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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
6 v4 q9 I3 M) b+ W8 x+ H  [■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
% l, ]7 T2 e/ A- Y■● ■  NintendoWorld    站友xliz原创, `+ H  D4 |. N* }
■ ●■    http://www.NewWise.com ) s* [6 a$ G" [4 G3 p6 U  |0 e4 h
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 V$ f2 m0 o  `+ O; v% G
5 ?) {$ Y2 e2 k8 |
$ h" p2 K( w1 x/ O* ^           洛克人 EXE 3 Blue 卡片组合! e2 ?5 x5 `$ o. [

. t# V+ k5 r; N+ W) a! v: a  \( X0 N+ r8 b
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 Z) T1 p' G. y7 L
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 ?4 [3 p  g+ r
====================
1 h3 {8 R, o' l# @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) w7 {" R8 u7 c* V8 M9 h# z- [3 i' I* F! f7 G7 N
以下内容格式如下:; p# k+ A  s# d" L

/ K0 h+ \; L& S5 Q; X+ }编号    名称# k. E$ G: [; Y9 K& M; [' H% v* l: @
说明/ o% G! w$ z8 |. x. T
组合方法1 E; @2 ^: G6 d+ `1 f; D( F
---------------------------------
7 k# r% T2 F1 D/ f% M( b01    Z-Connon 16 L9 L. l- K  c$ K7 Y5 W
Unlimited Cannon for 5 sec+ l5 d6 |. h2 L& a/ }2 L$ h! P: X
Cannon A+B+C! V  Z5 \! G' a5 \
Cannon B+C+D
2 y8 w$ k, m% k+ tCannon C+D+E
2 n& |: ]5 s1 I3 w7 X8 d9 T+ J3 A" f' `+ m4 X1 f. |
02    Z-Connon 2
: K$ {; a5 |" tUnlimited HiCannon for 5 sec! D% H* Q5 ?6 |& {" E- s; x
HiCannon H+I+J
# T% q* \9 N7 t+ tHiCannon I+J+K
! k$ V1 p/ C' ]9 VHiCannon J+K+L
, c+ e+ i; q- r. P: {  u1 ]
6 g7 G# t. Y7 U& U* J- f* d7 R03    Z-Connon 34 k  y* z$ F' \  _# ~; L: z  U
Unlimited MegaCannon for 5 sec" }1 A# F) p- x' y& a; v( E+ Z$ k
M-Cannon O+P+Q
5 x/ z) |$ V; H' Y+ o4 WM-Cannon P+Q+R
- C, ~" j+ P7 H' A9 B  V8 FM-Cannon Q+R+S$ T! d' V& n' s: R% v: ?+ y9 ]& ?
2 v1 [! \5 s" ?  M4 R
04    Z-Punch5 N" X2 P8 E( O- ~7 U" n9 E# O! m+ n
Unlimited GutPunch for 5 sec
/ @, b7 T7 Y, NGutPunch B+C+D- K  G' q) t) F, m8 ~/ q5 _; B" b. l
GutPunch C+D+E
5 I" \- f" T, @# i) R% i) }4 MGutPunch D+E+F
; o, y1 a# f, ~* [
' m. w  o+ q' k' t05    Z-Strght, g+ `8 U$ A2 S# ?- ]
Unlimited GutStrgt for 5 sec
4 E. c% a- Y, r9 a! v0 kGutStrgt O+P+Q0 J: t* L5 ~5 A; `
GutStrgt P+Q+R$ q0 `$ Y" W+ U/ P0 ]8 e8 M
GutStrgt Q+R+S! F, M' ~9 S; i
8 h6 U0 b! o. C, v2 `7 C6 Y
06    Z-Impact
. X' ~+ e8 }$ q3 r: ^- p( ]1 b5 BUnlimited GutImpct for 5 sec+ a7 k/ a9 e. H$ J! p; Z
GutImpact G+H+I3 T# x9 s# i1 [4 {2 V
GutImpact H+I+J' x$ W$ U% g5 \! e+ D+ R# Z
GutImpact J+K+L
; X: L6 `$ W  `0 _5 Q  m( W7 P0 d5 x, n4 T$ j) }3 @
07    Z-Varibl
+ P" G2 o1 I: ^. ^8 p* EUnlimited VarSword for 5 sec- T! o. |( E- o- e1 E5 W
VarSwrd B+C+D
/ Z- i' ?, B! m$ N, ~4 GVarSwrd C+D+E
% h0 k+ c3 V: U/ |" ]5 C$ l3 mVarSwrd D+E+F
( v. S- f1 M. ~' ?
/ o% ^- S4 c$ ~3 u) G08    Z-Yoyo 1
( y! y* z2 N# R( f9 c/ XUnlimited Yo-Yo for 5 sec/ H7 k# \( F: ^# v0 ~
Yo-Yo1 C+D+E
. G5 g+ P9 B' R# v! Q6 VYo-Yo1 D+E+F
# L: T2 V% O' z; n6 F0 J. g( PYo-Yo1 E+F+G
9 r5 l0 O" S4 @4 Y
8 @: A) M. p* y9 r- l$ y09    Z-Yoyo 2
/ Z8 w! Y  E% D& VUnlimited Yo-Yo2 for 5 sec
3 T: p7 F0 Y" n8 a+ u& oYo-Yo2 H+I+J
4 K7 L" [9 m! ^8 M4 tYo-Yo2 I+J+K
; n1 i- |) F# @' U# m5 M1 |Yo-Yo2 J+K+L
3 V3 C5 V8 M% x0 g" v4 f6 F  [  p" K8 Q" S$ d2 F  x, ?+ o
10    Z-Yoyo 3+ H- n, ?  x  V
Unlimited Yo-Yo3 for 5 sec3 t8 V) c! f+ Z4 g1 T2 N0 }2 c
Yo-Yo3 M+N+O' @' f* Y5 L1 b, a
Yo-Yo3 N+O+P
. O) K% v8 z7 J: Q/ B/ H- i! IYo-Yo3 O+P+Q
$ ^2 C+ x- o+ T7 s0 d( k& |
0 b: _! X& G( P  o11    Z-Step 1
+ J5 U) ]( i6 w; ^! C/ rUnlimited StepSwrd for 5 sec
' a% a- B( u1 k# BStepSwrd L+M+N9 S% P; @, W; Q! i
StepSwrd M+N+O+ P: ]7 q1 @; I! l6 O
StepSwrd N+O+P  [2 r" \% E; f3 W: L
& s4 B5 t, [+ d$ R6 l
12    Z-Step 2
; I# F3 H& H" `0 o* T- FUnlimited StepCros for 5 sec4 x3 U# L" e: H6 w6 t7 N, s5 l
StepCros P+Q+R
- C  Z  P( L- j9 D- D# xStepCros Q+R+S
: Z  B6 P8 v! yStepCros R+S+T
; m" g' V2 R9 W2 E4 J+ l4 H& R! R, V, g+ G! I# X1 B6 U
13    BubSprd
% _6 ^: B1 m: S0 R. \Attks w/ spreading bubbles!! k! W1 I! X; ?7 U6 i
Bubbler  C+D+E' [/ V( @7 ~: h/ r: a4 g
Bub-V    D+E+F
/ O# e* @: [* v) _- H0 ZBublSide E+F+G
+ ], K" d0 [" U* Q1 }  ?4 @+ A+ N: B+ oBubbler E + Bub-V E + BublSide E. A# K( H" [/ U6 ^, s
- y* L. d$ l: x4 D% U- D
14    HeatSprd3 s; Y" n2 l0 Z2 u! k4 K  p6 ~- r# `
Attks w/ spreading fireball!* m5 E% @& ]( l$ |% B% k, N( @& Q9 B9 S
HeatShot H+I+J+ [* G/ Y: Y! G8 R: j
Heat-V   I+J+K
' P, X4 r* P" f2 [) x7 UHeatSide J+K+L& u2 r' i! p+ o4 P0 n% m  P
HeatShot J + Heat-V J + HeatSide J* y( W6 ^9 ^$ j. n! R* m3 O4 _

* j- z  f1 i! |) g* K15    H-Burst: c" h. c# A* Z$ ~9 Q6 q
Creates a giant explosion
, e- g- z5 u2 U" `- w- d6 Q' i& K/ bSpreader M+N+O% r5 S6 x' G* o+ h9 X# }4 e1 L) ?
Spreader N+O+P$ p* h2 f+ g9 ?
Spreader O+P+Q
- v2 o! z4 T8 Y, K8 o" ]: ]. a' E5 }  t& i8 ^
16    LifeSwrd
8 A# C( K, n4 {0 r* ]Swings a huge 2×3 sword!7 N3 ]& @9 y4 y( L
Sword E + WideSwrd E + LongSwrd E
9 y7 v/ j7 U3 D1 r6 y" SSword L + WideSwrd L + LongSwrd L
+ S6 Z- S4 F0 K- |Sword Y + WideSwrd Y + LongSwrd Y
, M7 V  t4 U3 z0 P, [+ t  n& k7 E. r& D
17    ElemSwrd; q8 T0 K9 u# E% Y) M0 b
Wide swrd contains 4 elemnts
% _9 j3 W: Y! O. h7 x# K2 x" \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 w7 i8 r* w6 o# m. K9 N4 N, @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 n* u. W8 d8 J1 y9 a2 @
$ O0 _6 s: c1 T' }; z18    EvilCut
) t3 f! f# B. a+ W" k( P9 t& T: yStep up 2 & make 4 atacks4 e  C% Y9 P/ h, u
StepSwrd P + HeroSwrd P + StepCros P
: \* m$ [& B2 y, o" H$ L8 p% u! y* R0 I
19    HyperRat4 x! p9 u$ l$ `+ z* q" i
A giant Ratton charges!1 D5 {) I. R( V0 o8 ?
Ratton1 A + Ratton2 A + Ratton3 A
) w; I( }/ L1 U) V# kRatton1 C + Ratton2 C + Ratton3 C7 n/ A7 o0 f" r# V, a/ g( N! U
Ratton1 F + Ratton2 F + Ratton3 F  y/ {$ Z0 t- V
: r/ t& u" ]: B! S2 [: P% y
20    TimeBom +
, D6 S* z+ Q$ c8 M0 KSets Time Bomb in enmy area+ q8 y; r2 b; j& d% M# k7 }
TimeBomb J+K+L4 d, L/ S" K+ U# D1 \4 n) p
TimeBomb K+L+M; h# [" Z  b7 {8 ~
TimeBomb L+M+N
8 m5 B4 X# z" B4 ~# J# i* Y' i: ?% G. _5 |
21    GelRain
( V, d+ x/ n. k3 X& d, w0 hGel steals squares9 t& I! _* m% u- L
MetaGel1 B+C+D5 Z8 X, W3 n5 ~- s5 c& T5 |* M
MetaGel2 E+F+G6 |& {1 m/ z0 F/ K
MetaGel3 S+T+U' Z$ F8 A6 j+ e* I! d$ \4 c! e
( p# t, F0 o: p; l
22    EverCrse9 @5 L  j) B' z& m, d
Shield chases enemies( U# T3 a. U8 w2 Y6 g" c% G$ `0 o
CrsShld1 C + CrsShld2 C + CrsShld3 C( V4 \) |& X- c+ a* y0 Z7 `* A
CrsShld1 L + CrsShld2 L + CrsShld3 L5 V1 A! N6 @# ^! P  S# g; g7 K

* e6 B2 d2 R, U. }7 q23    MomQuake
( O5 C; j: d3 p  c0 f$ K$ R" zAwakens Mother Earth!
/ {& x8 v0 ~/ U, XRockCube * + RockCube * + GodStone S
8 u8 |( x; ?/ ]3 R" o! E7 q* m. P7 z* w$ Y) L( f2 L7 [; k
24    PoisPhar% x" j1 Z" o/ S9 E1 v' z( L
Pharaoh generates poison
7 P7 p. S8 n. H0 |( e( k: HPoisMask A + PoisFace A + Anubis A
- B8 m% Q$ `. |3 t/ r" d* k
) M$ m. D. k2 `6 x* W25    BodyGrd/ B8 j, R1 ^9 V+ j/ ?& h
Bodyguard takes out enemies# X8 |6 ]- t/ C) ~' [2 V& d, |
AntiDmg M + AntiNavi M + Muramasa M
" b- P! j  K. o* U8 K+ p* g1 k! E! X$ B, P; @
26    500Barr
2 N+ [& _% I8 H" @Barrier absorbs 500HP dmg
! c/ g1 b' a3 X  l+ WBarrier E + Barr100 E + Barr200 E
6 V  _  f5 H0 {1 i' U: fBarrier R + Barr100 R + Barr200 R' r1 B! K. V( ~) @

" a) F* X: n; o' h# T27    BigHeart, Q4 \6 F. e( w- g% z/ z
Attacks, then heals HP!# {( w, ^/ F) ~
HolyPanl R + Recov300 R + Roll R
5 ^  o. ]9 ?: b& [# K+ t5 E8 W, y1 X3 wHolyPanl R + Recov300 R + RollV2 R
1 k5 s! m2 C: i3 `* ^HolyPanl R + Recov300 R + RollV3 R
6 ]6 h" c' @" e9 L# r: l2 M2 K& D4 |3 [$ C3 {/ G* |6 z
28    GtsShoot6 N1 G; m- N( ?$ z& \
GutsMan throws MegaMan!' g3 d* D$ J% _
Guard * + DashAtk G + GutsMan G
* X* g  {" i" ^Guard * + DashAtk G + GutsMan2 G
( }1 J" _! R# s5 o" X) d) HGuard * + DashAtk G + GutsMan3 G( v1 J, p# e1 e  |) E* @: k
Guard * + DashAtk G + GutsMan4 G# L+ C  w; A' M( m2 q$ [

2 e0 Y( {3 m& ~0 v. V' ]$ g29    DeuxHero
# q" I9 D& V" ]  Q3 IMegaMan & ProtoMan team up!- Y% U, n8 V/ F# q# o
CustSwrd B + VarSwrd B + ProtoMan B1 W) M' q/ X" x- U; z
CustSwrd B + VarSwrd B + ProtoMn2 B
' U+ Y" n/ z4 B3 F, B0 Y7 TCustSwrd B + VarSwrd B + ProtoMn3 B
' v$ @0 p% y9 [# \" K+ I3 gCustSwrd B + VarSwrd B + ProtoMn4 B5 c' c. x8 Q$ l
: ]1 f' G+ d- [$ }( T
30    2xHero
+ x( \" R; _! DMegaMan & ProtoMan Dual atk5 V( i/ S7 t/ Y  c
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 B1 a+ M2 S+ C5 _, r9 F9 USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( N1 L" s" ~  d+ e: g1 k* _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 d& C' z: ?3 _6 f+ W- g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( N0 W. f) k1 |" x0 p/ v
. _% Z5 R8 i0 q3 {  w  p
31    PrixPowr  t, U+ p+ J% H; V- Q
3 Navis attack at once!# n; v  _% }; l6 f( w, R0 k' Z$ ]
Team1 * + Team2 * + KingMan5 K5 w5 |* z" s" U2 Z' E) N
Team1 * + Team2 * + MistMan5 M6 w! j. r2 |8 |/ N* S1 c% x
Team1 * + Team2 * + BowlMan5 B! C) R  E+ c7 C9 m$ K

& e& P, z( Z, r! S4 R7 _  r# M) |32    MstrStyl: D/ l- p" K0 _+ [
MegaMan unleashes his power
, q1 H- C' B( t& z( L/ XSalamndr * + Fountain * + Bolt * + GaiaBlad *" J: q5 t; }7 \- Z. |

# Y# [7 c1 v- q9 p  u' K! U2 wStdrdChip (Part 1)
" a+ x; ]; M6 }5 q. T4 v┌──┬────┬─┬──┬──┬───┬───────────────┐- S7 o3 \$ P# B/ S. j2 T* j
│编号│名称  │MB│攻击│属性│稀有度│说明             │% {4 W, F6 \9 s+ f* ~' @9 s
├──┼────┼─┼──┼──┼───┼───────────────┤' ^0 @0 m3 R# z  }" ~5 w8 t
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! @  w1 X* Q# n│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
! C1 s: G# ~$ X* c│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │7 q* c% `/ U, ^# ~" x! `& u! Z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! S0 ~0 D0 I$ T8 N8 D; r
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; A5 O3 I: [& |' j- M│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 p; Y: B, U( @' M6 B6 [2 i9 t0 y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& A- U# [0 @: M/ T9 H4 ]4 q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 i- Q! h8 ]& @4 _; a5 z9 n
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 n$ E  ^9 {8 s6 m" v- F4 o7 y% Q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% P0 g- G' A- q: M
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ S' H! {9 A4 ]
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; w% k. N% F9 `' m% Y* l4 u! ^│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 [1 _, v1 P, E3 C- O
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& ~, E# T4 h: G' |- l* P7 ^2 y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( D: w. N2 P7 }
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
. _* @" e  t, d& e│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │, T' }+ }  h3 E1 j" v3 @' j
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
% K( P# q" f- c: I4 n│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 V' p+ Q2 z& ^, `( W$ J' h4 F│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' G( m3 D; K) a6 \; X│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 T+ E& R' T# y$ P* }; w
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
# o: Q3 m0 y/ D& w  [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
& g  l4 m/ m- `/ @│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │6 H5 |3 I3 r7 O& f& S3 e( y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 i% |8 T# P: V│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: s" q# Z' }) L' M# @9 Q│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ d( H+ d8 o9 O; w│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 x8 A) s9 Q9 }+ E' ]0 T│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' i: Y2 ?: N, L! n* Z, l* \+ _; ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
" b7 g  E' _& p" b# N. d4 \│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │  m. R" I, C& B# R  K
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& [( w3 o5 _0 ?! A+ Z5 ?% L
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! c  S; X' [5 T│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) r( }8 v3 j$ v, M) c; ^* I
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │2 `$ a9 _% u, A' q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
- ]4 G9 _. m0 U' r7 d. b+ o, L4 b│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. c: }6 w# R/ l+ |" c
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ _. {8 l4 E2 G) j
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 m" ]2 k5 v' Q  y- t: S& W│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# F! P2 e3 V0 l3 H7 X1 W- i
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, q) j! f9 y) H' W) Q│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" T, C5 \. ~4 ]5 B9 `/ ]; ~│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: K& X) |: C4 u6 \│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' Q: K7 e3 M7 f, x& N1 o│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ S$ s% W: O  j9 `│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% q. @: r' Y" d: ^3 j4 n2 z; m│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 V5 ]/ x# c# q; v
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │0 t2 Z7 m+ L4 c
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │" S1 B' k# ?+ X  A: }3 b8 j& S9 F
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  V3 W' E% D2 E$ _
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ h2 B; z1 `0 M; ?│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │2 S3 Y# D9 t) \# d% p" |& O
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 Z: E. o( @( O* n# @
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, s5 u; @7 c- c  [. K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; `& [. h6 z( Y3 Z' ~9 O; s% g8 R
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# \) Y! W2 t- ^  N) s│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
) m2 [% @5 I6 _  ]2 H0 e; F│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 Z& X5 e: K( Y* r8 G6 ^  W
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 I  w1 c0 ?+ s* u5 w, X
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 e$ n- Y% a8 }3 n9 ^│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! k  G- Q0 O& u/ |. x│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- ~, q9 B" Q3 g
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 x: F1 M2 Y( D/ }- W/ ?
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* I. @$ K0 W* j7 M0 [- c
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 w$ b0 ^: r8 f3 j: S) V
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
) l- c. A4 Q! h$ d│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ t  A. p2 P3 j1 j" C│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# K( V  _. Y+ S/ {6 r& B│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 O: ]" t% {4 V" M2 c
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ G# t: d3 a$ `8 {
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 E8 b1 f- s% h- I│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) x) Y. d& ], B
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
9 N' ]8 k3 C( h6 y1 d│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! N, r- ?$ p, n│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* D. Y) j! F  }$ e% k* t  L, _- S
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! z, \( `6 x3 N. B
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; R/ y, ?+ C6 J│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, i, L: A. m; y2 v7 L' ]│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; I. K1 @1 m% I. v0 X│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 o4 i6 `/ R0 a; Y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; U4 H, e6 L3 W5 E, L; Y/ w
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
+ E  U& d3 H- y4 u- i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │, @9 H; c# N! A
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 D1 N8 q, L% s│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 C- U& q+ q/ \0 ~9 I' X, y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' I6 l0 q, ~! \3 V- L│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, [, u; D! o* b+ z0 S% S) E* U; V│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ X5 |" h1 k7 O3 g
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 w( W& z$ G0 l' _5 p; H; B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │3 G$ Z* E+ S- b
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 f7 `# I- S7 @( {6 H8 F. n( v│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% v. G; [) T* j' N; I& T│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 ]9 u( k7 S8 d( o! j
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 v- U3 Q1 `% U3 [/ n( c
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* ]# ?; Y6 v5 t
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% v% O. W% Q1 k' a* y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 o" ^% p. \, W) ?; ~+ o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* m+ b* Y3 p3 S3 L5 P│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# H0 I: M5 Y: h; C6 r! {# B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 T0 `2 p5 D- L# X9 h+ W# ?  e3 @
└──┴────┴─┴──┴──┴───┴───────────────┘
& N$ ]6 e6 V# o. b. E# P; y+ e! ?1 U
StdrdChip (Part 2)
$ W- l& x$ F* J┌──┬────┬─┬──┬──┬───┬───────────────┐
1 J1 w; e8 W, E' J2 R+ x│编号│名称  │MB│攻击│属性│稀有度│说明             │, `- i! R/ X, D6 {2 ?& N% j
├──┼────┼─┼──┼──┼───┼───────────────┤
8 s7 q2 v* a' T# U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" f" {' G" ]  n6 ~3 v6 V6 A
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ T/ P9 e) ^, O6 p) M* P│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% q4 V# V) |2 ?: ^5 G  P
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │! @9 ]; n  P# J4 c. |
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ P' N& e$ R6 c7 p: s& p6 F. Y│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. U9 H4 o- }8 l3 ?: r. V8 g2 h│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, F9 r% }  A$ n│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │+ T3 r8 @$ Z0 J- j( P, f
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 n' V8 l& w& d6 X' e& q
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; a3 x1 s1 u0 x* _6 g│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ ?( `# l+ ]6 O: U; v  v4 H+ }│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │/ X9 u; x  }" _& N8 W+ E
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. y5 r7 W: I; B( j# e% n1 r│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ K( ~$ Z% B5 r3 l  S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │, l$ ~8 M2 I/ h. I1 L7 p7 _2 J: @
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, n! I. A& q6 _/ T% J7 P
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ i6 F) r, B7 e+ N; K3 l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- _; c2 N* u& w. _
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │7 X* D) Z/ |8 q$ X
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 R  g+ a8 X) m4 f* h
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: q. Y, S  V! {( I% U& W2 g7 I  Q3 I
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ i7 \. ?+ x5 `$ {
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* S0 P. W- w/ F! Q6 a│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& [" I0 K% s! X8 M; n) \& G
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: _' b! N* p- ]0 O
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  K6 E/ i# F' U! c- F" Q" H( ?│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 e9 }0 Q1 i) `, R5 j
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 T4 g7 Y! K3 e$ _9 z│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 a( K$ q2 u2 `
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │4 c0 G" v' V2 I( g% d9 @7 G
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 b) h+ d) J5 J! y( s# j, j
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: F8 J1 h1 A* w$ L* Z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  V1 h/ x6 U/ Z' o
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │$ Z" ?; T5 ?# @
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& A- Q  C+ X* X* _2 [
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 ]: F3 I" `1 \! G* |* o- |9 x│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. k! c9 v% r$ I: V│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │  U' g+ M- P; T6 |, {, h
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* |9 h3 A& L! g4 ^
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ L: Z( o8 W5 \; E: V3 v│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
3 x/ Y& r  Q/ P5 w│141 │Prism  │60│  │  │***  │Prism fires randomly     │
; y0 R9 Y. y! H7 ]8 S3 d│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% l1 R1 l  S$ K, n$ G3 o# D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" e$ L/ |! x$ y+ W3 `; D5 `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 S0 }7 z3 R/ B+ Z1 g/ n, x
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 A& i3 [" g* O+ k) z7 K; q│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │" f; D' b7 v8 I
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, [3 `0 ?4 O% E' o0 \* n" W2 \  l+ c
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" D* t+ |1 f: D│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& T+ O: u0 `' T: k# X2 N
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! x+ t0 @0 j% V6 f8 ?' D
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 t) v* g, e& W- ^" Z│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- f4 X8 G+ ~2 _- o│153 │Recov200│65│  │  │**** │Recovers 200HP        │% U* _2 R/ d( N( V4 k
│154 │Recov300│80│  │  │**** │Recovers 300HP        │! ?4 M- G. n, M0 m* K/ c
│155 │Repair │8 │  │  │*   │Fix your area's panels    │4 L5 N8 t( Z1 z8 h& j5 B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│# h* |0 Y- b! G6 R# i1 l5 G
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- G* t  L6 F2 ^  x$ `' R│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │- E5 `  r8 G) i- v% |. R
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' y: |/ k' Y- U8 [. }! @4 ]│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │, A8 o4 w; }  _( n' j; N5 y2 M  {
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& b0 h* r" A- R8 \│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: r8 r. B% [) c2 Y+ V# T, Y; U│163 │Invis  │11│  │  │***  │Invisible for a while     │; u( `- K; c/ X  ~7 o
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& |: V3 f. j" \8 L$ o
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. N/ E, F$ c2 _6 [! P" l│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 j$ a, c6 A# b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 v  q: a2 e" p
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. m. V0 {5 z' G: O5 t│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& L' W/ {- V- [3 r  f& `: S, W
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 m' D" A! M- F4 Z│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; ?: L. Y5 W$ y! L│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" Z9 o  R9 _! |4 q, A% L, G│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% K! F; y. ?2 V) T& _  m4 o4 p5 X
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( n4 P1 k! K. c│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │: p; D/ q8 B/ z5 S* A$ U* U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
' d- E1 B* b" a│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │) s9 O/ t1 A4 c% y% v% F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 B; F1 p2 J. E& Y
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) n% e% T7 _8 y
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" u" H7 m7 s: E9 V0 p│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 G; R) A2 p9 Q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& P% V% Y4 i9 y& J0 k│183 │Hole  │55│  │  │**** │Open hole to dark world    │) z1 i) w) m0 D% b5 h2 ~3 @( i
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 x; _* K% x5 k6 D5 O& l; Q% T
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ o2 F5 k2 T* s1 l7 E: ]
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 }$ e6 [( n8 h5 Y0 }, L- ?* T│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │/ j2 X' O  s$ H2 v
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │1 E3 t8 {# i% E8 t, [: K- W
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& a$ }9 n/ `! s: H* H9 c# W. B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 L! ]: O4 J: `5 W1 P  {
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. u% H1 j6 O: `* s$ J' P7 T/ e│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 a+ Y" ~, t+ X2 _4 f+ t
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) {# c4 o6 J; b) |3 ?│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 d$ z3 E% X. J
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │* u) ^" P& [5 G7 o
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 l3 P2 T' q0 H│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% b- y. e5 e0 y' D6 l
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 V4 Z7 K  z4 }( Z8 b0 m: a8 _, u4 ~
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: @# c+ g" W( P; Q- O# c│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 k( N  V2 x( J4 d- `" b8 M0 e└──┴────┴─┴──┴──┴───┴───────────────┘4 _$ x9 R" C$ s2 [; Z7 F

9 J4 m9 E% p* Q- Y- ]
( M/ W8 R( x/ `( `+ o- f& jMega Chip
) Z5 F& n/ y  Y- h5 ]$ \┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 s4 G4 [% X& [2 Z/ D, t. c1 _2 J! s│编号│名称   │MB│攻击│属性│稀有度│说明             │
& N% P+ k! T: X. e; V├──┼─────┼─┼──┼──┼───┼───────────────┤
+ ^9 |' R6 ?* B6 R& w│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  U  F# x$ B  ~' v│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# ~2 w) O9 g8 O
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 G- s. E% Q0 r# x) X+ T6 u+ t
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 u% G. e; e# S, W( D
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 {" f4 o3 _# }5 h" |- ]3 q
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, G* n: k1 F& ~- K4 j
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  k: L& M. e3 \4 F│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 _% w7 v7 Y9 C$ r3 P7 L+ t& k- R( r
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* ]5 }0 S2 H2 T5 F* o
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" c9 K9 z# n5 z% h" B* g# j' Z! H
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ {6 d# O2 ~2 H8 d│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) a/ o0 z2 K* b1 N% @$ ^│13 │Guardian │82│  │  │***** │Statue punishes when hit   │  j! @( ^3 W& b  K
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# m$ N# ]& v+ z, K
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ Y! {5 q. s* T/ r
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  x5 m2 z+ h0 x; I( v& @; s
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- M1 J  l$ _' ?5 h' u# y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ y; l5 n9 g1 [1 g4 z2 x" g! }│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 m6 n0 T  f, [2 y3 t│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' l$ `6 l9 |4 J│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 H$ K6 A- D$ u6 C4 M│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │* H: N4 R- [$ i+ M+ X" w" R& w: y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ D: y" C0 X& [! ?$ R│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 U9 ?5 x/ n6 ]1 [$ C
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, a$ B: y) X. V: I0 S0 n) j
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 `" g1 _. e) j& M6 j! p) J
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │: u6 X7 O( n' D/ y: A" S/ e
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 T) ?3 j, N3 s: E9 L) S* v$ o% q: j
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: ]8 R7 @6 g2 y# h6 M* r% ?│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 h" Q+ Z7 B2 ^/ u+ d│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │8 T* _* r( r4 J. r6 C+ f  X5 X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% {- @' g* ]  \- |│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │6 \5 R: W" ~" @
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
* u7 j; \# }6 N. p( K. J6 V  A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) K  v% b4 s1 M* v' J1 u: x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; W; f. O; l2 q! A- u( l* x, Q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
4 g! g4 ]2 R" f6 E  Y& h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( P; d5 ~- T3 T; Y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │1 r) j6 Z3 [" }
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* q: |9 H( o+ i2 t# L1 G) l' @
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- X8 ^6 t$ z, m
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" o9 ^0 f$ K, \
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 x  R3 D: w6 G3 o+ G+ w3 d# T│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  V) A: H% ^3 R3 _' L; l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( t( |" T( S7 Z$ A│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ w( F# H8 \. F6 Q+ `$ {" ?. H
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) t8 X$ V  z+ [* s5 L4 I' q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 ?% b& f1 X+ d│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% d, p* ^% K; @. s6 t│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
2 |  p4 Q  L  c* b2 x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 E, Y- v3 G( T3 ?* ]( J6 R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 Q' |7 M* S- f* s/ X2 m: i' Z│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% l! x; T* V6 n+ a│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 r, i$ `6 k+ _# e  E3 f* Q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
$ Y7 x9 z- B, i│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. v- M- Z- M+ l+ _# t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' O4 U9 i& N# P% P/ R
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │/ W6 @5 {  L# U6 T+ L( `
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
! ~/ p( Z, G. |- F/ m0 _8 g│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ S* y" P- Z! [: u- f/ A8 O│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# b; n4 x' B+ S# z1 X6 A
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& |1 D0 o6 c9 v% y; [
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │( p9 c2 i: [; p3 J' ^% D
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 L% X: t& ?. ^; }# F& N│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
5 A) D* v  D) T) M│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) h) v+ g2 K) r5 |+ A" d. F│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │% H/ P) A5 r, z4 K$ E% h
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; p6 U0 o+ y6 D% ]5 {│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( |# v5 N* ^& {) h/ g* G
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% M0 C& J" ?4 a$ i. `3 K) H) r│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │$ |! H) Y" Y6 \3 _0 S  G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ q2 o; r. O0 L8 w# {│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
; {' ~" D. {6 A* U: }│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
5 d' ~, B1 b: F3 {2 S1 z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
" {5 F* R6 s4 v. O% C4 U, H5 Y│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
9 T8 P# J7 I3 C0 u) g1 W│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ g9 X- Z8 n' x" U2 }" m2 F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
' m) \7 u6 N; g6 s! [! e+ e/ C2 P│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) J7 _3 S3 b4 x5 S- T7 P& L4 A│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" n9 B. o- I9 I' W/ B: \│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' p3 y/ J1 I" q! B" P! U2 Q0 a│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  |0 x- n1 d( {, ?  j+ o$ y│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  x$ Q6 @7 N8 D2 D* p│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: s/ W% n$ d; I$ }# U( t
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
/ N1 O  @# ?% q+ C: p( I- r└──┴─────┴─┴──┴──┴───┴───────────────┘
0 F# K  l8 X$ B  U+ Z! i# B6 d$ a$ K0 G4 S

; }3 z% N8 b  }6 c% m; \, TGigaChip (蓝版)5 G& g( J: `1 {& z$ _
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ^1 G: @4 z. B# U: c
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 n1 Z# J2 ~! O: I: z
├──┼─────┼─┼──┼──┼───┼───────────────┤
' K; W7 ]. x/ G" Z% |: |! O│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 p! M; }$ U2 [5 l: A2 J
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! w  E+ H& f, ?, A' v
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
; I' V: G. E, q1 K│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 V9 B6 @8 e0 b, B0 d) X2 v
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# z8 {7 O7 w; K" N, d# m
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: D" a9 c+ D: [& v
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 H+ r; m) S8 g) E: _1 g+ l% z│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
1 t$ e' o' B9 E5 K  q2 O│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( T6 y  S: P( ~2 I+ g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, c, M8 o9 y2 M' s│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
5 H$ {  \- |9 q- `% [1 y3 N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 z/ V7 V& z: }( e9 s│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% q& n# c# S( P) F& p  w│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& \( g3 y2 V6 H% Q
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ n, U6 ~  L( K( j' W9 i* H, V" y│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' `' C+ z; m- H% p+ Z/ Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
4 ^9 v  p1 P! K5 O: h! |0 Q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 O; o: K$ i; X3 r" a│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │+ j. E: O4 ?1 p3 q9 h! k' N5 t
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  j& {& _% V2 a1 o$ U: x, v└──┴─────┴─┴──┴──┴───┴───────────────┘
- V/ N0 o* f$ T  ?  E( [2 s3 D  Y& h- V9 z( e; I2 x. ^
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 w! W2 Q1 J+ F8 H2 @8 X┌──┬─────┬─┬──┬──┬───┬───────────────┐; I5 Q/ |: c0 W+ O: g
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 b/ i  r3 g( b
├──┼─────┼─┼──┼──┼───┼───────────────┤
  _& J& S/ X; ^1 \9 `: Y│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" G. E5 ]3 z6 ^# h  F- ?
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
( t* P6 _' V4 d4 z. {- U& k+ Q* Z( k│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 T! }$ g, [. z+ i1 B0 z  h│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 I2 f% _) X# x) O- j
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 B& L* K1 T( p! D* w
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 \, U& h; n- f1 t- g
. x: a) |) i! }5 s001002003004005006
* U. U, x5 {1 G2 D1 h) H, l: H007008009010011012
& X3 N( _9 X4 |2 B5 r013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ X: a* l: I9 `6 U! L0 f3 y$ g$ a( T" K7 }9 o- v5 \
019020021022023024
. O. d7 _; P3 S4 H025026027028029030! f2 S; K. l$ a; |& G
031032033034035036# b- q$ |- ~' I7 w* u) c0 F
, h: O9 Q" k- N( H. f) y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" J( j9 p8 V2 k& N) A
  x. p8 h( \% |/ J7 F037038039040041042" F3 z8 ]& P- i5 t1 n6 N- P1 |
043044045046047048
$ u% i7 z/ z% Y* L  X: h049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ }4 R9 E% B2 F

" I* c. v) C. a: P: J0 B055056057058059060
4 `$ H: Y# ]: X, a5 d. S% M9 R& b061062063064065066% F- y+ ]( t; d# p3 @- l
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 c9 ]/ S7 Z+ D4 j$ ?; z+ k; O, u6 P# `* S# Y8 C
073074075076077078( u! l. o" ^0 l8 o! u, w$ d4 K
079080081082083084
1 t6 s; P! L  o) R! b% p% S3 u085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, f7 k+ r! O3 v/ P7 }. j5 Y  V9 y

- q1 A( j. l/ s- G! U2 D091092093094095096" e" B! M) _8 w* g# I, E' O
097098099100101102: i8 s4 w1 M0 x' h# Q! n
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ k( L! R; G" L- [
' s3 v5 D! O# I  n+ P# K; ^+ p109110111112113114
: h, R' ~- A" r115116117118119120
! G+ k$ {; X$ T9 w0 X. |121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  o) f  n' Z; d# V$ n& p
- ~0 ^! p( ?. c" b
127128129130131132
6 t7 `( u* e% W) V& P2 v133134135136137138. Q- w# c" M( P& h! o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 ]$ B* \; `; e/ S( R7 k
: d0 U$ f  ~4 \  Y) G, O$ p3 D145146147148149150: F( X  C' x5 ]4 h1 J& D
1511521531541551564 p3 F* k& L2 v/ `+ N; v' {) i
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 W+ ~) Z2 {8 n) J5 k
8 f3 E! u) m9 [) Z/ ?' e  ^163164165166167168# T( n. g) b8 s8 }2 T/ y! A
169170171172173174# j2 _! u- P7 o
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ g+ u0 i0 V: @1 r
, b' h2 l# A: s* f1 p/ \- K181182183184185186
" `+ r) _4 N; a" G/ ~1871881891901911925 f7 ^  [  [( G9 O4 H5 x1 u
193194195196197198
* ?$ t, ~8 a0 d2 k# x/ M* G199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ W+ M2 w  P# V' q# \

5 t9 ?3 z# V: Z- J8 i1 R001002003004005006% b, d2 {$ {% G
0070080090100110120 b* w1 r& H% T
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 d' t2 e+ u, c. b! x" o& N* [- w% V4 T( e" W
019020021022023024
& V9 Z1 ~- h% ^$ ^0250260270280290304 m6 |1 E7 f8 `
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; G4 i  N6 ~& L/ R. G6 p

$ ~9 n, ]1 S5 m7 s6 ?. F0370380390400410423 Z& Q+ i3 m- A$ ^9 B$ P" s
043044045046047048# {$ d6 h2 t+ g7 n
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" n( P# y( L% c- }0 x% F& d, O( _* i1 c4 {
055056057058059060: g( k( H: N1 ^6 @
061062063064065066
) h' m, H+ u0 |/ P2 K5 M. @* L067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; T) w7 U# x# Y" w5 U) r9 D) o% t. ]+ h# c
073074075076077078
7 v" F% h% z0 |0790800810820830849 ?8 ^, c+ \# A3 i1 P
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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