转载请不要删除以下信息,感谢您! " g3 O7 D% r' v8 {3 n$ l* L L
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■● ■ NintendoWorld 站友xliz原创, q' a5 y) S' {# C" ?
■ ●■ http://www.NewWise.com . _1 O/ f# |( [, l
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 K) ?7 `% F X* v+ O0 d& i1 d
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/ @ }6 f, S/ o9 e9 J 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. _% u9 [! B5 i5 L8 P
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * K |7 D `; u5 `/ j0 m: e
. ~* e9 M3 ]; z$ f9 s以下内容格式如下:
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编号 名称
) d0 j+ F5 O' A( l2 t) K说明8 a ~6 o) ~# f6 `
组合方法
+ g% V$ b2 ?8 v6 t6 a---------------------------------
+ M6 V; y$ q' x5 ?( M+ {* X# L1 W01 Z-Connon 1
4 Z; C I. S+ G3 }1 JUnlimited Cannon for 5 sec
8 j: K( ^: Z6 m$ g- GCannon A+B+C
/ N3 Q. f8 z' I9 {8 WCannon B+C+D9 z; {) Q! C& W1 e+ Q( B; V3 s/ d
Cannon C+D+E
% J. B' f/ W4 |6 W- b0 ]3 b9 m; H4 _. F% H
02 Z-Connon 2
5 }1 v, R/ w! ^/ Q: m* Q. jUnlimited HiCannon for 5 sec
" q, V/ U' J# H! E: G7 aHiCannon H+I+J
& E- R7 M" m+ l& ZHiCannon I+J+K- q1 a- b: s! X5 F, ^4 {& h6 z; Q
HiCannon J+K+L7 J& l' X7 ?* J3 t, g
6 E( J% Q* ?9 c: z! ]& N0 T
03 Z-Connon 3
: W& g. v! m. E8 vUnlimited MegaCannon for 5 sec" `5 J& m+ Z6 `- g$ O/ e
M-Cannon O+P+Q( @% D4 z6 f" N5 ^9 O/ _4 [' r
M-Cannon P+Q+R+ U' H% N; r0 W) E, F4 L
M-Cannon Q+R+S# J& b- i& |6 q$ s% b1 v; I
9 O. Y9 x2 j/ _6 D* i; ^
04 Z-Punch
" M. U& _: o+ ~5 j8 [: i9 t: Z( ?Unlimited GutPunch for 5 sec2 A+ s1 B' [- `' E' L
GutPunch B+C+D
3 R9 `6 u" D: D; ~( \* B0 I- C1 ^GutPunch C+D+E! f N7 ^ v$ H; w& i& {
GutPunch D+E+F6 G) A% S0 I t$ B( ~* l
8 S) z: j2 X7 z- o# H- r$ Q3 `
05 Z-Strght
7 r" ~1 X9 m- O9 t! c1 t8 v. M5 j" TUnlimited GutStrgt for 5 sec; o2 M. v( B& D& Z2 h0 J4 i7 V" g/ i8 a
GutStrgt O+P+Q( |3 F! n. a: v/ L
GutStrgt P+Q+R
' K. e7 V" K/ e# w6 t" x! SGutStrgt Q+R+S$ \) {3 e8 Y2 i# C8 _% P
% X4 }, j; v. Q" N# ]2 g4 }# c06 Z-Impact
' C2 I1 \- V* q! ? ZUnlimited GutImpct for 5 sec
% a3 ~$ b. L, k3 TGutImpact G+H+I5 {( x% ]9 A+ e# x. r/ k
GutImpact H+I+J
6 s( w2 V2 Y( t# |& ?GutImpact J+K+L
6 b" l( u y) C* H @5 ] T8 [( r" s ~" K) ^( k l
07 Z-Varibl
1 i( R( j# C4 Y% p* X% IUnlimited VarSword for 5 sec; y; T2 J& I3 k- g, o7 q
VarSwrd B+C+D
1 L9 ~% s' g( S% j' L9 B. [1 }0 hVarSwrd C+D+E+ y( s) D- O3 q' b
VarSwrd D+E+F
: A4 N5 O) r" j& S4 ~" B' o4 y M# z3 v2 ]" O$ y' v
08 Z-Yoyo 1' c' U$ S4 C* ~ ]
Unlimited Yo-Yo for 5 sec# b9 e$ ?$ C0 b3 Y9 T8 B& I
Yo-Yo1 C+D+E0 i, ]3 q% c& A7 @& d, N1 X/ ?8 d
Yo-Yo1 D+E+F
/ k7 U# A/ q. g: b7 _9 |( k; EYo-Yo1 E+F+G
9 W( L: |2 H# f) Y+ r# V: h* B% E1 g* Q @
09 Z-Yoyo 2
5 g0 s' h1 `, g0 fUnlimited Yo-Yo2 for 5 sec; A2 ` |+ g% x. k# p
Yo-Yo2 H+I+J
; j, h! K9 @. h4 sYo-Yo2 I+J+K
^. l( V; u/ u3 F4 a' l* oYo-Yo2 J+K+L
5 J. K! f: Z, r4 @
( x r4 F; @; \ t8 e10 Z-Yoyo 30 P! j* d0 p$ v1 k, R
Unlimited Yo-Yo3 for 5 sec) ~ O0 j. U7 ]' H% h1 s6 j% M! O9 R* a
Yo-Yo3 M+N+O
. {6 K; j8 a3 \! xYo-Yo3 N+O+P
% Z# H& S% o6 A. e# _0 H" UYo-Yo3 O+P+Q% j+ n, {% ?' N9 E
3 k( ?! {/ S7 P. K) ?1 ^. b3 R! K7 \
11 Z-Step 1
# Y5 x$ U/ t; O( {: R' j' N2 aUnlimited StepSwrd for 5 sec, f( {0 _ y6 P% m6 [
StepSwrd L+M+N
5 {5 ]4 u4 V- _0 n" wStepSwrd M+N+O
' }9 a- R: z' T7 b% c7 y! e6 p. eStepSwrd N+O+P
$ Z- A% P: g6 u' ]0 [5 k0 m% }! Z3 f- S7 L& {6 l9 X6 ]5 c: \$ a
12 Z-Step 2& Z3 Y) h" e0 e
Unlimited StepCros for 5 sec8 I' k9 {5 X0 M# h; [
StepCros P+Q+R
3 e8 V" o9 Q) SStepCros Q+R+S
9 j Z; {, I7 ^1 j% DStepCros R+S+T2 @3 k$ I- u5 _- z: e7 ]. Z
& e6 }- t2 z* ]: {% o$ `" {13 BubSprd* R" @" \! C: l* M1 {; d+ q
Attks w/ spreading bubbles!3 |! u1 S) Y. {- T7 W) s6 `- O" @
Bubbler C+D+E# `/ x# {. m$ f9 A$ f/ A* s P* x
Bub-V D+E+F
, t) ^1 ]+ u! N0 h. p# hBublSide E+F+G0 [: T% |$ P5 y- x$ n2 U# L `
Bubbler E + Bub-V E + BublSide E% k! i( ~; Y% x+ M, u# Q! O- d* |" h
, P" Y5 B7 g" y+ L
14 HeatSprd; @" l" s/ S. }# O. z" l8 p% r
Attks w/ spreading fireball!
/ e' @0 M' E) Z, g3 J) MHeatShot H+I+J/ ~: n; C% ^ J
Heat-V I+J+K
8 U; l0 P4 ~3 q) Q3 V" ~HeatSide J+K+L
4 X4 e8 u! `$ ^9 ^HeatShot J + Heat-V J + HeatSide J
% m6 v N, V6 S6 Z4 V) W3 E0 y1 u3 ]- _) U8 N, C
15 H-Burst# f7 i: u! j' {* S! t6 |
Creates a giant explosion
3 V- N& J j) U3 j% ySpreader M+N+O6 u# ^' |7 q. P8 C1 t
Spreader N+O+P
; E3 t7 d+ R+ @+ T( YSpreader O+P+Q
8 K2 Q, O: p. b' `- L0 o n
" @6 E( _) A% v) C16 LifeSwrd; m; X- G. ]) |* O
Swings a huge 2×3 sword!
4 b" P6 ]' J/ ^* s1 B" FSword E + WideSwrd E + LongSwrd E8 S& }/ c$ X* I0 O
Sword L + WideSwrd L + LongSwrd L
. O# L& c. B4 A: ]) W2 nSword Y + WideSwrd Y + LongSwrd Y; C% P8 Z. S! Z% Z' ^: r* O
n5 B4 Z2 }4 d" a: X
17 ElemSwrd
3 G/ ?! L) d2 D* KWide swrd contains 4 elemnts1 X1 i$ J( Y" }5 U! U, F( M0 }4 @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ P, m) T* N1 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 |. F2 M- v3 f) w, Q7 O
, n4 Z& a& q' \7 V
18 EvilCut
' w( A( H2 M9 @3 G( @: qStep up 2 & make 4 atacks
' R( U4 z5 |+ ~& z2 ]StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
f6 H8 |! M2 `3 FA giant Ratton charges!1 h; \' J2 ^: d Y
Ratton1 A + Ratton2 A + Ratton3 A
( M- Q9 f, x/ G% U7 C& |( Y" BRatton1 C + Ratton2 C + Ratton3 C3 q) `3 \, U5 J7 E x1 ]
Ratton1 F + Ratton2 F + Ratton3 F
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/ ?2 D& o6 D# s u20 TimeBom +9 V0 V" H5 L, B) K$ U' y
Sets Time Bomb in enmy area
# E& f9 r: I2 {5 `TimeBomb J+K+L
, _& g# @6 X5 O4 u$ G1 O" D& ^/ oTimeBomb K+L+M1 `% h F' ~% A' ]0 L* m/ g; I
TimeBomb L+M+N
9 ^2 y/ A- J1 l$ ~- o# \! f$ p8 B! j6 E1 F5 A" x' D5 p) l
21 GelRain
' |" i7 T7 \6 K+ aGel steals squares
0 d0 t. Q1 N! B5 c; PMetaGel1 B+C+D
6 {; c( R! [8 s/ `# u: |MetaGel2 E+F+G
' i1 }0 x; x3 S) tMetaGel3 S+T+U
. u$ r$ ?/ q/ O8 [$ Y6 l
2 W! a" p9 s% e' g. K$ I5 z* U22 EverCrse
2 n3 r) V4 B7 i# T0 K- ~Shield chases enemies
$ u8 h; E% M, i: L. ~CrsShld1 C + CrsShld2 C + CrsShld3 C/ @2 J6 ~( H3 [+ M
CrsShld1 L + CrsShld2 L + CrsShld3 L$ X. _( O& v# I8 K& S# o6 W
$ ~2 Z) T' `9 S* r23 MomQuake' u0 [0 [9 e- z4 W$ J: ]+ d
Awakens Mother Earth!
, o' [1 _! O( _. P- tRockCube * + RockCube * + GodStone S
2 y3 l, f A& o& k" ~% D: X3 }1 M" `* n6 ~" r
24 PoisPhar
. t) X5 X4 Z( S1 m/ O# J, I5 wPharaoh generates poison+ H6 d: R- w# o' T
PoisMask A + PoisFace A + Anubis A! [0 K, G2 ~) [& i: @
4 h" _6 e# v$ J0 O- A25 BodyGrd
) q- D3 s6 p8 t$ YBodyguard takes out enemies# F# f- R0 m. J4 x+ N( a
AntiDmg M + AntiNavi M + Muramasa M
& N/ q) O, V% o7 F% {5 U8 e; r) u$ y
7 m$ |+ [! e+ n7 t8 ]26 500Barr
5 b# e7 i/ C( u3 U0 C9 TBarrier absorbs 500HP dmg9 x/ j; \! ^- x
Barrier E + Barr100 E + Barr200 E) W& a ]/ x# p+ B7 F
Barrier R + Barr100 R + Barr200 R% l. m3 s" y' _9 A: Q) Y
3 F: ^5 P/ ^( c2 V
27 BigHeart+ k P7 l W0 c* ~, M
Attacks, then heals HP!" ^0 B5 K9 A1 M0 S. i
HolyPanl R + Recov300 R + Roll R
7 J0 L8 z, [3 ?/ u- @( aHolyPanl R + Recov300 R + RollV2 R& o/ @7 I. ?# \4 S: L
HolyPanl R + Recov300 R + RollV3 R. v. k7 G- ^9 c5 b1 u" Z) Q$ ~) a
6 h/ Z- O) Y% z9 ?
28 GtsShoot
1 U" ]- G! {% n6 c8 m6 SGutsMan throws MegaMan!/ C0 \8 e1 U+ i0 @
Guard * + DashAtk G + GutsMan G# t* G; x0 \( \4 T! `
Guard * + DashAtk G + GutsMan2 G1 J3 ^# I) b2 w5 C
Guard * + DashAtk G + GutsMan3 G! F6 M9 P) M! k; x( O9 Y* m5 b& P8 s. p
Guard * + DashAtk G + GutsMan4 G
8 ` J3 q- o/ F, I( Q
" x2 ^3 `, Y( m$ B7 s29 DeuxHero; x3 {' `. m" Y. s1 ] {# q2 P
MegaMan & ProtoMan team up!: p9 }0 |) }! S8 a8 O! b/ _
CustSwrd B + VarSwrd B + ProtoMan B% V0 k0 s: _3 C3 c3 F6 k
CustSwrd B + VarSwrd B + ProtoMn2 B& v3 v: E3 u/ A# n# H
CustSwrd B + VarSwrd B + ProtoMn3 B2 Y+ {3 g0 h4 D& }! D) B% H
CustSwrd B + VarSwrd B + ProtoMn4 B
; L ]2 `) R3 e7 r0 {
+ k" t8 f0 s1 g* v; W) v1 N30 2xHero
5 p4 P& Z8 M' b* VMegaMan & ProtoMan Dual atk0 x( C+ ^3 n, t# u) y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# D. K1 K8 k- G. \Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 y3 P6 `/ d; s# ~) fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; s. l5 {! Q2 X2 G" f: f( v1 j+ RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" e- o, s4 k. j# ~6 W7 t; U8 N# R
31 PrixPowr
, z) c7 t' d0 N3 Navis attack at once!7 D# M! o+ W/ a" I
Team1 * + Team2 * + KingMan5 K! w) d1 L# I0 Y% o) f3 W: a
Team1 * + Team2 * + MistMan5 M
3 _" Q( Y, D4 O4 ATeam1 * + Team2 * + BowlMan5 B8 Y# f9 x2 N1 d l
+ ?: J6 |& E" J5 u: Z; v' e' h
32 MstrStyl: y9 z; x7 F D L
MegaMan unleashes his power9 D" Z4 y$ z5 r) n
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" ]7 E( u' r) B4 q) e j
: h5 k9 J2 e, ?- eStdrdChip (Part 1)3 A, U* g) M6 C9 S$ j' e
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 M3 [8 ^: ` l/ b; {│编号│名称 │MB│攻击│属性│稀有度│说明 │5 u' j2 X8 ^2 m
├──┼────┼─┼──┼──┼───┼───────────────┤' g6 z2 ^, L, l. w! i$ G9 p j3 }
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 `, }* v1 V( V6 L- S│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: U( I+ n2 p5 ?' T2 w. ^# o
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) u# S' G7 g( ]1 u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( H7 D0 G4 F( R& Q│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; F) P. l! o1 N# h; f$ f4 ^* _7 Z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │: E% B8 q, W1 M; |
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ y( `* l$ ~0 _0 A* ~" }
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 u& `- p+ c" G9 ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- L" F C- w' v
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- L% `/ F( f1 l3 b4 x% q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
" ^* ^' ]3 t( x9 g5 O, u│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' D3 C. T+ X6 X6 G w& x│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ j: p$ c6 @2 c' ] f& {4 X│14 │Spreader│16│30 │ │** │Creates a large explosion │! ?/ `& ~# _& V* [. s! N1 t
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 x/ F, t, E3 ], g: S│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: m' R8 X6 ]3 O: c$ j$ w1 C! l│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ B. h4 `, G+ F- p│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 P" W/ f/ e4 q! Y│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 Z+ o" U( I: @7 M/ d5 X3 W: Y; [│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 \1 s" t4 F6 R/ @0 I│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 K- e: V, V( d8 t) X( c9 b: J1 P. Z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 T# J% U6 ?$ t│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 b( H9 I. S( v. k# Y+ C8 H
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 V0 D& J" s$ p K( t6 w9 p│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 H! Q* V" e& ~: S3 h
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │3 i* @8 h/ W! \- I# A' [
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 d2 m: ?) n/ B( n# c
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 N% \$ X/ Y7 P8 e6 Y2 U; ]1 S' o" R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ P$ R) O( O; }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ v; s: F( c; p( e
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 i9 u* T; i0 Y0 a! N' @. Z) F
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 }0 D& l+ ?5 E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ N, B) f1 @7 K& j& q$ v│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ l) m9 |$ r. g7 }" x, `; m& T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │1 I5 e( P0 S% a( F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% g) I) o- o8 d; Q7 z( R# t- {4 f, Q: j, v│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( d# R+ k9 v2 B. j│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 v5 M3 S; T- }3 ]- u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 C& E8 k4 T, y6 A, f# }& I
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 ^5 P5 U/ X7 M
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 [+ v2 B/ j8 R│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ H c% r$ m0 t4 z- P5 G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │& f4 w7 M# o2 k
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" q: I4 i8 O* m0 R7 L│45 │SonicWav│26│80 │ │** │Shock through enemies │
' I# Y1 N% V5 h3 q│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 x0 _9 y; G2 o0 w; t' ^
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( ?" r& U ~7 l* Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, x( {3 u& p6 Y9 f; M. [# D│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 M' Y+ v3 q2 A% D) m- |5 I│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% o! i. h2 G* [+ S/ ]# y2 k│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 r" ^( K1 U5 M│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 O: u, v8 B) y6 A0 X% K' \: l│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
. B9 v! A$ E$ Q; `4 w, ]3 K" i0 _, z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 }) ^8 P9 p- B0 J
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: M0 G8 T- H8 D0 _; u4 P
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 l% D% l, W c7 K. r* Y# [/ b
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 g9 l3 t. ?4 G. ~: o. z, o│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& v( e, Q9 R. i, i& D1 M# d7 ]
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 p" ]$ A, K0 O0 ?% |8 h# }( D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
1 G! \' @. ]3 O% K, M. @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 b, G0 h+ G9 x. A( M7 l7 C" C' Z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
* v- b) L( z- O! z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 B" u& D T6 p; W! d│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! e- w( f9 p- Y
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& w, X" U0 k: m3 B% k
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: t1 m, Y, L Q q/ b, g+ ?│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, F( L: r% e0 V# W$ e' x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │# b% [4 L R- O3 e1 f: d
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │# Z. G- y; U# ]& z1 U# G6 N3 ~
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- N; V( i+ m2 t. A0 {# U
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
% S+ z& }9 |# F1 N' d& O│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* O! T& [; ^' L# Y# I│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 T& {$ r6 i3 H5 s) m
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. v/ C+ t7 h+ m& ]5 G% @4 X
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 J7 A5 k! A* l6 i
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │& _ _7 t3 h1 j% }5 g" _0 @! O" Y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 f+ R- H: a$ v; Q1 f% p X│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ T. v- k$ A7 d/ f
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 v) g1 K! x% M' ^0 @│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. x/ f O2 N4 E+ B Z2 |' G
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# I$ o `, Q5 }, }- }( \* O
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 b2 A; v$ w8 X│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! D/ R% m* p: v/ h* [+ A' e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 ^+ _. z& l# @/ x# v│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. g6 `% d- j3 n│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* ^0 z9 t# @+ }+ U% R│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ ?8 p. `' k* @& Q; r6 L- G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 b1 n! w4 G1 J* J6 [# _! |/ d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- o, t6 U# K! j: R0 Z! M
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" M3 A& p" C) `8 I│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 t+ F x. l; F; K" \/ q# ]% x( T2 r│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 R* S \& n8 V y7 P
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 ]2 W- T% x* J) E
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 O% J( C1 S1 w/ {5 l" H) k│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 ?* d: G; \/ W/ n6 r" F
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 p4 Z9 x& c) I" x" }
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 v$ _, E' b% Y4 ?│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
! J" h$ n- Q5 Z0 ?7 I4 O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" \2 I6 Z! y0 w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' R% e Q# q4 R* R1 U5 H4 R
└──┴────┴─┴──┴──┴───┴───────────────┘2 M, p& }& ^* t' X& g/ U1 _! @
- U+ m. ?# p6 O' L# S0 vStdrdChip (Part 2)
) Q7 @6 c* h* \: X┌──┬────┬─┬──┬──┬───┬───────────────┐
; S3 y7 V$ A! L t) q7 [( T│编号│名称 │MB│攻击│属性│稀有度│说明 │6 ?: O; \. a/ E8 M
├──┼────┼─┼──┼──┼───┼───────────────┤
; O2 n& J: L( J. }/ B; _% R│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' ?& m5 I3 W# v
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 K5 F) l+ W$ S. J y/ ]' ]. k
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- A9 d5 r& [/ W# W
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ ~( G( K+ y7 y- v│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │9 t) I, _- r2 i- O/ e7 K
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- j+ ^7 G+ f' R; `1 F# c│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ U. }; U! `6 Y9 N( T) u
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │+ b1 F O) [7 M" i' B; Y! D
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │! P- _5 U7 a) ]5 \7 r) {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │& u& n1 @" ~! W) o( R1 }
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ b% o& e7 [: y* o8 v# s! g5 s6 @│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" |, z r% x6 Z, V( i/ R* d
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( R6 U( h( s7 ~& A│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ Z L& J/ ^9 @ e7 w│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# Q) U' a$ r- ?' ?4 l* O* p! J
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 t( H+ p( m) S |│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; s+ p+ c' p1 _5 t+ I│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* g" h: h# X g& q│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 [% \6 ?, q$ ^ i9 j8 \4 `7 H│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: H8 {0 k. O8 d C
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: L1 O' n1 M( n1 c
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: b& N2 H* n( B, p" i, o& `1 q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) i( H" C. ~6 D7 c
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
4 \8 U- j. s- L7 K; \# m│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% p: n# g6 Y# o│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% _8 a5 y6 z3 J+ Z9 i
│126 │Rook │30│ │ │*** │Protects you from attacks │
% [7 {! D4 F; e& J. M" ~/ y6 l│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ `' V6 l6 H ^: c F6 r
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; X. e+ w0 t# Y. f2 `; T0 Q4 A
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; h$ Q% v. Z" N8 [) E/ y$ b! I1 q9 l
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 e" G1 B$ n9 n; u9 n( V9 i│131 │Lance │46│130 │Wood│*** │Lances through back line │% U B( D& t+ i( }
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 H2 `' `% ?* M6 l6 B, V9 u6 X1 `( I│133 │Guard │5 │ │ │* │Repels enemy's attack │4 p4 c7 e6 g% f( B L3 a
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, b ^4 x3 G/ D3 I1 W l│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; p7 P; Y4 k: v6 T2 e
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( \4 r9 b, }+ t" f" M; `' q$ n│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: P' q9 W' |+ G5 |+ x" r+ Q
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* P- ]3 k% Z' u ?: F; l│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │. @2 g& y. d, o* Y/ z# Q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 x/ W2 h& x( F: h: p5 k│141 │Prism │60│ │ │*** │Prism fires randomly │
& D+ G/ R) w) D$ T4 X│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. I' E, i; [8 K% R│143 │Fan │14│ │ │* │Vacuum pulls enemies │
6 |# M; O! m; A3 M# W│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& S m* ]: R4 L! J; G│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! \3 _! ?1 g2 _- J│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# L" A2 z7 o( o! H& Z3 T
│147 │Recov10 │5 │ │ │* │Recovers 10HP │) ? `# h# n/ ~" H' A: U7 C
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 J5 n. j# E" q" ^5 ^│149 │Recov50 │14│ │ │** │Recovers 50HP │! p( |! F4 e) p3 ]' E
│150 │Recov80 │20│ │ │** │Recovers 80HP │
( i) b2 }9 ]2 X" `9 Q2 b│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 l. L( Q4 D+ F4 T, E│152 │Recov150│50│ │ │*** │Recovers 150HP │
1 B+ C5 {6 W ~5 G│153 │Recov200│65│ │ │**** │Recovers 200HP │, {1 X* S6 X& U+ w( h1 A b: y: i: n
│154 │Recov300│80│ │ │**** │Recovers 300HP │3 |3 W( b+ I3 k' e; N! t, X6 x
│155 │Repair │8 │ │ │* │Fix your area's panels │
, q& U4 @. F6 ?( z' N│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 x& m4 _$ K) g+ r/ j- Y; \
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: n, c9 }% o; N│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ x# E- }; X$ c# |
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
C, `! i5 g5 |1 V6 Z4 g│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │( G8 s+ R- `. h3 O
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 W+ e. g" J- k3 K# [( |! Q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
0 |' V4 W0 U* l' E+ t. Y( q│163 │Invis │11│ │ │*** │Invisible for a while │, q; C6 W* T+ k% b- O
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: K5 n; @4 o+ ] y& y# H9 x
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, K- Y7 S" F3 w2 { p$ X5 p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 {; U; `$ t2 {$ Q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 l/ w$ p! h% p! c1 `' Y4 w│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 J8 `9 E& ~6 J7 H
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 l$ O. W. k6 S: v│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 P# u) t# D8 [( n
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 t1 l6 y3 V o# E) C7 \% U
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
8 t* r) j, N" G( Z, z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 @% Q# y6 Z# y R│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% I8 U" I" V+ W" g
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" U# A$ r- e" D/ Z$ H8 ?" _) Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ J& Y3 [! ^8 r│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# a) N; @( x; d, P) ^1 }0 H
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 D4 d% E3 i' s+ I: k7 b4 C; {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! H& A- s; o+ i1 k- T
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 l" z/ D5 X9 w$ |, s│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 k, R+ s6 [2 s1 C4 F│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 P, a0 N! ~# O3 r
│183 │Hole │55│ │ │**** │Open hole to dark world │8 Y0 C. r& V' z+ |
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% H, S6 n: g1 d7 k│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 u3 U' ]5 i3 |" g! j3 T
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 y; T. v' s: Q B9 V. U- Q6 m│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* S3 e" {% f: S
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( |4 U9 A- P( U6 i" n; P│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ m+ u" Y8 q! C! j/ O) X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, V J4 b; L& a- A2 a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% v% ?" r- l3 M# R$ E) b│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 t! T. ~/ ]0 z! k/ _1 M
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# r/ u- T# P+ V; j; }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, V5 }2 N) q( j) E
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 P: _, o( S0 W' Y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │6 U" T6 a4 y- G- t: b
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 r! g y0 u3 f" q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 K' }$ U# Y7 n: L! Q│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, p, U% N: D4 w) y; U0 ^; _; v│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
5 Z( B" ~$ w/ A0 K" e& l' q└──┴────┴─┴──┴──┴───┴───────────────┘
( F0 M B' @+ H! \$ t- R
# D" m# X; V1 v
! Q6 O. f5 ]. B3 j4 d8 [Mega Chip" U# @9 F) x6 c: c$ o
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 {- Z0 f) P: U
│编号│名称 │MB│攻击│属性│稀有度│说明 │# m" r. {. o; S
├──┼─────┼─┼──┼──┼───┼───────────────┤9 R- }! p/ Y" L+ d
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( F: P1 D) T7 c7 j- B│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) H( P, T5 x# `$ n' k│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
7 G" [" j. @' z, @7 p3 x│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: q& x7 [, \+ f( o. Z0 W6 g- f│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" z2 f- B$ Y7 i7 i- p8 G│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 Z- D6 x0 B D0 B! [& [; f- Q: U+ ^│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
J, ^4 }- T6 a* j/ d. S+ g│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" \( X9 ^# K" f% m( j$ Q' D
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& x0 o) t( R `$ A | [
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
( U4 d r# B7 W- s& |5 P+ B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 l" M' Z9 T$ ] N: s& v% }
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' m6 G5 N+ p% Z│13 │Guardian │82│ │ │***** │Statue punishes when hit │& A8 S3 L) B- X: V: H! n8 e
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& B/ s( z4 n; L& X* T& u│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 P. `# F/ Y: k8 F/ I3 b
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
) p7 c8 z/ R5 _4 @, x│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │% _9 y* R5 Q, H/ t/ P9 t* h' x
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │( t x% U Q2 `" H4 A6 `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 ?) [5 E) X1 Z- T│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │. l. U: p: O1 j: e
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' ]6 ^! C4 M& W1 J0 V6 A6 d; d1 Y│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! n6 F' ?3 P2 X2 P! a7 e
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │: I! e) W7 w6 q1 G9 F# R; ]
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, N6 A9 I0 I& G* i! ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 m( {3 M# j( U0 C5 s8 k. Z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- n8 t6 @. V( R2 n- G) R( P. e│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ F: z E) j4 S% N% q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
- `5 E p) L& ^│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: o+ H+ D# K3 D/ l F1 D│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 t" I& v9 G' M9 p5 s4 O
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 ~2 W7 L3 x% @( l+ l7 E7 H1 h$ Q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ @2 n9 w" t) w# d3 ]9 ]5 E│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% r2 Y. H2 ]% t5 B; k│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 y" L* p/ I8 \0 ?$ {; b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ e: b7 j" x3 h& u0 T1 T z& B' Z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 y( _+ X( U& F/ |( [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ P/ a9 T; `: d; p( i│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │0 _/ ^1 k% X! z; A, s7 F( ^+ |
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │; L& `0 y6 j8 Q I+ _
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 |3 D4 I" v3 d ~' j, ~8 W│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ I0 Z# [0 G) C# w. F6 Y ?" Y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 B$ d; K( H r/ a
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ s- J% E) m% l
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; T r/ j' \3 a; [' F; Z, ?
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" V# ~- x0 K0 s" r- j( j│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ z& y( X& u; r, q, a8 b6 W( O
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, T4 n+ Z" X" B. C. s8 k│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" ^7 c7 d5 B7 K6 |2 `7 G
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* X& o% V6 y7 c3 N7 K│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 h% A! p: R# z4 i' u4 t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" G. O' w1 B% u! p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* |" G4 O+ F2 `, s2 r( k5 N│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
- a! |7 ~# q, x+ u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: Y& y( s* H6 J: z/ H. T/ O* ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 q0 N8 o) m6 A G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
, r. h8 }% X) p5 x5 n6 \9 r& U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( `" c8 ]3 G" W3 I# ]5 a5 \) [
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
: r5 x7 j( d8 n* G/ m6 A6 [│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 n8 i9 j) \. C$ P7 C6 D│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 y. x) P( W# R9 s, `│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 n* m C) M) f4 y6 }' b│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 R1 \+ ?4 J; k9 ]│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& P' z- q) H3 ]+ A$ r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 I/ U4 i: p9 \* L
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ s% ` F3 ?, y5 P│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& k- Q7 n) z/ F4 b│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ R7 c% G" N, r( W
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 @/ Q& t6 T5 k- {& s, G/ g6 G3 Z8 P│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) x( U1 C" S. W) u" I
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" ?- x1 V8 e. e│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ y' x' A# }* ^: \9 v
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │# ^( y, L- r# L5 U3 b Z9 l
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) k- n$ c3 M4 `8 f5 x│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 I# a: }6 \7 p2 e1 k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 d( N1 F- J' G; d x! A; U8 ^- h
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
1 W4 N+ M1 `% l; [4 v│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; S/ @$ B$ u' ]) h; Z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 [/ t3 g U/ p. Z) J' K
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 x9 z' o0 G: r% l2 N
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# m* D/ B! [5 N- ~6 h│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 X6 |$ Q/ _/ A) b7 ?
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
1 Y% G" \3 }) X* W; v! Q│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │" ?; B8 F1 Q/ i+ W' w4 Z) X% Y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 x9 X; t! d: q! Y$ ]4 h3 m- \7 X│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ k5 o5 ^: [. g1 G& _
└──┴─────┴─┴──┴──┴───┴───────────────┘
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$ s1 M) H$ |! l4 G p8 ?GigaChip (蓝版)( G4 s7 u7 {+ Q- R' }% |9 b' x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 v M X' `. q& {+ X+ z K│编号│名称 │MB│攻击│属性│稀有度│说明 │4 R: n1 r' o3 d) g) r" Z! J7 {" Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 s/ u! E7 v$ m# g0 y, S. V│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
1 t" `& J e) s* v3 x$ ]) O2 I│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
0 g+ |5 D" `8 B0 s) D: S/ g- X│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ X8 J- y/ p2 m$ z; p# x- O│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
5 ~$ i5 F$ {! z* X2 c4 R e│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' n( \4 k0 Y+ q" ?0 z! J│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │, |* u' S/ q7 X, w/ N/ P$ e
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* {# T5 u% m2 c+ y; N2 g
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- k2 O. {& Y7 z+ p
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 p9 a' ? I5 Y! J) ]7 C
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 v) ?! R" O7 |7 _
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 H8 F1 u, h5 Z6 z2 J& P7 A2 \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 c% j: j: l( S! Y+ k9 M4 I│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 L! j9 d2 \$ C
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │# v$ ~7 j1 D+ ?# ^- C# y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ z) w5 Q( z3 A" U) K- j+ k/ z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 x- C7 [ f' J$ O2 D+ C6 n; n│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ S4 v( w- N6 x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, t* N1 S' T3 ~! ~- m│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │8 {7 l8 v8 r; \! v2 N
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- I* r, H$ U, m4 g3 r└──┴─────┴─┴──┴──┴───┴───────────────┘
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$ u/ S& s' }8 Y- `* E8 ^GigaChip (白版)(只列出与蓝版不一样的Chips)# `( I- W( i9 E, m# E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 B" E8 p: V. G- M$ U│编号│名称 │MB│攻击│属性│稀有度│说明 │
* J9 I$ n* r/ U. u├──┼─────┼─┼──┼──┼───┼───────────────┤& K) C' n/ \! [: o. D
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; S8 o, M. K3 F0 S8 x) z1 I
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 C A% B2 b+ ]1 A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 t* | J+ }& E# h" J4 \5 z7 g│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 K/ `) D5 A! G" V7 }8 I2 O( R└──┴─────┴─┴──┴──┴───┴───────────────┘ |