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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 a  l  {+ V6 ^* b
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0 A7 y  q' \% F$ V2 O" Z■● ■  NintendoWorld    站友xliz原创
. N: q  X6 ~! U: w1 C+ d; U1 P■ ●■    http://www.NewWise.com 7 F6 x- g# s% H; [% ]# O( r5 M" W
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 I3 c) j. a& U& [% I3 N* V

1 V2 P6 r' Q6 ~+ c+ S, Z) v# |2 R9 z( m- \* f6 Z. C: C- a3 U
           洛克人 EXE 3 Blue 卡片组合
( _) H! X" W8 i( a1 B3 c6 Z
$ z) t9 |' w, _* ?5 [
* G. P3 n) n, F( I2 q$ h# j/ b英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 v$ e$ V" C. i; t1 U- z大家要看日文版的P.A.或详细攻略,点击这里吧!
& l5 j7 B* i  y! z8 C
====================
. f/ ~8 B+ g/ j! q8 M4 V7 r& a希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
* y3 c6 m8 w& s6 ]% u# ]% d+ ~& ], r) q
以下内容格式如下:
: p& L5 G7 ~( W/ B' o  f% v/ [6 g) D1 v4 s) h* E. F
编号    名称5 e/ o1 e/ P' z' i& \  ^
说明
- h. L/ l. G- T8 n组合方法
; _3 G: @$ }7 s6 S1 O2 p) i- D---------------------------------. h& Y9 K$ O: @% A) V. A
01    Z-Connon 19 ], l5 l. B" N& ^7 X7 Q
Unlimited Cannon for 5 sec
4 ~3 {( ]. U, ^3 q1 b4 n: e/ p" ICannon A+B+C
9 j& X# @0 L3 a! q; BCannon B+C+D
, p6 V5 V: W: @Cannon C+D+E
! S& o, x' K) W$ {7 T& K2 l) P! X+ \4 |, G
02    Z-Connon 2
, O" ]& `( N; ?3 n, _. w: VUnlimited HiCannon for 5 sec
% L. |% R9 T% cHiCannon H+I+J
3 h* r/ z0 g% e6 m0 ~) F4 CHiCannon I+J+K7 n0 m$ L( V% c, }
HiCannon J+K+L
: g" c; ^! V, R. K, v" |7 g& X9 O% r$ Z' A4 F
03    Z-Connon 3, p* z* m4 q- P
Unlimited MegaCannon for 5 sec. M7 Y# K2 b0 ^% `' I
M-Cannon O+P+Q
, K# m3 F- |$ B3 g& y* dM-Cannon P+Q+R! k$ w, {0 T  K
M-Cannon Q+R+S
, s$ t" K5 z8 ^( r8 |4 Q% d) i/ p. B! Z1 n
04    Z-Punch# ?+ A6 D$ @6 d# g  ~3 `
Unlimited GutPunch for 5 sec9 G* _7 g' p) R4 o4 `
GutPunch B+C+D
4 y8 d9 v# {; ]2 i5 x3 {GutPunch C+D+E/ n  I0 d7 q$ H3 H0 ]
GutPunch D+E+F
# C+ E2 w: s7 Y  ^
: A  }$ h1 [! c8 ~+ e* Z05    Z-Strght
$ v0 U. Y% X; {( XUnlimited GutStrgt for 5 sec
1 F( t! ?2 p2 JGutStrgt O+P+Q
6 G% H7 L) c4 y0 A, a$ {0 sGutStrgt P+Q+R
( Q9 Q* V7 e1 G- U- z, k4 wGutStrgt Q+R+S
/ \& C+ X; g3 j/ w' g3 M/ N/ M; Q. f& x: C
06    Z-Impact9 \3 O! f+ `/ X8 _2 M& b' T; Y6 c
Unlimited GutImpct for 5 sec
5 {! H; G, |; u# C  U) l! K# jGutImpact G+H+I
. r6 ]$ E5 K) P. cGutImpact H+I+J
3 b( Z  n" v, W# G2 JGutImpact J+K+L8 _$ G/ s* K- ~/ s; ]' k

% I* z, n- a: \2 Y! s2 Z8 l7 B07    Z-Varibl+ l* a! z0 n" w
Unlimited VarSword for 5 sec
* @3 l3 [7 X+ q+ m: q$ ]* ^; C* s- E+ wVarSwrd B+C+D
( s' }; W: z1 tVarSwrd C+D+E
8 t  M0 ?. c! G) b+ {; y2 fVarSwrd D+E+F  P, C1 L! U: P" K. P# I
" i5 y5 ?- N' r  s
08    Z-Yoyo 1! s1 T/ f% h  b* o+ N4 L) D+ P
Unlimited Yo-Yo for 5 sec( ]9 Z* G. _5 r, w9 ~/ x7 \
Yo-Yo1 C+D+E5 _, F( N7 f) _) ^# b+ _; ]+ @
Yo-Yo1 D+E+F
5 |6 }& ~2 A$ n. U. X0 E  J( ?Yo-Yo1 E+F+G( m$ C) _- M( V5 S- g

" T! [& t; I3 T0 i5 W09    Z-Yoyo 2
3 T+ B; I. u; S8 V7 fUnlimited Yo-Yo2 for 5 sec
& `) g1 \; Q0 NYo-Yo2 H+I+J
8 j* {3 n& t8 z5 Y. pYo-Yo2 I+J+K
, c' T1 j7 t3 X5 j3 \) ], W# jYo-Yo2 J+K+L. d# u. e5 D, O  M% U  ~

1 {8 @) R1 E) s/ C0 F; }+ k1 j10    Z-Yoyo 3
6 q5 Q7 h3 g' d' p. O5 q2 H9 ^Unlimited Yo-Yo3 for 5 sec0 u' K" j. v3 z0 N. M' e
Yo-Yo3 M+N+O9 i% U1 O* e: \
Yo-Yo3 N+O+P
4 m+ X5 S* u' J0 g& f' A' f) mYo-Yo3 O+P+Q! _3 U0 t5 Q' R9 _- @+ {& \% _3 T

* J5 A' i1 A2 G2 ~) ~: X/ M6 |0 S11    Z-Step 1; A2 w; Z; D. G5 T7 O1 d9 H9 C
Unlimited StepSwrd for 5 sec
) h# b+ Y- e! B, l: qStepSwrd L+M+N
6 J8 h$ F% q8 E1 @, _0 N" MStepSwrd M+N+O
6 c: L# |  s8 y: Z* a0 C6 gStepSwrd N+O+P, `9 f/ |6 k# M( P; Z8 q3 t
. `" T9 v8 A$ U- }; I
12    Z-Step 2" T: Y; c' d0 y+ e
Unlimited StepCros for 5 sec
* c3 z1 u( Q, s% wStepCros P+Q+R4 L" r0 ~' z# ]! A" l8 D
StepCros Q+R+S
; F+ D* ^  p) b& o5 g0 R2 V4 WStepCros R+S+T
3 Q5 H8 Z8 F, G0 D: l
8 @" C$ ^9 `$ }2 F! M13    BubSprd& i- G9 L6 X- z- l9 T  v5 f6 ^
Attks w/ spreading bubbles!
8 x9 R* o' ]4 }' F! x% |Bubbler  C+D+E3 E' W4 C1 M7 Q2 Y2 U
Bub-V    D+E+F
6 j' H1 Z# e/ bBublSide E+F+G! k- z  m; W7 a2 D
Bubbler E + Bub-V E + BublSide E
* k9 [# M, e! d  ~. m3 T$ |# p
, V  L( ~4 o. R! J14    HeatSprd. l2 w8 G/ W  m: T
Attks w/ spreading fireball!1 N4 ?  S+ \7 g% A
HeatShot H+I+J
( ~* P, c) t* b# b. `- |) W/ OHeat-V   I+J+K
; O  Y/ t+ L* y$ R$ i6 n4 RHeatSide J+K+L: H: z8 [+ \" g1 q7 N3 G( A+ C
HeatShot J + Heat-V J + HeatSide J0 E8 M( {% w2 a' l# i5 ^3 q) M4 `
; [% s* K9 [4 L0 j( @9 V
15    H-Burst
& T* f( z( k, E3 p8 r& }Creates a giant explosion9 B( @% b6 O- O. l* V* J( I
Spreader M+N+O5 r0 |* d5 @/ w3 B! l% B
Spreader N+O+P6 o1 q0 D7 `4 V' j0 _
Spreader O+P+Q* B, r0 \* T& |1 g$ b1 v1 @
6 s7 f. W/ J; B1 j
16    LifeSwrd) \: h+ @1 X# r9 t1 A" v/ T
Swings a huge 2×3 sword!3 z. _. |+ x: G9 A6 G. m. b
Sword E + WideSwrd E + LongSwrd E
0 n/ v, F: x( X; ^' U7 ?Sword L + WideSwrd L + LongSwrd L2 z  ~& @( ^2 ~( C
Sword Y + WideSwrd Y + LongSwrd Y3 h; B2 U% T1 w; G, O7 z
8 w! C- i! b/ l
17    ElemSwrd
' s* w" Q3 B' P+ Y  |Wide swrd contains 4 elemnts& X/ e/ t. I4 e$ w8 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 k* Z3 D* y6 F7 m4 G# X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( a0 W( G; G- E: u, F; V$ O# U( m5 d& c2 v! S8 H3 U
18    EvilCut* v5 r5 {( W: V8 n2 J
Step up 2 & make 4 atacks. @. O4 o1 `8 f. O; z+ D9 l
StepSwrd P + HeroSwrd P + StepCros P, w7 R# q7 R- l

) I9 f% G, X/ a- |7 c  W19    HyperRat8 ^* v' n  U( P: R5 O+ L
A giant Ratton charges!
9 [) i# J- ]! y$ YRatton1 A + Ratton2 A + Ratton3 A1 v% x  I5 F4 x
Ratton1 C + Ratton2 C + Ratton3 C
' q# M* _! ~% Y2 m! T/ VRatton1 F + Ratton2 F + Ratton3 F
! k3 @, m" W1 K% O2 L' q
$ [  X& V+ Y: \7 T20    TimeBom +
  A7 n2 K% _! {$ _. {( @Sets Time Bomb in enmy area
8 b( D6 W$ U' c2 JTimeBomb J+K+L  u/ q" c" R. \) P! J/ [$ R
TimeBomb K+L+M
) H: `0 A4 x3 w' DTimeBomb L+M+N
# T6 y+ u9 n6 t
8 k7 w& y9 ~* S+ ~3 X0 N/ P5 V21    GelRain& g' Y7 j/ k' g6 V' c! t' P% z3 G% }! M
Gel steals squares
1 N8 k) |' z# w  Y8 I/ {MetaGel1 B+C+D
' F9 A2 B: v1 l  N, x& r6 H; p4 KMetaGel2 E+F+G$ H5 U9 c# E( D" e* d8 Y' M
MetaGel3 S+T+U
: Q2 w" K9 @) S$ Q( Q- b8 a% y
22    EverCrse
9 o8 r+ a/ I- ^. s* bShield chases enemies
+ @' A1 d" M' P3 N" KCrsShld1 C + CrsShld2 C + CrsShld3 C8 ~5 `% [: T) r1 z6 o8 H$ O# `
CrsShld1 L + CrsShld2 L + CrsShld3 L6 f9 f4 [: n8 k. s+ n5 S3 P

; j5 A6 x+ p1 R. i4 g& X  A- l23    MomQuake
, |: C, D9 H- q5 R% @Awakens Mother Earth!
- l( v2 |1 A4 {( t! @1 YRockCube * + RockCube * + GodStone S
- W4 |! [! F( l4 `+ c5 u/ A1 W( C
) ?/ O4 Y* c9 K' R24    PoisPhar* R; P6 x# e" Z/ F8 S% O# k; {& {
Pharaoh generates poison
7 ]9 n% I- J1 h5 h$ K+ X2 Z# \PoisMask A + PoisFace A + Anubis A
: p5 j- W0 _9 l$ ]; r/ C  Y3 j
) Z1 A" {9 R$ [25    BodyGrd
7 J) ^! c8 y* \6 OBodyguard takes out enemies9 \* i1 R2 r: \+ [  e
AntiDmg M + AntiNavi M + Muramasa M  X7 i) v5 p9 a& I! U- n% u: t3 n4 C

5 v; V# g4 ^$ v& {. h0 E$ t  i26    500Barr# @. n$ X& `! v
Barrier absorbs 500HP dmg
# m1 `0 F: q+ ]Barrier E + Barr100 E + Barr200 E  A! E2 v% C2 {
Barrier R + Barr100 R + Barr200 R
2 r/ g& E- v+ J5 A
' I# f) C4 V6 u, W& X. p6 T, K27    BigHeart# e! |, @9 a) o5 X2 D
Attacks, then heals HP!& K! f$ z* g4 p
HolyPanl R + Recov300 R + Roll R1 z4 L3 _: V, g1 H
HolyPanl R + Recov300 R + RollV2 R
2 s: u+ U  Q+ y- X1 ~5 E1 G  kHolyPanl R + Recov300 R + RollV3 R3 o2 u  p: }' `! ]2 x7 ?1 n
- S4 R- Y: L: X6 ?* M+ K" i
28    GtsShoot# M2 i: B4 n  J* T3 ^/ u
GutsMan throws MegaMan!
" c/ P% \) w1 }( r  ^Guard * + DashAtk G + GutsMan G6 y- x# f' l/ N+ V( p% z
Guard * + DashAtk G + GutsMan2 G7 r5 G' T0 ~1 F% k  p$ J
Guard * + DashAtk G + GutsMan3 G
2 |; A0 F3 @9 TGuard * + DashAtk G + GutsMan4 G
9 G' R9 P9 ^2 O1 }0 i; U+ F
4 [9 G; n, J, [6 i+ b$ O; C% p29    DeuxHero
! _* E' _7 @4 A% k9 oMegaMan & ProtoMan team up!; L' B* E7 P4 D0 a" p. i
CustSwrd B + VarSwrd B + ProtoMan B5 X' a% x3 p6 U. o4 _; O1 ?
CustSwrd B + VarSwrd B + ProtoMn2 B
6 o; ]& o  ~# j" h: q# G" iCustSwrd B + VarSwrd B + ProtoMn3 B; l5 k5 ^6 l* W& K8 B1 _
CustSwrd B + VarSwrd B + ProtoMn4 B$ {& D8 S1 V' h9 m
0 G( J: ?) ]1 R
30    2xHero
: m, f& h( t; ]7 I' p1 L0 ?MegaMan & ProtoMan Dual atk
& A7 x2 q5 m- h1 |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 a/ r0 `* p$ r1 W8 j! ?% mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% k4 k4 Q9 {5 d, T5 d/ u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 G& M$ `5 ~8 c' L) LSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. m7 o8 Z; H$ Y3 z) c3 l) }
! Y$ I- J4 J; F9 Z& ], Y31    PrixPowr
2 N% y3 c) G( X: N3 Navis attack at once!
0 J+ J  h4 Y, }3 @8 {( D+ ]Team1 * + Team2 * + KingMan5 K
/ @! h' K6 ^* H: i/ pTeam1 * + Team2 * + MistMan5 M
: q  P1 M- d: D5 P! o- v+ UTeam1 * + Team2 * + BowlMan5 B
) n5 F, S6 |2 ]! B- Z0 z$ S. i1 C5 Z7 q7 K, g( r
32    MstrStyl
7 P  w; c0 D! H6 [6 c: b9 S0 [MegaMan unleashes his power- J9 y9 Z; @  ?+ ~4 ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *4 J* u" ^+ ~* T0 b! K

+ f& Z* v3 m1 W4 fStdrdChip (Part 1)
% ?+ H, p& @2 e  \* y┌──┬────┬─┬──┬──┬───┬───────────────┐
9 x3 q& f' c5 Y) w3 _2 \│编号│名称  │MB│攻击│属性│稀有度│说明             │% B7 ~" |' `! y+ E% Z7 U
├──┼────┼─┼──┼──┼───┼───────────────┤
1 w7 o- p( ]6 I$ [, x; R│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 s9 B. S/ p0 A: @
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 u  o: _0 s# r; m/ ~- l0 W1 H
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! g9 ]7 z* `+ w$ F. L) ?
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( @5 y/ y* c: Y4 ?
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
* B# K* {% w1 V  q  D│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 o8 ]* ]: i8 m1 u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, B! c6 F. u  `
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 Y2 l  H+ p+ F% C0 S$ k& e
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& q1 {. ]2 H! Y/ g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 p% N! S. |4 S" F* e7 g$ {# x) n
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
6 }1 t( n3 [, ]9 F│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 V5 e  A+ }+ E% k4 k
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 P+ D* G) k, I. N, S9 a6 b
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% k; o* {1 T- \│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ r1 _) w4 u/ ]& [! p1 x3 d
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │0 m4 `/ L6 h5 _: p9 N( q3 `4 z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  a5 v! K+ u  p9 z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! ]0 z8 W: Y- v! W9 r8 e│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
" x; P' v+ N2 l. n│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
8 O$ u3 a) f; i' J) C7 y9 k│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. C/ ~  x9 X/ P( q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ T% K0 q9 L( m5 W│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │+ V3 w. h% Y( W  n
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! v6 Q) [& Y+ R8 V│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │* j6 w; S0 f3 h/ ?8 _, o9 [* ^
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- P$ E+ v2 d9 `  f  \
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: ?) d; v6 s+ K$ X" V; |) o" Y
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 k, `  q% i% g' E0 ]& _
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 F* v; a3 k8 W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 x. X' ~3 i/ f7 A3 L│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 u: [. ]' c$ N* _1 N│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- T/ {+ Q5 `% T# Q3 V( Q│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
  E2 J1 b3 z% K# \│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, G6 x( [8 }0 F( ]1 X│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* k8 M) ^- Q- Z, x8 f" j5 ?│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* M+ d5 J" h7 x0 b2 {4 ]+ D│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
0 \/ i; c* H6 j│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 k# X  `! }, J* p$ r, K/ ^│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
* V. c  s' |# N+ @/ N8 E│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │% G/ f. h% ]6 D0 Z. H0 h# C- i
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" v! w, g' I3 H$ D$ X8 h( J  q
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" m& V1 f7 X/ U5 M, }│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │* j8 D) s8 c# @" \1 Y" r
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │6 x" n# N2 b& e( I; @# Y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
5 `; w" d6 c' |! r& ^. f: ~│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. U8 _% w/ }" M! C0 A. T│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 Z! i  i- N, `
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 {, I; X% H( I; L│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' [2 k" ?6 k, Y1 e) ^' r1 ?│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 q0 I$ B' j. s( C% P7 `│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │8 N+ u& c% }; ?* P- w8 C- L
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ v# \5 c# l7 v0 M2 d. U│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! G- I: o3 Q5 C3 q; U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 }& _" g, _+ v' Q# S( U
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 Q" l8 B- x6 Q# }# t9 i│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 F8 m; H8 f  Z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 z& V8 N; ~4 Y- W! X8 N$ f, Q3 j│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" n) T+ d  q! n/ v6 D! ^; r│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ H9 s  a7 \  C3 o6 Z
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │7 r: ?' u) C6 |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; n$ F3 C# U0 T6 X4 u! v
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 Q$ u" m% z+ R9 \  V0 u) n& x│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& }) _" \- h, c* i% |2 @
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ N# K2 A. f; [# @; d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: e+ |( {( W8 A2 ~) z! j
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
+ V3 Z; h4 D2 p6 M# \│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │8 O( A# `# a& U
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 F/ b2 n! \* h* k1 \
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ U; G2 I2 A' w( d, N│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  _) I+ a! }2 [0 }3 r, u│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" n. `, x! P, Z( [, M0 r│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
! A' b2 J1 H- a  D│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: r2 K7 p: \: n) F$ S8 W8 h
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% r6 E7 f+ L# }3 i9 l2 K│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  @% L7 {1 n6 z, _: n$ u
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 c' H, L* T# i7 Q- ?2 m
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │& T& R- i. m5 R7 l, E! e
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! t, N1 r: A" V: S( E. m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( J3 v3 c! ^: {8 l) _$ }5 v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 m3 z/ I, ^4 f. ^/ E│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │* E9 }/ b" d, v
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
' t- }" `, L" J* ^│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 e- L, N+ t/ V# ?0 E1 }
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& X, b! ?* {/ {- O% \│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: j( L- i9 \1 T+ ^0 f0 C) A, H│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
7 f9 `" G1 P+ ?8 f+ \8 q- b  l7 O; a" K│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 d: [8 @* K& K  G. @8 A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 k! E3 C& p9 C& M2 r│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- R4 \" c! [- p2 k$ O: @# Q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! L8 B, V6 w( Y  M) z  C
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# C/ R' W9 Z) _6 O0 S! g│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! R* m$ G( {- Z, K│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 s: r/ ]$ }2 N4 l% G0 }, D: t
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; W4 b& E7 A* A( f: Z$ ~. q( i4 W
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 x1 s; t: m5 N3 g( H- S6 z" s9 u
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 B- C" E- F4 l' O
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, E6 T/ M6 M' s- i1 f( W- a
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 v1 m" B* ]  \* ?0 x7 w2 Z. v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 V- v) |9 @  A0 L; |5 j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- f9 F: b( ~0 ?; Q8 q/ ^└──┴────┴─┴──┴──┴───┴───────────────┘
3 z5 H' p4 S& n
3 ?- b" p" p5 F1 NStdrdChip (Part 2)
! \, F+ n- f! \0 i6 `1 n┌──┬────┬─┬──┬──┬───┬───────────────┐$ i9 B2 J3 F' Z, m6 V
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 b: i6 F: J0 V) P0 N1 L& S
├──┼────┼─┼──┼──┼───┼───────────────┤6 ?' {7 Z3 J% w8 X) d
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 C8 j& l- k. c# }│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. Q7 W- Y1 t+ `: y$ p
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│9 R; H( D7 Z8 \4 J/ `
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: F0 @0 b. G4 N0 R" S│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
4 V+ |. J* ]) I; d) }8 R│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( \  |$ W' P. e
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ G8 k4 |% X$ g$ b
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 k4 r' V8 p1 {. w, C. B
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 [  x4 B3 K) S* @1 T, z( d
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. g; g" h4 D" {7 }# S- J│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 W) x) y5 t; C7 a3 J! h
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │) P/ B6 b* b3 X; l( s6 @+ {5 S
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; Q: X* v# j+ }* t) y2 g( r│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) [3 ^8 @( W& `: I; ?" \4 S9 u8 f│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ g3 G. W  o- U' O3 E
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% V  Y; W$ S! X  q; s% ^: e│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ [1 ^% ^4 u- S( F+ u
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 i1 v9 {, `# h
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │5 T: l0 s$ ^: Q' T/ K: a, z/ a
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │+ h4 f, I- C' D, q0 [- l* X
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 ]$ N/ R/ z/ X* I; K5 q│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ h: d$ s# m% \- v/ H│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 J9 Z" g5 @- E│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │7 }; p' _( |8 ^1 T5 Y1 m; C' s
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ v, w- q  ^. I* Z: {
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# g4 q( v" |; A! A│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ {/ V+ z, v: f( a* V9 y
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( [; D" Q) H$ E' R( D$ B
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │% ?+ {6 }4 M, O$ M' h! k
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
8 L4 ?( ]" }  V0 _( m+ ~1 S2 d│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
# u4 A5 L1 p! x  \│131 │Lance  │46│130 │Wood│***  │Lances through back line   │: b1 q& O1 c; h  u2 y$ A9 D' E
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; ^7 K" M2 b" ~9 s+ s! p│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. w1 S  K( e$ r9 l! D
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: C/ T$ [' G+ Q3 e; V
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" Y& c' ~, f# L/ F. S- h* e8 R
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% d# Y- w" y; S( ?
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" m4 W2 k9 q' P( x4 r. S
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, b, p# u9 Q( K9 q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │; n7 w4 r* I+ c5 o
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. U9 ]- k, k, q; R  K4 N; Z│141 │Prism  │60│  │  │***  │Prism fires randomly     │( F2 h8 f. c1 D- @% D+ b
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 H/ s" Y6 j% V/ s0 L" S: Q
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( G  a) t+ b: x8 J2 v
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 \, M- K) ?) E- f/ J0 P9 @
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │  H* G  u1 A2 z0 s8 Q' T3 x
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, b' y' U- O% ~% D$ U│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ V/ I8 O/ ^% \) Q" V  \' D│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ G0 D$ Q# B) O│149 │Recov50 │14│  │  │**  │Recovers 50HP         │0 o& W4 R: i% l3 D
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
9 F" E5 h" Y$ D1 Y5 L│151 │Recov120│35│  │  │***  │Recovers 120HP        │  D# G2 ~5 v8 t8 \4 l& P2 s
│152 │Recov150│50│  │  │***  │Recovers 150HP        │" O% Z! b. _5 Y9 z' ]
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( Y/ p/ A1 q& @8 k) G. [│154 │Recov300│80│  │  │**** │Recovers 300HP        │! M4 G2 r0 M6 ?: v. E* N
│155 │Repair │8 │  │  │*   │Fix your area's panels    │- x% D  _$ X, l7 R) j; ]& A
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
. Y  }; C6 X9 R: n│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 O: P! t6 O, i5 @' z! c, W3 d│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. F- `+ \' A) R
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( G* W( d% b) Y# _/ G
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ ]" Z. N6 O# F. K7 x│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* T$ l# l2 V' c% [. J5 s9 R│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 y8 i6 v) t* g
│163 │Invis  │11│  │  │***  │Invisible for a while     │
4 U' U9 ^3 r: @# `, W│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 }/ A' ~+ T7 x! P: S; `$ s│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% V5 n9 r+ D! [│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- B6 Z9 `( C2 Z: k2 P% Z│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% I7 ^/ [6 J' w8 z1 f, T. ^& l7 b
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" {% M. v! y6 W& X! I│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, ]9 p3 O5 a1 A) J" L3 G
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 I* K% x! V8 P; S" y( T│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 p8 @' z, T1 U. N4 w, g│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ u1 J* n% P( M8 K│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │" L8 I! _! c9 w
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& ?9 t! u, K0 {- D' @4 U$ {) n" c│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& J. X( g/ D6 _3 R2 D8 M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
1 J! e" }( M0 M: D7 ~. a' |│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ E( H9 s$ ^$ F, `( M  C5 M2 w│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 Z/ E" a$ w/ k│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* v: a0 ~1 A8 A' I* w7 t
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │$ c8 `8 U' c0 _# K0 z% r! N
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 k5 s1 @6 t. x  C$ _, ?! J8 T( O│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" i8 |- r( }2 H! L
│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 }# }6 f" I0 K# u1 P( k7 Q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" ^( v' f; |6 M( t4 a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( ~9 c7 D2 ]( i│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
8 `7 _) m' c6 @: \% z. u( H& r3 y$ X│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) f3 Q" i  y/ i' Q& [5 V│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
6 s* H, ^7 V% \0 J; {│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  ?0 Z" a3 S9 a+ N4 E4 e
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% Y  V/ i+ w* c- I2 @% x/ a$ U  b7 Y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
+ W- E7 ?2 r, ^7 [7 a# Q& @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 c4 Q" Q7 S( |: `) p│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( Y; ~0 W; ^$ a5 h% F; T  m
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" U% x5 |3 V; ]2 f3 n- g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 _) r+ _3 c; P9 T7 w* X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! }: ]2 v2 {: Y$ G) K' b9 P│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 ?1 T* n3 \/ @2 P- K& H│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 h/ `# G; e. `. r- L4 T4 m
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │6 k, v0 O' `6 l/ F$ q1 K
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- {. g- q. c3 j. \# M└──┴────┴─┴──┴──┴───┴───────────────┘
2 q/ c- w& Y) R; G4 g6 \
9 g& e1 ~( h- k% X
4 A, r7 V! }7 L( r& q5 L/ p: T) bMega Chip1 U6 N- r% y0 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐' h' V% P1 U6 \  \6 O3 n
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, j! I1 J" X. q! ]* n; c0 S+ n2 j├──┼─────┼─┼──┼──┼───┼───────────────┤
# |6 l' s1 T7 c* x│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 u8 U- z/ T& ^6 J% J
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 Y2 C$ s# n+ K% N4 G
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │$ w* ?) y, z8 ]/ u
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 ]: n  H4 G1 {/ n2 W# T3 L& C
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │  J; H# [* J1 S! U
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* Z  h  L, P* A6 _
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
/ K  [2 M7 _8 {% V: C/ ]: s│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- k5 V7 p) O8 k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. r7 r8 M2 l; Y8 A( u% p│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ v% X" \3 o: @. u. b9 s8 \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' W/ ~7 ~$ y7 K1 n0 P$ k4 T
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 P4 A" v- Q) e0 y. j6 U│13 │Guardian │82│  │  │***** │Statue punishes when hit   │, n6 k/ u( O6 h4 Q& r3 q) i
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) C/ {' P+ y. Q' Y- N│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │) T# O( c$ ]! J* _/ E/ V
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. b% e) P  b  p3 A6 @
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ Q! E2 R" @7 V& W: [│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
3 |. C: w; c# Y/ ~/ X6 o│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 G- k8 M! g" `4 L4 y│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │. V* p" P5 W5 q5 w! T6 b" {
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 Y" P0 N) Q9 t│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 J* W; ^/ l  o! G# N6 ?│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 e1 o! V! [& [& @' I
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
/ I+ q0 i; i" u4 a│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 |, h- n0 X- l* q5 I│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ v0 [4 B: r, p  O. e" a
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
) B2 a) G9 n4 s9 z# g& D& c7 T# a│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 o) f' d; j. M/ V5 I0 i; X
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! y( Y. A- |  c% ]/ W( g2 s
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
- x3 s6 Z; [; D' |│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
+ ]$ \& ?7 [& j  f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, `! }( d5 y- _9 |  i( ?, v2 F' c) L│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 ^' W: l  D1 l+ l6 N) N
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ l  r9 A. `' f" _  Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& Z/ p0 |- l" \' [7 k/ o* Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │5 J6 V0 j& M" B- i) X( i
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 ~  Z$ V/ [1 n* Z2 N  J" z3 ?│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 X/ M2 r4 R. I
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 H; _9 l: t0 @' t$ s3 G$ g% C/ U
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 ]: I& k' u* E4 O/ P: m│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
  e& s1 T0 u+ Q( @0 L! c& S│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 I$ u* u; Y& f2 ?9 Y1 I* l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
/ b6 X! \* V" u) h- f7 H5 G│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
( @4 S; u' u2 G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
& H8 P' J- S" E3 \" U& C. g: F│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ e3 _" E2 f5 Q7 [+ B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
% Q% O% b& f# J- p5 v7 `│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; P- @+ A! l; ]& D- y% l% z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
9 h2 l( q! U$ O) I│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 n% `9 G9 y" T$ N8 [8 ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. s' ?- M! u" _) P  E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │6 ^" P1 S9 u3 R' H9 m- s2 k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ f) y, ^2 Q; I* R! t. W
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
  U! a* X" T/ _/ Q" }7 R3 B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) O$ B9 l/ d; x+ l3 m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  e- q" H1 t% c! {! J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  t0 I  D! G+ S9 D8 `% B! C0 P# i│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
8 g0 A7 y; A# `  _* _) ~5 `: ]│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │2 n+ f1 V  X8 i$ L6 O, Z/ Q! y; {
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │1 P6 k+ P( x1 R
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │$ X, ^/ C! ]: h1 Z" X& ^8 v- ^8 s- ^; t! r
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ j# ]3 [7 N0 @& E! z│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 R2 H4 V  F/ y- x' g$ j7 ~, B
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" `+ u3 C' i; d. _* o│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
( o2 W/ O+ p. Z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ \% l# d/ h# }4 ^1 o" s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ R& g0 p7 W% }# Q2 l5 A
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. l7 H! F+ L' T8 t5 H6 u; a│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ R4 J9 X. j' W/ k8 r% d( l│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 O- [- Q0 y3 h# v; Z! Z4 y& ~
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 K* i2 D( T& Z( w7 M% c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( H+ n3 V& o$ U# u' K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 i5 h0 `% j2 g9 V5 r│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 m! A6 [9 h" r6 u( g) e1 s
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │- z5 O1 K  ?% G
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 U  q& G; _2 w- r
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ g6 q+ @! _1 u* i+ m- Y7 o+ U4 l│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 n. y7 m& R# Z
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 T% d; M: F7 ~, l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: y  U$ k1 t4 e4 u# C│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 F- S; d8 _% R│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# U& {5 o5 L1 |# v" Q% p
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 |0 w% l. P7 h
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │6 d( r6 }* r/ K) J6 r
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 V+ }) _( G4 ]: |- L. ^└──┴─────┴─┴──┴──┴───┴───────────────┘
4 @/ X. d) Z/ I% V6 y/ h8 z
1 h1 g2 Z* `4 Q# P( G- g
; t% p) W; @( ^; e( gGigaChip (蓝版)0 H/ X  E1 V0 A( y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; x9 D/ N6 [, O9 V│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ B/ H$ G4 W  r& r( T/ U( {├──┼─────┼─┼──┼──┼───┼───────────────┤; i) G. d& e* K4 |
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │5 ?1 S2 \; Y9 t% n
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  y2 S" ~# g+ V( k1 f6 ?$ n$ j
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │* S1 ^6 z9 E" e$ P
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 o" a, u3 c$ n6 F0 R7 C' c9 M0 z5 \│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │! p( L2 }: {# M/ Q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 M- m5 U* H3 I* T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 ]4 p3 [) \; M/ J+ B' d2 H│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 Z  M1 a% V( [+ I- H8 l: ^0 n3 P8 h│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- a2 ?3 m% U3 \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" ?* `4 D6 ?, c( ^│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │+ c; I& I' s3 Y3 B* S
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) Q! a: H# u8 z7 m; l0 \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( R3 b* C4 p$ x) v) @│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; l. ?" T1 N/ W$ @
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 ~! z- M/ k( _) F& U; o- Y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │, S5 n/ x9 B3 w8 v7 a- ?
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 b$ P  y: I2 I4 Q$ ~7 f. {
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 u) q9 l( ^$ ]5 T1 i" d/ j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' z, B/ [; m1 y│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 d- N2 j+ Q: K, |
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 i8 L0 `& V, j! l
0 C/ o! j  [+ A4 `8 f. i3 GGigaChip (白版)(只列出与蓝版不一样的Chips)/ v( m0 H; ]9 |4 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 n% p$ k- l6 S1 j
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 x$ x8 d: O7 G3 S. Z├──┼─────┼─┼──┼──┼───┼───────────────┤
2 t1 C* O. E% C6 ?" B. B" x│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
3 _, j; y- Z3 Z) [7 D" y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! D' r2 j5 }, k! N
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' R% e8 @  v+ H9 ~" u  ^7 c│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │) W- A2 O' q: t1 k
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  R7 Q" b# i4 ~5 q) TMegaman EXE 3 蓝+白 Standard 级别的 Chips:& |- T; B+ Z8 V, |/ D5 m/ n

, A7 d* [; w+ e001002003004005006
1 F* P8 @* @, B! w3 w& M* ]007008009010011012/ h5 N% Q* C) y
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 Q% X0 g( ~2 u. y! ~/ @! J* F% Y0 t# x' S# R( G' @) Q4 c
019020021022023024( v9 T$ ^$ u& y( K/ h# R
025026027028029030
. p# U( t; B0 v6 d031032033034035036
& A" |! n" `; r5 D& @7 |0 F5 k) W! w9 X
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 v$ @$ z% |2 w  u6 f

3 `! k% h9 R3 w3 K1 b' K037038039040041042" a) T5 g9 K) N% j1 L
043044045046047048
9 ^& C# B! o8 J# t049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" f* S7 J/ N8 b3 \( w5 I, _* b) f- t4 [0 X" N
055056057058059060' Z9 I2 l3 p$ S! H7 d2 \1 K
061062063064065066( b/ h9 r. E0 N- u* o
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 G5 f' w" r3 v5 {

1 B& O: x9 C/ c8 K! B073074075076077078
+ g4 m! H7 h, a% |079080081082083084
+ w0 L2 n. p2 ?085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ n4 @8 G) R0 Y  V; F; r$ D' \$ s" A: R) b# m& U- d* H$ j
091092093094095096- ~4 R% {6 i1 m& T* M9 c) F
0970980991001011020 m) r: c$ U7 R. E1 Z, |8 ^
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" q4 i$ I5 `8 ?7 s! t0 D, l
, s: i: _# U7 J$ S; N1 C2 \109110111112113114
( P7 u$ l  P" y$ Y' A7 z) p) x115116117118119120/ L  ~, @! u7 h& L7 N) ~1 i
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 p3 `; e/ q* M9 q' c. R
# e( P$ S1 y. K
127128129130131132' H# i* J. k* C
133134135136137138' E& s* ?  x$ [- m( f. ?
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# E. j; }1 V$ T0 p% L( g4 n
, t0 g3 q0 `9 H2 K" A# C& D
145146147148149150
% {; L7 F$ v1 G6 z! R7 Q1 p1511521531541551569 T5 k  N+ B7 Q/ S2 e
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* s7 p7 {; M9 r7 p4 q+ g1 `) S6 F& B3 |8 d0 X, w; y, z
163164165166167168
+ }! }: k0 z) \. K6 B, ~169170171172173174
: x5 b7 n( z8 w2 V" k175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# j# I5 d- E/ ^: Y, J1 {* [+ q3 D3 N5 M4 r9 G
181182183184185186
; F% l3 R: F0 S( _  k& j187188189190191192( I% H) k& C* H. {. x$ D
193194195196197198  H7 _& W- L3 p' N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 ?, G: \8 V  p& h- M7 a7 Q/ r% P  T: G2 g1 D
0010020030040050063 [% n" ~- E6 X' |
007008009010011012
! V" @% a3 T! X9 P* Z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" I& Z5 O6 w! b# _: A: O
) G4 s. Y# ~- e* L- w019020021022023024/ D1 G7 a, c% A2 p. ]8 v8 r
025026027028029030/ y1 ?6 Q/ ]- o3 x* {6 X+ i7 Y5 ], y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; v3 U1 I7 z5 C' b, q; n/ `
; k! v$ M7 V* R3 m0 K1 J
0370380390400410428 o) g5 q/ A' c- U, R
043044045046047048% T4 q6 ?! n  G; O3 c2 J+ L
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 y6 y: u6 R$ D' u5 z. `
2 u) ]5 @# e5 z6 G! m; G
0550560570580590609 s' y. |) l  A& _1 g
061062063064065066
8 k8 s% R8 f% t7 N7 F- w067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ {6 N5 Z9 e5 _& r3 I
/ M2 y( u- Z" {0730740750760770783 }" I9 c; i0 q
079080081082083084# B0 m8 u% g1 i8 F/ {" M
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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