转载请不要删除以下信息,感谢您! - T3 j7 ]' B% B2 q. n) ~2 H
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6 X( b h& S' {: H* U- e■● ■ NintendoWorld 站友xliz原创: ~ ^% H0 A& l% l4 `* s
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合: s6 A e) q) O
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- {# X1 U% K" z2 K1 e9 g1 j
大家要看日文版的P.A.或详细攻略,点击这里吧!
9 k6 ]" [' g7 z: C V====================, w; g9 s& r. S7 G9 }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % D7 M% d# s6 Z( U/ H
/ O' v$ o0 Y9 }: o7 I以下内容格式如下:
8 I- U+ ^5 {# f3 H7 x7 L+ a! l
) D2 w9 J" q& B7 N! _! e& m编号 名称% {* K9 }% f/ ?4 J9 `7 ^, O) x1 ^# ?
说明
# n, ^7 u% e8 t, Q组合方法: y; z* O% B. g) k; }3 w
---------------------------------
8 g5 I5 ?/ L; M% d& G01 Z-Connon 1
A. C* K8 \* f: X. t9 w DUnlimited Cannon for 5 sec2 @6 q! w+ @5 I+ y! o
Cannon A+B+C
% |6 b; ^- ?" }, i0 ECannon B+C+D
+ I4 y! J. k6 o, m) }- l' T% B8 G/ ACannon C+D+E
P3 t0 T/ {! H0 B0 J X* k8 f" }1 N4 @- `6 P2 G$ T: T! U
02 Z-Connon 24 {% [' j6 h6 K# `
Unlimited HiCannon for 5 sec
2 } ^* b2 C7 \5 m2 P' O9 h# vHiCannon H+I+J
$ B; D8 _: @8 r+ hHiCannon I+J+K: J: h2 I! R& j
HiCannon J+K+L* F! E" g: |4 f/ U6 m' ]
+ \1 ^( f& n$ p9 J6 h3 @03 Z-Connon 3
; h8 K. V o$ D% ^" N8 Q1 c1 pUnlimited MegaCannon for 5 sec
4 I6 |, A& p2 k# E% e2 u1 QM-Cannon O+P+Q
% [" X* N* N- H& k# k+ U- ?$ iM-Cannon P+Q+R8 |0 W/ A- |% b1 Y
M-Cannon Q+R+S
0 \2 T. x- q3 C7 |4 m
1 |& u4 l. f6 {, f( Z ^2 S6 N! `1 T+ X04 Z-Punch9 b% G$ j! N9 q; {5 G: u
Unlimited GutPunch for 5 sec
% @& W3 O1 c$ ~; L3 p$ f( d: @5 p* kGutPunch B+C+D; F0 ~8 C; [9 _2 i1 m/ f
GutPunch C+D+E
" P$ C. O, X4 K, nGutPunch D+E+F |0 r9 x; J G7 I) o
3 S9 w9 G- Y3 B% {; E0 V
05 Z-Strght8 i% a: a9 U$ Y0 ?9 o, Z! E8 P
Unlimited GutStrgt for 5 sec
6 [, L0 B) J4 ~ A1 @ mGutStrgt O+P+Q3 d6 A* _$ S! H+ G3 A+ M |% G
GutStrgt P+Q+R6 P! j: E) _% k8 Z2 D
GutStrgt Q+R+S
7 n/ A. l8 v) e- G9 x7 I
% @5 W- K. @+ o06 Z-Impact
& I( x. _* L" vUnlimited GutImpct for 5 sec# ~9 W5 c: U- c1 h X) x& h
GutImpact G+H+I
" ^& U- { e% R o( g8 P6 KGutImpact H+I+J
. ]8 P3 k' y. p8 E) C7 o# |' xGutImpact J+K+L/ H; o# Y& L7 ?6 C" C9 w" m4 }
; _7 N, k6 R# u! y07 Z-Varibl& H& y4 j5 [3 l3 u
Unlimited VarSword for 5 sec; a5 Z( y. i- y2 W1 t4 D( p
VarSwrd B+C+D+ t+ m9 l. J: f9 j8 f, M H4 f5 \
VarSwrd C+D+E" x5 T. l5 O8 `) s" k
VarSwrd D+E+F3 z0 e: _. K& h9 G
( O+ H- K* K* ^' _! E3 _! L! l- \
08 Z-Yoyo 1
1 W9 H; Z; z* a. GUnlimited Yo-Yo for 5 sec0 R. C' Q; a4 P: } ^
Yo-Yo1 C+D+E
! f) a! \" J. c2 S& [. sYo-Yo1 D+E+F
( d/ ]6 R7 i8 U& J- i' |7 ~Yo-Yo1 E+F+G
1 n4 W" s. N% F7 j& ^' x* p5 T1 P7 a; M, `3 R& C2 \+ g( k5 l
09 Z-Yoyo 2) |0 B, V1 I" x6 a! t! F/ L
Unlimited Yo-Yo2 for 5 sec
' m5 J+ d0 n+ `" a' u2 i% @( XYo-Yo2 H+I+J
) p y; w9 ]0 b7 ^# oYo-Yo2 I+J+K8 C, @' c( @' j; ^, A0 o
Yo-Yo2 J+K+L& T1 i+ H3 k4 \% R! e
$ h& q7 D, Y7 u ]+ C( ^# Z0 X10 Z-Yoyo 3" q- R& y* i3 p) T3 Q, O2 i. s: ^
Unlimited Yo-Yo3 for 5 sec: k8 e/ H- z) q2 |! f" K
Yo-Yo3 M+N+O$ y+ h8 n! T/ ~" K( v3 I) g0 I
Yo-Yo3 N+O+P
6 s0 d7 F; f7 G7 l! D: Y$ y4 I$ XYo-Yo3 O+P+Q0 ]; c1 e0 W& j# U' l. x! Z
4 I' [: w+ a4 E4 N, g2 N4 ?- D
11 Z-Step 1 h2 D5 n5 e4 d6 m
Unlimited StepSwrd for 5 sec
0 ~$ R( Y$ X0 l9 @8 T( C3 UStepSwrd L+M+N3 S$ O0 n* c, G7 N7 i+ h
StepSwrd M+N+O- f( o( }- ^, _5 m0 `
StepSwrd N+O+P
# o" E' M& g# [; }
4 K; T, G$ r" s' k0 L5 O12 Z-Step 20 T% Q! q0 ^8 X
Unlimited StepCros for 5 sec
5 \( s, k7 q1 F; O9 hStepCros P+Q+R
1 `6 @) ^! p7 a) z$ cStepCros Q+R+S2 g) L; z9 y7 D2 C* a9 w# L, u4 l
StepCros R+S+T
2 Q- {0 M( Q2 B% U1 ` C9 c: N$ h: r# l1 N6 V% U8 t
13 BubSprd
7 t* T* V) d1 t+ X4 iAttks w/ spreading bubbles!9 b/ t6 u8 D( e% x
Bubbler C+D+E$ S, ^* y" h$ n8 }8 W7 t
Bub-V D+E+F
+ M0 |, K8 N1 EBublSide E+F+G: i5 h6 A" Y7 c0 }) s; k4 S: r
Bubbler E + Bub-V E + BublSide E
+ [' J# Q8 Z4 L- m* e
* T. ~( r) {6 R! I( u2 {9 j1 q( J14 HeatSprd V1 _- i+ A; {3 a$ [
Attks w/ spreading fireball!; Y, v2 J0 v- G' i0 ^+ a
HeatShot H+I+J$ ?' x1 b: R& X1 n8 a
Heat-V I+J+K6 T5 N3 J9 Q- z+ p1 N# c
HeatSide J+K+L& x6 b3 f% z2 O3 l
HeatShot J + Heat-V J + HeatSide J
, O9 q/ I b |) @6 B. p" v: [* k, d+ U! l8 C$ T
15 H-Burst
0 T2 F) Q% d$ {8 N- X9 UCreates a giant explosion; p, L! z. I" Q. X! p) Y4 Y5 a
Spreader M+N+O
" _% u( [% u6 d6 rSpreader N+O+P
# H8 g; b2 C! RSpreader O+P+Q
M* a# i2 N* l, ]
/ |9 g6 d% O$ R3 k16 LifeSwrd
- Y5 X# {) |1 f% P, HSwings a huge 2×3 sword!
1 a% ^8 J; M/ ^& Z3 l& H3 }& xSword E + WideSwrd E + LongSwrd E8 P0 K2 k, L$ m0 J3 L$ n
Sword L + WideSwrd L + LongSwrd L
, ], L0 F& E# w, f" w5 qSword Y + WideSwrd Y + LongSwrd Y# C) D4 t' [1 E3 |! g4 X
# F/ w; f9 r5 p; \& ]' m4 s) N17 ElemSwrd
$ r* Z+ F9 Z" K% f% \Wide swrd contains 4 elemnts5 b2 q. E4 i$ H. K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ _5 u4 x( F0 p1 i' Y: k5 p, C/ A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 @5 ]' K2 s# y' X+ D- D6 O
' \: S" D% p5 y3 m, E18 EvilCut
4 \7 @, I8 i: a6 x5 e. \% V9 r vStep up 2 & make 4 atacks( |) z# r; T" @- e. s7 r
StepSwrd P + HeroSwrd P + StepCros P
& ?$ ^2 Z* J J" C& d* p
; Y0 n7 t9 b, T. S9 I! Z19 HyperRat
6 c( Q7 v" c, M9 mA giant Ratton charges!; N/ d/ H) g) T Q6 Q
Ratton1 A + Ratton2 A + Ratton3 A
' J* \8 H7 D- T( ^% dRatton1 C + Ratton2 C + Ratton3 C! B% S& `2 p$ i, [, P3 c& y
Ratton1 F + Ratton2 F + Ratton3 F% t6 o* P2 J: U( v
( s9 \$ Y) h6 A- q4 ?6 o
20 TimeBom +
! d+ i0 D! S7 ^9 `Sets Time Bomb in enmy area1 V; p2 u( O; O- a( Q3 `8 d6 H
TimeBomb J+K+L
; }) C; g9 `3 F3 J7 I6 ?7 l1 HTimeBomb K+L+M ~# u! D# A' H. k+ L i/ J
TimeBomb L+M+N
6 }6 D' C* d) w# x2 f) S; v! w; \' Z. R& r; X- K5 c! U
21 GelRain
P, H4 W5 N. F; X. y" O+ f4 b+ ^' xGel steals squares
) e; \ N: K/ p- H7 ?, sMetaGel1 B+C+D% z1 d4 O9 M$ R
MetaGel2 E+F+G
8 j! q1 W" j0 U" k: E. {MetaGel3 S+T+U5 R% @' N( u6 f/ R5 O
4 H ]6 a4 y/ R. B5 k
22 EverCrse" Z9 J& L9 J6 ~
Shield chases enemies7 B2 Q8 H6 e- O" G+ I) [' k* y
CrsShld1 C + CrsShld2 C + CrsShld3 C+ g8 X" `% O) b) ~( c# c
CrsShld1 L + CrsShld2 L + CrsShld3 L( o! e3 W P$ S# t3 x9 @, D
% e( G. M3 W/ W+ g7 |: y1 B
23 MomQuake q$ R4 Q+ ~, X$ }& f
Awakens Mother Earth!
, e9 q& r- X3 c2 wRockCube * + RockCube * + GodStone S
! t, v/ ~* Z U' m2 f2 \
# v0 _- F J# `; V24 PoisPhar1 t z9 D0 m2 q; F. q
Pharaoh generates poison
1 l# h5 o7 x6 t, V* v. U# i {PoisMask A + PoisFace A + Anubis A* j1 t5 G2 |8 B4 E' L. G
! A1 }# o2 Q. W. h; j25 BodyGrd1 E8 s( `3 T$ n, @3 u
Bodyguard takes out enemies9 O3 {& G% Q9 R) a. \
AntiDmg M + AntiNavi M + Muramasa M
" |" \2 a6 K) C+ A9 T' |
; [, ^- t- j/ I/ ~$ l26 500Barr
3 ^; @, {* q2 _% C) h: D! E1 VBarrier absorbs 500HP dmg8 P. S+ k& _ w+ C0 X
Barrier E + Barr100 E + Barr200 E P+ y, C7 u3 u% }: b
Barrier R + Barr100 R + Barr200 R
) q# W2 E& l! C5 B7 g# L9 s, b1 a: \6 w$ i# t
27 BigHeart9 [$ k* G, r4 g" x: F5 }
Attacks, then heals HP!5 o( T* s2 ^3 Y6 J) ~- `$ U
HolyPanl R + Recov300 R + Roll R
; C2 y3 Y. p+ DHolyPanl R + Recov300 R + RollV2 R
. Q5 [* x$ ?. L) B; c+ M2 E( AHolyPanl R + Recov300 R + RollV3 R
" Y1 s( t+ s+ p( W
5 W9 R3 x: r+ \' T, P. c28 GtsShoot
* U* k3 ^( m$ h+ B+ V9 E8 CGutsMan throws MegaMan!
+ k3 x& H6 R! Z4 Q7 l+ B# HGuard * + DashAtk G + GutsMan G
! S, X, F& x# i" d8 W5 I; ~Guard * + DashAtk G + GutsMan2 G
& K! l* m9 E* R4 v: w( b T& aGuard * + DashAtk G + GutsMan3 G0 \# S. q9 T a; o2 t
Guard * + DashAtk G + GutsMan4 G
@* ]' R- V: B' V
* }/ S# I0 R- ]+ z# ]" B29 DeuxHero9 l4 k% t7 r/ d0 c9 |, A) \- ], g
MegaMan & ProtoMan team up!
$ C! i1 n# M$ d: u/ q# v* L( [1 PCustSwrd B + VarSwrd B + ProtoMan B1 h$ k" O9 h" \( e* G
CustSwrd B + VarSwrd B + ProtoMn2 B/ ^, G# F2 A7 C3 \, T. y
CustSwrd B + VarSwrd B + ProtoMn3 B
; D# {' y5 ^# h3 n2 ~CustSwrd B + VarSwrd B + ProtoMn4 B" t: g1 F5 ?1 }7 r, ^; t
8 u2 ~" J0 O- G+ O7 }
30 2xHero
1 ?8 N9 _# ~0 n% w/ l+ X. AMegaMan & ProtoMan Dual atk% z4 t" G# H0 [ {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ o) f/ l2 g" Y$ G2 h# RSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ {# A/ e& H6 k* t& |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) h' G1 U8 }! L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ T: X: ~( h4 ]
2 t2 D1 l' n6 K) p) x2 c z3 V31 PrixPowr
3 a' f6 U. Q8 E1 O9 h3 Navis attack at once!
) e3 l' H" a! e! i4 @- ETeam1 * + Team2 * + KingMan5 K' l( G: P' M& d3 Z" @& o7 w* F
Team1 * + Team2 * + MistMan5 M
; z5 J5 h" a5 w7 I& pTeam1 * + Team2 * + BowlMan5 B
# _1 R) D5 L# D4 c J
Z2 T7 O7 i/ I32 MstrStyl
4 | | p' x- W/ T+ h6 b2 V5 `MegaMan unleashes his power
0 W3 l6 e2 I4 S% J2 HSalamndr * + Fountain * + Bolt * + GaiaBlad *
0 g8 y" u( J! R" K- B, W! ]" E% s8 O" T+ Q. n7 y( r1 v
StdrdChip (Part 1)
/ y( C' d e) z+ d┌──┬────┬─┬──┬──┬───┬───────────────┐) }1 Z' B& @+ A9 m8 U% `/ E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 i: i& h$ E6 w6 f9 d├──┼────┼─┼──┼──┼───┼───────────────┤
6 M1 T9 p( |2 m│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ I# V. [# C4 M# u# ~8 K4 I& d w
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" n5 ]2 {4 `3 t) n. T2 d│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
n2 c! ^( Q3 \1 U. a) y│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 q u8 G) o2 Z( M* P
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! W0 \! S" L0 e0 {; e: U$ R
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- ?2 s4 n3 C2 @) M│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │" o8 X+ o. ]9 [: R0 f- J
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 G7 _* R$ k i7 j5 t/ \ R; D│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; h/ V6 e& z; }: ^) ^│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ V7 Q% k1 I4 l" {& t8 N7 E9 R
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
2 @% }! g! S3 J, k# ?* `. r7 z3 D│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
j0 J9 W- ?% N- Q' }│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 m, D) H( U/ C8 u
│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 D: v+ M- C& B( B│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ N' Q5 M! M3 v Y% p
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ e1 k- f3 g2 j |- a│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: G, J' j- n+ K8 {" u8 ^7 B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; v5 M" i. `% ^+ h! t! L
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
4 r! U7 e* c; i0 z# a│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
8 a* @. @- l: R& A8 U) q5 p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │ m. e. Y v* ^; O
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 e5 e/ b5 [$ i0 o│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
p1 {5 `1 W+ b. G│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; W6 \& C- h! ?! C. O+ Q│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 e! k1 F9 V4 w' @% _3 z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) A) `3 W$ j" V! ~│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 t$ k! E+ m% k! l/ C2 @
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 j- W7 Q, {0 R4 j
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; R0 o, X p t9 w" M e5 K& p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 a: s9 @8 r, R0 M. e6 d1 S* l7 x% l│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
/ W9 c: j. D; N4 m* U% v O0 x│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 F6 l) s1 e0 ?0 z5 Q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
b, ?- H) u$ `% ~7 M. r4 e│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 e1 J4 k+ \* x& v/ \
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
F) M3 j! t+ T% x- D. ]│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ Q, R; j3 B4 ?/ D+ V│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# ?0 m9 C7 J% O( t5 P" R9 G$ {6 U5 R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* y. e2 m: S' z; n' M│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ m8 x, s; |( X' @5 v, A9 v% q c
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 Z& E7 f" U# H2 S3 C2 {│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. q* B$ O6 ^7 A+ N9 Y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ ]& F! G/ P$ ?( G( i9 ]
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ M2 t+ B/ O* }! ]5 E) S1 p
│44 │ShockWav│10│60 │ │* │Shock through enemies │* e+ ]$ r4 p8 G
│45 │SonicWav│26│80 │ │** │Shock through enemies │
) _7 R1 _( {; c% Y- e4 B│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) q4 \+ z7 F; |# G" B& H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* N/ C! R+ x. D; a4 P│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
d+ v, I' K O: d│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. E0 P+ y. F5 x+ B' c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │( D4 D& E; p* @
│51 │DashAtk │11│90 │ │* │Dash through enemies! │% g2 u; m, {% I! x( _( N- s" m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 R( @$ E2 H# u$ T. `
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 F) `1 j% c6 o ?" Y4 @│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' O/ v! ~! r8 K
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. I/ u6 i6 t* k" }
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ j, H# Y, W' Q& s2 y0 r" |│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │4 ], Z! [/ s' r5 ~7 A- `- L2 R7 g
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) n' o) b5 L/ } C2 m0 K* i9 A
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 c& b/ M- T7 l! p0 d& _) ~9 B
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% `. s) ^ }* V- s" s) K6 y" \* j0 X│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' B% j1 S6 @* ], X k' K6 R* l
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" s0 g0 Y, Q+ r9 O│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 y/ E( ^: b `2 r4 t│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ o# B8 n. k% i; O│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ s( ?3 b( q7 z0 ?0 P3 G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ ]% v# U$ O. C- |" Y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
$ E) L q6 n' o+ M2 E L│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. e, v$ a, n# R% \, W
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( U3 T( G3 U( L- Z9 ~│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 X7 b! ^4 `8 g& ] `' p
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; k4 P( N( n7 {1 X: }│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 w" q. G _5 v& J2 W2 F }2 }│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
# H) q* c. |4 s- m# Q( y, r│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% w9 E' p$ r6 [* g4 u& |# b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* y( v8 {! l# I# C* o+ [# w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 J2 B5 }2 @6 d6 R1 l- m% {│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( l% Q: ^ Q1 w7 p$ q5 ?* S" {│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! i$ w: y/ c% C0 j
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ h# `* [( T0 ~# {/ f
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 R4 k! u. I x│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ G% @# ^8 V0 L2 }8 T: t
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# \7 q" n# @$ o8 o4 ~
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' |4 p& {% g7 @5 C7 z% ?. k
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. C! m9 |# C% n( h# Y3 ?. u8 W# N│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
; F% ?* I+ [5 A- Q9 T; C5 `/ H│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │# [% C1 z# Y7 w" x
│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 ^! k) D9 \, j, h/ f2 s$ K( Y$ i
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" ]6 L6 S. U3 _+ q4 N1 a7 G│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, p! \3 p3 Z4 x9 [7 }' L│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 [- S2 k4 r" F& y( K: S0 K│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# v+ z: p8 v8 ]5 ?
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. [" B1 W( m( o; D9 e% C│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ b+ c0 b k% |
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( s( L) l4 H% h2 {0 b4 G' |- a; r
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% }; B+ u1 `: {- F$ q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* r1 B6 ~* T* t, l' G# ^ g1 a│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 }( D7 p$ x) u
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ d7 ~3 l5 U- E* @' D* K+ @! c2 r│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' k- @( r1 {/ c6 ~* O( @; n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; P, S# o S8 w4 R
└──┴────┴─┴──┴──┴───┴───────────────┘
6 Q' S; U1 s# j% d5 Y
0 s1 U+ x) j! X$ JStdrdChip (Part 2)
2 L3 ?- ^, k3 }3 n+ a┌──┬────┬─┬──┬──┬───┬───────────────┐
2 c- e1 ~. c) }- M7 O) C│编号│名称 │MB│攻击│属性│稀有度│说明 │( | d( |4 v/ I& N& t7 }
├──┼────┼─┼──┼──┼───┼───────────────┤
0 ?# ~" A2 e& z4 L7 ]3 z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, `, N: }' W0 i2 |6 q+ F4 I8 Z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 p/ I4 b9 }! _( I9 k0 g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' D+ c; `: K7 Q4 r, f│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 r6 r5 r, R" o$ J! |2 w* w9 [
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( U; C8 g7 @$ G│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 X7 z7 C% ?2 ]" m8 K* X/ s│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 e; ?! t' ^$ T, e# F- J) \6 i
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% U; q+ U$ Z x: ?2 h+ |1 T
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! Q' s, b6 ?, G$ D" D% ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' b" i" g+ D' n2 o$ p% Q" h" C/ k: t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! s( _" j% @8 p5 l, ^% }8 `│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( I; L8 _, I. u% O l2 ?1 W│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( z, T. q, J( v' }6 v7 o5 E: K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# R! K% [( k5 S W│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- h1 | |1 k2 M% W: ~ z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) X0 x0 A* ^8 m7 m0 P
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( ?6 T2 n9 H5 h# W
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 L/ y+ R3 q8 d& }- l- S
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 y) W% Q S9 g8 z& _+ U5 |/ a│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 P; G- ?' y' w1 U+ v/ w- i│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& b1 E% d! z! g3 t- K& c. |0 ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 T% @/ e( f3 v, S+ U4 O: w│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) u3 p9 J# X% k( O# X9 n& Y5 z, ~( T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 L% z6 c" g2 d2 Y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 P& U( o) q: J5 l6 b) X4 z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ W" \5 q1 N8 I# t│126 │Rook │30│ │ │*** │Protects you from attacks │
" k+ Z& U8 e I9 ^3 \3 A$ @│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. p& N8 y% C8 k; b( d│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- A. }! T# p( v' H, |6 U
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 G& o1 @/ `$ G" P5 M/ j│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! b& l A* j+ {) d$ y; m
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 O( X" x# m2 k
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 T1 {4 w q n% z8 ]7 x5 ]; M4 z) V* \│133 │Guard │5 │ │ │* │Repels enemy's attack │
& L3 r5 e/ M7 l& V: v1 N' H C│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
9 M7 ?; L, C/ c4 J9 k│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* z( @8 E: M2 s
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# ]3 i( d/ \' m6 d+ c, F# t│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& G5 D4 q+ V% D& h4 m% U│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ i3 ]! Q! G# L+ `, `0 q│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& u+ R1 D2 H, f& V7 ~$ ^8 @' w
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
" K# d6 M8 r- S│141 │Prism │60│ │ │*** │Prism fires randomly │
$ v5 j) N1 A) s0 V* `% ^0 S7 ?" t│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 D- S+ G+ Z2 I9 F6 L│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 g( g3 K( M* u
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
p2 E: i7 p2 a. _! u$ A' n│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( i, y q* m' S, m- I
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 ?7 l3 m& s( t3 T; w1 T# x* f! g
│147 │Recov10 │5 │ │ │* │Recovers 10HP │" T3 _. N1 r$ J# R; S# k
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! G0 G0 X2 }0 q9 B# f. p6 U7 m0 Y4 r│149 │Recov50 │14│ │ │** │Recovers 50HP │, @. ~) v& ], K3 |( q; v; }9 n9 k
│150 │Recov80 │20│ │ │** │Recovers 80HP │
' E, f1 D8 B" Q( ^1 M7 W( w│151 │Recov120│35│ │ │*** │Recovers 120HP │
2 G$ [3 }( E/ v. I2 H│152 │Recov150│50│ │ │*** │Recovers 150HP │8 j, t1 `$ Q8 z: z
│153 │Recov200│65│ │ │**** │Recovers 200HP │
% {, O9 h$ c* u9 Q1 K' D│154 │Recov300│80│ │ │**** │Recovers 300HP │
# i( F% _1 D/ B6 n2 h0 w6 Z2 [│155 │Repair │8 │ │ │* │Fix your area's panels │
4 t+ @% s2 N5 r9 v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. m: r/ G6 P# ]+ E6 m7 o; Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* q1 J* V, Q; G( O│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: ^4 H4 R& L6 ~! T2 ?; K8 q `8 }│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
( a# T" Q: f. z$ ?% w# @, K│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" C" o, e& M# Q( J% ^6 A│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
- H) c( ^$ ]! T" a8 Y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 t) s. S; @$ a( d W: k& n( g: U│163 │Invis │11│ │ │*** │Invisible for a while │
1 F# y- q1 O% W0 A│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( Y- e2 F& B$ k
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
* C2 {8 j( L/ ]( A│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 E6 A6 T0 a7 m. p│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' Z/ F8 s3 b$ t; f- W6 B) j# D│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
1 g/ C6 j$ K d, p' j, C5 U5 ?│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ N+ L- ~5 Z- V9 x- B
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: x9 m# ]( |- l& D% C│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 B' G: ]* _( g$ u/ r
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' U5 x/ s; K: n6 K2 y│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 E0 u% p: H$ ^│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* }& z3 E9 `. ~% y+ ]3 u- }
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* z9 I) Y6 M" W Z, j P# x5 V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 e) q/ ?4 q8 w) T8 L ]8 P# N│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ b- `. L- U7 N# g5 A b2 N│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: F$ E3 E" K, o* x: r; z1 d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 m7 e5 b: f& r ^7 X
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ h# Z. C0 [. Y" S8 s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; ~# m( |& H" K! Q( ^4 P7 f; u
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │8 [- F" O' P& E3 T8 z. Z2 _
│183 │Hole │55│ │ │**** │Open hole to dark world │! h8 x- l$ n% y" G8 e9 {! _1 A
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: e% ^5 {! u0 v- X5 n
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
; w. A5 _, ~7 l. v. d4 K8 b$ D│186 │IceStage│20│ │ │*** │Changes all panls to ice │% D8 b$ r: ^! b7 W z% O
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' l% I' Z9 G* f7 K6 I8 t4 j: ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │
B1 P7 V5 j% I│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; V( a. z8 u) j5 j│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. i, K( C3 n/ O. o& y% o/ j, M( X& A8 z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) p5 H v. D) r; L* M' C4 x# k. K
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% m( J: A, G/ l4 e/ R& C│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( ~. P4 V0 s% f3 y( k# _% ?
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 F# a4 Y, a/ m; {
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: C3 r8 S" g: U7 H: c# G F
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) a4 h$ @6 p0 c4 D! N2 @
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ _0 \3 p3 |- T: j: l+ z! g3 I│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ Y# r+ k' Q5 D1 i- V
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 p, G4 Z L' `: Q2 {) [# _
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 u' G9 W7 k! `└──┴────┴─┴──┴──┴───┴───────────────┘
/ Q ^! M, F: U+ a8 e) `8 i p6 s2 v$ M: a& e) m; U
0 i9 M) _. `8 K/ k& LMega Chip% `- P7 Z6 I: s- g# y( U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 y+ S0 s* l" \3 z8 P3 z│编号│名称 │MB│攻击│属性│稀有度│说明 │; y" u8 r) l3 c6 t$ M
├──┼─────┼─┼──┼──┼───┼───────────────┤
- }' ]6 h, e- P6 G" Q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
S8 G2 D& B" N i, B* |5 \ t│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 V" H! v: t: n2 R7 u3 l4 z& x
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 h3 U! v7 ~: a4 C. R. h- I; j: r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
& u; W, W% z1 Q% ~0 v( p" D│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │6 I/ R2 Y' u: L+ \
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, Y6 U1 j) O5 I; T E+ M
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! @( x$ k2 ~" E4 a% q│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 P0 t/ s6 J1 f2 X6 t1 G│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │( l$ w8 @& _7 l9 w- [5 B |6 ?' j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 E J+ I3 j. x Y3 J5 Q7 J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& }8 {+ e, e) k- T
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! z. ^' _. y( b0 y) ]9 v│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 R, v$ R$ ~* P- G0 C/ F I$ D│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ }% D- m8 [8 v7 `1 N# b9 t* v" Y
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
p) B ?2 @5 E8 l│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
7 L: O" H% L9 y( U│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 g ]8 t {- e* a7 O! B" I7 O. I│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │/ Z* p9 f% U2 G6 d) }# F
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( s4 V% o$ y% A* C# @( g│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% t; B. l; ?# u: s0 O) b H
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% W" \' h$ V& Q0 z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 M* y" C6 K7 N |5 X- a│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! ~% B" P- u/ C! ?+ S) R│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 R1 K& Q% Y* X
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: ?1 p6 e$ {4 t9 Q6 `( O! F+ N5 c│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ x3 ~( c# F* p/ Z& Q) B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" M- M: Y' D: d- m. f
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% Q8 h/ l: M$ W7 c) ?│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 @1 f C4 n: D' T, I6 s/ j: ~│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# ~" _+ V. a+ {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( f$ J# i) m. O
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' u9 ?3 N) F$ ^, ]│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 }: N% J; M* F│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) k4 ^+ L0 S' v6 }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │' S, ]3 c0 j n6 K- w" i+ a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 w# o% a1 I5 e* s) z# E- }│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
9 u5 @) k; I, Q+ z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 L; }4 W4 F3 B1 R
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* a/ r& e; [; j! q, B
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
f4 c7 o; y" D4 A% d' E│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! Y7 h3 M6 Z& z$ `1 Q" G8 X* e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 ~: g0 z" ^& Q2 x" d4 j& A│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) R% N0 }1 A* H5 j) w$ A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- d8 w. F1 e, I) B, N) N│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; U7 z& N' G* w/ N1 u│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" v, ~0 U0 q# ^/ Q, } R│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │$ d' `+ W- u- j6 ~5 `. ~
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: }- a; D; D9 `9 d& {$ ^( T% x1 y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
E% a- S4 C" L( W+ |: c│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" j* C0 z& a) B( J9 o
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) V% ~2 w$ i$ T$ Q6 l1 w& \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 a3 G' b5 o3 x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% h1 ?8 H, X1 D$ \7 K│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: Z; |; y# q$ s$ a* \& {- _) }) e4 \
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │( Y/ b, W3 ]" Q& S4 R# o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 j; C3 u- Q; x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' B k( U/ t) C, F& R3 e5 o│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, R. w: g/ F' B6 o+ M' z8 V- J
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 | j# w) i) t5 r4 {│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# S/ E0 z2 G3 i0 z) k* E│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( j6 \1 z- q4 d7 {, j│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) z- e/ |9 G- s9 ]: C, z" h│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
: d8 G; B4 e/ ~+ J( W* ^│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% y1 B( ]9 a, K8 q ^. ~│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* ?' H; _) y6 x5 W$ o
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │ I9 j5 y9 j6 c1 C% C
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ Q7 w# v5 `7 A+ J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 ?9 N+ m/ S" B* j$ z3 \4 j│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* e8 T/ k- n+ w" { g+ G
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
, n2 Y$ N+ A4 z8 F│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
) i b( }7 c6 V5 ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ W1 t& {+ i q! G: \* z1 X│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' e) r b, j9 C* M% ?) s1 a' g
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! ]& s& b5 L; N" O+ o
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' \# J) x7 Y+ I$ k( R' \
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 Y' d! M a E3 n8 ~│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ E' z5 n4 a- l& X
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ ]. _' T& Z6 l8 d* Y- P1 a│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. o; H9 D- _/ m. s' v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' \6 ~* ~# X$ _7 S7 T e│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 p9 H7 S* j( W$ j│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ ~3 L/ c* Y2 P│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# f9 A: F. X8 E; |
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' ]7 d }. M5 r \* I│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ _9 z7 d1 L6 j7 I- F) R
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 Z0 m. E- Y8 c" s3 G# b, @2 t% V
6 B& k z* T8 _6 v
GigaChip (蓝版)
) o6 c8 }/ k! H7 B┌──┬─────┬─┬──┬──┬───┬───────────────┐2 o, N/ j2 W: r+ V- N2 f# r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" \; n1 Z! s" W' T# A6 t├──┼─────┼─┼──┼──┼───┼───────────────┤# }; @5 _9 [) t e
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
1 s: y" v: ~9 b9 T; s0 ]7 d' P6 N│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 U0 w3 E. M0 ? l- T( v$ R' e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- u- e# u! O& z1 o5 V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; O0 Z( r6 i0 t, d│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 j4 K5 P A f- G# d. I4 u; X
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 }- H8 C1 u! k3 g- S│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 C8 O0 Q+ v H# ^+ M
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( q' C( [* K7 @: Y1 ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 l2 S! m+ W- i│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ x0 X$ L) r4 S) w
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ L5 B4 w- }3 e5 Y ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; r2 l7 p0 Z3 |, M: Y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% d7 K z5 \! Q8 h│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 A" S& h( N8 D1 y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& }& G7 c- s: S; r4 v│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. n+ L8 w2 V, x7 H
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 h) t( \/ ? C6 e+ S$ W│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, X1 {/ ^* w4 J& W: J( D│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │1 |: n- d7 `6 }) G! G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 g& T( B" w+ _* N& r' R└──┴─────┴─┴──┴──┴───┴───────────────┘0 R$ H+ j% R7 [, p
$ U* T6 \' b; t! N t8 vGigaChip (白版)(只列出与蓝版不一样的Chips)4 n, Z- h$ C5 S2 t- k5 Y G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' y! j, D( U/ A; H6 _( r│编号│名称 │MB│攻击│属性│稀有度│说明 │
* }7 u0 ~* y' |8 t├──┼─────┼─┼──┼──┼───┼───────────────┤ D- U& m# P/ ]0 }. |% t+ \
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' ]1 T% x; e7 O% Q, i& |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- \4 ]% c5 L7 G; K: f+ r│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 r: a6 H5 h- U' V9 s+ w! j, j3 g0 W│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ @1 x6 a2 F' W3 X1 Q# P: c
└──┴─────┴─┴──┴──┴───┴───────────────┘ |