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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 j$ `& X2 c( m. l  V4 H
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! o; [1 H; R) K" e5 v1 i( }* e% e$ B■● ■  NintendoWorld    站友xliz原创
9 r* l% @! u* s9 R, _■ ●■    http://www.NewWise.com 1 [4 i7 f) e4 X- o8 V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - G$ C1 F! ^; l- ~
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           洛克人 EXE 3 Blue 卡片组合
; }: A  \; H7 D5 `9 j( K
+ q) ?, U9 x. V- d6 \6 f3 z
1 l9 C+ Q$ r3 ^$ J) u英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, F% n0 l* N# y& [+ E" \9 c
大家要看日文版的P.A.或详细攻略,点击这里吧!
& k) W* A" L5 P7 N8 N" F( b
====================
, j% {9 D2 t% R! J& O: ?, \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 R6 x5 P9 ?0 C5 i: K& p9 B- T" H' |- I% R8 Q$ Z9 J: S
以下内容格式如下:
' T$ h4 X' d" b+ a& Q8 x
* p0 N6 {4 h" F# V" @# S) g5 }& W编号    名称( s, G1 y4 b  k3 u, g/ X& o
说明
9 N6 u8 v+ u5 l+ z; C) X2 S组合方法
! ~; }& M5 ^' K6 Y---------------------------------
! |: T; p# D- o01    Z-Connon 11 G; v0 u& _% s- F! v! d8 a
Unlimited Cannon for 5 sec
9 m9 T* s0 c/ G  XCannon A+B+C# k  Z9 T( K) q8 _  Y- v
Cannon B+C+D
  X( N$ G# Z, g( mCannon C+D+E
( I. }' n8 J* Z8 V) C% M/ ]
1 q: r- \% M4 X! ]1 P5 m. _02    Z-Connon 2+ e1 z* M7 t; d9 `
Unlimited HiCannon for 5 sec
% A: S4 X7 d: L5 l8 N' N% d  vHiCannon H+I+J; K5 `9 x/ Y9 F! A) x$ D
HiCannon I+J+K
5 \& D+ |; T1 y6 B* QHiCannon J+K+L6 e( l: c3 M) X: q7 N; z
7 W! o' q  o. H8 ^
03    Z-Connon 3/ D; V+ B  R" `
Unlimited MegaCannon for 5 sec
" c1 Z$ ~- E5 [& L3 ~3 z3 X  r: E8 ~; o4 ZM-Cannon O+P+Q/ Y: W0 ]2 e5 ~, o: j
M-Cannon P+Q+R  T  T; B' \) p; M9 {9 y- v
M-Cannon Q+R+S
$ C9 O$ M9 s) I# [3 v/ a4 x4 G7 p: a! {; ?8 z
04    Z-Punch
# w2 z% u+ X0 `  Y; b& HUnlimited GutPunch for 5 sec
; b/ c, k. G. a' v2 zGutPunch B+C+D7 d. V3 y2 l2 @
GutPunch C+D+E" z; W( c% I" N2 [4 R
GutPunch D+E+F
' E* Q& H& U/ }5 W+ m% g- G- m6 K" f: k$ P# M
05    Z-Strght
9 }8 D  d2 |: C* c: QUnlimited GutStrgt for 5 sec
% F1 _3 g2 Z' M+ p0 ?+ L8 N" ?( JGutStrgt O+P+Q) U" f, h9 S% ]2 r; ?% [% k$ C0 y' A
GutStrgt P+Q+R' G5 @0 h$ ~; i% X+ q. ^& F
GutStrgt Q+R+S) S* @& Y3 f( o: o2 M2 q
  s9 A* A4 h$ l' A6 ?6 g4 f4 {& E/ r  a
06    Z-Impact
, o* f, u) H4 l$ f/ m0 X) N: aUnlimited GutImpct for 5 sec
: P; c7 M2 T5 m1 ]& ^GutImpact G+H+I
1 w' k6 Z6 k7 lGutImpact H+I+J9 E% Y$ b5 Y# L4 F6 m! s
GutImpact J+K+L
+ J6 ]; o" z# N- B- l0 s8 h5 w
0 H% M0 g, U8 e& y) x/ z. U2 E1 }& N07    Z-Varibl
, k9 [0 M# k* T1 ^Unlimited VarSword for 5 sec* b4 }' i2 Q" G& S2 G
VarSwrd B+C+D, C3 Q4 Q! m- p% ?
VarSwrd C+D+E
9 H1 }( @+ B: A' I4 r) }* CVarSwrd D+E+F
: n6 ]1 j4 \5 h. g( J* C
% g( v' V7 }0 |  e1 B3 r08    Z-Yoyo 1
( ^( a0 B  m6 M1 s' V  EUnlimited Yo-Yo for 5 sec) C) L% F) J2 ~0 E# s
Yo-Yo1 C+D+E
3 z$ Y  Q/ |) u, g$ c7 A, B: IYo-Yo1 D+E+F
, @0 r! a7 Q+ e$ cYo-Yo1 E+F+G
) d' d$ Y5 u4 X1 u: R& h3 a! I: o0 e, s
09    Z-Yoyo 23 y% x0 H4 P5 p8 T% C( I. N- P
Unlimited Yo-Yo2 for 5 sec/ d: M$ H9 u- k
Yo-Yo2 H+I+J7 D# I* M9 V( ]! F
Yo-Yo2 I+J+K
. J# Z9 E% F5 M  vYo-Yo2 J+K+L
8 k* H) U" v0 P. K
. h( U% r, y9 z, l) p+ I5 T10    Z-Yoyo 3* O: f% `! X: R
Unlimited Yo-Yo3 for 5 sec
0 G4 c0 ~1 a& n0 b2 I6 n6 c" |Yo-Yo3 M+N+O. B0 O6 }& }4 @
Yo-Yo3 N+O+P: ?6 a5 c( e' @* S; @
Yo-Yo3 O+P+Q0 f6 u* U7 ~0 {1 R- ?
- P8 _7 `" Q6 M% s) {6 k
11    Z-Step 1+ i5 d9 I+ V% z
Unlimited StepSwrd for 5 sec
5 @- e. R$ O& U! V0 B: sStepSwrd L+M+N
3 j4 P9 \9 U; c6 P# x3 f. I- zStepSwrd M+N+O
9 ?9 c; i# G% Q# l6 RStepSwrd N+O+P
+ ^+ n. |* E1 @% b3 j& q! T0 _3 _% q) Y2 Z
12    Z-Step 2
# g8 B$ S5 W* O" I1 C, A2 qUnlimited StepCros for 5 sec
9 X+ r9 @& f" ^& N# S0 |, NStepCros P+Q+R
1 N' \1 _$ |" ]; t: z: r2 [6 S5 F: |StepCros Q+R+S
, L6 Z; S8 P  \1 d3 q" EStepCros R+S+T8 r; P# [: w' f+ l/ o# N2 }) }

$ }: X  T! @6 d0 v' [13    BubSprd9 e9 T+ P" a8 T' K' t; Z! ~/ O
Attks w/ spreading bubbles!
9 v, d4 k) M5 U3 yBubbler  C+D+E5 \( `, \4 |! V' h! n
Bub-V    D+E+F* v- V: w) t6 X/ R& k0 T
BublSide E+F+G6 Q+ X4 M- y5 l
Bubbler E + Bub-V E + BublSide E
2 _7 j/ E, h  |. i# e" c& W5 U
$ d/ t, O) r7 W14    HeatSprd) ^# Y3 x, ~: _$ X4 z
Attks w/ spreading fireball!) u2 |$ K: W# B3 G
HeatShot H+I+J
' b3 F( \4 q2 `Heat-V   I+J+K
, ]& K% e7 \  @' _& R) Y4 l) vHeatSide J+K+L+ g, o' r* z, e$ S4 k! m
HeatShot J + Heat-V J + HeatSide J
, I% v+ w' B7 \& \- c' U- S: [6 K7 F  \5 G0 I
15    H-Burst
) [/ M; W, q% z4 _& ~Creates a giant explosion
- \. R1 j- \/ ~9 y8 \Spreader M+N+O4 t7 J+ P0 b9 ?' S" n; i
Spreader N+O+P$ q, m: g2 b, M( x0 K6 z" s+ W
Spreader O+P+Q
. b6 R$ [$ c+ |8 j+ a1 W/ }7 z
7 c0 h3 c4 [+ G% \2 M16    LifeSwrd0 ?+ O8 W# I# c0 |
Swings a huge 2×3 sword!1 D5 j; s; b+ R- ]; L5 s* L7 i  ]8 D
Sword E + WideSwrd E + LongSwrd E- b! z: O. u+ v) g
Sword L + WideSwrd L + LongSwrd L: l  j" p, j8 g* `# x! S7 Y+ ?
Sword Y + WideSwrd Y + LongSwrd Y
+ O9 a& a7 h1 \3 n/ c2 i: d9 I9 _8 Z% ]) t& g, h1 F" }
17    ElemSwrd. D$ j9 R- a3 X% Q3 `  @
Wide swrd contains 4 elemnts5 @/ ^* y. `' V! A
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ F9 ^# Y/ L6 U1 d% }5 sFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 z3 F3 {$ {# n7 j5 D7 f9 h+ \4 s2 ]' p- U; U9 S
18    EvilCut
6 V0 J9 {0 ?1 y) i1 [8 kStep up 2 & make 4 atacks% g- l7 N1 s4 Q3 j/ X) ^5 x' N2 t
StepSwrd P + HeroSwrd P + StepCros P
+ d4 _1 V$ S! a" p2 ]0 g
% p* E+ E' i+ y, x! x/ }19    HyperRat
# c$ b3 Z: b, q0 ^0 VA giant Ratton charges!  ]( F3 [4 N7 ]3 N
Ratton1 A + Ratton2 A + Ratton3 A7 ?+ d. d0 m& @6 P: v
Ratton1 C + Ratton2 C + Ratton3 C
3 s5 Q+ w, r+ R5 g. Q( r+ I1 mRatton1 F + Ratton2 F + Ratton3 F
! o/ B. e- j9 }& P; E0 J2 F3 R
" W  R1 [  @" r7 k20    TimeBom +
4 r3 @! f/ \" A6 q. }Sets Time Bomb in enmy area& l5 x, i, y; j) H
TimeBomb J+K+L: Y  M) z0 d0 ~! j$ `; \
TimeBomb K+L+M; V" P9 m3 b6 R% U; f
TimeBomb L+M+N
8 X9 k3 r) K  S
. `8 z) T) u) F' @; r0 Z, m$ P21    GelRain
0 ^; O  d3 A+ ^# }Gel steals squares& \0 h2 F: @! {5 F
MetaGel1 B+C+D
" S2 G- _9 q9 U. A2 XMetaGel2 E+F+G* M* A, R8 Q1 G3 m+ N) i6 k+ t
MetaGel3 S+T+U: A4 P: }2 d) k  X
- N$ C$ G; S: j8 \9 g
22    EverCrse8 k; b' o! \# U4 L- t
Shield chases enemies
/ q! u# g: c5 S& vCrsShld1 C + CrsShld2 C + CrsShld3 C4 q7 R/ {5 x2 \4 R" C: G( @
CrsShld1 L + CrsShld2 L + CrsShld3 L
) Y' E$ ^) \* B9 }3 W& \+ o4 `! p2 |1 j" G  f7 [7 _& I* A. N$ n
23    MomQuake
5 {( z  N( M% J3 d! E  vAwakens Mother Earth!6 n6 ?5 W' w; f- s9 C
RockCube * + RockCube * + GodStone S4 W6 F& o+ I" _3 n1 f
' Q7 Z$ |/ M+ l3 G! c- }
24    PoisPhar9 V0 O  k. b1 o& |: P
Pharaoh generates poison4 [' c+ J/ q. f5 b/ Q" X
PoisMask A + PoisFace A + Anubis A/ E7 {6 @6 a! h1 D8 x* w4 y2 b5 N
9 {- f( ^( y! V) B# l* P
25    BodyGrd
2 X# v) p0 c1 OBodyguard takes out enemies; Y1 c1 o! g3 W' ]& S- N# Y8 O. ~
AntiDmg M + AntiNavi M + Muramasa M
. Y' Z0 G# \9 V8 V( _6 |4 @1 k
8 G0 E4 ~3 k) l26    500Barr
% J, s9 d) y. G* z  v! c# `Barrier absorbs 500HP dmg* w7 ~. L* \5 K4 L+ E6 W
Barrier E + Barr100 E + Barr200 E# f4 x- C6 ^: \  U% \3 e
Barrier R + Barr100 R + Barr200 R
/ ]0 r' r4 x1 ?; T$ F3 t/ }. v' y- Q$ {( q7 Y$ _) W. P
27    BigHeart/ X4 z" w- a: o6 S0 A* U3 X
Attacks, then heals HP!
+ }" j/ I+ h! p  M/ ?HolyPanl R + Recov300 R + Roll R5 w. y- B( r8 g: X# B
HolyPanl R + Recov300 R + RollV2 R
' H" e: Z  Y5 R2 qHolyPanl R + Recov300 R + RollV3 R- l$ Y& [1 H" \. ~" m7 [

& L* M2 d, n5 y: N9 V28    GtsShoot' k  V6 d" q$ n' y+ R( y. D: i
GutsMan throws MegaMan!# L) u' A- N) c  Y8 ~) f% N# p8 K
Guard * + DashAtk G + GutsMan G! u8 m6 Y) _2 V" N) N
Guard * + DashAtk G + GutsMan2 G; b3 k+ F" K; g4 N, Z( F
Guard * + DashAtk G + GutsMan3 G
& z  B5 P6 l7 T& L% B4 PGuard * + DashAtk G + GutsMan4 G
0 B# M( \; m8 ~" L6 s% r' N0 W3 W/ O& b- N, \5 H; k, c9 v
29    DeuxHero
5 r3 j% d# g1 `: N( h$ M. fMegaMan & ProtoMan team up!8 `  _+ }: l9 B# k; X5 _
CustSwrd B + VarSwrd B + ProtoMan B
4 W% z% ]1 ~/ s$ I$ yCustSwrd B + VarSwrd B + ProtoMn2 B
' s' i$ K% b: T/ iCustSwrd B + VarSwrd B + ProtoMn3 B0 v2 S- s2 e$ {. k' \
CustSwrd B + VarSwrd B + ProtoMn4 B
) b, b$ F4 l6 Z* X' j4 N% V3 c" I- E, K/ o
30    2xHero
* V- u* ~) t2 u- H9 hMegaMan & ProtoMan Dual atk3 t5 O" b% O# Y' I6 {* b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! ]# h. Y' v2 N6 X. O% c& fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# s2 Y+ [5 Z, M( a/ j. u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" L$ \+ b1 g+ M! B- o' {Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: P* J" ^* C; R+ K
, U  Z4 B# ^" e2 F" ~( W" D
31    PrixPowr9 b2 M9 c* d; ~# T1 d+ K! G
3 Navis attack at once!% j( x6 V' s7 L0 |) y) W/ U
Team1 * + Team2 * + KingMan5 K
6 D7 I0 \$ X9 b% D  dTeam1 * + Team2 * + MistMan5 M8 Z$ V& T& P6 K& ~0 t
Team1 * + Team2 * + BowlMan5 B  u$ k3 T& M  X1 q  J

1 X  R3 n) A- W4 ^+ p1 u32    MstrStyl1 V5 ?  y3 g6 q4 g$ Q* h2 `
MegaMan unleashes his power  F  A8 _; w2 g* c- m! P$ n8 w
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. ]5 Z: c- s; M% ?9 s
# q: p/ L7 h% lStdrdChip (Part 1)
, v; J- |# Z6 A9 \4 F┌──┬────┬─┬──┬──┬───┬───────────────┐4 F: \/ Y; C: Z+ M  l
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# j: u8 Z8 a' ?' ^/ q6 g' L├──┼────┼─┼──┼──┼───┼───────────────┤# V% Q* [4 c3 e
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 B2 K# }; }! C' X) O" L! |( K# v│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 m% w, f0 o' D- e6 N% [, v8 ?
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 ^. B$ ?& D- B! ~6 f. D│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( ]) M7 B$ u" R
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │. W/ A! m; u3 z  [0 D! e# r3 l
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │3 M: H* f+ m* Q# }  g; g9 S0 [
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │: _! B4 L% T* \! M( ^; g+ \
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ \# \- }8 `0 {; _6 m& Y6 P% L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 k; k3 V& X! T" A- x3 J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& T" s9 L% `: f+ ^; h│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& `% S" Y0 H# _1 t$ v- W│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 O+ C  ?& @) X$ L; F2 h; P5 F
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │' S, I+ V# ^, E& ^& T. r- w
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" i! Q3 i+ s# t7 g# i) f! @│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
& A) Z0 y+ k, X: ^5 r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
- T) y# ]* R. \! ]" x│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
7 E7 y2 v$ X4 X; k6 f& T; B! w│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │- |& e3 f0 H# K, M. Q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │! t( e- w' ^- E( A1 \9 v
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ d6 g- C7 f- L( k$ G' O7 C│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 m( _. t, H- v. W# V* |: i
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 @; ~5 }5 A" [
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, G* [8 O; L( M/ |│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 U) E! A; }; X& s$ {9 V│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! O9 x! K  T# G. n9 v│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# \& c" @; c" {: d$ q: r+ ]2 v& p* H% @│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │! l4 S9 w$ m7 s5 c, p: d
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  v. n: _8 S8 Y9 d# ~& O│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ ]$ a) z' M0 l: p# B: t# p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 S3 H  S, p% \" T0 x) L│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │5 W: h9 t  G8 e* r$ {( s" U
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 P9 I3 ]+ q) e( m( J( @
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 x, q  \6 a4 g$ B6 f
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 ~4 ^3 X4 {4 r! i9 M8 O6 Y5 Q' l
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 i7 a# c& d& G2 A
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 `( R0 t- t0 _' o, D│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │2 e; N/ j6 w, ]! @  @( `
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  ^+ k, ]. t+ E, x│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
- e, P: K$ @1 K# a$ q' e. v│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' \' S3 @3 x0 v* k" F; }$ ~& U
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% q: m+ j- t  g( ^9 h
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 Q! s/ U, Y2 {  k* f# N: y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( Z) ~: u7 J2 e- h- r│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ A6 C, T4 C. s3 H+ |4 {9 p  _│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ b- g" O. d- P5 g5 S│46 │DynaWave│42│100 │  │***  │Shock through enemies     │3 W: w( h& Q7 ^5 G
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 v7 D% j( G. r! w7 ?│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 I) W' }) j- t: ^% N! R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 r; D- ^( \# ]% z8 Y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 V9 Q0 I" d/ |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │( Y: g: V% q7 y( {: b' g
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 ~4 h* z# q3 Q4 J# R+ p. \
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# K$ h( V( @0 Y& O; T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
$ y' V' U1 ?5 ^" }/ s6 Q2 b│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# n$ Y. N. q) w4 l1 a7 h- F│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# \3 j$ w' O7 o+ K2 }: d+ d│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. ~3 `' i* A* p' M! N3 ?* S- N- |
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 X' X7 U8 j4 B5 Z
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 W2 C- b. w/ I7 g% W, z# z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 H, e: {8 j5 n1 x' u; K3 B% M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │! B' {2 Q! F3 G/ `
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: h; G; j/ x! P. P! u+ a% x
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │  _/ m  w. D9 B$ d2 q+ z6 i
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! B" A) e; Y7 t; C9 R0 [9 e│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 p2 J! C5 W, y6 k4 @) O) `0 a, m│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 {+ U$ r  l! ?* ~, g( ^, W& i: ^│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ y* [' K! X& l! [8 ~+ d│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 ~7 u0 e* D8 J/ L
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 u& V! J. I! \* ?" e
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' Y7 S- J1 M) _7 [7 x( {# ~│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
% H# P; R! {/ L4 H, y( ~4 w│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. R2 Z4 l- n. F  z' g  k9 L
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ R3 Z9 [% q. v% N2 O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) {# d: l9 `' R. w- ]
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ n& R4 E( b* W; E9 M
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% H1 x9 _6 A6 d7 h4 k6 _│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ T0 g, C  k8 `9 Z- i3 u8 \│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 p! \& @2 a# e* w9 e
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; D. w9 }8 Z. M' u! c7 O% B│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, z! P* e; O  ]4 ?│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ B( X7 }4 y% f% K0 t: S2 [│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │8 {  D; y  p) k- T. ?, x
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! N. A9 u7 @' z
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( q3 U2 c' h9 X2 I- X+ C│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ g" m5 b- l# F: M9 W# O  S
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 D& R: H. {2 h* y7 @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, E' {. u, k3 D│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: ^+ A7 x5 E4 [) {  Y/ i
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. k, i" l+ y# {% L8 v│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% E. \9 S# I3 _│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" ]! k3 ~' a7 X, r% G$ Y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │0 P( y! l3 H2 {
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* l, V4 t9 i9 K+ R& ?: J8 i7 o. R
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
9 s! `. q9 S3 |4 N( t8 f│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │/ @, B5 S* t2 e: x) ^- R1 D# `
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 D' a; ?6 w& D+ q. ^│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
6 C5 P; C( g  D# Z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │% i% r. i" Q3 l: M* R6 O! _
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
6 C3 ]6 z: |9 l( n) w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# [1 i5 z# V% ^& u* W7 M  @
└──┴────┴─┴──┴──┴───┴───────────────┘5 @4 l+ }; e7 o  N+ l
. J2 ?6 i  `, N- V5 B3 B! W
StdrdChip (Part 2); l9 L& \7 h  C1 O" Z
┌──┬────┬─┬──┬──┬───┬───────────────┐/ ~. f6 S+ a) Z
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 w+ E6 B3 t# O3 R. Y
├──┼────┼─┼──┼──┼───┼───────────────┤
1 ]8 c0 s$ P9 ]# ~2 h6 p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 V# V( ~' x* z, x! H% i7 u
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 v7 u- \) ?7 P* p3 z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, q+ |7 {, h* Z$ J8 }4 i* f# H  t0 }│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" O" F. J, G  j; _9 e# |" l9 l4 o│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& o6 ]. V# T3 M* @! K│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) @, E3 P3 t0 }) P│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 l. h& A# }2 |3 p│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, E0 R' \/ E/ l! N  g
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 I1 C+ i0 k' l6 P0 h' V/ v
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! m$ b* o8 ~; v  V" ?3 |! P) O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ T* \/ h' \  m( v$ v' ]; n% Y
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# }1 w/ T1 {" {8 t  e6 K│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 H3 x( Z& Q3 F+ o% M  O- w; x
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  l6 d# C9 S  Y+ j  T- `' k, K: x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │5 I+ s' S; u  A: I$ O) A# [
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │! ~. U- q% `% Z( K& x8 G% Z# h
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, O- `+ m0 n; |4 g$ O5 R
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 d0 G6 N9 J, v4 G5 F, n│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 A' v& r& V3 {3 _0 u│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! S/ s% X- K, U# ?& E│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
3 O. o. p2 u, f& O% ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) \' V  H: o* \$ D│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 C! x, c5 [8 v- G) v+ w
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ {" y# |' k- p- p- P
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
: }* x5 R9 a2 Q+ [3 s│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 ?- r& z* X) ?: Q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │) J' r0 S+ e) M% R5 C# g
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 O5 J- ?9 m2 G8 T& a│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
# X( t; C3 r( D# }2 A- e│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ N( d9 E/ `2 Z: b  W; m; i; Y. _
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" B' \; V3 Y# F& u│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- h3 X" z6 `2 r3 Z# U! l' g
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& V8 K: u; h6 A5 m
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# d3 B9 `& K( Y# j. u8 x( H
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ e, `" S0 J  f6 i6 v5 y2 c, `
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  L( N3 P8 j- K! _# J  g1 Q
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" t- Q" S% C& f% J! T
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) Y) O" i4 u5 F( L+ V/ e( D& P│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' {- a2 W8 \+ a$ i│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ z3 d9 E0 A* e# w4 R; p8 D7 d% h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 U; m2 d0 G: }+ _9 t2 _3 o! v
│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 f! s& T1 c6 X  f' ~% k
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 I0 A2 D3 k/ k│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
- d: u8 c. V9 t# v; D3 o│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- v8 [3 K) R4 C- @; J
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 ~$ ]; X! ^6 l1 t
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) ~6 i4 w5 ]0 Q5 G  S│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ k7 }, |8 W: K5 m  @│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' J! M! x2 T- M2 v│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 w/ x( y& R9 g+ b& }. v. ]) A( t│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 u9 B9 O9 j1 O9 H& A1 @│151 │Recov120│35│  │  │***  │Recovers 120HP        │
$ ^2 I6 u4 x+ F│152 │Recov150│50│  │  │***  │Recovers 150HP        │
. }: o( [  x' W1 s5 e  t% }│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. V) x$ Y7 W( {9 S& a# y│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 p, G; z( e; C% ]7 @0 p4 Q+ e, b
│155 │Repair │8 │  │  │*   │Fix your area's panels    │& y$ _! |- ]4 q/ K1 {6 |: [2 \
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 E" U% X$ ^7 @; B5 K' R
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 s% Y4 K3 Z" v3 B9 u+ g│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* W- `; s- x% Y. H7 w  ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! h' z2 R# ^: s- N5 ?! ^
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. J) c) F- o5 `! \8 e) X$ w│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% q2 ]7 A1 j% P/ v- `│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
3 y8 }  Z4 h, c│163 │Invis  │11│  │  │***  │Invisible for a while     │
/ A8 h( W) n6 w0 n9 p│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  q' [  Y) d8 e* U0 G& z* c: }
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* V/ H& T" X& u. m│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' Y4 t5 @$ r* J5 r1 C/ b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │3 c. i7 D! o9 p5 j4 @
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
0 b* Y# G) ^  Z6 \0 U( N* T│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( c9 s) D6 F0 b  f9 `│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 C* v  W/ _1 h
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 z* T& [" m8 c" V3 J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. R4 {2 X  K3 x. L* q2 b! l
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' Z; d* I9 h& {: ^
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  k8 _- z3 l6 R2 L- M6 O
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ o0 a" e4 @3 q4 s& f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │2 L' v. d: s! g/ @. w- q; m' N
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- ]4 o- l/ L9 E( S7 ~9 t│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& L9 r. I7 K4 }( g" p$ W9 `
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" `; Y! y  v3 T; R+ C- j2 q2 c│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" u7 n0 d4 B7 D8 T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  `- l- d9 V' ?
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
6 c2 |; C. V$ Q/ ?│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 s' l" H7 J8 G8 b
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# W2 Y, _! S% P* v9 l│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; f3 O! R9 X$ u" ^& Q( ]
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; n: Z8 n: k/ r8 R│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ L, ^7 H- Y9 O/ E; y  T
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 R, `1 `! Z, S2 }│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
( x3 \1 A3 l/ w0 g  Y5 \8 `│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, u& Z7 `0 @# S0 ]; H! g) [6 @│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& s. {, U3 V4 M: g5 i
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 C; c1 l  G) @, k- j
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  v2 \  ~, x9 ]' R' C0 W: A# R
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │0 y' ?/ e3 G& g  N3 u: m
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ g# E0 X. U& H& g" {
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 A1 K3 h, U# K# c, E
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 {4 b. V. V& u1 |7 |( F9 \6 \
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
7 J4 o1 u. V; i* Y& Y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& Q4 J0 n# u& L  H: a, f3 r│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- ^& F/ n  |7 J1 M% `└──┴────┴─┴──┴──┴───┴───────────────┘$ n  t7 o4 X* _
  G; t: p& [2 n1 }/ C$ n* {/ x

: A7 A8 z3 Y# tMega Chip
9 g% V& s! }2 L8 F# v┌──┬─────┬─┬──┬──┬───┬───────────────┐0 k- p3 ~' v( h( a' s
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 V5 z& |; }, ?8 t, _7 m4 l
├──┼─────┼─┼──┼──┼───┼───────────────┤
, x0 I4 n6 b4 `4 h│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; H+ h& X3 R) D5 X1 W  \, f│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ w( p# D7 L. {% E5 ?
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) q" |7 Q- A! m
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │: g* p; B* S7 U% A) I
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; j0 p& V7 E; W/ a# E3 W│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 Y" D& s: R9 B
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
7 y7 `# r) O* b' s3 ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) d* ^9 T7 F3 A7 v│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, w" i2 M- M1 i2 H7 J│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│8 Z5 u" ^. u! {8 W) W" F; x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' {' _& j& Z1 |9 W; L: s! @│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
* E) v  t! t7 t5 c6 S│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 o& Y- h- O: m
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) f, A& E" S2 W  X1 D( f
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ K: W3 o0 y3 H. ~; [│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  C6 a# I% ?3 a) Q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: R, f, o' p$ M│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ z- e+ T5 m* B3 i" r6 ?" S( u$ v│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │2 }) x* c: k" c! O
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; Q" y" n7 i* B5 x" |3 k│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 ^6 `& S7 B& w" j" I+ c, O  ^% L
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 o7 w1 L$ ^7 n, n
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │* l( m( C9 i+ ]& U1 D4 ~
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) k* I8 P* P' n/ [) ?$ Y8 C
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* G4 ?" s, ^9 Q' ~│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- D$ N+ g& d9 A& t  |- `7 r
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; l2 U. ?% V+ h: I+ ?4 @2 g│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 N' T2 F# C" W& L% ~│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& @- n" A' q1 g$ }1 a│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% J. t" o  K5 d* z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, O2 o+ S" {9 _3 z4 ~' V: s& p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │$ k0 w% {' G( a6 j
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; u+ }' G$ [  Q# a1 i│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# D2 s( _6 L, U8 W5 x; G│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ i7 J1 e. ~: B* w! i5 \. o3 D8 T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ e7 @1 @" H- C' i/ H; |0 O4 x│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  P# ?4 p8 I( Y6 h9 G
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │1 g$ p% i! [* f: V- J
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 j" F+ f8 o# ^1 B! k
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. z% J; `- E. ?! ~
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
0 Q/ |$ J8 ^; f0 y" \3 D5 I0 g│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, c& r& y& F0 M- l8 _│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 ^$ ]! u" H8 q# B8 @  F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 H- }# g* o+ {2 m9 C$ W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  {+ M2 X: k3 a  j$ t6 j0 \$ d
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  @6 l$ q- b$ K- z. {, m7 M
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 T- o2 U' S- q2 N# c) e" S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: C; M6 }! h& @
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 F0 C1 I/ f5 x! E& k% h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' Z& m% X$ q2 A& J8 \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
! L  ~. d6 T9 U  K6 v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 m% R+ I' ~% I1 J9 p│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! l. o" n- {2 a- {│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& G0 c7 I$ R+ x% }* |! L7 D│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │5 d8 J* }4 h" u& W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 b8 ~. ~! \6 p9 P! R3 P& W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* T% u! ?% F8 N' X# @: e) D
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 S' r6 j4 h& v: M: W& D, s│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 M$ G& p+ x$ z. r; F, z2 k3 [│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 G  X/ E% Y* r5 f6 @│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
1 u7 C% y- r& @& \; w- C│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) o  l- a3 M* h+ L" G│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  Z: R- B' w8 k* M
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │! ?3 i1 F1 S; r! M2 |
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 Z, m/ b  H7 D9 i│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 c( W; e* C0 B, R& ]; L: l
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ W/ i( h& m9 P( ~1 ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 I: i# W/ i9 m# v% a│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
' s! o3 Y+ ~. `( y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) ~  @- g( f4 c* m2 x9 n, b│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( H  G  O7 @' N- i# j4 s% \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- b' m  Z8 y1 K- J. O1 M│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 r- ^. N6 o9 e$ X% D
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
1 S, j! @$ H: t8 l3 g& H6 E│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ e+ C* H4 ?+ q: m: h│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
0 K, O, q' s4 c1 V│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" w- g' {; l9 j, {' _' ^4 _7 L4 r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
- Z- ]  U& `5 L) o7 s# ?│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
! l4 s: `/ ?/ m. p- n( ]│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
  f5 S# {( r7 Y# q+ R# Q5 Y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
1 i, N% K2 a) R$ j│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( q  Y4 c: d2 F6 p
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( v( ?* P2 n& r+ r: f5 {5 m│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: C; n' X  F7 I" ~4 C2 c' J
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( k9 c" u$ ~) ]1 V
└──┴─────┴─┴──┴──┴───┴───────────────┘; C' S% n/ R) j; T  H2 @3 Y

8 W; G, F% e. T# N6 s
) L. p. K* R! U" j+ MGigaChip (蓝版)
8 y$ u% c# T! p- F/ H1 M┌──┬─────┬─┬──┬──┬───┬───────────────┐1 E) I+ k7 |0 k9 R2 q& _& p. L2 G. W
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! L2 ?( B; K4 F0 m& o7 u: N├──┼─────┼─┼──┼──┼───┼───────────────┤
% J8 r2 G/ g7 O  e, q│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
9 }4 C2 y0 S0 d6 N3 B# A) E│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
( F5 M# G% @; U% H- p" q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 X* j% A3 w& O3 z3 j
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' R; R0 h8 D* C" ]( g. I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* c5 e( l) C2 e  w1 s/ d2 @; i2 o
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │  t  p* l$ l. H) y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
& c& }. ~) X% ^* h- Q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! b+ B+ o/ y! O" V: z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. y# j9 f; B- Y6 H% z1 O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
% ]4 X3 b3 a$ v, M4 h! A3 Y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │' S% d4 I& j, L$ X; f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ C7 M7 b9 q4 c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* T7 G+ ]+ ~) V1 x: \0 F
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 l  p  m& ?- e$ c3 C│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │3 N: |0 @- b! P& O$ q7 }% |
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" P. W% I7 J# O3 Z3 \│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
( j" J* N0 X+ ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 ^! o5 |' p% ~, X+ K
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │+ Q) A, S! y% H. x
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ I4 C3 c7 j% `# Q, Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
% j5 }& _& w2 U; X2 u" O! C5 B* J2 `, `
GigaChip (白版)(只列出与蓝版不一样的Chips)3 R/ K- L/ b$ z$ Y6 F7 E3 ]: e+ q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: w( ?& b' y. E. O* p. l│编号│名称   │MB│攻击│属性│稀有度│说明             │
) j7 S5 V5 D7 b8 [5 B8 s├──┼─────┼─┼──┼──┼───┼───────────────┤
; d$ l  x: S; K* Q& q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' U# y' F6 [" Z6 f; C│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: j" _: m$ }* Z" S5 A; i/ g│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │/ r% b+ R* j2 z: L+ Q; i+ N1 n3 K
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, ~' i8 R; J- g! O└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!0 s& Q8 z0 x% l2 e  T3 U
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 G/ C' T+ e( u; ^* B1 @7 R8 Q

# {9 z  v; Q1 L001002003004005006
( G& M" R# s9 l) t2 c2 J007008009010011012* l# n% }& @, \3 M2 Z: y; W; c
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 C- X  u; U" @0 w: }9 A7 X: U

% q3 k7 M! m' c0 q* A# |019020021022023024
5 L& a+ e, Q: O+ P' i3 O025026027028029030- v0 f* z& N6 x7 K6 q. d7 D' L
031032033034035036
9 w" K7 X" s! T6 U* Z$ k* {2 c$ e, h+ A4 i  i7 |
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- z/ a: j7 p  p2 g$ e2 z' r7 i" n" q! k4 w0 C4 R  H
0370380390400410426 I% ^7 Y* A, l% l
043044045046047048
3 c5 x3 g( h' a' u4 a049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ^" W2 q) J& X+ K
% V6 c7 A, e7 a- H. R# ]
055056057058059060
, c  B& h- `# `- y# g" I' c2 ^061062063064065066' D3 Y  e5 ]8 Y& C
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- |. [: b  g( R5 u" M

6 P4 V2 ], _' w" |0730740750760770783 ?% ~: ^; n/ g2 r6 d) f
079080081082083084
3 P5 [; w( E; Y. K085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( T! X" v, B) j4 M
$ z  d0 r( |% Q# b! V$ I! c
091092093094095096
8 k) s& f* r, Z* @- Y. L' f/ d097098099100101102" `4 l  @/ ]8 J5 x& D
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; j# H6 T) X% s' P% {7 P
+ D8 T7 ^. Z0 h% v; E1 i109110111112113114( K% ^% R- e1 O8 H. Q+ K
115116117118119120- Y, X  x/ n2 P  Z0 e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 J# x& M7 V: {" X, e& T

9 V+ Y4 y, W! X. D1271281291301311327 k- z7 ?& q/ g: {9 T- G
1331341351361371388 S7 x2 I$ S- H+ u, f
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 K6 T3 q' `( F7 h

/ `3 s( r6 _2 @" F145146147148149150
3 O: K/ \. G; k1 J2 \4 h151152153154155156
) O0 p: R3 ~5 [3 B2 c157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ f7 F) @+ b. Q2 i+ P

8 _( X# L) n1 `5 b* `163164165166167168
1 ~- i0 u1 {. e6 n! O169170171172173174
2 U' R" U# }$ L' |! T  K0 M: e! g9 f$ w175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ t+ ^, G8 U. u5 `

# O. Z/ B# n; Z- ^7 l% a  A181182183184185186/ R6 _5 {; ~' F4 }
187188189190191192
, \% H+ I% d* r; O- N193194195196197198
( |5 P# k9 U9 z* y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ o4 ?! J) n! c2 b3 c( ]4 @* L: ~: ]3 V, {6 b7 _
001002003004005006/ T  j4 e( |9 _% T3 c; R; l  P
007008009010011012
, S3 C5 g; [/ B% B8 [) Z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 {" I- w3 f8 @7 W6 s- B, z7 d, `
019020021022023024' F( ~9 X3 I+ m& x+ U/ u
025026027028029030
( x4 P' ]  r5 X# I. i, [031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( X) S4 ~+ g: I( m* A% }2 ^: i

" {1 c6 ]$ d, h3 J037038039040041042
0 i" p0 d* ^) `5 G% Z+ ~3 p' v0430440450460470482 N4 l  P0 E! b' z0 n
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  N5 U3 U" D5 M. G2 R$ J0 e
. ?' m2 M* A7 y" l( D5 r, R$ E8 P
055056057058059060/ E/ H' u& H7 R' L3 c1 m3 ^% ]
061062063064065066
7 k, c/ ?/ q' M: G% _- o' r067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- I( j2 r1 ]' \+ _3 B3 [' U$ E5 [2 i6 I" B. z) ?
073074075076077078
" ]: |4 ?3 K4 t0 V) N1 P1 |079080081082083084
+ j5 M' k! R0 j% ~+ V( P' P085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
6 `1 |) U- C3 `4 K8 I' f6 L! |, A1 a, w( q" m7 v
001002003004005006
7 j- _5 E* y$ Y- P0 x  n: v0070080090100110122 x+ {$ Z) i; B& X
013014015016017018  L9 I6 T* Z) r$ L. Y( `& B
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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