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. ]8 M7 r @5 M9 e8 ]& D) C6 _# ~■● ■ NintendoWorld 站友xliz原创4 C9 n. P2 N4 C( R" r% D& q; ]" n
■ ●■ http://www.NewWise.com 5 w) O# y8 L3 D4 E
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 ?- V+ Q) _% Y1 c$ u0 `3 v) Y' i+ o8 Z
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ h' ^! G" E0 q1 Y
大家要看日文版的P.A.或详细攻略,点击这里吧!% a' K: k: Q+ v' k" P" h0 Z! N' y
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; r8 |$ d, y) R2 u- d. W7 b3 L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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" w4 Z2 C4 A( j" E以下内容格式如下:+ j9 x- \. u( k h+ y( u3 A- b
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编号 名称7 n- G3 F; P7 ^8 F6 M% c
说明* E7 i6 X) f T
组合方法& t, s: M9 K1 [+ p- `8 X
---------------------------------
+ S; d. W/ j) A9 u' D1 x01 Z-Connon 18 B& t3 G6 \0 g9 D6 t5 V: Y
Unlimited Cannon for 5 sec
F: h8 v' e/ S$ _, nCannon A+B+C6 y$ E) Y( u/ D3 |1 O$ H# _, o
Cannon B+C+D8 d. J3 h$ U" L6 v8 W; J
Cannon C+D+E
9 A4 C" V V$ Y) ~2 \ u' n* H1 \! n( L
02 Z-Connon 21 L9 G/ R! u O" K7 z
Unlimited HiCannon for 5 sec: x& C7 O1 M; T+ E
HiCannon H+I+J
7 M" V3 v9 v- HHiCannon I+J+K
# S4 n4 a6 P% p; C4 hHiCannon J+K+L5 h: i) d9 } I U" r) h( V
7 l' C/ m$ h+ J: `6 r03 Z-Connon 3; R- L7 q% |7 _7 a) s7 D5 D$ g( k9 `
Unlimited MegaCannon for 5 sec
/ Y1 g% ]& b) @/ Z0 Q5 {M-Cannon O+P+Q e/ {* @; T8 ~ g7 |7 L
M-Cannon P+Q+R
" d1 P0 Z- N' DM-Cannon Q+R+S
$ X" s2 Y* T- \' l6 l& d
. ~. y0 m7 j, @: y0 S O04 Z-Punch s. p& E, j V0 Y1 ]
Unlimited GutPunch for 5 sec2 E6 R2 d* j& _% h5 k$ z# `
GutPunch B+C+D. @! N% b6 h$ u$ L
GutPunch C+D+E
* P" @% ?/ j' AGutPunch D+E+F
: h2 u" ?7 s8 G4 @. R% F0 n7 U2 n+ m; \! H# u" Y
05 Z-Strght" j8 V9 {) R% E0 H2 S5 ^5 x( I
Unlimited GutStrgt for 5 sec; A# D( M- w y) d
GutStrgt O+P+Q
8 T Q/ d0 m3 H4 Q) mGutStrgt P+Q+R
3 M+ [5 T* ^( C# |* `$ VGutStrgt Q+R+S5 _0 `) v6 b/ \, n) w) O% M
' q* ]1 c/ a9 m% }: J* ?( W: B
06 Z-Impact
8 @4 E2 F' X$ v$ W' wUnlimited GutImpct for 5 sec0 z$ R/ g0 y/ n2 i z, y
GutImpact G+H+I; m5 M: U6 _* P' y" S
GutImpact H+I+J
$ Y5 i+ B" Y, ?# {GutImpact J+K+L
; K: a9 N" h0 L6 y: G, N4 y( g, [3 |) t8 e
07 Z-Varibl
! M, N& g o. S1 O {! }Unlimited VarSword for 5 sec% I1 w) E8 R' ~) d& s
VarSwrd B+C+D
$ v. Z: v1 R3 G6 T' sVarSwrd C+D+E
- c3 B2 H; ^( f+ {8 E5 rVarSwrd D+E+F
; ]: k. {% B8 m* `/ N* N, i, }+ E/ a
08 Z-Yoyo 1$ n2 X+ k5 O9 S, p, }+ Q; M3 X
Unlimited Yo-Yo for 5 sec
" C" o. _: Y* @$ e& ]9 ?3 OYo-Yo1 C+D+E
" V2 v& ]- y. q8 K- OYo-Yo1 D+E+F5 v8 v7 q9 [* c4 W. N% a C1 X% X
Yo-Yo1 E+F+G
7 V" w0 U- ~. G4 i! b% C/ l# H) K9 @4 ?6 O! g# P) ?- u, G, @: M8 _8 ]
09 Z-Yoyo 2
3 ^" V3 ^+ z1 d% a' EUnlimited Yo-Yo2 for 5 sec$ M! n& F$ i. g8 N. m6 g
Yo-Yo2 H+I+J
9 H1 v, Z" [( E/ u. D6 l5 fYo-Yo2 I+J+K
7 |) {- i8 C; PYo-Yo2 J+K+L8 k+ v" M# i* X. c
; ?/ O) Y1 B. p" W7 r9 l
10 Z-Yoyo 3
/ f& H) [+ s1 FUnlimited Yo-Yo3 for 5 sec$ V( w+ r6 c) r; D W& ~
Yo-Yo3 M+N+O; B; Q. L% V6 z3 V3 W
Yo-Yo3 N+O+P
: x9 C, a9 j/ N% NYo-Yo3 O+P+Q$ H% _0 P( ^& x+ n) M7 O1 z
- j% y7 B: f. C" ~11 Z-Step 13 @2 o) J8 a2 K7 p q
Unlimited StepSwrd for 5 sec
, z3 S& ]4 R5 m u4 QStepSwrd L+M+N0 X4 V$ D, N7 u! d
StepSwrd M+N+O
' h, }, C# E4 d* J: s7 g+ cStepSwrd N+O+P/ B) B9 Q7 L" o6 j
1 _0 y- T6 E c3 r6 y) A& D6 D12 Z-Step 2. J" F) h9 r# X7 z1 h* f
Unlimited StepCros for 5 sec
5 A% n+ S5 ?7 v; z) f5 @* \StepCros P+Q+R$ V, a" Y+ B6 }) ~
StepCros Q+R+S1 _ e: z, j1 E7 c0 }$ n# S7 ]
StepCros R+S+T( E: }2 r4 M) z1 E# E6 m: t' G
# P% m3 D5 x2 M0 w13 BubSprd
. W" R# I; l# ?0 k8 B1 Z: KAttks w/ spreading bubbles!
. L( \, m. T7 K R- n: c; i: PBubbler C+D+E1 p# f2 T# u. Y
Bub-V D+E+F' k& |5 U5 E4 F0 U* }' @
BublSide E+F+G3 t. E2 o: A) T0 `
Bubbler E + Bub-V E + BublSide E
- s5 g8 {6 j7 ?$ T D
% C! C# p( w Q3 h: U' x14 HeatSprd: L' t% b8 r( f4 ?8 l ~2 S7 p3 i+ C |
Attks w/ spreading fireball!
( J% }" i$ p+ r+ M- ~7 vHeatShot H+I+J1 D& G) | B4 o* U0 ?
Heat-V I+J+K3 G1 s7 ?( g2 [! G3 G; N
HeatSide J+K+L
' s0 [' R# k7 NHeatShot J + Heat-V J + HeatSide J
+ c, n+ A! b6 Y' R
G' m) m0 `0 n) G" S6 f) w15 H-Burst$ `( |( U+ Z0 B9 ]6 L P- K
Creates a giant explosion# i( h6 {8 _6 Q' p7 c7 }1 K
Spreader M+N+O
" P& `8 e" q8 }8 ]0 ESpreader N+O+P
0 h) E" Z- Z/ f" HSpreader O+P+Q
2 a- L2 B( S# [* ^& D; }- J i: [8 C: r- y9 I3 f$ |/ H4 Z f% c
16 LifeSwrd
( }) z( H9 D+ V" c$ h! YSwings a huge 2×3 sword!
7 @6 Y9 J' _/ m5 Z4 e# U: f: wSword E + WideSwrd E + LongSwrd E' i" \1 t- I1 B9 H$ b* n8 D
Sword L + WideSwrd L + LongSwrd L# v% [2 ^+ s9 _) V
Sword Y + WideSwrd Y + LongSwrd Y9 Z& u5 N9 ^( y6 Q
1 u' f9 d) U- T( Q17 ElemSwrd9 i0 Q3 a& p; s! j" O' V
Wide swrd contains 4 elemnts
' Y: u9 p& C0 ZFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 ]5 D$ H3 g( t I2 U# @2 _3 jFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' u" a7 j" H; c" I
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18 EvilCut
8 D2 P& `& T' G4 o! l$ qStep up 2 & make 4 atacks7 w \) T* E) t- R y% B
StepSwrd P + HeroSwrd P + StepCros P8 T: C7 j$ Z! f- u, i
' q' ]/ ]& Z' C# K8 J19 HyperRat% A7 J" N4 q) f
A giant Ratton charges!
5 n2 E4 r' {0 D: bRatton1 A + Ratton2 A + Ratton3 A1 \9 [5 D) R9 s" S& S( k" P2 {2 O
Ratton1 C + Ratton2 C + Ratton3 C/ A+ Z9 X0 P0 W. q7 w
Ratton1 F + Ratton2 F + Ratton3 F Q* A! T. r0 e4 f* _! T2 g
0 ~9 W) J3 E( K9 Z& w20 TimeBom +
, N/ a* |! ^1 qSets Time Bomb in enmy area6 j8 S; S0 H' k
TimeBomb J+K+L
. I3 D3 K* ?' }7 sTimeBomb K+L+M
: a/ ^9 t! D" {TimeBomb L+M+N
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21 GelRain
9 m4 x, l; g) j' G* R& M0 xGel steals squares
( L% i& |# q' tMetaGel1 B+C+D; T" P0 b8 w6 e; R! o9 q
MetaGel2 E+F+G1 d& W( W2 S5 T" V; ~
MetaGel3 S+T+U
4 P$ l4 n) ?- d) R# [/ S4 w, V E; U- A& g9 f, w
22 EverCrse
6 H" L; y6 W0 K* c6 E8 VShield chases enemies- n5 q) W9 L( F y
CrsShld1 C + CrsShld2 C + CrsShld3 C6 _9 i' S9 G: U. ]# L7 U
CrsShld1 L + CrsShld2 L + CrsShld3 L
( u I* m' J/ D
" M1 K* R! q1 C4 P! L& o# U2 R23 MomQuake" ?" ]1 R4 t s! p5 c7 m1 w% d
Awakens Mother Earth!5 @) L3 n+ [$ N: i# ^1 u! U0 W
RockCube * + RockCube * + GodStone S
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* K' \$ N5 C3 I8 U. C24 PoisPhar
% n( z; y& p8 ?9 EPharaoh generates poison
0 V+ {) k( \, r& M; qPoisMask A + PoisFace A + Anubis A
3 {8 o) |" O! }+ Q* @5 v# s
5 W/ V& T; W& w" a: S25 BodyGrd
6 D+ J& d! p/ \* Y! vBodyguard takes out enemies: a- b) }9 J6 j5 I' d4 R
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
! v; _. b8 W. {" }( e7 \Barrier absorbs 500HP dmg( U& }% e- G1 z" o$ O$ T
Barrier E + Barr100 E + Barr200 E( ?; e2 N' N) J9 ~- }
Barrier R + Barr100 R + Barr200 R4 b) {, b* J+ e! {$ S; `
9 d. B/ X5 L, \27 BigHeart/ [& e: ~, O' d- _: Y2 A
Attacks, then heals HP!1 r+ q$ [/ K8 K9 E8 Q& D- e
HolyPanl R + Recov300 R + Roll R2 X! d* e- Q/ V$ l) n
HolyPanl R + Recov300 R + RollV2 R3 i) E( ?. ~' e4 e& z. k" @) t% t
HolyPanl R + Recov300 R + RollV3 R
% f2 u% ^8 e ^' @- n! e/ z' x% L, `
28 GtsShoot
5 a3 g) Q1 Q) l: q. e3 [( TGutsMan throws MegaMan!
7 Q) [7 f4 n, s' x2 }" T4 b- _Guard * + DashAtk G + GutsMan G# n) x' ~! ]+ [, K8 B! f* z
Guard * + DashAtk G + GutsMan2 G
" P1 J9 d! ]4 k3 N. T" y0 }Guard * + DashAtk G + GutsMan3 G9 R g% b" Q& [5 C+ s
Guard * + DashAtk G + GutsMan4 G( w8 R+ n! }; K Q, B0 H# ^
) L$ c) z" m' f' {' N. q29 DeuxHero
: e4 N3 \' T. ~# OMegaMan & ProtoMan team up!
+ l! {2 k2 b. ]0 @7 \* g* qCustSwrd B + VarSwrd B + ProtoMan B+ K+ L$ |3 p: a# E
CustSwrd B + VarSwrd B + ProtoMn2 B
/ m! r* l; m& Z0 G+ ]7 HCustSwrd B + VarSwrd B + ProtoMn3 B
# M% @$ f! Q, L1 _+ ]. kCustSwrd B + VarSwrd B + ProtoMn4 B6 c5 M, z4 v& v& ~ ?! C1 M! V
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30 2xHero, D4 i+ Z# }' T* f# j, h6 n- R
MegaMan & ProtoMan Dual atk
/ g+ S6 V0 z. q* O/ `Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, T/ j+ K4 R4 C/ |4 ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! j/ i- j. M @/ F) Y5 J9 T+ p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- m7 p4 b/ c2 a; c- l4 s& E7 F6 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 P" |' v2 ]+ ~, T( W) |4 @
& X* s: i& S+ N
31 PrixPowr
, R9 k6 m" h! ^6 Z; Q+ u% v4 {3 Navis attack at once!
8 a" o0 l; e) ?7 N: \Team1 * + Team2 * + KingMan5 K; g: Q0 I W2 C6 Y/ Z; B. T6 F
Team1 * + Team2 * + MistMan5 M
9 p Y& O1 B/ c6 QTeam1 * + Team2 * + BowlMan5 B
$ m! [, M9 ]3 Z: M; d8 D A0 r+ P. o2 l7 C5 X
32 MstrStyl* n% K5 t+ \% e6 s- D, d$ O W
MegaMan unleashes his power& N2 h% g( r: |# W/ y' T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
1 P2 J' o2 J9 f8 S┌──┬────┬─┬──┬──┬───┬───────────────┐
! x# J; ^. J. N# K+ Y& S$ X( l│编号│名称 │MB│攻击│属性│稀有度│说明 │1 N* i3 V" X2 ^# B' u
├──┼────┼─┼──┼──┼───┼───────────────┤3 K2 R# m+ a" J. {2 T% }2 u0 ]
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% r% ]- C/ e- u0 y) a
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& x) w' M- _+ }" e* |│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ Q9 V7 ]' i" H$ m$ W w
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
& m5 |1 {! c. V8 P│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
2 M* x) h& d: @) \6 N7 Z' M. ~│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; J3 c+ a* `, M/ e8 s6 p. n│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- F1 ?) ]/ I/ Y2 E) b0 H' J1 c
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. D/ C' f) j5 |
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; A2 U' B" A& F; ^. a- Y7 U4 f# f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 K) F, ^, n# [! D% G% o, L│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 L$ u# |% z d) c) l2 z│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! R& u% T+ O) K! l% v% ^' n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 X. E$ q3 }- K8 Y: i1 | ~; v│14 │Spreader│16│30 │ │** │Creates a large explosion │
& B1 N! ~' E i4 d/ s1 I# W, | V│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
, i- d8 A4 T/ q2 `0 ~4 V& ^, J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 G$ o: e( n! ?4 Q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │0 H5 U. d. J7 d! B; n# Y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' X; d4 [5 _ x( a
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ Z* d. z8 J7 H- T a
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 |5 ]! M- k r$ w│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: l+ q) E' j( k: v0 b. E, M; ^+ j( c- ?
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# Q! [- `* `8 C│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ h1 ]; `% Y* R/ j6 Z: n
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ d. d# S4 J8 T4 R6 x2 y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% _9 s3 C! w3 V+ x0 y" y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" q* ]. I a8 v, x& T* \$ D7 D│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 i$ i2 v' |0 U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" ?+ Q' v8 i; Z. N4 Z0 v5 Y
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& _* H% k5 G+ z6 l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ N! E4 g W6 J S: U# _3 `│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 ?( v3 |- C, O. q* M J│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ m# `6 G& F# L* ^7 ]6 a0 p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ I4 H* e& H8 e4 Y
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 J: G. @7 w8 v9 H0 h# c$ B
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% I# g$ K2 Z K( I1 m
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% G M$ A' U g! Z. J
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 T: j3 X8 F! M8 t: {6 Z2 p
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! J8 I% u( Z7 N- j│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( P8 \2 R1 l. g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 |5 r z" _) E; k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 P! F2 b, d* v8 W. y1 X% v│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
& ]0 i+ t* v8 u" ^ r│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& u! h3 S$ Q1 t2 k, b│44 │ShockWav│10│60 │ │* │Shock through enemies │
4 l0 j+ S1 \" f' \│45 │SonicWav│26│80 │ │** │Shock through enemies │
: @; u9 b! r2 y8 _│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ @# J6 N/ K( p9 z" E% G. Y- ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( F% t' H, _9 n5 y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 Z9 k3 K2 W: ], j; H% i
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 x" [ i7 l2 _2 u% T
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
8 y# b: S+ \9 t% J│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 J7 ~9 T, l) D- Z
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' r0 w" S7 A/ E+ X$ ^! \
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 q% k+ d" ` @4 q" t│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& y2 l* r& D% K: ~
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 e0 E3 o: b5 F. ^9 [/ m
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& e2 E5 Q/ h( H$ K' q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 g/ d) @% ~% U2 n│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: V6 j7 \+ B, R│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! u& u% @' M& K! ]- b# p0 E4 X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 J3 n6 m2 w1 r) B) a
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: n+ G$ H! u& h
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! R% H0 u3 m* O4 B0 M" T│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; {: J! q; b! T D6 p d0 L. r
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ S. y/ E* n3 |/ |
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 H) s7 \1 q8 B│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! A2 x- [) v* ?4 z
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 ]7 D/ M; Z+ F. E" G# w8 r│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' c4 |% q$ M: _
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 u- `$ y: U2 p7 i, u+ z
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │% P5 P: m( T5 D" q
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* z9 p( t. m% N5 D# w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 T4 L5 ~- \+ v. e* E4 l│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' ?5 J2 z' @* S8 F
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' C5 ?! q. \& w* W1 n
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. ?* h+ t D! D* M" I- Y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" D) \. S% |) Z) \4 H5 T2 M. K│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ M& u4 M7 y/ k( C1 q1 V# h) J; p6 E {│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. { ]: k$ |* E! t3 ^! s* I4 u
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 d7 h+ k* o5 r│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 e, d4 X# m2 ^) d6 l6 w
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │* v! w) c6 G) b; u% U
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! N9 J; b3 l' H
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- G4 N* e L! V9 X
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; A- i; ~/ e1 a- `! q* j9 E! Y: o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 Q( U5 v3 F/ t8 Q/ J" T│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 I" F6 j) `+ X' N│87 │Hammer │16│100 │ │** │Hammer smashes front! │; p1 B9 ?6 g; U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │5 F! c, m/ ]' ]) p: P' @/ H( r) E
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' o+ G3 {! ~8 ]/ _│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' m0 z) ~2 p8 X7 R& H. d│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% ]: @' D# G8 i- N/ J: k/ R/ R
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ L5 d4 @$ j6 c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 P Y- z$ K$ U+ Q( a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! u4 O0 q% |; ]8 G3 D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% w& ^) w) e9 f9 I+ w
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" a" ~) X. T* L& n& L( ]1 @* K│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 V7 [8 q; J# P3 X) A
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
& S& G; Q: [" ^4 i│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* M) w8 }: F5 _# ~% t. e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 \+ k) C0 V% L! @/ n└──┴────┴─┴──┴──┴───┴───────────────┘* n) H+ r' k0 R* x
) ?9 l- B+ D; d4 P! Z, C8 W( {0 ^StdrdChip (Part 2)6 ~/ }; |* O: i7 m- R' z+ Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
. Z. B' L% g; M0 \3 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 u9 o9 t/ F. i6 m" r├──┼────┼─┼──┼──┼───┼───────────────┤( ^( w4 d* W* @, [4 e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ e% a8 J; ?* p
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│, f! k3 V" R1 b; V
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: Y' a- s/ a3 U/ Z! p│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
/ m. b) p7 g5 {/ Q* Y+ ]│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; T @/ m' s1 t4 l* l7 k+ U
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' R) B! Q1 x9 H* W% g2 s5 @│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, p* }5 O) E8 L8 M( M% P6 o│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 T0 ]% h" k/ g7 Z│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
, q) Q. u/ y3 ~. O# o5 l│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" v6 {" r" U" v, @9 R6 u) d* y9 g; i6 q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │- J. J; x, X1 V* R, y# i6 e
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │/ @) {# L$ Y( t: a" ^/ F
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! m: j5 f. U- J8 J8 ^/ i│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
; x) q: M }; _# ?│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │% K" w4 Q* h4 d3 O
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 ]0 G% v. }% A" W0 z. }0 I- X
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& p \ J9 q, w9 D$ {, i' w# d3 i4 p│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' Q! L+ r! D3 Q3 @
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& L+ a- G y; K# E8 R
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 H0 A/ A- Y- G u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& W% T# L( B, p: M& L4 f│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
7 `3 Y% u" f! a; } B+ T│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) C$ y6 N+ z8 l, I) O
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: \/ U1 o+ n8 T6 Y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- S3 p& z+ e, _* }' P│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 a$ k: e6 s }
│126 │Rook │30│ │ │*** │Protects you from attacks │, D: I+ G! }9 K( l9 w- b, m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, |9 r5 ?/ p2 I. k e. i
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │9 L2 J; y1 a( Q9 r: s
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │! o: ~* U0 L) r/ V
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" P- X4 G8 F2 v8 A5 S0 p0 m# a
│131 │Lance │46│130 │Wood│*** │Lances through back line │- O3 V4 x" r- y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, f9 `$ k. b# Y$ }4 e! }4 T8 Q+ W│133 │Guard │5 │ │ │* │Repels enemy's attack │8 ~ i- A2 D' O6 m% i
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 Q4 S. t, ?( n o
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, r6 }" d1 Q3 ^
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* [( J1 N( k/ e1 F/ h- d) t│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) g9 @+ a" Z+ l& I/ ~# T+ E( ]
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. r7 B$ M8 Q; F# J* J) G
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 Y# t, m' c' w% A
│140 │RockCube│9 │ │ │* │Places a rock cube in front │' e6 r2 a/ ~& ^6 i7 {6 n) w
│141 │Prism │60│ │ │*** │Prism fires randomly │- c6 b+ H m0 Z. H8 a1 N
│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 P* y# u1 ]! g8 d' g6 n* k
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' T% J4 R6 `& s9 v0 Q2 R& D
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
% i' M1 z& T) {9 Q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 w3 q7 q, o! P4 @2 E Z% t4 g+ L
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! t1 k8 f3 d* v8 A1 |2 }1 l
│147 │Recov10 │5 │ │ │* │Recovers 10HP │. f9 }: l' V Z( h7 ]; W2 c- @
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 @! c5 C# q% a$ q8 ]3 h. A# H│149 │Recov50 │14│ │ │** │Recovers 50HP │; _" p, d# @- X* s1 r
│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 ~9 r( m r, A x& l! Y/ y7 o6 e│151 │Recov120│35│ │ │*** │Recovers 120HP │
, F* g7 h( p- y9 ?: ~6 o1 `│152 │Recov150│50│ │ │*** │Recovers 150HP │
' {% w7 u! d5 [ b1 m( x/ Q0 u│153 │Recov200│65│ │ │**** │Recovers 200HP │6 V6 Q& p5 H4 c# K; v* d
│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ C" Q3 G. v* p( Z│155 │Repair │8 │ │ │* │Fix your area's panels │
) j8 ]1 i9 l, ]- Z5 u" }' s│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( U* k) Y7 |; i8 c# h│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │5 _7 t* B3 y j K1 |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 @, a% U/ T4 f; P% T│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ {5 u$ v( C0 w" R+ I5 b! c│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 L/ {+ X# o: \6 o6 ?- p│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
' W3 x7 R1 |4 c+ a, d* Y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" O8 G" B# G3 ^7 u
│163 │Invis │11│ │ │*** │Invisible for a while │
' H e$ ?7 E: V* U$ T& |5 R│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( h2 D3 d8 ]1 I$ |
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ P( w+ Q" `% `6 G0 x" r# O
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) I# s g% X1 ~2 G/ N/ p│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) o7 k4 X P K% E& e7 \- }│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 ]$ b% k7 l2 a9 B│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 k! v' d6 n9 q│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 W$ C( F5 }* Z' h7 S/ A2 S│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 C: N; D; E8 q- A5 e$ i6 M
│172 │Aura │55│ │ │*** │Repels attacks under 100 │) J. m6 L B6 B4 T
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! Z- ?6 G% `, m│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* M6 ?# D) n! }! o s4 F│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ N+ v6 M+ A4 H2 H- A0 F2 n# R& I│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
' \& @, L* y$ y- y: C│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' I* ?$ ?1 L& [$ v
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: ~$ `5 `; B, H│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 r$ l1 _- Z: c. J% X│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% ~0 L5 s y1 v
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
s2 Y t5 L1 v* P. f. I7 k- M/ y, t│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" o5 g8 ^& O) W2 n│183 │Hole │55│ │ │**** │Open hole to dark world │# } m. u" |' B+ O
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# U2 g2 F) Q, T5 J4 J1 ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) q. U3 r+ E( d" H% d│186 │IceStage│20│ │ │*** │Changes all panls to ice │
" Q7 E a* V/ k g│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* N; U* i" y" @3 P, l
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' ^3 L0 K' @0 G% Z4 C* r; G
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( b0 S |7 A; _, w& ^6 n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │: }( K5 F3 g2 p7 h& P
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* ~6 a X' l& h; w% v: N
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │1 \* ]; M. \* O7 i- K
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 v. L1 }+ Z7 ]# J4 _' C' K2 z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 _5 a! d7 b' I5 l4 Y: T0 B0 c│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! ^8 V* x, l/ P1 Y2 W: y @5 U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; ~5 [( u O1 ^* c' m- p4 {│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 K( E# f9 _7 M F/ v* E
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* u8 q$ F7 `6 x- q9 ~4 D│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │, I+ Q7 T2 ]+ {$ R
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' C2 ]5 r4 b% T! T" s$ j" W5 n
└──┴────┴─┴──┴──┴───┴───────────────┘+ s4 S3 G$ V Z' j
. d% ]6 K) m: E; g1 h$ S6 c7 e
4 v. G- x- \( a6 U. l) ^. {
Mega Chip5 P4 Y' P) F, H1 j/ ^9 z. f+ Q9 P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: Y4 p4 E/ O& B9 X* ~& z│编号│名称 │MB│攻击│属性│稀有度│说明 │4 G: ^3 _8 b8 v: ?. T, T8 \
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ P. x, a' T7 `& ]6 ?│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; W. v+ V. e4 o' t( m' j0 t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. p$ u- m7 ?+ a8 J0 u3 i( i│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# r; K% T: A4 K( W& d. v$ W
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 w# l$ K* H1 n) G+ }' V
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 Z1 P6 u6 { _1 J. I7 [4 H│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
. _7 s% C/ l8 w9 u; {( H0 H7 P" K│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( J1 o9 |6 l3 v& r│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
* f& x, o2 q( Q5 J' r& e│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* A* P. S, C! h0 z' C% e│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 }$ v5 F4 G9 a4 O8 O8 `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ P" Y( Z, M9 V- n
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) Z) z4 j! h# q$ U
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 K" K+ K- J2 P* ?3 k3 d/ r+ c│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& z" r1 G- {/ w4 C0 T5 c) k" [│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; K4 _1 Z* Q0 n+ b- Q* |# ^6 r% r
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# ]% \8 l) ^3 f1 j3 |│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. { K3 A! X! i' B/ z$ D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ _2 K# t' ~0 A6 @% ]
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
) J) i$ e; E+ o+ }│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
: N& r/ Y _- A│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 Z5 a1 h1 P3 I
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. y' G6 B6 b) ^│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; E3 } O3 D, B- h1 w9 [
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' D) W+ h% Q1 D6 a1 k
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* U0 z2 n, Y9 H8 f# N- [' H4 c/ K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 y1 L" ~ {0 a8 c: _│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: T# q+ u' E# y& y+ l* J
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* C" p! E; f8 ~8 ^$ L│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. T2 _: d# H0 {/ H5 t
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 c" C1 Q$ J% r r- D4 i0 d( T│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% s5 X( t2 M& O
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; N3 Q1 z1 F& C" v, c) e
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* I; i" N2 w v, h/ @+ s│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 S: A6 z' K7 |- k* {9 {1 D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 S% |( V- s+ y& Q9 c; _* b1 f0 P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 I* h, n, T* V& K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
) B, Y- B6 A9 ]$ s& ]│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
) L4 S' K4 S$ s; X5 C! j0 d+ M. I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* r2 s4 A/ S! D# t5 o│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& T5 B$ A( v( z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ g# V5 h ?( T2 o% `
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) q# B- j; j. L/ {2 n1 Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │, {# D3 O3 e+ x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 u! K( W w" t! X( i% e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, E# {% O- S% O$ Z$ @) E+ C! j) a* }
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& m: h: u1 k7 V, k│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
[' \: K* B4 [$ G- n│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. r" V& n7 s# j$ L│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 S9 s2 u: C" ^- c
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ M. h! d, b1 y" g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 V% D$ c, ^4 j x# O) p" ~" Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
& t/ B* }& P7 l" `1 S│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 m! }' c$ B$ S0 L( w l
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. o3 ~) j+ E5 W2 Q: X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 h. U3 l2 h3 b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) K! T! U8 w* g K: E+ C9 i
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 ?* D: P, e/ v$ I* J" b9 i│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
}" a F3 m/ @4 p│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 Q& u& G& Q) w$ z│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 u. o( E: o% D' S# b! D1 H/ @0 e
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- p4 `. C' S4 T& ]3 [. J( {
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 q+ a p6 {( T) { z$ P* i% x│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' K e6 W. t/ T$ ~1 `! ~7 b$ B
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) [0 J3 d0 E% n- l│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* x$ e- S0 g, t" I9 S│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 \& Y! z$ N& x+ h: ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* E, c2 F; f0 m u2 a. M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │% f* [! X& o4 y4 g; @0 ?
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! X8 g' v1 M7 k4 V( \. ~! R
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, q6 h r7 r( r( P' S
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. n% e% Z! V; g* j│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 r9 b8 ?- G$ d0 }5 {& D/ i" ^: m
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- h+ e0 Q, G/ b/ k) [: l) P8 T8 K
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 Y; S/ d5 Q/ i2 h7 k- s( I, G
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │4 i" B/ s: ^' b
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 e6 L; @9 y% \) v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ ~" m) T5 T5 X8 F% B
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. v" d: k% s: A" t+ d; J$ o│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ Y4 D9 G% O. C
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
r# E3 |4 B& d/ k1 L│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 P# N% V1 C$ o+ [+ S│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │+ b+ R7 m# w: l# }) r, t1 T/ R8 j a
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, \; D# W+ y1 e& i: Q* w# r│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 J/ I8 A" {; @' z' J! ?& g
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, X& m7 r, i1 Y# e/ A! a7 V5 P( w6 g└──┴─────┴─┴──┴──┴───┴───────────────┘( p0 N( u* f8 C) t3 f
1 _! H: W. a p* X) O% w; a/ h
8 W: n% \0 r% }& V! S# V3 z4 qGigaChip (蓝版)' _/ c6 f9 d1 P; H4 l6 u! Y. R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. u) p, Q7 m8 P5 p/ m5 A│编号│名称 │MB│攻击│属性│稀有度│说明 │, t& E! s7 [& Y$ E! b7 T# y3 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 X m" q: z% i! f* p! P3 e│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 H* I" o( ^ V: q" @% s! A* g│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) p+ q& e) O9 T% g' n8 y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- b5 k, P/ W% E9 X8 J4 P│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! m1 h n/ G4 A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* E: o, I7 m( w│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- y4 Q* Z5 L8 h, U* W E# E3 f0 E9 ~$ S) y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; ?+ ~ v/ y {2 \$ j( t3 P! g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. N& e1 }; u5 Q8 d2 _. H5 T│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ V6 H' {! e& v; L9 B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. q; Q M* O' K8 T; A! T
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ @1 C( E8 f: A! W) b4 Q. k9 G8 p! h ?│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ I5 X; d. y7 O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( y7 R# X. G9 j2 k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 v# A- [* }( j) S7 C
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
3 Z) y* N# D4 J+ j& u Z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
6 q+ }' g. L8 v- N, w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: b& ]% Y" _5 u0 o' r f! ^& j& ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( U8 l1 b' r5 m! f; J$ `
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │5 q$ C9 }6 c. V$ k* w( P" C; [
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ I* ^% Y4 f5 b& ^& k└──┴─────┴─┴──┴──┴───┴───────────────┘
- e* E- h; x1 N7 F" Q+ D1 m! R- w6 P( L
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 n" M: c4 z! C8 R3 V┌──┬─────┬─┬──┬──┬───┬───────────────┐- x( r! ^# |. h
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 _4 E, Y/ Z0 c/ y, F6 @3 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
- q1 G: G; ^' d- |1 c, t% \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, O" E' ~, W/ p4 D. g│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
9 @* b, u: L b! \2 R b│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 e- b2 R- d6 j) q8 A' }. F: u6 O) r│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# M; M0 Q) [1 ^0 y, k) u└──┴─────┴─┴──┴──┴───┴───────────────┘ |