转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创" d- r9 ~% I# [4 B5 Z% O0 i) D2 `
■ ●■ http://www.NewWise.com
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$ k1 F6 u5 K& s9 T9 S6 E/ | 洛克人 EXE 3 Blue 卡片组合
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3 m' ^5 W) O2 C, O. K$ G. v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; P. k: H! ]3 \9 P/ @大家要看日文版的P.A.或详细攻略,点击这里吧!
: |4 `3 ~8 F3 S/ M, c( y% ]/ ~====================4 {- A& X+ c, g% w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # Y. Y7 V) v0 F7 ^. U& A
) B" I' D* p% y3 i$ a& P) J以下内容格式如下:
( e# ^ F( r2 g& N A- t' q; g. R
编号 名称* g1 o$ ?! d7 G
说明
/ ?5 ~4 ^) C4 J组合方法+ h! q" a* x E* b }. r& A! L) m
---------------------------------
' w. y* P" T8 P8 P+ ^5 U; t01 Z-Connon 1* l0 Y2 v9 f8 Y! I4 b# l; ? G
Unlimited Cannon for 5 sec
/ R& I6 x7 n% @7 m d5 x, j/ ^Cannon A+B+C
& l6 y7 M' E g1 D$ @) ~* A$ uCannon B+C+D4 R/ v& g" _7 B/ W( }; t0 F
Cannon C+D+E4 K& ^+ [2 G# Y7 |
$ s9 n/ a9 g, ?8 z4 F02 Z-Connon 21 |* A$ i: |& W" M1 B
Unlimited HiCannon for 5 sec9 e3 _# a: n, Q' c% y
HiCannon H+I+J
h; X" A" Y! t% h9 z" T1 d7 `HiCannon I+J+K' s e& A; ?, L; ^+ C$ P
HiCannon J+K+L
3 }; e3 c( {2 g8 y3 ^- ?. |6 x) q- E" K( k! Y, q% R
03 Z-Connon 3" v/ U1 A7 } B8 ^, a. f, N- ~
Unlimited MegaCannon for 5 sec+ }! t5 z/ [6 M2 V4 y
M-Cannon O+P+Q5 m3 O+ {9 V- H3 T
M-Cannon P+Q+R" _8 m! n. z+ c" h
M-Cannon Q+R+S8 t. T3 F+ e5 i
2 p Z) V: J h$ I. H, W8 ~04 Z-Punch, y2 p |. Q5 Z+ P. g, ]
Unlimited GutPunch for 5 sec' I, s5 O2 w/ |& U9 S4 B# z0 F7 g! `
GutPunch B+C+D
' v/ _. e7 E& ?* yGutPunch C+D+E3 Y' E) k( }" Y+ d0 D' |
GutPunch D+E+F
0 \3 D+ a' J9 b+ \5 t1 m0 w" ]& H5 `" `( H [, e, ?
05 Z-Strght P' |& r# k& t: ?$ \, w% `: j+ I
Unlimited GutStrgt for 5 sec+ g$ i# n! d( p' ~, {% |: I
GutStrgt O+P+Q2 C* r- f! F4 b; L) e
GutStrgt P+Q+R5 c0 d! Y; R# l0 G
GutStrgt Q+R+S
* J; W* z6 k) G/ ^! _1 T1 M* `- I' q' _. f0 u1 s$ ?
06 Z-Impact
- P7 l+ m2 r. e5 YUnlimited GutImpct for 5 sec ?8 A" g f9 q8 b1 b
GutImpact G+H+I" f6 S* W. Y6 w" \7 K4 J
GutImpact H+I+J
& H# |4 R* [; `) @GutImpact J+K+L
4 Y( D2 ^; n% G/ v8 l) ]- F. ?( X4 v
07 Z-Varibl$ K0 F/ G9 |! K+ M# @9 L
Unlimited VarSword for 5 sec
4 C) R+ H2 j: ^, h$ I5 _/ _3 `VarSwrd B+C+D
4 J; q3 q0 v+ A# @VarSwrd C+D+E
" G& z& }/ ]+ VVarSwrd D+E+F" ~* O0 _( c: F4 v! ~
5 ?# @% Z5 {0 }
08 Z-Yoyo 1" @" ~+ N- g' q8 N+ Y- N
Unlimited Yo-Yo for 5 sec
0 u. F% b3 x+ u$ U" FYo-Yo1 C+D+E2 Q- M/ {5 b' D0 _3 d
Yo-Yo1 D+E+F
, s9 u% h' l* G2 \( Y% e9 ?Yo-Yo1 E+F+G2 Q/ ?! n/ j! w. e8 c. K
2 x2 B+ y ~; m: Q* n. Y
09 Z-Yoyo 2) V" s* h5 ]3 m: X
Unlimited Yo-Yo2 for 5 sec1 y8 H+ _2 J. g3 D
Yo-Yo2 H+I+J
; { T6 L3 f5 Y5 ]9 O tYo-Yo2 I+J+K5 Y& R V0 q* ^" f* s
Yo-Yo2 J+K+L& T4 n1 ~' N. H8 g( e# j
8 p {( \1 i1 V* n- s- z
10 Z-Yoyo 3
( H: k+ Q5 P! ^$ F" K# UUnlimited Yo-Yo3 for 5 sec% S" v# |# t, Y% J# d+ z5 @
Yo-Yo3 M+N+O9 h+ U6 r* f! l9 t
Yo-Yo3 N+O+P
: m/ ~2 ]/ u: e% hYo-Yo3 O+P+Q
4 O- f! A& z) ]" H
! R) L: Y: I% S+ G11 Z-Step 1$ L1 y# n4 n+ h9 F& G" ~ Z; l
Unlimited StepSwrd for 5 sec2 n" N8 K+ K2 r a9 R9 E" U+ l6 J b N2 l
StepSwrd L+M+N
$ c8 v3 O6 {9 z; XStepSwrd M+N+O
4 C. [& w. H+ q1 Z. S1 AStepSwrd N+O+P" Q7 P7 \- x& W/ y( X" w7 Q, A8 I- J
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12 Z-Step 24 y o$ m/ P4 ~" d: f+ k% o
Unlimited StepCros for 5 sec
, ]/ L' K! s" k3 a( n0 eStepCros P+Q+R
! j% }" Z1 Q0 n$ s. d: G# n1 qStepCros Q+R+S
: l# F# Z! i" w. T* w" mStepCros R+S+T( R* p: `0 X: l/ Y
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13 BubSprd4 l8 m7 u9 b( }, |% `3 X& X
Attks w/ spreading bubbles!. O% U1 `5 j+ M+ X4 e& \
Bubbler C+D+E
3 l. T% J8 f- Y! {) j" @; t: TBub-V D+E+F0 m/ T% a X; j" q
BublSide E+F+G
5 `+ S) i5 m! \: Y2 M2 S8 TBubbler E + Bub-V E + BublSide E$ p2 V4 P( V! N8 g: E4 ~3 T. I! z4 H
+ b9 N: {8 k1 f+ `5 {& c14 HeatSprd
! |9 S* r2 x; U0 H: P- J0 I( Z( GAttks w/ spreading fireball!5 l1 Z# e% W/ r; z, O U4 Y
HeatShot H+I+J
# [$ u6 `9 h1 F. b( }Heat-V I+J+K6 E M4 Z; @7 Z- W7 P- }( `' I
HeatSide J+K+L
9 T7 p8 M/ r$ V% dHeatShot J + Heat-V J + HeatSide J
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# D. T# T, }$ P) K! |15 H-Burst
0 `' |* ~; _* xCreates a giant explosion
/ x6 } e2 X, M- `2 ?6 ]/ fSpreader M+N+O8 J7 ~3 D% p/ `1 N! x0 g1 K
Spreader N+O+P
; v1 @1 C0 O5 g" f- A+ j [: jSpreader O+P+Q
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$ C7 d! d- k/ i* V16 LifeSwrd
7 [) V. I4 ]# p3 Q7 bSwings a huge 2×3 sword!$ `7 H8 C0 T! k! Z4 T1 o- S- n
Sword E + WideSwrd E + LongSwrd E
. s2 B7 y8 B- e. a) h2 n- ]1 W4 h6 ESword L + WideSwrd L + LongSwrd L
, e2 a# u8 C% W( Z# c, \$ y) ^! vSword Y + WideSwrd Y + LongSwrd Y
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/ [ A1 n+ v$ B! M+ F/ w17 ElemSwrd" R% }* ^" B" o$ l6 S* Z
Wide swrd contains 4 elemnts4 c5 x& D1 P- F% _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ |! m" q$ d l3 O5 l3 \1 @6 J+ TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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" P8 c0 p( s$ Z0 H m+ ^18 EvilCut. C, p! `: Z0 f: u g! E% u
Step up 2 & make 4 atacks
) V& A( @8 g, e& @& s! X, XStepSwrd P + HeroSwrd P + StepCros P* s; O* r p7 ?& r8 u$ ^
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19 HyperRat
: K) ^7 _4 d- [7 P7 zA giant Ratton charges!* C8 v) h6 r4 V# q& Z* ^
Ratton1 A + Ratton2 A + Ratton3 A/ |0 g+ I& ^5 |/ l! r3 I+ A# B
Ratton1 C + Ratton2 C + Ratton3 C9 v% _3 i- I, q: k
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +7 @- B4 S" G8 n
Sets Time Bomb in enmy area
+ Z3 n1 z: k6 dTimeBomb J+K+L* s1 L/ J' P8 t. T6 Q5 B- G" Y
TimeBomb K+L+M
* A, L, u! S6 F: hTimeBomb L+M+N6 T* C) |: o- \/ s# |
; O$ G0 K' X% u3 W% C* P21 GelRain" a# I8 c+ `+ B" ]1 I, ~: ^$ v
Gel steals squares+ a) E: W( [) z
MetaGel1 B+C+D$ g J, n" W/ V! O2 z
MetaGel2 E+F+G0 _. A( ]" l$ q/ X. ~' M" j
MetaGel3 S+T+U1 F( Q& f1 J$ o2 b* m
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22 EverCrse8 h4 X( \) D. l; a
Shield chases enemies
* \# x6 N+ l2 M* ZCrsShld1 C + CrsShld2 C + CrsShld3 C0 ?, h' g% } U
CrsShld1 L + CrsShld2 L + CrsShld3 L6 |3 x: ^! H- l- e! O* F
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23 MomQuake
! h6 U+ P, w! t3 J! }Awakens Mother Earth!
x3 T9 b, O, p5 s- ERockCube * + RockCube * + GodStone S
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( k) f3 s4 G) o" z24 PoisPhar
9 d9 v- N4 g; t5 qPharaoh generates poison
3 A( K3 {4 T' E( U$ wPoisMask A + PoisFace A + Anubis A& B8 w- ?, U: M- A
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25 BodyGrd
; P2 H6 h# X) w' l" w+ rBodyguard takes out enemies* _5 {' L% P5 A3 z% t& [
AntiDmg M + AntiNavi M + Muramasa M# [9 n0 Z. B9 j! Z* s2 ~# T3 H- t* G
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26 500Barr
8 A. H2 t8 ?7 B' [9 X/ J! zBarrier absorbs 500HP dmg
' S8 l0 d+ B& @4 g1 }Barrier E + Barr100 E + Barr200 E5 r# k5 ~& u& t. y
Barrier R + Barr100 R + Barr200 R
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27 BigHeart$ y N9 S6 R' A1 G. F! X0 A
Attacks, then heals HP!
" B v9 k: Z0 t2 Y$ h' N( OHolyPanl R + Recov300 R + Roll R# z: u3 Y* @$ }7 L& U: g
HolyPanl R + Recov300 R + RollV2 R
# F: G4 F5 d B. t) w J3 T! WHolyPanl R + Recov300 R + RollV3 R3 H" b3 k* U& j
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28 GtsShoot
/ R! c' w+ n2 G/ b: Z7 tGutsMan throws MegaMan!
6 \- b) L: s' o# @! f/ | h) \* GGuard * + DashAtk G + GutsMan G/ p& n% ~9 F1 p& U: J7 T) B8 q
Guard * + DashAtk G + GutsMan2 G" P9 a4 B* }4 h" z) w7 [
Guard * + DashAtk G + GutsMan3 G, e i' C& k! w; z1 O2 S
Guard * + DashAtk G + GutsMan4 G9 k+ \7 {2 X* H4 S+ b; u4 E
- {" x9 v1 s& f2 x
29 DeuxHero
( C6 R( V6 s% hMegaMan & ProtoMan team up!6 B& V) { S" w
CustSwrd B + VarSwrd B + ProtoMan B
n( c, R! R; q' M* T3 h, r* XCustSwrd B + VarSwrd B + ProtoMn2 B
, l/ f' r2 z# G& P/ n& A. oCustSwrd B + VarSwrd B + ProtoMn3 B! Q2 e3 M! T% Q! I) s. h* \- I
CustSwrd B + VarSwrd B + ProtoMn4 B& _9 `9 T$ I- n& R/ H& r
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30 2xHero
- {1 v# b+ w1 r3 q9 D- m: AMegaMan & ProtoMan Dual atk \! O) C/ I/ l( ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ ]7 Y* i( j" ]3 ISlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) U1 m) u3 m# _: w" PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( ]3 W* ? |' O# iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ j# Y8 _. S9 ?! P' `3 ~
$ e; h* S/ \ j: A
31 PrixPowr
. I ]+ G: ^( X3 Navis attack at once!- ^! W5 w$ s: O- q0 Z) `$ p
Team1 * + Team2 * + KingMan5 K
: i" W! M2 Y5 r6 n; t+ e' U' l+ d! `Team1 * + Team2 * + MistMan5 M* q0 ?9 s4 E4 Y7 K9 u
Team1 * + Team2 * + BowlMan5 B/ K, k& h$ `2 j) Y
/ B, Z" _2 o* w32 MstrStyl
9 i( ?% A+ @0 {! a( @MegaMan unleashes his power
# ^0 G# B h3 T+ c# C& qSalamndr * + Fountain * + Bolt * + GaiaBlad *5 H, r3 j2 t: w( b9 j3 ?
! ]. n$ M- s3 e: h" a2 ]0 }- Z' F
StdrdChip (Part 1)% U$ v/ L1 `: {0 M1 x7 Z Z2 R
┌──┬────┬─┬──┬──┬───┬───────────────┐! t, V$ v7 r9 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │- M1 v) g# t3 e; U1 |
├──┼────┼─┼──┼──┼───┼───────────────┤; R% v# {4 N& B: B1 q# I) t
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 o: w0 I( m5 v
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 J$ V/ \/ m" H* p% ~
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 Q0 ]. Q3 z) V1 Y│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" j2 `4 s! x$ T% ]; l* g1 t│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; c3 c. E4 F4 k│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" W3 b: a' `6 m7 R5 y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ a& T. f! e1 t: j. C* x│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, ^6 ~8 q1 ]# t+ n1 |7 @
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 p( I9 h8 X/ I0 ]5 s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# {; n6 F4 j/ ~. O' M
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 X5 p! T; m1 q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% Q+ G/ \9 `$ Y+ l0 B$ C│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 b/ \' m" t' @8 }: k│14 │Spreader│16│30 │ │** │Creates a large explosion │
- i0 y/ N- t- X4 f8 x6 F- {│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ g$ q2 X& w) m, j; Z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ m% a' o+ t: N( r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- K/ t c' D# d+ M% h1 q. o8 s" @
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- X" D* z. O z n9 ?) H- z3 z" s5 k│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 `1 }, o, R7 }. ]) D. S
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ ]6 A# Y. F. o6 j│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 a1 J w; A/ u& V) {
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- D( {, K/ Y% z0 x; S3 d│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( Z- O1 S& t3 Q1 g, [" ~1 |/ [" u1 ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ ~1 s2 e# j- n+ C! v7 Z [
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
W) ]" ?( {( q/ H│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
0 a$ E/ h" K# a+ p│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ U! {+ A; j8 }6 H8 ?! y& j│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 H4 u J5 \+ {
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 B! c& g: [; E/ q- V" H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 `. _( B( c+ p' c5 L│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │ j& A( f& ]# d& Q
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
& @/ y4 V' d6 {' C' ]; W│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 b# Q! k" k9 X; y4 [8 j
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ }% c4 ?0 g; p- Q' }5 T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( Z! @* j1 n F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- e5 x/ L# J: o! Y7 ]$ m9 `
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 |7 h6 s. A: x; w, L& c( J/ N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 C9 j" e& r9 Z9 C; M8 y3 e
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" G" y1 @- q# ]+ m0 f D
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 m8 h- S6 W8 P, R4 P9 W. e
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ v9 ^2 \; P- [0 c: d│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 B6 s2 U0 Q* k6 Q7 T0 w2 I' e
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 }, Q+ R- d: y# Q2 K! a4 e9 J
│44 │ShockWav│10│60 │ │* │Shock through enemies │) d y3 w0 w7 c
│45 │SonicWav│26│80 │ │** │Shock through enemies │1 a. Z7 s0 f- i; \7 F; a
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: S% {0 [' D) c, s; y1 Z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 }' d4 ? e# n" j9 B3 j4 q
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( ?2 U! H- y F7 s+ t3 \│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. Z) z1 @ S0 ~
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 U" ?$ a, F; w: x1 Z+ K9 q│51 │DashAtk │11│90 │ │* │Dash through enemies! │) b# y2 I5 _2 V& Y6 e, K0 h
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ w; R' L! c$ f. V, F│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& a* k& P) Z9 t% w│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* b1 j& B8 s' Y) {4 Q3 d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 W6 ^, X F% m5 N3 g0 {) _6 a: @│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ y8 ~! s/ @% _& V" B9 k$ o
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; S' h; u6 b6 a8 q2 ^7 r/ `5 A│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ a) G$ y# K5 o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# B; a" Q# d6 b5 Y6 V2 l
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( \; @- J$ W( s9 {│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" l7 Q% {8 o; W! r7 \/ Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
O5 r7 l m3 c6 Z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 P- Q2 q- X2 p/ j% O3 _5 ]6 R& ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( F+ j& O: q! d- ]7 d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
, i7 K* C) s) Y# B& a7 d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. K7 a- c2 s9 Y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 _# |1 a% z8 J* i" n2 d│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 D" _6 Z3 z- R6 m│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; C1 P4 T" {* m \' J│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 `9 }- _& t! b: p" m│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 t$ F& U3 J v# {/ S
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 Q. }% J' M; u1 c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! q) w4 U) w8 ~3 L+ O│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( ^# M9 p! E3 |/ u! Y+ O
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
5 v* G2 z' N+ ?# r/ Q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* V7 O! n. }9 [- E& W/ n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 k) W L. S2 g) E* m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# j7 a) D7 |# t/ R) y/ H
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │& @3 ^0 _: Y8 L7 e/ T; t' _% c- h Y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% g2 d8 C- ?+ p. }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# R, b/ Z- L' P4 M│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' e d% i. ] y' W
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │4 q7 k5 R- P/ t7 v$ Z! q
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │$ ~% G# C% E% P5 V
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 v. G' v* F% N' w# D& B. [
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! t/ ?: d8 u2 ^4 A│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" R! S I/ O0 A2 {& m; w2 \, k' g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 a, R. A7 k M' g% z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; g3 ?) S6 ^( I. }: c* }* D6 f% g
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, l7 {. B8 c% ?$ Z2 B& ]│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" \8 m: |' A- Y1 b# h7 G│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 C/ ~6 H8 s+ g- o
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ V- j" x- L% z- ]
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 E' E1 z9 W& T X5 d. b, @: \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. @9 V( C) S7 j/ N. }
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 q+ I, F4 W& \3 t│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ e- d! d" ?8 n, S9 a
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! Z# C5 N; o7 [2 p2 S( ~
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │) ?! X9 h7 s7 ?# G- ?8 u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ A7 X1 h0 l2 b/ N- X
└──┴────┴─┴──┴──┴───┴───────────────┘- y. g' G; n0 O7 l% l6 B: ~$ m
& B( D6 e' K: @5 G: R* EStdrdChip (Part 2)
/ K1 p5 y. ^) H' a" z5 C$ F& U┌──┬────┬─┬──┬──┬───┬───────────────┐
$ u+ E+ E$ ?7 N│编号│名称 │MB│攻击│属性│稀有度│说明 │/ L- g6 ~( w0 a# y* ^
├──┼────┼─┼──┼──┼───┼───────────────┤
* w% v3 u, D1 y5 V3 ~/ B' {│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 _ l- t% a4 p; [
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% Z# ~* P- [' P5 p│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 ?# @) |: e: Y3 ~) q
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- k" x# x7 ?* k$ x1 c# z' h│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. j: }2 ~- h+ _# D│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, Y' Q( h& q @- ]% \9 Z+ B/ G
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
j6 j) ]/ K7 U' O! b& q* ~: D│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
: |) a* k' A% y) _│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# Q6 i. b* ?' q6 i: }: e4 y2 `
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 T5 J5 r5 J- { p
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 B- R1 w2 o* a( x. B/ O7 L
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 F9 c1 |6 R; m+ J. A! w0 P6 t
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │3 w& l6 j! M3 P, N' L+ N0 e0 p
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 W0 U9 h0 g7 `1 K7 G6 `! v5 q8 X& X
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ a$ W- t0 { n│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; g! P+ T8 D4 |1 Q+ x│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 e9 e1 H) b/ C│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 z# \2 o% {1 g- X/ I* c9 x
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │' l3 k: ^5 U* l& w8 r1 m8 X
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │; { g+ I3 \8 S8 Y2 }9 l
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ X5 K/ v* Y, O. U! Z│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- Y4 h1 u# z, Z9 G' D% g│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" T. U: \8 B6 E# g│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( _6 W5 K9 N6 v1 v) x. o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: `2 ^ h% P/ Z- j2 I6 @
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ v" V4 A2 h& G( R) E│126 │Rook │30│ │ │*** │Protects you from attacks │
" T. f1 ^) v3 q0 n│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 E; t, G" o7 T* Q; ~2 b8 n
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 J9 ]5 F' n: X& S2 A1 N& W, u
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' H9 J) f$ ^, e+ ?) Q- g
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ y8 v( |) {2 O│131 │Lance │46│130 │Wood│*** │Lances through back line │) u- r: Z$ p: n3 {
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │0 J, O+ s5 u- K+ H" ?
│133 │Guard │5 │ │ │* │Repels enemy's attack │- K/ M, x5 V/ m; {* S" h
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 O P$ w8 }9 M& e! g
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 J& ]8 J; f4 w│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' S5 C+ \! O+ j: t
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! K! {. p- i' N9 L) ?│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; _. M/ R u$ P9 ]& B! K. l- n│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 b: S0 s0 g! [( V& t k* M5 N│140 │RockCube│9 │ │ │* │Places a rock cube in front │( U* V+ x1 ]& B6 e! B2 q
│141 │Prism │60│ │ │*** │Prism fires randomly │
" Y4 F8 M# l6 t! m( n│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! T. K( R. X, L# W# x│143 │Fan │14│ │ │* │Vacuum pulls enemies │* V1 ~& b+ C- o+ h
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 D% p* y5 Q9 p* b- z, d│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 J |5 i/ s6 Y2 L7 ?│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
" M+ P( N* u3 l: T; w│147 │Recov10 │5 │ │ │* │Recovers 10HP │" [, `* L. u0 I6 m* M3 S# o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 P8 }, h+ N7 j& C. Z3 i│149 │Recov50 │14│ │ │** │Recovers 50HP │, d: M6 ]2 e' T" M4 z
│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 V( O" [$ F1 w# G0 ]│151 │Recov120│35│ │ │*** │Recovers 120HP │
) ^4 J6 I% @; N, o( ]4 U& A│152 │Recov150│50│ │ │*** │Recovers 150HP │ `, U6 K) l1 {1 I8 G
│153 │Recov200│65│ │ │**** │Recovers 200HP │: v- Y- V- E3 K5 c2 W5 [
│154 │Recov300│80│ │ │**** │Recovers 300HP │
- e0 y5 Z3 f- h; o$ ~│155 │Repair │8 │ │ │* │Fix your area's panels │
# I( l$ {1 R7 A* d2 @│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: R% l) u& H8 e& f( G1 ^: l
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# W) e, D8 \. k7 i
│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 x. E9 Q1 e' O! c
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │! ^0 p$ O- L, m' `; C% a8 m$ w( M
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 d7 _3 t; B7 M/ G( B# d: L│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 e9 @" x. S# p7 d* e8 f& x3 w! A│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 O- r, v* A0 E1 {' V2 t" P│163 │Invis │11│ │ │*** │Invisible for a while │! B H& r: N7 d7 z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- O" o! w2 h+ \: {1 a│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: ~! {# `5 V7 M, O' c# g│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 S* p9 J7 w' m7 f' Z1 D, @3 N) ^
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │) o! R& k4 r! y& ?" o m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
* Y8 z- o! n, c. J│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( ]" x. L" F9 |2 i* B2 x9 K3 Y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
' M& p) f' T1 n; V│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) ^: A! t8 ?8 h; p│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& V v, R3 s( Y5 J! c$ g1 y& b│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
, o. M6 n9 f% C. p# |( }│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' ]* L0 S8 Q5 p: r; |9 V│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
% C3 w! i- |' S+ q9 A9 b u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 |2 B9 D* q% @+ b- P% I
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
1 d. ?7 j6 l: t9 |9 m4 q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) y- E j. K$ D, @& v( R8 w
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& C/ l9 X7 x0 ]; X7 f( f
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: Z5 K) R) y1 K9 v3 e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! t& l" ~4 S( ?9 w* d( q& m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( H7 C8 u/ j- W2 S- O0 e4 \1 Y9 l1 ^
│183 │Hole │55│ │ │**** │Open hole to dark world │2 @# U o* }; k9 }
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 b. E2 v8 F/ ~& _% E [
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
@% \2 z, U( d" ] q7 i% @. T9 ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │, s% b D( B9 \$ v! k* V% I% o6 H- v# A
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 E* F6 J1 _% b' r1 y4 X* E- h1 _. l│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 W1 U" L# }0 E- b
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
5 w& _, ?0 e0 I7 x' v g2 z2 @│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 @ B* w; h; x* x
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" |, @. [4 x: S$ _& f; a# E" }│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) z$ a/ C7 y7 h│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │8 J- M' [ @7 c M% ~, z! @
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" v ^3 A Q/ a$ k# f* y- W# M
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" Y: w. v% R5 q( R' x: m: J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 f( o5 l, y6 |; P* X5 u2 U
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! |2 Y: l8 l1 _; A' R( N
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ w' a8 n3 R1 d/ W3 T$ O. t
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( E! C g3 N5 w# w, Y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ T0 A8 F/ e& Q( X' ]
└──┴────┴─┴──┴──┴───┴───────────────┘! \- g" V: b* ^- Q8 V
2 l" f, [ X; t6 V+ @2 ~! f1 I: x9 f8 B; `7 W$ b; j5 g. X) I! O9 D
Mega Chip
4 r2 V# `# s) N$ P _0 ~' A5 T s5 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐- O) B. q( e U- C
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 r8 F2 o; X2 Z! z
├──┼─────┼─┼──┼──┼───┼───────────────┤# \% `6 g' w/ J, e1 J1 M- C
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
. F. p7 Y) o0 S* B% v│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) m7 y( P7 n- Z( a+ Y/ c/ {* M$ F' y9 }│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 i' ~- E/ u+ V- ?* |& U5 R6 h
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) b$ Q4 C P- c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 Y F/ `: d* s9 N! }$ g. Z7 h2 [│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ b4 K7 C7 y: G
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* C- T# Y; F2 F& i' u! X( c6 `│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
* i2 X4 E8 |4 D' @│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 _8 F0 w* i) q& C9 L/ T
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│5 ^ n9 g: I& {0 F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. [6 c6 y# G0 m0 A3 k6 s; n│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │/ {) q' ]* f9 q V' h3 i
│13 │Guardian │82│ │ │***** │Statue punishes when hit │ N) _! F* M7 ?
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: E6 r) J( J0 Z; B' M- ?│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 ~( E5 j3 j9 H0 M* C9 {
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' ]/ j' [! i5 x) ]: [
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* H- n- {+ c( H/ X J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │( u+ Q; h5 c1 Z6 ~5 V( J$ }+ g
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 U9 ~$ P# w8 t6 Y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* D$ e4 Y- d u9 E K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- d7 r8 w0 C, c: }) p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 [- w/ r! `# M4 D& y- X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* i' d: I8 D5 y. v
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │& x+ K. R7 m- J# r9 `9 l+ W& t
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 c2 q7 h, U+ c9 n' \: g│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; C, a7 F0 g q! b( k) F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. c7 X$ U) I# d* y5 z1 O
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 A+ [# ]) t5 e) D) p5 W: a, B
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 H3 S* K* H6 H9 o! S. Z! [│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) G7 u2 A" ]) f0 U
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& t9 N2 z5 A. _; z( v7 s. X
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: J8 X! ^, e# k* D" m+ S+ S2 Z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
! a3 q0 ]) y: h8 _9 c& b│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 E: N# @0 J/ s/ ]8 h" A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- K7 X# L9 ?+ e3 t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! D/ }; U# { S$ @
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ i: ~3 d* o4 ]. @( i% m) h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 [8 m6 T5 h& ~5 n! _│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 q0 J, o' b' [ v U
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 d; ^ p2 Y6 R5 K9 w0 b│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, j1 g% X" A0 G
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" R; c8 F9 `0 y: Z" |( D/ ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ q0 i0 ?3 G" _3 T' M' ]! d% K }, j
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 m1 h" ?6 K. l# G: q, x- }& ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ P/ B* I4 q9 {" k! e│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │- Q. q o1 ]6 }+ G3 M V3 e
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, O5 _: ?. l5 a/ y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ t! |1 Y4 X$ o* I
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& m5 d- [/ q/ Y( S( @/ ]% o│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ @9 V7 |* N" f7 O( ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
T% d5 d; ~3 [5 Y5 |! v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' g/ n% H- r; \$ ?5 W3 @ O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! I9 T* x2 r# v$ K! e; ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% z" K5 ~' D. z! M- }8 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 r9 {7 l8 z. p8 e2 g* I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │: D. i( Y+ Z7 U) J2 h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 A/ A7 p. D* E- y. G& U. s. ?6 H6 F│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 M! z T8 F1 L5 W0 E! n" X8 ?│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 u( N+ x" {! N: i6 `
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 U" |, W- G' e P% r7 ^
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 z6 L2 T( w; a3 `$ v8 o S! @7 a
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 _% J) _0 u) @! G
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' D7 m# H i' R' ]
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 E' X& r0 P4 n2 m# d$ |│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 o" }* a7 H- b) B" N: k* ~│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
6 E* ^/ x) L/ X( j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! ?7 V. C4 X" ^* U0 [& i
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │# y& b8 O7 F( } @
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 s8 d# C* [7 D/ y( R
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
! p6 V! j* b* n8 f│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 k. `" ~. t _│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: z6 F- I7 _1 ` h E
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' N1 l: c8 X: c+ X/ r. L4 ]
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ d# s2 Q0 h! n% z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ F$ \" A# l( b. }1 t. ^) ~
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ n) S& O" c# a
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 n* Q0 Y& V3 f# t8 A. y0 ]( o; `6 U+ N
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ F0 j3 c; o3 S7 w
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ z% ^+ Q- G0 b+ q( G│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. l. }$ R. _( w# K│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 Q. D$ v. A y7 A0 Y8 @! W# h
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │) y. m4 ?1 Y. a, X; }
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- {/ V* \5 i1 s& R j5 `# R│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: g- U' E- S- J Y7 p0 @7 y& G
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% c& i9 E( Y7 t5 E9 W└──┴─────┴─┴──┴──┴───┴───────────────┘3 I8 y8 ?! h/ a0 F3 Z
2 e! k }+ X8 E% h4 b% q* y' t9 J5 R& F" y2 h
GigaChip (蓝版)
) l5 \' w- \7 }2 S# U+ ^* @3 a) r┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 x; l; t. R. F) s2 A│编号│名称 │MB│攻击│属性│稀有度│说明 │# Q0 q0 x4 |- X7 @; B1 M, b5 a# b& ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 X+ I! k% m- T. }" Z3 O% _│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: C2 z/ n6 b$ D
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- z4 r/ J$ o" Q2 h- [( P( Q& i4 q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 Z8 Q, |( @! Y' y8 l│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 R6 a8 Z% V8 n/ J& ^/ @- ]
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
3 w7 v& \ N+ e5 z# l│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 Z6 t/ O( g/ L; ^ f│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, Z' b$ K! X) o* n& t" B; D
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 Y* H# [' Q* Z" F& Z- t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 U' ^- R) K! ~ p2 w1 m6 N! \0 A
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' ^7 F3 i3 k D
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
T7 y4 C. B9 _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; g6 D! k' h0 f# R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 _+ i) Z1 t* q- R+ e) w3 F2 e) q: G
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. ~0 m+ y, a( e
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* Z% l% b6 w. u3 g: I" P
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& |7 @* ]3 b7 t5 n8 L( F│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 ~7 y$ i9 \- B( L6 B' g( q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 v6 t4 Z& U! L. S9 U" ]
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# D7 W# V5 B# V' G* \% ]2 _│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 X) ^7 N& M9 v7 E0 N
└──┴─────┴─┴──┴──┴───┴───────────────┘- C; M0 d+ P6 V- X, I1 H/ q3 L1 I# G
% c: l5 X8 J6 b! w* E1 xGigaChip (白版)(只列出与蓝版不一样的Chips)
* B0 @3 {- W/ @7 m* E1 N) q7 v6 U& t┌──┬─────┬─┬──┬──┬───┬───────────────┐1 h( a0 P2 l- j! |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ O4 ~0 h* A. L$ H6 ?0 R! m8 b├──┼─────┼─┼──┼──┼───┼───────────────┤- o8 S. G( D7 _. N1 z$ U
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │- q$ O+ _" }7 S- W* j+ h
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 r+ F6 B7 k, P6 M; |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- T5 j* B9 c" Z, T, Q│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 j, y9 S4 S$ g6 E$ Q└──┴─────┴─┴──┴──┴───┴───────────────┘ |