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6 ?% r% z& r( T/ J+ L■● ■ NintendoWorld 站友xliz原创
$ [: t, X2 u7 E5 _( @$ m■ ●■ http://www.NewWise.com
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7 j3 i* i) a* |4 c' o4 ] 洛克人 EXE 3 Blue 卡片组合- c+ l2 t! K/ C' k2 _- b, {
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- m' x$ s& O) ?5 q! Z6 ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 |9 f6 R6 Z r- e! r2 P$ \
大家要看日文版的P.A.或详细攻略,点击这里吧!8 T5 }1 C) a0 I$ i
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q$ M' _' f9 t# P' x$ X( y4 t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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" }' e& n# e. [* f" \3 }: @, x以下内容格式如下:5 M1 B( L9 }/ e, P, q. u4 [1 N9 q6 K
! y ~! k& ^0 w, B+ n+ _4 ~编号 名称9 A! u2 A/ j% q, M
说明* l. s5 J9 m b* U: h6 V2 a. X5 z/ X
组合方法
* N$ `0 y7 g) q( a---------------------------------4 a* v8 X# ~( s5 H* m& E
01 Z-Connon 1
: i( l _- n! QUnlimited Cannon for 5 sec
6 u" C+ h- [$ w$ j2 @2 @Cannon A+B+C
* O1 ?" I- n# G6 |& C: |Cannon B+C+D3 h5 Z( F- L7 S* [
Cannon C+D+E' U6 k/ U# p% u' s" s P2 {
! g( { P0 k- w3 U* \! j02 Z-Connon 2, q- I0 @: n7 ^6 q# K9 n: I, X
Unlimited HiCannon for 5 sec
* V6 L D6 l0 d' |% [ VHiCannon H+I+J2 [, ^: {* ^: v4 c! r
HiCannon I+J+K$ b+ z6 [# B |
HiCannon J+K+L+ ?5 d* Q1 l9 ]/ v9 e
% a8 f, A5 t0 \ `! |% p4 t03 Z-Connon 3" O" |- U6 v# H4 A
Unlimited MegaCannon for 5 sec# w7 c+ O* m/ l' [- W k. H. c6 v
M-Cannon O+P+Q2 B6 ~4 X! J/ I9 }
M-Cannon P+Q+R1 \5 `4 q0 @2 E& `
M-Cannon Q+R+S
# ]- @* c: T4 D% [1 u0 f$ D! Q- V$ w4 z) R9 W" S+ Z
04 Z-Punch
; Z% v; @: _8 c$ k* m( S% B3 vUnlimited GutPunch for 5 sec/ S& L, }; I# P+ g* E: E, k
GutPunch B+C+D5 f8 m2 |/ j! Q; A: ?$ U
GutPunch C+D+E
+ Q: H+ t- L' ]% `GutPunch D+E+F/ u$ J" s5 D; x! \
" \! P! Z' z9 e. m
05 Z-Strght! o) ?) c* l) {
Unlimited GutStrgt for 5 sec1 S+ r" h. L1 g; c" S' y
GutStrgt O+P+Q
8 I5 s4 a9 }: c1 PGutStrgt P+Q+R
3 _4 D% T- S2 x* I- v6 B4 yGutStrgt Q+R+S
, J" Y& |; D5 ~2 v6 b0 ]1 v | P6 F: e2 u
06 Z-Impact
5 c& ~ V7 Y' y4 [3 cUnlimited GutImpct for 5 sec
- Z" P% L& m1 |: NGutImpact G+H+I- C. g' e9 w8 R. V8 d& Z5 \( R6 ]' d
GutImpact H+I+J
5 h8 i. [7 [# J T9 |1 w: d# ~GutImpact J+K+L
; o% v# w ~+ q1 y- j, e# ]' a$ V; |9 ?- v7 G+ o! C" n7 P3 |& O9 y: d
07 Z-Varibl3 S) o+ {' A( e" \( R
Unlimited VarSword for 5 sec
$ K2 f9 {0 ?9 _8 Q' {1 N$ nVarSwrd B+C+D
4 _7 y7 ]: V( F5 yVarSwrd C+D+E& J- ^3 r/ ~; e
VarSwrd D+E+F: y5 r3 E1 G6 s0 b" H
% r8 Z4 t+ G5 T- J+ b* {% C3 G
08 Z-Yoyo 16 M1 f1 u5 }8 S+ `' O
Unlimited Yo-Yo for 5 sec
/ d5 d: f5 i+ F1 D* mYo-Yo1 C+D+E
z& W1 i0 @/ T/ ?, K, jYo-Yo1 D+E+F
- Y: ~: ~7 G& T) B" BYo-Yo1 E+F+G& D+ o, w+ W$ D5 Q
. a& ?. Q, F5 M8 C& R
09 Z-Yoyo 2
$ ? i# {) r$ H' K. K4 d) Z# R4 _Unlimited Yo-Yo2 for 5 sec- \/ P% u( ]! i* X
Yo-Yo2 H+I+J
# d! e! `) s. k( e, l, rYo-Yo2 I+J+K" `! l" [5 L8 i& F7 Z8 Y" m
Yo-Yo2 J+K+L
4 j9 n5 z7 ?, q1 H; U9 ?* o- s3 P8 X# \! ~/ a; x0 y
10 Z-Yoyo 32 k" V4 z+ z9 }/ a- B" U$ ~: j
Unlimited Yo-Yo3 for 5 sec) _+ c, s! e! C' g9 v# y' @% T
Yo-Yo3 M+N+O6 a' @! _% I# s
Yo-Yo3 N+O+P5 t) s6 M" ^1 w4 w# Z; k9 e+ u6 E: ]
Yo-Yo3 O+P+Q
& _4 K$ s! @" {3 j1 h1 v7 W- C7 a5 u" k
11 Z-Step 1
' N5 i/ s2 P+ {Unlimited StepSwrd for 5 sec
% Q( A N6 C% U8 u, }StepSwrd L+M+N; l4 j( T8 l0 D$ t, o) {% m8 [! y
StepSwrd M+N+O
- j) t9 |& |9 R, |9 e/ n5 p( H' [StepSwrd N+O+P- i1 A, t- Y0 R, V
s7 L6 n, ], w+ P. T w- `& `
12 Z-Step 2
! o* E% e# W* ~5 X# ]( t+ H1 bUnlimited StepCros for 5 sec
5 f% ?( J! x5 X7 U3 o2 ?+ O2 tStepCros P+Q+R
; x4 p Z! |# ^; b, W/ SStepCros Q+R+S
( P& K R1 U# A% D0 ]StepCros R+S+T$ e) u- z7 G+ J9 C3 R5 V. d& ]
+ q }$ k% g: Y, Z; n& G13 BubSprd
* y; ]$ `4 D/ q6 F% \" oAttks w/ spreading bubbles!; A/ `5 K; W( n+ \' @/ v/ ], U8 A( C
Bubbler C+D+E* |# G! _7 O; @' D* V
Bub-V D+E+F
9 u3 k" q- l0 d& ]" S) ?* W& eBublSide E+F+G8 M! A& B* ? {) [* w M5 @
Bubbler E + Bub-V E + BublSide E: y, u A4 C/ A
2 J+ a/ o7 c* a* L14 HeatSprd% y$ b. V- w* p% Q. |3 {: n* I
Attks w/ spreading fireball!
5 [0 Z4 f3 Z, `; C" t$ U$ ZHeatShot H+I+J
! k P) t; U1 P$ s& p, q/ \( IHeat-V I+J+K% W l% ]$ r" N: T: m; {7 V8 }! T
HeatSide J+K+L
0 g2 Z% A3 _; J$ ?! C8 pHeatShot J + Heat-V J + HeatSide J% t% x6 h% ]1 L4 U- Y. a# d
6 A1 u( }4 Z% P J# G Z" `15 H-Burst* \0 P" @7 [3 v1 J: |- \$ O& \2 ~4 b
Creates a giant explosion
- _9 j" b6 Y7 k T3 Y$ zSpreader M+N+O
: |4 U% G7 e& j; k& [Spreader N+O+P$ e& K: f, G5 U9 p/ |/ {
Spreader O+P+Q
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16 LifeSwrd) A; [8 I: ~* u; F0 ~
Swings a huge 2×3 sword!6 a* {$ K$ M3 `4 u7 u$ p
Sword E + WideSwrd E + LongSwrd E; T7 e, p1 o) k* `$ j
Sword L + WideSwrd L + LongSwrd L% {# A1 |$ [* E
Sword Y + WideSwrd Y + LongSwrd Y
# ]. w- c& |! Z0 _0 s# h3 q0 i4 U2 [5 ^
17 ElemSwrd+ c7 p' U1 C/ K( s, l
Wide swrd contains 4 elemnts) o2 ]' h, O3 w9 W# q/ u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 T0 Z) x) n, R, b" e8 }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P C h3 P8 Y: X3 c
% A7 s. R3 X) }, y1 \+ D8 ^18 EvilCut& Y6 v5 Y! _3 ]- s. ?
Step up 2 & make 4 atacks
7 n! M2 y% _8 F$ s1 J0 s! m; DStepSwrd P + HeroSwrd P + StepCros P( h$ P) O' g8 c2 M* W" n
$ H. W: n ?& W0 V3 ^. z
19 HyperRat
3 U+ R @: a- }4 P* _/ EA giant Ratton charges!
/ U/ E4 O7 U4 o: q* B3 }( ~Ratton1 A + Ratton2 A + Ratton3 A: y# n' `( P1 M7 `9 A: K
Ratton1 C + Ratton2 C + Ratton3 C0 _5 ]* Y# C4 g! q$ B1 N3 M
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
0 E7 ~+ S& m7 K$ L% ~Sets Time Bomb in enmy area
4 }2 u4 [( h0 g- E% tTimeBomb J+K+L+ ?0 s" {0 o+ ^8 ?/ X
TimeBomb K+L+M
$ S" H# v7 Y( N6 `/ l6 W4 ETimeBomb L+M+N
1 n% h# Q l* [1 k% @2 o; w8 V, N8 u1 O# w% n& u
21 GelRain" o. ~8 F; Y" \; z) j. k$ i
Gel steals squares* x- [+ B/ o7 T, o, z0 B
MetaGel1 B+C+D
' R7 u6 `# f. g+ w5 ^; l" e1 W4 aMetaGel2 E+F+G
P3 o9 \' s" j1 YMetaGel3 S+T+U
4 e8 r5 i* {; d9 E Z. g+ u( X K7 e% m8 V
22 EverCrse* H$ ^: u: P. [+ }- e/ a2 a6 k B
Shield chases enemies1 j2 m' i3 b2 n3 l& ?+ i4 S
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 {& U: m5 {% g4 _0 ]: G9 ]CrsShld1 L + CrsShld2 L + CrsShld3 L
$ S. Q# {0 |! C$ c& h, x: q8 t4 _) ]8 t3 `( Y g
23 MomQuake1 P6 w: h0 c' m' e7 m, `
Awakens Mother Earth!% a. F( q! y, A$ M: b) b
RockCube * + RockCube * + GodStone S( C+ z, @3 D8 d, m4 I' K
0 w3 b8 f; o# @& H- T$ n$ b" v: v
24 PoisPhar; d7 u1 t1 |. |: P. q S: F- V1 c2 ]
Pharaoh generates poison O7 I1 f- I/ {% c5 K" Q
PoisMask A + PoisFace A + Anubis A6 F& ~! M* i8 P) c/ u+ D
" J; ]) Q7 M3 R7 s* H9 V1 r8 u& \
25 BodyGrd
" u( C9 O, n/ o* _, N7 k7 CBodyguard takes out enemies. R+ p5 Q! l6 o, b2 G7 }
AntiDmg M + AntiNavi M + Muramasa M
" v5 t1 \8 _! S6 J) w( D- |
9 c, m, M: i, n: {26 500Barr
: y* ]6 N$ b# q" H* P2 q, P( tBarrier absorbs 500HP dmg
3 ^& x2 g% j! O3 ~$ eBarrier E + Barr100 E + Barr200 E% N* r5 J0 O+ `/ Z |8 F+ d
Barrier R + Barr100 R + Barr200 R+ J5 A( Y5 {" O! m$ @5 H3 B
& U! |. x4 ^' J8 m/ x- y$ ^+ z
27 BigHeart
" V0 A1 T4 W1 ]# }Attacks, then heals HP!
I7 i& p: W7 n% EHolyPanl R + Recov300 R + Roll R& p3 x* \6 e1 \, t1 N3 w r
HolyPanl R + Recov300 R + RollV2 R
4 H y# k" z# I- AHolyPanl R + Recov300 R + RollV3 R9 d0 S) N# c5 I' G |2 u
. I$ \/ b9 P$ C' `% ?, X3 ?5 A! N2 Q28 GtsShoot( y# H$ X& h1 A _# c+ o
GutsMan throws MegaMan!6 D j7 R7 x4 Z5 @/ k7 U
Guard * + DashAtk G + GutsMan G5 T/ F7 X& K- f1 P
Guard * + DashAtk G + GutsMan2 G: h' U% D" M+ G# X% R$ i7 k
Guard * + DashAtk G + GutsMan3 G' q7 @3 ^* p+ g% X0 f
Guard * + DashAtk G + GutsMan4 G
3 h" k! J$ s/ ]) j" t
+ E2 e: n! C# W3 N, S& G* \29 DeuxHero
6 k8 [4 w; S( `, CMegaMan & ProtoMan team up!
+ s# l) k3 q+ d+ {: |CustSwrd B + VarSwrd B + ProtoMan B
# o% C7 r( y- \, d7 Q' v, _3 qCustSwrd B + VarSwrd B + ProtoMn2 B
+ e+ P# V* d8 ^CustSwrd B + VarSwrd B + ProtoMn3 B) `( q9 _1 K1 ~9 ~8 f0 [
CustSwrd B + VarSwrd B + ProtoMn4 B
y7 l! e# `# Q5 A- ?: d7 _" l% f$ ?" L" B) q0 N
30 2xHero
8 M5 ~6 B& `" N: E3 fMegaMan & ProtoMan Dual atk2 o) l" G9 I V8 i1 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 U( d7 j. z- |" W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) M/ e! L* {2 F7 `; ]) I& g7 ~& I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' ^1 O% X7 ?* X7 D3 J( J9 E3 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' j' S+ m# O3 C) w# m: j% {% d) D1 A) p+ M
31 PrixPowr3 c/ e7 Y0 K0 ~% O. l" B
3 Navis attack at once!2 f, F! Q, C8 A2 ?& p
Team1 * + Team2 * + KingMan5 K
: k- B* M# t& i$ E3 P0 X3 a! WTeam1 * + Team2 * + MistMan5 M9 G3 R& g# Q1 y2 B5 X
Team1 * + Team2 * + BowlMan5 B5 |1 P* i, n( h' u) y" q! u& A
$ n9 u6 S/ V+ K' Q
32 MstrStyl4 u! }: c# O( @6 C0 e" \& n
MegaMan unleashes his power# Q( A( g+ i4 K: j9 ~7 N
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 X+ a0 }4 h) D7 x, p$ R7 r
4 I$ [; O0 a8 r/ M# ? AStdrdChip (Part 1) D0 T3 l* d# H0 y0 e% x. U; Z7 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
( `, v# S% w) ~4 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │, p) X! n1 _) [$ P3 N' ?
├──┼────┼─┼──┼──┼───┼───────────────┤
/ m8 C( X: ]! W! b│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 l! Q% ?2 n$ ?& [0 z' @│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 C' g- d" c( b5 l* B1 `│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 [4 n8 l" a) k# q2 @" d8 }6 C( ]9 W" I1 J
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │ O( R4 C* w' A1 u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ F) E2 m! A4 i9 w0 d1 }) D1 d, m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% l2 ^ L9 c. _ P0 D) y, \│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' P. \) `7 C- M% \& @7 `4 u7 Q$ k
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
0 h; H9 X6 U' R u* y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- y& m4 I6 {2 b2 y# q3 q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
5 R7 v" T; v+ X! P2 K8 N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& S; P$ ~2 ~0 m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 {' ~( j/ B6 o# P│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │" L+ q1 D/ n$ A, r9 z
│14 │Spreader│16│30 │ │** │Creates a large explosion │. H3 q/ u( F# `* t2 e2 l6 v; `2 t
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 a, e+ c6 L# C0 f; c│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
6 v; R( s7 f4 X, C( _# |2 `│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
' o- h& ]+ c- c' M' A. y- N8 M9 t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 T( f! R' Z+ g+ `│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 S) q z9 q- d4 A, w! I
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' t8 l" x( `0 h$ Y0 v
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 G5 N( O N6 q# P+ k4 w+ r0 e# T! X│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; O& x3 h! [% {, k0 j│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- F) E/ g6 V$ c% ?) t( S: d
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ H4 f2 L# ~& a2 W2 u2 b# p' I│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 V6 y I; f f n: Y6 t+ i│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' X. W$ u# a( W ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: ?% K5 i, @; G2 p│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 |# o* T2 V I% a& X
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' C+ }. \2 U6 g+ e. S0 w│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 ^: c8 v% W- d% r+ V/ q+ N/ h9 J+ I# K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 Z# k, v- d5 \6 x' I+ S
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
! b% N5 n* V, b1 B│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ \6 u$ M& i# j* v3 f│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
8 }3 u. c1 a( y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 v0 ^$ ]" i& k│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │9 b0 s- v6 B) a/ A
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 e& J8 K8 @! C" j0 {
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 ^: f, h7 A: K& k) d: t% M/ ]
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 k* _) }; J; \/ l! `4 B/ b
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │: E, p' N+ X6 }: a0 R; @; |5 g
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 m" x7 J; f( K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
d i6 @1 y; y7 R9 n│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, J: R4 O7 p5 w/ o8 ^/ ]1 F- `; }" Y3 o7 Y
│44 │ShockWav│10│60 │ │* │Shock through enemies │* S) n8 n9 {0 a# F9 L
│45 │SonicWav│26│80 │ │** │Shock through enemies │5 Y2 y- P# g; e4 R$ k1 r5 s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 a2 [2 P0 w7 q3 A( b! ~2 G
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 e: ]8 |' c6 E; h k2 k1 \│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │7 ^3 N2 _# ]1 F% Z( P) j. M; }1 Q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ U% j! T: J3 m│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
^, k; X+ ] P- u9 ~│51 │DashAtk │11│90 │ │* │Dash through enemies! │
, x, s7 R9 k# v│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 J, Q+ U8 @6 A$ t# N│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
" f8 T3 m7 k) e v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 n$ L2 I% m0 [6 P' B9 \! g
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( ]' m* A0 }3 T* E
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 \. T& v3 l/ U, o! X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 Z) y& G& K# E6 H! i2 F
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( w7 I* q3 H1 j. z# q- A" C; i│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 V4 q3 _$ e) B x# \
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 S- C* V* h7 T/ f$ _. e$ g: B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 [* J0 ~: v* A5 x# g' }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 @/ [( k1 f+ y4 B' t0 t9 K│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" b2 X- m7 I3 Q6 V/ r: c3 @│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 d1 H; ]; ]) O& P│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( v L J! d5 F7 _8 o& U$ E│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ T& X. I, T6 t: a
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 V/ K: R' d4 Z* L E│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │+ S5 F' A: p, f6 `$ ^
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, t/ v: y0 [" _# e│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# n" y( f/ m) b% J$ n│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' ]. u, M& l1 U8 s0 X
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* v* o1 u7 H* k5 [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. Y. R4 `( h; ?9 Q6 ]5 d, |│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" V2 u1 @: f+ B( C4 M│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
& R( |! k K$ ~│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ s9 h; P$ \3 ~/ s
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ c6 m6 e# ^$ d) g
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; {4 z! }; J; L# o4 j: ~% v9 e
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
5 Q% G3 m. K* q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │, @) w' E3 V1 M0 `$ F `6 u
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ c4 a- Z* f x1 c
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 B5 G( |, ~4 T6 V: ?9 u6 c│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 [1 ?( V/ t- k A9 l9 _2 s" [0 }
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 m& g8 e& M% R9 K+ ?' @│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: D) j# P' p' E! f3 Y- `7 U1 {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
/ G% r6 p; W# c3 I; d' G+ G# p│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 b$ N, Q, ?( v* q$ y* e% Q# _ Y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* {" O: I$ W m
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 y- [0 g+ g) E, f
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │/ m- H7 F3 m! M- a: T; v
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) X# b- R0 l4 H5 [) a% s
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ B( U4 u$ k- G% H
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 I% {8 l5 r) c( ~ r; p, c4 {0 y│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 I9 }/ }# b/ m+ \' {! z: h1 m
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │$ X" w: d2 ~. w; s
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 N2 q& h* p7 S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 z; u2 K# o" `│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 f; F" C; W* P9 G% B, J ^
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 q3 T: [. ^% h. \; z" m0 y( ~, ?│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: c' b* t$ D# n
└──┴────┴─┴──┴──┴───┴───────────────┘
' B; k& x7 J+ v4 H( q- o
, o: Y3 a1 I2 U3 D# jStdrdChip (Part 2)
8 R P; T+ E# b+ g* Z3 ]: f' R┌──┬────┬─┬──┬──┬───┬───────────────┐
9 v+ u: G, d/ \4 G( O6 O│编号│名称 │MB│攻击│属性│稀有度│说明 │& C) i8 K6 r" ]3 _( B p1 C
├──┼────┼─┼──┼──┼───┼───────────────┤0 e. y* W! b* s6 w [ L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 |, x) e& P7 J/ m% Y8 V M+ v│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ r5 I0 j9 h8 j# c8 S8 l
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 I" U- e8 n9 L' z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ p; ^$ }: g( a
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( k r, q+ T6 C% e0 x
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. i6 V! ?/ d3 u% L6 g│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( {& d8 T* T: c; q. Y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) N* ^0 E q! l( [$ R* |2 [4 F
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' [0 q& |: ^% L
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 V9 N2 \- e9 j
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ `8 }" p! d* G+ t6 k- Y! i7 g8 l- e│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ C! L& |2 |* A4 I [. p│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 _4 M) s# e; K' P7 T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
0 E; N. L1 D( }% g/ I( Z│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ q1 d+ I/ B+ s5 q& M7 r│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │0 |1 H; P; q4 q* Y( s7 q! `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ B1 `8 `* p4 h9 e# `# e( \* N/ q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 [8 ^1 O8 F+ `' V: L+ m
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 O2 [# ^ L' X9 X n0 Z% U2 k
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │2 p# [+ e, O: U% z" ~3 h
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 k b' A7 M& L7 w. A' B
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
J/ J5 j0 t# p│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
' i: F9 g7 V) f# \/ G5 u- w, L│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ K/ F: r5 u' l7 E
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) |% K3 E) |6 I% y: M" g9 ~│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 c. X( I" _% }( u& j( x7 i│126 │Rook │30│ │ │*** │Protects you from attacks │
9 b0 V1 ^. ~9 k; X│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
5 \, _! ?! V0 A│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 U" v% U1 q$ A│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# a( g W# B! y% V3 g( t3 R
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 c4 f3 _* q$ r
│131 │Lance │46│130 │Wood│*** │Lances through back line │) J2 u$ f% d/ c3 v8 I; Y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │1 b! i! A3 i: s' \+ w
│133 │Guard │5 │ │ │* │Repels enemy's attack │
* `& R2 Q- F* j# i+ k0 O0 e# V│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 {, X; i- E) `! }0 `│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, J$ d9 O- r& q Q) U/ M% F
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
E y3 S0 L' ~, g1 i- y5 y* \% K│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
/ j0 g1 T! F9 M/ @│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! F/ l1 D3 L1 |5 i; Q, u3 _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 _2 S9 z2 ~2 b! H) S1 b. G! P" o
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 g- A) y- ^0 y8 M- J
│141 │Prism │60│ │ │*** │Prism fires randomly │
) _, Z& ?8 ~' K6 P' }& x g│142 │Wind │14│ │ │* │Windbox blows at enmy area │* o" _+ P+ X5 D+ ?
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, }0 {6 ?- \& v1 ~' Z" C│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ n; Y5 w$ W. ~4 P: n" L* n│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
w& L" W6 d3 G4 [: a/ J6 O│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │) c& |+ a# {8 m4 b* @( }0 t. {$ E
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 i3 f) j G4 B. e, n│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 r0 D9 t3 n1 e7 }" T$ S5 [
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ t8 h4 i6 [# G: |/ a. j: a│150 │Recov80 │20│ │ │** │Recovers 80HP │
9 }; N. L( K3 f. s. I│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 w; J0 u: l2 X7 ]( l0 |│152 │Recov150│50│ │ │*** │Recovers 150HP │$ ]0 f- J# p9 O7 F% Y* c D
│153 │Recov200│65│ │ │**** │Recovers 200HP │
* v1 Q Q3 m2 `: r7 \│154 │Recov300│80│ │ │**** │Recovers 300HP │" q6 Y, u' ?& I D5 i; @" ?
│155 │Repair │8 │ │ │* │Fix your area's panels │
% A. a; n' m* Z4 l; H* R8 F│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% D$ ~, y( c7 R1 J, P8 z
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 Z6 ]# x9 q: ]│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 a1 n- W. R+ ?3 ^: s' ?& n
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- @3 z8 X; a6 Q. V% U
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) u' _+ \6 ~% p0 b4 F+ H" a│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 W$ K/ Q5 F- G# I* h
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 F6 E# ]4 H$ D8 W│163 │Invis │11│ │ │*** │Invisible for a while │* l& D1 p6 m0 `2 D7 D& }5 k+ Z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 |1 ~1 k, e! ]. m0 \. I
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; `4 g# a; i* M8 T7 Y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 W! A. `9 `* @$ Q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ S) G1 {1 ?+ y& C4 _' ~# h. y, I│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 F0 o# ], Y* p- T5 T- f' j; Q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 j; a2 G, Y! \" n. t, a9 B
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* o/ {" `6 i5 y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! z. |& ^' v u3 H
│172 │Aura │55│ │ │*** │Repels attacks under 100 │# Z( h- U- ? c1 c
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# f% a: e* @+ r& p│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( f" ^7 Z; X. w│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ J4 ]( [% {7 W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ K% P0 @ s$ `/ g2 M' n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
' o' c1 P" b) y, j4 G( K# I│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │" u7 ?) _( q) a+ [% o( {
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; _% v; Q3 V1 F6 t3 {" B
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │/ r6 V7 S7 c! m c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 t0 X# c. z! R: l
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- A2 \2 I: C( L* W, g! I6 T4 [│183 │Hole │55│ │ │**** │Open hole to dark world │4 {6 A2 g8 i$ M7 S0 D
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 V! T: o* }1 @" V) V
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 a& C' L% ]8 e- S$ r│186 │IceStage│20│ │ │*** │Changes all panls to ice │, P8 q* ~- ^7 M i7 w
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 `' X1 O2 m! Y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │) n7 e u6 U" q$ {. n6 t. v
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 G/ }4 o0 R5 V) j4 l8 U2 W; c( @3 a
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! _, C+ k+ g- a3 y+ z. l8 ^│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" Y# T) s3 y+ G│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 P1 z) m, W ]; C+ j1 r# H3 b│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 w+ g! ^; i! G│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │' `* t1 h; k3 D( @9 a
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 `* R# O" V X9 Q/ { G1 L# M
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ A% G V1 c( ~. f/ V; B& |- _5 W
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
8 M2 t. G. I* o& A! v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( `& u# B g9 ]/ |
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' z1 }& j4 q6 V" g! X# e
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ i' N4 G& h4 M+ h0 q% M└──┴────┴─┴──┴──┴───┴───────────────┘
: y5 e+ @( S7 W" Q+ h
; L0 \, U- d4 O2 m( ]+ e1 \( l
1 g( i }+ }! l0 qMega Chip7 ~. Q. h$ P0 K5 S, M, F
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ ^# I* v; n9 w8 K% e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( f4 `) E9 f. ?6 \7 {├──┼─────┼─┼──┼──┼───┼───────────────┤, B. I( S4 c2 M
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 T- n! M0 p! Q3 j& D" J
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. T- C$ [* S0 T/ ?
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ h' v7 [# _! c│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 }, B, K. E- [' e- b/ G3 @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 i: }" C# W9 C1 T│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
. L$ @3 u+ X: A. \* s9 C4 t│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │6 t5 q7 ]8 h! b- I0 K
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 ^; s) K! r* Z) ?7 ~' J j8 W( W│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% e( r6 b. G3 P# b│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 Z p. Y9 s3 K7 v4 R! F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 x4 B$ e7 X) n6 R3 b5 U4 ~│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │7 i2 ~+ `' s- v6 S% p5 P. U' F
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. F1 C) c8 i" p X5 o│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 S& n4 l! e6 Q- e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" J' a! c7 {8 ~/ @│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 f8 d# d1 r$ F( M+ _2 e8 t, M# s│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ p- [- R# g1 I/ \│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │$ v. P, I# X' w$ ~) E7 e7 [
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
& L8 b. o0 C- C8 Y& r5 x│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
: v, D/ |+ K" n C│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; s1 S! z# w5 ^* J( G" O│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ p! z8 k6 v- D( S0 P) w
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │# ^1 x. V( V, P5 _' ^7 b6 _
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% [$ M( @4 `' v! C│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │' J$ u/ A2 Q9 _& f$ ?$ m
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, a" U" s9 X- ~- O
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ A1 N; ^( x* z3 y# W│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 `: w) ?9 _& P" m+ a4 f
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ ~$ U) d( \* O3 r│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* h, @9 M( ^# ~( z1 m e
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
I& ~1 `% p1 ^: f│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, h' a7 }& \+ k$ j5 ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 s3 ~0 o/ G& I! f0 t& L# E
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │$ v" @# R! |6 I& v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* [3 h* y, w5 h h$ x, O8 m7 m│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │7 L; @( r2 L& |. c9 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" R% ~) V L; N- C2 j3 Q2 T
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │5 w; U2 C. |" W8 D$ `! X
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
0 t" o& [# `8 S: ]6 G- N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 Q. X. A0 }! N- J; [5 [│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
: L9 b- R4 g) A0 P│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: q1 H% g4 T. m# l, U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' e$ K S. L$ T4 d. R; O" U& l; p# S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. n4 v! q: \$ g+ E* c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& l0 g( L! b {0 Z+ s" U. O
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │- ]0 n2 g6 w2 O: e0 F: F
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
' n0 p2 X9 [- A+ O│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 ^8 z' t, j f& P4 p5 }/ {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 j3 F$ V7 C( P" u n3 ^3 ?$ `
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 J" `# f0 R& c# u V: V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 O N4 P n3 s2 Q* K' Z$ Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 c/ F* a! m# h: Y6 S8 x6 [! l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
2 O/ m: M- Y2 D+ s0 V│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 A" c) F$ M' D* X! F) J" j3 @/ z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 _. {0 m8 \0 c2 _9 l5 Q& Z; U( r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 E7 T* m, f* C. e% i" r' m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; V+ Q3 S6 z- _
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; x3 b* J( T3 a1 T n. h) }│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 V; |' y o+ k( \6 W* I│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% e* w% w1 S, Z B( `3 o" B2 M│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
, V% S n' W. \' }( I│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │# x+ V: g( K+ G6 R1 m9 O& u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- g9 I, P6 i* [+ A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 a! v7 _& o$ g2 K) ]0 J* k0 Z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 Y/ X: U& ?" I/ c# H5 R. u) U
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │) y. l* U' l$ c6 z3 W* p
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; a, M2 s8 M1 C: }3 w% w$ V- T
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& P" k6 G' I, O8 W: C$ s
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 Z! i& C' l" S. W% s│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& Z$ B2 V& ?# x7 M0 G& n" k5 o$ L
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │5 s- ?7 q( s9 k% n8 O! K
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ i) k* |# q& y2 o3 }! P5 @
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │, n$ o+ C! b! ]$ \, {: J
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
3 G% t) ?$ @( ~0 {( M6 d9 k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) q; u% W" l/ C/ U4 U% d ~
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, y D$ L6 a0 X! P
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
- L7 X& D h5 Y' }* H│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! k) |4 M0 A4 m a2 y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- m7 I5 I# L( g! o" r( d8 ?
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ ~" i9 a: l6 A% y: e* N+ ^│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
- r9 H+ z8 {6 I% P" V4 d│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
% y% T! Y# v; g) G│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
q9 x$ k; j2 x1 ~│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* A' P# G6 w1 O4 j* T0 o' a
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 o5 W/ U% u$ I- F8 Z# @└──┴─────┴─┴──┴──┴───┴───────────────┘7 h5 w+ w4 y$ F# {3 x& F0 L
0 A/ p; E: y5 j( d
* u7 o: y- r0 c8 D
GigaChip (蓝版)$ L* q, P6 W' f; y, l& C) f1 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐ }( D7 k$ T7 P1 P( |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 R7 J- a( q! ^) [, w/ l! i├──┼─────┼─┼──┼──┼───┼───────────────┤
+ N x& E5 V) j- c3 \: X│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
! p: g8 T, i9 W# @# w! B+ T│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 @9 t# r I& ^# ]( b
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" u2 _1 X3 {# E6 Z) Q/ w
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
" D" S6 G: C/ q1 E) G│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ x0 F( K: ^" v# h1 B│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. V9 O! r" o) o s1 ?/ @# w. N! Y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) _) S$ W8 D. _ K8 Q9 T. g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ x, I# }7 t, ^6 W9 z6 z/ O
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 @, o* @ A3 s3 i. v) d$ H' W; X( w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* I1 J5 l5 X: Y- r( h7 c/ S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 f2 X: ^6 I) X1 f2 P3 _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) y. @+ C! B. p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; F& s& j2 m a5 A
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ k. `- d( u- D6 x; R+ l
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 }0 M' Z: e9 E3 ^" x* e. t, n! M│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* a& J! [* J* ?* {4 [, w9 z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% \$ w( D/ G- d+ s! Y1 E
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 _ p: A& R6 a7 X5 j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; z7 V2 d( e' {# e/ C
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! [! u) n# c: K! L2 E1 p9 U9 B2 L# }% Q+ Y
└──┴─────┴─┴──┴──┴───┴───────────────┘( v/ J0 i f0 j& F5 P
5 @( s/ r- j6 s/ V* w8 V
GigaChip (白版)(只列出与蓝版不一样的Chips)
) y) ]2 g5 k3 K% _1 J┌──┬─────┬─┬──┬──┬───┬───────────────┐ _9 p b( S% u6 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 }* t, [0 T0 M# }: i' Y, o├──┼─────┼─┼──┼──┼───┼───────────────┤, V. c: F1 R' ^5 L; j3 d
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 Z, q5 G2 [+ p% E+ W
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& `: \: D& ]8 Y+ _2 Q7 i
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 C$ e& o6 p: S u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ F1 ~6 P" ]/ r% _
└──┴─────┴─┴──┴──┴───┴───────────────┘ |