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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . h0 B# x* ^! ^, y% k1 N
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0 _6 w3 B; O# A■● ■  NintendoWorld    站友xliz原创* }0 l" b" J0 o5 [
■ ●■    http://www.NewWise.com ! B7 n  G5 K5 a; z9 `# y" ]
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 B# i& \& Y$ M4 s% G- q. C: {

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           洛克人 EXE 3 Blue 卡片组合
  U8 s0 S) A8 D$ n4 ]+ F/ J
( Y6 f9 }; ]& P8 @8 v. H$ r
0 z) V1 E9 w  U( L" f4 }7 k英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 ~- ]% `- V0 h; ^
大家要看日文版的P.A.或详细攻略,点击这里吧!

/ e- E; o) n# _! o====================5 }8 V1 y1 z' }% _
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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9 v7 T1 S! N! n# d: y% r, N7 L以下内容格式如下:
6 `, h  N% ]+ i+ c+ r) `0 t9 V- H& q1 h5 ~" N. ~
编号    名称/ X1 w1 L# }7 I0 X3 A. Z
说明
$ g+ {0 V/ {8 F& `* W  ]# @组合方法
$ ~7 e2 ]' h, D) ^; {9 [---------------------------------
  w2 e( l  v- H1 S: r1 B01    Z-Connon 15 ~( }" @# ~5 J
Unlimited Cannon for 5 sec' K" z. h! X7 u7 A: }9 a2 m
Cannon A+B+C
8 D" H8 v8 i+ k+ g+ K: D" cCannon B+C+D/ z/ x( x9 s/ P+ L5 Y/ k. `
Cannon C+D+E* F; ^8 R! E) y$ h& d: V7 }; U
, M: M5 U# z5 _# E
02    Z-Connon 2
1 ~: g9 |% I5 v/ }Unlimited HiCannon for 5 sec
' @$ n- h! ?& ?1 EHiCannon H+I+J4 B5 U! r3 D8 K9 F
HiCannon I+J+K. l& Y# W, C+ u6 R9 ?
HiCannon J+K+L
& D! B1 Y( N& V5 L' I6 g* k+ z- T; ?/ t7 D4 R+ C& T
03    Z-Connon 3
2 e  [/ X" z7 P; B/ gUnlimited MegaCannon for 5 sec0 H1 {4 W: I8 ]# D
M-Cannon O+P+Q
; \# w$ ?& f; j, G7 X5 s; [/ {* D" kM-Cannon P+Q+R
1 @( p) @+ S* d6 C+ nM-Cannon Q+R+S/ R2 t3 u& t8 M

2 I/ C7 |* p# P& z- T04    Z-Punch! E" L* C. i) V' }% M
Unlimited GutPunch for 5 sec
3 O  Q5 R; X" p( W! ]- f) QGutPunch B+C+D
) B& K# c5 t! e4 ^7 xGutPunch C+D+E; Y; I+ Y, W2 t! m8 H
GutPunch D+E+F
5 B: U" P* q; l3 I) [& }9 x2 C+ z6 N7 |  Q1 v; ^$ e
05    Z-Strght
. E- z, I' T! h" ^1 R9 z$ Z5 C9 ZUnlimited GutStrgt for 5 sec6 Z, l' u9 G% @3 A$ G
GutStrgt O+P+Q
. Y& B! `7 H3 S# U1 ^GutStrgt P+Q+R
9 i  V7 \0 b8 M7 YGutStrgt Q+R+S
) v/ \, M" j; h3 o
6 w2 M$ M5 ~7 p3 Y06    Z-Impact3 z5 s% y9 z8 E. ]5 Q/ Q  S. u
Unlimited GutImpct for 5 sec2 N1 ?0 a+ a2 Y4 k
GutImpact G+H+I6 E" E/ r  u& Y( s1 E) k  [
GutImpact H+I+J2 V; O5 x/ e$ b. j# x6 |
GutImpact J+K+L
/ ^7 r1 r* v! S7 f, a8 |+ r9 X3 D) R6 E: {6 p( E) p7 m) g
07    Z-Varibl: i& \5 X$ o- Y8 K4 ~& ^
Unlimited VarSword for 5 sec
, E5 x; C$ S) Q" P6 Y$ H5 u5 XVarSwrd B+C+D
2 v. @& C/ `) T+ C* j3 Z- y8 ^VarSwrd C+D+E1 Q/ l6 K3 I! m3 W4 a1 y. T: d
VarSwrd D+E+F
  i7 E9 ?, N( w" ?* g8 |0 y* |) l7 Q6 W0 |' u" Q
08    Z-Yoyo 1$ X: r+ ^7 S7 W0 S( t6 }2 A
Unlimited Yo-Yo for 5 sec. d7 E) Y1 n: y' B1 O1 d: c, _
Yo-Yo1 C+D+E( C9 ]8 n% w5 h
Yo-Yo1 D+E+F
5 o$ q) Q5 e3 z: [- B4 bYo-Yo1 E+F+G9 A# E- v! _+ }
; K5 z4 [+ A- Z
09    Z-Yoyo 2
. z/ I8 j+ E  h1 K& W! h1 C% ]! p6 k& g) NUnlimited Yo-Yo2 for 5 sec
- M8 _8 P9 f- N. CYo-Yo2 H+I+J( a  J, U7 S9 N" E& s, }
Yo-Yo2 I+J+K. ~+ q1 p& A- [2 J
Yo-Yo2 J+K+L3 {8 D. a/ i5 B1 O7 A2 c$ U8 \
% b7 {$ h# o1 V9 Z$ F
10    Z-Yoyo 3
+ Q! E6 b' y3 B% TUnlimited Yo-Yo3 for 5 sec
$ p7 I8 y* \$ s$ p) l3 D- x2 GYo-Yo3 M+N+O
$ B7 r8 @+ N, o$ `" [% F4 N0 d6 BYo-Yo3 N+O+P
6 r7 Z/ r0 x7 y& r( G$ ^' Z- vYo-Yo3 O+P+Q% H3 U( m# b4 p( D& x1 e; s
+ `# o3 ]4 L2 i
11    Z-Step 1+ d  K6 V9 _( L- I  m( R1 E
Unlimited StepSwrd for 5 sec
* ^+ c; b' q* v# V- y, T; AStepSwrd L+M+N
4 r: W( N" R! aStepSwrd M+N+O- K3 F8 f' |$ Y* ]
StepSwrd N+O+P/ J* s8 X) x- Z% D- }

& J2 q3 w0 C4 l" _+ ?, n4 l5 H7 D12    Z-Step 2. `8 M/ [! T& l8 l! b
Unlimited StepCros for 5 sec) ^  G  Y% ]' Z
StepCros P+Q+R
& I) L$ Z% g: T& L  _* SStepCros Q+R+S/ z% a. s7 c" Z& D5 {. V# B
StepCros R+S+T
* H- A5 N9 V9 ^. m. J# k, I3 M# _, O4 T; m- I/ _3 W1 H; Y
13    BubSprd8 Y0 M6 x( D$ H3 C8 X" K
Attks w/ spreading bubbles!
8 A7 v  T" \- ]Bubbler  C+D+E8 D$ T' X  K$ `$ v2 t' G8 ^
Bub-V    D+E+F
6 u3 B4 S: }# \BublSide E+F+G# Q4 r# l9 |1 D  {, Z8 _! }( l
Bubbler E + Bub-V E + BublSide E
0 z4 o* J. c6 N
; R, }" v1 F3 b$ W) B8 J14    HeatSprd
" a9 N4 v2 k9 x3 S1 b! B; NAttks w/ spreading fireball!
' D' H! S3 t0 v  J5 i  R' ZHeatShot H+I+J
) S2 l8 V) m' B8 aHeat-V   I+J+K
6 g/ r7 t/ I" O4 D% K( E; bHeatSide J+K+L; j8 V$ V4 `0 _8 Q: v3 M
HeatShot J + Heat-V J + HeatSide J
% p/ R" u4 v$ X) R# g( ~$ k
+ N! \# i) W" W: X; w7 v* ~( {15    H-Burst8 t  U3 _! L1 B  G- Y2 e: d4 u
Creates a giant explosion7 Y8 B: ~. ^, `* m; Q! x
Spreader M+N+O
" s' w( Q3 Q9 U! B( X  LSpreader N+O+P3 H  ~$ Y& v* N$ w
Spreader O+P+Q
/ F) Y' X1 w* U
3 P3 R5 @% t/ V& C8 a3 U16    LifeSwrd
5 s3 T9 j$ ~0 ?) P  W7 |! `. U0 PSwings a huge 2×3 sword!
* g: B4 r! l6 r. VSword E + WideSwrd E + LongSwrd E+ O! M, ]% y" h: N% I
Sword L + WideSwrd L + LongSwrd L' {+ v& N9 C! [
Sword Y + WideSwrd Y + LongSwrd Y0 ?/ ^. b5 P8 f, k' h! e$ j
1 m5 C. V3 @8 M, }
17    ElemSwrd
" @6 h, Y* E3 n- Y- F  X! {, X' kWide swrd contains 4 elemnts
5 {0 z) w& g/ D' T; q- z3 k3 tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; g/ i' ~8 t5 f: n% DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 |. `5 }( g! }% L5 @) n9 w) Q
; q/ y$ Z$ L+ y7 k9 {
18    EvilCut
0 a- ]6 R1 R/ e5 M0 E" z9 QStep up 2 & make 4 atacks/ b) q: l5 i& x) h$ s: V% K
StepSwrd P + HeroSwrd P + StepCros P
, |" k  z! U( n1 [3 Q: ?9 i" Z9 f( b$ I9 w7 b: s( t! X' x9 f
19    HyperRat
- h" c9 J7 F" d& uA giant Ratton charges!
6 d3 y2 ^' o5 L! `' j1 Q. nRatton1 A + Ratton2 A + Ratton3 A& M% i3 X" w1 G; t5 U0 e
Ratton1 C + Ratton2 C + Ratton3 C4 b. I$ a& ?8 C! R- H# h3 ^5 N
Ratton1 F + Ratton2 F + Ratton3 F
/ Z- C0 V  r& B2 q3 p$ t/ P& ^% p$ F& ]9 e7 K  s1 f
20    TimeBom +: `: G4 I- w5 V; r
Sets Time Bomb in enmy area, h- x3 Z7 m8 Y  w; [$ n
TimeBomb J+K+L6 y: v. y+ f% O7 B& `6 M  `
TimeBomb K+L+M  S0 d6 u6 q+ N" O
TimeBomb L+M+N7 o  N! u1 Q, `: a, x3 J
8 I  i) G; O$ p5 C$ I
21    GelRain
3 p0 `4 h6 n3 |9 nGel steals squares
$ _; T  F* Z- t: t. L2 CMetaGel1 B+C+D
3 m% d* k. t" l! n, LMetaGel2 E+F+G
0 W) o- [2 u* t% T6 x8 D; DMetaGel3 S+T+U' k( g: c8 e% c+ e- R
2 Z# U. m; H) r& `
22    EverCrse) D6 v) o0 E0 l2 M9 T& A' Q; s
Shield chases enemies
; V/ x- ^$ c3 W  ?; W. RCrsShld1 C + CrsShld2 C + CrsShld3 C4 o7 j! m) ~# K$ c* O1 {2 J
CrsShld1 L + CrsShld2 L + CrsShld3 L
) W1 b: u& g: E/ V% T) o
3 d' e& o" i" U# D) N23    MomQuake
" b9 a9 C) r2 j; n+ rAwakens Mother Earth!
( `. p. W2 ?( B7 K# k+ WRockCube * + RockCube * + GodStone S2 o1 a  v* G- J/ H% \

0 [6 w& F$ p7 o8 m3 z, {24    PoisPhar
& u: I0 @8 h$ c- d6 T( D9 i& [Pharaoh generates poison( V  {" M, P4 K7 T5 y
PoisMask A + PoisFace A + Anubis A
1 A: R9 V) N9 }5 K$ S. E: k8 D3 O. p9 A! k1 i
25    BodyGrd
% j; _$ N9 [$ D: nBodyguard takes out enemies
; N; I  v: h0 p4 N' |' L* CAntiDmg M + AntiNavi M + Muramasa M5 K* Q- V3 g8 w' b- N
0 B# i6 N" a, d4 Z7 _
26    500Barr8 e' }9 M( f+ @. W! B/ H4 B' S
Barrier absorbs 500HP dmg
: C/ x. L8 o4 q2 x( HBarrier E + Barr100 E + Barr200 E
0 {& y9 H0 p2 _7 OBarrier R + Barr100 R + Barr200 R
) t, D+ x8 I6 s/ d( j9 F
. S) C& c" J- j. E2 G: T27    BigHeart, b0 z: P% p/ _. E
Attacks, then heals HP!6 _( U1 Q4 @2 P" c6 }
HolyPanl R + Recov300 R + Roll R! _5 b2 d: S. [' q3 \9 g6 k8 T; q
HolyPanl R + Recov300 R + RollV2 R- ]! i" K! f  E% [- ^
HolyPanl R + Recov300 R + RollV3 R% ~& }$ `; Y1 T% j7 J
5 D; Z) c' \) \/ t4 C( `
28    GtsShoot3 j, y, o4 t+ z6 ]4 |
GutsMan throws MegaMan!. L4 \2 N4 f: T3 e, f( D
Guard * + DashAtk G + GutsMan G
, r* @, v0 n+ ?" i8 OGuard * + DashAtk G + GutsMan2 G# v7 l& a5 ?: H8 R8 B
Guard * + DashAtk G + GutsMan3 G
: w" M9 w9 K9 BGuard * + DashAtk G + GutsMan4 G
1 b& T8 H  O7 h/ m! w4 v# F! E* n1 A/ u9 \+ O
29    DeuxHero
4 m$ ^( E0 u1 A& V* i' BMegaMan & ProtoMan team up!/ c! }7 l) h5 I( f  r& R
CustSwrd B + VarSwrd B + ProtoMan B8 m+ k9 F- z: F* a- G
CustSwrd B + VarSwrd B + ProtoMn2 B/ d9 a" P0 x; x: V" q1 A$ ~
CustSwrd B + VarSwrd B + ProtoMn3 B
+ N; X1 ^! ^, f+ C7 u: Y& r. L% KCustSwrd B + VarSwrd B + ProtoMn4 B9 Q5 Q! P5 L! O; }$ ~
+ A/ D  k& G: `& |( b. ^; Y' o! A
30    2xHero
9 C9 L( F3 o) W0 E1 F* RMegaMan & ProtoMan Dual atk
9 C$ A; H$ T6 D& QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 ?5 C5 Z; ^6 ~' b3 ~0 JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 b1 e/ T1 W3 j1 e5 RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* B3 y5 c8 s  l; Q5 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 `6 A8 Q" \- Y

( P8 B4 W" A2 G( l8 W) ]/ T31    PrixPowr
7 U; M& g; d2 a5 e1 j3 Navis attack at once!: B, Q4 D" {/ F) e3 W
Team1 * + Team2 * + KingMan5 K2 v- @! H) f9 \/ U
Team1 * + Team2 * + MistMan5 M
( f0 b# i6 P8 _$ N1 o! t1 v2 vTeam1 * + Team2 * + BowlMan5 B# B  ^: I8 T( P
; j, x5 d1 A2 o& v3 u3 V
32    MstrStyl) [7 Q& u9 i; w1 f: v
MegaMan unleashes his power! G( }7 ?* A# ~# p& b5 L6 x: ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ s  g. [; {; W: l& B! C) A: x8 s' E& t3 \+ M
StdrdChip (Part 1). g9 p! \- L) L6 ^1 v7 k% u5 F
┌──┬────┬─┬──┬──┬───┬───────────────┐1 w3 `$ g' c# J* X3 r
│编号│名称  │MB│攻击│属性│稀有度│说明             │) {2 B, a& ^+ @; e
├──┼────┼─┼──┼──┼───┼───────────────┤
7 N/ y: F! _- D$ C1 E8 \. O! _; d│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 H" H& M  l# f$ m│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. }, \. Q& |0 o  |2 d! Q" A  O* s
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
( `6 \! l" b9 `; E9 {& I  i│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 p0 u7 E4 c! e/ A) C2 F6 |$ }│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 c% R" O4 _, V9 `. A
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 I1 h* A' i- y8 [' q
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! e6 l: ?" d% R+ q7 y/ T│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 y; U) c0 a2 W- Q9 n6 k│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │& P" v0 A6 \7 n/ d1 s5 Y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' b" F0 R. K+ X1 U' b2 s│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
: V; Y7 L# {) j* l3 L0 I9 o+ s/ X│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 F6 d- T4 l3 m. U( r9 r- A# i6 r│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ b7 s1 Y7 Y: f6 m+ j6 f
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% m) I4 e8 I& S2 \│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
# j. i5 s2 r6 h. E% ~8 ]9 r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 f; Y, I8 a, j4 ~# f$ O; P│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 n2 \+ b3 w: J$ F
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 f3 k* |* I6 h4 g4 j! P( Q4 U$ H# G│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 h1 L4 n0 S# x! ]$ g% L% U. N│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. k4 j4 p' {# g, x2 Q, E5 t1 o9 z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
- c* C1 S+ c6 X4 z# |  n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& j2 }+ g+ e" v& ]0 x0 W# U6 ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ W7 f; y5 A9 V- m: {3 X* A& Q
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
' L& }6 z4 q  r  E/ q$ P9 ]│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) _9 f( P- {1 w│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  O4 M7 j0 j  s6 v) D
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 n, _( t" i4 q
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 L1 s+ S1 ?/ S2 p. ]│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" k& ~0 O0 o$ G( v8 ^& u│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  m. s+ t  P3 N/ A6 \0 I│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
/ z  x0 |9 V0 i" h: `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │0 n: a8 E. i% y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 `0 i) a( s& s% c
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  U! k4 ?3 F+ D+ E
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
+ p. ^7 L7 F+ j4 p6 e; c6 w│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 P. [0 q- d1 x8 R8 L│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 U* _4 J% o$ O. d3 Y+ J8 r
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
5 n2 W7 G  i5 `4 P9 z│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% [2 d( H  ^% K1 x# |
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 q0 A5 C1 O; N9 g
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, ]# F2 v: P* w5 q│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* R. ?) J4 x" {8 N) t1 `* g│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ B, F7 w  d' b( K: L- ?" F
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ O- T) x, |& r2 Q  v3 V
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( N" v* b9 `0 ?4 O! J
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# e# {) K4 k9 b) T# \
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 t1 b( L$ L# ?, ]│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
* e. M* G4 R( B! ?0 P& ]! f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
, y+ Q$ h  E4 c- k; k│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │; y9 F7 x0 L+ `6 s. N1 h. G
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │1 H+ C9 S9 V8 ?6 i/ [/ w. W9 b$ n
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: u; Y! p, p( [- B  u8 v. ~2 I/ x8 b
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, }5 w  q7 Z! T2 o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: L% S: [; b# X' w, I
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 ?+ c! W" B5 @  x9 }& I│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │  x$ _* j  X- e9 G# _' L
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 n) v& [* Q+ c1 b  K4 S
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
5 |! K0 a& \1 a│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! W' V7 h% o' T7 ]. \* C3 x
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │- b2 k" l! k  h, n) M
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; c3 {& I3 C8 V4 F; ?: P+ Q( d7 Q│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 o% w4 _$ s5 ]( X" ]- R: }│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │* Q% Q3 b' d) q  e2 L: E* I
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │% c& v+ V" Z2 ^
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. h1 v8 c/ d8 u( X  L5 X│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 C0 y* I0 D$ T
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │* i! t( s) n4 r0 p$ ]% ~
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: N1 z- b. J, |( m- l: J3 q8 ~0 i│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
( _& S- E' a4 P│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │  G/ R& @- F/ M( y2 J
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# W3 n: h7 |; @- D5 c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │% x6 X9 ?3 I6 {0 c- E! Y" R, d% V! Y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) b# a8 s: \/ N( I
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. [2 @* i0 v. T! D+ W│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. }7 y2 p- i- g% k8 G- J
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: Z' D, E' s2 y7 d& \│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │# W/ {/ f, L. H( |1 u! k
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" @. N/ Z6 {4 h$ y# T) G: R( K9 P│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& W1 @$ l+ e! G$ B0 b; L; T
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 c9 G9 X2 Z: T2 K- g, Y- F8 D5 C│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ y' \" ~3 e+ e* [) E
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ c( V4 ~( ?! Y7 [9 [" z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! B2 Y8 Z9 A! R5 |' w4 n8 n
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │3 ?2 t( ?/ g2 d7 T0 I( H9 T2 p8 }
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
& F0 Q$ e7 j( a7 G' I│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
8 \  M- u4 w/ ~│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! K) B/ j) n% M5 S: @, t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 G5 N) h& N. M" {
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( [) h. D6 d3 j8 ~& F0 A' e
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 J6 r5 s/ Q& x9 D' F│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 l% f/ s8 O$ d) X( L+ `6 G# Q  v% b
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 X0 V5 S% t2 _( ?! h1 j' x& @& X
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' M7 B- d4 @7 P4 m5 G! b1 d│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │: _+ H/ _" f/ U/ U" m+ Q! t+ U
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" d- K# c* ]) `3 k' b% N│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  N  R+ w7 u" N8 a- a# R
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
* }& z0 w, Z, n4 e; @. q; o) q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 m2 z/ c% _+ z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& C6 `* Q; b  {! Y3 n$ }. p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 Q1 B4 ]6 F+ j% u$ ?' h└──┴────┴─┴──┴──┴───┴───────────────┘
% g6 P3 ]0 u* [, f' A' Y! u0 y
. q0 y( N# W7 }' q9 N& y( MStdrdChip (Part 2); O% e1 l# j) D5 O- a! h3 d
┌──┬────┬─┬──┬──┬───┬───────────────┐
" ], x4 W1 U. n" j│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 S5 s# u' R0 k5 J7 `2 b3 b5 v- p+ b├──┼────┼─┼──┼──┼───┼───────────────┤: y- m! R; ?! Q. R7 `  q6 v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" N& _; t2 m  \! @  l; ^0 W
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& \1 i- e+ A. t+ }' v4 ~
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. A- L+ K( g0 l! }6 |( m4 W
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │% }& R3 ~+ p  ?7 f3 b1 a
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ W1 r1 C2 Y% c5 |
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* A1 M  |; u5 @% O: U, F
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 d8 B0 u- t" _2 e% e1 X/ {( L│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  `! R2 s4 z7 |
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 K/ A% G1 v& d; T: \6 j
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& E2 A1 M- _& A' u9 Z5 x0 \/ ?7 b) e│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 ~% r4 K+ W2 ~* A
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 J( R: [" }7 T/ O│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 Q6 p; o, `5 z* f0 c6 Q
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; D" `6 K% U0 _7 e3 t& f3 ]
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 N( v3 n* {& [$ [│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 y" F$ _0 M8 E' X4 ~1 Q" o) p│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ V( G' p2 a, R, C9 \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# F5 [0 ~8 t) v  e# n" Q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 X& _+ f; _1 H& |│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' M! P, r1 Z: _& o! f% V) E& R│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
! x# B; n$ s, j) E$ ?5 ?- Z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 H, A% w9 o6 p  E" {. ^│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- ]2 G/ ]/ @, M" \0 t# x5 |( U' M│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
; f$ E. b( _/ S( ?/ }& t│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 o8 `3 Y! f% ]' d+ k+ O; l
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% Y( N$ r+ g/ `│126 │Rook  │30│  │  │***  │Protects you from attacks   │
( M/ G! F' D* H4 Q# b1 [9 X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
* b9 G& ~: d+ C- t0 }$ M# H; e2 M│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │  E/ P* U% x, P" g
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" V  W" L3 z" H& h" H
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& d: c! S! J' d2 d! ?( c/ S* z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& Y9 j# h& w" S
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
5 H- {9 Q* d( z% ]2 H│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 w' Z% _; _0 s1 t. N' a9 ~( c4 I# ^│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 Z2 L( F- y1 T0 H: |9 G
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │& w4 S4 f0 @( M1 _4 S! }* [! V
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
7 U. C* o$ b. f│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" Z# F) r0 M. z) |% ]
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; P% \8 m! X0 d6 Q5 ?& Q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 i4 r/ U: N4 e+ f' \
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: o2 f( A3 M/ W│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 a/ m7 i4 V3 \% W/ u
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# j( y0 F' n2 G2 C; |│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: y! z. Z6 J+ B7 {│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
5 G6 h" m' l# v& v* E9 I0 A│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 X8 f2 Y+ V6 F. U
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 T! \1 C) {& G% r; V: e6 w│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( D# C% S% x4 N+ H1 q. C0 }7 T
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │$ U# A" `0 T/ v
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 H0 C& T& v! x/ @│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# j- J4 y3 Z, B& X( R. f
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 Q% A) ?! Y! |5 i& Y4 m│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 l* }7 L# P' r( d/ B4 _# v- K9 N
│153 │Recov200│65│  │  │**** │Recovers 200HP        │% b' ?/ S: z9 o5 `3 P
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% H  w! `( G. I& O- U│155 │Repair │8 │  │  │*   │Fix your area's panels    │5 g5 V( x) e( s. e9 k$ v  s
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 s6 J" g! a" U% \. i. v4 _. u) B: d3 p│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. I" n% D- o* q* I* H8 E
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 Z! P; ?+ ]  |8 U1 _│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: {) P! }# ^: b( b$ K1 c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ Y$ B3 C, p- d5 r6 P$ `6 F│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ ]% A9 p. {# R7 T  y0 @
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 Y; j! n5 v# j4 U
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ H( D  S' D5 {  @. y: U6 w
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  o! @% U7 d) c1 _4 x6 w
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' |7 b( x' d$ E: _/ C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' K: ]6 x' Q2 @  P  _4 s: d' J
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 E9 M& O" I. P2 J( K1 M1 M% ~
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 G. _% Q7 L: s# Z  R+ X│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# W- }& H( p0 c. g0 B
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. P6 i$ B* e: V* S│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 {1 |8 V$ Z5 P, |
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" x$ O- q! ^6 y8 t4 x
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 W+ [6 u% _5 q4 p2 Z
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
0 x; S% h5 y, v3 U3 ]+ O" c, x  J: J│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& j' i# f* P4 i4 O! y+ u2 t0 y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 i5 e! m1 }0 j. W8 @
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │% E5 g8 V2 P- `: P9 E1 D
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 {5 p0 W: y$ G5 y7 ?│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- [. E5 |2 F+ G1 y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 |+ @# I/ k3 \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* w+ d& a- @! [! _
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
5 O6 t9 e+ j4 k  T│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 {! X& ]" f6 g, }3 f% h│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 {( b! Q& T$ Y8 I* z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
2 i5 z' u- I) ~0 v& x" B  f& J+ O7 U│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- F. K  A9 O& J9 T
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ q7 c& M- w- v7 p' ^6 o# Y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 `9 t; Q. J! m( z' {- h
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ [" P# U; k  Q" |" T0 Z0 g: w
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' p% E! d- j# A/ A
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! F; {1 |- [- ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; B/ r9 k, n8 U+ y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" p3 Y7 Y' U  u) v
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. M9 L# t: ?) J% n1 c( ~
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
$ K- m2 V' t- Q  x7 o# |) k│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# V% ]+ d+ E/ |│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- d/ ]8 ?  F, B5 Z7 R# R
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( G3 g* C- e. X6 e! `
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │; J" ]: |; S- a- l
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' Y2 m/ R* \- p  k: H└──┴────┴─┴──┴──┴───┴───────────────┘
+ u) S: G4 m1 S# t+ k0 f$ Y+ `+ w' q

! t8 `: E' y* l" X9 \/ ~3 pMega Chip% H7 A, \! s# A* }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ R- G# F! r5 u│编号│名称   │MB│攻击│属性│稀有度│说明             │
  U8 b' ]; ~# j2 F7 r├──┼─────┼─┼──┼──┼───┼───────────────┤
- K2 Q+ J* r8 M- _0 H# O% A7 u  B│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. w" c# N% v. s/ z  O# [, }
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
2 Y/ F0 H7 z. D6 I7 x  K. \* w│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ U! B# p$ b- D7 u+ R- D# p, E; y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │! ?/ t. i, ~& V$ U; o! \# _. j' t
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- Y+ g  M) }: W3 a$ c
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 J) Q6 J! m" e. ^6 n& H$ R6 `
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
% O" M  r( i  z* [  ]│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │/ r9 l# d. g5 }" k) d' p
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
* T% x: |1 S1 n: ?; t8 q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ {' Y, z0 s6 s* c5 r* t" P- Y& ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' l* P4 J  A+ n! s* o$ A1 B
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │- N7 L' w1 L. S3 R4 Z) h
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! l0 g. T! ?2 U9 ]" z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& D1 V- X+ y. s) @
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ G. g% ^; l4 N4 Y" {) F" v) F
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
6 {+ A/ c8 U0 i: Q; r- L0 }% K  U4 l4 [│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 J/ v( w! P' w) C7 P
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 d, Z( H  e/ U* Q% a' W. u│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 U( D# e9 X7 S7 F1 M; e4 W│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │! s  v; u- _, x) N1 g
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- T6 G; \* Z! g4 d- V2 f/ W
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 N  H  N  b7 n6 D7 B+ c( |) a
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 }$ N; M2 W* {+ p0 k4 ^1 e
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 I# m% a0 n* Y* b/ z- f9 F& r│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% q- ]5 P# W. m+ S( q( s& D│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* |8 ?  G: _0 B" z! X6 z& a' A
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! p- B3 M, \9 a$ S& w│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: _/ {: D' H6 \+ P  x
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 P. U9 {/ i+ o7 f, G│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 a% V- s0 f8 T+ `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& I+ T2 Z3 G: w/ B
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# k) _: k- x; L4 n# z; d
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
4 b3 o; M) X& c9 ]% L│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
: w* [4 Y: f; t8 j0 \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 m) C) S/ m! _5 Z' P: R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 r( B6 {. G7 c$ G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- R, d+ K5 g5 J2 T- g: D│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 X7 A9 j3 B6 m│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 I8 Z9 A3 O; l) }- P
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ v- W" p, f: c  ?0 t│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 f4 g5 c5 c: k& N; T0 m6 Y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% o/ j, j7 C8 @( r) J0 I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 F# [( u( H' H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ Q, V  o7 {& d6 ^* q2 T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( v, o. x; S* o- G/ P5 |5 c│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& _  {: k" W# @# I  z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 G9 t; ?) M: q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ T" C: k" c! R( E  o3 [5 u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& `; z$ q- N1 C" m+ w+ S│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │% k6 |6 k6 ^' ?& H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  f0 G$ N% }6 J3 ~9 b' w- H2 W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
  g' K5 S& [" p3 q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 Y) z, C$ Z: d1 i
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 I4 Q: k" P! W" o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │% U( P3 M  [# h# _* \( c. S2 t
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 p* P' c) g4 j- t4 s4 V3 {│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. c! n* d& F, F, o" X5 P
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 L' P2 x8 h7 |5 R' H$ x* Y5 Y│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ D/ O( w4 }( M9 V, `│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 X6 f& L6 L6 j. C│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 W. h6 g9 D' Q( O* E7 R! j+ p│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 ~9 S" l0 Z; N  @/ T8 T4 V: [% h
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% t4 n8 X( W9 |- m* P
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* F0 c5 q; R/ V$ m+ Q' g: s. m
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 q3 _) q5 P( s. x. q9 X
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: }& ], ]( m5 e1 d8 |* r│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( B$ m' U% i+ r' w6 s- w8 W7 j
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& d* E" Y; B: n9 K/ N│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- B7 ?# V: l- P4 K* Y: a9 K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
8 f4 `2 r) ^$ ?" G& Y│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │9 i' g) O7 d4 y5 F+ W: v
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 H+ N% z8 H8 h) b, }% v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. c% [! M/ |1 @! {( d+ a6 d
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
! Y+ L' y* \1 K2 d$ U$ b│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) u( C+ J2 i4 {' f
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │0 Q! [# a6 ]! p6 Z3 q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 c7 r/ T, p/ ]$ E! Z. m& ~* r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │) [  |6 S0 K7 j2 V2 [
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- x+ [0 L7 P# `8 ]  N2 w: b% N│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 F, H: u9 b% \
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" k  \( Y$ m0 I
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 X) f3 |+ f" e1 H/ o2 t2 K│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
% m% `5 K2 m9 X5 e│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ w6 g3 Y  [0 {. n; i│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │0 L; V1 p6 D( H. g' d+ m8 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 \: ?% U3 j+ I0 U' z$ {! F# P
3 `1 O  w8 s5 l0 W8 w
; x3 X6 T( U6 U, JGigaChip (蓝版)( `. _& \+ B  P/ I7 V9 C. ?2 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐) F1 x" ^) |5 O; o5 p3 w9 j
│编号│名称   │MB│攻击│属性│稀有度│说明             │# i: V, s7 Q0 J
├──┼─────┼─┼──┼──┼───┼───────────────┤' q$ k) w% e+ l, i3 r5 D1 J( `
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# V& T8 @( j% s* Z& C8 M% g
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ S9 q0 j6 _+ r: z9 S0 A: l│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 A/ m1 {. W4 a  j0 x) }8 T
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
4 p- r$ Z# j5 T# t3 \; G& V6 m│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 O: M# i0 A: X│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- Q+ n" f  k. P9 a│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ _- t: i/ @/ c. S6 J* ^) x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ j  r0 Z1 P! t  M, C: {2 T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ ~, l( M* Y4 r' q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │, t1 I2 [8 Y- ]" q% f
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' ^2 I5 {( Q9 G1 |7 t$ _- ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& F) {* D$ d( z; [! X' L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ z  v! u8 K& P│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │( ~3 r2 V- j  u) V9 y7 e
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
' Z. ?* [* o, T│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
% m" ~0 g9 ~& B! M& P6 U$ W│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ s6 E) W" ^- h& j/ b
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 ^$ N* _1 H6 D* e5 t3 F. R│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! S7 |# l: Y0 w# \# J8 Q% I2 `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 E# P+ Y$ z$ A- R% a- O, z/ m└──┴─────┴─┴──┴──┴───┴───────────────┘
9 {. F1 t. ?# q6 Y  i6 `- F$ j- w+ ^* f3 q
GigaChip (白版)(只列出与蓝版不一样的Chips): r$ V$ \: D9 Z2 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 u1 s5 {8 o, |7 y
│编号│名称   │MB│攻击│属性│稀有度│说明             │& h4 k; A  y1 M% h6 C, W
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 [# C- |) O6 {% a" M( I│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ \1 F/ o2 p: j, Q& I, v
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │$ d" U, X  t; u4 U. S& \( A  c
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 w$ F& v( K3 m8 X, `
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
  g5 X/ Z! X: n' f└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
4 a) t4 x& ^' F+ Z& H" C- K7 OMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 J* T( [. K# b2 v) @, _) B

4 l" w1 Z( o  Z2 P$ W" _, Y001002003004005006
% O; |% y8 S4 Q9 U; x  W* |1 J  \2 V007008009010011012$ x$ n: t9 V! {4 D( U/ P+ G( h
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# O# T. n; o! r3 Y" I+ D0 k4 w
019020021022023024! X( Z; F2 F& N+ r
025026027028029030
- s+ R1 ^7 n3 A0310320330340350366 E9 w' q9 K9 J

+ O* y' P% L! [5 S6 H% v& F, A[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* p* _; g. g' ~& e" t$ I
: g8 ~4 F. o9 \. F) A$ v037038039040041042, J6 e# t/ @2 D0 u
0430440450460470483 v7 |' i! V2 {2 `
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ T5 t0 o! ?/ d1 w" n# H
# F$ y6 D3 t! U6 s1 s7 F
055056057058059060, x/ ~0 V6 L! `2 M
061062063064065066) G  ~; Z/ N2 Y7 ~7 ?! Y
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# x( m: O$ e5 J3 O; N& j0 F- L$ }5 \: l  ?# D: t. g
073074075076077078
( C0 {3 D" `4 m079080081082083084( d' s. @& b" z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& E% N# `7 p* Q/ ?; E1 e, Z; H: F
$ n; O3 ]+ I7 O091092093094095096
$ i( {+ I( T- }097098099100101102% ]( @2 E# S2 g8 w" c: I) q/ g
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 v# C7 K6 E2 P' V
6 H; T: O8 P  B) X, D" {
1091101111121131144 X/ M6 b4 W+ k- J5 b
115116117118119120
" _) {5 J4 P; N( g& g1 G121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 t" b0 a5 S/ E; }" i* i
  g2 r' ]/ I+ C( w0 _8 Z
127128129130131132- z: Z" _! Y; i9 L+ D, ^; t! l
133134135136137138) e) ?# [9 ?9 f: o7 R) J
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 F5 |! w' q! A. x: H( C: ~) {
; X$ O* [9 S* a+ B145146147148149150
# |0 T+ |5 A5 e7 _8 u6 `1511521531541551564 |# J; C3 r! O8 e
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 g5 f2 a4 L! c) J& ?0 ^, y3 ^  L# x. [& q6 _, \" W. k
163164165166167168: [' d8 v6 ?3 p5 j0 y) G
169170171172173174
. z* l' l# Q+ d; B5 t( A175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 j" j* V* M4 S  L3 ?$ ]6 K7 l1 `/ S: G9 i) c! Q; W1 z
1811821831841851861 T9 J- w2 B% v9 T3 {
187188189190191192. Q. D% M9 n4 K* f. M
1931941951961971989 H9 [6 F! q8 i9 i/ B: m
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 Z) I' @' _8 z
2 L9 J: \3 D& W5 ]( M! Q0 ?001002003004005006
: V+ Q" `: N- E9 }007008009010011012- S$ Q# V% x" [. ], a; S
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 b. G7 Q8 l% _' C! X  }
8 l; q4 |+ }9 W7 e
019020021022023024
/ [+ F  Z! N& g2 d; x8 Q025026027028029030
( _1 w/ e: D  x$ |( v031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* P+ P0 x3 u; b$ M2 m. a

! \/ w+ ?1 g# @0 ~6 ^6 ?037038039040041042) e) p5 p* X6 G3 w4 S
0430440450460470482 @+ ~4 |( c  y5 W* s/ v2 P
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; l+ w) E- }) k- |* b
! {+ _! v9 w& W- I055056057058059060
: |: m. J. h1 A% h0 t, G5 u061062063064065066
3 u8 l; o5 w, H5 Q067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ ?2 k: {. ]% `8 X7 q- t/ J; w% T
" i6 a0 Y: z7 A2 ?  S) P3 \7 m
073074075076077078
: _/ `! r, M$ k# q, P079080081082083084
$ w! U2 ^% ]% Q% i! i% u" `085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:8 _& Z3 u3 W9 D, {- W) y' W4 H
9 c' z. m% ^; y& Y
001002003004005006
0 B3 L) a% s& ^) F007008009010011012
' W9 n# j/ B: [: t! U7 y- B013014015016017018; z! }; ^4 o7 K; ?
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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