转载请不要删除以下信息,感谢您! 8 Z4 h+ i. j" v+ I, S) ?
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■● ■ NintendoWorld 站友xliz原创- X; e4 A$ H9 Y3 |2 n z( P, K. r
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 G! `( C% h$ M' D# e" I7 Z B( u, g大家要看日文版的P.A.或详细攻略,点击这里吧!
, k6 L2 g& k1 r+ D====================
8 w& G a% c% Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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2 g" `- K7 d0 G+ ?2 N以下内容格式如下:
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编号 名称
( C* k+ I4 {8 c) O- B9 T7 p' Z3 Z说明
" M0 u# Z9 p/ }( p" k+ o, a% l7 |组合方法
# l- Q) H, p" q0 ? l5 a/ q$ b( p! S2 R---------------------------------
4 `2 `& Y o6 x# r& b4 U" i01 Z-Connon 1
8 b7 w0 m- }2 b1 L5 J) G/ CUnlimited Cannon for 5 sec \8 `; u- `7 f; X* Q4 a" y ~7 B6 n
Cannon A+B+C
: Q4 {3 P1 ]) ?7 f9 c* hCannon B+C+D1 m: Z. g- w( X: L' d' u$ K% t4 e
Cannon C+D+E/ S f6 \; [0 `" E6 S; l; c$ ~1 v
, ^! w, G% l# _) b8 S
02 Z-Connon 2
( P. N7 w( Z& V0 ?; kUnlimited HiCannon for 5 sec
/ j9 W( A- A# g# Q& s& y) iHiCannon H+I+J9 Q S/ p7 [, I4 Q4 t
HiCannon I+J+K
0 I; ^6 u3 q6 D$ O, zHiCannon J+K+L
9 C% r, S5 x* y- H/ H* j
$ _9 @ t' ?5 z! \0 F03 Z-Connon 3
. o" J+ D3 _; N0 I& T h( o1 _' x" tUnlimited MegaCannon for 5 sec
7 O2 p+ G% q: N& ~M-Cannon O+P+Q
5 o" y ]+ j; o( C' ? S/ dM-Cannon P+Q+R+ K' C( t' N) q3 R
M-Cannon Q+R+S
2 k* n7 Y/ R& k$ B* G
" o( B' \ G- N4 ?$ ^3 L' `04 Z-Punch
6 f, v" L2 W' q- L- [3 e' QUnlimited GutPunch for 5 sec3 x! P5 D* G% x& f0 t5 |) g% T
GutPunch B+C+D
1 W9 P; `9 P z# z; ~GutPunch C+D+E
$ M2 Y: L- Q+ k8 [) U9 `" gGutPunch D+E+F
5 z# n" H& Y7 _$ t1 H5 @
5 {; U- A5 t. i4 w- A05 Z-Strght
o n! F0 K/ a5 c9 H+ JUnlimited GutStrgt for 5 sec; `$ f/ q+ i4 g1 F# Q
GutStrgt O+P+Q4 M; L L# Y7 J# W1 h# ~
GutStrgt P+Q+R
6 q5 s6 p; L) H7 R! `- tGutStrgt Q+R+S
/ k" a. S7 v! b& b8 O& \
8 a E6 f9 t+ c. ^$ Z q06 Z-Impact1 y( c* G% ^7 x/ U' x! B6 l& _$ z+ Z
Unlimited GutImpct for 5 sec
, d- ?; w- _- x1 l: \2 YGutImpact G+H+I
. A1 [( `7 @; A3 a- b" C5 D$ d3 WGutImpact H+I+J7 \6 B) m( j. E4 A8 Q1 l( Z
GutImpact J+K+L
0 J, N0 A8 j& ^6 o/ P* U: ^' c, I- I3 V, e# A: ~$ t& s
07 Z-Varibl8 P" v3 e$ t' X2 g; L" c
Unlimited VarSword for 5 sec
3 q8 F% G% A( ? M0 OVarSwrd B+C+D7 d/ c* ~# D3 j8 c N" q
VarSwrd C+D+E
& \0 f- S" t* [$ }8 G9 Q" ~VarSwrd D+E+F+ {3 Y5 w8 @6 x
3 I2 M# J$ f# C, p
08 Z-Yoyo 1
% P) c$ V- t! J9 m% I) ^: \Unlimited Yo-Yo for 5 sec
' d2 Z. U8 F% jYo-Yo1 C+D+E4 k f. {; `$ ?+ Z- B$ z/ b- {4 D
Yo-Yo1 D+E+F
# R: l/ k& B9 L4 k) C* m3 `Yo-Yo1 E+F+G" V0 h! [& D$ }! g/ X# _' p, _
7 j5 _9 {$ S6 m0 \) I2 A) @ I% {
09 Z-Yoyo 20 j- h9 J. |. T) [5 H
Unlimited Yo-Yo2 for 5 sec `: u0 `2 C. \# K7 Z8 B. l$ c
Yo-Yo2 H+I+J
( h# d6 h, Y; `" c3 l% ]Yo-Yo2 I+J+K
/ x3 \0 w8 d3 d9 J& a( U, dYo-Yo2 J+K+L
9 `4 v+ c6 Y, n- \
; N. d( j2 {$ A' G: ?- i10 Z-Yoyo 3
Z/ L7 [! y# D8 K7 {Unlimited Yo-Yo3 for 5 sec
3 I& P- e0 D4 y/ s0 zYo-Yo3 M+N+O4 ?. c M6 u" ?( _! o8 ^
Yo-Yo3 N+O+P
# i- q- m& n9 I1 Z- V4 H+ e- EYo-Yo3 O+P+Q% e% j2 a1 f' \, U8 g& R3 x3 v& M! ]
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11 Z-Step 1
' b" C; W& R% gUnlimited StepSwrd for 5 sec* ?% K" ]; ^/ M1 B6 B+ r0 Z8 d
StepSwrd L+M+N( V6 ~. t! |" i5 [: X
StepSwrd M+N+O( c+ A& |! K2 b E* t6 N8 G" l0 d% ? P
StepSwrd N+O+P1 s4 o# P' U7 z0 @1 g% F' ]
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12 Z-Step 2
3 T( [/ v& n$ M7 b% k HUnlimited StepCros for 5 sec' N1 n& N- C# V1 ^+ S2 B) y4 J
StepCros P+Q+R* z4 m; H$ O8 x% X6 v0 }! f
StepCros Q+R+S
7 e2 D& f2 \# g1 f! p eStepCros R+S+T
N. g) q( P7 R- o$ C" D$ _1 s
7 N1 H0 s7 n: {5 }13 BubSprd
& k2 |" l( v6 y. \Attks w/ spreading bubbles!" Y/ O4 C2 R0 T' y8 G; h0 P' o
Bubbler C+D+E$ G+ ^% |- r! ]5 V' [" |- }1 D
Bub-V D+E+F
+ A2 ]3 B3 X+ m* d5 }BublSide E+F+G/ N* K0 {7 O0 M( S: q% y
Bubbler E + Bub-V E + BublSide E; ]6 }) A, H* [% K* G. O
0 ]' {: L# J, _3 X5 H
14 HeatSprd- Z# e$ ~$ g' x) Q, C7 i5 V
Attks w/ spreading fireball!) f& a/ w. Y! I/ [! J
HeatShot H+I+J
! H3 q6 N- K1 r9 Y0 yHeat-V I+J+K5 I b' L p) [, D3 F4 d
HeatSide J+K+L8 }9 |# [1 m. O+ e" Y/ k) c8 D5 M4 d
HeatShot J + Heat-V J + HeatSide J( y9 H* n2 p- }2 {; g
: p$ E6 {; b5 ^- |15 H-Burst, L7 K/ P5 E q& a0 T
Creates a giant explosion. }& s# J$ p8 M# T
Spreader M+N+O1 m! j8 u( s5 e$ y8 P$ f6 t
Spreader N+O+P
) y$ K$ [2 U3 r6 A6 fSpreader O+P+Q8 s) f! N5 t3 Q
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16 LifeSwrd
7 m2 ^7 E, B) D1 Z' T+ m5 H6 I4 gSwings a huge 2×3 sword!9 n c" p5 e+ `1 L! I6 O( s
Sword E + WideSwrd E + LongSwrd E3 t& o/ P6 I# h
Sword L + WideSwrd L + LongSwrd L3 k0 s! T; t* E* F* K& O- Q
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd$ D+ r" z( E# W9 p {- V
Wide swrd contains 4 elemnts
0 ]- t' F Q4 YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 H6 ]" v" @' |: ~* ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
- Z, ? |# { e. O% R. IStep up 2 & make 4 atacks
3 [9 L- A0 s6 V1 D2 U2 v: v( {StepSwrd P + HeroSwrd P + StepCros P
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' K* E9 p/ { B O2 n6 h19 HyperRat
- H6 P+ ^* |6 y2 K3 rA giant Ratton charges!9 ?% w( h% t& E+ Q+ s1 w
Ratton1 A + Ratton2 A + Ratton3 A
6 Y5 ]* Z) b/ R$ JRatton1 C + Ratton2 C + Ratton3 C
7 h, A: T* U8 G1 zRatton1 F + Ratton2 F + Ratton3 F/ C4 B9 c: e( l- D% G4 ~( k
% Z; [) \$ ~( T6 G, @$ A$ f. j20 TimeBom +
/ D, i3 P4 C8 {Sets Time Bomb in enmy area4 F2 _# p+ B; l; X! j
TimeBomb J+K+L& [1 s r" b( Y& K9 l$ _, n7 H
TimeBomb K+L+M
; w1 a& X0 C! J8 X1 i+ a% VTimeBomb L+M+N
7 E! X4 r9 z7 x% A J9 A5 V" I- A C% ^3 Y1 J
21 GelRain
1 D" g4 `! g) g6 m/ rGel steals squares
+ ~) V4 t& Q( F$ iMetaGel1 B+C+D0 m: j$ M% i) p4 I5 C
MetaGel2 E+F+G/ y# P; x+ L6 M, U' ~
MetaGel3 S+T+U
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22 EverCrse; [: q3 ~4 }( A( q9 Z: C
Shield chases enemies
7 e! b$ \0 r9 W1 i/ N3 u6 dCrsShld1 C + CrsShld2 C + CrsShld3 C
+ V; W, D q8 {) v; G6 OCrsShld1 L + CrsShld2 L + CrsShld3 L0 ]% j9 M% B# I( t4 b
3 l8 m# w3 T. N( B- k23 MomQuake
( J* k: G4 D! C gAwakens Mother Earth!; S2 i8 q6 E1 q
RockCube * + RockCube * + GodStone S4 W( l$ P# u' j. o
' n4 m1 ~7 a, I- T+ H0 A24 PoisPhar
: [$ R, N+ y; Q( o& x- B" _Pharaoh generates poison
0 ?) \# f8 X8 O1 u! O h& rPoisMask A + PoisFace A + Anubis A; [* L$ B4 W$ M* P
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25 BodyGrd" D0 }0 Q8 h7 ~' i# a* L
Bodyguard takes out enemies
) a$ |/ N) ~+ y* f1 ]) S2 uAntiDmg M + AntiNavi M + Muramasa M) S: `$ z8 i& x' c9 M
3 \! ~. |/ t" F- g& g( ]; L
26 500Barr
4 {7 o" e6 H+ F0 ]5 c" DBarrier absorbs 500HP dmg
3 P j+ h1 h7 Z' R! X: y' QBarrier E + Barr100 E + Barr200 E2 E( k4 a0 q" b c' a' o6 F
Barrier R + Barr100 R + Barr200 R
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27 BigHeart# y9 c2 k9 w% a6 H
Attacks, then heals HP!$ g4 H. Z, j- u' B
HolyPanl R + Recov300 R + Roll R
( `" l3 M6 l( {8 `" U( _! T3 T) fHolyPanl R + Recov300 R + RollV2 R& U' I* A# \1 p$ R$ y8 w- J
HolyPanl R + Recov300 R + RollV3 R7 k$ V' S: r. R% j; U( e' O7 R
" O; [% H9 U6 j) k6 k6 \3 L* B
28 GtsShoot
4 F4 |: B( H/ v% x HGutsMan throws MegaMan!% D2 W* D; t5 F7 M K+ i- J
Guard * + DashAtk G + GutsMan G
+ N3 K/ e# g2 ]3 U$ ?% }" jGuard * + DashAtk G + GutsMan2 G
6 h" V! t4 ~) T0 c" X5 j! _Guard * + DashAtk G + GutsMan3 G
4 P8 q3 o. }' `Guard * + DashAtk G + GutsMan4 G" x J+ f3 O# G+ t7 `
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29 DeuxHero$ k( T# d2 Y' ~6 t, |9 \8 v
MegaMan & ProtoMan team up!& F; T# S. h. I) v1 ?! }
CustSwrd B + VarSwrd B + ProtoMan B
( V" ?7 t7 b& D% U, }CustSwrd B + VarSwrd B + ProtoMn2 B
/ ~9 y5 u0 H! y2 PCustSwrd B + VarSwrd B + ProtoMn3 B
! p2 }( E% K3 d8 U/ i6 t* ^/ ~CustSwrd B + VarSwrd B + ProtoMn4 B
. Z C& I, j1 O+ G# W& b* E! }
30 2xHero8 f2 r% G: u2 s# j* |0 @
MegaMan & ProtoMan Dual atk
) B \: x2 M7 W, O+ F% zSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* V! j( {4 M7 C( ?% ]4 NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ R5 r& U9 {- eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 `# ^! W( X0 ^9 M6 h7 D0 ^+ \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* l" B7 I" G0 V+ {+ ~$ A$ G
1 Q6 ?3 D Z( B1 j* r31 PrixPowr
* s2 ^: C3 ~( n' R e+ R3 Navis attack at once!$ h9 _/ \* A; I, I- D* s
Team1 * + Team2 * + KingMan5 K
' A5 L9 H+ u4 Y! `Team1 * + Team2 * + MistMan5 M
8 Z* T& `2 E$ s; o! xTeam1 * + Team2 * + BowlMan5 B
: C4 U @3 R7 b2 Y ?5 s: B+ G+ R2 {, g: y- U3 e ]) B9 \& K
32 MstrStyl. w6 O$ J6 t! n# r i/ p
MegaMan unleashes his power' b) B( r4 ^. t; N. `$ `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
, Z1 s* _5 W j: M5 S( o! |" G┌──┬────┬─┬──┬──┬───┬───────────────┐1 \: {* a3 X2 F( A
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 E0 u" [3 s3 u7 E% ?/ b
├──┼────┼─┼──┼──┼───┼───────────────┤
3 g4 E5 ?. Q9 w, z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: y7 q- Y- E; X# e1 @, K6 t
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │- g3 P1 H. X5 ^& C
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 r$ c( }1 a) X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ t( |# p9 e: [; x/ J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, r4 E$ ?& K. N: n' U- U6 Q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 T+ i6 K% ^5 N1 j% J# o
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 p5 s( O4 X0 i+ O7 ]│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 l( Y" y/ U; U4 }
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 C0 T+ u$ e" S9 I' v' n8 g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 j4 S6 O; P8 K8 y$ Z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- n& x+ f2 }1 N0 t│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' }5 `7 ~6 \" I2 C) \7 n2 f│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" a! c4 G0 ] f- r+ a7 l│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ A6 Q; m% p4 E! G3 E│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ U. s- b6 H/ {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! B3 S/ p* s3 }9 Z W( J$ f
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* X* k; D2 a, H/ q( Q3 ^# S- b│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 s" G! x: h6 G9 q! @
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, \! `. D0 P0 Y# y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
# p, L2 _: f4 y+ @& X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( Q7 x7 l5 R8 A
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: P) F# Y# W+ v$ A3 Q) ?│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. R& v0 u9 q* ]# c5 Z│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │' Z" c. c/ y- \. o e* f% l
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 N0 x; l- }* ?$ y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 r: x. A% V/ A7 Y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) {6 U& I d6 e R% @
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ {: W/ P7 ~$ d│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │7 _, C1 g P% d8 ~8 K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 e$ w$ K6 `# N! g. c. z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 u* ?0 {: i) d" u+ P. \2 ]│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 @ |7 W: u8 C9 ~1 z$ b Z- n│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: T6 `2 {0 A! K│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! t* |: t/ S4 f' R
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │! |9 W; V5 R8 S/ B9 u' _" A
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, K2 `$ v& F+ }: M
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
. f$ e4 z2 {( ?│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" ?$ b) B( X& j; Q5 Z+ B7 j/ X│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 y8 F" b. Y% U0 u( ~8 R8 a│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) t1 S% }. H2 G2 y& Q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ p' `* C8 w% s' K# S
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │) e: u& t; U& Q$ V1 c& \2 b E
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' F. @$ B' n: l2 Y) ]/ s
│44 │ShockWav│10│60 │ │* │Shock through enemies │
' \" Y3 H! B* Q( h│45 │SonicWav│26│80 │ │** │Shock through enemies │
, K! z/ y Y) ~# A│46 │DynaWave│42│100 │ │*** │Shock through enemies │. b! w; h0 O7 w# m
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 I- F1 m6 T# @' _& A
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ R& t$ Y- f' F9 @
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 I0 c% Y1 h; I0 h& o6 W) ]# m│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 ?, p) E/ Z* z1 y- c│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 w+ p+ C* O3 {3 G+ y
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
1 E# R7 S2 l# a│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; x# p2 x9 S) n& m, E$ L' _5 M
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 c* H' F4 h6 O3 d% Z( K9 A
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# v6 v# Y$ ?4 @│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# P. k7 z& H) x4 p1 _│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
, a3 b% `- j3 V│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │5 w9 B$ A! f' ^1 U- p0 U9 G
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
+ B+ n8 J6 I' Y- S9 D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ A2 g2 l& _) l3 F# ?; ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 a \1 ]5 L, J; B' f, H8 `( m│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# W9 J! O& u# B5 [5 y( S│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 U+ K* E5 c+ N# @+ b- D
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 H! ~1 A' `/ `% M/ \7 q0 n│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 N! u6 I' Q2 {1 a│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% K" |! M' i4 I
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" l/ k. U* ?& a7 x+ x0 t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* |8 y n: b9 f, y! l5 J
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# @! x9 i/ R- i! Q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 K R) B) h; J% `# S0 r' H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# S4 L0 k9 T k* P$ F
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 D5 [% H6 ~2 C" p0 \! S# g, S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* {6 V c" g Q/ p9 r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ A& g s( E& Y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% }- X, y/ \5 D6 V' J
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; u( m/ D6 O) u) h4 @6 T2 g7 }
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 L% }$ A" T7 Y5 S" E$ K# ~7 d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 }4 y9 }+ H: L {│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ @( B* y8 B0 k: ?5 |; a
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │9 B. X- Y( P* R; z4 o. c
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │6 X# v" H# K c8 D+ e
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 |4 i0 y4 z3 k8 d/ ^' V* V
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, ]# L. V3 A5 K$ J( m6 n
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! k$ s7 M) P: g" g│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; l( ~+ r1 L: @) g5 W1 P) |- q; s
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) \" x% p- W# a
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
$ O M- ~8 h, w5 M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 o# t2 a: V3 B- R+ a& g│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& l8 D1 q7 q6 Q8 }& t│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 j( _" q0 ~$ [0 a8 H# j│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 g. r% T F" L* P4 g& r4 S│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& D4 G0 u! P3 n( P! E, N/ O/ C3 a5 ~│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 }7 u& a" }# k) g' W4 j1 i│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 u) G% ]5 F7 Q" |( _
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& O+ v4 h8 @; F5 ]│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 g6 p {. l+ d% t, n$ T# f" B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. M) r* @2 D2 g# ?
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
s& U4 e$ |8 c% { y, R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- p: p7 r4 W2 L$ @' v9 B: y# @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 e" U1 S$ t* B3 _. d8 U" z└──┴────┴─┴──┴──┴───┴───────────────┘; ~; E% T: z) M% r2 h: |' @& E5 }
3 C. @1 ]# t, T- a" x* c( K
StdrdChip (Part 2)2 {/ Q3 m" C T( Y& U
┌──┬────┬─┬──┬──┬───┬───────────────┐
d3 a# j% \& a& P3 Q9 i$ T. g│编号│名称 │MB│攻击│属性│稀有度│说明 │
* a6 e; r3 Q, j6 X- b- \% G├──┼────┼─┼──┼──┼───┼───────────────┤
1 S# x/ ]" j5 _, h5 c3 T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' ?& H- z; S5 V. ?
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, v3 L% l7 y( {8 P1 o5 i5 ]│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: O: |9 G2 i( j4 W7 ~) V- q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 S: O1 D3 }5 L
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( T9 W1 N" I4 G H
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 T: v. _, |# i$ b; p
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" k3 B- W4 t; M6 h
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# \/ o1 n& g, V% a7 h# w/ h│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 T. _% ~7 t: q" p2 `
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 @ d3 E) M& J4 ?- \1 [│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 r' @; y- l* ~; f' @│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# i7 J" }8 K: q* N7 w, g
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& p9 `3 @/ g3 a, n0 J│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: q9 p$ q! R# l) a0 @1 i2 B; l% j│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 a. p2 `+ U1 n7 e/ J
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 \/ i" W* u0 x- d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 I% k1 ]' x8 F7 t; f2 Q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ j( N* V ~5 C' Q: O ^' K; V
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 _3 x" W. a: f9 ^% \│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, N$ X! u7 F+ L+ e
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 q4 @) @. O+ T4 [" i
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 i" m% `: s7 r+ q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 s) Z% J2 G3 J! p {
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( k6 p$ B' @/ U* i( ]* @" K│124 │Pawn │44│90 │ │*** │Attack by pressing A button │! H3 S S$ @' ]; N$ t9 M! }
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 C' h; Z$ l/ @: z3 d
│126 │Rook │30│ │ │*** │Protects you from attacks │/ \* s( }- _; F k* c, Q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# J4 E, {$ b- S1 W1 o3 Z& T" z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 j5 X2 A$ V' N│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 {& B; h q, T4 Q* v│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 T1 }1 P; W% |+ E; Y; h: {0 w│131 │Lance │46│130 │Wood│*** │Lances through back line │
1 y( M7 Q1 Z2 A/ p! B│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 i* V1 k% S5 C3 k r" b│133 │Guard │5 │ │ │* │Repels enemy's attack │! z9 j4 ]7 K/ B$ r, k0 E
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 [* [( o& i# _- N
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │( H9 k" M$ o6 V2 m& T& h
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 B: y* h3 E/ o1 a│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% |: i& y" ^: ?│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 ~' _4 Y! i6 G3 m3 A; C
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 B6 U5 w" N; {. D0 T$ @
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 [9 E# P0 Z& L│141 │Prism │60│ │ │*** │Prism fires randomly │8 ^8 n9 r3 L7 H3 Z7 S
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( ?( s* v# v3 e+ c6 t- s' m4 y) \4 E│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( Z2 H3 W2 a- Q5 c│144 │Fanfare │32│ │ │*** │Take no damage for a while │" [! N0 y) p2 \
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( s8 J+ Y5 o7 r$ V( j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% q2 M- A* C. r) z1 N: h# O
│147 │Recov10 │5 │ │ │* │Recovers 10HP │% }$ @+ y/ }" L# o0 E- S
│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 a9 o8 v' F/ p/ Z0 C
│149 │Recov50 │14│ │ │** │Recovers 50HP │
" [- P1 @8 h: f( |# y. f│150 │Recov80 │20│ │ │** │Recovers 80HP │" h2 k# U& m: T4 A" P
│151 │Recov120│35│ │ │*** │Recovers 120HP │7 W( z A/ [5 @" k
│152 │Recov150│50│ │ │*** │Recovers 150HP │
1 y8 L3 `* K6 v- X. u│153 │Recov200│65│ │ │**** │Recovers 200HP │- J! _( y7 o& f
│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 }4 m# ^! i: v- [- t│155 │Repair │8 │ │ │* │Fix your area's panels │
. g2 v' \2 | U│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 d- w2 W# S. \- s' G│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% [9 r% x/ Y# B' d4 ]
│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 u3 _+ M2 F. h; P0 J& J
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, s. e% Z @; \/ S│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 m4 K, r4 g! B( D& Y
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ ^9 S( J$ w0 c/ \, R; F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" q( s' `$ F" c
│163 │Invis │11│ │ │*** │Invisible for a while │: ^7 A9 C8 K! m% m
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 _7 g% Q( {) ?/ Y2 N9 Z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 R1 V. b/ \7 {' ]% k│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' H% A! o7 j( t. Q; I+ R4 T; k│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 q/ ~$ A8 R0 o; X0 L$ r
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" Y. ^! H$ W9 [+ I9 o
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' i1 Y( F4 K9 G. @: M& V/ W│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ A1 A% r1 y3 Q0 F. b b7 M# C│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) f" D% E& T/ ` E! m [/ |│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 m5 O6 D9 P& p( p) v, \4 J* [ z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 |$ I; m* N' u$ p. w
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
7 l a( K+ K) t- z! }( `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │" C' A/ ?7 p. l: ?: ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 ~3 ?7 M( B6 Q7 a│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ N0 G/ t7 w/ h0 T" |. h5 Y1 P
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 e4 O' F! g8 m, T8 l8 C1 s/ I7 l& r
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! [3 H+ j' |6 F7 ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% t" ?3 B. N: ~; B, O' k
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% N; {) t! E: f$ f% F
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' c! F) W R3 b" I2 `│183 │Hole │55│ │ │**** │Open hole to dark world │+ D/ W/ K; I4 @3 e
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 i4 v; t$ U9 ~; s│185 │LavaStge│22│ │ │*** │Changes all panls to lava │' r; Q% j( x8 h- ?+ a; L3 C9 Q0 A+ A
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 `& E6 v) p+ B$ t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( c# u! @ ]1 C) q+ J1 b+ o1 g│188 │SandStge│18│ │ │*** │Changes all panls to sand │
0 n; y5 h& _, |( o. K│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# x" a& A& E; V: U: r│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! H" M2 n6 S* s; }6 q2 |0 ?( y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: g+ A4 w5 [7 j$ F% s! H s5 n' S│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ Q4 L4 X! ]* _7 |3 n3 Y6 I; X
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │# d6 d# I1 C M0 I/ P% |1 _
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ @. g- B# I) t7 g│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 ^% F8 [0 O( o0 I8 T0 G│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; P. _: T$ U0 o2 x% s
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' Q8 d) s H( V; u# v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 Z5 P8 o! _4 L3 j! \) \
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: b" Y+ Q, B9 F
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( T( e, u. ^3 W0 [└──┴────┴─┴──┴──┴───┴───────────────┘
, y& V+ c; R$ y7 V( I) g; n. B8 k8 f9 w x0 }# z
# t" t+ F. o7 c" MMega Chip+ j) I1 p, {) i3 d) [2 I0 V9 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 Z: ~9 J7 V) i: \│编号│名称 │MB│攻击│属性│稀有度│说明 │
' v+ R1 N% ~& ~! S3 Q5 M" K% V├──┼─────┼─┼──┼──┼───┼───────────────┤
# g7 U+ B3 J% k% L. X' i│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
$ p& i4 z+ c$ s1 `5 e│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 W0 g/ `( ?' l│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 N, [. y! p8 I i
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ _8 X( l# J* `* s% w+ F1 w│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 b% |- c4 e: S; I$ N) S# Y' }1 |│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 Y# E& F, t- E J X
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ h3 }; y$ O9 |* J5 v│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! w2 S9 B& ~$ r( i* S) l" c" x
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! ?0 N! t6 k( e/ l. C
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 a3 y& T1 D3 q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; u( {3 u, @8 f/ {│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 v4 A! T' P: u; ], E
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 B f( Q' T2 M8 J. E! Q2 ?9 S│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# P4 s0 Z& p% C! }' V. P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; W+ t2 k& |2 N% ?; Z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 S/ d' L+ [# C" d& d' a
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
7 ]6 ?* Q2 m5 L& o. n9 J) D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 j d8 w- z. q, E4 J$ T, k
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* r3 k# I$ }) q0 Q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 v6 V5 x* P% r; @7 F2 G- J9 q' x│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. e3 K) E- \ M│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* `' A- a/ v" i: u6 N│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
; e" b$ n- x' J) T( ?, f1 L* p. a) G│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. l5 i1 f! c6 o6 P# g7 {( L N: c│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; n% s1 V% y. s( H& z1 Q+ u& ?
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% m* ]( n" ~+ k" E3 v [% D│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 ~* Q0 j1 q9 @- N2 q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( \! }& f3 C, T! d2 w
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# ?8 S* W. j& }# j8 Q' s4 M! I! M│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 }3 ?8 J" Y) L│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! A% g% K% K$ Z+ F% X│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% M: K* p. q- m
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
8 g* _) E- f5 J- V: l j│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 ?5 G, m4 O3 U; ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ x8 `7 D3 R, E% o: S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 B# ^ W) S4 Z2 x; D- x3 D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
7 w& {$ w# Z* ^0 Z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
, e" T, g) m+ e7 I) A* `│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% G6 z" \* _/ v' G│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( }8 b; N+ P' V" N7 b│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# L7 R; q7 {$ N& M- E9 w" ~3 c│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" R% p8 b. e, O: Z8 A0 @4 E: j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 @% v6 s6 P' g: {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" I- t# Z9 _* j' Z9 l( w1 K5 s3 k│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- s4 ^# _; k, g. J2 N1 R0 c9 u│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! h7 O* E& _( y, g3 [+ @│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' e$ ^4 I5 P9 l0 R( Y- P4 n
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 q$ t. J8 o+ V0 Q0 w0 |: D│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
( B! K8 N/ K8 l2 L, p3 O│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 O0 ^& Z6 o- x1 Y2 |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: W% p5 Y* b3 {8 o' z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 z7 P/ G, Y% h- L6 g! ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 M+ R$ ^1 u2 U: }# h& P
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* q7 n, h b, @5 u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
- Q0 ?2 o8 M# ?" s$ Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& r4 l& ]$ l) U* A( G│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 J6 G8 f5 ]: R$ j│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- S" {. k4 ]- f4 Y) v1 f. m. K│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 ~- f/ \! R% a3 O6 [4 ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 u, I; y M: k9 n- }2 U: Y0 F' u
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( P' R8 r- o- Q9 A" P' m+ I
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 K% ?! G4 G0 I+ z: d; }
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% D" J. z0 N" m- {) D│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 n( x5 J% ]& L E% V4 d9 t. w/ {5 a
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; V# n9 {. j" Q9 y1 c, O0 e$ ?7 J│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 [$ R* ]8 @7 L5 H6 {
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 A* ~, x; l* E3 \, Y. Q$ e
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# q# U5 Q7 i0 Z& |6 W1 X│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 R, T# F8 Q+ T7 `0 ^3 N' _8 D# d8 T
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 }# c1 F& @' ?6 H W
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# @7 H6 Q9 z5 S+ Q1 ?8 m8 d! u│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 \& _9 ?: n% u( c% ]" Y6 p' N9 T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' ^. {' O, P a$ D& x9 M
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
# I8 j* J$ i, u+ S│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 a1 L& I, d. P& c
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 U# j1 \" J0 Q( ^2 O* a% t
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 Z, Q3 y) \- P3 w+ \+ S2 l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: _' ^0 ]; m. g2 r7 d8 f! h9 j
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 U6 |# [, c6 R│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' n3 J& g. q! j5 x│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( D; ]4 X( u7 B5 ]
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │' ]6 H. S1 G, g
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │! [% }# {& D, O" c$ v9 {0 V g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# ^* |. }& v0 A( d
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 D1 k, a6 C" W& ?+ w0 @! p
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 ^+ E6 [. ?9 |$ e
# u0 a9 z" }) e) J5 g& B
$ X3 c& p6 @% z' ?7 `7 wGigaChip (蓝版)
6 k* y O* Z" k3 X. U* J┌──┬─────┬─┬──┬──┬───┬───────────────┐
- m7 z6 j+ h1 H/ V7 k, h' z5 |3 J0 K│编号│名称 │MB│攻击│属性│稀有度│说明 │' E8 N- ~( e, j {+ o- ~' \# {
├──┼─────┼─┼──┼──┼───┼───────────────┤, e' B" c' \! T- y7 F
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 E! N. L, h2 @
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 o! J9 V7 g' z/ Z# K; q, l6 }
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 b! y% _' z/ ]5 \│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
4 W! @% D! Z. N6 E│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. t. @8 `# n* a
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │( ~/ [- b {: {% y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' [; m3 [+ d& Z- R6 k, y) a$ Z
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" h' P, J, D# ]) J3 V" m: d9 Z |│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( O( O, ~4 T+ q+ |8 r4 u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │1 Y& z/ E( k2 `3 s$ `0 o9 I0 U
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ K& [, \9 n2 U5 ]; j0 Q$ ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 c6 q. O ?$ |4 P1 j% u1 d( {" ] }│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* z8 K0 x- q9 S6 c: y v1 `; Q) }4 G│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
0 @$ Q ]' J# H# J% D* ?│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
8 K" F E0 u2 R- X│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* Z7 N: v( c) c! {4 c│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: T! I/ B+ b2 {% o4 V* }, C│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) `4 [( r% s9 J" Q% V. u [* }+ \9 j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ o o- L R7 Z* Y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. X' Z- g- l% T+ ] k% B! N
└──┴─────┴─┴──┴──┴───┴───────────────┘: Q; B9 p4 h0 [5 D! }4 p. [- q
, c' E/ H$ y4 X3 vGigaChip (白版)(只列出与蓝版不一样的Chips)
4 `1 k7 g' d$ k┌──┬─────┬─┬──┬──┬───┬───────────────┐2 u7 E6 L \+ j: G. b
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ U- e$ d- N" e
├──┼─────┼─┼──┼──┼───┼───────────────┤- z4 D7 \! \! ?8 _: h& i
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 N$ | _. ~$ k( [- i5 {5 k
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │. k- {( t: G# E
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. G' d. B- A+ S2 c+ }│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 S7 M$ S! h7 O0 @└──┴─────┴─┴──┴──┴───┴───────────────┘ |