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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创- {; B, `# @2 }
■ ●■    http://www.NewWise.com 5 a' Q1 y, T$ S" f8 z. [
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " x" q- v5 {9 Z3 x; g- U8 ^4 M6 m

+ u, |$ }' \2 q4 x& Y  t- O! `$ q4 r1 V6 T6 }
           洛克人 EXE 3 Blue 卡片组合. D2 T+ [/ j  Y

% j( D3 a" t6 S1 p9 s+ S5 U8 f: M3 F5 s: M4 c* P- h1 p. K- G
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ V. h- b' `8 }! w
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 [. w) A: u4 A, p1 z- M0 A====================: _+ _  h0 V4 Z) I( z! a! p
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
% H$ U+ V' ]# m! q3 M8 G& M. x6 l; b% b" m2 h- m
以下内容格式如下:9 h" ^' i, \0 F1 V) J' ]9 S

2 x4 Q4 H& L4 n( d9 i编号    名称* G, C; k# ^5 f0 E
说明
" K1 t1 ~# m- v4 k组合方法# W2 R3 v/ p+ V1 g0 u6 c
---------------------------------
  g7 Q5 n4 W+ F) n! Z% y01    Z-Connon 1
% J) n' ?* I5 b# h& PUnlimited Cannon for 5 sec
; _% B: J, U, R7 h+ ?9 B$ FCannon A+B+C) M; k  D+ M3 `9 D3 v8 I6 h
Cannon B+C+D
5 M) ?8 Y' H: t1 ^/ e. {# t& TCannon C+D+E
* ?+ g, s4 {7 Z- t% W7 P1 y- }; b/ q. T4 K% `7 b
02    Z-Connon 2
3 X6 V2 |! b5 @4 oUnlimited HiCannon for 5 sec" t( C3 c8 Q+ P: A
HiCannon H+I+J- S) L5 F8 L* \
HiCannon I+J+K
7 p2 ]5 C, a/ n4 U- v, j1 {2 B/ A+ V1 [HiCannon J+K+L+ U: {2 O( K% P

' i. N- R+ n" x3 |) J1 o03    Z-Connon 3, ^1 M5 t" n9 P& H6 S6 _2 A
Unlimited MegaCannon for 5 sec
6 ]- @" [- j1 F/ w, ]- I  l  z0 OM-Cannon O+P+Q7 F! c& Z% \. ]' N& e, G
M-Cannon P+Q+R; t' j! V: ~: p
M-Cannon Q+R+S
6 @: V% P) x/ F4 K  X$ H
/ {8 J# W: N! q7 z4 o) n04    Z-Punch
, u, X0 v- q# AUnlimited GutPunch for 5 sec1 `5 u: `' g7 ]$ n
GutPunch B+C+D( N8 L  S0 }1 m8 A
GutPunch C+D+E
; d( E) i5 \+ U: {* [GutPunch D+E+F
% l- V. U8 N7 J- W$ y
' \* C! b8 j' O6 I( \05    Z-Strght
9 S3 b# ~/ \' y; V3 M1 WUnlimited GutStrgt for 5 sec
! z* c# g, h3 d+ K! xGutStrgt O+P+Q
9 {: ]: l0 q+ L! V- IGutStrgt P+Q+R
4 g+ K2 {% _' F; Z/ HGutStrgt Q+R+S' W# _* r- A% C- e: C1 s+ M( U

& `' s# d( Z8 n8 l6 m2 P06    Z-Impact
: z2 L4 T1 t' l/ T" S2 `Unlimited GutImpct for 5 sec
. u2 h4 F& [1 DGutImpact G+H+I9 M2 j. k# }% F& }- i8 q5 s& S
GutImpact H+I+J
2 A" @' _; Y+ o$ `GutImpact J+K+L1 L9 K, r! b; o: n/ M7 o
" _; d& A: g' f+ G
07    Z-Varibl: l2 L! ^+ E3 [1 O* c9 S
Unlimited VarSword for 5 sec; P8 a1 _0 z1 Y4 q
VarSwrd B+C+D+ o, w4 i, ]1 ^# Y7 K' _$ [0 g. z
VarSwrd C+D+E  N. q$ m# t$ Q
VarSwrd D+E+F- W# d0 \. Y# K0 b3 @8 O5 D
5 F6 c4 ]1 ]2 }, H' q, m+ T
08    Z-Yoyo 1
8 L0 ?/ W, l5 VUnlimited Yo-Yo for 5 sec0 B' |, _# S, [' t5 D4 R/ t
Yo-Yo1 C+D+E
) W% N% @3 a5 g" d0 W5 a# c# v( jYo-Yo1 D+E+F3 j3 y+ j; K. ^& {: ?
Yo-Yo1 E+F+G2 m- g1 L- {9 A- L' ?0 E( b

9 D; {" r! ^! y9 Z9 o; s9 B! x/ x  p$ h09    Z-Yoyo 2
1 F6 }4 |8 U) q6 P9 i/ \Unlimited Yo-Yo2 for 5 sec
& @5 N$ v) L- D" r8 h7 bYo-Yo2 H+I+J
" v/ X3 o0 Q5 c8 `Yo-Yo2 I+J+K5 H) g$ C) O. M+ p1 l
Yo-Yo2 J+K+L3 Q  B% _0 o5 f* l

5 j! m$ W0 `& v. l  x2 O10    Z-Yoyo 3
6 R- G) M. G) d8 d$ I# QUnlimited Yo-Yo3 for 5 sec
. U' N" h+ E, s  Q% [% A! j, ]Yo-Yo3 M+N+O
* u5 y0 k4 ]4 \2 V6 s; |% ~, gYo-Yo3 N+O+P
7 X5 ~" e+ v: I. T2 rYo-Yo3 O+P+Q
# i5 P6 k' |' t- q: ^. A, Y
, m; z$ b' j3 Q: p11    Z-Step 1# [# f+ U4 r1 @5 T6 R4 |
Unlimited StepSwrd for 5 sec) B6 P" `) O# @
StepSwrd L+M+N
. i' x& S! b2 R! z; T% hStepSwrd M+N+O
6 T. Y0 ^3 M6 r" r% r% C/ zStepSwrd N+O+P6 X- i0 `* j+ C+ \
! k3 t$ N3 y$ G9 l4 ?' Z6 j' V
12    Z-Step 2
9 c' Q7 o8 E1 [, v+ A# CUnlimited StepCros for 5 sec
9 N. J& y1 {' R6 P: _4 `7 L3 UStepCros P+Q+R
' H5 `0 I' }( L3 sStepCros Q+R+S
) k; q8 n7 m0 \9 a+ s4 pStepCros R+S+T
" m" T3 N9 p/ ]5 Q; E; {4 Y& k3 B+ ~2 K) s
13    BubSprd# j- I* e- N7 ]( `' O
Attks w/ spreading bubbles!5 j: e. I3 I0 k  c
Bubbler  C+D+E  {. R  B# v4 q5 I  N: m; B
Bub-V    D+E+F& g7 z# D% w" c9 F0 j
BublSide E+F+G
1 B  A6 a$ b: x7 j2 e; v  ^# OBubbler E + Bub-V E + BublSide E! I: ^" C: Q! Q' h6 f

. B7 m" t( a& u% `- a$ ~0 H$ ?! a$ w4 U# _14    HeatSprd# d  l6 e( T  T9 A$ O( w+ S) N
Attks w/ spreading fireball!" n5 p" H, _, H9 H! p" h4 Z
HeatShot H+I+J( m. }# C9 o4 h6 R- E* h/ S5 ~, m
Heat-V   I+J+K% i# k& J: b1 E9 P/ o) m
HeatSide J+K+L; y5 Y" N" F, s7 e# _8 m4 X
HeatShot J + Heat-V J + HeatSide J
; D- n+ D6 Y8 v$ p$ _! _( V9 Q  P: Z2 `8 R3 y2 U
15    H-Burst
: O" ?9 q- i) s( UCreates a giant explosion7 R, ?* ]8 j" J# F$ C; {
Spreader M+N+O& y) P; ?; x, T2 a, q7 F5 P4 p
Spreader N+O+P
+ E8 K% {6 F( c; C$ f( \9 W) o! kSpreader O+P+Q' _) v! w/ v; I  c% K6 n
) s+ B$ @! Y; }
16    LifeSwrd
2 _4 U- N1 s6 L& b) M& {Swings a huge 2×3 sword!; q- Z6 m& m, R1 ]) P8 S9 ?9 `
Sword E + WideSwrd E + LongSwrd E6 ~4 z' M4 `5 A6 d
Sword L + WideSwrd L + LongSwrd L4 I6 M! \+ W* o- m
Sword Y + WideSwrd Y + LongSwrd Y- e6 K2 D& j1 t5 y1 \) A; m8 f

& p4 \  o3 l% f17    ElemSwrd
7 ]/ l% T% _! E- Z7 i" `$ KWide swrd contains 4 elemnts0 x( [; [( Y. \6 a3 ^! M
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  }+ \( ^" N' ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 A8 h0 o+ L' c6 W0 s7 L. N, V. c3 U- n1 b3 ~& C8 F! c  |( ^) O
18    EvilCut
  t; a( a8 e( D- n' J- j4 l% mStep up 2 & make 4 atacks' U9 N! u' r6 S2 `& a
StepSwrd P + HeroSwrd P + StepCros P
/ z9 i5 a/ \: ~. P8 F
- S# R- _. d* `! D7 S% }19    HyperRat
3 F& L, ?6 G- b$ ]1 RA giant Ratton charges!
" |) B8 C3 e" l" ]. l- b( i  IRatton1 A + Ratton2 A + Ratton3 A
& d3 a5 N9 g8 k( S0 DRatton1 C + Ratton2 C + Ratton3 C
" N" U5 i7 K8 a3 ORatton1 F + Ratton2 F + Ratton3 F
7 |* C/ W* `3 u0 n; a
5 ?% p* N* f/ ^20    TimeBom +
& X- O& i# k5 {; Z, Z% V: iSets Time Bomb in enmy area
) m: {$ W9 y  t7 [/ {7 w# XTimeBomb J+K+L
9 W$ ^1 L3 d/ m* a& S9 STimeBomb K+L+M: P) i$ E4 g* V# S
TimeBomb L+M+N$ m1 b: e  f& k* [- Z

! ^2 _+ s# ~! f7 Z' X, |9 [21    GelRain7 O, x) m4 N7 k8 ]. K6 ]
Gel steals squares; p+ X" @4 {2 L$ A
MetaGel1 B+C+D2 H+ `: C3 i( B# p7 @6 C- N& S
MetaGel2 E+F+G' m6 y! {; X' ^9 g
MetaGel3 S+T+U( _! [& j* X/ p. n- W. k8 j
5 X* u5 S) f2 x3 u: [
22    EverCrse
6 q: Z+ a, _) jShield chases enemies
7 S6 c  T, `8 a6 bCrsShld1 C + CrsShld2 C + CrsShld3 C
9 a, Y7 F0 \7 w$ U7 Y% hCrsShld1 L + CrsShld2 L + CrsShld3 L
7 M0 v8 k% Y3 J7 @! A- ^6 t: i2 C1 u. {
23    MomQuake/ u7 D0 E( s) W5 y  d/ V% C
Awakens Mother Earth!* q# A* N3 b  M" u) @4 }
RockCube * + RockCube * + GodStone S  b' a8 L1 Q6 ~
5 Q* V- P) l) i: s( V. V' i, K
24    PoisPhar
4 V2 I' _. e0 d* _8 P" p$ |# NPharaoh generates poison
6 F! \" ?+ I2 w. ~9 OPoisMask A + PoisFace A + Anubis A' w# F8 ^3 B0 L* K6 l$ G! V2 [

3 _, `4 Y" H4 _/ f25    BodyGrd
2 {0 O9 a0 P- K. e0 _  Q' WBodyguard takes out enemies
, E3 ]3 R- P( M% V  v. tAntiDmg M + AntiNavi M + Muramasa M7 x! t+ u/ ~  c; ?; I3 K. J
, Q6 V& x$ M1 ^, K0 ?" C
26    500Barr, x+ D: T& q0 r
Barrier absorbs 500HP dmg# Y- m7 f4 f. p7 a6 }
Barrier E + Barr100 E + Barr200 E1 Y" C  T! k# x* Y+ k1 x
Barrier R + Barr100 R + Barr200 R
7 G. V* f. H  v1 o6 ?1 ^9 A  Q- K( y; A5 u8 Z9 ?2 k4 n
27    BigHeart
. J( a- w4 @5 q" \Attacks, then heals HP!: j, p$ w) `% D; ?  a: i' h
HolyPanl R + Recov300 R + Roll R2 C5 m  j/ r8 J
HolyPanl R + Recov300 R + RollV2 R
1 Q% W# U' W* L7 UHolyPanl R + Recov300 R + RollV3 R
9 Q3 `) L, h. D6 T" P  G& S9 G5 K+ B0 a1 \4 U7 P8 i2 |+ Z' }' D
28    GtsShoot7 t* @. K4 q6 D! f4 o7 r
GutsMan throws MegaMan!
. V5 E7 y3 g9 _Guard * + DashAtk G + GutsMan G( X; i+ {/ [" ]8 N* x/ c; P4 M
Guard * + DashAtk G + GutsMan2 G- L# a" {2 h8 A/ s# A' O- L
Guard * + DashAtk G + GutsMan3 G! @7 P8 d* @* F9 g# ^. K
Guard * + DashAtk G + GutsMan4 G5 i# \# A, V9 H! o' d# u
. \. r! J+ A* x# f
29    DeuxHero' j/ j$ n2 G4 v2 s- g/ t- j
MegaMan & ProtoMan team up!0 X4 y: F) j9 T* _$ x' b* ?
CustSwrd B + VarSwrd B + ProtoMan B
' h. W2 F% C7 A  h2 hCustSwrd B + VarSwrd B + ProtoMn2 B
/ U7 F$ I) N0 \' u; n9 r& X% _. lCustSwrd B + VarSwrd B + ProtoMn3 B# i+ v% X6 L8 i1 @. W! O* y; w
CustSwrd B + VarSwrd B + ProtoMn4 B( m: {; X- ^# J9 h( ?( C+ J
- [# i7 g  B& T$ y6 `
30    2xHero# f9 f  `; a8 T% f
MegaMan & ProtoMan Dual atk
! r3 M+ n( \$ W" PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) Q* O% e6 b7 M6 P/ n3 g! XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- `9 _& ?8 X3 [) Y9 G3 U* p9 |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 J0 {8 |( D: }& ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% w7 z6 o* {: P
3 o9 x! J# U+ v5 T' f2 a$ C3 ]
31    PrixPowr
8 Q) f4 e9 Y7 R3 @: m4 c3 Navis attack at once!
3 g9 y+ X, e) K- S# ^- ITeam1 * + Team2 * + KingMan5 K3 D: y* k- H# P( p$ q
Team1 * + Team2 * + MistMan5 M8 ?9 ]# q* r1 Y) N+ g/ B
Team1 * + Team2 * + BowlMan5 B
4 V6 p7 B$ Y  f. s4 n3 R. O' i; u
( j" V! O& N" g- v6 r; Q9 e32    MstrStyl" y1 R2 P* w6 n0 P; \. G, F
MegaMan unleashes his power5 Z( a* \- u0 |, R% Y6 c5 L
Salamndr * + Fountain * + Bolt * + GaiaBlad *1 l- L& [5 S# F1 h+ p8 g" u9 j, B/ p
% O3 u! E. `& \! E
StdrdChip (Part 1)( f+ V; x; S' H) H0 ]
┌──┬────┬─┬──┬──┬───┬───────────────┐8 \7 r6 N8 Z+ K5 j& S2 D/ }, D
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( A8 F1 H5 b) {; a$ i. G$ ^6 D, A├──┼────┼─┼──┼──┼───┼───────────────┤
# Y7 ?) p2 C+ F; d1 e* L│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ ]  c! k3 H& s; x1 D
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& o. j7 ]! Y, Z; U$ x4 E
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% S& G# L. f" Z6 a6 r│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- w. W  q2 |4 ~2 g& K) E, a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
: R1 |. L) I# n' l$ a& p% w│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │, x3 y& }9 W) @: A9 L8 n
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ Q2 u) v3 S) r( G4 b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* C  n8 q5 C# o+ u' c3 V
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 y  d* y0 U1 i- _& F* z! I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 ^7 {! ]) r! s: z4 C% _1 Q' f% ?' E) w│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
6 R* V& ?+ e$ ]0 v: u; O5 y│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% L9 U6 c# f; _0 H
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( H8 G  i2 O- _, T9 Q7 f5 \0 D│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ _4 x7 t8 H  v
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( ?- \1 _" {- }! \% D2 X% {, y, y& ~
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 O+ @2 p* K6 A# @' Q9 f8 k
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" n1 e7 f3 S' y6 u│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( ?2 Y" J9 K4 w# g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- U( m' E0 I% z7 V- Q& L1 @│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
0 q8 g% V& q; V2 V1 \│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' p7 M( ~, M/ Q# _
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 V& i( J9 ~! y: }│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% \) n6 F( ?7 d3 P/ S
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" f% m" w# j; e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 ]* E! D+ d$ {+ j) U
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- q: E# W2 R" E8 J  n2 `" q
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
6 E  W3 k* i: A│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
$ {) ]3 o' R) [9 `# y0 o! S│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, l- }& B+ \, |2 k. a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, e# _- T& G6 V) T
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) Q# R6 d* Y) F/ {5 q8 M6 k6 _│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 P$ q# ^) F1 x# P0 W- P4 ~2 M
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" I6 o2 J, R; [8 g! @4 K
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# Y8 R7 D' m# ^% h/ h  c+ F5 @
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" U- d% Y0 p4 Z
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% X  z% [' J" l+ D' q' t0 o/ n1 ~; [
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) R, n$ r! l' l│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ h/ K! I' R9 }& |5 X( E
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │7 g- G6 Q  D( Y( V! ~9 d# `+ a
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* W2 A( ~& p1 B1 Q' R/ O
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* r) J5 l$ s' r! g
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ j3 J/ |5 }% g: f1 h' ?8 o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 R0 Z% N# q7 b5 t( q7 `1 j8 d│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
4 F2 [! D- d3 I8 b' [) v9 J│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  Y7 A' Z1 k8 s+ |│46 │DynaWave│42│100 │  │***  │Shock through enemies     │$ m5 C* ]1 E/ ?9 W; E0 b' X
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
  Y0 d/ \) Q1 v, y& E# z│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- e# k/ I/ M$ k$ i2 o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 X; G, Q9 a5 z# c│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
- L( `. Z, S: A+ J5 N│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ e0 x1 _- }& i! v: E, V: U: Q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 T4 W2 Q! L' ]1 f
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 r# \4 x9 Z- |  ~4 g. Y6 ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' V: u6 F# ~' w( X+ c9 s, t
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 T. U0 U' ~4 ?0 T* ^
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- J8 R( p/ G7 G" h│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' x' M$ L4 ^) |9 @; B) \│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 d- L/ Q- j6 j$ B│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 r9 U) r+ w5 I4 d
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │9 ]2 E; P1 c- n# ^3 B
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. D& j* w+ Z! S/ m0 u
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 P1 ~* a/ t9 \" c3 ^- P  w8 r, b: [* ^│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% K& t& ]) k# ]# i, ?( _9 l  T
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 ^9 I; j  {. t: v* s8 e: S│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& z" x" v& ~, i/ j│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  P' ~# O, s" O* p' v' {8 D
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  Q" C  E& }8 s6 T│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 b/ A: |0 [. x" F│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ n! n) f  A( B0 F
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │9 x: B3 b8 n8 z0 O6 u- b9 @
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 ?: ^/ a. D  r' L! y$ o│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 l* N% @3 c  T) ^9 U: x
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& K( Q6 m7 c2 @1 N* X│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│! \  v4 N3 x: L! H
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. ^  [* o# e1 N/ V- o# _
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ x% o/ R7 \% v/ ~  e- ^; T
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │' k! p" z. Y' a" i1 `" R, h7 i9 |
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; L- [5 X2 z/ Z+ E9 a. ^4 n
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │3 `, U; a! h. S" K8 ~
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* M, p: `% ~' @/ y' O5 y! T: E; d- s1 o
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) \9 g5 X0 n# L' L
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- A* p: R; G$ s3 n; W
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 N9 f9 A/ P. I1 j5 v/ T/ a│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: ]( }4 y) a. \, W/ u3 u# l│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  I, m$ A0 a* k│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( l4 P+ R6 ?9 S. Q; w│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  b7 I+ r6 z! h' b# B
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 F2 o& X7 s# X) y2 o  b0 q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ O; S) c' j% V# ~
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 Z7 P; \+ }. `+ `7 ?4 i& V* g8 H' O  e
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │& m0 m1 c$ R5 u3 K
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 p6 ?1 c7 O7 ^0 m│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( Z$ @" \* b$ t$ w/ v
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 ^  H9 _  J: B9 i
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; R/ H7 A1 L: u; _+ j% G
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │; J, X, f  m. a! N' a
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │; M7 a. Z( m, T8 O9 W
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 g/ T' f8 v( z2 M7 o# M4 D
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │6 j/ m3 }( {3 @. v4 S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, B$ o' K$ B" h. Q- o└──┴────┴─┴──┴──┴───┴───────────────┘  ]+ w6 t; G( e5 k: W

4 J8 h4 [, f; n/ A. |9 rStdrdChip (Part 2)  K' u' x  Z  }2 Q' H* M
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 G. G+ C1 V# W7 [5 J; Y' |6 P7 }│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ ]# J: X3 a# L+ p$ d$ M├──┼────┼─┼──┼──┼───┼───────────────┤  z# g& |3 J& ^5 [7 n3 ]: Q' M& b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 C* w, ^1 }! w" g* v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 f- @! w% |% ^8 Z  i
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; j( N- o' h& Q, z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) I3 \) u* m' D1 ]│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, B: ~2 X9 w, b8 J& n+ ?
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. m" I, ?) l( w2 h8 K- }│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
8 a0 R- F1 J# m- q8 |3 @3 N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& u6 h! z9 y3 t& w
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 e" N2 p: x  B. x6 h! l( `1 f
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: Y9 l, {& `5 V5 m
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, b5 ?) X; D$ N9 A│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 P6 v# H& v1 j
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
, ]" U4 q; L2 |) D1 x│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; S. r% M7 f; n) z) K│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 [  s3 K. [6 S│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% P& i8 z& r% c; r' S1 F+ g5 P
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 a% `$ P! _+ A2 A
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, K" \) ^# }: ^+ T$ \% }5 M7 b│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 r0 x# G8 m. T9 q7 s
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. q" v9 K/ U9 O: ?4 |; I│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" m$ G. e( H% n9 |, [8 w, _: B* T: o; Y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' O! w8 p$ f/ c% `' ^
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 o2 ]6 f* A+ t( h0 w
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, m) v! k0 P$ |
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 n; ~7 Y7 e7 l: \5 u. t│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 G: Z+ u( M2 c* J7 I3 P│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ r& e) S' e; W: r" a( l9 M
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  N( L' T7 `: ?$ x
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) q( f0 F) \4 R7 m0 Q6 Z+ P% y( y: e│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
' p7 K4 v. O  G: E( @5 f3 L│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │* A5 i' L/ q9 E, E. f7 @( x
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
5 S  `4 Q  [+ {  h% @: `. b0 p│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 C, S3 P0 {% N
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& L' u# W/ h& [2 \  S" }
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 j9 d) q, T/ j0 q; w│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. l$ K  }: q" h& \8 f( O8 S' h
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! a" a1 ?* s0 R, _/ g& I1 d8 ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 Y! p3 m+ K. O+ M8 d
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 L+ B+ p% H0 @# {
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# H1 K0 U' g5 e! J" [7 c5 @# u# l
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │* F* r7 m# c  ]2 R" p5 n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
0 D2 S7 u' c; {# w% H% j│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │' k! u0 ^  p8 b* e- H% k- j
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, [# v& F8 G1 O
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& Q, W9 @, i2 A/ Y, ^│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │. S- i- W) _, A' n* K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% W- N5 H, s2 ^* H- s
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 i+ g& J/ s: F  |5 }; h% h
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: @' K7 h* U" Q. r/ `
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' S5 W9 r. E* |$ ~+ ]" D0 V
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' L2 j7 R7 U$ a* u, s" u
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 o. V+ s& i( w& T│152 │Recov150│50│  │  │***  │Recovers 150HP        │: T" O; g2 M5 M+ D! U' x
│153 │Recov200│65│  │  │**** │Recovers 200HP        │. o* o& P( f( k" a" T) v( [/ ^
│154 │Recov300│80│  │  │**** │Recovers 300HP        │0 G3 J' `/ \, n4 O; x
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 e5 L4 C; ?+ J│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│( r8 {/ L! d. k6 A
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 B0 C, b- Y- u* B' c3 e+ W│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 ^8 Q# d3 f$ P: {& v* J! N│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 ?- C6 d# g' Q) v; P4 Q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% v  i  p% k& z6 R: `│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
" C7 [0 S! ?( r* e3 V7 x$ e9 ]8 |│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 H; K( @8 q/ s, P6 c2 q
│163 │Invis  │11│  │  │***  │Invisible for a while     │
! m- P# C. x% v5 l1 M; D( D│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │, r( T4 `. I6 [, L. [' Q
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 s- Y8 O8 `& |5 {3 t7 U& x
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 b- v2 S+ w3 N3 {- _' Q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │3 Q: W# u1 f/ B/ g6 N2 y; s$ B
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: j% l: c# i) S$ |! U0 V9 q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 `2 ~6 K/ L" ~- ~0 u2 O
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. b  F( }* s; N) Z7 N2 B) H│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! J8 D2 C  P* `* h# H1 g│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 c+ T0 ^# ?- v, O. H0 h5 y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 ^3 g5 w3 B4 a* ^/ r/ \" R' B│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 a6 f6 ~6 w) r" T4 A3 n- u* \
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 z/ B3 V! y7 Q( D" V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' y' U+ n$ T( Q  b9 n: B
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 u3 g5 m; A  @, ~
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │* K# W/ m# h7 ]! C
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ i  t+ U- W# ]' d  ?  |│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& H+ ~' U- A+ \% L% r- @
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 x6 R' k8 K0 o9 b│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │% r4 I, }9 x/ ?5 v
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( i9 ^8 D/ p2 M' ?4 \3 B! c0 c* b
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 r9 L4 P8 q. c# V1 ^│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. L+ b* [# C( M) Y/ w7 q│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
* H6 F7 Z6 Q* `+ W* d( f! Z- @& E. ~# u$ H│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  H. e+ K, G: H8 e8 M0 ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ W  `2 N; v  e
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" D* k0 Y7 e6 a8 \9 g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │) @; Z$ Y8 Z" w' P
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% z% }( Q" \  ~3 x  o" ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! @% o1 Q% `& \, S& S# {
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( i4 D4 {+ r9 S0 h5 y* M! Q' S
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │6 E, C# ^  {0 m; ?2 a
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  }" N$ ?  [' h6 a; u* `! b) o7 c│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 ]2 X: W8 H" e9 ~: o
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: [: m5 q' {  n! v2 f! ~
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │/ i# I6 O! R" ?% S2 d9 I
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 X/ }- H, |7 s4 L4 a6 O
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 P/ W+ _/ Z4 C1 w8 m* m9 e) q
└──┴────┴─┴──┴──┴───┴───────────────┘
: {; s0 l! T, C1 Z; W" M% v2 X- {6 F
7 L- b9 h& j$ A& H1 ?) N4 Q6 D+ M
Mega Chip
3 y  t& P& g: v* C8 U3 `8 k┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 k4 S$ V7 D7 g! H2 X│编号│名称   │MB│攻击│属性│稀有度│说明             │
% a  z# p( J( M4 S. e├──┼─────┼─┼──┼──┼───┼───────────────┤
5 J5 R. @2 ?6 P# F* l│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
! v+ i0 [* t* ^- p│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 S3 k6 t7 V4 a  C2 m- y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" I1 }9 o; q( s* ]│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │0 x% q* c" g- n( z4 ~
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │. X$ @; Q3 i7 Y3 O' k
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 W* Z& o. f4 v+ U2 ~% v2 n│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ B  A8 N4 u9 C$ E6 r8 w│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* s9 U2 r3 T' P; ]1 a
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
- u. n. c, U0 e│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; H5 M2 h! Z1 ~7 v& P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, h+ J! e, u8 I- _$ \/ c/ y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
0 [6 d# q* P5 ^* }# r. ?( e. _8 k& b│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- \, K- k; |/ h- [7 H0 P3 V
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  W/ v" {/ u. d3 I7 R9 F" [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, r0 d; d/ ~5 |( Q$ n! {7 a7 F1 }7 n│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
2 p" y/ c' q1 q! M$ Y% T! @5 L│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' m" b% i5 u0 L- m) e
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 D( B, o5 u4 s1 N7 x5 c: M  e, H
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, S/ L. Z2 h; X/ c│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 e% e# n7 Q. U2 e  Z! v│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 l# z9 A9 b1 b/ r│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
0 x! t) E. j( i4 m7 w# K$ a│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. z1 q% l* q4 ?! B! D- f
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 c2 A* v" \( f/ V" e/ q│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* S& N+ x8 h6 N# |. S! ]│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 w, F3 ^; G5 y1 u+ ~4 k4 j│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 d' T, {) K. s. }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: f$ I6 U% B5 F6 n$ o3 o│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
4 }# @9 \; Y8 e/ }  X$ @│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 s. Y7 I" z" s' H# a1 ?! b& r8 W
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% R+ K% M7 S- t+ J+ R; ^) i, w
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │5 _" R2 @+ a) j( u6 E1 U* ^8 B+ ]
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. R1 i( A* i" G0 m# W│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# \/ _! Q: H- g7 r" j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 Z; y, Z5 R( B5 R7 S2 l8 C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 N0 E7 T8 S: R7 Z  A( a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │1 C" w" }8 V$ s
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: ?- _$ y, q' O# H- T5 B7 g( [
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& R% q5 u) ]/ T
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
  Z' l' ?1 D+ D/ v" V5 X0 I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ t" q5 R- x" \
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 e2 h6 M8 K2 M$ E! m
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- q" b$ l- a& I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; G" J1 j5 b8 V- d7 V" i7 O│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 A( G" [4 S7 Q0 e) A│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 w0 w6 \/ z: a+ T' v
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; h- A4 H# u* i
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 v) D& p# u9 U) D+ Q# O  ?1 I( m
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │7 Q, g2 D/ r6 @! ~! Y# @
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; c# {8 g* E4 _: j% W: [
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 e+ u: `; t0 [1 k: [  A' F3 h' {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 w2 c! p( L2 F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; ?2 ?" S3 t" i  m1 @, ~0 o│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 i4 I/ d3 B% ]& f/ m; }. b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
$ _  ?- e, R6 ^. i" {; _. O2 u│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: M/ E; D+ |( {2 b% V# b│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
+ S8 i/ }& L" s│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 V0 X: w* M- h& p) _
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ k1 v% a" s3 `* ~$ C+ x, ^7 Q$ L│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' j8 C, m9 I7 k; ?' ^9 b
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  R# A1 u$ a" s
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ T# Y# A9 g' b# c
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 v# w3 n7 M8 s$ w% ~" b│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; t8 O) C) X* D& J) ^. j/ l│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" m8 {4 E) G6 a1 S# W
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 }3 x( B  A# _* L4 [% P& A# \│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( ]3 z2 E9 d3 `) C3 [
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │5 j' C# V' S+ ?% y" B) K# {
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. d$ Y* i+ ?3 G" h│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
4 `) q- I0 ?0 |! m4 r│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 n: Y& X9 r! {( `" @
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 E. M4 T8 g3 q  ?( ~( I. r/ A
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 ~/ a5 f5 e- |│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' k  O) y% \# b, @& }3 z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
( M, G) N* n2 b  r2 K+ T: m8 h│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' V3 m1 F0 d3 E& q+ E4 @
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │4 d0 h: r8 y0 ?; Z: R
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
# n% ~/ K3 m, k  u# y/ U' G  ]/ M! t│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& c. d6 u/ s* l& J: K$ K- E7 [0 c
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │  F- R! J4 w0 H/ U: X/ `3 w
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* f" N! k! U% R3 C. j│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │, g( K( q/ m# y" u4 l
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 S% U& V5 ?: k9 Z; G; v% Z
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 e* R: e+ `9 O, q% ?! P
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 [% N) c; g2 [└──┴─────┴─┴──┴──┴───┴───────────────┘
4 ~, S& Z; u' m' B4 b: i( p: E3 S, G4 E3 @5 d$ q) A
* H& B% l* n! e/ h2 E
GigaChip (蓝版)
# v7 ^4 \" @% }! M┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 e3 D6 ?+ P' T! _) i│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 S- q% e  a7 R- }( H├──┼─────┼─┼──┼──┼───┼───────────────┤
7 [( d; R' O" O│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! g0 D9 r. k# Q8 L$ \
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ E& [# z4 v+ P" b( J& c! q2 y│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ C# t0 m2 \: G( k+ y% k1 G: R( I
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' S- \5 X' e+ ], D5 U2 x. u
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( P/ u  `* ?8 u9 M  E3 f/ d6 Q│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) C8 F& v& g, ?5 ~1 f│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ W* y( P9 @( H6 C& n% Q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& ~5 r1 A$ y4 ?9 }5 @( ^" t│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- |: N2 q8 D  W8 |5 i  k( [0 P
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, C5 N7 D5 k) b# f│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; L: m) \& I2 w1 R/ O  T│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ N. p# i/ {1 n% X, e│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 l! f) F8 }+ z/ @0 X│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 M7 ~, R: ~+ i3 Z  S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, I1 ]* m. a2 |. p! y) Z- f- \
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) t' d# R# d' \0 k+ C" k. g7 O' t│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 j4 H" E# s. _# `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 Y9 a0 E% F, d6 N. T│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 B8 \% I( M1 A% e1 |5 z9 ]
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 `; w( w4 R  G9 D/ ~/ |; \; z7 V
└──┴─────┴─┴──┴──┴───┴───────────────┘1 }2 r6 X4 h6 m4 k2 e

3 V( W2 b9 ^+ a5 fGigaChip (白版)(只列出与蓝版不一样的Chips)! h3 g; d6 x/ C+ k5 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 @; `: q7 x+ Q+ g: D1 K
│编号│名称   │MB│攻击│属性│稀有度│说明             │' w8 Y- ~" W0 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤, U* _0 q: C$ M1 u
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │: c+ K9 |$ Z# y* h
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* v- J* S5 [4 p# }: E. W│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; _6 c. w$ C# ?$ Z* p5 V│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ J( U+ C% A" g( [+ |└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 v7 L) q+ O+ g+ bMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 D; Y5 A4 l7 U2 b) y) t

' T; G0 W; g5 }8 m2 p& o001002003004005006
4 B6 q2 `4 e, ]+ D6 c  [007008009010011012" p: Z9 l7 o& L- _/ L0 ^: ]$ d  N
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 t" o  ~3 r" D  Y+ Y
* f3 _2 ~. F: c& v4 R9 N
019020021022023024
5 v6 a# r. B" k8 V1 C7 O/ F7 S0250260270280290303 C- S/ e; W1 j. R/ C
031032033034035036
5 X! r. H9 P9 P
; p0 R/ ?% P% m* v, m! g[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ~% P9 B0 {' i/ s
3 _& L9 A0 K, D  D" W5 k: r
037038039040041042$ J2 m0 ^4 T; s
043044045046047048
! [* z2 q" a( `) Z* f049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ s" y" M$ `$ e; N2 o2 T* j9 V) g, L; Y
0550560570580590601 |9 [9 h+ i8 d# T9 R
061062063064065066" `2 _9 f1 g% h% x
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ A+ f( l5 Z% ?/ h4 P) S
3 k2 r, V8 Z/ |# z& e6 f7 b073074075076077078* M& d1 I6 e4 f1 B9 V; z! J
079080081082083084, Z- g. g- k7 \1 c" _4 Z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- l; g6 u3 f/ ^

; @9 S) z* p+ c! C$ d091092093094095096
1 _- [9 g# T! [6 }7 i, S097098099100101102
: h1 _( y$ f) D, g* h9 ]103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ V% t2 r1 h% H

6 q+ ]! y$ y2 F8 r* U  x* p109110111112113114
/ v/ ~% W6 F# d: K115116117118119120
2 C, N) B7 p8 i7 D2 u+ U* u121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% U) k9 K& R- D$ U2 {# [2 T& Q" N2 V8 {' ?( ~$ E$ l  {
127128129130131132
$ o8 R8 L7 z# Y9 V' K, P$ D  e133134135136137138$ H+ n$ K9 V: X1 N# k& G1 o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* q5 I* E& j4 T# r1 H( v: q) b0 u7 N4 h) y
145146147148149150
4 O+ Z/ _; L  s8 w# E6 A151152153154155156
( }. O6 n1 S% P; N( [4 X- K157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) m6 ?0 z7 B+ H5 l/ n; Q' D( k7 o
3 Y) c( x+ c  h% z
1631641651661671680 ]  X  a2 d) D+ j+ {$ B
169170171172173174, f# a4 h) t1 ^" m: U
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 O4 x6 J: G$ g$ V2 H% ?' ^$ S0 C0 @# n
1811821831841851866 n8 C- d9 ]2 {- I" P; U3 @2 b
187188189190191192
6 j8 W* U: g1 c( m/ H1931941951961971986 w  `, ]4 y) e) Y+ Z4 }% {0 d
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 ]$ a, M: T" t; C9 R" P% n
; P6 t/ {; B! ]& [
001002003004005006: k0 e- m( }' K
007008009010011012+ G. m- ~9 k2 k) E% q1 g. L
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ ^% q; Y% a1 G% h0 X# Z; z

; q" O" V1 {; h5 E019020021022023024
2 Z- d% x6 u$ E% {& I3 Z025026027028029030% ?0 n8 B4 _" E, _) a
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* f. H3 h1 F3 `. B5 I4 J* o0 F) ~4 Y  C* q3 P4 W  Y
037038039040041042
# b* u3 @: j  D, A: |# t' x; U+ L0430440450460470486 x/ F' R$ d" t, B% Z+ z& S
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, z6 x% Q/ R: L) s6 l; Y( e) B, |' @7 I0 m6 W2 |
055056057058059060" q- F9 V4 W, R' Q7 a
061062063064065066* o! X4 O0 c+ i" \+ H
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) T# \* i3 U- S: k9 t
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:3 n5 V" w; A0 S4 w& A* \: ~4 K9 z
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4 j1 r* J6 i& J6 L- i* u6 C013014015016017018
/ x5 X. ^0 B( H% C- ?5 y019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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