转载请不要删除以下信息,感谢您! 2 u" b0 H e$ P7 U' c- c, R. x
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 k+ o b$ ?5 P9 |5 w R7 r
■● ■ NintendoWorld 站友xliz原创
. i# t/ G. h7 C3 L■ ●■ http://www.NewWise.com
* p2 }' T$ X @8 o■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" n. y+ {( X7 \0 C& _' v$ i5 _9 r( K# h2 a1 K
1 j; H' @) m: w$ _* }' w
洛克人 EXE 3 Blue 卡片组合2 M9 S5 M& K4 ?, L/ l7 q8 y
5 E' t2 E% N3 F) }; l- E
( ?# X( Y3 o" ^; c& C$ c
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 i; N6 v' _/ ~7 K大家要看日文版的P.A.或详细攻略,点击这里吧!
2 \2 ~# E" N; I====================
* L- \$ k6 H: `3 y8 ?+ `, h: v希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
+ k! y- ?3 k& d: P9 X5 z z6 C, ]2 z3 I% y+ v6 x1 N7 [6 M
以下内容格式如下:5 w2 u- m* L9 h6 u. ~* P+ h3 R
4 q+ M5 p7 X) z" p5 ~4 S0 v6 R- N- m
编号 名称
: k0 G$ b; K% X( R说明3 X6 ^' K1 U. L! M/ K% L) n
组合方法
9 j% x0 B: R1 f- k/ M, W! m$ R$ ]& E---------------------------------6 q- L+ O) h1 u* |# b; {
01 Z-Connon 10 @# z" |5 ]" o) p
Unlimited Cannon for 5 sec7 H4 [1 t$ j0 u/ g9 Q: t. i2 ]% m) C
Cannon A+B+C
" m/ }. b) {) ]1 ]Cannon B+C+D- h5 Z: A* d# i' e
Cannon C+D+E
8 |! G: Z t1 N" V, I4 I# I9 x5 x) \, n) c' G
02 Z-Connon 2! x- o/ N2 j# d* o7 k( v% [
Unlimited HiCannon for 5 sec- q6 `: q: M6 n( {: X" E X+ T8 ]
HiCannon H+I+J
9 k" O7 R3 ]: O* S* z9 e; dHiCannon I+J+K5 @- |2 N6 j' \" A/ P, t/ p) U
HiCannon J+K+L
, S* M- I) `6 z' ]7 ^
: r" ^; i, r2 b D8 \03 Z-Connon 3
) f6 A# W$ Y( \3 R- dUnlimited MegaCannon for 5 sec- V6 B/ u! f8 M2 x
M-Cannon O+P+Q6 _4 x8 U7 X' N' O, A \
M-Cannon P+Q+R8 ^ K: k3 E- K
M-Cannon Q+R+S# Q( U6 U# B" \3 x$ l
! n) f( X% p' N" f04 Z-Punch3 X1 J/ o7 F/ W4 n
Unlimited GutPunch for 5 sec
8 a2 K a. a A+ WGutPunch B+C+D$ ?( I5 K& {" p" e
GutPunch C+D+E
% I9 M: `: C* ~7 M7 |6 A9 W p( TGutPunch D+E+F9 j+ G$ E o1 o0 M
; S* w- y! v3 n/ d0 d1 |9 p/ h2 Q
05 Z-Strght
' V; o* V: _. T) fUnlimited GutStrgt for 5 sec' A4 p* G5 {" q( z" y
GutStrgt O+P+Q
( a J5 v; z$ x' {' N+ ` _GutStrgt P+Q+R
. _ b+ S" u8 J9 S( j4 h1 t: oGutStrgt Q+R+S
6 w1 K* X, L, I3 y* I* C6 N. S0 u- F+ u* S* L* |+ }
06 Z-Impact
9 _9 u6 x8 N% i6 B8 _Unlimited GutImpct for 5 sec
- U$ E5 r0 s% t4 {GutImpact G+H+I$ o8 X$ B6 p2 u
GutImpact H+I+J
, |; k. c8 u! {GutImpact J+K+L
- a2 A( B& s' u- ?% C6 i+ f2 H2 i" k
$ }( x: _" @' O* s% M* j* A0 Q6 }. d07 Z-Varibl
, U* H0 j: @2 @0 P$ @Unlimited VarSword for 5 sec
3 Y$ _7 P: L, \; L" S3 y8 ]VarSwrd B+C+D
% v4 n( [& j0 h+ {VarSwrd C+D+E
8 S, @* M+ L( ?/ N9 ^0 y9 ^/ sVarSwrd D+E+F; m- W5 c! ?: ~- U' |
. C) r: H! l5 q0 S0 m1 s' V
08 Z-Yoyo 1
* V- a& K @4 hUnlimited Yo-Yo for 5 sec
8 b" }& A0 o8 gYo-Yo1 C+D+E9 S9 f6 |* S0 {4 L1 P
Yo-Yo1 D+E+F4 r0 S* w8 A" ^
Yo-Yo1 E+F+G7 Q W7 i% a% v# j/ H3 Z8 t$ j) o
7 B+ P! |# W& F' b4 _$ [$ ^
09 Z-Yoyo 2
% c# E) A+ H# B& c; [/ S/ _& w HUnlimited Yo-Yo2 for 5 sec+ I; k. u" g" x- c
Yo-Yo2 H+I+J
2 [, b& @6 x' F4 f( v+ @Yo-Yo2 I+J+K: ]# L5 |* f3 P' ~% l# m
Yo-Yo2 J+K+L
, O; a. A, N( r( i' W- n8 S; S. y
10 Z-Yoyo 3 q& b: x! \# P2 O1 I6 B) H! h) Z! S! \
Unlimited Yo-Yo3 for 5 sec$ M3 N7 Q; L" T* ^4 ~3 G; r; t
Yo-Yo3 M+N+O% P" }% r- I8 T1 Q4 a: d$ r' m
Yo-Yo3 N+O+P
4 E) x; |) d) @9 T# t' M: SYo-Yo3 O+P+Q
' G, C# b! I6 x5 x- p2 P/ e0 j! x$ F
11 Z-Step 1
' Y5 C3 d! r+ a; K7 @8 BUnlimited StepSwrd for 5 sec
5 _6 w$ {- m# D$ `) BStepSwrd L+M+N+ f# ]4 }& G; b6 q' z
StepSwrd M+N+O8 Q# k& |+ p6 t% Q' K, ~7 {
StepSwrd N+O+P
- w6 j V+ N& z8 ^9 U3 o5 G9 z- g
$ b# ]' d6 _$ z' @8 ~7 G+ n12 Z-Step 2( }/ `( Y9 K" E& C
Unlimited StepCros for 5 sec6 Q+ o' } G) u! t; W; W
StepCros P+Q+R
% _* L% G4 j2 y1 `; GStepCros Q+R+S# M0 M8 Y* s( n. F8 q1 m
StepCros R+S+T
* W" S0 W. q5 x2 I0 c' E( q
- ?) e0 A) j; k( ?* R2 d13 BubSprd4 h9 g) O: L3 ~# }1 a# t
Attks w/ spreading bubbles!
. y- i9 W# m3 d5 V9 w7 _Bubbler C+D+E9 n. c/ p. w- V5 x9 c. c
Bub-V D+E+F
+ |6 |$ `3 I; g8 f% Q' x6 Y2 a4 _BublSide E+F+G% ?2 f! H8 m6 O- ?0 ?- y
Bubbler E + Bub-V E + BublSide E
( o. O) M2 i1 m/ w! d
. C3 _$ j( Q0 A/ h0 P+ }0 L5 N14 HeatSprd
9 U' j$ @+ q% Z1 W! ]/ gAttks w/ spreading fireball!
8 l3 }9 f3 U5 g$ T! ?# X6 O2 L0 ZHeatShot H+I+J
N7 O8 ~$ ?" H( j0 S, x2 H- MHeat-V I+J+K$ A6 R$ X3 R5 w2 t J9 u3 j/ B4 ~% d* [
HeatSide J+K+L( t% h6 \; d; H, T: f8 L9 L
HeatShot J + Heat-V J + HeatSide J# V1 Q5 | u+ b
" f( j! v' I( O( E
15 H-Burst
; i* b# o$ a& w- {# }Creates a giant explosion
7 E( ?2 G6 w2 l) L8 I3 YSpreader M+N+O
7 R" ]: T2 L I$ x+ j: R' a* kSpreader N+O+P1 J' y" X3 r( B% b: |
Spreader O+P+Q
6 D) E- Y. Y: p! y( S# o* G2 f* [. }$ n+ _! H
16 LifeSwrd8 ] U3 N4 E2 X' w* V+ ?2 a( i2 y
Swings a huge 2×3 sword!
6 X7 r) O: Q$ T' ~# [Sword E + WideSwrd E + LongSwrd E
8 E2 Y/ M/ W9 V8 N6 u5 xSword L + WideSwrd L + LongSwrd L1 t6 X! Y- R2 ^5 u/ b5 u
Sword Y + WideSwrd Y + LongSwrd Y+ @% H$ `( Z; k& u9 p
; B. S4 E' i% q/ ~! U" C
17 ElemSwrd
, }% p( Q) `2 D7 e1 q5 e1 UWide swrd contains 4 elemnts
. P2 a" \" q/ {5 U0 uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 Z8 b$ r2 d" K* o6 {5 [& u
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
& H8 h# M5 ?2 o3 ^* B; _/ Z# B" @9 j# ?* Z( Z/ `3 T
18 EvilCut
+ \( A* C. t+ ^# C" R% zStep up 2 & make 4 atacks) t0 w7 V; W; L( d* {6 g4 N
StepSwrd P + HeroSwrd P + StepCros P
8 `& {: _) F0 v) E
+ G, W# X0 U" `! }. f; w1 g O' f19 HyperRat' s9 {* @ ?3 Q& T! N1 o0 a) m" C
A giant Ratton charges!, U4 p( m1 @& ? ~7 r0 y
Ratton1 A + Ratton2 A + Ratton3 A
3 `7 \7 M8 i$ b Q$ PRatton1 C + Ratton2 C + Ratton3 C
% _, o" N. u5 O$ {" e! oRatton1 F + Ratton2 F + Ratton3 F0 X4 T7 @# e/ J9 u3 I
" v: p3 V( Q/ k7 E/ l7 Z& e( b4 w" ~20 TimeBom +
9 P2 }! b Q5 L& z. nSets Time Bomb in enmy area& y+ R+ P1 C4 e: |9 N
TimeBomb J+K+L
+ V- c0 W1 _ Z; ]( h' RTimeBomb K+L+M
1 K- F8 u8 C E. x4 t$ {' @1 X$ q+ aTimeBomb L+M+N6 h, f( ?' [4 R( b* J: ~
8 z* \$ Q2 D/ W# d5 k& r0 G, Z. O; w
21 GelRain
1 [' g2 d% [- p o/ |7 pGel steals squares) O' @$ l* F0 d
MetaGel1 B+C+D, Z" ^' W$ ^& g
MetaGel2 E+F+G
4 i* ] `+ `* M% h1 m* r2 |- iMetaGel3 S+T+U
+ h7 P _" L% |# ^% a' Y
$ s! K, J3 J& r) {5 T* @7 ~22 EverCrse
8 L; x& {- [ M! Z& z+ l$ I0 @Shield chases enemies
) t/ \ G2 e% s1 \- A4 n; XCrsShld1 C + CrsShld2 C + CrsShld3 C7 \3 X. `' I- }: q
CrsShld1 L + CrsShld2 L + CrsShld3 L/ s: A$ m4 c0 u7 w& h
& @; U+ j) n6 r% |( ^* n4 g
23 MomQuake& i& ]' x$ g# S4 b. z
Awakens Mother Earth!
3 o. c9 s. [6 R3 p" gRockCube * + RockCube * + GodStone S/ b3 r. j% z2 \' W9 V$ T+ O
& v# n& c* Y' j7 @) z24 PoisPhar
6 j) n: H% [- nPharaoh generates poison
{1 {+ G! i* x# U& HPoisMask A + PoisFace A + Anubis A6 L3 F* `3 \6 ~5 v. \3 j, f
S: j+ I7 F1 z! h: o+ x25 BodyGrd& R6 F3 _# t* ^5 Y P6 e
Bodyguard takes out enemies; b$ V+ C9 ]4 f, U
AntiDmg M + AntiNavi M + Muramasa M
" g- E i9 j% t3 \, M R$ g2 R* v' y7 a! f! q! ^: Y
26 500Barr
+ c- I; o2 V: Q; @" O5 g! ?Barrier absorbs 500HP dmg0 V0 O& U$ u- M0 I# e
Barrier E + Barr100 E + Barr200 E6 [$ g6 L6 l. Y" m
Barrier R + Barr100 R + Barr200 R
/ ]1 b' |/ E" @! ?' P% g; K& r3 z) l1 m7 u: K# h* _( d. r4 ?
27 BigHeart
R0 v1 z" _ PAttacks, then heals HP!1 n+ P) b+ T/ d; j# I/ _
HolyPanl R + Recov300 R + Roll R0 R0 Z; F& u: Q. n2 O
HolyPanl R + Recov300 R + RollV2 R
" [ x9 ?0 Z/ V- G) hHolyPanl R + Recov300 R + RollV3 R& q8 S2 H: u+ A9 g
; J8 s7 i9 L- [5 `/ l28 GtsShoot/ d! b/ l% q! N# @, x& K1 S
GutsMan throws MegaMan!3 ]! |1 N' p1 |' S3 K/ J
Guard * + DashAtk G + GutsMan G
. `% X7 F/ u) B7 |Guard * + DashAtk G + GutsMan2 G# S4 |; E& A) y% l
Guard * + DashAtk G + GutsMan3 G! {/ M E# X3 v' e+ }
Guard * + DashAtk G + GutsMan4 G! n7 }5 Q* @, \/ g0 U, j+ f5 k
2 ?5 ?3 k! X5 c" ]
29 DeuxHero, K2 q+ M2 M- u$ f# C1 r
MegaMan & ProtoMan team up!
, j7 v: G' i2 s# B# O+ c0 vCustSwrd B + VarSwrd B + ProtoMan B
8 R8 P# e' r; ~+ h. S; U$ Z! }* qCustSwrd B + VarSwrd B + ProtoMn2 B
* I+ b7 F2 }/ w% f( j/ I/ D" SCustSwrd B + VarSwrd B + ProtoMn3 B8 {2 K; u, A" u! ]/ a( X$ v) A
CustSwrd B + VarSwrd B + ProtoMn4 B
, b c( A6 \% N/ R. N) }9 p. D) m+ `3 X, S0 c0 Y) O4 V- n Q3 y
30 2xHero
2 ^. O" e% [- WMegaMan & ProtoMan Dual atk1 F. f/ f# d" x7 o }* V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. ]& [" W" k4 s: l, l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; W" B U+ D7 |# K% Q9 e4 I* g8 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; t% Q1 u/ a- x! G OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: p- V9 k! X* o8 x" N! o( U
5 P7 D; E( r+ y) N! L* K1 i. _31 PrixPowr, f5 d& D% r3 ~" N- W: L
3 Navis attack at once!5 n. l/ Y9 R3 E. \+ a+ f4 R4 Q2 U3 O
Team1 * + Team2 * + KingMan5 K9 ?! c$ D* ^( K+ E
Team1 * + Team2 * + MistMan5 M
; I0 e6 e. e. X- R2 |3 \Team1 * + Team2 * + BowlMan5 B# T5 M6 D, U) q/ U
) D# L" E. w1 v( N& p( }
32 MstrStyl4 M' v/ \, X a% ~
MegaMan unleashes his power
0 [3 ]- P0 N- r B0 ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
. `2 k3 x) I& E0 A) V# l$ z% I
' l! c9 W7 C1 d# rStdrdChip (Part 1)8 w3 @) G& W- I* Y J# }1 x3 y3 g, c6 L
┌──┬────┬─┬──┬──┬───┬───────────────┐
" m) e% D# b# i│编号│名称 │MB│攻击│属性│稀有度│说明 │
# u# n3 Y; D X├──┼────┼─┼──┼──┼───┼───────────────┤/ ^6 h# [* D3 V1 u
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 o _# b- g4 j. o) \
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 b$ N* O$ V' v/ w2 |
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' C' n3 V* x# D
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( v6 i. I, Y2 ^│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
* L! j1 Z- L6 R│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │2 ?" _* v s) C0 |
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. z- D. r! c% Q) G4 |/ r│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 v+ q8 ]2 a5 G- H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 D) j) N+ f) [. f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 |* m5 c) Y9 k. U1 p0 q6 n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, D$ S3 a3 I% k│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │ V: i& ~: g( m+ Z. l8 u4 B
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( i) Q6 g6 u, g0 @" N0 Y5 H( T0 N
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 r% [' c5 R9 L8 j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) O h7 Z3 F* N0 @# M& r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& \7 N; M: I* `; x; ^
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │1 s/ h/ `/ L6 _
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" D5 C& T2 N3 I( e, f: P' r+ g0 ^4 u│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 r7 w- H+ x: |5 H, [. j6 q6 z
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 L; y4 }# x" o& X; P, }9 u7 p│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 \9 ^& A- v, |: o, g+ K1 m
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* w' c2 r4 Z" H5 T7 M
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 }( B; h) m3 @3 }8 b│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 V( R$ _- t7 i
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ r) e, p) W* @
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
9 d5 H0 ^# F% e4 J6 B│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 I; d+ N8 B" p3 }! ~# _
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 B$ u7 {! U5 ^/ f+ s9 D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
, H2 d6 \7 k; a9 z) H0 ?7 ]- B( `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. I" J/ h3 [+ c9 m( p│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 @/ f* Z1 {3 ~. m! E
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' ^' W9 F5 w f2 v6 U( p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# u6 T8 Y& ]- Y' r: x│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 k s6 O" n$ j* t7 y/ [│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 }% _% R8 s) }5 m+ h3 {8 Q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │7 ]" F# T. D% M$ {' x% q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 M& L9 A) ^. D' B: o P4 \9 x% D& @│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
' p2 B. v& F9 g3 T│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. T- `+ e3 R7 `" E( w5 j│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 q8 |: O( v! `0 m, p/ E│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 W8 |' p2 c! I1 F: J5 K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 P6 |& q1 }8 B' U& _
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 d$ O( B" ]& y" g
│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 ?+ u9 K4 q8 M│45 │SonicWav│26│80 │ │** │Shock through enemies │) \, f# ?. y! X; n/ B2 z- n
│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ e* Y9 b% U9 p+ E6 d4 g7 f7 Z3 O
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 x: E! ], B6 p; l; V- M8 }$ K
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# Z1 |5 \# \! w5 p5 W* R# L5 ^, z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( T M5 Q* `9 O
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 I7 P% k5 I0 X! S. J7 r- M: y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │# {, b1 P1 b( ?! ~& t
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% j/ S1 M1 Y3 D) G: J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
j9 a/ Q- c2 n# r7 F# z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 H* v/ l! m; H' Q' @0 M
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! M+ `1 `8 j4 I: [9 }│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- S8 e4 l7 u0 I/ D2 Y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 ]" f o+ @; w, p. r, W│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 _) I/ M" u) b2 S, ?5 i5 e$ i│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 v, C. |% o9 G# I; D' \* H* D) f
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; Q% F* m& O" R5 m+ N$ n8 V; \│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" r' h* f* j/ P- j9 }( _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
. J6 I+ R; `& s1 G│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 p- E7 d2 F0 Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& _" s& O! R. b1 g" q& ^% K& m1 `│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" V5 g; G& E7 i4 P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ j: b5 Q4 A3 S! d0 {$ }+ H│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 ^$ R) s8 s' m0 X7 V
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* J8 @( R, B7 _ q3 ^1 x0 j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ d0 L0 i: H. D2 B9 W7 o│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 h) l7 [7 K" ^% x" s7 o│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 n5 }) f) v, [" B, }" ], J! E( N \│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: ^% e1 d8 q9 w4 v8 ^│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
B- d/ P9 j1 k- T9 c│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 O1 v; }4 `$ O8 \
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ {* U9 Q8 Q5 T& {5 i! b
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 o! ^) q! a7 H, f. C! u│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' v' D7 X. e2 p│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) l# N8 G& ?8 u! i3 }4 p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │& |% A d6 c; T$ v# b
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) C2 B3 h6 f7 Z4 J* l9 O
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 v& w$ C1 M1 j% Y. Q: j P- A
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ w, i0 `3 C* m/ O; C e│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! u) `9 [7 q! r" b$ j$ z4 X
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( B; B* V% ?" ~' K% ^1 `/ R" K│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. v9 D2 R: j2 S4 j! V
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ Q6 s+ u6 U% y# U/ f% N│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; q5 }* Q( |2 F' w2 S7 l│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 D5 X0 L3 L0 y0 b/ G2 n│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& G: f0 Y; W4 O1 ]- m( B: z│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
j5 X& R# q5 l│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" ~4 R+ ?" S" m3 W& k9 h
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │, q$ z. Z; p7 E( A6 Q% O' O' e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │$ V7 a0 O5 Z8 g2 O
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ i3 [5 r+ m1 n" Q p& v5 l: H$ j│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. \. S: ?) ?" A3 j! _6 s│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 ]* b1 S: ^8 V9 l6 Z }│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; ?1 T. {8 v: B2 p- Y2 b: j7 N
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
- b* q" p+ ?% K- X& a│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, X2 u. Y& l9 Y7 }$ u1 m7 w! m/ [8 C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 f0 s. b) p* S* ?: u8 {
└──┴────┴─┴──┴──┴───┴───────────────┘
+ m l/ ~- ]6 o! n! C% S1 j7 w- _" R6 _3 u$ L/ v
StdrdChip (Part 2)
1 G; i% i, P; |& |3 h) @! @8 p┌──┬────┬─┬──┬──┬───┬───────────────┐
9 }4 n" O7 w8 X) E/ f│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 g" C4 r S9 q3 r├──┼────┼─┼──┼──┼───┼───────────────┤
" G# L9 Q3 f- X* n0 A│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
o y# p2 c6 |& M) R; V4 c+ T│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 O% j* \/ a; P
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ E* @/ y& w! R' {9 C│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# X8 M; W% x) T* i9 t1 q% M, m│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; G1 x$ ?: c* j5 c8 X4 s2 i3 ]9 C. K, ~│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 F: Y$ N5 i0 M! z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" [/ V; q. ~* `) `% W│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
- j# I/ I' o8 A) _8 K5 Y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 g. j* J) g T! S
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ N% v( v$ k' ~5 X$ N
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. q7 [- `! b u│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 y; }: Q! Q6 @& h( s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* ~5 K4 H: s- X9 i& h" S u% F1 d
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; |( [/ @: y& G/ W% i0 J
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, n/ L" K5 t" r0 O0 u│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 z: C# i5 A, X+ S│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, g0 X! J5 x; N2 J7 ^│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) J' y8 m1 H/ u9 p0 ]& F
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 U n* ]3 [* |/ p
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 j- D: V: L4 w5 |4 w9 {" y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 Y$ x2 w+ n9 m│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' u! J' Y9 _8 A# z$ M; e) |│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 K3 W+ c4 T2 S( o/ c/ Q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 L9 Y0 V. ?; g' d: R. y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% b1 z* ]& {' K7 n
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 B) Z: G# x ]: B* K4 P% [3 X│126 │Rook │30│ │ │*** │Protects you from attacks │
, G, F' F# Y: {; Z│127 │Team1 │16│10 │ │** │Powers up when ally is hit │6 Q1 n! Q, i! o1 q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
' D, Q' ~: v2 F: m0 J! |│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
: F4 [- V, v' B& b" c- O│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 o# n, y: I1 z( q* Q/ |
│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ A1 k4 G, v4 j' C/ A$ r1 c* I' Z3 |│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- ~" `5 l6 i/ \- v9 G) I│133 │Guard │5 │ │ │* │Repels enemy's attack │6 Q' x* A w( D. a- g3 V& T; f
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │1 ^% E! }6 [7 x F; x& K8 H, E
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ L- v3 C3 f, W! J│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 U$ c8 o1 X: ~6 W7 c( [
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ `2 T& Q6 W' u$ A5 c& ^
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 m1 T( I; G+ q; T% N0 |2 C3 [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 r0 H4 s( H4 E# `│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, k, }+ q3 A g│141 │Prism │60│ │ │*** │Prism fires randomly │5 G, G2 ~" @ D) s: F( D
│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 w( H4 T8 [, w, E* j4 K5 ^: W
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 l9 S% I; K; X+ I! E│144 │Fanfare │32│ │ │*** │Take no damage for a while │% T; p) F! F" p: A* V% g7 K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 e% F: M0 V& H; ]
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
" a$ j# h' P/ B│147 │Recov10 │5 │ │ │* │Recovers 10HP │( @# |+ D6 p. L p+ }* k) {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 X6 C) i" Q/ `0 d8 ]│149 │Recov50 │14│ │ │** │Recovers 50HP │
$ E: Z1 ` {- y7 t- N│150 │Recov80 │20│ │ │** │Recovers 80HP │
' a u) ?, ^+ O/ h* M│151 │Recov120│35│ │ │*** │Recovers 120HP │
- X4 j2 d! |& |9 f│152 │Recov150│50│ │ │*** │Recovers 150HP │% j1 x9 C$ n' c6 b6 i
│153 │Recov200│65│ │ │**** │Recovers 200HP │/ j$ H* r e: {
│154 │Recov300│80│ │ │**** │Recovers 300HP │9 R' F. O s7 O7 a
│155 │Repair │8 │ │ │* │Fix your area's panels │; f; \7 m$ [. ~
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" g6 j2 F5 H, w. s- H( L7 }
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, r( C% Q& \. d. Q, z8 Z, L│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' n7 {" [% S/ X│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ m9 x3 A8 f- b9 v& A
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │, I* m7 b8 N# \; x
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 T+ Z) u0 i2 x4 _8 C! y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# A1 a& z4 C# w$ R- c
│163 │Invis │11│ │ │*** │Invisible for a while │/ Q9 d3 |) |9 ]8 \. D x- e4 M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% K, z" p% _1 O4 A% P; W+ W( \│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ B" q' M. |8 z2 j
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
7 A$ I2 e8 Z" H C6 N! ^2 u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& A% ?& @5 @4 V" F4 D! w7 O. j4 G│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) J# L9 ]9 E1 L- R5 e│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" |5 B( [3 n- g6 j+ I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( t1 I. }9 U( c; u( ^
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! h+ p, K( w! o' D0 C9 `│172 │Aura │55│ │ │*** │Repels attacks under 100 │: ?+ W' T, E2 Y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% b# A$ n% v$ Z( t│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │$ m$ K7 y, O2 W8 h6 R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
7 R6 W- m& ~* R/ [5 x3 k+ n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' i% {8 N; u. R+ r& k9 j- o
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; B, N8 @6 b+ n, a7 s│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- l8 A& {7 [, s% }0 p% s! F& A& A
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, B# R j1 X: v. W/ Y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 U; H |7 D% K; V! K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ `0 M$ x& C: I1 f' }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' f& t8 [: ?" E; w6 I8 g7 H p% b│183 │Hole │55│ │ │**** │Open hole to dark world │
% `& }: e% Y/ {0 o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 h: z* p' }8 ^/ ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" L' z- P. P# F│186 │IceStage│20│ │ │*** │Changes all panls to ice │; k+ t5 {8 w% R- j8 Y$ C
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 g% N3 q; J/ K. C0 x8 e4 G
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ l$ P0 X% n6 N- S. ?+ r; K* g# B3 Y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 G/ q9 \0 C! g! E4 ]7 G│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ P. [( K/ h6 I. u5 n4 q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- M! U, u0 q0 D: b4 j8 ]
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( w; U- a! r- N1 c5 [& y# w" H│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* M3 m/ K0 ~. X. C# G3 }
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- ~& u4 z+ q. ?2 n- U& C1 B3 \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 L) o- g- g1 j% q* g' Z
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 f% ?7 f0 ^0 z
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. M1 ?! n9 d8 }│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# _8 h3 B9 r h3 S, N) r│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 U7 J% ^& A$ G8 \( C
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ P8 n9 q9 g% S; d0 ~% \$ X
└──┴────┴─┴──┴──┴───┴───────────────┘' v, i: n9 l; U L- n$ Y
( |: g R1 Z- l) M
) j* F2 ~+ T0 o5 k* j1 T
Mega Chip+ Y2 N o1 Q! U8 h7 Z" K T' t' S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 \1 ] o v. P│编号│名称 │MB│攻击│属性│稀有度│说明 │
* ?2 W9 r5 P0 m* B6 H: L├──┼─────┼─┼──┼──┼───┼───────────────┤% W1 v. U3 T# v; K
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: r( t3 y" `8 \9 Z
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) e5 { _* J1 h( U! T- F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
7 c- w+ |9 u: n: N T% A! D- J│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, k5 s; d) ~% P) {; R│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
d4 M4 X- R3 h" ]' O) W% z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 Y0 D/ b8 |( _- O" a9 b│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, G4 ~; I3 \+ i ?│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
A6 n) U L) u& Y, x+ M) p7 m│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- t0 U$ A8 F% Z1 w: I
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 ]6 }; z9 Z5 V, N8 Z$ J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; a9 g P. e& u+ t. S0 _9 {│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% l0 H2 F& z, a( H! p+ s
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 G- x- c' w* X* G2 t│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 C( F6 H- V/ {# l│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" |& ]' S5 }$ U$ i* e: h
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │+ l8 f; Z& `! a5 d4 _
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 }5 H5 }0 s7 U' C+ H% ~) O
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 q& T6 w5 ?6 w. C- F│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 B* L) j$ p: q5 L: e5 m
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 m( T9 s. ]7 z
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- U: `. w+ D, T4 {3 Q$ V7 S│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( l6 ]0 q3 I) c* P. _
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 S( x: y$ i' p6 L
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& O4 f! _4 y- y/ t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 e) P/ \, s! R: ^4 T5 i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 |0 w+ [1 R0 ?- M2 z9 J0 D. s9 P│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* ^6 t6 s* L; G
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# t) t. ~1 n5 {, C( T│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% q& [6 X8 Z$ i: Q ?' c+ X- O
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 c5 e% f/ S) F9 y7 e2 N( e3 i$ b
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │7 Z; C( I1 u% s
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' Y5 j! |- T) I" a3 Z9 o│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
$ F1 ~; o$ i( c0 z5 ^│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: j2 }) ?4 ^" I3 e# s" J, Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' N; E# z- @1 k$ g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ E4 q- {! K) g0 ~5 V- N2 l│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: P% \+ `2 d- w& Z; K│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! ]. P8 U o) O/ e1 m# _' P( V
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* ?# N# ]2 g) Y& {. ?+ U│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& E; z: m8 h0 y& S `; b+ h
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% K1 O2 E+ _: R( p3 r1 E5 b5 P, S│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 F- C& e* k2 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │1 c. t6 A4 V8 \% t1 c$ h; O8 r
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 S6 h3 L+ U9 @) o& {8 F- }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │: y5 s' g' P5 p, B! c
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, l/ B/ s; m- e" K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 n }/ v2 P8 a# }│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 Y9 V! K# h: a* h1 Y. \
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 x% ^5 n( R& r/ t│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 \! b& l0 `. G. x/ q# J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% A# U% W. r) ~9 J/ n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
% s* I% c+ W W. Y q# Z2 s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; j6 ~5 z& x( A, u9 u& V- [) ?! w│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 l: e' W5 e2 ^: s9 J, C5 m# W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 x$ h& L: M8 W: e% k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# p3 I6 G E* E3 H' B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 U) K5 `, ]) G$ `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) @6 N8 j$ q, }! V# |
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 W4 E: w" t) s
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& @2 U" o' x& `# T3 J/ ^9 a% w" ]
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
0 U% |% {9 S+ {1 S+ c! g" s│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ \( V5 w: m% p6 Q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 ?* B7 \4 D, ?│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │) {5 y3 {! h: L6 o- V
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
4 V: I1 |9 |! q' K" f( S4 S│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 W+ U0 T7 ?( v' |9 `. U( t1 u
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 b7 B: `- x f' \
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 e/ F8 J; j! ]9 k* i h2 V& Q' a│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
/ c. p( y/ u$ b& T: g│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 t, U" X" w8 p3 G2 J1 @9 ^/ L│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" O+ H( D! f9 [! h% B│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' F+ Q7 D/ _! `│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! y7 r% k* E1 I5 _# x( x( V
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& _3 p( M2 i1 f: h1 A( g│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( t' x! R$ _& \3 d- V p
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# g9 s7 Y' R( I3 P0 a1 ^3 f
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
2 X1 s, c4 N8 H: o/ Q0 m }│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
j+ v* m6 Z' N3 E1 q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 B. d6 c7 E) A& t, v8 T. I! S│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ |$ ?3 @5 ^) u/ q4 F$ D; Z6 Q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& D# X% }6 a9 X1 Z, T: I' b
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- E- p9 Q% P* b1 t│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% T2 L9 Q- Z- ^7 B, k. A. o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' m3 A7 G' i7 N2 z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) A* K' D) U$ G/ ~- j
└──┴─────┴─┴──┴──┴───┴───────────────┘6 m' g+ S7 [& s4 X& }/ |2 ]
! S! X. Z* A% z7 i. `
; L) s9 }, \- q7 G( W5 ZGigaChip (蓝版) R( n4 L0 v! Q4 b. {; ?* j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; B5 {$ \. P) r( l( U9 a│编号│名称 │MB│攻击│属性│稀有度│说明 │
) t5 r5 N# i" ?% z& \: R├──┼─────┼─┼──┼──┼───┼───────────────┤7 `$ T) _+ b" U" ^
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( z8 U% Z$ x" d& O, k9 u5 t│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 h# ^) G- l4 ?8 I% |7 ?0 P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 h7 ]' v/ |$ C- [' I6 B, {
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" L E7 P! j9 d- i2 |+ I( }
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 q1 _( s/ W+ j# R% m* m2 _3 {; }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │0 w- {* o# n& P. s
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
8 }) } R: d/ Y% [* E; U: g│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- p; |$ Q; u7 s$ K2 L: M! D
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │: C( ~, y7 R. p$ g
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: }9 u/ z" X4 V│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 v1 U) b5 x, F. p9 y. ^4 B8 D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │0 N$ B/ T$ N* _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; }0 ?3 s' `# f1 I! L# u│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ W! ]9 z0 e4 {9 z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; ~8 t5 y, Z" H; i y4 m. F8 s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 [% J1 m- i H# K2 C' _│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ r* H: [" P6 G' G+ [" c2 f
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, ?9 q( |# N7 }" _$ q" c5 T5 Z
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, ~9 W" z; |! g) C! f2 p9 f4 ?3 O
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: c' x- S+ ]) K" i' B! d└──┴─────┴─┴──┴──┴───┴───────────────┘8 k/ X& s+ \4 B
- {1 v+ S$ t9 X p6 B! X5 wGigaChip (白版)(只列出与蓝版不一样的Chips)
: R% |( m" b: P8 Z! t* X* L% \' a┌──┬─────┬─┬──┬──┬───┬───────────────┐
& T7 b7 d1 v8 J* n│编号│名称 │MB│攻击│属性│稀有度│说明 │( e/ p1 B% ]2 m& B, C0 x
├──┼─────┼─┼──┼──┼───┼───────────────┤
% N/ c) p I8 o│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& x: b# f) c* |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │) q8 n& i, w7 b) H+ e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ a: p' z! J5 B+ Z/ X# b2 N5 A6 C
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 G, b1 E% T6 R* k! C( q└──┴─────┴─┴──┴──┴───┴───────────────┘ |