转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
+ I4 F2 B7 r# ]6 }, O■ ●■ http://www.NewWise.com 4 E" Q8 J- W/ k2 q7 B% E9 x/ _
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ \2 e# P, F) R( X
大家要看日文版的P.A.或详细攻略,点击这里吧!# h1 x5 }0 y4 A) F5 y O" ^
====================
- c: c9 ^1 h' P& Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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! G( q$ K! G% ~, c以下内容格式如下:) U3 J& G$ E# u/ ]4 L
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编号 名称
8 F) ]3 c, { p- \# p W. D% _) \说明: o& k: s0 S7 F. K2 }. Y
组合方法
# K* n# \) s; _3 C+ q: k# ?---------------------------------
8 w, P! s3 x( ~5 l4 d01 Z-Connon 1
/ Y& p# h8 q$ F+ L# HUnlimited Cannon for 5 sec5 m% B$ @) `' `! _* r) g! d, J
Cannon A+B+C# X' ]7 S$ f. J4 {/ t+ d
Cannon B+C+D
1 x% {/ G5 E" m6 ?, [. G0 gCannon C+D+E
- ~# K v9 L/ I! O- v
* R7 K4 f2 {7 n) }* T2 @: E2 @02 Z-Connon 2
: Q, A0 ?- m. @, \2 k& GUnlimited HiCannon for 5 sec
) ~+ r9 E. G0 S6 M/ MHiCannon H+I+J7 J" H# s/ N' c
HiCannon I+J+K
6 K7 c6 }. ]5 }4 DHiCannon J+K+L
1 ~- i+ F( g. \# }' O! ?9 {6 T) p2 V( B, k; Q
03 Z-Connon 3
4 s( s1 Z- I. U6 c) \3 @Unlimited MegaCannon for 5 sec
! J" G% p1 G& c/ `8 I0 G) LM-Cannon O+P+Q" {, S) ?- j/ [6 S9 b
M-Cannon P+Q+R/ w) c: [5 z: A2 C+ o$ t% K$ H7 b" b
M-Cannon Q+R+S) _) E8 j( t, J' z
$ Z: X0 y! S/ h. d& l
04 Z-Punch
8 c3 a$ O, Y7 ~3 R2 BUnlimited GutPunch for 5 sec d3 G6 {; k$ j% c* @
GutPunch B+C+D5 K( Y, I: {' S6 w
GutPunch C+D+E+ H5 W2 w1 ?) j
GutPunch D+E+F# Q$ u6 ^1 e6 d1 L
$ G, ]/ y5 t+ R4 O: x05 Z-Strght( @: \" T9 F1 Q, d( d: P" Z0 H- y
Unlimited GutStrgt for 5 sec9 X) J: y; P7 y8 `# Q v
GutStrgt O+P+Q
; D, F: v# o D1 }, q# k1 ~. XGutStrgt P+Q+R
- F8 D3 A5 _2 Z9 U) B3 iGutStrgt Q+R+S
4 l i) J+ C4 x7 G. O. x. t, N# m7 ~/ }0 M% D7 w! C! ~# {
06 Z-Impact4 Q7 T7 G j, c6 }
Unlimited GutImpct for 5 sec- Z: ?, e) e5 |: K; ` r* L
GutImpact G+H+I) ~- i% d& n/ \! Q. F+ I
GutImpact H+I+J; \' T0 p* t4 |0 M
GutImpact J+K+L& L6 B' t/ j+ B
) _* S% `3 J1 y1 k07 Z-Varibl
# f1 g6 x% B0 l4 w5 MUnlimited VarSword for 5 sec2 U% U# @7 w" P2 ^, ~- Q
VarSwrd B+C+D! Q' k/ J5 f, k
VarSwrd C+D+E
4 L- d# H; s6 }VarSwrd D+E+F1 t- |; P7 i0 S1 V" p$ K v- J
/ _' H4 H1 Q7 m& |' f" W08 Z-Yoyo 1& Y$ F5 S/ Q% [# E
Unlimited Yo-Yo for 5 sec" M# U3 {4 {5 |+ \ j" m
Yo-Yo1 C+D+E9 M- K3 R9 @8 ]0 Y2 n' b. S/ l
Yo-Yo1 D+E+F
2 g8 E8 G% N. h2 c1 \6 oYo-Yo1 E+F+G
9 F: A7 ]$ F1 E% D1 m, ?
0 _) X; b# }: Q09 Z-Yoyo 2
; v+ u' Z& {6 h) m `3 D. {0 hUnlimited Yo-Yo2 for 5 sec
m2 c* x x7 F4 H* JYo-Yo2 H+I+J
1 ]4 m( l0 q4 [ r1 Q) kYo-Yo2 I+J+K
3 f9 b v+ z" D4 ?" X7 v4 X: ~Yo-Yo2 J+K+L
/ w0 i* D. i3 F4 r
& R2 `0 O2 X5 S+ M5 j10 Z-Yoyo 3
. r, a# }% F1 Y- Z! gUnlimited Yo-Yo3 for 5 sec
8 `& I/ I! t" ^3 y; m1 Q8 }3 }Yo-Yo3 M+N+O! `' C/ L" ]9 a
Yo-Yo3 N+O+P
$ ]+ u- i' d* v% ~% X4 z$ ^) j0 c6 T+ D$ TYo-Yo3 O+P+Q" _: M8 _4 A5 d3 K
# w3 J; T: C. h4 C- s: i; S
11 Z-Step 1
0 p$ Q; x5 o/ N1 Q: fUnlimited StepSwrd for 5 sec
7 T, |& M+ x' [& N" BStepSwrd L+M+N
6 V c/ z$ e; r$ JStepSwrd M+N+O1 d2 j5 m# I7 h7 s0 R% O5 p5 d
StepSwrd N+O+P' l- T! H1 P7 ~0 E2 d
C/ A1 K* W1 {4 v2 B12 Z-Step 2
* |; A2 w; ?$ v: x# P6 w* }% C& W0 sUnlimited StepCros for 5 sec
2 y6 q: c$ n* b2 _% GStepCros P+Q+R
; N: e6 h/ z. t! L V0 i4 x8 F" DStepCros Q+R+S
( g3 a: ]* _4 O6 s! PStepCros R+S+T2 d) Y% o1 T. K
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13 BubSprd" W; R! t2 \+ \4 x
Attks w/ spreading bubbles!
% L& K* r. h" p9 A: h8 eBubbler C+D+E
! ] Y, z+ J/ p$ O) d0 d, @& W5 F- h/ jBub-V D+E+F' Y3 L- u0 Y/ j# O
BublSide E+F+G5 V5 [) @2 h5 d. ?/ P+ z6 u+ c) u
Bubbler E + Bub-V E + BublSide E- h A+ ?; e! I
3 Z' k! B) c) ^4 ^# G! z14 HeatSprd' i: h1 C- T8 \
Attks w/ spreading fireball!
X: `- X+ y% {' NHeatShot H+I+J& }6 M* z+ b" o/ @
Heat-V I+J+K
7 c" j; M& h6 O" ^$ }% I ?0 R! N. kHeatSide J+K+L( K+ i' v9 f; L0 u# o% m
HeatShot J + Heat-V J + HeatSide J+ p% X' q% u$ G3 `" I
* Z$ |# @' C* U" v7 \9 K1 V/ M
15 H-Burst
3 P* |" j3 O$ @" gCreates a giant explosion
# V7 h. d) v* TSpreader M+N+O. g- J3 C5 h2 t( C6 l5 F% W
Spreader N+O+P
% Y4 q4 @$ i. M) d* [Spreader O+P+Q
' `3 a! F( f" D9 q( O5 ~' \# N. n2 B9 G0 q
16 LifeSwrd; X% T5 S* }( b9 t. U+ \
Swings a huge 2×3 sword!/ X' B: V6 W/ f2 V: H0 r5 q
Sword E + WideSwrd E + LongSwrd E3 J. l3 v( q, a) |; ~9 u% y0 Z8 q- B
Sword L + WideSwrd L + LongSwrd L: n4 j! {) F1 O7 @; l% ?
Sword Y + WideSwrd Y + LongSwrd Y4 a2 Q% _% a* v/ n/ I# P! H. q
. v- p+ I( y9 M
17 ElemSwrd
: K- L* `! P& [. Q+ DWide swrd contains 4 elemnts
0 n* L; J6 j# Z+ u/ T$ |$ ^FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 U1 {# f/ o, ?' T" f0 z) MFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% X3 m2 D8 ~7 ]% _5 l/ o9 d
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18 EvilCut
$ ?- E& A/ ^! S$ vStep up 2 & make 4 atacks7 S: i& {7 g: M& K$ {
StepSwrd P + HeroSwrd P + StepCros P
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1 }! @4 m% }! h- {19 HyperRat
+ ^4 s2 A$ E: J+ ?A giant Ratton charges!
; p# a' r5 S( P2 @7 @4 z7 \- E! yRatton1 A + Ratton2 A + Ratton3 A
; d) i- _9 B5 O# F% S- oRatton1 C + Ratton2 C + Ratton3 C
7 Z5 }5 B Y4 o3 l0 ]" o3 SRatton1 F + Ratton2 F + Ratton3 F
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4 S s \0 w& d) k4 q5 l20 TimeBom +
4 ~- u- ]! _& B5 p5 DSets Time Bomb in enmy area9 b1 V8 V6 c$ N8 Z; \% {+ v1 O/ ]$ _
TimeBomb J+K+L
, K; a) m. n2 [TimeBomb K+L+M
. J! m$ U: n0 _, Z o2 h9 x6 ^3 RTimeBomb L+M+N' {* a8 B, n/ e! ~6 A5 `
" {9 J1 U$ u6 W' x21 GelRain; t1 b- ?# y/ {! O
Gel steals squares
5 q Q' U4 m/ o( I: q1 d0 KMetaGel1 B+C+D2 u3 a/ m# C- V; C5 n
MetaGel2 E+F+G5 Y! J0 K& x* x: o
MetaGel3 S+T+U% N5 \, e& M1 u t( F. Q4 C6 y
$ A q( v( I" X4 R22 EverCrse
) {* l/ S1 [, }4 [' pShield chases enemies, T4 l( b; |( `$ \ e! ?7 V
CrsShld1 C + CrsShld2 C + CrsShld3 C
. t1 l, x0 q- ~- m; WCrsShld1 L + CrsShld2 L + CrsShld3 L
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: v m2 D9 {# {, u23 MomQuake. G% {! {# W. J( {2 ^; T. C
Awakens Mother Earth!
' y1 \4 @& d- T! x! B+ eRockCube * + RockCube * + GodStone S; _& |6 c! t8 j8 R9 i
4 u% G/ I+ |. t$ _/ |) {24 PoisPhar( \. J7 A$ A' r" V) ` t7 c
Pharaoh generates poison
7 R& t1 _7 X: }6 f7 ^PoisMask A + PoisFace A + Anubis A
5 I: v, v) ]# m8 d" v7 B6 \! I- G0 J7 Z4 n% p! B9 ?6 u2 e
25 BodyGrd
& H1 O* Z" v8 @* IBodyguard takes out enemies2 l3 C; d0 W9 O9 N
AntiDmg M + AntiNavi M + Muramasa M
8 f# [, ~% X5 }" Z* P# s
& }, r3 M, w/ o; U# p26 500Barr& o/ f3 Q4 X( s ]1 N0 _3 P. Z, s
Barrier absorbs 500HP dmg
9 N+ j5 r- T" y8 ZBarrier E + Barr100 E + Barr200 E
7 Q) k. v' Z) B" pBarrier R + Barr100 R + Barr200 R
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27 BigHeart
& x! n M: R+ q( y8 v- VAttacks, then heals HP!
) t i# M4 p" i# ^3 f+ o. IHolyPanl R + Recov300 R + Roll R
& ]5 c v4 ^8 B6 _7 X, F* IHolyPanl R + Recov300 R + RollV2 R! I! m# N% k) I" n2 O* _0 w
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot6 Q7 w' l5 M( ^. c! q9 _2 H% e
GutsMan throws MegaMan!: N! r* E3 K. j, \8 r& k* p# r
Guard * + DashAtk G + GutsMan G5 E9 z5 S8 Z- P& E% ^. e8 G3 Q7 E
Guard * + DashAtk G + GutsMan2 G
3 j9 ~# x- G" S/ y8 WGuard * + DashAtk G + GutsMan3 G( O& s8 D5 c6 s, ~
Guard * + DashAtk G + GutsMan4 G; h7 ^- U/ h! q( Q' J" V
( [, {3 Y; Z$ J. W( f. `29 DeuxHero: h$ v# @$ H3 d
MegaMan & ProtoMan team up!
# U. k0 |5 k* m$ G# D1 x% MCustSwrd B + VarSwrd B + ProtoMan B
# F9 p7 j6 N4 _- q2 F) NCustSwrd B + VarSwrd B + ProtoMn2 B5 C& j( D2 ^: Q7 X$ c3 L( i
CustSwrd B + VarSwrd B + ProtoMn3 B
: N* {' P9 I+ \9 s, RCustSwrd B + VarSwrd B + ProtoMn4 B+ ~ @1 x% o) o: `% e0 K- Z- H
( j# U6 ]8 V$ B x: e30 2xHero. K7 x5 Y" K' F6 T7 c1 W' L' _
MegaMan & ProtoMan Dual atk
7 @- X, m- h3 H( d4 XSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
, q: A) p, u7 m. Z5 ?1 aSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: N D7 d4 m% y# s- @; I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 a8 b, i: D& {1 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# L- q* y% J8 {- ^1 G# ^/ V
9 d4 ?; }/ @) F" a
31 PrixPowr6 v( }% M; n5 u( G9 }6 `/ a
3 Navis attack at once!- k9 b1 _* m; t+ f
Team1 * + Team2 * + KingMan5 K
5 Y8 R" ?2 Z- @ g2 }& r) fTeam1 * + Team2 * + MistMan5 M) L% O* a, Z1 G4 i# x5 L% W; P2 ]
Team1 * + Team2 * + BowlMan5 B
! K0 ~+ Y( c. {
1 I% [6 U( O6 |5 G1 v32 MstrStyl
4 ]2 D& j1 r9 F8 V3 \; XMegaMan unleashes his power, r9 w! {6 T1 p! Q
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 u% h L0 v+ {" b4 S8 }
: q9 ?4 H3 J4 fStdrdChip (Part 1)! V6 p6 _$ {. _& f5 p2 j/ o* s n
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 [1 D- p# g( @1 k" E- B│编号│名称 │MB│攻击│属性│稀有度│说明 │
: R( q9 X6 S6 A" J├──┼────┼─┼──┼──┼───┼───────────────┤+ J6 J( A( ]2 E1 |* Y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 J7 p8 w( z7 G7 a
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% o) |3 v/ @4 i. c5 V% g- u( o9 A
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, L9 v* Q+ `+ o! r│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 h, \4 i) \2 a7 j) z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 S$ S8 |; M) G& V8 c. l6 f% r# \
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# @5 G, U2 z( I( I│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
) t+ L- n! y6 P: Y6 [- e% G, \│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& V$ x7 j+ n: b# T! j% c
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 T, u5 @3 P+ t* a+ X5 G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ Z" M2 z& q, }& z b
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
2 r- D6 U% Q$ e* x1 F5 \0 W│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( _3 c2 W6 D) x- A1 h" ?: }│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, ~7 l& C7 S' r6 J2 y/ R G
│14 │Spreader│16│30 │ │** │Creates a large explosion │# T8 A' Y8 t% z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 N; y2 _; w' h' h) ?5 W) V& N0 U
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- R; ~, H( Q4 f; i7 P0 k0 z; x
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 I8 _, ]# O9 x; Q/ l
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# T- e4 ]! |$ P( C( W6 u. s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │: |3 R% ^$ @! g; X* F: L: M
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 D3 K- b, @, w* P6 s$ C
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 |- O* @ n3 }7 r+ p7 ?; i8 P) m: `│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) u1 r& ~" o f9 C c" K- \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 Z4 J; a a! c5 z4 L│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, K* a B% A8 }, v ^
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ @7 ~4 f8 J I/ p9 C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) @# A, B9 g" o* \│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 {4 _5 `7 y- s
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) o/ I+ m& ^( F" ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" @2 ^' P4 S2 A6 U# F. q7 H( c* o│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. Z" l% w! ^; c
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 u* P* j7 D) Z+ j& p* @' S& d7 j│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
4 z9 R h% p% c2 a J3 h- `' U│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 t) ]. B! i4 U
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: x" L0 } {; ~0 Y# p│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; t- v5 X9 r$ w│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 T& ], S& U$ B t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) s4 a' Z- d% p1 ~: `; y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* s. O. ~: g% s) k+ P4 k. d
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* K* o9 C6 L8 ?% X' F
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
$ ?- t% r6 Y) B, O9 g# y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& m- w4 j1 e4 O# D6 w│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( W+ Q! ^+ R# k* C' _! Z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 f- K9 I' d' N; ~3 f- B
│44 │ShockWav│10│60 │ │* │Shock through enemies │, Z' z* s+ f2 Q0 o0 l
│45 │SonicWav│26│80 │ │** │Shock through enemies │- J" f0 {0 }4 N! e# \4 O' E
│46 │DynaWave│42│100 │ │*** │Shock through enemies │) l: [) A) {3 i- e) g$ U
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
( ?5 d" ^8 z+ \& I8 z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
Y& e- _$ m) n9 p; D│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 {1 v* Y3 j5 ]% C/ e
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ f0 d* [# q" n$ ^; `
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ X* ~3 T0 {0 v3 o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. b7 u6 }# e. ?│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- z. B! N/ }7 v! F- q0 W& _1 {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: F! d, w: R/ [# z7 `9 q
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 d" z1 O9 L0 R) n
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: F9 C4 {- Z' r2 ^7 ^ c" E
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 L4 p* A: H0 P ^1 i0 T9 u& {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │5 d5 C# F8 R7 f
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 p( E! O2 Y. F* L; B; x* V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) v1 ^4 ~* Q! p2 f8 T+ Y
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! G$ z( T; o7 @5 n│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! v+ D3 p5 v g! C
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" C2 u6 Q5 f5 p; i$ A8 d
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 N8 i+ ~8 W2 P; z4 p6 L│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │' |) z1 \' {" E1 a) W0 I
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │' [0 v; X7 Y. K& ]6 H# p
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ S! H$ r! y& C" L( G6 a
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* L# G, {! s V/ t3 _; _
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │. z9 d2 `. _7 v& F; k
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# f! k7 e( Y7 j" U& {! G. M8 T( m5 Q
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 c% J7 e9 o* w* x
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' W4 J1 i( o" a; ] t% E) `( F6 m* ]
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- s5 i4 |/ I; g( T/ x; x* ~- c) i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ M3 E" O4 v0 E( p│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │9 A* `; a* l# Y1 A4 U
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# _. Q/ m( s5 h7 |- U│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& x }% S* d [. a; ]6 Y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │9 V: |$ w0 q+ ?9 I) E
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: {1 f& m! E. `/ A* k│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │1 Z# F# g2 u* u9 }5 H7 T+ C" {
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ \% @8 D% O- K( m# j│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" X3 K8 y: Y7 L│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ Y5 i+ f; o' ?│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) D& V& F) {0 Y) U+ }0 O m
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 O$ M4 x/ m) H8 E│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& Z5 H0 f$ W3 z4 a
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ E% ?0 h" I( s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
a* L3 J2 r* _' `- f6 d- U│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ Y1 S) ?: f" u/ P1 u0 u% j/ n│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 l+ p7 h3 T" \│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
, a3 ?+ v( d+ T' ]3 u! b6 M│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
4 E' ]- D4 L7 t9 ]6 X8 \3 o3 Q8 n│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* U" s1 @2 ~4 K' x) E& J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 U# f1 F# v: g: _4 G* D( U1 W│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 M: Z+ C- W1 H- H. P! H
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 K3 f! F5 E" p. y; O4 l" T% u/ a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, s( F3 A- l/ ?, S8 x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │ x! z3 ?, B: v8 ?- M
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, }& j4 G% {2 Y9 n* U- ~│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 Y2 g, ~- f+ ?' W9 {+ Q└──┴────┴─┴──┴──┴───┴───────────────┘
* N- e# p& r+ M2 {1 ]
/ x3 y |( z3 q1 {StdrdChip (Part 2)
$ O# w) O: z/ x; W s6 E┌──┬────┬─┬──┬──┬───┬───────────────┐* a( f, M/ S) g5 P: a' |8 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! s" K& b% b. g4 o1 X' g├──┼────┼─┼──┼──┼───┼───────────────┤
2 N5 h6 y3 \# y3 B6 z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( O8 v$ N7 X$ ?, D+ A, U
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* S4 g5 k# R( r) O, G│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 d0 w% A2 d, C; u- T
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │3 n; z6 B& L$ c6 m" }5 d1 B
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 W- S: E1 h7 ]6 T# b
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 a! i' [# s" V│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 C( O) D1 g+ }( E+ T/ z" d* A2 _! G8 B
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 L5 n. l8 s! m* G
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
8 `& ]& |% f& V* }5 J│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 m5 j6 D! Q4 l/ G9 N: n│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% m/ T1 Y3 H( {│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 l% H, f( ^$ {7 j│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 a7 Y: f" a U% b4 ^│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 V" ?( D# D2 b/ @' [
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 ^9 Q1 [5 R3 F) ^6 d, F* b│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* V5 o% C) y* u5 D& j( H# E│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( K$ ]/ g5 o. h. o% S2 W" I6 f
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) o* ^/ v; `! l1 C( S6 j' p│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 c2 V8 N% M+ A& ?0 A6 F6 s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │& t/ o: P, p0 L7 r+ w+ i8 f
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
- v+ W6 c- k$ o* y- _│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 k8 n. I1 L" ]9 \& s5 Z, `│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 D5 k. q. C4 f│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) E! e0 o: |- E8 g& @0 c. d
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 m$ [. }! m, P/ g) t: ]│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* B3 g( `; h" z; U) _) e│126 │Rook │30│ │ │*** │Protects you from attacks │
1 h# E2 ]( I: F, X& I$ B│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* d2 G3 I4 z& T# _1 E│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
' i; ?0 g3 ^' A9 |% [$ k* F│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 D0 L; t" p7 I2 D. ]8 W
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 H+ n# V7 e/ n7 l│131 │Lance │46│130 │Wood│*** │Lances through back line │4 Y6 R* P1 g M% B6 ~) Y7 G
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 {% s% g3 r; Q. ]* c│133 │Guard │5 │ │ │* │Repels enemy's attack │& A, e+ M+ I9 D- M' \ x
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" h! t/ f* \5 @& S, o│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; i4 t# m% c7 h$ _, ` L: p/ h│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" B6 j1 ^/ x. R( J# j j│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 V2 _8 ]) u _8 |" C7 g
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# v/ V+ O- I. w& j$ ?6 @
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 ^4 o9 T& m. i: }
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 _# ^7 p+ D& n5 @5 N│141 │Prism │60│ │ │*** │Prism fires randomly │
( r, k% V+ E7 h" [. w│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ p+ n4 Q, ?5 A8 R X│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& J' n0 Q% Z, N+ H7 B5 m5 j2 S│144 │Fanfare │32│ │ │*** │Take no damage for a while │/ E/ e" e$ s. W( r1 s" q3 {$ ?
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ h- b" t2 f$ \* ]$ S# u1 H│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 C$ K3 W( L/ c│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ ^' h- T& W. |- M+ Z│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 c3 y6 i* P; N+ @" B2 g$ o│149 │Recov50 │14│ │ │** │Recovers 50HP │" [0 r2 }4 r/ g, [% [7 l3 E
│150 │Recov80 │20│ │ │** │Recovers 80HP │4 ~& X) A9 j7 z' U7 I$ Z9 o8 `2 V
│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 b: y' `. D4 } K- k% F. O. f│152 │Recov150│50│ │ │*** │Recovers 150HP │8 p3 Y4 A/ K9 Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │( p+ m& J" {* }: @ F: I
│154 │Recov300│80│ │ │**** │Recovers 300HP │' K, z$ ?' x. Q9 N& G' t! n
│155 │Repair │8 │ │ │* │Fix your area's panels │
8 `2 a/ m% d( K! p" n0 n│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ k+ B% b! D4 j( O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 f( H" Q4 K1 F1 ]
│158 │Panic │14│ │ │*** │Confuses enmies if you are │. S. w6 |+ p/ x$ l" y7 J
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 U* z1 ^: ?( f) k8 m) z
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
' x6 o' h9 P1 O9 t│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; K6 |3 a5 W4 l3 C" r W* b9 y2 Z- P│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- [$ d5 f6 ]5 k/ ^│163 │Invis │11│ │ │*** │Invisible for a while │
& T- Y! z1 j& T. }' y: J/ d│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 C2 ~2 U0 h) R
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. }, p1 H6 Y+ F! C! k* q" d│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) D9 Y2 _6 G; a# q Z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' n& ?; S! P2 l$ }6 K
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. l- W! R9 J* s8 o. P│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* l$ O( q3 G( C( s" K
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ a+ W1 U* H8 |. O$ V( E1 \% b│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 x$ g! Q. c: N: m& X% O" c- L│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 M9 w; I4 {! m& R│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 i9 m+ o3 f- F0 B7 \' O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% R$ b2 z5 S( \
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; i8 P/ d& ?( ~1 r; j6 C4 B
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ O& o3 W; G% z. Y5 F6 o& \0 {│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( V* }. R; a4 v( k* X& ~( `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 u1 v6 s5 O, E- }$ ^& k
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ C: |3 `; T! d│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: f. t9 Z% a6 X. z2 n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' ~: I2 A; [- j* O: @/ p% G! A│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- m) K% S9 z. m
│183 │Hole │55│ │ │**** │Open hole to dark world │
7 w8 q8 [9 Y* }' X" O6 _# x8 r│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 F3 `0 f# d" K7 E│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* v! R; i) m2 @. `+ i" s1 I$ N( }│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ b( `6 U1 v2 v& B( G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ ~7 A B6 ]$ ~$ L
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& ^) \ H3 T: r5 {2 X- r│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 g/ ?, s4 _1 c6 p3 j K│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, r. M5 C. l* Z5 ~4 u/ b0 z- Z$ b│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ h$ k! i j7 ? u+ R
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; W" s) Z7 W6 H) N+ R; J( Z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& Z9 X! F; [: V8 }: W2 l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
* s; X7 _- u5 d3 I _, J3 v│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
4 V/ j1 P1 m3 |2 p% p7 C│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 @8 F/ g* I' i1 V# a/ g
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 R. V/ ?4 V8 P% B% e" R& [: `% o7 D│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, G) E+ t* f$ d3 Z3 I│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 }3 T" A* d: G/ u, m0 ~$ I│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ e" \4 M: ~* ?1 K# Z└──┴────┴─┴──┴──┴───┴───────────────┘
+ I6 v+ j/ v; P8 b2 S, s# w- x8 R: c& O( F& W2 ^9 o) F: A( Q! r
' n1 y6 Q$ Y7 ?1 N
Mega Chip+ M f/ T) [" U
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 q) K$ S6 q3 K# q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: d3 ~, T# T; B+ O4 `) Z├──┼─────┼─┼──┼──┼───┼───────────────┤% Z% a# I) t( R
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, i' R% c9 L/ H' [, D; B# q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) c( j* H* \% ~! a2 m5 z! s9 S: C
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
' _) g: T+ ` M6 E% K9 @│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 x3 i. Y& e0 |( L" g, y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. W, B; A0 `7 J; S2 f
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! T4 @# {' y4 O: X0 Z) e│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
% [5 J, ]5 Q3 |7 Q( e! H│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! A5 d: W% Y* c4 R% {│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 D1 Y# a% d; o8 \. T n; u$ W$ P
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 ^9 L- Y' @) ]6 J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- W2 x* n6 O8 {4 B* q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: T5 d; s' ]# Y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% Z7 E: m" d1 ]& F( T; S) \2 \0 w4 a│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; Q8 }; ]. L1 x3 h
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 ^$ k r2 D8 @: N1 L ^
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 P5 }4 u, U" \/ C4 Z│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 k, `2 j( G) s│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ ^& Q( T( ^& G4 X: n/ n: f O
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 f7 {1 V) Y- |/ r- R; a
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 k8 B2 G) a6 Y% J$ B
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 O( e3 l$ f; J7 o
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" ~# @7 e% \) [! O) B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- ]9 \, w; L1 f1 E& q0 F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 W8 Y0 J7 }+ g& S4 b
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
' ?# O/ q( d3 _+ h3 Y( O8 e; R5 S│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 |! ?( o) H, @( u" F/ x
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │6 ^$ Y' S* u7 A& h4 t0 s- J9 ?( h1 c
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 b) _' V7 k* ~/ G2 O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 e+ F( v8 d, c% a" A8 {/ I/ q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
6 I% ]4 h/ Y/ R% X5 E) x/ `7 `2 H│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' g/ [" p' w- k8 ?, e% U" P│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 q3 R0 Z0 v0 a
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 n. T F8 D" z- [( Q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; R ~" i& c( d5 A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; M( a: d6 x4 E* z4 l* v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 j, c5 `6 m) c+ j│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 @$ C8 b% }8 l( k, a
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( e. z% m2 V5 k% Q a│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │; z1 m+ Q( Q( `4 U$ _1 y( H; v% F
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' I7 q% J7 Z9 k│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 r: l/ S& t7 D/ Z4 X) [4 E│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ j3 M* e( m9 `( f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │5 @& G: I* Z4 L( m, ?
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 X; N, \' n S# _7 x' W1 i│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 a; c1 C) F( i
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 X2 D. `& J; j8 V, G│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( q1 y( x. U1 U' M; {" M│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ Y7 Z3 c6 Z$ g( _% F6 U; Q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
! B( j* `$ X; E1 q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% @7 k- b1 C. k2 I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 F0 K6 W Y" U, }- M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
/ ^# X; O: f4 o* i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 M* d. T# r- T+ m+ @. \. \│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
0 |* N$ a& T5 J0 g1 C! z/ V: G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% D5 ~2 g' y# c' t2 {/ i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" j3 U. |! i0 d+ Y3 t- B1 Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% f2 s' D5 N8 i│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
, X/ A" y8 v! X" p+ z8 J│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# V! W$ B7 y$ H# i7 i
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 v% x, ]* h j: h% Z! A/ l5 i7 a
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │' e* F! K7 r0 U# ]$ w: P& y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 F( q1 g7 G9 y/ F- n0 F$ s│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │, Y: N/ c) p- \: G, ?, m# m. C
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 W, i( ~ m- M) c+ o. S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 G: x+ Y- I9 j% q( F& i" h
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │8 Z8 d$ a6 D( Q3 M, D, y. M* u
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# I1 [5 m1 |. @ {/ ]
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* e" o4 _( m% x- Q
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 D H) K5 M: K7 }! @9 ^$ L' u6 I│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 u* k" z# q! E( ?4 x" P3 z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, J0 _8 V' u$ P( n q# R* }│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ U. n! ?& R" c0 x
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │; _ f) z- P8 ]) g* C& j
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ E# i, C" \# Q. {- @& b9 u$ _6 x; n; q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 L5 a0 i) ?/ N* [" J0 T/ W- ?
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
) L! N5 _) i" p2 A1 l, E- O2 N│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ {5 t+ o. z2 q9 m9 Y* T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 @; D' ]4 \# u│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& u) f5 m3 ]" x* B$ [. ?4 E/ F/ u
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
B6 P- L0 ~8 [: |7 n/ {7 u: S│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* F& m1 ^, _/ z. y3 ~# M; H" L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" ]. |3 H4 x5 l! i5 u2 q0 V( [+ w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' ^2 V: {7 P) {5 S
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 y: Y a4 n+ `* }
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& G& p0 U# U5 C" e R└──┴─────┴─┴──┴──┴───┴───────────────┘
& f9 E4 l4 z( K8 D' Y; V/ |
6 a7 B1 }) m, l0 T7 t: J) S5 t9 b( ]) C# y5 J w# {
GigaChip (蓝版)2 v$ L7 I3 }& g( K+ T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. v( B8 G' T* E/ _+ F8 z7 J│编号│名称 │MB│攻击│属性│稀有度│说明 │* B/ T- A/ W+ f+ z' ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
! W0 F4 ~) y+ @ a│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 I1 j% f2 ^/ m: j( W# k│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& ~5 J* y, u0 G/ f│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. }; L* @ m# f g: ?
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" U: Y. U; i; ^% {│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# w& Q* b7 W, V; \
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │0 Z" s4 ~1 ^- [- o \3 M' u7 y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
0 C3 h& j+ u5 `│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
# Z8 P' I8 H) p│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 ]# J8 n7 ?7 e" ?│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
- u8 x. l6 m/ I- d5 E) s│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 \0 `8 A( Z i4 d2 _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 l& n0 _. o5 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& L8 `" U2 @+ R3 W0 l: v
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" V, m1 ?- F6 }. Q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% t; k$ W; t7 N G% P│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, t Z' [& Y/ l6 I
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) L3 W8 j" I4 o% f/ ^│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; M* I0 r1 ?1 I$ ]' m/ f│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 s1 z; F, f- C! e7 b/ h
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; {3 q: E. [$ a: ^9 F8 p: l└──┴─────┴─┴──┴──┴───┴───────────────┘
# f F4 G8 Q8 s8 S: h" ~4 ` Q
# j' r( H( @9 P: z7 [7 C5 WGigaChip (白版)(只列出与蓝版不一样的Chips)
; n/ R* O, C: u' f x4 ]5 M4 K┌──┬─────┬─┬──┬──┬───┬───────────────┐$ l$ w9 r( W) a+ E
│编号│名称 │MB│攻击│属性│稀有度│说明 │& ^+ M/ Q7 q [) q
├──┼─────┼─┼──┼──┼───┼───────────────┤
: X9 V S9 r9 D+ J" m* A1 U│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( H0 _. j# k. `- p0 p
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 [% x5 `. @: C/ e; _│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 G: e$ A3 K( r0 T
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( {2 G8 o5 r5 k7 h/ p9 p└──┴─────┴─┴──┴──┴───┴───────────────┘ |