转载请不要删除以下信息,感谢您!
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8 }7 R' V+ P4 p1 r4 o■● ■ NintendoWorld 站友xliz原创- \; f; m) s9 S' F' m, L8 B1 ]
■ ●■ http://www.NewWise.com 5 `* D1 Z# o& e" Z6 i
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; o/ o# V6 O5 M1 h. O3 T4 v 洛克人 EXE 3 Blue 卡片组合
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* F; ~% [, a3 \% u8 u6 V6 u9 s* v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 J( y0 k: x; O5 N大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:( f7 Z+ C6 ~+ T6 V; }
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编号 名称
; k7 [( K: Y/ L% E3 [- \1 k说明
* |3 n B6 S% r组合方法
2 f2 g+ c t+ z! H" @7 s---------------------------------" L! e4 w O! i1 N% S* o# o& S6 B& p, v
01 Z-Connon 1
3 C+ }+ ?$ C9 t# ]! U1 O9 vUnlimited Cannon for 5 sec
1 c- B; ~" X& N' A ?Cannon A+B+C6 O! D; c* X8 w1 W! B+ Z: i
Cannon B+C+D7 i1 E; q( n. C; L2 e9 R1 t# h
Cannon C+D+E+ \) l" v7 y- J/ U2 o
# D, L7 J% ~; E( Q7 c2 f' ^
02 Z-Connon 2
) l7 p+ Y: C3 KUnlimited HiCannon for 5 sec4 R. M$ E/ ?& y
HiCannon H+I+J$ f+ ?; o& X5 s- M4 u7 ~& T
HiCannon I+J+K9 k- v- I7 a- B$ B( l
HiCannon J+K+L, e- R: _/ K0 v. p4 F9 m! W) l
8 S! Z% P4 D; \& R& @* ~& Z! E03 Z-Connon 30 D, t' T1 Z- d. X" G( U, I
Unlimited MegaCannon for 5 sec
0 _# o0 g6 V1 y& I. DM-Cannon O+P+Q' S" a8 M1 q% F! p
M-Cannon P+Q+R
3 b2 @. @ g8 Z) c2 B. GM-Cannon Q+R+S0 v/ W- }: _" X2 r! n& V' d
% m4 \; G# t4 H! p& \
04 Z-Punch/ i7 e) B" E5 p" v9 X0 m
Unlimited GutPunch for 5 sec G u# ?3 [) Z; i7 s7 O
GutPunch B+C+D, O3 r- |5 o! d9 R) @; G8 T
GutPunch C+D+E
: v2 M- P u6 I P: xGutPunch D+E+F% P9 U4 x5 x' i( f' V& h! n) `8 k
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05 Z-Strght
& L: [5 f. f! w X& d$ u: `* D bUnlimited GutStrgt for 5 sec
5 i& N$ i& [3 T" l/ e rGutStrgt O+P+Q! I( T9 p$ G! z* L6 N
GutStrgt P+Q+R
# k/ B4 a/ n/ \! y4 c) g6 vGutStrgt Q+R+S- K; w T3 A, f& S
7 c# @- W, y: u7 J, U( t1 F$ b06 Z-Impact+ \2 w/ s0 D( ^% ^0 ?
Unlimited GutImpct for 5 sec4 w b! q- \) u( ?9 y6 ?
GutImpact G+H+I
: p9 L( l3 Z- A2 ]6 O" x& eGutImpact H+I+J
& d0 d6 a+ @$ b! t% Y6 e2 K$ DGutImpact J+K+L8 x+ A8 ^5 t& Y Y
! H1 s8 }% q( [, w: ~/ U- c07 Z-Varibl
" t* L3 A2 ?- L5 XUnlimited VarSword for 5 sec6 p7 O; d) v6 X& p
VarSwrd B+C+D. [- a: A% S% G5 R5 y: W
VarSwrd C+D+E. N! U2 [- u0 q! _
VarSwrd D+E+F$ r* m/ n' X3 x4 [5 u. y# g; v
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08 Z-Yoyo 1! f) l0 L5 `; D9 Q8 d) K
Unlimited Yo-Yo for 5 sec
/ X0 t/ v1 q5 ~4 q0 JYo-Yo1 C+D+E
; W4 J/ o6 j4 y( uYo-Yo1 D+E+F
1 P5 p# C( ^; t$ f0 R/ tYo-Yo1 E+F+G
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09 Z-Yoyo 2
9 X6 T; z$ H2 u% U$ gUnlimited Yo-Yo2 for 5 sec
) a: o8 y( P2 M, ?$ UYo-Yo2 H+I+J
2 V4 {3 V9 i) V4 o3 O8 ]Yo-Yo2 I+J+K- J8 B* l7 a- R6 |+ ~4 a3 O. p3 x
Yo-Yo2 J+K+L I/ H5 v6 `2 f/ u8 v
& @7 B# n+ \: |8 w
10 Z-Yoyo 3
2 } Z! X$ k7 E0 _0 k, X- fUnlimited Yo-Yo3 for 5 sec l- X9 j; W4 H
Yo-Yo3 M+N+O
2 {/ i7 ~* |3 C% h# \+ m6 X7 ]Yo-Yo3 N+O+P* ~) S% M: y; f+ H( {, ]
Yo-Yo3 O+P+Q: z6 ~* o; x4 n+ w0 q& j
+ T, i& z m ~- H+ O9 J! R11 Z-Step 1
) U A) Y7 z9 D9 W3 I0 ]Unlimited StepSwrd for 5 sec7 i5 `3 `/ _. ]5 Z
StepSwrd L+M+N. z |$ s! j" f* C; d' v6 z
StepSwrd M+N+O5 c* H, A" T0 L
StepSwrd N+O+P: ? ^7 m+ p6 I2 O- \' A) w
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12 Z-Step 2; q+ k+ ~2 a. ^. M
Unlimited StepCros for 5 sec Q3 |3 H9 z, U& S9 ^+ g
StepCros P+Q+R! v! f" N* i; c% _! I
StepCros Q+R+S
! L9 m! z% ~+ R @4 g+ Q' z: [StepCros R+S+T
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* P$ G3 e; M4 E+ p13 BubSprd
& I5 W1 a# r0 Q& J. wAttks w/ spreading bubbles!& l: B: v9 T/ g2 }
Bubbler C+D+E
. V( Z% }6 ~6 p7 _5 {' fBub-V D+E+F
- E! P' s7 S' L3 `' J5 X cBublSide E+F+G- M( b( @9 h% \! c! u* |$ q5 \
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd7 }* ~9 ?# Q4 t- r4 ]
Attks w/ spreading fireball!
& H7 t- P$ j. y( q/ z _; tHeatShot H+I+J
/ u, J- X8 x9 {3 C4 RHeat-V I+J+K5 u7 z5 _( I0 H5 ?$ F; G$ Z! I
HeatSide J+K+L
$ |$ Z5 T: w+ PHeatShot J + Heat-V J + HeatSide J
+ |. ?# v+ F6 T {, a0 |% c( z" p# C' l: Q$ Q
15 H-Burst) |. W, Z' F* H& {+ _) n
Creates a giant explosion1 v" ?$ X& Z& f0 a L7 c
Spreader M+N+O
! ]/ b% g( K) ]' a* CSpreader N+O+P
5 }, W+ k" r4 S/ P; ^$ n1 |* bSpreader O+P+Q
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: }! P. x% K/ B2 k; ~16 LifeSwrd
2 Y$ [5 K3 j6 {# s- qSwings a huge 2×3 sword!6 P' t8 W, x z- B
Sword E + WideSwrd E + LongSwrd E) k9 z8 ?. b! O" K& X
Sword L + WideSwrd L + LongSwrd L
& m9 B1 g" R! ?, v% F$ |Sword Y + WideSwrd Y + LongSwrd Y" T2 h: s& i1 v! X1 K, y+ ^
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17 ElemSwrd
W0 d, T( n% Y" Y8 Z& |Wide swrd contains 4 elemnts/ a4 B% ?% v& u9 X& |& w3 l
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) F. E/ s6 A& G. i. f: `) y' Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
9 L( s9 D. a$ i7 HStep up 2 & make 4 atacks
1 v# W, }& U2 ^1 n LStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat( L; y. f9 s/ [2 J) {7 Z3 r
A giant Ratton charges!
! {2 Y1 m. l$ V3 ~! M/ ^Ratton1 A + Ratton2 A + Ratton3 A9 Z# W$ o% [' i0 h' r. c
Ratton1 C + Ratton2 C + Ratton3 C
* M) N. m0 A6 XRatton1 F + Ratton2 F + Ratton3 F4 ^0 C2 ?4 V5 ]5 W) k: F
3 @5 D6 o7 b# E+ c
20 TimeBom +' ~9 q, ?/ A; {4 y0 }7 B
Sets Time Bomb in enmy area( J' i$ Y+ s1 Y/ U# \# d
TimeBomb J+K+L
! W X I" u R$ e) J- HTimeBomb K+L+M/ b+ [8 ]- Y0 J; | d
TimeBomb L+M+N }( P: T2 C0 w' B8 X
1 ~6 ` p$ {9 S21 GelRain
" P- K0 ~' k3 }% _, s L. \Gel steals squares' g- \) ~) W+ B, \( i! Y7 j( u
MetaGel1 B+C+D2 e2 d7 J* ?# m, ^1 _
MetaGel2 E+F+G: @3 \2 Z" ]5 B% `% c
MetaGel3 S+T+U& |; C. h H; u" D5 }0 h- k
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22 EverCrse% P7 r; l' O2 M: e1 \/ K
Shield chases enemies
3 n7 ?' k2 b+ y# v3 } PCrsShld1 C + CrsShld2 C + CrsShld3 C6 Y" s& W) f' J2 f& B# o' ~) l
CrsShld1 L + CrsShld2 L + CrsShld3 L
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4 k, |. Y6 Y8 g4 Z3 q' W" y23 MomQuake
& ^, C5 B3 R; i' cAwakens Mother Earth!
7 U* u' L$ u5 c5 t5 n! j0 t* DRockCube * + RockCube * + GodStone S
' ]" r. R+ U* h- o* G2 `. B+ E
: A! u- U4 B* `7 n24 PoisPhar- K& @ L7 w! M- U" J& }
Pharaoh generates poison
8 b0 Y M+ J7 g* G: v1 N. _PoisMask A + PoisFace A + Anubis A, i7 v& N: N* H9 ]4 a/ P2 T
+ S& P$ a; p. g% ]* _ R6 M25 BodyGrd: M( |4 {, Y2 Q2 Z6 Q
Bodyguard takes out enemies
6 u: Z: p4 S/ ^( {) x- J: J5 V$ GAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
1 d5 Q( @' S* i7 a/ sBarrier absorbs 500HP dmg
% f* K% B# V0 g4 p# N9 OBarrier E + Barr100 E + Barr200 E7 H6 n: r6 b% r3 t' J
Barrier R + Barr100 R + Barr200 R
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27 BigHeart# `6 u$ @3 `) S' @+ f \
Attacks, then heals HP!
: |' j* P! D3 P! WHolyPanl R + Recov300 R + Roll R. X& [) b: q" P
HolyPanl R + Recov300 R + RollV2 R
3 t0 r- |8 g2 X$ e; Y9 [- `3 s7 h% KHolyPanl R + Recov300 R + RollV3 R
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s% O& N( u- `. L$ ^+ A28 GtsShoot
( [" B+ U9 V6 S$ z4 MGutsMan throws MegaMan!
. T7 m# [2 L& O. } `5 C1 oGuard * + DashAtk G + GutsMan G
6 `0 n% b1 x% w, \ m; ZGuard * + DashAtk G + GutsMan2 G$ \4 N) U/ ?/ c! D
Guard * + DashAtk G + GutsMan3 G
$ }3 Q$ M2 k" h0 e# |$ E# ~3 RGuard * + DashAtk G + GutsMan4 G5 w c7 Y, W( k. v4 h, e
3 Z7 {+ j0 O9 l$ @* y8 v29 DeuxHero/ U1 N+ i) L) o/ w
MegaMan & ProtoMan team up!# x! G( }. ^8 Q; Q
CustSwrd B + VarSwrd B + ProtoMan B( {% B6 l) T6 n* d; Y: Q, J
CustSwrd B + VarSwrd B + ProtoMn2 B( K& U. E; S) u( ^2 Y9 E1 k( o
CustSwrd B + VarSwrd B + ProtoMn3 B
b, F* L3 P2 b# | y8 PCustSwrd B + VarSwrd B + ProtoMn4 B: n* b& n1 G$ T! F7 S
G& D. _+ U6 I, W8 O6 L
30 2xHero6 P1 c3 V3 H/ H
MegaMan & ProtoMan Dual atk+ E: D& |- H/ M$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 Z+ U! K' l' K5 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 L2 ]3 C) w' h9 w+ A6 s0 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; y) O9 m6 \! S+ ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
) O; ]+ \8 P: D0 ^* F9 N& c3 Navis attack at once!
4 x+ t& d ~! m5 a7 GTeam1 * + Team2 * + KingMan5 K
" ?9 h5 K# {" n1 |2 m- W) ]# i' qTeam1 * + Team2 * + MistMan5 M5 i+ U9 A+ ]0 |4 ~1 u
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl
- k% O/ c) S! O2 ^0 _MegaMan unleashes his power
4 f) U# [9 ~. S5 S8 }- L) D3 k" TSalamndr * + Fountain * + Bolt * + GaiaBlad *& e5 \7 q& E8 I- f# y
9 A+ ]( U' ~4 I4 E( b! V& e ?StdrdChip (Part 1)
3 I! T0 K$ t+ G' _┌──┬────┬─┬──┬──┬───┬───────────────┐0 P0 q6 a4 Q3 P2 |! V7 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) i" |. {0 s7 l& T) h7 ]├──┼────┼─┼──┼──┼───┼───────────────┤
; `$ c3 c+ n2 b2 }│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 N& L% ^6 a+ o' q/ b3 g
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! ?# ]7 C* T4 M/ J# W) D. g
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! k6 y" [ j/ N9 ~│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 j0 P7 ?3 \; g9 W$ M│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, d2 L; A. L* F7 l│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 l( h8 P& b1 K* G
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; s) i6 p' ~3 N# ]) Y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │" I2 a& i# m3 ^1 Q. r( C4 {/ s
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% P& ?5 o: ]" i7 N4 U: N- ?7 o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( v6 W: W6 `6 ~- m3 [( Q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: h9 T# A1 M" `2 H
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' ]* O7 m% w9 I9 {6 f$ ^│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: O9 M% y+ F, p; P* m│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ t+ n3 r( D! D! G│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& x" U5 l! f1 I6 x8 N6 [, ^- m
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ I: M- C |* D: w
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' i+ P% A% _9 O7 c, n6 a% G% m. v# X│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │0 J$ `# M+ I9 I8 S/ d
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 i1 V! j* P' {! L
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 \7 ?& C5 l9 m7 M9 x│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 ~' P* B6 k9 c0 Y+ h
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' U9 q h+ E5 p4 q' O" N4 {
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 y; Q* i/ h9 b+ F. N
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" n4 r) o' c! V; f% W
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 _0 Y0 R8 y+ m+ R E# V! |# p. _
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │9 G3 {1 W, w8 Q( Q; g) j- ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% T, N+ n9 W' i2 c3 N' P! W7 w
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- S" z \$ Y6 A/ b│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# j/ a# t! |" @, A* Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 q9 n- m" ^& `& }8 O│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 R L8 T! ?3 V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 K( U6 f9 j7 M* u
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! `$ z2 R: O3 `8 m+ t! o│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; X- z, j4 h w' _% l
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; J! s! N0 u7 }8 ]
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ b& s5 r: w) Z2 A8 G
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! ^9 r' N% N/ G( y7 v& s% K│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. ]6 |9 k; N8 p b3 w# _
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( M# A2 U& _1 d+ F. `
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 [/ w9 R a u0 `" \9 x5 O│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 V7 x6 i, q6 H' p, C6 ^│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: A) Y5 ~2 A$ D3 r% Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │& d' {! U9 m! C+ h1 j. R8 n8 v
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 [4 d* y" k J3 g: b
│45 │SonicWav│26│80 │ │** │Shock through enemies │
6 j1 u) p4 L) B8 h│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! A) x- \% ?" D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 A- F1 n8 S- y│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* }' Y+ b+ c; {1 o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' k9 Q; @& R8 N0 B( o│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! E1 H- k: ^4 I$ o, k│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 y% s, T. j$ I) p7 c6 q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │+ Z: m/ V6 w; Q2 V
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ B2 K! r' k1 K. u- d: ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 k# u0 i% l# |2 O5 t' j& E│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 u9 |- m4 ?+ T5 O! P% P8 p│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
7 e0 A/ P0 }. y, Q. h9 N( L- N│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! T8 M8 n9 T/ M9 h. B( v: _- }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& `' p& Y% z" e" g9 `│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 P6 K: q2 G8 q- h5 w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# l' h+ d0 K0 m" [" F" p0 U* f
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' q7 R: i4 |5 z; r2 l
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 f7 G6 N. I) Y! Z0 g' _│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 r; c( R, @7 z& W2 ?( @
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! Q8 L- Z w' D2 h( F) I$ A
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 N9 z' q1 l2 u5 e6 B1 K
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │, [/ N" l7 ~1 E7 w. R; }
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 C* S J- U% m6 k6 r9 ]/ a6 ]│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │8 u J4 I; Q" W, D. E5 h# m A
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, ~* h* S0 ~0 C4 u: q$ Y! D│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" T" `; y: z! E2 n7 J│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │, C- T9 y% L1 O' ?8 U
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* R) i5 Q# h) Q# R
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 _7 c' k8 U/ O% y# M: a│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 d5 X8 t; P; B. b
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, J1 g/ C( {, F8 `3 M5 J0 M- k
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ q' C, y3 A( h│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 B* B) a* f0 Z# N6 N) i7 G
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 g6 T; U% O# V% q, j" k1 ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 k8 \! |- q7 d( e/ I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" R; ^" F1 Z# u# f# c1 B. K! o│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
4 @/ q5 D( ~+ b, ]9 A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: h0 g d& {0 ?# b- m$ a4 b
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. M% `3 ?. p* n" U, t6 `│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( ^$ b0 K) V3 ]1 G5 t5 v4 s
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
/ j w1 x% t) {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% v6 ~8 U9 X' |3 Q4 r7 X│87 │Hammer │16│100 │ │** │Hammer smashes front! │* p+ I. H0 ?5 z; O& e$ {. c6 c% }0 G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# ?4 P5 k; D4 Q; P+ [" a! t4 w8 {0 j: Q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' G2 S1 J$ T0 g. z6 T [
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* d* A+ q' ?6 |. K+ S& s3 d2 x/ i
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) B# h s7 `) H0 u7 j' [│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ Q; O/ x! h* o6 L( T$ S- l: ?. {
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: z% i) v4 A, U$ [1 @
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │& J7 W% f7 j6 W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ r# H; e6 W; \: g! t│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' h6 M: r# U$ X/ v
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
$ j6 G$ l7 `1 m( R T0 @│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. W9 C: p/ l; p: U│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- z8 P8 s2 N$ m5 n: k1 _8 F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 d. K& i9 L# W7 I6 Y( c& X3 `
└──┴────┴─┴──┴──┴───┴───────────────┘
0 p$ _1 _; k4 h: s5 f5 _
+ W ?# ^5 j. U3 d7 oStdrdChip (Part 2)
( \$ P- s c8 I6 `' i, G┌──┬────┬─┬──┬──┬───┬───────────────┐
) z! `; R$ K0 R* d│编号│名称 │MB│攻击│属性│稀有度│说明 │/ S1 [* ~/ R0 `( I
├──┼────┼─┼──┼──┼───┼───────────────┤
& M* z T, z& d4 \3 g! @7 J y# s│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" ?+ y# }/ C; R│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& X8 m2 j4 o/ T. |
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- G! T# Y$ Z0 V+ z( T5 H6 x│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! `5 u( j, h* Z6 } C& {
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. V5 e4 h( U# g1 F% W0 S│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
1 A! L* Z* t. M* c( {│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
j1 t S+ o8 E│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. o, U" q1 G" N│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
, x- Q& d% H! G" h- W {│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 C/ }* H4 f$ f/ `/ s4 k3 b
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! g$ u U! X' ?" G7 `
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( K* u9 D3 M7 D2 Z% A8 A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# \! N+ E9 z# e& {8 z \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 n5 A1 g- d& V; z5 [* B
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- Z$ [: R. l0 x│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( }2 T/ y2 [$ [; E0 `│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 Z7 p/ h: \+ M4 \, e: `1 E│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# O( g0 ?4 N9 W, t1 ~/ z( {│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 I5 R4 v: m4 k# o, \
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 T, ?2 ?0 h" ]7 r7 D
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% j) F3 j; V7 Z& b│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* e! ]3 Q6 ~& ^* o- y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; R6 R! n F7 y2 D/ d* x
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │& n) T. B# E" Y7 G' o/ F' `; d6 {
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
A; b! Q, h( z0 {# w│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
" c1 g: c6 _: p& o0 S│126 │Rook │30│ │ │*** │Protects you from attacks │
5 z$ }# C0 P J│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
+ P0 R" Z9 W3 F$ H/ L$ W1 E│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( c1 Q% W* M; U2 B/ Z+ g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 {# n. y* U) d, ~' I│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% a$ W2 e% C8 w. m; V% O, y│131 │Lance │46│130 │Wood│*** │Lances through back line │
) [: G$ E7 H! i, c5 Q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# u1 s7 q4 l6 B│133 │Guard │5 │ │ │* │Repels enemy's attack │
1 t+ Y' P8 Y4 o+ ~/ _ o! l) @: i) l( W│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 I0 g! U9 P$ p W7 A4 |│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │/ o; s: f- J4 t
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: b7 v- D; J) R! |5 l* Z! @& @│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
/ b; |( ]$ P1 E│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ {/ u7 ?/ E- z9 P│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 X. ?9 X2 h1 x) p/ ]" }
│140 │RockCube│9 │ │ │* │Places a rock cube in front │: o9 G7 n' T. w- e' v
│141 │Prism │60│ │ │*** │Prism fires randomly │4 y9 X9 \, K' h( v. ]5 y7 x
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. ?) j( ~/ Q8 X$ S# h0 j2 ~3 E4 J│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 a6 w0 y1 m, d% M2 X
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 W0 M. s$ o1 m- M│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. y. w+ z& R% c8 P# D# _6 @│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 W# E9 h u% r O: f- G
│147 │Recov10 │5 │ │ │* │Recovers 10HP │ z- \$ }& h: `+ `5 k' v
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 f. q0 r& ?0 G8 u8 q│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 O2 d. T' N; V" I7 [│150 │Recov80 │20│ │ │** │Recovers 80HP │8 K, o5 p. K* u2 J. ^1 U
│151 │Recov120│35│ │ │*** │Recovers 120HP │/ E* m1 ]) L N3 W
│152 │Recov150│50│ │ │*** │Recovers 150HP │
% z4 k8 u, |4 ]4 K+ w│153 │Recov200│65│ │ │**** │Recovers 200HP │
' {4 h6 p& B3 ^- S3 o8 |/ V; @, Y│154 │Recov300│80│ │ │**** │Recovers 300HP │
' V: G3 e4 X1 @* \% A) M% N/ T3 o│155 │Repair │8 │ │ │* │Fix your area's panels │( \4 x8 I1 o+ ?$ v; ]# i
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 M( Q" w1 s) r0 z+ k& r8 j│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 g8 X; Y/ D- R! e- c5 j9 e
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* \9 g* W; U5 q- z│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( Z1 k" c1 p. _$ V& k6 t) Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# }' [( O0 V. i' s# g+ {" V6 k" ?, o% R│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! G) R J7 k/ b; a│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# W# P. |! \( p0 F' i
│163 │Invis │11│ │ │*** │Invisible for a while │
! O. E) c- I5 x% `$ N% S: H9 V0 m8 O│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! W9 y' C3 A C! G" \7 E- h│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
* @, {1 j% d8 k│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 r& E& f. @/ ~) _
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 F+ B, t2 @; }9 ^ ]: v m0 F
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' ^3 A- Q: n8 V: u
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 b8 g: ]2 k: ^ P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
! |3 I: l$ T6 \3 A│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │; A H/ N( l& S/ t8 h: g
│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 X# h6 F. k9 P( ? q7 [
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' m4 p6 ~ w, F# i! q& `& |│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* \8 W3 L( N n. z
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │/ p0 V3 k( s: M( F! R' Z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 ?3 [) L0 Q( n4 T/ B' V ^/ `; J│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 |4 J9 Z/ U, z Q1 @1 d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. E% p7 E& Q2 n: m! ~( }
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! Y4 N- r2 u6 C( x2 W
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* g8 G# |0 }) |9 Z+ |
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ r, i+ M- B4 G9 d9 R: z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- W6 Y8 ^( o) X4 r( U* [
│183 │Hole │55│ │ │**** │Open hole to dark world │
. }, ^" s& Q2 Q& z% C9 u│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 V5 u7 [- E; b$ l: d) |1 f; e│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 _! V2 Z3 }( m) y5 n! t│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 e7 q( ~1 R3 ~1 C) P; [/ Q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │/ g, K, o) i8 i4 M. G' V" O# e( W
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ f% A. _7 u- \. L1 c) B( D" U│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) I: v9 w" [5 U+ \
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" x; K O4 g2 K2 _% {0 L( Y5 j8 r│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( L8 l# O" x* k( V4 i; J, Z1 G
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* X7 n# Y# {& \5 z7 _
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. ]6 ~. T3 w5 i" q2 B6 f t, F│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 W. m7 G ^4 @- M+ W6 @$ [, z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 U6 P# s g0 D) g8 M
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; Y. i8 `3 ~* ^" y# u `- s; R
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* g% q1 Q* b e/ V0 F2 @& B7 }/ O│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& \% ~# ~6 m. m0 R2 d
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ _" t, ]: K# o- D* t7 C1 C8 ?│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 l: z: [9 s2 e/ h0 R└──┴────┴─┴──┴──┴───┴───────────────┘
) o, ~! b. ^; v7 l& P7 g _ ^7 q/ z. t( B
, S7 h3 f- s* z8 @/ LMega Chip
1 r/ Z6 m% Y5 Z! R┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 \% `% B6 E+ P, c! ]│编号│名称 │MB│攻击│属性│稀有度│说明 │6 ^* V1 j9 z6 Q& k% ]# c
├──┼─────┼─┼──┼──┼───┼───────────────┤) ~# C3 v2 P4 n) T6 T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │$ o( ~. v7 I5 _* ]4 w5 }: {
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
; L: `! Y% t; [, r1 C│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" F! t& H( [- g. t5 X( ?: ]5 a! P│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ V7 l* t0 {5 d L* Y5 Q6 t# n
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │5 L+ T/ i- u* \7 t* r. E
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 M |& |3 c: o6 K) n
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
0 x/ _, p/ M9 b6 ^( E U/ X: C│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: Z+ c4 ~; P6 m+ `* ~: H/ f│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ {3 d7 R1 E' ?; D. k/ ~
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 O/ O* t3 f% @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 Y9 ~- e* d" U│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, Y% i3 ^0 T( P- z& \
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ O0 w" |, B5 A/ I) Y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 W1 g$ p4 ~% A r# Z" ^│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
2 {/ h- A: J$ p2 V/ p4 s│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ P) `, C5 \* o5 P0 ?: E. U
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
5 Y+ l+ M+ W1 i# y2 g' @( |2 I│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │: _; I* U9 B% t
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 W1 P0 E2 F. A& L
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
5 l; ?8 K" o* p/ c1 ?│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! u0 z4 j5 M% e; C z: U- |9 U
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ q7 H3 ~5 r4 p│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │% i/ W) X# c1 k( ^
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( j% n. }5 C7 }) U; x7 m│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 T- Y5 B3 x# h" _4 Q: y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( q) v- f' t1 v: D m6 a2 o│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 h" M# C1 F0 N; A, p5 Q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │; E1 U5 ^8 F) N- L! ~
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 ], r1 r+ h& j5 i- T" c% {" i
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
`# \% O+ X; S│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 X p$ ~- \4 F8 U ?6 S1 y: G
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. M" w2 m% q2 F+ A│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
4 K# V# v2 K7 @9 o0 H' H3 i3 b│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ S" u& I8 b; H2 ?' C5 G/ q6 K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
4 `1 _! b& W9 I1 ~- f5 z: q& J8 s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: L. W: {5 K# d' j& h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ K. a: Q. ?- X1 ]1 i. r# z# I
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% t# S& u7 N. w; V4 ?│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │8 |; u) S8 a2 @5 C" |- [1 c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% j" j( @% ~) L( I. _$ j1 V( f1 M│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │8 {4 w' e$ R, M
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& W" m/ a+ ?( j$ |8 e1 N( e, L% D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
4 m+ e5 L& N8 w│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
W N/ ~1 b. _" Y0 ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, T# \9 j! w* l4 K. }│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │3 \5 }3 T1 W2 {2 ^& h; u% e+ D
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( S3 m/ ]: p* E) O
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: ^5 s: v2 I7 _8 ?9 k7 s% k# _│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) J7 ^( H2 |4 ~& H7 j│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: Z5 y) t5 ?% a│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* n4 F" a6 g: }0 Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
+ |. G9 i) \. Q9 _, N│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% { [* }3 N/ N5 \7 X, @$ z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
l; a- o3 d, p6 P: n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 W1 W0 W1 N! c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# V" \- u& [( u8 U' G; b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │# k/ q3 O: h' `7 Y: M8 z. ~" L1 l
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 B) J3 Z/ t; O; M│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │1 X. n: L; `* l% ^! Q+ Z) m6 {
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │( }9 t$ z5 l$ r1 P
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ B! v5 Y* Y8 `4 w& P
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 S v5 d# o8 z0 N1 Y& r
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! g2 A6 {& x$ q2 ~; c
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 f1 x4 n" c) c* H│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# |' C6 z) M3 K
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 e9 r6 F) I1 m: ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- S0 z* ]( j' h m2 C│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 F8 N" m }, k \$ U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
: Z- A/ @) d2 W│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( m# i3 R, W+ Q* B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ u) H; y! K# W7 c, j+ c W: s│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; `' t$ K2 U% U! x" {+ D' Y, ~0 N' x3 l# s│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* Z k; @" u$ n [2 k; E& z) E
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ M( s, n* L- P" M3 u
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 V& S+ o. ~! v( J) @& B+ H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 g+ J9 [' H, B' @7 `│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) s L1 z0 U U│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ K0 ]2 ~' T2 g' }6 G
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. m# z4 C" S) L! Z) P/ _
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 G) j7 \1 O) @+ ^" e3 \; J
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: C' z8 s7 U$ X5 `& R& T│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- b. }! [3 T. q! e│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
1 ^) C" m' H9 ^1 Y) }│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 ~9 O0 a6 Z1 X' Q3 f│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. _3 a0 P2 y0 X8 U+ n5 {$ L6 ^ V└──┴─────┴─┴──┴──┴───┴───────────────┘0 w- ^) K3 n; \5 ~
# u, ?1 l+ _0 j; j3 {0 e/ s7 T6 {+ `7 E, j4 g8 F
GigaChip (蓝版)# j" S) f7 }0 i1 g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 ]' t" z6 }8 j- t7 f│编号│名称 │MB│攻击│属性│稀有度│说明 │* @! Q' ]1 f3 ]- S) N7 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
' S% |8 {" _, t* z* Z! v: w│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 [" `$ N% U0 q* s4 L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; u7 }3 B5 f! o8 u7 `) o& O6 X
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; M' Z8 I% }( r: A
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 F& i. |$ r: B. j
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, G: w) t+ H: \9 [/ _* [* a
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, T" M8 W0 z* B, \
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │! i/ m& @% _9 a7 G
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& a8 h" J& _6 Q X
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │* V0 Q p( u+ `; F" F$ D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" K+ Y# o3 a2 M* b1 J│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
' U) e S; `5 T* o# d8 R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 X3 d2 m+ U& r6 |" y# [8 t1 q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │7 B- n% G3 i: S, S9 m0 v0 t0 B
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; p! s! }: @0 u9 h I6 j# d│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ l U, J; X. q( a" b│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( A n& m! ]8 ^9 F
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 o/ \; L' U4 [- f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! b7 d( m1 t% ]' T7 Y
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 T2 i. \/ R: w' m
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 x# x# a, a- X" [/ P6 r* Q4 B6 ?- u5 d└──┴─────┴─┴──┴──┴───┴───────────────┘7 {5 ^' F9 K$ m& G- |
; ]. v' q- J6 Y8 E/ F
GigaChip (白版)(只列出与蓝版不一样的Chips)! E! }3 c3 C) g+ s2 R! C7 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 n) l- L7 V2 ?: W0 u│编号│名称 │MB│攻击│属性│稀有度│说明 │
" I ~& [$ S! d9 v4 f, U, k" o├──┼─────┼─┼──┼──┼───┼───────────────┤; P4 `9 ~; V7 C2 v' {# P1 a
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 N `( v _, [
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* q V1 q5 [- X: w│4 │Balance │60│ │ │***** │Both Hp reduced by half │ a0 v# t9 o- T% ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ F7 p+ k, n' g& Z3 R4 i) F7 w# u* E└──┴─────┴─┴──┴──┴───┴───────────────┘ |