查看: 18039|回复: 18

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
: U: Y- H" t, o) i■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 ^4 w$ w" p  e, q/ H- n8 [■● ■  NintendoWorld    站友xliz原创
, D' W& k# `* g) ]■ ●■    http://www.NewWise.com : K1 E; P% I1 Y3 J' q+ L* P
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: l' m3 m% Z. X4 Q
) w2 }& r. {2 Y, z- N& F) Y% o( P8 [2 u
           洛克人 EXE 3 Blue 卡片组合# _6 z( E0 W( J# \# ]* O) @0 O( I* P
& B: s; t0 l( h3 K* ~7 j( [! V
- i) ], Y, O' @! k" q
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 V" c1 w8 W* U2 |+ ]大家要看日文版的P.A.或详细攻略,点击这里吧!

5 h! @: U8 \0 J====================
7 ?5 H1 O! I3 w" R/ K) N( S0 g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 H3 |- y- i7 J& V& @. I0 J  f

5 }$ Z( A4 K% m! B" z; H3 U以下内容格式如下:
! u0 O4 _* `7 n: O' x$ N3 i; C  G: D1 M: ]+ p6 N3 x
编号    名称
7 X9 d; ]! h) q0 [说明
1 N: h+ y, Z! k$ z组合方法5 A( G$ n9 ^# Z; g3 w+ A
---------------------------------9 s2 w+ H$ |+ {$ T: N
01    Z-Connon 1
- f+ x" }1 d9 T+ ]+ N: AUnlimited Cannon for 5 sec# ^3 K6 C0 M; x  \. @' d$ }- l: l
Cannon A+B+C- ~! Y& Q3 J/ O, V7 g8 m
Cannon B+C+D( E% J5 h9 T4 E4 W2 U% N! H
Cannon C+D+E! m1 G; _7 H5 v) Y# ^/ K

  \% n# A0 X& W. J6 m02    Z-Connon 2
0 D- W3 e2 t3 a6 `3 x7 A( pUnlimited HiCannon for 5 sec
- t: X0 }& K9 D: X: sHiCannon H+I+J5 C. m& z! {" P4 n  n( o, G
HiCannon I+J+K
$ W2 l' D3 E1 M  hHiCannon J+K+L
* g: Z( ]% z2 K% _) [& @8 m& I9 z
03    Z-Connon 3
) c% ]# K3 e3 d/ Y+ ~8 a: v" p0 p) JUnlimited MegaCannon for 5 sec6 _. c* G8 j% A0 a+ p3 b2 J
M-Cannon O+P+Q: g# f4 n) {+ {  a* P
M-Cannon P+Q+R
( q0 f* C- ?: P* W1 ~M-Cannon Q+R+S( P# Y) t& [& }# g+ h" D
9 K/ p, z0 ^' r
04    Z-Punch
1 N& \4 h4 e! }+ T3 pUnlimited GutPunch for 5 sec
' [* @$ Q# N/ ^. jGutPunch B+C+D1 j8 w' \( O; k) P3 u, F
GutPunch C+D+E" ]. G* u" w/ N- H2 \
GutPunch D+E+F" g+ e2 p+ g4 w. `8 c' U

0 k" }6 P8 @. S0 _1 j05    Z-Strght
7 X+ _! v( U" s5 Z& BUnlimited GutStrgt for 5 sec6 y# p" w+ ?$ W. l, _( z1 Z
GutStrgt O+P+Q5 h* q0 t4 ?  ]0 G
GutStrgt P+Q+R; |  g' F$ @* f  t  [' ]
GutStrgt Q+R+S7 ]3 p+ P$ i: V

8 H! z+ T9 w( A# c  B06    Z-Impact& X  D# N; U: e9 h1 |' b6 c- K
Unlimited GutImpct for 5 sec5 R: X/ Q( l; M
GutImpact G+H+I
+ s: E7 ]( s5 q$ CGutImpact H+I+J/ n* S& _( W; c
GutImpact J+K+L
/ n; j& l, z: e. Q: Y3 @: C' c
! u5 s8 g# I" P9 v07    Z-Varibl$ H. c5 @' c3 H4 w+ J; n' W
Unlimited VarSword for 5 sec- Z* H! ~! @! H  ]6 L
VarSwrd B+C+D
+ o# i/ r8 @" r/ [VarSwrd C+D+E
/ ]7 X/ ~" l+ M% IVarSwrd D+E+F
" `7 R0 C, K* c3 E1 q  H. n8 N8 i! N/ F; b# u
08    Z-Yoyo 1
6 u( Q# `+ B- pUnlimited Yo-Yo for 5 sec
" j5 m6 n! X% h" t, h% MYo-Yo1 C+D+E
7 W. w. ^' J: rYo-Yo1 D+E+F
. p# @" U: e" Y/ }2 l0 dYo-Yo1 E+F+G
7 F3 ~; q. i6 F' M2 n; Q
9 x' }% V: b. F' G3 G9 w# n* c09    Z-Yoyo 2
6 \; w  ?( U5 vUnlimited Yo-Yo2 for 5 sec2 b4 v5 {2 [" x5 d
Yo-Yo2 H+I+J
0 ^' J+ v  q  S, `. v5 QYo-Yo2 I+J+K9 S& L& P6 c, [5 b& K, v
Yo-Yo2 J+K+L
/ ^4 Y$ S1 w" n! d7 S4 c7 J7 a% g+ ]3 [
10    Z-Yoyo 3
$ S  J- U' l2 Q+ b0 Z: B2 iUnlimited Yo-Yo3 for 5 sec
+ u/ D* Y$ d# i, p$ Y8 T4 h# U; G- ^Yo-Yo3 M+N+O/ v+ |$ V4 m& |  \4 i
Yo-Yo3 N+O+P
. Y: o3 P/ B1 @: X; }Yo-Yo3 O+P+Q
8 ~) c* M! k9 V9 w
6 E# k- q! R% B/ z5 j11    Z-Step 12 t3 H5 m$ ]. T( m
Unlimited StepSwrd for 5 sec) f- [5 [3 h+ B1 R' K
StepSwrd L+M+N
8 [) O2 o  l/ H1 ]# s; G- ~StepSwrd M+N+O' L. Z$ r, ?6 P8 ^" l5 Y# {
StepSwrd N+O+P9 M# [/ l& [: |* ?
" a4 \7 M; o( U% }- X9 [5 P
12    Z-Step 2( w& F- Q9 v3 g1 s; m
Unlimited StepCros for 5 sec
$ g0 T- P. w( w9 O2 j  rStepCros P+Q+R: f0 b) |) A" v9 G. M( v
StepCros Q+R+S
& ~: G. ?8 D2 }8 [( {" X" ^StepCros R+S+T
5 `/ s$ [/ n, @$ P. P& K
: L0 p" G  o& |) p/ Y8 X13    BubSprd$ w; W! h. p' J6 @% y0 [
Attks w/ spreading bubbles!
! s* X! |- b! q( j: i6 V" y$ z8 pBubbler  C+D+E" O- }( I; U, e! c9 m3 Y# X6 q
Bub-V    D+E+F
/ e' D1 x9 U" P; h. U+ L* aBublSide E+F+G
/ @) b' G5 @/ yBubbler E + Bub-V E + BublSide E
3 J8 X/ u* N( _5 a" d& B1 X) i+ F8 K) i: J
14    HeatSprd
$ e+ i' h1 q- h6 oAttks w/ spreading fireball!2 ?8 w8 Q, M0 t  ^
HeatShot H+I+J. N0 v) F/ f: I3 |9 H/ t
Heat-V   I+J+K! B  y7 [& F# D# c: @8 a
HeatSide J+K+L
- q1 U$ d9 v. T6 O% PHeatShot J + Heat-V J + HeatSide J
: y, |8 J( e3 H, J* `3 b- d. q1 P2 N- l7 |! P
15    H-Burst% N4 w2 D/ s- ^* L; B* z
Creates a giant explosion
; r' K8 t1 S; {' x. a( _Spreader M+N+O8 W/ l1 f4 }5 E3 E. ]. \* g
Spreader N+O+P6 |. Q9 ^$ v; Y9 ~* S
Spreader O+P+Q5 K/ ^# h% G; D5 O6 R) }$ U$ @
3 W( f1 R( Q: e, e4 A% }; ^
16    LifeSwrd
: f1 B& H! M* [! a* oSwings a huge 2×3 sword!
2 Y, a& b3 c* WSword E + WideSwrd E + LongSwrd E
& R  k* i/ I* h5 |/ g! J  XSword L + WideSwrd L + LongSwrd L. K3 x$ z/ Y& [& L3 T, q
Sword Y + WideSwrd Y + LongSwrd Y2 V* |( V: l2 x9 T6 ~% k; o. j+ F

. o) @$ y+ i; D% }8 v: c17    ElemSwrd6 b1 }/ a  A/ J8 t
Wide swrd contains 4 elemnts6 t2 m: t8 C  A/ X& \. g+ }7 G5 n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 w5 d+ H) h9 e( \) |3 pFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 g8 T3 l( m( S9 _/ b" _
) F3 K/ C' z' D6 k& p18    EvilCut6 Q1 H6 Q: @6 d2 f. @! J/ V
Step up 2 & make 4 atacks. ?* j5 Z6 k9 I! M* ]
StepSwrd P + HeroSwrd P + StepCros P2 @0 j, l4 m! u3 E# m: p

* A: w& B. y6 v19    HyperRat$ v. p+ l. d1 k5 b
A giant Ratton charges!
/ m  k+ G5 R7 Z+ ]' C' q4 X2 I. ]Ratton1 A + Ratton2 A + Ratton3 A6 {+ g% s8 q, B
Ratton1 C + Ratton2 C + Ratton3 C
' R& i; k# ^- _Ratton1 F + Ratton2 F + Ratton3 F
& \# I' q$ g4 x) A1 a4 \7 X* P4 U& p* N$ Q% D, T
20    TimeBom +; z$ p7 o* W/ {6 H6 q. q6 j
Sets Time Bomb in enmy area" V  A2 c+ P( p$ t; F
TimeBomb J+K+L( [* p& @; O( h" j: b4 O' z5 C
TimeBomb K+L+M/ u# }" N3 B- X1 Q( ^
TimeBomb L+M+N
) S/ i0 ^) |& e: R0 F( y: |  e2 L4 {/ @9 s+ J
21    GelRain
: L6 x4 [8 {, h  X9 UGel steals squares$ }: d1 `4 D" Q* [; y
MetaGel1 B+C+D
4 \8 h8 G5 r7 D4 B* @: qMetaGel2 E+F+G
  P6 q& {; J' A: [% qMetaGel3 S+T+U" F- r9 _0 _& [9 L9 e# l
3 B& M( b$ U( l$ i5 s* T1 J6 z
22    EverCrse
& N& s; S4 J9 Z5 _: DShield chases enemies
+ b; G. }; h" u8 CCrsShld1 C + CrsShld2 C + CrsShld3 C
7 W8 G% K; ]  Z8 K$ JCrsShld1 L + CrsShld2 L + CrsShld3 L3 |* M; O8 ~5 |. t( a

8 y7 @2 t8 w7 p. M. t23    MomQuake
! k; p$ v- S7 Z2 c8 a1 _Awakens Mother Earth!1 _$ J+ F+ t8 |& W. ~& i8 t+ f2 g
RockCube * + RockCube * + GodStone S- ?5 t+ T2 w6 _) B3 h7 d

3 Y2 V% k: v* w5 R- o, K24    PoisPhar6 |( |( T( ]0 N, l. ?3 n! O
Pharaoh generates poison3 p8 ?* I1 q8 T/ u( _) t
PoisMask A + PoisFace A + Anubis A
/ O. v/ K0 a6 Y3 c
% I" @" z0 N* M. k% R6 n0 b25    BodyGrd
& D' H# B9 T3 N) D" oBodyguard takes out enemies2 P* R/ c5 q# x- F0 s3 g
AntiDmg M + AntiNavi M + Muramasa M
7 a: U8 c1 E& X  q9 K4 M& n7 W9 A% X; S; e. z' d$ Z/ r
26    500Barr
# p7 d: s$ I& s, G* WBarrier absorbs 500HP dmg
2 Z7 z# V( k  w& t# IBarrier E + Barr100 E + Barr200 E
% f3 m5 M7 t. J' }% ~Barrier R + Barr100 R + Barr200 R
$ o6 P% q% l. D5 C: I1 i
. J8 v) t& A- V# A) n2 z27    BigHeart# P1 j9 p+ K" U) B, B
Attacks, then heals HP!
* w" x; C/ T' E4 G' }: nHolyPanl R + Recov300 R + Roll R9 w9 Y& J$ z/ v( y' X% m
HolyPanl R + Recov300 R + RollV2 R" _8 r, a+ ?5 _3 ?9 L
HolyPanl R + Recov300 R + RollV3 R$ a1 l  U4 X4 o/ E
# f. w  W) ]  D" j5 Z
28    GtsShoot+ h: T1 l6 c( c
GutsMan throws MegaMan!$ q- h' Q* v; R& d, ^5 t
Guard * + DashAtk G + GutsMan G5 r( Y8 ]3 t, N
Guard * + DashAtk G + GutsMan2 G( y' j2 K3 g6 J5 m( Q
Guard * + DashAtk G + GutsMan3 G
9 I2 d! a  r! u( m$ x$ RGuard * + DashAtk G + GutsMan4 G
7 C( n0 ]  z1 {% _2 l3 T; h
1 a, z9 Y9 Y1 ]6 y9 w29    DeuxHero5 ~  P$ a/ a1 d( t* _! ^: h. r- p; K
MegaMan & ProtoMan team up!
8 p+ q- U1 h! iCustSwrd B + VarSwrd B + ProtoMan B" f1 v' n" W# a
CustSwrd B + VarSwrd B + ProtoMn2 B. {+ t; A" I0 P; P& }( @" S
CustSwrd B + VarSwrd B + ProtoMn3 B- g+ D4 u3 ~! T/ Z8 D, I( J
CustSwrd B + VarSwrd B + ProtoMn4 B
. D* `% m0 O4 @' {9 _
% w3 z$ q3 E4 p  J30    2xHero
$ P* N4 I6 ?/ s# BMegaMan & ProtoMan Dual atk
* q5 o3 k. w, j* Q& e* rSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) E3 [! ?% l" d1 k2 v. kSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ I. B; b1 M5 X3 Q' J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ H. O7 t6 G, x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% v5 X6 v# k- c. d

) c2 m1 }  t+ L& n0 {& O% `31    PrixPowr; u& o$ Q1 h6 h/ o2 y( v
3 Navis attack at once!. t8 P5 w: G8 l( c! U0 i! P
Team1 * + Team2 * + KingMan5 K( ?+ n% M6 w& [# O3 i1 u& n
Team1 * + Team2 * + MistMan5 M1 e% F/ }9 h$ t8 g, [) o1 g1 j
Team1 * + Team2 * + BowlMan5 B6 R" c/ \2 E& C9 c, E& n
. W& i  z2 K. M) o  r; k! W( H) v
32    MstrStyl( q0 e2 C# u' |0 u7 R
MegaMan unleashes his power
4 f1 X, ]: E- @% ^4 S7 C7 uSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 X5 p1 E, c) ~' {, P0 K( d" {- B, Z) q1 z2 w8 y$ z  J
StdrdChip (Part 1), n+ x" {! t% R  |8 @/ ~2 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐' z8 I0 `: @$ C- Z8 s& W* a) \# z1 b
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 _- t; N) j# J├──┼────┼─┼──┼──┼───┼───────────────┤
* q( V8 N: n* g  u1 }  A% x7 c│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
/ k6 D" j! j( x│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% z+ i8 e" ^* `4 C
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' A. m5 x, w! Q9 d( D# l. V│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │% f3 B& I2 p2 T5 B% u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 }) A. d  J5 ^6 }: V# `│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 t1 c& T( w! ^
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 F1 a7 f' Y( Q. c# O2 K; C( K│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! w" w- [+ c. A1 N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ g6 a! w8 c  h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' ~' }6 N# Z# h5 G) ]
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) E2 a) F* H/ }/ r3 S: I
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 X7 q4 V& i% `
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │2 F( ]1 H5 p4 |7 a, L+ T" g
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% {( Y- T( C! n: k) w; T│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 M5 d3 V! j; _  w, e+ t
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │$ E2 o! j; d1 o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
& o$ f. U* N- b- S5 P9 S$ d│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
) n- C+ S& a8 u! L! O# z  u/ r│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │" U! z* d  r! {* l! w$ [* d
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ O3 f4 n: v, Y# @& h$ A1 q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 u$ |6 N1 e. f, ^. ?3 D│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 K0 f) Q0 z9 _8 U* @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ r5 Z7 T! A+ f1 m2 E) Y! J
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# s; G) m8 p0 g4 B
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 G9 }  D: f9 D% S│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# q/ s* @. a7 T3 ?4 r* s│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& K- z- O! |( E  X; q6 R. s
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* t; p  N1 m4 D! H
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* G8 e% x1 k3 k# l) S) K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
* ~. N7 ?" P' R1 p5 c│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( Y8 _* V7 M% r3 y) b. X# J
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! E6 M2 M3 x' |3 ]" ~  D
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! W" u$ U3 z5 y8 l│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 G/ r* }! O7 f0 U0 s# A, `
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. M2 ~  h9 e! V9 o
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 c0 I% m, D( S# Z7 M│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" Z. K% y) a& }0 b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 y1 b( j2 [( d0 C$ ^+ g) v* A
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 d; B3 n* ?6 u/ }│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 c3 _/ k" {+ J- q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 t( s1 N+ e6 T" o( o│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, U& I' R, {# V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │# f$ r" U  O2 M$ Z
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% G# ]8 l& D) v/ F% l2 |│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% l" p9 O9 ]. R- @3 f% i1 r
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 x4 V/ X  C0 Y8 C3 F  P: x8 A│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 m( r+ L' ^8 t* M8 Y. ^2 E5 v, @│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% e/ Y3 y+ T- z/ y│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; M% {( ^; @) K) w% k" b
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& C9 j5 @: t5 ~+ E9 j│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ @8 B# A0 _+ N4 _│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ {- }" b) J1 {6 p2 C│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) Q9 W/ D% s/ T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │* k7 F$ @$ p* ~
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; G2 J0 s0 j/ b) }% V
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, M9 X% t4 s1 y* c6 l" n, R7 ?
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" }# j' }3 f5 B2 h! @. _0 D  D│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │( u- S& y- y7 j. V# {; |  a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 X" [. b; K  Z9 l, [+ P2 K# R' Q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
8 p0 n+ I4 I! Z& `, v│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% ?0 ^/ [8 N  \! Z7 y8 z8 m
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 x* G' q2 c( Z, J
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
" T- M! x8 D  V- E- T│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │, n! _& E8 `" D1 E, J0 Q
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& V3 N: k% I9 x/ Q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 B0 A# r9 K6 L& Q│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 O4 O1 M5 s: P3 t0 S4 Z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │/ d( l* a' C" X8 r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* B0 k7 Z- F- j! r/ }/ X  x7 r
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 l# p/ M1 ^7 G6 g# Y' m, ]│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- ]. i. j: K% p% n│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; L3 b! B4 c  w4 z) A& |│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
0 E  ?; h' H% X* v│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: j8 O) G& {/ [" [6 V$ W│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ m( d( u1 \$ n5 F; q# M
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 k  Z5 M1 j# c; h$ s. Q& U% Y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 b) Z8 R' n1 O! p( t" ?# {│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ Z* P2 }0 {  h& k1 _$ ^3 Z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ E! b3 E2 O& s1 v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
6 J6 n- A: Y3 P: B" H: E│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ a" l8 y7 `) ~* N+ P│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 v9 j: N* j/ q3 O0 g/ M
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  }5 u7 ^& D& X( Y* ^4 P  R) Q$ \% E
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │: d6 F) w0 w" g0 O9 U
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
- P7 c/ L- \2 s# ~- c│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( a: v% S% L* E6 m( ~# S│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 j  j9 Q) n/ \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) S& u( D6 \9 P9 ]7 T│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; C" ^/ x) ?4 w2 v. D& g( [│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% d9 {  Z, E& t- |6 U1 ~│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, `+ `* Y: @0 X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
; b8 m) A) D+ h9 _$ K7 o  {0 p│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ u* ~, }: u' Y" S* d
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │$ C4 I$ x: n' `. W, ^$ U% D& z
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 n% r6 h; d/ U, e, U6 j' w( h: e
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 V2 i8 Y( M1 U( X5 p
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# S" X5 r' r$ \+ b) N. V
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" F; e* G; @( ^/ J, K! F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ a% {- }3 e& M- o# ?) A6 d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. _9 [7 p3 z3 H5 G( V  L└──┴────┴─┴──┴──┴───┴───────────────┘
% w$ J- g# H; c9 Z/ A
: J- o# p0 S! g5 }3 \( Z8 t2 _: |StdrdChip (Part 2). M; Z  ^0 V8 n$ H
┌──┬────┬─┬──┬──┬───┬───────────────┐" b" \3 c% R" Q/ G  f, p
│编号│名称  │MB│攻击│属性│稀有度│说明             │& b, G; p, }9 T' R" Z. g3 h
├──┼────┼─┼──┼──┼───┼───────────────┤1 Q; F3 Q. i! U  n, s. H# ?0 t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) I* l$ r" o8 y- L
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ D  c0 X3 o' X+ t* \) `' @│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ ?* l* j- t3 }│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! ?6 H- r. n7 N+ Q) S, L│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# _) x; P+ f' p0 N
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& w/ F( J* G) l2 D4 M& f4 Q  J
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ }8 l' O& W  i# c5 z- w- [│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 l- N3 }3 ]# G1 V' Z7 q
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
5 R* ]; q0 ^/ O' f4 D0 _. @7 ]│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% \( G- V% Q2 b2 U( x7 k9 b
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
  G+ x* U- j* G6 H$ s8 m│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ P% t* c& J; e. ], d, s
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 A; I! I8 a- l" S' b1 Z│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- G7 ?8 W1 Q  v  t& @# d0 j  u│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* u) D! z! A4 Q+ F│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 Y2 I  T/ M& J0 {6 ^
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. c1 U( t: G# m: R2 u, o8 P6 @* [│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ w& ]7 Y- g9 b│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 y, M# X7 a) ~4 \6 V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 T/ K* K" X6 O  K
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │; D* y2 h+ u) ?3 u2 `
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* V3 r! z% S% B3 X, O' p- \! ^$ H
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: o, X  f2 z. a( ^: b
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% H  J, k: s  D* N4 v│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' \9 I3 ]! z. o6 d: |% j' E4 o│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 \6 y$ M4 B5 n- C
│126 │Rook  │30│  │  │***  │Protects you from attacks   │& U7 ]" C$ I0 }+ T! m
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 ^4 j4 e' O' w
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" V: \$ P; R2 E# h+ j) h
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 i+ x/ {  q, z- x, y2 z6 p( U│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │3 u: n6 D: V' ?. O/ p, Z  D& f' H
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
% [& Q: ?1 k# H3 |│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, u' u6 E/ x6 n; c5 s│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 l! P# u+ }1 Y5 s+ `6 C9 v1 u* Q5 D│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 N& L+ n- M- j% F' k8 j, K' u) J
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% T+ G: ?4 h: F9 a- p) N│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │; _" `: i+ i! l& s. ^  [- a( N" ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │1 J% ]0 x. E  x0 d& x7 Y" @7 h' r% N
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 E' d  y0 U+ y  x% u! j8 d
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ W/ K2 X9 V1 P9 Y- r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; ~# p; I5 [# V( G  q. F
│141 │Prism  │60│  │  │***  │Prism fires randomly     │, d6 [/ n2 K& e* B7 }
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 j& x0 M- J. @7 j7 H│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
. X* A: X( b* ?8 [│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! b3 F5 ~5 p  {5 `6 B7 a, @, t; g│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
+ q0 F0 x7 [3 o: E6 G│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; @) v3 M5 c! J
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
; |. W  G" O5 [/ j6 z, _& _│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! I; M) z! ?' d% [+ N% n" {│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 L* h& S8 O4 |/ H! b4 b
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& Y& s) n/ S( M: Z│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 ~* m& @+ _: K: y2 y│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ O) x5 m- s6 ]7 A" U│153 │Recov200│65│  │  │**** │Recovers 200HP        │, i( p$ l  P, t: N7 ~# E
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# o- J+ e$ c# K' A* v│155 │Repair │8 │  │  │*   │Fix your area's panels    │1 x1 T- j+ [' T' E# ?5 M
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( K1 _7 i- x% ~│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( |% b- p2 N: M& }1 O6 P5 V( I│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 ^" q- s7 j! F# D$ A  _# e│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
. @4 l2 W% |' j# q│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
! {) P+ Z8 D0 X+ u│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 x' R6 z8 `1 }) B6 k  I│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 Q5 I; A5 G# c3 W
│163 │Invis  │11│  │  │***  │Invisible for a while     │
# Y- x+ |# [7 E* @" }! u9 q" E│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │/ `7 S4 ?$ k4 @' w' B+ O
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │5 m% a  h: q9 r$ y, e
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 H2 z- a6 T& }+ |6 V. E│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 |9 Y/ ~8 b  G1 C
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' |" o6 x) f& S( L) s│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │" h$ L% C$ T, S; ], L
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 I$ G/ k/ e) P9 j; n- F$ z+ J. U│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% S9 N8 e* h. L& K1 I1 R│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ ~( f' U' b5 ~# g, H│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* {. u& u) G) i; P; ^6 F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │) g+ B: s+ \3 @0 K' L
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 C  o5 g( O& F1 {3 L$ W3 n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. @/ i. w8 K6 y) R) o5 c│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' R3 f0 ~6 r! b7 I$ L
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
; ^0 X9 z- T& G" I0 C$ c│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 g! N* L' E3 ?# \│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 e# |/ D5 V2 x! f' O8 i+ |; c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 v( x. [/ y: T. O+ G& C2 P8 X: q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
) M8 `2 r& |( `" P+ V│183 │Hole  │55│  │  │**** │Open hole to dark world    │
: L3 ?  U( t1 e; [  |│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 C3 o( O* Q5 [1 t. \│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
% M2 Y, s6 p" o│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 u/ x) W7 G5 }% x# s│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% Y0 p: x- S1 H│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; I- m' r( F% I
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ c8 ~# g" E2 u8 n9 ~: i4 z+ B3 W│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
/ R' e. f( ?" j& U│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  ?& |" r7 M6 T3 n9 g) }# i│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
* Z+ e9 b3 l6 S, x( P  o; B; I│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │, T+ ^6 ?# K- Z9 @0 _: H
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ @) y( }' V% Q3 e( {
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  G9 t5 c9 o8 p2 Z" t2 ]! q6 W; U│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ @1 s& Y# }; u" [- {5 ]" w
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: Y: h( z6 H  M4 h/ o0 S
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 o6 _7 G$ l% _- ?  H0 X6 R│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  `; }" a3 D4 L. k" J$ f│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
8 ~; A" W6 a6 Z4 Z. Z9 _└──┴────┴─┴──┴──┴───┴───────────────┘
# z: V$ U- R0 F* F8 D/ e
4 p/ r: m1 I6 ]8 ~# j
( Y5 l0 b1 V1 G4 c) R' ^Mega Chip
% q3 t: R" ?: l' T3 b5 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 G  ^) _3 g' p$ U& \) Y! T% T1 X│编号│名称   │MB│攻击│属性│稀有度│说明             │
: @1 s; F1 {" Q. m& P4 ^├──┼─────┼─┼──┼──┼───┼───────────────┤
- U' G0 g3 V6 \% B3 i6 T│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 h" \0 i* p4 N/ ~
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# [3 @8 {2 v$ I8 i) `
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 ~& i( I9 }  a2 O$ `
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
. ^' V% X' K/ m: c│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │. ^2 {, V2 ]; y
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  F6 r) ~& ~6 y: g4 H, A0 p& a6 E
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  S, ~; ~8 f- L: j- Q! i  A& D
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: z! C4 \3 B/ f) e2 i│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 H8 a( A" f# G* X; R" Z# C, Y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 H, C8 ]* M( o% U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 o/ x- |) X4 Z6 G; n$ ]│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ ?  @) h3 H: J4 i1 Z
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
! Y2 z, r  Z7 u1 i7 M2 o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 `/ k- l( j7 P│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! M+ K; @& c$ s. P
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# \0 |0 l9 d! P│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │. z! q7 o$ j! j) I
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
6 e; C; m* P- ~  o. l' |% Z2 s│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ Z% c5 p. U! O" k
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) s9 z4 M8 q, U/ c│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- m. ?$ V) L$ R- A
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  _9 j8 f3 {1 M" H: ]4 g# J│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- L7 x" n' ^/ S2 m, \+ m
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ a1 c7 l2 S: Y- z$ `+ c- Z
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 W+ r0 w# L5 D│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' Y# @) r. R1 w5 O) S$ g│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" m9 O( r% j/ k7 d. K/ O
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# P+ e" t; h! u5 ^: P5 q# h
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; e# j; n$ u4 [, h" ]
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ W$ u& F6 Y+ ?. P% c) \0 i
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 n% X. E6 W- I. {" u& w$ n7 G1 T" P
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 f: a$ R1 d5 X6 R: W
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' W; a, `. L6 o% e4 o│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- A: h0 ?: s, `& l! p9 I9 h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 f" `2 I% L1 o- |" Y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 N1 F: M- _) G: S3 L' G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
* M6 }$ B0 q4 p, x0 v7 A│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& x& Q- }& w- y% M5 F
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │3 N; j# ?6 r2 i8 g% N' k! k
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! z. o) h( L9 E" L. m+ m) K5 V
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 W) X+ q6 V7 y4 F0 ~│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ q$ |0 ^9 C( k. U, A6 c# u
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- ~/ _$ W! R8 [6 v  `$ Z2 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  u8 @" u7 t7 h2 |7 U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' c+ g1 I' K4 x* ], r
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. p+ v  k" V2 }* ]( u
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% A1 ~: I0 H& {5 ~$ c  I
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, s: |" n# W" m; \8 F│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: k' z) @0 |/ o# K) K
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
  }3 J! S! s% }6 B2 i" J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ ^, X1 @0 Q$ c  u, I8 h2 j" \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ {0 a! A* U. n' K! B' u' g" {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! ]- A8 M. L0 J
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │& r. [' E2 d+ I# D& {0 `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) F6 W+ r, p7 ?: b  H1 l3 ?% c6 y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ ]3 k1 j: e( O" d; n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
; R1 J( h" h1 C+ k) y( ]│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 H2 y& q( i, B+ ^9 K, c* Y│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 P( [' ]7 ]) {2 @6 h* H& F( G& C│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ r7 O" o& J% b2 m0 P! f6 G│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │/ T5 Z3 m. {6 z0 q# r, f
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 M* f+ y6 h" q5 Q  h" K│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% A- d2 Z; E) Z$ N  N% Q
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, A) [: Q7 X# s6 e% `
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& N$ \" d* x- X4 H│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# q7 Q' H# y" H6 }1 Y│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 k4 ]0 M/ j1 {) Y: _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( T( G1 t$ K- y1 Q) D2 ^% _3 j- w
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) Y( v/ m2 r; p. ?8 I  }  t0 q│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ q! t6 {1 F' c5 B4 A) Q│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 X9 O: S- V% z- Y" D) D* L│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, ?  u( }* @4 j1 @4 i  W, O│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. U3 `8 x( p; j& O* h$ _4 }& S
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* N6 C8 Z$ e7 M6 O│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! l% H2 b) t* ~8 ]$ g
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; Z( F. V7 K: t* ^/ h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 y5 X6 A! S, H' a4 M& X4 v
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) e; q: }* N! u$ m( ]. V
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) Z3 q1 I; x. u* _( V* N
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: L/ S; s& Z- y+ C# [( F% Z$ h, H│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" v- e' v# y# @8 ]& D
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! |6 \  h& s' m3 t+ H│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, P: \8 U3 s1 O0 V! G( R( d& ?
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ g) {) o/ M  R' i│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │5 Q% A. s1 e+ l( I
└──┴─────┴─┴──┴──┴───┴───────────────┘
% {. E* W1 N' t$ u
  X+ l9 r- o+ F* U' f! e# ~1 K- A2 [+ o8 ?' X
GigaChip (蓝版)
" k) k1 p' d* M, L+ A┌──┬─────┬─┬──┬──┬───┬───────────────┐6 T: B6 U. @- o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ O: S' |; y; g5 U+ s. ~├──┼─────┼─┼──┼──┼───┼───────────────┤8 V% z! n' K! P0 y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- x4 q% R# v7 |│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* a) n. D5 D. M: D+ ~+ z* v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ l8 X: ]! N4 B3 Q' a& t6 I% N! i, D; q│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
* |3 P6 M/ J2 O. g  ~│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; [) Z6 z' ^# x│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ e4 I8 |1 C+ X( S: B! K
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ X; H6 ?+ f5 J' S8 F│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 I* a* s4 X5 F: {+ b' n4 F│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
5 }$ c7 l* L) O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# I' b5 V& s( Z
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  x7 m; C: R+ }& U% y! Y2 H) |* w# O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  ?- s4 z8 Z: d( D│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │0 q, @4 I1 L3 ?% ^2 D6 ]0 ]( ^# d2 M
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; l+ Z2 `  d* U1 V│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' ?8 X6 q4 G+ Z$ G3 E
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │: M$ q1 a' |2 y7 t! S0 q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │: E1 \2 \& b: @1 k
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, R- y6 j2 Y. Q* H7 k1 M  x0 |) x
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- ?5 O3 n# S* r9 H5 a  V+ J9 k│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 S9 F& f, R6 \' o. n. o. V& [7 i└──┴─────┴─┴──┴──┴───┴───────────────┘
9 R$ P( W, o0 g  K# T. N& Y8 Y# K- {1 `4 o" ?; |$ y* U
GigaChip (白版)(只列出与蓝版不一样的Chips)
" g& @% F3 q0 n: ?( k6 Q- ~" K┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 S# [, j* V2 `│编号│名称   │MB│攻击│属性│稀有度│说明             │3 f0 ^4 t  Y9 U5 A( e5 @& _
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 l) G- z, V9 ~6 U' I0 s  r│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- ]2 U/ n. d6 H5 m; e  J2 I1 L│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 S$ l3 @" G- w3 h/ B. k2 F. l
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 n5 G$ V! q# k7 P( B  \
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 H' S3 l/ K$ `& h
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
$ [; G4 \4 j' C8 A( X# IMegaman EXE 3 蓝+白 Standard 级别的 Chips:: L+ B/ t' ?1 B& a
9 ]7 a; n* o2 a% @! @
0010020030040050067 _+ W2 o; P/ p' e8 X
007008009010011012) [: Z& R# F; f3 J' @
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# `$ l- d  J( u  U4 U% O$ _. [6 z, h: O. k2 ]+ v  z' Q: E4 o
019020021022023024
/ V# |& p6 o7 H1 F. `/ g6 x025026027028029030
: y" g. z2 p1 n# `# N0310320330340350368 e6 O! N" z9 Q$ i

9 |9 D0 Z& s" k# h9 S1 O8 f8 q  n- z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 {1 `9 S! B/ @/ L( }

' H5 F  s, o7 V0 k. e037038039040041042' v4 q. d- T* H* r
0430440450460470487 z+ B- T" e$ g. w- o. `, N  z
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 [9 k6 G& d8 L/ J
5 H2 F9 h' {9 {( d  j+ Z: e) \. M7 A* v055056057058059060
* v1 Q2 H+ T% z3 K061062063064065066
' j% Z+ U8 e3 A$ y067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. t' S) ?( x$ G+ A, z6 x7 Q
. A( L& P! Y, ?1 z8 @1 w: t0730740750760770781 a9 g* ^2 M# P1 p0 D6 h% X0 N( l
079080081082083084$ P8 j6 ]) V3 h: E
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, [& h0 @/ W3 U
+ o( ^, D: ~- Y8 i
091092093094095096
% @: a1 g# B6 W9 N7 D5 D, t097098099100101102# t! Y2 U$ X3 y! _+ H" g
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; X# i  I1 z; S5 o& Z: N, e4 m; Q$ J: Q
1091101111121131140 V) O4 \  m8 J9 h! q# y
115116117118119120
6 z* \8 s7 j  w% l4 G) K/ `121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ B. Z9 h$ c0 E# U& K* f4 B
4 ]/ f  q: @! r7 ^$ v) `
127128129130131132
" N  L# m0 c6 Z1 O/ L$ ]) ~; ]! l$ x133134135136137138$ p  a, |3 x! i6 |
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- q3 E/ g6 s+ G7 k/ @
' T2 [, W. {; n, x) Y" ^7 `; J
145146147148149150
7 z; G5 h! E; M- Y% K( e5 {+ F1511521531541551566 |4 N$ w6 k9 @6 u) R! G
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 P% ~1 r4 C# C- b7 m4 r/ s% L
" A3 ]6 _- b# W$ U/ d6 `- s: a
163164165166167168! d' g) ?' z7 H2 \5 {9 A; g
169170171172173174( N: u2 L5 p6 g4 E7 Y; v
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) O1 \6 Q: \  G$ Q1 P; a
0 h: i! @( u4 q, E
1811821831841851868 ]. {5 i7 }4 P
187188189190191192
# \. A1 A$ p- ^# Z193194195196197198. m0 G  [1 }3 ^: a
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' ]7 r; H, i4 _" \& w8 q7 g( Y
6 O) d: Q' I2 S001002003004005006# G0 E! S, U- l# i( Y0 Q$ }
007008009010011012
4 F3 B7 Q, Z0 g. n% p7 R013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) Q6 L, t8 a2 `; K% ]" Q7 L( D- H, k. I- h) u9 A
019020021022023024
% k! {$ I8 J: s1 z7 P025026027028029030
' m- p( f  G9 H8 ]+ `031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ [. M3 {) X, F; ]! V% H6 W* @6 i

# w* [+ W6 T& M4 }037038039040041042
: W* Z7 j6 }; u0 w& e043044045046047048
+ X. J$ n$ N  P) @2 @. i+ F049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. R: g: q' }* D6 W& ~
5 s. G& I6 Q+ U! p* u6 x$ p7 ?, e055056057058059060" K  F! z# [) n# B) Q
061062063064065066
- P: N5 k( b7 Q2 R' G; s% g067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 U. t9 A! ~" ~
3 q3 i2 w& P5 T. ?/ ?( U073074075076077078
6 Q/ b( d5 f1 K1 F079080081082083084( t9 N: z9 K" ?9 p) A2 P# {) D3 L
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 \6 }9 |0 A9 c1 e) b4 I! }- Z9 k& T8 f

. ^: v9 l& C# n5 i: w" b001002003004005006
# t4 _% a8 w7 }/ f0070080090100110124 j2 Q, C6 |& t# ^% L8 L
013014015016017018
  s) |0 J2 x( m4 m8 R) T* t4 C019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

关注公众号

相关侵权、举报、投诉及建议等,请发 E-mail:admin@discuz.vip

Powered by Discuz! X5.0 Licensed © 2001-2026 Discuz! Team.|京ICP备05022083号-1 京公网安备11010202001397号

在本版发帖
关注公众号
QQ客服返回顶部