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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 l2 ?0 H4 p5 D* v, ]9 y  Q
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■● ■  NintendoWorld    站友xliz原创/ @8 W* u( H5 M' H% d, K# o
■ ●■    http://www.NewWise.com ; `# y$ a8 l6 {- j& Z1 m2 Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合
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+ N4 }& \7 G6 a6 W8 M/ L* A8 g: U# P$ A& [* p2 c/ C% ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! C6 T$ h$ X( v9 @  T* e大家要看日文版的P.A.或详细攻略,点击这里吧!
' `; ^# H5 F% j* o6 i& C
====================
* K0 d7 W1 L) ?( t% M6 H5 f6 X  N希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 W5 Z, K( ], y+ |
# q7 K: Q. Q% y, b以下内容格式如下:
( N3 S# L* F5 y: j$ K" g) G
7 Z5 m2 T1 n% j  |编号    名称
4 E2 @9 _8 K+ v: o4 ~  m0 G! }说明5 d4 P7 w( w6 o! d' J- _) h0 F
组合方法
, N" g8 K- [/ b6 l! b) n. a% v---------------------------------1 D1 ^0 b. _, r) d5 J8 }+ P, u
01    Z-Connon 1
) h# w) V% r* w$ Y4 lUnlimited Cannon for 5 sec
6 d4 A6 M: M4 X& P2 gCannon A+B+C$ |4 h" k# T3 u& t. \
Cannon B+C+D+ B( e* X- g" Z0 K  P- b, h. B8 S! L
Cannon C+D+E
9 A$ c' N5 n9 Y3 t2 D/ w6 q$ W( X& O1 E& @# ?
02    Z-Connon 2
3 Y) u$ x! V" g1 K, KUnlimited HiCannon for 5 sec- s7 c4 m1 W5 `: Y$ k
HiCannon H+I+J2 G: G! X% A/ Z) i- O7 v' F
HiCannon I+J+K" z/ G3 I# |, @
HiCannon J+K+L1 h( H, E( E' _9 r7 i+ ?
' K" |% {& q/ v+ s  Y0 `
03    Z-Connon 3
" e; v* Z  u1 F) O% Y' ~Unlimited MegaCannon for 5 sec4 N8 y% x1 ?6 G4 J, A
M-Cannon O+P+Q
# U5 p- Y5 N# p% ~) hM-Cannon P+Q+R
* R/ _$ f0 T4 y/ G1 jM-Cannon Q+R+S
: }% {# x, Y0 u- U' ^/ f- C2 F+ S# y0 K6 r; c
04    Z-Punch( w  [# G! b: m' E
Unlimited GutPunch for 5 sec+ i/ \' S' `5 m
GutPunch B+C+D
, b3 K3 \2 ?0 XGutPunch C+D+E% u* h9 o- g/ T8 T4 o# H4 R+ x( P: M
GutPunch D+E+F
7 p: N3 M0 @; N2 V
7 p, W) v) x, }% P3 B& m5 a, o; z05    Z-Strght9 d0 R/ @2 @& u  z& E
Unlimited GutStrgt for 5 sec
4 u3 Q  E8 O8 h4 |3 [GutStrgt O+P+Q% V2 |1 t0 t! N+ h7 c
GutStrgt P+Q+R
6 ?1 Y# |) h+ T2 AGutStrgt Q+R+S5 y2 @/ q% {. L& A4 u

- r1 p# [; q% p: G( {6 _& }06    Z-Impact
# q  A3 H6 {# h. O0 V7 p/ y& t# UUnlimited GutImpct for 5 sec3 ^- X/ F. \! Q
GutImpact G+H+I: w& ^9 a9 ]! ?3 f
GutImpact H+I+J
* s, g' j4 X7 L+ w4 t# WGutImpact J+K+L
3 p1 N' E+ M3 g- k* p4 W4 u" c
$ o! ~: p, g0 ]* f5 x/ K. A07    Z-Varibl
( M( v/ {/ [  x5 s$ g4 W  QUnlimited VarSword for 5 sec- k4 {2 j( H- u% k3 `& A2 E8 _  X
VarSwrd B+C+D$ o- K- j$ A6 i2 R
VarSwrd C+D+E8 I: I( |: V' Z: ?
VarSwrd D+E+F2 ]* |& [  E  k, D  P, ]# T
/ B, r! D5 n0 ~! y" Q5 |
08    Z-Yoyo 1  f9 ]/ C  A+ U  U2 ]. w2 p
Unlimited Yo-Yo for 5 sec/ E' R& R+ y) p# v; p6 `- M* w
Yo-Yo1 C+D+E3 }; ?, h2 `& X$ M
Yo-Yo1 D+E+F! h8 r0 A# y1 s2 U  O( {
Yo-Yo1 E+F+G
# H, C" N7 C6 W9 H; m- Z
  h0 `7 b4 s! A9 l% q09    Z-Yoyo 2
: s0 @7 ^8 H, v, ~" O1 TUnlimited Yo-Yo2 for 5 sec
2 P6 L2 w! R1 U5 m) x6 Y/ DYo-Yo2 H+I+J* g$ G0 L' U2 j5 p
Yo-Yo2 I+J+K) H/ d" X1 e# W8 m
Yo-Yo2 J+K+L) {: @2 s( |8 L: G/ Y2 ~
; m3 y1 D3 A; Y
10    Z-Yoyo 3
( h& r0 M1 X7 c0 W5 ]* P( SUnlimited Yo-Yo3 for 5 sec: h1 i, K6 ]! t3 Q+ g
Yo-Yo3 M+N+O
% ?5 |3 C/ x; C2 z5 E2 ~Yo-Yo3 N+O+P3 T/ D- B  f1 c- [
Yo-Yo3 O+P+Q8 d) C- V8 y* v7 u0 o/ f0 K
9 e' O+ V2 x) P+ p1 B  H
11    Z-Step 1
, [( O# V/ [& G4 BUnlimited StepSwrd for 5 sec- @: Q, G4 V' f+ o! _
StepSwrd L+M+N
% }3 [5 f( ^! ~* ^6 nStepSwrd M+N+O" o2 O) K0 U/ {
StepSwrd N+O+P- M8 e# a1 o( Q+ |9 x/ |8 E

9 @' V$ J* D) @5 ~12    Z-Step 2+ K# D' X. v8 O/ N* n
Unlimited StepCros for 5 sec
& a; Q$ D  G" X, o' z9 v* tStepCros P+Q+R
, V2 |9 \! q+ x$ E, ?* S5 }& VStepCros Q+R+S
2 c. n" ~" M1 a  m2 d5 xStepCros R+S+T3 `2 X3 a4 ^" m( A5 I
4 G% B- o% Z5 U" F0 t' T# p. S  A
13    BubSprd  S. d8 f) b0 `! T
Attks w/ spreading bubbles!7 B. b0 M; h3 B4 S
Bubbler  C+D+E
; ^6 ^, G+ q3 n% u' J* aBub-V    D+E+F
3 V3 y3 P) y, c$ d- ZBublSide E+F+G
- l8 R; P: O- ~3 j5 HBubbler E + Bub-V E + BublSide E
9 I, N6 \1 M2 Q2 v5 \; x9 j
1 u3 f1 S; D% t, @# `9 a14    HeatSprd
! Z" Y9 W7 Z. n- Q! ?7 L( }Attks w/ spreading fireball!: I9 g$ x# Q/ L
HeatShot H+I+J6 h6 X9 _% v- Z* d
Heat-V   I+J+K* o) P$ D& j, x5 [1 Y% I5 Q
HeatSide J+K+L5 ], f( K: ~! P5 o- ?# F
HeatShot J + Heat-V J + HeatSide J# f* o( d) r$ n7 L6 J, p! j

/ K6 Z9 X9 F8 B7 c4 W" r15    H-Burst0 I' `- ]* M8 I: c3 q
Creates a giant explosion3 P/ m2 }) d0 b; p$ m% n$ |
Spreader M+N+O' w! k* b) c3 V9 U5 z* z6 s3 |
Spreader N+O+P  x# X! j' Q1 v" A1 G, t
Spreader O+P+Q# W( \$ [" J, x& U* E7 ]0 E/ U
" z- @2 k* K) c5 R: Z6 D
16    LifeSwrd; d/ s/ F( t1 ?' Z6 K) k
Swings a huge 2×3 sword!9 z* V4 `" q) H, i
Sword E + WideSwrd E + LongSwrd E* D# U! y. F, T) G! T
Sword L + WideSwrd L + LongSwrd L
% H; Y' A* V! d! E' m$ \$ j8 \* TSword Y + WideSwrd Y + LongSwrd Y/ N* O7 R/ N+ H+ T6 c
1 e3 @: C: l6 E1 ^/ G
17    ElemSwrd
/ K- [7 A+ I  c+ TWide swrd contains 4 elemnts
' R1 u. A7 o/ E2 J0 |  IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: @; Z0 S- k9 d% |/ u0 F6 DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( c& t4 H7 n6 c5 U1 C2 h% d; A! ^& B$ I# ?" ^+ J5 ?* D& e3 z5 d
18    EvilCut* r% r7 y7 g$ V
Step up 2 & make 4 atacks% H' m" b# Y: l5 B
StepSwrd P + HeroSwrd P + StepCros P* e! h9 [4 ~8 p- f% I$ I5 z

& a9 ^# |2 R+ M) t, H# P19    HyperRat
! X: U& d) ?( A' U& MA giant Ratton charges!( \. Q) R2 T: \
Ratton1 A + Ratton2 A + Ratton3 A
- y- L) u, }' t5 A, p4 {1 LRatton1 C + Ratton2 C + Ratton3 C
* D6 s1 j' o' M( ?+ [Ratton1 F + Ratton2 F + Ratton3 F
9 D, z# |/ N4 V2 w9 |9 F" O  Z8 O! W6 Q
20    TimeBom +! l2 h6 |$ c- l* d8 p( ^
Sets Time Bomb in enmy area; T: H  l; J( c' n7 E" [8 K2 p
TimeBomb J+K+L1 F# m( e! Q+ q2 J' H
TimeBomb K+L+M" E; w. B5 @% O( z4 P1 D) d4 K
TimeBomb L+M+N/ O- Y/ s! M1 }$ K0 B6 L4 B

/ X% G- X; _. g+ x- n- X! C21    GelRain& e0 ]' P4 S* e& \$ t  G) T4 h
Gel steals squares8 y2 \- D6 m/ ~9 e6 Q6 s: q. R
MetaGel1 B+C+D
) ~/ `" x$ u6 ZMetaGel2 E+F+G
8 Q* j9 c  p9 i1 D: R# {MetaGel3 S+T+U- K' T3 W' }2 D3 I9 _" Q: {
. N3 I! g  l+ y: h! A
22    EverCrse9 B4 a, J5 I! ~, O% \3 L
Shield chases enemies
! ~+ Q2 }# e8 NCrsShld1 C + CrsShld2 C + CrsShld3 C8 a  k* x5 U7 m6 T, ]7 H( c
CrsShld1 L + CrsShld2 L + CrsShld3 L/ d  `3 f1 w  d9 y. x- i
8 v" V, X) k. u: x2 F% _
23    MomQuake
3 j* [$ ]5 c9 P8 HAwakens Mother Earth!% w: Q! t+ x$ c
RockCube * + RockCube * + GodStone S
5 X0 B- ]" @- N( q. G
6 F* `; z+ h$ C4 d24    PoisPhar
# @; O0 h0 n$ B+ X4 o1 K" xPharaoh generates poison
* J4 V/ S' W2 {( M4 FPoisMask A + PoisFace A + Anubis A* R( o: W+ O) z9 y
& R4 u' C" k7 A2 O9 D
25    BodyGrd
) `' w1 w8 C  ]+ ~7 CBodyguard takes out enemies
  \! M: X; d% \0 T. `5 A0 c" m6 ?5 AAntiDmg M + AntiNavi M + Muramasa M
* O! X$ Q, `  Y8 O* N, ?; F  h" U# x- a: q: l" P. k* C+ v4 C
26    500Barr$ T7 E' U! E3 N  J  p
Barrier absorbs 500HP dmg" U( U/ x9 r5 Y2 q  c: D
Barrier E + Barr100 E + Barr200 E
7 J' t6 f  I: o( Q) eBarrier R + Barr100 R + Barr200 R# @& j% w* P7 w, R& M6 l6 [% P5 j
4 O4 z5 j8 Y5 {
27    BigHeart
/ j5 `: x7 O( J  G) C6 v) D% oAttacks, then heals HP!
( L+ v# Q" r8 ^; E$ dHolyPanl R + Recov300 R + Roll R& i: D9 k8 c' g7 Q- u
HolyPanl R + Recov300 R + RollV2 R. Q$ K% n6 h7 s1 q/ D, G9 _1 A
HolyPanl R + Recov300 R + RollV3 R' `+ J2 l$ N/ u6 z8 r4 _2 @
) h; P7 j; ^8 [: B
28    GtsShoot: m% x6 v/ ~- u8 H& a, v( m" a, s
GutsMan throws MegaMan!1 t) I2 H6 @* H: G
Guard * + DashAtk G + GutsMan G1 x. V% s- T9 n: F8 T0 H' ~+ L
Guard * + DashAtk G + GutsMan2 G
( j* y7 a/ p4 `, o" cGuard * + DashAtk G + GutsMan3 G
6 @0 Q' k- F7 E% _& hGuard * + DashAtk G + GutsMan4 G
7 v! X+ w! F) E9 R' a* f: s7 r3 ~: O8 C- y
29    DeuxHero
" p+ Q- U, a1 e) |4 nMegaMan & ProtoMan team up!
, {4 ?) F% Z) O/ e( @CustSwrd B + VarSwrd B + ProtoMan B0 j( w2 }$ K: U" S' }9 u* ?
CustSwrd B + VarSwrd B + ProtoMn2 B
8 N6 @  K  v& y+ Z/ w3 wCustSwrd B + VarSwrd B + ProtoMn3 B
1 ~; Y" T7 A' j: ~2 h6 r; NCustSwrd B + VarSwrd B + ProtoMn4 B
" Y5 H8 ]$ K* @8 S- U- f/ l5 K2 \+ A6 p; u" K4 U2 u+ V
30    2xHero5 K/ E0 Q9 K. X: v2 d! [$ c2 P; Z4 U
MegaMan & ProtoMan Dual atk0 @2 s- @% g. @$ R( I. ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 Z2 ]' h) e7 I/ B( h; s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 ?) Q7 d% K: T: `; rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ D! E  w# K! Z% M& lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 A+ f3 B6 G% A1 A) V: N
" g- B+ b6 j' V7 m  R6 E0 h9 {. P  b, T31    PrixPowr
6 H* j  ~+ {+ B. X, j3 Navis attack at once!
) g' M" U/ x# P) K3 B+ y) UTeam1 * + Team2 * + KingMan5 K- Z! |; l# j/ s; v5 \! s9 z
Team1 * + Team2 * + MistMan5 M  u8 l1 h0 X7 @' j
Team1 * + Team2 * + BowlMan5 B; t! w! d! g# E1 h9 O

9 F  B% k) Y1 _* l5 Q32    MstrStyl0 v, I9 c' i- W0 S
MegaMan unleashes his power2 Z) T/ Q. J; H# @
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; p% P  w' m- H1 H  P% p& j6 m7 v+ V+ g% F9 ?! h- E; p
StdrdChip (Part 1)8 x+ V" `" O. b$ k
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ ]" N* g. G* B4 X1 }4 g4 B│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 P" x& _# Q) y8 E7 h+ ^3 k8 C4 e- x├──┼────┼─┼──┼──┼───┼───────────────┤
( W: t* H; Z2 M! t9 `( w│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! q( W, Y+ f  _2 a+ `│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* A. g/ N1 f& n; m' \- w% a
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 y" E* D' ^. s8 v6 L│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ A7 J( ?+ ^$ x+ M5 x. h, n
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │* I6 c& I4 a+ A% c* V4 @# Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
" g! r  E, r' {) X/ j│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
* n. Y, s  _/ n+ Z) [│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# n3 {/ o, i, y) c- m
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. T8 t2 e! m: q# c! [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 D; [' z0 X- P% ~# X" J
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 o% G) P& U6 \
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
( P! f1 D! x% ?3 E│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
, d. J! V: L: X; \6 a0 G) w│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 E# A/ j' ^' r. b% V6 @
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ \+ G3 b& ?4 k. q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 V! M8 ]% M# g/ @
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 a. f' T/ ]( w  q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( ^! j8 }  Q$ Z2 O, i. U  |3 h│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: j  u3 R3 _1 Y: Q! G+ R$ v; K" _│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( `* B2 b. g5 l5 r* m* i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. _; B  t: g+ F9 O% J│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* z: }! t$ H' {4 a3 X. ~! ]
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
) G/ `% j) s. j; f4 J" s; L: g│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! X5 K; i" C  }( K& k9 R; e0 T
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' o. D0 q( e$ R- e5 R8 X/ r│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
. c4 r& v; \+ M- x│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
. @0 s+ d; `+ |. m& }! {8 o  O│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( y: j) n, E& W# T  s3 j( ^
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │5 J; a' }) k! {2 C/ f- X4 ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 R2 V2 K9 z" L5 H│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& u. D' m" J% t# k
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  o% V/ L+ p5 C9 `+ a2 t. M│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: \. {4 Q( x# N5 i4 a│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! h9 @) y! F! a- P% c% S4 r' k8 K( u, S
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 u7 O) H  Z. U8 T5 S4 C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 ^& J) S. V* y& T
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │7 g4 r' }% F! b- T) \& y; d0 b6 ^9 c, k
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │3 a1 R5 Q8 Y, J9 d/ x
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │  z8 J( F5 I- }4 B/ K) [
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
4 S  ?4 p& `8 `2 Q( C│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │) i! \& a4 h  D; L
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* s; o2 I# v% T' ]7 [( l9 e│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. d+ @: z; P$ `+ m( o│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% g5 g7 s0 j2 G# d+ x
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 U! [4 S, f' L( b# H│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: G$ t1 a- q' i
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  p! j0 T5 S5 y2 T2 p
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 C* b% w( N: E2 f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 M% _: @6 q; ^* ^6 v+ E│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │& n. k  m% @  m* z! w. G2 ^
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 B; g5 Y/ M9 s+ ^│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. t+ h$ U7 R7 F; d│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) |- t. E" U1 x  w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' o- n% [$ b( {* c5 W& ~
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 M9 O* ?. \2 _& F% ^0 ?
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │- Z& B; v1 D+ c( Z/ a$ a
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  ?. F7 ^2 o9 Q+ L  e
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │( r! R8 S. c3 ?! s3 f
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 U. A! G7 M: N/ l0 w9 F& c
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
+ t( \  [8 q4 v- B2 h) {" X│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │" C) ^5 Y  |$ C
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
. i/ H$ g( E9 T  g: {│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& O; \9 t3 h6 F│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ h8 O2 K  A/ r! q0 ~+ }! \0 U6 B│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 j) _" W7 r# O: q4 C, L% ~
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- f7 ^" q# O( N" F; @, g* R
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' ^. D/ g- d6 y; w4 I3 G8 t# m8 I│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 o4 X/ I$ p; L9 L2 V
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
1 O) R, C' X: X2 n$ s0 i) Y- F│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 A6 T0 @( I$ G+ P2 q│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │; w  b& p" p, j
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  m( m: w* Q' |4 `+ X│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ ^# y# x3 o8 c│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 z' G* i5 o* U2 Y1 X5 H3 x│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! R  i& g' A! ^. P
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# n: c% Y! V" T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
  \# P7 Z- {6 s. S( \7 ~% g  j* j│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. m, e! E$ m. `" Y
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* Y/ M/ Q) @& m4 h3 ~- ?9 I8 O2 j
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  @' O) Z/ _0 X0 [  s
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# \. Z+ I! M5 `0 {5 c│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │5 t5 I& q' F4 ~, N; _
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. [& M+ M; M# J4 }2 }
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# y9 f8 V+ u/ u5 Z+ s5 ?! l│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
- f6 C3 u$ w- q! H9 j│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 [/ k' B/ v& k$ f
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │, d4 b2 D( L0 j' ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ Y; J6 p# A# ?( S│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
( X& d" N8 U+ S7 ?! W5 N│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 u' T, e8 C( S
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! w$ g, g& D; B
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 Y4 J6 ?: J( y5 A│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 f4 E! z) ~1 U* m- ]+ x8 G│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
6 n" |6 I8 F0 O  {│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; `+ b0 U# \. c& r/ h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ \  b2 M2 n* F* h4 {0 \4 Q9 G, s
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ B# v( q- x" R4 K# E" J% k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 i5 v1 j) i2 ^8 e  Y7 \7 W9 m
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 e& D  w7 Q% D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ c6 P# i& B% S& O└──┴────┴─┴──┴──┴───┴───────────────┘
: g* {, u, {- v% w7 Z
5 E1 r: F3 W5 h6 a3 uStdrdChip (Part 2)
7 K8 Z/ U( {! A7 w& }6 Q  n┌──┬────┬─┬──┬──┬───┬───────────────┐
8 o5 L8 z; @0 y+ E│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 H5 N6 b* m& {& W├──┼────┼─┼──┼──┼───┼───────────────┤
: l, m4 Z2 X% `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 F0 ^6 O  N) u1 y( @4 C" ~" q% S│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ I8 C/ Q& ^; }2 Q( x7 }│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 c$ m; j2 x2 w% L& e' l2 Z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 L3 t& a$ w; N6 J8 h# a
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% s$ v  j/ `5 R! Y, [) g/ E+ E4 ^│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 L+ t- V5 E: q$ K
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 w, X  u5 I& H
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# @: P; E' F8 z3 O│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 _! p+ u, e# a- B3 e
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" a! m# u4 P" r│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 J! v- t3 }2 r, n) M4 T7 Q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. `( G8 G2 j3 m, g* ?. l│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
5 |# M8 R$ f4 r# ~4 k+ F│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% u. P  Q  N+ h- W8 I# ?
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
3 @( q2 d! T; P: R% K│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 F5 k+ a8 M) |( @6 S3 ^& m/ }2 v% w│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! J7 O- ~+ U2 f3 I8 B$ [
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 W! {( P0 k, U) t. ^! `- M# k│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 b0 I' c# r' {6 L  Q# H
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" m$ c1 z1 ?5 Y8 ^
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; a4 c) T* I  a/ a/ t│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% F8 J2 C5 ~% I& L$ W6 ?1 Q& c- o( F
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │6 [% ]* r. Q' D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 P! O) p  k/ L
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 J8 ?- k- B: z2 Z
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( x" m) Q) M5 E│126 │Rook  │30│  │  │***  │Protects you from attacks   │  P. f4 t' M$ b7 f0 g8 t& v) O
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& p% ^: I0 L  E$ {
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! V3 U) }* o0 d1 _
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
4 `* N) w4 P2 [) w2 }│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 B; N! B& \* G! j* t! s│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 N' l: q( F6 t; V0 h; n: b# ]│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │" U) M& O! C+ _& Y6 e7 Q0 f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: Q0 `6 f& E7 f" m" S
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 `& q5 O7 }* x, k; N6 H+ A
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% ]$ `, H; ~+ v│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' `5 H7 i( G; w) p! o$ z& _8 r
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 Z! A; T0 ~0 j: h+ b2 f
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
6 S' G% |9 W4 T3 A$ ?8 Q, Q  h│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 |6 h  H7 \0 s7 B│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
0 C( T: o& b/ b' ]" D: E* x│141 │Prism  │60│  │  │***  │Prism fires randomly     │
3 W+ J+ n, w, v│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 \4 r% D9 q$ i+ N& Y1 |% d+ z1 q
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │" o: p7 N3 @; n/ Q6 X
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% y- w% _) I9 k3 p& B8 P2 Z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ `% Y% O& R) l+ F
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 e& ^! C2 d$ u+ J* P4 Q
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 h  t$ O3 h  }  s, L│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ U# a9 `7 ~6 s$ _' q  T: T
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* B; w3 Y% E* u│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
) n; M1 P% ~8 p$ i- @' G9 u│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 o5 w  ~+ \- E7 h( `" `8 c6 m6 X
│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ v0 }- l; j! ^
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ K$ S7 s' c+ X9 ?│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: m' P1 O1 Z5 w; r7 ^│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% Q- y( q* r: D8 n│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
  I! v' C$ K2 B( B# A0 U8 L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. t" i( U: o, |! x9 W
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ O* R5 g: q/ o% v" J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* o$ Q2 \' {& B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; S# R! d5 F* `
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 s# E( l9 o3 O4 j│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
1 i' K6 E& o2 s  W7 ]│163 │Invis  │11│  │  │***  │Invisible for a while     │4 }( R+ t9 A3 [! p1 P
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
) j, L* z+ e/ p# P7 l4 w+ Z" I: }8 J  e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 m5 b+ u2 o1 u$ d
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) W' U& [: _% w
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ C3 Q& b& m  [9 h│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
+ b4 p) ]- S5 G, R* Z│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* M9 a* a0 e; o  r2 `
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 q1 F- S9 H7 h, n+ t7 I
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' k" `5 B/ ]: m
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  M6 ^2 N3 d9 J│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& e8 m& q* s$ D% F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 O' p5 }( f! W2 [' F
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. `3 f( h' O) Y$ v# X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; m) {1 ^7 f) Y# H! S& P
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
3 N0 l8 v1 ]; v7 L│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& o1 a  e* w- ]: i/ T& k# I│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* @4 Y; u+ w5 [! C" J% M* T
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. j7 g. U2 k- W0 ]( ], ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. e7 c1 d0 j- W0 t! X  z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- X- ^! v4 I! e1 N│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; A$ M. m: p/ J7 m│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 v4 I0 N8 y# G$ j1 `2 ~' U, L
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │, G# h( }4 N( J1 [  h3 ~# d$ X
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │8 p: Q& r9 z) b7 D7 d0 m  D
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 ?. K) `! }, V3 U│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: ^9 z9 H' r& ^/ T# `; @- |0 Y2 J│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  F* A5 U1 g! ]& t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: H5 v9 i. B% \3 p9 c
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. g* r) a: d2 n; B7 Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │$ l) A# A9 t7 T5 X$ Q
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
7 ^) t6 r( ~' X9 E, N+ O│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 s& ?! ^" Q9 y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
0 Z2 T" e) t# `: l│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │0 ~* @. d  R' C: |. f/ v
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 D# t) }$ x  H│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │* F0 }: g, t6 W& k# A
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! h$ g) E7 ^1 }- H│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
/ O: b8 C; N+ y1 z3 @# \└──┴────┴─┴──┴──┴───┴───────────────┘5 }7 `* ^* _- z# }) l0 i6 T
; M- G: W% {5 a# k# O) y4 L

$ ?9 Z9 x( @0 {- O. B$ R& ^Mega Chip
* P  T" U9 _+ ]" @9 S$ e# T- D  \┌──┬─────┬─┬──┬──┬───┬───────────────┐( Z4 e, ~% h) t+ y' G& K- k
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 l* h; n' m2 [" ]
├──┼─────┼─┼──┼──┼───┼───────────────┤3 s$ x; G2 F. `+ b0 J6 {( F- l5 N& ~) z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* t# U6 f- N9 }1 j! f4 t6 l$ k│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' `' l( I, T7 t7 _, ]! i+ F8 a│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
8 N" O+ _5 T* E│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, [. _- a- ~) c│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
! v5 j3 e7 E) E. ^: g│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 R) V) Q/ b' V
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; S9 a# J. p0 e  d  E! {! Z+ y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, `( P8 N% E9 `$ U
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* d, |) q6 l8 G5 D- S
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 O; s$ L3 B) @  q! h│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' O2 l( h! |3 ]' t6 m│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* ^( o3 K1 j+ r0 n│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 \0 ~: k' n$ L( R6 M% q% b( u│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 G4 Y. O( g, a, x/ P* A  Z; `│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 i9 y  \$ x7 n│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 t2 h8 x. G! a% y# A& s│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( P1 m1 \) Y$ f* {3 T7 ^
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 Q& ^3 |( p3 d1 }& H1 U
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: }! _8 f2 N, L: R8 V/ U3 M│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ s6 Z9 e2 ]' M0 c" c
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" O9 [  Z6 c! G7 J9 g# _│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ n0 @% |( i) t" C2 [0 }$ N
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& K6 r0 I, {  ]/ P3 T% S6 A4 \( W│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │( B  R  [7 v: m; M
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │) C* {8 h' s; W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 h+ d& y& m8 N. b0 e0 L! D│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ w% f, t: h, A- ^9 x: H│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% V- X- `, N# u9 u/ k, C: U
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& M. T0 q7 E5 ]
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  s' \5 x9 v% a' T/ o: T. D
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │3 @2 L6 g; t% t" |( U
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 J- w* d. I0 W│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 ?( J: T+ b& b% Q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; U/ ]! I# H- O  ?4 O" q1 H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' a/ C( g2 q( t; g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 S$ c, d! P1 p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │. f6 s+ B) U+ r+ m* O( W6 {4 H1 k
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │/ c7 @% T& X+ f% V7 }: v3 @3 \0 d
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
+ D1 h" h1 m2 w) Y5 F; L│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 M6 O# z8 ]; j; w' [( r# S
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. n# N6 s- Q- O0 ?
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( }. A; _% W: ~* v  O; d0 Q+ x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ z. [# H8 _+ s, G, B+ a0 d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- B5 v* I( T8 _1 r) g. `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- |6 p3 l) u2 `: l& m1 p: J! O│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" b8 k, O6 N4 x7 O9 [& x# ^│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 ]5 C  b+ V+ u4 i
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  `. O8 t' g! T# x. N│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# t/ W! u) a, _│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 b; S6 B! z- R! x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
; m, }  i+ n- Q. A  Y& k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& z+ Q6 w7 h0 z0 M3 d: W6 x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 Y$ t/ I1 O5 a$ `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 f6 P' m9 K1 a0 ?6 ]  O4 X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │  L# ^* q0 F* B5 W3 a7 r) \# q% I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. F$ @- y! c. R0 ?* B  ^5 v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, B9 A0 b& X( i- A│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ W0 s1 N2 |0 I7 O/ K2 T│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; v. e" u# s5 M* W% k: z7 O7 s│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
, R% e7 M3 T& }│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
# w* B. f* V+ w$ ?! Q& \  `% y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 F( V0 \( I# C- `5 Z& I3 j# f
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │! ^* O5 P) ]/ b0 m' r
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" q5 \; \( v9 \9 g  q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) `* F# m9 K, s& G/ `# ]│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, }3 Y( l7 K2 V$ ~│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" k+ I4 |1 r# B; e0 v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 h& ?" A0 T$ }3 i, S: ?
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ t) D% @. x- t
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 `7 s, l0 R/ D* J│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( d1 W0 C( N0 M│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
+ v3 t! g. e" J2 }│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 b* \0 X& @8 |& V│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( v3 ]/ _! G" M, S
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │/ q9 P* |9 G; a, B; A
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ Z6 W# q. R+ o8 Y) a│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. k0 V9 [+ Y+ c: g  J" w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
& L' m: O# O; e: e" k" T/ P│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- \& ?; u: Q) t) _6 I0 N│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │0 R2 B: Y/ B* G( _; c
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" @# h- F+ ?0 |( e$ `│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │0 `' }- [; A2 n$ ^' Y- N( l. n
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ j, n7 q5 I( u' l! H* Q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% J/ d) U0 Z' p4 H7 Z6 r3 M│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
! _$ H) R" n  Y6 [/ Z( a) B, e& o└──┴─────┴─┴──┴──┴───┴───────────────┘
6 T- m8 q( E- `- H) s+ n7 b& Q! e6 S

' w+ n$ |4 V) f" ~& v+ OGigaChip (蓝版)* [) T) W4 z( C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! p6 \2 j+ S& X+ P. E7 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │( k- R4 q& z+ G& Z; k0 w
├──┼─────┼─┼──┼──┼───┼───────────────┤2 I0 a' y0 C9 z. |, K
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 x0 H- ]) U( y
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 J& b: }/ T, g1 V- g# c, h; v
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- K5 ]% N4 z/ [  f│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( Y6 g% F, J/ O5 Q) g2 l
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │/ [; R8 \6 x6 W; A7 h" }
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 O0 x, @( G7 T3 a& }│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ `# G6 I+ m9 v% z# `' x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: G5 r- g0 n& V9 q$ n/ Z$ c4 f
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# j5 @* L3 a+ |1 ^2 C7 |2 Y+ s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  \; b7 T/ P* D. j: M3 c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* m* U( x$ a; [! x, O1 {$ U+ D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" J; ^% }/ w3 g( o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 k8 T: w2 o8 m' _1 j5 A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! Y( U! T" X7 p9 q8 E
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 I% X2 e) I5 g# P0 D2 R: |
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
: f: _5 \) ^% J9 [% T│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │$ U! ~6 p, p7 n: g. \# N, m
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
# }3 K' s/ e4 X) F- c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* w! W% j$ L0 N7 l0 |3 p│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │* b+ t9 q5 H6 h
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 C( h4 f, X- Y: q6 ?' L3 y$ j5 P! r6 @# y
GigaChip (白版)(只列出与蓝版不一样的Chips)
% b: A! d6 r0 A$ S┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ~, s9 ?5 y6 ?, h% B5 o& L% e2 h
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 z5 a6 A1 ]/ S+ W0 \9 K7 H( a# J
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ C* e; @- H6 m│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% s1 k, R. R- q2 |
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; K, @9 x5 ?! M/ A
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" K' o* }! i: b; P
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
  }1 }, \! ?5 j+ E! F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!- O$ K7 {$ X2 m& B" G) }4 N
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" H3 N7 q9 I9 ~: E1 U. r; l

( P7 V3 u3 ?& Y- H# {0010020030040050067 R+ Q6 L. I3 @' @5 ~: f
007008009010011012  w. c9 k* H& @# a* i& `7 c
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" R/ H; R: o+ q$ ^
7 S3 E' e* M/ X( L& ~
0190200210220230247 ~# `4 m: W$ P: R& J
025026027028029030
3 E) z: _" o: P% F/ P$ Z031032033034035036
. e/ D# G/ e$ O' D7 N0 _
( f  F# z- r+ o[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, C! ?- ^: D" _) B" P
4 `- A4 x2 I9 r! o3 u. F037038039040041042
3 Q$ p5 J1 i# u5 I, u043044045046047048
4 N: C$ C: T3 o- }! w049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 Q# N2 w  v; }) x8 t
# X# r) V! ^- Y) W  ^
055056057058059060
  ~0 J0 [5 ?2 ]0 a+ t061062063064065066% @; L4 U/ S1 U
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 |) H9 N9 x: h' ?, u" ]9 Y. O
; `: t7 O1 J: @/ }4 K
073074075076077078
& n% }7 k  V7 x( w0790800810820830848 j6 g! b- \! L# Q: j5 Y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 I8 L1 {/ Y# B6 E; }6 ~
4 _9 I5 X& Z; F" Z* C2 J+ C. q+ O5 O0910920930940950964 U7 B+ r7 T& @/ P, j
097098099100101102, r: e  Q- k. F; K5 }
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ^; |. S5 `* w! T7 O

. S$ q2 m4 c8 d' I+ R, @$ o1091101111121131146 n) r1 U2 z2 `# L6 {8 P5 f3 E
115116117118119120
' [  }$ v& a. {" H7 [' P8 I121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# H, j0 W: |; J2 F/ R
8 Q9 T0 j7 V5 j
127128129130131132
+ V/ @# X) w5 L) v3 E+ f: t6 c133134135136137138
# Z" X; G0 O& I8 X9 V5 u139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ X5 L6 H8 a9 V  K2 {! v
7 i, m$ Y/ ?1 ~
1451461471481491500 [) j; t" s3 D
1511521531541551569 `& E7 W. V1 }' c+ q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( P7 }, `$ o( u' P1 }+ J

7 G! y8 A7 i2 C2 U; l' x, G* [: w163164165166167168
; \  L  H- I0 v, g* D4 v# S: L169170171172173174( |4 _6 V5 v  M
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 U) r$ S1 d. u6 M5 K

2 @/ @" n* c2 r; B181182183184185186. g0 ~6 R$ L4 q4 Y/ X, j
187188189190191192
7 E# T4 P3 x* d7 f7 J9 N2 h193194195196197198! t8 I* h' Y( p5 f. \! o3 \+ w
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ t1 X$ d9 f6 i! t8 L+ P* H

. T0 U6 ^' c4 q001002003004005006
& ]; E5 T$ }/ ]1 n007008009010011012- F; x  P9 ~5 w* L; u9 X3 ^
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% O9 Z- s6 P8 D5 u0 q# q
3 g3 V8 ^- o8 y2 x* n/ k& C
019020021022023024
' a& }7 b- `1 Y/ W) i- r, e025026027028029030$ D, N! J* J; a9 \
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 @' W1 O) x" s/ _8 y

) a3 ~6 I) I! P0 a* r3 `6 Z037038039040041042/ m7 _  ]0 f- v
043044045046047048
0 {7 l4 I1 l9 c  r! T; ?  A049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 r4 a6 A4 A1 i/ q( o" k# f

6 X7 n7 E) k, j4 T0 `055056057058059060: B, m7 X, W7 h; C
061062063064065066, m; W- R/ G- |, T5 z2 I
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" t# R5 J" W7 P0 m  e" f( w- Y
, I% ^8 ~% Z* I- g1 M3 w& e9 ]
0730740750760770780 h8 A' n1 |* |* ^
079080081082083084# S) W" `! P3 q+ ~
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:0 I( k: A3 ]1 }3 v" i* o
8 R  e+ G+ ~8 K% m
001002003004005006  I& T9 [" u! N9 D) F" Z1 Y
007008009010011012
  V; U' n% z' x7 g0 {3 Q013014015016017018' c0 k) v& I+ |5 e" D
019020
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