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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! : x3 D: a& [, ~) `/ J9 l
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■● ■  NintendoWorld    站友xliz原创
9 y% p4 ]# f3 T5 h  @( K/ Q$ P■ ●■    http://www.NewWise.com ) y. t! R7 ]7 l7 j2 L5 V0 F
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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' _3 g  t* d- j/ P9 L5 [6 Y4 p9 q  R! t
           洛克人 EXE 3 Blue 卡片组合9 \8 e* J" H% X3 k, ^! C

: j8 O" S# V9 ?. E- w4 p( b) c& \
' z3 ^$ w" {8 s4 |5 `; U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" s1 q& T3 d7 \# u大家要看日文版的P.A.或详细攻略,点击这里吧!
8 x; ]1 f: r. z  h
====================, }8 o' W6 c% o& n2 W5 t  f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 y& }# P0 H! Y/ m1 [" B% c: t! p" }5 K0 `' `  X7 U
以下内容格式如下:
) G1 D6 X1 d' ~: I* w! Z
9 @! F2 I' q: @9 O. I编号    名称+ I3 d. J7 ?; J# v+ |3 a3 [
说明
/ ]$ Q+ e& O5 W8 R8 f7 W# `组合方法
7 y$ F7 ?) M7 y---------------------------------
  q* L, E! f6 L5 A$ I3 m6 K7 ^01    Z-Connon 1
7 h; {) d: L4 z# \8 kUnlimited Cannon for 5 sec
- V" T$ E7 P# ^4 T! ECannon A+B+C8 n) C, h( z; A4 {! C2 S
Cannon B+C+D' [* [( a4 X- [( b# a4 E
Cannon C+D+E( e/ Q8 s# R* g; N4 y% K& U
( K6 \/ w4 m. V8 X7 E* l
02    Z-Connon 2; I7 m, I. n! \
Unlimited HiCannon for 5 sec
4 f7 ?( x) J5 M4 R3 c" fHiCannon H+I+J6 g" x, B4 m  }6 }
HiCannon I+J+K
4 z, q0 O9 F* w8 f# DHiCannon J+K+L
/ R! f( k# e" X
5 ?7 @' I$ m, {/ e6 s  q03    Z-Connon 3
1 I& e7 @: k% L. P9 S1 t' ZUnlimited MegaCannon for 5 sec! X9 f: C2 Q$ [6 O
M-Cannon O+P+Q
6 \* }: m/ S; l' S! S+ X# ~" PM-Cannon P+Q+R2 S0 A5 g0 d; S% D2 p
M-Cannon Q+R+S
. I) R4 \" K3 G! B% m9 d7 e, Q) ], s: T* C
04    Z-Punch
# `9 s: J7 K1 qUnlimited GutPunch for 5 sec
, a0 |3 i( H; m$ tGutPunch B+C+D
) j. Q0 [9 `/ \% e( lGutPunch C+D+E; B1 G2 T+ |- P
GutPunch D+E+F! X8 w5 `4 ^: a& }- c

! W4 V4 C. I4 Y05    Z-Strght  s4 @) s) D3 T/ r$ @# D
Unlimited GutStrgt for 5 sec
- b; a. c2 g2 P7 S+ BGutStrgt O+P+Q
- A2 W6 V" B9 {# `6 l3 l5 P4 \% R" lGutStrgt P+Q+R# Q" ]" m" ~  n  a9 z" P8 }4 a
GutStrgt Q+R+S7 J" `4 P$ {/ Z; G
6 y. r4 l. V/ B
06    Z-Impact
. V9 x) ~$ y- ~' e2 L6 sUnlimited GutImpct for 5 sec
8 f2 _" U( v3 p. s4 H  n+ CGutImpact G+H+I) r2 C4 ]! n0 b8 d5 U; u
GutImpact H+I+J
# q* s1 P$ O% R8 I+ HGutImpact J+K+L
0 A, ~- }8 k: K0 B1 b5 i. A1 G& i
# Z, J, c9 p* _9 l07    Z-Varibl) G4 c, S& ?0 I3 n( A8 i
Unlimited VarSword for 5 sec3 b# Z& Z" z1 G+ C6 G+ Y- ?4 _1 Y
VarSwrd B+C+D5 ]* R1 P) U6 O4 `& x
VarSwrd C+D+E
4 E! p- w! G% o1 P4 ZVarSwrd D+E+F
0 l6 ^( Z% B# n/ p; v8 {' K' t3 B* N1 }
08    Z-Yoyo 1
8 X$ s8 i+ q" |Unlimited Yo-Yo for 5 sec* h" }7 S" v7 X" K* L1 Z
Yo-Yo1 C+D+E
4 u7 h( c; w5 v. n1 y- iYo-Yo1 D+E+F! r7 z* B7 l- h0 V
Yo-Yo1 E+F+G
: U' f2 b: ]. n" H+ ^) W) u8 u1 p  \9 w( P
09    Z-Yoyo 2
( ~8 D( k1 R# D2 g/ P; AUnlimited Yo-Yo2 for 5 sec+ v- h" S% Z8 N' F# ?- v$ L
Yo-Yo2 H+I+J
) o& l  ^1 v# H0 T1 E# p0 p0 nYo-Yo2 I+J+K' Q7 f' ^3 O; ]& A1 I
Yo-Yo2 J+K+L4 U1 H. \, G3 {
- {: r) C. g0 M0 ]$ D: Q" [- _0 c# q
10    Z-Yoyo 3' o, }5 e3 w- y+ M, k
Unlimited Yo-Yo3 for 5 sec
8 B( D9 p4 K3 J7 s  w8 ~: jYo-Yo3 M+N+O
, p- z9 i9 x6 ~& _8 H9 p' PYo-Yo3 N+O+P
/ j7 r4 H: }" n6 gYo-Yo3 O+P+Q
2 z' s8 I6 G+ Z6 V9 N: r& \
; k8 w) {( Y2 N8 G8 d11    Z-Step 1
; ?2 I$ Z# {) @8 d! V) D% S# tUnlimited StepSwrd for 5 sec- \( a  R! T6 S
StepSwrd L+M+N7 D/ y4 A2 O' z7 y
StepSwrd M+N+O2 D1 D) ^2 m8 `" H) k+ ?! S
StepSwrd N+O+P: {/ M( ]# k( I( V% R; c4 W

- t9 I# M' ?  g- q5 y3 H' t12    Z-Step 2/ n# i0 D& i7 w
Unlimited StepCros for 5 sec
8 v  z9 B$ h) E* u% k$ Z: L0 BStepCros P+Q+R6 f* M! N* h- w
StepCros Q+R+S4 W3 V, i2 I0 o
StepCros R+S+T
7 s: x0 t' K/ T" t/ n& a4 q* o8 ]$ ~0 l& e" d( B0 w+ G7 f6 v- M
13    BubSprd3 o# ~4 @0 x% {/ t
Attks w/ spreading bubbles!
% c; P( K% ?% x* h9 U+ iBubbler  C+D+E, ?" M: U: e. a$ ?" g; D4 ^2 w
Bub-V    D+E+F
1 P' d+ L$ U7 ~2 u# L5 n/ ~2 f/ t4 _( pBublSide E+F+G+ Q. [, R9 w& O/ {
Bubbler E + Bub-V E + BublSide E2 c# E; A+ F" z; J! b

% L' u1 A2 ]% D! e14    HeatSprd0 C& m; ^! X4 b! z$ \( u
Attks w/ spreading fireball!
4 |' l  \& h' Z* X, i* THeatShot H+I+J+ T) ~+ b6 M5 U0 M4 g4 G+ f
Heat-V   I+J+K# ^4 o: i. b# }
HeatSide J+K+L
& k" L4 w/ P. V7 f; U& }HeatShot J + Heat-V J + HeatSide J
7 a+ }% G& I& C! M  V" Q" s% e; r7 h
15    H-Burst' Y) q8 E2 H' i9 R- m, n
Creates a giant explosion
$ \9 A/ h& L+ C1 VSpreader M+N+O" ]! f# r9 `5 z7 Z5 |7 m$ t
Spreader N+O+P% Z% x$ R/ P7 L' ~) y4 f9 l2 m6 q
Spreader O+P+Q
3 V4 R2 S/ h3 ]: R2 ^5 V& u9 C% N) z& q. U
16    LifeSwrd* Q2 W% t; _4 V  `$ p* C* J+ z* A- U
Swings a huge 2×3 sword!6 F. f% d- e4 p! v& M( ?; X
Sword E + WideSwrd E + LongSwrd E
. o# b. ~; A5 ESword L + WideSwrd L + LongSwrd L5 s" K0 `4 f2 O# B  O2 O6 \
Sword Y + WideSwrd Y + LongSwrd Y+ g  G4 k9 Y, v% O+ p8 K) _. C

5 b7 e4 F; P% p17    ElemSwrd$ B/ z$ J  n# v# S
Wide swrd contains 4 elemnts
3 D' c  Q; m1 N8 L) |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ X$ Z% r# Z% F# y, H- CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 c) ^& W$ P' y: h7 n6 y% T2 y, D$ N  P
18    EvilCut
7 P' `. h# c# [4 r& C2 N* O! U! q/ H* JStep up 2 & make 4 atacks
* E8 C0 N- T3 i8 @; iStepSwrd P + HeroSwrd P + StepCros P4 O0 G$ _3 Y. ?8 v$ A

* k/ o  S) R/ w19    HyperRat- i- {2 X# a. K! H7 T* ~7 z7 G9 i
A giant Ratton charges!
" x$ U, ^# v7 fRatton1 A + Ratton2 A + Ratton3 A
& r; T0 f* K" N: H7 yRatton1 C + Ratton2 C + Ratton3 C# t+ C$ W( ^( R
Ratton1 F + Ratton2 F + Ratton3 F
, j; W) Z6 g. a/ u: u2 ~# F+ l- N/ C5 A# |. J8 Z
20    TimeBom ++ D* q! W8 O8 D
Sets Time Bomb in enmy area
& n$ k0 c+ u9 @2 [. m+ {1 H! qTimeBomb J+K+L3 d/ n9 A- p9 @( g2 b0 J
TimeBomb K+L+M- Q1 G+ u6 i$ @' n
TimeBomb L+M+N2 y/ w* Q7 {& f4 g/ U* A& _5 x) r
6 L, e" {: O( O  Q
21    GelRain
  }  e/ J6 i- D9 L. u+ T+ hGel steals squares
6 B6 G6 y0 {# v5 MMetaGel1 B+C+D' d6 S: E6 `9 x) L
MetaGel2 E+F+G
9 e) d7 r" T  g6 p  R7 g5 j$ T  `MetaGel3 S+T+U
. c! b6 S. o9 M7 l0 e; D
: n0 O' p) `& p5 u22    EverCrse
( N- `: v; v* Y. x6 AShield chases enemies) K% m3 r0 F) Q* x8 h+ W& e  ]1 o9 |
CrsShld1 C + CrsShld2 C + CrsShld3 C0 m; }* o7 M9 E7 l
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 Y" m9 `1 l" @, c5 L
+ p; A( G& B6 z4 }& `* @23    MomQuake
. C( R4 @; l. K; ~Awakens Mother Earth!
8 Y. p4 a5 F. U, l/ Q6 y- sRockCube * + RockCube * + GodStone S5 S& ^- u0 g+ c; C$ ?4 W( r

: p4 O8 L7 @& }3 }/ r( _* J( y24    PoisPhar: f% ]! C& `8 ^* t5 o4 {$ x! S( x
Pharaoh generates poison
0 f+ T" k1 C& ]" nPoisMask A + PoisFace A + Anubis A7 R, ]7 c- D% \

9 J1 V1 M9 T+ W. f* y( S" m25    BodyGrd
, [+ |" y2 t% T) V) }5 L" cBodyguard takes out enemies
) H$ [7 j4 Z; w" P& L3 jAntiDmg M + AntiNavi M + Muramasa M
& e/ N9 M4 S8 ?1 ]
! u) @2 M9 w+ i' y  A26    500Barr
1 e3 G$ G# f( f6 ?( c5 YBarrier absorbs 500HP dmg4 h2 Z& F6 `& Y1 e. L& L
Barrier E + Barr100 E + Barr200 E
6 }+ |4 E" }: M6 eBarrier R + Barr100 R + Barr200 R
9 ?8 T0 u1 ^! e6 l1 F9 o: S+ \, p! z$ V9 t: b
27    BigHeart
# U" R5 `7 V. @9 D% lAttacks, then heals HP!" Z" w" E8 q0 b
HolyPanl R + Recov300 R + Roll R
  @1 W4 d& W; @! [HolyPanl R + Recov300 R + RollV2 R
  |/ b6 _' ?2 o( E" W) V% `1 \( D7 b% x$ FHolyPanl R + Recov300 R + RollV3 R4 Q' m3 b& M) d

5 q; r% q2 h' S1 F28    GtsShoot& C/ w0 _: Z/ u2 D& i
GutsMan throws MegaMan!" E0 b. v8 H. f- X) |, e7 V7 d
Guard * + DashAtk G + GutsMan G
5 H- Z9 r8 u. Y4 L% UGuard * + DashAtk G + GutsMan2 G
) [0 Z$ n# X3 tGuard * + DashAtk G + GutsMan3 G
9 X' H4 F, k; B1 wGuard * + DashAtk G + GutsMan4 G
0 T! D  |% r3 l3 Q5 X5 e- E3 t. }' y$ I) Z  @' s0 T; m: c
29    DeuxHero
1 z, \  T1 i4 t; K! K2 g" RMegaMan & ProtoMan team up!9 E% ^$ h' B7 D0 l% U: x% H
CustSwrd B + VarSwrd B + ProtoMan B
) M2 {6 X8 s! p7 XCustSwrd B + VarSwrd B + ProtoMn2 B2 E; E8 \6 w; k$ y2 t
CustSwrd B + VarSwrd B + ProtoMn3 B( G3 j! X0 l& Z) }! {; ]) S% L8 b
CustSwrd B + VarSwrd B + ProtoMn4 B
% t' b5 K/ |6 G6 }# |5 a' K9 s0 t- n* E$ S& S7 X6 D
30    2xHero! p. P8 o( h2 Y" t! `
MegaMan & ProtoMan Dual atk
/ e3 x) x+ L6 fSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
( H, q* m' a) |. bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 {$ o% P- \* O3 e+ ^6 d% K/ F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ ~6 u7 o  X! @+ R( u4 K7 O& e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 @1 M; m3 g2 D" s! v# ^4 J; A1 \

0 ^+ C1 C7 V& i1 l" B3 [1 v31    PrixPowr5 v/ n0 H7 t2 @, v2 D5 a  k7 F
3 Navis attack at once!
( A; y# i+ K  \8 aTeam1 * + Team2 * + KingMan5 K, e8 P7 Y- J) ]& }
Team1 * + Team2 * + MistMan5 M
$ e8 G( h! K* U6 j+ L1 VTeam1 * + Team2 * + BowlMan5 B7 ~2 b2 z8 X, ~; c& P

# l  V3 g* m3 m+ h6 C32    MstrStyl
) U# @1 A$ E& Z  d) U# q2 `: gMegaMan unleashes his power
. P( l3 F" U- V4 tSalamndr * + Fountain * + Bolt * + GaiaBlad *
+ L) G: V* k1 }
& U2 [  v) }/ Z0 a+ F  V, CStdrdChip (Part 1)6 O# i6 t/ @, o7 K( {
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 l9 u9 B; s' a1 u  V$ H│编号│名称  │MB│攻击│属性│稀有度│说明             │' w, S3 Y% M! E& ?8 S0 N' _. o
├──┼────┼─┼──┼──┼───┼───────────────┤* X" m/ P* j+ l( S1 A9 Q  u  |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 d; O6 ^  |2 ^; A* O2 }│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 Q' C3 Z* l7 ^. [9 T* u. h
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 ^6 K4 h  ?( x3 R
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ N7 X- d) v$ ?% L% J) w( _/ p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 f9 a8 ^  g2 l) _# `* `8 v
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; d8 U" D! U3 ~' o. g: B% \
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' s0 a/ B0 d5 F& G- [- r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 J1 ~" o7 F2 a4 o" \! @$ t7 v& Z
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
$ ]+ O6 g9 b8 a8 P  Z! n3 m, k: j│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; G4 W' e$ M1 C4 `, K
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, B+ c/ R/ `+ ~" I: h│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# [9 o" m3 n. w│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- a$ N) J; v1 q3 o& H
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  [& Q  i% x5 u* e8 T+ k0 `* W│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. ^5 u$ _- z9 \. A) Z( a9 _7 {9 i/ c
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
! p; P1 Z: k+ \) I5 s0 N│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 J1 H- m8 X, |* ~
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" }: [4 x# c8 L! ~( r- E│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │( F# H9 r3 M5 Y& l
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
% B) ^1 f+ [* M7 u- T│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 _2 ~" q8 `( s
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 h: ^9 g( ^0 s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │& q& ^9 d% l& A0 _0 t% h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 U7 W3 c0 ^3 [0 }0 v3 `  E
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) n/ p2 u3 O/ C0 |, X5 }7 k3 L│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# v& p+ E4 l5 ~7 ~: t+ K: K  @6 g│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( v$ ^# a: W0 V: K3 }
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( {9 |4 L( T& K
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# B/ L% y2 `# v
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 h4 R) d9 ~. o) M! n
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# V1 s' l( [# [* O2 C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
6 ?' D6 l6 B! }' `% r│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 E& c; Y  m2 C6 x
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' P3 S2 B# n: b* J│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 X& i- \/ l1 G" o- P2 b
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 x2 Y& s0 B0 L: E8 h. f│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
  ~% M% x/ V, X  B6 w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 @) R8 r2 B! I' |# @9 M1 A│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) f( a# ~, q+ k│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │  O- r# o0 x! _  G
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │/ _3 O& P! v" B* w4 [5 S1 \
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ L) R  J( h9 F1 B' h
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* m! @9 c( k% E  u- I. [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 _0 P- w: O9 h# @* \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. W% [+ x' }7 i( U│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 |9 E! h/ ~' R( e% ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% ^! T$ E. b8 v5 J│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ {: y2 K# U+ k( @, `│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │% ]+ k9 I: n/ S3 k/ U
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
- y9 s, L% }$ Q& D7 ]. a1 x' U│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 ]8 y$ Y! o' [│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 q  X  [! P6 d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  U6 y$ p) ]3 F. e( v, E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: q# Y& [, k) k│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │1 m) \$ @, c4 b7 h
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 S" `* ]+ }1 B, X7 Y/ w$ F* _
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; F8 X# q* U  f, g9 M9 f
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
6 G! _  P% ]' ?│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! p, q8 o% Z; Z& a, w7 E1 u
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: ?$ F+ ?* G" ]) {0 Q1 ]3 l
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% A, ]! z" i: W+ L( N; b( z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │5 S  ~  j8 c. ?1 N  d
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; a/ q# d0 _( x4 o. f% B" c
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( V+ t) t5 \/ n. x/ I│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 x1 D+ i- e8 B( K/ D2 B9 A% w& N0 U│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 {6 J$ K+ E9 F+ ~+ @# t; c6 b│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( ~: Q2 _$ A. D' A  ^! F5 t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 c% t0 p3 }/ h) V' e3 R│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
( }& J4 b' Y7 w) }/ E4 j" m* A│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% o% ~* V1 T" C9 m2 {/ g3 U  n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 c/ d$ F& [" D2 T- u
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │: c  a  y9 i" K  J3 V
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* Q$ s  R: }8 w: P0 ^' P9 Y: B
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
4 T; b/ n) @4 ^! Z# ?. u/ ]│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 k3 }1 d0 q. w8 Y4 E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* x& R) I. u' W( x2 a│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; n4 {& B/ }; I3 G2 R% T- e4 V& K7 L! g
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 T+ Z6 r! u- a
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
# h# a8 ]8 c. D$ ^( X│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. G! N' s1 L+ v6 r$ R6 X│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
( e) {8 e# j$ n. e% ?│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" ?7 x7 i9 ]6 t( H5 V│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 T! a: Z) M8 v8 n│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
- @/ g1 I+ L! g2 ]4 k+ u( h& D4 w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 H* x2 [  Z( A, y) c; ~) B
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │2 P9 ?+ R1 w! \6 S  Q
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
9 y. o. H3 G  V2 j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& x1 i  F2 u8 X: g  b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& V1 `0 V# J! m+ j; g' x4 t
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; e. R% A4 e4 s% o
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
8 ^2 v( X4 K% q7 T' \: h0 f│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 i8 E4 y" t6 {: h! j" f│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
7 w" @4 _& N' k. r& P; p│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, W# y; ^  B3 c  b- ^
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 l& o2 o+ t3 |) ?; J  f5 G2 Y/ ~2 j│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% b' ^# E3 e4 {0 ?% E; R. ~  [" s
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: a6 R8 Z  b, [" w4 R
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 Z7 z" H* t  T$ h! u- }! Q# @) e/ r│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& ~- e" c) `7 s4 e  n1 u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 s) ^9 e' r" |
└──┴────┴─┴──┴──┴───┴───────────────┘: l, B+ ]- u; k) T5 y  I
/ m3 ?3 l+ ?7 S; k1 J
StdrdChip (Part 2)
$ Q) B( n9 k. K9 K5 g! p/ H6 E$ p┌──┬────┬─┬──┬──┬───┬───────────────┐
8 }7 j+ A0 G( Z# i│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 i8 O  m* Z8 O├──┼────┼─┼──┼──┼───┼───────────────┤
* K4 v9 V3 E) I$ R1 I" [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* l% o. q/ W% ?& I- m) t( h
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
( h7 s6 K( v4 j4 N" T4 n) j, ?│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; d) [* y" u! a7 T$ G+ A1 ]0 e) V
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% A% Z8 i6 b0 @7 A1 \+ {4 D: U+ z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 w, j4 f1 m( j) l9 U│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 t9 k8 `- m9 |" W  h  X& E│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' [; j( g  O& _* \( V4 |# u│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" f7 A# b7 e2 f2 |9 g; b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" t. e; T; u+ R0 s
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │6 K% y0 z* s4 N  y. s/ s! D  g
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- h9 M$ Y5 J' T
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 s- a6 R: K) Y6 N& `- J│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) I6 ^7 y+ o" D! r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 c) _% s* u* `, r. S" f5 l│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- w- ~; T) h+ s│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │- g) a: q' y$ H- l1 L/ _# r
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 G9 r; }& m  o& X. x
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& R  q; g" t' T0 h, a+ x: O
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 H6 F# o. z% n  M8 G/ F│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 `8 X9 k" e! F* ^& q; \! W+ j2 o9 U! `
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 G3 s$ P9 l/ ?* `- U. f. @│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ T4 `5 \2 d. U% O│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 M) |" h( h, {6 k2 J
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* _, U0 w$ F2 @6 f+ N" I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 p& T- c! a  ^/ n/ ]& ]5 |
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ X* j: U) Q% e( Q/ `│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 g: x! W' t! \' r│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& g% x4 `4 u0 X+ K0 Z  \8 O│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ }2 c; B* U, @1 ]& Z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  E! H& P! k  O9 q4 P$ Q
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- S, y, N- K. }: O& D( b1 q4 t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! x$ L7 D! O2 A& Z  F" _$ w│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 x; L. ~/ J4 y2 _' y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ q, q6 R2 h) c* `1 j3 C) F- X│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 G1 ]8 T" T# a' u5 e7 H. `│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
+ n! P3 l' S/ q# @) A: U6 Z4 W8 f│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ A/ O, E( X- ]1 z2 C# k│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
* ?4 A% f( O/ r$ J│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' B; Q; a8 P+ c7 C5 @
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- c9 \& I, ]) l& m0 i  `, S3 i│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │& ~( p) C+ P$ ?( j2 h  m2 {
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 u1 j( L9 ]9 @" `9 R$ b│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 R, d+ h8 X: P, U) k│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ }! Y4 l9 e8 E5 S( G8 m) h│144 │Fanfare │32│  │  │***  │Take no damage for a while  │/ V7 P% [. d% k; B. {
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% t. T' ~( e) C6 {, ^* a% H
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- P$ N, W0 N( D: S│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  U5 z2 {" q7 {# r3 Y$ h0 E. x│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) Z: C+ p/ L( B3 j, Z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; k6 S( ^$ o& k5 b( ?% t│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 }) {0 G: p7 Y, p  g
│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ f- \) d& @2 k
│152 │Recov150│50│  │  │***  │Recovers 150HP        │  w5 c/ t8 {2 g3 s
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 P# V, S3 L& T& k8 i  Y* A  e│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 t) Q" C' q1 ^│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& O4 d' ^, p4 a4 t# o! u│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' `' X( D- s3 r, }2 R8 b
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" I, M, `2 F" t% o
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 v% x: R) y7 Z% q5 Z& t
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: f) A' N4 e4 B3 \2 ?8 L, p  c
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │* Q9 ?* T6 B( l4 n7 p5 p! n
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │. G  Q# g7 Q  `+ r. f0 i
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 T" h; {" l$ `7 l7 q│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 G/ w7 f9 P# e% P, b9 K: U│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 F) J2 R, G" a2 E1 }7 g9 f8 c
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ ^  ]- z1 E/ h4 z4 d+ Y' F
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ @" F* _+ w& t% t+ q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. x" C- j  L7 S" x" L1 E│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 _3 \  D0 q6 h! x│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 L7 Z. ~, E8 _│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
( p1 d: N2 R$ w# B( m/ H2 G2 Z│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) o; ~9 T2 M5 v│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# X. M5 c1 R, X/ X6 L8 \7 |2 K2 v- m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- J& ^; z# I1 a* y│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  I- S  i4 f! F0 f│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
& U7 g$ {' G6 z; C9 k8 Q- ~│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │, E! J; c- ?; B: @
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% \; L  G2 q1 g% u$ A, k0 ^" m: S; N│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 Y4 _7 |' \' \* C- A) `
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
: z8 D+ x* Q5 `│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' g, [! H6 S2 i6 F: {2 f4 R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! B& \9 e) U" |
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- C+ n0 {5 _) G, y0 d│183 │Hole  │55│  │  │**** │Open hole to dark world    │% d- R- N% W. |% G7 l
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
. ~' h( a4 m7 B. @2 b& u6 y│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │& \. Y% P; f! K5 }5 e. N8 L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │& X) H* k7 j! l1 z4 A7 U) }2 q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 C' w  _8 i2 v) p& }4 W
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* i/ w* ?, y9 s* d1 `# d6 e│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 n, J0 H5 a6 J7 M1 O│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! ^! ?; w; @5 O, @9 W1 A2 e, `) @0 G: x│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- K6 z: t- A/ F/ v1 P9 V
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │6 R1 B( Z" i8 ~3 r; ~1 i# _3 }: y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# t0 t6 ?  |: d2 E2 V6 }│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │4 N% l0 [3 c8 S* ?. P1 Y7 r
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 m4 P3 G- D: u3 K: P│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 C- q) |* [% ]* {( d0 |% F│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% }: z$ L; b  `$ \9 U
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! l, n8 w' G$ ~4 d' j7 ]+ l│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. a7 F' p! F/ ~- Z3 J* r0 d
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 S/ `* ]$ O3 X  ^9 E8 @. f└──┴────┴─┴──┴──┴───┴───────────────┘4 s. i# E5 p" I' h) I! n/ M
8 u2 Z. ?0 E3 s$ k  q7 E3 O

' j7 D$ g( r: d" x  IMega Chip
0 c( }6 \7 x- i; v! i, ^9 p1 e┌──┬─────┬─┬──┬──┬───┬───────────────┐
; I! {% I  M. u9 {0 `0 S" R│编号│名称   │MB│攻击│属性│稀有度│说明             │) N# d3 `: N  O; B- b
├──┼─────┼─┼──┼──┼───┼───────────────┤7 ~0 U. L" X/ a3 j4 N# U8 e
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" ?' T- i# c8 H' f# |7 X5 U
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ y' g" x, U3 }& B
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
/ E0 E' x( v0 h+ Y4 U3 x3 u5 R│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( q- Z1 i: B" x9 a0 L/ a│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 k+ o0 C9 j/ M3 g│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- a% R  X& M' A5 V: M9 [
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │5 P: t" H+ t$ j) ]3 b' v1 `0 q7 h
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │. u/ |. ^; _. i) u' j
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, B! c3 k2 b1 h# M. e6 P* O
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 L8 r+ y  h) I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ O$ ~2 L; k8 G- N: H% ]2 B
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) X- ]; k! ~$ z- y, r│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% Q% b0 _& O$ R( S: ]. k
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
6 W+ d( J2 h9 a% K2 i│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │$ c) `. t# ]& h5 ^
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 ]  r$ T$ F, Z│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 s: _% F( a, z/ i( `" N; X│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │0 N8 H+ v. m- Q: z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% h& Y9 p6 W0 Y# F
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 X7 }6 O$ ]6 v
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ f8 R0 [* N7 J3 g% B
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 `( c- ?. ~) C
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
. s# v7 J+ z! w- k  r9 K, B9 \│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │; K, L7 l/ l4 ?: ~6 }, I4 Y) J. S
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" [+ `1 o7 h5 p) O│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 }6 [( o3 o- E$ ^, Z3 a│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" H, \/ U+ Z# N* ]2 L0 E6 G+ `+ f
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) ?) Q& s- h& O9 ]! `' m  z│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 y0 L: L) i$ S/ \; s& Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 x4 C, `: Z2 d" l2 `+ r: ^0 R( R" g
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │0 u# t, i* H) Y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( J) p4 _& F! V! `! @│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │+ x2 q) b& v. {
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) r  Q, j) P# s4 j3 k/ ~4 T$ G3 P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 a4 Y- E. y. z6 K- ]1 f. G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 S+ k+ X) F6 A& Z0 W' {5 l│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: y( B/ A+ ]/ R/ W$ o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
; \+ I2 e- b4 U- S5 t6 _│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, i* ^& j, s3 {3 G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 G6 V# \% s7 a$ ]) R: w* f
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( D) F9 }' W1 W/ C3 \. x( G  _│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' m& s1 X5 O" p( \$ g& _& J; t. |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 t% F% Q* @  o
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
6 x$ @7 M0 P3 F1 b│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ g2 \6 O  _2 @8 y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 ~/ w. a) m6 _0 `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 b6 b9 J9 A+ o! {) H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 k7 l2 Y. N' X. j) W' u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: M* \7 |2 d9 N, B( E* ]
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
! t, Y9 y& h6 B( ?4 D4 _4 Z│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: |! w: G, j( r, C│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, _( X2 u3 Z" ^4 `7 @% k& d
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ H' Z8 L9 N, Z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │, I2 J+ y+ x8 q+ n/ @  t, M1 l) F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, n! [3 v: Q1 k9 R" a* F# j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: g4 ~# [: Y+ F9 i' v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 R) E& y% o7 h. t# R) B4 k│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% c! C% E) d$ L│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 G+ _6 A8 l7 y7 K- @│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ p- r7 e, F! Y( i" h( l, ]2 {│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" J! j% `" S+ |5 N# T; b7 j# B$ `│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 y; v4 K/ c3 }- K8 N- _│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" S, I' J' f* R/ u1 Y1 ^; ?. M0 M│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ M( R/ U/ h7 z6 j" i' ]2 Y' R. R# O3 W
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  `( s1 A8 P1 }& _" P8 r│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! D6 d7 v7 P9 y2 r│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │5 c; z9 K0 A# P+ U: y+ }. Z; r
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( p! m4 R0 \+ ?6 Y; J1 [& n) m
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. K! L4 Z; \. }4 b9 I6 g. j│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 u8 e5 l9 Y3 ]& m' v2 j
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ Z, V  }( `; }$ s" H1 ?0 {9 c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ ^/ q( p1 I0 A+ C% k9 v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 y: L5 Z4 y3 \& K: i% u6 }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │* [9 K9 s* m; M! \4 m
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ i4 O1 O  x& Q# q  L; P8 N$ {3 ?│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 V8 E+ E9 p- \" B7 m2 ]1 v* C
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 x1 x9 Y+ x3 y1 h7 T& W3 E% B# Y│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 v. m. Q7 a$ p/ M) z( b" j│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- B' U  ]" v  N/ Q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 o0 B5 {6 m7 E0 X
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* g, k3 I  Q- @: N9 p│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& W6 N" i. C1 K│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 D6 D1 V! e7 P& j; ~; h$ G│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% t/ H2 w+ F* v! H# j" F
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( M1 y# u; P( @6 L
└──┴─────┴─┴──┴──┴───┴───────────────┘
, f8 Y4 f. M/ l  l) Q# |1 B0 g
# H- S/ }4 L* x7 ]# }# I0 N% }7 j% l0 s
GigaChip (蓝版)
$ q9 \7 h5 E# s7 N" I7 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 w) ^- l: X5 q% ?% _2 S$ n0 Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
; m% m5 d7 w+ m+ Q8 o9 V├──┼─────┼─┼──┼──┼───┼───────────────┤
  Z3 V! C& V; y$ b( _" n│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ S9 q. [* a; \  Q8 \' g│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ F) @7 r6 I& O6 |: d* x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 X2 T$ T" K' I
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% V/ }/ f( Y4 B+ U' H3 X│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ Q3 _6 _: y; y│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, Z$ V+ J# c/ t│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 T1 m$ q9 }1 M0 y: m4 j$ Z; [) j. [│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( q* {/ q) q9 H5 F. b
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 w2 Z; m2 C5 r; `$ i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: ?- A0 t7 p% U8 E
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 u+ V. D4 m0 f, L
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 V' S3 V9 b+ `4 p1 z- e' u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 n8 C' D5 T& d( p+ G
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 h; }8 v# }7 o- M' ~│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
/ [  ^& W* [" f& ?$ F8 {│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' i+ O& w4 {% {- u& {* I, z8 N# ]1 U
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# b; o  w" _9 P' e│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 l+ R" r! `3 y/ }
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- i  m+ Q$ Y) q0 W/ L
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
% x8 q! N" h" X" a4 A- ?( c└──┴─────┴─┴──┴──┴───┴───────────────┘
* @& t/ S! B9 M! j
0 D9 G( p( m8 ^GigaChip (白版)(只列出与蓝版不一样的Chips)
2 {* t1 t( l, [8 e" B+ i┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 r. W3 [7 N6 m1 {1 [6 f, y│编号│名称   │MB│攻击│属性│稀有度│说明             │, ^9 M5 W6 O, ~, ~9 u% ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
# M+ q3 }$ N  T8 y7 u│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& x6 ?" Y. V  o5 \
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, W3 U, Q4 o" v" K- a( S& p│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │, b5 N7 H6 x5 b; w$ T# M
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
' e% ?+ J9 h- H+ v2 ?6 z# ~└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& U; e) {: _* G# |0 @: ZMegaman EXE 3 蓝+白 Standard 级别的 Chips:
8 x) e5 Z$ \- G/ L1 |
/ ]/ X# |9 J( Y- @1 y% a) d" q9 M001002003004005006! b4 q& L: E- o0 W: D1 \
007008009010011012
8 o1 B  D8 X, m! ?013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; J/ P6 D$ n; s7 @) R. ~  \. P5 t# O1 a* }* |
019020021022023024
, D* p1 _3 ~& \# t/ @025026027028029030' @# C- h3 @" B1 k' U, o, R0 X
031032033034035036
6 }) |( o; K; P' ~* {7 }* o
& q; B0 ^+ h+ Z. ^[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ p/ R4 m' L* T- U2 k( z! |, t8 l9 t% H
+ a, t, ~& B0 Z! z) ]
0370380390400410421 g3 ?/ O% a7 n' _* b. k0 T
043044045046047048
* @# A4 w3 Y/ I7 q1 _# |049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! X: R- c) Z# K  }' f. w8 `* L

9 `  ?1 {; o1 s6 O0550560570580590601 ]2 w4 A+ j  S8 `, x& z
061062063064065066
9 ^$ j+ N# k% w067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. h2 k8 F/ B5 [, n  S- _

3 k  V$ H, f# q+ a# c" E1 _1 |0 I073074075076077078
, S1 B; G2 ?7 N% S- s" c079080081082083084
+ l: M* z# l, e085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& y5 K; ?# ^6 q. c
- H2 N# S# b; _1 s( J
091092093094095096
( _: I0 P7 w9 r9 p2 b/ F! ]097098099100101102
9 m' _6 }- U. {( i7 E103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) t. O) H- h" {6 x# k4 E  |" {
0 ^4 U$ y+ l7 b% c- T" \109110111112113114: K; T$ Y6 T! M9 ]" |2 G
115116117118119120
' p2 Z4 [- v5 C# W- j+ V/ Q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% k, I2 ]# T; X: @: I

# d) ?) |) G; j8 t/ E( ~: P1271281291301311328 P- s" L7 v/ b" }8 ~- x9 V
1331341351361371385 N; Y7 L6 h4 d/ g. O' u
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 E9 T  M8 t) l3 O3 `, V. ]
# ^0 ?, y4 ~, i  S( h/ s145146147148149150  |* E, n: F+ ?/ @: N
151152153154155156
' ^, C- Q3 b" T+ j157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 t" y4 l) L* b  |, G. }4 H( k4 v* X1 L
163164165166167168
7 k# w7 T$ i( A169170171172173174
# q$ ~1 N# p# t' g) U# q: K. P175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ _7 Z; A4 S, j$ _( e

+ I2 h0 V' a, j8 U% l1 h1 ^. M/ u181182183184185186+ F! K+ @" T( q  _  P6 G5 x
187188189190191192
+ f0 n* V9 w4 G7 A3 S7 P/ w9 y193194195196197198
3 Q2 h% M" D3 h  K5 K- U/ O% W199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& y8 }  J, M; ?1 O8 Y& ^
7 b. p+ F/ @8 k
001002003004005006
* `" j, d2 w: }( @; w; L$ K0 V# S  K, d007008009010011012
5 z. M. c, F5 c  \! Q5 D0 g" i; D& s013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% n3 Y1 b8 X& b3 |" q- f( |6 y7 {

, X7 z5 ?0 [! r1 @0 D( Y- [- p0 @2 _019020021022023024+ N2 \6 n( |3 r0 L7 d" _6 Z, P
025026027028029030: f1 O% p$ s# N- D8 Y2 l2 l4 K
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( C  B7 R' J- P! A1 L9 F; p

/ y4 x5 h6 i9 T% Z037038039040041042
' i$ S  O, o& m043044045046047048! \$ |+ g9 V4 A) O
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 Z5 Y6 ^! O* L4 A! T, K

5 s) o6 S3 B) {055056057058059060
7 X" B5 o  _% ?( N) d8 t0610620630640650665 i4 R% H; l3 W' j7 L4 G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* Y4 i4 L) Q+ W  x( O- m" M
1 o- l1 O4 \8 p( k" r
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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013014015016017018
% Y. }4 O4 O) J6 K) d019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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