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- o. m' _3 ]4 D! L) Q; D d) D! H■● ■ NintendoWorld 站友xliz原创6 f! M5 h" w. d) n* T9 [
■ ●■ http://www.NewWise.com . C0 B0 r# m/ S$ u
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洛克人 EXE 3 Blue 卡片组合& ]) ~$ P& |4 y* V- u8 _
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, u1 E/ K8 x) e! B英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) t$ w' ~3 B5 Q: I2 l( G7 O大家要看日文版的P.A.或详细攻略,点击这里吧!0 A9 v5 }' c2 z# S5 u
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" V8 A- P$ ?$ g- }1 b( H$ {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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; ~+ d; j4 Q) M2 p; j+ d7 ^' b, y以下内容格式如下:
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2 y7 q, r! u) I$ a I2 A编号 名称% U* ?# p$ M8 V; ]) V. Q
说明
0 `# I/ B6 B, ~, B, c- {组合方法
1 _3 @) V+ ^. ?7 V9 K---------------------------------
& A8 e4 B I% e$ A01 Z-Connon 1
! y- N9 l: [4 yUnlimited Cannon for 5 sec' v" g) [4 p% K' F, U% Z' @
Cannon A+B+C- O8 O I: \0 o& l5 C1 O- N
Cannon B+C+D( y0 h" S6 J/ l' i# }
Cannon C+D+E
* m. ?% F9 O, y* q* B0 ~
( s' u! M9 t" r4 _$ Z3 m02 Z-Connon 22 F E5 r4 i& \* u; T! y6 l# @, o, m5 b6 P
Unlimited HiCannon for 5 sec! ~" P& t! N; H5 F% V0 P2 c/ V
HiCannon H+I+J
* }# m7 Y7 j1 u, J6 _: oHiCannon I+J+K" |4 K# D* i" [% V5 r
HiCannon J+K+L: i4 H& [- D: y0 q
) U+ G* j1 x! f* u6 x
03 Z-Connon 3
* e+ d; P) B; V- L; @( RUnlimited MegaCannon for 5 sec
( i" [. U$ k& dM-Cannon O+P+Q
, O Z) I, `/ T! Q/ l7 b: VM-Cannon P+Q+R! M& e& y) }+ l0 [) @7 c2 k7 Z
M-Cannon Q+R+S/ c g+ Q: d5 w! }" R h
4 N3 e4 J @0 d4 N; v
04 Z-Punch
* X8 I( p, y9 _Unlimited GutPunch for 5 sec
* ~6 y# W, |: \7 {& AGutPunch B+C+D6 Q+ ?$ K6 ~, b8 k
GutPunch C+D+E* @/ i `& |3 B8 s8 J }
GutPunch D+E+F3 d+ Y9 c, |1 r8 h# c6 {
4 X5 h) |8 P4 a+ w& y6 u( d6 z0 v8 \& D
05 Z-Strght
R* o5 i9 M: ^9 Y! v% M, z2 ]. JUnlimited GutStrgt for 5 sec5 O' t: s6 r3 q/ K( F* ~; s& o
GutStrgt O+P+Q2 @$ H3 @7 I' ^ D
GutStrgt P+Q+R
+ l7 M% n }! CGutStrgt Q+R+S
: ?7 p8 U- k \ w
# R9 K8 `& m# [8 k7 e1 {06 Z-Impact {" o) \: J# x; v% J) B
Unlimited GutImpct for 5 sec: @ k8 N+ y3 |* n/ r* Q7 w, l
GutImpact G+H+I4 ~7 i) K v$ z6 ?5 o- m5 }
GutImpact H+I+J
" ^! p: U, I" {0 O2 N! }/ V8 [! WGutImpact J+K+L
; }. K2 i, B9 R U- o) t1 A: V" S* x4 _# e( w
07 Z-Varibl
, f. Y( r( K- B" ]" }* n2 C2 UUnlimited VarSword for 5 sec6 A. V; t" Y3 l& t9 B8 D4 _
VarSwrd B+C+D5 x9 s- E1 y# p n& Y( ^4 ~- D
VarSwrd C+D+E
0 i+ r4 R3 Q Q& H1 \" }. {VarSwrd D+E+F$ Q6 z4 z7 j/ z; ?
9 D$ s$ m' _6 U6 c% e08 Z-Yoyo 1
o! d) V7 \7 e6 _0 z6 c, r1 @. iUnlimited Yo-Yo for 5 sec
1 q. Q* i1 R5 z7 i5 X( Y( G @Yo-Yo1 C+D+E% m9 }7 z- y( R+ i7 @
Yo-Yo1 D+E+F5 N) @: }2 D3 @' J3 M
Yo-Yo1 E+F+G
( k- O9 k* r" Z) p& q7 F
) c7 t# z& p1 @! Z09 Z-Yoyo 25 K- w0 B; g& k) v- Q$ O
Unlimited Yo-Yo2 for 5 sec
: E" D& ^$ _+ c9 M9 n9 @5 o' AYo-Yo2 H+I+J
. i g1 ]* k( [; kYo-Yo2 I+J+K
) S! O5 ^' ~4 fYo-Yo2 J+K+L/ |( P5 {2 ^: d# U% w, R; \0 d
0 ~" w! i( x2 N6 ]2 _5 u2 O9 l6 }
10 Z-Yoyo 3& T9 u# p0 |( K7 K: M
Unlimited Yo-Yo3 for 5 sec
, r) z$ X/ C3 n' U1 m& ?Yo-Yo3 M+N+O
q! s7 L# c3 n6 e: o& }Yo-Yo3 N+O+P
9 [) Y0 F2 f: F: ?6 M% D" U! TYo-Yo3 O+P+Q0 z: g0 Z; d7 x" `0 E1 W+ J
' V" K- c* e7 @3 P11 Z-Step 15 m$ f9 h9 G$ M
Unlimited StepSwrd for 5 sec) o/ T/ s" L7 j% W+ p& N2 t
StepSwrd L+M+N
6 \+ {0 H2 w$ GStepSwrd M+N+O
- j. v: n+ Z, ?StepSwrd N+O+P
* d- l$ X7 Z$ T6 l2 x1 u* n, X) Y" f* g* M8 m- D9 `+ j4 t9 {
12 Z-Step 2
) R: {0 u6 J1 a rUnlimited StepCros for 5 sec Z5 Y& L6 o0 J" Q7 r+ a, Q
StepCros P+Q+R6 |6 i& X" U4 e: C5 I: ]: O) q
StepCros Q+R+S, V" q( z8 X5 S- w
StepCros R+S+T0 {5 c8 E/ X0 n+ H" Q
1 `' l' H8 E7 R7 \8 P
13 BubSprd& r& T, |: c! A& g$ P# h
Attks w/ spreading bubbles!
" H/ ~! K- x: `: e: ~Bubbler C+D+E* c/ R2 F- [8 w4 t1 u5 Z
Bub-V D+E+F, ^1 _ c! [# b) |8 I, t7 `
BublSide E+F+G! Z! ]. j2 M+ |* J; J: @+ z
Bubbler E + Bub-V E + BublSide E
F7 f% h1 w; f" ?) }# Z. p b5 F& s
14 HeatSprd2 ^7 j9 S' o0 I- J
Attks w/ spreading fireball!) i# u4 n0 _2 O
HeatShot H+I+J
2 s+ R2 F7 d' S$ l- \0 g# f3 Y# ?Heat-V I+J+K
% f# z( U; h K. ]( THeatSide J+K+L
* @! t8 O- ]; ?& D a; _& gHeatShot J + Heat-V J + HeatSide J
+ F- R& L/ U! X2 o& H* H
7 t/ j( q6 Q: f! ]+ G# A9 l15 H-Burst0 ~ t3 r, j- v+ `/ E$ j
Creates a giant explosion
" c( H1 r" \9 F8 v- zSpreader M+N+O' U8 c' }0 F; F3 I2 x0 t% F
Spreader N+O+P
& j" ]* i6 u- S. v& A) y- u) @Spreader O+P+Q& \4 e" D4 Q) ^
5 m7 Q- N9 L5 l1 D
16 LifeSwrd
* U! L( z" Y" N. ^& Q% s+ YSwings a huge 2×3 sword!
6 x% Z v) J0 E/ OSword E + WideSwrd E + LongSwrd E, P; h8 `* M$ {
Sword L + WideSwrd L + LongSwrd L
* |& R6 `- g" T1 MSword Y + WideSwrd Y + LongSwrd Y
; @$ L4 J+ l/ c, d* F8 V
- e5 ~7 f7 S5 }; Q2 c17 ElemSwrd) f F- ^& I, m
Wide swrd contains 4 elemnts o I5 R" N( B$ W& u- r: a, b7 C5 N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ w; m% h& P3 [! T) X& l
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 i+ J6 Z! [0 W: `8 O0 l4 L- [
% Z y% y( s$ t. X7 w$ ?) Z8 A18 EvilCut1 z9 W) T5 k' P K( ^1 H1 ~; M
Step up 2 & make 4 atacks. G+ h0 r" m/ h. G& T# o3 f
StepSwrd P + HeroSwrd P + StepCros P
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$ c+ K8 z# u& G* ^" h, I19 HyperRat$ ~8 O8 g3 I4 ]. g5 E
A giant Ratton charges!* W9 q2 N: y1 m; B2 d( X
Ratton1 A + Ratton2 A + Ratton3 A: w4 A( G8 K1 R; B2 ^
Ratton1 C + Ratton2 C + Ratton3 C$ w! _$ I2 J" \( O6 @
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +! D$ C+ F* C8 E) `
Sets Time Bomb in enmy area
- E6 B- H+ m/ I0 _7 E0 w: yTimeBomb J+K+L. _4 u7 ?2 j7 F
TimeBomb K+L+M& a! e- R. W* X+ p0 J' V
TimeBomb L+M+N
F7 g; ~0 B: Z6 O
- m; O7 e1 D5 M8 W21 GelRain
9 l/ ]7 Q2 I: o' Q6 mGel steals squares2 v3 @1 H+ x1 `: ^: Z
MetaGel1 B+C+D3 m" P4 k# J; B4 D. {
MetaGel2 E+F+G, z* q% S4 w8 R6 T/ R
MetaGel3 S+T+U- d: `9 i" Y' ~' ~) t/ p) m+ v
- ]$ f* h4 Z. X! a2 r a7 I
22 EverCrse
9 ^' W4 v0 O7 l; U+ G0 y, vShield chases enemies( ]. J/ Q" }) r5 w2 o
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 r1 v; F; Z& i" bCrsShld1 L + CrsShld2 L + CrsShld3 L. c3 ~+ R* z( c% F2 h
0 J2 ^/ w) u* s7 Y: \& u. \
23 MomQuake% n* M3 i0 j/ p
Awakens Mother Earth!
, h; V% @. h- A" ^/ g# o: ~. bRockCube * + RockCube * + GodStone S2 n6 G/ {& v" z# N$ i; [
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24 PoisPhar
1 e" g6 j1 h' `- V6 x" ZPharaoh generates poison
% u6 a1 F: A) A5 W8 n/ c/ _PoisMask A + PoisFace A + Anubis A
0 v$ ~6 j& ?5 \* E7 W$ b" _5 u7 r, t H9 t$ f: R/ m. S" d6 `- u
25 BodyGrd
+ x4 x; _6 R4 q1 S0 d8 E$ `Bodyguard takes out enemies
2 o- r1 T! y# C! T) K1 HAntiDmg M + AntiNavi M + Muramasa M
5 S: N0 v' J2 _! n/ B
" e* N$ f5 L. B6 c: J26 500Barr
- f9 {6 f6 v! bBarrier absorbs 500HP dmg) z, Y; }/ p7 _; F
Barrier E + Barr100 E + Barr200 E+ Q2 q& I& M5 s: @$ r: |
Barrier R + Barr100 R + Barr200 R
: z( }! e! D: j6 g% q" B
/ ^ Y: P2 V2 p7 r* \27 BigHeart
; X) G4 p' J8 ^+ n( VAttacks, then heals HP!$ Q E/ Q v0 E" _
HolyPanl R + Recov300 R + Roll R
, i5 ]( ~- k) vHolyPanl R + Recov300 R + RollV2 R
) b6 S4 m; Z$ e5 q+ CHolyPanl R + Recov300 R + RollV3 R; m' ^% a8 d: D
6 ]! D' |& n7 O+ J2 c$ d$ @
28 GtsShoot3 Q6 y9 v8 ~$ E3 H% H2 U( F
GutsMan throws MegaMan!, X1 J2 a; C/ B# }5 G* Z0 z
Guard * + DashAtk G + GutsMan G
1 Y/ p9 S# s: ?$ f8 D Z( RGuard * + DashAtk G + GutsMan2 G( Y3 f9 I1 v+ E& w
Guard * + DashAtk G + GutsMan3 G7 Z2 l3 M% ~% M8 p% [
Guard * + DashAtk G + GutsMan4 G: ]" _7 {" T- E3 t% Q, {
/ ]. m* r+ o& E29 DeuxHero
$ @, s$ g5 {9 L+ C0 f. K7 uMegaMan & ProtoMan team up!9 A; Z; N4 p& w0 h7 I; k& Z
CustSwrd B + VarSwrd B + ProtoMan B% ^- i. r; c! l! L" X E ^5 R8 U! b4 Q
CustSwrd B + VarSwrd B + ProtoMn2 B. V+ ]% e$ Y. m, \! H; q ^
CustSwrd B + VarSwrd B + ProtoMn3 B6 }0 ^# l$ C) ]$ I& h+ q
CustSwrd B + VarSwrd B + ProtoMn4 B
1 P( Y$ F$ u/ a$ w; \5 S$ f
# {/ T! @7 l% X# Z# H8 l30 2xHero
9 }/ z3 T# C1 S. _MegaMan & ProtoMan Dual atk" T- j8 l7 v' H( B5 b& }# K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% s; ]% b1 F0 T( U$ p% p% ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ L7 d y3 p6 K: w' ~0 V; kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( ]+ I: b7 j% ^: qSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 N7 l0 h5 j# N% c) O( u# }6 X; s d1 a
31 PrixPowr
t* C* n9 P% Y+ L- t7 p% o3 Navis attack at once!/ b+ p( b* I2 m- Q
Team1 * + Team2 * + KingMan5 K
5 ]* m2 p* `$ N3 V1 Y0 B4 jTeam1 * + Team2 * + MistMan5 M! n; B2 d4 K, ]! a4 O* W& e( L
Team1 * + Team2 * + BowlMan5 B; h1 Q2 ^# Z, e6 S" M% A
* }" @/ v# f9 p1 |: L! g1 C32 MstrStyl e8 i) w' z8 T) |/ x
MegaMan unleashes his power
' G }2 ~$ B6 v6 w& h" D5 e( u9 ^Salamndr * + Fountain * + Bolt * + GaiaBlad *' J5 _2 _! O1 r1 t( ` T7 c
S# Y; n* b& \$ Q" N- O) z
StdrdChip (Part 1)
e4 {+ w5 n0 N' z┌──┬────┬─┬──┬──┬───┬───────────────┐$ M3 Q& p4 n" a" I. |1 Z. }
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 r0 U' \$ W7 w
├──┼────┼─┼──┼──┼───┼───────────────┤" c* J y& Y' H( Q3 b
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' k! J% G6 e& a2 R4 d6 \5 P- E│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% L8 @: x% I( R/ `( N* R│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ B% `1 ]4 V/ B: L3 u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) o- Z, F/ K: S7 `# u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# B. Z$ w7 |5 ^5 U1 r4 |; v& y- c1 c│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │0 v; T r0 [: A+ A+ J2 T
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& p, C7 p' ^9 i- }- p X3 r) A│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# d; E$ X R3 {: y- O1 u, e│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: \: {! A4 \8 X& S│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" g4 w7 L/ @. |, r# s8 O, M│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 ]7 N/ J/ E- o' t│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 s! a: k7 c2 |% N# ]
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
' _) e' d6 M$ E/ w│14 │Spreader│16│30 │ │** │Creates a large explosion │) c& b: O: @; u. X9 n. r5 h
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │, g) |- G: g Q6 x
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │+ _3 p$ @! z& }9 ?2 j- ^
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 {! A s, ^) s8 ]│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% J& m' n2 l- v/ P│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 j* R- w1 A2 u! m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ Z N0 G& _$ K( C1 N# A" T. I% W$ h1 Z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 ?: S* d8 H# ~( F3 i
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 B1 g0 H% m1 {" l4 W' [$ O
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ S1 y. K/ A* j. R7 K( r% a, ?* S0 w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* P0 O0 j# m+ z" B4 e, ~# a, u│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ {" W1 D, X. H: O3 n' H│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ O1 Y6 p; ?, E+ B
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 d$ D5 z5 o& v$ L$ G
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) |+ l5 ~5 F' O' H6 G* B9 r
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ U# \, K! Z- ^- U P
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& L$ J/ F- @, M: s" ?0 N4 E5 Q+ u f
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; B2 i {6 i1 L$ |9 @│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 y9 r' {# r& }* I( \2 h6 p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ [& ~8 W: c2 z$ ?│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ {; S6 Z- G+ N5 B0 s: X+ J. g+ ^
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ ^0 m3 a% f1 R0 F- P; g1 b
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ \9 u5 V) F/ y% u" Q, x( w5 n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 v' r2 I% z+ j ~4 w& Z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │8 z7 O# t1 h# K5 M6 w
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
9 `5 g& e! o. v2 y' I│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) p# D2 l/ a" X- t5 J( i X│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. ~3 M; |) R' H1 U5 T
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 J/ G" E5 [- K: M│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" l; w4 k( N- ~
│44 │ShockWav│10│60 │ │* │Shock through enemies │& x2 ~8 k3 U% z7 E( Q3 r) H
│45 │SonicWav│26│80 │ │** │Shock through enemies │! P! Z! W# d0 n. @3 `# Q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- ^( Z/ l) m# H# ]; w* {2 |│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, I) P( _ N* l6 E. o& c) x│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 y8 {! D6 N- p/ p0 p
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │- B+ Q7 ~1 @; Z3 H- Z2 O
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! e3 Q" h2 Y0 Z: U4 ]5 v│51 │DashAtk │11│90 │ │* │Dash through enemies! │' g ]) y3 e/ n% Z! o& b3 ?2 @$ T
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& S; Y" w; t; { r) i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# \) S+ H6 N, f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: s$ r4 z% _6 K5 g( v; a
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 ^: s1 q! o9 G- ?4 n y│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
. y% _7 h9 q& j/ Q+ |9 r p8 s│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ n" V( E, c) [* x. V
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │; r( m0 ]: B0 V$ t
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) K5 \, ?4 H0 e' e" ], Q; M1 o
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% O* @2 b2 h- G7 F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 L7 {# ~6 o1 S" e5 }) Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 }' U- d4 ~0 L) q O, M1 Z9 a│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. R _+ @. q; T8 M
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 z" D$ t2 a6 z. Y( ?9 |
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 y2 ]& G( D8 [/ r: m' O0 O
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 w8 n: ?4 d8 |- a│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 v5 j r2 t0 d2 g) [
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, o, k. |9 z. u& E│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 @( M; X, y, R/ S: t& i, t│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 O1 S% H8 S4 f! l- R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 v. k' j/ f8 K6 u│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ {+ F& ^, [3 ^% X
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, i( X( W9 }7 m) a
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
c+ @. g0 G0 ?5 p- T│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( G# i( S) V( X6 q5 U, W7 c& P7 A
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ r2 r! T# F, U# e5 L9 O5 a; \│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( Z' _8 K' Y* ^% Q│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% B4 A5 d7 h: S; A/ G│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 o; f+ @1 o. ~( g8 G! t6 T m, [; J
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: {# }/ z' u+ L7 S0 ?% J3 O# |│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. j* l4 q4 P+ I2 N│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. `9 V- j) v( ^/ M3 z, |' w│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │7 D" A3 _6 E5 N0 T% h& B e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │1 F. p; d }$ g+ k A0 C
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( L+ r2 |3 Y* |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 ] K4 K. Y, @( Q# |- [6 S4 [
│87 │Hammer │16│100 │ │** │Hammer smashes front! │# V2 j& Q7 D9 `; e3 ~$ N
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' A6 c0 g i0 j5 h│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
9 p; U) t1 V4 _( G$ I& d│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* |5 ]! X+ ~8 T* M. y% A& ?│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' `6 [4 J2 g( [; J" E Z5 k│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 U8 G& Y' \( t+ G; Q+ J│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 j4 v# o. {) _2 Y9 d+ ~1 q7 k│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& p) [+ [! D \5 l& } I% D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* }$ Q7 F# E" Z# |6 S│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, _6 J/ Y$ y! A/ X
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 A& f' `) ]3 F! s│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ Z9 q# {/ ~( l& K; Y5 u; g│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 D8 i! z% a% X4 g' ]; H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 F- z& R+ p, m: ^& P└──┴────┴─┴──┴──┴───┴───────────────┘4 o% Y" x4 r' |. m4 x% l3 p
; ~2 |9 L9 i1 |3 z# SStdrdChip (Part 2), d: j) \+ [0 V2 l, \. o' ~' b
┌──┬────┬─┬──┬──┬───┬───────────────┐6 O' |6 r }& M. ~! k( m/ j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 V' y P5 e* a* z$ ~├──┼────┼─┼──┼──┼───┼───────────────┤$ \& n& G3 x+ A( O: M6 t6 v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# s# X$ y- b$ Z9 s" r7 J, y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
6 k5 P) W X$ i: X0 o% B. p. M, y3 W│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ d) \) D6 A; C( r! c% Q ~/ k
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 o1 O, V! o+ h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ l1 J7 h0 K9 S, X& m; q: C5 P
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, e. s$ `9 E$ t3 n
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! S/ W* B3 k# m( F2 J) M5 l3 |│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& }: k: ?! P/ O8 p: ?+ Z$ J
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 C) |: T" Z s4 W o& i9 ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; @; I' t8 j% ]% u8 m
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 o! \. I' |* n& m; Q' l
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# @# `2 A0 r" b! ?' u' m C: K
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │1 O6 K) U, D; D* D& G8 c9 k; I
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
4 S ^% b% w4 E" c2 q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 N: {$ {) z) u+ k! Y9 V6 a. C│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 F M7 [, |- p& k! b8 c% x% y4 T: U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- j* [5 y1 E- i+ A│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
4 d6 y. e; \! w│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 v8 L8 s0 k: J0 \1 ]0 ~│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" y2 f. f3 H) Z- F! l│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& E9 Y9 ~7 R1 A% d7 g4 L) [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) v& x. \+ r, A" m7 x│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │* ^* y; r+ e4 N+ |1 L* Z
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ `' r- E. m" i, @+ o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. k& V9 _1 E" M% s/ } X
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# A' W( ~- N9 R* H% f1 V
│126 │Rook │30│ │ │*** │Protects you from attacks │/ X, N$ p! `5 y; m3 q' M( J
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 s6 }0 j7 z& @% P, F5 n3 R) G
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 F- ?: n Q6 F/ l! l. Z: e, f
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" I/ U! A8 C! |
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 d: Y7 x# n$ x
│131 │Lance │46│130 │Wood│*** │Lances through back line │# M8 u9 R5 U6 C
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ m" ^4 b! T3 g
│133 │Guard │5 │ │ │* │Repels enemy's attack │
6 R F4 l" N6 `* r9 \: L│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 J* F* n2 ]0 X* b4 t│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ W0 C9 c( U0 W% u
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: i% _3 n/ R) R8 H o& ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 L- K1 u) l0 b _│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 E& V: t6 Q$ h' v7 @3 z" A│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │% l" ?* E& w5 ?1 R" L1 E
│140 │RockCube│9 │ │ │* │Places a rock cube in front │% H5 V. i8 N& `' s
│141 │Prism │60│ │ │*** │Prism fires randomly │
4 ?7 O+ ~6 o2 @; T" k3 ]│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- W6 a! `5 Q9 v3 P│143 │Fan │14│ │ │* │Vacuum pulls enemies │
6 F1 u$ G! g: K$ Y& ]) M│144 │Fanfare │32│ │ │*** │Take no damage for a while │; I) W, F$ f6 U1 i7 r2 V
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 Y( [! j/ Q/ \6 P% m A│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' k7 |. o& F: V│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ W" N4 ]7 ~7 [. v/ v1 G│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ u2 N( ]% H5 G( X" j; Y- {* C D
│149 │Recov50 │14│ │ │** │Recovers 50HP │
( e/ A3 y* p! L* _│150 │Recov80 │20│ │ │** │Recovers 80HP │3 L2 {7 P0 {% G% i j1 Q3 ? A2 _
│151 │Recov120│35│ │ │*** │Recovers 120HP │
" M) h( F3 s5 `# P│152 │Recov150│50│ │ │*** │Recovers 150HP │8 z: i/ p5 F" C) r+ x0 u
│153 │Recov200│65│ │ │**** │Recovers 200HP │4 t; {- `( M, _. Q; E6 X' G/ o) I, v
│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 F, }' w/ ^) W│155 │Repair │8 │ │ │* │Fix your area's panels │9 p; _& J) T6 h4 D
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 ]2 w% P$ }* d5 C" R+ X. s
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 k% W4 I8 F9 t$ ]! |. j: f
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# [: c1 f$ ^# q5 V# J1 K5 M│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 o6 E+ U' h( n0 F9 C│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 Q( w: Q+ M5 ?. x ~5 g│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 i% k( O+ n0 T. @% L$ r+ g4 _4 P│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 y( j+ Q# }' \ ]. M- ^: b
│163 │Invis │11│ │ │*** │Invisible for a while │
" u) l6 W2 N1 t1 T! `│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │! e8 A1 T8 W5 w6 m A: i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% q7 ?3 Y/ F0 J( ?. I│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 E0 ]% i8 e2 d│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. L, g1 O' p' ?5 [! e
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% o s5 @7 s. k1 X. A3 a$ s m
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! {5 T* u/ u4 n" J9 @2 B
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 b2 X7 j% U2 k* J/ {) V│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ k) ?8 i# T6 T' B0 W/ z2 z0 Q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* P \/ u' V3 u/ u( A' [│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ @; s* |- n5 Q; O2 _! O│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- B3 l$ o7 |) ^/ n# J" P│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 F0 g) q7 e# @" d( J
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 H" N: N- A1 F+ o9 v2 o5 L8 n+ _
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) X4 |5 o$ E' Z: v+ P2 K│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# K1 t1 o5 c. p: O' R1 k
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ w. d2 X9 c! {+ l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 M4 F W. b! c% \% l
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- g; E8 U8 ]2 d5 J, q7 c9 o
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( [4 J9 B8 m! W% ?
│183 │Hole │55│ │ │**** │Open hole to dark world │7 `+ s$ ^% R ~( f+ _6 {; U
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 Y7 Y' s& F, y. [│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, ]7 y4 l$ p! c$ j
│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 u" w$ y2 a9 L X: R
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │- j2 ^/ l0 k, {% B
│188 │SandStge│18│ │ │*** │Changes all panls to sand │ r) @; u6 W1 R$ S; O# Y( d- }
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │3 X3 b$ {. C2 _: l- r
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( ?- N, @6 B/ m; k' g│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! w9 [* @* u% `$ d- [/ N0 `
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% V6 n9 K. g7 n M, P. L# _
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! f6 t" u, W$ Y6 V5 ~
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" \- z V& K- j" D9 O
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 I: M6 |; `( @+ O: G│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, c( d8 _$ a. y6 n& A│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: d- z! n- k8 r; O5 x/ b' y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; S1 w k: }% U% o* n
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 j- v/ M2 T0 ~ v│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │) s( D U1 J& ^
└──┴────┴─┴──┴──┴───┴───────────────┘
9 o; ?- q; B& W+ ~9 k! _5 F+ N
* c( V& i- ^5 G/ l7 y8 \* l$ o$ F9 l9 p
Mega Chip
, J1 J/ M1 ~+ g3 h+ d2 Z: ?┌──┬─────┬─┬──┬──┬───┬───────────────┐7 y' v3 {8 m' n3 O& m3 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 s! ]) w- ]8 p- A
├──┼─────┼─┼──┼──┼───┼───────────────┤( n. F+ ?. ?! |2 g0 m9 y/ Y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │+ O7 r8 `6 |0 x
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% B6 e. u- u) X; S
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. G* ?: `0 Y. X5 p: s( h. _│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ S4 E0 b, H+ Q- j. ` a9 ^; l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
6 D0 F; ?8 x& y( Z+ D│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" Y! ^, A/ H5 c* Z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ k5 ?1 l- P0 y* _( m│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 E% \5 ~0 ]) B; r+ Q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 r* l- A& M0 a% J' F( j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" }/ W1 Y! v5 e! I2 D/ @6 l$ N% U+ C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) ^0 [; u* C3 A( O) B* D
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. \' f: c: z( g) T8 Z2 V, l! r│13 │Guardian │82│ │ │***** │Statue punishes when hit │: g0 a; ^, `! y* U& k! h8 q8 w
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' ~) c7 d. k8 v) ~4 i
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
c+ ]7 J$ V$ K& |9 x, O9 Z6 G│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; ], T6 V4 S6 h% F" ^- j; |│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( R3 z% h* I+ B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 p6 `* M. H% T0 l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; {5 {2 i, p9 x1 c0 _
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │& q( n9 g; r1 `2 v& ~8 v
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 M# `5 L% v+ c; U; t! T│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 y) ^1 d1 s6 [4 N! C0 Y3 R6 [) Z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ _! x8 h Y2 h│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( d* x7 j, s3 ]! {: W% O* q│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 |5 G0 g+ ]* s' P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* h5 Z" T$ F; I9 ]; }& l7 [$ e│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ M6 K; g* A1 ^, E3 W7 @│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& F! x B# A7 i$ W8 h% H; p) y" }│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; f0 `4 y& g. U& _# ?& ?│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 y, Z% x. T# N8 _│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
% L% i) p$ s8 M( O) w│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" }+ H/ A6 D4 x& x7 ~; p/ U$ y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 F, y5 W; c: }: ~│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, k9 \! H3 Q/ z7 Q4 Z# q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 z- c1 `( j- b& Z6 `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, U- A0 k9 g- p! a: d2 u, A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 t# A; B6 }4 L6 q* W
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- s w4 \7 C9 |, H2 D3 x' q" u, v│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
0 q$ C) [9 p4 h│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
. g& I1 L$ X# L$ z6 H3 x* k* w' ?│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │1 c2 [, Q' [: Z" i& ?4 [2 |$ s7 r
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │0 g7 ?, c7 x7 A; o1 I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │1 m7 |! C' `6 M6 z. ^' n
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 V* D! v! s* q& n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ \# e4 |2 w& E4 Q0 [0 ~, l- {9 E R$ ^│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │- x O, |, r }- n
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. n; F ^7 P/ I T/ C│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
3 f6 k! W* _ k8 G7 ]│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 d5 Q3 M3 j7 b7 F- b5 [' Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( m, T) j0 a8 w: ~) p
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 K' j* L( g5 w3 |│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 s5 C8 H+ K, c. K5 g) u$ S; t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ R& l- `0 O c* z, d│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, ^2 J8 a9 ?6 i! H. X1 V│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) E9 Y! }' f/ {6 G│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 v; K& }" P/ s4 D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' _ ^) k. A# u# c3 z0 r│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. W* ^6 z$ D% e9 e; }; n. K x! X4 w W
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 Z0 D& y* d N4 o4 t* \│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" r: @! ~. J% ^( U4 p9 k+ q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 p. w' `5 k6 U0 i
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ Y- h/ }$ k; a7 _9 T4 R/ J3 p│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │+ | t0 k8 I! i$ o3 J& }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' F9 S0 c" h- c/ S- O( G
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 e, Y, R o4 w│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │" o' m& H! ^. C& b) p. K
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 R. Y/ R" O$ V3 [9 P+ V6 h |: a8 H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │! h; W% O2 ]2 ?4 x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- v: {8 _+ Y$ y3 k V
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' ~7 f' f0 ~ g# U│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
& K* x" z4 l h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( T' C1 ?, b4 _
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
3 m" x% ~! \% u2 M$ c) {│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ N1 s7 g+ T/ K. @# ^# F& ?+ I8 o$ x
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 M8 O" U3 x+ p* o
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# ]/ k/ Y# G1 ^7 \
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 h1 K' w6 w1 @1 t% o│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
, E$ E/ U! Y% i. b! L│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ Z' L( h' {, {) N( V. l
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 B4 Q3 h' @) T- r! l* ^2 E/ w" `7 k│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 h: a; s& E9 U$ E# E- M p5 ~
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- Y) A l x: K# P0 }# C& d2 {9 A
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( a9 Z$ U$ ^; `* C$ S' w
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 R" U& u. D2 R& {
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& j0 P, {+ L6 q+ H( l2 d└──┴─────┴─┴──┴──┴───┴───────────────┘% m% s1 s, i; s' C
& F6 [4 y! e8 ]% O& n1 j# @" t5 e0 u- M# D0 t
GigaChip (蓝版): o6 ?/ e' [0 x2 C- [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; _4 F, c- ?. C& F W│编号│名称 │MB│攻击│属性│稀有度│说明 │; q& K1 Q+ i# ~- N
├──┼─────┼─┼──┼──┼───┼───────────────┤
) \3 I5 X2 l& l' N│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: E! k' H6 O, s% K5 q7 I' l│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" w, B4 \1 E! @& ?0 e8 y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" l' i! A S7 d3 M│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- W7 |& ^# N6 j! w. |│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" R6 p& {% {. w│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: ` K) a' j2 `0 A4 S
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ T& P. w' B2 {) `# @
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& ~$ v+ ]* t. o. I$ T. i
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 l9 R. S) |! T; x' F3 N0 r: m5 u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │1 q z# `: s$ J6 r& N$ T
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
0 n, P' G7 z9 t. k$ C│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! _2 {/ I# }" L# T7 n│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 W" n' Y: p! S9 ^, U) r* S│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* {3 I+ q. W. O0 F/ C4 u│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" p8 q+ m- h& q" M6 E' ^* l, V│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) N# `' x u( @& v4 d- S }* I│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 _3 {& F5 t9 ~- ]3 F) P. T+ a) K│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 }- o2 c( y: f# Y│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │- g, F0 Z6 i/ f; O' X, D& y
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; a. b" z# n, u3 P4 u* B, b, V
└──┴─────┴─┴──┴──┴───┴───────────────┘
. ]0 ?0 \+ V ]( _
% i4 V* P$ G' ^' S; i. `GigaChip (白版)(只列出与蓝版不一样的Chips)
( n# g) C1 ]8 d$ a9 {# i- m┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 o# s, I5 l$ u( ^; Y6 }1 W. q│编号│名称 │MB│攻击│属性│稀有度│说明 │" t( a3 C4 Z& Q: g
├──┼─────┼─┼──┼──┼───┼───────────────┤. K( R, R8 C, S$ A+ w0 W; @' A; \
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' N; J- W( D) u7 Q8 ?; A
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 A: @; c# D' M8 x! k
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
: f& R0 R% K& p; V& s% O! b│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( a- n# n; d( S+ P└──┴─────┴─┴──┴──┴───┴───────────────┘ |