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4 i" n+ Y3 b/ w+ _■● ■ NintendoWorld 站友xliz原创
3 b& ?, @+ D; N% V■ ●■ http://www.NewWise.com
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+ O8 R3 e3 @+ `' ?- c6 s. h% l0 ~ 洛克人 EXE 3 Blue 卡片组合+ J: J3 T( u8 c: s9 _0 k4 ]* p
5 r6 o" `/ I, K' w, R3 I. s1 l
& S' C3 b: |/ B4 z3 V英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# e$ f: ~# ^, Q% E+ D
大家要看日文版的P.A.或详细攻略,点击这里吧!% f- l9 y+ e. E$ @% ~( D
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- c. p: g- |* m希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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# B' B& A5 [4 ~/ \以下内容格式如下:
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6 w8 U+ k, q0 ?, g编号 名称! i! X5 S. W/ ]; S
说明" ^! u1 M& p9 A5 G! I' @' @
组合方法1 e( C+ _' K" R6 s
---------------------------------" J: l9 q1 d- I' P7 s1 X
01 Z-Connon 1
: k, d- Q7 I9 S6 RUnlimited Cannon for 5 sec
8 c6 e! A/ D. ]3 }3 n1 z4 M; }4 G5 JCannon A+B+C+ `( Q: w4 e/ O2 ?& P
Cannon B+C+D0 n4 j; w) b5 S
Cannon C+D+E+ F" F& p9 V$ d! h% z! N
4 y. T: m( l+ i$ w6 V& k02 Z-Connon 26 D- `# P6 G) p+ S! Q7 b0 p
Unlimited HiCannon for 5 sec$ c+ I6 m# h/ V7 {1 V
HiCannon H+I+J- k2 V9 o9 U: z
HiCannon I+J+K
' M0 Q1 Z/ K- K8 M& Y7 S8 h4 XHiCannon J+K+L
4 P/ m0 C/ i6 W$ B* s3 i
4 m9 J0 q" H1 L i: t03 Z-Connon 3, z! |- z6 o! j5 P2 g
Unlimited MegaCannon for 5 sec
! o! N' L& W, k& R4 l! D! w9 ~M-Cannon O+P+Q
9 @8 U3 t8 F& ^- W. O+ RM-Cannon P+Q+R
/ J9 l/ B# N4 l; r& F3 @M-Cannon Q+R+S; A6 p" S8 @* r7 O8 U
/ O" L0 P% t4 U04 Z-Punch% F) @4 u, i8 T5 X3 Y4 h+ ?% i
Unlimited GutPunch for 5 sec
) o, E1 @4 n" [# K2 U3 wGutPunch B+C+D
, y) [; ^! L# c' T' R1 HGutPunch C+D+E
8 {* {& P- I2 m2 \1 w7 m- a' c$ hGutPunch D+E+F0 Q/ G+ g4 [' K, n( }; L
6 k# e$ A8 E% D8 k9 t( `3 T05 Z-Strght
7 X3 o, D9 W% h' IUnlimited GutStrgt for 5 sec
4 H' \5 m( d4 }$ u4 sGutStrgt O+P+Q
2 ?/ N$ X0 a7 j5 o7 h, x hGutStrgt P+Q+R
, q' b1 a" m4 NGutStrgt Q+R+S) H+ z& P" t7 _/ ]+ ]
2 y7 J! d. q F2 y8 Y$ A! W
06 Z-Impact# i% y7 ~& f! L; R
Unlimited GutImpct for 5 sec' s1 C# j( b8 h1 T2 b
GutImpact G+H+I
' G: h( J6 P" P- C& I4 EGutImpact H+I+J% Z% ~# M" |' C6 z3 \( U
GutImpact J+K+L
7 S8 w" R' s2 K# K" }, s7 n5 g* o; k2 y" h m3 `8 Z, `9 M5 o
07 Z-Varibl9 q9 [( K" Q9 V! a! v
Unlimited VarSword for 5 sec. M' G( {) Q! d
VarSwrd B+C+D7 ^) [( d2 q; w; F1 s2 h$ ~
VarSwrd C+D+E2 ?6 E7 l) J% b8 H
VarSwrd D+E+F
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0 Q3 U5 D3 E7 Z2 M8 F08 Z-Yoyo 1
# h2 g+ g; p+ K6 b! I2 QUnlimited Yo-Yo for 5 sec
3 q) K# E" A9 ?8 l, LYo-Yo1 C+D+E7 F( k' d9 v5 a: y
Yo-Yo1 D+E+F
/ A& J0 {& \0 OYo-Yo1 E+F+G4 [2 b+ e) z# m3 b6 D
5 Y, h" G9 v8 G8 x5 w
09 Z-Yoyo 2" F* Z6 j* r a# D8 w* \+ S
Unlimited Yo-Yo2 for 5 sec
0 B1 I/ J' _7 q" N8 ~Yo-Yo2 H+I+J
* O- i0 v) s) p+ M1 I2 k lYo-Yo2 I+J+K
6 M' i$ n6 d" i& l O# P- i p& xYo-Yo2 J+K+L6 i3 E! F& M$ L) ~/ p5 \
' P9 a7 u& g" N; J8 F' X, |
10 Z-Yoyo 3
) H& h% K' }" [' s7 BUnlimited Yo-Yo3 for 5 sec* u4 F1 b6 l8 d1 C U
Yo-Yo3 M+N+O7 N2 u7 y) ] A1 V c4 _) D- I
Yo-Yo3 N+O+P* y H: u7 F, Y! @
Yo-Yo3 O+P+Q5 B" T' z u9 M) q) n( y( k
; T6 q# N& |- ^" B11 Z-Step 1
$ a: _" Z. W7 e3 d* e6 a. |3 uUnlimited StepSwrd for 5 sec$ l5 A# `" l7 V: u' F
StepSwrd L+M+N
7 ^3 c0 ]. Y* Q$ V# P- EStepSwrd M+N+O- C) P( a5 i9 l% A
StepSwrd N+O+P
; Z% E4 Y, G J6 C* Z7 S9 I3 h" `. K$ p2 f) c# S& g) E
12 Z-Step 2
+ ~) i9 Q/ c2 w% i' X* o. hUnlimited StepCros for 5 sec
# m8 m. m2 T/ l7 u8 W$ FStepCros P+Q+R
5 J; ~- U: i" c; E* b+ ]# Z1 I) \StepCros Q+R+S
* P7 R/ g7 ^% g' j8 b' W7 _, [StepCros R+S+T# k; J H& [' `
0 r: W1 s7 }# V* t9 @( ~
13 BubSprd
# _/ n+ T, p1 s& ^; K& PAttks w/ spreading bubbles!
5 r- {1 s) \$ z0 g z$ x; lBubbler C+D+E
2 z9 ~( V: R7 |7 UBub-V D+E+F
" A8 ~0 Z0 u1 B2 VBublSide E+F+G: s+ g- _5 T5 M/ u
Bubbler E + Bub-V E + BublSide E- z. l4 A! g% L
9 Q0 f& ^8 B. y- w) b% \# n) R14 HeatSprd
2 g3 J* t5 O: R6 pAttks w/ spreading fireball!# o/ r7 [8 [- }' ~. ~8 Q& L& \
HeatShot H+I+J
8 A( E- P9 b2 H" G* ]Heat-V I+J+K" ~4 P7 k" C7 _# w8 \0 l- [0 l
HeatSide J+K+L' [2 O, F- [, z6 g
HeatShot J + Heat-V J + HeatSide J
1 h! k) f- Z- F; t0 r6 E
0 E! I. M E8 q; M0 n% a+ ?! K- M1 \15 H-Burst
s: _4 r$ s) @ F5 x4 }3 _Creates a giant explosion, g5 i9 | Y* b
Spreader M+N+O
1 n; V& _1 I9 u" f- k0 l/ A) fSpreader N+O+P
a( Q) _2 j' }2 H$ XSpreader O+P+Q" n) ~) y( | U# p, }( j& E( I
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16 LifeSwrd
- a" R$ H2 m5 e) n8 s" L* ^Swings a huge 2×3 sword!/ h9 D+ {6 f% h, f0 L# r
Sword E + WideSwrd E + LongSwrd E
) q Y6 Z; d) x2 b/ J2 ^1 FSword L + WideSwrd L + LongSwrd L
, u5 j! y$ P1 z* C5 fSword Y + WideSwrd Y + LongSwrd Y8 E. ?# m; b [; \
, @% ? e7 u3 b2 L2 c. X0 T
17 ElemSwrd% l0 y# u% K. h# h3 K
Wide swrd contains 4 elemnts/ g' k8 c3 U' {) n! Q3 F& ~ } D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ L5 ~6 r9 `8 j$ j- l4 E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut" h+ b* n+ K T4 _8 ` I1 [
Step up 2 & make 4 atacks
2 |% m9 w8 m, X, fStepSwrd P + HeroSwrd P + StepCros P
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. q1 u7 [: v3 n: b( u( ^19 HyperRat
) u3 N" a$ ]; k! h8 T8 C8 W1 F4 nA giant Ratton charges!# ]; U+ M/ X4 U& t' k! i$ H
Ratton1 A + Ratton2 A + Ratton3 A3 H9 V7 D3 m& {, u2 D* p
Ratton1 C + Ratton2 C + Ratton3 C5 g1 U5 Y+ M; L7 q
Ratton1 F + Ratton2 F + Ratton3 F9 S9 Q: ~, P1 r) J
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20 TimeBom +1 H6 R w8 s+ m/ M6 t
Sets Time Bomb in enmy area
9 W& n! k) n# n( ^# j1 J' dTimeBomb J+K+L
4 J5 c B+ R+ o4 U, O1 [TimeBomb K+L+M
. S6 B7 H }5 o3 A% ~, m8 W4 U6 aTimeBomb L+M+N8 g2 I( |2 {' A% G$ ~ P
2 r1 R/ |1 v3 K+ t. h; X7 y. N% I; g21 GelRain
y+ f& x, N0 U, T6 \4 ZGel steals squares; ]$ T- |+ s. Y8 Z+ s
MetaGel1 B+C+D+ @" z& S+ q' z2 k
MetaGel2 E+F+G
$ O/ n" l2 Z2 t6 x, `9 fMetaGel3 S+T+U9 j, p) r3 `1 Y
. L: H5 W6 [" k) ~. C1 J22 EverCrse
W$ a5 w0 f' \. W+ JShield chases enemies
/ U# _4 B( U0 q [6 E# s% OCrsShld1 C + CrsShld2 C + CrsShld3 C
6 d7 O' ^! x2 B, CCrsShld1 L + CrsShld2 L + CrsShld3 L2 U( i- j, I; d0 W( g& R" f7 U
+ [! d- x( `8 B: W. ~23 MomQuake
% c; S7 w( s7 c% i L, `Awakens Mother Earth!
# g3 c6 l- {5 w# V- z$ [RockCube * + RockCube * + GodStone S
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9 {- c- s1 P+ W5 e24 PoisPhar
' H k5 i( u9 g s0 X) M pPharaoh generates poison$ {7 V% j- Y1 w4 T% R
PoisMask A + PoisFace A + Anubis A+ L! B4 D1 R$ I2 c1 {! ^" n
; i6 y& a, c" B* q2 ]5 n25 BodyGrd; a& l/ E" c0 r) q
Bodyguard takes out enemies
, t" }& `4 D" l0 bAntiDmg M + AntiNavi M + Muramasa M
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/ P, K1 q1 d% _0 N$ Z' B& m" Y26 500Barr, n( m/ Z( L/ R. q
Barrier absorbs 500HP dmg
* A2 V9 T% U* q6 @9 B7 D7 pBarrier E + Barr100 E + Barr200 E. K' x+ G" O% R! Y, [3 M0 U5 Y0 h
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
6 ]; U4 z* [" [, Q( JAttacks, then heals HP!
, q/ Q4 D# w5 J$ @1 v" o( rHolyPanl R + Recov300 R + Roll R
" w Y+ w2 ` H& GHolyPanl R + Recov300 R + RollV2 R* l1 J; i* N) s+ O& }7 C6 Z) k
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
) m. s& e& a3 k6 h+ u! IGutsMan throws MegaMan!
, l' M7 [7 t+ Q" ?Guard * + DashAtk G + GutsMan G
' q; H' s5 p5 n4 U W: _( [8 NGuard * + DashAtk G + GutsMan2 G
, X: d8 f# w2 T2 A9 C( \! @, _Guard * + DashAtk G + GutsMan3 G6 W0 J! j2 Z8 d7 D# V" g% P" I% C
Guard * + DashAtk G + GutsMan4 G. T1 f2 t8 a5 Y0 J5 W# \7 r
1 t7 G7 J$ @6 s
29 DeuxHero
* \9 u" e' o6 h" h$ `) A! A- S! lMegaMan & ProtoMan team up!
' {1 B5 }& O: V) [8 YCustSwrd B + VarSwrd B + ProtoMan B
7 Z7 A, c0 J0 b, K4 F( nCustSwrd B + VarSwrd B + ProtoMn2 B
! R8 L8 K3 _4 ~! h) WCustSwrd B + VarSwrd B + ProtoMn3 B
6 Q% N7 n( A: k# n2 [CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
8 g% V, J. G# Y: C* a U0 h1 EMegaMan & ProtoMan Dual atk
|% l( K% k6 D& h, |% V2 U2 }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' C! A6 i8 @6 e6 @4 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- A2 V% d9 M! r: R3 r. [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# `: b: a* t) s- H( \& [9 a$ S; _5 ^6 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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# G$ |) p* ^" o31 PrixPowr
* m" i4 B2 O# k/ H3 Navis attack at once!
" F/ S8 J& r6 N) v% U/ ATeam1 * + Team2 * + KingMan5 K+ p9 D% k# n. _8 d, o+ M" g
Team1 * + Team2 * + MistMan5 M2 R7 }) b4 J' ?& @7 s
Team1 * + Team2 * + BowlMan5 B" @$ I5 }# h( j
( K) A& z4 {, x9 s. u. ]32 MstrStyl: K5 H: }' u5 O# v
MegaMan unleashes his power+ h1 t: m1 t8 d, X
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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) \) j7 K- _# `" M& v! FStdrdChip (Part 1)
3 e$ ]$ m- F0 p, I┌──┬────┬─┬──┬──┬───┬───────────────┐
: s. i- j+ e5 s; d( D6 {│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 a6 E! B, n, D5 P├──┼────┼─┼──┼──┼───┼───────────────┤
$ a9 o3 U% D8 W' f│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# Q; G! W2 g6 p" E│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: d5 R% @ d% J" v% `7 ?
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 \6 M- J7 b0 p. H [│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 m. ^- C/ Q7 Y! F│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ }/ J N; f' t+ R5 J# I
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 L( Y- z' _5 P- b2 S& e2 O│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, y1 _7 j$ c, `9 ^; `
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │2 B7 R( |& L. T+ c: t
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) a8 Z _& N% X( h3 X, o4 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │6 Z/ A+ a) ^7 R& Q; p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │. ]) Y- E; t5 b
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 _. V- t$ D" s8 @0 g$ i! J│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) z7 W* N9 _! ]) z/ s& B' N: [│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 o" t, {$ w+ s8 A# A; t' t│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% C& N3 W1 s/ F s d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- k; ^' k: m! S7 |1 i4 w& j
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, X0 q+ g8 X; b& h- W2 }│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" X/ h9 Z5 A4 p" o! c8 K6 v
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 }: p$ r4 q- {│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' h; K* f% v j* O/ d0 i
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 ^- t7 \$ }! D* P( _. `( L& D3 B│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) D" F1 @ r6 N5 Z L9 ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 K: L t+ J0 u; Y8 D7 _│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 X- S% u3 s9 e6 ?! s# }
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! `" z, G% l: m1 s7 D1 |1 T│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 g0 V6 |0 t5 X- v( \6 ~& J│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 ^8 H& Y: F, l5 O$ E0 R F
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) \" q8 y2 q, C4 |( S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │0 Z, E6 T5 e0 e: [& ~3 P
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& l. N1 G! o5 l$ m* Q' w│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │4 j/ H* o/ s* ^8 r
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- l* U5 ~% E+ H2 W6 H│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 _+ R) v% p/ }: V) K5 D3 t
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( a: t6 S' V$ }7 g0 T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
4 [ g/ y9 n1 k9 \' e4 W& M│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; J7 T2 G% _& C│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. O( `% @2 v% P' j
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
% H8 S- |1 j0 c) f: w) u9 _│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ B5 L; f2 ^, x, Q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% {$ K4 o4 t) j" D! W, q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │+ U8 p8 k) g# V
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* l1 ^) a, i1 ^+ L│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 S9 {8 q; ^2 D c3 ]8 y│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 K: |- _: Z" n4 q2 |: m│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 x3 F- X, k& C, C│46 │DynaWave│42│100 │ │*** │Shock through enemies │( O6 Y6 x" n+ ?7 E1 n! d
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 J7 o$ ?6 {% n& J' X- d& ^│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 J4 i' t# w, n" Q% M
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 Z5 O* ?! E: k% u$ b8 g│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, I2 N2 B% X( I; M* z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! \/ p- L6 {* V4 i3 V! ?5 e│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 i. w" J) B+ @7 H│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* a+ h& I# T* ~9 T6 a" M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
# s; d3 N) `4 X3 `; C, @/ ?│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 f8 _* W) d2 [8 a! [' h
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 l: ?( q& C/ M0 y5 @; G0 `0 K│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( W4 U( n/ K; O1 G
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 Y. u" s1 m/ b$ g7 M│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 x% \3 J/ |9 z5 }- C8 J│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 |- k& q* E l# i
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( p: H& Z' u+ l% O; b│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
. i2 `; O- Z+ Z$ L- T, H│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" K4 [% z& k! f5 g
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# ?' m- y/ c* S3 o6 w1 _. B! f% Z│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 X9 Q6 d P1 [6 v7 ]$ K7 F7 l│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │( c O2 ~9 @& q8 m, _1 H8 f, @: }
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 ]6 W) a3 b V# {│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, h0 I! ?5 U* ]: E
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 p4 v+ q1 |/ ]4 C- _
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- ?2 U: L& ~9 o1 ?
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, R% P+ Q4 E, Q) h+ A6 i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& o; v7 w& U! e
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 S% r1 z7 q9 u+ I9 N
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: c& y A7 s6 @. ]
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
[, y1 B2 t# T- y6 |7 Z6 `│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 @, S6 w) f. s) p9 ^# r; w│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 Z f: ^3 o) |" N$ c" k1 b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 ^; n' D# N" Z1 |4 ]! F6 x' c/ \. l│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% x0 [! \9 |: u) y6 i2 K7 O│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ ^4 t6 m% b: @8 ^& `' q/ ~ w+ g
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ L/ C6 j6 Q% p2 y$ }1 Y; O# b
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 L( g* _. d1 y( v7 [. T; n│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │8 a/ T% X# o0 D k$ Z9 H9 f* C
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; X2 E. [& [6 E! s3 P/ v│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: |$ ?2 z$ ]1 l' L) y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
5 W: w1 [6 b$ u# O1 T* h│87 │Hammer │16│100 │ │** │Hammer smashes front! │& L9 X, f1 o0 I( p2 I
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% Z! a N9 w6 s, m& V
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ n' }1 Y7 T& v8 [│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ g o8 ]# Y$ A│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- [) C) t' e$ H L, r; _ {4 D) C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
n( U3 W& a. K│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) k# C; R0 j$ P6 E8 W
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! @' F9 U( v, X9 x" m; M+ U│95 │PoisMask│30│ │ │* │Poison area w/ A button! │# ]8 L) q5 I" i( I1 Q, R
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ x7 D% A9 k9 x4 {
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* W- _/ e- ]- p+ [. m4 b }5 L- B
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: d0 g2 V$ g# q+ B& N9 Z- Q6 t' O
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 t4 L8 H) w3 v! y: g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& F' g7 u* _- @9 Y└──┴────┴─┴──┴──┴───┴───────────────┘
E; w k; Y8 Y: [7 T
: W$ z) }9 c* _/ G$ ^ C: HStdrdChip (Part 2)9 Z8 }0 }& w% m* j" E$ n
┌──┬────┬─┬──┬──┬───┬───────────────┐3 @4 Q6 S% o! B/ L( z6 p' R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! i( {( `0 g" Z# r. d, W├──┼────┼─┼──┼──┼───┼───────────────┤
4 `) X M4 h1 n6 v }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- w$ b7 D- a$ `3 N% {1 l/ z! t3 i│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ y1 I8 @4 ]4 c7 O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
@" i D/ u& s0 n2 `│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) r' S3 g! X8 \9 _7 R' ] v│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 X6 C( L$ E F1 z8 m6 o
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 m% _& n3 A$ C
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │5 a' z1 [' u6 f" M
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! r; v2 d; C$ T) k
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 R% i. X0 j6 H6 f" H, Z A5 q. {0 P% R1 n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 z# l" J& g- H; M3 w│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 f/ d0 A* j# B" q" x: z7 q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
7 E+ f& O3 d8 `4 g" F6 Q# }! o│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; f9 A+ D$ K7 B7 m9 i. }; V% _
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 S0 t; p+ @% }- i z- O3 l T9 g│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 g# T% F6 U% e3 s( D- y Z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: U: T* s k. ? G│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
2 _; i# p; J t7 y# U" X│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │5 G% r2 R6 `$ R$ L
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- K+ R! p4 J: d- b! _0 F│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# q% v' ?5 z- O2 Q$ f0 |0 h) o
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
. o1 F: v7 w' ?. K3 Y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! P/ e3 B, A1 ^0 \8 P
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ ^' V6 ~8 C6 c5 Q4 a
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% o! P. P8 O7 Y- H. ^│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 {: \$ R, _3 J
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) `3 A/ v1 K, \) ?│126 │Rook │30│ │ │*** │Protects you from attacks │
) Z! E# Q0 R0 X│127 │Team1 │16│10 │ │** │Powers up when ally is hit │; T% v- e$ d% G5 V* t
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 c2 ]0 w% L+ L7 O
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ P: c7 V2 G" O& P
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ c! E4 P) j* V0 H- I/ d9 G! C│131 │Lance │46│130 │Wood│*** │Lances through back line │, h- s7 J" R# N0 X4 F: D; n" }
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; D4 f# g) L: E7 x7 }. k- C│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ Y1 h' e. r8 K2 X1 T) @2 I│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
) @+ h3 Q( d+ w t0 P" o│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; B- n& w6 h# ^( {
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
, q" p* j. k. l7 ^# n│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │; |8 {% l: O& ^( i- C
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( L7 {* `( t1 z% W5 u8 c1 r
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" a, i2 q2 o% m& F4 w. J& e3 P1 P% b│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 L) e K. ~- D) v$ s
│141 │Prism │60│ │ │*** │Prism fires randomly │8 U0 b3 t4 s9 C
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 N" c W7 w4 g6 D│143 │Fan │14│ │ │* │Vacuum pulls enemies │( o" Y Z5 D, O. L
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) Z# ~& Q" s+ _, I2 ?│145 │Discord │38│ │ │*** │Confuses enemies w/ music │; s8 H2 i. h8 B+ {! `( P1 T
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- t+ h' d4 k- k0 e: I: g│147 │Recov10 │5 │ │ │* │Recovers 10HP │, A5 x% ~$ f ~0 I- t
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
~( z2 S. t' E# W( p9 B# W, U2 O+ H│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 q! L8 z# ]3 y/ g& R D4 w│150 │Recov80 │20│ │ │** │Recovers 80HP │# q% ?) A! O* ~/ H% y( S
│151 │Recov120│35│ │ │*** │Recovers 120HP │& I2 T. D: \% A" b' d1 Q# k
│152 │Recov150│50│ │ │*** │Recovers 150HP │* g9 r# c. d( A8 j
│153 │Recov200│65│ │ │**** │Recovers 200HP │" k: a% V5 t7 S- J$ h0 N# g
│154 │Recov300│80│ │ │**** │Recovers 300HP │& g* M( K: r: Y9 K
│155 │Repair │8 │ │ │* │Fix your area's panels │ Z4 F- j) j; g* I, }2 a9 {/ _
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ I( M+ `# _3 x
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 H( L# U# ~* v6 q& S' g│158 │Panic │14│ │ │*** │Confuses enmies if you are │# h2 v; \) U+ d: Q! }) q' h7 R2 l
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 X4 C- j( O3 q- J1 j0 M│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 \# G+ Q5 n8 M1 |$ H: F│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 ^) O+ }5 H/ q& o: c& H0 k0 ^│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │9 E" W# \' Q# l. }7 L1 p1 W
│163 │Invis │11│ │ │*** │Invisible for a while │; K$ b6 G( i- `$ P1 u8 R
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. c% O* j7 N% W4 ~% z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' }+ y1 m' w$ U: Y, g│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 `4 ^* E( G: ~1 q; X' [
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# b, v3 `! F! y$ A4 ~
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ m9 B( U" v9 O+ b7 w5 E│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 {5 v3 p% A& G% o2 O5 [& }
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ R9 K9 `+ e% i. G3 Q6 ?' p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │4 W6 o% b2 I8 f/ t4 g/ ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 L& U7 M" m+ |" e
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: f7 _5 F" ?# m) s0 M* \1 D# O5 Q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
M3 F1 j) [) [3 `7 {│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" B) B+ F4 E, I0 D│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 Y2 M. }8 R8 K; p" s# E7 o
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 }: r4 P8 k( Q( ?3 S: L* n
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( x1 M$ |' ?+ t: c
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 g1 [* p, c7 w4 x3 t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- h0 y# ~) o( \6 F; H* P│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 i! W1 c6 ?" k# g# |$ y9 {│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& y3 l7 l c6 E, w' |$ ?│183 │Hole │55│ │ │**** │Open hole to dark world │( n. s6 ?/ X! m8 Y2 L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 U8 Q) b! p) k0 Q6 Q6 s& T│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" `% V! K$ W, V1 ~│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ J* O0 L) ~6 N. e) s7 A ^( {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │/ j1 f" `( P& B E
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 `7 K4 t6 ]& Q U: R: w" v: `
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% _7 e- ?* E/ Y! I2 J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ ^0 |5 A) A5 f% Y; A# j9 y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% m9 P( C" J, J. C2 X' C
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ o. r A E6 u% o2 K, d2 v& i% h5 }" y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 ^ q0 |1 b) K: _1 H│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) {5 R& X# H7 q+ M+ I/ K7 N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │% z: o% U# [' m$ t. A; A; E
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# H; `+ o u9 ~, f9 O│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' \. P$ ?9 }% ^. B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 x- n3 l# R2 ~1 F( P6 \- k$ I- d& w. L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 x* C$ [- o% s+ h. p$ J
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: m6 E- |9 S7 m3 {1 _# p: d
└──┴────┴─┴──┴──┴───┴───────────────┘
: u( k! C, `: G5 U( e, P# V7 p# \- P: N7 p
, m; N, t: w8 K9 U z- \+ c" W
Mega Chip" K, `3 t& m4 v! k/ H! w u. U, m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* L8 p" a+ m; T T4 U│编号│名称 │MB│攻击│属性│稀有度│说明 │( Z6 r2 B1 |5 I9 h$ p
├──┼─────┼─┼──┼──┼───┼───────────────┤8 y: k) c' t. p' Y" a, E
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 Y. R+ I n) O
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( r# f: _/ S8 a; @│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 H, z2 j5 ?5 ^# z8 u/ N3 T" X
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 m* L7 g5 \) a+ b+ m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │: T& o* n0 }3 M5 x1 l4 h9 y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" D: D( f1 n/ q- q. Q7 E
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# e" B) S4 _& S7 m' u, L# b│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 w. K$ R' n- C# m│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" C) Z: @; l% ~( i+ S0 n
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ x0 W4 ]8 v+ C/ w
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 G! Q0 |- e' m
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 f3 w2 Q( v7 G/ t
│13 │Guardian │82│ │ │***** │Statue punishes when hit │2 Y4 ?1 v# y; |8 {. ?! f) x
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' U2 ~; C) Y8 G6 J! ?9 n│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* P6 _( P9 I" f9 @- A& |
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 {5 U. D* U( C1 y* m│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ R f) {" `3 G" \5 u1 e
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ |, y# ? z) R1 X+ v+ L│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 {. X8 R" R8 }│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" f$ [% k0 x7 j6 C9 T! a- B; X
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. ~) ?, J6 X& K│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
6 X0 v+ l6 O% k( P+ \│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 {# e3 I0 B( `5 J1 a2 f% o
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 [) I$ E5 |8 b$ g│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 B- |8 \: j' Q/ J4 c" I
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 J: R! U+ J' g$ u+ h2 ^1 R
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 g2 k+ T/ `0 H. x2 N- g& y' i7 @│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' x, O0 g4 `# C( d& O, `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, N# K" \; a5 i& Q; B! ]
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 w3 E/ F' M( R" o/ R6 N8 O# G
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 b! |1 a3 |0 E, O$ m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 J9 M* L/ N5 ]! U; n
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. B* f1 B# O( ^+ Z4 a2 U/ T* T│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# E$ i, a0 [5 s9 Y; h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% C* D5 r% h( C2 [% J│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 O4 k2 z9 }' G' W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 H& ~5 N. m) G& y' h9 L! k│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# u2 `. t; M5 X1 s9 E# W; S: X- M- {│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' p `0 c5 f T2 H6 m( h
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* e8 v* V d8 z) P% S3 a
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ P$ V) c8 {( k* m- J
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' G% v1 V( \7 f, c! ~) H( u6 f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 F/ A8 A, H- o! o│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 d) m8 R8 `( ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* Y0 `$ q: r' p3 ^- k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ `2 K4 M+ ?* M4 W
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- l: [& ]+ K8 T& e2 S8 u/ g│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 s" E/ H x0 f
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
; D( ?% ^5 x, Z, H: ~; i│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │3 o1 T2 V+ l* W& [2 _* V4 _6 X* t( b
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
( d; c- Z" S+ x' l2 t Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- I: q" e# ^4 ]! M% [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: O0 c4 ^7 t, [│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 `! Z% i2 V6 G2 ]6 |
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' Z4 x j0 Z5 F( t! w* F" }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( @* T. }* p' g1 i& A1 G/ _│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │8 y' Z/ k2 e% ?( r4 W w
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- m, M& n! p L
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │. `) \& `8 A5 z( Q/ d' H# }& T
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
: Z) l0 p, J5 N" P│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. ?% [" X, N' w) ~( @1 y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! N, L# I' ^5 E% e$ l( ~2 ]1 ^│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# J/ ~8 ^% \+ m( C0 Z' i& }0 n│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- ]/ P- N7 R% H$ \8 ?
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
/ R! a7 W- W3 a9 E9 O* q6 }│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# y) G- `0 B. @
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 o9 @% d( J+ e- a; U* _! u; A# x│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( @1 `8 ~! W% \2 R0 b8 c, u6 k
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │/ @* X$ Q3 |% O0 Y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │4 x' |0 A$ X6 o, C. v/ [
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! G8 h( v9 D1 @* m& A) g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ b8 G9 f2 `: b0 W: [│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
: o% P) C7 a$ y/ s' G, z0 ^│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: c$ d l. m$ ` b6 t: P
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* @# p: q0 K @5 y2 B. R7 x6 J│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* O( e/ Q6 y! Z2 E( H│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 p# ~0 z4 r3 P: }- ~) X3 {
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! \3 V. U, e$ _& \% l
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# O$ i1 D# X9 b4 i│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% I0 K, e. u9 s: |# A6 s; d
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, J0 [, t; M# N2 ]6 G) Y4 N│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. G8 x2 X( e9 @* m
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ {6 I. J2 O3 ]/ I1 ]! _ h# }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
9 D3 `1 t& j: ^* @1 c# q/ q I K# s: z│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 c2 B1 K" e+ ]& |7 n3 H% s3 k└──┴─────┴─┴──┴──┴───┴───────────────┘
! \" s1 d, @& J+ \5 Q5 U: y' l0 I) R w
% r- ]; F7 ?* q
GigaChip (蓝版)
6 s# e. f* R* ~6 z$ I) o┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 c# }9 Q5 v- Z6 h8 U3 T+ m! g; u│编号│名称 │MB│攻击│属性│稀有度│说明 │
! j$ t' D9 @( ]; G, v├──┼─────┼─┼──┼──┼───┼───────────────┤% x( C9 M: ]1 {: y$ T- G) T# {+ W
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' U e' k1 u# Y│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 w, a. b1 F/ O' w7 b( D. j d2 x
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% j- G! T {4 }/ X4 f+ E
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 s& _0 P' {+ q3 b% i7 ?& Z
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
K0 _# W' b6 ~│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 O1 x: ~- i' o6 R3 m4 M│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │2 ]7 h+ c3 l9 v) T
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 p/ q) t) G1 {- w2 p. Y│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 e- B3 K, M% C$ _/ X; W2 x; N" M. S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, k) L" Y4 R0 T& n& l. J/ h; I% u│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& C' F [4 c' K: S3 I( z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
: M3 u( G% }0 _+ x│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' l+ J, F( i3 `0 E# ]7 G
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ v6 y2 b) e' _- c0 ?1 ~: ]( k
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, k9 K8 }. ~& w5 p1 w) B m
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
( C0 q9 a% W+ R- b1 d w% j│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 K$ W, n* h8 _+ h
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 V2 ?% S) W1 F. D4 e
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 `/ J( W9 |9 s7 d q$ Q/ ?5 r│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: m% p5 J# ~9 a; O F└──┴─────┴─┴──┴──┴───┴───────────────┘
5 s6 Q1 u7 {) v2 i
- ?) n5 G- o( h+ \GigaChip (白版)(只列出与蓝版不一样的Chips)
, o1 F, Y7 G$ k V; p) j6 V┌──┬─────┬─┬──┬──┬───┬───────────────┐4 _' ~: X1 e" g1 I8 j& }- o
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 X) V# q0 D, [: m
├──┼─────┼─┼──┼──┼───┼───────────────┤
, p1 f5 D/ r7 t0 `│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. C9 \$ I% X' {# A+ I: z│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' N7 {/ b" R8 ^- t. z* ~4 e# G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │ T6 O5 a3 e7 j* o) s9 P
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# z) q$ O" X9 c. Y) F└──┴─────┴─┴──┴──┴───┴───────────────┘ |