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$ `; N. a0 |) B1 n' k■● ■ NintendoWorld 站友xliz原创; d R/ S2 V! @* b- C' U$ F# s
■ ●■ http://www.NewWise.com
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3 B) M* `+ \0 N% x 洛克人 EXE 3 Blue 卡片组合- Z. J: e2 r7 R5 d6 V
+ s! p: i) _# J5 l4 J
+ i8 B* ]7 D, t) t% n% n7 a$ v0 [
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 h& u% T5 [' ]5 ^" p, L
大家要看日文版的P.A.或详细攻略,点击这里吧!) L E1 i% ~4 u, p+ E8 K) z
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3 a2 ^. S, P$ n6 P2 s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
; m! I% l. R) v5 V4 Z& C: T! G6 g: J( e1 u( { `4 h: `, S+ |# s
编号 名称% Q3 E/ B! r% r) V
说明* l' l/ n( U' X: `+ y
组合方法
# J8 S9 M2 ^+ x3 ~---------------------------------
! o7 ?* y2 K. s9 R01 Z-Connon 1
( z" d% w- ?3 X2 V6 q0 J9 g& R1 OUnlimited Cannon for 5 sec
8 g8 E2 ]1 u. C. L# e- N# x: u* ^* lCannon A+B+C
+ n( ~) Z' Y0 [* |& T1 rCannon B+C+D( T; ?. b( Y5 z6 m
Cannon C+D+E
A" v" F6 M0 l5 F5 C
$ a& R; d# E2 H% r h3 }2 K02 Z-Connon 2
9 I8 Z/ N+ S& B7 y1 x+ UUnlimited HiCannon for 5 sec! `6 `4 s D; y6 |6 [: g
HiCannon H+I+J5 k! J6 t+ C* f, j( c4 i# |0 G- o2 O
HiCannon I+J+K
W. g8 E a8 q% _, y* zHiCannon J+K+L* @+ r, D( [% B+ W: i: H
4 W" I7 N8 g0 b7 Q+ ~03 Z-Connon 37 H) `! H* I+ E/ q O/ J q
Unlimited MegaCannon for 5 sec7 h# G" |% v7 F1 F- | ~
M-Cannon O+P+Q
, u, b+ v* o- k; K; }1 c. G$ W$ DM-Cannon P+Q+R
' P; |( Y1 \( x4 o) a- ZM-Cannon Q+R+S
. I. E% W' w E1 N' j4 R% {! V7 r7 N
0 \3 h& @7 h+ w0 y+ y$ C04 Z-Punch
- L' b) H6 z5 P O! n4 U# o- rUnlimited GutPunch for 5 sec
2 ~/ H% q( s( w4 P& CGutPunch B+C+D
4 x1 R7 A1 F& b* }0 s: }/ W5 i2 DGutPunch C+D+E+ M! y- @& G1 t7 e
GutPunch D+E+F! t1 `$ s( g. G7 e8 W$ V
( l# b' T$ t Q! F5 ]05 Z-Strght
7 {. e8 A1 b9 W8 D* j: [Unlimited GutStrgt for 5 sec/ E5 Y9 y" v& E! R9 k3 H0 R6 W& \
GutStrgt O+P+Q' J3 G; @' z ?1 V9 E; ~
GutStrgt P+Q+R
$ c I4 a. b6 A4 R! KGutStrgt Q+R+S
% s/ u; a7 D; C" U6 H+ n
8 a6 a6 [5 G, }$ ~: n06 Z-Impact
8 i2 J9 S' ~1 X! wUnlimited GutImpct for 5 sec
( S7 o; S; V: K8 c9 e* bGutImpact G+H+I( \ u3 H- K2 S
GutImpact H+I+J* E# j- [0 t, I& l" S4 t) g; X7 y
GutImpact J+K+L
- m& G5 k. h/ V: v, o6 }' V% t3 ~3 x0 U4 |5 [5 E$ g- J
07 Z-Varibl4 k( P! J: Z4 R! `9 C1 Z8 i
Unlimited VarSword for 5 sec* W1 B8 m z3 _! W- s9 R
VarSwrd B+C+D
/ c5 p% C0 r: mVarSwrd C+D+E& E* L9 Q0 B5 g ~) R4 s# E9 i" x
VarSwrd D+E+F
" A5 h% F) k) {' Q+ d' J2 F( j9 e9 ]; y6 P/ X: ~2 O) W
08 Z-Yoyo 1
+ U$ e/ Q; F# T) f% g& M4 JUnlimited Yo-Yo for 5 sec2 T0 F I3 S! e x( O
Yo-Yo1 C+D+E I( W! z, x" q' d. ~$ o
Yo-Yo1 D+E+F
& [- `9 x" A( U5 S( i/ D9 ZYo-Yo1 E+F+G
* N G$ B" O/ P3 v) o) F+ k$ g, Y# ?2 m% L! ^! t5 A' Y
09 Z-Yoyo 2
7 U( X: G \, F3 b' q3 Z ~Unlimited Yo-Yo2 for 5 sec
7 K. B, n. h7 S+ Q- [2 rYo-Yo2 H+I+J- Z3 t/ s. H/ R" v* F7 t) {7 P
Yo-Yo2 I+J+K
9 [- i" I' a3 O+ t& l% PYo-Yo2 J+K+L$ P' F/ Q3 x, x. \6 N4 _3 \$ b
% q6 y% d8 l2 a4 u% q- u10 Z-Yoyo 3 b4 a. j+ t% o: X" k* V
Unlimited Yo-Yo3 for 5 sec
0 Y: b/ `) o0 v- W! AYo-Yo3 M+N+O
" ^2 L' p, z" Z# c pYo-Yo3 N+O+P
$ g4 ^( ^ g; p9 p% sYo-Yo3 O+P+Q3 u) l" u7 K" G, }
/ r2 O+ W' k: ^" @( l11 Z-Step 1* S) b D% F: k8 t1 E- ~5 \; T
Unlimited StepSwrd for 5 sec
+ _. m, W0 N! v7 ^( hStepSwrd L+M+N" J; R* m6 B. | I4 _$ n
StepSwrd M+N+O! T/ m. M6 I- X" T
StepSwrd N+O+P) p. {# n4 H" b$ H9 n" B' H
" C# f" j- M, Q7 j# L$ H) z" F12 Z-Step 2
( O' m. V" ^& r; ~. CUnlimited StepCros for 5 sec
7 k9 r* _& J1 L9 j+ iStepCros P+Q+R
. z% ` d: |7 q3 b, uStepCros Q+R+S
, d. D/ S7 \& M$ WStepCros R+S+T
3 p- ?! w, z& V% F) \- R" m4 O# w
13 BubSprd/ M* r2 k- g) i# x
Attks w/ spreading bubbles!
/ n" g, d' s( K5 h! ~' H5 iBubbler C+D+E* u' S1 ~# }: ^+ i8 N8 X
Bub-V D+E+F2 I5 Q( E5 H1 G1 S: w
BublSide E+F+G
- B- h2 O9 E$ h, G; KBubbler E + Bub-V E + BublSide E4 u6 s; K# i, F. N
5 p- _5 K$ c: S, R; S! |) E! S
14 HeatSprd
+ H5 k7 L {$ i" FAttks w/ spreading fireball!
8 D- v5 n+ J- }- k! o# _( ?HeatShot H+I+J0 V+ W6 k4 k6 Y" t' |" N2 h
Heat-V I+J+K5 j# j0 B8 r ?* t8 S. t5 s$ B
HeatSide J+K+L% Q* ?2 F" Y3 T( y( W; U E' ?
HeatShot J + Heat-V J + HeatSide J" F; k6 d; p$ u; N5 G
) O" c& _- R* c6 a% L3 F
15 H-Burst4 \ X/ H9 z7 n
Creates a giant explosion
! o6 ~! Y0 ]7 V) O n! [Spreader M+N+O
! @8 }4 i; w+ PSpreader N+O+P
2 M& J/ K' D/ x1 W" r' dSpreader O+P+Q
0 E9 ]# k7 G5 B0 G5 T, O, W7 m- S+ d2 g
16 LifeSwrd- ^% K' A1 H; Q4 }
Swings a huge 2×3 sword!
$ A7 {7 Q2 S( r3 W- c" y+ ^6 bSword E + WideSwrd E + LongSwrd E
7 a1 V9 N9 e' [; \7 bSword L + WideSwrd L + LongSwrd L
$ Y4 T* S; W3 M8 k/ A' g0 J, ASword Y + WideSwrd Y + LongSwrd Y
X* O1 w3 z- z+ s R; A- z, t. Z' Y" O. s- _6 b: c: [; w
17 ElemSwrd
- j4 j& C" R* O; L M! cWide swrd contains 4 elemnts
% x+ M; c2 H! G/ s; C, R2 e. @" sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 m. K6 u( Y, I( I/ b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ m% C; T$ c5 P) |8 I0 `' w9 n& ^0 ~- x5 r. y, }
18 EvilCut0 `3 v( ]4 l& @
Step up 2 & make 4 atacks1 `, m9 e- d) {
StepSwrd P + HeroSwrd P + StepCros P
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! K6 L: \9 _& r! O9 d: y19 HyperRat$ o& d; j6 |) f+ h
A giant Ratton charges!- v- f: m8 G8 x- }' W, J
Ratton1 A + Ratton2 A + Ratton3 A) {# V- G+ y: T2 C2 ~% e! }
Ratton1 C + Ratton2 C + Ratton3 C
) H/ J* B# D: }2 `Ratton1 F + Ratton2 F + Ratton3 F
2 g/ S! _2 J1 V5 Q$ q0 |! q$ L: m% D0 }
20 TimeBom ++ E! @, ? ~, n) n7 H9 x
Sets Time Bomb in enmy area
: `' X4 b- O% Q7 n5 J4 vTimeBomb J+K+L. r% ^* v6 l, l4 E( [! _: Q
TimeBomb K+L+M4 y: L1 _; M* Y! x" k) l
TimeBomb L+M+N6 {7 t8 h& O7 _& V9 \* C0 E
1 J+ r( K, V2 T& o$ m% \+ C21 GelRain
! j% W6 P' T: ?7 k5 J0 @5 T; K/ nGel steals squares
6 d1 u0 \& _" M4 ?MetaGel1 B+C+D0 m; r; I$ p9 k [( c
MetaGel2 E+F+G
, t% _+ u! j# [, u7 h! CMetaGel3 S+T+U
; i# k6 T" q0 e9 @/ M/ t% ]$ M$ e; R1 E5 ]
22 EverCrse6 D6 n4 S4 ^3 ?+ V" I9 T2 T0 `3 J
Shield chases enemies4 U* N" `) z: u8 R
CrsShld1 C + CrsShld2 C + CrsShld3 C
& O# s/ o/ s& v( J5 {; OCrsShld1 L + CrsShld2 L + CrsShld3 L
1 ?+ Q' }& h) k; T0 b5 v9 X2 F9 \' L
23 MomQuake
7 W0 }" ]7 d: }7 j+ L0 f, s1 \Awakens Mother Earth!
" k0 ]- X- v# ?$ x3 S2 W, ERockCube * + RockCube * + GodStone S
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$ v3 f* R5 v2 G# }24 PoisPhar% V/ }% M1 C) I1 @: C' i
Pharaoh generates poison9 p9 P! I1 H4 `: T, K. a5 D
PoisMask A + PoisFace A + Anubis A
2 W3 Z! Q/ A. N) h( [6 K
4 x+ h9 m0 I6 l0 W3 v9 @- t25 BodyGrd
8 E: }0 j7 c+ N5 sBodyguard takes out enemies# Q! O" M4 {. f3 v; P$ w8 i
AntiDmg M + AntiNavi M + Muramasa M
0 F5 {8 d1 `! w7 L. d, J
% N- u! {5 R8 U: e26 500Barr
& U) d9 a+ s) Y) WBarrier absorbs 500HP dmg
- s/ e5 w' B- @) A' KBarrier E + Barr100 E + Barr200 E
6 z. w# k; _! R2 y1 a. NBarrier R + Barr100 R + Barr200 R. s1 @% y# D- G7 U. {+ F
: w( x2 R3 N) b1 l4 G. k3 k% b27 BigHeart
/ F# l, i! z/ Q: U9 y7 ]5 ?; lAttacks, then heals HP!! i# L, D5 N; s
HolyPanl R + Recov300 R + Roll R
% }; v- B3 |% x( ]) t3 @+ y/ i' CHolyPanl R + Recov300 R + RollV2 R
" h4 z: f4 ?4 e }3 x, ZHolyPanl R + Recov300 R + RollV3 R- n. W* k1 f) @3 i F# ]- j, F2 c
2 [0 d6 |0 N" J. F' w
28 GtsShoot
/ ^4 O1 V6 J' f) R7 G1 y" fGutsMan throws MegaMan!2 Z" @7 s3 t+ h/ X) n# r2 \9 s
Guard * + DashAtk G + GutsMan G+ v& @$ @6 W1 j3 ?, \; ]* d2 k
Guard * + DashAtk G + GutsMan2 G" ~# k+ I/ q( d; i( C# }& Y
Guard * + DashAtk G + GutsMan3 G
: ?5 o# ^: \5 h5 g9 yGuard * + DashAtk G + GutsMan4 G
! P+ u! J/ B& ?" i& Z% Z9 N/ t0 j/ }% e( k/ P1 |( j$ r3 F
29 DeuxHero) j3 H% I# ?& c9 s0 ^
MegaMan & ProtoMan team up!$ [* F% e" {7 s2 U0 V# v2 E
CustSwrd B + VarSwrd B + ProtoMan B& e" j8 e8 m# S6 G1 W
CustSwrd B + VarSwrd B + ProtoMn2 B
" u6 p: q- P& n% P" sCustSwrd B + VarSwrd B + ProtoMn3 B
/ b# V+ j7 V; Y0 L( y0 g: ~" RCustSwrd B + VarSwrd B + ProtoMn4 B( [/ o% M4 y9 j q8 w4 v
5 h9 S p9 L+ ^8 E+ \# o30 2xHero
) b/ T6 ~# h) f, C* t' S/ i0 aMegaMan & ProtoMan Dual atk
; e5 \1 I& u) x7 ]) _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' o' [8 u2 a; c& zSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( I2 G, |& \& L7 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( [5 e" @1 N! x& f4 r9 H1 Z3 j" oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% c" K; n/ Y T; B& n2 | }$ O0 T
# f' I+ u6 V. T# A
31 PrixPowr' q' H4 L7 y% B" c6 c7 P8 S* _
3 Navis attack at once!
; \' l/ x. i0 uTeam1 * + Team2 * + KingMan5 K: x; s1 v4 B# G; t
Team1 * + Team2 * + MistMan5 M4 B) f: {+ ?3 h
Team1 * + Team2 * + BowlMan5 B1 n! M: ^% d& ^, `5 r1 s/ d# U6 q
1 L( | F+ S4 E! L# g# Z, k4 `32 MstrStyl* A. @. n' }2 K2 h7 e) \" `" ?
MegaMan unleashes his power) @6 h' M2 U9 f" G9 G% m2 |$ w
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" j; R. Z' c. M) p
1 ^0 X5 n) t5 V: [1 s% i/ z3 W6 [StdrdChip (Part 1)
; w. [6 R/ K o5 h7 x2 \; [┌──┬────┬─┬──┬──┬───┬───────────────┐6 o7 k- {( c7 i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, ^7 D* _, s/ X. _├──┼────┼─┼──┼──┼───┼───────────────┤# H' Y$ s. `/ ? w+ D2 q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 m$ A* h* o6 x. I│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( Q0 a/ c- M" ]' w, H6 f) z9 z) e│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 q, |) `: M0 U' o│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 q0 z* f$ F& E9 ~ C
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 h3 m# t2 Z& y. A; o4 J6 Z
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ o: c2 x Y3 V8 b+ d
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │ u0 M. ~$ g8 K
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# E+ |) t: z6 ?4 V
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) Y. R, l3 W+ p) `/ L; ?! N x4 X5 p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
! `0 C( S# V4 e+ R+ `7 y│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& N) b- q( c8 l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- O& D( O( g1 P
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( }9 c1 Q5 w* {8 u7 X, L9 E3 o│14 │Spreader│16│30 │ │** │Creates a large explosion │7 I7 T) S& q z0 [5 U5 w9 w
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 a7 R; ^& }4 G2 p' o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! X+ n4 |( t( ]+ M5 s( _
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 e( F% B& Q8 Z3 Z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; r5 H% }4 k7 @6 h" |& o8 d1 Y│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ f% Z2 f7 ^8 ]5 D│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 L( [: ~( ~6 h: m) D b2 n5 [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 } g( ~9 n. i2 T
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 |" W) O/ U% M/ M, S; t4 X│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │! }0 v- M* Y1 A
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │& s7 M6 t1 s; g/ V0 A2 J# a
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% D$ j4 H$ B; T/ n# M2 B* n│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& `. n( X6 }3 b& F7 ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! T; z1 k2 k# _7 E│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# A% _( J7 X$ o, R$ S: F( z8 z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& j# t8 o* R$ G3 g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' L; I \9 m+ {5 ^3 j
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 l5 V+ K0 }0 [8 `$ m
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │, u3 m, `( Q5 L. J
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │, R/ E* w, b7 Z! \) p3 V
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& i% W* l- i* j* m- s: L
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │4 n' x( y. ~! y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 l( P8 V3 b4 S( J G) ~* E│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 G& p; ^. X6 ]& V
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 ^" {9 @* S: F1 V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ \2 b. a5 D% I# z) ~│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 b& |: O1 s8 `0 R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. ^3 W, p9 E6 s3 F* q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( j7 f i7 V, Q( J9 L: F
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: Z$ G) B$ E; X5 x
│44 │ShockWav│10│60 │ │* │Shock through enemies │) [( O1 a8 U W3 g
│45 │SonicWav│26│80 │ │** │Shock through enemies │4 e$ ^+ m8 V V T3 ~3 n
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 ]! M& Y# T0 x+ T2 ?│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 n5 a& X$ B" u0 _ f
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │' H$ E4 r0 ^! Z5 ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │" h! a" h0 E2 w: C- u
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# d" I5 R8 |+ R; e, n# t* _
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
( l& z, I! V4 K3 z│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
+ @, W3 P: l, ?: d& j│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* O B9 m0 \5 \' \) r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ k6 {) V3 T( U2 L9 c
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │% Y9 ?* D# r0 q& i8 X
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 d" j4 ~& t+ ^6 g1 h1 e! D) S5 b│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 J: N4 x- C& `
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; g: p2 r' {# S7 x6 ]│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% n# @& N% k m" Y0 ^3 T8 D7 u│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 D8 Y& b5 S+ U/ m% C, _│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 x! B: k( h# ]│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 S' [- k8 h6 K4 G# b│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 V' h8 Y# e g% r- A, K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 w4 P% J9 `: a5 k% m* j
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 u( Z# a! C9 ?
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 Z% N& k) ~ I% N, z# I" Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 S$ v3 }% B/ ] f│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% |/ j. P1 m" T0 S S' e+ Q- ~
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ Q( w6 K" n, x
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 e/ f( g8 y! e9 E" x│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
! C9 v* ^! n1 I2 b│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ R# A+ k. h% X( K8 X, j6 e6 j3 z
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
7 U! H& t* W" F* o4 L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 k( T) v, o8 ?* h1 j E# _" c( f2 Z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% L$ `( \# o$ J" y: Q9 g* w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 f, o+ ]( s6 V6 h# J
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& O4 F0 B" E9 _9 C
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! H' ^7 c( I7 @' {! J V
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) I& O! l) j- s# K5 C/ G│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 h, o! [ }( x( {2 u│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' a: q5 L @& b# y) C/ N
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. J4 O+ w1 p" A ]│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! M g+ C1 A, n/ D
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 @0 C! r% E3 I& O' A5 j0 [! ~│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 t1 b4 M& D I; G. `│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" k' I+ y/ n8 n- b |$ n* T│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( k' a* j2 i1 C% C# S. ^ P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; N* I8 i0 _; a& d6 |7 e
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; Y- l& b/ T. w Z: [- P* {
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
N3 @" c, [7 G5 Z$ h- h│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' z% L/ C1 t \ U4 J' ]# _1 @/ i2 `│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. R( |/ y5 w& v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" c1 h! d# H3 }; H, L
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, d, e3 }( \% ^/ p) i& P
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 B" Y4 n4 m, s# B8 A, ~6 X
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 |* y' e5 ~' y- q+ s, n9 y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 j$ K B' ^% h8 w) j3 j$ A1 {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: ]; n* w) U4 ?% I% K│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 F8 G. N; u8 W$ V
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, J& l* ]! a+ s# \% U' Z G6 x B3 w└──┴────┴─┴──┴──┴───┴───────────────┘* j/ T$ R" U$ S5 p( u
6 @8 l/ e) t% S5 P U) YStdrdChip (Part 2)9 f4 t$ h. C" e
┌──┬────┬─┬──┬──┬───┬───────────────┐: Y- b* K* q! [2 D2 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 ]! e+ ]7 n0 w├──┼────┼─┼──┼──┼───┼───────────────┤/ g2 `6 Y4 [) B2 e5 D0 }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 Z/ o2 o% w5 d% \& w4 [# ?
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 e. g: [; J) o! Z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 m; ?4 A$ A4 h% m8 L6 l│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) _2 Q& d$ ?+ D7 K) U. [│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. v- z) }8 _9 U u( r. \7 W7 w
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( W. g4 e. ?# D7 G$ A* W" X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% h/ k* t1 f5 ^& N% j( u│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
s3 b5 Z; ]6 W' y) c% l1 L6 O8 m7 E│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │. ]6 J- y* V9 y: m0 g
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 d7 i: d5 ` @4 C& I
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* u: l: ^( \, C5 V) A" v+ w
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 j% w7 k5 U9 A9 i
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ a! e9 h1 h3 {1 q6 \7 A' A
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% O; k0 v! U3 [$ S; @0 R" t
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- D! @: s& |: d2 {& a1 F$ U
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* |$ n4 F( T7 z+ J
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* V: D+ C1 j2 m- z+ K2 l* x4 x- @
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 Z: f' T; R5 d, _
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 y B! x2 H v' a4 e7 U/ J2 Z% L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, c \9 V( X+ W│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 V1 w" g- w7 {9 \. o│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& [9 L' j; ]1 P) x% w c8 ^4 s4 P4 j
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ a$ |7 U Q- Y) S
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │+ r4 x5 W. `0 g* o
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- S7 j( X# {+ U9 H9 ~: y# j4 W& l. m: B│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
4 E1 c7 w2 J O$ @( m8 j7 L U│126 │Rook │30│ │ │*** │Protects you from attacks │
0 i# p( I! N7 }* D7 d% r│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 p; Q9 f! Y3 x' u│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 i5 o3 r# d# \+ }
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ q4 t: X/ m: E$ j, R
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 I9 j) e6 {# C4 ?& x
│131 │Lance │46│130 │Wood│*** │Lances through back line │
; d7 C" h5 {; g* x$ m. k% I, ~│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- H: E% f, |1 ?
│133 │Guard │5 │ │ │* │Repels enemy's attack │# [; M9 v* [% q: w" S
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
) h: H, C0 k/ A4 {( B# t1 d│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# ], z& v. A4 z' Y0 [│136 │PanlGrab│10│ │ │* │Steals one enemy square! │: t8 V- ^5 n& K1 O4 K" g1 F/ ~
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: O- @- [; |3 d% q# D1 d│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │7 J1 Q/ A1 W* u; e6 u7 K0 _5 K
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │3 I( Q k7 n3 o5 B
│140 │RockCube│9 │ │ │* │Places a rock cube in front │* i2 o, F* _6 F4 H7 B
│141 │Prism │60│ │ │*** │Prism fires randomly │
% A2 L# i+ k; S7 {3 O' _│142 │Wind │14│ │ │* │Windbox blows at enmy area │: A; l7 H6 [4 T8 q3 Z! x; e, Y
│143 │Fan │14│ │ │* │Vacuum pulls enemies │& J1 n/ Q0 E. ]0 @# U
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 h5 R3 z6 h9 T$ P│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 ~. W) k0 y) E, `
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
% k& S* R( l% s! H+ A# }│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 c, d0 U: W l9 D) i; z; X' z; t
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 ]* P8 t. P" k) r& [│149 │Recov50 │14│ │ │** │Recovers 50HP │: c8 T; j/ d# b4 G: }. [$ b# m
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 j: z6 t, z: {; V- ]* @│151 │Recov120│35│ │ │*** │Recovers 120HP │* k* ?9 |' U, O' O2 p- e6 a
│152 │Recov150│50│ │ │*** │Recovers 150HP │) @; t% j0 v' N0 N" R$ i
│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 b. w6 E; I9 h, r│154 │Recov300│80│ │ │**** │Recovers 300HP │$ f% F4 F" U. ~
│155 │Repair │8 │ │ │* │Fix your area's panels │2 q8 Z# \0 J( p% V0 e& a/ Z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ _- N+ u) o4 h& [, p1 N
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │/ d5 M, w+ G' T; c' o) e! T
│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 @6 p! H. U6 r5 C/ ?9 q* N
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │+ F( x+ q/ r0 ?1 w/ D1 R
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 C; T+ t! g- w& k8 V( M+ g8 a│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 Q3 {1 v7 p* i; z b' h G- J
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
! ^, w7 D) F, g) M# r│163 │Invis │11│ │ │*** │Invisible for a while │& J7 |- q5 [( S/ C- ]+ I
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 U" ~) s1 P* Q2 j+ w1 _& b4 w5 Z9 [│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ m$ c2 n& Z F" A7 J. a1 O! c T. n│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: }1 g# X3 P n7 f2 X│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 [( n4 ]9 a m# N' K m, R- ]│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, Z: x% M% D9 V
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 R& s( s, S% I& V│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 ]( L8 i6 a( @7 n% e s│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ r3 ^$ Y" K- s |0 P! U
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
) q6 Q: U2 Y; w0 N1 W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │& _2 o' _# q" U# G& p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 _7 J" f$ O# |* Z- X2 l$ }/ L
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! a! ]8 l7 K1 m0 S* m k; y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 Q$ C. T7 U8 e. o│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: p9 W+ a* |$ Z) W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; p8 H4 w, y6 G
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, `& @- J1 L, s I' K) c P: ?│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │/ i& Z" F! u6 e; n, C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, X$ ~* ~. w1 n
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ g* u( T* H8 a0 M" L# D4 @& P+ k│183 │Hole │55│ │ │**** │Open hole to dark world │
1 A) V' p* y: a. d│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ @& B# R1 v5 ]8 C; Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 | h1 a/ ]) S! ?5 y) ^
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 E2 s7 H3 Q4 e8 \- C│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, a" g$ C2 Z4 M: F* V+ `% x( w│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 T5 n) {1 |" w3 n: g
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- G1 Y5 }1 D* g7 ~+ {│190 │Snctuary│54│ │ │**** │Change own panls to holy │
6 O4 U$ ] i& \/ n│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; Z% a3 i$ ~* T8 r! b6 H. P+ N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. v$ G8 g# ?- G: t
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
f, J, O1 T s" M( s│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) C7 b' V2 k, t# ~│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
O% \ h7 @; X│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 N% s% C" K6 E( F. X/ M8 g/ u
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! O( s; a, r3 `! I* B
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ @6 \- k: r3 |. M% F/ B
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: g. o6 B- Y- t' k; {/ Z" i% p
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 _8 }1 O7 f3 J2 o" F* Z8 H6 Q# z& k
└──┴────┴─┴──┴──┴───┴───────────────┘& R% L; l$ P: z% g
) a: f0 m& f5 E1 o, ]
5 C( b0 G' y: F0 j5 j2 i
Mega Chip
# t2 D* i# |; h8 k┌──┬─────┬─┬──┬──┬───┬───────────────┐! M% v- ?6 U/ P7 A+ h, ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 o3 r& o1 {4 H% n& u: T( ~/ J0 H) | e├──┼─────┼─┼──┼──┼───┼───────────────┤
# W7 x$ K2 t; E│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) p4 |4 r' T" {8 G3 r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# q. Q& y( J* e2 G* |│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 C: _( Q a+ h' H. D3 T/ e
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ p% z% C4 k0 ]
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 |6 S9 L: Q( R9 {/ U5 c$ _│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │2 E% w! Q/ ?& P7 n! z. Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ e. o" S# o9 j, o2 j, g│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! _9 K" y( h) Y; t# `" Q/ L
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 ^+ G( d; A# Y+ r( {
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% W* N+ I* G$ K4 x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; t( @- h6 |1 h│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 y, U, y0 q' ?; q
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
6 {. g; _, [, l$ o│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ G) c: n- U5 I
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │# ?) }0 u) K/ x) c, S% A
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 m5 U4 `( Y( d/ r* v$ N
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │; t8 I5 t; D( o3 c2 z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 x; C9 R8 {' w" ^$ v- E
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ w) d2 A) c- u( o5 d4 I9 D1 Z
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( b2 G5 P8 b7 b& ~│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 r3 Q3 D7 a: _2 ?5 G) L/ t* _
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 R+ L; z# c* I n8 @" u│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 C9 L6 X/ B7 W* j4 B
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
3 i% @1 A0 Y7 ~; H* ^│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) ~8 y9 J. Y& a2 I. _│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │ m+ K) O) O: _: ^3 K. k' x
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- u# w3 ~0 O9 x. b
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ p2 B+ E4 k1 y |9 `: k/ T, \4 f│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ Y$ G h" X" N│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" e, b9 | z7 E
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( K( [; \4 I8 f4 \% t7 F1 R& Q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% ~ s3 F( S+ O! x# ^1 }- k│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# \) e% O% m7 c& J│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 W& `1 X/ _% B4 U2 B5 T0 T3 E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, B% D8 p6 a# d' ]: y& ~│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 T% P1 n% l- M1 r" O6 J& A1 |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) [; `2 y/ s V
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 d3 ~& b2 {" D& w, d: p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ D4 U- c) e( i! _0 T. K
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
k2 o" {; x: L% k│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 I' D" |( w" t7 Y. B3 y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* y; f# Q% Q/ I" F) e% X9 f# Z/ i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* g9 Q; m X0 Q+ X `) l$ W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ `5 W/ `& E \' r# ~0 ~│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' {' P3 L, r. c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
3 E( \+ h2 M+ E% c/ o5 N% M│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( c) W: K4 W! g│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; ~5 v D: e4 H4 S│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
3 P. `/ y( `) K9 e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 P4 }( B" G& ]2 S4 C2 d* S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
# i5 g' [0 h7 }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 A$ u5 w- w$ @│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │; s; [5 s0 l, L
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 H5 o u! X" I7 N0 d3 G7 }│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │ K# }6 R7 Y: d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; c9 w5 f0 q$ v" }5 Z1 N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* S+ C u, p8 W. \/ K6 @1 U0 ?3 M│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# v# h" A/ G }: O i
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. ~7 N1 X1 y, r# g/ B│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- i& p: Y* z; Y/ H/ D( \( Y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 q, O1 \4 n3 k& q8 V2 m│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" K* l5 R- L& ?) H
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │. J7 y3 T2 i0 U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" J1 S! O! X" q) k5 j
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* l& f. |) N; L
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 n1 l3 R6 p" W; t
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# M7 ?3 K+ K6 w0 j6 d' {* M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: m8 }# c3 w8 p f8 k3 @
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
. F' y' ~+ Q7 o4 ^* c+ ]│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 Y* v" `; f5 t! k; d6 a
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │1 p5 `% i3 B+ `% f" V
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( e* r$ b" s, o* A│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 n6 h+ Y D' W0 p- d# b│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 h. b p4 U- Q5 _│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │* O$ z3 I* U/ m3 ]5 D
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. o0 G! h* X( K, X7 F' u7 A% J$ b, E│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 u0 V% |7 |7 x& r* o7 l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 M# g, f3 B! ]% \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) o. Z) ]$ U: ?# v
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( @% `) p& D) N% v7 p2 N│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │. O& F3 Q& L8 a$ t+ L8 B2 Q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' t" {' D' c7 d- \' F4 F3 i│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( W' G/ K* z$ B4 K6 }* R│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
5 s/ Q- X- Q' E8 p6 z* \. z2 }5 m│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& k1 b3 y% D& l: F# _3 U; M└──┴─────┴─┴──┴──┴───┴───────────────┘" O% K. k9 ]: o9 s i( @# j# v
) I+ Z" c; C$ I W' R/ g7 o
: _* Z8 X& W XGigaChip (蓝版)7 t$ X9 @1 D5 I3 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 Y, X' o, A% ]; U2 x│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ F" o8 Z0 q- \$ h├──┼─────┼─┼──┼──┼───┼───────────────┤$ w1 B8 z7 ?7 H6 J
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. l) z/ D) \3 V│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 W6 |9 `+ H* Z
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) n' j% g, P& N0 \! R│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 \2 G. q4 d7 x
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ \, d2 _, j! ?7 J8 g4 ^( ?& K
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 x7 `6 ^, @ p6 z8 v│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* k3 w8 l$ T: G/ U! p4 \
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 z4 o: F2 m% ]! R' u│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! e! W W0 m* L4 v8 R: U& G0 D4 @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 X6 i8 g4 |0 k- K; s7 D/ v3 j│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 a% I1 j) K3 w7 C- c! S5 x
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( O- B) `6 h! ~" R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
C" B6 [4 }( j* R│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& d# \, R4 ^* h2 K. M* T
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ T& q1 a& d% I( g( x! a
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 J, A! B0 `# p2 V. Y
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 T7 N# y: }( D│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& c8 ]! G2 n- b& I│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 p- B0 h/ I0 N│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ k- X) c* a0 a
└──┴─────┴─┴──┴──┴───┴───────────────┘
& A' M0 h7 z; ~! v; f$ g
3 X5 y+ Y6 T v4 X7 c+ |# J3 EGigaChip (白版)(只列出与蓝版不一样的Chips)3 {) S, e/ G* ]0 @. j, I
┌──┬─────┬─┬──┬──┬───┬───────────────┐* W i0 R1 z1 b( |4 {' s
│编号│名称 │MB│攻击│属性│稀有度│说明 │# o4 v0 X) U, }& h
├──┼─────┼─┼──┼──┼───┼───────────────┤
' s) s& D: U7 G9 S# E- b2 n- e7 T│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# h# V5 t# r& c5 T+ x' y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; D9 }' p" h/ d5 v5 I5 }
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 g4 k' H8 K+ [# a& C) R9 Z│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! z7 K' [7 @% v5 q# {
└──┴─────┴─┴──┴──┴───┴───────────────┘ |