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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
- ]& h' D9 c9 x0 d" I8 k% x■ ●■    http://www.NewWise.com
! ?- E1 D5 M6 w0 S! w/ s8 j; M■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & W- ?+ \$ Y1 }# ?$ a7 {

' c. i+ b& w' I# i; |% m6 y
% G' n* ]6 C& t9 n1 ?/ s9 {. N           洛克人 EXE 3 Blue 卡片组合
; m. C( U) F' q" r) P  O& G2 X  k8 Y2 E3 P

  Z+ T/ X$ S- I+ k英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 @( ^: c( C& V5 ^+ K, N
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 ]: N4 L! Y8 U- X
====================
, a% Y7 a: ~# O2 O3 x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & t* }' Z) x7 c6 Q4 E; H( c# G
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以下内容格式如下:
5 g$ Y% Y+ @$ k2 V" _1 n7 ]: U: A" l: M" ]/ \$ }9 m
编号    名称
8 [7 c- t$ Q" U: W说明1 u  B2 L3 s! {  T' y* _6 h2 S
组合方法- Q$ o1 N: g) O! |/ t  `; S
---------------------------------  d% k  W- o( z3 j& R' H6 n
01    Z-Connon 1
$ K) C1 E" ]- t( J7 u  xUnlimited Cannon for 5 sec- {9 s9 z' p. p# x
Cannon A+B+C
: r% u$ c& ]1 [' V- P0 r5 a6 cCannon B+C+D3 ~& w& f% M- ~
Cannon C+D+E8 ?6 E  c$ t5 E) ^7 D

  Y/ C& E2 a, z2 J9 k) I) ]02    Z-Connon 2) }1 b/ h7 h4 {$ x% n2 i" s, F7 @
Unlimited HiCannon for 5 sec
+ d* D1 u; X  L* y% z3 E) y( ]HiCannon H+I+J
8 Q3 V+ a1 Q. a6 l# z/ x7 Z4 e; O/ IHiCannon I+J+K$ C/ F- U  W/ P4 v. u# X" y
HiCannon J+K+L
, ^) ?! ~9 q' w* j' Y, j3 n. i5 [
8 d7 y. D3 T) _" [$ l! R, ^2 N% s# D03    Z-Connon 3
6 a6 U7 `( t8 I& ~4 v9 iUnlimited MegaCannon for 5 sec+ G- m' S# p- N$ J
M-Cannon O+P+Q! G/ d1 L6 r! Q% z
M-Cannon P+Q+R7 W9 G2 b4 G6 p7 L  i/ `
M-Cannon Q+R+S
/ R8 f0 R" e# s/ {# O
8 [! w( ?4 T+ @' t" M! {6 r04    Z-Punch" ^/ ^( {8 v5 n- _9 j4 S
Unlimited GutPunch for 5 sec
: [5 O) f: _6 C( A8 h; lGutPunch B+C+D3 C: r) h7 [0 I: D
GutPunch C+D+E: h* t8 a6 X2 L& l& G+ n# k# n
GutPunch D+E+F
; ~' Q9 D. s$ s9 ?2 e$ z- n+ G
& h6 P7 ~7 L7 O" t; n8 |05    Z-Strght
/ C. {" t" F- z. x/ f5 ~* h) H, iUnlimited GutStrgt for 5 sec
) e# A! a1 W$ I2 R- f: U7 _GutStrgt O+P+Q: f9 V. ?% `* i( _6 a, M( Y) X
GutStrgt P+Q+R
# w' |5 j; \1 e: i: O- eGutStrgt Q+R+S
6 g- t) n7 j, K1 ~, c
) `; O6 j; v! U# R2 z# @06    Z-Impact
( N% J' @% @' @4 LUnlimited GutImpct for 5 sec$ m6 N, }/ m! t1 f
GutImpact G+H+I9 I$ m  H. z! \
GutImpact H+I+J( J2 T6 L6 u: |7 p' E: U" B
GutImpact J+K+L" ]) w! f( C5 \7 J) b1 b+ \

; P) E2 H! |0 H. [% R7 z0 p' j07    Z-Varibl$ u2 `+ W( H' D4 S
Unlimited VarSword for 5 sec
$ p; ^' ?: y5 z0 ?* P$ YVarSwrd B+C+D
: v# _. F- y2 o0 s/ v: {) L6 H! ~7 RVarSwrd C+D+E, Q. {) c7 D, S
VarSwrd D+E+F
9 o' W1 o- U1 E8 w5 [
, ?1 \1 A( Z# l  G08    Z-Yoyo 1' [" w! L) m0 `
Unlimited Yo-Yo for 5 sec, w) ^: N9 e* p; |& i4 M+ O$ t0 O
Yo-Yo1 C+D+E
. g+ G# m2 }# o% l& u% BYo-Yo1 D+E+F
3 q4 j" D$ c5 J) s! oYo-Yo1 E+F+G
9 T2 K. `. J! T  C$ i; x9 s8 a, Y6 G2 G
09    Z-Yoyo 25 G: ~4 H4 }. H& m& `4 F# o3 M$ V7 q# l
Unlimited Yo-Yo2 for 5 sec
/ b# }5 o+ v6 d4 J( \8 {Yo-Yo2 H+I+J
( g, C) m8 J" `* IYo-Yo2 I+J+K
' w5 A, Z1 l; r0 k; B5 {2 ^9 G2 o  GYo-Yo2 J+K+L
/ v* K5 Y3 B8 p1 c* x& x
) M" E7 X+ n- ?" A. R: }10    Z-Yoyo 3
" O2 e& G9 o. _( YUnlimited Yo-Yo3 for 5 sec
1 f" l' P( H/ K; m+ W( dYo-Yo3 M+N+O
  G# W- r# d) k; G7 EYo-Yo3 N+O+P
% z; a  N: |6 s6 O/ I3 `Yo-Yo3 O+P+Q
: \/ j* {7 x  x+ f! w  C1 k" l5 v; V' _1 @  q  X
11    Z-Step 1
" j3 ]5 |; z4 {' `" O7 hUnlimited StepSwrd for 5 sec
- `! I  z) @/ F7 ?StepSwrd L+M+N- n$ J2 L7 B$ B5 G  o) ?
StepSwrd M+N+O
2 Q2 t4 |' f! V/ a1 dStepSwrd N+O+P* A: a- }6 X# e& X/ a

4 F) k) N# O7 X4 |  k$ L7 s: E12    Z-Step 27 r5 u/ J$ J) z
Unlimited StepCros for 5 sec, X1 b. H1 X, x# T& _0 S& d% v9 c7 Y
StepCros P+Q+R3 V/ Y6 V( N% Z+ Y: D
StepCros Q+R+S! _% E# T2 d: T" l' @1 r* x
StepCros R+S+T
! i% }/ d& p8 ^
9 L( g) v4 L! m13    BubSprd' u, R7 A/ b4 I' {) T
Attks w/ spreading bubbles!
6 T/ H) V3 y+ n6 d$ \Bubbler  C+D+E
' X) z" `( q, _; H! E$ `Bub-V    D+E+F
- W7 d1 H* S9 D" ~# j! Q, Y7 }9 P2 gBublSide E+F+G6 q6 B9 f& l) E- g6 R
Bubbler E + Bub-V E + BublSide E
! z5 b9 p7 B: q( Z$ M! J  L0 }8 @! X- C% L! w" G
14    HeatSprd8 o% L9 b1 L! ~# @4 @$ n
Attks w/ spreading fireball!
/ ~3 R" c: M& \/ j7 BHeatShot H+I+J
4 Q" S' K" o( I( p6 F4 m' n, i% LHeat-V   I+J+K
) R' M) y7 \: P( z  w* X* U; yHeatSide J+K+L
$ O# Q- W5 c- K0 Z- l5 eHeatShot J + Heat-V J + HeatSide J/ ^7 k2 ^; p" t& M

5 X. `1 D6 A9 Y9 Q0 M% Y8 l15    H-Burst8 {* o/ y9 M7 y1 N. H
Creates a giant explosion, O! D. o" @& S3 u( u
Spreader M+N+O- g8 _' Q# i0 b; V! p  g3 t( f, G. S  T
Spreader N+O+P3 e$ p- B1 X6 Y
Spreader O+P+Q
- [' Z. ?. Z9 n5 \- y. `2 k* l8 Q  b0 u5 U
16    LifeSwrd
: B" ?0 p% z, h: T6 YSwings a huge 2×3 sword!* H$ F/ I1 }3 Y* ~' j; b" r6 T$ `/ F
Sword E + WideSwrd E + LongSwrd E/ X* m! X6 u* L8 c
Sword L + WideSwrd L + LongSwrd L. U! \. R1 `0 `2 c8 b
Sword Y + WideSwrd Y + LongSwrd Y
/ v5 \2 V" a; z, s0 t* ~+ g  q- w1 K6 W" \% X- l, s+ F  S& ~
17    ElemSwrd1 p4 f5 O( C, ^8 Z
Wide swrd contains 4 elemnts: t4 G) C' n) N* P6 A
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* W. `# X9 s  u0 TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 V+ x% ]; L4 k+ ?# Y4 K$ C5 W' p# N/ F: \  s9 J4 Q2 J
18    EvilCut
/ M+ X- j) s+ N2 p( i2 \$ d3 h/ QStep up 2 & make 4 atacks0 t$ C! @2 V( G2 i# L, D
StepSwrd P + HeroSwrd P + StepCros P! c6 ^+ U) k3 c! |+ s" t" ~
# }2 r! f* [& g* y6 I
19    HyperRat
; R) L+ _% |1 Q5 b1 S8 O$ ]A giant Ratton charges!
3 x$ m+ m* D& ^" eRatton1 A + Ratton2 A + Ratton3 A$ p* m7 l7 _; c$ v
Ratton1 C + Ratton2 C + Ratton3 C6 |7 c' U5 J" T) d9 k* ^
Ratton1 F + Ratton2 F + Ratton3 F
" ]' c1 c1 L6 ^# F( U/ Z% d
' f2 t! x# A$ o: p& W* o20    TimeBom +, ?9 ~) f" p4 K. }
Sets Time Bomb in enmy area, I9 N. W$ z* j9 w" l
TimeBomb J+K+L6 t& d1 ~$ x- A% t7 b
TimeBomb K+L+M, t0 F! u* n1 O8 |2 y& B
TimeBomb L+M+N1 A" D% \6 g! V. J# J

  t8 \8 n$ ^9 A0 N- ]21    GelRain
$ M" k& _+ {+ j3 f2 j2 RGel steals squares
/ n- S- G, B" {% t) `MetaGel1 B+C+D
4 M% t5 ]3 p0 C5 RMetaGel2 E+F+G; T, W: `5 v7 e' b
MetaGel3 S+T+U
/ s$ Q5 }  ]* x; l- ]. l
8 R6 u2 [! G0 p, w6 D22    EverCrse
1 S/ h2 `; X1 V* A: l$ NShield chases enemies  o( `! w3 w  E; K; n5 `) C$ I+ c
CrsShld1 C + CrsShld2 C + CrsShld3 C: N' A& i5 J. j7 a6 b& X
CrsShld1 L + CrsShld2 L + CrsShld3 L( x9 I/ N" Q% o

) N# K$ |4 ?2 {+ B* n& H23    MomQuake
& y6 |  e) J$ L. M# RAwakens Mother Earth!% S. ?; w/ |- K% i' a
RockCube * + RockCube * + GodStone S' p0 s# B/ a4 R
& w$ V. h* \8 V
24    PoisPhar- H5 R9 b: _; s) ~; V
Pharaoh generates poison: P# _! w1 ~5 o" P! v! M4 n
PoisMask A + PoisFace A + Anubis A
4 V- I: s/ }8 w4 L: Y4 n1 l: ^3 x0 g/ j/ i$ @6 M) w
25    BodyGrd5 }& X7 a; I; @
Bodyguard takes out enemies
( y0 |( o* t  J" ?AntiDmg M + AntiNavi M + Muramasa M
' T% {0 U2 }2 M
7 _$ Q2 ~3 q! Y; Y6 \26    500Barr. Y) S# h& b+ J$ M/ j8 t2 f
Barrier absorbs 500HP dmg3 }  ^, \: V/ |) r! ^
Barrier E + Barr100 E + Barr200 E
$ Z# V3 v! _: _- M( r" bBarrier R + Barr100 R + Barr200 R3 ]! I# D7 c& l) S. |) e' W
' v, N3 w4 a# X5 I. O, [' N, ?* V
27    BigHeart
/ E6 [. |& {% b3 PAttacks, then heals HP!! [1 |0 Z) f0 i. i
HolyPanl R + Recov300 R + Roll R
7 u9 ?8 x  t1 pHolyPanl R + Recov300 R + RollV2 R
: w& _( a( J5 f2 fHolyPanl R + Recov300 R + RollV3 R7 X$ M6 P2 |0 E9 G9 V9 b

& [9 J) f7 S/ O4 z28    GtsShoot5 c0 o3 ^! W0 C9 z
GutsMan throws MegaMan!
# b5 K, Z& x& {Guard * + DashAtk G + GutsMan G& ]6 U/ H7 L: o) _1 H9 M
Guard * + DashAtk G + GutsMan2 G
1 c, {+ N' C* u( h- j  h" QGuard * + DashAtk G + GutsMan3 G* d2 J8 ?( N& S  a5 o. w
Guard * + DashAtk G + GutsMan4 G
/ D" s3 M. P% m6 r6 x6 y" ]
: q/ r+ L' b4 t29    DeuxHero
" F, U& h, N" ~, I4 y2 i' dMegaMan & ProtoMan team up!
0 j) g$ @1 R3 g# [- \/ m6 E# YCustSwrd B + VarSwrd B + ProtoMan B1 j( O4 j8 H! K6 W8 r& ?7 ^) ~* j0 S
CustSwrd B + VarSwrd B + ProtoMn2 B, r0 s8 [2 x! p6 I
CustSwrd B + VarSwrd B + ProtoMn3 B" T- X7 q* Q7 m( O+ g' k. J
CustSwrd B + VarSwrd B + ProtoMn4 B
! j1 {2 `$ p, l# a$ Y6 h: t6 s- Q% s) C& g+ n; [% Q0 c% I0 L
30    2xHero' j! h8 q7 n; ^
MegaMan & ProtoMan Dual atk$ k5 G& \: j3 c1 \# b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# l  _. p( w  c- r/ a& t& G- ?2 zSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B  V" g3 W/ r# s7 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: l/ D. c1 \3 S- A0 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% s  n0 \2 t/ P" u/ X$ W" h% N0 s, }, Z
31    PrixPowr
3 [: W7 B6 ~0 r$ ~2 X( p& T3 Navis attack at once!5 x3 @* q: k) y7 V
Team1 * + Team2 * + KingMan5 K
! R7 S% m+ I) z8 @- w: h! b, ETeam1 * + Team2 * + MistMan5 M
: z. i' u  ]3 B) T8 xTeam1 * + Team2 * + BowlMan5 B% D5 k' y" ~, N( p
7 g" G( N/ @- P' \/ `! ?
32    MstrStyl
0 M) J$ q" j' v) K% g6 VMegaMan unleashes his power2 l* t- k$ N' l# @. t6 E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. ]4 u, Q% Y/ N( E, i( z4 _
3 y! ^- [, K, e6 F$ m, S% nStdrdChip (Part 1)  i* `8 H. ^( l) `2 i$ [3 D- b1 B# [
┌──┬────┬─┬──┬──┬───┬───────────────┐
. C8 W4 t5 ?! I& u- E$ g5 C- i│编号│名称  │MB│攻击│属性│稀有度│说明             │
  n! C, W# ]+ q; u# p├──┼────┼─┼──┼──┼───┼───────────────┤" `. j7 n1 e% e5 H& g1 F
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ W8 ]) p. _, `! Z# y
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, K& U; X. h0 y- y: u│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) H% n4 V2 ?/ Z" l│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 V- L& e$ X9 e% _│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& s, E7 L0 b& [5 N* v# V! N5 ]3 n
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 h% P! d3 K: Z2 T  ~4 p+ i│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
8 s0 g1 x1 s# D( B│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; Y; w9 y) h: p6 p
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 ?5 K  S9 ~. c$ g6 Z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' R& V$ l4 m. ?' e
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 U: s/ \# ?) r- d0 t/ X1 @9 R$ |│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: P" }. M% ~3 Y  u6 V│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 G+ C/ f: ]: n; i│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
9 y, i2 M# H8 \" j3 ]: t1 e│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" a1 p; z$ ^' q& b│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 ?3 W8 W6 F, i) b
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 b  q  W8 T4 `+ W$ j│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* c. N. D2 _9 _* Z9 U7 [- M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' ?! U  X0 J5 N7 r7 _9 y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ @4 m) e+ S: R4 `│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" ~9 |6 f9 A4 l& a7 n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% b) E# T0 Z# N, h' A" m│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% ], Z/ E  z; \( }│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 ?# `$ w. y6 M$ m5 X) w' I2 ?│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │. V+ {% G0 B9 h1 D' j# A. G% a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, P/ G, B/ ~' P7 I: G7 s; q
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& h, L7 n% Q( D4 C# m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ l7 S5 n) A0 O( Q% _$ c0 L$ w
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. L8 a( g* z: m% o- n8 n. g6 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; u; \2 R, x8 h8 X. o) E
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ z& A- R& h' ^8 l( U
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ A# z2 N! G+ U/ w' b6 [& i9 k│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 U4 z8 }5 ?+ S% x; C
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │4 L' n, B6 F+ X1 @* ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ o3 l% ]4 p0 Y' y. B3 s& {│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 f3 q0 M) U1 y. h9 ]3 g│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" @) N6 [% z6 C6 A+ B9 e- d. I
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 n" H" J1 @( V0 }" W; |5 ~5 W│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │# D" _, e* ]& j* r2 U
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │  Y  z0 t( R$ l" T5 R8 T
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: |# J+ y6 K8 T7 C* n/ F│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 [4 t4 Q1 x& q- Z9 @4 K8 U5 P8 O1 b
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 f4 G5 ?3 W! D$ c
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ J7 i# ^: W3 ]/ C) ?# N│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( a' S% W6 S; C$ t" J& ~
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: A9 A1 E5 n; t7 D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 F* b( F2 R: n3 b, Y) m" X4 d3 k: M
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 e5 w! k9 X( z& d* W' f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; J( f$ L: \2 c$ X
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 \/ ?7 F2 w6 y2 d2 d
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 J/ Q3 B1 V" n6 I, k  W│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( K& K4 q3 ^  W6 x5 S$ o, o│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
$ [1 X4 k9 P- r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ t/ V6 P1 K7 o9 R$ l$ |( U
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │, s  K8 L/ w0 {  A# L" x# X( P4 D, W
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 D5 y- T% K2 E5 s, f
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 _; r+ M2 ~* s9 g& q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
9 u( e4 W6 C( a# t│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ w, ^) r$ K2 R│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* v8 \+ a; g) u+ M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
$ K% h) \' P! o  ?) W% c│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' j9 w& Y4 m4 a" n6 |( _- W% C3 J
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 T+ T- y8 b: H5 P4 b│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" h# T" Y4 S) x0 W$ K" U; V│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │+ F+ Z$ O- N; x0 w% n2 X% J
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
' s( M1 d+ q& N. F4 {/ b% P9 E│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │6 l) R+ |+ k8 x
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 u, r6 t5 l: b
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( E7 @7 J5 f: f& {
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 |6 i" u+ C* m0 l) d│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, c7 F% _# J5 W8 w5 H
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │7 I' `: A! j% o/ _. a' G
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ m" r" }$ N" ]# ^
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 V. k5 p3 }+ _' @/ o# w7 d; p9 ]│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  |+ k% Q1 i' L; `/ s
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 J, ]4 S2 n# t5 Z# b5 Q8 C% q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ t3 Q+ j% u3 T2 _& j' m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 o$ x7 A# V- m1 z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; ?# J& z; y6 w│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* R& B3 g+ @; [
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, f' T: z) y5 d2 K4 a* X
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │9 c- A* D8 u$ Z/ G5 x, A
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- k7 |9 s8 H' F: {. a; o! b6 A│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │1 t. j# D  V; V( a9 S7 W9 h# k; J4 g
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! D* u) V) K! u# Z/ H
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 U  [9 ?2 Q& I2 j% }
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 y& }& R- n4 ]  d/ G" s; `& z; {│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: C. G7 U1 {- K, J! G/ Y- V% @
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 C2 W# L! d8 y9 b│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 N! L/ ^. i* j2 a│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 J$ M# P  v) o& }/ Z% z3 s5 u
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. E. B! p/ w9 E; n% Z! `  Z
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, e* Q8 ~! T4 `8 S1 w8 t1 q│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* p, t7 R! u1 r. u. u│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 S- h6 m# d" b( {; T│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) ~& O8 `  H: ]8 V1 f│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 y* w6 I4 c! f│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
! }  `0 W% o& j! ?6 p/ h" T" V│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 ~' K# @* ~! H3 T" ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 D1 f& i, f  [4 q6 E" Y└──┴────┴─┴──┴──┴───┴───────────────┘2 h4 y* P# Q5 P8 H$ ]

2 }9 y7 `0 v6 A9 s' M1 UStdrdChip (Part 2)
: |& k. J) v) I, _3 N1 ^. V┌──┬────┬─┬──┬──┬───┬───────────────┐9 \2 ?2 c9 X* B
│编号│名称  │MB│攻击│属性│稀有度│说明             │+ y( H9 Z2 F; _' b2 V
├──┼────┼─┼──┼──┼───┼───────────────┤" W1 d0 \) {" R' n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* A! P5 r% y9 K" X4 Y( p│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 F9 S) ^& i2 z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
2 @' P7 k2 T& d4 |+ ]+ d1 X7 o│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
. P+ d& a' x# C│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 j+ A* `" r; a- P& O! M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  Z! z; y$ G) I# c( r│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. U! ~5 U! B7 K' p│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 E; T4 I2 b% w+ _! }. S
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' z5 ]+ i. U+ t. V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" ?9 I/ b5 I$ u. N3 N5 X
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' R7 u  n, Y  }+ u" V7 n5 @  C3 x
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │% D+ s- B5 J' \3 V7 y1 k; d+ `7 I3 Y
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 J0 K& O. m( _) D3 [- M│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% |* l+ v3 F& j  A
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 e$ q" y+ l) @│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ r6 j+ ?0 [. G! o1 q( y1 o) d│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: L9 X4 a4 _9 ^! t+ c( \│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" B& p- e- \) C  \3 i8 F* s1 }
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │1 Z5 k$ K' F3 b) e1 n% M
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │/ O7 i9 Y& ?  L& h2 A
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" O- j- G8 K$ m: W
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
2 O, [5 F( m- [│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% ^4 M. v# w5 L1 c, L+ B
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ P. ^, ?  a2 k% v4 A5 ~; X
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- d1 h, r. T+ \" h4 |! f  _
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( A. W: ~7 Z$ N
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 ^& }  T( U6 y8 r3 G6 M│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 Z7 V2 D! R& p4 [6 w
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' {* M4 @. r2 ?/ r- Z" s- u
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& L: o7 b- P! _  q* L5 z* W│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# g, j  n- U7 R$ M
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  A+ z. d2 n6 y* X7 q( Y
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) O! A* O2 x; V5 ^1 J7 Y7 T3 w│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ V6 `  S/ a% z│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) O$ @& i5 |2 H: M# I
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 S& X" k& j8 @6 ^│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │. m+ K, G% g+ `7 d' p
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
6 ^( \, _5 q$ }& I│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( G5 K" T6 T) }
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 N+ q' G1 z. g│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 R( q* H" ^3 L5 {$ ]│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; ~% w/ z9 f! ~( f│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ H+ Q( J& C" _& _0 t7 a0 a) a│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ V# I: ?* `- e. C, {│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) w! s2 s+ `7 ~
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! g% g# x; k: |5 [! G% g  z$ E1 X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, D& W; N$ @# F$ O. E) B; Q│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) q* s7 p9 f/ O5 ]/ D  x0 ?+ {, X
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, q! w; r7 @& Q; y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 N( A* `; q) S
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ e5 r$ K0 ?" \. k
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ s8 S" n% q+ h: e- M1 F│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* Z' ^. c  w2 S' l# Y  C- Z6 l' M/ g│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ o5 ~. ~( x5 g, ?│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& i. M! T7 i) e' G) u' K│155 │Repair │8 │  │  │*   │Fix your area's panels    │" K% k: A2 d' |! @. }3 |
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ y9 |- n* j$ h7 I5 y* U3 N│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 w3 s% T9 X) [
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 |1 y9 l$ }6 S$ d7 Z' Q$ k3 Q2 ~- K# h
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 X3 ]2 I  G* b: ~│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: C0 K; C7 L) n4 B% ?, A
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) s3 K( U9 [9 I
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) ~3 L( Q3 A0 O) h- u│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 o9 O3 j6 l- m: S6 O│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 G6 I# V1 z( h0 f│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 g3 z$ o7 |* @$ ^* ^! s; U! j9 _
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' P" l% k2 c+ ^3 t1 t
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' h$ G1 Q6 |3 j% U: `7 r│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │; Q' u& ^6 d: V) z: m
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) E% B/ Y0 p8 C; s│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ u' W1 t& F7 F+ ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 c$ S) \' j/ R6 m" O5 k2 P4 f3 ^4 y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" W( U, M  [  ~* w* N
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 C+ v2 y2 a. n6 D& g│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  D1 V8 c# }2 j2 o7 _
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; p" D" N# K, A% P! z) l│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 q# ^1 l+ \2 Z: f2 z9 j│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
2 p. |) u+ X# Y# f8 Y. ]' O5 l│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' U1 b. I! e8 m; V/ q! L│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
% |- V2 p  n& [│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 ?* B& F  ^" K" p1 f* e4 n5 ]9 z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ f1 h" a2 I6 w5 J│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │8 Y; u5 z4 D+ Q& H3 e
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
+ n+ D6 t4 s& K+ j5 a; ]  l│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 M. S# w6 [( E3 B  ^( H0 Q│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. t6 f" @( |# l
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 A  \) W9 j# Q$ D3 N/ v& u│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
$ e; x) Q" {7 p  p# e4 `, L' R│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  [' Z8 B1 z; p) k# D% G& j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 W  T/ \, f  l* l
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% t' P6 |1 T2 P8 `$ V│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& J/ |8 }4 j7 P
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# a/ s0 U  u9 E1 |5 y$ W2 O│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' Q/ q7 {8 Q4 ^0 L& R8 B- g6 ?& e│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │3 j9 Z% c# P5 n, T" ?
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( j. B+ R8 X% O" {* U9 W│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │+ b' s; i* `5 C1 }
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ l/ ?0 l: A, c: k│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) |6 ]- f. s$ J9 }/ R! \
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& O8 r3 e( }2 a, [7 b
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: ]5 C9 B: e* T$ k" V. M
└──┴────┴─┴──┴──┴───┴───────────────┘
, l/ ^. t" t; L' i$ [( C5 c4 R# M5 D+ d( ~
9 a% q; U7 ?- V; M  E
Mega Chip
3 R4 b1 o: X) C2 N$ H, \┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 z/ ^  j1 \4 K3 H; @+ ]% |│编号│名称   │MB│攻击│属性│稀有度│说明             │
! j: C$ b  S' g, r9 s3 b6 T. B0 \) e├──┼─────┼─┼──┼──┼───┼───────────────┤) z7 [' B( C' W5 t1 k. L5 X- e
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
6 p1 d" c* a0 }7 ?1 X; I│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 F! b! O) \- n( I7 c! {) V│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# t3 @3 N  k3 p" l
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& o% d% ^* C7 G) [
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │5 Z4 e$ A9 h& h4 ?' `2 Y) ]
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
8 M  L! U3 Y7 u0 W│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% K' d8 p" U/ l1 R& n
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# a. z6 N7 M: ]3 v: L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! \2 Y3 k- \, g5 L5 E5 R, M3 f
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│6 {) k+ h" d9 L7 y5 R7 a5 K, e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* J, x7 F8 r: h5 x3 K. T% Z* ~│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │- W' S5 L+ e, N- D4 e
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
. p$ B  f9 W* P│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) C. y& `8 P! ~9 I4 I
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* W  S0 w: u9 ^5 s
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* [7 E* G5 j5 b! {: I1 x+ V9 h
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ _0 R& p) x" @. T) P* X! D4 q│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; @6 B, Q; O: D
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ ?" G) A& o. Q- o1 `) ?. f* s- ?│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 r, g7 M% K* h* h2 X+ |8 f7 f│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 x' w5 m7 I! G
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: ?6 J- E, s( A! ~3 l) v! J│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
. r( `% c7 d$ q$ x7 W+ ]6 Q3 G- q│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 N" d( \1 g8 [) r
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( _  J3 {( `: p2 t, G9 E
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  p# S6 u& n# R! V4 x( U│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; V8 t" O/ U/ V│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ Z! k2 e" o) |; M. o0 e
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. k& n! P6 j& W: u  r' d: e4 W
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │/ X4 |. M1 c: s% p, W7 B
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 c0 T2 R6 c( W% k│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( [& P$ s6 ~; R! t' o# Q. s3 I6 M
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
4 O+ q* P0 L  _  p│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( A! @* x3 r- A! E6 J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
$ M0 }3 Q/ D& V# i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 q0 O' ~6 \" Q, b) d4 v3 @0 ^) Q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! x* c; `; z; c5 e│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, S; w* K7 Z, c- I0 {9 @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 I" X+ L6 Y7 U& R& Q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 b# j; {5 ~1 q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, J  `9 T. r( j4 |5 B* h- @
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. r2 T" B3 `" I8 ^7 Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │  |$ o( K# J4 q3 F# Q: r, [
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 E5 f  w! |  c' g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 r! ^$ y) x/ m│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; ]$ ]$ K: d/ p) A* t: t" U( r│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │+ m- d; x+ m+ q* o
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ Q8 s3 D  x' D% M& p' Z' e& ^
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% j* s, d: U/ o- p! P│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, G0 Z4 F0 s( ~0 U' {/ |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' k) m2 q0 D4 q  K0 C8 k
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ D* d( P3 P8 e# ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 w! j9 W. d( E, T
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
$ R3 Q  p$ A  K9 z3 b│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  W0 B- S+ ^) Z4 ^1 X& A8 _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% B3 |) p9 X. A+ X; ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* S% H& G4 B$ Z# x- \6 g│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │' |. N! f, C2 ?5 Y0 h1 ]+ a! V
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' D8 @- B' u' o" r) V1 D& @& p│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
, ~4 J# w% {0 x2 n7 D& V& M│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
  ^, M5 n* E4 I8 i3 q% y% N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 l; E) k6 d8 h│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
1 R7 G# Q& n; k* v) j$ [1 o│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" f  M2 w- B% e8 ?# u: h2 J
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' F. p8 ^, D7 i# X# x4 A│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 [" q& \4 J' P' i│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. k% U: I% C: k# }' g8 C2 ?$ O2 k│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; d- P0 Z: o( v* e0 Y│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 {* _9 \  j: }9 K% ~! \/ |" K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
; |# d; o" l: h6 M5 A│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 m0 H1 t. K0 @│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │  N  \* ?/ h- g7 ^6 m% u# S
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. L; f" U" }; z: s, N
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ T. K# c% k' _! h: m; M: X, p4 A│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. C; H: b1 D. |; t│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
% `$ C* v8 e# A8 ]; e5 W( n│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
: ~2 V( ~. l2 E5 q) g2 p│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* b8 @* i$ u. n7 V( ^8 t
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 L' ~! f/ R1 r$ u' S$ I. G│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& [. A8 ~  ?% S2 Z8 Q( Z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! \% O/ ]( i6 k0 b5 }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 l' M6 v8 w. M* |│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 E! ~3 v, F7 k/ e% E9 @│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │" G9 g) |. c! P8 N9 C9 S
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 v. b( i6 ]. z% m└──┴─────┴─┴──┴──┴───┴───────────────┘
* a0 u4 W0 w1 X6 ]
0 s; W3 o' o7 t$ A
( {$ K+ v! h* L8 m( z4 YGigaChip (蓝版)- r, r+ q6 s# d9 X+ ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐# y6 w6 L( ~, ^+ ?. |  o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ u7 _# c+ @9 k( U; i├──┼─────┼─┼──┼──┼───┼───────────────┤
" T1 s  |  _/ e3 K- w. U│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 r; `9 a7 O$ x$ ?9 V* |
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- T, k! x, f9 G' Z3 D│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 }$ a$ D+ K% Q3 n/ P2 p  W│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' n- P% Y& T, \, Z  a, [; E9 B
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │3 v' l4 T! c2 Z7 P
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 [) ~0 }$ C, D  `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
& Z: ^9 O+ ]5 B; o9 J& ]│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 T7 `0 L3 B. C! s6 r
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
/ n( F6 |1 D- Q& w4 b* b* K. O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" }/ C# j7 ^$ g, T% b; u5 m+ d3 u│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& V& b! X/ {/ Q0 h3 t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 ~9 z& D/ ?- ]; v* u0 E4 ^│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 N0 K) d7 l+ |9 _( d6 x3 e2 y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ V' C; S) r2 j% {1 G│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 R# `6 _: E# t2 p/ ?4 O! M│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* Z7 j% r+ F7 S' O│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' p) j/ m; o8 O, j6 [* M│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  u$ z4 v, q% W4 B' N+ b' p│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ N$ Y( I4 j6 f9 [│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │) ?2 |# m2 L9 H& {! z
└──┴─────┴─┴──┴──┴───┴───────────────┘
( H- h, x- Z3 Q% |. i! ~+ I' w
& X  V; P% M7 m+ A' P. wGigaChip (白版)(只列出与蓝版不一样的Chips)
. ^" O9 B0 y/ k) Q┌──┬─────┬─┬──┬──┬───┬───────────────┐5 ?9 m1 [! K( ^4 W
│编号│名称   │MB│攻击│属性│稀有度│说明             │% X( F+ v9 z7 u8 d8 x
├──┼─────┼─┼──┼──┼───┼───────────────┤& y1 F2 k1 a1 h; O) W# f! q4 M) l
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 d  z2 D5 }: _' J3 O9 D, k9 P│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 a. k( S. R4 Q+ t│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 c  J$ }& i4 w2 H* f& X) n4 V│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
: j) |+ M8 E* }* a2 c└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
$ ?2 E; t. [0 P: \( Z! k( GMegaman EXE 3 蓝+白 Standard 级别的 Chips:
$ C  i8 Z: L* Y* k) i( q9 f
$ |5 {& E+ V. k001002003004005006
. M: R4 {6 |, j) J& O9 u/ [007008009010011012
4 K4 Y) x& X: T- l1 ^013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ F* y1 v' t7 Z; N/ Q& @/ B  y7 O, [. o! l/ c4 ^. ]
0190200210220230242 N, |& @' \" p- V: P& i( W) D
0250260270280290309 F( c. s1 x" ]* v; h6 y0 H% s
031032033034035036; ?* r4 L" j9 S4 S. ^
* n# V0 C& ?) Y2 l
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) u8 W2 Q: ~( a) ~9 q0 J; \* F2 S: Y5 v" P; j& q  }
037038039040041042
( g# @" P. m3 \1 S- `043044045046047048
) ^0 U5 \. ^2 |9 ?9 K049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- F, s# o9 \7 A5 Y  C3 o
6 r  m2 Q- L1 q% l7 j) r4 v
055056057058059060
/ \4 {* f7 C) l7 p/ |061062063064065066
7 h. |9 D+ M: Y9 `( j067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, H$ j4 S$ N6 e" d9 D2 |
% f4 y+ [7 n9 n# _5 d, e
073074075076077078
( A+ k1 P# Z% N- \/ q4 u% {) ]3 B$ C0790800810820830845 T! ^9 v0 z2 i$ J+ |
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ a8 z; k; g5 U: i

+ A, W1 y1 k8 x- a091092093094095096- M* O9 [, f  @( o8 @
097098099100101102, k# x7 O9 @+ e) `: Y4 d) f0 T8 V, _
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 L2 w* k. _5 W- f. g2 l# M" ^7 z, [
3 l' w* i: q* L; B7 |109110111112113114& M: Z: U' [( H# m( B; F9 L
115116117118119120$ h9 N% L3 K, A/ ?
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ d) j# J2 K8 D  A$ Z, A) E8 h" X5 ?. \' c9 G# A
127128129130131132
' k: e$ V" ~# D/ E. Q3 G1331341351361371381 @( S; ^% e6 R7 M9 F8 R, I
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; Y8 V4 m- ^/ v' ^: X' j
+ [; n1 `  }1 ~  |, q
1451461471481491509 e% X9 H" k# N* O. {: ~
151152153154155156
" p9 D* E8 a# g9 `6 \9 d! S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. ], G4 z- y2 t9 J. I  F8 G/ t

1 ~% ~4 X8 V$ ~/ U$ _* y163164165166167168
  `" Z& H/ t: L: Y1691701711721731746 x/ p1 _+ M  e; I1 Y9 V- N- s/ P
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ^" I+ s# P9 W8 ]

7 w+ j) x- n4 [, m1 F: B1811821831841851861 n# X, Q% K) d  _% w
187188189190191192
( l, f  Q- M% D+ G$ {. }( Z193194195196197198# z  l; g: ^" y- V5 n
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- P6 B' T* B, [3 [( x! ]. I
* e1 ~5 A  V7 m7 m5 w1 v1 A3 y( \0010020030040050069 d/ b4 v+ I( J# s4 F- h
007008009010011012$ d" Y/ X5 c0 {+ U' p6 T9 R6 [
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% U5 n; C7 T2 p0 w+ Y- z& o  {6 n& W2 q6 v/ K5 t) [8 I, y6 E) c
019020021022023024
1 Y# d+ }8 W2 s$ M025026027028029030: c1 S- H5 N/ n: c8 g
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 p, @( G0 R- `, v+ a  S* Z* [5 c* r9 E& \' c& W0 P1 I) {
037038039040041042
0 i- T4 _, |6 b; L4 m5 l- c% {043044045046047048
9 ]& x: A$ M, ^1 J8 j# q# y+ u" ?049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. y  H- [8 y2 ~1 K/ {/ q# p& r5 Z% d. d
055056057058059060# S& c% f. T3 d, f6 ^) l. f( K, k
061062063064065066$ t$ R. S, j' I- T5 e
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ i& c" ?6 y( g1 l7 q+ P, F
9 x* Q. ~7 ?& E$ u5 E/ z0730740750760770783 X- W# I/ r$ O! Q4 @( ~. }
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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