转载请不要删除以下信息,感谢您!
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1 |" N. k2 R: Q9 \+ e■● ■ NintendoWorld 站友xliz原创4 c" Q. N2 b7 ^8 y
■ ●■ http://www.NewWise.com 1 e% `4 O2 w4 S
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洛克人 EXE 3 Blue 卡片组合
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' O6 a$ J& b0 r- A% u! J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. `$ }( r$ ]: u
大家要看日文版的P.A.或详细攻略,点击这里吧!% P3 i H; P8 B" l, I# R4 E+ N) o! q4 V- E
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* S& t. K p. R; t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " a! {7 n$ s3 I7 `( W! i) v" p+ k
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以下内容格式如下: z' M, H) o1 J, A p0 m
8 U! M- A* I4 y9 q, o8 [& m编号 名称
* C+ I5 a( F8 ]0 x" W' C说明
, G& S Y, M( V) U' Y/ H+ n1 B组合方法
8 C9 k) a) \, q1 r I! x R---------------------------------
) f7 j4 @; v9 G$ e01 Z-Connon 1
( {; h/ `7 u' m3 @1 E. a( fUnlimited Cannon for 5 sec
& H) z( T; D) W, nCannon A+B+C- s$ H( }2 Q% |' ^4 ~! s% V
Cannon B+C+D p. R x- l Q1 c6 Y8 h* s/ ?) p
Cannon C+D+E
% T7 ~3 I, N- R( B& I9 \1 Y* Z
, l5 H6 U$ j* |" b9 [02 Z-Connon 2
. A5 y+ I' k% V. k2 f6 M- xUnlimited HiCannon for 5 sec
( m$ f8 |) \- L. q- rHiCannon H+I+J* \( J) X- G, O# |9 R$ [
HiCannon I+J+K3 C( }7 N- p8 a, j, U1 I9 M
HiCannon J+K+L, ]: X( U8 U3 E) ^% r, t' Z- `
1 {2 C4 |) G' Y( v% B
03 Z-Connon 3
& F$ r9 E, t! R- X9 n0 l) dUnlimited MegaCannon for 5 sec# m( x& b A) q5 E
M-Cannon O+P+Q
# D* |% c+ }8 w# S7 J* `M-Cannon P+Q+R0 Q i+ m/ G- m% a
M-Cannon Q+R+S
& u" l! B* _, m6 b
/ L% }. p' a' v1 U04 Z-Punch7 T: i- V4 C# q m, {
Unlimited GutPunch for 5 sec
/ b7 N* h9 G) C0 ?GutPunch B+C+D
3 G, S5 R; i% i5 l5 J# I9 AGutPunch C+D+E
5 f% r1 s4 Q V( w6 GGutPunch D+E+F
* E% {( h1 L# G3 c1 a9 @5 v( e# H2 }4 x
05 Z-Strght
* R. _6 t5 ~7 U8 jUnlimited GutStrgt for 5 sec2 }; @; r" Z3 i# \
GutStrgt O+P+Q$ j: `' B. m# J8 f6 e
GutStrgt P+Q+R' R0 ~+ x @* i
GutStrgt Q+R+S
% _9 e1 j' I: I! E2 z
7 T, y9 X$ R5 T9 l7 }4 q06 Z-Impact
, Y4 T |% I& F. c6 `' b" Y% uUnlimited GutImpct for 5 sec( f8 r% U- s; \9 G/ i% p
GutImpact G+H+I
& ?: O# k6 P% |1 u' eGutImpact H+I+J
+ H. @6 t3 @1 K' K8 ?GutImpact J+K+L; ? U2 O' f, W7 O2 B
7 b# _! ]) y( k07 Z-Varibl& l% H2 I( C! W# T! }, b$ E% P2 g
Unlimited VarSword for 5 sec
5 ~5 z& I& ~; k9 h9 r+ bVarSwrd B+C+D, L) B) ?% a$ J& _1 s) V2 e+ j
VarSwrd C+D+E% X# N; u) r5 x+ Q; j4 ~
VarSwrd D+E+F
: Y; O+ S3 Z1 F
7 J" ] q5 n5 h# T% ]% d08 Z-Yoyo 1& U4 v1 d+ x, u K9 `/ Q8 n
Unlimited Yo-Yo for 5 sec
/ {0 W5 o6 M* D' WYo-Yo1 C+D+E2 @" d3 |6 h$ c1 F% S/ n
Yo-Yo1 D+E+F, p3 t+ T" ?- \. Z$ r& K+ K
Yo-Yo1 E+F+G) Z# k1 I" Y* C4 ^* ]; C3 I |1 ~
$ D! B" @6 D& C9 x
09 Z-Yoyo 2 D# w; n3 m/ N- D
Unlimited Yo-Yo2 for 5 sec# u6 U) E4 c* L, T
Yo-Yo2 H+I+J
3 Z- d c) g+ v( m9 x# V+ G/ gYo-Yo2 I+J+K9 p. j+ e! j/ R9 S
Yo-Yo2 J+K+L3 T& e2 q, C! g; v1 e
F- T" |8 M% R, i1 a% G* g- k10 Z-Yoyo 3
# W5 B: ] B4 E% n: O( l$ P4 Z% _. ?Unlimited Yo-Yo3 for 5 sec3 g$ o: P' @) N. n: d, J- z
Yo-Yo3 M+N+O* p. F, q: e# r7 L3 `% E$ a! t& _% ?
Yo-Yo3 N+O+P
/ N+ S8 {: C' z$ {- oYo-Yo3 O+P+Q2 Y: e1 z7 m4 a
0 ~( Z4 t9 @0 D* W- f8 L( c
11 Z-Step 1
1 f+ o$ k* K: t" zUnlimited StepSwrd for 5 sec# W; `1 j, ]9 w Y; I: n; ~
StepSwrd L+M+N
/ k, I0 c3 t/ O% W$ M0 z( i6 {% qStepSwrd M+N+O
' T( X+ r3 V4 m) z! HStepSwrd N+O+P
2 J9 t( V- b) K
# H. f0 d% w8 d# m7 H12 Z-Step 20 v2 d/ p0 @# w
Unlimited StepCros for 5 sec: X/ j9 ~) z. L h9 z2 ^
StepCros P+Q+R# B1 @3 L4 |( r+ p: d
StepCros Q+R+S
: \# f" x- \1 ]6 }StepCros R+S+T9 M- o. C8 k+ k/ [& n( g! F4 U
5 W; @$ p! u( u1 o! S- A4 K13 BubSprd. C: i" ^) C; X: ]8 |
Attks w/ spreading bubbles!: `; Q1 S |, Y+ w) m( T' s
Bubbler C+D+E
; o- Q$ q' }, y' K5 JBub-V D+E+F$ ]! b* p- v7 \
BublSide E+F+G$ ^7 ~, J! g3 z w; ` i& h7 T
Bubbler E + Bub-V E + BublSide E @+ ?1 w5 U0 y) n( o$ L
' ^7 K$ u0 I4 w9 w- z# Z14 HeatSprd
1 Q! N* z% ~( s7 g( n3 H1 jAttks w/ spreading fireball!
( A5 w" V% d/ q# R) b, @HeatShot H+I+J
: c+ L& b0 q( O4 @4 e/ @Heat-V I+J+K
4 E( [; Z' h; O5 l$ Y1 v4 v7 qHeatSide J+K+L
: n4 [; G) Z: n9 J* \# KHeatShot J + Heat-V J + HeatSide J) U$ J" {8 }! w7 x. h/ i8 z3 y; r" Y
, k+ K, d/ {4 E$ _# I9 t |
15 H-Burst1 Z: q! @$ I3 ?. p
Creates a giant explosion
, o* x( d s4 p5 G. r5 }3 \Spreader M+N+O
. I m3 _6 R2 g, B4 \) rSpreader N+O+P% G5 q& ?9 J0 Y# I- G! U" V. P
Spreader O+P+Q
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16 LifeSwrd
3 Y% K1 t3 I) a/ Q9 b# xSwings a huge 2×3 sword!
! l. s6 S) @& T" w0 ?7 G* nSword E + WideSwrd E + LongSwrd E
- n" y; `, T) K& y# lSword L + WideSwrd L + LongSwrd L
- L' k% k; I0 j8 E- `8 w8 _, FSword Y + WideSwrd Y + LongSwrd Y
+ T* p: [8 e' {) J4 o" l/ W# x9 \* Z. I: j
17 ElemSwrd
/ V; |0 z( ~+ W* iWide swrd contains 4 elemnts
. M/ i; z0 w) W" \. L5 w4 p; e' xFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ E/ X/ J& c) Y: \7 D
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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) l/ B/ m. S0 ]8 @" F6 r6 o18 EvilCut
- ^: ? d2 ~2 q0 K" [Step up 2 & make 4 atacks# m. Z A! C2 r
StepSwrd P + HeroSwrd P + StepCros P6 O$ b1 G4 g; Z( E
F$ @" h* W' b/ G+ l0 G2 Z& v% A' g, `
19 HyperRat) X9 H0 a J1 {1 }
A giant Ratton charges!) V% T1 u7 u! n, e2 U7 |
Ratton1 A + Ratton2 A + Ratton3 A* i6 P* \/ Y- `% a
Ratton1 C + Ratton2 C + Ratton3 C( p3 M( Q) P* B$ v: K
Ratton1 F + Ratton2 F + Ratton3 F9 I' W4 m! U0 N$ j, Y4 j% g/ |
4 H* t! ]" L! d, l; A8 c20 TimeBom +/ d; p/ E6 c$ \& l3 Z2 E- O: m% c( p! O
Sets Time Bomb in enmy area! W0 v1 ^! |. j) Y% }, ^
TimeBomb J+K+L6 X% F3 j6 ]1 h
TimeBomb K+L+M- k C' O {0 B
TimeBomb L+M+N
' G. h' c% u# W+ Q- s( x4 @ @: R; \. Q% P# W3 p# w4 b; x* d
21 GelRain" u* j* [- Z* ]. J' B# i
Gel steals squares
* ^0 c8 \7 O" d+ J3 Q! X# l* zMetaGel1 B+C+D$ U) ], h* n7 w
MetaGel2 E+F+G3 H+ P9 b* f+ a. V
MetaGel3 S+T+U. {& E$ e: h+ \+ {1 G+ B
2 ^) ` {" n2 G9 B% ]; C22 EverCrse
0 d; W5 Q. h; U( m8 jShield chases enemies
- T# R ~ k, Y/ p8 pCrsShld1 C + CrsShld2 C + CrsShld3 C
$ a1 n- X: p' m( q. q$ }/ x+ TCrsShld1 L + CrsShld2 L + CrsShld3 L4 Y& F9 z- G9 a/ w3 M; ^$ p
2 `) d& s, v- s) J" u23 MomQuake
+ {6 v9 V* v8 r" I) Y, GAwakens Mother Earth!% C! ~1 G3 r; F! D8 w
RockCube * + RockCube * + GodStone S4 F) [0 V6 g9 U% ]- o
- i3 A4 d5 F/ | {24 PoisPhar
- I; v6 v5 A- I" o. sPharaoh generates poison2 m, B5 o: _' o* i7 B8 O8 X4 U/ T
PoisMask A + PoisFace A + Anubis A
/ H+ T) i5 F. Y/ \
. w. c/ |4 c2 R7 U25 BodyGrd
9 d" ?$ P6 y( i# Z- p4 `Bodyguard takes out enemies ]) w+ r0 d: U" j. X- L- {
AntiDmg M + AntiNavi M + Muramasa M
; R* ?4 |3 N5 e7 d* r) S
! @6 I) d# O2 T" n/ D' v9 n26 500Barr
2 Q# j9 m0 T$ h. e/ JBarrier absorbs 500HP dmg! U8 A' O& @2 _: D/ k
Barrier E + Barr100 E + Barr200 E
4 Q) f, B5 u1 a3 c+ OBarrier R + Barr100 R + Barr200 R
8 G- k {0 [; G" I2 i( \5 g! Q# M( B. }: w
27 BigHeart
( l3 `8 y0 N5 Y) `Attacks, then heals HP! \6 r- ]# _) A3 m% S) X1 i# x' F
HolyPanl R + Recov300 R + Roll R
; c S( W. X' z4 o+ K+ fHolyPanl R + Recov300 R + RollV2 R& e! d8 x; Y4 ^+ x! v, n% y
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot; F& q5 h& N$ |
GutsMan throws MegaMan!$ r, `* Y6 Z# u" ]( I% K
Guard * + DashAtk G + GutsMan G4 f, L7 i5 ^4 j' J% x/ e% ]9 E: K
Guard * + DashAtk G + GutsMan2 G; S5 h0 S: e0 h+ }0 o; J
Guard * + DashAtk G + GutsMan3 G
, [) c# w2 {( t% Q! x+ qGuard * + DashAtk G + GutsMan4 G
o2 u* ^' d; L4 j! L i7 ]
8 c& [ o' E# X% _# G29 DeuxHero; ]0 W! H( s7 c5 j* w
MegaMan & ProtoMan team up!
* b- l: D: q/ _ T8 H& _CustSwrd B + VarSwrd B + ProtoMan B) G4 @1 V4 L) |% a2 H: q+ ?
CustSwrd B + VarSwrd B + ProtoMn2 B
1 Q% C1 X2 [' ]5 f" mCustSwrd B + VarSwrd B + ProtoMn3 B3 s n$ @1 _, U0 m/ a) \
CustSwrd B + VarSwrd B + ProtoMn4 B
& a. l6 h' A0 d# ]" Z1 n+ ^/ X/ Z: S2 i3 l' z
30 2xHero
3 U1 ]; J, D. v* L: g5 a/ E. nMegaMan & ProtoMan Dual atk
; z5 ~3 H! o7 y# r D; {5 b6 JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ ?) B3 V# D. t. S X4 N! [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 V5 y* b1 G7 G& HSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" p; a# f' N2 c. A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ |% V5 J1 P1 Y' o/ Q
# V) W! W; B; W B* t# z+ t1 U31 PrixPowr
5 h9 o& g7 K1 L) \; l# b* A( e3 Navis attack at once!
" p# P/ x( @8 T2 j( n5 UTeam1 * + Team2 * + KingMan5 K6 k2 k9 ?3 _8 M4 \; K- Y1 N5 ^ Q
Team1 * + Team2 * + MistMan5 M
' K9 K) _3 E% j3 t5 s. b# T1 hTeam1 * + Team2 * + BowlMan5 B
& a( _$ C( h* y! Z& w: t- d" M3 \
32 MstrStyl
9 P* I. J7 t" |* bMegaMan unleashes his power
* p$ Q9 G9 W9 hSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 T X( w4 L. E* ~" r( ~$ R. M2 m/ G. U4 ^
StdrdChip (Part 1)6 H& ] V( |7 `, R
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 X5 p. F' f2 k% O* |│编号│名称 │MB│攻击│属性│稀有度│说明 │
' q- a2 P0 E! L' t├──┼────┼─┼──┼──┼───┼───────────────┤
8 C9 i4 Y4 }0 _; w3 f/ M4 \7 a│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │" S7 R6 V8 M6 }* X- W4 ]
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 S/ G+ h; F3 a9 J8 p: p│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# [" B7 N$ Y9 {# P- Z) e8 s│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* b0 [' W$ m& ]+ }│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: \1 y Z+ G- E6 U" L7 J│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# H- ?9 `0 t0 V5 V& F! S│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
9 \) \" o- z( F( z/ }: A│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ f9 C4 S+ p( Z% A1 _0 r( V
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& n- s5 V, R, `/ @, [! u# k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 C3 C2 M& M% w) U9 z
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: B$ l5 O! V3 `0 Z; g7 D5 \│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 p2 l1 F" j% i9 S! ?( C; \│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# ?" Y2 @: q8 f8 l I9 _" r
│14 │Spreader│16│30 │ │** │Creates a large explosion │; a+ V. ^) o7 V( R
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 I! ~. D2 |* G; w* N
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │8 D- {' f# x9 B/ C0 b& g. b, s
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& h+ I1 i; ^! q) L( q3 i7 ]
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 F6 w$ L8 P4 ~8 H$ ^│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: d) y, `: Z; k" l9 i* _7 G│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ e1 Y6 V- M4 S3 _│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# R! q5 z" o7 Q0 n3 s│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 d6 B- `4 {0 y, W% V, k
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; [* u! S# r$ h! H0 m2 r
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" } I, x4 s: J
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ Q" M' B3 x8 w T/ c
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │3 Y$ k* D( t7 P6 Z
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- M# ` E( [8 S1 q/ C n% k│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- a, d# h, q6 o$ A7 f9 O. C
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 ], ^& Y. L; z8 Q2 i7 o& ^" a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 s8 W6 y3 m& I: i: R
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# U" j1 G7 O' o$ h1 }6 r0 c
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* v; \' A' r0 i! j W│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' W) L3 j7 x! z4 ]
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
* I2 y! R4 L; e; A$ B4 Y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 A' `% C+ E' h) C% S2 k
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 A/ n/ F6 q& T2 q
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" l/ F; \0 H, Z( B
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 c0 p! ?1 V2 V& S
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ X- ^' h8 y3 R) E9 `' g3 n# j4 @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 _) t* S, d2 C0 K7 L4 Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! w! `9 v |2 T8 G+ h( a7 O* s9 V│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% r0 g9 {" ^. e) o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ e8 u) K8 J8 {+ y" ?$ |. h; z│44 │ShockWav│10│60 │ │* │Shock through enemies │
( S9 K& l% l; Q3 X# S. e│45 │SonicWav│26│80 │ │** │Shock through enemies │( y: a7 p5 |. t. v. b4 v
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
. d* q- B# u! J: c│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# u6 r6 }( b! J% B" v) q% m; n│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
: d3 ?! z0 i7 J8 {( Y* }9 [3 K! _2 R│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- `+ K9 i" L; {$ \5 H│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' Z4 h1 v; S0 O q0 ]: l│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 A6 }% J/ [# J; @" i' i│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! Y+ b' d# [( L7 E5 H│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 [$ z4 E$ ]4 h, S+ g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
$ z( G U3 a/ \. s│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' @' K2 f. ] H│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 j) X* I- q( j/ f( z3 y4 i$ N" V
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 P. s$ V, G( ~+ ~" G+ k! T
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. A' F# S5 R# S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ @2 b, f% g& Y% A5 t; A
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. V; B8 N( t F' T3 y5 c# D2 H* z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* A" t7 Y) |4 R9 h│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" _6 n$ |7 k9 b& \│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 X7 L6 t% Q% B4 H
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
, `! U* ]3 N( X/ G9 n1 T- q│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" l+ w* D+ ?* S3 G9 J% h4 g│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 I- z( L8 m q0 C) [3 e+ Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 p+ e# n q' v/ [ ^4 I: r3 D% v+ L│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' n, `7 d# u9 F, |. p
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ V* a6 c6 s9 m$ @+ D: \# S
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; g9 H, R( U* Z) o$ G+ ~
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: |* D9 B# r1 T│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 A! M* z4 n1 }+ S$ @4 D, p
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ N. M( u4 g) O: H- D2 i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( v. `, w2 v+ Q# d1 P$ Q# N9 M3 p│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │" Z0 ]- P6 h8 ?' O0 m' X- n H
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- c: |; V3 \3 k2 w% z/ b3 i
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 L+ T. m& g+ B5 O1 g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' |6 O% ?; l4 I3 P6 V2 M/ K4 s│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% c8 h8 d! d$ `- g! Y3 t# a│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 L; z; K1 s% U; L9 [# t│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ P8 r% J) ?& m9 v# r# X
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 |% x8 q1 V( C/ D
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% M2 o3 R% U4 k' K4 [│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) E3 n+ E" S; _+ n3 V│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( y, o7 P* ]" i! I+ q6 f1 u
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 w& G7 g# y( Z/ r│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- w" l2 j' j7 W0 ~( `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 d- u0 G/ q, c8 j' C
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │% k4 f- w) ^/ [
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 y# T4 @, {: c" M) V2 y; m
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" Y+ m: W. x* v4 \) Y& E│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 n+ ?) H Z! m
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 P; {, v. J" [; N- M6 H
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: Y6 d& C; W& e) L- r# p9 n6 Q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │& a0 n& b1 m: R4 W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: X; I+ s! o% g: X
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ b8 r5 t2 D" D$ z" q: Y7 e( m& c
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 R; I+ Z# A; g1 I/ y4 a6 z0 {4 g│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% H1 |: t, E! R5 L7 c) _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; ^; k4 h" E2 s# ?; t. X# P; j
└──┴────┴─┴──┴──┴───┴───────────────┘
# X ]" G. e' w5 s' b! o' g7 N- I8 i& x$ X H' u3 O S
StdrdChip (Part 2)
) d$ m/ ` H2 b2 N# G/ D┌──┬────┬─┬──┬──┬───┬───────────────┐# H) G' w+ m* h0 H6 O' H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; W5 v- _4 R: y├──┼────┼─┼──┼──┼───┼───────────────┤
/ `& K# M' S# J# v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ B6 Z# [0 v+ r4 ^, z│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ b" ~: M: M F% E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 I% ?# z; U3 v9 | U) T# z/ M│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; b; D7 j( i3 ~8 H. @│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, B8 K; C9 G. }. X5 q( q. l( h" z5 k9 k│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' `7 Q4 a8 L) b, _│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 a2 X3 T! K4 k! c7 Z' ^
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 g& s; @/ T K# N/ |│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ k6 K6 n" P3 ^2 T! c. P/ a
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 t- O1 k* g2 L( ?8 | e/ k
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! Y. p1 \9 L [& {# J9 V. k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 D1 A8 L* S7 R# I5 i9 ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 _1 P) V" b* f, l2 \9 ~│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ P q/ W5 d) D# n$ L3 o│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │. H& i" _) ~$ F% e
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 }7 |1 Z( _' J* ~+ ?3 }2 w8 B│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
1 s6 S; i% V; I3 R" v" ~% K1 K9 G. ~│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& Z2 M$ p4 M$ B- L│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. B: ?# l& v* h/ e7 g# k' Z; R
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 U1 a9 m7 U- r E- }│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 W3 [, `+ K/ C( y4 e& ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 ]. j% v8 F7 Y/ `+ e' ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 ^5 s ~! l) I1 m2 Y. C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ b* G6 M |# a$ c- [
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 E. F0 ^+ X2 E& y; f9 m│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 D. l! C: k2 S% O8 d; `& o" u
│126 │Rook │30│ │ │*** │Protects you from attacks │
' Q- r- Q% u3 B│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( v( e1 v) L$ n0 y6 U( j, M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* J$ W& T/ U! B+ Q" c: w6 \
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ B4 g: K6 F* @( }( e t2 u
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
* |* N M7 g% ?, F* R& Q# r' U│131 │Lance │46│130 │Wood│*** │Lances through back line │! R* J: B X5 I6 H5 K
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │: Q) x& s0 {" ^1 a7 g8 Q' U
│133 │Guard │5 │ │ │* │Repels enemy's attack │
7 H7 ~" ]2 ]/ J0 _% a+ i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& D q) f9 Z# k
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. k2 A* [+ ]& `- @, U( l* G│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" ^* y' p" e7 v$ h( g! p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 S! L2 }! H) F6 b3 G I4 ~5 ^
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │4 |% I1 M3 C% z/ x: ]. m
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- F5 K" d$ w2 q/ I) K│140 │RockCube│9 │ │ │* │Places a rock cube in front │) n" C; K* b$ B( R5 E& ~
│141 │Prism │60│ │ │*** │Prism fires randomly │
- c k' z9 K7 C# E: W6 f. o3 v│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# v4 c& C! t. b! Q8 s& g│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 g5 M" I2 V8 Q( v$ N' y1 x
│144 │Fanfare │32│ │ │*** │Take no damage for a while │; l3 m" A( `9 I
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 D8 h/ M: I$ k1 N│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
1 N% ?0 f; V# s1 c' C' B$ n│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& V; v E% Y% n) n0 \, B, P4 C( j│148 │Recov30 │8 │ │ │* │Recovers 30HP │) `- D+ _0 q. @! _# [: ~
│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 W" h! F) p0 K0 {! |6 a) y│150 │Recov80 │20│ │ │** │Recovers 80HP │8 j5 ]# B* Q& V' d3 m' b
│151 │Recov120│35│ │ │*** │Recovers 120HP │2 ]/ w0 A2 h+ j( Q% b
│152 │Recov150│50│ │ │*** │Recovers 150HP │% [% J. J- t. b8 [$ {/ F, x' q+ }" w
│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 N2 |: @* k, r# Y- m$ O│154 │Recov300│80│ │ │**** │Recovers 300HP │
7 C( ` Z2 M" C E& b' j3 R│155 │Repair │8 │ │ │* │Fix your area's panels │
+ w0 ^/ Y* A( \) P7 v5 l B│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 c$ |4 x2 o) W4 o# o1 U* \/ T
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 e+ Y* ?4 @7 W% i5 Y│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- _, M6 U" [ u/ m# t1 g0 ~" c│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ A: s9 q0 C. }( I. l
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 a5 I( F E, ?6 X│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │0 W/ H" }2 L# f$ \
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 W4 B3 i. U; O+ T" q" _│163 │Invis │11│ │ │*** │Invisible for a while │" H1 x% |5 E' U
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' E3 ?' S8 }$ i0 \& ]8 C
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ u' ?6 E* y6 k# r2 U4 \
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 \* L4 _$ ]3 P# V│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 Q# y) |; u/ N, H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 ^% R# @2 C+ n. i" B3 ]
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# u T% G" Y+ q6 J) O: S% F; a
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# B Q' g% r0 ]/ C+ b
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ a* T! @: P% R# R
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ V; o& Y( i; U/ y& W' N( j5 K; [1 B
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ L2 J; V& c9 J│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- @9 g4 Z. d5 \: o, y0 E; u) w4 W│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* _% H; ^3 ^& I6 _" O4 `2 y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( L( _3 ^5 \2 {7 D8 e! Q& y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: H: c$ ~- c! L, d7 a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 T0 b! V) ~0 @) P6 s8 |5 s│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# H! B# H- x; u& X; s* t2 e: B' M
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 K4 R6 L9 Y+ X: }! c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- `7 }6 g3 ? J: D; a# n6 [0 x' \│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
D- S) B- C% m; z( j1 U! w2 Z3 w│183 │Hole │55│ │ │**** │Open hole to dark world │: R+ V4 B+ `; V
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 u) g& w0 f. a/ q; d' u: C8 m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │. X J& D0 {7 S' C( T
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 S# T3 R- H& L│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& t7 x4 A( y) q6 K$ F│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. J3 I0 s4 d5 V5 ~│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( l6 c0 V: L$ [; `3 G4 R, K$ E2 l6 A1 K
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
2 J" R; K8 G) v* m' K│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 A& g7 a* i# u; B│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* h) [: n. G4 Z6 E1 N+ A2 x2 Z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. S, U% {" `* h% b│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. I) ~( f: q$ C& S; e" O. X│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 s2 U8 Y. z* d$ a5 P
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) G/ G5 ?6 |9 P( A- d1 g│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 ^# X1 _, Q: J/ Z
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 l6 _ d, L, Z. j7 b# V, F│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) n8 r+ ?' T, ] l│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: `- C$ \5 c$ v7 U( j) S& I
└──┴────┴─┴──┴──┴───┴───────────────┘
3 x$ O' U* {2 K" U9 |1 ]" s
# D+ P8 C! [. ~2 J
7 W/ R2 J; _3 }2 B2 E0 h, RMega Chip2 q% H( E* }4 s& C$ x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* e/ E$ p7 j5 V% g# F│编号│名称 │MB│攻击│属性│稀有度│说明 │: @" r0 h C5 I* T: u8 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
: O3 X3 Q8 W( S% m│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" h+ e8 E. Y1 L; W' g│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: w4 \) W) E; J" h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 S: Y! _2 z; G6 A, F I; h│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
' J3 }+ O b; n, Y$ r1 |4 N5 j. v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
Q# h7 U/ N0 S9 N5 Q+ r3 @2 V$ f6 h│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 Z" ~- Q* w. u" c) ^│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! t ^' o* h8 g$ y0 Y1 E4 V│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │4 c" B$ m6 ?& w8 i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 f! \- ? O! J+ f9 u2 E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 {! {9 |/ ?; h$ c7 w2 w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# c" n( @+ t$ D" U4 E$ ^5 C│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 k! T" X1 x) U0 e0 M4 u. H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
6 w" i* o, A" }. _. T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 X& \- Z/ i: K
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
F; W" S, s2 ]! U9 x2 v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
Q0 ]! f3 r+ L4 x: J│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 B. \ v; O8 |. ~0 ?│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' H; v; L5 f' U
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 t% u% Q" c. [5 c$ a! P8 a8 s
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( ]! K2 o8 K x$ v P│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
p M" A5 n1 a& t" w& T' H5 S│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 k0 [' J; W/ b9 p│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 P8 E% J) N% U' |8 [1 l6 Q/ ]: U
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, [. f* q s' A/ m! v# N) j│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: l' o- ^% j5 ?" }1 o( b- L$ Q
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 @9 j6 c# d4 u: n7 C0 ~
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 }5 d, i p6 B1 e! A│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' l' j7 a( K; d) j5 E9 x) R- B5 k│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
. E# R; K1 @+ Y" D# U- [" ]( O% O│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( A9 L9 E3 b6 A9 y+ X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! F: k a$ M0 i3 D│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ x5 `! n3 e- G0 U, L
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. Y$ @$ L1 }3 p' L8 A' s- F
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" d, i; |; D- x. W- n$ k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ d$ f, B! Y4 T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ J. Y' E, i8 [; t9 p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; S+ i$ Q0 G e* F1 g
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │$ n9 b" A) k: s$ h& Y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. ^# K+ ^3 g& x
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │/ l) J& a; Y+ [- j8 Z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! e3 u' V' s, U1 M
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │8 x; {* E( p, L# b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: Q% r+ o; r5 k; y7 q* I│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* {8 s' T: a- x% X0 A% T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* V( {8 k' A/ Z4 `0 u" O' H: w4 K
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 p; O/ r% F" I6 V1 w# n
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# u8 l9 y, y& P! u( X" K6 l│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
; ^) o7 z' U W" E5 f│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& @& c" t }! f# B# _
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: a. G# L2 I, A0 \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( Z& f n1 }+ ]- S7 n( W# s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. y/ c% j# S4 @- d3 e7 G6 c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! Z' c- Q# b0 k5 F; N7 n- x" n/ t│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, S4 @6 I5 v6 ~: f3 l6 N│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, f' H! r; L* E8 _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 U0 [0 U$ l+ `; y1 W$ H: c. l' P' ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: c( H9 }0 K% u- ^5 H3 M
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 s# {2 Q1 [3 W
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: }8 `8 V& h, d4 Q- v. i│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 E% B7 a; T2 e0 h0 y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; F* X# a: i1 i8 c2 l& ?" V│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 ?- x/ t% g3 m0 M# \7 T+ t- \; ]
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" Q8 E; @, y, Z2 v/ n: j; I/ t
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# l$ g. ?6 b. X│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 ?) u8 P8 C& Z* G% p1 C4 N/ u, ~
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 G0 ^6 u0 i4 E$ l0 M
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' G s+ Z, w: X7 ]2 }$ F* K│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ e" q' b) @ Y3 R
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │/ q. \6 ]! z3 u4 s' A, I
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( K+ @9 c* [, \# c( P4 c2 b! X7 r│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 `: y3 h/ F V" Q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │3 C' y" \: s: c) g/ a0 W0 C
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% t! t3 g0 z- c2 S, Z* ~8 F$ L$ R│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 y4 {% J$ b8 ]2 X% {9 [/ R; c│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; X" ]1 `1 l+ L! C, l! O
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( b+ w% \, y; F. N. I│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: A& d7 |3 j- G6 @; y3 }8 ~- O, f8 Z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, ^; g+ I; t; C4 p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 ~ Q4 |' \; Z: u) u) f│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, F6 I5 _. y' y' b4 F│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 G* I: G2 R. H3 l: G' S; c( G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- [9 g* m* k9 ]3 @8 R/ W
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" O" z, r, w) M2 L$ `" `- ^2 W│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, k. I% Z3 \$ B5 y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 |8 G# Q6 W8 d9 w7 L6 n }
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 m" f- j+ l. y& F: y. K. Z& A: u, z
5 h$ T$ j0 S/ |- w3 M
GigaChip (蓝版)3 C* Z. r9 _ r0 ?# @, N6 r B H
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 o2 Z3 K* t, D$ f4 @, q8 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 J( y3 g; \1 I' ^- x├──┼─────┼─┼──┼──┼───┼───────────────┤
7 ^& I3 S7 M# U1 y! Y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 F. B: F4 ^ b1 T│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
2 o2 F; @ m9 o│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
2 V, @0 _% h3 H3 w2 ]# u7 a5 {│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 A8 r' w% E3 z' e/ r9 l; ?0 _& E
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: G2 b3 ^ [* C H
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 z3 x# L* ^ m, x+ s9 ^
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" `6 v$ ?% i+ r. F3 E3 _
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! o! ?3 P) Q& e6 J6 s* ^
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: X) D- H8 m7 _& v0 Q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 B; N* I5 a. w" {9 A" P+ R# \) C│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& q" w# \$ y. x* Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 |5 X" R+ _; W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 B2 R8 b- T' h5 }( ]2 w│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" T1 n0 g, S- \! b3 K! `│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) T2 v# q$ c" }% a9 R& U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ i( w- v2 u# V7 a; T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: P# P# b) R7 E4 }8 |9 c│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% K8 Q8 {/ X( p' B6 m% v6 t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 C& D# w2 X( c& {6 u: B8 T/ ^
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' X) S9 D- ~9 K$ i$ y$ r( A
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 L" \6 Z, X3 L% U. b0 h# t J! d+ V; ^; {0 M$ E
GigaChip (白版)(只列出与蓝版不一样的Chips)
" p; V. W: v2 B: |- o" D┌──┬─────┬─┬──┬──┬───┬───────────────┐
. i" y* _* W/ h1 d! Z│编号│名称 │MB│攻击│属性│稀有度│说明 │6 m r1 z9 u, R* d0 {
├──┼─────┼─┼──┼──┼───┼───────────────┤2 S+ N4 W+ ^/ f( c! t8 R- C5 c1 J
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ l9 b5 b- g/ Y2 M, @; c& L│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 Z6 O# ]' J; w/ j) k7 b2 X
│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 S& M/ n$ k1 S; r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ ^& \9 d% o, v/ H3 ~5 m, @└──┴─────┴─┴──┴──┴───┴───────────────┘ |