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# l0 H% H% A) k3 F5 A■● ■ NintendoWorld 站友xliz原创
* X' g( \$ }0 `, m$ u. B■ ●■ http://www.NewWise.com
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s7 u- y2 }, t3 T+ N 洛克人 EXE 3 Blue 卡片组合# ~1 r2 A+ |5 j5 T" y+ T$ j2 W- G7 Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" A/ J) K7 F- b0 y大家要看日文版的P.A.或详细攻略,点击这里吧!( {# C8 t" p1 D; h7 L
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" C( q; d7 y- U+ }. }希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:0 O/ n+ K e0 B$ N- U5 ]) M* E6 q
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编号 名称
: |6 B' z8 }4 Q2 v说明, J% l6 n; O; o( U9 o
组合方法
; H# n' b) y2 e0 n0 l---------------------------------/ c$ k7 L3 l3 z7 U1 s0 `
01 Z-Connon 1
' B7 W" h& Z4 d8 w( y4 aUnlimited Cannon for 5 sec
0 b5 X8 m' I/ h4 r- W+ vCannon A+B+C
$ r/ }' V6 Z2 qCannon B+C+D& @. J4 J9 |8 r( f' i7 q
Cannon C+D+E/ i9 e# w: \! x8 b/ |
0 }$ J" G: L' {/ Y7 }02 Z-Connon 2
; G) D, s1 E4 Y8 R2 C$ u' l0 aUnlimited HiCannon for 5 sec
; l, d9 T5 J/ f7 X8 }2 `HiCannon H+I+J t8 r& R4 L- z- ^5 d: `% j
HiCannon I+J+K
) q- H) V" A% D2 q! `HiCannon J+K+L* w) ~1 {( ~( U! L6 S7 y
' Q6 u7 [: Q, B& S( W9 J
03 Z-Connon 3
! x* J$ {3 q* F: g* @. EUnlimited MegaCannon for 5 sec/ S. }7 j @8 K9 O1 j$ E
M-Cannon O+P+Q# J- J: \# R) R
M-Cannon P+Q+R3 x; D" k" |. |2 t! v3 [
M-Cannon Q+R+S) Z) |6 T Y, u2 O9 k4 u) Y
* G; e( q* T# T% D; q
04 Z-Punch. g; ]1 w8 |- j' F$ P8 f
Unlimited GutPunch for 5 sec H) J! R, q0 B# B+ A: t/ g
GutPunch B+C+D' ?+ s% O' y: E4 S, M
GutPunch C+D+E. @$ J& J: s5 d& i) C' }8 U0 ^
GutPunch D+E+F
: z$ }" V* W M' T" R" Z3 w3 J% I$ K8 q; r
05 Z-Strght
9 r q# ^' w! v/ j2 z3 h( vUnlimited GutStrgt for 5 sec
: ~3 b- r: ], {4 f% QGutStrgt O+P+Q" G7 c+ e8 K* v4 R9 [
GutStrgt P+Q+R
& a* |& r+ q9 x& o' o5 a* I7 CGutStrgt Q+R+S
8 N; m7 L/ ~( B; L8 H1 r2 u" X; X* N7 K+ _+ F, M1 i- r, Z* ]" X
06 Z-Impact
5 ]0 `$ ^3 X) d0 {Unlimited GutImpct for 5 sec
: m) S, @* D- D- n" kGutImpact G+H+I) {% r- u& a: C4 d
GutImpact H+I+J6 K+ C. z2 I3 J- D- o! S5 R# w+ s
GutImpact J+K+L k7 \& P, S6 C
4 s! t8 y, V2 N% O, f
07 Z-Varibl
3 l) w: P: v: _9 t( HUnlimited VarSword for 5 sec' t4 H \$ Q+ I- G
VarSwrd B+C+D
9 i& [5 Y! ~' o0 t% q/ J3 iVarSwrd C+D+E
( r } g- V1 ~VarSwrd D+E+F4 }3 L8 m5 R+ O" p/ J
( z) U9 j4 M* M& H8 D1 z) ^6 F08 Z-Yoyo 15 O0 r* G6 ~/ K# I
Unlimited Yo-Yo for 5 sec# B! l1 O }7 ?& M6 d1 Y; z$ }
Yo-Yo1 C+D+E. n. H' y% Q% s
Yo-Yo1 D+E+F
( h: f3 I! T: BYo-Yo1 E+F+G% b9 j% k* J; F9 H
; T3 ~9 S8 X% k5 n7 x
09 Z-Yoyo 2
2 m. A5 k/ S: T0 b- H0 g+ k% qUnlimited Yo-Yo2 for 5 sec) `' `7 P+ t8 |0 T: r2 E
Yo-Yo2 H+I+J/ y2 u5 G5 V v- e$ O: [: c6 {. `
Yo-Yo2 I+J+K
% Z7 f3 {8 D9 z- l3 Y( W9 [4 ZYo-Yo2 J+K+L
) S8 p6 Q! m( o4 A t
" o7 X, x" B/ h" m7 N# [10 Z-Yoyo 3
1 D9 }4 b1 s9 PUnlimited Yo-Yo3 for 5 sec
; t* W& P. h3 w) ` dYo-Yo3 M+N+O
" S/ M4 g( Z- Z9 w' M g4 i' ~# qYo-Yo3 N+O+P# s( @( S' M! T" H/ E& p9 T
Yo-Yo3 O+P+Q
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11 Z-Step 1
' f' }& e& M2 K7 RUnlimited StepSwrd for 5 sec
0 ^* w9 P& Y4 K- \StepSwrd L+M+N
2 J2 ]5 ^! S) ]) O, O$ nStepSwrd M+N+O
- H6 M2 ?; j: Y* Z% K* WStepSwrd N+O+P
, @& u5 }+ m& f; w; z
$ C3 Z0 R1 b) [! W( ?12 Z-Step 2
. u8 D5 u; K g- zUnlimited StepCros for 5 sec
0 N5 X* O, N/ s0 yStepCros P+Q+R; {3 c4 Q6 d( r: x2 p/ _0 F
StepCros Q+R+S
" T. J D, V* KStepCros R+S+T5 k4 z8 I. ^/ ]& J2 c1 B j
* R _4 V- S3 C+ k- A13 BubSprd1 H6 m, e4 y/ @; `9 [) L. w
Attks w/ spreading bubbles!+ k* d$ Z2 q' ?* v9 s( i
Bubbler C+D+E
' K) N1 Y" ~0 N3 S6 Z5 b4 RBub-V D+E+F
4 @1 L$ i, N' u; b9 ~" J8 iBublSide E+F+G
6 M( p) J) b7 B2 O& rBubbler E + Bub-V E + BublSide E
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3 {" \, j" ]+ w7 `14 HeatSprd
) K B; x# J7 a! Z* z' R" m2 IAttks w/ spreading fireball!. Z- h6 c* J3 E
HeatShot H+I+J2 a2 J& P9 n& V2 u7 K
Heat-V I+J+K
5 |0 p3 S. a' Y/ {1 cHeatSide J+K+L
/ d' }; q Q d4 IHeatShot J + Heat-V J + HeatSide J
5 E- o" T) C) L# |) u, x. m& [( H" Z5 F: J$ ~; e
15 H-Burst
2 s# b+ q7 E4 q. A N& y3 }Creates a giant explosion
/ Q6 F0 k( U& O% o {" y: q/ dSpreader M+N+O
# B7 V1 v2 _0 \/ @2 U1 R6 e! ZSpreader N+O+P% M) Y3 O: Z+ `3 O0 Z" u- a& T
Spreader O+P+Q
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16 LifeSwrd
2 W* i1 c) g. M9 Z, W& RSwings a huge 2×3 sword!9 z# u: o, g& y
Sword E + WideSwrd E + LongSwrd E4 _3 h$ T& B& I, G% O7 a5 T
Sword L + WideSwrd L + LongSwrd L4 z7 m/ Z. A8 z6 G7 X S
Sword Y + WideSwrd Y + LongSwrd Y
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3 a8 i4 T' ~% r7 s17 ElemSwrd% v1 s8 m* E/ M; L/ m: q& d2 s
Wide swrd contains 4 elemnts
9 b3 `+ ?1 Z) C! p6 N- J J, wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. z$ G6 D! P3 u6 W, I) |; H4 A6 z5 v. a
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% d# S1 t1 t" M2 g
% a9 d6 \6 O2 B5 ?" I8 |& l18 EvilCut9 s Q, w" s* j: n7 I/ T
Step up 2 & make 4 atacks
6 o: m/ ]. a/ a5 o) EStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
0 n+ K9 N$ m7 w, A; xA giant Ratton charges!* X# N( l+ u9 P$ ]
Ratton1 A + Ratton2 A + Ratton3 A
5 @. j. D7 H: V: D" V7 s! {6 U6 G3 H nRatton1 C + Ratton2 C + Ratton3 C
) e5 `3 D. A' \5 I. XRatton1 F + Ratton2 F + Ratton3 F5 R# Q# g, X$ |
& E3 N0 q6 F$ L# c1 a20 TimeBom +# K( w9 \: u8 `' w7 n9 G- v
Sets Time Bomb in enmy area" l* A0 S! ?3 H% \
TimeBomb J+K+L9 |9 e% \" ]! `: q) I
TimeBomb K+L+M8 x j N2 C* j! F# T' J
TimeBomb L+M+N
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# W) Y! j! i* m$ X21 GelRain
5 x/ S/ ` |1 uGel steals squares- f( `% V3 C& N! b+ d
MetaGel1 B+C+D3 I% Y, |8 n7 f3 Y9 h
MetaGel2 E+F+G/ Q; T$ X- U- ]2 y, Q9 Z- {+ i* }
MetaGel3 S+T+U0 k1 `8 j! F7 N3 V* G% \+ N0 D
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22 EverCrse
' [. u6 k" W" q/ [Shield chases enemies
: M4 P( g+ {" M6 oCrsShld1 C + CrsShld2 C + CrsShld3 C
7 Y. U, }) d1 D, g- V# NCrsShld1 L + CrsShld2 L + CrsShld3 L% W0 M/ Q7 ?$ \# z4 H
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23 MomQuake
: ^! {! G5 \0 F8 w! r- v3 X# Z gAwakens Mother Earth!! h) Q% z3 p, c: x
RockCube * + RockCube * + GodStone S
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24 PoisPhar: W( O; ^0 n: `5 w
Pharaoh generates poison
$ r1 @+ C1 o+ zPoisMask A + PoisFace A + Anubis A- X' H% [ n- k7 |+ v- ?3 I
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25 BodyGrd+ H9 u7 x8 ?1 G9 m% w6 ^- A
Bodyguard takes out enemies
( {7 S) ]8 _% f9 O+ m: uAntiDmg M + AntiNavi M + Muramasa M
6 @) k9 I9 n! S8 n7 R# X4 }9 C. Q2 Z, P4 X2 T% T5 ^9 F7 z0 i
26 500Barr4 X$ _; X2 G3 b0 C0 |$ g4 ~; `4 c; U
Barrier absorbs 500HP dmg5 O9 e4 f. p# u5 n/ g
Barrier E + Barr100 E + Barr200 E& B8 C" p1 ~4 ^7 L! l
Barrier R + Barr100 R + Barr200 R8 \. h* d5 H' v! z! P+ ?+ f
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27 BigHeart
3 q% G# n3 e6 J0 ]% B; G- o+ SAttacks, then heals HP!
$ M0 b% T& [+ V& ^9 _- hHolyPanl R + Recov300 R + Roll R
/ c9 d) i+ }6 W4 b0 ]$ @HolyPanl R + Recov300 R + RollV2 R P* G; B$ @" y8 `
HolyPanl R + Recov300 R + RollV3 R
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5 q+ P. G- t2 d" N8 `1 l+ m% [. n28 GtsShoot& }7 J/ ?1 a5 n3 M* L- @
GutsMan throws MegaMan!
* \2 p+ u0 O$ [+ C# x% aGuard * + DashAtk G + GutsMan G
9 W* p3 H* X \Guard * + DashAtk G + GutsMan2 G( t) k: Y5 r4 E4 c- a$ k, h# B: p) j
Guard * + DashAtk G + GutsMan3 G! A, s' Z; d& _# K
Guard * + DashAtk G + GutsMan4 G% Z$ M* X) J6 M$ \
$ h& W! y: p$ j3 @
29 DeuxHero; T1 f# z' d2 F! }
MegaMan & ProtoMan team up!6 m) p% m) h" [1 X8 f: r
CustSwrd B + VarSwrd B + ProtoMan B& l! E- c" @; b$ D5 D6 _
CustSwrd B + VarSwrd B + ProtoMn2 B
3 _7 T- {4 V9 o7 x. C8 ICustSwrd B + VarSwrd B + ProtoMn3 B
+ I0 I# h/ {0 r3 ZCustSwrd B + VarSwrd B + ProtoMn4 B
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6 B; W4 H# H- K" Y5 G i30 2xHero5 n/ m9 x8 e% m" e0 z8 E
MegaMan & ProtoMan Dual atk. W# x* d8 G, G3 Y+ j( ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& O4 k0 |9 u$ B/ k* {% m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 E* t* ^( p" A4 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 q% b6 G1 r; T( {) r5 }9 s3 ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ Q* U1 ?% o( i3 O
- F5 c" h1 O M8 |8 n' ^- v31 PrixPowr- b8 B E8 N% a+ w1 o
3 Navis attack at once!
5 `$ R& Q$ x, _Team1 * + Team2 * + KingMan5 K6 O8 D% z. J$ U
Team1 * + Team2 * + MistMan5 M
+ j! o" M1 D9 J# w( }Team1 * + Team2 * + BowlMan5 B% B8 @6 o! d) s1 {( |
' Y( C, Z1 ]1 B$ u3 l# t
32 MstrStyl; p* b& b+ d5 z) Y9 T4 z8 M
MegaMan unleashes his power& Y f' |+ x, \* u! x2 Z$ d& D
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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. T: B! z8 `2 j5 }8 Z9 }1 GStdrdChip (Part 1)$ }8 ?" e/ n7 S% H5 I* X! T6 H
┌──┬────┬─┬──┬──┬───┬───────────────┐& k& H& J+ G @
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 F- `$ l( H3 A' j( X
├──┼────┼─┼──┼──┼───┼───────────────┤
U+ P1 a, E1 h│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* h) D; x4 I3 M, V. [│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 c0 |' G; \. j$ n! n, X
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- u# M; z$ _4 I% x/ e│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 N, I+ m3 ]% U/ T9 B2 ^- d│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 s, h* {: g8 m0 l; q' U
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 f7 P }9 p6 Q5 p6 g
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! h4 \ Q* U7 V' z, n7 d│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. o8 M& N' y# I: Y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; M1 p( o* }8 l, M, {" d( p' u! F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ F2 P# h9 J. k3 E│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% V+ _9 Q- X% @7 T7 f
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 J y& x( Z. B│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 b* l% a9 b- p/ z- a$ m( a7 r# I│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 i8 P0 ?) @; `5 F$ I) e│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! K- t1 T% ?5 D- J! ^* P) S│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% \: E h ^1 C2 }) s* @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- s! X7 Y. R5 }8 p8 ?9 `% |
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 U! K( F8 m7 D0 v' _7 B
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │6 m, W. [" S6 \9 L/ m# A
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" M( e. q w5 z1 O
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │# ^$ p8 ~3 l$ x
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. ]" z6 l8 S: N) k│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; x4 k. I. c, h/ r. o9 ~! Q5 t
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │6 S4 d. x4 \ q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 N: w# I2 K1 M2 r9 j# C$ E│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: y9 D+ d$ a, A- F0 Q; S
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 M, N- E( O$ q/ x
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 i. q+ }: q- `+ b2 w) s( v
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' J1 \: M9 h7 N& f8 b' e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% G- U5 r% @, N0 R1 G
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& Z+ z b" i6 w6 ?+ N│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 M3 f0 W+ t1 g+ C& R
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 l' `& h* {2 O3 `! O- b
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 X+ f2 G. h* [( U. ~
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │) Z3 z6 ]) y" J, @; C
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; s6 K9 w" n! o3 A% P
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' w9 P& x: }- W& v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: F1 M0 I, s) L3 O5 v│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ k% b4 B" W+ t2 I. I│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; h; w$ W6 ?8 c) k
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 [( c: e/ K% q3 b7 u" h$ \
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 G4 M9 N$ W: l0 P. H4 l│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 R0 z7 k6 e9 S
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 [- z* x1 j2 z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ y7 G' @ s s2 N3 U" Z1 s│46 │DynaWave│42│100 │ │*** │Shock through enemies │* l; p& A2 F2 j% Z: p
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 ]5 `; A, H! Y- l, W* j│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 l: c# L1 R8 m/ i6 \6 v│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │# f7 ]4 W4 g" x" N! f1 | p- I
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 V) [5 A0 }: {0 A│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 E0 J/ G* A& v- m2 h
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ q( `. i4 q) Q' L. O9 |│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- k' i; z; G9 Y7 J) j. x. }1 R4 S
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 x9 a0 e3 [! S│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; ]" M" x8 q- P0 f
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( j1 T7 D6 s6 r
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, ~4 m! O4 b1 Q$ e9 }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 I$ ~1 X \0 n. A
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │. u% x6 w! m8 j! T( Y; w/ T0 v
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( w. i/ `9 V, L. p) U. m0 C+ P. A│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, I0 Y+ T4 ?& a+ _7 |$ d│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 m! |. {/ M$ ^ X8 p( [│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" M' ~5 z' @+ t
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) |2 {. U" W7 W! D4 u2 E# e- S│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( n& Y- w Z% u4 ^ K
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) K Q% E! }5 Q6 u) s' r
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 U4 H5 B- f: H! F% ~% C│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& {0 e! }/ s; r$ t
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& p5 R3 J% {* ]* x2 R5 A2 X
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 ]! n4 E* K' \' Q& r; K│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 Z0 Q* T, ?* F, N; C
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 h2 w, w2 V& y0 G" i# ?│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 Y6 y1 N* v; P% ]
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; o0 p- I$ k6 Q2 P* A! K│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% W+ J J; s3 s│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" ~' G z. f3 @1 v0 K│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 W/ Q# m; q0 B
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
8 h) ^ ]) u; U3 x7 U! T│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# e9 h/ t# d2 c( P7 N9 T
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
. x& a/ T1 X/ L# z& A% I& D│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
+ r& ]. p1 C. ~: k+ Y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. {# H: M# N; ~3 F( y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 O; B ?. C- V9 f2 Y: U1 H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; ]8 p7 @% W( H│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. g, E3 ~0 R) _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- A2 E6 t& V! r: @- _' Z0 n F( R0 z│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 J; Z' s! M% z, Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
: ^7 p8 s; Z5 J2 X+ S# u/ _│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 Y6 `$ _4 F( T, o
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) \, `& q, Y/ P a9 G) M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
; A7 v5 H2 [1 E" L/ K) S/ y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. g. V$ ^: N6 ]" ~7 O! q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' u8 H6 o) h- a8 i" [# j! g│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │9 O1 a @6 M* l S
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 i( u J8 o1 L& `
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 Q- |6 Q- U0 d' X+ K# C
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 c" X# G3 u7 B. o! f│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- x( J7 t7 z5 V( s$ w
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 X! I j# V/ m+ S3 ] m5 `
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 L4 s3 g% C* S2 R0 O4 L
└──┴────┴─┴──┴──┴───┴───────────────┘. H1 O7 Q. q$ g+ ?, l! ]
/ y- }! `4 K9 Q2 v4 w6 w# S9 k. h E$ q
StdrdChip (Part 2)
$ A/ b8 S; c0 h: a. z% Q┌──┬────┬─┬──┬──┬───┬───────────────┐
/ g' `* e2 S9 d) X1 x2 I│编号│名称 │MB│攻击│属性│稀有度│说明 │
. s' m" |$ q: _( ]; D/ c4 f' Q├──┼────┼─┼──┼──┼───┼───────────────┤
! Y% l( D. t4 H9 Q7 `( `│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 D/ W/ V& E- y' a" ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: N! g; {7 h9 R% D: p& A+ T│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. \5 W) H5 Z% y8 j+ T, A│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! V& J% x. Z, k7 T+ i6 M6 m( k7 x
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
7 p f# |) J* ?│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( l3 u. j0 ]7 a│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, z+ U7 y, f) J7 h: d6 Q│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' n1 ]. J: e0 w) k. `│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ Y, H9 `: }2 y! I5 H. o( n- j
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" ]: s( l8 s5 M# L% y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 e1 j2 z8 Q7 q! q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) `, }2 V# _) j9 @& T6 h( A
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: A8 P5 w5 s* d# k& O! W
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 ]4 j4 v' Q5 @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ g! H. Y3 v' A! Q6 a( k, {
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- o, I% u8 ~* S! Q# z4 W3 T│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" t$ b/ z; ]% `% Z- I
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& X4 g2 T9 W) [0 y; q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# Q5 i% a3 y1 a1 ^( d# E6 s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' v7 E ]1 |, Z: v% [+ R) }9 ^8 q
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ j! u* K: n! M" C. I
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ a# e$ A; ?/ C# p$ N6 j1 B8 `│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; O8 h" _0 ]5 t8 C2 R│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) b" l! D% p7 v3 M7 @
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* S" p2 w, k3 y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% {3 K4 n9 [" W) ?. L: f8 i# ?0 @' t; W! H│126 │Rook │30│ │ │*** │Protects you from attacks │" [! L" e* C- W6 [3 \
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 E" _: y; c& n4 V8 q0 Z, c% `4 m
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 m& U" D% z' g) q; t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
+ Z5 l4 M# R) ~: d9 [! S- G│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: T& w% [/ C. U- e│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ h8 f6 `5 ^+ W+ y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& g- @! [" N& H: L4 g7 ^│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 ~7 X, _$ U/ _# v( m6 s│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 V: i h3 G! w1 E" {
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 A d& K$ t& v' W│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 t* ]4 R: \- |
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. ~, Y( [) @9 Y* b7 _$ a! t7 e
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. f" u4 `) d4 @2 ~7 E
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 S6 \) y% x7 r) X$ y4 g4 X9 T
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 Y9 K1 N9 |4 }
│141 │Prism │60│ │ │*** │Prism fires randomly │! X: h( G: y, p8 I
│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ M4 Y. Q9 X/ V) T1 p+ h) l
│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 d3 ]) r$ C- l" V9 y2 `) n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 Q; P! ` C, h2 p9 z& E( ~1 B8 y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ ~, @0 N$ C$ F% F. [7 d. {. R" T
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& W7 b4 i; |. D5 K% |, ]
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: u n S+ e8 ]1 l* T│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 m' [0 W g# W% G8 w7 S│149 │Recov50 │14│ │ │** │Recovers 50HP │. ^# B$ r0 ]/ d3 X" C+ G! z9 R
│150 │Recov80 │20│ │ │** │Recovers 80HP │/ s0 _. \' W. ]" m6 `% s
│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 K. M5 G, s$ y& q! R4 D z│152 │Recov150│50│ │ │*** │Recovers 150HP │
# a( ]$ |* ]' F! o4 e: n│153 │Recov200│65│ │ │**** │Recovers 200HP │( K3 p: c; Q' m* A: ^8 @' p2 d3 n
│154 │Recov300│80│ │ │**** │Recovers 300HP │% J# m( Z( L! s2 C0 v
│155 │Repair │8 │ │ │* │Fix your area's panels │
! G8 S# C' R; ]│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. ~' X* V3 x8 d1 v/ y$ ^; C2 z! B
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" z* s9 k0 n4 x
│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ G; j M* ]0 r7 ]
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
# G- V* E# O2 Y* q) G5 |2 C# G│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# ~3 t5 b9 D9 g; V3 R
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 q. A$ N7 }8 J7 r8 Y4 U7 Z# u
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 U6 `- W+ i* U: Z" K2 C! g
│163 │Invis │11│ │ │*** │Invisible for a while │/ R0 D$ e- p: `8 s% @/ o
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* u# n! j: e5 Y+ {- V+ {6 O
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) g+ H6 ?, Y2 g0 l) z7 n8 H/ x
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │" Y6 m! Z* C1 K" P$ f) s, Q+ q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# P% \+ h; Y( F
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
1 d' B& h& s9 w& k0 D│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
, {) K1 J% `7 |9 d* }' |│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 @/ v" n1 c8 s; Y+ x
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! {2 O* E% J. W j1 i4 ]│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 j: S9 s, b- K│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 _. o6 h/ Q/ a4 e│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) u8 a$ b. `4 p; U, _+ M$ Y; F
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' T* b: l& {+ U3 s9 U9 N$ x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 x3 Z7 E; K& k# y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# D+ Q; I, p$ _" ?6 `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& }* t2 _8 }. Y( b) ]; w
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 y; U/ Q+ j8 h [│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ I6 C# d. {4 A; O- T& F4 b) E @ {% M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 v- S) n1 h x4 T8 T7 } o; o│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 R* c$ S% R9 R9 x+ p
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 T+ r7 C8 W/ ^" l│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! E, H" `' ]/ r
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% L9 i/ P$ ~5 p1 q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ r/ s% R7 N+ ^7 P" n% j│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
|* K( L% y- ~. l* E% |0 k+ G0 j│188 │SandStge│18│ │ │*** │Changes all panls to sand │: j6 g5 f1 v( @3 t: t
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ g# [# S6 [0 R) N+ T$ B4 x
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 ^( r6 j2 T0 `3 ?; A6 i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 }$ w; O- H) \│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% Q" f) P. j0 e& q( P
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 }* @7 u) r5 D- u3 p! I2 u$ S% H│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 x- w; A0 G+ G& C& l5 S5 K6 I! S) q
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" h. C' x3 o* x& z6 d" `# M+ Z
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% [* }+ W) X2 G* k; y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
9 @' f3 j: G; u* T│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
& r- |# `" T' L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' k" x6 `8 F5 R9 i% f o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 h( `/ m i' T; y O% R$ _
└──┴────┴─┴──┴──┴───┴───────────────┘
9 {/ w+ S) v. Y) H8 Z' D; o# I' ~, `0 L' y: y3 R, {; I7 c9 o9 m B3 v
/ ]/ G- F- E4 i* k) G3 G% bMega Chip* j8 c) D% ~% I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 b5 \8 K. ^7 \$ Z( H/ Q! }4 H│编号│名称 │MB│攻击│属性│稀有度│说明 │
; Y7 L$ `8 k3 x& U0 c" C; m- g├──┼─────┼─┼──┼──┼───┼───────────────┤
& C$ z G# w4 \- z/ k( W0 p│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 G4 w% S8 m" W3 s' s# @4 _+ v6 Y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, N3 o# `7 d( d) g9 G1 ~% _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 f* F! w3 {& i' C│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( R. |$ x; @: n. b s5 F* [
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 t/ s' v* S. {& K1 g2 e
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! D/ B8 `+ X3 k8 `/ x# m! O
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* {2 B2 i" _% [
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, R! M" y; z1 H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; K* k6 e( X' ]
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 J8 M1 c# H# d/ x }( ]! {' @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! I% P$ x7 N1 a& ?: j9 u
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │$ V4 E/ k3 i* W
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: q; K9 M0 {, O- p# t6 W! @8 I' v│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 T2 G+ a8 v# o
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: _6 Q/ L) ?" g0 W. h
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* X* L) Y( I, J. e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 a2 W% p: h6 b% m {6 |3 Q' g1 i│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% S% c6 Q) Y% ?9 a0 d' @+ u) N
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( o" S1 z$ f$ m9 `/ z j1 j7 d, H
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" ^3 F8 t; ?0 O) Y! L* K1 d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% A7 {: X( W+ q R) Q- p- y6 }) v- W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& P6 f; Y J2 x4 x4 j│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# R+ W W8 h* X) r* V3 X│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! F8 o9 @6 w- {│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: O' b6 Z0 D3 M/ `: B' P; ~
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 k# t8 T$ n2 v$ a
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, ^4 ?% c& ]+ b1 E B│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │; ?; x' b9 y, a: h8 W
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
7 t8 n. h# g2 W│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! y6 d, }% W4 t; k @; x0 f│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# L9 ? G( I' H' u
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ g( d- ]7 |5 F* b1 E' M3 a& M
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 ~( Y& L# u% C- m
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" ?: k$ B" r6 q, L, P( f$ B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- ^( z4 g% G; V+ H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, n4 l5 i8 G% L: W& W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 M1 U' s: g0 m7 e2 d
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) `; [2 R$ x" w0 E0 g
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │; L" m H. y! {
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 P6 H$ A% @6 g! `# N0 K8 v9 M│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; B. R) T6 @6 Q) Q3 }) z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- k. X8 @" d. }: i$ I& J4 A2 U# L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- U, n- R. W/ t5 T5 n/ P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
c8 l4 `) N+ u9 \* Q% Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 x T4 b7 M7 H/ m1 w; m& \│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" L5 l# m: a1 K; e: A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; u) d& e c/ c" W
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │' A, o! t$ F0 J( S. u
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 Y% k, w7 o; F. o
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" X0 @9 B' ^4 B2 L: ]* y0 {1 S, A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 v- o" U& C& N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, Z ^) B( j+ G" Z- F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │0 G( q' H, J) f
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 n, ?' S; {) N7 x: b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 b( K2 e) O B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 y/ k- {7 z. [8 w│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( Y3 @; B4 K* `* |& }
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% y" c! |! }9 a- c$ r
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 g2 l) ~: m) ]4 V2 V0 O
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# Y9 m H5 C6 V# ~8 V1 X4 |
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) c6 d0 z. k; x7 m) V8 |+ v# }│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 {. u& y# C. W+ `# B9 a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
! l+ C: B- j; J- x/ E# m( y- ~│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │! d7 K# q6 Q" g2 a% F
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 y' W5 u. A3 b3 Z6 l# x8 }│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
' ^" w5 Z* \( U│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* s: M: Q/ ^0 l! N2 `
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 b. t2 o1 ?. x& m! m6 q% T& T│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! i3 Z: g3 d" g" i5 ^│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 B0 G+ V' w% l$ ?4 B
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: j8 [+ ~. |( r) M
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- \0 F0 i7 o8 `
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ z* W, ?+ W* B/ R @% `
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! T) ~: Z4 r3 S; n0 l
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 B9 r! W0 b2 f @% o│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ e4 h3 ], C# n, W: c│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │! }" ?! k. E4 g( r7 D
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: o( u7 @: E% |5 U2 J$ [3 ]! f. q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 L& _0 b) Q1 K2 C# D│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 M$ N: z; P$ @6 C6 _3 n+ h
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
$ j- @6 y; [2 s' R- _│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │# S- D9 `+ u2 W% S+ M# G2 |. k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 A6 P& x2 W( T│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 x8 v$ e# i; N│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% [. w5 B/ V7 K3 I ]
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 a2 e0 x. \* c) e% V( }! ]
& I% ^8 [ T3 z% y+ v# x9 L" w7 c3 i& L0 ]
GigaChip (蓝版): H/ d0 {; I+ ~) l# |1 w) X# C
┌──┬─────┬─┬──┬──┬───┬───────────────┐" K" U6 c7 L& @% y. Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │ N r! Q- J! c
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 j# G8 k- x# n9 `8 X│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) T, f: r( W8 a
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 @2 Y) d7 [' E) C$ N' {│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 [4 u" j# E: o
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) s3 e; b. }8 O% y6 P) L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" }3 Q$ [5 @( I; G5 F7 \& Q) B! m1 x+ S│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, ~" T( c- l1 ~& ^4 d+ H. M, C& @
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 U4 U5 U! p* m! f+ u! h│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; x$ f. q$ j) B. h; u7 l. y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# f( A: H# x F. `) C1 }3 y- c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 v0 ]9 n; R5 k4 D$ S1 F│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 l9 C3 B1 }9 |. u X* V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! P: ^ v4 B+ w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# m# J! O4 i7 u! D1 a. P
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 l) T/ A) J9 x9 Y! J5 f4 {: ?│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- R }$ I. t# Y) B
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 |9 q% \$ V& n6 _1 N, c│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 e7 `) C- J& e0 }│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 t4 l( L6 ]. |5 c; P- H8 Z
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
! n: D& Z& Z( P│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 c" H, A# |% X# e) e
└──┴─────┴─┴──┴──┴───┴───────────────┘1 h: J6 G5 r/ |* N' U# M
+ ?4 j7 U7 a) W8 q" A
GigaChip (白版)(只列出与蓝版不一样的Chips)6 d" v+ f9 ^2 V! y8 u. h% R: j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ X7 j% Q4 i9 i4 s* @2 u) b│编号│名称 │MB│攻击│属性│稀有度│说明 │
" l8 M( N( b8 n1 d( k* F# g' t├──┼─────┼─┼──┼──┼───┼───────────────┤. F. b' v- ]8 ~
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 E) S* C+ [& E│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 p& C) }! m/ _: A( R│4 │Balance │60│ │ │***** │Both Hp reduced by half │& o% }2 k: @- d/ ?
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' i$ t1 l. V) |# L└──┴─────┴─┴──┴──┴───┴───────────────┘ |