转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
8 p! d' \% B, |2 t' I/ E1 x■ ●■ http://www.NewWise.com . p5 ]7 V0 N+ W+ F5 z5 F7 a
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! s" I, p9 X4 l) _! |" R/ ^) m 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, ?/ v5 N. V. O大家要看日文版的P.A.或详细攻略,点击这里吧! V" R4 d, L5 ~* z4 ]
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 P2 l+ I9 V' F) t5 x8 K5 X
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以下内容格式如下:$ D6 u( U! X$ @. m3 `6 {! @ j
' z0 N# e' H1 u$ x编号 名称! n/ j* k* k# m! t. u- C
说明" a& H3 m% c3 @# g) g
组合方法! U2 m- `( L, u* e6 S5 y7 C
---------------------------------" ^6 |* b. d3 ~, C! `9 H t% m
01 Z-Connon 1
5 T% k( } l3 o# IUnlimited Cannon for 5 sec
) v, ^' R9 r& V! |. j3 R$ N0 n8 D% CCannon A+B+C
$ C5 ~ u) k' h% G9 I' rCannon B+C+D
' f6 @5 G& M+ ?3 C3 `. GCannon C+D+E8 H% \% H, q, m F" e8 t
3 E1 k% ]0 K$ U0 J- _2 w# N
02 Z-Connon 2" l/ L8 z8 j% R+ _- ~. i k
Unlimited HiCannon for 5 sec
& Q- ?/ {0 C) P8 dHiCannon H+I+J
: M/ h1 t7 z* y0 |# a9 N& DHiCannon I+J+K0 x3 ^( F8 R0 l% M
HiCannon J+K+L* r$ B! Q+ O! y5 }- U' `
; f9 u0 p# G( O8 O. r03 Z-Connon 3
?" n7 V# V) {: D6 {/ f$ [Unlimited MegaCannon for 5 sec
2 n: h, B: A+ ?' c0 L, IM-Cannon O+P+Q
1 a( l# C) V. C6 L ]M-Cannon P+Q+R
v; U1 C+ k( e. @M-Cannon Q+R+S
" S5 e4 i( G; O0 g6 C/ X/ {/ K8 S) B5 P$ n) v4 ^- c
04 Z-Punch
, g! ^: _+ M' }2 sUnlimited GutPunch for 5 sec
' b* @% e7 O H/ z* u/ eGutPunch B+C+D- o% Z6 b- A5 u7 Q
GutPunch C+D+E
6 {" C4 L" I) B4 QGutPunch D+E+F
7 T i* J# V1 d5 B
" M% o+ p6 r; I* B" R* j! R% Q05 Z-Strght, n" a, O: L2 g. r
Unlimited GutStrgt for 5 sec
( I' J' Y# a3 {& m) \0 i eGutStrgt O+P+Q
8 V$ z: I6 l( W8 ?GutStrgt P+Q+R
) U, i+ x$ M3 H5 t* @GutStrgt Q+R+S
8 Y! S; q8 E- L- k* \6 }! S0 r/ v, [- D- [/ D" u$ L+ B
06 Z-Impact
2 q) u9 R' ^* l4 n: j, F; }$ T! MUnlimited GutImpct for 5 sec
$ I$ B, j5 P! ?GutImpact G+H+I
" T/ l/ t5 l2 @GutImpact H+I+J& P) [. f2 E8 K
GutImpact J+K+L
6 I3 K3 `0 z3 O4 c9 o3 c
7 g6 @$ L! W' P- p5 ?) z07 Z-Varibl
) p$ V) K* Z" o+ O" bUnlimited VarSword for 5 sec
, ~# y5 x, A( |9 i! T W, S+ y0 MVarSwrd B+C+D
" s$ | s6 Q+ v; |6 u) sVarSwrd C+D+E. D7 |0 b0 {; Z. H O
VarSwrd D+E+F u$ V' Q0 v8 ?0 p5 B+ T
( L+ ?+ o3 g5 Z: P/ @2 q) T
08 Z-Yoyo 1 j' s9 L- x, O' |6 W6 f8 ?
Unlimited Yo-Yo for 5 sec4 [) D: Z8 z( x2 m; q* [9 G2 U' N
Yo-Yo1 C+D+E
# Z9 k, H- S- ]Yo-Yo1 D+E+F5 h4 D6 f$ h% _. k9 M* Q
Yo-Yo1 E+F+G
+ x& H5 Q, K! W: t/ N+ q
9 @2 m0 p& h$ C09 Z-Yoyo 2
1 T* s6 B. K9 U, I, NUnlimited Yo-Yo2 for 5 sec) M3 f, b/ J$ z% Z. ?
Yo-Yo2 H+I+J# d# R# U5 x4 e2 A. @, ^; a
Yo-Yo2 I+J+K
7 A1 M2 C) U1 \7 i. T/ P: T0 yYo-Yo2 J+K+L
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O9 o: \% J: L& Z10 Z-Yoyo 3
/ g4 Y; E1 I' M1 u: w* \" G+ L9 W; `Unlimited Yo-Yo3 for 5 sec
1 e% Q* R+ ~6 w+ D& r* N/ z; _Yo-Yo3 M+N+O
0 S6 R0 @3 a7 f7 \0 v' s3 C4 I6 \Yo-Yo3 N+O+P
2 f* a* Q" @+ G ~, W: C, WYo-Yo3 O+P+Q! }# j* J' h4 b( b7 `
7 {$ I+ A/ @: h/ X, |- L5 J
11 Z-Step 1& Z* S- V# I0 Y) x: N/ {) r
Unlimited StepSwrd for 5 sec
% S8 Q4 l; ?4 q% L MStepSwrd L+M+N
, {" ]. b& H- L- K0 {StepSwrd M+N+O: R; i3 w2 U; ]- E& Y% s& t. T
StepSwrd N+O+P+ H% K/ d( K( l: {/ E' m
3 b6 c6 a, S! o& f8 {% {0 k
12 Z-Step 2
# q# M9 B* |! Y, i& gUnlimited StepCros for 5 sec
& `9 s2 {9 Z2 f' R2 S2 N" lStepCros P+Q+R$ C) J3 a4 B3 c& N
StepCros Q+R+S
* o; W# p+ t5 Q S8 R& T. }StepCros R+S+T
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* d; q1 \: A4 ]2 D13 BubSprd. x% O$ `1 t$ J8 P7 w0 u
Attks w/ spreading bubbles!& w! R5 S$ N! t( {$ z% ~
Bubbler C+D+E
- T! X: q" W! R% [# n* _% N, D) aBub-V D+E+F
& @, ~0 N( X4 S5 CBublSide E+F+G2 ^) Q, i. q) J/ K* D3 Z/ ^
Bubbler E + Bub-V E + BublSide E, z! @$ p4 `: C+ R+ Q" I
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14 HeatSprd
* w$ J; ]) v$ \+ SAttks w/ spreading fireball!9 s# |! p9 z. I2 U5 l! j, Z: e. T
HeatShot H+I+J! r, s5 H8 a. e4 X3 L- V* J
Heat-V I+J+K
7 [% H U+ I0 p/ }# I4 FHeatSide J+K+L
1 V8 ~3 v, C, F4 \HeatShot J + Heat-V J + HeatSide J
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6 s9 I1 |+ n# i15 H-Burst8 Y0 w9 Z3 L/ ~7 I
Creates a giant explosion7 R( k' @" l( \: O
Spreader M+N+O, `/ M5 Y! k8 ^) R
Spreader N+O+P2 |% L0 Z( l( u9 K# N, e5 e3 v
Spreader O+P+Q
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16 LifeSwrd
& ~; \: t7 f1 A8 y& {Swings a huge 2×3 sword!& d/ i& f* a0 Z8 W! ]( g
Sword E + WideSwrd E + LongSwrd E: l; y) u$ ?% G! y* x7 x0 H4 s
Sword L + WideSwrd L + LongSwrd L( q/ n5 j* C5 K/ }' a. U. \! E! D
Sword Y + WideSwrd Y + LongSwrd Y) X- f& [) T, e2 w& i
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17 ElemSwrd
) D5 ^" D9 D# LWide swrd contains 4 elemnts
4 N% q" b6 c1 O% M; C4 b( D( qFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! ~$ F! N2 \2 ?
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
% g* ?$ m+ G1 H; HStep up 2 & make 4 atacks# U! I/ v. j9 M! n! b5 G( j. R
StepSwrd P + HeroSwrd P + StepCros P" [2 |& J/ [$ l' {! ~% p! ^
1 T/ Q$ W5 `7 ]. r19 HyperRat8 U! M9 B' E" E7 m2 e* c+ ]
A giant Ratton charges!
9 H1 L! N! K" P, S( d& MRatton1 A + Ratton2 A + Ratton3 A
6 T6 s1 K& T# Z/ ~$ kRatton1 C + Ratton2 C + Ratton3 C
+ O- `1 M& l2 x; dRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
- T5 ?. J4 T3 K& z- D8 USets Time Bomb in enmy area& g9 a6 s; W; a7 W' @- i4 F
TimeBomb J+K+L
* |: B! b& x5 N8 l' I# mTimeBomb K+L+M
9 ~( z- a2 {1 ^' i3 c& N( T- \TimeBomb L+M+N
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21 GelRain
* v, ^, A6 Q7 |) NGel steals squares
$ D% q3 k' L- ~( ]1 DMetaGel1 B+C+D
4 B+ i7 h( I/ t1 l' j0 OMetaGel2 E+F+G9 _0 L7 X6 c7 `2 ]0 k2 |% k
MetaGel3 S+T+U
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; Z* |, ]4 }" v i; T22 EverCrse7 s! \% Q5 O% A; P3 v
Shield chases enemies: u% S1 u- [. D0 [
CrsShld1 C + CrsShld2 C + CrsShld3 C
) S1 @- V1 u: l* ZCrsShld1 L + CrsShld2 L + CrsShld3 L& r. H: |" z! e7 q6 ~5 Y1 [
# g! P2 J4 ^! {, `2 a0 i8 A23 MomQuake
; v, q0 p# F( l* C1 V/ L2 _Awakens Mother Earth!; i% ?1 x2 _7 [( c2 R5 x
RockCube * + RockCube * + GodStone S; _8 V4 J' O# L8 L
/ C' f4 _2 W( y' M3 `( p24 PoisPhar$ q5 v) {; s% Q( O5 V5 m
Pharaoh generates poison. U: d6 K, o' Y, E
PoisMask A + PoisFace A + Anubis A
+ P7 H l' c$ Q) D/ ^. W1 ^; ]0 _9 N" g# p; p; K1 C
25 BodyGrd
& V3 \3 T6 ]% QBodyguard takes out enemies
6 f6 `/ j3 u! o- i$ iAntiDmg M + AntiNavi M + Muramasa M
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/ l: A( l* x. N- Z3 K% C# P26 500Barr8 W* z5 v7 M( ^/ S
Barrier absorbs 500HP dmg
7 e$ d. ?8 a( q# d/ p& WBarrier E + Barr100 E + Barr200 E
* Z' a- j' c# x- x- o/ VBarrier R + Barr100 R + Barr200 R
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27 BigHeart
+ h" e6 ^+ C: fAttacks, then heals HP!
( M) H: |+ U6 j! C% s% f# l4 x* bHolyPanl R + Recov300 R + Roll R2 t/ s# R' S+ ` a" F' g& q: B9 T
HolyPanl R + Recov300 R + RollV2 R# O7 Y5 t9 S- z/ P& x9 ~0 B
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
; X: m# `' \ K+ w$ z% b: ~% gGutsMan throws MegaMan!6 R; A( A! v. n* a% C- k
Guard * + DashAtk G + GutsMan G# C( d0 n- E: v, K: f0 X) M0 L- i
Guard * + DashAtk G + GutsMan2 G
. n9 O9 {6 i0 c8 @; M( {* bGuard * + DashAtk G + GutsMan3 G
t4 a/ G! R7 }. s2 N$ F" |Guard * + DashAtk G + GutsMan4 G* G# M$ ?' R! v) H3 o
9 v( j! D/ C. t8 v: `6 z6 ^ X
29 DeuxHero) k$ A5 e$ f% X/ j' }7 P
MegaMan & ProtoMan team up!
5 J) h9 |, o, ?' p& w) k, \CustSwrd B + VarSwrd B + ProtoMan B' \9 X5 W) ^+ ~. Q- @) W
CustSwrd B + VarSwrd B + ProtoMn2 B- r6 X3 y% ?( W
CustSwrd B + VarSwrd B + ProtoMn3 B4 R3 \0 a& z6 [
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
# D! f& ?% h3 W2 |MegaMan & ProtoMan Dual atk* t2 m6 f2 ~+ ^( u% ~ m3 A5 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 v+ u0 J$ B! SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& S4 z4 y, k. l K3 n* z: c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; p* Q8 L, C7 N) t6 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 z; j# G6 F6 e% E: q
- X' S \& i. r" {1 m4 S31 PrixPowr) A2 y! V3 ^( N' i
3 Navis attack at once!7 S; p% c; l' K
Team1 * + Team2 * + KingMan5 K1 q) z; k, \3 P
Team1 * + Team2 * + MistMan5 M' G! |% N. e. o) x/ u
Team1 * + Team2 * + BowlMan5 B
$ t# G' A8 X! Z# A- G- X- z
1 U/ }' f2 ~$ X' C; w S- G: e32 MstrStyl
% x9 J+ Z# C, X: X5 y# u1 ]MegaMan unleashes his power5 ^3 g/ L/ }9 a# C% I8 k
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 S# D9 m$ _9 Z0 h5 D
9 Q6 `# C% ?! W1 ?; L
StdrdChip (Part 1). j f2 |6 ?* x5 D
┌──┬────┬─┬──┬──┬───┬───────────────┐
) M6 x! v; n7 R/ L/ ?4 ]7 J│编号│名称 │MB│攻击│属性│稀有度│说明 │
. A2 X: m: p* Y├──┼────┼─┼──┼──┼───┼───────────────┤
2 w9 q. ~9 i# c* W│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
6 k/ a+ n* d U7 z% }* f│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 P3 g- F' |9 V3 _, K' g1 E6 i
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. o( D" v7 F7 G. p% I
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 z4 O; B; w7 \7 Z' R6 B
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
' g2 v! z0 Y2 P: R│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" v; }/ H) d) H8 e7 K( ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; ~+ t, s1 |" A$ D" A! `! `│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; U+ O: X% j4 B/ K4 p
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 T, k3 ^9 X, O4 o3 g% d( E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 p- j5 t4 _* G! B
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 _0 ~; a7 e$ |' c3 V' @2 `
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. W' L- ]' g) b- I1 G│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 D8 f# l. p$ c# Q! [│14 │Spreader│16│30 │ │** │Creates a large explosion │4 H6 R' y' g$ H/ w, E
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& g5 \' F+ x/ i. _
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
K, y# Z) j, H8 S│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% x# \. _8 t- X│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' I- }) |; @9 o& U9 d1 Z! G! [* h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- K1 r' h* ?% l/ L
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ u) u9 \5 h9 q; m, ~" J! m9 K. T
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │$ b/ W. h/ K$ s( M
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ i1 X- d/ |" a" V5 _8 e
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 X, _# q2 f0 z7 Y: M* F( I│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ s+ t9 R/ f5 O/ y9 V8 y" n
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 W( G, y* s; Y, d│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 p6 T( `! z- S9 z, i│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ C, L+ D- n+ h. J' c1 a│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) m' B* y* v! |( `, I│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 J2 Q9 J, r' s' Q# n# ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ z; m5 Q D$ S
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
6 }1 w0 l' Y+ N0 s│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( t# I) N. U/ S) e( x│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
6 ?, y. _1 K+ j) t0 ?+ e│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: g, I7 C) C% ^7 `8 d7 j7 t
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# P4 v) F: \0 {' I- f) I1 O
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
[$ T ^# m" H│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 p6 }, ^: h$ }8 Z* [: j│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 ]) ~' E) c! F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! f. J: a! J! k- C# ?' Z5 d, ~
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! x( U, R, V, y& p' T
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 G: D( P* |3 M! ]- J$ a
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 P( F1 v. p1 f, U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- b, g7 t8 R" e8 t│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ @- I, l9 E- \│45 │SonicWav│26│80 │ │** │Shock through enemies │
( W L1 n ~+ }; W( L1 M│46 │DynaWave│42│100 │ │*** │Shock through enemies │
: p4 E$ Q1 {( S! Z3 N, `4 H- k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- _! o0 O0 m/ A8 v: c
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; U4 _ {9 O+ a( D& @* q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 u ~0 L$ I. q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) w" {9 }( X" x: S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 _4 a) x, g3 k: |8 m. k│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" a: S8 f* C5 Z6 Y+ E' C
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) b/ W6 f( D# j' a* P( |) ]- M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
v x' K( ?( _│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' n# g, k: M8 I* k8 D│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" P' C; C3 \5 Q$ b& `+ p
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# ]( R# J3 [5 A0 U( N) F6 g4 {│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: ~, l5 f- Y1 O
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 Z; K3 Q# T- T; G& P
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
! p/ U/ `1 l- t+ i! m) o│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( Z+ [' B" @ |! _3 y+ f& b, C5 \% N
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 k8 u9 ]. x" d6 u2 z; K│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
. y" V* I: ^4 J: _1 b9 n│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 J- Y8 C5 O# F$ I9 p
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 `' e3 D: m- A* J- i3 T! T: d│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& Q0 Q7 `) o& F+ W│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% E; W0 S5 ~) G C
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │; H. f/ t. b9 U' W, c% k
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 Q7 w6 J- e+ F6 [8 R: e) g│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 ?7 ~( L/ J, V# a+ _/ Q; k
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 _/ S* _; N9 P5 b& B: J│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) q o; O- Q8 Z0 O0 F
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
$ l: W; b& O& Q2 D" ~│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 c$ W G5 X1 G8 J7 I: M7 C, H, _1 s
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ W, R ]- }, \
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" |$ P! Z: N/ K8 @( V. L6 ]0 Q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% e8 K$ i- ~4 d/ a. h& L
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ o6 @% Y: L3 r1 R% Q9 R% O7 a0 D8 m│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! k) r* o0 j5 S {7 k│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │3 G7 p( i: c+ j9 Z/ o1 U# t: g
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
B5 m4 j% f% V( t│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* O$ r4 }; d) x! q0 U/ k
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 A. ~3 G. t5 Z$ I3 W* e9 S! m) J
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) ?, E% d. P/ G0 }" Q J
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
O8 N6 @3 P# s4 g│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │+ }7 }9 i8 M% H3 {
│87 │Hammer │16│100 │ │** │Hammer smashes front! │ } Y. i% l2 ~$ w
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* r; ~& _5 O3 Q. e│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 _+ h+ B0 m0 n( z! y; U8 I" f; @
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! W8 t" _( g8 m; P8 w4 U
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
; `: D6 R' _! D3 [8 r│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- v2 h7 Y$ X/ Y7 E$ V
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! L2 z' F% x1 v. p3 ^9 N
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, H/ C( s# n) E0 M% Z" U2 ~; V│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' F% U9 n1 Y7 ]: r% A
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. P$ }$ R% V* i8 X/ G' ~│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 a8 H1 @7 O6 C2 U& t, z8 r│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" }4 ]3 `% }. H: i# P
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* s S3 E9 _& I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. K) i$ x+ i: I8 S6 |" s6 ~└──┴────┴─┴──┴──┴───┴───────────────┘
. i/ B; u4 j5 ^. r+ E
* ~9 h$ K, E( w. i; ]5 QStdrdChip (Part 2)
4 u- L# b# G. e% g$ h┌──┬────┬─┬──┬──┬───┬───────────────┐
3 u0 a( u* _. N- h, B' p% \│编号│名称 │MB│攻击│属性│稀有度│说明 │$ m( @2 k ]! d$ L7 t* x
├──┼────┼─┼──┼──┼───┼───────────────┤1 _. Q3 V* r7 h+ j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 Z) s. Y9 M# }, m, T; X
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# v$ V) E* d/ X9 _! b
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 r0 g; y) X3 R8 ?2 h
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 N! C. `- W2 a│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; m& h' P, Z6 h; E7 g' Z5 b+ r
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 i" p& x' {) o0 U$ i" a" I5 ]
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 B9 Y% p+ X- w$ M, m/ t
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 e( \4 D) Y/ h: l# l b
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │( v4 _8 }! [* u7 N) A
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ w7 h$ ]+ t3 b# F6 H3 ^+ Q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 g8 h* ]- \5 |# l0 ?│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. r/ j9 n+ Y5 C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 A. h% ~. r. Q8 @$ ?0 O5 J│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( L5 @, ^& e4 k$ @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ F. e/ j& t3 f2 P3 t# |│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 H/ ]) P! r$ G8 @8 y0 E1 U! s$ \
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! K% { \- ^1 e9 S9 W/ b4 R│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; B, s. z+ O% p! ]* q: `# {9 b0 N│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 Z( Q4 L+ @- E$ E4 U
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 J) J4 J# J- I. a4 ~- e
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │/ l3 f0 y4 [$ Z
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" K9 A n' w: m
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 Q3 ^* Z" e$ y6 M. s
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 s6 i: ]5 y! F
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 \8 g8 A$ a/ P/ b7 j H* ^. [. c│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" A( a4 K2 E" h& k; y, x. W
│126 │Rook │30│ │ │*** │Protects you from attacks │) K- W$ X. {1 S8 \2 i
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. q! Q8 t3 N! \ P2 G) w9 e│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 g# R9 @) y% Z( t
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 U# P# \8 r# k# {- R( g6 [6 p3 v│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
2 c' |2 m, O: v8 u│131 │Lance │46│130 │Wood│*** │Lances through back line │# K6 j1 ~' i% ?) [0 @5 \3 Q8 C
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │5 K) L& K3 u- H) z- A& G4 w
│133 │Guard │5 │ │ │* │Repels enemy's attack │! n/ j( \' Q- e' U
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 ]# v4 U& t; L* y* k2 h
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 a! R# H9 x( s, J* w
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' l7 R- `7 l) p/ X: N
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 f( A; h4 e: |4 J│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) \( ^/ m# v$ Z4 w│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" t' k, ?1 c5 d9 z8 |4 |0 {
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 ]2 r! V- ?3 A" Q5 p│141 │Prism │60│ │ │*** │Prism fires randomly │3 |$ H& n: `+ B7 j% q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 f! r1 I1 J4 s, i. u- @) w* V
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* v2 E1 c2 o4 G \4 y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 i' t$ V! e. g$ h$ g│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" q4 r' q. G5 B; b; W$ V/ [
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 C8 G5 l, k O- o│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 R9 ]' B: C% ~, b" n│148 │Recov30 │8 │ │ │* │Recovers 30HP │
- H; Q* y# B8 S ]+ V│149 │Recov50 │14│ │ │** │Recovers 50HP │
- w0 A4 X6 r' N- e│150 │Recov80 │20│ │ │** │Recovers 80HP │ m6 `/ W8 T4 a; p2 F; W
│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 }8 E* w$ ?' ~6 ]7 M2 n3 S' ]/ B│152 │Recov150│50│ │ │*** │Recovers 150HP │% K8 A# `6 I1 h. U
│153 │Recov200│65│ │ │**** │Recovers 200HP │* \7 T: B0 N6 D- S
│154 │Recov300│80│ │ │**** │Recovers 300HP │* @# z$ {* s* f/ q
│155 │Repair │8 │ │ │* │Fix your area's panels │5 @, k3 ~% ]' c) k* B
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
' E" k4 t8 K* A│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; F) U( T8 d" G( b# f$ |│158 │Panic │14│ │ │*** │Confuses enmies if you are │
2 J# m# m: P5 d! H* U│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 Y E H; l+ g" Z0 E1 x
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" K7 v' w4 D/ M; p) A- k│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 m( W$ _" H9 Q) _; V! I& c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
b% \4 Q0 R# ]: Y o' P8 ]│163 │Invis │11│ │ │*** │Invisible for a while │* L( @0 y1 }1 y
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ P% Y& D/ F3 H- j# i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
* s/ ]0 |* b ^; d, I0 M│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ ~ R: e5 a& C9 A) y( v" u
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │$ z$ o6 q& h: q0 U- j
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- x& K i t _) a! }) F V
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) E( Z6 }& j* y2 ^
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 j3 p1 [ f% D( ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. S/ o" Z9 s1 \/ i# x
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* D+ S# L8 l. e│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 [- A( Y! t; |; d+ x│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 O' U+ P0 n9 ~2 C. n
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ Y* P) a- e/ y0 S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: ?* d% L2 O# ~- f
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% ?( \7 A8 z, o
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 y- I+ K& e1 g
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) Y# ^+ L/ K2 p5 f│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ K. x+ ], R5 e$ X# I│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* P( a: d0 }7 W. ]; \, t& M# }' g$ { X
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 w, @/ |5 ^6 Y Q+ J│183 │Hole │55│ │ │**** │Open hole to dark world │$ P8 H: m* X2 W7 b. I7 N, S
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │/ r* W& \* Q d
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' }4 W6 V3 u' V# A# z│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* j k1 R8 x; m3 D) Y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 I# C* Q' {. T0 |1 K7 \% w( z│188 │SandStge│18│ │ │*** │Changes all panls to sand │! o8 X3 K# @5 L
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │4 ?9 ]; J4 v" I& }! e2 f( w
│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 j1 l. C8 Q' K$ X
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! r0 j% o+ _4 Z" G│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │7 I$ Y7 w/ d w+ P/ h
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ X/ j8 Z7 \" m: F0 ]- k( O# k
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ s% s. T/ V; |" N7 b, O. Y9 i│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( n6 ~; y+ {4 h' G
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' ^& Y8 G1 J+ J$ g# l! _│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& ^, U0 v% r8 [. |
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! v. \4 b! c1 d* f% n
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 `3 y' F- v; v( u/ ]) y3 E│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' @# a* t9 U! b+ n
└──┴────┴─┴──┴──┴───┴───────────────┘9 Q) c8 s M; K3 p0 T. H
: g \# s3 ?" d1 W& C# d& n% i
7 X/ F6 C. h# w" m) x& L
Mega Chip
( ]8 B }( e C3 h* g┌──┬─────┬─┬──┬──┬───┬───────────────┐8 d+ h: V% `! g' N+ ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# j! R: a' B8 T+ h2 C├──┼─────┼─┼──┼──┼───┼───────────────┤
: S8 a/ j3 f+ L4 p% o% ^9 u│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" a- f5 a* ?$ ?; J6 A! J4 F│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │+ r, f) ~7 W3 L: C% N
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │4 T- o# H& g2 X8 r* `- x9 d D
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* b- U; e8 k( @' ^# V8 J│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( G$ ?! L6 E4 g* v! v: ?! d: |
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │# n& o* d" S( t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' L+ U) D6 |$ U1 S" ^1 Q7 E│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
2 v v* Z( s" q v. @$ v/ ]│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: n. G3 b o4 ?5 ~+ v│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
9 U( k' `6 b8 u$ v) p│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ ~1 e: \$ O* g" r- S1 N$ Q: X5 i
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ P$ Q, W6 ?- b; f
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' X& S4 n' Y& d3 V! Z: n│14 │Anubis │90│ │ │***** │Anubis poisons enemies │! ^% ` V' f. ?/ o( {& \0 o
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 v; y X p: e' g+ I3 k5 Y. B% {( {│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 X7 h5 p; s+ K
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 Y4 r5 m; _3 p) h
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 @' ~/ ?7 J2 p& M o3 ]* ]
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 o* U/ {3 G+ Q& i3 t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ o4 r- |6 w: C1 C3 D f( r: ?
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! } v4 Y8 J u7 _; s│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 Y( F6 z' I! W7 o* u
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ d1 f4 u' \" `, Y* ]1 M
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" w# [: D8 l, K2 T9 Q" E7 G│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# D& A9 e" [7 p( K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 B0 K- a6 `0 O* \2 F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ T% k* }6 _2 o│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- B5 ?7 p% p' r$ ]3 Q3 x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
4 G1 }; l7 ^% n. t8 d# E+ Q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; ]$ C; N: h& j. t
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 g" i8 c1 a: M│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │. ^8 o0 w1 Y( l4 E
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% b4 m3 c" h- A0 ]$ R+ V9 o
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# P+ ^* z9 J, k7 G0 D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 J. N! w6 R x' A( z0 O* Y& q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ R7 T# Y* p7 O1 y2 _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 @5 p& t6 d3 G C" t9 U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │5 R. T& }8 Z( ]1 P+ U! r/ I+ [+ d7 I' `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! K7 q1 g( G) X" e$ t: j. r8 b J│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( X- j. _; H3 d0 f│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. o0 V+ t8 `( e- {! }8 M3 v! f, D
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
4 _( F! j6 O; E Y/ a! D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
0 i+ i2 ~/ a" M# X/ b│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 c8 _. ~# j& d( Q' {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 e* @ g5 R. p) Y5 |│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ b N f3 H; h; Q+ h
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' O8 S. U0 Q6 s% I% h
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* w: t, j2 T( k) y9 G│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ p' X$ B: ^: \ A: r: u│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 p3 q: M4 q. Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* P g' W2 O* o% q1 ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 C. t" F" j6 k3 A& l3 U( ^6 K) ^! W│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' ^5 U: S. ~; K! o) F0 Q. c│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 u$ k! A- D1 {0 y5 l4 Y9 |3 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: f0 [1 m+ G" }4 o/ B! [; k│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 T S1 x* X7 V% y7 B3 q, v
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 P6 d1 z w6 e' ~│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) W: q# l* Z9 h! C% ?│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 }. p; r; b7 ?1 }8 R3 H$ K│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ T3 u7 x) \' y2 Q# [
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 ], h/ F9 q4 Z- [
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 F* G& {* B$ z8 O( q
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- y, s( y: t% r3 C7 g3 J# b: x; z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, |" {8 @! N/ Y. e+ M
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 i. _' O3 A# l& U& p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, C% e t4 r4 w6 q/ Z; z+ }
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ Q4 U) v9 E/ L2 H/ h│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 n# F/ f! D0 `6 L& E4 v) O
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* F- w! m, M) w│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ l# ^ j! B0 Q" g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 `* T& [, b) T# j3 R& a" y; Z
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" q6 X5 Z b9 i8 W, w
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 B7 }; S, Q/ X
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" Y a9 o- Z2 s3 W8 t V5 Q n
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
2 b9 s @# B- ~5 W! {│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ D6 N9 a$ S2 d3 a* F: x) F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! o5 @5 m7 d' I0 {0 t2 T6 i│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- Q0 ^( }6 R$ a1 T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │" c0 k# w# f i, Z% x
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │' J# o1 E- ~- z: p) K
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
& ]' @- _/ @4 {# R│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 V" ^/ \4 q& R- t4 I
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# P) ^) O4 t7 O5 x. p, f5 l- \) k6 B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! r* ^5 f+ V0 o+ ^( r│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 K4 S8 Y+ D5 o3 ~% q' i! a2 }└──┴─────┴─┴──┴──┴───┴───────────────┘$ t6 i9 h' v1 q0 y' [0 C/ v
% X+ \. A" O. G7 y& P3 ~
: B# c$ o. g8 m7 e; z' I0 yGigaChip (蓝版)) L B4 n9 z2 C( T0 C- O2 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐* A7 k3 D3 F/ `$ F9 Y2 A; R" r
│编号│名称 │MB│攻击│属性│稀有度│说明 │% g& o: W3 q: U `; d4 }- y
├──┼─────┼─┼──┼──┼───┼───────────────┤
* Z' M; J e% h$ `" s; Y: r: Q│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% {$ I0 u. s# J" M9 i: ^│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" D' r3 m: B* k( d9 d0 o
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 F7 _% Q5 Z' S* o# u) s# G7 ]
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' M! V- I/ {% K+ V* e$ ?│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" O- ]6 y. ?4 Q$ Z0 O1 V
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 m! E( H/ d& C5 H# d" m│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 K8 b v! c; Q$ J2 V* r e│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │1 C3 {, k) }% {2 [) H* F; c% n5 t0 \
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 ~, E* v; Q: p4 h- ?4 l8 I$ q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% t- y7 P; X. X. D4 I3 ^
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" a' ?7 `6 [4 z; p7 z$ x│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 c9 e' a% a2 w( {│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 w- n4 ^) e( r5 |* U
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" H% J8 e/ n/ g4 @1 A8 m│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* v; k& A) W9 i) J& i
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
w2 `0 R: j$ h, k+ W F+ ?│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │3 m# Y1 Z. p; h! [0 o
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, \- U8 n6 {7 a. ` u7 E/ n$ n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 w# Z* ^! C1 `1 `; D
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" c: D& ^6 x' f* ]$ X5 a0 z: U└──┴─────┴─┴──┴──┴───┴───────────────┘* f1 A: v k6 w4 S% \# L
# ]2 ~- F& J6 IGigaChip (白版)(只列出与蓝版不一样的Chips)
' p& z# P5 V4 Q O- ?. l┌──┬─────┬─┬──┬──┬───┬───────────────┐
, a" M0 R7 y6 Z7 L0 E│编号│名称 │MB│攻击│属性│稀有度│说明 │
* l6 x0 M8 O* z0 v+ a8 w4 K├──┼─────┼─┼──┼──┼───┼───────────────┤
; Z( ^' p/ M6 w& b) \0 T. T7 I! c│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, [' m: F" ^0 |. Z( L$ S│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, w/ Y# h- D0 d6 t
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 N5 T' o- [" }2 g9 Q9 I( o│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- D: F0 J$ ~. B n
└──┴─────┴─┴──┴──┴───┴───────────────┘ |