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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 G: ~) ^  A/ F/ C0 x* T" X
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8 {3 U/ Q# H2 g! l' s■● ■  NintendoWorld    站友xliz原创
3 P3 I/ Y" k4 l& P( x■ ●■    http://www.NewWise.com
' B( i; h+ S% r9 ^' Z) q■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 j4 _9 U5 x* n" m. \6 t
$ `! Q! ]) ]& Q* k$ P1 L
' |- a# G" x: _0 Q  m
           洛克人 EXE 3 Blue 卡片组合
4 W' @. o( y7 n, O1 J4 G! [
' C8 z8 h; g# R7 P/ X! N( t" Z7 D' G  Q! p8 ~8 y5 h# d% ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# \1 o# B3 K5 H( h' K+ f% t. y1 o, ^大家要看日文版的P.A.或详细攻略,点击这里吧!
* H8 R- y3 y" Q1 J) P; D# }  L
====================- Y) z+ ~5 k7 [' P" |
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 i$ I, l* F. X  u7 h. B2 H' \4 \# \: V: ^& @9 _+ \- t
以下内容格式如下:1 {. T5 \+ V# a7 r: J& D
" w: T* E2 T& Q6 C
编号    名称
* Q2 a# l: S! W) J7 y3 d$ ?说明
. o/ M) S* [$ S- j组合方法' N& {$ g: t' L, A+ f
---------------------------------- I+ ^  n6 V! s. @) A1 \& k" J
01    Z-Connon 1
+ V5 h# B" c* x" KUnlimited Cannon for 5 sec; W" }, t, ]3 B/ q/ B( P3 x, B
Cannon A+B+C9 v& w% a  U+ _
Cannon B+C+D
. @. w! M$ U7 g1 f/ M1 CCannon C+D+E
, B1 T0 Z1 D' i5 z7 r1 e
6 @/ a: V$ H, M$ ~1 N' O" F02    Z-Connon 2* e/ V5 N& s' W+ u* ~$ h+ H
Unlimited HiCannon for 5 sec
1 h9 {5 d6 j9 L2 E& x$ g1 rHiCannon H+I+J" c# Y( i9 }7 V9 \
HiCannon I+J+K
# W/ I, e- `& j) ?+ V4 \  u# wHiCannon J+K+L" \0 i% O- }) X
& X1 N6 {# x% i+ p% e' x& t! M% r2 ?: _
03    Z-Connon 3
  M$ @# p+ ^! z; I. MUnlimited MegaCannon for 5 sec
7 J4 U, c& e" _. C6 M, j6 dM-Cannon O+P+Q
* g/ q- p  a5 iM-Cannon P+Q+R4 j2 N% E7 c  H- P
M-Cannon Q+R+S$ {& |# I$ b( W# {. K
0 Q  ]" o7 Y. W. F6 A7 E6 I
04    Z-Punch
/ g. p3 p/ ]$ o  `; M+ \' l. y: jUnlimited GutPunch for 5 sec
# ?4 G8 M) n1 r; X  `) W! `GutPunch B+C+D# {7 s) x+ W$ e9 i' K: Z5 @
GutPunch C+D+E& T6 I/ r0 e/ w8 V! d# K
GutPunch D+E+F9 K6 f3 V! K+ `  {" @0 H

0 ~1 I, P/ s: c9 G, Q0 A7 j! g05    Z-Strght( J+ D2 a  m+ U* V, n8 F" ^# A
Unlimited GutStrgt for 5 sec
& A# ^/ |/ G) v: B, {8 m1 v( B& GGutStrgt O+P+Q
" ?8 w( E1 a& r# |; {; c$ @GutStrgt P+Q+R
" U1 z& g$ B; p* fGutStrgt Q+R+S
4 H! L. I: N6 ?+ U) L' G! V% e& i9 {: D& @* y" s( s* K) e4 n2 a
06    Z-Impact% J- t( u) R: V/ W9 v
Unlimited GutImpct for 5 sec
( F: J# l; n& H1 n  N- `2 ]GutImpact G+H+I
/ T2 U+ k% P$ sGutImpact H+I+J2 w# B; v0 |" A( D- Y# w, y
GutImpact J+K+L
9 ^( @: X8 C6 Y! |+ m4 Q8 A' g$ Q! y. P. y; @; X4 [+ C
07    Z-Varibl+ e7 q7 a% k* E" W8 E# o; X
Unlimited VarSword for 5 sec
0 ~0 ~+ Y# Q" v4 k* V: k* J& gVarSwrd B+C+D$ T2 q% o- W. P/ }2 D# x
VarSwrd C+D+E# o, G4 H. o2 t6 x! L5 g- K8 @
VarSwrd D+E+F; c! v9 T( s1 q9 g- \

2 A, X* C( F. u9 C08    Z-Yoyo 1
5 A7 D) C) E% p* |5 e/ w0 p1 ZUnlimited Yo-Yo for 5 sec
, d1 D  ?0 U+ Z) z( S9 l2 wYo-Yo1 C+D+E
; |2 }# `) ]5 e: M' R9 J6 X: b2 XYo-Yo1 D+E+F  b; }/ W8 Q0 Z8 Y9 e
Yo-Yo1 E+F+G
; o5 ]& e4 V7 a5 X5 \! k" ]5 I
09    Z-Yoyo 2* E! f7 _' i- I  N  R3 I, ^3 ]
Unlimited Yo-Yo2 for 5 sec
6 i; J3 H- k: }  yYo-Yo2 H+I+J2 K2 T! Y# ^+ ~3 [! \
Yo-Yo2 I+J+K$ ]8 `4 [0 U* C" Q. C- `. V* R
Yo-Yo2 J+K+L  f9 a6 d5 x( Z; M+ z* K1 L
# `' i7 M; s& {: ?8 S0 u$ [! X5 v
10    Z-Yoyo 3$ Q! l+ L+ }% d
Unlimited Yo-Yo3 for 5 sec
% K7 Y4 M  [# B, G3 z) v" lYo-Yo3 M+N+O0 c! O9 U; n' D  Q" h& ]$ D
Yo-Yo3 N+O+P
+ T9 Q2 z" h4 l8 m0 UYo-Yo3 O+P+Q
! @) l) t% i, N8 j7 j
7 H& Y- q) j: c: ]2 M& S11    Z-Step 1* O) H0 s, A3 ~6 u8 H4 A- V: f; y
Unlimited StepSwrd for 5 sec% _- X% _! l2 \6 \
StepSwrd L+M+N
+ S2 t8 X5 Z. D0 {StepSwrd M+N+O2 k0 f& @, k5 v0 r# N
StepSwrd N+O+P, w9 U" ~8 e- ?* o& u
& U2 }5 Q" ]! h
12    Z-Step 2
' Z+ D* }& W0 IUnlimited StepCros for 5 sec$ F- L( y$ o! N3 ]5 D' p( R
StepCros P+Q+R: K) K7 F+ |0 k. R$ ~
StepCros Q+R+S
, X& _! O# X0 [StepCros R+S+T) Y2 t# ~( v% H( o
( H7 x7 {! a3 h+ v) D
13    BubSprd2 a6 Y' M6 t; s6 U7 d
Attks w/ spreading bubbles!
, \4 s9 Y, ?# I$ f- CBubbler  C+D+E
8 s* w: K# _2 k4 K. r. U' wBub-V    D+E+F
2 `2 K/ L+ A, y$ Y: a% P$ ?  B* FBublSide E+F+G- ]9 `: @6 M6 {: O
Bubbler E + Bub-V E + BublSide E( Y& r+ x! z5 X& m; e. D; W- b

  @& a3 X9 K* b2 z! ^: l0 K4 R& _14    HeatSprd
4 }( w1 s; f3 M( q6 cAttks w/ spreading fireball!
% K2 u' G+ f0 ~) O( vHeatShot H+I+J
% v; B9 M3 Z  O/ l1 c1 x& EHeat-V   I+J+K% n$ M+ e0 L3 f
HeatSide J+K+L
2 }& ^  i& V6 \- fHeatShot J + Heat-V J + HeatSide J
# C8 t6 K: ^. F# P" l# N# e' y/ |9 B: I- P( @, R9 t4 \* X
15    H-Burst
! g8 `+ P# P( ^  l$ C7 gCreates a giant explosion
1 [4 N. O; f9 b1 K& N/ q" ?1 }Spreader M+N+O
/ A% Z+ B; Z3 h1 Z% E& c' M; g& pSpreader N+O+P: x& e1 b0 l% M
Spreader O+P+Q
/ c7 C9 Y- T4 D( N3 q1 u
% f8 @0 f+ o) J! ]6 \% O( Z16    LifeSwrd, I7 I& A. L( u+ _  J3 ?
Swings a huge 2×3 sword!
( ~, w6 K; X1 v8 _/ U& USword E + WideSwrd E + LongSwrd E
4 Y5 R5 g$ J7 }  h' E0 ]" }+ x. fSword L + WideSwrd L + LongSwrd L
6 o, n) A/ d  d1 ?6 @' P& R; tSword Y + WideSwrd Y + LongSwrd Y
( r  \3 d5 u! F; ]" a
+ o, o% g' e3 f8 `; S+ f17    ElemSwrd0 D6 B; K6 Q1 V7 s& B: `0 Y
Wide swrd contains 4 elemnts7 n" T! [/ F8 ?+ Z6 Z/ D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 R5 H6 M9 w5 K4 d  JFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, R% L% p3 b$ `$ y) b( V9 Y+ k

* v% y+ D! b. |2 P- B18    EvilCut) w. `9 }# ]' Y7 l. i
Step up 2 & make 4 atacks/ Q* y) L3 Z7 U' A
StepSwrd P + HeroSwrd P + StepCros P0 B4 N/ c' e% J. q- a) [+ f
% y8 q2 g9 J( H: k" `* A# b1 A
19    HyperRat
( Q. ^/ j5 N0 U4 g; [A giant Ratton charges!# B0 j9 U0 `; d+ d7 ~
Ratton1 A + Ratton2 A + Ratton3 A# g  p% D+ i  w: h
Ratton1 C + Ratton2 C + Ratton3 C4 z$ ?9 c" o* b8 u+ S& n; g$ p
Ratton1 F + Ratton2 F + Ratton3 F- k, [5 @' R! T; [
# V, }) ?  ^; y! Y* |8 z/ c
20    TimeBom +/ w3 p$ \0 t- l
Sets Time Bomb in enmy area
4 W1 Q3 h# V1 A+ y+ vTimeBomb J+K+L
4 t& M6 [0 O$ G1 y% a( g0 \TimeBomb K+L+M5 v4 a8 z5 y+ a% h/ {. W
TimeBomb L+M+N
3 D6 E7 ?9 s0 M" a3 {4 F. f# Z- j4 @8 ^+ \
21    GelRain
. J' R. l" y( R3 B5 n; YGel steals squares. k  z) w/ b) M% m' A0 v/ b
MetaGel1 B+C+D
6 a: h+ t/ e/ @/ f) h4 JMetaGel2 E+F+G
' S* d- M. T/ W& l2 S9 {MetaGel3 S+T+U$ u5 I& E8 V- w9 ~+ V# j

4 g/ E/ @) ^4 i  x4 n2 a7 d) B2 c, C22    EverCrse
* u3 Y$ p+ I5 ]7 C  x/ ?Shield chases enemies& p9 `) R3 H% W% u& X
CrsShld1 C + CrsShld2 C + CrsShld3 C; h* B# P, M8 C$ K
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 M3 m% B8 A4 r3 ]- e& A$ W
  L3 ?5 ]7 k& A- T! n# D, ^4 G23    MomQuake
4 N/ s; l. l/ j9 IAwakens Mother Earth!0 ?4 I1 j. Y( U. f4 v  |9 F8 `( z. {
RockCube * + RockCube * + GodStone S& l5 i% ~: x+ j5 a0 ?7 e

- }2 A3 T6 ^# N% {24    PoisPhar
' Z! w& Z+ E1 xPharaoh generates poison$ S# E! z4 {, N: U
PoisMask A + PoisFace A + Anubis A
% p9 l( r3 a* P( f" W4 S) m5 B( h& ]
25    BodyGrd5 u3 o- d- p1 C, N" S4 D/ I4 e
Bodyguard takes out enemies
4 _( ]5 g. r) A+ d0 `# ]  zAntiDmg M + AntiNavi M + Muramasa M
6 y& o) Y/ d1 g8 S0 e1 l
4 i7 ]! W+ ^" n7 z# O26    500Barr- {0 u. P! H; e" `
Barrier absorbs 500HP dmg# ~1 N3 q( `" y9 j, ?& y8 r# N
Barrier E + Barr100 E + Barr200 E
% J# l) [2 ?# t9 m: t# s, D! u8 wBarrier R + Barr100 R + Barr200 R
5 G7 t, G) {% R$ |, L, ^: v, f: M, J5 }
27    BigHeart) h8 n: E" r0 J  s1 h0 W
Attacks, then heals HP!0 ^: D8 Y, Q6 @9 b, n, r
HolyPanl R + Recov300 R + Roll R5 D8 T' K# h( z2 j
HolyPanl R + Recov300 R + RollV2 R! w. J( s8 D4 c0 m% {
HolyPanl R + Recov300 R + RollV3 R
1 p: V) N! O& @+ ]0 \9 G- n( g7 \
( m# l4 B7 m! m% r- J' p28    GtsShoot. M3 E- U6 S0 ~- G. P9 ?  U5 Q
GutsMan throws MegaMan!
( J  y+ p, d1 C+ {8 L) U: JGuard * + DashAtk G + GutsMan G0 {, _, |, [6 u* D* z. J
Guard * + DashAtk G + GutsMan2 G  U$ P. ~. h4 M7 {, L9 v
Guard * + DashAtk G + GutsMan3 G
  W! V9 V" E/ q8 e2 o0 J" t& Y: dGuard * + DashAtk G + GutsMan4 G
% c; Y7 f% y* I+ }" q: W
3 ]4 N2 Y8 i5 m$ g0 D! e- B! `29    DeuxHero6 V/ r- ~  ]5 R( F4 Q9 O
MegaMan & ProtoMan team up!% K) f  ]2 L- m* G( e' p+ @  I  ]% N$ n
CustSwrd B + VarSwrd B + ProtoMan B- g! }% v: d/ I+ o# O2 T9 G) D
CustSwrd B + VarSwrd B + ProtoMn2 B& W& Z1 o$ b6 I
CustSwrd B + VarSwrd B + ProtoMn3 B1 L7 ~, k( g. F6 A0 R9 K  ^
CustSwrd B + VarSwrd B + ProtoMn4 B
/ ]5 @% o( L) c: p0 F
, w( a$ D6 i( n30    2xHero7 m: j$ Q0 G2 w: @+ b
MegaMan & ProtoMan Dual atk
, o5 U6 Q0 \' @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 z1 z7 T) v3 C% N- b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( P' o& }% B% V! G* T3 n' ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; X$ f- A# o3 M) ^( K. u( p) m  e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  S+ u( Z0 P: {! l8 o6 E) T9 E2 C
31    PrixPowr
! ], h( I% _1 [+ i3 Navis attack at once!
: k* A! t1 P1 a" N/ k% Q) ATeam1 * + Team2 * + KingMan5 K8 H* n' X6 b5 t- Z: t  Q
Team1 * + Team2 * + MistMan5 M& P3 Z% R) s$ R5 ?& |5 ?
Team1 * + Team2 * + BowlMan5 B
; S) N! l1 o' Y8 Q6 X1 S. F& ~# U! A$ P( h0 T
32    MstrStyl5 ^$ |- \2 o, K" _) f1 |8 N
MegaMan unleashes his power! N* R' `% b: j
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ j+ Z& ]1 K% ]7 Y" L8 G7 r; X# ]% V" ?
StdrdChip (Part 1)6 g- l- s# [0 _, Z1 {% `: }
┌──┬────┬─┬──┬──┬───┬───────────────┐
& A( T# u( e; y│编号│名称  │MB│攻击│属性│稀有度│说明             │- x; U4 `3 i" j% w
├──┼────┼─┼──┼──┼───┼───────────────┤( E( F' y+ q4 i, Z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; J* p' O6 A; y) q) f0 k+ G3 U( V$ ~│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) |$ `5 H0 C5 j7 J' c3 @│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 F9 Z) R3 p% ^. @$ b( s4 @│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 V3 J: R1 v, F3 u2 p2 l│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, `2 n1 x8 q, A5 |& T" M; q: k6 g│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& Q  K( D  F# A$ ?# d, z" |
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. ]; N; V* K# y6 `│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( P- p8 f5 I$ {: K( n( d
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" H2 S# i& j# T8 g/ Q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
# `! _2 h) f5 `% F│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 Z3 Q) X# X# Z+ [) a1 a│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 y# p! s2 |: K7 j9 z+ |│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 Z4 n5 X8 o# }# j% u
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
/ B  q* F( g3 j8 n4 @0 Z/ K) e: z. f│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: v* }" k# k" v. W- b  O
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* l. U" ]: ^5 S; z- c│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* M' J5 }. W, J# s4 g
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ I& n' c. T/ a- L
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& l$ x, C& Y/ A- \# N
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: S# U) R0 o( R6 ?) j6 [│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ j6 O) n1 v" z3 m9 c* j/ O4 m$ l│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 C( j8 Z5 I  E: \3 {# m
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 M- N( w* K/ Y0 _% }│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │6 j* V. y- Q  l* f1 w
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │+ S; o& y& H3 _  l
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
* v1 [) U. F6 d9 V. s│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ b! B& A% a4 d
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& @) `/ E% [( a
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( @1 G- M+ p/ F) o  L: z( I
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 E  c# I' s3 X% x, [│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
1 m8 w/ s! m. [& ]│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* S; x; N7 ^* M6 E│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( q* E4 b/ j' E; F" R) c
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 Z& v. ]  J, |( e- m│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 S& }5 g- i3 H│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 r; V" c' ]) m3 R│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 ]6 c* j% Q& X4 }( p- M/ T2 ^
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 _( n9 t$ r3 N4 g3 D. Z0 [  v6 y+ `
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 N6 q4 F& s& e# v
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( X) D1 z( ~- ^& L& T5 }│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
* U' ~% q" A8 t9 d│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% K, a/ P, U! e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! O9 E- H, x1 f, ~) e0 L│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% J$ c! l$ H& \' z6 G' U; C. |% N# x" M
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │4 B2 ^4 E0 S* b, ~
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ Y3 H% _2 T6 s! l- o. d
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( \' P) U; }: j/ T& U8 g1 L- j│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ E2 C+ s+ g) q$ Z# q│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. W" U. B; ]1 V" ^) k│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% o2 n& M/ g  O& g' u) |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% ?! W  q' q7 s. |; V  X│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 a9 _' O0 G" o- ?4 c3 {/ t│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 C2 P1 ?7 |, ~# Q2 W& O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 p& P0 l6 V9 ?' n
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- a9 _' d; c) c" Q0 Y) L% N│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* B0 R& z7 g" K- Y. X
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │4 h0 `+ k4 X5 c  x: |5 R
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
- C5 }0 V0 _# V- K7 N9 z7 p│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( h3 j" ]# F: ~
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. l+ D) x; ?& a( j( E│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 w/ o& G! w/ L- f* ~: M6 y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
) f% e2 N; U- E2 x: {│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* S0 N' [8 F6 w: G% M- V│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ D4 w& m/ ?4 K; ]* D, c
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- W" R: a# r, o( q
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) U! o* d* l; G
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │9 k# O* v* o4 s7 J& C8 u: a' T- M
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, l8 B4 j' U8 I" _- H% ^
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ @2 p3 x8 v# ^/ ]
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │4 O, H; c2 d( S3 t
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! B+ I) V2 ]& k6 ~  k
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 R# M! g/ {+ L( s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ u4 v8 W& U% T! @4 [+ ]│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' V% @$ [! B2 I7 ^7 N( E; o│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
; E7 L& J" h1 ?│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ v( n% [9 y4 m3 J. Z, l/ Z│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
2 ^5 a6 F' v4 Q7 y5 B; v  _) X$ H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ Z' k& c, D4 M! k$ K: L5 m│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) p" O6 @; F: G; x  k6 m│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 I0 S! k$ K2 W, `│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* \- E6 j% D5 B│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ V( R0 i5 W7 r4 h: K& q! H
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 X, G7 ~# M, M2 U; O, n
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 i) \6 c8 F1 _3 f; b! @6 x│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │- U0 f: ?- y2 L& L
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 Z/ k5 x  ^' Z/ I$ h# t, |/ }" x│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 [8 g' @6 X  S% X! R% [: h, T│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 g2 y7 \. P9 c& s! h' q2 c3 c2 X9 L│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) T, B% Z, |5 X1 `5 H9 u3 w6 ?. _│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │: I5 f( }# N; u6 C2 L
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; x. ^: M, @0 B" D4 q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% U" h  x5 J7 c0 G" i│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: _: t+ R9 ]  @8 j7 z9 _
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 Q, O  F. p+ |# L- Y& c7 [9 N8 Z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 U  L* ^/ G2 a* [* c( t* r
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ C* y# p# N3 n: v/ [* G" U7 B0 Z2 p
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  m/ n: V" p! h% O5 r; L│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
! ~/ O( s  }5 n* j* w" S, c│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. e" D. f+ g  ~* v1 F5 v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: u; ?& f' C+ C8 H6 f└──┴────┴─┴──┴──┴───┴───────────────┘
" M/ J* c3 k% H: N) y, g  D6 o  b4 u
StdrdChip (Part 2)
7 C4 j0 w4 J: e/ |% w1 X  C┌──┬────┬─┬──┬──┬───┬───────────────┐7 T0 ^8 h; t% U: r
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 _2 O1 f7 @! V  u$ K: b% `7 h* v├──┼────┼─┼──┼──┼───┼───────────────┤! \) i# t3 [8 J1 k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 N1 I" d& q, W( _1 Y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 S' `; G4 V0 E8 R8 E7 o
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 O$ V- ?% o( G5 _! m
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ @4 V* D6 W/ x- f, v, P+ a1 [! B
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 E7 O' J- O$ y5 M/ {5 d
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
& e3 ^1 s6 i4 ], ?  c│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │' h1 L2 y; t5 G/ r* M) k
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │$ i9 K' X0 _1 L
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: w* o; L8 @8 E: B
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
- G# Q$ a5 Q7 @( V/ _  c  x; ?. A│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( q/ @# U- o5 y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
& n5 x5 j. x3 N. T- ^$ }% I7 a! S, j│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 J7 h9 b9 Z5 |7 o
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 A0 {( M% B: {" {│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 S& c& x) T9 h% v6 ?* Z│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) B" G, K5 n: _- |% a% \4 O  c6 A
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
/ |0 t2 `7 f4 Z& D& K6 Q/ B│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 X5 f( d! F3 U( Y$ L
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 X, j; D# n1 }1 G/ ]+ D, J
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  M: R* L* O+ V" x; _: P4 ?│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │  ]3 \1 T3 `" U4 h  N
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 L+ R- G) v0 `; d% F2 _│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 w# T' N( X8 Z5 N│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 x, _/ R! v# f2 P* f6 I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 b/ C0 C4 T* J│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │+ l' b9 ]7 B6 s6 N; H4 `
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ ^4 h* L6 g5 C│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' i5 ]- `% v# ]7 u1 k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ o* t" S# H, a" I, f
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │4 B5 [1 Q6 e* ~! m) n& |
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
0 P5 X6 l0 S/ M8 V' L: t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
$ P5 C' b  E3 q* _" K│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: }( {3 g7 [; \2 ?  y: y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 Y; Z- `8 h# |7 `/ ?$ [. w│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) ]4 {3 ?. |. t' ~3 Q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, Z& ~! e+ X5 P: H7 ?│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 J* v3 H6 g8 Z& `# C% W│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. u8 |, ~& r3 Z* i4 c
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, B1 s1 E" ]. I) H# L! \
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │0 C( j! J7 T) E( O3 p3 b. E0 ?
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 A  V8 U8 P+ u$ V- t
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
- [5 x8 J4 ?2 J* b; |: a8 [2 s│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! x; ]3 I- B! ~( R% y6 t9 H! t│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 g8 e. G$ n* M/ V( t1 G
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 K# ^: U0 [- X3 C- r│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 D2 X9 ]) E/ r! Q0 e0 e( |│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 \% N6 p% g7 `! Z) ~
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │$ J! K: X  S  N" W' y' @$ E
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
# ?! F; ~. Z7 V│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' h7 J# S# B4 t! d$ C' h, f. M. a
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │5 I6 h# O" ?: N% x) ~# V
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; f: O+ Y2 R+ s; C( w
│152 │Recov150│50│  │  │***  │Recovers 150HP        │# P& c( H  u1 b" W
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, K7 K  k; ^: c│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ ^% W* ]9 d5 F3 ]7 g& D5 l( Y│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 z# x% v+ \5 F" m* U
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
' A. B  ~/ M, H7 I  B- L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ ~6 s& _0 Z4 A8 w- x, d' a- G7 q+ [1 M  v
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 [. A5 E9 t, d9 O2 G% h
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' M3 V" M. ~& r2 r│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ I  C( t3 l' U1 ~4 |7 j
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
# m4 o- b  }' Y" y) R  l│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 ~* C  y" S* t0 \/ k+ `: K. F│163 │Invis  │11│  │  │***  │Invisible for a while     │
+ d$ E# q# t$ a  {│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │, T( \) K- x2 j+ N- E
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 a$ @* }, q  D. V& w
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! T4 c$ ~' i+ K& p* j2 x7 c│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │1 [6 o( V) G' Z) P6 o0 j/ P
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 v+ t) I7 w, U& c; y) B$ e
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │: w" C1 B+ W. {7 {) r; G& n. t* y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ n9 h6 A2 @/ S7 G2 O! ^' o& o
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 F' c$ i# i! ]% Q2 Y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  w0 N. ?  P7 B" V& g3 c; F
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 c: m/ s( P9 Z0 Z! [│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  }: R; r) w0 ~  q0 j│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, k" @" K7 h, [3 q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  p  s  t+ I; t# Z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( ^& r2 ]8 K3 E9 P│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │! l8 U8 ]" @5 |' e+ f+ ?
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ o2 K; o& T4 v* A% U4 x4 k│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 B8 P  t) M0 C  O
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ K5 E. w! r) \% p! e' Y│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, f6 M/ U5 r. T. ]. a9 C  n
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 B. _; A3 Z' c5 X│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 i3 }- O6 `* u5 X8 n: Q  j' `
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 S7 [4 S" N" |! J, m, E# M' J│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( q1 {( m9 A$ o! m$ Z% F
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
, g( A& f6 ]4 O7 W- Z" l│188 │SandStge│18│  │  │***  │Changes all panls to sand   │" K, `7 e- K6 a  \* K- O8 q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
% ]4 o3 K( O' |+ t0 V/ V│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
) C$ s- _3 P+ f1 L+ F; r% i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ W- A' s8 B* l* F& I4 \│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 i7 @% O! F/ S; e+ J- u│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 w7 t8 _+ c' P- g  U: t: p9 w
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ l' ]$ Y4 E% H0 ^' D9 |) a0 v8 \
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 ]: r6 i' C$ o6 L
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' n4 Z. O: M3 N' H6 l
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 h9 C1 N9 R+ s
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ O6 D1 ?3 }# h3 @, h4 Y9 M3 ~) h: G6 |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 K% n' k7 D0 \( P( N0 @6 @
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. u3 t4 z" l0 a2 |' |2 m, n1 C! w5 Z└──┴────┴─┴──┴──┴───┴───────────────┘
8 ^8 N1 z/ J; o3 ?0 o% N4 q7 [- `% N" G& E7 w4 \+ r

% e4 W9 X2 Y& w7 @3 A1 o5 jMega Chip
7 S. V9 X; P2 r. e4 N! B: W2 e& t┌──┬─────┬─┬──┬──┬───┬───────────────┐
! z" c, g5 ?9 D% n9 c; c/ q5 T8 @5 E7 E│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ w$ r- U) I7 f6 S* y" a0 i: j& o├──┼─────┼─┼──┼──┼───┼───────────────┤; y0 i4 U" |7 P. Q& s9 `
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) }) H+ z9 [5 K% ]' z- X, q* G# M│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* Q% y, a. Y0 N3 ^* C
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: M8 K: V  p+ v$ A; Z. V2 v9 f7 C│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
# p# K+ w! W$ B3 E! `│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' |4 {( L/ j* U5 \( P" d│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 N1 @7 x0 r% M
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 Q0 a1 w2 V. q! C; S6 [8 Q
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. Z5 S4 X  T2 [4 O' V( ?7 a│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) N4 c6 J$ Z5 [7 O7 r; \5 L│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" L" N' p" g- b9 ]9 R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, P% Y9 Y8 i7 z│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 \) `- M: E/ o# w, |! u
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 W& _$ }7 ?! Q! a9 v│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │8 _$ {! s9 b+ m/ T" s- y& B+ B
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │& u* a  `1 ]5 m8 G. V  m
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 g' N2 k- p& m│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
  n0 X' S/ d$ f$ f) i+ u│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* R/ z0 v) y. I  r- w│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
; D7 k& e% |. Q* b2 h# l7 d  |│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ H2 T5 f' K! C( L* `' O2 {
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │5 Y5 i% |" I3 r& H4 Z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  L' s3 U) U( E1 B│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ o. h5 C& x& ]) O+ I) E6 t) N
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) g$ g/ a% V  J! B4 O* J│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ L7 Y  Q, ^# d% a/ P2 Q$ `4 H
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 ^3 u6 o8 s6 j* A/ {$ }
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 S# I1 B7 y# R" f/ N. m
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. {8 y$ f# o* @- k* q& f0 {
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  N* h0 ?* m4 L4 E( [$ ?* [│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
/ c9 [% e( G# }4 [3 e" b│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* [2 N' M- R8 H: G4 k5 R% V$ T
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 |( o' W9 N+ d│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 y* @- ?0 {# p$ x" V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" W$ P+ ^9 L9 }; a; a  a% d) {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- p* X+ m7 L3 i% i0 e2 r│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 B/ V7 L5 O4 a9 ~8 [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │* L9 l/ n0 F$ `' Q' j; v! c
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' M; o, I+ M5 P( b: e: O: ~! k│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │7 t& o3 d$ W% y% n
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
7 E. e0 }0 K  D5 g│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
) l7 I* a4 J+ v2 g# |  r" g│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 m6 q7 ?/ H$ ^& K4 c
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! C5 O6 N0 f1 w, f( R: u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
: E# _+ L  C$ ?) X5 E2 E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │) w0 x% p+ Q, p
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │* H' p' ?% C+ ^  E2 ]
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
. T* ~3 b" l6 x* i" y8 N│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& [  S, a) U1 h; G# _- V; O
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# n8 b  `2 ?0 C; o, d6 O│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) n, g7 v3 t1 \1 B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
3 }& O4 q& U7 S# a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
  A! t+ U# L6 X! N% d│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% F/ I. r6 H* Y5 D7 L) a$ g
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( o1 r. `1 L: o) J% R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 D( h! Q( C: p9 Q' q" f│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& C- A3 X( Y, ]( P( ]5 [│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  N3 K7 x# M4 \6 b
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 N6 \. y  I$ f) K7 K│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 i" _3 f' G: O1 ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ j, U! D8 x+ @% M
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- m; r4 N) E3 z" O% Y" Z/ r│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: h" _0 R. r) C) |│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ a" @6 |/ a) `0 D│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 [' T& R$ X: E  q3 L+ y6 G/ L! C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 |! y6 ?* ~$ Z# @4 O+ l
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 _3 {; L+ z9 L3 Q/ w. w! K4 {
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( }' O; E* G4 v2 y4 H│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* D& i9 X8 y& P: t% O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ t7 V# |1 f$ A& J1 V: L
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- R0 q8 k3 i! Q7 U
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# d/ l% P  c/ Z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │  s- r4 @) P& T$ M
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
6 R# Z6 h0 Z6 Y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, r" M0 Z& Z5 V* u- S2 g) Z4 e
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, B# K2 X# E3 ]/ z1 B& k. ?0 M
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! ]1 A( ~; }$ P' Q6 S5 s9 \│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ z1 e: M+ g$ g' @
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 a. X  W4 ^. E) I' y
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# x- F1 s* K$ N& H3 r│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% x# z5 k: n5 j) K│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ }( N4 x4 D' Q7 S9 `' A+ ^  a│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 n; M' H5 {( ^. U+ H* J
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! O& g& h9 W+ B2 F! Z, z- |3 X│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* Z( b/ Y$ `, Q
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* a9 D( }; O) h: X" T
└──┴─────┴─┴──┴──┴───┴───────────────┘
( k6 e& D" s  p9 v
; c8 M. R4 w" h2 |* d9 l9 R
/ D+ K+ q0 d4 n  s3 q% hGigaChip (蓝版)
- J8 O! W( B3 p" b7 w/ e1 e┌──┬─────┬─┬──┬──┬───┬───────────────┐1 d: ?# a5 ~9 m5 }% h
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" b- d/ [. N) i├──┼─────┼─┼──┼──┼───┼───────────────┤$ ], n6 B5 z% X/ ~$ Z
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 ^0 M+ L& ~: q# {" X% C$ K8 T│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
# `/ d. h: K: A. d│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │( L! H6 A* P. l- p. U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' t0 f# o: A% ^4 a
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
' x8 o9 M5 J! X  d/ v9 k6 Z│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  Y# l" B% J; z+ W3 E' T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* b( l4 ]2 S* U( E. @
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 {/ i' X! y, B' m& ?
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ m5 i8 p( V+ C; c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- ]6 B/ `' A# A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │4 d5 M1 u+ t% o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; F* l* l5 [6 q# u( g' Z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │: R. S( K$ o, e  z
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% P; U0 Y4 M" n
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 k+ d5 I* l: X( b3 Z- T  g
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 t& m  b* x/ Y- H6 `9 {+ j│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │) Z0 Z0 @1 }7 X2 b* w
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. f# x+ U9 U( Q" c# a│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │2 g  q$ s* o& V: Y8 m1 g
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 A  L  ]3 ~/ I└──┴─────┴─┴──┴──┴───┴───────────────┘
% A7 U& G  R9 ~8 E+ R/ K
& S: |" s8 ^- W/ ?. F9 jGigaChip (白版)(只列出与蓝版不一样的Chips)
/ B- h0 g3 H) P┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 E  b* U7 k1 D& g│编号│名称   │MB│攻击│属性│稀有度│说明             │# d3 p/ [, I5 ]# A) D: T" Q7 J4 I3 v
├──┼─────┼─┼──┼──┼───┼───────────────┤% B3 y0 V7 v) c  L$ O! D
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 b( a+ x. H  v& H- s7 L, `) C1 D
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' x  l5 u+ C/ F" U, y0 a│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │/ G: T) j6 j( u* Q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 N0 ~4 }2 ]4 }7 t- C
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 k6 C/ `( _$ h9 e
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 m  F  V/ j) G3 N6 [' E3 n% k
% ^1 H. Y* \0 q1 E4 F
001002003004005006  a2 u6 F, ^% w* F* i* a
0070080090100110121 i* K/ m, E' B4 b: G$ \
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 t/ _4 }: s/ c# j/ ]3 B' ]( h7 h' ?2 O8 x; V  G
019020021022023024
3 w2 U" r2 U3 o* h/ g# {5 V0250260270280290307 t  h& d2 G( V2 s
031032033034035036! l" Q0 n. ]6 e, @, n( G) N3 q
2 P0 G1 H% O5 p* d  n% [
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* d0 s+ C; P( K8 k0 n  q* ?
( s; G! a6 C9 t7 X. [5 H, Y. f# K) r
037038039040041042  {8 y6 E+ y3 ~6 Z; j' z- L
0430440450460470488 i' W* h/ k! D3 k( f2 U
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ c& R  E5 l9 t1 C7 t# W  a2 S$ L. E9 ?
055056057058059060
) m8 R; n; l0 }061062063064065066
$ A& h2 {! W3 l' \6 _' _% z067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: Z' k" P4 J6 B# M* U+ B) e3 [
073074075076077078/ v: W* \# @4 I; @, E$ u+ y. L4 C
079080081082083084* t+ O! b* K/ |% w6 ]7 P
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 v2 A$ {5 ]" [) p- Z( n) q6 F& f) h
! h2 @6 t  C6 B4 Q
091092093094095096
* ?/ h: J( L/ ]  A9 l9 N097098099100101102
% b$ u2 o1 p) a  Y103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& {# A" ^; x' B
% n1 P6 O3 Z/ {% V109110111112113114# q! l$ y8 H! m' P
115116117118119120* D/ D. D8 r# G
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* E* R: z- d' {, E: n7 e( E
2 h: G: D6 d+ q& x4 Q
127128129130131132, P7 p" ^" h9 u/ i0 G. Y. k
133134135136137138$ t9 y# x2 S- d
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# a6 A5 g) O/ C* Q! A* r: H

* D: Q* g. N9 Y( ^145146147148149150
5 k+ K# q/ z- ~# Z) k151152153154155156. {( }$ P4 n/ q/ e; E) d
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 K7 Z9 g1 B8 K6 W. ]$ n0 Q, R. T' v# w2 n
163164165166167168
' B6 X9 t- z  T169170171172173174
# M& n) N" C; a- F% ?) g. t+ l7 z( ?175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 d6 C/ M- z/ f$ {
9 w$ f; b: Z% J$ M; ~
181182183184185186
7 e/ j- W- I6 z: g1871881891901911925 i; v, A, s. f  L7 Y
1931941951961971989 S1 I- Q* Q* Q# \* d
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! H+ f9 e( J# B' O$ K8 i" O1 K. @1 H- x) ^7 ~; D; r  C
001002003004005006
; q6 u( q) ^# X; ~: u2 }: p" W! v0070080090100110126 q: p5 I! `9 R/ }& z  I5 l* P/ ^; @
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 B, i+ T* c/ E3 Y6 b. J

3 t3 M+ A0 t6 P' }* {6 s: ~0190200210220230245 J5 s- T" P- @6 g
025026027028029030
9 i, ~5 z9 ?: D4 t' e: V031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- V7 L! T; {  E3 Q8 S) A' R% z+ W6 Z) w8 t/ I4 x* N
037038039040041042
: B1 a4 D8 s7 ^! D$ ~% k8 s% C043044045046047048
/ n) v6 `0 s% O: e0 r6 A1 M& W: h049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 e  }3 M6 k: K  R0 Y8 x5 E) D
1 A: ^% S& e) r, z" Y
055056057058059060
) @. f" R. ]8 ]) o; a" X2 {061062063064065066  i& M5 I1 O$ W/ b. w
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" x5 q7 G0 M( z6 x1 g% \7 l% J8 a

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* D) L- F3 ]) d5 A, t5 u0790800810820830842 q) @0 g, a- a2 S
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:9 \* r. H& M8 i6 L+ W, ]

) z  D! \+ b( r. `% h: S001002003004005006& V0 A' g9 W: A
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* l6 q+ e. n; t9 N013014015016017018
  I1 m! Y8 ?- e- w019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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