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■● ■ NintendoWorld 站友xliz原创
5 |& H) S1 B; w/ W/ [■ ●■ http://www.NewWise.com
3 [8 ^8 v) m( J) G1 ?3 K' ~■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 |: w& ~' j. p: G& L8 p' d& v
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1 q/ y, ^0 [) c2 m% m1 k 洛克人 EXE 3 Blue 卡片组合
( n- ]( R- {, E. o. u- s) ?7 t& _4 C1 q- r5 _
8 a8 @$ p/ R# a$ r, J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
S6 T+ x7 ]0 b1 w6 S2 O1 Y: R5 o大家要看日文版的P.A.或详细攻略,点击这里吧!
5 w/ j @5 b5 B- h; O! r====================
1 I+ C# @- i$ ~4 Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ a7 r, w* ]$ C3 a
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以下内容格式如下:
! L5 a5 N5 Q% P2 [8 ]; |- y7 x* y+ ?. y4 V2 u
编号 名称; q* L6 m* S8 K' o/ c! x. |
说明
( w# Q) Q# y q3 T" D" E7 _& W组合方法* `9 n; h) i* ^' V% x. ^# Q z
---------------------------------$ B# M: c8 d9 v: T& U
01 Z-Connon 11 {3 f% P6 Y6 E* Q' z4 Z5 S, R
Unlimited Cannon for 5 sec7 Y) ?/ f2 `9 E1 l7 O# N6 Y
Cannon A+B+C
9 z0 {4 F. V$ \" l6 `: uCannon B+C+D9 K9 U* t' a9 P: M
Cannon C+D+E# Z) i5 u. O6 e# ?; d9 i! z
: d3 `& I2 e0 R02 Z-Connon 2$ ?) Y: I" Q+ t" L
Unlimited HiCannon for 5 sec; r% ?' P* y% @& Y0 k u1 S
HiCannon H+I+J+ C, W( s$ ?6 J) u( Y2 \! ^( w
HiCannon I+J+K
5 r- l' ~8 W* E! p& fHiCannon J+K+L
' i8 ~& `6 L) t, y, R4 |/ v) p% ]8 }0 _/ @
03 Z-Connon 3
8 j* y5 M5 P$ t7 A6 y1 {6 a7 aUnlimited MegaCannon for 5 sec9 C$ R+ W. M: H7 w: L
M-Cannon O+P+Q
4 }% E9 M; P7 w4 }2 O3 c& [3 BM-Cannon P+Q+R% B D) R' e3 V8 |$ a; }
M-Cannon Q+R+S
/ b3 o8 E$ E6 M8 ?. [& d* S1 T% x( Z a% A. \$ D
04 Z-Punch& j) q& ?3 q3 p) ?% p
Unlimited GutPunch for 5 sec
8 W/ @8 z: \3 b+ A' m( g G$ YGutPunch B+C+D
5 k$ f# j0 k \0 b/ TGutPunch C+D+E
, @, G% a, f7 j% ]1 CGutPunch D+E+F
3 x* `2 W7 }! \0 \/ Y6 d" r
. l1 U8 a' m _. R05 Z-Strght$ o# f# s7 g7 X+ g+ o
Unlimited GutStrgt for 5 sec
; T( W3 s; w" x4 Z+ AGutStrgt O+P+Q% X5 o. @+ X2 P l
GutStrgt P+Q+R
# j! c5 z+ c2 H# _; u3 ~* eGutStrgt Q+R+S
1 T* v* t5 L3 M( A6 x$ j Q- N0 h6 i( q7 u% r* S9 F3 [
06 Z-Impact9 H, w/ ?) @: n2 w9 \# v
Unlimited GutImpct for 5 sec
8 P( U7 n U( C0 g5 v5 l1 i# R# E8 }. xGutImpact G+H+I) O' V$ j0 T! I/ w0 \4 e' ?! V
GutImpact H+I+J
8 x1 c& E4 G6 a V: @* a; H1 ZGutImpact J+K+L
5 R$ y0 } u' _0 T% J
1 m( L+ E( y- W) l07 Z-Varibl
9 Y: D+ }0 b& p/ w a% O- VUnlimited VarSword for 5 sec
$ k) [: f' s N9 y/ jVarSwrd B+C+D
; e6 s- i, F4 I& q0 s- r& cVarSwrd C+D+E
i" }" w+ d; H) S6 hVarSwrd D+E+F( K/ Q' U* s5 z9 |
9 X6 W) N3 m, u" B# h, R0 R
08 Z-Yoyo 1* M7 n3 v. @# ^3 h3 {
Unlimited Yo-Yo for 5 sec2 u) r# @- S' |) P. F6 z2 V4 d
Yo-Yo1 C+D+E
7 Z5 d; m! G$ A1 TYo-Yo1 D+E+F
, H/ ?+ D7 g' v+ D3 X& wYo-Yo1 E+F+G7 ~ o& v) t3 X* R1 }
1 W! B/ W5 R2 P0 E% j9 R0 m% `09 Z-Yoyo 2
- m) o( C. T5 h K) KUnlimited Yo-Yo2 for 5 sec- g2 h0 A! v6 b8 x
Yo-Yo2 H+I+J2 k0 L/ }- S& i6 F F
Yo-Yo2 I+J+K6 S- y( S8 ?" h: s4 w+ _. @( X2 W- P0 u
Yo-Yo2 J+K+L
/ z# `( C; B. X) H4 W' h% Q4 W0 w) _5 B" Z# |" s! w
10 Z-Yoyo 31 ~( W6 [4 F* z
Unlimited Yo-Yo3 for 5 sec" O$ r! u8 \8 A- S1 M
Yo-Yo3 M+N+O
3 Z, A% T- Z7 ~# \9 ?6 F, M: lYo-Yo3 N+O+P
+ P0 r7 l0 G: Y! R4 iYo-Yo3 O+P+Q
! ~0 u6 g( n# S; I0 _
2 B% h9 t4 R8 k, o5 ?8 L$ G/ U8 {11 Z-Step 1
6 B& w0 L: S* C% ~5 E& |* d0 aUnlimited StepSwrd for 5 sec+ O' a0 a6 M" J) r
StepSwrd L+M+N
8 V' [5 y6 d( y+ t* Q ZStepSwrd M+N+O' ~. j: v Z1 ~" f) S
StepSwrd N+O+P
0 E% o* N! R1 A5 X$ `5 e7 m7 r0 b" s) z- F7 f
12 Z-Step 2/ X7 _1 M! w) [% B( Y4 X& p. i& k2 N2 w
Unlimited StepCros for 5 sec
4 f9 {. } G+ S* V' n, y2 v$ ZStepCros P+Q+R0 {+ f4 f) N( J" w- X
StepCros Q+R+S/ R, s2 @ o: x* r8 Z: s6 M. m
StepCros R+S+T2 Y9 `" Z8 u4 k
7 W) |! f1 W9 z' N
13 BubSprd
% v5 p: d. ?4 e' J" j+ ?! B# oAttks w/ spreading bubbles!$ {5 X+ N3 b7 I/ H" u( T+ q0 k
Bubbler C+D+E- {- a% z: B4 U% d2 n
Bub-V D+E+F
, w V4 p; I4 ?0 T- m" NBublSide E+F+G+ S) c4 l' Q$ E8 }
Bubbler E + Bub-V E + BublSide E. X w+ b0 t3 j* I% M+ V
h' v: x# R# e+ z$ p1 O
14 HeatSprd0 w0 b+ S3 v: I- ?
Attks w/ spreading fireball!& e' J+ _; o6 Y0 d- y! Q
HeatShot H+I+J
, J2 w6 P/ _% D1 b: ~Heat-V I+J+K
8 @) M& C9 C4 L1 P! j7 _HeatSide J+K+L
" o+ ~9 q/ C% \5 c9 }5 { Q/ |HeatShot J + Heat-V J + HeatSide J9 n7 t: a2 M* J* z* L4 B
/ ] x* y; W* s# {
15 H-Burst a& s5 V, r3 t: d* D, W
Creates a giant explosion
2 n+ k' B* T2 tSpreader M+N+O7 Q f. R" V5 k/ Y a2 S5 T
Spreader N+O+P
9 e7 r9 c( u/ @, V' XSpreader O+P+Q
. B. k2 F& e5 ~' m& l" I; J% C/ ?- B) y% C& M
16 LifeSwrd
; p% I' C- C0 @4 ESwings a huge 2×3 sword!
$ z9 B& o. t5 l3 ^Sword E + WideSwrd E + LongSwrd E
7 A+ P- M i- F) J) fSword L + WideSwrd L + LongSwrd L
7 |) L& w! \6 k4 q7 DSword Y + WideSwrd Y + LongSwrd Y o1 X) t' K. R" f. h
- X e! O! W: G/ a3 C0 @3 \17 ElemSwrd
3 w4 T8 J6 O3 vWide swrd contains 4 elemnts3 B* r& \' z! z* f1 p4 m2 {
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% j( x1 U" O$ w9 L/ l8 u4 B9 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: S7 v! H4 e9 N4 Q& y" P
+ o# ]* H( ~3 D7 L7 @4 U18 EvilCut% \: U% \! P+ z$ _% w K8 T
Step up 2 & make 4 atacks
- Z9 q; o& A" ?2 l) b g ^3 uStepSwrd P + HeroSwrd P + StepCros P3 |) s$ T9 P' v I9 q9 B/ r8 Q# v
+ @0 e' V+ m$ S
19 HyperRat
+ [- e% _% Z2 e$ g8 d4 {4 {A giant Ratton charges!+ K3 Q5 c# E3 T# W
Ratton1 A + Ratton2 A + Ratton3 A% P a+ V y9 s: z& V9 C c6 p
Ratton1 C + Ratton2 C + Ratton3 C$ `7 ?* n, N2 s: K7 C
Ratton1 F + Ratton2 F + Ratton3 F
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' o7 a/ f- B$ s' `20 TimeBom +
/ Z9 K1 i! W t9 T+ xSets Time Bomb in enmy area
7 p4 a% [8 G4 h6 {' f* N. kTimeBomb J+K+L
% j! R8 a3 B' {4 B8 ~1 ^TimeBomb K+L+M
3 K5 F o& n0 d6 a" g& w; HTimeBomb L+M+N
. s/ I- J [$ E/ }3 X
! O. u; _' P; F& |) J21 GelRain! N1 n, _* ]3 m# f- G" @( P5 z
Gel steals squares
@6 r, ^7 D" M, o2 a+ {MetaGel1 B+C+D! M8 @! |% C% e: P7 W
MetaGel2 E+F+G) a5 y2 y* B Y2 f C' K8 [& ?
MetaGel3 S+T+U+ _* M; L2 k/ g
9 M6 w0 ]9 ?! S& q0 m, e$ ?
22 EverCrse# }2 ~; F$ U0 J3 \' O, w9 Q, N
Shield chases enemies! Z y; p* q- _& I2 C5 [
CrsShld1 C + CrsShld2 C + CrsShld3 C
) G# S5 q: A" q& K% aCrsShld1 L + CrsShld2 L + CrsShld3 L! e3 N: b# g* R* i7 j
+ O& I6 M6 g9 O8 T5 [4 F
23 MomQuake
2 \- \# _" u4 KAwakens Mother Earth!( K+ n) }0 O( b0 j6 D6 b
RockCube * + RockCube * + GodStone S9 P3 s/ k! i% l- w% U) ^
) x1 B3 u7 M5 U3 ^6 H' z24 PoisPhar( U+ n( A/ u& S2 M7 w7 Q3 O# p
Pharaoh generates poison
. F+ x$ s% q8 Q9 L3 h8 zPoisMask A + PoisFace A + Anubis A
/ W, N0 k7 t' s' x! O$ n+ L0 y7 H
9 b Z/ b0 f7 [. Z2 P5 F [7 k$ A25 BodyGrd: r9 W: T7 g5 t5 K
Bodyguard takes out enemies* r% V1 I4 {# {5 ]( X% U
AntiDmg M + AntiNavi M + Muramasa M
# [( u7 n8 ^& G# f+ `$ t9 b
' B" X2 o5 P# o+ E p4 z26 500Barr9 I) m8 ~2 W$ p% d* j8 M# J& E
Barrier absorbs 500HP dmg
1 I5 ^4 |% s* H) E# ~) f+ pBarrier E + Barr100 E + Barr200 E
7 h" o" ~! o- L* h R1 A7 J1 PBarrier R + Barr100 R + Barr200 R9 w+ m5 o6 K: z
5 D, L, J8 D) v8 ]3 k+ |
27 BigHeart+ O- j: Y6 J P5 R* g2 i7 i3 b/ b
Attacks, then heals HP!
: v! ~2 A. r$ i# [" H6 SHolyPanl R + Recov300 R + Roll R' ]' k( V9 P! Y
HolyPanl R + Recov300 R + RollV2 R4 W v! z1 E* M
HolyPanl R + Recov300 R + RollV3 R$ K7 i: t- M+ i) X' x$ Y1 D1 J" a
) ? V, p6 f( {7 ~) C9 Y, |
28 GtsShoot
! P+ N7 T. O5 wGutsMan throws MegaMan!' S% O4 b, |# i5 ?% Y8 i
Guard * + DashAtk G + GutsMan G6 T, X* `9 F! T1 g! Z) G2 F
Guard * + DashAtk G + GutsMan2 G
! x! N6 @$ `8 S! ^Guard * + DashAtk G + GutsMan3 G
: T3 B5 M/ ?( S1 M+ ?, wGuard * + DashAtk G + GutsMan4 G8 Q5 t3 v _7 `/ \
/ n2 G" t/ \3 F t. U2 y! b1 w
29 DeuxHero
8 m4 z. Y) w2 ^) I, qMegaMan & ProtoMan team up!8 }$ Z8 q J5 v' H/ B# ]
CustSwrd B + VarSwrd B + ProtoMan B. |9 U( s( f3 S; p% Q
CustSwrd B + VarSwrd B + ProtoMn2 B
; A c1 d6 c9 E, k7 x1 e/ ICustSwrd B + VarSwrd B + ProtoMn3 B% E1 C2 R) Y4 `3 z* V& ]
CustSwrd B + VarSwrd B + ProtoMn4 B
6 \8 m/ i2 q3 @& E
$ w) Q6 N% A* Y& d% G& l* U) Y30 2xHero9 x/ ^* u8 J; C* {3 S% A
MegaMan & ProtoMan Dual atk
6 _7 T% D! O. l6 x/ U4 k8 KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* x% Y# T1 W5 m) j) |5 T1 WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* B3 S' e7 U8 n" t# |7 ]# Y: HSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& `) q+ C* ^: M% ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; V; t0 u* s) g$ X- Q! f( V2 Z. g) U
31 PrixPowr0 x1 v. E. z& `
3 Navis attack at once!
6 [; I7 C) {8 W fTeam1 * + Team2 * + KingMan5 K
: |* `( k2 e# G8 T3 e5 ^1 @Team1 * + Team2 * + MistMan5 M/ d! e, ^$ B1 [3 a% x1 N! H! q* s# W! Y
Team1 * + Team2 * + BowlMan5 B
2 F h3 F- x |! I( N0 j, D; p l6 ]- C6 z
32 MstrStyl d! a/ H& o- n# y! k
MegaMan unleashes his power, A8 S! S5 _; s- g
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ {4 A) H# u. I. d) p& b4 W7 m" Y/ t0 K, q4 ~+ Y" E
StdrdChip (Part 1)
- p0 n* D6 h" W# {' ?; }┌──┬────┬─┬──┬──┬───┬───────────────┐9 H( b" A8 d. \5 l8 Y/ \7 n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! Y6 M$ y6 R% p) s# v7 J# A├──┼────┼─┼──┼──┼───┼───────────────┤9 F: A+ Q; O$ I0 z6 P% G* |3 B
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# t5 q" Y' c& d' ~+ V│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: h+ W0 y3 ~2 Y$ \9 C- e+ I
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ I6 n2 Y4 X+ @: [- a% l9 s
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
: z6 P3 a- f2 g% S8 E│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ g/ r' o) B# l: |; {
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 _! l$ o& q; W# Q8 b│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 q' g+ R8 Y$ U9 t! [! h│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │' N8 u3 W4 u. R9 F# u
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 Z$ s( p w$ t, {* p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 A/ ]& x& K# P" h; r# N; n! I│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 H# c+ S) A, A5 K
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 e. W; @8 c: y+ B
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
z/ x/ {* ]6 ^5 `6 M4 o7 H│14 │Spreader│16│30 │ │** │Creates a large explosion │
$ J3 \) N5 D- I8 X│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( r7 c) s( a# `) k! J0 d; o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, Y. o$ \7 C0 g, b. x6 ?/ Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 u t4 s& h2 ]1 g! Y- Z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │% z0 y9 |9 l0 H% i7 D% l
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% L3 m" g# H% y' }$ p
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* D! c7 o: z v9 H9 _
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* `! I2 M2 i: a2 ?
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │% S9 b* T' w9 \ s% w, S
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, d% r3 d. _" F8 S, a2 W0 V# Y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │1 J% K8 @* H3 e4 u( j- T/ J1 Y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# L. e* n4 R/ p+ S. I# R3 a/ |3 f
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! ~) Z# Z& V5 i" `$ [, b# T6 x6 d│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% J% t- g1 v! J9 e5 Y4 S
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: k5 F! S, E- V( b# f+ c7 H│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
2 s" @ _3 I* C1 Y8 J' b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 E" q3 W$ r9 O1 X& U1 ~
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
4 D6 S6 n: d# F) ^* H. K5 Q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 M9 x% n: ?5 |$ S1 C( c* y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' ~- {' t& F. [) Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; I7 X$ h/ k4 P" ?0 h$ x- {! x6 K6 A│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, I7 b9 h+ b! g5 r5 R( ?9 ~1 v; n│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 N. [ e$ w! ~5 h0 f" Y/ R5 m
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │$ I3 Q p6 |. k- P+ G& N
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# Q+ p4 F5 ?( N6 a, e% M* `9 D│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" a- y+ d; y' M( } R
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* c1 [' `; Z* L. K5 N1 @; H8 c│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# R; z% A( O' P4 n$ C z$ m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 F+ k$ f" d" k8 P5 u. F# ]
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 F0 {: j. C3 E' x( U- j
│44 │ShockWav│10│60 │ │* │Shock through enemies │( O; m" ]* H$ M9 X" W
│45 │SonicWav│26│80 │ │** │Shock through enemies │
) w1 a y/ I9 J- t0 {! W0 W│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 w2 K& N& m' M3 w# j
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 @; p: o3 T) L+ x/ O/ X I8 z5 V1 V
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; U1 ]- h& U1 C1 S8 u% V9 V/ c' Y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; v6 P9 O9 [' ` O9 q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
5 w! U5 P5 j3 W. n+ g9 d3 m$ x│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: q% i4 ^. Z- g; s* Z8 f- p│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 ~0 f& m, Z1 d$ p8 s: M9 F+ L
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ o5 I) o+ u$ |! f8 l) Y& X( v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ Z' I1 u* I! k7 I. E: @% |& l* _
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │$ a) c9 K/ K6 H- h6 ~! e
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- ]0 O2 g7 |% U/ G% E* ]- u7 ?
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: i# \3 ?: U% U) o% B│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# |" C. s* z5 ^: e) E
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& g( s8 T* ?" T8 I│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( h6 _/ G" J& E9 R* P z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
m8 Q/ a* j- u9 W" o: }2 b2 F│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. g) ~' c- n0 f X% L- F
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- X8 h6 ?& `6 P$ L- |0 R: F6 x: C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 z- B) l+ g. E2 o│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 O8 O$ ?* E" \7 ?* p8 H9 f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 Y9 o3 l' b9 ^2 Y( g% C7 F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; E1 m) y' B" S/ R# Y0 ^2 P0 u( N
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; T, O; i% B y: e3 K# ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
4 E+ |2 x) g% r3 c' N" i│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 o6 c( k9 O. y# j$ f9 \! D
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; x4 F+ y0 c" k& X│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ |- `5 n. U4 x! g/ P$ m* Y0 l│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ `" b! _0 F, ]! m6 E1 V9 y+ L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, z0 a) t- C# i2 E+ _
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 \% g4 e( I- w% S' W( |" a│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 G9 c8 v! ~+ R; w5 |; S# U
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 w" i* t8 a! {0 w9 i3 s- u│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( X. A& J+ q% r8 N+ W( n/ a- h: Z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, U4 Z' c: n& E9 |$ _
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' W$ F5 _" ]8 z& \. u│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 ^9 ^+ H) \/ b$ p0 x ?( k' a2 k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │, _& H1 d3 A: r1 D [
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 w" B- Q$ S% d# g│84 │NoBeam1 │66│200 │ │** │Fires if something behind │+ V' m Z* V) j F
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( z( J" n. P5 }6 m* R- Z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 ?7 Y7 Q P: w1 A6 J! {
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" Q$ Z0 U/ B0 p/ C" R. M0 v
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( R7 s: M0 V8 l5 F2 n) ?│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! \1 \) G' @. h/ _1 T
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: u& l! }& ?: F' h6 w0 {│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 S2 Y- |8 z- l5 H. b* l│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& c* r2 b l: _) r U8 ~" K3 M9 p* A
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 {. x/ c( U! }* T) m9 A
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- I- w4 V H6 ?0 U5 l│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, P3 l7 s. P5 w) j8 i8 J│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
$ G6 Z% I2 D" p! E5 S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ _% @8 C) G8 B( I; X7 _; }
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
% B4 R+ E ?6 }, l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 O2 U9 G$ \" M% k" Q1 t: ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, s5 g9 b C |3 G1 C: _└──┴────┴─┴──┴──┴───┴───────────────┘% H2 q# q1 u( `1 Q5 A( s
; ^& ?1 w3 I3 ?) q/ {StdrdChip (Part 2). U( _8 @+ M3 N I0 m
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 ^. l" Y7 f$ Z- n& u3 j4 A│编号│名称 │MB│攻击│属性│稀有度│说明 │
! E0 f. s0 I1 E* W6 @- \├──┼────┼─┼──┼──┼───┼───────────────┤. r V& ?' H3 T6 }. s( v' m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, Z7 o* O- I2 v/ E5 N0 Q! @. ^│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 E( N& M0 J2 O* A' ]3 ?6 B; k% I. F│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│( T0 E6 X$ C9 I& S! l" g5 s
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 L. m6 t6 W! L│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │/ Y; D c4 B2 Y' G5 X$ e1 G! h
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' C. R0 d1 `' U6 f' E8 ^
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 ^( M l7 P; r+ e, U& y1 Y+ U' @
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) U. y+ B E/ F; {
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" M2 V( N8 i( n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: s; g* J. l4 U% _│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. b$ `, @( T" _ D4 n' I│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 c5 U X; z! T/ F│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 g5 U( T! i) |│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; ~7 M8 q& H. K; b
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 Q1 ]0 c; `) z! ?6 @( G
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, f- n z1 w" i7 E7 D$ E
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. X* Q9 o& E" n* Q2 \; @$ ~
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ u6 K' i2 I) T9 p9 t0 ~6 Y$ v│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
' k1 u+ d) I; c- b* Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 C4 F. `! q/ R│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: X7 q- R# p) E2 U: V. d
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 Y& _4 ^, \1 D" c- B7 m% ^
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& u2 K0 k- k* }! a' L│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 U0 J* V* l, k8 k' p3 m│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
: u$ S3 [1 E% E4 K6 i- L( I, }1 x│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 R# j% G+ U' n9 u6 s' t
│126 │Rook │30│ │ │*** │Protects you from attacks │* e: x9 b- D$ N( r& A: B
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& c/ P# t/ O7 g8 S- C, D) I, e# g
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 @& D( c6 o( T2 x+ z) {
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 |: S% n$ o. ~: U
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" @ y0 M% h- j$ k│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ J$ D% y% x# w│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ T; F) u9 Q3 ]) F! B! r2 c
│133 │Guard │5 │ │ │* │Repels enemy's attack │
, q. p6 J4 U2 [8 l+ K" Z│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& a) O6 w/ _7 F& q
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) T0 ?' B9 r1 l, k! ~! j
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 W: h8 E5 Z/ K) h
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │# l2 c) x9 u1 S1 q- T# N6 N1 H
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
. j I4 M V/ r. ~, C7 z2 h│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* r: v& F1 w4 a+ G$ b5 A" p│140 │RockCube│9 │ │ │* │Places a rock cube in front │
B4 n$ ~ f3 i│141 │Prism │60│ │ │*** │Prism fires randomly │
% e: J! N W" d2 t( q& a/ d; @: T8 f│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 k" }3 ~ ~! T' w7 Y- \
│143 │Fan │14│ │ │* │Vacuum pulls enemies │& [. [! k7 e" ^
│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 U2 G' y ], X5 K$ `4 a9 R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 R* @7 q' h* c$ S" v; q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
5 I& a0 P l7 [2 j5 ?! s0 e│147 │Recov10 │5 │ │ │* │Recovers 10HP │: ^) @- v _; J. F$ _
│148 │Recov30 │8 │ │ │* │Recovers 30HP │- F3 r' p4 s/ K
│149 │Recov50 │14│ │ │** │Recovers 50HP │$ X+ l3 E& k t3 [7 w
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 Y! }: Y8 x" G; R, S│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 B6 \" @9 [0 W" d- t+ q│152 │Recov150│50│ │ │*** │Recovers 150HP │2 X- C& X( X' m
│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ b3 b3 k/ J4 {1 t│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ }/ w f: i1 ]# X, l2 b) Z│155 │Repair │8 │ │ │* │Fix your area's panels │1 I/ [6 `7 O1 F* p! [
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 S3 [1 c9 v( M- J0 [0 q( [6 C
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 t! O6 k0 d# M" F( v
│158 │Panic │14│ │ │*** │Confuses enmies if you are │: [; r3 G- r3 n0 L; Y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 e" V. z4 E) R, u& g. W7 D
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. i; ?0 m- _9 r: N│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 V: U: ?+ s+ }+ R│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
4 H2 \+ K" Q; n+ L& `$ n" E│163 │Invis │11│ │ │*** │Invisible for a while │" n7 p& M ]: U
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( r4 A% c! n. Y. Y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! N& R+ Q1 A; u1 J
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( X1 _! y: |% w: ~; g
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: {; o4 Z/ N9 ]3 k. W$ n* i│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- l& f( Z; H6 |5 \ l+ w3 J│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 A; F, x! A+ U1 M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │/ |5 j( [; Q$ U1 t6 C1 E, j
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 J3 k1 m1 H' S0 q" l6 H│172 │Aura │55│ │ │*** │Repels attacks under 100 │/ l6 Y) a: ]$ D$ k4 g
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' w- i+ n% m, B0 s0 m% g│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. M; F6 C! {9 V S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! E$ H$ f+ g7 r6 l) i& I% u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
v. t7 r! Q( `& R│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │, x9 b4 n$ {3 o6 B) ]* A$ _
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 o. [7 [' u: d( i' i2 I+ L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) D: o7 f' w. V8 Y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 h: a3 e6 f0 k* Q8 ^% O' i* J7 B
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ Q( @/ |/ \, i; M│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# u9 e/ w. b4 B6 `& M5 h
│183 │Hole │55│ │ │**** │Open hole to dark world │) b9 `1 w' D- u, m6 g/ q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ V4 B" g1 N! r9 Q1 ^" X- f; A
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
7 K) n# u; ]5 t8 Y% X# K│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 N3 A- h1 e2 `; G* P9 l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 ~0 I8 I m, |* o9 S, u" C
│188 │SandStge│18│ │ │*** │Changes all panls to sand │) _' E+ D2 y# @6 \
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; _5 I( x5 c" R; O# m$ k
│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ P K) R0 i* E3 F7 [ w/ ~) E
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 J7 p2 T# c) I. f9 u( {5 S
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 c; ^4 F3 M* x3 ]' w+ D: k) A+ i
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- V2 L0 \3 L+ t3 S) ?; Q6 @
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( c/ i3 V+ Q; q; w& f! f
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. r5 e- Q% D6 M: ^' a" S7 H+ L: ?│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) m1 N! n* t# K5 D1 H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# E P! P) G( f G1 H
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 G2 v5 z t& a0 ?1 p- w' Y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; r+ f8 J" k/ y6 O, J1 O
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │) Y/ P& m3 L7 F6 V
└──┴────┴─┴──┴──┴───┴───────────────┘! p( V: [! q4 D( j
6 D) ^1 N. }& N' ^7 _6 I/ }4 y( R, h# W& D* D1 T
Mega Chip
* r. ~8 }( _4 G: m! L3 M( C┌──┬─────┬─┬──┬──┬───┬───────────────┐ C* Z0 u: J* u5 t- o
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 N I# U2 N2 U8 y3 ?
├──┼─────┼─┼──┼──┼───┼───────────────┤4 c7 R6 y. F) v5 N' T' z9 e& K4 P# A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( k, i8 N2 f- b7 T: [; @7 }. K│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 A- Z( T' N* c7 _* ?% L' \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ ~% ]- n# C7 d4 b
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 d1 ]7 Z3 {3 O/ ]│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' R0 m4 }( p4 k* Y# |( |7 ]
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 R% O% |2 a) y$ W2 J# D6 Q$ @│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, z @) j2 A, d& x) r# T
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ x* Z; ]0 m' y2 t8 D* m│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* f8 ?* j6 m5 |: m% B: X│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 |# S- R9 r$ _/ d/ M& X& }
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 Z5 x" y$ z& U: S7 L│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& c) e- X* D5 R3 K" w) v
│13 │Guardian │82│ │ │***** │Statue punishes when hit │% O6 E) F% d' v# V! [
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 b1 ~2 h/ |# G9 M; r8 Y
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* B# I7 d3 x( @" q+ D; m+ v$ u
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │" |# p" X( r H3 R9 g# E) a7 Z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │$ u2 e: A+ d( p- J5 t+ p; }
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 w. t. k. I U/ ]- u
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) p% O" t! v7 }/ @" Z8 b2 k. f
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ f5 c9 r* o$ h$ V
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 f1 K9 b/ o. n- n6 C1 o7 Y- [ a│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" P6 }8 s% g; ]$ }( G% T2 I
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
y% P, k+ Y; ~& P0 N│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 z/ [1 t7 y3 W+ R1 H$ }/ u
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │& d" @* F1 x) M' c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ \" J7 H) E# k; @+ E) ^
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- F+ g9 @ l% |" W4 a│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& Z' k; `5 ^0 G7 W c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
$ l+ U5 b8 I9 H9 Y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& q! S9 R1 S4 Y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
3 K# T2 L, b0 w3 o( n) }│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% g4 G2 ?& B9 g5 o│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) _( r2 U9 Z. A2 F
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) r2 V. ]6 O' T- \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* R7 V/ M8 S5 C/ Y6 v) l6 Z3 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 K# I5 Y; |& M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │+ o" ~( v* W" g) o' E" S& {4 p% B
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* C0 e& ~9 f: V) B
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │; \- V& N' D6 o* b4 m& l4 o O
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 v* K: @& o. P* p│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 n$ O3 V7 @' [( F$ R│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
! |$ i" H2 E/ M$ Y, Q- i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' x& M# T: R7 e: m+ s9 [: [8 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 _5 m( f: E* X1 ^│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 o: S. P5 T9 Z( O; Y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# O9 u0 A3 S/ p/ X- z
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 T3 }, _! g: L, {' s0 v
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 e2 Y$ b0 O3 j& ^1 d) a B( z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ O/ o7 ~2 Y$ Q e* O0 c│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% T) U4 Y$ u# N; u9 H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* `; c, K- k: I8 i0 U' G X( g
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
; V7 H+ h4 A6 M( B* z- B) q! H│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ d! u7 y' a0 T c& k
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; m+ L1 t/ \0 D3 l( u* [7 `
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 q6 }3 ^: k" C
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ q" L! H* I& I" X9 ]( C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& `* R$ y0 Q0 N; i( k3 Y' C
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; L3 w1 ~3 z5 d( s5 k. n│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │$ ]1 O/ V% S9 t, z3 ? R
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 {, o' Z5 J' `# \
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 z( ~+ u N- _- {, n│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) H0 ^6 j# G0 d; E9 I/ F, s" G
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
4 g( e; p4 D/ j" o│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ L1 a! D5 ?7 p' d1 h5 L& Y8 z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 @2 I& S* J" g2 m( o! Q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 n+ ?8 X. m; }8 I" P9 G5 Q% h
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 F2 X W2 p% i6 l) g) j
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* ?, V5 L+ S7 O0 T2 S! ^' y! x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 z+ t4 W" |# s6 h* O│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 W7 [* V* }, Z( e* w# H! J1 |
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 y# d( I1 n/ `: c
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 n3 o/ @# }* V! K, d. H│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
Q7 X- E; Z- O- |1 Y: ~9 g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ t' k/ A3 e C, y1 T2 T3 d# ]│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) O2 t1 C1 Z( C$ \" Q. ?* l
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 f2 O/ n) q D) H8 }& g1 T; ~
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, ~" a8 |5 R: J│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% l: L5 u. U% L) y, Z7 z! v
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 w+ V: ~) Y" f$ J3 Y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; Q L3 e+ o, H# ^" C9 V( W
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 P" J* I; V* Z% C( ?' Q! D
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 Q0 R& F. j( E- F' E. F( u0 O
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 v% K" }9 A) V8 `) e3 ^
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; V0 m9 I! g7 e/ d& A. D│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 y% x: `% K& |* `# w2 n* o& R; B
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 d; y/ J$ c; T) d) `, X8 V, _, z% g
( w* I/ {) A: [- u" r
GigaChip (蓝版)
3 I- z4 U/ B5 L8 d9 o( p3 p5 v, M┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ g" M( F8 N/ \( ~' o) ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 Y! h/ l* L8 h8 m- o {$ [├──┼─────┼─┼──┼──┼───┼───────────────┤
! J0 c1 }, e# ^- T4 b" _│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' O; y$ P! H. R# n) F
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( ]+ L& U- Y4 r5 U& z9 p; M
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ K2 @# J1 O2 R' }& B4 E│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 G3 ? G% i0 }) a1 _; F8 B$ W│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
% s7 d. b0 L. i* y' K% E2 ~- p s7 P2 M1 \│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 G+ y- q- ^2 o
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( I8 Y& ?5 P" o7 |
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 N; Q5 ^+ a) U5 X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; z* p' x. p0 l8 N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ A/ F4 y2 m8 q( n; b7 A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, R. b! M1 r3 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 d: W7 q' a/ m, p# s/ t2 r: F# R& P│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
7 [7 G% R, ~: M7 X1 v# Y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, Z6 e/ K" d7 e/ z3 }; J
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 U! A, [% j( Q" T9 X k│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 t, S) r0 @5 I2 f3 D. T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │) ]! n: X/ |( n/ A8 N
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
1 n% Y, n0 A* L# c: K│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 Y1 A* p3 E' {$ ~6 W( ~8 X│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ z- A6 @" r/ B9 k; H0 L( |# V: n└──┴─────┴─┴──┴──┴───┴───────────────┘
' i# A- |$ z4 W( R3 g) e( Y& j) ~
GigaChip (白版)(只列出与蓝版不一样的Chips)) p1 n1 _6 Z% v% C! V; @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% J0 W' r& P6 @│编号│名称 │MB│攻击│属性│稀有度│说明 │: [9 j' F! T' T
├──┼─────┼─┼──┼──┼───┼───────────────┤
, d! {+ g0 x5 m+ n. G" h9 p│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ H1 F2 F3 {' D+ j1 f│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* @: C8 M* O: s, A│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. `. M" J1 s7 X; K6 U& @│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
! t) w! m3 X5 R& R# F/ t, [6 @2 C└──┴─────┴─┴──┴──┴───┴───────────────┘ |