转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
$ d8 H: q4 h2 C! r3 n- j■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" j' E) K! U- [% o大家要看日文版的P.A.或详细攻略,点击这里吧!
6 c o$ ^6 p3 i====================
$ |; x$ a, D- j, Y$ `% E3 {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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K+ d; g) Q# X4 j以下内容格式如下:
$ K; E* N1 b( f* s' l
' M/ R& B/ W5 }$ T) Y编号 名称
% Y; W5 {& Y4 s- ?8 U说明
" b) l4 m: X4 f组合方法3 f. q% ]' L/ U T7 l7 k8 n
---------------------------------
: d( Q: p5 g/ P% L# Z, Y01 Z-Connon 1/ `: F; w. A; y+ Y7 T) B
Unlimited Cannon for 5 sec: `9 R _! Q: e* s
Cannon A+B+C
/ I* g1 u, n$ S @! ^Cannon B+C+D
+ F+ b5 Q" Z* hCannon C+D+E, Q, M k; U1 e; T* k# c
8 @: E8 s( y3 z# ~9 n
02 Z-Connon 2
# x3 _. ?# h# ^2 \" k6 VUnlimited HiCannon for 5 sec
# V E; J: Z) w) g3 vHiCannon H+I+J+ X& G! a& G! o& K c; p5 Q
HiCannon I+J+K
( v& d% y) ]5 ZHiCannon J+K+L* z+ a3 d$ V6 \( q2 @
x0 `3 @& B, T% ]/ D! D" o2 ^! N03 Z-Connon 3
1 S6 e+ n1 {% x% FUnlimited MegaCannon for 5 sec7 T; O, A4 [9 g# j$ z, Y
M-Cannon O+P+Q
) `% }( p; h1 C2 `. IM-Cannon P+Q+R! H3 M- M# @+ y- }0 @, Q
M-Cannon Q+R+S
! s: [% s7 r$ v
5 }3 n' e7 f4 K' m: `04 Z-Punch* V" Z7 Y. y7 p0 ^
Unlimited GutPunch for 5 sec
! X! a/ p; c2 G, `GutPunch B+C+D/ j9 e; i, H) ^3 X! [) I9 U: O
GutPunch C+D+E6 p+ C) V9 X0 |1 S# e K
GutPunch D+E+F. S4 E! T: K, }0 @/ v* P N
$ ^7 ]. {+ u) j, D9 M
05 Z-Strght; K1 m5 w5 z$ Z3 }2 o | j' c
Unlimited GutStrgt for 5 sec
3 Q+ F. E- F' N8 |7 W' r+ QGutStrgt O+P+Q3 H x8 ]% N# Q/ S. \
GutStrgt P+Q+R
' a$ P: ^3 W# G8 X) r8 E& q0 f) k, x: XGutStrgt Q+R+S
1 w: m% h5 |, i2 w- Q
# A# ?3 H7 [7 w7 [' C0 M06 Z-Impact' O: q; y- X& R1 E8 E! z! X* ^
Unlimited GutImpct for 5 sec) K( n' `6 X5 q+ r/ k; _
GutImpact G+H+I' I- w B- v/ @8 t* ?5 R
GutImpact H+I+J
# W4 k/ |6 L' FGutImpact J+K+L. j, `# `, W& y3 i
2 O/ G0 u+ ^" x/ W' i0 m07 Z-Varibl1 Z) B! z3 Q; L4 h, [: h
Unlimited VarSword for 5 sec
, R; {- `5 C+ Y* K" FVarSwrd B+C+D$ ]# P$ u7 k! v$ i1 ]& j
VarSwrd C+D+E
8 ]) {) `3 q6 o$ _- ` vVarSwrd D+E+F
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08 Z-Yoyo 11 a0 `0 v/ O, w
Unlimited Yo-Yo for 5 sec3 l3 K! t# f; ]0 H( J* L% {! A( E& g
Yo-Yo1 C+D+E
2 [% I# D; U# }0 rYo-Yo1 D+E+F+ K- i# E) @. u W8 q
Yo-Yo1 E+F+G) D/ x9 {! L6 f
$ L2 V" l( P" l/ x$ E& K09 Z-Yoyo 29 N7 h* k4 l* l; E
Unlimited Yo-Yo2 for 5 sec
& X1 ^6 N$ Z" U9 y* Q4 SYo-Yo2 H+I+J
6 k. k/ n( |& g. G$ N- bYo-Yo2 I+J+K
; G7 P, x- _1 ]$ H" ?; \ YYo-Yo2 J+K+L
% V& U8 A% i& d5 a/ d: [0 X1 Z6 H# \' O
10 Z-Yoyo 3
8 X" t! B& t+ R/ |. NUnlimited Yo-Yo3 for 5 sec
' w* w5 @% l* q5 F6 T0 z# b* lYo-Yo3 M+N+O
% G7 P/ G% k( f2 ^Yo-Yo3 N+O+P
1 |. J7 t) O1 |0 Z3 Z' vYo-Yo3 O+P+Q) W, l! h1 a+ k
7 y: v* e4 K3 G8 l7 [+ F11 Z-Step 15 h- U0 S" H) O& H
Unlimited StepSwrd for 5 sec5 c8 R2 w0 @% d$ _% I7 D
StepSwrd L+M+N
+ {; q d4 I& X TStepSwrd M+N+O( Q7 d5 l. s9 I) N
StepSwrd N+O+P
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12 Z-Step 2
7 S4 m! l& [5 d: p- k) {* z8 w$ PUnlimited StepCros for 5 sec0 U# A! P5 o4 ^% ]' F) n
StepCros P+Q+R' c( d- o2 j8 T! i4 \6 e% |: J
StepCros Q+R+S( F3 u1 t7 `; F* d, g
StepCros R+S+T
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7 S1 Z" e9 l6 r' u13 BubSprd
( U: H" U3 Z4 O, x g- }0 ?Attks w/ spreading bubbles!/ B8 f- }, L- m2 Y' x
Bubbler C+D+E
. V0 E" `+ m& iBub-V D+E+F, Q) i: c$ ~: V0 N6 E9 m
BublSide E+F+G
7 S4 j6 O. l0 i# q( _$ `: y; UBubbler E + Bub-V E + BublSide E
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1 r7 D( C5 O4 E2 D$ W14 HeatSprd
/ R- z0 ]3 Q; s9 N1 kAttks w/ spreading fireball!
. S% }" v, q1 YHeatShot H+I+J& {$ k9 ~# j4 q( q0 N
Heat-V I+J+K
. P7 T& } R" I( gHeatSide J+K+L: I/ E* P1 y% Z3 w: S2 J; M
HeatShot J + Heat-V J + HeatSide J) W* ?+ S- d8 I, ^& X
N3 W7 ]& c2 }& b# b8 g15 H-Burst# b, v$ h0 f( U
Creates a giant explosion) A7 X4 |) a, b! B3 H
Spreader M+N+O
0 b: y' N% R- i1 k/ ySpreader N+O+P
) f: t) d( G6 m" PSpreader O+P+Q1 R$ c+ }0 P0 y; G. e1 s( V
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16 LifeSwrd, G+ V. V9 J* X N* R2 Q6 [
Swings a huge 2×3 sword!5 r, l3 E0 ~! B( t
Sword E + WideSwrd E + LongSwrd E; K) B% m7 w! ?6 v3 v
Sword L + WideSwrd L + LongSwrd L
. i! o3 J$ z8 o7 E% X7 g; OSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd. A* { k8 Q7 W5 N0 Y
Wide swrd contains 4 elemnts- ?; x m2 X7 l' R; B0 m
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 B& T1 i, B5 N9 \# A9 z% QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 H0 Z* ?4 ^- K' }; ?' k6 _
) C' k$ ]* f# |$ g/ r18 EvilCut9 V, b. ?* ~2 X6 A/ y
Step up 2 & make 4 atacks
. r+ `, m" V1 W- P6 mStepSwrd P + HeroSwrd P + StepCros P
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; Y2 X7 M6 r- d) O19 HyperRat
/ X' B$ Y) S. TA giant Ratton charges!
# v8 ~; J' q8 S' h! MRatton1 A + Ratton2 A + Ratton3 A) w4 K- ^' w# G. E* N
Ratton1 C + Ratton2 C + Ratton3 C
2 j4 ~: `* G3 s2 s0 @Ratton1 F + Ratton2 F + Ratton3 F& G; a0 A6 U# W1 M4 Q) f% X
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20 TimeBom +; d0 E9 H5 I9 z5 W4 N6 x
Sets Time Bomb in enmy area" G1 B, U; X* N( P3 W4 H8 s
TimeBomb J+K+L
/ X! a8 W0 j0 G( \TimeBomb K+L+M7 A0 r* T1 s& N5 ]* w
TimeBomb L+M+N
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8 q! K" m. I* i21 GelRain
+ W. v/ q6 A8 o4 S9 c9 CGel steals squares7 l' s1 Z. w3 X# O6 [
MetaGel1 B+C+D' S6 Z: a+ Y; k
MetaGel2 E+F+G4 r( u, v! w% k' O: g
MetaGel3 S+T+U- s" l! f8 e2 Q( }1 }
& L9 @% s u1 L+ ]4 x% _22 EverCrse
+ [4 R0 ]. Q9 A' z8 }" v, ^- ~Shield chases enemies
& k. b: m8 S$ d$ H9 ^CrsShld1 C + CrsShld2 C + CrsShld3 C
1 l2 n( m" D9 y4 wCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
/ p/ c* Q. }( X) {1 _* r+ ~Awakens Mother Earth!
- W* B4 j: [9 ~9 A9 y# BRockCube * + RockCube * + GodStone S& q8 ^' g* J2 K5 \9 j3 l
- K0 B0 r8 K- V0 S! M
24 PoisPhar/ i/ j1 h! B+ j4 Q+ m$ _# u
Pharaoh generates poison8 F# _: l% F% v# E, H5 v/ e
PoisMask A + PoisFace A + Anubis A, E( Z, I, u$ ^0 f1 k
* H3 ~- Y$ M. X/ N6 d" h25 BodyGrd+ a$ B6 E# t/ |6 A" M; u; E
Bodyguard takes out enemies
! B, ?9 {* K- N; {* d' g( j$ s; bAntiDmg M + AntiNavi M + Muramasa M" g* n' u% z( S/ i- C* G) E
+ n a7 |" [' v: ]9 f* h26 500Barr. \7 Y- _ H0 R! d' G
Barrier absorbs 500HP dmg. T; g4 N$ H z) @* @% C+ @
Barrier E + Barr100 E + Barr200 E
2 ]/ @$ p j5 h& A, V: aBarrier R + Barr100 R + Barr200 R
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3 H- y8 a* a4 e4 i27 BigHeart
& ]& X3 Q; r" S$ u9 }& J/ mAttacks, then heals HP!( q' P* _2 O; n
HolyPanl R + Recov300 R + Roll R
! N4 m* }) X- g& gHolyPanl R + Recov300 R + RollV2 R
1 F! F0 |: h& n, A9 cHolyPanl R + Recov300 R + RollV3 R
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" S$ ?; U" l" K) [% m$ N28 GtsShoot! ~/ r* B/ M% l, O
GutsMan throws MegaMan!, d1 G9 x- f1 q: [, J% M
Guard * + DashAtk G + GutsMan G$ M# F \* |7 `0 e% }4 x# R3 Z
Guard * + DashAtk G + GutsMan2 G
. m1 e! z. D0 @" p AGuard * + DashAtk G + GutsMan3 G
4 [3 ~7 H5 H; ^$ x5 L' PGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero; k& T% U8 l C6 g2 @
MegaMan & ProtoMan team up!' R, Q" V# ]* }) ~
CustSwrd B + VarSwrd B + ProtoMan B
2 J6 \- R! \$ b: t, O3 \CustSwrd B + VarSwrd B + ProtoMn2 B
: `7 N0 q0 k/ Y2 u- j3 g% wCustSwrd B + VarSwrd B + ProtoMn3 B- k6 Z! W! N9 M" h6 W& Z4 }* ^
CustSwrd B + VarSwrd B + ProtoMn4 B. A9 g; p% `5 K. H% l" A
! }6 Q0 K) A' D5 s30 2xHero
; z" ~0 ~$ _7 _- @9 D' ?! TMegaMan & ProtoMan Dual atk$ ^* L) T, U1 E! L& P# g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& F0 P; ]9 l: _" ?! o' t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 o8 l, X% S3 N, V1 y+ x* k) j9 A5 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 I2 a- L4 l, k7 Q" x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr* ?- J/ b5 j4 [: A ? I' g0 w
3 Navis attack at once!9 r9 B/ I5 G8 g1 h: Z# g7 R! n
Team1 * + Team2 * + KingMan5 K
: r7 \* o- e7 x, o5 J8 Y0 _0 [Team1 * + Team2 * + MistMan5 M
3 E3 U3 g3 Y! e8 s# n- MTeam1 * + Team2 * + BowlMan5 B
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32 MstrStyl. e7 R. C# K6 U* p0 z6 W
MegaMan unleashes his power" c& W; t& ^% q# l
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 d3 {1 r8 _5 q- B9 ?7 m% k
) T) h" T4 M. u) A M$ Y- BStdrdChip (Part 1)
2 Z; ?8 l- @, {2 N/ \( k┌──┬────┬─┬──┬──┬───┬───────────────┐
( o7 L! z& c8 X6 O│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 V, O& a* I) K├──┼────┼─┼──┼──┼───┼───────────────┤
6 N; w' X7 G+ K( q, i% W+ A- l│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │& `4 F4 F& C' \3 _+ H( X7 A- B
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
7 z( S$ C+ D& o* ^9 r7 K3 c5 j│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) n9 D- u; \4 s( Z│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! c8 f& a5 P" y! {4 {│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' F8 k6 i8 s; `- o
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 Q5 K, \! o0 J+ X1 A; `' V! t; O│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │: P) v( l3 D; C; b- _6 W8 K+ i
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 I% y# W8 c7 j' `2 Y% @5 T│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* p/ [8 w1 a% x# n( G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( x' W9 j5 P1 A) G0 n' {/ q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: ]9 j& r. z1 L" j7 C8 A: m) Z- H│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 e$ A% y- z6 R% C+ t│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 v5 V# X3 W6 L5 x7 k8 `1 E
│14 │Spreader│16│30 │ │** │Creates a large explosion │ f! I5 ], ?2 s1 _
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
d3 G% W, N8 k+ K& g│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. `- C5 J$ |/ t) f7 h. {3 g
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ s* i, V! x2 y% a& w* Y R│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
7 W. X) T; h8 m/ s9 j│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
; ^& ^) a/ K9 a: G% C9 Y. A9 ~│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 {, O) v4 S) w) i* c9 U│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │7 l" g' N$ T5 h( }; [8 A
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ U5 }$ p8 S! I9 \" d+ V0 s│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% V. P9 f, g1 E1 V
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. O; @2 Q) _. t$ g0 i
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │; ?1 M6 t& J- n- ]
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 W7 H. a$ L' [5 ~2 Q
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ `+ I/ a2 r7 z$ c" Y5 C" W
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 N& z. v) e( x0 v
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │. ]% z# [5 q G. Y9 P
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │( d/ i+ e! H7 ?4 v
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" [" A8 }4 [/ A) M2 n/ J
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ W/ a$ [0 w6 Z4 C+ B8 T: L
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ u, V- T+ p) i0 H, Q" @( n' V│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 a1 t1 a& _( a* a% C│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# V d0 \% ]( I9 F$ p: S
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) @; o6 R% u/ B& \ i; b
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
[* ?3 x$ u6 V* U. R8 t│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: K* N& O {, ?8 n) E
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% F' V( T) h" N$ c+ h0 a+ S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! y9 H' @, E9 `; C' U( J" ~8 E* v8 E
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 s2 y. M1 ^' ?% ^& C% x! W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 V' T# Y5 p6 p│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* `' t' I% T: D5 b) a8 t0 ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │- [" W3 r! ^. Z& |9 J, `
│45 │SonicWav│26│80 │ │** │Shock through enemies │
, R' Z( Q& b% n│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# J3 p7 _9 B8 g) V│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │' j6 j3 g* a4 v5 d0 }2 O" s- K& p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 n$ O( }$ O2 I/ x! q3 v
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. X0 e( [2 N+ T1 Q( z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 i* a) @5 P; E( i7 m: _$ J- C2 E: j│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: [( S! d% a, K: q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; W/ `4 W. f# X8 |│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 W6 X# i% j* T ?- L: d│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 ~2 {- Q) Z3 Y: g( X3 o
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 w3 z* i1 r R
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 p8 r4 \- ?& V9 M8 W│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; Z" F& {' d1 V1 Z* O$ Q- \: M│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: b$ S1 H+ Q' o1 w$ Z│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. L( u1 H; i7 }9 x# Q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 E% D' _! c, l/ _/ b│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. I1 X8 L4 ~# F' [ {9 c. a# ?│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- g! p3 G) q- q" k& A6 m4 K6 z- r│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& G2 `( @# {. J│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! w4 d! D% I) Y; {0 ]' b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
9 \2 _8 S7 t9 x4 L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* c) M+ D9 w4 Q0 ~5 S6 @
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ S* g8 h7 g5 h4 d. f3 ~" F9 q
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 z) L2 Y8 U2 J8 s
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' U2 }" r4 X0 O0 u" m; q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& e" W$ D- Y& I6 j/ t. H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# V ^* w( [8 I6 V' p
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │5 v \6 a: c6 F) w, [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: ]. X+ d6 ]/ E+ h% i7 f
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. \# y" P) g# L
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 |' h; H4 K9 ]4 X2 I
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) M+ i/ c/ ^ j7 M0 t( R) T) ^6 F5 b
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- w1 ]9 A* c I# c% V- e8 E' G* n* _- M+ x
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( Q! J- A! x! f│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 O/ S3 r2 o$ T1 q4 ~│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ j o7 ]7 @6 D! M6 m│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: p9 ~6 Z( b+ m% U3 h; i│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 Q. p: u. ^. y6 E
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │5 g* X. x& w& ]$ t. G K/ q0 b- J
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" O; l3 b: ]' G; ?│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' B. D, T: P: @9 {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' h& q0 a; Z! v/ @│87 │Hammer │16│100 │ │** │Hammer smashes front! │! ?6 K* U6 r7 Z$ h$ }0 s
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
8 b; o0 I( x& Z& d+ J9 V7 k! n│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ a9 {. q6 `1 ?2 m* g│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ M1 R" F) r: [& Z' [) H│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' r# }7 A) O+ ]* l│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 [& |. N) B1 s/ r$ A$ y6 J
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 V7 H$ |" g$ q: \2 ]│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- b q5 U- T% U% S, [│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ c" W; V" d, L. Q; t4 |% j│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) d' k7 {6 F2 w* l6 U
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ f: Y* D. H6 _* i+ F, W2 U; a
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ h: e( z8 N- y) h; T" g; `* Q│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 l* g/ j0 r$ B# S5 j7 |$ d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ m" W& ]' m0 ]# d; h9 I1 @# o
└──┴────┴─┴──┴──┴───┴───────────────┘4 S3 N+ f1 \& o* q3 S! l
4 ]0 [6 X, |, m, m, f1 g
StdrdChip (Part 2)* } `0 e3 a% q8 g: H6 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 ?7 Z) Y' ^4 ]# R│编号│名称 │MB│攻击│属性│稀有度│说明 │: e' X+ u& l; C( z- X; B$ R- x
├──┼────┼─┼──┼──┼───┼───────────────┤, P& U6 j% a+ O9 Y& Q9 A
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. C7 z' b- N/ a; f5 m3 d│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- s0 k9 d7 v7 o* D) M! n│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
]% G4 l: e- k& S, t0 f0 S│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% c) t% D$ u$ S5 h2 L
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( T0 G: M5 M" Y( {│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& V" s4 F& }( [( E
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 t6 N2 f/ w( ~( D│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ S% r* A, x4 B) `0 B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 w7 h# v v. Z# m│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 P# g. t4 J7 G: g3 C9 Y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 b; \ t8 \) I) r5 s6 c" l
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( J& y M) ?6 t) }8 `1 n, |│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' |/ G2 s1 A2 l6 }" Y+ {) _
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 e, g2 [& Z% w4 c│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% J& u4 d. d' _% Y: B- u│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
0 B3 Y6 N2 |. Y+ Y│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │# Q& l& l b) f3 J" u. o; L
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& d8 @: k$ A6 W L' A. x- {1 E
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& J! L5 @6 k. u* k% P4 S6 J│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# g1 S3 f2 q4 k: c, H" ]│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, o6 ~4 h8 p; I* L4 Z8 U# B│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 G% z6 h. ]( W, \ T/ R
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 D8 d( K" z2 @( [
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' ^6 \# I! X, L( ?2 ], d7 A- D│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# E6 ^% f* d, N4 q2 f! \# l│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 P; D# J) J/ P0 J# Q, s- l
│126 │Rook │30│ │ │*** │Protects you from attacks │+ Q; W/ e; n+ {, i6 [! Q: C
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' n- p8 w. x) x @$ z: b
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 S( O# x7 C* \1 L/ }3 u│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# D. D. b. q }! w: f│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ ^* j& b K4 T│131 │Lance │46│130 │Wood│*** │Lances through back line │
, ~! j' }' b' u: q3 ^│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( `$ |) L6 m: |" Y* V2 A7 t│133 │Guard │5 │ │ │* │Repels enemy's attack │
; k5 X- z$ S1 r1 r3 ?9 l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 i/ ]1 |- _' _# ^7 X' J5 {& C
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' K' F8 ?0 N" Q3 S6 H& y% z: _
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 z# H) K9 ^+ v9 M! Q5 A
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# y2 ^1 p& G! z; y) k x' ^│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( I3 H% P% L: t" ^) w& U
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ J! z% y- Y3 q+ q* z& t# F# U│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 c! M$ T, v) c% K; J- _7 d( d( B! e│141 │Prism │60│ │ │*** │Prism fires randomly │ k, u* ^* H7 {5 e4 o$ ^& l F
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ \* P! f; g( c* e$ t│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 b3 I2 Z4 T) V- R& S- ~% W│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 U9 Q6 M0 }; n; |3 x
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% v0 B* S5 f. \$ F
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 W7 |# v. N* T% X' {8 k│147 │Recov10 │5 │ │ │* │Recovers 10HP │
X( t* P( W5 t│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: t6 G0 \- \+ K5 A' O/ |│149 │Recov50 │14│ │ │** │Recovers 50HP │
; n% p0 O0 q3 d│150 │Recov80 │20│ │ │** │Recovers 80HP │) B& X. o) P+ K) g' h! ^
│151 │Recov120│35│ │ │*** │Recovers 120HP │
% L8 ]2 |4 e- H1 Q$ [; b│152 │Recov150│50│ │ │*** │Recovers 150HP │
; V1 t! s/ z: J1 O* x' ^│153 │Recov200│65│ │ │**** │Recovers 200HP │- S) M- t c$ n$ O/ M* R( `) n
│154 │Recov300│80│ │ │**** │Recovers 300HP │% ] i% X R- E" W) f
│155 │Repair │8 │ │ │* │Fix your area's panels │$ C3 B8 W( ]! R Y) h
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 S6 ?: H0 e; a+ d( G
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) K4 N- Y4 |. S3 z% j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" p" K6 Q% t' j. Z2 t: i# X│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 Z; r9 C5 @3 Y) b5 p│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ \& C- E t `
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 N0 @1 R" x9 q. g% d3 Q' O5 x7 E│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
, i g+ j% M% e1 `7 q7 T│163 │Invis │11│ │ │*** │Invisible for a while │
z" L! S# c. t# v6 w$ I H│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; q: p8 r6 K- n. q, P
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 v, q) c0 U) ?( l2 z8 w
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) E/ a+ b# y9 S- q* v" _│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 |2 P) _- t( h: R) |
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% _8 a i l: x5 t+ Y! h) p
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* e- {& C' ?: C( d# @! r2 t│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 c& t5 |. c P/ o; L! P/ g│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" ]+ ~! b' Z7 `, w' v1 U│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 V; I, G0 E. l" ]
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 w& ~$ r2 c X; ]│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" d3 K9 O9 G& @/ u6 y. N4 s. e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. F5 q& }* R& O$ t" }) }% S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ m& L' p; E/ h4 A( E8 n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 b1 C/ z5 y" n; m7 P" }
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 c/ ?/ ?, n2 G0 J v) A
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ Q( s2 x% v4 a! F6 }5 w1 S; g│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │; W: c3 s, i8 K; ~7 [) w" i2 l8 ^- `
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 C. C5 Z" @' B$ n. n" A│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% [6 S0 B; y9 r/ F│183 │Hole │55│ │ │**** │Open hole to dark world │6 m& i5 i0 ?9 y1 F6 y/ {8 A \5 S* X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" Q4 g0 C" q1 n+ o; {* ?: Y│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ X5 C2 Y6 Y. l! Z) V1 ~/ M
│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 i& j* M9 ~& B) S- r) U
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 W+ e4 K: a2 U/ y# Q/ A1 C$ V9 V
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
- d3 ^) d& s9 F ]# ~8 z4 K* _" f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( ~6 D. z9 J1 L* J- E│190 │Snctuary│54│ │ │**** │Change own panls to holy │$ ]/ w8 X, ?( N. N/ I# F1 o
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 X5 u; F! k3 ?3 S- x' Z1 t│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; O% B' I' V6 d) z/ i s5 m0 c7 d
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 a; r7 v9 R& w; C% D) p% [│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │' Q$ ?' q4 p! z5 s( H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │8 Y) g9 ]3 T9 I/ Y/ G5 a
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 P1 h) v: U' P│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- U/ j& S$ k; \# ]' H7 l% k' T│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 D8 E9 _" m' O│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ k U7 _' p6 ~: G# Q9 a5 ?
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 t3 Z- |* ?& W( y+ }└──┴────┴─┴──┴──┴───┴───────────────┘
8 b$ [& x4 ?5 Y; d9 L1 y0 V! O/ r7 D8 y8 N
8 X/ e) D- I5 p1 E9 `" l+ R1 FMega Chip& d% [5 Y- U3 \4 L1 r
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 N* p! Y% m1 K
│编号│名称 │MB│攻击│属性│稀有度│说明 │( u2 t1 w+ u4 j1 d' p
├──┼─────┼─┼──┼──┼───┼───────────────┤. y2 F2 N0 q( X4 D
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" m4 O# Q' a- B
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │ U- K X8 D5 f. M: U8 W+ m, d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ L+ u: ]( e T- i$ |+ h7 M│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: I S( |& g# Z4 F# z/ j6 E│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 \6 Z1 }/ P1 D+ B* u0 H│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 \, T* {3 F2 _! G- R0 Z) z│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* _- D. Y; g3 H" M│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; u& l! N( n0 ^$ Q" O: s. P$ ]9 v8 [
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: C0 K1 c1 |4 N. w% M│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
p4 M1 k# Z/ w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% x, \1 J7 H. D$ k, E: @+ O# @& t
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
6 q& M6 g5 }5 N% d' T& X) j│13 │Guardian │82│ │ │***** │Statue punishes when hit │- h% }1 z1 V4 ?: g: w/ b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" H6 W8 a6 G2 o
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) e* I7 m/ U8 e; U+ b│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
) p0 X# ]) `+ Z* |$ Y0 n4 ?│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ {5 K4 n$ J5 \ Q0 f6 i- W3 W
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" N+ c: g( g8 u0 O
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
# z6 a E+ V0 R# \│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, w# L: @/ E% v
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 z: N r) s) }1 D& b( T
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# D* n3 A* ~/ Q: m+ F& X
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 U0 b" Y/ f: A9 Q& i8 o1 t
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' X! g* c9 U1 z/ G& P
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. V( {3 A+ } N- _
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( ?3 @1 V& {* B/ E0 b│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: q8 R& o" B, O9 q$ _
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 h) a! t" `, O, w) Q8 G8 G. U3 p
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │$ W- q" R& [2 F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 ?3 L5 H# I2 q. z. S
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 N, T" c/ W3 E# K0 S) T7 z# O│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! g0 k1 k* ]) U& y+ g+ w2 G8 x
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
0 @! m8 c. v+ m$ e9 l( Z5 a│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ ^. s9 ~& {5 B( T/ `7 I2 x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 F# H+ ~- a6 c! K: e% h! Q
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 L' d; w+ ], _1 p1 _* g│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" o; E; a" N0 @* j$ z4 b
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 F) G* b6 F* S5 z' \
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ c5 [ X \8 n: z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. x7 t: c) d, z' s' h- |
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 y# y" |! A j9 R6 ]+ Y( g0 P
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* h& N! |" c) c% ^" x│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 f) W" Z7 o. s: z2 u3 N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 T3 M+ r2 ^% ^- t
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: n; d( B# |2 {: n) }( Q- i8 ]9 w e│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ I# t4 G( C- o. e3 w8 F
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ j- m6 d* F+ s) ~9 ^│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! a& @( \' e5 t; W2 N3 E
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │( q' |8 n/ n h, E
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │4 k. R& x1 v" |; s3 {- H V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │% V' z! e! p- A5 q, f3 T
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ r+ z% k( i1 e6 P/ h$ K
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, l! h V' g+ v! C3 U- I
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
; P, N% K% _! P6 l$ ^/ S/ p│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │& b* e8 I2 v B6 @2 ?' r7 g( F1 L
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ ]7 m. a6 q( U. U! D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* S4 S/ z1 Q. x. Z( U, b4 E
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 M2 h$ _$ }# R& E│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. s( I3 W: J* C* b' h│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ X; @0 D. D& p+ H) f
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& d" P3 F8 a5 {│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 c2 O5 L- k. a, C% j5 Q4 `│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; i P' L0 U# Y! R6 z0 @! y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 s; C' I0 v# @3 V. H: T( ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ M5 o. _- z1 ^; c, i
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │! Y+ v0 ~1 B b- G+ W' j; k; _+ S
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) q( ]0 M7 }. h/ a# N/ q* j9 |│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 X% ^ b. b3 a4 u' |' H│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │4 C" [& _! E( M- Y& M0 j
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* w! ^! X/ k9 P0 a9 J, H- U! o
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 b b1 h9 ~% ]8 h6 C; ? y2 A6 h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. A% }$ a3 b6 G│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 m7 g/ K. R f5 \│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ A5 G& S- I1 Y/ E│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( V# T9 `% l9 N' h9 [
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& T* b/ k& G6 s. Z" |
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 G+ a9 a; N2 |/ L2 n│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. ~' D& S( f+ `│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 y8 T+ m. c7 l9 @5 Z. P) E4 d│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( _4 ]2 }+ p, ~0 R L- M│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 C* _0 _1 H2 G$ q& C
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │* S3 U' {4 K* e/ O7 x
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │8 ~' g2 C" A+ [) b+ Q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
, ^( j0 ^! i" ~+ ?9 x$ m│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 ?4 K1 i9 ], O5 K3 B8 v9 z( ]1 q└──┴─────┴─┴──┴──┴───┴───────────────┘$ h6 M7 @, V/ K
# p; @ r" Q# ]. `
7 D, \1 `2 L: pGigaChip (蓝版)0 C9 t( ~7 `: f1 g; l# v$ X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, M: m3 n+ O! l, v│编号│名称 │MB│攻击│属性│稀有度│说明 │% B* X4 i& x8 r+ Y1 v
├──┼─────┼─┼──┼──┼───┼───────────────┤
M$ y5 A$ C) K; |( M4 u1 W│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' r( O' D Y. G# v/ A! c
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# r- f- @4 _% C# M: |│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' J, a" X6 P6 o. l│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! r$ n6 Z3 K. p! y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │9 z" [# u% `& p4 m" G0 Z; Y& O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 G# @6 ~; j6 |' t6 b0 P( y│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
. ~# n$ G& R( Y; S) }! K, c│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 a3 x7 R, p% B1 E: m+ ?3 q7 f│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │ m2 f3 q" N* V/ {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 Z$ s! s2 J# X/ @* W) R
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │- H* `4 x& C& o$ `* V) Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 }3 d9 u, E. c, K( Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ `5 k. s+ h( q- \; I1 M" j
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 t5 c( Y% V( m
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% ^$ e( _, i; Q C! }" M% p4 D$ J4 J. G2 s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" n p4 U3 k y0 y! }6 [
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# m: `- `9 u' |9 a$ v5 q% x; N5 R│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' w, q& R8 L( o; O6 \, ]│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% O5 T+ {2 h( C' I│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* a2 ^$ O2 O, j- N; B, l7 e B; W└──┴─────┴─┴──┴──┴───┴───────────────┘" j) j2 n+ p0 C/ I4 `, L* m
2 g# r2 k+ m; [( ^* xGigaChip (白版)(只列出与蓝版不一样的Chips)
( P& F( ~8 T" ]┌──┬─────┬─┬──┬──┬───┬───────────────┐) [. W2 \) s; i, s
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 E9 [3 j9 N( C! X Q n
├──┼─────┼─┼──┼──┼───┼───────────────┤
& K/ T4 ?, T5 s/ I7 j( C7 s│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 ~7 ~) L+ a5 i% P
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" I! l0 O7 E* A5 {' \0 C) }
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- h! F& a, q6 h F& s8 g│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) c1 Q, y# f- c└──┴─────┴─┴──┴──┴───┴───────────────┘ |