转载请不要删除以下信息,感谢您! & j4 i$ [6 ^' [8 ^9 X: N2 p2 M0 ~
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■● ■ NintendoWorld 站友xliz原创
5 Z- ^% [! Q. N! S( V; h■ ●■ http://www.NewWise.com
& d7 r, R) ^+ Q: J■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 z9 W) G0 ~; K1 c' E+ p
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. a5 @6 B: A( I4 g$ h$ R% I 洛克人 EXE 3 Blue 卡片组合
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. S/ p7 J5 s+ e0 L# V9 S `& n: o" S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; e% T+ a5 u E0 N; H( O
大家要看日文版的P.A.或详细攻略,点击这里吧!% t: q" B! t9 {9 E1 u# l5 @1 u# a5 }
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
1 Y& Y8 y9 L5 a2 `, C- e% T8 g) r' P; g% e
编号 名称6 y9 J* n" M, D/ t' D3 [
说明" c2 |$ M! y- y* X' m
组合方法
# R& k# D$ Y& E' m+ y5 C---------------------------------4 [1 P6 ^1 |7 g+ `$ Q0 _. m
01 Z-Connon 1
% i1 w; t4 z8 J# r. I8 A/ ~Unlimited Cannon for 5 sec* _( ~/ o5 R3 y; x( }, h. w
Cannon A+B+C: C& a0 z- m5 ~# n" D) }
Cannon B+C+D9 d& O x0 B5 M" [: O
Cannon C+D+E
6 N% x/ S- d5 i0 h) w+ O( c% R' t% s! K( n
02 Z-Connon 2, V( }. G( x/ l3 U$ m/ w3 B0 D
Unlimited HiCannon for 5 sec
% X% _' Z5 ~! R( Y2 gHiCannon H+I+J
# }/ `8 k$ Q1 `HiCannon I+J+K% T+ `- g0 x4 h/ Z# V1 }
HiCannon J+K+L
! z L3 |1 ]6 W7 y1 ]7 u. w. g7 F
! l: K2 o, F! t2 H) q03 Z-Connon 3
- f9 h' T2 W1 E0 SUnlimited MegaCannon for 5 sec
/ B [- F$ R7 n* u. N# l# KM-Cannon O+P+Q
" I1 b3 T+ E) pM-Cannon P+Q+R) i4 d R' g+ k) v& Q
M-Cannon Q+R+S6 b) ~( M. c* l$ n, c3 D
2 h; t5 J: D' F3 b# Y* x8 [
04 Z-Punch
; P3 D& t' t- a0 K: VUnlimited GutPunch for 5 sec
7 ]4 H' l+ f" m* d- JGutPunch B+C+D5 K7 K' r5 s' Q0 C
GutPunch C+D+E+ y) Y- e, x( w( m- o, [' ^
GutPunch D+E+F
0 }0 h9 a/ w- }- C% `- z1 u; R1 C) M0 A" }8 E
05 Z-Strght
) d+ {# B) L8 X. z/ UUnlimited GutStrgt for 5 sec- u0 Y, T: g/ B `! e
GutStrgt O+P+Q
1 H B1 C4 k$ Y/ m. ]/ ^9 u. pGutStrgt P+Q+R& Y# E1 ^2 I' `! o$ {4 M2 U
GutStrgt Q+R+S5 Y3 ~' I6 l* B e1 z$ g
) q. F1 R2 ^4 a$ L c0 A4 p06 Z-Impact; u2 ^2 b: t- F) x1 t
Unlimited GutImpct for 5 sec
! w- l2 e( {+ y( C6 `GutImpact G+H+I* p+ a1 Z: {, t* R% |: I
GutImpact H+I+J! f+ @6 {7 X, r
GutImpact J+K+L
; ]6 Q" V8 M1 X3 R. g& d+ L1 X D
9 t) j8 U F$ N( U! i07 Z-Varibl
( g5 \/ S8 x* L' }/ Y: vUnlimited VarSword for 5 sec2 y) [! |! a/ b7 ?: i. P0 K
VarSwrd B+C+D% l$ |1 v7 a1 U Q- x0 R/ h3 J" i
VarSwrd C+D+E
. I. [4 _4 J: u) LVarSwrd D+E+F
/ T( d: v% S: Z; s, z) |* i6 ?2 b
7 H3 x0 U8 u+ U08 Z-Yoyo 1
- x. t+ k2 u4 X- h1 @' DUnlimited Yo-Yo for 5 sec
7 t! R0 c+ |0 R: b; V; p0 NYo-Yo1 C+D+E" j) ]4 W# y% ~0 _5 y0 S
Yo-Yo1 D+E+F: P; Z7 p9 c8 c# f8 P6 |
Yo-Yo1 E+F+G4 ^7 G* A* e: S: Y! X
. }5 @- w) r/ A/ i0 P- v09 Z-Yoyo 2
" O' O' l$ O( I3 FUnlimited Yo-Yo2 for 5 sec( P. u% {/ K# F+ } M6 R+ f
Yo-Yo2 H+I+J8 C& T% I8 @% @, ?" h
Yo-Yo2 I+J+K
/ u% M4 Z5 [$ Y( z6 Z0 j( |Yo-Yo2 J+K+L
+ D# w" j! x5 G8 }: N* X) p$ ]- f: O7 @ K1 k" S0 I0 }) y5 V
10 Z-Yoyo 3
" z1 Z4 c6 n9 w: \0 tUnlimited Yo-Yo3 for 5 sec: H; Y7 D: V" A8 b
Yo-Yo3 M+N+O
0 ^. r9 r" U; G6 NYo-Yo3 N+O+P6 o) q7 R/ w' x7 C/ R! Z
Yo-Yo3 O+P+Q1 h: {: X5 Y9 v7 x
7 h6 Q9 z* T. b+ O, Z: y- e6 B
11 Z-Step 1
: F! r2 _0 E( M# aUnlimited StepSwrd for 5 sec5 w2 J& i6 _3 n- d7 K8 Z! S" H1 `
StepSwrd L+M+N
; B& T& l* u3 LStepSwrd M+N+O4 } H- {) B, y a
StepSwrd N+O+P
' _' ~) F: u8 p0 B
8 r3 ~ p9 _, _! N& o- q12 Z-Step 2: x9 A# W3 ?' R6 G
Unlimited StepCros for 5 sec* {) d: a8 c. X8 d) n9 z
StepCros P+Q+R
* g! D3 n5 I9 w5 y0 }0 R1 q2 c+ NStepCros Q+R+S$ V; w. ?" z4 j# B G3 I s& k- O
StepCros R+S+T9 a) Q/ y/ \+ H0 z7 o7 }5 z) v+ B
* d8 X, y7 b7 t) D1 s; C
13 BubSprd
# B" z$ D( `! |% ~/ G) I# L: ]Attks w/ spreading bubbles!
1 e* Z! ]. j$ HBubbler C+D+E( g8 j: T' d1 k! k2 z2 ]
Bub-V D+E+F1 r5 V* g. |) p1 }; _2 d) `
BublSide E+F+G% G2 r( E. ~5 w
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd% m, m% o- z8 t" D
Attks w/ spreading fireball!* U" g+ s2 L6 V! v
HeatShot H+I+J
9 ]% g1 {, s2 s1 i+ _8 \6 u( ]& ]Heat-V I+J+K
; ] [( ? p, }4 I+ kHeatSide J+K+L
U9 D; u$ g p& e9 uHeatShot J + Heat-V J + HeatSide J
0 B- A! ?, f# z" z3 d5 v; ?1 |! L% c% o2 |
15 H-Burst
. L) n! ?' P4 ]0 ECreates a giant explosion
9 N3 o1 H* Y' mSpreader M+N+O
! I9 l) K/ Y; H* rSpreader N+O+P; L" @2 B; X" G/ k/ f; Z
Spreader O+P+Q
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16 LifeSwrd
! Q( H" T1 V% [$ X6 USwings a huge 2×3 sword!& l% r8 ?6 C: Y* C! K
Sword E + WideSwrd E + LongSwrd E7 ]8 n, K) F# \, t
Sword L + WideSwrd L + LongSwrd L$ J' Y) t1 _0 B7 I! F7 K' @0 }, T! J
Sword Y + WideSwrd Y + LongSwrd Y$ t( {7 J' p9 ^5 ^& Y! q
* o9 T0 c) L6 [0 D4 @+ E
17 ElemSwrd% v' ?: i! m! H' ?
Wide swrd contains 4 elemnts
/ v6 y& }# H. W0 O* sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. p% k6 `# O. l: g; h& b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut! u! K3 m: g: q% V; _! _
Step up 2 & make 4 atacks
1 Y/ m4 z/ c1 ~, b! ^* bStepSwrd P + HeroSwrd P + StepCros P R! S# D) T! {/ M L# {
- h ^3 h9 _6 _19 HyperRat; u9 q" m+ t; M+ [5 k$ {) `- W
A giant Ratton charges!
3 e$ M( _4 s- f2 J- q+ wRatton1 A + Ratton2 A + Ratton3 A5 W9 h' Z/ `4 ~) w6 y1 @
Ratton1 C + Ratton2 C + Ratton3 C
) u7 S" ]1 t! z2 [5 }5 vRatton1 F + Ratton2 F + Ratton3 F
9 E2 P5 C% B3 l$ s; I/ R1 C
# ]# L) U0 J4 C4 M20 TimeBom +) N5 K+ C) N3 _, ]0 z
Sets Time Bomb in enmy area" l- Z* _" h( f% `
TimeBomb J+K+L
- `' x4 V+ ]( O x; {TimeBomb K+L+M/ v3 S1 r/ e$ p
TimeBomb L+M+N- U+ |0 f3 h3 G0 `# M! W
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21 GelRain1 w( m) D0 z2 o
Gel steals squares! E+ h& N0 a: F8 z
MetaGel1 B+C+D; P0 Z& c8 {/ T. x
MetaGel2 E+F+G0 @+ P: f0 v u4 J2 L7 O }% K
MetaGel3 S+T+U
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22 EverCrse8 u/ s: G' O0 [1 P: v
Shield chases enemies
$ v p% L+ V7 V! L1 mCrsShld1 C + CrsShld2 C + CrsShld3 C
) J" G$ M3 k; UCrsShld1 L + CrsShld2 L + CrsShld3 L
! P' f. r' J6 c2 n; `# ~. I( [' ~3 d& Y+ i3 y
23 MomQuake- x4 L/ t8 w) I6 J( j
Awakens Mother Earth!0 R2 q% p: B$ ]' L
RockCube * + RockCube * + GodStone S
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24 PoisPhar
, Y" H7 M: }& \* X. D" b+ KPharaoh generates poison2 {8 p# w! _3 }" u8 b
PoisMask A + PoisFace A + Anubis A
/ d( Y4 h& n! {) ]% `$ e) H9 v1 r; i
25 BodyGrd, i, q) l7 H8 T' f. a0 X
Bodyguard takes out enemies$ G O! u4 |/ N4 ]( r! n
AntiDmg M + AntiNavi M + Muramasa M$ s: V/ z: {$ j, a8 p
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26 500Barr- B, l5 L" @, T2 G! @
Barrier absorbs 500HP dmg1 d3 Q, P$ ^1 t8 b
Barrier E + Barr100 E + Barr200 E1 n5 f X' ~% r/ Q' ]) E3 m
Barrier R + Barr100 R + Barr200 R# a J) D, h. C
$ e+ n! q9 m1 Y: J7 }4 ~' j27 BigHeart
, Q6 x% b4 s- J! ^( `Attacks, then heals HP!" t+ Q: z/ j3 q: b
HolyPanl R + Recov300 R + Roll R
Q% B( s. C3 U9 h& _0 LHolyPanl R + Recov300 R + RollV2 R
+ W: t+ Q- g! NHolyPanl R + Recov300 R + RollV3 R. R8 g* k; |6 |, @, o4 W
8 A+ p8 B3 N/ j! Q% a28 GtsShoot
) x2 o% i2 B( e2 BGutsMan throws MegaMan!
8 }; ?) @! {) F$ P9 N& y6 z# MGuard * + DashAtk G + GutsMan G
' H4 S8 u. z S; g: ~Guard * + DashAtk G + GutsMan2 G
2 M/ U4 e' t7 f1 B, y$ mGuard * + DashAtk G + GutsMan3 G4 l& X$ f3 ^. ~7 i3 e M; X
Guard * + DashAtk G + GutsMan4 G
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! v _4 |: C. x5 a4 q29 DeuxHero
& k j1 m1 B5 \7 P" _MegaMan & ProtoMan team up!
) a# n- u. u% e5 aCustSwrd B + VarSwrd B + ProtoMan B M# N4 G1 u3 A; B( z7 t
CustSwrd B + VarSwrd B + ProtoMn2 B* B( \" @: F. ^2 Q( u
CustSwrd B + VarSwrd B + ProtoMn3 B+ t; K+ I3 x- C( D5 l
CustSwrd B + VarSwrd B + ProtoMn4 B
$ ]( s3 r3 ?; X& n$ k7 m1 v+ k# P k$ M' Y# `) [" ?* w, a7 I c
30 2xHero
; s$ ]9 B4 L& b7 o& B. RMegaMan & ProtoMan Dual atk
, i/ E2 ~) ]) U$ R# Z( ~3 fSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# m( \; v; r. r3 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 S) ]1 e3 G) a% ]& I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 Z) ~( {, I4 o$ }, q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" |+ ~8 B" J6 p s
- C$ u$ j# u, c- G/ M31 PrixPowr
( c9 I/ P3 e- \3 V, S; }3 Navis attack at once!
1 e+ y8 t/ t2 e* tTeam1 * + Team2 * + KingMan5 K; M9 u/ G. a$ m" B
Team1 * + Team2 * + MistMan5 M. W: A( w6 h: O- L
Team1 * + Team2 * + BowlMan5 B- W, u5 v7 @3 ?8 S& u
2 J6 l/ I3 |3 H# S5 B6 T x" [
32 MstrStyl
0 n9 @* ]0 E6 y% jMegaMan unleashes his power
) {& k3 n; q/ W7 S' SSalamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
- a8 }. Y7 }8 O0 K7 \┌──┬────┬─┬──┬──┬───┬───────────────┐
6 R' B. y4 z7 @$ r; }9 t; G│编号│名称 │MB│攻击│属性│稀有度│说明 │
) Y6 z4 w6 T- B l├──┼────┼─┼──┼──┼───┼───────────────┤
/ z1 j |! y" H4 q: U│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* K; C+ h! w0 g9 l
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& H+ M, B. K2 L# r, k│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" q; D- T p+ ]7 K. f8 T U# O% o2 S│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 a8 }* A. ` q7 y! X& X& q│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 o( d# D, _ `3 Y' R( q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 S B v9 ^7 d1 [: w4 z│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 L5 ?5 f0 y9 h" @│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 P9 ^- q/ `( Q, [3 i
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* j3 y, k* J H L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; S! c8 e. o/ }, {3 X% I, o
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) S) X2 N4 p5 B; W│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 i- b/ p- \# u q* f q- Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
6 U: g. U9 A3 t, u# f│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 a! w$ D0 Y% p! W7 ]│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: t4 G0 \, O* s$ H# q: i7 |* ^│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! A. y0 r& j9 e" X1 ?│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- [2 E" }+ N7 J! l. i% l, i) d│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ W' B3 Y# s" d; ^3 [
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 c3 |' U( W( V: h* P% w8 F' L0 c│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 ^ q! M; y% X( X. B% L│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 [5 j7 w3 j" M5 C. h# b1 _8 C
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │- x$ O0 \" |; H
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
& `6 H5 Q. K" f1 c% a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 K+ [0 E" p: u% N4 d! _/ b
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; Z- I# n6 I5 {5 N│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; U; ~3 @4 d6 ]) [* F
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 U, d: u, N5 c9 K) q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) `! u; H4 f7 h( F8 J3 ^+ c
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
_; ^# Y5 K0 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 x6 h) f2 M* M9 Y3 D9 I: z* f5 c│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* J: J( r+ C8 T│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ a; d, E0 G* C+ b' T3 g
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │( t" _ i; F$ ?& y1 y
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 A( k! r1 }0 J" W& v4 O& R1 }+ D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) R0 u( P6 j1 A8 r. e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 i, h$ E/ X+ o6 [1 n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 z5 ^: |; f" B, T( |/ D
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
7 u* ^! [# m4 m2 @│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
9 }' n+ l( i' n│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 f" D5 L8 V1 B& r5 u* [│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* I1 K. O* H& x4 ]- {) ~% C6 u7 M! I) M
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 f% \# z! U, E2 `│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 L, g5 U2 ]- U Q# t* h│44 │ShockWav│10│60 │ │* │Shock through enemies │
& U0 @( ]2 S& l0 U- t( i i│45 │SonicWav│26│80 │ │** │Shock through enemies │
0 H1 |0 d, m: \6 Y- i! N5 ^│46 │DynaWave│42│100 │ │*** │Shock through enemies │
& @. c+ E$ o* \- U, a│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │' N. d3 y1 L" ?/ z7 O
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │+ E+ e2 T7 P* v3 H6 g
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 i9 } ~! Z' J1 _( u
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! I/ v9 `$ L. {' X+ I. x! t: B$ t│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 z9 R" Y9 W& O' R│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" i7 o" m# o; ^. U' l
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 @: }) X9 Y. z* a& j/ A8 q3 m( n" i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 O' h6 a" k( {) H+ {+ \: \│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │, y: Y0 f4 B1 @, {4 E5 b; H3 v+ }
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 n- s+ R4 k2 W4 j: o3 G
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │6 i; Z. }) G. v6 Y5 `2 s, H
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# M7 l1 E5 Z0 Q/ e S8 f
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: m6 r0 z0 f+ r0 k5 j8 P# D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' t4 s8 n5 S; @+ s( l% L
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
+ A! Y8 W, n: J& T" J3 M│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ C" [6 D$ r/ g$ i6 Y$ u
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, Y: q5 }# Q- }2 q5 x' W, U! Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 q2 f8 a7 \7 T; b│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 N+ {! ^& i% w, c, J6 p
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 _1 o4 r, e% { `' x9 J1 F+ Z- g│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ p9 V# o$ C$ h) U* R1 t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
' t+ e0 s% C4 j$ I6 n) M- F+ ~│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: s8 R6 F/ z' E( G( t( m" A: r│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │! t u0 q+ q, n/ }' {
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 h, R8 j2 [$ {: |, @5 P( S
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& A; |- y$ a- O- u; s, p) x
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 _1 n! A% ]! U% i7 i" y│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ X* O( M f. ~/ }2 }! K│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
: Q2 J& e) M8 O1 V│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
; c8 ?% \+ W# u# [; W1 E│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* V) O- @: P3 m% m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 \( ^% x1 a+ \$ b4 l2 P
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, ~( E4 \- E, z( s: f│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* t& Z1 ?: T! Q( K│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, j. w9 | l7 g5 E6 s$ Y5 `│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: y) x1 @7 q, p( D0 `% Y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │4 |1 n5 J' O# V5 `1 b8 E, `. J1 g
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( ]% P$ r- [ R9 p" M│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 U. I( b( g. N8 o! Q) ~5 O" s
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- A& H% h5 j# s" _5 I│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 F# w9 W: q; n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% o4 v+ j d& z3 e3 h$ s, @9 F
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 g* w7 }% s% p│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- k4 s6 W6 ^' \
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │ {3 L+ D( [/ U" N0 `& D+ n
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& o% P) b' W& x6 U1 U* X│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 K: u" q, z# s7 F
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' K2 w' n# e5 _0 q$ ]│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ l8 U) Q) M% ?$ G' @ e│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 ~6 Z" M9 \* J; Z: U, A( z' [│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- R9 e5 I& v- c0 u' }. S: J│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │6 F( N" H. m( r/ K& ~* ]/ P
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
j4 G0 n2 ?; ]+ y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
Q8 ~+ k6 R/ F3 V i└──┴────┴─┴──┴──┴───┴───────────────┘
/ x; V# c: S' a' \ b9 w: y8 |' Y7 U a( b7 E1 k! I
StdrdChip (Part 2)
; w4 Y n: |% c8 r┌──┬────┬─┬──┬──┬───┬───────────────┐9 M7 u Z+ T5 Z2 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 A' ]; ^+ B1 G& x8 E0 L
├──┼────┼─┼──┼──┼───┼───────────────┤
3 X3 A! w( M8 }" e9 x) c( Z$ l# L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 c' B. n, Q/ S; H4 g. D; U│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' \/ \$ Q5 m& u
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; |3 N4 M2 I5 G! G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ d0 J. l+ K# H" D# ~; C8 e" S
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ }, P4 J& A4 ]& A- k# r
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 D) e" o$ |6 y; o, k( I4 p. A
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- d4 d5 c- Q% ?$ m* \
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 A% U0 e0 O0 O% a│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 x, V& N& I I% b- v
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' n# k2 H( K! \. I( g. M* ^+ p* B0 }
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 h3 A2 @+ G" i' T! P# U) Q$ W│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
+ L/ E' H1 g- D4 i' o9 a2 w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 h' `, c. p' s& }8 r$ J/ I
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" \ d5 e, V& x a, ]% Y( A E. q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% P) Q$ L, z& [6 J) W) T1 J6 f: n│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! q% z' ~2 ~$ F2 ^. Z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 T- N5 ^! O) h; P2 e* z ~
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
n3 T0 n: }* e: S│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │' ]& Q: s9 i, X- S# t+ O4 G
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ O' c. G. ?. q/ @8 {
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 t# U6 `, e4 }3 u9 [* v/ b│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* o# m: J, w- U4 `9 k6 G│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! m l1 j$ C6 g7 U" n. V6 y0 _
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │& @; H5 N O l( I
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 p) }6 g6 ~& n* I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
& S6 h G2 M3 f, f) x7 h│126 │Rook │30│ │ │*** │Protects you from attacks │8 q3 [8 \ S/ q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. L4 B4 Q% T' o8 n2 T/ d4 o│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" i/ z/ {. }0 P3 ~. A2 b/ `+ v│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- z& b+ n. a2 @: n7 X- Q% g0 k
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 a9 u' ]/ K( F( r2 z6 g9 ^│131 │Lance │46│130 │Wood│*** │Lances through back line │
1 P3 y, Q1 _: k y& `│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ w: |6 p8 }4 s* I" [
│133 │Guard │5 │ │ │* │Repels enemy's attack │( ~* @. H- U2 K1 C3 {3 W8 z' F
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( m9 s5 e0 h% g7 z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% n, L$ W% ^( ^ q' x0 T6 Y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* S4 g. j6 i1 h. y│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
* _$ ?! ?: o! s, I$ k│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
7 f: L& d# g" A7 Q│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 o3 Z4 H: r. b% J0 }' D: Y3 y$ O
│140 │RockCube│9 │ │ │* │Places a rock cube in front │) j4 T' F9 R! K
│141 │Prism │60│ │ │*** │Prism fires randomly │
; ?/ Q- ]( R# ~/ R: G5 _* h│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) q8 V$ g9 v- J4 c9 a' R│143 │Fan │14│ │ │* │Vacuum pulls enemies │
c' j: `* h/ ^9 ]# s4 c& g9 C│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 |/ Z! b$ i. F2 `' u3 w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; x. ^ W, H! T& n) I│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. K& B3 Z/ O; I: i. V4 S│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' W5 ^1 v2 _5 v7 n, p│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" G! n* n! m% t! \8 I9 t│149 │Recov50 │14│ │ │** │Recovers 50HP │
: R( X+ ]9 [: v. D! N0 M: S% b│150 │Recov80 │20│ │ │** │Recovers 80HP │3 L& w2 V3 r( h& P7 q0 _7 u/ o% m6 _
│151 │Recov120│35│ │ │*** │Recovers 120HP │
# X7 f2 z7 Y, M4 [│152 │Recov150│50│ │ │*** │Recovers 150HP │
" h2 z$ f7 A/ V/ E) ^& O7 A+ x│153 │Recov200│65│ │ │**** │Recovers 200HP │% G/ v9 U: q8 i, `: H9 c# h7 d
│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 B2 s# y% h7 k* v│155 │Repair │8 │ │ │* │Fix your area's panels │& d' w: s+ h) w9 y$ c; G M7 a# W4 j+ b
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ f$ u- ~: o5 w" `& v│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 l9 r0 I' p. ?( t3 c0 }* U│158 │Panic │14│ │ │*** │Confuses enmies if you are │' @6 {/ p* ^ j0 M2 R- o$ k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. P$ g; L2 l6 n* N0 k d' T6 I│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ Z0 R# m* Z& h# C2 h2 K4 B│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 O- i2 d3 a* T
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) J4 P* g" h5 ^, }8 a5 Z
│163 │Invis │11│ │ │*** │Invisible for a while │* Q9 D3 P1 S5 d+ s" O$ d
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- ^8 t/ M) n, k% ]1 n8 g0 w Q# w│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ J# p) q- Z7 A& T( T. k
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: ?; }& R0 b. V: X6 Y+ u9 a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 \6 W! ~( q8 Z2 Y( Q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ Z% b6 Z$ c; q9 `+ m, X│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. P& E' g1 ]2 U1 l│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. `- }8 N/ I# A ^) W
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 K9 R0 J+ M6 b# z0 K6 c) \( `+ x
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 s. h$ b7 }" v: d* T" g& J│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; O& p( [+ w. Y6 [4 G- {. s0 V* _) E2 ]
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ O0 V( r- E* ~( {$ Q- N
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ H4 d4 _9 J# j3 }" d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. s, L$ g6 P! B6 G/ e
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: r3 c% @; R4 s7 j8 Y. m4 a
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: j" A( x- j3 S% X: s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. F9 p( g V' ?. ^: x2 P# ?' g" U│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% g( n& y9 U9 `" V( X7 M I) S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: o- [0 h5 M# j C6 I4 }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
, H5 O! E& Z6 l# m: b│183 │Hole │55│ │ │**** │Open hole to dark world │: B9 m! w7 q" q2 f6 _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │+ e+ t7 F3 i7 v( g* D( |/ q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │( m/ t- Z' V3 M9 Q- @) U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │: t6 o4 z1 M* [1 m$ x: O, W1 x7 n: l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# O; T2 ~# C* n) S* m9 V$ |│188 │SandStge│18│ │ │*** │Changes all panls to sand │; x# Q' g. z- |
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- @$ R+ e) z' x' R
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; I/ }9 O* }5 v& k% _3 Q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 U9 \0 `2 F& l& Z- [& `
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! Q0 {- D) o: F( f│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ }. {6 j" }, Q% i$ T7 \1 l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; N+ d& d! b% O7 a, W% y1 S
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ v, t: L, G" A6 {& X3 g" K│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# j0 g0 x: S4 o1 V& D3 z% I; i; _. j
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: l" D( g6 r* [4 J; B
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 c7 C% K3 O8 {" l2 m2 D7 a2 ^│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) T% D$ f7 C( R5 V# ]
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
5 f6 T1 T {1 J* q+ c& C8 Y) D└──┴────┴─┴──┴──┴───┴───────────────┘
' t8 M1 e' {# Z& @7 u9 G/ }- W. p* T( o! O7 f
9 x: w* y! |# Q8 s7 a0 w( i0 L
Mega Chip
" C- e: b! o' B+ N4 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
; T9 N" j; X8 J; t: R│编号│名称 │MB│攻击│属性│稀有度│说明 │
, A# ~9 d, @% C) U# A' b% ]) O├──┼─────┼─┼──┼──┼───┼───────────────┤: T1 n3 V5 ~: R, w! K% d
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 E0 d* S6 Y& B4 ~7 {" k│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 V9 Q4 ~( b; e6 k, W: c% t
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* Y& @: F* [1 d5 T3 i/ F9 R│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; W$ J) g' U. l" n7 g│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: h% N8 e+ N2 B) J- {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& g9 u2 D2 T7 c: Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, r) v+ m$ C( k
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ k7 E$ h1 a9 N# n7 D1 `2 J7 g│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) [- n- T. m% R( r2 g* s0 S, i│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│* `# ~0 |2 ]% X- ?1 ~* U4 X7 H3 Y$ b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 p$ T! v! N6 i2 t+ G0 w. I$ _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 m0 M: Q0 L2 V│13 │Guardian │82│ │ │***** │Statue punishes when hit │' j7 b, ^/ j3 R* X
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" ?9 ?, d$ v( H0 z* [% ?
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 y L! ~" I( ]( e& z- { Q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( i3 r; v2 _& G│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& N! Q# u4 B' i' N. n" W+ a2 l9 }
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" T0 f+ H! F& `9 |│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 n9 C9 u, h2 I" E" }2 w│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ ~2 D0 W4 E0 y6 `7 E5 [. x+ w
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
! P" |9 Y. X4 g8 N p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 ?. S1 n$ S, r4 d
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. p9 d( \0 @5 I1 Y% j8 B* P* R
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" a& F# Q! p( W/ k: j( K│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │ l1 L* A1 F% h* [
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: H' ?, `. N1 k6 V+ e│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
: f9 h- T6 v, {: Q$ D& u' W│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ y5 U3 S6 [, m
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- a% ~* e6 A$ I7 R
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 z, {3 }: A6 ^: [8 h) r, j│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 ?5 v" \" i/ t* e│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
`" Z# g6 i# N9 s2 b% U/ s│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! d$ h0 f7 U" a* \5 F
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 L7 n* w% k4 U' c' [2 L( Q: }/ P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 L& W" v, l! W) P; K
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 V+ q$ X- X( u1 q" U4 |│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: m8 a. m! q/ R r! y1 U2 R; m! _
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, y6 [% W; c: e3 ~- |) l
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. u6 m" Z1 g5 o: { b
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 X" l9 o+ v0 O( j│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │9 w5 N) _/ ^7 @5 Y) x- J2 p
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( q/ n& X/ I4 Z2 S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; R$ L1 p/ O$ h+ f& n" d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* b- R/ G/ Y/ L: X7 y! C3 e* ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' A$ C# z% s/ F! C8 a9 z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │+ x1 s# W" }! L% g& Q% M$ w, J2 h
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ G! [) U7 M! R0 q; g
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' B" E. U3 M/ i n' S, B│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │8 n% X. L* Q/ B1 W! e
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) W% a! D" W; F# ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 D) O! u% i3 ^% Q! {/ d
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, p5 V# Z" J) M1 Z2 ~# V% R1 U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* ]+ H y$ \2 ^( _│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ R& I0 b. u# n# _5 W% p( b, h7 F. D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' ~- [5 e; p! ^- A4 c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' K. U; d5 }9 u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
Q8 t# e9 K! q# ^$ J│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │ p$ L$ {; w H: G
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 g i$ O0 j" Q( g) ^6 l
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ U+ {; X7 e7 l0 c, t& X│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ T, }# |/ D# G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! f) c! m7 C9 a0 y# X/ R6 U
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# h- K y0 L+ B* g" D│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* s6 \0 m* m4 u5 `7 x
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) W5 |# y9 a6 t r# y# P' Y; Q5 `# u│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │% m5 Q+ B' U. C2 ?/ a
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( x) u" C m7 x- b8 l4 |2 I
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
( r s; H4 c& B5 e7 v J│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
" m0 c8 }' @$ d6 E/ x6 G3 v! J! r* s│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) p: ^& O, k8 M│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ b' K1 l' [6 m' F1 P7 @│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 _+ y5 t- D- b& }2 a
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! ^/ s5 S) Y1 h
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. Z3 t$ \ C( [3 z% f( ^│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 {+ Z- {5 O5 L+ i* T/ W3 r
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
& V! \, ~/ H5 b( ~! O' v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 _9 Y0 e$ k# V* t$ [# r: Z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │( k g7 ]: Y9 t" y% u! w
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 Y( U& ^& B+ d( F9 P2 A8 }
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 L. c4 }2 D/ J- K7 r0 I6 [│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 x- y; y4 S- C" U" g: b7 t│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 G! {2 U+ v4 ?& W* F9 E│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
8 v0 S. i/ P, |/ \7 b/ {" ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 @3 f, N9 v2 `( O7 B
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 Z. H6 F$ Q+ u9 W- u9 J
└──┴─────┴─┴──┴──┴───┴───────────────┘1 L: M1 c% s$ ^2 @6 B" S
3 B4 _- }9 y- }- F# O4 r7 N8 O; L5 o$ d) I0 i
GigaChip (蓝版)5 _7 L1 n: `/ ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ [1 p( Q! q( i" g: o# {6 s7 t( C│编号│名称 │MB│攻击│属性│稀有度│说明 │% J* T. b R3 _) f5 j' l9 Z3 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤5 ?6 L; a [, t2 y# a3 R
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 t! u. G8 @) F" b* v) H* Q5 l* c│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! }' ^+ i5 u: F
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" Q6 n+ n1 m$ ~. y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' k& w6 h/ N H; c; S' m│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ v% v4 I7 S+ a# D. c8 y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% M# w$ D0 n) D# i│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- m2 [* ], Y' U0 G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: J$ a! I1 O) q( D: N│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ W! z$ z% g9 t+ v' _│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% h o7 S, _+ B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* E! r, |" \0 T, |8 a, X9 R: ~% E+ O│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 v3 w# a' U5 H& q/ I5 W6 |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* J! [2 q) W- W# O│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 @# R) ~4 m# K6 u) V, [: P& S/ J│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; `0 Q; W; C u4 ~6 x
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │- O' w8 ~5 \! a
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. _9 `8 ?" v4 J/ Z7 V( @5 T2 x# a│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │: n% `, T5 E3 C% c2 @( o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 M( Z4 m5 X. _" |7 u
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% E- G2 R/ @# T6 H d
└──┴─────┴─┴──┴──┴───┴───────────────┘' k& W, E) G- f9 ] K" X
6 e% y$ u& s: t0 Q" P
GigaChip (白版)(只列出与蓝版不一样的Chips)5 P0 J& o9 h" X& @1 ^0 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 K& e# e' b( d. l8 \! o/ v7 W│编号│名称 │MB│攻击│属性│稀有度│说明 │
) v4 R" e; z# p6 M" O1 g├──┼─────┼─┼──┼──┼───┼───────────────┤
( X1 o3 l& J( s│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: Y- z- H- C1 {9 s6 Z4 \
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( v* ]5 S% f4 o. M' V│4 │Balance │60│ │ │***** │Both Hp reduced by half │) i! }$ G* f: K2 _
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
E2 x$ E2 L6 e) {9 i, j└──┴─────┴─┴──┴──┴───┴───────────────┘ |