转载请不要删除以下信息,感谢您! 9 R$ y3 {$ f7 i: B+ x! Z5 x( U% M- o3 x
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. s8 |9 W1 ?; x7 o3 X4 o# a■● ■ NintendoWorld 站友xliz原创, S: p* ~0 R. G" D- ?- C5 q) O7 C" B
■ ●■ http://www.NewWise.com . {; T4 G4 g0 V( [7 S, {+ h
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% U' u8 F0 Y1 Q3 s/ y* \$ ~ 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 z) ?) j; F5 N* u4 g
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
. z% J1 Z# S- O, N
! {. T3 k2 s1 s b7 C1 {6 t编号 名称 s$ c0 C8 V7 [
说明
, w1 q* h, V9 z: }组合方法# T: g8 |; n) G, ^
---------------------------------
4 |2 G& T i7 X% W- P01 Z-Connon 1; w4 n' t2 k5 J# r& D. X
Unlimited Cannon for 5 sec& J1 H' E* X/ F
Cannon A+B+C
9 w# K- P7 t1 kCannon B+C+D/ z o+ }, m/ R9 M9 B) {
Cannon C+D+E
- F# `7 F6 ~* ~1 J, M
# g* w1 @* \. J3 i1 t# X F02 Z-Connon 2
' b0 n) b, n, K& H/ F4 m: ?( \Unlimited HiCannon for 5 sec
/ i4 Y. H1 I( c* A. lHiCannon H+I+J/ D; o* z& `: E1 w0 Q
HiCannon I+J+K
$ V# L% s% X; B. `* tHiCannon J+K+L' A: C9 z* M# g( _5 K/ U
6 T2 N, G- }" ^3 ^+ J+ O/ h. m
03 Z-Connon 3% Q2 s" W7 v3 q2 t
Unlimited MegaCannon for 5 sec
/ S6 K$ {4 I& t# {M-Cannon O+P+Q. }2 Q1 D, q+ U. g* ~* c# l, ^6 W
M-Cannon P+Q+R
, |, E$ k4 c5 C }5 y/ h- OM-Cannon Q+R+S
9 h6 u2 b* |; ~! X E" w- q
- q" a! J7 D# N( W04 Z-Punch$ S1 i4 c+ N3 e, s
Unlimited GutPunch for 5 sec
% i4 @ ]: M* L- K7 ^! P; ?! vGutPunch B+C+D) P3 p5 w+ w; @ Y+ a
GutPunch C+D+E
3 q. y5 y/ m7 }# f2 ]* L/ mGutPunch D+E+F4 q7 O5 h/ D; Y5 P
, R8 H1 g6 J$ }9 U" a) b05 Z-Strght
9 R9 S4 [$ |. N% FUnlimited GutStrgt for 5 sec: z& s+ v. j0 U5 G8 c
GutStrgt O+P+Q
4 r+ h0 k/ T7 y( ~GutStrgt P+Q+R% }! ?8 X) p1 |' v$ v& G) T
GutStrgt Q+R+S
D) \: |% X0 r; S, B
% p; b7 {* x/ L( C9 X/ ~, D06 Z-Impact% v" [2 I9 Y! ?- ?
Unlimited GutImpct for 5 sec* i3 }$ {+ t5 j+ b Y$ ~0 ?
GutImpact G+H+I# \% }( y/ Z9 }1 k; F. E7 Y$ ]
GutImpact H+I+J
: X: f9 z7 k" k+ Q2 J7 ~ FGutImpact J+K+L2 o7 v( N* x6 X7 y3 h/ f( @
6 r7 h; N/ |: e$ t+ b07 Z-Varibl
$ b, O& A% m9 kUnlimited VarSword for 5 sec
& @: e$ W, Y6 A3 J0 {VarSwrd B+C+D1 h- W, e5 A a5 o |
VarSwrd C+D+E
. B# L+ u$ ~+ b- c- N; [VarSwrd D+E+F
( a5 z/ J3 K) c& J: E, G
+ [5 C, J j) Q* j+ J08 Z-Yoyo 1
+ E8 [- C6 r2 M' }$ T' w0 wUnlimited Yo-Yo for 5 sec. u- `) i! V& p8 r6 Y0 E
Yo-Yo1 C+D+E0 M4 N C/ r. U" f8 Y
Yo-Yo1 D+E+F
* [2 S9 P- N- aYo-Yo1 E+F+G
' a1 Z: d. G8 j. U
3 @1 R, P5 K9 S& c, A+ G6 n) ]09 Z-Yoyo 2
' d/ {8 Z) U% i) \- VUnlimited Yo-Yo2 for 5 sec
. M* _! `1 e3 K2 D: ?8 A' p3 uYo-Yo2 H+I+J
9 w, B) ]2 W3 l V, ^: \Yo-Yo2 I+J+K/ `& y. K G3 |+ [
Yo-Yo2 J+K+L( Z: t6 Z6 h! u- B. X$ G
: V% k4 o: d5 s% g7 S, ~ ^4 A0 g
10 Z-Yoyo 3* `" _' f/ e+ h; P* { d1 e% h
Unlimited Yo-Yo3 for 5 sec
+ e8 N: {, j; q: i& GYo-Yo3 M+N+O
3 j$ P6 S3 S; N3 {/ }( UYo-Yo3 N+O+P
5 s9 {. u' Q# Y! P) c7 m/ Q8 bYo-Yo3 O+P+Q8 x9 [& q8 F" F3 I2 S0 Z
+ q6 z5 e ^! v: G11 Z-Step 1
/ O/ X/ L1 ~, DUnlimited StepSwrd for 5 sec
3 m! i: N; K( A [' ?4 D! m, AStepSwrd L+M+N' o2 f1 |, ^6 ?) ~
StepSwrd M+N+O
" _/ O6 b9 T$ g6 w3 ~StepSwrd N+O+P
2 @. Z- Y- `+ ~+ ]6 s$ q, y0 k5 i, S8 R, h( c$ a
12 Z-Step 2
* L( Q: h# \# U; \, ]Unlimited StepCros for 5 sec G! ^2 y1 `3 w- U
StepCros P+Q+R* e* W: j# L( R- K+ y
StepCros Q+R+S
5 J( U- J# T8 ]- g6 S& s4 h% q" d5 xStepCros R+S+T
& W- S2 @* [# N! c+ _% t. w. O( V5 N9 Z, ~) o* L! O3 f* T3 _
13 BubSprd$ t; r+ [$ x. q! S7 P
Attks w/ spreading bubbles!
% r/ v; @9 M% i. ^Bubbler C+D+E
9 I5 }. A- ]; |8 H! }6 M5 DBub-V D+E+F
& o6 W2 p; z4 r) ~8 G4 S _BublSide E+F+G# K. S, r2 d& Y* P; x
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
y2 \6 f4 `4 D+ m* h& o4 U4 KAttks w/ spreading fireball!
$ K6 q7 J4 S0 o% i- R7 T. nHeatShot H+I+J
$ O( X0 W E% K6 G9 o0 n9 Q8 G" g: }Heat-V I+J+K# [; Q1 W2 a( ?7 Y7 t/ P
HeatSide J+K+L1 X* K4 A# U N6 }
HeatShot J + Heat-V J + HeatSide J9 x. r4 x' H, B9 H0 i
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15 H-Burst6 b- ^, `) M' _4 P6 W- L
Creates a giant explosion
5 P+ l- @& J% ESpreader M+N+O1 \7 Z. ~' D" [: r. K
Spreader N+O+P
) G2 U8 W- S$ @' G# t& zSpreader O+P+Q c* `7 ^7 M& A! q8 Z" F
' D: g$ @+ g6 o5 Q z4 A16 LifeSwrd7 D( O9 k! w: k( J n+ I* T" d
Swings a huge 2×3 sword!1 c" o2 E. ~" m, r* x p1 ~5 |
Sword E + WideSwrd E + LongSwrd E( w+ `& Q- H) N5 ]7 Y+ c( @7 Q1 G9 l
Sword L + WideSwrd L + LongSwrd L+ b' P. @ d& N5 A. M3 T
Sword Y + WideSwrd Y + LongSwrd Y: y8 \) ?+ j: K ~
4 {7 n h8 X% S17 ElemSwrd
) j, Y5 D% m# zWide swrd contains 4 elemnts5 w' u4 m4 ?7 i* ]% D3 C# D; u- I
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 d$ Q2 a4 \, A" i7 f5 q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 F; E F* s% [8 p* T N8 b1 Y& u" A9 g; I7 k
18 EvilCut
$ {6 p* V9 E0 R9 J1 p9 v7 [Step up 2 & make 4 atacks- X; `. A4 n+ T& I3 z
StepSwrd P + HeroSwrd P + StepCros P
* a- X; q3 H. G) E. [0 k9 {% x$ a3 P* x# X- S" ^4 O$ f
19 HyperRat/ `# V8 y# E# g6 q
A giant Ratton charges!+ M+ z5 X x3 t4 h9 A$ X9 E
Ratton1 A + Ratton2 A + Ratton3 A9 _( w+ ~; i, [# [4 i
Ratton1 C + Ratton2 C + Ratton3 C
) l' u" d8 H% l) P) Y5 d( \Ratton1 F + Ratton2 F + Ratton3 F+ k) c! R" I# Q8 H
' T9 P4 V3 _$ X' x* J) t& n20 TimeBom +; E3 {" T0 z; W+ B# G! ^/ V
Sets Time Bomb in enmy area% l7 O8 A. m6 b# x1 }& M
TimeBomb J+K+L
& F$ [! _' I' z0 p M! l. X4 BTimeBomb K+L+M
7 O, H) Y8 t' {, h) u/ sTimeBomb L+M+N4 }+ _0 m8 b) }* Y8 a7 M
# z% \( O6 Z0 F
21 GelRain
0 s. R5 B. l- G3 z' L% d P+ I2 kGel steals squares* `6 o _+ P- ?" u
MetaGel1 B+C+D
, U: q, H7 k. z2 YMetaGel2 E+F+G
, Y3 q" f e/ {) {( QMetaGel3 S+T+U. }! ]* ]+ @& |5 ~7 o5 B
: ^) ^6 b8 d5 w
22 EverCrse/ P. V- R- s, \, {
Shield chases enemies8 z, j% M# `& b) o
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 T h- o' Y5 @( _8 ?8 H/ [CrsShld1 L + CrsShld2 L + CrsShld3 L9 T7 X& c' @3 G; g
t; A8 v! N. q! s/ _/ s0 Y3 m, e
23 MomQuake# x& p& R% \4 n3 D2 K
Awakens Mother Earth!- D/ Q1 i& Q: _- G# o
RockCube * + RockCube * + GodStone S
: ~* W4 X3 ]& v/ Z5 x; {3 I9 } n, k* O1 A5 z
24 PoisPhar
' I/ }. @5 z! ?& s2 g, w, V( v1 S1 CPharaoh generates poison9 j, M' }+ s; b. v5 s, S
PoisMask A + PoisFace A + Anubis A, [6 Z# Q3 z; ^# _! S3 M
# @3 a/ H* c. N. x$ J3 G' u25 BodyGrd5 u5 P4 \7 D! @2 X* |: S
Bodyguard takes out enemies
$ d6 ~2 z' X' {+ N% S/ j, vAntiDmg M + AntiNavi M + Muramasa M
; ?5 v* k( X) k
6 J( l- ?2 p' @7 N7 w26 500Barr
0 ^ e6 ^. k5 j- N) X3 cBarrier absorbs 500HP dmg
2 o% Z" ^+ {/ x& q" Y4 sBarrier E + Barr100 E + Barr200 E
0 r6 f3 ~- S0 M7 n& d7 T) nBarrier R + Barr100 R + Barr200 R
4 w5 G! N; k! h ?( V Y
% w( u/ L( n; o1 N, E4 R: a27 BigHeart" P- f5 Q( \, ]- j% S
Attacks, then heals HP!
8 [" {" |1 _4 e7 w; j1 w( KHolyPanl R + Recov300 R + Roll R
7 L9 j' T4 }, V- X' d3 K* jHolyPanl R + Recov300 R + RollV2 R5 {5 N. w% b& Y* c, W
HolyPanl R + Recov300 R + RollV3 R p" H. R3 H- {/ y2 n3 A: U) ]+ [' O
" |% g# r Q% T7 z @28 GtsShoot
- P# f; f) B( J4 fGutsMan throws MegaMan!8 w- k: M$ j% g/ O2 u& m: ^( V
Guard * + DashAtk G + GutsMan G
Z( N. T1 N0 ]; {- @Guard * + DashAtk G + GutsMan2 G' x" }% N! C% S- j& R3 T% u
Guard * + DashAtk G + GutsMan3 G
9 K9 _& t: x! x: \/ nGuard * + DashAtk G + GutsMan4 G
& C) e$ w+ {5 l: V2 q" t/ g9 {, q7 {# u1 J# [7 F$ C1 y% k
29 DeuxHero |* H8 U2 Y8 Q0 f
MegaMan & ProtoMan team up!
, W# T, J) P& D6 MCustSwrd B + VarSwrd B + ProtoMan B
+ o! z' f2 I$ O: K! |& J7 a' [CustSwrd B + VarSwrd B + ProtoMn2 B) e, M& A8 y, {2 Z# Q- [5 Q
CustSwrd B + VarSwrd B + ProtoMn3 B
8 C+ K7 |7 s8 g9 u: ICustSwrd B + VarSwrd B + ProtoMn4 B! ]/ ?& J% |8 U* ]+ _! L
; o" d) {9 H" P, V. p/ l; H
30 2xHero
# L* P- _8 M: Y) k, lMegaMan & ProtoMan Dual atk$ Y6 o7 i" i [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" N% R ?* y% c9 |# y* mSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# A& Q) F1 C$ H+ K/ ?6 R( a/ \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
I/ b5 t$ B0 Q4 Y5 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& x! S- O' u$ V
/ \/ F1 P5 h( P+ W3 s* w+ y2 [31 PrixPowr
; l' q$ N& x& a' U3 Navis attack at once!
$ o9 _) L$ p0 g5 \. _Team1 * + Team2 * + KingMan5 K
5 K# ?' t0 n' o7 F: ]Team1 * + Team2 * + MistMan5 M
8 @4 M4 M0 X# p* ]8 ~5 I+ I& |Team1 * + Team2 * + BowlMan5 B
7 l; Z& B4 J7 f) c7 d+ S' z5 L# p2 h+ N4 |! B
32 MstrStyl- X; h( l) d) a3 v0 s6 s
MegaMan unleashes his power! N. u0 p6 g) s n$ {# r L
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* n- j9 X# o" K" |8 n( Y8 w( P
9 P8 N9 H: o/ {/ i& Z BStdrdChip (Part 1)2 e' j+ ]+ t- |3 k
┌──┬────┬─┬──┬──┬───┬───────────────┐
# b8 [. m7 ]- ?, {2 B" b& A/ j9 q│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ y# ^( A" e0 ?# t; N) V├──┼────┼─┼──┼──┼───┼───────────────┤/ O0 ~: j; g& s3 @- @
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ G1 j2 {% x. v
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
$ p0 j9 \! A3 W; e; O│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 O! j+ c# S8 R" K$ @) X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' V5 }+ S& U" W7 v n& C│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* ~* g- f, P! y4 B* u q; P, g% U
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( K, }- t! F& E. P
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 K6 H/ s7 Z% {, O" ^' O) Y ~
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" n/ `- z, A7 s" Q│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
3 I! K5 d: C* w9 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* s' J+ L- N4 c' V( B│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, v" Q- \7 O- F│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, r. b* q4 I' w. Y$ d/ i: c│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │9 ?3 e+ ^3 J" f/ H4 Q1 x# H
│14 │Spreader│16│30 │ │** │Creates a large explosion │
' f& k$ P t" E) {│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ g0 Y5 Z% j$ o7 j! C│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │/ ?$ {# G0 e# q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 s" R' A7 T6 D
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, {! [1 g/ w5 x" z; y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ x- }3 t3 T7 c8 N# d3 P1 u( ?; r; z│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& P( e" a2 l! X9 \7 J* Z│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ l7 [8 f; ~- L9 c- _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# ?, A2 q, x/ k& G( h│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, g: P1 o/ k7 k7 H4 G. v│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% V4 [+ V% F* c8 u2 N
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 p# h- N8 E% f
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 C5 N I7 Y! n( ]2 ]│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" B! x3 Z' o& m8 Y$ U# ^& W) |
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 n+ ?. \5 \7 Y/ m# q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. @1 }) i/ U( q7 i, \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' P0 R9 `, q4 ~$ ~. `. `
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ g2 L0 U7 H$ K% e
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' P( _$ X y% E0 K* `! b│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 k0 c$ \) b/ F│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ Q, r" a; W7 z) L
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ E& O4 W, s: Z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# ] Y! H3 m4 `# _
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 k8 x0 l }4 j) F
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( {: S8 d- V: C+ T│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 `" `# y F' N5 T5 S0 T; h$ F1 @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; ^) i$ S9 y( ], K$ W8 ~│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │9 M+ i2 Y. E! b- S. h+ r; l3 L
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. v7 X7 k. i* B0 f│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- d& a) K6 M. M│44 │ShockWav│10│60 │ │* │Shock through enemies │* y3 {" e; F7 `5 I! v
│45 │SonicWav│26│80 │ │** │Shock through enemies │
. [0 y$ ^6 c$ y, `1 t. M$ o+ ?│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 k! @ k/ f8 |2 _5 O
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 h6 X0 ?( u- ]- Z" m
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" R; X8 r+ m4 `. \& n9 v│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │" c' h# ^& x2 j
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
: u$ ^9 m7 e3 D( [) s2 L│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: {/ `" K6 f# v% k9 m3 V O3 l! e│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
1 X/ V. q% f5 f9 B" A$ x│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 Q' i9 U4 Z* o5 H2 k; k
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- A! \8 L1 x9 O# \" l: A6 r
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! ^, R! W/ o0 \8 Z" I5 ]) m* G+ o. x" Q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 b0 W9 w3 S4 _& w1 y* t! H
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ Q+ P( G+ ^; V$ O│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( R" `4 W3 O' ?2 P
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ r w, d5 s& f' N, r: N+ S4 p- i
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- e8 j6 Z) h- H0 ~│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │; y/ `+ L- M7 @" P J
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 c. U( p B, d7 F! K0 o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
3 L. ?% E# @6 l# v# g% H' W│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 B* @3 C8 j$ }/ B% Z2 Z) D│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; Z ~/ T6 F4 n' n# s9 X/ f. @4 r│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% ^1 x/ B! B$ `" x│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& X+ z: I) m: J: t+ l3 D* t
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 g9 I. j+ B" ~" G% c/ D$ e
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 ?$ j! X# D$ p
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" P; L4 F. K: u/ S4 o5 y4 O│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │" V1 o. W' r( H4 V3 f& l
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: \/ v& t1 Y; v/ z7 b/ g
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 _- a* Q* {5 c5 ~+ }0 b/ B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
0 Y' P: B, r; H2 c/ C, i* f7 I3 z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! [; P$ d6 }9 S' B O
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 i' b/ y/ K @3 T# p& r│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# p$ T! ~8 m9 p9 s! p5 P│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 M) ^4 f( I) N
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
0 O( Z% t2 K2 a. k/ U z9 x, R│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ C! Z F# ]) H4 E0 V- O$ Q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 L1 T! ]- U" }' a; @- w
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │, p4 F/ Z: X' u0 V1 h
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; A7 Q8 e. S( c# N│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" p; W7 ?5 w7 G( m6 U
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: E- ^9 \" L7 {+ \% S7 D6 ]
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- g( H) X8 J8 O) l2 l
│87 │Hammer │16│100 │ │** │Hammer smashes front! │9 C, Y/ [1 ]" D1 [: {* u9 q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 `( ~% x& ^) @' V k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, V# r8 a9 X9 a& D. Q; q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' k* L) l* I: M2 `7 `8 l% E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 X8 F6 l7 p3 K' c/ l2 Z; g1 V( M│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% {$ e: ]; a* D! Q5 r
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" L8 w# t% y o! H! Q- [
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- w4 t& w4 ^7 f
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ z7 p' L; z% A% A3 J& {) V
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 n0 ]' B: r6 j! W0 K X" t6 ~) g4 N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ R) C) ?6 W$ f+ @) v9 |! C/ e6 |, l
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 h; x& e8 J. S+ d, q" u$ H│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: T. k4 O; F, C0 `0 K x% q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" W& R* E1 |" n! D5 w! \: A9 {└──┴────┴─┴──┴──┴───┴───────────────┘! o. J0 a1 y3 C
/ Q/ G: A' _; r) }0 c
StdrdChip (Part 2); g( _% c" r& V
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 |/ Y! E/ E3 ?$ f│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 m- m+ y) `/ q; J! k├──┼────┼─┼──┼──┼───┼───────────────┤2 k0 |) g/ @% r% u- K; m0 r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. u0 P" M5 f8 u$ C! j# `7 S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ F) ^* n, V" v% t9 z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ _* I+ _* v* r- Y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 q4 M6 B$ P$ f2 {: o│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. ]2 S- |: s$ D# E& H
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ e0 m' ^& [ d% `3 [2 k2 T: N│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- F' D5 L7 T% h5 j
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │; a# r @ f6 ^2 j' Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │) S }3 f+ a" O) Y! F2 B0 @1 |
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 C+ R2 v, u6 r" i* ^
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
( w; x& ?: [# i+ K" u+ F│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' I; C- [. T- `2 e│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 ^ Q4 c2 k8 L- N1 h│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │. o2 I! j5 d$ ~8 S' \. S2 {
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# d: Y" k/ R: ^( @! B( V& t
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* D# u. y& ?: N e$ E# Z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │6 t9 m4 J* ?7 K0 u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& T, `1 E4 c- M9 t* C
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │% b* d( ^" ?2 f& |* `
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( x" x& J3 F+ p6 z1 e* W│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 f8 Y) Q: [3 |/ d' A6 ]9 v3 g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ r; [: i% s- W/ u9 {
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# [0 |; l7 |* v4 I│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │8 O& h/ M; @& N; k7 ]) z# H
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │: R+ @+ s; i3 Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 a- N4 u, x% U- u
│126 │Rook │30│ │ │*** │Protects you from attacks │6 ^. \6 V0 T. u* n6 m9 z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. u e; n1 @2 n8 Z! T2 `│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; Q: A, ~% Z' ~ ?, Y- e- n+ h
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │4 P. f# H l" M7 s0 X" Y a
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ X; G; N6 a5 Q) \1 V; r7 k
│131 │Lance │46│130 │Wood│*** │Lances through back line │/ p- [6 N# c V& W b! F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) g! G4 {" t- h│133 │Guard │5 │ │ │* │Repels enemy's attack │* q8 ^" d2 k& c7 J! e
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# D5 y/ m2 k9 H- D$ X1 j, X│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 |- q* m- G3 K! D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ a) c/ e: Z% \6 T+ n( a│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, J5 _- z ?+ X% e│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 M6 e0 b7 D) o2 X│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │- u$ Y! B$ D- W
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ Z4 n+ r' k5 k- S% T3 \7 l/ T│141 │Prism │60│ │ │*** │Prism fires randomly │- {+ O0 d6 P0 F1 @* U
│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 o; P# Z. J! u& m: y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( m. g. T6 e9 q' g+ R
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
+ O+ C/ h) X( d1 _2 g$ m7 H│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! o9 L2 B! x7 Q" K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
6 f% Q1 T2 I5 J! y+ N5 d│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; K) v5 l& [7 |2 K* \' e. M, R( E9 [│148 │Recov30 │8 │ │ │* │Recovers 30HP │
- E% S6 T/ k' v4 ~2 T│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ K, M6 N. M/ l4 v│150 │Recov80 │20│ │ │** │Recovers 80HP │( z/ Y8 z+ W8 E+ j6 u* H/ P6 s
│151 │Recov120│35│ │ │*** │Recovers 120HP │' R; u* |" m& f% Y
│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 z4 ]! l9 W9 D& m$ j│153 │Recov200│65│ │ │**** │Recovers 200HP │
1 R2 t) u8 m9 l7 F. S! B) L│154 │Recov300│80│ │ │**** │Recovers 300HP │" r4 f. p* N1 ]* J: e8 w, F
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ H \8 j4 m6 X- q% o) Y4 A8 |│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* u3 B: {, u2 b }3 N│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" w Z1 H3 L/ g6 E. i
│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 Q4 p2 Y5 S# |) K! K9 Q8 a
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ c; R: i. c2 Y6 V1 L, P
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( y* |1 K. ?' f3 x9 t│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: z5 Z( y' k& E) a' h│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' d: @! j0 }8 F) V) i4 l│163 │Invis │11│ │ │*** │Invisible for a while │! o, T6 _% ?/ z4 M/ W5 n
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ q9 `1 O. e& S% s2 q; I! V
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
- Y, Q8 z2 [: N0 U" a; C9 c" w│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 ]$ h. _3 I( }2 V, u1 J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; n) Y. }$ G0 U& z2 [6 j│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 L5 r% j& U1 I" F
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 m! w1 i0 w- j1 G% j
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ @. u# Y+ w) A. a% u) B: N) Q" T│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! I w5 T4 |( ], i- Y: D# `' @
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 M! [) N/ L$ n+ u' B0 ]7 Z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 w- h" C4 D4 z5 @│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) B/ K# h5 z8 f. h( d│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) @4 ]% w0 d+ |4 Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ T Q+ F3 z& C6 A" r* l$ ~
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& O, {/ E3 C& t* _! _1 }│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 N, r/ y( W, L' z' ]/ N│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 M8 g. ]8 a7 h4 j# ?( ?) E0 F- q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 ]2 g- Z1 Y4 |' q- M- ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' d" X" r1 P- @" ` d8 t│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 U0 E! _; p8 W& k! e4 S& z│183 │Hole │55│ │ │**** │Open hole to dark world │6 g, t( K% r% j* a$ n N" M O; B& B
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 B+ b* X U; K" O! B│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
J+ e: ]6 c0 c, a) K│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 C. e+ N; z$ e3 E8 q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
' [2 u) [( `. ^% |. g# z: q4 S│188 │SandStge│18│ │ │*** │Changes all panls to sand │
V% \$ o& H' @│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
3 Q% d S; I7 Y L4 m│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 t* f; E6 f* x9 j$ L$ t3 a$ J, n│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; S: H& m+ f- L) l' p9 O│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) w1 G+ h/ s, m; _0 `0 R
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │3 K/ i4 Y$ R. F4 n' T/ W) ~
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ C5 b1 ]* }+ G# x; E* g7 w/ i- Q│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 `# i; @/ Y( }+ ?/ `; O
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ h$ n# s/ v# Z9 f1 |8 S; [* E" e3 n5 ^
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 D- N( D' ^7 [2 Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, P* W* U0 t# ~. X, O3 c j│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( I2 ] P% ?& D _ d6 S3 X│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ j8 ^# N$ v7 G6 U9 w Z└──┴────┴─┴──┴──┴───┴───────────────┘0 X+ b, w; ~; B6 ?
; O$ o4 B0 ?' F0 Y% @9 `) b$ Q7 p- ?! A3 n
Mega Chip g0 p& Q% i2 k, E
┌──┬─────┬─┬──┬──┬───┬───────────────┐! s$ f+ Z) ~7 |0 y$ U! n) m
│编号│名称 │MB│攻击│属性│稀有度│说明 │& l8 T, [1 D; Z9 {) [
├──┼─────┼─┼──┼──┼───┼───────────────┤$ A; K$ X0 X2 Z' G0 z( V0 m
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ W3 N2 E8 c( ~ j4 q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 ^# ~; |$ C" @0 T) }
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# H4 [/ I4 w' w
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: {7 A3 F& }% J& _% j* e( t│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 N8 g6 _ T+ K8 x, L; s& V
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- b& H: X9 E& n* i4 h│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 h: n! L" z* s, C1 {! h, d
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, y' F7 {9 S; A7 u( M. E% r, L0 Q! j
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( \0 [; A! P3 p D+ ?5 F) l6 @│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ L5 E7 V7 s: V3 p( U6 u' p
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' ?1 B" B& |2 i7 c2 p
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& q' m8 e, [0 C T& x│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 t+ s v: @3 l% h
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │* i& B' m5 S3 N4 M( l
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% [% k; N" ?' {$ J5 I! I│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │) m# \5 o$ r) U9 K/ y6 b
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 S7 \8 w' _+ \4 C. d. Q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" R5 U/ O* C9 n0 U( `* K! _
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 \7 o+ R, ]8 e" P3 z7 I│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& t' r {( ^" I* n9 Z( h9 p│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 k+ y3 x! H* M│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* T; ^9 T5 Y& X
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( g3 g, ?& @ ^& ?% U; E
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, N* ^: s8 ]# f
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 j4 E2 r8 I- d1 u" V$ A2 P: S6 K9 K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( V1 ^3 _9 \- K- F6 T│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; i% P. c u7 O. \│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) L9 F3 b/ ^6 N! ]4 b- K7 H
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: v! D5 s& g) O- X5 s! {; i( C
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 `( e) y8 V+ r" G│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( Z6 U& p e3 U9 {- h: A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 ]8 B' J V+ c│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; y4 N a: |; B D2 k% `│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ r/ }$ r( N( g$ C│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ Q l: ^" H8 H5 }│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 {' }+ H; E; Q: t4 A# O7 n z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 L/ I2 i$ `: r2 A% K. n3 P
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( y. A' ~6 d5 Y6 k( P. ~: Z│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, y* D4 R# ?+ F: a' K│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* K0 T# [4 R: V, v Q│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 w: q$ o% Y+ H4 O1 }4 |│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │8 ?. R# D2 K3 ]2 f8 K, B: x: t1 L1 |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 L6 v2 y, g* \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 a1 v2 w& {' E4 D
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
% i& x7 C; k( _' w$ x2 N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │% |. C% F( M+ l8 X
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ h& _+ u7 [: A* w
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │$ t) K/ ~' w7 B2 M, Z. {. ~* W, S/ M: N
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 a" _* a+ }5 q# r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; s! |. k& K1 n, i- h0 e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 ^# p- j; P \6 H8 U4 k+ K6 R- S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) G1 e* Q% r4 G2 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 K- U+ t! O) T+ R│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
' X8 s2 X7 X7 G; \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- F2 d! ?( t* d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 e- ?& C& V' h1 x+ D# p" O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: h' p! ]6 A0 o8 V4 @. @│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 j4 h. S6 v6 n, B0 K8 k6 Y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 b- X. V3 M9 g# y# v│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ n1 P: n3 Q( L- E d/ M7 m
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: |1 h" `" N8 W& W/ { u
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 c0 {0 x `* U9 b9 N+ U8 V# u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 i/ j) D' B2 _# c' r
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │& J, y, j0 P4 r1 T; \# Q! M5 X
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* `3 q5 ?6 w& E# N' D0 ?! d3 k│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ k( O; I8 ]' N# _- W8 E
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" e+ P$ n3 n3 A. b3 k9 Y. [2 \8 C
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ N+ Q1 _! G; e, p
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! T1 d$ u4 |/ I! G: B7 |│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& A* i4 K; T! D* n( M6 J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: G% g( [+ s C& c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; |4 O. {/ A9 S4 q
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ G& } ?, Y( J0 o8 h, T│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! {$ _( y. `+ ~( t
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, x. w, e' W; H" u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! J) P `: g$ g; m8 O" I/ S│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) }+ M9 o2 Z* ^. V; B# E5 \5 l2 \
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
% d7 B3 f- Q1 u* s" r' g! k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# V) L! E n2 S) T# s
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 _0 I1 X! H6 ?7 J1 s) j
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 S2 q+ g% @, U p% g% I│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 {! @" k6 {" t& ?% y1 S│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
; f' k5 r B1 A! Q1 n+ b│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ @/ C, }$ f- Y1 S$ E│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* B4 Q% i& \5 |& E( V7 Y' D
└──┴─────┴─┴──┴──┴───┴───────────────┘
_# y: \# N* M+ d, }4 Q+ p# V+ N/ Y& {4 g+ j$ ~
: r9 Z; B+ B1 HGigaChip (蓝版)
4 T, N8 @, J6 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐+ K! H( B) V" V* S0 L; N- B
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 r9 O. A2 _$ N
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 C7 m7 h4 g. q% g2 i0 L$ y2 G│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
g0 [: D- L3 {: \4 N! J1 p│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 q. b y* S" L2 |" m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ N6 W5 R e& Q6 X0 U
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, [% ^: N, L3 |% F9 r: b
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 F' o% j# z# ~# ^│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" h+ i: d+ Y& U! h+ Q2 ]' l7 H
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ E: i0 P& W, P" v5 J5 F. v│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
% d" O# w7 p9 _9 n/ i│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' A& `# c. J4 T p│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
6 {) M, ]* D# z* ]9 k│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 W9 _1 ?* }" G! ~% k6 n& C, K; B
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 t/ f3 W# A3 e; t+ I* p3 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ R; q! Q0 i$ h5 k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
$ _) _1 `' H6 y! G1 J' w9 C3 x" z9 K. @│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; c( n6 Z2 X# m& e│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
T% ]7 E5 \: K& m6 B, `/ u9 K│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! v" C: V% ^1 c" a& z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% r" v2 ]7 G" y6 p+ i│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 v' u5 Q' v7 E6 ]4 }5 p- _
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* ^0 a L$ N+ C' O1 q4 q└──┴─────┴─┴──┴──┴───┴───────────────┘) _- F3 l8 R* O) `; {/ e
- u0 n8 B W/ c* w5 i! L1 V; D6 J0 l" kGigaChip (白版)(只列出与蓝版不一样的Chips)+ a0 \# F3 n/ [$ a3 g5 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐( \, W1 P- `9 K$ r8 O5 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 z4 N9 P' E5 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
& S# z7 G: R! i7 P/ k│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 q9 D# O3 a! g6 t7 I6 D" Z│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │$ B3 [( P9 _+ v0 i
│4 │Balance │60│ │ │***** │Both Hp reduced by half │9 b @3 i, f" L2 Y+ Y4 Q4 v
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& M2 ^7 ?' J n5 n+ f└──┴─────┴─┴──┴──┴───┴───────────────┘ |