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■● ■ NintendoWorld 站友xliz原创 o# m$ y* d; p* x
■ ●■ http://www.NewWise.com
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, f. `; g/ O8 f0 ^3 x5 ^ 洛克人 EXE 3 Blue 卡片组合( T+ C+ ^( C. j) N; x5 ?" G/ I
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; G0 I4 @; t/ R* | F
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 @) k3 _( O( w. b- d5 g) N2 b6 g====================
. R% A3 M s' i2 t5 Z; k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 K7 ?* A2 X1 ~) f9 J以下内容格式如下:
( Y0 D' L( ]2 z1 R+ ]" q* \- V# V. M$ M: J# l0 g% _
编号 名称
; o, O6 t9 S8 l9 K; M# Z说明% d( R3 t8 F/ W% O! r V# d2 |3 B
组合方法
. P M! V6 F# s4 w$ }( k* v* z---------------------------------
9 M- V' R" @, C# k& i01 Z-Connon 1, N# X" _! m! `8 m; N/ d: z
Unlimited Cannon for 5 sec0 g# a, [! o4 H) f( n1 Q% E/ `1 F, O
Cannon A+B+C0 N7 I, M$ c) Y6 U6 b3 x% B/ [' E( r
Cannon B+C+D
, W, J% u4 R9 Q5 L5 {* M4 Q3 SCannon C+D+E
: a$ @( P( Y6 e- C7 |( g$ \" g$ O+ L6 N; [. `9 Z" C
02 Z-Connon 29 O0 ~/ T8 }& b+ k U
Unlimited HiCannon for 5 sec& ~! r) @! f! D; [
HiCannon H+I+J; l, \9 s6 P" a& ?4 T9 d' V: x- ~3 `
HiCannon I+J+K
( [ ~ j c4 n. SHiCannon J+K+L3 n9 {6 S5 w5 C5 x F
( O9 `* ]5 y3 j! S/ _; g" t& S03 Z-Connon 31 L% c7 d& J; q4 d6 @
Unlimited MegaCannon for 5 sec; o+ c9 l! Y; L$ L) _! S& K1 A6 `( i
M-Cannon O+P+Q
$ v7 i3 M X2 L) q% o* _& H/ oM-Cannon P+Q+R
* Y3 j9 N; i- c0 _4 ?7 N& Q. TM-Cannon Q+R+S
. ]* d* r3 r% u1 z8 F0 c
3 L8 J3 Y* m2 j9 ~+ C% X! v# J04 Z-Punch' l# g/ ]/ h/ e$ r; v
Unlimited GutPunch for 5 sec
% H _ E6 j0 I+ G9 aGutPunch B+C+D# n& ]( n [4 G( ]
GutPunch C+D+E
& ]7 |5 S+ e: mGutPunch D+E+F" K8 ^9 E, m' c8 @$ K% g
. \. ~) o3 o3 \* u1 O6 v$ n05 Z-Strght
+ B) q l2 R! jUnlimited GutStrgt for 5 sec
) w; d. F, @4 z) z: }GutStrgt O+P+Q
7 v+ U* H! |7 p( J. q9 mGutStrgt P+Q+R
% b9 @9 [* X$ \$ \GutStrgt Q+R+S* m6 L( E; z4 C" [$ S& n7 P
' [; e; P$ `; P" z3 o9 |2 v06 Z-Impact7 w$ A ~4 s7 Z4 {; d
Unlimited GutImpct for 5 sec0 O' [+ A) V: w8 [: b
GutImpact G+H+I
9 M1 K6 u }3 P8 ~& ^9 q: h' z) _GutImpact H+I+J: H4 o, i: G z# Z" g! F1 T9 g
GutImpact J+K+L
" o3 B6 q% A4 s3 p: l7 K7 n: Y7 ]: I8 _. i3 l
07 Z-Varibl
) Q* q5 W- T4 @4 W% RUnlimited VarSword for 5 sec
" z* C' z& G3 z, j F$ x' QVarSwrd B+C+D
$ s0 T: k" z G) {1 fVarSwrd C+D+E& T' Z. l% U( c# ` O
VarSwrd D+E+F1 r" b6 \: Y" K: [# p
: O2 z7 o8 z. `$ L; a) U6 v
08 Z-Yoyo 1+ @6 q& b/ ^- D1 \
Unlimited Yo-Yo for 5 sec: v( Q1 N( v" I5 v, N2 g
Yo-Yo1 C+D+E% }4 f# o) R. B0 f8 }+ J3 B6 k
Yo-Yo1 D+E+F
+ i& y1 O3 O# T, `' zYo-Yo1 E+F+G
5 U$ Y P2 q3 h2 x9 D5 G2 _. b" Y, |- M: A) f
09 Z-Yoyo 2
% ~" m8 Y. A$ b& _/ I2 Z0 ZUnlimited Yo-Yo2 for 5 sec+ }; U6 ?- L- O( M) H% @
Yo-Yo2 H+I+J
3 }( W6 u2 \( ?& D6 YYo-Yo2 I+J+K
# T3 B! j8 L8 ?. {" D2 [0 @$ y/ rYo-Yo2 J+K+L! q4 w) T- @- Q9 Y
+ E! t/ x! Z+ ?3 V( D
10 Z-Yoyo 3
/ q) D4 S+ F$ b0 K; A9 N1 SUnlimited Yo-Yo3 for 5 sec
9 m$ ], m! C4 I+ n: t; N5 \$ CYo-Yo3 M+N+O
$ u' L) E2 s8 |, `9 H5 T SYo-Yo3 N+O+P, R! t% i( n* w3 x' G5 |/ j
Yo-Yo3 O+P+Q5 K/ T6 ]% V2 k, E/ ]9 d% s
5 d2 l' c- ]6 Z
11 Z-Step 1
5 U& ^/ s/ m+ Z9 KUnlimited StepSwrd for 5 sec' _( z" N, v1 a) _
StepSwrd L+M+N: N2 m; k9 n' }! x, A9 x5 H
StepSwrd M+N+O
7 ?* ?7 ~6 L. b4 a$ A J8 R2 UStepSwrd N+O+P
! q' a$ J+ m" X7 E4 h4 D" A5 D2 [9 E; P, g
12 Z-Step 2
/ _. m" T. V7 X" ~Unlimited StepCros for 5 sec
6 @, G3 u3 W: Z! {* Q4 eStepCros P+Q+R/ p0 N: G" Y+ i: y
StepCros Q+R+S0 w. N' A7 d9 |0 @9 x% s x
StepCros R+S+T# b# z3 q5 s, t7 ~
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13 BubSprd9 ^5 ]( ?; s5 H2 R+ ^6 y2 A- g
Attks w/ spreading bubbles!8 q3 p& K6 ?# \2 l" G j% n
Bubbler C+D+E, j; o2 L0 n! J3 i5 }6 X4 D
Bub-V D+E+F/ P+ L7 N, R7 V' W h
BublSide E+F+G5 R; D6 q! B' r# F2 O
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
- Y0 S( c2 d$ @* t7 G* J" ^Attks w/ spreading fireball!
2 Y: e5 G/ z% C$ `" f' Z' ZHeatShot H+I+J
* V$ x5 O* b& H7 [6 K4 }! {1 lHeat-V I+J+K
1 D/ U8 ?* l: c: [% k1 I h3 DHeatSide J+K+L
. r. ?& H7 l( ]' R2 _HeatShot J + Heat-V J + HeatSide J4 L; @2 M% r/ U/ W
) w3 i4 G3 }5 R2 i- H8 D, ?+ I" P15 H-Burst
( C% U$ A, L3 f( e7 J0 tCreates a giant explosion
' `( v/ U: |* {2 G7 \Spreader M+N+O
7 m3 p6 X. ?- H, ]. aSpreader N+O+P
7 x3 ?, X: L0 c# c$ dSpreader O+P+Q
% L) x, V: C3 \
7 e3 z% k7 s# l' c6 P16 LifeSwrd& q, D+ r! G$ a. I
Swings a huge 2×3 sword!! S. ~ s8 ~# q: |6 L6 ]
Sword E + WideSwrd E + LongSwrd E+ C6 X. @3 p9 ~" R$ d. @
Sword L + WideSwrd L + LongSwrd L
2 O7 z. ]+ |! r! T* m" hSword Y + WideSwrd Y + LongSwrd Y3 F- b! l( h/ i5 c
+ v! r$ ^- Q7 ?# }1 T
17 ElemSwrd K- G6 g7 [# e2 V3 i2 y
Wide swrd contains 4 elemnts
0 H X4 @8 D; V0 s: M! ]2 M5 ~) xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 F+ m6 C, T8 G9 U& DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 l, ~2 y/ l! Y+ I# N" C1 ], [& N0 l: R, p$ G
18 EvilCut
1 {; X" \$ [$ g# g1 ~! x% L0 LStep up 2 & make 4 atacks
7 J) u5 W) Y/ mStepSwrd P + HeroSwrd P + StepCros P
3 J* {! O+ d3 D9 o& u$ F
- o4 U+ ^9 u. `) N# T/ o19 HyperRat" v c% j" d% r5 h) U( }
A giant Ratton charges!
: e* ?' y8 i- ] l+ {: i, IRatton1 A + Ratton2 A + Ratton3 A) E/ z5 p2 [5 |( D! b
Ratton1 C + Ratton2 C + Ratton3 C; H9 }3 R1 ^9 }& b! t0 @1 j
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
# ?$ s8 u8 A' m5 j% V2 O4 N- \Sets Time Bomb in enmy area& O3 b4 v% \9 Q7 B
TimeBomb J+K+L
* a& h# _8 p) m6 j5 a0 \# c+ e% P; qTimeBomb K+L+M- Q# x; | d% O/ n% ^
TimeBomb L+M+N
1 z* m" g8 W! O( X6 y9 o) ~& H6 M* U+ V( w& e
21 GelRain& D% s" k4 N% ]! X- r$ G
Gel steals squares: f8 Z; R$ q9 F# q- z A+ K
MetaGel1 B+C+D
. K. p" p$ A, ]8 G- sMetaGel2 E+F+G
$ g5 C0 |) ~0 g$ D# {MetaGel3 S+T+U q4 O2 P' U Z2 x! ?
1 U- _, V% E( i, h" c: T5 p$ }5 e
22 EverCrse' L( a1 P* T; J
Shield chases enemies4 S) W. u& \! m& a3 Y9 d
CrsShld1 C + CrsShld2 C + CrsShld3 C
" \$ b. x; x6 T, H5 U* nCrsShld1 L + CrsShld2 L + CrsShld3 L/ i" }+ N' P) [- y$ Y. U
3 {8 G& O: F# |; U
23 MomQuake
& h) Z# d% P, I. U* ^) wAwakens Mother Earth!( U5 w& i; B6 h
RockCube * + RockCube * + GodStone S
7 n' |/ j' {6 ~! e2 C o: G: }/ I7 ?& L! x3 a" Z$ y
24 PoisPhar
* r( w# y& @8 S+ KPharaoh generates poison
4 y7 d5 `+ j# F9 t% K$ ^PoisMask A + PoisFace A + Anubis A' c9 M* O; W' P* y$ n
/ [% X* ~! V5 Q( {25 BodyGrd( g- {0 R! Z8 C1 a6 y5 I q8 U x
Bodyguard takes out enemies% r2 O0 p/ M+ N2 ^0 r' t
AntiDmg M + AntiNavi M + Muramasa M7 E8 R# b/ z5 e3 q0 {
5 X5 ^6 v+ \, c. I( G+ Z8 V26 500Barr* a8 J4 U* h6 c3 b9 _5 P( q
Barrier absorbs 500HP dmg
) c4 s( c3 z" V! H' C$ g3 VBarrier E + Barr100 E + Barr200 E
) w% N4 { |- k/ {& OBarrier R + Barr100 R + Barr200 R& \& \+ o# \* l, e& `
6 N; M$ B2 [ R- \
27 BigHeart0 ]! M1 r: s7 B# M) h
Attacks, then heals HP!7 W" f0 x4 Y7 x) C) `0 z o0 J
HolyPanl R + Recov300 R + Roll R: g0 |' U* H0 T
HolyPanl R + Recov300 R + RollV2 R6 `' l+ e8 L# H( c! Q0 g
HolyPanl R + Recov300 R + RollV3 R
n+ @6 O7 H" Y( W- a0 k
& n7 n, h$ W; l: _# `0 w8 [28 GtsShoot
# P+ s6 P, J4 _$ |GutsMan throws MegaMan!1 ~& @/ x% v( B2 K9 N8 |
Guard * + DashAtk G + GutsMan G
# s$ t" r P; h/ O2 OGuard * + DashAtk G + GutsMan2 G
; h# U( Q* D+ E/ B6 w' gGuard * + DashAtk G + GutsMan3 G
; u# \* G4 H6 l- ], A, X& aGuard * + DashAtk G + GutsMan4 G
& J4 X9 z3 ?; k
( O7 I* ^! u7 T q- m29 DeuxHero8 S; Z2 a6 p% ]3 Y' {0 ]4 G1 b
MegaMan & ProtoMan team up!
3 u7 ^ S0 }0 H4 ?& r* O1 hCustSwrd B + VarSwrd B + ProtoMan B) v* }) y g3 |+ ?
CustSwrd B + VarSwrd B + ProtoMn2 B
4 Y2 m4 r0 k( w$ P5 L+ |CustSwrd B + VarSwrd B + ProtoMn3 B" S" I' G, g* ^2 _
CustSwrd B + VarSwrd B + ProtoMn4 B
- c7 w/ i2 s- [, r& j. c9 E2 J7 ?; M; ^8 F" M! N
30 2xHero' t; ]$ Z+ g2 d/ Y
MegaMan & ProtoMan Dual atk. A# g6 c! z/ G4 [* o7 l& \
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 O/ G& {2 E, G. l# Z9 \% ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! i8 a$ C, J" p/ @Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 M5 }* E1 b- p# jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ o S4 {5 ~! W7 N7 {6 F" g1 H" O* j
31 PrixPowr
9 J/ l, Y0 ^5 d5 Z3 Navis attack at once!
7 L. W0 M% A' UTeam1 * + Team2 * + KingMan5 K
3 j2 x2 k1 \ a+ N6 r5 ]Team1 * + Team2 * + MistMan5 M3 D! M. c5 {- y; Y/ |& O1 ] o; y* B1 t
Team1 * + Team2 * + BowlMan5 B4 x9 S1 g! z& @ p
; E3 D9 u" E6 W8 L% G32 MstrStyl
% L' T) h5 Z7 s5 BMegaMan unleashes his power
$ P( @+ {/ ?( S$ a( N( W7 \$ {Salamndr * + Fountain * + Bolt * + GaiaBlad *# g) ~& L' O4 N2 h: q1 \
( d6 ~. r! V; d0 k
StdrdChip (Part 1)7 z2 d" e. H% {) f% k4 W* M7 |
┌──┬────┬─┬──┬──┬───┬───────────────┐' h" b) K% H) }4 q7 Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: w2 K8 Z$ u6 q* u5 l0 X├──┼────┼─┼──┼──┼───┼───────────────┤
. P; X$ V2 l* p( f, _* l│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' m/ l" M7 a7 s" V│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ ]% p2 r( n. ?; k: N/ p
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │3 u5 u! Z/ K& v
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │4 G L+ O$ R) N+ K5 z6 h3 T
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 O! j/ \! c$ t2 b│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 G" i2 B- Z. |9 ]+ j1 S
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 u" B( m2 a# t& [) F# p3 _7 j9 b│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 _0 S3 b9 U0 g. n. N
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; e1 S) F: ]- O1 H- s* Y J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │& c7 j8 j, I1 M0 ~
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- N: N8 I2 A* D' P3 ]4 t! \8 J d
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 Y, p! ^1 k9 b1 N2 d- ?! k( A. B│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 ?1 i0 o* w) r+ {( w( \
│14 │Spreader│16│30 │ │** │Creates a large explosion │
_8 j/ e' T: f$ e│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 d3 ^) O, _, Q4 f5 i
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
% ], B9 |; v& P0 ]0 x( [│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 c0 S. R/ C: p7 n7 d8 ~! L9 `│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
+ Q. A: W( d( f0 [9 ~│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ j: j5 L, O; e& ~
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ I/ Z, e& b4 d│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 }) N/ I& U' s9 m; i: `! e
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │6 w. U1 H$ z" w1 B
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 L* v% F: f. J* R1 q
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, a2 V$ [2 Z% P: U│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ a/ B# N1 {1 q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: I5 c0 D9 m3 x/ P% h
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 _# ^! D$ E' C' l9 T│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ N+ d8 C7 g$ U6 S W
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 T" Q5 K/ c5 m2 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. p7 m3 t1 o: f) x) o( o4 e& ?
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& D" W6 ^9 H! w2 n/ _, ^3 m' w5 _
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 a1 K1 R Q3 h
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ W0 v1 s; C, f! _* |│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) T _6 k/ l, z, J6 R: d│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* M6 v+ h# p) `( g) _│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: l4 t3 [$ x- ~! b" M8 M) V- S
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 p0 b7 s3 R% q+ I+ F5 L
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! e* ], w" G4 y; @
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
" `- q4 `2 I# _4 L│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 d# G+ L) B% x, Y* w. O6 r
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 F# M! K. ~2 u' b& @& j+ G│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 A. x( M/ N) M$ G, N' \3 g
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' I* O' E; O) p6 `' _7 S
│44 │ShockWav│10│60 │ │* │Shock through enemies │* L+ d* S y/ s- w- K( R' Q
│45 │SonicWav│26│80 │ │** │Shock through enemies │; C; U: p7 B" ], m
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) E( d1 M3 z4 O9 J4 u# S) N/ G' n│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% Y' a& [9 U& p' {2 ]
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ V# F: {7 V7 ^: z5 Y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' R1 Q; h( T: j2 B4 A3 Z& m│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& F+ q9 n" ]4 q9 j│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 N6 Q! d& S, e) W2 `: F) @
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 c2 c( z: G. l; k
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- d, e$ v n0 u6 Z2 Y. d! B4 e│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 ^8 \9 M5 c% ?│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ x) G. U* K1 ~& |$ w P
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 O/ I- @' V0 e. H+ }# |9 h' h
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% ~$ E0 K" H# D( }. s
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │ O- U( c* h) D' H# h) X
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │6 J+ f: F7 r& _2 O8 o5 l+ e
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 K0 l1 r8 \, Z/ f+ f1 n│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
% \ q4 g! y4 g) \1 o3 _( W* a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% A4 r/ I4 N# G/ `│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* u3 ]7 ~/ ~. a- _/ G. K5 }
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 } ?( I$ k" X; x4 |' X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' ]. Y) I# w9 Q9 Y1 g+ W
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& r( N7 L0 B+ V9 X8 I1 E [# e│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, o+ I$ T8 I% \( P1 J│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │! k3 ~' ?- W) L6 p* U
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; m- Y7 t) M3 M* Q$ z" F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │, E d# |8 P9 e8 \6 |
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; [. u5 e* M3 |1 ?│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( p8 l; y' p2 ?( N2 P
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 r8 l n. i3 q: b* q: F+ n2 H9 j) r5 Z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- g3 ^3 `, r1 T4 E
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
\2 E9 S9 u( K; }│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: [. w& c# B) {│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* }& d3 _" _3 H9 m% z2 w5 a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" @7 B7 B- f: y9 R│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: _8 U3 V$ a' q, F/ Z: F7 y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- ^' `: L9 b* s6 X2 P; D
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 F- k/ I( P Y' G
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) Z5 r. z+ t, ?+ ]2 r& Q v. V
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
3 t3 k5 X3 T E' v; m│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- {; X2 T% }- Q: t
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( c# |$ r7 m6 v/ J+ C│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& Y9 Z0 q% h. Y) D5 B
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 |# B! w J8 B; |+ H+ {$ b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, @# V; C& A! `$ o# ?│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 m3 K- `8 K) h│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 ?& S4 T* t* k3 K/ k% y│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
3 k8 D2 Y R, Y$ Y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 Z) }" d, ^& ?3 ]0 E/ o4 L; ]0 L2 R│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 n) }8 g; q7 K1 L3 A' N* r
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- r" Q6 j, y# ? q0 L7 p/ q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; F. Q( z$ i6 ]2 y
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# C; x) `! T; S1 o- j. R5 @$ U/ v│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 s# M5 s; I8 [2 V w7 c3 z
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 Z3 V `3 S/ K3 b1 ~) b8 w% i, B2 A│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
. V/ p3 z8 r/ J' u7 x8 i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# ]: ]1 y* g$ l* g7 v
└──┴────┴─┴──┴──┴───┴───────────────┘4 Y) ?5 D" ?8 Z) _* L1 M) X- x6 e# H
. s$ S% X: [/ b/ Q) u8 P* j
StdrdChip (Part 2)& m' D3 u* A- _
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 j @9 i' ?4 R/ ?│编号│名称 │MB│攻击│属性│稀有度│说明 │$ d, ]; x# t; y" F3 T
├──┼────┼─┼──┼──┼───┼───────────────┤
0 e+ `0 S# f! o3 h, Z- ~4 w. K% F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 v/ z/ U, f H3 g, |9 {3 M
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# e/ y2 A# o. e# G- k9 P+ K
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
" H) a& {1 l2 b& Y: t& |# H( D' G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
h3 S" g6 { c9 {│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; ]1 t1 _, J) S5 V│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 ?6 ~6 f% i, _% d& p
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 f/ }( ]+ l. }1 s# _$ U5 A
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. [+ d o: h% h' s1 l│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& p2 ^" z% R6 k│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& E+ t( R7 m! @2 @% d( k5 C0 \│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ W2 e0 o! p- |9 ]9 i% a/ }
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 h( E6 s4 { w% `8 e
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 l/ b8 o! ` L* T: a│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
* F& L0 G4 F. J│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* q5 X2 c- |" K% @+ V4 X d
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 y6 w) |) c. }% \5 |7 F4 \- e│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- F! k T1 u1 U( S│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! S0 k0 H2 D7 F6 `( j* [4 }7 b│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 ]- g1 I4 L* k" X6 m│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! `* W9 q9 g: h% w│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
+ f( K( z+ v! `2 V# M+ i8 z/ a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
; K8 m% z# I! r* {8 A" T' |│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# s' L+ ^: Y, |+ O8 R$ r% O q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% |' [/ Z2 X$ R( B│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ ^. w7 F! a8 s# \
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; K3 N: V8 Q0 O7 c$ }1 s, t8 h9 X│126 │Rook │30│ │ │*** │Protects you from attacks │
# Q- H( J. R4 g1 O) S* d# |3 B│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ b0 S$ [3 t8 Z0 X& Q: Y |, O2 B
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 f# d0 N% ?' V( o9 k' l
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* G" o, p' U1 J; N& }│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 l/ C0 ]# I! U! I; d; [, @4 \* C
│131 │Lance │46│130 │Wood│*** │Lances through back line │
. i; A0 ?. P% y6 h7 q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* f1 k! y6 @) G' \9 G( Q│133 │Guard │5 │ │ │* │Repels enemy's attack │6 z3 t! @; f4 D( Z5 Q
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( |$ B0 M, t" }! W3 [& S7 Y' M
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ Q4 H) o% g# m$ S7 Q
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 R0 c3 @$ |$ o+ x! ]│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 d% e- l9 N, l0 O( s0 c
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& V/ ?8 }0 ?7 j+ P& y; d' s0 _* g
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 D" X' y" z7 u4 ]8 ?│140 │RockCube│9 │ │ │* │Places a rock cube in front │% ?! A* }! ~# i" L
│141 │Prism │60│ │ │*** │Prism fires randomly │ W4 U) c$ b8 o2 ^( V
│142 │Wind │14│ │ │* │Windbox blows at enmy area │: M3 n( n: U( s8 l; A
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, x+ K0 L6 L6 c- S3 l! H- E│144 │Fanfare │32│ │ │*** │Take no damage for a while │! n5 ]* F6 u* W6 y' X2 G0 @
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' v; u6 e# N! @: T$ q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 z' I9 S: B+ S0 I& y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │- K& }) t3 @% D+ d8 ?+ [
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 q4 x; I6 |, a│149 │Recov50 │14│ │ │** │Recovers 50HP │7 m7 I3 T# w& ^" x) K
│150 │Recov80 │20│ │ │** │Recovers 80HP │
! f# a" b& H& Y! S│151 │Recov120│35│ │ │*** │Recovers 120HP │' n. G( ~* k0 _6 c
│152 │Recov150│50│ │ │*** │Recovers 150HP │) n2 d6 u, v* U3 v$ N5 K* v* N; @2 Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │; O, f1 Y# w/ Q: ~- V4 }* W& }
│154 │Recov300│80│ │ │**** │Recovers 300HP │
* h' |- E5 }8 i) Q│155 │Repair │8 │ │ │* │Fix your area's panels │% G# N! t) e" P* R: S
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, G$ [* H5 C3 s. M. }' G│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 F9 u0 F9 f. R3 G3 c│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) l; V1 d: _, G│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. [8 E9 O2 q( b% K$ B) O' g1 M: P" v│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │7 f: q/ d4 o% e0 i: m5 \) J; d) o
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" y, D! k, O& \6 ^8 _! a
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: n9 C1 c9 L/ u1 A
│163 │Invis │11│ │ │*** │Invisible for a while │
# U! ^( _* | L│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 m# q" ]1 P7 t- J( M4 M* ?& i│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& x7 r }; _# G9 H2 ]( V# y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
0 Y( y6 Q. u; ?│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
1 w/ C, }! w7 i, c& c1 p0 h│168 │AirShoes│26│ │ │*** │Can stand on empty squares │3 i7 S; r" v3 b* N& P% m: s
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │2 I+ Q1 r9 [- R$ _8 f! V! c
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 S5 O6 A* n( E/ s4 `% D
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ n; a3 j" t) F. X│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 f' j5 r) Y$ f4 Q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; O5 z: L9 Z+ G- [% _: g│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 f8 N5 v _; G/ u' s
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ }! o) G/ z) t8 o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, v n$ c' N# t
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, l& W+ k/ v, g0 X/ E
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 D4 T1 {* G- K% L$ u# J" u5 z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 g* z+ z% F u( a
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ W% Z6 z! c) h" q' v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 A" B& _% a# n) X% d9 @/ \
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& w7 O0 o M7 P2 b$ D+ w│183 │Hole │55│ │ │**** │Open hole to dark world │1 R! ~1 K4 O9 I( K- z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# y1 q% f' y0 N# ]+ j9 Q8 Q# B
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" U3 @! W3 d0 T# |
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 g# g3 t3 K4 O7 W7 i8 u) w│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- @; M, B$ [. M$ D* {" z& ]# {│188 │SandStge│18│ │ │*** │Changes all panls to sand │* }2 L2 e5 [# C
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 z5 z6 p% V& w5 I1 P│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 z# v8 c8 Y& ?$ Q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 S: W3 M, o( l* p9 Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │1 [8 V, I/ l! t3 ~7 E) n3 T
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. F$ m3 o$ W+ g* C9 m5 C W2 [% b' u│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │0 V# l0 [; m% W C
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │. u* @4 p% U: W+ s. _2 U$ N
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ `: Y" v/ G& w9 n7 Q1 J
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 B8 t. y2 o5 ^! ?( t. b) `; s+ d
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
& V0 J p' N) j: i. r│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* e1 B; `0 g7 f1 x/ O, z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) }' f2 k* h$ C" a5 Z y└──┴────┴─┴──┴──┴───┴───────────────┘& ~/ W# { S: h* \$ g1 w% h6 `( q
& b% q _ S7 u9 E
- ^! A% L8 l7 ]) {Mega Chip# D* J h- ]2 ^9 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 n# t- v% u9 B* Z│编号│名称 │MB│攻击│属性│稀有度│说明 │2 p0 b$ z2 W. O7 U
├──┼─────┼─┼──┼──┼───┼───────────────┤
- f+ t& M" T+ j. v4 z5 N2 i9 c│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │$ q- E' T8 [% w/ K! `) Y+ w& r3 Q6 g
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 W* m* G" E9 D: U
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
2 ]/ l) i9 S# M; F" g│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 i6 I6 h1 k1 c$ c( j2 g
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 o3 g$ @* s$ k, N
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- l o0 W2 [7 ] Z/ P8 z2 a
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' H& f- I- Y# I3 _& ^: G1 H│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- j5 s. a8 P' J( [. Y( t8 \, k. @
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ K, y) P/ H6 @- w
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
_8 E- e* d0 q5 `& D4 g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" `& J, M( ~% \& g9 s' i$ `' f8 w│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ A9 N3 Y8 B# u/ Y: v" O% h( ]. c& v│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ r1 V) U6 p" ?) P6 ]. i) {│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 Y% q& W) }) m│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 G5 K) k& i% F% m% g* H│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# Q3 ^; y! L$ l- m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" y; Z: c; L7 y& c( i. p│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 o" Q9 S* z& k7 ]2 c│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 k$ w: p5 g/ h: d, k$ v# C) V
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, h& N7 s/ B% d- i2 n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# D; K0 ~5 f+ I j& A& d$ n/ X
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; C. r) H; S/ W+ l0 G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ Q7 L! K- _. I) ~
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ g# U b3 l j+ ?
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 E) |0 \8 t5 ]: z- H. k/ w0 P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ H4 Y! d: Y9 E$ Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 p# C& w- o5 }2 z0 P' i
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 U' |$ m1 h% I! E% r! Y( [0 y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: [. i1 P5 K# w% A' Y, ` ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: t7 N, }; z& X1 F' ^" x
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 V3 x8 a: i) T& M; S│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 D/ J, v8 K% Q4 g7 ?+ v│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# `+ m4 \9 b- Q6 a│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; K7 O5 ~9 b+ ?( X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: N) @9 |- W9 A! S5 \/ }* }7 A! W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* V5 a m8 y# D$ J+ p- _# K! A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 c. m0 a0 o3 ?- B/ l, {7 _. ~7 C `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 Z2 }0 }, H6 X│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ |) d4 E% L6 M8 ], i$ H- w│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) U3 C& w% @' n# e! o0 z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ p0 X% ~* J# G* M R
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. n! P/ \( ?! P) x│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 w" R* p" P! S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- G: p, e. `8 h, X; X3 e E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 C: `! d% |8 {* H│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) d- M2 ?+ H) T/ n
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 _) `/ Y2 \& c2 a5 O$ X
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! ^: w1 S8 g3 [2 [2 C
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, K; O$ S! V$ `- Z. t& c/ k
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 [; ]% l! o2 h7 g/ C
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
c; T) B& f+ l1 \5 Q" _* ?: c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 r5 k. [3 ^8 _$ U: n│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& j* V4 z) a' a3 C# L2 a+ M│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 S9 W% v7 A/ ]8 \9 \& \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% T8 q8 B4 W [3 Y/ Z f6 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 I# O1 e0 w9 f# n7 y [. d$ C│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
2 l4 b" x1 ]$ x0 I) P, b) t│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; \' k" {2 G' v) P) J│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) V M" E0 {8 z7 [% y. Y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ ]1 [. F- v$ x4 d0 ~│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ y7 |- A2 h9 Y( |
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ r6 v% P& ^/ s8 G# S# U│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 \9 }' P+ E, x1 s0 O; D1 H│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
+ g* N- l' F l' m9 I' Q' h' ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 W+ f2 V# G1 R+ V" H! G│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 H' y4 Z& x& p: c- o│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 {& D4 E8 z' I+ I│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) m& K, W0 U3 C5 k3 D; U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 m$ o$ ~4 @& g3 P" M! H' Y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
; u0 n& A+ B- L/ ^' f% C│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 x5 \6 m/ |) P4 v. k0 ~│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │3 N8 s* h1 Y) v
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! `& q0 _5 b% K. b. a: c
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' y: A6 d! _& _; J. o│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 y8 Q' W) F$ s2 ^* I│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 d8 ?/ k, [* n3 Q' O& w│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. N1 _4 m) M! d4 C
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 Q: Z. @: ~% R2 Y& ~) j. i% o│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, ~: _, R {1 \7 O: b& c2 o│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ n5 i$ i7 Y( h& V) O0 m; p
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% [2 O7 c) ~8 ^" E+ h. n│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" G8 h' F( U4 d! b( Q* E0 G1 e│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% I) G% `! @! ^* H5 R- V- s! E│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 Q% a- ~3 c; p) ]5 [, r; r
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! E- Y7 d: D1 K% d8 l3 b
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 x L, m; t7 {! X$ e- E. A* {4 ^7 C( s0 q! q7 Q
/ L e9 F. m/ ^- M
GigaChip (蓝版)
, Q4 v5 E+ A7 v9 A L! ~; s7 }┌──┬─────┬─┬──┬──┬───┬───────────────┐+ p1 j6 B& K, Z9 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 A( G: G8 T4 ^├──┼─────┼─┼──┼──┼───┼───────────────┤3 S# T# R9 q- O) W) H
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( V% ^5 w- m: j) b+ i4 V' N& h& B│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 T: e9 O5 x0 Y* ?+ r W5 b│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
: q% w r$ K: R# U6 h! L$ ]│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │$ p" D4 b1 A9 k
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# c) ]& h& B1 ?1 B
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 P& Z% n5 M" r7 P% a: q3 m& v& P│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 a, Y# b. @; d; c# N
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 |" q1 T; ?2 U. L7 Q│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- z( I s( o$ _ m7 l1 Y) j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 l m+ {- p+ o1 |. i5 m/ [: }7 H g/ I
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 J: Z3 i' D- ]& _, p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 t/ a% q- H, E- P7 F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( d" b! [ \, R2 e# F
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' l8 \/ T4 r' T# i! _1 K8 M- v
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
. A) s0 d0 H' H! o9 W0 L# V│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& D- c J$ |8 T: S8 O# R
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
q. H5 a G: V2 f- M│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. k7 ]" t$ k+ T+ j# q- i│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ n- Z S9 Y {│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 _* ]6 V. z* t: H└──┴─────┴─┴──┴──┴───┴───────────────┘. s1 i- z2 B8 _# I
f% F6 t" W0 c% `GigaChip (白版)(只列出与蓝版不一样的Chips)
( s; R8 R3 ^4 y3 Q. m4 u {┌──┬─────┬─┬──┬──┬───┬───────────────┐, |- b3 {9 M7 @8 \/ c1 M1 o9 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 P9 }6 P: R2 E2 m' T/ {├──┼─────┼─┼──┼──┼───┼───────────────┤% O+ i3 T1 ~7 {) t0 a* e
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: s, a6 ?; N; O# P) x8 K# Z9 c4 i
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* o5 l% D( U8 j/ T4 d) J% l) K; f+ |│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 |' v: c9 `! H1 f1 c v│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% n. s* L8 `+ v
└──┴─────┴─┴──┴──┴───┴───────────────┘ |