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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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4 W3 K+ a5 x; q+ S■● ■  NintendoWorld    站友xliz原创* v3 Q, {" F5 A% l, z# d
■ ●■    http://www.NewWise.com
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5 W4 J5 y: L3 F; ~& S/ T" k, w$ I% A& m0 z5 `) [
           洛克人 EXE 3 Blue 卡片组合
4 B% l' k7 N2 W, N9 k0 a' m, r/ k

, x% T; D: c  t+ K# a/ B3 w& r英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; m  W& u1 ^( p
大家要看日文版的P.A.或详细攻略,点击这里吧!
' c( s& l. [; A; `: P2 @, _* W
====================
; V9 N0 N. ]6 H- ]+ D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 J: k0 @7 g5 V+ o0 G6 _6 y, a" h/ G' Q' @% C5 L! c& J& Z
以下内容格式如下:4 d4 L$ ?7 k, |3 b, }' _* Y
: h4 j4 W1 O" g; y" C( G0 G0 P
编号    名称
5 l; P- _- S- s2 c说明
( {, J. X4 K2 b, t组合方法/ _# y. V* {+ j; [9 L
---------------------------------
3 m' X9 N" ^" c6 [2 u8 v7 {- y; f01    Z-Connon 1) s6 U, u" Z/ m
Unlimited Cannon for 5 sec; s6 E$ X. y6 E) V
Cannon A+B+C& D" r6 d- H) X4 b; S
Cannon B+C+D: E' I" n: u# T( @
Cannon C+D+E+ c; k1 N  c1 P0 B2 H
4 J. M- ?. V8 n3 \' f
02    Z-Connon 2( v# e  L: j0 W8 E' O. V' B
Unlimited HiCannon for 5 sec7 y1 ^8 {5 W1 W. l
HiCannon H+I+J
8 _9 }4 Y. n& n% E2 M! |0 xHiCannon I+J+K
6 |  m# i8 `- R. cHiCannon J+K+L
- y  c! E  S$ x' N6 A
" V! _* w4 w$ |6 @) u03    Z-Connon 3# K4 e0 g- ^  o" c
Unlimited MegaCannon for 5 sec- z" ~; C' @$ T: O3 V: @& f
M-Cannon O+P+Q
' ?1 b8 _8 d2 W2 m9 D& D/ L$ k8 CM-Cannon P+Q+R
: w( T1 A1 X2 AM-Cannon Q+R+S
9 v6 l( h$ K; ^3 L, W, e3 L9 s$ o0 F  {. O" g1 l( m
04    Z-Punch, S/ a- ]0 P2 L/ x+ k2 n1 q  {
Unlimited GutPunch for 5 sec5 O! d/ [% o% j* D! W0 F; m
GutPunch B+C+D5 t0 O; t, s+ \
GutPunch C+D+E2 \. w; w+ t5 T- m% e+ ?
GutPunch D+E+F
; R) n, r& a' r
5 ~8 ?& j- q! b7 o! j5 h5 ]9 y8 h9 G05    Z-Strght
, u1 s' X9 q- H) yUnlimited GutStrgt for 5 sec# C9 }$ M+ M6 U
GutStrgt O+P+Q
; _4 g0 s3 E$ w7 W& ~GutStrgt P+Q+R- @4 i9 U+ v* l2 I8 W# X5 ~
GutStrgt Q+R+S
2 \" F& f9 m& Q" \, c1 _& ^
. Z9 Q* o, |8 D8 @06    Z-Impact
1 m9 o$ c1 F, Q2 r+ gUnlimited GutImpct for 5 sec, n; p% C  b4 r* F2 l- ?& u8 x
GutImpact G+H+I
7 N4 w) B. ~4 zGutImpact H+I+J
8 ^9 U2 N6 j9 @+ z9 u! E2 g6 A, _0 w# tGutImpact J+K+L
8 S" L8 n8 j( s" X, o$ [6 Z# h; k  G8 ]6 e
07    Z-Varibl8 _3 d) m3 x  P3 u
Unlimited VarSword for 5 sec
' q* f+ |' m- U; p4 ^VarSwrd B+C+D* t$ J+ u# p( M' M( n) p
VarSwrd C+D+E- v& {% a* ^+ g3 K' ?/ L
VarSwrd D+E+F
7 }' M: C5 C3 s: B; @9 Q8 r  I0 H: [
08    Z-Yoyo 1' W+ Y' D3 d$ o& d0 X8 B. P, _' ]
Unlimited Yo-Yo for 5 sec
8 ~: i" z$ _& ~5 a7 s8 l/ {Yo-Yo1 C+D+E0 X, g4 a3 V4 {" d8 G6 A
Yo-Yo1 D+E+F
- U( w% c- ^& b% Y4 D+ vYo-Yo1 E+F+G1 _" M; b3 p: `5 u, I! n' K, n* T7 t6 {
2 h# \  Y, T' x! t6 s% z
09    Z-Yoyo 20 z, I# z0 t0 i& r8 T$ F! c; S
Unlimited Yo-Yo2 for 5 sec/ ]# z& Y/ V* c, g" L
Yo-Yo2 H+I+J
* h& R7 c6 m3 j$ Z9 wYo-Yo2 I+J+K% `( Y/ a4 @* }' \% G1 V
Yo-Yo2 J+K+L
$ `- J5 w& b. B1 N( H
( L& @# _4 d0 a9 y( _9 x5 B10    Z-Yoyo 3# R4 z( A7 C7 b1 ~" ?
Unlimited Yo-Yo3 for 5 sec1 C9 m+ {% P/ v$ N& G* T+ J, d* @& b
Yo-Yo3 M+N+O- E4 O2 w- b& g  U0 P; [9 d
Yo-Yo3 N+O+P
7 ]  {" i( H7 e+ x6 fYo-Yo3 O+P+Q
0 a4 m' }1 h' B) O4 f8 Z
' e( C# R: _9 `2 o- q, U11    Z-Step 1! g3 Y) w% V/ M# x, y0 |+ ^& C
Unlimited StepSwrd for 5 sec  n/ l2 `* o& H: Q7 G$ D8 |
StepSwrd L+M+N
% A1 C; P9 X* I9 GStepSwrd M+N+O
4 s3 p- U7 y9 h- IStepSwrd N+O+P* \' U: @2 P: [: b8 u- v

+ i, E/ C+ O' _* r0 N  R12    Z-Step 2
- D) v5 K6 I: ?; N2 a1 ~' l$ YUnlimited StepCros for 5 sec- [4 i$ l" |8 j: N9 B
StepCros P+Q+R
* Y  L- N5 Z. Z) cStepCros Q+R+S- n' I5 ?/ k) B' V
StepCros R+S+T
: g* T! Z5 j9 X* e4 l" y
4 y. S& h5 D& t% w13    BubSprd4 f5 J4 K( ~% [& D) w) ^
Attks w/ spreading bubbles!( e- E3 ^. V! {8 v
Bubbler  C+D+E
- o( j# h) _, G- DBub-V    D+E+F
! n& [& J9 V$ H- m& |5 lBublSide E+F+G4 T" ?& G* h$ s. Q3 A( O. f
Bubbler E + Bub-V E + BublSide E) t( t9 p- u! V2 F' a2 x
# @4 }. M2 g0 h8 Q  E* m% b4 g4 l
14    HeatSprd) H7 \! a6 j; ~$ L
Attks w/ spreading fireball!% l' y4 s! a/ W7 x
HeatShot H+I+J
) q- O! }; }' b- R( |9 CHeat-V   I+J+K3 w1 k; a7 N! S- F! E* z  V6 Y
HeatSide J+K+L
: U8 o* P: o8 kHeatShot J + Heat-V J + HeatSide J  v" x3 p/ X5 l% }

0 |' A( |: A$ N3 o; A# w  ^3 ^% x15    H-Burst% A5 I# J9 a; |, g8 u; Z( z
Creates a giant explosion2 u7 W6 B4 b- y
Spreader M+N+O
" U" l. l5 A. m) ], B7 M* u- QSpreader N+O+P
" I5 `8 r& u1 \0 V8 m; uSpreader O+P+Q
4 M' v1 F9 w$ u0 ~: y
7 G5 m( _+ c2 g, ^7 b; H16    LifeSwrd
: u( G  I3 H* `' y$ s9 m3 ^) \Swings a huge 2×3 sword!! M: R  U, F9 l  h0 M
Sword E + WideSwrd E + LongSwrd E
* ^# _" Y/ o) C( A3 |Sword L + WideSwrd L + LongSwrd L
, f/ |3 Z: ~, N( w# N3 sSword Y + WideSwrd Y + LongSwrd Y" D! C* _; m  i9 a0 y

; V9 B9 f4 j& B- w" c17    ElemSwrd9 ]- {9 r  ?5 G9 _8 S( O6 m/ Z3 f
Wide swrd contains 4 elemnts
& }5 i- o; H$ g! w- z- lFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% s0 U5 y% b! m, s) |8 r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 D5 ]% e6 a5 G

8 k( P6 B% K% O9 T7 o2 M* h18    EvilCut
" G2 S( ^) R3 M6 G# |& UStep up 2 & make 4 atacks
: B9 _) u% X9 O- g5 c* zStepSwrd P + HeroSwrd P + StepCros P3 d) q. ?( i5 P9 p* F5 r

, |" U. r9 X7 d/ j4 ^19    HyperRat$ q4 g, ?" K  y/ c( q$ _
A giant Ratton charges!3 F, z: @; K5 P# e
Ratton1 A + Ratton2 A + Ratton3 A' H+ m: H) F  v2 a1 |4 M
Ratton1 C + Ratton2 C + Ratton3 C5 J9 P# e' c0 Z! D
Ratton1 F + Ratton2 F + Ratton3 F
# Z# l0 i% I" V8 V, d, n: y7 n# H) \" }: h
20    TimeBom +) ~7 _0 R* Q. O, p5 }' a$ k
Sets Time Bomb in enmy area
# a$ t7 o$ @0 V4 K# e4 Y- A( G# cTimeBomb J+K+L
& c# h7 E8 X9 e1 u  gTimeBomb K+L+M- W# m$ ^& r0 }7 W! ^0 @. R2 V
TimeBomb L+M+N: \/ m: c- @8 j5 a; d) _
* J( J! v6 l. w- X3 `4 R- ?
21    GelRain
) k1 X, p; l* n& R: K- p* P* n2 VGel steals squares  g* Z; U" t( Y/ B, [7 J; i* I! w
MetaGel1 B+C+D1 H/ r! k  U* S( x8 c
MetaGel2 E+F+G- v* {/ B2 @1 {6 T
MetaGel3 S+T+U
' R% @* Y/ C" H1 v  K0 Z8 P  u& P9 g; \8 n
22    EverCrse
, x6 e: {& }- M  EShield chases enemies/ P( J; {+ H; w: i: b
CrsShld1 C + CrsShld2 C + CrsShld3 C2 Y) i+ P5 m' n
CrsShld1 L + CrsShld2 L + CrsShld3 L
$ u- x9 v1 A8 g* b( N
8 g# I: p. E/ d5 \. b23    MomQuake$ x) |- Z/ T3 m' n( c0 G* V
Awakens Mother Earth!
5 n  H1 M8 V# i% f, f+ uRockCube * + RockCube * + GodStone S9 F) m2 A) [% b, B; p. P

; U$ Q% M) v4 L+ w* m- Y24    PoisPhar
8 k- S8 q$ y  ?Pharaoh generates poison
! _7 F9 d5 n( T/ ]- kPoisMask A + PoisFace A + Anubis A5 g8 m/ X0 a$ b: {5 F- q  k

. a: c) ]' X4 i( w: u25    BodyGrd* W2 @9 Y8 O3 B8 b/ ?9 p
Bodyguard takes out enemies* Z9 I' y$ E+ a1 G+ ^2 u6 v3 F
AntiDmg M + AntiNavi M + Muramasa M0 C# p  T# N# _  K1 V7 e
7 J, C' p  I/ `# u5 G6 C
26    500Barr
' U& Z, ?; j2 uBarrier absorbs 500HP dmg8 c: Q$ t( O' {  s" h
Barrier E + Barr100 E + Barr200 E
, P) x. @$ ^/ m- d" E) M% lBarrier R + Barr100 R + Barr200 R5 f, H# U6 t4 N7 t" I+ m$ w: ^2 m! r

! Q# m% Q. m4 Z+ x& L  R- d27    BigHeart) \( T- s0 w" B, V3 N0 H
Attacks, then heals HP!
4 o1 J+ f  h7 F: xHolyPanl R + Recov300 R + Roll R4 r3 L" q1 e/ _- b3 j, ~8 i1 u" @
HolyPanl R + Recov300 R + RollV2 R
, c8 N; q+ q! L$ R6 ^  pHolyPanl R + Recov300 R + RollV3 R* Z6 a4 n: n& D* V$ J6 V
+ l9 D. b- o$ d0 d8 _; ^
28    GtsShoot- {0 Z+ Z1 J* p8 t# S( F
GutsMan throws MegaMan!
7 w. X0 z7 q0 f* k' AGuard * + DashAtk G + GutsMan G
$ @7 \$ \% N% }' \0 |! O4 K4 rGuard * + DashAtk G + GutsMan2 G8 A, D' u( d8 ?- u
Guard * + DashAtk G + GutsMan3 G' a! t* L$ {" J4 `' ^
Guard * + DashAtk G + GutsMan4 G6 p* f- s8 D9 E" O, A3 M% g0 E
2 E$ K& E- X) o  ]3 c4 W
29    DeuxHero
6 s- g) C( }9 \8 |* |+ V. uMegaMan & ProtoMan team up!
( ?4 ~: D  c; P* [CustSwrd B + VarSwrd B + ProtoMan B2 v" v, h. l9 [% A4 n. M* d$ H
CustSwrd B + VarSwrd B + ProtoMn2 B
; t9 A0 Z. {7 g8 ~CustSwrd B + VarSwrd B + ProtoMn3 B
! I. @, d# p( [CustSwrd B + VarSwrd B + ProtoMn4 B
+ e9 b' u9 e, P* z2 l0 ?* G
5 Q9 g/ h+ b, ]) v8 w7 X: p30    2xHero/ M$ c5 I8 O4 ]
MegaMan & ProtoMan Dual atk
; E+ f; p- O0 Z. z. w5 v' o) t% jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 ]# u7 n3 z7 L; fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 F% v+ h, e  y/ K* ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" m# ?, U7 ?: _, I) ]) pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; K5 e; V9 n" w# C$ `$ L: y* Z9 r; w
31    PrixPowr
# R1 e- F0 T; n9 H5 V8 W3 Navis attack at once!0 G; _! k8 V3 h1 X/ G
Team1 * + Team2 * + KingMan5 K
& l/ x4 M: N$ d0 RTeam1 * + Team2 * + MistMan5 M% V* f3 d' V$ C, ^
Team1 * + Team2 * + BowlMan5 B
5 b+ A: R# B$ |
6 b: M- X8 f; f32    MstrStyl) r! I8 ~2 @/ l) S1 O, X
MegaMan unleashes his power  S! ?$ o6 s) T- ]" E  r: }
Salamndr * + Fountain * + Bolt * + GaiaBlad *
, V3 g2 {. \1 B! B$ G8 {7 ?9 i0 u( F+ G! h7 J- T$ L( a7 Q
StdrdChip (Part 1)' U' m. P% [) k
┌──┬────┬─┬──┬──┬───┬───────────────┐
, ?7 t' j) c& V# F2 h" z│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 E4 \6 h$ c1 E; A3 `$ q. `" M2 n├──┼────┼─┼──┼──┼───┼───────────────┤
! G3 g7 B* j3 E5 m% u6 {3 w│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │6 T1 k3 c% ?# J
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  G# Q$ ?0 h( f8 J0 l7 |, m5 g
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% m& D0 f% w3 l│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; D1 }) b4 M; V) a% _│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 y6 r- u6 O" }1 O% k* S1 c  G│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │) q, C/ j# g  F
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │. l- `) c7 Y4 t0 s; K+ `
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 |" E. D/ e- \' i
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* }: P+ N" Q2 S/ \6 d. C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
0 Y' [) I1 q& j% j% K0 a- E: ~│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- K& P  x# x6 g│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ D" B4 c5 Y4 i8 P5 T! k. u1 X& v│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │! W) o% L8 e, J$ l$ n
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 Y( l* t% a* Q│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 K, s  b7 ^9 h: f/ U
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& k* |+ I- k4 e8 F8 M│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 e4 ~$ z# G* ~- W│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! Q* m+ m2 A4 b* M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
" z9 }9 g/ |1 P$ A( T│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# z3 l# x- f# W│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │; p0 f" y0 a* z3 B2 e
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* v# W: T8 q7 j6 F
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# E4 J7 i) V5 L4 [0 w, R  I" J$ w│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 G5 Q( f) v$ [8 k0 }4 d) L│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │! s; t$ P* M$ R7 U
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( _6 h1 P9 c/ L! ]9 V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# K- b1 K; P4 [9 Y& r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# l$ P9 ^8 U; g" j3 W
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; |; S" d# ]# F% h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- e' W6 k! ?9 [. J
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, w, U1 O7 v$ w/ I; c│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! H; d* n8 h- n6 S$ d: m+ C│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 o6 @; B, ^; ]  g0 C' g
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' Q, H3 h% q7 E0 W" h- v│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 D( E3 _! P" Y% D
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 B3 }2 t0 i# Q+ r# l! n1 X
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │/ o# j3 b2 p$ v% A* ^  a/ }
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
, a9 G6 F2 {) _' u, ]│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 P7 o* N- Q9 e8 k7 T% l│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! `5 ^5 z# c/ y3 j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 X6 O& w: a0 \+ i% g, L│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 U2 L0 y4 E3 f  L│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! |) |4 Q/ |7 C7 F( S│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" \8 @: o' ?6 n) d3 Z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. N8 q: _2 w; M% m! _. s2 e# C
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ j. Y7 L- ~5 o# V4 @( `8 B│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │$ K! X: ^9 ~$ t' v) L9 ^
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ B/ v; V3 L) k- ~  ^3 ]% b
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' u* {1 s- c2 Q1 L3 V  y- Q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │* V- T% ?' r1 d' G# m5 k3 r
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ A+ \/ _* M5 d  H  n% d# f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │* j) `: C5 b: r& I7 _: i& `
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 o$ L" g! y& m6 j$ L( a' N
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
% z# D! b# {( b: ]! }│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* b- I% R7 h/ X
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# v  `9 l! ~/ K# G- a8 N' W│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& D( s  O) U! ~8 d2 u9 j( ^  f2 W
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 k/ b9 l# u, O8 j' I│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 [5 U- S( t4 C! _
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# @4 R4 {- V" a$ G$ L. o/ x
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; h( l. u' S, _3 C6 T│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! s: [- g9 b; r: s- K; _. q
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 P8 D* P% y; [0 Q# a│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# p. u" X5 J( P8 R│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" `1 r0 T# E7 f3 y% j│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 k! ?4 S( B6 S+ A: t3 k" M5 g
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% R( o2 M4 l6 n, i6 o
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% N5 @! S% @4 `/ R- T3 C  Q% I│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% f6 O4 q" Z0 Y; d; f9 N│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
! A# T7 L: x  K5 B: \- T2 ~2 v( A│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 C' S0 w( [6 o% c6 I) |( g- z* z" Z│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 _' I1 W1 q$ A* b│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
5 M7 Z0 T. g* L/ x% [; d│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
5 }' o9 f" q/ o9 f. A* T│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 u; a7 Y3 o, J1 g│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
5 E9 }/ `5 V, o4 m$ A│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 |" e2 X, o. G8 h│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  ~! g! r% w  h- b1 P│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │2 [0 {0 d3 H5 {; Y6 ]& r/ O/ l
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: d2 i9 Q7 [: T
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
( p" Z2 R# P; ~7 {│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- T) @) x: e- `7 l1 U3 t│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 e9 [7 j5 B+ l0 `) N& N% c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │2 n+ @. ]* x) ]0 O
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 i' H* j7 U  B9 [, \│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │& ?4 r: g' n+ r0 U+ M8 n# N
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! u, V, g& H, H( r  E│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 v- Q0 B7 Y1 B│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: s% ^# \( h' z8 B, D+ i│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( t/ U" I$ I( q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- g2 b# G2 J0 K# \+ D. K5 Z/ ~│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ r# t- r8 v  t$ B
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 T4 i& m1 I) ~+ r9 W
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 j* N3 @1 N0 `( ~. R
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. X3 j: `2 \" f0 c1 }│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. u; n/ n. O9 b+ o7 j: Y" O│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- k8 n2 J' |( _8 c+ ?│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │% ]/ Y3 t8 z0 e- o
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; v& ~" t4 L( ?+ m0 c1 f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 m3 r6 S! r( q& ?3 J( u6 t
└──┴────┴─┴──┴──┴───┴───────────────┘' R# t) r+ M: v+ p# v

: i9 }+ j5 Y- V3 P1 e7 T, QStdrdChip (Part 2)
- K6 W8 @% C! u  h5 L* @# f% w( e  Z┌──┬────┬─┬──┬──┬───┬───────────────┐6 o% i+ S& J6 Z) G
│编号│名称  │MB│攻击│属性│稀有度│说明             │5 W/ n7 y: G1 ~5 ^" r/ v
├──┼────┼─┼──┼──┼───┼───────────────┤
/ o5 f1 C; Z4 I2 J│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 @$ z' v; Z* q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 u* W! J% {* ~, U$ ?│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: z  K/ `# y* l& X! @
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ c* F  M* r; C: p! C
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% |! O. n/ t! n2 |6 S- U" E8 d: ?. D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" `0 L$ k- c2 `" |
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! H, H; J9 p: ^, y; F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 H$ r; P2 G8 Q) t* e# v│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# w2 E! ?8 I! h) \
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
2 _/ x0 m5 k* `6 `; I# k│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% q! k. N! }$ `3 F1 i% n│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 C' G1 B: I7 ]+ e│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
% i' \2 \$ K) G: F, e6 L+ z1 e. ^│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; s. Z9 j/ M4 E7 i8 B│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 P: e9 r9 o8 P) {. o│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" j; B# d6 J6 u│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: Q- a) f8 O" F6 K│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: S; Z+ z8 Q/ L) ?$ f* ~  _  I
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
7 l/ O5 T% [' Q* X0 X│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  d. V) v- s' K! ?7 @  p# s9 L│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 C3 r+ x2 ]4 A8 e* ^. s# n0 y
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ @( q& _9 d! R, X8 H3 K│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: R8 K: h: M7 z* d
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 p$ |8 A7 P, |# A& Y│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% t8 E+ t3 _2 o4 }. |  `4 q6 }$ O
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% V) t, j$ J3 S+ P2 q# ]* j│126 │Rook  │30│  │  │***  │Protects you from attacks   │& v# F7 m! z% `( b- Z+ R6 z9 @
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 A3 }* \( ?6 w: r
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │* Z6 Q9 H: F3 j! s! {6 m
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& z8 C6 |5 S. G9 U5 w* e( Y' l# X│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, n& W" {3 y3 o+ Z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │# d5 L; v% g! Y% R2 z- F# e3 P; H
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │: g+ W; t8 a: c9 M$ t7 X( x
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- a  O; x0 Z$ k; A3 L1 w
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! i0 ~+ }( E% f0 l$ ]# q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 g  w  @, y+ u" R
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 y3 i% [$ W! P- N% k: [3 ]│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, U. K' x+ F. V/ }0 v6 _3 V│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ z5 t* Y' b+ G; M
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
# I( D7 N' K- s2 G│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │/ H! _6 `1 t4 D2 x  x0 z: {; C
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ N' t) }8 F% F│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │4 w7 `# y  x; K7 Z
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
1 R* r5 `- [  [* ?8 ?$ x6 O│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 X: m3 l1 w: o0 T5 V" o; W7 M
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 t0 a6 B; w% H' b3 `3 B7 v
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. o0 B) H$ ~, Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
: J* m7 h( ~8 b- `" J) u9 N, E│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 K5 s2 N! J) K( `$ J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' |6 h  M9 w. k9 u3 a! _4 @
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; _  c* p7 d$ y8 N" I5 b: }) C
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# B! {9 A4 M& v$ K│152 │Recov150│50│  │  │***  │Recovers 150HP        │: {# x: {4 ~. O
│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 C( \/ o$ S; B; R, j# o
│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ g9 }7 H2 w; ]$ E) \6 r* Q- h6 h7 J
│155 │Repair │8 │  │  │*   │Fix your area's panels    │' ]% _# q* b/ o: ]* t
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ z: c4 K8 Z6 e4 `  Z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; r1 v8 j) @( h: @5 a& T  s4 t│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ m& N6 G8 [& r5 x3 J! g│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 x7 ]8 @$ `, k+ `0 ?
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ n' x7 E& n) T8 N2 W│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% a$ ~5 N; h" ?7 ?│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 R( Y0 B( M4 u+ }& X* y: n│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 G2 t/ {  C# y9 z, _│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# C7 b! |& l% }1 f2 N2 }& [' p2 w
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 N4 |7 b) t. F+ B& p* I, N3 w8 G│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │& n  s- m4 d  B: J8 v* M
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& }, Z' f4 ?7 R3 ]4 o
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
( D) [: J2 O1 K% z. b5 L" D8 D7 O$ d& J│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 B0 j& u9 L2 `2 {  j│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) c7 |7 x( `: P) L& `
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- v5 R* ]! }3 b7 R, ^4 }│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
' D! h3 D8 w% a8 ~; B│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 |3 H% t/ U3 l) h
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ b/ ]+ c( @1 X( P0 u; @
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; l. T2 o. q3 `1 \) Y1 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% d) b- x, z. y# Q! v% W; X│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  ]) b% g$ t0 W6 O
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ j" g7 o. R( u8 t# D8 {8 E" {; Q
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
' i  l& x0 ~: t- Y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* r" {* w: }" A9 a. i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: c  F) R. }6 O8 ^, X. E: d# ^# g
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; |; `! h% N% m$ `5 |$ B/ c9 g│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 v( x7 C; C) k% A│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │! H! ?' }! b% G7 |  n
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' e2 k; g/ g* A) V0 r9 O4 q9 }
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 R2 u* \3 f; z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 R9 L4 u3 Z' ~$ v│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ @( r( m0 s$ b" o9 H
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
0 t+ m; h( C3 @/ H( @, E; k│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% j% ^! s1 _2 D& ~/ I
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 S6 g" |/ N3 X0 m" b" P% B& x
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
0 f; a( k( J. C0 B7 M0 J5 c│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" V- `% r; C9 f2 L/ I8 s│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- O3 Y3 A9 L  f- N3 ~2 _
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 S& b1 l, d9 ~- y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
8 o9 B; L' u$ m9 P$ A1 I1 `0 I│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ t8 K! Y7 J" d+ ^7 q, V. g│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
% w4 P& d: z& Q! m5 ]+ D$ \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' ^( E! F. H# A! J
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) A# N7 m1 \( ~% _) J7 |- Q
└──┴────┴─┴──┴──┴───┴───────────────┘
# I* M& e9 D9 w% [- b( }, K$ _; k+ o! O- U; i" [9 |
5 C0 w4 ?+ m4 I! E* E7 \5 J
Mega Chip1 S! p+ h. l: |' I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  Z( z0 j" Q. u- N. Z) ?* F│编号│名称   │MB│攻击│属性│稀有度│说明             │$ g$ K& j: N2 d2 m7 I2 h+ u/ J% S* p
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ Z' w7 b* Y' F/ X; ?5 b2 u/ g│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( h& c4 ^# R; ^6 {│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │, l. ?& F, J; z+ Q
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! L7 o: k0 ?& r/ R' i3 s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' ~; p2 W4 C& D/ H6 x│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* g5 I& n3 B" _- l1 c7 ~
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" l( e# x+ E. C  D, Q6 _│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 j/ S3 L' S9 @6 ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 e- b$ u3 Y, x5 n. @, {" I│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ R5 b9 C, z5 u" M1 J( o8 T
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│7 V6 b! a  N. j3 u' T. n% m( |  e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% c4 q8 C$ z. m5 K0 p% T+ ?5 X│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& t0 }' u. u2 \7 O│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 W! P0 V9 z4 G4 X2 u3 F+ ]" M' W
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │% P6 `# N- ~7 C' E9 f+ T
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, ]1 \/ k8 h- n; \
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │+ }6 k/ v3 ~1 m2 w# K# \
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
" @+ g7 I- r. k. Z/ p' V7 P" _; E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 Y, W2 _0 T  y
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 K# D7 ?) A4 w% n6 M- \│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 i& V* W! g3 a: V│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ q8 ?* _6 D# M) t- s
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │& ?- w- T4 E5 N/ ?
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 Z" K+ p: |" d% }" u' b2 K│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' K' c* p1 |! r' |+ |
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 T7 @* f( X: \4 Z2 u* y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  Q0 a7 J; U- s0 l9 P/ _│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
7 R  T+ ], X9 d% M' Z5 M6 x# l│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 J' V9 F7 c' V& W4 H
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
. _, U. \% T5 k6 X; E4 N│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  n9 {0 T; a* t# b│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 J) `. J) ]3 c* U7 j; I4 b( H│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ k5 h7 F0 a' e6 {│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" ~! V8 \2 G# }
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │/ l0 ]& G1 g# u9 W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 G/ n8 I4 B4 B' v. ]│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 |, @- \' f( n5 P0 L. [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 x* y3 _! ?" [2 A! X* C1 a
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: Y% K. P' R+ j% w, }
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │' b! R" E5 H8 d" R' y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 O$ U2 a8 G: ?9 v& u
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │# p, A& _; W, Q( s( X9 w1 s8 p% Y) u
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. B8 j' y: r" u" z' D: X" Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% y! \6 B  j/ R& Y% |. G$ r- h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 I5 T. |5 K: y( |" Z3 z1 t│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 {: e3 z; P- N2 C! w  A6 d0 Q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │1 Q7 t9 z. C& m% @* g0 o6 S& B- T+ Y
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! t! ]: B5 Z& K9 E6 m" E
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 F$ i; T- J6 O0 O# g( Q9 x
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( I# U' k1 j, K9 C
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 S6 f" A* I+ `3 J3 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 e: T4 t' u" j& \* b! K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" \' C1 m3 C0 K) U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 n1 I, Z& m5 ~" r- K1 `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ _, S8 e% Z" H& F$ b- N! y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │7 v+ a8 ^5 L* F, h: P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. \1 v$ _9 X6 t6 R( Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" y' ^& O. [* e$ R" @1 |│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 O/ G6 x: B7 R# G
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- n; |$ O$ W' m8 P- ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 ~: A* r1 k& }! x2 \$ G5 ]% [│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 U2 z, D$ H# {│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
2 A. M( K0 O$ \3 v# S2 V8 _0 I│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
' k6 i3 ?! U, o5 e1 d: ?& a! q│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  c& {( |& o. C  e, @9 ]3 N5 C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 a0 ]. R# M! w: X│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# z+ Y+ z1 s7 a1 t! T│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │% L" ]8 }  R' M/ y! k0 N- Z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& X7 g, P9 |1 e+ {2 l
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
" `' i2 m5 m5 T9 Y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 W1 r: `8 m- A5 |│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │. O8 \$ a' z/ [- k
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) s/ b! V: L8 D. Z' Z2 \! U9 M│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │# Z* E0 W1 t5 p& n2 n; Y; |% Y9 \" |# ]
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  g% ^; D9 q9 H- M3 n! B│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  F* g- u, Q+ @( c. p5 \. w* N│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  I: N, i0 q' Y6 W│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 a4 F$ G, {" Q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- ^1 d( [# A( y% x( F' E
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. F* F) ?! |  `; N7 ?, i│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, C4 W. {' }: |5 V% s# x. C│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │3 G2 k" Z+ C2 ^$ e
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 s# Q4 d. \3 X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' h" Y) t  r0 X2 [. C( G│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# N" g2 b6 l. I" l1 o+ Y: ]! B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 m7 r5 L" g, @4 U" D. S5 d7 N$ Z└──┴─────┴─┴──┴──┴───┴───────────────┘$ c% o  `6 k) C' _( O# [0 U* x

" N1 Z$ \& e/ Z* ?* K. w1 c# `! \2 N; A) }! L+ r
GigaChip (蓝版)
' j3 M' y: O( P4 `┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ c' i) I; R3 m" m" Z  U' u7 H│编号│名称   │MB│攻击│属性│稀有度│说明             │8 r5 Z, L5 I7 D- N0 ]& A  X! t
├──┼─────┼─┼──┼──┼───┼───────────────┤& f1 S% G% Z  S9 G+ |) o, n
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
9 Y1 R0 k' u) F; w2 v│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' Q. L$ j8 T3 }7 I0 E0 @: H│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( t# A, P+ H% _4 j* C) ]│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │) v# ?. a% {- u) W  B, O: r
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 i$ }5 `6 T& i' O! V4 q" X) w- I1 m) S
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ R1 {+ I# I9 i│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, R) D' N7 O8 ^7 G$ M% r
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 t. N" O# P* s0 g- O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │2 N% H8 L) X' d* {& @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  E/ r. |! X5 l2 B6 b, E  q
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 ?8 T  a3 L3 m( {$ l% _  ]* d
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# [# D+ Q! {, u8 P0 h5 R) ^% e
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ K2 G# I- Z8 Z4 i# T4 D; `│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  D. A1 ~. _- {% g5 j6 ~/ u) S
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! q4 B" ~* x- d$ U% |; _: _
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& \" a/ F" @1 L8 l│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │' b5 K5 K- g' t
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 i8 D0 d; w3 U$ Q# f' s) X│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │* s* I; `  e) G' \! _
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 @" |. \: M$ X2 S└──┴─────┴─┴──┴──┴───┴───────────────┘- C, h1 o: @' @

( Q: a, _% {/ z* I' J1 ]GigaChip (白版)(只列出与蓝版不一样的Chips)
: X- g8 G% U7 D" T┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ [/ ~8 w) _9 z2 e9 N; ]! G4 y* W( p# U│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 x! O2 v/ Y) P% R! l├──┼─────┼─┼──┼──┼───┼───────────────┤: `  I3 q) g  a1 a* e4 f
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │: U* ~1 s2 y9 [) p5 `
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ E' U. Z  g- w7 I* X+ g; m3 [3 o│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 g' V* y, G+ h+ s2 y$ r+ B│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, [3 E( j- |, R$ S└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 R. K! H# F1 Q4 h5 _4 u. F
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ G; l( D3 h% u- |7 }3 D
2 |) H+ K  \' X2 H0010020030040050063 l* Y( g+ Y' x
007008009010011012
; P- P4 a5 H* |8 P) A% j; Q% N013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 B/ t2 i( k7 n! s0 b: A4 t# |
6 I2 `- q# U4 e. F7 p; A5 J* k
0190200210220230248 m: |2 F9 b" i
025026027028029030! _- S$ c9 P) k. b/ E% N
031032033034035036
& ^+ c0 J- L, f& J- O& x- j/ W$ Q& L
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  N7 V1 |3 r( l5 q$ N
& y7 Z& G" b+ o
037038039040041042/ ~  M- ?2 l& D0 k1 b
043044045046047048& J: Y3 Z4 d" |
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 @9 [+ y6 R$ U- j# i, w$ [/ r  Z
055056057058059060- ^; _3 J3 |4 m
061062063064065066
( T  o. \! Q, F' P: Z! L  a' E067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ s: h6 u$ ~; N) j- I" c

2 F+ }" M) |( V7 Q/ \7 q0730740750760770783 f+ L; @3 _, n( t" ?% r
079080081082083084
3 V! b' l+ E; z; ^7 K3 r0 Z( C085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 f8 F. K: s: l! A8 g9 s( V5 h+ R& n7 a8 S' F  `' Q$ u
091092093094095096
' G$ h! J3 i2 L( M* C4 _  ]/ T097098099100101102
( M! S" `! d( B1 z7 m- m103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 _; K+ S1 \# Z* K" L& P: N* E9 v7 z- S" l1 z3 g
109110111112113114/ d: u5 T0 {0 E. s! ^, Z
115116117118119120
0 t1 z5 M# g/ e+ Q3 ^9 }" n# T/ E121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# k+ {; ]: V  j8 U

9 a* Y" q$ G6 c1 q8 k6 \$ ^$ G127128129130131132
' ~. Q! R3 v8 }/ M1 N133134135136137138
* Y  k, C3 X  g; c3 @139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 F+ L4 E$ I4 `3 R! l* `; U9 ~
* ]4 g  M+ y' B2 y( R; g$ \
1451461471481491500 |( {6 g* C- M1 O
151152153154155156
! @7 |- E' S( ^) |0 ~/ Q157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- P2 t! d8 Y2 k# V- \8 `" o1 X
( N3 ]- i4 x- _; e6 c) }) a2 c
163164165166167168& ~$ g2 t6 V9 a
1691701711721731745 ^) d. E# U( l. K5 v& f
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  V4 [. O9 L' ]+ S7 o! t
3 ?% U) }$ W: N; e8 r# a' ~- C% z181182183184185186
2 }( D3 M, {- u  v5 z) V187188189190191192& `5 ]* D3 }9 V1 `4 o5 d
193194195196197198
% Y1 I4 ~8 p4 p8 e2 O+ @7 Z199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( ?9 V. Q# G  h8 Q

* M) h7 l, O4 c7 b; K001002003004005006
% `! G- }( J6 }. t! y1 o8 ]007008009010011012
" Z4 H$ r7 C% g( Z# T8 \* Q  ~013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" K9 Q$ V0 o' d1 [1 Q& Z& S

4 {5 M* {" L9 D3 S1 O" A019020021022023024/ m2 W; b. \3 n
025026027028029030
# L8 S; S4 b3 R. k& G* \8 D031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% W0 B+ [2 u: n( a, a$ y1 t' k- \" L3 @7 c
037038039040041042
! G$ U! A3 n7 h6 f0 R; o: f" ?  r% O  R043044045046047048
, o9 ], {) d: J: A4 |9 x# C* C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ A0 q; m) y2 I4 I5 d3 ]9 q! U- E! F% o
055056057058059060/ q, ]: Z# P( X- ]
061062063064065066
9 S6 a! g, x9 \1 w$ B; u067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; G. k6 x) Z! c; h! J& `) C
! G/ g% J) G; M9 H, ?
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: G, B# y2 `5 S! a: S

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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