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0 m- }) U c0 _+ F+ _" @& d■● ■ NintendoWorld 站友xliz原创$ `; [5 V$ _( Y9 ]) _' q
■ ●■ http://www.NewWise.com 9 g* ?0 M- t& m" n7 K5 A0 x; p
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+ D, E- W+ q' c- {! e* w$ y 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ ?2 ?& t6 l: q3 X* X+ Z% ]
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' p. h0 ~( e2 G3 G: J/ A
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以下内容格式如下:5 N! O4 Q3 C7 h1 f& I. O
9 \" D/ G% G1 w( n2 \6 C9 i编号 名称
( u" R3 F; [ {" u! L- S1 ]说明8 E$ _! r8 x: B( T0 |/ n# E
组合方法
3 s/ I0 H$ T E/ T5 p---------------------------------& b, W# A: R. N7 ^, r4 {# R
01 Z-Connon 1- I2 a6 z9 ^- j- u# A% v' o
Unlimited Cannon for 5 sec
/ U! z; j) h) V* B$ X" H. HCannon A+B+C
/ N2 Z- }: U2 t7 UCannon B+C+D
* l! z; |; t& [4 C3 PCannon C+D+E
# J* x7 f2 p; [
* j3 w( O5 _8 t7 _02 Z-Connon 2
. i* t9 L7 d+ h- G9 B3 z! nUnlimited HiCannon for 5 sec
% R6 j) ^ d2 ^$ d) U \ sHiCannon H+I+J
7 R( C( i$ `: p7 yHiCannon I+J+K. _( c& L, S& x, C5 i6 j
HiCannon J+K+L
) O7 c2 |4 _. G# e) l; L% O+ G
( @) U+ k8 o) y03 Z-Connon 3
7 ^$ i+ ]2 M( qUnlimited MegaCannon for 5 sec) J) \6 g# ?3 b
M-Cannon O+P+Q
7 s7 z9 O3 E) D& K6 NM-Cannon P+Q+R
& @ [* O+ g" d$ uM-Cannon Q+R+S
$ g; U/ r5 t. a& Z8 H5 T$ \1 F/ ?7 w: \' A
04 Z-Punch- p6 y- s# h" k* R% R
Unlimited GutPunch for 5 sec; t: X- l# \# B6 i
GutPunch B+C+D% R. C) Z+ X$ n+ ~
GutPunch C+D+E
3 H! c; X8 D% a2 R/ r5 o; ^GutPunch D+E+F+ |4 ]1 P. K$ {) r7 b" _3 H
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05 Z-Strght
8 p: H+ {$ [; _$ ]/ qUnlimited GutStrgt for 5 sec1 O$ c0 w# V# z
GutStrgt O+P+Q
2 N% p$ Q2 Y" p& t8 R1 A$ l2 uGutStrgt P+Q+R2 s- Y( x* m# N0 ^! P
GutStrgt Q+R+S
0 T5 L: r/ m. A [/ W9 S8 i- D0 }4 V6 A+ W8 N3 ]
06 Z-Impact
- C/ v# z& Z$ {* Y7 P, {1 VUnlimited GutImpct for 5 sec4 t- q4 ?- h2 q1 |
GutImpact G+H+I
$ V8 a- g, |& k' Q3 B$ ?8 lGutImpact H+I+J
! z$ [" G; k: O3 l# e. QGutImpact J+K+L
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07 Z-Varibl
- }: T* c/ H4 x& j, S; h: mUnlimited VarSword for 5 sec& O8 Q4 s' d$ _
VarSwrd B+C+D# g. H/ y% {! g e# s9 Y! l2 v
VarSwrd C+D+E
1 @7 G/ M D( P: }4 `! F9 hVarSwrd D+E+F/ h5 \' M* }2 \4 y
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08 Z-Yoyo 1
$ a# G; b! \# R) X* z K7 ^, `& {Unlimited Yo-Yo for 5 sec% g; a) \6 v- g! O. h- } E
Yo-Yo1 C+D+E
) e$ z v8 U' E$ dYo-Yo1 D+E+F
9 S/ k a7 N/ J! B7 `Yo-Yo1 E+F+G& G% ]0 m3 E# G( G: ?: E3 G
( H' I \( D4 @" p7 R5 K2 i09 Z-Yoyo 2# I2 l$ F" w4 F7 B5 g. W
Unlimited Yo-Yo2 for 5 sec$ y! X. P1 @$ @! {! N
Yo-Yo2 H+I+J( j- @1 C' a1 g
Yo-Yo2 I+J+K
2 U" R) @5 |) c6 M Z) Y pYo-Yo2 J+K+L
/ K+ B+ ?2 o0 I4 e, G( B: W) V0 w! T& x7 x
10 Z-Yoyo 3% r5 \+ g$ v, S; w. q
Unlimited Yo-Yo3 for 5 sec
% s. i2 q/ ^/ OYo-Yo3 M+N+O8 U! S* ^ [0 I9 l- \
Yo-Yo3 N+O+P
5 z5 B2 h: f9 bYo-Yo3 O+P+Q
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0 h6 l/ ~ n" `7 S( y. n+ q& }( e% ~( m11 Z-Step 1$ Q4 r% w" S/ a& Q, C
Unlimited StepSwrd for 5 sec
$ V Y. F6 V. E3 sStepSwrd L+M+N" X+ L* M+ g! G7 W) \8 }1 H
StepSwrd M+N+O9 e: |6 L Y2 Q! M( o
StepSwrd N+O+P% P3 V& l6 ^9 T* R! g' T3 y
% {4 K9 ?9 W$ L) a: S7 S
12 Z-Step 2
" B P1 |8 M8 d* e% Q4 GUnlimited StepCros for 5 sec; R; T' h; w. y c" d3 w! C
StepCros P+Q+R6 R3 ? h N8 F- `" E. D
StepCros Q+R+S
9 @, ]7 z; V O! nStepCros R+S+T
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13 BubSprd# T5 K- s. |. _( u/ ]
Attks w/ spreading bubbles!
9 x9 D+ Q5 T$ @, V/ y- bBubbler C+D+E
9 w9 G+ G% K5 Q9 C% z9 x0 IBub-V D+E+F
1 W9 N' Z( B$ R5 L: Q( d2 W9 FBublSide E+F+G# q0 v5 j1 ]7 e5 W5 j4 p9 i( p
Bubbler E + Bub-V E + BublSide E3 f- y) Q& L8 X2 a8 m
7 `- v; {* E6 Y! b' \( ~14 HeatSprd$ l' S" a* j* a+ g3 Q
Attks w/ spreading fireball! d2 W& m, D8 @: j2 R
HeatShot H+I+J' K' f$ I- m( i
Heat-V I+J+K
. T( S% E% R; q7 fHeatSide J+K+L
' B3 ]. B: r5 mHeatShot J + Heat-V J + HeatSide J
0 ~" s/ p% x8 C9 w8 R9 ]; _; l: B9 f! z
15 H-Burst
% n' c) {* f# S! S0 |Creates a giant explosion7 Z: ]; H' a8 |( L
Spreader M+N+O+ A; t7 V* b% O" D! N; o
Spreader N+O+P( c/ {) ?5 f" { @: @3 c
Spreader O+P+Q* F k: U$ w+ k& P: F- T- u& f% r2 I
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16 LifeSwrd' c8 Y% F0 i. z2 F6 g# y5 F
Swings a huge 2×3 sword!. ~: o3 W; x$ k+ ]3 _% m2 ?
Sword E + WideSwrd E + LongSwrd E
9 A, [( ?0 f8 \: K3 ISword L + WideSwrd L + LongSwrd L6 `# I5 g; \ f9 O) x, W
Sword Y + WideSwrd Y + LongSwrd Y2 w# Z# l' C# G: S5 U+ I3 D- R
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17 ElemSwrd
3 {% O/ e0 b1 P: bWide swrd contains 4 elemnts T4 @2 \' W+ W' \9 l- |( N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 D, R! g9 _+ @& o" U( |- cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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: @) [: m4 k* [8 C18 EvilCut
8 Z. K' ~3 l# _0 zStep up 2 & make 4 atacks) y1 N1 P/ L x7 }
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
" H5 ?. {- p1 w8 D8 |1 s+ d( eA giant Ratton charges!8 v; f R6 p' q
Ratton1 A + Ratton2 A + Ratton3 A
1 }) K1 N3 P6 Z5 i% h h; m- l6 lRatton1 C + Ratton2 C + Ratton3 C" m2 r, q$ _9 }4 P1 G2 H) B
Ratton1 F + Ratton2 F + Ratton3 F
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) x# w6 k$ _4 S7 f4 A20 TimeBom +* m2 ?: F' d2 o% N& ]7 [
Sets Time Bomb in enmy area( B8 F" E; {5 P. V8 ~! Y1 f
TimeBomb J+K+L
2 D' ]6 Q6 O; e5 O ?TimeBomb K+L+M2 G0 F# T" E+ A$ k' i6 r
TimeBomb L+M+N
1 w% Y" H& `, r- F9 ]1 p2 Z1 U0 h4 l, S3 f: v& U5 M1 g) B
21 GelRain, _5 b; x1 m, L2 t
Gel steals squares
3 b0 T5 ?" f, g7 eMetaGel1 B+C+D ~: n s( U, F; y- E
MetaGel2 E+F+G
) ~+ }2 q' n O6 n3 OMetaGel3 S+T+U
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% S* q' T5 Q0 I+ E3 m' h U, R22 EverCrse
- I4 \+ ?! e( z# b @- IShield chases enemies
7 A5 e7 o/ i3 |5 o0 U- \% {CrsShld1 C + CrsShld2 C + CrsShld3 C# S0 H5 x" P' d' Y3 y* o$ {
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake) X' c2 H7 q2 K+ j$ i$ `( c
Awakens Mother Earth!4 W0 ~, o( k' ^ ` }/ F2 i' {0 E) Q
RockCube * + RockCube * + GodStone S
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24 PoisPhar
$ v3 N) {0 n0 s! ~; ]( S, SPharaoh generates poison0 D1 S; O" O; A6 T- g9 H! K% {
PoisMask A + PoisFace A + Anubis A: X& r! _6 Q0 G `. V! e
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25 BodyGrd. {( _7 b% `" c! b
Bodyguard takes out enemies
0 m' J6 \3 D/ L" q" I; {AntiDmg M + AntiNavi M + Muramasa M. D7 d' H2 t5 @, H8 L6 j8 W p
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26 500Barr
# D* n0 z6 x& j3 Y8 U zBarrier absorbs 500HP dmg
' A: i' F' E) }1 I. l9 eBarrier E + Barr100 E + Barr200 E
: E) V$ p/ s' M6 \2 q M0 SBarrier R + Barr100 R + Barr200 R! u+ {9 K1 z9 G T
8 j- |4 g" J9 G! t' |27 BigHeart
' z* C) I1 e- b" D4 [$ E3 `: ~Attacks, then heals HP!9 f0 X& W% @3 v# V" v4 B
HolyPanl R + Recov300 R + Roll R2 |6 t: W1 E& X/ J+ X, [" g
HolyPanl R + Recov300 R + RollV2 R
+ |1 K8 x" M" r! oHolyPanl R + Recov300 R + RollV3 R; _; ]7 ^9 K4 F& g/ `! n$ L3 |2 P
. U+ a: V& d: M% M D6 ]* r28 GtsShoot
, V* X- K) ]' |GutsMan throws MegaMan!
4 B9 J/ X9 f3 h* }4 ]) }# UGuard * + DashAtk G + GutsMan G
o1 h( a0 W/ c; \Guard * + DashAtk G + GutsMan2 G* U/ N! Q0 x$ a q s
Guard * + DashAtk G + GutsMan3 G
! `! o. p4 Z* w: ]Guard * + DashAtk G + GutsMan4 G
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7 ?3 X! z, {, B2 ^6 Z4 a29 DeuxHero" Q. f! o9 u" A; W! [
MegaMan & ProtoMan team up!$ U) s+ l+ A7 R% U' X. R/ z
CustSwrd B + VarSwrd B + ProtoMan B- N) P* U- t% b
CustSwrd B + VarSwrd B + ProtoMn2 B
+ r/ w8 X, Y1 i& E# RCustSwrd B + VarSwrd B + ProtoMn3 B' `9 O8 u; R& W9 B* m
CustSwrd B + VarSwrd B + ProtoMn4 B$ ~/ |1 `- E& E. C: M8 p
% [- G! G L4 }30 2xHero
* p3 C8 H5 A3 C& }8 z# o% Q2 s5 qMegaMan & ProtoMan Dual atk
o' Z. {3 _+ pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 k+ y0 N3 a, I' `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( L0 _ S- V+ v: W- S# v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# F$ |7 Z8 }/ _9 J, U+ PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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4 _$ l8 a4 S5 Z4 H2 @4 T8 O31 PrixPowr: q( b/ n' t8 t3 U! l
3 Navis attack at once!& {; J; w. M5 P2 v' T2 m
Team1 * + Team2 * + KingMan5 K$ d% u- o6 w K: {
Team1 * + Team2 * + MistMan5 M; R4 n' Q! _1 n3 g. g7 W
Team1 * + Team2 * + BowlMan5 B( w( c9 [% ^7 J
4 B& G e5 e, m' o32 MstrStyl* M# i- R" T# o9 ]4 j. o1 G
MegaMan unleashes his power
, l# s; g% W7 qSalamndr * + Fountain * + Bolt * + GaiaBlad *2 b, h5 ~" K- x7 i' O) F
, f2 I1 n0 q& D1 qStdrdChip (Part 1)
. `8 C) t$ N2 z: |8 y5 R1 B0 r" v┌──┬────┬─┬──┬──┬───┬───────────────┐, v H% C3 K1 \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
r6 C) `3 u2 R6 f' c├──┼────┼─┼──┼──┼───┼───────────────┤
0 K0 p5 R9 Z6 l" @& P0 B9 D, l│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ \) s [7 R! J/ |│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 m; z r6 U a, o
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ R; U# n* | J# f
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, G6 B* ^/ ?2 {' d. w5 @│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" w6 z" \) T- }( X Q+ H3 N# v/ N
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ e7 } O: H" x3 K6 z8 o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 l6 z: E; G) w3 Z) o" A│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
& h; i' o: a, M8 O│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; e9 X8 M' T/ x% o, P0 j6 ], v9 J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ X- C. V& D4 m' ^; U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
h( m+ `! K1 o% C9 s│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 S1 G: t+ J' e5 _+ h0 i( f V
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ Z2 Y, Y# i( o- ]1 c* `
│14 │Spreader│16│30 │ │** │Creates a large explosion │# t! B( G5 i8 d) [/ T. h1 w
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# n# S: ~) _4 o/ B; G! l4 A│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, j, \! i- z; R4 S' K5 z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
) E, o/ n2 Q+ B' b0 |' p│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 A: o- U" a/ y5 P% }" }! v
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 ~* O* H9 S& z" X│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 t( c' z9 j, a6 o! p1 Z) p4 y3 O" \
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( Q# k/ ^4 t$ J& W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 C9 |( h0 B+ Z1 @; j' J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ |) L& x* X- {( ]3 h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │- Q/ G& A% i; m: G7 y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │! U" M s6 P; ~
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) @9 l5 q+ F& d, @0 C
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 H& g6 Q" o `$ F& ^9 i1 L" k" U% |│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 ]. l" B& X; ?( J│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# \% e- X) k& J/ i- ^% F1 H* A
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
( z; r& `0 y8 W) a│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 y) o3 j' w! v- g
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 Y- t" M8 ^1 ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 x/ D. s O0 O- E# a( l. V3 r9 B5 g
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 n$ z9 w8 D8 d│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 _* ?7 h8 i1 O│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" T) {4 w5 |; N! r
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 H4 q+ O/ h; `% }3 G3 u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 E; B, h* M( z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) p. }( N: ^. u; O
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 h- T. R5 |* Z8 \
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( J( G& a, _1 t1 O6 U. N
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ f$ ^; \6 J+ w9 Y0 l
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! w, S# v* S T" W, i2 G│44 │ShockWav│10│60 │ │* │Shock through enemies │
. F7 f4 r: P3 w# B│45 │SonicWav│26│80 │ │** │Shock through enemies │
& l% y+ _9 U% k; R- Z3 g) E# L2 W% ]│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 F, @) ^" N- r/ C5 Q# ?│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* q" O" K9 U2 P- T3 z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
5 y! R- q: R) x, T) ?+ K) T; ]│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; y& B7 W# I5 z2 {+ j: V: `; g3 l
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 B% L. Z3 b' z/ N, D│51 │DashAtk │11│90 │ │* │Dash through enemies! │: R& ]$ S7 e$ C& D% h' J) Y
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
u" @& n7 c @1 M6 [# M│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# T( A: I5 W( s: k9 T9 ]/ w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 h" b5 |% X$ d- i# _" E
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 w* b {; b* l/ q/ Y7 d5 F│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% P1 P+ ~& j$ W! Y+ k* W) E│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ t+ T$ ]# H; L0 H. p2 L
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │ [, a$ ~, i3 b. {
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ K, _" _3 d$ u- @' C- H0 ^' j│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& s1 d* M- |. i( \1 _│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 M4 v$ B6 g/ b1 o+ w+ s: X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 @) u9 Q* ~6 X; z. I2 U( w* n│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 v; S2 G2 V# J7 E& N│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ ^( }- W6 x6 w$ a: H4 ~
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' O8 U2 d+ v% U$ \' q2 H
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 K+ [" a6 U7 R( Q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 h3 {. c* _8 p2 B│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 [) S# g" x- W! e. H" Z' x( i
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 G% W8 f0 d9 k1 ^# Z& [
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# i- r, ~- N4 p% `! B
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; B6 b3 l1 d7 x- r+ D│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: t: _0 p' l ^4 c
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │5 `: K3 t! R! T: f, N1 X6 z# N9 J
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% ?( b% k4 T! i/ x( F2 K│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 Z- k* m; u+ O$ ]8 g; T9 V
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 e: v3 [. B( D9 @! V8 I│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) ]9 K, k. ? Y8 O
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( }8 S% F9 y2 ~0 t
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 J: h/ `! H# b! N# t( i│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 B9 p7 F5 X+ l& ?9 f% ?│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! }: _: q) N( L* f: g! D/ p│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ r; K: V7 x8 E, o) q# S* Q! H( a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 C, `& B" T9 U4 _# C" Q+ `│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) j/ z N* e" ?; t/ W
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 |, x8 i8 E# e' c r3 M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
. N% ~% v$ X2 T+ D) R$ P│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, u" `: [! ` I6 {' Z. M/ _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 i3 e [0 R. m" t4 p│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 h; z- [/ W4 G6 u! q│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) W1 E) m" R' f+ L7 M" B0 i│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
, T- L5 }8 X. I# k2 _ y8 \│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* B& _' a; h1 [0 ~% X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 P- F3 Z* d, U6 [7 a: I6 K
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; ?$ a! h' Z4 ?& W# ?/ B│95 │PoisMask│30│ │ │* │Poison area w/ A button! │/ U4 C0 b- _( ^: y* N$ g
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
' v. E9 e' x5 @8 \, s. b* b" X│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │7 h3 P/ U& a9 D$ n; y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 u. r7 [7 e+ `% B; j7 \$ Y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( C8 t' q6 f. `9 l
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ j8 e0 m" V% m( D
└──┴────┴─┴──┴──┴───┴───────────────┘
8 I: J3 o/ B; L4 O+ \4 k, p7 j4 d5 p+ ^% X1 x( [* y
StdrdChip (Part 2)
! ?5 d% x; S4 q% d7 W4 g┌──┬────┬─┬──┬──┬───┬───────────────┐
1 u$ N; ?6 T7 _+ S│编号│名称 │MB│攻击│属性│稀有度│说明 │
* M1 m% m4 ^1 a2 b6 G├──┼────┼─┼──┼──┼───┼───────────────┤
. S; {6 t6 A6 |" l7 C- f! e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ c9 v9 z0 ~! w1 _│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, r( y f3 i7 t; `9 ]( |5 w│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 V7 l$ `! J0 {0 X8 Z1 i0 s' \
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ ^6 s, ? u! _; ~, P; I6 D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 k# F) i9 }" M) v│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 Q. ?: a0 Z& s* |6 x: O# J9 c! l- [│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. `# r3 k5 I, U: j- d$ u( o│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% c. C4 z' ` k) y' C$ @6 e│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │% i0 Q! i9 x+ c9 }5 z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │* B. y- Z) u: C9 _6 e4 q: Q/ I
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! H$ a* `$ @' B0 r$ |- l+ R3 q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& w6 y0 u/ ^: G- U. T) B│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. M6 Q9 L+ m4 z. r( o
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 t7 q& R! g. k8 ? a│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
( B1 F( `# l2 y5 z3 e+ U. Y A3 i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: B, a/ R: V; G! F0 d
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; z, g. C' Q. H- \ [5 p1 p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* A. ^6 Z) |# o+ O8 G7 a' h2 @
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% R5 C* s2 w1 E% j; Z- B│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& }# Z4 z, B# q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
{, J1 Y7 q' }: k5 m8 |* c6 @│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' k: M9 ~& h% p6 p+ c/ R: e6 C8 \
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( f1 x6 J! d9 x5 f: k, C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ u* x/ X3 q7 W) ~5 D" S7 h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ i- `& |* `: r* y% }│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │4 g4 O$ _# p% A) f
│126 │Rook │30│ │ │*** │Protects you from attacks │1 _, ]* z( }6 A& |3 b2 |2 [
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 G; B7 X9 O* r5 F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ _- {; ^3 f, l& Z7 P2 h& w
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* Y2 H/ O+ f7 s. K, b
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 P! `' ~& d; n/ s2 v& {7 l
│131 │Lance │46│130 │Wood│*** │Lances through back line │
# |, }, g( P$ V│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 F# a9 E! o2 @$ G- _+ M5 {
│133 │Guard │5 │ │ │* │Repels enemy's attack │. z0 ?; ]# J, s
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 v* j R! N# R- Z" S o ]│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. a1 q/ M! }* W$ K, \3 ^
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* k. g+ j5 J% X* R5 ]│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │4 I" `' I2 {2 y: s$ i% K8 v J# [
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# a2 q4 X# a) Q4 |7 F! z; `( z9 C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 X1 \; m+ m8 k+ I│140 │RockCube│9 │ │ │* │Places a rock cube in front │& E. Y( M d; ?0 Y! z+ w
│141 │Prism │60│ │ │*** │Prism fires randomly │
( Q4 _" x3 g: G( o! ~3 a│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 n; S1 s1 r5 U* i5 y' h* v8 n│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 B/ e2 |* W9 O y" u" p# D│144 │Fanfare │32│ │ │*** │Take no damage for a while │
J, x. u/ b. D/ c( Q! }. U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 h0 h% |) P) w. ]7 r, p* {* {# @; i5 k
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# B) v% a3 N6 S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │( I" @( v% ~& o; o/ O% [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │( r! G) y/ m+ C) F
│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 @/ q( W: N! m│150 │Recov80 │20│ │ │** │Recovers 80HP │% z9 A; S! L1 y3 D# z
│151 │Recov120│35│ │ │*** │Recovers 120HP │
) X7 {6 s) G4 v3 U5 G│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 y% x+ N2 s4 t4 W│153 │Recov200│65│ │ │**** │Recovers 200HP │8 y: {2 q4 O5 a. N4 e3 _/ V: t
│154 │Recov300│80│ │ │**** │Recovers 300HP │
d# e. X; n/ b: r L4 U* R│155 │Repair │8 │ │ │* │Fix your area's panels │
2 t3 X: S/ S5 C1 n& |$ O7 A│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) g. ^) I) @! n: `/ B7 X' D* q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) |* q* Y% z" O│158 │Panic │14│ │ │*** │Confuses enmies if you are │, M" g# _) g0 v' M
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; ?$ {" s" d+ G) p. w│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* S0 a& x8 h. s& [! T
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 o$ {# J; x( N- H0 I
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
% W/ z ]: M! A' i0 v│163 │Invis │11│ │ │*** │Invisible for a while │
: H7 s2 D' ]' a9 H# X2 b" v/ m8 o│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │% f: ?9 ]5 S$ M- r
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& H* i- L- C. O│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# _) \5 g; v! X9 W5 z. h│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% u' O" l. D. I4 F. B% |│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' H* Q$ r2 `4 _2 Q4 s! t. Q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
_1 }1 \) g5 {7 c- a( `% P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 x3 [9 V: \$ K% \9 p$ G9 q1 A# J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
6 T( I$ q) P2 C9 P│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 p! b+ P0 W. ^│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ G; |, p. O n3 g( c7 G" q; t( y. m│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
! c, \, A" o0 z- p& T$ ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ {9 b Y6 }- Y; P" s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. S& Z. E' Z v│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. K) {+ [% z4 p# l7 ~* @ z' K
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │% ?! k. E/ t+ k: W% X, v4 m# J! s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │5 p6 v. ~- r& Y0 b
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 c: {" \+ Y' }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 l/ H7 s! q0 C- w0 K' \
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: m' e: h/ j1 w5 C6 s' ]│183 │Hole │55│ │ │**** │Open hole to dark world │
! H+ |) t8 X! b7 ]" C7 p1 ^6 N0 K│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 q- R0 v2 _8 t0 ]4 A2 x0 i ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" D' I2 |- K! ]& H" X
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! }! O5 |! E0 O
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) _& W) b5 X* q" Y! S3 r3 Z- f- b: u
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; L. n7 j; \9 ]5 N│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( f; ]4 Y1 E' w# A3 D
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
2 g. F8 _. o3 E, F! U, Z* I. w│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 w. T2 F u/ d1 u0 a, h/ z│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 |6 e* H% R2 u- B P) R
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 U/ o$ F! i( ~1 g3 c/ B│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ E7 _3 I$ u; f( I! g- {9 n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 n6 g: z, T/ z- J# J8 r9 B│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
q3 H, a) D1 w3 O: R│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% K! z" J+ s% T: e
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 N5 C& Z! X5 o. i/ U K│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
5 a: e% e' I; w│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 d) R9 ], Q d% Y
└──┴────┴─┴──┴──┴───┴───────────────┘
; x$ U( a- [! g$ `
$ i3 j! Z1 u* V
/ W4 s0 k* n! q& e1 s: LMega Chip
% a7 Z4 c! r8 z' ~/ V3 z& @┌──┬─────┬─┬──┬──┬───┬───────────────┐ Z/ ^9 {$ W# `$ \
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ `7 j0 m9 A0 q* j# q
├──┼─────┼─┼──┼──┼───┼───────────────┤5 Q# B$ s4 E8 P; K1 j5 s
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 A& T6 o% z- M* i
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │0 K2 I. g3 i; B0 n% d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 x: j$ y3 } \( S
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" d W. \& R) s! R│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# ]% L7 c. j1 v: w! ?
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 }; t1 Y7 i2 h+ u- n# B, z* {
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ g2 O' q6 e% h5 U& @
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 M5 w8 C( F; u3 r' @- q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% I' K& s7 k/ x│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 R# X& {- |' T8 A. a* }4 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ r: d+ D) p; ~│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: c. o: z6 F: n# N
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ k0 t6 c& K2 {5 v│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
- T; }3 O, P8 D! r0 J' R│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 d1 p: J$ \3 v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 E' D! A; W: D$ h! b( A# w5 o
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! _# r$ E; h# z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 y; f4 v j5 h( c
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' f1 n9 s! s% a) n) }; l6 C) t│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; d l* R* L$ i! u$ X│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
) H+ a9 Z" R- C. g4 X│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 w4 |% { a3 S│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! l( i9 C5 ^/ x│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 F- {" M3 p. m* R- f
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ M8 E$ u- N/ U# j8 V9 u2 i
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; o# r# u3 X+ \8 ~& N- @; p│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
$ g) o* `5 L% @4 }; Q) _& B: c│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 I: X& \& J9 O0 P. e G
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" I* y* p6 s7 _3 t% n8 `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 Z b5 I# {. V4 V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 _# ?6 v) z, D, ]/ I9 {│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 u; Q9 V& ]& F' {3 `
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% o9 y( Q/ k# }. O; R9 I! m
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ M/ J$ u5 k* [" z4 @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 g. I- {6 p2 M. s5 O# o. W5 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 X, p! T8 C4 I; \│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# S% T8 V. s: p│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 x8 i8 b+ x" b* R. n L
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, _ E( o. Y# x│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ S9 S5 ^: H% K6 k. F│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 q# ^2 v! B5 u" m& C" e- }) i. z& q
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 d$ x! |+ V& h" C) f @5 g. M6 i
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │1 f; X) j! E! d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% }9 S( M1 v! ]) e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │# T) r. O) i9 {9 s) X$ J
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ }- ^8 o/ j" ~' r) S! K2 U ] `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: {" d8 y7 I v' u/ ^
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) a, i. e% S; M6 t$ f6 u5 S
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 F G6 B5 f( o$ [. e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: l# P: }, C* @" r2 h3 @0 d( E5 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 o2 F ^0 R: c1 A& v) K+ Z- ]: p" W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" g+ N0 s7 p8 r- p- q! j. k│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │; `7 Y' [2 d6 R \3 R
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" H' A; [, y$ B$ k2 ]* A* U- c- N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ r& F; h$ D! X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
# ]6 k; \# G8 s0 Z5 L/ l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 o- m9 e& @. |+ [; z9 K2 D1 X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! x! p, I/ t! K, J│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. {: [, ~. T. c! Q8 X/ v1 ^' f│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- Y7 W/ h+ ?' s
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
# \# E# B2 l/ |; }9 h│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& F9 o/ e% U4 N! P! x+ B│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 T/ c2 F3 E: _6 d
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
( V$ D1 L! o D* x│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) r3 Y7 ~+ i) @) I│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- O6 a, R H& ?5 Q/ h$ w│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 |: Y# i- X( c; P│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& k* i5 T1 P: G& ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 Q4 k% ^7 h W( B+ ^' K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ K3 h) y5 t" D4 d, L; E, T2 s6 R1 C3 ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: t9 U! [+ }9 K" @+ H3 C, q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
2 H& r; j; C4 s│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 g) \+ G; V3 O4 N8 W& A│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' O- K$ h8 l$ |: ^5 K
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
. [2 Q% V* s1 B; J5 {) V6 G7 ~│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │+ Z" w3 Z, j8 R _# @! G2 H
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# }& y% n) s0 j/ i# d│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
% P2 u0 F" N7 B$ q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 `$ ^ d& V4 x6 y' g│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* K7 ?) N& S# h7 R) }: I! P
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 g; Y7 y$ a l6 m+ R- m
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 F! \: I2 _8 D( L/ K$ h4 q
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 A" j3 [9 ~% u6 f
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' \( m8 e4 W7 W' H
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& `) X) ^8 q& x+ m└──┴─────┴─┴──┴──┴───┴───────────────┘
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$ j+ F" n/ w3 ^. b: y& ^/ o9 `& a; ]' m( Z0 K
GigaChip (蓝版)
: v1 k' [6 \9 t3 i┌──┬─────┬─┬──┬──┬───┬───────────────┐2 v2 {$ Z! g9 t9 d4 ~( H- h0 {7 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │# {0 e8 c- Y( A3 S& P. }) `( `
├──┼─────┼─┼──┼──┼───┼───────────────┤$ C. y z, d! L2 q8 a! g
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. E% k- D7 z( \, w: w4 l
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% U' [9 M, _1 V ?2 h: m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │# `+ P9 G% G+ K* }9 D
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 d7 N( a! m8 z% |│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( l- A: t: C3 ~$ E│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 o- R, M7 j6 V+ z0 b. E# @! j│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 [$ S1 Y. o6 R4 n│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& `. }2 c$ e3 `, Y, ]( D│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │6 Q2 m3 R+ X) ~2 a9 m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ c2 @. l2 D/ }# ]0 n0 o
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, v& A9 Y3 l, ~3 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# w& [* \- a( ]) ~6 {; ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ @$ S2 G. ?; ?7 v C. W+ ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( h- } }) O9 m! } A│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 {: |# b2 R' S/ ^3 O( d0 M│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 c: N0 R& }* V$ I' S$ L
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
; w7 x6 w( q0 v0 w, j" \" O' R9 T' R│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 h: |) s0 `- Q. O* O8 J│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 p8 n: F4 _3 v# ]9 P; D' a│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 X, K5 e- N# N: }; v( G. x
└──┴─────┴─┴──┴──┴───┴───────────────┘
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GigaChip (白版)(只列出与蓝版不一样的Chips)* l4 w% k3 W$ n9 j
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 G/ K8 d$ y! P. ^" b
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ Z" p" w: m! L6 l) S% e* E
├──┼─────┼─┼──┼──┼───┼───────────────┤' w H2 {; q: \1 F, `' @
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, Q( ~( Z, b& ^( H6 @% W- X1 l│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, O) i. b3 k# X# r3 [│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( {, p, n! d3 s, r1 ]( R- {3 ~│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
; r7 o- Z; d% R% O8 u└──┴─────┴─┴──┴──┴───┴───────────────┘ |