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) I. ~# ^1 Q4 ]7 g, c■● ■ NintendoWorld 站友xliz原创; Y- ]# w+ F5 P" P
■ ●■ http://www.NewWise.com 8 f0 R) ?) N3 e+ M
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , y8 q$ i1 K% z& @) t( R/ v0 r
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 j; Q. C( l& n" J5 Y大家要看日文版的P.A.或详细攻略,点击这里吧!% d/ c$ B- o2 p! [. P# c0 P
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / Y6 Z2 j1 v. o, r2 c/ I
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以下内容格式如下:
( Y% I# m# m; u) ?' z7 Q
+ x% A0 D8 \2 f: J* g编号 名称8 }+ k0 a0 f. K# ^; ?9 _
说明9 P8 t, Y8 N g( q
组合方法
6 p8 }! k( W: M# D; v- q---------------------------------
" g" {) f3 F3 ]7 }01 Z-Connon 14 Q9 h) u# n; V7 P
Unlimited Cannon for 5 sec
: D8 r! l- u8 A9 A" GCannon A+B+C7 M! Z) d. n" R* g* C
Cannon B+C+D
7 Z0 O8 N& ?! }, S9 R6 cCannon C+D+E
* w2 Y! p0 l0 w, q9 U% q; h9 f3 Q5 d9 O$ i8 S6 U
02 Z-Connon 2. E$ Y$ Z: C; ~" e+ D
Unlimited HiCannon for 5 sec
7 W, c: t; Z, k8 ?HiCannon H+I+J
" W( l6 ?( {5 j$ h! b, c1 KHiCannon I+J+K
4 z" k1 T6 @, nHiCannon J+K+L
~* X6 Q4 E1 s$ b1 Z% r o8 o0 r1 d1 V6 h
03 Z-Connon 3
. n! z& c& J4 ] j* d( w* @Unlimited MegaCannon for 5 sec
# x9 h6 |! a! xM-Cannon O+P+Q- o7 j g5 y" w% K7 ~$ j
M-Cannon P+Q+R
$ L, ~/ c. `* g3 oM-Cannon Q+R+S! b. v3 Z8 P& X, {1 O
( S7 w) n0 B* O, T
04 Z-Punch! B: ?9 g* e% r* ?4 @' f7 W4 a+ i3 @1 M
Unlimited GutPunch for 5 sec9 N4 Z2 B( t4 o" X9 Y8 W2 ~
GutPunch B+C+D7 E7 W9 e j- l" b: @
GutPunch C+D+E
5 u# }. E2 M5 k- H: l% s% e# iGutPunch D+E+F' s( ]3 N8 a s' O) v: G2 K
8 N6 o" x2 H, Q$ g' J: @05 Z-Strght
. u; C# Z6 }0 o, O8 g6 H7 FUnlimited GutStrgt for 5 sec
- _* h: {& u9 CGutStrgt O+P+Q% I1 w4 T2 ~7 z& _
GutStrgt P+Q+R
5 p, r; _2 P1 [2 t, jGutStrgt Q+R+S
8 P$ E( i! F: k$ K. m1 k! u! c. X, Z+ C3 ~" [$ r
06 Z-Impact
. H3 N: k) y+ y$ B- L# _Unlimited GutImpct for 5 sec8 n3 K, Z; V* `! o- z: x
GutImpact G+H+I* A/ k' X$ o. Y9 j* Y3 U
GutImpact H+I+J
- o% `9 Z* B5 ?1 F' BGutImpact J+K+L* l a4 k5 E- B0 I0 U. ^* x
0 Z F i) I3 |* T+ Z. S% X' ~, d07 Z-Varibl- O" q H5 F& l' \4 X
Unlimited VarSword for 5 sec8 V$ U: L: u2 P7 s! b/ M% J: S: E
VarSwrd B+C+D% l: I3 d9 C- v( ~5 `, G; D1 E
VarSwrd C+D+E
& R1 E" v' C- r XVarSwrd D+E+F
+ s1 D& U% f1 X p+ \4 f. h5 J' f- V) C, P
08 Z-Yoyo 1! K. w% `, I6 A6 Z9 v8 F
Unlimited Yo-Yo for 5 sec. ^: A& p: e$ `. h; a& v
Yo-Yo1 C+D+E
* N/ b, I6 K2 n* n# \Yo-Yo1 D+E+F. l- d+ y% o/ S+ \
Yo-Yo1 E+F+G
% H9 z+ e3 }4 L7 X. C
! }$ f) G+ B; B H! ?09 Z-Yoyo 2
* H# ^6 |; p' S, W" lUnlimited Yo-Yo2 for 5 sec; B$ @& D+ C0 W! ?
Yo-Yo2 H+I+J
4 Q% N4 P( D* l7 d+ `- C( @Yo-Yo2 I+J+K
5 R% V3 v4 ?$ B+ y# W" JYo-Yo2 J+K+L
* G1 ~/ j4 A# Y- j6 h: D' _& s! q) Q, |
10 Z-Yoyo 3
7 N6 {) h: {: [Unlimited Yo-Yo3 for 5 sec+ a. R8 M* S/ z2 X
Yo-Yo3 M+N+O
) _4 ^) E6 R0 M8 w6 o+ eYo-Yo3 N+O+P" p1 P. @( F* E3 H
Yo-Yo3 O+P+Q- W* Q% G6 o1 C" J1 K
9 m- _! E* \& U+ l7 G5 @+ \# d
11 Z-Step 1& Q9 c. Q3 T( U! `! X7 F
Unlimited StepSwrd for 5 sec9 ]1 c! k" o& S. u9 T. K2 q" ]
StepSwrd L+M+N
) B; O0 |, z3 K+ PStepSwrd M+N+O. V) X) [" {8 H* \
StepSwrd N+O+P
, M2 ]. `4 }: O1 C: k! g3 R" C1 n2 @( C8 G3 F1 f4 \' X, W
12 Z-Step 2& J2 o; n$ ~. t$ b9 j. E
Unlimited StepCros for 5 sec2 K# `1 K8 ^' ]9 s, n
StepCros P+Q+R
! u3 q+ Z: ]) U: U A& lStepCros Q+R+S
1 k7 |% V2 V/ b% i2 c% k# OStepCros R+S+T w! n" _& S+ r' x4 G
/ z& \, R1 f h, R" e13 BubSprd
+ g# ^4 T9 {! w& a# z+ w. [/ x; PAttks w/ spreading bubbles!
9 |" [' `- Z+ W9 B; N& t E' SBubbler C+D+E
7 `% {# S; B4 w$ w; r9 s6 E5 HBub-V D+E+F1 J9 V' _, O+ O1 }
BublSide E+F+G) p8 L: ?+ q' _* {1 @9 a6 h
Bubbler E + Bub-V E + BublSide E4 W; \: c! R6 X" T e2 j
4 G9 A5 _4 g# y6 L! ], x2 ?14 HeatSprd
; W& o3 c9 }' uAttks w/ spreading fireball!! P& I( `( ]) d- `1 z
HeatShot H+I+J, ^# J& p$ _& Y* j
Heat-V I+J+K
9 x+ Z* i: J+ O; j# e% ~) fHeatSide J+K+L7 Y6 q5 f2 i* N" z
HeatShot J + Heat-V J + HeatSide J
/ C/ D! l" I' U. B6 P2 a
; F! j0 m3 _, k5 U: U$ F15 H-Burst+ s8 f8 u# e, ^4 Z% C
Creates a giant explosion2 g$ ` {$ g/ g) Z& D- o
Spreader M+N+O
$ V7 R# [. N) P" Z; f' X* bSpreader N+O+P3 `1 |9 |, }5 j6 {+ ~1 U
Spreader O+P+Q, C9 |+ e. N$ t- z# S& N; a+ j
: \, K9 K$ m; C, u v
16 LifeSwrd5 x k* e3 b- O" a4 s/ K
Swings a huge 2×3 sword!+ S0 `8 p* ~# X8 y9 R2 Z- Y
Sword E + WideSwrd E + LongSwrd E6 a _2 f& n- Q
Sword L + WideSwrd L + LongSwrd L; L0 u+ }! c! Q" Q6 N0 L T: B
Sword Y + WideSwrd Y + LongSwrd Y
3 f1 Y% Y; L! B3 u9 e, h" M
6 E- V. w0 l" z) w3 j17 ElemSwrd
- g: n z$ K1 wWide swrd contains 4 elemnts9 @" g$ l+ F1 S/ [7 Q; y0 Y- b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ r8 C3 t5 s/ WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# J$ J- {# \5 a2 f7 [& o6 \1 o
$ _2 I- P4 T. r) ~3 f; u
18 EvilCut: o" j8 ^) y4 }% I' q8 d1 [
Step up 2 & make 4 atacks$ V+ p$ I1 `& @3 n6 p, z1 q
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
# l' n0 c8 I! b/ E& k8 |% ZA giant Ratton charges!1 c, o+ l3 K0 y. }% c
Ratton1 A + Ratton2 A + Ratton3 A8 H; B' Y9 y A& C# A. l" i! v
Ratton1 C + Ratton2 C + Ratton3 C7 g4 o1 c$ s9 q* L. S/ [
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom + b, W0 a5 [5 A
Sets Time Bomb in enmy area0 ?! |% }6 t7 K6 J) H' _( y
TimeBomb J+K+L; ^7 e1 w' X2 k& F( H
TimeBomb K+L+M
' @" a4 K9 i! K$ \" p2 NTimeBomb L+M+N: f! U& q2 Z r/ ]% r
4 X d$ e2 D/ p' ~7 S2 [
21 GelRain
& ^ T! P! L1 E6 D( PGel steals squares- n) |# Z% X9 L
MetaGel1 B+C+D
" {4 j5 ~% a+ N% HMetaGel2 E+F+G
% }+ v% Z; ~5 VMetaGel3 S+T+U
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22 EverCrse. p- d" k# K% z( W$ a
Shield chases enemies
# a8 K( ]) O8 V" QCrsShld1 C + CrsShld2 C + CrsShld3 C
/ E* J- f- v0 c! r1 L) i! PCrsShld1 L + CrsShld2 L + CrsShld3 L
7 s6 j0 C- N8 }# Q% \( K- ]3 z; G! `+ o
23 MomQuake
# r8 T# n, G9 ~+ AAwakens Mother Earth!4 W2 G( H1 G2 r9 K& p0 Q5 x
RockCube * + RockCube * + GodStone S4 b6 P, h, G/ V: c! a) Y: s3 R
i4 D3 x2 Q8 K% |( t$ h" P' y1 s24 PoisPhar
) }, v: `6 }5 i$ I: I5 T N, _Pharaoh generates poison p7 n1 ~: Z8 ~* N7 h' f
PoisMask A + PoisFace A + Anubis A4 L, J% A' x( ~3 R! T& v% y
8 |8 d# ~, [# j; B4 d! `
25 BodyGrd
. |4 \6 C' O$ ~; m+ JBodyguard takes out enemies
* ]! A+ [5 Z6 U% [+ xAntiDmg M + AntiNavi M + Muramasa M
3 E; ~2 [7 |9 B+ u
+ t A5 \& C& H! h2 S26 500Barr5 W, W4 h( X; l7 K$ [: G2 s; \
Barrier absorbs 500HP dmg( H* Z# l/ w8 y3 b
Barrier E + Barr100 E + Barr200 E$ ^- c8 b2 R5 B, i8 w0 T9 d
Barrier R + Barr100 R + Barr200 R# } K% j7 ]9 o' P8 Q0 F3 X, ^
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27 BigHeart, \: y/ c. X1 I* Q# i1 p& `
Attacks, then heals HP!
3 V% N0 x1 a- a* h) FHolyPanl R + Recov300 R + Roll R
: s5 ]+ X; o7 I6 ` i+ R4 Q- ]% LHolyPanl R + Recov300 R + RollV2 R
" S- L( W- [. {. pHolyPanl R + Recov300 R + RollV3 R2 C# d: @3 W7 Z% a, q3 h; [6 D
- X: X, r) y4 H. e; a) c" R
28 GtsShoot9 W- e( R6 b8 S
GutsMan throws MegaMan!5 J7 E6 J: l5 Y
Guard * + DashAtk G + GutsMan G" _' g5 V+ R) w0 [
Guard * + DashAtk G + GutsMan2 G5 {; V" u; h; _( k
Guard * + DashAtk G + GutsMan3 G) L# G7 x( J4 S2 g, {% ]
Guard * + DashAtk G + GutsMan4 G
5 v. w3 b* }) U! [9 c
9 e/ P. w( p/ S29 DeuxHero
+ g( _5 {0 F- V Y$ G% ZMegaMan & ProtoMan team up!
2 O5 w6 j* M3 k% XCustSwrd B + VarSwrd B + ProtoMan B
9 D# D# q8 |4 JCustSwrd B + VarSwrd B + ProtoMn2 B6 V4 {; a( r/ M. V1 T7 V* F
CustSwrd B + VarSwrd B + ProtoMn3 B+ w/ F3 I) Z N6 H9 K- {$ m
CustSwrd B + VarSwrd B + ProtoMn4 B
, K3 R+ x5 n. k {
/ g F5 w! E; S* r8 C3 e30 2xHero
4 s, x3 [9 R! o" _- fMegaMan & ProtoMan Dual atk' d0 a% l. w; x6 |0 E( w+ p# n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) f5 }7 f! k0 ~) U5 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 O. c* `, W5 ?- f0 b* h5 w/ i% vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 X( n9 d/ J2 g6 t& h, N/ h' F2 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 r. z0 X4 j: x# x4 X8 I% @4 P% x$ F1 J- a) c6 i
31 PrixPowr
- F, K. p' \" j9 U, @3 Navis attack at once!, J) W0 {* D: m
Team1 * + Team2 * + KingMan5 K. J# Z U) ^" G0 n$ _' w( E
Team1 * + Team2 * + MistMan5 M, s% P" D9 G3 L6 m9 L M
Team1 * + Team2 * + BowlMan5 B; |# A, z5 v; l8 l% h
% F+ y9 n9 x" |! D
32 MstrStyl
, d- N8 K/ E8 O* ^2 x WMegaMan unleashes his power6 [- m Y* B& G' c% y+ Z! d
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 a4 `- I& O+ y0 ]( S( U2 a) d+ F* {1 C8 a
StdrdChip (Part 1)
1 T: F ^. j0 p- T5 Q┌──┬────┬─┬──┬──┬───┬───────────────┐# r7 C4 |1 g( F7 Y" V3 M! O
│编号│名称 │MB│攻击│属性│稀有度│说明 │! p- t: L9 H) g
├──┼────┼─┼──┼──┼───┼───────────────┤
8 B; D: S+ E1 N/ w│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ I9 {! s f$ B7 ^: K
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& M. `- f# O5 p) i! O
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
{- M: j0 F) X1 u8 n│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" Q( D7 S P3 \8 i/ K9 \8 B
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. s+ C5 R0 S( {/ e( |│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │$ A% h0 d; x: S' k1 _7 S
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 p+ `8 U& D5 d; { m$ u
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ P$ |" J ~/ X ]$ I; o8 F
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! d @8 S+ ]# r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( ?4 G. t1 Z0 b$ ^0 [% T% Z1 m! V│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 R' n8 n/ G! S9 I4 R1 E( D
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# E/ @, }1 _% Q! M
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& z H# e: c4 |. @" u& U( [4 J
│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 l1 X Y. r( p, p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 ^/ N5 i9 u; [5 a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 m) P& n3 N% k( S' B2 Z; _+ o
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 s- O; x8 ?1 W8 e
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ t7 ^9 r' e) o5 S U( ?7 E C
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 n5 a, [* |: l& k Y# }
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; H3 I9 Z ^4 K0 `! G5 T' |
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │# Y! m, k1 w- r* X' j: t1 I$ k
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& g/ w! B$ V" x E& c" m. q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 T+ Z; r8 q( i$ c/ w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# O4 [2 e- j. R% c8 j1 z6 x: X
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, j' A0 |: X6 T' F/ a6 C; ]5 H' v
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& d h5 \1 Z: J5 V
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 n$ _8 b; ~) N8 l# b2 N3 l│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 |- v' Q4 d8 \7 D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# l& j& A" V) C; r( v, w│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 h4 E$ n; R) S: d/ i│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 c7 t Z4 X9 a7 \$ M" t│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
4 z$ i: X* d# Z. i- O" r: Q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" h9 S) U( L* ]. k, ]" M0 l! V│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │9 a- W6 u! P$ m, k
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
& ^* y1 S: D6 @6 V: V+ \5 S│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" K F' j- o" I: ?0 W1 a8 [- f
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& e, D* V& N- X
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) b% h: O5 A, W4 ?
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ K- ?* V! f( }; g│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 d# F/ c) ?5 B
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │9 I7 S7 P: F& ?0 B3 `
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
c- Z& l" E+ v│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( x2 V& D4 b% y: G% `│44 │ShockWav│10│60 │ │* │Shock through enemies │
! Q; a( g# E, F│45 │SonicWav│26│80 │ │** │Shock through enemies │: P) v: v3 W- e, N, M, ]
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 ~1 b; M5 r1 r│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 p& \3 g4 c& p│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 r! C: E; C0 s- [│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. Q1 @5 {3 g. [0 S6 T│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ z g/ B( R3 l9 _# M2 R
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! x. ]9 q& a! @. }│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& d- r4 K) {7 C: A3 \% l* l% O
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ d% ^! R# }- c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, ~$ Q( h+ M5 }& a2 O6 x
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
( m8 N+ M2 a* A# c% H. A. H. w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 \8 M; D8 i0 b
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& a: b6 A8 C$ g: Q- s7 K
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │' I% c5 {. H4 i" y, g" j2 b
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, p% x4 q* `- B1 ^; f! S
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* c# R. P. R* \) I* R│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │+ k4 J, I. @: T) U
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 v7 C( G6 F! s6 j1 ]│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │- m: b- y5 [4 b' U# a4 K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: P- U2 _2 V$ }3 d+ H
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 [8 g4 U4 H# a; ^: i
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 G9 x1 z# S: _6 V" P n. h, J│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% d0 H% R# R! f, M: \5 E& i
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 o# Q. Y+ q& j7 u7 S0 _" V│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* J/ `! X: |9 W8 s9 W
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 h/ ?" [$ z$ J [
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- C/ _- L/ l* Z
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, W Q( X9 V; z/ s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" |' }- s1 L+ i3 U1 M│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; M5 T. P6 v l8 a w│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' x7 ?) W" h0 z& W9 H│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) _* Z: R6 ?: d; J1 R8 f8 s W% }│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
Q: N5 y7 n" z# E1 \) a9 {9 R9 Y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 i2 s% s- {$ l5 `( f: V0 W│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# k3 Z! w6 O( m
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* |: Y7 T Q( G! a7 U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. r+ u8 N0 @) o8 Y
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; \1 ~9 T2 u6 N
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) P0 F$ k6 ^" C│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: h) G {( Z) J: o4 S│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ G5 z# V. k& b/ O2 F1 c' [1 Z
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( ?* i8 ^: H% @. m5 D
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' k4 d, u% h% @5 U3 c8 _& y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, N, W6 M5 P0 d, n) _
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 }4 k& Z$ D: z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 d& A8 U/ N7 W& C8 B1 w% c│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- `: X$ Y' \3 y) |; y+ Q7 }6 ?: s│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
; x4 G q& {, h4 c+ H/ N│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 l/ ?0 i& h. X" ~│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │& |: E" i9 V9 r' [/ v9 W
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 B! q: E( B4 o; J9 w
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 e* G3 \7 B9 a$ C/ \& d│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 b5 k2 j7 w& a5 `" \9 V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │' A) a6 G- U. r# o$ |- O0 Z$ k
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 @1 t) Q+ l: \7 B6 F; w, i) i; o4 e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 \+ }5 J- x% o* u8 v
└──┴────┴─┴──┴──┴───┴───────────────┘" b3 J/ n" |3 o2 r
# ]- v: c+ O& @" Q0 M/ w
StdrdChip (Part 2)
% |" |$ @1 v6 p. y i┌──┬────┬─┬──┬──┬───┬───────────────┐
) v$ z" G. |9 O+ z3 O X5 C, t│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 Q& ~+ q- T, Y├──┼────┼─┼──┼──┼───┼───────────────┤
- [6 }$ Z& i* x, z/ \ e" V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. L. F0 K$ y3 C% v# [
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: \% Q) o p3 P. G$ g│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ y3 S3 z, r( Q. }9 \+ {│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- t3 Y" o3 [! y# \2 j) N│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 b% A3 j9 j+ h' k$ b/ w│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 `7 v9 I3 ?9 d, O8 a' d3 r7 C
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: D* l, B( p/ u+ H│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( {7 q" a' H& z1 R( s
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 Q' a; o+ y z6 k7 q" w│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) }6 n7 ]( _$ }. ~5 Z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 c! \% n; }6 o& z, p│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 A2 K$ b! S" d: C( X0 i
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 [8 q' d& Y9 o4 f# T/ `
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ R+ \' c9 h. ~2 b; `│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 e2 {1 \) l8 H9 q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
) v$ Y0 i* H3 R9 i2 {/ f3 E│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: x. n( F9 P. x" b$ Z$ ?: Z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 x# ^6 U& @/ t- d/ ^9 P2 e' P
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 q& L+ u7 f! v% g! p+ o' q; j8 k
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- A9 f1 Q; s' Z│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 I- v/ e0 U$ n0 ]│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% Q3 w; _5 T6 b, ]9 A
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ O7 }% b0 b& z7 c6 d6 b+ F b│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) p8 @+ o* C' t2 |# R5 [0 Z. N
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& R7 _. S4 W& V2 j1 [+ g% u│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 H2 A& I+ O9 `1 u+ L│126 │Rook │30│ │ │*** │Protects you from attacks │
2 ^ z/ M' I3 t4 a2 R│127 │Team1 │16│10 │ │** │Powers up when ally is hit │$ Q0 W |4 ^4 ~7 c& V. J: y
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │: k8 d( i) W8 r6 I' B, |
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │: D8 b' p6 L! @2 } d3 Z }
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
* F4 o* S+ _" d# C* ~│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 o% Z' v% N1 ^- A/ z. z9 d3 t8 i% z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, x$ F3 ]7 k& e│133 │Guard │5 │ │ │* │Repels enemy's attack │' e8 `. k0 l( G- P# H
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 D/ `" N) m4 }+ `# F. t% ]│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
) Y" P f. x* d$ ~1 J W1 b6 g│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
P- E/ E; z) {/ `, c│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' X: r* `5 }/ l0 o
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: f2 `" t6 ]; z: V# ?) [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* W( c- I: ?/ C8 e* j4 o, C! _2 s* F│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- ^1 X3 }' d. Q7 g a( i! V$ v│141 │Prism │60│ │ │*** │Prism fires randomly │) `* F' h$ P Y4 T
│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 x; ~8 i# G( V7 V7 p7 l
│143 │Fan │14│ │ │* │Vacuum pulls enemies │, R O% C! o' ^6 ~* s
│144 │Fanfare │32│ │ │*** │Take no damage for a while │: n' r6 u9 c% ~9 I
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; l/ U; @$ t) e' B; I0 b2 Q│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 f6 t: {6 r( t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( I- ^8 }, c9 r/ p5 N a6 P/ v" E│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ D3 j% U3 O" h. r# J# F│149 │Recov50 │14│ │ │** │Recovers 50HP │8 w, G2 K/ F- {& H4 r( s
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ `8 g. X4 s8 J8 W7 h4 N% o/ I# [1 e
│151 │Recov120│35│ │ │*** │Recovers 120HP │
& O* H: f! x6 D+ t& v0 R│152 │Recov150│50│ │ │*** │Recovers 150HP │; Q( D, F# L* c6 I6 ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 T4 k0 L. E( d1 g│154 │Recov300│80│ │ │**** │Recovers 300HP │
) O. S# r1 j p! K, ?9 z│155 │Repair │8 │ │ │* │Fix your area's panels │: J" R) [5 `8 {- m: @8 u9 |
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. n; `" ^& ?5 w
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- j8 Y+ n* T u. W1 p- q4 i│158 │Panic │14│ │ │*** │Confuses enmies if you are │# A- J' h' H4 T
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │0 t6 N% w2 V0 n# Z; O
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. U. Z+ o( F- ~- e+ t2 Q+ E│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
- ^1 z' R0 a9 D3 n+ Y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 t3 o/ j0 p Q$ y( ?7 q# b4 l) W; |& P│163 │Invis │11│ │ │*** │Invisible for a while │! H7 I" _6 c& U$ U
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
* L4 B' H& |! c0 t g2 i│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
9 d' D2 B! Z/ n K│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ e7 Y) h r E" B7 h│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. k, q; o: u8 J) Z9 `9 [/ N! s" @0 k
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' b2 |2 | f- W5 W0 j│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 s$ h! ^2 T; p$ Y1 I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 w) V' J2 ^% s' A# r* F" W. _│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
1 N- ]& u: }, n, E$ l& q9 E! ?│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- _) d8 K+ _ E# P│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. A2 W+ W7 u$ Z* H│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │5 L: q0 p/ }; B* s& L, H: `
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
7 e. T0 q6 |! [! b* ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) c8 F+ }' U- |1 T; i# [* D│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; |/ H' F2 h Y4 M4 \- d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; u2 M* b5 a" n% Z4 E" F$ N$ `1 s
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" Y2 j% f( o% ]3 t
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 g7 Q' D m( k& i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! r0 @" k, C' O3 }, m6 n I* |) I
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 v( f$ D. D; b/ N
│183 │Hole │55│ │ │**** │Open hole to dark world │: K; t- |! D9 N( s, |" ]( k% X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 g% S9 u- q6 }' O r6 R│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' q4 D$ a9 T# x6 f+ n│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 U( i( g' E! M8 O' c+ V
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! G* g; K$ d- M/ Q' h+ r
│188 │SandStge│18│ │ │*** │Changes all panls to sand │) S1 |+ ^. Q W2 |
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
7 m; {4 ]( Y2 N: S│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 j' p) I: p# g/ O2 e* T K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
5 w* N) }8 ?& K4 {│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
$ g, Q2 [; S9 W7 I' \│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │; ^5 e' Q$ { P7 ^# S
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 f# q$ h7 P0 j2 k
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# Q3 |% M6 N% E5 {) R3 y: s
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' w2 A7 @! M' |1 S, ]$ O5 j# i
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ E- o" x2 u5 n4 x: \│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' U x9 m1 d8 X8 k0 j( j5 M& B│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* T. ~& L1 m5 J- k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' Y) z7 |3 ?% J- J `
└──┴────┴─┴──┴──┴───┴───────────────┘( k1 _8 W! K# I6 Q
- l8 Z5 w% A* q1 q& s+ p- w$ E/ h. o% T1 y/ ]* x6 w3 ?5 ~# P# f
Mega Chip
/ g/ G2 L; K/ o# k/ {1 Y. O┌──┬─────┬─┬──┬──┬───┬───────────────┐
t- ]( L' K( V2 [8 f8 w│编号│名称 │MB│攻击│属性│稀有度│说明 │, v- f1 D9 b# Z ~4 [; j y
├──┼─────┼─┼──┼──┼───┼───────────────┤
( L3 S! w. e: K& A│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! o% z$ b; O. _) N
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* M; d: h X) p. O: y% k
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 |: b$ e0 c; _8 D+ b& W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* T8 K+ \0 O$ }/ e│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 t: F' [0 f1 ]: h e y( b│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% Z; r' Z4 ~2 g
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 t' `" n `' T! n& x+ v6 k
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# ^ c4 w, I- c( w│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) Y/ d3 V+ \4 W- H! H8 X: t* i│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ e3 k4 m% V1 s e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 c% Z" k4 Y6 V9 Q l# x& T; d* `5 N, `│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
5 N8 ]9 N4 f4 {1 @' p│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ X7 J! u0 K" M+ o, v! m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
% W: p. r2 U) o│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 q' z& p2 e% q/ u# J! A A% `0 ?
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
, q$ M, H. U! S9 S│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 g, H2 d0 }6 t' z% t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 ^4 q$ ^# G1 t5 T" _) E& O│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& B f; f9 F" K6 ^
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 L( p) i7 o" [6 ^/ ?1 g│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 k8 r0 y( o3 r, t/ M. C- r
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 m4 |1 c$ @$ u. w2 Z( x8 N. {
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ @9 D t* i/ b( g# O6 Q+ P
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 P5 B; u) I- ^; }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 K8 d0 d8 G" O! ?
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- h3 `8 N' w8 F2 ?4 J$ B8 o
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │' ]7 k4 G8 ^, L) t: j1 G' W
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) t. p5 X# z, b2 N
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* Z- Y8 U+ Z( H% U* ]; i" ~& H9 H│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 R! m8 j' Q: k- t# d: B0 _9 |
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ p# a% q* k8 I4 {8 x; s
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │. S6 n* C. F! Z6 P, T G
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 b6 X& t9 h5 c! N0 t6 G
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' Y# l+ ]0 b* w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& V5 G( s/ Y6 L$ E$ _. I/ O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 X; U# r) l D& S4 g2 j+ K# |& f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │0 @7 @: E: O* H7 F
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │ Z( |/ e& [. Q7 E0 M5 u( H
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 T2 [" ?% n. n, j4 `" m│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 K# E* @+ k1 G; O│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 u8 S; S& ?2 Q. E( h
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* q/ L+ s2 M# U( {- h; O│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 H8 Q* s0 @0 \/ l X
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
g( C' {7 j5 u# y* e$ }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, ~! R8 D* a4 c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │, Z9 w: y& L3 L/ t, L
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. _4 _5 @/ E: w1 b2 [
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
% T9 }3 f& y/ }& A% p2 d. e│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" [5 Q8 H9 E0 v A4 R
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ w( I4 r6 }" i$ s- c4 ~2 R8 v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ @, \8 \- y# [: S f│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
; H: P2 S- {' C7 n│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 s2 H+ H7 @; V& ^, E$ {9 @' W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& y3 v6 N2 u/ Q$ h4 V/ W│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 r; J* h# E! G( T8 B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 P- y$ H% v1 X2 r: _; t2 E│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
# T/ ~3 N) k+ @+ h! r; {0 p9 ]│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ a7 |* w" J" Y- a│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, |( t9 J( z B! R+ F& m│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& t" P' I5 l! P. g
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ r# ^' X) J* `, \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ {' V7 K; l1 G q) i2 ^" k1 ?
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: I: k$ l3 u8 y# [
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 [) d7 [: j8 h2 Q% r
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
' m# a8 H. B# _! W' |; h0 y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 B: w1 v/ i4 K0 I
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │5 A) x1 W- P; c4 e
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │! C+ |) q0 z3 y# C. a; ^7 ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 @$ \' V/ l% }2 a$ O
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 X! Q/ |, b$ q# |+ `│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 }& {( {: i% q& r8 n$ s
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, K. {$ B+ w5 h5 q& ]8 S8 A0 ?
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 P( Y) k% D, m, z4 }/ X% j│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 n# Q! _; V* ~7 N- G/ P* w│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) f" j/ Y4 t1 C. ]( g& ]: F│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* ^/ |0 r4 _1 i# U
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, P4 b' Y; @- w: n9 G" }5 E8 j2 x│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 U$ R1 B4 ]" c$ A, J9 r
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 w" i* F" J. v% T8 c9 l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" c) i, D" E" I0 Q$ A
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* e$ B6 O1 G$ {* O' @' e
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ _0 Y2 f. P8 R1 p, t. e5 G7 p2 e$ Z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ W4 {$ {& b. _! ^
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 N, M( ?, l" b! J│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) T+ \7 b5 T3 `6 m; ^└──┴─────┴─┴──┴──┴───┴───────────────┘
`2 |2 L( b. k& t* y" g) R+ A0 Z
" B9 d: e2 n# @( g1 v) A \- S4 ?; a9 i
GigaChip (蓝版)
# y' t3 b: H7 m% Y┌──┬─────┬─┬──┬──┬───┬───────────────┐* g- u4 o" i6 K: @9 z9 J
│编号│名称 │MB│攻击│属性│稀有度│说明 │" U# R( e4 O$ t7 _
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 y" w; q* H' ?│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │% w8 t- p5 B) j! u; Q& F
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; |) V: Q" g$ l8 `│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │7 _4 k' y) ?1 I: ]! v# Z2 i
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) M) S- E& j: K! B7 g2 y% n│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) G/ X3 Y1 [* Y# D4 S5 b% S│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ j# X- l. N5 I5 A& A6 Y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 l( r5 e4 A. \& B9 b
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 b, H5 |$ a0 x1 C7 U0 e% w. e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 o2 R2 k) h4 U" T9 J4 [* D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' A! v1 }7 d7 N
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │! C, b" i' \1 C9 @: c( N1 y4 h& M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 z. f6 r3 r5 P& g) I2 d6 H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; I1 v9 w1 f( h# n│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 q0 M( ~: |% q% A5 Z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
1 S0 u$ _! ?+ U- V% c│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 q/ |: s5 Y" o$ x8 A. u
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 ?7 s$ b( n5 @: K& v2 ~│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ K7 b; ?! ?1 F& Q2 x( p0 M│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' u ~0 a T4 Z* D+ Y6 P( c% f) z0 q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ u) S$ |4 z- r7 n S3 U1 _└──┴─────┴─┴──┴──┴───┴───────────────┘6 E; s% K5 M: f/ i6 Z6 h* z
: X! }: S) y4 f# ?; _* w# [
GigaChip (白版)(只列出与蓝版不一样的Chips)
) z; k4 k2 z0 Q$ a Q. B┌──┬─────┬─┬──┬──┬───┬───────────────┐& f9 ^9 o" v: B- | s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# M2 [ r9 N) O% a6 j├──┼─────┼─┼──┼──┼───┼───────────────┤
& T: I+ ~/ b/ G" @* r% k│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' w/ d( _5 j C+ G! F, d│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 @! @. k& \# c' P│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- y4 B1 n* S& h, t9 R% N* {% g│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 O- M) [4 a1 x# [3 ]1 {% y: ` c
└──┴─────┴─┴──┴──┴───┴───────────────┘ |