壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16995|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
- ~) D7 Y. z0 ?5 g■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) g* N3 g# O. y% A0 W
■● ■  NintendoWorld    站友xliz原创" ]5 t+ l9 }! W7 |6 i, z! \& ]6 k: `8 H
■ ●■    http://www.NewWise.com 2 f& n4 w! p8 N  O8 w( V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
' K1 S8 [4 a* |( x0 T" U' N
5 R9 ], v' `  j9 N- p9 C& ~6 e7 Q2 J, [2 G5 J- t% k
           洛克人 EXE 3 Blue 卡片组合) n# |( j1 ^. a  x7 z& K
% t. c6 V( A+ U+ M

  \" f0 c5 o; X: i0 _8 L7 j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ x- h3 ]" T) E% x
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 R) J0 r$ J# M; B) w2 M# Q====================
; C- ]$ c9 Z1 `6 U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . V2 W8 P4 I# f" s6 K8 C: D% U
8 g+ u% C$ E- `! f, ^; X3 K/ T$ T
以下内容格式如下:+ e* \: \3 q7 q5 s

* p1 ~7 N9 t% i编号    名称. x  \' C6 _" W3 Z4 |
说明( A  N, D5 L% Y: s+ K$ w9 X' g
组合方法$ Y; W* g- _, @
---------------------------------
/ t3 ^$ ^3 b) Z6 B* d! R3 ~01    Z-Connon 1& L9 q& J; N% s9 }# `, b
Unlimited Cannon for 5 sec  T4 V5 T& q1 Z8 u9 U5 n5 s
Cannon A+B+C- b7 K4 l( c( R. h! D2 ~3 \
Cannon B+C+D
9 r- \. Q4 P9 ECannon C+D+E
9 T, q$ @. w. U+ y* X+ |% t, z8 q( F  i, i- u+ w# C
02    Z-Connon 2+ L8 |8 B; X% ]$ i) K$ F) e
Unlimited HiCannon for 5 sec! n) o7 c& U4 _) i0 `- j" W
HiCannon H+I+J
6 r1 m8 w. ]9 O+ Z, a7 M* p8 WHiCannon I+J+K
$ y+ K* Y% [3 CHiCannon J+K+L8 _9 E/ {- N2 k6 e0 M# p8 N2 Y
# ^6 Y$ F- X0 d! I' W0 K0 n
03    Z-Connon 3$ s( S' z1 i' f; O9 @5 d# [7 Z
Unlimited MegaCannon for 5 sec4 v. H2 D- {, R5 n  y5 I
M-Cannon O+P+Q' v. v) M% ^. W$ M4 V. X
M-Cannon P+Q+R" \/ Y  g$ D/ c' j
M-Cannon Q+R+S6 q; J7 s3 F- E3 L  A9 G1 R! |
, |) Z8 f1 E# }' e, R% z# v( @
04    Z-Punch6 e4 N2 ^: ^$ R" N0 h
Unlimited GutPunch for 5 sec$ R! F  N% N" F, y0 C
GutPunch B+C+D
- T. N3 H! z9 R7 X" C2 O/ p6 tGutPunch C+D+E
4 j5 m) d+ Z5 ^# _5 Q8 JGutPunch D+E+F. z1 m, T# y2 b( H

1 Y0 }3 ?9 ~; I05    Z-Strght
* ]. x1 [. Q, P$ ZUnlimited GutStrgt for 5 sec4 K( J' P! W, c1 f  \5 C5 V
GutStrgt O+P+Q
- A1 a+ B! b+ }3 ~  k( m# CGutStrgt P+Q+R; v8 T9 W  ^; _0 H+ Q
GutStrgt Q+R+S
  g1 T" n3 l9 U! i7 ^% N) N! ~
3 y8 W& v4 _5 c: k! e  W06    Z-Impact. j0 n% T7 v0 K" V; j9 n
Unlimited GutImpct for 5 sec
5 B' b) _4 F. x' c3 tGutImpact G+H+I+ v) ]) w) I" {( X. l
GutImpact H+I+J
# h: H; r) a% v& h" E9 l! X, Y+ OGutImpact J+K+L
# [8 W7 f. ]) q+ ^$ V5 y
8 {! b  p5 L/ A. U/ d07    Z-Varibl. D* O. b3 N& O7 ~- c1 r8 O
Unlimited VarSword for 5 sec* V' a& n9 t8 X& I. Z
VarSwrd B+C+D
0 B/ j4 _" d# u* k/ k7 d  sVarSwrd C+D+E/ v5 i; ^$ R5 J7 z: [) x
VarSwrd D+E+F
8 j$ I+ f6 s4 N) j/ _3 K
& T3 `) T" C$ g- N- d7 _# Z% Q! V6 y% q08    Z-Yoyo 1$ d, t/ M# ~- |' j
Unlimited Yo-Yo for 5 sec
4 M5 |" U8 O  VYo-Yo1 C+D+E
2 ^! |3 e& |$ d0 e: ^  `; PYo-Yo1 D+E+F( y( r+ s7 X3 X/ a  ^8 [! C* w$ g
Yo-Yo1 E+F+G" t2 u8 L; Q9 P+ x# {6 A% k4 k% p
9 p: N$ P( R8 U0 ^, R& N
09    Z-Yoyo 2
; G1 _$ v1 o/ [; ?/ F2 qUnlimited Yo-Yo2 for 5 sec3 u. T" t. b  @  Y# s
Yo-Yo2 H+I+J- \# H* a6 U; L) e4 ]- o
Yo-Yo2 I+J+K2 h' s3 k5 {9 z, `& I7 v& {* {
Yo-Yo2 J+K+L0 X/ [( ], U% u4 q8 u
; Z( I$ k8 `: u
10    Z-Yoyo 3
5 R8 J' G/ W6 J7 J! t* IUnlimited Yo-Yo3 for 5 sec
& m" J: e! y% w( U7 G+ m9 IYo-Yo3 M+N+O# `3 Q, \2 {- E# Z& b7 {
Yo-Yo3 N+O+P9 Q6 `) u( @' G7 T% T
Yo-Yo3 O+P+Q& `) m. p8 a- S* _( L2 l3 }  D: ]
% f" X4 f( C3 i$ d
11    Z-Step 10 w) w% X6 U+ y0 L/ c2 x, d
Unlimited StepSwrd for 5 sec
& V1 h, v- }3 r% A4 Q( i2 _StepSwrd L+M+N, V( \2 ]1 h: b7 p+ z
StepSwrd M+N+O
" q. n. P; ]! y1 GStepSwrd N+O+P, t; J: t2 j3 x  y" R) F

, i; S% B8 B- i! E& M4 }3 U12    Z-Step 20 N* q- q' p' ~; W
Unlimited StepCros for 5 sec1 v9 _+ f* [) j( ~& K, D6 \; [
StepCros P+Q+R
) l, |& o5 `( a6 v* Z: PStepCros Q+R+S. c- \' C' x9 i+ o: o+ \
StepCros R+S+T
6 @& [$ F2 R. H! o
# d4 K- I8 G+ n8 Y13    BubSprd) E/ n" q# _6 |! b/ H# Z
Attks w/ spreading bubbles!  S: B, A9 J1 m) D
Bubbler  C+D+E
$ [; {' e4 l  Y4 ]/ PBub-V    D+E+F
. g6 h- e  g+ b5 O! |/ T$ fBublSide E+F+G
* O+ t" ?  t3 _7 E3 |Bubbler E + Bub-V E + BublSide E
  j% A  d  P- l' ]6 P5 f1 H
+ h7 ~' |$ _! @3 w/ A14    HeatSprd
3 J% |0 p" X5 A$ e: K. ~$ u: RAttks w/ spreading fireball!0 k1 n. ~- S% T, K
HeatShot H+I+J
+ i6 Y% T  L% W0 Q! `Heat-V   I+J+K
; ?; E3 r9 G' A& xHeatSide J+K+L# D0 l. v! p( K2 q
HeatShot J + Heat-V J + HeatSide J
( w& l* y: V$ o8 E3 R
8 o# n9 @& h. H! D/ B2 s15    H-Burst, n( O3 l0 T! p( F5 d; y5 T
Creates a giant explosion1 Q+ {, L/ R  k
Spreader M+N+O
- g9 Q# ?5 K# w, a2 p1 ?" Z- MSpreader N+O+P% e+ t9 Y) N9 e+ ~
Spreader O+P+Q
4 E1 U8 G! J, O( g. f% H4 ^# n2 {4 N' H  h: K; ]
16    LifeSwrd: B7 r  Z/ W: o. \
Swings a huge 2×3 sword!
/ Q- W3 H4 O1 g: o+ w; V! cSword E + WideSwrd E + LongSwrd E
% \7 l3 W5 X. F3 U! F) J) H  mSword L + WideSwrd L + LongSwrd L
0 e5 x; f/ J9 n4 v: RSword Y + WideSwrd Y + LongSwrd Y4 o7 R8 N. O# n9 Q. z! V

. W+ e9 ?# c  k# l* A8 X17    ElemSwrd' c$ f4 w6 ~' D2 x% B: ~: p
Wide swrd contains 4 elemnts
3 F% o6 B* Z# \% kFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 t) r& {" R$ @! j, A. {( }! k3 x4 Y5 ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ _$ ~) D2 }4 A8 m! a) s" \
) q- s, k3 R  U% }/ K' k18    EvilCut
4 }% b6 }' r6 J- PStep up 2 & make 4 atacks
: c: o( |: A4 `9 E0 Q0 |StepSwrd P + HeroSwrd P + StepCros P# d9 O& I, W9 x. w; m

2 p+ y9 D7 s6 C4 O- [19    HyperRat5 S6 L! Y- M- t* V; K
A giant Ratton charges!
: n. V( ^( Y0 d2 V! G& zRatton1 A + Ratton2 A + Ratton3 A8 K! c0 ^! u2 Q6 M5 N
Ratton1 C + Ratton2 C + Ratton3 C3 [- g0 J  Q' F
Ratton1 F + Ratton2 F + Ratton3 F
5 K% k0 h/ l" O7 s9 U3 q
; S  B  w/ U) o; G% |, K20    TimeBom +
1 m- H* E' M! Q/ E$ I- JSets Time Bomb in enmy area
+ R  z$ B$ Q, Q8 _. _+ rTimeBomb J+K+L
7 q  V: w( c" G/ mTimeBomb K+L+M- p3 p& [0 s5 K4 k" O
TimeBomb L+M+N
3 k; @& A0 U) D+ k$ e5 N; C- U$ |5 g" [7 Q' |
21    GelRain8 D7 u2 w4 Z7 B8 I4 J+ D# n
Gel steals squares1 T: W( `9 B+ o5 d
MetaGel1 B+C+D
0 [0 T! n7 O2 b. r$ IMetaGel2 E+F+G
* ~$ r" \2 {# P2 Y' m9 B3 xMetaGel3 S+T+U" k8 ]" H0 U3 A: l

) P" L& p* ]+ s3 P# i( }22    EverCrse9 C$ p! v. G& j8 n/ @2 ~' L
Shield chases enemies& w3 z; q5 t, ~4 b2 e
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 G" {; @1 [! j! q' U2 XCrsShld1 L + CrsShld2 L + CrsShld3 L
4 V! b2 R. R+ _/ B
2 P, c, a5 N0 f# V6 W, i23    MomQuake" `- [' k- r/ a- R  N) F- \
Awakens Mother Earth!
) G2 [. Z  b! S, p2 s* KRockCube * + RockCube * + GodStone S
) P6 t6 A: f% U0 h) g4 V" \/ S
" G7 e8 f5 `9 f/ K- u. t24    PoisPhar0 K2 g8 e# t8 r' Y6 k6 I
Pharaoh generates poison2 H! I  i9 P9 l2 Y
PoisMask A + PoisFace A + Anubis A6 c+ D2 F' Y: u+ B, F- ~
; I; D3 }% i9 L, ]
25    BodyGrd: d( s2 T0 g5 ?6 O
Bodyguard takes out enemies
2 I( @- m2 p" d! XAntiDmg M + AntiNavi M + Muramasa M
+ s: \+ o: Z% x1 C
- Y) l- T# _; k  r* Q26    500Barr
* H* j5 Y, h$ `8 r4 u/ v' ~Barrier absorbs 500HP dmg0 z3 O. b0 w& v( h
Barrier E + Barr100 E + Barr200 E0 l: O( n# R# ~- B4 |5 z1 ?
Barrier R + Barr100 R + Barr200 R& Y9 I6 c( R  n

3 x3 T, y4 G7 n27    BigHeart( e2 J4 o& t: x& y7 @# @; Z
Attacks, then heals HP!' I% W* O- @' }0 r% o
HolyPanl R + Recov300 R + Roll R8 f7 W: S+ G8 K" M! |9 k+ Y
HolyPanl R + Recov300 R + RollV2 R+ B9 \0 A% R4 r# ]  {) a" X
HolyPanl R + Recov300 R + RollV3 R* H9 }7 K( v0 j+ \7 d; o

7 Z7 ]/ g3 C& i, N; g2 S7 G! R28    GtsShoot
4 J7 w+ }9 d1 `7 @, p( u8 q9 MGutsMan throws MegaMan!' M; @) x" F- g: W
Guard * + DashAtk G + GutsMan G; \( ^0 |+ h: n
Guard * + DashAtk G + GutsMan2 G% _0 ?! A# Q4 w5 c& s0 l
Guard * + DashAtk G + GutsMan3 G2 C' b" n: w2 n6 |* |+ i
Guard * + DashAtk G + GutsMan4 G2 A7 Y$ Q5 M- b) `6 }  t' {7 d
' f9 W; X' I6 j. N# Z/ u% Z
29    DeuxHero
+ H" |" l4 r# k* YMegaMan & ProtoMan team up!
2 ^! T% E/ Z! t. gCustSwrd B + VarSwrd B + ProtoMan B9 f+ ]" k3 s/ t$ |; z
CustSwrd B + VarSwrd B + ProtoMn2 B3 M; ?, N( ]  Y4 L' t; U  o
CustSwrd B + VarSwrd B + ProtoMn3 B
! }2 Z* f* d. R2 g: yCustSwrd B + VarSwrd B + ProtoMn4 B* r7 l$ J& E# j
% m- r- z( ]2 w; r7 n
30    2xHero
+ A% p1 Z- I) C' Z, ~# j. oMegaMan & ProtoMan Dual atk. `6 w$ |9 Y1 _4 ~1 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 ?6 _" r. l; ~8 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- _1 O: U% Q7 v5 XSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 Y3 ~6 M' q- l, f0 D" K' oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 d: f' Z7 D7 V) Z! V/ ^# u
( K6 F4 V) j% z; c7 o  w
31    PrixPowr) q& H% y/ F$ [) U1 X9 o
3 Navis attack at once!* v& }+ B7 _: e7 Y
Team1 * + Team2 * + KingMan5 K8 e( I; D5 w* F
Team1 * + Team2 * + MistMan5 M
  Y# i+ [3 }  A6 T; u. DTeam1 * + Team2 * + BowlMan5 B
* p. A. T8 ^$ ?! b0 i' t, }
1 n1 Y/ ?- q: w& n. t32    MstrStyl
, J% T& t! v4 I6 B# K& MMegaMan unleashes his power
4 @( x( f: j$ e: {+ X4 SSalamndr * + Fountain * + Bolt * + GaiaBlad *
( n# ]6 w; d7 W3 z: |! D/ q7 k5 w/ k' f8 M
StdrdChip (Part 1)
% @# f/ f$ V% Z* D( W  N+ t4 _; J┌──┬────┬─┬──┬──┬───┬───────────────┐8 ?6 ]& n( Z- b
│编号│名称  │MB│攻击│属性│稀有度│说明             │# v" o& W# y" F" C" @9 V
├──┼────┼─┼──┼──┼───┼───────────────┤
2 ?, X: X. O! R" |│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │7 W0 E7 @" t8 {) H9 r9 m0 s) d
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 \& k. H' G+ Q8 f
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' |( y8 r2 k3 l1 f& c- e│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │; W* I1 W& ]. }3 Y2 T
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' Q. A8 `' [/ [- D: R
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- L: x3 F9 }- E2 F4 R" A│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* o  \' [, Y) F& ~5 t" d' J
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
/ ?0 l- F' Z$ k' u1 @, K  R│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
. M' H1 I& }1 T/ N/ p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
! T# C$ H# V6 R  A) B│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 w( L; A  {, s; m' \/ V
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
) C/ N- w1 b; {9 ?│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* U. g1 S+ w; H0 a│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 m9 v2 J7 p2 X3 z! x( S│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' H7 X" ~8 L( G  l% c
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 @9 D5 M9 j8 b│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# _1 r2 `0 i1 g# j│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
) Y5 t* i$ C8 j; H$ _! K2 K$ s│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- i. }+ H! g; I' ^│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ |, b6 B. ]. [( n# |│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* T" Z3 k3 p% N: U1 {8 d│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │7 @* G6 U0 K1 B
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │4 Q* j; r$ c! F  x2 K8 N5 @9 o
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 X+ o" t  M2 z( L3 s: R
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: x+ b9 T  k, y3 b$ i
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 M' A3 j' O9 X' @8 y3 S│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& e9 T- s% L- X4 }
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
* @) x, Q; ?) I! U2 r│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 b3 F  Z  n1 ]) J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
; Z3 n+ ?; q5 X* y6 T! E+ `1 {│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# p7 m5 a4 R& Y9 m3 v
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │% Q, x, l/ R8 O. ?# T' O5 m% s+ a
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 M6 u6 q: Q# {( F6 i6 l- Q2 b
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 H) ]" ]9 P, a2 ~3 p
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 }7 z4 Z- N8 Q* G' {# o% {% [│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ H1 L5 ~: F8 D8 d# e
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! Z0 P# n  Y7 W/ v│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 j, |8 v9 y/ `& f/ l
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( l+ N; ~& I0 L8 |) f: O
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) W9 H- S, i# L5 c2 ~│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 M: D& E& o- X, d│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 ?; |) v6 }1 [  [7 W' J│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 G  c9 w; V% K- m9 y9 V8 T" W* z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. n; g9 P% I9 L0 r4 ]( o  H│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ ?6 ~% D5 B% C3 j2 L$ l6 ]0 s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 n5 D" ~' _7 U( B│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! a% _4 r& g  c9 S8 Y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
) O: B  n" D, `3 l- o2 k9 ]│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
, o) w# }+ W$ w* ~4 }│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% u0 @4 N/ @$ Y! K+ A2 w
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) f6 ^8 v& r, X, B5 E" v8 i│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% |1 Y$ w) ~. \6 `. a6 s. J: i' k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 V( l2 s0 w$ {$ j+ r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; k' s5 q5 J% y1 Y! |, A
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 A/ }. ^, |1 \) F9 k. ?
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( l3 b% B# r# @& L1 z/ X  [│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" y8 _# d6 }5 E4 K* i2 b
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
- A, Q: {- ?( H1 [( \. x│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: d; B. q, G2 `
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% W3 h4 j4 \8 p; I1 ^│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │+ c% d/ E" u8 A1 V% N. [
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: ?0 \2 _3 r6 I; h$ X/ s
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │  c+ g5 S  {5 j1 N
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 l1 f8 [7 Y3 z│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 v9 @# s9 M8 O3 U
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- u# m9 Z2 V( a+ x) a
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, c. C) d, e' q6 w  N0 `│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( e/ k3 A1 ^$ H; e* E* z# o
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 N7 c1 g4 ~- U│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& \" ~8 w8 P# H' ]$ }4 x. G
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 c* `! J1 d* s8 e
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* S7 g! ~0 L  `, t1 `& R- q
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# I1 p/ ]' C* P$ T! I9 T" w
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 U: F9 [: o" z8 q; M& t
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │! p/ Z/ g; ^3 [: l& h7 v! Q
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( _% ?7 k$ m+ Q' I7 E9 \│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 J; g- m8 l5 W│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ k+ ]! b& }" ~5 F, m# D
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- z% A! J  c  ]% Q/ i
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' ~2 e  z) G3 Q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 T' Y. ]7 Z5 W│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │  L# l  J% M  C- M$ w
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 I; T! J  {5 }/ U6 J5 h+ m
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │# U' ^' O1 ~7 ]( b1 ]
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! n: H" ]  N, t* z  p
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
+ s; I8 q) [& D5 i│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! ~1 N' A$ A" N6 a' |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 s) e$ o+ R+ ~  M2 [) F
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │: m1 y. Q" G5 v) _1 O& ~. E+ f% T
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- g* K& {& g2 G4 e4 m- a
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │1 H0 R3 W& V* t( y) a% V/ r3 \% o
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ h% I* G" a  S8 [/ ^
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ G. L7 j# F5 T8 `│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │" E% v+ `' l3 I0 Q6 b" T* D# O3 R
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 c1 H) f& m+ }# F│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │* z4 X  e- E$ m5 y5 Q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 c! Q5 z. N& A) |9 G+ f
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( Z7 [# i3 b* f; a9 B/ x2 u
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
5 m8 B0 R/ r! ~3 C4 ~& P) @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. ~7 a/ p0 Q( u
└──┴────┴─┴──┴──┴───┴───────────────┘% ^7 G: j$ A/ a8 F8 o% j7 i
5 W/ u+ }( d' o" a" o+ M2 [+ n- R( R
StdrdChip (Part 2)
) q/ E6 F8 n3 A+ y# P, B% s┌──┬────┬─┬──┬──┬───┬───────────────┐
: L' M7 y' G- F0 H% e: w│编号│名称  │MB│攻击│属性│稀有度│说明             │3 ], v' x  u( {& ]( e2 m; }7 p
├──┼────┼─┼──┼──┼───┼───────────────┤
) N5 k1 h6 Y( P$ e' D4 d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; G+ S& O  d5 O# U* e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) Z2 Z0 f) `; T/ r
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│$ x& S# @% b; k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ U0 j7 I7 Q* R' M$ o1 Z4 x3 A' b│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: B$ i9 }% I2 v# E$ Q
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
$ {1 U- G( l: M│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ Y" Z: v8 O: y8 v3 V│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 e% C& Q& p7 s/ m" Q; q+ N
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 }4 L  T8 E, V! a, `! @4 O3 k0 b│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 v5 P- r+ [% K1 S5 @2 G/ k+ Y8 Q
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ T: f. |3 M. V! o; ^│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 g, x) w' J( {# }% `7 M
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 ?, z( G9 y! g9 J; k8 {% i2 O" M
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: v/ T2 g# p' ~' L% s5 }5 t8 U│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* }& V' I2 ^( @8 S" `│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. M1 R0 F) h- X, m7 t+ M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ p7 v& ]/ g1 T│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 @; @( U, @8 b9 D
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 X& h/ s  T9 m$ e* M/ w+ z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ n/ y8 }" K6 `0 b! a7 a1 m! N  d│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! g+ H, J# O$ G4 X: ]
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" D! @- L0 Q7 t
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* c4 o& |/ B; k4 |4 @: p% F  S│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 |+ O5 F2 T4 Y! s
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" `9 S. O0 \9 l" P; [& @
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 y: w% o; `' o# m* L7 i) H3 f
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 n  a" `2 s2 N/ h! M. b5 ]  s
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 o, _8 I- f  ~: \& [│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ h$ r- Q" J: t& ~( ?: b4 k+ P) _│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ I; W; @3 ~2 v4 k
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' d9 m6 g( C4 k" a
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- Y9 ?7 b  u% i
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 b" x# F- m5 o& m/ L$ l5 y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
2 @, e6 Z2 Q3 @, n│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, N6 \/ e' P( h0 u, R# [  h! s, _│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  \3 w7 G" ?9 ~  r* r- L$ I, J% t7 v
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ N2 |: z* \. {* I9 [4 `, x2 u6 R
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
; C( |0 d% f5 p8 K. f, a│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# p  a5 m- P; U8 f: |6 u; ^6 m│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 M6 o0 a% a2 q- z8 r' D: D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. r; X. g% i2 V6 A│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 s6 u( i% V! E7 a' V
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" e6 h/ Y0 c; h: Z8 h
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( V5 ?& ~( H" ?" d/ l% T│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) J1 d  T, I5 h1 _│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
8 P/ n/ X! D1 e2 M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 a( q5 L0 \. G& ?+ m0 x# X
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │$ e" A" L6 A5 a
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ @1 x! d7 f9 f& c' S
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
) J4 \& O. H2 B) }* C│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 \( I  b$ M' U% h. `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 h! z% a" s9 F4 R, D
│152 │Recov150│50│  │  │***  │Recovers 150HP        │" v2 s* y& I) g0 L$ N% ?1 G
│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 \, I( w, ]' d. e6 b
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& g6 t3 \5 [3 X8 i& r2 k│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; C- n0 e3 C! y: X│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 F) p2 ^; J$ l* o# Y7 n7 p
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, E. V2 F9 g4 t: p' Y: J( W│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │: x# S3 f' X* v$ r2 w
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 k4 V  `& _% O" m. i8 h4 G, O
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 }4 S6 t0 _/ i( K6 [7 ]$ `0 O
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) `/ R. |# U% P│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 F" x1 w1 ?7 U+ x& w1 ]( D│163 │Invis  │11│  │  │***  │Invisible for a while     │
; n  r8 m1 E3 k, D, Q│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 C2 ^8 f" t2 a- x8 ?: O7 v│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% {3 g& j4 _7 x) Y/ }. r│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) ~9 [4 E% a  C│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! \  J5 i$ k1 a  [+ x) U, [2 G  y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
% `) {# p) H) |) n│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │5 E% ~# ~6 l1 _
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │7 d, \' P) {6 o1 ?* J
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 I4 V9 X# S& p6 p2 n3 \
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ d" p8 a6 d. U; }│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
/ |1 x; i& A+ h9 U0 h2 D│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* A; \$ B, q8 Z) l4 L# S+ R
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │' D, J8 Q" D2 G6 b" w" a1 A2 _) q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) j2 ^" x' m2 T7 l1 \
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 D, Y' C0 |+ }5 v│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
6 n. h; @/ U' V$ }) e│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
9 Z, }- B$ R: r│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 n! J0 r0 q* N5 d) _4 H% ]│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  ]2 _( [& |1 H) X( C. _5 z; `│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: C( c) P1 @; s0 R5 Y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ J+ [% Q) O3 X. z│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: p6 ~( |, A5 a
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 j' d$ k! v+ X  v! g" s│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( j5 @6 P+ A: K6 l/ {1 z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* i$ |3 l6 a6 l( p
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! s6 [3 [8 u* |$ I1 l7 c│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │0 A. B% G* V4 L- u
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& d+ T3 v; }. G* j9 K│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: R( y/ ~! H/ J│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
0 ~4 w+ a* k3 v/ m- E. p6 R+ S1 ?, m" [│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 H8 Q9 I6 P6 ?$ }/ w
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │* |9 k$ W8 M0 x( Y4 I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │. Q/ k. k% h4 s# }2 H+ E
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
/ V+ ^8 B8 }/ W& O. B+ o│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& C' V9 \- @% w# J
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; T: P+ ?" f" p$ W9 y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: F, Z8 R7 h3 G$ ]
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │6 v! ?& n0 \( j$ J* E% v1 x+ v: ^
└──┴────┴─┴──┴──┴───┴───────────────┘0 y$ N+ i, r; [2 f. m

! ^: O3 }" h8 ?" z* U+ s6 F
  d3 B% z5 \6 W3 Q+ b: q# mMega Chip! Q+ L8 C) R' |. `9 u2 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐, r& ?5 l: t, v" ^, B  W
│编号│名称   │MB│攻击│属性│稀有度│说明             │* S$ h7 P  V9 V  ?) [
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 T7 i5 G& t2 ^& L9 s│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" |5 b* D6 D9 B2 _2 v│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
0 v3 s3 ^) Z, ^% F8 i/ O" w& V, p( b2 L│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │4 y, M$ M. t6 U% y0 b6 N1 ~
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
- y- @' N( J+ N' ^9 I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" d3 _1 ^  z3 v/ S│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 s9 y- s1 S' r; g8 f& p' u
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( S" t; A1 Q8 ^8 j( C2 U
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: T6 x& s  z+ K9 g, V│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 [6 c( Q- `; U+ A# \2 u
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│& Q; N& E" e3 o; R. O! _9 |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 |; c5 ]5 F9 p" ^: T
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& a4 M& u9 u- D% d& l( q' L│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( t' X6 E' M5 v, a; q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) P. k) M4 E9 s. J% x7 d. @4 A│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 R3 X, n8 v5 M$ Q: _
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* e  [- G6 }9 p) C( Z7 d- u3 w│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 B/ V5 ?# v% @3 ^# N  x
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" C( u7 M0 _) q5 B; W; [# ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 Z# t/ E2 X. v% O) S9 o│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │$ j1 w. s7 e0 J3 w2 L
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; {7 H% D2 b1 Y4 s4 P+ U
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 i4 u; X% ]; T) u. c
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │! d  ~: S% r0 e! A, O% r
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │( Y( w7 j% W& q4 N8 D
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( n1 E6 w9 l3 C* O! ^. j! U8 M
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& |* ?0 R, G) B0 \
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
9 y6 z" S2 @  H2 H5 s│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 Z; q$ ]' d7 @5 ~5 e- W│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │- e, D" k' c5 d5 X# O8 ^7 ?' Y1 Q
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# v) L) Z3 ?: \5 Q4 m, {│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" Q$ s; @0 W9 t- s- Z& i7 \│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ N9 _# u0 p, P- [│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# M* G$ H* w5 h: m: {1 r! M6 z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 @$ p% X3 e2 b7 [, d& m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
2 x2 B4 i8 }$ j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% I/ o  \3 t9 i! D* S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
* q/ M! Q4 Z  p% M$ Q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; w8 v* {5 A! \5 a4 [
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 \) {" l  r+ g7 \6 i5 M│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& l  A" a7 [4 f: Q+ X
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │" V7 R) w5 k4 ]. W( [) u4 `
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 _# b& B9 Y; I& H. I9 d7 W0 K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 u0 X% U4 N. e│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 ^4 d1 I0 V2 o4 {4 }& Z' M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │2 h  j$ V8 V# P& V4 w( h% l# f
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" i% _3 p8 L" \+ Y0 ~% {* B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 H$ Q% l) K( I) z" {+ a/ S) G3 C│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 W. |" T" j3 w2 M( v+ T│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 t, y3 R% J0 j1 W  H+ d/ @
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 ]$ h9 U# N6 \: R  |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ o4 @6 Q  y& _0 k  \5 r) H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 w# n# Z# R% o. R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  n$ i1 y' T0 m, A
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, j+ w# ^( M( z/ [' V9 w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' o( L  I, Z0 r: N
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& x2 y7 ]. h2 i& S6 ?
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, ~1 b  K4 ]8 X6 M( M│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. J4 p' y$ `& f3 c
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 e$ f9 e4 R& q+ {1 G0 s/ J8 Y│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 h+ J: U; Q/ m& H3 ?/ m& z: {
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# L0 c: p6 H+ m# ^- }0 a: d, m
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ f/ Z/ O, k. u& Q1 a7 p% O0 ?
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; _8 ?) q* V9 k$ ?+ N. ?
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 }& H" c4 g! \5 |│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ S# Z0 |4 H, V  C; n4 r3 z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │0 j. B2 C6 S# Q' e# o8 t
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- B6 v- \. @# H$ O! S  o# d│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 U' m* _9 P; k7 l
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │5 R" M1 z( g+ n7 Q1 ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │* p4 F' r7 S$ {1 _
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 z. f& J5 w0 n6 b│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' d2 S1 `+ a% M! |. e│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; S" Z5 d6 D  F, @, N1 w# G
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  P9 l6 X: B$ U, _/ _6 C│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 r: U& A5 J+ }' B+ u
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │- I( [- ?4 v" f  W" |5 H+ w9 p
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 P$ k2 W! S/ G6 s
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ [* G' C0 O3 L4 n$ O+ J5 R2 o
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │9 z7 a  m9 u$ V3 K5 h! p2 o
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 P$ L: Q6 ^6 [
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, V! v. M# Q* J9 X
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# {3 z# {" u2 y│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ {* q" R+ L' q* ?7 x% b
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# e4 x0 U& `( K9 I0 c1 C5 @│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
5 X7 m9 V! ?0 s) Q6 b; }└──┴─────┴─┴──┴──┴───┴───────────────┘
  C/ L( H7 F$ @* i# w2 N
4 k' K3 f, n- |) {3 ~3 g1 r! j/ O
3 ]/ t: }. ?" K' k8 oGigaChip (蓝版)
5 H- _" U- T0 i' g┌──┬─────┬─┬──┬──┬───┬───────────────┐) x+ D( ~, g* n* I& A0 T' g  X
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 w- R. o* Z5 K7 g8 L7 g
├──┼─────┼─┼──┼──┼───┼───────────────┤. \) S+ T: `# ?' m) e! L
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
1 B: k, N" k0 r# F% D9 |│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │- c& J5 R1 ~* O3 ~4 u3 t
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
0 b8 j/ P; e3 Q4 ^) A8 n2 m│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ F. Y9 C: ?( l. u& B4 H; `2 x│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  [7 A1 _/ x, S1 f│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 o' L% z+ j6 x) @│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ r" e& I$ F4 h7 P, O5 R; w# I
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 l1 K2 i' C% i* d! U2 ~/ z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
4 L* j" z, x) L. D" e8 Y4 ]│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │, ?# l+ L$ p5 D* \
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 u# D! b6 P/ _& x! a/ l: a; |- a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 {7 L  p0 e! {; b  |7 h; }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 E7 Y: K9 _+ y' m% N│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
# ^) w0 `' s/ B$ n2 L3 F│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
' D* z% u- h  G9 k( a& j; G- S: C│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 O+ \' u. d3 D2 p/ {9 |9 Y
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! W7 k" q0 T0 G│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │- M: ?; M, M8 K% H4 O5 K8 F
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, T' _0 X* d/ A4 J+ K! e
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │( `7 O2 U# Y* z- K4 {2 N
└──┴─────┴─┴──┴──┴───┴───────────────┘
  y6 Y3 D+ E0 |* ]2 D
* i3 h! X  e  Q$ ?) _# w/ eGigaChip (白版)(只列出与蓝版不一样的Chips)
/ V# ~! v/ J: R: G/ ^┌──┬─────┬─┬──┬──┬───┬───────────────┐" e. O' [& c. s. A
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 E  u' S+ E2 i; j& O7 n2 q5 C2 p7 g├──┼─────┼─┼──┼──┼───┼───────────────┤2 X, p& m9 T' O$ e8 t
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 y# N! a- ~/ z; U
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' ~& m1 [7 K$ ^! n- k7 {3 [│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  y) e. n8 C* D) z. @2 m, u
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
9 P' n( @; w  C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
, h  L! U. W1 `* }Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 j! \! z5 }  [* ?+ }
* t- P% |/ o0 U- B; g" Q6 ], T
001002003004005006" R# b$ E+ u9 Y5 z; z5 _
007008009010011012; X$ p1 ]  m$ W' h) Z
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- a+ n# D3 S0 v% U+ ^

" D0 L, P8 c" X% O019020021022023024
# p9 r: c9 r6 j' s9 B025026027028029030
" z; ~( [% v5 b  A! L' M0310320330340350368 o% x( b( o% T) D$ p- h/ n
' T% s0 `# y3 z/ r  C
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% j% \/ M7 Z# k0 b6 r; p) H* ]8 \" w6 J5 @
037038039040041042% @: b% V  _: w
043044045046047048
8 W; e' ~8 ?6 f& n! ~* o( N5 U049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: h2 q9 A  L1 l5 J' c0 Z
6 }. {4 u8 w- g! _  i, s' g
055056057058059060
+ K" O! w3 H  |061062063064065066
% z2 w' u  k% H5 q067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( U/ Q5 g7 O) Y1 L

- y3 q* w7 y7 P7 f5 e; s) Z) I: t073074075076077078# a; f" H6 l1 s
079080081082083084
! D8 `$ M8 S- h  R; v085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: D1 x/ e! s& ~* y, J" p2 k
' F( B* _6 s5 V( V# ^6 @091092093094095096
6 x' d, @8 T% J$ [4 e9 n097098099100101102
7 h0 M. E# n6 k: }$ E103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ @0 \3 S8 q: J$ B9 M# l8 H
( T  t' z( E- i* w109110111112113114  m; P5 b) b' U: g
115116117118119120& o- w6 n5 N) e  B/ f
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; N/ e5 O0 T' A  k1 D8 d2 t( q: w, R( H9 ~0 b9 G! i
127128129130131132# J5 N) w7 R9 a+ M9 o& q! B
133134135136137138: V/ g# d, g/ q$ h& R) [
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. P# L6 |' u6 B) q: w9 A* e  g7 U5 `8 z: Q2 }; g3 t3 T
145146147148149150
& L, T9 n4 i" a3 W& Y' B% p151152153154155156, P8 |4 P$ M: O8 a
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' _1 }% [6 r- l/ ]0 U" U+ G: ^+ @
1 ~! ^* b" ~0 H9 b/ S163164165166167168
& H3 A8 `8 O+ y  v* |- q1691701711721731746 Q9 O& w/ c+ R
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% s1 F6 `) o% |1 [; H: b0 j
) {" I8 y; _$ U181182183184185186' k2 E$ C/ ?; N4 p
187188189190191192
8 n1 a( ?) R9 n" a! c193194195196197198
. Z1 j6 ]: q/ t5 e199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! R7 b8 v* {5 n, e( `

& q2 m" N( `" e+ k001002003004005006
0 K4 `; b1 Y  N007008009010011012
, q7 G9 `, ~. }0 S0 Y1 u013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* B8 U: [1 U' I% U' j. E+ L
/ y; J: V3 ?/ V. @019020021022023024
& n) W* f5 C( O3 V025026027028029030
& L0 P$ K1 X3 I# G031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 z0 y# _8 n% g; c! Z% y  V8 M0 B) c% \
037038039040041042' L: m  O0 I+ u8 v) _
043044045046047048
# w! S6 w4 l: q9 C9 K049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 u' f* A' f/ A! B; ~- q+ J5 U$ M5 R$ H- W& `
055056057058059060/ w) a: p4 w0 |- l& a
061062063064065066
# ?% ~: E, n2 [* x067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% Q, `/ h( ~0 X, i: S, ^$ F" ^
. I1 E! \& l& z5 U% r
073074075076077078
: ~5 E' S$ R) q079080081082083084
8 G8 `3 F* N. l: D2 o, @085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( ]2 n5 W4 h# z5 B% w- j( O
0 g& \# N! m2 Y( z# [
0010020030040050061 x6 H) b/ i% j9 i1 t& \) ~
007008009010011012
! k/ m. \3 Y- U013014015016017018
( v3 L& f8 Z3 m019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-6-15 19:25 , Processed in 0.049249 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表