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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 y" b8 p$ ~2 d: E
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■● ■  NintendoWorld    站友xliz原创( A- L$ ^0 e1 \' W# z' e' @( u
■ ●■    http://www.NewWise.com # W% h  Z5 s4 S% b0 k
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* j  F' B: Q1 @6 E6 Z9 V" m           洛克人 EXE 3 Blue 卡片组合, V' m) B& x& P0 P& R. T
9 a+ `+ z8 b" e  j
8 \/ e* b9 c7 T: f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 q" p: ?, W, p
大家要看日文版的P.A.或详细攻略,点击这里吧!

+ M! q3 m8 z1 J====================0 f9 W5 m- x6 t" u7 Y; U- l' ^
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 C. s9 ?1 }3 L

) C3 I3 b; x7 i6 G& E以下内容格式如下:
3 j2 H. Y/ e8 x7 W2 R
/ p" o) F2 m5 {  a; u# ^* s9 \编号    名称% w: Q6 [1 i+ R: h. ~; G
说明: r6 h2 g/ R1 A6 z, ?
组合方法
2 Y" h  ?3 T% ]9 `---------------------------------
8 a7 b: A4 A- B. z, l! R8 W01    Z-Connon 1
3 C' o9 N, }# W- E) ~+ Q! QUnlimited Cannon for 5 sec! {: x( O$ Q8 X: \# }) i# ^6 r
Cannon A+B+C
  Y5 }" O# G" ]/ tCannon B+C+D7 M/ M; l5 I* }$ p
Cannon C+D+E+ X9 p- E: N% e

6 U3 N! I, I4 @6 y8 t' W02    Z-Connon 2
$ K6 n8 v/ N; B; ^9 xUnlimited HiCannon for 5 sec! F1 S. H: ]% x0 u2 T7 X5 T; Q1 ?
HiCannon H+I+J0 Z0 J+ l. Z% F
HiCannon I+J+K8 O( p. W0 |9 @$ z. D9 N2 ?! L, H# _
HiCannon J+K+L
# [5 Z5 t" e7 E' O+ \
& F2 c# C( D7 |  J7 w% L03    Z-Connon 3& H+ l0 H- L: s/ t; C* @" ?* v
Unlimited MegaCannon for 5 sec- ^- ~/ Q. i% V
M-Cannon O+P+Q
4 @  d% L5 ~( O- D  bM-Cannon P+Q+R' Z% e' F8 t& J9 Y5 O1 ]4 [: L3 S) b
M-Cannon Q+R+S7 F* {/ `3 u' k/ d+ _  b, H/ E. d
4 _5 _0 ~+ d0 E" X7 H4 s% D
04    Z-Punch
6 X' }  h4 r) F# C9 Q$ w3 [Unlimited GutPunch for 5 sec: r% t3 m: ]0 s2 U( ~+ O# z/ e# d
GutPunch B+C+D
0 _& a  A% g4 B& a+ qGutPunch C+D+E; p8 e8 x0 Z% m, o$ P! t* {
GutPunch D+E+F
& P3 V% d9 T6 v  l  B% V% U0 G5 f  f+ R+ p
05    Z-Strght
# L# V# M# D& R- m, \Unlimited GutStrgt for 5 sec
( ?& r; W4 l: O: T# R6 \' e0 ~GutStrgt O+P+Q
) I- E3 [& i2 L+ T" X0 z8 \GutStrgt P+Q+R
0 G- m( K* ]6 U% wGutStrgt Q+R+S
- b7 a, i# k# x3 Y5 O0 C: d2 X5 |% `4 T& H' ^( a0 G& o
06    Z-Impact
$ Q) u. T+ K0 h7 M2 o6 lUnlimited GutImpct for 5 sec% @: ^- Q: Z* K# u( |% [0 V0 Z  G
GutImpact G+H+I' c8 G7 G# b, b) y; g( L( X
GutImpact H+I+J- z$ A; D4 i. J- g1 f( t
GutImpact J+K+L1 [5 }- }! ?/ w9 g: D% l2 f& x" L
, r9 Q1 E6 ~0 }& J1 q" i1 a
07    Z-Varibl- W3 G! a& L" o% N7 a- S/ f- S
Unlimited VarSword for 5 sec7 C8 o& o' j  |6 ?
VarSwrd B+C+D5 U: y  M$ f" G0 o$ {9 }' o
VarSwrd C+D+E& L4 L7 w& o1 H) i2 k6 s
VarSwrd D+E+F
, d. X+ O( a2 w: [( Y
; a. O/ e, U* T9 {6 I8 `08    Z-Yoyo 14 |( I" k, ^- W& x5 l) n4 J8 W
Unlimited Yo-Yo for 5 sec
# q+ Z' X: H2 Y6 k6 {! c, z2 OYo-Yo1 C+D+E! }! ^4 u% o3 s" j" ^
Yo-Yo1 D+E+F/ O/ f9 \: y( E6 E" ~* f( i
Yo-Yo1 E+F+G
) B; j7 ?  c; d( l2 J1 \) k: K- N- E& G) H  h8 I  s5 b" f
09    Z-Yoyo 28 k" u+ B  i; Q' |7 y3 `
Unlimited Yo-Yo2 for 5 sec
" f" ?/ G8 K2 I1 GYo-Yo2 H+I+J
2 [8 Y1 i" g* V# u: x9 e9 LYo-Yo2 I+J+K
2 s% G) b6 A% {; t, a4 C; }& [Yo-Yo2 J+K+L3 e! n2 m. f: ?2 M4 w/ c# B
1 \; X% E0 v+ ?! T
10    Z-Yoyo 36 Q8 A9 D5 G/ I0 Z* v2 z3 u) _
Unlimited Yo-Yo3 for 5 sec# N6 Y8 l) W3 F, I- k- p& I% f! }/ F
Yo-Yo3 M+N+O. [7 t' @* W# L  H- n+ Y
Yo-Yo3 N+O+P9 x" }3 S3 [1 N
Yo-Yo3 O+P+Q
0 l% ^2 W' _- O! ~4 `5 t. i1 z8 l% b5 K+ C+ [& d( P! C5 R! Y
11    Z-Step 1; o, {; T. K5 S7 e
Unlimited StepSwrd for 5 sec7 h, P7 {; H4 ?4 w6 f# \
StepSwrd L+M+N* D* A2 ~& c  y1 L+ h
StepSwrd M+N+O1 @; P  M' q6 C  ?4 Q
StepSwrd N+O+P0 r# U* D" u/ a! ?3 Z
& o4 u0 _% C; r" A
12    Z-Step 2  M) Z/ W6 Z. v  Q/ R
Unlimited StepCros for 5 sec$ W- z) S8 u' z' m
StepCros P+Q+R
) U; g) `9 I, i* NStepCros Q+R+S' N0 t; B# h- X& L  V+ ], [
StepCros R+S+T
7 g' l! W: y5 p. E: B8 _! Q/ C" u+ H4 A3 q
13    BubSprd
2 K7 G4 B( j1 E' q2 qAttks w/ spreading bubbles!
3 ^. p$ i3 L; y3 d7 c( Y0 S3 e6 YBubbler  C+D+E
# p) U- A/ z  z& y( W3 TBub-V    D+E+F1 L9 ~' i  f8 I& Z# m9 z
BublSide E+F+G
3 z7 K& v, Z* p% A, OBubbler E + Bub-V E + BublSide E
. x. @. z* y5 M9 u  S8 Y4 C1 Y7 }# B& K* j$ x8 F" `
14    HeatSprd
5 b$ K' g8 \9 N7 OAttks w/ spreading fireball!
' u* G# _/ @4 ~& fHeatShot H+I+J# H; E) Y1 F1 H% f! P4 M* B
Heat-V   I+J+K+ G$ y% q7 \; A$ A/ I( e
HeatSide J+K+L4 I4 S) T8 y9 r, C/ d, a* [
HeatShot J + Heat-V J + HeatSide J  B2 g5 l6 ]+ }+ W3 p1 E! L
! E" T9 N8 a6 _$ {% z5 P& R
15    H-Burst8 f: z+ W: h' X+ `7 y
Creates a giant explosion2 e; f4 l0 m. U$ J& y
Spreader M+N+O
- k, a, Y; m( LSpreader N+O+P2 L$ R% u4 V$ N  N/ O! C( [5 i
Spreader O+P+Q, o, ]7 n- C' [$ b# Q8 I6 _9 F* j: _

2 L6 |5 i3 N; s: t16    LifeSwrd; p. ?& H3 r- Q
Swings a huge 2×3 sword!2 [* |1 K" _1 u  r
Sword E + WideSwrd E + LongSwrd E
$ R2 u! c- q' b  F  n/ B- M0 ?Sword L + WideSwrd L + LongSwrd L  }" }. G1 i3 I( |. v
Sword Y + WideSwrd Y + LongSwrd Y
# Y8 `6 _+ ^7 @( M& n/ o7 l% v2 b. S5 @7 r$ Z0 P: ~7 T
17    ElemSwrd) q5 F4 P* ?+ ~" m
Wide swrd contains 4 elemnts
, x( N7 z4 z+ i. [, _3 x- n7 jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 |$ |. T0 r0 ?  T  p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! q/ o2 Z$ \3 q6 t' [
- \  B- D6 J$ ~% a18    EvilCut& o/ |' T) F# @! d
Step up 2 & make 4 atacks
  F$ w( A% \* k& K& wStepSwrd P + HeroSwrd P + StepCros P0 _, g* l$ d2 d9 {3 W6 Y2 c! X
4 t5 `+ C( t3 @# d
19    HyperRat
9 s1 v% _5 K0 n5 V9 \A giant Ratton charges!
2 l. x# u% z5 y: XRatton1 A + Ratton2 A + Ratton3 A
9 U. }9 g! w% M. x& d! D5 R: fRatton1 C + Ratton2 C + Ratton3 C
/ v" u/ L9 B9 ?- A4 p  Z9 z: N% @; kRatton1 F + Ratton2 F + Ratton3 F
) j/ U& Z" _7 t" x% y) ~8 f* W" _" i5 w% w5 q
20    TimeBom +9 @. Q" R! L1 y, p1 X
Sets Time Bomb in enmy area
3 T0 h0 c1 X. R5 l4 kTimeBomb J+K+L
8 z1 q7 V! J; L) t4 i1 |TimeBomb K+L+M( P7 W8 U( a; H/ O
TimeBomb L+M+N) R# v1 x. W, y0 R- a
9 C2 K# K6 ?' K% r, s  T4 I) ?9 a
21    GelRain8 [* G1 m. T6 D5 L
Gel steals squares; F  Q, S0 n& |! H* S
MetaGel1 B+C+D
' B* t" D0 W$ sMetaGel2 E+F+G
7 R9 x7 [& [' G4 x4 H! s7 _MetaGel3 S+T+U  B) G9 [$ H. K, P# O% {  a

+ Q: V* O  X) Q' F; L22    EverCrse
# ]# a$ s7 J) a/ Z1 Z6 QShield chases enemies- z& Y* _4 o, j
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 z1 M6 z' u  z! z' R8 GCrsShld1 L + CrsShld2 L + CrsShld3 L0 W0 b% \3 c" m% W+ u  j
6 e1 |: J5 I6 |* x
23    MomQuake: i. m0 I# n, A7 l1 w
Awakens Mother Earth!
4 K- ?5 Z3 r9 N: ^; \! wRockCube * + RockCube * + GodStone S# r# `) y# N( c9 [: \" a

6 {& r% ^' e- M) @/ N& b24    PoisPhar; r1 t2 `3 E+ c& q& P3 _6 A
Pharaoh generates poison# v9 h  r+ ^" P# A4 Z3 `1 l
PoisMask A + PoisFace A + Anubis A
) @& ^; Z; ?) T1 g  |" N! ^( n: s0 s' L: T3 {
25    BodyGrd2 {& Y; K: i, ?& K8 n
Bodyguard takes out enemies
0 m/ ?0 Y5 N. Z' tAntiDmg M + AntiNavi M + Muramasa M6 i7 ^, {( v3 ]  V) O2 H7 V
' ~7 u4 ^$ _2 @
26    500Barr. w% h9 m' K/ v' I% s
Barrier absorbs 500HP dmg7 K% T% W+ o, j' c
Barrier E + Barr100 E + Barr200 E7 V# G( s* y& o, n3 i6 g+ h
Barrier R + Barr100 R + Barr200 R& V8 G( z* g0 [
* ]  A2 l3 O% o* ^/ w! f
27    BigHeart
" U! v8 l4 F/ s! ^; oAttacks, then heals HP!
- n) Z6 x, w# x8 eHolyPanl R + Recov300 R + Roll R- \6 H$ q! I+ F  a& h; J2 ~' q
HolyPanl R + Recov300 R + RollV2 R
- f& c( a9 m! K/ Y. ?HolyPanl R + Recov300 R + RollV3 R
2 k; \$ @7 d' u6 l
. ?* U' F* c1 o( B, M* g+ b28    GtsShoot9 r9 p' F9 e* y" W5 A" ^' ?
GutsMan throws MegaMan!# m# a; J# R" d6 P3 ?4 K
Guard * + DashAtk G + GutsMan G) `0 q6 q# z' b. n! v( z5 E
Guard * + DashAtk G + GutsMan2 G8 i( s% i; Z9 s/ q  H
Guard * + DashAtk G + GutsMan3 G  Y2 b7 {1 X* ?, d& G  A
Guard * + DashAtk G + GutsMan4 G
5 j' r% F8 p1 K. k6 P* G' }. n: c" _
29    DeuxHero
- B: t! P- q- S+ TMegaMan & ProtoMan team up!1 u5 R7 }( p: o- g; |0 c& @, y
CustSwrd B + VarSwrd B + ProtoMan B
* S; J( e4 C+ E, l" |5 ECustSwrd B + VarSwrd B + ProtoMn2 B
$ |& Z: k/ [+ ~5 L- q" L  WCustSwrd B + VarSwrd B + ProtoMn3 B  [( v9 D( j9 P
CustSwrd B + VarSwrd B + ProtoMn4 B
8 e+ p: i& m  V  C# x
( X1 D1 ]/ c- _  z7 C; O( N7 k30    2xHero6 J; F! R! z: q  N2 j$ {* p# Z
MegaMan & ProtoMan Dual atk
7 k- R4 q0 |8 d! r2 h7 F+ L. T- mSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 T! @4 P2 H3 ^: @! m! u  ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 Y* k# d5 R+ }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  f& L5 o- |6 D3 USlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' ~, }7 u( v: U3 V2 Q1 q4 d
1 O3 h0 M* `# W6 L/ M
31    PrixPowr: u& J9 W# i, m1 |" ^( `: ]
3 Navis attack at once!( q! Q! u! ~3 `
Team1 * + Team2 * + KingMan5 K
( S* K7 M6 `6 J, b0 j$ |Team1 * + Team2 * + MistMan5 M
! |- b. u: N7 WTeam1 * + Team2 * + BowlMan5 B3 e+ B/ X& D3 @

" r. ~* m- n3 S4 _$ h, z# D, A  |32    MstrStyl3 o. p3 a, a/ N2 y. l! f
MegaMan unleashes his power
' N! I6 G" |/ s1 A. ^! ?. h4 `% wSalamndr * + Fountain * + Bolt * + GaiaBlad *
# j0 N- w( H8 @& j
1 g  C+ S6 K4 E; t/ tStdrdChip (Part 1)0 ~8 l6 Z9 A, n4 P7 D6 i6 o
┌──┬────┬─┬──┬──┬───┬───────────────┐1 R7 O' i4 {6 z
│编号│名称  │MB│攻击│属性│稀有度│说明             │. Y. d1 J5 s; P0 O6 X. O1 H
├──┼────┼─┼──┼──┼───┼───────────────┤9 u/ r3 h6 y7 C/ y. o  }/ P9 z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: S' H% U' j8 `6 a
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 b2 H$ C8 K. u│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) D! _5 s7 J0 u
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 D3 i- O- [4 P$ v│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 w% I6 f( ]) h  Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  ]- ]1 k/ b. X
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, Q. T4 G% ^0 j
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; P. }$ X4 D( e$ X4 q5 o% c* x' B│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ c% X( Q1 n0 o  K, s/ L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 q" I; @* g8 L  D: r& ^│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
8 X' `% I# w3 K: y0 u1 Z4 G│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: Q, n: K* m, A* l
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
; I. T1 \: `  m3 J6 n2 h│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 v* Z/ f' \7 d& @: W│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 t) w) |& A- M1 Q! [6 u│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 M7 Q7 B8 X  ?
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; C8 D6 B/ W- r* w) q( w│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ @$ X" Q3 v5 g8 p7 [7 l
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- ?4 f$ R0 V  z4 j2 p6 K' O│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; S' K0 q1 S) h. O│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" M0 Q" h% `0 S9 ]│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 r5 m6 e3 Q/ u4 ~' }4 h9 Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ J, x8 [/ ^! J7 o0 V- `
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. E! K& N% K7 Z' l) M│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │. u+ }4 o& v6 N. f! E) s8 R
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" v. k( X& [. @1 G* ^7 U│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# j3 i5 R  h( z# ]│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │8 @0 C3 w6 v, [/ R6 u$ q0 F2 g
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 y) J9 H/ O& _$ d8 R% a7 I4 j
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 q* I* w) Y- w│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ p" `$ i7 n. Z. U2 s9 W- b% X& Y
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │. \+ D$ R) d: n, Y
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │- y* p" d) \- m( g
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 B5 V  w8 n* U6 |: H. C│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  Y% y, O5 C* W8 |1 W/ u
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  A+ s7 N/ Q! |& Z# ]0 J│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 R. \" {$ ^8 k6 X, x& Z2 K9 b
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 I  W& j5 X" x; p. G5 i3 E│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 R) J2 p% C- W6 j│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
; P2 z7 n' G0 u. t9 M) I3 |│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
& q, m- d' \# Z│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' y' O+ v; [1 V1 B│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 N) T+ n' \# A  U# ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 m: l( I6 Z! b- k│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* O% M. V3 J7 q' M* q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' m; \' e% h# L5 p# }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: m+ O( E2 _$ e# q' ^; A  ]. v
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; u) N, j7 M# v& j0 n│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 x+ y+ ~( V1 Q" h, L/ k
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 J: \+ W6 ]" K1 u5 A3 t# e
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ e9 y1 ]& N0 W/ k+ b│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" A: q! O, Z& m: T, d0 @% k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. P# L2 [) p. x& d; c. k+ l
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ ~; B; E! @5 @- V/ W% u0 m
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  i5 B4 A- _7 m( l5 Y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* z1 T' K9 d& d0 _8 I$ J& [3 A
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 b& C* J3 A$ W) `0 L2 ?0 y3 n│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 E8 z. T2 W, l: q4 ]7 e8 w
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ ^$ k( t! c6 t" |7 k( F
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% p9 S6 j# {7 H8 q) w2 G│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
2 i9 o$ Y+ g. F' i│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
5 D8 y. a0 y8 F( ]2 j│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 m0 m$ `& K7 l0 r5 K│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! c3 \  @  f2 X( C  A0 [; K, \
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 ~- i. W1 r3 }  `' O" l│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 g8 V4 A2 `- t; r& v
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 s* ^- ]/ @4 O* R' _
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) S! t5 s$ [' X8 f3 V+ V1 o│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; S: y% U  L  c
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 T$ N0 Q% g6 d' m2 E8 x( Y
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │1 O$ |# ?; A* ~- a
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │7 K. T5 b0 j# P7 F& [; ^
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 E, N1 a) ~) Q, n
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: Z: O2 ^, b5 T  P' x, U
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │% z4 O: f! Z3 V6 a$ p) b0 {! _0 ~
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ r, ?! |+ v5 U│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │( y* k: G' |1 `% z1 z' r" C3 `
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
0 D, a/ H+ M/ d9 K: x& o│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ H1 q$ ^+ Z/ y6 N$ Z│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │6 l$ ?- e4 A, i& L3 L1 D
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 j, D8 ?# I. s7 s9 Y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' y% w6 m' a1 `7 [
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: N" g* H/ a; S% D2 {% n
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 C4 a7 T' V4 a. S0 M/ D
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( t  u! L5 Y! |4 Z" u6 X7 p+ k7 e- D
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% G+ o9 _0 N8 V$ O6 ^1 H" H+ Y│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( }. b2 j; p; G, }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │5 w/ D! K6 a/ o% r  W
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# B0 C* @" j# F& Z* X│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 a% N: U- a* }' i2 g6 Z3 z( F
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │# f) e: w9 `; ^& Z) w% ~# u) t
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ ]. v) ~5 x8 l9 D% z# A* C│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' \# H- \- G3 I* q0 Q7 X: C# z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
, M9 }$ H4 @1 h* R& k│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 y1 d9 v0 j' T: i' K! u4 G  P
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ f  u' L( s* }9 ?│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 D( t5 d8 V5 S0 {% d+ M$ F
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │7 w5 O+ r+ Y1 o, A8 O: r1 t! F
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( z  ~) i, j- L4 d# F1 N│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. l7 c5 D( `8 ?* h└──┴────┴─┴──┴──┴───┴───────────────┘
, w1 V4 }% F7 Q; B- T3 `* K8 \$ f
. v6 V& x7 m3 lStdrdChip (Part 2)
  ^! `* f3 e' y( \. o/ G┌──┬────┬─┬──┬──┬───┬───────────────┐
1 Y5 s  v1 _$ y- `│编号│名称  │MB│攻击│属性│稀有度│说明             │' k. X, @# `# [
├──┼────┼─┼──┼──┼───┼───────────────┤; Q+ A" V  f' N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ I1 D' |  F9 ]- [
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: Y* X; j- V- P! n7 a│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 ]. W' Y2 s7 Z) `
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: J" T7 R2 f8 [/ y* ^│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
) y" M( z, z% y│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' |) T8 ~/ ^8 \% p) B2 |│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 A. g' s0 w" n, Y4 C# q$ j  D- _│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │3 ^# S& q+ s% l5 f* ]+ p) `+ Z
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. C" _: h4 h2 _: B│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& A, E2 t# i9 i. l+ B  R* Q
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' @: P7 u6 L: @$ G3 C* x6 h: F
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- A& }& V9 p, r! T, F
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ {+ d6 H% [# a% F+ w6 d
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! }: Z5 e& ]% l, Y6 j
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% E3 a& U# \- U% G8 e+ g9 k│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  y$ n+ Y) d# I  W3 l
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& i: `, i, a( p" p│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
$ V2 @9 g* ~$ l; z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 h, |9 k/ X* `! A2 D│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ U4 y9 g2 Y) w9 \, ^│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 o' ~" I/ {2 `7 X3 ]+ Y" m
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
' }# T9 I$ I6 t; w3 k4 R# v1 r6 ?3 b5 |│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# R+ |) U; c7 R( H5 A* _│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* Z3 a3 s8 R8 v& k' c3 v
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 G$ x, G, k2 ]/ Z9 J& D5 T! H& R│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │7 U, p7 V- f/ e& |1 Q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 g  {; H- E* R2 m( V3 U│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
  ~9 z2 [! M" g" S0 Z7 z│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │% Q! |/ _4 _4 X7 l: X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  A0 }% g* [: @/ O$ K│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- A# `! f* o5 V5 r( V6 T
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* D7 C' m4 ~, d. Z2 h
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! V3 H$ G# _8 s
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 E) y0 {5 U. I6 ?. _
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
& m" A" R; v4 L3 K9 f" j% l0 Q  D% M. b│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
/ {: k% s2 U8 b  K5 g│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
, ~' _# n0 `, v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! Y% A0 E+ U4 ?; k$ _7 w
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( O" K* B, j. i6 I+ r$ Y8 M│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │! u& I9 u# N' Q1 y, Y. C
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 e. V9 Q0 Z; o& R5 v1 ~│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, l, N% m' O& ]) m% T4 P│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │  h9 B% B. D) Z& V( L7 I9 b$ ]
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │: h* u0 V  O0 T  }1 O/ \1 \. A3 G4 `
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, d2 C/ a! ~* w+ D) E( G, W+ I9 o│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 S: A6 x3 O; \& D8 \9 h: ]8 y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 B$ @% m+ n* s# t; K. l9 I│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 i# Y! O' r" E
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 [; ]; X% T" t- L' @
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │- l2 {. H. V0 H4 P0 s4 H9 f
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
" E) c5 R+ E( E* J  x│151 │Recov120│35│  │  │***  │Recovers 120HP        │" w3 R+ a, A& |( D7 t1 Z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │& X; [! h9 K6 C, o* c
│153 │Recov200│65│  │  │**** │Recovers 200HP        │% Y- G0 O$ h. T( m3 M5 Y, i
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, e5 X1 I  _% L; b: I3 }% x4 g│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ `  m  c! r, _; @% }│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 W" `3 }4 a7 @1 J+ `$ p
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- `. W  j1 k7 {4 h- Y' f4 |- I│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
7 Z, l: Q* l" s# l│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 M9 M9 L9 s! Z0 U  M! L3 V
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
; @, f% X) B$ J9 r2 ^8 Z│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
6 J  q& {* H8 W1 Q$ P. ~│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 p# d6 @5 v- G# r' k│163 │Invis  │11│  │  │***  │Invisible for a while     │8 p! Z4 y9 N. ]0 m# p+ C! n9 `: W
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │4 ?+ O  d2 l. P' Z4 H
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' l1 u1 n; e$ P6 f5 Q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │1 D6 ~- w$ L3 I+ ]( G. q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 e+ t+ Q6 o! u+ m- N* e0 D( V4 y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 D# n& R7 ?4 O3 u+ [& S│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. M. E+ X- v& g# ?
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
4 e/ q; v# f- m; D: @2 u│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 K8 J2 b9 E, x/ k) m+ K
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" H2 a% Q6 |& S, E) P│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ L' H8 A7 D  B
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ A$ y% C2 H; m8 h  R; M8 C2 e% G) j
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. H0 o& o: r  L( B  x# K& U- U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │6 n6 x% \9 s+ r" q$ V: `
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
9 J; R  J# o8 D│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; W2 r4 C9 q; u
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, m3 f% ~6 P1 L% B: G│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
: O: h2 l6 j; q3 R9 C0 }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 a0 t( T8 d; A& r& I/ |& k
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" @+ `7 p% k$ E5 F& m' B│183 │Hole  │55│  │  │**** │Open hole to dark world    │
7 V' R3 k- c# R4 f5 }0 C2 t│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! S$ v' g: d6 k1 U0 A│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 Z$ `* h' B/ C& M2 t
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
. v3 l" j6 g$ ]: G. U- X│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  j. s% q0 R1 ~) L
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
$ |8 z5 i9 J" m│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- c5 J8 A) V; e& Z7 h7 C& H# H│190 │Snctuary│54│  │  │**** │Change own panls to holy   │$ k- U: Y. e3 m* {$ G- k
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. F( w( H  m% S( s8 Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) a. n) W! |, C3 I│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 u; r$ e6 u' n│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. P- o# x/ F; K# ?+ i* ^│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 T- p8 T( J- \7 _$ b# A
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │* E5 ^6 h0 w8 m. x5 e
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 l4 z( Q- i* u2 A% a6 B- ^. E│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- I7 K3 K6 Y7 `7 G: y6 ^/ Q: H
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │$ A8 W1 L3 B) X4 |9 e
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │( i: O0 b) k6 f$ B" u$ \3 t
└──┴────┴─┴──┴──┴───┴───────────────┘$ K" T4 P. g$ a; Z7 x
. {; ?9 z; Y3 F: R8 @0 H

, m6 @. z7 |9 m0 k: k2 W- ]Mega Chip
: Z3 o7 \- Q9 I┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 C3 A2 C% ]( ^' \- W8 q, |, O│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ ]6 ^2 {1 z' F: V+ m/ j├──┼─────┼─┼──┼──┼───┼───────────────┤
* J. a) U1 w% O; U$ C" G│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 o( j: p  o7 m0 x7 y│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. \( i, L* W7 Q, J  D; p; V│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 P  M0 ]# P2 P$ I" {│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; V. t* r5 r5 \0 i│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- f+ p( n  f! y: a
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 N8 _$ n# C; |│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; e  w& ~+ T3 m, _# w3 T│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' J3 a( a" j6 u9 ~) F│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 h$ _1 ~+ {$ \" v# j' d' I( Q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 N8 y3 l  `( A5 \+ S0 [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! Y  Q* D0 M8 }7 C9 l/ o8 O5 f
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ `& F: v0 R( W# q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' Z1 Q6 B1 r, _1 g( f
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) u3 R$ Y9 ^  |3 c' R0 R
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
0 k  A( G, ~0 V/ I4 `7 a│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. q$ z$ [7 P1 A1 ^+ \
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# \, a8 D" J2 V3 W4 }0 Z│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 Q6 B; T$ v9 O9 G% ?" w
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │& i. @7 [  a5 L& R" F7 h
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │8 k0 O* U, X/ v& T
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 j5 ~" p/ c5 `% K│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
% [& w5 j% c8 E0 A9 ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │9 V5 P, a' I6 L9 @2 q1 l3 y+ }3 h! A
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 S3 F; I2 c8 s) v, d$ I- {3 ]│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 Z/ ~& r1 p  K  J
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 S* A4 l8 X+ ]0 \0 B│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! e, W! x( L' U$ f- y) k* D
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, A0 l( m2 ^& T# x! m0 f# Q, p  O
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 X2 N" v2 [! i+ o$ @
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. f  ~, z; G* T! t! U
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
+ o6 y& }! c1 a0 [% Z: R. q' y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 G  o1 m; n6 I$ M
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& d) p" H+ T# m- h│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 m0 q% Q& q0 Y4 W
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │+ e$ A: m2 L  Q9 L+ S+ ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 d( \% W1 y' J3 e, w3 m& y
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 D2 ]2 D# i, D% J│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 o9 X# C1 V, V' h/ f1 p1 O│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
$ E% i( H: d" y3 w& {│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ ~& {3 b* J9 \$ m7 e, ^5 X3 m│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 Q$ H* q4 U* q& X- W│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. K0 ?+ S, V/ f, E5 H9 u4 t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! b" B1 }7 t1 o" H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 b) W/ n, \5 o. y" H% ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │9 m4 b+ B9 s2 ?2 a: T
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
  s1 q5 J% r$ q4 j. d1 C│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  _* A, B0 d% L0 T2 H$ p: [│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* {! Y- }3 F3 C, C# x│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! M1 I4 ]2 Q  T, E5 z+ c
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │& @0 {& T) V: h9 B$ D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 `" W' Z% K. l3 Z- F1 Z" i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ I- X# k" `6 v* F0 `) m│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
" a! {  z4 U" F/ f; e$ A! ^; ?│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │) Z' ]2 [( {9 l0 z. V2 k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ I# H8 @% ]9 X3 Q- z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 o6 n2 a3 x$ |+ j0 M6 Q' \
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  Z" O( j' z( C; e' N: `# i
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │+ z4 \3 F4 q4 m! o2 A' T) F
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 r7 v# H* f. |- }" ~3 H* N
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ x3 V- w" V7 @- h│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │( J! C; m0 S$ ?( \/ e6 f
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │5 q  \" q: t3 S! V" f
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
% p3 m. s/ e. K. c9 i2 G- h- H" T│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 O# W, N) k* D4 y! ~7 H
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │/ I5 @1 A* c- p
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( x& I5 ~/ |6 E7 _: K1 j& n& u9 L
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
0 |+ K! ?1 N$ A" j3 ^; u6 F│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
! {$ m% u* r! s8 l$ ~7 h9 C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 ^% l/ j/ m2 e$ m) R6 i# ^) I' b
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │' r/ q4 f$ C* T- ~7 K; o3 Y5 K
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 }" n; W6 O5 Y7 t! s│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 L5 N& a$ K! H( k0 `( Z* j
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 i8 D6 k& C# x3 r# q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- Z: N& ?, H  i' Z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 q, R2 O. }7 d, O# F
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
$ v/ A4 Z) ~& O/ P4 {5 y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 |& u0 P' L9 x( U4 V1 i& ?
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. {3 b3 G! |+ N( G│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& T& h8 @  E- m│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% j0 \1 U& K; K+ F) r- \
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 q8 m* u* c5 {: k5 d2 ?" X│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 O4 W  r! R; W1 t  `$ b$ W! z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 I# p) f! h- |5 F* ^
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 R& o. g( h) O7 f- p: _# {│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 j" m3 C- m; B! U4 Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
( ?' n/ [9 E; u0 R3 }2 E# V/ L3 w" v2 c2 y% H5 D! \
9 ~, _( |0 t9 v8 n  {* }) N. L
GigaChip (蓝版)4 a# m9 u! H; q# Z; @% [
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 X( w# t# J  m- D: b* n
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, Y$ U! z$ v! s! U├──┼─────┼─┼──┼──┼───┼───────────────┤) w) S5 ^7 K; G
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 L9 b- B0 F& u, r: G+ {│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% \+ b, c0 }  V( L
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 I. r) a9 ]7 `1 d& y  [& x7 y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ G& p# Q2 G8 |% E% w│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 D) a' Y+ T" M9 A8 }+ C│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) }" l( y* o6 S' ?2 \│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! G' v8 O2 \" O; q% P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( P* s) G8 {( y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
/ b/ o( a( _7 M( r9 h' e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( U# d9 d* S) r, K; N1 K
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, p. r3 D' {' G4 V, O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; L6 b# O  c, E7 x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 o$ S9 L2 s- |! u) _( p
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& P# |7 F. K: `( m│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 b; t9 H; v! j2 i5 E  b- f. f5 P
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │! |4 N% x$ X7 F
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
6 t4 S3 y# {. x9 _5 l│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 \7 O3 e: Y( x1 r2 ?; e/ Y4 ]
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) O0 Q. Y5 \+ s
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ o' r* B" k1 Q( {
└──┴─────┴─┴──┴──┴───┴───────────────┘# q0 C" k7 ^8 p7 A/ I% z
5 C) L8 k' x/ ]
GigaChip (白版)(只列出与蓝版不一样的Chips)
5 T& o$ x6 ?8 V8 y" Y' ~" k/ @  u┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ O# G/ `$ i! z2 Z, P+ W9 q+ m' _│编号│名称   │MB│攻击│属性│稀有度│说明             │  m! M0 ]# c" F7 R4 V
├──┼─────┼─┼──┼──┼───┼───────────────┤( O' E5 E/ g' b
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 ~; P9 G5 `. o, D9 f3 U9 T│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  w7 H  V& u! b* U+ C) p
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 M: m! s2 |. Z8 {5 i2 X/ K- p7 n. }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │: d# S; v# T& x! _/ ^: c1 S
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!- f5 F% c( V* q4 ~5 l
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ y# I- i! N/ |' f/ o

& d9 Y1 `! x" G2 V6 g001002003004005006- s$ `2 g' D) X7 J" a* j! }& }
007008009010011012
4 S  N2 G3 H( W( J. h! i! b013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" u7 V9 n6 S  ]

; V" }: d6 f$ O9 M019020021022023024
4 E: r1 o. H5 M) b8 w* z0 o* T9 \0250260270280290307 z7 l2 D, l& j& x  s
031032033034035036
; ]6 \. J2 _! L# p1 h% ~, e: r$ q* t9 B7 \: Q/ E* E, l
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 G+ n4 l3 Y' a  w" J5 M* ^
' d4 t3 v4 r/ ]0370380390400410427 G" W0 I! d% j! d$ @- m8 @/ R+ `
043044045046047048
6 x- z; l8 D8 ?* s% h" W" y1 ^049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- u; i( c; q  P5 Z" M) W5 [9 W3 I1 P' Q
055056057058059060
& v8 `) D" V3 z# l& ^7 B061062063064065066
3 |, W+ w: p" i/ P: r4 o067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 v6 }& ^2 }4 [$ t5 ]5 W/ i# c. @3 r' ]( E& Z" o% Q/ B1 C% @
073074075076077078
& k! B' u& G! u/ R" ^079080081082083084/ a8 x% W' p2 C
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 [" K4 w$ F# P, G  t1 j

$ o+ L* {4 D1 k4 z091092093094095096
: G1 O  `- u3 i* M0 `3 j/ P1 g097098099100101102
- M0 r5 _; q3 A) c, r5 {103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" s4 s, B9 \2 g2 j

; I" Q1 y1 k% V3 ?( R6 a1 I109110111112113114
# U/ P) a: u  y' w. Q, \, H115116117118119120. f+ z% |+ Q  h& T5 k. L  q, n
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ I) t+ i0 @; n$ a/ Y+ ]- C, M4 @! _# G5 B  \
1271281291301311325 j) h# {7 f8 D2 i! e4 ]
133134135136137138( W/ l. v9 E; ]% Z* g
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& B( n1 E& T5 c5 X, P- Q) T0 D) s  g$ ?
1451461471481491504 V) r" w; E% L( f
151152153154155156
0 Y/ m6 ?6 x8 Z  Q# r157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 s  y5 @7 [- V8 L: x! o
7 E+ d$ L* Y2 [8 {2 M& n( J! o4 K
163164165166167168
2 j& f6 q. c* q* d1691701711721731743 v# b( ^$ Q' W3 l* ]7 U/ ~
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ _! _- b) L% y* h( i3 S

& z$ k, ~( F; j4 Q9 h0 j181182183184185186
9 o  U3 E% y1 q& K: i187188189190191192% Y* P% t! W- P& L1 y6 A' r
193194195196197198" z. t$ s1 u/ f6 b3 z! }
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 X6 \  t1 L9 \8 W& a

: ?- @( D2 s. `1 k* z001002003004005006
# \/ c. M! l" d& T& {5 h: I4 p- y007008009010011012' g' K5 N" Q/ F$ e, ~) {
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, F, {& p! f# `( U5 x

  x0 N' C" q7 {$ b+ X4 w019020021022023024
( Z- P7 `+ H! n" Q025026027028029030& @5 [5 p* u3 _: T
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- Z* C0 L' M! b/ Q# t' }5 o; g
0 B4 p2 B+ g# c
037038039040041042
) L3 [6 ~, m" R0 }0430440450460470487 g7 U/ e3 }7 V  w# u
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 X( O8 {4 F" Q) y( t5 F! E; D
7 e% V% ~2 b1 _0550560570580590601 b" g2 |9 U/ [7 S
061062063064065066; @$ }0 ~& r5 x) e) l9 R7 G; I' \9 i
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* i+ ?/ d  ?/ ?& Q8 n

% N7 e/ u% `. r$ e" |073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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