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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + j) S( A: e( s) x
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■● ■  NintendoWorld    站友xliz原创
3 N! E9 u2 e$ Q" T4 [( w7 `■ ●■    http://www.NewWise.com : Y+ `* G/ ~- H) m# S+ h5 @3 y5 f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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3 R* T7 u, Q, a  E- G* k5 s' J           洛克人 EXE 3 Blue 卡片组合
! u' w! a$ G2 {$ S1 k# t: J8 G1 W/ B% |% ]% u4 Z0 i1 ?: N& G

$ H; }1 d4 a4 k+ `* ^$ I英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* X4 ~3 i+ R' P3 K* k% m大家要看日文版的P.A.或详细攻略,点击这里吧!

6 O( [& W+ D* ^; ~9 v, v: _7 {====================
% g' E: e* l7 h1 G- Z2 u; k: y, ?9 }5 O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 }4 S  y( t. W

- ~$ R. h2 K, v" {  w/ l- P以下内容格式如下:/ Q' r2 g0 ]+ Z3 N0 |4 u

% `5 D3 K% b5 A/ u编号    名称. M, E8 e# u) N# ~9 Y. y: d
说明
6 W5 O0 n( x9 }; \. j) P- N组合方法  a' v. ^1 h% O/ H3 ^
---------------------------------" V, M5 S2 X6 E! Q% v) Y% K$ ?
01    Z-Connon 1! N2 U+ b8 L  L7 _
Unlimited Cannon for 5 sec  `0 W8 R$ g8 o/ _1 q, `
Cannon A+B+C" e. F* t+ E4 I7 q) k% f
Cannon B+C+D/ S0 f# m, c, e' `. P; N7 Q
Cannon C+D+E3 `- ?$ s7 u* w7 ~& r

6 O' H7 ], I/ E* ^* F9 ]02    Z-Connon 2
9 w* _1 K8 F. Q1 J. i% sUnlimited HiCannon for 5 sec
5 E. X8 b# |+ v* cHiCannon H+I+J
* o9 U: e" h3 q* ?HiCannon I+J+K
) n5 l  N/ u: J& c' `: ?& HHiCannon J+K+L
+ ]: Y/ \' b2 B: ]5 i! @) G1 ]/ l& V5 f- k6 W! x/ S& @
03    Z-Connon 3  A- d5 l4 O  k) F" h& J& Q
Unlimited MegaCannon for 5 sec
" G- S7 U) u! |  [& M/ v/ R) i) mM-Cannon O+P+Q
3 }' t* h( M$ L6 |$ ^6 r& v' yM-Cannon P+Q+R
" u2 b1 H7 ]0 C8 v& n! ^M-Cannon Q+R+S. M( t8 M0 o/ Z6 O
/ f2 O# }- q; u$ P$ F
04    Z-Punch' {1 v$ f2 U9 v6 Y2 c
Unlimited GutPunch for 5 sec
" a2 h  |: b, ]/ b: D' ~$ k# KGutPunch B+C+D
) b2 v3 z* P$ nGutPunch C+D+E
& }4 Y6 x* G7 }9 SGutPunch D+E+F: f5 B0 M& _2 H  O, Z- E2 N% w( U

8 ?7 S1 k* K- e* g* _6 t% _0 }; e05    Z-Strght3 A0 J# t* g- V4 u4 N9 N5 M
Unlimited GutStrgt for 5 sec
4 S2 d2 }2 E; [) e/ \, aGutStrgt O+P+Q: q4 I. Y0 P0 ?: U
GutStrgt P+Q+R
2 m0 D" n. B; E, p4 s% AGutStrgt Q+R+S
, x, T) e3 S) z3 @& Q
) \+ i' p# B3 S$ @! z  S$ F06    Z-Impact+ f; P* n, E% Q6 |' H8 w" {
Unlimited GutImpct for 5 sec9 Q6 c# Z* ]4 T0 o
GutImpact G+H+I
, s/ \2 c8 s& A$ \" _; cGutImpact H+I+J. P2 N% t  P9 X' p( n
GutImpact J+K+L0 p# ~- l: j4 W( J7 Z( ~6 n$ Z
1 X8 x- o# _: Z* V
07    Z-Varibl
2 x1 x: K/ s# U: @* h2 KUnlimited VarSword for 5 sec
1 F2 E0 i  r: y+ EVarSwrd B+C+D$ i2 v( E" z9 f4 j+ G
VarSwrd C+D+E, O& q8 g( Q8 P4 h- t, ?
VarSwrd D+E+F
8 n; b" h: M. J: |: o7 l$ A4 F4 T+ n6 i4 Z
08    Z-Yoyo 1  Q; K, ~/ p9 a. E; B0 H# t
Unlimited Yo-Yo for 5 sec
' M9 @1 Q+ r5 `! OYo-Yo1 C+D+E
0 B' h& I9 I5 ZYo-Yo1 D+E+F: |( `- S) Q9 _* I7 G
Yo-Yo1 E+F+G
& R1 v: Z) p0 x! y; W2 v
9 O' w+ W; X, {9 t- {) V09    Z-Yoyo 2
6 |$ N2 S9 E( t6 {) t# zUnlimited Yo-Yo2 for 5 sec: F6 `- P; |7 I% ^, Z( L, ^  r
Yo-Yo2 H+I+J4 P; C! i  L, K
Yo-Yo2 I+J+K
2 P* L5 |5 T) g7 e: YYo-Yo2 J+K+L: T, E/ I0 f; M- \
% a$ ~/ W( S" ^6 |5 @
10    Z-Yoyo 3
  v; ^0 |4 ?- u+ hUnlimited Yo-Yo3 for 5 sec
  [/ x+ g4 b4 MYo-Yo3 M+N+O) G# q4 {, u6 D$ }1 l. Y
Yo-Yo3 N+O+P' e5 L; e9 J& f0 g8 f$ E6 Z. a
Yo-Yo3 O+P+Q! |+ w/ Z4 m9 R( q! p- |

) j4 V3 V1 c1 r5 u11    Z-Step 1
* S/ H& d+ w& X+ q- I6 nUnlimited StepSwrd for 5 sec2 [3 t1 |+ n* J; z* C
StepSwrd L+M+N
/ p' B8 w0 r1 w) G! zStepSwrd M+N+O
1 {5 _8 m& Q8 ~& c, iStepSwrd N+O+P0 ~( {& u7 E5 q5 h

  _# z) x$ K7 `0 P4 W12    Z-Step 2
& G, j7 y9 W+ y% l( Z+ YUnlimited StepCros for 5 sec
& b5 B5 v, Q3 d; d3 ]) x* TStepCros P+Q+R
1 X- R/ i4 I7 l; BStepCros Q+R+S2 D0 ]6 Z& @( `$ M" U
StepCros R+S+T
7 v0 w: J3 Z0 [) \' _6 F5 J  _: X4 `1 g$ u6 r5 ~: @
13    BubSprd8 A( |7 s* m  i. U- \6 A
Attks w/ spreading bubbles!
8 \: I" L+ ~7 k' t' mBubbler  C+D+E% J) s  x% K/ a; q* s$ u
Bub-V    D+E+F
" b' e. h9 F; T( p* ?BublSide E+F+G' @+ T  `5 [% i" @% l4 V" _
Bubbler E + Bub-V E + BublSide E
$ [% c; J) r; c% P, D$ G, Y, h
- C1 y% p$ z7 p1 e5 Z4 k' _14    HeatSprd$ k) ], E! ~' q; `9 a
Attks w/ spreading fireball!& {  n9 s$ f" `. S* M
HeatShot H+I+J
* k2 i5 U& v0 H9 nHeat-V   I+J+K
9 E( {% W6 S1 ~1 _HeatSide J+K+L3 x& O* {1 `! C  U" J
HeatShot J + Heat-V J + HeatSide J2 @1 i, r9 E0 J% C, W( v
! s3 m- ?! X2 f7 @" c& @2 W
15    H-Burst+ _* e( e6 O+ {4 W
Creates a giant explosion9 t/ f/ t/ A* j9 f% Z' N  O6 ?; K
Spreader M+N+O
4 b3 v. k/ z  iSpreader N+O+P
3 e9 e4 c- K7 A$ ]  r, H$ h8 ISpreader O+P+Q+ l0 v  a3 W0 y0 m1 T, k4 v7 J

8 e. E9 l- [& \& Z1 i16    LifeSwrd  U/ ^* n! U. X
Swings a huge 2×3 sword!! r" t& j% L5 M) A$ l: K  ]. ^- P9 O  a
Sword E + WideSwrd E + LongSwrd E
% j8 u, x( {$ qSword L + WideSwrd L + LongSwrd L
1 D8 Y9 ?$ t9 A. j7 LSword Y + WideSwrd Y + LongSwrd Y
$ g* P" J# Q8 B6 A. _
& f/ W) M  s) }# D4 b17    ElemSwrd
- h) E2 g/ w0 v* {5 ]Wide swrd contains 4 elemnts# F4 e9 {  C' l# P
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 X& o/ f2 l8 s! k- O' IFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( d: Y: z# B% H# v0 F: Y
( r6 y/ U6 d& O2 c3 v+ j+ D
18    EvilCut
6 J: E: y3 V( q+ L. M" {Step up 2 & make 4 atacks# W- M) X% v/ r
StepSwrd P + HeroSwrd P + StepCros P3 `/ h, s5 h) o: r# ?7 @
- r1 Z" J4 ]8 f  a% P3 i
19    HyperRat
% Q: v& @/ D$ |" |6 tA giant Ratton charges!
% j/ ^+ `7 o. BRatton1 A + Ratton2 A + Ratton3 A1 W, ^4 |( `. [3 U& q2 b' g
Ratton1 C + Ratton2 C + Ratton3 C- ~2 s2 U+ o- Q" {
Ratton1 F + Ratton2 F + Ratton3 F: b5 g  j  G5 n* o, R+ p, k& D  ]! W

7 H0 f: F, ~6 v: A. {20    TimeBom ++ E- d7 s/ i' o7 T3 V( A
Sets Time Bomb in enmy area
1 c5 x# y- ^9 u- UTimeBomb J+K+L; `. y& X) N9 T( M& L
TimeBomb K+L+M
" ]* I! `5 U. z$ _9 _3 cTimeBomb L+M+N
9 {" d7 k' N% V9 t
5 h3 Z6 Y  K/ s21    GelRain
1 j6 h8 ~' z, M% j& _% B" UGel steals squares- p: e' [' \% n3 ^4 [2 A2 N
MetaGel1 B+C+D1 D! `' `+ Q  O
MetaGel2 E+F+G/ p  [5 o9 F# U  C" G, j
MetaGel3 S+T+U! B7 w1 V* N4 G# t
' D' Y1 F# E, G( M  H1 ~5 ?* B9 b
22    EverCrse2 U; ]  n- V8 {% m+ |
Shield chases enemies1 ?7 N/ z2 |6 w" R" _% J) {' i
CrsShld1 C + CrsShld2 C + CrsShld3 C7 E4 M4 L1 S3 v: d# k$ i
CrsShld1 L + CrsShld2 L + CrsShld3 L- d  t6 e$ N8 j  d

( [1 m- }; z$ t2 j4 v  j23    MomQuake
" k/ l# k) n* b% qAwakens Mother Earth!: y' P% o# x! S( G
RockCube * + RockCube * + GodStone S
- E* j) c0 _, U5 T% q" ~; `4 k1 H) B+ F, f
24    PoisPhar0 N. q: _5 x# O. a+ f0 A8 F9 E4 r$ x" ?
Pharaoh generates poison# q  R! Q5 i6 U8 S6 ~7 H5 w; ]2 @: Z
PoisMask A + PoisFace A + Anubis A. j% L! g/ d' c" ^/ l
+ l1 s8 H, \- y8 ^
25    BodyGrd
& U' P! h3 d- o2 QBodyguard takes out enemies
) I2 x  m, S' N$ a4 j/ W8 V+ tAntiDmg M + AntiNavi M + Muramasa M( I. y$ y; @0 v: z% z6 l

  i3 B& \/ f% C3 G. O3 u& r* o26    500Barr
" C& |4 V: W8 H. C) @0 BBarrier absorbs 500HP dmg
7 g0 U5 T5 B0 ?/ d& g4 g' GBarrier E + Barr100 E + Barr200 E5 E7 t! x0 s! Z3 y- B% \7 V
Barrier R + Barr100 R + Barr200 R/ v4 r8 e: c: c* L7 f0 v7 p7 V2 E1 F
% G3 k  s: F8 Q. M) B- j7 A
27    BigHeart
: R3 W" Z6 L9 g+ C2 r' h7 aAttacks, then heals HP!
+ ~1 M- a( d- u0 m0 uHolyPanl R + Recov300 R + Roll R
: w. a( \  }) b) Y9 ~: aHolyPanl R + Recov300 R + RollV2 R* }% U* a* u# H: H5 O( A
HolyPanl R + Recov300 R + RollV3 R& t* j) Y! E/ E, I; B0 m

+ S  H5 j9 m8 w28    GtsShoot
8 g/ T# ?& e- C) s) M9 oGutsMan throws MegaMan!
4 I/ D- h& I# r# q( B2 AGuard * + DashAtk G + GutsMan G
) ]1 f5 M7 u2 F# a' Q$ O/ \Guard * + DashAtk G + GutsMan2 G: m$ Y/ `, m7 H0 C
Guard * + DashAtk G + GutsMan3 G, d9 e8 _" Y' t0 G- U8 a+ Z% `
Guard * + DashAtk G + GutsMan4 G' f7 @( W' `7 L+ X

% E3 E5 |3 I! [+ O9 E# F29    DeuxHero
9 k/ Q2 z, @% M- a* hMegaMan & ProtoMan team up!
2 }/ }  Q7 Z  d' i4 Y+ B3 X/ bCustSwrd B + VarSwrd B + ProtoMan B+ G) L* U* L# q( s) W9 x( E7 C5 S, f  f
CustSwrd B + VarSwrd B + ProtoMn2 B
: h# E  g2 P. `- W7 [8 YCustSwrd B + VarSwrd B + ProtoMn3 B. k) |  K+ }& p( w' h
CustSwrd B + VarSwrd B + ProtoMn4 B8 B" N# ?" P' K% O+ j

( s) d/ d; g4 a6 V. a; ^1 Q4 K30    2xHero6 f! z1 b- D$ G: s8 [
MegaMan & ProtoMan Dual atk
9 y  e; C8 ~1 J2 }7 ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ @( N% O$ x$ x4 C0 q  {3 H+ Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: h+ x& a; ?! ?8 p& d0 v, Q% V& n: ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 ], O" D# l9 ~/ \% Y" G8 K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 W5 a2 q  g/ w4 x( T
8 u9 j" ?9 o# n8 q8 p3 X9 ~, `2 c2 ]31    PrixPowr; R9 `5 A% ^" r( U, J/ v# v
3 Navis attack at once!5 K: H' D9 y1 h; q; d' _
Team1 * + Team2 * + KingMan5 K
9 [9 r$ E) x, P7 z& zTeam1 * + Team2 * + MistMan5 M
9 U" n  g2 p7 O4 [& e5 hTeam1 * + Team2 * + BowlMan5 B
- M- B5 N# Q- O$ ]) c5 X" n! I& j' O9 h7 Y  ^* m) V; ~
32    MstrStyl: B7 |: I* e. R2 Z9 H$ f
MegaMan unleashes his power
5 k& E- b- t. J0 V5 HSalamndr * + Fountain * + Bolt * + GaiaBlad *
; U' Z4 ]9 z' h3 V) Z- @8 D7 R! K3 s9 F& U
StdrdChip (Part 1)9 o! K5 X' Z& ^3 _
┌──┬────┬─┬──┬──┬───┬───────────────┐9 v+ ^9 Q9 p& x* K6 r
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 e$ c3 D1 U1 Y5 g  h3 M" l+ |% j
├──┼────┼─┼──┼──┼───┼───────────────┤
# O6 F; g9 Y1 p/ S- s8 H│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │1 k: |+ g$ R; O$ U2 L, i
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  x* ^" J) g* k│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; `; t0 m; R' T& p  K) N│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* Q7 x( Z" S4 q2 Q: |( |# U9 h│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  H* v- s4 X# V7 q6 u# _1 V│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# v$ O# ?9 F9 H: F9 H│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, A9 X$ |/ w+ z8 Y: |│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' h' J7 b' V# K2 l' S2 M6 H+ t│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 S: |( @; L, M, T2 B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, k+ F, y; a, l  z8 I- B│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* m- y2 G4 I  G2 x/ x% e│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 g5 s% p0 W! J
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 S6 s* J' i! v& g│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ {$ V) a: K" \. j5 L. {" z! N│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │" l6 d( N& p; t* c- h& Q1 ~
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" e3 |0 |5 z# S2 R7 h
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 _  i) s  X! M! q8 Q* P│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ u" S  V) s- n1 m/ w% E% V; D
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 s6 |' s/ b) c8 S9 n" q# c. `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 i! L: e7 v2 n# g. G4 \2 L
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" q5 c0 v3 a) X6 Q8 u# }│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 s( o) v% J" S, h9 S│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# s6 g$ O0 L0 J) T* ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- Q! z, a5 {/ S3 X& g, V& b
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 i$ n7 h6 d- \) F│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
9 k  r/ v+ f) T│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
3 }: Q- ?( d  n3 Q" c/ J│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 L- _# F% r/ G) B" k5 b│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" m* Y. d/ }9 E5 U0 i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
* L$ A, T, Q# _/ p0 F9 n│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 {/ Q# [: v& ~, X. M
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 `  k# p4 d' E% x( X- H# O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 V3 L0 e' o( y! [  y/ n
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ r- @9 `; P$ g& }& _- W- W( |│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 e) Q* _  A7 w4 w% F" K: M│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 r1 c6 B& L/ C/ r& Q! M) t8 }* N
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# _5 V: D. u1 g: c│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 a$ C, ]( P& _+ a7 t2 r& u; M8 B│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 C+ a6 {) g% M4 y$ k; s. p
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │" L2 |. f1 \& U' Q# V$ U5 v
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 C% x# N# |3 x. ~# ?* j│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! F! O  w" G( v7 w│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ [$ \2 x/ |$ k6 p
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* @" C9 u) N) H* ^: p│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, S" n  L& l; H) k2 n2 s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: ]. q) X9 J4 d+ Z) X
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( a! m& r! O' A: ~9 C3 b  n
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 N) u0 x5 v7 O* W" T
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' ]9 t/ t, j( |+ _" w  a' l
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 ]+ N8 t# ?1 o; ^5 p/ S6 W' y8 d3 O│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 f. `* Z' K' u( I│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
0 K# @  M# f# ~; N* Z# b' h$ N│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( m6 l8 h0 B4 ]2 g0 c" @1 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# Q7 A% B# O$ i( E" j2 z. D
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
1 h$ z" v* V7 {8 E  {│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │( W1 T  h5 f: X* G, B
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- J7 l  D! S* r+ s. {; x. q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │9 q0 k. w$ ~+ R& s5 t: j* u' ~! r. G
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) Q( L" K. i$ b' ?│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 n; ^8 \( J, I$ d% u* \7 H: K│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 `! @( ]7 }; |* Q│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; k4 n: ^1 ]+ M, e- \) H│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 r& X, M! h" E9 U$ v0 u
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
: n4 m: }( b& @% x+ l5 O3 {4 A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
+ t/ a- }1 U/ I( K' g; H│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
' b) o' K& c; [( o" [│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 X  W1 f6 }! }0 `* V│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) }) U* n  M' X│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 Y) a, I2 ]8 s. b8 r0 y│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ Z1 j; m( ~7 |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: i" f" y! J  u│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │7 b. M3 A0 o; X  U* @. }
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
. [$ @" w; ^7 L1 b1 Y9 H+ b│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' ~, W! o6 N4 a* P│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │# r% @7 ~  j5 y# ]0 \
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
5 T0 c" \1 i! d│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- ^" B' ]$ v3 {8 R# s│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ ~( O, `8 W4 f1 L6 A
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 ?( |$ ~: t3 R│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% ]" V, v9 p& a% D6 e% y4 K7 J
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 H' W7 u' j% m: A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. c5 \5 T8 u; a; \* N│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 k9 O% a) k, e1 B/ d│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. R+ U2 X0 E: a/ A6 C  O8 j. M8 A│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( S) G: ^9 v+ y7 [4 ]. m" ^│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 M1 H4 B" ^* K- |' X6 Y
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 \. _7 }/ e, I/ k/ m! }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ z, O$ _  i+ F% B# A│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 [6 |( k# c  _  h; ?7 ~! P( ~│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' x0 ^% \/ L( u% i; _0 R│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │+ Z4 w5 v7 M. j. K  T+ X& @% J. d1 i" r6 a
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │4 Q9 A. p$ d" i: K
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │# `7 C7 H" E, Q8 X$ y7 r" }+ o
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ _& J7 e; h& S! Y/ L) t
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, a" O* ^% Y# G3 o1 k9 M; J1 L
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& K, ~; X# O# I1 Z, {/ v; m" r
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- Y$ H- k- o$ Z5 N│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ i. g1 a2 B9 m6 l* x' X* E│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" V( R; T1 r) `$ y& ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ {2 S3 f; ^5 K1 X/ g$ s# H, Q7 Y' f+ C└──┴────┴─┴──┴──┴───┴───────────────┘
  x' }9 D% v! w2 ?  w4 m2 H; A7 Z& [3 i  Z6 {; q) W( k
StdrdChip (Part 2)8 R: L) |% T) U
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ X( I5 J1 j7 q3 D2 Y' P│编号│名称  │MB│攻击│属性│稀有度│说明             │  u+ b+ B1 W# K' Y$ ~
├──┼────┼─┼──┼──┼───┼───────────────┤
3 a8 S+ F. [; F$ s# ^( n' A+ j" e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 }5 o! @3 V9 A
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│5 I% s% G9 k: t9 ^/ h0 {1 ?
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 V. N$ x# d8 n; F% S" t! t: v
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
* i3 O% g% l8 l/ a; }$ M│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 P5 Y  r- J. ^( f+ Z: Y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" H; z$ S& Y5 {2 X
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( {1 [% e. R" o' H* U' {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │/ Y' I( U+ h. z
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 N. b5 d" X8 [* S7 m
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. C5 C, M# {. z, j& \
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 H& G& ^, q, _│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; u/ H! o# V# h5 c0 K( |
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │* K& R( q3 M, X, x2 s
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ N  r9 W2 t% w2 k7 F0 t6 G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. r* A* W3 f; V4 e- D+ F0 l9 \│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 ~& n' f# Q* G6 M2 W1 z; t4 z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │. |% B! r+ N2 q. ]% @6 d
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ e/ |, P* a4 p, I3 y6 ?& |& }& \+ u
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! Q! R4 R$ g8 e; Q  B│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 Z! J6 \% V3 t( O+ _9 f4 V9 Q4 C" i│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │, B3 M7 g3 W( ~" K6 a* L  M. @
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │& V$ D4 d  l# p+ x3 Q$ R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ u9 W8 h9 m$ q! r; U- p9 E- P& K+ E' u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
) @: D6 G! Z0 v+ U│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% l' A0 O3 z! X9 b) {9 `. c! }
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │% M: {/ E0 V4 W
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
# a9 P( M( b8 L% z; @2 z│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# W0 n* V7 S: P+ n│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 g6 [7 `1 W$ ]( v2 g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 }& _) |+ U( f: p. ]; y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' [# b8 y& n, H! e
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
/ a; A3 _: T- M& P4 @- d3 F│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) e0 q8 e3 d) _
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' n5 |7 X* W3 r  \9 Q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) j* m1 R3 b6 x0 `+ x2 @7 `│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 m' ^* Q& d* n" j! H6 n, X
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' F$ N) ^+ h* t, i# p) g' A, E│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ u  y' J; x  F  n4 o8 Y7 j│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
6 `- W% y$ I& S' c4 W2 z" I4 M│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 T; M. k, v' d( b  u+ o8 b│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
& x8 B. y  W' I│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 n! k  t( }' v+ s5 }9 ?
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 v4 m4 S" S: D8 C! e7 h0 @
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* @, z5 _1 b4 ?& B7 g2 I  Q) i: O
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
- q9 I" {- y$ P+ w1 w│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) l' h3 s- D2 ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
' l9 c2 p7 u1 ]* X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. x0 E4 s% T8 \$ c│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 F/ g3 Q4 F2 D: y1 B7 w! `
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │" \: S/ m; y3 ^: q4 n8 `& N* `
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ v+ M. V! Q5 U1 J) |
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
1 N% e" j  J4 x0 e│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: I5 e. f1 g& w" d: ?# P9 w  Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │
9 X1 K  M2 }) C: y( D4 i) s. `6 m│154 │Recov300│80│  │  │**** │Recovers 300HP        │6 b9 F: o: ]" E( A) D! B' F- Y# f, x
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
3 ~/ V! W, z& [5 o│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ x- n" k# c7 \- H$ S│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* a# o% _- ]6 x) `5 w│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 g" K% ~/ t& l! w
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% f. O- w; E8 p: ?$ O2 Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 P* }- V* c' l│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │" o( w/ Q6 j* V( D$ H
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! j; j, `: i. O2 E
│163 │Invis  │11│  │  │***  │Invisible for a while     │' y6 {2 F6 A, e% d* @6 B! T# x, r
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ P9 V- p% u9 R$ I* s$ j0 d" i
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │8 E# k6 H5 T5 m* w/ r; i$ _
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ F( f1 q, B2 ~' q4 D3 a- n
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │8 l4 J1 }' f7 b/ D8 m7 s) R
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 m' W2 E3 H/ E! [% n│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 ?6 z5 r! O0 h8 M1 P1 |) \, {: h│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. f5 h! f% @- _) X* F% X1 V│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │. d0 h$ N( \- [, U; h
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! U' t# H) Z% G; `│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( t2 B$ C, U3 ?6 Z& p
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" E7 U  @# P( v& ^
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 T( n+ I5 B' d% _0 ?/ E; g  |
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ d) u7 s3 w3 n│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │8 ^. W8 L! b: H# ?0 a) F/ S- x
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& x) a* t$ W1 X5 K& q
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ b7 u# S8 N" X4 i* |│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 F7 t7 o0 O8 W- }7 O( y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 y) }5 q/ f* F2 t
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 |/ U: T' }" a4 T+ n8 `6 f
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; _7 X7 S" e" u% m- |& o2 R│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 K! u3 u* K/ F; N" f; `
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 n: n6 B* j% _4 |
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( L8 |9 ]3 \# I2 e. {+ B5 r8 x, i
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& G$ o" l' D( R" w' k% j( E/ u│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# `  F; x3 z1 Q6 z* ~* }; A5 B  m
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │2 V9 E5 {% x+ A+ p* F
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ e; ^* X7 t9 ]/ u│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% W9 v: Q! g8 N  C$ T│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& K) Z" T% H" y5 F* f) t% `
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  U: {9 i. M% z2 S4 o│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; G, y) B7 {! q# G$ F2 V. B
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( \. C. c6 }) ?, K% ~+ R│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. v. r: Y- \0 F& ]. f: N- D│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& M4 |8 \/ O) X* P$ P2 M4 j- `│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& Y% N  h+ W) Q5 G
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │# G; S, |$ \5 h( O
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ c( S& z6 D( G) r5 S# h. A└──┴────┴─┴──┴──┴───┴───────────────┘/ _( e$ v0 g1 g, r2 _. e
$ G, X1 m9 i! x
: T$ J% j  u- g7 h6 e- |2 ]
Mega Chip8 V. Z4 E( G; Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 b: L8 Y( N: K! G8 s$ R3 H8 S% w│编号│名称   │MB│攻击│属性│稀有度│说明             │4 B  _+ B% V8 ]) Z& p0 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
( o8 Q! J% K3 _3 u│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  Z+ ?0 S7 `9 y( H, c& M6 P│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" z9 n" F; [4 ^9 H0 g9 w2 u
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
* }9 i  e( @; F4 a4 L& r- W& C3 F│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 h5 Q/ H3 _- _) H
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │% `. w' M$ @, G) s, \" b( l% i
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │) K* ?. A3 T8 Y! _( F& L1 u3 \
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! @/ y- L; @; T1 Z5 D/ |
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; B( A! y' X  w( S/ h% w) a% C: Y│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │' P3 V" W2 G. [, ]7 N% `. d7 H
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 D, O! m0 H/ f3 [3 [3 d) F  Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# ~. H( Y; g0 Z( S( K2 b
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 W. N: C  k6 l. m7 h; j. p
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
# |& ]$ T9 z/ v- b) T) o3 }│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ o5 {. d; r. c7 L
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# Q3 n& l* ~, H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 a2 g8 _/ u9 V
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 A/ ]: F2 j4 v. |, C5 e! I8 A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
8 t+ A4 ^& s( v, D│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- l, a  `- C: y8 a) I│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* C) V6 c+ }$ v│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# q0 _2 w" m# V9 O: [( p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 l" l/ l* w* B$ F8 ]) H& c& D9 d( @
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* q/ y& d+ d. ~9 ?│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │& T) K3 t* v, e
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
9 @( Z% E5 K' o$ A│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 ~0 d3 f9 d2 m- H. @/ ?
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │2 j0 L7 R5 i+ }, f$ l5 f
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │1 g3 b, G6 _. W2 H
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, B7 N) f# G! M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) |9 w% w! I% n
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# x3 h" S- P9 e, F; [, l  j
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ Y/ ?& T8 @0 b8 h; z+ }│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
* k5 X( U1 [$ F& }5 y4 L/ S4 r' ^│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
8 R1 k/ p$ [/ ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- A4 ^2 y& y* h' C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  G* B$ P6 J3 f! F8 e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ V! l# Y, ?- r+ U: Q0 a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* l! G4 r2 Y  D' t+ P1 I! }) w
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │8 a' m! @5 {! Y! z) x
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 i# Y5 z2 D: u5 @2 }3 n( f
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 H1 _0 O/ S% T* i│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* z! @) k6 _% Z/ u, ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# E7 ?# X) Y. I$ U' n& V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │0 `  [4 ?) U; G2 _
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ t" c# l2 ?% [& f5 T  J. F' s  j! s' ]
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- ~! h/ Z! @8 q. h│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* x9 B: z* \1 }3 _5 t3 I
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, d. I6 b( Q% {1 ~3 l% W4 M│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' q$ \  z- b+ k- s; f  }; k/ j( i7 p5 h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' z4 z# I( V- w( G- ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │: O4 [4 X/ `( y0 J! a# n+ i' E1 S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& {  d! u& z# x3 g, M1 F$ M; \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │$ p( W8 Q1 Q% R; _6 h' E' n
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
3 s1 n; t/ _9 ^, z$ L! b" c7 [9 r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 s9 X. G8 F2 D/ I/ {' Y: R8 l+ M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 E1 E5 H0 S! W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 F) {: o: k) M2 g( L
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 u) k2 J3 I& c- w
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- d. a9 N  {2 E│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 l" A" y; H3 ?; c0 ?/ y│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ W9 A9 {1 M4 e4 e$ `" ~│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  ^; b1 ]9 z9 [) Z0 _│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ I( N% M- r1 J% K* E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; Y! `# j* d1 Y6 C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& |+ T0 R4 A; w" K+ C" i
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 ?0 y$ v% y2 Z
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 Y) T8 A$ j! j6 T2 }6 L+ @- e, B
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │  R1 q6 z: y* Z/ Z  D
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
3 C2 F8 p8 O; N2 M' c' |│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
/ F! O3 t7 H. Y. B. d│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! M. T1 P; b: v, O: a, }& R+ j$ B
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ Q$ G4 M8 H. t" z" E5 n│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 R- M1 p' D% {; ]/ o! K5 A) Z8 K│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │' x" h  M$ K* V1 v3 G1 d' @) E3 a
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ D, q) n9 t8 g
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; }$ W. H9 _% Y5 ?! C
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 @, q* [3 H7 p7 [" Q9 e* N4 W│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. f% y! h/ v4 w% m+ I/ I2 J8 a│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │6 o7 N  T6 v% [0 R
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 z* L$ X+ V  O5 M" O4 o" [4 @
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │$ V7 `; p7 U4 ]) u( r9 u" j8 {
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ K: z5 v. p/ l$ j* Q! x
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 E9 ]& s' v! `3 }2 |$ Y' h4 Z. [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! W8 ~8 {, \! b5 `/ A
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& M- A6 q% p! @% k6 J+ ^! i6 a- C└──┴─────┴─┴──┴──┴───┴───────────────┘& p9 p( v- _$ j4 }! w- t

; V0 L2 T% n2 r. s. H/ @0 {% ^1 o% _# @7 c  X5 h
GigaChip (蓝版)7 x: v' c8 w* b+ V0 n$ ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' x& y3 l; F  z│编号│名称   │MB│攻击│属性│稀有度│说明             │: g* H. ]. J# d$ M8 Y3 t3 }' ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
* l! Q  M9 K  l  s. ~│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: i, r% i2 q# @: k- ?4 l│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
( I; s- ~, g; @! |$ s│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' r- I, I2 }8 Z+ C8 v$ L│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! g! ?; r4 J& o5 a2 c: K6 i- b│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
& L* ]/ m  I! t* e) O3 A5 c$ b│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 Z% Q- d: S; `2 _6 M# b
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │5 }  z/ H% I  H
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 X2 K9 Z6 q3 i( Z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 S- b8 b/ Y( u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 W6 q1 R6 `- m2 w│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
5 e& _2 v; e% V  `, m9 r3 d- c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  b& v5 W+ [/ A4 X2 O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, s( w3 R! {) }7 f' F
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │* t/ f) o' R) E7 @; t3 T
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 g( }1 y2 S6 n) I% K) A: h, p/ \
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- y9 N2 E2 `3 t$ s
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' _* x0 y2 r! O0 P1 |4 X" h' ]0 w│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 `  j2 H1 J% m4 S│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 h; j" d5 I! q5 M
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 W  H/ F) u! @& R$ \$ N9 T* g└──┴─────┴─┴──┴──┴───┴───────────────┘
1 C% _/ ^: w8 s2 e) F, a5 X2 c3 [
( {9 ~: V; X; S% F) z( y' h& W: C; BGigaChip (白版)(只列出与蓝版不一样的Chips)* Z# T% v* V2 Q; ]6 a' ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 G3 w& @( w+ @; O# l/ y: W│编号│名称   │MB│攻击│属性│稀有度│说明             │2 J* l7 T& x$ E! s; k1 E
├──┼─────┼─┼──┼──┼───┼───────────────┤$ H- L) |& M7 }# h: s/ j  C3 G
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) d9 J. S) A3 E
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ M( U4 X: g7 F7 T9 A
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 z# N# [/ d: t, T$ p! J5 b. `│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 t4 N! N# T8 \3 v, M0 A7 i: E: L  _
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 {0 i" U: ^: a5 o- CMegaman EXE 3 蓝+白 Standard 级别的 Chips:
- X) O4 z  b, x8 G& K! O
5 J- ?8 a' D. m, u* C001002003004005006# Q+ H- F. s) V
007008009010011012
' r! ~) m+ O, @/ m; ~& G' K- K013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 [: T; t4 d( h' R
7 B1 G5 D# K' N+ v" V+ @  T019020021022023024( H6 M' h4 \) H  b  j/ p
025026027028029030
5 L# l, K$ n. I0 Z; N. q8 U5 d031032033034035036
  `- H) I+ W0 l6 c, R
5 d# m) x' Q6 p+ ?2 l4 @[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 L& k# C. F( d, b- q/ l

  I' L/ C2 \9 u8 ^2 e/ b037038039040041042
( C% g$ e* }, [043044045046047048
' A! |1 X4 j9 c( X9 f049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  p$ Z$ j& U, |% ]& Z+ Y: h1 x; ?; {7 ^. @0 M% b
0550560570580590607 U+ P4 f9 _8 y
061062063064065066- ^* r8 g: \+ Y& b0 N
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  `; T9 S; c- ?3 Y8 q/ C$ d% k6 d2 C

: L6 \: r7 [" a' Y: D! c073074075076077078
2 b2 {  e" w2 z2 l/ o# _079080081082083084* o5 R8 f& n0 h: w& B. H- Q& b9 f
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 k" F! {7 E7 {8 W# }1 C
) a* x& f# ^4 d091092093094095096! H, e; d, f5 ]: l3 ~" q+ E
097098099100101102  y9 T4 P4 `2 f9 \, P. Y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, P2 t) B" }' S! P( v
( V7 B3 ^1 @0 a" n6 y( M
109110111112113114! w5 r) _! [5 }
115116117118119120
, w2 C' l0 I3 z3 @- ?. H; X! Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ [- }- ?2 F3 w/ i+ l; J. O" D3 E5 Y9 D% f' V1 V7 k) Q
127128129130131132
  M' K" b: i8 \' A/ Y& l9 e133134135136137138
  e% x  ], y/ U( A9 c1 l  X; j139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  n! a. y; z; c7 C* k' o
# `2 n* a# ^* A& H8 m3 S
145146147148149150
9 x7 |0 O8 k4 q: ~7 p151152153154155156
' T2 _- E: n* V& D157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ y) g( }% g' [6 z& k, i# t
3 ^' x: P& j$ G7 ?& M1 H
1631641651661671682 o2 Q( j' ~2 D
169170171172173174" f- |* F3 ^# E# Y0 X
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& Z* X% p0 D5 R( d4 [" f" l5 P  l' Q
  b( k5 p/ K$ F1 t0 U
181182183184185186$ p0 o, c. P! [5 Y3 P
1871881891901911924 T" }0 V1 l$ u  G2 q
1931941951961971987 o* }; e* ^" m5 |( \
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# e- D$ b( M  Z& Y+ K
. U, W3 i* H" |! b1 {7 q$ u5 P3 Y% O
001002003004005006
( o! ?9 \- X2 v1 f7 i007008009010011012
' f4 [* g/ i( q013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  L3 h) ?. l: L3 n% |
$ w4 H5 ]9 E/ }; I5 `/ b1 H9 I019020021022023024
0 l/ A5 j/ V; x5 Q4 s025026027028029030
, }3 ?$ E6 w3 K  N8 L: h; O4 P' F031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; }7 A) n/ R# m: f  G, q- i6 B4 |+ _9 T
037038039040041042% ^/ H0 @9 X4 o& ]$ R6 m) V( t+ ?
043044045046047048
9 Z% Z2 k8 G) A049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 I7 g0 j# I) V% V/ h; @( q
7 P' u, i# {8 |. A" R7 u: Z
055056057058059060
+ a4 S0 `; h$ L  H4 W061062063064065066: ?) c0 B2 W" b8 E. \
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! A7 n9 p" b* l6 o, g+ V- y

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 L! V6 W3 L! ]3 t+ c) a4 L
) K2 w( k1 X: q! {  M/ _6 I
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007008009010011012
: Q/ q  u# t' s0 e1 k! o6 B0130140150160170188 q2 k3 _+ w5 c# `3 G# |" S4 {
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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