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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) n+ ~& I. W0 D. v2 A) z
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■● ■  NintendoWorld    站友xliz原创) B$ m( _; K9 O! d/ L2 r
■ ●■    http://www.NewWise.com 9 J* W: ?1 Z) c% _+ z1 d) G! F
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& i$ n, {! r$ Y. ]# V           洛克人 EXE 3 Blue 卡片组合: s8 b$ b" O" [+ }* D1 K" w
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/ e8 \; ^7 f3 u4 M6 i9 y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) F" w( C8 e+ C8 z
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 N( s$ |* G* Q" ~0 w====================$ N" R9 U+ J$ E$ r4 T# E
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) L7 b' J8 ?9 N1 r% O7 s6 }6 Z0 m; J$ P% c2 W# s- ~( W5 ^
以下内容格式如下:5 j, E6 d; B1 O. }" f# b9 v
2 l# n' W' S1 V) P% J
编号    名称
1 {" k, ^9 C9 D8 B" v说明' F* l0 ^4 D% Y0 x' K
组合方法- A$ m( o) C- M, n1 R! C* i
---------------------------------4 X9 p( ~- V$ u! e
01    Z-Connon 1
0 y- Y# g! C! H/ H5 M2 F. H7 j+ r' `Unlimited Cannon for 5 sec+ H$ I* J, v" g; W% `" b
Cannon A+B+C: k3 ?- [) q5 _
Cannon B+C+D# b. {% J( W) T. n
Cannon C+D+E# I$ u/ o2 w4 N! ]
6 w  [9 K' d' Q
02    Z-Connon 2
2 Q0 C1 g) a0 s! }6 WUnlimited HiCannon for 5 sec
0 Y) T/ u3 J1 ~1 P; u" m$ ^HiCannon H+I+J, C& p& [! L& x$ V+ }$ y7 q
HiCannon I+J+K& Q0 B: R* Q' S( a5 q% s
HiCannon J+K+L1 c' l. P- f$ h) W; o- t4 l. ~
! F" Y  O. Y, }+ A* G* A. g! l
03    Z-Connon 3
4 c7 S& }) V! T' M: Z) @1 L' A' u8 r+ M, ZUnlimited MegaCannon for 5 sec8 g, z4 V$ @! ]; C: @0 Z
M-Cannon O+P+Q. U0 h, B& L. ^9 E; k, p
M-Cannon P+Q+R
2 i( N- \) a' v' B4 fM-Cannon Q+R+S
5 M% i4 _6 r0 }! m6 w$ \+ u( i) E/ y- D5 c3 W; R: C# T
04    Z-Punch4 h: a! m; c& c% R
Unlimited GutPunch for 5 sec
" z% C$ F# y9 Z7 u+ jGutPunch B+C+D: `, x1 |  |) Y: ~, w2 z. |
GutPunch C+D+E
/ s+ x$ o. b) e% z3 A; A. q$ pGutPunch D+E+F1 `' d9 q2 t! Z5 `! x
- d! r! A+ X4 u' C
05    Z-Strght- L/ Q7 C! Q  @6 p
Unlimited GutStrgt for 5 sec" V. K2 w! M4 p- a
GutStrgt O+P+Q
7 g4 c0 X# M5 i9 B; ]' z& p$ G1 XGutStrgt P+Q+R. u9 Y" ~7 Y& U
GutStrgt Q+R+S& ^0 }3 b/ s* Z$ ?8 n) i" C

3 {" f9 r$ Z3 k1 |: n7 M( o& ]06    Z-Impact5 j+ E2 r  c2 W
Unlimited GutImpct for 5 sec' m; h, m9 x0 t( x0 V
GutImpact G+H+I1 V$ T9 O7 w. n  s. R& }
GutImpact H+I+J
, @. A0 b7 P4 ^, p, m# p4 SGutImpact J+K+L
# Z$ M9 g8 E& v* g7 ~- b+ e; t5 c9 n) r. l9 K% O
07    Z-Varibl
4 I1 A, F! Y# ?) \# V' T5 A$ ?Unlimited VarSword for 5 sec
" `( T# C* |/ I3 `% yVarSwrd B+C+D' J. r0 O: o/ Y; G
VarSwrd C+D+E
  f. j. q7 L% {" R! M* hVarSwrd D+E+F
/ r' r# P' @0 U8 j6 J4 t5 {6 ~1 L! J+ m( s5 r  ^
08    Z-Yoyo 1
0 U4 n/ X2 m! v9 u0 GUnlimited Yo-Yo for 5 sec
; J6 y0 g3 g6 s9 sYo-Yo1 C+D+E
, X" P# Q8 _9 t8 GYo-Yo1 D+E+F
2 t1 m  E: h: }2 e' iYo-Yo1 E+F+G2 G* h% j% Z3 a! {3 t) Z! R1 w

  w- h. p8 e2 V) \09    Z-Yoyo 2- i" f) i6 @" ~1 m
Unlimited Yo-Yo2 for 5 sec
. Z! V; E- {& @$ I9 O* bYo-Yo2 H+I+J
1 y) m' u" j" ^Yo-Yo2 I+J+K9 Q9 |  V2 X# {8 w3 q. B
Yo-Yo2 J+K+L
1 I# E- T) e6 {9 e# l
+ N) p  D" h1 h5 s$ j% L10    Z-Yoyo 3/ V) b8 y0 I$ X# @' P
Unlimited Yo-Yo3 for 5 sec
, G% k& H( w" S" tYo-Yo3 M+N+O8 T2 b( ]8 B- A. {
Yo-Yo3 N+O+P* ~; |) s9 `5 D0 x" V, P
Yo-Yo3 O+P+Q" H# d* m, B% O  e. p9 {' ~3 j; U' v

, U- K3 C5 I6 J0 ?; i11    Z-Step 1  Y& N3 g' r/ c" [/ N3 n+ {; L
Unlimited StepSwrd for 5 sec+ [5 I7 b* j* g8 p! c
StepSwrd L+M+N
! h5 S2 h9 @) ~! r& rStepSwrd M+N+O" w9 }: k& i/ A7 _& N1 X3 _0 `
StepSwrd N+O+P
2 z) n! P3 {, b& a' l6 k' |& X) G( g) s5 E4 G
12    Z-Step 2
0 K& c6 i7 \! \6 B+ }+ _. W, dUnlimited StepCros for 5 sec
% H+ F5 X  W- o; HStepCros P+Q+R
1 A; y- `! ]0 b( X( BStepCros Q+R+S6 l  A  h+ \) h( A
StepCros R+S+T
; l2 V8 x# ?* l8 d+ D6 v( O
0 r! h2 m+ w5 d3 }( p* i13    BubSprd* h- g% |% O* e# ~  S1 @
Attks w/ spreading bubbles!
: p- _0 r+ Z2 G5 Y8 s. ^Bubbler  C+D+E1 Q8 Q& f6 _  }/ K, X% Y2 F
Bub-V    D+E+F
) g' S( T, H& I$ O) EBublSide E+F+G
* z0 l. @; X: `0 M# xBubbler E + Bub-V E + BublSide E7 u% L* O" y( j1 q2 e

. c+ b$ @2 {: C/ y) I8 p14    HeatSprd
# k) |% e5 Q; {. C! kAttks w/ spreading fireball!  \7 w+ s' _3 N' e
HeatShot H+I+J
) b+ B$ |/ E& Q9 ZHeat-V   I+J+K
- ?1 }* {2 g, L& Y* h9 }' T9 O& THeatSide J+K+L
- l2 Y( @# O+ O: D7 ^HeatShot J + Heat-V J + HeatSide J* _1 C5 _) @5 I# [

$ M. h5 q0 v8 O( T15    H-Burst
- D: B. P+ `* ^, ~, i% CCreates a giant explosion6 F; q, N( w  K7 @5 h* i
Spreader M+N+O' C& l7 g0 V8 s
Spreader N+O+P8 E& O) W, t& {
Spreader O+P+Q
; |5 |6 ?! Z; C5 e9 j! }$ L8 K/ Y8 q
16    LifeSwrd
- z" y7 N) O! z( |Swings a huge 2×3 sword!
& K8 m# _% ]$ x1 QSword E + WideSwrd E + LongSwrd E
! c4 q. ?% Z# j! c& z  x9 c' |- ]) M: XSword L + WideSwrd L + LongSwrd L
; z# {) O4 X" L5 oSword Y + WideSwrd Y + LongSwrd Y8 M* A; x5 b% f7 P1 N( d4 r* y
0 ^; R3 c) t0 e3 K9 i. O  ~0 @
17    ElemSwrd+ b* Q* ]0 L( W$ G2 z- A
Wide swrd contains 4 elemnts- s* t) _/ d5 `6 i  R' K- q! e- W3 ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& \+ b  t7 c' {' ?9 g5 PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ w% i- I; x$ t
9 a. ]2 i) V- ?2 s9 i8 k: f
18    EvilCut+ G5 b* T) p. c# w
Step up 2 & make 4 atacks
$ [. v9 u) c& G( o0 VStepSwrd P + HeroSwrd P + StepCros P
& p) g* g$ i+ V3 {% ~5 o6 a' F0 N7 d3 Q8 Z. b1 o% S8 ^/ o
19    HyperRat
9 ]0 v* L3 _5 K8 GA giant Ratton charges!' _9 f) q$ z6 J& `
Ratton1 A + Ratton2 A + Ratton3 A
/ ^+ ^1 i" s. Z7 ~% E: R2 y; z& VRatton1 C + Ratton2 C + Ratton3 C# R: A0 u* S% {/ k+ h! }7 `# E+ _
Ratton1 F + Ratton2 F + Ratton3 F1 V4 S. C; e1 A

. l, G. G( w( x  n$ z20    TimeBom +* g/ f0 p/ ~8 @+ I
Sets Time Bomb in enmy area8 n2 l: C* S, c9 ~) j" k" w( d3 u) c
TimeBomb J+K+L
0 [, M& v/ A- {+ h0 t* PTimeBomb K+L+M: P. Y9 v* ^! U, \5 c  O4 x& i: ^
TimeBomb L+M+N& U# T# z$ g+ S% m9 k: }: D

3 B, v; G4 m5 D; U( J21    GelRain- o! y& ?5 j: _! m8 [' c
Gel steals squares
, A$ q/ m  c  VMetaGel1 B+C+D
. l& ~( Z) V6 S; a+ J/ ~MetaGel2 E+F+G7 L7 M( }% u6 O/ R
MetaGel3 S+T+U; o% c: }7 H0 X+ x$ v1 I" j2 G
2 U# z* p1 J$ t) l$ G3 V
22    EverCrse' A; D. w% T" ?' \- _
Shield chases enemies
: O+ q/ h' V  a6 s& }. @, c- MCrsShld1 C + CrsShld2 C + CrsShld3 C/ d! }9 G; O. y  ~  {8 a
CrsShld1 L + CrsShld2 L + CrsShld3 L: w1 f) K6 e+ n) u
& j  E  z" z7 l0 s. u* |
23    MomQuake  z% x4 N8 n6 `
Awakens Mother Earth!( G9 K/ l' H5 B9 ~
RockCube * + RockCube * + GodStone S$ ]3 l( G: x7 \: a  {

0 f8 N( A3 _! C) a3 P24    PoisPhar
  f. B7 G& ]& n8 ]7 M6 J6 RPharaoh generates poison' N* B8 [% @3 F% y" v2 Y% P
PoisMask A + PoisFace A + Anubis A
3 H. z7 Q0 R+ L! y& m" Y2 Q) i/ U& _+ Y
25    BodyGrd
+ }  Y! y" `- EBodyguard takes out enemies3 H6 r' M/ v6 J2 L. A. [: Q6 N6 Y* X
AntiDmg M + AntiNavi M + Muramasa M
2 U& J+ d4 U, T( v$ O
+ e, B1 e9 y. v. O% D26    500Barr
( h) q! }1 l' b  XBarrier absorbs 500HP dmg
+ f# B& B' P* \0 H% ^3 X4 P2 SBarrier E + Barr100 E + Barr200 E
6 ~% G6 O' ]5 W- U: r6 r9 ZBarrier R + Barr100 R + Barr200 R. v) @$ Q5 [+ Z/ m1 O

) J% v7 O3 |0 H0 ?0 |2 Z7 D3 b27    BigHeart
! ^1 a8 n. G- {Attacks, then heals HP!
5 n; V. H( q1 l+ e6 N5 ?! eHolyPanl R + Recov300 R + Roll R
6 [5 G7 r& r. x9 _2 ?5 j$ wHolyPanl R + Recov300 R + RollV2 R* L4 |7 p! B9 C* J+ Z
HolyPanl R + Recov300 R + RollV3 R
7 l$ @$ t- {  P' P; a0 X' T( i& ?- Y/ F$ m& Q% z
28    GtsShoot% Q. Y7 ?" J) e& Z1 q* U
GutsMan throws MegaMan!
# A. L* z4 l* V: U$ h! nGuard * + DashAtk G + GutsMan G: H  n. P+ P8 p, ]& z
Guard * + DashAtk G + GutsMan2 G) c; n7 s9 x6 n2 [$ a9 b9 n  E
Guard * + DashAtk G + GutsMan3 G
, z2 F$ v' X  t: e& f' `Guard * + DashAtk G + GutsMan4 G
- l) B. x5 X; b! g( m$ v
9 `3 U1 ?( P) u5 y  H: @29    DeuxHero
& A, q$ I; I8 x" g; HMegaMan & ProtoMan team up!
+ R* a8 m. |( {1 q; Q* @CustSwrd B + VarSwrd B + ProtoMan B
3 p% Q) r3 V3 g) W  ^CustSwrd B + VarSwrd B + ProtoMn2 B% v, e4 {' F. l
CustSwrd B + VarSwrd B + ProtoMn3 B
. ^4 z+ {# b9 P! ^, |  M3 P2 W& oCustSwrd B + VarSwrd B + ProtoMn4 B6 [+ g2 N- j% \9 n( `4 _$ h8 X5 t
( P- M( b+ ~/ `
30    2xHero
/ V, @/ j- _" {1 _& i  sMegaMan & ProtoMan Dual atk
' I2 ^1 e1 E# q! |# ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ y7 w. d$ G$ \4 \% o$ U+ N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B  X' }% z: d, R: r3 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 `2 g4 R+ b2 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 d0 A* U  b/ p# u' L% `
1 U- `" Z  W+ k" I& k) G7 V31    PrixPowr
+ p' C9 b7 `! W: X- A: f3 Navis attack at once!5 |4 c7 q6 w" y# x& x0 j
Team1 * + Team2 * + KingMan5 K
; k( u: U8 r. ?( bTeam1 * + Team2 * + MistMan5 M1 R( D6 J9 K& r8 y0 u* v" _3 Q
Team1 * + Team2 * + BowlMan5 B% Z. e8 g% b2 v, e$ \  t% f
0 f1 G0 Y6 _6 ]+ w% z3 p3 ~
32    MstrStyl) _; m% N. i2 s
MegaMan unleashes his power; n- b  \2 C8 Y. \6 p. {. O+ _3 T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 m/ T1 O4 o7 {( f0 C; i$ I
" F3 @" I  R$ M' {StdrdChip (Part 1)
2 w2 X$ z+ Y0 g' V4 F. a2 J┌──┬────┬─┬──┬──┬───┬───────────────┐
+ s2 K$ s, t+ q7 W& n( d; A& K│编号│名称  │MB│攻击│属性│稀有度│说明             │3 B  W! Y! K) d4 H) f4 {7 `
├──┼────┼─┼──┼──┼───┼───────────────┤# K$ ?' T$ F. l
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 W1 E# t$ c' f: E6 d6 [! N4 L1 Z; N│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; x  d  J* ^* G1 L
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& ~" `/ }2 n; Q8 y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 K" a+ I6 p  O. P5 J( Z* I$ D. l
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& Q0 U1 I, ^8 y$ Q. A
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
/ R! _' b" N! R  R+ ^4 _│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 ~/ ~; b& _& @) S' c3 W│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# p" y) U$ ~1 y9 m8 R: T9 T│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. V( }  R' P8 W& R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# z! t2 C  ?& ]- N
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 x! I0 g  \1 O5 S2 G) \
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' a6 N9 f5 M0 F0 ^7 ~" e- O9 l
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 B; P: S7 w5 O- \
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* \+ @# V, t+ e* w  j6 k3 X( z
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 \0 p  W% u! C& Y2 }" o1 {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 d2 ?+ ^  ~: s" f
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ B, E: v/ _7 T  m$ ]( O
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
1 _; }  l4 i8 m' M│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 f* j3 _" G) _$ ^5 ~7 l
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" }: I) y% H7 h- z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │1 n, g& h6 |. }
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* s0 r4 ?' Q2 {: T
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# h$ I# {. E( G
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. [% t7 C! f+ |, E; b8 |│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
5 \; v5 w1 N8 S6 N7 F8 P. i) V; g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 D, Q  d, E& e6 J! d) D( [│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
: P) t% z) P9 u) R5 g$ I│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) f* o( P. J' Z4 i" E; B7 R│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* d. k2 X* _  P2 y) ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' D* `* a0 s- E9 S0 K6 S& c
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ E/ v4 J8 A" r4 U1 S
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
9 R8 K/ C3 G) ~$ K2 H# s/ S│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' _" [) r8 A3 C, K5 M
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 z  L6 `* t7 D
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 [8 K8 k5 h& f9 `│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 w& }/ y$ t; n+ v│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │' ?0 G! d$ f1 o4 M& v
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# D! O% @1 \$ Y! _$ N  d7 D│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 T  u2 r( @7 [  f
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) n, m- r* x% _  q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* s* r/ K' O& r9 i
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 {8 R" u7 X. m- {! d" M, C
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( z% `; o( F8 e  r$ g8 T
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- T/ c1 ^( C) z7 G. |│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ \% M, y7 o+ ]2 ^# E  ~
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 f2 }: c! g7 \4 o│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 t9 }4 L( m6 j( m4 Q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& g5 ?3 l, v8 e  i' V│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, m" O- b* F' w
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
- t5 c  o9 X" x. c( ?( b9 E│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% @3 ^8 J5 d3 Y, ~& G1 }│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 K% R: \8 E  r. d: X8 H# j! e+ f6 Z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │* A" y  Q1 K+ P& v- t
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, {; H" y6 [; ]8 g' b
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 G! i. h+ ~8 X
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; m3 S4 J9 P* u& _- D│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │$ l) ~: \7 p- i- ]( J
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& Q2 T) d/ t: C  ^( ]  s
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 ]' q- z& U0 x" f  M8 I% f│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% ?+ _( m! O) y9 F+ K' C│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 Z" l8 t9 J: U# J( k/ _9 m) `* l
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' ]( n) a. B8 @1 h6 H' o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ w4 s" U4 ~  V( g& s% p' ]│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 S. \/ U6 w. v9 K) F* x│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
- A! E+ [, j! O│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 I9 w- D  R* X! M8 l; R: E│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 R2 A7 x( w1 C│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │4 ^  M! I4 V2 ?
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& ]( r3 M5 _& O$ d  R, Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │; C9 T: W; \, ?5 h( s
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │; ]: i" L0 i8 I
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* d* Z5 L+ N8 U
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! P/ o1 `6 E4 n4 ^9 A* U" |2 |
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! j2 P, o) u/ o1 s& I  c│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- j: L  \7 c, a! X  K/ [, g
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 c- R0 U5 [" C/ I( |& |4 A
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 D* \% f5 Q! A3 I% s: I0 u
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) y/ A5 q. c# C& @! A; d% C│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: E& E& x  s: i4 ]) N2 W7 C
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: K2 _8 [# `% w│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 K! t1 a0 L7 M+ ]6 X6 V│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │8 _+ {) ]9 g0 \" F
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
7 B! z! }( t& h3 l# q. Z, ^) I│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 \0 O! h7 C& O  q│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" z* ^  e; a6 X/ y6 w│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 s! r+ Z8 ?3 `! ?$ t% f2 C% k│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' Q2 [0 T; Q' u2 u5 u
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: O# F# O- \' @5 @5 ~2 S
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │# U3 T4 L7 @* z+ K# d& y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( v/ \" S& n8 W. S/ t
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │, k+ }0 y( Z1 k5 D
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 b1 Y( Y0 G7 @4 ]3 N; T7 ?│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* G  F* F% y' ]  }; g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% _  A; Y) I* l# U, |  C( W( c│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  c3 m: Q- `4 E0 X│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ k" S; a/ N5 V, G5 z, k
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │* s' s! M1 u% E& R
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 e# H/ |3 ~" x+ j; e' y1 B6 M6 B│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* ?; J! ]: A9 O2 X* B1 P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 N" O0 H! y3 f2 t; ^. N% N9 c
└──┴────┴─┴──┴──┴───┴───────────────┘
. n" t8 _  g! d
& X- d: h+ w* R2 DStdrdChip (Part 2)$ M7 T( ~9 t/ F. k  Q; r
┌──┬────┬─┬──┬──┬───┬───────────────┐
! I  |7 U& N  q│编号│名称  │MB│攻击│属性│稀有度│说明             │6 k2 g2 @' N5 n" @9 J1 @. h5 o
├──┼────┼─┼──┼──┼───┼───────────────┤# f% q3 I$ k" y( u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 c' }% L6 X( [8 C│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│* F, c# b4 M8 V* ^% j8 D4 w9 h
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! g" V' E: }- `" y5 d" J+ ^
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( _# E  S# @  M) C+ y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( Y. K7 a! X# B/ o; G) \1 m
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( L8 v; n% U; b5 U$ T% _
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& R# c0 |( R4 d$ W# |8 [, H: ?- I! u1 g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" v0 R  w" \. `, i% x% m│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 I; j0 X* q# R0 v; u, z
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; u: {  I9 d! }5 n6 B/ C& X
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 `8 H, f, l. @8 |+ j0 K8 P- N
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │% A5 ^9 e7 @: d: E
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) h, b; {# j, \5 C: k- W6 Y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 x8 Q8 J5 Q, A, Y│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: v! [/ s3 Q8 r6 f. _7 d│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
# ~. e$ j5 N4 q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) C: Q. ]1 `' F, n& a' V│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# t0 f* S3 H# |  _) ?( K3 V4 W
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- V/ h% A/ P- L8 x) d0 q6 |9 i8 _│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! A3 X/ \" o% z; ]$ z  m3 o5 w% T│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 v8 m) h9 a! U9 X
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ C1 J9 j; f; A/ ^- _" k, d/ N8 Z│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 P2 {& i) g0 m/ S* [1 J2 @0 F│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; ?$ c' q. X2 T9 n) s' r
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
: e- c7 o" r( ?+ K# L, F% f│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 d" x- m' v& Q7 a, V; n
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% O2 h7 K: e7 i' r$ R/ o5 {+ q! b* @+ {│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
* l' a& ?( u" U4 [3 `  p0 u  ~5 C│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 g5 F( c2 K, ]│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  b- y: z0 `- M+ T
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 z- ~& Z5 |1 m* K2 {9 y
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 I2 k5 Z6 N  C% w7 z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
% \5 ?2 O6 e, q' |  z│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! v2 G8 ]! o1 z7 `: P1 d│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 M# U  Y% ?3 s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 Z* R# S( z5 R! f│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% L* |" c# W/ }& ?0 Z
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. {2 t0 [1 k. T; m. g: U
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
, P# j' y. q2 s- R. n8 ^( Z3 a│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 [8 T; g7 q; X" `/ n  C│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
! @& c/ X9 {' M: l│141 │Prism  │60│  │  │***  │Prism fires randomly     │
0 T& V' w( q' l& ~│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 R2 L+ B  }$ r- d2 n$ a
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │# R! Z: x( U- E7 y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │$ O, N" T5 Z: }" m9 T
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& k" z4 S5 d8 N: o4 t# m* M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 j" @, W& ?5 J8 A5 G! F
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' U' O, Y: `7 f3 H3 h/ Q
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │# A4 Z: Q' y) u0 ?) {+ Q1 P
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. {9 c* j: A7 x0 b( u: T& k( t│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 Y0 B3 f8 I  H/ ]
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
$ \1 ^1 O% `# D; }! _* ]+ }│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: l! |& c5 v7 ^+ u7 r│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 J) a0 u; k) J6 S│154 │Recov300│80│  │  │**** │Recovers 300HP        │) J  \$ P  A5 f3 P
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 J  \; U4 G7 {9 l. _0 q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 f/ ~4 P0 M2 O' b# g. }% F) k
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 ?8 r5 O8 A# B│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
( ^' G1 K: n# b, Q( t; N│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& B; e6 F& ]7 K. v+ p9 v0 t! v( w0 j! a
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- k( s8 h$ K, `2 t& b! g- E│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
6 `: e# r0 `/ r: J' \│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ [6 H+ J/ g+ X/ |5 w  t
│163 │Invis  │11│  │  │***  │Invisible for a while     │5 ]1 O( n0 D: d6 H: m
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ z6 l6 X( [. B│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 ^) i7 _' X/ T/ E" m7 K│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │. Z4 N3 C# P0 ~$ t0 S
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- D5 i5 L* C. l; e% E+ u* s& f5 ]  q
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 O. f: \. ^$ I4 ^% I
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  g7 \* f  ^/ m  ]
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  C7 ]( e( t3 t8 c9 ~' D8 C$ J│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" k; Y4 T' V- ~: G
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% ?# k  `" @, `
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
) E! I  C8 ?8 P2 a% f+ T5 _│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
4 S; _+ {( h1 d│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │0 Q. N+ W* Z% L2 j+ K1 P; K2 N8 D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │- `  s4 r- l% z+ _
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( j2 S' Q7 X0 q5 A9 z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 ]6 |: X3 Z1 r0 s
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& P3 [3 ]# o, J
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 k1 `6 U1 |9 I2 r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! H, K$ B: ~/ Q* x9 A│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  B1 z: T" E9 a) x│183 │Hole  │55│  │  │**** │Open hole to dark world    │
: K  e5 R8 j) `# }5 Y' P( U│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
2 |6 Q0 T: m; N! S5 G$ i! |│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
, L! E+ i; w' Z+ d; P* F│186 │IceStage│20│  │  │***  │Changes all panls to ice   │; |: o" J- \  d+ d
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │7 ?- ]1 ^/ U7 c1 J1 r
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ W8 \& f, G* z0 \& j' r│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │9 {7 m* C9 Z* ^
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' v6 r% q" x& U' F
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │, R! {' F3 R) n& v9 Y- o- @
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, S2 C$ B+ y* i! w1 J+ H# J; Y! Q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: S( n  r1 Q/ d( @9 K
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# G$ q8 t  c" M" \│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  f8 l0 V1 `8 B; C5 s8 X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: K) T# Q/ c# T: S│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 R. K, d4 v; q  D) C& z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% y- I( r( m* {+ b# o5 f
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │# b% u- o7 _+ s+ v& ^6 T" Y
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
( Q, R% r" q) j9 b└──┴────┴─┴──┴──┴───┴───────────────┘
2 p# g! H# h! U6 s3 V+ a# b9 F3 w- |1 r7 \; Q" ?  d

: H& Z) g. i6 z2 o! n& M3 q4 J8 kMega Chip
/ \3 i8 q  {0 @9 X( P4 m┌──┬─────┬─┬──┬──┬───┬───────────────┐
& @! B, S3 r9 E│编号│名称   │MB│攻击│属性│稀有度│说明             │2 l1 e$ y, h' b( r" K, ?+ p5 T. D- {
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ r8 y  z: g, i$ Q5 I% D- Z: |│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │1 P& s5 ^6 y2 }6 L, q( x% M2 k
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- b5 C! ^1 E% E/ g6 V
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 s& W0 {" h* a+ {│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 \# f' M( C  a1 V. L# |6 U% t& }│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) Y4 K% F6 K9 I$ N7 x0 N  r% I; o
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │& L  A4 r; }: ^, ^8 e- w  L
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 A/ A4 ?+ B1 f6 O! h: x5 b│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 c( U3 t! a8 E1 L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 G+ Y$ p) F5 z; N6 g8 {- `" E1 v
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ U1 ]! u9 L3 q6 B" e* d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* Z9 a1 w/ i" `- f& C$ m
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( @" H5 ^( Z. M+ k1 W│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
- O& h4 M; j2 w- o! H' x  Q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 \1 y' Y5 k) Q9 D7 i
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
; n5 |5 _& [2 v% J6 A' R( o7 T, [# f$ a│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 d! K3 I1 G9 d' r
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 O, Q* Z4 K1 g3 b* m; k1 I7 o3 t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  d5 \( A; A- G$ s│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 `0 m* }, a# _* i. \% O" i" l. n│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │: G8 ]+ \" Q+ |4 {
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 u% O. r5 V! ?│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 X$ y, J5 y8 b5 m# E│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" d6 m. J$ k+ n. h) b│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* g" i; x# O: Y. B9 E│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 `! A2 f6 j% V( g& M
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( k6 q; d$ h5 i# V. A7 W│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │6 J' c; i6 Y& \2 m
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 d* b7 x+ Q$ K; \/ N
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, z4 g) b6 b9 V; |$ {8 I
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ x( K  x4 a7 `* `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% J5 S- X5 W0 r
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 p/ m5 b* Q, ]+ d" f9 b) `│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 ?1 B5 J0 h$ t
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │& c6 V% z6 n+ J$ B& X, l3 K2 }
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 O3 E0 L( e# P0 h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' w' n8 C2 |1 y0 c3 Y( P9 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- U$ h- w$ r9 D& {; _│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ F' ~. v6 R6 u$ `
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  M# {) s* t& O+ n- m│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 P3 J; P5 `$ R5 O1 s! Q! T1 _; Y/ x│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( _1 J( B" F+ F- i( ^9 I$ w
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  K' k' {3 r0 _3 F/ S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, N/ p) a) W- y+ k9 m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% U" e4 I7 u: J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 e7 u, g% h# E- B
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
5 r( Q" Z4 U# s* B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, P3 q5 x2 C; N│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 c+ \. }  o* O! u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! ~0 p& z3 \0 J6 h5 j' ?  T0 G
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
! d1 N& ^: j8 x. H" U+ N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" g5 u& k$ S& `$ h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
& K, M0 l" L: h, q" D# Q& |8 v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 Q5 I; @0 V0 g2 \│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 Z. ~- w% F- G4 M* j! a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" \; j/ ?5 n6 Z$ J& p! k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 R* V: k; _4 ?! I" T7 Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 R* \5 X# q8 q8 A! H: j
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% f1 A' {8 r; d- `" o0 x  F
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- R3 h+ l/ i2 i" `. v
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │- {: J* G! ^7 X! H/ C- M- x; _* @, }+ o
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │1 {- B7 ?( C$ O7 s* e& }5 F
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
( c8 B: A4 V" n│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
; M' J' C) I; X2 P1 N( Q; @│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* p6 B, ~  Y. p+ M- _5 s8 o
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │8 c( V4 m) C* N& {
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │0 h$ j) ]' K6 [+ S5 P$ `
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
) c0 R) w0 w9 U  S# }│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 F+ |# ^; F; f
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 d( _7 E4 S3 P- e& V│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ F: Z# G! v8 r& l5 T, i
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
: E8 b& O. c( v1 \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
& n" I/ _( X9 H/ Z│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ V( ~: q) H" ?8 s% a
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 {5 ]7 g5 I, U* J+ ?
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 ?$ R& ~& Z* o1 O
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" D( A. G' s. M- x7 ]; ^+ `. X$ h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │# G/ A  Z/ W8 L9 n/ M  k, m& L
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 ?  i  B0 |9 p! j1 p- a
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
$ E) T+ k$ h7 S7 q  W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ J+ n3 |9 a2 g7 ]3 M
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 h9 Z- W, N+ _# s1 f7 t$ R8 `
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 A0 ?; `' d5 b1 i- ^
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, r1 ?" l: s/ c0 _! B4 \2 X│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# K7 p* \6 a* P+ e$ P" m
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │6 _' P# D/ ?# b! g
└──┴─────┴─┴──┴──┴───┴───────────────┘
, G) `. `/ @& U) I  A5 \' V9 d
! k! s! I3 e' U7 T0 _+ A2 V, z
9 [+ l2 E1 w/ e5 e7 G8 z- N0 ]* r' oGigaChip (蓝版)7 _/ s% b- a' W9 x/ t. t+ I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; P7 ]% ~6 O1 m/ d│编号│名称   │MB│攻击│属性│稀有度│说明             │8 v6 `* T$ u+ f0 t* @
├──┼─────┼─┼──┼──┼───┼───────────────┤4 r2 V' l: O2 r2 s2 Z& V8 }9 J
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 H4 s7 ~& ?8 N0 I│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! w9 [8 ?# U0 A/ B
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# [3 m$ `( N1 y! C9 P: l/ x' s2 ~│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( k' f9 W2 z0 V. D2 H7 l# X
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
# h4 R, M- p4 f; @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
* ?& Y0 A: `5 Q! y4 h│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │7 B1 j, `( H) P# e" U2 N$ L
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; Q+ p( ?8 W# Q! B: o1 K
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │: N* E, `* i) h: o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 F! z+ t7 w1 O
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
% E( h% N  c8 \! }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; G% P8 z, v- E& y1 s5 ^1 m0 X) G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; q* J% W6 ~5 \! \0 L# i2 Z9 B- l) z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 `6 k. g' J& r$ q; g0 s. f│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
) z/ e% K! n' J9 k, |* m│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" B8 o( y4 Z# g, ~3 ~│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │- y) _$ a0 B! ^+ _3 P( B
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │: y. b: k' l- ~( n; P
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 P7 A$ T- @  y% U* W. j# Z- @5 n* }│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │* L* Z7 N- R) a0 f% K3 O+ V# k
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 b* y8 ^1 U9 I8 k6 `- `0 F6 t5 m. @) A
GigaChip (白版)(只列出与蓝版不一样的Chips)4 v- i* w& J7 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ j  D, s: A  v& B( H│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ O) F% I8 t* `% b6 |├──┼─────┼─┼──┼──┼───┼───────────────┤- {. F& d; ^. A. [! ]
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 @" n: _' j4 k6 E* ]4 t4 S" r│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │- n* s( t& F1 H1 n
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │7 z/ k, z: s  E5 V
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 j' m1 J0 K2 q9 ~7 c└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 i: W" N& K" j2 ^3 jMegaman EXE 3 蓝+白 Standard 级别的 Chips:& i3 @7 G4 l( |: j3 J

( E" Q5 U: Z% f+ U6 w  X001002003004005006
" E' L7 I" m6 j- G* I/ f- }/ J007008009010011012
7 a5 B# n5 o7 Z" `5 q7 b013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% y2 x, ]/ ^# R/ Z8 E7 [
6 q. t# q3 M7 {3 g- y" C019020021022023024
. v/ J( X& C& g& c0 u8 f0 m8 U7 _025026027028029030
$ _( ?. r) L0 e" @0310320330340350365 w" t4 U) [7 b9 S4 k3 v$ G2 k
7 r4 _7 x+ W$ ^/ Q
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 g4 y  I6 F. L) J' U
, W  j% p* S9 M* N/ F" i; l0370380390400410428 Q, _- ~7 n$ C% l% O) e
043044045046047048
$ _9 D0 l1 V3 W, t$ t049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) n; q! W; M& x8 t, j' b: @
& P+ E. B+ _, n) V/ [8 U6 P$ r
055056057058059060  K5 @; b6 j; |+ x- ~. m
061062063064065066
2 x+ y! j, z- d5 X# B067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, S% k! C3 `+ H1 Q6 ^  L) a
1 _8 i. ~) J* U) U6 Y. b073074075076077078
0 P+ K, q& I- G079080081082083084) q" m9 t% |7 ?# [. M, h
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ^, G( W9 V. K- j4 s! X$ J2 B! ^1 M: e/ s; g, \
0910920930940950965 _( d+ N- Y' g) Y# M5 l/ `0 g: L
097098099100101102
) E0 t" p9 O- q+ P% h( D3 }; T103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 `  Q2 }% N0 W
. P: n, [* c8 _" d1 S/ m% W! _! p- r1091101111121131140 \0 _+ D/ w( J2 |
115116117118119120
) d! F2 T+ t8 d6 J. z121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 N1 N! \* l$ a. f4 I

1 q) X* t% {  a/ h3 k127128129130131132
9 N2 a9 E8 f2 r; N3 b133134135136137138
3 Z- B9 n  i: \) z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) N) y8 h+ W" C% [5 G: F- R

( F' t. _4 F$ [, _, v& F) Z% C6 s145146147148149150' s# J8 ]( O3 D' v
1511521531541551567 u9 x5 j$ U7 G2 Y5 w5 ~" r( u. v+ P
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Z2 @1 Z5 p) c8 y0 ?2 V) z# @
5 o1 ^. y. A' S/ J) @2 m/ a" U7 {
163164165166167168/ a. N  I1 R5 L# p( ~
169170171172173174
5 }9 p9 P) |, b/ l& V& E) e175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 B3 D* c9 d, J  f1 z6 V& C; a1 ~6 I+ @8 M) L& s( T
1811821831841851863 a7 G; l: H: X  q- d8 H
1871881891901911925 T  ?- z  \8 e
193194195196197198
6 y# a; W# {- m- E# I8 u199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. A! M  G+ \. n. ^$ t; ?0 j, J
6 l9 R8 l1 Q3 y  {4 o3 m. V
001002003004005006
( n6 n4 D2 i' N007008009010011012
2 Z3 F/ ]2 ]3 x: Q! I% ~013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 l6 i, _# `- V6 Y3 m
* z5 m9 p0 o2 g9 k0 X
0190200210220230245 y- z( Z$ ?  r4 ~: {. b
025026027028029030
  w) ~  Q# \: {/ S2 B031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% c2 r2 K/ k& E# o
" v; }9 v/ ^! i( d037038039040041042
4 K& p) [0 R4 Y$ {2 t' E- w043044045046047048
9 y+ x# R2 N( B9 e5 S, V049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- X0 Q5 U. A, I, h" i7 w2 O9 u  _, P# s$ g) n+ D: j1 I- w
055056057058059060
; S+ l' [$ [; h* q5 x8 h0 r  c3 D0610620630640650666 |9 E( I! i, V1 T
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) {- w% E- g( U+ _+ z( q3 b  j3 V$ w, L

% G; w& I1 d5 m  n0730740750760770780 u7 d6 c$ ^8 }1 l; o; A
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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