转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
2 b6 C/ X9 [- N■ ●■ http://www.NewWise.com ' P3 D1 s4 l' z% p
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 }, ~, R0 b( ? ?) p- W" Q
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$ { x) T( d" X: Q% M 洛克人 EXE 3 Blue 卡片组合
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3 T# C. M s" h$ m0 y/ s7 z# ~2 h7 ^9 t2 D; A+ D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 o* v, J. `' S# j大家要看日文版的P.A.或详细攻略,点击这里吧!) U6 `8 _& E4 I' g* V% o; g8 Q
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" H. K) p! B. Q$ P9 c) R& m; b H9 g6 K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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' N2 c V2 h1 Q以下内容格式如下:* w4 k* Z& D0 ~# e! I( M
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编号 名称8 U; }; p' R# ~. g
说明
+ s, I: Y( v% Y C, }; }组合方法
& X+ O( w- a& p; ^+ p---------------------------------
4 a3 M7 P& q! ^# q$ u01 Z-Connon 1
) \6 d0 r7 F3 FUnlimited Cannon for 5 sec+ o, G5 I9 C. n# h, }
Cannon A+B+C
: \) e! t/ p" g! oCannon B+C+D
- L& h5 s f9 j; q. Y7 f! GCannon C+D+E8 a/ d _. M+ W
% l! }0 d/ C: c" p02 Z-Connon 27 t9 I; [" w5 c9 K$ E- i$ ]( d
Unlimited HiCannon for 5 sec# D* ^+ K$ e& r& ^( K4 x
HiCannon H+I+J
6 {( l* l, `, {! WHiCannon I+J+K$ z. e' q( [5 K; y l0 v" G, q' n
HiCannon J+K+L
, ?8 t) O8 E9 k, ]
8 B+ u) A: p: Q/ ]0 ]- v03 Z-Connon 3' R6 d" m) T* m9 M! \* Z
Unlimited MegaCannon for 5 sec( n, Q. }0 m/ Y
M-Cannon O+P+Q" I2 M1 z4 P6 I+ ~2 w/ ]" H
M-Cannon P+Q+R
! m# x y* o1 k7 W) iM-Cannon Q+R+S! e$ I6 W/ i% ^* s
0 P; v( y' F$ k
04 Z-Punch
& `; J- a/ l0 R: YUnlimited GutPunch for 5 sec
2 w0 _0 |1 t) A& qGutPunch B+C+D
! k0 F3 A3 Z# q aGutPunch C+D+E% E. w3 W; e5 D& o4 V& }- V0 U
GutPunch D+E+F! I( f2 k8 S2 b. R
- g; V- [7 }! B: _# C
05 Z-Strght) y! C. t1 n) k' y9 J
Unlimited GutStrgt for 5 sec
; e) n0 m5 ] F1 ^GutStrgt O+P+Q6 a/ k t0 N# G! o1 n4 X: Y
GutStrgt P+Q+R, X: o9 a a( r& P6 H5 l7 ~
GutStrgt Q+R+S# U5 |" U+ G, [- Q' V* J3 @! d( z
4 d: C& {' Y; t8 [4 j. h3 G9 t
06 Z-Impact+ t/ m/ j+ N$ A# | L2 j! l' H, X
Unlimited GutImpct for 5 sec
+ S; T$ }4 \' Z% A$ bGutImpact G+H+I
+ j; k P) T( eGutImpact H+I+J
" z/ B/ x! g; m. Q$ RGutImpact J+K+L
( J' \6 J% L+ E: f+ z0 K! p6 @9 @* _1 R0 |
07 Z-Varibl& S/ M+ d9 H1 t/ d2 Q Y# m" l
Unlimited VarSword for 5 sec
% |$ d9 h" r1 w! o/ |4 ~ e1 ^' X }VarSwrd B+C+D/ t( R- K3 x! q7 T; t
VarSwrd C+D+E
7 U% s$ A) x) G! zVarSwrd D+E+F- f, [ j& ]" Q/ N' X
& N+ Y1 q, u9 }$ ~* D0 x+ A5 q08 Z-Yoyo 1* @1 p* L3 F0 \: f+ g
Unlimited Yo-Yo for 5 sec! Q* w$ ]$ c/ O
Yo-Yo1 C+D+E# t8 Q2 ]% F2 P6 `3 G( F ?
Yo-Yo1 D+E+F9 ~7 I# B& v H2 d- F
Yo-Yo1 E+F+G
( _0 j- I& A4 z2 } i0 @- n: x# y* r& D" u
09 Z-Yoyo 2! G: g: k* a1 y! r" ~: e. q( i
Unlimited Yo-Yo2 for 5 sec! B' i( {; \$ P, l% _
Yo-Yo2 H+I+J- x* k5 L4 l B
Yo-Yo2 I+J+K- X1 i5 H* n' O1 d4 v
Yo-Yo2 J+K+L
8 A! Y e: H; m# O- m) O+ G4 v s
' @1 I8 R7 r$ H {8 n1 L: \1 D( H10 Z-Yoyo 3
9 i+ i! l- b. C( u* e% }: e1 dUnlimited Yo-Yo3 for 5 sec! ]! s/ M* V- H
Yo-Yo3 M+N+O% J6 E. y& ]' }0 a( O# Q+ c
Yo-Yo3 N+O+P
0 y* l! I2 f% ?" `+ bYo-Yo3 O+P+Q+ d6 o( M; \1 k a. m# `
9 h$ f5 B, ]" n5 z$ G( j11 Z-Step 1
3 y' j' y) I0 r( [Unlimited StepSwrd for 5 sec f9 ^7 Z2 `3 R& e- w, B; S6 E
StepSwrd L+M+N9 n; `" V( H6 f& _
StepSwrd M+N+O& Q$ d$ p6 r4 h
StepSwrd N+O+P
/ h! e8 @! G& V* j9 |
8 L& C$ w% r* S4 R! F2 `: O12 Z-Step 2
' i0 Y% O; d: ^" r" f- _Unlimited StepCros for 5 sec
' F( e% F5 ]/ U. n1 ~$ jStepCros P+Q+R' V. ]2 z+ r' ?" n
StepCros Q+R+S
1 ~( }# M: |0 KStepCros R+S+T
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13 BubSprd4 U/ z; D0 V$ j/ s, y9 h9 z5 p
Attks w/ spreading bubbles!
( m5 I; q( D5 S1 e8 D% iBubbler C+D+E
3 n9 O; \. W* K' Y+ |! h6 KBub-V D+E+F) L# W/ `1 ?" Q1 ]! q& n
BublSide E+F+G
% J& Q% }( n+ E2 Y* I9 [( LBubbler E + Bub-V E + BublSide E7 u1 z9 h8 C! F. V
& m& d1 F s# ^& }) w* |1 Q+ o14 HeatSprd# Y" Q# u X- q
Attks w/ spreading fireball!
& n, l9 F; G3 sHeatShot H+I+J! T" v! L$ e& s; Q$ x) M
Heat-V I+J+K; @) b0 r) d0 H5 Z. M1 b
HeatSide J+K+L: H, T9 m, W2 a( }! M5 Z
HeatShot J + Heat-V J + HeatSide J' G6 d* i: ^, j+ Q
0 A( B8 i+ D- x4 V! r
15 H-Burst
7 G: l, U- W4 }1 x4 o+ X& ^( |( @4 iCreates a giant explosion
' m. o7 O: G V- ySpreader M+N+O+ ~0 ?/ Y3 j% w
Spreader N+O+P
+ a" {5 R- m2 N/ ?$ j2 V+ hSpreader O+P+Q6 @- `8 Z" a8 `
0 _+ h& T* R! W0 ]! ?& W8 a* _. y16 LifeSwrd% Q; B" x# L, C7 C1 g
Swings a huge 2×3 sword!' T6 _; E9 J; G& C }
Sword E + WideSwrd E + LongSwrd E- J, x! J' y4 o; X! Y
Sword L + WideSwrd L + LongSwrd L: r2 u3 Z% ?4 N2 N0 M
Sword Y + WideSwrd Y + LongSwrd Y
7 Z4 A9 ~# P7 A% @" D0 V, [% N( ? V( |, B
17 ElemSwrd# d& L2 U+ e: a0 {8 C- H4 G3 _
Wide swrd contains 4 elemnts$ A- N- J# H* S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 H6 P# X. n$ Y: K, u) q. L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut; d& M, k$ _, |! C% w0 g
Step up 2 & make 4 atacks; e3 n( [: ~! _, [0 F
StepSwrd P + HeroSwrd P + StepCros P( W! y9 y2 f& N" M
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19 HyperRat
/ b# L b& C8 U3 ^A giant Ratton charges!6 {1 ~' L4 [2 s6 v2 L, }
Ratton1 A + Ratton2 A + Ratton3 A! K7 D. W& e ]( s+ N2 q& {
Ratton1 C + Ratton2 C + Ratton3 C. b; @0 {# S/ ?9 h
Ratton1 F + Ratton2 F + Ratton3 F
8 j8 s5 K- Z. Z) S$ o% _! D5 |5 I) V" a0 f
20 TimeBom +
7 `0 h$ s& z, [8 c# eSets Time Bomb in enmy area6 c: D) Y6 C5 P& b5 R5 i
TimeBomb J+K+L9 p1 ]# w- J! P; _( R
TimeBomb K+L+M0 c7 C) m0 s( X2 L7 C
TimeBomb L+M+N
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6 r) `8 l( z2 C9 W21 GelRain5 A! X& J: `- o: g; @; s1 u( q
Gel steals squares& t6 E* B+ }6 }9 U6 K. k- h
MetaGel1 B+C+D
6 X' K+ @3 c! f6 s1 rMetaGel2 E+F+G4 R6 Y) N8 W- Z( q% |- N0 ?9 M( H
MetaGel3 S+T+U
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22 EverCrse
; j& ]$ y) n4 K; ?Shield chases enemies6 T' P0 ?4 y7 M+ c7 [, f3 B' r5 Y/ m+ H
CrsShld1 C + CrsShld2 C + CrsShld3 C9 L* T/ I0 n/ p0 g3 B H' d
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 b; _" J/ X$ `( ~3 [" o
) f9 |& q$ ^7 Y23 MomQuake/ M/ T$ O2 R: |
Awakens Mother Earth!1 e5 I4 w) w# }; _" l6 {
RockCube * + RockCube * + GodStone S" w& L7 u% {# d- Y9 e- V, i' H
9 ?1 q, D' @; m
24 PoisPhar
d" g: A9 @% r6 H7 o$ a) I8 [5 `Pharaoh generates poison( q3 \6 e- L6 b H* d7 Z
PoisMask A + PoisFace A + Anubis A
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$ t0 W, F' e1 @5 C! P* [25 BodyGrd
% l5 U* T/ [9 p+ P5 ABodyguard takes out enemies9 F: B$ n% w* P" e: E! ~/ Y& W
AntiDmg M + AntiNavi M + Muramasa M. E& j2 F [* J3 Z b# e& C
& q- O3 U% R8 N0 f3 {26 500Barr; u/ ]. L+ m# `1 _1 k+ D1 f0 _
Barrier absorbs 500HP dmg2 b/ z1 A# |! x% j* u/ |
Barrier E + Barr100 E + Barr200 E8 C7 f8 }4 { y' |4 B8 |; }
Barrier R + Barr100 R + Barr200 R
; C. [7 c a# [+ `6 r
" ~$ Z i7 _- |27 BigHeart% ]. ?- F2 s- R! ^% U
Attacks, then heals HP!: K% H5 \% V0 e8 r9 T# A V, S0 M
HolyPanl R + Recov300 R + Roll R# n1 v0 D- B2 C; I5 b5 J) R2 l' n
HolyPanl R + Recov300 R + RollV2 R0 ^8 ~! [* _* s1 P5 [7 e q; f
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
9 z7 d' Z" x* EGutsMan throws MegaMan!
* O, q0 m1 {! M5 }2 J3 TGuard * + DashAtk G + GutsMan G" S& a( o( x+ d! l9 N* ^: Q1 O
Guard * + DashAtk G + GutsMan2 G# H* t, x$ S5 B: ?" L0 z! k/ ]
Guard * + DashAtk G + GutsMan3 G
8 N9 C! Y7 O R: ]Guard * + DashAtk G + GutsMan4 G
. a: f* m" s0 ~3 @) e6 `: {3 r- W& N
29 DeuxHero" M0 X+ w& r0 k' ^9 t' e( _$ }7 O3 b
MegaMan & ProtoMan team up!9 Y# E, W2 X, S3 V s
CustSwrd B + VarSwrd B + ProtoMan B
2 ?0 M6 @) k$ m: n7 y7 U, mCustSwrd B + VarSwrd B + ProtoMn2 B$ F. Y1 W" X) Z/ S! b$ E; s
CustSwrd B + VarSwrd B + ProtoMn3 B: d* H, l0 f1 E. i
CustSwrd B + VarSwrd B + ProtoMn4 B2 q2 q, s- \ N7 h! H3 u$ {
: z1 I+ w+ ^) k; n: A1 E# I30 2xHero
% t1 ^3 r! ?$ w. P! nMegaMan & ProtoMan Dual atk3 v9 j6 ]! B/ P9 ?# G/ R5 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 X4 J1 R, G7 i4 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) l& H2 a$ c( Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 T$ D: X3 ?# `/ n. xSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! T/ ], }$ g2 Z* S
) U2 W5 \+ S( y8 H) m `+ ^31 PrixPowr
1 L6 m% t) V% J4 n+ y1 l2 g3 Navis attack at once!9 ?: R- v' M8 @5 e( g7 s2 s
Team1 * + Team2 * + KingMan5 K
; \4 e! |: B+ Z( |# l$ Y: xTeam1 * + Team2 * + MistMan5 M' t6 x8 Y" A0 Q% ~
Team1 * + Team2 * + BowlMan5 B
! p4 s2 l6 e& l4 R/ f
$ L+ }1 H% A; X" } B32 MstrStyl% y' N1 t! f- e: u. T
MegaMan unleashes his power
) j8 w ^3 W4 ~- y# ]2 lSalamndr * + Fountain * + Bolt * + GaiaBlad *2 r# F. q- d, I- b/ R* k& D4 C2 ?
' L! e1 I9 c/ j
StdrdChip (Part 1)$ W- @% g2 i, |) C2 u
┌──┬────┬─┬──┬──┬───┬───────────────┐% m/ {( D U- |3 M& m# J/ J7 r( V' m4 n
│编号│名称 │MB│攻击│属性│稀有度│说明 │; ~: M( H1 e% x$ R) H4 i
├──┼────┼─┼──┼──┼───┼───────────────┤6 L6 R, E& J6 ~9 l3 C
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │& v( A& K z* C; t; A/ w
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 X* e3 q! L" V/ k$ }│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' h+ f5 ]6 C/ D( S4 V5 f$ s
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │4 z! I4 I7 h9 r" a
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! i. x' N+ E* b, g$ b; J! A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, }/ v" }4 }2 [│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ M& m l8 _" t/ S0 l" z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
9 T) K" \/ c7 R- I5 H; w) _│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │/ K' b( S$ r: j. G7 D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 |! S: r6 N8 a% ?( X' m. |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 T5 J2 q/ E! G& T6 h% D2 N) b│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: ?& }0 H3 k( n( n# }5 }- i
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 J7 f0 h$ d X│14 │Spreader│16│30 │ │** │Creates a large explosion │
* a; J6 r4 ` `6 S│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& Q% ?3 g4 o$ W# o: ^8 ]
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ f U x, M# D4 h7 ?. v│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
U! b$ }2 I/ `' C! v) u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; u5 N( O$ s1 N5 c
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
# v1 R @$ L' ?1 ~! b│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. _ O, B# x( k7 F7 W/ W
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ y0 z/ t8 `8 Q! l│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: P. h3 h Z! h( d0 X
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 u5 h0 y' j! @8 @! n7 R
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │' D' J* G5 F5 b$ u
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 I8 K( G/ F$ m- @│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 Q3 R6 U r C1 A N7 X5 O# [; r│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- G( G7 P+ |: P1 r @
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 o1 b* k8 Z+ Q3 [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │; I3 L p! m2 f* w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 z- c7 j+ |( {0 }- t
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, D) v, S* F" r: s/ M9 g$ Z( }% S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" n- U$ z6 R. }2 t4 w
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( \5 ~5 r. Q( q' z6 M2 Q& v+ Y│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ v$ \$ X0 j" Y5 b* Y& U/ h│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( l% k6 ]6 y1 F' a9 z, e1 m
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* {/ |( o5 u7 @6 g9 j! M x
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" Y) B) X/ ~9 T, L
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 k, L N6 z/ Y0 z0 Y, u7 Y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% d: d% ~* T! o; j& l
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! I. \! A4 m2 M1 S3 Q7 |│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 h3 z, y- l) ]$ l4 H, D
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
5 G; i# D3 q3 [* i/ {9 f│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% _& o& q5 \3 ~0 ^# L│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 ? \' A) _& l6 a6 ~│45 │SonicWav│26│80 │ │** │Shock through enemies │
P r. V, y* \9 f( {* @8 R+ L8 R6 P│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. H, B# ~2 t) m│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
9 V1 R, ?, V4 y' T. K│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, v; Q' B" u! g) m4 S│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 r! t. Y' {* A X, a9 |4 `) m6 h% d( u! Q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
e6 P- L7 Q4 u$ C9 [│51 │DashAtk │11│90 │ │* │Dash through enemies! │
6 I) M, `0 @; ]. p$ l│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; x% h2 b% v, K: W
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- V9 T& H9 w$ i9 B& Q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ k- b. x K3 H0 ?8 e* G$ Y6 n│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 x7 i" u( Q f( u ?# r* B* |
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! S6 ^' W) @& [2 {( }│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% r: n, H9 ^( D* B& O
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# |/ Q& M1 z' Y3 l6 E; ~
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
+ _ s$ r- C9 G. o( h* _│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 f3 V9 h# i4 ^; F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ L% N$ ^6 |% k+ } \
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- f! v! ^. v3 G! ? d9 E" H# P9 |
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ G4 E. [& `1 h) O│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( E+ |! `3 U3 |/ p
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ b6 H) U" z, S/ x) ^6 ]/ ~: `8 a4 _
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ h, S" D: t, s( _│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 `4 |; w: v! g( u0 Q, F. t
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 Y9 a& k! A [3 s. T( @│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ C- `: J$ S1 D* @
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 |; M0 m) D" y! p( G' z# R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- Q+ B# C2 R2 x5 g% s$ l│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ Q; D, W, f1 v4 L3 T0 j& @& [│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
' J3 x8 N9 L' a0 q6 e6 C│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# w; x4 D) c0 G: F6 R; B8 x' ~│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │& q4 _' k+ J' `/ s
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) |0 b6 L& \: k- O
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │5 F9 V1 I7 M5 L, j3 W
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! k2 V' }- ?1 t0 U9 ?2 r* }
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% i1 g$ k6 D9 v+ ?& y) P2 s! F2 d│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 L! S4 u9 M5 d. G$ [
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │ M' m! E! R: [! f5 S) N( u# m
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 J' v$ Z B; _) a5 k│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& V) Y+ J$ R* G5 {) j3 V% V
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" i, N3 [* ] ~9 S5 q" c; l k* w! v
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ m+ x$ W. ~& a
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 K- ~+ ]# a0 C* G
│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ E+ T9 a+ W1 X, k, W& V* g% I$ s
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) w9 G+ A6 ?- T ]& _ C7 z' }│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! p( I& t6 Q/ j8 e6 j; {+ q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, e9 b) y- @1 Q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 U& H7 Z+ K: X/ B1 ?│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" E: _ q( o! e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │- N9 z& [' x6 J3 O$ O
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 w8 ]6 L/ b1 S8 f+ T. U7 T5 l- g% l; d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ w/ ~1 f# x& r2 }7 w' a
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 E# K' p. d0 T│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* v& j2 W+ D0 ~1 D# e& ~* @+ o$ O
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 w7 f0 j: Q% P5 Y* O/ E; X6 R% P│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
! n- R( O' d% t3 X ~│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% M( c- B5 B& l- P└──┴────┴─┴──┴──┴───┴───────────────┘: }" O0 k+ h+ N+ O5 D W7 s1 c2 E
0 w9 y& F+ t+ V- k U& V5 L! T" p0 iStdrdChip (Part 2)) a1 }0 ~0 a4 x/ o( n
┌──┬────┬─┬──┬──┬───┬───────────────┐
- B: |7 Z* |& d6 V2 B# l│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ U$ ]& a/ J1 M# o2 v. ]5 u& m4 t├──┼────┼─┼──┼──┼───┼───────────────┤0 B# ~) D( Y1 s# H; \
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ }- c8 o( N! n( D2 V: D, s$ Z│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 o: ]7 f) z) b3 c- B
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│! i6 [% u1 M7 e+ R6 |9 N
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 H& R, g9 h; I) G: `. h: T( l, Q│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │' k% r9 X& q7 _. i+ e6 z: A
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! z) l+ f+ M6 F8 M8 ?7 D- I
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& T6 `- j0 S' K" F3 A1 g│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ `2 b0 @' ], M' e& L. P$ O
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │2 D; Q. Y C B8 S8 B$ O
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 b9 K- ]! w1 Q: {7 J
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. ?* p! m: ~% k! K# I, v! Q# k
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 q6 h# B; [3 g" n2 d N6 W│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │9 \6 t2 w, `7 O
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, @7 _+ W4 I) Z7 I+ k5 H6 s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- a/ a- R3 |/ T3 s│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 Q. F; W$ b& Q/ s6 d5 P│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 G4 G) L* t, I V7 f│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; N; ?& u) {( W) K' Y6 y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
( e/ S! j* w0 {( [5 r+ Y4 e) x2 I│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 ]) A0 e: o+ K; c: N0 j) a
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; p% R, h( V2 p; R4 c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │8 x. v# t8 D2 {/ r* l2 P+ K
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 w, Z8 d8 f. ~" o│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* F2 @ n- _0 }│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ X) x1 q1 m; m* Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& e2 R" Z; Y' }$ N8 c! y# B
│126 │Rook │30│ │ │*** │Protects you from attacks │. f4 S7 q m5 V4 i& h
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: b/ x; M0 h% d, b. v! ?3 T│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 i! _' d$ ?- [) p! J
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- \, f( M7 w& b
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 |; g* H) J' M, G% c2 V" L│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ J; G! r1 j( S1 ~3 t│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
w) \' B4 S0 p- x$ Y│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 B. e. s0 e/ j( ?8 h9 s. C; K│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 u+ a$ V: b7 ?1 ^& R6 A- T
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# \3 Z! w k9 f7 G$ E
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) H& W* _3 I; @
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) H; w7 k- x, U
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 S, e3 I9 L# ^│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" R& B; |$ J% f- K& q# b- c; f│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 O* ~; G9 _3 J Y│141 │Prism │60│ │ │*** │Prism fires randomly │
4 M; _' w: `3 _; d! \0 `│142 │Wind │14│ │ │* │Windbox blows at enmy area │! N7 Z1 K. e! q) V
│143 │Fan │14│ │ │* │Vacuum pulls enemies │: G8 p/ S# ^5 j7 r" |/ r
│144 │Fanfare │32│ │ │*** │Take no damage for a while │% f2 O4 G5 W+ a: `! r
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ K( O T9 W i4 X8 Z5 y+ F9 v│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# f( o" n7 `! ~5 J0 |
│147 │Recov10 │5 │ │ │* │Recovers 10HP │, x6 I3 D; e; s7 ~2 x! D
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 [0 B8 `/ { i" j: u│149 │Recov50 │14│ │ │** │Recovers 50HP │8 j3 y0 u; x$ D. M
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 e5 H0 O7 ^- s0 C% Y v( U& G. v│151 │Recov120│35│ │ │*** │Recovers 120HP │, @$ g7 X ?) V
│152 │Recov150│50│ │ │*** │Recovers 150HP │1 j p! w( h5 y) N8 q+ j# L
│153 │Recov200│65│ │ │**** │Recovers 200HP │
, i5 T& H7 X# l5 [1 q; |│154 │Recov300│80│ │ │**** │Recovers 300HP │
- \$ b; C/ z) i3 ^│155 │Repair │8 │ │ │* │Fix your area's panels │7 X- w: j' |. M: N
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% b; K% W; H: _( j# E% Z x' z' @│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" s, n) a- }; y+ r│158 │Panic │14│ │ │*** │Confuses enmies if you are │% N, W2 ]: M" J1 M9 P
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
% q. o- V4 M; f$ l1 r8 h│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: y3 P6 x7 U1 w│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 \8 z. [2 `" N( z4 d b( {' s
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ }* k$ n! n6 [. Z% Z2 A
│163 │Invis │11│ │ │*** │Invisible for a while │* ^8 K7 N. e5 j# y: e) V" x9 _
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; a' O1 r; O# n% h5 T% O
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: Y5 q+ M7 H! d ^* M5 l" R' k│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 k% J" ]; `; V# D2 y3 {
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% f1 U1 z$ W2 V6 S- G4 p7 ~3 {
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) ~* y2 l0 H# b/ ^│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 E2 H3 W" l8 A& d6 _ Y/ i% B│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) ]' |2 M6 W; n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" ^9 N6 v0 `2 w# K5 Z% Y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │# e) c! v( V% \, u2 l: B( {7 X6 n) f
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( [- H/ f& v# v3 g/ G! m│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 ]: @7 a; n3 [5 s
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ e5 _* T' S% L│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
- Q6 ` M8 N( o' h8 i0 ?) ]│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 v; T: M. P( l/ e8 ]
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ }0 J4 t+ w5 j- S│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 I6 a7 ?! M% t! n$ I3 H│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' ?4 @4 J, V* j$ f* D6 ]. d7 y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 s3 ~6 J t9 t6 E; X, t. ]$ ?│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 i, U- w3 L3 v
│183 │Hole │55│ │ │**** │Open hole to dark world │+ Q' a7 ]% i3 _" M& k9 m
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# T: z. }' Y0 [2 Q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 I6 @! Z* e. R7 a: H│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; s3 N4 g) v2 t9 w- ?│187 │GrassStg│10│ │ │*** │Changes all panls to grass │: a( ]& {% G; {) f$ T
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: Y# {9 ~- [7 j8 @% _/ H5 @! _% S│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. s; C0 |+ a* r" j4 r: K" ^4 G* f│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 d$ R# ?, P. `' d0 U8 }$ M│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 i5 ~8 {! F+ y$ M+ O( P
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* B* i3 v3 }' R& F% q+ b2 S/ u
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& h/ H7 m# B. T6 h! k0 o8 v: C$ s│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. c/ d6 z' ]# g: p# M% r3 F$ N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; S" E6 Y8 ?& W, ]7 }9 p│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# i8 {* h1 S8 W# ~ m2 }( V
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 J4 ^2 j4 `/ z& N! F│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. |! [; _5 Z8 o0 i" C" v2 r5 }│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& l7 y* `% M, k4 }( i6 E
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
8 u( P+ q. w0 d$ q/ P' W6 c5 H8 w└──┴────┴─┴──┴──┴───┴───────────────┘
0 \+ T2 q. b, M9 w! A- d( Y
- |; J8 v* Q2 u4 B+ h* L* p
: }& J1 X7 y. m7 A n# LMega Chip5 r' h; p" S9 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, }) `# I/ n' L" _# r│编号│名称 │MB│攻击│属性│稀有度│说明 │
: J& q) X0 ^8 V3 ]' d├──┼─────┼─┼──┼──┼───┼───────────────┤
- e! T: ^. } D; C4 Q+ ~$ a│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 A* _% P, n' h# \" a* a
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
9 z, a, R/ h4 W8 z7 h/ ~# h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
' s& s# p9 H2 N│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, e, j& {! m% _% ~0 Z( F" b/ `
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: p5 j8 x; K1 ~1 y$ ^$ _│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: c& a9 K; c+ E# _) F% f- @- ?│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │1 f ~. K8 t5 I+ @
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
5 a4 r8 S2 n2 ], T. C( Z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 S. f/ Y% a. B. t/ w( X7 O│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 f. z' ?- y2 S# ?& `/ v. P- l
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: A! s, }+ y5 ~5 w, Z3 v
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 f# p% R! Q' E- R2 |" E% B" K- ?, R│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ x( Y. n; {& H│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 `5 U0 N: C+ u g
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! c! D2 h& h2 Q6 Y) R! E* M
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
$ H) l# h' X" d2 t2 o/ [5 t( \3 S5 J" k│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 ]9 j, A! r3 c8 Z& _$ W
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& }/ `. g/ I" N2 q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 K6 u- f, W( B6 t1 K
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 Z. i! D$ O, {8 E8 X! A" `
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; D; o9 W6 Q. R4 p9 b. U0 [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* _) O. _2 p6 C* ]+ M) M
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" V3 G8 X' {, s; C/ _1 N( Q; E│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ e, c( k1 [4 |5 k8 j; y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 o( q7 a! F4 b; {) g0 N│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) p% j: f) y% V U U% l│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! Y2 o% R9 s5 ]( i
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. U4 o; t1 f- G( \0 O' k│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 r! p5 u+ Q" P. Z5 P8 G) y. Q; `+ v│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) q' v* A9 x; S4 g│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ \9 ~& M* S$ H) N; Q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 |0 R R3 T7 J4 X r4 ?, p. ~$ a│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 J0 C7 {# |6 U" x- e3 v
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; R R: D. u( ^; q- y# R9 r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( G5 l* Q. w5 Q" j0 W( t2 A8 x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 |+ I( r# t) R8 N) ^+ I, s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
9 l5 M j* j* H& q# f/ X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! S6 m/ Y) D1 h9 T9 \
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. x5 U+ N# v2 Z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' Z3 \, @% V9 S( U│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" Q* l& n) M2 V3 @" u5 _3 F4 j│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 F5 \! a/ T$ x2 s│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: ~& S7 v& s7 V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; A$ v( q _, B! Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 a* n# t. j) I& f8 S
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; K4 ?' v# x) G- c6 u│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 q B$ a8 T7 s: l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. B% H( _; j5 \+ R. }│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 G* _# }- q. {& f3 ~# g( E- v3 p
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ e4 `8 X5 R+ U3 r3 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ L( d# D3 C, H# c9 {8 I8 |" q# {! ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 U9 ]5 z, L5 ~! b- Z; N4 y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
$ S, v/ w8 c9 A5 x+ i( q4 |9 j& Y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. ]6 j5 @- p* ~ W- K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- N5 q( P, R9 V2 m) @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; @( H+ o" c; x6 c; S" G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( D' a$ L% D2 J9 p│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 z" s. D: t) w7 \0 _0 }$ c
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
% n. {. ?; N) f9 ?- H: P│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' }: k$ B0 Z+ |1 D4 x" Q2 U- {
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │2 {1 E& c3 v- J! u) r
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* {6 t* S2 T* l$ O& d1 E
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 R2 _8 r& a; P! ^│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 W2 `8 V3 ~- \: N│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- F2 Q# J, k7 r7 C7 y( j
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │( Y8 ~5 f5 I: I& O" r: o
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ t! h. ~% h# X5 w: o+ H/ N! Q1 _% [) z6 W, o│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" ?9 q e2 b# b$ r- T
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 p# B3 E, ~% Y# Z% u│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │# ~! q4 ?% M5 O# x4 b" P% |) M
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 y- _7 W7 s7 U2 m$ o. p
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, ]& R1 H0 m5 P; E
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 J# w3 d( [5 w! i0 y* n8 P│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; Y1 w; g& f+ z& Y+ B/ b& o│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ `) ~( ^8 z* W; a" r
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* U/ E1 |1 r4 U! B│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 r+ {1 W6 W. O4 F& H9 \# L, t, y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
A# ]5 T1 x6 h$ s. b│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% X0 ?7 x& J% W E│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) F' \! \+ ~* W0 n: a│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* J5 f; ^" `% @& R" i& \; A u│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ ~% E `; Z4 Q" K7 E% M5 l│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 `! X9 ]% \! D, I8 J1 O│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: j/ T& p5 a. M- P# M5 d: K│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 }* N( V6 |7 k& w W6 P! l4 `
└──┴─────┴─┴──┴──┴───┴───────────────┘
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GigaChip (蓝版)
/ L r0 Y' P/ n┌──┬─────┬─┬──┬──┬───┬───────────────┐7 Y3 v6 t& e* ?% _, ?& T, N. U* k1 R3 {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# r: J' G* k$ h. r' l9 K! c' m├──┼─────┼─┼──┼──┼───┼───────────────┤
% A& c) I( N8 o) ~% O) g }│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 T; A# |- S4 H
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" s: E+ U3 E* @) V9 b) N3 e5 w
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 j' {3 B2 L0 n4 N
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
5 K5 [" P" c0 ?+ `0 \│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │; V- f' @) J7 O. e
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ T4 R; e v; U! V, z9 k
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- S( {3 y% t( _; h9 G2 G9 G+ r3 M7 p│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& K; Y7 d: K2 d7 ^+ v3 t2 v' I
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" h$ b. i) |& v) J" P# q- @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
% L% J2 v+ m% W; @3 l2 A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ M) ]$ F, w, ]0 R2 W8 P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 i+ f& k7 L3 ?& w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 ~& s% J( n' L6 s│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ D l1 {2 I4 H( V! j/ c
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) J# U, O: E1 q0 S7 _( M
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │) W! B7 M2 h: ^+ v3 ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
; }( r) o! z3 g* k1 U: H│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' c* F+ W$ |7 V, O│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 C& e7 b" @' y* Z! h0 r9 S│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ u+ n) T. Q9 `" s└──┴─────┴─┴──┴──┴───┴───────────────┘
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- q- q# f- K5 b! h Y ^& B* WGigaChip (白版)(只列出与蓝版不一样的Chips)# Y3 I+ Z4 L2 Z4 d% Q8 N3 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" n7 y8 C% {( C7 v/ B│编号│名称 │MB│攻击│属性│稀有度│说明 │( q1 E& X, n4 Z$ g
├──┼─────┼─┼──┼──┼───┼───────────────┤
) ^/ P1 \# o1 u9 P4 \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* P! P# {3 e. y& T+ d1 p( Z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 J6 r/ ^. @/ D/ Z! v* Z# H5 Y) a│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' S# J" M( p# z' p% e ^0 Y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 k$ _7 i9 k; l
└──┴─────┴─┴──┴──┴───┴───────────────┘ |