Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16934|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
! T3 F1 F7 t4 W7 g, w2 ]0 U: H■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ . V' M  m9 O' r( ]1 i
■● ■  NintendoWorld    站友xliz原创1 ?3 s3 t1 z( h1 r" p  u
■ ●■    http://www.NewWise.com ( ]5 g( W. x* y0 q3 Y) {
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. O4 R; d- C6 {) ?8 E( K# |& ^) [5 F4 k# G+ E+ m

* L( |0 d  {8 j0 q5 O           洛克人 EXE 3 Blue 卡片组合
* i* E9 o* Q0 h" a" G$ q! P" W  G. E1 K, }
2 v2 l( H+ |( }: w
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 Z1 |0 {* p0 a0 t
大家要看日文版的P.A.或详细攻略,点击这里吧!

! C; i* X, G  Z4 |! r" f====================% o1 Y% |; E8 g& t2 J9 M# w$ \$ f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 ~9 j1 @4 Z; H& X) B7 c1 G
  N; O- {& g+ R
以下内容格式如下:- O, r& J, H( \

( T+ q, d/ X  I2 ~4 J编号    名称
7 J4 p) H1 L+ M2 a% F7 ?说明
1 _: T3 }7 ]3 y' J: E4 o组合方法: X+ n' d; @7 E4 `. R
---------------------------------
6 r. ^6 V; _8 w, a3 X/ G01    Z-Connon 1
/ @0 O* m2 s  U8 H0 h; v- MUnlimited Cannon for 5 sec
3 ~& d4 Y6 m7 f1 o' x' HCannon A+B+C. c- ?4 D) B" @; y8 H8 ~
Cannon B+C+D
: S7 h% [/ }# aCannon C+D+E
& ^; n1 E% r' i0 e/ @7 n4 E8 \
9 B, S$ P+ a3 C! R2 g' u. R9 C  d+ ~02    Z-Connon 2) [( e0 Z2 i  y$ t" B" G- Z) ]
Unlimited HiCannon for 5 sec
1 C6 v$ g! A5 I8 S3 F0 j. DHiCannon H+I+J
& s4 d9 X" t1 \% gHiCannon I+J+K8 W# `2 O5 U* `
HiCannon J+K+L
5 P2 |( @/ t$ b: y  a( Y7 S
/ |& Z" u0 X4 Z03    Z-Connon 3
; C2 b% c  ^5 Q4 |2 mUnlimited MegaCannon for 5 sec! `( ?8 f8 |+ A5 `5 b/ R# a5 ^; M# B
M-Cannon O+P+Q
4 v6 l1 `) h+ f2 mM-Cannon P+Q+R2 v) o5 K; p% V" v
M-Cannon Q+R+S
: [# g$ h; `* |" _8 k4 l$ V& ]* V, t: A) o) v- Z3 q0 |
04    Z-Punch: v0 x0 ?1 P- W4 O: y- G  D
Unlimited GutPunch for 5 sec
5 u8 q# y8 ]' j' J. u( ?0 f. LGutPunch B+C+D1 y  L. }" E1 `3 \6 n
GutPunch C+D+E( }0 m* l! N. s' h- J; n) c! }
GutPunch D+E+F
9 a+ {8 G4 |, L
6 e, M: \# \9 j. R9 g. b3 Q6 k05    Z-Strght: Z5 R1 K9 }6 R8 b( }2 k& u2 H: w
Unlimited GutStrgt for 5 sec
  Q) A6 ?, h8 ?3 k  J! l3 P6 R" aGutStrgt O+P+Q
0 n) i6 {% q( @GutStrgt P+Q+R# B" S; t! k' l' _2 ^4 L/ [
GutStrgt Q+R+S, t- O. G- E; y$ s+ ^

9 r+ H$ s( r7 H% S' e06    Z-Impact
* j& ?6 R2 @$ L, X! o- D' EUnlimited GutImpct for 5 sec4 G% A+ ^* ~; W! [. E
GutImpact G+H+I
4 Z8 n0 w1 x8 U) {; w! SGutImpact H+I+J
0 R3 Q+ y- ?' k4 X% eGutImpact J+K+L7 F; m* ^2 I. A- v% ~7 f1 g

, }! P$ m8 ]4 ?9 L07    Z-Varibl
, ?1 X+ j& e2 B2 K" }& vUnlimited VarSword for 5 sec
1 `6 I; {" m. v  Y# WVarSwrd B+C+D
* b! X$ T9 r4 I! {8 i8 KVarSwrd C+D+E) H9 n$ X% m( \, M! W: |
VarSwrd D+E+F/ m: y, b! n8 e% N& K  w, a
' W; {( e9 O+ I; K; h, U3 H+ c
08    Z-Yoyo 1' q' n; _& w. l
Unlimited Yo-Yo for 5 sec
" l9 I4 t) o/ rYo-Yo1 C+D+E
3 v) ?# L8 [, L2 K$ W9 VYo-Yo1 D+E+F
5 d" Y, n& y0 S7 ]Yo-Yo1 E+F+G
# E: y0 X' j1 T
8 M/ e5 c$ N9 B. h09    Z-Yoyo 25 {% ]4 y5 a" l: B% f: y
Unlimited Yo-Yo2 for 5 sec" Q" x* x6 q7 C# Y2 d, d
Yo-Yo2 H+I+J+ Y$ t& y: q/ x8 s) o
Yo-Yo2 I+J+K$ w1 a! v: _' I7 _0 |4 [
Yo-Yo2 J+K+L$ I/ U" m% C( v' _
# }" u3 T# t: l7 L$ u
10    Z-Yoyo 3" k3 T# Y5 U1 d. J: ?
Unlimited Yo-Yo3 for 5 sec
2 S# y  d0 u# g1 @: G9 O" D0 @; z7 PYo-Yo3 M+N+O6 H( D! F, }- ~# h7 ^/ p2 m
Yo-Yo3 N+O+P# o* ?  h, G6 e' p
Yo-Yo3 O+P+Q8 ?* ?, i' S( k. u/ A% q( Z% U0 e% U

" K8 m8 ?7 R5 j1 I; x, |  Q$ B11    Z-Step 1
% b2 L# I6 ^( G' zUnlimited StepSwrd for 5 sec5 j% {8 Z8 d7 s* N$ q7 d- v2 b/ i
StepSwrd L+M+N
7 o9 I  Q5 T8 H$ NStepSwrd M+N+O
. s" g+ ^! F  qStepSwrd N+O+P; e* b% R; w2 m( X

" c3 N5 o5 K% ^" C8 J$ B% c  d12    Z-Step 2
; {5 S: V( f1 pUnlimited StepCros for 5 sec  N% R0 n( v; `# h- W
StepCros P+Q+R: d# ?' P, n2 l6 C
StepCros Q+R+S
4 C. ~( A& n) Q/ d5 ]& ?$ }( \2 nStepCros R+S+T/ X+ m4 L! N. e' X
, L( k" Y9 Q( R
13    BubSprd$ o6 P' X- s+ m
Attks w/ spreading bubbles!, T4 \7 Y- p, {# k* s! U2 J/ y' T
Bubbler  C+D+E8 B9 S& o' s3 G+ p! W
Bub-V    D+E+F2 L3 a. r+ ?" [  E8 w
BublSide E+F+G' T3 ^! \) h! D: e  H
Bubbler E + Bub-V E + BublSide E
4 a- {5 y, v! d! @0 c
& e! N$ Q; E& g& K' n4 J14    HeatSprd
( T8 O0 N3 o& PAttks w/ spreading fireball!
/ A% k- F# l8 G& v1 G4 j1 `$ JHeatShot H+I+J9 T3 A# F; v7 K3 v/ b
Heat-V   I+J+K
. g$ y  ]' T& }( G8 ~) |; xHeatSide J+K+L
6 @- P0 X9 @2 b, ]HeatShot J + Heat-V J + HeatSide J/ ?$ ~7 `$ P% V5 `8 B
( Q. \- z7 K' w: k5 L7 i8 e
15    H-Burst
) K8 N8 x# x( M8 GCreates a giant explosion
, e2 `5 p) S0 D6 z1 JSpreader M+N+O! A/ c3 Y9 k0 X6 q8 J5 d; m
Spreader N+O+P" g" j) {8 H/ M. y
Spreader O+P+Q
* N! H# E- d# i% {* p% q6 f' e& R4 s# M, l! `
16    LifeSwrd
. f' D) U9 R, S9 lSwings a huge 2×3 sword!
$ U  e2 E! S; n1 g! uSword E + WideSwrd E + LongSwrd E! c5 s8 k8 w& @
Sword L + WideSwrd L + LongSwrd L+ f5 F& G) s0 e+ Y) M  o
Sword Y + WideSwrd Y + LongSwrd Y
  M2 B* q1 y) g( |  O: _) U0 h) s! _3 u  F
17    ElemSwrd7 T8 b( V8 `/ L8 n% a% o$ a/ a
Wide swrd contains 4 elemnts
' F0 h0 B# u7 Z% HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 J& P; U9 }% y4 q$ c8 n( s7 D  FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" a# Z0 d; ~, v; m) @0 c! |' Q, O" C0 ^1 Y0 J7 s6 r. `
18    EvilCut
& X0 ^8 t1 D) pStep up 2 & make 4 atacks
: b$ ]1 v8 `  }5 x# LStepSwrd P + HeroSwrd P + StepCros P
! Y% \2 X$ E, `+ ^4 P* _
  s2 m1 S+ s- l3 d7 M3 t, s6 r) y* v19    HyperRat! E7 c+ ^) j- L* O
A giant Ratton charges!" _6 @% u+ q8 @/ A- O8 d# r
Ratton1 A + Ratton2 A + Ratton3 A
8 f5 ^% [; w5 K0 N+ j' L+ mRatton1 C + Ratton2 C + Ratton3 C. F, h- I& A  B+ _
Ratton1 F + Ratton2 F + Ratton3 F
) @0 N- T- E1 g7 n+ p- u, e4 l; ?% T" I
20    TimeBom +0 m6 C' {& \8 f+ }
Sets Time Bomb in enmy area
. q: B4 F( H; K. F; D$ `TimeBomb J+K+L
9 ~+ [9 J. ]# k) [! ITimeBomb K+L+M
3 }2 T) {0 q4 g3 u/ `5 }TimeBomb L+M+N2 B- F' U* P' `3 S

2 y' R+ F' w3 C9 |; e% t: S21    GelRain, T+ ^) ]- `/ K3 o; G
Gel steals squares7 m6 ~9 s9 y: \2 l8 D5 g- n4 U
MetaGel1 B+C+D) w: _! t0 f1 e- w& d- ?. q
MetaGel2 E+F+G
/ j; `* c7 W/ D8 J* zMetaGel3 S+T+U* I" W+ z6 a, G7 l! L

! Y; r/ \9 u5 N. ]22    EverCrse
5 N. J' r& k! `5 D0 e# yShield chases enemies3 W' X( k8 A% b) Q& g5 F6 J6 H7 f
CrsShld1 C + CrsShld2 C + CrsShld3 C
" ]& d0 Y0 ~5 l3 iCrsShld1 L + CrsShld2 L + CrsShld3 L
* E% j7 o$ t1 ?  y6 d8 j- A; b
5 @& I: c1 R% ?; V23    MomQuake
0 a  m/ m- D- z! ~7 ^$ m, d6 P8 ^/ ^1 IAwakens Mother Earth!1 `# E3 b4 i0 ^& v' d% I
RockCube * + RockCube * + GodStone S3 J* G* y  r- ~% X

9 ], I2 e( u+ @0 y- }5 c24    PoisPhar7 i8 p8 R2 m! v0 m
Pharaoh generates poison
( \" H  K, d, F  w& a/ N2 |PoisMask A + PoisFace A + Anubis A: q/ \/ v, v2 }, t5 e, y6 L
  U  [2 n5 y3 x( [8 Y
25    BodyGrd0 p% ~& T* y8 @+ n* [. H
Bodyguard takes out enemies
& j  O* `. f+ BAntiDmg M + AntiNavi M + Muramasa M  k0 D* z, K: U1 l

% [/ f, F8 D2 Z- H' G& C( {26    500Barr1 V4 U+ @1 c) }" ~. U% V* [
Barrier absorbs 500HP dmg
2 N9 P1 S! ~) cBarrier E + Barr100 E + Barr200 E
- i0 e3 D- A. M3 ~4 fBarrier R + Barr100 R + Barr200 R0 o- H5 S! d- a  I
6 s9 D/ _' {/ V! I. P# E/ c
27    BigHeart
! ]: n" A1 T2 g$ @* r- wAttacks, then heals HP!
! J. P' u: X# o4 c& iHolyPanl R + Recov300 R + Roll R. W& T+ k" a0 w4 B8 r
HolyPanl R + Recov300 R + RollV2 R
, E7 L5 ^& @, q; y* s$ l5 B4 W4 SHolyPanl R + Recov300 R + RollV3 R
8 p0 ^; x4 @( R5 N# i+ y  l0 A* e: h+ b( T& T+ m% u
28    GtsShoot
+ B) z- o, B1 b4 ]GutsMan throws MegaMan!
9 o- H3 h# o; R7 O" E+ _Guard * + DashAtk G + GutsMan G
& F+ f7 E% G# `. O, P+ [  `8 dGuard * + DashAtk G + GutsMan2 G
3 x" j3 D9 E( W! T; MGuard * + DashAtk G + GutsMan3 G
) l! e, J8 e8 Z- P6 l* `% `6 R6 vGuard * + DashAtk G + GutsMan4 G/ a) [) x$ ^$ v5 X7 h" n9 Q8 D
8 o/ x+ e/ @2 }! `9 Z# _
29    DeuxHero
' p7 U- \. n/ t( P! UMegaMan & ProtoMan team up!+ M! c6 l% A4 L4 b7 B
CustSwrd B + VarSwrd B + ProtoMan B
1 E/ P2 o# s1 C% UCustSwrd B + VarSwrd B + ProtoMn2 B* l- S0 c8 x+ c  @
CustSwrd B + VarSwrd B + ProtoMn3 B
  M& o, \" [' n7 W; ECustSwrd B + VarSwrd B + ProtoMn4 B  M: W. K  M9 H3 T) |

' D2 w) W, }# B# P5 z30    2xHero# I/ V5 L2 t( W/ _6 X8 P: r
MegaMan & ProtoMan Dual atk1 j! i( N6 w- H' f, n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ F/ u  c: u* z+ p% s( c$ |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& W1 ~9 _; ^4 I2 b! o  v; OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( H, f8 p8 M" c7 {8 x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 n! [( e" E$ M! a, a" ^3 W

8 z/ s5 c# T* i+ H! d) e. N6 @31    PrixPowr' M. v8 o, Z  J4 \8 o
3 Navis attack at once!' `" w  d; A3 o% d: k. Y) d) s
Team1 * + Team2 * + KingMan5 K
% o, x2 g& N- f7 c& ?8 VTeam1 * + Team2 * + MistMan5 M6 a. N& c9 ~7 }% W
Team1 * + Team2 * + BowlMan5 B  Z8 T& D; `7 Q/ z9 ?
! p+ i% L9 ?. G' R
32    MstrStyl$ Z& h  S) n8 A. F1 o: R' }
MegaMan unleashes his power
% T" X- o* @" h0 XSalamndr * + Fountain * + Bolt * + GaiaBlad *
& z8 A3 n! k/ ?; X+ ^& L. y0 g& i( x4 j4 w) f; _
StdrdChip (Part 1)7 |3 Y7 z8 t( x4 L9 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐6 E  t3 w. ~" P4 {
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' R; Z4 F* @* d* J0 }4 ^' R% v├──┼────┼─┼──┼──┼───┼───────────────┤- S  T, V( H% x( _
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, I  w! q  Y' c- g8 A1 p
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! I" n% Q( u  I( L
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │3 j/ t, W) Q$ p
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
# |. o+ i; h9 G2 \% S3 W│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 @5 [2 X! |' P9 B8 G! K6 q5 p
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
; T  v2 e' A5 ]3 ^% C- `; o3 l│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. s2 t8 f3 R/ _, }( B│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 a2 F$ e4 M$ w* h" v$ v8 z& k! j
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' [5 y9 |, ^6 l1 g$ D7 d  ?# V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" v: o9 H. P$ w" S
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 i" }. W2 o5 _│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 |5 x+ t3 S3 E
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. l' l0 Q, L1 X5 d: }+ W│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ D* }4 l9 l% ]% [│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 o0 i# }; d5 U1 E
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 {# O" i$ `* W. j│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 S1 `6 h7 r, M% ?( H│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 r3 H5 X0 u0 J; o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* N1 M1 m1 m7 g
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 U- m& r; ^4 U, d1 q" z, w
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: X7 z& j- _) F+ o" l7 R
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* S; t- E7 h0 ]" Y1 |( p
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ e. b' R( D! t. \& |2 W! h│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 v( v. k9 e% v" k2 S# |│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 F- T/ g/ \5 _' j! _8 q
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; o. ]0 V8 \: v/ M2 k│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 N, V3 f( ?7 I9 v
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 _( n9 Z5 Y5 F. m. n
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, \9 {7 }( C1 D; Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 I; @( o, ?' M4 t8 p│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 p- `; y6 Z0 Q0 [3 d
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' q/ o1 R/ a; i% ]│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" A* L- u- n# f3 B
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# e( I( h5 ?  Q* A" @! i
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  l0 N9 I5 b0 Z│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ \8 ?& c% p/ `' j│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 h; L* ^4 |! n: u3 s+ n4 U
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 {" A1 S7 Y, S6 K7 H
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! E. o/ t# D$ G* r( `; k1 I% A
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! K) H) [; N  U9 M
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. X# d" |0 e; w# {3 }7 h- L* x│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% W- N- n: r! L│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) ]" S5 }% O$ q5 x, H6 q' p
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- \. e1 h; K8 E* A, s( I' x│45 │SonicWav│26│80 │  │**  │Shock through enemies     │" @% B! v8 Q. H% O3 f
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  z% h8 D4 @1 Q! b8 |5 d5 l│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, S4 D. z$ M7 i; L1 W
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- T5 l/ T5 I- ^1 K│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │# u: x( _7 m+ X( F: ^9 F0 U( p* W
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 B4 A0 B; D3 @. e2 c- C  M
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! w( k# C8 u7 W, l. U+ s* C, R  Z│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: T9 X* w5 {! m) s
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
: j" \5 @2 w5 ^6 B& ^; D% O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
/ m0 p6 a6 B0 H7 G3 o│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# t# S) L" L. ^4 Z
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ s% j; H3 q- O% {, k( V; K1 {│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │4 ?3 K7 R2 h% b/ K
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ s' v/ D5 z4 I- r+ C" A4 ]( I
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 r3 k" V5 q* E* W% x$ m
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 J, J# A+ o" \; t
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! n, g9 ~8 B: q7 U│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 C& }% ~- E, j1 t
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 i8 Y# B8 G% D  J! c1 r% H
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) q3 D5 M" }1 g
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: x8 U2 [6 U/ q& `' E3 c. b
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
( Y7 I8 p- q, Z8 k4 j) E( w0 V: _│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
" F$ h8 p1 S& L│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" a# c, l0 m# Z  u& J3 _, _
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 v/ r4 P+ }6 w' Y$ o5 v6 p
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 q6 X; W1 |. B* M  W
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │# u# [" M+ @) v9 S, ?( Z
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
/ T! z5 @; i, l│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: u) y; W/ `3 R│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
& n5 a8 E" ^" ~6 B4 X│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ Q9 j3 Z" w# d& U- c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │( g7 Q  p6 I9 Y3 T, E! ~2 U: Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( q! C. v; _: _0 m& H# E│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 [4 q1 a" }/ V" O: |* m8 V│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │) \( a9 O1 o) \$ i" ]5 F* ?  f
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; [2 K4 \9 n$ u+ ]│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; l" \) `7 Q/ D% C! `2 {2 X
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" b- y/ y# c- i8 c/ e│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 x# v- g' J( N, Q% U  ^
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 I; ^, }/ G! J- g0 ^, W
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ {6 _" j+ L5 v6 c5 D# P
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 X8 ?9 R8 W/ R' ~) o& s. ^│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
% t4 Q; _, r8 C, {/ u( _/ _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │  B. N7 G! a& D# w& l/ A) P. B9 Q$ w
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │: _% S5 w& B; P  G6 c7 r, f
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │) T+ A' s( s0 o( ]
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, k' t5 t, _; {│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! J6 r- s3 k& l6 |- Q9 W
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │/ T' ~0 L8 ]  ]9 {0 g
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
! I% C$ n( d9 M4 \$ r8 }% B4 G% W│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 z3 p4 g' z2 B/ n$ n! Y
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
' k  T1 ^4 u- Y  B7 I, l0 Z* `│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& a0 T' o( O- U5 u8 v│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) B& Y) F; I, T3 G
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
. M0 e  Q9 m0 n1 P4 w5 b+ I│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ j4 B( D: r2 o9 Z# N1 b- |* A└──┴────┴─┴──┴──┴───┴───────────────┘5 a! p) h5 W. t# B

7 V9 @4 _6 D" y, x, V+ K# oStdrdChip (Part 2)
  @: j$ a  e5 G* N8 Q- _& e┌──┬────┬─┬──┬──┬───┬───────────────┐  ?0 a  b) U3 ^; E, E% {" K
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 I% }! G# m% T, E1 y& C$ o├──┼────┼─┼──┼──┼───┼───────────────┤
, T# ~0 e6 ?8 }; g  H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 l0 c+ P& I6 v* r8 L- z# N│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% L' |5 \' G" y! A  q
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│( J+ z$ I0 l, h/ X
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │% K9 c" s+ e# D# q! [+ W) q, P& g7 w
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- t2 j8 c0 {  A' }│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, m0 `, [8 z6 f) H6 K│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! d6 f0 @& \" B+ y: b6 g; l0 D$ D
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
& o, }% X) S0 \) y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: t0 s7 k, @8 q$ f
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ [8 F0 J% W) i! ^& c' r& J, }
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  c# `% c; Q1 ?% v* o; W) x
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │& h: ]2 v4 h& |8 b. E  \- D/ K* f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; o& ~8 n+ h* S' W2 }│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, X' K5 k; R1 p& @5 j( z) |% h│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) E6 d' K8 |6 t& Y% z4 d
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │$ V( u9 J+ D, W$ b9 U% f' g
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ U* H: w- I: K( P9 a! Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# R* Z; B8 L4 U' l( N$ G0 g* v5 t│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- _0 e: E- h9 e" N; R6 t- h$ Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' v; ^0 a( K# W& ]4 G$ U2 D
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 E. v" {, c0 l- z' a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 e5 R2 t' A8 ^
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" {5 d2 f6 _" I. C7 G+ U1 d: W3 X9 ~( g* [│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" R* L) R! g7 x: N9 K( A│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 @" s' r9 ~( K
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) u, W! }- |( Z9 H2 t6 U& h" p. A0 p│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 I1 n0 h3 M* W# P│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 ]3 b( s9 q3 }/ g  R: y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 }- R- g+ m" _2 A│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) X: v; W( |. s* F+ B" E+ J
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 g4 E# x% j3 c9 [6 R( h6 b
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# W2 k; z: K: z# O5 W│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 `# H$ L# m4 W. i8 r8 o: I│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; M1 S/ o% O- x│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- ?# J; B8 j6 A' m/ h  d4 E) R* ~- Z  u│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 {" Z% ^! D5 ?* O# b│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │3 H" D2 v! J( }
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 j, f- n% G: k8 e. N
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │) `7 r2 z) h! j1 B) f4 A
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 @. E5 U" G+ a7 J7 S% [* y│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 z3 H+ @& a2 l& J, z4 H│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 Z- b/ `, L' k* }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- d5 N( K; p. ~│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- P4 x/ y, p% w4 N, [3 Y4 `! t
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ g' J3 B4 x2 L│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
$ v) e& {# t+ r! y7 c│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │( {5 P- t9 ~/ p* i, s. m( G: k
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" C( B' G0 Z  P6 b" e& a│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 m8 c* a' }/ J& F: o* _: u│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; c8 n. q% Q$ e$ P│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 q! B" j3 L/ B+ k│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ A) Z# R* L9 \9 e
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& [9 w7 F, {8 w% n4 o│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% Y, q- ^# O4 z3 f, E│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. q& E( _' [3 E  m. u│155 │Repair │8 │  │  │*   │Fix your area's panels    │; P3 T0 X) X- v/ i$ }! A
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. t  ?; J3 b: A
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 e0 g) [5 |- ~; _│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 e! D% N' u1 k4 s4 e0 R│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
3 Q" @& R$ v: y8 C│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( E1 t9 T& y* i+ X9 v& O" p│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) N4 F0 q2 Y; I# }$ I3 t
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 l' ~- K8 d- z0 {7 k; R
│163 │Invis  │11│  │  │***  │Invisible for a while     │
! t8 M% q2 ]! ]7 b0 F2 z) c) q' z│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │6 N; R( E/ n( @' D' ]& u2 ~
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 _) i1 u! [2 T/ Y/ d: {+ V- r8 `7 }│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% y+ A8 j  @0 c2 C) ^# W( W
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: ^$ O% o6 ?: i│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. b- j$ r# [& T5 w
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │5 Z6 m+ w5 ?+ m3 O- u- A0 R0 ]
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │' |7 X  R! ]9 L" {
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │) N& s+ u8 N4 v6 j5 P' H
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 S4 m$ ^% k4 P2 m$ D
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 v. a% x7 ^) v5 @) f- Z& k
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' ]% E. w5 d* ?  ]' u  Z4 L
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │' ?# G$ l8 F& L8 S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" p9 P* u3 G5 O. l( J│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ _3 R. F, u; J% Z4 t' M│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 s; h; F3 T0 v) S
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- n+ X7 ?$ C4 l. _3 x6 d
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 b# _& d$ c) ~' T0 t2 \' f, V+ T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 X" u6 o$ W) K9 H/ k
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( Q' ]* g% ?8 \. D: z: R: w& w, _! Q3 t
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
* J( W' G! Y: L4 J( s- r│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │. e: B- Z( K4 {6 R$ w+ P# _& t' Y
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 r) D2 L1 Z( P) [
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ @7 k7 O) t% {* V( M. w, F
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │3 _& D- Q* b6 Y9 k
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; `* P4 A9 ?8 H/ O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ W# t# {6 s$ G# X, Z│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
* R9 |5 v( {6 o: k1 f7 Y% y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. g, Y, Q3 A, k  m+ c│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( y$ ?; X# t0 p; ?
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
7 I* J! \; N3 u. R9 D. T│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │3 ~0 Z9 c# K  S+ o5 K& j5 w
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' p) r( y* g: X& j" m+ ?, \│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) q2 G, i% G2 g5 u
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │5 N+ a) u: F; h9 s. D% Y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 _& @, b5 M! l( h; V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
9 U9 |3 m0 ]0 c. z│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │, s9 L6 S# ^$ p' e
└──┴────┴─┴──┴──┴───┴───────────────┘! d5 ~1 N8 U! \0 h! y0 ]' N4 Y2 |# i( z

% w. O5 D1 m7 n+ K) @6 |
: n* Y. k5 O6 Y8 }6 K9 s: qMega Chip
$ t4 S1 x- n- a┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 |8 u0 H2 D" `- i& V│编号│名称   │MB│攻击│属性│稀有度│说明             │$ k4 X# [: B' d- j! k4 D
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 Z/ l* w" Y! b1 C: v│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- j8 q) b8 u! W- n% k: M│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: t  G  O2 J/ Q' ?- C
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
) ^) [  a4 t4 b. n$ v) W│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ X2 A2 T- Z3 z! {* v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* \0 C8 g. C: ]│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& ~. Q: y" x) i) C. x│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 u. W3 j* Z. t% f│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 _+ T4 r% F- z. g7 J9 K: ~
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
! h! c6 G5 u! t; }│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 Y( K. \% ?3 E$ B3 ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ a0 u& I" j& t8 X$ l│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; |/ f" [  \# s, ^" Y, [1 X' y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% X9 @1 B  j5 M
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 `' P* q* K! l4 F│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ d6 f; P+ s8 h' C& ^0 }. C│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ q% ~" I* j# S9 V0 a│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* k$ g4 f9 g2 u: M9 i
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 D0 O" }! M" I& F5 B* g/ u2 n
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, f$ l- L. |  h│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 G' J$ H% g% `, B9 `& }│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' u5 R% \) ?: V! `( U  c9 A- a│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 d1 C" P, J8 z' X7 w
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 [/ @# o, ]& h( y% _5 O5 V  }
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
& m# R- E# e& ^│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- n/ U2 P  x! s. |" Y9 h│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, {# ^: l, x9 P- M
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │6 R) N9 X# Z- }: _( B
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 j2 @" v- e1 q& q( o( s; a│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 h; q; \) ^% e│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 x, T% A6 _) A' n+ h9 q1 o9 Z4 t' d│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │  U# W# X8 M4 m# U* e% {( S
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
) R% a) W! p( K, G│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* r% K/ i  p% q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
6 |, S8 f: D+ S* c& J│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 J5 O$ w2 {. L5 ^
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 |5 p! _" b2 e3 @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 l  D) h, @2 D3 {$ E7 T' G
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 |2 N, Z) M; _* s" r3 P
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- x, d8 T; K+ o/ N" C/ W! @
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- f' I7 M; K* u& C" I+ [2 g; p
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% N  w% a& g' M│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- l- p6 D- Z1 I8 e7 K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ t/ R: J9 a/ f3 y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ ^" N) H; R' H8 m5 V/ x0 e6 f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ ]- t- n0 ?9 d' s! a
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 @7 i3 z: b+ K$ q, V. Y9 I6 |│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ w. K, S' U5 r9 T! `* L│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 `$ }: I. z; p: D$ ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. X+ k. Y8 p5 o" A' [│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
; l7 h9 t6 ~2 l│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │/ _6 y5 a6 d! D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# b  U3 T* i( a
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
( _4 @5 k$ T4 c+ h9 A* u│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
' V' c1 {, {6 i8 u6 B7 n( }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │+ E! p6 |0 n$ n3 g, J* @* Y( O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 Y6 \5 Z& ~( }/ r1 _1 @' E3 z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ l% P% ?2 x5 ?  L8 j
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 X, H1 m0 s0 Y- I8 \│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ }! x8 p6 @) @  T+ w│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: F+ c- K- L, G0 F7 K1 W2 y/ ]1 t
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' u1 B5 O5 S3 r' o, n" n3 l* A  v│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& a: X$ Y& E& N$ x│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 o7 A4 N/ R/ N, m7 G/ k│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ q4 W+ B( a7 w$ Z  E$ S, j$ E: g
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
5 v# s7 L( J3 g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │; }# Y4 ]# |2 s9 o9 A8 i
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- F  ?! F% I2 b8 [3 |# p$ z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& R" H/ [& W! D! e7 O
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
8 H$ D  X6 j/ O( \2 g│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# m! x4 r- T1 Y4 g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │$ f/ x" |. l8 |) R; @7 k: i( s
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 O4 k7 j$ J, e1 f% }% `  v# |4 R% ?│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 y6 P- L0 a" G│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" a( c1 B* J; m: ?' F; W7 G│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 z) W; }7 ?& d* x, f# E5 k│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
2 D7 l& c4 d* Q0 ?8 i. c* f: @( h│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" i3 o4 k5 x$ ^+ v
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
8 x3 Q# `/ e/ k, W8 p│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
+ ?" j3 v- g) {- L5 N" A0 s; A, T│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ ?+ h" i+ |/ c, ~& k
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 f7 H; [( n$ M3 s' J* D│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 {: f' d% _8 D5 c
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 \5 T8 }: P4 [6 d/ H0 D
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │5 _: b' T( l$ T% h: t! B/ p
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; d, Y+ w" ?/ t9 Z└──┴─────┴─┴──┴──┴───┴───────────────┘" ?* T+ n2 H) |- C% L' L

, |  v8 _( i/ k
4 o: g1 h3 {8 m$ KGigaChip (蓝版)
% `1 M/ N( v3 j. t& W┌──┬─────┬─┬──┬──┬───┬───────────────┐* S6 @* ?7 U3 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 ]2 {7 W8 v- T3 C; [
├──┼─────┼─┼──┼──┼───┼───────────────┤
% _5 d$ W0 _0 h( h1 ?│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  y% d* v2 D( Y2 u( ?9 u! ]
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 n' C% Q. L) F# M& W: o
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
: N8 k1 l" n$ m│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ N9 d( w1 l! C  [│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 Y" T( T4 S. x! p* }: b- p/ S1 f. N5 G│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ I; v: a) v( I0 i
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! `! i7 ^- Y0 }) b│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 X8 W* a# P! |! J. k3 ^" U│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- J% o% Q! u  @, v- [3 h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 X" o& Z, J; m+ |$ Z. g6 b│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: Y$ C  d0 A5 C' S" B) \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( \" C( |' S3 m0 f│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 ~8 n$ o8 R! ^6 m. B9 v
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 T5 g$ ]" {9 H% F2 k
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │3 N: `; {9 {$ @0 n' v. Z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; B7 j( H4 Q( x* Z- x8 U# K" T
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 t1 W% Z& G/ L7 O% l│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- {$ u& ]# a, P│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- o" w) ]( @8 s5 P! o
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 I+ i" G4 `" [. L
└──┴─────┴─┴──┴──┴───┴───────────────┘( g( O( d8 v- b; A

' ^4 h/ v6 m/ s* N+ ], AGigaChip (白版)(只列出与蓝版不一样的Chips)  X/ Z2 b; i0 ?( z
┌──┬─────┬─┬──┬──┬───┬───────────────┐  {4 D2 \4 A7 J# F: d
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( G7 q9 X) q+ z. b; X# m├──┼─────┼─┼──┼──┼───┼───────────────┤9 A" e4 m8 x: S! \8 ~/ h
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 X2 c/ g5 F8 X6 z3 Y# M│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │7 G8 ~7 a4 L. ~0 B) C" p0 n- c
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 Z( p& [: {% W4 c1 x2 M9 E$ u, k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& i2 `% t" a. J
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 u/ j" h4 U) A# n
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' |+ I+ |' o# u  B9 O, f5 V5 K8 C
1 c, t; n0 O. }2 c
001002003004005006! ~3 {7 _+ z/ D( u9 G& [' }+ \7 Z
0070080090100110128 ~( o0 t: j" v4 G6 p  j/ [: ?
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' w  A" g! i0 x( u9 ?! n
2 Y! x+ ~3 y  d2 \( {. M& l
019020021022023024
; Q' d$ |: ~3 o& w/ k0250260270280290304 p2 d$ A- D' T" m% D
031032033034035036
: E  R% Y& j8 R; a6 n/ ?
, V+ A# i* r3 }; W8 [4 v0 U[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, h0 w( n( {2 k, H" f4 R: _9 w3 |4 s2 t7 q" e- S
037038039040041042
2 h: h/ h+ E* [: \0 Q$ r0430440450460470485 y1 K+ a" Z$ m2 `9 o* k
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, w( E% l  L  P+ ?& _% B' z) V$ l$ {- {# f- I# ~- ?# U
055056057058059060/ f6 w! A! e4 S% X9 X
061062063064065066) Q  [/ q1 K+ U! s) i. P, `
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) q; L5 {1 L% I# v

/ B9 Y8 I/ M0 [% ~' J, N' g# S073074075076077078% r  F8 b2 }) I  p+ y
079080081082083084
) _8 @- n! n( }  ?( A9 p3 i5 ?085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ N5 c% F3 B, D0 o: R2 r% Z7 x0 |
, y9 }, K3 g! q
0910920930940950961 n. x9 T' W) l  P$ ]; Y: Q- a
097098099100101102! y. a, l$ `; k
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ C: u) c1 q0 J3 \7 T

" C' s$ E$ J  ?' \109110111112113114
' h" s( s3 Y# I115116117118119120) f4 y  h' m- s- m# H, L
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ o' Q2 w' e% ]6 P
) Y: z( w1 K: F1 \4 k0 |127128129130131132
$ e0 y: z2 B. @4 @" M6 u133134135136137138% f: N1 `6 ~' K4 w* {0 x
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 T  @; p# s5 K0 a1 ?4 b& n

- O& A& Z+ H- q" _+ A145146147148149150
: i  e; E- d  t" [1511521531541551562 ]. j8 R* W: e( l; p
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" \7 }  y; w* v7 B! A6 f, D2 X. |2 E
1631641651661671686 V# \4 V3 y$ F+ x$ q
169170171172173174
; j1 w. a. B4 q' x175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 e$ U) s7 r4 i* g
8 H4 h, g8 Q7 ^; U; M
181182183184185186
2 b) e- U; F4 W6 ~. ]187188189190191192
2 g6 `  q/ n8 l% T1 ~- I$ C2 G9 ?193194195196197198
' Y( l- v# Z( D% p( \7 k% H: h  G199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 _8 Y% W5 s! E- `" }2 J
9 y3 k* _' e9 P+ r0 h. A) v5 i0010020030040050063 z0 p. q  l( [$ s) Z0 o! l
007008009010011012* F; g4 a* S5 w( o, U
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  T8 J1 a1 A3 r: V! Y, |" X( n; p6 z% u% e6 v. j
019020021022023024
; }, q$ f2 _* }( [4 Y9 p025026027028029030
/ n8 o* a& w0 g5 Y1 a031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 S6 g6 [, E- _4 b" w1 k8 k

. F% x5 q7 O7 T037038039040041042. ~6 n: F& C; |9 p" f  Q
043044045046047048
0 [+ \, ~8 g/ Q# P049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  D) d4 G/ \5 c9 Q3 S
  O# k/ A4 |% ?- r  ?* ^4 E: {- e
055056057058059060
3 d! f9 i% M. l( H. [/ H; k061062063064065066
& h) [, Q' J  u1 c" [3 T2 ~/ u9 B067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: l" G- r- j: v5 r; H" C$ e

: Y8 c" d* U( `4 `6 h3 G0730740750760770786 q% F8 [! l3 E$ [0 m
079080081082083084
6 X% J% u: ?3 F$ ]% @. Q085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
) f& d+ a, @7 C) U6 u
7 c5 p* @! D$ M- w: M+ ^" G; S001002003004005006* x7 C: i% z5 D" C/ l% S# H
007008009010011012
3 T) z! n8 E% ^0 f013014015016017018, Z. A" d  j0 M3 X/ v7 u
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-6-8 11:34 , Processed in 0.025613 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表