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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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9 e; Y# z# `# P3 _■● ■  NintendoWorld    站友xliz原创
( F# T) B' ]3 ~6 X# G3 o+ {" p4 c■ ●■    http://www.NewWise.com 5 J6 f% `; G* U
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 U2 _& E# ]6 `4 W0 R1 i6 ]
4 g* `* Z! k1 t9 e6 \8 P8 E

) B: ?: y7 r5 @+ O/ k           洛克人 EXE 3 Blue 卡片组合1 x1 N+ {2 \# u/ _- g$ \# f

& O: p2 }% g! g( g* P! r, |& h1 c, e& @5 ?! H% o
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. ?* \# v5 Q5 d
大家要看日文版的P.A.或详细攻略,点击这里吧!

+ J' \' `2 W( d====================# M5 @  v) x6 H) _! T7 U6 O
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 L  t. e5 M# y  a7 Q, N: b
7 C% u* w6 T+ n3 `1 s+ R" H, {" X以下内容格式如下:
+ X4 _$ ~- ]7 |9 Y& L& {" h( }+ d, F  X1 x
编号    名称
+ t/ _$ w/ t- c/ a说明# ]2 ?1 S4 X. y9 y9 K5 S. N* f8 K
组合方法
( f* f/ ?; n0 c2 ^5 o6 O$ C* y- X  T2 f9 d---------------------------------$ t1 @) F  p' k7 U  p; Y
01    Z-Connon 1
# a8 m/ ]3 {3 L3 U, I3 }Unlimited Cannon for 5 sec" _: f9 u5 Z& c2 Z# @, c) o# j; C; F
Cannon A+B+C
* \+ g0 V+ e; `Cannon B+C+D3 `5 x/ Y, b: a, h$ v' `0 ?! ?! R
Cannon C+D+E
6 a% B+ b9 P, @) ~5 [- w5 z! \
  b8 T8 U; a" W$ N, S. U/ M  m02    Z-Connon 2( T3 X2 `& @( c' c) ~0 w9 O
Unlimited HiCannon for 5 sec/ {, w- Y. ~% F* ?0 [
HiCannon H+I+J
8 J4 t5 ], D1 A1 K7 d2 R) JHiCannon I+J+K
$ y$ L( [  T( n( Z, vHiCannon J+K+L) D4 l5 x9 U- N: f" R

) h1 j+ h5 I9 u# o0 z, h03    Z-Connon 3* R' l' A/ j4 R0 t8 {
Unlimited MegaCannon for 5 sec
2 O2 Y% G1 |; n) m7 y' v, dM-Cannon O+P+Q: i/ D1 ^$ k) |  S5 @/ K! D% F" U  J9 N
M-Cannon P+Q+R8 L" O6 E+ o6 d  A* D
M-Cannon Q+R+S
. Q: n5 @2 l) n
& ]4 |7 o( Q. p04    Z-Punch1 S# o! z6 j8 i" j/ J5 j  g
Unlimited GutPunch for 5 sec
. k7 G; U# F% m6 s, o9 lGutPunch B+C+D
- p5 d2 P: [4 Q2 `5 eGutPunch C+D+E6 h9 J7 F. o2 j  L% e3 x
GutPunch D+E+F
/ B, h( y3 |* ]$ O' {9 q! [
* K; h8 @, d" d) [6 ?" {( f9 G05    Z-Strght9 \5 @4 o; ^1 A+ d
Unlimited GutStrgt for 5 sec
3 |  \/ m3 @- \+ ~/ S$ Y; pGutStrgt O+P+Q
0 V+ a* `! O% N" I7 {" c, s' BGutStrgt P+Q+R
) J* P  Q- {+ J- @GutStrgt Q+R+S* ~8 l' t; i/ M# B" h) Z7 W

$ L# t/ v9 h4 s& J  U06    Z-Impact; s; {/ R8 n, q5 \8 s: A
Unlimited GutImpct for 5 sec
8 x& y+ D- i# H& n; bGutImpact G+H+I
7 `0 Z  u# |% W3 p1 p, P( [- DGutImpact H+I+J
/ S& @0 \% t; d# f' y8 i5 M% @GutImpact J+K+L0 P- _- ?9 I1 S" B- ^9 {3 Y( H

6 v, y% t! B9 I, l& i. k7 U0 W3 `07    Z-Varibl
' O7 a) F2 u( `) u( ?- a! X" ~Unlimited VarSword for 5 sec' v$ Y- K0 {7 n: r$ _
VarSwrd B+C+D( k1 r- u1 K! p- M' Q
VarSwrd C+D+E' `; z, D2 f# k& i9 q( g1 ~- k" i2 N
VarSwrd D+E+F
* A7 s* ?) k) V+ Y, Y5 m4 b5 ?1 j5 p9 h0 D/ B) A
08    Z-Yoyo 1: P6 ?0 r" d  A% l! G! L, X
Unlimited Yo-Yo for 5 sec
/ L9 F3 J$ c4 W% W! H, {Yo-Yo1 C+D+E
( q% i! y9 A  z( p- HYo-Yo1 D+E+F
4 N. G2 |8 q6 Q4 K1 c# yYo-Yo1 E+F+G. [) x& [  ?! `- Q  B
. K- e% x. }  P+ Y8 u' ~6 Q
09    Z-Yoyo 2# H6 Y2 f5 {7 O6 `# A
Unlimited Yo-Yo2 for 5 sec
2 S& I0 R9 y  _1 D! j% X' }7 n3 eYo-Yo2 H+I+J1 ]0 y& O+ P# C0 n. d" Q
Yo-Yo2 I+J+K! C8 g& n/ B8 t. W2 T2 ]
Yo-Yo2 J+K+L( p/ H5 t% `+ e" c' g

; H; i. w; m; D+ \& }, b8 f10    Z-Yoyo 3! O9 V! N, |  {. [" J1 q3 }( Q
Unlimited Yo-Yo3 for 5 sec* z+ Y/ [  p0 x* Q( e
Yo-Yo3 M+N+O
. E& _: t( f  T# q! NYo-Yo3 N+O+P
6 T, y% ?& Q& O8 D: aYo-Yo3 O+P+Q- `" _0 w" O2 r/ Y6 e' Y, R5 K7 M" A
' \. ]- I, b+ S5 S
11    Z-Step 1+ z% `3 Y( O& A  N, L# J2 D
Unlimited StepSwrd for 5 sec7 ~$ L, d$ J8 E7 N. d0 ?: e4 {
StepSwrd L+M+N% c+ V$ a& P# j, b) D- T
StepSwrd M+N+O& v$ H* @$ I1 V" Z! C0 e
StepSwrd N+O+P
% a' B1 Q2 ?0 Z- F# ^: j( Z7 f1 {+ g
12    Z-Step 2
' ?. y/ i, k0 R+ eUnlimited StepCros for 5 sec
+ S% x! d1 D9 I( i$ u2 vStepCros P+Q+R
8 I0 D: c' C& NStepCros Q+R+S9 C- T# V0 `# d% V2 I
StepCros R+S+T4 `+ V5 W9 x4 L$ V

% ~  U/ w& V2 V3 X+ V6 b2 X13    BubSprd
' L5 e4 i& J8 S# l' yAttks w/ spreading bubbles!
! y4 d' \+ u4 {# D5 }# PBubbler  C+D+E" A  U: F8 g" A& j
Bub-V    D+E+F) Z$ t" O$ U- r) Z/ _$ S* i" N
BublSide E+F+G6 l/ S: ~  l. e, ?' q# B
Bubbler E + Bub-V E + BublSide E& I: u/ ~$ E% `* ]5 t, t% e& G6 g3 D2 m
- F. n: V6 F: C* V( c' a; Z
14    HeatSprd- W& {; O7 i4 B- A) {. _0 n
Attks w/ spreading fireball!
1 i9 r0 K  n1 |1 p5 \HeatShot H+I+J9 J4 m3 L" O8 |  D
Heat-V   I+J+K" o( o6 G, B$ v( ?
HeatSide J+K+L
9 ^; V3 I. d3 Q3 KHeatShot J + Heat-V J + HeatSide J
4 e! H& e$ t( S  ?; I2 w! e+ h( [4 N* l' M. `) y3 }
15    H-Burst* R1 d/ [/ [8 t4 G) f
Creates a giant explosion
" G! Z& P/ z# r- rSpreader M+N+O% @$ r% z0 g$ T
Spreader N+O+P
: f- t1 E: E# U. w% p: X% lSpreader O+P+Q
) d  A8 `, q' ]* r: O# V1 }4 I' `' N, m/ J% X4 W( f* R
16    LifeSwrd
; [& X$ t" ~* _' }6 PSwings a huge 2×3 sword!
& ^8 _$ f7 Y5 q0 bSword E + WideSwrd E + LongSwrd E
$ z) \# ?, X# `4 lSword L + WideSwrd L + LongSwrd L
: m, h$ V2 R1 J% USword Y + WideSwrd Y + LongSwrd Y, J3 @: G4 W0 G

4 j$ X4 K; C! V0 h6 m5 _. \17    ElemSwrd
6 S$ J: M) Y( E2 SWide swrd contains 4 elemnts5 ~9 d' d" `7 u9 k( w
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- P4 Z+ ]+ E8 |8 ^. w' R6 B' @
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ }. s$ d9 T* M: q7 z, N

! o9 D; O/ _; R18    EvilCut( i/ t7 M; j" P
Step up 2 & make 4 atacks4 K/ m( J( D0 J. O% F5 l% a
StepSwrd P + HeroSwrd P + StepCros P
- y' B. D; `' K/ I1 y* H# p$ _, [) A3 i8 N( V' B
19    HyperRat
( b& M  L$ a' X7 ~- ?- I  K; _A giant Ratton charges!# g3 H, I: I/ @% F6 J% L
Ratton1 A + Ratton2 A + Ratton3 A
0 Q; n" `4 }; T% F- d3 A0 x0 ^" q' lRatton1 C + Ratton2 C + Ratton3 C
& _5 g$ ~$ \  V, z- u" `! t5 i+ lRatton1 F + Ratton2 F + Ratton3 F
, K1 w( U( @* O0 a' A% |7 r4 L6 |* R& s* B+ L, W* k$ S
20    TimeBom +' Q# j6 [1 K' P/ E0 l2 n
Sets Time Bomb in enmy area
5 U8 O- k3 X& S* Q2 _. P6 U# ]TimeBomb J+K+L
. _% V! U3 _* k6 j4 t: b# DTimeBomb K+L+M" P' f5 g8 {3 f& Q3 ^% n( v- a# M
TimeBomb L+M+N
  H6 k( l1 W, n5 e5 i3 c
) v2 Y* S7 x/ s3 C2 f7 S. r8 \21    GelRain; p) ?( E2 l! a
Gel steals squares
$ W4 ?1 q* o+ l2 Y# ], GMetaGel1 B+C+D$ G: p1 O: ~2 n% ~* S. x9 t
MetaGel2 E+F+G1 d* Z1 D' S* c7 d" Q: a
MetaGel3 S+T+U6 ?- r# }( R) g8 J' l, s8 r
$ _* L' a5 L7 j, ]9 ]5 n9 K# Z9 q
22    EverCrse
- N. O0 F8 L& u+ S7 UShield chases enemies
5 T1 T  A" a  r9 _2 Z; u; NCrsShld1 C + CrsShld2 C + CrsShld3 C  R; P2 a0 r" _: N$ g8 h' I1 d
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 I; u( I$ R/ k: d  W; ~/ H' P( K7 C1 L) f- e  n) N1 w: g
23    MomQuake% C. A4 p8 K( @) A
Awakens Mother Earth!
6 ^4 v# V' a. }, eRockCube * + RockCube * + GodStone S! V6 O: D/ ^) W! d7 D% t* r# J
/ D1 `0 v% B$ ~, {- P7 t
24    PoisPhar
* c3 q% q- K7 [Pharaoh generates poison9 P. d* O) L4 W0 I9 e
PoisMask A + PoisFace A + Anubis A
# d0 w5 [+ h. N* O6 v" e) q' k1 e3 Z  h, H% U' G6 P1 ]
25    BodyGrd
4 ^! g2 V3 W: Y( vBodyguard takes out enemies0 ?& X, P- c1 M  m8 |* ?( r/ j* O3 p
AntiDmg M + AntiNavi M + Muramasa M* ^# O; ?2 h3 y
$ X9 g, X! E0 `- ]/ ~4 v* \7 }) {
26    500Barr3 N9 M" M& {# M, C1 ~( l
Barrier absorbs 500HP dmg
/ Y: M* M: l9 _, ]( _6 v, x: QBarrier E + Barr100 E + Barr200 E
9 `1 [4 }% H- Z6 U  H2 k9 E3 a1 ]Barrier R + Barr100 R + Barr200 R
  G, |6 H0 [9 }- X- E/ L
7 T0 _' O% ^- {0 P" B! E; ?27    BigHeart) ?6 W6 j7 x; X
Attacks, then heals HP!/ U7 p$ Z! W2 }) Y
HolyPanl R + Recov300 R + Roll R
+ U3 x- S4 Q1 Z, X) {. F7 a4 xHolyPanl R + Recov300 R + RollV2 R; W- o( ?6 s$ R
HolyPanl R + Recov300 R + RollV3 R$ n! p! ?9 |7 ~( F2 q2 l
. V- [: P" X3 B/ }( k0 {2 q' h
28    GtsShoot; d5 C8 r: ]2 |6 a) M8 \
GutsMan throws MegaMan!/ ^5 L# x  ~/ e) A# _
Guard * + DashAtk G + GutsMan G
& ^! Q1 ~1 t; f/ g8 tGuard * + DashAtk G + GutsMan2 G& E3 p5 d+ D3 X
Guard * + DashAtk G + GutsMan3 G0 S; @* T$ j, _* C! A7 A7 }6 v
Guard * + DashAtk G + GutsMan4 G
7 d# s: N0 S* q( P+ Y) f+ Y
6 z1 k% [% e( w6 c29    DeuxHero9 A, F9 X  x. w; T3 E, j2 [% B
MegaMan & ProtoMan team up!
6 E# e$ h) j: x6 Y- k% Z1 r1 DCustSwrd B + VarSwrd B + ProtoMan B- ~/ w! E/ v7 u% A8 w  ]
CustSwrd B + VarSwrd B + ProtoMn2 B
; u& _( l5 b" z, ^* hCustSwrd B + VarSwrd B + ProtoMn3 B
  s" `# p2 ^8 h6 RCustSwrd B + VarSwrd B + ProtoMn4 B8 i/ u& {0 U+ v

( B* N( i; j. t* b8 M2 Z' C+ z30    2xHero
* k# B- G, J" \MegaMan & ProtoMan Dual atk
, B. u; m  a/ h' p" {" B& g" }Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 }% v1 L5 i: F6 J4 k3 Y! U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 R) y3 t( x$ [6 ^3 H* _, QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: G' \! H5 R  m9 e  ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 l! ]8 c7 e; y  U( a
. ^7 u5 j5 ?- [6 ^) ?7 Z3 i$ a
31    PrixPowr
8 J9 B- C* E! ?4 D/ V% F3 Navis attack at once!
) O0 s1 y- g# h1 r" O) ~' dTeam1 * + Team2 * + KingMan5 K
1 a, G+ d3 _, V& G' j) pTeam1 * + Team2 * + MistMan5 M
5 ?3 S' `8 `' i' P6 ]( m2 yTeam1 * + Team2 * + BowlMan5 B& g2 I# r& d' q$ C5 d

- H# s* w# b- _% ^32    MstrStyl
" K: [8 D1 {1 V2 L& _  z5 h8 vMegaMan unleashes his power
7 q- V: U0 h" w  i+ W1 bSalamndr * + Fountain * + Bolt * + GaiaBlad *
0 U6 J, ]8 Z9 i  l$ g3 q/ D$ x
' m7 P: c: i2 ~$ J" m/ M* `1 rStdrdChip (Part 1)5 y: \! H, u. E! y' U
┌──┬────┬─┬──┬──┬───┬───────────────┐9 a6 x5 [# z1 E! @. [
│编号│名称  │MB│攻击│属性│稀有度│说明             │) `/ M  [: ^3 l
├──┼────┼─┼──┼──┼───┼───────────────┤
8 ~3 X' w( E! j( K% g8 x0 j1 e& r│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& o& C0 ]! ^2 E7 L: _/ X: f│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
# R9 K7 {" E' r) q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& [' v4 F5 |8 N1 T) V- H2 d. b5 ]9 h
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 ^  G7 r! W* f! C1 C9 `" p  W
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 Y! \' j3 N2 E7 g
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 Y0 a; R) h/ y' o/ P5 J: b│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
" L  ]2 f% R1 y6 E( R% U│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ P; g5 [4 B! T( H│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: T3 U" F* M* I, j  R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ m; r' p1 ?. Q, s  B4 M% a│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ I: ]! h' t$ A& m! @: q
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ B5 B% e& b% z' i0 q# z
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 f3 \9 t6 R) t1 l% m# t1 R0 j5 `│14 │Spreader│16│30 │  │**  │Creates a large explosion   │- v" B, p; b  l; U6 i4 _
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" L& _( J. @5 X0 Y/ b  z& a│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* e! D7 V% [& f: f; }│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │) k9 b% F3 q. X* E) {9 T
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* i; B9 p7 \. I, Z' p
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 e0 H& k7 X! c* g│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ P" O: ^# x# {+ m
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* M( V1 W6 l" W+ x- D" d! g│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
- K7 }- z- k8 {  d  W% y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 A! x+ y; x* K│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" J2 X: c$ n) N+ n│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 T0 Y6 {9 f9 c$ `0 k0 ]" }
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! j' \2 N, Z1 e. j
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 Z/ G% Z$ F6 d( K
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& \! V& @9 x1 ]2 h: v
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 x6 e& z+ Z4 ]) i# `- \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, \6 [' x* @( C9 Z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
+ `- @  P, I! c" E0 c& a│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: H' [4 c' o& q# z; M* a4 c│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 _7 v+ Y" L8 D5 f8 q3 Q' m' b│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! J2 ?6 q/ a! @$ @) a& ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# M0 X* K2 g) v7 X7 c│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
, U# T5 r  Z% }8 O9 z( y, N) w! B│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 p, g9 \3 g  _7 `7 k
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 V" l  E9 i2 s' H, \% D7 J
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% ]1 K7 y6 q9 F: _1 x5 X│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
6 E1 Z- {9 @4 J7 Y0 m$ X│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │6 S5 u* S9 t! V. G- o) x) V2 K
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
) [% r0 _( J" h( g8 A# W% d8 ^│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. n6 \0 S: C( l0 H  v4 Q. Q/ ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! T6 y& T6 z! l2 W- D* d' m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' k. C9 I6 i; @% q3 v( q- L
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% P7 c+ L+ j$ d/ C: @4 M│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" K% Z) ?6 F  S/ U│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │3 A+ E2 Q8 n2 O, c) [/ g' {4 h
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │" \& S% A2 Y6 x3 ]
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
- ]& G4 G9 N1 \* P- L│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 V" D5 q! x2 g8 h$ @/ O/ B# T
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' a) q+ T/ J; H6 H" R
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 n3 J+ }6 _' K* V; b# m│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 q1 v; C3 c# D7 \! M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# O1 R; f4 R3 n6 g, {# r│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ H5 x- L6 p% K* z: I& S+ j│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" n- O4 c0 k$ e7 Z0 X6 x5 p│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 {  @+ U( R- F0 L│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │/ t* I9 Q# w; V
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- g/ v" H. R: `, G4 t  y9 x$ q│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' p- E) ~( _& q' N- x│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 ?1 M; z1 K: _+ ^5 Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 F. }) [3 N# ]) i
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) O- ~8 k; p# E
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) S  q  n9 S: y7 w+ _
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 Z+ `) m3 _& u* L
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# ?. v& U3 m+ g& }
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& D8 \6 u) K% ~2 v, G│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
* `0 Y& W. B( |│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 u4 q* ~" F1 R, ?1 Q% ^6 f│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │( [! E7 M; j1 A. `( u7 d9 J
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. y& i, i% ~2 l) n! }8 L
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( X7 `- ~9 b2 I( D0 W│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ [1 D, a3 o; e4 n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 f2 c& a& h5 T) i1 Z1 q. q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
+ W: l! l7 \/ G3 j! F7 L│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
# ^" j; O" Q& G│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │  U# h% ]  {& ~/ c/ h0 l
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 g; H4 T8 Y) m2 C│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
9 Q0 R8 n7 W$ o9 ~% t+ }│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 t& U& i( d9 Y9 P; h│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% d" ~2 a' ^7 W8 e│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
/ {+ t% l( S- G( Y& D$ A$ m7 f: H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) F) {# S' V+ _6 U; r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. m0 M' d- Z2 M: b2 p8 \3 [│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* z; |7 j/ U$ y1 O│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' `7 G$ x6 G4 C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
* ~: _& t0 N) m  @! @│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │. a7 [7 t, e" c: s$ _
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
$ t6 C* W: e8 i3 ]# a( s│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │8 F* v- r! f4 x+ A
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │8 U5 p3 s3 E; d# F0 @
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. g7 n4 v! M7 q: r' f  g
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" c, C, U& q" A7 \$ W│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( a1 x* S* a1 ~; \9 H7 n% z
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │3 |& X( V3 P& r0 e
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' L8 K2 R/ ~. @5 B& H5 ~│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │# C% ~+ d. L) m/ n9 X3 P: E  Q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* x( n# D: U5 @* |: T4 V: [; T│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 G5 C( |$ i/ G3 J8 N, o$ ?└──┴────┴─┴──┴──┴───┴───────────────┘, t- i3 l+ I2 k

! |# [8 p+ m2 ^. QStdrdChip (Part 2)
- ^2 y7 \  X3 Q. m7 N" n0 g3 Q┌──┬────┬─┬──┬──┬───┬───────────────┐: o: x: p: _3 N: U
│编号│名称  │MB│攻击│属性│稀有度│说明             │- s" \' @$ G+ {5 x2 u
├──┼────┼─┼──┼──┼───┼───────────────┤
' u. _) t* n# z& f' y, u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 v$ d6 E2 U: \
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 y: V9 r( L0 G3 U& s│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! d, r9 c& i. v5 d8 i
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ R0 Z3 x! j5 c  \9 G1 M; e& V│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
% M" n6 _6 u8 @; b7 X/ C│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 I; R; O6 ?0 K! t1 g5 F# T
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 R. U" t( A' d; a7 r5 U+ H
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │! H  s$ }7 m0 z) [$ x
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- P+ n2 A4 K6 q& a. E9 _5 \
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 Y- M2 w8 u  E% N│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 Z" N0 `8 W' }2 Z( Y' q( h
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 y! i* p/ i! R  ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 F5 V  B1 c; R1 }" }
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 b& \( \% F7 G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
  g* }* }7 e1 C2 v│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 |2 k( [7 u# J, i" `8 U8 {
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
( c1 _( d: Z/ @; \- j│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. S+ S; Q2 T- }1 [/ r│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
+ L9 c; g, {/ S" ~3 X; N) w│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- a" W3 m$ l$ V1 r+ S, c" R5 f│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% [7 ~; c# J) \: X& @8 v
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ c: B) \3 r3 D- Q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- z: I% w- U; ?& ]│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* y! F, [3 t* f/ P. Z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* X  M- ~* L& ~6 Y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& z+ z% n2 F7 M: ?8 Q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ N0 H5 j1 K' M3 o# m4 H
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
+ R: A+ E' n+ l0 r, N│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& ^1 V# n$ @$ e4 g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 \! u" h* C) ?# m* Q│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' ^- s, s" _6 ?% b" b) W
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │8 K" |! p$ x# ~4 k1 P
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
& f3 T, t0 w3 N4 {│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; Z' G8 ]3 t( p3 s
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; f3 ?2 Z% n  F0 k: ?* t% w
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
0 ~6 d# w$ p) e% F' c6 _  ^│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# [% Z; V% n) V% N3 \
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  t' ~1 C6 W/ }# Q$ N, {6 ~. G│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# T& C1 B8 U6 Y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │+ k( l/ Z& J0 Z8 ^
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' y* I3 ]& v1 W) W) R│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ K& [. l$ U: g. l│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
0 M8 o$ U: \4 v2 ^7 A) S9 J$ y, h│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! k' H. i+ O6 ?5 k" g2 t/ k
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, q" S# C9 Z& d5 d9 C8 [% E
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 t) F5 k# k6 o4 O6 ~. K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. z0 T  t% V  V6 t; w│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ A. s/ `' M' M+ s( t+ x2 Q' Y0 v
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │  p# u) c7 K% |4 _6 x5 b+ D8 ], |
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; B$ t$ v+ K6 F│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 e, W" l. j6 R" P7 ^7 B" E, t& ~│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 a, J5 w* }& R" D
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 }& I" ]' N# s' Z: I│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ S( s6 y% r1 C7 u9 i# ?& }% z9 Q│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 i( I3 W2 s7 g9 e│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 s- v" l, h" r( g4 E$ \│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│3 Z" U5 J" P' G6 i0 I; B5 |) `5 ?% V+ w
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. k3 \- I' T3 S& v! a2 J% T! y' v
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │1 j& O3 K1 P# L; W3 `# ?
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 v- ?7 X2 X" A9 ?2 Y9 J
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. @8 J% l: [1 a. d! B
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( d" H- t% S# b. N3 J3 z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │7 D& S4 h7 C; L2 Y3 G6 j3 r
│163 │Invis  │11│  │  │***  │Invisible for a while     │) {% W) J3 ?! O! E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. B4 m* W! i; g/ X1 S│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; S% d1 ?8 Z  u4 u" `
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │( G5 P. T3 R" w- \" V! o8 Y  Z, h
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; t# H4 f8 t; z( b│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 G) i% ~* M& \- |( M6 g' U│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' D6 g: ^  O! B' M
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 w2 t+ o) M- s
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
& i% ]+ \( ^. _5 d2 D+ i│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# ^" z. c$ w8 j: O- S; u7 `+ ~8 ~
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ c: v% t0 P; q3 k9 F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
0 t* Q& b3 p0 x/ V& v* G4 k3 {│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ L0 j) |! K% K, |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' N; l* i# b2 X1 F
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* s/ j* [- M6 k│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 I# @3 j# a+ g
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 N5 I# N! U* D│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. Y+ Q( P5 T# o1 H# |" s│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! L' R/ w, \% x& q( i( U6 s
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: F" b; n9 Z% T5 ~4 C│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) {$ v+ a5 `% n4 o/ @: s│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 g" W5 S2 u' |' R- t$ @, w
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
, e" v" ^! ^4 d% y% C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) N: c2 C0 L; s+ `% S, e0 O2 r5 M
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ y9 R! `0 Y9 e
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
6 N# E% u7 I1 j3 R2 i4 }7 `8 Z│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" i, v+ T) D# d$ ~9 O# S, ?) z9 t7 X
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ f5 ^* h4 S, `& o
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) K0 B, i, U2 i0 f% e8 \6 g
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% L' f2 G3 _8 t) t, T& k, r. W│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │0 F! O+ z8 ?9 q  \/ C
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 i. ?# P; {2 k4 `6 h│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
  j8 k9 p( H9 q3 R2 O' R│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
* x* a! t) |$ h& r& S  C│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 t6 G9 N' B" A  q, I& ^
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │: E% F0 s% B0 P% g9 z9 R: `& j
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
0 ~! k% Z; @. @& V│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. y$ H' a% u* A└──┴────┴─┴──┴──┴───┴───────────────┘
1 @# B9 w3 L  i
5 m1 \1 X4 u+ P; j: j- J( f1 p6 e8 m3 \
Mega Chip5 V0 L3 l) n* s6 u8 }5 u' Z2 ?) E
┌──┬─────┬─┬──┬──┬───┬───────────────┐) U9 `9 K! r! X0 K
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 ?  ?; a2 W" ?1 |" t
├──┼─────┼─┼──┼──┼───┼───────────────┤1 P* k( {3 D, X& C. }+ g% o# u
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │) Y0 g6 H2 J% L8 D% s: q" N3 F& E
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& S' |$ {4 C9 V' K. f, d
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
/ O; \* e: n, T) k│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, W) R7 Q: V: Z3 Y/ x. J
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! C7 s' y7 z& f, J! O
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 n0 ^- J0 O6 ~) l│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* Q7 O, d- [  l
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 d7 F6 e9 C1 l* J) G. R
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
/ Q* N, M/ M2 t% @- Y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; ]% n! K! Q) L% x! J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: |6 b% s1 }! K+ b9 k  ]" u' ?* u│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ Z" V2 ^0 o5 Y2 Z# N5 k
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( f2 D2 p( C) B' r8 h
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │5 ~1 n+ F+ |+ j: @9 T9 F( u
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( L9 P% B# D. e1 W) w
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │& e+ J% P% L1 [5 @& i! L
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │2 x4 s. L9 C6 D
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 q3 ]0 k7 ^1 ^3 b+ z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
( U/ n7 f9 b5 |) O; Z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 h: [2 P3 ]+ S( f/ _
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
% Z7 e! x, S$ j) G│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  X" B* G) D& G3 H
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& X) h% e0 y6 E5 ?, E3 L% G
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, o; }+ L$ V3 k! _│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ |6 w$ d, K3 I" \" v
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: F3 J6 o7 U/ a' g│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. d5 J; x* c) o! [. d1 O% x1 ]) R
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 J) P7 K/ W, S
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 I+ [( p8 v5 Z) x+ C0 @  z; ~
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 G& K, z, u3 j. D5 ?! O$ Q! R8 v│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │8 g3 x4 n2 o. s" O
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 w3 R' W* {) T) _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" S: `! E. H; o3 A# I. V+ @# @│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ `5 u+ A5 p  G$ j' Z5 w  y! y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! |6 x, w" N  H8 z: w) r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ m' ]/ J, q' Y1 Y* v* i8 T* ^1 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' |, v8 |- U/ B. F& p+ f
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 B/ k: k  _: ]0 b' H2 k* w& v│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │6 a/ f' E: r  Q
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 a$ ]6 P' ^9 ?4 B( Q% K& U│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 u/ f2 k2 G  U8 B│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 x5 V+ l! s4 X' R" \8 J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ d- G9 D' H# r! R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 Y' F( H, d/ e7 B2 g  p* D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
! S/ @! }7 x8 w1 f│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 w+ k: W; r- A% [9 B; s│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
" [8 h, s4 y. f- N, k│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# l/ h  |! j1 E0 B' D; V6 [0 b1 N( B
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" l6 a( w( P7 y: `
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: F  N- t7 v- C  |4 d7 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │2 k4 w  u/ s# u/ C( K
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) Y+ m5 x! N2 }5 r& i9 y/ J8 y5 {  m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! @, B7 C) l" {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
/ O# [' X" d/ t0 t│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 n% K! p4 |" {- p+ S│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
$ H$ m" @( r5 V9 X. T8 K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' L3 |% n0 |( V) \│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │7 X5 G% ^9 J6 o
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! ]9 {/ x  \! t2 R3 t
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ Q' i+ f& |: ~# T! g7 [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
7 r/ l  i/ [& @) _│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. V2 I7 z% R# _; k  l& k8 O) e  B│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; `$ o% D0 Y" h/ _
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 ^! |9 _: x/ h; S/ t) ]! i% t│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, ?6 G% y2 d# ^0 `
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │) u: i: f; g% R5 F8 m
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! R0 i9 v+ |5 }% I
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' G$ v6 W2 W" T. v  Q) s8 n8 [│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) q& r" q! W$ W│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 i- K9 B. L3 t! o- m, b& Q; \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" _  v, O* R$ _
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 ?7 Z% l' J3 }  \2 p
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! {) ~# `# O  j( v, P) Q8 d5 ^
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 o2 y( X4 G3 y# {+ W1 @: q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; X2 C" G6 N6 z5 d6 w
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! D8 L. g3 \# f. s+ `( X" i│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  J+ r% o1 k. D3 n/ G6 N. B$ f│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ T+ k( P( H) D- X/ |" c, Q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 X( e$ @* Q; ?( Z7 ^5 W
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
7 t& P/ h: B7 k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ h5 Z! g. O+ a  S  t
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) m! ?% k" v. s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! s0 {5 b8 r, D0 d& F& Y" m9 F1 H│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │' d' c4 x3 Y+ F6 Q* j' N; N, }
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 B9 Z& W) n8 R/ u$ e2 R└──┴─────┴─┴──┴──┴───┴───────────────┘
' }* O5 @( x5 O, o- u
  J9 b) c: H1 S; I3 ^
* \! G3 e$ |8 n4 l5 ^GigaChip (蓝版)) p2 c' y% C( V, o! ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐( ?. n# y2 q3 Q: _) m5 ~+ C
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 W; G" Q) u" c) K$ T
├──┼─────┼─┼──┼──┼───┼───────────────┤
% k$ b' U; e2 x5 H: k" i* S│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# s8 L  ~3 h) e7 O% y, T! Z. g│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% c- n" m+ L7 j' a│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 ]$ Q, a1 {: e7 @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' P4 g$ Y; k, t# B8 z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. h' S0 Y0 P. V+ E  W# a6 E
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ Y) P, j6 }* I1 A8 T
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │5 L" x! l+ c: F  n7 o! s4 c; A
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ p6 m1 d% J0 a) |5 z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' T+ _3 |' c6 u: s' ~: R2 n
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 S- [, h0 {  T3 g; s# ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& v% L0 S7 Y! g7 ^" ^8 U- Y: M  p9 Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& U0 L0 l, D9 D2 G- q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& o3 S( N8 Y# T! C
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; ^8 U3 I+ M9 F- L│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ |4 c6 l5 l% q& Q/ J1 w
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; r/ j" \2 X* v│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ o0 L3 F3 ]5 I- _' B$ ^; R( O7 c
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; e7 f6 Q3 Z7 V& \
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* T& t( X+ G& @" _. }│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │0 g4 d! d0 V) R
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ S3 u6 N$ m% W9 H9 f5 ~) l+ |9 i* i6 s9 m
GigaChip (白版)(只列出与蓝版不一样的Chips)
& l" Z) a& t3 S7 ~; P┌──┬─────┬─┬──┬──┬───┬───────────────┐3 `! ]9 C) R/ A* U
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! ?6 R3 N* g. Z+ c! ~├──┼─────┼─┼──┼──┼───┼───────────────┤6 u) K9 w6 Y& G; ^- H
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ d- K8 p$ q  i+ C, E2 v# o% A│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% C' n; ~( ~* z3 t. d" I│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │% l5 K+ {) O2 W
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. D4 @! O$ x- }6 ]8 z" E└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) u8 V( S, h" m4 O' X* x; B
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( s! H' b  x% X: ]8 N

# z% P5 [# M, K0010020030040050065 ^- x5 o! m. X% ^
007008009010011012
# _; e+ N* s; G- O- g* C& X013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 v3 C& Q8 b2 t/ G; B1 P: s) j' x2 S2 l' Z2 {
019020021022023024
- f' `! Y& |- f- X. c9 |+ E  u! M025026027028029030  z& v' T" a7 u- E; b
031032033034035036
$ N, C; h. ^3 w3 _9 z+ M- E& l0 M; ~# j0 V6 B
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 o$ H: q& G/ k" g/ Y: U
9 I& ~: [3 s; M7 Y, e037038039040041042
! L) y0 i1 S- |( m043044045046047048/ X, G$ @2 {& G" t' _" z2 D
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ @+ M) b3 ^. h) A7 O3 L: K9 B* Q4 i2 r
055056057058059060
1 V" o' A3 O( s/ q( v061062063064065066' B3 t# g" P5 r8 J* |' J& e; l
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! g8 |" Y! Z2 m1 A% A& t! f0 _7 r

; l- m) Y5 y" Z0 P# B4 a073074075076077078
* b$ R" j% z) m. g079080081082083084/ j# ]: H3 D' y) @8 {/ P; k( O
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 a, Q8 Y/ m. Q2 F3 D: u
; \: S0 k& ]/ i9 K
0910920930940950963 x" n, R) h) H7 q
097098099100101102: C  w$ f* [9 a' ]$ n
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 B3 q- a+ l8 Z( B7 h
. p4 g3 G1 c. D# T& t; M# J# {9 d8 r
109110111112113114
. f. y$ w% s& q) a9 p' g115116117118119120' w* q& V! j4 C
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- I; T2 u0 q; ~; F- D8 X0 _# Q

) E5 p9 c* y- p0 O) G, }1 X5 v127128129130131132
, |* u7 `0 a1 c( n8 j' H1331341351361371381 t% q6 }0 Z- y, B
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 I- N4 Y& b0 o; K
  x* n+ T2 r3 S" E
145146147148149150
/ T9 d1 [' y( K/ L, ]3 q! z151152153154155156
8 I$ s1 i; J& L  }+ U! k4 H157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 R/ y3 Q% |5 J- X. I0 a. T
& F5 w/ @* V' U  K1 A  o
163164165166167168
$ s/ s1 b  _$ E* z% [" z169170171172173174; ?+ I! M% S; [# I4 t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# e/ K% ?8 q/ g9 l8 m
  }, k6 [  P4 w3 k$ b2 J4 t181182183184185186
" n5 @  f* N# o. b9 ^5 L2 H1871881891901911924 D) [+ z+ b& n( ?( O' ^
193194195196197198+ M6 t7 ?# `( w( I
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; d$ ~$ c$ b$ J6 x" m; ~9 {7 p" i. x! c# p3 `4 s6 J: M
001002003004005006
+ l. C" {( ^! q9 I007008009010011012) M: X, `3 S3 p: x( \% u7 C4 c
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  @" k0 z4 D) n7 Q3 P/ P8 |
+ Q4 v# S3 d0 f& G( _019020021022023024# x. l1 R2 G  q9 N6 U
025026027028029030% X& O1 g4 d- K# l/ ^8 ?
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: g% A% I0 }0 x) C
  `1 v& @8 F2 k  V- f8 Y& w
037038039040041042* ^( h. W* H& z! ?
0430440450460470485 h! I) d2 l% v! M5 @
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# L4 {2 y2 g! |( T( Y" \: a

' |* O/ e# g' M* @9 G055056057058059060- D  N- m! P: Y+ p: o
061062063064065066  t, x) ~6 c, Q& \6 |. w
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ C6 I" w$ i+ b4 H) d; l/ K

( b  W& V6 k& M. x' J  c6 b# J073074075076077078
" o9 N; l& M7 r, ~5 t0 a079080081082083084
# s* a# x3 `- i. |, i085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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