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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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, @2 }/ Y6 c! L3 ]■● ■  NintendoWorld    站友xliz原创( k& w! R* B2 A- a' \
■ ●■    http://www.NewWise.com ; K1 t5 n# ~. S' c( D9 I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合
0 m4 N  j8 j( X0 m' \% B. c- S( a+ C7 j, ]+ s, q

" G' I  ^$ B' S6 B$ P0 K英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 k7 U) ^! |8 D  b大家要看日文版的P.A.或详细攻略,点击这里吧!

7 C- I) S5 ?8 o( |. r; W====================+ N. Z  ^+ O+ i* R
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + X) Q' y0 `2 e& V/ A
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以下内容格式如下:
$ E4 R! B7 g2 K( Q  I% \/ A' j# l, ^
编号    名称) m8 L& h1 z3 r! a2 T9 h7 y% l
说明/ {# |6 l" H8 B, j+ |+ v
组合方法; I7 C2 t( l" |" g" Z. ~# d
---------------------------------
3 ~% n6 T2 J% {8 I! F01    Z-Connon 1
* \. Y3 ?1 X% }' u% }& d! A6 NUnlimited Cannon for 5 sec
& M3 g( m0 }8 a4 a" nCannon A+B+C* @& g2 A" `  {2 H" e- N/ Y
Cannon B+C+D
3 L' m; k- j+ c# a/ v2 p* oCannon C+D+E
: V7 k; \$ t8 L( q" A1 [
  Q8 r9 D2 c% a% U$ W02    Z-Connon 29 d% \% V3 C: ]$ }
Unlimited HiCannon for 5 sec, G# g% u1 }$ Y: P( T* d) u0 Q; T8 A1 f
HiCannon H+I+J
! J" u/ o0 B3 ]2 k1 g4 S+ yHiCannon I+J+K
0 D; ^. |1 c# ~/ IHiCannon J+K+L
4 q( l+ Z8 B* n
& c) w0 z  b+ o) [1 L, I" [4 i03    Z-Connon 3
$ W) p( q# s6 J  R/ pUnlimited MegaCannon for 5 sec
7 w) I" P8 C! B) P" M! v- T3 dM-Cannon O+P+Q
- [5 U3 c: M  F6 }8 O& V/ QM-Cannon P+Q+R
) Q5 _9 _! v9 D7 j- ?6 r( l9 O1 cM-Cannon Q+R+S
& {8 r& w' m, u8 ~  [& B, G& O) ~) Q' m4 C+ T
04    Z-Punch3 G& g4 i: n% z1 a: N7 F
Unlimited GutPunch for 5 sec$ @% o& c, y# K1 X/ a3 B
GutPunch B+C+D
" {/ I/ y& j  \% v/ n/ ZGutPunch C+D+E8 ?; M0 J3 |# v) \
GutPunch D+E+F
/ z3 E0 s$ T7 S  T2 ?- J1 I- _2 ]" L) q
05    Z-Strght
! @7 T  A* r- CUnlimited GutStrgt for 5 sec/ f  p$ ?3 t& e& w* C
GutStrgt O+P+Q
0 j9 D8 o! }/ ^: KGutStrgt P+Q+R
5 ?  l7 ]! I* T: j) `GutStrgt Q+R+S% L, v5 W: Y4 }, d" N! F' }

& @& e% E5 E  y2 m1 q0 ]; H0 r06    Z-Impact
( b& K/ Z) k$ QUnlimited GutImpct for 5 sec/ j" m/ P& ?6 E! y* j' F
GutImpact G+H+I
$ W9 M* d! W- b' ?" Q4 R% J  F- OGutImpact H+I+J
6 N, _2 c4 b" h* l& O# }GutImpact J+K+L; t" r5 I3 N" I, q  Z, J$ ~  r' S

$ k8 c0 W  a4 i* k07    Z-Varibl$ q0 q% B9 @  v: Z
Unlimited VarSword for 5 sec
" b4 J6 q  v# G+ fVarSwrd B+C+D
. K. K4 G/ N( P8 \1 L1 UVarSwrd C+D+E5 T- Z7 r. m* g" |; n( ^' V
VarSwrd D+E+F
! a+ v: u) x$ b" v! y* n1 l' r) x, l
08    Z-Yoyo 1
) U2 x9 B' v: X! q$ HUnlimited Yo-Yo for 5 sec% {8 {) x0 i/ r  O) ~
Yo-Yo1 C+D+E8 J. c* o9 `# I  e: Q+ p8 o
Yo-Yo1 D+E+F9 N7 ^- m5 t' G' R: E+ l9 J- F
Yo-Yo1 E+F+G
* A% h0 X  }9 P, T+ V1 l/ ]; P) Z( k- @
09    Z-Yoyo 2" Z2 e9 i1 r- {, z
Unlimited Yo-Yo2 for 5 sec
3 ?5 D6 k* G2 @. J6 XYo-Yo2 H+I+J
3 r- K/ J$ [+ ?, E1 J& O8 _8 EYo-Yo2 I+J+K
9 |& B6 n* l7 @( c9 s- fYo-Yo2 J+K+L; }# K# |9 H8 R: I/ g

( R! t4 {7 r( O% Z. F( @10    Z-Yoyo 3
" _/ ^6 Q( V7 RUnlimited Yo-Yo3 for 5 sec% R& z/ Q3 u& c7 F' q7 E4 |$ h& |
Yo-Yo3 M+N+O
! Q( W5 \# x4 b/ o1 `Yo-Yo3 N+O+P/ Y, n- ?6 G/ I  `5 E+ A! ]* b
Yo-Yo3 O+P+Q' W8 R! V# `' V: j: M

! K; U! x% J# n" _! o1 v9 b11    Z-Step 11 j0 l1 s) J$ j- S/ Z4 L3 P
Unlimited StepSwrd for 5 sec
; `$ A: @. m0 ~StepSwrd L+M+N
2 z  F7 a8 J" |0 r$ F  [- wStepSwrd M+N+O
- f2 R  K' T+ T: cStepSwrd N+O+P7 Y% k6 k& v* E& U
1 p# ^( u; b3 R6 Z/ b- k' b
12    Z-Step 2* c3 i7 [/ B  _. U& A% i4 W
Unlimited StepCros for 5 sec2 N3 c$ r& g4 H
StepCros P+Q+R
* N6 N; A) j& sStepCros Q+R+S
+ V' P- `  C8 E0 f  y+ j4 |StepCros R+S+T
5 D3 y& L. r0 f- z% X9 X9 @- W5 g3 e9 \+ U
13    BubSprd  E& c6 E% H5 R4 J0 |
Attks w/ spreading bubbles!# P' p' M3 E1 i  G3 y: q- R" M. i
Bubbler  C+D+E
. h1 ~- J; k/ N" pBub-V    D+E+F
9 h1 e* V$ t. P( {) `2 D6 SBublSide E+F+G
+ @0 C1 Z( o' s2 Z4 d) tBubbler E + Bub-V E + BublSide E  W* D; `" l& `
! Y4 G8 k  ?- C6 [2 v8 z
14    HeatSprd) k0 u, }- t- S8 ?1 D
Attks w/ spreading fireball!; V4 f" i( P& z$ t, p8 O! j8 o
HeatShot H+I+J4 \5 K( [; f2 J. J
Heat-V   I+J+K$ V3 u. r0 D6 `3 I- c' d% {
HeatSide J+K+L
. I3 s  Q& v3 f; A& NHeatShot J + Heat-V J + HeatSide J
  n8 t& J) U! t1 U& y; N4 m# J( y. ]% d) x% R
15    H-Burst+ v$ ?; l- N* X9 _- h
Creates a giant explosion
5 U- O) `; H0 o% w8 e3 lSpreader M+N+O' J  Y7 A3 c$ @& S
Spreader N+O+P7 Q+ B( ~: A( a- C* e  V1 D
Spreader O+P+Q. J  O4 l  y0 w, d; |, f
5 @) R3 I. F4 L8 O/ o# {. }- }3 }3 J
16    LifeSwrd% }0 K3 S% f- y4 p8 C' ~0 A
Swings a huge 2×3 sword!7 m* r0 ]1 ]7 o# W3 O, ]9 K
Sword E + WideSwrd E + LongSwrd E1 t3 Z2 m! X, ?% u5 \- f
Sword L + WideSwrd L + LongSwrd L! ?0 m; Y. M8 j5 D! j& V( w
Sword Y + WideSwrd Y + LongSwrd Y/ @  O2 @+ w7 m7 O" @/ e
9 J4 k1 {) [) _  c" @
17    ElemSwrd
2 t, P& X4 ~3 b1 a+ V, S8 HWide swrd contains 4 elemnts4 v; W& s- ?8 M  L4 Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, E7 Y0 F$ h- }% }) ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
' S3 b, |8 A  x( ], Y4 R
. F. m" U8 I" u6 i1 l5 }18    EvilCut" Y4 b6 R( r: L. h9 ~
Step up 2 & make 4 atacks/ C& h2 ?4 h6 A' `& a3 K$ b
StepSwrd P + HeroSwrd P + StepCros P. [3 D$ m. H1 c1 L4 ?' f
7 t. k/ F( x1 ~5 K- M2 A
19    HyperRat8 S# V7 `% I1 y) D0 H
A giant Ratton charges!
4 g; \6 B0 `# U& \/ _9 U! ZRatton1 A + Ratton2 A + Ratton3 A
  L0 y( g9 z7 ~# D/ }# kRatton1 C + Ratton2 C + Ratton3 C
8 g7 E" i/ M$ \$ oRatton1 F + Ratton2 F + Ratton3 F, ?3 [* U# }7 c- ]4 Z- B
  x2 \  d4 t$ i$ x0 v( ?
20    TimeBom +
( b7 J7 [# U) e9 b0 s6 |) }Sets Time Bomb in enmy area
& y% X# p! {# n" ]9 LTimeBomb J+K+L
( o# O2 ~. d7 j1 y! aTimeBomb K+L+M; Z! S! n# U, H' b0 g% @( o$ `" c& m
TimeBomb L+M+N
, @1 ?% f) C6 e" O# W8 }+ }+ G
7 H: ]% S% D1 `9 P! a21    GelRain
! \/ x$ y" N- a7 ?' n- iGel steals squares
1 _8 _1 r2 ?. K; x3 B1 m$ F0 ]6 DMetaGel1 B+C+D
: ^) D# a) S3 C! J. i0 TMetaGel2 E+F+G( j/ [& M8 }1 R7 y. A) G! @, ?
MetaGel3 S+T+U/ b  f+ o3 M& k) s5 G. V9 [, {
3 b" x% g+ ~+ P( ~8 f+ {0 R7 @* h
22    EverCrse
! m2 A! c% t: \" g$ T& b& H$ ^7 JShield chases enemies3 @2 h, B) F; j$ P; ~4 w  q1 N
CrsShld1 C + CrsShld2 C + CrsShld3 C
# x  p* P1 \% X5 i8 y" aCrsShld1 L + CrsShld2 L + CrsShld3 L- b0 j& Z2 i4 i
/ U4 f& ?" f1 s  T
23    MomQuake
2 a! d' A/ g& [  S! tAwakens Mother Earth!% X4 }1 m8 V+ F+ A2 t
RockCube * + RockCube * + GodStone S+ I. F/ H2 v5 T% X. u
/ U" h% ~' M% d) G0 J
24    PoisPhar( S! l. x7 \6 T9 ]
Pharaoh generates poison) s, n# s5 `8 b
PoisMask A + PoisFace A + Anubis A
# u2 }  e0 Z4 C3 r) ~/ q9 ]; i  d. p5 K7 g  ?5 X
25    BodyGrd  s# ]6 Z' x9 M2 H& n% r8 Y
Bodyguard takes out enemies; @4 C7 h) F- E) k7 a+ v# C
AntiDmg M + AntiNavi M + Muramasa M
! F5 b0 @  Z) |4 z5 K/ p2 t$ m" u3 {+ R3 }# Q
26    500Barr
& u; q: [* C% C; j  u# bBarrier absorbs 500HP dmg
& S" |8 `/ G1 C6 z$ u1 xBarrier E + Barr100 E + Barr200 E; D$ u$ k6 `0 `9 a1 r
Barrier R + Barr100 R + Barr200 R
% N& O( y3 F7 n: F5 Z, P; E
0 D- W5 b. J2 ?27    BigHeart, F4 M0 M6 f; ?0 a
Attacks, then heals HP!* W4 G, N% E5 N4 H- v
HolyPanl R + Recov300 R + Roll R* `2 S+ s7 n' h, l: \/ X$ |6 I
HolyPanl R + Recov300 R + RollV2 R! L3 F" y6 {% ~$ {& [, ?# o0 ^$ Y
HolyPanl R + Recov300 R + RollV3 R
3 `, l6 k9 L7 L3 C! ~1 }: G) M& M/ [, h& d* l
28    GtsShoot# }  e) U9 D- I/ V- n3 B
GutsMan throws MegaMan!
& u" {9 J0 J3 g5 ]6 H$ e. WGuard * + DashAtk G + GutsMan G
& ~+ a* Q% ~0 a$ U. o5 iGuard * + DashAtk G + GutsMan2 G
4 q! P# H1 [+ @* h9 Y/ ?Guard * + DashAtk G + GutsMan3 G6 Q( a8 p. G  x1 `: s
Guard * + DashAtk G + GutsMan4 G
' y; d: {, h7 |+ M9 s$ J) i) s' ]7 x; ~/ L
29    DeuxHero6 m; f! _" k( w% I/ v
MegaMan & ProtoMan team up!
/ _- ?/ N/ a& m  D7 GCustSwrd B + VarSwrd B + ProtoMan B
1 Q; H6 \+ K/ |( q0 |3 mCustSwrd B + VarSwrd B + ProtoMn2 B
' Z5 E& ^7 v$ F3 MCustSwrd B + VarSwrd B + ProtoMn3 B
: s3 m1 ]! ], ]5 l: l0 @' D2 rCustSwrd B + VarSwrd B + ProtoMn4 B
5 y- Y8 O+ Q# Y1 |0 L. {9 W
3 ]7 U8 y. E2 t' N5 C6 w30    2xHero
" p9 D& G  E) p+ z2 t! _MegaMan & ProtoMan Dual atk
. C! Y8 ]4 @/ i7 l& VSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ h. v' V1 I1 ?: d) `( v6 O% W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" g% n% v- `  z6 D% h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% a; r6 [" S* D- A3 R& ySlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 ~; Q& t5 R5 V7 Z# H, w7 Y

; j7 C- e2 ^( C9 D; k31    PrixPowr
# W+ O. B" e( h' n3 Navis attack at once!
  Y1 Q' z# J# B! BTeam1 * + Team2 * + KingMan5 K
2 ?, p! u% t% K/ A% t2 ?  GTeam1 * + Team2 * + MistMan5 M
! q' X5 ^6 y- w- \! qTeam1 * + Team2 * + BowlMan5 B( o; h/ d) |/ J- f

9 j: v- E2 }+ F( {- |2 S+ [32    MstrStyl
( Z! ?- m6 R4 OMegaMan unleashes his power0 l4 n9 _5 i3 \% ^$ Q
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 S, W- \2 Y; l1 N4 r

/ v2 z8 b9 W0 Y# mStdrdChip (Part 1)
" G! q' M: q7 Z- F* I# H┌──┬────┬─┬──┬──┬───┬───────────────┐
9 h) ~, p6 @* Q. \3 j9 R; j# S# x2 o5 C│编号│名称  │MB│攻击│属性│稀有度│说明             │
( G* c0 Z! v8 r' Y/ |├──┼────┼─┼──┼──┼───┼───────────────┤7 t4 n* |8 A- J5 H
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 C5 |  q8 _/ V( I' j" F7 ]& O
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 Q% i. M" Z9 p" X& I+ Y: y│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 k5 ~. V2 L6 `+ e% F( r; P│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
5 h0 Y- R/ f3 s8 _8 O│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 N5 D  `4 G8 z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
' @# S! ~' s5 x: t│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
' o3 O' S# T$ s  n% \0 y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 H( ]9 a/ q4 \; D- h0 J- e" b
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- v0 }4 v6 M; P( a* @4 {$ n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( `8 q6 g9 ?" L4 P7 [│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* d& E# `6 q2 ^2 x* Q! r9 k
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ q/ z: x; u- L& `/ j
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 k" J; i8 S1 z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 P+ ~( p' C2 X) p- v│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" Y  P0 T$ E/ `│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  s! ]2 s. w( z' u│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# i) a, x  n- K; o: w) b% M/ x- k
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
, [# q, K: y$ \; s& p│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ A2 F' _# p! m& }1 Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 y6 X* y% n0 {0 {' c3 o$ s$ {
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( `) `2 x1 \  w4 f: M: y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
# {& O2 p! ?' h# I+ V7 J│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 ~; N" T0 W2 t, h" j) b( x8 F, I: I│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  _5 M7 C5 C4 L$ f: C0 H
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │8 d0 ?% B6 `% U% E& |3 [
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: k9 p7 `9 G) q1 Z* n│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% F- f. L  A- e! a: ~0 |% A+ j│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" u. e- b; v" M. W│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& w( b( C& t# B4 F+ e6 `& B2 N' R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% H% R! j3 q1 L│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 g, ^: C" m9 J# w/ L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │; m) B8 T+ c/ p. E
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: ]2 q6 l6 C/ O9 Y  {" e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( s% n! v4 D2 ^│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
: `$ ^5 H# T. c, c2 ?: n│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
$ V2 E6 r) D% y) \' P. |/ @, Q│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 w. k  F8 }; U5 N& D. Y$ `
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 L+ Z$ h* b8 }/ k
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% z, E6 o, f- _6 j" ^6 q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& ^0 L8 g) |: r9 w4 l/ e4 {* ~
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 z( E" T" N+ d' ]1 `( o
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: F! r6 L6 k4 ]0 x' ~$ I
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 u5 K2 y2 L" c9 a! V3 V7 U1 D5 @4 r# P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ k$ W- s+ c9 h( Z; d) K│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  g4 s+ E& |& R│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ f; z3 x9 _# p8 I+ r
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# g2 p9 k6 V- f" D  U* m- \3 N
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │0 v- \& z$ f1 o) ?  }" J- k; p! s0 ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
9 q! l" b" k+ h/ [# _8 `│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
* [8 j  ]; p, q$ F* \│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │4 N- I: z6 y( ]: x; E. p/ K, s2 d
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │6 T, L: y" l' w, L
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
1 |) y2 a& O' O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' P4 y( W' F5 T8 d│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ [5 P' g! n2 t0 H! R5 t│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% i6 Z! R9 ]- z3 q- l
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │0 S) r$ L/ e5 }  y* S1 M
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& s4 c! x' ]9 w4 Q3 T│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 x: p( K0 d, M6 X! `+ A
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. _8 @2 L- z2 c9 ^" \) \
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ P6 d, i) g4 F# {  w5 p1 I, d│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
+ @. u* N$ |: X% {3 U8 S' [' `. \│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! Q3 q0 s0 ~: J
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! z) t3 ]5 C, Z. Z
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; P- t, k  ]8 u' l1 F│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 J9 i  \+ e# C# s8 U7 f; ?2 ?
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 }* E4 O  {* x0 K+ P. ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 F$ L4 m! ~, H, \; N- B5 E. w
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! @* s8 p7 K# B( C9 C" h+ n│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ }0 |  c7 K2 z1 S9 R- q# W
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- p! U( n' F) E2 I0 w2 q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 d3 B1 i* @- Z/ t4 X; n# P) K9 \! p) R
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: F, p& `% S: _( ]" G│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ T% S. p) x  Z% R- P! q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 `; p8 v5 ^6 T( B6 A# y│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 x6 V0 a' O. |4 e7 l8 l: U4 P│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! V8 X  n3 @& n, ^
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& `& N( x3 J3 t. X) }) O2 m, E4 h. ?│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ A/ P* v' g0 ~. f( \3 n│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 z- ~6 ^! ]6 N0 A7 B) L- \  c│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% F; G, V' g/ d; H2 p' Q* g│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% c" W6 r* @& N5 @
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
$ k2 G. P, O( [1 K2 E: L- [│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: a* B8 E/ }) x' D# w+ X│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ {! m9 F9 f9 I6 @2 B
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& G% E4 `8 ~& N4 I8 h; o│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 E3 a9 d& W6 Q0 r│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 x5 ~! W4 ]; j0 X$ m
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │# y2 f+ t0 q7 O
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
- d$ C% }& J" i│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* h) N( c2 `. A( K8 ^( z$ W8 M# i
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" |0 S+ ]% e6 V% y- w" E& h│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 }- h2 e3 k1 p4 E│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. S* V" x$ l' S5 }0 E( q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 \6 Q7 E' J2 u. z( X! {( q  I" |
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
: W4 I4 T1 w5 [4 a6 p5 P$ l│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 ?& k( s( i8 L- A' @: S5 f9 r
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │2 w* X6 b: Y1 G, T3 J, c
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 \" I; m; x/ Z6 j) H- `5 `1 S0 U4 q  Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' x4 m( f7 O# `# R; ]5 r└──┴────┴─┴──┴──┴───┴───────────────┘
/ P  U: q6 W% w& j* g7 ?9 a( @$ I/ H- b( [
StdrdChip (Part 2)3 y9 i. L" Z' c4 z% T
┌──┬────┬─┬──┬──┬───┬───────────────┐- n. r6 h2 p6 O: e* b3 m9 _' n
│编号│名称  │MB│攻击│属性│稀有度│说明             │/ H7 O4 O/ Z" K- A
├──┼────┼─┼──┼──┼───┼───────────────┤
; b( Q4 i/ B6 _& |' g& ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* V8 W  t1 B7 n, T) S( b
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
( g! M- ~2 w% |$ e- z2 Y│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│0 W. f' S8 g6 f' V( j( ~; Y. @" P! B
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
7 u2 P1 S3 w( P: }  c8 Z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 T+ Z& I9 ]/ J4 x0 z# S: c, p
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 i! C# S: I" O# b/ _' ]│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, ^6 o4 T5 u  e) @0 d│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" I$ M' ?8 ^7 n# F: B0 @* E│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │7 ^5 i4 l1 l$ N0 v/ `8 F5 P
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ d- N0 ^; ~" H* O6 L8 f1 [  Z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ V" a0 ~% c* |5 ], r# K│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 x2 R' t0 t& b4 X' v: Z9 U' T
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  A) ~' @, ^4 w: k/ g+ z5 ], }│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │) P. X! E; M- @' @9 o8 S9 f: e1 |
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  k, b; Y! L' D: ~3 X* }/ v9 ]  l
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% d! U. K4 j; _/ D% A│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" l, a* W, p. P+ h
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │) ?+ a: N0 P6 G' v( x5 l3 E
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
' `/ J# M! E" w) B# X0 ?│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- ~( c- ?: S6 L2 Q, Q$ }0 Z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
9 f9 z& A3 r" q* w. R* a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │6 G. X3 ~1 R. V, O! i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
6 l& F$ v5 ?3 t$ k  d│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( s  V8 w* \7 j( j
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ X0 O5 ~. o- `' J+ L8 ^3 `
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │0 \/ W7 s3 Y( Q0 Z0 Z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 q6 e' @. |. w% w9 H! n" P, J' u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 W3 e2 O% Q1 }│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 G- Y& G5 J) G2 t│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, D3 L% Y) B  p) c& ]+ A│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  U6 x- N( ^8 _8 U; W" @│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' E2 B: m4 ~% D- |1 ~% k│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │5 L8 W1 D+ g, Z0 V. |- C3 U
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 s* s) d/ z5 g& D% F/ h│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) u) w7 R+ Y0 [3 o# `
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │1 J! r8 V8 D& {! e8 `
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │2 b/ O) D1 e0 {0 b
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) Y& D9 q! O' E6 U# r, }% Y
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% p! y1 f: }/ W( ^1 J3 e# ]: ?% t
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- q* z6 N1 o5 R) [$ V- u│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 j1 g6 g5 X4 Z8 |* u│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ u0 c& a6 s6 N# z
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 s5 O, a/ C6 Z( H% z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' `9 a. r+ M4 R& @4 V; ?. O
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% N+ C: |, ^: W# n6 }" Z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 ]7 w( w# W% S7 @6 p│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 T7 n' R( F+ J" q& N; l3 a│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 r. h7 @& ^; p3 g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
; ^* d, }: F$ H$ l  Y5 t│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& i* O" N* e1 W' x7 C' ~
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │3 Z$ d% m5 q0 \
│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 X9 y) |' i, v( C
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
7 }) h/ U9 \2 k' u' L$ ?7 u: a│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 u$ N2 ^# s3 J2 a# R0 u! U/ q│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 V7 U$ X( O7 F7 ^& m/ p6 @
│155 │Repair │8 │  │  │*   │Fix your area's panels    │) ]! w6 {% g- _( q+ n7 O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│+ s/ p( g- k; o: ^% \) [/ Z- u* g
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* Q8 ~* P3 X& `( D  `$ \2 k
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │! A$ U. ]% q9 e+ l6 x! H/ q+ i
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │' N4 P- x$ H# ]* d
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& E& W5 O# o, }! `* p│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ ~% H9 Q  t% h4 N3 G- H1 I" M
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │: W6 C8 x% Y8 l4 Z' h
│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 ^9 Z  Z* X8 C& A/ o4 P│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# D; R( U3 J8 {, R
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, }* h! G5 y, M6 p; a+ C│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* S3 }. g. [7 [+ \" R│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │* V+ ?( O& i3 [1 m5 V7 L( X: O  J
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 c& P+ ]7 g0 N  g2 X
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 w, |. }- W2 m7 {& R1 U│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# b) D% u% U2 R- a8 U
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
3 |4 Y1 ?5 g) O3 z$ C│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 G& Z- P! t0 o# y8 [5 \; u0 i5 C
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; i! j  e' ?2 b! l│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* S3 W# D# t( E│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 {! t* _- E1 e& q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ u+ g/ [; p& T& J3 y8 I7 E
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │) y2 K0 A& X! X, ?
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
  ^6 r$ g2 o5 K8 @& k( V% r7 e│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 W) h, e8 X$ v6 L+ Q│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
' B. @7 D; @7 H: _5 G! A% _4 a│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# R# l* G/ U4 u* w+ E
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
3 N! p8 C4 [6 @3 f/ n│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 E- S9 `' n  J- I1 j6 I! S: H
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │' t& z; `" m+ ?8 y1 j
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 N4 P" f( I- j6 I# k│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  r, c  K, w# \2 _) f
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │( `. Y+ S! @- f& j/ v7 M$ [) Q' _
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
+ _& m3 K. H- k: Y- x: ]│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ L4 ]" U- `; {; L( f2 q  s  z│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. }  O" [1 t( K- @
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  c) ^+ d1 g# i9 j│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │1 E7 P4 w, a9 ]# u
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; Y5 {4 T8 J0 u& ^) T) Z4 f
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ B9 m# k! v3 `; O* m│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 t3 ~2 U0 \  i+ f0 l
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ g4 ~1 {6 R& D
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! e7 O* I4 i6 |6 E: Y8 k# D0 Y! l3 G│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 y! d* x( B" A+ u, I3 X" p│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
1 y. D  x. `/ |- x( n% R0 E│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 q- w/ G. g& @$ t7 T└──┴────┴─┴──┴──┴───┴───────────────┘
3 A# w5 J) c2 C, U# L
6 v/ B; G0 @8 ~% [* x
8 l# X2 z3 @* \Mega Chip$ B& z/ u( }) d% R0 N' w4 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 D9 Q# T) s9 ]+ O- f4 p, h, w8 B
│编号│名称   │MB│攻击│属性│稀有度│说明             │: [% P/ F; e) v$ o* k
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ N3 t" o! \/ L" w; j│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- I5 r3 g. y. T
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
+ j" D4 o3 y+ P, K, n│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 ~2 P1 @2 j. e│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' c, \7 u+ f  l6 p# b! m│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ c6 @) D$ o% H0 v6 l│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 K! P. {" I' L2 p
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
% Q) E  N* N4 D9 }│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ n" Z0 E- U, L; e6 Y; \│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* S: j& v+ U% {8 z. g# K
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 D: D. x& B" W) O% I' V% K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 N/ Y0 t" {5 l7 u( N, n+ `│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
3 O" s3 e/ D  K" X. v│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 X/ [5 A5 H* Y8 a: P│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 ?2 n' w  |# d) J, v* A
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: |- L9 [, M+ t! `7 {5 @│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ _+ D5 l# v! [. f& i9 q* P6 I
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ v& C, [5 a1 z! A' b│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( w' Q3 t, u0 d; L│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% \% a! y7 x; U1 [
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  H( x" v7 g  v2 X0 p; u" T
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% q# {5 x* I9 A2 Q1 `
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  V3 d7 {7 ?; _( ]/ u1 ]7 `& p
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( G! M4 [; c/ |+ _│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │/ |7 v( g$ `* _$ ~4 C/ g
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 X8 X/ P( b" s/ {( t) ?9 ^│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% J8 f8 @7 E* L: P9 B% S% b│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: ^# R7 K1 \+ G5 I1 Y. K: C: C│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
; o% ~, {- M' F% s│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! n; f$ o7 G- E, a* X│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
/ ^& x$ M# D3 A& h3 }│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. \# G' T* }& K' s! c! _; G
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* i0 J1 K, x' a
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 ~, c  P, k6 n$ ?: [
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 m. [% g+ F) d. e/ |1 P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  v9 S* M9 [" F7 d2 _$ {+ z% |  x: N& c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; a8 E' b; J3 G/ P0 S: X3 [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: X, s( _: t' T% Z  B7 ^. |
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │/ z$ T7 |4 z0 @: ^/ \& m$ }
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 G# V$ O* K: Q+ s
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- U2 a7 I5 {; H3 n7 l9 ~; N
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% D3 `' E% c, P' }" |# y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, ^- p: f$ V' l0 `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
  k* N0 {" [: T; `8 O& ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
( \- x# n! v( }  A/ o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
6 j* S8 Y4 m7 |- `3 o, k2 W│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │/ z7 H( q. R  v% ]
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& I6 V% T' G! w  p! p8 P8 K+ e) J& q. N
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" q- k* W* l( B" J4 f
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 j- n3 r; N0 |, Y* g6 E3 n& [$ A
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) X1 S9 e/ J& A, t7 Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) m- x3 y, L$ s: \/ Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' E2 b4 n# M2 L+ G4 `8 b; \1 i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ e/ b; b0 a0 V. W│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  c$ }/ H, \/ }; D* g: E' v
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ o0 B% }$ c+ H5 c3 ~4 ?" Z3 y7 J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
) a: P, y& i/ K1 i" b; ?+ j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 @% T4 R0 n/ l│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% W2 ?! u: {5 A4 x3 V│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" S  L+ a9 `$ u) u! K│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 @7 v8 s8 Y; r6 W4 X8 N% Q. T│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 N8 s( x" ?2 s" I$ g1 [' z& t" D│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 q; n6 M, O4 `" g, u│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: J9 P, P: l' W7 _$ ~& I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- D8 d& N- q+ ~; \/ E
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) _$ I3 {" ]. X" O, `& f6 ~
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
2 u8 x, B+ `. W! _│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! F6 Q5 @- O% G" J0 c* l
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │/ U. O8 ^. T1 k9 C0 T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 B! }) A) u6 ^│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
4 \% a' t8 [' K4 K- [│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. v  h  H8 N  @. Z1 H+ Y+ I4 P( q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ A- k! E; X; Z2 Q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 j! L$ Y+ v  z0 Z/ g0 v│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( V: ]/ i9 S2 v3 t$ r
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ k0 `+ t8 e1 L$ G0 A
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 U4 n5 H% Z) O' d, ~; r3 A6 U+ O( {
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 E) R$ ?5 ~7 R( [( G* X│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
# s: ]+ r# N- R4 A│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- [% Y; l3 r3 w9 R& n5 m│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ F! D8 ]5 n, }- m5 m) u; y* P* P
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 E( r. a9 A$ }, R% \$ q( Z" R- [) d
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 w* S* u; |7 B- n& h+ u, t1 q, s6 }7 s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, Q) B2 Z7 o' P' {1 \4 B│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% r. O$ v. `7 {$ o
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 t; s5 W4 S  v8 Z/ F& N5 p" L4 h9 w; W└──┴─────┴─┴──┴──┴───┴───────────────┘) f7 s2 M: }9 H. t' X3 {
7 |8 Z" Z; @3 u

- \$ @1 t! Y6 R, gGigaChip (蓝版)
4 {6 ~0 b3 `3 S* Z$ X┌──┬─────┬─┬──┬──┬───┬───────────────┐: E9 A7 p) B" P# h) t, Z) i! O: S
│编号│名称   │MB│攻击│属性│稀有度│说明             │& W( Q' B6 N/ S) j8 ~, |2 W
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ m# }3 Z/ J& a8 M2 O3 E  x│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" ]2 E% o& g8 X2 N1 v3 ]4 a│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* p" Z7 ]4 d1 J5 Y9 m( U
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, X2 @1 b5 p8 K( Y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- C1 K% t  q5 P8 w* s5 B7 x% e│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; S3 o  G: ?2 H- E9 G8 e│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 Y6 b$ F5 K5 w5 }3 K
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! q& [0 e6 x+ L+ l8 l│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 t$ S1 x3 V7 d% z$ D
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 X0 h6 o/ f) b: x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  A* s; D5 i/ E. m; ?' [- E$ Q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
! S; ]; S, \& {6 ]2 I* e! a+ ]│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ y( c( S: m" [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │: }: X* h/ h; I1 E+ z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 s: x# K9 @! Z, n# g│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 V4 v: Y6 d3 U% s  b2 t) Z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 W* b, {6 |3 [5 l│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% E  L# P& E2 q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) }3 |/ ~/ z5 B' q/ j5 }& {/ t│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ B* ^3 u7 s0 g9 B8 n1 a
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
# Z  A! h8 @2 m/ f2 r: Y└──┴─────┴─┴──┴──┴───┴───────────────┘
/ v( O, a$ A' y9 R7 R9 ?- {$ ?! P$ X/ v# \( M+ b
GigaChip (白版)(只列出与蓝版不一样的Chips)0 I8 g; P% T; x- n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 b. S2 v( T+ q' T, n│编号│名称   │MB│攻击│属性│稀有度│说明             │8 a& J" b& ]$ H) c0 i
├──┼─────┼─┼──┼──┼───┼───────────────┤
( l  L0 C! I( G* g& T│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 {# e1 L( G4 _  a* f; {; ?2 E
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 r8 m) ~5 d( O1 h* a) _│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
: }. X4 R# g7 e" t5 s5 O│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 b, U' y2 Q8 L* X3 U9 U0 g5 R
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! z( C3 F1 j# x: x: S* e
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( m( D1 z% H5 d
# U" K: `5 @2 [/ _. z# M% s001002003004005006' _7 a0 X8 \- U6 S9 ~& G
007008009010011012
- _8 u) i$ y- o  \013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ P7 ~7 E. M, A9 u1 ~) \+ P. ^( t0 x: D1 R, ]# n
019020021022023024
5 N1 U. B& s# U, L' ^9 S6 d025026027028029030- d9 g4 n: @- @9 o* F
031032033034035036
  F' @& y! `/ a& ?2 K- D) I9 r4 i9 a9 ~# w/ y6 e
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( i' y) d. F( d8 x5 c

( \7 v0 v( F6 n0370380390400410425 z+ b/ Q$ ~5 O7 m4 s4 O
0430440450460470489 x$ `1 X0 K, g" o+ |1 R; @
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; P4 P! E4 T0 V  [8 F
; V, f; R' q' Z% Q5 p; m055056057058059060
! m7 D' \- m9 a* k. i( [+ o5 R061062063064065066
3 _, b) w8 c& e0 ^067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( Y7 o, l. C- J& u/ G4 m0 R
- [/ B5 W, w+ T8 Y: o6 o073074075076077078, y% O- K3 p; N
079080081082083084) a) q" L1 q: ~) I- I
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) e  Q4 c; B8 ]0 L
8 a* J4 q4 y' t0 x091092093094095096
4 ?! N$ E9 G3 Z/ u097098099100101102* {' L* N; v/ I( s3 Q" |6 W
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ [" s2 D7 Z- q; e6 H" k* l$ b$ q2 z# O8 ?" u
109110111112113114, [) t9 x! `$ P, z" g
115116117118119120
, P% M2 z# D* X, g121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# \( m' _6 ]  J' Q7 L# N3 _$ {; A) f( j
: M! U7 G+ B; f# L. c127128129130131132
: \. \* X( `7 Y3 n/ V' ]0 |0 N6 s+ W133134135136137138
6 ~$ b0 }, o& ?8 l! D% x139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- h- a, A$ \9 V( p! `& U) j. p# I7 H9 U' [" h1 s! O
145146147148149150
! n' _" [0 l  j2 F  M. b6 t5 i151152153154155156, u+ E* E3 W; _: c
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( G  A6 V: }: g5 X6 R6 a

# L# C* w) j" |4 Z( k  Z6 b% K: `163164165166167168
$ h7 f! W+ r& D* O3 d7 ~% `9 O169170171172173174/ C6 P. s% f7 i' H# t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ?' v8 Y. `: d, T

# \" P7 z; ]$ x2 Y( t  l; _181182183184185186& }( \. y5 G0 q1 p+ Z
187188189190191192
3 O8 {4 E( b2 E+ b; o% B193194195196197198
/ a; z& Z  r+ T' K* Q; }. M199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 R1 a5 n3 |0 Q8 x

8 r- g1 b! t- X! U001002003004005006; [, y. d4 V4 @1 p6 u5 z4 l
007008009010011012. b; J3 Q+ `. t9 j3 c/ _
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 E$ ?) E; Y5 P; @! N9 r
, j0 ]3 s* m& r019020021022023024) H  d1 P1 v; g0 `) V
025026027028029030, b* C3 `# K( o1 H, ^1 W
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" R# X" f: s; N1 T

+ r; }( A- J- ]3 s. X* {/ O7 r1 w7 D037038039040041042
" t" s: \5 ^% h4 F/ m043044045046047048
8 ~: h$ A. @' X0 w049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# P3 q% V/ k/ N  f8 P

/ F: b( t- [1 e$ `1 [) G055056057058059060( S8 E* X# x) @/ E' K
061062063064065066
$ E9 f8 z" M3 d, M1 T# h; \067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ n- {4 F3 T: O$ z" [* y1 K

) t- w% S2 T8 }) ]+ G9 d073074075076077078
' L; l2 R$ @) I! T- T3 f079080081082083084
& v, L) Q. y, c085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
  ?7 [+ B2 C+ f8 Q, A4 N: u8 ~3 k# z: H# `/ r  l$ {7 n* d
001002003004005006
! V% e/ d1 e, X5 ^2 n1 ^007008009010011012" X7 m3 F- |, F1 w9 }* `, n/ e
013014015016017018; h4 F5 q" Y" }8 J9 o
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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