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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! / s* t( J6 t: Y! j
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■● ■  NintendoWorld    站友xliz原创8 X+ \4 m9 g& `& y& b4 V
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合0 {  y& L9 ^# u

! _7 d  U# w0 h- ~, V$ i8 w$ W
! W' K9 A8 H5 N, K" @6 _英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( V. x: Z* B% ~# f
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 d- o$ D! u- ?& k+ J9 b$ T, r% u% T' \, R  K8 z% S" N# u
以下内容格式如下:) O( E4 X4 b5 y5 k4 S% g0 i% ^

9 C! m# H: d! I& I编号    名称! [% l- \9 M4 o$ ?
说明4 h" }$ w1 k" j1 X& G3 l% u0 [
组合方法
* J7 N0 i/ A0 T0 d---------------------------------
4 j9 T8 n# V* n6 C/ s01    Z-Connon 1
: x6 J" |1 G# H# I. qUnlimited Cannon for 5 sec
. l! Q' N% t# ?% v: N8 R3 ~, {Cannon A+B+C4 S, z& j. `6 u  n0 V- J
Cannon B+C+D3 u# K# J% c5 i  B8 k7 z# G: w  X
Cannon C+D+E3 b8 [7 {3 b0 S1 C/ @6 U! ^
; w7 a% i! I" p5 _* L$ a  Z7 M" s
02    Z-Connon 2
% i7 H* i5 E2 V8 y, W! H- y+ [, oUnlimited HiCannon for 5 sec
! P  Q9 U5 C8 _: Y' xHiCannon H+I+J
' L6 V/ A( N) u" ~. m: vHiCannon I+J+K
& L) f( c" H! a* T. @1 tHiCannon J+K+L& p5 g3 x# }, ^& q+ K* r
8 I* ?. k6 i4 F% V/ o
03    Z-Connon 3
5 M* j& v1 D! z- v  g- EUnlimited MegaCannon for 5 sec' g# O+ F% t. |3 v  _2 r( ]8 R
M-Cannon O+P+Q
3 O! k/ B! _  H( _' QM-Cannon P+Q+R' Y- C7 P) D# z. y( y* O
M-Cannon Q+R+S
0 C: M+ Z- H/ w' M( ]2 ^7 T- B3 v) H9 B4 C' B: F& h) t
04    Z-Punch
2 ]- u- D9 l; U! `  G3 ~Unlimited GutPunch for 5 sec/ w% H7 F3 A+ k
GutPunch B+C+D5 s: H; `$ @6 [7 A& P
GutPunch C+D+E
2 u& H: I0 r/ v9 O9 v4 s& T& h8 c0 oGutPunch D+E+F
5 B1 w2 ~  [: Y: |
: v( q! [8 t3 R. g9 m* p1 b05    Z-Strght
; c4 a; u$ u# [& m3 OUnlimited GutStrgt for 5 sec
" R- z6 j6 |2 [- W# i( _GutStrgt O+P+Q
- e2 `6 _8 g$ {  \8 qGutStrgt P+Q+R$ [( n  T4 m9 T- n7 l: A
GutStrgt Q+R+S+ G5 c- j6 g9 o9 u, y& I* @2 S

. V1 \4 M. U  K06    Z-Impact
: `, I# p$ s. {  N+ E# E1 w& cUnlimited GutImpct for 5 sec
  D; ^" E% U" d+ oGutImpact G+H+I
; l1 d) G8 N& f7 K% ^GutImpact H+I+J( i9 j- X6 T6 Y  }$ j
GutImpact J+K+L6 W8 L8 f% j, K7 m' ^3 n

1 ^+ w# l* X* E% e# T07    Z-Varibl0 n* T) B3 j! h( K9 f/ T1 j: k
Unlimited VarSword for 5 sec( U9 x; o/ \0 y8 l$ Z
VarSwrd B+C+D
5 a# F' s" U; h) o. [% G5 x5 gVarSwrd C+D+E
: H4 Y* h% O) A1 _7 SVarSwrd D+E+F
2 I% ]7 V# j- Y$ P: Q
, L% r5 g& N/ m& D6 G08    Z-Yoyo 1
; U& `( g8 k( p1 d8 z; DUnlimited Yo-Yo for 5 sec& B) a* B* P: t
Yo-Yo1 C+D+E
" d0 d6 {% \/ \2 \- WYo-Yo1 D+E+F' i2 _5 W" }. ?$ `/ ?4 J
Yo-Yo1 E+F+G
* }* B# W) u5 {8 b+ f
' f( C5 p! j8 y: i1 z8 Z0 h4 r09    Z-Yoyo 2
5 q8 G  }2 m. |3 z' p5 _Unlimited Yo-Yo2 for 5 sec
- v# ^9 [" t0 A4 V' ^/ @2 `! {Yo-Yo2 H+I+J& b; |& |. _( O
Yo-Yo2 I+J+K& M" o* W2 U; K& d, m
Yo-Yo2 J+K+L
# J8 }3 r# E( j5 B+ y. p5 j
6 H; d% [# `+ ?3 N8 R10    Z-Yoyo 3
, u# G; o* e) NUnlimited Yo-Yo3 for 5 sec& U: p( G8 b3 O* N! S  B+ I$ a
Yo-Yo3 M+N+O
* s' S& c( o0 b' x) G0 {5 L# z' zYo-Yo3 N+O+P! r' K8 T+ y1 Y4 X" S
Yo-Yo3 O+P+Q1 m0 f7 g- k7 c& U) x
- q6 N1 k5 B- K. a$ c; a
11    Z-Step 1
! U0 @3 H2 G2 F% p0 t5 c+ W- eUnlimited StepSwrd for 5 sec
' a9 J6 L- \% B1 Q8 oStepSwrd L+M+N
+ [- A+ D; l' a7 K0 NStepSwrd M+N+O' a$ a$ p$ ?2 z! D
StepSwrd N+O+P  R& S7 I/ G; P8 D3 W
" Q5 s; ?2 g$ ]5 U- P6 ]+ q. F
12    Z-Step 25 G$ Z4 W* w* c' E8 T) @
Unlimited StepCros for 5 sec
/ N  T# W' q% o" v9 FStepCros P+Q+R, N& B& ^* j) o+ l2 A9 D3 O3 J
StepCros Q+R+S
5 z9 Z2 [' |. l" \% o4 QStepCros R+S+T
7 Y' j$ s" n) K0 Z' `7 C7 |" n( u1 b- Z
13    BubSprd
: |9 @- L, S# h' ?" DAttks w/ spreading bubbles!* S4 q+ }4 F4 h5 {: X3 f
Bubbler  C+D+E
0 l# a  t7 I7 r0 K. d7 rBub-V    D+E+F
4 I5 V/ Q$ u! a' {/ v" j! UBublSide E+F+G9 J$ k9 _& K2 a, }
Bubbler E + Bub-V E + BublSide E
, t9 }" C- [* y3 c* `# ^) L, X' _
14    HeatSprd
, Y7 C, }1 K! `; KAttks w/ spreading fireball!( S' ~7 \8 r; a" }6 j
HeatShot H+I+J
9 C$ G' T0 N: B) iHeat-V   I+J+K$ }! Q3 h/ |" q& `, f  V
HeatSide J+K+L! `6 n5 Y1 v* G9 U+ a$ L
HeatShot J + Heat-V J + HeatSide J# D+ Y8 v) {, A: \$ _

1 w, E' C& E' c15    H-Burst% m( ^0 ^. ^* t
Creates a giant explosion
/ H* `; ^- Z. j. j7 }/ N3 h/ bSpreader M+N+O$ n" F( q. j' b# N  J5 u
Spreader N+O+P7 ]) z  {% K5 |, }
Spreader O+P+Q2 ^) v8 ]3 S( o: B- \" p) s
& X$ J+ t7 s( n% P- @* R# u1 x0 h. P6 u
16    LifeSwrd8 R* H  l0 x9 U3 Y
Swings a huge 2×3 sword!( O6 s  u6 ]' V/ f- E
Sword E + WideSwrd E + LongSwrd E" T6 w+ g/ J/ V* I3 _- T+ c
Sword L + WideSwrd L + LongSwrd L
7 @5 W( `+ H( H( F$ j7 Z. }- d9 qSword Y + WideSwrd Y + LongSwrd Y/ ?% r+ p; r  q- l- a4 g

2 E$ i6 {3 D# `7 P17    ElemSwrd0 K1 M- N4 j! [$ I
Wide swrd contains 4 elemnts) a% k1 C6 E7 [! s
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* u, y5 p  W+ V7 Y3 C# ?$ JFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' R! B2 p* b0 A# a

6 q1 h8 Q; R' G" b; k) @18    EvilCut0 X. G; J( `! j( p# F9 m
Step up 2 & make 4 atacks, c7 `- L+ x' N) z
StepSwrd P + HeroSwrd P + StepCros P
! _$ c0 J* `1 E7 m3 t5 k/ O8 M8 F$ L0 S% b6 K
19    HyperRat. X1 C, V1 F* }
A giant Ratton charges!
+ y( ]  \' v* ~. |- vRatton1 A + Ratton2 A + Ratton3 A4 s6 c3 S1 X0 ]: @$ B+ f1 P. o# |9 G
Ratton1 C + Ratton2 C + Ratton3 C% q' R. A9 K' j& O+ I
Ratton1 F + Ratton2 F + Ratton3 F* l0 h  A0 r* L5 e

, x. V* S; L: N+ s6 b3 |. f" @20    TimeBom +
5 v# ]! R+ |3 LSets Time Bomb in enmy area
+ M- E1 \: Y. @, s  G/ @TimeBomb J+K+L& `. V2 G2 S8 \) ~9 h3 }
TimeBomb K+L+M
+ C' J+ U, Y. P0 L. P9 Y, o, bTimeBomb L+M+N) f+ T0 a! ^% N$ |
) Q+ F! j- t5 ]
21    GelRain1 m, N  Z8 B% e$ C# b
Gel steals squares
3 U! D9 p1 ?3 @% QMetaGel1 B+C+D
0 j! r+ g) R7 E" O. g4 xMetaGel2 E+F+G
1 C: T1 T2 ?" hMetaGel3 S+T+U2 @8 g8 a7 ~, p2 Q5 X

1 c9 G3 l) x- k: B+ L( b. P3 ]22    EverCrse
& s. `4 L1 z: u3 _7 D; ~1 V1 _Shield chases enemies5 i; z- u( |- P5 j* Y, V0 A; [
CrsShld1 C + CrsShld2 C + CrsShld3 C
: v# o4 p+ l) J$ P8 _. s! TCrsShld1 L + CrsShld2 L + CrsShld3 L
: @  w+ H" G! h2 S" V9 x; ^7 F  y! f$ ?
23    MomQuake1 `) b/ U% v, x( z1 o9 u
Awakens Mother Earth!# |7 V/ J% A# O$ y( {5 v( ?1 F8 A
RockCube * + RockCube * + GodStone S) ?" w! r: @& v  |) C: @2 Y# v7 d
4 \) e& |0 Z& Y& d* `' G
24    PoisPhar7 K$ ]1 R6 `" x( T7 K
Pharaoh generates poison% a3 n* P* y: `) \
PoisMask A + PoisFace A + Anubis A
' w& t" q( I' j, b7 w& d
6 x% S3 B1 b# p7 P25    BodyGrd
6 {9 B# V# f! n. wBodyguard takes out enemies3 p8 g% o" f, B) ^
AntiDmg M + AntiNavi M + Muramasa M
- B2 M  s) p' k" u5 a  i, D: F$ X* }2 C7 N# S
26    500Barr! p2 D4 b, h; B8 U) R: ~
Barrier absorbs 500HP dmg
+ l) d4 l# `! \! ABarrier E + Barr100 E + Barr200 E
% H( q2 U2 \# q0 lBarrier R + Barr100 R + Barr200 R
2 i% N  k" M* n$ D$ D, ~) O( M# E: n9 g& [; `# q" {
27    BigHeart( p7 w# L, N: F1 x1 c# E* X) {
Attacks, then heals HP!/ C/ M/ a2 T) H: ]6 |. h7 N
HolyPanl R + Recov300 R + Roll R6 _( z4 _3 Q9 v& {. n
HolyPanl R + Recov300 R + RollV2 R
  v, T/ e- M4 z; A( fHolyPanl R + Recov300 R + RollV3 R
5 J$ N& {" A, N& p% Y: r
4 H) |2 D/ g- y2 `1 Z28    GtsShoot6 a. u6 t1 H9 o) U) E! c; }/ f, ^
GutsMan throws MegaMan!: W% J: I- z3 x" m* }3 g7 `
Guard * + DashAtk G + GutsMan G' {4 X% v5 V6 z7 l
Guard * + DashAtk G + GutsMan2 G/ d4 J9 S2 Z: C) l8 I. ?+ g# A
Guard * + DashAtk G + GutsMan3 G5 s0 x! l; A' P( O5 A2 D5 }/ A  }
Guard * + DashAtk G + GutsMan4 G
8 G/ u. k6 [9 e3 J: E4 w
8 w: m8 A$ v2 S% H$ ~" e29    DeuxHero- z: J2 ^+ |  v. k* }" u5 |9 c
MegaMan & ProtoMan team up!
6 q; l& K) w* n' t- U# sCustSwrd B + VarSwrd B + ProtoMan B, x  X% b/ _. R8 I% K5 S
CustSwrd B + VarSwrd B + ProtoMn2 B
( X: X5 E- w7 ]; y3 B  \' X+ ^. o2 X, kCustSwrd B + VarSwrd B + ProtoMn3 B
; k. V" @# t6 B: y6 y4 rCustSwrd B + VarSwrd B + ProtoMn4 B
/ h$ X# C9 N; l4 [
& p4 q* }' k: c# P  \30    2xHero
% F$ o2 r7 h! h/ s. LMegaMan & ProtoMan Dual atk
: @% q3 a; v3 P8 tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: J& b0 {4 U* L. p1 ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, d8 v6 a# O4 c. lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 M& X: x- s2 i# Y" L6 t" r' X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* @  x' i! k6 T* F
$ L2 V* p, O+ r3 b31    PrixPowr
6 g: h, s5 i$ K" _5 l3 Navis attack at once!
. A/ Q0 C/ s; K: Q" x' H9 fTeam1 * + Team2 * + KingMan5 K# w2 K' J; J, }  R4 V4 y% W* i
Team1 * + Team2 * + MistMan5 M2 S$ D( A" i8 f
Team1 * + Team2 * + BowlMan5 B+ a" I# w- L4 ^/ ^$ ~
. H7 f# l; R6 k- F6 N5 m' x
32    MstrStyl
! U) g4 T' N$ Z% E! k" s+ k" T) w  CMegaMan unleashes his power
: G  S, I; d0 O" C" i: fSalamndr * + Fountain * + Bolt * + GaiaBlad *, Q' w( W, H% K" L6 s

0 P3 F0 m2 p4 t5 q  Q" d) V- hStdrdChip (Part 1)' R% r+ j2 X3 F; y2 B
┌──┬────┬─┬──┬──┬───┬───────────────┐8 ]! l( L; @) D- C) Z
│编号│名称  │MB│攻击│属性│稀有度│说明             │! v/ h* p# i: r2 R4 \
├──┼────┼─┼──┼──┼───┼───────────────┤
- K' Q; G0 y$ W, z$ V* _, m│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ J& _1 @' y7 S  n
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │- {5 o( ?. a6 q/ a% s) X- g
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' J2 g( C9 P8 l7 [
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 U+ q# G$ I8 k  N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
0 _: [; f3 `; n( R! G. X  u0 P0 }│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │% C( g+ i! G- Y' h6 I# O  o
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
% N6 z7 Y1 Y$ C! [$ M+ p│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* @  Y8 S! [7 B, u│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │& b# i( P5 V6 H+ o, S+ }5 ?& X  N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) @3 S6 l' K; Q$ o0 ^( x│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
2 q/ C: `0 I  v% e& L, M) C│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% t! V* E  m; b( K+ ]* V
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! m# K( b% }% D+ F' S│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" q# e/ o2 q1 h' x) _! q' p" }9 Y5 g│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 A/ S* A: b' ?/ F& i
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! g; W  l5 @& P# f4 r  x  _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ ~% w, g7 P; b6 u+ |" P3 C7 p│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 u+ C; r3 C. l( D
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! Z  O7 o, v4 x7 _+ u/ e# c: S- h  O$ F
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: V1 X7 n# ~+ }4 A5 U, B│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 a$ p  d( Y+ \1 t/ S% {
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, Q6 j' y2 ~5 w$ T9 M/ Y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
+ x" `2 y( D% p4 i- L7 Y│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- @" s2 p+ ^, [; g3 F9 }7 O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
9 j* t, W+ s9 N│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# G: e/ c# `# Z3 z! G/ t
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# O1 h# |0 ?& J5 A0 B  ]- p│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
3 ]0 A" Y/ a" J' x│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 }! o) |% y2 c( n' B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 D& b  W4 d4 k6 E* q8 n, R6 Y( t" R7 ?│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  i( S8 Q3 G- ~│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' N! F+ I* ~- o$ f% {* _: \│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- L, J* l/ B4 f2 X- S, B% G* [+ C* C│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; r, N) W' {( i2 R7 [
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 I" T. H4 h4 ]' Z9 |- ~
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 ?( B0 o- \# |  X! V│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& Z2 N# G6 D0 ?' ?
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
+ |! U7 x! U) W. m+ o5 Z- G│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ v* D5 S5 {: q- a
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 `: U( h0 ?( t. E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 N: N8 [* l% J7 s  k3 |4 H
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
/ c4 B8 E0 ^/ x2 d│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- e) p0 f" U# B5 z& b│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. P9 |$ b' I, }& F/ l- M. X9 B% f│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
( ~2 m  ^/ o' k7 g│46 │DynaWave│42│100 │  │***  │Shock through enemies     │7 Q! M  s* [+ g! l- }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 ~& o) N; f' q( B8 P
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 S4 s+ [- C2 C- j1 Q
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 L% g! k4 l( J! r3 Y" \) W+ ]8 d
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
/ {: C4 X( W+ }9 s: D) N- i  z│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 f7 E* z' S6 W% j6 r9 I│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 Q1 ~# s6 t0 O' K
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- V  S! m  ?! C│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
% `) F  s5 R  P# ?; D& C│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! Z9 {" ~8 {5 k2 P! S; y5 J│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 [0 a  v8 W5 |7 I7 K$ @│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" ]0 A: q$ ?1 a) ^- d+ r6 e
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  J3 P( ?2 p) _" y  k
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- `# ]/ x( y' b( ^* I+ L* j/ m  P
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
) T) i# r0 l' M5 p- K│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 a5 ?- o& q4 B; U│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- b! K. z* C' O2 \( S│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- ~8 N- p; F- ], X; [3 p: z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  }# t# `: r+ n$ I7 y0 U│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
, {: N/ L+ P" m. H' E- {6 M│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
8 [7 V' r, h4 Z, p" z/ t* Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- p: r5 w0 B- f
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 v$ j6 l) G4 |+ d' o$ B
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 X+ n. K' [5 e, T
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │8 P3 F; g! P% o9 j$ i" R4 p5 t# r" P+ Y
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 {, m  I2 C' l. W│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 t4 \1 L* S* v
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% y- l. X! x9 i5 \7 F9 ?
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 ?7 b# N' w, N: D% o2 i* H9 R: g│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 S3 e1 H* d; P
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 c( a) E0 b7 k" c│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │( L# n; s; x- y/ L  d8 n
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- Z" [) J9 t/ y0 z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │) {- ]- z0 B2 Y* o: v" [# q% V
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% R" \- X, ?3 }+ ]+ q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 j$ k; W( }& ^& ?  V0 t& J  W2 F% Q& \, Y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( U& ~: @+ b2 h* J) e1 p& y│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. H8 L4 {# H+ c* ]% {│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; p0 Q# o5 i% ~  K& w' V( R
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 I: w  D' [' w& j3 e1 I
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- ^: U4 }1 ?* `│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- R- }2 b' B* y5 z! E│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │2 n& F. M, a8 S. K7 n3 c# ^
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) O. t0 t6 [$ {' f/ c
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
. ~2 I8 s- O7 Y, j! f( \│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- T; \* q$ p& m2 h2 Z; _
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ B' r5 P2 P3 a" I, T  h( Q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │/ \4 m" Q+ `7 n3 _. f2 V
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& q& R" C$ ?9 x1 S7 B2 z3 J9 G9 l│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 \- d7 v0 J6 S$ j0 ~% Y# k" o│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& x% w0 Y; D1 F  {& x9 e  d( `
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# i) n( q/ Q1 G( j) w, A
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. w! G% p* I1 l- c+ `: G& {│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. M1 F- M" j9 O, `+ I+ \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" K/ d2 V, U) F2 J
└──┴────┴─┴──┴──┴───┴───────────────┘
3 i4 Y0 M" V  L! ~- i# ]( I0 n, Y- F! _- k$ Q, g$ R
StdrdChip (Part 2)
+ s: ]5 g; m1 ^. C9 y┌──┬────┬─┬──┬──┬───┬───────────────┐+ n( D7 y" O2 P) l
│编号│名称  │MB│攻击│属性│稀有度│说明             │" c. z( t2 Y8 J% E
├──┼────┼─┼──┼──┼───┼───────────────┤1 B2 Q, I* @8 S) Z* h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 S, S2 x( s/ J1 t: J│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 t- D2 u' ~; w( G
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 Q( E$ M! G% A5 w- q: x
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │3 v5 J# `& p9 I6 C" M* ~
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 b2 s% T9 J  H7 t4 G
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% [  p% k, V) |0 l. x9 @
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │5 D3 r; o3 w" j) W4 o$ x
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) G( U, }0 b7 W! R0 r8 x7 ?' t
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. X% a' V; n. p│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 [0 Z1 U% N9 U1 Z* R- X% r/ U5 u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! a1 V, u' t6 i. h# f8 [! x3 p$ V3 c
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; b2 A- l/ M9 ~8 Q
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 b* r" k. N9 D
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" X$ k/ h- O0 m9 i7 V: H7 o+ Y7 D│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │6 j/ V' B0 U) A; [
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 l2 E) Y. N( h) p/ @4 V, _6 z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 l! G$ u6 e0 B1 R# L7 A  B
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 o* |1 [6 {8 G* B, j1 u- y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │7 m. F$ @! `9 G$ d% E5 V: ^6 g' r
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 E4 P2 a. w. {' n7 c2 A8 ?* d6 O% ^
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) e6 ]- n! ~6 E/ _  H  b. W│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# T7 O3 a& H! k
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 I; r8 u2 k0 r6 B' u- f│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 e/ T/ k: h2 A, r# {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 J  B3 t2 N! v3 S
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
6 |- p. r* L- Y5 v+ w2 o│126 │Rook  │30│  │  │***  │Protects you from attacks   │
! _4 Z7 I1 s1 I9 i│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: A8 S$ |. s) f7 s  n1 l" D/ T│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& q$ i  ?2 C9 U8 u+ K│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( p4 _( w- E7 k  l! h, U│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │; @6 Z0 h8 `4 ?$ a
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │: K( e2 [4 G2 {: Z5 u
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ I+ d' o+ {8 }( q# y2 x│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% y: m& ^6 Z; n. e; h
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │, n" v- P2 i/ L! W6 g
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) ?# R, q  t0 @, [" @) A* m│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! R6 L- T8 T- Z3 {( k! r
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
# _/ q. H8 u2 G/ F│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 e3 f4 n+ L9 R: J│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │* U# I4 C+ `: t2 d
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │" ?4 h8 x7 h2 a0 q# q
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ {2 L5 [* A3 Z, d/ [: F, A7 M│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* \8 G# A0 `8 s│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 x. ]( U, g3 r# V2 i1 H
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! c: ^5 T) ~5 C% V2 K/ b7 n
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
  k3 A: D( E" I) I│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │+ p' t4 z3 d8 r5 S# I$ ~! ~7 t7 e
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( O; |1 p3 X5 Y8 W+ ]5 f1 B
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) i: v) ?+ r' z% o│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& v' Z3 Q0 t( O; A5 l/ ?│150 │Recov80 │20│  │  │**  │Recovers 80HP         │7 x7 ?! B3 y3 C9 A5 B
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ k% U+ m& B  D│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ {5 s( L/ m: ~% E
│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 u4 p5 P, a* v% H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! R' S3 c; J5 u│155 │Repair │8 │  │  │*   │Fix your area's panels    │
2 C: q: k- j$ ^$ D, A│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' ?7 g1 O/ U) |. ^: ]
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. ?# o% O5 R' h+ I5 G6 E
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │+ k8 |9 ~* a, q$ I
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │# p0 j  S/ S/ a3 d' M% Y# D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │, L: ~8 I* e8 N- i
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; w2 k3 f( ^' P. ]6 M8 o" R0 i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ R8 l) Y3 D) j
│163 │Invis  │11│  │  │***  │Invisible for a while     │0 a5 a, `3 h( r* k( B
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: f5 H: n7 `5 S+ Y- j│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 ~! e* p8 G" v│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 ]: u" @* A7 \9 D8 a- l9 G+ N% d
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& ]1 S, s0 K2 }- o% F* H' H│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 |' l( l+ W# I8 \& Z1 g- Y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' i  c/ J$ k+ P; l│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  O7 @% z; t$ {1 Z. r" m" {│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& i1 F/ U6 G  f; N5 E
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 _' G8 P& k. q- X9 t* X& a
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% p& s( f; f( c. I% k
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
! F& G* f1 n- t# a+ O( v6 O│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 [" Y2 s# D! `
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ l4 f/ J1 g( m8 {│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' X( q# J' K& N" I5 G" Z# q
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 t& u1 Z# I( y3 \│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 q2 L) D8 z4 O2 N1 ?6 R; e; j│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 r: l% A7 O% g7 |9 P* @
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 W- p& U% u$ z+ X" P│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' U  [6 T3 P  Y9 g2 F8 D
│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ ]: I/ T3 B2 C0 f
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 O% R$ p" f8 H6 X; r* B3 G& Q6 r0 f
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │5 f; `7 @1 o& T( I2 W9 t# D
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" Z# v* T1 F2 V0 [# |, A7 g
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 K3 _+ n/ a  }- U# D* w│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 @& w3 y- ^+ `" B: X: l
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
" k- e1 `$ K1 }0 P│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ E( H7 E) l4 W1 J0 j
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  q, x- k& r- D8 f│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& b: \' ]6 Y* q! B7 y; ~1 b% I& h│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  B1 @* J1 b  u! f4 _* @
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" q8 h7 K0 {$ {; V
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' Y9 |6 C9 `. ~" d! N! e
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
% Y4 T/ u/ z2 \9 _& a. H& H│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ c1 [; }1 L+ _  @│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. D  F. V1 G+ h' {3 G  w, d│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: X" w0 _8 k( ^! h0 z│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' C2 V; ]! N0 V% d: K└──┴────┴─┴──┴──┴───┴───────────────┘
7 q- M8 n4 k- A& a. D* S8 ^( c- z! e. n- B

' U6 J3 {/ e" ?; r+ ]0 C3 xMega Chip
: Z  f. K6 Z' \5 b* w┌──┬─────┬─┬──┬──┬───┬───────────────┐0 x7 l, ~) [- X
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: A0 h; P/ y9 I9 }├──┼─────┼─┼──┼──┼───┼───────────────┤  k/ j" z' _& ^1 z4 |3 t
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
# b* ~# l8 \& _1 L) s: k│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │; ^8 g7 P4 E% x- e$ M
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 Q, i% K9 k7 u7 ^! j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
- F2 s# N7 d" s' [7 j+ T+ ]6 i│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' g2 ^3 J+ n; S" y; Y7 ~1 l% I; }│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
* ?6 F* n( t3 e$ P. k3 u( X4 h" H│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# C2 u+ e3 i- R
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- Y8 r, U/ ?* ^: R3 x6 ~! g│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 ^6 w- H, G8 k5 }( b
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 ]7 B- X9 M6 A8 i; D2 P. u0 t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( \$ r# W  G, w! }+ q
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 s, K$ h4 O. g8 j; J6 J! V6 \│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! P0 r0 U! P# _
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
/ p" H( @2 e/ L+ u. F# v│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 F; S6 t) X3 m
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! g- l9 H. I" @
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% S% S. G+ R( W3 Q3 {│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ J/ W8 Z2 g: L8 [+ [│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( @7 I. s/ ]1 B( k9 m
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │& T3 c3 ]2 o. g/ Q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( s5 m  m) G  g0 D  s│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │& ?3 `6 ~# H$ f: K7 g
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │* s8 y( [$ s$ v. S% w
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  M+ L) w3 J1 H! W
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
+ \0 E2 s6 n" w' B  F8 d2 d│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 {+ e/ a0 h  l( s& S% A│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" K7 Y5 ?  Y5 X3 B% E& ^
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 P* k" q! a. ~( n' T  |│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 Z; S. V/ H' Q! E# u│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( J) Y! _8 v; n( ?9 r│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │+ W: n- b6 Z) n4 j2 Q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
9 {2 K: f4 w3 N# O│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
4 L4 S) d+ c" L/ _. `│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" W! V8 \1 s  j1 e) R  F8 K" x# h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: ]& j2 L0 t6 d1 H1 }- `$ G6 @! u) Z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 Q- a- j7 x2 F8 H" j# q# E+ M# a+ o│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, D. o$ u# N, w/ y8 v
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 W2 u, ~7 J( n8 m! H5 v6 j│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 M. L. l! y+ ~, p1 T4 A+ l│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 \$ o# v% z2 |4 [) U1 k
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! U+ r5 S# G; f
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ y5 H, W" ]! _( ?7 S! a' G/ U3 P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# E2 g# s# J1 M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- E- d: t+ t. W- M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 Q0 v0 Z$ [* x7 T, G$ U* Y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) c  o; [% X/ ^7 ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
4 F) T) w- y$ E. e9 c7 }4 n│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( V" x) u( r& P, i
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" G4 v% W; w! ^  y9 V1 }( l' N│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 c3 h- U, A) P- e8 C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 ^$ P6 }6 Q5 s5 o6 c* h1 T% O
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 m4 w$ U5 _! A7 X8 r" M& E
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
- x8 J  K2 {* x( {( C0 h│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
' s1 u$ B5 ?7 H6 o│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( |# s% A8 ]  i( E
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
) Y4 D. {* Z. c/ U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" C0 }+ h: g" Z8 P% ?4 `% ]│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 w, @) g; k' U7 [- N3 d1 B' t' b│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 E- C0 `* v5 H( q% |+ [│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 r9 \+ x+ e9 x% Z# n│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │* _) q; o( t0 d0 U4 g7 C
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ L6 W- \' N! a6 a  S│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 A, U- @1 X1 ?2 Q  o9 N│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 G2 Q6 h9 P" p- ^& D
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 _7 m' y, k% b2 p$ r; E* N, f│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: i3 k$ u; \, U3 x* Q. t7 @5 a0 Z│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │+ ?, _+ j- N9 E% _( e
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
! e1 F6 N5 k; c" z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │7 \7 a# @0 {" j8 z& ~2 b
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& w' g) E9 ~) ~+ Y0 h) W1 {6 H
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 m: r$ w, b5 |, W! G! ~  Z6 k│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( E6 \8 T: R3 @, {
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 T! _: I5 Q) Y7 X: y" h│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  g! C8 ~% }5 b9 E. E% |) P│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ x$ V$ H# I! h' t
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* `% v6 x% n$ |: P" }' T│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" D5 L+ V0 j9 z/ N# r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
1 ~2 f8 j1 d, `3 x) Z4 u│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
$ U% s3 N- t5 N│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
2 l6 o+ p# k" D│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- g3 z; ~9 g& \) P4 j# F) d
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: g$ |' h" _" ~3 z3 p4 c│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
2 {7 q5 n+ _/ e! W$ f3 G% k- Q│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& n* u; r9 x+ G# o! ]0 d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: d! |) C0 z$ J2 f, l; b
└──┴─────┴─┴──┴──┴───┴───────────────┘! |/ F$ A% s& v' K! m- ~8 H
5 A8 ^% {) u+ T% y6 N  P. c

; ?1 n! ?# [8 i; h$ nGigaChip (蓝版)
. M# n9 Z& Z% q# G& {& ]┌──┬─────┬─┬──┬──┬───┬───────────────┐: S. S" {( z7 |- @; i( r+ u
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 Z0 S0 W4 f, |├──┼─────┼─┼──┼──┼───┼───────────────┤
6 J% l( U' S5 j- x, e) H! {8 k4 D$ J│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │/ e: J1 j: C/ U' r' S
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
, j- r- _/ o0 E% z8 F│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 _( M- e/ d5 \- G! s│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
" [) l7 s9 S+ |4 ?3 ^5 ]. N+ {│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* e( L1 E) m$ m8 m5 w7 u│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( {* N# X  a2 K7 y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( r( u' z* R' B' q! x3 D
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 p2 [' i: @# z4 J% d- S1 O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │# W. Z: U) H( B) g
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 Q. S. |: ~1 ^# _: T) f6 c: ]8 l│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. D1 ]# {' |% l
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 |  p7 F$ d0 l# U  w( g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, T, D# O' J# Q9 @+ A( \5 Q% g│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" B3 Q, p  C; p. S
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
1 O9 k& B- O& ]│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 X# H" Z7 D3 I* X9 I7 X- l│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 c/ [! x! x0 U/ T( q- y
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 d$ X. d: p6 \: r! [" y) c
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' G' @- I1 e$ ?  [, L│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ B& j9 X$ [, E+ y# L7 h└──┴─────┴─┴──┴──┴───┴───────────────┘5 {; @1 Q) ]- r/ W

& ~" o* u2 O5 A( q! s' {9 `6 BGigaChip (白版)(只列出与蓝版不一样的Chips)
$ H) D1 T: v' x& k; ]# ^┌──┬─────┬─┬──┬──┬───┬───────────────┐: y! |. s' q  }: P, o% n
│编号│名称   │MB│攻击│属性│稀有度│说明             │; K% f- @/ F2 ~, j0 c, P
├──┼─────┼─┼──┼──┼───┼───────────────┤* R' l7 E. v) ?  i: l
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( L  n2 u) [1 Y8 ^% }7 W
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
& w2 G) g. _: e│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 p( K" Q/ X+ X6 Q+ a│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ V3 r; P$ }/ g( {4 v5 T
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& y; c) [! e0 l* w; xMegaman EXE 3 蓝+白 Standard 级别的 Chips:
/ s6 P1 j* \8 q
, X5 z# _+ n* Q0 k1 N) n( e6 y) O001002003004005006
5 p9 F6 q/ ~# C8 @! T007008009010011012
4 Y% e7 g) ]; N8 r" L2 c6 L013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: Y1 h) m+ m; @8 }
  y, J2 L/ z7 U$ o# V( p& _6 F5 T
019020021022023024
/ t6 M  R! L# @" ^* N! t' a7 q025026027028029030
! u  i) t4 L( ?$ j. z* t% o5 `031032033034035036
+ A& \" `0 ?1 A  @+ n: ^2 C: Z; x& Q% `$ n* K) T
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 e3 A  _0 T- [; M0 d- T+ e8 j2 w! k% S$ l3 M# g' p" A1 b
037038039040041042
6 q/ I( G' P. n. O6 a043044045046047048
: Z7 l5 r. W; ^& ~% a. N049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) F7 g0 X6 H* c6 _. ?( f) @
- m$ k+ j" u  ~# Z, Q. T' t, N" f! P
055056057058059060  g0 t! D. C2 J! Y4 k
0610620630640650667 h4 k4 z. }) q) O. D3 M
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 \1 S% ]) x6 H3 C' v; l; I/ X9 \
  C7 t% @2 ~# t0 L- t3 ^0730740750760770787 w" f- Y7 a! k7 q
079080081082083084) @9 p6 ?6 w: Z7 R5 }8 a- Y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; [% w+ X& W  u" a/ \2 U4 `5 N% D, Y0 U3 w
091092093094095096. [' @& @' V+ K! g- w: O, |% D
097098099100101102
' Y9 ^. Y4 R% S. K- q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 F0 F; ?- S* J5 z4 @/ K, S- o0 y9 Y

0 ?1 P( C( M' w% N: `! b! @1091101111121131142 \2 ]+ ]  t0 m: A9 C7 o/ K  u
115116117118119120
* @2 U5 c  B, w9 f4 J4 ~121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! j- z# {9 Y" d% a8 e3 o
2 G7 J/ h9 q8 G127128129130131132* V2 L) m; _+ a; r; T3 J& R
133134135136137138
6 O/ X$ g! `5 Y% v- D" g& \139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 U2 J8 q. n  _2 U" {0 f) b; D" d
. G5 {4 A4 K$ k# S+ f. w
145146147148149150" D" Z. T) F) E' ]- ?, z1 @/ L
151152153154155156
/ j. ?5 ?4 ]1 L3 l  `' m  m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. l8 d7 u2 @, E; s

3 n9 u$ s, I4 u0 C! R163164165166167168# H- \, F) M% g, a, y: _: A/ [9 |; @
1691701711721731749 i& r" V4 H  o. k9 B' v# c# ^
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 l+ c3 ~9 y# E- r
2 t' j0 z- i5 h* F( L
181182183184185186$ N8 M2 {% K2 n9 F- G! [, N
187188189190191192' ?7 J( b: C9 x. H9 X9 r5 }
193194195196197198) m. [$ G; x8 I  `! O' ~, K! \
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: e- ?6 A0 E/ b1 C5 ]) k
. P# x1 C& _# q6 r. W001002003004005006
! f2 B% O- R* ~+ i/ ]* b  I! R% T+ F0070080090100110125 s5 \$ o1 k( K  V  T4 f: p
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 O, ~$ l6 _9 E; U7 l9 L
4 `7 P. Z$ `, T; [0190200210220230247 e. i7 G$ Y1 s6 ], C
0250260270280290308 P& v9 c. C3 F( q, I
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' W! Y" c5 e4 [1 A  V- V; T
9 w; I2 ^. c+ n9 e5 J( i
0370380390400410426 k0 @6 Q' l. [6 G
043044045046047048
& E- p1 Z, V+ d5 z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 T! J. d% L' V4 \$ z9 d1 d% l7 m; `8 R% L' _3 b2 u
0550560570580590600 c5 _: P' O, U; V) [
0610620630640650661 i# z6 @  w1 o: J$ }# e
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% {- c& i% m5 z

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079080081082083084
# M, N0 W2 g  W  A085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 k/ T+ {2 ~$ g! L7 K  M9 z  }/ a9 z
6 ^) p. D+ Y% f$ d001002003004005006
( B: n- A" J% U( |; H2 `0070080090100110128 i  {! S; t9 F6 b8 o9 i. h
013014015016017018) E: Q* c: N) V
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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