转载请不要删除以下信息,感谢您!
, m$ t/ _2 K. z1 M■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. Z% i a3 `& p+ P5 u: \■● ■ NintendoWorld 站友xliz原创- D% j- k7 B0 h, N9 `8 \
■ ●■ http://www.NewWise.com - F8 I8 F! O3 a% m
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : s H" f: n) m
3 a7 a2 ], _# k: L8 W$ O; c. l8 S8 f- }8 U, ]
洛克人 EXE 3 Blue 卡片组合
5 x" V$ e0 \) q; o2 j" {$ o: B
6 a4 j }# v) l6 M1 @1 ^( n
) V" S" i: J" I0 O9 L9 {/ @5 S) S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: p8 m# M* O" H( [" j大家要看日文版的P.A.或详细攻略,点击这里吧!0 |$ R- P. {& |* M2 V( L$ w" z1 k
====================
, j! V* U3 k7 r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) @! x* U5 u; p) a, j# s
7 V2 j7 Z- @: o, _
以下内容格式如下:
7 l' C9 J9 u, a) O0 p. q
! |9 G0 ]* ]' k" G9 {" B8 n编号 名称
4 K; H& f U3 Q: _, m* d; @说明
$ D. N, D2 O. k组合方法# X9 t' X- \- O0 P8 L* I+ r6 o/ g
---------------------------------
$ \; w- [% j8 b( `* }01 Z-Connon 10 k9 i+ |7 K$ t7 A! f
Unlimited Cannon for 5 sec
$ E( s! V- r1 l; XCannon A+B+C
, c O" ]2 K6 i7 RCannon B+C+D
+ z8 P8 K; A1 O6 Z0 N) yCannon C+D+E* G' s1 q4 ~' T/ v2 ^$ }% I
! \( v) _3 o' x, R02 Z-Connon 2: \/ W7 g" F1 }" Z T P
Unlimited HiCannon for 5 sec8 o; l& A" y4 L% y: ]) T
HiCannon H+I+J0 _3 s2 W; ~$ W; G
HiCannon I+J+K
$ ?2 x$ D. f, a1 \# f/ M; NHiCannon J+K+L5 W* `" z% \; `, p0 e" \
, L) ]( z" I1 p# P) N# Z1 q03 Z-Connon 3
" @, ^; @# V; {' e! E( [$ xUnlimited MegaCannon for 5 sec4 b% l% ?) O$ W: E
M-Cannon O+P+Q
+ ]" e, f1 D$ {M-Cannon P+Q+R/ {% Y' M9 N0 C' Z$ Q) `
M-Cannon Q+R+S V6 r+ G- n. c1 `/ y4 R. F
- B d( C O# v# c4 x
04 Z-Punch; i8 q$ x; b) N2 n+ T
Unlimited GutPunch for 5 sec
2 z, s9 ]: l5 UGutPunch B+C+D
: g: q m( u9 r2 @. z9 ?0 ]7 HGutPunch C+D+E0 G! N3 ]! W6 B3 N G; w
GutPunch D+E+F
! n% M8 b0 L6 p
3 _' q9 w! [* A% s8 {2 r; _5 ]. e5 j; z05 Z-Strght: X. |3 X: k! O1 ]/ ^
Unlimited GutStrgt for 5 sec+ ]5 g, ]1 r% i, i% |% u
GutStrgt O+P+Q# H+ H1 D# f* V+ T
GutStrgt P+Q+R% c! Q: u( O& G0 }: Y6 [
GutStrgt Q+R+S
1 T$ H7 G8 I) z( q/ _4 ?* J {" }# d+ F: x. h* `
06 Z-Impact ?* u3 t: c2 B
Unlimited GutImpct for 5 sec* Z+ ?' x2 b' k4 _' x
GutImpact G+H+I
6 G% b( h. c" I/ A8 e& dGutImpact H+I+J8 i0 A P. \# V
GutImpact J+K+L
5 s6 {; e- `. x* i& }. B4 h
" b5 G3 k2 ^! c07 Z-Varibl
7 ~5 Y) [+ U4 A# P' a& sUnlimited VarSword for 5 sec4 o# A# d6 N( i" I5 C& P
VarSwrd B+C+D
; Z$ B' z( K- |/ R% _% k. p8 mVarSwrd C+D+E
3 X; I" Z$ u' P9 K: j8 [6 ]VarSwrd D+E+F
4 b `( ?' w5 F+ v- m" Q0 t
/ h" N/ _& {: I% P7 s4 E: |08 Z-Yoyo 1
8 P& }0 \& ^ r1 y' fUnlimited Yo-Yo for 5 sec' \; W% ^$ e4 s5 `% q3 @. g3 Z
Yo-Yo1 C+D+E
# o& {. X9 Q- ~1 ~$ gYo-Yo1 D+E+F
6 W5 y( U3 c# L% X- R8 V4 _& @- {Yo-Yo1 E+F+G2 e L/ m) d& [+ V
( h$ [8 P$ a2 E) `7 Q1 r7 C
09 Z-Yoyo 2
0 ?2 F3 F3 N8 y" R6 HUnlimited Yo-Yo2 for 5 sec
1 W% ` W3 W6 `2 S( yYo-Yo2 H+I+J, b! m# P1 O3 s3 o, ?
Yo-Yo2 I+J+K
+ q+ F( v- \* u6 oYo-Yo2 J+K+L
; {8 b; r7 \& n3 r
( H8 a7 N0 A( I" c. L1 A0 D, J. z10 Z-Yoyo 3
, y: G( e: |# L! U! o4 R$ qUnlimited Yo-Yo3 for 5 sec
7 M6 t* |3 z- `Yo-Yo3 M+N+O
8 r* x n7 i! Y) v7 S8 O! WYo-Yo3 N+O+P' @* U! b6 O1 y( i0 ?" Y, K
Yo-Yo3 O+P+Q0 `6 f6 a+ t# F5 v) A! K) l' o2 m
% j3 K3 D5 H- h6 Q
11 Z-Step 1& W4 m8 E4 Y9 N2 z2 r
Unlimited StepSwrd for 5 sec- }( \, S( \! s* |* W$ E
StepSwrd L+M+N0 v- l! ~, p/ C/ _1 s# P4 |1 d
StepSwrd M+N+O* }0 y4 x$ y/ v: ]6 z% a! l6 {
StepSwrd N+O+P V6 [' A% ]& Y
4 D3 Z* i& v! j12 Z-Step 2/ C7 }' r+ c( F! J6 B2 n
Unlimited StepCros for 5 sec
9 J- Y/ y4 e {/ @7 m0 lStepCros P+Q+R2 Q1 q! q' J. O0 a5 k
StepCros Q+R+S
$ [( R4 N; q) M) S9 {StepCros R+S+T
9 S( R- P4 y/ }4 t6 J7 Z" j# n b9 L! T/ u2 r, j7 Y* M$ u
13 BubSprd
* q) d: ]5 `) h- }3 C. SAttks w/ spreading bubbles!
( w2 p; c) T2 K8 Y- z8 [$ RBubbler C+D+E
% M+ z+ H/ ]1 fBub-V D+E+F7 C( U+ d4 W2 x, A, @
BublSide E+F+G
], |$ ^' s7 WBubbler E + Bub-V E + BublSide E
% n7 N9 g7 r0 y, B) s! J
* g2 H4 m/ p9 G' u1 j# A- ^ D$ M8 [14 HeatSprd
& E! o2 c n8 M% x. sAttks w/ spreading fireball!, s. J; k5 {, Z; C
HeatShot H+I+J+ M( J. x4 T2 m. _0 k
Heat-V I+J+K, u2 N6 c) ~1 H0 t) a
HeatSide J+K+L U" Q3 Z. h- Y6 e! [- ]
HeatShot J + Heat-V J + HeatSide J
& Y' m0 O* c Z7 R3 x6 e% J! z; c t6 y ~: F. z
15 H-Burst% a/ I/ L, G: h
Creates a giant explosion! \0 e" |7 f8 p
Spreader M+N+O
* c/ O7 Z, _1 \2 W! J# D4 O9 G BSpreader N+O+P+ r9 ^. ~( H" ?. B1 h4 a+ _
Spreader O+P+Q
; w3 U" d d9 [2 `: j2 {4 l3 M
9 O, u% W7 R. ^3 v l) `) Z, p16 LifeSwrd$ W0 s1 m% h, r b, Z6 G
Swings a huge 2×3 sword!7 @+ m3 V+ E. O8 o. L/ ^( j
Sword E + WideSwrd E + LongSwrd E5 E- t7 q" e, B/ h0 V, @( E
Sword L + WideSwrd L + LongSwrd L* C9 M. I" Y4 U5 D
Sword Y + WideSwrd Y + LongSwrd Y/ C% _0 r# O8 ^) g+ `" x8 g* @; l# z! k
: t: |& u* W' t' b; j17 ElemSwrd
7 b' B0 k! A( n+ k( `Wide swrd contains 4 elemnts0 w7 P2 o. S( f8 a% c1 |, Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ u7 b/ [0 H, n. p3 s, A9 NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 H. d1 |. _ M' e" y" {
5 m! ^% U6 Z& g# j18 EvilCut7 v1 x! [( F) R: {) T& M# D7 h6 W2 Y7 n
Step up 2 & make 4 atacks
% Q, K; j5 ~- D, |6 @8 \StepSwrd P + HeroSwrd P + StepCros P. _" @6 R" k7 b/ n& p
3 T% b$ s) N5 ?% m( @7 V9 ]
19 HyperRat# b# ?. m4 M1 J; b$ w
A giant Ratton charges!
! x; |% r, [3 n' g+ j M9 w* MRatton1 A + Ratton2 A + Ratton3 A
$ M1 |: v9 {4 j: L6 j* y" ]( C3 L) kRatton1 C + Ratton2 C + Ratton3 C7 ]. d2 n. o. n* y, O
Ratton1 F + Ratton2 F + Ratton3 F
6 d- T8 x% W3 Z4 D6 q, x7 N4 L* I S$ q/ |2 B% _; G
20 TimeBom +$ B% o5 E5 q7 ~' ?
Sets Time Bomb in enmy area
3 L4 }' O# w2 [7 ]9 S2 H! a1 ~# @TimeBomb J+K+L+ @& w+ s2 i6 z1 q
TimeBomb K+L+M0 C# |4 p. G" m
TimeBomb L+M+N
; }7 I3 X( I, t# Q3 n
% y! \4 g$ J1 \21 GelRain; l5 ~! k( g, u% F
Gel steals squares" ~% G. B) d$ V: k* K
MetaGel1 B+C+D
& E4 `! u+ N+ X6 g0 M! z! R; E7 qMetaGel2 E+F+G( x, }: J# A1 P: I; Q
MetaGel3 S+T+U8 d5 a" l3 m S& a% S
/ @4 A7 {# m8 [- K6 T22 EverCrse' s5 U2 o9 w' U" W" y
Shield chases enemies
/ W* u* Q6 d9 d3 _: x3 ?# ^CrsShld1 C + CrsShld2 C + CrsShld3 C
; ^. ^+ l0 ?4 b {4 C) mCrsShld1 L + CrsShld2 L + CrsShld3 L0 k( O$ \: B8 D4 p) i$ V" k) a5 O
+ @6 @. F; X3 V23 MomQuake7 S, C$ c# n4 |( C& ^
Awakens Mother Earth!; @ p$ \* f2 b* A; K
RockCube * + RockCube * + GodStone S& j* v1 Y5 \. q2 f$ D Q
: K" P- \3 L I) t24 PoisPhar- g7 r% L2 p: n* @( f
Pharaoh generates poison
$ h- t: e$ @. ]PoisMask A + PoisFace A + Anubis A/ [+ ]2 \+ D8 @; _* W
" @2 n4 d) Z, Y7 {' h25 BodyGrd
/ w% k' o* v) d& M# m2 X' G6 z3 IBodyguard takes out enemies
4 I0 \8 M: R+ |6 v; a: v$ ]AntiDmg M + AntiNavi M + Muramasa M
8 F. E4 R$ ?0 ]6 }
. }" X6 O: L5 _. U) Q ]26 500Barr( v9 i; y7 \" F: L
Barrier absorbs 500HP dmg- v1 F5 z- u* ]4 ~4 N) _7 k
Barrier E + Barr100 E + Barr200 E* u ~" G. E( D) }1 \$ e
Barrier R + Barr100 R + Barr200 R. F2 U: _( w9 }" Q* l
9 c6 r) g6 X V8 {/ P27 BigHeart+ a) k% S7 I& r
Attacks, then heals HP!
0 s4 Z7 x7 E' i- MHolyPanl R + Recov300 R + Roll R! O! f. l: c" q% S: W* E, P
HolyPanl R + Recov300 R + RollV2 R; ^0 ~' e2 e/ \% I) U
HolyPanl R + Recov300 R + RollV3 R
2 X! g$ F8 H' @) M0 q# B0 W6 {
1 U- V! K- F( {: w* K" J& h28 GtsShoot
! Q, }/ x r. VGutsMan throws MegaMan!$ |: R4 Z6 g# G( b' ]! U$ q0 M( ]
Guard * + DashAtk G + GutsMan G+ z& p& o: y; x; ~
Guard * + DashAtk G + GutsMan2 G0 a M% l- l2 X7 ~4 n3 r: T; S
Guard * + DashAtk G + GutsMan3 G
! H" D/ j" x4 u2 k" J/ V' @2 DGuard * + DashAtk G + GutsMan4 G
9 n X0 E4 C1 I" p
+ x0 o& j W7 \$ F29 DeuxHero
( I9 m$ i' Z+ T& {7 l& h8 jMegaMan & ProtoMan team up!5 f5 L$ Y. p4 F* \
CustSwrd B + VarSwrd B + ProtoMan B d5 w3 g% M- R. o1 w9 `) ^
CustSwrd B + VarSwrd B + ProtoMn2 B+ s8 H w) r+ B; o- X+ W
CustSwrd B + VarSwrd B + ProtoMn3 B0 ]- i; B, T8 o6 j( g) i% A6 G; d
CustSwrd B + VarSwrd B + ProtoMn4 B1 Y% R" v) h" ?$ a: i' z; _' P
4 w# R: Z2 J% J
30 2xHero$ {% h: d- |1 |3 d: N2 K, q
MegaMan & ProtoMan Dual atk. I4 P! \/ t0 O' z9 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. R) g! Z2 ^( a1 ?* J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 {& {4 r/ B K% G( n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ g* U3 l+ t9 @* [* x) U( y0 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% `6 O4 \" f9 Q. a: \, h7 r: {
4 B: q5 `) m: r7 i9 K# o: S4 Z31 PrixPowr
p8 [4 A9 r- M& L/ V3 Navis attack at once!, K* ~; [: J/ L& J8 l
Team1 * + Team2 * + KingMan5 K/ Y; Y! p& x2 W" `! T( x( S& G0 Q) E3 G
Team1 * + Team2 * + MistMan5 M5 @; G! l8 ^! L8 L# a# f
Team1 * + Team2 * + BowlMan5 B; i, ]* B8 ] K
: A. ]0 |! E8 ^( ?
32 MstrStyl$ t: i2 F7 Q0 ]6 {3 M$ }, M) K
MegaMan unleashes his power9 Q2 q" D& \/ i
Salamndr * + Fountain * + Bolt * + GaiaBlad *! w. m3 v/ _3 v$ B( }+ g
8 a, e' c7 q2 G0 F: E
StdrdChip (Part 1)$ V- x5 h1 X" r
┌──┬────┬─┬──┬──┬───┬───────────────┐
# ? R# [+ v( S. w6 \$ u/ e# N│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 R$ d! T4 X" z: O├──┼────┼─┼──┼──┼───┼───────────────┤
" d/ L" F9 A! ?│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 d% R# {/ }1 u6 t" v, q* c9 T) l
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ b7 X% X, u9 b│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
& @: N) u9 b* j% k│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │2 Z( G) Q' }4 v' v7 n+ \
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" K7 C/ F' D! d
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( Z' x' Z; s) g: E1 K; P
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 Q) O/ a7 ^% X5 L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( e) v& y2 Y) n( T8 ]; [
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
e8 {% J v% h: l6 [4 C2 d" V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
/ ~/ q8 M; d0 `) {│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& \2 k6 V1 z" g' M; ~( g" G/ I8 h│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 e" g6 ]8 B& l! {│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% b$ H9 ]) z8 `. \
│14 │Spreader│16│30 │ │** │Creates a large explosion │3 c/ u+ I4 L9 y3 y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) f# I a4 K% ]! ?! o; \
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 W# D* y( b5 I3 P) t5 q- M│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 d" _7 u! @3 P* p- t
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
1 a+ j+ a: r% ]6 g8 F9 O│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ T* \4 [; J) A# P
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ V( k( q9 ^' u. a
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 v' ^9 P: r, `/ L│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% `1 z: X$ C# O│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, c- J6 H' g% G" Q) F I
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 R4 c- X$ `; g; a. B$ g│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) N/ s W; C, a
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ V! J) ?/ u* U$ O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( |4 B: N) g! r) E% W│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ n0 |' X9 H: @0 u; J# J9 i' K* o
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, k' q; z5 S5 |/ v# H+ I# i& I
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ n: `6 [( I6 S
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 o; B8 H( I* K4 D8 u) r│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 }# {1 I! e) X/ f│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 {% ]. T* w" _: V$ T5 h
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, C0 W3 K! `% \5 W" |# M) B│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 o1 C0 \0 E) ?5 i$ u5 R* C
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& ^: D. `3 D0 y3 ~. K│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* U4 v. a/ w$ K, b3 g9 Q, F+ q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
K! ? ]+ ~1 R│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ u$ M& u2 l& \9 s4 C
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) B4 x1 |2 G: {: \/ k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
2 \( _3 `: o% O$ d3 I j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" ~* Z: ^/ G7 t
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, H4 a7 Y1 p# R- O3 ^- Q
│44 │ShockWav│10│60 │ │* │Shock through enemies │
0 ?& D# k4 z' e1 \- b# z! c( a│45 │SonicWav│26│80 │ │** │Shock through enemies │+ y( x% w- k' R# Z* @
│46 │DynaWave│42│100 │ │*** │Shock through enemies │5 {3 c. d0 y9 B( O6 v/ b# G
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 ^9 Z# D# d. L. @; B
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. P) ]- V& Z6 L A- n& {
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ g* m% g# b) {, i$ F: V4 {│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% B0 B* ^3 k! X5 Z0 s5 l% J4 W0 P* V│51 │DashAtk │11│90 │ │* │Dash through enemies! │) T m' ~0 v$ C) P+ E5 Y ~
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! Y9 w4 Z W4 D2 F- M4 B, @│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% I* ^7 `4 e9 S* p# F( R+ b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 a7 J- W# X: `* ^│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 a/ B) Q7 ~3 j# a3 }" u6 g5 }& R│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
7 V' Y9 Q* x+ j/ z" } \% }│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 {4 O8 W! Y# O: t% C9 r2 b2 T│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: w0 r6 x4 {1 A/ F1 X7 W7 u
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; [/ p9 S! I1 i; J4 Q/ k│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │, t8 M' V% d# t9 e$ }
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │3 d% H! Y( V4 L( U+ j C8 j' Q r# g
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) w" {' X6 v) M/ g" k a8 P+ a
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! a0 c3 F' s* ~: ?
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& y! F* ?( N, ?% B/ r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' C- t! r4 q# G2 T│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) C, U: E0 ]: N" p. F7 q8 H( O
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
. q2 H2 `" J8 D6 \│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, H4 U. U0 b, M$ q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- O/ N& E* N! g# d│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 X( I/ i/ N3 Y3 Y+ }, o│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" S' y) `# g$ O2 W. q: j
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% G* ]& x6 U9 Z A- N1 Q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ Y6 D% P6 ?" G8 o3 q% j; I
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│* m" d* e' f1 n. Z! C
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 R- d1 H' B' _2 g│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ p. c* K: y8 H9 w& C0 h9 S│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 p8 n: L K6 W, F│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" w8 K" ?( A; E
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ h* Z) j) d/ [6 O. ?& v; |0 {
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- ^5 }1 N' b( {" A7 { U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' J) N7 ?+ r( M: E9 N
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │3 K7 b. H, X2 R& x+ [6 r
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ U. P& V K5 f: d% t│84 │NoBeam1 │66│200 │ │** │Fires if something behind │* ?, v+ u9 d* h9 j( e
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 R0 s/ k( W. L" m4 U/ p( B6 j, d│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 p) `" g | C% T8 g- ]
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' Y" w: Z# _) }* {1 h; s/ m1 h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; T1 E0 w0 l! y
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 z& O `+ K: G7 G5 h
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( v6 A z2 e2 o# C9 c& H│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
* B' H( Z* }0 O' Y" t( v│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* U& Q9 ^5 q6 h/ t5 a) M7 U0 h/ v│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 ~1 X v X% f% V5 ~4 S│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 s7 q- b/ `' a0 l+ v3 A│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( q' M0 M. `6 R" Y! P$ _! n; C
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ y$ ?% C: d+ T0 C% I
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; w) s: A- U5 Z7 d: q- q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% e8 a% ^% ^, y2 g
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 J+ A7 C6 w7 {1 D, z8 D/ z( K/ d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; u S8 k: M% t9 b. `- _ Z
└──┴────┴─┴──┴──┴───┴───────────────┘
0 z7 g& H2 t6 ^ q h) j
) @+ X2 U" D# H: E, I2 g5 U8 h# ^& ?StdrdChip (Part 2)# [' h" E0 M+ L
┌──┬────┬─┬──┬──┬───┬───────────────┐
" D" v4 ~2 |3 A│编号│名称 │MB│攻击│属性│稀有度│说明 │
& v" [$ q# H* {7 A1 Q3 `( |├──┼────┼─┼──┼──┼───┼───────────────┤
# f/ i# X9 D. R. O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! b% w6 q& F0 s│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 V6 x; q& x5 \
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 L) R! T' \% i: s, D3 p8 |
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& u. g! e" F! h4 f8 s│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 w4 L, T9 G! d: c- e
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │- D3 @; r2 j; O$ _1 Q9 A
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' ]& [+ N) z ^8 v│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
- x& {! G5 m# |2 I5 n$ O│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 x2 a+ T6 ?1 i' ]9 ?│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! C% |6 D; `* R. ^0 E0 u│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 U, O: f. M" p9 S│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 l5 N) t0 ~8 e1 J* p8 u; k
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 z+ Y2 Z' X- k2 f+ S& H# t
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: W- T0 j _# D9 H |│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, T. _' ]6 i& G/ x! F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! j. q5 p6 {0 r5 a4 c) C
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" I. ]( @; j, ~( J2 W4 S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ ~! d, v. C, O2 M3 w. p# }│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) X8 L7 k7 ?) Y; w│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 b9 C. C" a% u9 Z q8 Y+ k
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; q) G# I+ ^ y' O& l( g
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
Y4 e8 e# d* g/ M5 [, B$ O│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 H" H: H7 N+ y* U│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( r1 c. o9 l" b/ s; U
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# n" @4 \' G3 C1 p! [5 ~ C7 ]" V
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 u9 ]4 R2 c) Z' R. }) @│126 │Rook │30│ │ │*** │Protects you from attacks │8 E; S# ?& x( o$ e( G7 F
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ X1 f1 a) P: j. o& e5 u
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
[. C; ~5 O& T9 j' o. |│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 k. \: C2 p/ d0 a9 i0 v│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 D2 \" c1 `6 H$ |/ W- d% S
│131 │Lance │46│130 │Wood│*** │Lances through back line │
6 s" U9 F) ?( @9 n2 L│132 │Snake │20│40 │Wood│*** │Snake from hole in area │4 h$ A/ V1 s6 r/ f& _
│133 │Guard │5 │ │ │* │Repels enemy's attack │
: ?: N) m7 w/ H8 Y$ g│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 {1 R9 Q! j0 ~ p/ c0 O2 q│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
8 I1 w9 I6 V3 Z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: S# |7 b$ f. e; g3 L
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: V, y; m8 x' P+ a│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ d$ c( |5 f8 s
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* t2 t* h' A* Q1 B│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 l1 u0 f1 m' V0 y! s( R│141 │Prism │60│ │ │*** │Prism fires randomly │
( K# U5 |6 V! A# }7 }│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ E1 g- R2 g8 u8 m( K1 I( |, s│143 │Fan │14│ │ │* │Vacuum pulls enemies │- ~, a5 N, n$ H4 Q! C
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' P+ z) I$ I- c" i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 i+ m8 o* r7 ]: |5 m
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# r0 Z9 I! j U│147 │Recov10 │5 │ │ │* │Recovers 10HP │" \& L1 F; A3 U2 D- } p" y, f/ g3 c
│148 │Recov30 │8 │ │ │* │Recovers 30HP │# p8 A9 M5 z+ y: U. M5 K- w$ l
│149 │Recov50 │14│ │ │** │Recovers 50HP │ ?6 b3 S$ W8 |' ?
│150 │Recov80 │20│ │ │** │Recovers 80HP │
# @* ?6 x2 P! S7 M+ y! }│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ {" A& x: h- u/ v│152 │Recov150│50│ │ │*** │Recovers 150HP │
% {" ~& j$ D% D) b# S5 H6 u/ m│153 │Recov200│65│ │ │**** │Recovers 200HP │, n5 V! B( a! \ {6 x
│154 │Recov300│80│ │ │**** │Recovers 300HP │9 h7 v+ Y9 Q: i: Q
│155 │Repair │8 │ │ │* │Fix your area's panels │
4 w0 o$ y. B) T, m9 W; E│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' L( C8 h/ K2 c6 j
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 d4 s& W: E. y) I& m: R( _│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 M6 l7 S# O' A│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 O7 c: G7 U2 W. b8 |8 C│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 r' R' g4 Z2 r9 j" O# D
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
2 k3 H2 ]% h1 K& B│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' n u/ f: C) F/ I0 U│163 │Invis │11│ │ │*** │Invisible for a while │
' D( `# D9 c& T! a/ D│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │) y8 M) U# H' P: K! W0 |8 g2 V
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% {$ r0 L) K7 [6 v4 i* T│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 G, {$ k* N3 [' D$ E│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% w# G/ _/ F ?" y* N8 m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 ~" O: K, q' f) \ X
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& c: I. h/ w/ u│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 w" H8 J$ S6 T# @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 a: ]: D, Q, v5 [
│172 │Aura │55│ │ │*** │Repels attacks under 100 │( H) h) g& z- k% D$ x% A' T- s1 X
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 I7 x9 X: p m2 O* @& O$ A. s│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 i+ s* X( @8 y/ J" }% G; ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 S* e; S$ C5 U│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 m @$ Z" }' `7 N$ B) H│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 h+ _) U% e+ {; \4 S
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ o. S/ s7 Z: s) { _' [
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
]3 R7 s3 w7 Y+ S/ j: f5 j│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
# T9 `, J3 L1 b7 C+ O$ h+ ^│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 j5 w2 _5 c9 z5 g* S j+ z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- d- P& j$ L" O0 \" Y3 J' x│183 │Hole │55│ │ │**** │Open hole to dark world │+ _: `3 S4 D$ p" @( t& l
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │, Q7 R0 c/ l0 T2 g7 Q+ A, h' ]4 w
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 ~7 v/ J$ F8 Q" Y7 Y' N
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! M: \/ O, t8 I6 m# K
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 h ]2 @; T' b; L" P
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ B+ I1 V9 P% X│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ Y+ E( f# t4 d) M9 v1 X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │" f, w: r7 u M$ P7 w- h7 U
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
' S/ E! K! \' {. |- c│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 S/ |7 {% \% f: a- V- F│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ W h2 g) p ^1 e4 w7 }
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( M7 W% E/ Z+ u, D9 j3 @│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) n( M1 r' k5 I* K% ~) G. j8 {: |│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 m3 P& K: H7 s( K
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 y% V8 P4 P2 {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 d) p7 @# p' V' D" j
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) Y! A9 @+ P1 U3 o/ Q) p│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │/ B+ t5 {1 u, b: d* `' q
└──┴────┴─┴──┴──┴───┴───────────────┘
5 t# n* y6 t1 o! O F& ?# y1 B% ^2 X3 ?. f! e% r
, c4 V! [* E$ bMega Chip9 s. j( v' V. L2 ` o: x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* Z6 y/ B, C# t/ b8 A9 C│编号│名称 │MB│攻击│属性│稀有度│说明 │- \' }2 M5 L2 h% v6 y9 t
├──┼─────┼─┼──┼──┼───┼───────────────┤" \$ G" D9 M( k; P! @( h9 Z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 B f* U5 @0 j* f& g│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 M% p4 o$ }- Y( I, O# e│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ D8 I( Y- {# R& c1 o- L2 V│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( ~8 p( j( S- w5 [
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 |8 l3 H7 c: S- _9 \4 t0 Z5 i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! A; X. ~9 u, ^# R5 c! P4 `
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 J6 ?( U( U- ]8 H- p; B1 |5 t) `
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │$ a; w1 T8 o1 _7 B
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, s, `+ k, T* e3 X' l3 x
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
9 n: ]- O- x+ ~: x5 f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. q0 ]% F8 ]) b, o) T
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 O) C% |$ x) I, W
│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 w2 F+ P& M/ d6 h! ^3 \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 j3 `8 j& V4 N8 j9 W
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ w7 s- l1 f! y% Y│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 K- y& M* e6 M& h: H8 o7 L& a
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, f) V, b r0 M
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ u; M; n1 A' M: E9 t1 S4 ?│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 g7 j3 t, d& Q, o│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* ]8 |$ B5 `* z9 y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& U f# a' T# j" \0 d7 M│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ q0 H/ Z4 a, Q( d& P' _* O7 b% H! ]│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 Q* m- Q+ K7 ]$ t/ L/ P' ]3 z# |' V) }│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- S' }! Q; ~! `5 n
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 n+ U5 f7 s, L│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; F+ m5 B' S/ z" A( ^
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, g0 ^/ o% Y8 P4 v& m- Q1 Q" A│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! A, }2 ]6 v8 V- |3 B7 i. t* n; t* F│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ p7 z# N: ^$ Q' ?% S- \
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( Q: t) P& R& d" F+ M7 J( {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
& c9 }5 r3 k ?$ A' ~│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( \8 d0 J% D: G% X- n
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 a; S/ ~/ a' B( L2 |/ L
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
* a' K' R$ T' z0 g8 @" e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ [+ V# B( }& l' ]│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* @) l6 s J4 P" U8 H- x- s+ l, Z7 R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- S8 u3 i* o& x6 O, q& z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
7 [& A3 J6 l$ {0 [6 U│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: k0 E) k& R3 c4 _2 D│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │: S, ]4 S4 v- Z- d7 G" B
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& }$ _* b' {! Z: {0 E/ ]) T
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& P: M+ O0 y; k) c+ A% ]1 a2 d│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
8 q- _8 e9 h$ |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" a/ D2 r+ t! |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ Y( | X: g! H4 S4 Z: i
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) A1 b. C6 ]5 g│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 Z4 o$ d4 A! V! y0 k: _4 z0 q- a
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 I; j* s( d5 L4 x& p│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 b/ O5 \; X, x& |
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' z7 \7 F( E9 J4 H% j. {+ {% `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │- s4 O2 d. s" l' G* e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
& A+ j7 l8 M, e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 X8 x Z7 r' R4 a; w. \, X! [# l' w
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ Q. I8 z8 Q% ~0 y. Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, n0 M: f# p! ^6 [: v/ q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 c4 i5 n/ {" {
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 s8 w) W* c: Y! F│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- ~+ r7 m/ u8 F; C│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: z ^5 z" @9 A
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 |% A( T* y/ q% O) \
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ v# ^- W9 L4 H3 F
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" K, c; j X9 w4 U│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: C* i+ z# J: F e
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' D; ~$ G$ u$ v1 f9 s1 L ?; q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
% _4 G6 Z' j8 x0 {│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; l2 M. o% ~# n' k% r% _! T
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* g4 Y ~0 z8 D3 W7 N# B5 T# c│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. L4 u/ l+ ~- @; G ?% E, v7 E
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# t9 s8 ^. s5 O; D, R' L│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 T. o3 @4 Y; k7 N│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( L1 n f+ } N7 i│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- c6 d' c9 I) L
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
z8 T8 w6 C7 o) i1 Z- N│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 X" g8 Q8 v6 F- J. I5 W: M
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 l9 ?" `0 g' P- M* o│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 m8 h- V) c$ h* I│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) t( }$ F+ z8 N) [│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% I% S7 ~/ u8 c C! W" t! c) i2 m
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 Y$ v1 s( g1 h4 j
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 I$ d( `! V: x. {4 r! X! P1 R4 x│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% l0 D% h' n, w3 B$ G9 J; @! c% P0 J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
5 c$ f0 T5 D' O+ J6 \0 F8 Z% C$ q% a│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 F' G. }& z3 y! M│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! v& y n9 f( X- e$ d ]
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 _6 S0 y$ B+ Z4 Q9 ^4 ^└──┴─────┴─┴──┴──┴───┴───────────────┘$ K& ]2 T! B' e8 g3 J
M) S; }; F% ]- L
, d6 @7 T5 v& ]* v5 }4 }9 z) PGigaChip (蓝版)0 r+ p6 Y3 D, D5 h2 z& n( N4 l/ v# F# y
┌──┬─────┬─┬──┬──┬───┬───────────────┐% _8 w1 r* ^" i. V E( u4 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) p7 S, L. S) o; a├──┼─────┼─┼──┼──┼───┼───────────────┤
5 u8 ?+ y% f8 e│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 J/ a$ w0 C* y* E$ i
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ ?) p# Z# g. y$ \+ ~* K/ z5 w
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 v- M4 M! P% P( u3 _- |! r8 p
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 b, H3 c% j1 T, i- N8 u, ]│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 u) {* M* b: p9 t+ m2 B( H8 ^% O│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- @, }, H8 Y- N& j1 q; N
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, _# `- Z! n( j" R& Q│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' y2 h( F2 Q2 p4 [! z! X; v│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 v7 v4 L* Q9 I$ I4 X# h" l5 h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: r9 O# g% S: v, i
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# s" a0 k7 ^1 c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 O4 n! m8 L" M0 _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: h1 h4 I) s# ]- b6 o; c
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# x. R+ x. z5 b4 n0 y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) H. v2 S! Y1 O3 f
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* E# Q: c) V8 h5 u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
; ?6 M4 p* u; [, ]- ~│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ H, @1 t6 f; K; n" B: h│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 s0 _; _; \4 X$ J2 F# A$ n4 R" s│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. u: p+ }8 `5 \" f
└──┴─────┴─┴──┴──┴───┴───────────────┘6 ^$ y0 m- o! e# W
) C6 [0 N9 X6 b4 x5 K3 ?GigaChip (白版)(只列出与蓝版不一样的Chips)
0 H0 D' _# E5 i7 b" d& b' q┌──┬─────┬─┬──┬──┬───┬───────────────┐; M: Q7 t, m9 u) ~4 N8 a3 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* h* z4 Z' _% [. b; R, d7 B├──┼─────┼─┼──┼──┼───┼───────────────┤. X2 S: l/ @2 u: F$ w# w
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' Z4 O1 s+ o3 y1 |& M! f
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 r. l# {4 s; e* v/ c' X│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 b, L+ H& Q# m4 e( Q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! m- F/ U8 ` v/ ^( o$ Q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |