转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创! b% x2 {$ J2 G9 M: p+ q
■ ●■ http://www.NewWise.com 0 h! V1 t A' `" |
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% V7 d6 @* H: A | 洛克人 EXE 3 Blue 卡片组合6 `5 e4 N2 @+ T$ z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* H, h. c& u! t/ i大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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2 S, Z- h- M( v4 ~0 t以下内容格式如下:. X; e8 P( E1 ^4 l1 c7 c4 O
+ m: S" q c- W. `/ d
编号 名称
# G+ J5 w. h/ h* K) }# z说明, v- m7 l8 b$ \. i. N' ]
组合方法/ f+ E. s* i$ H
---------------------------------9 h; ^" G: {. p2 l8 H6 x
01 Z-Connon 1
* U$ H" q, Z& fUnlimited Cannon for 5 sec
$ @$ G* Y2 M2 D% b5 W8 j6 fCannon A+B+C
: a' M' I. G" V# {Cannon B+C+D
! Z/ ?# u' r0 j: HCannon C+D+E
V* M9 k' }5 h0 H6 w' i- `& }: u
02 Z-Connon 2
+ H+ w4 E( s l1 {Unlimited HiCannon for 5 sec, S. r$ Z- z+ y) \3 M' z
HiCannon H+I+J/ z3 E; `2 E! e1 V
HiCannon I+J+K& Z" E3 |: h/ `. w) C/ e% \
HiCannon J+K+L
1 U, R L$ m0 k! k) n1 ~
f2 p+ B9 N' {03 Z-Connon 3
1 w% B7 |3 c! w% I3 sUnlimited MegaCannon for 5 sec
" o+ x) m' h9 X/ Z3 q9 BM-Cannon O+P+Q
, ?$ H& r, [, `5 M! EM-Cannon P+Q+R
" h5 I: L H' v7 V* o* m" j4 uM-Cannon Q+R+S
, p& l; r/ l* g3 q1 E* b+ {$ d% n, N+ m0 p! \9 x- P) }* C
04 Z-Punch x" k2 A8 T7 L; P1 w G
Unlimited GutPunch for 5 sec9 v- R0 E+ m+ h
GutPunch B+C+D7 j0 T" c' d b- C; D2 i; R
GutPunch C+D+E# y% q. x9 ^- i) W3 ~1 I
GutPunch D+E+F- K* q: p$ x7 _& ^" s
- M0 | x( z4 n q0 z05 Z-Strght5 P4 h4 H. N1 R( X# {
Unlimited GutStrgt for 5 sec
2 b D$ F9 M- h9 a8 jGutStrgt O+P+Q
3 Q% K# A) Z! _3 }: \GutStrgt P+Q+R' d# F. T% z! s# @; z, p- a1 p2 ~
GutStrgt Q+R+S+ f: D" T0 R$ o
$ ^4 @& |& D, x. @" l: H
06 Z-Impact* I- B5 |6 h) T# L& i
Unlimited GutImpct for 5 sec0 ]3 g# Q5 o: }# h! S. v9 c |$ m
GutImpact G+H+I S, t3 l+ l) M# J5 p1 ?
GutImpact H+I+J
# I6 {$ C# }! DGutImpact J+K+L. u* }4 T' A8 N' [' V0 t3 e
9 M. c0 `6 T3 @* D, W& O7 q0 a07 Z-Varibl+ H9 s' l z' r$ g( e; i
Unlimited VarSword for 5 sec" f1 ]% O/ l2 H4 v2 ~- H
VarSwrd B+C+D
; x8 ?% {. X) l0 `, [% d- CVarSwrd C+D+E
4 t+ K; J) N3 m) d6 T3 r bVarSwrd D+E+F
/ C9 V, ^' \; X6 B+ i1 l! m6 q% ^: K( W. U+ ^
08 Z-Yoyo 1
: a C6 _' T: MUnlimited Yo-Yo for 5 sec, R% I) M A* S# n
Yo-Yo1 C+D+E! ?8 y& R3 |1 H) L( ]
Yo-Yo1 D+E+F, Q: d3 B! O$ u' |( e. T" L+ X! ?
Yo-Yo1 E+F+G; p U- N: N# g h8 J
0 j+ P T' ~) e; x% O
09 Z-Yoyo 2
4 U, M# ]1 f$ I; P/ `; j4 lUnlimited Yo-Yo2 for 5 sec3 u" `5 L" l* @! W4 v6 h' `
Yo-Yo2 H+I+J
5 @% U# r9 X" T9 z1 jYo-Yo2 I+J+K
) u8 E# ?! @# v$ x3 \& FYo-Yo2 J+K+L1 y3 [' v9 n9 b4 s8 F
$ S& L$ z* Q ~' h6 ?' s: }$ R10 Z-Yoyo 3! V5 k! G6 D( b) Z+ s9 B
Unlimited Yo-Yo3 for 5 sec/ w, W0 G3 f) _: @4 ~1 Y+ h9 h) ~6 I
Yo-Yo3 M+N+O3 i7 S- v3 N8 G A
Yo-Yo3 N+O+P% R. Q: C/ _' ?3 `8 j
Yo-Yo3 O+P+Q
- m( b9 Q5 Q2 W; [7 J% Q4 g& v+ I& t
! w6 f: G2 w/ }7 f11 Z-Step 1
, t0 @. J ~" ]8 PUnlimited StepSwrd for 5 sec; Q7 E, U; ?) T4 _0 d
StepSwrd L+M+N
: A" H/ a8 L. T: _+ X. u# IStepSwrd M+N+O
& M9 q5 W. V- `# E+ r: I; g/ U; ^) FStepSwrd N+O+P% R% m3 y4 ~7 y1 S* J7 M/ {8 W1 c
: i6 W. x8 r. C
12 Z-Step 2' d5 T; r( y K4 D1 U
Unlimited StepCros for 5 sec
7 A% ?' L4 w+ x& I4 B9 TStepCros P+Q+R: ]& `# Q+ Y5 \& z
StepCros Q+R+S5 X. Z% N# I! A9 y
StepCros R+S+T4 p3 W) _0 K4 i( S/ v8 I
$ `6 ~9 @0 m7 l; k. A5 r
13 BubSprd' ]- V* n* p5 j. [2 C% m
Attks w/ spreading bubbles!) m) Q7 B: j: \9 X. |% L, ]2 z
Bubbler C+D+E
( ~' f/ Y; H, YBub-V D+E+F
8 q1 K7 u) N6 b' M5 NBublSide E+F+G
; n# V% A. f5 ^( O& \Bubbler E + Bub-V E + BublSide E
$ G+ W" c' @2 l9 U4 u3 D
. X: o' P6 z# Q2 n3 d14 HeatSprd
! F% l' J6 j/ ~" {Attks w/ spreading fireball!8 a5 P+ T& i9 {9 t2 a
HeatShot H+I+J
# `2 Z8 |" o5 D) x# H9 a8 lHeat-V I+J+K! S m* g$ ]! u' @) o) ~
HeatSide J+K+L* p1 k1 h A- W. i# N+ U7 U2 j
HeatShot J + Heat-V J + HeatSide J/ H0 s# N7 y: I# F/ r9 O* J5 r
" |1 I2 q+ ]9 c" w* Y7 @
15 H-Burst5 _) q3 }) n" T5 O! E+ e+ g" u
Creates a giant explosion
2 F! H. f# e( dSpreader M+N+O) K6 P0 r8 I3 P" m- W' j) J# M
Spreader N+O+P$ [ V @+ y( V+ z) K
Spreader O+P+Q
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: H3 w j& y+ Z9 |# I16 LifeSwrd
! Y/ k' g! J# Y: KSwings a huge 2×3 sword!& x: n% y+ ?0 A
Sword E + WideSwrd E + LongSwrd E
) r9 [1 R5 h- T9 }5 U2 x& |0 OSword L + WideSwrd L + LongSwrd L
" T: N* S" Y1 _, e9 Y% M T% aSword Y + WideSwrd Y + LongSwrd Y7 F3 u1 j7 j0 R3 a2 P
" g$ u; [6 Z: h* M; R ~
17 ElemSwrd+ K: U3 X. `* N4 @$ f, p$ g
Wide swrd contains 4 elemnts
9 m1 _' S% V# f m) M8 c! C( G bFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; @. O! Z7 H. E n5 u9 S
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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" }& b1 |$ E" P: H18 EvilCut
, ^8 |! E, G# J" D. X. }/ a% v5 QStep up 2 & make 4 atacks1 T4 v' I. ~6 F$ b
StepSwrd P + HeroSwrd P + StepCros P8 m, @% r; |2 n8 J/ w, A$ w$ G
1 I% _! [; { f3 _7 \19 HyperRat' o# b& @7 {1 W2 y# S* \5 O
A giant Ratton charges!7 E p# E* O1 c7 j
Ratton1 A + Ratton2 A + Ratton3 A8 a9 h7 E5 A! a. D8 y+ `
Ratton1 C + Ratton2 C + Ratton3 C. S8 E# z; |/ z* Y2 U) t
Ratton1 F + Ratton2 F + Ratton3 F
6 h3 \" d9 u7 K* {6 c1 R M5 c' m' L3 T5 x/ J& y: H
20 TimeBom ++ u4 `) W1 g/ S1 c
Sets Time Bomb in enmy area+ h' f1 ?: ]7 C' V
TimeBomb J+K+L
% U! S( `" `4 K0 Z" eTimeBomb K+L+M( |4 G0 @" l& l* ?- H G/ X
TimeBomb L+M+N! l$ w% E: ?4 f" h8 Z1 ]8 }( Q" K
7 v1 g1 W0 i+ t, r+ S" z21 GelRain
% Y$ E. x% [ k' e3 xGel steals squares
- C- k" l$ F+ g9 x4 E$ CMetaGel1 B+C+D$ ~+ W# n0 G% p3 J* X; q" N
MetaGel2 E+F+G+ Q0 X# {+ C* A2 E6 C
MetaGel3 S+T+U* d, W- n, l6 _: A) R1 Q
7 @) B9 o; g+ ~6 c. ?8 F4 m22 EverCrse
) L0 P# b% N1 ^Shield chases enemies
6 q8 E9 I3 M i7 E: vCrsShld1 C + CrsShld2 C + CrsShld3 C: h/ R& U2 v( B) R2 ^0 I1 l6 S& Y3 H
CrsShld1 L + CrsShld2 L + CrsShld3 L! B% Z) f( M' ?1 s# k* D
0 T# x( S7 m0 Q! s* W' O+ _23 MomQuake- {' o1 H# q; _% }7 d1 v @6 \
Awakens Mother Earth!
' s; O0 T$ ]7 n- j0 o0 uRockCube * + RockCube * + GodStone S5 a/ i. i+ q M; F. g
! ~5 v4 P8 l8 Y) z% R9 I
24 PoisPhar( O ]1 O' }4 A& U) b% B- K, E' O
Pharaoh generates poison& q" I c: P* Y+ ]' {
PoisMask A + PoisFace A + Anubis A
. }" I# {! E: }& ]/ E0 v D5 v. r9 k0 r5 f; H
25 BodyGrd
/ O1 {) i8 y! t S& F; m3 U9 yBodyguard takes out enemies" a" M" k) o* |- j I1 n. J
AntiDmg M + AntiNavi M + Muramasa M
. u& @0 M/ v$ P9 A {/ }. ]2 c1 e! Q
26 500Barr
0 c! ~( G/ ]0 g& b; Y! M5 LBarrier absorbs 500HP dmg1 e$ A4 y! ?! N
Barrier E + Barr100 E + Barr200 E6 J$ u3 O+ E" p3 o2 a
Barrier R + Barr100 R + Barr200 R
, V6 h+ G W W5 Q# ]" |: {" t+ L, r
27 BigHeart, X+ n! G$ [+ E9 J
Attacks, then heals HP!
) l) _5 X5 e5 L7 i$ s6 wHolyPanl R + Recov300 R + Roll R
4 t' P: }: s7 _: lHolyPanl R + Recov300 R + RollV2 R! A; r" B, F3 \$ s0 h# r
HolyPanl R + Recov300 R + RollV3 R! L \) ~4 U; a1 `" R& R
) M1 |0 R) w( `! e, Q0 ]1 M
28 GtsShoot
8 h. p. D/ c' X# k. X: N. U. eGutsMan throws MegaMan!4 K- F3 w9 w3 Y: d! N
Guard * + DashAtk G + GutsMan G/ t( u5 R) M" Q6 W
Guard * + DashAtk G + GutsMan2 G
8 B0 ]% C( _3 g2 q( lGuard * + DashAtk G + GutsMan3 G, q' T- l" a) D) t& ], ~8 \0 b3 Q
Guard * + DashAtk G + GutsMan4 G" Z% _+ ~/ ^, I: l
0 c/ {' s$ V3 N& ^1 `; }! z4 T
29 DeuxHero
/ M' J8 S! P* K% ZMegaMan & ProtoMan team up!0 n1 Q) I( v8 p5 D
CustSwrd B + VarSwrd B + ProtoMan B9 @$ c3 g3 e: w* E, ?$ u9 ~
CustSwrd B + VarSwrd B + ProtoMn2 B
# p) [7 i: L, m$ D5 g+ E2 H! NCustSwrd B + VarSwrd B + ProtoMn3 B
$ v- f. p" h8 }0 M* x9 sCustSwrd B + VarSwrd B + ProtoMn4 B6 U. D) @5 x! d0 E. Q
' D- C9 t; S6 w( |2 G5 V, j
30 2xHero' D! D$ s% Y4 ]( \
MegaMan & ProtoMan Dual atk
/ r8 Z. r: ? Z+ }! |! K( f8 ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 @) j8 m: `$ f* m% W2 c. Y% L7 {1 x0 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) f f- B; F, Y1 |2 J, J$ cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 j7 y' N( e2 L% q& ?4 y, l3 ?& W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. q0 ?5 Y* L4 A |3 o/ W, j* N
/ A2 n1 b2 V! z( ]( B9 L; O3 R
31 PrixPowr
+ D6 p6 h# A* } R- N3 F! F; k' a$ q3 Navis attack at once!5 X# r, y9 e( a! G0 o2 @4 s# i
Team1 * + Team2 * + KingMan5 K
, k5 \+ H8 {: l! o7 k8 y! @Team1 * + Team2 * + MistMan5 M# c# x+ f! b$ b0 C2 M5 v
Team1 * + Team2 * + BowlMan5 B; a8 @& E/ A4 U7 x
" [ W& v1 S& L& M2 m32 MstrStyl6 {7 i8 ?4 j# ]' R) {& {5 w
MegaMan unleashes his power
' I J$ @; D. l" OSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 ~! f) p( |6 B
- K5 E& G8 H! S1 EStdrdChip (Part 1); u1 y! }" z9 u7 e
┌──┬────┬─┬──┬──┬───┬───────────────┐( D' ?- G L- l3 ~' J8 u) \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- v! l3 Q& i+ S H├──┼────┼─┼──┼──┼───┼───────────────┤
& s4 t' T) _" h7 Q2 B│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ n" r8 g) i9 i2 [. ]1 J( v! `
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& M! _; A- m; k" b, }* C│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" w( L5 C7 ]1 {$ r) b% Y│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ w- f( M$ h4 ?8 f1 ^
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 ~, }9 R+ B, J# F│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ q/ X5 p- [: a% K1 ~) ?5 h( q│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! c4 t- u, Z" ?# T6 e
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ V* P; T1 C$ w) z6 y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
I* F, F# _9 B1 E. R, \' G8 A1 \│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 v2 ]9 g* K r( O# h
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& C1 y) f5 V% j; w# T
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. M8 |' M' }$ W* P$ M6 V
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 H O- ^# E; e+ i9 R: ^ t, _
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( ^+ E; i! l; r+ H# `& r4 L- f5 z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
& R- V. Z' } z7 s% e0 Z; c│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% B% C# K. a1 l/ [- |$ y* c
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 ]; n5 K/ G5 E9 ?/ c6 _│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ ]: l* I: f& l: e│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ X/ [# z M6 S6 h/ x
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* r, q- e4 R( t8 b. V% s3 O
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( A4 F! ~/ d' |1 y& _* C
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% s! A: b: X- Q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ X! E' m+ Y7 V: i& `│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │* _0 ?" i5 B3 ]
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% a8 L( K& q Z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# }1 k/ f# a/ h, e+ g! d* L- \
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, g5 i0 A( P2 O* O│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( `- j6 G9 ?+ d c8 P│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( G) w+ _1 c: i$ s* Z# A│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: ?9 C) r% ], u; ?│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, m5 Y2 _& C: m2 D7 C* K│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 Y3 Z3 {! p- I8 P/ U% _
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. x4 f/ z( d1 j' I) P G
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% `" Q3 Q# Q( r3 u( j, [& ]│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
- |& g! J9 {3 g/ t4 ~+ g# v│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 s9 ` [; J6 W: B* v1 Z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" O0 ?. V# p8 q. _1 ^! ?/ s- D2 N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 e) e; q" w7 Z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' e! Z$ t+ s( l% q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% ?: P: ^. t4 Z0 _. \- n
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ D0 D+ z& u+ ~
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( D* y$ a: M, R+ x' v5 K6 R. j
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% S. }. |& ~' r│44 │ShockWav│10│60 │ │* │Shock through enemies │7 w8 I- v% u+ s$ i
│45 │SonicWav│26│80 │ │** │Shock through enemies │+ y6 X; O4 ~. D6 L
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
6 Z- S: F* P( [* s; }9 x k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( Y T. R |, d# q' p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) \7 ?6 Y' h1 E! @│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
" ~- R; w& Y5 R5 }│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! {* h" D! l8 x1 O ]" H│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 s$ @1 y2 b2 n" ^8 O" S8 S8 g
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 i# W8 [# ^7 w/ n│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! F1 W2 o9 H+ p; U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ i ~, x( l) z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' h- C; y5 p" ~* _) a9 k% X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' a$ q% c6 x, j$ n/ I# H
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: L; @6 A9 Q9 Q+ t1 k│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( y5 `; s' x+ R
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 { M5 ?+ h* f9 t/ F, ]
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: E& z6 Q! v0 b A7 `3 f1 T" C
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 h' s# A) A+ M- \9 G/ Q) @) m│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │( w d. V# |! I1 f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( e0 r, W3 p( ~" K, A) c
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │# Z7 ^+ t" V1 r$ d9 X
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
: \ m# c# t$ L0 w1 G# {$ f! @│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 g* o0 K6 U, z1 f
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
L9 i( U. j/ u4 u; R( J│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% f3 s: y* I7 B) E4 D& T3 {' f) L
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! U8 G3 Y: \6 ?0 X3 |, L( N
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 y0 Y. Q' @7 F
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 b, s3 {9 a3 j
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 l, {. w5 [: h. M│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 r Z& k! U* Y1 J& g( L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: _# d7 J# A5 O; f4 W│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 Z# N3 |" O* H0 ]# W- y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
% {: F3 ]1 v. t/ }' b│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │$ h- c" U2 r6 m" R
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ i8 u ?- e1 H3 U8 S7 H
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 U# b, ?9 o- w) E% X│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 ] d1 q. H& ]& a
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 M& N+ N! P+ ?. X7 T+ {, a
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 e' ?0 i. W% [/ @│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& ^7 k0 f: W$ P6 V3 E2 d: i" H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 [" i3 w) f) _/ \5 b k N; I
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
, j3 t3 d) v8 }4 [2 }0 l│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- q- W$ W# u& B" V' t1 x" U│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* ?; ]6 D7 I; v7 _# a# x" m6 R& d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% x( v! B+ Y7 \& n0 [0 D: s│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 e" a4 [2 o! R& ]5 [5 O8 e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# d( r1 m; }- T7 J8 y+ {, {5 q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" \! _5 B. U# L+ Z% o( @
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │, D2 Q7 E: Q @
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
+ m1 j& |0 H. U/ P2 Q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 G7 l& F1 R! H4 j9 M│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 E5 u0 n' T4 Y( b7 I. W" v+ C9 p! c
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
/ w3 Z3 V. z2 i! [4 K% u/ h: M│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* K* Z# ?! V1 ~, v; \, S
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
6 y# n; `6 s2 t│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* r% U; G0 U3 L) R. P( N1 a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" J' l5 d# M( o4 d7 D6 \
└──┴────┴─┴──┴──┴───┴───────────────┘
- g* {& b5 P- H' m% H1 q; l) E# L6 x L3 q. P+ ^
StdrdChip (Part 2)3 C z; p: z; c9 k! g' Y& H
┌──┬────┬─┬──┬──┬───┬───────────────┐" A+ K3 ~- @+ y5 p/ T$ r
│编号│名称 │MB│攻击│属性│稀有度│说明 │; X- C/ k7 S$ |$ Y, G
├──┼────┼─┼──┼──┼───┼───────────────┤
3 D4 c! ^8 P0 ` _! z5 J& c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; X& q/ R* X* ]1 B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ `7 `$ A" z# j9 X) t4 K
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 W+ v# ?( M s2 w
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 J/ r) q$ j" G) W7 X, K│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. d: {: u1 U4 @7 J│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* ?9 R: X4 L4 m│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 Z" M( _: {; c) d│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) S! C I& [( ]1 ^( \
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" t7 ]; c+ q, M" Q( e2 n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 q8 X& n9 n1 e: S4 W│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) r. T1 k3 q; O0 U- c
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' P% {, W. \1 ]3 C& K K
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ w* h6 p4 s9 m6 I- Z+ T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* }* I- A* o% G$ B- u1 o5 W
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) l! n& h; U5 ^$ U$ p) }, Y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& Q1 S( E- ^ V│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 ?8 p7 @' C' y& a, x) A/ s│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; E) N. r; `* h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
4 v& i- q, v3 j3 u│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ v) a! Q! |" i
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 a4 ^ U5 `+ `1 @. S: x9 ?
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
C, h, R1 B% W$ U) I│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. i# V& O7 G& A, p6 J$ _( }│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ t. m; p9 P E# u│124 │Pawn │44│90 │ │*** │Attack by pressing A button │2 C% p; A1 f/ q* b; i) r
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' o$ d. p0 l6 [3 C& D
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 Z" I, _ b t" t. s+ D, d│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ _+ z8 N3 _! C│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 y K( e" Z. ^6 Z8 L. r ~
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; [1 T o% D& j
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 P* y/ z5 y% d( ]* M) `
│131 │Lance │46│130 │Wood│*** │Lances through back line │1 @( O' f2 a, w6 ^- S1 O
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, u! t' a( B- t$ v
│133 │Guard │5 │ │ │* │Repels enemy's attack │2 l8 C i) [5 d
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 i& w3 p6 ?( S6 M7 b+ F' m
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 }3 o- o9 A5 x$ m
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! D1 {$ G* V, a+ P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
* T$ L; t2 S% j7 m5 f7 v│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 w) X% k, n8 Y1 g( v
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 `( r8 M7 a% r4 ?1 Q/ i$ W│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 E" }& i+ T! `$ E2 p) [8 S│141 │Prism │60│ │ │*** │Prism fires randomly │
4 V! Y" G% ^/ g/ \# e. V│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 j* x3 x9 E7 v( W) G6 d3 z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! _9 } ~4 B0 f1 o│144 │Fanfare │32│ │ │*** │Take no damage for a while │' C5 [: k3 p# C/ J# C+ \3 o: w
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 L& R n1 z, w# H5 D
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ O) B8 Q! H* u3 K3 F6 j. L
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
/ y8 H. @ \$ z; r$ s _7 x│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 {# F/ S' ]# H2 v' N% }│149 │Recov50 │14│ │ │** │Recovers 50HP │
C/ }- {( F9 `* Q3 E ?! i9 v│150 │Recov80 │20│ │ │** │Recovers 80HP │
# b; u' g+ C, V# t│151 │Recov120│35│ │ │*** │Recovers 120HP │
& C* k6 a @0 X5 [' u│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 ^( C- v( E8 j5 l# j0 b' v0 i│153 │Recov200│65│ │ │**** │Recovers 200HP │
# r$ E- w7 ?" A7 [5 \* b│154 │Recov300│80│ │ │**** │Recovers 300HP │
% U a+ E' P4 m/ ~! O│155 │Repair │8 │ │ │* │Fix your area's panels │
1 N+ Q j' b0 Q9 y. J│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ s/ u& M; t8 d. X# _
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ `! r# {& z: @5 v" l- ^* I
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 U% A5 R6 r5 t8 H│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 w6 o% p" I& ^' W6 H1 j# S6 X, m" [│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& H- _/ y5 Z+ R: Z$ m4 f. P& t+ L
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, | g* ^/ [+ V, u6 W" H e% Q% X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' z! a; v6 @! l4 ~6 C4 Y2 g' P4 Z
│163 │Invis │11│ │ │*** │Invisible for a while │
( C& t, @3 u# g' R. |│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │3 Y8 v! G; h$ { P9 b" x* _
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: y# B7 r- D! @2 ~8 s│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" O* _. v/ S2 n2 F1 F! `+ C│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* A: Z( j" R0 ^& g
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ b- \+ G* p- l7 a) m. ^9 u3 h, J0 Y/ c/ Z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, b+ O: K3 Y9 _3 E' V# a, B
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 j U- H" l# v/ P( N$ b# @; q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% O( D3 ], w, ~1 r7 M│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 ^3 A& B4 [1 }4 r, q( j- e: N│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ d2 ?1 c6 g O; H8 U
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
3 r1 r+ X4 a- a9 ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 T" m+ N0 W( b3 p# R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- n. v# Y2 U1 p3 w9 u
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( G$ B& @( k. l+ b
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* p0 ^0 B7 ~! J" p6 [! u' {( U, {
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" R6 o I1 F; Q4 m* S( ^! D i3 O
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. M) M3 G C: F z% {│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) a9 j2 D% ~& f4 J/ _8 V│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( q/ j6 y" W! M& N4 H! e
│183 │Hole │55│ │ │**** │Open hole to dark world │
; c0 r. m$ B1 e" _" Z# L│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; g) }1 t! v: D J1 U' O, [│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! }0 j6 f1 Z" V; V│186 │IceStage│20│ │ │*** │Changes all panls to ice │. H. }- e0 v% V" i7 |6 \
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( k$ K: g8 E2 `
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# r! B S1 d& {: s6 [% g( m│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) V, I& N" Z3 @; P│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 \. M6 O1 b/ I! ~; V
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 C9 O% A; K8 d2 S7 w( Q, m6 t
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, F% A1 K: m. |5 R5 y! R│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 Z! ~( S. V' v0 X│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) h1 X; }8 D2 P" X
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │/ |0 `3 K7 q) H
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: g$ F: y+ [1 f6 t; j/ L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ m% {! y9 t6 w│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 ~8 d7 }2 H! q. O* F7 M# P" H
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) B& `) ^! y0 p│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! Y9 i% h: i$ c0 Y8 Q$ V0 A8 i) R
└──┴────┴─┴──┴──┴───┴───────────────┘- @! j l* w1 I
4 V7 S2 O5 K2 L
/ z3 a: g. e* Z( ^3 `. b! J* gMega Chip* @$ h4 o5 \5 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ F1 @' v' ~2 W; b+ d6 O6 A3 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) \% R" l# a/ q; I/ N! W8 a* x├──┼─────┼─┼──┼──┼───┼───────────────┤* ?5 b, u: _- {/ Z4 b, D9 w
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 M3 b r+ u5 W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% Y' M( ~3 M4 d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
' a; J- Q8 s. J8 F! P9 W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; E% T/ D' X, a5 x w( g5 ], y! Z' X
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
8 T: k% s+ `: w6 E& S│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ ^* }) K* }$ N6 Z8 u) a8 N2 z, y. G
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 j& ~& t$ c5 z0 j- Q7 T: ?
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ L% t4 M" k3 G1 W/ @1 l* i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' ?5 B/ ]9 p' [& ?│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│$ Q/ @) g/ s$ h7 M4 E' H
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. L5 t' \9 T8 U& D# r0 Y4 v
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# j$ L2 Z' D0 X5 }" G2 A
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; g# I% p' a( d! c
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) Q+ K8 ?1 ^; [ d' W7 D+ w+ m
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! g% r/ x' w* Z) o# K│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 B! U4 _3 U4 h# V5 s1 @( \* i│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 w- d; _, ]. D; U" g2 A4 H
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 T$ \; f$ F: l. T/ z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 g5 {, ~) v. |4 K$ f
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* s3 Q' C; y7 h1 S5 p7 t+ @│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( F0 s5 }1 S+ m" c% @7 `) ?% `│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, Z4 D) `# G% Q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 s9 o7 u3 E+ Y0 F7 R│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
/ W1 K6 a5 `7 i0 A: C2 P& e5 H│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 q. l- \/ V$ J. x: l# D% l/ X
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │4 @: S5 D. O6 e7 G. N' e8 i
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
: Y" I2 h; R9 V) D7 M. {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 E+ k7 D0 o1 A ^$ E4 A* r+ q' }- B! F s
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │& M4 m& R8 a' b: p
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' x7 M+ f2 ]# O, {( N4 E% q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: d h2 q4 b6 I- q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) b0 P3 v) t4 c4 g7 Q
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) `7 _ ^; w7 x│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" g! v- ?+ v( x0 ]2 {: X
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
. k: t- w4 X/ s, ]6 O. D; B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ o5 y; h+ b( o- P: _$ _$ r" C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 y; T! p0 l; c9 J│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 n5 v2 ^+ E! b9 v( p1 g7 g) h* h- @
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- u+ C/ v) g% M, t* w0 E│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, k( r$ r3 o2 Q( h3 @│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& N( R% K3 a% P' m* s│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, \5 c# v; r2 b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 |2 l% F( u4 F% h/ V│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) z( F! h6 K3 W9 m M$ @- n: `0 h/ G) a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) j$ `2 g( ~5 I0 h: _
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │9 N* A( D; S! O$ k
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 A3 i0 Q- o" O% K9 F│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. l; y2 ]8 }5 y6 B. M7 {- O0 l' K│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
; l$ N7 R! }$ a5 I3 j& L│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 J2 y" w" ~) I6 i K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
, W. F( x' i% B% W) z" s/ W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 ?/ |2 {9 X! Y6 [; w, L8 E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; s; p4 P* i) @' n│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( h# r( G7 k& y& _1 V│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) C# v( G- x: r. t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' p8 w K" Q3 v% K& h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# \$ i3 `5 y# {$ S9 F8 }. Q1 C│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 S5 h. f$ a0 Y$ q& y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- J" G8 Z' w( V0 i6 ^/ Z/ z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% Q9 ?1 B* d" p8 n' ^1 b% ]│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ \( s+ x9 d7 c6 g' l: W6 W│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% D6 k" N# i2 z0 X0 n│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; F9 H) _* a1 ^- y% `' @: M│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 m' k) J X% X6 i$ H% P
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
. G: K0 D1 N# s5 q; b+ v│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& F) f' W, t! W4 J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ F# e* K: ]. ?& s' ?│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# f/ R/ ]* w# `; f│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ i: K, l M s9 r
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ D! H- e$ C1 }% G3 t; }8 M' z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' a h( a+ ^; F1 u3 @) m3 H3 h
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. O$ o4 y, w) \: I6 @│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 v0 ^( ]' r1 @2 z8 Y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ a' U3 l' c. c
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 M5 ~% ]0 d: U& D7 _; s, B( Z│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 o# b7 x) N4 z# `2 A5 q
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 y8 Y( B s; g" M. [+ Z7 {
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │3 w M+ M& |; m1 ^ V, Z' V. F9 r- R
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
7 ^) m4 y& H5 J│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
5 ~+ [9 Q) P+ Q4 h, H. L│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │: y; {) a9 m$ p Z6 X* t
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ q0 i* h n2 @0 j Q! B% \│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! l9 u/ K, Y3 k! ^- J* G│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ S1 ]7 N) v# W1 r$ Q$ m│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; x7 p2 }, r* C, d9 A
└──┴─────┴─┴──┴──┴───┴───────────────┘
% h( G+ V7 H$ h% z! \, Z$ L8 t
8 J; d d& f$ J8 m
% E; j8 H5 j, r% k5 hGigaChip (蓝版)4 q. ^/ ^: P" u
┌──┬─────┬─┬──┬──┬───┬───────────────┐- `* i, v0 p& |+ p7 ?$ x. u
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ q8 b1 N+ ~; Y2 {. @) b
├──┼─────┼─┼──┼──┼───┼───────────────┤
; A& B0 N% U+ q0 P+ ^│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 K7 t! \3 b5 B8 _7 |1 i
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 ~4 X5 Q4 U! B) G( }
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
9 u; J; _' T1 ^( ]2 u: n│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. k) c* _8 j& _- M! u│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( i5 z1 ]8 g) u$ n6 K* I
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ H j+ v, U1 u1 v9 [" P6 i( l6 c7 h│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; T5 b2 m: f$ ]- ?│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. H6 y7 V% }# ?# N |6 F
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 K# M- u3 f8 C& y% |4 y. U│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, p! \" M7 t$ O2 x. N+ C
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
] p) a8 d+ [7 U4 m8 }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 _+ d/ K. R# P, k% Z/ a5 P3 P│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. Z8 N' p; h [7 [, S│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& W3 U. ?% x3 r3 m# H9 s6 g
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ h) E! ]! Y9 ?/ K4 V; n
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. N" a6 o% j. @4 j- T) {2 H│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 l2 ^8 E- P( R2 x, K
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 F" r# n6 D0 E9 y8 @│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 w) W3 L* b" S% ^" T I│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
! @) u( |4 \" O└──┴─────┴─┴──┴──┴───┴───────────────┘
5 d9 J* O* ^8 | `# s$ f% Y5 R( J8 w
# s# N' z6 i7 v; J) m4 AGigaChip (白版)(只列出与蓝版不一样的Chips)4 b- x9 i& k6 M6 c& Z! x& v5 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# \* k1 i, U4 y6 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 \: w) S) e7 V0 @7 l├──┼─────┼─┼──┼──┼───┼───────────────┤. H; s2 H6 a& P
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* Y2 T [+ f/ r3 o H) U
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 m) q. y: M. x4 K7 k1 d3 M│4 │Balance │60│ │ │***** │Both Hp reduced by half │, q+ M7 O$ v( k0 p7 g! J" N
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
" z! j4 @9 C$ g/ h7 C& K& C$ `└──┴─────┴─┴──┴──┴───┴───────────────┘ |