转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创! q! t$ g8 p- e
■ ●■ http://www.NewWise.com
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" J: z% y, v5 n0 m: i# q- o* X, j 洛克人 EXE 3 Blue 卡片组合
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2 h' v2 t8 N, N+ e5 `, U& j; u英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 C/ Y) Y+ p" B: d6 k
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! C5 {& a/ B% d) @. a: j' b8 P" M4 k
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以下内容格式如下:
9 @' }7 ?( i9 A. X9 Y9 V& e* f3 N# o2 ], E; v! z
编号 名称& ^) k# {7 D3 b5 m+ W7 [
说明& K, s/ d* z& \6 k
组合方法) B; [, D0 F. \8 O- g
---------------------------------( B$ R( T7 O8 ?, T# H' n" W
01 Z-Connon 1
. x$ Z' ~3 F P9 v/ @6 e1 VUnlimited Cannon for 5 sec
6 A$ z! H/ r8 @8 P3 f- BCannon A+B+C
+ G7 Z0 S' d% o, F5 a: Z5 ]Cannon B+C+D5 g+ B1 I/ G) C0 x% I- I: H; e
Cannon C+D+E1 X' |* H0 I7 r; m9 x3 X
( [. Z1 H( a8 Z( t% [' ~5 t02 Z-Connon 2- q% F2 v. z5 R1 T' q
Unlimited HiCannon for 5 sec
3 ^0 v. \7 X: E, s% a4 cHiCannon H+I+J" T4 W. p% O7 f- c) C( R! s) `. J }
HiCannon I+J+K1 d4 i; ]% z& E( q; T
HiCannon J+K+L
3 E# U. B. W0 K V: d, q5 l- i r# f0 z9 Z- {% [2 y' v
03 Z-Connon 3
! P! w4 o; U% y; H/ c6 t' ?( D& z" `Unlimited MegaCannon for 5 sec% i" |8 E7 T' f) |' w+ J. e+ g
M-Cannon O+P+Q. h& G# m! d8 y# R! Y) J9 y. N
M-Cannon P+Q+R
6 S$ U! ?, z6 e4 ~; j' o) XM-Cannon Q+R+S
; e' j: j' o; D( w* B/ O, v* w) @5 P# l
04 Z-Punch7 Q% b, D: W+ V" c0 _% L
Unlimited GutPunch for 5 sec
! c0 b# P- V6 F- d& sGutPunch B+C+D1 V" x/ \: x. H' _7 R( j+ U
GutPunch C+D+E9 p" L. K7 U5 h6 A3 F% c
GutPunch D+E+F
) Q) o7 V& E" S: g; b# P. S5 \# g( }$ Q6 c; X9 v \" D
05 Z-Strght4 s+ W: i) v' x( m
Unlimited GutStrgt for 5 sec; \ k. n+ O7 j) v8 z" Q
GutStrgt O+P+Q
( |7 Z9 E# b0 W( j& LGutStrgt P+Q+R; S8 c# M- `# \/ a- b: Y
GutStrgt Q+R+S
: {& e2 X/ F3 T4 j B6 ]
0 F V1 a" m9 Z7 d' g2 \2 C! Q8 L e06 Z-Impact7 V2 _( V' {9 ?
Unlimited GutImpct for 5 sec
+ ~& F9 G( K1 }5 V4 LGutImpact G+H+I
+ ]6 q/ c/ N1 U& BGutImpact H+I+J7 |0 G$ |1 q9 g& K" y" k
GutImpact J+K+L* p' i; @0 j, L. T
4 @1 ]8 \+ W: o, D& U9 U5 v# n3 h07 Z-Varibl* V3 K. ^ T6 e9 Z0 ?# _
Unlimited VarSword for 5 sec ^4 o- l$ T/ x5 [; r3 |. C
VarSwrd B+C+D
4 v& d+ C" W- }VarSwrd C+D+E
* N- s- t$ ~% i" k& B9 SVarSwrd D+E+F# q1 U5 l; B7 f5 e3 M d U
4 @. O$ f! b9 B* n6 b1 X) p$ W0 C08 Z-Yoyo 1
5 a% f: I$ Z6 \ d! q8 ?Unlimited Yo-Yo for 5 sec7 v0 ?* X! y* ?
Yo-Yo1 C+D+E% @3 D' r, B+ U# Y. N6 [
Yo-Yo1 D+E+F
* {( L2 b2 |9 ~8 o0 H6 rYo-Yo1 E+F+G/ c, P. }; X3 e. D2 v7 K
+ |! h* Q$ H: j! \: y" n09 Z-Yoyo 2
; M5 k' C) r) M$ a) \Unlimited Yo-Yo2 for 5 sec
1 w2 I! b; T$ H# sYo-Yo2 H+I+J
2 m# ^4 G5 C, @3 Q# e: JYo-Yo2 I+J+K+ W; D O' n4 j3 ?) S( {3 W7 P
Yo-Yo2 J+K+L: k+ i( }) Z. a' B8 U; \6 I8 J
+ {1 g3 k- a+ V2 ]! W# R10 Z-Yoyo 3$ x. f8 z& \" f3 f
Unlimited Yo-Yo3 for 5 sec
. {* \9 |- _6 y+ B: u* PYo-Yo3 M+N+O I$ `" \- j/ t' B3 \
Yo-Yo3 N+O+P$ S: U7 W: X8 U9 M5 X9 e, D+ Z
Yo-Yo3 O+P+Q
/ b; o( e2 |2 ~6 ~$ @
& w. l0 I6 k5 j6 R P& @11 Z-Step 1
8 c- L. d4 C# _/ c8 H: GUnlimited StepSwrd for 5 sec/ x# f' N! ]# P2 ^/ k
StepSwrd L+M+N! a( W( T6 ?9 N) o
StepSwrd M+N+O
9 ^' F$ e |( a7 s2 M5 X. rStepSwrd N+O+P; O8 W, y# F5 x4 U3 M$ r1 ~
- F; o! x: ]3 ^/ ]1 ?12 Z-Step 2/ X |/ j* n/ n( ]- d% J- ^
Unlimited StepCros for 5 sec# H+ o* l# a" U; J6 }0 n6 J
StepCros P+Q+R
/ d! G- Q8 p. Z4 @& @* [$ \StepCros Q+R+S
j& ^0 h7 B% A* ?StepCros R+S+T9 q+ q) ^* Y, j! r
# A! B9 l4 X/ u4 p5 ~; A
13 BubSprd
Z4 }, h! X0 D; D& TAttks w/ spreading bubbles!% K/ ^ M5 V$ M& ~* `
Bubbler C+D+E
7 Y* N3 V( g0 p7 h* E: p8 wBub-V D+E+F) k7 G! u8 p& a# ~3 i4 j! i/ s" }
BublSide E+F+G
0 t5 L. k: B) u" {# Y) f8 KBubbler E + Bub-V E + BublSide E
8 o+ x. R2 F3 y" T r8 o) K$ g3 J: x, z6 i& s7 z
14 HeatSprd
/ f- E0 J0 {1 j: k9 IAttks w/ spreading fireball!
- ]4 C6 ]5 w$ n& P4 f. R7 W, }/ y) gHeatShot H+I+J
3 K# c8 G% M" fHeat-V I+J+K ` J' R0 D; f) w T* }8 y9 A
HeatSide J+K+L
+ J( @6 f# X8 D! K2 OHeatShot J + Heat-V J + HeatSide J
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15 H-Burst/ u9 O' r) p' p! ]# o
Creates a giant explosion# w; l* H7 @1 T) D
Spreader M+N+O' ]# \ |4 S) `) C4 m
Spreader N+O+P
5 D$ ?9 s0 y4 c- K2 [2 ?1 k' pSpreader O+P+Q4 t$ [9 L* y/ F* B& _% Z- ?
7 F) w4 P7 N, u3 p; A' F16 LifeSwrd
1 L! O' t# a- t$ Q# m/ `6 DSwings a huge 2×3 sword!! S4 a! y, _+ M* k4 Q
Sword E + WideSwrd E + LongSwrd E0 K3 ^ [( F, e: I$ [& v& \
Sword L + WideSwrd L + LongSwrd L) r. I; |5 g9 Q9 l" Q# c4 K# G
Sword Y + WideSwrd Y + LongSwrd Y+ [7 I7 E, ~/ L* X! \
, p4 _+ V- ^4 K7 H t! ~' G
17 ElemSwrd$ V* L* T8 L0 A0 v! ^2 v r' o
Wide swrd contains 4 elemnts" v2 H; K6 Y9 D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ D0 ?1 e- s$ m6 ~3 A$ oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' A( |; t. E0 W) D% n, _
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18 EvilCut. v6 S+ j4 _! s- p0 D2 M6 a5 L
Step up 2 & make 4 atacks
3 Q' k) U( Q1 o9 _StepSwrd P + HeroSwrd P + StepCros P) o# s; {0 j6 B3 B9 I8 j
+ [. m8 ~% b5 P6 j3 v19 HyperRat
4 s3 \. P; {5 i8 R5 LA giant Ratton charges!
, z, A" h* @# I" z( qRatton1 A + Ratton2 A + Ratton3 A4 h m" r( h$ @8 d# Q
Ratton1 C + Ratton2 C + Ratton3 C- X3 ^: q) ]/ A) }& _' F. @
Ratton1 F + Ratton2 F + Ratton3 F
+ Q! ?( ^, G" R }9 M3 {. K
# P0 i- I% F5 J! F20 TimeBom +/ j) W# L, c6 g3 u1 i6 M, q M t1 c
Sets Time Bomb in enmy area5 v6 N- F0 k& B1 x; B8 O5 }" O
TimeBomb J+K+L$ R; ?7 M A* o
TimeBomb K+L+M$ n+ p- c2 q( @3 ~' B2 Z3 ~
TimeBomb L+M+N
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21 GelRain
1 y) n: u. @1 O9 `Gel steals squares
, n- m3 [, t- ^! UMetaGel1 B+C+D
; a4 o! W( l- V% DMetaGel2 E+F+G+ q5 X8 V$ {- e
MetaGel3 S+T+U8 y( R2 E5 G& M
3 ?+ }0 i8 G7 v \22 EverCrse4 S T$ r) w3 |6 w5 C6 a
Shield chases enemies
) P9 H) {$ X+ n5 HCrsShld1 C + CrsShld2 C + CrsShld3 C, g' k: f- l3 W+ I. R
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ S% @" U( t- l. e/ c. O/ [& `
/ a' y* t+ @% m" I7 k& J* l23 MomQuake
/ l6 q/ c7 l Y+ L' lAwakens Mother Earth!
" k/ T( l: a; q/ ^2 q' O. @- J5 wRockCube * + RockCube * + GodStone S% ?- m- `' P- t3 b, w+ r5 p
/ b! m; A% g3 L* q m24 PoisPhar1 o$ V- b/ r2 x3 F2 p* v
Pharaoh generates poison. @) i! y4 q, D6 l8 D) B' }" p9 U
PoisMask A + PoisFace A + Anubis A
~( x, a2 m- O- N
4 j: a$ W1 R5 k$ Z7 @% e3 o3 O25 BodyGrd$ W/ F+ E3 I( d9 G1 l: g: Y) q
Bodyguard takes out enemies+ e: S% H) s/ }2 X/ S" c& s
AntiDmg M + AntiNavi M + Muramasa M
3 M6 y i/ J5 j: W* J* _5 c' E& P7 X% p. L4 G
26 500Barr
% Q4 `9 k5 I8 l* H+ PBarrier absorbs 500HP dmg
* J6 X# N, Z% Y8 |( L7 b5 VBarrier E + Barr100 E + Barr200 E
4 Z5 g, O' \( |! a- Z( J; I7 RBarrier R + Barr100 R + Barr200 R, J" u- I# Y2 J# A! ?
2 Q& u" g+ F# p, U: x27 BigHeart
0 M: G) f( j( l+ A; _Attacks, then heals HP!8 S2 h5 D+ i. L; t( h4 S) N
HolyPanl R + Recov300 R + Roll R2 n% Y" v9 N( Z3 b' e& x! V
HolyPanl R + Recov300 R + RollV2 R. v Z# A5 m( l& x3 l; b$ M8 @
HolyPanl R + Recov300 R + RollV3 R: x: K5 Y) a3 R( k3 E- y
4 {6 g* d7 p3 ?# K1 _/ b Q28 GtsShoot4 A, g3 Q6 r: i/ s+ F
GutsMan throws MegaMan!
. a6 j/ o6 ~; zGuard * + DashAtk G + GutsMan G+ o9 Q7 S6 C7 R% q; P. Q! L& i
Guard * + DashAtk G + GutsMan2 G) J/ d' Z% u; K2 ~
Guard * + DashAtk G + GutsMan3 G
+ g& p9 G% b4 y' {6 d" x5 p, IGuard * + DashAtk G + GutsMan4 G
% Y" A4 v$ B+ k' H4 }7 ?
5 O O' S) S9 ~; n6 v& G5 g9 n29 DeuxHero3 v+ x4 v6 G" R2 Y9 x1 s& K( r0 [9 |. M
MegaMan & ProtoMan team up!# A7 {2 ]# s# |9 B6 M( r
CustSwrd B + VarSwrd B + ProtoMan B) K: y6 L/ V( y% K5 s5 R1 b$ S0 _ `
CustSwrd B + VarSwrd B + ProtoMn2 B$ b( w8 A L- @" o* G
CustSwrd B + VarSwrd B + ProtoMn3 B
8 @5 s, `4 r. G; l/ JCustSwrd B + VarSwrd B + ProtoMn4 B- c8 |, m* n( g# O6 Y& d* y
' w& S) e( F6 I" G" \9 T% K9 F% a30 2xHero# m& a7 A F) v+ }: @& y# S% I' s
MegaMan & ProtoMan Dual atk
, n$ o) g0 h7 z6 x% C6 }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* n1 j2 d9 @ p- e# j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( o$ g' g% @% M/ `% m/ n- w. tSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- k; K( a. H: [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 q8 I' q& c: ^2 b
) Z8 s9 Y" ?% \1 l. X31 PrixPowr6 w9 Q D8 p- S+ u5 L- v: J
3 Navis attack at once!
! o/ G7 ]" p; P$ H8 T$ R+ FTeam1 * + Team2 * + KingMan5 K& b# @3 |' c& S+ K0 P: \
Team1 * + Team2 * + MistMan5 M! C l' ]. Y' Z2 g' q
Team1 * + Team2 * + BowlMan5 B
! J4 q9 W0 s: j5 u' {0 B3 v- _; w* x% } G
32 MstrStyl- z+ f" K$ O) ?3 B7 c
MegaMan unleashes his power
) ~' _; u1 p, |6 i, |. ESalamndr * + Fountain * + Bolt * + GaiaBlad *
u" ?0 O! p6 X0 P3 C3 U0 D6 i( U% d* f. x3 m8 y9 V
StdrdChip (Part 1)
9 C; b, u& r- u2 f. ~┌──┬────┬─┬──┬──┬───┬───────────────┐
, L4 u% `0 |' D: _│编号│名称 │MB│攻击│属性│稀有度│说明 │
; R8 B. d( |9 O$ M7 f( z9 ]├──┼────┼─┼──┼──┼───┼───────────────┤
6 H: M- n$ F! w) B4 u│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- _/ I/ {7 @5 ?. G# K: y
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! J0 Q. u) d& B- [: n% R│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 a4 c9 A. h* X$ j% H( K
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* N& E1 b! L: F& t6 k9 a& F
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 @9 A$ i5 m* |& L, n+ D
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) x) e! w/ j) W$ X" D5 b8 `│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( ]/ K5 n5 F% {7 b' ~ U
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
]. Q/ J8 G6 r u+ @9 g( R {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
0 @' K. y2 Z/ v @) w6 }) a. v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% R) C4 R( F/ e! ^$ I5 C
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* V3 L" a& O4 p" Y- M% H0 z│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ M% _. E, K$ ?5 R2 X/ ~# ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* @1 T. M, K* \4 p& x
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 U* e2 o0 w7 q# b2 Q( S( F8 M
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
|- g- ?! h, n& g2 Z. `7 y/ N. g: X│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ K! F2 k! Z; k3 e- k& u; {│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 _% U ?1 d( W4 n- h│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 p% u; n, v# V! d│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ u0 l4 ? B9 S% B Q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- M& z6 k4 q8 r2 E5 \1 i
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) O7 W( B% S" Q! P│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: A+ \/ A; C4 Q+ C/ v$ |6 e
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, p3 G! I+ z, P; D│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 j- y" L" ?. Z' ]( G2 a5 n
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: D' f" A# ]5 ^+ U+ n/ `* u" L
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( Y1 j0 r" M; F0 b2 V- N│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* m+ m# B2 i' ^3 r5 Q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" Q6 x" G* \/ ~; J+ W8 T│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, C; O1 G- k3 G Q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 x' u6 z. c' N- ^4 m! l( N│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; z( r4 ]# ~% x: H. `5 {
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
; J" L- T7 O1 T/ s/ `│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
- V5 e' ?2 l/ t7 w( s│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& u) [" j/ l8 d+ J
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │4 Q; u! L4 j4 d" s, f4 G$ f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- \2 m4 D* r. O: I+ c: ~; y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; j! Y; W# p, G5 Y5 w/ h2 y7 P& `│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& e. |+ \: q$ J& T' e│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 w" N! o k8 I( o/ p│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 R; d( t% M3 K; O8 W1 {│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& k6 F% r+ o' u+ `│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! B( F! h j2 Z$ j0 Y+ }│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
$ o" A! L- l9 H* ~0 |, }+ G│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 M2 ]% ~1 P/ g) C( m│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ z6 T* G% O1 m7 t3 x│46 │DynaWave│42│100 │ │*** │Shock through enemies │
' W: z. w1 b. g% V7 C% m8 {│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! o8 k& n3 p+ c' w% o, ~% c. P6 [│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" i; C. L. A! d; o
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 k( a3 }8 S! y- A* G0 |
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, a: Z! u. v# K O; U* ]│51 │DashAtk │11│90 │ │* │Dash through enemies! │* C; D! P6 h( r
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 S/ U( T/ \* a( d" e! W% R9 M" W& V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- N o A2 z% h) [3 ?; F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- O1 [+ ]2 M; D l
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' y a2 T( E. Q7 k- E
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 M/ i# q# j, i) G" K- l8 a│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 g5 D2 `) e7 s│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 Q8 w, G' e5 B& L8 o9 o
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 c: O8 c! K$ a7 J( v│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
3 R/ l) O' Y6 t! x! b) ?│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 J; p, J& X* \1 ^* a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 n( }# w- B; g- ~% `) F: C! k
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 [& P2 b: m4 n9 E; K, L; T4 B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. Q3 U# e3 t/ M @7 O* h( F2 s6 r0 E│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
, u3 ]# n' Q4 K6 ]2 S, D0 P; _│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- b3 u ?8 R- S) `) J8 a
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& w$ @" [( D& m' F: X& c- Y3 b│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" V! N. o$ m6 N+ F- r i" ^ E│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 D s$ m/ X( A9 \, l: `$ T! X│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ D. \8 J x- T) z5 y│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* J" s4 Z0 a# K+ B1 i. b│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; u4 C* ?; @# R: d* v' J$ `( ~│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 S5 q% Z0 P3 }8 S, p8 N
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; _6 j3 [# o2 S│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 p( L" X1 [% `* u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, u! k/ `0 t! Q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) S9 u- p! D8 \8 ]' t0 t# x
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* P+ l7 J! I, k" v' |' ~│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 ?4 \/ ?6 _7 b0 `; V3 k3 k4 ]5 r│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* b$ I, ]0 H0 H0 |│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │* k7 o: H! e! }; }$ l
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 d3 c+ M% n. i, D) v- I _. F/ I│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, M3 L3 f1 F8 z" `" t* e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: }% q% z' f; F
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- p5 K- r1 f1 P) J( j1 E
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, L( u9 _) S2 V$ m& o Q│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) s( m, b; ~( {; R S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- V: V! J" k7 Q4 U* y8 O& ^" j
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ ^2 g0 ~2 `" V7 ~- C1 o3 x# k│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 h, }: C4 k1 W* f# d
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 L( l: N* n, p" ~0 h6 t' E) h
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" {1 _* {, e. g7 F│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) | i' E! ]+ @! O' e7 R1 D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' V: e; f' ~6 @# R, \$ ]│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 k0 u# e6 I4 }/ W% O│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
3 c2 r# m7 G2 g1 Y, _# H; V│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% L! `# C2 `* A7 Y# ^% p
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 h3 |" w- }4 I│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ R2 `) h/ L3 w9 X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& _ a% u5 Q9 p, k└──┴────┴─┴──┴──┴───┴───────────────┘, {/ q" G6 s9 d. l9 J( K7 [. U2 B
. M2 F2 s' q( F, `8 K9 h, q& w0 q
StdrdChip (Part 2)3 M' }' c# ^! ^( y+ t
┌──┬────┬─┬──┬──┬───┬───────────────┐! H: \( b2 p1 J% }4 Y6 g/ q$ `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, W% ]4 _$ f% F, G! z) \├──┼────┼─┼──┼──┼───┼───────────────┤" A6 |% M7 D/ A" t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 L. v; `/ C5 X│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 E0 [3 Q+ f* Z% c5 x
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% X7 V- T: A! f4 q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; j% d- H6 {8 S& B# @" p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ e( u# V8 |% b9 ?) T* X" t9 n, \
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 d' z& b; ]5 B8 k
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ K4 l0 U. O$ z) w, u6 V( N│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; P# a6 u3 b0 u0 o2 a6 O│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* H8 N0 u: J3 s. P
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
- D7 E4 |: s8 b. e+ {│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 d- J" ]2 F, U6 Y8 i
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 v! Z$ @; h1 g+ w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' _, p0 j8 Z5 S* S7 W& z│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) o& F9 c9 D8 F' l* q- _! w f: q* P│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! d0 F9 M- u* S& Z U# ]│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ f# y2 B, ?/ e( v
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) ^2 u( Q/ S6 B4 J
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, U( h }5 o6 f6 @0 U│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: K4 U( _* V9 K1 v2 o- x
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% B1 M% M6 F. B5 x$ \! [
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 d4 R1 Y( S2 J, q4 ^2 k$ |
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- a0 U% H/ Z6 ]8 `7 @9 Y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 i9 y, c6 f* [ |9 Y. a' ]│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 J2 u/ E# @; k0 f9 h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
3 T: S8 _' K" R. m: ?% g. e│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% [4 k; e+ Z& \! W# F4 }3 L) q- B
│126 │Rook │30│ │ │*** │Protects you from attacks │8 |' A" n) Z8 c; J0 @ F
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
3 u% l9 s! z/ \7 {# j* d1 P: e8 L│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; S9 l9 R6 u7 A Z4 T! K( u│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' G# ^2 X ]6 U& c* n, Q9 d7 D/ k7 n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │$ d" y' ~2 Z2 z8 Y! N a& ~
│131 │Lance │46│130 │Wood│*** │Lances through back line │
, m' n, P; P. }0 I│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 h7 Q9 ^- @; m
│133 │Guard │5 │ │ │* │Repels enemy's attack │
" ?( i! k h+ x# l+ j. ^. o│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
1 T; ]3 M; ?* F6 H│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. w' e' W% k) n! u: G' }) E" x' Q│136 │PanlGrab│10│ │ │* │Steals one enemy square! │7 Y0 I$ t( r! A6 P9 T5 n5 |
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 J! R& j- ?( D6 l8 V: |* \
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 T4 f$ R3 u0 I7 K; O2 q4 p7 k
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( g4 f1 S' j: b' |- P- w1 ?│140 │RockCube│9 │ │ │* │Places a rock cube in front │* i% Y5 r2 ]4 q$ s) |- ]
│141 │Prism │60│ │ │*** │Prism fires randomly │1 c4 a: q/ A( Q' ^5 V
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 R5 _' f, j# e( o3 }; m e8 q│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; a& M! A' O3 V0 @4 K: `│144 │Fanfare │32│ │ │*** │Take no damage for a while │8 C7 u' e# j1 k% P2 r1 V( I/ k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" Q( q D7 K; ~8 L4 z Q( X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 B( D9 P* i4 e* D0 i8 ?9 m│147 │Recov10 │5 │ │ │* │Recovers 10HP │ C% w$ c- W: Y6 ?! k8 p, `
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 r8 I5 r4 j* i) b' w& F" h│149 │Recov50 │14│ │ │** │Recovers 50HP │& j5 Z+ k3 h7 k) l7 h6 n( C
│150 │Recov80 │20│ │ │** │Recovers 80HP │
; x% j J P* p9 J│151 │Recov120│35│ │ │*** │Recovers 120HP │
& n$ [2 I# B$ h$ N" U& V8 l│152 │Recov150│50│ │ │*** │Recovers 150HP │3 y+ C0 ]+ O% W9 J4 z5 B: e$ M9 M( d
│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ R, `: f) r8 z! z│154 │Recov300│80│ │ │**** │Recovers 300HP │8 \' U/ f' c) j, W* y( m' ^
│155 │Repair │8 │ │ │* │Fix your area's panels │ |4 E' p- R# E
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
3 \* H) T& W( A) R9 _│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
. x( `4 |; j! [│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ G) c, {% W- F) f- ]+ m+ V- J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 w5 z. A* b8 Q1 Q) L" t6 |4 h5 T
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: ?7 Q% C8 g6 b3 Q: S# |
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ ] L2 f5 j# r. v- K7 O3 N8 V
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ |! d% I' l) c7 D2 s* E
│163 │Invis │11│ │ │*** │Invisible for a while │
2 Z7 n* _3 B% V% S) e, `│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 [" A: }# g2 x
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 l# z2 d+ \# Y$ q6 ]& e. [+ q
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │. t [2 `# | X- y' }4 [4 q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- D3 Q& ]* Q6 j1 ]* U5 |│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) F0 P* X6 y- B' n4 d
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 g6 z6 t+ M6 _: E' ^9 @│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, z( X. {9 _3 l0 ^' a│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 {0 L' C1 C- Y* e
│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 M+ n% w: B! d/ W
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# B4 e* x& o1 c6 i7 a* u7 j5 J
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( o2 {% b3 f, m( _
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
# i2 c9 F2 a& m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, h u# {8 b$ \9 ]! U7 q h6 n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 N8 {& w6 T* V' E0 W8 s( h. P" n
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 @8 V% O; B. v1 x2 C" E% I│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 V3 ^& @* _$ P. H+ r! z( V, W│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ U8 Y( Y1 l+ u8 ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ ]0 M# g6 L( ~) b│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% _, R6 o) J w/ d# c│183 │Hole │55│ │ │**** │Open hole to dark world │0 j a6 Q% T; d
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* B/ j- H" ^, F* h% T│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" ^0 f3 @/ E7 ]" }/ B( ]" n
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, O D! M# t7 i* ?│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ m% U! D' a; j/ r
│188 │SandStge│18│ │ │*** │Changes all panls to sand │; o6 A/ d" n7 r6 @3 o$ \: Y1 ^, K
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 l( Y8 X3 M" f( v& U│190 │Snctuary│54│ │ │**** │Change own panls to holy │
3 y6 Z4 y, r5 o1 N) w│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 [, x' J# o& X! u│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 i' b- X" w0 Q8 J1 g
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- u2 [2 c7 J0 X; b- h5 g9 D g
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 M. v; ^* |1 Z# [0 Q0 d: s( r│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │ a2 w4 d6 y+ z7 p! E5 b
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% m, O9 R# P8 S- r0 E│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; v, c. d' ]: W4 ]
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& N0 h- @5 }; s. V& m) ]" W2 W0 t
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( Y7 r: ]8 A7 B( R" Q0 c+ J, \
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# T; ?, o9 ?/ A+ F9 k
└──┴────┴─┴──┴──┴───┴───────────────┘, {+ R6 B4 m9 p% q x9 ]7 r; r
$ t2 o0 l/ i- ?) i! Y. \
& }0 Z) A* S+ p" N
Mega Chip
D8 K) r# S; ? z& S& _& j9 G+ Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
I! B" Y6 g" `( `2 ` U│编号│名称 │MB│攻击│属性│稀有度│说明 │4 j' N- M9 H, x) @2 f8 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
- `& ]' {" K9 c4 T: D4 ?6 E│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
. x2 P* [& o, v$ N│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 {9 N4 p4 c4 p0 q9 d& u
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 a8 i5 t' w# \9 G* ?2 p t6 k/ j9 x│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
[3 r4 o/ {! C7 u# x* k! b A5 s* [│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
+ p8 b1 _' x! W! A│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ N; q( D0 j. }* I' e( s* x9 A
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' e" l2 `# k; E" H3 d) ]│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! F* ]& p4 u c0 j6 w) ^& {) c5 ^# x
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% T* z% r. m5 m0 Y+ g" S1 P
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 N% I& @" E( s% b# O/ z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) z, z N" O! q q3 a8 M- I│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( [& N0 B J M, r7 w, `
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; ~6 J/ N3 n& o5 x ~! t$ |7 \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 v b+ m2 O( c( O│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 E, r2 v) Z" k% P% A4 {" t& V; @│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ d) O7 O( B1 a2 t4 w: G7 \│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
@" B5 n9 H2 h8 D9 W0 W# ?│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! Z9 z4 |' ]& H* X& ~│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ g5 g. o2 o$ j% m* f6 Z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
3 O! w& r# h/ c" O7 T2 ~ x│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% S# q+ @) Z2 e( X% C│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& C. W% l, Y* x( q- n) m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 B$ | U0 q- }7 X9 T│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │; Z" ]/ ` a, I0 \& O3 ?
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; c7 ]2 F! `, b) B
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. |! P& o7 ]- |* }$ f" B
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 H8 Q7 E4 u/ b% E7 d9 B4 [& H
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) `( R+ G7 I5 V, x0 ], }! |
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 W# a; ]7 B' u
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 u4 O; t$ `" t2 x8 w# L/ i
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
|4 u* _4 z/ l* A) {/ U6 h; \6 X│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
q& j) b& X. I$ G; G% t. d│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" r6 {; `4 o" N5 Z% F│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. w- _. v3 ^$ `9 u% Q" D
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
; s l9 q3 }: K* o4 [│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: t' _* b: l( O8 w9 K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% ? V0 a4 z9 z# j/ C. z! [
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
4 O7 ?4 P' x, Q" {- u4 @) b$ P! P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& _; F/ I' \) J: {9 J% \│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! N c2 V/ ~+ l; X i f│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ }) W b. ?; ~/ v* _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' k# y [& }; ^2 t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ V5 V/ S4 b0 `( N: p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 h( B1 d2 y9 p9 u1 z& M4 s│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │ t n4 `( s" m5 a
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 A8 W! N }% E8 z6 m' L( `8 B
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, j3 N2 H7 b8 `+ G3 R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' @! K& S1 B0 ~7 k( w│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 Q1 }+ _( X& g- S6 @- U│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 n8 ]7 h9 S! d6 u! U6 H% z5 d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( u1 Q( n. Y. U' Q' w
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 Y3 M: H$ u. r; X. A; Q, W│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ @. |1 G2 Q. A% U( v; @3 A
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │, J# K7 ~" ^' n
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │: c) v2 x* ^ X' k D' v( S
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 d) L$ D2 t1 a7 V& \& b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
2 Z8 Z9 W3 H' h, U3 N) {│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! w8 p+ U0 N. | @2 R│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& |) ]3 U! @2 F3 z! X6 a- h│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 V! ?: y% y& A! O. }; S/ T8 L- a
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 V8 ]# Q) H! d; v+ Q/ {; e4 b│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) S+ o2 f( [ X5 O│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 @* T2 N# T& F/ T' t7 @
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 _; D6 q% K6 }' i1 _! {8 }│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. P, x0 l3 t& B" q' h9 }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 H) ^6 I/ }" g0 g/ w9 |+ G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# u1 H3 u. Q4 [, r/ {! m
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │! ?% ~9 P# Z$ g3 {" }2 Y/ F
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# }8 R, o o5 y. d│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ t' a1 c6 { y* Y! n' a& g
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ P- ^. a/ x) m- \& s! H
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- N% i M9 e0 l. S$ S9 z* B8 n
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! S4 F$ A0 z) p) a" Z0 }% L
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! @/ C2 q* n: L7 g' j" o2 }
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) v! ~7 I2 ?# t5 q1 n│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! ], ~2 u" ^* G: V3 Z8 g% _│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" g9 I$ h0 T! { P* a0 s6 F│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 u$ j M7 F" E8 ~
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
E+ t0 H( c- C9 J4 M│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: l& R# L6 |! X5 W8 v# x
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │$ u3 \, ?! I0 W+ [) r* }. y4 l
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, Y2 |% Y2 N; p1 {: ^
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 {& t! J3 s3 e
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; c4 f7 }9 N/ r
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 V0 k0 P: j9 f3 e$ c# ?- T* G
└──┴─────┴─┴──┴──┴───┴───────────────┘
& D0 B2 h3 s7 s2 @5 [; r2 M5 Q
0 f8 Q2 @: b, Y: k6 w
; s# C$ |: |0 jGigaChip (蓝版)
1 I* M0 {: E( c+ r$ r) Z% a┌──┬─────┬─┬──┬──┬───┬───────────────┐0 ]6 M3 e: G1 R/ B: M
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! C, i/ T, C9 J' N: r! r├──┼─────┼─┼──┼──┼───┼───────────────┤
. T6 {; V& J$ S4 V. W/ P9 K│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
, H9 e$ b% n4 d3 v# n│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# a' s! D- C2 u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ B+ b# _9 g9 g; W
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, o1 c* C3 P; |$ ^* `# ]
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 N' P% n3 u) o│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( c& G6 C" Z0 H6 |8 y2 I. y" }1 f' q- y: K│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* c+ A! l0 [: `' N% R
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 u( \9 y8 ^9 @" M7 L6 M
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 ^3 {1 |3 @2 G% ~+ ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- {& U U1 G) k. w
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# Q5 d$ X2 d2 g% ]# ?: W4 F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │) T. [ I5 G, A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │7 U3 m# ^: {' O V9 ^7 o" e+ U+ u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- I. W1 `0 `7 |2 C# [# j, k+ M
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! G# l; G9 {0 U, N' e! p( e/ z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ U$ l2 v, k0 Y+ Y/ [3 H. F( q; K$ k+ O│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 R' U' F# d0 T) C, t5 w# S( ]( R
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │+ r( [! H' Z w! K* R2 a
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
( q- p# o& D) D2 a: y' r2 m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
7 U! h+ h. B4 {% Q M└──┴─────┴─┴──┴──┴───┴───────────────┘
" o- b/ I* t+ Z3 z/ |9 t
' R( D5 [5 v! k, UGigaChip (白版)(只列出与蓝版不一样的Chips)7 w/ S, n9 |, ~0 U7 ~4 ~ O: p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 n1 g4 m4 i1 t- b' Y) P" p1 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 Q' T; B. r" o5 H- U├──┼─────┼─┼──┼──┼───┼───────────────┤
" b' Q) W6 w& f. g4 k j" s│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# g3 |3 n, G$ }1 O& C' X' F│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 W; R8 Z8 e( u: e2 K! O# ]│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 E2 X; b. @7 s/ ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' W2 m% W2 @0 W└──┴─────┴─┴──┴──┴───┴───────────────┘ |