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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
2 ]0 n$ L4 E, A: q  |  F8 \■ ●■    http://www.NewWise.com - h0 q. v: a4 o) E+ H7 |4 `* L
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 w7 h/ @. W% s! e  l; D3 D0 ~( `' c

% d. W; B7 h1 ~" K0 e, H9 I
  ^# |; v5 n8 r6 e) G           洛克人 EXE 3 Blue 卡片组合
( Y0 A$ K% S! C& }% x' r) z* {7 k9 \4 O4 ], U( n! Y6 q  Q) X2 ~

3 b1 P4 y$ l$ H" F; v) t. H英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版  B1 u4 S4 _9 J* c  X* T; U
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 l! w' G' c0 n& W4 l# Y8 ?====================
. ~$ j% l' c* c' E8 j  \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" |# h3 U8 P& F/ [+ Q- V5 P' x8 M2 |% s9 [0 l+ H7 w
以下内容格式如下:
1 F- G; |7 n% h% w& b( D5 E; x, m7 }9 |' q3 T8 x1 T  N
编号    名称
  j  Y7 P7 R( Y& G  K说明
' W. v$ h& h) E0 D4 b1 E% T组合方法
6 U) A% N0 R7 J+ e& i0 Y! y---------------------------------
1 y+ D3 H' F1 \# v! S4 K) r  u01    Z-Connon 1
! U% W/ y# {9 Q  o: H: DUnlimited Cannon for 5 sec& ?  N! \8 P) s1 {
Cannon A+B+C
1 T8 r: P  m7 C7 `  C; M# WCannon B+C+D
' [, }! p) l. S  {0 ^Cannon C+D+E7 S- \8 Z" Z6 v/ m, O/ {/ A
# }. @5 t' t- b4 t* T
02    Z-Connon 26 {( E+ N$ k6 o( m) d& u- k9 x3 F( t
Unlimited HiCannon for 5 sec, J( I$ r) a& C1 M5 o3 \4 i7 {+ @9 L
HiCannon H+I+J  B, O0 K: Z7 }/ W
HiCannon I+J+K
6 W- ^  I# t% Z8 O! lHiCannon J+K+L
+ q7 w( \- Z" e& a
3 q7 P0 @' i3 S# K1 {  c03    Z-Connon 3  M$ O/ \5 P5 I( N! [
Unlimited MegaCannon for 5 sec
# ?2 ~9 u/ Y6 o0 l& X( gM-Cannon O+P+Q
+ j0 B: Y4 h6 [( u" s) OM-Cannon P+Q+R
8 Y* C5 ~! @3 {+ M/ {8 mM-Cannon Q+R+S
+ B- \! v6 [2 h; h
: l, K  P7 Z7 a5 s04    Z-Punch
) r* `+ r( W7 m3 E+ o. t/ Q, A" OUnlimited GutPunch for 5 sec
# x- ?+ m4 g. D0 K  kGutPunch B+C+D
* W' K- y2 Z' R; {/ yGutPunch C+D+E
/ w4 X. v# [8 V, K: HGutPunch D+E+F4 R+ J3 o; O3 G- c" N; t5 @

3 q9 q8 _4 U1 _2 n, [7 d6 F05    Z-Strght
: r8 Q  a+ N, C5 |Unlimited GutStrgt for 5 sec
2 j9 T; q5 {5 _8 UGutStrgt O+P+Q
% s/ t4 S; r2 k6 G' r9 ?GutStrgt P+Q+R
! _) }. s' K: z  T: f8 qGutStrgt Q+R+S
, p* X+ D$ r1 Q$ u
. M  s( S4 v" m; `, k$ q06    Z-Impact& {) g, N, W3 M. V
Unlimited GutImpct for 5 sec4 }1 R% M" ]1 r; S
GutImpact G+H+I, m6 l8 z4 T4 ?0 |  l9 ]
GutImpact H+I+J
4 }' T# m$ ]/ Z: ^GutImpact J+K+L
" W& i+ @  f0 R4 L; ~: {3 J) n! n( B# e8 k, S+ t6 S/ }- ]9 c/ g
07    Z-Varibl
8 j) N! Y4 j6 y5 rUnlimited VarSword for 5 sec& w$ _! S: Z2 e  L/ z6 R, K
VarSwrd B+C+D' p4 W2 y5 h1 E
VarSwrd C+D+E
% z; d8 ]& V3 s7 f  j. LVarSwrd D+E+F
0 W# [. o: t  S5 S( }+ u3 u* M6 u4 ]
08    Z-Yoyo 1* s, d* `. d) ?7 D$ g; Q
Unlimited Yo-Yo for 5 sec
" Z: e  q0 L: \* KYo-Yo1 C+D+E; N% q: P$ X" p1 _
Yo-Yo1 D+E+F8 s; B% \$ P* D4 g0 p9 H
Yo-Yo1 E+F+G0 y% {. l7 |  ]& y# _2 }
2 f! c0 D" H9 \9 x1 C1 K
09    Z-Yoyo 2
" F+ @' M2 D3 o2 P- P" P2 y* _/ g% zUnlimited Yo-Yo2 for 5 sec* X7 N0 {4 O7 d# o: P! b$ w
Yo-Yo2 H+I+J
! X# I9 K$ x1 ?" L+ j( z; O9 V+ AYo-Yo2 I+J+K
( M! B; C4 v: Q9 g/ P( c7 {Yo-Yo2 J+K+L
0 g* {/ y* L* r- N: y: ^5 Q
1 i1 b+ o- Q* j$ j4 v10    Z-Yoyo 3
9 g1 w6 P) J2 O, F8 {Unlimited Yo-Yo3 for 5 sec
% F; f% q3 u% h2 ]1 c  DYo-Yo3 M+N+O2 r7 v. }/ K! f7 P  t
Yo-Yo3 N+O+P- z2 P% [) V; e7 L
Yo-Yo3 O+P+Q
: x+ _  |! i9 D* o1 Q* }$ I3 [- S: E( c4 o& ?3 Z+ B
11    Z-Step 1
8 k/ [/ U9 h4 P$ d1 {! uUnlimited StepSwrd for 5 sec6 B1 `8 A. q, {* ^; C4 A
StepSwrd L+M+N1 `6 H' Q: E' L9 G) f
StepSwrd M+N+O, b1 Q1 k1 w& \7 i
StepSwrd N+O+P
! e' t* J* E9 F3 X9 x0 M( t- n# x0 s+ u$ K+ O  l8 S; g! G. }
12    Z-Step 25 X3 U) u( e$ W) A5 J
Unlimited StepCros for 5 sec4 L+ {6 ]4 ^8 y3 R0 `9 E5 _8 x' s
StepCros P+Q+R
; p( D) {& K0 MStepCros Q+R+S' q0 _  P. x- Q9 A
StepCros R+S+T
& f2 m! @: }7 Y2 E' x& M8 x- V/ _
13    BubSprd; U7 R2 V6 q) F
Attks w/ spreading bubbles!/ I8 X8 r% j0 x4 j1 I) e% X
Bubbler  C+D+E
/ O/ U" E5 v0 J: e0 }+ ?Bub-V    D+E+F2 _8 [9 Y' _! d. c8 B# R; a
BublSide E+F+G+ C6 x7 w5 b' h
Bubbler E + Bub-V E + BublSide E
. t- j7 Z# P  B5 |% f+ ?! G" O  }: ]$ M4 o+ |
14    HeatSprd, z0 w$ P; A/ r& [2 ~
Attks w/ spreading fireball!, V0 d& r3 l$ {* g8 |* i
HeatShot H+I+J
5 H% J$ |5 G4 _; T7 n' r8 c8 oHeat-V   I+J+K
6 g( Q( l4 W* ?HeatSide J+K+L
  V7 ~* z' y) X$ c' KHeatShot J + Heat-V J + HeatSide J
3 W; F) i* b8 R. l* V/ K% h3 d1 f  k$ `5 @- r# F; c
15    H-Burst; x0 x2 |" U3 c8 @8 G: E  h& w! `
Creates a giant explosion7 E7 @% u% i% b7 l" P3 Q2 l
Spreader M+N+O
0 a; N/ l7 l( j9 H' H, |. @Spreader N+O+P9 L' e5 t$ ?6 _4 |+ g
Spreader O+P+Q
* T: J6 ~% S$ m
0 h) H6 |- O+ Z, T16    LifeSwrd* ~" l3 ^2 q7 |2 l
Swings a huge 2×3 sword!5 E/ C* [: d: b5 X- z% |$ I: C
Sword E + WideSwrd E + LongSwrd E) {2 A+ L6 W0 N2 T! i8 t1 W
Sword L + WideSwrd L + LongSwrd L
' ]/ G( F" b) m3 WSword Y + WideSwrd Y + LongSwrd Y" E* _( a+ Z9 J; x4 z( l

9 B5 [3 N2 J0 ?17    ElemSwrd5 N- t+ C* {1 c% Y  Z# j1 s
Wide swrd contains 4 elemnts1 A* U- M+ R3 ]% ^4 y* W
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 A9 f' y- Y/ bFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 J- B: O6 g9 u$ z8 [

8 x9 {' l/ ~1 G' }18    EvilCut
. e. C& Q* w6 [- B* MStep up 2 & make 4 atacks
* d" _% C, ^5 ?  `8 @" aStepSwrd P + HeroSwrd P + StepCros P7 @7 I/ k& o: X

4 l! F4 s( v% R2 K+ @; i1 }. a19    HyperRat
0 c. p5 \, L7 m) Q0 sA giant Ratton charges!
! K" t$ O) r4 i2 L; U( kRatton1 A + Ratton2 A + Ratton3 A( K4 K# r8 {3 _+ ]' u4 e1 h# Q
Ratton1 C + Ratton2 C + Ratton3 C
( {4 g! U& {% `0 I) e" DRatton1 F + Ratton2 F + Ratton3 F
) Z+ Y& j/ M$ }' ~0 v6 r' i- j3 l- g
20    TimeBom +
( P: J& F& I3 {2 ySets Time Bomb in enmy area& `8 X1 e0 p4 J' D2 ^" b
TimeBomb J+K+L/ N1 m* E0 m/ ?: M; d& c2 f0 J
TimeBomb K+L+M
" u- Q* B2 L) ?) N( K2 N" kTimeBomb L+M+N
8 [3 o" C6 Z0 r4 i9 e& }/ h2 i8 d0 x$ Q& N- x2 J! N
21    GelRain2 m* v. v7 c' h& n  _6 @% w
Gel steals squares
# f6 s6 B- }" L, f( G$ OMetaGel1 B+C+D) G1 t  P% \* P; u; @" G( R% \
MetaGel2 E+F+G
" t* P( T9 O( b& ^9 x% Z* EMetaGel3 S+T+U2 T* b& ^, J$ [* i+ g; d5 K/ ]" Q: m7 @+ F

. d2 s. @: N! u22    EverCrse4 v  I; I2 Z9 U1 S) S: k6 }
Shield chases enemies& P; C: L1 Q) K/ C
CrsShld1 C + CrsShld2 C + CrsShld3 C6 X: g6 y8 l6 i' p' }& Z. E1 Q
CrsShld1 L + CrsShld2 L + CrsShld3 L
; z% O5 h( p7 k# J+ Y3 ~7 @$ G' |& g
23    MomQuake
$ a! i8 N. U6 ?: E) L) CAwakens Mother Earth!
, [! L7 [$ j" H9 p. ?  MRockCube * + RockCube * + GodStone S' ?0 g! {8 B8 l' \3 U# F& V9 F* m

  ?7 e6 o: d! \/ D' F6 b24    PoisPhar
: u; I5 v  x: Q( @% U" k( a6 tPharaoh generates poison
+ g. G- y1 U' aPoisMask A + PoisFace A + Anubis A
5 V' G) O6 d& I5 W+ d( f/ s8 }! W1 u. Z
25    BodyGrd- R( _2 Z  k( t" I* `3 U
Bodyguard takes out enemies! ^+ `" s( D, T5 y* v# Q
AntiDmg M + AntiNavi M + Muramasa M
( j1 }/ w; d* \* c( o6 u7 W$ @" L/ {2 n+ Y0 u5 N
26    500Barr8 B5 h7 }$ d) W$ S* p2 M
Barrier absorbs 500HP dmg# P) f! T) ]8 F& i$ l& W9 a* C
Barrier E + Barr100 E + Barr200 E$ ~/ g) P$ M8 o  ~
Barrier R + Barr100 R + Barr200 R
9 W, a8 q! y8 }2 b6 `) S& A1 o# D- u& z, v7 L* J: ~" b
27    BigHeart( w. C- l/ T/ s, D$ H
Attacks, then heals HP!
, m( v- E  d* v5 wHolyPanl R + Recov300 R + Roll R
* R" W' \% V7 ~, u4 WHolyPanl R + Recov300 R + RollV2 R4 A  a5 a3 z! K
HolyPanl R + Recov300 R + RollV3 R9 Z# ]3 U+ S! ]7 D# N
8 I7 y# Z  a5 K% k' n
28    GtsShoot8 D% x) ]% g$ M3 e+ ?+ |
GutsMan throws MegaMan!. e$ T2 C7 Z# P! @% o: n5 x
Guard * + DashAtk G + GutsMan G
7 H; z: S/ @5 [8 h4 s% e3 l6 T. EGuard * + DashAtk G + GutsMan2 G
1 G; c( ?7 [, ]2 n* J% \Guard * + DashAtk G + GutsMan3 G
+ \+ X* r6 c2 e' W9 V7 HGuard * + DashAtk G + GutsMan4 G& `5 M+ C" ^5 U1 v( b- ^
8 |) S: @; p# K" c# |
29    DeuxHero$ p+ |8 t/ e) S# u: G
MegaMan & ProtoMan team up!2 j9 ~( [$ H9 j2 Q; V5 P. x
CustSwrd B + VarSwrd B + ProtoMan B
, x  ?5 N9 m! Q8 w* h# w* QCustSwrd B + VarSwrd B + ProtoMn2 B4 N9 L! a9 G4 e. p3 j; p
CustSwrd B + VarSwrd B + ProtoMn3 B
/ U+ l3 v) d- Z+ A0 k! kCustSwrd B + VarSwrd B + ProtoMn4 B+ E+ ^* Q) j0 b6 K5 q9 j6 F" H3 \

  e1 J+ c; e. J, n30    2xHero
. _& `- i1 k- u7 A; i1 OMegaMan & ProtoMan Dual atk
# ]8 x: p" U" q/ p; h. |0 \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. E- T. G5 h9 S: n1 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 U" F' J- Z; Z. b$ U) m, VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! A6 X3 T, V/ l% S7 z. j  XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) X9 E2 T$ F  J: T

+ x( v/ W& G: a: x31    PrixPowr! H5 ^& L0 t* J0 t8 F0 w6 N3 B3 R
3 Navis attack at once!
% h6 _9 {4 q# ?$ H$ @: NTeam1 * + Team2 * + KingMan5 K
% {! j; g- B( T  nTeam1 * + Team2 * + MistMan5 M
7 ]( a4 m) Y2 e$ v/ aTeam1 * + Team2 * + BowlMan5 B2 o! W* L9 O7 g( R
# g; C8 h8 t8 `  @1 ]: R2 H% W
32    MstrStyl
* ?, r. t1 @; a" m( [/ Z8 EMegaMan unleashes his power. `6 ]; ~4 i. f* a3 m2 w1 j$ M$ ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ I+ T  Z( x! p4 x0 f0 z
3 i4 i( j, h2 v+ j* EStdrdChip (Part 1)
! t. [: W! h/ c  X+ |┌──┬────┬─┬──┬──┬───┬───────────────┐
4 S+ y6 f: P9 G5 U# R│编号│名称  │MB│攻击│属性│稀有度│说明             │* m  z, t! [3 u( B
├──┼────┼─┼──┼──┼───┼───────────────┤" U' n% y1 i* c; E2 s5 A
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 B6 y, u1 }1 N- A2 O( c) C
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: R$ A# k, |" G% s- a: h
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 k, R# p, E* h. n9 b3 h8 z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) L5 E$ ~3 ~. y2 b, s│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# E9 F! b4 M" L" `
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: X9 H7 k( ~2 j- ^! J! g: R│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; C1 E* `5 d9 u! N+ _, L& |# u* W. R: D
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │+ T. N4 B4 _2 b; V' n
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
4 _8 N: D! d: s4 X, n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- F$ I) [( c; u) p
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# z( F. p  A1 J8 r7 ^& b7 f│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" A, Y8 T7 s6 p$ O/ Y
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
3 F4 H. Q* i* M! c6 i9 A$ q4 Q│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 N5 k2 W) E8 Y5 I% t5 V* Q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 b% O/ Z4 |5 n( P0 r, F0 M$ R* Q. Z; Z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" |4 r* L( l$ X2 T+ p5 O5 K& U# }
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 \6 G9 |2 ]" }) M│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ v! A- R. z0 F
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │" K* ?! B7 h8 G5 w$ t% b: X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
% H1 A2 F% N  v4 ]2 P│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: M  M6 I' E& L" R7 O& I
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 |; ~" m3 L  [! u, g+ e
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. E* |( W8 Q) l; U* ^3 d
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( O6 c: X- o+ I
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: U% X, T$ t' f3 D, T. Y+ D
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 P4 `! _9 J1 c* w+ g│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 v) x9 e% N+ U2 e# \│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 A/ ?8 A2 y6 p# b│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
% ]/ t) p2 a; N│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# ~. L! E" @" Z: q0 L! q, }
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 W$ [9 w! u" u3 K, ?, a│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 `3 O5 x" f! t0 A│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! _2 T8 Q% q, ]9 u2 U
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 M0 B* ^) T4 w│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 \* `' q6 q, c& _# b
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
! H% Z3 b( ~9 a% p) s; y; @│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
. O& M5 D1 u0 D% g( U) C9 F│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ a/ Y, Q1 A' r2 H. {: ^
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ T' r2 q: |: r% V│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ G" i# w, m  Z7 h* @+ i" Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 _) O9 X+ a: z; @3 \
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" g2 x- q, ]4 T: P) ~3 F& E│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 `# \; Y$ _1 |; T- o; s5 t/ N0 S
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" Q0 i: U' Z! J+ d+ s! z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ P7 ?, G1 \% Q. i│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; e9 V" }! f- S4 ^9 a/ f% ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, I5 P1 C9 K4 z4 k; a" Y│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
4 b4 u" i' m! x3 P, F; e│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │! t/ ?6 ~  c& H7 a/ l2 E! _
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' _$ H, u( a/ @8 ?" m$ H
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- _& T0 X/ \& z* c4 J. b, n* O
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% J# x9 Y) n; |4 Z" r│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% `' |. K. \- g$ [2 S2 b│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  a" G% y  d0 a' u, Q* W& ^
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 @1 s, I* K+ H5 q, L5 `│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ l0 t# R/ J, @/ }) e. U
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! i: W" E9 u# g( j. Z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 O% |6 @* F0 |. q5 z8 O2 c
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 A+ E+ M4 y/ t: h4 Z% Y: m9 O# l% t
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 {/ c' |8 \4 S4 u( U9 C$ W
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
4 Q, A8 i$ G9 O7 s3 _$ B9 o│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- o# Y# {# |6 M) W+ l$ N
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% j7 l* p" y9 v9 L
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 d8 d) l6 ~9 F- f& d
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) A2 z( ~* `8 d3 @
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
: i8 J. q) F3 F9 y6 }) @│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ Y" o( t( p% \: b
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 _/ Q4 k5 @" O- n2 Z│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) m9 z7 n3 N3 z( A- {8 [0 P1 u│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' p- I7 [$ v4 U│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │/ g( U9 A0 N' k
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 H% |+ k8 T. x, d: v# M
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │) H1 ]3 y& Z3 `+ c0 L
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 P& p# b0 b9 P│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- |) p" W9 e' J0 u  e$ q
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! j0 w' `. b+ v# R% F% L; S6 _- b2 k│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* C6 h! O: }3 O- n6 V│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │: p4 N+ L5 d( N# g9 Z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! a& u+ m8 }5 ~% [4 }2 O" G" I
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. [. I) P6 r" U3 b│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( r/ A: [* q' [3 w- p5 b9 ]) ]
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 d! O" G& Z: K* c. @' k5 g5 b│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
, l1 M, {- y% `( t│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 V" q$ k( o& i! a  Y3 p│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │) R) _0 l6 I1 `
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 @* Q6 M( x1 J* y1 ~│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 @+ y6 W! E$ y) {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; M5 ~' w) w/ W* Q" F9 S, D) ?
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │5 b6 J3 ^" @$ n! m# F) Q' r9 g# S
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │8 b( U# x* L0 J/ p. A' M3 @1 o( ~
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 m: m+ U% R* L6 u7 Z7 x: g. O. v
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ ~( D& H0 M" V& M2 H5 ~/ _
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) B/ V. W8 x. W9 l1 r. h( }! g( Y1 D
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" Q' h4 r$ S9 w* R% l, `1 r/ O│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ k' N' H) z& }! T5 Q4 _7 F  f│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
5 S$ H3 \& F( h# i│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 q! y3 ~% i0 @4 Y5 r
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
/ P& U! k/ V. Z9 K5 l│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- N7 j' Y; m7 m. d: n│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% q2 X, L& W; Z6 r( G! l0 E└──┴────┴─┴──┴──┴───┴───────────────┘
% f& w5 ]- Y8 X0 U5 [4 z/ R& ]( F: O# u: q: h! j! W2 K( m
StdrdChip (Part 2)
% e' H9 ?$ c! c. [9 n3 y/ M* \┌──┬────┬─┬──┬──┬───┬───────────────┐
$ u: f0 L4 G* t│编号│名称  │MB│攻击│属性│稀有度│说明             │
* O+ Y; ?. t0 _1 r+ H. K6 D├──┼────┼─┼──┼──┼───┼───────────────┤
, n5 Q8 W9 h7 x0 b3 r7 `; J: c* S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 X6 u- y# W% F1 X6 A5 v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  A+ H- P5 l( m4 T/ n* j│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
( g3 I: R2 ]/ b2 v: H│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ Y6 R& F' [0 V1 |$ T* h│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ X) y0 }9 m- g7 B, T& {: n
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │+ j4 U" K# s  X% q1 x4 Q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 s; c( f  n2 O/ v; W+ l( t│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 p) {- R7 W8 M/ @
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; i3 i5 q% z6 s. Z$ p- l8 X
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. `2 q) c) ~/ ^. i5 F│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: U0 [8 J# ]5 L( n1 A, O& v
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
' i0 p+ b+ H: a- d# m2 N) G│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
1 M1 M+ P7 |. o5 p3 I, l. T) e% J│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: t9 ?. d6 {2 f
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* X0 u$ b7 C5 q3 e
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │& ^6 O: p5 l$ ]" G& v! S' }- L# i* \
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 }1 G( ?% q* b: D* \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 f3 n% r2 n: ]0 K/ c│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" \& n" m* X  {+ V; l1 Q
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │+ J/ w, D8 ?( w" V' h- o4 y$ f
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │) W+ k9 E7 E" @4 G1 t' d2 d
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │. N/ C4 j9 c: w7 d
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  m/ V/ z  z* v4 V1 A* S- v  v
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& d: M0 c' O+ |( |$ w: e1 I: O│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% M" q8 T" r/ J: J7 ~" o0 a5 D
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ H: a$ L2 D# ^/ e# C/ ]" H* @
│126 │Rook  │30│  │  │***  │Protects you from attacks   │' E% d6 a) C. U6 ~! B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 C% C, ~* {1 L│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 _0 N! E  t; P" R8 P) ~# W7 y3 ]
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% [# Y" ]: t, w3 }
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 r, I, s) ?( N& F8 \5 t& v& e│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 h! H& e7 ], l! [; R( g│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, K9 l$ a+ _3 E7 q1 R4 o2 I  ~
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 Z+ |3 k* H2 u0 U0 M+ {5 {' d. S│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! P0 x2 X2 C& w5 V2 Q* g! L, V# \
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- y, r( E' g  Y% x. y& G
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 w4 ]) v. ]$ ~6 t│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 E# p/ W: T1 n- z: U/ J│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; I' \$ e- X6 Z, A) k
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
0 g7 `' v( X( G! n│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 p( ~" p$ B9 _5 g" A│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 `( ]$ @& N6 I│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 L, v. L* G$ M* E, P│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │" i% i2 Y* {5 m7 o& e- E( ]1 d8 A
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 Y. h0 U% C. v│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' _( h. {' |2 _# u; ?8 E
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% ]/ v% P( A4 D9 Z; y
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │$ J! ?) q8 r2 |6 L
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 z- K4 Z; ]% }1 i
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │( x  j; J6 x# M; }
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) n" {* k  Z# u+ I7 d( u- Z5 D& ?
│151 │Recov120│35│  │  │***  │Recovers 120HP        │( o5 \- L  P2 M5 w7 B* o' F
│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 \9 v% y7 O& i: g9 X3 Y( Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 a( f$ @0 J, J# p, b
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; V! z0 R& I  l5 ?│155 │Repair │8 │  │  │*   │Fix your area's panels    │& n! o9 D, [4 K: A: p' w
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 `* a" j: R/ K$ ?│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* t% Q% |  B6 L8 A# z' `; j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
: K3 C. i: c8 h7 Q0 u│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │' y1 X) W) t, h' a" g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# X5 A$ n, B# q6 p
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │7 e6 K8 i. G2 t% ^1 d7 M
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │3 f4 d) X6 W: x4 U/ l
│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 g" w( V7 C0 X3 |1 d│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │# Q2 }; M1 h+ x0 n* `
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; A$ ?4 l% R& j* f7 ~
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 H: y" D& \! O+ q7 m$ ?
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
" G& _! n: Y, c" u│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- t9 o; O* @+ s+ x
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │2 a3 u* A5 @5 _0 o' |1 |! _, v
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* ?9 q4 ~6 X/ d
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' `; Z8 d: x* `  b6 c
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% M$ D' s8 l7 ^* D
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 B5 t' |( X) G8 y. |
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │6 I& C' O4 l( g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* G9 ^# G+ `1 x! C! }, \/ k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 V* m* w' _+ q" ]0 N│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 @5 e! Y$ |/ P8 u$ i4 y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' x' l, t- i+ ^0 T
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) f+ j4 c  J/ i2 K3 R" w& l│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" \5 G8 T4 g( i7 y% }│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 v: x% d+ B: q" ]; _! e& q5 O│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │% O5 N& {4 d1 E2 O
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 N' p5 _" W# G! @; S( d2 j│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& b- V( v+ A6 R; X5 u1 I│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 X5 E) a+ m* J- _+ W( _) m& J5 @│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ v" Q5 d0 D2 p1 S1 U! D│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 H' ^; c- ?% w) x5 T. m│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 l* Z; M0 f% J4 z/ c( B6 F
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 c  g9 B5 [  @% j! z1 g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- ^) e2 o4 y( I$ `) P3 E2 q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │+ k5 _- Q$ M# W! g
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# K5 F: k6 S6 c% `$ l4 N* l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │, e* d: t8 `# w) O9 i) _' c
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; z! V- ^7 Z% Z, g5 c- i/ P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 f7 k' ], V2 O/ y2 W│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
* C+ {- U& ]  E│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ ]  A5 O+ P! c/ l
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& B  _  o# g1 _/ {: s- u7 G2 K* r4 I
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ k3 M8 K$ K& b, @  x& ~0 m/ W& {
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 @; g+ F/ F* J- [" m
└──┴────┴─┴──┴──┴───┴───────────────┘
& ~. N6 p: D  n. E9 n
$ m4 e1 y6 y' [8 ]$ \
; \; ?" J) j0 s5 t% e  [Mega Chip# U: Q5 R% Q$ E4 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% r: x; v+ l) f3 j  m3 t0 }│编号│名称   │MB│攻击│属性│稀有度│说明             │: y/ G/ ?- @8 }# e. ]: q2 k/ @
├──┼─────┼─┼──┼──┼───┼───────────────┤
- h  R; R' t4 L1 V2 Q│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  n; X" b3 i- O- i' y( I; |│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 a$ z( s  f( h9 q, A; u1 q. w
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
% Z. |7 }! ]4 Y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, u+ W3 B3 U" V8 V$ a
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 A: Y$ M' }$ x
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 g8 P7 D- E& |7 ^7 j7 y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( n8 ?+ z$ l9 {* o* Q* a│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
1 t' H& a: Q1 v│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
& i! \/ ?' p& \( Z5 U/ {│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 C  }' _% z( y- B2 R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; d; ^4 d( O- w7 y; A  b: I: \│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ O% M6 ^9 n$ p% p6 p1 R│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) B. {) M, }" \) Q: b0 Q
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 A3 F& F" s7 y│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 }1 R3 ]' f) E2 V' @
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │5 g5 F5 N( ?; L
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
( N) \0 O4 L" B" \/ u/ B│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: O  Y6 n/ _+ D; u│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
* E- k, Z8 E1 E) d6 ~- O, p4 x│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
$ a1 [1 V* {& b( r$ K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 m$ M# I/ K. H1 m4 \; A. @3 L
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  x  d& k5 O# a( e- |. u
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
' z7 O1 W! ^' V2 o6 M7 P│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! w* x- k- R0 O) d; ]* t9 n, T- M, E│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: ?% M3 Q2 R9 ~7 l3 J) r
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
' S+ K" h5 L" e+ R4 r% x│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! s* I6 ~1 ]8 C+ Z" N, L' z% E│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 N( Q* |" o. @│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │4 T$ n+ W. g  H" d
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& T* z  c/ S$ x1 c2 Y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 q- ?1 T9 f% q9 l' o, V2 B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 \: _/ g7 G. c! v* S
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: D0 K( D+ Z# o2 P8 K8 A│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 h& K8 d' F6 r3 \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │# `1 W  D+ L7 x6 p6 ~: k
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │" T! P8 O$ ~4 Y% [0 ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: s* i$ c1 Y. P│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 Y1 c: y* ~% [! f- b+ b3 w
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# R. n7 y( q( ^* F* T* C│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, I9 ~! \0 m6 C7 Y+ Y│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 m1 X5 N6 L4 G: ]│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. G- T) |% f1 Q$ o: R/ K" Z. R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; O& z& t; o, x( p, N- U  v│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
( H" V+ `. ^$ Q4 j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │7 h0 g' W# X6 b, K) V- u5 [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# g  m. L5 c" K3 P6 Y
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  L, W3 r; Z7 J$ H- R7 U/ L
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# O7 S2 U$ [0 }& U( N5 H" y; Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- r" r% X: ^+ J2 i" P  b8 k3 X│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
( m7 R: P  J# b% @2 j* l! Q- t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 A% L' P, @) g$ ]- Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │4 H0 k+ }, I' W( }5 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
" @. u5 ~7 m# U" D, d; T$ s│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 c: Y/ F. B# N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 M! z- B. ]* ~8 A( R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
9 K6 V% x: f# A! q5 P3 S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │9 T4 O5 f7 z. b
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 [* ^. e+ M# B, K( X│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ U3 q# L# `/ b│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │) Y- Z: Q# X# [3 C$ e% j- T  v: T
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. S7 C& L) u  r1 o
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" q7 @% e- H$ ]0 @. x│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 T6 j& b' I) C0 K1 N% V
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# D6 O: y, C4 S3 d, |/ s( U" [│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: B/ a* j9 C- z& N) M  d5 d
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
+ e0 E' m. K1 }1 e& e5 `, t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! w& `8 E1 C* H$ `1 F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 `1 G7 D) t& C2 w& q│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 m3 W4 H6 D  f" g% M
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
- |( E4 f5 @& D$ v- W│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 s  t* J& t) f- k│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' \# R  Z: d  c0 u' R4 ?9 v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. Q) }. P* b% W7 q: s& J( g; K. @│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 W# i  x# r, u; o* B
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 {" U. c) R/ g' u! x) b) v4 l7 B- e
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 M/ y% H( P1 f& {% Q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
5 @8 q  X8 N8 |3 `; a- H6 {│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
( l- G9 j% i8 B0 H3 T│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 d9 T9 N* L4 f, p
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: ?* _. ^; t9 o1 M- x1 N│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 x) Z) M9 M8 @0 }3 L! _6 d3 x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ @% {1 W  ~; g$ f
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( [- W$ s9 t1 f# P- ^) w│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 _: _9 B& N1 K- e& c4 F│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
! D: l' S4 V( l4 `  L% e& M└──┴─────┴─┴──┴──┴───┴───────────────┘2 V8 e, W9 M( B: E! Q

+ `7 S8 j: F/ K; [
! B" u% _; {  cGigaChip (蓝版)
: y3 Z  u) ~5 c6 O┌──┬─────┬─┬──┬──┬───┬───────────────┐) a, p# k* X* l7 |/ ?; g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* K; E3 T4 j5 G4 y5 B6 |* q) N! Y├──┼─────┼─┼──┼──┼───┼───────────────┤# ]6 a! O! Q, l/ X2 V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │$ A% ?* ~2 P( e) M6 Q% R- s
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 k6 w$ |8 I# I- C/ d3 v
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  C0 O2 _! L& N# x! x0 F
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │" o7 ?+ j  Y2 G% V6 _+ r/ ~
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 t4 t, ~, c( t# @$ Z3 o: O: F│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ N9 @7 e8 w; V
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ o( [( Y4 j7 I: Z8 p6 }2 a│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( `$ H0 H1 D  K8 x" l; i5 A: f' ^│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! J% [3 j  x) k2 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 |1 I2 }6 U# m' y0 N8 ]│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# U" ^0 t' o2 P9 P2 h6 x2 C; d# ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 s& ^0 ?, Z' p/ V: n: l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
5 f  b0 _+ [0 w* z; l│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
# G* r9 D4 E& |$ C│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
7 Y* t6 f- z- m/ z% m2 Z1 O│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │, N1 `  D; Q' x3 c: b
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 H" t3 v) b" Z  Q1 V& I+ b& K# Q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 M) Z8 e+ X; Y/ k; B/ E│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  n8 O) A3 N1 n' c" q; O
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; g# m( i6 B) x5 }. ]4 v+ m└──┴─────┴─┴──┴──┴───┴───────────────┘# q+ U/ k0 }% Q2 }# o1 j
% l1 [' o( t# m; N( E# l6 b$ |
GigaChip (白版)(只列出与蓝版不一样的Chips)* q9 e6 |! C' c# d% q9 O; V! g
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ H$ }' O7 i. n% q; _- l7 i) H
│编号│名称   │MB│攻击│属性│稀有度│说明             │' ~6 O( ?, L) c5 a- ?% S
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 c: X, y( c( ]& G; k  e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( X- R' f/ ~1 R* _& k/ N" W, r
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │& n8 J3 N8 x0 A! ]9 W4 q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* J( N8 X5 Q; s/ G
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ k4 Y9 o3 f4 o$ o& ?└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
1 \; c& I5 R3 m- NMegaman EXE 3 蓝+白 Standard 级别的 Chips:& Q) j& s7 _% U" U2 e, q" P% G. M
8 s. c3 n. {) v' c1 k& c
001002003004005006
+ ?6 ^: q8 k3 C- p7 ?0070080090100110121 B- U7 Q, W3 ~3 K; P8 {/ B8 X+ t
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; Q0 I3 }9 x3 n) I  r5 M! |9 G( f/ }! l' K. a
0190200210220230247 A' p% ^- i2 m; P: |
025026027028029030
, q& i1 G  e! D031032033034035036
' V3 x* v. H3 }, l" K5 k3 V* M
7 q0 E7 U/ w8 A) D( ]3 g[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: i' N9 u( K; S

- S& f. D' H! Z4 k) s: D037038039040041042
. g$ y6 M- {. }+ s1 ^& B3 d043044045046047048
! B( [1 d9 ^) j6 ~% |049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) Y$ Q5 C$ W% I
& i. F: G) e) G& u( j- P8 C! z
0550560570580590606 r- U: }. i& b3 `% z( V
061062063064065066
  G  n+ N! s" {067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& A3 g2 P! g6 a; ~3 x8 X, w! w% k( s9 |5 b4 A
073074075076077078& r  ]. z7 y( H9 H
079080081082083084! }8 q6 w# w* B: ?: j
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ ^; ]( A/ D0 K- g! f" m& Z, |8 [8 o% e% }+ r( f% w6 L. F
091092093094095096
1 }6 s5 U9 r* F  G097098099100101102& l7 @7 |, ]' |
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! u) ]* ]  K* _- \  y# i5 A
7 P" E: l: r: j; S* S/ x& z109110111112113114! L4 _) H: X/ ~1 W8 g2 M
115116117118119120
! A) z% C: i4 V- d, z8 S121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 V4 j# }0 j& N7 ]5 ?; K

% i8 t6 ^2 }6 a- V* J127128129130131132! h% E# b  m# W/ m+ c
133134135136137138
% O2 K, Y( z+ d+ T1 j139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' K: @9 U& Y! Z) Q4 L0 |8 G
) ^6 m- X% V  Q145146147148149150
/ f& t8 Q4 G9 {1 H3 `) }& }151152153154155156
/ ]; X3 A: L8 I2 c! `1 J4 V157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ O2 z1 _: c2 k: g0 O0 n1 m% m: B

  r& V4 _- n. v+ f, W1 W' p2 Q6 u163164165166167168
' U# Y0 U& I9 o8 j) ~169170171172173174- K% m$ P( s) i" b9 i4 _
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% x9 l. z. b  [

5 {' r# q; g1 l; `8 g- E181182183184185186
& f9 _0 Y: L/ L, K& [$ v3 H187188189190191192- _+ z+ f/ `" w
193194195196197198
2 e  Z5 t5 B( C' n; E. Y+ `' D199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 [! w1 M( }) p" W. h; Z) Z1 l! e
3 M5 C; y6 {+ g+ T! ~8 g* ?# c
001002003004005006; i; y8 D0 C( q2 D0 o  i7 w
007008009010011012
( w( d* p2 b1 N013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; q, D8 ~' I6 S! `( {: A& E, [6 b  k7 J
019020021022023024
. s8 L) `* w, z* P: v0250260270280290301 h* v/ u( \( I1 u. U
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# Y( h8 N* y6 S: ~: T* s) B+ Q
4 V7 Z- o4 X" C037038039040041042
) a8 [# M  z) `0 c9 v: k0 w0430440450460470480 C( O* _0 {( j- J
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 {% G8 d; }9 u+ x* b; L: W$ \8 l
) Y1 ?. ?/ H# T/ L1 F
055056057058059060
; A. n: I1 x9 Y- l' f( Z061062063064065066: r- D! T7 r& g' O
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  w7 Y8 }8 |  V& _
+ z- c% i4 Y) n073074075076077078/ H! [- X# n- ]& a
079080081082083084  g( l* ]2 o8 z% G1 \( `
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
0 @% q2 Q4 c( H' p1 H3 J
2 o" S! V$ P: _/ v; g- P, j$ C/ @001002003004005006
7 ~! L6 S3 W; A- f007008009010011012
2 f/ {  f7 C( N! H7 a6 M013014015016017018  Y# N6 p4 ^. |2 u
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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