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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
7 f0 \( n' h+ G% l; C* W■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 K, ?/ U* c2 B* E■● ■  NintendoWorld    站友xliz原创7 ]1 F- B1 @% m. h+ Z  E
■ ●■    http://www.NewWise.com
; D' o% S( {) u. a+ L; `1 N- b1 e4 p. P■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   F' _& i$ a( w+ O9 J# b+ P
7 F' F, c. [5 |/ o- N# A  a

# s$ L5 A$ }$ ^/ z$ x* n" S           洛克人 EXE 3 Blue 卡片组合
0 h* G  ~! ]* t, `0 j) }1 K* I# j6 ~

) r$ [! ^  X8 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) u. x1 Y! x9 Z! u7 I# ?# S' w3 J3 {大家要看日文版的P.A.或详细攻略,点击这里吧!
9 g% _) \3 }  d: \# [5 e  h( m
====================- S( G& I% s% l; F  w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ Y8 K% T0 _+ u! t
4 {3 ?  A7 i; M1 Y( M4 p以下内容格式如下:
! a& L$ N) x  `7 Y  j  `, p' K$ J+ M9 n" j& C- H
编号    名称1 q% c- U. ?: A9 t- V  i7 k# ?0 E
说明8 C' f/ x4 F4 \) L$ s8 e  @* k
组合方法
& a0 p8 ^! k2 \$ E5 i1 A---------------------------------4 o& u2 O0 A% `# O
01    Z-Connon 1# K7 |. B9 ?0 s  v( P5 y
Unlimited Cannon for 5 sec" C# e" X) g8 @6 T; E
Cannon A+B+C) c4 s# \7 x9 @" w: X
Cannon B+C+D
6 X* @/ {' u( @0 i" l7 ~( w8 p1 v- WCannon C+D+E
6 m& Y" a& F. C8 h. ?: M/ H
' K( j4 I+ z1 i0 a/ L2 L( g2 t02    Z-Connon 2
( v4 P$ n/ q$ v% ^4 F1 iUnlimited HiCannon for 5 sec
/ ~+ V$ }8 m4 z. l: c" c' KHiCannon H+I+J  P0 k6 E4 i* X3 k
HiCannon I+J+K
8 A  f6 ]1 v9 E. C7 EHiCannon J+K+L4 }1 w% I6 [  p! b& H' e7 s
7 ]7 I! o' _+ ]
03    Z-Connon 37 I# U; P. W: `7 p2 p. @4 Q3 N
Unlimited MegaCannon for 5 sec0 q$ `. ]+ Q9 g% E$ I
M-Cannon O+P+Q
2 ^! s5 c; t$ O2 `M-Cannon P+Q+R
, T" T3 `7 i% P! X" f; c4 _$ bM-Cannon Q+R+S6 `9 f" {* Z3 c$ {' k' b1 f7 I

4 t' H" g9 [' F* q/ X, {: l  L5 u04    Z-Punch
$ w  I3 |$ L4 |9 g/ y0 c2 U* s7 |+ NUnlimited GutPunch for 5 sec
/ j8 t2 W/ `4 c3 I9 t2 \" b. @GutPunch B+C+D0 f. X0 c+ U7 T( ?" K, |
GutPunch C+D+E' N0 d/ N$ y8 |& \# J% ^3 p6 E4 \
GutPunch D+E+F) p2 F& A  V7 N

( u! P6 d4 T; l4 K+ m) e! S* ~05    Z-Strght6 Y# h% j+ Q! g: Y
Unlimited GutStrgt for 5 sec" V- O# A& u  H0 ]) C
GutStrgt O+P+Q
% |" y, F5 M& }  u5 G& O, oGutStrgt P+Q+R
; n/ F4 m5 T# a! b4 q4 nGutStrgt Q+R+S0 g; ^5 l2 V7 H# D* ~0 d

9 W: M+ g- \: c  V2 z+ w) {# y6 x06    Z-Impact
- ?0 }; I& s( _% V7 E; {" V; MUnlimited GutImpct for 5 sec
" K( H5 f2 A( F* p+ D2 Y+ `GutImpact G+H+I
8 T- U" w3 I0 s4 IGutImpact H+I+J
, U/ y4 d1 S, N+ c8 zGutImpact J+K+L
  S- {9 K! z* p$ q  M, A3 v7 @8 k2 C: V- [
07    Z-Varibl
6 w" T4 I* A8 w. tUnlimited VarSword for 5 sec; T+ g! k% C2 b/ C  G
VarSwrd B+C+D5 b# G+ U" D! m: R* ~( @& J
VarSwrd C+D+E' [/ `% p+ V% r8 A
VarSwrd D+E+F
  J: E9 q7 _, B: n# w: f. f3 w. A+ J, j4 M
08    Z-Yoyo 11 a* f9 n' C' ]4 g5 {/ R: ]. r
Unlimited Yo-Yo for 5 sec
% v( P3 Z$ P& M: L5 g, p( I/ x9 IYo-Yo1 C+D+E% V/ j( i5 h# d0 `) v1 X0 t
Yo-Yo1 D+E+F
5 f1 _5 x4 ~  G2 O! @Yo-Yo1 E+F+G
# E  h6 e, @6 s$ ?1 m/ F$ X1 v0 ]! }- g: E4 j$ o) U
09    Z-Yoyo 2
4 H6 t& U6 V/ T% E. {% }) @- jUnlimited Yo-Yo2 for 5 sec
8 [+ @( J, @& xYo-Yo2 H+I+J* C& X" {4 d5 \' Y$ G
Yo-Yo2 I+J+K- r$ G; h% X; m7 n/ U) C, u
Yo-Yo2 J+K+L9 r+ [0 V' b7 h7 A* @
4 ?4 j( R7 e4 h# w
10    Z-Yoyo 3! |3 V# Y4 k& b
Unlimited Yo-Yo3 for 5 sec3 x3 ^% q) ?* K$ _4 S
Yo-Yo3 M+N+O4 v) s/ |* I3 s  G; E" }
Yo-Yo3 N+O+P
# i: D. v, e; E8 r5 @& H6 M" @$ pYo-Yo3 O+P+Q
8 v! C# N+ ?. r8 y8 M; b& q  H, {; ~# t8 M5 u+ M  Q5 A
11    Z-Step 10 h# H2 K' e4 }6 A1 ?
Unlimited StepSwrd for 5 sec$ j% X8 A" T4 D4 ^- A
StepSwrd L+M+N6 v- P. M0 F! C7 l7 o7 ~
StepSwrd M+N+O. N% d/ M9 l8 \( K
StepSwrd N+O+P" h2 B3 S& b* n
9 y% |9 b( c& q. v' i, k
12    Z-Step 2
1 }3 h9 a# e! g+ E9 RUnlimited StepCros for 5 sec
5 E) j* m& u9 e/ r, g6 ZStepCros P+Q+R
. a- q2 x& I' @0 J! V& |StepCros Q+R+S3 D* l6 _; R" Q1 w2 z0 I
StepCros R+S+T5 w( i/ u8 M0 |% ^+ m9 \" m! s, {

' s5 `3 |8 Z8 w; Q! k+ b) ?13    BubSprd0 z8 Q% M2 {* |' K9 g
Attks w/ spreading bubbles!
0 e$ ?1 c7 E# h6 U8 {  w  {Bubbler  C+D+E
! T0 F# c* K9 c4 ~. CBub-V    D+E+F% a5 V1 G. x# i; A+ n
BublSide E+F+G) ?4 Y: I2 V' n  `. D  Y; F
Bubbler E + Bub-V E + BublSide E
/ a' q& [. D$ k4 [3 y! B/ I2 F/ P3 \0 b( t6 m
14    HeatSprd7 F0 i9 G$ i: e3 P) |2 h, ~. @4 }& T& ^
Attks w/ spreading fireball!9 R: q  b0 C& I, A9 X
HeatShot H+I+J9 W7 X$ n5 y1 O, L
Heat-V   I+J+K7 Y# j+ b) X! L
HeatSide J+K+L
  \9 y# m! j) \$ Y, Q1 w0 L* aHeatShot J + Heat-V J + HeatSide J
" Q' r. j6 w+ ~9 d3 E( _" U; w9 K3 T+ |  o% y! r
15    H-Burst! o) Q  r1 G6 |7 g: T- v6 s, G
Creates a giant explosion
2 w/ C0 A5 U" \. WSpreader M+N+O0 f  S8 z" G$ h8 B
Spreader N+O+P3 j/ t* R9 E5 p% T1 k
Spreader O+P+Q2 D; Y; x  D( q2 @

5 F: c0 c4 E$ h1 M" J: `: i16    LifeSwrd' g$ P* S+ d* T7 _, ?
Swings a huge 2×3 sword!
1 X$ [; `% R% p6 lSword E + WideSwrd E + LongSwrd E
, ?" d7 e1 Y0 }- K; Q8 D2 F. ^Sword L + WideSwrd L + LongSwrd L
; P* t2 A$ ?5 \  T  cSword Y + WideSwrd Y + LongSwrd Y* M' E7 ^9 p+ [$ s+ Q5 m0 U* s

0 C1 B4 P, s  v9 j2 Q17    ElemSwrd
  K3 [% K/ `/ P% f9 P  d$ kWide swrd contains 4 elemnts9 A* n/ n  Q" ]. |1 H# x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) [$ [5 m7 B9 ]% l$ @' ]4 I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 Z$ M0 M) d: ^' f: {3 Q+ }2 A- T) F+ ?- ?* z
18    EvilCut
+ K: I% e; \& K; vStep up 2 & make 4 atacks
( m" O8 ^1 d& p& B; a# K0 ?! [StepSwrd P + HeroSwrd P + StepCros P$ U9 z; U) X2 b& L5 ?5 \
0 x( _/ i- r8 ^* z; H) H
19    HyperRat- I6 A3 d, i' [3 k1 |
A giant Ratton charges!9 F+ U' ^9 ?& p  e# @
Ratton1 A + Ratton2 A + Ratton3 A
$ @0 B5 m% C+ r: B' B. K; _Ratton1 C + Ratton2 C + Ratton3 C
* m; }$ D: J% b- W9 i# `8 \$ q9 {Ratton1 F + Ratton2 F + Ratton3 F" n% D% _( ^, {) q
4 X1 Y3 m; r6 b& R: _: C
20    TimeBom +) l6 D1 d! D( w' U
Sets Time Bomb in enmy area
. G2 m4 S% z, V- W1 K2 ?) iTimeBomb J+K+L
1 x, U: X3 _9 z: N% H: y! @: e: zTimeBomb K+L+M
5 e# S( P; q9 b4 y6 @7 L% }8 ~TimeBomb L+M+N4 A8 _2 J' H" \" j

( ^8 u7 L8 u% K# z' E7 i0 D21    GelRain' f, \# l1 r7 K1 Z! l
Gel steals squares
* W# f, }% B: Q% r% N# vMetaGel1 B+C+D! |3 e. M! g* a. }4 y5 l$ A
MetaGel2 E+F+G! Z9 H8 R  s: @# \& G
MetaGel3 S+T+U& J, q( m% ]  h: c
! k% S1 a0 Q& s* r6 f9 q
22    EverCrse
% S4 e; H# o+ a; e. QShield chases enemies) M2 o* [0 ^" F! i
CrsShld1 C + CrsShld2 C + CrsShld3 C6 a! p7 r. z7 L+ |9 A8 F3 N' M: w
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 I  u  M! F% }9 h! N# j5 X7 F
3 j4 c7 u! n7 r+ m8 m23    MomQuake
- A% P$ q9 l1 n* SAwakens Mother Earth!
6 \5 J3 k, N$ ^+ `$ h: ^! ?RockCube * + RockCube * + GodStone S* T" B; J& T+ C4 ^

2 j2 @, N  p$ X6 E. s$ Z24    PoisPhar
0 [( O' B' i, Q. B6 J* ?& o- C9 kPharaoh generates poison
- Y* J9 V2 e- n9 w( G6 g8 KPoisMask A + PoisFace A + Anubis A
  E; W) N7 z+ c$ ]  u0 c/ {2 K2 [; y  Z  R' ~
25    BodyGrd
5 \+ v1 H( l: J8 f( x; d4 C3 [- e1 zBodyguard takes out enemies$ W* A0 c! `" k1 \, i
AntiDmg M + AntiNavi M + Muramasa M0 M( n2 ~; N8 a" X8 h

1 i  }# ~7 R% C3 x2 G& t$ c) U26    500Barr; \$ m0 O/ q7 `; W
Barrier absorbs 500HP dmg8 g9 y" N! e$ H0 F) M7 T
Barrier E + Barr100 E + Barr200 E
( h0 c2 |5 n( a; g8 UBarrier R + Barr100 R + Barr200 R
: E3 d6 p% Z3 m" v: x# _: Z! a  @4 T- P7 G
27    BigHeart
& k* v' f/ U# p7 g0 j+ q& w! XAttacks, then heals HP!$ M7 D0 g6 p2 u9 Y; q" u
HolyPanl R + Recov300 R + Roll R1 x- k, U7 S9 b7 X- j/ m& Z
HolyPanl R + Recov300 R + RollV2 R  V* d2 |2 ^6 O3 a7 f2 F  ^
HolyPanl R + Recov300 R + RollV3 R
: l+ n( Q- }) D+ e, i# x7 X  t2 B/ D
0 ~6 q7 ?( }8 R+ z28    GtsShoot
* N# g, G( V" \7 ~GutsMan throws MegaMan!
, `0 R6 g% _/ B$ q+ p  o. n# cGuard * + DashAtk G + GutsMan G% X3 u2 J2 Z1 q; C
Guard * + DashAtk G + GutsMan2 G/ M& o# \4 ?& g8 e5 h. G- @* U
Guard * + DashAtk G + GutsMan3 G
3 p2 G4 Q8 @4 u1 n  r0 t& rGuard * + DashAtk G + GutsMan4 G
: ]: a; b  u* p* a; h1 b  X
8 c+ W  D& O* n3 C9 H( C9 }6 @29    DeuxHero
! Q& G) R" u* d0 xMegaMan & ProtoMan team up!
6 A+ m# @( A1 W5 C7 WCustSwrd B + VarSwrd B + ProtoMan B0 m% z, }' y. g2 _- I" ~3 K/ c1 D  Q
CustSwrd B + VarSwrd B + ProtoMn2 B2 o/ D. c- E# D2 T' n
CustSwrd B + VarSwrd B + ProtoMn3 B
5 J- R5 i0 J4 ^( D( pCustSwrd B + VarSwrd B + ProtoMn4 B% ]( j. Z& o- T! @2 K- z& ?

7 w( n5 N* J& @7 B( T4 u- p" @8 S30    2xHero
# f0 I6 _- G2 u( }1 zMegaMan & ProtoMan Dual atk
3 V/ G& B: K( b& _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
  h+ F* B( b$ k( }# Q& YSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 R& T. d" L: iSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 z/ B4 k. z0 b7 @$ v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ g4 f; g0 e9 }
! P3 i7 s9 X4 M% j! r8 V2 X3 ^) Q
31    PrixPowr
% _, i1 O9 }9 O. I/ ?' W3 Navis attack at once!* P0 z5 d" }  H% P# t- H; m
Team1 * + Team2 * + KingMan5 K
8 ~8 ]7 ~( V+ v' N/ GTeam1 * + Team2 * + MistMan5 M# g1 ?: M8 [2 q  W- c. \
Team1 * + Team2 * + BowlMan5 B$ X/ `' h+ V8 \( D% E. J; c
% `" _2 m. L: R
32    MstrStyl" r. j* p- x9 G
MegaMan unleashes his power5 P, b3 ]3 x! b
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 O% E1 F7 g+ c; V3 X4 E; Y

. y( z2 G$ m' X, J& h+ Y0 NStdrdChip (Part 1)7 v$ v- f0 M" p6 {1 y7 L: t0 }
┌──┬────┬─┬──┬──┬───┬───────────────┐+ D" {. o! _5 l6 u
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 ]$ C" [2 ]7 W  I/ b$ e; g
├──┼────┼─┼──┼──┼───┼───────────────┤
8 ~4 F8 Q6 }0 }1 x; z. e│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; I- g( H" }* ]1 J# e* g; Q│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( Z3 ]/ N7 u; ]8 m! J" f2 x│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* a4 k2 h6 f" c% q* R, ~1 p
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ U0 Y. z8 s2 z8 k) M6 l8 A9 y
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: ?2 }& ?* z( D9 l8 @* ~* P
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# C# y3 c/ C8 n│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 k+ y6 T, V  s: c5 X# P
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- i0 L6 E$ }& l6 C" Q0 U' ^* ]│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │# a  f4 Y& L) Q- h% ^# w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │7 G; A5 Z2 b/ q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) H) h# h% p$ A
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 y" k2 @/ c8 t+ [; u* t/ F* k
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% M+ R; A8 m. \3 X- t, V2 k% [! U│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ x# R2 A, {9 F, {  q& q) K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │8 [4 g* Y" a, m6 {8 }# N+ W
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& `1 b8 i5 o) k5 [' W8 v7 U" Y│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 K0 R9 o, [- l* \+ J1 v
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
, ^2 q; l9 K2 H  X4 ^- Z: X│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 Z5 R$ R% I3 M
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) p2 b1 B  Z) Q& e# t- ]│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 d) u& ^" C9 o3 P7 G* e. m│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& g  F+ H8 ?# p
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: u% J6 p& r  y" |( E7 H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" o: n5 H) y: v. A1 p! h2 K1 P. \% W' l
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 `9 f. b* x# C+ D
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! q  F9 q% z4 x- L) u
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ ?/ W( H' S! C  ]( M: o" @/ v9 Y
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# K4 c; i/ r3 s, L
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │3 k" x5 W1 A( @
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ S" `7 [/ d- E  }7 S9 U. Z│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; s, W7 B# P9 x1 }2 s, D│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  L& O$ d) @$ b4 U6 t9 n
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" K4 _9 T& ]! y( h% b9 z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 M% H, q$ U% i( w
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 B  @& |  r/ S0 s6 K! r# u. u│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: e. h; j& p" S) J- _  |8 H
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
  ?$ C, u& D9 H! R$ N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │& H, r5 l5 T$ x" M
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ w9 r' t9 g. W9 v│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ ~3 A; w7 b; z$ j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
) w+ V' Y7 d6 Y* g- P│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ C5 W7 e. o, z; A. C) \│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
" z2 w# t3 Y6 X' S│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 c4 Y, |( K  `2 c0 m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 c# |* H( G  f% k8 U│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  x' R- Q' @4 K' f8 R- f│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* f3 e- {! j1 j3 Z│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) R* \- _( f1 P6 n# O7 N
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │+ n1 _+ h1 j' ?3 [% x0 _, T. ^
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ Q& I5 L* R- @' _/ V& k7 ]* h
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ Z. }/ W, C+ W
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' a8 k* c: Q' \
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 T) e0 x2 l6 n  ]! Q' S5 o/ n0 u( r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: N, J$ z5 }0 g1 ^2 a( e
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ x  d( k# j' u3 I│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; ]' y! i! L$ T2 i│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
# A8 A, P9 @! v2 m! `# T│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
- i! b6 ?# r+ m4 D+ I│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 r" y: Y" Z5 E
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │2 Z1 r) C; K& P; o. @
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; r3 q9 t! d' I' O) r│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │; O3 n1 d; X( q% ^) l- {0 M5 }- S$ N
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ z4 K# ]. [6 D# X( W│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" o0 l$ E/ O6 G9 h# |│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
# A0 w7 B- J& }+ R- F│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
+ b8 A9 s0 z; Q  P- c% `5 M│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 k. e( J. @" N- \3 U3 c+ V│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
( U. l! ^5 K& e1 R' P6 f" m│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
6 k( D7 H- f$ C│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │9 C: J& }& k" z! k$ \- C7 r; I
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" P* a0 G) B% m5 U; s( Q│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │( U/ K( t, J8 H' m% a$ Q
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 C- b; p' c. U1 u0 f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) A7 [, ]3 G% t4 ?
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
- I7 W8 v4 {+ s│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ g& G1 G5 T7 v9 R
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ C: ^3 N1 ^6 r1 K5 D5 B9 H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- x* E( H; `* u4 U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 C; _2 ?1 v0 T9 f│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! [! v) b3 g% H6 b2 x
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! l; _: d/ H8 l# n│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ Z8 P2 x* y, X9 |) n4 B
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 W2 H5 E5 R% _, _7 u5 y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% H+ x6 Y* B# I6 l/ r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │% _- F- E# {9 Y6 _
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │- Y- `( j+ X9 @% C9 X
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 M7 x; U/ O$ y0 {4 U│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# a2 L8 }/ I7 B+ S│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ m9 R$ h9 h! e* y& [8 E, n5 O% {8 M% P│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 \* U3 f2 i; U4 q- `
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 x: r- K  ~* N0 |/ D3 s│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 E+ C* C- v1 _6 y9 G│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │' i. j) E/ \) r& }& k: `# K+ R7 n
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% Z/ f; s3 t( a# l* q1 ?1 W
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
$ n6 X0 v/ C) `  K│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  E/ {! N! i2 V' ~+ X0 K
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
3 ~" G5 I$ h$ B$ N* S6 e/ F4 h. E9 C' o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) L1 }$ Z& m* I& }6 u/ e4 T
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, X6 S" p1 G( j" _) U) \4 V( \7 |
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 K$ g" F" d; R% }( U
└──┴────┴─┴──┴──┴───┴───────────────┘" @3 t' t/ J# ^' J( U( n; b
" }- g5 j# Y( t5 D1 D
StdrdChip (Part 2)
( h* [" ?9 e6 j4 l2 W5 q┌──┬────┬─┬──┬──┬───┬───────────────┐8 ^  _- p* U6 R$ s$ _& I3 i
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 }% B9 u4 Y; _& \$ u  ^: f- Q. {├──┼────┼─┼──┼──┼───┼───────────────┤
5 ]8 H# K9 q$ h% L# Y1 G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( \0 c! u; b( Q9 u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│: x1 b+ ?1 K- D8 w0 c* g5 C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! Q. [1 [$ g1 f5 u& o
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
3 S- U+ N1 @' P% ^│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 [& o6 N# y: m% c: P2 r: [. b│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! d6 S4 t- M  d5 W│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 t8 A% W  q) Y5 y$ |9 A7 z9 s│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
7 u; }  |. X3 c1 V/ H7 T) k│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
3 d2 Y  ]4 g( g$ d│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  ^% g9 u8 p* Q- l3 O% P│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! J* o9 @1 u( y$ q4 H# q" e# P! Z3 D│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 O9 h' m/ J' ?2 T│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( C! K. Y% `' n│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: g  a% M& `* l' w- r: z: K│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) P: Y* `" h+ N5 I
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 O# |! J, q' c│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 |( [7 c: [# Z$ l! u
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 i# F& X( D6 L/ i% Q) P8 F
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" G  n' a; I$ r% r+ s
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │: h8 Z/ @  v& w: X8 s) E- p
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 @0 j/ }7 e3 n! f* X  X0 O
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 U+ _; F% G# x4 d1 e│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: P' J  E, \) N│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 E0 |2 ?* \0 k6 j( H9 o
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. _+ Y5 x; G+ ~2 O/ X│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- n5 q! _# v9 I5 u" P" I, L│126 │Rook  │30│  │  │***  │Protects you from attacks   │" W7 g3 W$ U& u! W, h9 W) h
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ S" c3 q$ T" r+ N0 S% M* z, Q
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; h! h) J  f) M2 {7 |
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │4 k! ?& @+ a( b4 i9 s
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  }: L8 v% a7 e│131 │Lance  │46│130 │Wood│***  │Lances through back line   │5 d5 t- ^3 I: l% B4 G) K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ ?9 ]5 }) }  i" f1 y& U
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
+ k. Z0 o5 |7 B: |│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
. _# H- j6 Q6 W; S% T' [9 x│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
+ l& Y$ Z5 u6 }$ Y4 H* L1 q│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
- S* \9 I! u* z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ i7 ?( }. x6 n│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 s2 v: n8 p3 k│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
; w3 `' F% u; k6 y" j1 _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) Y1 x+ E0 _& [0 {7 g( ^% ]
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, R! u- P' [0 d' L: @│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; \8 I% u- K& C│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. w" K5 _& ?5 e0 i7 P  ?( P( j
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │1 h$ V, v7 v. {. x% _. D" a
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │5 |' {) k& N1 L3 u
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- _) }/ Q0 h/ w1 p! @0 K1 |! T│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% m. n* o! c" x* M# T0 z. E
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 Q. Y! c, M; N. H. \/ x# R0 X
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" X9 ]& T0 V# Z# l- b+ V│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# Z) {5 n) V' j$ t6 L& Y" P│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 ], F0 a* `9 w
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 Q2 ?: H- g) e+ Z9 Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │. H2 g. T; R+ g+ O8 k- H0 t
│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 B; ^" U! C0 a
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
8 u1 o' f) r9 _3 i│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 ~* B) D* S0 e4 K" C( j' p│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
% |- B' z+ M. b│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
, l3 ^' [: w0 s% c│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ t1 t" T% L1 V/ j  t2 y│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# q+ k% x* O' [) E│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  f& C: j: l" c0 r# K  K
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" |( M8 }. [, e│163 │Invis  │11│  │  │***  │Invisible for a while     │" ^6 k. F4 W$ |8 i( V/ ~; P
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ |8 U" j) C  i4 [8 x. a
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 Z2 b! u3 Z  e. P9 u
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. t. [6 m! u0 L1 v│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 Y# n8 r& ~" b8 n3 D# p
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, D+ O8 i0 ~. I+ b
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& X5 z; e" l# q) D0 T6 H  w" F' C3 r; O, S│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │3 X7 x% _2 \) C! T: @6 m
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 h5 {1 ^8 w+ @4 U9 q% d% I  m│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ o, j7 l7 i9 l9 `  q% H) w│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* q4 f2 z( m% y) N3 B# A│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' g9 g5 e, c! z% ?3 h
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" r! g5 C3 @  A* q2 b, X* q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 S0 [) A2 N3 u, P. S│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ g# b* r' {% Y7 {
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& Q3 t2 F, T( k
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ I, G9 d( k; D& s' E9 k; P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- g# c% g  [9 j: a/ @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' g8 V, b& X; k2 Q" j8 ?5 k; R
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- s. t6 g' @5 ]
│183 │Hole  │55│  │  │**** │Open hole to dark world    │: @7 y* l& e1 c
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 ?4 ~. m- V6 Z1 |- ?( _│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* u# V4 J2 T1 a" H  {, H, a& g│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 p$ b( l9 H$ C7 c, ^7 w
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! P: g" _& n4 v" b9 @│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  ?" d, h, w8 T3 v6 e│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │2 a6 N( w( k' E7 K! r3 ~
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: n0 J8 h* i6 a& Y: @! q# e
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │4 l0 z/ {. E( b9 Q: P) K. r
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, y% P& g# e+ N8 M* t) p& D( R- y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! F& C; w: B1 T' U/ Y, K
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │9 c- E6 o3 N3 _
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ V& ^6 M" g: Q( k
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 b2 o  [  _* i; Z& ?, C
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 a  ^% j! Y* ]+ L4 T2 ~9 t, S
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' j! v/ H- o( E7 g( T8 j3 p- C8 T! d/ U│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
1 R( Q8 |, \% E4 G4 z│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; ^! ?0 Q4 H& T7 ]9 |
└──┴────┴─┴──┴──┴───┴───────────────┘# }3 E4 {4 j6 A  q/ ^$ A8 x; O

# N" V6 i; ~- v" a( U- l3 }+ z8 I' j8 A. B
Mega Chip
7 ~6 o/ l: t; {) S5 z, D: K2 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ W$ m" E+ Q% w; v+ I- Q- m/ s, s│编号│名称   │MB│攻击│属性│稀有度│说明             │
- {+ y1 B8 k2 A4 L" ~9 N├──┼─────┼─┼──┼──┼───┼───────────────┤* U" B4 q7 ~7 Q, K0 B3 M: U
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
4 m* j# S0 \3 r% D( S/ |) V- b4 E│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 q/ j! @0 e2 s- T9 Z% ^│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: y5 _# d8 j( a" j% N. w7 y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
2 E  w2 w" _5 t3 f│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) \" z% A* W( h5 q
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# I# O! Q0 H  {! w' ]/ B1 W3 R9 B& U│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │: F' ?5 ]3 ~, g% L
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; |2 m3 G" w* I% ^4 [│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │( R; \. \' A) O; M9 e
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 y, Z5 K+ e& G7 L- r# M# i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; ?. @; ^9 u' i2 Q│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  |) o& p4 b) d3 d
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% b% `5 t) M- A" Q  @4 {
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 L; l* K* q+ w│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
0 {+ K. Y! P% N, o4 q+ B│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( c) X  b5 y4 z/ l1 z& Z' Q│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │& g& N1 L! X- a, ^- ]1 _; E& ?$ T
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% s9 L- V5 O/ q/ ?% N4 F
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ I- o0 Z3 J' _
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │8 H& i5 b& F  M6 Q1 v) R/ z
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │" D* x* X: \5 X+ j" J: X# e; J& Z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 p$ K& V# a8 X; ~
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 I" ?/ W% Y4 m4 g0 c
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. L* E3 M. {5 K9 \│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, p, @# |& c& N( |8 q7 b│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ I. X: T4 |+ K$ M! r. Z
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; ]. W" h% [- a( I5 W1 @│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: k9 }3 H9 G/ H. L
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: @* I9 O9 Q0 o+ Y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& |9 |2 x# W) ]* a1 ?8 f
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │* o; K3 {- L/ ~
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 z: G) C5 e6 ^* l
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 K& R) d0 x8 n( B9 t$ K7 L│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ B# t, j- M( ~& E7 `/ T* `$ @; z  d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 |$ s  x, S& @4 s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
1 l+ @: R4 E4 u% f0 X9 H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
& t- ^2 H: B* M  C0 w6 s& }│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 P- d/ k# i, x4 n+ I
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
7 a5 [' @$ H3 [7 H, y: V: @│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( Q, E9 W1 \2 w. \
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% f! i* u6 W# T7 j9 t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │0 G% ?, ^4 W2 e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, O- k  s' o2 j5 n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
% x" t' _5 A! z│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │7 e  P4 g' Z, P) H0 j6 s
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% Z4 x  N( Z  e! t│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
; i: n7 @  e' j+ a4 H6 E7 @1 Z4 a+ h│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 t7 Y/ k+ H4 ^6 I
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) `! \/ f- T# q: }& [, @2 v7 t, c
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* Z* E4 T; Y7 X8 z* a% O9 h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
# K8 c( o% u4 l- f2 ]7 e# g! ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# c- ~3 s- a' r$ n5 o! l) a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 \4 \  b: k0 w5 H
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
4 [1 b% `( F- ^( J) j│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( l2 ^# Q) S" r2 _: {9 ?7 O' X6 {- i( e* v) g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 |! T- G$ b6 F' I  V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 |& j  m+ Y/ n' Z% k* s* o│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
! {) \  r% u9 r9 b$ I* L│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% U! G4 r& V5 f* M" y/ U  E) w4 Q
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 b; ?7 I6 J' l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) M) E% H  s/ _6 v3 k
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: J8 l0 Y; l1 t8 P% ]* I1 w│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- X# n/ L( x& c# L│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
6 H5 k3 J# }4 h  |# Y. s│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 N  J: G4 x8 \3 o# `# |4 X3 C
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │. h, w1 t3 _. u" K/ I
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │+ }8 R4 T" x) r
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │- Z( Y! T# k! w! A* ]1 o
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 y) k% a1 }- y. t│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
, v( n1 b* A4 `' z$ w│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' I1 T$ ]3 D0 P- R& w8 `. {/ E│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' t8 k" E- X3 [+ {$ q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 b) C3 k" v) n/ t/ k
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: V! G- S; o: l* a% C" @3 f$ p: r│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! H( _1 B. h% p6 O2 c  Z" M: s, n" j7 T│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, \0 {- Z. D8 }: q5 |│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 u4 w7 E1 p4 Y+ q  X  [1 [
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ ?) X* v8 M, R9 i' `' n│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% p2 m( L% ]" d: ^- @" l) d7 n8 C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ w. d" F- F1 G* v│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 z  x2 x) Y) {! E0 C$ S% \│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# J7 [: s6 h) @% D4 c
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) g, L7 I% {! U$ _: ~6 t+ H│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 e% r, i# v$ {1 u1 o
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! ?7 k; w% q0 L% I2 t# z
└──┴─────┴─┴──┴──┴───┴───────────────┘
& X1 }1 l1 @7 w
* [  `8 s$ Z0 t4 m0 d0 l2 d
1 i1 e3 Z! l0 e/ V: }GigaChip (蓝版)
  @$ V$ W  u; G( K# j. N3 O┌──┬─────┬─┬──┬──┬───┬───────────────┐
- U9 j7 J3 G# n. u* ^1 ^7 z│编号│名称   │MB│攻击│属性│稀有度│说明             │7 @; n6 s. U3 M5 r; T
├──┼─────┼─┼──┼──┼───┼───────────────┤
) h# T" {+ I# D0 L1 C5 N│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# Z+ `- C" A" W# j
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. Z2 G- w; ]" {6 C" K( }4 i$ E0 H│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ f3 @6 o$ t( r" ^. F* `* n. P1 L
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; `5 }) Z  ~8 N# q5 @: y8 ?4 Y│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) ^+ W/ G3 W5 d7 W( A# I│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │* ?% y0 b" S  b1 n) P# s" \: ]
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. I- h; _2 d8 n4 j
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. |% [2 y9 e( B9 |│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 ?5 k5 U4 B2 T% Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' |2 H! Z/ D+ v/ A( j3 ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │! {9 b, I0 T" P) O7 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │9 Z& x. b8 Z8 H0 d- h9 H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
. e( K* [6 @* U7 }3 o│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │# [/ A4 X! C) A- v& V( Z2 F3 u
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │  \$ ?4 ]3 [9 d
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. L; m: u5 l* c- ?9 e: V
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ W7 X: y" x. ~" f
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 X- `, u. V8 {" x- G* B
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: W/ k# X  l0 y0 ^6 B/ ?│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 H; b0 t: l3 r' E1 w: w└──┴─────┴─┴──┴──┴───┴───────────────┘0 L' D  {4 \( u+ F, u+ Z

& K1 Y0 V3 ~$ x8 ?GigaChip (白版)(只列出与蓝版不一样的Chips)
4 P6 R: I- g; h4 v+ Q┌──┬─────┬─┬──┬──┬───┬───────────────┐0 \$ u8 X& L, P9 e! ~. a
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 j( z4 [4 C" ^! r" B  s  r+ p( f
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 }0 K7 |2 O& o5 Z$ m# X& M│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
3 R! F1 {! Y6 _│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* ^7 R8 [" g+ G/ n5 Q- v
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │, u$ ~: W4 o" f/ w3 g8 X
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, C! X/ w8 p, m0 z% Y4 x
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 J% }! {# @/ n6 {& q
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 P) b" ]1 j- r1 o* y" ~

) q& p+ n) N( {001002003004005006) @( e2 {. \( p: P$ F
007008009010011012
8 R) v, Q3 `; k. i013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ Z. e8 u  T1 K' D1 j

  I0 d$ ]2 h4 T, N% o( }7 W019020021022023024: a& [0 K  c# O9 Y  X  i3 ]& o
025026027028029030' W) r8 S1 e3 X/ x9 o0 V) E
0310320330340350364 l4 M. ?2 w1 m; X( [/ m  N

+ p. c5 v. \' P7 D  W# d0 _[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ ~! y1 \/ d& M% L% A9 X% A9 k, X. O
5 U( X8 f0 |- T7 [# f6 D! y; j037038039040041042/ [% y8 J9 M( D; y: O
043044045046047048
# I: n; d5 ?! I/ L' ?, M) F049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; F7 g. H# u# ]& G" k3 J# f; C0 Z. ~8 ?5 U& |8 n4 {  E/ k, y# T
055056057058059060
, i  z( J! A: c# R; ?061062063064065066
! {2 e+ g# o1 N* d067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) D* W' Y7 `( j# E9 p8 |$ N8 \* T
9 K  e$ k9 t9 I7 e9 Y8 N
073074075076077078
% j( r8 Y& O; p  f6 T5 b; U" L4 N079080081082083084' d% V' E8 z9 |' i2 o. f% G8 B
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ S1 s8 ~6 j5 e. v- d1 v
8 l; s9 n1 T' h7 M- P9 ?091092093094095096
% ?" g! Q* D# X$ F+ l097098099100101102
$ a+ @. q# q& X+ k7 G' e103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) A5 _7 m' e" d+ N5 q- J9 l
: i) n& M1 ?8 K% m
109110111112113114
! s) u, z/ ]+ R& E7 g- Y5 E1 |1151161171181191204 R* s0 M9 W/ E7 t) k0 J
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: j# l# a5 F, o1 V9 p8 f
+ ^( Y1 C/ u1 [* F127128129130131132* p" l. R2 a  i3 T. l, y3 t( \& Y
1331341351361371384 H7 J/ u& r& G0 d" u6 A% {7 n
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. |' Q: _7 f8 C/ f1 J: b
: K, _+ t% T! ]
145146147148149150
( c7 {) m9 h5 T, h% |! i151152153154155156# N. \, }: q  U9 q8 ]! b, s
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 R9 K$ a' O" \- c" D
8 A, H. [  q2 U
1631641651661671681 U+ G! ~/ Y) a
169170171172173174: p3 ^! [* x+ m$ o! _+ V; ?+ A) v
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 ~$ t8 U( U4 B  X. o: w, Z
5 R7 c9 t5 h: m: X$ e' ]( m181182183184185186
9 M' q% f1 ]3 G  h. j8 R187188189190191192% |5 _# a! i. G& G6 ~* _- X
1931941951961971980 o- I& V( c: H0 ]/ [) ^; X
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# Y! W+ Y8 |) n7 H
6 l* \* S/ V$ x0 W& g) ]0010020030040050069 O, e% l, S: E/ Y) n  Q  t
007008009010011012/ o$ u$ c8 V. i; Z$ y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 I6 Z7 g- h# U( l
6 `; T6 l: M' `0 t- ]( c019020021022023024! E, W, L4 v! Y: ~; X6 F# O
025026027028029030
. ?1 ?3 k' P6 L( O031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( O5 f* S$ [" F' y$ \( u, T0 r1 ?
, [8 l+ M" B6 [: k1 p/ J037038039040041042
: R+ m  \% ]. [5 n' D4 N( V4 ?" N, a2 Y043044045046047048
; H; W5 [! j0 v4 e' e0 P. d049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 Y& ?. z3 V5 C( i3 H1 D: t" U5 v# E
055056057058059060
) F7 H8 Q" U) B2 k; O; {, y061062063064065066
: P. e0 Q, L1 e, u9 B( s% `: X6 t& }067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 K& t% `) H5 O6 c) i3 U4 A1 w5 v2 L# q% B" `
073074075076077078
* E; m0 B5 u8 [, P$ [0790800810820830846 E7 M: E) ~  s
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
9 j7 d$ |8 N6 e3 E5 p$ l- l$ h4 |
* K' s) u  I) N) @001002003004005006
4 ?2 _- E$ j* f, p! h* D007008009010011012
8 D1 z% E& H1 i$ {: b2 @0130140150160170181 g: M5 C% W/ x; f. Z& r
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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