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■● ■ NintendoWorld 站友xliz原创 g3 u% e$ Z+ G1 K6 O+ g/ v
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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/ K( Q' y% ^) X, o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( _7 l8 R1 S5 O大家要看日文版的P.A.或详细攻略,点击这里吧!1 k0 _1 q, B7 C E& _
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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. A7 n; ]: _! I9 G* q8 J: x以下内容格式如下:& O- n/ i1 _" x! x- M$ y/ |
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编号 名称
( B0 ~1 W6 e+ N! ^/ F说明
% e2 v0 y& ?& E* b1 N组合方法6 u" ^/ B- ^5 W) M/ B
---------------------------------. a) k# y a* D+ v4 G% M
01 Z-Connon 17 _. W7 x; l w- H8 G" i
Unlimited Cannon for 5 sec2 P. C# A. G+ T
Cannon A+B+C
" o3 w+ K& C$ K4 _" J% b F* qCannon B+C+D3 m+ S0 P' M/ o+ C4 G
Cannon C+D+E
5 ^7 T# D6 _( B$ H8 B
2 X2 n" D% z. {02 Z-Connon 2" {1 T6 M2 G" f* V' g
Unlimited HiCannon for 5 sec/ f3 U& g3 L0 Z2 ?9 C
HiCannon H+I+J
, K& r6 V" N4 f( K vHiCannon I+J+K) c. @, X+ J% b3 f
HiCannon J+K+L4 u- ^3 N6 A/ Z. Z6 ?
# ?. B- C" J2 t' n: X; _# g03 Z-Connon 3$ n4 W! `6 V7 u: h1 u( b) E
Unlimited MegaCannon for 5 sec
0 i; [: g6 Y0 ?+ O8 V- V1 k3 oM-Cannon O+P+Q
3 L; `! e3 k* FM-Cannon P+Q+R
9 p9 s* P5 \; y1 xM-Cannon Q+R+S
9 g% M3 k6 O5 S* F7 O' A" `- V& `6 b" T- W6 V t, k
04 Z-Punch' P1 Y- o- G3 f$ v) K/ J
Unlimited GutPunch for 5 sec
s3 I2 z4 H- JGutPunch B+C+D
+ {6 A4 }$ _/ i3 R! ZGutPunch C+D+E
' |* c( P. B$ pGutPunch D+E+F
$ h! T. o7 I* ~
& V. ]& |5 j1 ]' m- z05 Z-Strght
. |. t ~0 k0 }: ] Z3 q$ P" gUnlimited GutStrgt for 5 sec! V0 I- M: c& t: v1 W
GutStrgt O+P+Q
' @. T, a$ D GGutStrgt P+Q+R
4 l1 M* X6 F! Q, y$ YGutStrgt Q+R+S
: J+ u7 t9 A3 S
+ ^% X& }2 v# H06 Z-Impact
, ?2 k' ]3 G, ~5 ^# i6 A5 bUnlimited GutImpct for 5 sec
2 L( `! i9 y! h7 M! d ZGutImpact G+H+I
4 x) J5 T1 E0 U3 f: T- O$ ?GutImpact H+I+J$ v% R5 G! A4 {: Q5 E' ]
GutImpact J+K+L n( l" M6 _& g9 J! j
0 h5 Q5 X3 r4 z1 B
07 Z-Varibl
: ]9 _! i9 K" |' g* A) x9 OUnlimited VarSword for 5 sec* R. e7 \3 F5 [ ?# V" _" X
VarSwrd B+C+D6 {. n$ R8 P" \% N0 {) k: G- {0 o
VarSwrd C+D+E
: m, s# L+ ~( x" tVarSwrd D+E+F3 v) d. K, ~+ G7 K
/ b9 f0 N. V' N |7 t# s6 g
08 Z-Yoyo 1
9 @& m" g5 E/ {. }9 I' `$ o6 xUnlimited Yo-Yo for 5 sec
# h) l; S' ^& ~5 _& K/ MYo-Yo1 C+D+E0 A) U9 e9 L$ f8 Y7 E4 [' ?
Yo-Yo1 D+E+F$ Q& u+ E( t) m# K9 C( I
Yo-Yo1 E+F+G
1 S- `2 K/ |) K1 d, o, q+ W$ Q \7 G- n) B; O2 p4 D. N' M
09 Z-Yoyo 2% h3 k" P, ~* \" c
Unlimited Yo-Yo2 for 5 sec3 E( p! a& Y" P& Q) G4 D; y
Yo-Yo2 H+I+J
+ O% ~/ q( H- q3 a7 Q3 ZYo-Yo2 I+J+K; S+ }; W: ?) w1 _. Q2 e
Yo-Yo2 J+K+L
0 _# h0 S, p+ y
: n) v1 o$ A4 M4 Q10 Z-Yoyo 3
8 Y" W8 P5 U. ZUnlimited Yo-Yo3 for 5 sec
" {/ T$ G( @% }6 E. s f7 wYo-Yo3 M+N+O1 `% ]7 m8 x- x- E' B
Yo-Yo3 N+O+P- ]9 b' K, n* x3 A6 U/ G
Yo-Yo3 O+P+Q& j1 P; S2 H2 x; b0 i* l |& y
0 V/ L0 N2 |( P# ?; P11 Z-Step 1* P1 y$ {8 }( h0 Y4 F- w* c7 Z$ E
Unlimited StepSwrd for 5 sec
; c B3 {/ m- GStepSwrd L+M+N
% u3 O: Z7 ?* L; k& tStepSwrd M+N+O
' L2 U4 [& H2 k. s4 eStepSwrd N+O+P
! T: f, H2 _# d4 p, Q+ ?6 m6 [2 Q4 H% Q: A8 C8 d7 F
12 Z-Step 2" w# s3 z1 U- b
Unlimited StepCros for 5 sec
0 z- ^; W2 z0 l" {% Z% ]StepCros P+Q+R
' F& \, r K) JStepCros Q+R+S
. y5 f9 @+ O$ Q) {/ A) sStepCros R+S+T I& U7 Z* r- H+ F
" Y! z! y; a/ a, e- b13 BubSprd/ ]; d3 ~8 Z' Y& n8 p# E* b4 U
Attks w/ spreading bubbles!
% L) _8 o% E( o' j s5 n% fBubbler C+D+E
0 O! c$ }& v1 G6 GBub-V D+E+F
/ m8 i: X9 R0 A' R# hBublSide E+F+G
. U! q0 Y- I N5 y+ |Bubbler E + Bub-V E + BublSide E
8 x4 b4 {2 x$ T* u- |2 N+ o: A1 _: i
14 HeatSprd
5 ^: p. x6 T# k3 c r' {1 }( Y5 q5 Y7 E2 aAttks w/ spreading fireball!% L& E1 I6 w7 P9 v
HeatShot H+I+J
. T, Y I% b5 w4 |Heat-V I+J+K
; Z: p+ m# [7 ^& w1 j5 p9 \; WHeatSide J+K+L
+ |( F4 h; B7 |* C" DHeatShot J + Heat-V J + HeatSide J0 E4 C" z8 k$ ?6 j: o! d! w# z& `
% N8 l* G0 m% ?* |$ x7 U v15 H-Burst
8 w. \ j3 r- y, R/ x" VCreates a giant explosion/ z5 X* ]! |) A6 p+ j
Spreader M+N+O+ {1 I$ d5 S3 ~2 F3 y& `; M
Spreader N+O+P
" \/ w" \) n1 Z6 Y% x+ x2 o7 i# V' ISpreader O+P+Q
5 l1 A; R, W. X$ b2 u3 E8 J. u6 B7 F2 B& `; N
16 LifeSwrd- J+ ~5 e$ g3 ^4 V! i+ A8 Z6 z
Swings a huge 2×3 sword! B4 j0 Y( M! ^7 `7 F/ |
Sword E + WideSwrd E + LongSwrd E
4 [3 `' s! c( \( t1 zSword L + WideSwrd L + LongSwrd L7 B) P) O. D/ Z; R
Sword Y + WideSwrd Y + LongSwrd Y
! u( N5 m. u0 Q4 z+ q5 L, n. k+ R: c% }
, q6 o' d' H4 ^ C5 F6 O# t17 ElemSwrd
. p! l- J5 o6 M. G$ p& i: DWide swrd contains 4 elemnts. n. [1 N S5 m
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ l9 F! }- Q: L2 [1 P4 w
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: M) u7 a8 t* N! N# i: P' Z
1 t+ m5 H; d# P! Q0 P2 Q% z# ]& ?18 EvilCut
) n0 z0 D( C4 A6 v9 [Step up 2 & make 4 atacks# t' F k a" i8 E& i5 ?2 {. j
StepSwrd P + HeroSwrd P + StepCros P
, { a7 u0 e! Q8 h
6 v+ m" z& {) {* ]3 Z# s# h19 HyperRat, R5 v& \; [! J: U( Z5 Q8 H; ^
A giant Ratton charges!- G3 c D: A* |; N% O
Ratton1 A + Ratton2 A + Ratton3 A
: |4 A- I1 C2 Y& C! t# s4 w) fRatton1 C + Ratton2 C + Ratton3 C
- }* {3 F: i# J; \0 c& a3 Q6 M) TRatton1 F + Ratton2 F + Ratton3 F4 W, i, X6 ?7 c E0 Z! M
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20 TimeBom +8 f7 |# I5 i9 J$ \" Y
Sets Time Bomb in enmy area
1 O) J' i; I4 }5 [3 H G @9 Q# ATimeBomb J+K+L
* }$ l8 z2 W1 p q/ Z! aTimeBomb K+L+M( Y; g8 p, g% d
TimeBomb L+M+N
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21 GelRain( _" g4 A8 [: F2 |
Gel steals squares0 X G1 L) w: X" G
MetaGel1 B+C+D8 U- u9 B. f% s- o
MetaGel2 E+F+G
& C. o9 m: l4 u9 r2 mMetaGel3 S+T+U
0 a. ^' i+ V& P& e- {
! ~3 F2 B; j& B+ J: B( f22 EverCrse
, D1 B3 m! b+ U; TShield chases enemies
/ d0 |3 `+ I4 UCrsShld1 C + CrsShld2 C + CrsShld3 C
' Z3 `7 I5 |5 \: ^3 `CrsShld1 L + CrsShld2 L + CrsShld3 L
) L( _9 S0 S9 @7 S8 g- ^
" y) u5 A! o$ n23 MomQuake: b, J* h8 o& A6 `$ k$ O2 b3 _
Awakens Mother Earth!# p' q2 G$ Y2 Q/ H% U
RockCube * + RockCube * + GodStone S
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24 PoisPhar
; o+ x- ~+ i" R$ Q" z+ T3 \5 \! SPharaoh generates poison t- B/ y: ? ^6 c( d0 y
PoisMask A + PoisFace A + Anubis A1 p* L" x3 j' e# |) Z
+ ^& V- J, g8 w7 |4 J4 e6 j25 BodyGrd( `7 [; B$ [ x' p
Bodyguard takes out enemies
, @( ]! C9 m& l+ @6 gAntiDmg M + AntiNavi M + Muramasa M' o! H0 n: v6 X& o. O, J
& M" p2 D# ~" r& T: P7 g# d
26 500Barr
: i7 e: R8 C6 V R4 U1 Z. |% z1 EBarrier absorbs 500HP dmg
* H* q% x0 U) KBarrier E + Barr100 E + Barr200 E' w, ~$ S9 E# t! D+ f, Q
Barrier R + Barr100 R + Barr200 R# |9 X, w; j, |+ ?0 o. W
0 i0 B6 A8 p) t8 ^$ v% {# Q3 e27 BigHeart3 B7 G( _, p$ E; v' L
Attacks, then heals HP!' ?4 X2 T6 }$ e! S5 p. q2 [& Y
HolyPanl R + Recov300 R + Roll R' i2 r4 o6 U {* o$ C% y$ g
HolyPanl R + Recov300 R + RollV2 R
# h" Q' L3 a+ Y; KHolyPanl R + Recov300 R + RollV3 R
+ R2 R3 r6 z' u# u, J Q( I# R' v; [7 A$ S, i0 B* |
28 GtsShoot- M; S" p, \: k5 |
GutsMan throws MegaMan!
* z+ v" m' ^- G0 nGuard * + DashAtk G + GutsMan G
, R7 c0 D# }# q% Y9 NGuard * + DashAtk G + GutsMan2 G
2 y6 r$ |- x4 ^, e5 s: a+ \6 q! CGuard * + DashAtk G + GutsMan3 G7 O! F) W/ \& c/ x6 s! G' x
Guard * + DashAtk G + GutsMan4 G8 M$ E9 S$ l. [. Y* c
% |* V! w# b% i29 DeuxHero+ K& W$ O( s2 h
MegaMan & ProtoMan team up!" S- G$ f( V. [1 j
CustSwrd B + VarSwrd B + ProtoMan B
3 g/ `& o4 b2 s! Q# x GCustSwrd B + VarSwrd B + ProtoMn2 B
" t: U1 T* c; X: k; |2 E1 c. SCustSwrd B + VarSwrd B + ProtoMn3 B! k$ K0 S, F) Y+ i
CustSwrd B + VarSwrd B + ProtoMn4 B4 a$ ^. f1 e7 @4 u1 Q
4 K( `" N' A$ g0 m6 P. A
30 2xHero
h4 S3 ]& c9 q7 ^& tMegaMan & ProtoMan Dual atk
0 }$ U6 m" t' P: d. V& P. h5 HSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# l3 D1 |; [( dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* w1 c, ]* X4 M' Z/ H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! O8 Z' J" k- g' |+ K$ q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) {; j8 R# X, F% q5 z. X
' P0 ?2 \* m' I& E& I6 h) n31 PrixPowr
, z) i& R% n3 ]$ E. G3 Navis attack at once!
0 s3 s- p( x* c/ x# M4 rTeam1 * + Team2 * + KingMan5 K
% I$ X. Y1 {% b+ d& l+ {6 C+ kTeam1 * + Team2 * + MistMan5 M/ |; e0 c- B0 D' P7 q; U; Q
Team1 * + Team2 * + BowlMan5 B
( b3 g* G7 E$ Y' l; t" c+ d
' u; a$ e# j8 w+ V9 `6 f32 MstrStyl
/ V6 m4 D7 f2 _" gMegaMan unleashes his power% p; ?! i7 o+ c
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 o2 h6 J" f; ]( l2 H9 k8 A$ A/ r& |9 A" I. d* R: c8 U
StdrdChip (Part 1); M$ G4 E N- n1 j2 A% p, b
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 s: R- F) d1 U6 E│编号│名称 │MB│攻击│属性│稀有度│说明 │% W1 E! m6 g, |' P6 p* {! X
├──┼────┼─┼──┼──┼───┼───────────────┤" o$ b, c1 u. q" N& I: [3 z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │0 m! F& x+ h1 N2 E) J7 [
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: D4 q- A6 B9 s$ m! `( z+ o" v
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. m1 [5 x+ b# S, I
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ f1 o7 ~* l- v; o P+ A. `│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* B, D9 { O1 h
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. Y2 j" D8 Y2 @' O│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* c. d9 `" s+ l$ F( ~# g4 `+ K3 T2 C
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* ^0 S. p- J1 G, i$ ?
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ @; j* `% b- f6 y5 @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* i4 W8 i3 a/ I6 e2 h3 E' m│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! e& ~2 S1 ]" _# z P│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. r% S* G4 N- X) s) W
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 k8 U# Z* p5 a; P6 N9 L" e
│14 │Spreader│16│30 │ │** │Creates a large explosion │
% \) e/ z8 m" U) ?│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" S, i' S& V, C3 G2 W' P│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" W; o5 A! ~9 l5 A9 N4 w. F* `# r* y│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 l5 F7 I- [6 N! p! n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& G. V% b) g% O7 _, X! Z0 `
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │: i! p' E. S h' `1 p4 @) d
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; V [/ ?5 {- D
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( _3 b4 |! ^& m, K! ^│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 K v6 w) h2 f/ w+ O│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ q* H# A% i! }7 h: g7 i Z│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │& }& y2 d) G# K6 ]6 N/ p; T8 }; {
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& b+ w2 n/ a; Y│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" v; F- u' U" H1 N│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 `) A& E' } E! M* a│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. x8 U9 r2 x$ p* s( T│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 o( `# w. u8 d! w5 U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 g2 Q" ~8 X3 H9 m7 o8 {
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 Z+ N/ |( ^0 y. \$ \│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 }7 ^7 O( M4 \, N% `
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 y; g# W5 G% t( o+ X- K│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( K/ l) `; C3 D7 D* h2 Q- @/ N3 @
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 W n2 h$ j7 I5 ?
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ K' t' d, S) D/ g
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# H) J$ \3 v4 F& z. j/ l8 ~" h│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# b$ O# W4 O( b# i: [0 Y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, b# V6 w$ h8 e4 l. X
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │# r1 j( z. T3 G+ x; T$ O
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) [- J) s# L8 b( f) N) }; U# ?
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ w# e' K4 p% m6 E2 H5 G0 ~
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( m g. `" w& }+ B8 r+ t: U
│44 │ShockWav│10│60 │ │* │Shock through enemies │8 ~1 [( ^! b0 d* {
│45 │SonicWav│26│80 │ │** │Shock through enemies │
* h7 c+ K! q L2 L- `: G+ }1 T5 Y! _│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 g5 S+ c1 d! O* v$ c4 Q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ K, U1 q4 |) H' F' d/ S
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 ~1 i3 Z X+ L. Q! l8 l/ F
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% ] t; Q! k( I9 _6 D% V0 {$ E│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ i) t! S5 c/ C, G; G: }│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 f1 a$ c& g6 w1 v│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: C) P% L4 Q8 _6 S- S
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. C% p. K. u7 X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* t* [3 Z/ [; m$ W+ F" @% u2 \" i│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& Y) C& r! o8 d0 x4 T0 K: B
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 _ e$ o {' |8 }( e│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' t* @( x* g L: t+ v9 I4 X2 h1 i
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 N) ?# [( `2 S+ A6 l" e2 K
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* i; B% Y/ M6 @( i. u, L
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 D5 v/ y$ M3 S# A) g│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 e5 Y/ ^5 j+ _ U4 G5 a1 F│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" X# O$ M) x6 t1 ]
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
f! J. k* v; q! E│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ t# X: L& g1 c# j│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 x E, \# k% ^+ ?" I│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 Y- F, \7 z+ Q
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! [' g- p7 K/ Y/ A* m& @. }! ~2 Y
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 C. F* h! _! F5 e
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
$ h7 k4 O: m7 |; L│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │" p4 j# c$ M( {' x, Y& I& e6 l- n) Q
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' q" K( X+ ~: f. s│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ q0 X5 b w+ H' ^! w1 r
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! M' {" f: }% x! N8 B; E│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% y4 r7 M" c- L' L+ v1 Z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! e- {! V" ?4 j: @% P5 L# S│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 Z. w4 C3 S/ @, Z6 M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ ~1 }2 W, \! d1 I7 W│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 {, `" f4 {6 f9 y! p3 m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* G0 A; U0 N6 e3 S
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* P4 q) Y; { {! d
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 L3 e, P3 b N/ E' n' q L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 A" i( Y& m. O2 `/ q- ~│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. G1 \% S& l$ `/ a1 @│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; `1 s* ~3 p# l0 f6 J3 A" w│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* G$ _0 y. N5 `9 t
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 ~. y% t* n* P5 B6 ?4 z│87 │Hammer │16│100 │ │** │Hammer smashes front! │2 K+ @; v# s) g- U/ P" Z( o8 D
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; A0 X7 w/ `: }) i6 Z. w' k# ]5 \
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! L" E- j* q, F│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 s! H, m; A5 } V6 ~7 X
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
[8 M8 }( W# ?0 `9 \% k! t│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- l0 E% Q! m! {6 t, A
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │* }# q7 @" ]. r# z9 z$ w- Q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' G- m# A# ]2 \7 p$ K7 B│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& k& V! Y3 N9 f│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( W5 ^1 V9 T6 g; m! i3 c│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 n& _. V5 h) v' c8 k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
- v8 \: n' ?9 B( H* p│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: v- Y6 ^$ v( }3 U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ j) {: M1 y# r& n. A7 p7 X└──┴────┴─┴──┴──┴───┴───────────────┘
% ~- Y0 C! z1 s6 G! y. S0 g# R* ~. u0 O2 h
StdrdChip (Part 2)8 v7 d# z9 @9 z: _5 [ L# i; `5 J8 g
┌──┬────┬─┬──┬──┬───┬───────────────┐
' n8 c" l) d4 R0 x│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 O$ h5 W+ y; L8 |+ @( l; P├──┼────┼─┼──┼──┼───┼───────────────┤& O% L w! p& v& P. \+ f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, k$ y' z& v! }│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) q/ A3 X& s4 w' {$ ~
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ m5 V/ D5 R4 w' H* T│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
% E. L+ d2 x+ ^/ ]" \ S0 E9 S│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* l- Y/ `3 p7 ]% k1 n│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
& \# G" Z5 m4 u5 K│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; M# N6 B5 m7 M5 O/ _/ T
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" o; O& S+ ]& P│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 M# p0 e' ?- }' ^5 E3 _5 K2 O
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 t) h( m* ~. }* d
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │ n' B" {( s7 N5 M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" l) P1 V1 n% W8 r+ K
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 _* c& ?8 E$ L( G- B7 I" p3 V
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; ^' V, b/ m; V0 O E
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 U! d" j; {# m│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
, n& @) z0 d3 X- T- z! K# q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 z' l2 L* v% s$ f$ e; V$ _
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 H+ C3 f: B( R4 N6 G/ H2 o7 O│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 k2 q, F4 e3 V/ s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 z" T: w4 g; c; R4 ^3 v" p│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ J; x7 _: k& f. g1 q
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 D; `* u3 }% p( o) ?0 d, o, k8 a
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& S- H6 c! u8 ^% V4 H│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! k/ ?; p( X( A7 g! b│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# d. W$ m" A; a u* ?' F4 P
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# m d1 ~% f/ @( \, j7 `( o│126 │Rook │30│ │ │*** │Protects you from attacks │$ U+ w% o' I% B9 p- q `6 O
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- L' X% @) b. \: T& |' e
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 ~0 ?5 [) U. ?, i│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% b2 j1 E, h! b O, j* n- U% P8 F│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# E [" g/ ?- _$ V│131 │Lance │46│130 │Wood│*** │Lances through back line │9 ?+ L9 I n# Q( E2 j7 H; _8 O
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 _3 c( M4 G" \5 G$ D" d2 P q│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 |( H g8 w7 l, ]4 B│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ p7 m( ]! G/ ~; y8 C1 a7 I# u│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 R8 d: k1 A. C& s, r# R) J/ h6 { f# c
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# a& x+ [7 c$ y( v1 u
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 z. ]( k1 f, O4 G p5 ^9 W
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │3 }1 _) e9 l7 l5 O3 c
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" r# n" I$ ~" F6 X
│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 Y; t$ \7 D3 K2 C2 G
│141 │Prism │60│ │ │*** │Prism fires randomly │
: H8 P% N: M( `" C& z( F│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 W8 x& N7 r7 ~4 o│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 C; o8 g9 |: s! p j│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: y5 ^3 U) `7 ?4 p5 S) g│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ b2 d- C$ e/ Z% t4 \8 {, ~7 j( f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 p# q+ D) W# B8 ?│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 V: D* Q* U0 J$ P$ O4 ^- c
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 y, O: [$ l+ O$ }. ~│149 │Recov50 │14│ │ │** │Recovers 50HP │
& L* J: W H4 j; N6 P. h9 }5 W+ V│150 │Recov80 │20│ │ │** │Recovers 80HP │0 W5 i8 m- B! G! K1 G" I. l
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ C" H U3 U' m [$ I" r! v│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 S2 E U# y1 Z3 N% A│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ [9 h: Q0 J, R. I│154 │Recov300│80│ │ │**** │Recovers 300HP │
% g% Y3 L G6 F: G8 h: X8 g3 r│155 │Repair │8 │ │ │* │Fix your area's panels │
. s, c- E- b. B! P5 ^+ v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" W4 u, Q. s$ K# }& @' }7 w
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: L. N1 F% M0 @$ @
│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ v) e/ Y. t- v. Y/ {# p
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, N& y2 a/ G/ [- f- a. H1 ^, }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- ]* A/ D0 S8 \) l0 r/ t) u│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
% Y) [* Z/ o! u* q+ R( L" ?1 M│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │. o1 D3 @/ S+ N- m
│163 │Invis │11│ │ │*** │Invisible for a while │
( r3 Z! F- p' {, }, M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 E s# H" ]- F, D1 ~│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 O( y. y2 O; ?5 I" C│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 z1 _. V2 G) P4 o# n+ G8 H│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 P; y# \ F) s/ ^6 P4 L. f│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, s7 }) r: \4 ]
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 Z; p8 R# A" n; |' {+ a
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- G$ Y- \/ R# I* B3 O7 d
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ O4 L0 o8 A3 ]( U
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 A {; K6 P5 f│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% j1 C( K0 q7 v│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& f$ D9 k$ n+ P6 f6 Y$ t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( X1 E* N2 h7 r6 `& }
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! b& ]" `0 f5 u4 Y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 x0 t) `+ E, g. l% W: l2 p
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) H+ D, ?8 B- O4 d/ q3 D _
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 A8 |8 @' |- d+ Z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 g5 {7 I; } Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 b/ r% N1 u6 C" u8 x
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │* B; v d6 l6 _; r* E5 n$ G; b1 y) {2 D
│183 │Hole │55│ │ │**** │Open hole to dark world │
- A! P- D+ k; ]7 |) v│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 x$ P% `. s0 @ f5 t" \; e│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) u" j1 J& s8 \6 g, @. E! k
│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 i: J- k: p& C) `
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* V6 w3 x3 X0 v v- z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' x( F! b5 x7 ~& K7 L/ d+ ~
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' p5 G1 ^/ K3 I│190 │Snctuary│54│ │ │**** │Change own panls to holy │% m& Z- w$ L9 D
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. e4 E+ w1 Z% A, G, Z* N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% U8 @" z, b* X6 b2 q9 [4 f. x
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 k" r" B& U1 g/ c$ ?5 x, T
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 q: ]) h: D8 g│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: g+ f7 Z0 N9 e5 }0 a; |% o- b│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 o* T. ?2 I# B, H% V) P5 Z) s
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# w; h$ @/ d( `- b│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, b* m7 ~" Z' O+ c5 t) r
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 B: V7 F! H0 ~: |. B
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │. z4 E( V2 k1 T3 o6 l2 G+ u% A
└──┴────┴─┴──┴──┴───┴───────────────┘
. g2 g- P1 u2 w
7 K7 ]/ Q7 u y; l
8 u. y8 m; f6 X/ c: G' O- _Mega Chip
' V! D2 K/ x: b┌──┬─────┬─┬──┬──┬───┬───────────────┐
% i6 S {' e7 u( x8 G! X│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 s6 Q0 F' P4 W├──┼─────┼─┼──┼──┼───┼───────────────┤
% _0 Y: O7 E2 s& W5 \! k' R│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │+ P* [1 A4 O' B& H5 ^
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
2 _$ K. }! A* ~4 H' ^4 B│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 P/ l! @' q$ J- K" d( G4 |- [
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 x! Y% W0 _" U/ J! w
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; ^2 b) H. K# {; E& J* i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │2 O+ N" z/ K9 a" H. C: W
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 r# c7 v" t/ U│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! L: Z& r& M0 j+ ]: z+ {1 @7 h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 d7 D, O! {1 \: m l; j│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 P$ q& P, }5 J: P+ ]* ^/ V│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! R. u" o7 U* X b5 ^, ?│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 J5 R+ I$ K, T" D( C7 X
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
}- y- M) n, {; T2 [8 X│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
; s4 R( h' f! v r9 g7 J3 o: _2 ]5 \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! x3 z' g# @$ {6 j5 u0 Z9 C
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- l1 x5 f$ J2 l4 V/ A5 |$ y$ r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 A7 ^. }$ b/ G& x│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │: |( K- f: N/ d, w7 z P0 ]% w- D$ l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* {, n( u3 K3 M
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) {% L( b8 b' U% `
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 u7 Z% v1 ]! h* G, m( ?8 Q m│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ b7 _% b+ G! f9 R% s2 x g, o4 K7 m/ C5 l
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
2 n1 P- B- S6 R# a│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! `; w" c- A. a2 ]0 h1 E7 S8 D│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* m* T( w. F! m+ ?: `6 q│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 u, n7 ]9 ~9 b* U2 r, J4 f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* ?7 h2 }1 M; N" Z" I
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 r5 n) b6 z& D6 M5 C2 N! Q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% Q% W _+ r" k3 L. }: K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: F9 n1 V7 [2 H' N; P9 A
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 K6 x( Y4 e/ \) k* n3 |│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! o/ @- K& F9 n! Z8 w* M
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ h8 y% K- u7 _7 w2 h
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 n% t9 a: C) G: ?! z% k1 ^8 I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, q( K4 ]# T) n( q% Q3 x% H# r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- h5 z8 B# d: v. G# _4 v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# H% `# ^4 E- _ N1 f% X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │/ s/ E, H- f! j* E. c2 X
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
2 e! w, `8 x0 D/ X│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( _2 R0 r/ r1 m) Z& O" D
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) p) p3 w# c B: b0 T│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 g' q: P6 u# E3 S% b- t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" K3 j9 G0 y& _; V5 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 z2 {! J- h; e- H4 }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 }; L _/ A$ M- U0 I/ n7 r2 W│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. y& ^& t9 k: j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" n7 t% Z: Q( j5 m! u0 ]
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" k d, Z! F6 o│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) H2 `- Q/ ~* T$ U7 ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ t2 R8 V" A( p C! D- }, Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ p0 M+ v% i, j+ V! x+ E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 Q% G9 s, Z4 ~1 ^7 p3 g│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ y4 e" l- P/ z6 r2 j+ e
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
" b5 N j5 b* b8 b; i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# n5 v3 @8 \! D k' ~8 N9 Q3 C* w
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; H; ]( b3 q2 }+ C/ O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# N8 j+ Z R$ H# N5 Y. k3 r│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 P& L4 o6 ~. m# l6 Q% T
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* I* s2 q6 J2 ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │( R _+ C0 U# ~6 s
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" A6 a7 W! e" g9 `
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& g- m$ f4 C& P7 x* o7 C
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ A& \( M: {( Q& }* e
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 A u& ?$ P. |: \$ b
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
& R4 n3 f! Q+ ^; l│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
`- ]+ I0 x: r3 F( j! V│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ G) q' `, v- d) L& S- d4 a│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 K$ v) X, P3 t4 }3 i; ?6 v
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- w, [! k' n8 p8 b% @& b5 p& V( D
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) G4 x0 `( C, h! _* X
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
0 ~& ^- M) N" y0 {/ h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 V, u. s& U! I│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& }/ u0 o6 s6 z7 V; G│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 j! P0 Y' }3 `$ [" H- y6 Y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 ]! z3 D/ z, C. Z, s: m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │6 e6 T2 S5 J7 m
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
3 c9 U/ d7 Y: E│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 N; K1 o( Y1 j│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
& G2 D) y% n5 h; V; u$ ~8 g│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 K; b# J; l$ E2 ~; U- B8 S4 `
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ _9 O: N6 ^" T- K( N' G7 B0 @│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" E& b/ I3 G2 R5 z/ Z/ a+ z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! K V2 l6 m( N; C2 n8 x6 O│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* w1 i Q* m4 p& S- h
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 x$ a) y& m: h6 ]. g0 p9 L- n└──┴─────┴─┴──┴──┴───┴───────────────┘
4 r- w6 J4 y( d6 M
B1 X3 V) d6 P! _( v- W' W7 b& D9 h' n* L
GigaChip (蓝版)
3 _2 O9 V0 o, f┌──┬─────┬─┬──┬──┬───┬───────────────┐
( w# r& v. \- ]% W│编号│名称 │MB│攻击│属性│稀有度│说明 │
' ]; h7 z8 o. s: O) d├──┼─────┼─┼──┼──┼───┼───────────────┤
4 V, u/ W) p& v% Q; C│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 Z3 ~" |1 c: F* }& D9 a0 M
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 ~3 _6 S5 O1 }6 V│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- j3 w: D3 j- S) _│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 e! |5 l/ M6 P, b* e- l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │! e4 [. { Z0 g: f
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
) n3 ?; j- ]2 \6 I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 i9 i/ C* t. ]. d8 d
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: ^3 C! V& ] N. G1 P│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: ? }) @4 Z D; ?: p; f5 g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. m z) {/ M% f7 `( |: Y# Y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 N* Y7 Y5 A3 |* i1 F8 ^& l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, U V/ b8 i8 t; b# T3 G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
" l' w8 A8 M0 E; T2 |│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 l7 _8 H5 b3 B; k* _& H│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 s3 M J6 g9 w9 [+ r
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
# O8 J# w/ E7 k! E& R│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │; ]. ]# b+ j( L& p6 I% i; e' J. H
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 h& G5 _, e) K# k v% c│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
b1 s. R b' J│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 \+ X& ^2 R* s" a; d7 K; D, k
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 y& Y6 ]# i! S& N: J
) n z1 l8 K" H) ?# bGigaChip (白版)(只列出与蓝版不一样的Chips)
% U, ]' E/ I" w3 D4 ?/ S! i0 }┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 N3 x+ l) V& R4 [) }' R9 x5 c│编号│名称 │MB│攻击│属性│稀有度│说明 │* k5 s/ ^# N( R" ]! |7 a
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ z" L/ H, r( @7 v+ r│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 ?; e9 W; Q7 m4 v! o
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 P5 E) x* T2 G. u$ z2 j│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' V, ~, L4 @. \│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* c/ u" t) m3 X3 q5 a1 X, c; C+ x7 v└──┴─────┴─┴──┴──┴───┴───────────────┘ |