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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
8 N( d' t% Q" a■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; |' u3 }% ]# l% h■● ■  NintendoWorld    站友xliz原创3 F4 z$ p) b* d+ _& B7 H: f% d
■ ●■    http://www.NewWise.com
5 J) T# V: z8 q4 B- f■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* E# |/ r. i) _( m. p- c7 M1 z8 w$ Y, d/ V4 z2 ]

& {3 l4 Z, `1 l           洛克人 EXE 3 Blue 卡片组合
* S  I& d9 ~" F- K9 T  G  F
* Z. v% C& D, n! d' C" B# z
% C$ |( V# m, {) V3 S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- o6 |1 b- H! q% l# A大家要看日文版的P.A.或详细攻略,点击这里吧!
4 }) M( W2 o3 j! J6 q% \, L1 J* M' c
====================% ]* n) r# f! {/ o1 r# l
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 J& }- z) f& Y3 t
/ y5 I9 u# @3 z1 B7 V) I- h5 U/ C
以下内容格式如下:# e4 G$ l' N  s: B, F

9 H9 g3 j* k/ o  r3 N* }0 a; W! P编号    名称- h1 @+ o2 W" U/ J/ I! M
说明
( R/ V+ m9 V1 l' r; E组合方法
' S1 m- m$ T9 T  n. V---------------------------------
* R% W/ [1 b7 F* x01    Z-Connon 1
1 C, g. \" x% c# m* y& y* TUnlimited Cannon for 5 sec
! @+ @- y* E' R) eCannon A+B+C
" @8 o4 S- x, ^0 n7 j3 |- KCannon B+C+D
) h. F* j0 n+ |Cannon C+D+E0 M& Y$ R. F, m/ A# f0 Y! F

5 L; [: Y. w5 p+ d02    Z-Connon 2
  N  Z+ V4 C  M+ ]- f+ N5 w5 e8 p7 GUnlimited HiCannon for 5 sec+ Q( p' g$ o2 ?% l& f- v
HiCannon H+I+J, q$ p" X/ E, K0 t$ B
HiCannon I+J+K0 f0 \3 v8 m5 \  o
HiCannon J+K+L) T; h+ m0 {6 a' d

0 s4 l0 K' k3 ?03    Z-Connon 3( y, S* Q1 V3 j2 I! C1 ~
Unlimited MegaCannon for 5 sec
1 u3 d0 _4 T7 q+ K2 r/ TM-Cannon O+P+Q8 \% G6 S, A0 e! W7 Y
M-Cannon P+Q+R
/ _, q! R* e& t( ^M-Cannon Q+R+S! t, X/ L5 O, \9 w- R; S
) c8 B- R- Y8 s5 s$ ^4 T; J
04    Z-Punch
* D$ Q* |2 |$ j% E! QUnlimited GutPunch for 5 sec- l3 ~) M& r0 ~5 j
GutPunch B+C+D, w, I! i+ H! P/ M
GutPunch C+D+E0 W6 }0 @# [' I/ {
GutPunch D+E+F
0 D, W: N* ]% F$ @1 k7 U* t( Z* L* L  ~4 Y6 h( t
05    Z-Strght
( D8 u& U3 [! ~( M& U. e. [Unlimited GutStrgt for 5 sec2 {& @) N" N9 U! }1 z" H" g
GutStrgt O+P+Q, Y* q4 n( t! e. f% B
GutStrgt P+Q+R0 r) J6 c& o. y. F0 i4 Z$ e
GutStrgt Q+R+S
2 Q$ l! B" K' q7 z1 ]
! t7 }8 q+ C( U' F  e06    Z-Impact! Z" E/ a$ V. O1 Y/ G
Unlimited GutImpct for 5 sec
3 m0 o4 o9 A/ F& zGutImpact G+H+I8 g6 |+ W) t6 \6 Y3 s3 K0 f
GutImpact H+I+J2 H8 U8 E  A7 \# }5 d3 b
GutImpact J+K+L
6 N0 |# C4 z  l7 o8 S' @
+ x0 @* l4 `! |1 K2 ?$ T07    Z-Varibl
& `2 L. T; h/ v; rUnlimited VarSword for 5 sec
$ P8 D6 }/ @5 z2 TVarSwrd B+C+D% ?9 m& @. t  U* J2 |, s
VarSwrd C+D+E6 ~8 P& h0 j% \, g6 I# y( A0 }
VarSwrd D+E+F
0 K) V2 y* o+ j2 W: |
( c( v0 c" X2 Y9 M. M, N' ~08    Z-Yoyo 1
8 R% j! G' k! v, I# L- jUnlimited Yo-Yo for 5 sec8 p2 ~/ b) F& i/ ^* L
Yo-Yo1 C+D+E
# O, ]: K& U. e6 G, z5 {# W, ?Yo-Yo1 D+E+F
: _& t0 D! y% c8 B: H5 b7 B' @Yo-Yo1 E+F+G
' Q7 @# X9 Q% q+ K& N: E' f
$ v2 E% Q- S; {: ^/ t9 `6 ]7 t8 G: u09    Z-Yoyo 2  W( X: _/ {  L4 R$ R' Y
Unlimited Yo-Yo2 for 5 sec6 z8 P9 c) X# w
Yo-Yo2 H+I+J" f6 {7 O4 d! \- M1 l, c
Yo-Yo2 I+J+K) |: c9 U! e* P6 W  Z
Yo-Yo2 J+K+L
1 A4 L" s8 x2 T6 x' O0 K7 m* T
10    Z-Yoyo 3  S) T: D( i/ D% j
Unlimited Yo-Yo3 for 5 sec7 L! L# I4 K  t; Y/ v* s; z% h9 m
Yo-Yo3 M+N+O, r3 i' Z. K0 N/ ], i. i
Yo-Yo3 N+O+P
- v, v) p5 @8 d$ _: ]: |7 T: a2 D& NYo-Yo3 O+P+Q
+ [# q3 a9 g5 H4 r1 A
! V/ i/ o1 Z/ F" L11    Z-Step 1
3 L. b* E6 Y' Q8 q$ `! DUnlimited StepSwrd for 5 sec
7 R" f0 t) U1 l1 [5 j# I* JStepSwrd L+M+N7 g4 k; {% p  w/ H9 Z3 a
StepSwrd M+N+O
6 _$ Z' Z* b2 }+ ^StepSwrd N+O+P  O3 K. U  ]4 U4 {! j, _- a
. ~- H) X+ p6 G7 u
12    Z-Step 2
* Q- N& ^9 j% `. c' k8 j& f. E0 eUnlimited StepCros for 5 sec4 i0 T2 G  v+ y
StepCros P+Q+R1 X+ X! U+ a& ?5 ^* Y+ `
StepCros Q+R+S
. M+ m: G" f9 V) kStepCros R+S+T/ O0 h, O2 {, {1 T2 y1 Q* Y

4 P" J8 n7 z: k" P+ k13    BubSprd8 W: |8 T5 H/ f
Attks w/ spreading bubbles!
* ~- N" {$ ~/ `1 i2 r0 |( o- \5 }Bubbler  C+D+E
; ]: @0 V; I4 A0 [Bub-V    D+E+F
; N( Y# t' t! Z6 TBublSide E+F+G, ?6 |* B1 j* w- ?8 d3 `$ g
Bubbler E + Bub-V E + BublSide E4 Y# z& R9 P1 K( j* D

8 v" |6 x, F( @' F9 e$ \14    HeatSprd( H, i8 _4 K4 ?7 Y6 l
Attks w/ spreading fireball!
, `6 N+ U+ i" c% E" a9 W; [0 ?' GHeatShot H+I+J
: r1 g2 q! [0 I! E0 ^  p/ XHeat-V   I+J+K( d) ]( J9 k8 p% n7 M
HeatSide J+K+L
; H" `8 n- r3 W; Z1 N7 e% yHeatShot J + Heat-V J + HeatSide J
  h0 X, ^. s1 h/ e, W6 D: X8 M7 N2 u" g" t
15    H-Burst) I+ P0 Z3 w) Y: y* l; M
Creates a giant explosion
$ {) z/ z' n, W+ [: ~  R0 u! F; XSpreader M+N+O
# C9 Q9 c! t+ J+ V$ Z$ YSpreader N+O+P9 S2 r( E' i8 L1 l: q; s& H
Spreader O+P+Q
' k7 T% ~9 L& x
1 r7 R1 O7 H" S' ^% F% z8 m( }16    LifeSwrd& n  ^% z9 e7 D3 _5 s
Swings a huge 2×3 sword!- u9 o' Y+ f  O% ?% Z' \1 T  X; d
Sword E + WideSwrd E + LongSwrd E' G: H# X; p8 i  O3 {7 g# Z7 F
Sword L + WideSwrd L + LongSwrd L
+ V2 ]% K9 S- G/ L4 a' OSword Y + WideSwrd Y + LongSwrd Y
, M7 x% P, g7 r
, H% H" b4 b2 b+ R) f) W# _) F17    ElemSwrd3 M- c; e! ?+ u+ N% W  F. Z
Wide swrd contains 4 elemnts
. l" B: a4 `. J( q  ~# @4 q* D# RFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ }5 q4 o$ V  mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- }& U/ J9 D+ Z
: m) m% K$ N; c8 n" K18    EvilCut
) ?! O9 ]# c2 w' X/ K/ E2 x! GStep up 2 & make 4 atacks. V2 j) A8 |! I: b8 e+ Q
StepSwrd P + HeroSwrd P + StepCros P; u, f2 D' a4 U) \/ ]' R
4 L! K8 b% j9 s7 G: F
19    HyperRat, g$ a  i7 T. I; V: X' J
A giant Ratton charges!
4 V" ?4 B3 s, k" N. R2 JRatton1 A + Ratton2 A + Ratton3 A
" m6 v1 y  d0 M7 K0 P3 ZRatton1 C + Ratton2 C + Ratton3 C7 i! E5 a+ S' O/ Z
Ratton1 F + Ratton2 F + Ratton3 F+ |! `8 j! m. d% P! Y

" Q/ U4 T+ H0 X+ S! \20    TimeBom +( \; z: L# G. n  x9 ^
Sets Time Bomb in enmy area
& }2 ]: }2 m% z  {. E# `TimeBomb J+K+L
# X2 A! C2 O' XTimeBomb K+L+M8 i9 t0 f: R0 s! R1 g
TimeBomb L+M+N
  _: c7 h4 a0 o; C' u7 A
4 S2 E; {7 P; h; q# o21    GelRain
3 j- T) u- U: J" IGel steals squares
- }/ s, |( W2 o% }" b9 Z4 \; O, DMetaGel1 B+C+D
( _9 J, I9 k9 V+ VMetaGel2 E+F+G9 Z3 z5 T4 k2 h0 s  E  B5 G* I
MetaGel3 S+T+U$ \1 [, }5 J( b) [1 E0 |" _$ w
# X* m) n) t+ l; ?* `% a5 V. m
22    EverCrse9 v/ ~8 d9 x- J' e' a' \
Shield chases enemies4 \& P1 q) o& Y- k& H  t5 a# x  s& u
CrsShld1 C + CrsShld2 C + CrsShld3 C
- p* i# A! B. j/ ~' c6 pCrsShld1 L + CrsShld2 L + CrsShld3 L; C& V5 E: W# @# W' i. \

" |/ z, v  ]$ C7 U" F! J23    MomQuake
7 i0 t) G8 U$ @. X) D  qAwakens Mother Earth!
/ q3 @* @) Q' KRockCube * + RockCube * + GodStone S3 o9 n$ R# x* c6 m' @

0 J; N3 w5 n6 }24    PoisPhar
2 j2 T" i! P" r4 IPharaoh generates poison6 M2 G9 \+ n" e
PoisMask A + PoisFace A + Anubis A
0 W6 }- P- Q. `0 i2 j- a; j+ W, N! D6 W( L
25    BodyGrd6 B( B% u- j$ ]
Bodyguard takes out enemies
7 i8 v& q* w. w9 T+ r6 rAntiDmg M + AntiNavi M + Muramasa M; a' H8 L4 g9 q0 l
5 d% t% x$ [- T0 o
26    500Barr
- f  A; m; \2 ~$ W: o1 kBarrier absorbs 500HP dmg1 B7 l" X  Z4 w& r  O  y
Barrier E + Barr100 E + Barr200 E
9 x+ q% ~/ l; I6 H+ T$ jBarrier R + Barr100 R + Barr200 R2 t( B; I- z0 F. }

; y: i& X% Z1 y, S% Y27    BigHeart  v4 W, z& T$ M! M7 M! w3 S  N
Attacks, then heals HP!
3 _+ @2 a: S% Q9 X9 S' @% zHolyPanl R + Recov300 R + Roll R
$ D1 d6 }- t# Q8 SHolyPanl R + Recov300 R + RollV2 R
+ d0 L1 H1 b. c" s' ?HolyPanl R + Recov300 R + RollV3 R$ z. _# n0 }5 I) T
3 }  `2 d* L+ B( L2 g7 ^
28    GtsShoot
0 q7 g6 {6 v0 SGutsMan throws MegaMan!' x3 r) f: [+ S
Guard * + DashAtk G + GutsMan G
& N# Z: A9 K* X* Q6 pGuard * + DashAtk G + GutsMan2 G% V3 P2 v. l9 j1 {7 M$ n% |
Guard * + DashAtk G + GutsMan3 G
  o5 R6 l9 b: a' QGuard * + DashAtk G + GutsMan4 G
$ x) x3 n: b9 B1 B4 P& Z( A
3 I. ^2 E) R7 K6 j% I29    DeuxHero4 f; R( t6 I9 ]3 s
MegaMan & ProtoMan team up!8 O# d; h9 c; f. f
CustSwrd B + VarSwrd B + ProtoMan B
& [- h4 u2 h" v" B1 E2 e: @CustSwrd B + VarSwrd B + ProtoMn2 B2 o5 a- ]8 z1 i$ X. X+ X
CustSwrd B + VarSwrd B + ProtoMn3 B
) q# W" @" U1 N; z3 B! ~6 YCustSwrd B + VarSwrd B + ProtoMn4 B
* s1 C# \2 ^; A
" x1 ^9 Z8 P7 i3 M6 @30    2xHero
  D' y; L" \2 Z6 x' q3 ~MegaMan & ProtoMan Dual atk
7 s+ A; E: }) H: G: I; [7 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 J& d1 a8 H6 t; h: J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" R* S' f7 c" b# n* `# R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* c) f8 X4 v6 M; K! l1 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- Q- ^' ?3 \. a6 V( R) U6 x! j* i1 P, u7 ?" v0 j) M" e
31    PrixPowr: H' C4 b" y5 j6 e# J: ?
3 Navis attack at once!
% j8 B% N4 }; w" F* `7 @Team1 * + Team2 * + KingMan5 K, W8 Q+ |8 a& ^3 _: t' |7 r
Team1 * + Team2 * + MistMan5 M' g3 Q! }9 K8 w$ Y8 O
Team1 * + Team2 * + BowlMan5 B9 F. @& S; Y5 D8 F% O) ]

' Z- C& \6 @% C' S0 E) ^/ V/ y32    MstrStyl, C% P: z) P, O4 t3 Z* V% [/ q# ~/ q
MegaMan unleashes his power
  S1 {, Y& f: d) Q- X5 rSalamndr * + Fountain * + Bolt * + GaiaBlad *
! \" k7 n7 H8 D: F/ f! h( g& c' P  N7 L; |! [! E  [! C$ B1 R6 f
StdrdChip (Part 1)
. o! V) Y" x+ j┌──┬────┬─┬──┬──┬───┬───────────────┐* Q# h$ H2 a3 D  R' g! l/ O
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 ]0 \8 Y; k; V/ n% E- e9 H( l% x
├──┼────┼─┼──┼──┼───┼───────────────┤
. o9 f( S* d$ E! \1 W+ c│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% A* b  ]$ N7 i- V+ |  k. a
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% e) l& F" F( T+ i
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 I' T1 _3 }3 p" w' E+ P
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; M' r5 y; B* G+ D* U5 X│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 S# w+ a  D& W  L$ L+ u8 y│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" q) A- Q4 n- A5 Q5 L% ]5 k2 F
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  C8 N& r% A1 j% B5 N│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 @& z3 N- W' p# x2 ?│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 W! j/ m* d; V$ f7 d2 f
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; p5 A8 ]( h2 s" {7 }! ?( m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, {1 T- O" f) U1 n; v│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: B. I# w9 z8 V; Z6 D8 P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │6 }4 ?5 L4 \$ g
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) a8 w+ y# F; u3 ?3 s( Q8 `│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
8 }; S) I$ B7 h+ {2 Q0 {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │$ `# ^8 B0 t) g3 L0 o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │' e) S) L" X- }: E% m
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │, T! _7 z) m$ Y3 ?5 u: D- I; i
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │3 N  g; v' d6 b! f! M9 @) [8 Q# n# d
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
9 D4 g( c( y  @" X7 m9 R│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 P8 y" U( m* k' ?& H! W
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, B: N1 x$ ?* G/ a0 f! f│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
3 n5 a( U( t2 S5 {/ P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- L5 w! U! `6 v
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, I. D4 B) S) r. e
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 J5 d* ?7 X* g5 P3 o: v│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │  `$ r, g1 D' M$ m- ~: |+ }
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 |9 _0 h, c& [7 T│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 \  O/ [' y0 X4 I4 c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 G) B8 _2 S, V( {  z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 V- {+ ]0 P4 r8 t& Q1 z) B│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
8 C: S" m; p$ `4 B7 D- Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
  E, w6 O% D3 E4 p: I3 m5 F( f│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 S) h* K# @0 ]2 l, D+ e│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
- }+ N# e) x, P( O) i- L) C5 Z│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 q. _+ i3 c% ^% n) s1 s( V
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 W+ O8 z: e0 Z$ W
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( u5 ?5 S, O2 ?& G+ s│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 ]8 k2 l1 U6 l6 I/ d
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │% ]! g  @" z4 g- |" [: i4 s
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ s( R3 H* N/ h4 x0 |0 q
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │8 M! q9 ^- _  |7 }' N
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 @" K: p0 m/ n; D. P7 o3 W│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( e6 A6 T* R) W) C3 [
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
7 C0 k) z# w+ b& ^│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 q) p, T1 {: ]' {- a( f* d9 s
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │6 P7 Q  }0 q" w  r
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │+ U/ r) _& ^, c6 A6 j, r, V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │! g" ?2 y# a7 R( w7 x3 q2 d/ d
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. M0 N. W5 ]( f0 ]; L# t$ }% }. ?│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& k# N6 Q/ m' B) r% _8 o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( M, t* v3 a3 l! M' Y: r
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ {2 j5 [8 v  B# B) s
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% l' x6 Q$ u; Z  O* ~
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# v  p6 W% w/ u) {
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 t7 r& z4 M1 c6 D; E│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 M% y% h8 ?) y  ]/ G# |│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ B9 z* F, u- `5 B* c% @│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 m9 j' f" [; \3 l│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# z* F2 q/ ]4 A/ z; p& R( n0 S│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. w6 N. I$ a! H1 P
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 [7 N8 L0 @  x- q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 I9 T+ [2 _$ @3 r! V! r
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 R7 {$ `) d7 k$ z8 v│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
$ R9 B- S. z8 D' {: [│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ J1 X* ^0 K! x) ]9 D" c+ u* W3 ^- b
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. h0 s9 c% z! @  h/ v7 s  X
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │! \9 i9 J0 b$ g) W/ w( N( ^" s4 x
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. x3 H! b  J, F4 q; S+ _1 y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │" l  r( f% [( f2 d5 _
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │8 v+ v3 V$ I1 c) M# b: ^; }
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- R( i8 n1 W' m1 Z4 C$ Q│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! u8 z" x1 a% P# [* Z
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 {" N2 @8 r/ l- `( I/ A│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' ~+ ~, |+ E) [/ L│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* O& [) y: E- ~+ k8 r
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 }3 U1 x9 o  V4 ~4 J  E# |
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" z* l3 S7 L# _% \1 Y) G2 B4 D' g│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# C5 d7 O+ a- t- [8 p, v9 u5 ~│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, U' w# T; X9 Z# K+ J; ^
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │1 X8 O" g9 J5 d0 ]0 M6 I0 o
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; e! x# b6 C; \& y, z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
5 i1 q& y$ I( a3 p- N8 Q! D/ S: ^6 }6 h│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% F6 [8 g# _) c( Y9 E5 J  S% `  r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# v; H* b' \. v! }$ L+ W3 @8 |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 C# l% ~8 d8 B
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* x+ q; ?5 v4 M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 @. H4 d1 S! R2 W7 x! \4 d
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' k1 l) O9 r3 F# L, U! U6 b. {) L
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │. n- c! B$ V1 o: B
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ r/ s6 H" i6 j. x│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 o9 t. G" G- t+ `$ F
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, U" I/ q8 Y. n0 \3 h│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% ^& J) }* v, S: x6 e│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; c. E6 c7 z" M
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( f: x. J+ Y- u# d, }$ j│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# B" ~4 N& ]" Z  e3 i
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; [1 `# ]  k2 P9 @, l/ m│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
1 y& d9 K4 r) J+ y5 b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 }: T# B2 c# s1 U% D8 q" k└──┴────┴─┴──┴──┴───┴───────────────┘! }9 U* _8 I5 z
2 R. J' y; g0 i$ N
StdrdChip (Part 2)4 H' J, D+ t4 n/ I
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 j' u4 e- W7 e, h4 ?" {│编号│名称  │MB│攻击│属性│稀有度│说明             │4 E6 J4 f0 @+ L" \& c* r
├──┼────┼─┼──┼──┼───┼───────────────┤- n. Z3 h- U. B# ~, Z2 _$ z0 s7 i
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 C, B! A- U& p( }  S5 \│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 c4 ^0 E4 T$ e% n│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 _2 P+ a8 c0 l8 U1 v: g$ ?
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │5 H6 L% L! v! Q5 ^5 G/ _
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# A- z* d, M0 M% N, b: W
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% }8 P$ |- j7 W. `, F
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │5 [! X# w0 `" r/ A/ W1 V' F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* ~5 ?" O1 x- w+ _7 J! V8 ^3 A. s+ b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 K! g2 j6 m5 u0 Q( e: c0 k  b
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. B: f) e& a2 N/ Q$ \- ^) ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  \. u; Y! f  x# d  |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( i2 p- m2 H* L% A. j& A! N│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% \% f/ t& M+ R: Y1 ~! h# y3 {. Z
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │6 F1 D- [9 S/ j+ S# b$ \8 @' o1 X
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │' T: j+ g) n5 i4 H; F6 ?
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; |; G$ h5 u) [+ z! f. l. s' r
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" k6 j/ s2 Y( @│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& q; b8 W, p7 K! v% J/ l7 X! _
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- N) }, B  f  ~! e. U" s3 E5 b│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │& {7 d# W* K7 y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 @  G/ \" u$ [+ S2 F│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) o; W* x+ k1 L* \* Z/ K  L/ l6 X
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* e+ J/ d8 g& p│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ V% N- Z6 e, w) _
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& z" P& g6 {. k4 @6 a; O/ S0 L│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( L4 T% D; p8 M' P' }
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
- F& ]3 l! e9 L6 q! K" z│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 E: g0 {, T, f' y/ p* ^$ x. g: p
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" e# V* W! Z( U# L' ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 A; o8 L6 D- f8 a9 ?; G0 a
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' b+ n% ^+ D( U2 N0 }6 t" s( Z/ J│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 I7 Y+ F5 K, C9 ]
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │" H; [; H! Z% p, E: n+ }
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
+ W- g3 W1 K2 U( _' U- F# W/ Q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 t. A6 k/ X- j' z* B* h! p
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- u# J# \- V' v# Z. S' _" V│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 P; m1 r! ^% R3 X3 C; [│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& n) i5 P7 H' c) K; R7 Q) D
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
4 d, O$ Q7 U' d1 z2 b' W│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 X. e) j" g+ q8 p9 \5 K│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  [" \$ F, o( E* F4 F; L
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( S3 {( V7 _4 Y+ [# j; Z! z8 U9 s│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ Q. t& y- W% X, ~' G
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 m+ e3 P- Z4 O8 I* I' J; b) O. |' H│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
- f7 e5 t* E! H" d0 S: e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
  P$ R+ U# g- V( E* G& x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
+ u" V. _, m4 |8 g( j; T1 z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( C9 s6 @9 o# _3 _' B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; ?, G" y5 ^' k9 S; Q
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 U4 z; T: `& {# o+ o0 n# m* E
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. D6 Z& {3 Z: m/ E1 x* a, X│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 S) t' u& F4 O; b% }) K7 T' e
│152 │Recov150│50│  │  │***  │Recovers 150HP        │; ^0 z: d% y0 d3 E# `
│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 ]& v, S6 D" x
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: o. `6 P+ L, N% U│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; ^, b! C3 ]4 @; D8 `│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 c; v) }- N. |: t+ m+ l0 [│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" F, J# |( [' `: a4 @' H│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( v5 g; W: w$ f5 z
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 q: A0 K+ P& j% _- j  S1 m
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. i( J- T* W% R5 E+ R$ U) m* i, Z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! F! B, i. d% h# c6 m
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ s3 n1 t# ?* f" e7 y' U│163 │Invis  │11│  │  │***  │Invisible for a while     │/ z: L: N3 [. K% p9 M" I& F8 [! o
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( `8 N1 l6 r% }5 N: b# Y+ b8 M│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; ?1 w: Q8 \2 m│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 K* @# N3 X0 x6 P3 D1 C- ]7 H+ j- S" @
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. m6 c- H7 Y3 [; }3 i$ U; x│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 Z: S2 L7 H3 \" F' B0 a│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( H, ]5 o* h6 L9 \' x' S/ \│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* s/ g$ g: Q; m# r7 u
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, ~4 L: N' e0 P, ?
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" m; m4 u) G; \2 ]# P/ ^
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& a: G# \9 n9 K: s* ?7 _
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │) M" A+ k# ~+ B. v& P
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │1 m3 c3 \' @) l4 A0 C4 ]% e; n8 M  M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! o& _# z7 c- H6 w
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: J0 f. |5 b( ?/ c1 {│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │8 G/ P/ I/ E' g6 i% J. B
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" D4 F. {$ a* v9 t& P7 M6 z9 J6 w│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 E9 L' c9 \! F; ~$ f. Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 x6 i- A0 B) L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- H) h5 r; D( }- I/ l" X
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" C. G+ ^- [& S$ \( o# D1 f& ]
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
+ q% ^! M/ l0 r7 `( V. P: t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  [6 `2 z* p7 k1 b  e7 A│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% }. \) e  w, u6 u│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
' S$ C6 }5 r1 W│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, ]" c: }- W3 `3 x8 L2 H│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" A+ ]: m1 ]9 E3 y2 S- Z, _
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- S# U. S( g- _. b3 j$ i9 j
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
( p6 H6 M: D( N│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
- U" s; U1 M/ u/ c+ A" [" Q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 S/ O* O! Q4 c$ @, D/ c2 x3 [
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- j& d# s; U# e  w4 D( p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 {& ]$ i- k# b* O/ k' M- }
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 A5 ?! b" c, \7 K
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# b* ^2 o/ u, H! Y* F
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 r* s5 V2 V6 o" A/ K0 ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 U% t% T- ]5 w, B; y0 T& [│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 a+ _# G" k" ]) m# [& O
└──┴────┴─┴──┴──┴───┴───────────────┘+ U" ?. p! \6 i. g/ U' ~1 ~
# ^7 D& }( l" C3 t: W7 `3 c* N

+ L3 _/ I* B* t- s  _, w0 @7 BMega Chip
) ^& j& |4 a! H* M4 ?9 v┌──┬─────┬─┬──┬──┬───┬───────────────┐# s! g' B5 u0 k( C* `7 I9 V. |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. ]: M' w: L5 n% V" K) G( F' |  r5 @├──┼─────┼─┼──┼──┼───┼───────────────┤  n1 T& {( z% M9 F
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- G  y! ^" t6 B  }. ~: f2 D4 M, v│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- _5 J/ N- u! X' S3 B
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 D5 j8 l: k+ \' Z. l# \
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; z6 c( S  C7 l7 J│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 x- v7 o5 {% v2 `
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ C6 \: |$ N  [│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │2 Q+ A  y! |6 z" Y# p8 v
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& Z. k+ C' U- z5 R│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ k" m, `' B6 J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
( U- N, ]8 Y) q9 M7 y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 ~7 F  m, d  T: K! x- y& z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 B1 R2 \& q( E0 c6 m+ {│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 _( J2 A, U3 _: t│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 J( ]6 b5 {1 c│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 d. L1 |( ?$ s4 x5 K& ~* t% w) c│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  W  A3 C# y& a  m6 i
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- x: o6 M1 q! n; O0 y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# ]* `5 W3 o* i│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 ^" X3 ?6 q/ q8 H' j1 H( Q- A' c
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ l" p2 {) i2 c) e$ }2 G) u│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% ^  X3 g) G( C3 e- l" S, D
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' D# _( j, l6 }7 b% f│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │: N; q" j6 f0 |+ h2 I6 U4 p
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 i, |6 b) y6 B2 D! M( f! p│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& J/ p. o( W" Z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' A. n- v. f" o
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* ]3 Y0 Y7 Q7 n, h0 w& ]( `% f! B│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ I- [0 K% B: `│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 k& W. T" ]% f6 f6 Y4 `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
' @' U, [# U) p6 Q& [' ~│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │; n5 G3 q5 q! p7 p+ o
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, g. Z/ h2 _) P│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: U3 c! J5 ~* z$ h│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# J2 c5 {' C6 H8 I5 W( q: D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% e4 G. L/ t6 J1 l$ q+ X3 ~
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │+ L/ j% S/ G; p& q! p4 @+ H2 n; S( t5 U
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- }4 E& {  w! @$ O6 ^│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* o( _0 @/ H; ^! U" V" f
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
7 A* ^4 ^- ^$ U) k7 P7 V" {│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 L# T7 W  K- I4 i( {! r│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │4 {$ l- k$ R4 ^! q
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( D3 x, p  Y$ N& S& }
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! e' q+ a7 V. F, K0 |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- J: K& I+ W( H8 J2 I4 q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 i3 v2 X0 f: \$ k│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 W+ B& ], R  g│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
1 b! N" v0 f, j) X. i3 K+ q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
' U# f6 T- V1 h$ W* d" E1 R( U│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: O+ P& z$ {3 C/ R│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 Z' {. s1 j6 o/ N) p, X5 |  P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 r- s+ Q1 M& o! n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 h7 y+ {9 P" m, p. r│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
& \5 a3 n4 ~/ l/ B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 j$ f1 ~$ Z7 z% [/ v0 [8 O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │  t! ]3 S  X7 c- a# V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. M5 c; G7 A: F8 ^; c│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
8 p9 W1 o; _9 E; l6 u4 Y│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# Q0 v2 R) @! y: N3 h8 a
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ d$ @& l, M( ]5 P  I  o│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 g& h: y" A5 W/ A
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 ?* S) {/ R, v* j9 e) V
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 Z; A1 c; F& M4 Y4 d$ n│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 ?! G# F$ f3 K: o2 ~1 Z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
6 t- k, X+ e5 _- Y- P7 ^8 F│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
6 E8 Q( C, L% o3 m6 ]│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
' N% V) Z; W" A" x( a: `│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │3 y# ]' S. T) c% P
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │3 N2 M, h: {5 J9 N* m1 |; i
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
6 a) |% s# U5 |6 ^+ E$ E! ~, m│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │; A- d6 ~2 l$ x" ^0 F* P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 Q3 Y& F; V2 f: O$ W│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ G0 z2 m. o! \+ w) J│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 g5 c8 n: Y4 Q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  Z8 ^3 I5 C* z( ]! s' p* M│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ f- c# @; @# p7 y8 K/ {9 [│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 y0 f0 k' q7 e1 j│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  |* F) H7 K2 }  F( X8 n6 A/ P6 |│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
: x3 T2 _. R$ P* x# r, F│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% K- H8 ~! q. {( D8 d+ T6 U│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 f; C3 U0 `+ b$ s6 _* q
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 E! F" S9 ~5 s" [' G
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( `: T+ {4 j- n) _1 w/ S
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* A5 t7 z+ [2 W5 k& o3 R" s8 \$ i│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* r- C+ f2 P3 W- k, D
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# P7 l2 G( n1 Q( ]4 |" g' G9 G1 c( T└──┴─────┴─┴──┴──┴───┴───────────────┘
  g% w' |4 L6 k( u. R) Z) Y5 x1 e% l8 Q7 u: o

# E6 O0 f4 j) ~, xGigaChip (蓝版)! V, Z- |# h) O) E1 N$ Z0 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' w, h- D+ O( K% k│编号│名称   │MB│攻击│属性│稀有度│说明             │
. H6 w9 M* A6 v0 ?! Q├──┼─────┼─┼──┼──┼───┼───────────────┤7 r6 Z1 K/ Q: U$ p# \- |$ t
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* y- s0 u- [# \5 g) ]│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 b+ F2 s& u2 d/ Z- P$ c, O% o│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. M7 F/ F2 q1 ^│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! t; O2 h: y! I, t* e7 C│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 m3 |+ N9 k' f# ?4 ]$ [6 |│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
6 F4 x# a! w8 T, W! h│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& M4 \( y$ W. B% w
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │, X6 O  n, v( h. n, x& ]% O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
3 v: D( Y% ~' O8 ~& h) S$ {│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
6 a8 V% u+ w  S7 F9 O3 F; x│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │* ]5 l! A9 O# p9 M$ X
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 @& u/ f( n! D
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ b4 v+ c- z) W5 B5 L! A# A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
: ?! B0 X) J% m6 Q4 a0 [1 C│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, Q/ G6 X6 [* J5 x3 s│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
6 U& O$ `2 H* q% M│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
9 v. P+ s8 w' t│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 l/ R3 ^& Y$ s) q4 f
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │+ E, K+ p" x/ O, W9 J
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 D0 P# J" W9 l# f└──┴─────┴─┴──┴──┴───┴───────────────┘  ~# U/ {' l# c$ l
7 W% U- g0 O( x+ f% _& \
GigaChip (白版)(只列出与蓝版不一样的Chips)
- j8 \: v' o1 w$ @- I" b┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 T) n3 X" D( n6 i│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 g1 v/ r) d; f( x* N0 w├──┼─────┼─┼──┼──┼───┼───────────────┤/ A; v6 |0 a7 D
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │! L9 v- H# T5 {$ @) P
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# R5 G  G$ m# o
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" X8 ?4 M* z& q% }│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
# |, z& N7 ^* ^3 o! a6 u* C; `* h  D9 n└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& Y6 k/ N4 k" @6 S- w- A& s& hMegaman EXE 3 蓝+白 Standard 级别的 Chips:  ?9 p* `: v/ N7 x

$ ?: U8 Q5 m# t) z+ X. C6 T001002003004005006% n( w- K. J# x& `( H
007008009010011012
5 A3 I* _/ z& r; _013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  d8 I2 h, i' S/ y1 C2 r9 X- [7 k" p6 x8 T4 R* L: F- _$ h
019020021022023024! w  S+ J3 s* H. N' U1 @
025026027028029030! V5 Q' o( y* Y! R$ u
031032033034035036
  M/ g) A9 X8 J5 ]4 m: P- y) f6 G/ }1 q6 U* [, S5 X6 S  x2 N
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ]$ K. a! u; I9 ~  H) I  P( @
$ k: k7 t. L7 L$ C6 g" B. F
037038039040041042
( u  F) I. y, |$ f, X043044045046047048: g: b% C- m0 t. c/ Q/ P
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 ?3 G! ?: k0 v! J& l6 @$ m- W# n" i

2 i& A8 L& E6 j2 R5 \$ F$ ?055056057058059060. {. D4 ]5 M, v8 K+ W; X2 K. |
061062063064065066
9 b  K5 U; E+ O7 o067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, ^4 X8 U* H# Y' l& O! Z* {: \( ~7 J% |
0730740750760770782 D$ M( }6 ^# [0 f& d
079080081082083084! G4 z$ a+ V; a
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: e1 z8 G% n: Z/ o8 c

, r6 |" A  ^  p7 ^091092093094095096
( O& g$ V% T8 M1 }097098099100101102
9 x  \( H& L, u2 u103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 s/ l9 G( r3 \/ p7 S4 I

* z, ]! _: j& I/ l, O) b, g9 l109110111112113114/ Y9 @% {. d; a4 J# V; s
115116117118119120. }: l4 I0 n2 U) J- A; E
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& ]# X) k( u2 e2 O4 @

& Y* j( t+ b) ^! A7 l1271281291301311329 c; L- s4 S3 Y
133134135136137138; }4 j# B* L) g$ \
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; x+ U, k$ ]+ H! t4 J0 _+ u& F/ c0 |. F
7 }* G' Q1 V6 A) b' h  H6 r1451461471481491505 O: M- N9 n1 T+ I- ?$ v
151152153154155156
, J, X. F; ~7 J7 I6 J: x' l157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ a6 Q) n* U, X4 P2 s* c  d* N; Y; L; ?0 X3 p% h! s( k. ~
1631641651661671684 Y. [8 ]* t) O& ~, x# W( r
169170171172173174( j5 ]# ^3 ~" h% Q8 p! y( i. [: O: i
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 [" C6 q" l& ^1 Z0 y8 M. ^/ \6 e" C: b  D; L/ I$ ^: C, ]$ G
181182183184185186
& k, d- c' ?. k, D) U+ O8 o187188189190191192* A4 T# R2 q2 Q: L6 e" d
193194195196197198
- h$ g+ N8 e  y9 i  A5 N+ @199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; d) N# m* }/ T/ L3 R! Z

0 u* ]9 Q: m3 ]. u  ^: N9 `6 v0 C( d- |001002003004005006; e* t+ n/ `4 J1 E! W8 y9 l
0070080090100110125 B& y* u0 C# K9 H- q" w) \
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ \9 A; u2 A4 w( Y' L6 Y

3 [# l0 r8 Q) D( P- E019020021022023024# _- L& b6 X. v
025026027028029030
* m1 h4 Q  h5 N) e4 U. T1 @031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* ?0 X' o# A- O2 k) p# y
: _4 r8 J, @/ B+ C; J' [1 D
037038039040041042& n4 Y+ K# @' q  B) {5 x- ]2 d
0430440450460470480 s1 F1 D/ V9 A8 U
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 C, u& w- ~5 P" A8 ^' C4 M0 s0 i+ V; p+ k+ |; L
0550560570580590603 I" g8 M% q! [2 g% G$ y& u  U
061062063064065066! q  Q; H7 v0 X$ z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& _" `+ V3 A- ~9 U! a# f$ Y" s

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 H1 Q# V5 ]: `* f/ i; b

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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