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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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■● ■  NintendoWorld    站友xliz原创
2 b6 C/ X9 [- N■ ●■    http://www.NewWise.com ' P3 D1 s4 l' z% p
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 }, ~, R0 b( ?  ?) p- W" Q

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$ {  x) T( d" X: Q% M           洛克人 EXE 3 Blue 卡片组合
+ w3 z' g: H; }! x8 Z
3 T# C. M  s" h$ m0 y/ s7 z# ~2 h7 ^9 t2 D; A+ D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 o* v, J. `' S# j大家要看日文版的P.A.或详细攻略,点击这里吧!
) U6 `8 _& E4 I' g* V% o; g8 Q
====================
" H. K) p! B. Q$ P9 c) R& m; b  H9 g6 K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; M4 d9 V' [3 Y! P
' N2 c  V2 h1 Q以下内容格式如下:* w4 k* Z& D0 ~# e! I( M
* |9 F( r/ q4 ^' W
编号    名称8 U; }; p' R# ~. g
说明
+ s, I: Y( v% Y  C, }; }组合方法
& X+ O( w- a& p; ^+ p---------------------------------
4 a3 M7 P& q! ^# q$ u01    Z-Connon 1
) \6 d0 r7 F3 FUnlimited Cannon for 5 sec+ o, G5 I9 C. n# h, }
Cannon A+B+C
: \) e! t/ p" g! oCannon B+C+D
- L& h5 s  f9 j; q. Y7 f! GCannon C+D+E8 a/ d  _. M+ W

% l! }0 d/ C: c" p02    Z-Connon 27 t9 I; [" w5 c9 K$ E- i$ ]( d
Unlimited HiCannon for 5 sec# D* ^+ K$ e& r& ^( K4 x
HiCannon H+I+J
6 {( l* l, `, {! WHiCannon I+J+K$ z. e' q( [5 K; y  l0 v" G, q' n
HiCannon J+K+L
, ?8 t) O8 E9 k, ]
8 B+ u) A: p: Q/ ]0 ]- v03    Z-Connon 3' R6 d" m) T* m9 M! \* Z
Unlimited MegaCannon for 5 sec( n, Q. }0 m/ Y
M-Cannon O+P+Q" I2 M1 z4 P6 I+ ~2 w/ ]" H
M-Cannon P+Q+R
! m# x  y* o1 k7 W) iM-Cannon Q+R+S! e$ I6 W/ i% ^* s
0 P; v( y' F$ k
04    Z-Punch
& `; J- a/ l0 R: YUnlimited GutPunch for 5 sec
2 w0 _0 |1 t) A& qGutPunch B+C+D
! k0 F3 A3 Z# q  aGutPunch C+D+E% E. w3 W; e5 D& o4 V& }- V0 U
GutPunch D+E+F! I( f2 k8 S2 b. R
- g; V- [7 }! B: _# C
05    Z-Strght) y! C. t1 n) k' y9 J
Unlimited GutStrgt for 5 sec
; e) n0 m5 ]  F1 ^GutStrgt O+P+Q6 a/ k  t0 N# G! o1 n4 X: Y
GutStrgt P+Q+R, X: o9 a  a( r& P6 H5 l7 ~
GutStrgt Q+R+S# U5 |" U+ G, [- Q' V* J3 @! d( z
4 d: C& {' Y; t8 [4 j. h3 G9 t
06    Z-Impact+ t/ m/ j+ N$ A# |  L2 j! l' H, X
Unlimited GutImpct for 5 sec
+ S; T$ }4 \' Z% A$ bGutImpact G+H+I
+ j; k  P) T( eGutImpact H+I+J
" z/ B/ x! g; m. Q$ RGutImpact J+K+L
( J' \6 J% L+ E: f+ z0 K! p6 @9 @* _1 R0 |
07    Z-Varibl& S/ M+ d9 H1 t/ d2 Q  Y# m" l
Unlimited VarSword for 5 sec
% |$ d9 h" r1 w! o/ |4 ~  e1 ^' X  }VarSwrd B+C+D/ t( R- K3 x! q7 T; t
VarSwrd C+D+E
7 U% s$ A) x) G! zVarSwrd D+E+F- f, [  j& ]" Q/ N' X

& N+ Y1 q, u9 }$ ~* D0 x+ A5 q08    Z-Yoyo 1* @1 p* L3 F0 \: f+ g
Unlimited Yo-Yo for 5 sec! Q* w$ ]$ c/ O
Yo-Yo1 C+D+E# t8 Q2 ]% F2 P6 `3 G( F  ?
Yo-Yo1 D+E+F9 ~7 I# B& v  H2 d- F
Yo-Yo1 E+F+G
( _0 j- I& A4 z2 }  i0 @- n: x# y* r& D" u
09    Z-Yoyo 2! G: g: k* a1 y! r" ~: e. q( i
Unlimited Yo-Yo2 for 5 sec! B' i( {; \$ P, l% _
Yo-Yo2 H+I+J- x* k5 L4 l  B
Yo-Yo2 I+J+K- X1 i5 H* n' O1 d4 v
Yo-Yo2 J+K+L
8 A! Y  e: H; m# O- m) O+ G4 v  s
' @1 I8 R7 r$ H  {8 n1 L: \1 D( H10    Z-Yoyo 3
9 i+ i! l- b. C( u* e% }: e1 dUnlimited Yo-Yo3 for 5 sec! ]! s/ M* V- H
Yo-Yo3 M+N+O% J6 E. y& ]' }0 a( O# Q+ c
Yo-Yo3 N+O+P
0 y* l! I2 f% ?" `+ bYo-Yo3 O+P+Q+ d6 o( M; \1 k  a. m# `

9 h$ f5 B, ]" n5 z$ G( j11    Z-Step 1
3 y' j' y) I0 r( [Unlimited StepSwrd for 5 sec  f9 ^7 Z2 `3 R& e- w, B; S6 E
StepSwrd L+M+N9 n; `" V( H6 f& _
StepSwrd M+N+O& Q$ d$ p6 r4 h
StepSwrd N+O+P
/ h! e8 @! G& V* j9 |
8 L& C$ w% r* S4 R! F2 `: O12    Z-Step 2
' i0 Y% O; d: ^" r" f- _Unlimited StepCros for 5 sec
' F( e% F5 ]/ U. n1 ~$ jStepCros P+Q+R' V. ]2 z+ r' ?" n
StepCros Q+R+S
1 ~( }# M: |0 KStepCros R+S+T
. }) h8 `6 x2 n- F- f2 G# @. U' u
13    BubSprd4 U/ z; D0 V$ j/ s, y9 h9 z5 p
Attks w/ spreading bubbles!
( m5 I; q( D5 S1 e8 D% iBubbler  C+D+E
3 n9 O; \. W* K' Y+ |! h6 KBub-V    D+E+F) L# W/ `1 ?" Q1 ]! q& n
BublSide E+F+G
% J& Q% }( n+ E2 Y* I9 [( LBubbler E + Bub-V E + BublSide E7 u1 z9 h8 C! F. V

& m& d1 F  s# ^& }) w* |1 Q+ o14    HeatSprd# Y" Q# u  X- q
Attks w/ spreading fireball!
& n, l9 F; G3 sHeatShot H+I+J! T" v! L$ e& s; Q$ x) M
Heat-V   I+J+K; @) b0 r) d0 H5 Z. M1 b
HeatSide J+K+L: H, T9 m, W2 a( }! M5 Z
HeatShot J + Heat-V J + HeatSide J' G6 d* i: ^, j+ Q
0 A( B8 i+ D- x4 V! r
15    H-Burst
7 G: l, U- W4 }1 x4 o+ X& ^( |( @4 iCreates a giant explosion
' m. o7 O: G  V- ySpreader M+N+O+ ~0 ?/ Y3 j% w
Spreader N+O+P
+ a" {5 R- m2 N/ ?$ j2 V+ hSpreader O+P+Q6 @- `8 Z" a8 `

0 _+ h& T* R! W0 ]! ?& W8 a* _. y16    LifeSwrd% Q; B" x# L, C7 C1 g
Swings a huge 2×3 sword!' T6 _; E9 J; G& C  }
Sword E + WideSwrd E + LongSwrd E- J, x! J' y4 o; X! Y
Sword L + WideSwrd L + LongSwrd L: r2 u3 Z% ?4 N2 N0 M
Sword Y + WideSwrd Y + LongSwrd Y
7 Z4 A9 ~# P7 A% @" D0 V, [% N( ?  V( |, B
17    ElemSwrd# d& L2 U+ e: a0 {8 C- H4 G3 _
Wide swrd contains 4 elemnts$ A- N- J# H* S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 H6 P# X. n$ Y: K, u) q. L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% R( _3 e3 W% U& A) X& y6 O5 a6 s' @( A
18    EvilCut; d& M, k$ _, |! C% w0 g
Step up 2 & make 4 atacks; e3 n( [: ~! _, [0 F
StepSwrd P + HeroSwrd P + StepCros P( W! y9 y2 f& N" M
! f( h+ s  X# {) P1 ~
19    HyperRat
/ b# L  b& C8 U3 ^A giant Ratton charges!6 {1 ~' L4 [2 s6 v2 L, }
Ratton1 A + Ratton2 A + Ratton3 A! K7 D. W& e  ]( s+ N2 q& {
Ratton1 C + Ratton2 C + Ratton3 C. b; @0 {# S/ ?9 h
Ratton1 F + Ratton2 F + Ratton3 F
8 j8 s5 K- Z. Z) S$ o% _! D5 |5 I) V" a0 f
20    TimeBom +
7 `0 h$ s& z, [8 c# eSets Time Bomb in enmy area6 c: D) Y6 C5 P& b5 R5 i
TimeBomb J+K+L9 p1 ]# w- J! P; _( R
TimeBomb K+L+M0 c7 C) m0 s( X2 L7 C
TimeBomb L+M+N
3 ^2 w. R2 y& e; A$ R) s* s
6 r) `8 l( z2 C9 W21    GelRain5 A! X& J: `- o: g; @; s1 u( q
Gel steals squares& t6 E* B+ }6 }9 U6 K. k- h
MetaGel1 B+C+D
6 X' K+ @3 c! f6 s1 rMetaGel2 E+F+G4 R6 Y) N8 W- Z( q% |- N0 ?9 M( H
MetaGel3 S+T+U
* i# r( a: C* ]# L. d* N8 X, p+ Y6 s6 p$ `6 j" ~# x7 O/ S! G
22    EverCrse
; j& ]$ y) n4 K; ?Shield chases enemies6 T' P0 ?4 y7 M+ c7 [, f3 B' r5 Y/ m+ H
CrsShld1 C + CrsShld2 C + CrsShld3 C9 L* T/ I0 n/ p0 g3 B  H' d
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 b; _" J/ X$ `( ~3 [" o
) f9 |& q$ ^7 Y23    MomQuake/ M/ T$ O2 R: |
Awakens Mother Earth!1 e5 I4 w) w# }; _" l6 {
RockCube * + RockCube * + GodStone S" w& L7 u% {# d- Y9 e- V, i' H
9 ?1 q, D' @; m
24    PoisPhar
  d" g: A9 @% r6 H7 o$ a) I8 [5 `Pharaoh generates poison( q3 \6 e- L6 b  H* d7 Z
PoisMask A + PoisFace A + Anubis A
" M& y8 @5 ^' `' l4 h& f
$ t0 W, F' e1 @5 C! P* [25    BodyGrd
% l5 U* T/ [9 p+ P5 ABodyguard takes out enemies9 F: B$ n% w* P" e: E! ~/ Y& W
AntiDmg M + AntiNavi M + Muramasa M. E& j2 F  [* J3 Z  b# e& C

& q- O3 U% R8 N0 f3 {26    500Barr; u/ ]. L+ m# `1 _1 k+ D1 f0 _
Barrier absorbs 500HP dmg2 b/ z1 A# |! x% j* u/ |
Barrier E + Barr100 E + Barr200 E8 C7 f8 }4 {  y' |4 B8 |; }
Barrier R + Barr100 R + Barr200 R
; C. [7 c  a# [+ `6 r
" ~$ Z  i7 _- |27    BigHeart% ]. ?- F2 s- R! ^% U
Attacks, then heals HP!: K% H5 \% V0 e8 r9 T# A  V, S0 M
HolyPanl R + Recov300 R + Roll R# n1 v0 D- B2 C; I5 b5 J) R2 l' n
HolyPanl R + Recov300 R + RollV2 R0 ^8 ~! [* _* s1 P5 [7 e  q; f
HolyPanl R + Recov300 R + RollV3 R
" {0 r( }+ R$ T4 w. Z6 Q4 W' ~; ~7 ?7 @1 k$ t, G' t
28    GtsShoot
9 z7 d' Z" x* EGutsMan throws MegaMan!
* O, q0 m1 {! M5 }2 J3 TGuard * + DashAtk G + GutsMan G" S& a( o( x+ d! l9 N* ^: Q1 O
Guard * + DashAtk G + GutsMan2 G# H* t, x$ S5 B: ?" L0 z! k/ ]
Guard * + DashAtk G + GutsMan3 G
8 N9 C! Y7 O  R: ]Guard * + DashAtk G + GutsMan4 G
. a: f* m" s0 ~3 @) e6 `: {3 r- W& N
29    DeuxHero" M0 X+ w& r0 k' ^9 t' e( _$ }7 O3 b
MegaMan & ProtoMan team up!9 Y# E, W2 X, S3 V  s
CustSwrd B + VarSwrd B + ProtoMan B
2 ?0 M6 @) k$ m: n7 y7 U, mCustSwrd B + VarSwrd B + ProtoMn2 B$ F. Y1 W" X) Z/ S! b$ E; s
CustSwrd B + VarSwrd B + ProtoMn3 B: d* H, l0 f1 E. i
CustSwrd B + VarSwrd B + ProtoMn4 B2 q2 q, s- \  N7 h! H3 u$ {

: z1 I+ w+ ^) k; n: A1 E# I30    2xHero
% t1 ^3 r! ?$ w. P! nMegaMan & ProtoMan Dual atk3 v9 j6 ]! B/ P9 ?# G/ R5 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 X4 J1 R, G7 i4 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) l& H2 a$ c( Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 T$ D: X3 ?# `/ n. xSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! T/ ], }$ g2 Z* S
) U2 W5 \+ S( y8 H) m  `+ ^31    PrixPowr
1 L6 m% t) V% J4 n+ y1 l2 g3 Navis attack at once!9 ?: R- v' M8 @5 e( g7 s2 s
Team1 * + Team2 * + KingMan5 K
; \4 e! |: B+ Z( |# l$ Y: xTeam1 * + Team2 * + MistMan5 M' t6 x8 Y" A0 Q% ~
Team1 * + Team2 * + BowlMan5 B
! p4 s2 l6 e& l4 R/ f
$ L+ }1 H% A; X" }  B32    MstrStyl% y' N1 t! f- e: u. T
MegaMan unleashes his power
) j8 w  ^3 W4 ~- y# ]2 lSalamndr * + Fountain * + Bolt * + GaiaBlad *2 r# F. q- d, I- b/ R* k& D4 C2 ?
' L! e1 I9 c/ j
StdrdChip (Part 1)$ W- @% g2 i, |) C2 u
┌──┬────┬─┬──┬──┬───┬───────────────┐% m/ {( D  U- |3 M& m# J/ J7 r( V' m4 n
│编号│名称  │MB│攻击│属性│稀有度│说明             │; ~: M( H1 e% x$ R) H4 i
├──┼────┼─┼──┼──┼───┼───────────────┤6 L6 R, E& J6 ~9 l3 C
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │& v( A& K  z* C; t; A/ w
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 X* e3 q! L" V/ k$ }│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │' h+ f5 ]6 C/ D( S4 V5 f$ s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │4 z! I4 I7 h9 r" a
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │! i. x' N+ E* b, g$ b; J! A
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, }/ v" }4 }2 [│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ M& m  l8 _" t/ S0 l" z
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
9 T) K" \/ c7 R- I5 H; w) _│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ K' b( S$ r: j. G7 D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 |! S: r6 N8 a% ?( X' m. |
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
5 T5 J2 q/ E! G& T6 h% D2 N) b│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: ?& }0 H3 k( n( n# }5 }- i
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 J7 f0 h$ d  X│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* a; J6 r4 `  `6 S│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& Q% ?3 g4 o$ W# o: ^8 ]
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ f  U  x, M# D4 h7 ?. v│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  U! b$ }2 I/ `' C! v) u│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; u5 N( O$ s1 N5 c
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# v1 R  @$ L' ?1 ~! b│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. _  O, B# x( k7 F7 W/ W
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
/ y0 z/ t8 `8 Q! l│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: P. h3 h  Z! h( d0 X
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 u5 h0 y' j! @8 @! n7 R
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │' D' J* G5 F5 b$ u
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
3 I8 K( G/ F$ m- @│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 Q3 R6 U  r  C1 A  N7 X5 O# [; r│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- G( G7 P+ |: P1 r  @
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 o1 b* k8 Z+ Q3 [
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; I3 L  p! m2 f* w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 z- c7 j+ |( {0 }- t
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, D) v, S* F" r: s/ M9 g$ Z( }% S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" n- U$ z6 R. }2 t4 w
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( \5 ~5 r. Q( q' z6 M2 Q& v+ Y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ v$ \$ X0 j" Y5 b* Y& U/ h│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │( l% k6 ]6 y1 F' a9 z, e1 m
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* {/ |( o5 u7 @6 g9 j! M  x
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" Y) B) X/ ~9 T, L
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 k, L  N6 z/ Y0 z0 Y, u7 Y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% d: d% ~* T! o; j& l
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! I. \! A4 m2 M1 S3 Q7 |│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 h3 z, y- l) ]$ l4 H, D
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 G; i# D3 q3 [* i/ {9 f│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% _& o& q5 \3 ~0 ^# L│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 ?  \' A) _& l6 a6 ~│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  P  r. V, y* \9 f( {* @8 R+ L8 R6 P│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. H, B# ~2 t) m│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 V1 R, ?, V4 y' T. K│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, v; Q' B" u! g) m4 S│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 r! t. Y' {* A  X, a9 |4 `) m6 h% d( u! Q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  e6 P- L7 Q4 u$ C9 [│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 I) M, `0 @; ]. p$ l│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │; x% h2 b% v, K: W
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- V9 T& H9 w$ i9 B& Q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ k- b. x  K3 H0 ?8 e* G$ Y6 n│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 x7 i" u( Q  f( u  ?# r* B* |
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
! S6 ^' W) @& [2 {( }│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │% r: n, H9 ^( D* B& O
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# |/ Q& M1 z' Y3 l6 E; ~
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
+ _  s$ r- C9 G. o( h* _│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 f3 V9 h# i4 ^; F│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ L% N$ ^6 |% k+ }  \
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- f! v! ^. v3 G! ?  d9 E" H# P9 |
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ G4 E. [& `1 h) O│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( E+ |! `3 U3 |/ p
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │  b6 H) U" z, S/ x) ^6 ]/ ~: `8 a4 _
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ h, S" D: t, s( _│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 `4 |; w: v! g( u0 Q, F. t
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 Y9 a& k! A  [3 s. T( @│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  C- `: J$ S1 D* @
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │8 |; M0 m) D" y! p( G' z# R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- Q+ B# C2 R2 x5 g% s$ l│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ Q; D, W, f1 v4 L3 T0 j& @& [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
' J3 x8 N9 L' a0 q6 e6 C│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# w; x4 D) c0 G: F6 R; B8 x' ~│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │& q4 _' k+ J' `/ s
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │) |0 b6 L& \: k- O
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 F9 V1 I7 M5 L, j3 W
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! k2 V' }- ?1 t0 U9 ?2 r* }
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% i1 g$ k6 D9 v+ ?& y) P2 s! F2 d│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 L! S4 u9 M5 d. G$ [
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │  M' m! E! R: [! f5 S) N( u# m
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 J' v$ Z  B; _) a5 k│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& V) Y+ J$ R* G5 {) j3 V% V
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" i, N3 [* ]  ~9 S5 q" c; l  k* w! v
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ m+ x$ W. ~& a
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 K- ~+ ]# a0 C* G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │+ E+ T9 a+ W1 X, k, W& V* g% I$ s
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) w9 G+ A6 ?- T  ]& _  C7 z' }│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! p( I& t6 Q/ j8 e6 j; {+ q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
, e9 b) y- @1 Q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 U& H7 Z+ K: X/ B1 ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" E: _  q( o! e
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- N9 z& [' x6 J3 O$ O
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
2 w8 ]6 L/ b1 S8 f+ T. U7 T5 l- g% l; d│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ w/ ~1 f# x& r2 }7 w' a
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 E# K' p. d0 T│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │* v& j2 W+ D0 ~1 D# e& ~* @+ o$ O
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 w7 f0 j: Q% P5 Y* O/ E; X6 R% P│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
! n- R( O' d% t3 X  ~│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% M( c- B5 B& l- P└──┴────┴─┴──┴──┴───┴───────────────┘: }" O0 k+ h+ N+ O5 D  W7 s1 c2 E

0 w9 y& F+ t+ V- k  U& V5 L! T" p0 iStdrdChip (Part 2)) a1 }0 ~0 a4 x/ o( n
┌──┬────┬─┬──┬──┬───┬───────────────┐
- B: |7 Z* |& d6 V2 B# l│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ U$ ]& a/ J1 M# o2 v. ]5 u& m4 t├──┼────┼─┼──┼──┼───┼───────────────┤0 B# ~) D( Y1 s# H; \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ }- c8 o( N! n( D2 V: D, s$ Z│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 o: ]7 f) z) b3 c- B
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! i6 [% u1 M7 e+ R6 |9 N
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 H& R, g9 h; I) G: `. h: T( l, Q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' k% r9 X& q7 _. i+ e6 z: A
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! z) l+ f+ M6 F8 M8 ?7 D- I
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& T6 `- j0 S' K" F3 A1 g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │$ `2 b0 @' ], M' e& L. P$ O
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │2 D; Q. Y  C  B8 S8 B$ O
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 b9 K- ]! w1 Q: {7 J
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. ?* p! m: ~% k! K# I, v! Q# k
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 q6 h# B; [3 g" n2 d  N6 W│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 \6 t2 w, `7 O
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │, @7 _+ W4 I) Z7 I+ k5 H6 s
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- a/ a- R3 |/ T3 s│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 Q. F; W$ b& Q/ s6 d5 P│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 G4 G) L* t, I  V7 f│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; N; ?& u) {( W) K' Y6 y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( e/ S! j* w0 {( [5 r+ Y4 e) x2 I│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 ]) A0 e: o+ K; c: N0 j) a
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; p% R, h( V2 p; R4 c│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │8 x. v# t8 D2 {/ r* l2 P+ K
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 w, Z8 d8 f. ~" o│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* F2 @  n- _0 }│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ X) x1 q1 m; m* Z
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& e2 R" Z; Y' }$ N8 c! y# B
│126 │Rook  │30│  │  │***  │Protects you from attacks   │. f4 S7 q  m5 V4 i& h
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: b/ x; M0 h% d, b. v! ?3 T│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 i! _' d$ ?- [) p! J
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │- \, f( M7 w& b
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 |; g* H) J' M, G% c2 V" L│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ J; G! r1 j( S1 ~3 t│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  w) \' B4 S0 p- x$ Y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
3 B. e. s0 e/ j( ?8 h9 s. C; K│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 u+ a$ V: b7 ?1 ^& R6 A- T
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# \3 Z! w  k9 f7 G$ E
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) H& W* _3 I; @
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) H; w7 k- x, U
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
9 S, e3 I9 L# ^│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" R& B; |$ J% f- K& q# b- c; f│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 O* ~; G9 _3 J  Y│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 M; _' w: `3 _; d! \0 `│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! N7 Z1 K. e! q) V
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │: G8 p/ S# ^5 j7 r" |/ r
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │% f2 O4 G5 W+ a: `! r
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ K( O  T9 W  i4 X8 Z5 y+ F9 v│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# f( o" n7 `! ~5 J0 |
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, x6 I3 D; e; s7 ~2 x! D
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 [0 B8 `/ {  i" j: u│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 j3 y0 u; x$ D. M
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 e5 H0 O7 ^- s0 C% Y  v( U& G. v│151 │Recov120│35│  │  │***  │Recovers 120HP        │, @$ g7 X  ?) V
│152 │Recov150│50│  │  │***  │Recovers 150HP        │1 j  p! w( h5 y) N8 q+ j# L
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, i5 T& H7 X# l5 [1 q; |│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- \$ b; C/ z) i3 ^│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 X- w: j' |. M: N
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
% b; K% W; H: _( j# E% Z  x' z' @│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" s, n) a- }; y+ r│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% N, W2 ]: M" J1 M9 P
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% q. o- V4 M; f$ l1 r8 h│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: y3 P6 x7 U1 w│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 \8 z. [2 `" N( z4 d  b( {' s
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  }* k$ n! n6 [. Z% Z2 A
│163 │Invis  │11│  │  │***  │Invisible for a while     │* ^8 K7 N. e5 j# y: e) V" x9 _
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │; a' O1 r; O# n% h5 T% O
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: Y5 q+ M7 H! d  ^* M5 l" R' k│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 k% J" ]; `; V# D2 y3 {
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% f1 U1 z$ W2 V6 S- G4 p7 ~3 {
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
) ~* y2 l0 H# b/ ^│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 E2 H3 W" l8 A& d6 _  Y/ i% B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
) ]' |2 M6 W; n│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" ^9 N6 v0 `2 w# K5 Z% Y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# e) c! v( V% \, u2 l: B( {7 X6 n) f
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( [- H/ f& v# v3 g/ G! m│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 ]: @7 a; n3 [5 s
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ e5 _* T' S% L│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
- Q6 `  M8 N( o' h8 i0 ?) ]│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 v; T: M. P( l/ e8 ]
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ }0 J4 t+ w5 j- S│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
9 I6 a7 ?! M% t! n$ I3 H│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' ?4 @4 J, V* j$ f* D6 ]. d7 y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 s3 ~6 J  t9 t6 E; X, t. ]$ ?│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 i, U- w3 L3 v
│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ Q' a7 ]% i3 _" M& k9 m
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# T: z. }' Y0 [2 Q│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 I6 @! Z* e. R7 a: H│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; s3 N4 g) v2 t9 w- ?│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │: a( ]& {% G; {) f$ T
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: Y# {9 ~- [7 j8 @% _/ H5 @! _% S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
. s; C0 |+ a* r" j4 r: K" ^4 G* f│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 d$ R# ?, P. `' d0 U8 }$ M│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 i5 ~8 {! F+ y$ M+ O( P
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* B* i3 v3 }' R& F% q+ b2 S/ u
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& h/ H7 m# B. T6 h! k0 o8 v: C$ s│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. c/ d6 z' ]# g: p# M% r3 F$ N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
; S" E6 Y8 ?& W, ]7 }9 p│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# i8 {* h1 S8 W# ~  m2 }( V
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
1 J4 ^2 j4 `/ z& N! F│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. |! [; _5 Z8 o0 i" C" v2 r5 }│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& l7 y* `% M, k4 }( i6 E
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
8 u( P+ q. w0 d$ q/ P' W6 c5 H8 w└──┴────┴─┴──┴──┴───┴───────────────┘
0 \+ T2 q. b, M9 w! A- d( Y
- |; J8 v* Q2 u4 B+ h* L* p
: }& J1 X7 y. m7 A  n# LMega Chip5 r' h; p" S9 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, }) `# I/ n' L" _# r│编号│名称   │MB│攻击│属性│稀有度│说明             │
: J& q) X0 ^8 V3 ]' d├──┼─────┼─┼──┼──┼───┼───────────────┤
- e! T: ^. }  D; C4 Q+ ~$ a│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 A* _% P, n' h# \" a* a
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 z, a, R/ h4 W8 z7 h/ ~# h│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
' s& s# p9 H2 N│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, e, j& {! m% _% ~0 Z( F" b/ `
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: p5 j8 x; K1 ~1 y$ ^$ _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
: c& a9 K; c+ E# _) F% f- @- ?│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │1 f  ~. K8 t5 I+ @
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
5 a4 r8 S2 n2 ], T. C( Z│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 S. f/ Y% a. B. t/ w( X7 O│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 f. z' ?- y2 S# ?& `/ v. P- l
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: A! s, }+ y5 ~5 w, Z3 v
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 f# p% R! Q' E- R2 |" E% B" K- ?, R│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ x( Y. n; {& H│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 `5 U0 N: C+ u  g
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! c! D2 h& h2 Q6 Y) R! E* M
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ H) l# h' X" d2 t2 o/ [5 t( \3 S5 J" k│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 ]9 j, A! r3 c8 Z& _$ W
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& }/ `. g/ I" N2 q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 K6 u- f, W( B6 t1 K
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 Z. i! D$ O, {8 E8 X! A" `
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; D; o9 W6 Q. R4 p9 b. U0 [│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │* _) O. _2 p6 C* ]+ M) M
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" V3 G8 X' {, s; C/ _1 N( Q; E│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ e, c( k1 [4 |5 k8 j; y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 o( q7 a! F4 b; {) g0 N│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
) p% j: f) y% V  U  U% l│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! Y2 o% R9 s5 ]( i
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
. U4 o; t1 f- G( \0 O' k│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 r! p5 u+ Q" P. Z5 P8 G) y. Q; `+ v│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) q' v* A9 x; S4 g│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │  \9 ~& M* S$ H) N; Q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 |0 R  R3 T7 J4 X  r4 ?, p. ~$ a│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 J0 C7 {# |6 U" x- e3 v
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; R  R: D. u( ^; q- y# R9 r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │( G5 l* Q. w5 Q" j0 W( t2 A8 x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 |+ I( r# t) R8 N) ^+ I, s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 l5 M  j* j* H& q# f/ X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │! S6 m/ Y) D1 h9 T9 \
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. x5 U+ N# v2 Z│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' Z3 \, @% V9 S( U│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
" Q* l& n) M2 V3 @" u5 _3 F4 j│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 F5 \! a/ T$ x2 s│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │: ~& S7 v& s7 V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; A$ v( q  _, B! Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 a* n# t. j) I& f8 S
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; K4 ?' v# x) G- c6 u│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 q  B$ a8 T7 s: l
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. B% H( _; j5 \+ R. }│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │2 G* _# }- q. {& f3 ~# g( E- v3 p
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
+ e4 `8 X5 R+ U3 r3 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  L( d# D3 C, H# c9 {8 I8 |" q# {! ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 U9 ]5 z, L5 ~! b- Z; N4 y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ S, v/ w8 c9 A5 x+ i( q4 |9 j& Y│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. ]6 j5 @- p* ~  W- K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- N5 q( P, R9 V2 m) @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; @( H+ o" c; x6 c; S" G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( D' a$ L% D2 J9 p│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 z" s. D: t) w7 \0 _0 }$ c
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
% n. {. ?; N) f9 ?- H: P│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' }: k$ B0 Z+ |1 D4 x" Q2 U- {
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │2 {1 E& c3 v- J! u) r
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* {6 t* S2 T* l$ O& d1 E
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 R2 _8 r& a; P! ^│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 W2 `8 V3 ~- \: N│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │- F2 Q# J, k7 r7 C7 y( j
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( Y8 ~5 f5 I: I& O" r: o
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ t! h. ~% h# X5 w: o+ H/ N! Q1 _% [) z6 W, o│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" ?9 q  e2 b# b$ r- T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 p# B3 E, ~% Y# Z% u│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │# ~! q4 ?% M5 O# x4 b" P% |) M
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 y- _7 W7 s7 U2 m$ o. p
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, ]& R1 H0 m5 P; E
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 J# w3 d( [5 w! i0 y* n8 P│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; Y1 w; g& f+ z& Y+ B/ b& o│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ `) ~( ^8 z* W; a" r
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* U/ E1 |1 r4 U! B│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 r+ {1 W6 W. O4 F& H9 \# L, t, y
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  A# ]5 T1 x6 h$ s. b│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% X0 ?7 x& J% W  E│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) F' \! \+ ~* W0 n: a│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* J5 f; ^" `% @& R" i& \; A  u│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ ~% E  `; Z4 Q" K7 E% M5 l│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
2 `! X9 ]% \! D, I8 J1 O│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: j/ T& p5 a. M- P# M5 d: K│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │6 }* N( V6 |7 k& w  W6 P! l4 `
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 i) C. t+ g2 t
9 w! B, U5 G3 I2 K9 Q/ I1 n/ E/ D, M+ g
GigaChip (蓝版)
/ L  r0 Y' P/ n┌──┬─────┬─┬──┬──┬───┬───────────────┐7 Y3 v6 t& e* ?% _, ?& T, N. U* k1 R3 {
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# r: J' G* k$ h. r' l9 K! c' m├──┼─────┼─┼──┼──┼───┼───────────────┤
% A& c) I( N8 o) ~% O) g  }│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │5 T; A# |- S4 H
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" s: E+ U3 E* @) V9 b) N3 e5 w
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 j' {3 B2 L0 n4 N
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
5 K5 [" P" c0 ?+ `0 \│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │; V- f' @) J7 O. e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ T4 R; e  v; U! V, z9 k
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- S( {3 y% t( _; h9 G2 G9 G+ r3 M7 p│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& K; Y7 d: K2 d7 ^+ v3 t2 v' I
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
" h$ b. i) |& v) J" P# q- @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
% L% J2 v+ m% W; @3 l2 A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │$ M) ]$ F, w, ]0 R2 W8 P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 i+ f& k7 L3 ?& w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 ~& s% J( n' L6 s│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  D  l1 {2 I4 H( V! j/ c
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) J# U, O: E1 q0 S7 _( M
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) W! B7 M2 h: ^+ v3 ?
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; }( r) o! z3 g* k1 U: H│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' c* F+ W$ |7 V, O│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 C& e7 b" @' y* Z! h0 r9 S│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ u+ n) T. Q9 `" s└──┴─────┴─┴──┴──┴───┴───────────────┘
; s: M2 z  n1 ]. o7 J' k
- q- q# f- K5 b! h  Y  ^& B* WGigaChip (白版)(只列出与蓝版不一样的Chips)# Y3 I+ Z4 L2 Z4 d% Q8 N3 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" n7 y8 C% {( C7 v/ B│编号│名称   │MB│攻击│属性│稀有度│说明             │( q1 E& X, n4 Z$ g
├──┼─────┼─┼──┼──┼───┼───────────────┤
) ^/ P1 \# o1 u9 P4 \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │* P! P# {3 e. y& T+ d1 p( Z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 J6 r/ ^. @/ D/ Z! v* Z# H5 Y) a│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' S# J" M( p# z' p% e  ^0 Y│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 k$ _7 i9 k; l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
: f( E! C! N; _0 E5 gMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 b* }6 }0 T1 X

8 A" @$ i7 ~( x+ Q8 p0010020030040050062 p. r- s% z1 Q
007008009010011012
' |8 T4 J6 ?; S, x- g( P013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) G/ R5 n' W3 x' J4 U& U+ I/ J1 N- N
0 r5 R% Y9 x- h  X& `* s019020021022023024
: g3 w9 P7 H/ ]- c) F025026027028029030
% B  o8 t3 Z) g031032033034035036; r% T  e/ ]7 k7 n, ]% {: L( s

, e* q' h9 x$ v4 s4 v6 s[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( m/ r8 m: W0 J7 M7 T5 m/ O

; Z8 [4 ~' X9 O$ B* L037038039040041042
* q  {3 f& j* S8 z# p043044045046047048& A/ s* v5 I/ }! t) _
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ D2 {6 u) }& [  n# j0 g7 W% f5 |7 ?) K  c3 ]
055056057058059060+ ?. S2 A1 ~! Q0 ?$ V9 h: e
061062063064065066
( y# T2 J' A& f: q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  {+ E* H" {7 a% K8 I: J% _  _6 e8 e; U" N0 p2 t6 w$ T: V
073074075076077078- ^; G1 h5 o* C/ G0 T. y( \' ]
079080081082083084
7 _7 Q; s0 F% X0 J( T085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 b* w9 \8 x' f1 E' u3 t1 m- a: p
  G9 J0 ?% V! }& p9 P. U& H- ]% @091092093094095096
' n3 U4 ~# i; G7 S097098099100101102
/ ^. g2 s: e9 c7 k& T103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 O% j( T; h0 U4 a) E8 I

3 E- V7 d% Z6 N1 K- u$ x# r6 u8 @1091101111121131149 E& c  ^+ }+ g4 U$ d
115116117118119120/ ]6 b5 a( ~, I  n# ]
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 l5 c$ V, J8 ~( [$ R/ [5 m/ ]! L0 X* _- y
127128129130131132
- ^2 I( l) K* \' d* P2 q- r: D133134135136137138
3 F. p% C6 H6 t4 l139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* N& ?3 F' [) x5 z6 c7 I' H1 d5 b9 @; l  p2 R0 r# q5 K4 s
145146147148149150, W9 o6 D& G3 n9 c, t, K6 `
1511521531541551565 k  T, l7 @. V" P: C
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! l- Y7 d  K& d
7 X: T9 V3 b/ f% }: G& s; K" e
163164165166167168
% x' f/ \# z: O0 \" Q& |  W169170171172173174! F: |  [7 m2 P
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 _4 Z1 A! {9 H0 _/ z
; T! c5 {  h1 l9 g
181182183184185186
+ A' z! P; k3 E& O5 ?187188189190191192$ y# H. X4 P3 s6 \' ^
193194195196197198
6 k. O0 J8 |- B( e( C% o& _199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 q7 g" K4 B: x7 F2 p* E! Y9 r; s% H" H  P0 {: E
001002003004005006
3 z$ h: j! |! t  u( K$ r007008009010011012
, \, h) J7 p$ K! P0 N) c013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( V& ~. |/ Y2 X1 y0 x
! @- q; U5 \4 `; `2 ]! v019020021022023024
: l6 p4 e8 c; i' B1 k' b6 P025026027028029030
' @/ |; |, M: [% p3 n) m4 A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 t2 R4 t) k* S4 q/ W" I
) @+ p  ^9 l" h  e" L* v
0370380390400410428 g. E: d! S. L1 t. \2 {$ O- Z
043044045046047048& r' t- j1 |  |) Q$ f9 l
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. n- V6 D! v2 _- d

3 s8 v( M& v, Q& x0550560570580590609 W' L: i4 a" I& u: o: \
061062063064065066
; B' _4 C% h) f0 ^4 \- T067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& E6 W" ]7 H+ e' ]0 h3 v+ b8 B( M. V  X9 {$ B9 |9 p! j9 a
0730740750760770780 K) {8 M) O% c2 F  A, v
0790800810820830843 e( u4 G. v' L
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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