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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
0 I: b% a0 {3 w8 ?8 g7 e" r■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* M4 O3 x- g. z5 O4 w■● ■  NintendoWorld    站友xliz原创
0 {2 z8 h  r% f& D6 u■ ●■    http://www.NewWise.com * n0 e# C1 Q9 s" M, B! M: T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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: p5 x8 X3 H6 ?& x, `2 [7 p1 P: @/ T
           洛克人 EXE 3 Blue 卡片组合: C! A2 S' b4 N
. d: I; M0 ~; I) E( X

/ L4 C! Y% C6 c6 ~, z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% e; w3 Q1 p' U3 s$ ]: o$ @
大家要看日文版的P.A.或详细攻略,点击这里吧!
9 s/ b8 W$ F% O; X0 _
====================
/ C, f9 b4 e' c" k. I1 e( R, H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; N, u; i2 s! f9 ?. k4 c8 Z1 [

2 ^6 y$ u- S9 ~* ^, i以下内容格式如下:
7 t- `5 N( W& B' Z# p4 X6 _) x- o, x- V6 S
编号    名称) M$ f  F, m6 P0 z
说明
% w1 n+ z) R* G3 C1 e# u组合方法! v6 l' T  S) c
---------------------------------
$ C8 d) X$ G1 I, d/ q01    Z-Connon 1+ f& v  `. G- g3 W; R
Unlimited Cannon for 5 sec
: O( G9 h) V8 L8 LCannon A+B+C( E/ k7 W) B! O+ H
Cannon B+C+D
& M# {4 a+ ?" a' }7 M" U6 U: oCannon C+D+E
+ y$ M9 i0 P2 f8 R  k
$ a# V8 y2 }7 x* t02    Z-Connon 2( U$ C( s) r. T9 I
Unlimited HiCannon for 5 sec
  I* {# T6 p9 ]  q& N8 M7 LHiCannon H+I+J- B) ~. \$ U( F2 I* c
HiCannon I+J+K
  I; f# ^5 D9 C- Z9 `) tHiCannon J+K+L: ?* ?# s8 A" w7 [6 g0 m) ]3 r/ Y

1 s& F- H( ?% v. F8 P9 k03    Z-Connon 3. r/ t9 W8 x' p; C
Unlimited MegaCannon for 5 sec" x5 }- |% A& @6 M3 e
M-Cannon O+P+Q
: _2 D; U: g0 GM-Cannon P+Q+R
+ |% O' a! D0 o9 kM-Cannon Q+R+S
7 U* W" s  Q/ U- Q' Y  u% _  K, f; g. g* s
04    Z-Punch
1 {4 i9 V. S4 V/ B) Z' k) _4 xUnlimited GutPunch for 5 sec5 f7 x; N9 _, Y8 F! _
GutPunch B+C+D/ R( M8 \8 ?0 S( |0 n5 K3 |& x
GutPunch C+D+E
9 n; N% ^* D0 M  C) Z, Q6 CGutPunch D+E+F& d$ k2 h1 A8 H! H
( C1 c5 @+ {- @: E  x  I' `
05    Z-Strght* M( m/ M. A. e& o2 I; B( H
Unlimited GutStrgt for 5 sec
+ {8 s* u6 p: `, ZGutStrgt O+P+Q% m) \' |2 o, k2 B. s
GutStrgt P+Q+R
0 @* p6 `! f+ P: k# V7 J8 ^4 _' BGutStrgt Q+R+S- l9 k: G" L3 B8 `+ J6 P4 o9 I
! T! E' ~7 `' k1 X
06    Z-Impact
) Q, h# h( G  q7 MUnlimited GutImpct for 5 sec
6 y. O3 _( O; e$ G2 T0 xGutImpact G+H+I" [6 `1 @, k- L% m0 P. x
GutImpact H+I+J
6 R) M% B% r6 H7 M) r! i. HGutImpact J+K+L
2 N" N( \  V& _4 [) u9 a; P
* \! Q; Z0 R1 A4 Y6 E! v' k07    Z-Varibl
1 Q! a( p" r" q1 L$ T8 xUnlimited VarSword for 5 sec
2 w" t9 \# S( y8 ]' o# H1 Q: dVarSwrd B+C+D8 x+ {$ b. F- Z
VarSwrd C+D+E
$ J$ ^5 l: N; E- }+ h  u2 lVarSwrd D+E+F
9 R/ K" b8 n* ]! H* N6 U) Z0 d9 s4 V$ S8 N1 E% l
08    Z-Yoyo 1
4 u7 r7 [: }" I% \; k5 P4 }1 YUnlimited Yo-Yo for 5 sec
! F6 y/ K& y  G' BYo-Yo1 C+D+E( A; J1 j6 @9 a5 {/ H
Yo-Yo1 D+E+F
/ t& z3 Q& `0 |3 R" [Yo-Yo1 E+F+G
7 i0 W0 d$ R1 H* z/ D( g$ P4 `/ O0 |  g3 C$ b! ^& Z
09    Z-Yoyo 2
2 X! {% N" _/ vUnlimited Yo-Yo2 for 5 sec
/ X5 ~5 q; {3 N) r: C+ ZYo-Yo2 H+I+J
% u6 _3 @* J- j% h! c4 NYo-Yo2 I+J+K8 L3 K9 t; P. J2 Y' V+ G
Yo-Yo2 J+K+L2 c- O& l2 U' ?! b1 m  P! t" O
8 Y  b5 L5 R7 E3 a! \
10    Z-Yoyo 3
9 ?1 o+ T2 F! A! z% \Unlimited Yo-Yo3 for 5 sec
9 L3 l" m6 r  l8 A& C' H( x. ~Yo-Yo3 M+N+O
# o/ ~, _+ e  L8 }Yo-Yo3 N+O+P" y# |2 |% N- E3 y% n
Yo-Yo3 O+P+Q# x/ q2 s3 b; A: z

( O# d  F2 h  A$ v) X11    Z-Step 10 g$ r( e# v5 R1 P
Unlimited StepSwrd for 5 sec7 L4 A/ a# Q/ _
StepSwrd L+M+N
- F8 N6 o: E- C# t1 G& X0 O$ ^StepSwrd M+N+O
5 O$ \+ Y, L8 w/ nStepSwrd N+O+P
" m! ^5 A3 S% l9 {
2 B- }* N+ ^; ?% ^8 Q) d% [12    Z-Step 2
% m+ p% B/ l, oUnlimited StepCros for 5 sec
1 q- X% c6 l0 M1 t; d6 ~9 `" @1 nStepCros P+Q+R
' h* L2 @2 d; q6 tStepCros Q+R+S
8 X/ o1 F, g. oStepCros R+S+T
( w; R7 q$ T) G0 f* m
0 O8 R/ P( T( w* m/ V13    BubSprd
6 P+ v; l/ w4 K3 D. L2 hAttks w/ spreading bubbles!. e6 N' c. F+ A! w+ r8 Q& Y
Bubbler  C+D+E! u  `, K$ S1 a8 w5 F3 r# h7 v
Bub-V    D+E+F
( A2 q, R9 L9 M4 `BublSide E+F+G
! o4 Y+ q" Q: n; k  t0 m" aBubbler E + Bub-V E + BublSide E; S& A: F9 E; @! Y" R$ N8 A6 U. L
# c9 z6 f1 R" o& F
14    HeatSprd
. R$ }* ~# w; h9 n; f6 L1 FAttks w/ spreading fireball!
7 N: f4 W) I; c) \: _' o, M# sHeatShot H+I+J
3 v( j# M/ H1 I6 F5 }* OHeat-V   I+J+K
' w& Q) A  W) z  Q' JHeatSide J+K+L  K: C) H1 F* C' M( |
HeatShot J + Heat-V J + HeatSide J
# d& i) d* p3 G7 `1 \
  c5 j5 E, Q$ B% [15    H-Burst
& s" T2 c5 k- U, Y, s2 q! X! ZCreates a giant explosion. a8 h% e& M- ^' _! g0 \" \
Spreader M+N+O; M2 x) D7 g1 u, q8 F* F, j5 l
Spreader N+O+P0 U& u. H  g9 W( k2 g& M% |5 J
Spreader O+P+Q4 O8 G' ?: c* E3 O( S* R+ r7 {
  r: l: }0 ?% K1 \  M# P- I1 I
16    LifeSwrd
$ `$ H( G) f; f  |" {Swings a huge 2×3 sword!
5 n( F7 f7 S" L- {Sword E + WideSwrd E + LongSwrd E
8 i7 z  s! h9 F" I. H; z9 QSword L + WideSwrd L + LongSwrd L! g! f: g, G* e- Z3 N! |
Sword Y + WideSwrd Y + LongSwrd Y8 i6 ]* G! V$ U9 f' s
$ Q2 w" F8 N! v9 p# I( I2 Y
17    ElemSwrd
7 v0 t% h  b1 R; Q$ O) Z7 `Wide swrd contains 4 elemnts
  i2 B  J% D6 V5 t: F) p% s! sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  P2 _! D: F* C& R. `/ d6 ~* y8 t2 M0 DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 E# z, u5 q) K
) I6 X% F8 C4 K3 [18    EvilCut
  O) k! m. m( P- k# @% C) PStep up 2 & make 4 atacks/ J* T0 E" s  T& P
StepSwrd P + HeroSwrd P + StepCros P
; i8 G% N; Q5 J3 G0 Z4 R% K* w3 j2 S% M& s+ a$ m
19    HyperRat
+ \. Z$ L) L7 }/ m) G! e3 g3 LA giant Ratton charges!
7 m* X+ S- o) R% b5 b) F3 y$ iRatton1 A + Ratton2 A + Ratton3 A
& H  X3 Y9 \7 y8 M) s0 wRatton1 C + Ratton2 C + Ratton3 C
) T$ z! U) G8 M! G. FRatton1 F + Ratton2 F + Ratton3 F$ V' O2 Z8 G7 A# p, j1 A
" X; g7 v# P" y  O# c
20    TimeBom +3 ~& U- f. J% Z, l5 @" P
Sets Time Bomb in enmy area# C5 K* @! V* P3 v8 k/ i
TimeBomb J+K+L
0 j) T5 t: h: ^7 Z4 O( x7 C, kTimeBomb K+L+M
4 E) E- A4 }+ j8 W) H0 \TimeBomb L+M+N
! k* Q: b0 V! e3 S; D
1 a2 P: L' @, B4 G' e21    GelRain
/ u% Q% K5 g* p/ DGel steals squares
$ K' Z( W  G* }3 l) o' OMetaGel1 B+C+D: u/ y7 u0 ~3 x( F6 W$ j, ^! @
MetaGel2 E+F+G
3 S9 I5 }  G+ d6 R* yMetaGel3 S+T+U3 ~7 w( w2 ], I% r; d

) E  w8 b6 o! E0 v! M22    EverCrse
% ?! B9 d5 ?! F6 kShield chases enemies
; B! o( _* i# U* V& _7 nCrsShld1 C + CrsShld2 C + CrsShld3 C  m3 k1 t$ q& l4 J/ m
CrsShld1 L + CrsShld2 L + CrsShld3 L
: |3 b( m) I, h/ [* ~* J
% D4 O" H) d! P; n+ d# Z23    MomQuake/ N- c; d- d- H, R) t& T. M, c
Awakens Mother Earth!: p, S3 l# R2 C2 K# C8 v7 ^
RockCube * + RockCube * + GodStone S, r% T2 g8 O6 R
5 T" ^! @5 m" d& j0 |( }
24    PoisPhar1 N* K( e! v1 o3 A, E  U
Pharaoh generates poison4 K6 B* a# Y- [5 [( g* U
PoisMask A + PoisFace A + Anubis A/ v- T9 i# c8 E- [7 e& b3 d6 Q4 m7 P

/ j8 p' Z# M. L25    BodyGrd
  r" }% p5 s5 Y6 o2 F* y+ ?Bodyguard takes out enemies+ j, U3 y) T3 b, a6 e' c+ ^
AntiDmg M + AntiNavi M + Muramasa M' J4 Q, Q+ r! X  w9 F, A# z- |
0 ^8 b" R3 L- e# D* y
26    500Barr- n3 U. x; R# T
Barrier absorbs 500HP dmg6 }3 z, n/ U1 ^9 D% @3 V2 z
Barrier E + Barr100 E + Barr200 E
% |! _* _4 c: vBarrier R + Barr100 R + Barr200 R
2 J7 s5 k5 `9 u7 Z; s$ N" C. i! P: W3 g0 v) E5 \) _$ B, L
27    BigHeart2 Y' a. D8 j2 t- T6 L/ \
Attacks, then heals HP!
  Y/ [7 |$ v9 r7 l" @HolyPanl R + Recov300 R + Roll R
% c/ I4 E: I) S) [HolyPanl R + Recov300 R + RollV2 R
3 X. t' ^" j% @2 R' WHolyPanl R + Recov300 R + RollV3 R
3 ^: \' q/ \$ L8 Y! x1 p, |5 H5 c5 E0 E
28    GtsShoot7 J7 ]9 f% ]& {/ R, L* E* o
GutsMan throws MegaMan!
5 l- |0 H9 r! ?1 _5 T. k& W3 K$ ?! fGuard * + DashAtk G + GutsMan G0 W! r8 V  @: i
Guard * + DashAtk G + GutsMan2 G& k& t) [" l# C2 y; r
Guard * + DashAtk G + GutsMan3 G/ K( x: z  C8 Y! e& G0 k& e3 e* m
Guard * + DashAtk G + GutsMan4 G
  u: q4 _7 P3 U1 j. }6 `/ E) o1 b% C+ U( ^
29    DeuxHero
3 ]+ c1 Q9 k( ?/ f! R2 y+ h: K1 xMegaMan & ProtoMan team up!
% s' W1 {  c: }7 N' \CustSwrd B + VarSwrd B + ProtoMan B3 |# J) v  l" j& G$ p$ T
CustSwrd B + VarSwrd B + ProtoMn2 B& i2 M3 W& D8 I" V
CustSwrd B + VarSwrd B + ProtoMn3 B& a5 x+ m+ o$ z7 c2 }' ~: r
CustSwrd B + VarSwrd B + ProtoMn4 B
9 R: F6 v' U3 d4 S  Y3 g+ l
0 `) h6 i2 l9 @3 U/ U30    2xHero. @9 U: S; Y6 K& z* [
MegaMan & ProtoMan Dual atk1 l5 w. b; R; \2 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! B' j9 \  r6 X: Z  b9 B' HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 X, h: M4 O+ [, @( qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 y6 ]" g% X3 T( U3 b5 V" O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, X- y* o! c) {, ^' a0 p1 D- o

0 s; }6 t  o) Z" R8 S. |/ @31    PrixPowr8 ~0 R  t, s/ w( q0 P; s
3 Navis attack at once!' q9 ~# F1 O. Y( W# q2 B; _- r- ?
Team1 * + Team2 * + KingMan5 K' l" K9 p) m: H9 @) p
Team1 * + Team2 * + MistMan5 M( y$ e; l. L; ^5 ^* i8 F
Team1 * + Team2 * + BowlMan5 B
5 }7 S* ?8 y, J8 N' k! Z* z: p8 U9 n: x  b; X. P% Z
32    MstrStyl
7 i" P- N* T  g$ w5 p2 c1 f3 q3 \MegaMan unleashes his power
! X) l3 l% C8 r; n2 o* uSalamndr * + Fountain * + Bolt * + GaiaBlad *$ D" ^+ o1 [: D1 [
3 R  A6 q. i! R& q) P5 h
StdrdChip (Part 1)
8 H0 y7 \# H% ?# Y  |┌──┬────┬─┬──┬──┬───┬───────────────┐
( p: w' O9 D0 }, v4 j2 v; Z7 {│编号│名称  │MB│攻击│属性│稀有度│说明             │
  }$ ?1 V) Q: d├──┼────┼─┼──┼──┼───┼───────────────┤
* u0 q! b- r) N6 ?7 m│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) k  A8 P# ]  @+ r4 S/ O│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ ^! l' I% @! e" |2 @8 B+ c
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
- B$ l+ [! \; j/ t, e- C* a│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, R6 Q$ F  }+ n- `6 F
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& b/ `9 }3 x7 ~0 E- t7 u│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 E( W! f, A7 U! g
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ k: m  W5 Q% t. N1 R; q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( Y7 j* c1 H- \1 {8 b
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& o, v, q4 V% P- ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! D. L9 u8 r6 c* y& S2 a  p: r
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 }6 G3 e+ `6 [/ }
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! V- N; [/ C8 [: E: x, _│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 }1 ^2 p/ b* T│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
9 d/ ]5 D4 Y4 G+ Y5 e8 N0 x+ x6 Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# ]: D+ X" t% }4 B, z8 _
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 z1 t! u2 k" i8 }9 D% N& y4 j
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │9 }6 O+ i  ]& q6 G3 _
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: P/ {) {3 O) Z" _1 {
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
" G) A" P/ Q+ {" e. A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ n6 S, H7 e, r* g
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) t, Y$ R/ i+ ]  }2 L! e' e
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 @  K0 G* Z7 V, J% M
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 H/ n7 ]' {6 P, W) F8 A8 h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 S& z0 K4 Y9 {. u$ U
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 k( N+ E, c. B" S! ?$ y% r
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) F3 n( l: [$ g! Q; H
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ _% I8 T" Q9 r6 p1 Y1 D│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 D$ A1 q. q/ p- s9 Q; V& Y│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, N7 a* c- F; ~" i& p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 k' Y# B) h( `% M. Y7 G
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; W! r0 S1 H, D& \│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
3 p" o) M) g) M- X, z: b( b│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
7 q; }0 h& p' e: ~! B) ?. U- H" w- ?7 s│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 b( n, f+ `: N+ S9 |! F' D│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 t. Z7 v- ?' A- R/ v* q! A
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% W; U- k9 V. ~; J' h: y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, m. N5 W' W$ W5 D2 o$ {  o│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' w0 {& M+ W2 O0 q: W- I* B7 A  q
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, n) h. ?. P! C3 H│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. Q3 b1 n2 M" `' Q: A6 ^1 {8 R% p  _
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ u4 b8 v8 X1 s% {1 J" t/ w' S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 v$ W% C( K$ i5 B$ {' \( U│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: O. P, H6 T' C  F4 ~+ E' V1 i
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 q  p: g/ ]( a│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 |6 e) n' r$ v
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 K4 C/ ^" }8 d# K& z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 ], m9 \* l# f0 o
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ I/ H5 g" s+ z3 {% |
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; O) t0 I) }3 ~# S- F. N│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 {1 d/ |+ x9 `0 h. W# ]0 ~1 \! D0 C
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- D8 M: A3 F$ y8 s/ b0 c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% \7 u7 Q" D5 k: I1 c/ b, o5 P
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
: Y9 Z4 T: @% P/ j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 z8 @$ x3 K5 A# t1 [: Y) o+ V& E
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 F0 W( N/ Q9 L- r
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │7 t- L3 l/ m4 ?% g1 t3 n
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │8 a  g2 i0 N' c, b- \
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
; m( H5 _/ k0 {# t% G# `- L/ j  F5 o' q│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 b/ \$ O, K6 |, F1 K7 B& r
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% ?# ?1 S) V" G5 v* O│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- u4 u8 W- k" P( d, F% o" k│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 Q5 I8 Z4 Q  y* O4 X1 b% k│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
; I1 f) _' ]3 h8 E5 n$ Y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) B- \" C% x3 A+ V2 V) E1 G# c' G& H│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 c  J6 O) Y& T) F7 \8 o│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
' j  _, A0 P! u7 p/ ~│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 d- t# {9 V! W! i8 L( O3 Y
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 o7 I$ _/ n4 K( o( K7 d6 C7 K
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 c/ [; l8 m6 l/ V
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 d1 z9 u8 F4 C6 ]  d4 t
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 {* i5 {% {3 c; g2 z# N│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" ^* A. ~4 r. }: e- j
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; p: a5 @7 a' F) y5 D
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( c2 I$ L; A: u, b' ], H$ V
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- z( z% a' g  \+ g
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 K2 J5 g+ c" D3 B, q0 ~1 @│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ X: g9 S+ m  W* P8 k7 U
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) _# v2 C$ n9 ~) k9 Z5 ^8 ]│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# a5 c; E# {: B# V│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │6 c% ?8 Y2 P# R- `
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
; s: x1 n9 {- @1 R│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 m( M2 e( N- P! o4 O$ `' o" e│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& K' {5 v5 k: x& |
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% R- x' p7 K  }* i  o│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% F  E& U; b% i3 F│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# e; x0 ~7 I" w& p│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: c5 E' m# r7 l' L$ O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& \; @0 W/ Y+ X& ~5 L+ V4 V
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
$ y& S6 v- V+ X6 ^. p7 j3 L, I│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) G; K+ W: M# g1 b9 a│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) w5 A; S* p$ ]9 z  S7 B: \4 y# L6 ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ _- z' x+ f) }7 s
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( u+ F% D) I  C- K& w
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
6 M0 r. e" i# `$ f9 d% N│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 z' l7 U* \0 H7 P# D8 i! v
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. U, J5 Y% M7 V  S* |8 i4 @$ ^7 p5 I5 f
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 N+ b" a0 ?% J; Q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" g9 [. ^  P; @% V# O6 a. E8 @│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& G2 r/ o4 r( [2 E  a0 N& ~, [$ A4 g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; ?, {& d) i6 K9 j- v: Z# G+ B  \
└──┴────┴─┴──┴──┴───┴───────────────┘
9 V: J( ^" G+ _7 L' V3 \" y
4 _( R/ p( T, `( lStdrdChip (Part 2)8 u; A9 l8 s  G9 X, ^8 J0 p
┌──┬────┬─┬──┬──┬───┬───────────────┐( G5 l# p( ^4 ^8 \. u+ t
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 K% h, S  r0 |3 b
├──┼────┼─┼──┼──┼───┼───────────────┤( ^4 ]$ P6 E& z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& I( ?; d7 L  z1 e( q9 J, V, B$ v
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ ~& x2 Y+ A7 v" Q1 _& J3 t│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│- f* O# l' Y6 c. i* V1 m
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- ~2 c/ m) G: R% r3 [3 n$ q" ^/ w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │$ _: J/ O+ e+ u9 W' b% Y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 G' }9 M& E9 a4 i3 i
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; I2 h' m! A: K& j  z( r* a1 `│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) D+ P/ u' i) ?, C  m
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
8 E% @1 e( c: [+ ?3 f9 m) a6 ^│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& p) S# T* ?1 ]6 ?( X' t" a
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ @+ _+ q5 u+ ], Y8 S) _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( p9 X2 {  m  l, A# U2 C│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │" b6 c0 J3 ^5 p7 I! e% w
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
0 d. C6 O1 _3 i: q# c  {│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( B9 p. ^& ~0 h  l" X
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ k9 [7 I6 x4 r) g5 s│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: c; x; \3 N8 |) T  B( Q, Q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# i5 {1 n0 {* U; n# _│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) c5 p* X, b& M2 X9 B
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. a% o: }- I$ x3 u  K  g│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! z. B$ Z# I% Z6 _
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ U- G1 _# S) I8 ^
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- o; i; T- E3 [9 R( N5 P" y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │  ?$ V, r6 h  w$ |
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ P/ j7 U% U4 Q. n4 V) ^
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) g$ h6 w8 r5 e3 Z│126 │Rook  │30│  │  │***  │Protects you from attacks   │6 `/ \( `! X  }' B0 q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& r3 u- J; l& {' X! L! f│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
  c& V; i, v$ Y# Z7 l│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, o& A( e4 n" m4 T9 ?. c# D. y7 r3 E2 _
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │$ d. Y0 x7 r* ?1 f0 ?! ]" j! ^
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 R  G& v+ Y* j, y9 ^$ J
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! k$ h. F1 J. t- }* z4 P2 b/ O% g
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 f8 `" @$ O! j4 u* S
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- \0 D9 }' T% i# }" U! R│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 t; q" T4 _* ?8 C( ?4 p) T2 A1 y│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │; K, |& @8 C6 X  ]! q2 E
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ |' W! _5 x4 c1 e5 ^$ ^! i# P│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' C6 d' y9 i5 A, N4 |
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 Z4 G( w9 x+ @4 K) y) S│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 T  i$ g3 H5 O/ C! @
│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ _% ?0 z4 {/ F' W6 }
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# n! H! j! t% B% `│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
7 o. K; ]* X6 J0 `8 N% V7 ^9 l│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 p6 P' i& N" a│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │  Y2 _6 Z% G) B5 L7 ~- b& }
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
4 ?( \9 u# e/ N( {6 x8 y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) N- z3 H, _) o% B  `
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │2 V( e) l5 P- \1 _9 G" m3 c
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
0 s+ R& |) f4 ~& U│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. F' _1 Q/ M# R& t7 b4 P2 G│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  P4 R: @% Q* J5 G0 P3 y4 M, P│152 │Recov150│50│  │  │***  │Recovers 150HP        │& @) a  A+ c% X; c8 M& ?
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 S3 d+ N5 e6 k7 L/ G7 B+ L9 h# `│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( E8 D3 e# J+ \- O( ?, |│155 │Repair │8 │  │  │*   │Fix your area's panels    │& ?' L# `2 P" E  `8 f% h9 b/ l
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' u3 j1 p% W( q
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │# y/ ~& Z+ K! y+ h2 h% ^) |- |
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 u' U6 W/ U9 \* U" L( Z7 G4 C+ y& s
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& W- Y! j) S, ]$ C0 G: ]6 A
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
+ J! A! K4 E: m( K│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │6 P  H2 X5 c; B  T4 d7 ?
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
# M3 Y% t: z. `' h│163 │Invis  │11│  │  │***  │Invisible for a while     │
. m: F3 T- H$ U; W│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& t/ {, P6 x, c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 d7 u9 c+ R* O! ?
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │* M% k6 f# H9 p& R( \
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │/ ^1 l6 R! f7 @# d
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: L/ x6 C# o; m/ _( C3 k  V
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
; ]1 ]1 ?! {$ x# |1 {4 h% Y! H$ h│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ _" A& g8 c6 z/ s$ O│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │  x$ I; {- [' \7 B
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 B1 D) U; F6 M) p3 f
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 x2 @2 D0 {$ j; U│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" g- Z3 _: e! P% C1 m
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( d& j: c/ q( l* q5 L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ a( U) f3 l) o% V: I' t
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 k# \. W% Q" l/ K8 i6 |
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  k, g6 D9 ]5 i7 J
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* V9 X  H1 m- H# Y  [
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# V" t; Y6 l: B: w; k2 g7 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 x5 j4 K. I" N1 `1 q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; v* ?  ?  O1 {  W5 m. H" F, T6 _: ?
│183 │Hole  │55│  │  │**** │Open hole to dark world    │$ O* Z, Y" D8 b' d& U
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 ]5 h  o% l. h  @
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │& y% R7 l6 U9 L0 y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 l$ u/ g& N2 B9 g3 P; c
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
0 n' B9 L) r+ d3 y% O2 h% x$ r│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, a& o- o& Z: |& q│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; f  G6 ^8 U# |$ e7 J, g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 b* g8 e: ^  y/ z4 n, P) M. w
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& ?  l& a! s7 S% x& Z- b5 P│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& T& t0 {' P$ x5 c& E│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 w5 q: u8 @5 f│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
, R) C* m0 j/ J4 ]│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' b* c' i' Z0 m3 u- i' a: W" C
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# |* z" e( L% n' i
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ Z4 ]) f6 X2 ^. H3 B0 a│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │8 `  f8 c. k6 c) K$ d9 Y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
% ~% H* z1 h$ A* c. j1 G# G& k. h$ I│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
5 E* x8 Y, X: M2 V, Q7 s2 E0 N└──┴────┴─┴──┴──┴───┴───────────────┘' V1 |1 {, z% g% R0 _4 p1 v' W9 r
" k: @9 x& D# F1 w1 @# d8 ?
: m. r. z5 H( T# R
Mega Chip$ `" {- _0 |# [! K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 z4 Q7 ?& M: T- E% C8 U7 m│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 i7 |; X8 n; @* J) s- z3 X├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ?7 _7 B3 L, W3 z8 f5 H+ O. z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  v8 P( h! Q# y' J+ ?$ u. d│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ t0 N) z$ Z0 l  Y% s7 w! T- Y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
  Z' _, `- @  C" n+ d│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) ?4 [, M! Q0 ~. d
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
$ u$ r1 J) V6 }│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% r2 Q5 J0 s6 S9 q" K% a4 D  Y  ~3 b│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% N" e5 T& z8 ]0 A" T
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 i2 n# a. a" L% k7 O: R
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
' X+ ?  i$ D: \, X. [│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 ]4 R, J0 u. w  L& l1 p
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: T! X0 e$ \7 e# x│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' j$ A& k, {- i& }" v1 }& M│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ X  t% ^3 J# j( f/ S/ `
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 x# |; e3 Q5 S  ?
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( ]9 A9 ^$ z! K
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, E5 c) s+ g5 o! W) ~5 Y6 Y
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) }, v: N+ v2 ^1 b- ^6 Z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 H% B- l. X3 w) z│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
) g. M& R) W# [3 s! r0 h│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 B3 I8 A( S% O+ K- _/ h% J
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
3 B! J5 q' a! b8 P$ x/ B│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 D& w% }$ R! N8 N# k
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' b' a1 a' `, ^9 k# n8 w- L5 O
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. I8 b$ u2 K6 m% z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& N9 v4 }1 g; u9 o& Q" P│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% j+ d& ^6 l+ Q' _; n9 B: d- W: s% e" j- X
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; V2 n9 v# A% v* K4 V
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. y9 ?6 [" D  d3 e& ]
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 A$ g4 m0 H) Z- y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. G% [& y4 V, S" s' M7 K
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  C- d' a' K5 c/ \' k4 O& X│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# H! W- Q0 A$ S6 e& w% F
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 p7 k; g) I3 \3 V( z# }│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
! Y. G. p" p+ a* C% P; O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. @8 N/ l) |2 f  D- H4 |2 A+ i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 E( p2 f( A+ n' j+ {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 q: X, L. Y+ }
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& I/ Z' b$ l2 B) _+ e6 }│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 B+ F2 ~5 T6 i. ^1 @1 r5 R, k$ y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 I+ B: o" s1 ~* r7 V; r! d│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* s  B  ^0 j( e+ G2 d# `│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 u+ k$ Y& l: z% e$ _│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, i6 o/ j5 c8 X4 \5 g/ m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
6 d  d. q- ~/ a8 x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 v) f7 i6 \" m" T) t5 A4 Q4 F│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. O- t! v# U) D7 `/ a6 u: X# C│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 G/ \7 v8 n: K# i! I1 X
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. y+ q# S3 E5 W. f, M5 j8 ?│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │/ O7 c! l0 i7 e4 S8 `( r" I# m
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 n3 W; q, V2 S- c$ Y7 n: G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
9 Y! ], H9 B; i9 I" ?' D0 }, s│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* Q6 ~) r) @: t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
* W6 d! j, E/ s7 W│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: P" r& o0 q5 [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" y6 R' j' T/ d! R7 \$ t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ M6 ]' F5 l' d  V) P3 ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" G4 T$ y. @' D  R
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 J2 f, D8 i2 [( `+ f$ r
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 d3 R/ }& K- h4 V│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 o( v  K6 [2 b. c2 a│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' u7 b4 a% H3 G  W6 W: `* L* c& X+ e│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! V; Q+ V2 W. g4 f7 m. W
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ e* d& U" I( r% J
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 V6 v. d9 |2 j) B│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 h+ b4 q$ e& }, k& p# Z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 m5 r) f) I) P( g: u* K4 f- U
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │- d/ o, p! G8 [: z3 _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" D4 ]6 P* z5 Q+ D│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │9 X6 X8 W. }8 q1 Z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) t; h# N+ b; s& w8 X( I
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# \% p2 ]: e( o" L/ Y│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  V4 H% R: X" w/ B9 b$ k- {│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 Z' {6 B( I9 m5 j) i
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │  w% @" j! z1 m7 B% t% p2 ?6 O
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 A4 D2 m0 D( d( f  I( @: ~3 g( U- W
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& C2 l% |; J; u7 A% \9 C7 H% N
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. b; U$ E% {, `# W+ k/ d
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" D2 ^: D3 q' H" F' L+ k
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │: W1 s4 }& o2 c
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 n; b/ d! _& ^. E# g. {* A: ?4 u│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 s- q* z2 u. |7 L
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
* H  o" k. ]: P/ \; [2 ~│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │: N8 R+ v" A& }
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 j) k) S/ n% P, b* [$ C/ T" v
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- Q. G. \* @1 }9 E! K9 o. x  S
└──┴─────┴─┴──┴──┴───┴───────────────┘* V" ]- b0 W$ Q3 Y5 P3 v# h6 \

9 B- X4 z0 a6 J* q
, X& L5 `$ N! r7 y( m) DGigaChip (蓝版)2 e3 }6 D' w& R$ n) E, }& H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 S  u; T" @* X, S, g3 I" f0 p│编号│名称   │MB│攻击│属性│稀有度│说明             │  c! ~) b5 {" q3 h3 |4 @
├──┼─────┼─┼──┼──┼───┼───────────────┤6 Z. J4 {  e) Y, U0 \
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │& G! K" r+ C! g( u
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
8 _) a/ t/ u5 {) t) k│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; Q. [1 E2 w6 {) L0 H+ R3 o
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 l. o! t# J6 _; r( {│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 p1 a! P! u. }│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │9 o6 B$ [" M! j
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │% C- E( k( i1 ^5 U& P6 l5 q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 t" `. W' Y8 I4 U! `' L+ R; x│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ q* k0 W; r2 b2 F, }0 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' b, n' j0 U4 Y& V, X│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  [9 ?1 X- H+ I, @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │: n) U" |; V# T$ u. J. ^- I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( B4 Q  C( M0 S/ E# U
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
' \) g2 Z$ b* j, g& f. K│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 W4 O2 m6 l2 b│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ \" q: |8 @6 u│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 a. V: R4 C$ A0 D) g│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% ]/ y" ]) P1 E1 A) e
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, j+ X9 A& F/ R" N│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" n; [: v. u9 K└──┴─────┴─┴──┴──┴───┴───────────────┘
5 p- `# H  p% d' a  x1 e% M) i$ l( h3 h8 f2 s  x
GigaChip (白版)(只列出与蓝版不一样的Chips)* t1 V0 b8 ]  V! \8 J$ r9 l3 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 Q# z# ?+ i; n" i; p
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ i: q! R; L: p6 f0 u├──┼─────┼─┼──┼──┼───┼───────────────┤
( ?- F/ ~5 M; a2 \* h; N  \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. A6 J6 E1 W4 S3 Q1 A# `│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; n1 I' c/ Z; F/ t3 R│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
: d' t2 q, w4 @0 h! k9 g6 z- X│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 E8 J+ N8 \# }5 _' p# c└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ ~' N" w& |. h- L& F" R2 V9 {
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 P; F, [& i/ B; u& f: \5 Y& u

9 g/ P2 }; F$ U$ d6 o0010020030040050061 L  f! f* d3 l0 ]2 Z
007008009010011012" J9 @; F! ]) u0 ?! Z1 t* g- F
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 X0 d7 s5 \$ B6 V

+ k" }( j& @: K; y2 K9 \  A019020021022023024
) Y9 j* t1 V- @! ?: V, f+ [025026027028029030
% Y: u, y6 S1 D% R2 I' z/ k031032033034035036
' V2 e5 U; Q. m. l
6 ?5 o- l7 g* O[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: W( F6 I8 T& I1 s' b9 Y0 k
  Z, t: f! [& l) D037038039040041042
& T, q: n0 D. e, V. u043044045046047048
- [* {# }7 Q7 H5 z' N5 [049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ l& C4 w/ I* z/ j7 b! b$ ]) B
8 b1 j4 {- X) t9 e1 V! p
0550560570580590606 s$ d8 @  d# ^3 N0 g
061062063064065066
0 B- Z- v: E0 Z- s067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  e4 h/ ~7 M$ p- z. C) ~2 K8 {
3 }" F, k8 k! M+ V3 n5 c
073074075076077078( ^) @: h, h& l9 s2 E
0790800810820830849 t6 F/ |+ i7 a; C% L$ H8 Q
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& H. X7 ]; ?1 K! J' m* b5 J& |- n) _) U4 k. G# d
091092093094095096& K# p$ `; V. [/ P% L
097098099100101102
& }! @2 H5 v6 d, a, h, u% @103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 Z, {% v' Z" O  r

4 B# O1 ?7 J. A109110111112113114
  l; ]) Z  {7 G: [. C0 w& |8 A115116117118119120
; Y3 R  u8 G  k5 L* O121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: }) G; T  K5 W/ f. T" `& I  W4 J# U
127128129130131132- {7 u/ i/ C2 W2 u! G$ L
133134135136137138
: E  v1 M) G# n: ^3 u139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 g6 t9 Z3 b& o9 U4 r5 K  ]1 H' U
/ \$ J! n2 t! J# X/ A4 u
145146147148149150
, G8 {; w2 ^* G6 [. V) r8 D& s; p+ u8 X151152153154155156
) \, ~2 e' Q+ l* j6 _# t157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ R  m- |5 j7 y

: F2 f0 K( l3 M7 `8 B$ t1631641651661671687 x+ L4 S- V5 B  j
169170171172173174
/ h8 [4 B0 @0 O0 r3 s) k6 Y! T. \175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* D: b- D8 S( ]; p! ^/ `+ J
% N& A1 C6 {( Y
181182183184185186" G* U" g  C% Q3 E, {# C# n2 n
187188189190191192
& J1 |1 D: C+ W; F+ d  [: O193194195196197198; h. Q3 H  m3 d( Y% q- Q5 [7 C
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 ^, m# s6 c; Z, ?/ V0 O9 @. @- X3 e- b0 ?  B" d- R
001002003004005006& k8 _1 O7 Z" s6 l( j1 e
007008009010011012  j; h3 O- H! x2 w; V: f
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# r' e& u! n3 y# b" M- s
% C0 c" ]9 h7 ~% [
019020021022023024
- \% |# o! Q4 H- j5 u0250260270280290301 f0 z0 x, y9 C  x
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. {4 D, [- \+ j, v2 p' H, n- \) m6 t, M0 I  \* a1 K4 _
037038039040041042
/ O$ N1 T1 n' _1 Y0 m5 G1 u. ^043044045046047048
( G8 L/ K" |7 Q: j$ |$ a049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! q, i0 {: H$ K6 s: ~" c$ `# L( Z& G
055056057058059060
7 W1 Q5 [# p6 E061062063064065066
$ W* U" M3 G* U9 K* J067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 q, |$ @7 }2 C) |! b, M. w
: e7 D! S% J2 M4 B" b
073074075076077078
3 M( _+ J0 L# m3 t3 {  g079080081082083084& q; S1 q9 B, y( k5 r% I6 u
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ }4 H$ o8 x" ]. f

! D; p* W8 ]. z; f6 R$ w001002003004005006
1 e  `  b, Z& s007008009010011012/ Y2 j& ~/ f5 x7 @, \! M( z
013014015016017018
8 Z4 t  \0 k1 \- v) b019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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