转载请不要删除以下信息,感谢您!
7 ]* z0 a0 {# D8 N8 c. D2 m■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + T9 ^1 \: x- X( F, t/ ?
■● ■ NintendoWorld 站友xliz原创
1 ?4 F7 {2 f* ~. N■ ●■ http://www.NewWise.com
5 p% S6 t2 ~9 g: G■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + x" ~' T. F f! J+ r4 Q, B
! S1 L: w# f* Y) `: X
' t9 m0 j* k) k! _" g5 B 洛克人 EXE 3 Blue 卡片组合
6 q* X9 [. Y( V% A# i O3 _0 T2 |: Z0 o
2 G' o& [7 V$ ~! S y# v! f# M6 E
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ N r; Y/ u3 {/ n) n大家要看日文版的P.A.或详细攻略,点击这里吧!- [) B& g; a8 J) V& C4 F' w% u! @
====================# T: u( {4 j0 T7 f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 a7 m' i9 z% \; i6 i6 p3 V6 a
1 g4 w! v# l' f1 d; e# t/ u6 B以下内容格式如下:
# |% n3 |+ |0 g3 N' O1 L& u0 ]% Z8 E" G5 h
编号 名称2 n0 p- y% N& @8 ], n, ^) I3 p) z
说明' {. ] R( s, x
组合方法
d* X) N ^! u, w- {8 @+ e---------------------------------4 F3 ^; @2 B# c' i' t
01 Z-Connon 1
0 W1 E: X: Y! g3 i; O& q3 uUnlimited Cannon for 5 sec
2 o' }2 \5 E! m4 `; yCannon A+B+C
( e+ I# v: b$ A1 M; F! j u' N zCannon B+C+D
% q& I! X3 v$ JCannon C+D+E
6 e$ s8 h' Q9 Q8 f- o+ l# M# E. }$ x0 Y Y w6 V
02 Z-Connon 2
( g( M! G t$ B" ?Unlimited HiCannon for 5 sec1 S8 I3 f, H% I2 y5 e2 p6 N
HiCannon H+I+J
# q& {1 @! H0 X9 u, l, {2 _HiCannon I+J+K2 r- M3 R5 y2 V' x
HiCannon J+K+L' M3 ?5 e! [* D; [8 {; |: G
) f+ \( O; ]5 }- ]2 k; q# W03 Z-Connon 3" g$ i: o, b! g: R
Unlimited MegaCannon for 5 sec- [ \+ B# ~; E, q) u) P
M-Cannon O+P+Q3 B8 b0 d3 R7 V8 M2 {. t' K
M-Cannon P+Q+R- B3 M: W8 p' m3 f
M-Cannon Q+R+S$ H' R, q& c' q/ p; B
2 J3 G. s. v, i" ]
04 Z-Punch i4 \. n5 c' }! Z) n
Unlimited GutPunch for 5 sec; j, d# W6 r, p; G' K0 U
GutPunch B+C+D
1 _( ~8 c% [+ l7 e* dGutPunch C+D+E
! Y7 H( ^ D% e) `; W3 O8 \# VGutPunch D+E+F0 U5 C9 q5 t' v* F" N! Z% H
9 r1 K. w; O _- o9 V
05 Z-Strght& P6 E: D- x5 q# H
Unlimited GutStrgt for 5 sec. P& Z9 d1 v+ F: W: R
GutStrgt O+P+Q" c: Z% t7 R6 l, U
GutStrgt P+Q+R
9 j$ X8 ?- m8 j) HGutStrgt Q+R+S# T/ B/ M; p, W- `1 b& l. y( U
: T, I3 b- k8 y06 Z-Impact
4 g( a: Y" ^6 w4 ]/ L \3 E, sUnlimited GutImpct for 5 sec" h& }4 ~1 a" R* Z+ |( G/ }
GutImpact G+H+I7 ]5 n/ {& {- r- a
GutImpact H+I+J2 n0 Q% X: S- t& b
GutImpact J+K+L
1 D' Z1 \! r( p) V* o& A
3 C) X' f' k- a8 w+ L5 O07 Z-Varibl# G- K! M$ s, S. c. \' D/ k
Unlimited VarSword for 5 sec5 U% A4 T G$ z) b6 X
VarSwrd B+C+D
7 X. J# r$ T" g! W4 P2 ` V& cVarSwrd C+D+E O3 H, a2 \0 p+ g- q6 ?
VarSwrd D+E+F
; G/ o3 K X9 ` E" \2 p+ R+ W( f) h0 P7 C; Y- T; ]
08 Z-Yoyo 12 l8 `" j+ q2 f* m
Unlimited Yo-Yo for 5 sec6 K% `+ N% r* P" C t
Yo-Yo1 C+D+E, P+ Y! y) W, z& u
Yo-Yo1 D+E+F
4 c. q. R% w" b# o$ I/ o8 F6 s% ]Yo-Yo1 E+F+G9 ^& K. [8 d- V' e8 m4 F2 y9 J7 `
; C' E! d. m, s7 \$ _09 Z-Yoyo 2) W1 O5 I! E6 M9 C* T( n1 H
Unlimited Yo-Yo2 for 5 sec
! c8 _0 e0 |# m! }( ~1 V% CYo-Yo2 H+I+J6 {% X, A) i6 N( s
Yo-Yo2 I+J+K
4 l; A3 `: w3 w2 f& eYo-Yo2 J+K+L
4 {% n J. b- ~ ?' }* o
/ _3 ^: O7 f3 ?% e10 Z-Yoyo 33 J7 h9 ~' v, o! @( Y y
Unlimited Yo-Yo3 for 5 sec
) q1 z; s; N, nYo-Yo3 M+N+O& @4 `) V8 ~" ~* s, b" ^( f
Yo-Yo3 N+O+P' u; Z8 I* H" G( C, _
Yo-Yo3 O+P+Q
: m$ y; K3 K/ i5 U
[5 d- j! Y$ k9 O11 Z-Step 1% v* I& ]* @6 ~
Unlimited StepSwrd for 5 sec4 Q D) i. i8 E o
StepSwrd L+M+N
6 Z L6 o7 w" ^3 J0 e$ J* C' rStepSwrd M+N+O0 L2 W( ~9 g; L: t2 h1 n9 `* D5 E
StepSwrd N+O+P( N! l# u% f. `2 _
B: g2 I4 F G
12 Z-Step 2
1 j0 O9 k1 O$ y8 c* UUnlimited StepCros for 5 sec+ F% `: P8 Q6 h: n
StepCros P+Q+R; L1 G! n; y% l" V5 a# x6 f
StepCros Q+R+S
9 ?% i% Y3 T" WStepCros R+S+T$ V& U5 s$ e# H0 M0 B; _. ]# t
; y- |( y9 A6 I4 h `
13 BubSprd
% l# u$ M$ u7 [0 A' NAttks w/ spreading bubbles!0 g4 t) X8 {; v
Bubbler C+D+E
H% u, E4 B; d. j+ r/ ^Bub-V D+E+F7 K6 E" k$ K7 Z' `* k0 w
BublSide E+F+G# {9 I: i" j( |0 G0 S
Bubbler E + Bub-V E + BublSide E5 v3 e& I% y1 J; t
* O* ]+ w* ^) D' o& ^14 HeatSprd
" m* C& ]6 f5 l4 q$ `$ ?: @; wAttks w/ spreading fireball!/ [! w3 q( D& c/ T$ ?! l9 j
HeatShot H+I+J- b1 B7 \- D {' o# f
Heat-V I+J+K/ b/ P8 B d7 J/ S1 \& t' d
HeatSide J+K+L
3 B6 P$ ~* {1 ], F6 \# a4 fHeatShot J + Heat-V J + HeatSide J) p) P/ {- W, w) G T9 G, `
/ k4 J ]3 i8 S5 U) k: D! q1 [( j& m4 I15 H-Burst* @" }; Z @/ K, {8 K1 \1 M
Creates a giant explosion1 n2 a: q, ^+ n# M2 {2 C
Spreader M+N+O4 g2 g' F. r' \; s, {$ {
Spreader N+O+P0 B% l6 q5 j/ |$ g8 J
Spreader O+P+Q( K! Q- K; K6 M3 N" z' I
2 V' K. p& u" E# P) E& W U9 h
16 LifeSwrd. V( L; ?$ Y0 j# U1 r" R
Swings a huge 2×3 sword!) {) ^3 g; ]5 C4 Z9 {
Sword E + WideSwrd E + LongSwrd E
0 _7 J9 g) D7 K8 B" ]6 |' NSword L + WideSwrd L + LongSwrd L
4 f& R4 @4 j: \; w& {4 Y. a5 sSword Y + WideSwrd Y + LongSwrd Y
: I" p" O D& Z; j; y$ y7 ^4 m5 d
# i6 F2 j e) A } ]' w17 ElemSwrd+ {0 I/ b7 _% J
Wide swrd contains 4 elemnts
) o M3 Y( u7 U; S& w8 u8 K% o0 PFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 }, `9 _% O, T* LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ k: J9 K+ a# \0 S5 {& |# O J) ]6 ?8 i H) y' y
18 EvilCut8 c1 N. Y8 S* F5 D
Step up 2 & make 4 atacks( S) f8 _) G$ B+ `
StepSwrd P + HeroSwrd P + StepCros P
8 `0 I: F4 b$ p! B7 {
* w; @: E' `) M19 HyperRat3 }4 C3 F) P: h1 I8 y
A giant Ratton charges!
2 q0 h$ M& ~( p( @3 k6 r( wRatton1 A + Ratton2 A + Ratton3 A* R- Q, L' y/ s0 e' k9 ~. `
Ratton1 C + Ratton2 C + Ratton3 C
4 x0 m' I" Z9 f% I" RRatton1 F + Ratton2 F + Ratton3 F
) o& W; L }1 S: [% t: z: U# M3 w" g3 ~' ~ W* L
20 TimeBom +
& d" \3 Z0 H6 }# ESets Time Bomb in enmy area
9 e1 ]1 Y% l6 m" L: z4 P2 L% O/ F9 R' aTimeBomb J+K+L- Q8 P! Y$ e3 |4 \4 x) U% D
TimeBomb K+L+M- c% [5 m4 A- K; E9 q5 L
TimeBomb L+M+N0 j* E) y& j' a$ o( u- X
' j* k! o8 U5 p3 b6 A* l
21 GelRain/ r- l9 \$ H1 p9 p# Z
Gel steals squares9 u7 r" f1 r6 W9 U
MetaGel1 B+C+D
, Y" T3 d4 |. uMetaGel2 E+F+G
1 `( U8 w$ V I E( ?# ZMetaGel3 S+T+U
, ]+ f$ D+ E7 {. @ N
; R6 l7 g; |/ h2 d9 `& n22 EverCrse* k. _# f$ q# L" s. h( k1 K
Shield chases enemies9 }9 L# [: o9 I* ~$ q- H$ B2 O
CrsShld1 C + CrsShld2 C + CrsShld3 C) H! x5 I' c! a) a+ o
CrsShld1 L + CrsShld2 L + CrsShld3 L1 Q% t/ E2 T. t% y
3 t6 ?, |( Q2 b23 MomQuake! n9 ?6 a4 w6 f% q! ^3 F# K4 o R
Awakens Mother Earth!
" v/ h2 ?0 P2 j" h% A: L0 R9 yRockCube * + RockCube * + GodStone S
/ _( e; T# c: \* ], n$ O, X0 C( r- \% k4 F/ C
24 PoisPhar
* B6 K2 H% o) s2 d9 z+ Q! ?Pharaoh generates poison' b! D; G' K$ K% l. x7 F
PoisMask A + PoisFace A + Anubis A
- q" T) |7 g: t6 {# p/ I+ T3 k; @" R3 Z) t( o. i8 V
25 BodyGrd
% U5 k7 r& ^+ M) \6 xBodyguard takes out enemies
2 ]5 V: X9 f1 V# SAntiDmg M + AntiNavi M + Muramasa M- `$ n4 x- K9 R3 ` o2 r
# c+ Y. I8 ?& \) H' L
26 500Barr
1 S3 i0 ^' N8 I- S7 ?Barrier absorbs 500HP dmg
# M1 K/ q" T3 B+ [. LBarrier E + Barr100 E + Barr200 E% V2 M0 R' x2 r6 G
Barrier R + Barr100 R + Barr200 R3 s4 \* Y$ V% K+ L: Y3 T( P1 a
7 w4 v; `0 J- g! l5 p9 }" J( \- N
27 BigHeart1 p8 O& [" X- u8 I& t* F6 u7 k9 m
Attacks, then heals HP!
! N; W5 M. ]) ^" V C5 v( D7 @; XHolyPanl R + Recov300 R + Roll R
4 r2 l: b" ^: A8 V/ KHolyPanl R + Recov300 R + RollV2 R
' Y( g9 J" m2 c3 u2 x' SHolyPanl R + Recov300 R + RollV3 R
, I6 l5 x( c6 j: v1 x% q
1 F8 A5 d0 D- z4 F9 B" B6 z4 x28 GtsShoot
2 Q6 k/ S$ t: L! ~) W1 y; i+ J0 cGutsMan throws MegaMan!
$ C4 |4 j: |, G! e/ Z" y% _9 O+ gGuard * + DashAtk G + GutsMan G# z) Z1 h, z7 V/ C
Guard * + DashAtk G + GutsMan2 G
5 Z, Y; s9 J: D/ h! d+ k* ^Guard * + DashAtk G + GutsMan3 G
0 {( L8 t, ]' T' o4 }Guard * + DashAtk G + GutsMan4 G
6 O, b2 v5 u( n7 N |$ m2 L7 d1 }1 }) {
, E: S) q- w, {2 b$ y2 v$ Z29 DeuxHero
+ w0 a. D2 ]) _% JMegaMan & ProtoMan team up!
6 E3 k! p/ e1 R: xCustSwrd B + VarSwrd B + ProtoMan B
2 |0 o+ j- }; T5 nCustSwrd B + VarSwrd B + ProtoMn2 B
& Q' a" C6 G0 K4 ~5 U1 E: u3 B+ pCustSwrd B + VarSwrd B + ProtoMn3 B/ _; ?8 O1 R R3 H# X
CustSwrd B + VarSwrd B + ProtoMn4 B% B# l. \: b$ B& g
! ?; D7 E6 _2 n2 M% p, T30 2xHero8 j) ?9 H; T9 L( q# M) A' O5 Y' c
MegaMan & ProtoMan Dual atk [: R" z& V0 `: @* Q* H
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) s; `, y& A8 P/ D; b% ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 ~; J) a/ W+ ?% {) C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 B( n/ H. W, l4 y1 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 y2 O b- |6 s, Q- d
2 b1 G& a' F7 `) L7 j6 j/ P. I4 M31 PrixPowr) _. g- p/ s, _. {
3 Navis attack at once!& a. P( R$ _ I* V1 J/ [
Team1 * + Team2 * + KingMan5 K
* i0 v9 Q" ]# ]$ [6 ^* M' o) c& o6 dTeam1 * + Team2 * + MistMan5 M8 ]+ Z1 Z) t% P6 p) d9 D5 g0 ?
Team1 * + Team2 * + BowlMan5 B# s3 U6 P' A: z0 @2 i; V
- J9 J% J/ n1 Q3 c2 Z+ M
32 MstrStyl% Z" k- e2 Q1 s# k2 p
MegaMan unleashes his power
9 N A5 A& M, ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
# v; q2 c. |% C
( h/ D$ m7 M& PStdrdChip (Part 1)
! I: i2 {5 j B) P# }! i┌──┬────┬─┬──┬──┬───┬───────────────┐$ x8 F; @7 f1 P$ x$ D
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 Q8 w# h1 d& m
├──┼────┼─┼──┼──┼───┼───────────────┤( z q2 o- h/ S* r d
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; J8 {% w# S) |* f
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! U+ e r$ Z6 q: U3 s
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ V8 u9 C1 }, O$ H2 u+ t8 e│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; {% |) i* \- F0 j2 Y- ^. r! J" K& E│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% N' I& a6 j# d- S5 J' f+ w* A7 b│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* k7 Q" E0 L: z' f5 |│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: Y+ Y' C3 d* N5 p& ]* y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( [- d9 k+ P4 f
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) |6 N2 e: }2 w# J8 }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; |+ @; T: g; m& G$ b, F$ F│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 A/ ^! H) ^+ @" q- d! [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- N$ X, J9 K# X│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% |7 M# x) x7 w+ B! F
│14 │Spreader│16│30 │ │** │Creates a large explosion │2 ~3 U9 T& }3 H% T
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% B& T, e- ~3 R% n5 `0 X& J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: P% D. N) N9 E. _│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) G1 }6 B, W& L p" ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 z. V* `2 b. y8 B( G5 B2 E│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* F7 q* o+ |) h" a* J4 c│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; d/ q8 W# _2 r* y; r- D│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) `" Y0 k' S/ U) J4 u* |│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 n: R; e2 C/ i) I. F, o) b1 T│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ w: p' V6 U$ \6 B3 E9 M& l! m+ f
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# u" k0 z0 d$ J: S% C) M
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
C, S* S$ ` C& I% z9 W9 C│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ R" k$ p7 w7 I5 ?4 a( C7 h3 l' n' S│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! _, e6 S5 {9 E# V9 C* `8 j│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, T: t; a* Q6 j; A; ?( c# c* i5 L: f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 s' Y5 B0 {; @0 w9 j5 K% y( M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. c5 `; x$ d* Q x. ?$ j* D
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' i1 o6 M% Y" j j3 G, y2 u; F│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( x* i! K ~% K; m│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% b' D5 }- B& W9 s
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 Q9 F5 W# Z9 Y" S
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. B) R+ R6 L$ a- {; @1 R U│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ [- l- d. Y$ M" u! V
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 F. N O3 f, h9 s
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
j7 c4 Y* C; |6 g5 i│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 S4 z. \" C, p; u5 o* @( q; ^│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 R9 U, ]4 S* ], z1 X
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, C& _" P8 C. ^+ B- S& f) ^) E│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ R# p! {* k# t5 w# E2 {# ]│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 u& B3 {0 y" a; f1 { q( A& X
│44 │ShockWav│10│60 │ │* │Shock through enemies │# V4 P+ A6 J" n; k* a3 _ b
│45 │SonicWav│26│80 │ │** │Shock through enemies │- u/ _# \. x- j
│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ m! R9 C2 a$ n4 Y0 S/ S
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 f% w+ M. p- W8 o) Q8 ^" p$ Y i│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) l# h9 [6 h$ R3 C
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │ r+ g3 u' M) a: Z3 Q+ {
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │3 x$ K n J- V. o) t- w/ Y, c6 K
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 _% ~4 B: {9 q6 r6 I│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 l1 y. R1 B- _8 d) \2 c: Y1 U( w9 v
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 P D4 G8 }+ z- d4 G5 W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
5 ]/ c4 r) E& D q& w N0 x( ?│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 u$ a6 [$ z! ?2 E8 D& X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │) ]* ?0 G. {! A! O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │. y! G4 K' K7 O' P1 Z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │, l5 B+ R! U9 u& a4 s9 w/ W- W3 S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* a5 ]( e" s$ s$ Z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │2 k( n6 W7 a: J g% y
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" D+ R- p$ ~! M4 ?8 |5 B7 l│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 o8 Z7 x) b$ z% m│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 a* b7 c) t: U1 d5 d& B( {3 h# x
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ w3 x: i$ x! s9 A. V
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 \ w) I) ^- d6 p8 m5 o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 m. R+ K A. p' X0 K& x; H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 g! b2 M5 b2 e4 u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( r/ I$ o L* T* s# A% T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- \3 \' z* p( V$ @1 P
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! v% D/ F* r7 o1 W│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
/ k/ k! o7 a* p* K│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. z0 t' X, q, \0 M$ u
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
5 a/ q. E3 t/ M, t' j0 [│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& x4 m8 ~ o' \) |. l& n" V) }│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ {# |: a( q% Z+ ~1 d6 H2 ]│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! N: h0 q, r( I% T* P I
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' f% j" |2 @& V' J│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 T* Y w3 V& ~1 B X3 Z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: `$ d0 e- ~/ b; [* }
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) B" J& _( ] ?0 _2 t
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ i- P% p8 ^9 c│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ C& q% r, l1 v6 ]
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 x( k5 {. C% \# P; N/ e3 {
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 v8 t! y: r3 S$ ?│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( C6 ~/ ^7 D% X3 H│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
/ y3 _& O) O8 L+ j0 f│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* @: ~6 U( K* ^1 B K' a3 V0 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ `6 @; ?( ~, W: D8 J S, h( ]& |
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, M2 M7 j: L) X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# _9 S8 @# q$ @; a" k# X
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │ T1 E0 I& E/ k& ~; y. ?4 z6 U
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 m, |, W$ W# Z& R
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* m0 c1 S _, y0 n' ^1 U9 J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
x5 m$ u9 S. O2 ~│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 F7 ^6 A6 k, t5 T4 m
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ _, [ ^( a1 B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 r) Y) N0 j% w& _. w! V5 Y6 @
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) z2 V# i& u% v; O: G$ @
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% [3 ^# P' m5 u" x- N/ z8 b6 K
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 G$ c0 F& b9 l- i/ C└──┴────┴─┴──┴──┴───┴───────────────┘
& h* M6 [. e2 L9 a( \' F' L* @) G! a0 b7 Z$ t- _$ d( y
StdrdChip (Part 2)% T p2 D1 B6 ?: ?2 \
┌──┬────┬─┬──┬──┬───┬───────────────┐$ @+ d; W: t) G3 O+ V3 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 Q2 H4 i; W9 ?/ l' B4 R2 z
├──┼────┼─┼──┼──┼───┼───────────────┤
$ O) @2 s6 }6 V, S' \" g9 K- k. I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 j/ W/ e/ N( G2 @
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' P5 @) Y" u$ R│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* T! l! Z, o7 Y% O; ~& x, `│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! k% m' j0 }3 ?6 l. i
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 ]8 \4 B0 q$ O) ~6 s% z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ |1 R2 F# N3 Z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 |, X+ L' a$ U$ _9 K$ Q" o│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% m# O4 P7 G/ H' s3 P6 ~* z│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │' \3 x( G. q( z% e/ Y; F
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* u1 ]: A" S4 J1 w8 Y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
; f% Z* A% E m1 x0 ^1 f* k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 u- w& f' Q3 V- B1 c│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 S" v6 L. [& m' \8 a9 n
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 j# w' c" K5 W│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, K7 d, o" b8 w' ^9 t2 k* @7 @│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" W( E3 {" p& ?9 x1 P; `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 O- K& G9 A3 f│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; x4 K9 }# ]: U& t5 Q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- z" ~8 L1 @' J9 I) T& M│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ Z0 c8 R/ S" n2 M5 L! y│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
/ Q* F& h _' |) A9 c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │4 M- r( q3 f' Y4 P/ E$ M
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 Y& @/ l" ~6 [7 V
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) V* O. q+ y% H* p# W
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 R3 y$ E3 `4 Z- N: _( K1 I! }
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! K6 U/ e8 _: Z$ f; Q1 @
│126 │Rook │30│ │ │*** │Protects you from attacks │9 m+ O+ c+ Y1 ]. L1 @. j
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 P2 [3 a. Q& d% [" ?6 m
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 e9 {; A0 F/ A% _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# i2 F* C; `; v" L8 C. t' K9 P
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
2 _5 O$ Z, H6 k6 P3 [│131 │Lance │46│130 │Wood│*** │Lances through back line │$ {2 K/ A' I0 p9 Q+ j' G6 i
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ L+ T$ K/ `; ?' O
│133 │Guard │5 │ │ │* │Repels enemy's attack │: q& `- C; w0 Y5 q0 N2 S
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( p7 V* U3 S t5 w
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! d5 ?9 {# k) i- o s* g! A│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 l$ [$ m9 z! a# u1 F/ Q* ?│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
7 E' D% K" }6 y8 B- g│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* y$ _, \% @: j/ Z
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# G2 f. d( ^. }
│140 │RockCube│9 │ │ │* │Places a rock cube in front │) T* I, y8 d. H2 M* f
│141 │Prism │60│ │ │*** │Prism fires randomly │1 z g. P4 V" _# k# h
│142 │Wind │14│ │ │* │Windbox blows at enmy area │- E. p7 S1 ?3 x' d$ |
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
2 `' ~0 X5 @2 |: ?1 q' A z│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, X- A8 Z$ X4 L- _│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ W0 P: w8 X% ~# t7 e3 {& G) n
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
% V+ b' U7 [# V9 T, H1 J│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ g$ z. }( v, c. e# p
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ N# g) p" |+ N' L; _5 N& }3 [* B3 n- C│149 │Recov50 │14│ │ │** │Recovers 50HP │
! c: P' M% J! Y' x' S: x│150 │Recov80 │20│ │ │** │Recovers 80HP │& G6 \+ h4 |0 ^ o1 { W, g) \+ A/ r
│151 │Recov120│35│ │ │*** │Recovers 120HP │3 r2 S+ d$ U! k8 w" h6 x/ d. t+ ^
│152 │Recov150│50│ │ │*** │Recovers 150HP │! @) p. d4 O2 E% j0 _7 ?. `
│153 │Recov200│65│ │ │**** │Recovers 200HP │( m) `9 O; q% d. \- R' t
│154 │Recov300│80│ │ │**** │Recovers 300HP │! p, a: E, w3 `' Y# f! ^8 T
│155 │Repair │8 │ │ │* │Fix your area's panels │% } M+ X" ~: C7 m6 J
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
3 k! A; r. P' o8 \7 u6 t. s│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. J/ Z" f. E( u2 b7 @1 [
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, I2 R' `* l0 I# J: n│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, h' ~- ~: _0 Z$ Q3 \8 N$ g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
5 w$ r# [+ } J' I│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │- q+ N4 N* s# t
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ I* ~ J: r& i
│163 │Invis │11│ │ │*** │Invisible for a while │5 B4 Q; E) P& q
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
l* B* v- x6 N0 e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 k/ ^0 D! V; ]! H: q- O4 M# l" [
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 i3 ~) @$ j) l! h- `/ y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% C7 T, H/ Y2 ~+ @; s1 G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 p1 N2 K9 x+ S# F" e* z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 j4 A9 y8 ]% h# R& T3 c
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" D2 ?. o" F- K& _: G; V│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
1 W, V5 i. z1 k│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 v! g3 x9 j1 Y x) p t, C) O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ p1 T/ b7 H1 h3 `
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# v3 m; X) `7 u0 z- U# d; M│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 g) B5 p& p; f9 k
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
# T3 M5 O, y, ~0 T8 _│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: C& e0 d* p/ U│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │! @# S; D/ z# S0 N3 Q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) M6 y/ L# y; i, z, l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 C' d8 O3 H. o! n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" E' X9 E6 ~( f2 p. s
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
9 [1 Y9 v% l% m9 K( n+ z│183 │Hole │55│ │ │**** │Open hole to dark world │$ E1 b; C$ I* v( q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; H0 p( A, ^+ X│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
& Q4 k( s& x/ z% s│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; s: C- b# k. v" X# X5 m( |6 R│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 Z" m: s' v$ s& ^4 [' m+ \, ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 ~- ^7 k0 `7 o9 f) n5 f. Z% N
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' A; V* b6 j# h7 v0 ?* s r│190 │Snctuary│54│ │ │**** │Change own panls to holy │) c8 e: V/ |% z5 L: W, D2 H
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 k& p+ t2 p/ z+ n* F
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 L* i& ?" k$ {7 M( j: L
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ @) Y9 v6 {$ l
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 {3 S' v. l" \0 C
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 V, V D9 L- d# X# e
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 w* P" h' B- C9 L( h
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* ^$ l, e( Z( H. z x& v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 g) Z( V7 ^% o* M- W
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 i! Q% f( ] _4 s
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
p4 {" O9 k4 D3 V$ ~# [9 p└──┴────┴─┴──┴──┴───┴───────────────┘% t( _2 o0 u2 U) A5 L; U
0 d( P; n4 R% P: G4 K- @4 s# m
# ^4 ~( S4 g. _5 SMega Chip
* v, e* Q$ G9 F2 m% p┌──┬─────┬─┬──┬──┬───┬───────────────┐
: O& r7 r( b' Z3 x2 S│编号│名称 │MB│攻击│属性│稀有度│说明 │
" a0 @7 D* I6 a8 Y7 l├──┼─────┼─┼──┼──┼───┼───────────────┤
- ]6 Y% K/ O- e' M│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* t# m- W V: [! N9 F* Y│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 K' [3 F1 M% K3 k│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# z I0 M$ q/ Y- y- ~% m$ R% Z
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& R+ k: x, ]8 e; o$ ?) V* C Z4 \
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, Z) Z" n. J/ T$ r7 a│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 w# \. }, t8 `│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& K7 [ a7 ^1 N) B0 P
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
3 a7 K2 S) l" \│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ W- _0 A5 t2 R3 E' E
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 s: b- I* G* n2 O1 x3 M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! f& m9 F+ R: Q+ `. |
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# O5 D0 A+ Y1 p, g5 z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ X4 o" P( z7 s& k+ t! Y/ f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' G$ r1 ^0 t r. F+ i
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 K7 _) q/ [5 E7 C8 a+ [
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
, E+ X* a" J! b8 L- p│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 N! r7 V1 T6 u, c. B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 ]9 h4 _: J3 W8 ~6 Z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; T z' p6 |/ v; p6 {│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 r: U. {# v5 w) J: `% l6 w
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 w- r* s5 o/ n* n│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! l' P/ e3 |- }( E│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 O) h0 G' Z* @$ J- V6 p│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, h2 u! Y- H, r; w, z/ O6 k; O
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* y _0 f9 E$ y6 P+ q; |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │5 s* M1 I$ }) K8 ^; S0 v
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* ?8 g$ I5 l( F7 B! u7 x; V│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │$ a, n9 \! u) P! } M
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 ~! Q/ S2 a2 t2 \7 E5 G- J" I
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& O3 T5 ^2 V$ u. [│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- N* G- h& m7 f/ z) ~+ i$ p' I9 v" \; I+ F
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% ^6 G; g- E- }3 }1 [2 t
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
' {* b6 a3 n: [: X7 S0 _2 ?& V│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ f- x1 v- o6 |3 {2 ~' c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 c( b7 E6 v' D, G8 L7 \) V" L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% b8 H/ n. A) V; n' u
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" b; K3 |" E8 @% Q: D) V
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 |" S% W% d0 d+ [! ?. M│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# e+ E2 J6 T! {& v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
J* Q: r G0 e! r. N│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% X8 w3 h2 h1 G/ \& o│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
3 V" ?0 Z! U' r+ ]0 `7 v! x- E│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 D% i/ b2 T6 q4 _3 }. y' t
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
! v, v0 g3 M1 s: b V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 N: @5 F- N; I, H9 ]7 b2 C│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! w# T/ r/ H, H% [5 U
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ v; }; e0 I' n9 k
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 i# s( f) t- ]7 A8 @! N- r7 ?. C1 q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 S! G/ d ^+ D│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │4 H0 S( C! E( W9 e# U+ T
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │# K& s# \: P9 N0 T
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, o% d6 T4 b$ P' N4 Z2 ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* ^% w( _4 C: W! u; A/ N% A* U│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! s" {$ L1 S* i' U3 ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │& D3 [" K$ Q4 A# C5 a+ I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 R! g6 _. q) h7 J
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' p% m. `) x: a2 \( b u9 @
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 n0 y3 S* F4 R, d4 s6 P( `: Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ a( r3 e1 j9 ] s& h/ x│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! Q1 f3 f2 J9 I4 p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ K7 }' U0 V) x( T2 B6 \/ V+ ~) T
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& g& |- [9 D4 T6 T1 [+ l1 @ ?
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 B% |3 ~' d; x, [: N* K
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! h. ]6 Z2 L( K4 F$ G8 S) ]! }# i; _│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* {$ s7 x7 A" U' x6 _9 F9 Y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ `3 L/ H9 ?- M/ e$ ?: J. d& o* ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. m: O U' c( b& D- w& J
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ h2 _" v" G; }" a9 x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! p; u+ i$ |$ z1 T+ y' P5 ^( ]│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- ]: T4 D: s% f. Z, b/ a1 E2 x│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; R# f4 e) k% K2 |1 a/ {│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* A* B. d% A& q6 i: E9 f│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& P3 Q0 v* _& w" J6 {5 A) T" S
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# c \! ~# N% [) G: V( \- |
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │2 Z+ U. |0 \ P7 I3 H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: o. V4 L5 y. X$ b4 W+ k
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ B% a( S5 H8 N3 \" ]4 ]* S: s│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# q2 e$ R5 N# m8 c1 V4 O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- `5 a- j% Z+ J P+ P7 D! u│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: D, P+ n# {& }7 h+ N: Z; W
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, d# Z9 ^% l+ O
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; G1 v: r. M9 i, w. E: R$ ~4 w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ C# X, e. q" L# @5 I│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │6 ^! G: x3 w6 y/ B4 G
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 t& n6 b' ^' l0 b4 [9 ]
└──┴─────┴─┴──┴──┴───┴───────────────┘- D {1 d& ^# [5 c& b+ s$ L
, U. z2 e$ U& V+ V& i ?' J" I' z
5 B- T9 _& e r) T, fGigaChip (蓝版)
% i5 r3 { N U" h2 i: C┌──┬─────┬─┬──┬──┬───┬───────────────┐4 v; H4 n8 O: p* k
│编号│名称 │MB│攻击│属性│稀有度│说明 │) S ^& Z! a9 P# ~' I, P
├──┼─────┼─┼──┼──┼───┼───────────────┤3 r; e( L2 w$ ?$ t$ g1 |
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │* j0 c$ V/ [& |
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 u9 W2 T* m$ x( ~" e5 |│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! O# `$ n. m8 [$ X7 m l5 F& k! o2 l
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% j2 d" J. B* A3 Q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( j0 A+ S! ~, g: Z; D
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
$ q. G% n" f- L│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! [. i9 y6 @0 e" r2 @- n│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 M/ t& G# ?9 U) I) b& C" w
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
/ {. d4 U* V; @7 P8 q2 u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, Z2 z- k9 p/ D8 F
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 b0 D# z; X4 R4 o1 D0 q, M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" P9 r+ O1 ^# l9 O3 z2 n│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. E. o1 ^$ q+ Q4 O ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ ^, M- [+ m8 d- o7 k
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │4 }+ x. ^7 F* u
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ y6 V; V/ F, K
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# y% z# V3 @9 f4 \4 Q- [: a, g; k+ _& v│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" M) p; K8 ]" N/ L& f
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │) r" s4 u3 }( i$ N! n
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │0 M; E' Q. x# a9 J' c) n6 v- {' i1 J
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ o- ^8 I' I2 z+ ?* a7 ~6 ^1 N# z. |8 c
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 C% O2 r* S& d+ j8 o. F┌──┬─────┬─┬──┬──┬───┬───────────────┐
: A% y r9 o8 |) y3 t; N│编号│名称 │MB│攻击│属性│稀有度│说明 │
% A7 i" c6 u0 B* |├──┼─────┼─┼──┼──┼───┼───────────────┤( b6 h, I; N! i( {' F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
! ]( n+ z/ z* E9 }8 |│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ _: o" Y; h A' c/ V8 H│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 E+ }* @8 ^% f
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ c e- b) R& H& K \8 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘ |