转载请不要删除以下信息,感谢您! . D$ Y! e% G0 \' I9 s4 D( ]
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■● ■ NintendoWorld 站友xliz原创' u" h5 Q8 Z1 _4 ~1 z0 y
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 u5 \. V1 Y6 h* k# i
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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w/ ^2 @5 c. ?: r/ _以下内容格式如下:1 j7 ~* Z/ U) k$ o
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编号 名称8 A: Z0 X9 P! p8 g& B
说明" ?3 m$ \( {# p" a8 ]& {% W9 e
组合方法
4 d1 y# T* L7 A5 T9 b( B---------------------------------8 Y( Y) P& h P: Z
01 Z-Connon 1' @ B4 W/ a; n, g) q- j Z' ]8 l
Unlimited Cannon for 5 sec
5 L. T& F V# q A, u" qCannon A+B+C
* @" l8 M7 R U/ L5 nCannon B+C+D
! f: A4 j1 B V$ L. `Cannon C+D+E9 n0 m7 H' r' R3 c& d1 ^! F& ~
+ a0 [3 \1 l- n6 S: |2 n4 [
02 Z-Connon 22 Y7 [! s# K8 d6 u9 C4 d+ M
Unlimited HiCannon for 5 sec
! U" H4 e$ F, }0 MHiCannon H+I+J( Q- {. M9 S8 e7 K% i
HiCannon I+J+K+ x7 q: i6 u2 `; I
HiCannon J+K+L
- i5 r# I. g. X) U! G
- O M0 ~5 V5 X0 x, C* F3 C% z" T' E03 Z-Connon 3' ~( v( |. \, x, g( X; ~; X
Unlimited MegaCannon for 5 sec/ I2 v0 ^: B: w# i" \4 `! ]+ W
M-Cannon O+P+Q
+ j+ R) o4 e: I5 S3 {4 cM-Cannon P+Q+R
3 E; Q$ ^/ E4 ?, Y6 i% `M-Cannon Q+R+S
/ F; ?3 _5 B+ y9 n
e/ I8 ~/ b0 k) d7 N3 F04 Z-Punch
+ y. X/ n# P1 D7 R" l9 c1 dUnlimited GutPunch for 5 sec
9 ]7 r) w# X1 s ?4 R2 H, j) @GutPunch B+C+D
2 |" J( H0 {8 Z! d# I4 vGutPunch C+D+E% l3 u3 c: ^9 ~+ E
GutPunch D+E+F$ p* U/ c* @4 c0 c, w! [
% T! R/ Z: t# ^ {# Q8 o" {' Q4 @05 Z-Strght9 O8 ~7 L9 p; B4 R' u
Unlimited GutStrgt for 5 sec
3 p' y8 m; u9 [' p& DGutStrgt O+P+Q; p) a$ f; {, p9 M
GutStrgt P+Q+R! M! H6 N3 E" \' C8 A: ]0 M
GutStrgt Q+R+S" L, R6 K2 s: }$ W: f
" y$ Y. U5 V& I06 Z-Impact
; n' f+ t5 h( C1 PUnlimited GutImpct for 5 sec
' n0 `* Q1 u+ y! X8 `7 Q3 i7 G% ]GutImpact G+H+I
. {* w! s! y' m! |0 X+ m# [GutImpact H+I+J$ E& l( S4 A5 f, |2 l; j
GutImpact J+K+L' i5 H0 ~$ n$ J
: K$ r( j. T1 D7 N& i( s0 ]07 Z-Varibl
- N, P Q3 M& D" ZUnlimited VarSword for 5 sec6 c$ `- R; T4 E7 n/ ]9 R, j4 y
VarSwrd B+C+D
/ X8 f" \+ N; u% x) M9 m+ \VarSwrd C+D+E! @+ }- M4 {% M3 h& Q8 T B
VarSwrd D+E+F- C& z* D% |3 I3 ~4 l" K
% F' \4 h* j7 H, A
08 Z-Yoyo 1
- g) i7 K( I( E0 r- x$ U; b8 }Unlimited Yo-Yo for 5 sec( d% m0 d; F- n0 ~# e" K+ c! k
Yo-Yo1 C+D+E$ |1 f0 f3 d1 E
Yo-Yo1 D+E+F) q& j' j C. w2 x. q0 I5 O9 |5 ~
Yo-Yo1 E+F+G
6 K: ?" }1 m8 F! L+ Z. D; J0 h4 E* I; j# }5 M. t% [
09 Z-Yoyo 2
) d4 y8 l0 Q E, Q c/ iUnlimited Yo-Yo2 for 5 sec
$ T; s. }- L* o% ?Yo-Yo2 H+I+J' V) e3 C+ x: F7 Y f. f
Yo-Yo2 I+J+K
W+ V' c1 ~9 p/ b6 w7 UYo-Yo2 J+K+L
* M. [9 V( T$ Q+ m1 B! P; O* L
$ e m! o0 z/ X+ A( Z" M- l10 Z-Yoyo 3
4 }9 k6 X& d n8 eUnlimited Yo-Yo3 for 5 sec0 F# Y3 I# b" H `
Yo-Yo3 M+N+O0 N( `6 M! x v. N$ t% C
Yo-Yo3 N+O+P3 v( J1 f/ W) \! U
Yo-Yo3 O+P+Q0 q/ `" h6 ~ ]% |1 D
1 F' W; @% b5 R% S5 d11 Z-Step 1
0 k3 f, d! `8 E+ P3 t8 ?Unlimited StepSwrd for 5 sec
( M [3 z: k- U3 EStepSwrd L+M+N: u5 ^1 |6 }& [
StepSwrd M+N+O
4 }: L7 e+ w4 X* V$ O; ?" N9 jStepSwrd N+O+P
0 J$ h8 w5 q# v1 @! H
5 @, [5 f k& k5 c" } U# n: h" y2 } ~# S12 Z-Step 2
# e7 N, p. }1 r0 H# m; S, @; V5 HUnlimited StepCros for 5 sec
r- C7 |: i# F% CStepCros P+Q+R( J- q( K5 u& k& J5 e
StepCros Q+R+S/ s4 m9 G7 j$ c9 x. `+ p5 [& A0 W
StepCros R+S+T! V3 N' o* f+ v
! B) ^1 o' W D' a- l1 c$ u13 BubSprd
1 Q$ `! _0 G1 i1 H! D, ]Attks w/ spreading bubbles!
4 U1 T& V5 l: Y1 m( @8 t& eBubbler C+D+E
9 z8 a) p4 k2 @7 A( |; ~- r+ f8 jBub-V D+E+F
: r8 U$ b. q% t9 F+ IBublSide E+F+G( `3 i0 \' G+ v) ^8 e. N
Bubbler E + Bub-V E + BublSide E- m" O' h* I, X G( F
- ]# o. A7 y! [" L5 U# l( d14 HeatSprd, x; A4 g8 L1 s B- s
Attks w/ spreading fireball!; `+ e0 S, X* i: `
HeatShot H+I+J& G9 U- |4 a# U9 p: E
Heat-V I+J+K& B2 W H0 x" t$ m+ Z' r7 Q
HeatSide J+K+L8 b% r" ?* h) V# Q4 S
HeatShot J + Heat-V J + HeatSide J7 I. D' I: s/ I1 t% j" L& W
* }, |$ M3 n- }% b
15 H-Burst3 Z8 ?$ e1 _- P
Creates a giant explosion
3 I4 ^) S# m* ]6 g; N$ ^* FSpreader M+N+O
G* ~( }) a0 ~. uSpreader N+O+P9 u1 |) _& X1 D: F6 W ~% h
Spreader O+P+Q, h; R7 h; J; p3 q8 Y# v
+ n5 H, @! K0 H- Z: a$ R( P
16 LifeSwrd
$ a& `# e1 V4 v2 J/ T& z o* SSwings a huge 2×3 sword!
/ l6 ~& c; f+ g% X0 H: d9 G% zSword E + WideSwrd E + LongSwrd E, [, a7 }7 x1 N$ W! C: \: i: X
Sword L + WideSwrd L + LongSwrd L
% y- | {" E; L& s' p2 z. ]Sword Y + WideSwrd Y + LongSwrd Y: X% U' y8 N9 N6 K8 n$ x
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17 ElemSwrd
) @+ `/ I7 \0 G5 u2 [* B7 @7 iWide swrd contains 4 elemnts: f8 Y& J0 K$ [# s
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" C5 E- d, d3 J( q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, h$ r% m7 O# x
% v3 G4 F! K2 U1 F18 EvilCut
- F" Z: D& v5 SStep up 2 & make 4 atacks
: H# l( H/ E4 {; x9 Z' NStepSwrd P + HeroSwrd P + StepCros P# I) G T2 Q! e- p
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19 HyperRat
2 I- q4 p1 i% G( s; EA giant Ratton charges!
" B% V( w% O5 i1 @Ratton1 A + Ratton2 A + Ratton3 A8 f) E" H$ }9 s: H0 F( T, P
Ratton1 C + Ratton2 C + Ratton3 C8 L: y4 @ ]9 Q7 I9 v I8 ?
Ratton1 F + Ratton2 F + Ratton3 F4 m& H: X+ {/ \1 d
+ E' H0 N' v% r* d, s20 TimeBom +. _$ X3 h' y7 T$ ]# O
Sets Time Bomb in enmy area
& A4 |, N) O# u8 ]# T" ?# u) `, tTimeBomb J+K+L* g8 W7 r* V0 Y( u& m# b k1 G
TimeBomb K+L+M
7 U$ \0 j1 A' rTimeBomb L+M+N* z7 {8 W. D9 b- U. f8 B% s) V& {
5 c6 |" K% T2 I) W
21 GelRain
* L. @& {$ ]) i& HGel steals squares+ d5 w* n, k2 i$ |3 o
MetaGel1 B+C+D7 j: L. q5 Q% x% I" x2 l ]
MetaGel2 E+F+G
0 |. g. |+ s& u: q0 R) f" F8 F& EMetaGel3 S+T+U
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/ e z1 T* J0 o+ p7 u22 EverCrse+ @ b* W2 i% h6 H6 C
Shield chases enemies
! x1 U5 L6 `7 [CrsShld1 C + CrsShld2 C + CrsShld3 C
9 ~: P {& _: sCrsShld1 L + CrsShld2 L + CrsShld3 L+ z% W* J- h9 p5 o- x0 ~. {$ g
' ^3 ]- w6 ?8 V; [23 MomQuake7 s- {* ?5 q* x+ j: P
Awakens Mother Earth!! k9 ^+ @" u2 `/ C/ m
RockCube * + RockCube * + GodStone S
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24 PoisPhar
; Z# p6 [ x+ N$ m* KPharaoh generates poison
3 I3 K9 O% ]* D' V* B5 f* IPoisMask A + PoisFace A + Anubis A" g* P# q. A% V, X7 E8 {6 {
" Z+ [. Y- G1 e: a. d7 m1 n1 t
25 BodyGrd
! R. r* F1 D5 ]. _$ Q+ mBodyguard takes out enemies5 H9 H& p- D1 q I- c5 a
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
7 R, ^! i/ F) T3 T! ZBarrier absorbs 500HP dmg6 {9 g; L3 m8 I# p6 L% Q
Barrier E + Barr100 E + Barr200 E8 l k2 {6 ~8 w6 A! u* Z) x* s# Y
Barrier R + Barr100 R + Barr200 R1 ?! v- C, N0 i X; h, `7 @1 e
. z1 u# c' Y; T0 G1 w27 BigHeart
9 w% c9 K. j2 @9 b5 |; ~Attacks, then heals HP!
4 m6 k0 [" c- y4 V3 hHolyPanl R + Recov300 R + Roll R
, j5 d! {/ ?" L7 o% b, @9 N. iHolyPanl R + Recov300 R + RollV2 R
7 S# N% U# K6 G5 u& WHolyPanl R + Recov300 R + RollV3 R. x: C' m3 B# \$ @; m- w
( j5 Z8 T+ K9 d9 c* x% v
28 GtsShoot' g% J4 F0 o0 w+ x5 X6 K
GutsMan throws MegaMan!) N5 p6 g* i0 B! p
Guard * + DashAtk G + GutsMan G# i, j1 K6 X# S+ z# i9 g, D! P
Guard * + DashAtk G + GutsMan2 G
: }0 }. f; b+ c( ^. @8 SGuard * + DashAtk G + GutsMan3 G
, ^$ x( f& W5 z% n$ rGuard * + DashAtk G + GutsMan4 G
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X. l; s" J ] C( o29 DeuxHero9 V; P+ p. [8 d; [
MegaMan & ProtoMan team up!$ N, V: v; o6 V' z" e
CustSwrd B + VarSwrd B + ProtoMan B5 m" o! x* v" }8 H' R5 t" z# e
CustSwrd B + VarSwrd B + ProtoMn2 B2 k& F! w& ^ d( L s; ?' j7 i
CustSwrd B + VarSwrd B + ProtoMn3 B3 D" p3 {7 m" C: ?! ~4 H
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
) `" X% r8 _8 u# Y9 _MegaMan & ProtoMan Dual atk" }2 _9 u! R9 U" p `' |& w8 _4 R8 L; J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B q9 M( m/ J* s p4 N" U: c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ D X" o) W9 F6 T& E1 [. l, z* [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 X# b9 T! ?. m8 c4 s8 `& uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, [4 k6 H4 ^) \% a3 V) O2 |
1 r+ I9 v- L0 q9 R2 G31 PrixPowr
4 e6 k: C) Z6 R0 T2 W3 Navis attack at once!
1 o) u! Z9 }/ |/ FTeam1 * + Team2 * + KingMan5 K7 b. w7 r5 j$ H, ^
Team1 * + Team2 * + MistMan5 M
7 [5 [0 ~3 |3 bTeam1 * + Team2 * + BowlMan5 B
4 z; [: X5 V1 H7 ?8 b/ X0 H( O5 R" G& F
32 MstrStyl' W4 G, R! c7 @1 N* H( C# k
MegaMan unleashes his power
0 c0 ]& m7 o! s) M$ m' ySalamndr * + Fountain * + Bolt * + GaiaBlad *& D! |- R5 O5 P$ I; ]* f
7 y2 F: |* U/ K' U3 w2 X
StdrdChip (Part 1)
$ j$ E4 N: J# c, @7 A" e┌──┬────┬─┬──┬──┬───┬───────────────┐
9 D/ o7 G$ g3 [8 a8 W! Z│编号│名称 │MB│攻击│属性│稀有度│说明 │& k1 B3 Z# F# ~: r+ |+ X: {2 `" {
├──┼────┼─┼──┼──┼───┼───────────────┤
& v0 S3 A2 ~ `# P$ a) ~9 m│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 I6 l: s- x) K6 R% v│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& A8 D% V& K* N5 ]- A│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) J: ^: q. i/ P- l4 g│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ c+ N$ t* H; ~8 C
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 l. p. m/ Y: o6 h% o│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 B" s+ d3 q4 N( w& A│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- f4 o0 O1 x- ~+ y1 R7 F9 ~" r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* I6 U5 ^5 x$ l/ L│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% V w! z6 _; Q" ?* [ ]+ I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# {" ?" |1 f5 `- }( ?* w% B# W
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( y3 Z q: E2 p: Z( x- }( J% d
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 |- N/ n+ `! c2 S5 a8 L. X- \ @
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 F8 Z; h' r/ o8 t' `6 _7 d│14 │Spreader│16│30 │ │** │Creates a large explosion │* T! g* c. j. ^: q) `& y! u+ p3 ^
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 ]! |/ S1 i" m9 G1 N% O│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: m; Z. ~" H6 j' |4 M3 C│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │. J1 G, f, w. H
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │/ r& `: ^6 ?% r+ V5 {5 v
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& S% B) n- X' q- i& x$ `8 N│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, b* T0 Z4 E5 ^0 w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 _% F' B) P) t' |6 ^2 k+ H
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% O8 l( F/ o2 q2 t H│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 j9 }( J* `) H. c3 ^* B' @6 U5 g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
5 u, f! l$ l& i+ {7 y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 B! y! H# M3 Q" A, v. {0 B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ C) p% Y% R) f: D% @& p6 `│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( ?. j" P9 n. D9 r1 p│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; ?0 h; L+ R6 S! M6 Y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! B8 a' |' h& n$ g) n│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, b9 _, |4 i- C8 s* x3 m│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
" _7 N; z( J. r│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 c9 t. J% a! ?│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! P' i- i) B) X+ u& x8 C3 S# c4 A; j
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
Y6 @2 K/ i5 a6 M│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- ~) ~7 R3 X" J
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) J5 R- ^9 Y0 S
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ g8 w! R8 x" V/ b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │1 q$ Z/ r! [) @" o5 S P
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! W; e8 E) v. c3 g8 ? L
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ g* N& J. s0 ~+ k4 p
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 D9 W* q" c& j
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │2 t6 {+ H& x% D# F' e! D
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 \; Z( O3 p0 \9 V0 q; b. P3 a+ I
│44 │ShockWav│10│60 │ │* │Shock through enemies │
0 z2 p$ n& M$ p. n- C9 I│45 │SonicWav│26│80 │ │** │Shock through enemies │
' n3 D- h) }1 G* O: Y5 E│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! O6 ~6 D: S8 a- r' j; F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 ~ o2 h% j0 K/ M│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' z! K- k! S6 U! e; w3 A│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 ^/ J) M; w! r$ {
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 a5 o4 u. w7 D6 @" f! m
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 n$ d3 |' ^1 h2 a% `5 Q L) w│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. q4 Y G# \" v9 i2 H* v│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, w5 E% X0 w3 k4 M4 ?! |4 n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ f y3 R. l/ e4 Y' G7 e! T# P
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! e( o2 ^0 ~2 S7 B: [3 p4 n
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 y0 e B) q. G; Q4 f( v│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 Q4 ^: P& f M* ^+ ]4 |5 F9 N) i: j
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ l( Q& p; X8 F0 N6 w
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, O1 d1 ~6 d4 z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; |/ J; `# r2 Q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 h8 x. ]$ q7 ?7 T( h' V, j E
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 W4 L( P; ^# M) d# T! Q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" c7 ~: ~* t, E4 F" T Z8 Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │& n0 v' z/ f- ~' t& U6 K( l
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 P) d3 c8 t0 a8 O│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 h0 v; U- Z( @# g3 d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; }& T5 r! t+ E& ^: ^! t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* V. s) e4 P% r, d( h- H
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
F u2 j3 M# ] k│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │( u$ D6 f+ K* ?" h' r. W( f
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* G& |- t, w; s0 w
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ ~7 ]5 ^/ _8 t9 F
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 ]8 I' X+ m- Y u& y- V8 Z- x
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! ~" g* y, a. u' ]│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ n9 \( C# p4 }9 a
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 C( K# J0 {0 B) \9 f
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 f( J4 w: I9 U; A% L/ U│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 l$ L7 O/ G, S3 Q* l6 o+ T! C2 }" J│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" c* x6 R% i& x1 }' u4 h& x t│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. {# z& ^3 f' f( S8 p5 W9 x
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! r' y# B4 D& t( u8 t8 g│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │* Q- M3 Y$ h5 T3 x8 ?1 ?
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; V A4 H$ @. c. k) \( v│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" ~; W, [ D; h% H h5 [$ r3 @
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 G: a7 M5 Q) B4 {. U4 F' a│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- I: b- x$ N* W8 f" S% v7 h│87 │Hammer │16│100 │ │** │Hammer smashes front! │
1 B/ q+ E6 t. v9 ]: |7 N' S8 [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ }/ `9 A6 u. R |
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 M9 f! d1 Y6 g, V9 E4 u. }3 N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% c' V; ]& p, n2 P3 o$ i! K
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# u4 }5 s+ C6 _7 ~& X& z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- `0 \) ?2 w5 }9 j" J│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; H: N9 m# ~5 Y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 Y: l o" v- t) M# f/ X│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' M v! c$ b) r& u4 ~1 N! |
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' P6 d! Y ~/ g, e
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- N2 g! n+ q4 ]! R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* l; t- [5 C) d0 t│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ q6 `4 I) ~7 o* h5 O$ _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) R% m( B: C3 h└──┴────┴─┴──┴──┴───┴───────────────┘
) x0 v* ]5 e5 [4 W. F
, T5 S- F7 S9 n0 |4 C' T9 f+ }StdrdChip (Part 2)& P1 T) L& {- p( @1 }. ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
: Q( |, ^* W- I, k. T+ O│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ X. W6 j5 b; o├──┼────┼─┼──┼──┼───┼───────────────┤
- {: D$ F1 }+ \! Q5 D# ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ U* U4 |8 l' h. u1 \- k+ D│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ G) H' A8 d) B! f│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) M. d0 ^ `7 s+ K/ s5 U; i/ P/ Z
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ Q% f" I, t" X& u/ \* ?1 D6 ~ a
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 ^% ^7 a9 W7 s7 j0 U, s9 i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& d5 e5 @% [- C! q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. R5 C# D( z2 G5 a
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# o j6 ~3 Y" Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 `2 ?- I" U/ J$ d n. r( _) n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 ^( W4 U) Y' }& W
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' c0 ~) d G# B6 o3 O+ r
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( t/ ?2 G& E& g$ B│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" `: B Y* A& I% v6 }/ ?6 B; Q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 m( i' B* e7 B6 g& d│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ O; T) ?4 e* Z+ l! I3 @7 ^7 A
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. |& P5 Q% ]: W5 K8 o│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 ^, k. V; k$ V$ B+ M& r3 i
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% O* O1 r+ E$ p" i0 L; `2 S; J│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
. b; `3 P' b' Q0 M) A# M│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% I/ R$ r8 X- i) o; U+ B
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 h5 h, e% A# A3 ^& v. g' t8 b r$ G│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
g9 `/ N3 s& r1 c$ A! g│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( n/ C$ G% Y4 {1 N
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. @4 v* J x8 q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
Y( a. d/ a, z' C8 {3 J* T│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
7 Q l8 \9 O% w│126 │Rook │30│ │ │*** │Protects you from attacks │, x( C. L8 L. Y1 L6 k* O
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' y5 T4 K; m, U) R# e$ W" B
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 `2 }; ]5 T6 F% ~8 E, Z5 ^; P6 w
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 C8 r' i+ G) A0 C4 U│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& t- K6 P* _8 T4 c; ~$ @' j
│131 │Lance │46│130 │Wood│*** │Lances through back line │) ~' ^! L* x. {: c
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# D' u) h9 D8 J l│133 │Guard │5 │ │ │* │Repels enemy's attack │9 T1 @6 C* w$ P2 t+ E" z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │1 a/ J" S9 G h8 Y; c
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 S9 n2 L* H4 |# x
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% Q8 ~! q$ b9 y' f
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ _& [2 V$ b- Q" q+ ^$ y0 o0 | R
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. N' E- l" U, j v1 Y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 Q Q9 b& O9 u/ D│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 S5 h3 u4 U8 }2 z! y' v│141 │Prism │60│ │ │*** │Prism fires randomly │
j; i( ]+ o( |( G) o3 i( D/ K│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; q- O; [! ~. S& G│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! Z4 \, j5 q) {8 ]│144 │Fanfare │32│ │ │*** │Take no damage for a while │: H- u/ X* j& M5 `# D: j5 R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 [$ S" k( h* y7 p" E9 |" b5 }│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. ~( o# f6 }" y9 c, b; n" B4 ~│147 │Recov10 │5 │ │ │* │Recovers 10HP │- i0 D& c4 J, C
│148 │Recov30 │8 │ │ │* │Recovers 30HP │% h/ P |$ I/ ^' z2 d$ P% k c' d
│149 │Recov50 │14│ │ │** │Recovers 50HP │
* r) a( c( C/ Q( R│150 │Recov80 │20│ │ │** │Recovers 80HP │1 ]+ |- J, J, Z( V6 k% c
│151 │Recov120│35│ │ │*** │Recovers 120HP │
! [1 ]: f5 P- y! t) r- v│152 │Recov150│50│ │ │*** │Recovers 150HP │0 Q9 U s" D3 J4 E
│153 │Recov200│65│ │ │**** │Recovers 200HP │
: c& X" m8 _: i7 r│154 │Recov300│80│ │ │**** │Recovers 300HP │* v6 d/ _6 W2 T- p5 G3 T- {
│155 │Repair │8 │ │ │* │Fix your area's panels │5 T+ s" a1 S6 \4 l9 h3 M
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 Q/ F; U6 m3 e. P2 p8 E! O7 ?; l│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 ^/ Q( ^& m* l% s0 h# E( B: E: V│158 │Panic │14│ │ │*** │Confuses enmies if you are │( ?2 X S+ a) b% }+ p0 r' B; [
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. k0 S( s- w) b7 j
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- S% A/ P# `$ R' j( P│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: V& ^. \/ F. Y( n0 u8 L/ J9 q K; M
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( ] s1 z. J" L8 i6 F" Z, t│163 │Invis │11│ │ │*** │Invisible for a while │- \; U, h, {% X9 u3 x E1 T
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 u* c1 t6 O( H& r│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; g% G1 ?8 V% H5 f( O b8 T ^│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! M. T, \# m9 ?
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- V+ Z4 Q' T( h/ W
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" U8 m1 Q6 ?* P$ ~% W& u& q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 q1 l' ^! g2 w3 L, ?│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& H6 X8 v* X! e3 n/ f7 Q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │; r4 z/ t3 U* Q( s+ Q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- h% `, g* ?* O" ^4 @; D: o│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( S! `) j/ Z/ a6 P
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 O+ \7 G: L9 J( a5 l
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. t" f2 r8 G0 W' U B) w% X# ^1 T/ H│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& u a' g; S! ~ [3 }% k( s' ]: T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │8 M# S* v4 l, J, ^+ B r6 P/ m
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. ~) Z) ?- [ R' L/ E│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, j0 p8 l4 I' X2 d5 J x/ G│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
; b% H" T% z9 p# m, J+ o: R# P4 T2 g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 z; A% W3 @; q7 Z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 |0 G; E! }" l/ G8 Y+ E│183 │Hole │55│ │ │**** │Open hole to dark world │1 [6 _% m/ n1 m7 O/ p0 _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ [# G8 \7 z7 g- [6 j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' R6 P0 l1 C+ T0 `+ f│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 T0 q! f- S% z. s# K `8 q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 o( L0 I/ n& P│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ n4 n, T5 Q) x│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( [5 U" I( \2 @# ?
│190 │Snctuary│54│ │ │**** │Change own panls to holy │% V' j0 v0 S3 r5 A& R
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 j3 y. p! w& j8 v3 ~& Q
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! u3 |2 y! k% o. f2 I ]) m2 [
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 L& q6 W6 m/ A! I1 [) C2 }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ k& k3 g" o( M/ Q9 L8 z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 a( w/ e. V0 k7 w│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │6 [) d$ ^/ r& H' V
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' ~0 C5 Z0 H) h: A│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ |9 n4 L/ \! V, M1 c$ e' w% v
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 f* n8 k) @: c. A8 g* W* @) r│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" q# k& \ p1 S# i( g; B; O# U
└──┴────┴─┴──┴──┴───┴───────────────┘
2 L+ G4 p" J0 z0 _5 x9 k! B7 r# n1 U
D6 C0 Z, t1 P. [( X( j4 |" d
1 f/ E$ ^; V9 J! u$ d$ BMega Chip
; X$ s7 B4 c$ i4 F! S* g# {┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 `7 o1 A9 H4 O& K( y& O│编号│名称 │MB│攻击│属性│稀有度│说明 │! L2 f% B& O6 s K1 ]+ a. T% f
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 a! V7 p* l' \8 n4 i) e│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! y' S4 C7 J1 M3 z
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! N1 j9 C V- @2 B; S│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │1 c# o9 J: z! r2 E
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 @; N" R" J0 z/ [. ?* b* ^: a│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. {+ h: b1 c, c! M│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
4 o- O4 H; s; ?, h* D3 q* I│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" q- G7 T p2 C9 z
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& X; [ V: ]; C y2 V" y: g7 N3 a│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' ~% b$ D9 T& o" h6 X/ z" i) r
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ E. n: r0 b: x" y a7 h8 m- K: i0 E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ w9 A. n, y, J) \- m0 X│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 D6 |1 x2 Y; H5 F# j; ~( X
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ c. u' R b' u│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% _. I, K0 k. Q: V│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; T3 h0 L' `+ H│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 B5 C2 X& K' ~, Q) i9 \4 ]
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& y. {' Z$ K% D2 O( X R5 G- _/ c: R│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" W6 w; k2 ?8 e$ o; Z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 n. D& @0 V; i: Z1 W5 i- g+ u│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 u) M% U2 z7 U: B2 V6 q4 C│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
u/ W7 ~/ T' B+ b2 K; _/ S* @│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 p+ E4 m2 q( h+ L' c! g6 ~
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 f! ?# ]9 L; `% a│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 Q- M2 L& K- M' j
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 ]* \, S _; m% ], q│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, W9 W8 t1 g$ }( \. N$ T. J+ ~
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, ~# S1 {; {0 s) L│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │0 j, c# P& Y4 |9 a8 l0 `! Z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
2 l5 y, G, S w7 n, ~. S e│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │$ R" U0 |2 [# L5 i
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* @! V, w9 P* y, n│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; M- ?" Y6 s9 o. E
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ v) q+ x0 b( V+ P
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ z { M+ G5 q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ W* K' p( X8 \* R1 A5 B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 h2 U' D4 n0 y+ Q. W& [+ D4 D! Z: M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% Y6 b8 u$ N8 ^0 ^' N) Y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │: r& |3 u3 N4 @; N* @
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 V: g% ~1 \+ {) v* k) g
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 B7 k9 L5 n9 |3 |9 S( y- X
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 H+ V2 C# m6 ]/ {7 M│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- p8 j \. f( @/ H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# ^5 P* u$ z6 M; j+ H, B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 M2 F+ ?. ?8 V8 t9 R1 ]7 z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │6 W2 R6 }& l# ^. L. h
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! f) o" S' L- k
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ F$ l3 r; f$ H' B% X9 l0 M( |$ J$ j' B( f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( J0 s$ T8 L2 N e6 F) l2 {9 [( W│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; A: R/ D- e9 G' ^0 t2 z; b$ ~
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. P7 ^+ C9 M4 {7 n- H9 c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │3 X( S- V- F$ Z7 t2 A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& X. M0 ^7 k: q, T7 ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ S, e- g/ F1 h3 `+ a
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" a$ G+ K2 }, G
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 C& m9 X9 n/ j( b3 L5 Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
% V' l$ E3 j2 X4 F; ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
) e2 _1 | s* d) E! _7 N7 }- K( i6 H' D│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 Y+ b; B0 v0 s! @│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( @9 {6 L6 k0 t8 [│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 W# k0 m6 E3 F# s2 ]│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& Z% o/ `% m# U0 M
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 F* C* e7 ~1 n' _; R6 T│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
D, b& G3 x# g5 X. Q. B r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 u9 \4 k1 }$ Q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) {4 m+ q+ v/ c$ _/ m7 u( {( }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
' `8 q* p& r0 t6 G8 V2 [5 m│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: V" o* g" F J# R/ x0 ?- v
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │# F* m. m& [1 Z( o% g0 U, _
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 w1 J4 e9 V( [1 r2 k" y5 K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ v D7 K# { {* U I3 x│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 r3 s8 v3 q% V. s' S% O# ^2 g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- ^2 \8 Q: `9 n! ^( D2 C│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 K1 d/ M( ~+ E, x/ I" i
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 T( q' \. E Y/ O; @: Y) ~│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
R6 F- H3 g5 {5 K│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ o+ j, |6 w9 p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
G4 c3 B9 P" W/ I \" f│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& ]3 a4 v- ^4 t8 }; f' [% ^│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 b8 W0 w n' @
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 V: S6 B" y0 b) N6 @0 v│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 p& r# G5 z/ @9 M; ^│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ ]. }% F/ f( k* n│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- V" {" U0 E4 y+ K
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 ?% w& S1 X8 Q. o8 N! h f│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. r9 z* N8 X M( l7 g4 v9 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
# D r0 B# P6 I2 b: j0 O- G. Z* \
3 f" i) G5 d0 y# I
4 O+ i& Y3 |3 c1 EGigaChip (蓝版)
" k- f2 K" s0 U7 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
) N/ L0 |/ Q, D Y b│编号│名称 │MB│攻击│属性│稀有度│说明 │9 F3 M5 q8 j7 R& m+ k0 s; m
├──┼─────┼─┼──┼──┼───┼───────────────┤% C' t l7 N, v J& I" X
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │1 Z# Y) @. m( V
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 N" h) f e' z/ ^. h+ y1 V5 S
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ M$ `3 R) W, r, V5 K! }9 ~, ?
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 U2 ~+ s$ n( ]
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( |, v) U5 @/ G
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 U. ~" E% L; P& K2 S1 U│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) j7 H9 }! r% t2 z" S│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: I% Z7 q1 G) j4 w9 H$ C
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │6 e6 c* F! A2 @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │1 l9 `5 @% D g8 r+ Y
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │- @, V" W" U4 I) c) J1 G D' D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- D/ i+ {, b" r/ _+ n" L3 B8 s) B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( @. Y: S4 [! `5 a4 h8 V' e# @4 V│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 C! G* k7 E2 u- w! b- n
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
) ^1 G+ w5 q$ U3 L1 d% w8 ~' b│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; r! R& U; M* ?' U& H
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │" B* O, @3 n9 L; N/ q
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 Y6 p6 J7 i" h; H/ f& W3 z! j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ s8 `5 _' O4 U% x3 n0 c, F│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ m4 D) n. @' X! |7 a1 f0 z6 E└──┴─────┴─┴──┴──┴───┴───────────────┘
" F7 b3 I& U0 j# X a% M. r( U5 D3 n* K& j* q7 f, H
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 z/ O% N$ L2 W4 o┌──┬─────┬─┬──┬──┬───┬───────────────┐; Q" z( _9 x2 l1 }0 `$ L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" X6 J) ?$ q$ T! Z d% r├──┼─────┼─┼──┼──┼───┼───────────────┤/ b* Z8 X: u: T/ N: |: z7 u
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; M; i0 Z# Z" G( x│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% Q9 H6 E# a6 K3 m5 F# Y│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 L) n! s% J* @0 ~
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
" H0 z- d) w& I3 D└──┴─────┴─┴──┴──┴───┴───────────────┘ |