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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
' y+ t& b0 {+ Q" S- V4 |% M. v■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ M4 q" B( K6 @6 c2 I■● ■  NintendoWorld    站友xliz原创& r5 {3 S- i& D% {" ]
■ ●■    http://www.NewWise.com & i9 q. s: J8 A! I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ l8 }. u. H' ~% ]$ p
8 q' g8 [! I( ]2 W' e8 e% S
# e$ t3 Z* U& u) s0 B           洛克人 EXE 3 Blue 卡片组合
1 l8 l4 u0 w2 p4 }* ~6 b
- z0 V# u+ q8 c! i& _# q9 T* k: d" [' s: l6 g
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! T; V/ x6 q* Z" ^) U& A+ D! B大家要看日文版的P.A.或详细攻略,点击这里吧!
& l5 U- z0 a$ F8 x6 {# ]8 D8 c
====================1 d* |: e/ }" t- w% R& L/ O9 r
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 ]. s( D+ p9 C5 Y$ T6 k" d5 C! D
8 T6 ]1 E+ ]5 H0 ?4 g/ m
以下内容格式如下:
% j0 S' ^+ |) b  P! \- |& z
( L: S1 ?1 K/ _% |9 M; C6 i7 g编号    名称# H/ C- n+ f& c) ^& ^1 M
说明2 u2 h# q# }+ b# x' O
组合方法
) ~; N/ g" ^3 c---------------------------------, l0 \7 V' n# V# z8 V
01    Z-Connon 1
7 D! q7 N  k* g* x2 ?" G! ZUnlimited Cannon for 5 sec4 e2 |2 t7 W6 H
Cannon A+B+C) w* {/ }; w, E+ M, A  n5 m  Y4 q
Cannon B+C+D
. @# p% T  o, JCannon C+D+E
1 I+ ?5 b4 |* U& C" ]
, _' e' U" M  V" C02    Z-Connon 2
4 t" R+ N$ ^, w9 @( IUnlimited HiCannon for 5 sec
& z6 J0 O$ I7 [) G" w( }HiCannon H+I+J
6 U3 K; |. R; ], JHiCannon I+J+K$ i9 H  r! z1 i- a3 Y3 h: j8 D
HiCannon J+K+L3 H* M6 ^/ ~. i# @  f+ v9 P1 \
0 ]' ?. D* e# \4 D; i
03    Z-Connon 3' _/ ?# T/ ^6 x3 R  t" M' m. M$ D
Unlimited MegaCannon for 5 sec
% d$ t  J* l8 rM-Cannon O+P+Q
, `. L  k; `7 n5 W; pM-Cannon P+Q+R6 ]) ?/ Q. _0 r8 G$ P
M-Cannon Q+R+S* s* M  n/ _5 \# A! z
% M  D+ c, Z& y" i4 Q8 K. T. L" e
04    Z-Punch
2 ]" [# `. t/ b+ v2 v/ ]Unlimited GutPunch for 5 sec- o2 r1 i8 Y2 o* G' v4 I6 e; |
GutPunch B+C+D- a! D  k3 N" @4 Z0 {
GutPunch C+D+E
, N7 M, ^+ f: c; XGutPunch D+E+F
( a3 O6 U) x" b/ x' f! S* S5 g: a% I( E7 x& `! t, I- O
05    Z-Strght- R) K8 p; N! |  k6 Q1 g
Unlimited GutStrgt for 5 sec$ y; }, F/ k  M' U9 c3 F4 p% w$ @
GutStrgt O+P+Q& n; t( e4 a$ \" o5 y4 J
GutStrgt P+Q+R* c) P/ t0 }9 B5 p( f/ \0 ~+ Q
GutStrgt Q+R+S
, r7 j- [9 s2 ~6 `9 n: ]6 {% O$ r5 M+ M# e+ t! }
06    Z-Impact- }. |* K$ {& O6 @% Y$ M
Unlimited GutImpct for 5 sec
( g' q5 d3 q3 c! Z+ Z& QGutImpact G+H+I
- D# p# y* q( l( _$ M  Q' M2 R; GGutImpact H+I+J
4 z2 M: o  |( l- e  aGutImpact J+K+L
1 f6 m8 J; s: k  z
4 p9 v! {: L) i/ S, W. q07    Z-Varibl
( j+ b" p) N7 pUnlimited VarSword for 5 sec' [: C# L" p6 ^# c- P6 ^9 x5 y
VarSwrd B+C+D
  f: y0 |* n3 L/ @% E' T- y' I0 PVarSwrd C+D+E
# C& L8 R, ?2 XVarSwrd D+E+F: u) _  c, |4 q2 }3 B
. a. `$ b3 C% W
08    Z-Yoyo 1$ l" R6 }1 M8 K+ n2 f( P
Unlimited Yo-Yo for 5 sec, D8 X& h# G) k
Yo-Yo1 C+D+E( J" u) H& W4 C0 E5 a' L3 ]
Yo-Yo1 D+E+F
, B: @& s( p" a2 r+ yYo-Yo1 E+F+G& P- I: D2 _/ l8 O) C0 o

* |- l" j+ w; s3 A8 t  Y% B2 K! @2 f09    Z-Yoyo 2" N4 b& N% P7 `0 H: ?
Unlimited Yo-Yo2 for 5 sec/ X& x$ Z1 ~* B! L, }8 G
Yo-Yo2 H+I+J
+ k3 T$ v+ J" O( H$ LYo-Yo2 I+J+K0 o2 L$ J$ j9 k/ R5 t
Yo-Yo2 J+K+L& M8 z% Q6 f0 ]* j$ _/ e: P( M8 n; o- d9 o, U
, X' [. C2 t7 f, p. u& E. a' C$ N" K5 K
10    Z-Yoyo 39 }% N( M& I( X; t1 Z; i& o
Unlimited Yo-Yo3 for 5 sec& @9 v2 h/ B# j
Yo-Yo3 M+N+O
+ p. t8 w% T: YYo-Yo3 N+O+P
. O1 _9 `( ?  S1 T1 X2 bYo-Yo3 O+P+Q! g% E( `6 I% j) l2 ~7 N

* F& t! ~2 N% ]! b6 l( `11    Z-Step 1; a! U% }3 {% x
Unlimited StepSwrd for 5 sec
- Q+ T# Z& N- {- e% S; Y& VStepSwrd L+M+N! _+ b- B0 k( f& ]
StepSwrd M+N+O
9 ^- Z7 v4 v( I' [. ~: O7 g2 b6 HStepSwrd N+O+P( p7 C, ]. {0 E& {) B2 @2 Q
3 T! q" L) U( @# ~% ~* U9 h) \
12    Z-Step 29 {+ O' _% Y- X4 N2 J
Unlimited StepCros for 5 sec/ b1 N8 ^. u/ v9 h2 C
StepCros P+Q+R
7 @" G( O5 q$ D. P8 j; F3 DStepCros Q+R+S; O) `$ T7 b* J5 r- \& V- e
StepCros R+S+T5 f2 b" w) ^5 t2 u, f1 ?
+ D, U' K! ^" k3 Y% _  t
13    BubSprd
) B# u6 c. p! W% E6 JAttks w/ spreading bubbles!* y6 K2 U9 T0 @% K, F
Bubbler  C+D+E# C3 g0 V9 X- M3 j
Bub-V    D+E+F
& G; i' V9 y% f' g- k8 dBublSide E+F+G  B, ~1 T# X' d
Bubbler E + Bub-V E + BublSide E
7 y8 i( s/ _/ f! }3 H  S2 v8 U1 M7 d- }' b( f$ N! ~
14    HeatSprd5 p& J7 ^* a- e7 p' f2 h; w8 g( W
Attks w/ spreading fireball!
  S( y+ ?, d; I* F5 RHeatShot H+I+J
  g8 H/ d6 T* t* T6 N1 dHeat-V   I+J+K0 D2 K) \6 L( a9 t% X  T  E
HeatSide J+K+L) W( J/ w9 T8 W
HeatShot J + Heat-V J + HeatSide J
1 g" w$ I5 g* q3 e: E9 c/ s+ C9 V/ i. [, Q% g
15    H-Burst
7 P4 o8 P. Q0 c4 G  y! Q: R! O, nCreates a giant explosion% N7 E9 U# t7 G0 B( M. w" P
Spreader M+N+O( W8 i3 W; u8 P4 P) k
Spreader N+O+P) H% F7 z) p. e3 B1 Y0 F
Spreader O+P+Q* {9 S! k: }5 a& p8 Y
. Y; D: {4 F: X' d5 k2 X" Y3 J
16    LifeSwrd8 K8 x. N* S3 ~1 V5 e2 L
Swings a huge 2×3 sword!
/ T: D& M3 P: ]4 n3 LSword E + WideSwrd E + LongSwrd E
, T! C; C8 d& ?3 O( ?) bSword L + WideSwrd L + LongSwrd L
3 v& E3 z* w2 G4 C: sSword Y + WideSwrd Y + LongSwrd Y
: K' ?/ x: \- I9 [2 J! R& u7 u8 N) ^- F9 e1 y8 j+ [( o+ C
17    ElemSwrd/ x3 g8 V, Y0 u0 X
Wide swrd contains 4 elemnts
# F, h% [& |* o/ L, v+ d! E9 E* oFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! R8 X8 V; Q! z2 ~8 c) Z7 F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" O  T# j$ h) Z

0 E. G$ t. h" ^! W- d18    EvilCut
" X! s8 M1 T5 _+ t) E9 `( }Step up 2 & make 4 atacks% ~& K9 r; A6 }" s6 H* K
StepSwrd P + HeroSwrd P + StepCros P
9 [  g5 p: u3 `0 v" w( j* F0 a7 Q. r/ b
19    HyperRat
! ~4 T6 ]' z% B* B0 F* [A giant Ratton charges!
4 Y& }6 I8 V! S2 F0 Y/ {& K: F' _Ratton1 A + Ratton2 A + Ratton3 A! k: {7 I. ], ?% Y
Ratton1 C + Ratton2 C + Ratton3 C- D* ?+ i- q) a. e+ s
Ratton1 F + Ratton2 F + Ratton3 F
5 `7 r  p* \' W( x$ y8 f8 \7 U) }& z* ]6 F5 ]/ l% [# t
20    TimeBom +% q7 Y; E$ s1 q9 `6 g* Z- D3 @( K
Sets Time Bomb in enmy area
: ^6 i, b+ N+ CTimeBomb J+K+L8 ]& Z( V: V' }3 ^# j# E+ O
TimeBomb K+L+M0 e& {6 O: n; W
TimeBomb L+M+N
, Z1 Z) V5 t( {$ d3 O8 i. P4 b4 }$ Z& ~
21    GelRain
8 j" }4 v/ E2 h6 w# G# f/ U4 kGel steals squares! g& p+ e; l5 Z) A# D7 @9 I  x
MetaGel1 B+C+D2 ^; M. p( o, T$ C3 ?
MetaGel2 E+F+G! _* e* R: G. _- n
MetaGel3 S+T+U4 P* y, ^% Q6 A3 V& Z  Y

( ]) I6 v) n% v  X( L0 I! A8 |9 V22    EverCrse
1 A& f/ @1 |9 o, t. _1 u% gShield chases enemies
/ q' a( s' f1 v3 ~) DCrsShld1 C + CrsShld2 C + CrsShld3 C' w  o" S1 P/ A
CrsShld1 L + CrsShld2 L + CrsShld3 L
, V4 ]6 x) _6 d7 ~4 a3 O+ `2 M" b: f: d% V
23    MomQuake
) h9 e: Z. o( ^, b1 uAwakens Mother Earth!
, M0 ^9 g' Y7 U# NRockCube * + RockCube * + GodStone S0 k. X4 }, i! U0 h$ j% u8 F6 I
5 i" r2 A# i% |; u; [
24    PoisPhar! n, d3 t9 A. \1 o
Pharaoh generates poison
, B- z* Y* f$ Q2 d! h0 Y- CPoisMask A + PoisFace A + Anubis A
% Y- N: g! a4 x5 C# y( M! }
6 b. g! O. N: ~5 R* d. L- X. _! j9 |25    BodyGrd
7 {/ q" Q9 @9 p$ oBodyguard takes out enemies
8 s: G$ ?7 `' L9 @6 p7 A' V8 LAntiDmg M + AntiNavi M + Muramasa M
9 e* ^% x3 B& u, V
. P& n0 ~# K: Y4 p" s26    500Barr  h: G& X' M7 M; B' p2 h
Barrier absorbs 500HP dmg
5 Q6 j5 A$ p4 B& gBarrier E + Barr100 E + Barr200 E
) W% {; Y' O! }. SBarrier R + Barr100 R + Barr200 R
4 }7 C% z# c: w
; k$ c- I4 _) n( ~27    BigHeart
" J! m$ k) w3 S5 zAttacks, then heals HP!
/ P2 q# l5 r- jHolyPanl R + Recov300 R + Roll R; \0 e' p, Y8 k. ]% E6 R6 Y8 @0 \
HolyPanl R + Recov300 R + RollV2 R
" d, p$ t- ]: I" pHolyPanl R + Recov300 R + RollV3 R
! }" f! Z% R8 t# `! c3 X  e: ?& E4 @/ G2 F. j3 U! _
28    GtsShoot
. V; N4 b- k% ]( a; x1 r7 p/ ?# ?GutsMan throws MegaMan!
- n* M- n/ v1 K( tGuard * + DashAtk G + GutsMan G0 N. C) x8 x* I; c0 {
Guard * + DashAtk G + GutsMan2 G' _) U: x! w, v
Guard * + DashAtk G + GutsMan3 G
0 j: c  i! _1 T. _Guard * + DashAtk G + GutsMan4 G
2 e2 e, ~6 |: [' s2 I/ m6 \5 i$ A8 y
29    DeuxHero
8 w# u/ D( J( R. Z8 z" jMegaMan & ProtoMan team up!
! G* l1 Q% S" l# Z+ A  |CustSwrd B + VarSwrd B + ProtoMan B$ B9 j2 e' X+ N
CustSwrd B + VarSwrd B + ProtoMn2 B
& R8 v* t3 Q+ z5 ^$ FCustSwrd B + VarSwrd B + ProtoMn3 B
" i2 o$ }: f+ P6 @& ~CustSwrd B + VarSwrd B + ProtoMn4 B
! j0 |, }, d6 |. m8 Z
  U$ }7 O* H. ]. g6 j  _30    2xHero, J5 r: l' X+ e  i+ Z, y
MegaMan & ProtoMan Dual atk% J- Y2 @% R, H: V5 C5 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 t; g& {( q0 F: l% S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 ~  b! w* k$ H4 G) m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% c" u+ B6 h) \% g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' T; b0 r. F- S& l( z4 X1 {

) z8 P$ _0 Z2 j( u+ X31    PrixPowr
' a# w+ D4 t  Z- s$ }; R3 Navis attack at once!
! \5 M  p9 z1 |& Q" y0 }( A3 jTeam1 * + Team2 * + KingMan5 K
$ g; j8 h1 [' R& ~1 L8 z# j" PTeam1 * + Team2 * + MistMan5 M/ N. }/ [' h! K; T# O; x  H; {* S
Team1 * + Team2 * + BowlMan5 B
7 [( w/ I' O( V) |# g- L) C3 c
8 Y3 h/ `: F9 j6 j32    MstrStyl
2 [: b: C) Z  O4 e6 cMegaMan unleashes his power
+ W4 ]$ o( ~& |8 B0 _" hSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 L/ o8 w* {- j1 z+ K; r5 t6 g1 q
StdrdChip (Part 1)
' T* M, r$ M. G6 x* k5 m6 n8 U┌──┬────┬─┬──┬──┬───┬───────────────┐
( Q# }( t$ R; S! \4 ]│编号│名称  │MB│攻击│属性│稀有度│说明             │9 y  I/ l* K4 e  K7 w& d/ d+ r
├──┼────┼─┼──┼──┼───┼───────────────┤( i  j! f2 H9 r6 V/ k3 p
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' j' q% Y* u0 y1 A$ ?* j- H
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 H1 a& W; X# Q0 {
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 |; b5 ]7 M! {
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( O% G+ s9 k/ C! _# |│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │! J) _" n( R- x5 T6 Q
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │) r7 {! _( x- S8 m
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* O% w$ x8 v; e/ x; v' [1 J, j, H8 z4 Q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 k) o  q& l- D│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 ^% W3 t+ i& X
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 N8 s2 X0 H" D9 a  W4 o+ W# W│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 N$ q" G/ J7 [1 g; D/ @│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 O! M# ^2 m8 `$ h  V* x! w│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" S; ^6 @5 \. k( M9 P& n; e& i! r- k. v
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" P- D* s# `' U" A" i│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 ~# g8 [2 o# x9 Z8 c! D9 }9 s
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 _( S: }2 E* S! \$ o& w
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ y1 |2 ~: T# f: q! ^" a) N│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- \5 X" b+ y# q1 T) R' O/ G│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │" x; L8 b' s% K. s
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 w4 _4 \, O5 }4 V3 [1 l
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  Z3 m" Y& D6 q) d/ n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 g. a# d& D$ u- x
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ `. l6 d3 f% F( b│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) {6 D# v! x: D1 N2 p│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 C' G" k4 T9 B, \# I│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 j' j0 ]) _  B& H3 A$ _│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 E- Q& r4 N1 u; i, z& t. k; r0 e│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 z: ?3 P! v3 c  N5 P% l4 k4 E; R
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  v" y4 o3 }5 S8 ?9 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ b6 p' i0 i$ }3 r# m0 t│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- v1 r' w% F% o( Q+ G│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 H7 u. r# p1 _1 H3 k2 E) k
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 Q. F. n; _' h# {│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. P2 ~- v7 u0 \│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& s% A7 ]; [4 S  w: [8 Y8 w" J
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& f2 O. ^: v; i  W5 W8 Y) l0 r/ F
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& t$ ]9 q* Q9 Z) Z7 d9 f# J
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( ^& P. M5 b" [6 e/ S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
5 ]( E3 \: P# I+ b+ u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. r: _, a, o9 S4 H( P2 r0 q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 _- j9 t; z4 F, M  T  o( ^  T│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
8 S3 j/ A7 n7 B! P5 w: b│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 }% r; R+ p% {4 T
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  B5 N+ V  v0 H( f5 ?│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
# E  V! Q4 z. Q  W" a4 l│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ @! _: D* X( F% y- a
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* R6 L* C3 b! A  `6 l( K│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  t5 t/ x7 b$ x' i( J8 W+ h│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
( A- K6 d* a0 o+ v3 f+ [. x& w│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: x( M. z3 ?9 }" S
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 P  ^- `. z/ f3 Y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 v/ N0 A, L% y
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 ?: ~5 `- Y: |9 T5 Z5 t6 ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 g. F, h) K  b. I7 D│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ A  I5 D% n" {3 I8 _8 Y# q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 P7 M, K# }( ~% M3 t' l/ Z- U1 H* Q8 A$ C
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ {% X& e( E+ q% h! g* s
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 ?$ ]$ T5 D. L. v" M( L9 P. w0 v
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( l8 a( J. N+ Z1 P3 Q+ w│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 x# i% w/ B# N5 U3 L5 c( X' j
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 o- u6 R  R% }& Z2 f- z: o( c3 H│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 y8 C  P; L2 g) z& n7 f5 d│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! Z% P+ n/ N' i: E│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │  V) M! t7 G% v* Q- j( w- F, P1 b
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │( l4 a- T( ~' a4 Z# q+ c
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 Y* Y; U0 U: `& v9 f
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
# N. s" V& q+ h# H  @│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 |* R+ s  ~  E: g# F│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 y( @  r- u1 f1 V6 D
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 F- H5 I( `5 g5 }8 f  G- I│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 e7 ?! ^: f4 P4 M/ m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
. x% t9 O$ Z/ x) d$ q8 ^, L3 ^│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: f) L, [- D' w$ s' ?( o! V, _
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 p5 s' `0 ^6 |; L& k4 ?) J│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* F  \& }6 s  `8 C6 v0 j. d
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 Z4 ~! p3 `! n  _│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" H- f7 ^5 i9 t0 }│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- j3 L, \: i" T
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( c" C" ~1 o) `& t9 `, n9 p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! u; q4 |) j  E7 e$ n7 w; m3 S& Q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" u$ [- Z5 |: I$ O/ D│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: Y$ G( {) L% V! i, ]& @; H
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 q- v8 J/ a- Z! N/ M7 V) D5 R
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
7 y! N" H0 [- N, N│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 L5 D# p3 R& Z9 x: |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 F- Y' x9 a  a4 N" ^* t
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( Y  W0 ?+ P+ A6 I5 |, w( n9 s# ~! B; {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │0 o- V6 E8 R& x6 o0 w1 z& a+ u8 C
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ {8 E# p1 x% @; i, Q7 T6 K. L
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& F' P! |7 ^7 z+ G
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" w5 w) M/ }* |│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 r. H/ f' \: B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; ?0 F7 B3 P4 O, m6 e! B+ c, _' I│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 j7 m* D" H5 Z' W$ e
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 s* A; ~+ v; a9 l) L: h8 p
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% y4 B) M3 u+ ~- l  D& a2 L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
" b/ ]4 S. p8 O; y7 ~0 {8 t│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* N& q  c* Y9 C; t# z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │7 }2 m5 h. x) V4 g
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ ?: w9 v- ~8 E" w└──┴────┴─┴──┴──┴───┴───────────────┘/ X. n! }/ A" v' Q3 D2 f* k
" n. E7 n4 N" j8 v3 b
StdrdChip (Part 2)
9 `/ r9 E/ K5 t, _$ i8 J┌──┬────┬─┬──┬──┬───┬───────────────┐
0 B- t% m! @* S3 Z3 ?│编号│名称  │MB│攻击│属性│稀有度│说明             │: B7 B/ o, x9 p% f' n1 i+ [
├──┼────┼─┼──┼──┼───┼───────────────┤
5 n, X; s  z9 H6 G/ p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ }$ _) `& g0 d& R  R2 N
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 r0 D+ r+ d) x( P& p' X0 \│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│/ D- ^) S, p! H$ X% s" i
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 M" s6 b5 _% W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- ~% ^$ c2 J$ P4 U' a* e( x  }│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 C( [) V( p( U│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │  f- m# k4 H8 ]+ Z! x
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 |) N0 Z5 G$ W  h
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* b2 z4 n6 R' W+ J/ w" ^
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 t" e6 u7 @5 f7 F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ p5 f9 x% |, \, N- }, Y+ b
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 ?5 F3 F/ @" V7 N  j│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( {8 U: n$ s. w; X│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( |. p0 F7 c* i6 o, W2 `8 c
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ `8 N6 _( L8 n' h/ F5 S$ x5 U% }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" g2 T2 _# F! I% a
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ ^/ x5 i# P1 P7 m
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 q' f. X- `* `  X
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │: L8 a0 Y4 q4 R% E. P: O6 I
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, ^8 \! d4 t/ l4 ~( y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 a2 R& I2 |- Y8 o  W  T* ~
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) |4 T6 m& E2 l- _│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 u# @* ?3 R+ ~7 u, X2 y  `
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& ?0 H/ Y5 J- c8 }│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 S% x: n# P( E8 M( ^
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- B- E+ ~% B' M$ p& R
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
2 D6 Z( p) w6 A- K3 y8 f- ?│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
, z' P* v9 p" A& _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! G1 o9 \( w" X& a+ }9 J# K' F- @& z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( J! y1 d/ Z: S0 Y/ |' ~, F7 r
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │* i3 `4 `' P9 \  }
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 f, g# W4 K$ u2 z4 E/ w
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 y0 m' G# a* p4 T; C+ v
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# x8 I; O+ j; {8 [5 u* Y# y) s: ^
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 J( p# g$ Z1 L
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: s8 t5 H# P) ?5 m5 w
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 x$ D- K. I( Q│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │- q6 N* K. N. |( B5 w8 G/ k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
* G( ^, e1 ^0 r) e# @4 I+ ^9 A7 Q│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
5 C" x5 `9 i7 _' \% F- G│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 h0 B. V' q" L' }+ X% d3 }
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! r7 F4 E" d2 c/ m# a# {5 _# R│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ z) c# X+ j/ v- f│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 _8 C! P2 M( t/ d" S( i
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) c+ y9 A5 ~# k
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( N6 \/ N& V, J! s9 l│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 c: [8 I* C9 w9 M│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; G/ T3 |2 L; X0 K" |, u
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
. p5 L& w+ B1 L& v│149 │Recov50 │14│  │  │**  │Recovers 50HP         │" ]" m2 @( k& e! C" b
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 \8 j# g( A9 e, s1 S9 z0 O& x│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ k- x+ z2 K) K/ n  P2 v+ Z! \
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 J! V' E9 Q/ D3 V; _
│153 │Recov200│65│  │  │**** │Recovers 200HP        │# W/ X- F3 D6 |3 r) l: {
│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 ^9 H/ F: T4 \+ d, z: g
│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 s+ C5 \9 Q7 d' v
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" o. L6 S# g0 k5 Y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 `; ^2 |5 ]- s, ^: o* D│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 T4 ?+ I' E7 g: m! v7 t1 x1 \
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* R3 ^8 P$ k# y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ t- Z2 F4 K* H1 c, s% ?$ @│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! |3 n* `# s% m: O9 Z8 C│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! Q: _0 {+ W* `' v5 Z+ D/ i
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ z! o% U1 A% A
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 u' ?" d8 w" A: d' i
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% Y$ b* `$ y1 x│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- \) _( B% p' V  z. [2 m( n) Y& T6 X│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │  [5 U/ u: P# D. |# F. X
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, l8 A- R- y8 W  o
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ \; N5 w+ S+ D  F
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │& O8 ?( i5 W$ I, h$ s" q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 _3 I2 c& U2 Q: t3 M6 o$ B4 r% Q: W
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ m* ]* F! R! g- v  q3 Y( U
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# v4 J4 p0 z8 J3 b: S│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
$ G. R: f1 ]2 d│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ ~9 u0 e$ p7 V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
( Y# K# {/ z# T0 F│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ V: H* M9 v+ d8 o
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ g- M4 ^3 y1 q% c
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" L  j! q. n" D( }
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* }' h' ^% J3 W8 z/ S: i; }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! g/ y/ S" g4 h# ?" ^; w! T
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" j5 C- c# t! ]& \
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
: j7 ~/ d; A% _0 ]+ T& m% c% b  q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 |: E7 ]# |$ L5 j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: }0 P* V% }( F1 y/ I2 C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │' c  ]4 M: l! q- V' ?: }+ i
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! [2 E% ^( s: |+ f5 l│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 t5 L3 B8 e: p% t│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  l2 K; [) O, d0 {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 d& M  _1 Q: _7 G- x8 N3 _$ }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 B- S1 s, m8 d) ~" X6 b
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 b3 T1 g3 [# W' R) l1 u9 R* G
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  ]6 D* ?3 i' h3 j( k0 z│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
$ e7 m$ Y2 u: a* F% f│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- ?1 q0 k2 b- P3 H! n
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( v5 {- I& ]! c: T8 `+ [0 Y4 K│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 k- n# N, |5 E$ P│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 T5 H: e# Z' q, u9 X4 m
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" H; h8 T, _$ ^7 W│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' C: S) S# H; e1 d0 V  _/ o└──┴────┴─┴──┴──┴───┴───────────────┘7 V0 {$ i5 o7 x2 ^6 s/ E! K' ~: J

- t0 U! Y2 i, D7 W" t5 c( q$ o4 H- T- Q) M, z, s9 r
Mega Chip& d" E4 A9 ~3 a8 n* G& x. X
┌──┬─────┬─┬──┬──┬───┬───────────────┐; p* L% Q' V. U% F8 Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& ]/ E, s- g8 g8 d. `├──┼─────┼─┼──┼──┼───┼───────────────┤! c2 }" k9 [4 Q7 |0 M
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 L4 q, P& k& @, H% f
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
+ c: I- I6 j6 X9 b0 f4 |│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ I) v, U7 ]9 e6 y  G, M: E3 u
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, Y2 Y* f4 ], [& N: E
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( g/ T, D% \) r3 J
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │8 ?1 d- ~; ]& Z6 ?4 _1 a/ \/ V
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
7 S& L# G" d6 r) ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( H. |% t1 E* L+ |$ {
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ P; K& X( d5 j+ W8 v5 B
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
- R! n% [) v7 w2 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 P" P6 r+ k+ ~0 L( l' o, f% i1 b" [, q│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% X0 V/ X! n( Y" k│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% s" Q+ {$ ]& n4 }; Q$ x! B0 H
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ @# Y, E! M% K3 R$ U* V9 M
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 u; O. \" S4 u$ w  z! X$ o5 @
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ B1 w' y, V, m" q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 d$ Q( c) t+ j$ f+ K' C
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ ]5 U1 R8 @* b- a# W/ J/ L7 o
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 w  d7 t# P. |
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  {& ~2 \$ a; n/ ~0 u
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │1 m2 J& D2 [/ Z( ]0 `/ B
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( s/ L% \( e1 g8 Q
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( a/ H2 ?! ]8 Y1 U3 F│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 @* k% ^9 ?9 j$ \6 H) R6 S
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 _6 L3 q& b: }, w2 K/ e
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# W0 n' X& ^+ a9 }, H
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( Q4 `: o' g+ O3 |3 x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, z/ M7 r3 Z1 \$ r) S. j; o
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( Q" e0 A% k5 H│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 I; i3 K3 Z* K+ j│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, h( _/ K* z% @4 r+ I  ?
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 S; y% Z5 T0 U, u4 Y
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; y. A% R4 i& T2 o, G$ S$ J- H│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# s8 I- i: E; G1 x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 ?, \  p2 E) L- ~
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% d6 F) `! \7 M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │+ V: ^' e+ u" Q
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ M3 D/ H! M  ^$ c│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
6 E- t  |( ?# {│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& v  v( X" |; `% c: f│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( Z& }6 ~7 v% b- W: t! v( X│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- r# ?; Q' f' ]) b; q9 |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │: x$ \( b' Q1 p; @; B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& E1 c, k9 b7 ^6 E7 a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 e& _. f$ y8 }+ L! R, r0 d" |
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 [. N( _. t$ R
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ v! {& |5 z- F( t8 {9 k
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 M6 q4 [* k+ u. q1 P% ^2 l( j
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. A/ M0 R( X: c( q9 Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │+ \% d# J' V" M2 j+ z1 R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 O  K* A% k% x│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; y4 ~4 w* W! U. w, ]2 P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. f7 \" C/ r& K, L% C│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 v$ F" P% D. d* f3 a0 n, K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ t; C- Z( G( y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- J( s- D, O0 U2 X0 I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 `/ ]. e8 Q% S0 d; A5 H1 Q7 G3 ^│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
, _! }% k7 A+ l│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& [, I& c5 w% [9 @$ Y9 O2 m
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 b7 f1 |- \3 z4 T% S2 J│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. c" b6 z! x0 X& D/ y+ k5 ]
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 Q' R' _5 A! I* M│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 B6 o4 U% b0 n4 J│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
2 I' {2 j- o% M5 u- C│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, }- X, S5 M! H' j* a
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
2 j6 j/ F7 x3 ?1 A│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 R; T2 i3 f- ?" B7 V) c7 @│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 U! ?1 j" d. J' |+ x8 u
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
! D6 S) k( E' W" {1 p4 g; F; W│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
3 n! _  _) j6 u- L3 u1 \4 z2 x│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 \6 L! k/ J" H4 E2 S. h│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: X7 g% K; V# Z4 `: ]0 U) I+ T' l│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 M9 W( g+ v: o) H7 F│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │# i4 F# Y6 e6 s8 p5 Y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# s  C; Q, S! K' I│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  ^- Q9 C" z4 [8 O  {8 w( A2 V7 \1 W# S│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& x' S! e# z* s8 ^0 S: k, N
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 D. u  X% y9 y3 b│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 F! I, [5 A1 P0 {3 c2 i5 i/ i
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
9 T. n; J/ i5 U3 i) V│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- u& m% z! e. B1 E  I) N! y  f1 m│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
/ z3 u5 E" M; d│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │) L+ d# A) z% L
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# _+ Z2 c& [6 \# v│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 e. m- h1 v2 R0 _  X1 `4 C└──┴─────┴─┴──┴──┴───┴───────────────┘
% m! p, _; w% U5 f5 g3 K) M- ^' T+ v, Z$ w- C0 ]8 C% Z

+ W; {- y( e+ q- iGigaChip (蓝版)1 ?! P; a3 t" B4 G% x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  f* s7 z: ]8 _' m0 L4 M! X│编号│名称   │MB│攻击│属性│稀有度│说明             │+ ~; T! b' a8 }, Z# j. ^0 u: N
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 w& K; i5 P. S; W" n. {│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: \  o  H" Q" N3 [0 s( d; t│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 F6 C7 m6 {! G* r7 [7 a$ l
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 L. q: c/ W+ P8 B│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
: v  [2 T1 w- `│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 ]/ T5 v1 z+ B& Z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" U1 x% Z* X8 F5 L  c
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ B! P" m* d/ F; P' W  M! |- F' s│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  {5 q' c. e6 t8 J; \' r- ^& l) @│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
5 j4 ]4 S0 |8 Z3 @3 \4 `# o5 E! C1 ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 n+ T7 Z- q4 f$ V+ q, R│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: f$ @5 \- g% D  ?/ e, a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; z) ]4 N8 T6 f- H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
  W( o! Q5 m, P, ~│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% B  N+ ?6 A: O- W1 q2 X+ M/ U│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 V! ?, r, q4 [, F
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( f. B* E& I9 p! \│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 V1 t  i$ L! I! L5 s
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ y* J# a$ C/ {7 x' C│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
5 x5 i3 B! b) Q* ~$ R│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │' l9 q/ ~2 F' C: j- Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ O, n: X& ]$ A9 B) O% n3 M6 I( L4 z+ z
GigaChip (白版)(只列出与蓝版不一样的Chips)/ Z0 n; p2 n2 M9 E# O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 b; X+ s+ m" E6 @│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 I$ Y' P  N2 r6 n" o, E├──┼─────┼─┼──┼──┼───┼───────────────┤
: I1 f" g2 x* X6 O1 X│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. o4 I/ s6 {' f& _6 l# W│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' ], o1 j3 E6 y  B' A  e│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" i- f6 @& v7 `# c. {6 }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" H8 `1 W8 z5 a% ~' m
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" a( P" f3 L% f, H4 D  U. H% v
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  P' [$ w- r5 I; C
( `1 X6 M% {; {1 t1 w001002003004005006# N. z  _3 Y+ n$ [$ r
007008009010011012% i) _* L% o& o) W1 p2 l
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" L  @4 a) R2 A- G
' `' B. \! |( e8 ~. e! i019020021022023024; V. O/ e" I# w# O
0250260270280290308 I4 S* i" h( s2 _0 F& h' a5 K
0310320330340350367 x* d7 R1 ^9 T/ V1 V* g  D

, e5 t# L$ l* }* H[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ T; I; i  S2 S7 K) ?4 q# q& U4 w3 y0 N- p+ b
0370380390400410426 q* g! e2 I! m' n& p- P/ {5 N/ x4 l
0430440450460470482 [9 W4 D1 ?  D( T( D
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" c$ C( d" Q/ Y4 a% x5 S3 Q
( X8 Y( F6 W+ {7 ~, q' ^* K
055056057058059060
2 [% ?4 y4 T0 n% p061062063064065066
* x9 y+ c9 z3 Z4 }: n0 I067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 V  t$ K# _' b& J+ z; `+ M0 |6 i- _$ e$ R1 ?1 b
073074075076077078/ Q* x( X, D4 X" T/ \; q# z( C" o
079080081082083084) X. g; f. h( k9 Y4 k1 y4 n6 e
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 Z6 z2 c' M/ _! `8 J' p) C
. y" @8 P/ r1 _8 O$ v& X: E091092093094095096
: g, }. H+ ]' o; X0970980991001011023 h4 m8 r! ^8 f* Q5 D
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ~/ q5 y# n2 T# z
7 b% |9 }* U" x# J
109110111112113114
- ^- K, n3 @4 j% y5 s( F115116117118119120
% t7 w+ `' a; e1 n3 Y, }121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 p4 M( q: d( w3 B+ e
4 z1 M1 D! e7 |( x/ E
127128129130131132% `) E# N0 S* Y# H, [
133134135136137138' N' H& N5 b! B! E/ v
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 e1 I& V2 p) g. {% s2 \

* H* e# M) X# p145146147148149150; V( B/ e$ t$ }
151152153154155156
6 y3 {$ x3 L; a" J157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 L, V& `- e5 h4 T# O$ X2 a2 F: _2 p. {% B3 ]
1631641651661671686 E$ {: M/ l; \: g/ _% I- w4 B
169170171172173174, y* R" x6 r  [3 u2 v
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) X3 x) G+ t: }$ V9 N4 o& A

. G; Z2 B3 C7 R* C181182183184185186: Z$ k4 [/ e# @- j. l) P# W
1871881891901911921 M' x4 j! R4 U5 ?
193194195196197198% I# [0 d5 t% v+ g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) y5 ~0 D! j4 I; }/ ?  e" v; p% b, S

' N; A+ L0 X3 v0010020030040050065 T8 v0 a. H: X$ g
0070080090100110129 M2 l6 e5 e! ~6 }
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 G7 f5 ^+ w* |/ M
# D! L  q) w9 [8 ?7 k# |+ I019020021022023024
+ o( [0 G2 z/ t' Z; l! x1 S025026027028029030
* V; u( s" C- B1 U$ g3 X/ |031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- p7 N' f5 M3 Q" ^
  B; ?' D/ M9 B1 n) c0 s' x& h0370380390400410428 }/ u5 ^  v! F" M( D
0430440450460470480 h% O1 x6 s+ l" Z5 `" D
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& L" Q% x% v+ X9 M
6 q- l- z. [1 [8 M- T  b, j% D. |055056057058059060# V! P$ k6 J. Y3 v
0610620630640650664 y9 D) M: O0 K+ d- M/ c* o
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ ~( j+ w- l! A3 ^1 N  e
' s3 W( `' D% h  ^- D# B2 s
073074075076077078
# T! ~2 L1 W2 ]# {079080081082083084
) a+ S8 f( T& w) j$ {085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. Z) x' j. _1 ]' P0 ]$ }

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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