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4 [* N( D' M8 O) w" q; y■● ■ NintendoWorld 站友xliz原创/ x; z) _" G) @7 a
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合 S, Q7 I( M1 S% N+ t
U* I% O/ g, z, M' M
2 q9 t8 t _) G% T9 d# e2 R; n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. W. e: A8 l4 E0 S1 H3 B* }
大家要看日文版的P.A.或详细攻略,点击这里吧!) h) t5 \4 L7 T
====================
. h3 N5 l9 B& r, @, x6 g希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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7 o3 a! Q6 @- N+ K, a' F以下内容格式如下:" ^5 D) w2 u0 g r6 I8 h
8 b3 W* C: B9 v: z0 M: ?/ s
编号 名称. Y6 H3 p7 S) I/ E, _+ C _- R& x
说明. e% [/ h N p) W+ i
组合方法
* n% _ H/ m# ?& g+ D8 O/ }. v6 ]---------------------------------: i- w* l9 C+ [. F) X5 b
01 Z-Connon 1
3 Z# b/ ^* w/ xUnlimited Cannon for 5 sec
7 M: w9 X0 E' g4 O4 a# |/ a8 CCannon A+B+C5 h% ^& T5 f+ ~. O# F/ F" }
Cannon B+C+D
% s, `) H7 R8 S8 p' E* W. b1 `Cannon C+D+E3 n8 L, r8 z7 e. h0 s, J( w
$ \% ~4 c' P% d( @02 Z-Connon 2
2 B$ f! E, Y( v/ CUnlimited HiCannon for 5 sec! W" J- c- I) \
HiCannon H+I+J* Y6 D- G& Z. j, o c$ ?
HiCannon I+J+K; b; ?0 k& I! ?0 Z9 A+ K1 T! _, {$ i6 F
HiCannon J+K+L
; b8 H7 q( v+ @* C4 U [4 v7 U% w$ K4 _; Y# b6 I) c
03 Z-Connon 3
9 B# B0 ^" r* m) U' IUnlimited MegaCannon for 5 sec) K$ W) }( t* G+ P, }0 c
M-Cannon O+P+Q" z& ?) [( ?- c2 X; O7 _
M-Cannon P+Q+R+ V$ S- ~4 Y" C
M-Cannon Q+R+S
4 s q& R( d* J+ k# J' r4 S/ G* A+ s% h1 [! l! f
04 Z-Punch
6 _) @. r+ l6 H' w$ xUnlimited GutPunch for 5 sec* F2 g9 P1 n* q+ N" D5 S
GutPunch B+C+D# B$ r) y0 L3 r
GutPunch C+D+E2 x) V4 b; E6 g$ M4 p; d( z
GutPunch D+E+F
4 e9 [0 S- N. K) F
; V# S0 i3 r/ }1 d" x05 Z-Strght5 q/ k- K0 m0 k7 O# D
Unlimited GutStrgt for 5 sec
1 i( o# w! l& rGutStrgt O+P+Q e4 G5 b0 P# M8 X6 w
GutStrgt P+Q+R
2 D: [- I% k' {' Z- J4 E& WGutStrgt Q+R+S% w( t1 f9 b. F7 T
9 d- V1 ~/ o; r
06 Z-Impact4 y, w: G! v/ G+ k
Unlimited GutImpct for 5 sec
1 ~; w( P- h2 y9 `& J5 qGutImpact G+H+I
& `: J! U3 A4 c9 m' | ^0 QGutImpact H+I+J
2 p( \3 U1 h7 wGutImpact J+K+L" d9 N7 w G- V# r7 V" s
8 a& U* O" s$ B( |& q9 c
07 Z-Varibl, s% U# i; X1 r; f! J0 N3 y* G) Q- |
Unlimited VarSword for 5 sec+ ]: M; m" f0 }6 v' u, C
VarSwrd B+C+D
- p6 N# o s( R- c, V1 W( E! J/ bVarSwrd C+D+E
3 l9 L9 u! g: v5 w5 mVarSwrd D+E+F
5 Z) l: }2 b0 t) Z* i! h: e8 U& }
& c2 h! h+ P; D- ?# r$ }08 Z-Yoyo 1
6 E, @, ]1 q5 G6 GUnlimited Yo-Yo for 5 sec. p* E- D1 j2 a1 z9 h2 i
Yo-Yo1 C+D+E
# v1 b: E1 `: d& b7 }Yo-Yo1 D+E+F" U; L; [6 V4 D4 n4 M- ~) h8 A
Yo-Yo1 E+F+G
+ X- B4 _& d2 l6 J# J0 s' V$ W6 K {4 y/ A
09 Z-Yoyo 25 D2 G9 T% S1 G
Unlimited Yo-Yo2 for 5 sec7 O/ O+ u0 g) z0 p( k
Yo-Yo2 H+I+J% G: J6 I2 E: c- q0 U; O
Yo-Yo2 I+J+K
# b" k8 P6 x4 h. K: `6 e5 z5 y4 }, {Yo-Yo2 J+K+L! C: G# m3 q6 b0 B
+ A7 f- P9 E9 y
10 Z-Yoyo 3
2 ` \1 u3 u+ `1 `+ ]9 J5 e' wUnlimited Yo-Yo3 for 5 sec
2 {9 F, V, J' I1 Z$ sYo-Yo3 M+N+O
' Z, Y; E9 Z2 }4 B/ V W# oYo-Yo3 N+O+P
/ r( u6 P5 D5 B( P5 d3 b8 sYo-Yo3 O+P+Q
7 N s# ?, O0 X% L: _7 q7 m$ k, H* i: g! P: _& D
11 Z-Step 1
6 b4 r7 T; g H! q" N+ q* ^, ZUnlimited StepSwrd for 5 sec; u% Y' n1 }. v" l) f4 s# `- T
StepSwrd L+M+N, t2 l! U& b1 J& L6 s+ e
StepSwrd M+N+O
3 R1 t6 ~, r1 b% \+ }StepSwrd N+O+P
5 ]6 v g. M1 l4 G; m5 n( ~( \0 _% b& `$ S4 i' D
12 Z-Step 2
- e3 t% {' ^/ ^Unlimited StepCros for 5 sec
6 S9 Z0 K& p+ O, t: UStepCros P+Q+R
$ x. s+ M) ^$ q: V S2 M; MStepCros Q+R+S' G- L/ `1 _; N8 w
StepCros R+S+T
, S. b- O, H. r5 }
5 F, S {- s! T13 BubSprd( v/ z- Q+ |% q$ T: ^& x
Attks w/ spreading bubbles!
4 s5 Q* f5 |& L" \Bubbler C+D+E
$ v, \7 {* S; T7 W) B2 c' SBub-V D+E+F
/ j/ U) r$ S$ ?/ G) x. \BublSide E+F+G4 `! Z/ m: ^$ [: E# |" C& @! ?: d
Bubbler E + Bub-V E + BublSide E3 Z0 G; @7 [. O$ p* u
6 O. R) Y2 {- S) W# J3 h/ I3 \4 p
14 HeatSprd- J: f3 @- L' ~# O# \( k' W
Attks w/ spreading fireball!) E4 ?) a7 D+ K& a
HeatShot H+I+J
& d3 x( u: c7 n+ d! F8 Z6 oHeat-V I+J+K# V4 q4 M# f* A
HeatSide J+K+L
3 _6 P' X2 F) L& s# Q; H9 cHeatShot J + Heat-V J + HeatSide J
. f9 q! O* I- [7 _, c5 P3 _* r. n3 ^0 A
15 H-Burst$ i% h7 e) ]& {( h: G/ N$ p
Creates a giant explosion
0 X: A" u, s) D% r- fSpreader M+N+O
% |' e1 ^# I f% g7 ESpreader N+O+P% P3 _. t) @3 E5 g" W3 ]
Spreader O+P+Q3 Q8 A# ]8 ^9 O# {) n
7 K) g+ P- l2 m5 p9 m16 LifeSwrd( ?! N- W! P- i8 ?
Swings a huge 2×3 sword!
& Z: N4 X8 Z+ x# E+ v8 k/ H5 sSword E + WideSwrd E + LongSwrd E% q( P3 i- b( I0 u, |2 N
Sword L + WideSwrd L + LongSwrd L c9 e0 m& C) E0 T9 Q1 P
Sword Y + WideSwrd Y + LongSwrd Y
' R& [ x x8 s: W& [% _$ F
. A8 f# C) I$ o7 h# R17 ElemSwrd. d; O8 H3 T: o. @. _3 M9 V' U% {
Wide swrd contains 4 elemnts
3 @- Z' T% W2 v1 `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* r. w2 [. z- v( d$ C0 oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
5 D2 s7 P; K2 [5 iStep up 2 & make 4 atacks! T. i c* Q& R: }6 V
StepSwrd P + HeroSwrd P + StepCros P$ b' A* w; X" p
i* V l; L9 f9 p. c; N0 E$ F19 HyperRat
' Q' p& u. U7 V! @) BA giant Ratton charges!7 L% l0 w5 \5 Z6 ?' _( d9 V
Ratton1 A + Ratton2 A + Ratton3 A# F# ^6 d p" }4 o) g7 t# l
Ratton1 C + Ratton2 C + Ratton3 C
( a' [4 z( m7 G6 I' c7 u. g# hRatton1 F + Ratton2 F + Ratton3 F( {$ A9 v. w: w7 r5 R
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20 TimeBom +3 g* c, K* r/ Q/ ^. t- x
Sets Time Bomb in enmy area2 E: a8 p$ X3 ^$ d
TimeBomb J+K+L
$ n. [& y3 d X# { iTimeBomb K+L+M
, }7 U1 O* ]. a3 LTimeBomb L+M+N
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, q; F ~; k ~2 h, o21 GelRain& f6 @" g T+ g' h" c+ r5 o
Gel steals squares' @$ T, o0 r% { ^: P- _. |
MetaGel1 B+C+D
5 c0 Y u6 i( VMetaGel2 E+F+G
( d) |+ U9 | I/ L0 \' WMetaGel3 S+T+U
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22 EverCrse
5 ^" l' E g; x, A9 W! C1 n4 {9 X1 a& yShield chases enemies
. \ D! L$ h F: T8 U1 TCrsShld1 C + CrsShld2 C + CrsShld3 C
* Z, T5 H, u7 |; T( o7 yCrsShld1 L + CrsShld2 L + CrsShld3 L
8 f* K" [; V9 [, v3 d! K0 X; G* K/ m0 C4 w
23 MomQuake g* Q) p* g3 j0 _' L) g$ Y) _
Awakens Mother Earth!
' A4 L: k% k2 uRockCube * + RockCube * + GodStone S
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$ o0 M8 r2 n. v! E" k; v24 PoisPhar7 V9 R! E& Q+ Y5 Y2 [/ D
Pharaoh generates poison
! m+ K5 R# k$ {PoisMask A + PoisFace A + Anubis A
$ T6 T2 ^2 A% ^4 F6 M
- c y# |5 k- f5 h/ N! ~( y' b25 BodyGrd
: a& r8 V1 \, ]' h0 ~) B' |, t4 HBodyguard takes out enemies9 u6 X! s$ e5 W9 [
AntiDmg M + AntiNavi M + Muramasa M
1 x7 ?+ A) b9 h) o' i2 L
{! r; Y. l: J" n26 500Barr
3 {7 a$ g5 T* r; P, s+ {3 J' SBarrier absorbs 500HP dmg9 W* S% m" c7 s& i! f7 ?
Barrier E + Barr100 E + Barr200 E
$ [- F9 ]" Z' F* B5 ~Barrier R + Barr100 R + Barr200 R
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3 K9 q/ v* V( X& E/ a! E+ H27 BigHeart
) ]: r9 [6 R5 Q1 d5 w) ]2 R, ~Attacks, then heals HP!8 W/ B: [# O' a" N
HolyPanl R + Recov300 R + Roll R# ^, D- [* j6 E
HolyPanl R + Recov300 R + RollV2 R
% x5 f% n( S: \; a; THolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot, F) B7 P) c8 C2 l3 }
GutsMan throws MegaMan!
/ o4 N6 Q0 ?! u3 ? bGuard * + DashAtk G + GutsMan G3 a, F, W7 H3 x5 K6 v
Guard * + DashAtk G + GutsMan2 G
* m$ R2 ]3 {1 R. J. r7 n; k( RGuard * + DashAtk G + GutsMan3 G4 E8 F7 m! X* H) Y
Guard * + DashAtk G + GutsMan4 G
) u" v2 c) P4 ^7 \: _/ l: O6 w6 Q- n' y1 _9 v1 J* a* R
29 DeuxHero" x3 I, r5 m3 D
MegaMan & ProtoMan team up!
2 _) I/ d9 {( _$ {0 [5 rCustSwrd B + VarSwrd B + ProtoMan B
( |/ K( N6 p# ^* V/ CCustSwrd B + VarSwrd B + ProtoMn2 B; u! l5 _% K$ U4 @
CustSwrd B + VarSwrd B + ProtoMn3 B
& ^7 A0 V% U, d+ {$ F, T' \- ACustSwrd B + VarSwrd B + ProtoMn4 B/ U" t* a5 w1 w3 J3 d7 q# X7 h
8 ]# T5 m) |) A# z4 D( ~1 [
30 2xHero+ z$ K" G* F3 q) |) Z
MegaMan & ProtoMan Dual atk: \2 m9 t$ k" c" m; s$ R
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- G `4 N) u+ ~) d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! K& o3 z' ~5 u, v# J4 G6 }3 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 P6 I5 _( }' c/ I6 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 g3 U0 O, }* }4 r) A2 B: X s) S. Q8 x5 }7 ?' w4 v C1 T
31 PrixPowr* f9 o9 ~; Z, U0 L, G; ]0 W' h
3 Navis attack at once!
) L& J+ q( e- ]9 B) j, {6 DTeam1 * + Team2 * + KingMan5 K0 y5 B0 Y2 y/ d3 i5 f; F4 ^, n+ t2 J
Team1 * + Team2 * + MistMan5 M3 [0 i( B5 B; a" ?
Team1 * + Team2 * + BowlMan5 B
8 t2 K5 t. W5 H+ z
% U, I/ l/ M! J1 i& S4 ~0 d32 MstrStyl
$ J. p1 [( R: `; Y+ q2 lMegaMan unleashes his power- w; r& _ z5 U+ _6 ]: o) ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *: N; J% \, \& v
: `3 V, E g4 t; f4 x# |& v: }
StdrdChip (Part 1)
h* E- V5 X3 [4 `2 ^( K┌──┬────┬─┬──┬──┬───┬───────────────┐
" T' S; `* D8 l$ N/ b6 e│编号│名称 │MB│攻击│属性│稀有度│说明 │) K- [. U7 o9 L* |) w+ c
├──┼────┼─┼──┼──┼───┼───────────────┤' f; T" x( B7 F
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: p) j# w6 c# @# I; o
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, w" t# L# m2 V
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
; S. S; A7 D- g│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- i s) }; Z1 H) w* e│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 x; {+ x1 u0 X* X" a
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ ]2 W: S y1 N" |. N( H, n& f│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
8 V* ^3 l) {! F( o│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 A$ C4 P. W7 o6 ~ v" z( |
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* W+ O- u: K8 i; r) A# ^6 V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) |6 J" H& g/ Y+ u4 ^ q& O
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
W: r/ P* s9 l│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* ?0 `9 |" R: Y8 m$ I│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 E( E8 z5 z b# F
│14 │Spreader│16│30 │ │** │Creates a large explosion │
: C- p Y) J# x│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 y h- l* W- S1 I│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% H/ @6 h7 r7 y! l$ k, ?
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │: h/ M g& Y$ q/ {
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 s: z. T# C+ V; B3 i; I# Q; |: D9 N│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, ^6 I2 V0 y% s* [7 I" S
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 ]8 s5 z5 C$ i% a- B5 M│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
7 ?: o7 r! f7 r" \+ m( i│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" D/ ^3 _, y) O6 @+ q+ S│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- u% I9 U F. e7 s
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 F0 n9 F @1 n/ W│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" u! g+ H( c" {$ h& I0 P│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 i- H# i$ r, O( d4 w│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! q9 t2 z3 G. D) k2 e4 f; y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ G% j0 S) E; n+ i @│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 v1 d" r7 X+ I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. B: ~7 \5 M! y7 D+ R9 L2 l! R│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ m [# A, e$ d4 q0 r. Q o│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │1 t6 X0 g/ }( R' ]/ \
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: ~5 |# R4 m( V$ @ {2 c) D/ U│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
4 `. ?3 s$ y" h: O, a* F, C│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 \" D0 D3 k* H│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ c$ q( q; Z. W9 T8 S│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 c: Q: B3 K/ Q) }4 R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% h6 O3 c8 w" t9 E2 f3 \% X0 A T$ M
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 P; {% @% c' M+ _, i7 t6 K9 y1 ^
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 w' [/ a+ T& L5 n* h6 A& D2 m│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* ]+ g) m" y$ h7 ^9 T( E. u
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: R& K+ C& Z' C. w- g0 D$ D│43 │Slasher │12│240 │ │*** │Cut while A button is held! │2 }- Z6 x. q% a% I+ A2 P. |& m
│44 │ShockWav│10│60 │ │* │Shock through enemies │$ n7 D2 f# L! i' S
│45 │SonicWav│26│80 │ │** │Shock through enemies │, f' Q5 M' I( k4 D4 O$ v6 R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │2 B# G: o7 z9 ^
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 @! G1 X& g" n+ R: R% v, J
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' p0 g5 ?* M: J! B( D( v3 j4 e│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 N# f7 x: B& L' J* ?│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 H: V1 }, c* H, F+ n# b! \/ H│51 │DashAtk │11│90 │ │* │Dash through enemies! │
3 g0 V% L4 E' a, Y6 t: h│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: K: |: d1 P& Y8 j) e" O. X$ O│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 r/ X: f9 P9 w' F8 Q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ t9 ~( i9 K- H g2 K: g
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 G: V8 c0 a1 U* F, v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& x6 O+ V: B3 ]. i Y& U│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
, \7 y% I: q2 ` v2 E8 A+ X│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │' H( I) m: u$ j6 Y0 V2 l
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
K/ `6 D1 A' O4 E& r- a│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. a1 x6 ?/ ]( F* k$ i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( u" g8 g$ p( x7 k│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 e( }( b6 Z: D" d' O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
% t( k/ \, b; C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( T6 }; G4 X: q B5 f; A6 V│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 r& u8 E% r% ~│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │' C$ y8 O: H3 v+ r+ \
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ _7 y- K( s9 x
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, b. F% S+ z* Q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, c8 Q9 v7 ~6 U% X) o7 z- p
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 b& O# Z2 f7 F; `│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! B: G) P" A9 a# f
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 y; Y" R2 g/ A- t! w│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 \! O/ `8 m+ Y9 ?; j, g3 c│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│# d" q, t+ C3 j; V% s
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 R! O; L; s! n, C4 G
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ V0 N1 V: w7 [8 m/ [* \7 c
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 G( r# g0 o: g2 x
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 V& n: Q4 R. @. I7 }# Z) e│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 _+ b5 A6 C. D- {/ o
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ U, X0 A+ o. y" a9 |/ R
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: l4 Z. X) Z' A8 [' i, x. Q" ]│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( n) t* s" ` `* @$ T) a. b1 y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │. F2 e6 t! v% F) i3 D
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 Z! W; [, T; t3 }1 I
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 @6 N- J3 o7 U, e# a9 s. R
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ C( o& v5 M8 l$ F$ h O
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 S2 n8 A; I2 C; ^/ b6 m* d! w' n/ c5 L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% _# [8 V1 Y1 ~& z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' d9 A3 i! _* v/ l( {+ p
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
3 Y8 [& r' | K/ b( Y5 r│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 m1 X- l3 m7 k6 A8 u% r│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 ]* j0 Y2 n6 x0 t. r/ z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
: B. b* q" q- R! i│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! W7 \* g Q( j% S7 T│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, K$ B d) `* S' l5 c
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ ~0 I. ^6 a! U* {" f4 a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 C" N% l( o1 `7 G
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
h$ s% N9 `( W+ s1 b& j+ h7 J│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ a) N% ?4 C( H: N& R
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) d& V" }+ F @4 d5 n- a
└──┴────┴─┴──┴──┴───┴───────────────┘
' A- N: P) x( T! R% m
( r/ L: U1 U! F* NStdrdChip (Part 2)
$ _: F$ H2 g6 P% g, ]( |┌──┬────┬─┬──┬──┬───┬───────────────┐
! e7 t5 _) t# Z7 D6 o│编号│名称 │MB│攻击│属性│稀有度│说明 │
* B* A( w) V4 k6 b4 {+ T├──┼────┼─┼──┼──┼───┼───────────────┤* {% ^, y* s7 P. a$ \+ d, s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 `) P# k$ K9 m( H. n: \4 V. ?
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 N# Q2 [9 o' {5 ^' ^1 [1 e│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
% h7 D" W) ]7 m1 v/ z3 v7 y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. k w, {- k4 C" Y( b* ^7 K
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( g4 L1 U/ O9 `) n" |6 {- d1 I│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
& w+ q Q& Z: p) [; Y│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ f# y% X. H" U4 g1 L) I$ v
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: S! }2 n1 Q: k/ v" ?% v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ T' c' q1 d2 ]8 k U4 t$ l7 `│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │8 |, |2 u" A/ o4 I2 {5 W
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: c, i- {8 c: T: B
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- W' `! ^- f- P8 x* i9 P│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 U" E- X$ `5 y; T, s
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. y2 f( F9 ?% t; }│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 w4 X5 H: Z e' p; E│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' ]1 ~- p! I: ]. A* t│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' k" p q+ D A, U8 D# M
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 [, a9 |0 s, ~0 g. C% f0 [' j+ |. L│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ p/ v5 r4 | i8 l6 }
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 C2 h% u2 R# J4 M" f4 c- {
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" W, Z( W T' s- I r│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* W) C+ v& j, a/ F5 }6 E9 B│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; ^( R( Y6 l$ f* L/ B8 \! S
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ s! r$ G5 D3 R* x$ U% U
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) T' i7 M0 W$ E; q8 u& I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# f1 b+ F& |2 N" Q│126 │Rook │30│ │ │*** │Protects you from attacks │, j! X" Z- n# i! Z8 T5 D* T& H1 U( \
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │) b6 R7 L0 a5 Y
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* N( t* t1 J5 u2 k) Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 q8 l( N; I7 ?. ~- b: _0 j, v
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. h1 |* K5 p0 V Q$ [│131 │Lance │46│130 │Wood│*** │Lances through back line │' Q5 {/ m1 h1 P
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 o3 O' F- L# a0 w5 W│133 │Guard │5 │ │ │* │Repels enemy's attack │4 f1 ]+ |- Y4 t" V4 z7 b
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& Z; C0 D. k9 d* r' F, [; ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, j2 @8 y& f8 K# C, t" K4 \: t% ?
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- M+ h/ [3 B/ L# {│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 I2 f5 w' t- d4 j3 P1 g7 }! q│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ h4 ~5 a5 d* Q8 I# |3 ]│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 p9 }( d' u% R1 J6 w
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 Y3 X, s3 g* L) E y/ U│141 │Prism │60│ │ │*** │Prism fires randomly │' D+ e7 X+ f4 m7 p* ], y
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% L' l$ g# \" m8 g│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, z" y8 C- O l│144 │Fanfare │32│ │ │*** │Take no damage for a while │# c; X) u- t% a/ p7 |
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 D6 N2 U' r0 l" p│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
5 v. q# O9 z& U│147 │Recov10 │5 │ │ │* │Recovers 10HP │
0 j. [! [8 u" E! H. A│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 e2 e7 T: v" d/ O1 e! S" M5 @│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 @1 f: O9 w6 v) g/ S3 E! m' b, P3 ?" m│150 │Recov80 │20│ │ │** │Recovers 80HP │
: b) G& u6 {. q5 g! b( g4 T│151 │Recov120│35│ │ │*** │Recovers 120HP │4 g6 D* A' V3 Y" b% Y6 t- G
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 e. n, e; _( y8 {│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 j8 J. K* s4 _8 h│154 │Recov300│80│ │ │**** │Recovers 300HP │3 D* y1 W6 d+ f5 t- n2 [1 f" m- {
│155 │Repair │8 │ │ │* │Fix your area's panels │8 h: u i2 N2 [9 ^$ c; Z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. z9 {* h. C' j0 f
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, t; l, N! a+ Z% \/ a% S" x$ Z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" J5 B. @ J( i1 i3 h* W0 t
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& ^+ ~1 {" X1 k& s8 w8 p% y│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │! Y$ k, j- f: }
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, {0 {+ [# ^5 t3 S- a│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) H$ k; s- F! v& T. b│163 │Invis │11│ │ │*** │Invisible for a while │
3 j: f5 H3 [+ U& R1 c3 W& Z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 R" c- d5 I: `4 n4 ~
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ _1 w$ ]0 \4 \; `' Y+ G+ j! }/ q│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ z3 k+ y m Q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* P2 B. f; d& z; I0 C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" D$ Z6 T, C5 e3 X, [& c$ ~
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 D3 L& w" ?) k* w- o
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │; Y% I; [" j+ f
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 o4 W7 f! F; \: y8 o M
│172 │Aura │55│ │ │*** │Repels attacks under 100 │: {" }. [8 p% ]
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
0 {3 {' T& F+ [! M4 v* b│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 K7 s/ m6 T4 @, n: _, Z! ^* u
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ b- H C R I& u& z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 G+ H% Y8 ~" g2 I/ W/ p ~) v' H
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# |+ U9 o0 p# T3 C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) [- o3 I( _9 j2 c) ]! i. v, i
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 [% P' O& v7 j' W4 e, D& q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- y+ a" m7 w6 E/ [0 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" J% Y! H6 d6 F" o1 P9 ]. p6 { l│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" x C1 f. i* L W- x9 p9 F│183 │Hole │55│ │ │**** │Open hole to dark world │0 z$ ^3 P+ U) ~7 Q8 G% p, ]
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% I. _% r8 v1 N. w+ t' J- w1 N: a
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% u$ `% b/ j) x$ u1 W
│186 │IceStage│20│ │ │*** │Changes all panls to ice │' Q1 Z& s7 ]3 P: g/ {5 Y0 S1 F
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 `" k t3 g$ H* [│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! B& q: v+ f- }) k│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 l3 W# W( |( z4 k8 L│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 B* |: n6 F8 Q1 _3 p0 W7 i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ |% C) B( p! G i$ T; _
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, B$ ?5 F* s; O! y1 a( r
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- |8 r: H" D/ X│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' |: x' p |, A│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 B" V8 U G( I# @2 H& y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
$ z" w3 N R0 q' l. R# `) J. G│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; b8 ]+ \: T( g! }+ B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ g9 }- I% i7 S2 T: n2 l
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
0 U" M% T) x% R! }( b( h8 g│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" p+ {! a. w' e, b/ ^3 E! ?└──┴────┴─┴──┴──┴───┴───────────────┘
9 T' o1 H& R" r, f( Y9 K
' G% `" G/ o2 F+ l; y; F' [0 Y5 H# r7 q' P! r4 o2 }; H0 d
Mega Chip
3 q- h' x4 a0 G: K; @& ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
G' w" ^% O& l& n) i+ d7 K& G│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 ?/ T" x6 a6 E' C7 D├──┼─────┼─┼──┼──┼───┼───────────────┤
/ [& q5 x9 d G- T0 ]1 a7 t│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
h3 X$ H5 @8 K7 M: ^ w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% a( H3 m. x* ]3 j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 J; o3 k! w$ c% ?! d
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. `, u1 }2 R8 k7 z
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& P) r# q" H; h" v: Q9 R4 x; [
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ d( p! T# D' h1 S
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 }2 } L& j+ p% {* H7 P8 E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( ~( a# D6 W( G# s4 z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ m# e2 r# X9 ~7 Z6 `8 G│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 v! x1 q* w4 ?& V
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% P" ?+ e! f! V# u9 b8 g% w( d│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) S3 ?$ P0 @; ?3 `! w# k6 x) Z) ~
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, I0 J3 ?) ~+ i7 y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ Z+ m3 d* O, y+ i6 D│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: H/ e5 e9 j9 l, v; P" a) \
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 r; ?- V6 F3 z8 i: g
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) f9 L. @- G4 Z, N/ a _' `│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, R6 g8 U1 C* r' g" Y
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. y4 i1 J' q1 B3 G( Y# Q) Q" f! P, @│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: z, \% f3 X( m- F; Z4 \
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │& ?+ z0 ~; U' ]
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* J; Q& h! D7 G. P9 y8 n4 i5 ~│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ X9 F6 o: O! H" X1 L│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 z5 [& V$ ^$ N( x( a. [1 u│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │2 U( E3 x+ W( d8 c9 l1 W) h( p
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; O/ k% ?8 V7 M" i& W; j│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- h/ v9 w1 e/ `7 n│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 q) G1 |4 ~+ N: ^8 O$ |│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 `0 H. M0 G8 B0 g4 W9 X4 L* ~│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* j# o) B5 R. Y& N5 p' ?
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 W( I4 L9 c# O, i│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- D1 V6 u4 Q- w8 z+ s│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" y0 A5 D/ z( e: O* ?$ O/ o│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* S, g4 |" B- g7 S! ~
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( a1 Z9 F) R" C. V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 ]9 U. ~1 t& Y7 _, q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. q6 [4 @4 x4 D7 x U/ ~3 E│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │ t/ D( v7 t) h* k% Q) b
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, O0 D+ D5 Y! a, W* @" k1 h
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' W6 C- x# o+ M) r0 p0 F
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! x8 W0 [# y/ @: f2 e: K) r9 f# {! ~
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 N8 n6 P/ N' l J, _4 g. [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 g9 d5 c% n1 @! \2 p
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; e% O& i: S, f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 l5 |, t! I6 K
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
[! e2 g& Q5 l' m│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ s. n1 R7 S6 U1 e2 }│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │/ }) A. @$ n# g9 @' |
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 D' b4 A `5 y( Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 D" w4 U1 v4 G6 h/ o
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' w1 A6 J4 y& u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 i! `' u, g" i5 D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │& ]; B/ P; O% G0 S
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │- k3 c3 Z! }+ j9 X% m5 i6 V* a
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" J$ |/ g, t) ]# i O- a G│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 d" B! L' e+ d7 {) J% p E8 ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% ?, U- K9 T: _& J5 t- x) ?7 | o│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 J5 \7 l, i% |* C; |! O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 E5 M" e. C2 R. A- x; s
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. g9 y, `2 D9 b' D3 L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) y; H0 p- ?! s/ k( H8 ^│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# {% {) u0 Z3 h; ^│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 J2 u& o6 l2 S( u8 K. N) V
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ D6 P- w0 ]7 @% W# j, W+ P│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% h" h4 g6 _- |: V) z+ }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
# w6 |# p* j8 @. T# ]7 b J) g* Z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
3 D. ~, q) q% v" D2 Q( {│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: O: H, a6 B( o: [5 ?2 y& e│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 [) D+ j0 _* F5 `+ I: s; q( a" W" u
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ A3 Z( Q- e# v" T% Z* X4 N! e% m│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" k2 ]4 D# [& O/ @
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. W1 [. B* m/ I1 i- m* r
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: `+ L, X4 u9 p# X$ ?: ^
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' U) m" D" v- \4 j, ?
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │4 t* U4 e9 i/ l6 N0 N7 {
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 o5 @6 |+ L1 l│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; ]& M: Q0 a( Q5 \5 H
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 J- B5 C( J$ u; m/ O( {( B; R# a, H& D
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ o4 X8 }: U% Q. P. V% @
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
0 {, x6 X9 p/ x/ _7 {/ z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 K# m' |( e! q' p$ j│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ o$ w, h7 F' z+ U% w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │8 r' [: u. |' a9 f6 E% q. X# P8 r: O
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! q3 o6 Z) ]* M+ p1 R
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 W- y/ G$ r- ^└──┴─────┴─┴──┴──┴───┴───────────────┘' k6 Q; J0 k& a2 N* G4 Q* T4 Y) M
+ M: O9 z1 b: L- X: O8 P
3 @" p7 Q x6 ~+ y$ \+ @. a
GigaChip (蓝版)
& m0 `3 B7 p5 T6 W+ ^; { s( e┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 Q& A0 v' ]$ G8 ~' h│编号│名称 │MB│攻击│属性│稀有度│说明 │
) }/ K1 S4 r5 c5 W, q; L6 x├──┼─────┼─┼──┼──┼───┼───────────────┤
0 _, E+ t8 R" z7 l" ]# h│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; y1 D/ v) \! s X5 c│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ O7 C/ ~) j7 U0 M* I1 n4 z _│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ v& j& r6 [1 }
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ w n! T6 N* d3 n6 p! R. y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
: {6 I6 H P* H+ y. }" K8 k" G│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 ?8 i+ k5 t3 `, `: {3 d' `' A1 i0 s│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" d" G" D* r% ?1 F* u
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; ]! M/ f6 w% r
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& B' y2 `: a" e5 K4 G, j" g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) `* k5 p2 |2 s H/ i4 r% `
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
+ y# l; }5 G! g3 c' x0 z! Q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 r6 {/ P$ o; l+ ~+ h3 S+ W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 _4 C# t) p/ ~% p& E1 g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, ^) k: K# M4 x ]4 Q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ {6 R8 T* a5 `8 ?0 S+ O
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& k- l# H; G: A( X& }( Q l0 h! W0 e2 y
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 p8 G7 d0 T- Z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% [+ z3 N3 `2 l2 [+ J. f1 f│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 B, G# p; Q3 k; D& I- w│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# R3 ^# o3 n/ c0 ^) B$ [+ U└──┴─────┴─┴──┴──┴───┴───────────────┘
% f3 z8 I$ ]$ w1 F, q T& u& k# U) r/ ]+ ]& m: s
GigaChip (白版)(只列出与蓝版不一样的Chips) ]7 p' U8 o5 w, Y9 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
k1 ~+ e; Y- @1 p3 U/ v│编号│名称 │MB│攻击│属性│稀有度│说明 │
H. ?! G5 a( I% _0 a2 e" e: F├──┼─────┼─┼──┼──┼───┼───────────────┤
+ D9 L* \! g7 k! V- h# Z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( l( c3 K4 D! |- O/ y2 j2 e8 x1 R& f│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, x' Y8 q8 q8 H+ g$ j% K6 Z" r
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ a9 K1 A6 d$ @- u│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- u5 W8 e9 }" x3 t└──┴─────┴─┴──┴──┴───┴───────────────┘ |