转载请不要删除以下信息,感谢您!
3 ~. v A# a$ T% t■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 h- e" `% v0 v, ^3 C# L5 G■● ■ NintendoWorld 站友xliz原创
5 b/ ?" R7 q, `2 ?0 s1 T■ ●■ http://www.NewWise.com
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% i) C& w: k/ _, k; Q 洛克人 EXE 3 Blue 卡片组合
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% d8 q. b9 h2 x- y* s h, s+ ?) {! r% h
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 j/ z9 C! T" n" H4 |0 B. a$ g* u! y
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 Z2 j9 _8 R4 ~$ h====================& W o& h0 s4 f( L; L1 B: x
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : ?6 N7 b3 p/ F' k) I" u
. K: I' J5 F1 q& I' I以下内容格式如下:/ p4 _& f% ^# h p ]$ G
1 x h1 M: N+ F2 F& {/ V" v编号 名称5 J9 o6 V/ M' D" Z( j9 j3 V1 i8 Y( B
说明
' V% J j2 v' Z. G+ g1 X" d组合方法6 C* ^- L, v0 s2 H# `& e
---------------------------------, O# t& q) O0 W* a) y4 R7 a7 X% C& Y0 P
01 Z-Connon 1/ P& L5 v% O* s4 H- h3 p9 |& ~
Unlimited Cannon for 5 sec* ?$ N) M# x( s0 r* @1 F8 ?8 E
Cannon A+B+C
. J4 ] a! R- w( t oCannon B+C+D
$ _2 F) _2 \7 P+ b8 s3 DCannon C+D+E
3 X* Z7 |% B6 A* h1 P2 r1 M* a
% P1 ~ L6 ]7 M. \02 Z-Connon 2: n Y4 K1 {! q4 S
Unlimited HiCannon for 5 sec! M. J6 r# Q5 b# o4 C
HiCannon H+I+J
8 T5 b; {2 }/ b3 P" v0 ? ^HiCannon I+J+K
$ D$ M' W5 t& o4 o+ W9 |$ iHiCannon J+K+L
: R8 }, u- }& Y" ~9 _# C4 O" P9 @1 U& z% g( P
03 Z-Connon 3
; g9 p2 e. V9 V' XUnlimited MegaCannon for 5 sec; {% z* C( ~4 @) R
M-Cannon O+P+Q
0 K- F( ^/ J. `: \: z- r3 c8 e6 l% [) w$ VM-Cannon P+Q+R
' K' V& I7 |, N+ u; J) MM-Cannon Q+R+S/ w" I- ?- i% {/ y; I
6 w" F# R4 A2 J0 c4 R# C/ v$ \
04 Z-Punch9 v$ m$ C7 n& K: K" p% r# a
Unlimited GutPunch for 5 sec
) D8 c2 e7 h' Q) B; G9 }$ cGutPunch B+C+D
$ L# M: t1 e. `9 Q! c7 `, nGutPunch C+D+E6 x& x; H$ S! x# Y
GutPunch D+E+F* E+ A2 A( J3 L# K# R1 C
/ ?& b2 D0 I; i& Z+ g0 Y4 u
05 Z-Strght
& k- Z! H3 h3 s9 WUnlimited GutStrgt for 5 sec
4 H) H% W/ o$ v& I, f+ RGutStrgt O+P+Q: [( w$ r0 Q* ?0 L2 e5 k9 |# v
GutStrgt P+Q+R
5 U$ \- a ` i$ IGutStrgt Q+R+S
& m* I, h) u: E4 t; v& s1 K5 j
; d( f( V c/ {5 I1 ^# ^06 Z-Impact
. ]$ [6 W$ b4 }0 kUnlimited GutImpct for 5 sec
8 f; B. \0 Y/ ?7 y' `GutImpact G+H+I
( b# z( l' y, G1 q5 X6 I+ E" t2 NGutImpact H+I+J7 S2 o' ]; w: S" i8 J. q: S
GutImpact J+K+L: k* s4 Y. _+ W9 V
& u" L# V7 _/ X' O% J
07 Z-Varibl! r& X6 e1 K5 W* N1 i' W( N3 ~
Unlimited VarSword for 5 sec
1 G+ q5 K j; f- oVarSwrd B+C+D
; q; `6 ^7 t) L. Y RVarSwrd C+D+E3 q! O f) L4 _1 b$ {: @
VarSwrd D+E+F
% R% r7 f- l9 \( }7 }7 d: l! E9 g" g6 D' O' {
08 Z-Yoyo 1
- V% b, D) t9 N9 P% r' Q+ `& XUnlimited Yo-Yo for 5 sec% P6 V6 H8 V5 P2 ~" o; j; Q W- h" U
Yo-Yo1 C+D+E( A+ ^+ m) P# T$ j6 i+ i
Yo-Yo1 D+E+F# U, j: u1 x ~' x5 e/ ^9 W0 l
Yo-Yo1 E+F+G
" }! V/ B$ a+ w* H% G# P! n
, D" X I' p, m& N% M3 V0 D2 }09 Z-Yoyo 2- K% k- R6 Q: t: M+ t1 V6 I4 f
Unlimited Yo-Yo2 for 5 sec& \' X8 e8 E" O. K) y- m+ l
Yo-Yo2 H+I+J
5 M `* f. Z% o+ q- `Yo-Yo2 I+J+K" Z% V% z7 M0 J8 h
Yo-Yo2 J+K+L4 s( D: V, U, ]3 n
4 V5 i: P u( D
10 Z-Yoyo 3
0 d% I. A* ?# m" k! mUnlimited Yo-Yo3 for 5 sec7 x, d) [& F1 M% J
Yo-Yo3 M+N+O
7 m/ w9 u* S s8 V- I! ]" TYo-Yo3 N+O+P
7 n; }3 a7 |" m7 bYo-Yo3 O+P+Q
8 T$ Q. Y7 f }& K2 q! i- S- j7 b% U
11 Z-Step 1) I* b( W2 @# W+ V' H z% w- ]
Unlimited StepSwrd for 5 sec
* Y: v; B8 S9 x; UStepSwrd L+M+N2 F9 [8 F" W- m5 s6 K2 u
StepSwrd M+N+O
# ~! J0 \/ W M6 R6 W: b1 c/ VStepSwrd N+O+P* t3 ^9 J* |& u
. v& {' x* t5 H/ a6 D. D! @12 Z-Step 2
* \6 N7 Y" I% }0 `$ B2 `4 mUnlimited StepCros for 5 sec
; q) w3 R* v3 F SStepCros P+Q+R: `# {! ~' C' U9 `: N4 ]
StepCros Q+R+S! ~7 t8 N# k2 u
StepCros R+S+T7 W( b& q) }- L- ^+ }
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13 BubSprd
2 Z: M8 z$ ~! p6 \& dAttks w/ spreading bubbles!, U9 @, a K' ~9 t; T. C
Bubbler C+D+E
8 a- x5 o1 k& ]. t# O2 Z& fBub-V D+E+F6 h) @. l( j0 X1 }
BublSide E+F+G7 B6 o0 \! C6 n2 _4 C% t( J- a$ }
Bubbler E + Bub-V E + BublSide E
. E4 H/ E9 o& w- Q# ? ~+ h* [- a7 J% |4 Y; }: ]3 _4 o
14 HeatSprd
$ u* w& N2 Y( P; z3 H' S; q7 e( [) ~Attks w/ spreading fireball!
( w7 |) j9 F* S: d4 e% L! _HeatShot H+I+J
- H, ?1 V& J* X# h+ |/ mHeat-V I+J+K) G$ F$ I% e; z7 n, L- r
HeatSide J+K+L
# P- X, |9 R$ KHeatShot J + Heat-V J + HeatSide J, a* C' x. Q, |& m1 ~6 C1 F N
& u/ ~3 J( {' s) f
15 H-Burst
* ^: ]# n r: x& xCreates a giant explosion' W* n7 ~8 G1 {
Spreader M+N+O
1 M: d3 t9 e! n' ]! USpreader N+O+P: `# a2 D) R# y( h( L3 L
Spreader O+P+Q
+ t2 `, z$ X5 j4 {, X0 b3 @- m# B9 N0 ] w7 G; D0 |0 z
16 LifeSwrd8 X( Y: O( \$ N. B8 z
Swings a huge 2×3 sword!
& A& T$ [& |4 L- R* KSword E + WideSwrd E + LongSwrd E
U. H D$ _" WSword L + WideSwrd L + LongSwrd L
6 u* l' g; X o5 `* }Sword Y + WideSwrd Y + LongSwrd Y- ~) [4 @. i( W& o
5 D2 ?7 _* R0 }1 R5 A3 R+ o
17 ElemSwrd6 e! b. ~ r: a' I3 q4 T7 l7 m
Wide swrd contains 4 elemnts
& N- v+ z4 V% M) U$ ? _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# k2 i& D: C; ~9 e; P% W8 c
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' g4 ~7 z ?7 O
2 T% \; }, I# |" G: S6 V; q! ^18 EvilCut
, G! B- f- ~9 M ?7 TStep up 2 & make 4 atacks
: q2 l& ?+ C# c4 |5 ZStepSwrd P + HeroSwrd P + StepCros P; n! S/ c8 Y9 }8 n4 r) C8 T
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19 HyperRat3 k, f) d3 N- w2 K, X. @$ e
A giant Ratton charges!0 p6 O" p8 ~; t3 K
Ratton1 A + Ratton2 A + Ratton3 A
1 R+ ~* |$ t p' D+ jRatton1 C + Ratton2 C + Ratton3 C
5 R+ q9 } s" r9 f, C" n8 S" iRatton1 F + Ratton2 F + Ratton3 F
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3 r; r# H: J$ O- n* Z& p; b20 TimeBom +
m% R+ T" R- KSets Time Bomb in enmy area
% C6 |& {, h2 j! w! VTimeBomb J+K+L
7 a; ]$ Z. m3 q/ ETimeBomb K+L+M
+ \8 ~4 t% Z- n1 `( E* L2 cTimeBomb L+M+N& J7 d7 [1 U! r
+ v* a1 r; j+ E, X3 F, Y7 A21 GelRain
: y( ]; E8 |1 |& ~* nGel steals squares; h ]0 E* J, {( i8 o
MetaGel1 B+C+D
- Q0 [: c+ U5 a, z* _0 s o% V- MMetaGel2 E+F+G# T. i, a) X4 V& F4 P) p1 B/ d
MetaGel3 S+T+U
8 y* A1 S4 G( v+ B7 u& h- ?& N
( F$ _- f0 _+ @( D22 EverCrse+ @' K$ c: O% _2 C1 m1 @
Shield chases enemies
& h9 ?$ H5 \4 O+ ]( {, P; W! x! A rCrsShld1 C + CrsShld2 C + CrsShld3 C
3 F7 |& ?1 P @, S' U! v8 RCrsShld1 L + CrsShld2 L + CrsShld3 L, w w- P R% [7 b& r
( h0 v" C+ O r! h! `+ V23 MomQuake
8 e9 q* T! D0 O T6 u' ~Awakens Mother Earth!- A* z% A0 Z, K L" w( m
RockCube * + RockCube * + GodStone S! p! |3 V- O3 V6 b Z% O4 }
. F/ E s* }' M2 B
24 PoisPhar
2 p; h) u3 G3 r' K. f; v) xPharaoh generates poison( C3 E. p6 v4 G) Y; z
PoisMask A + PoisFace A + Anubis A1 ]3 U0 \/ w, U( m, C/ E% y7 v' {
( i6 k) @- n- N3 K; f( E; J
25 BodyGrd
# G$ f$ \) x% Z7 gBodyguard takes out enemies" a# N o3 w8 `) A, j! `2 S
AntiDmg M + AntiNavi M + Muramasa M1 l7 p0 g5 e. ]
7 e" h# ]- }+ e
26 500Barr: D5 m$ K0 l* ^) C" l# t9 J
Barrier absorbs 500HP dmg# S' y# l0 z& y+ ~# D8 R m
Barrier E + Barr100 E + Barr200 E
; w& l& A k7 vBarrier R + Barr100 R + Barr200 R8 Y( ~. h' K+ _8 \8 M
5 ]1 b9 U& V7 I7 s. S' d27 BigHeart
+ t- W# ^( e q- Y4 k* PAttacks, then heals HP!" [1 \5 W3 b2 E# O& r" z; ^( k
HolyPanl R + Recov300 R + Roll R% }! _2 {1 H2 y# Q6 ?8 b, ]
HolyPanl R + Recov300 R + RollV2 R
+ C, T3 O3 y: c% ZHolyPanl R + Recov300 R + RollV3 R9 L: ?8 O+ \7 n' n+ F9 k# V
% P6 l& O! n5 _; F28 GtsShoot \, E/ L2 T+ q
GutsMan throws MegaMan!, P z9 A b5 u' j( H
Guard * + DashAtk G + GutsMan G5 ~8 ~" I* G) |" c# l5 V1 j
Guard * + DashAtk G + GutsMan2 G
( p* B. Z0 g( @) l% m" DGuard * + DashAtk G + GutsMan3 G; Z/ g& o1 a( A) q6 f) [: ~
Guard * + DashAtk G + GutsMan4 G
; z+ E2 G) c( _4 u. @& |7 G: T; k/ h4 M% P% b/ r
29 DeuxHero, g$ b7 q8 ~' D! e2 B
MegaMan & ProtoMan team up!0 V ]" y8 @8 D' |
CustSwrd B + VarSwrd B + ProtoMan B( F( B" G1 H: ?
CustSwrd B + VarSwrd B + ProtoMn2 B O$ n1 s$ u9 w- M; O. B
CustSwrd B + VarSwrd B + ProtoMn3 B9 T. Y. L6 o3 _/ b4 A$ {
CustSwrd B + VarSwrd B + ProtoMn4 B7 K, p! M+ g, |' X0 F. z* F0 }
2 B7 b# p2 a: t9 l/ w
30 2xHero
! y3 `% g& C0 ~4 O! ~8 N. G* tMegaMan & ProtoMan Dual atk
$ y. S" E3 Q& f) r+ s6 k4 vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 n5 S0 s' l1 {# V3 _& J" O. I: F; mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% X2 O- {7 T6 g) u+ LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ |9 m7 h3 @7 m0 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( L h: b% O$ s" l6 ?7 p+ s
* F0 m& @8 P/ Y) U+ d# a6 d! f/ i
31 PrixPowr4 Z9 ` a/ t5 j
3 Navis attack at once!
) k5 x0 }$ N* aTeam1 * + Team2 * + KingMan5 K7 H1 L1 J- D' K( W$ I
Team1 * + Team2 * + MistMan5 M
1 Q! l+ Q2 v Z1 r6 U/ y+ A7 ITeam1 * + Team2 * + BowlMan5 B
; f& u# B1 a% N2 _5 x+ J7 L/ s! Q1 {7 E3 b3 s4 q
32 MstrStyl
4 y" y2 X% I1 ?0 CMegaMan unleashes his power
2 X$ Q4 U* G' Q6 c/ NSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 G3 W4 A) k5 v" f6 d$ n3 B5 r+ V9 `# ~# O6 N
StdrdChip (Part 1)
! j, l( i3 [$ | l6 f4 a3 i┌──┬────┬─┬──┬──┬───┬───────────────┐' [! a$ w, s- ~7 M+ e* ?& o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 E- m" B# o, H/ }├──┼────┼─┼──┼──┼───┼───────────────┤8 n+ e8 z- v% j; w0 T" H2 S5 X+ v2 k
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
0 n i6 m& K' e│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 M( O, t+ [& ~' b
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 l/ T# w. P) Q) p1 }│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' N- c+ Q3 l0 D# }5 W4 C+ f│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 l* l+ U1 |: N2 D1 |
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
6 y0 Y6 K& E( Z: |│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* j+ ~/ n$ x3 `& w( p
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( k5 h7 c+ Q, g; c! {: H/ k5 C& n" l│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
3 f) `; X# R- a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 s! E$ z$ Z' P│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ X3 Z8 K m3 k S│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; ?6 z7 X. |# s& R4 {6 m7 Z5 Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 r2 U' H) W* k. J' ~
│14 │Spreader│16│30 │ │** │Creates a large explosion │3 W" ~: |$ B3 u% h- H
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' T- I1 q) y: t6 S) c
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& ?2 Y; d9 _$ D2 @ S" `
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; C* ]( a' m8 o6 k3 P: Z K$ ^
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │4 B: C; ]" A* y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* b' c( i. K e! ]% G6 `& q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- e9 e' D3 a" r6 L, I* M
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ y' }+ s' x# e( }, o _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 P0 I8 l/ V+ _/ h( A│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: H4 k( B, @8 S: i* R
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' q& V/ u) |9 g" c# C! Z│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( w. e) s' T8 f1 X
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │( q2 B/ Y- k7 l# I8 {
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& f" \0 n3 ~- T9 F j6 P
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 i& L0 ]: X$ d: F7 b
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 `6 I2 X6 C7 C% g: v# f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
( \) l( v k' T* }5 N: a│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) c( c( w) A/ ^+ _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 {% ]+ y* u- l│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! y: y9 d9 v1 v c; T. i- i
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
x- ?( z3 X3 R│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 r7 r+ `" `. y6 H5 G
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ \' `8 x8 G6 ~
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! y4 _0 W! M9 o│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; W) y; ~' J, d# W+ y$ Z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 P5 f, C N( w9 l: |9 n, ^│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 n/ o5 a! b4 N [* s$ l# F│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 a& k; D. _. o. ]5 z5 X" v5 V
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" w4 E: K2 S# r. d7 ^2 x' P; Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 ?8 G% Q+ O* A! o: E
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" ?7 s, P$ r" L- Q% \* m│45 │SonicWav│26│80 │ │** │Shock through enemies │
6 w. `9 r% t* I& ~: w│46 │DynaWave│42│100 │ │*** │Shock through enemies │3 a# T+ D$ v% r: K0 y/ I
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 R+ A( \9 ?; M6 o9 ?: Y) a' X. J. o
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" r% @/ R* d; H( ^5 w7 L) t│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ a! P" D" Q, M0 D: Q" }
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ O' F. a& O% `0 `/ _: @│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# I5 s5 E1 n6 u2 I M) C│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 F* I' Z; N7 O7 T3 m) y
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, ^% F- c* b+ i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- X& \8 {& o6 U2 K' U4 k' i
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ I8 b! f, M5 t3 C# y/ S5 [
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' F/ c6 W: X+ m/ X- A# _
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" f3 ]! c" E/ N. y
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: j D# a. C+ Z) s* D: v9 d6 s
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 J8 Q& B0 T3 b5 e% _
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 W2 N, g5 \9 i+ a
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! K. J' I, _7 x5 M$ I5 \
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& p7 V- c- t4 k* t% H9 i# C& c) f│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% g+ S. @* _8 l+ w( F9 d L
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │1 l6 K4 j" X- e d& |' k
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" f4 k ^/ F$ R7 p3 O& ^$ y0 h
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │0 q: \: N, K8 N$ w/ F# o
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ f4 F/ C3 a1 s' n6 W. |+ z│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │! o; R2 p7 k4 r8 l$ T2 q+ K4 X
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │# [: z, W# [- f/ h5 e& Y9 t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: ?8 Z* u& H1 Y. [0 |│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* @% W" H# a9 M│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 ~. o/ c$ `) G0 Q3 Y. M" j) h. N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 Q' s1 Z# o% `) p% {
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 Q/ r* g [0 y P- B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ i1 ?8 w8 g/ `5 J( q: E3 P
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
& a! a F) d% T" }" B; N4 }8 _! O3 _│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │ S: _8 @! @ @) h- T' T
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
5 C# \/ {$ x0 e( H2 W│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
/ z0 h; v' g" u9 M0 t# d* U; z# K│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 [0 @0 @' y% L& |7 ]5 `) o
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 K; p% x6 T3 D0 j/ F; d* ?7 L│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
5 \3 k" [$ W2 S2 H1 D│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* A- `; e( f$ q8 @3 e* q- o, J
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 z3 e) _* B" [7 }7 ^│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( L& A2 `8 a7 N( V _/ k
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' J7 i. P2 u% f; I" u
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
$ J7 p3 r6 @( M! S: M3 o/ D( H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 m9 h% `$ u4 u/ b! C: Q7 q: B1 E+ P│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
4 ]4 C6 l$ v, X& |0 j│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, p; n* U( ?5 L# g: e9 ~│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 E" O7 d4 v6 U: R( f6 G$ r& j2 D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# d2 O4 U% N: }& \2 n8 u" Q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* h1 D$ n" f" Z' S: u; k│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ k) V5 t1 E! x- ~4 ^
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 `: V' B4 L" ^/ J; T- c, ^ T1 a; e
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' ~7 ~' g6 i- E1 V9 o) r0 f
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, j& X7 X$ v1 m/ l8 L0 \- P
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 T" c# g# q# F: R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
M6 k: c1 |; B* `│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. Q$ ` g5 ~& l" _. X' G- n
└──┴────┴─┴──┴──┴───┴───────────────┘
: q- T9 ^0 m) Y9 O9 J! Z7 [' s4 y+ P1 I8 k
StdrdChip (Part 2)
* k8 \) K1 \" d, ], V$ L- O3 b┌──┬────┬─┬──┬──┬───┬───────────────┐
+ H7 f2 K/ J0 Z8 n! ]; E1 n│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ T: K6 X: v/ }- V├──┼────┼─┼──┼──┼───┼───────────────┤- ~" R' p* ^6 V/ Y& |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 c! u+ J B3 p) Y# ]
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% \; B5 @. w. L2 N9 U h* L│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 u/ }4 c, a. c9 ^$ p, `. O; J5 D
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │: W1 l! X5 o1 v* p. F1 Y: o' Q" I
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% |3 ~" k5 `0 L8 ^; ]9 F$ o│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 ^- r1 H' K. N
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( Z/ g5 G7 [' T. m1 X/ S6 x+ e1 h5 y& [│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 j# `6 J6 z* J4 }$ n. ^│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 s6 Z1 r$ t6 z% E7 X│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │. ~) Z5 E5 L+ T. O# D9 W
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: o; _% Z4 x4 B& x0 ^│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 }5 P& V4 p6 n* U6 ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! w; g1 b$ d3 Y7 i" v! Q& Z( H+ J1 j6 U│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' V. l5 q4 U' K4 w" B* W
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) N! ^) i' w8 n7 a: W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; K$ G9 x; _* p! Y5 A) P$ W- N│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: J9 Q0 {9 E7 J
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, Z) P v* ?- |: K( P9 A
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- w( C. S# e( Z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' d6 J/ v8 l- w9 n( U6 B
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 S) M& V1 _% v9 Q/ s│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( ~; W0 R/ s! @$ X/ j│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! @5 |( l, t, X" I5 R4 U( A- t( q3 c│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │. n+ u. ]" `' F) K. T& o' _/ Y+ ]
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 I2 B8 M3 Y1 F) b
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │, d4 C+ | e9 U& ]# E
│126 │Rook │30│ │ │*** │Protects you from attacks │) M1 \) A/ g' S' k* s& v$ Z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# D% n2 B( @+ o4 B4 n+ K& p│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 e9 z6 ]2 [$ I6 h│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 t1 H# O+ Y) a' o6 A
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 K) o9 u5 B- `+ A1 ^/ I" e│131 │Lance │46│130 │Wood│*** │Lances through back line │# h+ L$ W4 o+ |: Q5 D6 E9 a5 f
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 _6 V+ \* b( m {# L0 c
│133 │Guard │5 │ │ │* │Repels enemy's attack │
% R: e$ j+ O- }│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │0 d; a7 @% S$ Z ?1 A' R
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 W9 m i4 G. p0 m" Q│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 C" p+ C: T. X! I% Y4 c│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 X& g! C7 d) h6 K│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: Q2 B1 N* o0 g$ L1 B( j+ @: T- N# L: c7 I
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, u8 f5 p7 _& ?1 F
│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 {7 z, D# t; R9 Z9 |
│141 │Prism │60│ │ │*** │Prism fires randomly │
/ n8 M3 l" P! u│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) k' Z9 ?+ A/ G* T│143 │Fan │14│ │ │* │Vacuum pulls enemies │- n. ~0 Z, N2 o1 l5 j
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 H( }, K0 T6 e/ |│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ g* ~; U' d) z- h5 `│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │' W5 o n' n2 Y7 D* L. l8 d
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
/ R. t4 r6 c+ g│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( X7 {; r$ K/ F6 j│149 │Recov50 │14│ │ │** │Recovers 50HP │% Q5 }- t1 e* s! T0 M* S
│150 │Recov80 │20│ │ │** │Recovers 80HP │& T, P7 y* q" R4 c1 P+ F& p
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, X. v( q5 k. c4 F3 ^│152 │Recov150│50│ │ │*** │Recovers 150HP │ H9 C' ~$ ~9 Q6 b+ H2 f
│153 │Recov200│65│ │ │**** │Recovers 200HP │
& A8 ]/ V" ?# a+ G0 k. t│154 │Recov300│80│ │ │**** │Recovers 300HP │" A' \' u) S, |, D, W2 n7 d3 R
│155 │Repair │8 │ │ │* │Fix your area's panels │9 z* R$ z& W# V" b" C% l
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' F! o# t _! S3 ^* @- k
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" D* A5 P( w4 L# \8 m: q
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- a7 q2 R1 c4 j7 P. D│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
% j3 u; Q5 p$ q5 u│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- f! R5 t3 u' v/ c$ ?1 Q2 k: v│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( L2 J( c! {. x# m6 M$ B' r6 |
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ t8 g+ N) M8 _# c& v! u9 A% D
│163 │Invis │11│ │ │*** │Invisible for a while │" X6 B/ \8 a) o4 N
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* Q( N9 S3 P4 O9 s& `6 E* W│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 H8 G$ b7 }2 }- [, |│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 ]3 ?# |6 b) k8 X% }3 D* u4 q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ Z" S$ B# c a/ {: u' c6 Y; N│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 c. T) w) [* {
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │" ?& I2 u5 a6 c& r; r; `; B \+ p
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! F; x. @% I" ^# r7 `$ `6 `
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& `0 ^- W: ~( q6 m( _: \5 @: ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 T/ D i" `) Q4 b8 t
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# v! e$ ?, a6 O; j3 i* f│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' h- _8 m2 X0 Y6 J; M/ x6 l* y: e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
9 h* |/ B; {2 m# T6 U; J1 u8 T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 z6 }; E4 ?1 N M6 f
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" x% \/ \& N5 m- n# B8 \# C) f, `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │" Y, |1 f( o; X/ N3 I+ O
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 m* K; M1 f9 _3 J2 M, ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ @7 @& E9 H5 m1 Z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 h/ @" i0 R6 I& j│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
* K7 t4 S8 k" k7 F7 T│183 │Hole │55│ │ │**** │Open hole to dark world │" r. m1 o* o! | w- \3 Z$ l/ u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) S7 J0 t0 f& T j7 |! C6 G6 `
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) [9 @$ s& h$ }1 h1 t4 p* b+ C5 Z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 N" F2 |; J# ^0 }6 T│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 \9 }8 i0 B' m7 o7 { ]
│188 │SandStge│18│ │ │*** │Changes all panls to sand │; m( J2 H1 j/ f7 w
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) g3 I2 p4 W8 n6 N' X. f
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! G& P. \- D& j6 T! `! `$ [1 S
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │$ v+ Q$ b. ^# h" p
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* ?6 L6 R) k/ V4 w' G# r6 h│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; d' y: u( a3 s3 d1 b+ s; y9 _│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( j* Q6 m# w8 L# I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 w3 ~9 V8 W* b+ w$ N
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# F' \' N8 S' }│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 A" u2 y) I5 d* \│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" j% P9 l2 ?, M
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 `* D4 F0 ?# h! v
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 g/ Y0 x4 h. P7 T- Q% ~6 }
└──┴────┴─┴──┴──┴───┴───────────────┘
/ J; l# W% [2 n
5 A' t1 `( x* D4 P. L% J# g
; s8 P2 C4 |3 [ OMega Chip
7 \# w( \* X7 u/ ^" x4 v# V1 c( z: w5 i$ c┌──┬─────┬─┬──┬──┬───┬───────────────┐
: W7 T' m% V( \+ W8 _' Z: J│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ E, `- H$ N4 E) Z├──┼─────┼─┼──┼──┼───┼───────────────┤9 ]- f: K& S& }
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; K2 u9 q2 P* k5 P1 x9 r5 r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, P3 ~5 G- r2 v3 q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- Q f4 _: U! w8 x
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │* v. E; @- A- P. G
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' f1 Z5 c$ [7 u: U" Q* O* B: ]0 C│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! n' O6 C: G r: [* k- f│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# o! r( W7 f1 E% a6 o* T5 Q Y- Z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" i, `6 C% \( h4 H- J2 Z1 G) c: ~8 a
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" E! q0 a; L J( R2 A) [( F: a: M
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ B Y; s& {3 j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, [; Z c7 s6 h6 M* n% a* d) w8 I6 G│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* L' C- O3 c3 ~. H$ F│13 │Guardian │82│ │ │***** │Statue punishes when hit │. s, J* [; [/ J5 m) W
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 [/ V1 b, W3 W$ i: P( g│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! m8 l7 U! X# K' s% j' |
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 w4 P9 p( p0 H' s$ S
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
& i* M6 S2 Z# n( C2 b* C5 j- W│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 E5 F& f' V1 s ?, X+ y
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 R ]" R' p X: n6 d* J0 z2 m. n
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 y! U9 ^6 [* Y. b; a│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 W/ |2 d$ q, `( t |! \3 n$ m│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; k. N. @. }- B+ c8 ?
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ M! M3 Q4 v7 [- p' |3 o$ X, d
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 ^, a+ J% L: I' k. Q- a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; P6 a+ v3 V' c9 ~, N- e) ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 {3 u. u$ `8 I* w7 }% t
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' r: A; G; K3 k% J k- [│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ z# `6 X5 L$ n `# ~
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' E6 d% V9 z9 k/ f$ p│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ I( j2 ^: q( x- B1 ~6 Q: ^
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( e7 O' t. p) f: z9 O% _8 ^
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 Q8 F$ B" B1 k) s$ @' I
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 u8 d7 A& b. d/ D9 O. }0 ~8 L
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │4 O' P) R: U* l" W% h# B
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& i# ]6 a& M' w. T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, ]) ]& T8 ^* N7 i* C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& a' b+ f7 j# h) i/ N1 l│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 W4 C" `$ J# d) ^' q
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │8 t" ^8 P& x6 S( M0 h, }' w
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* p' K' |7 r Y: Q' w
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 e4 i1 e& g) |2 H) I3 H; @│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' }- Y. g% @- {" Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' F0 V7 Q1 b# X0 Q3 D& F; p) J
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; ?+ V" Z ~4 G. [7 t│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │6 b. T* n; h. p, Q0 z3 Z+ i
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 t8 d( c1 c5 x* K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ m/ i: }& q" ?/ F3 P2 E
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: W0 w* v) q* f! X- `) e, v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ v @: O6 k3 }9 T. M- ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; J9 g! ]) F G6 b$ }7 m7 ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. y9 X& o5 \2 @ R8 t0 [' D. N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. H: g7 e, R" c6 \% z1 ] T6 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
2 y% @7 V$ o/ B/ ~, p│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 @- J4 }9 i1 F) W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 z0 ]5 k. n$ p* ^4 {! c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 e, M9 [2 O8 `/ {% M│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 T) q1 i6 B1 R% |9 X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 |( R5 p0 T' F1 G) D- }* ~
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. K; o. r# m# f1 ~) d0 J/ Y) i│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; b5 c4 ]+ u$ D, i( h
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 w& ?# d- K$ J; e' Z Z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ t8 q k5 m$ z3 x- D1 x7 f; T
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, D( F6 y( ~4 v, s; M│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% h K3 ^5 Z7 u4 {; a. V: z2 W│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ d0 e! d6 H0 |+ S/ z+ g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 W$ B- j$ U$ D6 I- \- [$ x- d' _│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: [2 ]& v+ a& p# m: `+ \
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ X7 ?1 X4 S: L: S6 b# M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ V: l' M2 u b8 H! u$ U* s+ X" C
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 A# e1 F& F, `3 d# p9 \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( E8 y5 Q. e5 W8 D- u│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ @1 h5 l% k, l* Q/ _│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 K2 L6 h2 d2 ?* t9 G" E: O
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; u) o- A8 s3 X* A; S5 X: {3 v; t4 Z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
( w+ S& I/ r* a6 L: O2 L│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 ]4 w$ [( I( ^│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ m5 v7 d ^3 T' K, _5 d3 v│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 n; \ [0 c- U' K t+ P- ]& i. |. T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │* s( p1 [: t8 T9 G! x: e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" D$ N" J2 h$ |/ a" ]+ `; n/ S& [4 r│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │8 j4 m4 h- y1 d0 w: g+ c
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 @9 L1 W# r I" T0 v5 U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │7 _ r# j) O+ `! C5 J7 A
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; ?: w6 k7 B0 e, P5 K: k) ^. V
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( ^; q. i; ^8 q3 u( C
└──┴─────┴─┴──┴──┴───┴───────────────┘
; W9 x4 }8 p S/ g
: t2 x- K9 j& M8 l4 [; Q7 g- P, }0 x5 R8 i; j7 | q9 z3 \
GigaChip (蓝版) m, N7 w( Q" ]& Z) d8 C+ U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- D1 L" m# ]1 p( s, @1 ?" d- w│编号│名称 │MB│攻击│属性│稀有度│说明 │
" c1 `! r# e" ~5 v, v- }├──┼─────┼─┼──┼──┼───┼───────────────┤ i9 b( Q/ d! ]) `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 ?2 U1 ]! f9 v" D$ K4 c│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
4 B! b- w! ^5 _│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 [9 V- _# R4 o4 G9 g
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 _. Q+ M% P" R+ o. ]│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" |9 C' f# r' Q0 m$ m5 {' i
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 E% o: K7 z& O4 _9 E* S7 k│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* p/ ?& Z# `( f) U3 v( N4 p* }
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& Q, @) ?; Q* z
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ w" C" t3 I5 O/ s; O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' U! [. }6 P8 f3 A. Z8 [" J5 i
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# }6 ?2 i) u3 I/ J+ f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 n% |! `% F. V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 S5 x' ?9 K9 [/ j& f4 a: U│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
- `7 }# p5 U# T9 s4 R│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ ]+ F6 h9 Q4 \ P
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 Y- n% ?9 D8 D. t' Q0 z- Y: U0 C
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ a. H- c. |" z3 S. |│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
* W& `2 M e7 [; K" Y; e│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │' S% x% N2 M Q4 l% ?! V& P
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 C, r* G4 F- {7 e+ t" Z& e└──┴─────┴─┴──┴──┴───┴───────────────┘
% ?0 C, Z! H: v1 P6 J/ G; }+ [7 j6 i% s9 e
GigaChip (白版)(只列出与蓝版不一样的Chips)
' |/ G$ _; A* u# ?, ?: O┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ^% X" F1 D/ ~* {, L- I0 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │; u) p& P; z \/ A
├──┼─────┼─┼──┼──┼───┼───────────────┤; u& }' e$ D5 `5 p; B9 ?' c
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 X, C" Y O( {$ ~$ W+ A M x+ X│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; j" X2 B9 e. J: Q3 h0 L│4 │Balance │60│ │ │***** │Both Hp reduced by half │( ?$ U" p# k; D5 P: L, ~% }
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; I+ W) v, V& v5 C$ T9 C& R. Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |