转载请不要删除以下信息,感谢您! * c' ^. [6 H) L7 O
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■● ■ NintendoWorld 站友xliz原创
@/ n5 k1 A2 D, O T8 w■ ●■ http://www.NewWise.com # X7 J3 ]; B0 [. _+ y% J
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洛克人 EXE 3 Blue 卡片组合
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- a# I2 Z ~4 Z1 @) {! u' P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, ]& V& U0 x4 _: s5 x
大家要看日文版的P.A.或详细攻略,点击这里吧!
+ s2 b% h0 \+ i) K7 o+ a; O====================6 D! Y6 Z+ G6 o \& S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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$ e; s5 L/ o {6 p; W以下内容格式如下:
8 ^% O! {' M4 E9 W6 | P2 T X( p, `0 O. M9 h2 C5 ]
编号 名称/ _9 l5 q+ U& R$ l1 |) H' R/ W0 }
说明0 h3 M d. p; U2 f; k; ^6 o
组合方法
9 P$ k$ w3 a0 ^---------------------------------; t# i; k* ~8 I* Q+ a# K6 h$ a
01 Z-Connon 1 w% Y3 b. g1 {) a; y! U
Unlimited Cannon for 5 sec
* h9 [: |4 L. |7 x& OCannon A+B+C
" i! Y6 [4 p; [: K' T3 }Cannon B+C+D/ X) K6 c3 f3 Y, m- n$ X3 Q+ e/ C
Cannon C+D+E* X- ?" S7 \4 `
3 s5 @6 p" D) N( {; X5 v
02 Z-Connon 2
( e5 H6 M( H& a, t1 d( KUnlimited HiCannon for 5 sec
6 n$ w a. w" J# ?% v! rHiCannon H+I+J
2 n) y) t; }5 d7 }% Z, CHiCannon I+J+K
3 o7 w1 Q) H0 W) s% gHiCannon J+K+L4 _8 R1 {0 C0 @* u' ?: f
7 c$ k o3 P% K( e
03 Z-Connon 3
# X7 A* B( `! n. P7 _Unlimited MegaCannon for 5 sec
% Q) l6 j* C- G3 h; J; ^, oM-Cannon O+P+Q
: M4 h9 }" I4 R- B( x1 WM-Cannon P+Q+R
9 d% i7 ]/ M5 g/ ?M-Cannon Q+R+S; ?% `& s6 |' |
p5 b! G6 ]; g( V04 Z-Punch! }: v' |% F1 J. u9 T
Unlimited GutPunch for 5 sec% v! L+ ^( Y1 e7 }4 k3 n8 B
GutPunch B+C+D; q ?$ G1 \0 ?7 }% z7 E" t
GutPunch C+D+E
q7 T$ ]/ X' C' { |! ]; Z- {, L" WGutPunch D+E+F
* B/ P7 h1 n! m( l4 Y8 F% G w3 |: B$ n n5 x3 i$ g
05 Z-Strght) V/ O) ]0 S# v& L: m
Unlimited GutStrgt for 5 sec% \+ r6 R& f/ _1 B- D* j7 n
GutStrgt O+P+Q: z( t- W2 R3 W/ F8 ~, y( |8 w
GutStrgt P+Q+R
+ E8 K2 l8 I* X$ b6 ^$ LGutStrgt Q+R+S W5 B# w3 }' o1 U! `3 W( W4 H6 E
( k) q2 `$ W5 P$ x7 Y" y06 Z-Impact
8 }& i5 E8 f U- H) p% Z Q0 EUnlimited GutImpct for 5 sec
0 y) a L" c! @: l* Z+ n$ s& yGutImpact G+H+I
' t' m9 {" d4 r! [GutImpact H+I+J' O/ R- ]( }, Y8 O9 d
GutImpact J+K+L7 }) m4 l( R( M2 T; \" X
' E+ K! t' B/ k6 n07 Z-Varibl
7 @9 \8 N5 K2 r( F& `. hUnlimited VarSword for 5 sec
/ ~( O- {/ C$ L B/ J1 e2 V1 ~VarSwrd B+C+D
. i) _2 F6 b; _7 ]; xVarSwrd C+D+E
& D8 A3 @" e' \* \' iVarSwrd D+E+F) i- _- X! J' H. H
! m2 A. C: g: j' y# j" t7 q08 Z-Yoyo 1
, B V0 [0 Q, xUnlimited Yo-Yo for 5 sec
& b3 X% j+ t5 l6 Z1 q1 @Yo-Yo1 C+D+E k& q. k/ `2 j2 u/ e# [6 n, Q
Yo-Yo1 D+E+F" v! ~5 |1 O+ n* e) P2 ?8 u' W0 |5 p
Yo-Yo1 E+F+G
4 ]" o" ~* k* C; u
9 `4 r& d; `$ C; m' b09 Z-Yoyo 2
. d$ B# r7 s( `$ A7 ^3 q4 g fUnlimited Yo-Yo2 for 5 sec
% U }+ |7 t3 y% BYo-Yo2 H+I+J
3 h" \8 K# o( j" m1 V& R' ^Yo-Yo2 I+J+K7 B8 E- L; q- G! G* ]
Yo-Yo2 J+K+L
8 G" u7 y3 L" t& _! R k" S$ x8 B; B/ b' s$ t0 {3 k1 I
10 Z-Yoyo 35 q! T, R: S, y Q5 `, a6 j" u
Unlimited Yo-Yo3 for 5 sec
# u6 y9 |2 |9 I5 \8 KYo-Yo3 M+N+O/ Y5 Y! `+ s) M, _* w/ T
Yo-Yo3 N+O+P$ ~% ^2 k* k0 B* e
Yo-Yo3 O+P+Q0 Y4 x# ^& D7 x# e4 T- g$ H5 d5 j3 |
( |! Y' m0 Y# l- ~, p11 Z-Step 1
( n" |7 ~2 U" m5 }1 lUnlimited StepSwrd for 5 sec2 g8 p/ K- J5 C
StepSwrd L+M+N
: ]& c( V8 y/ ~. G- _ C+ YStepSwrd M+N+O
9 [# U+ A9 j- ?StepSwrd N+O+P
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12 Z-Step 2
6 A* @! s* C& i! _. oUnlimited StepCros for 5 sec! `% W8 U- V# T' m+ }- f
StepCros P+Q+R9 {0 t N1 S" B( I, _: Z) ~
StepCros Q+R+S0 g3 c1 f+ j: C/ V
StepCros R+S+T' _- W0 A) w8 _) k
, X* b7 t) }7 k0 S9 l13 BubSprd
% k- C! K6 e2 F3 S! L# V! sAttks w/ spreading bubbles!* _ ~- |- T7 F8 w! |* `4 V
Bubbler C+D+E6 x( l7 _' {' I1 S0 Y5 P9 t t/ i
Bub-V D+E+F
) k$ j7 e0 g8 [' n& K" N2 iBublSide E+F+G
1 j9 X- v* q( w; uBubbler E + Bub-V E + BublSide E2 p% N& w/ [# A$ o/ p" h1 e' |" _: v
5 H1 m; b7 [/ o( J" ]6 ^; J& ~: J% P
14 HeatSprd: C$ }+ r7 c* J/ {4 W( L
Attks w/ spreading fireball!
: d Y4 G& X# YHeatShot H+I+J6 u3 ?6 r9 R9 o8 _8 D
Heat-V I+J+K
; e, \$ `2 n7 X; LHeatSide J+K+L
+ M4 X# \( } o- g7 ?/ `HeatShot J + Heat-V J + HeatSide J
9 s+ A l2 ^5 C( ~
; [ w) c5 R& V0 f15 H-Burst
$ _3 A" W/ w. b1 f. m6 ^Creates a giant explosion
+ [( D- Z7 }+ h* Y6 s8 @% Q; ZSpreader M+N+O5 p1 m/ i3 G9 }( h) ^8 D E% S
Spreader N+O+P
0 b6 d; `6 d+ i# TSpreader O+P+Q
4 P& X4 p y, {/ t K6 G$ {7 \
, B9 k) i6 x; e, w4 c. f16 LifeSwrd
8 ~" t# f$ |) O3 B" t- \Swings a huge 2×3 sword!
' g& ]0 s7 q+ PSword E + WideSwrd E + LongSwrd E
q- O, r1 C6 n% @0 e. l+ oSword L + WideSwrd L + LongSwrd L
& G' u& C. k B. F3 d# h$ zSword Y + WideSwrd Y + LongSwrd Y
" ~/ n( R% O- ]6 g( p# O g: j- ]( B" {5 E2 t
17 ElemSwrd
+ @: I- g8 e2 i# J9 M$ A( HWide swrd contains 4 elemnts
1 B5 Z3 O3 ]+ hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( Z- A, q( n+ S( F9 e4 BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; S' B' [& K/ h o8 Y
% u. V$ _/ f ?8 B4 c" T18 EvilCut
! { Z# p d7 a; N" UStep up 2 & make 4 atacks) W* T0 i, ?! p
StepSwrd P + HeroSwrd P + StepCros P! P7 I$ E9 [. f, m5 x- c
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19 HyperRat0 j; A m% l$ U
A giant Ratton charges!2 }4 i" E! S% f+ E+ z9 V' Y
Ratton1 A + Ratton2 A + Ratton3 A
) n) ]/ Y% }, P0 b! y, y0 _7 jRatton1 C + Ratton2 C + Ratton3 C1 B9 ~8 Q* O9 @7 F
Ratton1 F + Ratton2 F + Ratton3 F
& M) S; j, r( E1 m; [- ^% c( V
+ o( W) t% ]5 B3 `4 d1 }5 t20 TimeBom +
* }. C% E. N" lSets Time Bomb in enmy area* A# }" z; [5 V% ?( t8 o: u
TimeBomb J+K+L0 M' N5 I+ Y# _! `0 u5 u
TimeBomb K+L+M; P% o4 x& G) z2 F9 Z3 h
TimeBomb L+M+N
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21 GelRain: H9 q6 A, L" u2 w8 X
Gel steals squares, M g7 b8 {2 g2 G k8 }
MetaGel1 B+C+D
, y# q) d( H8 k$ ?. A3 H2 GMetaGel2 E+F+G* C, r# D _6 N r) g3 }
MetaGel3 S+T+U3 ^8 H- x7 p: {8 I2 z
9 E" H& T7 L1 ^1 y; f22 EverCrse. ~; z/ R+ S' ?3 V
Shield chases enemies
% M! \5 o4 t; i( z0 }CrsShld1 C + CrsShld2 C + CrsShld3 C
3 X& C+ a3 H- K( O- @CrsShld1 L + CrsShld2 L + CrsShld3 L
7 q+ x+ s& ^1 R" r1 D8 T$ ]0 H/ T x& @. g+ I D
23 MomQuake
) I! b; y$ b- C7 r% [3 t* O3 X6 j; qAwakens Mother Earth!: {$ U# F/ {+ {4 Y# W
RockCube * + RockCube * + GodStone S
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$ a6 U) M6 k0 o* K* k: J; P e24 PoisPhar$ G, O5 }" o6 [7 L( R& q
Pharaoh generates poison% g" h- C! k7 X2 U7 ?, G
PoisMask A + PoisFace A + Anubis A
% B* d9 _) R# c/ D0 r9 G+ R! H9 s' E) V6 L$ m
25 BodyGrd
4 J8 U6 ?3 f2 n$ x9 eBodyguard takes out enemies4 D/ n9 Y3 _3 W% n9 v3 ^' F; _
AntiDmg M + AntiNavi M + Muramasa M$ V" O9 H; z( i+ ]
2 u7 l1 F5 h ]
26 500Barr k7 S+ w9 G- n4 W+ q5 e0 R
Barrier absorbs 500HP dmg
* X8 {; N3 Y) |/ g q, R9 O" ?- `+ dBarrier E + Barr100 E + Barr200 E/ a1 K R/ n8 ? a
Barrier R + Barr100 R + Barr200 R
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27 BigHeart n& |; y, u+ I4 m+ U0 n6 C
Attacks, then heals HP!# P/ O" @& H7 L& R( Q
HolyPanl R + Recov300 R + Roll R
. ~# o I% W# a5 c+ |HolyPanl R + Recov300 R + RollV2 R f7 g9 E. H, E! v( \0 u4 M( c; b! d
HolyPanl R + Recov300 R + RollV3 R
- n; @# S2 O& j& _9 l; ?( |
; V3 v# a8 {& c: J8 n( _2 c28 GtsShoot
' x/ G* C% c$ u7 BGutsMan throws MegaMan!; w+ v. F% `5 p' r2 w3 U# y. m% V
Guard * + DashAtk G + GutsMan G: K4 r$ V) B, d4 M5 V: q' R
Guard * + DashAtk G + GutsMan2 G' z& d0 F+ n0 q7 ?4 I/ m9 Q5 j
Guard * + DashAtk G + GutsMan3 G, e8 j- b3 d4 M
Guard * + DashAtk G + GutsMan4 G) m5 b8 J( \, F8 W7 u; {1 G) r
" Y1 w+ O7 X P29 DeuxHero/ f& U* w- h! g) `5 n$ G
MegaMan & ProtoMan team up!
O, t4 h r. b5 R6 c) @CustSwrd B + VarSwrd B + ProtoMan B
. K6 o7 x2 {( z% N, L: z# B* v# C: lCustSwrd B + VarSwrd B + ProtoMn2 B
1 V* T' t9 w7 d- R5 J+ p7 KCustSwrd B + VarSwrd B + ProtoMn3 B
3 U+ C% x4 d/ z9 l1 Y8 wCustSwrd B + VarSwrd B + ProtoMn4 B
& X1 o" o# C% d/ V8 ^4 i( k# M7 B0 M6 U' c
30 2xHero. O0 U7 q/ c9 V; b( n$ W% g
MegaMan & ProtoMan Dual atk
; j1 x9 E( E1 b& t i" y A2 `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; v# k9 @/ Q4 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' g% {2 E4 t; G$ Y2 X4 m5 qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- C! v; p/ h) t! V& d& \" @7 ^: {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% S" u, a* D* |+ B- U) @+ A' @1 N
7 ^, B7 ?6 n0 N" ^% Q& ?7 u) v
31 PrixPowr
* |9 w3 u0 B( i9 Z2 R* N$ ?3 Navis attack at once!% U" Y W7 O' s- N s+ M" D
Team1 * + Team2 * + KingMan5 K. k3 r: P# s; e# p
Team1 * + Team2 * + MistMan5 M; e# c2 a4 |9 H" ]4 ]
Team1 * + Team2 * + BowlMan5 B7 M, V+ {' d) G9 W2 ?
5 l9 a5 M. J- X( o3 z* v& W# s0 s32 MstrStyl
8 B' [5 t' K- l8 l) iMegaMan unleashes his power
+ L& _4 _7 ^! X1 H. N5 LSalamndr * + Fountain * + Bolt * + GaiaBlad *3 ^7 E% l R6 E n6 w% g
; W' X* Q* t; l3 }' H# _StdrdChip (Part 1)/ T0 P0 X* K5 g- Y
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 m2 S% O& p. `6 J$ I│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 {# Z1 c& a1 }- C├──┼────┼─┼──┼──┼───┼───────────────┤- {3 A& Y, S: S S/ @
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, B2 I1 U S: ?8 P( C* c│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
7 @' M2 m4 G2 Y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- X' a4 k: j* |
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 e. u. t( |9 }# v2 H& R4 K│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( L$ q: p8 E; N0 `, j9 A {- r# I
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& X7 [( R; U0 _: R
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 W/ T5 y) ?1 d4 E' b$ A│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* \' g& z# C( I: u
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 k6 `' j( d* X( F0 q3 G4 }
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, r+ s+ D9 q. m/ G
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
" e$ z: G" |- Q9 h- s* Y8 @│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( @% W! p5 F G+ A$ a│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 S2 e, `. W. [6 z# Z! W│14 │Spreader│16│30 │ │** │Creates a large explosion │
C; l. Q( L; s) f2 G│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │, I/ e: q: B# D$ ?8 W6 ]
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 |& Z, K4 P, x& w s7 C: Z8 r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
" r6 j( s, ?$ H│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ h0 |! F+ p. d! G6 T: I G
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │$ A/ C/ {, M& E1 D5 p
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 [/ S! L% B8 ^- J& f│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: u7 c6 O; ]& e
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │6 g# [7 a7 Z1 _% T5 g# K5 r: h
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
" y& G/ Z( u# h9 ?2 \ a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 |( U/ ?0 u' B" b8 j# r
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 i9 d- |- u6 }1 X, v
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) T! P9 l1 u) |8 ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; S4 G5 j: u' @, g3 E* Y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 D& U4 k |& Y, l% S% b
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 F- E K; X, ?! w u│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 h4 `0 j! h6 ?0 X4 C" S; w│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% Q0 W" @& T' N1 w3 `* l, K│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* c* O- k2 z- Q. ]* V
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- |# w- p6 t( O8 `" K+ v ?* b
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( y" T. m& N9 d
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' g! V$ {3 r: u$ z: z│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# T) W: ^2 `0 T9 M! I, l; y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 g- \+ X8 m! }9 I u x9 N. ~
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ m3 S% n% [1 J. [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* \! W# t O( R
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% X- K1 x# a2 K' W8 @% [
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# N Y' Z7 `3 q, W4 T H│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 N2 l6 |/ O, B. ^
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- r+ j \. W; j" B$ U│44 │ShockWav│10│60 │ │* │Shock through enemies │, i6 u( b( G2 o# M8 V
│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 G1 x( g- n1 Q2 h/ ]) @│46 │DynaWave│42│100 │ │*** │Shock through enemies │( p- o" F$ X, h4 ~8 f
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) R0 V& R t3 H v│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ g& O% B* q0 q+ K) c. w5 r│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- l/ N* {' H$ k8 V6 U* @5 W3 z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 q( D' H9 v7 x1 S8 e│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% ^/ b" \9 F: t2 z8 _$ U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& t8 G" R5 U* q% t3 X( U: d4 d% I│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
e/ _: D" o, I) I0 f8 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 X) a# `3 {( C
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 l0 [0 i! C) z: E2 t) p│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 x) A5 M7 i/ }* t7 M4 A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ ? O# j1 f$ D│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │3 c' v. o1 G- q/ u) E0 ^9 w. Y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! m/ i) e4 m4 P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ f2 O& y2 ]$ [, ]
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 { d O4 a4 H. ?( p) M1 Y+ m* }│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 |8 U, `7 u4 R% N5 P0 x│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 _# {+ }$ b/ R8 `9 @│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- k& D, R. F* j( K" c
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( q- t" S4 s# d' m4 g
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 `/ R y( U \' n6 n! z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 F$ s( |6 N, T- N( u G
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% K3 l8 H# O+ z" [) B4 i0 q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 |. r+ n/ H3 b* v! v$ @/ `│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" U- R' c; X& @) F4 ^7 a│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: b/ k" L! S; k0 w6 g; i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
/ p! V1 q c' X" B0 q# E│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: }2 X' D5 p+ N" S, e" I5 ^0 h( B│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
5 | v/ Y( N; t% x2 w& b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
5 n( L" J- ~3 {│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' _* R. L* [" g0 y( g
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 T' j0 z* \, ]3 }│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 A2 U2 P4 b9 o5 [
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 y0 d4 [0 j5 Q! a+ M
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( A# B/ J; X3 m. {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% |0 @7 [# A9 c3 X% u
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ y ]1 T( I4 T) T) p: \│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ n3 E$ k$ F" n5 I6 e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │2 d+ B+ b# ]7 N9 P4 @
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 p! v7 Y0 q+ [% M
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" B, v, W/ a0 [0 y. F7 n) ^│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 @: h% A8 W6 T- ~0 o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 F/ \8 z$ j# g, y$ C│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ x2 Q+ B+ Y) }. |8 Y7 ~5 K│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 D: }% B2 t) q9 Y
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! W' X1 L5 p- C4 ~; S& f4 h│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ _ `) R6 |+ _; ~3 u0 ]│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 ]' I8 ^% K2 _4 d) s4 n
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# l5 ?5 W; z+ J4 k
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* s {5 G9 J/ s
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
2 ]0 z% Q0 L m* S+ |│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 E2 J# w6 ?4 M1 c$ ~! ]1 O│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 Z; o# i; P8 C) s
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" I8 E% ]# v! h; K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: W" i$ v- J( D, g* Z6 P
└──┴────┴─┴──┴──┴───┴───────────────┘
, J. K. z* ?! I
; p( T' e4 Q* ]* ^% @, rStdrdChip (Part 2)+ u7 A# @; D, v
┌──┬────┬─┬──┬──┬───┬───────────────┐# F' D$ \7 k7 P, U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 e6 X. _" v" X3 N; C6 Q├──┼────┼─┼──┼──┼───┼───────────────┤
$ t% y3 ]' r2 w! L- k│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* R8 a* o* L( o- D8 n! H
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
6 a; i* u# L/ j- v│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 L( _% H' Y3 o
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) a6 ?8 V6 O/ H+ G9 Y│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) [4 u+ Q* b/ l" K$ J2 c│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# ~- Q: [3 p8 \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: m; ]) y4 F. a$ w$ R8 q, @
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
6 r8 J o( A2 ~0 [/ y [│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 f- k, t$ Y2 v│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# v$ ?+ K! u3 ~, p0 Y$ o! J4 z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ f! L9 c. H; [7 Z& x C% o2 _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ ~- P1 ]" o) p1 ^9 R3 }0 _5 U
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! o7 J$ x }2 U- e- v
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
! q& U$ J/ v7 z* w│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ g# Q8 z$ D z+ v1 K9 L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ U- C* [, k# x) Y. z* S5 Z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- D5 x' A0 k1 c│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- h$ G0 H5 O; f3 h3 i( I# D│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │/ M( o3 M) f- ]/ m. N
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) [* i3 | I; d- A│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 u, _; s& `3 A, a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ o* N& Y) _; R* E J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │% ^( `" y* f' \. v4 h
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
Q/ J4 C- i, k5 `) i│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ C7 X2 Z0 Q6 T& g$ a
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
p" M% d7 \, ]3 A) o; ?" G│126 │Rook │30│ │ │*** │Protects you from attacks │$ Z; U$ e- Z" x. Z& w
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: W! P7 { D/ q; l9 D9 u│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ D0 H% O& O7 @2 `
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ k5 k9 E! C2 f/ d: S$ |0 l; `$ T g
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, p. n! z6 f' @. b% j│131 │Lance │46│130 │Wood│*** │Lances through back line │/ Y! ]" |' C4 Q3 J2 k3 b
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ N3 |% U" K; W1 J/ c; z
│133 │Guard │5 │ │ │* │Repels enemy's attack │2 s/ b4 x0 t( p/ Z6 z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ r3 M4 `7 d2 }6 o w
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 L1 M, h) ^, S8 n. c5 G. C& E
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 ~9 U; g; p: V6 O: z) O8 n
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ u& v% P3 ~% i: f│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 Y9 H' j, R3 q* _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 f; e' H- F- w- `, ]* n m& q( M, H
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
# [; ?# ]- G. y$ }4 B5 {- Z$ }│141 │Prism │60│ │ │*** │Prism fires randomly │
: }5 ?: t2 ~0 o0 _, Q│142 │Wind │14│ │ │* │Windbox blows at enmy area │" d" n/ M% [2 X \* E
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) N0 X6 H' e- y% H, `- b1 n# r8 M1 z│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 A& a& I. d" g/ W& t2 V
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ a+ L( h+ S" L; C/ [2 P1 V& F1 C; `+ Q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │' E& j6 q, b- k' J/ o; _, E
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! b' o" ]" x' v/ q' o- R│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 H# U# P0 b `) q }. D
│149 │Recov50 │14│ │ │** │Recovers 50HP │& s# y% \ y2 Z0 x& Z
│150 │Recov80 │20│ │ │** │Recovers 80HP │2 M: v/ z! S, _: n& B# }
│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ Z! b7 M7 z" ]+ |: U, A6 g│152 │Recov150│50│ │ │*** │Recovers 150HP │ l' r! N, g5 x. i0 y' r6 t
│153 │Recov200│65│ │ │**** │Recovers 200HP │
% h( M B J+ ^( x│154 │Recov300│80│ │ │**** │Recovers 300HP │8 g9 {3 P( j' R6 o P, B0 Y
│155 │Repair │8 │ │ │* │Fix your area's panels │) X& A# r* U; K7 U, ~
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 E( _- r8 y& X- `$ I6 R
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* q0 i. t4 Y- f# E/ r( V' z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 B& V- J @; ^6 E) Z
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" ~. x: q! b0 ]- P1 A) c, j
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ _( f: j' n) {4 ^+ x Q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 [9 S- G$ t& a* _9 [│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ j7 w3 s8 v1 o3 Q
│163 │Invis │11│ │ │*** │Invisible for a while │6 {' V6 E; t7 T; T- F
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 ] J) ` k* @1 t$ E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 B# T7 Y0 P/ x4 p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' W* E+ Q" l' e1 z$ Q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ G7 \5 k, a4 P3 a6 a/ b
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 R/ e: Y2 i" A1 ^│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 N+ T" }; D8 \
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. {0 \" w. Z T# b│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 q; @2 ]! D" w, _, K& k5 ^
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ y* q* A) b% f9 F9 {1 F2 T│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# t0 M' u2 N+ w3 _ G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 L/ R) L% k* i; [2 u
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" {. f9 F2 [& N' C* Q7 `
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 w) v5 [0 i& n: J; B& F( l+ x│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 z" X9 y. y1 y+ i
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
8 c6 x$ Z. Z) H" _3 x, b6 d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. E- l; t) t1 l7 U( h│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 W( [0 `$ T5 y3 F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 z1 g: Z) w2 I( \5 N# q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ X9 `' [( Z0 S& e* J2 x
│183 │Hole │55│ │ │**** │Open hole to dark world │
, K/ I/ |. ?. M: A* t+ T) E│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& t6 i7 s4 O3 ] L5 {: E7 C
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: j, Q. w( m, W2 m│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, X4 V5 m5 Z$ z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ I0 P$ A2 w7 V9 X8 n! Z: [: b+ i" |│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; I2 W6 s! P0 q' w0 y5 j" [7 ~│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
" G+ F* m7 w7 Y3 ^* H y' e│190 │Snctuary│54│ │ │**** │Change own panls to holy │% ^3 U/ l$ i% ?5 n/ L
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; X8 z4 x0 x; f- w) H1 q/ f│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │1 `& r/ A' i1 Z9 T2 e
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( Z) X6 S' k1 Z; \( I* m│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# U- R8 p K5 Y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. k, x, B) ^2 A2 ]7 Q' O│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │8 o, H! `# _7 J# f
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │. B4 O* ?8 \, O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ l8 P2 C! P0 h& B7 _' E- {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ r3 V4 r6 ]: c' w7 p4 ]( B
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; k6 x$ i2 Z3 ]) Z" u9 l/ p└──┴────┴─┴──┴──┴───┴───────────────┘
& l7 o& ]! Z8 [. K8 e! j
3 B3 v3 K6 K6 B. M0 E8 P% R( g' b) q5 i6 w1 Z. ?
Mega Chip: `7 x j, L0 v8 {0 e7 ^& ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ w: E" y1 I) X% P$ |│编号│名称 │MB│攻击│属性│稀有度│说明 │6 g" F* J/ K* u9 T6 p
├──┼─────┼─┼──┼──┼───┼───────────────┤/ F% n4 c( ]" y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& r5 Q5 w& _; z( a* S- u# ]
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 g0 O% v @5 q/ u& `│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# M6 y | g/ G0 [+ i. u! S9 k│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 ~% o" I( b5 N
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ }2 N/ y B% P: V- R( ]│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& d. k4 \$ P$ q I0 W' {- B2 Q│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: I5 T0 s/ u# O! j5 D% d! |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ \: R) l0 T7 \) R│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
S# H( I, _+ u o│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ E4 W/ g" K/ J3 y; o7 U, w2 F2 C. u% c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ b4 p+ n- N- }
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
4 j- k7 c5 R& i1 K" W% W( g│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 b0 {( X/ e- ^. _7 F: f% I│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
s" t$ b) ~& C2 K. u0 ]9 B5 y( o│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ z$ G' L ?# t5 I. t│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 q; f+ `1 ^/ I9 F7 h6 N. t ~
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* ], k, Q. F; Y│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' y% ^' |; }# \
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
5 `1 y/ G! K( |2 |9 b│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; W- F0 J( [$ n$ l9 T( U
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; \7 T1 `$ h/ N1 n# C0 Q│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
O/ y8 g$ [$ B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: M* ]* L+ l2 [4 n9 N1 O4 |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 M% d+ ^" g$ [+ {5 W9 D
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, n% T2 y0 ~ [3 m) h; W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- e' y3 g1 x# i6 x ^' S: L5 c' g
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 m6 ^, ~1 q& a│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. ]* x' S; C8 F8 d# ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
) v# G# W' O0 B│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; g8 S0 [- d: A' x
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │/ Q$ `: z- _ h( Y8 m3 q* L' b( b
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" A6 ~0 p& v) c% u$ R
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 R* h$ F/ N+ G4 {7 L" W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 o! V# d1 I9 S+ R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" U8 p: E, s: k5 W( ?. J
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* j* o( E$ B2 z# A5 T: k* S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 l; ^, k( Z& x2 a5 t
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) k5 @7 R9 k! a$ a+ \
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) `3 d+ v0 t5 m- F% A) @│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 _" v6 Y7 s8 e* i8 v│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# L, j$ m- T) x* {! D( {% ]│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 m. k0 W3 w# n& m! |│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ m" B0 \( R' u/ T$ l: g: x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- o C% I; I, V8 z8 Q7 X! Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) }! b% h. S! Q S3 [, U [
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& z- Q7 w. H5 y+ h* E│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& h9 p2 d9 w; s$ q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ e; M& {) ] e% j
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' g6 ?* K( Y- C* Q
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, a% K+ `6 B; n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 O F& F) B: X; y0 j/ S! \# H! B' B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ G! z/ a. f+ M. Q* H5 ^( ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 w& ~$ E; z0 J/ U# L│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │- t: ?7 K6 G* f- `" M% ^5 F2 g
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 A, a' f6 A. q+ a# V. o6 K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. _! P/ B* m! X4 R [0 S# V2 L, P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │- J& p& Y7 `! N% q7 n
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- x3 Z; Q. u% L A9 N% m│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ K/ ?6 V' f E) Q' B
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ Y& r7 W) g1 {+ o; ~* D) a! X
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ H8 M0 _8 }% v/ c, j# q" o│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │6 i0 D- ]7 C# K% g5 \6 g( Y; ^
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 l0 B: B5 B. l! l/ y9 V│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 B! E+ u2 m8 [0 n |( p* E│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! P: m1 u X9 r- x4 \2 j$ M) Q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& E V) K% }3 C F
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 p6 g6 F/ L, k
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! d2 b9 x# w9 D& R0 Y$ Z H│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 ~; i/ Z3 p" l, z. H) ^" H9 s1 v1 Y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │4 G8 d# L/ L1 k) V
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 _9 N, V. ^% [3 M
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ J; d! }+ c/ |9 ^/ J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 y) j; H1 S; i, G7 p' G
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ D# ]& v& h! O% f \
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 i7 }0 ?1 c3 c6 A3 e- t0 v- m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 |, e8 b) u# I- G6 i5 v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 E5 E q2 h6 N$ N4 s│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: R. \( J! f) @6 y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 v5 ^6 D2 J+ l: p7 Z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, H0 r/ k2 @" E9 o" m* f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 G" C2 B: @# ~% v: t: Z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 { z" f2 C4 f
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
?& V# R: `9 [, ~) x/ u│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ V: l# ^7 [$ ?$ a% M
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 z+ A1 V' ]* r' @
└──┴─────┴─┴──┴──┴───┴───────────────┘3 t2 W7 Y& O" n0 i* q
% H) r! m5 t/ u' A, }1 e7 s- ?* {* Q- V5 n$ k1 z Y7 c+ K
GigaChip (蓝版)2 I# i3 m# D; \/ n$ y
┌──┬─────┬─┬──┬──┬───┬───────────────┐" e5 v( I* a& j+ y6 S( \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# B5 S& o. L1 n├──┼─────┼─┼──┼──┼───┼───────────────┤: c: q: M' _0 F$ d6 B2 ?" b
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 v% M& C1 c- l3 g" ^3 U9 u9 ?│2 │BassGS │99│700 │ │***** │Bass' secret weapon │2 R4 |- `) F& t# w X; R+ @1 @4 b
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% r# F, D' K0 l
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& f* h$ U2 ^* A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 a" ?. O5 x6 ]( I
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# h- z% U5 `" E
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
C G* Z6 x. q/ G8 {0 x; @& M! r7 y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │8 d! q8 ^8 r7 m/ @* V2 i
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 A" l z; d: y1 q* L& Q& n% S│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ S1 h) h; b" }│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 ~! k" e: `2 k- h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, W. ^3 P! s3 j" C |( q2 p0 u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
8 C$ a! _" i0 J, I T/ v k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 g' ]0 s4 c& }1 W. N5 J│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 {6 j2 b8 O6 E+ a2 s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 K3 L( w+ o; S4 E9 a
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 g& f& m7 N; ?# |/ l& \7 d│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' p9 R3 W8 x4 o+ C3 w& m8 h
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 x7 Y- y V' s, T│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ e7 X, s; y7 z6 G+ `+ E) ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 m- K4 _1 f' A7 M& {7 q. f
2 h+ \/ `( y6 |3 W+ j2 BGigaChip (白版)(只列出与蓝版不一样的Chips)
5 w# m5 W/ z( w$ V┌──┬─────┬─┬──┬──┬───┬───────────────┐
' {$ ?3 _5 [8 D G2 b1 K0 l│编号│名称 │MB│攻击│属性│稀有度│说明 │& w9 p- n0 `7 Q& \& N
├──┼─────┼─┼──┼──┼───┼───────────────┤2 l! R$ l8 }, `
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 A6 \! a3 k$ ]: ?' X6 j0 B! ~│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( `6 O. N9 b& S F1 P9 e5 u' H│4 │Balance │60│ │ │***** │Both Hp reduced by half │! A6 i% _; ]' K! m
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 `. q2 }1 o- O; \$ }* P└──┴─────┴─┴──┴──┴───┴───────────────┘ |