转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
* T( @! e6 t, K0 I. ]6 B8 o■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合; R3 r# i& K& J5 w9 F% K$ K/ Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 U+ ?; a6 d/ `# v3 @3 }1 h
大家要看日文版的P.A.或详细攻略,点击这里吧!
% _8 }2 B, F1 P2 h====================
+ W/ v X" V9 }% V& R* ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:: i+ L$ z8 v0 ], u, @8 F* Z
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编号 名称
, M2 F$ N; @4 U1 B6 m' W说明5 j! j) \; x: O+ `7 \1 F7 \
组合方法( p# j% s( n7 _+ W
---------------------------------
( d+ n3 I6 m: i# W01 Z-Connon 1
4 [8 z) h {8 u3 rUnlimited Cannon for 5 sec
! k, K# \' E3 n$ g; ?3 ]( |5 _Cannon A+B+C) M; \; @9 R. |" I9 w! S) j
Cannon B+C+D
! j5 B" ]0 o+ Q) @' N7 s* `Cannon C+D+E% a- Y# N0 f6 [. O5 t5 T. |
; v& x9 t, x, c02 Z-Connon 27 u v* w4 y. ?9 A! y: h6 _
Unlimited HiCannon for 5 sec
3 \$ P: Y& F' `* gHiCannon H+I+J& x5 q7 c5 c% B" A, j9 c, c
HiCannon I+J+K( A+ X3 o% T: C* J* z( m. E
HiCannon J+K+L; V6 d2 a# b# r3 S3 x; N
# Y: [3 v$ }2 M7 E9 k4 ] O$ {
03 Z-Connon 3& I/ G' i# f8 d( v/ \3 u
Unlimited MegaCannon for 5 sec' i# H% B4 v. K9 V# U+ j# X$ B
M-Cannon O+P+Q
! {% C6 {' n9 CM-Cannon P+Q+R, B0 q. J" Z, z
M-Cannon Q+R+S
4 e/ x3 u/ v4 \# A& h' _1 {, a
2 J6 {6 W8 ]8 X+ N04 Z-Punch
6 s) o/ V& O( ]% ?2 c# u3 ?Unlimited GutPunch for 5 sec
0 K# Q& L( t6 pGutPunch B+C+D
9 i8 b- E+ g' Z# ]/ ^$ S( uGutPunch C+D+E
( g0 M6 A9 [* Z6 O+ hGutPunch D+E+F
# \* E) Z1 [" K5 |* s/ e. a& U2 Y i( @. h+ b3 l5 F
05 Z-Strght
! n- S; I- v& ~ w; mUnlimited GutStrgt for 5 sec6 N3 M5 S3 O* x1 U: L) f
GutStrgt O+P+Q! D8 W" T8 b% V$ ^
GutStrgt P+Q+R
. o( D' y' _7 YGutStrgt Q+R+S/ G2 @+ C, g; |* w
) s1 ~4 ~* \0 B! D
06 Z-Impact' O9 m$ s) s" k- }! u3 B8 s
Unlimited GutImpct for 5 sec
7 }+ Q2 k* @; k% _3 P! S; kGutImpact G+H+I
* U# h5 _) g7 v/ w0 t* {, OGutImpact H+I+J, F5 r$ [3 v! D) c& E
GutImpact J+K+L
6 K, S3 |7 _% ^! _' y/ _$ J8 n! J/ Z' ]7 T- I8 ?* c
07 Z-Varibl) D( w1 D, |( k9 ]; `
Unlimited VarSword for 5 sec
/ i$ k9 x3 j2 i, ^( F) AVarSwrd B+C+D
1 t/ Z! K' L2 tVarSwrd C+D+E( @4 {# p9 p7 V0 ?
VarSwrd D+E+F, a) E9 L& Z O1 r# [- W
. ?! ~- _1 T, E1 C9 }& o' U. x08 Z-Yoyo 16 w9 s/ t/ p9 y( _8 q |
Unlimited Yo-Yo for 5 sec
; C: O4 H, k0 h* X2 B# \" qYo-Yo1 C+D+E
' N0 Q' [% W% h8 ^: L0 g# ZYo-Yo1 D+E+F, b. W& ~/ m! j$ N
Yo-Yo1 E+F+G& W6 ^: \) ^2 f! A# {) i
) q9 m2 V# H2 J0 u" v7 x09 Z-Yoyo 20 V% _' k/ n9 C1 V( x
Unlimited Yo-Yo2 for 5 sec. i5 l! d) ^1 r/ ^$ F% _/ U; g8 ~
Yo-Yo2 H+I+J( Y) ]5 J9 {' |' k
Yo-Yo2 I+J+K3 P( e+ Y6 t4 S2 A! V
Yo-Yo2 J+K+L' ? ` L* p4 S" A y' i( W
) S6 t5 _4 H& M7 `+ |+ m
10 Z-Yoyo 3
1 e/ z) j f: @& V1 @Unlimited Yo-Yo3 for 5 sec
6 i# }9 A8 ~) w5 [: U& oYo-Yo3 M+N+O2 R/ T+ u5 }0 r7 p+ F& ]
Yo-Yo3 N+O+P
& r3 _$ `$ a, g1 g0 B0 M; CYo-Yo3 O+P+Q
2 u! A" ?, Q! m* s% s2 r p2 [: i6 a% [3 W
11 Z-Step 15 F ?" C- E; p1 X8 j
Unlimited StepSwrd for 5 sec' J8 D( T' _, e
StepSwrd L+M+N
, l* n3 K' }, E9 r* V8 kStepSwrd M+N+O1 S. e- e7 d$ u
StepSwrd N+O+P
+ F+ ~7 G, N, S# p8 S: u! }+ Z. @1 Y! }5 B, B
12 Z-Step 2
) k/ u$ g) \& A: VUnlimited StepCros for 5 sec
& U B( n/ K) l+ T) N' U# v1 QStepCros P+Q+R
# Z/ y; D3 Y+ R& gStepCros Q+R+S7 f. Y% b! q6 Z
StepCros R+S+T
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C) [ ^, Q3 e1 y13 BubSprd
0 }) E8 K8 d2 C9 U2 M2 H" SAttks w/ spreading bubbles!
) H/ q5 S( o( m3 {& JBubbler C+D+E0 {; Z2 s5 Q; S- ~
Bub-V D+E+F- e- R2 l5 V. ~& q
BublSide E+F+G6 U. [. G6 _" ^" l; d
Bubbler E + Bub-V E + BublSide E
3 s2 W5 O8 ]( o4 o% ~( I
. p; m; X# p) b+ R; h14 HeatSprd$ @3 G( v0 u1 u$ J; X
Attks w/ spreading fireball!- Q) E6 O; E0 H/ A0 P
HeatShot H+I+J
$ _( V9 S8 v$ O2 p2 GHeat-V I+J+K. z c6 l% C# C' _; C) n
HeatSide J+K+L
9 Y2 o, b6 ]3 ~% D( ? F# E) SHeatShot J + Heat-V J + HeatSide J$ \; r* T1 \; Q; Y7 i% E S7 I
) I8 I6 t, n/ s( T5 J9 j
15 H-Burst
; ?- ^. G6 f& K0 n1 iCreates a giant explosion
' Y. ?& `, y" [: C. q0 k" ?Spreader M+N+O- L% a8 t M6 A0 Y T
Spreader N+O+P
$ k- p4 I! ~ j2 L9 W& HSpreader O+P+Q4 C9 s& `9 r5 r3 }
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16 LifeSwrd3 b! K3 y/ A6 ?% N, h% M
Swings a huge 2×3 sword!4 A" J6 @# E) f1 W: z
Sword E + WideSwrd E + LongSwrd E
0 b) y) j1 S1 R- T3 P; y* Y+ N; |Sword L + WideSwrd L + LongSwrd L4 n5 t0 W$ T6 h, p0 J: Z7 R* K% ^
Sword Y + WideSwrd Y + LongSwrd Y
8 f. ~( k& I4 w2 Q& l
6 \* T# k$ U) I: B, a" ?2 q17 ElemSwrd
9 @, a& Q5 w5 X+ D) y' WWide swrd contains 4 elemnts& S+ F8 D+ ~9 D9 [9 r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( [# D& y5 p u- z7 b$ eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- f! ~, e$ |5 O
4 i2 ]9 E$ U+ c- ?! P( Q B
18 EvilCut4 Q+ _& r( n) I4 n
Step up 2 & make 4 atacks0 \9 E) N d" J2 l6 g: R/ i
StepSwrd P + HeroSwrd P + StepCros P( ^, \/ m2 p! u# E. W& i* p
! _% n# _! M8 i) b( X19 HyperRat
/ E; o7 B- o1 o& G- p# [A giant Ratton charges!( V+ p5 I6 `, d" j+ B
Ratton1 A + Ratton2 A + Ratton3 A
: h9 V1 s' F) Z6 ~& @2 WRatton1 C + Ratton2 C + Ratton3 C
1 J5 i: Q+ C- Q- lRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +/ ^0 o% Z2 o& e# b9 @
Sets Time Bomb in enmy area
+ W0 K9 L% W) S: bTimeBomb J+K+L, D# ^# y& d" Z: Z3 B
TimeBomb K+L+M
" a, E9 L+ }& _# A4 i, ]7 q+ cTimeBomb L+M+N
' f, X3 s; c# ]: s4 e* G3 a* f5 ]
21 GelRain
( i+ i# f. C l3 }& BGel steals squares
# Y4 _$ }; b( n) g; ?MetaGel1 B+C+D; b+ N+ x. B8 D' D s
MetaGel2 E+F+G
2 c' B( h. x, iMetaGel3 S+T+U
8 N+ h- C! X. q; Y, O9 R! X4 t2 u; O4 [& `
- N4 C) v2 V8 r7 C22 EverCrse$ a4 |6 p4 x! a H7 a( g: Z
Shield chases enemies
% h$ K+ M3 U+ [( }# C6 zCrsShld1 C + CrsShld2 C + CrsShld3 C7 t# ^4 p" b9 G Z* E Y8 Y$ Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
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2 O+ `2 R) g& F% ?23 MomQuake c! `% S# ]; A" e' x0 b
Awakens Mother Earth!" N, P- h5 o4 Y" Z+ Z' s
RockCube * + RockCube * + GodStone S
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24 PoisPhar
8 {1 G3 W( D2 }( l3 J0 @Pharaoh generates poison, z9 q7 N; g. {, e, h! Y r
PoisMask A + PoisFace A + Anubis A
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0 F r$ Q; l3 q, U25 BodyGrd
8 ?1 W+ r. M# d5 d! fBodyguard takes out enemies
- o3 m7 T! z) E0 {& XAntiDmg M + AntiNavi M + Muramasa M }& H# K# h0 N* i0 S1 q
, _! M J# q2 F# ~: M( M$ [ k26 500Barr
! u, P! L- J, ]( OBarrier absorbs 500HP dmg& u4 h3 o5 t- e6 m, d1 c0 \6 j
Barrier E + Barr100 E + Barr200 E: B& m2 ` H5 {5 P
Barrier R + Barr100 R + Barr200 R
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J5 \; W- c* o+ ~27 BigHeart
# `2 |1 s. \( U1 [- h$ gAttacks, then heals HP!
/ H5 Q8 a2 l1 T; x4 S! hHolyPanl R + Recov300 R + Roll R
* x3 Z) N7 s9 y/ sHolyPanl R + Recov300 R + RollV2 R. b! _* D- u* C, G {+ P
HolyPanl R + Recov300 R + RollV3 R! g7 E8 X m8 z9 w* T
/ M6 X" v: ^- D$ ^$ ^28 GtsShoot
- @/ s' v- B4 q% f. a2 n2 |' cGutsMan throws MegaMan!
8 p' T+ N3 m7 K) x5 TGuard * + DashAtk G + GutsMan G
! g+ J4 P9 b( F' W! pGuard * + DashAtk G + GutsMan2 G$ V, t" q: n: D `& u" j# _! s" U
Guard * + DashAtk G + GutsMan3 G
. u4 i6 W6 q( q5 V, nGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero2 a/ f: n0 r9 U# h7 L; x
MegaMan & ProtoMan team up!
7 ~1 q- Z( f& e) y n* |CustSwrd B + VarSwrd B + ProtoMan B' D: x6 G/ Y' a j$ K9 a3 q4 _
CustSwrd B + VarSwrd B + ProtoMn2 B" G, R1 n* i; f* E8 A7 K* n: y7 P7 G
CustSwrd B + VarSwrd B + ProtoMn3 B
! J! B7 a. @3 T4 @+ R1 Z7 G9 iCustSwrd B + VarSwrd B + ProtoMn4 B2 x$ T! S- Y6 b% S; ]& i$ B5 P
" J; a5 u% J( W6 \2 ^30 2xHero! K% v+ g; D% \( u* Q) c2 N
MegaMan & ProtoMan Dual atk
: M, K6 M% }" V+ N( uSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! g1 Z. I" Z% fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! {, s: V2 B: v J/ S" y& O& t' V" B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ ]9 i2 n- @4 w! n6 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; V7 W7 q; U7 t
$ D) \3 c2 T7 F) d1 r. y8 A2 Z31 PrixPowr) i; Z6 Q! ~& \4 s `5 s
3 Navis attack at once!
& O. k# y/ e. o% M. F5 \Team1 * + Team2 * + KingMan5 K$ b* b `- N" ~ k, Q
Team1 * + Team2 * + MistMan5 M4 c K' B1 ] ~
Team1 * + Team2 * + BowlMan5 B! Y% W" Z1 E& M( E# [1 O
9 j. ]5 Q/ t' J6 d' d5 U% g
32 MstrStyl
) T% r/ S, w+ d" gMegaMan unleashes his power
3 m3 o% }# D/ _) s. G! E! c3 eSalamndr * + Fountain * + Bolt * + GaiaBlad *1 T/ p0 R6 S: S: m3 a6 B: T' c
% l5 {& L9 T3 S# y0 T
StdrdChip (Part 1)
" @, O0 P" w+ L" K┌──┬────┬─┬──┬──┬───┬───────────────┐) c8 k2 W1 n" h( b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 L: s1 y' n# B4 ~: L├──┼────┼─┼──┼──┼───┼───────────────┤& W+ F6 f/ M; F1 c9 f
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │6 c* ?; A% ?" D5 t" J6 h
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& A0 ~/ }) ^/ L0 f7 X│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& v/ o0 r/ z" A; ~" v0 [
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ m( a2 ~, c4 ]
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 E4 W* u: T" e│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │" E9 ^8 }$ w; R8 d5 F! N' ?
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: q* ~8 v7 p8 W$ _( ~* D% l│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 A" t, R3 e5 |4 `6 `: J9 X( f% I
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 ?0 L9 c( C. e. _: L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 C: I1 ^4 X. U│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 x! f. I2 m" v
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; n" R R' D' I5 G
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 O! r. F# Q# r8 S9 x4 p( J6 T│14 │Spreader│16│30 │ │** │Creates a large explosion │
E5 N: T: s2 r│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 |3 m0 W* }7 \ n
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 N+ E, \" [ b! J% z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 ^7 ~5 X4 C$ I5 U│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) b0 m3 T& _( W8 V7 _9 W1 u
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: ~2 k5 v1 Z; H C│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
- t" v# t o) c- X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 j$ ^- q7 {0 k
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │( L f- v# I/ `! N7 d) i& J. F
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" b' z& r! b5 ?+ ]: \+ y5 E
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% _7 T& K" p( A! D
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 o2 r# N r' u* r) J│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │5 \8 j6 H. M# D: x, s) E
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 ^; [5 c* K3 j8 E- [1 I: S: p3 h" G
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- v5 \: A/ B6 H7 F" ~) q
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 j! C z5 T8 @; H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 u( n, N8 X! l7 p! U" Y+ R│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. {) P4 f+ x4 ^4 t* V
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
4 j; e* k7 @ M9 l) F9 }1 m│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& C# d( B. N, @; w Y7 ~│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │' d( d; Y/ U* R) p( e1 ]) }5 q0 h
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# H. e. N7 G3 w6 @│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ p2 H+ {" {& N. [% f
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* }' U6 m4 V$ w7 C( {
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- Y# n( J7 p& g+ o
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 V' Y3 R P& Z' h# o9 J│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) o: t$ b3 ^. k# {
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& U. D- j ~& r% ^1 E+ t3 ]& n/ j
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! \' D: K1 y4 I& a2 W1 j│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 r+ r3 g6 J r4 ^5 w$ k
│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 @/ {9 W1 L. k│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 O5 C6 H' y, J2 M u- b/ j│46 │DynaWave│42│100 │ │*** │Shock through enemies │: n8 P8 r# L, T5 `/ x6 q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 k, }; {- k1 I
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │9 W. G* l$ X# K J' ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 I/ p6 Z- X/ ?6 ~' n│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% ?# a0 K. B4 I3 S- P1 H3 d│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! I% p/ J( a+ ]5 `9 P│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" v( @8 u2 Z) W4 {
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ d/ D, `( m" I
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │* F5 \1 v) q0 F7 D. M6 X
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
) h/ _ k$ f) R8 g* T; ~8 v3 v$ x│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% [: I3 K" v! t, t( r│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: @, v( U0 K8 j/ f5 k! d│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( M0 \, F5 u2 G7 e; {; j5 {│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ r* p2 E1 k, i. d+ U; G. ?* B│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 N& H2 V+ P1 }. i7 ]9 k7 A│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
+ ~) F1 F/ p# S. r$ a- I! s) G' d│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 o6 b f2 b" e
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# U: G& i. f2 s4 P6 T, ~│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 R; Y' f( J/ c- c% \│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) I6 _! ~7 P9 Y9 _
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
7 o: s0 c* }9 v& K Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 T2 Y8 G3 y8 P│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" u$ L6 H3 m" T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ W# n1 }/ ?0 e5 q. v
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 u0 `0 O6 t: D2 V X9 R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* e7 Z" }: ~9 n2 e. ?% n n" E│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ z0 Q1 s% N8 L" r0 H8 K│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 z7 d" p' j9 u; N O& j. r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ u6 b% ?; l3 M+ E B N0 a│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 | _/ k9 k. j% Q( x/ y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 ?2 _# {/ ?5 \7 [: @│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( h) q9 [# z* ]. @: O$ x│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ S6 K& t' r7 }4 l+ I" H' r│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 y1 {0 J- i% Z# `, a
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ ?* }; c3 T; F2 A+ Z
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 v6 J7 R2 C, r' @ a0 ^
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │" v& G' L6 i& @; t( ^/ i+ y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: i. I) N. M: s9 j2 o│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! v6 J' z7 Q0 w; h$ \7 o│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: t( }2 p$ i4 j4 P
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& a2 \0 ~$ o+ Y# l7 { Z$ K│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( G. o6 n. w, L4 m/ X│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, Y! k$ H& W" b u: z, ?
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 z0 e/ @9 h! z( s5 h/ q│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( K6 R$ O$ F: ?( H2 J% y2 k+ @
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 a! t6 ~, ?: h H6 ? L: q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
~" [6 V' g3 E2 f, y8 V, s; n│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 U% u V# d. Q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
( X* z8 r- Y) Z' q [│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( b- [$ R" }) a8 Z- `4 ]3 n
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
3 w% y# O2 i4 M/ k- l2 t│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) A; \2 Q3 [7 R2 V) O$ Q0 u$ F
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% N! O+ N3 u8 g7 a+ d$ q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 u6 Y% z" N, I, b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ i/ S8 O# B% F6 `" O6 j└──┴────┴─┴──┴──┴───┴───────────────┘
6 f0 F7 J$ i/ j. `: b5 M. Q' F( D( n) e2 w3 ^+ m1 A @9 i
StdrdChip (Part 2)0 J+ K# f- f6 P+ [
┌──┬────┬─┬──┬──┬───┬───────────────┐
* r9 @1 e2 `+ T% _│编号│名称 │MB│攻击│属性│稀有度│说明 │
- U1 d- O/ [& u5 E6 P├──┼────┼─┼──┼──┼───┼───────────────┤
* C ~+ E* H8 p6 s7 g/ o│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 {/ t- ^, t( G1 s r2 U9 Y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' a7 d; A2 b* E5 q9 j$ t
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; h- f. U& i/ x C3 K│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* I6 G1 N, i4 ?' P% T8 H& f│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& W8 x! D+ w5 B( w D│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 l# m, U, l/ |2 F2 C0 r3 n
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 N" H* J. H1 e( B│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 _) k6 o9 Q- q8 T
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │7 ^+ P8 C' N/ w6 T% T4 v E
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) v! E$ D8 E* q) S' c9 f1 ]. g
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 w2 u1 o1 I! ?8 y; q/ P│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, v: H, F9 [0 }( @│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& L) ]+ e! v# f, C# t' |5 y│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 b6 G' F6 T3 Y+ u2 ` k$ D
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( `7 b) M) W8 r8 z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │9 H0 S5 a4 f; _5 D5 }) U3 p
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! |* t( J: F4 p! F
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; m3 t" F. Q! o: c E$ g3 L h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! j! N& U: N) T│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │& l( Z6 o9 m6 C7 f
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) t2 t% B, F8 W2 s+ d7 M- i│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ ]" Y) W2 V( z6 l$ {0 H9 q6 M│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
+ l2 K6 F6 [5 X* j# V; z; O" }" h│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 X. ^- v& Z# m4 s$ M│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 q5 [0 s( _5 P6 p0 v$ t3 o/ v0 F│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ |& X8 S4 u' d/ t3 X
│126 │Rook │30│ │ │*** │Protects you from attacks │
6 h7 T, I+ i4 K- K* E* C' }│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 {7 S7 _6 u6 s' F I$ C+ y- R│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& ~: m1 Z& S# Y2 J
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% l3 y# d" g1 L5 ]6 E│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# }. i- u6 c+ w& C. M4 G│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 J: x Z/ N4 C7 \+ g8 S; G/ F/ n│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; Q7 l4 M* s) P0 n+ A: {: D
│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 A. Y- Y# d" R8 H6 y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: `7 o! Z' ?0 N9 `, i* s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
8 E( E) }4 F+ T; F│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ n+ k+ D) A. F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 p2 a- o2 t5 F" F' ~
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; `. P7 ~& F! T
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" ]1 g2 G3 q* y8 V, }4 ~1 h9 B- P! p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │" ]2 _+ \4 C2 h8 Q2 u1 I! j- ]! |$ [+ I
│141 │Prism │60│ │ │*** │Prism fires randomly │6 g8 p0 D( Y0 S/ a! _6 o# A
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% l+ e8 f9 H- {8 h8 k8 J8 ?
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' e- d( h6 Q% b& p% G) n& X. {, Y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. P. ^) b5 a2 i│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 o5 M6 F# ^3 }6 ], _: W2 ]( Q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 \6 d9 h+ H9 T z' n" n. }
│147 │Recov10 │5 │ │ │* │Recovers 10HP │' m9 \" W2 @* l7 g5 _: ?7 O$ z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 Q5 l% |% |+ z$ o; Y
│149 │Recov50 │14│ │ │** │Recovers 50HP │
% G1 `$ Z2 w- x1 l9 J6 J│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 _: j/ j+ d* ^│151 │Recov120│35│ │ │*** │Recovers 120HP │
# o) c( F4 J9 s. _: I8 `│152 │Recov150│50│ │ │*** │Recovers 150HP │( r6 k+ K' b6 ?# `* {! J
│153 │Recov200│65│ │ │**** │Recovers 200HP │7 x: n- X6 [' d0 }" h
│154 │Recov300│80│ │ │**** │Recovers 300HP │
, E% g$ D1 M. g$ }│155 │Repair │8 │ │ │* │Fix your area's panels │8 G; K9 A6 Y4 }# M- u6 _
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% f9 T' _. ?' I7 u: c
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 f3 c+ b% R& Z. L' d* c+ y9 Z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 |& s: L# V- z4 q* u# D
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: e; y; T8 \5 t, x│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 p# d9 Q# ^5 Z+ P6 }7 Q7 H' z3 T│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │7 @# U& f8 [1 u1 ^( l
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ v0 i0 S! _: t! u5 H│163 │Invis │11│ │ │*** │Invisible for a while │
, M4 I. S$ l0 m$ p# Y8 s. T5 K9 A│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 ^* r) C8 l" m; o {│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │; p: @* W9 E2 m- F, D
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ t( I* |: m% G! u
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 \4 j0 k' y4 l9 z( @│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, F* Y5 k4 C3 i# }( {
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. j R8 R7 I8 [! ?+ ~6 h% \
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" l" Q1 u9 [# O2 u│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
k$ Z7 ~2 x v2 Z% d│172 │Aura │55│ │ │*** │Repels attacks under 100 │
( Q( v" y4 B- y# M) O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% [: I: D% w* P0 q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │( K; ?) h) P' O8 `# a h! }! K# N
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ u: u! z# w" z6 U7 c4 P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 s' W$ L- o( S5 o; q; m9 ?9 h* ~5 y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" l5 t# L, ]4 w1 t; q3 X6 ?│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 F0 j6 J2 C0 h5 M/ w! e│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │( P8 \, H1 o0 } Z3 ^& w
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 t/ ]( a2 m7 n' q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& m7 e: G: E! J0 h; J! ]! l
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- j1 U# R3 p9 L* [+ n" |( M$ ~│183 │Hole │55│ │ │**** │Open hole to dark world │
& T5 R. @. ]& F; } `. v│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
& B( `, [: |. F! ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │2 j9 j0 Z4 \) e5 }
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 _$ T! E2 `2 @$ y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; f& G: K5 Q8 R+ G│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ j* H( E6 j% b* F0 n│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ \: Y; i. o8 g- P
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( g9 R9 ?( k6 e7 a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 w- V d, B" w) N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' H: S! b- T) _% V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │# r! u: c. a8 z& k+ X
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; ^; P; ]" `2 A5 W
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 ~, n, u+ i* a, A( r3 K' v: L! `( \│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) ?) ^" ~: q4 [) z. W' a
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* Y, J) Y1 B1 K* U│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 e9 U$ u" P8 }/ ^" R
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) p3 u3 ^4 g3 D; ^
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 {8 f! v6 z X; |* |" l1 k3 y9 X
└──┴────┴─┴──┴──┴───┴───────────────┘) Y+ `! `: w" O4 h7 r; p
$ i5 m+ I( s; W9 Q- b
( H; f) ?( c3 p! B, b, N5 }, JMega Chip# ~& R- v" d5 f, M( i- j
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ [ E5 B$ p+ k" s6 c1 q2 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ I. ?- g( U) Q+ s2 I4 Y5 B
├──┼─────┼─┼──┼──┼───┼───────────────┤; b S0 z! Y! A' T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 w9 P& n: K# r. p' g+ F
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% w( L; h0 z) B5 a3 u a
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ x; }% j2 N1 `6 f
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" S( Q9 F+ R& I
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 y- Y: Q8 p" U8 }9 e' ~/ @
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! E5 |; k8 \/ g2 V6 s4 R
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ O0 y9 z% e4 P$ I/ ]8 P1 J/ u* N
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. L' Q. M8 C M+ G9 N
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 p* F; i; N3 d/ n0 _. p│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│9 v3 T% ~% \1 t! C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% A& |; q1 T4 u6 j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 X" G2 H1 e& Q' w% |
│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 A" Q: E# j0 O) J. @, \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 e! \$ h6 _3 c4 z3 a- V
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
L* g: e- q F* U6 i! F8 @" s│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 @5 S6 A8 ]6 x4 d# A│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
* y' i7 J D4 O! W0 @│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 D9 u6 X/ x/ T+ P+ X, f& b" G
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 \ h7 m9 z3 }% D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# c* J7 D! t. e* u
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 A# _. F6 G! {7 l- w
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( c9 t: w9 H3 u# _: i
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* v- f+ d. O9 H/ e/ w& v' F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- u+ S. |+ ?1 i( c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 s! g% {) Z6 ^- U- W0 b7 Y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. t7 Q9 R) s/ I" u# n; H│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 T2 ^0 U A" u% W3 ^3 y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 m7 a# n) O) O
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 ?3 n& K* F- u2 J
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 J; S5 r! T; t" q, j7 e│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ b$ a7 j1 e& n% g│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 a3 c; U1 H, R* G0 y│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ j- J( r2 W& ?" n0 f! \' i│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 U$ A3 U% S8 m2 ~
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 C v4 q# G# K; I3 j+ f% o│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; U, ~- A4 i+ b2 G5 p9 R$ L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% \; }( l Z) M4 W│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │; M9 [: |0 k5 u- H4 J' v3 _7 V9 a
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
Y9 ^, ]( O7 o│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 ]" l9 R: F4 f' Q ]2 L
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, u) X: m5 E2 u+ L. ^6 `7 N% g│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
) u) x N ~# }5 k- [+ F/ f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# m" N! r! ~4 z, [! Y" d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 W5 d9 D Q: a. b$ a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ P+ x! e5 Z8 j4 d3 z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ q/ } C( I8 O* B$ ]$ x│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 y/ J8 S# m/ |( |4 R: l│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; D2 {2 }& Z1 c/ j/ S+ d5 E│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% ?4 c* E# L; e8 v+ T% a
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( K# z& j; a$ p% Y; J8 f- `8 f8 ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ g- O8 w# z2 u0 a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 \, K+ I; Y+ s" E5 M1 r! P' W3 ^! h│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 ]3 Z d9 x2 v6 O/ \" x+ p│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │/ S' X" y" i3 ?& Q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) J* I/ F+ x" n$ P1 |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ I; T, q+ N/ B$ ^& c) k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; T2 |+ H! d* Q! }│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 p& R3 ?1 u Q4 t% Q: R6 [4 F3 A│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
/ g* ^0 _. r" i* S* `7 T│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- T8 }. y0 R1 I5 K, l│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 X8 `, b1 _# z/ U! Z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 U. ]5 r- B3 D6 x! M, p4 D
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
4 C' Q5 L& ?2 @, Z, J2 D, e│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* m6 T4 X7 l8 B R4 n' `
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 g$ @% a5 X) [7 \7 |
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 {6 a- Z" C6 a* U% \! I o+ r9 \│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 Z \# p: A" }! l! W1 D
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* T. p" g) B+ k% Y5 g c! v* |
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │/ z$ W" X Q$ N" B9 v A
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 E R5 G# s% x1 a- ]4 n4 @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, }' z$ r1 U( i& c; x% P│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# i, s# c* Z P$ F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ _0 z7 o. {9 X
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# P6 v+ e+ b8 l; T
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# M4 j1 ?& v& f! P7 [│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% W1 A! \0 u: a& w; W
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 F& T5 s7 R2 v/ j5 W9 B% e9 Q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. Q8 i, E, o4 E) G
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& E% W- q+ c1 c; w
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 y: n3 x/ p4 l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
. C6 H+ g4 A" w% d5 J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# k: o+ j9 ?4 P- ^1 r/ ~, E│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │; g3 {$ |% k; R# X0 O0 D
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! F* g2 Q3 m# C+ I3 o
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& i) U, I4 w! W└──┴─────┴─┴──┴──┴───┴───────────────┘
* U9 R3 j; m+ R0 l, M
, k* }. l2 u2 I; L7 A3 S: u3 p* h8 q1 P0 r2 V
GigaChip (蓝版)
j) A9 X2 M0 k3 B7 m# F9 z; G! @┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 l. i4 I8 ?" t5 K" m4 o│编号│名称 │MB│攻击│属性│稀有度│说明 │
( D% \' q# N5 p# D2 V0 O├──┼─────┼─┼──┼──┼───┼───────────────┤# |. g, c7 M: B# _
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; Q% q5 k6 r9 {4 V3 z1 Y/ |. X% Y
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. U o" r0 O* v8 q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' u% k+ D7 _' O
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 G w) H2 }$ I; B: V P3 N│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 q K- f& [6 I& S* _# G5 r│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. Y, |, q, t' i# `0 o+ K* o4 r3 d. ?
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ o/ \3 ^' s M7 [! \4 s' Q│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ F! M1 \- N- s L2 g& T
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) k; @) ]: z L! K7 ~0 C! C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; a" f" D6 c* F$ B1 c- b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: j0 r* \" n! U" M' ~* X, `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 I3 c. J/ p% { h1 G* Z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 n: Y( x- f) X" Y q* x7 W2 q; \
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 r: Z& t) P6 O9 C6 Y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" ]2 y; K8 T) Y9 Z- ]
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ U1 f# Z( p$ r. E8 b
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │( S+ S/ m7 a1 N; G
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 {, p* z; u4 j6 q! h│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; J$ I2 r; m4 V5 S2 Y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" x- l" f. I8 V D. z, \1 f/ k( e7 j. D
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 @9 k' j1 D1 _# `
2 @/ `" l, J) K: l9 ?GigaChip (白版)(只列出与蓝版不一样的Chips)
, x7 h5 J: n/ Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
. g6 }. ?- T& \" o+ O! J$ H! v│编号│名称 │MB│攻击│属性│稀有度│说明 │" b8 \8 d, E- }& x2 S
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 ?6 r0 O) ]& r* m│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │8 T A8 Y0 J2 l, V8 ?
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, u# o- D& K% f; I. v- S, w$ B
│4 │Balance │60│ │ │***** │Both Hp reduced by half │# s2 e$ O ^7 Q4 r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! T# q$ t0 f9 d; ^5 t7 Z# [3 |└──┴─────┴─┴──┴──┴───┴───────────────┘ |