转载请不要删除以下信息,感谢您! + @% b4 F/ R8 W" z* s
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: B! z; O8 b, i8 [■● ■ NintendoWorld 站友xliz原创3 k+ a6 @& x0 i' J
■ ●■ http://www.NewWise.com : V! ~, m. H E6 A1 j6 ?1 T
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) a0 T2 Q$ P o7 t大家要看日文版的P.A.或详细攻略,点击这里吧!
6 A8 F3 {, u4 c. u& W% f5 Y4 ?( m: G====================. z3 i9 f9 Z/ A; a! q q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 T; F0 m$ Q1 E m
' @8 s' p5 p% M5 ^以下内容格式如下:' b, r, ]7 I7 U1 ^& x a
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编号 名称
& g3 N3 u9 B2 L7 K说明
; _$ j- W/ p% N: u' z组合方法( ~/ r3 @5 h+ U
---------------------------------
, }6 O8 l, n. |, g# X4 G01 Z-Connon 1
( f/ U" {% Z" i$ z2 C! gUnlimited Cannon for 5 sec
* Y2 k) b' r, `0 B4 M% f9 K* wCannon A+B+C( E" M% F. f) U. @% J% I
Cannon B+C+D, {: w2 ]- {- v, p; }1 Z
Cannon C+D+E* n* @$ K: x ]/ X
+ W$ S* B" \3 n
02 Z-Connon 2
9 Y0 t. s6 x. }5 X6 PUnlimited HiCannon for 5 sec
* Z& f& H9 e2 R. CHiCannon H+I+J* D8 P5 {, b9 ~' W. a# P
HiCannon I+J+K( f a% H5 _- \# H
HiCannon J+K+L' U ]/ K( [; O, ?
* p# u4 U; U- g& R3 B03 Z-Connon 3# I- [- Y+ S1 K0 |: ~1 {
Unlimited MegaCannon for 5 sec1 N+ L! B/ J7 I9 C b5 v; |
M-Cannon O+P+Q9 r) U, U# P: {! w' M* G6 B; S
M-Cannon P+Q+R
. x/ d: c1 f& u( G' | D) B; hM-Cannon Q+R+S
! ^$ U2 T- g9 M. H8 j5 ~( V
4 `3 m! [) u6 F- u/ z) c% L# ~* w. M! `04 Z-Punch; [8 S1 D1 o y+ E8 Q" m, w% ]
Unlimited GutPunch for 5 sec
3 I9 [3 E: ` B9 s5 L9 K( u/ }GutPunch B+C+D
( q, T3 q h6 F5 l7 MGutPunch C+D+E: f" Z- R' m; G- @( }
GutPunch D+E+F
) X: y/ m6 Y' r4 i4 s( |6 \. R. ]2 W7 M4 {, Y1 q. Z
05 Z-Strght
. @+ |: E8 X ]8 T# tUnlimited GutStrgt for 5 sec
+ ~# c( E1 [6 |; }: n6 d7 C; KGutStrgt O+P+Q
) l% y) V' g( C; V: Y8 v% L. J4 r- MGutStrgt P+Q+R J6 F% z% [ A% j' s2 u
GutStrgt Q+R+S! z+ O+ B: {; n2 d
$ S2 x; a! s1 s2 q
06 Z-Impact
4 L0 D: h; {$ u8 XUnlimited GutImpct for 5 sec- p* H. t1 A, D$ v# \
GutImpact G+H+I
' K) ^, e7 v# V% C2 A4 iGutImpact H+I+J
! R, i8 e! y+ p' v4 `( ^GutImpact J+K+L0 z" v. d$ w$ J* ^$ S
P/ K& M! t9 S& t
07 Z-Varibl
9 p2 u' W: ?, x/ z7 NUnlimited VarSword for 5 sec' Q) Y( H5 o' ?: |: b% f$ ?9 Z" F/ z
VarSwrd B+C+D
* Y. |9 ?* G/ z. |5 [0 yVarSwrd C+D+E0 O" E& \/ r0 n% z# P- ^
VarSwrd D+E+F0 O( n) }$ ^8 b" x/ p' ^
$ A4 ]7 N$ y F. e08 Z-Yoyo 1, t! q2 I0 d0 w9 D1 ^
Unlimited Yo-Yo for 5 sec: [; A$ T0 `# C: d
Yo-Yo1 C+D+E9 L9 y. u+ o5 D) {
Yo-Yo1 D+E+F
& r7 A; r) Q D& _# [5 G7 ~Yo-Yo1 E+F+G z. K0 L5 S' k5 |) H
" X) I) ?' e4 x. \* I* g* Q7 V09 Z-Yoyo 2: F$ z ~- X) w' f
Unlimited Yo-Yo2 for 5 sec
. r( F+ u+ N0 z. r- q" `) F% {Yo-Yo2 H+I+J
! m8 u. E; |5 BYo-Yo2 I+J+K
1 n* D/ M1 D7 ^Yo-Yo2 J+K+L6 ?' ^: ]+ z7 V+ ~0 K+ h# U# i
5 x! [7 g- b) k/ X0 C* y
10 Z-Yoyo 30 h* E' [& u7 p6 A- G7 A, f
Unlimited Yo-Yo3 for 5 sec% D) a8 B3 O! m: n$ ^$ c0 k- z
Yo-Yo3 M+N+O- T2 C% L; F6 [4 V/ @2 ?) F) l
Yo-Yo3 N+O+P
7 a- d0 x0 K) m6 j% j9 gYo-Yo3 O+P+Q
* y8 k/ h+ f7 D0 E. M# _8 S+ F: b! }# w$ U" r6 N2 h$ @
11 Z-Step 1* ~0 R! |' y' i
Unlimited StepSwrd for 5 sec9 @1 A: f- t+ p9 c; d7 }: H/ |4 T, V
StepSwrd L+M+N9 B0 e8 b& `. I s, ]; G- Z) o
StepSwrd M+N+O
) b2 }, K% C2 B: ]2 \7 q3 b5 KStepSwrd N+O+P
2 T7 Z' e. K+ S4 _
0 y; E6 Z5 C& i/ M0 k- c2 I12 Z-Step 27 x, [( ~+ Q6 ^/ e/ v6 j/ z( L
Unlimited StepCros for 5 sec) d8 z: a% `% A: _
StepCros P+Q+R
c. D2 ^: a& k5 `! {StepCros Q+R+S
5 K0 R" k( @- J3 X5 A+ W1 OStepCros R+S+T
; ^, M% n& S% o$ o. Y4 y2 t: C. P6 C. X& b+ B+ A3 o
13 BubSprd* Q/ h+ k" P& I6 ]0 X
Attks w/ spreading bubbles!
: u; T3 A% c/ U: E8 {Bubbler C+D+E2 `9 n6 [, d5 b4 N# ]
Bub-V D+E+F
" C7 }- T: x; P& h9 q7 A/ SBublSide E+F+G- m* p! C9 K; A3 G8 h( u2 b
Bubbler E + Bub-V E + BublSide E
* H7 V; i L7 f# L0 ^' O8 Y* W! _& D4 z( s# w
14 HeatSprd/ v& C* w$ w7 s" X- h
Attks w/ spreading fireball!
* E+ [2 G( E; z; {' K& `" k uHeatShot H+I+J/ P. o3 P! R0 A$ Z3 T1 T+ E d
Heat-V I+J+K
' \* v1 v6 i MHeatSide J+K+L5 ^+ f8 H; s) }
HeatShot J + Heat-V J + HeatSide J) R' f- G5 ^9 F8 R! f
9 b: Z5 P# V0 l1 s3 d: I' p
15 H-Burst
3 C/ M4 w/ A- I [' ZCreates a giant explosion) b( s8 V _: l% R9 h/ Z. c* _
Spreader M+N+O
7 u2 o/ o) W! nSpreader N+O+P, |, e) B$ O D
Spreader O+P+Q
$ T3 p- P3 h& k, k% j
( G6 M% x+ A9 {% v8 A" o3 c16 LifeSwrd
# @; P' ^- p7 G% _Swings a huge 2×3 sword!* M, f. t% r% ~4 C6 p
Sword E + WideSwrd E + LongSwrd E
9 i0 S. w2 l3 d, e' w1 XSword L + WideSwrd L + LongSwrd L" a3 s, N+ A7 C+ c" w, W
Sword Y + WideSwrd Y + LongSwrd Y+ M* R1 a s3 A6 L+ X
* A& T/ }8 ?) W
17 ElemSwrd9 u0 ~; H7 U# _" ]. C3 a z
Wide swrd contains 4 elemnts
$ ?1 ?. l, M) B5 c2 e5 g1 o9 \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 Z9 ]! ]! b# _/ g7 Q( L' x$ q0 uFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# {2 r# I8 z7 V; i5 p8 f8 T
$ h4 d' S* N( m+ p$ L! `3 S18 EvilCut4 x% [" j& o W9 J8 _
Step up 2 & make 4 atacks3 Z* @8 B3 g& P7 Y( l% Z
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
& K& x0 ]. Y; @5 R& \# }A giant Ratton charges!
1 u. S* _$ J: s4 q% c) v9 ZRatton1 A + Ratton2 A + Ratton3 A. R/ T3 \" P f2 v
Ratton1 C + Ratton2 C + Ratton3 C
$ I5 l. h6 {8 ]' f7 u" H$ qRatton1 F + Ratton2 F + Ratton3 F) u4 m9 Y- b8 s3 G
6 i; G! o4 Q7 m" C: E20 TimeBom +
& L/ l1 I& {8 P" J4 s5 BSets Time Bomb in enmy area
5 p# y' l) }! y1 G/ `, r+ OTimeBomb J+K+L
( x8 e; ^- { s# T/ ?TimeBomb K+L+M& y# {9 B. h8 X" Z3 j! D
TimeBomb L+M+N9 w8 O4 D( f- M9 ` b& p
, X1 l/ M& B1 Q1 }3 Z2 n* t8 B$ H. b21 GelRain
) w( W6 o6 {, c3 X L: M' yGel steals squares
5 ^+ v2 T6 |) r$ I9 q5 QMetaGel1 B+C+D
% f2 V R5 ~: Y7 G) D: UMetaGel2 E+F+G
; m X$ A# K. e3 E" P5 gMetaGel3 S+T+U7 Y, R/ e' s/ t c$ D l
/ ~$ j/ z7 a2 Q& w, k& H& `7 D22 EverCrse, x1 | w4 Q" `" w% g0 R6 q9 t
Shield chases enemies1 r, R' Y6 A8 m* l6 @) Y
CrsShld1 C + CrsShld2 C + CrsShld3 C9 h$ S" L% M U7 ` W+ D% v+ w
CrsShld1 L + CrsShld2 L + CrsShld3 L
$ w a7 M: g2 }- n" q) t
* `0 Q* \8 s: H5 N7 H23 MomQuake' L8 p" g+ ?9 }
Awakens Mother Earth!# P! c. |+ p. _$ B1 n
RockCube * + RockCube * + GodStone S
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24 PoisPhar
+ X5 S0 g4 F. _Pharaoh generates poison
/ N2 t' x9 D7 K9 nPoisMask A + PoisFace A + Anubis A! C+ D$ E9 i% z& y4 {4 s
6 m2 U# I( p, ~( p: L25 BodyGrd9 E; l' |' H \% M% O
Bodyguard takes out enemies
. g' C" e1 K% W. C5 X) F) [$ k9 V- sAntiDmg M + AntiNavi M + Muramasa M+ T# x/ ~$ {9 D; l* I1 O
# p+ ^/ I3 j4 z: n/ ^: s2 C m26 500Barr5 T& G% ~: E+ j0 V: z8 \
Barrier absorbs 500HP dmg
/ e$ w& o5 { ?9 f4 I$ WBarrier E + Barr100 E + Barr200 E
& Q3 @" Z0 ~' l" b; J9 FBarrier R + Barr100 R + Barr200 R }1 _6 V0 Z/ q
3 j/ ?3 |$ ] F- M. r27 BigHeart7 h2 a2 c: `. v9 `1 x
Attacks, then heals HP!* D. r& E A! O# h/ d1 I& N
HolyPanl R + Recov300 R + Roll R/ Z, f( G5 f" q; v' `( } n [
HolyPanl R + Recov300 R + RollV2 R& ]4 X- N8 c; I6 b |
HolyPanl R + Recov300 R + RollV3 R
?& r6 g7 t4 f3 d& W2 j
/ c0 V& I: D! E28 GtsShoot
/ k5 Q ^; E4 mGutsMan throws MegaMan!
+ T) A: T8 w4 A; S, D/ U" D3 t9 FGuard * + DashAtk G + GutsMan G
0 q( [5 N$ _; p5 a! j4 RGuard * + DashAtk G + GutsMan2 G
# L* N6 [& ]3 b; x7 f' Q( L" Z$ {Guard * + DashAtk G + GutsMan3 G4 @5 c v$ }5 T" |" |
Guard * + DashAtk G + GutsMan4 G; O! A, B' A# J- G6 s- t
' T1 z) W) e+ O2 }7 V
29 DeuxHero8 u7 ~, g# \* Y% C! z n
MegaMan & ProtoMan team up!2 D0 [$ K4 r6 n: Z0 ]
CustSwrd B + VarSwrd B + ProtoMan B
# p3 M* @% f' I- m3 e: L- }! y% P, m, TCustSwrd B + VarSwrd B + ProtoMn2 B7 w k |' ]! O% S1 F& [
CustSwrd B + VarSwrd B + ProtoMn3 B
' |2 a% ]$ I5 s% Q. cCustSwrd B + VarSwrd B + ProtoMn4 B
6 |- [7 ]4 V: |+ _( l* j. j$ Z% p1 ^* d X' |
30 2xHero
$ U3 p" x; T7 s. f8 _9 ZMegaMan & ProtoMan Dual atk
) X- W. l% u; H4 M0 G* PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 b( ^. [# O3 D$ `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ J- S5 Q# R) q. h1 [- NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ ~* [& K. V5 k. [; u& Z, JSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 ]/ a! Y+ f7 X7 O: W% J y
( [" a4 t: o% h- A$ n31 PrixPowr
( L8 @. i# X0 P; _4 Y- A3 Navis attack at once!
. ]6 N8 T* `. |) w( w% n" K3 X2 GTeam1 * + Team2 * + KingMan5 K
% D$ e5 X% s2 hTeam1 * + Team2 * + MistMan5 M
+ w/ |$ t0 V3 a0 j M/ sTeam1 * + Team2 * + BowlMan5 B9 }9 ]9 P. N# F. V
0 G- `2 S. z5 A) N0 W0 S$ l, Q32 MstrStyl
. q4 M. u8 M. {/ P. TMegaMan unleashes his power
2 h, F& \8 T4 d& w2 e7 {* @% U$ YSalamndr * + Fountain * + Bolt * + GaiaBlad *4 Z, W) p# g, O" R4 k* Z
8 o+ m0 E9 w$ |StdrdChip (Part 1)
! \ E& ] f; p┌──┬────┬─┬──┬──┬───┬───────────────┐+ {% F. o8 h$ A5 i a# D
│编号│名称 │MB│攻击│属性│稀有度│说明 │& h( f S5 @6 Z
├──┼────┼─┼──┼──┼───┼───────────────┤; D( t- j% Y) p" N7 H
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! z. D! V7 A. m. t% O
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 Y$ Z( H/ s+ ?. g9 u( G
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 D- c2 v( z8 y9 v; L
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 M0 O; G- k, ?0 @│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# S2 v( a, L1 d) E) ]% @│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! j; Q6 d5 `+ E│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 d2 ?* s* y3 f i6 e M1 }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. c& A* ^+ d" E6 P6 F3 h
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( U/ R4 F, u* K* j│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: h8 S. ]/ r. Y& d f t T8 P) n9 J│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 V' c! }2 b, c" A/ Z3 j1 k$ Z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 ~# Y4 R) O r4 M+ `, a/ l8 G│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 Y) o6 e# A2 g9 e1 P
│14 │Spreader│16│30 │ │** │Creates a large explosion │, z. Q4 [2 p+ \4 A& V
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! n! a' T1 @1 ~1 U. V) s) \│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ o8 @; d$ ?' M& F8 z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │1 S4 h4 ]9 p8 }! [& ]; P/ h& p
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, [% l- n. m% O; i, ~
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# ^$ G' P- M! |2 X4 G│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 O& R {: R) F5 Y+ y$ ?│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │& A& b, a9 Y$ N ]
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
3 @0 W+ N( w$ k4 q v4 }4 J│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 l+ @4 y. @4 m' U6 k8 T│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ P: q+ ?9 m' l1 V% S# s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 C% c% _$ ~, G! s: O9 `
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ D( m/ x t. V8 n2 b/ |( B4 o' i
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 ^( i1 J/ ?2 u! T: L4 Z' h
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. L$ m6 h& C8 k! J: m│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │9 C! P5 Q6 S) ^# z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ n' G- O1 p5 o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' q+ V7 {, ]- ?, k% N! S. y│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' u2 B" {; o, ^3 Z) q5 D
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: a4 \" ]! Q8 a
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% R# u8 q/ [& [9 z% C: u3 l/ c( |
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, D0 @' T& t1 g2 A
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │! ?$ f+ E; b% S6 |( \
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 O, B) F* M* Y3 p: P* c
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 A# x8 N3 |8 f- J* Z8 t│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 T9 M' y3 Y9 z+ S+ Q$ C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ I4 Q' q* ^# D- T4 @- n) k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 ], B5 u: n' K3 I& p" S│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 X: N& b3 H I' M( f+ i2 N
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( i3 y. G+ O( r: D
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& o8 d& X+ _7 _6 ~/ i, ?, i- Y│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 e! p# H! x. R5 @# x' N" v│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ J; T6 y1 c K' s8 Z H) Q. F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ \' p* u* _" e) b. R9 K, P$ [! Z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │' v. i' D/ L9 y8 r
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 \$ s+ {0 W3 ?7 M# E) b
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' _, U1 V, `( G6 e. `│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 E+ M4 B4 P1 i│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ X! z0 z5 }$ w7 m1 W, C│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 u" z7 a+ J: b8 r0 c) [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 _6 i; E6 L7 x/ n5 c3 E5 i│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- P3 G1 W: v5 T- J$ L
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. x# F, {* P/ h* W ~0 l' j3 f
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 C, f! e/ e d1 C6 Z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │9 i ]& ~ ^+ ?
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 k8 z, N4 d+ l# e+ D, Z2 s2 W│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ j" p, _- x/ c" [1 ?' m- o7 @
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
7 X' W" o! q$ V! C# O, I│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) |. a5 ]4 L0 {' x M6 G- R
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 g# O }0 h4 w# J( T│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
1 Y: @5 o" I2 M3 L│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
2 P1 I5 d8 w4 P. Z, x6 ~│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │0 q$ A( y% q& L
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
E- ^: D$ J! I: L6 \8 k7 x2 m│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 C$ n# x. ^2 o2 h g
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 W5 S- F6 ]/ \│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ r& i: a& s% {, l' Y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │. d- e' {; Q0 K5 E: l: ?. n7 {
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' M! V- U5 @( t9 r
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ O/ t! \" I$ k" y% B0 i0 Z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ i2 T! {9 R- b: m1 J B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' Y; p# y4 Z+ i6 V7 @/ |8 H0 p% F
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- ]' T! ?$ ]- @
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) [; Z) c8 s1 Y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 a& }+ S2 a$ l7 ?6 p$ i N; |│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- n9 ?1 A( Y5 f3 f0 u│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 y4 R; K$ R; e" I3 C% I0 W│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 @" s: s) R" }; [
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 c8 S+ P8 t* [6 r# t4 H- ^
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* p. A4 v# D& S
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. N |; ^/ U9 g. J│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* E7 O) g$ Q. N6 o1 b0 N. Q8 Z7 J
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 |* W7 z2 K' }2 s) _5 z! Y& J│87 │Hammer │16│100 │ │** │Hammer smashes front! │# j Q" x, ]* @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& E5 c& `& H, S6 {+ l2 R1 c
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 h, I' @4 y9 r4 Q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 I/ v. W' s6 |2 C9 {│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 E9 E0 v0 I, J# c2 G2 C4 K9 P│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 V. V& s+ u$ W1 q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
" s5 N$ R2 c' B% b5 }! x│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 N. d* r! U3 e @, `, `/ D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 q- o0 a8 U6 ?│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 W1 \9 y( Z. a( m; J: k│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
3 k4 B& F7 s ~$ ^% g, K│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: D! A7 F3 K% Z% G- Y$ S! k│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 U' c- n! n( a/ X) B2 k& P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; _6 |- F/ B) @ A- K3 R$ w└──┴────┴─┴──┴──┴───┴───────────────┘( R5 X6 O7 T. f
& f$ Z, P" e* x8 `( ~. P
StdrdChip (Part 2): N# J( m7 M+ o* A7 m# f) B
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 `5 D: W/ |3 k: F- @' S7 e│编号│名称 │MB│攻击│属性│稀有度│说明 │9 F" n$ I6 w% [* d/ g+ G2 \
├──┼────┼─┼──┼──┼───┼───────────────┤ o- m( w: A4 A L5 y6 B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 y, Z' P; J6 O4 x( d│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 i: Z; c# j4 J' v% k' ~5 M
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 M4 e7 I- y/ V, P
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
8 } H6 A2 _# r│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ ] r3 _) C* e+ ?- J' J+ V│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
: D0 E" t7 v) k! R" z6 \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
p( ~: w0 C, d% d8 _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ C7 m- K3 v! V: L, A! `
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; H: U# J9 [! m5 i! B! ~│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 y) G- `7 y6 s% F% F3 z. ^' A│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" q) v$ ~3 s/ x
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 R* v: d) G9 D│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 @! K' J8 \; q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 B5 K8 Y. f. Q8 n0 F9 ~ `│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
/ x% ?- O D7 K T1 w│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" v+ r7 T1 @" @- c4 E; k
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
6 t4 Y( c6 m8 b4 g1 G% w0 m. v" B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ n) o# I$ d' j│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ B0 C% J( B8 Q' Y; `+ p* U
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 u; P0 Q7 a, i6 R1 J0 r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
( |+ e. Q/ N5 H│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" ?; ^8 R9 S8 G) S7 \8 V5 r│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 ]' q/ ]" i# @8 {0 d$ O" k│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. f3 S: S @5 O: O2 w$ U* U+ k
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: `5 \" a Q. @! T( I: y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ w. H3 ~3 w1 z, v) E9 w
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 z& g# o* S# m2 U+ Y, f│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 Z5 V, T) t6 [0 }* M8 `0 y
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ k( U+ R4 |% @
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ I ^6 e- E" W# R* j+ `% y│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, o" @3 V) W4 C│131 │Lance │46│130 │Wood│*** │Lances through back line │6 N A4 E- u/ q8 Y. S0 B
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. \% I+ o5 ]! Q' W
│133 │Guard │5 │ │ │* │Repels enemy's attack │ Y2 S2 T4 _; Z7 k3 }
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ O0 I) h% Q1 E ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: m& s: e8 F4 O│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, ?/ [) q: j5 A1 {5 }
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │- e0 C: N" G2 l! S, [
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ V* C4 z2 e+ v. T* `
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 x/ U3 K Z7 M
│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 J: F' L" m- Q9 `- U/ K! p8 f+ V5 T
│141 │Prism │60│ │ │*** │Prism fires randomly │
: L3 P0 `/ x2 t; s; I P│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 y8 o7 @0 G9 x2 A│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ J0 O1 M6 K+ e z1 v) x y* m│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 x, l3 ?3 Z4 b: x
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% X; L3 E: W7 S! }# U
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ [! v) M4 M' f: S. u, V│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 v6 e, j3 u0 F1 d# l* w* T│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. R0 B$ ^, E: J: V6 |% t% }' W│149 │Recov50 │14│ │ │** │Recovers 50HP │, H2 S$ j- f9 u6 o
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 I: x6 \: U6 q5 O5 V│151 │Recov120│35│ │ │*** │Recovers 120HP │) ^6 X, V5 Z5 V& n2 c
│152 │Recov150│50│ │ │*** │Recovers 150HP │- O0 m' n5 P9 Z3 L" J9 y4 O
│153 │Recov200│65│ │ │**** │Recovers 200HP │
" f @7 A: k; B9 [5 }│154 │Recov300│80│ │ │**** │Recovers 300HP │
& [5 N+ j( S; j1 V3 y6 N3 d4 f+ l│155 │Repair │8 │ │ │* │Fix your area's panels │
2 F2 t5 c& Q9 ~9 g& J" o│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ i& p. o6 K3 f( {1 ]│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 U: p3 G+ F; f% ^4 K$ U│158 │Panic │14│ │ │*** │Confuses enmies if you are │
; l) }7 \% Y g+ J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- y/ m8 Q& B L4 E% `, N
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& R; T+ x. M x2 o* r
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 L6 T# _ i& p# n, B
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │( Z1 n) A# f- |" Y. u# p- M
│163 │Invis │11│ │ │*** │Invisible for a while │
" N7 \1 G8 e+ c7 r* [5 A+ M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 Z$ b% P+ J# i1 C
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# I0 [0 ?% R# Z/ P( S│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │- Y/ G( T" h9 y) l! e9 }3 P2 E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& i! P9 U- v0 v0 F' \2 k│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ y, R1 c! q' ]4 N9 |& r. c│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
- n& y; K% M; C. G2 D- a│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 Z! N! F" l& N" `) C$ v3 m! I8 N
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 g0 f" F7 U( k m6 i( V" M+ E
│172 │Aura │55│ │ │*** │Repels attacks under 100 │. C' [+ E) @/ T) [
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │, o: o7 R# F: N9 I" l v9 l& u
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
9 @( E. [# @+ q5 T- v* k4 X│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% D4 y7 s2 c; \+ A# F" }" s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ E4 K9 [. E# j4 O; m' S" w- }. V│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 i/ k: V% D$ [: F2 m
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 r$ I) b: r; @( l( x( W
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, h8 P9 R. M z% U│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
6 f# C9 z4 ^+ }8 k% a- z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) E! h9 C; F" Y0 S( |+ w│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) L _( t k F
│183 │Hole │55│ │ │**** │Open hole to dark world │
0 W8 G. K* w ~; ~; y) p│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" p- P7 {9 l+ [% l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 v6 Y( I6 ~5 ~+ f
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: V+ d# q5 z, _) b0 w, @) n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- {$ k1 M0 u' j" K; J# c
│188 │SandStge│18│ │ │*** │Changes all panls to sand │+ q* M4 W. J9 ^& [
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; n9 Q- N) A6 O. M, R% r
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 |9 _0 U( j; q, J; D│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 b- _& b' X; e; H6 v% E│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 f2 m2 e7 |0 l; T│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 j7 f4 S- C7 d. F" P; W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, b! l, P1 o8 y% q; \% B7 H, A│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 Q4 }) @5 G! z1 a5 Z# g│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │+ L* |$ S4 f$ f. z7 ~
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
9 z4 i$ ?; }- L! u4 L" S│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- z6 l: Z1 R5 Q0 G4 s│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) v. f0 Y- p# P& j& y0 l7 L$ L U
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* E& U& v$ I/ d% ~
└──┴────┴─┴──┴──┴───┴───────────────┘
/ k4 p" A M- W8 w, y' c9 `- ]7 g7 N# o
, I* u) e/ h( `% K4 P0 i1 H5 j w2 W; g' w
Mega Chip
5 G6 J$ V3 }2 F7 t$ {# ]6 ~ `┌──┬─────┬─┬──┬──┬───┬───────────────┐
, G( U: q# Y# @' {% L# R1 O2 ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
* B9 N i( c D7 P9 N├──┼─────┼─┼──┼──┼───┼───────────────┤
1 G6 J7 b+ G6 f│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: n& Y5 f7 G2 C$ z/ W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: ]: ]0 M2 y6 J3 H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 W7 ^& _! w- p2 G% B
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ G! F7 k$ V! H. f' E9 Z5 X
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) u6 k8 N( V) v2 `* G9 A
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 t. r, C# o' V6 {+ ~$ L
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
/ y- u) ^# B. l/ d R│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! p( W0 c- [% Z& K: s
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* v1 z( I2 E, s0 O0 @& o; G( S
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' q" z8 j0 V' w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( v4 E ~' s; V( L
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' p: t" @' x' E) U& l( z: F
│13 │Guardian │82│ │ │***** │Statue punishes when hit │! `4 n4 k3 ~. \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
" t$ g' q6 n( }: r" T( X│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, Y: R6 c( y0 {* }# k- H' V0 E
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; H+ ]) N1 }2 I/ Z0 \: K/ p k
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- s/ V8 ]2 b5 L9 @% t; z W
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 A; q$ s/ _+ e* R6 D& J! D$ Q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 N+ V5 |6 H4 e0 g1 d
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 J: m" p9 ?# [, ]- s│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* W4 R& {; f+ e# v) \& [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, T/ e, \* P! [- |4 [│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 |( v8 M X& |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. x" {9 ~9 U2 w│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ S/ x( K6 R4 h" F" K5 M; ?
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) e- E/ h8 m( P& Q* B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 x- P6 m# a$ G" f
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: L. P2 k" _7 Q8 e. E' A& ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; c/ v! w4 c7 K H│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* V5 n! o1 `* H# ^
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 @3 g3 Q8 ?- }9 N│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
7 l4 u; i- C4 I7 M& B. u3 h│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 W) ^5 j0 n% R M
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ o. J2 }: ?. u! V* F5 u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 T, F1 _" m. p: Q' v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, d6 x- [* t% z2 O" `" r+ z" D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 ?8 h; Q# p- _│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- T9 c; k+ U0 S' E5 A8 K
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& _) R/ Z, u6 z7 c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 q6 [# g2 ^& d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% p9 z4 p4 }# U5 N1 r│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' I' U- I7 Y f# ~: s7 V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; S% e( t5 V5 B9 ~! M│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: W- H& u6 K2 Z8 t) N& K" G
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- V; V' r) u: L% e' b
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 S/ J/ d+ J1 z/ w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ V- [9 D& S0 N, Q# I0 L% k│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* Q9 G- p% A5 N8 Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& X5 s) d3 R3 ^ y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" N8 _% b( \. d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
! _4 E9 s8 E* p( }: H/ Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 _3 V: m. ~ A4 T' P1 ^7 S│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 C# F5 l; X; B. S' Y5 Z
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │$ y$ y0 t ~) ^' r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 a+ T A: O; w0 w% [+ e; d! }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │* m p7 s& u" E" j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 C& U! i) Y& ^ `! }
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 @: A- s7 `* |3 Z: E- Q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* {$ i, L, B, b& Y0 h/ T4 d
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 L* ^* Z7 F( v. y1 x│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
* E0 J- L* g- N/ U8 Z# d2 ]8 l│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) w0 [ {( `1 x# h% x+ d│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- j) e# C7 s ?! O" V
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' {$ E) i9 f% s# L; U3 s8 h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" ]% \+ D. c) G7 H. D. p e
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
' C1 A7 U: J b; t2 O$ U F│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! y! n% X6 _5 m' f6 ]7 D' Z$ [! K
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 k% |% v- q! q6 \) W6 i$ M j, X+ n
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
4 K" r. i% Q1 T% c│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# D# X" q0 z0 W/ N$ s│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! {& `8 @, K ], z% B3 c, p, t
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ s& v3 @, H* X' K# y! M
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
; m/ f# }! x' n5 K│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; Z9 s1 n6 p x/ A- V
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ {# _' g; J N* \# r
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 [1 z/ H! x$ b% }& K
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 I) r# o g" a: {, b8 A& V8 g3 A8 U
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" P. c- P# P$ Y+ Z& v$ P+ `# S
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
8 J$ `$ X# [ q/ Q" P& U│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ i6 p* g+ t- q" w0 d4 X│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
; }9 O/ \1 E/ m/ g' U1 u% ? S0 N( q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 a+ \" j- p" L& z! }( v: Z) d│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, h: O: W2 x& _6 s6 W& W3 B/ V
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& {% x. ]: |/ @0 v0 g6 ]8 M
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │0 U8 [. O, w5 K0 t2 {
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 m0 r# C8 u6 u6 ~& {
$ ~' n9 ?2 t6 L1 _2 z& M6 T" J4 t1 \% H+ {" G. V5 E6 t
GigaChip (蓝版)
" {9 b9 A" { N* A3 W e4 k┌──┬─────┬─┬──┬──┬───┬───────────────┐
. X! |* f4 ]+ `8 e: |│编号│名称 │MB│攻击│属性│稀有度│说明 │- J$ [5 X6 |$ w" Z1 C4 N9 |4 L6 f
├──┼─────┼─┼──┼──┼───┼───────────────┤
o0 g0 I0 T8 ]& Q$ s│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 q! e0 N! K$ U│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 q/ f2 L4 B- w0 K│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; m/ N. n) s, G) J& G9 C1 D/ ]% O│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% |5 P4 @3 k* A: s. j. o2 C
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( t* ^+ _! t, m. a! A E: y│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" b( v9 O/ ~/ H# b! a. M& J│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& z+ K Q3 W$ {: _
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ o( y, F. m/ }" t
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 F( P8 ^; v! I4 K( O7 B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' o0 L$ ]! i: q! d' m4 `, A3 v
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
) [) l) b' Z ?2 N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# O, [3 c, q2 s# h│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; D) b) i3 h7 I3 k8 u; C
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
S' ]& C+ z" G8 @5 B│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: o. S4 d4 S* b0 l│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 a% y* m d& E% X& w8 M│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* U2 C, G7 t' e' m4 }$ c1 Y" A│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( d) a9 ]3 x* O+ i
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 E: F& ^/ {0 \3 T2 Z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 G' F, Z1 F( _# j+ w( V$ S└──┴─────┴─┴──┴──┴───┴───────────────┘
+ X2 ], {9 T0 I9 p; c: p3 P3 c3 h* C3 T# l0 W( X7 ~
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 A" p0 C4 {5 C┌──┬─────┬─┬──┬──┬───┬───────────────┐0 b: B5 a2 F1 J8 E4 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 b: W+ y0 O0 k f0 j, D+ A! p├──┼─────┼─┼──┼──┼───┼───────────────┤
s5 b7 H; J) B7 y1 Z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 i" b8 Q: ]; h5 @" {# x4 ~/ E& B│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: ]& _- W1 X. s6 Z1 s│4 │Balance │60│ │ │***** │Both Hp reduced by half │, c% R; F$ p7 s2 q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │$ i, Q" r0 c' ^% L, [3 r0 M7 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘ |