转载请不要删除以下信息,感谢您!
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4 R& M) S* y9 L" d2 c■● ■ NintendoWorld 站友xliz原创
3 Q6 D) Q! `5 t$ e7 u' V" s■ ●■ http://www.NewWise.com $ E* C- N9 Z0 r8 Y" v6 }6 I6 _
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. S" v: `' P6 c8 l2 i 洛克人 EXE 3 Blue 卡片组合7 b' _9 v6 h) v4 `; G6 R
" ]9 g# O% C) O9 t# p( N/ ?9 _7 N7 N. W/ W" p A6 @+ P
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 p/ Y+ o& n1 }7 J8 ]: [大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:$ ?, s: Q( G( Y _7 h
* m# d' \% J2 j# W: B编号 名称
7 w; B+ ~' y+ E- j说明
' f- I4 g X; }0 O9 ]组合方法, ?# U) a/ J& V: W8 g2 w% k
---------------------------------
0 q! h; c, S* [' f+ ^6 Y01 Z-Connon 1
) u4 d+ U% ~+ i2 J* a" n9 fUnlimited Cannon for 5 sec
! a, l- k& _5 l5 U6 RCannon A+B+C+ G5 m- _ L& e# e$ A7 c3 H
Cannon B+C+D3 i$ w. @. R+ f& y
Cannon C+D+E
& Y4 K. e: e2 p1 T4 l+ T1 j' H
% t3 \6 w; q0 N8 O+ t02 Z-Connon 2" L% k; q! X8 ]3 A- }2 z
Unlimited HiCannon for 5 sec% d9 h8 `2 i1 _- E3 C" w/ a
HiCannon H+I+J
. D5 [$ g* {( {9 {5 W$ `5 O! bHiCannon I+J+K4 Z: T# ]9 R2 }- \ i6 T9 y V
HiCannon J+K+L
) L j% f9 ^2 I. m! e. G
$ C0 d: m2 X8 l) h; p3 |( X( _03 Z-Connon 35 }1 k; ^8 p3 O1 F' `6 S
Unlimited MegaCannon for 5 sec4 \! ^; ]* a1 T/ Z. W4 i
M-Cannon O+P+Q
2 S% `- S8 q* H+ U @M-Cannon P+Q+R
% f* [# [- X: g- PM-Cannon Q+R+S+ S/ [6 G j% Y: x6 w+ O; J, a
- ?, r) T. n* ]8 e7 |9 I9 S
04 Z-Punch
( q b- r$ {. U; g6 _4 Z# fUnlimited GutPunch for 5 sec
1 [$ K$ U8 T" M$ L5 ~# S1 O0 r" _GutPunch B+C+D
2 G6 m( v9 D! ]GutPunch C+D+E- F9 R S6 a7 _6 m
GutPunch D+E+F F7 S. N( n2 t( B1 ^, Z+ u7 B
- d7 u# t% H# s
05 Z-Strght# V3 o _- i" G3 d1 O" Q" x$ ~3 @
Unlimited GutStrgt for 5 sec
. P. d0 M3 e$ _* ~. KGutStrgt O+P+Q
/ |6 J) L$ M' w$ S" O5 L: fGutStrgt P+Q+R6 C# [ e0 \9 X6 y; Z
GutStrgt Q+R+S ^7 ?: Z7 P' [) u' e, `* {
# `0 U, L% [) ~4 h( x06 Z-Impact
M/ @8 Y3 ?4 mUnlimited GutImpct for 5 sec3 g o3 ^* r& j3 \ p( J
GutImpact G+H+I+ _: A( z( ^) G4 b& I `
GutImpact H+I+J4 M0 ]: N0 n2 z" e6 X
GutImpact J+K+L$ G/ ^" d. G) T% X6 f
( l4 S) } H7 V3 j7 X0 T/ w
07 Z-Varibl0 W) c+ ]" V# S0 `
Unlimited VarSword for 5 sec7 w0 i3 E+ o, e( ^" X' F& V) o0 o
VarSwrd B+C+D
' k6 j- T9 d* L# |* J' M2 Y1 wVarSwrd C+D+E5 d, e Y: a! v4 s3 q
VarSwrd D+E+F; E1 l D9 Z" M2 e- N% [. c5 Y
8 A) Q9 I7 U: p a4 M b1 W
08 Z-Yoyo 1& f$ Y* P0 L" I' d0 A
Unlimited Yo-Yo for 5 sec
& d2 Y5 `) M% N" ]$ x }Yo-Yo1 C+D+E% T7 W: l0 F% b& y, r
Yo-Yo1 D+E+F
7 k% |. R* X; fYo-Yo1 E+F+G
q: G- L+ ?# W) R- W( c4 B6 e* A# L9 R1 x
09 Z-Yoyo 2/ n R6 k& A( H/ { ~+ U+ L
Unlimited Yo-Yo2 for 5 sec
$ Q& }0 w# Q, H, M' @1 yYo-Yo2 H+I+J
' r( Q0 ~% @- Q6 j8 WYo-Yo2 I+J+K( d, [3 P, L3 {' \' |
Yo-Yo2 J+K+L
; V$ @! i+ w6 |) n6 Q
3 P" i$ c3 o0 r# i) b' i& e5 X [10 Z-Yoyo 3
5 m9 z+ y3 Z, E7 T; f8 ?+ aUnlimited Yo-Yo3 for 5 sec! t& k7 e1 ~! T2 V& N. \1 r) J. m
Yo-Yo3 M+N+O! ?3 J. S' F% m s) p8 k5 i! a
Yo-Yo3 N+O+P
; ~" l& N& d) C( Z z1 TYo-Yo3 O+P+Q8 o! e% ^! b5 z1 y$ H- f
* y7 _) ^" ]5 r6 z5 ~" ?11 Z-Step 1/ _, U" ?" m/ x7 V; e
Unlimited StepSwrd for 5 sec! Z3 r; M2 \) R! F! Q7 k
StepSwrd L+M+N
M" l% I. G( `StepSwrd M+N+O- O/ {' o8 W3 r8 e
StepSwrd N+O+P
% G; K* }& K- i2 j" D$ |2 d6 x n" K
12 Z-Step 23 o% |! T+ Z& q2 Y
Unlimited StepCros for 5 sec
# n- `5 `$ s& P. }; R" xStepCros P+Q+R K4 ^6 q, C- S
StepCros Q+R+S
1 e5 ^% L. [& W5 T z3 }- qStepCros R+S+T
) n1 q/ q5 w1 s
4 r6 [& E2 `2 h13 BubSprd' L- Z$ _0 T5 E; {) o
Attks w/ spreading bubbles!6 t; a, P+ z% V( b0 u" Q
Bubbler C+D+E
: K2 g% s* a2 E; O4 Z' RBub-V D+E+F. U* K9 m1 f4 |+ W( D
BublSide E+F+G
( W. W- t" V; ~" Y5 Z! |Bubbler E + Bub-V E + BublSide E3 f- A: Z% Y5 ]
4 T/ M. {! t0 h+ b) s
14 HeatSprd) M) N* M" ]/ Q2 {0 V# V+ p; ^
Attks w/ spreading fireball!
' \7 s, \% M, CHeatShot H+I+J
/ ?# B l1 T, e& xHeat-V I+J+K2 a: d0 `7 } t5 G" x
HeatSide J+K+L% _* A% B$ Y& b& n: q/ R
HeatShot J + Heat-V J + HeatSide J: q/ [3 ^! T+ Y2 B/ p# |3 Y
) ~5 }9 W0 ^, y% N2 l
15 H-Burst; M. p8 L% u' M9 U! `0 y% H
Creates a giant explosion
, b& k/ S9 I4 N9 K1 g! q& [: CSpreader M+N+O" P, ^1 ]9 t, T! i0 L/ Z
Spreader N+O+P
" s6 J1 y* C3 X' I, B' r' \- {Spreader O+P+Q
; ]7 G8 j: N( Y+ }. w" ~$ K+ ^
* x% \8 q; d6 c. G6 D16 LifeSwrd
/ O1 i, }+ o* p0 X+ ~! {, q$ XSwings a huge 2×3 sword!
. o2 e" F, Q5 n! y# ~4 VSword E + WideSwrd E + LongSwrd E- K+ f% Z8 w; F* H& U
Sword L + WideSwrd L + LongSwrd L$ R" s* f5 o2 v+ ?( r/ }
Sword Y + WideSwrd Y + LongSwrd Y+ I3 n" r& u7 q) ? S- r
: w( N1 b4 B v2 |6 G17 ElemSwrd
. V, `5 `' }- ^, x4 n( wWide swrd contains 4 elemnts
! ~& m4 T( ?2 x$ s: @) g$ [FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 J2 c" v& s5 o$ T9 q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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" D0 _; n6 ~1 X2 E18 EvilCut9 h. G- ~% D% o9 n0 C) H/ S0 [5 o
Step up 2 & make 4 atacks' b+ r# Q$ o! g; v4 {( P7 |! n, s
StepSwrd P + HeroSwrd P + StepCros P
5 X" z8 w5 q) R5 P4 e/ |
. {+ g G4 D6 b5 o0 r: K! c19 HyperRat8 [ h. C; k/ V" }
A giant Ratton charges!
/ r/ L1 F8 q& L4 PRatton1 A + Ratton2 A + Ratton3 A4 V7 g; o ~& U. U
Ratton1 C + Ratton2 C + Ratton3 C0 A% Y# R/ I9 E9 h! T. k8 w
Ratton1 F + Ratton2 F + Ratton3 F% j( w' p O; K3 \$ K1 z
8 n$ E1 J' g G3 l, u
20 TimeBom +
$ }( M( U; p; t( e. j$ JSets Time Bomb in enmy area
. k7 Q g m0 K; X, X! j+ r: GTimeBomb J+K+L
9 F. `6 l; H" p3 @( N3 L( A ITimeBomb K+L+M' p& \! p, O9 p/ n$ ]
TimeBomb L+M+N O# I' D3 _( u: U( D2 e& C2 O
. P. m8 F$ v& c, [+ `
21 GelRain+ }+ y: y. y% @6 o7 O$ s
Gel steals squares
* F5 Z7 t) R4 i" g) p# [MetaGel1 B+C+D+ D0 G$ N! M: d0 g2 v6 z
MetaGel2 E+F+G
' j& _: x' u1 W, ]MetaGel3 S+T+U+ ^* l3 V+ b* n) @! E! F& A: A
; L$ }9 M- t7 E) N) T# e; g
22 EverCrse
* c4 K+ a2 ~# U3 mShield chases enemies) O3 h7 Z/ G3 j, F
CrsShld1 C + CrsShld2 C + CrsShld3 C
" u% O( ]& ]8 @. b w, I* hCrsShld1 L + CrsShld2 L + CrsShld3 L. A" ^7 A/ ^0 @- i; `
6 y% D5 p$ z7 f7 g6 n; x
23 MomQuake) r; |+ `% z! }7 E& V
Awakens Mother Earth!
9 Z( I7 N7 s; H) X0 Y5 [' FRockCube * + RockCube * + GodStone S
$ p" f* \# \# S. L( A8 L# k
3 S. h1 F( A! ~, @. f24 PoisPhar/ Q6 T3 N& Q2 k$ S$ P' v) |
Pharaoh generates poison
! c3 c" W( @1 z, ?2 ^* kPoisMask A + PoisFace A + Anubis A4 m2 K4 U% D8 |' l% W
7 [3 Y9 W( v+ ~4 v7 d
25 BodyGrd1 A% [( E5 f5 o) W6 u. }1 I
Bodyguard takes out enemies
% a5 G0 m( D0 W+ t( c- uAntiDmg M + AntiNavi M + Muramasa M
" `8 g2 z* ]$ x7 M& Q& Y+ d I4 ]) q* S- o/ p
26 500Barr' L6 L# h- z: j _
Barrier absorbs 500HP dmg
3 l- }+ B) Y/ I' A+ L2 |Barrier E + Barr100 E + Barr200 E
4 ~% O. ] j1 X# u* ]% T6 k7 @Barrier R + Barr100 R + Barr200 R: g' ~% F4 p- `7 @" [
% X& J* ~" `1 n9 ~. t
27 BigHeart
& ^: u1 [1 T* c5 d c' BAttacks, then heals HP!
# r3 c5 w. G1 u: ]- UHolyPanl R + Recov300 R + Roll R( x$ h& Q7 |0 {" e
HolyPanl R + Recov300 R + RollV2 R
1 _' B7 T4 g8 h( `" GHolyPanl R + Recov300 R + RollV3 R. `8 U. b$ h) [; L2 k+ S
& m/ M4 i/ R* ^' u
28 GtsShoot+ o* ]' V& \2 V# A2 J
GutsMan throws MegaMan!
9 L! ?# } Y/ }7 }Guard * + DashAtk G + GutsMan G' R+ [4 \' ?; H
Guard * + DashAtk G + GutsMan2 G
$ {2 _6 Q$ l4 \- m5 }. U0 FGuard * + DashAtk G + GutsMan3 G3 x* b* F3 E+ y
Guard * + DashAtk G + GutsMan4 G$ Z( r6 t/ P( R# f
; ~( g3 C) h5 z5 A- { u5 D29 DeuxHero9 g% z& R5 t r7 [
MegaMan & ProtoMan team up!4 C( i+ s* H- s' f4 W
CustSwrd B + VarSwrd B + ProtoMan B
7 M8 k" C" d* d* J/ r. dCustSwrd B + VarSwrd B + ProtoMn2 B8 |$ G- x6 g s( {7 w% a, }
CustSwrd B + VarSwrd B + ProtoMn3 B
; \% t9 X# ]2 h5 m, r; q, GCustSwrd B + VarSwrd B + ProtoMn4 B
2 \# ?& U* X, R M, c; w
0 K, T* z1 Y7 b- H7 @3 k3 l2 X9 c30 2xHero$ x$ Z) \4 V( Y
MegaMan & ProtoMan Dual atk
6 c9 B0 ~, R3 I NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B( o3 t' C6 C( I; ]* x X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" ?( d1 |* q" K; rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 B# M! C9 L6 ]9 h. Y% cSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; j( k/ h$ _& e; I% J2 _# P+ g
+ @5 v% ^/ o8 X% l, M# L% L
31 PrixPowr1 P9 v+ U! u. ^! i+ Z
3 Navis attack at once!
% I/ d3 d$ c; {0 |4 |- E; L4 @' S$ RTeam1 * + Team2 * + KingMan5 K( @1 w/ a- d; A; ~5 r
Team1 * + Team2 * + MistMan5 M
9 k8 z8 J) L" v$ y9 a. Z) S4 }- W" bTeam1 * + Team2 * + BowlMan5 B
; D) j$ O1 e" l1 _+ G2 l! _' t. j8 R& `5 v) F5 D+ L& {
32 MstrStyl
( [5 [3 y9 l3 \2 T4 g* ~MegaMan unleashes his power
/ x% `0 I1 A* J( o, |4 ]' y4 pSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 k" {$ D& u. a/ O& _+ \5 |7 `
$ \/ ] [* K) }- wStdrdChip (Part 1)
! s2 l0 ?* V+ L┌──┬────┬─┬──┬──┬───┬───────────────┐
* U1 g$ c. L, b5 P│编号│名称 │MB│攻击│属性│稀有度│说明 │. s9 P6 O0 s. K- J9 \7 W2 Y4 G
├──┼────┼─┼──┼──┼───┼───────────────┤( R) x( a( Z: j- {# L s6 n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% M& ~# X: I% i! G7 ]( C
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 b7 x3 M' M$ t1 U4 I" R- U
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │; C7 K5 }# M! p! U& p/ B
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
1 n. s) ^4 M- D/ n│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' C [. b# e) H( y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │ q m5 N# H7 @4 G# w+ h
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │% f* ?2 v# k' E$ v- E0 F
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* r$ D4 T% C8 Y- [$ Y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 C( E' `0 u7 Z& V- p
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; ^( o# ]7 J8 D4 v1 [. x% j# N" d+ s
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ D$ b# M0 r8 v│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! a6 W' C+ E v( r' n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │0 U; G+ Y" P; Y4 V3 C
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 F1 }7 {4 A2 q- d8 Y5 F8 ?( u2 u
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 |# L. i; a, s: Q5 l3 b' |3 E& a
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 h( J, j4 Y" {8 l5 ]│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 {" u9 T! V! @) \9 i( D
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" n5 V) V, ?6 k- C, _2 _- k
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% j- u- ?7 r4 X3 a. p4 c4 s
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 b" S1 \3 l0 F' z5 y
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( K$ h8 W5 w# E: {
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ [* `) f! p9 i7 B
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: U8 C& @& O) E% {│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 f1 }7 k( w& r( K( f
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 g" l$ n/ K) b% q- j│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 N, V! ?; I* b- ]│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 `; S/ }: t% c0 R4 _) D. S% q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 |% p f3 ]7 A. @- L
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 z O5 r: b/ L. d; j- G' C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, |' n, I0 M+ x; V L5 \9 Y G│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
+ I$ c, l4 k. V$ J, f0 T0 x& Y. _5 Q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ f3 R' R1 S: Z2 g& P7 t- P6 n│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ T% Q" l9 h1 e0 o- y* w+ F
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- o: k0 O! u0 m' E4 q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' m% G, \7 L! D2 a3 _│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 F. x9 C5 V( H- q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 z! h# y* U4 N. n+ N│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' ^/ j8 C. y/ u& l7 m: L( [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- q+ f( D0 k0 ?3 x# }6 N│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 R: d, V( p$ Y4 O0 U8 s│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 ^1 J4 h0 z7 N% Z( i
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! Y+ L9 V$ z4 p│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
) J8 d: }, ~" x$ i4 F, I: @│44 │ShockWav│10│60 │ │* │Shock through enemies │
o8 |1 A' n+ F1 O│45 │SonicWav│26│80 │ │** │Shock through enemies │
. s% T# ]8 a i/ ]0 K4 `/ Q│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) e- x4 ]! v# @0 N% Z5 K' J│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │- g- C7 j' _1 c
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 t9 v" c" \. d* a4 V5 V8 M; z! \
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 `! {2 F6 |. C: L6 k& _│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 N( Q8 [) Z5 w: i9 t" y. \; w: E
│51 │DashAtk │11│90 │ │* │Dash through enemies! │% F# @3 C4 I9 y
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. c' L1 w. k5 }( w! S
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ b, U* d! h1 n, A* Q- Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& N" \. G) i5 @2 K6 t$ D
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 c- C% M' |* ~; T3 D; Z3 c' E
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* m$ v) I, l: b( m- v1 X5 `1 t5 c
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' K8 g$ K( n" Q* v- k) Z, B
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* g' y) T* Y, T% f! u: d
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 O- f+ E* Z! Z! ^
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: a; v5 |4 ^! z1 a \
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" A, Y) O# O/ r3 u! _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 V Y9 Z+ B/ |0 R- b2 Y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ Q d3 F! x( O0 _7 V* ~│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │# G+ E1 p4 T5 f% ~$ }
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
, o. F, X2 ?8 t y9 k( G7 W│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 A8 p+ I* l0 Z" U+ D! e1 X
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 N( |: U% W6 @7 J7 Z) A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" u) X, q4 ?% B* j# g│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 p: M/ L+ m/ x$ x. {" f│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 C Q& x, g8 p. w0 w
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 _/ F2 ^4 a9 k+ y
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ g/ {3 }6 a- T& D
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 c, K9 s9 M! a" C; `4 w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ ]: l# A3 w0 R8 C/ ]
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* K" o$ K) Z& I) j: J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: ]2 k m) H `3 s6 I9 g6 _/ Q8 r
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 g8 I% W- o; o' t; z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ n0 H- S4 M' i│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 A2 `3 {- i! r. T' q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 |% U4 A& X Y" F' K, N- @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
9 V: L" y, L' a+ s& D& Y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
' j6 t7 [4 |+ L! [' a3 R6 X/ L$ D# p│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │0 s+ e q6 A1 ]7 P3 n7 i
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 ^& r* O% m* v) t6 d3 A4 J/ M a│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" q; x0 A3 k; S+ E
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 z6 t& \' B& K- a: G N4 g G, S│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; l8 o Y3 k' c" F2 V, {7 s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) M0 x) _5 U3 p# [$ V `% A
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% e* Z2 E5 n5 x: O8 m2 X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 r0 B" n( I! m* z" T│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 v; ^( w, @0 k! C│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │0 E9 ]( f O' N% h- a8 T0 o+ _ c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( y; Q2 v5 R; P! I: M
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" t$ n6 x( J5 o
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 l9 J( H9 h* G: c/ \6 I│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# b# U b4 C' }. l
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
1 v6 }3 ^! ]; A8 K4 e* w* ?/ o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 ?9 Q. _$ |# c( t( W" R! y4 I│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 _" w, m: k+ s1 x8 |│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 n' X4 Q5 R) Y2 z: O6 f└──┴────┴─┴──┴──┴───┴───────────────┘
/ r0 }& _8 L% D! P9 H _
& w0 [ R% z2 p O, O' |+ VStdrdChip (Part 2)
& U4 U# r, q7 X( U) E! i% U! e┌──┬────┬─┬──┬──┬───┬───────────────┐
/ N! f, E+ l: {# `( C: O│编号│名称 │MB│攻击│属性│稀有度│说明 │
) X6 ]+ q* r% `1 R├──┼────┼─┼──┼──┼───┼───────────────┤
2 S, L7 r/ \/ Q }4 {* R│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* `; q2 ?+ v: k* t, ^0 @; h│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& e$ N0 K9 {- @: B/ D( V( N│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 g2 e5 b8 E( i( V) D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │7 p9 I6 L9 L1 t! [7 \$ p
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
4 w O5 S8 F& e│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# h" ^( m! Q/ h. X│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 {# b% Y; B" M' w; b3 ^/ R! o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 P8 B0 J# @! E2 ?
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ b4 f' l) A) X9 c│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' F$ g; v6 U8 W5 V; x* ?
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │2 [5 a2 ~4 @* Q) H- S
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 b2 I9 [% }9 z! C/ N
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 j# p n, i' ~, U% G. H
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 M% h' S1 r" ]│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 k/ z, k6 \7 x5 @3 G9 R│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) |1 ^0 i' c Z2 N6 w
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' y1 Z3 Z8 R, u1 e4 P. z* r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │7 E1 n2 d& V: d9 U! Z y$ D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ V6 X9 I; m( |) \/ s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' b" d$ I& u8 {8 s│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) v" Z' d: C* Z" `4 I
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │6 o. b( ]" T) z7 Z2 m
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 L: E1 P, b" G& j9 |5 J8 f" D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& K# h) U7 `# H0 D* q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
" L5 J5 M. ?& c' g│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ [! |) j% D! v* o
│126 │Rook │30│ │ │*** │Protects you from attacks │ Y2 U- C( D1 q4 }+ l
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" ~. K# H3 Z2 l( Z$ u│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │! Q! X3 s0 i' | h' n/ q8 ~
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- E& _$ E& D V& E' w" {│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 B, p" z/ N% D, z. h│131 │Lance │46│130 │Wood│*** │Lances through back line │5 y8 g. ^/ K0 Y: g8 Q. u
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │" k" g0 U2 W+ r/ c. n$ j+ ~
│133 │Guard │5 │ │ │* │Repels enemy's attack │% V/ W* x) ?7 O- G& r& C
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 ]4 h/ j P3 u! _# \│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ k' R5 f# T6 G│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 Z- M6 I, z7 x2 q$ ~( }
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 [/ n1 n' C% l) ~│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 Y) w E7 K" [/ Z9 D/ w│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- L" [1 {, c! P│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 y/ w/ r9 J8 I! I4 K9 g│141 │Prism │60│ │ │*** │Prism fires randomly │' I% m4 X' [+ _8 g# w% S. E( a6 c- Q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ X0 b) u+ j J _, e- d* L│143 │Fan │14│ │ │* │Vacuum pulls enemies │% ~6 h O$ J" Q2 r- N
│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 y( W, A" t! ~( K: \; \( |/ N
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" f; i0 J$ N5 B6 U( X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: b" m7 R0 ]& o* I s: F│147 │Recov10 │5 │ │ │* │Recovers 10HP │
- k$ M, E5 e8 L│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 {, O" I+ P# W- B, a& }│149 │Recov50 │14│ │ │** │Recovers 50HP │2 I! e4 b7 t; V9 X8 X' z
│150 │Recov80 │20│ │ │** │Recovers 80HP │& h" P! A6 e+ Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │- l3 U/ i* |1 P7 S
│152 │Recov150│50│ │ │*** │Recovers 150HP │
1 E7 r& e+ J, s2 ~- P│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 s# F' G. m) m# l) s/ H. ^2 A│154 │Recov300│80│ │ │**** │Recovers 300HP │: }* v7 W Z5 C( A3 E! Z
│155 │Repair │8 │ │ │* │Fix your area's panels │/ L* _6 ]2 s/ Q- R$ [
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- l# x6 i2 G- y/ T8 h│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 `8 b- m0 @: n0 Y# K0 V5 m│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 U7 d7 A9 o' G x: U( d
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. k: [. e- L5 J% i" z/ ]0 i
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" F! V, J3 h/ b2 c/ g' z' V+ k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; [. g# q1 n2 r" {# V5 M5 i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- G) r2 f" D8 p* ^' {│163 │Invis │11│ │ │*** │Invisible for a while │
- P; D. U. R( e9 c- n. E' w9 d│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ W* e# e) A8 w9 C: r: H5 l
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 Q D+ J3 j' e8 ~# n( ]│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! V; P/ B) r" ^/ {8 l
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 g: H9 ~1 M! Y' Z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ |) c, V$ }' M4 W V6 b9 N│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 _! c4 B z b8 N' T) ^ b& {% L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 l9 N$ u- o8 E+ _" Y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 u) v" T2 x: }% q# {9 J
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ z+ s9 j6 c: p9 e8 Q; Q/ d│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% z G: Z: i! h
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; ]* ~# X/ z# E0 G
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ T: R/ c- h9 d: o$ n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, g! h# p; Q4 c+ D% U: g* f, B6 C7 h/ o: v│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: f C2 }/ S i. z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
3 J* O1 P ]! Z- W' t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, L: e% L' j' P│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 [ h5 {! P. }% \* b│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 X' D! v/ r4 u% [+ ]1 \! @
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 n7 O* b6 [) O& R* D ?0 O
│183 │Hole │55│ │ │**** │Open hole to dark world │4 `' T' p4 o. Y4 d
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ m: K- ]9 K7 K
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" a. d7 o2 \3 \2 N7 k
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 i5 Z* N/ Z6 V& l- H3 \& ^; Q, e│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 Z4 d, s) }& B- M3 Y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" O5 a+ A9 h ]& g% I7 C│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
' }9 v- E1 j) x1 R* L$ }- h* V│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( [( J+ [0 {+ N; y9 H4 p│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 R# z& Q* P& \' B4 {│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 B# `! x: Z9 F2 \5 Z7 t7 [$ P0 s/ ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; \& ~7 v( B* U; |7 V! m& N# c2 w│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& J& ~2 `, l: n8 \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) k( M+ ?, k; \5 P; } c5 ?& C
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' Q( N8 X+ D, P! }' r- U│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( @0 R+ Z7 j/ }
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 `9 A5 `# W7 i: F; r5 n& E
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 V7 z r4 K- k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* D' E8 K. |2 I└──┴────┴─┴──┴──┴───┴───────────────┘
/ G! c3 x. m) i- _# R/ u% Q! u+ G2 \0 g; M7 {; V
: i* W* y! x$ _Mega Chip
( }9 }) C$ w) I! \. _7 K; S* X8 H┌──┬─────┬─┬──┬──┬───┬───────────────┐# q/ x9 M' z1 P6 C% k% ]6 {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 Z4 b4 T% M2 l% W1 f├──┼─────┼─┼──┼──┼───┼───────────────┤4 q8 v1 H. w; P/ K% R
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; h; r$ p* ]1 A; g: k│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
: n0 z1 p( e9 J" O; h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 `* y, Q# A. @0 v4 @1 r' [│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, c0 q7 Q3 K6 R' _$ W# l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
( c& X9 A$ p9 N- ?1 g: G# U; z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 k' K h' J' h4 o" E│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- S# U# \4 E0 F' N0 x$ h1 R# c│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! A; J- g7 K' l) A
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, O. o& k2 t2 S9 @% K' o, X
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) c( p, D( e- S! f: r, j) L+ E& \9 l│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) C! k1 p6 {7 W│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& g' n& {0 ~1 F. _. G+ Q6 z5 v│13 │Guardian │82│ │ │***** │Statue punishes when hit │
* ^# B/ R( t6 q8 T3 ]! }9 g; l) r. E│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 d7 H0 A# f8 S" y2 g& K$ f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 F; Y5 K8 F5 @4 f- x│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 ~& n; u4 A! Z5 z8 g0 }! F2 x& B│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. g2 z9 i) u8 z. Y* T9 r( Q v Z2 A
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# b2 _/ _; T; v9 d8 M│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% Y# B- f7 a; W1 P) u, a/ N
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │0 \9 v& R% K, _( O9 {* [0 ?
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# x2 Y. |: {, O) P2 G
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% `' c$ h6 S0 p1 l m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! S# y% ?! u* m! {│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │& k* Z7 ~; L7 A. V
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; R$ n" ]' v( a. F) E
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; a0 {8 c' f7 v; h
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ k0 S' z1 ^2 m. H+ W2 s. u! x9 D
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ s! k+ `7 G$ `1 o2 H│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" ^3 y5 n q4 v% [5 f$ F│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, t' C0 E) K2 @0 g( U│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" F# Q3 L+ X' e4 Z4 |" S3 j' [│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 _1 w! H7 Z9 l& ~1 r
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 g: `6 o3 {, d( G8 r" t0 ?│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# V, J. R; F9 q4 t {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% g# `7 @ _. s; {9 Y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ R! K5 M- l9 ]: T6 v8 V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 O( a5 }' T1 D$ |
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 @# O! a8 q, [: e& n
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- r8 j+ `- Z: X+ a# U1 p│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( C5 ^4 y. s( S) q& h│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; K. g) x3 D! G' G: U7 W# S: L│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 \: r9 i! D0 Z$ N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" F8 g7 F5 Q" W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
! a3 P1 @( h1 F│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 a* {. v8 i' K3 s. q+ o2 W│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ z! g! T: p% i; J! O1 b│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& K0 F: s6 z+ k
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) B2 G, R/ Y/ }& }2 m3 q* G% c% R│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │ d( O" l7 [9 l O* _( z$ y8 H
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │# F: R) `0 \. C+ Z6 n$ p8 a) p
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" ^9 Q" L3 A' {- L6 |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 y3 ^5 q- ]0 U. Q, }/ g4 s; b│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 O9 v& ?% M1 \4 M. Y3 h. [
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: L9 n/ }3 r% Y! R; Y1 b$ W" N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │0 S! Y% m! N8 E8 C$ M+ [# z2 x
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 v8 g5 S5 w" e6 o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
3 n/ N( C, k: V' H: z, e. r│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 O* ?! b' q+ v0 @
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │1 {2 B+ d/ n6 A. ]6 V+ X5 |
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │1 ^9 N1 `* `) \7 y' V# T! L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 r4 v: |3 H! Q1 O8 Z. d' d4 P│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. n% a# ?7 e% O2 K│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 V) W2 _$ K6 e+ ?' F: R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ I4 T' x( R1 H8 T! W
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
/ n2 f9 v5 c6 u7 h; K& q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 [/ q8 R1 W4 E
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# H X+ \: a5 C9 B0 g│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) e0 E- E" j0 Y2 ~3 b
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# O# H: v; m1 w! W. F. ~ n
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# ^" G; A+ P( G' {- I6 `│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │1 ?3 N% `6 R- h: r. S7 d+ ~5 U% G
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ {1 _7 a* J$ u; k+ I7 F
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. Y# Q! Q+ }; @│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ ?& b3 f* R3 f
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* X+ D; r- Q [+ G) @1 }│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) [. r, N3 G4 S" {0 j$ B
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │2 J' v, J6 F: K! A5 ~ C3 ^
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ j2 y5 F1 L6 r. b6 A# E% b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. K7 E$ S+ A0 L# Y4 x
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 R5 g0 m2 Q4 S1 Q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │: N7 M# k8 X4 K( @$ s7 w
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 o, S, T- j' d, y I5 M/ d# p
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │6 o' H0 b+ R' r' V
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- q4 w# ^, V/ b/ `
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 _" S8 q( i$ N1 e2 ]/ l└──┴─────┴─┴──┴──┴───┴───────────────┘: M3 E1 ~- W/ Z, K- v* D4 x
2 S+ I. L/ j# I' M1 _8 h6 u0 ]; C3 `4 T$ T% a" E- j) [3 l
GigaChip (蓝版), U2 \3 H7 b2 L% a, @
┌──┬─────┬─┬──┬──┬───┬───────────────┐! w7 q' q5 h$ z5 k6 _& Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 s: p) j1 w7 _3 r3 W├──┼─────┼─┼──┼──┼───┼───────────────┤0 M2 A* U6 x% @' @. o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
b8 o$ q0 r# K8 {8 F. z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 g. F5 o+ f% V% I2 w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 R; E4 o# e; x6 v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 E$ v* g& Z: [# n- b% p
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* d6 `. ~. j% e# ?; a3 [- A, [│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' M3 @* L4 D& R3 Z8 z│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
& G8 W' }2 N5 T7 |; k( j, g│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; @/ [& X$ b) d
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 ^9 {/ A6 `' d' D5 N: U% ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 g% R2 m. U! o' O
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │. D' N) Z, b; w, `( d
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 Z- E" b9 f2 Z' H- V- i# R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
: i% v k4 X3 z; @│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 G6 q0 s, X- i1 e4 z8 G│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' i3 c7 t& {1 i8 U3 f│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
y" d3 n; v6 B9 g6 t) W$ c6 g" p│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ {& o8 ]& o0 q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 u1 k& S+ n% u5 R8 b, D
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 S/ ~% N- g8 S; h/ W/ g( E6 i# @1 A' B│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 @) Y5 Y' o9 ?# s└──┴─────┴─┴──┴──┴───┴───────────────┘/ w4 W; L3 u6 U* }
% c. c! P/ q# w6 _; o* B0 iGigaChip (白版)(只列出与蓝版不一样的Chips)0 x n% j$ d$ G
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 z7 t5 G; e7 m. _
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 d2 A$ Y, e9 M( N
├──┼─────┼─┼──┼──┼───┼───────────────┤
, t8 S3 s* {" i2 c; G J- Q, z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 H! z- v! t9 H6 c, q- q5 ^6 _
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; M- q a4 o& ~1 F│4 │Balance │60│ │ │***** │Both Hp reduced by half │: Z; N" F, H/ k
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& _( x" e1 b' F! ^9 b! g
└──┴─────┴─┴──┴──┴───┴───────────────┘ |