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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ; E3 Q7 u: X4 ]
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) I. ~# ^1 Q4 ]7 g, c■● ■  NintendoWorld    站友xliz原创; Y- ]# w+ F5 P" P
■ ●■    http://www.NewWise.com 8 f0 R) ?) N3 e+ M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , y8 q$ i1 K% z& @) t( R/ v0 r

/ N" m; L% ]: B. k3 Q3 q: }7 u3 g  r4 x% F: E0 Y! `% u
           洛克人 EXE 3 Blue 卡片组合
8 F3 s) P  i* D7 D0 R' G+ f0 N- Y) h$ B. B+ n# Y8 c3 z6 v
# N! S1 U5 j* @
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 j; Q. C( l& n" J5 Y大家要看日文版的P.A.或详细攻略,点击这里吧!
% d/ c$ B- o2 p! [. P# c0 P
====================) i3 l3 N2 c2 Q% @1 ~* j+ J8 l4 G' U* ]
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / Y6 Z2 j1 v. o, r2 c/ I
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以下内容格式如下:
( Y% I# m# m; u) ?' z7 Q
+ x% A0 D8 \2 f: J* g编号    名称8 }+ k0 a0 f. K# ^; ?9 _
说明9 P8 t, Y8 N  g( q
组合方法
6 p8 }! k( W: M# D; v- q---------------------------------
" g" {) f3 F3 ]7 }01    Z-Connon 14 Q9 h) u# n; V7 P
Unlimited Cannon for 5 sec
: D8 r! l- u8 A9 A" GCannon A+B+C7 M! Z) d. n" R* g* C
Cannon B+C+D
7 Z0 O8 N& ?! }, S9 R6 cCannon C+D+E
* w2 Y! p0 l0 w, q9 U% q; h9 f3 Q5 d9 O$ i8 S6 U
02    Z-Connon 2. E$ Y$ Z: C; ~" e+ D
Unlimited HiCannon for 5 sec
7 W, c: t; Z, k8 ?HiCannon H+I+J
" W( l6 ?( {5 j$ h! b, c1 KHiCannon I+J+K
4 z" k1 T6 @, nHiCannon J+K+L
  ~* X6 Q4 E1 s$ b1 Z% r  o8 o0 r1 d1 V6 h
03    Z-Connon 3
. n! z& c& J4 ]  j* d( w* @Unlimited MegaCannon for 5 sec
# x9 h6 |! a! xM-Cannon O+P+Q- o7 j  g5 y" w% K7 ~$ j
M-Cannon P+Q+R
$ L, ~/ c. `* g3 oM-Cannon Q+R+S! b. v3 Z8 P& X, {1 O
( S7 w) n0 B* O, T
04    Z-Punch! B: ?9 g* e% r* ?4 @' f7 W4 a+ i3 @1 M
Unlimited GutPunch for 5 sec9 N4 Z2 B( t4 o" X9 Y8 W2 ~
GutPunch B+C+D7 E7 W9 e  j- l" b: @
GutPunch C+D+E
5 u# }. E2 M5 k- H: l% s% e# iGutPunch D+E+F' s( ]3 N8 a  s' O) v: G2 K

8 N6 o" x2 H, Q$ g' J: @05    Z-Strght
. u; C# Z6 }0 o, O8 g6 H7 FUnlimited GutStrgt for 5 sec
- _* h: {& u9 CGutStrgt O+P+Q% I1 w4 T2 ~7 z& _
GutStrgt P+Q+R
5 p, r; _2 P1 [2 t, jGutStrgt Q+R+S
8 P$ E( i! F: k$ K. m1 k! u! c. X, Z+ C3 ~" [$ r
06    Z-Impact
. H3 N: k) y+ y$ B- L# _Unlimited GutImpct for 5 sec8 n3 K, Z; V* `! o- z: x
GutImpact G+H+I* A/ k' X$ o. Y9 j* Y3 U
GutImpact H+I+J
- o% `9 Z* B5 ?1 F' BGutImpact J+K+L* l  a4 k5 E- B0 I0 U. ^* x

0 Z  F  i) I3 |* T+ Z. S% X' ~, d07    Z-Varibl- O" q  H5 F& l' \4 X
Unlimited VarSword for 5 sec8 V$ U: L: u2 P7 s! b/ M% J: S: E
VarSwrd B+C+D% l: I3 d9 C- v( ~5 `, G; D1 E
VarSwrd C+D+E
& R1 E" v' C- r  XVarSwrd D+E+F
+ s1 D& U% f1 X  p+ \4 f. h5 J' f- V) C, P
08    Z-Yoyo 1! K. w% `, I6 A6 Z9 v8 F
Unlimited Yo-Yo for 5 sec. ^: A& p: e$ `. h; a& v
Yo-Yo1 C+D+E
* N/ b, I6 K2 n* n# \Yo-Yo1 D+E+F. l- d+ y% o/ S+ \
Yo-Yo1 E+F+G
% H9 z+ e3 }4 L7 X. C
! }$ f) G+ B; B  H! ?09    Z-Yoyo 2
* H# ^6 |; p' S, W" lUnlimited Yo-Yo2 for 5 sec; B$ @& D+ C0 W! ?
Yo-Yo2 H+I+J
4 Q% N4 P( D* l7 d+ `- C( @Yo-Yo2 I+J+K
5 R% V3 v4 ?$ B+ y# W" JYo-Yo2 J+K+L
* G1 ~/ j4 A# Y- j6 h: D' _& s! q) Q, |
10    Z-Yoyo 3
7 N6 {) h: {: [Unlimited Yo-Yo3 for 5 sec+ a. R8 M* S/ z2 X
Yo-Yo3 M+N+O
) _4 ^) E6 R0 M8 w6 o+ eYo-Yo3 N+O+P" p1 P. @( F* E3 H
Yo-Yo3 O+P+Q- W* Q% G6 o1 C" J1 K
9 m- _! E* \& U+ l7 G5 @+ \# d
11    Z-Step 1& Q9 c. Q3 T( U! `! X7 F
Unlimited StepSwrd for 5 sec9 ]1 c! k" o& S. u9 T. K2 q" ]
StepSwrd L+M+N
) B; O0 |, z3 K+ PStepSwrd M+N+O. V) X) [" {8 H* \
StepSwrd N+O+P
, M2 ]. `4 }: O1 C: k! g3 R" C1 n2 @( C8 G3 F1 f4 \' X, W
12    Z-Step 2& J2 o; n$ ~. t$ b9 j. E
Unlimited StepCros for 5 sec2 K# `1 K8 ^' ]9 s, n
StepCros P+Q+R
! u3 q+ Z: ]) U: U  A& lStepCros Q+R+S
1 k7 |% V2 V/ b% i2 c% k# OStepCros R+S+T  w! n" _& S+ r' x4 G

/ z& \, R1 f  h, R" e13    BubSprd
+ g# ^4 T9 {! w& a# z+ w. [/ x; PAttks w/ spreading bubbles!
9 |" [' `- Z+ W9 B; N& t  E' SBubbler  C+D+E
7 `% {# S; B4 w$ w; r9 s6 E5 HBub-V    D+E+F1 J9 V' _, O+ O1 }
BublSide E+F+G) p8 L: ?+ q' _* {1 @9 a6 h
Bubbler E + Bub-V E + BublSide E4 W; \: c! R6 X" T  e2 j

4 G9 A5 _4 g# y6 L! ], x2 ?14    HeatSprd
; W& o3 c9 }' uAttks w/ spreading fireball!! P& I( `( ]) d- `1 z
HeatShot H+I+J, ^# J& p$ _& Y* j
Heat-V   I+J+K
9 x+ Z* i: J+ O; j# e% ~) fHeatSide J+K+L7 Y6 q5 f2 i* N" z
HeatShot J + Heat-V J + HeatSide J
/ C/ D! l" I' U. B6 P2 a
; F! j0 m3 _, k5 U: U$ F15    H-Burst+ s8 f8 u# e, ^4 Z% C
Creates a giant explosion2 g$ `  {$ g/ g) Z& D- o
Spreader M+N+O
$ V7 R# [. N) P" Z; f' X* bSpreader N+O+P3 `1 |9 |, }5 j6 {+ ~1 U
Spreader O+P+Q, C9 |+ e. N$ t- z# S& N; a+ j
: \, K9 K$ m; C, u  v
16    LifeSwrd5 x  k* e3 b- O" a4 s/ K
Swings a huge 2×3 sword!+ S0 `8 p* ~# X8 y9 R2 Z- Y
Sword E + WideSwrd E + LongSwrd E6 a  _2 f& n- Q
Sword L + WideSwrd L + LongSwrd L; L0 u+ }! c! Q" Q6 N0 L  T: B
Sword Y + WideSwrd Y + LongSwrd Y
3 f1 Y% Y; L! B3 u9 e, h" M
6 E- V. w0 l" z) w3 j17    ElemSwrd
- g: n  z$ K1 wWide swrd contains 4 elemnts9 @" g$ l+ F1 S/ [7 Q; y0 Y- b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ r8 C3 t5 s/ WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# J$ J- {# \5 a2 f7 [& o6 \1 o
$ _2 I- P4 T. r) ~3 f; u
18    EvilCut: o" j8 ^) y4 }% I' q8 d1 [
Step up 2 & make 4 atacks$ V+ p$ I1 `& @3 n6 p, z1 q
StepSwrd P + HeroSwrd P + StepCros P
( J% {# X5 ~& j# t4 @8 h. B3 {8 |9 |9 i! q7 R
19    HyperRat
# l' n0 c8 I! b/ E& k8 |% ZA giant Ratton charges!1 c, o+ l3 K0 y. }% c
Ratton1 A + Ratton2 A + Ratton3 A8 H; B' Y9 y  A& C# A. l" i! v
Ratton1 C + Ratton2 C + Ratton3 C7 g4 o1 c$ s9 q* L. S/ [
Ratton1 F + Ratton2 F + Ratton3 F
, o3 g5 o5 Z: p9 z" A3 k* P! g5 R2 t; K& D/ p
20    TimeBom +  b, W0 a5 [5 A
Sets Time Bomb in enmy area0 ?! |% }6 t7 K6 J) H' _( y
TimeBomb J+K+L; ^7 e1 w' X2 k& F( H
TimeBomb K+L+M
' @" a4 K9 i! K$ \" p2 NTimeBomb L+M+N: f! U& q2 Z  r/ ]% r
4 X  d$ e2 D/ p' ~7 S2 [
21    GelRain
& ^  T! P! L1 E6 D( PGel steals squares- n) |# Z% X9 L
MetaGel1 B+C+D
" {4 j5 ~% a+ N% HMetaGel2 E+F+G
% }+ v% Z; ~5 VMetaGel3 S+T+U
- F1 t. c/ k" T6 D4 i# h$ R2 `* w: F# G
22    EverCrse. p- d" k# K% z( W$ a
Shield chases enemies
# a8 K( ]) O8 V" QCrsShld1 C + CrsShld2 C + CrsShld3 C
/ E* J- f- v0 c! r1 L) i! PCrsShld1 L + CrsShld2 L + CrsShld3 L
7 s6 j0 C- N8 }# Q% \( K- ]3 z; G! `+ o
23    MomQuake
# r8 T# n, G9 ~+ AAwakens Mother Earth!4 W2 G( H1 G2 r9 K& p0 Q5 x
RockCube * + RockCube * + GodStone S4 b6 P, h, G/ V: c! a) Y: s3 R

  i4 D3 x2 Q8 K% |( t$ h" P' y1 s24    PoisPhar
) }, v: `6 }5 i$ I: I5 T  N, _Pharaoh generates poison  p7 n1 ~: Z8 ~* N7 h' f
PoisMask A + PoisFace A + Anubis A4 L, J% A' x( ~3 R! T& v% y
8 |8 d# ~, [# j; B4 d! `
25    BodyGrd
. |4 \6 C' O$ ~; m+ JBodyguard takes out enemies
* ]! A+ [5 Z6 U% [+ xAntiDmg M + AntiNavi M + Muramasa M
3 E; ~2 [7 |9 B+ u
+ t  A5 \& C& H! h2 S26    500Barr5 W, W4 h( X; l7 K$ [: G2 s; \
Barrier absorbs 500HP dmg( H* Z# l/ w8 y3 b
Barrier E + Barr100 E + Barr200 E$ ^- c8 b2 R5 B, i8 w0 T9 d
Barrier R + Barr100 R + Barr200 R# }  K% j7 ]9 o' P8 Q0 F3 X, ^
" ?$ ^& y  M5 X" R+ s' U4 e: G' I
27    BigHeart, \: y/ c. X1 I* Q# i1 p& `
Attacks, then heals HP!
3 V% N0 x1 a- a* h) FHolyPanl R + Recov300 R + Roll R
: s5 ]+ X; o7 I6 `  i+ R4 Q- ]% LHolyPanl R + Recov300 R + RollV2 R
" S- L( W- [. {. pHolyPanl R + Recov300 R + RollV3 R2 C# d: @3 W7 Z% a, q3 h; [6 D
- X: X, r) y4 H. e; a) c" R
28    GtsShoot9 W- e( R6 b8 S
GutsMan throws MegaMan!5 J7 E6 J: l5 Y
Guard * + DashAtk G + GutsMan G" _' g5 V+ R) w0 [
Guard * + DashAtk G + GutsMan2 G5 {; V" u; h; _( k
Guard * + DashAtk G + GutsMan3 G) L# G7 x( J4 S2 g, {% ]
Guard * + DashAtk G + GutsMan4 G
5 v. w3 b* }) U! [9 c
9 e/ P. w( p/ S29    DeuxHero
+ g( _5 {0 F- V  Y$ G% ZMegaMan & ProtoMan team up!
2 O5 w6 j* M3 k% XCustSwrd B + VarSwrd B + ProtoMan B
9 D# D# q8 |4 JCustSwrd B + VarSwrd B + ProtoMn2 B6 V4 {; a( r/ M. V1 T7 V* F
CustSwrd B + VarSwrd B + ProtoMn3 B+ w/ F3 I) Z  N6 H9 K- {$ m
CustSwrd B + VarSwrd B + ProtoMn4 B
, K3 R+ x5 n. k  {
/ g  F5 w! E; S* r8 C3 e30    2xHero
4 s, x3 [9 R! o" _- fMegaMan & ProtoMan Dual atk' d0 a% l. w; x6 |0 E( w+ p# n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) f5 }7 f! k0 ~) U5 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 O. c* `, W5 ?- f0 b* h5 w/ i% vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 X( n9 d/ J2 g6 t& h, N/ h' F2 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 r. z0 X4 j: x# x4 X8 I% @4 P% x$ F1 J- a) c6 i
31    PrixPowr
- F, K. p' \" j9 U, @3 Navis attack at once!, J) W0 {* D: m
Team1 * + Team2 * + KingMan5 K. J# Z  U) ^" G0 n$ _' w( E
Team1 * + Team2 * + MistMan5 M, s% P" D9 G3 L6 m9 L  M
Team1 * + Team2 * + BowlMan5 B; |# A, z5 v; l8 l% h
% F+ y9 n9 x" |! D
32    MstrStyl
, d- N8 K/ E8 O* ^2 x  WMegaMan unleashes his power6 [- m  Y* B& G' c% y+ Z! d
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 a4 `- I& O+ y0 ]( S( U2 a) d+ F* {1 C8 a
StdrdChip (Part 1)
1 T: F  ^. j0 p- T5 Q┌──┬────┬─┬──┬──┬───┬───────────────┐# r7 C4 |1 g( F7 Y" V3 M! O
│编号│名称  │MB│攻击│属性│稀有度│说明             │! p- t: L9 H) g
├──┼────┼─┼──┼──┼───┼───────────────┤
8 B; D: S+ E1 N/ w│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  I9 {! s  f$ B7 ^: K
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& M. `- f# O5 p) i! O
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  {- M: j0 F) X1 u8 n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" Q( D7 S  P3 \8 i/ K9 \8 B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
. s+ C5 R0 S( {/ e( |│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │$ A% h0 d; x: S' k1 _7 S
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 p+ `8 U& D5 d; {  m$ u
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │/ P$ |" J  ~/ X  ]$ I; o8 F
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! d  @8 S+ ]# r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( ?4 G. t1 Z0 b$ ^0 [% T% Z1 m! V│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 R' n8 n/ G! S9 I4 R1 E( D
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │# E/ @, }1 _% Q! M
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& z  H# e: c4 |. @" u& U( [4 J
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
7 l1 X  Y. r( p, p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 ^/ N5 i9 u; [5 a│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 m) P& n3 N% k( S' B2 Z; _+ o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 s- O; x8 ?1 W8 e
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  t7 ^9 r' e) o5 S  U( ?7 E  C
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 n5 a, [* |: l& k  Y# }
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; H3 I9 Z  ^4 K0 `! G5 T' |
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │# Y! m, k1 w- r* X' j: t1 I$ k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& g/ w! B$ V" x  E& c" m. q
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 T+ Z; r8 q( i$ c/ w
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# O4 [2 e- j. R% c8 j1 z6 x: X
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, j' A0 |: X6 T' F/ a6 C; ]5 H' v
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& d  h5 \1 Z: J5 V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
6 n$ _8 b; ~) N8 l# b2 N3 l│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 |- v' Q4 d8 \7 D│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# l& j& A" V) C; r( v, w│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 h4 E$ n; R) S: d/ i│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 c7 t  Z4 X9 a7 \$ M" t│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
4 z$ i: X* d# Z. i- O" r: Q│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" h9 S) U( L* ]. k, ]" M0 l! V│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 a- W6 u! P$ m, k
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& ^* y1 S: D6 @6 V: V+ \5 S│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │" K  F' j- o" I: ?0 W1 a8 [- f
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& e, D* V& N- X
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) b% h: O5 A, W4 ?
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ K- ?* V! f( }; g│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 d# F/ c) ?5 B
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │9 I7 S7 P: F& ?0 B3 `
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  c- Z& l" E+ v│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( x2 V& D4 b% y: G% `│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! Q; a( g# E, F│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: P) v: v3 W- e, N, M, ]
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 ~1 b; M5 r1 r│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 p& \3 g4 c& p│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 r! C: E; C0 s- [│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. Q1 @5 {3 g. [0 S6 T│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ z  g/ B( R3 l9 _# M2 R
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! x. ]9 q& a! @. }│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& d- r4 K) {7 C: A3 \% l* l% O
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
+ d% ^! R# }- c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, ~$ Q( h+ M5 }& a2 O6 x
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( m8 N+ M2 a* A# c% H. A. H. w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 \8 M; D8 i0 b
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& a: b6 A8 C$ g: Q- s7 K
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │' I% c5 {. H4 i" y, g" j2 b
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │, p% x4 q* `- B1 ^; f! S
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* c# R. P. R* \) I* R│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │+ k4 J, I. @: T) U
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
2 v7 C( G6 F! s6 j1 ]│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- m: b- y5 [4 b' U# a4 K
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: P- U2 _2 V$ }3 d+ H
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 [8 g4 U4 H# a; ^: i
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 G9 x1 z# S: _6 V" P  n. h, J│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% d0 H% R# R! f, M: \5 E& i
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
8 o# Q. Y+ q& j7 u7 S0 _" V│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │* J/ `! X: |9 W8 s9 W
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 h/ ?" [$ z$ J  [
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- C/ _- L/ l* Z
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, W  Q( X9 V; z/ s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
" |' }- s1 L+ i3 U1 M│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; M5 T. P6 v  l8 a  w│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' x7 ?) W" h0 z& W9 H│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) _* Z: R6 ?: d; J1 R8 f8 s  W% }│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
  Q: N5 y7 n" z# E1 \) a9 {9 R9 Y│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 i2 s% s- {$ l5 `( f: V0 W│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# k3 Z! w6 O( m
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* |: Y7 T  Q( G! a7 U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. r+ u8 N0 @) o8 Y
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; \1 ~9 T2 u6 N
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) P0 F$ k6 ^" C│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: h) G  {( Z) J: o4 S│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │/ G5 z# V. k& b/ O2 F1 c' [1 Z
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │( ?* i8 ^: H% @. m5 D
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' k4 d, u% h% @5 U3 c8 _& y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, N, W6 M5 P0 d, n) _
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 }4 k& Z$ D: z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
1 d& A8 U/ N7 W& C8 B1 w% c│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- `: X$ Y' \3 y) |; y+ Q7 }6 ?: s│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
; x4 G  q& {, h4 c+ H/ N│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 l/ ?0 i& h. X" ~│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │& |: E" i9 V9 r' [/ v9 W
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 B! q: E( B4 o; J9 w
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 e* G3 \7 B9 a$ C/ \& d│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │5 b5 k2 j7 w& a5 `" \9 V
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │' A) a6 G- U. r# o$ |- O0 Z$ k
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 @1 t) Q+ l: \7 B6 F; w, i) i; o4 e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 \+ }5 J- x% o* u8 v
└──┴────┴─┴──┴──┴───┴───────────────┘" b3 J/ n" |3 o2 r
# ]- v: c+ O& @" Q0 M/ w
StdrdChip (Part 2)
% |" |$ @1 v6 p. y  i┌──┬────┬─┬──┬──┬───┬───────────────┐
) v$ z" G. |9 O+ z3 O  X5 C, t│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 Q& ~+ q- T, Y├──┼────┼─┼──┼──┼───┼───────────────┤
- [6 }$ Z& i* x, z/ \  e" V│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. L. F0 K$ y3 C% v# [
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: \% Q) o  p3 P. G$ g│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ y3 S3 z, r( Q. }9 \+ {│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
- t3 Y" o3 [! y# \2 j) N│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 b% A3 j9 j+ h' k$ b/ w│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 `7 v9 I3 ?9 d, O8 a' d3 r7 C
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
: D* l, B( p/ u+ H│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( {7 q" a' H& z1 R( s
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 Q' a; o+ y  z6 k7 q" w│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) }6 n7 ]( _$ }. ~5 Z│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 c! \% n; }6 o& z, p│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 A2 K$ b! S" d: C( X0 i
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 [8 q' d& Y9 o4 f# T/ `
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ R+ \' c9 h. ~2 b; `│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │5 e2 {1 \) l8 H9 q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) v$ Y0 i* H3 R9 i2 {/ f3 E│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: x. n( F9 P. x" b$ Z$ ?: Z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 x# ^6 U& @/ t- d/ ^9 P2 e' P
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 q& L+ u7 f! v% g! p+ o' q; j8 k
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- A9 f1 Q; s' Z│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 I- v/ e0 U$ n0 ]│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% Q3 w; _5 T6 b, ]9 A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
/ O7 }% b0 b& z7 c6 d6 b+ F  b│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) p8 @+ o* C' t2 |# R5 [0 Z. N
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& R7 _. S4 W& V2 j1 [+ g% u│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 H2 A& I+ O9 `1 u+ L│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 ^  z/ M' I3 t4 a2 R│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ Q0 W  |4 ^4 ~7 c& V. J: y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: k8 d( i) W8 r6 I' B, |
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: D8 b' p6 L! @2 }  d3 Z  }
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
* F4 o* S+ _" d# C* ~│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 o% Z' v% N1 ^- A/ z. z9 d3 t8 i% z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, x$ F3 ]7 k& e│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' e8 `. k0 l( G- P# H
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 D/ `" N) m4 }+ `# F. t% ]│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) Y" P  f. x* d$ ~1 J  W1 b6 g│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  P- E/ E; z) {/ `, c│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' X: r* `5 }/ l0 o
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: f2 `" t6 ]; z: V# ?) [
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* W( c- I: ?/ C8 e* j4 o, C! _2 s* F│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- ^1 X3 }' d. Q7 g  a( i! V$ v│141 │Prism  │60│  │  │***  │Prism fires randomly     │) `* F' h$ P  Y4 T
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 x; ~8 i# G( V7 V7 p7 l
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, R  O% C! o' ^6 ~* s
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: n' r6 u9 c% ~9 I
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; l/ U; @$ t) e' B; I0 b2 Q│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 f6 t: {6 r( t
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( I- ^8 }, c9 r/ p5 N  a6 P/ v" E│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ D3 j% U3 O" h. r# J# F│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 w, G2 K/ F- {& H4 r( s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ `8 g. X4 s8 J8 W7 h4 N% o/ I# [1 e
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& O* H: f! x6 D+ t& v0 R│152 │Recov150│50│  │  │***  │Recovers 150HP        │; Q( D, F# L* c6 I6 ~
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 T4 k0 L. E( d1 g│154 │Recov300│80│  │  │**** │Recovers 300HP        │
) O. S# r1 j  p! K, ?9 z│155 │Repair │8 │  │  │*   │Fix your area's panels    │: J" R) [5 `8 {- m: @8 u9 |
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. n; `" ^& ?5 w
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
- j8 Y+ n* T  u. W1 p- q4 i│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# A- J' h' H4 T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │0 t6 N% w2 V0 n# Z; O
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. U. Z+ o( F- ~- e+ t2 Q+ E│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
- ^1 z' R0 a9 D3 n+ Y│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
9 t3 o/ j0 p  Q$ y( ?7 q# b4 l) W; |& P│163 │Invis  │11│  │  │***  │Invisible for a while     │! H7 I" _6 c& U$ U
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* L4 B' H& |! c0 t  g2 i│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 d' D2 B! Z/ n  K│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ e7 Y) h  r  E" B7 h│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. k, q; o: u8 J) Z9 `9 [/ N! s" @0 k
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' b2 |2 |  f- W5 W0 j│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 s$ h! ^2 T; p$ Y1 I│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 w) V' J2 ^% s' A# r* F" W. _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
1 N- ]& u: }, n, E$ l& q9 E! ?│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- _) d8 K+ _  E# P│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. A2 W+ W7 u$ Z* H│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │5 L: q0 p/ }; B* s& L, H: `
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
7 e. T0 q6 |! [! b* ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) c8 F+ }' U- |1 T; i# [* D│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; |/ H' F2 h  Y4 M4 \- d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; u2 M* b5 a" n% Z4 E" F$ N$ `1 s
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" Y2 j% f( o% ]3 t
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
9 g7 Q' D  m( k& i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! r0 @" k, C' O3 }, m6 n  I* |) I
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 v( f$ D. D; b/ N
│183 │Hole  │55│  │  │**** │Open hole to dark world    │: K; t- |! D9 N( s, |" ]( k% X
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 g% S9 u- q6 }' O  r6 R│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' q4 D$ a9 T# x6 f+ n│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 U( i( g' E! M8 O' c+ V
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! G* g; K$ d- M/ Q' h+ r
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │) S1 |+ ^. Q  W2 |
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 m; {4 ]( Y2 N: S│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 j' p) I: p# g/ O2 e* T  K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
5 w* N) }8 ?& K4 {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
$ g, Q2 [; S9 W7 I' \│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; ^5 e' Q$ {  P7 ^# S
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │3 f# q$ h7 P0 j2 k
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# Q3 |% M6 N% E5 {) R3 y: s
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' w2 A7 @! M' |1 S, ]$ O5 j# i
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ E- o" x2 u5 n4 x: \│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' U  x9 m1 d8 X8 k0 j( j5 M& B│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │* T. ~& L1 m5 J- k
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' Y) z7 |3 ?% J- J  `
└──┴────┴─┴──┴──┴───┴───────────────┘( k1 _8 W! K# I6 Q

- l8 Z5 w% A* q1 q& s+ p- w$ E/ h. o% T1 y/ ]* x6 w3 ?5 ~# P# f
Mega Chip
/ g/ G2 L; K/ o# k/ {1 Y. O┌──┬─────┬─┬──┬──┬───┬───────────────┐
  t- ]( L' K( V2 [8 f8 w│编号│名称   │MB│攻击│属性│稀有度│说明             │, v- f1 D9 b# Z  ~4 [; j  y
├──┼─────┼─┼──┼──┼───┼───────────────┤
( L3 S! w. e: K& A│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! o% z$ b; O. _) N
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* M; d: h  X) p. O: y% k
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
8 |: b$ e0 c; _8 D+ b& W│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* T8 K+ \0 O$ }/ e│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 t: F' [0 f1 ]: h  e  y( b│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% Z; r' Z4 ~2 g
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 t' `" n  `' T! n& x+ v6 k
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# ^  c4 w, I- c( w│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) Y/ d3 V+ \4 W- H! H8 X: t* i│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ e3 k4 m% V1 s  e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 c% Z" k4 Y6 V9 Q  l# x& T; d* `5 N, `│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
5 N8 ]9 N4 f4 {1 @' p│13 │Guardian │82│  │  │***** │Statue punishes when hit   │$ X7 J! u0 K" M+ o, v! m
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% W: p. r2 U) o│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │1 q' z& p2 e% q/ u# J! A  A% `0 ?
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
, q$ M, H. U! S9 S│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 g, H2 d0 }6 t' z% t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 ^4 q$ ^# G1 t5 T" _) E& O│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │& B  f; f9 F" K6 ^
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 L( p) i7 o" [6 ^/ ?1 g│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 k8 r0 y( o3 r, t/ M. C- r
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 m4 |1 c$ @$ u. w2 Z( x8 N. {
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ @9 D  t* i/ b( g# O6 Q+ P
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 P5 B; u) I- ^; }
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 K8 d0 d8 G" O! ?
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- h3 `8 N' w8 F2 ?4 J$ B8 o
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' ]7 k4 G8 ^, L) t: j1 G' W
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │) t. p5 X# z, b2 N
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* Z- Y8 U+ Z( H% U* ]; i" ~& H9 H│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │9 R! m8 j' Q: k- t# d: B0 _9 |
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ p# a% q* k8 I4 {8 x; s
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │. S6 n* C. F! Z6 P, T  G
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 b6 X& t9 h5 c! N0 t6 G
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' Y# l+ ]0 b* w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& V5 G( s/ Y6 L$ E$ _. I/ O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 X; U# r) l  D& S4 g2 j+ K# |& f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 @7 @: E: O* H7 F
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │  Z( |/ e& [. Q7 E0 M5 u( H
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 T2 [" ?% n. n, j4 `" m│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 K# E* @+ k1 G; O│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │3 u8 S; S& ?2 Q. E( h
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
* q/ L+ s2 M# U( {- h; O│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 H8 Q* s0 @0 \/ l  X
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  g( C' {7 j5 u# y* e$ }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, ~! R8 D* a4 c│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │, Z9 w: y& L3 L/ t, L
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. _4 _5 @/ E: w1 b2 [
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% T9 }3 f& y/ }& A% p2 d. e│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" [5 Q8 H9 E0 v  A4 R
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ w( I4 r6 }" i$ s- c4 ~2 R8 v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ @, \8 \- y# [: S  f│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; H: P2 S- {' C7 n│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 s2 H+ H7 @; V& ^, E$ {9 @' W
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& y3 v6 N2 u/ Q$ h4 V/ W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │4 r; J* h# E! G( T8 B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 P- y$ H% v1 X2 r: _; t2 E│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# T/ ~3 N) k+ @+ h! r; {0 p9 ]│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ a7 |* w" J" Y- a│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
, |( t9 J( z  B! R+ F& m│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │& t" P' I5 l! P. g
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │$ r# ^' X) J* `, \
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ {' V7 K; l1 G  q) i2 ^" k1 ?
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: I: k$ l3 u8 y# [
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │3 [) d7 [: j8 h2 Q% r
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' m# a8 H. B# _! W' |; h0 y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 B: w1 v/ i4 K0 I
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │5 A) x1 W- P; c4 e
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │! C+ |) q0 z3 y# C. a; ^7 ]
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 @$ \' V/ l% }2 a$ O
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 X! Q/ |, b$ q# |+ `│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │2 }& {( {: i% q& r8 n$ s
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, K. {$ B+ w5 h5 q& ]8 S8 A0 ?
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 P( Y) k% D, m, z4 }/ X% j│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 n# Q! _; V* ~7 N- G/ P* w│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) f" j/ Y4 t1 C. ]( g& ]: F│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* ^/ |0 r4 _1 i# U
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, P4 b' Y; @- w: n9 G" }5 E8 j2 x│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 U$ R1 B4 ]" c$ A, J9 r
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 w" i* F" J. v% T8 c9 l│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" c) i, D" E" I0 Q$ A
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* e$ B6 O1 G$ {* O' @' e
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ _0 Y2 f. P8 R1 p, t. e5 G7 p2 e$ Z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ W4 {$ {& b. _! ^
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 N, M( ?, l" b! J│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) T+ \7 b5 T3 `6 m; ^└──┴─────┴─┴──┴──┴───┴───────────────┘
  `2 |2 L( b. k& t* y" g) R+ A0 Z
" B9 d: e2 n# @( g1 v) A  \- S4 ?; a9 i
GigaChip (蓝版)
# y' t3 b: H7 m% Y┌──┬─────┬─┬──┬──┬───┬───────────────┐* g- u4 o" i6 K: @9 z9 J
│编号│名称   │MB│攻击│属性│稀有度│说明             │" U# R( e4 O$ t7 _
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 y" w; q* H' ?│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% w8 t- p5 B) j! u; Q& F
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; |) V: Q" g$ l8 `│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │7 _4 k' y) ?1 I: ]! v# Z2 i
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) M) S- E& j: K! B7 g2 y% n│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
) G/ X3 Y1 [* Y# D4 S5 b% S│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ j# X- l. N5 I5 A& A6 Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 l( r5 e4 A. \& B9 b
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 b, H5 |$ a0 x1 C7 U0 e% w. e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 o2 R2 k) h4 U" T9 J4 [* D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │' A! v1 }7 d7 N
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │! C, b" i' \1 C9 @: c( N1 y4 h& M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 z. f6 r3 r5 P& g) I2 d6 H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; I1 v9 w1 f( h# n│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 q0 M( ~: |% q% A5 Z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
1 S0 u$ _! ?+ U- V% c│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 q/ |: s5 Y" o$ x8 A. u
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 ?7 s$ b( n5 @: K& v2 ~│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ K7 b; ?! ?1 F& Q2 x( p0 M│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' u  ~0 a  T4 Z* D+ Y6 P( c% f) z0 q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ u) S$ |4 z- r7 n  S3 U1 _└──┴─────┴─┴──┴──┴───┴───────────────┘6 E; s% K5 M: f/ i6 Z6 h* z
: X! }: S) y4 f# ?; _* w# [
GigaChip (白版)(只列出与蓝版不一样的Chips)
) z; k4 k2 z0 Q$ a  Q. B┌──┬─────┬─┬──┬──┬───┬───────────────┐& f9 ^9 o" v: B- |  s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# M2 [  r9 N) O% a6 j├──┼─────┼─┼──┼──┼───┼───────────────┤
& T: I+ ~/ b/ G" @* r% k│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' w/ d( _5 j  C+ G! F, d│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 @! @. k& \# c' P│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- y4 B1 n* S& h, t9 R% N* {% g│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 O- M) [4 a1 x# [3 ]1 {% y: `  c
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 I* r$ N! V. w/ p
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 u% n* q& l1 ~7 p4 s' b( M7 X' _& C7 I! r: n( l5 I/ W
001002003004005006# Q$ ~4 P  `4 x' y/ r
007008009010011012  ~- ], J* E  x5 H& U/ T5 ]
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% L' I' P3 M* q" S4 j
: B" Q7 |# q: h
019020021022023024
; @; I2 D( F* P/ G, n; Y025026027028029030
. t5 e4 B/ z5 [) ^! `; ^031032033034035036
( C% p. H. U5 E: H; g4 F, \
2 C7 j* [- {0 u[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" n& R. x3 d4 z2 g5 X4 k' G
4 V" D' |0 [# J8 U
037038039040041042
+ x) ]6 \1 u6 c043044045046047048
& b3 P& v: K4 J049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ~# k/ o, C  P/ F  g; b9 J
" }$ N3 z  n  a* e
055056057058059060: I$ t1 T1 G+ O
061062063064065066% s. g7 u3 H5 [) s
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ _+ g6 j- N* L/ `) n8 t. L9 p( N* v; @  N- a5 Z/ w9 {
073074075076077078
  P: ?2 s8 ]6 U+ q% i+ t* ]: X" r079080081082083084
0 M9 _1 F7 b6 x085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 O# o# d9 z' c) t* ~7 I' L; d
% o8 {+ h" ~" m* ^0 w091092093094095096
. r( V$ @- Y' F) ^* v2 n3 o097098099100101102' o+ t! }' I$ {% R
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* J- \7 P) x6 ]3 m% E- \
1 J6 e$ S8 s2 ~: |7 H  J7 y% Z
109110111112113114
* R! ]# p  V) x& p/ H$ d1151161171181191204 L! T! n& r& `5 f
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 f' u9 \- I7 R# B2 s( V: k

7 O& Q( d* |' p* `$ C( R127128129130131132
7 w  v+ A- H$ ?9 V5 {" D133134135136137138
6 M! c/ Y7 I2 p6 ]139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; e) R9 s7 [1 A$ q7 h) z/ Z7 k/ |4 G: X9 @1 t$ u+ u
145146147148149150
: y: b( ^8 `4 Q' C151152153154155156
2 b4 w( }! ]/ ^, z1 S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ n9 I  ^; V7 z# \" @* x' _* }
163164165166167168
+ r/ C+ i( x2 p8 l/ U169170171172173174, u" [! ~/ X+ T
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 C7 B' W- P6 A
/ r2 X. }2 P' C: v( H" t
1811821831841851862 `; N! c# i. \! Y" H$ r' N- D
1871881891901911929 L5 ^" I0 Z: g- c! p
1931941951961971988 J9 H" s# {: _' Y+ L
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 c  ]+ h$ f2 u2 T6 m
. e1 {* l! ]' u  p( f! n' a) `
001002003004005006
' W6 i3 K5 I. ^) S2 s" U007008009010011012
2 F4 I) L5 C$ {+ [% `1 R013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 i3 X- A% [: w( l! b1 y6 D/ t
: F  S9 }/ o1 @
019020021022023024
2 R! K6 ?& Q4 s2 P025026027028029030; T3 e- f5 o' N) c
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" ?0 ?! u. x/ L8 ?: ?6 J

" k6 q- e* s8 d5 K! V% x0370380390400410424 C  N7 p8 Y( l1 y7 J+ w4 J
043044045046047048
3 p6 I0 M) s; {049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 n; X5 D9 k9 v1 J
3 @* H; u& Q7 L055056057058059060" _# o' c/ d" a6 g$ [
061062063064065066
; a. p- h/ `  d067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) _; b8 [4 H& R9 E5 `. _1 O7 `1 l: J/ [( K9 m0 V! W
073074075076077078
# s% H% B# |2 W) n# B% }/ _) ]6 O079080081082083084
. Q7 r+ _" }. @/ A085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:" a1 k7 v; n! C

# J9 y4 b5 t* @2 |7 u. w001002003004005006
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