转载请不要删除以下信息,感谢您! 8 Q2 a1 |+ D2 }) `7 g
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■● ■ NintendoWorld 站友xliz原创' K, V) ?8 Q( d* G8 V+ y* e
■ ●■ http://www.NewWise.com ! I1 @! @. M8 Q5 o6 T
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G" O) Y0 i4 o/ t# v- @# @0 L* h% ~% p2 ^. s6 x
洛克人 EXE 3 Blue 卡片组合0 P6 Q5 ]) f' z: \4 G' _' B3 M
5 a8 a8 a5 }" [
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, u" q, a( @. |/ u% [% G3 `
大家要看日文版的P.A.或详细攻略,点击这里吧!8 c8 f/ Y. S4 Q0 I3 j3 d
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0 m$ a+ w4 e2 @3 v5 }3 L' O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) I; Q+ G$ m- [0 c. C, Z
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以下内容格式如下:4 f) L6 Q7 L% `0 M6 |9 J
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编号 名称
8 P2 N G' R; N! J说明
( c+ W2 O: Z" @: X, w组合方法8 t6 J9 O& i8 D' }: v" d8 [8 h# _
--------------------------------- r! X" c! x# |1 `- m
01 Z-Connon 1
; A# @$ d1 e! j/ zUnlimited Cannon for 5 sec
' Q' r; B- R' J( h% FCannon A+B+C( a( h9 X# x/ k9 i& ]$ K
Cannon B+C+D' w1 ^& O+ D5 I6 K& _! z) C8 v; N
Cannon C+D+E
+ O1 t% }7 k1 b( B0 O. m0 r9 x% z' x& E
02 Z-Connon 22 ]% v7 j* i* S7 A) t% X6 f- y2 }% q4 b
Unlimited HiCannon for 5 sec7 h: e$ @# V* y6 @: K: o3 r
HiCannon H+I+J" H4 e* |; @3 T) z9 M
HiCannon I+J+K' O2 Y ~# |: O
HiCannon J+K+L" k1 E, @6 L: n) {
5 A4 s+ {+ Q$ P8 [! Z
03 Z-Connon 31 Y' [; A' Z+ ^' B. Q+ e
Unlimited MegaCannon for 5 sec+ G9 ]2 U6 n: P. n1 G
M-Cannon O+P+Q
6 K& J% N" K) j. }M-Cannon P+Q+R# G0 A! ^8 B" L2 |8 o+ r- S5 f
M-Cannon Q+R+S
/ E& F, V& L* S7 | E; F3 y1 B5 i( I/ E$ {2 h+ A
04 Z-Punch
6 s3 H2 x" K' y; G% zUnlimited GutPunch for 5 sec, I4 A$ s& X7 K, X3 ^5 x2 ]; F2 N6 N0 ]
GutPunch B+C+D
' y# A' s7 h sGutPunch C+D+E
9 n/ g" z; x- Y }4 dGutPunch D+E+F0 j: x% k0 {; a$ k( _' u
/ B% N: U: j# S6 t$ i, N
05 Z-Strght" p) M& A7 [% r( s
Unlimited GutStrgt for 5 sec
1 j9 C# M! z t. J1 o; n, B. ~9 v5 [' \GutStrgt O+P+Q8 P1 l# W2 a8 x* h" G; ]
GutStrgt P+Q+R, z( O7 n2 j( J) |/ l# w5 a5 {" a
GutStrgt Q+R+S5 v; w* K- k' C0 \
0 H+ q& @- N& a' o+ q" [06 Z-Impact# ^, }+ R% Q+ @4 ?; [% [0 `
Unlimited GutImpct for 5 sec! Y, z; S" E- g+ O
GutImpact G+H+I
, S" H) V% s V' I( Y/ lGutImpact H+I+J# l* y2 t/ l" `0 p9 y1 i2 \
GutImpact J+K+L
: U4 A8 `. b0 [, ?
5 E, S0 M0 K' W07 Z-Varibl- g2 U+ _8 p+ A9 z# k
Unlimited VarSword for 5 sec
; [' d9 j, E) [, ^' fVarSwrd B+C+D
; O; b4 J- Y+ D$ yVarSwrd C+D+E
3 P& `. ]/ R4 c* PVarSwrd D+E+F
2 [4 z `: t7 F# s5 t, T4 B! p$ {9 N2 w7 i
08 Z-Yoyo 1* o7 N9 ]+ ^2 H& ]/ c
Unlimited Yo-Yo for 5 sec
5 {& d+ u, d( H1 c7 jYo-Yo1 C+D+E
5 K. {. y! `4 i5 z9 OYo-Yo1 D+E+F
: t7 d( W1 L! C# K" ~Yo-Yo1 E+F+G
: @% \0 p: n: Q! F% m# p2 f0 g- ^1 b1 s' X
09 Z-Yoyo 2( R& _! a# s5 A6 I* K( B
Unlimited Yo-Yo2 for 5 sec( ^) P* r. l- H5 Q
Yo-Yo2 H+I+J: |: g3 @6 { s. s1 D
Yo-Yo2 I+J+K
' E: t7 ]1 a, w5 F9 qYo-Yo2 J+K+L! l9 M& n) O7 _/ V: s
; V* @. u; u7 L3 Y; Q% {
10 Z-Yoyo 3
3 n. d* C! F* q+ qUnlimited Yo-Yo3 for 5 sec
* H0 ^5 a4 m. g1 C/ o0 FYo-Yo3 M+N+O
8 Y9 a( u! W3 x3 G/ [7 z3 EYo-Yo3 N+O+P/ \" ^6 K) \5 L
Yo-Yo3 O+P+Q+ A. h/ L! t; t: a$ g. a4 b
0 ?3 c5 H2 s/ }# Z( Y11 Z-Step 1) n, C5 A2 x" ^6 @* N
Unlimited StepSwrd for 5 sec
0 J" q! I9 C# [# i0 WStepSwrd L+M+N9 z( n' I) c4 a: _
StepSwrd M+N+O/ I W& b* F( W
StepSwrd N+O+P
! Q: ^. ~! [8 o! R }. f/ m6 j$ R$ X$ I* w. c1 M% ^* R6 d
12 Z-Step 2
6 x h5 o/ ^# N( S# S4 t- hUnlimited StepCros for 5 sec
2 |' F, d& ]4 P9 e0 n* Q0 VStepCros P+Q+R
' u' u5 U* ?' E( {2 [# MStepCros Q+R+S& W4 K/ A2 M: E# o1 W
StepCros R+S+T. f1 h ]/ ?4 P
1 Z0 O% ]! f, h6 n7 u
13 BubSprd8 ^% x' `( ?4 B3 d3 S- w" c' c
Attks w/ spreading bubbles!
- V6 n% V ?0 i% Z" C1 DBubbler C+D+E
+ ?' K2 i# Y( Z8 N2 ?Bub-V D+E+F
# K0 }8 }! m5 d/ @& G) T; sBublSide E+F+G& L Z6 t, O/ C- Q+ `, V
Bubbler E + Bub-V E + BublSide E
* d2 X3 D M/ p6 o8 ]# A: k, H5 [( x
14 HeatSprd
) O3 H: i/ i# V1 R tAttks w/ spreading fireball!
; a; K. E+ n2 i/ m# gHeatShot H+I+J( l+ @3 p8 v" Y; }2 T
Heat-V I+J+K
" N* ~$ j, o! z' I9 yHeatSide J+K+L
) V+ V c. i) r0 g: a, I4 QHeatShot J + Heat-V J + HeatSide J
8 y' o6 k- p) k/ Q
% R. Q- n5 k5 ^) O/ \15 H-Burst
2 |% K i; s& W: m' ~Creates a giant explosion, K f# J6 c* T2 s0 O& E8 x
Spreader M+N+O/ i6 {- V8 M# d" f
Spreader N+O+P
' F: a2 t3 k3 f/ L2 n+ j% r/ lSpreader O+P+Q
, g& g) d4 c. B/ o6 a4 m( {" R6 x1 H4 S* \2 P" r5 \
16 LifeSwrd
: T8 ]8 Q$ U. U% }; ^) QSwings a huge 2×3 sword!
# _- d* n$ Z- rSword E + WideSwrd E + LongSwrd E
0 v, D% g# F% W3 v3 w1 QSword L + WideSwrd L + LongSwrd L
+ h8 q8 i* Z+ Y& U2 @Sword Y + WideSwrd Y + LongSwrd Y2 m2 V' e B( \$ E' _
4 a; o: m, |& [3 A8 M17 ElemSwrd: o, u+ C; M; ~2 N( @ o0 B' b% L6 w
Wide swrd contains 4 elemnts4 k! E! y, z; ? U2 ]" T
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* _. G' S2 Q9 n0 rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 w4 W- Q- F5 F+ D2 G
# S# N/ V. `/ Y8 N% r6 j; ?18 EvilCut
6 d5 \4 j! r6 d: E7 ~; GStep up 2 & make 4 atacks
9 W2 ^* E7 Z3 S+ EStepSwrd P + HeroSwrd P + StepCros P9 F. F9 _( U" ]0 s: c* B6 b
$ w+ F) [ r, Y; `/ q3 L) V
19 HyperRat4 i4 B1 C# T7 H: Q7 W* T
A giant Ratton charges!# u3 Z' D; h# @2 e% l. O1 U8 u$ L
Ratton1 A + Ratton2 A + Ratton3 A( i' L. G! T! f1 [" N# i2 w% g" B
Ratton1 C + Ratton2 C + Ratton3 C
8 j; i' Y8 A7 A( BRatton1 F + Ratton2 F + Ratton3 F1 ^8 }. V) }7 _( J
7 q; A3 Y5 {, `- S4 b20 TimeBom +
( i. A0 i$ L0 f1 A9 g; mSets Time Bomb in enmy area
5 @" E( M0 ^, U2 W' X/ N. T4 ~TimeBomb J+K+L
2 D" y" w4 |$ q! WTimeBomb K+L+M+ a# o9 T( X/ s5 E3 F6 d
TimeBomb L+M+N+ b t* D/ g3 A
4 Y7 g) z1 n$ P+ E21 GelRain8 g+ R0 G) E9 e. h2 F: t q
Gel steals squares
% w8 V( p$ a& a- Y: @7 k, y- yMetaGel1 B+C+D7 Z0 [) b: A) E9 _) A. \1 H
MetaGel2 E+F+G, ^0 {: p- {; D+ i- u" k5 c$ L
MetaGel3 S+T+U
M) f* n+ [% `8 v: ^: K
* k9 F6 @0 O# w0 Y) M: I' }22 EverCrse
- X- a6 h. H& A/ J7 e" kShield chases enemies( M& t' o7 ~. d& O. n. @' T% k* |; T
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ P8 B) X8 Y& f3 MCrsShld1 L + CrsShld2 L + CrsShld3 L
1 T* N: u1 [* _! U4 ]& i" B; `: ?! O- D5 f( x+ ^3 {
23 MomQuake
, j; R# b3 N1 f, _% H' MAwakens Mother Earth!5 o# z* R# p. l
RockCube * + RockCube * + GodStone S/ l$ @$ r) \( U3 [* H6 I- L7 C
- X8 q& u) H% Z& z4 ^7 ]24 PoisPhar
& k, v0 S; z* |6 s8 z' W$ rPharaoh generates poison+ y) |0 [* T/ ?7 G6 P
PoisMask A + PoisFace A + Anubis A
( v; s* t. Z( m7 v' D! _ W: U% Z6 ]- Y' o8 c
25 BodyGrd4 B: i2 H* @* }( e
Bodyguard takes out enemies
3 t1 V; I4 k# ZAntiDmg M + AntiNavi M + Muramasa M
* F7 I; B. H5 S3 ^/ R2 i$ J+ C/ a* x
7 j! |! v; {) l6 D8 M26 500Barr
( h, O$ m& i- YBarrier absorbs 500HP dmg2 N; K& Q( G3 V1 M4 b
Barrier E + Barr100 E + Barr200 E
4 ~; K; r5 Z" F& ZBarrier R + Barr100 R + Barr200 R
4 n. ]6 ?* ^8 K4 Y l) ?+ r
1 x8 n' l' b% X27 BigHeart$ V' E% C e, @, p: e
Attacks, then heals HP!
# S1 g& E8 Z% @- wHolyPanl R + Recov300 R + Roll R
' S J' X b8 sHolyPanl R + Recov300 R + RollV2 R
- G8 [( t2 E( m& e+ E! XHolyPanl R + Recov300 R + RollV3 R
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$ ]$ c, H! b6 i/ W l3 k8 ]28 GtsShoot
# _% V' S: R: }GutsMan throws MegaMan!" q7 q* V/ A! d. R4 m( J) u
Guard * + DashAtk G + GutsMan G
7 i% o9 j6 \+ u" {& o0 rGuard * + DashAtk G + GutsMan2 G
% ]' F) [9 ]6 [4 I; i7 f2 u: Y) AGuard * + DashAtk G + GutsMan3 G
4 q2 ]; w M3 ~3 N! Y8 _# `Guard * + DashAtk G + GutsMan4 G
* R. q+ t9 e) n: ~% Z6 D
" h# O5 e! M- F5 F29 DeuxHero! [1 `5 m3 @9 I& A7 {* X Y
MegaMan & ProtoMan team up!3 Z3 }2 n" U$ f2 w' _0 O
CustSwrd B + VarSwrd B + ProtoMan B2 [# g( K A& c! N2 ], a- C
CustSwrd B + VarSwrd B + ProtoMn2 B
- f) x* _, c. m6 s- g& QCustSwrd B + VarSwrd B + ProtoMn3 B
" `! R1 W9 I+ V# fCustSwrd B + VarSwrd B + ProtoMn4 B9 G6 U& g# }# G' i% y
" i4 G8 d5 [ X8 I# l) l& O30 2xHero+ ]. k8 I7 U5 `( j
MegaMan & ProtoMan Dual atk
/ f4 |9 X; I, \. C: E$ f# lSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" G7 v7 a: K9 I1 A# y7 y! n0 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* T; C8 {: t! y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# h5 g/ q# r& I t; `( a, F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- Z$ e! a6 i* X; t- D. g# M4 L8 Z1 F; E+ W1 [( x* M. G) G# j8 ~
31 PrixPowr
, e8 O* \* w/ C3 Navis attack at once!
4 Y( @% i) B/ E& D: U4 VTeam1 * + Team2 * + KingMan5 K1 D' |. h- P0 C8 }
Team1 * + Team2 * + MistMan5 M
1 b; E) I @7 N) a8 z- j% fTeam1 * + Team2 * + BowlMan5 B
$ R' P/ w. M0 ^& j! s- J: a
9 g% C4 r% b- [9 s g* ^. |. [32 MstrStyl* V7 f; a+ R! I+ @% @3 K6 @" r$ `
MegaMan unleashes his power
6 x/ S$ c9 g6 KSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 t" {6 P' U2 k- T: i; m- o) ?4 Q; y+ V1 G( O
StdrdChip (Part 1)5 y5 o w6 s; K1 q1 I
┌──┬────┬─┬──┬──┬───┬───────────────┐+ {+ f0 [2 ^3 a, L4 ^- G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; O" [ m" J2 k: r; T├──┼────┼─┼──┼──┼───┼───────────────┤
+ L* _; {5 d3 {│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 l+ E+ d: C0 @6 f. n7 J
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% P" o5 Z! Z% c' e: A2 S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, i; I& ~0 `2 c% q8 g n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │# C# c# M9 A5 w% Q; H. \
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& s& f% N5 g; G4 O│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% I3 }9 n7 e( |: m│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# p. H7 q+ i+ H" [
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 N/ H" o0 d* k1 d1 g│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 ~ | v8 Y7 ~; ? ]" z' F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │$ e3 T! |5 O6 o0 e
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( ], g- t% h2 O9 o: [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ F, T1 V1 V: f/ L+ I% |
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. _. l% z5 C. o3 `│14 │Spreader│16│30 │ │** │Creates a large explosion │' S. G9 p# W9 v4 b" M! _$ |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
8 L1 m! D0 o) ? |- P1 a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ z7 k4 z- S, M: g' B│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 q- k \4 S8 M3 K( z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' n5 E# z. e$ d4 D. Q& C│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. l" V3 W6 n/ e" Q5 O% j
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
- G/ G& @6 |9 C9 N0 c( A│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
+ U6 V5 Q, f* |( l, O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% z+ t6 G; H5 j& S8 D5 {0 W│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* Z" R" [! _8 D [8 O│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 N) Q0 j; S- \) d( E. x6 _│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, ?% m+ X5 y9 r- D# s9 Y( [
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │* @/ f5 s- l) w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& d% c& p9 T" ]
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 }- n. a4 Z0 w" ]6 I% B- |
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 v1 S% S8 M9 a) [' b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 O( V) d' _+ N8 y
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 f) x- }' h, _ Q3 }
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
% J# f* {5 e; Z4 v7 ]7 d│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
; p# O8 ~9 n$ L6 H9 K2 g& m+ Q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% h9 X# E& j S. O( s; e│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& d% z s, A1 i( k│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* g% v0 \% D5 C9 J: y- T2 n* Y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 C; W% k K4 f: p4 p) D$ o│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: Q5 X! M# }* d+ c' \" ~│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& ~& K9 l- K/ L( Q6 O│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 j# K/ P& U& D7 ^ R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% T9 H' W3 W, x( T3 N3 Q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │) ~; T, H& v" w+ c( ^; m O: ]
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 G0 H e; G. N3 p7 X+ c) \│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 \, x# D3 Q; C- d2 P& F! c5 x+ b│45 │SonicWav│26│80 │ │** │Shock through enemies │# S; `/ V$ q7 l& Z+ G
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; k$ u7 x. @) S. Y9 j│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 T' `" Z2 z# ^( ^$ C& C│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# H/ V# M6 `2 b! W, B( {│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 J5 h: c7 A( x0 X' |7 A: c/ ?│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! [4 c8 m9 u* r' R, s│51 │DashAtk │11│90 │ │* │Dash through enemies! │- a9 K3 ^5 d3 R6 K
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 N6 @3 N9 k7 S- u2 b3 L/ J+ a% w& f
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ P* H& ?' P% ]/ Q/ h. T
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 ^0 E4 z6 u; x1 B% I/ o
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 s6 t6 c" C8 J: |& S! ^│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; P8 e0 M4 i" ]7 g│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │6 p- U9 V" j8 E' M
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 }$ S+ a: E% x3 b2 d2 n
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 T7 [/ {$ x# W+ B! ?; X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
3 @ x8 D. U# V6 M: U) f2 Y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 I4 K1 I; o" p│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" }" i' p" X9 w" p" Q3 _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" f. {+ Q/ x# e% ^# Z7 r2 G5 G
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' D: R2 Y4 t+ H1 d& N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* f" [5 `' `5 O' u3 `! r+ z
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- d$ R3 |9 L; u K4 g# v
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, \0 k$ [" p2 Q" n9 L @4 y& u
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
. [+ I; b* ?" T, Z7 l( _6 @9 O│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 B7 D1 n+ L+ n6 j" [, c│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# {* |% I* y1 {, A│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 h, o6 @- ]& R Q, |: P
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ @' t/ Y& W! m( K3 p
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 h6 L% o7 [* ]5 v$ Q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, y) q; z( b8 P
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' B) u, t" E1 K p( P2 V' ^│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 ]( T/ f1 A$ f& M/ I7 m7 @
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ {, [5 U& H9 \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" K: V5 T, k5 Z% c9 a+ d6 x# P1 }
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 L& Y& A0 h- X│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
B |/ w0 N0 k│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& |) J8 ]: U% Y: S" [. c│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 C& P6 [$ h. E$ G0 H! N2 D│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ t; ]$ H& r. r8 w: o S+ _2 N
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% E3 w H, c5 a3 r* w│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
X8 E' J. p7 S3 v0 {) J" y" z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 P2 H, S$ h! Q1 W. N u5 K& U! P
│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ V& a/ O7 {+ p9 O( f. F( t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
: {9 | e4 f) a; Z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ | i, |5 x7 @2 c* |$ g! {
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: {6 y" U2 `/ K2 H│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 c" I8 d9 v) Q& d8 x│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ @% P# I5 O# p! C# H9 i6 U4 T2 I│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 T1 j5 f! A( p& [) p N% E" s5 a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) W0 o3 n3 D8 u5 J
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
0 F4 @; x" s! ~$ w) C! N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% n; B& U/ L D2 U
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( U% B: Q( j3 g2 D2 ~) ?! q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 S9 `8 y9 ]7 `
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 ]9 V7 f/ G$ `4 g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 V0 ~; D& P4 U; v/ \. S4 i
└──┴────┴─┴──┴──┴───┴───────────────┘% h4 g, h1 ~ _: O* _) z8 N
, {7 L2 ]8 `5 o: q8 r iStdrdChip (Part 2)
& B9 r% E5 P# ^% r┌──┬────┬─┬──┬──┬───┬───────────────┐
3 z) F9 |* s3 |! X3 R│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ c7 y* H1 j: ^ E0 Z, O+ |" }8 N├──┼────┼─┼──┼──┼───┼───────────────┤; X1 q8 t3 `. ]/ Q4 [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
K+ u3 `' ?- |1 X$ \) i2 E│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" J6 `% G2 ?( \0 ^+ z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: l1 d, U5 C6 D! A" h6 \2 ~' _/ k
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; I6 k: @8 u' S! E6 n2 p3 R( z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 [/ B4 x& k( |' B7 v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! Q- \. `0 s3 ^│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 | L2 K0 @7 {3 D5 d
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 N& l: \9 I! R/ x! t6 Y
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
, v A' S- X2 p/ ?0 ~3 w│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' k4 E- i9 M. j# ] O ~
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) J8 f0 Y+ R- u) F) {: C7 S│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
~- }" E) A, p: v) I│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ L( n" H3 E) }2 O; b9 X7 \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ I1 ~& Z) L+ C! d3 i
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. K# P' s, r9 w6 ]) ^│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 D3 n2 D6 }2 C" }, B, @│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: M: X" M4 _( q! N4 p│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ o3 l# J2 J3 o, L- k
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& G% u2 }* C: y' o5 d
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ \/ C* V5 x4 T( _' B│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 ^ m& D9 M1 O9 u m5 R$ Q│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 i: i9 d( e9 x* w+ z
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! f- |* a$ J7 M- A' Q, Z│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 ?# p9 d$ S, E! \& Z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 V( i; t# e- g; \4 p. A- K; A
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
& u: c( L) P) K│126 │Rook │30│ │ │*** │Protects you from attacks │
' m0 r' }0 Q4 \│127 │Team1 │16│10 │ │** │Powers up when ally is hit │1 H& l) T# u5 A+ b% ^3 {
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 V" } }% J2 y& b9 G" o8 ~; b b
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( i) W1 m/ V; Y& r v
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& X- S0 W* i$ b5 G7 A3 w! m7 F
│131 │Lance │46│130 │Wood│*** │Lances through back line │
; G7 a& G. @0 J* w) m7 a│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- a% v3 ^/ F% F! P, T8 X│133 │Guard │5 │ │ │* │Repels enemy's attack │. g$ S5 v6 C) y2 P! |/ p9 u; u; \
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% i7 @* M! `6 y+ @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, x/ ] U# T/ O# E) T( R: }1 m│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% Y% P& k; }7 \9 l) ]
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ i+ J$ @2 [9 h5 L
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& w" |. b: c, y" W* r│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* T2 a- M% ]/ j( r; C9 J: W% C" }
│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 y; E% J$ \" \. t7 E
│141 │Prism │60│ │ │*** │Prism fires randomly │. Z0 M) z0 A, Q, p4 G7 l
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 P3 l# H N) T│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* Z }- A/ i1 E. N│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ x: s, t4 r8 u3 h( c: [; j i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ R- U8 u5 ~2 Z* y' b2 u. f│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. ~. \2 H; w1 w, ^ ~: a│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 o& e4 E) q8 C
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ S+ W {/ u0 x" d/ T│149 │Recov50 │14│ │ │** │Recovers 50HP │. k) P7 H& L- h; W
│150 │Recov80 │20│ │ │** │Recovers 80HP │
( v- O9 o, E' T; c% u3 j6 f│151 │Recov120│35│ │ │*** │Recovers 120HP │; ^9 F2 u' C5 S! Q# E! |" y
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, w" M1 v* G" r9 y│153 │Recov200│65│ │ │**** │Recovers 200HP │5 j, S- L0 ^0 h- Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │
, u* z2 d$ l( x- E: i6 `' ~│155 │Repair │8 │ │ │* │Fix your area's panels │ a2 Q8 z) ]9 o1 I; f: a+ ?- `
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* ^ D0 }# r# v
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 b* d* @ V- [) m [( A2 K, ^" t│158 │Panic │14│ │ │*** │Confuses enmies if you are │" C% e9 b) p: B- P0 y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 ?3 {" _6 G$ v% X9 w2 ?, n
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" T' x2 P) \5 ]+ n! Q' d
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. S. M- |1 j$ w) e│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 b. c% u7 q) C3 d│163 │Invis │11│ │ │*** │Invisible for a while │
6 }& T5 q( U! @/ n) a5 j( s│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' M% X4 v+ ]1 U+ @7 z3 q2 A* c
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 y2 N1 w# w: E4 n+ r│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
s9 X' F+ o; }: h│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ P; j+ ` W6 |+ e( o1 O
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
; x8 Y2 }2 V/ G4 x$ M, T│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 |: H. s4 s7 O8 T7 H$ E
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ m1 \* ?2 |% x( o: o0 f
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ J& }9 J6 {+ s4 i0 }: i. e
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& i n8 @- \' e│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: D6 x1 n$ @7 O* ^9 R. w- t J2 G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 ?0 O4 ?" I* c H. `" m- b! r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ r6 j: B) _: _2 L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 g- i! S) ]! a; X0 l2 m
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
1 p+ ^" ~. ~* s, K+ P# S" V1 w8 `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 Z( H7 s8 k0 C; k│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 c. Z4 @8 W% K# e' n│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 t4 Y# v6 d" g4 t' ^* K& F5 |) p W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. F$ a. w# e, e4 j) {" \│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ T. |( ~ ?+ Q3 X( }* E( g8 k│183 │Hole │55│ │ │**** │Open hole to dark world │/ P6 N* m) I! W$ m6 K) G
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 y' x3 \+ g- `- c3 X! q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% O) D' X1 x# e! N% V1 J, N5 {9 w│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 C1 Z1 N% X/ \+ t3 a4 l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- d# G4 W; j" Q) l# e
│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 w n( q; L+ J L2 ~/ w7 ?
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 v% _/ F9 V9 G. U, z: f9 }: j' a
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 y7 l/ Z+ n0 ]# Z9 A│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. C! c% X3 e! ?
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ T& q& p8 w9 d4 N4 ]! K2 E
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- j3 E. N5 r" c& @+ ^# B│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. q m' i1 x+ m; v+ T3 L2 L1 T( Q& N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' o0 B# q! o9 T9 I; \
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: m" @* N; d2 q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! v8 y/ h7 z1 P+ j
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( ]! ~+ P1 F: r: r4 K3 F
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
& X" I; G0 z& L│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 V' c4 u8 M2 c9 u6 e
└──┴────┴─┴──┴──┴───┴───────────────┘
' ]8 N& k9 w, V; p& c" q, P4 `+ [" z# Y% v; Y
7 l6 q( C, z$ i- T& R2 [6 l% k+ iMega Chip" Y, H4 F; ^ d0 l9 x* Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐& U9 j# ]2 _$ Q. N8 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 i1 n+ Y1 ]3 ^) m, f! e- S: L├──┼─────┼─┼──┼──┼───┼───────────────┤
+ K$ o' g1 `6 n! ^: j│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 |9 p% D& d+ f6 p+ R" M# a9 a. k│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& |8 H6 c* |2 g. u* L0 X│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
% L5 N6 C( r! F3 N│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 ~8 `3 }* D) ?+ c; H: p│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, e3 [$ a" s/ q) L4 C% {1 m. W8 X; J
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% t( f6 x4 F3 E% }( D│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! t, y1 o0 W3 F* _
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& j3 C3 ^/ `7 G: Q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
H7 L2 v l. |# U3 ^│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│: Y4 f( d- ?0 h! I5 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ z5 Z4 Y/ W: G1 P│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 x1 X5 V) x# p B9 _ S. u5 G6 Z│13 │Guardian │82│ │ │***** │Statue punishes when hit │ ^8 z- r- c3 w
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │! E. X! o9 y1 Y2 Y& f, u4 [/ p
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* S1 ^, ^5 [$ P0 M/ ]6 I│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 ~5 I$ V P" t. ~: H8 H0 O' V9 p8 E& }
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 u+ E2 q; }3 {4 v( Y: `8 T2 A. Z. I│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- k8 s9 `, @# g. [& O9 U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ W9 x3 @: `: N0 `9 P
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; E' l/ x" w' r+ @/ i! D6 s$ J! \│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 q, }$ V0 ~) W9 o6 K! @│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; V: v, }7 J0 J7 [( Z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │) t( G/ P, C$ k& e) b8 c: C; b! R+ h
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │0 [5 O4 D' K+ L6 T: h$ X& B
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( r1 \% o5 f1 T/ X6 o
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; t$ Z; g: i: s2 L* Z7 G% ]
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 h% W6 b* b/ R6 e│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( q. P6 L4 a0 k2 Z% K3 ]6 t
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 w- u4 F# k; m6 {│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( p$ M2 P% B a/ N6 Z
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
, ]9 f8 m" |+ g- n `1 a│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; R6 o" D- [- @│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 Z l% O# [: I# a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! z9 v9 d; l3 T( \: A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: R, z+ @1 O# D& r( G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) o6 R/ a+ i$ @" S" a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 S) h$ {2 o- ^│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 n! |- O5 P) `/ U' P, \; {
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. a z) u/ p2 \5 d# r3 {! ~: V( k│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 K/ J: U8 s4 F, {# J& l( m3 a: o
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
( l5 V7 i; S6 @" F1 R1 D0 y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: K) l1 h6 n2 J4 a- M* ~# O" J│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ f1 I# |: ^$ ]8 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ F2 v6 \6 x( i/ N# s) x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 {7 Q5 W; O' Q- v4 q1 L8 I: ~
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. [& D" I) i5 L% q3 I( @
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 h* K% v ^: J- p! E: |│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* W( ?0 U! G9 O9 v* C6 E│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 g3 W' B# E6 L
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 b% K( a# v9 y4 z9 d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ q/ x1 V5 Z' d' j c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 L. |! F6 x; ~" A& Y; K6 v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │) e8 v/ E8 ], C7 r A1 k4 |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* h) U1 J, V8 L d9 ~5 `1 }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* ~$ m% Y' N0 t, l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
' Z& D2 O0 ~$ d9 L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# X. F: B6 t0 M; i' H# p│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& M1 L% p6 A5 y5 l
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 q* g8 f# ?# d
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" C8 j- x* j2 l0 Q6 ^# X
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- Y; m9 G& p( h7 i& d│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& k' ^4 V' d- z: m( g$ C│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- \3 D' ~4 E$ Z8 l$ W3 }! ^
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 k( @" a: [: B& A6 V│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ O2 I5 b: d R q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; R6 }9 ]0 s6 D7 P$ s2 g) V
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │5 ?2 o( m5 |4 H G
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! e7 ]: V: p1 R: V; \│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 S2 x0 D6 u9 N8 ^
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' U' n3 {" U* ^7 o0 v9 J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
- }; I+ @9 l- j# O* c8 h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( E6 a$ }! ]3 g R
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 m% l8 f, P1 S+ J8 I% J( K│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 E, U+ y; n9 C- K; \
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! D& \. B/ ^- @" V
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 o. _8 i0 \- g1 [! y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: U6 m, h- i" M/ |) p& ]│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% U3 R: l6 @: s7 a. k" V, ~+ k% B
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 K3 y/ g4 t8 V6 [1 M
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- R. ~3 }, r* z8 d( u│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: Q" e5 R( q' Q$ Z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 M; W! }# s1 U$ `& j# X5 l│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
. T4 d6 v0 ~! [) ~, d& o│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
, |4 z9 d0 ~& t& D. P2 x+ [) Q% d! K│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
1 E( U) U" o$ A└──┴─────┴─┴──┴──┴───┴───────────────┘8 s& P# d, t" c$ t8 O
% k7 R1 R6 I) _4 Q6 [" _, y% Z* [
: I/ f' \& Z% O# NGigaChip (蓝版)% x9 X( T- X- l+ y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 q/ H; B8 j5 c& E4 H% s+ B4 ^6 ~. O│编号│名称 │MB│攻击│属性│稀有度│说明 │
% x/ ~$ K: v2 r$ c7 D, v├──┼─────┼─┼──┼──┼───┼───────────────┤0 L B/ j% D& F$ j! f- f
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │+ s1 I( F$ L& Q. M& q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │& g! [8 g2 z: ?& P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* g; p$ I1 h7 F; B│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& s% K, I0 O5 i; t% c- D│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │& n# A5 A& L J M
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │! N L+ }. L( ~( |7 F, o
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, Z1 E, Y- J% Y: D+ x6 _! w│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: B5 T- j- V' W2 @6 e$ w8 \│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 J3 W+ Q( _" m: p" f4 q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# ] \7 h6 i x# u│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% [3 y* k2 B4 K6 |6 q: m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! F2 v( P& _3 Y, l0 P$ T4 D
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
p0 \! V: d# p. c- V│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 V5 h* v2 p8 m% Y7 A0 ]
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# E- T0 V$ |3 U4 j( T V
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) t7 K# Y; e6 j+ ]4 s& k T│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │) o! F4 m4 a; }7 \
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; l# u# H3 D1 n6 k( X* w$ \│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 K& R8 p) J1 f/ e0 G│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' F1 g: I; h$ ?9 @8 F9 F└──┴─────┴─┴──┴──┴───┴───────────────┘
2 M* \& |* w; }9 P2 G
3 Z& d0 I+ V5 W+ R, H5 gGigaChip (白版)(只列出与蓝版不一样的Chips)
" Y- `1 l2 d' n* d5 `$ l/ E┌──┬─────┬─┬──┬──┬───┬───────────────┐# o$ m# ^8 E$ s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) ~4 S3 E+ f! l: G1 ^' P├──┼─────┼─┼──┼──┼───┼───────────────┤
g# s0 r) i) G# [: k4 H/ U│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ z2 `& Y8 u: R7 ]; B
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# A& i2 H: [( m0 @│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 v2 m6 M D: T, y8 |7 Y0 N│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" v7 u* D* y) |' S
└──┴─────┴─┴──┴──┴───┴───────────────┘ |