转载请不要删除以下信息,感谢您! : V- l5 q; S7 X% T& T7 L. a
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' c7 s& P: Z2 W- I■● ■ NintendoWorld 站友xliz原创
$ o9 x5 i+ ~7 g( n4 x■ ●■ http://www.NewWise.com
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, J+ f! y3 P( g 洛克人 EXE 3 Blue 卡片组合$ T/ \# J6 k. S9 b/ m
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8 @: x# P/ {4 n/ A) {' y8 Z0 N8 o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, A; r" v3 ]9 E7 W. T6 Y大家要看日文版的P.A.或详细攻略,点击这里吧!+ B8 g" o' |3 V& m' |0 [. Q
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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; }" ?, L8 t! v) s$ d4 t( d% j以下内容格式如下:
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编号 名称% L% f1 m4 z( r2 R" ?, O
说明
% F0 T5 X/ R6 {8 a) _组合方法" u8 I( I* [/ F" L- Q) i, C7 @/ \& i
---------------------------------
% t9 L% q' n! z, a" D. [01 Z-Connon 1+ E: e ~8 l; R! V" k2 i$ a
Unlimited Cannon for 5 sec$ I. C& \8 R# _
Cannon A+B+C8 R4 Z, C' y' h: f/ L9 k
Cannon B+C+D0 A4 I' V4 C* ^4 Q) u
Cannon C+D+E
0 g+ W) X2 M8 r' X% L w4 C) C$ u* R8 x3 p! F
02 Z-Connon 2' J9 `8 ]: c( p O$ K
Unlimited HiCannon for 5 sec
$ B! u; f. A* ~1 I2 u' |' n% UHiCannon H+I+J0 O2 _( \' D+ @# h' F/ ]
HiCannon I+J+K1 x& m' y8 f- R3 Q) `0 o, d
HiCannon J+K+L
- `! Y3 A. T8 u, o
* T& `* T8 `( K1 M" O* F7 o$ Q03 Z-Connon 3
* K! t9 R0 u+ QUnlimited MegaCannon for 5 sec8 V* x1 M m$ S+ s; u5 l" v& R' L
M-Cannon O+P+Q. v; W- l5 L2 x* g2 Y& ~8 }1 Y
M-Cannon P+Q+R: [$ J& k" {9 @1 e5 R1 v
M-Cannon Q+R+S" y& u* x7 J! d7 R& p U" d
# t% Z2 K' E9 [$ p& @
04 Z-Punch
% L" R& ~' B2 R- f7 h6 O/ lUnlimited GutPunch for 5 sec1 d I4 |; Q' p$ }; T( m& E
GutPunch B+C+D; D9 j, J& o8 q" z: V
GutPunch C+D+E
" {8 K' E2 \" y# N3 zGutPunch D+E+F
, n; s; Z: U" @$ E5 R- a O! n0 y5 q# K0 K6 y9 a/ ?
05 Z-Strght
2 j* u! ~8 C- I1 \: o& KUnlimited GutStrgt for 5 sec. Y, N. I! l$ o+ `2 c
GutStrgt O+P+Q$ y* R7 ]# W3 c6 U& \
GutStrgt P+Q+R
7 ]- Q4 d! j: Q6 b- AGutStrgt Q+R+S
* s$ p, y j2 d! b& b# z2 @$ e( A+ }3 |% V! m0 x8 ?
06 Z-Impact
% Y5 S3 N1 \& B8 pUnlimited GutImpct for 5 sec* p, m6 z6 ?$ e9 e
GutImpact G+H+I
5 Z) A2 u( l& zGutImpact H+I+J" y1 v- t# G7 n! N) n- A# D5 O
GutImpact J+K+L
0 C$ M+ B/ ~5 o. r# m1 m+ ]# w* h c) f7 }
07 Z-Varibl
8 h3 p% ^, l3 {% j& A; MUnlimited VarSword for 5 sec0 ]' e8 i/ Y" Q
VarSwrd B+C+D
, A: s& j' O. t, b) l3 [VarSwrd C+D+E7 c# V [9 b2 b5 ?8 l- M
VarSwrd D+E+F
" K3 |3 ^( d6 @' X" m9 K
9 W& f' @3 M" O; |, Y" ]' B08 Z-Yoyo 15 G- e, k2 W' C
Unlimited Yo-Yo for 5 sec
; |& Y3 X/ K% m$ C2 x5 Y+ M, ~Yo-Yo1 C+D+E. S' a3 P& P3 H( y; m
Yo-Yo1 D+E+F( B: Y" t- e+ X7 \! a: ?$ e1 b
Yo-Yo1 E+F+G
7 d: [4 l6 J' ?
% n/ X9 h5 y0 g" p5 D$ u3 n8 R09 Z-Yoyo 2; L8 k: q7 I+ r5 A0 ^: i7 `
Unlimited Yo-Yo2 for 5 sec
! s/ c& u: ~2 Q6 z) d3 BYo-Yo2 H+I+J$ C& Q) D' Z' L( b
Yo-Yo2 I+J+K5 J, a3 K5 b; S. {3 Y7 i# W5 a; Q
Yo-Yo2 J+K+L
. @$ b( e1 ^" M" m5 Y6 M+ T
8 q& j( w$ x& |+ G7 D% F9 l10 Z-Yoyo 3* `" z0 T) y7 O% K; P# V
Unlimited Yo-Yo3 for 5 sec
$ v$ \1 x! ]! ?; A+ cYo-Yo3 M+N+O
' f" ^5 Q, Z8 K z0 Z$ |8 eYo-Yo3 N+O+P
. S6 Q _2 B' }Yo-Yo3 O+P+Q8 l! @: \0 j$ G2 n
8 {, N( ~ L Q+ I# ^# j
11 Z-Step 1; @* N9 y- K- @& A# \# [4 L
Unlimited StepSwrd for 5 sec
) _: x) K0 T3 a8 a8 a0 aStepSwrd L+M+N e! N! ^2 h" C: a; C, C
StepSwrd M+N+O
% D# Y1 L* B( GStepSwrd N+O+P: T. F5 F) O" b4 B' V; J9 n
8 x$ |- O* V. s- r1 w+ _$ w
12 Z-Step 2
7 E" L6 Z# s+ `4 h8 l! ?1 P/ _Unlimited StepCros for 5 sec
0 f* K# Z9 ^' I: Z5 d- I" V1 QStepCros P+Q+R: l% C/ s7 [5 ^' p7 `- v. W
StepCros Q+R+S; \1 P+ E# T0 A# V6 q
StepCros R+S+T1 d- d5 W1 N X+ S' q" I
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13 BubSprd! W3 v4 o( \1 K' C
Attks w/ spreading bubbles!. \5 M/ i* Q0 `; p
Bubbler C+D+E
! j* [$ F# i2 F; r# @# Y+ _5 gBub-V D+E+F9 b, Y/ k# Y1 _0 x% L% b
BublSide E+F+G# h2 A4 v; p0 {3 A5 s
Bubbler E + Bub-V E + BublSide E
8 T( k, U1 c. C+ ]
5 M$ W: K+ m6 W/ N$ m: D14 HeatSprd4 C& {; v' z( ?3 n/ i! E. w& k
Attks w/ spreading fireball!
1 W. n! r* O$ g/ ?8 rHeatShot H+I+J
, J+ C1 g3 p3 J" oHeat-V I+J+K. P7 Z" c: t9 A# m5 Z
HeatSide J+K+L
# `) _4 J3 Q2 UHeatShot J + Heat-V J + HeatSide J" n# j% a4 f- u' E, B) a/ H* g! _
! W# ?- x, ?2 P2 U% n15 H-Burst
9 [( H" r- L6 F" sCreates a giant explosion
! K2 L7 a0 Q9 V- e) E! E8 FSpreader M+N+O
! l" ~, Z5 u5 r+ V7 B5 @: DSpreader N+O+P) F0 K ^! Z) \" R
Spreader O+P+Q2 j; Y- d; h J! A
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16 LifeSwrd! q3 r3 H0 e, D. z# ^8 K2 t
Swings a huge 2×3 sword!
: w3 u! l9 G5 E' cSword E + WideSwrd E + LongSwrd E
' b' j. o9 f" T+ O) JSword L + WideSwrd L + LongSwrd L
, [' ~( f8 e6 G9 e9 GSword Y + WideSwrd Y + LongSwrd Y+ r0 g7 E3 W1 |9 T( N8 r
; E" m7 e, t- h17 ElemSwrd2 a7 h5 v3 v6 r. ~; Y8 i9 a4 [
Wide swrd contains 4 elemnts0 k q% k3 L' g3 [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 X% Y- B+ F+ d' q1 a3 X6 TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 C: G# Y5 ^! X5 ]- t5 v! Y) T- I
3 A6 ~$ N; S) q, s2 u18 EvilCut! v* t7 M! K/ @8 Y: T& P
Step up 2 & make 4 atacks; g S$ K7 c' x* s
StepSwrd P + HeroSwrd P + StepCros P
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' _ W) M2 h7 ~19 HyperRat
3 y7 q6 z7 x: D9 k1 U3 @1 L' b: v5 DA giant Ratton charges!1 A) i1 X( L0 w2 ~% J+ q* D; m
Ratton1 A + Ratton2 A + Ratton3 A9 Z( w; j4 r8 `. r9 r, Y4 H
Ratton1 C + Ratton2 C + Ratton3 C
) N2 `' _" f( g. r" p XRatton1 F + Ratton2 F + Ratton3 F
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$ I+ V3 B$ S9 r* H* I; O20 TimeBom +# J. q. G8 v) J2 d6 `3 I" F5 z( K1 J
Sets Time Bomb in enmy area T$ |/ q E- H. E* S
TimeBomb J+K+L
0 A1 n5 o+ y. g8 y$ e3 h; RTimeBomb K+L+M
7 Q1 O* F6 l UTimeBomb L+M+N
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21 GelRain
! ]" T2 Z& S0 l1 o: qGel steals squares ?% A* q7 A7 z9 x
MetaGel1 B+C+D% ]& J) w/ n% ]7 ^9 ?
MetaGel2 E+F+G
+ F8 l9 j/ s/ Q' W% qMetaGel3 S+T+U
1 ]( E) ?. ~( c1 _- l- Z( ~, J N' B3 f
22 EverCrse- o; i# h' ~( r
Shield chases enemies2 G9 D+ b# e0 m e6 B" d& v
CrsShld1 C + CrsShld2 C + CrsShld3 C
+ |. [! \8 {4 y# u7 Z: a. ~3 t7 d) {CrsShld1 L + CrsShld2 L + CrsShld3 L
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$ l5 U: ~7 V/ i, _23 MomQuake/ y: ^: a1 }) e8 o( w+ a* M
Awakens Mother Earth!
5 |3 v/ l4 A( n, xRockCube * + RockCube * + GodStone S
2 s1 b3 B; _9 j4 Y" c, J1 y+ v7 B/ a: `; g
24 PoisPhar/ E6 u) {5 O# H) Q
Pharaoh generates poison3 c2 g+ {2 Q. ^/ \
PoisMask A + PoisFace A + Anubis A4 t6 c0 t* P6 n/ T
7 ^+ J& m0 {% V* o* o
25 BodyGrd3 p5 `0 F* S, U) D4 x
Bodyguard takes out enemies, R; N4 b+ }- ?) W ]/ F
AntiDmg M + AntiNavi M + Muramasa M; r( I2 D7 p/ R+ C9 _( p
( W5 p5 \2 c6 R: e6 u26 500Barr9 `7 O# r1 ^% g4 S5 t
Barrier absorbs 500HP dmg7 V9 L7 K4 x% e* @/ O
Barrier E + Barr100 E + Barr200 E
3 ^% f; G3 C, k t, HBarrier R + Barr100 R + Barr200 R$ |) Y/ M" n. S; h
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27 BigHeart/ F% k5 X+ Q# R3 ?
Attacks, then heals HP!* z7 d. P( K; O" v% z/ p
HolyPanl R + Recov300 R + Roll R! h5 L- [3 F3 r) Y
HolyPanl R + Recov300 R + RollV2 R; s4 Y" C' h8 ]3 t3 k
HolyPanl R + Recov300 R + RollV3 R1 m4 _/ P0 }9 a& q
6 N$ q) c) `$ m& ~5 q, h4 E28 GtsShoot+ u5 _. D2 W9 B( P1 n
GutsMan throws MegaMan!5 [1 A, H$ F, t/ K
Guard * + DashAtk G + GutsMan G9 W. ^. V u5 [! w* f
Guard * + DashAtk G + GutsMan2 G
l, c2 i E6 t, dGuard * + DashAtk G + GutsMan3 G! I, I9 L- d+ f. T& Y
Guard * + DashAtk G + GutsMan4 G
+ K( I) K- [' e5 u! H+ \# M! R/ y
5 k4 e/ g; s+ w) G, w29 DeuxHero
: b( h( s8 P8 j3 E2 C1 gMegaMan & ProtoMan team up!
* T% [' _- q8 x- {7 ^) N- l- }CustSwrd B + VarSwrd B + ProtoMan B
0 W! F L( Q+ e* F1 y. bCustSwrd B + VarSwrd B + ProtoMn2 B
1 o- X7 ^8 x J) J/ eCustSwrd B + VarSwrd B + ProtoMn3 B$ o$ j5 Z. ?7 B
CustSwrd B + VarSwrd B + ProtoMn4 B) E, ?7 g9 w# X [
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30 2xHero9 C6 Z" N$ Z3 C0 |
MegaMan & ProtoMan Dual atk- ?# }3 b7 F1 z R z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 _' U7 E ]: b! s, C9 x6 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 D2 o2 Q n* RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 R3 A! l# E2 o% M dSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ M1 y* V; v" T' W5 U) R' H: M+ X. L/ A" H) \! H7 k3 J* I
31 PrixPowr
4 Q4 S4 T# l7 m s4 L0 s5 m3 Navis attack at once!
( L% ]0 i/ _- U! D6 E' ~! sTeam1 * + Team2 * + KingMan5 K+ q. C( ?$ f' |: d7 t% a, v
Team1 * + Team2 * + MistMan5 M
3 u8 b. T$ f/ O: K. J4 g$ I" I# iTeam1 * + Team2 * + BowlMan5 B1 m8 T4 H) ]+ H6 V0 N. L9 M& r
) t4 K5 m* s% i* G2 k6 j( B8 H32 MstrStyl: A& v: |$ w* U2 e' v
MegaMan unleashes his power- v$ j9 G# i5 ~0 Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( h T: S3 K1 k5 p- ?: w* L) e, {, I6 k: A
StdrdChip (Part 1)
7 h" P8 [ e4 |, ]┌──┬────┬─┬──┬──┬───┬───────────────┐
; }" }2 ^8 X8 U- U│编号│名称 │MB│攻击│属性│稀有度│说明 │* l5 G8 B5 ?; F7 n) k. v$ r
├──┼────┼─┼──┼──┼───┼───────────────┤( G6 r; p, T, v5 m- y1 U/ O5 S
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │$ \& R H5 f" B
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ ~' j' J0 t4 v% G7 W6 M0 T
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │8 ?% B( e! D) ?1 x
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ A; D; c* K2 C$ h; s
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" y: I+ G a4 z' H5 w: l+ Q│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 k( d ^$ A1 l/ i│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 n9 U5 n2 s3 l4 ~5 F2 a│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 K% t2 q9 x( i# i+ W, b* @
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
1 {; t8 v5 y2 |. \! H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ j1 T0 k3 B# {; C# O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: R) q) G/ ]- ^ |& h│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' G1 V) v+ A( R% \# x│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 \# D9 n; @: r ]# C: t3 s
│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 \3 `" a0 r3 L+ i│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: W, p. E$ E1 a( U' t4 F- [! n
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 O) S7 g( Z0 k5 L' W0 ]│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; Y3 e a0 x: c$ k) @│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" e0 x+ I! Q! }/ o│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) S: r; ^9 ?# I, U
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 M( G: X- U. }; p$ F│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 F% t$ k8 J1 m! d }7 S. Z Z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 W' o% c# Z: A1 c) X│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
y V1 h6 ?( s# ]7 o│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 Z/ d" `. G# ?+ L! ^9 F, o0 i! b
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ G) \* |3 f' H- k│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. ^) a* X1 V2 H7 d/ O+ b$ B
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( ]1 ?) P- z9 w L e( N$ m│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │! q! l6 l( _5 a5 _ w1 P5 r
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 J) S8 h% D' b: \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* S+ Y6 N g, M2 ?! x# k. Q3 d
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 m/ U. c" Q# ^" p│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │7 r" E) C7 V. [$ ]; R9 E4 J. A
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' d. c3 z, T9 J& o0 v│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( V9 x3 O2 R- [1 g" |: V
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 I# [0 E9 F2 N+ z/ Z$ Y9 f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& l& H0 o$ X% t7 U* i$ S1 F8 n* Q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" J7 a& K, }# E( h p; T
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! ~0 ^! i0 b& H
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ x9 @. m5 {1 U! p: q) ?* _' n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# J! t- O; C5 D( x7 }5 \│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" q* H0 e+ P4 j& u& F# L│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 _3 N: Z& X9 a9 j$ {: {; n9 w│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( I) g8 u0 j) t8 Z' M│44 │ShockWav│10│60 │ │* │Shock through enemies │
, z3 p0 h8 z2 D│45 │SonicWav│26│80 │ │** │Shock through enemies │9 J ]( {( ?. ?5 _7 l
│46 │DynaWave│42│100 │ │*** │Shock through enemies │3 Z! D5 }8 U3 `- ^5 A. S# L$ r
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
% s( c. W/ c4 a( `/ a│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( X$ K- c, S$ W) R7 c9 A k│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' F8 s$ N- M4 F# B8 }8 z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
" Z8 p% K' j u- Z. S6 m# X│51 │DashAtk │11│90 │ │* │Dash through enemies! │
( b) Q# a! w5 q" |: J6 y9 B8 N# ?│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- c2 k6 S! D, m; i# x4 q7 \│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( v1 X& D$ x4 K5 ?8 U6 H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" g# j O9 L O1 }0 A& o" R5 z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 e& |9 ]3 D! @( G% I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# e7 ?1 a% F% p2 p. R/ N
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 T) a. e6 B- ]; h" v
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
F$ C) F& O8 t( I│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ n) T0 U! Q0 o. N+ R- ~│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ U# T( r ]1 K$ Y5 L3 K
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ z% m( r1 X/ ?' ]5 S
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; D" y4 N; t3 Z' ]$ O4 }' c
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; Z! A( s1 i! d│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 d6 p6 S4 N, {8 s& }
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ H- ]: G5 b) c& S) {) [
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │' j" @& S; x2 e
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │( G* j, J" v& b
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) k- o$ m8 N7 x4 K o D│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, ?$ D$ V: m8 Q% l/ E9 R
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 k' i2 B" T" C0 n: v5 K
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │' Z$ u, V* `0 j. O& @; O: s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
6 x ^2 t' s, F' I4 F/ ^# b# Y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) G+ Y" w2 m% ]* a│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, b1 }& l( S# ^1 r0 r│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" O, R& g7 O& ?6 u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" c0 d- l' u. K+ `6 Q( {1 [6 S│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 E& E. s6 X$ U8 }: q' R" t( x4 v│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 Q; x9 I7 E4 p7 A/ `│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) ?" l! S. J$ h1 l: G j
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) h1 U6 _7 f7 x* T6 H│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( O5 k @6 n- z h
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( O' y8 x" I9 f3 N1 Y: T F
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- E( n% ?1 V9 n1 n' r/ d│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% y' M, M! A j' E5 ~
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ a% b2 t( T' R( I# B: _% y* \/ t4 |
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* b% A/ a. @" q9 P│87 │Hammer │16│100 │ │** │Hammer smashes front! │ q' h3 ~: X* f1 z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' Q7 E! a# ^( A* A% x
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: B! D5 W) O! ]' E3 o. e1 k, S0 b│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 L6 x4 l6 }6 u
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# m/ _, @" w+ K4 T2 L- h
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 t; j, j9 [/ }8 _- X' O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 `- C8 L; ]" T& H│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ }- }7 `" a" ?0 Y6 T( ^' _4 X
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 T5 ?( F1 m6 p/ |) @: ~# U0 @│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
9 W' [7 [* Q0 P. s│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 [$ [7 F* E2 k% h3 u4 \' H
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ V+ \9 e+ Q( ]. v3 N& e│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │: ` W5 K& x4 B9 K; V# q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 b( F9 d+ P8 c9 ^1 W1 S5 ~* v
└──┴────┴─┴──┴──┴───┴───────────────┘7 Z* W$ `' f8 ?: i! n7 r+ ]* r( u
3 {) H4 w7 L5 P% d' ?. ~7 l: g4 w
StdrdChip (Part 2)# u$ k+ e+ M- W
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 R+ Q: Y( V9 ~) L4 z0 n: {' ]│编号│名称 │MB│攻击│属性│稀有度│说明 │) w5 v9 l8 {/ h
├──┼────┼─┼──┼──┼───┼───────────────┤: |+ M& \, n1 H7 o% X6 P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 ^' a- Z# ~7 r8 w│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 b5 w5 F& r" }! u; Z. r│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 L4 j0 @( u. U! k F# h( G: |│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) ^; A, ?4 l5 h* L3 x# d│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ m }5 s8 U% ^0 `$ X* v! u1 v7 }
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 P% w1 m! F0 S& o│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ k) W) h0 K' G8 y! ^
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │. g7 H9 R+ p/ K/ m) }6 w
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 H! w) i: M% a1 i& m8 P│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ T V4 O5 I- Y- R│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' W; Y' H3 j6 z2 ^
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 x4 \: u6 W T1 `6 Y
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ R$ i' w$ s& k/ E, S) y│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 S2 O+ i+ [# b$ m8 _│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, x# `4 H% H5 E) W V+ ^) T│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% ~, H( j/ j3 M$ w( x
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* T# ?' g( c' }+ a b│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- W2 ?6 x( W5 z1 S
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 ]7 U. r- Q! \* e* x; ?; S5 R│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% |2 j0 m# @ o* T4 l' V; y/ U│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 B+ h% t6 x. e8 y: U" C│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& _# n" J( G' r' ? e│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
9 v- G% O8 S% G' I│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 N; A M8 N9 i d7 s# e) X& B# ~
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 w3 A- O3 w2 K9 U# c r│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ o+ D3 V2 P; T& n f2 @: {
│126 │Rook │30│ │ │*** │Protects you from attacks │0 w* ?" J% }* E2 W
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' _4 E# t8 x( `5 F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │9 Y5 j' d+ S& j8 }- v. r9 A: f; q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& d. J& v* s3 H! ?7 e/ H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
' k* h& X& X, _3 I( L C G│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ T9 O+ `6 I# w% |│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 j2 [0 x8 I$ W* I* j/ ^, O! e│133 │Guard │5 │ │ │* │Repels enemy's attack │) W$ g* k1 I1 l7 V% H
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 [1 L0 g. D; w/ V P│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ B1 ]* j# ?! E; T│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% O' c8 J" i# h/ p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! `: C0 v5 ?$ k* M│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" B# i* }" q6 R8 G, h
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
/ o/ f0 |! F: z│140 │RockCube│9 │ │ │* │Places a rock cube in front │6 `' A2 T4 p5 u, d& `7 ~4 q0 o
│141 │Prism │60│ │ │*** │Prism fires randomly │
1 e) ^. w% E+ | r" j* ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# B* C" J1 z! C│143 │Fan │14│ │ │* │Vacuum pulls enemies │
x( f0 m+ @; L; B1 r7 }2 k│144 │Fanfare │32│ │ │*** │Take no damage for a while │: v3 _8 }) K/ c3 D
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ \6 a6 [5 O3 L' U( }
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! D! n$ q: V' q: b0 I│147 │Recov10 │5 │ │ │* │Recovers 10HP │
6 S% ^! ^ b5 q! }% ]# @4 i│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 B) J* s* V! N* }+ w' [8 S│149 │Recov50 │14│ │ │** │Recovers 50HP │0 T: Q( w9 G6 @% A
│150 │Recov80 │20│ │ │** │Recovers 80HP │. |2 X" o( b3 ]/ _
│151 │Recov120│35│ │ │*** │Recovers 120HP │' l- Y2 t2 j! J; U1 _5 S. |7 q
│152 │Recov150│50│ │ │*** │Recovers 150HP │) ~0 J0 R) }! d/ M Z: d3 K7 z
│153 │Recov200│65│ │ │**** │Recovers 200HP │7 q3 U; m* N9 U
│154 │Recov300│80│ │ │**** │Recovers 300HP │) k0 ?2 Y( }. z
│155 │Repair │8 │ │ │* │Fix your area's panels │
" h \$ r; a- w9 V+ m: ]: g; \│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 Z! J6 {6 ?" _% n- d: E9 R5 A│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │( Z1 j: p; l7 Q# n
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* B" F# C7 V+ |' x* S) a$ h│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" F2 O A0 M3 h3 ~, A3 ]│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 L6 ~! r6 _" n# w1 D- N│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 }2 `$ H' p( Y# ^│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- c) g- [- ~, R: ~/ L% C u│163 │Invis │11│ │ │*** │Invisible for a while │
; A+ o& S8 m9 }3 d( r$ J) d│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 b2 v. E6 O; Z( G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ S+ s3 I) q3 M `" }/ P1 \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 F: @; o4 f+ [1 U5 U│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
( f& G. ~, @$ f9 m; \4 _( r9 U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 {0 y1 L% o' B' o9 F│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 ~ a% O3 M) u, }0 w7 [! _
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! [0 \: j2 s" e8 A2 F# X; S
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
6 n0 H/ e2 X( ~! m- X1 I4 }│172 │Aura │55│ │ │*** │Repels attacks under 100 │
}$ Y8 f& t& G2 i% N0 L│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; s+ S3 W) i: Z! B$ d5 p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% r4 ?+ E) S3 L( x
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! W$ g% j: n5 s) P! ~9 S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 x- ?* ]! l3 q/ L# w
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 ~. y) U0 l- z. Z4 C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) e Z/ A1 V- G
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 y+ W5 r* O3 M5 ?2 k│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
( `+ Y% V5 }3 Z5 u( W# @ Q" ~8 F│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ D0 O& e3 _' x│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
q) v$ Z" p1 C9 }; D0 v│183 │Hole │55│ │ │**** │Open hole to dark world │3 e$ B9 `# e9 |. ? A9 [+ ]
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, A4 ?6 `: F/ u) X│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 Z4 z: ^. ^; Y+ n" c5 o9 Q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │/ N. H' O" V1 d5 }9 P7 r; U1 o: \6 ~
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 q$ j& t# j! j0 z8 U: k: Q: R% W
│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 z+ w% j4 R% b% p- }
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
. \, z4 p% K" m$ m' {│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 `* {* |4 H, x) B6 x& }3 G; C$ M
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
1 Q6 t. x% A6 Y9 D│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- k5 H$ e3 ~& ]$ |' Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
( I% \" S3 ^( z# Q' t) L│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" D1 Z) a+ A8 e- V2 m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: j- D: d7 @; L1 a/ O│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ `! q$ t' {! s( r! u' \! V│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ _9 r7 X7 y8 s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │ a: U6 t$ t; H2 }
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ O5 I" f/ t" X& _│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │- e' t2 @' d& v- ^( ?$ u
└──┴────┴─┴──┴──┴───┴───────────────┘0 k6 l3 E' K+ W) G
8 i/ N' ~0 D/ E! O4 p
7 C9 ~# Q- S$ x0 @2 O! V8 d* f
Mega Chip" v) g, R G |; h* f7 a2 g( q$ C$ w% j
┌──┬─────┬─┬──┬──┬───┬───────────────┐. g+ j" e, w* d1 w9 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 V% `$ Q: g5 e: Z9 U5 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 J/ V, {5 C6 K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 }$ Q4 R. i) u6 ~
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 a$ G' r j; E5 B; c+ r* l
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 U! D0 y- \( A2 b5 R( N│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
9 a4 y' d- A; O9 k│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 B( |( ^3 M6 x* p4 L
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- [) |3 S* n: m- i1 i: _( S$ j4 K! t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" {( X3 {0 r) |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, ]" b4 o7 ^/ z; `7 X' ^+ a- ~│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" A7 C' u# I+ o" B
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
: `8 _. F, Z B: [- `. X& t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% {' L8 ~6 m2 y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 E" t1 ]; b/ I4 V+ i! a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; w6 {5 F6 s# @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │% ~$ V' S. {, M9 x3 B! b+ w! I7 X- K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; V! O( C9 i1 t/ B3 S- T│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; |# f; a8 B" h/ z% v3 h
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
+ V+ O$ @$ K) k- a# Z) N│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 H* f. p7 n V9 s5 F, D8 a│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 _! K( }8 b! S0 h" m/ a
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' M b% `' }! w9 G) g$ m/ Q! K# C│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 _# Q! G7 g8 w3 J6 t$ s
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. G' b* @; v: V1 d3 w│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │# M7 g _0 O. H4 E9 Q5 b
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; \1 i7 ~- R" ?" V1 w+ U│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! s( L, ] f3 u; i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% J/ V! z* |/ w0 T T+ [" [( K│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. o( |2 y2 ?3 ~! {- |& }2 s
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 U: f/ }# @6 f" f│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 C+ M3 y( }/ z. ~% e
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 d/ p' ]) c7 w- P
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ i5 W$ I: C* t k
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
2 v+ y+ E9 D' F8 ]: a4 w2 U, a│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, z) O6 y) m; v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 o0 m) d) m$ k1 N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 z6 A, }/ _+ L& C9 o! d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 I2 |# @- \5 D) r& F. H6 n│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* v) g) \3 u, S0 ]( X% x. M
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │$ \% ^% O( J9 b
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# S" \( x3 k! v& C$ ]8 J) S
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* f. c; H- {) o: ~. u1 W│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; N* h( W# v7 N3 a; c
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 _1 ?9 W+ C/ Z9 c7 {6 y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 S8 w& c, T! @ J
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- t( c: ^8 i2 }+ j* Z/ d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, W$ I% V# q) f2 v+ S3 c( Q4 i: z│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 I; g3 x5 H; G! X8 z8 M
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; y/ ]8 w8 G; ?" q& K8 @
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 S9 ^ h! j2 l% W
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 v5 ~1 _' T# D0 I4 {2 e2 S) D
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 p) t0 s0 N$ y& |; `; b
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% @9 {% H: b' l5 C3 u" ~: z/ N5 [% v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 t4 E$ `, {4 O' |" |1 e4 a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- W# o/ Z/ c- J$ N( e2 b: ~
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# E' j/ Y0 K% b) V, q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 f( F3 u3 O7 V$ o- N% \1 G, e" q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ t" C5 m7 m+ S. c- R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( J8 K2 e( o* g0 q3 ]) V3 Y
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
, j* J8 D C9 @! l" r" ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │. d% i! m3 w5 }: N9 X$ k4 b4 d
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# R: D3 y# P: ~" ]$ ?│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 k! i- P' ]9 G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% T0 z/ Z" f# m! R3 o│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 f; `9 v5 o* I6 A' p1 X
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. o* q0 C7 M3 O1 o( k
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. o6 R: W* e `7 `
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
+ [! D2 Q$ C! U- b: @2 n$ a5 e- P. k│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; r5 f2 v# U* I1 g2 B
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: B; K) Z1 I; u
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
@6 }0 u! u) N│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. L) Q* r+ l9 ?6 e3 J5 q; D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( D, V6 Q1 t3 h& q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% P: Y0 b9 O- U' a7 H3 A* h1 x
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% z- ^' D( Q9 D5 [6 k+ b$ a& X│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; J5 Z/ v' ?4 L& F& z d
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │/ B& r L& p3 w/ A# s
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" I/ k4 i0 h- s$ F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, X+ H3 E5 c) w& R, P
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, B8 L' B4 e2 g h6 h9 C6 P1 l4 [
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 A6 R1 X0 `2 ^, t0 i+ Y; T│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ m2 r! Y& V6 _. s) w9 T7 T
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 X- Q& T3 T/ B/ q' b
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ h8 J3 K/ |3 \$ Z" w& E( w│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 l6 A7 o" u) E$ a: |. P$ u7 u
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 S' C# C: ?- Q$ Z& N( {3 ]8 U│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 o) ^0 }. i. i: k└──┴─────┴─┴──┴──┴───┴───────────────┘$ Q" t2 s- B+ Y# _; J
6 r5 a* ]2 M: n! N& h# X
5 W* O. y; A# i+ c& A/ h3 W& h; U! x/ T
GigaChip (蓝版)1 ]8 [5 X8 W8 J( m" u
┌──┬─────┬─┬──┬──┬───┬───────────────┐: X: N* i2 L/ ?2 c: m
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 [3 z" ?- |3 v
├──┼─────┼─┼──┼──┼───┼───────────────┤% l% W6 f6 d& g! n4 E+ Y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ z2 q3 w* ^" t4 x; @7 T
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │+ c# C( C; V* T( I5 E. M0 n! o- u
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! b8 N" Z4 n x) i│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: f6 m! f$ R+ k7 i1 A│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 n% r( i i/ \, e5 ]: j* `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 M9 `/ o( J. e3 h2 k: y│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ E- G" X5 Q# S
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 N! f- R) e( O) _* J
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │ T0 T! E# H1 f* `& J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& }# Z) K* q3 J4 L3 m│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │! C7 a+ g2 \1 D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 U( I" K' n% t" p4 O, D4 ~0 n8 G8 s
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
# ?8 E/ S5 ?" ~( D7 V' }& J│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 B! i: q/ N) l W9 D [
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! P3 l0 P C! i/ J" ]
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 y4 C5 _0 b; n: B4 a$ [8 g9 a│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' K& |2 a3 \0 l+ l4 u% {/ A; S│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& C8 ?- j2 K8 T* [9 a, u, x│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │8 F' u0 m3 S q: g& t& [$ o
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
5 ~7 x3 @, A7 z9 U% {└──┴─────┴─┴──┴──┴───┴───────────────┘
7 T% s: q0 h( ^& p6 q9 Z5 B5 A; x' T7 Q" e& Q$ ~( C
GigaChip (白版)(只列出与蓝版不一样的Chips)
) ^+ x3 Y. J9 X: U( t┌──┬─────┬─┬──┬──┬───┬───────────────┐0 q! J/ K' h1 N0 g# Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │, L) z# J S, A
├──┼─────┼─┼──┼──┼───┼───────────────┤, K6 X' W, O6 x$ g
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# v6 X6 ]/ n) l1 M& \* I) t
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ E7 E. i+ c$ C│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 t& P) }8 ~$ d. H$ n: X. ~│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! V3 p" [) z8 B+ K" X. I4 B8 |
└──┴─────┴─┴──┴──┴───┴───────────────┘ |