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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 }* h$ K: f2 @6 x& B  ?
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■● ■  NintendoWorld    站友xliz原创
6 E$ T+ [/ b+ z5 K, A■ ●■    http://www.NewWise.com ' S) E2 o! o& Z- f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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: _; H, @6 W) q2 s/ |) l3 J( p1 k5 m           洛克人 EXE 3 Blue 卡片组合* a3 z# O$ o9 T

8 M) m1 a: T' c& F' N
; Q' w) ^, @  d, t4 E+ g英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ C6 l7 [* Y; w2 ^/ f
大家要看日文版的P.A.或详细攻略,点击这里吧!

! C( W4 z1 S! v) c1 Z6 Z====================
- R# O) D0 ?, N) m+ ^0 s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , G& S$ O1 K1 ~/ I1 ~

- t1 P3 r, |! O/ H3 h! \7 t1 M以下内容格式如下:
* |7 h1 g7 y! N' i5 _! Z; m7 d: G- ^! F/ t
编号    名称
6 p7 l% ^0 `% {" W/ U: M$ L9 U说明  t) c- ]) m% \
组合方法7 K( n  m" l9 b! j6 Y- p7 T
---------------------------------; u: S8 E: }# A) ]+ Y' w( ~
01    Z-Connon 1
7 ^4 R# a$ e" M0 b9 h! lUnlimited Cannon for 5 sec
, j3 {4 `) Q! H- O8 e$ eCannon A+B+C
) V- U4 G1 `( G8 oCannon B+C+D
' G+ p' ]) l$ n& h3 K5 f7 T: @Cannon C+D+E8 s3 A$ a4 [; |( e# A0 W
5 s, x% T/ f4 V% m
02    Z-Connon 2
! X# h3 F- D7 ?. C' x1 [; R( \' GUnlimited HiCannon for 5 sec# g6 B& X$ N3 E/ M1 Z$ K
HiCannon H+I+J+ Z1 e- ?3 u- s
HiCannon I+J+K
2 ?; {5 m1 ?1 e* h2 @2 \* r; E3 AHiCannon J+K+L+ q+ y* h. |  F( \& Q, y8 ^- x
) b  \6 N' @" V: q1 P  Z9 J5 g2 u
03    Z-Connon 37 E$ C) V& Q) e1 A! O# A& w. a
Unlimited MegaCannon for 5 sec
# X! y& X* w/ {M-Cannon O+P+Q
3 Q" r8 p% x1 U, s4 E& kM-Cannon P+Q+R
# h( B, l& H( d% F9 G% l! ~3 PM-Cannon Q+R+S& ?# a' d4 e! _2 l$ z+ T- T
( P- z2 C) c1 `7 W/ \. A" D
04    Z-Punch
0 g; |3 m9 L3 T, L! k4 e  lUnlimited GutPunch for 5 sec
; ]  x. s& k( l( v/ V9 z. m" yGutPunch B+C+D
" K9 r/ X& M4 _& [/ x- c1 Y9 |GutPunch C+D+E! i7 B2 d3 |& `+ H( y" |
GutPunch D+E+F/ T; w) o2 U: m# `& d, z
. ?: T% f7 d1 }
05    Z-Strght
0 Q" F6 H  u" _! f, ^# m' o, s# pUnlimited GutStrgt for 5 sec
* n! H" W  B' ~' NGutStrgt O+P+Q- H  J3 [8 K* U, |
GutStrgt P+Q+R
' r: k, ]$ b) Z, _! d( @GutStrgt Q+R+S0 P3 `) f2 U" K$ O$ y- S
& P0 r: z" c; X
06    Z-Impact
: X' L5 A9 S+ j6 n( J5 S9 [: W: `Unlimited GutImpct for 5 sec
: J' ~0 e4 B" F; JGutImpact G+H+I2 x9 ?7 P9 g4 Q
GutImpact H+I+J
' P8 l* `& }. J0 vGutImpact J+K+L+ d, i% U. ?5 ]. x- {; ^
1 b2 d* n3 j- y5 Y7 k0 C; O5 S* q
07    Z-Varibl
9 D. n6 J8 z+ Q- X! c0 I4 d( rUnlimited VarSword for 5 sec! \/ M" o% x3 L
VarSwrd B+C+D' U, o/ w( z' F- [! R3 x" ], Q
VarSwrd C+D+E
3 v- m2 q; {" n+ t$ J. K) a$ W3 pVarSwrd D+E+F- |+ c6 ]9 I# e9 M
0 i% x! c0 k2 v! v( t* J5 J
08    Z-Yoyo 1
5 R6 |- n5 Q- H. t, C$ n; ?Unlimited Yo-Yo for 5 sec- d) B  V6 {+ ?7 |  t/ ?: a, C
Yo-Yo1 C+D+E
1 ?% l' v; L8 v1 O* nYo-Yo1 D+E+F# X  a4 Z! D3 l- V
Yo-Yo1 E+F+G
: |& e* ?0 |& t; F8 X5 l; Y0 p) z$ q6 O8 [. o/ M
09    Z-Yoyo 2) }2 W, h& f6 j5 o7 d% ?6 m+ u
Unlimited Yo-Yo2 for 5 sec1 R( K: p# u( c$ F# a4 W
Yo-Yo2 H+I+J, i; |. Z4 \" b6 m: H
Yo-Yo2 I+J+K* f& j7 X; F7 B$ [- q1 w- z% S
Yo-Yo2 J+K+L
- u" i" w+ H" l! }) K( N: s+ a2 a  [  Y$ t5 `
10    Z-Yoyo 30 ?7 P" _( J+ P) f: {# ~/ Y
Unlimited Yo-Yo3 for 5 sec
" c7 a5 v' [( @9 B7 AYo-Yo3 M+N+O! ^! s% N8 }0 _3 `' L) K. l
Yo-Yo3 N+O+P1 C3 v9 Q5 K; ~( S) t' B2 ]
Yo-Yo3 O+P+Q
9 F7 r/ l7 D# x9 h# w$ r1 p# N7 F5 M( X8 N+ |
11    Z-Step 1
& Y4 A: D! p4 c- _, j- sUnlimited StepSwrd for 5 sec
2 q8 Q  p  Y' [StepSwrd L+M+N
$ [( @) K/ V  i: c' Y+ UStepSwrd M+N+O0 J# `4 D" s( u( G! W( d' z
StepSwrd N+O+P) Q8 s: S( }  J* |
( K0 o" m/ ~+ ^( {- P  O6 N
12    Z-Step 2. U8 o6 C- h3 f  n* Z* [
Unlimited StepCros for 5 sec# Y$ i) u( q$ O- t1 [% v
StepCros P+Q+R" l: g! ?0 _% c' k+ Q
StepCros Q+R+S# w3 ^' G9 G' [  A, B# f
StepCros R+S+T' ]( X' O0 B) _3 Y
/ y8 s: n& P0 `6 u+ U. L
13    BubSprd
3 T: B' Z, N( ?: m7 |Attks w/ spreading bubbles!' y9 a* ^0 {0 R( J
Bubbler  C+D+E8 q8 Z* A2 f) W
Bub-V    D+E+F4 Q/ m6 s+ u: w. E
BublSide E+F+G
6 h: |9 r: X4 q) sBubbler E + Bub-V E + BublSide E
2 F4 \5 O7 I- J  ]5 ~& i# `: v( T2 _8 Q/ x
14    HeatSprd
' \. e: p3 @) ~9 z" cAttks w/ spreading fireball!
# K0 P9 T" B9 THeatShot H+I+J
1 Z+ e2 z& m2 o; D' U( ~& SHeat-V   I+J+K
5 @- R6 H  }+ r# ~9 HHeatSide J+K+L  I4 u' c4 M2 h, R2 d
HeatShot J + Heat-V J + HeatSide J3 p4 V& M7 A! ~$ p

4 o' m9 }5 w- P  h! j& G4 s$ D9 M15    H-Burst
8 D2 U  T( y$ m- \Creates a giant explosion; T2 V& y/ e! W- r% _
Spreader M+N+O/ Z: J/ Z+ g( b/ W
Spreader N+O+P
4 e' `3 @% j9 O, FSpreader O+P+Q
" i) l6 u4 g4 l8 G6 D& Q5 H
% m3 C  q4 f1 H8 i. C16    LifeSwrd, P1 [  L- Q" A  t
Swings a huge 2×3 sword!
  G$ k* A6 G7 k& kSword E + WideSwrd E + LongSwrd E
) p/ j: e. F8 |9 \Sword L + WideSwrd L + LongSwrd L  |. W, }! x+ s# p3 h
Sword Y + WideSwrd Y + LongSwrd Y# q$ u5 P" K) v5 f) m8 h) Q
# }# n8 Q) W) R8 Y6 y
17    ElemSwrd: a' \/ L. J& @: E+ h8 x
Wide swrd contains 4 elemnts
- j& j2 ~5 d1 B: DFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 c" ^9 m) @  e, _) |6 a- tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! }0 h' y5 @* K  H6 F
  I& X% X' J! K( x) z18    EvilCut
& J/ J1 z& h: |& z  y. o3 u2 P7 aStep up 2 & make 4 atacks, {, E. _& c2 w6 [# }
StepSwrd P + HeroSwrd P + StepCros P5 U8 u. O1 y7 \% `7 l; m9 S
! |5 }4 u( a7 @6 K. D
19    HyperRat0 t# Q* C4 a) j7 W& _) W$ M
A giant Ratton charges!, O7 F  B, Z$ C. {; f2 b% n/ ]
Ratton1 A + Ratton2 A + Ratton3 A
, r8 Q* T" ^1 iRatton1 C + Ratton2 C + Ratton3 C7 j4 i0 @1 Y: ~$ C
Ratton1 F + Ratton2 F + Ratton3 F
  c! P- K& U6 Z8 V$ R+ b* h3 n$ p) q& d3 I- a5 l0 x
20    TimeBom +* M- s$ A" D; w" W. Z# H" Y( [5 U
Sets Time Bomb in enmy area$ ]- Z* a/ o; d
TimeBomb J+K+L
& p. S2 B6 ~* A7 D8 Z0 _! ATimeBomb K+L+M5 T4 P1 Y4 e0 h& }+ ]/ ~$ }* p2 Z
TimeBomb L+M+N
( G4 L; }3 y* X
, R3 R1 o* s8 X$ r% {21    GelRain
. [- d% H) N- V8 g6 v5 IGel steals squares, C8 P( y6 t, T8 c
MetaGel1 B+C+D
$ W, Z0 L( \* YMetaGel2 E+F+G
  w$ f- m# p1 g( z  w$ a0 mMetaGel3 S+T+U
0 K  z# \8 Z. H. r, K& \. H# B4 T7 j  }& B1 R; g" X+ P/ ^$ v4 v
22    EverCrse* o1 F# m& F9 H& M7 ]  P
Shield chases enemies& R# h" _0 E/ ]" e
CrsShld1 C + CrsShld2 C + CrsShld3 C9 \# F; D! a  U  m0 k7 F0 p8 p
CrsShld1 L + CrsShld2 L + CrsShld3 L  l: m3 K3 [$ v2 W# L- E2 X
' A$ m+ j( l; n9 F$ |, i
23    MomQuake
: w) }2 a: q' l  ?6 I1 qAwakens Mother Earth!9 [" Z$ O/ y9 s. R2 S% d
RockCube * + RockCube * + GodStone S1 F( m5 F9 L1 A3 S8 A2 A1 k2 N

+ W3 ~" @) r4 t$ M' X. B24    PoisPhar
  W, I4 ^! z) H% ?; f  mPharaoh generates poison
: S7 _( q& G& x! d' u6 cPoisMask A + PoisFace A + Anubis A7 ~, u& ~8 ~. L/ J- U
0 x! r2 \' {1 _! R8 T$ h* n
25    BodyGrd
2 C( B# J0 |9 \- wBodyguard takes out enemies: S4 q8 w0 b2 |- E5 U
AntiDmg M + AntiNavi M + Muramasa M
5 F( D% b$ k+ ^' n* H1 r# {6 y( t+ c) L  ?' ?
26    500Barr
* z" a6 d* w5 \3 _" F8 lBarrier absorbs 500HP dmg
0 Z% r' ^7 u. |/ x3 u8 _Barrier E + Barr100 E + Barr200 E. A8 [9 H$ v0 _6 R; P0 U) `
Barrier R + Barr100 R + Barr200 R5 G' j+ m3 s0 b. }6 _: i$ D
+ E" j; Y1 U/ f4 M9 S# [
27    BigHeart$ ~( ]5 E( B1 a8 Q$ H& g
Attacks, then heals HP!
6 {1 d- l# Q- Z- SHolyPanl R + Recov300 R + Roll R
9 @0 [7 f  F9 }) kHolyPanl R + Recov300 R + RollV2 R
% a) x8 ^# T$ n# o3 X7 RHolyPanl R + Recov300 R + RollV3 R
0 `8 K; n; j$ w5 o) [
6 ~1 z1 F5 u5 ~8 |) B+ z% o28    GtsShoot% s" c+ n$ n  N. H* i$ G% h
GutsMan throws MegaMan!
, u# C4 G. g6 C# y! @: pGuard * + DashAtk G + GutsMan G
  r5 ^9 e8 m6 ?* R6 lGuard * + DashAtk G + GutsMan2 G
3 u2 M* F  t7 R# z0 {Guard * + DashAtk G + GutsMan3 G
9 F1 T  H: O! E& p) [# K3 QGuard * + DashAtk G + GutsMan4 G! r3 q- D2 Z( [! L* I
, l8 d- H* x% O
29    DeuxHero
% p- u; N' }5 E+ ?MegaMan & ProtoMan team up!
+ j% d' O0 N, U- l; l4 yCustSwrd B + VarSwrd B + ProtoMan B: r$ u1 x: h% E9 L$ t& _& o8 \* _
CustSwrd B + VarSwrd B + ProtoMn2 B
% O# x6 g' x8 y2 {CustSwrd B + VarSwrd B + ProtoMn3 B" \" H7 _& H8 Z/ T# Q
CustSwrd B + VarSwrd B + ProtoMn4 B, S. W6 U+ m# q* V" P9 R8 Y( ?( N

( f( |) j& H) J' i! _+ Q. C+ q30    2xHero$ F; t8 P$ `3 u" N0 A- J
MegaMan & ProtoMan Dual atk
2 h% [- a2 U& E" b5 Q  GSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" y" m7 J  t' J2 O; {Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. \* x5 ^% {* a9 r+ Q  ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) s! e& Q3 u1 \' V: J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 _" g' L- V$ c4 u3 G; g+ W% `3 q; W' V3 y
31    PrixPowr
" p0 ~$ Q$ y0 Q" M3 Navis attack at once!
7 M. G: i. A7 x3 hTeam1 * + Team2 * + KingMan5 K$ j" x# E$ ~3 `  V
Team1 * + Team2 * + MistMan5 M
5 C+ i4 y" {& A% f0 X, K& y! }! NTeam1 * + Team2 * + BowlMan5 B
- \5 X  N5 J) A1 g) f% }+ P. V# U& {% {+ j9 y$ _1 U
32    MstrStyl
; h* y& H" D- L( V; F' tMegaMan unleashes his power
+ R8 P) r) h; f( R3 v' L. K0 l8 zSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 x  I, X  W! m7 L& i* K7 o  U
2 D2 O; X& H# g6 K' ~  jStdrdChip (Part 1)% r: i; I- L  W( g. x) X9 |
┌──┬────┬─┬──┬──┬───┬───────────────┐/ u$ `2 _9 R  t0 n8 u$ Q
│编号│名称  │MB│攻击│属性│稀有度│说明             │+ y, n3 e& Z" x8 \5 {! Q  n& J2 F
├──┼────┼─┼──┼──┼───┼───────────────┤; X  _  L; x3 A& s( J' `: G9 {4 w
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
( i7 M* n" J; A' s│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* E& O1 L5 @7 B4 x! m
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
" T% ~( |, C. Q8 ]6 L, G8 D/ e│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
/ a4 M4 e/ j0 j# [) [│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 L+ [9 A0 I& I# z! O4 ]5 \
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
& g9 W1 i6 m3 u6 X$ ?6 F, }│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 Q. M$ R/ W: |- E: J
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# B5 L; |/ Q9 t( U( G* T6 ^+ l6 s
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │& o+ ?9 d# j# i+ f' |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! a* }$ U1 M2 p' X  a
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 Y  y7 B. `* ^│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& ]9 B7 i. m  {0 h) g
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ ~1 Z4 I8 q7 w7 o│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 k, Y$ A) ?" F& M; e│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 @. ?& \# X0 m
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │# n8 a! n3 Z+ u% ?6 L
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; h$ Y8 _" G# C5 P│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- o6 E0 s! c. }  d; v/ f" o% N│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 y" I! A2 p, ?9 O1 Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( O0 H* K. s8 d: e0 c' z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, h, w5 _4 W. D" M1 a│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │% {- g0 |! k" I" Y
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: `% j1 p; A' V7 Q" h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) _0 e" s# ~9 w1 _$ Q: d│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 D/ |6 t9 d  D' H& j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; H: d, j# O! J. N5 @- G. ^│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# J, G( r7 Y. {+ E! ~7 j│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" j+ J! `+ a' b* Z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- K! a, q( Q/ D- h9 X. A: }, g7 G3 [  ~  r
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. A4 o! o9 a/ X9 S- C1 }% X│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ j% {' u9 y2 f( \2 S
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! S* O) w( w1 y/ |
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! o. K% F, I4 n' w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& o) x6 o: \5 M: U; {│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# ]2 w$ T# Y* x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ y1 x$ x5 b0 B8 A; b5 U8 v) h│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │6 S% i( Z9 n/ b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ f2 \$ ?3 F, }
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 T" j- B3 K# X. }% u: s│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 f+ C+ I! R/ q, n8 e│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 O2 h, f5 t  ~" E3 |: n
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 p" k+ J8 a9 d- j. S. L8 ~
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' y) j2 i3 A, o, Y$ z( S$ R. D9 k│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
+ J' s, ?" W6 R# G7 _  t│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
' I" O7 q' R. w/ u3 C9 Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; a. t, D3 N1 d4 N6 N6 O
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
5 \/ `2 e: M5 s  f0 v/ e; U! S$ Z│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" A7 A; Z; A+ ~7 C: i* c  E( e
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ u, Q1 Y, Y# J
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: Q8 l# O9 E% m( H  d
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) ^8 I  p+ G2 [3 L8 k3 }. o4 N' ?
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" E) s' i. O/ e
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ V5 n% `- b% g# Z+ H
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
$ E8 R4 g) N& e% g│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 F6 }2 R$ z- A9 I) c- l  p" y0 [. ?
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" Z6 m1 t) x) {- |( X" v│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- k) e% U- f: u9 y! {3 y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! f; ^7 i7 H8 G  S0 B7 [; Y│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ O9 o! ], ?1 g0 s! \│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 g& Z7 l" L4 P6 L# e* I│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' `5 \  e# ^' X# h/ M4 s  |
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- A7 K- `  \: N/ ~) M  C
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# [$ N( p2 k: t$ \0 I$ W6 y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ h' N4 r" i1 H- }* f" K0 H, M. x+ u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 K7 g( l  q% p8 r: D! ]3 k
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* e7 S0 x; U* x, @
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │* v) S4 Q( Q0 s9 c2 `) [
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- W# j2 w, p5 S  y8 ]8 c│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( g+ w) q0 o4 s# D5 Z% M
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 u5 H3 Q6 o& ]. V8 y4 V( e% H2 ?│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) f+ W4 v. C! i2 R% r  L│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ V/ N$ u; k* I" m  L5 h0 o6 a│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 Z5 l+ l0 }* A! _3 m. x│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│8 s$ {7 G! l! ?2 Z$ e: x
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │; v, {& C" F2 p2 u2 ]2 q2 L7 p) T5 {
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, U0 a* ]8 F0 ~  [' l│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 r( A% I. f. }2 B' l! \# U│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
) M8 T( V7 p6 Y, ~│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, P6 ~3 P1 W" s& d- m$ `9 u
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
3 f/ _* ]6 G% Y$ y│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │- Y- a1 ?  `+ X0 f' B
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( l) g9 @# e' }, r3 w# e& o/ v
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 p$ @& Z  I) g" H
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 X! o: ]" y6 N, @# V$ [7 E│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │' G  y% z" G( a( ^- ~
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) @- y" t  [# P1 Z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
4 ?0 H' d. ?  N( X2 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& X" q; P- N$ ^1 f" b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! c3 C7 {# i/ Z2 k0 x, A0 D
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 Z' k% U: `9 P" x! y│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 W3 @! h0 v- M/ |- u1 E
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
3 n  T$ p# R2 Q* J1 W│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
  K9 a, H3 S" \) P4 x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │: G2 P2 W9 P( k* O
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% c# Z- B& a3 @' {3 Y
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" X4 F$ S; P2 k+ A% K$ K. H5 L7 x│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
5 U7 x4 s& ~) _│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" U' f; K( I. w7 c
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 l) H; w) b2 c# M& S4 S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, ]  j6 `6 A3 o7 J' f: ]
└──┴────┴─┴──┴──┴───┴───────────────┘2 X# |; M5 Y6 I3 n) \0 B

1 M5 X1 c+ z7 @StdrdChip (Part 2)
- J, I) i: P0 {6 U* ~┌──┬────┬─┬──┬──┬───┬───────────────┐
: V2 l" k3 {! K+ K7 v; K│编号│名称  │MB│攻击│属性│稀有度│说明             │" |6 Z' ~2 B0 W  c% @5 L% f5 }
├──┼────┼─┼──┼──┼───┼───────────────┤' J( W, s( }* s
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* I3 Y. [. G; B: S│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 a2 j& V2 j4 W+ C│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ N2 N4 f* U0 M" E) B( U: l│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ T+ B: m/ w0 J! j' r+ F3 Z' {│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 ]7 X, j. }5 Z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 Z/ w6 l* {) c" @
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 G6 g" h. S6 w+ ^, t
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" I, _1 a4 Q7 \
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │0 _! Z- d& z- @
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, T5 _( d6 h+ V% A% }: G│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! S) W* k. |1 E│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
$ _. P# y8 B0 \* d' K" P4 ?│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; N, v1 ~3 c/ S. P: W3 F( P6 s│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 E% o; _8 W* H+ O7 O# Q% F& u* A
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │; P# _% l. l% q! p! w5 @" a
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
, i0 _% {! G" l│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
% y( ?8 r& u6 \. x: [0 z5 _9 P│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
* N( U! S9 Z! D  s! Y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) d  ^8 t9 ]  D
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ G, C, D2 L# F9 A$ I7 w# k& V│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* W$ ~3 m+ z, ^1 q! C8 h
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 \! j1 m# r8 H% K+ l) u
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 u( R) {$ C9 ^7 F" L5 i: }6 @
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, e7 s7 z( C6 v  v3 a; u│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │4 N/ h4 s! `  A7 d/ G2 i1 b
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( ]  O7 S# ?  ?* G1 X6 O
│126 │Rook  │30│  │  │***  │Protects you from attacks   │" U" ~1 S1 L0 k4 r
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
* h/ w6 \+ s% Y3 g" K" `' a: X. `3 i│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ p& r3 _% l, d. u5 K+ B' C
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) K: e" ]% ^+ O8 }
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 w; D# y  B2 _8 F
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
9 \5 i0 m! }' Z5 Q: o; ^│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 ~8 L) J! S. x) j  D$ ^' R
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' x" m1 l% l/ n* u) `& b
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │* u) ]% s4 k5 l# r+ J
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! X$ B* u% Y% u2 h% m6 J' i$ O
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │, f4 f5 w& g/ H
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, [1 v! {6 u3 ?5 Y" Y  F│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' s6 _6 t+ e5 r' x7 K│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 M) \1 y. H5 e4 r
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- R/ l$ q$ M! D# A! X, j6 E' ^│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 i; D3 Q& ~" ]/ J/ `4 ~/ F
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- N3 C* l% _( A% d
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
' d# m; I5 B/ A  a2 l│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* a1 n; O3 u4 ^% t( p- W* x% s) S" e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ x, g  ]' l) T' f+ f. x5 y! |" I
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! g  ~4 T7 ~# G4 O* R& K│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ Z$ C0 {: n. C, q' w│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  _: F7 d1 v- }# f: l* Y5 |│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
0 @6 @1 \& S/ G" F6 [" u│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 f8 p/ R. E% J9 d$ i/ Q' f8 {
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( n# C0 _8 G+ o│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 c& |8 o: Q0 ?, A" A8 m6 F1 d; m
│153 │Recov200│65│  │  │**** │Recovers 200HP        │; m/ n6 r! s5 `. Y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, p4 _1 ]' Q; R( h0 r5 h
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; ?- r3 p* S% W2 k│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
- Q7 e3 D/ m9 }. a7 a8 n4 n│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) U8 l" B$ k$ c4 `  V+ `0 m│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
% ^3 e  q3 z( H& _& ~% x+ e│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
2 P# U  N" a0 ]+ F│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
3 D/ G, R3 q: Y  u' u% h" U" ?│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ @. M- u. ?! q0 o# J│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 U/ {6 E( ~  }
│163 │Invis  │11│  │  │***  │Invisible for a while     │% i& z( k3 ?9 B6 u4 m3 P
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  r3 a$ I% O( L4 H" w) T6 h% I* m│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 o* [0 k5 b1 V( }1 `: R# `7 Z8 M│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
5 @9 [$ N1 ^- Z+ ^8 e│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% b) E# z. j+ A- C4 F
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 O( L) Q3 ?$ _8 s( q- [
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │7 E4 Y% [& d2 s8 J1 A5 y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │1 Y5 r" }: C$ L# ]) _5 u2 {
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" j; D# F+ r4 P  m8 J6 o│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ w7 E3 q& }: G4 j$ e│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' Z8 V5 W- c' y* O- {+ |│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
/ d8 H5 ?; Y8 B8 l+ @│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. d4 y+ Q6 S2 c& m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 t: l+ U. q$ p0 v! o" `# }│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 d3 {3 z$ L2 r│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 Z8 M5 o. ~5 o4 _
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 W0 B) u1 ?% a' X│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! g5 T! K/ m9 M" `$ J2 g( S/ c" ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, x. x! O. U/ C! K$ @* S6 r│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
9 ?& b. @; Q8 y% N│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ \' _# u1 L* r* P3 ^. T- t: ?- r│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# L6 t4 @5 K6 X1 _1 K
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ c! p5 O5 T7 M( m5 g│186 │IceStage│20│  │  │***  │Changes all panls to ice   │; H' D0 d% _# K7 T" }+ \; }
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& j$ [6 D$ a) H) v2 U% L. D
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 d0 B" D) o) S( O5 u2 W$ E- I7 y. k│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. K$ G# a6 V& [: w! F1 R+ A) a9 Z
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: k! |+ Z. W9 d6 _1 a/ I
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( M- L# `: h5 ?" w
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
7 o; q$ T# ]/ Q/ s8 p; Q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; d8 r  C2 g# f" r│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ ]: r% ?+ d. y2 g% R& x& A: k0 Y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: p  `- P2 I: u2 o
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 z  E/ w; M' I5 g; w: M% V" i& \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │" W1 S+ H/ ^2 m1 D
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! p0 ^3 v2 t: C! p) P; T" b8 n4 g& P
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" N9 ~+ g4 a" I; b1 n# v0 \
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │" B$ Y6 Q. R  J: {. Z4 `7 c
└──┴────┴─┴──┴──┴───┴───────────────┘
* Y  T7 g) R% m2 @, C7 w% C% n
9 {& s1 ^3 _" u2 f) v: D! O: k* U7 v8 X& K! j" s
Mega Chip
" z" X. z1 |5 C- \: j) w┌──┬─────┬─┬──┬──┬───┬───────────────┐
' D- f9 a  j7 M8 Q5 g1 q│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 z$ b0 n9 r+ [# f: f0 R├──┼─────┼─┼──┼──┼───┼───────────────┤* v' H! `: `) H8 U: k
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* U4 c" W. N# t7 o% L; ]  M│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! k7 a1 a5 t! z* I
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 E% J) G+ F. O% E% z4 b
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
% U( s; F) k' U7 u' K6 x: I- d│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! ^7 k9 U. \# v. I* ^8 P; j4 s
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 b) x# U" |: e│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │5 ^/ f& d) B/ O% Y. q6 E9 I7 u' u( `- |& k
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. U) c% U" w" E+ u1 c3 D│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; P' ]( q4 B7 m
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ [5 U5 _4 S! Q; W* r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, u/ d; c0 t0 |! V; j4 f
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) p' I/ k, v; d4 T' M6 M# c│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 \, R  i* s; L# ~: F│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! n& Z( t0 ~6 ?# x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: f: {/ W  r* N
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │6 _; G+ k. i1 R$ M3 ^/ _
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* `! Q+ K7 c9 {0 Q1 X( u' o9 x
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 t$ V( M7 x! X, A; v│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ p# y* \) ^! v* W
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 {( l2 F$ G& c│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- m+ ?- l" ^) y* G2 s│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
# ?$ T! d4 }0 S. j1 @. f│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
- u( e# A- O  M│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │( X* a9 N4 }# y0 a" j2 K3 r  Y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ H5 ?# l' r& R8 |: b' a
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: n6 n! I) S. t+ Y7 X0 N│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- d1 b$ p( {* e% _* ~│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ t6 H' m4 n( c  d│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* L$ P8 m3 V5 d" ?; b│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  m, V$ r& `8 V1 S/ I5 @; q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* g& i1 A4 G7 q$ K: y  @; c
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │. k0 @$ T5 A! n5 ]& v5 }0 x
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ U# a$ N3 w3 j- P! t% B│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 q' _  v+ X; D0 R# r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 n( e5 j8 u; s; y- N! Q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 k4 G7 H1 X. n, f- R2 h$ g: f2 E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' Q1 g: T+ k2 Y' L! z│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
; f0 Q6 E- |$ E$ h7 c│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( `2 R/ M, f: m- b) k7 E* h│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │$ o+ H8 W( K; K+ J$ M% B! z  y# p
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │3 \# M( V1 ?5 M& y& U! }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: x$ e* K# \! j% n0 A# k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ @/ I( P" U9 P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 `! W3 {6 C+ a" M5 |! i6 n. Z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 n# q/ z3 O6 L( a& X1 B5 w' P│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& R2 w/ ~. e2 M6 k' K│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 W! g1 x# W! J0 `4 R) B6 I
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) @; x' h: L7 z% ^: \6 c8 u2 L│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: t' _' P8 f" Y, I& Y
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 `2 z0 ^% ]- I6 c2 }% p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ }* ~" m7 z' r9 [: E+ T
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │: B, P" Q' J3 P6 j. b. y( ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
) q/ Z3 p+ W% a. k$ O  V3 e│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 q0 q. T& Q: g9 R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │7 a. @. T. Y( l( g  u) U& M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
' ^+ Q( \4 ]) @& x1 z2 X│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │+ b0 ]. ]/ s2 ~( ^* L9 X5 |
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( S" W* H. v# d- h+ V: u
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │, r' W- d0 ^" l: n
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( c  _( c; U# Z! d' q( }│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  @& x1 j* g/ Q) s1 \1 d! e
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* ]# o" S% }. A6 o5 e& \
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  s4 r( N5 B- \# I: ?
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 U$ d$ W* R9 V" c& b5 i( F, }2 ]. I7 [│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 }8 `. m' Y" T% i. K7 p. ^│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 S0 b" _9 A3 K& u  E│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 `. m" X% X% T  k│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 \$ |# {" g5 V
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* O' J7 a4 _0 b3 V8 N6 y9 b
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 X3 v1 t' T) G: Y' b
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
1 T/ j) q1 u8 E( Z1 M│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: N, J* c: G9 |' y. b+ D9 H+ W│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │2 t: G; Q0 ?2 H9 ~! T" O
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ R) C- c7 H( M7 Z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 t- V3 K5 u8 ~9 E( \1 V│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& u  u  l: ^. t
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │5 d4 W$ \. [& M! d, k' x
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" `- g3 |+ s+ p! O+ O
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. b: ?* G0 s8 I) ~7 [8 O( ^│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
& O6 |2 w8 C: D* O: h│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 h+ _2 V9 `/ X% J6 t: u7 v│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
1 {4 j( t5 R) Z4 n│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
9 A, L( d3 h1 y# O! B│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; H' v& z/ c4 C0 J│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% _4 ?# C% z3 F! D9 `; f& r└──┴─────┴─┴──┴──┴───┴───────────────┘
" K7 p, ~) _  d
5 o7 p* H/ B* N3 _6 D5 {0 }" J& t" U8 H7 a* W( H: U9 g
GigaChip (蓝版)
% J$ U$ x# _0 i0 I9 f3 p┌──┬─────┬─┬──┬──┬───┬───────────────┐' ]6 Q2 R$ v0 [
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 c' a* U2 f3 j; S
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 ?; U- @9 G# `* P$ H6 S8 Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 w/ I2 e+ ^7 ^" k" i
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 x- z. m. R8 J+ k9 ^' [! E- e1 V│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' U9 m2 c' D, \5 \/ L+ U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 k) m& A' I1 i' W3 m3 r
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) v+ W6 n6 B7 M( u
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
$ }0 X+ K' ~/ u  a6 g│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │9 H* J- l0 Z& D0 d4 d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 }/ |3 Y. S1 M! p: E' W6 v4 s
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 ~; t8 n& Y) ?: z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; h) ?+ L  R* Q+ U& s3 ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
. c2 M' z8 Q! ~' G5 D  a│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; ?* O' E$ d$ Q8 n1 `) Z6 P- {│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! t1 t0 ?' i  E- l% {
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% n; t- |( f" a+ ~% n. Y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% ?" A4 J3 r8 p4 v3 o8 H
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- H. E$ a/ ~- C2 l, W
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 P4 a" w. _5 I9 K0 `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 _) ]! ~: A, Q3 Z$ F* I1 [  ]" u
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 B8 J% u. Y# y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 ]( A3 e' g: h8 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 o5 r+ k5 d% ]+ J/ R" A$ ~+ B  y
GigaChip (白版)(只列出与蓝版不一样的Chips)
& R  ^% }8 I+ k6 V5 H┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ T0 N4 v3 C& I( W# G│编号│名称   │MB│攻击│属性│稀有度│说明             │
' r2 x6 H- R5 O/ o+ z$ k├──┼─────┼─┼──┼──┼───┼───────────────┤1 L8 k; h/ M. z% c7 g: D2 I" ^0 [
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ u' C2 R  |2 G│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 V  J( h+ E3 t
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │$ c( z3 {4 R) @- q  @: |% u$ ]
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& R# C* M9 f1 i: N- y└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' D2 Q+ g8 `3 z/ y  d  [Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- O  H; q3 I- e: }7 t% ^" A
6 b6 ]) H; n; r001002003004005006" ~8 T3 H  b) L% |
007008009010011012
) g! K7 L# W6 x) m7 P013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% v5 {: F" K' m: N
, V3 j- _# b# n6 M: M8 S2 U
019020021022023024% c5 R! J) L" c$ s
025026027028029030
0 a$ V( z# d( @6 U031032033034035036
: i* k3 i6 C) \' c# ]5 l: l- x  k$ Z. B5 q7 l2 [$ ?
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& g3 V3 y6 b: }
. `! x" X3 e1 V; j3 E
037038039040041042
0 a" T  H! G2 T3 W9 A0430440450460470488 O: X2 f: v& o2 ?1 ]9 V, I
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 {4 A. J8 o7 b8 X9 i5 c" {* D3 i- G* y( L# ~
055056057058059060
% |! P  I' g; t  L: m0610620630640650661 H% L9 ?7 ]: ^0 V
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) Z  P# A8 W# E! [) u- W, k6 t( u; l$ Y' `8 s& l( m
0730740750760770789 ?, o# K6 K9 e( M9 G0 b
079080081082083084  G- F+ W$ d+ v/ m2 `' t4 {+ Y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. [" q$ v( \1 ?- G/ ?) s( o& `! A/ h+ x' O2 ]3 j% {4 G
091092093094095096
' z5 Y1 y4 ^2 f% L097098099100101102
8 t! F* [1 c/ c# m103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ O! e% S+ ~$ t6 l% l6 f

1 v1 {  F3 u* @& \1091101111121131143 [: E& s* _7 E8 t, f3 a# j
115116117118119120
+ I+ _  a& r0 t7 ?7 v8 M5 e121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# e: l3 Q" Z4 N0 X/ i; N5 j( [+ @; `" T! K- U. I' ?- l
127128129130131132
/ e3 G/ s! H& o. M: N8 w, i1 w133134135136137138
+ d/ L% E; g  v6 ~" Q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: V; V* E- B( g+ H' U0 U

" ]( E9 T# K5 l1 U145146147148149150
/ F2 m5 [& C  w2 {( a" s151152153154155156& P1 K; X* [: E6 n
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 p6 Z9 Y: S! F% |# u3 s. O
" Y6 F& x, q' n+ f- ?1 z( p163164165166167168
' i0 I6 m8 `7 E169170171172173174
" m; N0 ~* h; C( i# ^4 ]175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; |" J$ E: O- o3 B) t

( M9 |9 z) K6 G# u4 t& u' V181182183184185186
1 J0 }5 R0 n9 f5 w* q1871881891901911928 |! m8 I/ J  F8 Q# A+ X6 @
193194195196197198: A3 j  g( H( X3 K
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) U5 S& j" x% Y6 f

* [8 S" _8 A& M6 [. ?. [+ Y0010020030040050063 \  `; g- y, x% O, ?6 T6 E6 F
007008009010011012% T. t0 z5 k. P" j; K0 X
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 y( |; S+ e* F8 w
) I8 ~6 G3 {# |% N0190200210220230243 g9 n/ Z  Z& |' B% d
025026027028029030
3 g1 s! e* z2 q+ \031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# C0 ^6 L) @+ N9 n0 p2 P) w
) u2 S7 V  n, U$ z/ c037038039040041042
) T5 `2 J& _# @: T' x0430440450460470482 J3 g" u0 `9 [7 }6 V. A9 T
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 j) E0 ^" S  y
/ |0 X5 t/ ?' C6 o055056057058059060
# L, D7 f' a7 I$ s061062063064065066
0 p# j, e( K) m/ Z$ b! i2 G067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; \  C4 f7 [0 z, m8 r

( B; G1 m) y+ W) s073074075076077078
, r, x' S+ @/ s/ h# P) d0790800810820830847 s4 x! }) `% o' L+ V) u
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
( r% m7 Q! T& N( I3 ~) @
/ E6 R+ N! }3 W001002003004005006, O3 z9 l6 K, m8 S0 O) E2 |
007008009010011012
2 K6 A& I8 i) C% M013014015016017018' l. O4 M7 K) ~' l, `) Q* w; o
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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