转载请不要删除以下信息,感谢您!
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3 D1 ^6 ?, C4 E( l■● ■ NintendoWorld 站友xliz原创# A& W1 S4 w A n E- N4 \
■ ●■ http://www.NewWise.com
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# _3 g/ o4 _: I3 A! s z, f; w v 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 A/ X) r+ `8 }) ?
大家要看日文版的P.A.或详细攻略,点击这里吧! i( K; B6 s- g+ ?/ d/ H! o6 N2 h# _2 ^
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' k: ~& |/ t- ~& X+ Z+ _1 R( m
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以下内容格式如下:$ h) {) l- ^4 k8 F( o4 n8 ]
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编号 名称/ j/ ]' z, }2 ]' f* `; [2 s
说明
0 G' ]. L* ]5 P' i: K5 p: h组合方法
4 k( M1 c; W, V) X---------------------------------
1 T6 x( M; S8 x$ G01 Z-Connon 13 T2 ]! Q$ }* G9 W
Unlimited Cannon for 5 sec1 H7 I* i* m; Y8 F; _$ b5 k
Cannon A+B+C
2 f Z0 M0 a- e/ c/ @- i1 KCannon B+C+D
4 u+ e+ }' W4 Q. N+ O; YCannon C+D+E) m& F$ Q$ G: V( l
5 z' T3 i4 j; Z6 e
02 Z-Connon 2/ r. j7 g, f6 O, D, d: X
Unlimited HiCannon for 5 sec
1 z% t8 U" s/ e) [! z* v# RHiCannon H+I+J
% U7 e5 o7 y7 m- L: A9 j5 q0 iHiCannon I+J+K
! T4 {8 a6 Y' k* e" Q0 _. QHiCannon J+K+L
. ]% t: l& s4 o
+ T, x6 ~" R2 F% |1 H03 Z-Connon 3% C' h; N2 \* o- w
Unlimited MegaCannon for 5 sec- u+ A2 l. \2 c0 S' s' ~+ T8 ?6 f
M-Cannon O+P+Q
: ^; H# }9 d- K' L, Z6 {( hM-Cannon P+Q+R8 k' Z& E0 x2 \& P D% t2 X$ Q1 _$ V
M-Cannon Q+R+S% `: E$ U8 ~4 M7 A* d1 i
& Y8 G/ y( z2 M, L6 z04 Z-Punch9 H' H5 E1 ?" {) F6 ?, a' f
Unlimited GutPunch for 5 sec W" P j( W5 I* m3 o
GutPunch B+C+D
/ `7 t0 H4 o7 G) o2 ~GutPunch C+D+E% ~+ e- v5 q9 L
GutPunch D+E+F% n6 h, b% h5 _6 m( b1 M" y2 {0 ?; q
' X0 ]' Y% H, |( Z) v. J7 x05 Z-Strght
! r, g' K& K, }0 q7 g# F" j BUnlimited GutStrgt for 5 sec( z$ K- K8 {9 @6 C2 m' w$ Y' k
GutStrgt O+P+Q+ c* M) l h- C# z( b) n
GutStrgt P+Q+R
+ Q) d) G/ M8 Q: c" p3 S$ ~% kGutStrgt Q+R+S& @4 `& @2 O% w$ w( w
2 o+ V! u4 l$ y. |06 Z-Impact
& \' R4 v7 x7 X1 p2 ?9 }3 M6 RUnlimited GutImpct for 5 sec: v$ q+ a" r, H* [4 P
GutImpact G+H+I
: |6 g' M3 C# \3 R# K: H, M7 uGutImpact H+I+J
1 y+ b! a- ~$ Y7 HGutImpact J+K+L) f8 k: z" f# \
' w9 x/ a- I/ {: ^9 P
07 Z-Varibl: M+ d, i8 K4 v ]' @& S% q
Unlimited VarSword for 5 sec' ]3 D$ P2 L R2 d0 W) i v1 h; _
VarSwrd B+C+D. v0 A4 ?9 ]( k; }' C/ e
VarSwrd C+D+E
) o% ?" c5 \$ I5 c+ s* kVarSwrd D+E+F: s/ |& c" d# p- m
4 k+ T% ]4 F0 C
08 Z-Yoyo 1
: Y4 \; a) f2 z3 J' FUnlimited Yo-Yo for 5 sec9 K7 ?4 E% `" i3 U; \4 g8 x/ J
Yo-Yo1 C+D+E' e2 Z$ |/ [8 a- b( U" @8 |) h* \
Yo-Yo1 D+E+F. x1 P! M5 i# R0 q* {$ W
Yo-Yo1 E+F+G- u( [0 M5 O$ \' K9 a2 V# N
# C% f1 q8 i2 ~# _09 Z-Yoyo 2) @. v& e4 |- G
Unlimited Yo-Yo2 for 5 sec
6 R4 C- @0 |+ m/ ?% A+ ]& W% Y- IYo-Yo2 H+I+J
9 ~* R+ P0 S! w* W5 M) _Yo-Yo2 I+J+K$ x: f( F5 t3 _7 K
Yo-Yo2 J+K+L
8 {$ K1 {. e- i8 d& y' n! z# w
, b5 u3 [6 P/ _# y. y$ Y5 x10 Z-Yoyo 3* h8 V" j) m9 D. g {3 g0 _
Unlimited Yo-Yo3 for 5 sec
M* g5 s% E( R, R/ CYo-Yo3 M+N+O4 e4 X! R- {: [$ l
Yo-Yo3 N+O+P( a. h- Y! r3 J- i6 y8 b
Yo-Yo3 O+P+Q$ Q ^* {/ S9 x/ y h7 ?5 V
9 G6 [ K1 t- }) E8 O4 `7 a11 Z-Step 1
: q( B* c6 G# W- L4 BUnlimited StepSwrd for 5 sec
, a8 i( t+ V; Q' fStepSwrd L+M+N, l! I/ ^$ V r
StepSwrd M+N+O7 x% S) S6 b# S7 w5 g
StepSwrd N+O+P: m. s2 R; Y5 Z! ~- w# Y. d7 l
$ ] J8 U2 _3 G }1 q12 Z-Step 2: p& r3 |2 C% B
Unlimited StepCros for 5 sec' I/ K1 X3 G7 G/ X8 G/ }# U- {9 s
StepCros P+Q+R7 C, t P+ @7 J1 G% v2 X( U% _0 j
StepCros Q+R+S$ i+ k1 V' s* Z- E& l
StepCros R+S+T# O/ }1 ~1 r" T" f; _
2 [0 e) c4 i. P+ }& h
13 BubSprd
# o J) {4 \% |# tAttks w/ spreading bubbles!
# }% O* p0 m& c }Bubbler C+D+E
+ `( _7 a4 H; j) TBub-V D+E+F1 O; i1 y7 C O# F8 C
BublSide E+F+G
* ^- o% Y5 G$ a9 U5 Q" C1 JBubbler E + Bub-V E + BublSide E2 ?) i; G: u9 n6 R9 [
( Q( u: \, B2 c4 {6 f14 HeatSprd
" X, Y7 ?5 d4 V) IAttks w/ spreading fireball!
N( a* x" Q e0 I$ y! MHeatShot H+I+J
& C* m1 u7 y2 [1 L7 [. X" [4 qHeat-V I+J+K
8 s( i% d3 E/ t# Q7 A9 l+ tHeatSide J+K+L
0 I) d6 C( _9 ^HeatShot J + Heat-V J + HeatSide J. e6 I- e; v" T; }0 i6 _- {
* Y/ p- u# k' a/ I
15 H-Burst
9 q3 j% E2 W7 a) K* ^3 W/ cCreates a giant explosion
) X" A; L$ a4 z% U( j0 ?Spreader M+N+O
( C5 d% h3 [3 G" I# M* k. ISpreader N+O+P1 `- Z! ?1 g, Y" P& [4 a" k
Spreader O+P+Q) e9 m, E0 a, j) x
3 M e/ p$ x/ ?' ]! E
16 LifeSwrd3 @" u+ l2 C2 Q8 h
Swings a huge 2×3 sword!
, _" |+ z8 p8 b( hSword E + WideSwrd E + LongSwrd E- b0 g9 g, S3 c* C
Sword L + WideSwrd L + LongSwrd L
: ^% o. `% h: H" F2 p% USword Y + WideSwrd Y + LongSwrd Y
" p* _. U- K1 H& r3 k( C* C @: N
17 ElemSwrd: j$ N+ L1 ~' ~- n$ d- ?9 a
Wide swrd contains 4 elemnts
[$ I0 _$ r' c" C; r- fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ t$ a+ h, p0 g, p% F; y8 R2 J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 m; m; `2 p6 n9 m
+ R3 |! H& k2 a" j( o' v( c |3 [
18 EvilCut
) o) u8 W( ?. C5 ?! aStep up 2 & make 4 atacks
* ^* D0 ?/ c& a' Y9 Z" ~+ }: I N2 xStepSwrd P + HeroSwrd P + StepCros P8 D# _+ R$ e! d8 ]8 r6 s
8 U; W: e3 k' y% D8 o @3 z19 HyperRat3 d7 M7 W- c6 T7 G/ U/ p
A giant Ratton charges!& v- |- k, M9 l
Ratton1 A + Ratton2 A + Ratton3 A3 f* a9 o+ z- }* ]6 m2 j! c5 A& a# Q
Ratton1 C + Ratton2 C + Ratton3 C3 a5 p- x9 i0 s, E$ c
Ratton1 F + Ratton2 F + Ratton3 F
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2 l; h6 ]$ v. T# n% o20 TimeBom +
b+ j$ U, Y+ P5 C9 ^0 T, ^Sets Time Bomb in enmy area& {3 \# h& i- r- Z
TimeBomb J+K+L
3 v e2 i w8 `# M/ O) B% GTimeBomb K+L+M
& Q: V& \- @% g Q& x" [$ ?TimeBomb L+M+N
8 W. C! M% u% _
0 z" Q+ z! i, H! G21 GelRain
$ E4 E7 `: [, UGel steals squares
( m& V! W9 F; DMetaGel1 B+C+D
* ~9 O, n: ]! I0 h: QMetaGel2 E+F+G) S# d2 V( K7 i, y/ m! X1 k
MetaGel3 S+T+U
, v8 R4 ~" K! k- G+ a$ \0 d+ m2 Z" a i' ^
22 EverCrse
; M! f9 _4 G/ |6 ~% qShield chases enemies4 }6 _9 R1 A' ~, A
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 l4 S) o2 G1 }' a- Q5 rCrsShld1 L + CrsShld2 L + CrsShld3 L+ A$ R' H, {: p# w* P% u
5 i. P0 X- f7 t( X0 i23 MomQuake
: C3 M+ `/ p" t. ~Awakens Mother Earth! t- w, n( L& c) {; e4 r
RockCube * + RockCube * + GodStone S6 P, n/ x+ @4 Y9 Z. |4 e4 g
, h; [1 Y' | L) |; r24 PoisPhar
, K2 v2 v$ u5 |$ k2 j- E5 jPharaoh generates poison
" D; j$ w0 Z% L( R' s3 zPoisMask A + PoisFace A + Anubis A
( ~- \+ X! S, B4 K' a
_/ M1 c9 G4 g( ]25 BodyGrd
1 s: U* @. `' n0 J! M3 w0 S! jBodyguard takes out enemies4 b( |- L6 j, X5 g4 ~ s3 Z0 b
AntiDmg M + AntiNavi M + Muramasa M* }6 U* T! x% |' G0 I
1 Q& h T p) r* B( c26 500Barr
0 T& T0 P/ o9 [Barrier absorbs 500HP dmg4 q3 `. o: B1 c3 I8 o5 y. m0 u
Barrier E + Barr100 E + Barr200 E& J' b) r- w6 X2 ?; M
Barrier R + Barr100 R + Barr200 R
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7 M7 {0 ~: b4 [$ w/ Z: A7 w7 ]27 BigHeart( @, A. O- u" \1 ]7 x, y. X. ?
Attacks, then heals HP!
5 ]! w( w& S' T( C- z% IHolyPanl R + Recov300 R + Roll R
y; {5 @$ h9 t* L/ \HolyPanl R + Recov300 R + RollV2 R
4 ]$ e3 L- J9 `( j YHolyPanl R + Recov300 R + RollV3 R- e- D0 J; N, W- u( O4 ]- [
& _; F) V9 q. d& E5 j+ I' @28 GtsShoot+ p9 b* g4 x ^% E
GutsMan throws MegaMan!
- g3 ^& E+ b; n0 {, B0 v' A/ [* e' qGuard * + DashAtk G + GutsMan G
6 h9 Z3 {8 x5 ?5 \ y* y+ e4 WGuard * + DashAtk G + GutsMan2 G
' Q, y6 a. y1 ~% J8 mGuard * + DashAtk G + GutsMan3 G" I3 A# U) `9 q9 c& ?& g
Guard * + DashAtk G + GutsMan4 G5 v/ ?3 X+ b' V) r1 G$ G+ P& R
" Z- [) y6 [6 A4 k0 }* n8 j
29 DeuxHero
& |# K) z2 p L% f! a7 ]" tMegaMan & ProtoMan team up!$ I8 I$ E* M- c# t4 O) p! F
CustSwrd B + VarSwrd B + ProtoMan B) g; k8 F( H. r1 [
CustSwrd B + VarSwrd B + ProtoMn2 B3 J. X4 l' U0 ]; z
CustSwrd B + VarSwrd B + ProtoMn3 B
- p. `8 ?5 H1 p. l qCustSwrd B + VarSwrd B + ProtoMn4 B
# R- n% T( l/ _2 ^9 G
, I4 A! ?, n- S, X [. a30 2xHero
$ m2 ?5 _! t% i9 R% u7 E7 K5 |( wMegaMan & ProtoMan Dual atk
" I8 F% A% E8 O( K# W. E) W/ d" Z- YSlasher B + CustSwrd B + VarSwrd B + ProtoMan B: O! T2 s6 Z& f! a* k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ o+ y* @6 H. gSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' R: _% U. b8 q6 e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 ~3 `9 t# B5 @ P1 s
% ]9 r8 s8 A* H/ v31 PrixPowr
: @' {9 M ` X5 e8 L G5 \3 Navis attack at once!
( T" n/ i' W& W5 U0 I wTeam1 * + Team2 * + KingMan5 K
6 |9 E/ l6 b) j- y3 YTeam1 * + Team2 * + MistMan5 M
# O, I& b2 b3 wTeam1 * + Team2 * + BowlMan5 B
6 J5 i5 |) n9 \. g5 x- C! _
* @; Y3 t: [6 B( M: o0 j8 _32 MstrStyl3 y c; t& j7 y7 X5 ~
MegaMan unleashes his power
, ]9 b }% b" G3 g3 zSalamndr * + Fountain * + Bolt * + GaiaBlad *6 L( ]& A* H2 @" L7 Z9 i
9 B: V* O- B" s3 Q+ b0 `5 C6 P
StdrdChip (Part 1), W/ @9 l8 Y0 f8 k
┌──┬────┬─┬──┬──┬───┬───────────────┐
& g& v1 u( X& p5 N│编号│名称 │MB│攻击│属性│稀有度│说明 │' v( O4 P& R1 ]* n8 _: |
├──┼────┼─┼──┼──┼───┼───────────────┤& |/ y1 @% n" ^0 L3 @
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 t9 r' s1 m# |9 b2 p: ~# u│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 o& Z* H% @$ [
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │* N K% o/ L& [2 _; @1 t
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) ]2 x1 A7 D u, c/ @2 S
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" ~+ ` x, i8 b! q9 i$ S3 b' ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 E- G( D3 H4 H# U3 Z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; {+ o6 L* |/ }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 O! C+ p' N" J. N# _
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' g+ S% Q! y5 L) ?/ z9 u7 u( M0 s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, q% C3 Q( w. e, R
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: \: p3 M$ |5 m/ E
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% J, |! B, m& P! P
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ X% K2 Z1 d& t' H* m2 p3 Q: ^$ M
│14 │Spreader│16│30 │ │** │Creates a large explosion │
_6 P$ T3 b( t2 ^│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 [8 X& y7 y# H; K1 l" L
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 H- w0 T4 b& p \( _ ?5 }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 }1 ] _: E9 S b2 b6 m( n$ U│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ w1 H: P3 G9 I1 L7 c
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' Z% n4 ?, l- B# v│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
' [' m4 S1 [" b$ Y0 Y. N│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
- C1 @8 a/ U6 m" @# N│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 W* K% ]: Z6 b, X- M7 \ u6 Z& T
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 W3 `5 p+ q/ P- A
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# z, z* I8 w- W4 {9 S ]; I" [' q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( S, e, l2 k& q
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 h! D$ H) B' z# d: ]* O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) ^2 f, _+ v2 a│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ g: t) G$ W5 |9 a$ [1 S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 j( K% K& M+ v3 ~# E/ q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ B9 g" i/ }' I, H
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
C3 S9 }' o- J│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- P0 g% h* e$ g; ^9 c6 U9 Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 ~3 Y, i- p7 D) ?2 j9 g, g│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
* Y& B- ~% k- O│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) @* i& W; w/ @" i! @( T: G
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ K8 x/ i0 o8 s f; G│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& a- J% @9 T& ~& Z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& I* f1 A7 c7 n7 B│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! v+ q% Q* U. S; G; t( l8 E6 J% R1 E
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 T5 o1 C" g" g3 Q- T3 w
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 d2 \0 y1 ]& l5 n" l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ y9 n4 r0 a2 ?: g( C: d/ Q! N1 L│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: k5 n) ^3 G* q% c" [$ v5 [3 _
│44 │ShockWav│10│60 │ │* │Shock through enemies │ u6 S" r4 U; N. g9 }
│45 │SonicWav│26│80 │ │** │Shock through enemies │. X8 C( q2 `6 p1 H3 k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- }% \6 L' a! z" D5 }0 q$ S│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ b# B. x) z6 ]
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 @0 S% r# f6 S
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │" J9 b5 m$ A3 T- _
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ y m& H% `- [" j5 f/ h
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 m! j8 ^2 {/ i8 O4 I│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: ~% P# [: E+ ~& W# Q. \
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& l8 f+ w, V5 P: T4 @│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ S6 _) ~# T5 T# f B│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( y& y& _. S) ^/ M: _* c3 f
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 N; d+ E/ @9 G2 ?4 ?
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 d3 Z9 C8 ^+ o
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 ]! G) n* c, _ {7 U
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" d( K( t6 p9 M T+ u" Q& B% k│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 T( k! r$ J6 z- L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 _0 P7 G; b7 _: P! E& V4 B
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
/ Z' y$ b+ p' c│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& L9 a; ^* z! P
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& U9 S* g) f- h- ` Y2 E E│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
) ~. A$ T1 A2 F% s- Z( k│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: p; q. @# T/ j1 P. i( V' }; C│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 N0 m" B6 C @0 Q! \/ ^
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │! R' v- L: v$ K! V! N
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │1 K9 w+ ~/ j6 Y: B9 e& q1 b0 ]
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 ^9 ?, P1 |0 h' d6 `& x0 R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' w6 V$ g$ K3 k6 w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! l3 W1 M1 q% Q% i1 N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: J- t7 n8 b5 ]: N. W' c7 e, f│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ N# R2 v2 [6 P q M9 Q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 n$ P M# x |$ p! V
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 K7 D) q. u, R" Z6 d( v6 ^8 z│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- E! N/ n8 k. a d: T C│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
" a' s! H! `! l3 [# M- J1 o* I9 G# e│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │- i2 p: c5 W3 l# H0 b+ p! h
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 ?' s: L6 d2 I7 {- l2 c│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 r( T' `( D+ ~: Y' b3 V
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 ]! O6 \& B) ]3 y. q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: t ?# J- H2 T1 t
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. R( X1 _' T! o6 m' f0 F# W( M) I3 t
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& E" V( S; ~$ A0 z" p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& S. Q( w* L' V |& d8 t│87 │Hammer │16│100 │ │** │Hammer smashes front! │. j6 \7 h: j; `, l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. q8 g/ ?$ J8 i+ i9 {2 T
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 h( n- F, X7 s
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% @: V( A, E }. [. ]) {) K B! v4 h│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" U! l1 ~ f; j/ S, O6 D0 ?
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │, U% `) h( M4 Y- n
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. j2 Z& r) b: ?' R. m
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, k! |& |. V1 I# l( U( U│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
- f4 @9 P" |" ~( g. w" J/ G│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 ^7 J9 K$ H& ^
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: {+ U( S) J( i$ g. Q1 f9 r
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 y( n/ h3 |7 s' X) ^% M│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' g8 h, a1 w! H/ l│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 m2 o# T. Z* v' F! ^
└──┴────┴─┴──┴──┴───┴───────────────┘8 U6 w7 ~- x& I- }) c
( O. u1 e" l: P
StdrdChip (Part 2)' r3 n' K7 Z( }2 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ P& @1 A7 K! U* N% l│编号│名称 │MB│攻击│属性│稀有度│说明 │
y1 f* G( V: Z! K├──┼────┼─┼──┼──┼───┼───────────────┤
/ C* L- i% c7 Z: j( i9 K3 e3 T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' i) e m( I* O8 g3 w
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: G0 E) b- I8 m
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 v6 M% l: c' N│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │( b1 B: \5 ~ X7 q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- J/ e% `' T4 p& o6 r
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) F7 M3 Z2 T, r: W9 [: ^4 m& U+ a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
) }4 X7 l- Y6 [; z8 Q9 ^) X0 T│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ q8 u X) k' }' M4 d: \│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: S3 C1 U% T0 A) j: N. J5 G; p│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
]! i- y: X& f+ ?8 Q2 q8 {- m│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: g% q" H3 H/ ~5 I
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 B! J# ?0 P* t" b2 T& I [, n│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 Y+ I7 o# X {' e( v│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& l9 [$ @" Y: }& h; q& ^│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ N0 V [& _ t4 q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 `# P9 i+ F" e, @# v1 ^( g( X
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
6 B) M" A/ h/ p9 P4 o│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; i5 @% s' J; J. Z, s( L4 K│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 k, X& \+ W; A│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, U6 v- c/ B3 N$ ^/ P) X. r+ ^1 t; P│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! J( f& T' Z* C$ Q4 |; \
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 z5 r5 m6 H# m P" X+ z1 G0 Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 K- M6 g6 y9 M% ~" q6 W
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. L: C P! \0 N! w, M
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 S7 a& \ I' U6 j& o8 o& u7 G
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
6 o Z! M; n: z" J0 D│126 │Rook │30│ │ │*** │Protects you from attacks │
( ]7 a0 i2 C- J│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# p, n6 w2 b0 h4 U$ `- @│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
. x0 [8 [9 S) W* [" `9 K│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 Y% O; B' a7 I2 Z. X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 ~/ _6 s9 d9 o5 O9 n' q& w│131 │Lance │46│130 │Wood│*** │Lances through back line │# z& j6 n f# W1 X+ p5 Q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( @, U' C: q6 R1 X│133 │Guard │5 │ │ │* │Repels enemy's attack │
% @7 U5 }( I. O4 o9 Y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' X/ n) c; }% |& G) d. S
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 n7 A8 p1 ^+ t( }
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 j4 s& P8 p1 y, o% x+ k7 A/ q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% C# k9 g! r% Z5 \1 ]│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 v( ? {: r8 [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 w+ b6 N; l& G: ^6 L$ X8 N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │& d. U- {3 u: h
│141 │Prism │60│ │ │*** │Prism fires randomly │, K( S+ J$ S. n' M+ C: E
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% y$ w4 K* w* j: Z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# O6 p- T/ e; ~/ k9 `! R# W7 F/ m│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 S" }+ A, ?! `1 v! F$ s% F
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' j# _8 B/ S5 m! o1 k+ u( z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 t7 q( Q. M* ^/ L4 n. W│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 n0 s% n: e- @+ k) l│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 V+ D9 E7 B' C5 Z# H( \7 u$ a2 f0 Z│149 │Recov50 │14│ │ │** │Recovers 50HP │* o; o" \( ]( ^6 N$ H
│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 M; {8 A) {0 Q8 w│151 │Recov120│35│ │ │*** │Recovers 120HP │8 \" Z" E" P& \
│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 {! k" p' F) Q' k4 ]3 f# D│153 │Recov200│65│ │ │**** │Recovers 200HP │
% F" p& t1 k0 L( B8 q- ^│154 │Recov300│80│ │ │**** │Recovers 300HP │1 N& |& |0 q8 K
│155 │Repair │8 │ │ │* │Fix your area's panels │
8 a( J' g2 Y0 U+ Y6 ]8 Z3 x- T│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. a9 ]0 h9 N. N+ B│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 P1 x& m7 c& p; N" v3 ?
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* ], x. x1 I4 N: B; d1 H2 V1 E│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# L2 e1 h1 `/ ]2 f
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 M; E2 E( J8 z3 j [ R% E _! @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: Y" z/ S) x- I3 `* Q$ T" X, w+ ^6 y1 f& c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 {" M7 ]2 ]" s% m3 A│163 │Invis │11│ │ │*** │Invisible for a while │% D3 l# X- _: K' W' r2 [6 G5 l
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, t# V4 E4 H q9 }- L│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! [ `# ^" S: q1 f( N7 m% Z& G; C
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% c# w1 a( S; b+ Y/ [% y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* }1 q2 {% G0 z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │; i* M. W* S. ]1 i% Y/ q' C6 {
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 \, D6 p/ w+ k
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 w7 o R$ J v) t( z( l4 t
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% O5 @. g3 \: P2 ^: \8 E0 l│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ [& o; |: H( u9 _5 `│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) z7 Q6 P+ s1 Y; V
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │$ |. A) j% D2 ?
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* x0 ?: @8 _/ |7 R8 y* `│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ }4 g* @6 Y/ x w9 c& q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& Q& b& R& c$ l! j' [) C. T5 J
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 k$ x/ U4 A I/ Q% O' n
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ s# b$ k1 g7 C- p* C8 E
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- l5 P1 h) Z6 E7 _( r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 j# K# S: G2 a2 [! ]+ r( ]│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 x( O% Q4 [5 U- G) D0 k' ]
│183 │Hole │55│ │ │**** │Open hole to dark world │
, e, y' V. { X1 f8 f9 ?│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │. P: v2 }, a7 `( F# ^- R+ x
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ h- D1 \+ D. n: k: U3 G│186 │IceStage│20│ │ │*** │Changes all panls to ice │
! ], ~6 i6 M0 \. f' q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; f5 i' s2 ^; { n r4 ~0 w
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* p8 t6 J7 A0 r3 j$ W0 g. ] S% ~│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' N; C/ J% n# E│190 │Snctuary│54│ │ │**** │Change own panls to holy │) \5 l: y! S7 x8 }4 U5 m
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! U/ M7 T1 q) B* z1 S+ V
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 I! [9 h- Q; Y0 e$ t0 U
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ A2 Y, l0 z. W- p9 T# Q
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; i L/ g! Y: d9 h- u│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- S }% U$ ^1 m6 ]+ @2 Y z F
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 n9 c/ N O# }3 L8 T1 q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ F$ W; X. ]( b1 p/ e" q2 p7 V│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- B1 G7 Z: e0 d/ ]; |, ]4 e, Q2 Y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 m* R) d: x9 \: c% ?* T; { g _│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( O4 k! v5 S/ l* i
└──┴────┴─┴──┴──┴───┴───────────────┘
% A3 _8 U6 E7 M) q
c; b" I, ?4 c: D6 M1 ~$ r9 P- Y- ?
Mega Chip) H7 d% s) T; w/ \$ g
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 @1 d0 @" @- d' J) o0 h4 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │! Z' l! E+ V. e' a: z( V( e
├──┼─────┼─┼──┼──┼───┼───────────────┤5 C$ T9 e% A$ o( Y' z' c# b& {
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 G j2 t8 p1 L0 l. r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: {& K6 v6 S2 p; K- [9 E& p& |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. X/ E' ?. R( d9 E0 }# ~│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 m; e( w* V; g. C. z, b8 L│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │" V4 G' H0 Q+ l4 n! `* r" l! J1 `
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- s' M2 H/ t/ `+ n! {) y# V7 t# ?- D
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 P. a( i f+ ?. A7 i/ Q│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ j3 p" \# N- A9 c! n( Q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 ^+ F3 E" H2 `3 j6 A' r│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 r' ]7 w3 |- E+ J" p+ V
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 x8 z: K" f& j% H( i
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
" Z( J4 s8 a) Z- f& q" R) m6 E+ K│13 │Guardian │82│ │ │***** │Statue punishes when hit │& V) l. H% K" i% V& D1 B! V
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │% O9 o f2 }# Z9 O; g+ E
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
8 v& {8 {# g2 u) M' T0 W│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ o0 b' C/ M7 k( D" g6 l│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( ~/ H; Q( l ^( V* v│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 i% v8 s, r, R v2 [" e I' L
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" @& ~# K3 v q│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
5 G8 W$ j5 I* n$ Q; R9 V% e( f2 M│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
) E% b0 b+ T6 E, ?- ?# k9 G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: a, z- g! o2 n* v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ i: D( m- b! d9 v4 I8 o- l* @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 H/ x8 n. @( K1 G
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 x }# i2 }5 r
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% r% Z3 S( X( w: D9 _* h. F& f
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. j6 a4 r4 P0 \, ~$ j/ f│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 A# ~4 g W2 z! t2 ]0 L│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* H9 j2 d0 t& a
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
% E8 _" A& a T# _: F+ p2 T│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ j4 q; [# Q$ B+ @8 [: N3 `+ ~
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& [2 X+ D5 }9 H7 D0 r9 a/ d. A' l4 P
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# B ^6 S# r1 @* K│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 @( ^5 A5 R! `3 K+ e4 Y+ y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 @- g/ n# P9 w9 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
( {! z( l, i' {. m0 |3 i│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 x5 D6 B) ^% g% s8 l2 F; z, F
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. ~3 s8 E" q% S" U5 t: K6 }$ t5 E
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. ^3 E+ H9 {7 |" T9 H1 J9 `: R
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) k( ^2 c- u( d& n3 e; v│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: F3 X/ L! G8 Z p/ ~1 a
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ g4 V* O e' e* W+ {3 `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │( c- N: U" E4 b Q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" N) Q& @& O- b% p4 i7 w# t│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 H- `: j% |, ^; g9 R3 J│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 y% F$ Q6 E, K, ~ W: o4 L
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 }; J9 o/ _8 r# F│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! p6 j0 c3 Y! o5 t8 i1 C2 E V│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 l8 `8 D# J/ w. J# a│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 U; A# t/ v8 K4 q8 b' n│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 A- O' c" H8 V% J& D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( e, f1 ]9 N4 x# V7 U' d5 F2 t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& m& {7 i$ T5 w! Z& a: P! V/ F" E│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( h2 x7 N6 p, @) n1 L+ m( {' d
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. g/ L1 o5 f* X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 l* `9 g" l3 [/ x. B% R0 _│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 \4 ?. p0 \+ y& S9 @│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% V* u; B: D( ]8 ?( X* \1 h│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; `, c3 B$ b8 K' g# L│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ f: }7 Q6 G& F" ]2 _* x W0 \
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) \) s4 `0 T3 l* }3 {4 D
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
9 B* g9 a, ~ [( h' w: _( J│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 ]5 b% j; o1 d3 D
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* b8 f3 ~9 \# {% O* Y" A1 L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) c5 d+ ~& S5 s$ J
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 j5 F7 K* ^6 S R) k- s
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- T; {7 @% ?- S% E _9 q│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 L1 h& T7 X' \) w│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 B c+ t$ c, j1 b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; B# K6 f/ Y+ n. q: ~, I$ @* r! g
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │, K4 `) C# y( ? s9 g7 p
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 R0 N* t' y% o( ?$ G9 L6 A- A
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. i4 q, x. u4 ~0 w. e. O
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │) z9 p5 M3 z# i1 b9 a- c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 b) o, g5 X, k) h" f; h+ N( l
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 K2 r- Q5 j1 k6 A+ F/ z9 L. W2 V
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
3 o# f9 s) B) C! `3 ]│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# ~4 q% y" G" m" P% J
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │0 f* r' E- o' w9 s0 v2 Q( T
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 h# Z8 d' x) [, H& n
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* m! |4 H0 R" K& I3 U- H; Z5 D
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ n! f8 r3 O9 d) G/ P0 K4 p$ [ N: a/ M
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 F4 o; |0 G) f6 w2 d3 Y$ ] {│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( z/ {7 b5 X4 W0 A9 m
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │# t" K% H" V1 a- T# H7 S" X
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 Z! T7 w/ R8 A5 D+ t2 w. Y1 M- }1 J: \7 `0 p, i% z6 E# T
# W/ i6 T p7 y8 b
GigaChip (蓝版)* W% O7 o- S' Z" x! s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# r. e P. \, u; Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
& a- J0 T' \& p+ d├──┼─────┼─┼──┼──┼───┼───────────────┤
& D9 W p, @" e ^7 A; T4 b│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 H* ?. b6 r* u, L9 x8 T# J& c
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- ]2 b& p0 v* e% v& R8 k2 O│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ L- @1 b `8 A% B) S│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" N: I+ X$ `. B$ y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- X/ S+ b1 z* u1 ^
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 c ^9 Y q; T( W+ ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 T; m2 b0 x3 W7 B/ W0 H& _
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 W/ L$ Z w( x' e9 Q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( V/ z2 p W1 m+ r0 c( ?0 j8 x& _& f│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
6 ]& f0 G/ P# x% ^* Y0 q1 @5 N│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 i" z7 d" y5 N+ v% i5 k
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( C/ @# G: R8 `( d! Q6 J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 p& w( ^( ]2 t8 V
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │/ N! D. r6 e) j; g# X. D/ A% e
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' T' j% O A; O/ o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* e9 G; F9 O# \, E9 U3 {9 r( z
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 W/ I7 n2 k& b; J: u4 t4 |
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
O) c( u# B) @& \' H0 d│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ { J/ w1 N7 o/ i+ h1 F3 B# d
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; Y6 a0 Q& J9 Y) L, Y
└──┴─────┴─┴──┴──┴───┴───────────────┘' ^$ q @6 N5 x( V& A _& N
% d0 l6 J) E! y4 I" j# QGigaChip (白版)(只列出与蓝版不一样的Chips)
! n' r8 f* V A i┌──┬─────┬─┬──┬──┬───┬───────────────┐/ A/ y2 M- ]; M% d3 m
│编号│名称 │MB│攻击│属性│稀有度│说明 │* R; B$ P. A( N
├──┼─────┼─┼──┼──┼───┼───────────────┤
% p' a) F5 d5 c4 E) h- z% d$ y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& U( s+ R3 \' ]8 c9 j& ^│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
& I. C+ a; O+ P; a$ _! W, w0 \ {│4 │Balance │60│ │ │***** │Both Hp reduced by half │7 \/ |- R, w; Y3 O4 c
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 `- F+ d: F; F" H- Q3 |└──┴─────┴─┴──┴──┴───┴───────────────┘ |