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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
: i0 o' {/ q/ d■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) V" ~* Y* d! y7 o■● ■  NintendoWorld    站友xliz原创8 e6 b! J9 \" C$ z& Z1 V' O5 y8 Z2 Y
■ ●■    http://www.NewWise.com $ D. k- j& E) C. H) A
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( m4 p! q! X2 U. p, F

% \' [3 f! U/ F! G9 D% X3 @5 a7 r2 G" [$ }6 `9 z7 M- g$ _
           洛克人 EXE 3 Blue 卡片组合! M- }( Q( k( |1 c
' }4 n% R* |( e" v9 u2 ~
1 B6 z1 t8 s3 l, l) Q3 f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 u$ R( \, _& s+ Y3 w$ g+ U大家要看日文版的P.A.或详细攻略,点击这里吧!
8 @. i) i+ F7 P9 N
====================3 f. k8 `2 i2 Q+ `8 L& D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! A8 v+ T& Q: |+ T, W" h
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以下内容格式如下:
  ^2 `8 B' _. r* L$ ?2 i- B/ O5 X& T
编号    名称
/ s$ i; m! |0 D; T1 M5 }6 J' l说明
+ Q3 q' t5 t; N& O: S" j组合方法+ e! F  M: S; x0 {
---------------------------------
4 {+ Q* r# h% V! i9 Q# [01    Z-Connon 13 ~4 r, _; y6 h% U5 U5 C
Unlimited Cannon for 5 sec8 n3 R' p0 x5 p- R+ d- R+ \! Y
Cannon A+B+C
! N# i$ U. J; z4 `% Q# n) i, NCannon B+C+D
. w- ?6 B3 l3 ACannon C+D+E
- ]1 t% N+ M8 e7 I$ f- R* c! m& ]4 h& K
02    Z-Connon 2; |0 \/ v7 v6 L: Z
Unlimited HiCannon for 5 sec
/ t, z8 d+ s$ u4 V7 {1 LHiCannon H+I+J6 u$ q& P& x; r
HiCannon I+J+K$ i6 Q% t3 H: }) h% a. q2 c2 f& r' l
HiCannon J+K+L; o% T0 @% M: o8 \0 G$ X
9 ^- _0 s; Y$ H5 a' ^# z' ~
03    Z-Connon 3
6 a! _/ w; s3 \- y. L; RUnlimited MegaCannon for 5 sec
+ j" D* q/ v; l" y% r: TM-Cannon O+P+Q
) N. V( e6 O1 U  EM-Cannon P+Q+R0 g$ ]! A2 z) T8 P
M-Cannon Q+R+S5 {" e, N2 P7 G3 R) V6 v

& x8 z9 D# H6 n6 x3 \* m04    Z-Punch
; A8 `, q  _, v" R, K+ y% AUnlimited GutPunch for 5 sec- }1 q) e/ i+ K
GutPunch B+C+D
/ k7 }: q' ], |GutPunch C+D+E- N* g" [  m! s  y$ }
GutPunch D+E+F
7 z, H: T8 k7 \. \* V: N- t- }& b0 p! |! T, [% A6 ^
05    Z-Strght
3 H7 _/ l9 t* m! f8 W, V* |Unlimited GutStrgt for 5 sec0 f1 p4 l5 ]$ Z6 h
GutStrgt O+P+Q! i0 B( W! Y: `8 @3 B$ q- T
GutStrgt P+Q+R6 @$ @3 {5 n, j' U' H
GutStrgt Q+R+S
2 t4 S+ h/ z7 g: D  z, R% N' c
, Z3 h! M1 C4 w2 w' U8 W9 k" K4 W06    Z-Impact2 z2 i6 G6 x! h! G: U2 N) }9 m
Unlimited GutImpct for 5 sec
! ^. R) q4 z3 B1 \3 v  k; x4 a% R& CGutImpact G+H+I
& p8 e' G7 D! V8 Q1 C& n$ Y0 _GutImpact H+I+J
5 N0 O% N6 z# i+ l8 T& ~" AGutImpact J+K+L; y8 C2 F/ m" D6 G" m! |! ]

# g$ Y  M& V5 G, V07    Z-Varibl
' g4 ^; q7 O* X' F* o' TUnlimited VarSword for 5 sec
1 T- k8 f" E3 J1 p  F, W4 |0 U* j9 c9 OVarSwrd B+C+D
$ U! b# E7 m" z5 q3 Q: _# U/ OVarSwrd C+D+E
! i0 `6 h8 V0 S6 O9 u$ A+ J/ WVarSwrd D+E+F' G) H' O3 v: Q" T, p
6 c' s& N# \1 N5 W' I
08    Z-Yoyo 1
% ~% a; @# F% t/ ~8 C2 pUnlimited Yo-Yo for 5 sec! x# i. ]/ G$ l! _3 i) M
Yo-Yo1 C+D+E  @2 x2 j8 y1 v9 h
Yo-Yo1 D+E+F
/ v% F2 F6 M+ b9 P2 gYo-Yo1 E+F+G+ }6 h: l- W) \0 A6 f
/ q- l3 x, M, R& U/ N
09    Z-Yoyo 2
9 _+ D5 u. G: o, [Unlimited Yo-Yo2 for 5 sec$ ^4 ~+ M$ u! D6 z6 B! W
Yo-Yo2 H+I+J- C1 H4 G1 B6 n# h( ~
Yo-Yo2 I+J+K  t7 h( \: o$ v$ B( k9 ~
Yo-Yo2 J+K+L
0 T: o6 V- @+ v; o7 @. r- L' p2 b% E
10    Z-Yoyo 3  J7 }  Y  V+ [
Unlimited Yo-Yo3 for 5 sec7 q" m9 h( c: d- y# f* t* T$ C0 t
Yo-Yo3 M+N+O0 J4 F: y- T2 G8 C% W+ W
Yo-Yo3 N+O+P
5 Z% v% e$ e; t! T0 b& SYo-Yo3 O+P+Q4 t: R' r1 F0 w+ K' w( Q% B

" k8 N( r+ N9 t" _2 K3 N+ @5 J11    Z-Step 1
5 d, ~6 |$ I4 C) {# xUnlimited StepSwrd for 5 sec
% f0 U- O# ~( Y5 _) \, Z6 ^3 AStepSwrd L+M+N( @3 r, t- e2 [. g! H1 j
StepSwrd M+N+O; Y- w* m) u/ j  _" z+ \
StepSwrd N+O+P1 P* r8 P8 o$ @5 f

% _( I  U! Q. D. w12    Z-Step 2
# G* c" p  k. X, ]Unlimited StepCros for 5 sec- q# z4 @- f! k9 ]8 @, M: z
StepCros P+Q+R6 x! ]2 M0 ?) Z( b# t. \1 n. j
StepCros Q+R+S
* P# Y0 z% o& W- o& M8 c1 lStepCros R+S+T
, j+ U+ T; T/ M' f# n" S/ b! N% E3 x0 w' w9 T) ~- h! R
13    BubSprd' v( c% `2 X( O: ~8 Z' ?) j
Attks w/ spreading bubbles!& F3 I8 M& k2 ?5 \  L' o
Bubbler  C+D+E1 v6 z* k) N3 f: [% B, ~- X7 b0 [* a
Bub-V    D+E+F
1 y# |9 L0 j/ O+ r' lBublSide E+F+G5 Y8 x; `- q' _
Bubbler E + Bub-V E + BublSide E
( V/ c9 O' M5 W6 c3 @1 R0 g% [1 }5 B9 s) U5 |% h. K/ H
14    HeatSprd
3 j+ P9 b9 X0 {- B7 f) G6 _: lAttks w/ spreading fireball!
" U2 u4 \4 z, W( H6 v8 wHeatShot H+I+J
. {) e2 x, w4 R9 M: `- x& bHeat-V   I+J+K, k9 X1 Q% D: S" C* j' r8 Z7 U# B
HeatSide J+K+L
- J3 s( M+ I+ c3 d* S+ L; I$ qHeatShot J + Heat-V J + HeatSide J5 n4 t3 Z: [6 O$ l% p7 M
3 ~, e) J5 [8 }) }6 z0 e1 \
15    H-Burst# c7 ~, g: V4 @6 x
Creates a giant explosion0 v& D3 Q" R( f. y3 g8 Q9 K. T
Spreader M+N+O
* E! Q0 b3 L& t- xSpreader N+O+P& l- u& p7 b$ g  Y
Spreader O+P+Q3 q$ ^! \; H5 l$ f

9 v* _4 O5 p4 Y  |$ a& c( o& X16    LifeSwrd
5 E' M$ j  {2 f: s7 Y" N6 zSwings a huge 2×3 sword!
" @% b: p5 K+ @+ ?5 v3 g: JSword E + WideSwrd E + LongSwrd E
: t4 T0 T0 ]8 t# M, FSword L + WideSwrd L + LongSwrd L& U4 J( o8 B8 u% q6 Y. G* ^
Sword Y + WideSwrd Y + LongSwrd Y2 U) N1 _- Y/ i* d; ]  n) Y

6 e  r! Z0 f: ], ^& {) i, d17    ElemSwrd
  p& y# B% U$ m$ M' t0 s" B4 H3 C" j  NWide swrd contains 4 elemnts. U: P( s# r. P1 n6 t+ D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N  h* i! k0 F8 a* G4 k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 b9 P. ^) o$ [# B% {2 U* I; L$ b
; F7 }. Y+ u( \; e. `
18    EvilCut$ l" D& G+ O; b) ~$ A2 g
Step up 2 & make 4 atacks
( D9 }6 z# x5 y, k2 eStepSwrd P + HeroSwrd P + StepCros P( d& _& u5 M! v5 w6 G
% u6 }% w& g5 J3 k
19    HyperRat
3 c5 j4 ~& A6 w/ U+ k) T3 }A giant Ratton charges!
! f0 q. I+ q' gRatton1 A + Ratton2 A + Ratton3 A! n7 V( P' K6 d5 [4 v" A3 N  ?( R
Ratton1 C + Ratton2 C + Ratton3 C' L+ W) T7 ?9 D9 c
Ratton1 F + Ratton2 F + Ratton3 F: _/ |: V! C# w  L8 _! [( D& i

; @3 J9 d9 o& q4 q% A20    TimeBom +
0 Y4 i; h$ C7 b2 v! o0 ?Sets Time Bomb in enmy area; x! G% |5 m) M+ B) V: x
TimeBomb J+K+L
5 X) q- k; l( n8 p3 o) yTimeBomb K+L+M8 p1 @8 d! g! Q8 {+ m
TimeBomb L+M+N
7 ~5 l, f2 C1 k! Q0 |' ^( c* E" B. ]' n) W
21    GelRain
: c/ x5 z6 C8 W+ `  ?$ q6 G+ F4 fGel steals squares6 S& y' _4 X+ O
MetaGel1 B+C+D$ o6 I1 t+ Y- w  e0 t
MetaGel2 E+F+G1 h1 `$ J5 d# Q
MetaGel3 S+T+U
3 ~, a& ]7 W9 c6 k
5 a, I8 a2 C/ P' c22    EverCrse
. V; J# a& D. XShield chases enemies
: U& B2 S' u. TCrsShld1 C + CrsShld2 C + CrsShld3 C
9 l; O, y0 i( ICrsShld1 L + CrsShld2 L + CrsShld3 L3 T1 S5 m$ k# `) C) W$ f  R3 \) {0 X
: [2 H3 {- S* L3 W: r
23    MomQuake- d( s* a7 f3 t. Y2 j7 n1 W
Awakens Mother Earth!( r1 t6 s/ E: y' T+ m
RockCube * + RockCube * + GodStone S
/ f, B' Z; Q/ z( ~8 {0 x
% V* |' j& q# N24    PoisPhar6 |, i% E' B/ c
Pharaoh generates poison# L, V6 \! ^- _  ?" M
PoisMask A + PoisFace A + Anubis A
. Z0 m% g) @; d5 f
& j8 T6 Q; W! N+ {9 K# ?25    BodyGrd
1 }/ b9 g! H# ?2 u, w: LBodyguard takes out enemies
  \( p0 y& M6 M& jAntiDmg M + AntiNavi M + Muramasa M
# m* O' u  S. w4 B9 Z8 J, [% C$ d, K$ t) L; L$ ]
26    500Barr
  H; @4 J* N; g& EBarrier absorbs 500HP dmg' f6 i$ f5 l, ]3 B/ a
Barrier E + Barr100 E + Barr200 E3 B/ M! `' \( F$ c3 ~! r& a1 j5 J' M
Barrier R + Barr100 R + Barr200 R5 b" `: U- n4 E# g6 o, m
2 l7 w7 _. M9 X! |1 \' z+ m" \/ o
27    BigHeart
; L* s7 k, u0 L% o/ aAttacks, then heals HP!
% n+ A( L+ D& b. L% T- J* tHolyPanl R + Recov300 R + Roll R# J# |' x; v. v5 O1 C. u1 D
HolyPanl R + Recov300 R + RollV2 R  `0 _+ V1 u' `% @4 D
HolyPanl R + Recov300 R + RollV3 R
: O+ I6 }+ r, Z9 [4 I% ^$ [* I; a# s0 }5 c) D
28    GtsShoot
/ l7 J2 B, ?. i9 tGutsMan throws MegaMan!9 w2 P$ F0 j3 K* ^/ h
Guard * + DashAtk G + GutsMan G: d  m  c8 j9 a0 G! k  R
Guard * + DashAtk G + GutsMan2 G
0 y7 s* V% q7 Y+ t4 P) X9 ?- h# KGuard * + DashAtk G + GutsMan3 G
- ?% g9 n& P( b+ uGuard * + DashAtk G + GutsMan4 G" e! l- k( F8 W7 m, o, ?/ k7 d
  h  X; v5 O! H' I, z; f
29    DeuxHero
) C) J# N' K, A, }+ }MegaMan & ProtoMan team up!8 z: n$ F6 n) C  E5 \: n6 g
CustSwrd B + VarSwrd B + ProtoMan B8 Z. r% R" ?2 r8 o0 j. C
CustSwrd B + VarSwrd B + ProtoMn2 B
' d2 E  q7 I; ~* h  W6 |CustSwrd B + VarSwrd B + ProtoMn3 B. I' d) c4 f) ^8 d
CustSwrd B + VarSwrd B + ProtoMn4 B
3 X. V5 Q* L- n: s% P  l6 ?
  @+ b, ]9 @  k: D/ V* D. G. n# Y30    2xHero
; r; z' j; @1 G7 r* V1 tMegaMan & ProtoMan Dual atk% Z8 J7 C% [1 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* q& V- V" p9 ~+ sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 T8 |+ A9 v# P; ?/ c8 P5 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# A1 I' a" _+ x: ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, r: p; C# A" n4 f; I
& v3 z% w, E* m) y0 s) k+ b, p+ T31    PrixPowr
3 A$ R& [: e3 i/ O3 Navis attack at once!8 O1 T- r; ^8 r, r; r6 g
Team1 * + Team2 * + KingMan5 K5 u0 l' ?" r) \- i$ i
Team1 * + Team2 * + MistMan5 M/ f1 b7 N* b# [( S% l. H+ k
Team1 * + Team2 * + BowlMan5 B
4 \6 o1 h# P) G) S6 n# b; A$ B: w: n2 e6 {  C
32    MstrStyl
; b; y" M3 {6 q& U: U* r+ m7 V8 D% KMegaMan unleashes his power
( j% q$ U+ Y. z" `& N9 l* n) BSalamndr * + Fountain * + Bolt * + GaiaBlad */ S( \$ G, z* |$ K. U- A

7 N9 N' n& d, a% R) A3 T/ Z6 i- Z! fStdrdChip (Part 1)
3 {% g2 G) ~# Z! O$ \8 M┌──┬────┬─┬──┬──┬───┬───────────────┐
3 |/ k0 O" }2 }4 {7 h8 ]│编号│名称  │MB│攻击│属性│稀有度│说明             │
. K8 ^7 x' v6 m. v├──┼────┼─┼──┼──┼───┼───────────────┤
/ P# d9 l) |0 _# \- _: G* b│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) }1 Z8 V) h, t+ [$ {3 ?" t
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; @7 Q$ X9 I+ W
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% L# W& k/ A' {, F│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 ~3 ~( N- k3 a; f1 Y% @│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ E1 u8 Q- X" z' e+ L+ E( S! u/ x
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" K- s6 l& N2 M7 e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
- {1 W  ~+ [2 m" U) @1 U3 U│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │0 k4 T5 q/ d! U2 J  ^" R# o% |
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- K' {# O- o. v; K1 m) @0 W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 |! b( `; Q. Y
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 M/ \' R! I3 X/ \2 [2 Q, H& }
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
1 ^8 X3 y- W! w3 m# N2 y+ n: y3 C) H│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
' D) Y4 ~5 M( _8 L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 m% N- e* y. U, m8 J% C  s│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: a! R2 {5 [5 D2 _5 B9 Z1 T' T+ Q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* S( d. r0 j' G0 \. s$ i% [│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │) Z1 j, N$ m' ~. y9 \
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 x) n( @2 w# j& N: s: F9 q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │( f3 {: T' m. A
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
* i8 _) x& f% P│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
% ~$ z- H+ K  A0 x* [│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ |) W9 w; J  L│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# k/ M" R4 p  `1 r7 R) V
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 G3 [/ {: j4 B* X; m( x
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 [/ n& b  S/ D' J6 N, R
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │3 y- }- \7 U: N9 j- H, t
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 ~- {- Q7 F1 [, d0 E
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │' y' `/ I. N/ i: {
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, h- b9 r; J3 _4 H4 G
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' Z4 @8 X1 Q2 ], k0 F5 S7 v2 x0 p
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 h% b6 c0 m. f+ U7 @│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
4 Q" s/ ]9 W5 p, _" E│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. z2 F1 W( B' r. S' b/ G% q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 W6 c' M, y7 k" S/ r% f
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# b, W, ~! _+ X& }- s9 X$ k
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 x7 C: |' H0 d. r2 i│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │  u* }  L: ^; I3 B* X- `4 {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 H) N8 f9 I0 t  U+ p) O8 \  o& _- T│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 X2 j/ d1 J  s& f5 `, a7 ?
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ e' J% n8 `) R" B0 c+ I│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 a. F: Q6 Y7 A$ i4 d│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 _+ G' [4 f7 s
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' H, S2 q: v, b" J8 J. Z5 j
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │' f- A3 ]1 b9 |1 ~# W4 i
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ W5 S) f3 P4 P+ ^9 I$ i( r│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 F: j& s. L$ @/ |│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- M) k& h0 \2 j9 B
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 u* F9 _+ s  k│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% N: w  a0 D' J  {! R│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 }; @! S4 Z7 \/ p3 u# J1 f, o  R% u│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 ]: h0 u. Z9 U" Z% ^$ G# m
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' i" p+ b: i1 p- k: s7 [
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 s# }* u  ^1 ?4 O- d& O$ E+ n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; j: r' S* }& @5 i! u0 {, V
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% a) K8 `( ~5 |  `) Y6 q
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 j9 k1 ^( \$ j' {- h│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% \) b$ {9 d, R3 d% s. V5 j│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │: D2 }3 ^5 X& F' C4 f
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: q/ m) T; H- r8 n( P/ K5 w: u( X4 _
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 G  q0 T; Q" ?│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 l& p# i1 [# g" e8 J
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" z. T( ?# Z% f) L) ]
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │  p) P% `/ H8 q' C/ R# S4 d# j
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
: Z' U5 J0 \/ P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
  [5 M) V0 O% h7 w│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& ]+ T1 }' i# `( f) G! x│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 f: ^4 D% E' b" R( ~" g
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! q# o3 ~0 p6 G! S│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 l7 p! y% [# _8 t6 Q$ M* k│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │  Y' l) [8 g$ f2 [' B3 N) [5 z
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 ^$ p. d1 B% `6 t5 `9 m3 L
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- R' l( J! X' l3 X- J│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) W. W0 r0 }0 O) u; U8 f│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% k5 i9 x0 J" c7 j7 L! W: X$ J│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% A9 |; G$ X9 @. y. b. H- k& r1 F│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% x! A/ T8 [( `│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; v* x' x6 E4 ]/ j/ k, g│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 E5 j/ N+ ^/ M, K- s
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
+ [. A% a) w& T/ S6 V│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │5 {, o3 s9 }8 E+ h0 q" R& D
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) c8 E7 P, o0 c+ D4 R
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
! M  a& G8 A- h0 m& X0 t│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' N4 E) m- a5 X" K- f+ {! O. Q│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │* @$ @! ]$ D4 b( g& N( w1 n
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 g3 v  K3 H  i8 `/ b5 ^
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  R. s2 ?* [  ^1 ?│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- y6 v* O0 s: u  {! y% c2 N% C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' s  b5 G9 {. h1 j# t% H) Z/ ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- o, n' U+ `3 F) W& J
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' d- T* ?- W- W1 l  {│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" \$ D& \  P5 `+ P2 o! P' k$ _4 O
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 e# e- j" B" z7 P. m* y; h- a│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ q" `2 B0 I* N' D* I- K. s│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 _7 ]' h1 @+ K! r│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ s( H& [; B/ E& [3 V, i
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 ?/ y# J% O% o  n│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 g: U# |# Z  k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 f2 [! X0 j8 Y2 i│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* ]0 z! y# _" T+ i│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- Z* p. {8 i2 {" K
└──┴────┴─┴──┴──┴───┴───────────────┘
. \* b. l8 v& K7 S8 z; k( O3 W$ t+ I
StdrdChip (Part 2)' x- }" }& I& O3 s: d$ Z; }
┌──┬────┬─┬──┬──┬───┬───────────────┐0 a, y) A* [' g" X$ ^) c6 @' l
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; Q5 h8 z2 X0 ~3 L/ N' M├──┼────┼─┼──┼──┼───┼───────────────┤
; C2 I+ d$ e% Q3 A+ E9 h5 c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 a' v1 \* B/ u; U0 _/ ~
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( K+ p8 G0 }, w( q3 T
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ D/ {! u  \. k! Y9 e" y9 a│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 n1 X' |% |. [, i8 U│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( B3 E) n, D. M$ c( T9 ^
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 C( m- W, J- S" z" k│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. W3 o4 a8 r1 O5 J! f+ `' @9 Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 U2 m! t2 c) Q8 i& F│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
' K, L0 D* E. _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; q& N- ]7 x" X, d1 [5 d% L; C│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ l8 F! Z9 d) [, q, b│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( W, b/ {1 |7 ^9 _6 Y$ f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 K8 L- J1 T% l) P6 F│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 O  n1 v0 ]- e│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. q4 B3 D% l1 E2 H1 P% D: f  F
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; E& B3 E+ l$ o" N" q; X5 q
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! k2 g( E1 U4 o! q  e│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 R/ Y4 Z  W9 J% M8 C
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │7 N; g. u# B0 r3 c  N, T: T6 i( |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │1 x8 N7 q+ @0 ]( D
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 b5 @- h1 L3 B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 A0 z" @/ q3 w+ \3 i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 C% W' V) D* b5 g6 }( z
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
- Y2 }1 X! A. F' _0 ]) \│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& I' v* [6 B* y$ V
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( d2 z! J0 N8 h+ o│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 H0 C9 s* Q+ |7 S
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
/ \* ]. Y4 t; v0 ~' H2 i$ i│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 R3 |: }4 K2 E
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
8 i: Y. C, J% d" _│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% e3 v2 N* ^4 x
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, u9 i/ a$ \  E) E/ F
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ K* z' d5 w! s( o: a# l  x  h
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" j; _+ s: x% Z* e/ ]5 j│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  Y5 c5 x' c/ g# N8 o│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* q0 Q! l8 K4 G/ |
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* i+ k8 @; k3 ?6 c$ N
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 ^# l% T& ^6 z) b4 |! X
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 I# m) M% W5 E+ S
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │; H" M' r& _. M  q' X0 A
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │/ p3 r7 {( b. f
│141 │Prism  │60│  │  │***  │Prism fires randomly     │; r/ g0 ]4 A+ F; z" S
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! u+ g& X, P: n│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
- P' G  u, B; S! z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ O5 c$ M. |5 y, O( y+ \3 @
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( Z  E2 B; [' N6 S* f│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) U; i, q  ~" B/ R3 J6 A2 o% A│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │& }) M6 m+ L& @% [( {) `
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- M( b: ~3 P; H7 A
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │- E; g% Q& o3 @1 h
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │; O9 p$ a+ y$ s. ?* c$ K0 J& w( C. J
│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 O. T/ s, T0 p2 i& |
│152 │Recov150│50│  │  │***  │Recovers 150HP        │/ a, r0 p6 b# Q1 g3 `: i
│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ s4 h4 y+ w# u/ B" N9 w1 Z3 x
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
  \, ^3 n! B, N' ~) @3 ^1 e. ~, U│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. x1 P* G* D2 m! J4 A; c; ^│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 B: t$ b4 C% F& G│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ i4 h# b, R$ \' e$ X9 k# L
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# a: Q8 Y& K4 P7 [- l9 ^│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% Z  X, \8 H! B1 s) I
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  D; N5 x) e- c5 ~! y│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; l/ |% }  i7 K6 m: \│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │( K/ i; A; s# B
│163 │Invis  │11│  │  │***  │Invisible for a while     │# O3 O1 [2 o0 N; c; z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │/ G# t- ?. d* F
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) ~$ x8 j; @- t' D1 g2 Z
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" I) X0 t0 \+ L  [' j( N# K# Y1 [│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │( V) f% B7 U# ], d- y. q6 W) k
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  I' }( K# O4 F3 x( p* C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ b$ `9 ?4 {. |- T: X│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" v9 ?4 @& w$ M# F  n
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │: w! q3 m5 p# M
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │- ^& E" T$ W; v6 e: a
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. e0 B( k- g: U& S. W; k% z+ _( s│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, J* H& \; ^% S" n3 Y( x. W, ~
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" `. m/ H6 g9 p2 H& p0 L; q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: L5 x2 Y; D8 m3 I2 t  j5 `│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 \; J# P0 r6 w# i. L9 B1 F5 }
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 m( V0 b2 G2 I$ I! {: u! z
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
8 q2 ^% c0 x. m. W' Z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 x" r$ p% ?% U! }% z: F│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ p% s) b# U* u9 l) j
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 p. ]2 U9 e- h7 F0 r│183 │Hole  │55│  │  │**** │Open hole to dark world    │
2 u7 j* G/ b- ~  I/ \│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │; |% g4 w/ p/ A) u/ @" y
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 {! x4 P- O( ^
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 A: \1 \# ?$ j; I( r
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( o5 R7 B5 e# L% x+ @│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 f' g1 j, W- [│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
( ?( p! K  b9 m4 ]5 H. ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 w, Z  T% q$ Q. S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 {; k0 W# `$ J5 k│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │6 O( A6 |7 N0 k5 h6 K' p
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) q* L5 p% D% E- S% I- s! F5 h│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! z% N0 N1 C, N& k" w  r
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │. W- J4 H  B+ e. c% v: U2 b6 `7 t
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 I0 X2 ~" g, X2 m  d
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* p) @+ w9 t& N3 W0 @│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) T2 g4 ]; n% N5 \7 o3 g6 _
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: e+ k2 i) R' S9 D' S: \3 m│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │  g% y3 N. E) _5 j& l9 T
└──┴────┴─┴──┴──┴───┴───────────────┘5 O1 z/ V9 u& a- {* [% k
) z  I9 Q& q! \* y' P1 N. w

6 N5 G+ P% j' X. J& \Mega Chip
# }6 |; a1 G9 `┌──┬─────┬─┬──┬──┬───┬───────────────┐; j8 z% T$ h- [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. D9 a) r0 w" x5 V; G├──┼─────┼─┼──┼──┼───┼───────────────┤5 n" L' D% e% ]- o7 @+ ^
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 z! u+ N, Q! i5 n! I3 b, g" I
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 o' g+ y/ Q  f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; k4 l  V9 x& F8 w, M9 H│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ o$ Y: O6 F! W6 U
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │# T. h9 B7 _+ x
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ t# e1 X; u* q$ T4 _
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 h8 n+ t( {; Z' o
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  T$ v& w1 D# {! C& C. F
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; d" o" a5 [& G5 U, W+ Z$ W
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 c* w( Y1 n; u4 q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 o( h1 _2 s, t0 n
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* P/ Y% Y, O' g% A% R│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' o% d( F3 `$ c
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: _  t9 ~% _! A6 V│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: ~0 I2 D0 l9 l3 d│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 X  l8 N2 y6 w  b8 U│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
8 C: x% F/ K: e. w! n0 R3 [. |│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# y2 U' @& c! ~8 x│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 O$ E; ~4 d, F  F, J' Z, V) R│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 G/ F; R; T+ y- C2 b- O# ]( {; \│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 Z% Z" L5 F4 F9 X4 m2 R│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
- j; U2 G$ u$ E- d│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ o) h$ b# w3 R
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- O! N/ v2 l! W0 V+ ^, q$ J
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! M( `  x! |; L* b2 ~0 U│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; b) I' y1 Q) Y, K( \0 G2 V. z9 }│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ Y. E7 `) h4 N# Y* p1 _& C  U
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 b7 D! P+ x7 \1 W. I* T# Z+ v│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 V- [8 @: d* ~& \% U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 B6 O8 C; q) I! `, t' s) z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% J9 R% i/ r. q+ e7 ?3 S' }
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 D+ M4 }- F5 n' j  y* p% Z3 s│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! h( C% [2 e6 p7 v) t' r! J# d│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │% ?( t8 h+ z3 Q6 X) a/ t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, @( c) t3 b6 w( S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 f( V7 G3 |& p4 i+ |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# N0 `- X+ ?+ `$ h6 T9 o1 p│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; o5 W. ]5 F# m3 {  ^2 o
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: l4 |. N7 \  H1 ?│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: `5 Z0 V  I# k2 ~3 S& C* R; I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │" C# i! [! f) T- E% D; F8 V7 ~
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 x7 O: n" b' A7 h0 W* H$ z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 O/ \" K' Q3 z2 T( o) H
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
0 E( |% }( v2 ~2 M+ ~* b; E6 f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ m+ y( b  n: [- }: o
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ R& D8 _2 k4 ~8 ^& s$ a+ M- A│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 O4 l/ c6 j3 q  h. e│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
1 x. F; n, W2 j7 Q8 X$ O│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
9 ?/ E! b" @8 ?' X│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! r: F# V# O( P' g2 j' b/ J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 w2 [1 F2 R3 `5 Q) |! w1 X4 P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) s# F3 m6 M  L1 U/ h: U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
) q  f2 O( }" S' T- |" Z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' Q6 Y. d2 b; d" y8 N* W* ^
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* ?. F5 m! L0 z5 L, `9 S. @5 B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. {! }6 z, d& i8 }
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, E1 V( z( G+ N5 f
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; e0 w# L; Y+ d
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 F3 B4 \& X$ I- V4 Q" `│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# G3 D8 z5 U) J6 ]7 A5 a2 l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
! t( P* p9 m4 N# o" Q. l1 t7 O$ Q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. ]  }7 g- A3 m* B4 x7 k
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │# T0 {9 i& N$ L5 n
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: b; X4 F% n! q7 e4 N
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ ?( b7 ~3 l, @
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ R/ ^7 `  Z& R│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% V3 T1 l4 i+ d% U0 p│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ E, [6 P) I' P2 u% m2 b( D" y* T' c│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ {+ w8 y7 t7 @# y0 F0 v
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" G+ t% R" G- Q' b│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) P8 `% }7 j1 @' S$ {5 ~0 b
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! Y1 d9 I5 X* y" L
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% V# x. P5 F/ y: ?
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │& Q3 f" W4 F' o  R- `' q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( v9 z% E5 T0 m+ L( _
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 I6 W/ d2 ?0 J+ h: `5 T$ n1 F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 K* B/ j4 W5 s- M0 n+ R│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 l$ h9 ]$ v% h/ z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  U7 K+ X  O' B% W' y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- i; c9 p& S1 u% O2 ?
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │. {. I( x* A  ]! v( s. `
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 Q) y% ]4 S) l* a! K8 s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │5 ?3 z" m" G! N( Q0 T$ ~) }3 N( `
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 I/ A. V9 v5 l6 R
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
- S! c1 [3 B% v' I) @└──┴─────┴─┴──┴──┴───┴───────────────┘# ~* Z  z  t- ?% `7 C
- z' V+ |. \" s0 ]/ \
8 L5 v: v% Q- |" D
GigaChip (蓝版): _& ], g4 k0 B8 G2 i# q) B
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 _6 ^: k: }) B
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& A" Y% \5 o; l/ B├──┼─────┼─┼──┼──┼───┼───────────────┤
. S# u" h* S# Y& H+ r' o; Q3 P│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- q( V6 F! Q4 U! q3 o│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │+ n' Y# \6 l/ r* `/ ?2 ^
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. l& |( y  k& d2 U( f│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
  f, p+ u% R8 D9 m│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; N4 N6 P! B" ?$ ]│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │8 K; G5 H8 G* ^. @2 k
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 x1 z; j  X$ U; K6 h6 d! e; c2 l
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& y0 W5 @2 [+ b- S. M# y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 }1 ]2 ~& O  I. ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 b% [* v7 F8 f/ Z# T$ r8 [
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ ~' N3 T% m& j" J' o│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
5 ?$ m8 d& O* Y* X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
) y/ @3 d* U! ?6 f! z$ Q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 U8 `; ~! K* {
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" d) X0 }& E9 B4 W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 C5 Y$ T# \' X; J
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' a' C" Y' u7 V1 k" A│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' R6 Q% @9 l% D: U7 h5 t│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% T2 R: c: }* ^# ~" d│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  k5 [% h" L  D7 f1 ^' ?) x4 p└──┴─────┴─┴──┴──┴───┴───────────────┘
! o7 X: f9 F* S5 t# ^9 g, P7 q: h; h7 E+ F: g) r1 N$ a0 ^
GigaChip (白版)(只列出与蓝版不一样的Chips)
1 F2 ~- h# g5 O. x┌──┬─────┬─┬──┬──┬───┬───────────────┐
( b) [1 H; L4 w7 L, c" q│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 G* {0 c. e8 \4 E4 w* \├──┼─────┼─┼──┼──┼───┼───────────────┤
$ O1 G# g: t4 w& Z% ~. x% Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 J; ]/ S$ M8 w( [- j) Y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │$ d$ K6 U# n, L- G2 h
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 K9 V6 `* q7 l" \8 Y! G( S│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. g$ l3 g0 c# w8 e, j└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. Q+ {2 k' f1 H- B& p  y9 P( T
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# J7 a# p# ^2 h* A

: w3 G2 N" B6 a7 ^1 G! }* g7 W001002003004005006
" F& h( Q, B& R% j: `! o007008009010011012
0 G% ]* Q: J0 p+ E013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  [& B2 C6 N2 V) p, C* q
' Y+ N8 w9 V& G1 y0 J* w019020021022023024
( j, f9 G) k5 `' U6 z4 e! w  M6 f025026027028029030
6 K: R5 c2 t' _" I+ R/ L/ S0310320330340350363 f4 s1 |) F  P/ ]/ |
) I7 K3 c/ P& _( _0 s7 E
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% l% x& Q" e9 w5 K% N9 b/ p: m$ H! y/ Y
037038039040041042
. V0 T2 |' }/ _& v; N043044045046047048+ k" u8 W% H( e5 a' ]
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- X  A% m" k7 I6 l

. U/ {6 N+ O: k  i) ~4 O) @3 U, {2 n055056057058059060
& ?* Z$ ^" Y5 Z; G061062063064065066
, E$ `9 e" i# s1 W% l067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" f( R! ^. Y4 \9 @$ M1 {) ]
+ ]! D) d1 x1 X6 `  Q
073074075076077078
- Z* l- X) h# X' |0790800810820830845 p3 V5 Z4 b/ ^6 a/ [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 l' b1 z8 p; ?  `6 t- f
& |; p! f9 B( ~7 F9 l091092093094095096
- v- B* y9 u# ~( }097098099100101102  m" I( [; f7 d) N- w% [
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# \$ K1 y. C( i) ]$ j
  L; y% D; k1 S( ~8 t
109110111112113114
/ @- N6 H) p+ P) C) i3 V# V& Z- g115116117118119120" `8 Z$ ~$ p% Z! V1 ~7 e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ S2 }2 p' i# s4 n. L" u; Z$ t' ?' s- ~- K" m; G- ?3 x
127128129130131132
5 V# c( A/ a  F* i& B; s. k  j133134135136137138. e& g/ o9 U- d9 i' M1 z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; I+ l3 q, [, M  n3 H/ O* w# |

9 J! [/ S  m( X9 V145146147148149150
- b( d) o& ]0 i5 C$ o151152153154155156
6 M0 h, ^2 N1 T* _4 @0 I0 r157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! J( M& r' E$ C  k1 e
% `7 C! `( s; j% I( i8 c163164165166167168$ g) X1 j6 f  ~% B  T- @( r
1691701711721731743 n3 G8 m+ }- y8 `+ Z: T
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: W0 l  k% N& J- n- r

# x) ^" u5 i( v; A, G# W1811821831841851860 _, f1 `& Y& ~7 p
187188189190191192
# q0 Q" ]9 l: x1931941951961971989 c" Q" D4 V# E5 ]  r
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: Q% k8 B2 p( X- t0 m8 ^( s5 U1 h+ S
2 y. N: Y2 `2 Z2 V1 Q
001002003004005006% {, |( F$ n+ [) ?' G) i
007008009010011012/ ]2 L# }* J  q  L& ~
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 O+ C  o& x$ C

8 d% F6 V0 Q# l2 {- t4 a- L2 P019020021022023024
  p$ |) J& Y' Y) d7 ^" u& b025026027028029030: Q( M: S2 C6 w' v4 i
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 p( T( y, Y+ M8 A, z$ ]- V: D' S1 s, u- L5 M- {& D
0370380390400410428 R( p$ R+ P$ l9 R) V2 I+ b" T
043044045046047048: g. O5 j5 v2 _. P0 V
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ n- P1 g' @- J/ M, e7 M( V( R7 h
055056057058059060
' E$ O4 R( A& j7 ]/ w/ ^3 [061062063064065066
4 ?$ Q: A) \& s) i( Q1 O% Z067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, O1 g& Z) j& T4 W
) u7 ?: E8 \1 X% P* r0730740750760770781 m. x& J2 y7 G, u+ E/ y; [
079080081082083084
. [2 l; D2 d/ [4 g$ Z  T' y# R# ]4 h085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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