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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( A8 F" }# M( F. X: E
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■● ■  NintendoWorld    站友xliz原创! X5 T& S6 Y" k. [3 J  d5 f/ Q2 b+ Y
■ ●■    http://www.NewWise.com & N" }" B" P0 }
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合" J7 W7 b8 C* l9 h
4 @5 o! y4 D& S# j, p
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: Y' c/ I: J0 v" D0 Y, a# u大家要看日文版的P.A.或详细攻略,点击这里吧!
: `4 O/ A4 {9 v! f& v
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 V' i0 o4 V2 e2 O, P
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以下内容格式如下:
' z# ]- Z9 H8 d8 I; p
* ?7 ]2 d4 h$ `编号    名称
9 J; J6 F0 S) C: U$ ^4 l1 f说明
# G  z* \& b( c4 ^$ J8 a+ E7 n组合方法& D+ z( ?# B1 A- Z4 D9 [
---------------------------------6 D9 d- r9 B9 G4 ?2 Q
01    Z-Connon 14 v  s$ H+ m4 W
Unlimited Cannon for 5 sec
& k2 ~4 W" w7 P' DCannon A+B+C
1 q: g0 ]6 K! ~+ \1 P) N& j, FCannon B+C+D4 x( Q- D/ x: A
Cannon C+D+E6 f) a2 V, `! R2 V1 l, [; {4 K
2 ^: \% N$ z* b  W' q
02    Z-Connon 2
  C; E( ^) D7 ?/ g$ M% S  @Unlimited HiCannon for 5 sec
8 b2 t- N* K/ ?HiCannon H+I+J
4 c' a- b" r3 b4 a" C* i" k) DHiCannon I+J+K, ^, o" ~" P' o0 }, g
HiCannon J+K+L; }% h0 o3 K, t# J& w5 n( h+ ?: D, P
$ q3 o' d  e) }' a& }! r4 |
03    Z-Connon 3
) Z+ \3 k/ K! yUnlimited MegaCannon for 5 sec
6 m+ d5 Z. @  ?: @5 B) Q) HM-Cannon O+P+Q7 c9 M! ^+ S' F+ o
M-Cannon P+Q+R
; ]; M" C! C* L2 n& XM-Cannon Q+R+S
' V9 l% T0 A/ U. h' {0 ~: ]& r0 Z' m# S1 O
04    Z-Punch
; D' i4 a- ]6 |2 @Unlimited GutPunch for 5 sec
& g* d  X3 b1 k& @6 Q/ _5 G6 NGutPunch B+C+D
1 X1 i0 G% x! V8 SGutPunch C+D+E
3 G) X: q7 b9 z  O' f" Y0 ~% MGutPunch D+E+F  ]0 M$ _, g2 |4 b# a2 ]

) J) s2 Q( a8 G5 Q9 d5 [% O05    Z-Strght7 `: l$ b0 x9 F1 {  h! a% a; [2 v; @
Unlimited GutStrgt for 5 sec
/ ]( P, P' _- z$ k& xGutStrgt O+P+Q: X& w/ d* r1 G& `1 m) N* f
GutStrgt P+Q+R
; q- J9 x) P  f3 vGutStrgt Q+R+S/ L4 `' R& g0 a5 N0 q
! d4 a8 f: j, `% ~8 O
06    Z-Impact; d( z+ F$ o3 n
Unlimited GutImpct for 5 sec, U  O5 D! N% h; i
GutImpact G+H+I" o6 D- q3 }2 j3 v0 z0 y* z
GutImpact H+I+J
" m, H- t2 Y( h  A. [! b1 v  p( GGutImpact J+K+L4 E+ p, X/ Y/ C( F, p8 G

! \# }9 s( d. e0 p: _0 f07    Z-Varibl
2 C4 g% ^6 y; ]3 e* J* oUnlimited VarSword for 5 sec
" L4 i$ A4 r% H$ f4 C& ZVarSwrd B+C+D
& d# b$ E5 j6 W* @9 e6 x- H3 K- C5 RVarSwrd C+D+E
! X  O0 O2 T2 v1 vVarSwrd D+E+F9 M/ |" {) o4 x9 C  S- u: c+ S
% ^% y3 p7 K" \7 g
08    Z-Yoyo 1
, o5 }; S; x( C$ f$ U4 ]6 qUnlimited Yo-Yo for 5 sec
' x& |6 v' u- s$ z+ ]% j8 xYo-Yo1 C+D+E
4 ]* ]/ `( M! ?4 fYo-Yo1 D+E+F8 |$ J% a8 o* U; ]% G+ u; [5 H
Yo-Yo1 E+F+G' T9 z% h; y. u. u( ^3 a
3 z, Y& @* K. X( ~+ g
09    Z-Yoyo 2
+ p9 d, Z- s: {( K' Y: g4 J3 q2 xUnlimited Yo-Yo2 for 5 sec/ [/ T6 ^% x! @
Yo-Yo2 H+I+J
* a% m! z' r- e) AYo-Yo2 I+J+K
) K3 o$ E& I; `* z4 yYo-Yo2 J+K+L
8 ?. Q* e. L; G7 ]( w2 X# N- Y- W, x7 x- `/ y' L$ ]
10    Z-Yoyo 34 V, K1 G' Y. n* ]% F5 l( a
Unlimited Yo-Yo3 for 5 sec' o: t2 p+ y/ z* s
Yo-Yo3 M+N+O. ~/ O' I* x" r4 }1 h' n5 K
Yo-Yo3 N+O+P9 o& s. O' Y% }' J0 ~1 U3 f% @
Yo-Yo3 O+P+Q* H( N$ @+ C$ H9 I- O

. Q3 S4 V5 ~9 l11    Z-Step 1# v/ {+ H. E" [
Unlimited StepSwrd for 5 sec
8 e8 L) _) t+ [& l5 `5 dStepSwrd L+M+N
& a, ?# r# q: j4 ?3 f0 \* NStepSwrd M+N+O" w7 Q0 u7 d2 a/ Z
StepSwrd N+O+P" W7 Z& C/ N0 a8 H. b/ R
* X0 `+ _2 j6 G
12    Z-Step 2/ i0 Z2 ~. ]# W  \% G
Unlimited StepCros for 5 sec
1 q* H$ T- r0 K6 a& zStepCros P+Q+R
( H% q. s- G1 u2 S0 J: V( {! k0 GStepCros Q+R+S- h7 C4 M& F: g* x
StepCros R+S+T
5 N& d. H6 N" y$ t
' `4 f- Z! g1 }& C: ?: e( t0 D7 X13    BubSprd$ ?. c6 j: y* v
Attks w/ spreading bubbles!
$ q" k0 a/ r: Y; P6 B; MBubbler  C+D+E
4 @2 [* Q- v! ?( N# UBub-V    D+E+F
9 b( M7 Z. P: z. F, P: zBublSide E+F+G+ j  V! f1 ]2 C) y% D
Bubbler E + Bub-V E + BublSide E
" ^6 ~5 ]9 @* q# M2 w' s$ p2 g# J0 }  c, Q- s9 E
14    HeatSprd# F! g/ j4 c, Z
Attks w/ spreading fireball!
  [( @5 Z# S% P! T! jHeatShot H+I+J; p" j& _/ V9 G  j$ J
Heat-V   I+J+K
( s' C& v; a3 _6 s! W( l) KHeatSide J+K+L
$ t7 i. z9 T$ j9 v6 e+ ^* n, VHeatShot J + Heat-V J + HeatSide J/ {- r3 C  w- u" T% E0 }: k
0 g/ h! V' ^9 O# ]) S! y
15    H-Burst: z8 H; r8 N: }; [0 x7 _3 M5 M
Creates a giant explosion
. ^2 {( a; ^. K$ i" NSpreader M+N+O' _5 {9 e2 @3 @) l* i( D+ _
Spreader N+O+P
) |+ S. p( Z8 s7 `) L& [( USpreader O+P+Q
4 ?5 F/ K6 u: `, B
5 m9 t1 v0 I6 o0 w, M0 ^% D0 T7 S16    LifeSwrd$ T0 S" b7 [: s* |
Swings a huge 2×3 sword!& P3 b2 G* }' v1 H; P% J, c8 s7 P# _
Sword E + WideSwrd E + LongSwrd E
; F8 w# p' B+ M3 L+ aSword L + WideSwrd L + LongSwrd L0 J6 @6 x  }; {' d' z. ~% O
Sword Y + WideSwrd Y + LongSwrd Y
/ {0 `5 g+ f/ _  R; C
5 j: x2 y8 o  t) o6 w3 w17    ElemSwrd
2 L) R) Z3 _7 N, C( x6 J, k$ AWide swrd contains 4 elemnts* S& T. M0 }! @4 y% Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ r( N8 \. I4 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ _: C" u/ G: B
7 \8 }7 I: [% z3 ~" L1 u7 s" k) Y18    EvilCut
, F+ `; E7 \( |0 A. ?Step up 2 & make 4 atacks: L! ?1 Z$ l- r2 S
StepSwrd P + HeroSwrd P + StepCros P
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8 r5 O$ u1 ~" u" f: T  D" U6 c19    HyperRat4 Z, x3 f! E% b) I1 |
A giant Ratton charges!4 ]& N! u' M- {; z& E; F
Ratton1 A + Ratton2 A + Ratton3 A
/ P- h  q* p! ~7 BRatton1 C + Ratton2 C + Ratton3 C
) g1 T8 d- ?  o: LRatton1 F + Ratton2 F + Ratton3 F
4 r, L4 v2 _/ [" A
% t3 q. i; H/ z/ X3 C) R- D20    TimeBom +
1 ?5 Q7 l; z! e. {- X7 x: h& \- rSets Time Bomb in enmy area- s& Z; B, f0 r  A/ m
TimeBomb J+K+L8 s9 s% i$ O/ _  r$ e% F6 T  B
TimeBomb K+L+M
8 V# J, C( ~9 x. c4 ~! L) kTimeBomb L+M+N& X5 [2 V$ h7 j& A9 F" I9 r
2 S8 Y$ Q  J9 r$ y" l/ ~$ O
21    GelRain- g: V0 y  C; i9 |( Z8 X  `
Gel steals squares
1 L) h3 r1 L) Q; G3 z  HMetaGel1 B+C+D2 O9 @5 j, V! z! G
MetaGel2 E+F+G6 x) V  |; W% y6 f; n" b, j, P
MetaGel3 S+T+U0 T9 F! _6 `; F2 }/ ^* t5 r% a" D

- |0 _4 f2 }0 R. X) l22    EverCrse: T- }% t: h" x. X
Shield chases enemies
5 C* f& m! h  b1 BCrsShld1 C + CrsShld2 C + CrsShld3 C2 q/ l; N' R3 m/ e  M" c
CrsShld1 L + CrsShld2 L + CrsShld3 L: M" @% v8 {$ N; e

. X/ `8 y/ r; ?" J. j( ]1 j23    MomQuake  A" a2 G4 O5 v& _' l
Awakens Mother Earth!! E- r/ O% v$ n; K/ h0 r
RockCube * + RockCube * + GodStone S+ L+ C' V* {; J) _
& S/ C, B! ~6 V
24    PoisPhar
& x& l3 s# }9 `1 CPharaoh generates poison
9 C% X. K5 s! L+ y. k/ UPoisMask A + PoisFace A + Anubis A9 w8 b3 K, b; h

* `% e" ^8 |+ Y; r: M  Z  \+ A25    BodyGrd
" C5 o+ G. _1 R6 e. OBodyguard takes out enemies& B! ~' ~4 U8 |4 s7 ?* a3 q
AntiDmg M + AntiNavi M + Muramasa M
: m+ U' `+ @! z( P. W
5 G9 _! b3 `0 D+ k26    500Barr1 m0 C8 \# Y# S- ]9 C7 P4 }. J
Barrier absorbs 500HP dmg
9 f* L7 m# i( j& o& F/ A# vBarrier E + Barr100 E + Barr200 E
$ B/ `# L  _$ ^' Z  I- ~Barrier R + Barr100 R + Barr200 R+ W3 p- l# U- a1 H. }4 B. a" l4 U

# U' F; R2 [6 r' n27    BigHeart8 P, o, p1 J1 }- z* q) o# H7 W
Attacks, then heals HP!
( ~" B3 ~0 w6 o2 K; LHolyPanl R + Recov300 R + Roll R
( J: B+ O! c. b# X1 w* n2 {HolyPanl R + Recov300 R + RollV2 R
- x0 T/ {% O. V9 mHolyPanl R + Recov300 R + RollV3 R
% P& E- F; z. R* ~7 n/ s; [6 S* ^: }; \" K- O& h4 R0 y
28    GtsShoot2 G- i5 H" i* [2 m9 q
GutsMan throws MegaMan!* z0 L1 K0 N4 Y. J+ j7 ~- S
Guard * + DashAtk G + GutsMan G
  h! O* Y; ?7 r1 DGuard * + DashAtk G + GutsMan2 G0 `4 Q, o* \2 _8 u9 Y. V! I
Guard * + DashAtk G + GutsMan3 G+ b' \7 |5 `/ r! y
Guard * + DashAtk G + GutsMan4 G* X; J' d- ?) C% [$ L4 l

8 n+ t- H( z& m+ ^" r( E$ h) C29    DeuxHero
  U/ r& _4 a' v8 p7 D: rMegaMan & ProtoMan team up!
8 P1 c* u0 b7 F) [5 Z- FCustSwrd B + VarSwrd B + ProtoMan B& a: y/ ]4 r1 d/ V
CustSwrd B + VarSwrd B + ProtoMn2 B( \2 n. T! \4 l4 x) @; x0 _
CustSwrd B + VarSwrd B + ProtoMn3 B
. z6 v6 }. y, |+ b+ P  W" o; lCustSwrd B + VarSwrd B + ProtoMn4 B
$ A( c  a6 b  d; k
% Y& Y9 M* E$ a- G- r, ]: ]6 h8 n30    2xHero
6 r# N$ q: q0 f9 M" l: w1 G" {( KMegaMan & ProtoMan Dual atk
6 [; w8 z4 K; t4 K. g6 \$ r  S* cSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
( f7 W( ^0 U$ }0 \( i. {% gSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; ]8 w% R# |0 p, Q. ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 U7 U8 S0 K0 Z* N. YSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 @5 _0 \/ M+ ]# F: q
4 Z5 r3 E- }  F: M5 a31    PrixPowr
' [+ @$ K( y3 X7 ?3 Navis attack at once!
( B: t1 g: V' G" ?% ^Team1 * + Team2 * + KingMan5 K  d. I- _; C& c/ O' _0 q8 b7 b
Team1 * + Team2 * + MistMan5 M# Y- M& ~# i4 E9 P# @" T& u
Team1 * + Team2 * + BowlMan5 B$ X" M; A, g  T

) G3 f" c4 s( o8 l7 Q1 W32    MstrStyl" q& H9 ?2 \- g5 S" ^7 y
MegaMan unleashes his power
( V  a/ }  N* J# }1 }  wSalamndr * + Fountain * + Bolt * + GaiaBlad *
" l1 V4 d7 C( ~, x% `0 L) H' V- ^
StdrdChip (Part 1)% h5 E* M! r' M' N: M/ u
┌──┬────┬─┬──┬──┬───┬───────────────┐; Q- z5 V/ f+ ]6 m3 z" u/ Q% ?
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; ~# i: Q& k* s4 K/ c3 }! x├──┼────┼─┼──┼──┼───┼───────────────┤6 R+ r6 D9 J( a+ z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! {$ {9 T) ~0 i' d. E, o6 k& S0 ?│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
8 ^; `9 M/ m. k  \│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  J% U4 k7 _0 ]# A6 i6 U
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; Q. }) U7 b1 h" W│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 D3 z& h- F1 Z5 x0 Z& P! ~
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 ^. y( P- j- [) J9 D& O1 s
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& B5 j* M/ [# ^. M* A7 r9 q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 y- j* p4 x, f; Y
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
2 r5 u2 \" [- b) K' v1 G+ U& I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: s' G" P1 B$ Y( c/ L' |
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! J6 s; T" q( Z) t& h, Y3 s+ }│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) ]4 Q5 A0 O7 z' Y+ V$ |$ x
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* s! n' T1 f& B, Q. f7 l" B│14 │Spreader│16│30 │  │**  │Creates a large explosion   │. |/ @# m4 S% X, N/ G; q* i
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 g5 Z, H" T3 k/ C0 C" d2 c2 G
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 e$ r1 f4 V, N. _6 ?( Y│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: a% z. Z- I: D5 g│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! R2 m" Z2 {! i, P! T' D% u) n2 D│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 }/ J7 L! @9 f+ Y# W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 x4 g: Y1 Y  u& l; E│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ o. y8 r7 q9 }0 I7 k5 E' q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 [& b; i; U- {! F1 o: z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( b+ I! U9 R! J( f. P
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" x5 c( K/ u# C2 I, G
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, r; E8 m7 l- Y( o4 W5 K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
: Q4 J, r0 V9 H│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) r3 K- V$ c2 l
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 U6 i% m$ t& g. r
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" h1 b; d; z( i( g7 [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
- g) k8 m, q! s7 o# C( ?$ {│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │' S* u; J" G) Q2 i( B0 T
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ D  T9 X; O5 w) X  g
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) a: z  p7 Y* L0 o; s. l! m) B
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │4 t0 F- @) u* n& @
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* y' \/ P8 k! a. K9 \│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  E& ?* _. n# F& z$ s3 o│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │2 d" H6 |, T/ ?" _8 A! D& }& O
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
" w, f) L# s# }+ L│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 z+ S+ r3 k6 d│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* t0 m0 l6 S& |' M# Q/ Y% f
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ G9 W5 m) U$ m( F│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* h  q2 Y0 S7 a/ p( S# N│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) A9 W+ ]$ o! w  V5 o
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ @: m  c4 R2 z, l- y) n5 w" ^
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, z3 X3 F' I1 L2 |  j0 Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ a, C0 N7 {# @5 k/ E. d- ^, J# S│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
+ ?5 Q& y( V4 D- I- e$ q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 D! Z% B9 \$ l│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, U: b& h3 R; M5 a+ ]: M5 A: n  ^
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 w' @1 h' |  N% K
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* b4 e) C! n& K: C
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% ?( h9 B; a3 a0 M! Y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* b8 o3 z* ^; r! c% S4 a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 V" e) L8 C2 t9 i- R7 B
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! q3 \4 e5 Y+ Z8 `) P7 R' Y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! A( q, R! \0 `2 \
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │8 P8 S% u+ F) Q# D4 w; {  y$ J- ~
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& b! T2 I7 J0 p. c8 @+ |
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! q6 c# V& L9 N6 E5 l
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │7 T% \: ?! ?% W5 d; _
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │! m' g4 q; Z# K7 |. n& r
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
& h1 Z+ x/ `' t( b# ]│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │* @- i) p) p1 ~1 E$ a+ f2 z9 k
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. u$ _; ^8 K" s
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" o4 [' h) n- e3 k, e& P7 D; `
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" m0 K0 k8 ~+ u│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │* W: C  t7 c" b2 _; d" D
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 {7 |0 o5 U6 x% ?2 k) h: v4 g
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- m+ a& g/ F/ c; S- ~1 Q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │( [. m3 |4 D3 Y# i; |2 u7 X' w
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: S3 s  L( @9 y  V  F& w│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 \! s" O1 ~, F  I│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ z* P* s  S! Z. c$ l" k7 Q8 L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ n( K) j6 ]; M1 F9 M0 H( Y. l
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" T/ ~$ c; e& p. ]- n  D│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: ~5 }; e) [, T# J! {8 ^; a
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 u; J8 Z; x9 j
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 w; a, ~# b/ j& D4 c4 Q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! z, V" o/ _: r/ J
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; `6 f5 B, B+ _0 F4 c( V3 Y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │# O( S9 p0 h) e; n; T5 ?
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% i! V- j- l2 j; q1 q% N
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& I5 o1 D2 |6 ^│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, e& [% Y8 f+ o  w% |4 P! V│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  |) u: K% A( Q* O│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* E3 k; Q3 m2 u  R; a│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 v& V" \$ s" M
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 p; b4 g' v7 d│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: |2 t. b2 L- E. c3 D5 }- c│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) v  r5 j8 |6 l6 P│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 R: R# J3 f& M7 ]│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
  |3 G0 _! _/ r' A- q* i# R6 o│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" k; C0 S' j9 T$ I2 ^, \
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: c) V) ~2 @4 f4 B9 {6 T$ d1 R; Y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" E4 |* |2 y1 t8 M
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 _4 x2 h9 q& R' E+ Y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! t* r$ }( f* H0 s" l) B0 D& K& N& |│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 e% w; I8 _7 ~$ l2 C│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 h  d2 w& a6 M& K  G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- ~! z. i8 s: _- Y' q, A' W( N└──┴────┴─┴──┴──┴───┴───────────────┘
# b$ O! H9 J; f5 C/ p
  c( K: n) ~# r- W+ x. TStdrdChip (Part 2)
- x( w  X3 V5 v1 {; {6 Q┌──┬────┬─┬──┬──┬───┬───────────────┐
4 \0 m/ z, L4 b│编号│名称  │MB│攻击│属性│稀有度│说明             │
* P$ k3 W* S+ \2 O- N" `& }( H├──┼────┼─┼──┼──┼───┼───────────────┤1 s% ~. S* I8 _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 H3 P. C  X% {, e( G9 m│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ Q8 w0 ~9 _! J# \; d" G│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' Y0 l) A) r0 `6 e: L│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& r+ v+ m+ e! G  u4 x& q' Y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 F# I+ y  g. Y5 ?3 g│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# k. T# j/ s% Q; t: C3 R' D
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! z. U+ C  ~" x: y0 N) `( r│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 s; ]3 m, k/ \3 M- b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% m4 s6 K: I* @  B│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │4 b( j; @+ q$ {, _: i
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 Y8 f, z: {& u3 q% g& }7 F│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" s7 l# R2 k! m9 i: H│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
9 F1 [" K/ ^& K7 ]4 H  p│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
3 _2 L" g4 J6 n2 W" S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- T+ Y2 }* K) N: |│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 o4 |) V! L- g# V. d8 b│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
( I; K- l- n" f) x0 m$ c5 d: c│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  N7 V& _* {3 _+ y' c7 p2 H
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& g6 F* w$ i7 X+ L! z+ T  `" E
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ |/ `9 l+ O8 |6 f2 j: @│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" C/ D2 P& b8 l8 H7 ?* V
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
% _6 B% w, L& U( t  P! l│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 T* P% }( Y% e; {$ _│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* ^; V- I1 h; w$ N8 t: h│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% T4 X; Y0 h5 c1 @" h* I0 p
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │2 @3 p8 p8 ^' u, R5 U
│126 │Rook  │30│  │  │***  │Protects you from attacks   │' z4 D4 F# ^4 u+ {: j1 o) m
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! K9 W5 T+ ?) {; Z- w0 @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- c4 a" Q- A2 ~1 l
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% n2 Z; S2 q0 ?/ d4 M5 h
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, q9 f1 ~5 d. y/ z6 @. K0 t
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 s. I8 ^" i: Z* M2 P│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) b4 o5 {3 J+ Y: x: \
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
# k8 d) y0 p/ r( R* F( w, Z│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
5 k$ Q2 e2 H1 M/ s7 m6 o' P│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 W# H8 n: I7 b/ ~- m6 |│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 T6 l; x8 W: N; Q, \
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
3 O' f2 \% g# w' Y! Z: l3 T│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 `# P- o& ]- I4 v  K5 h- X
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ @: I$ @+ Q9 R* i% F2 Q/ v+ V7 a7 _. A│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
* e4 _- b# A' C& \( c│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! M8 q4 U* o: ]  [│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ m, g. @% _5 ]# E: x│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
4 i6 \4 Z4 T2 ?. p6 [2 L  `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: |+ W2 D$ \) U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 Q1 n  L/ d+ y% L7 X5 E/ |+ X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
+ q$ K+ a& K* }% ]) u# K0 ]│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 Q& N8 \5 _1 O+ ~│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* e* S" e  M$ W- w; M
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ g1 ?" Q& J8 Y, M: ~, @- V0 C│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* q" F+ u1 e( Z' S
│151 │Recov120│35│  │  │***  │Recovers 120HP        │: w! }3 e% B9 Z. I2 V
│152 │Recov150│50│  │  │***  │Recovers 150HP        │! a7 l  t4 n8 R: y! @  w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │* J4 x" T; r: b6 v' @" Y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 z0 X( p6 l! \+ r8 J7 \% g
│155 │Repair │8 │  │  │*   │Fix your area's panels    │0 F' [( P! _3 G- ^4 C
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│9 [7 S2 Z: R* I) k! e3 H0 A" S
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ _# c- C& o: L" _3 [! F: f  L
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
: ?* i2 R8 A+ x. A* O# `* V0 ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) @& b4 j. \" ]! j7 h$ r; b* y1 G
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ q- N4 _) T* o9 J0 S
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │% h* w" m6 }  u) G
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
; S) b2 c: P6 a% V; t1 v. {2 a9 R│163 │Invis  │11│  │  │***  │Invisible for a while     │# N7 n1 u6 S; B. s
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │. B# p3 b7 _& h" t
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
6 x( _  N* _$ M2 U1 W& Y│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& n2 m5 x: N6 {$ ]│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& j9 S  W+ P  H) x! q6 ~8 Y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ b; I, P' _% R4 i2 R│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │) ~  m  o& `8 w3 D) F8 l$ [
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# A+ h: ^' {  t6 d$ ^% A3 d
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 ^9 Q4 e" {- j! G
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 M. ^# B7 ?! F- W/ H3 g: F
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 U7 e! \8 O7 U  V9 p- l7 B) t( Z
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" O( U( H# r" f! V, p( k
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ ^# W- I* u: u, X; A│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! j$ D# _  e4 y( j│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' ]" F9 _4 T( }' \7 F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- V8 Z7 v3 C- {
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 s: e3 t9 V6 ^# i% O
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* T$ X4 R. y/ H0 Q- h( Q% o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' g) T! d7 Y7 ?7 P
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │* n3 T& F( ]( H, C) H" |2 g3 R
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 y) p7 E. J1 a. J, P│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
  g8 `  n% Z' S│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
9 {& _2 R4 w$ u7 M+ S3 R% I│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ K( }$ a* [* M# T5 l- \│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' x7 e! ~$ e& c
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
0 g, T' K  _+ m9 f& W│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 V$ s: w! O0 t8 w│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
: `' [8 N/ w/ p: S* l3 @│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  y: m9 _+ f1 O: u5 O│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. s. [  h( x0 m: {0 A7 k0 u
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ G, L6 R% }6 r$ j, e8 ^" @│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
! f0 n7 x" u& j5 k- {│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
; A& E) W$ N& l9 `│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" f- \. I) \: g7 D  T; y, M( M│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* B0 h( d6 g- K│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 c% J. x9 U" W9 Z* a9 a; o
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* i# `' V  I) ], Q# q' a& s│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& ]  Y: u, C. E0 ~
└──┴────┴─┴──┴──┴───┴───────────────┘' `" Q- H: R3 S3 Q8 O" [2 @

* ~) H8 B8 y: Q# B. W4 t1 q# r4 k! R$ F% a! B) ]5 i% X# `- }
Mega Chip6 }% R; |) X$ I' \. [, b, n/ A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; e! ]1 j" T5 i│编号│名称   │MB│攻击│属性│稀有度│说明             │+ M8 J* e& g* @2 M5 c
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 Q* L0 U4 z+ ^9 D3 j, |) h, [; a. }│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. ]$ t" C' ]! ~8 I: ]
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 e  {' ?5 C& @/ l# c│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ ~4 n# y# h5 p: h% B  g│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
. B- v% b, I; B+ t) E- e* r│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, i3 P) n5 i7 W& K│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 x- n5 Y% E, O- z3 V5 `9 B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
8 L+ L0 S) E4 b  T2 T7 Q! y. U│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; s+ d6 ~* B" m' Z/ ]/ w│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
0 i0 w4 }- |2 X# {$ y3 G│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 T5 v) v* M% @2 V1 K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 I4 |4 }$ J+ l9 d1 K1 ^+ \
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. s0 F1 u. g2 `0 z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" [1 c2 k% L5 l* M8 S& U/ T0 d
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. P, a: q- Z0 w7 t0 e
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │1 K4 }* [+ G) j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' q2 ^$ p7 F& K& S│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: [3 L7 d+ \+ N2 L  a
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │9 ]2 w1 A( G; M- ^- R& h5 G* V
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! a% z& q8 T: A' F2 j5 o│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* F( Z0 `6 v. N' X5 h0 z
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( |; A* j- S9 D* G1 B% a0 @
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │7 T1 L0 x( e# E) `8 ]1 |
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) T: a) X( u1 L  K│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" a8 J" N" q0 [
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- M1 x2 ?) U: F1 p% Y# W│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& [9 z! J' ?9 i
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 f  p3 e0 }' f  \+ X1 c& S│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
" a3 b4 m1 x2 O9 S│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  _8 @7 h6 y4 K4 W# m& w4 D
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; _' o' t- C" B4 J
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 m) b& [- y' B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) W9 ?' ]; x! H+ b8 |6 F  o
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 M# n* D% U/ r: \
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │% u# n& Y% Z6 [; j- A( i" H0 K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
$ t( H0 {* {3 r# S1 O$ R- t│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │( p% Z* h7 R; |! t# t1 `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% ^8 w' m, C. w1 s0 i6 _
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( K4 x" W* x! r+ q( i- ]│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 z3 c. Z- t* `: g│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; q6 C. ~, X8 k% ?" x
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
) \2 C' D' T/ Q4 C6 O│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% ^3 u6 n( {) d* t4 K8 }8 g, Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │+ T0 w( e7 {- L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 a7 [, {2 K/ z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. J0 Z, S) n6 {# b/ G' I8 c│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  {* H) U; `9 _4 J2 j. l
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
6 M2 M! _5 z" P3 t  B2 j- C│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" T' Z6 E9 |, f
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& t9 y" `1 g9 i: T5 E8 b# n" p
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │3 K( _9 O/ ?  O% Q8 |( ~3 y  W
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 @3 B" f8 L% P
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 W" }1 y+ `/ G2 m' _
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ E3 l" q' I1 d& |+ N# x
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  `0 ?7 ~4 ]4 W7 c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# t( ~. a  V1 Y! E3 p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │2 k& ], t$ ?* a
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. W: S0 b! Z2 e3 b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 p! t$ u6 K& L  u. V/ a. A│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 P4 r7 n0 @  \! X" y7 ]6 {│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ h5 y4 _5 n; X│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │* z7 p& G5 o) Q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; U8 Q2 |! j6 N│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │+ |; Q4 h- [7 m, B$ O6 C  q* N" T
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. }) r3 m  W' v. g9 P
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
9 i# o! ~. d) _: X! n6 H1 [2 v7 Q" q. s│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
' v+ s/ C4 d0 r# v. u│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │4 q/ e1 w; c; V/ ?$ ?
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │# k4 o/ l; S! L- ^* u
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
# n2 I7 d6 {0 w) r1 Y/ G4 `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# {' Y7 I$ m7 x3 c0 J8 Z. l' o│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ j" C  ~2 e3 `
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* D: P& s7 C! U+ ~
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 S2 d/ E$ m% }7 w. w- a1 v│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, u: O4 t( p- p' w, f9 ]
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
2 N( `+ `8 X: R+ f& B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ ^" X  _! v0 T" a0 A# h; w│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ Q3 M# V, @+ e( s" e6 f5 I│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. e' r/ g+ F+ }) g2 {" \% a│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
" u" }& l4 A) z+ F9 f: x│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │  w. M+ Y+ g8 b( x& O
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 S" O3 P/ ^- I) V, g: G, l9 L+ z1 x( ?│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 P9 z+ e, G+ ?# `: c4 [- p
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* U! m6 F; w- _$ X3 i' b- K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 J# T( t7 e% K; \# Y- V│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 \+ Y/ t: z9 [3 o
└──┴─────┴─┴──┴──┴───┴───────────────┘# @5 B" q! n, g2 o

7 [: z5 o+ y% T/ k4 P- z
1 g4 H: H; s) _  M. nGigaChip (蓝版)
- |! C# S/ q: J$ i┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ b0 k) B, N4 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │2 z0 v/ C9 N' X/ ?2 h9 B$ W
├──┼─────┼─┼──┼──┼───┼───────────────┤1 V* d% O# C9 B7 U# x8 R+ d
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" }6 k/ _( x' ?8 S│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* Z2 [, ]; R! f- e' L  E9 \
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" K( L; _3 r' J& k! F3 @1 D
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' Z% @# q* Z# g6 n# u# z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │9 r, H; n- J( N5 [- i, X( N+ V
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) c$ @4 Z( }6 J" ^2 A4 B4 @│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 Q6 ^1 |; k: m/ N│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! F) h5 q4 n; r! X
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 a% u* B& f3 f: @2 n
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 y% o. V' h, F1 g3 ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ @% J& N/ K9 T4 F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  o/ M& Y3 L! Y- @, H6 `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! C- S* M6 M& u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& ~9 d( A! `1 G# b+ C( t5 ~
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 m2 q6 m2 t3 l  M7 O2 d" c8 O4 R
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- y' P# U- a+ r6 a. N- C6 T( q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
6 Y8 ^9 f, O8 Q, ^- Y+ Y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" B/ F# l' c' I4 h
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 k8 f1 {& J: b; y) m$ j# i# }7 i│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& [- U8 u9 E% [& {7 g
└──┴─────┴─┴──┴──┴───┴───────────────┘) v/ D9 u. \- ?+ S) i. E
* ?. H# u- j8 l  P5 c6 `$ \) [5 m3 e2 `
GigaChip (白版)(只列出与蓝版不一样的Chips): t  C7 W  _: f) V. h+ Q4 I7 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 H$ d8 E3 Q, r" ]7 z! a5 w│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 Y2 r$ u0 e$ F/ m6 b├──┼─────┼─┼──┼──┼───┼───────────────┤
3 a/ l7 J3 T8 d) y/ Y( {* l│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 v, Y  r+ O3 @# ^% W. ?1 e& f│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! S2 A" P4 M8 A; q, d
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, X" d) g* o: u: c│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 i3 |8 d" W/ g7 c/ s
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 d: y; g1 q/ t' [2 `/ l( `" G% XMegaman EXE 3 蓝+白 Standard 级别的 Chips:
3 D' r" G- f- C: \( P! K
4 i; r/ i* O; N! x001002003004005006
- _, G6 [/ |! X$ c007008009010011012
- U, `; D% _3 N; [+ l013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* c$ _1 A' U2 C' i1 p' T+ l
5 p' \7 H) U) o4 e. E8 ?$ Q
019020021022023024& t- K  F4 E8 N
025026027028029030
, y* K4 O7 _, K% _/ Z3 {0 ]031032033034035036- d, i% {$ y; Q
7 H2 M( r3 a' ?
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 T! `8 N5 v' \# E# _' I- I

$ g( l5 A0 I9 Z% r3 k  f& z037038039040041042% W8 T* X0 W: c2 d3 Q1 }
043044045046047048# H- C$ q1 k5 K+ T
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ Y+ c7 x0 H5 @. c# I& P1 D# r9 }( v2 E
055056057058059060
+ N# w6 v( Y2 i, f6 Y061062063064065066
. ^* J: b( |( e067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 S3 ^" K" v3 h3 @0 I# v$ V5 w* v
; Q1 K4 R4 W* ~" y/ i' E" Q9 U8 k+ e: M
073074075076077078* Q+ h( T: r* I% n
079080081082083084
4 g( `6 E- I( e$ h  g085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 P) c( o) ~: P6 P4 ^0 q- s$ {' j
0910920930940950962 E( S8 Q2 g0 W6 i8 f) s9 ]3 D9 l
0970980991001011023 M+ {! {% w2 `0 S3 _1 @
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# z1 z! v$ \! I; T. n6 V% r
3 E& z# E2 W3 z+ u' @
109110111112113114
- W- y4 a+ T3 Y( W8 S5 k1151161171181191209 E( U; b+ H, t4 b: _
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ C* i- o8 z( f: y3 q
$ _3 v6 y" G8 ^" N
127128129130131132
; L' \. d( k% c% d. K1331341351361371380 R% |) l; R& j% T
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% [$ j5 b  Q- L( m5 T% Z; k
8 @' Y4 B0 b+ ]1 T; [  \8 e9 o
145146147148149150
3 r' F4 f( S) h0 _151152153154155156
. Q% I/ i& |" c$ C* ?3 |1 t$ W157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. j- |6 {( x& B7 h

4 G& L9 _  m2 ?' ?  W, a6 P1631641651661671688 ]2 d  |: z0 E7 e/ I, c
169170171172173174" Y8 h9 d3 t; b# i+ w9 m% M
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 v: L" q* |1 V; H: C

6 H# R  d$ r, J% o181182183184185186
( D& O( k# Y# g5 P* R187188189190191192# M2 M, f: u9 x" e* r' j$ F
193194195196197198$ ]  B% |1 j$ W/ s$ l4 g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 \6 ?  ^6 C: D7 w
5 b& _: V$ P$ C" J
001002003004005006- F2 Y+ m0 S7 @9 Q
0070080090100110129 \% O9 R# o  j$ Q# s: m3 E& F
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 l' h& D% |  d, T% T5 b  l/ l: V& Q  ?9 a2 ^9 m5 x' S( I
019020021022023024
: U5 u; y* K& \/ g025026027028029030
* V& N) Q4 X1 H& z+ o( n1 d031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! t" A( Z1 X2 H7 ^4 G  d2 U
3 p5 w  @. j, T# ?+ ~
037038039040041042
. s1 L6 ?: u' `9 N: I1 _& e1 Y" U043044045046047048" C: K  }# X8 n3 @+ D. J3 y# w
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  N4 {$ c8 w$ }; n3 E  i" }0 p. [
" v8 k) E3 f% [( @( g055056057058059060
+ k& o4 D$ @+ Z061062063064065066
% V8 I9 @9 L4 |0 |+ V7 k7 E067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ p8 J1 ^" ?, y2 u2 [3 h0 J6 T3 j8 A, }" w7 h( b  L: g! d2 ^
073074075076077078
0 U( e* v& a1 M079080081082083084+ K. }* J, |. I! X3 q/ u
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:; r) w0 l/ E, k1 M: c/ Z

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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