube * + RockCube * + GodStone S
$ u w# ?, f! w6 k* w9 Q$ f! J0 R. v/ g: w7 y% C
24 PoisPhar
: V# m+ p3 @+ P |Pharaoh generates poison, R% p5 h0 w! ?) N- k( H
PoisMask A + PoisFace A + Anubis A
) a1 G4 b$ |, Y$ P$ X% B6 Q* O2 v) E8 j+ {" K& E
25 BodyGrd
8 d0 ]* m; i4 _. C3 J' JBodyguard takes out enemies
' R3 h9 y( u; | W& T, y- cAntiDmg M + AntiNavi M + Muramasa M* ^$ N2 X' R: u! C3 k0 V
8 U5 z" A* k& o5 }2 {1 g26 500Barr/ |: R! {: ~8 y6 s, c
Barrier absorbs 500HP dmg
% c s/ ^/ ~* C Z% QBarrier E + Barr100 E + Barr200 E
- y. [% Q/ ^+ \" m! iBarrier R + Barr100 R + Barr200 R- }" n- B$ c3 J3 }% Q7 u& k
3 r6 L0 x: S* M1 B0 O0 [; N# j! h27 BigHeart5 `: K) x' z* L! b! \! _4 x8 ~
Attacks, then heals HP!8 z; }" ]* i% c1 a$ z
HolyPanl R + Recov300 R + Roll R7 \" A4 ^: \; Y, ^4 Y
HolyPanl R + Recov300 R + RollV2 R
1 A) t+ }- o& r3 q. O( WHolyPanl R + Recov300 R + RollV3 R
3 K8 y! { P# s& A( W" g; q
' h- i) c: C2 L6 V: e28 GtsShoot
* ]* Q4 q0 u/ X* u0 V% Y2 pGutsMan throws MegaMan!
* g1 X$ A. i9 s2 P' y9 d2 dGuard * + DashAtk G + GutsMan G0 P: V+ }6 A; J9 Q+ _% e- N
Guard * + DashAtk G + GutsMan2 G
' F x( ?9 {) r+ Y6 y1 CGuard * + DashAtk G + GutsMan3 G
$ M! w, m) A4 G3 ] Y" X. hGuard * + DashAtk G + GutsMan4 G
% }. M: J6 E _$ p- z# \" B. G: u( d- ~0 q, j9 W& I" T
29 DeuxHero
3 q" B7 z x0 vMegaMan & ProtoMan team up!4 g2 v( A% k4 B# w6 j/ J
CustSwrd B + VarSwrd B + ProtoMan B
' I: `. b7 j+ }) Q+ ], GCustSwrd B + VarSwrd B + ProtoMn2 B
& b9 f7 r! s! C, `$ `, [1 iCustSwrd B + VarSwrd B + ProtoMn3 B
- M2 [* y+ a2 o, K, \CustSwrd B + VarSwrd B + ProtoMn4 B
t0 M, e3 k, p/ X5 Q9 S* m# I7 y0 e. ]2 a: B5 m y/ K1 n
30 2xHero3 s+ Q3 \/ W# U& p0 x
MegaMan & ProtoMan Dual atk( H1 x# C& }$ u" o' d$ B. Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 p& @* ~% f8 u; FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* m! F) W9 h" S: M4 f: K/ q' _1 e5 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ j% Y6 }5 W% z/ W% U' H8 }3 y7 y/ r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ Z8 m! U% P+ t0 b& `/ D n6 L m
31 PrixPowr
" L( W# M+ u( }( U# V7 h3 Navis attack at once!9 J0 ?5 t- X7 K' b. \
Team1 * + Team2 * + KingMan5 K% R) s( v$ r/ K' J K
Team1 * + Team2 * + MistMan5 M- t7 u. D" [2 X. b) W
Team1 * + Team2 * + BowlMan5 B! H8 [& R* U7 |, y' A3 L
% f j E4 G/ I% \* U32 MstrStyl) `- i7 t2 F/ {2 }6 ^
MegaMan unleashes his power3 G9 `3 ^6 T- S7 A: s3 R
Salamndr * + Fountain * + Bolt * + GaiaBlad *
! ~3 ]( q M4 z. ~. G8 x& F- [5 C1 T# x
StdrdChip (Part 1)
- T' s L% W j3 t* \1 E┌──┬────┬─┬──┬──┬───┬───────────────┐: \7 U) z* k6 V! R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) H" O8 G; \' q* A├──┼────┼─┼──┼──┼───┼───────────────┤
7 z y# f- I& p: S# g│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
( s' R8 c6 \, z, C* C0 h! b│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
' h2 t# x1 T" S5 u, o│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 V G% I. j9 t) q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; C+ J6 S3 R: ^$ e, B4 n) ^" H: }; p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 T4 F( f7 ]$ _; v) K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 U" ^( j1 w; z( D3 h│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ C$ D I4 ~( h: L* C H
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" |& D) ?& J1 f) v) w│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 q( |5 t4 n: d3 ~6 N9 P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 ]. [% O2 S" o9 R& N9 q- h. m
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& R7 ?; ]+ ~1 W8 i│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
0 y, T; Q; H1 U% r; J│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( l* X: O$ N# Y
│14 │Spreader│16│30 │ │** │Creates a large explosion │6 f. S& B5 T$ L5 c, \# `# T; y1 p
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! k- f' Y5 @* {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, [% E. t! m( T- q7 k+ K│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& ?1 t5 K' M. Y& }
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& S, \3 C+ n* j% T. `/ S& Y J│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │$ ^$ T+ P" V$ m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 j, B1 w& Q* K) o
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# d* u4 o& F* [# n& Y# }( l+ [│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 }; x! {, o/ P4 {2 z+ o" s│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │& o9 C6 H0 [, n8 c
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- ?3 a5 L" Y5 U3 h8 W- ]│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# q: U' o9 `+ H; U0 A$ T; l- i│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ l9 s# d8 r3 `│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 F t; a0 g* T. P8 x
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │* J& {2 H8 b+ j* _6 ?* z2 P8 o
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
$ I# N, r" A! B8 g4 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
$ A5 ~8 N8 h' p# g9 J. f: v│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │5 }% a0 W4 W3 f- W2 H! p
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; Z4 f8 ^4 c, h6 _: ?0 O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 ?. x* N% ]: R u, ?
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
* E7 W# _8 H) w4 ~! h" S3 s" g4 d│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ B7 t, L! i" G: O, d0 S│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' `- }9 V. l; _* t
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( @. v# ]' i0 |% b8 ?$ o A* |6 L4 ]│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) o9 N" [( V0 U9 `3 o [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ {* Q. r2 @& H3 c
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; k- T" V- \$ E) L│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 w* c1 I+ S5 v2 u( q, d, c# M0 Z8 K+ e│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" G( a- G! ?, i2 \1 }8 w" d│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 r3 l ]1 ?& j- G+ q1 i! w│44 │ShockWav│10│60 │ │* │Shock through enemies │2 p6 b5 i- _! [6 B
│45 │SonicWav│26│80 │ │** │Shock through enemies │( B) z7 X8 j) Y0 n
│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ i5 q0 T& V0 n% x' Z- u# L
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
$ K* |8 O" n! b: s* r6 r│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ I5 s: J+ t. J* W! i│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │/ j$ `8 I% `8 E1 i/ S
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" P5 z" d- I- E/ n
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
E, p N; L8 h- r│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 ]+ _0 a9 s/ B) ^" n' H- R5 P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ r! c( p6 n5 l1 d7 Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" n0 J1 O" d( F& x5 @. i│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! R/ o2 @' p7 o! V1 k│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- [2 z. n3 G- R│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& L# {1 W2 ~* ]7 H# h( P$ V
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
% _) ]1 X; j# g c3 a4 X V+ b│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( g K- o. q" A# w/ M5 U% M3 z/ w9 _
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 l2 j/ W* C$ ^0 V: G0 `- A
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* D4 K; D) B+ a4 o% U3 a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 { U; Z3 ~4 J8 h, s# h+ L│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: ~4 u! O! ~% P│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
; S& k9 _, H$ b& b& {* s" D│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( S) {' G Z; B) G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ R5 U3 j& {2 t- f│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │6 A+ W- W! \7 l6 |
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
. v% C# f* K8 c│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. P* Q7 A9 J5 D3 e0 R
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 J/ W! d8 t- @- G! A% h+ E
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 s4 P, |$ P6 z0 m8 D3 M8 D│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │9 s& q, q5 `# h. X- A: E% I" L
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
2 y2 |4 M0 v* o5 `7 Z" c1 Y5 h│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: p/ U: Z3 ~; I+ l9 Q: z3 g│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% O2 v, P2 n( M3 ]% b' I
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 J8 w; q6 I& d- r/ {4 Q5 h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" [# D& ~2 }4 n8 p2 Q, {│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ q! \( X/ T6 h0 w* B! Y. G- y
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ |! E; j& F. V. w% Y$ T) ]3 z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
J( v4 L- {) }( i: }) e4 L, @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( U& B/ a! ~4 x" X; M
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! t1 f! I3 p" i' v i
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) G* W H2 H+ ]' [& d8 }- q│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 P* |+ I2 p3 Q0 D |
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ c! e! P5 a! A8 ?) x/ b/ I; R+ G
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 m$ N# J9 z+ q5 j' X│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- O2 ? R0 a8 Q z; z0 n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 o' `6 [0 m' W+ ?, y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 o# g3 B% {5 E
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 S6 g, g) q2 ]0 k' \/ I) m; f│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ L. a, s$ }2 j( s) B& J7 a$ y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ z! O) j, p+ L
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ d9 u8 u2 ~4 q- H3 M9 ?! @
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 v P$ x" Y; B5 C
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
# I4 W& | R3 C( @) w" F) ]│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ z3 x7 A0 c, \$ w
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. c9 A$ `: d$ {( _6 o4 Q& I
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │9 J4 Y! f/ N& }5 Y+ B4 F7 ^. ^' s
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# @, B) J1 U5 T$ g# b: z/ j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. l( x3 w' [( C" Z; E D0 `6 ?
└──┴────┴─┴──┴──┴───┴───────────────┘
% i+ o/ n5 @& R9 g7 n+ t5 h& ^0 i i8 o! I$ X L
StdrdChip (Part 2)7 V. p0 B" C6 X! e1 C
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ y* o5 U, x5 b! K1 J' g│编号│名称 │MB│攻击│属性│稀有度│说明 │& O' v9 H' ~- G
├──┼────┼─┼──┼──┼───┼───────────────┤8 e# k% j) n& I2 W* I9 `# {+ x4 u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. j3 w0 V# J7 w/ g, ~' Y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ m B k4 g& t! {8 y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( i1 A( _" U1 v/ R│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ G! n7 f1 Z9 b: d y
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 ]1 m; l: c% T: h) U3 s. S% [
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │$ {; y8 Y2 u. ^: p/ _
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 {( @+ Q9 T* |3 l
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ y& j$ o( V. z, T: f5 m│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 e+ j3 ?6 u, {* f
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 A/ n; A$ B. V6 i4 z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" q- N9 @' B& y! [) L
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- f" M3 Q- a8 o$ N+ E, P│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
0 c# ~6 F& n$ I7 }( l, U @( f│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! N& E# | h) f+ P0 D) N, l
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │: \. Y2 P E4 P1 S
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; p* l) A2 F0 }% t
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) | _& L6 | ^5 J; v3 e& s│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 X$ v+ |; H! A: z3 a5 U" W' u* \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% B( i0 L) [3 j: M( j) G% d│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' Y, A) }. N/ a/ G! D9 L│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; T+ W. P& X7 F( z+ C- F6 Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( ]$ E$ t+ o) l9 @ W. c( ^1 H
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │* u7 e; I% `+ F
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 a% D% s& {. v8 x
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 F- r) L2 q& n' U! o│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ U: U* y3 [# n
│126 │Rook │30│ │ │*** │Protects you from attacks │
) \0 }/ h$ [- E" G3 ]+ E│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 H3 F4 {8 V/ H$ F D4 q+ {. L
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ `) S" s5 l" w& ~/ }: [
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 p1 T z" e+ Q$ r" B: L% [│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" f+ f4 T3 }3 d ^+ |+ M│131 │Lance │46│130 │Wood│*** │Lances through back line │, W% g6 ~# j& d" e5 ]2 {' M5 S6 C- \
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 }& f% ~8 j+ V' ]$ \7 V: n│133 │Guard │5 │ │ │* │Repels enemy's attack │
$ z# C4 g0 ~2 v: P* ~0 N│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: `( |9 ^: `9 F│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* E* J' U. M) h: q5 }! z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. i& y' [% g9 N# s3 j1 T& Z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
) B5 `' M1 w. O& @' k& X3 y9 J│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ y# q. ?7 F7 e. n4 u- P: x! u
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# U0 k- R: Q3 B8 o' v8 R0 |│140 │RockCube│9 │ │ │* │Places a rock cube in front │
f1 g c5 H# k* z3 w- G3 _) L) Y│141 │Prism │60│ │ │*** │Prism fires randomly │
/ j" i F0 m P: o( I/ h│142 │Wind │14│ │ │* │Windbox blows at enmy area │
" F* o: b% _. T# K│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: a( u0 p1 m; l- B5 }. I│144 │Fanfare │32│ │ │*** │Take no damage for a while │6 I2 }- i+ ]0 |4 r s2 S2 @' Q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; y/ C; I2 d2 D│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 m7 l% I0 A3 Z2 N: u│147 │Recov10 │5 │ │ │* │Recovers 10HP │! ]1 n% |: ?. c: s3 p6 g" j7 \! W
│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 M+ U& }3 G9 }
│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 N3 R( A, U8 l* d│150 │Recov80 │20│ │ │** │Recovers 80HP │
) Q3 {% n" s6 z U│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 ?" u" @) s3 `5 r. J6 K# d│152 │Recov150│50│ │ │*** │Recovers 150HP │* m: E/ G7 t3 |$ C9 L+ l
│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 O0 |5 z0 u6 `; s# B0 H. j│154 │Recov300│80│ │ │**** │Recovers 300HP │- C8 F' W( Q6 k+ O
│155 │Repair │8 │ │ │* │Fix your area's panels │0 T) u6 @' J7 x$ P6 p9 f
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 ]; I* C% D* c
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# A' W7 O0 J: F* M/ { u% }4 D% e│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 g- {/ p3 M. E. Q+ g5 W! _7 h/ J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# ~/ H W1 a9 b6 b
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% I/ }' U5 d6 l3 O) L
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │0 e( t; j# H& w9 x9 `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" v: _ z2 h0 o8 [" \( X; C
│163 │Invis │11│ │ │*** │Invisible for a while │
7 h) Q4 j9 t3 J% }8 c│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! v) _% `5 \) m/ b' G& D1 A8 @' ~│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% i5 u9 T( d/ \ k
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% C7 @) o0 g6 ~4 B, C) _' f6 m│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 G! z0 }# X) j; M
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 B7 m: L W% D- p% P1 I- O│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ J* l) ]$ R) S" \│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 R9 y E8 ^+ _' C! n
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 E# M% V4 a" @6 {$ x* x+ \5 J│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 o0 U3 _; ^- X' o. x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# l2 B2 E- f8 j, P3 F) O* y│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │# K, C) A! I( c% m/ l8 |
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! b" Y* {+ [0 A" e" ^5 O! ]│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
& N T9 b: ?% u; ]( U│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ d4 L: L- o# s3 e) m, m# M; ]2 E2 Z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) D, o% V5 A) l1 \, w3 u│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 B% B5 J2 w7 Y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* O) |8 g/ o, G5 v2 A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: Y' Y: k' i. W* i Z1 T) B' b
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& g8 d4 W$ }9 h2 d& v│183 │Hole │55│ │ │**** │Open hole to dark world │6 | D* n/ A! J4 o. W; ]
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 @) \8 j# H4 y$ S
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 \+ M g: n, h│186 │IceStage│20│ │ │*** │Changes all panls to ice │# g4 ^) X- f7 I' d
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. n) X5 b6 `6 b% L, ~0 l
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
4 q! A0 P! Y: m" f* u4 p│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# m C# G* S1 G4 o) S; M7 G8 l│190 │Snctuary│54│ │ │**** │Change own panls to holy │ w/ ?+ }: H$ `/ @# U
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 c* ^1 w' K: \( q- j c│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 b5 P3 `8 ?* ^│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │) z3 N7 i1 W2 _- {
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' f+ M2 U' o5 y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) ?: T, @$ c$ n# j8 g│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 A# V3 f( ~% e0 ~3 G7 ^ t& \│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ `, y' ?. V/ G, x' b
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& y4 p* A! z6 m7 b
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 u8 x3 {! O2 Z4 ?
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ t$ J0 ?4 x. ^; I& |4 f1 z& J3 s└──┴────┴─┴──┴──┴───┴───────────────┘
8 o* d- Y6 {* H, r2 m
/ Q0 p3 U, {* l, h) J, R/ ~
+ T# `5 e2 n# i( \. cMega Chip' U3 P' C5 M) u
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 t1 R& ^9 I( O6 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ }# R K+ f$ a7 q; f& n& o├──┼─────┼─┼──┼──┼───┼───────────────┤
# Q9 z+ U" Z0 H5 |, v│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! _7 T' v! |" u* ? Q% [
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) U9 M& q |' N p│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, T) W$ [/ m+ b: n! v `: M' \. h
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( \. S* @2 x# s! K# l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' |1 i* z, Q( w│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! H. x- n5 [" [8 m0 l" n
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' C6 G% x2 }8 d5 {2 ~& N
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
z4 T" ^- [ \( l│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 O' x0 {! {4 H D│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 c( _" m7 C- h' a( d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% p3 P' N: Y5 O4 e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 W& E# h2 F& G# W3 _% `. m│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 y* t7 ^' t3 u% _/ i3 X│14 │Anubis │90│ │ │***** │Anubis poisons enemies │4 O8 ^7 Y! m ?! V8 U, d
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ |) b0 W" k: E2 F5 D8 I9 _│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: v/ T( Y U+ L* o2 p
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │1 |, q9 \' C, ]- Q$ v g- {0 p' U
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, ?& i& [& f: Q- T6 h! t
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 p) n& ?2 A- ?' s5 h
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 x/ C) ]* J; a! z- E7 g
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' \. {$ M0 P8 p2 `0 G& P& d
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 {+ A0 V8 _2 f: d( }5 Y' X
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, d. q( L" R% u+ }. D
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 J1 T+ s. J+ D. i
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │) Q5 D+ v/ S0 S, ~6 r
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
2 f' T$ d9 ~6 a1 ]4 `9 O8 t. x│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
$ N& S. @, M$ b( t) A) b/ k1 l1 T│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& e7 N- M; f9 G, U│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. `3 L$ p- V( b ]7 k7 I: [ M6 H$ `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │1 Y, u" A' m6 z8 _/ l( Y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
^* M; ^. j( g# L│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ m6 _( R2 p) u
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ v4 Z) ]/ N8 B& u' _
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 r% x( F$ @0 q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, W) @$ [, S: V. p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 D' U. |2 K# ^7 f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( Q0 W1 h: g) q- C* o
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 @% @2 M- Y; y. w# h
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 C S4 @9 d0 B- w5 R
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' i3 W! f) ]( R' m" t& Z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 S! g2 C8 M O- K# j" r│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ e9 m1 a" {( q' Y7 u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 I, Y% v; [. i; ~/ l1 e0 F│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) a9 ?. P/ t3 ~, E, {9 P2 J% C) c│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: F5 j/ a3 `0 E& j* T│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 o1 n. Z" T9 q9 h/ Z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
9 R7 T8 j/ b% a# }/ b, ~│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 x" Y- U! z/ E) e% p; m
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. Z: j; b( u3 s│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │5 m; L3 y/ T4 |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* M9 m( c$ Y, \( c& y% Z0 b2 t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* w2 N! z0 a2 F; e. _│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │4 x/ e# c6 n4 ` G1 G) R2 @" X
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 j- U1 ?3 m& O# o9 }- O6 g
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" s( {" \9 r& k8 L" S: ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- k- I* U+ Y B y+ X│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% d; C8 l. O7 f8 z% u$ O│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 j' T$ s3 N% E, H: |) |6 G' x│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 d/ r; G% ~; w8 B) I│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 y. ~6 S! b+ O│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ a, k9 w) c" r1 w) n3 X; v9 p7 i: N
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │1 N; j! X; n# ^* [0 [2 h8 l
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │. @, Q# L( E3 d5 S* }/ ?
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ q& l- G. f+ E! }* p/ w│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* L. s! F9 A' s│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 A# I8 W' N4 @5 ^, E
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: N, Q( k. z( H; r) F8 Y, q
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' H+ s) F# e m│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ u! h+ ~# d; v7 ~4 e5 s│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 w, g' U5 v$ b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 D' b2 u% d% W1 V8 w, j# U
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# o0 U, ?' R7 y$ N│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 B' {$ E1 O3 d, n$ M+ q3 g: W
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 N2 A3 B% k. f$ n$ A L) W* ~
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. ^' I/ H" e8 ~0 V6 s
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 _' h5 Z' T, O0 z│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │! f8 }, A# p ?* m$ B! v7 w% d
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 x; X2 S4 s6 k4 h9 l9 l* r│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# {/ x7 `. B' l! O9 x, b8 t
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │0 s3 N7 x& h& {4 `$ @4 x& Q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 g! b l7 y5 G; A7 n* ^ y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; @% ]2 M. ]- Y: ]( W│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
3 ?( |2 Z0 U' |+ d│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │5 p+ M+ q( m- v; V" K4 |+ Z; X+ N% ~
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
: g$ _- _, V( r1 x6 X└──┴─────┴─┴──┴──┴───┴───────────────┘
9 ]* j6 |: @* }$ I" N( Y- Y
. {& x6 U# P F2 \. p0 o* U- N9 h3 I8 s5 l' ]$ i* u2 W2 N
GigaChip (蓝版)
: e* b2 I' F0 T) K+ Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 P j& R/ U/ k% l2 ~+ f$ L& I│编号│名称 │MB│攻击│属性│稀有度│说明 │
" Z8 S c$ q! U* P& B0 O* {! \├──┼─────┼─┼──┼──┼───┼───────────────┤ H, k' F3 q7 V$ u Q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& F, q! k1 o! m0 A! u0 F│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 P& S" u3 T p: }# u- z) R. }
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 Y) Z W1 X( y9 h; A0 ~│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( S' h' ~6 d- R+ E3 H
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 { D* L$ h3 T4 H3 d3 c3 T│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │( L/ c9 Y" l( d1 Y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 s, y/ a& u' }2 R W+ f7 k
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, j. ~+ J9 ^0 f│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 e$ o' }7 Y& s z' ^2 C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 I/ z' T n, I0 P│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: F; ~8 m0 j9 f│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
: k' }/ \$ I( y3 a3 y- |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 o4 E3 e3 ~! \6 M$ I4 g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 A9 |- r5 x$ a4 I# H: w/ B
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ ]: x' N: |) b$ J# a: F1 j│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
! M9 N' Y, `, Q s) b7 O│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │; i6 ]- C/ J" K# ?. |5 m6 D/ h; Q6 ~+ A4 i
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 g( w, c7 t6 M9 I" [* m: m. C( V│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* u0 @; i* N/ @+ C│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" i) u% L& v8 R) l" s6 `8 d$ P
└──┴─────┴─┴──┴──┴───┴───────────────┘
' P6 V; J) `' I2 V
* s2 p2 D2 b4 N8 j" f5 zGigaChip (白版)(只列出与蓝版不一样的Chips)
6 b! U" F' f* R3 a┌──┬─────┬─┬──┬──┬───┬───────────────┐, G2 w' A8 f$ h! X1 j# _' m2 V3 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │( I6 G7 O. u! g% N
├──┼─────┼─┼──┼──┼───┼───────────────┤3 S4 }( g* _& I) t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& |) Y. O X2 K9 L
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ u D! U7 s) x! f4 J3 p5 n) C z│4 │Balance │60│ │ │***** │Both Hp reduced by half │; \/ m- y2 L' z0 u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
B1 j# b% z" {- D6 a└──┴─────┴─┴──┴──┴───┴───────────────┘ |