转载请不要删除以下信息,感谢您! 9 z( a+ ~, c4 S2 r. @" r
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. _! _% t8 [) O■● ■ NintendoWorld 站友xliz原创
+ n9 v% G# K" r. ~ Q0 V) T" ?( \& o■ ●■ http://www.NewWise.com 4 Y$ O4 c. i) W" X% s1 g m2 `
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8 c9 ?6 c& {( Y% P: [! Y U+ j! q 洛克人 EXE 3 Blue 卡片组合 A7 u$ V$ z; S- P5 O! B, B, d
a: H- P. @( y' p6 k1 j5 U3 [# q B" X# j5 d) l
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; q! _0 A! A0 e* V: N i大家要看日文版的P.A.或详细攻略,点击这里吧!
5 v" g) v/ c3 h+ l====================
, R5 ~/ o2 x6 M1 O' A) ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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G& i( ~- N" x3 k& [编号 名称2 p: {* O: o+ ^3 h, T( q
说明9 u: y e# S+ v6 L7 R; l# `& T& ~
组合方法
3 i2 H, r$ ~9 \) y---------------------------------
4 t. S2 D2 p( M! m01 Z-Connon 19 u( o8 F) Q1 H j* m% z/ W9 {
Unlimited Cannon for 5 sec
' k4 { K; {0 f% JCannon A+B+C/ `9 N5 i5 ^& x0 V( J* T2 r1 i
Cannon B+C+D4 ^1 v8 T9 J9 L' n( ~6 C
Cannon C+D+E
) @' E! k( J* Y2 J
, a/ H) L5 I0 Q2 k; U2 ~6 Q02 Z-Connon 2- A) Q$ r( u% d. s$ t
Unlimited HiCannon for 5 sec N0 i8 X' D5 M! @, i4 I/ E. o# |
HiCannon H+I+J& p* ]- l! o: X& C1 @7 }
HiCannon I+J+K
+ U6 Y5 Z; e7 t gHiCannon J+K+L* M5 |; n# ]0 f4 c' n
4 I: P4 _; q k4 g* @& U" Q* n03 Z-Connon 3
& X. i8 J9 c9 v6 ^; hUnlimited MegaCannon for 5 sec8 J& ~( l8 n" a& V- d0 W7 B) |8 O
M-Cannon O+P+Q
' K3 x7 w& h; d X) l4 SM-Cannon P+Q+R
* K: b% S- n8 x' IM-Cannon Q+R+S! L$ I0 L5 ]- ~) _
: X1 d3 i5 ^, ^) L
04 Z-Punch6 }1 v2 R8 P9 M5 o
Unlimited GutPunch for 5 sec
; O4 h d' ^! x `GutPunch B+C+D! n i5 R; `6 i4 h7 G0 b7 B
GutPunch C+D+E+ @% q) l9 x0 X" Y
GutPunch D+E+F
+ y, l9 i- E% w2 @# o; w* s. }+ m S+ g# _
05 Z-Strght" W7 H8 O. y8 i" ]$ c0 D0 J
Unlimited GutStrgt for 5 sec0 n: ~1 f1 y3 I+ Z1 d; S
GutStrgt O+P+Q
5 ^8 y) L3 o% [& U2 QGutStrgt P+Q+R3 h6 |) B* s7 k N# X+ o' {
GutStrgt Q+R+S0 D" a& g# y/ E- e
1 u% s0 A% v2 |( x& Z* Q06 Z-Impact
5 [4 G# {; Z( v+ O# Q0 n6 q" R- C( k* FUnlimited GutImpct for 5 sec
& e V( T3 {# @: ?$ QGutImpact G+H+I
& M2 u: M+ ]) T; @- @. r$ tGutImpact H+I+J Y4 f; k$ i; X: ^1 T6 Y5 I
GutImpact J+K+L
* o* \( f9 G: c/ v. f8 W
$ e5 {0 \/ G- w5 U N: n6 d07 Z-Varibl
& E2 g) N) t5 b9 j! A8 r$ B; RUnlimited VarSword for 5 sec
@: R- a3 ]/ u% P1 ]$ UVarSwrd B+C+D2 M( o; X$ v9 B7 p! k
VarSwrd C+D+E m8 R4 f6 @; A3 h: R4 I: H
VarSwrd D+E+F+ r2 [9 P5 B t/ O
9 {2 ~0 d& F$ y% B M0 Q08 Z-Yoyo 1* N3 R4 y' ~4 C5 d1 e9 X% r0 U
Unlimited Yo-Yo for 5 sec; Z' e& ?4 k+ `& F0 `* w
Yo-Yo1 C+D+E
- ] @7 O) V: y5 B) h3 n/ _Yo-Yo1 D+E+F# k/ r; O/ y2 V
Yo-Yo1 E+F+G: h m: R" g& g, C
; V) h; T, S9 M09 Z-Yoyo 2+ Y: D2 F! w4 |4 S+ Z
Unlimited Yo-Yo2 for 5 sec; k' M" a# r0 [+ w
Yo-Yo2 H+I+J, h0 s3 V1 |# j' L% D
Yo-Yo2 I+J+K
) M( t1 N. C8 j2 XYo-Yo2 J+K+L: g; G T. T; o9 {( k
3 l# x/ r. a9 P: F! q' w
10 Z-Yoyo 38 A/ G P* e1 G+ l1 ~
Unlimited Yo-Yo3 for 5 sec, h, K* s# p# ]
Yo-Yo3 M+N+O
9 a! ^1 b9 s0 m! o6 vYo-Yo3 N+O+P* J7 \3 a* y# k; A) {$ [% E! ]
Yo-Yo3 O+P+Q2 w- ~' C6 x$ j4 B6 U+ z
$ [ A$ ] D, ^) V
11 Z-Step 1 [3 t8 s$ u9 q$ C3 K, Q& d' g
Unlimited StepSwrd for 5 sec
% H `8 O* h9 U ]- H' g$ EStepSwrd L+M+N
M5 j0 L P9 T) O, E1 V w/ f# XStepSwrd M+N+O4 `. s+ }% B" H/ X8 T
StepSwrd N+O+P1 @$ l& C) X2 Q' b/ i7 t% A
; L4 w$ Q' z0 F: Y4 g/ _4 f
12 Z-Step 2
% s) C# Q+ x7 fUnlimited StepCros for 5 sec) Y" i: p3 ]+ x- i F3 M) H( S
StepCros P+Q+R
) F2 V0 }$ [! X oStepCros Q+R+S" M( T* x m6 R- x" f1 q6 a7 I
StepCros R+S+T
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13 BubSprd
# d9 Y/ J4 V& z# i# B+ uAttks w/ spreading bubbles!* u1 ]% R$ M' I2 q$ D0 l) Y
Bubbler C+D+E) i# u! d4 X1 ?; w
Bub-V D+E+F* q! S& T) i3 ^/ x
BublSide E+F+G
. h0 Y2 K l% G2 @Bubbler E + Bub-V E + BublSide E3 k5 y6 r! q1 t. |$ g
$ Q" |! t- t* N
14 HeatSprd# B: d4 R) b/ {8 X2 }' p/ N- b
Attks w/ spreading fireball!: P9 k8 g/ y* @' a
HeatShot H+I+J
9 c' j/ z" P; q0 zHeat-V I+J+K
4 y# ^$ s4 ]. L) r; aHeatSide J+K+L
9 t0 a# ^, } M. G& o% Z* MHeatShot J + Heat-V J + HeatSide J
( ~& ?3 s0 k9 W6 w" H' @- x6 T6 Z1 c) e9 j: R, b( z
15 H-Burst$ Z0 F6 \/ `0 h t- z
Creates a giant explosion
6 t* X. E/ r) x- {Spreader M+N+O- \4 L& c2 j/ _/ F7 `* ]
Spreader N+O+P, e- k; h# V2 I2 h/ K
Spreader O+P+Q9 T4 n5 d3 ]! c4 w/ c d
+ S" Q5 `- p, \" j) s; s' _' r
16 LifeSwrd
& l# V; p) Y2 ~$ f( y# ASwings a huge 2×3 sword!
) p8 f. `( m0 I4 k# v4 T- _Sword E + WideSwrd E + LongSwrd E
. _2 X! A/ m9 F% r0 zSword L + WideSwrd L + LongSwrd L7 s, U, b5 d `+ o8 R
Sword Y + WideSwrd Y + LongSwrd Y
& S: C% ~* n# @2 _7 k) R& O! D
' |8 R8 G( g! y% }; @ i17 ElemSwrd
. M& M% O5 y1 j2 }; \' F; _' KWide swrd contains 4 elemnts4 Q# d. @8 U9 O/ Z) y6 _2 J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) N2 e) M4 i" d d: m rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- _, s7 e T. L
. d% L. p1 F L2 q18 EvilCut. l, F' n/ g6 U3 I
Step up 2 & make 4 atacks
- L9 ~* B9 B! ^5 p. _StepSwrd P + HeroSwrd P + StepCros P
0 Q" V$ ?# R4 h3 i( [8 a. q! }+ k9 y' L
19 HyperRat
- I* Q/ H# h/ P1 m& oA giant Ratton charges!
; N7 i& N4 |, T% GRatton1 A + Ratton2 A + Ratton3 A
* J, v V- j: m+ L' p) w; |2 MRatton1 C + Ratton2 C + Ratton3 C
% A% ^) D1 _5 `Ratton1 F + Ratton2 F + Ratton3 F; l# ^$ Q2 S7 }1 m
5 h5 S. Y! ~: Z' s1 J( c' R
20 TimeBom +
; _" F1 i3 w9 M" c' z- d: |Sets Time Bomb in enmy area# S, _1 S& \6 b( Y) T
TimeBomb J+K+L, I; ]- e# z3 R; r
TimeBomb K+L+M
+ ]6 y7 @! n" c& `TimeBomb L+M+N
5 R3 [- Y7 V2 q+ w% F/ P y1 g8 T' h% Q- g1 d: R! x0 ~2 c
21 GelRain
0 @8 _6 S" Q9 k0 {Gel steals squares
) `6 f. _% @6 Z/ d7 ]MetaGel1 B+C+D$ k1 T4 V5 y2 W }( M4 I9 h0 Y
MetaGel2 E+F+G
# e2 w- B9 a" ^MetaGel3 S+T+U
# O1 {4 l2 X L- [# {4 `2 Q. Z, ]5 ?) C* q8 [
22 EverCrse
3 M! ~& x' E6 j& ?! ^- AShield chases enemies
7 f+ }+ b1 e( B4 c" U+ [CrsShld1 C + CrsShld2 C + CrsShld3 C) J& Y& Y" I. P+ M
CrsShld1 L + CrsShld2 L + CrsShld3 L
% u. H- X( _$ e+ K
3 L3 n$ z+ |4 X% B. h8 @23 MomQuake
, I# c h- p1 n0 u3 C* ?Awakens Mother Earth!1 l3 H8 Q2 {2 N
RockCube * + RockCube * + GodStone S
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24 PoisPhar
* P! `4 D1 G" GPharaoh generates poison1 u1 }" D3 O; f" n* M- v' z! f7 T- y
PoisMask A + PoisFace A + Anubis A
9 B: P3 y% A5 E0 m8 ?9 |7 i1 k$ W6 s) |: G& P ]% g5 C9 Q$ T9 I
25 BodyGrd
5 b& _5 i% B9 X7 ^$ ]; S& Y8 XBodyguard takes out enemies' ] J& Y1 k5 A7 s( v ~
AntiDmg M + AntiNavi M + Muramasa M
# p C0 [# H" l" D5 o0 F& N
8 o# ^" D0 X% C) O7 m- W9 _- R e26 500Barr6 M J, U/ z2 i7 M
Barrier absorbs 500HP dmg
% j% {5 ]. w: U, c; l" qBarrier E + Barr100 E + Barr200 E
8 Q7 S+ }7 U6 {" ~' HBarrier R + Barr100 R + Barr200 R
$ B' T+ o5 U& `; W% ]0 |; Z9 P; Y& Z% P
27 BigHeart
?% s! b4 A# f: D+ D* c" jAttacks, then heals HP!; W% ?3 l2 B9 d7 ]
HolyPanl R + Recov300 R + Roll R
" Z& c5 u7 J+ c" k& _2 l! d5 D# aHolyPanl R + Recov300 R + RollV2 R( y# [1 K. M8 i1 G3 @
HolyPanl R + Recov300 R + RollV3 R
0 C$ j1 V; ^% q6 K% {& O; h9 e% D& W. L- j
28 GtsShoot
% J b; b/ N) q; U. kGutsMan throws MegaMan!
; Z9 N- G6 y' I/ t% A+ ^Guard * + DashAtk G + GutsMan G
) n7 V2 Y. C8 o! JGuard * + DashAtk G + GutsMan2 G3 E% ~8 m+ }: Y, o5 v. R; V
Guard * + DashAtk G + GutsMan3 G
% P& @0 y0 U4 y }- W8 A. A- MGuard * + DashAtk G + GutsMan4 G
4 Q- w' G4 t: m! m
6 J5 K; D# I" n; k3 P) e6 l9 s, B29 DeuxHero
; h u6 J0 ] B6 \- UMegaMan & ProtoMan team up!. m3 D$ a/ ~& `3 A7 E/ Q" b
CustSwrd B + VarSwrd B + ProtoMan B6 a& e/ F( n/ S# \# A) [! [
CustSwrd B + VarSwrd B + ProtoMn2 B) B+ m! B$ C8 C% u( b# D& |
CustSwrd B + VarSwrd B + ProtoMn3 B
# l! f7 C6 g" K5 K' F2 v, N- L6 RCustSwrd B + VarSwrd B + ProtoMn4 B
% Z+ n* N8 ^1 T; y% V, b5 Q
: k! W- Z; f$ ~9 B9 H30 2xHero
" F% h4 K1 y1 @! H6 u. _" qMegaMan & ProtoMan Dual atk% |$ m( I6 @/ z! |6 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
S6 u7 H# S. j9 `, bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 g$ E; h9 C6 X7 b) f, z3 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( ?# m6 w- h( t3 i3 b, Z5 w2 ^6 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 @! x- S! @4 D
6 T3 S% e5 p$ g6 ?6 n; t3 u
31 PrixPowr
7 t7 n+ r' _7 e$ \3 Navis attack at once!
! _5 Z* ?0 f3 i& }1 jTeam1 * + Team2 * + KingMan5 K
# x5 e, O9 R" Y0 B/ ~0 P$ Q/ ATeam1 * + Team2 * + MistMan5 M+ b$ V" q' w" s* ^& h
Team1 * + Team2 * + BowlMan5 B2 b- E8 [) N' A
% T5 W# r0 m) `- H C32 MstrStyl
" i% n; ?4 E* K+ JMegaMan unleashes his power
% A4 f5 k! W6 A" ]$ T9 nSalamndr * + Fountain * + Bolt * + GaiaBlad *, k& j' i% V! K3 @# n
) j: ^" b; P/ u% B' Z6 `% D& l: ]StdrdChip (Part 1)
! C: E8 G' r, Q# }) q# g1 {& h" A┌──┬────┬─┬──┬──┬───┬───────────────┐
2 ^0 H* t" A! v) i' q( x│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 r$ R) k4 F1 Y+ w7 f├──┼────┼─┼──┼──┼───┼───────────────┤
# p7 N4 L. ]9 c9 B8 @│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- h! C( d G8 }7 k│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: Q: Y8 T& e( j* q0 V│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ K% C* T3 u; @$ m
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 b; ^2 T! S' @) `$ Y% X
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 x- [0 D6 g, q. D- b, _
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& ?! z2 ~ F: b1 a' L- a0 e4 z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ k P" r3 ~' p6 P8 i
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* A# S! h1 v; o7 v+ @
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" x7 e/ m8 D( k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# K7 B$ J3 d# X' \1 h
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- p: Y/ b4 K" z8 L5 G
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" h' @4 R- n/ w( P│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- h# g3 t0 e3 e
│14 │Spreader│16│30 │ │** │Creates a large explosion │& J7 n5 ~9 b) c) `0 t. y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 z1 f' b/ `% [, I9 S& {9 u6 x│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ J5 X0 J3 o) z) V3 \│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
) b% \) V2 ]! u. x, n( a, M: g6 |│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 _3 z* t; a5 x) o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% d7 Z$ ]1 I% _0 Q5 U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" d' L, e2 ?& Z: m1 X" L│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 ?4 j R3 m7 Q+ k* r│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& ?1 V3 a* ^& ^
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, d7 T* R) V4 g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! ^- X# }8 i% J/ E│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) K$ `: ^5 n3 e9 G) w4 U( _8 ], V
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 V4 K9 z/ b3 C+ W& B( U
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │, u* J. k9 c5 @) ~0 n
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" o" [) Q- s8 I. G8 |6 W
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 f& T5 j1 t9 b2 N/ q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& x3 G( W. s6 n$ k& b1 Q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 n0 V, Z! y, u
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ W; E% i6 W, D2 p6 `5 q/ D│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: P& J! @" J$ h│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
9 u- @+ D. P/ o4 b9 R│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 a1 E6 m, x1 T7 G4 m! [( Z+ |
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 j) E9 N6 Y3 ]& T1 \8 {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 g3 j6 z5 `0 e4 E/ Q0 J; b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& w1 w; `* O! [" x4 E│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
& k8 y2 K* j8 {9 f$ a" U9 M* u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# A. R& g+ K0 d. X' a0 g│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& Y& \. _+ Q& y: A; C
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 X S1 D$ |" ]" o5 ]2 R7 @& s! V│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 M9 z% `$ N& V; ?. E+ f: Q│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 q( t# ?; N9 N% d. @# G│45 │SonicWav│26│80 │ │** │Shock through enemies │' U6 o3 y( }$ u7 o6 E
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 W- r8 M" A$ S. ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* z1 c2 Q1 e. P% O. I$ }. H│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& E+ T; @4 ~3 x+ N3 ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ \6 f' R' S# i; W* I: x│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" J- }' F! G! w: H
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
* u0 F) Z( R$ n│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! e$ A. }6 y; F- ~" g/ s
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 `* {% f6 P5 r7 K% x! Y" b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ B7 e; ~6 D. b5 `. `: u
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ S. h: ?% j- q3 ~8 o
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 N0 e7 S, f; n* x
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ h& {% P$ y, O8 M" n
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 g+ D4 J6 D/ o. n6 T/ C) G G│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* U/ D8 r7 ]& E$ z- s! R" M1 H8 _7 m
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) p( J2 Z1 ~2 t% X9 [% E
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( G7 }) p/ X; m1 X8 t$ J( g
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
7 H1 t9 `7 C0 s* Q1 Z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 V% _# Z: ]. A│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% G; H) o3 [7 }. s% }, A8 c: w│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
o6 T9 w9 @/ y" c│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 y4 i- s) k6 K6 y3 q# V9 h; L3 K
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │- x$ \5 n1 I$ C6 i" c; S/ |( B
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# x+ i9 A! U4 z P; F│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 e0 H8 ]9 [. U│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& V- N5 w5 J* w+ v* L│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 A' b* E2 G( g# @) ?; f4 F! G│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 j" s2 h! F1 I│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' w, y( Y1 V9 Z' b
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( @1 {. w- r* G* U# G│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ i& b, s5 R! K3 h8 w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 H' w3 |" f' H9 O# S" r# H! V
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ v) E- ]0 ?/ V* d│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. C" b$ ^) M3 g& \0 U) h' s│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ C) ]2 D' B5 f- x│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; I6 x( L' ?. X I* s8 G. |│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) n2 }1 V* V% |0 u0 r5 I& o│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& g6 n$ f7 j0 f/ z7 r* L/ l" L g
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │. ?; b0 Q( H0 e+ Q$ z2 i1 v; L
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 M! l I! ]' z! }
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 A& d) D% X( |6 P1 d
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: X% V' T+ E) A o# J# f/ m' F$ d
│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 v$ d& }0 o% q# S5 F* l/ X$ ^" z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ E8 [3 e. _8 q; p( T0 p
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 h5 |. a3 b; { r$ x H; o7 R# s( h# `│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 ?/ `! J' J# k) X; y2 c
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* @ W. k1 k3 O$ d1 ?; m" A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* ?/ t+ a- j) n; C; T│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! W$ F/ Q1 M/ p* o3 P; Q7 H│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
3 [' N, S! ^# z' F& V# Z+ D/ v. Y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 \# _2 E* o7 j' q0 R" F│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% d0 D9 n" R' m2 S: X0 Z* A│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 b; d; F' |) o6 D n│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 r/ G$ h9 \8 {* A; R/ z8 j
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 U/ l* F. {: J0 n4 K6 \. S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" k6 ~- P: X: r2 ]! Q) j5 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
3 \6 V3 t' v- V: `/ }" m/ F5 I2 N3 p) I/ E; l
StdrdChip (Part 2), [ y% d# T! g) L
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 X) ^. ~# j L0 b│编号│名称 │MB│攻击│属性│稀有度│说明 │; E+ ^3 K- G: o6 P* o; i- t
├──┼────┼─┼──┼──┼───┼───────────────┤: X( i7 y$ G+ }2 O2 Z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 `$ n$ N7 h- m2 ~& g$ c│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. I( N4 u! ~, A; T│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: P/ l* U: z! ?( n6 o0 B
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' g2 y9 {1 O' t6 q9 E0 U) N│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ v3 J$ j2 P" U! H9 ?
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! _5 o; M9 s% c, D, w" t2 Q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │# }3 R9 w8 s* S; Q
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% m* w8 K: A+ j$ X& ?& {│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ ]8 B3 b# B+ [4 _' X│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ ]) M: z) ?1 m# F6 M/ ^0 v$ c7 i│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
" _1 N5 t2 ]' V. T+ W: m7 P│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │! a5 i- z- J0 x* C6 o8 f
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 o6 L4 p, W# X, y6 _7 h
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 u5 T, N$ M6 E( l5 I1 E
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& b% ?0 _9 b$ h0 Z% e6 w& {6 X
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; e- ?" e. b8 h0 y│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% g3 _! Y- m* A2 E# z" R5 l8 \/ T
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* k: P' G1 d4 j/ z5 B2 k& X│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& Q0 m- `$ M" f+ Z8 u3 x│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, `3 I1 H x9 I% Y│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 y9 j1 o S6 |! T# B' e- E' M│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 p# f& B; q' S. V: R2 d│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 q, B* |+ S/ v* g$ U9 f│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* e0 ], h$ U- Y+ O( \! G8 X0 h6 I│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# n1 S6 ?6 P3 Y" S2 J$ R8 n│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# j& _/ n/ R. Y8 U
│126 │Rook │30│ │ │*** │Protects you from attacks │) ~+ \; K! H+ e: l4 `0 z* y) _
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 w+ c j, x. s7 \. f2 w2 m2 |' D│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 y* {! t; ~$ b* v) w# `
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ c! B% j% S- g% h! b
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
6 V' O+ q% P9 d1 J K9 i2 A) ~/ S/ H│131 │Lance │46│130 │Wood│*** │Lances through back line │
, o$ H$ w- D* ~0 Q0 o│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) k' o9 k! G% s. F
│133 │Guard │5 │ │ │* │Repels enemy's attack │
" Y6 y5 e5 J- L% W+ d4 l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │0 y* \! x8 E5 @# \+ U
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. f& J, h4 w# ?; }│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 M7 h- r: w2 P" I7 }. v9 o1 q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ @7 i+ C. H6 _5 J# ?6 `# P
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' y) s( [- v9 q! B│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& C% T4 {8 y# h, Q- M$ t
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 w+ b5 ]) ?* Z R7 f' I; w
│141 │Prism │60│ │ │*** │Prism fires randomly │
$ ?2 e1 ` r& n( w│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ `0 l4 @: }! q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ A) x- D' ^& O/ T; p│144 │Fanfare │32│ │ │*** │Take no damage for a while │
2 n2 N5 y+ S7 a1 C" q% Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 o( I2 ~0 P3 P9 v0 b9 { Y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │. N1 W; @, W m$ |* v( X& c% C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 @) b& A& F9 C# M" r
│148 │Recov30 │8 │ │ │* │Recovers 30HP │" r7 i/ K- [9 \
│149 │Recov50 │14│ │ │** │Recovers 50HP │/ V1 U( }5 }' k7 N+ w2 F% |
│150 │Recov80 │20│ │ │** │Recovers 80HP │4 B# G9 b2 Q8 u! Z! d% ~
│151 │Recov120│35│ │ │*** │Recovers 120HP │
O8 C0 y Y: N' v3 y+ U│152 │Recov150│50│ │ │*** │Recovers 150HP │
& Y2 m9 z& f; y, t9 I│153 │Recov200│65│ │ │**** │Recovers 200HP │
- i; C5 a9 ]* K/ \; Q9 N│154 │Recov300│80│ │ │**** │Recovers 300HP │! M$ b5 n# `4 G/ ]) W/ \& S
│155 │Repair │8 │ │ │* │Fix your area's panels │
. h/ G* G( U9 j- p$ W8 L+ O, ]. ^│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! c5 Z$ e9 X8 R) m9 y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │/ b+ u5 [7 r; [' R* v. K1 V
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 A( v) f. Y, |# q; p1 M2 c8 j│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 y& J7 N4 X$ |│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ P/ l3 j- U3 F, x1 E* S' [) t
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! w6 R( Z# N/ [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 X; j/ I* x- v* Q7 ?& U' l│163 │Invis │11│ │ │*** │Invisible for a while │8 I( |8 {0 Z/ `/ u" V! G) K1 V* n
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# [( r( I! j% T1 I8 N2 f; c
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* j& \% D; g6 d9 G4 n: Q2 ~0 l* ^" p
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
0 K" G& b1 ^$ k* v; w│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 b; E- a- f! E" @
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 N( o% T2 x' y2 ?! o( Q& I
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! V! e( J4 _) q g5 d
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
9 K' N3 s3 v B! D# E3 }% L│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- j: I' d# `. j! D+ B
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
A5 q' n* v, z" I8 S) m5 Q│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
/ Y( n- M* ]& D# I8 A5 Q0 E│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: m! ~7 z2 r8 g" }
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 e: E: D; ?2 O; S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; H5 K1 _( x P0 C│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ ?! n3 R4 D6 Q6 F6 Z3 C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
- @) r# Z% ~& {0 t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
7 Y3 j9 R2 [+ _/ C' D9 u! J' G│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 b6 u& k$ _8 L# Z- H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, M9 f% b' S. Q$ i: T. q, Y+ A, Z' U│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" f- m E' \! i│183 │Hole │55│ │ │**** │Open hole to dark world │% j$ G9 [/ I7 n! L d4 x
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 E" g- l- b* b. j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 r0 N% [! l! T0 c! p│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ F5 H( ~7 N! Z' X% o0 m
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ i! q! U( s+ q4 |& ?9 |4 J* v( B
│188 │SandStge│18│ │ │*** │Changes all panls to sand │" k/ E) U7 K( I- ~# M0 w
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. s7 B4 X5 `5 P8 b3 J│190 │Snctuary│54│ │ │**** │Change own panls to holy │* ?! v- ]; I2 i4 d2 g/ ?2 N
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 @7 p: F9 d8 v' k' x+ Q$ i
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% e% X/ V2 h4 |3 c
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: t5 E# C2 E9 g│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
/ M* f- v: Q' A# i& a: I1 x│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │$ I1 |. r+ K0 L8 w
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 f# b1 C/ n6 x0 @& O* s" v│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ u) A, n) X; x8 }) [
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. v6 r+ }4 y8 d+ A2 h* q│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 E3 {/ j4 Z1 T
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' ?. y5 h9 S' _. \1 P* W0 S' Z
└──┴────┴─┴──┴──┴───┴───────────────┘* g1 t v" d0 w- O8 l3 T
: y+ C4 x7 K* ?' e- H1 i$ r( q5 L2 c9 D
Mega Chip4 R8 t6 Z, ]% _8 T" u/ |3 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ n/ F9 y) d: a6 m9 ?5 {
│编号│名称 │MB│攻击│属性│稀有度│说明 │- B% ?0 [' B5 y0 {+ F) N* I9 G9 F7 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
% j, i. b; I( T( o│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │$ a5 ?7 D4 X% v/ s( u
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 e4 {8 i) p! j8 Y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 b' l6 t3 x( V: q+ d) h3 N
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' L- y7 z' L4 @2 q: C( C; U( r4 v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 c; a4 X! N8 ?8 I6 ]0 @+ n7 g. O
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( V0 u( o% m5 J( Z$ V) w6 I; j+ b4 x6 p
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │' I2 v( S. w% D* Q7 H7 L
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& D: G% b8 a' T3 t' o0 R) w│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 m- Z0 r5 x- N- n& e1 ~
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 Z0 E, {, D# q Y: U3 f9 E9 X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) l" u) ]' L, q3 b+ p0 L. r│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" s1 k% J2 b8 G$ T1 y/ Q5 G1 C
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 @4 a' N4 o. u│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% W& W4 C) u7 O│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │0 J0 d) ?5 Q. v. t2 T1 s4 A$ Z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! d- j; I9 t" [5 b2 e, k2 r4 `6 W# _│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 |& W. E5 t) |) b! @│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 u+ q4 o2 k' C/ J! g% |' C5 R
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& N2 b3 I5 e" e$ ?& w( g6 n# @
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │' q" G. f- Z# h8 n7 M) z* D6 A
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ q B. b3 k j4 y9 c
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( {3 W: ^5 o# \" ?% M6 t
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ Y* J# y7 Z7 k* c0 R
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 Q- R* Q% X0 b3 L. ?│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 t$ B7 l. t- B! e5 U8 O
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, v, r3 D5 ~3 ~7 @; H
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% c( z9 Q) S9 l
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
3 [! l6 ?2 L' m│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 Z7 z0 P4 o* o% E│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 x, J9 ^7 z: t- T) v8 `$ h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( c9 ]: K2 L8 t" t; b( L( B& U/ ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 `: G" P. h7 y│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 `$ c( d, |7 e# s
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 R. B5 t2 u }7 Q' m, V│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 m3 e8 K1 [/ [2 [1 u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 M, Q, O$ @" U$ O- m% A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; ?8 ?$ I" c& R& t9 a f& G
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* t. v, @% m3 K. F9 a: K
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 ~9 ~9 n" U w/ P [, D│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 G6 g$ G/ a* v) b! e' o│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& r0 |5 s# x% {# o9 W/ T7 }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% c% U* i$ c l6 P# o( A; y1 e- g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
8 Q5 Z7 V5 w: S" L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 S/ [0 m: q8 }! o7 `2 K6 l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( s- s* h N8 Q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 ~4 F" H4 |) Z2 X( p: j/ o% h7 K9 w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 S/ F3 P u! u+ u3 H
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │) M) o0 m6 x$ w# ?- Y! [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 [8 m) [! j; A, l2 _& [3 C$ K
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# ?" u |- P0 A' F% I, [ i! n8 O
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& A, x5 m) ?" n/ r# t# j( v; k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! Q7 m" u7 h4 d5 _3 }6 D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
( k% x1 O+ u& j; R, \% y) V5 J+ }│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: H4 t4 P, s! W* d6 c4 y7 X8 q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 h. S8 U T% p# z2 o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; a3 s% u w( o& H! l$ G i1 G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 h4 I+ k7 `& }( }/ w( A- B│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
C; }9 Y+ `9 |3 t, v) s5 z1 c9 q│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 K( s2 @' ~9 l% g# E3 T* z! c│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ p, e1 p% q% H. b, [
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 {0 F9 b: ]8 a g- g: `0 q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 v6 p" R6 ^6 N3 B& V│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 W& ~- R3 D* X# Z( m
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 K: ?! A; `9 q) N: n│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% Q/ w2 c) C- }% l5 ]. N
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 ?( F4 H/ m5 x* \9 }7 Y: G# V7 V│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 a/ [! D3 _) ^- P
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 s' N3 `- c" c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
i+ G/ U3 x/ H2 l1 v) t│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ r/ s3 m) B2 {0 X5 S
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# d: _. ] a! ~4 V! A) w8 ?
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
& s2 D" ~8 y- H6 c. o│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 X. E9 `( t9 w: b2 W# S5 h
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ U" u9 M3 ~8 Y$ I5 g* _4 U4 d
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ L* Z/ r* {+ g( C6 ~│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │5 d+ e; K/ Y& q6 }
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" a6 `2 G/ A$ k$ R9 |% O. k* ~; t
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │* a; x$ _$ ~$ E% S
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │0 j$ \1 f( E% i+ l* F* H
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │' z# G; B+ s% e/ z1 g5 l
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 [) L1 N% k! @. B
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 @' i G2 k4 u; G6 n `│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# |9 D; }4 ^" Q: m
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) }8 _! I$ P6 I$ y- k/ T0 Y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* Q7 @7 J8 m% b4 @6 X! B
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ T9 e/ S5 m5 D' G6 A1 }& V
4 H' `( ~& w/ |' w- t
& x( `6 N9 A. w/ k' R/ {5 lGigaChip (蓝版)0 m6 r; ~6 A) ]+ h
┌──┬─────┬─┬──┬──┬───┬───────────────┐( ~% P* C4 [- [' d) R5 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 g* y. t% c, G8 k6 L$ S5 [% c5 j& {├──┼─────┼─┼──┼──┼───┼───────────────┤
* Z0 @' C, o3 H( f# Z! F* S7 X│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 l2 I7 @1 N0 P3 ]5 d│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 W! }7 E/ C' p% u6 E, Q. u: U
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# J, |1 f, w" y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, F. P" f* d' i! w
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 T, I: V( z2 c J$ Z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 Q+ P1 o( C4 n6 y0 S│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 I) f/ r' m4 X2 z. @; \5 @
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ }( e2 M4 b4 |7 e7 d1 a7 g│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 _+ G- N2 J. p, F; [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, h9 Z5 w0 x+ E3 r4 k/ r
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ @! s0 A9 F, K2 H' u: D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 ?7 ]/ m2 l3 @6 X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 Z5 _% v! _1 _, w2 `9 d│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
) z2 Q3 X& i' O9 H│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 V$ q: k- ?# @# ]
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 \2 V/ z% E9 y6 q6 e│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │9 Q- y, |* E$ X$ D* {2 S
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! u) |. C" ?3 r: s( L; i│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- H5 {6 g5 J9 n; M0 G
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 B; w1 ~; a# O( Z4 P└──┴─────┴─┴──┴──┴───┴───────────────┘
5 [& \: b. M c
/ s( E F3 j, @: q" qGigaChip (白版)(只列出与蓝版不一样的Chips)
- h) x$ T4 F7 e1 u3 t! b┌──┬─────┬─┬──┬──┬───┬───────────────┐ |) Z9 n7 s. l( m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 I9 q- J/ _% s% g1 L/ [0 ~├──┼─────┼─┼──┼──┼───┼───────────────┤" \4 {' B4 |, h. Z4 T, A$ }( m
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. T# f# m. Q0 l0 {7 r1 O│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
! \$ M- ]# W% {& Y│4 │Balance │60│ │ │***** │Both Hp reduced by half │- @! D6 x) E' y. l# F) A4 }
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. R) i8 s) N5 B' _6 f- ~* A└──┴─────┴─┴──┴──┴───┴───────────────┘ |