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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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" s' \7 M; [( I* ]■● ■  NintendoWorld    站友xliz原创
* e0 H9 e- D, }, {) u■ ●■    http://www.NewWise.com - U6 _+ B/ Z1 ~% E4 I, S' }
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) x* n& O0 y- o! E! `0 Q# p. j% h& ]$ c2 D9 [0 a# `0 t0 g
4 n1 B6 l. W: F! R' |! P4 W' u
           洛克人 EXE 3 Blue 卡片组合
& G) P" C; x( e2 v: k1 P- @8 R# L6 B( D: b  n1 L

6 q- d& n) c8 F( k* m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! ]$ X* o) r6 J- G
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================, n0 [/ O( j% O) v0 v# \. N) T
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 q: b! B. c) y( U0 z6 B! ~

7 `/ s" @: R% D# }; x6 m以下内容格式如下:
; a3 f7 n7 Q0 U2 `. c$ w
9 Q+ q  E/ p7 r) U% M- S编号    名称
5 n0 x- [$ [3 i, g, K4 z说明9 ~* B; Q/ s  j( n. H
组合方法2 t+ q7 G/ \% ], d
---------------------------------" J3 ~' [' q8 c* ^3 s5 p5 \
01    Z-Connon 1
9 o- d: w$ z% k& {Unlimited Cannon for 5 sec
8 b4 w1 |0 v4 i( f( jCannon A+B+C# V. R3 f& O) _- h7 r& W
Cannon B+C+D
2 @; z' O  _/ a  q: PCannon C+D+E4 [, i4 s" j1 D1 B5 y% P/ c' [5 \+ h

, a* D7 c# O0 q5 L. `0 l02    Z-Connon 22 o- V0 V) Z! ^& G" \/ p0 w& y$ m
Unlimited HiCannon for 5 sec
7 P+ R9 i  r% K4 @" N" q7 NHiCannon H+I+J
/ _- K% O$ i4 }HiCannon I+J+K
5 [" `5 n( |( j# W" xHiCannon J+K+L* `2 t, u6 v+ n

' R/ \1 }1 r3 u6 q03    Z-Connon 3  d/ [( y/ m. g3 s* L# `- k
Unlimited MegaCannon for 5 sec; |5 Q) C. b# Y7 [
M-Cannon O+P+Q  D7 ]6 p9 [* z- B0 N
M-Cannon P+Q+R
% T/ z4 {, l: |& ^4 i/ ^2 T$ sM-Cannon Q+R+S/ e2 @) e( a# _- |

+ u' {8 z9 r9 t& Q3 b( O# M04    Z-Punch
+ m7 d. S: j9 O; E5 `4 z% OUnlimited GutPunch for 5 sec- N# K" v& ]  r) S+ ]* a! Q2 [
GutPunch B+C+D
2 [' g5 k: X3 ~5 k# ?GutPunch C+D+E
5 X0 J1 y, S. [/ K2 H1 D7 `" EGutPunch D+E+F2 `* q) u+ R" P- I. A
9 x2 Y2 }; J) O- p2 Q
05    Z-Strght
7 \, c4 Y+ W& y0 B0 JUnlimited GutStrgt for 5 sec
+ d( p; m1 B& J4 R8 a+ I+ tGutStrgt O+P+Q
& J3 [6 q- v3 o4 q. F' ^: g0 P3 qGutStrgt P+Q+R
& R3 L! E# Y) r8 vGutStrgt Q+R+S: g# X: @& m& y" Q- o" \

5 G  W! k% n  ~' u" B+ K$ J% o06    Z-Impact
6 j# i8 \' P! B$ e" C# XUnlimited GutImpct for 5 sec
4 c+ k  j6 N) D3 u8 X% cGutImpact G+H+I( W/ B. U+ |' l  Q: ?. Y
GutImpact H+I+J
5 ]  o1 B5 n/ B0 ~3 HGutImpact J+K+L" R# w2 b  r8 @/ K! F" B

8 @4 a. O2 s' [9 b- u/ e07    Z-Varibl
4 I0 n- _9 \& cUnlimited VarSword for 5 sec
& |- ?4 b6 g4 S: ?' X6 H" m, D, \VarSwrd B+C+D+ N' _" d# j7 ~3 T' y# i. D) s5 A
VarSwrd C+D+E
; d' f( ]  H6 m1 V/ G( dVarSwrd D+E+F
$ h" X1 a3 f/ Z# t
# ]7 O$ \6 W1 j2 S% v- n5 I08    Z-Yoyo 1
6 M; [( h' X/ ~Unlimited Yo-Yo for 5 sec
8 k; H9 v9 N6 p6 x$ EYo-Yo1 C+D+E0 W1 v7 x( @  c+ F8 p2 [) [) P, N( ~
Yo-Yo1 D+E+F
- D, k5 G) x; m- g3 gYo-Yo1 E+F+G& ^# s# l" G& i/ y, ]* V$ n5 I

) e; w/ ^' w# d09    Z-Yoyo 2% ~* v; M8 ?) R( Z1 N) L: O/ y3 Y
Unlimited Yo-Yo2 for 5 sec5 c! I% E! [9 j6 g
Yo-Yo2 H+I+J, O- Z% a+ _5 i$ k* u$ i
Yo-Yo2 I+J+K. `  O" C& [% M4 r
Yo-Yo2 J+K+L
6 ~: g4 Z! U$ k8 s  C0 j
  X% Z7 W) n) ?/ M( s1 R3 J% M; }) j10    Z-Yoyo 3, Z. b+ U9 s  |" r- z  m
Unlimited Yo-Yo3 for 5 sec3 i+ t: F6 U0 M" b. @3 d
Yo-Yo3 M+N+O
5 v& R# ?7 a! g& U4 LYo-Yo3 N+O+P/ @' H! x/ d/ B5 G; e+ ^& [, Y" g
Yo-Yo3 O+P+Q3 F1 B" \/ ^+ n' ^. [* F% U8 f
" s) {% q8 t7 e" ]8 Z$ y
11    Z-Step 1
! i2 v2 O1 X. L) L& BUnlimited StepSwrd for 5 sec
4 y: V7 Y! i" \9 I# ]5 e! Q0 VStepSwrd L+M+N2 g, f) l& ~+ c
StepSwrd M+N+O4 }5 K, P( J! l6 J
StepSwrd N+O+P
; V$ s- p/ E; Z# J
, X& ^- l8 ~0 Z; _12    Z-Step 2
, ^6 y) }6 P# g$ T: `# \7 @' b- QUnlimited StepCros for 5 sec
7 X; W! \/ b; |& fStepCros P+Q+R
) s; G0 y8 J9 o1 JStepCros Q+R+S
. U4 g2 X# ]3 C. G& @  F1 `0 D" LStepCros R+S+T% S% \8 r& `1 Q8 l  z* ~9 e

4 a/ v6 O3 k! k) S. T13    BubSprd$ b9 M% d+ h1 q) l( E
Attks w/ spreading bubbles!0 D) y/ `6 X  |; X; {! y
Bubbler  C+D+E* Z3 |6 N% a& g1 X0 Z) r3 P8 N
Bub-V    D+E+F
5 i/ o* f" j& P" N/ I! TBublSide E+F+G
3 _( h: K- b0 Z! S0 IBubbler E + Bub-V E + BublSide E
" P. t" ?  ~7 _3 s$ h0 m( t2 q( Y. g. |5 L9 T4 Z! w( D
14    HeatSprd
! Q- n7 b# O5 zAttks w/ spreading fireball!
2 i' S8 k2 N9 C+ e: ]9 H' C, K; YHeatShot H+I+J+ H( F! w3 p- i" n! v
Heat-V   I+J+K
& v! v6 f' q4 \; q# J. [HeatSide J+K+L8 q, d, }; Y  B8 G
HeatShot J + Heat-V J + HeatSide J
' u) `: ?* |0 Z; U. N# l( s
1 ^! U$ f- H6 A  k: _15    H-Burst
! j2 }* f7 N4 OCreates a giant explosion
1 W+ `+ O8 t  B, QSpreader M+N+O
8 @1 w+ x6 U3 |% @  b. GSpreader N+O+P
$ ?' W$ H- ~4 G! d% n" f. n; XSpreader O+P+Q
4 b( ]0 \  H5 \2 J, w% t3 h; Z4 u- W/ U; Y$ r
16    LifeSwrd6 P: }. q. v* a! l3 Y
Swings a huge 2×3 sword!
( R9 _% M1 s4 p# qSword E + WideSwrd E + LongSwrd E9 n+ D8 h% I) y! A
Sword L + WideSwrd L + LongSwrd L/ c* S; a* }% R" ~0 {
Sword Y + WideSwrd Y + LongSwrd Y
- B% m& \4 L$ c; L. V) m/ i0 I4 Y7 s5 f9 ?# x& p
17    ElemSwrd
3 m' c2 {+ m* T0 G' P. @Wide swrd contains 4 elemnts
- C% z6 o; l3 J9 v8 P7 [0 A. `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' m1 ~( I3 e% N- QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: @* P! r0 F' z" P
' K; b1 @& y+ |0 x0 p" h6 a18    EvilCut
% [/ K2 Z6 C+ z: W5 WStep up 2 & make 4 atacks) [8 v/ _7 G) n: I9 t" h  i7 s6 a
StepSwrd P + HeroSwrd P + StepCros P) W3 y* d$ ~! }
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19    HyperRat" c. G' ?* F) H" b0 D
A giant Ratton charges!
$ V: `9 ]+ ~+ {7 q6 @5 TRatton1 A + Ratton2 A + Ratton3 A
" h# q( E+ W0 ?" sRatton1 C + Ratton2 C + Ratton3 C
) t, X6 k7 }. m4 aRatton1 F + Ratton2 F + Ratton3 F' o5 n! U" @. a1 B7 }4 N& q
! B  k( L; E  Z9 k
20    TimeBom +; U# U: K) O  ]4 i$ x' M. ~
Sets Time Bomb in enmy area
. U& ]) H" L4 t5 F# bTimeBomb J+K+L: r/ K: s5 v5 h( W+ R2 x
TimeBomb K+L+M
3 A. \- O) C  D* ^TimeBomb L+M+N3 l( O+ {% T! ]6 F3 X
* g2 [- J! V8 ]/ U/ Y1 e
21    GelRain
8 n+ o4 r6 J) j4 CGel steals squares. Z1 p( L3 R1 y; Z
MetaGel1 B+C+D
( |% h# z3 C% P3 aMetaGel2 E+F+G6 ]" r6 \, y% V* A; y
MetaGel3 S+T+U. W* I4 a) k: _8 x  b) o
# M4 O9 _6 ~+ @8 x7 Q
22    EverCrse" Y- g" @! Y; F$ ?% ~% W2 i
Shield chases enemies, ?) F7 a) G# [$ B& e0 V
CrsShld1 C + CrsShld2 C + CrsShld3 C. L% k: N( m& f1 H5 K& x
CrsShld1 L + CrsShld2 L + CrsShld3 L/ O+ W; h6 r8 `
# e5 D. }" R7 m8 S  @  o3 ]9 w( x$ Z
23    MomQuake/ \$ s0 U& P7 ~# D8 U6 I
Awakens Mother Earth!5 `/ g6 \8 r3 c4 w$ B' `/ Y
RockCube * + RockCube * + GodStone S
2 E9 r7 @$ y- w  K# u2 U
. F  r/ p# o4 z, H+ r" ?24    PoisPhar1 a& g; G4 Y8 m, R  R9 h
Pharaoh generates poison
2 b! }- Y# N8 _6 b) JPoisMask A + PoisFace A + Anubis A! L6 t: C9 ]3 v6 \6 G, ~

/ n  T; W7 v1 `5 m6 e! i/ J2 i& G25    BodyGrd* S( M* s! J  i: O1 {7 T; c  B
Bodyguard takes out enemies1 i: j; v, b0 s+ B
AntiDmg M + AntiNavi M + Muramasa M
7 f. T- X/ s* P: d
. ]# L5 y6 F" c9 o7 P! r# V; o26    500Barr; k! H, h$ O: D2 `9 j) `
Barrier absorbs 500HP dmg
( y( J5 R) h/ S7 |Barrier E + Barr100 E + Barr200 E
' {- I$ U5 Z& HBarrier R + Barr100 R + Barr200 R
/ ^/ J% [0 z0 @" a8 V% M
0 v4 E) _2 l  L+ j: ^0 ?27    BigHeart
' t. a2 W1 W9 |, {5 T3 m+ wAttacks, then heals HP!- {( J' @5 b0 R7 b6 M
HolyPanl R + Recov300 R + Roll R. I$ k( J7 S  Q2 j6 a+ }. e( R
HolyPanl R + Recov300 R + RollV2 R
. Q) r7 m6 q1 D5 VHolyPanl R + Recov300 R + RollV3 R
! q7 j& ^4 t9 j/ {6 l6 O7 |, B" p4 `6 h
28    GtsShoot: R# ]; I( |) Q  a5 S  h4 [
GutsMan throws MegaMan!
( T* A. b: F8 v' \/ ]2 b1 MGuard * + DashAtk G + GutsMan G4 U; I' F5 l: V) O+ I0 h- S
Guard * + DashAtk G + GutsMan2 G
7 x: @4 n8 {5 q0 tGuard * + DashAtk G + GutsMan3 G
& \' G' f2 A* [- N7 y( [. F+ c* JGuard * + DashAtk G + GutsMan4 G0 B- ?7 g7 j3 R8 X- n5 i

) {( h7 M0 [- k: i" S5 W& ^3 ]7 D29    DeuxHero
+ |5 A: A8 K. x% qMegaMan & ProtoMan team up!+ s* ~6 N) P7 L' ~# b1 j
CustSwrd B + VarSwrd B + ProtoMan B  n5 F; }5 ?/ G2 B
CustSwrd B + VarSwrd B + ProtoMn2 B4 Y5 {6 N$ T1 V3 {& v) x
CustSwrd B + VarSwrd B + ProtoMn3 B
+ v& ^4 r8 L4 _+ F& }CustSwrd B + VarSwrd B + ProtoMn4 B
$ S  C/ H4 E- j: z! L2 ]' t/ H
+ J1 p5 T& ]4 z- U! e9 P' {  x  v30    2xHero0 B+ h3 A9 z0 A# y
MegaMan & ProtoMan Dual atk/ Z# z/ P' Y4 }- v( K% ^; v
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 K' ?6 O5 U2 x  @" qSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 `( ]7 g3 o( s; K2 [; P* G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 y, l, o( {3 y) e# B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 s& v: ^1 G3 h; ~; r1 c# A$ z
* w2 Z, L5 W! k! X$ D
31    PrixPowr9 m' m4 Q3 ^8 w  x
3 Navis attack at once!* u1 B: g+ W+ |
Team1 * + Team2 * + KingMan5 K
% T/ ]7 t/ h& R; P! w, i9 [* ETeam1 * + Team2 * + MistMan5 M9 n" z5 a# D( g& [
Team1 * + Team2 * + BowlMan5 B- [( Q# B* a* C

, Y- R/ [5 r5 E( J3 N: F32    MstrStyl
: N6 m6 U6 X4 n7 J5 eMegaMan unleashes his power
4 U9 e& B" U9 g. {5 Y! U, [% aSalamndr * + Fountain * + Bolt * + GaiaBlad *4 T; O9 Z4 I. W+ s  B8 c
+ ~) E% u" b) P# h8 s9 X
StdrdChip (Part 1)$ S& u$ e2 e0 [0 T5 x9 ]
┌──┬────┬─┬──┬──┬───┬───────────────┐
. f, @+ c8 y1 `4 J7 B│编号│名称  │MB│攻击│属性│稀有度│说明             │
* B1 `& g; G6 R# I├──┼────┼─┼──┼──┼───┼───────────────┤: L: o8 \$ j# w7 y. w
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 w5 k9 j: y8 |; G. N# M│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) `0 f$ U) h' o  v) m4 B& |$ j% ]│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  r  N) w, O+ G! i: i
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ |: b; o6 l9 ^" L│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 t; u; _7 o3 {8 E
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 |3 R0 h! b4 e7 f
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) U# l. X7 n, ^" Y& @) \* R│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 V4 R8 k% X& x' b
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ W) Z6 c% m5 G  w7 h1 ~2 ~
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* S4 [2 v( D2 v1 h│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 B# B3 C+ a2 j9 q/ r: T
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 D9 f  l! }- L" b7 _
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │! Q- M/ ~& m8 X' p
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( Y# K$ U9 S9 P8 g+ X│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 n( L! {  Z& V7 w9 O│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
( \  a% ]0 P; V, i9 }│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! U: z% w# t! E9 Q4 u; Y  l
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 }0 z0 \* d: y1 S, x
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ T4 @8 U6 ~4 J: |$ Y& ?' V3 h7 a; g│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 C( t2 X8 K8 D% N, f
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 P0 a, S* P6 l. _$ p2 b
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( I6 ^* M( x+ `: c0 u│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 V3 a( R$ t4 x4 @* l' @
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 h( i7 s+ R- P9 ?6 W  d  H+ B
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │. N, K9 c; N% y/ J$ u
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ |! ^# Z1 B0 k% E; }
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 a( g2 l) c" O; d
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 k1 v+ i+ w  W+ f1 g2 l
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
$ k. k8 Z3 W2 u8 n7 [! C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' z- |& f7 t  w! j, E! p│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ ~" r& J" S* y) r8 C5 w3 G/ c8 |
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- Z% @# b7 O: ~│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# @- |- ]( z# f5 }/ @" j
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! i. B/ ?- w9 d9 a* ~4 b+ \0 d
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 H( x1 q! _+ E9 q1 x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │, X. T+ [' u$ W& {, Q: W1 o8 S
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 K& L. S2 _5 s1 \
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) C) b, i5 ^, e: u8 {) C
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' O+ W) ?0 ]1 Z# _( v+ T2 K
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │6 w) ?' ^. M: ^2 }' M( t
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, A* j# H5 }* y8 ?$ y0 o- `│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 c; N( S5 p0 m, n& N3 K* e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- I6 c. l2 g  l│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 _7 L3 ]3 C) w  M! }, P
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 }! f# n" {1 q4 b' }+ e0 \( I! E5 E
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 g1 s* W% r" I$ o& H│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 G7 ~: f6 @# w% X4 E+ C
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! s! ?5 m+ a) A( k$ h8 h& J  z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ {$ [# n% A2 |│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 C# p& n. b$ L  Y( A! Z+ |* W│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ T( O' X6 q$ U│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 [' ^, }2 I) x! b* ~& r6 V│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 G0 f; b+ C! y( {& Y6 I0 v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 _8 C2 U% q, `4 O│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 V3 B, M/ ~1 t; }7 U( W) W6 |0 `  ?- b
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% W" w" t" [5 v" Z, o
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" W8 Z7 Q3 h/ }* x│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" T1 c+ k3 i6 d+ E: g" _│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* c2 \. M3 ]2 D2 p' f9 M4 s( d/ W
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. ]7 r5 @7 h. K7 m4 J4 T) U1 N0 a
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
& L7 b1 K- T) ^/ F, r! n│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 s& B8 |3 y: o- E" L6 c# F- W│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; {! a, c1 t( u% H
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" b$ T1 A$ b/ F+ Z/ t( ^# F│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ F% y5 O; l5 V) T0 W│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │' [+ ~/ e: w( g# ~3 \
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, X( k5 V6 C/ w9 t" b2 u
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 j$ h/ U4 [2 T% \  B
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. O; l1 ^3 d: |% m2 h0 s! |
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 c: e. M, h/ c# w) K│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% r1 m5 F* ?* u9 ?% j) W; R
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 R) }4 b* A  _& ?( ^: F( e
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( k. K3 q9 W9 a7 H9 g
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' n2 D# s/ m- j0 _
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" W8 f  |6 g9 u! ?3 K: Z1 k! F8 T" b│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: p8 t5 X6 j6 N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │( ]1 E3 v7 h# {+ X, Y- F8 T
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, ?7 a, k0 M, q% Q) T6 V/ o│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │+ i9 i! `/ F2 |- `# _
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
9 c3 z% U, i* D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& P5 s: {: C( `& W│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  N9 B' d6 X/ M- T8 t, D. F, Y' M0 M│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │$ y0 U! Z( C1 c( I
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" y/ _: ~1 s4 r. r1 G' O5 N" q& ]
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* R# O. _0 Z4 j2 T4 A% G8 H│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
+ ]; u# ^2 u/ k│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& i! M) @$ Q5 u- O) x, T( c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. L; Z6 g' m7 `% ]0 X2 Q9 T$ j$ T│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │. X' V/ h7 }+ c8 u7 Q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
4 b9 u9 |% i$ M( T4 I5 g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 M' i& q. E$ |, ]; A
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* X$ A2 f4 `  [0 H4 }2 G2 d. K7 j6 c│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 v. U4 N' j1 `│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ R# Y# w# |% S; O- Z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 \; Q5 g, k$ M( z' \│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% m5 ~3 a$ M; e$ `- a/ z8 k8 ~
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
, W+ X/ h# I3 a- s3 ]& ~│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: F- {! Y  p1 M& P9 g
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
; Z! F7 E& y& E  R│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; @# i0 [. q2 A5 \8 x' E  t) ]└──┴────┴─┴──┴──┴───┴───────────────┘
' `% W1 Z; G; q% E+ o
. V9 ~6 T; ?5 G% k$ r; O4 `8 RStdrdChip (Part 2)
. j% j' ^# a3 _. g& a- D4 F┌──┬────┬─┬──┬──┬───┬───────────────┐# n- A3 l0 a, i- u' ^
│编号│名称  │MB│攻击│属性│稀有度│说明             │
% I" j: {) |; P% }& h9 u/ B├──┼────┼─┼──┼──┼───┼───────────────┤
& I1 Z' l% L( Q! M* w# u, x7 b! {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. a- V3 F" Y% N- d7 y3 k│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 ]+ e' }+ A- V6 Y6 s" N
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 e: I# e' H- B9 b* q4 \+ U
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* g6 o! w2 P; @* L│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 s6 C& [" U. o4 i
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( j5 r( _, M5 A  ?0 o) ]│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 ]7 Q' s8 S: D
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 O- m- R7 S5 W- U2 y
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 g0 J; c& b) L& K! X1 f. @" x
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ ~" v) l: s3 c│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 x' o5 s4 U  _& B, I│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │! g; `. F2 }- D; O7 {) ]6 Q2 f4 u
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ `& U' B$ X+ O% b" T; h│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │+ _4 s! Y, e8 Y, g
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  P0 x4 z, J1 @
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │$ U" @- B2 W$ C. d
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
8 l" g6 u. Z+ C% O! y5 }5 j8 `) m│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 C$ j' F: o3 L+ `2 u8 E
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  c5 u. |6 J* h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 ~2 x- _, O2 E7 V( S( P1 f/ L) X$ T
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 T+ a- T+ P. h5 y  r. \5 E, g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
3 w/ Y9 h! ~% ^1 E$ h1 X5 {$ e' L│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& r$ K( _* ~  ?( o9 Z' Y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
' ^0 U# a2 Z% d+ F│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
( S. c& @( E: U% Z7 p# F9 Y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, x0 p+ f& K. J# R) ^
│126 │Rook  │30│  │  │***  │Protects you from attacks   │" S* L9 L  J5 E, C1 G
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 \6 C# Q) W2 d8 \, |% e; O* T" T3 |
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 ?2 }* G" G1 C% r
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" Y9 R2 F+ c0 n& h1 y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
% l# j. {, {1 w3 ]│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- L" _/ X- i5 v│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' w3 e0 `, D6 S( C6 I│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 y" j7 q/ j: C" R  }4 W1 M% N│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 N) ~9 Q  v9 {. k( O& x2 R9 \
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 b: I" i  d8 l, Z7 F# t
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ \8 ]* {) R1 {% o$ r) G# I) g
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ [( m" i8 ^8 i
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. [" V- F7 j6 P" H9 ?- g
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 X9 [" X% B4 P1 x. t2 G% N
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 L) `, u, e9 |│141 │Prism  │60│  │  │***  │Prism fires randomly     │
3 J7 K3 o; @* _, u% b0 Q1 H6 W+ t│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) ^& y) l8 b1 T% c; H  O, [( m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& w! ~# B* Y6 ?  a│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  }& C0 }2 n8 N3 ^) e$ L5 n
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 v: ~' U$ |4 Z. u9 M
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 Z: u! v( R1 A│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 P9 a0 i+ N# \0 I) w. b
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 e1 a- |7 R  P/ m& d% q
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ N# i1 U7 G  v1 F& D│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# ?% e/ `! d2 P- r! k
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 F' z; O& A, H% X% K│152 │Recov150│50│  │  │***  │Recovers 150HP        │. `6 X' U: N. @& K
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
  @0 x" p+ Y! [" i* X9 v│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ g% }& k0 n4 m, n% }, A5 c
│155 │Repair │8 │  │  │*   │Fix your area's panels    │" ]3 }) b. Z5 T9 c
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│9 X4 ]4 s2 c6 T4 V, S4 x" s8 g1 Q- ?
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. {* T- v0 U4 S3 R0 `│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. D6 g/ C) X9 L: h% t# a│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 q0 x0 a+ i, r
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │, N6 @; ?, q3 C% n5 x
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' z5 Y' H, r% u4 z& {
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 C* X( _* P! w6 h9 `: d! t1 Q
│163 │Invis  │11│  │  │***  │Invisible for a while     │
' x$ W6 c4 j* N1 x, j│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │/ o+ j; }! j* \" H! O: X
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 f6 W! c0 C& d" P& K! P( ]│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) u+ w# Y( O" q& j- L8 v8 O- V│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 C  n- Z( H9 r
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │3 w: A/ `$ R/ t6 `1 Z
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 \5 L+ ^2 G% n9 \+ ?6 `$ v* @* ^4 A
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 S' f; l0 K; m; ~│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! P' ~% n5 V' T! y! ~- F│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 T; p4 e) R6 n' R1 V# z$ r: r
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# s7 C0 F- i& t3 }* ^│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
4 l# j/ e  B/ ^. z: P│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; Z6 P( U* O" |6 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% ^1 \$ B+ `- U9 J- d# V" _│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ X6 \8 E, f1 l- Q& G│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' y3 ~* X' [3 M: |│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- Z9 X7 q2 K. X) w0 F+ F│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 M# d! {+ V2 L+ ~. s! D: T
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, v: e( _# Q  ^
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: I# d1 h$ l% c* |' g
│183 │Hole  │55│  │  │**** │Open hole to dark world    │: o/ [5 N# ?1 f
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │/ S0 M# X6 C+ P
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 w+ s2 @& p9 O/ |
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │: ^" a  [5 Z  j8 b3 R
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 p) s2 ~* o) V  F% D│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; K1 w  X7 ]. q│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
5 f7 g+ {# F/ v' W! K# j' K+ i│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 e' D! |- L0 I  P3 c
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& }( _% [& k0 ]2 [│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
' b; I# P" U9 e0 `) A& g" j│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
: {( I7 O& `- k, ~$ {│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% @; }* w/ @) I% r│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% q# d) t& I8 C& h1 w1 Y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ j+ j0 T2 i( O" ~( D; O4 p5 F2 v1 ]' E1 l
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- K1 k" v0 G6 ^- j! i4 c7 K7 ?│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 |  c' U5 M& f# r( B│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 z4 H: ~% c" `+ @: b  c  i│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
8 t4 c6 H# h1 Q8 |. Y└──┴────┴─┴──┴──┴───┴───────────────┘( t7 g) I; B% F

! W0 t+ ?! j6 I& \
4 F3 |% h1 ?+ W! CMega Chip
) l$ N8 V3 ^6 r┌──┬─────┬─┬──┬──┬───┬───────────────┐6 q& V3 L- I/ t
│编号│名称   │MB│攻击│属性│稀有度│说明             │, C/ ~) B* L* [1 [9 j; R
├──┼─────┼─┼──┼──┼───┼───────────────┤3 P  y( [! L! F5 w: @# k
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  k, M1 ^+ y) x  b6 z- G│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
  B. o" w% K3 y1 q( G. ~│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
! M" z& K  p9 B$ J& o│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
: ^" c0 l) O5 K" r, j+ H│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
! G# E. ~/ x7 H# Y$ u. h│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 n) n  e1 M* x5 `1 Y4 `/ @6 T: b' W│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! U' q- T* }6 t0 i* Z8 J│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │. U0 I/ I& v$ r  Q) m
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 J, Z. F: Y0 I- r$ r
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 i- u" i/ w1 U$ n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" L8 @/ [- A% m/ m: S4 z# l1 B
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. K. X; a* G% [! u$ p1 _│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 b* g0 U: f, |6 F6 R
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 B. b- ]' E/ Y9 A) |$ H│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 Y4 s" v3 u$ O; z9 m
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 L9 [$ [0 Q+ ^" n( P, M: p
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( R9 }, w: d& L& P2 M$ X: y7 D
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) f* B; l8 d" D) C7 z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 s. R# ^, X% T+ f4 O
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 c6 |3 h% B/ @# f7 o│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 m' j! H) l8 v│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  s3 k+ C9 C' I- U% _% A& V9 a2 ~" Q
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 b% @5 w+ D& U5 z5 L$ [│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │, w# y3 y$ \  X; i
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 k% P; l4 d7 w" U; s+ P, T│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% W' T6 Y6 a: F
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
2 k; N0 \/ A& y3 P) z% W- }│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  I6 U( O, w9 i' z/ j
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ c. o  B, J* ?3 Q% m+ t/ b
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
- U7 u, k) n* p* }) u) }: f│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 v% ?. q3 N* [6 E9 |│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( [6 P$ i. h- W& O- B$ i
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
% m4 }/ h: N# T4 z$ v& j& S│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 X" x6 ?$ w# \2 H( V  }
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" T% o+ N2 Y3 f& ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; I& {) o( b/ p- {2 Y( `2 T' t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. T- K# `5 T+ U6 r% Q) L/ R│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( O4 [3 t; Y% L- T. {; d│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
8 ?* ?' @# m1 O4 f│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# s9 ~3 T/ J6 s3 ?% [7 M) l
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │  ?- D) R, c" Q8 Z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, M' l- b& V. P3 l* ]) g* j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& N; S& \) N" b# D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" H, p, g1 ?1 o+ X3 z: A! B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 j1 D, c3 O8 L3 _2 Y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 m9 n( z4 m6 d, l5 k7 {│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& K& Y& J% e* v4 |& ~5 w( l
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ r; Z8 h! t6 j# \8 H
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' R2 k' o# c" \5 S0 y6 S│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 g' l% t: {. S" D; Y6 }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ Y7 z6 \8 O0 [' c% {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: C% u  q% o* I* b+ W& F: r│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. v, V1 ~9 G9 f) ~$ N│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 u, Z7 x* S% {1 F% B
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& X7 m; ^' P+ C& y" p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& d! ~& G* h+ L5 u$ m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 Z/ V7 `1 K2 P5 ^8 H# m
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# |0 |& f* u4 ^3 s) W+ _+ }) v
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- v2 `5 t9 L- i; Q; i
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; C5 D, q0 Q2 `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# _, z) X, u7 w% N# y. I- d  v8 _' w
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 v% _7 ?% k0 G6 D│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 S$ ^  l- h3 U5 V/ P% t
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( D& m$ d" m. ~+ A* h3 J0 n
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  o* ~: _4 L0 a1 ^! T│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  T, H5 ]  ?6 U/ l2 m  F) h$ p1 Z
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │% g7 A! j8 t+ [. C: [# I) R
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │4 `' O* T4 P3 d/ ?/ y( T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, S; J3 \# J) Q8 N% E
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" P- I/ w* `; S4 H│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& W6 b  J) D# `
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
1 m/ T2 }: L2 H" T1 i│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 ]1 r% z" l' H% q! K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, _/ y7 x. d  z! A) L( V( Q6 @
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 f$ |8 J9 z' `8 d( C* A3 m/ Q
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! x# c1 Q* q/ T│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 q0 L. i7 y/ L  v│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
% y4 M8 @. d7 G│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; U0 p* h/ |6 k! L/ J! W3 h% \
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 j/ `1 P- W4 w" T│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# {' }1 @& K! T7 m6 L7 l* ]8 W* p$ F' U│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* V# D' }/ B" _6 O0 a
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, I7 Y% c( Y. m; T( J
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
* u/ O7 j6 m! P% q( z2 e# v│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. g! {( t+ B. a" Q, B: l9 B0 x+ c└──┴─────┴─┴──┴──┴───┴───────────────┘
4 w  G* O0 z- _* W/ u; F4 ~& ^: N* P( _: u
: N; j& V0 K8 e( x" X
GigaChip (蓝版): n4 R! E2 d6 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐# E( F" L% {' @1 u9 ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' ]- a6 [! s5 c8 O9 T* g├──┼─────┼─┼──┼──┼───┼───────────────┤
* z* ^! a! [8 w" B& V- Q│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 @+ k: p: m, \│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 s0 u5 H7 R6 C- M9 E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │* k" a, }4 \# z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! C9 S6 g* t& p
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
' H: z/ r0 h( n6 |# \│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& |) r1 i4 a- t( Y6 a. ~: @- n
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: u* o5 v& q6 q9 {5 C6 F( M
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
# I% n% A) @& Y& D: u│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 f/ ~2 j, N2 T1 n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
6 Z3 Y* i! k! F8 n. u│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │6 _' ~6 n5 @1 r1 u
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
4 o/ i/ k  `2 I$ a: W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) S: K) p4 t2 a
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 x( ^3 o, J4 v1 A
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 J2 [3 F* \8 i3 O8 W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 r( _3 L1 h' s7 E6 w/ K
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 T: {7 j8 x" W% j
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ S4 f/ e2 v/ w7 {$ K, m9 }0 ^+ Q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │$ R9 n+ J5 ?2 M, D/ _. O, @
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
# ~. M% n3 h" K7 V( M└──┴─────┴─┴──┴──┴───┴───────────────┘- K1 f# w* f4 D8 E

8 f$ f, z8 |. dGigaChip (白版)(只列出与蓝版不一样的Chips)# F. k' M/ X) Q& Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 d3 ^6 y: t+ P/ }│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ J  M. ?3 U1 o' F1 H├──┼─────┼─┼──┼──┼───┼───────────────┤
7 [( {$ B- j5 `% s│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; H* }. F0 v$ }0 d- _+ O7 E│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
( l+ v+ h2 x! s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 D1 d- |& j# K' j7 F# d5 B│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 ~  b/ Z* z5 X└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ p" f* E; Z' J9 G5 ^Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: V0 ~4 L  k3 N" I# s8 t3 c2 T; B
: \# N& g: @" x0 W6 v8 y' a6 V4 C" x001002003004005006
( q) h& h  M1 V8 ]$ u% a# R007008009010011012
2 X* E1 o9 J! i! y$ @013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ W6 t. u; M" x- g: _7 [3 I
* p1 F' C1 N& }. J019020021022023024
: o; d( \0 o# M% D) ], x025026027028029030; @' Z- G8 f. X  ~0 e6 h! O% o' G
031032033034035036
: y7 l6 x. p* L4 \; M
* \! b& t8 O6 j2 t7 o[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 W0 D; Y& ?" u  c2 j$ w6 F7 Z/ ^
037038039040041042
' n  E+ Q1 E' z7 L043044045046047048
: ~$ g) o6 [  T049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! w3 Q" ?  v9 d: a

# V& ^7 o0 f, c& U# C0550560570580590604 `. R, X. }6 W2 x! N4 _. T. [
061062063064065066
7 D4 u( T) g  r3 L067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: h% P2 f9 {* \+ o

# S5 l% [6 T# Z$ x073074075076077078
+ R6 j: H: U1 Y. j( \079080081082083084  T" z# Y: x* y" N
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" F5 Z8 G1 `" n+ A: s) J# p, d) }- r& W2 d  m. Y" e
0910920930940950964 O/ w: [1 h. X
097098099100101102
/ w  t; J2 \  s* R; ]103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- |# E( x% s* n' `
; G7 k! i% d3 _% m/ Q1 X" M: r
1091101111121131140 I* t! k+ K5 y7 M" i2 Z
115116117118119120* f" q) L' V1 x8 g/ v2 ]  ~7 X4 ~/ s
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ l. c* V0 }$ S% L
( B# D6 f- k7 f0 l7 C1271281291301311323 Q+ b+ a* i. x6 y2 N2 \+ K- o
133134135136137138
" B8 k: R3 ?7 D139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* F# J/ O3 ^" T  n" u% F; Q. T8 S
. ~: M( K, g9 Z, s; O! P
1451461471481491501 {' ^: q- j! r3 C! ]3 ~
151152153154155156& N: V. `3 S% K
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* q! J4 u% V/ P+ D$ T$ E

6 f1 G6 S* A, J: j# f2 Y3 n$ z163164165166167168
$ }, B, o# b7 d# g8 K) F1691701711721731741 C8 i' A) L$ X2 G
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ b* |% e$ c3 X" n# ]7 H, c/ E' U+ c6 \$ Y8 \& L* ]8 [; u
181182183184185186
  {4 r( Q" f1 `' J! O1 e7 r% R0 L- z187188189190191192* C- W5 w- D- Y$ B/ F2 v% W. U# b
193194195196197198
* h0 N# v( V& K8 Y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 D  @1 a) j: a0 j
# l) b5 Z8 j6 u' J, a$ n
001002003004005006
! o  z( A1 k- q* b! J- m007008009010011012
9 N% U- p+ k; ?; G: C013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ k6 }* c0 e5 I6 s+ v; T' c/ c
  T4 z( y2 x  m) v& V" T
019020021022023024
* I0 h. @) q: `$ M% i, Z( T: {; l025026027028029030# i# u- y" M! K" {+ h' b9 v
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  G/ S' g3 v9 Z( W( w9 l! v5 }+ o  |+ h4 E# I
037038039040041042
6 [! V! a; o& o2 j# }- Y/ s. s0430440450460470485 K, Z% x# }- C. d, {
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 n- R6 R+ E$ v% t- s8 A) N

/ i+ ~- X, a: H6 p* }055056057058059060( i( w; }+ ?) ?! ^. G  J7 ^
061062063064065066
. T$ Q1 g/ C* `0 m. a$ a6 i067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 S, [% j* d( o3 E! v

* t3 T1 E8 S# m2 D* ?) h* h% t073074075076077078  i$ N* ~9 R5 P
079080081082083084
2 S1 l8 u& u" X( B& \6 [+ ^8 G085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:3 \2 n7 [' z' t0 z' g9 l

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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