转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创, {8 v& b& v% M x* _" S3 w
■ ●■ http://www.NewWise.com 0 c" z: v8 f# a- N" [! H! J
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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0 Z8 a5 L2 z; \: d4 @0 M A- l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ H* M) _' U. S, {0 k/ G大家要看日文版的P.A.或详细攻略,点击这里吧!9 `4 V3 F5 ~9 H A, B
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:) E& K7 t; E2 \6 \$ ~
+ Y& o& ~! g! |! Q- J7 T8 _编号 名称
& V: p9 |$ N, q8 Q) X0 o8 ~; B说明' O; V* W) u- W
组合方法# [4 ^+ l4 E; X( N* Z1 O0 u
---------------------------------
, ~6 m3 b. i5 p+ |! W) A5 s$ m8 g01 Z-Connon 14 C$ e8 x/ M8 A: a8 U$ G2 E9 G" V
Unlimited Cannon for 5 sec
; w0 N- S; i' k3 `7 GCannon A+B+C
* A) @% m8 P/ v4 ECannon B+C+D
8 Z5 [9 a$ _0 R5 L4 bCannon C+D+E* j; }- L( a4 x' O+ Q0 r8 t; O* _
: Z% h' ?/ L @5 ~3 G9 Q4 E. f3 I02 Z-Connon 2$ n% C, |2 ]' y: |* y
Unlimited HiCannon for 5 sec
* {' b% x0 h7 C4 @; B; ZHiCannon H+I+J
* p. B5 [# c/ V. XHiCannon I+J+K
, M8 A8 L3 G1 a9 s) d7 E/ mHiCannon J+K+L
* y# Q3 w3 m% F% u& c/ h1 w1 N% ~0 K: P
03 Z-Connon 3+ f5 V, U+ G! r
Unlimited MegaCannon for 5 sec
7 s; o6 k! {* ~+ O; M4 PM-Cannon O+P+Q
5 w7 e* c2 Y8 r5 ~! T3 W* P* V, [! mM-Cannon P+Q+R
: f8 G: \' x9 {8 @& p- yM-Cannon Q+R+S2 j0 p3 L. [# s. t/ M- F
( o- k) E; V9 n) J3 G6 m; v w8 V
04 Z-Punch9 V3 Z- Q9 \1 C9 |
Unlimited GutPunch for 5 sec
V K9 i7 v! E3 j$ t) qGutPunch B+C+D& w( |) g( u; ^( g2 a! H7 ?
GutPunch C+D+E
; N- j# |3 O3 K# U/ DGutPunch D+E+F
& O; i2 S' T; N1 ^+ U1 V# v: g, B, x) o
05 Z-Strght1 ^0 M$ h* O" F U( T- h
Unlimited GutStrgt for 5 sec; o: Q+ d. ^! E" L
GutStrgt O+P+Q
& M8 j. H# _/ u4 sGutStrgt P+Q+R- z& V+ y* ^8 ?& @' b* y! ^
GutStrgt Q+R+S7 c; h1 D" q5 \4 Y0 i' \& x0 Y
6 Z) b- m1 n% T. s
06 Z-Impact
/ d0 B0 x1 g0 e. _/ ~Unlimited GutImpct for 5 sec
5 @1 S6 ]$ r: A4 k- k8 ~* kGutImpact G+H+I
3 ^$ z$ h" T8 m3 K8 l( S. k, XGutImpact H+I+J
6 Q3 C j- N# J, B* S0 ]! K* o6 BGutImpact J+K+L( K, h1 [+ f' l9 W
- x. A6 }* s2 V07 Z-Varibl
% T: S0 h4 K6 u, S% M3 P2 N* gUnlimited VarSword for 5 sec
+ E6 `, q! x5 JVarSwrd B+C+D
/ G2 X# R1 \% N. lVarSwrd C+D+E
6 O7 P2 x) P. k/ JVarSwrd D+E+F
+ O, O! `/ { y4 \4 B$ u" L
5 d( l, |9 b+ G" i08 Z-Yoyo 1
' G- a, N- G9 QUnlimited Yo-Yo for 5 sec
5 {8 b1 y# W S9 CYo-Yo1 C+D+E
- L( S( u* \: p% YYo-Yo1 D+E+F t( o' G3 i. F; J. C: A) B
Yo-Yo1 E+F+G
9 O3 e# I6 s6 J% t: j
" d" X. F y0 N: k) M" L" I09 Z-Yoyo 2% J, z4 v. [7 D& j4 `
Unlimited Yo-Yo2 for 5 sec# A; T3 Q! b/ n- c
Yo-Yo2 H+I+J# g4 {& V& G4 G2 W4 O C3 A
Yo-Yo2 I+J+K
- c# e2 i( f1 r" c6 Y# QYo-Yo2 J+K+L9 p9 }" @7 G5 B+ n2 n; j l! t& y
8 J9 m( V% S( ?( Z$ N e) c) H, W
10 Z-Yoyo 32 d3 z4 d x9 \( Z/ {
Unlimited Yo-Yo3 for 5 sec) j0 Q+ Y% c0 U# c2 p
Yo-Yo3 M+N+O# k- W l$ [6 G/ j7 s
Yo-Yo3 N+O+P- y3 W% W3 z" S/ ^8 M
Yo-Yo3 O+P+Q
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11 Z-Step 1
" P9 w8 Q a" L( Q# U4 ^/ D/ j1 ~' H$ a. uUnlimited StepSwrd for 5 sec
: _" o" a5 a* p! ~/ dStepSwrd L+M+N
# b/ C$ Z% t7 w( wStepSwrd M+N+O
/ X, B6 D9 _7 P; y0 Z& r @StepSwrd N+O+P5 g6 a# y4 a) i1 z# M
+ w1 _+ h" c z# o# y
12 Z-Step 2
0 r' i" S0 G, E+ FUnlimited StepCros for 5 sec
; v2 I% u6 W; f; X/ d$ HStepCros P+Q+R8 f9 d; H5 x/ E1 k* \& n
StepCros Q+R+S0 Z0 n( Q; j U7 v
StepCros R+S+T
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13 BubSprd
5 h9 w8 |& Y8 m4 ?7 g/ d7 P# qAttks w/ spreading bubbles!7 Z8 r+ n- ^* G8 n
Bubbler C+D+E
# `1 z: e8 P5 J( x5 \Bub-V D+E+F' I5 t' R, u# O+ N1 Y$ h9 H
BublSide E+F+G
* m: _; V" F' }! cBubbler E + Bub-V E + BublSide E
4 }* k7 ?6 C+ Y9 M
+ |, R! h, J1 ?' T4 y7 C4 J14 HeatSprd; H0 W( G6 l4 T6 K
Attks w/ spreading fireball!/ Z z$ C& ^- f
HeatShot H+I+J
) H! G3 p7 Y T7 p3 l+ VHeat-V I+J+K7 k; }9 \ J6 R8 u$ D' `- z
HeatSide J+K+L
# i6 h6 n( O6 r. K) f! a* NHeatShot J + Heat-V J + HeatSide J
Y: ~/ V! ~. ^4 \9 Q* n. A3 t8 z6 `' A1 `' y( C
15 H-Burst: ^2 k' H, p. h. Y& F, j
Creates a giant explosion" M, y+ A2 ?4 ? s, h
Spreader M+N+O1 A/ f) G5 D9 R5 D
Spreader N+O+P4 f- Z0 u2 M7 S P; x B& }
Spreader O+P+Q
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16 LifeSwrd
3 J D: w" C8 V: {4 DSwings a huge 2×3 sword!
9 h! z2 M$ `, R/ N7 o. YSword E + WideSwrd E + LongSwrd E
4 l! F7 U" E+ R! U) _Sword L + WideSwrd L + LongSwrd L4 t- ~( S0 U! l* V' A
Sword Y + WideSwrd Y + LongSwrd Y, r6 m( v# \) g* r
. i [8 S* u i0 v, ]2 M# h5 ~! m
17 ElemSwrd% `- T8 J7 A' m. Y. M- \# n
Wide swrd contains 4 elemnts
4 w9 r! Z: p% P3 J& q' BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! E; f# k, \3 {) W
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 N; K" D3 @8 [7 X
6 f( ]( ]! q, u' ]& s2 [$ Q1 e. [18 EvilCut1 E3 V& U5 Z. {, @1 k
Step up 2 & make 4 atacks- O6 [! @- B2 h! f; M( }+ }
StepSwrd P + HeroSwrd P + StepCros P) F3 y/ W9 [2 k3 Q# f# n& g
: C) {0 ], e7 r19 HyperRat0 C! e9 U9 I8 X0 Q; ?
A giant Ratton charges!$ z; m4 ^# P4 @
Ratton1 A + Ratton2 A + Ratton3 A
4 R7 M" K: r" R) ?) J: ~Ratton1 C + Ratton2 C + Ratton3 C
0 f3 |# B1 p( l1 S, E3 d8 DRatton1 F + Ratton2 F + Ratton3 F1 i0 w9 e( ]* D7 X8 q. J0 Y- n
% E; p( m8 @ ?# Z2 ?0 ^7 ]4 l20 TimeBom +
# I# X! z8 s0 O0 M vSets Time Bomb in enmy area
* y1 M4 v1 S0 J! {TimeBomb J+K+L
2 C4 u4 T9 i! x: TTimeBomb K+L+M+ h! A Q" q J4 j6 Y
TimeBomb L+M+N
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21 GelRain5 W6 [. N7 R4 K0 _$ g+ n5 w `
Gel steals squares0 b1 V% D0 N. P$ a/ [
MetaGel1 B+C+D, j+ p, Q1 o6 p" N5 O* a4 f
MetaGel2 E+F+G
9 c* t* E9 V p- FMetaGel3 S+T+U: W7 P1 ]9 }7 @+ O& S. W
" ]3 r6 B G, N& j: P/ A6 O( f
22 EverCrse' v. f. m$ K9 o# L2 w D8 o) M' a
Shield chases enemies/ J7 t1 B, R( ?( {4 S- _$ F+ A* j
CrsShld1 C + CrsShld2 C + CrsShld3 C
' O* x9 X. C9 mCrsShld1 L + CrsShld2 L + CrsShld3 L% ]9 A6 F, N0 h/ d) q8 h7 j$ U
" i% P' I+ K1 K" N& `$ x8 A
23 MomQuake) B# J0 J' }/ S( e
Awakens Mother Earth!9 l5 F. m5 m" `0 T
RockCube * + RockCube * + GodStone S1 Q) b( e/ ^+ G* H4 Y" q/ J
5 P7 m: d) a* A% U24 PoisPhar
' s4 N+ v% T- T$ X- B# sPharaoh generates poison
0 V. L! j! Q8 M7 T% T+ MPoisMask A + PoisFace A + Anubis A
- _2 B; H* a# {3 L% ]! L- i" D5 w$ W
25 BodyGrd9 C/ i2 G9 G$ L J" p) m
Bodyguard takes out enemies o! @4 A3 n' Z9 I
AntiDmg M + AntiNavi M + Muramasa M
" w5 d2 s, t) d5 W8 \7 _4 J& T4 ^4 z2 f5 g/ E
26 500Barr
9 o \6 x) @( G2 a t# gBarrier absorbs 500HP dmg
8 Z# K! ~5 K9 z' k2 ^, i/ xBarrier E + Barr100 E + Barr200 E
Y: H. c7 |- ^. Q4 O# _2 j* zBarrier R + Barr100 R + Barr200 R7 a$ n& c$ m9 W2 c& ]
2 W$ F+ k+ N0 f. z( F, h+ Z- ?
27 BigHeart
3 b' Y8 [5 K* t$ c F% f" r- EAttacks, then heals HP!" c: w }) c$ l7 M$ a5 H
HolyPanl R + Recov300 R + Roll R* f: }& Q4 I1 N, F5 S; y
HolyPanl R + Recov300 R + RollV2 R
- ]! o. {8 p" T7 dHolyPanl R + Recov300 R + RollV3 R) T, U7 |' J& y4 ^) Z
2 \; L6 B. e% O/ F; y/ o( @3 y
28 GtsShoot/ I1 ?) |. x" }3 e6 L) m9 f
GutsMan throws MegaMan!
x0 S+ m1 _) bGuard * + DashAtk G + GutsMan G
# F# U" C7 O/ h* A) W0 F9 ^Guard * + DashAtk G + GutsMan2 G5 ?5 s8 w& B9 A- q) B
Guard * + DashAtk G + GutsMan3 G8 a% p( Q; T- K( {; H# J
Guard * + DashAtk G + GutsMan4 G
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8 e) y& r+ U! X0 k: o29 DeuxHero! {" v6 }9 A+ F/ J- D0 C1 s
MegaMan & ProtoMan team up!
& u6 T( c) h/ O+ S* y, OCustSwrd B + VarSwrd B + ProtoMan B
/ i$ z% K# a. p% U9 \4 xCustSwrd B + VarSwrd B + ProtoMn2 B6 F# z- V8 L' m+ |5 i
CustSwrd B + VarSwrd B + ProtoMn3 B
$ q/ D6 G& C/ I+ v" Q$ p* zCustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
7 ~' m; _7 L, I% dMegaMan & ProtoMan Dual atk
8 @7 J9 D5 _6 p% [2 T. ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 A4 V$ }9 S! V) k. c: LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% v( @& k0 e1 y: K$ q2 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ O. g: W+ b" @: j1 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 D* v N1 \9 n6 n* i7 h
. r$ k. T9 X* F7 l31 PrixPowr, m% ? T" P1 D3 H3 N; l4 ?, A
3 Navis attack at once!
3 L7 ^5 W3 k, C2 H7 u$ F+ uTeam1 * + Team2 * + KingMan5 K0 ?$ g# H6 s; |0 N6 M. l; _
Team1 * + Team2 * + MistMan5 M) n/ @: t. a: Z5 }
Team1 * + Team2 * + BowlMan5 B
/ j6 j* t& f; R5 l
1 ^5 k c- `5 D) C+ E. D; W32 MstrStyl9 M' G {( ^' C! {; J! d1 E
MegaMan unleashes his power
% {6 F, o5 N7 S: aSalamndr * + Fountain * + Bolt * + GaiaBlad *
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# o7 e% }! J1 t9 [, l/ i% cStdrdChip (Part 1)$ S0 e# L9 A3 @8 b# E
┌──┬────┬─┬──┬──┬───┬───────────────┐
# S0 S; s+ U2 u- Y; }1 l, D! E│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 D7 Z7 `/ X- Q, Y- ^. r5 o├──┼────┼─┼──┼──┼───┼───────────────┤. w! F4 C7 K9 P( b" T0 u, V. l
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 [/ r! F( j3 `7 j- ]
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 f3 E3 f* |. C6 q
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 D4 k* s/ \; ~9 b│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, F) y' W- ]; v; \% r│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ a4 s+ S' W* U3 U3 q& U% h# P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- f0 K& i, Q* q8 X3 {/ T
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& J1 C Z$ }& L! i( n- t5 m# b│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 o! X% {4 A+ u8 g8 K
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) i% K. y# ]4 k7 w9 c│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │$ E. n; B$ L, E7 w
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 O$ k& w6 X4 e' b
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- c' r/ S: L( r' S3 ^- S6 A! O
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# o1 W9 E+ u F2 ^# S
│14 │Spreader│16│30 │ │** │Creates a large explosion │
: U! o$ d( h6 |7 W8 ^/ Y" a│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
2 P. j% ~& U, o: I4 s( X$ Z% r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* c a3 c; `: Z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 H2 n! y; ]. r& ?+ p4 ]│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 E# p# f8 Q0 V9 f U B
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ m% {1 _3 E( W- }- W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 c/ {2 i; l% \) h- R3 M
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ ]% |$ x$ R$ [- p2 \│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% X y! o& U2 A! r" j1 d│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# Y) N) b1 w u: W, v; ^7 {' d
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
# B" F; p9 v5 ~/ M│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) @. Q$ `! ]; n/ f# T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 D* T- M8 [* C: T│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 p+ L+ c+ W& D6 u, \0 l c
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% ]5 I; {" s- d; W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; @ o0 ]8 _( h& x% l# _( g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. y/ q J5 W. k& U8 {! C8 d( z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- L% l* j& `/ r! r│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ f z' d8 s- T" c/ A6 T' t& E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │+ _1 w- c5 A* l" Z
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 X$ G) ]4 Z; K6 e& ^+ B: N│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% A. z. r2 V" L# Q" x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 R9 D7 D8 t) u. \- V1 {* h│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ _8 w4 p4 w$ v8 W0 j: Z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
O! c. F- |$ M│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( C+ g6 A. l& @) @( F/ Q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. k* t3 H9 k7 r( D) U; n* W│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, @/ h0 Z! i1 Q+ Q│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; ~/ J3 Z/ z, n% }0 {- i
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ l) p9 K, }' u6 B│44 │ShockWav│10│60 │ │* │Shock through enemies │* H+ [ _6 ~" A1 f
│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 D. {& d3 [: K- K: y* H+ {, W│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 o* }9 W' S1 G* Z1 A9 c2 z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │# V' {+ W9 j2 q6 x) H) n) p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: _ i8 g' Q9 ~
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
# U0 @+ h. S* w# K│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
3 M! G* `1 I( S* q│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 u6 [/ m& P. v* ], _/ D
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ q7 Y% D8 ~9 y6 y. W8 s3 v7 j' Y) A
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
; O7 @- ?9 u( K- B3 N9 `; N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 `/ r+ n2 r2 k5 ~/ X* k; ^
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 m$ L/ v2 H1 C$ z6 C
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# T* n) |9 K6 v1 @│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
4 t2 b* w* D$ S& ~2 i│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# _8 u! |' E* e2 K& A' w│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, U$ n) \' e B8 ~
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ O) }! ~8 o' Q6 z
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. U2 c" Z1 \' Y2 P+ n! Q/ K0 `│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 q7 v S% N o) }
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 J# }! w, x3 l│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ V n' l- u0 I6 K8 b% M│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
# j( h0 z; D. n1 `, J1 |" E│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ x0 U1 }& r9 [9 [- F
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 s a* i6 C0 B0 d7 ^0 R" O
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( ]3 _ q: Q5 z( ^/ H1 x. G U
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. c2 d$ S( E1 Y# B/ j6 g" W4 } P4 r7 m│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │. P% h5 h9 s: b% h9 |
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" N+ c0 Y0 b! s# I) a; x6 A/ ~│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: T% v* o7 y* y+ ~6 B9 w│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ |) W4 N, n$ [" k8 y( K
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ b, a2 T- R# V' M' X& \+ {│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( Q, x: w" n" t0 G1 Y' A│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
- {: o) H4 q7 h│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 ]7 b6 b: }( A4 y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 n" u/ X5 N: \7 ^
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: y) u* W a6 e│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ C* Q; {' P3 L7 L- M│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ P8 n" Y3 b+ d5 B│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ j% r! j) V/ ~8 j* B" a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# F; L$ {! e* B9 @# |& w' m
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 _# e( l9 [3 s# Q) F│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: k/ Q6 l7 W& p F+ g' \
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- M, w% g; Z0 v* h9 ~
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ n7 H" b5 _6 j' m) C! j- _4 F% j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 E6 v/ `/ X0 N1 A8 E│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
~2 J: G( |/ E2 `- ~0 m, n│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: {' L0 L; _# z; l
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
l, Z( _4 N. V5 g z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │+ h; m9 [+ N# f- ~! g: Z* M) E/ W
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; N7 e. Z% C" ^7 i
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ H7 k# z9 ~+ {" m3 f
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 x/ U* ]6 Y$ _9 S% j
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ P e) a" a- B+ B. J' I: `0 t
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 k: V9 P# F$ i! ]$ E│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │+ f# c+ \* f/ P4 }
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, ^# @ J$ ?: |0 D6 u" b3 p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 s# x; M# y! ^1 E. n! ]└──┴────┴─┴──┴──┴───┴───────────────┘
1 ?) o) r8 Q' D0 P- f% p+ C( K/ z$ i# J& F% m2 X+ P
StdrdChip (Part 2)% }% @& F: W3 L1 r2 t" y
┌──┬────┬─┬──┬──┬───┬───────────────┐: ~6 i6 p) m1 A" X* c, D- _7 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ I; Q1 S. M+ a; M% J
├──┼────┼─┼──┼──┼───┼───────────────┤
w4 d) r( n* T& G/ Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, O* S) i" w3 W' X) ^) s│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 G9 s3 w# ]+ a- Y$ V$ k# s│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
, j8 l: h3 H8 D& ]8 k' \│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- \) @" L% }) ~
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: s3 X4 b* S9 n& `│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 i6 B8 ]+ R8 k# Z1 A. v│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 U1 t; g4 R; f) K& I. J│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) p, J$ r, c1 \1 f1 J$ E1 P3 B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; r) }1 x& M! A# `, [( K9 E
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" K- V, Z" s5 b& r! p8 L! T6 U
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# h/ k$ v* S& A* K3 H8 R z0 }2 n) R
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 Z) I& P: x7 [* Q3 u5 e+ g
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' n6 C7 V$ x, k# W" z8 \│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 X6 Y2 v9 R, ]│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 c7 y p* u$ i
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) ^4 }4 T7 C+ J* x- D
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 ?4 d1 s4 A$ a8 n5 j
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
8 p; g; L8 H/ z/ B- d│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 p. D. ]& k" X% u8 z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ i/ ]( ^- h+ j( ?) s
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 i* w! R. a7 R% N; |│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& P( ?1 h l' q% Y+ G. ~5 f│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 N" v8 h9 P* }/ i* M
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! U0 X* I! ^5 v0 v7 |9 `│124 │Pawn │44│90 │ │*** │Attack by pressing A button │5 g" j! h0 O p K$ I! G; h. c
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
, p5 E5 v. c3 N; ^% ?│126 │Rook │30│ │ │*** │Protects you from attacks │
" @5 M3 K+ a0 k* H│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
4 z9 t( C, l8 t& Q3 [3 L; ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" d7 Y5 I+ Z, k: y" n* ~
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# @7 G; Q/ U. X) p" d9 I9 q8 O│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ p7 ^" }, d! y; |│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 l v3 q9 G- P│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, U: C; b# c5 S0 z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
: p5 |* n0 M- c+ Z$ v# e" j6 ~│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 ~. p2 J) I# W w) O% @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 \- f4 @6 r, q0 t: `
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ E$ ]/ F& w/ r& x3 \2 \0 Z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 Z/ ?) e. t# B# V. a
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 h) j6 X/ z+ V* f5 |5 c' o
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 z8 W ?& Z% i8 w│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 }& V; O8 T/ k2 W( k7 l
│141 │Prism │60│ │ │*** │Prism fires randomly │
- z5 c% Q( Q# L j8 j7 ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │& E% y% s Z( | z- @
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ B6 s3 ]6 `& |+ m* j│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. O' V8 N3 F! b; p6 b% Z6 y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │* q# E7 e7 j( V) i; o
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 A C% ]2 t7 s* k, j# L* y. P
│147 │Recov10 │5 │ │ │* │Recovers 10HP │- t6 P% O2 f; @( J" J( x; ~
│148 │Recov30 │8 │ │ │* │Recovers 30HP │+ L M9 B" p0 ]) K) l
│149 │Recov50 │14│ │ │** │Recovers 50HP │9 u) \! _5 D: f: `' H9 ~
│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 u5 V, y6 `$ z7 g│151 │Recov120│35│ │ │*** │Recovers 120HP │
D! e+ ^9 b/ t+ z% I& U& P│152 │Recov150│50│ │ │*** │Recovers 150HP │' `3 r0 K6 v9 \3 x1 ]
│153 │Recov200│65│ │ │**** │Recovers 200HP │: d3 | I1 A! M) A
│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 M7 R9 I0 Y2 N2 R3 v! N│155 │Repair │8 │ │ │* │Fix your area's panels │" M2 W; a7 I5 a/ A9 y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 C' }# F* R- K1 p# w( B- l# z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* Q7 c: @' [" w8 Y7 x
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* _. A" }( z0 h5 V9 ]│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 Z5 a7 r0 \6 _1 X5 g' c
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' G. u8 m& o! L; o( r+ q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 h, ^* {) ]1 q& @; F2 U) ?
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% S) n6 o; s" D, b% `; ]! p5 c
│163 │Invis │11│ │ │*** │Invisible for a while │/ \' j. K2 z [4 A1 o1 E+ H
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ J! G4 j3 V# w
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) I8 F% M; ^3 p0 ~│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 Y, N, E! }- x# J7 T' @7 J│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) Z+ U! ~5 \4 M0 A; K1 @│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 @$ z6 H6 ]# D9 M* q* ~2 h$ I
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ g$ ?7 [. T, Y8 _& \ |
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 J3 y x1 k4 o+ S1 Z0 m
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │$ J) I/ o; V; V9 G
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 }, M$ Q$ D, ?2 z- n7 L' W, M│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 t' B) y( c( s! l2 r│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' L. N/ ]6 r3 }& H1 o2 d' r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │+ T0 c+ w s! n" {! ^5 ]6 |
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 a% u3 k% X0 k$ Q$ b
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 o6 g1 g7 Y3 f+ e
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' X( A7 T9 q5 C# e# {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
3 l2 `$ X$ R) e0 \; Z3 _! V│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ }& Q+ i( T3 r& J1 y' m0 k
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 w2 k, k( N) U" ~
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 C d& ?# p D% Q# O' @. X/ Y) Q5 @│183 │Hole │55│ │ │**** │Open hole to dark world │# H6 S3 x* a, l- _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 R7 k3 m" |! e4 ^. O' I U F│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 \; r# s( l( y+ X# G/ s3 g$ h
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 J: e- V2 F9 k6 d v│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: Z1 v) O- C& z# l5 G9 ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │- Z; V. Q8 j0 D5 Q+ [4 J
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 Y: h' b t9 l) J# M│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 v1 `! x5 |" N+ M( F, p
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* |' v7 d7 |2 M1 P' C
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │7 p6 L; u- B% \! I4 k2 O& A0 y# R
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. |$ j+ f1 o4 }9 ]' B8 k
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' i' i2 G; u- |6 t) f6 V│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
* h7 a8 j O+ A2 c' J│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, ], }2 n1 g1 G: J3 Z h6 U* @/ w│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" G4 W$ |& B( A, W' J: B* M
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( @$ V r- F- M0 s8 B, a│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ [4 v- T7 E3 z│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ i: C, W8 E3 i4 r5 {) k
└──┴────┴─┴──┴──┴───┴───────────────┘7 V, |9 @# ?: [, F( }! D6 K
7 }. ]$ T* V4 \/ h: _
, m- o/ w* O/ B) F* Z
Mega Chip
' G# l# {1 L; ~- ]! K" U┌──┬─────┬─┬──┬──┬───┬───────────────┐& h& d s- K0 N4 J6 j* E6 I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; c4 W3 J# y! [├──┼─────┼─┼──┼──┼───┼───────────────┤# E$ Y4 b: ^. B% i) U P
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- H$ y& I9 \2 i% W1 Z" \
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* m! u& t/ v3 E. t
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 C) b( G: N5 t( @
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( o( C- r$ Z; w, Y) z. X P
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- M; Y8 g4 H2 \5 o7 e% O│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
Y0 V! K) Y& F( ?│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 e! B' l$ R) u( k
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 J* r! C+ ~5 |
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
& q$ M3 c6 l+ L│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 d. g6 U4 B& l: G* D' R0 @2 \5 ?! N9 S
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. ]+ X6 g7 R/ P4 r% C, A│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! T( y+ E7 Y9 K0 B: b, ~" X( D# J/ `│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ W; J# z. D, g( F
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 D; s' q: l7 ~ c
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* S7 g' K& B% Y' E: ?. z" \│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │( A' ~- G/ p" K' M4 G* u5 V1 N
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 I9 D) V8 K5 q$ v5 ?: f+ ~│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) r3 \$ |, k m4 A: _: ?1 J6 P
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 T. H: d" ?" a│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
$ f- G& Z, c( q& w. p" n/ y│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 l0 Z: W' n. b9 Q8 s
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ U1 G1 y- M& j* K( _# M- ^
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
6 q+ S9 r; \* J│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │6 y4 s2 D; @5 o; I! ?, L
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( }9 V) t5 b3 I3 m' p' r3 L
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) \$ t; W5 d0 c- j( ?│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" H8 L* _9 b. d% W3 y0 ?│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 \) H4 }4 `- z$ t│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 }8 s/ S! G, k# s2 F9 C│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 ^, h) o6 l! \3 p│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; M+ T2 o& L& V m5 R" P│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 G' O$ T* j9 ~9 R/ W$ A, C│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 m( ?& @* r3 |5 J│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
% k5 W& y& W6 H3 H/ m5 C│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& Z+ u" ]7 R; Z5 Z& X! F7 U% [9 |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, M1 t1 ?0 u2 I q4 A j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- a8 @& Z; K2 b+ c; j
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' d J) `. _5 D
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# E+ q2 N- m! _│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
9 e. _, i" Z# H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │# q) q; g( x& T
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 r* q8 {7 X$ k. K. Y3 q* Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ l% ^# e% R% `" s0 e; C" ]2 U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 t. v% G$ r6 V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 {! `+ }, b$ @, [+ g( a│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ Y5 i& S; T' `' h/ \7 \│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 k0 }" F; _& v% W- H, \
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 [$ D: t+ V1 Z% G6 n# B, t│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │- r6 w+ i g4 E! F+ u6 Z2 B+ Y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' O( {/ r. t7 {7 r4 y: s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 l7 y; `' }8 }$ k: z7 M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 ?4 {( E+ A4 S, Y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( `- ]% Q: ~+ b3 |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: ]& {" Y0 T& [5 r' S; f/ F+ T7 h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
D% V% Z2 c: J7 a' b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 \% K: `& v1 D1 b# _: O4 A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 N) S- y% W O: z. x' I; u( \+ M
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 m4 z6 T) D. ?/ Z4 z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
# j( n# r; ^- e V' b |: j│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- z( v' E$ C; P1 ] k! H7 {; [+ d9 i│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. H# P( g7 C6 l% F3 _
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- Y9 o% ?4 t4 l# H! D. x( @│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ B1 H- e% |, a) z& h│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: J9 d# ?8 j8 L9 s
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& k( F$ O$ w) D5 I6 n
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 i- `. D' X q6 ^/ I│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 I6 t" {; `- m n( Q% L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' P [& q }, p e│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 `7 X- }) i0 d1 `# f' F│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 X& R4 C8 _: b4 ?/ N7 `3 P# V" b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* |8 a: P9 l: }' Y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# b6 b$ ]/ l" g. }│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 b3 C5 W: ^& b3 H& E7 r" f8 t│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( F5 `% N0 e, S4 B3 C2 ?
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ D9 ^2 L/ V s4 a: ]│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: x6 x6 ?9 w A6 A* F│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
- j0 r+ }" w3 u0 u│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 D- _& |- A! I, H) f
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 S+ w4 u- v6 q C
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 k1 G& U+ |9 w) `9 W1 @+ k5 ~$ w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
5 w5 R( `# n( Q% b9 A8 l. [: Q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
, o5 H8 E2 N1 ~3 q* L2 m0 S│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. j7 U* B) S( c5 R) j# A: [
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
& {% s( U% n+ d, {│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ ?; \5 R4 a6 {/ ^; k
└──┴─────┴─┴──┴──┴───┴───────────────┘
! T0 r ]+ s" W% }6 x9 |4 N
: A: B) ]9 t' C P* |; n9 A- T$ d3 q, R! u' d8 g
GigaChip (蓝版)" Z% m( G6 R7 ?, z/ j: `& O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; F ]3 i" t6 R! b+ [' S, b; c│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ K/ C, f$ }7 J( g├──┼─────┼─┼──┼──┼───┼───────────────┤/ n( K1 B8 V4 i+ Y5 A
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- I6 c' {: {) Q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, {$ n/ b0 t ]% e6 o% v3 q* |+ B
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ n) x8 b7 T: N% G7 b7 Z; \6 t* ^; j# _
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, e& j$ `7 \ R: H1 J4 M│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 C% W& f6 Y% u1 Q/ Y( _
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: L8 ?$ n. L1 [5 ]) z" A# J, A* W
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 y4 l" ?6 x P# A│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: m8 v0 N; |( d, g, D│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# H- F; J- `8 P0 p0 c8 [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
8 K( v; J- x0 b8 J│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* Y9 c# O2 F9 ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; o4 b' i' a) X& f* [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% |7 n0 i d" G. P- l8 h│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 C, |- b: `: o+ W6 |$ l
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ u4 c0 p! J X6 Z6 v- h# e│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ ?7 d. J; c9 _* ]0 O│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: z# ^. g8 ^; d* J3 r& n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │9 N- z0 n- \. t g( {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: O' c. x' b' l" Z' w8 _8 z$ N( M│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 l6 Z1 W' K6 f' w A1 `5 Q└──┴─────┴─┴──┴──┴───┴───────────────┘0 Z- b6 z" B% F9 D. L9 a* V
+ m% t2 H. s* A0 c4 V/ C1 @GigaChip (白版)(只列出与蓝版不一样的Chips)
8 a& c% ?# D/ Q' l% s┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 d! C4 Q' [1 n, E2 W2 |│编号│名称 │MB│攻击│属性│稀有度│说明 │
* x, c; J( { V2 T2 p7 T├──┼─────┼─┼──┼──┼───┼───────────────┤& g4 ?6 v9 @6 _
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 N7 e9 X; r2 w: D│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │$ f7 T$ ]4 M& }- P
│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 m$ a" ?8 n1 B" @% a3 K1 W3 C
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 }6 p( ^1 T/ n% i" ]; F└──┴─────┴─┴──┴──┴───┴───────────────┘ |