转载请不要删除以下信息,感谢您!
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' x4 a. ~* Y% c& M- j■● ■ NintendoWorld 站友xliz原创
, r" i" @+ b U x9 V4 r% C■ ●■ http://www.NewWise.com
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7 d+ H3 K' T z 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; s' w/ N, f( N, d5 a( r" Z
大家要看日文版的P.A.或详细攻略,点击这里吧!4 k9 b" @- U2 t, B; L* b
====================
% n* p/ Z* ^2 m* q0 d3 |+ }8 }% v6 j9 ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' v ?4 e& U9 x) E
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以下内容格式如下:
4 r5 `6 E5 m; o0 ^+ u3 ?1 p. R, F
2 o) l8 p- b0 |/ @( z) o5 x编号 名称. h" {5 Z& Z8 D
说明 O0 s1 V4 z4 i3 C% Z; J5 a& U/ U( Z
组合方法
6 u" w3 N$ f" ?8 Z, m6 P9 [8 i---------------------------------4 C( F' j( T# @: I$ l1 u5 t0 ^
01 Z-Connon 1
! K1 ?' E( o. l+ x$ f* a p% LUnlimited Cannon for 5 sec
! A' z+ Y* }0 o: L# o+ N* sCannon A+B+C
5 Z) h3 G/ L1 H( @/ e& w( l ICannon B+C+D
$ p# V' Z7 \! N+ q, z% v% RCannon C+D+E; [) D0 l- h9 z7 W5 E) p
% m4 @4 G4 ]4 |
02 Z-Connon 27 a4 k% [3 e9 m; G5 s% m* h. f6 ~0 k
Unlimited HiCannon for 5 sec3 Q8 S' l% Z5 H
HiCannon H+I+J0 g% X7 q4 t- }
HiCannon I+J+K: M7 ^2 j( C/ s8 @: y
HiCannon J+K+L
- k0 I7 X8 E% r0 r% F& I* N( j5 H7 E1 k g, Y( J7 X: j' m Z
03 Z-Connon 3/ c! k+ v3 l# z
Unlimited MegaCannon for 5 sec
?0 l% ?5 ]# o! n. w9 JM-Cannon O+P+Q
- p2 x6 ]+ q. A( k | aM-Cannon P+Q+R" f9 S6 v9 D9 S
M-Cannon Q+R+S. ]7 u3 p R: }) @+ `7 y) v
3 t/ _) J! d5 w04 Z-Punch
7 p4 Q& r! q/ O! sUnlimited GutPunch for 5 sec" J+ [1 I4 u% r0 T. v! r
GutPunch B+C+D
- t+ f0 u9 H6 Z# zGutPunch C+D+E( Q! H3 J { D) S7 Q7 R G
GutPunch D+E+F
M$ A9 h6 g# \4 G0 x+ B n" G, c7 r' T
05 Z-Strght
3 Q; `* P% `, t$ i5 _. \2 vUnlimited GutStrgt for 5 sec
$ A" z+ U) N% ?1 lGutStrgt O+P+Q/ y Y& {8 L8 n
GutStrgt P+Q+R
$ O A N( n( i% z9 m& c7 @( UGutStrgt Q+R+S
) v6 k0 g, Q* }$ l
4 ^1 W5 ?; ~- I) \4 M06 Z-Impact7 C6 L- H% i t4 M' W- T) V
Unlimited GutImpct for 5 sec- F- ]3 ~: d" G, q" i g3 ?' h5 _
GutImpact G+H+I. o% v" D' b9 `8 q& k$ V k% b) r
GutImpact H+I+J
! I4 l% u- l# s+ @GutImpact J+K+L# S4 Q5 Q- j) ?
, i- f; \: g& t8 z$ P4 m07 Z-Varibl
0 |6 i' W" [4 q# `Unlimited VarSword for 5 sec
) s! a0 k3 }3 Y; @' G3 o4 Q' d. ^. @VarSwrd B+C+D( p, X3 e! h4 ?
VarSwrd C+D+E; @: J/ B: f2 K8 f/ h2 H. A1 e
VarSwrd D+E+F
& m$ \& P2 O4 l
# n* B% ^ l7 e08 Z-Yoyo 1
6 Y: Q/ k5 S* M) V& `7 f7 m; G+ yUnlimited Yo-Yo for 5 sec
; S9 }* e/ [+ f8 v+ n1 \, L) gYo-Yo1 C+D+E, M! {- t* G& O, O& @7 ~
Yo-Yo1 D+E+F }; r/ ?! }7 R3 z) c* _
Yo-Yo1 E+F+G
$ N( [3 m) F1 r, ?! J- c: r9 L
0 F- s1 t5 N% Q& r _09 Z-Yoyo 2/ y \% u' Y3 F
Unlimited Yo-Yo2 for 5 sec
. n% e# o5 T" F# HYo-Yo2 H+I+J
+ r9 ]4 C1 O- Z$ m7 r0 JYo-Yo2 I+J+K
! _$ m# F I' R6 @/ \- zYo-Yo2 J+K+L
$ ^9 }; s8 |6 ]% R- G( p7 R! U- a! l3 [
10 Z-Yoyo 35 {! r w5 u* P) ?8 f" L! D6 R4 r
Unlimited Yo-Yo3 for 5 sec
, R1 B* p4 Y9 N7 eYo-Yo3 M+N+O
( K0 B3 N6 n" y. V6 y* K2 OYo-Yo3 N+O+P! l6 s) J w, e5 d0 l
Yo-Yo3 O+P+Q
# {/ D4 M$ f7 G4 {! G7 f: `: E) f# F" A! ] j; h
11 Z-Step 1/ }- ~0 a' ?6 `4 s# B5 s
Unlimited StepSwrd for 5 sec
: z9 c3 {8 y2 z- PStepSwrd L+M+N* m1 U" y4 N( t/ C- a" ^0 ~
StepSwrd M+N+O( Q* z; Q: b2 N+ `5 G$ X9 c
StepSwrd N+O+P' u: @) N0 W$ i+ r" ^9 u; O0 h
7 L& H& z3 W8 ?9 f$ k" R12 Z-Step 2( H4 v, X; X9 c
Unlimited StepCros for 5 sec; Y5 E, b5 t3 j
StepCros P+Q+R9 A# | `8 }+ p7 ^; B
StepCros Q+R+S2 i- s1 |/ Z$ R$ {& C) u0 r" I
StepCros R+S+T
% i, x. M- w% s* z9 n6 o
; D; C% c+ m% w! E9 l& \13 BubSprd( U& I3 `5 n" c9 V4 ?! ^- O, X4 l
Attks w/ spreading bubbles! b* |! ?7 {8 N' n0 E8 h# `
Bubbler C+D+E
( R$ w7 O3 f+ C7 y* b' zBub-V D+E+F
# W# e: s2 w- D6 q4 g8 yBublSide E+F+G. S& r8 f" [2 T
Bubbler E + Bub-V E + BublSide E1 `9 n) l5 _4 p' F1 m) B7 i
6 H# {+ O7 P3 }' u c4 l
14 HeatSprd5 v5 L; i [. [6 b3 z4 O8 y0 z4 y; m
Attks w/ spreading fireball!
# P! n( P3 m6 o/ }% Z8 e) Y# PHeatShot H+I+J& p. i; W/ J# ?: X
Heat-V I+J+K" E" Z, T' b; O. @" ^8 X
HeatSide J+K+L6 d$ `. \/ \0 F
HeatShot J + Heat-V J + HeatSide J$ B0 u w8 ]9 z, G, X. ]
1 ?! _7 \0 `( r! O' i# t( |15 H-Burst# B7 p8 D, K5 p0 Z1 H/ E$ A
Creates a giant explosion
! [ u; j, v! H) h5 D& WSpreader M+N+O
$ _# d7 `6 i/ Q3 K8 n5 ^* PSpreader N+O+P- z" a# G; U! c: f, ~+ q' e" d! n
Spreader O+P+Q
8 B- ~, s6 n+ L8 c* P, M* s( Z. G6 h, @
16 LifeSwrd
0 L( W Z2 X# V' ~0 a/ sSwings a huge 2×3 sword!
9 F+ E: o+ Y9 uSword E + WideSwrd E + LongSwrd E1 Y- D2 l- ~' u/ b6 N7 o
Sword L + WideSwrd L + LongSwrd L8 b* y A8 l0 I" l- {5 i6 j
Sword Y + WideSwrd Y + LongSwrd Y* X$ F' Y. M: n" ^
& p" e# B% j! f# L
17 ElemSwrd& g O0 M: ?7 s# d( W
Wide swrd contains 4 elemnts; |1 @& U' _! N) N4 c1 g, o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" u) f$ ~% b0 i* S7 i1 c* @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- ^0 R/ b9 i: i, A( I; w4 l
4 g0 U! I1 v" t0 S18 EvilCut
) m4 L g5 R& l( `# S* HStep up 2 & make 4 atacks
" B6 l. H6 C! l$ z* BStepSwrd P + HeroSwrd P + StepCros P
# s# _* t4 @+ [
6 `6 q4 B4 ]) q0 ^5 R4 E: u7 a6 m19 HyperRat
Q8 y$ W( v" {A giant Ratton charges!
; O4 g0 n9 b. }+ pRatton1 A + Ratton2 A + Ratton3 A
8 o7 h' o, J. t) \4 VRatton1 C + Ratton2 C + Ratton3 C
+ D5 v7 \# h' JRatton1 F + Ratton2 F + Ratton3 F
- O, @+ U: X% a9 P& Z+ x1 x- O3 o, |9 g4 g6 n
20 TimeBom +
; f+ q% M: c7 y2 m( m y1 rSets Time Bomb in enmy area, Z% @2 ^0 Y2 ?( ^+ F
TimeBomb J+K+L' t+ [8 X4 K: d) C d& @8 B
TimeBomb K+L+M6 I! |' r- ~8 @8 D) N; C
TimeBomb L+M+N
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21 GelRain
/ w$ p7 k# }2 R; t" x C% j( cGel steals squares
+ \3 Q I3 c' r6 m9 aMetaGel1 B+C+D
! K5 U g& d7 ?9 t mMetaGel2 E+F+G
, f1 }7 r! s' d# x2 I- u; K% TMetaGel3 S+T+U/ v. {: u! J5 S7 G! H9 p3 R9 r
& N- \6 k" m6 W) d
22 EverCrse' s! T# K) t8 h3 W) W* L+ Q
Shield chases enemies
! p" Q8 J; `; \- bCrsShld1 C + CrsShld2 C + CrsShld3 C5 N) s$ ~; c! }: S+ a8 I8 f" A
CrsShld1 L + CrsShld2 L + CrsShld3 L W, |& E+ p# O) L
3 P2 @& K( ^% f5 Y- P; \23 MomQuake1 w1 H0 x6 r+ N. v9 k+ l) N9 j4 |, Z
Awakens Mother Earth!
8 S9 K+ j! C9 ?/ f# Q/ e# V) \ q7 ORockCube * + RockCube * + GodStone S# s% \" ^. c6 ?
* Y% z3 F# ~/ i# H) o; {
24 PoisPhar) o) w' ~8 K2 H0 p C* E+ W* D
Pharaoh generates poison" }) ^5 @* G% {* Z
PoisMask A + PoisFace A + Anubis A
3 R, w# X+ Q/ z" l' t4 N& v
# N8 v8 R7 P: B) H25 BodyGrd
5 t; A; ?- J( k$ [$ ?9 Y% n# h, TBodyguard takes out enemies
! j) x; @0 C) u4 F8 GAntiDmg M + AntiNavi M + Muramasa M- A P3 a7 ^: p6 `
# C, m: }$ f2 q8 }' A
26 500Barr
j7 O ~# s7 k" u1 A+ l( H8 W mBarrier absorbs 500HP dmg
! x' g; Z! P/ H8 BBarrier E + Barr100 E + Barr200 E" S$ a& u2 O0 a# D) h# |# U
Barrier R + Barr100 R + Barr200 R" S& g, R4 T7 X* Q
/ J! F% ^6 U' m) ?" n. d
27 BigHeart
0 j8 F6 z, V. k' JAttacks, then heals HP!8 t( c" a i$ e1 X( X7 e- X: j
HolyPanl R + Recov300 R + Roll R2 v6 f% f# }$ U# v! B
HolyPanl R + Recov300 R + RollV2 R9 H, h7 v2 t4 k0 d
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
% B! u) q6 {% [+ s" `6 b8 @( i9 H4 JGutsMan throws MegaMan!- d6 \! _& u O6 N( p/ l3 C
Guard * + DashAtk G + GutsMan G: V0 u1 Y8 H- X
Guard * + DashAtk G + GutsMan2 G2 B2 e. g1 j# b! g* w4 ?
Guard * + DashAtk G + GutsMan3 G( _6 g! S |- b4 u" S: t
Guard * + DashAtk G + GutsMan4 G
( y! ~) ^7 g9 M' ^5 z$ S; D
! n/ |* x. P5 B) G29 DeuxHero
9 q* p1 c" V4 \: v$ F, aMegaMan & ProtoMan team up!
* _- {9 c( K# S3 z' m* B$ v# KCustSwrd B + VarSwrd B + ProtoMan B* B7 A2 [# q, m8 i5 R6 W# m: K
CustSwrd B + VarSwrd B + ProtoMn2 B+ x( l5 I+ z8 P m# Z; X, ]
CustSwrd B + VarSwrd B + ProtoMn3 B' b% n: w% T% |" l4 ^# N3 V
CustSwrd B + VarSwrd B + ProtoMn4 B9 t5 r) ]1 J% x( x1 w% Z' V8 ~; m
1 A: @0 \# Y: q o: e$ e
30 2xHero
) H& D( L% \3 [- _MegaMan & ProtoMan Dual atk
, u1 [$ j) ~7 FSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) I8 P6 e! K) @Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 ~& H! D! Z7 c# D: ~ Q! A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 |/ h) f* m" V. D# A& x: s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 Z. O, A/ h* a" H0 P# |5 g. P
. M3 O6 a- |6 L# t/ ]7 }3 ^31 PrixPowr
* q7 D9 m6 Z2 S8 q F/ U3 Navis attack at once! g) }# d. b h$ a5 t6 ^
Team1 * + Team2 * + KingMan5 K
$ l) J6 Y0 w. r7 _Team1 * + Team2 * + MistMan5 M: q( v/ s' A* Q
Team1 * + Team2 * + BowlMan5 B7 n& f3 a% V* v; Y! ]5 e
8 G; S" z6 ~1 p32 MstrStyl
9 [) g1 o; @! j2 W: XMegaMan unleashes his power
( u8 ^7 _% u* |2 U6 _Salamndr * + Fountain * + Bolt * + GaiaBlad *8 s) e8 g+ B( [6 f0 ?
+ F5 D- a4 e4 W j/ E: vStdrdChip (Part 1). J. P( Z. ?0 @. b0 z! ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 c8 S [$ U2 r/ Y. A* H8 I5 S│编号│名称 │MB│攻击│属性│稀有度│说明 │( b$ a5 ~3 t d m" {- v
├──┼────┼─┼──┼──┼───┼───────────────┤. h i, p/ G: O0 G) G0 l
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 S0 }$ |4 h4 K* y- J
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ {4 J! _+ ]( w! _. |- _. P) \
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' W- W) c6 K3 k3 _2 [
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
2 f' f$ d/ }7 ^│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) `9 M' `) f- h+ c: v# `
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 L, i% e& g' a, _, v1 k
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, L5 d: `/ G: }; r' b0 p A. l
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
0 D9 ^# P6 U9 k& d│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 L5 x2 ~- l2 A0 ]: V8 t
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
% |" K9 e# y: s$ N) `* M│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 H# i( ]8 X- [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 B( J# d& ~6 h
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. y3 ^* k0 Y) L, j t5 g ?│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 f) }) I$ x2 J; l│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │4 P# n) N9 a% G: y: {- A/ P
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' {% V$ M; e% T6 w- e
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
. A. t* E2 {: \' {' A6 z @│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" h, i# B$ X9 y V│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 _* I1 P6 P, Z0 A1 v( O. S7 q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 g- [/ Y# I, n& G, Z8 }
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) ]+ a4 S. e1 q8 y% D( d9 s+ n
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
2 e: J7 @+ Y4 E8 q7 d) F Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' X |& f5 m& [5 H; K
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
7 ~( ~2 q. a o: O3 e│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! [3 g6 ]1 W5 _4 c3 C│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, h! y G2 `: y+ l│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 U& k5 Q5 E# |- T: V5 V│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. x5 x! d( s# q; e* i│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 M5 h e4 G# B0 B8 j+ F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: N6 C& z1 f3 \7 T
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
4 |4 J" o% {: N. i* F│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: }2 J v. m" ]4 X4 ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 C$ `* f2 \2 l6 O8 @1 |
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 R0 \6 _8 L! m! I, s' J3 O
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │$ L* m# p" e$ s7 x& h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; g2 N- H4 H8 C) A% k5 {& A$ G) ~│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 Z5 l- n/ q6 v: X; i B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 h7 X2 R0 i+ o0 h- s
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 W7 Q8 Q- U! ~, J
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- H% [9 ?8 M: x1 ^1 e; [3 ~7 Q7 C│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' a! |' L5 D2 l/ l* Z, k
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ f! B& q' z1 n7 q7 {. U8 m│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 @5 s2 n9 _, ?: S* \
│44 │ShockWav│10│60 │ │* │Shock through enemies │
~: }2 C$ {" H4 }2 a2 c; U# }│45 │SonicWav│26│80 │ │** │Shock through enemies │
. x% f" x* \ s4 ]1 d. I│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% E. z! k. V" \ A7 h│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 }: Z$ E$ r9 Y( R$ s& S" N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' K/ Q+ `6 |) f4 P4 a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 }) B/ l; |: b9 |. g3 J
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' `! D$ t$ k) m
│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 `8 v- w. p3 g$ b* n6 U
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; x( t8 x* \9 K7 W/ h8 q& u1 a% q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
: S+ f& C# y: n% J1 @0 K│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 t; V7 l1 Y7 }" i% K/ W
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& k- P: X8 M- y2 y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ S, r. j" a* Z; I9 p& c
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# P2 r- k# t* I8 n9 |8 G│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# \4 ~2 ^) `5 b2 n+ t│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 ]9 y, v: D. T/ ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
3 n4 c% c$ k( Z8 h' H3 s# @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 X9 t5 B" N0 ~4 Y# m│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 t) [, I' ~1 P2 z' K
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: Z) Q! ]" ~5 Y. h' `' a
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ P, o% m8 \- w4 b% v9 r) z( l│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 q2 s6 t7 X3 C0 o& E
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) e! z! U6 v# S
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 Q x: X) q5 e. g. M8 Z. H" S
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 n1 D; |, f/ n. M0 Z" Z s7 G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" z i* N$ }# g5 j" W# U: [
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 p" X" a: Y1 {7 G5 E│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 D6 x% j" S( k9 \# D [' o
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) `. f: l" D9 B# X│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
5 y& m! A" v# Y│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ y7 f, M: ^! u
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. b; J: H) G+ r
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 e e Q4 L5 Y6 D: @│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 `& f1 o" U( Q0 O│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& o9 J. \) G, i* R│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! W: |5 j% G0 Z) r
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
, X7 y l2 J& p1 B; z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 @; o7 g0 z; ~) [& i│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- M/ N$ f. n% A7 R8 p. ~6 O+ N2 K
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* M7 }* ~% F: y; _' M3 C# e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │2 H: R$ f; |* J V) S4 l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │9 S: \2 H/ h9 J6 P0 w; d
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 h$ K" a- V! [: T1 |6 ?
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! g4 m d% h' {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! n- f. i, z( B; `' j4 K7 {│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* B5 |. r0 p% E% Z! Q* d! T│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ D! b) S/ ~# e0 q0 m
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 c/ k9 R8 n8 d" s. `$ M# @, q+ H; G; s
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
& y& M5 U! u$ }) H' z* p│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" n- A- n1 U$ U' f, K. W5 e
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ L0 S( K( T; v5 p│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
( R- a' u. J2 {│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* G0 W$ m0 F) n7 e6 z7 p│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 I q+ B8 `! E- X│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 R/ g& q, F. e3 n│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │: a# ?7 _3 w& Z5 Z/ I
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. D8 ?; ~ |1 O# @7 @* D
└──┴────┴─┴──┴──┴───┴───────────────┘
7 A, K5 C5 a+ z* ^( \6 K- d2 c! \+ \, P4 {% S
StdrdChip (Part 2)' [3 E/ [) L3 \
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 i D& f9 o# ]2 K( ^7 N│编号│名称 │MB│攻击│属性│稀有度│说明 │
, ~; R1 k+ |* r8 y' `├──┼────┼─┼──┼──┼───┼───────────────┤
' m: m: O, M* j7 \* f7 ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( L$ ]- T4 B3 l+ s% g' x
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) D0 s* [, d5 a5 ]│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 A2 K* M7 V, }) G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& l [8 }' M# z$ n4 }3 ?" g│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ a9 F6 c8 e }9 s& s \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- G" Y/ a2 V( V- d, a) ~1 _. @│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& P8 S- ]( J! \. y( n p; b
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ U1 L2 w/ g8 l) L! z8 x* D4 H& U6 ]: ~$ a│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, w+ Z$ n/ J- a+ ]/ E; a
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 s# J; k4 r) }) v/ I1 @0 o
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ x. H+ G# a' U, s1 n
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 U/ ~6 _$ i* G( A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 Y5 J" M( L5 M5 G( M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ @9 \% l$ y' f u7 D5 i ~! d│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 N0 ]; A2 f5 ]3 y( X│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) K Q0 d: A/ l8 O8 i; [
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: z0 n- i+ r( v' ?& l, r: D2 D
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │9 e! r# ]% I9 [- E& [" \$ n* z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ L0 w- [- P1 o3 Z$ G) \
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 {3 o( R" w! z! a! I4 k. p9 t│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; x) U4 Q: g9 x$ W1 X│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ M2 i8 `3 n6 |. B& b( u
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- o. L" W4 ?/ E9 R% v5 r
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 [* c5 s$ o! ~5 {8 I2 j" H+ c│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
0 y" A- B9 d1 l& ]8 o│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: c( W* U: x; }- v1 S3 B& a│126 │Rook │30│ │ │*** │Protects you from attacks │- l# y% H9 q) M+ `- P" H. P8 X
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 L9 n; U, d. j' d7 E8 _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) l p4 ~& p$ X# t0 d│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% p, b* h- G" R2 z/ u1 X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ i3 R) U& e5 V' L1 r│131 │Lance │46│130 │Wood│*** │Lances through back line │$ c9 z7 P' }! R. n( B4 U
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ L9 C9 i7 a h│133 │Guard │5 │ │ │* │Repels enemy's attack │" Q) z0 O: J' }. S0 @6 m' ]" D
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- c* L5 n0 {; d4 ~; C/ \ w! V: p│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 R3 e1 O: C" M" ?│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% D+ C' z7 u2 b& T# ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! g0 y9 w7 \- ?& m, x│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │5 t) A. O% p, g8 t9 k1 o5 c% H! n* N
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 G8 `# y' h6 [! a1 B6 |
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' `( m$ A; f, X- h3 q5 ?│141 │Prism │60│ │ │*** │Prism fires randomly │( G) |% X; D% N ?
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( Y; ?; k) t1 J│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ b: e0 ~( O/ |│144 │Fanfare │32│ │ │*** │Take no damage for a while │* I9 G# x. U8 \0 K8 c$ \- ]
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ u2 f5 d/ W( Z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 z, ~; \ u) J. h3 @
│147 │Recov10 │5 │ │ │* │Recovers 10HP │" K$ h# S3 [+ ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 r- _/ I+ v0 b│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 \! [5 y1 D0 i│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ n4 M' Q" H4 d- r│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 g$ L- H$ h* h8 q│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ n* k3 E( [8 K3 G1 S│153 │Recov200│65│ │ │**** │Recovers 200HP │9 [: n$ a, R/ E# j5 B0 h& Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │/ b6 I5 b8 O; j) t* A0 S
│155 │Repair │8 │ │ │* │Fix your area's panels │
" c+ p5 \2 L( D) a6 _7 W% o│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( x' ^' T( b) N8 @& S7 `8 M1 J
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ W8 D: D3 t. ^2 v: @. s
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# B! `& p; R4 g% G% A( x! P│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
- N/ a1 i7 W5 Y│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# Q3 [+ n( D" r$ F% x: a5 U4 e
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │- E, b W6 P% |" {1 [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
/ ^+ b1 {3 I: K7 @9 H│163 │Invis │11│ │ │*** │Invisible for a while │
$ y' q4 Q6 o1 r, C( \│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
m7 w. l6 ~2 f+ P: P+ n│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │, G* G, Z% j. W# w4 v. ^2 X4 k
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 A8 N: z6 j n, p- t
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& n7 p# Q! R& T" f, `2 ]
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
: x! s" L! X M- G! w│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) m- [; C7 {$ Q0 r8 r0 @! n# H
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% J( H* c* W4 V$ B! x$ m9 Z( ]
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 K- U8 {0 B( d. k/ m- V0 a│172 │Aura │55│ │ │*** │Repels attacks under 100 │
J. G- g9 q. O! |│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ u0 [' B; H) l F: q4 R/ R
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 l) Q! N4 P! @1 b$ f2 @
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- S/ e: i8 O- k$ k0 J2 Y9 G0 n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ V1 |2 g, Y0 ]4 ~7 J│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- w* [0 R, u0 m" {│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& P4 w6 }# a( }│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 F, P, W4 p2 k" P1 ^! ]8 H9 V│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │; X" ?9 } K% Q2 Q# v
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) u$ X c/ c# E9 T& a
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! e& E8 I7 l7 l- I7 [/ ?│183 │Hole │55│ │ │**** │Open hole to dark world │: _/ ~1 F$ e* Y* u+ P% l b1 }
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 F4 Z1 x1 o# {5 {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 @* @; ~- J, W8 I/ W+ j' u│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 \: }# w% C( e+ h1 Y4 u
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 D' m: f/ H9 v8 q: q- w% f( k/ K│188 │SandStge│18│ │ │*** │Changes all panls to sand │! k, N! L0 t: }! T
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │9 I3 U2 P! P9 Y" q; z
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
% a& b2 v$ Y" r) h│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │; P8 z! G; k, e, L1 M5 h1 B
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 O L9 ]" T J! L2 k: V p9 a1 ]/ k
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, h2 H1 T4 O( U: c$ E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │+ _1 I3 |9 Q2 `/ F5 i0 I4 M
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 _$ O$ L) b% ^* O4 e# N
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
* G* w* M* T" f9 L- O│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 n1 [/ {( h5 s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# w& ?( g+ u6 o% F- I0 s- h9 q
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │& T, z! \" S* E9 D7 u
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │- P# K" e t5 e$ r4 H. @
└──┴────┴─┴──┴──┴───┴───────────────┘
! F5 x* V- W, a$ i5 R% \' n* W% Y7 R- s# S8 h
& T( d* W; L" M9 e# @: jMega Chip, h1 m; M2 c: T6 \5 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 l6 L! U6 C D# N│编号│名称 │MB│攻击│属性│稀有度│说明 │
# S7 u, h4 g: |# X8 X- i├──┼─────┼─┼──┼──┼───┼───────────────┤
* j4 }/ s. u5 o│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 L# p6 N9 V! W6 `: p4 ^│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% c$ y5 s& i A* ~: i
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 D! v" ?0 t+ u3 d2 n
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" S) D# d3 |& M" T# J│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 o0 O8 g [4 ~9 G+ k" I: C5 N% y, d8 T6 p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' _& Y5 T- u+ y3 ?% R* Q; G9 Y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
* k2 G/ ?* z; j- W│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! T/ h0 M; w8 k; H# j│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 ?+ E% t& O( K$ E# W/ ^9 h, i! ?│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! G3 h, _$ w9 ~' @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. x% [5 ? @" g: R' O) h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( R2 t- X. b2 b/ ]8 H/ U( W│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' E4 C- m% B) q. c* B/ ^" \│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, W9 t5 i; {* A" j$ W
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 y F. s* E7 g+ E& o0 ?( `│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 S4 j0 G) ^/ Z│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ ?" |( J0 Z" O8 i│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 e4 X' X3 d5 ?% t3 M( o│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 y, O' l5 o8 {6 p/ N- R│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) H- b& Z: ^+ m6 r5 q. \4 x│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: @) v S3 n5 U! s% F* I5 j
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │& s$ J4 ]5 \* h& g; \
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 C, g1 h: G( h/ v
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 `" U, D4 h2 _: Q) A( p! |
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │% ]5 |7 ?5 f4 c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │' a c% }, S) [0 j+ z4 H! z3 Q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' _" |" f; D8 x8 k. W2 }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 K+ N9 O( w6 l│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# v! V5 N+ |1 S9 o2 d# ]. M│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! M6 k" ~/ l( C Q4 z0 G* o│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 C% f7 P1 r: A! Z" {│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
) A/ ~) o% [+ K8 V│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ l, T7 M8 f) ?+ i% ~
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 B8 j" f8 v6 T) n! c& [5 f/ x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 W+ b9 F2 x; x3 {9 ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 \; v1 H- K: Z2 G% M- b$ Y1 ?8 O│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 o7 Q; _# B7 c4 @; t
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% h. m- n! P9 @( m8 L│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
; z4 _ f0 d8 i& D; g│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& L2 C+ X& Z7 ~; U
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" Y1 m, ~5 b! W$ x+ ^- c h. g# {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" ^8 Y; i. W( ?# C, ]* b2 h0 L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ Q" |' I8 v- Y. U9 I4 Z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' D- h0 T6 Q2 j9 ~ N
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ |6 ?6 d7 Z! W8 M! t6 @│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 O' Y& m2 c D m& E* A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( X X* E: I* O4 D& U
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 B2 g- T7 i$ e- |% D
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ b* v: i( Q2 U" K' @/ f│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │& F4 s. W- Q4 ]2 i9 G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │0 X" ~* N( T+ s8 j' H4 c: {
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 p+ M& b) E$ b9 O0 l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% ?7 N& {: R1 m7 W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! x$ g9 J) q( q7 ^4 v) W P; M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 v3 A2 z, V( I3 Q$ r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( t; I0 R: y) T& P5 u: L( a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& r) g+ C4 x6 |5 H5 `7 W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 \# K) x) w9 p1 F, h* f5 l, g
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
9 Q9 R# p6 T' b0 P4 s/ ]& e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │0 o6 n. Q) k* r/ @
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 ?. ]3 {* z9 S* o" }: X9 W
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │# H" R* ^$ `; H* M. G4 k5 Y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
`: O; |# R0 k$ z+ r9 r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; W+ _% a3 u2 j
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ |# A9 w5 A2 i2 |1 d; k
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │( G- `& ?5 u' R
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! v. S$ r3 w* O2 z5 F4 F
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& c( ^+ t, r" Y+ \│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; w/ C: @# [) `. c
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& y. ` r2 M3 x1 j6 w( u│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 ` d% t9 o- M; m! @ }
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
k. j1 b7 ~; Z p│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 I& n5 T- [$ d" J: z$ l- ]4 w; Q│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 V' s9 K, p% n1 l8 t4 `│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ M+ H/ r, g3 ?; v$ p( j! ~: }│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# h, m" r3 {: q4 j3 x% r$ U S6 G
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ G4 z* B) f+ @( q9 u1 \1 v
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 i' Q$ c d3 x3 N6 w0 z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; h/ e2 q( l& u' ^; p, d
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, o" E. a# a; b0 H│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# G" Z1 s8 K* ~6 T2 D* | M7 [│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │' r! g! i3 c+ i6 I7 X4 A9 T
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 I9 t# u; D% l" K' r# t, E
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
5 d& p1 j! t0 c$ U( z Y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 ?) C$ w- m, O! D3 F0 q) d3 F
└──┴─────┴─┴──┴──┴───┴───────────────┘" v6 d" E0 s6 Z4 r3 w
3 p5 w: R% w: b6 _
( B) _9 W& Y) YGigaChip (蓝版)9 n6 |; D9 G( h: o- F, K
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ C" `) m9 \1 a# M3 l4 J' n
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ n( r$ x- Z" R6 B
├──┼─────┼─┼──┼──┼───┼───────────────┤
" j6 ^" w+ H& u5 H' _% P& Y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! a9 m: |: d1 ~; K/ p" D1 Z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, J j$ _/ Z8 P7 O
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) K% F0 `) g* }) x3 u; K `* e- m; h│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( ?/ E6 D! I$ Z( G* I│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ x7 [1 {4 G8 e$ I5 ] [, T
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ H m0 x5 |& u: ]7 E
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- R6 M, k, ?; X+ w: |* \4 |* ^│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* Y1 g. N7 |7 A. f
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 w6 D) |/ x9 d$ J- S: s# L6 q- l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% t6 o8 K5 o6 Z8 S# L' b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& Q% W8 Z) _% C% e7 G0 f, O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ a+ }! e# D* g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 O+ B: q7 J+ p0 K8 @2 L- K│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 D' m7 y5 f. Z6 n' E# n│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' d3 o- X ?+ ~# i
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │) O4 o5 k6 S! n" y0 y6 ^
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# `# j) C, b! B/ M│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ @- C. r+ w5 I& d+ L4 v" V2 j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# Y& d3 |8 p, R' X│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- l' H- R, B2 d
└──┴─────┴─┴──┴──┴───┴───────────────┘) D! [8 X; y( U5 j5 H) X8 J+ ^
4 B- C# a7 l8 k8 ]1 o% UGigaChip (白版)(只列出与蓝版不一样的Chips)
4 M: S& W1 {% z. v. E┌──┬─────┬─┬──┬──┬───┬───────────────┐2 i0 W5 I9 i9 w+ k$ `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) y+ T! I+ Z# E) |/ ~├──┼─────┼─┼──┼──┼───┼───────────────┤
5 [6 x |0 G" Y. x* s$ I│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 x, q4 F3 a6 n, z( K& L│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 B. o1 S4 H4 y, f8 j/ e* ~
│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 m( L* q" ]/ T# l" M
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 m4 | c8 @% J' V1 U
└──┴─────┴─┴──┴──┴───┴───────────────┘ |