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■● ■ NintendoWorld 站友xliz原创 }# ]9 L. \, n8 Z/ F! Z O
■ ●■ http://www.NewWise.com 7 U9 y) t2 V( F2 y+ w4 n9 f3 V
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. S4 G& N. B6 ?8 h 洛克人 EXE 3 Blue 卡片组合
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8 g0 x9 @( R8 g/ f, j+ J' Q6 T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 A0 ~- _# `" }* w" w$ M. ^' L" `
大家要看日文版的P.A.或详细攻略,点击这里吧!. ^* t# [) g; x& s
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 ~& Z. a W4 E/ U& t# x4 B. K+ _
" X, c4 b: r6 Z6 `8 b以下内容格式如下:8 K4 e) a# j I) y7 _" W E
# y/ m' h7 @' A$ U8 ~( i编号 名称
3 _3 q8 z+ h$ U8 ^4 {说明5 `: i+ B+ [9 |7 K: K9 L9 n
组合方法
- e7 m6 W/ D% H8 S9 \---------------------------------
/ s4 c8 _5 ~$ m! Z- }' u01 Z-Connon 1( G6 P5 M" S9 B* C7 y- O
Unlimited Cannon for 5 sec
, T4 w5 {( s ?/ q3 cCannon A+B+C5 P' e* c/ ?5 F i
Cannon B+C+D
$ z* v' h/ M! X. c) LCannon C+D+E
, x9 _& P$ ~4 P. ^- |4 P
+ |* e, X- i; E2 {) T& o8 \02 Z-Connon 2* m Z: b3 Y7 c+ [; i
Unlimited HiCannon for 5 sec
& p/ w: G8 K1 ^. E2 f0 Z8 n$ a; iHiCannon H+I+J8 y; e4 q: R" O9 I! N
HiCannon I+J+K* I$ w0 j3 T5 e
HiCannon J+K+L
- I8 F" Q2 D( ^4 [( E1 l7 ~& P6 w, O. o
03 Z-Connon 3& w/ x4 T/ d! O
Unlimited MegaCannon for 5 sec/ k0 ^1 @4 |7 Y, D4 T
M-Cannon O+P+Q
0 H T4 P" A. R! _M-Cannon P+Q+R! d9 O- O* h" {8 v. h1 H7 ^/ o
M-Cannon Q+R+S
6 R; s6 H2 t0 x1 ~% i
1 ^+ [0 C7 j* D. h& i) L, U% s! D04 Z-Punch
/ v( m1 A, R% y. Z/ zUnlimited GutPunch for 5 sec) u9 K& |2 x9 c9 s8 n0 {
GutPunch B+C+D
: S$ i9 }3 S% x5 C9 vGutPunch C+D+E
9 q; }7 B' G; \) U& h! d, QGutPunch D+E+F% l8 K3 S/ f& `$ W" W1 t
7 M. g! a6 O- ?) G05 Z-Strght0 j+ T! d4 r9 u) n
Unlimited GutStrgt for 5 sec* n2 k3 d# A# A! p! {4 m. k' o
GutStrgt O+P+Q. R) z7 A0 U9 l* C9 T! B
GutStrgt P+Q+R
! |! w4 B4 K( ?: ]GutStrgt Q+R+S* \, m! u8 S. q! E6 T6 E$ q$ B
6 ?- r9 w7 p2 g4 q* a06 Z-Impact+ O! P. ` @* V9 T0 X6 _. \
Unlimited GutImpct for 5 sec9 X2 o! U/ I) i( K
GutImpact G+H+I
! S% O) E" P9 a. P& N& I8 w9 h& Q. XGutImpact H+I+J$ q8 i2 R/ y0 a
GutImpact J+K+L) ?; D: o# q# o* J' k
+ r+ T3 i* ~ i. K0 }
07 Z-Varibl
/ i4 w3 [- O% m+ D/ A4 JUnlimited VarSword for 5 sec
1 n C7 ^4 T% m/ Z/ Z4 YVarSwrd B+C+D! T0 P4 `5 |0 A' h/ F
VarSwrd C+D+E
b! y; n" V& l2 K1 I+ `( X5 dVarSwrd D+E+F, l. B/ s* G, Q% i/ ~7 L4 T
2 }" w. F: e, `" {5 ~08 Z-Yoyo 1, |' m# [7 b3 f7 O! d
Unlimited Yo-Yo for 5 sec
: |6 H _1 a& L0 y5 qYo-Yo1 C+D+E
1 Q7 y9 P' O1 I/ wYo-Yo1 D+E+F1 Q! R2 G; d" U: f0 A# g) p
Yo-Yo1 E+F+G6 F/ ]/ L. V8 z3 W7 s
, j! r% k/ Y! l2 n09 Z-Yoyo 2* q( _9 q2 n8 P: V" j5 P
Unlimited Yo-Yo2 for 5 sec
$ t5 H. Z6 h) e; `3 v a; KYo-Yo2 H+I+J* g: U0 X |" B7 b6 v* |6 n! c
Yo-Yo2 I+J+K, C# ]6 T& y- G4 u; o
Yo-Yo2 J+K+L; y$ ~7 `' D2 B# v' p0 `. z2 Y
2 Z+ m- M; \0 e+ R, g1 f1 e* u8 X0 I/ z$ ~
10 Z-Yoyo 3, g2 Q* \1 o& ~) V9 E
Unlimited Yo-Yo3 for 5 sec
) c) a0 b+ I3 O! s. LYo-Yo3 M+N+O
$ h+ T$ b8 f3 E& m, E0 a9 m6 eYo-Yo3 N+O+P
$ q3 k |8 d# c* I# \' Q3 @& ZYo-Yo3 O+P+Q
! R5 [& t: x1 H. p
& @* a" X( Q) Y B11 Z-Step 1
H* \! C8 B, c" i0 aUnlimited StepSwrd for 5 sec4 T% q l L- R; A
StepSwrd L+M+N
; v$ ~* t8 m& B8 R9 j2 E; ]+ p2 y1 _StepSwrd M+N+O% \, y) L, u* ~3 O0 x
StepSwrd N+O+P8 u' L, M" N7 p. T5 I* [
: G+ {" [+ @. y) s
12 Z-Step 2- ?3 g7 c. N5 j# l. p
Unlimited StepCros for 5 sec; M8 K) q* |$ A6 M$ Q/ l% y
StepCros P+Q+R
; o! ]( [! W) H0 CStepCros Q+R+S; `$ V* n. Q5 w8 ]% w
StepCros R+S+T' k- u/ V b7 b* R0 L
& F# K! y6 j( a+ s4 H2 X# a13 BubSprd
7 I+ _% k" n7 v8 f& X2 ZAttks w/ spreading bubbles!
: @( }9 k- d/ K9 h- \Bubbler C+D+E; y- f) B; E( p
Bub-V D+E+F5 z7 o$ r# {! }0 l2 }. I
BublSide E+F+G* P) x% A. G4 ~7 T3 Z
Bubbler E + Bub-V E + BublSide E
" V3 K. n9 O N' C* L* h9 {$ K+ P7 v1 a1 F
14 HeatSprd6 z- C3 h; K# n \$ @/ ]
Attks w/ spreading fireball!$ a8 |$ J4 T6 Z O4 c/ H
HeatShot H+I+J1 Q) G* p' A }2 M) z( c
Heat-V I+J+K, B1 n! n$ {9 u! A( \ D
HeatSide J+K+L- u( L' A0 _* ^5 l7 `1 t
HeatShot J + Heat-V J + HeatSide J
0 q8 s) x" x' l
& j+ g; z$ n# W. \15 H-Burst
5 X& j! o8 r. v! L2 NCreates a giant explosion
+ n2 r+ }8 O; x. vSpreader M+N+O) r3 }/ X$ y- e- E' ~) ?
Spreader N+O+P
3 _% e8 Q1 q6 i2 g; |9 c+ F. _Spreader O+P+Q& ]7 I8 @( d7 J1 N: c- v
; E) ^/ e8 d' |: {# c; _
16 LifeSwrd
6 b3 t1 O" Z3 v9 s( l$ V8 O+ x9 zSwings a huge 2×3 sword!
1 c. V& N' E$ c0 jSword E + WideSwrd E + LongSwrd E
6 g4 t1 k6 k0 ESword L + WideSwrd L + LongSwrd L# b/ G: C7 c- I7 _9 P7 @
Sword Y + WideSwrd Y + LongSwrd Y
2 d$ i) A. q; l2 u( u, w5 C( Q Q* ^" E
17 ElemSwrd
) {- t" _, Q0 K- B! MWide swrd contains 4 elemnts
9 ?6 I: O; I0 ^. _9 J! VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( q4 ~- y# r" P4 l
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 c/ w; O* X+ A6 Z2 m% z0 U
9 X) P _& f& X/ l: T1 B0 a
18 EvilCut8 j$ w# l* O9 R( T, N
Step up 2 & make 4 atacks
1 b1 P" _7 ^5 I8 v6 S9 IStepSwrd P + HeroSwrd P + StepCros P
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" E( j: G% h( j7 R% Z# f19 HyperRat. R2 m* E _/ U; K6 ^! u
A giant Ratton charges!0 w h4 q& _$ f
Ratton1 A + Ratton2 A + Ratton3 A8 x2 d6 I) h _! R, N4 d
Ratton1 C + Ratton2 C + Ratton3 C
; L# l# c0 `* VRatton1 F + Ratton2 F + Ratton3 F* Y: d" _% P$ B q; z" z
; a9 G8 q9 u7 k( i0 \1 R20 TimeBom +
: A- d( L5 a" V* V, bSets Time Bomb in enmy area2 G' K2 I: [9 z q: o
TimeBomb J+K+L. {: Z* [( g" f5 S3 s8 `0 G
TimeBomb K+L+M
1 i/ F9 F0 C; v1 xTimeBomb L+M+N0 @. e( L& T6 O5 q$ P% ^
Y9 }# @1 {; V T1 y5 X9 `/ V! b
21 GelRain
9 E( Z8 x) U ]9 l2 @Gel steals squares
# `3 f+ }# {! X! c8 I; `+ [MetaGel1 B+C+D
- o; o" c- F9 V8 L" t' {2 yMetaGel2 E+F+G3 x( x- b/ r5 v/ P9 i" A. J
MetaGel3 S+T+U k+ q* m9 E- k* X" b
1 M% M; h; f- p3 \) P22 EverCrse
8 \& x& \+ O- }! X6 G2 `' P6 ~4 ZShield chases enemies
9 m! j* W. g1 w9 ]: SCrsShld1 C + CrsShld2 C + CrsShld3 C
3 {# M# o: b, Y% b' `CrsShld1 L + CrsShld2 L + CrsShld3 L$ r, w" v! G) h8 f/ x4 a/ \" _8 K
1 l" W G2 m( d- Q% ?! P
23 MomQuake% C5 Y5 C& \! M0 L1 I$ E' d8 l
Awakens Mother Earth!3 ]) O. Z" i1 q$ h
RockCube * + RockCube * + GodStone S. u) o0 m! P4 \- L: L
0 K" D" F# D+ z' d" ]1 _* Q4 X
24 PoisPhar
2 _ t6 }* T& v1 B2 j4 O0 iPharaoh generates poison9 f8 w% [/ I, @
PoisMask A + PoisFace A + Anubis A
- P" `$ A# ]: @" N3 m8 K1 i/ e4 C O$ r7 Q8 |! N
25 BodyGrd% k/ a: E4 r* v2 o& T) _% x
Bodyguard takes out enemies) p/ I% E8 h, M3 B' ? Q
AntiDmg M + AntiNavi M + Muramasa M/ ?" E9 ^4 K& o3 j; ~7 w
! r1 I. r `4 A5 F- h
26 500Barr
$ K' m0 W9 y" F4 K6 w! e" V' ?, YBarrier absorbs 500HP dmg5 \7 L/ U7 b6 E1 M
Barrier E + Barr100 E + Barr200 E
: ^+ ~6 ~7 g, CBarrier R + Barr100 R + Barr200 R
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27 BigHeart) H* b: j+ [2 P! ?6 f
Attacks, then heals HP!& t7 M5 [" e& N- S/ j
HolyPanl R + Recov300 R + Roll R: k& J2 r+ J+ J2 ~
HolyPanl R + Recov300 R + RollV2 R4 m% H# m$ T! G) J4 ~
HolyPanl R + Recov300 R + RollV3 R0 p8 M; c) l: e# X6 C; _3 l A2 S
1 h' e2 c5 e' J/ Q28 GtsShoot G0 @0 X; y9 W4 v }, [0 s
GutsMan throws MegaMan!+ ]. v: u5 y, h+ _& n7 z) s! |
Guard * + DashAtk G + GutsMan G
/ o0 x( Z+ u+ b. x9 R7 {, o2 KGuard * + DashAtk G + GutsMan2 G
6 l! m# B! E& ^/ C2 b+ u3 @+ `Guard * + DashAtk G + GutsMan3 G/ w# T0 q% N: ?1 c9 s
Guard * + DashAtk G + GutsMan4 G. b+ b* H, f/ { C$ l. ]# v4 B
) d! C1 e& e* S* D
29 DeuxHero
) H1 C' L$ @+ O/ c! N1 pMegaMan & ProtoMan team up!/ p5 O1 a3 C' G* p6 D) O4 S
CustSwrd B + VarSwrd B + ProtoMan B
+ `$ B: H: O# o: o* {4 LCustSwrd B + VarSwrd B + ProtoMn2 B Z) q7 l G* k& s0 S7 C* W
CustSwrd B + VarSwrd B + ProtoMn3 B
- }& z3 C7 j. |" C( ECustSwrd B + VarSwrd B + ProtoMn4 B; J9 W6 C$ d2 d* x
- f1 a9 ^% H4 n `; N* z9 k30 2xHero
$ a2 Z9 Q" s3 l( V& b# g; Q( YMegaMan & ProtoMan Dual atk3 Q# h# \, O0 J9 W4 E! J$ L8 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# [, D+ J. e( t1 ?* H+ b, ^, U, gSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ U d7 p/ S( `: z7 p" _) C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 ^; f& L* z/ h* u$ o* ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 B; Q- f8 I0 L6 M
; t7 J U" ^) s: u8 B2 u" N31 PrixPowr
3 `! h* _0 e6 [1 s& q4 V3 Navis attack at once!
: d1 J& m- m- a* A \Team1 * + Team2 * + KingMan5 K, @3 B6 r8 y6 u( {( G8 x* a
Team1 * + Team2 * + MistMan5 M( U% Q4 Y7 }9 ^& [
Team1 * + Team2 * + BowlMan5 B
|5 x. T% v. Q g8 h( v# b0 D5 G e2 D6 {
32 MstrStyl
" ?' ~' ^4 l1 {9 G% g6 KMegaMan unleashes his power# r" E! p, ^7 D+ ~5 x3 _7 S+ W/ _
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) b3 \* r. F! _6 K" r# r
) u& ~- b6 \9 L" v8 iStdrdChip (Part 1)) w( Y6 @! R/ v3 u- y; c6 _
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ F5 o) d8 `7 m* a4 ^ g: J+ P│编号│名称 │MB│攻击│属性│稀有度│说明 │6 I" u, [8 J4 C4 b+ ^, o
├──┼────┼─┼──┼──┼───┼───────────────┤
; W7 U1 k1 S1 ~% h8 g+ F- q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 Q) B }: |/ u% w7 q* o│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; \- ^" S( \) C8 X2 D5 E! o$ z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" @+ x/ `- ?$ a9 Y4 K7 V) j& q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 F o! F( s) w* R: Y
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
/ g! Q E( |# s% M; O│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │ M: H- Q0 i5 O+ L. ? O
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, g, Y+ f) |" E/ n7 @0 w% c
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ Z* |+ b8 P4 O3 R) e# Z
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 \2 d, x$ @9 }6 O k' }4 O│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# O+ L* {; m4 `* n; W6 |4 y
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 K6 }' O; t" W0 Y1 F│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 ]$ y5 M+ H% D- Z3 |1 p│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; P7 c' s$ O' }' L9 M( I│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 M! b8 W9 D7 a- _9 V' M│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& x4 d& ~. L) h/ U' B
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ l" k4 n" x1 B4 @) C6 d8 a
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ ~4 D' m) ]) [6 j│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ N' K+ E! G; i│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
8 R( @* z# \9 G. B6 Y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; H7 P1 k) b$ A2 F0 K
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │& m. X7 Z# V1 L( V
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 ?& L; ~" i9 |/ w. T
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │7 ]& X; J7 {& U& o; H& B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │/ n) |2 X6 @3 j) k* G" e( y/ U& V
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# T9 E6 v3 b( n/ w│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; s) i+ @/ k$ ?6 o: W" R; @│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% |& e9 x4 C4 p2 r- B4 L9 z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( L) _, e" W% `( l; b
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- W8 r4 Q: i; E5 ^( |! F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 x4 r$ e; `9 k$ x" ?1 ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) s; O a5 r- V8 L- o! N
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
W d- Y: L0 O1 n' _9 r│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: a3 l, L1 k' n$ b! z4 T3 y/ |5 w│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- u" X* w% f+ g, H3 e
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │: `% L7 a4 D8 b6 |
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 \$ f/ ~% }* T0 J. @│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ o/ ~1 g3 \2 e( S& }* c6 m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' U( F& k9 Q8 {/ ?8 K( r; w
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 c3 S6 F% @- r; q/ Y3 b% N- K6 G
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │# J) B- z- P1 T. S! L" y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' D6 G1 r4 Z' E7 J: J4 B│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 M9 c: b; t5 X
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 }4 w7 F6 q4 R, y5 z0 U3 l+ Z; c│44 │ShockWav│10│60 │ │* │Shock through enemies │
& R! m( H b& A* K+ y│45 │SonicWav│26│80 │ │** │Shock through enemies │- ]: }, m$ s Y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 H3 H1 j) W. ~0 s* n Z/ j, m
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" |' @. ^2 ]7 a! ]
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │- e7 ~+ O9 i, R/ l3 V& ^$ X# v
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ u" {9 _( k; ] y5 Z- P# F$ _* s8 B│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% ~" X0 J+ V+ m. o7 K2 v│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; ~- B$ I: y' j│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 `' D: i, W3 L/ ~+ V/ z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 [. B5 n* |6 Q- L% F6 i9 K9 v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
- R- P+ l L* e2 x│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 y% k/ s( S9 s% x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ Z- g( y1 T7 g+ o/ \6 \│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' J( n+ N& O1 d' G/ V9 r│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │, n/ t) o: K' D. w
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 ~9 y% P- q; G/ P1 c, V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- c0 C) P9 q0 J& v' [│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ p( `! _; D/ Z1 q5 v$ x
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 a2 A0 l2 M( r│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
' Z4 V% k$ B" B! S, R0 [4 `& V│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 N1 l& V4 h3 c2 C0 v8 k│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# `* C t% F* ^" }; y8 r
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# \9 u! r. n& k; Q( Y, S$ p! V! x0 a4 g
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: c) Y9 {! k# E" a) i7 P, M│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │ A- F: D! e1 D5 Z2 c& c6 g
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! n J3 u' n8 `* |' l8 T│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) ] i$ u9 H' G# T! E" u5 B" P
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- a7 m% d5 e' L5 M│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) k: z9 {5 v* `+ ^! s' W│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: P2 m* b# K+ z( V7 B. K
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 t% k' t4 \( w0 u: }1 V
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( M- _+ Z7 V8 j _* \$ J3 P# {│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 o( \( V0 v v' ]$ j) D s│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) S( Q; O8 F1 w7 X1 M+ T- O0 K│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 F! L; X+ x1 {, t
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" r2 x# V2 y/ E$ W0 M# J! n- a1 G│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% S. Z" [0 v5 s
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( R) ~4 y3 \$ W, c5 O' }
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 V, A8 \6 K3 z; g* q' k6 m│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# G7 G8 K: Z$ ^ r% ~
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% d! \3 W& C8 d2 f0 i. L
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 o3 j9 J+ ^) z; m) P( s
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- O( [& a9 u% b
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- L5 F6 Z$ \" j# d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ ^; R2 Q- C, K: d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
{: |( K% N( ?! u7 C│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 n s) ^+ |- r- | F- C
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 C0 c- Z3 J' D$ f3 C# H0 z
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 A& ]: J3 Z4 l2 ^; X" v. F0 ~│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; E$ t$ E9 H% X' c1 U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │2 ~3 f3 i( c5 ^0 Q0 D) u
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; N# {* |0 }# a2 E. j
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) u4 r1 z; a6 E2 Q) @2 q7 a& R
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 l4 m6 l6 j+ Y% [: q* [9 b- k2 O& B
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
2 `/ T& b) S0 x9 |" l1 f│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │- `' y `) T& z1 c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. a7 x8 Q- {/ e+ f( Q7 F4 ~8 P9 X3 o└──┴────┴─┴──┴──┴───┴───────────────┘
& L& L: ~2 p4 f$ o, z$ i' o
9 |) x0 |& Z* h: {! X+ b' YStdrdChip (Part 2)8 s! t% E* X, f% O
┌──┬────┬─┬──┬──┬───┬───────────────┐! |% q( _! S B' R3 P U1 U% j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 f# u6 f' t5 ]# v2 n6 m├──┼────┼─┼──┼──┼───┼───────────────┤: T; ^9 m3 O- J3 V& ]5 w# v0 {8 ?, T* }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ ]% h) I. r+ o; z# Z" j7 r
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" H' Z( \, L r6 N m# w
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ h! T1 E# m$ f0 s" m% }* _/ ~
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; u& N' _" y) ?) _( d; W
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( Q+ i; D1 Y1 e; |9 w( x* [' R0 i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ N3 t& ?+ X) I- X0 q) E│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 F) C( S+ D% {+ M/ z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ F' a# [& `( p8 y$ X8 l│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* p+ ], c: F9 C+ I: C
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) E. ?8 U3 t k( J% T8 q ?8 I. g' y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! a2 [' W/ K _2 b4 h│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# J: h: H% d! f
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 \: S- g; w; E) [│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ ~7 [, l2 K j4 w│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 D. g* O1 s/ P8 N* D│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 T5 a/ w7 _9 \. D0 ]* g│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 [( I, ~) I/ g( a/ @! O( A│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% _: W x- R" l' g; y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
+ ]0 U$ @9 @. ]+ H) }& S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │; p8 {% |7 |& ]( ?; t4 ~0 q' |% M
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" A. l" u5 q2 m# I! I- N│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& Z1 R0 {$ {4 R; @2 V│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% X1 _4 a: A% p I5 `$ w│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! H1 |/ q/ t& T1 z0 o│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 f) F9 z' `' q7 ?/ s1 a" n4 q l
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" k+ [" f/ q# V$ c' a
│126 │Rook │30│ │ │*** │Protects you from attacks │
6 H8 u8 |; X4 L* `3 Q4 F│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 P" c2 }, j- F% h2 k* c9 u* T│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; W% q5 f7 B- ^/ E
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! s- r3 h- k9 w, h( K│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 N& X! s! S# M& | O) v9 O
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 [( o: G; J$ n ~
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ R- N& w, [: Y# @9 ~3 C$ V
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 N0 g/ t4 D6 |7 _
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ R0 c# C& m$ z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 Y0 Q: ~, r+ E│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 l/ [ U! n3 B, l( B│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, ^9 d( G! t2 c+ b, b! N$ f) j│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; X& V8 Y6 {" P* k G8 ^% E% Z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 }/ q! Z- J! Z2 _│140 │RockCube│9 │ │ │* │Places a rock cube in front │: G& c6 v; `1 t9 ]* h
│141 │Prism │60│ │ │*** │Prism fires randomly │
( ?4 h9 m: [4 z2 B/ _3 @$ C# E* d│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. T! A& ~7 O+ {2 J/ v" L│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& h0 v: a1 M. b. {% v│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) T) N" Y7 i5 m" X+ }│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 l3 `, J; V7 o: w& D( Y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- n, a9 b, c: g* {9 E
│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 c# d0 E- B: o' z2 b
│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 t5 L w# z9 }5 w& d) x, o: q8 S
│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 C: k/ W: u2 N│150 │Recov80 │20│ │ │** │Recovers 80HP │
" V, E( D& S: i a│151 │Recov120│35│ │ │*** │Recovers 120HP │% Y6 V# O( {! x1 T0 {& t" q) M
│152 │Recov150│50│ │ │*** │Recovers 150HP │$ {' q9 r. B; z
│153 │Recov200│65│ │ │**** │Recovers 200HP │
( `. n" l& s' {' X( m/ }( \│154 │Recov300│80│ │ │**** │Recovers 300HP │
: m' z$ g j1 \! [│155 │Repair │8 │ │ │* │Fix your area's panels │9 `; i5 k) E0 B2 ?2 E J6 D3 n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
p0 M: g5 k0 T│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
1 {3 z) a8 X- I M( c* U; x│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ [- e3 a8 U* w+ S+ } i
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 _; d6 g7 _. x* x* @0 k│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% h* I8 v7 W2 J8 s; J* I/ i│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ g. g2 c$ x0 l* { O│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) d$ s! [( A) N5 X0 U$ w5 X
│163 │Invis │11│ │ │*** │Invisible for a while │
3 I! `9 @3 z+ K `. B8 M! u$ b7 V│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 ~4 d2 H4 l. K, F. c8 ^5 M$ o│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ j4 Z$ t; D! x( A/ |, A$ u│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" q0 H5 [; o: h1 d6 ^9 v; K x│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* ^6 W* S" y7 h( ]# }7 O
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 d- O. H' v% A9 f- _7 Q8 |3 T│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% U3 |& Q1 {2 b J: Z# W│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ a8 h3 F3 A& X0 U+ s6 i/ @│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% c$ O/ U# b4 D6 u* L. n│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# F! U( O2 n( s; l d2 W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 Z i7 Y. K R5 k9 M' i, q│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ B3 S8 Q! ^2 o v/ w2 j0 O$ Y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 P/ a/ x9 D9 e% s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ v, b1 C1 j. r2 {7 f; D x│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ S* D1 @+ v3 G* L
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
- l* M6 \# g* {# P; s│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 G" V, @" N9 V! ?│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
! S1 w' U' ?7 h* R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; u3 ] C9 u4 T$ F% f# J
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" ^% F A$ v; k* O, z& D" X* }│183 │Hole │55│ │ │**** │Open hole to dark world │7 @0 h% h0 u$ |( }( f A
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ \: A& ~. G& Z: [$ K$ L│185 │LavaStge│22│ │ │*** │Changes all panls to lava │' ^' U' G( l3 N0 D0 t. Q. a" h4 ]
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( A/ n f! x$ o' c- { C, s9 z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 B+ |$ }$ @+ ?. z│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 ~$ {- f3 Y1 \' Y1 @0 W3 p
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' s9 ~: M/ D' M: H5 C6 ?│190 │Snctuary│54│ │ │**** │Change own panls to holy │; o6 }, c6 ~9 D. b4 u3 }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; g9 O! D6 W8 F0 i7 H2 w2 v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- J L$ x. a g* b% a
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
" b+ f5 b2 ~8 {; c2 w7 Y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 P/ g" H ^. S5 p. y6 f B9 e│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. n, V) H6 p( p, t0 q# A│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. N5 W( E8 b f) O
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ a# q" f- N( ?- n1 h, l& `│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- l( s1 M7 Z! A& w6 o+ q, H. Q; C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 Z! s+ Y# t+ }8 ~
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# V4 L3 L0 g6 n" y: J$ y, n└──┴────┴─┴──┴──┴───┴───────────────┘
+ m5 E& j; y l7 s
8 t4 v+ v Y v1 S/ G
4 }7 f# |& l4 a! d s: b7 B0 J& cMega Chip2 b# e7 J2 t$ ?2 f" W _: A
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ t$ z/ B6 _9 R, ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │( E* A+ }1 k' O t8 V, v. M
├──┼─────┼─┼──┼──┼───┼───────────────┤* X @1 d9 k+ `7 \4 P; U( [2 T" C
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 q' ^3 z. V, F: ?: d: F: w- }4 V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 n# m N/ I3 E: t+ V% W: j# {( g│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 q r( L0 u6 @( x6 Y$ s
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │* W/ O7 U2 w" R6 @* D& E, V' C
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) u: t. a# w( E0 ~- J( f' Z; ~
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ ]8 M+ P- c9 K* y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' q* p+ n5 H& ?0 Y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! f3 L% \; l) _, j│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! N, N) ?+ J2 t6 W
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% d; x8 m; \; z, _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& y* E+ v9 P; m4 q7 f1 W* @2 C
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
; \# ~2 n5 s9 a! h6 b+ C L│13 │Guardian │82│ │ │***** │Statue punishes when hit │: _2 n# c Y- b% R8 f& U5 @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" D1 A# @. y6 l# [
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# L+ i* I# N7 a, }8 D" L3 Y7 ?7 ~│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* z8 n/ R# h9 v# r! x8 p│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- k# g/ i! B' V1 l, i5 l
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 a( S( S6 p% ?' k% ]9 d0 O/ ]│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 W. I' u: e0 F9 ~1 E# M3 m( V" Z3 I
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 g- q# X% J4 m* h6 k
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 Z8 ]' W! J4 N: C
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) e# V4 C$ z9 S0 x+ e# l- u+ J│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
2 y2 U2 y' c* y, n3 {2 m│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: e, Y5 k" X% E2 U. n
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 ]0 y* x2 s _) s5 A
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: c. T7 j8 w& `, R0 k4 G
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! N' h3 X5 |: A0 K9 o t, [
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! J0 n! O1 v+ [- X5 T* O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" Z: j: j( e9 }5 g" ^5 Y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 N" Z. C* `: \+ g7 A
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" M K7 ?, e* g; Y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 o9 N" Y8 W x0 S9 u( @" G( `
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ U$ q5 u8 V/ A+ x; ?6 `2 a8 d│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. C8 t+ J; p$ l8 N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; U2 u6 S( M/ Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 g a& d: Q# J$ j│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! Y4 U& ? G5 w6 g* ]) S* z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% O) P9 ` M! s1 D! v7 s$ d" J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ A& c. P/ J9 T; n0 z1 [
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- e# \' R o# U4 Y+ |3 u
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 E! q1 @: C" O3 O& _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 q; z3 Z1 Y S5 [; ?( f/ u5 g* w│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ a, J- r2 I W+ a
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. x+ I; U o% N/ z: w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# S# [, b9 ]8 N9 B; u$ b│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ \" i* K+ T: j b) ?' x│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ ^, n3 _! r" Q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, }2 h$ h# [2 s4 i# W+ I! d│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 s8 M) w1 l; s6 M
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# I c* Z6 W2 W* ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- O q- U# s* y0 R# L; `│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 H& I1 \" v* S- {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 K4 F" ]$ z% P. z- T$ L│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 j& @5 o, c& R6 H# c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │: S, i5 N+ l# c$ N8 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
% N6 ^+ L: r# L' C w+ I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │3 ~$ p! C8 q1 l! z# S. A
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' t. @9 |0 ?. p9 \8 i. l│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! g9 y1 F4 s9 X0 C5 _
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 Q& ~) Y" j! g/ j
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' `+ l! V+ f6 @/ h9 \│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 F( C7 y$ R+ T6 e; {% o. K8 J
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
: A' m; e) { |+ f5 v│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) ?) H" f* d6 @: f9 r6 F% B
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' G/ S7 C; F9 `' W. x
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, l+ e$ k% i, M: a2 ?: \) ^
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( }: C, _: b; T! P9 ~1 ~│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 g7 |! p/ D# _" p* e│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% M3 z. g% A# J9 `│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ e' `* `) P0 A/ t│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 M3 u( ]2 f/ Y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
7 L4 d: }# m1 Y│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* D- }& `8 S) f: B6 O9 m/ K g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% Y9 O) T1 N6 R0 U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ u" q- s# d) m6 w4 I7 C
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' `9 q' S5 x0 K- q3 E% B8 K( \│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" b% i- J3 f+ w- H# g" r1 K
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- b, O% B2 q- `7 F
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; w( ?' z: |! r1 |0 H
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- }9 ~& |3 K6 A% L│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 L& c$ g$ Z6 E. |# e
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 D9 i( S( y7 M0 O" j│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# P* y. D1 B/ E
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
7 y" z4 c8 I% k# x5 `0 d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. R* c3 `) D! V2 R6 F
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 r) Q9 m* q. v/ b4 |+ C' D& E! D8 d4 m) X) T [3 u# w8 i; T$ a
. o. I1 ], @& z, p8 {0 EGigaChip (蓝版)- Y# q5 ^$ G8 h% C# L1 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 I& Z) }4 E5 k( I8 V5 Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ C6 c3 @/ _7 u# c$ z! k├──┼─────┼─┼──┼──┼───┼───────────────┤2 x2 V& N$ D; j3 d: \
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 l; s" x. T; k7 Q8 c( \5 _│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# U& S$ w2 b) w5 T3 X
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ x3 ~) T" a% q. E1 m' |: T! i1 T0 R│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 ^; J2 H2 z r, w. |. [( u$ I
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 w8 H: |" ^$ O0 ^│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# I: ^4 E% o6 ]' P2 i0 K│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; t4 O$ u' N* k* i: |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- `. I9 {4 V+ l, N% J: Y+ X
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │8 o2 ~& A/ s' m' {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# B# l0 l8 S' j
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 b+ c, K2 R/ E- o3 |- {( M" g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
% {! ?, o3 n: p: n, J+ J! ?5 k7 I8 p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 a. |2 d' M: I) a3 H7 [# J: w
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 A, o+ {$ N1 L
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) V2 D2 D* g3 P1 G9 W1 _
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 T0 r, m C7 W+ @+ V m8 g) x│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- i4 Q& A9 P( \. y: z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( |; `0 Q4 B6 N, H8 D/ ]
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ F( I8 @# k# a2 U; ~: B0 b9 U2 g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
H' k5 K7 N" G8 q. @└──┴─────┴─┴──┴──┴───┴───────────────┘- e4 h9 G* s, m% V" O y
5 n5 C5 A' l; j( s3 Q9 o& K
GigaChip (白版)(只列出与蓝版不一样的Chips)7 M. E- v5 ?, T4 b9 l- s
┌──┬─────┬─┬──┬──┬───┬───────────────┐ B* {; P: l! J. {/ j9 ]- n, b' `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" U; I% q& T7 O) l7 S$ W( x" F├──┼─────┼─┼──┼──┼───┼───────────────┤2 D2 u& ]% g3 g/ Q$ f% Q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 q w6 j( \+ T- Z0 q" W
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ J$ F0 r, r) t- @; q$ f( d9 j
│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 a8 i4 H! \3 H% e
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- l, m8 x6 B4 ]6 f1 u5 i8 N└──┴─────┴─┴──┴──┴───┴───────────────┘ |