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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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: |& c6 O7 K0 N4 W) j0 W■● ■  NintendoWorld    站友xliz原创
' ?+ ]1 b; B2 y$ W$ Z( t8 S, T■ ●■    http://www.NewWise.com
1 a. G, c: p! G! F4 Q+ ^; Y■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 E2 c9 \% N  o  K" x' k0 ?. X" C- s7 [. ], F

, K2 B8 [/ M; k) _6 z# [  Y           洛克人 EXE 3 Blue 卡片组合( y* j) C1 J' P

4 T9 N) V6 P) |' \& I5 @: E: c2 L
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 _9 A; o" Z' G  Y2 G3 E, i6 ]
大家要看日文版的P.A.或详细攻略,点击这里吧!

* k, H& c1 m- G7 B- v====================: u' K4 V' ]4 A; B7 p
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 X: Z  U8 I$ z- t
1 n( _0 f  X( s/ i+ Y% l以下内容格式如下:( O+ D8 e9 O( T8 V8 H
9 {4 t8 `5 F' \# N4 q
编号    名称4 e+ h4 U6 K- ]" v- M& V
说明
2 D2 L* l3 ^( q4 ~7 L组合方法
% _# D6 W% ^: c7 k---------------------------------) g; m. w$ I3 u2 E- U
01    Z-Connon 1
+ t$ d# Z* C, `! Z  c" J  YUnlimited Cannon for 5 sec
( Q4 D( n8 v1 j  L9 H2 ~Cannon A+B+C
& O- X: Z+ a$ U; c/ FCannon B+C+D
0 f0 w$ r! W" o+ s8 ?Cannon C+D+E
# _+ l. w. @! b  ?0 x, i7 `7 T* ~" k
02    Z-Connon 2' B2 g  I" k# T  T0 i
Unlimited HiCannon for 5 sec9 u" a$ _" A# g
HiCannon H+I+J
  u' E+ H( T) Y% V5 u) THiCannon I+J+K
; K; T3 N7 B9 t1 o9 p/ @* X/ kHiCannon J+K+L
3 j5 \7 R* V3 C( J
: E5 t' S9 S3 B- S03    Z-Connon 3
+ C" j) j# ^3 l$ f  p1 IUnlimited MegaCannon for 5 sec  J/ [  T9 V$ m3 f
M-Cannon O+P+Q! f% V( Q) O$ M5 C9 w/ ?
M-Cannon P+Q+R
( |5 s3 j' D; z4 S3 x! eM-Cannon Q+R+S' F9 A& T! \* ]5 k' c8 q
$ t& m+ [$ `3 Y/ P+ |
04    Z-Punch2 i, T1 @' f! [: k
Unlimited GutPunch for 5 sec
  \; I, M/ o' L) d7 bGutPunch B+C+D. p; o/ `* d1 G8 D3 ?! j
GutPunch C+D+E
4 S. m5 ]/ L- j7 XGutPunch D+E+F; x: Q9 w; b* b& G  R1 g7 j
. Q: z0 Z$ I; I7 [* U' Q1 V% s
05    Z-Strght3 b1 B6 A5 t$ y% [/ P2 H
Unlimited GutStrgt for 5 sec
, B& N4 `( Q( f1 w" ?GutStrgt O+P+Q
* i& q# h  w! }2 q- S) I, bGutStrgt P+Q+R
) g) |+ o& J1 @GutStrgt Q+R+S
3 _- B* B4 g8 z  m
+ z1 r: J7 r  E; K) f; T) V06    Z-Impact: q% _5 P1 m3 o$ j7 P1 \3 \0 D
Unlimited GutImpct for 5 sec
( e: x5 g; J. W! Y& P' d3 ]GutImpact G+H+I
5 z/ y& t. {. j/ J) a: o9 D( f6 ~GutImpact H+I+J
% `  S$ w9 M% c6 zGutImpact J+K+L
$ a9 _) M; h/ u6 O3 n9 C1 {7 m$ T3 H4 ]: O8 k
07    Z-Varibl
+ w/ W8 }* O% j% ^2 V& h4 EUnlimited VarSword for 5 sec
6 r* n3 n; S- a; t( UVarSwrd B+C+D
/ K; R; X" p0 AVarSwrd C+D+E
; y4 q' P% M9 h# H( m$ tVarSwrd D+E+F! Q) o% F' k, T$ c8 S* H" B+ x
7 |, U6 |1 I( R( v2 U
08    Z-Yoyo 1
: s' s3 G5 X- i: JUnlimited Yo-Yo for 5 sec% K% |, s3 Y, h! V/ B
Yo-Yo1 C+D+E
7 n, }, q- B2 F7 H7 lYo-Yo1 D+E+F5 n0 s, x- m, A- s
Yo-Yo1 E+F+G9 o! z! [7 s* E2 }- X- |, \; D

1 h# o6 C, h1 _; P: J6 \" B09    Z-Yoyo 2& E+ l6 d* f% z) R; d1 w: Q
Unlimited Yo-Yo2 for 5 sec2 F6 o$ J* l8 m* G$ C/ {' [
Yo-Yo2 H+I+J
9 ?% q1 Z3 Y0 w7 r% ~- a2 B) YYo-Yo2 I+J+K9 L$ {4 x- z( Q
Yo-Yo2 J+K+L
' [4 n2 D( x+ W6 n, F! g! a+ g9 h4 `" j# v3 D, ^
10    Z-Yoyo 3
; u/ k+ ]; _  w) H+ i9 mUnlimited Yo-Yo3 for 5 sec
1 A/ e. k4 w% F$ g7 v: PYo-Yo3 M+N+O
$ V2 D1 O& o; pYo-Yo3 N+O+P# f8 I' s4 U4 J9 D0 w6 i$ f
Yo-Yo3 O+P+Q
1 H4 u( c# O; I, h/ O: z' ~# f  N
11    Z-Step 1
+ \( \5 c0 }' y/ O/ UUnlimited StepSwrd for 5 sec" j$ [/ ]* m  y  Y6 W4 y
StepSwrd L+M+N
( C# P- _2 R* T0 u; H$ {" ], lStepSwrd M+N+O
( ]- U5 C! B# A4 O* sStepSwrd N+O+P
& s' P* z. b/ ]7 j
/ h- S8 ]5 B# N8 ?( D' c9 w12    Z-Step 2
0 D. s0 {% P% ]! U' F( |! aUnlimited StepCros for 5 sec
( M8 l+ {2 t2 V. i6 EStepCros P+Q+R
+ v' P6 U0 W0 P3 G0 C) AStepCros Q+R+S! h( b) Y4 J  }' F
StepCros R+S+T6 @( Q0 n0 R$ H* C/ h! R
# V# @5 Z5 o" y) H' T" [
13    BubSprd- ~1 Z& S( U* w/ `+ s; q# w( s
Attks w/ spreading bubbles!
' k2 i) n5 e! m( [7 tBubbler  C+D+E
# S7 c5 v9 o, p) x* }/ mBub-V    D+E+F
& L+ Q7 q: ^8 b7 i3 v# T' Z! C4 vBublSide E+F+G# Y! X1 x' V& I( I, O
Bubbler E + Bub-V E + BublSide E
) g" l; t. ~! c+ H( J
7 i2 s5 |8 J% D9 M6 W14    HeatSprd
4 Y, L: D) l: U; b/ E9 ZAttks w/ spreading fireball!
# m  A! X8 j  q" DHeatShot H+I+J
8 D; t+ ~- P. M1 K4 C* a8 jHeat-V   I+J+K
0 I- B- O7 @' O3 THeatSide J+K+L
, a4 h$ f# F- Q- ZHeatShot J + Heat-V J + HeatSide J- Y8 a- H5 Y( N

5 T9 J1 G9 P( u$ m6 [15    H-Burst0 o5 i& [" t2 W# U! v3 j
Creates a giant explosion/ x9 b' j6 C9 b' ~; B$ @7 j
Spreader M+N+O9 T, `5 K1 E* M* D- O6 \
Spreader N+O+P
( a" T# d9 o2 m+ o( k) n+ HSpreader O+P+Q
- l- K' B( T- U' E) }1 X6 S( r0 K! s8 l7 i
16    LifeSwrd: _1 E" B( P" L' L) m
Swings a huge 2×3 sword!7 o3 c4 e6 U8 ^$ J/ k
Sword E + WideSwrd E + LongSwrd E& S! `4 [$ {" H* j# c7 {( p
Sword L + WideSwrd L + LongSwrd L1 V9 v& y% x1 c3 L* ^0 H  b4 A% @' X
Sword Y + WideSwrd Y + LongSwrd Y
, H  L* T1 ^' W2 Q  o$ ^4 P, P* ~, C6 D8 ?) e
17    ElemSwrd
2 g% Z9 ?% K% N% ~. kWide swrd contains 4 elemnts
2 U8 ^- [* p, hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ n0 g+ W& o2 L" CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* y+ D% m+ p6 r" J9 h, j

/ S9 o" t* g" g$ d0 V18    EvilCut$ w3 e  L+ P; A+ g
Step up 2 & make 4 atacks3 `5 }, u$ q/ P7 w: W: K3 H% `* q
StepSwrd P + HeroSwrd P + StepCros P& _6 {# G1 C% k8 s
7 V' [; \- \8 K  ^8 }) Q( t
19    HyperRat) i/ i% X$ B! A( m$ u2 M
A giant Ratton charges!
) s( h9 f  \  y- n7 A) V7 I: [Ratton1 A + Ratton2 A + Ratton3 A# z, ~/ M9 a8 F4 u
Ratton1 C + Ratton2 C + Ratton3 C3 o, W8 r9 S8 @4 H* ~/ R0 N- n2 B
Ratton1 F + Ratton2 F + Ratton3 F- C8 u5 x# X% V* @" U
( C7 U' T- P0 ^9 F
20    TimeBom +
" r3 c. @  l5 b& @' G* I: H8 TSets Time Bomb in enmy area( d9 l6 S* c% v; T) M! N) _
TimeBomb J+K+L
/ X2 r! G1 i& {TimeBomb K+L+M
2 L5 A) f/ h' MTimeBomb L+M+N
6 J0 {" U7 V( v" Z6 ]7 D* k* H8 i4 }2 E. R& y4 p6 ], X+ u6 ]
21    GelRain* Y* x$ N; f3 {
Gel steals squares
) V3 Y6 r; Y& t  r6 M- wMetaGel1 B+C+D
* W- J% n' E  s/ L& \MetaGel2 E+F+G# m+ ]: f0 j6 x( |; W
MetaGel3 S+T+U
& H4 [6 {, C- ?9 C$ p. ~- u1 M2 o9 P; w; u% w$ d
22    EverCrse: o5 T) }' N) k: b: G
Shield chases enemies
8 m6 `3 n# F8 ^$ HCrsShld1 C + CrsShld2 C + CrsShld3 C
) U8 s: q$ \! VCrsShld1 L + CrsShld2 L + CrsShld3 L
1 G- \. q7 |1 ^! [
7 e8 Y9 \- |# H9 ^' U23    MomQuake( L5 f+ V2 A) e* ]: H
Awakens Mother Earth!& ]- b  @5 @% |* ~# @6 c* N- F% j
RockCube * + RockCube * + GodStone S- d3 L5 r1 q# K2 d- E8 P
& T9 @; _+ X  c8 h
24    PoisPhar
2 @0 q; \3 a6 p; b# z( u  BPharaoh generates poison# k3 Z: ^- X5 P+ g% h( q( Y4 W
PoisMask A + PoisFace A + Anubis A# a! ^! `. C2 \3 f
+ T. L- k& e. _/ R
25    BodyGrd6 _$ U! u* j: P/ W# n4 m8 U$ {
Bodyguard takes out enemies
" C$ V% }5 j4 `/ N, W' HAntiDmg M + AntiNavi M + Muramasa M
+ E2 x; q% m0 u, Z2 H
5 Y/ E; t9 n6 H0 Y! x26    500Barr
) V1 |: f2 c$ ^4 |Barrier absorbs 500HP dmg
4 I% @; r5 |' v% IBarrier E + Barr100 E + Barr200 E9 c" ~" f# e% [" g
Barrier R + Barr100 R + Barr200 R4 I* f# j6 v1 g0 u" W8 p' k; Q0 b9 G
/ D! D3 [& Q6 ]- J) c. ]" o
27    BigHeart1 V% V2 u( p' s) q8 v
Attacks, then heals HP!8 w" `; R: x+ \8 D+ `3 y$ d
HolyPanl R + Recov300 R + Roll R
% L& m2 D* `- n' [$ N' p; [HolyPanl R + Recov300 R + RollV2 R# V3 W$ w$ c0 d: D* s3 [
HolyPanl R + Recov300 R + RollV3 R
( x; W4 y5 ]3 g  f% b) j1 l$ E
( Z) d0 N) z+ L& w3 }/ U0 }28    GtsShoot
$ t- i% g) D* Y" VGutsMan throws MegaMan!$ `' j& c& o8 J6 C( ~8 ~
Guard * + DashAtk G + GutsMan G- S7 G: Z# r( ~, {! t6 S
Guard * + DashAtk G + GutsMan2 G3 a6 _% g  s! i% {  W: ]# y5 E0 l
Guard * + DashAtk G + GutsMan3 G4 T5 R  J% Z0 P# B# F0 E
Guard * + DashAtk G + GutsMan4 G
- o$ G1 X# M6 ?" ?1 h. [
$ g+ z" W* t9 X) T29    DeuxHero
% ?' F" M, T: `, AMegaMan & ProtoMan team up!
9 t, C( T$ {( _$ WCustSwrd B + VarSwrd B + ProtoMan B
" J; d5 }0 _" l' VCustSwrd B + VarSwrd B + ProtoMn2 B7 n$ N) i* N; G) q1 W2 x1 x- ~
CustSwrd B + VarSwrd B + ProtoMn3 B# T: a6 x* E( g% ]% g, i
CustSwrd B + VarSwrd B + ProtoMn4 B
% `7 v  Z$ O9 J) G
# u1 f0 r' i& R: A( _30    2xHero
0 d2 S/ f2 E8 F: jMegaMan & ProtoMan Dual atk# `0 O" {3 m) T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" |6 r$ P6 K; z  D' FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ c. j& ^! L: P6 h/ ~: L0 r! G5 |4 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 L2 M; G( z8 V' P+ E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) z4 K6 t; D( A" d9 Y/ @* H) F1 l. S4 |. y8 {5 H- Q- l& [7 @, u$ B% K
31    PrixPowr
% E- l2 Q1 X$ x9 Q- |3 Navis attack at once!
) D. V# J4 q% L9 a1 zTeam1 * + Team2 * + KingMan5 K
& O3 Y& m  W7 a3 L5 r  n2 d. M/ PTeam1 * + Team2 * + MistMan5 M
3 a) m  g  Z3 |7 ^, aTeam1 * + Team2 * + BowlMan5 B
2 V' ?0 V; A' x, q: x
) \! M0 {9 _5 i* v5 V# e( P32    MstrStyl" s" w/ g% |% \5 {/ h( E$ g5 X
MegaMan unleashes his power
% @9 ^8 v' ]5 G! S( F3 s% G+ Y+ lSalamndr * + Fountain * + Bolt * + GaiaBlad *. k+ K0 t% H! O% ?
$ t; l8 S! }# k* b
StdrdChip (Part 1)
) {7 Q, B& U& M) d┌──┬────┬─┬──┬──┬───┬───────────────┐
6 u6 ?$ u3 }+ J( P6 V* Z, c│编号│名称  │MB│攻击│属性│稀有度│说明             │
% ?+ A- Z/ ~( f├──┼────┼─┼──┼──┼───┼───────────────┤* X/ _# W# T9 m6 v
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: K& |$ P( X* D: A! d│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; m8 {3 L3 {) B- B0 f( [1 i4 @: l
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) A  ]+ ?. v" p$ Y9 a
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, n, }+ w% t- {5 z) |│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 b5 O, R! b- W# y/ z1 `
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 c7 t2 F$ {0 s│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 ]! {: e& ]5 E; g( v│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 l6 X; g9 t1 n$ {4 D9 p/ g0 v
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# T% h# ]% h( Y5 g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │2 i& W2 j/ `3 T
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
3 E3 n. O; i2 f1 Q( G) |2 ~│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 u; Z7 Q5 a: L/ L* b' Y; ]* C3 @│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 T3 {2 k/ [1 d│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  u) o5 o9 {# h  M/ z5 F│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. ~7 K, \# W7 r. B" H( n, w
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 Z0 W7 L$ c8 Z+ o6 \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 u" z5 x9 x9 m/ l" d4 z" Q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ b6 w" ?2 F6 H/ Y- N+ ?/ P│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 F: Y/ i- r& v& S3 n$ `& Z9 ?- z( ]! F6 U│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │  b: E/ {, T* Z# R* d* i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# J0 V" X4 Z$ i% ]* n% z│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 ~3 M  i  i1 Z% c" j" p9 [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" Q0 y. \/ z0 O: e1 p3 {& p
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* M$ |5 a+ s' l( W│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  h! ~, f: t; n3 L" `│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% @  H5 X# p! ~6 _0 y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# e+ {. ]! F8 [│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 M, Z! v  P/ R
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  `" a/ o6 s2 y4 n* m, I" c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% u; Y- [9 n. a
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: S+ X$ I/ e8 G" ]# T│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( E; ?" L2 ?7 |, {9 {9 Z/ w│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 P) S& ?% T7 `' P4 {│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 O5 |$ ]+ z. |6 y# C6 m6 B6 J
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 u+ {3 |- t( z+ ~% v% D1 [
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( i. D% T  v0 l7 _" E$ d
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) z$ q2 P6 |% b! e2 }5 M- i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% `  V$ g. G& y9 D
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; f. b/ j  _; v( w; M
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& Y* \5 ]1 u: _( k0 q
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
' `3 R8 k1 m8 _$ W│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& C1 u' m" B/ z3 H
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 C8 S. q1 Y+ |0 L9 N' R
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) j9 G6 Q; v8 M' j4 Y$ q7 z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
: @3 e! W  j+ d! j: W. [) G│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! F7 Y4 L8 I" Q- h% M+ o│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  `0 P0 f+ L# a  t
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% _, c  L0 w7 O/ h* J! f) T) c3 S│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 t3 u+ ~- J- l3 V; O" P! o
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& t9 E& I1 G. e/ z1 z5 U│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 z% Z  k+ o1 V8 o3 ~  w2 S│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 y1 n$ F9 k0 Q+ O! A' G│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
$ f) N# P, f/ G4 J3 |7 v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 i# I; U- }/ k5 @│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  Q- l& ^8 K  ^, Z3 Z. x$ [│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( j* j8 i+ i: _) a7 n  i│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- F0 F! f7 d, M' ~7 D$ `, a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │; k5 e( R/ k+ s
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# n1 D1 l! [' Y) e% N
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 B4 t5 O8 ~& l, W  S, ?/ d  i│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
# b1 X/ Y$ u+ G" r- N│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) s& B8 N' |0 }; K3 n
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# T) v  e% M3 H4 F; b! X5 l
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 X0 f8 y. h" n7 Y- R9 e│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 W6 N( `( X. m7 s+ F│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& ]% [) m9 E" {. W
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 y: a) @6 n  h  @- [" E
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │- \1 L8 ^' Y  W& J3 `" I0 D
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 Z# ?: a9 Q6 j5 V! F
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │8 m; e2 p2 l( V9 d7 U' P& o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │2 o, w: j+ s# e& C& H/ Y: a/ t
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 f4 {' ]7 d3 I2 I8 ^
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ M3 a3 V+ _* j3 d│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
2 g. g- O9 s3 D! H│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ U* ~  r2 z9 |" }4 e3 n
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
+ g& k7 M0 J, _│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. `4 ]- V- W6 h! G: ^│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │% u. y8 A5 s. @! I. w) }8 b4 u
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" V/ _9 h4 [. @7 m/ Z│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
9 S, I( F4 D" d. @$ E1 f# F- y3 \) [% \│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 w  K+ F1 W) {2 K& ?
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; p" R% @' s4 P7 H! I* L│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
4 \( @( l( R  a! o* |9 _3 ?) F1 S│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │* S1 z- `2 P( j) D. b, L1 U# n5 q
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% v/ G  ^0 k/ |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" e- J& j. E. |4 g# s6 F│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │, t: x# Y; d8 A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ H, ?% y5 H) \' m* r- R! D│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! u5 c7 D2 x' V! Q5 C/ z│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& }* ~  q% J- x7 _
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │# e( i; X/ ]  w5 Q: ]% w+ C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 ~8 ^0 \# O; T; ?5 _! V: P
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
2 B8 C6 v. k  t' X+ A% k  F│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 Q# k1 g% ^3 s) t: y
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 W. [* W" W; m7 ^8 ~0 G  S
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ v& [) v9 X/ g& `3 E# @
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 a# v) Z! F( O4 X8 L6 F2 p│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; r8 M9 F7 g! ^) f- e6 M3 c! }│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, X$ W1 z2 F* N( }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. ?6 s6 {9 x- p) g7 ~
└──┴────┴─┴──┴──┴───┴───────────────┘
! v, k+ t! Z3 `, Q' w
; C' p! m3 a  [StdrdChip (Part 2)
. }" j. [6 a3 P, ]┌──┬────┬─┬──┬──┬───┬───────────────┐# q, m' e  y0 q' s; o& L
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 @9 L+ w5 e/ h0 @- b9 H1 H├──┼────┼─┼──┼──┼───┼───────────────┤
: V6 [0 E7 g: F" [" r3 g7 i│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, ]: _* V% b$ D, z│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- h, o$ m4 z* F% E7 W8 S
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! I  G& p. F0 b- R3 U. e; G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( v8 L. C+ \- [6 W: q3 K+ H: V* ~│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 e+ C- P/ o/ u7 a$ o
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) C8 l; W% s" Q1 }% K& Q) B  _│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. B4 b2 k- b# M" C
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │. k$ T% O5 m: T  U) X3 o" Z! W
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ P! v" H3 k; o1 w3 a$ O│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) I* {+ Z& R3 @. f, X8 N1 y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: ~+ B- b) E+ E3 u  b$ J2 a4 Q+ T│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 O1 g; S, r1 O6 C% \│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' J* K" \0 O- @│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 o! }) e: `1 D' S0 G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 J3 Y1 A! ~2 C3 }2 }6 u  A
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( E' ~  J' K% Y% l" q, B  h│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 i( w% ^. ^8 L, i! Q% F: s0 C$ d│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 Y1 F" R9 b9 c) l8 ~. x. m1 O5 Z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' B' p% V6 O0 O( [
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, v* |$ y2 ^  S3 M
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, C1 n6 P6 ?" i5 E( i; Z$ y│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │6 }" x& }( n; |' E
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
, r" o0 n# K* |8 X│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 |( v  B' Y; n& [│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 c9 r" z" n7 B+ o2 a/ d0 P. T
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 L; f5 L" t! A; G7 c. f) R' v# G│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 e% H& N1 ]- W1 P& D* ^) u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
  n' v: A9 d( f  _! ]│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! t0 j0 k( m+ u! q4 g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% }$ m$ {( Q$ d- g0 q│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" u2 A& V3 W( G  Y1 P4 k- I│131 │Lance  │46│130 │Wood│***  │Lances through back line   │: K+ m* ]: U" H- g# F7 C; |
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │% B2 J9 [* |; d& |) r' l' {9 u
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
9 H* y+ }. O+ A8 s│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │' v- }; I7 \5 c  z( Q- L* Z" @
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# x; k- Z2 l& N- T
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 i2 F; H* [3 [1 \│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& ~2 G" U$ L# j; H. O. }
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
" A6 c9 T7 B" g9 K1 O5 Z) V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& u% N& r1 m4 O5 L7 N│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; G+ }9 `8 D. A. B; p7 n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ w0 V" C1 \# e; R% s
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% \8 Q* X( ~# Q' ]- o: D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │4 o$ W! {) n, K$ j. U; d- ]$ x
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 A/ f# w7 z" F7 B& d│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! x5 a( w+ f; ?. v7 q1 [
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
' a( W: e9 E1 N. e6 `│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
; k1 n6 [  c6 m/ G, N│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: L: j# l  O; |+ w) B2 u, i0 T
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 L8 o) o+ ~' g- _$ v# s' d│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 u' A+ t( I! ^" a, b3 h6 z
│151 │Recov120│35│  │  │***  │Recovers 120HP        │" @1 N- G  k7 h& o4 Q+ `3 u
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 L& r# W+ D, j" i- p) h( O
│153 │Recov200│65│  │  │**** │Recovers 200HP        │- x; t, k" G) c# h0 _
│154 │Recov300│80│  │  │**** │Recovers 300HP        │: z0 V, U5 ]- v/ Y* ~% }
│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 d' a  H8 N; e/ z" x( C5 B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# ~9 ], p& V4 |9 R* y: @│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  I0 Y% Q4 P) q! [
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ e! ]  V/ Z$ W1 f% t│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 `$ Q0 T: W1 D( b" \2 w6 w9 t/ m
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │' N$ \1 a# s4 F8 H; m2 k. f
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
, i: J- M$ V; [' M) H│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 S$ E; O) F5 j  @6 j& j│163 │Invis  │11│  │  │***  │Invisible for a while     │
( V: n) a3 k, e+ a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( c5 q5 r- q7 `9 E' S* x│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 B0 b/ n+ g3 s
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 K0 Z* W  N) u2 {7 T: G
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │/ m; i& k3 x! E7 _8 V8 X
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 Z( N8 ]+ P% K2 V│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
: o7 R" u( J$ B6 B) `& V│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% v6 ?0 W5 m1 ]5 R' z% e
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: y5 ^5 V3 n5 N& z  t2 l│172 │Aura  │55│  │  │***  │Repels attacks under 100   │; T  W7 F4 U* F. y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 N' [9 [1 O) ~- U
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 `' K2 D% |% Z9 C+ w4 B7 `+ l
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; Z0 |8 |. N3 C( K- B  J: d│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! H' N* F5 m0 |& V( t│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │" d7 W) X2 V* S+ b  x# s
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# z  ]3 U9 X& q. w5 Q' A│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) D0 q  ]9 I2 v7 }  L% p│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ a7 W% A! f' D8 w│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 n# f( l* q3 V: }2 y* j; U
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# z( }3 X; }4 X: q
│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 |% S; |8 A/ E8 T$ a& H2 g
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
' k  _5 D" D* E8 A│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! z! K* s) H2 S' L# X* Q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │4 ]3 P# |: Z& V
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ C* w' u; ~1 r, @
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( h: \7 M. B! P: ~  l8 C. X& u1 u
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  H  }( B! ]& r* e
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" z7 c$ s' w+ {1 }3 q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 V: j( T7 [8 W4 f1 \
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 }4 C/ f* c6 U│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 S0 M& V# m: F! @1 b8 p│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 a- s: z  b4 V6 q% x
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │, {( s1 [' t" K4 J$ \. Z( D
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
3 d( J- h5 m0 _! Z: y2 I& R- Y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" K# z$ x) U4 {  R" R4 R│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 F. u- y5 m$ P0 {1 A# C( c7 H
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! N, y- c' U" F│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ B6 v4 {, K) Y5 _# ~* @8 S└──┴────┴─┴──┴──┴───┴───────────────┘6 n! R! b& R/ Q# D) ?& S, }- Y
3 _- Y1 b4 n9 _. J/ b
' H, d6 \- s3 ^1 N2 \
Mega Chip% L  b7 a5 h( d5 ^( x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 l( r. H$ i/ O) {6 y9 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 o2 G6 ?! V) @( A2 r. k├──┼─────┼─┼──┼──┼───┼───────────────┤3 q1 _) a/ y; c
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 c* j  [- E3 N7 ?3 f6 _3 i( t│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- m+ i8 ^0 |+ d0 r: I
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
! x" v) {6 g- T$ ~0 l& S8 c│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 S3 d9 e2 z* c2 _3 H5 n
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ T& \" s* }, h* i
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' c9 D" r5 l8 ?! v% ^
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │2 R% H) x% Y2 v6 Y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
4 n( P$ K  R! b! q9 q6 a8 f( j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- R) `2 h. C0 J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 L& `. ^, ^3 Z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' ^0 b3 z: V* N- ~4 x  l
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) L4 q- B- g& r3 B" j│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* ~# x( [( S6 g; t
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │9 R* a3 {, N: }6 h0 I
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  ~: _* E+ D& ^+ s9 n! t  S: t) n
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* g. C# J+ E/ a6 C) H
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! [9 J4 s/ }* t, D1 G& M) p
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& |! }( v* P0 ]' x7 p
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; }1 F! Q$ d7 a! p0 H
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# Q9 d4 }6 y; O: r' ~5 B
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( B8 G& Q  b. r! w4 `
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# P6 I* b+ `6 Q2 K) E
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 r# k. p& I1 ?3 `7 I
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; M' n8 A1 J1 g5 }8 j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 T' @2 x+ t8 d( W│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" ~# l0 n. r$ p1 y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 V% H7 X4 V' ?1 Q: ?# t1 N% d  G
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( e( J& U2 J0 o7 o8 E│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& q# z; i" d) k% E% s. ]$ F│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 ~* Y  @0 |# p) W│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. L; i) o: F4 c. ]* X* _; y+ J
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* E% p) F, [5 Z0 e2 V
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' [( Y7 G( x7 c: w; A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. b5 t3 o+ A1 v- {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% h, f0 n4 [. ?$ p0 W* l( \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# K0 h3 J/ y! }: U! H2 A( z2 z4 X8 ^│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' E, Y0 N9 f- i/ r, ^0 r│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* I# H+ b' b3 G+ r3 a: y* D3 r│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 ^1 [7 r1 X* }$ |& x│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' {  v7 o3 ^5 e│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! c, J/ t5 a( }" |: ?% k
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- O( m) L2 c' ]5 C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
* V# j6 _2 V+ A3 c! @' S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 E6 u6 P7 {5 [  j6 D! U8 W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 \8 {* o6 E" c4 \│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& S; i* H1 i; {$ W- h4 N
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# ^  V0 I9 P6 w3 c) @│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& {) U! K3 U/ J' V- g! j│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. O' D9 b) Y. ]! H* @2 Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, c7 l2 p! X9 L" ]. Z; y8 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% F5 x( C6 Y! p4 |; D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! Q* H' s3 N- y7 l  R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
2 g1 G# }5 V& M* J│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 L2 l' @, e- t) ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 D) Z2 ?+ }/ |6 P; C5 f& L; g9 r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 X$ t& j& z7 Q' Z+ m  s- p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
4 @& R$ q7 v, _0 |! [- l; g│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ H' _( P: k3 r: d0 ^6 h0 P2 L: P) ]│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 d6 e- c$ m) c8 }& P" b
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( b/ o7 g: o) ~& I" b│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. F2 [: O6 Q4 M- D; w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, a! y% J; d# F3 C) Y8 L! b
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │5 |/ G3 R9 F6 ~+ Y2 a
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 v4 Q- u7 k% l4 E8 b" f│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 g% l' A( _0 ~. N4 Y3 i
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │) `) f8 s6 p1 @3 {; |$ h$ J6 C
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  `; C* o9 ?8 J│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ k% P5 G. _2 ^+ n/ i6 r│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* i. r/ Z% u$ w/ u" j3 z│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ C) B  I& ?1 O. ^* w+ d* e
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( n' o+ B/ ?8 E' k0 D2 t│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 W+ z. f% h% i6 \3 a2 Z# V
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! q, g) i5 |; n' n+ M' U" K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 V- |( O6 G* ^+ X, c- v- @
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 u8 e' m& q& U! U/ O: u
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' T. f7 v# y. d6 ^+ |│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  w0 o* n8 T0 b0 N% I4 _  y
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 v# s  `! b5 {; [) A6 l
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 Z5 H7 n2 d- e* [
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
+ A+ ]( I8 _  ^0 B│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! ]1 I9 Z2 w4 \: W2 s" p│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │3 Y- K3 ^6 t4 E! h2 f# y2 C
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 l, C( h$ ~; I& L' O2 p( G: s0 t│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │1 d: ^9 ]3 z7 G/ U) R" l1 U! _4 J5 A2 U
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ o/ `+ g. X2 X4 J; C; H/ T
└──┴─────┴─┴──┴──┴───┴───────────────┘5 w9 m1 i( n, ^, |9 R6 M5 O
1 @. X8 S: q; M  N
/ Z% p' L* U3 d
GigaChip (蓝版)) f. H% G- E; U* t% n7 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐) G5 Y2 g6 z1 @! V) Y# ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 Z; x( e% l. L4 X$ Y4 M, Z├──┼─────┼─┼──┼──┼───┼───────────────┤
! Q8 w- S  k( G$ o# D│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! H& F' |9 a* e# O/ \( P# l5 |6 J' m
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │# n. z2 B- {1 p9 k' W. s
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 J, x) ?  b; B# G1 {/ s% g/ K
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! r& J1 G+ {- _1 u7 F│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │2 M5 x% T& w% o1 h& J8 Q3 h; L
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; _% A- J) u/ y0 n/ C│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │; W# c8 y) a' J! m" w
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. @3 Y- D& J, i3 Y1 c
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( A' u& l8 D! p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) o. O7 U$ d( o. x* H
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
4 E2 l# V) Z( u; p$ Y1 L/ t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ `) ~" N6 ^2 q3 z4 r│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* `9 y3 M% y6 j
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 a1 X4 v5 u/ q8 X" l+ @
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 R, B/ p# Q/ t) U* `8 P" f
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
' ^- v7 S+ O8 z5 D│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# Q+ }8 D$ I2 I! S# [% W
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; j# v4 v1 a% I% H5 g7 d% p  c/ d/ H$ k│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" G1 ^# c( ]9 _4 c│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ G2 j# q- _& i) W  i
└──┴─────┴─┴──┴──┴───┴───────────────┘, Q8 k6 W# E0 r) S) b

- M! S! G0 D# T$ ]' N& [( p) nGigaChip (白版)(只列出与蓝版不一样的Chips)
# v* `9 A/ q* Q# w2 z┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 w$ N, Y; @* Q│编号│名称   │MB│攻击│属性│稀有度│说明             │
  x1 k3 F& S3 }! X; d├──┼─────┼─┼──┼──┼───┼───────────────┤# z, @3 a. |+ Y% R
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ _4 D1 }7 I! r0 d( H
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
6 ]7 |! T- H# Z/ s1 @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  o% Z) p) I( P6 p8 Z( E/ L" c
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
5 z: ^3 b" {4 c% X) x# H; ^└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( J8 _9 g- M+ W8 MMegaman EXE 3 蓝+白 Standard 级别的 Chips:
& g- z2 D( \7 U( D; {) G/ H% V7 h" r/ R$ a  M3 h- _' A
001002003004005006
# y6 a. r& S( n0 X8 ^007008009010011012
5 t8 i9 I" l& n2 Q2 ?4 e! m013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 ?9 u9 R& L) F. i3 g0 b9 z
4 @+ I) [  ]4 Y8 _5 Q/ x5 k019020021022023024
! Z  s* s) n9 K) y4 C025026027028029030' G( A) e: O4 q4 f; ^6 \
031032033034035036' ], g$ {# H, Q1 q9 o7 a: ?9 d
2 l5 H4 J9 C9 W; I% T' T
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: y7 L! i' Q# `& B8 p2 b2 l
. }+ S$ R" u0 I5 l- M& t
037038039040041042  ~9 d, l) g" p2 G; o6 y# F5 b$ q+ s4 U
043044045046047048; b" l( g/ |& }: E0 |7 q: h) Y: j% q  ], J
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" z& }( ]  X$ L( B- E& R- s
& U% o; Q% g) y! Y- |- ^5 m+ b055056057058059060
, M( g8 b+ |% F0610620630640650668 [  s+ g+ H8 J
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ f4 B) v" X/ C8 ~! L, G) r

; Q/ ^/ H! x# V8 I073074075076077078. p4 S/ R4 C9 w3 {
079080081082083084
& Y' D4 r) E' h085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# N. H1 V- z% g) e! {- o  {1 y

, W1 C7 D! R0 ~5 \$ G6 Y. Q091092093094095096
7 ]. f+ P# a; k, V% m097098099100101102% ?' J* ?3 z8 O2 M
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 F, a! o: z" J0 N
7 S- G" p( v9 r9 A. b4 W* s
109110111112113114* }  G( B7 W* }% w! ~
115116117118119120
' q/ e1 u9 ]! r/ S; C0 X- A121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 s2 Z3 `& K4 \4 A, Q! C
+ R/ k  a* }. m* E. h
127128129130131132
! @$ E+ a+ [& z1331341351361371385 Y1 M9 ]6 o- X# y/ N
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ a* T% `/ T! V& f. x3 F

7 n* H# u7 _4 W1 C8 ~145146147148149150! \4 A  r6 ]8 ^( ]$ L  t
151152153154155156
2 e+ x# ^4 ^3 {1 B157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: l7 X5 T' H* s# w7 n  U) C  p! f' L2 w6 T" p. n7 G! |
1631641651661671688 m& J) o* X& n& A0 I. x. k" Z  }  E. z
169170171172173174
7 P' ~1 _( ^, `- E; Q# H, F4 h$ T175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ E: w" t- \$ f* G  b& j# B( d
9 D1 N3 G4 T3 S
181182183184185186
2 U& a* X" U6 m4 O' |/ F3 v4 D187188189190191192
& v$ s% Q7 H9 o* v* t193194195196197198
' {2 b- r7 L: u; A199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ _- i+ k$ C- C5 w

* J( E- r6 t2 M2 ~5 R001002003004005006
, G/ s2 N4 q( b/ I, F& R% ]007008009010011012* z/ E! C, @2 ^
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, |1 y% \7 G2 F* {* p/ [7 i4 W4 T' y
6 T3 b& ]" ?& |1 M, U019020021022023024
% e6 Z5 L9 K* o& I025026027028029030
0 I, u. E2 g5 E' H3 D9 x2 X031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. Z, k4 w) k* ~8 H% ?0 i8 M2 U: M& p8 W" M& m! g
037038039040041042/ Z. v6 q- ~- a
043044045046047048! `/ ?( l/ B" q" U
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 X& E# p. B) v. p  T! Y

0 R) p0 U: D% U: b1 M0550560570580590602 X: X+ j6 j6 n" S! `4 G
061062063064065066
7 U7 D" a: D' B9 F067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  c! ]/ H2 {: E8 e& c

4 P, ]2 r* _6 H  k6 \( [073074075076077078& b% R; n8 t6 f. W  D
079080081082083084" k4 V2 _# h0 w+ Y! j
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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