转载请不要删除以下信息,感谢您!
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0 u& u; G# T3 r% I3 i1 v■● ■ NintendoWorld 站友xliz原创8 Z, o; m1 E' ~, W
■ ●■ http://www.NewWise.com
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( w1 P' q; I8 E1 S 洛克人 EXE 3 Blue 卡片组合
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* j& a1 ?1 }3 b' L' J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 U1 q R7 F: Z4 Q! t
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:. R$ S- A# J$ ]/ i Q V
" M9 J+ S3 c) h7 u F; N5 M1 j
编号 名称# d" R, O0 z% H& ]5 [! k8 N
说明9 b# Q) \0 O& {
组合方法& z9 E8 M! f5 [$ I' s2 b6 H! H! b* S9 Z5 P
---------------------------------
2 @( {4 ?/ C, p$ |5 M. I01 Z-Connon 1
3 S4 b4 [* C0 ~ z _2 HUnlimited Cannon for 5 sec# R `; ]2 L6 i& c3 j& [
Cannon A+B+C
6 a" C$ D5 D. V4 F! t' [* |0 H/ [Cannon B+C+D3 n* P m S- r8 J& e; g
Cannon C+D+E
1 t8 @( H8 b. Z, f+ d+ c9 p h# P
02 Z-Connon 25 l/ s7 J) [; ~3 i2 ^% m
Unlimited HiCannon for 5 sec; T$ s8 h9 I- y3 h: B$ O0 j& ?" U$ N
HiCannon H+I+J
- U7 Y1 W3 v; B! D! I) [HiCannon I+J+K
( s3 S' i+ j; J. S9 x7 m$ K8 rHiCannon J+K+L
& e/ X8 S; ?. K& y# U
6 y/ z' d2 t7 _' b03 Z-Connon 3
+ N! E0 z8 o/ o+ U$ @/ _& G' q( aUnlimited MegaCannon for 5 sec# F$ K% n o& `( M: C9 v) Y
M-Cannon O+P+Q7 ^2 k- `4 X0 E4 l: W% T, }# s. r6 p
M-Cannon P+Q+R9 O# k# M% W; Z8 e$ M- N8 H
M-Cannon Q+R+S6 h+ f Z6 Z$ e. q
5 O& b. b, e% O- {2 b
04 Z-Punch
3 Q: ~) A+ H3 U- OUnlimited GutPunch for 5 sec6 k; J$ h2 W5 o
GutPunch B+C+D
7 {8 n# S- C* J; u( s1 u* wGutPunch C+D+E
" }, a% B+ \. R1 N* x, O6 n. j! rGutPunch D+E+F9 C& L5 V7 F& C% n3 s7 C ?: L0 W7 C$ W
/ B! W- z7 ?% w
05 Z-Strght
! B2 M' ?! \* m" H% X A1 HUnlimited GutStrgt for 5 sec/ P. a; Y1 b$ k7 r& h W! r& \# n
GutStrgt O+P+Q
6 G$ q" z' I" H' ]( d) x# H hGutStrgt P+Q+R7 X- {9 l0 P# k0 A
GutStrgt Q+R+S
7 b7 b# U- D6 o) z/ U" ~8 G# n/ t; a3 N. k4 u
06 Z-Impact
2 j* \& `6 \: I6 F8 r/ p: p% P8 jUnlimited GutImpct for 5 sec
7 D$ j" [! T" W% |GutImpact G+H+I
. w; y, | c* F1 Z3 N( vGutImpact H+I+J& b3 _) W o1 X: w: A7 V; l
GutImpact J+K+L
* Z6 a' Y3 }5 m6 n5 X0 K1 [3 R$ m
& ^% }) T* Y* k07 Z-Varibl
+ N7 `. D1 C+ A3 R) f7 x6 `Unlimited VarSword for 5 sec1 C( a9 |, B/ a {
VarSwrd B+C+D- l$ v4 k. ? \0 O) Z2 \7 Z5 `$ I
VarSwrd C+D+E
( ^$ N$ O$ m; d% ?VarSwrd D+E+F
0 X+ H9 N, T. T% G/ `' _& i; C, t1 ^, N0 S( o( X% N) x- `
08 Z-Yoyo 1) B5 ?2 v1 |. w x/ a
Unlimited Yo-Yo for 5 sec
- i; A1 W F) g# S; X+ M; ]. BYo-Yo1 C+D+E: ~/ Q- a* o. \, s# C* X
Yo-Yo1 D+E+F p M0 `7 O& Q* H& i
Yo-Yo1 E+F+G+ O/ T g9 r4 P% `
4 V1 u, X5 D* g9 m6 l09 Z-Yoyo 2
^- |# V5 i) z( O' v0 R& d' PUnlimited Yo-Yo2 for 5 sec
* U# w: [. H0 `; u/ Q0 V5 `Yo-Yo2 H+I+J
6 b' c% e _+ u1 y% JYo-Yo2 I+J+K
9 P. V) K$ D, I& @8 lYo-Yo2 J+K+L8 z# Y6 F& p) u1 h' e. O
' C# a( S3 B* u: W1 t# h2 J& P* w10 Z-Yoyo 35 \/ h3 B9 C+ A% g' x& ]
Unlimited Yo-Yo3 for 5 sec
2 ~; X$ I: r4 {7 h4 TYo-Yo3 M+N+O- V6 |4 W% v7 S: U! F
Yo-Yo3 N+O+P2 t- C% j1 C8 L
Yo-Yo3 O+P+Q; B/ \, A( U2 m$ ` D
% k1 ~5 E/ H7 Z0 D7 u11 Z-Step 1
9 R( X# p' ^! ]Unlimited StepSwrd for 5 sec2 y) J L$ h8 D) k$ x3 y7 m
StepSwrd L+M+N
( J9 Y! e$ |0 HStepSwrd M+N+O
0 V+ n: }/ t1 V; G2 ~0 r5 @StepSwrd N+O+P( \- [. X3 F$ D+ |/ u: C* R5 |, m
: q$ M, U# K, c12 Z-Step 2
0 [7 G! F; v+ AUnlimited StepCros for 5 sec
- ]& G3 v5 A. p2 A H' ~1 TStepCros P+Q+R
9 g6 x& e: h( f# O% c b- QStepCros Q+R+S
- J/ E/ ?; m* } U+ {StepCros R+S+T$ W8 s" h0 K* f$ l
/ ]/ b9 n' F9 e8 J' S1 y5 h13 BubSprd4 G2 L: ?8 k2 n$ x, Q9 z2 @6 z w) `
Attks w/ spreading bubbles!- Y9 p! ^& D3 u; g }& K. V: U: t
Bubbler C+D+E
3 h6 K& @3 R7 {; W0 y7 M8 VBub-V D+E+F% n \/ e) e- m( M4 C
BublSide E+F+G. h+ ?8 A1 p- D
Bubbler E + Bub-V E + BublSide E
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4 n! T# v z) v$ m& b14 HeatSprd
! o3 ^) {) z. C3 I0 h2 B+ a7 FAttks w/ spreading fireball!& e; V! Z: l# w5 K8 }
HeatShot H+I+J: y$ J; T, D+ D$ K6 J1 q4 k
Heat-V I+J+K
* l% {7 M b* Z, S( `+ @( X2 p# s xHeatSide J+K+L' i4 E; Z& l9 c9 f4 }, t1 d1 m
HeatShot J + Heat-V J + HeatSide J1 E9 g, I8 }7 U# s3 R U
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15 H-Burst! z7 O9 {* f0 e/ A
Creates a giant explosion- T4 y9 |( ^0 O5 g2 S
Spreader M+N+O# e& U( h( a* O; D1 l8 ~
Spreader N+O+P
$ J, \6 Q! r+ D2 b! ~ KSpreader O+P+Q7 J0 R9 B% S3 m' v' f+ k- a
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16 LifeSwrd
8 [! A* w; I* V0 I7 @6 \; VSwings a huge 2×3 sword!
# x- I; I$ m8 o" k" XSword E + WideSwrd E + LongSwrd E0 s2 T1 s: O6 i1 y5 r# Y
Sword L + WideSwrd L + LongSwrd L
8 V* U/ j: F2 t) C! OSword Y + WideSwrd Y + LongSwrd Y
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; ~) T9 M5 K4 `2 y17 ElemSwrd
: G, ?6 s' m3 V7 {% E4 s+ }Wide swrd contains 4 elemnts
& u; E$ v% Q- l# W5 tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 o- a2 ?0 W0 b# J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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& u! a& f+ \4 d2 H3 B7 Y18 EvilCut
$ K6 q% Q/ @- W7 z0 w4 \Step up 2 & make 4 atacks. b9 C, k* c# j% y- q; W
StepSwrd P + HeroSwrd P + StepCros P, b& O7 X. Q0 I6 \% y4 F% x
! Z& R; e) c; \" ?# D, \19 HyperRat
6 @4 a# F4 T! X" U" x" U xA giant Ratton charges!1 l$ q2 Z5 S* |
Ratton1 A + Ratton2 A + Ratton3 A2 q( Z% Y2 L( Q8 R, L+ R& r( u# O
Ratton1 C + Ratton2 C + Ratton3 C
9 E- p6 h$ `6 N G8 G: |Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
4 q" `9 V6 e1 a9 _0 f) CSets Time Bomb in enmy area
1 P# h# t- C7 |: O6 V) xTimeBomb J+K+L
5 N7 M. ~3 z- t5 |9 c: z$ iTimeBomb K+L+M; ^# M O D, c# o; E6 O& ~
TimeBomb L+M+N
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# p4 Z; G" U. q4 l5 }$ P X21 GelRain
0 u% U" b# Q; ~% J0 E( _8 J- w8 ?Gel steals squares2 B! h5 I9 {6 v4 Z
MetaGel1 B+C+D
9 l5 N, G. M/ x% W. O8 {9 pMetaGel2 E+F+G
7 Y- P) h$ d# B, e# r: @MetaGel3 S+T+U6 Q2 C1 p. V7 X" j* W! |8 P/ J
# n+ S9 J% V' F8 }2 D22 EverCrse
# k6 ^+ J' z6 GShield chases enemies2 H( f& z9 G" O7 f. c
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 C" V' Q$ Y) {3 g! ^+ ?4 z: O i. ECrsShld1 L + CrsShld2 L + CrsShld3 L$ \( Y2 {) l; D- b: \8 m3 Q
; ^, I5 B0 Q& ]! M' v23 MomQuake0 D# ^" v: y1 |3 f, @/ |0 u1 s
Awakens Mother Earth!" `* ]% T' C& a2 z1 J9 K
RockCube * + RockCube * + GodStone S0 E/ ]' [1 q4 f
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24 PoisPhar; h3 J3 j5 f! X: z. M) n7 A! `# H% ?
Pharaoh generates poison
; U6 G; o( z8 |. z/ R. J4 ?PoisMask A + PoisFace A + Anubis A
% {( R1 M( @. ^6 i/ g' s
3 B* \2 E7 t" \/ Q" i25 BodyGrd
7 }0 J) |9 j/ s+ J, bBodyguard takes out enemies' `/ G/ e6 k# v( p$ x
AntiDmg M + AntiNavi M + Muramasa M
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* `" E& ?+ t# G1 L! S26 500Barr1 H' h/ n6 F3 f3 ?0 \
Barrier absorbs 500HP dmg
8 p3 T* |6 K& N* iBarrier E + Barr100 E + Barr200 E l0 O3 g* `4 g5 a! m
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
% |% h' _$ t, J B4 _: m' M1 aAttacks, then heals HP!
- f+ x/ x) [! THolyPanl R + Recov300 R + Roll R2 S0 N7 j# X+ I4 l, N. i: F' k
HolyPanl R + Recov300 R + RollV2 R6 y9 B0 R7 ^' c
HolyPanl R + Recov300 R + RollV3 R
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4 n A; g1 n5 ]/ E P28 GtsShoot4 D7 k: H: G# M& A: R, _$ ~& d
GutsMan throws MegaMan!
5 u$ W- J. F% e; L' H( g# bGuard * + DashAtk G + GutsMan G% a/ m1 p% Z% Y7 _1 m# Q7 d
Guard * + DashAtk G + GutsMan2 G
! S/ _! b8 v- D! PGuard * + DashAtk G + GutsMan3 G$ |8 e5 G$ Z8 A" p' A' z
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
' F3 I, G" V! J" w# eMegaMan & ProtoMan team up!
( ]9 J# T, G/ n; F1 j, OCustSwrd B + VarSwrd B + ProtoMan B
+ r: B1 M8 ^; `CustSwrd B + VarSwrd B + ProtoMn2 B2 J9 J5 d% }/ _: g+ K
CustSwrd B + VarSwrd B + ProtoMn3 B
' l+ I6 y2 F [1 E! Y4 X2 DCustSwrd B + VarSwrd B + ProtoMn4 B" B( t0 D) T! S6 o3 n+ J% `" G
; z' j2 n+ [7 W" t+ Z" n30 2xHero. v" M; v* z2 A
MegaMan & ProtoMan Dual atk. ~3 k) \6 F# }* b- I
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 w- k; `, ~; g1 ~$ A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B }+ `5 g6 t% {! X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: h* m. c8 i# W1 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 v$ C8 D* D2 U' y# c; i% |
0 ~" S5 s% j# R5 h1 a2 I* g
31 PrixPowr
# q6 m6 R1 o0 ?. A7 {* J" F3 Navis attack at once!1 }9 p$ _4 H& ~' w, _1 B4 Q
Team1 * + Team2 * + KingMan5 K! D2 Z5 g! `3 A, [1 o% [& P
Team1 * + Team2 * + MistMan5 M
$ q; T8 e7 V* s. I- \9 {, FTeam1 * + Team2 * + BowlMan5 B: L4 {- k3 U0 L! y9 J
: G! l" e( M7 ^- T6 N7 O32 MstrStyl( g3 a7 C5 L! G$ I" k [. H; ~, Z
MegaMan unleashes his power
/ G* Z6 w# F6 M$ D) g8 i+ ]) i/ r- vSalamndr * + Fountain * + Bolt * + GaiaBlad *, z4 S, @8 z# M% V
" u% P1 g0 F1 x3 h# l
StdrdChip (Part 1)
: ]; m9 u( t8 A' h┌──┬────┬─┬──┬──┬───┬───────────────┐
( R9 U6 p1 x* F' B│编号│名称 │MB│攻击│属性│稀有度│说明 │+ F n/ U2 C; I3 `# L- p! U
├──┼────┼─┼──┼──┼───┼───────────────┤
' H% B' e+ L# H1 k- n6 @1 g3 `│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 y0 }9 Z+ \1 d& A8 o6 d4 _" Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 F/ n8 P) T3 N. F& C' K2 o& L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. ^! d( W5 k0 A6 j0 ?( a+ e
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, r0 }: h `* ^
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ L- ~0 {, f& w. Q" q$ X6 o3 v
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% _+ x: l6 e+ M1 l# M* T│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │. J# o0 |8 {9 u9 K
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; d- N$ F2 u% O9 G8 q2 ]6 g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
9 j5 `* n T( L8 k& z! u$ B8 w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) [$ u G# q+ o1 l% m│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& u0 Z% D( K" l│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ f6 z* C3 B) l3 [0 ~
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │9 I8 E {! w, I
│14 │Spreader│16│30 │ │** │Creates a large explosion │. e, e8 _/ l: o6 j* R u- g
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │3 `5 _& A( r4 F% e; P) V' P8 W& n" [
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, Q/ B+ h6 p5 m! w0 {5 u
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ J" A/ m# i7 y* d8 y│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 Y, S/ I8 ^" o2 e# t
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │$ B V, X( O z4 E) k" o
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 q/ s. t8 b! J Z& q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, x0 T! t* ~' S. w M1 j│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 d* j* n$ n+ a│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 ?& z- @- W8 A6 n. ~! M│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& V5 M2 I3 R$ w: v _7 T$ q│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 l- E$ ^( w$ N- q
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 F$ [' X0 _) Z, a! Q
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 Z' X ~* Q3 g0 T- h) G: J│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ j+ e9 A# R$ h* l, L
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. S) N# s4 L' e! c9 ?' G6 s1 I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& V9 V5 l b& x8 w
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, s* y, X4 D, z0 [. V│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: J; q; ~( h7 d0 q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
, G z1 I! Q- n2 b│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 t5 }" t! Y: _' x# t
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 a0 H$ k: j2 R/ ]6 c│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ h" \& C' @( s# A0 P* \$ t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 _1 q* k, W& R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: J; ] D3 G2 H$ P│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& K& q/ K. o; j. _9 P9 \! \
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
7 k' w! d0 k' b% H1 z3 O9 @7 v# t│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │$ a r: S3 D; f/ D! l. l
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* ]2 s: A( h- [" R' v
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ o0 C) \( L# N' z- E- e
│44 │ShockWav│10│60 │ │* │Shock through enemies │
: o; V5 t2 L/ V/ z│45 │SonicWav│26│80 │ │** │Shock through enemies │* ~- w# H. x" ^: e( h# L
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( Q! e- E4 s' o" S│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* r" N/ \/ F" |% \$ C
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │- d5 p: A2 G- s
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. L$ G/ F. X2 ~ i( X0 R: {% e6 G
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 z8 U! a: Z7 P& v# w H/ l, S9 B│51 │DashAtk │11│90 │ │* │Dash through enemies! │
* V. l3 j# j9 O C│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& `: l' P" y9 A) g: k2 Y+ u$ V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 Q$ j: R# D0 V7 B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
7 B$ p. {) O$ ?/ d8 ]4 l+ ] N│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' J1 S6 m% |- v4 O/ m5 K4 K' z│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 i% D" C( H# G: w/ s2 X z* s4 O! E
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. ^; i) |# z, M- d/ Z' X( m│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 [* g2 p- O* W) o9 R* h* t
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( ?6 A2 F$ {' c ?+ ^% F( H* m
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 D) t7 y9 c" ~+ ~
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) N6 {( P: k) A4 d& q, x4 P
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% I4 Z W- J7 z' s6 H$ X! ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
% q, C p# b+ J# A# @ v( X│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ T2 A ?' | w9 K│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ X T# x) C1 l$ g/ P│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ m/ u3 ^! F7 S( `$ V' K
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 Y8 W) |9 l9 q( [' Z( C# y: ?│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. G. A4 ^2 }0 f& T: i) p, E' q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 `+ Y6 [6 j* N) t& _
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ J" K4 s( H1 {+ J
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" O! c4 T, T, T7 T│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& Y+ o, S6 v7 p0 I6 @$ ^" q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 |4 K9 `7 O% [5 D% J6 ]│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" y2 w) z: d' p) V3 x& b$ ]
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* I2 D7 c! i/ N9 ?) n0 c( _
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: v; v7 m. R- q& P+ F( b% u- k' n│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 ?# o0 ]& S6 `+ F9 V0 P5 b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 }) C/ o# }, E
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 s, P9 r2 u& \│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% M4 ]4 F* G9 Q' I0 [4 @
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; D, s3 {# u/ |! ~: H* Z% D│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! Y2 L& p; a3 h' T+ E
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ J y/ {" p# X│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 o6 a+ [+ v) v; l/ D s0 T│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 D! l3 m+ j! O& m, {( Z, Z n│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& i6 S3 E. M/ l" o
│87 │Hammer │16│100 │ │** │Hammer smashes front! │0 _+ J, n' _( p' S2 |+ N
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( _% `/ d' I5 v1 M4 W2 i7 V5 o
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- n: X. O; s3 u A/ F1 A% J│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
3 k2 F7 U# o h% i% i% S- D6 Z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 G: V [ F8 U- u
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │0 E- I$ B3 S- H' v* M% O
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) q7 g. ^* q/ F' x" e│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: E" R R, V9 F9 I
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, ^( o {9 V, h; {( r: q* Z│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ Y3 P; f) A1 B& O, o% Z7 E) V
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* o) r. i9 i% q" v9 T c+ N g
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 L* M( `6 N& M! N: G│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- _9 W% x! M- Y8 z R! }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 a# v- y# T% Q; P: }9 Q8 e
└──┴────┴─┴──┴──┴───┴───────────────┘
) C8 K" y! s) {
y3 M; z9 q: M4 f3 N$ U5 j8 K) ?StdrdChip (Part 2)
: I* Q/ K/ ]. @1 Q$ W) l┌──┬────┬─┬──┬──┬───┬───────────────┐& B& P( ~- A/ n% E0 _1 P& N
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& N0 g+ T& a3 q$ i7 i+ V* W├──┼────┼─┼──┼──┼───┼───────────────┤- Q, b- j' x$ J l0 m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% a' y/ N6 V) y5 d$ t2 ~│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ m$ p9 I! d4 c" d& M4 ^
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 M$ r, x2 Q7 q |8 h. a- P$ E
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, i, q7 L; q3 M8 A
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" o; Z( I" d: G2 x│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 m2 N+ d. ^# c
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( [# K1 g5 m) Z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 [3 f" u* N* \- h
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │( l# a6 N; @: \" c$ \
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) |6 y/ z. S- @7 t, I, ^$ }
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# V) h2 M$ f- M, f* E" C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" y3 Z- G7 j. x) r$ R│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( Z4 J0 q! y' O" k3 t& A* b4 S3 g' C│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │. \0 B& ^) b( n9 y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: I1 f+ k5 R( k0 w' f0 h Z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
! ~6 v2 E9 E7 \+ @9 R. F, m! l+ F. P│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" [2 ]8 t: j7 v" r/ X1 C
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, l" y+ E# f. s* Q v0 Z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) m, N |4 ]+ n
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' k; B1 @- a( n2 Z0 w2 z│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │9 M4 s/ G+ L& x7 Q
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( e! |. ]; y7 y: d
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 M! D0 p( @) R$ u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 y/ m" L# N$ w0 C: a' ?% K8 I│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
. w {9 w- y1 ~2 ]$ t9 ?│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 c C8 H$ ~; Y│126 │Rook │30│ │ │*** │Protects you from attacks │
) f! a( T3 o: u, k│127 │Team1 │16│10 │ │** │Powers up when ally is hit │2 U' w$ a+ ?( v* c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 _% S: g- y9 |& [' B/ \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! c7 i9 G4 v+ N1 C* j( _│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 L0 [9 w( K6 E$ M+ g; L
│131 │Lance │46│130 │Wood│*** │Lances through back line │$ q$ x* i4 S) I! f$ q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- Y% t9 v e4 `9 ~│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 {0 ]3 {6 q- H) M. Q3 }│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ y: p2 M9 M- N3 c│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 z. Z! \$ a. r/ ?
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# U! {, ~- f$ Q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% v* ` \9 P( l* M L- S
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% a7 F6 x# ?/ j) }+ }* C* k│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ M3 E. G! o* K' l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* {% [, l+ h+ P- u- f- w│141 │Prism │60│ │ │*** │Prism fires randomly │/ l0 u( t) L% c/ r- j0 |6 x# X4 f
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 a/ @$ {& o; q8 D6 e0 ]
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( e9 H3 O7 s8 {: I, P* N( K
│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 O5 v+ t4 q; o3 z2 t0 }
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 H5 t: O5 r6 j- y* I5 ]# \
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! ?: S1 b1 \6 i│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 m& q+ M1 ?$ S- R0 K2 k
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 X" o! J: T( Q6 x5 F9 k1 G
│149 │Recov50 │14│ │ │** │Recovers 50HP │
! t. x# \: I; ?. ?) e│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 f2 p/ R* A n: w3 F0 I│151 │Recov120│35│ │ │*** │Recovers 120HP │( G0 R) u' C% r) x+ ^
│152 │Recov150│50│ │ │*** │Recovers 150HP │ g; s- {, N( D4 c, u/ J
│153 │Recov200│65│ │ │**** │Recovers 200HP │
1 i) N7 J0 i% z/ a6 }: k│154 │Recov300│80│ │ │**** │Recovers 300HP │) m3 o, |6 y( ]& B4 G3 B+ m% F p
│155 │Repair │8 │ │ │* │Fix your area's panels │6 X# c4 ]% _$ V" g
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 f* k9 o: |! @% z2 l( E│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 n/ p8 q) j' B* j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │ r" D/ o a) o( C3 {+ s
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 i0 h3 j4 y- c
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& v2 v S8 @& |" w' P
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │' e+ P- J, _, Q/ L- }3 _ l
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* c5 f' o+ N7 ~) p; \5 L5 \9 M│163 │Invis │11│ │ │*** │Invisible for a while │
' k h% O$ b, P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │5 b/ l& @! ?1 s; O8 ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# C! X& ~. G* C0 k: \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! s9 V* n- F0 T5 {8 z# \9 d* _" c│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; j% A" ~2 m, `1 [ ~ Q│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. \* T/ p. J& L9 G( i│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ } T5 ^$ i# ?│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 r' i8 y9 j* |, V# |( ^& k│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 }6 x* ~8 {8 B- s│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ I* L4 R: B% A! Y4 w│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 W2 K1 N1 v$ m m% a4 k. L* ^
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
7 C8 G+ f9 b4 A/ I│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! T: {8 `' i' {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 K( s! r7 v. k/ K* L) H/ ^
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* V! G" a' \- h2 O9 N. j│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 k* T( F# h4 ~' O4 Y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 k O+ g! y$ j3 c! w9 Y- P
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 \ k! B; f: o0 q8 X0 E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- G5 U8 G& P! H( T' z! ^/ ?* i2 o: u
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! t, g% x$ n0 p│183 │Hole │55│ │ │**** │Open hole to dark world │
% S a, k" o0 i; ?│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │. o6 v5 U( \4 p/ Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 |9 V* e( H3 H A7 ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ c) ?5 r1 p/ p5 D/ N│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 B" n' [$ V: s8 L0 r3 D# Y- V│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 V8 o" P) i C9 T, v│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; F# R+ C/ t. f) ]6 z0 t! z│190 │Snctuary│54│ │ │**** │Change own panls to holy │( [3 L" t& K6 P9 t/ D% d/ A# p
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* K, t: U$ X, J8 l. ?: u. o
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
$ X. T7 [0 f: z$ t4 B8 O7 ~: i# |│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │4 z7 k Z9 Y. W3 i6 J7 [, X7 {
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- q5 n4 t2 A' G0 G R) W│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ M. w0 }6 y6 O7 n
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │8 J: B7 b- q4 G [. ] X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' e7 O4 _+ k2 t. ?
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 q% P$ t5 S" c. Z2 s, y/ a7 ?
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, x4 b* x( d' ?│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 M2 P7 K( ^0 [( {' F% E G) x
└──┴────┴─┴──┴──┴───┴───────────────┘& O- m0 |% ~' I6 h
9 r$ F3 A: w+ {
9 r; S f# m( {4 R( u7 I
Mega Chip
, K* E( Y0 r5 X& _2 l* x) n┌──┬─────┬─┬──┬──┬───┬───────────────┐9 `5 c" N$ K- D; ? f$ M6 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │' C& @7 I% k5 k/ R* b2 y& h3 u7 M. }
├──┼─────┼─┼──┼──┼───┼───────────────┤3 u. F3 Q! C( I k/ p
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 p. V0 f2 H7 D/ C% p3 w6 x5 a* w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 K! F( s+ d# \0 w
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! n! j" H' L* j# _; S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ L; S" e' E* ?. v# T! {
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' {) X4 w% C% `+ _& Y* r│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( X6 w: Y: y7 e& r, D; [
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; a6 Z t {& A* U│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
0 u6 Q8 w& V$ a' h( P# H/ k# n│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ { u$ b3 P( i5 e! C
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ C. m9 e+ o7 F* B
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ W$ z3 X9 e+ Y0 a) m3 D; i8 H: q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 q. ?/ f8 v3 Y1 @9 e8 L, v5 I% ~& d
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 W2 {% L z( w' C. l, \- |│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
# x; ]' o& v& J% k. N│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; g( R7 H5 d/ K; w
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: I+ `" R k7 b* _( F- ]2 v$ F
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 b+ ]5 c' |. W) x4 }! P│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
% ]& Z& f4 i" c& U( ^$ j│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
v7 V# r7 F' Y& }│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, H4 F+ C/ y. ?% t9 S" F/ L9 N
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ `. O7 L2 h: c: }! U) e) A2 _│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; g' p5 A" {% d& |" N& V; k: P5 }│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' `+ A9 U+ d- r }, r0 `
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 j' g: z! ^) C& _7 N H│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) v" T$ _' L( V$ P& @& N/ \│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ U5 u, ?) A4 ]9 C6 H# v
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 Y% o) N* c, V) e: E8 y2 `
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: W0 L6 Y4 H- O( f( n/ k' h8 d0 q4 I% u
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 g/ i& }! V& X9 p% n; Y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; h# w9 u# F7 E; }$ D8 R/ I+ {
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: R% U2 [7 m5 P) r
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" h. A7 [/ K. X
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 h* q6 B" H+ C2 K│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- ?3 M* T7 N0 e5 |8 x+ ~; a│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: |, L# C4 O5 r) J8 h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │: d: k1 R7 I- x
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 q _$ O5 q u9 R
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# [& ~2 H2 x1 E! J9 e7 h. Y│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 n9 W' n9 H: b( n' }' P; u
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( b- Z+ P u8 T$ R│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" ]( P. Z' j6 A; ~│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ A" n+ h: O3 R9 j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ _; I5 p% l6 Y* c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │1 t* H* s8 }- ^( F; U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& W' p! F' a& Y8 d* f G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" o( u! D0 m9 {' A. B6 }) j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. Y' o% V l+ J1 Z; p
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
8 h# w" g; _$ R│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
Z) R8 H0 H- E& J2 a! Z7 Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 Y" ^' ~2 u; H0 q0 I2 q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- ^9 E& e8 G v% t' l5 M8 m E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! l+ a% P$ a: j" R1 U' g│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
0 S5 m5 |# \ Q% N* T# {* u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 b3 f+ [9 k2 @0 L# x4 c% {
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" S0 y' q7 l- p h F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
4 U! g1 S9 K G3 G; @7 w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ S( s Y/ h0 n' B7 J1 q; Y
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; i0 u0 V& ]. t7 U- d" k" s4 ]% G/ p2 [│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& ?6 B8 Q' A2 W$ U) {' W│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 k5 K9 T, U, w; b$ I$ d1 p│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ u+ n9 R- e( E. i" T
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 P' N- b/ t# i( g0 Z0 J│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 P1 j4 O7 i7 R3 C, h
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) H, P U! j x; x2 t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) Q# x9 G/ W8 \; R│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 ?% [& W7 n8 s) J o│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: s; Z+ Q# B, c
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' f8 Y( m+ j3 t3 V# K* `- @, I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 _9 m& R0 ~5 H' B$ l! X$ u│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* L4 p) @0 k5 Y, x5 ]0 ~
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% O3 F& t. z$ _. A: J
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* B+ y% ?$ O5 n" t3 D
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 b* O1 M# ]& Z& F7 L* E& J: c│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: X- C# O3 L4 Y- |0 e9 O
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( ^( G4 R, ]( q8 y/ _
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │ Y) S& ?' M) M1 i: w( }+ g
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
% [ N: Z: P# z( g5 o% i7 G# d│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; E0 e9 r4 p8 Y, [/ d; S3 }: L
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# W$ Q7 X! F2 s! B
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, ~) W$ [) L1 F8 g5 X- l7 T# x
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" ^" \ W' Z& _/ U" ]3 T
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, ^7 Y3 {% ~2 |* Z' c
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ v$ D% G- G7 r: d0 t/ r/ p3 b: w
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
( m t- q3 |2 Y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% h0 d4 t1 V+ T! N! U! t6 Z' g└──┴─────┴─┴──┴──┴───┴───────────────┘ V& I& k& s) F7 }! V4 m, n
0 G7 s+ [8 U/ P0 v) f F3 F3 p! q- }" j5 a
GigaChip (蓝版)
7 \" A5 w* K' A8 X5 V┌──┬─────┬─┬──┬──┬───┬───────────────┐& a- @ Z% ]6 i% H1 |
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 {. M, N; y* U. j# ^4 e
├──┼─────┼─┼──┼──┼───┼───────────────┤- _, K; s- N# t8 t% m, n
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ o- d0 I0 ~8 l' j( J+ ?│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 S( X$ T6 I, B' _& }9 O b│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 K' e6 I4 m- u8 i r
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 o6 r; ]. L' Z4 Y. X. E0 W
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 Q) a) A" _3 n- |- G) p
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) t2 M0 }4 O" ~2 {│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │, e% J& T' E+ z, Z
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& L3 w1 i) N3 U z! U$ R- P│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! H5 B1 X8 X, d0 C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- r9 A3 R8 n2 F1 ~: y& `
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 ~2 k$ w2 J" [* J" v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& b' Q( i, @) t& a$ t
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 B6 o9 A$ Q1 X* G│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │# `, s9 [6 x& U
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- Q7 d+ X; b# W. k7 z# u
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 h$ N& a; M$ D' n7 w$ X
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# Z4 j" I5 ] z+ {+ g. m# i
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, L: j8 B; G/ N# R9 G* g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 C, D, ]8 ~2 x
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ N L$ @8 V/ L7 O# W! w
└──┴─────┴─┴──┴──┴───┴───────────────┘9 w8 P3 F# z# m* W% t5 I
& o7 D1 u7 o. D. W. W6 B5 M# D
GigaChip (白版)(只列出与蓝版不一样的Chips)
) v' I1 U, P o┌──┬─────┬─┬──┬──┬───┬───────────────┐0 d: i9 P% D; w' l
│编号│名称 │MB│攻击│属性│稀有度│说明 │. S1 h" ] X9 f7 P: q. j: m; P
├──┼─────┼─┼──┼──┼───┼───────────────┤
- t0 p3 E6 M% z8 D# f& m! J8 O│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │! J. v2 f% s9 ~0 _) n2 ~
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ P; i1 g5 T3 q8 S3 ?8 B. f
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
x' s3 }/ g( [7 m: e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& R/ E% s# V" C% c6 i% T0 p4 o2 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘ |