转载请不要删除以下信息,感谢您!
+ c# Y8 }, k. ?3 E- y3 t6 l■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ Q) F8 G7 q* r5 H! N
■● ■ NintendoWorld 站友xliz原创
/ X# r0 ]* [$ [" W$ v3 n■ ●■ http://www.NewWise.com
/ z5 Z% [ ~9 c# b' y■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) r* G; g5 L% d. {( S
* D# v, O; b7 Q+ _( r! G m0 T2 q% |+ y9 L! J5 a
洛克人 EXE 3 Blue 卡片组合4 y: U, l; y8 F
9 q0 t( D5 P$ r/ f
, P, |. v; g; \" d' }. E% X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- u8 r- l G+ c; W# C7 Q大家要看日文版的P.A.或详细攻略,点击这里吧! O6 K) R7 I/ Y, F2 f% t/ K
====================, f. f& A1 u+ o" O! z. T0 E% W
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" L& E- }% k9 g# A8 @% G; y0 J+ F& s. d5 M6 \
以下内容格式如下:
! |; A+ `; W" c. u: @ J4 w- G" G+ I9 f
编号 名称
e, c0 o( ?. e- b Q5 }" `说明" n* H A1 \; M. r4 q0 y+ K
组合方法. n- z; G2 `! N q8 f: v
---------------------------------5 W7 g/ U- Q0 ^- r& E# u' I
01 Z-Connon 1
% u9 U+ a. p8 y1 ~- v4 g5 |( SUnlimited Cannon for 5 sec+ w: `" f( D, y( f6 ~5 E7 L
Cannon A+B+C
, t* H3 v0 W5 [+ K5 y3 VCannon B+C+D
* \1 i' g5 S) }+ B$ yCannon C+D+E
- w9 s, e& H2 P
: d/ M7 Q8 K: V( }2 y- W' l02 Z-Connon 2/ K( P5 b" U$ n
Unlimited HiCannon for 5 sec
$ j# D7 h4 l* @. e" nHiCannon H+I+J. r% D, M: r7 j
HiCannon I+J+K) r8 N# B" O: D
HiCannon J+K+L
4 ~' g0 I, x. c6 E5 T& p4 p! L# _* D7 |: C6 Q: C0 \
03 Z-Connon 3
/ a5 g3 O2 r" T" D0 F- dUnlimited MegaCannon for 5 sec& J8 q5 i; o. O# K
M-Cannon O+P+Q0 B, b" A n% M8 n2 u
M-Cannon P+Q+R
$ n5 ]) S# V7 s8 VM-Cannon Q+R+S
$ E7 P: [4 j9 j
* o, C, j9 i: P/ x, N* ?04 Z-Punch. j- I1 K2 \/ A) \9 d
Unlimited GutPunch for 5 sec2 l9 ]. v; ?, n. f
GutPunch B+C+D
$ h" v0 H) E O" lGutPunch C+D+E+ D, |( Q. s: f9 U% |5 ~; V
GutPunch D+E+F, E3 U3 p1 V' [5 N* }
: Z3 e, M+ e4 l05 Z-Strght
7 M V7 n6 X( O( i2 t# cUnlimited GutStrgt for 5 sec
. G7 I6 {9 g5 oGutStrgt O+P+Q
5 k4 c" ~# [) ^ b3 RGutStrgt P+Q+R. q; |0 w( ]3 }
GutStrgt Q+R+S
( M& n, w, `5 P; w* e; h; M2 J$ l
06 Z-Impact
2 o! P3 O& }+ C& Z: ^9 t4 Y: uUnlimited GutImpct for 5 sec
: k1 u: ]0 c6 `GutImpact G+H+I4 F0 K( ]3 |. T+ W9 u" {+ |# J
GutImpact H+I+J
! J" F7 N K( D3 J: O5 `9 Z( vGutImpact J+K+L
4 w2 F- i L7 l/ T8 J6 f
& x. h& W1 H7 k1 D6 @6 t07 Z-Varibl+ d0 T% c. \: R' \0 g! x) A0 V
Unlimited VarSword for 5 sec
, D; \$ m. ?- wVarSwrd B+C+D
% w: b, e9 H$ Q1 E: ], RVarSwrd C+D+E
3 J* A! O0 D! v& QVarSwrd D+E+F
7 S9 a) Z6 [- _ H8 ^# P5 p0 v. s1 P `: L+ G
08 Z-Yoyo 1
% ~; q4 }9 @, Z [Unlimited Yo-Yo for 5 sec. b! w* x8 J. N3 p/ x+ N! {: c3 H
Yo-Yo1 C+D+E
8 J* l* C3 r( _( U9 PYo-Yo1 D+E+F& o7 _ t2 W. V% z
Yo-Yo1 E+F+G
^# n& d& j' m/ c" ~ k
! a6 G- Q& h5 P \09 Z-Yoyo 2
! e% c+ g8 z. z5 I0 ^ S4 c6 ~Unlimited Yo-Yo2 for 5 sec
, c. y8 G" `5 _. d$ SYo-Yo2 H+I+J
7 p" U# S+ z$ y% EYo-Yo2 I+J+K
/ H$ P0 o+ x5 H5 e }! e+ rYo-Yo2 J+K+L
2 o. Y6 | L! S0 W: r! t6 y7 g3 V. r- z+ b1 u4 q5 K
10 Z-Yoyo 3
5 `7 p! O/ I1 X3 N( {Unlimited Yo-Yo3 for 5 sec
: Z9 k, D6 g" c2 T& K. P, n# z; D8 EYo-Yo3 M+N+O0 N* f' `9 s8 Q
Yo-Yo3 N+O+P
% u1 y% Z5 F" w! d# ?6 AYo-Yo3 O+P+Q
* w. v' \* X* E% R# t9 [( X+ s
+ a5 G* R) ^& g: C H11 Z-Step 1; a' y. {1 K9 O. E% A
Unlimited StepSwrd for 5 sec
% Z+ |, x4 K# c% v$ ]5 k) AStepSwrd L+M+N
( x6 m2 P0 q8 v) x' N. H$ LStepSwrd M+N+O, G. I* b* E* B+ j6 X
StepSwrd N+O+P
) B+ z: G% V: k! d. A* G8 ?, s! l
8 P% J) z/ W! u# u3 D12 Z-Step 2% y/ f9 U0 q2 u5 A+ `# m" g; o2 G$ ?
Unlimited StepCros for 5 sec& n" F0 V* E) @
StepCros P+Q+R4 J1 R0 y9 g) b9 E
StepCros Q+R+S
}9 b$ k+ {/ ^* DStepCros R+S+T
! l4 z$ D$ u- }
" P& _. a6 b3 }! _3 Y3 G" G, |5 a13 BubSprd, A: Y' V8 [- i
Attks w/ spreading bubbles!
) g r( ~/ H% HBubbler C+D+E
) i5 ?) _ G1 cBub-V D+E+F- p/ ]. \/ R$ G! `# s4 C- f' S% E: d
BublSide E+F+G
: P4 G! @. \. E: I* `8 A" ?9 @3 k. NBubbler E + Bub-V E + BublSide E
0 n, e) s, i6 H( S2 X$ h
3 ^. E8 t% D- ^1 h! H7 @$ U$ s0 u; d14 HeatSprd
' V7 I# J; X. n( N$ i. X3 ]$ y# tAttks w/ spreading fireball!- \+ H. ?2 L) b
HeatShot H+I+J& d+ J$ u7 H2 z5 X) A$ E
Heat-V I+J+K; @3 l1 A5 r& Q8 ]5 f7 a: P( ]/ a
HeatSide J+K+L* x7 T# T' e$ h$ i1 |# K4 E7 @
HeatShot J + Heat-V J + HeatSide J
$ a$ Q' m! X( x+ I3 N
" i: V' e% J" x. @15 H-Burst/ V; i v# F3 B; A, G7 L. L8 f
Creates a giant explosion
$ A+ X" M: O4 g- T& uSpreader M+N+O! M( a/ \$ k9 T4 M* x4 _" k
Spreader N+O+P
' {9 ^& R3 T8 u$ \6 d9 `Spreader O+P+Q& @1 x: t% k& c! p
! a$ ^1 y& Q5 Y; R& y) _
16 LifeSwrd
& T' s7 z. C A* H: w- u9 ISwings a huge 2×3 sword!
. c3 s7 T- y$ |( }Sword E + WideSwrd E + LongSwrd E
" S: y/ m, ?/ o$ k2 T( V9 zSword L + WideSwrd L + LongSwrd L
- J+ X# _6 v4 I# @: O: DSword Y + WideSwrd Y + LongSwrd Y7 y" k% U0 O6 \, c( o9 @
- a: l1 h: _( c* @3 A
17 ElemSwrd
/ h: _0 I8 k, F" w4 ^Wide swrd contains 4 elemnts0 d q6 U* l7 x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 g/ ]; n. t; w- X6 M! c8 t, t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 U7 z/ E; W" P, D) H) z0 v0 W- \0 n, L9 f! z' _6 h; i
18 EvilCut
: A3 x% x9 L0 K$ u6 }Step up 2 & make 4 atacks% X, j* K4 n G3 R
StepSwrd P + HeroSwrd P + StepCros P' V! E% l/ T+ u3 e: _1 G. K
/ l% _/ f* Z- X1 B: D% r- v19 HyperRat. Q; v$ A( g$ H* ~# W' K& y
A giant Ratton charges!
0 ?$ c5 u! O% TRatton1 A + Ratton2 A + Ratton3 A
9 I/ H6 k$ z4 [, ZRatton1 C + Ratton2 C + Ratton3 C
+ [" }) F! x; q* P6 ZRatton1 F + Ratton2 F + Ratton3 F
$ i# M2 ]3 E. c/ o* R# E/ r, g* I9 q# t
20 TimeBom +) g4 Y% h9 M% w
Sets Time Bomb in enmy area. p/ f+ i8 M h* y& m6 J) Q3 Y* ^
TimeBomb J+K+L
4 F, X* H" U1 x$ ITimeBomb K+L+M! R2 k( Y! V1 p5 N' {0 z) m* O6 V0 b3 @' W
TimeBomb L+M+N
' B' @7 ]4 i4 q$ H6 L# Z! W- R
21 GelRain, u" f3 T* \/ d; |( ^
Gel steals squares
L$ V- r! t I) ^1 V* W0 v9 S! CMetaGel1 B+C+D
3 c8 H2 o9 D% X8 o/ _MetaGel2 E+F+G
1 r J B. r8 k8 [1 {MetaGel3 S+T+U) Y4 m. H+ i8 i, S$ Y
* J+ |9 F, ?& u6 D/ M22 EverCrse
- d; ~6 r. Y9 D: }1 }Shield chases enemies9 h( H( K3 y2 ^# |& R i2 O
CrsShld1 C + CrsShld2 C + CrsShld3 C. m! Q; U* |4 b% M# [% h7 ^
CrsShld1 L + CrsShld2 L + CrsShld3 L" @5 E8 K5 v9 Z8 F& |2 b' Y2 D9 z3 G8 g
, A3 D! c3 h0 r( M: e
23 MomQuake6 [6 ?; F% E! j
Awakens Mother Earth!6 g' x' x% d) h- M
RockCube * + RockCube * + GodStone S. e8 k' I2 E" I
' o4 A7 U( f2 A% t
24 PoisPhar
' t) k* |' M9 OPharaoh generates poison
9 j5 X8 Y) X( D) p% LPoisMask A + PoisFace A + Anubis A( Q) D8 D! X# H0 p, S
6 p1 ~9 M% Z$ ~ B: T; Q25 BodyGrd! h0 s0 F7 d& X
Bodyguard takes out enemies
5 i9 Q1 F4 Q) M: ]- LAntiDmg M + AntiNavi M + Muramasa M
/ w! N: W. n- I, H. Z
: w" x. a S$ Z$ ?- M$ C, B/ _7 @8 [26 500Barr
" ?" X4 c1 h' r( C+ N' yBarrier absorbs 500HP dmg
+ K7 a7 i! o }1 A \Barrier E + Barr100 E + Barr200 E
- \6 G, T# y) g( H) uBarrier R + Barr100 R + Barr200 R
+ ^1 t2 {- z0 V7 r) C' |( [
0 c7 y* S$ q+ h27 BigHeart% r8 |' D2 g# x. v, }
Attacks, then heals HP!$ I8 \, ^, i$ \1 B7 C+ Q& _
HolyPanl R + Recov300 R + Roll R# W, w, D: O) ]8 N9 g' d4 Y/ {
HolyPanl R + Recov300 R + RollV2 R- z8 e' O; N- o1 F) `1 n$ l
HolyPanl R + Recov300 R + RollV3 R6 C3 |) y! o3 ^; }2 x/ ?
' V1 }8 x7 `9 K! q \) u# }28 GtsShoot5 I: l- p3 ~3 F; N' Q
GutsMan throws MegaMan!3 }# N; w! n9 V" R
Guard * + DashAtk G + GutsMan G
_1 e) e3 x$ @( Q! A# i, DGuard * + DashAtk G + GutsMan2 G3 X |5 J7 d, W8 @6 i1 T8 u
Guard * + DashAtk G + GutsMan3 G' d" n$ f, _: v+ D* ~
Guard * + DashAtk G + GutsMan4 G
0 y9 Z/ e: @) H9 p; ^$ ~8 D! `9 D9 O7 D4 Q
29 DeuxHero
# C& ~: Z: p: S3 D$ }; ?: zMegaMan & ProtoMan team up!
% I5 a1 e7 B" R @5 DCustSwrd B + VarSwrd B + ProtoMan B. z6 h4 W$ F3 F) {. S
CustSwrd B + VarSwrd B + ProtoMn2 B
- F5 f: y+ V f4 lCustSwrd B + VarSwrd B + ProtoMn3 B# c8 u9 b/ f/ O4 Q3 C
CustSwrd B + VarSwrd B + ProtoMn4 B% r6 [' L$ f M
2 c( N0 m0 M4 F2 X
30 2xHero
" s% F3 J8 L8 {" A0 k% VMegaMan & ProtoMan Dual atk
2 ^/ b" L9 `: H" ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B8 h2 \- f( x5 k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, F8 S, I Y) i3 |9 b" V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 I c; w5 R7 ~1 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. n1 |4 M& {* e: [% _
& S* {% Q" } q' J* K' i31 PrixPowr3 a; H8 g3 @ n4 o, c M: Z5 E
3 Navis attack at once!2 p& J4 } ^7 {5 J4 i! [3 E, h8 I( q
Team1 * + Team2 * + KingMan5 K( W& \* ^. F9 ]( J' v
Team1 * + Team2 * + MistMan5 M+ O/ h7 Q7 a5 O1 S9 d p9 c
Team1 * + Team2 * + BowlMan5 B/ ^' k( p; s# ]7 P0 v$ V4 P
" y, ]+ L! @, u( L/ A1 A: S$ n. e32 MstrStyl. J9 \& D" ~; {" q7 s
MegaMan unleashes his power
) e5 D/ }1 g* F8 F$ _4 F/ `Salamndr * + Fountain * + Bolt * + GaiaBlad *4 X2 z$ C& o7 p9 V1 f8 ]" X2 Z
" {% H, Z9 \: K6 M( N4 `7 d0 OStdrdChip (Part 1)2 I& q5 z2 ?4 m! R# ~* z" P
┌──┬────┬─┬──┬──┬───┬───────────────┐
( [& T9 C6 N& p+ t# n+ s│编号│名称 │MB│攻击│属性│稀有度│说明 │
: [9 @7 z: G/ s8 p├──┼────┼─┼──┼──┼───┼───────────────┤
. b9 |+ M b# X│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 a2 }$ r% V- S& c│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% k4 t5 s \8 R│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* C% a9 Z1 y$ ]3 M* ^│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( h5 a2 E$ z6 N, q' G s& ?│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: d: Q* c7 j. a% X5 F* ~│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* Q D7 O" F, [, T4 H│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( R/ N' H' j4 R+ ]
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: Z2 o' y% q% c& k1 k
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ u% h# z' A% |+ |) I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ K1 u( g; [1 B% N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* @. b, l" L3 [) B# [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- H" q- w7 o+ ~$ I. b8 v8 d
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) P9 M: S5 e( o4 L- P
│14 │Spreader│16│30 │ │** │Creates a large explosion │5 i9 E: k I# ?
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │+ u# L9 B% X; g7 T- ^& N9 {
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 v5 d) J7 Q: k4 Q" j2 g! O+ e
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( [# t3 G' v' f3 u' A& _; h
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ r c& C, s9 ]& X2 u- c
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 U4 N" E# \" f8 D! J+ F, N2 C% P0 n│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 g0 A' l) Y4 ^6 u1 n' B
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ [* a: P R, O8 s5 { e
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# c9 { m3 G! K│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' b) L5 Y5 H& h3 R" G3 ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 U9 g ]6 K! k
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( ?+ ]# V) ~/ l7 B7 M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 l6 P2 S* U' P; g6 }
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ f! x" G# O) O9 U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 b* O+ u' |, K! d4 I│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 q( S3 S9 |- r2 t# W p+ y" U4 X9 J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 H+ F5 x1 G- @- N
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: C; C1 [: o) i6 ?
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
& m0 Q1 h: }) i' d1 `│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% i H# h. B* t; |7 _$ q9 x* x
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% K( N7 Y% |4 P0 ^$ {) L- t9 x│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; Q1 C3 y8 C. e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% ~' ]4 x% A6 g5 I; k
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, h) d% S. e5 I2 M8 I* J
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, n3 a! M' i, f│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 D. C- ^6 t2 P) J6 @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, t" ~6 N& ?. c- q$ O/ n│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ g! _$ m. r, Z3 h$ U│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( Q* X% w4 Q" z0 m a
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% g$ H5 j) z, j" w( G
│44 │ShockWav│10│60 │ │* │Shock through enemies │
8 _8 f4 M* e2 l- h│45 │SonicWav│26│80 │ │** │Shock through enemies │* m7 \( j3 X# V% K, g1 a* M- W
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
, P J9 \# [7 u; N│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: V4 Z k9 {/ b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 I* g) S6 Y/ U2 n│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, n) E1 P- _# `: ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 `& ?9 |- [$ g( S: q( g) [
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ b( t9 `3 {3 [+ J, \, W
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 g0 C2 u# ^. q" f- ^1 X* [0 l│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, C: K- `3 M$ x9 Q' o
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& M+ W' ^0 B" k# u│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" X' M# g% ?& N& A/ ~8 b
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 D4 u' Y" y. u/ G( H│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- i" `1 _: e& W│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# w" j1 U/ z4 {6 ?
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 @, C" I& q" `, a) `/ r* D│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
3 h* b, W, }1 K+ ^/ A│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. D \* i/ x% I5 K* o
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: T( I* M9 I+ f" P9 J/ l- U, I
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 Z9 O+ D) T# f│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" u2 Q% c9 c6 i/ y" n│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. S" @, H6 C% C, M│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; W: k- |) X$ _! a0 Y/ w│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ {: ~. P$ Z5 H1 @6 H
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 u2 b0 t+ ?9 u1 |" L7 u│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( Q) K& d0 Q9 J8 U│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │! Z% X1 g" P% O5 [7 b: o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, ~! u. G2 N/ F* Y$ K/ v7 d0 w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
6 Q. V) d, o+ K% g│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% n+ X4 ~/ j- o: g9 w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% m& }/ i: D& ]9 t│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ `- b8 N) ]3 B# [│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% L6 j2 N! x0 t$ b& Q3 @" w
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │2 \* h. B" V0 o" F" ? s I& L
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ h& @6 J0 W+ }9 p. j6 S
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 v j6 L9 I4 O8 r- D8 y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 P) Q6 D$ ]& D, i8 A' S% U# M+ d
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 E% `. ~' |" g6 c3 U│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* {# Q; z6 M$ ]! h [ Y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: b; |/ p: M! z2 s% }* t" W
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: @. w; I* ^" O- {/ J# e
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( Y4 B9 ]* V6 ?1 Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: y4 U5 ]2 a- j0 e; s. B│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 N! B8 j7 |& j- Q4 R& o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 M! z* x, e f( p6 |│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( b5 [0 w. y% O9 N+ Q5 w
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 S# B: o' t$ i0 N
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 |7 g7 q# d/ X6 E6 ~6 E│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) d2 c. G U! A3 a│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 l9 e$ W% c( W' M2 E, C│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 u2 y* }+ ^" y/ _7 {* d
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, {& G& x: Z: v/ L2 H
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 S c3 y( S+ i6 u│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 b* R3 A; p, E4 n9 ]
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
% o- u# y6 z. T. I" S6 B, d/ v2 l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; y, h" z3 E8 ?6 g" H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 L2 q1 u' ?; Z7 U. x1 x' g└──┴────┴─┴──┴──┴───┴───────────────┘
3 A Q. q: r% C; ~# E5 L) N4 V4 z. ~( ^; E1 p. ?
StdrdChip (Part 2)
& p# H7 T: o, O0 F# a┌──┬────┬─┬──┬──┬───┬───────────────┐
/ ]$ z4 L+ \1 D6 [, U│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 C1 ^0 @" Q( m├──┼────┼─┼──┼──┼───┼───────────────┤0 Q) G( @2 Z9 M- G
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 ?/ j# z' B, v' Y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ J% {4 x0 q U2 s0 o, U│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) Z) M+ n, K) {7 b- R2 O" Z. y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 }5 z6 |$ T5 ]+ X( {# A│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 h; c! {- y* P3 T$ B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 g: p2 i* }( F% }0 I' w/ N6 g
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! U9 m, C J) c$ W' E- S! S( d
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │7 u& w7 M( Y# c8 ^9 L
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- g& c; ], r0 c+ l. c, l& f7 \* n
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 j* {3 |* q; }/ l│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ q5 z. U! v) A! Y* ~6 f% _│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 h# k4 ^+ P' V X I; L2 M
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 J9 u3 H' T, \- s5 H5 S4 K# K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
9 U. H4 D& G8 |+ o- {4 g$ Z4 u│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% @" L& Q. P8 e- _' \8 l+ T, T! i6 L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 T2 G0 C' i G# i( ~6 U; E8 t
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- O Z T3 L' V│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! O! |& t) [0 M" Q! o& z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* F8 I2 V0 I3 Q, o
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" S4 E# } n# X- H a$ K5 N│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; l9 B" w* m" M0 O. T& P│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) v% y" ~+ g U( q/ s│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │, d% R* A- w, G
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* M' K O. S& [4 N2 J+ ^4 L│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 T" Y7 Q9 G8 A* S│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) D8 e, P- J) U9 {# m
│126 │Rook │30│ │ │*** │Protects you from attacks │
* W/ W; l8 m% Q3 h% c8 i│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" Y- a: Y5 q" D D" d! j$ M│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& q' c/ c6 F5 G+ \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │0 L& Q; H/ F1 {' U
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 C7 E( Q* R' w
│131 │Lance │46│130 │Wood│*** │Lances through back line │
6 y4 ^& c. H9 }! {+ v( P│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
J$ ]; G9 b/ }% {1 {│133 │Guard │5 │ │ │* │Repels enemy's attack │
$ I0 n; F2 T( n2 U$ ^4 m│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ N, ^1 u4 x# @5 e- O8 R* u$ l
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; P/ c3 ?5 G- t" Z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; m z+ A" k3 [- I│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: l7 M1 U: H, g" Z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 Z4 Z$ E9 V$ Q9 J# `9 W: m│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* w7 e, g: R) o$ \' C│140 │RockCube│9 │ │ │* │Places a rock cube in front │( g* q \$ W+ u; x8 ^3 J
│141 │Prism │60│ │ │*** │Prism fires randomly │
. s; Z1 p0 n4 ]7 V│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 w2 G+ M) W5 t0 [│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& k# L/ [8 m# ?│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# r1 L% X' I, L0 }│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: P3 t$ j$ N) u K) s
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 F9 G: G3 J. ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' C0 w8 ^7 K) a$ D( H& \/ l│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) @& G2 L8 @3 X) T9 E! b e│149 │Recov50 │14│ │ │** │Recovers 50HP │7 k: b* k) w# u; {) G# y3 S6 a
│150 │Recov80 │20│ │ │** │Recovers 80HP │; m7 z! [2 G( a' O
│151 │Recov120│35│ │ │*** │Recovers 120HP │
- B8 P3 ?5 Z5 P( S│152 │Recov150│50│ │ │*** │Recovers 150HP │6 z: J6 s$ o* y* g2 k/ o& M
│153 │Recov200│65│ │ │**** │Recovers 200HP │- c; w: W& P1 I- |% {7 t. g/ n1 o* R
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; E( S- c: U8 y$ ]' r) f│155 │Repair │8 │ │ │* │Fix your area's panels │
: f- U4 v8 \# e& | d│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* A0 {- k" k# a" |1 o9 F
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& M' X. f& T/ D│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ E5 Q# C$ c! W/ W2 b9 Q! d; {% Z2 m
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 Z8 ]) [) w. Q+ d$ v│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 X+ ]6 u+ y- t0 c* E# h4 r$ X│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
L# t( x' R$ W" _" L2 {│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ P6 e3 \2 S! M% C7 B: f! U9 A│163 │Invis │11│ │ │*** │Invisible for a while │
4 b7 P' J! R! F$ ~5 y│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 X& C9 C7 _) ?│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) x2 V I* n" P# N W( [
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 ^: t$ ~2 e5 E' {2 W│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' p X' n8 }" A/ ^5 H6 d
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 B7 ]0 F" F, c# d! m, O: B│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( u9 O9 d+ \0 {/ L│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- \! g: E" i! G, e│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- A* p7 c4 ]5 a. F│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 w, M" |, g7 P1 P$ g# `: c5 T
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 D d; a6 T6 T2 b$ v
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 q# Y& x# R; ]/ I4 p│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; r9 Z" j* a, ?% E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" }2 x' E% `- H" C9 Y. V│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: { |$ H2 T+ X4 e' O│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ h, I3 N: F- t5 ~- z
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 e& U) l) @, P; O/ A0 @│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. l: Q, B, p! X0 k. K- W# e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- m5 d! O3 s2 {* a7 `
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. Q; o! _! {5 l8 }│183 │Hole │55│ │ │**** │Open hole to dark world │
1 ]; O, F0 J! }2 P1 O0 ^│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' f! p! T5 O+ D8 ]9 Z2 t( [; k* t Q K! x│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ N4 H' I8 T7 V& x
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( g% [0 V- v# i3 ~6 \0 a! z/ U3 G│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 E X4 u: t7 }2 l$ u3 |│188 │SandStge│18│ │ │*** │Changes all panls to sand │ ^& ^0 [" }$ M5 c9 m: z4 l
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) _% X" c/ ?9 @/ t6 K7 A4 \7 U6 J
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& v4 A7 V$ |8 h( [ `
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" b& [# K& |2 m9 [1 ]# a. W& u/ D. C│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │( o2 r/ ?) Z w7 S4 }- c7 g/ a
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& R. C# _5 B$ ]4 a- d: k. j" R│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ t" g& L* x& Y% t9 W│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) @; T2 ?8 g A. r9 a7 l$ S
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) M6 E! y! P: L
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │7 w4 |3 g( D- I) _5 }
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ B |3 J8 M3 p
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: o' s- e2 X% I6 M6 _1 A
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │0 S- U5 d# h7 J L, b! c0 H$ [
└──┴────┴─┴──┴──┴───┴───────────────┘+ g3 D0 L7 V$ _. u1 p, D+ G
- \. Y( V# @% A7 I: ^% w( k
* ~3 _1 o$ T2 f" [# j9 kMega Chip ?2 @) R7 e3 Y: p6 o, J# t$ {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& |. Z2 g0 b0 ~│编号│名称 │MB│攻击│属性│稀有度│说明 │- C! O! s. }8 c% e/ |( _
├──┼─────┼─┼──┼──┼───┼───────────────┤
- C. s- b% G/ h/ A│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' l+ A' E& k- {% h, z; y9 F. F9 r% H! [│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 E5 O! D$ H7 A. I5 |2 m% f6 g o
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 c9 s+ Q; E9 `
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ i6 z# r: q9 B, ^# `# l│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% D, g2 }" F4 a P3 V% T│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
* _* v) Q' s o2 X8 W│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │* @- }1 |: T- R
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% F" \) X* r3 `: D
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% r# d1 t3 p( [
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 c9 l3 Z G" c* O$ S* M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- F O( V$ @+ |9 i% z: ]' s
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 K. d6 F. s! z. X2 g9 }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ P$ F5 t" f, L9 ~) M) x│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
" z& Z/ y7 U2 M- f7 |│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 ]. `; d& F8 @! F. @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
1 e7 z/ _" J% j% a9 \│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 I) T2 r0 s1 Y% G2 ]
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. B2 y6 v, N. r. Y* n1 F N│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 d* Z# u6 }" N9 v/ F( W│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │- j. E: C7 u- r' s) C) {
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# J# Z' i+ I& D) s
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; Z2 T7 a; {) H- b; p. D6 F│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ q" @! X+ G: g7 C5 n8 K* w5 L# B
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │& r* j+ j9 w$ `( T+ m+ v+ y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; S7 x1 u# @7 T│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 A( g# s; k9 a4 f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
) C0 `$ l, a4 R( ]) C* Q7 j│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ {. i8 O% Q# {9 T/ ~ d1 S
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% ~, r' u3 _$ A0 `/ _* Z5 L│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 \: r* g1 P; p$ \ K4 E0 e( ?
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ Y& E/ g+ z" ]3 f7 H) h5 [
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
1 Z% H6 D4 T) R- k4 y9 _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 M2 o4 Q- _! k8 H4 T- B, J
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ B# x# o$ v8 C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ V; j; a& j7 ?9 i9 G! J
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │( L" T D' S' }" q6 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. g) M, g- N7 r7 V3 d│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 O, E8 X$ ^4 @/ ]0 C
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ Y$ S5 l: H3 N
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │/ o$ g7 }+ u7 ]! N1 e, T
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 @2 a% G9 F Z+ W1 f) e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
# K& a' {9 e4 g/ z$ i6 b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# e, y5 V. O& J4 J4 [$ I. U9 H/ Y* \6 H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
# p2 v! f% J8 _$ j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 |( C3 E& Y8 u' o
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 ^" M& X% G9 h$ e8 U
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- m ?! Z5 z5 Q- D/ K f7 z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, `+ v; T6 a+ j7 z& k│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& ]/ n8 l8 X- {2 _( o9 L) W& \- ~│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │! ~5 X2 I, p B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 G- z4 x/ Z& E6 G2 q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 q: t; t' Y! _
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 D7 A# a8 |! b/ E1 W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
" i- Z3 S) s' p7 m8 D8 T( U: L│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! {# E! d& l8 G* d. j1 o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
# `: F7 y: T( O" M5 i) t# N/ q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 m2 @7 D$ @5 g2 n1 W& g+ v3 w) N│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# o6 f' O) `9 A│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' P D: e/ J! n5 u1 x0 ?+ M1 E& J
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; U& V5 d0 V. g0 U
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ ], E U' a# d* z2 @' _│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │1 `3 g5 U* ^% M3 R9 L" R
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │( C- X/ |; z' m: a# H
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 ?; ?: c: f, T" o* o& ]│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 T. G( C X4 Q! y1 e│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │: A& X1 r, j4 X
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; z. j% q J9 m/ \8 a( {) X
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 g4 Y- B; Y6 ]- \4 J
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
% r2 O$ a/ x7 F7 ~$ a; D( D9 }│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 [1 [1 Z: e, g5 o
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 ^) i5 _# a3 b7 g" y) B
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* s3 [ B" F( ~: V+ E
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
& x0 u+ ?& r) g* U7 z9 r│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
8 J% L# L6 n+ }% A. A│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ O5 X* `! J2 N│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- U7 [ d/ x( q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) q3 S; B$ |) p; g' i
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ i6 G$ _5 S8 m' _0 Z9 _. Q) m7 i│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 @; P! v4 }1 _: L( j│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 `+ c; ]! U2 H+ S│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
^" [+ x; E; z. r│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
5 t: M! h. O6 j│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 g8 s: q. T! D8 \│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 J& O y* X2 T: B: `2 v│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ N4 S% Y k: h" Y8 I# I( f
└──┴─────┴─┴──┴──┴───┴───────────────┘9 f+ F: {; g8 |
5 f5 L0 C/ |! d& l: N6 h& Q+ A; Q. B# ^9 k4 \/ z
GigaChip (蓝版)
) @. s/ V h( _% Z2 C/ S7 I b# ~┌──┬─────┬─┬──┬──┬───┬───────────────┐- _& H- U( x7 S$ J
│编号│名称 │MB│攻击│属性│稀有度│说明 │: ~0 R' u0 [" E$ B! o( _
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 z9 B7 g! F& s5 k- C0 ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% K3 ] n. i7 w1 t│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 r7 r# T4 F7 o4 j: m5 O6 J│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* U) V4 p, M6 a7 ?3 W0 d│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │" g8 |( O. a" }) G
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& ^! a; |, ?7 g/ O7 i% B' O│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" r& n4 @" J6 v6 u
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& v# D3 ?! `/ S& ~
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │1 n4 y7 M7 B: n' c
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& V; ~& d9 g& i( I( z7 m( F- u& w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! h7 m5 K: E% r! U4 i
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 W0 R8 S$ r( a& g& d& B" U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │' o$ l& ]6 p; a0 ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% z- _' J0 p1 b│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) y) c" |& C! _/ R% |% A% f$ R/ @
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( n; ]( E8 t! A' [! c; ^5 Y│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
`3 B5 g& f% ~& M* o│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& x; s/ s" ~8 R. [ r│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; }) J9 w" P0 [│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ B/ N# j* y( `1 @" |1 h
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ }) E# K, n! W' _9 e2 R# z└──┴─────┴─┴──┴──┴───┴───────────────┘
# z; }' P1 x0 ~6 S* |5 Y; l; b# ]: g: p r
GigaChip (白版)(只列出与蓝版不一样的Chips). Z1 o% V" \# w' h V
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# N6 G# l$ g2 C) X" x│编号│名称 │MB│攻击│属性│稀有度│说明 │
, ^' l6 h* D& g6 w1 W├──┼─────┼─┼──┼──┼───┼───────────────┤4 z2 J* V- ^1 l% O8 z4 ^
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; c& Q& t0 N6 k0 O5 Y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ T, j" v+ N i9 Q2 C+ z│4 │Balance │60│ │ │***** │Both Hp reduced by half │( y; Y6 w! _, G5 S# ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- ^" s; \7 T' i/ m/ ~! q
└──┴─────┴─┴──┴──┴───┴───────────────┘ |