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■● ■ NintendoWorld 站友xliz原创 |9 x: L8 Q9 d" n6 p- [
■ ●■ http://www.NewWise.com 3 b( }, ]" b& _: X% {/ ~/ o
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0 W6 ^7 _2 f" v3 `6 C, ^7 X0 W 洛克人 EXE 3 Blue 卡片组合7 n9 S4 E4 o- M2 G5 \
2 v- D+ Z: {/ f( G3 S7 _
q2 |5 A% g' j* S: p) o+ ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* g- c3 G7 o e# M% G, g6 _9 L$ t
大家要看日文版的P.A.或详细攻略,点击这里吧!& L, d4 G4 ]6 \1 Z
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; K+ p% ]2 T/ J. D* H9 o
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以下内容格式如下:
( G+ n3 E7 i! }# m9 D5 O# J6 R% L+ ?4 A0 K0 e4 ?
编号 名称
9 S( y8 x" d2 G: w6 `- u说明/ H7 [, S5 s: n! B( s! o
组合方法4 e. X6 F7 k4 u$ }0 S% ~, i3 |2 D
---------------------------------
8 s/ B$ z6 I# p01 Z-Connon 1
# n; D+ ~1 \+ n' _* v3 IUnlimited Cannon for 5 sec9 i9 i( i& [& e$ f( m$ _1 V
Cannon A+B+C
$ g. q6 R v% U( X# b' t2 yCannon B+C+D; }( X6 N: e1 d1 D
Cannon C+D+E& x+ t" f+ c9 ?. G, ]8 g
6 o$ C* P: V9 Z. G
02 Z-Connon 2- v5 b: _: h6 l. E" [& g1 t
Unlimited HiCannon for 5 sec
4 K/ ?/ q9 {6 x% \! Q% VHiCannon H+I+J; W/ J; x, `7 d9 x
HiCannon I+J+K4 H' t7 S. d/ e. ^0 X
HiCannon J+K+L
- [& ?1 o: F! Z- ~4 @5 z+ P4 F# w' i- X0 O U
03 Z-Connon 3
) \1 }& M1 \: F6 P0 }/ DUnlimited MegaCannon for 5 sec
. ~) H5 K% m: u7 _M-Cannon O+P+Q: t8 h. d& D6 Q* J4 X7 _
M-Cannon P+Q+R
. \4 {* @/ ^8 U, B- y5 QM-Cannon Q+R+S. m0 J% ]2 W* x! q+ @
: Z; t p# h: d3 J @; \04 Z-Punch6 i* i6 r+ X3 V$ b4 { Y
Unlimited GutPunch for 5 sec
& u2 M# c6 P9 `$ N9 G: j' BGutPunch B+C+D
$ ]. Q' s. O4 J( cGutPunch C+D+E
4 \) J9 y1 {1 G$ o4 ZGutPunch D+E+F3 x$ Y$ M7 I) r0 e. r
2 r' `) r D9 |
05 Z-Strght
& P' \. X& r4 S9 e% aUnlimited GutStrgt for 5 sec
, \4 a, }0 F+ C @4 x# }' @GutStrgt O+P+Q) n4 n6 H( @5 ]: p" G9 s
GutStrgt P+Q+R2 x. F+ s* S" R: R2 I
GutStrgt Q+R+S* k4 h% e: {. j E. n; H% v
. e" q4 w0 V! X' _' Y+ P% v% J06 Z-Impact* y( F6 m' `' O2 `5 `
Unlimited GutImpct for 5 sec
; [, y, X9 R0 I+ x4 IGutImpact G+H+I
6 V7 l6 c. ~* ?$ U; b+ B& `GutImpact H+I+J
* C: @5 Q2 F/ f) P2 ~. o. [6 dGutImpact J+K+L
; Z7 B ~7 l$ l7 A, h2 `8 U$ S1 j8 N. B+ L( W9 k( P
07 Z-Varibl7 w2 {/ M/ P- E* R1 b
Unlimited VarSword for 5 sec
: ]+ {( t6 z9 R% HVarSwrd B+C+D) ~- G A' v) d: C
VarSwrd C+D+E5 ~ y: V6 w c! P% S2 ~! |8 d' Z/ f
VarSwrd D+E+F
$ `! n$ J/ q' S+ \. A7 W
) M* X$ }% K& b4 H6 N2 e08 Z-Yoyo 17 o' X# v! z2 _. l
Unlimited Yo-Yo for 5 sec
1 R" U0 x- ^ @8 ~Yo-Yo1 C+D+E. ?* W! g- [5 p6 E' M8 ^6 Y
Yo-Yo1 D+E+F/ n/ E: i4 @% \/ |8 _5 ~( ^! U5 O
Yo-Yo1 E+F+G; {5 _# J- P7 q& V
/ C# D6 z7 J; P/ }0 I
09 Z-Yoyo 24 \" ?; u- T5 T
Unlimited Yo-Yo2 for 5 sec
# L2 G6 d9 y+ h8 f1 i, O/ w3 {+ ~Yo-Yo2 H+I+J
3 Q6 S( u2 T* ~. Y9 jYo-Yo2 I+J+K0 _9 ]0 ]5 N. c" W9 v! R
Yo-Yo2 J+K+L# E Q# p' @! H6 k* ?0 D% Z3 q
) C) ]6 U6 U- `" e10 Z-Yoyo 3
( g) |! i1 `! ^$ k4 wUnlimited Yo-Yo3 for 5 sec* A* N) \: B6 Q' J$ U
Yo-Yo3 M+N+O6 L. I6 n/ v- q
Yo-Yo3 N+O+P
2 H0 I6 m' J- fYo-Yo3 O+P+Q
/ f; T% L! f+ J
/ w2 T& r/ j; H* j/ C; l! b11 Z-Step 1" M v/ j' L* v( S) p% \. d
Unlimited StepSwrd for 5 sec
# k$ g. ]0 l% H" L0 e' _5 yStepSwrd L+M+N
! r3 n" z7 T3 W" _ q4 SStepSwrd M+N+O
; M* \8 g) o: f, i& `StepSwrd N+O+P. R; k M* @4 k4 T
- Y$ F' p$ R" E" t
12 Z-Step 2; U& F3 @1 w- J" U1 q4 ?" Q
Unlimited StepCros for 5 sec- H- i4 v+ w' S
StepCros P+Q+R( X' ^, e- S* k5 _- l
StepCros Q+R+S
8 m0 V8 n& }* G7 b* y( n0 iStepCros R+S+T* N" [; Y' f! G7 J) V
! u8 d9 ~& L& _/ ?13 BubSprd
5 `4 m, w0 K7 z0 iAttks w/ spreading bubbles!
+ z; t q- h0 e2 RBubbler C+D+E
6 s+ K# X0 E1 x/ z, y8 ?Bub-V D+E+F: B% j# a7 q/ J- H6 g) L
BublSide E+F+G
( y7 a, ?9 `: w' Q3 K' QBubbler E + Bub-V E + BublSide E
! O! J' r; g; i1 n/ ~
! u# @7 k. p4 G14 HeatSprd9 o% @ K! t$ ?: i, l
Attks w/ spreading fireball!
3 n; L: o$ D4 GHeatShot H+I+J0 e0 R+ x9 Z8 K. Q( X; ^# Q" @ P7 o
Heat-V I+J+K
9 e) T1 L. [! j; cHeatSide J+K+L$ a! W" L0 I* C6 \; i! M1 z; x9 K, t
HeatShot J + Heat-V J + HeatSide J ]. c% X' B( z& j c: E4 o
8 M3 P x* J- y3 A! S) v0 L2 \15 H-Burst
! R- a0 e. {, jCreates a giant explosion; K* _; |5 X( B0 Y s
Spreader M+N+O
% J/ ^& s. F: _1 G1 R) J# |Spreader N+O+P
0 B ^- l; N" e0 P8 m$ K' ASpreader O+P+Q
7 B" t: D. u- B$ }4 X. Z& \( y. B R2 U6 h$ L3 r) @8 T
16 LifeSwrd
) O/ p i- z' _. j) L- F1 pSwings a huge 2×3 sword!2 ~( y" |, s; V5 q- ~) Q
Sword E + WideSwrd E + LongSwrd E
8 D& \: {1 H" y0 M1 ~Sword L + WideSwrd L + LongSwrd L
* y: J$ F- }' L W) ySword Y + WideSwrd Y + LongSwrd Y
& A" j' U( a* H5 C# _
% ~0 S Y# F% h5 D5 I17 ElemSwrd
) T1 g2 s: P* }$ b; \Wide swrd contains 4 elemnts1 b, A5 G; D. O3 r& h9 P2 j5 w
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ I7 a' W0 x" E0 oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. U# ?% `# m E$ V; K
5 U- }' R$ w8 p; G18 EvilCut* a5 U8 Y7 I6 s7 H) W4 p
Step up 2 & make 4 atacks
$ S2 f# \# {# j* a8 PStepSwrd P + HeroSwrd P + StepCros P7 A* M5 `" O, }0 d+ U
`4 N( Z4 \+ q0 I7 v! e9 w1 }
19 HyperRat8 T8 j$ l2 W1 N' A# {9 j
A giant Ratton charges!4 ~5 m, H7 b1 k" E$ o2 P% `
Ratton1 A + Ratton2 A + Ratton3 A
2 ~, w j$ { q* wRatton1 C + Ratton2 C + Ratton3 C6 k1 c9 v8 j' X+ g4 f2 B( T1 J
Ratton1 F + Ratton2 F + Ratton3 F! @6 P5 o) E# `+ p* ?- L
& S0 D% m" {3 j! K: k20 TimeBom +$ L0 N! g% P6 G
Sets Time Bomb in enmy area7 V& n. ?/ j+ W5 a( X
TimeBomb J+K+L
8 J6 f3 \! ~8 {6 q/ |) K( zTimeBomb K+L+M, e% c# o7 O0 ^! ?9 M+ u+ {) B& f1 z$ z
TimeBomb L+M+N
' w; g5 t) `7 a0 e5 j6 f; H0 [" D) n# M
21 GelRain
# j( H! X3 u6 e0 f5 I% tGel steals squares
/ s/ z, o# `7 {, z- p B' YMetaGel1 B+C+D
; ]+ E7 _; B3 m+ |' XMetaGel2 E+F+G
* A! A2 g% z3 J+ L, `: fMetaGel3 S+T+U! P1 W( x, B! Z0 X; B( i4 W% }
! c: k, y" @& O! a( _- j22 EverCrse/ v Q5 I7 H2 b. C8 O+ V- Q
Shield chases enemies% P3 l( X3 k" r: v; e( k3 K- e
CrsShld1 C + CrsShld2 C + CrsShld3 C5 J/ Y( j7 {1 Q/ p' D) f' c }
CrsShld1 L + CrsShld2 L + CrsShld3 L
* i+ C o- a* }1 s* `( s# ]1 ` V& {3 `* V' U, j3 }/ v' h
23 MomQuake
+ D2 z8 K+ k5 {$ k7 u' V& wAwakens Mother Earth!
* H- L6 j5 n+ T d8 d' [! aRockCube * + RockCube * + GodStone S r: V0 Q; l! Y6 C, q3 k3 c
0 }" Z% N' i+ _! v* u1 A6 ^$ f24 PoisPhar
$ E `$ W% ~" m/ iPharaoh generates poison
I" l* v+ O6 Z: t# |" {) c+ QPoisMask A + PoisFace A + Anubis A+ P4 i( ~& i& s2 d
' S& `9 q% ]# {1 {, f1 a; `, [- A% \# g25 BodyGrd3 N( n6 `! \2 [3 F
Bodyguard takes out enemies* u( S% a* Y2 s x, x
AntiDmg M + AntiNavi M + Muramasa M
) y: J5 [3 Y5 z7 j* m0 h# v6 F
' F: m' W! l2 q( O% s26 500Barr
: \! X- F9 u& `Barrier absorbs 500HP dmg
1 \4 E/ T+ v6 t n2 g' a+ B& NBarrier E + Barr100 E + Barr200 E
* k6 R& Z( {$ q$ F* ^Barrier R + Barr100 R + Barr200 R/ W. u0 G" {# Y* v- X
6 u1 ^2 N% h+ j7 R( n1 y/ I' Z27 BigHeart) r8 H6 D7 i8 }. i) q
Attacks, then heals HP!; t. Q" Z8 V+ h% e+ W
HolyPanl R + Recov300 R + Roll R. c- B/ N3 F; c
HolyPanl R + Recov300 R + RollV2 R0 p5 ^4 [& Z* N( Q
HolyPanl R + Recov300 R + RollV3 R' P& r7 K0 F: s* A; E, q9 w
& G F' f2 z b0 X+ P28 GtsShoot
) t! o, i( z8 l: K0 G; P3 ]GutsMan throws MegaMan!* r( t; R- B; ]# I5 Z; o$ L
Guard * + DashAtk G + GutsMan G! w( N, l4 w6 Y; z; V4 `
Guard * + DashAtk G + GutsMan2 G
2 a* ]/ r: X! i( W7 I9 BGuard * + DashAtk G + GutsMan3 G6 D @8 ?; {2 A+ X- N) e+ [& B
Guard * + DashAtk G + GutsMan4 G! Y! d1 g/ ]( ~1 t
6 w7 m: d# P* @; Z- [( j2 Y
29 DeuxHero a# W g; K: B* ~0 g" C$ ^
MegaMan & ProtoMan team up!" G+ K# I7 _2 }4 C
CustSwrd B + VarSwrd B + ProtoMan B [) G4 b4 w& h
CustSwrd B + VarSwrd B + ProtoMn2 B
1 m& V3 H# E" | u8 ]CustSwrd B + VarSwrd B + ProtoMn3 B
5 J4 y. k" W b1 U0 ^& C/ _CustSwrd B + VarSwrd B + ProtoMn4 B5 ?+ B9 k! p S# r
7 |9 z0 Q- B! ^: N8 b$ p i H* P9 @30 2xHero! D* e6 E% d$ R a! o$ Z& u
MegaMan & ProtoMan Dual atk
4 U% a4 k) T/ i1 B6 C/ Z! fSlasher B + CustSwrd B + VarSwrd B + ProtoMan B0 ~2 F: n1 [! B1 j' o1 p4 r- S& G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) |8 u7 F* w8 t, ?1 s# ] o& NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( F6 j+ h# q4 v1 L5 j( y: S0 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- ^- `* M& z1 u* H9 v# L
' }5 m3 O) j1 c& O2 h; A% K31 PrixPowr1 r0 F$ i. S. S7 J- z/ b2 S% u" l
3 Navis attack at once!
7 ]0 C, K5 Q' ]# LTeam1 * + Team2 * + KingMan5 K
& ~9 L) ]/ F7 c5 c$ a5 pTeam1 * + Team2 * + MistMan5 M3 ?& `0 `+ K- w1 \4 n
Team1 * + Team2 * + BowlMan5 B( }8 u A8 }" R" F8 _: |" c2 {
* K* I* f8 c5 q# r7 R: M" @
32 MstrStyl- n+ x8 f5 n! [9 f" \ `
MegaMan unleashes his power
2 U. N0 M% q1 q' [3 u- @5 I4 HSalamndr * + Fountain * + Bolt * + GaiaBlad *+ ~3 d/ s" F: V) K$ K3 I, O
1 u' O! l% P% ^$ Y* nStdrdChip (Part 1)
7 B% m. T$ F0 h; N┌──┬────┬─┬──┬──┬───┬───────────────┐
5 k* P0 j/ d+ u: l7 E% k│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 W. e- _! q9 h! G- W; P; y. d├──┼────┼─┼──┼──┼───┼───────────────┤8 b" f7 y; e3 B( c3 C
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 x; M; |4 ?" M+ X8 ~- @% h* F│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │- d) W4 ?# v% d; y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 N) E! ]0 u7 I8 g9 z7 w
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 |+ \7 n7 y' @5 y. I8 k. a
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 o+ |" A3 o2 |: O! }' K
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% M) c$ j- G& ]/ ]! f│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& e; O! T. L! L5 ?% K8 J: C4 S│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) x% U) n' E0 l3 P& o0 y1 j
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! A/ f8 `- g0 P W/ T) E; J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; g" S. R! \8 T' ^) i│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; Z" m# f3 p- {% s5 Y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ m- ~* b; x v, j4 @: y" N│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: H' }% |! i7 I* C+ P
│14 │Spreader│16│30 │ │** │Creates a large explosion │1 t% o8 {9 ~2 W: r) |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* h+ a. v1 z. ?3 W B: w
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
F9 J/ Z# d& x│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ Q0 y& B$ i6 {. t$ N│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& v# F1 k' w3 a# J4 L" p2 C" z5 Y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │! e( ^8 N/ e: ]0 V5 V% }; S
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 W) `! {( V7 n, T/ H# X6 h│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 x( o2 \- X; C- G0 E" u│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 z D l8 y* u6 r│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; u: c4 E2 Q! J' }( A4 J; {0 e
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 K6 S% R& W4 |! d O│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( f3 X( X/ _# b0 J' I F
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 l3 g3 @" _ H0 k( a
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 ], x- b, s/ J/ \( z0 Y7 Z8 \
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
[5 r. r% n7 G" z9 ]│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │! `* l) e9 e. [
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 D7 H* D: J8 z. ]6 }# }, F) I1 d
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- B b% l8 X+ `# H6 i- p. L4 n
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# Z$ {2 v S9 p l
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 A& `" k6 _, V+ M1 c3 L│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 M5 P( T/ m8 b# u8 t│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
( P. v, V, |! h Q* E& R; Y6 D1 ^│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% q& f n4 x. J; U% {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
o# `7 g0 x" l0 A+ S│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* U! \6 ?! h' [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ B: |) D6 L4 o* Y H. U; u
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, Q8 u1 V8 M% t2 Q8 q" Y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
; x6 u# Q5 Y" b8 D& t│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% Q/ \4 m& T( \) Z: v
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. C% _9 y6 U" @│44 │ShockWav│10│60 │ │* │Shock through enemies │4 D* b, W- _$ @' i- O3 ^
│45 │SonicWav│26│80 │ │** │Shock through enemies │: D% c( q1 V. v1 }: q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │# i! Y& f" M8 E
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │) \3 Z7 w& n9 B7 ]
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, g1 G1 a r+ F/ d: i; T; I' N│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% h, G' k& n0 o+ _│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
\- G7 Z9 P6 }. |: g- i│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; k6 c8 \: C: @2 J8 C. ^7 q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# w2 ]. [% M3 u' Z; t! i( x│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% s$ m/ C2 p) N7 U2 L# W
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, J- }8 P3 _& d+ W
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ x; \ F* u( \' G, Y4 X$ ^
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │7 M5 n/ \& i. G$ m4 I* G
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 ^ M" q( u! z; D4 [
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" X7 B I3 E% V! _; Y; C│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 f0 W! Y# y4 ?/ i+ X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 O: h$ V. }$ D4 r4 U* S; [
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- ` O9 V% u2 K2 X1 H│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: C" T6 L* n6 ^9 F8 r# s; |/ p/ C1 N│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 y0 R& r: E+ t3 W
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ e" a" o+ [/ D \# _2 W I
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
3 c2 y! M! F; ]; J│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 w6 k% s! k9 o* A: @│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 N, a; u( A: y. u4 `│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, |1 l/ B5 K. f0 z│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; g2 b z i: m6 O5 x; P
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ l! Y1 x! ?% }
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 C& x! ^4 X M
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& h- ^, S3 e: }7 Q$ S0 [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 ^. p: ]8 U. P, e% f4 Z% x# N│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 n$ T n, {( o7 [/ f! y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( @ s7 Q3 d) \$ V, e& }│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! E8 a6 Y; b# N│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% a* m+ X ~6 n9 T! ~) V- c# v7 c3 Z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 L8 H8 }- I8 ?, L) t│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, F7 f% i9 n$ t; E3 V│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% n5 s+ e. C& c5 k7 g2 S' t
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! \' s# o, M8 I8 A) J- J1 h4 a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 y5 q f! u: r) v
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ T: u: M& `9 H5 {* I│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, c+ j6 x& h! E/ ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. m. Q6 N& k; R5 Z$ R* j- _
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 a! f0 Q$ ]" C. _+ R& a│87 │Hammer │16│100 │ │** │Hammer smashes front! │2 U0 N: H0 Z# B6 g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
k u U2 m" F' w! h6 ~│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) t# i" R/ l* L* o2 H│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# e1 b- G2 H3 R/ A│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 ]0 [/ I; _6 r6 e1 n1 w2 Q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 a4 M, h" j1 n& P│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
+ D( y! y- @9 E% u│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. @9 J3 ` } j│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 M& Q* j9 y( j4 m8 k- v& K% o│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ D. U* `& k+ {" e6 Y1 d7 i K% w
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 E: e) l. a1 Y7 M+ m
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' m0 ~ u2 j$ m1 P0 n s3 W9 U│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, J% h: {! _# p% f) @* Z3 Z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' J" i0 `. g( r1 q└──┴────┴─┴──┴──┴───┴───────────────┘
8 P4 N! U2 s2 d0 i a6 J2 h9 [2 |5 ^9 k" k. E' q( U7 X
StdrdChip (Part 2)# T+ O* O% t- C/ h6 K
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 V2 A2 {: ~8 ~4 N7 C- A│编号│名称 │MB│攻击│属性│稀有度│说明 │- j2 ` k" Z. ~1 l
├──┼────┼─┼──┼──┼───┼───────────────┤# e6 d; J6 D6 }8 O5 I
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 c3 u& Y# `4 b ]' x1 \4 `, e4 S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 b7 C( b- v9 Z& @9 O│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 e& {* G: J/ o! l% W0 @- X7 D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
m* i/ [' l- W2 l- i4 p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
7 f$ Q! J6 e! _0 z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 ~5 M; Y4 z$ ^: G# b! P/ P+ \
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 A6 [# d6 J: M0 `4 X" X N│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; Y* V% h# ]( u│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( t6 N, I# V' [6 l+ \ R3 Z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
2 K; s" F- r* d) z% e7 Q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 b, ?( S0 P+ V│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 e) w0 C0 s! V5 Q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 e7 t) m. |6 C5 w) K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
. b: q: B% c" _; e) E; [" k│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 p6 S. {1 Z+ f) L" {│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, J" K& H: T4 l2 B) B
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 d2 J" x) ]% x8 G2 Z" u│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
2 p- K/ B) j* ?/ G3 \& j. ?│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │/ I5 m' M& S! }1 L( {* j
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# K+ O K( ? X j ?0 K# r, _
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! j7 _+ s6 f! F$ Z* a$ \│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 s' X: o# v0 ]' Y& M4 }$ u
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; D% Y9 d3 l& g0 S1 {6 P" |7 x: i# k8 m
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( T( l" j m9 G) z0 _+ E- _│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
0 ~0 o) F6 X, G│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ S0 h% F1 X8 g7 q
│126 │Rook │30│ │ │*** │Protects you from attacks │; J" ?. E; w0 y% Y: _! X! B4 }
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 Q; E" ]; z9 n3 }1 u
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ U+ q! |% Z U
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) ~, z$ P$ F) ~ S* g& {! `3 k* E│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) O2 z! i8 U1 \( S
│131 │Lance │46│130 │Wood│*** │Lances through back line │
2 [: }2 {% @! W) s) y0 _│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. k. V0 I7 Y8 e) f# z
│133 │Guard │5 │ │ │* │Repels enemy's attack │5 a( T0 K! N0 g# T \: O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
) a* e+ e+ z( J0 S: x│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ d" _4 P5 T, f) } l│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! o* k( T2 t+ n) @+ R5 x. r2 W│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# b/ ?0 a7 A5 }/ v. T, N9 r; a│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. c" C. o$ T% X2 k& ]
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# q$ j! m2 }( o+ J" v2 o│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 H; Q9 e/ r1 e
│141 │Prism │60│ │ │*** │Prism fires randomly │
2 d) r3 X: j- |2 n+ @% y% F' p" H" j5 s│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% f! }9 d( d, |" a( J2 x) p│143 │Fan │14│ │ │* │Vacuum pulls enemies │( y4 R4 |2 l6 }/ G* B% `7 V ^
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 p9 U- d0 _8 X L% L, \( C7 G│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 U2 y7 X& A! L
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ Z: E v7 ?1 A' @│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 F; J) ~ B2 H& u* L0 n8 i│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 H4 `$ L0 D2 L N* I│149 │Recov50 │14│ │ │** │Recovers 50HP │& v# `* }) d# G/ g* S$ z$ r; Z
│150 │Recov80 │20│ │ │** │Recovers 80HP │
: Q0 @+ O# `5 o, W+ m$ V6 @│151 │Recov120│35│ │ │*** │Recovers 120HP │$ ]. k$ S$ N0 v! A- L
│152 │Recov150│50│ │ │*** │Recovers 150HP │$ v: b+ X# h2 _$ f; {! ^
│153 │Recov200│65│ │ │**** │Recovers 200HP │
; }4 |& _" `" `2 ]4 ?│154 │Recov300│80│ │ │**** │Recovers 300HP │
! S/ B& ?8 C7 a: W# L; y# n# A│155 │Repair │8 │ │ │* │Fix your area's panels │6 B( q a, C2 X
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│, G5 e8 Q3 n9 `9 y {" W6 d
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' D3 i, k7 y$ d' j/ T. j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 i& r: ]% Z: t, G+ X│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 p2 M& T. W9 }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ k+ W6 B t5 V4 W% q) z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; Y1 z1 \3 s. y! ~1 A# E2 \
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ Y7 x3 t1 R* h- i3 E│163 │Invis │11│ │ │*** │Invisible for a while │' d; N! [& Q( p8 e- M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 `7 N( H& _6 [│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 i! X. A1 y& L│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ d% U+ C6 L* q: O& j│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% I4 A$ |8 v7 g│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 J7 _/ I' ]9 S5 ?# h1 B│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
) v' C/ l( X5 Q+ G3 |% A│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 K2 v, R& I. N6 v4 r
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- [8 D! L% y) x* F
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! X& }" @ M9 t8 L J0 Z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 |( i5 L! u& W
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" `1 k9 g8 X. P/ z* s
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │/ k' E( q) w* \/ R7 H
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
1 |7 k- R1 a3 d! \; ]" c│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: d' L8 E" I" v, D4 ~│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' i' P/ K9 r" W8 L u( F) p
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ K2 g B" ]: E | n, m1 Y9 l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │( b5 \! z% c. |" q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, g" g+ T N+ `# A/ p6 L│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
, r) o2 c2 I; y3 F6 x$ k│183 │Hole │55│ │ │**** │Open hole to dark world │7 w: a: P$ B4 Y. H0 L
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
/ ^( F ~7 j4 X" D) v* V8 y│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 v* E! O4 M3 t' w+ A│186 │IceStage│20│ │ │*** │Changes all panls to ice │, O x! P1 d% @3 ~3 u; i
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 L% u2 h( R) }/ i2 i
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) }9 {# t+ U+ ~" V, U0 ]│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 A2 X' V' n! r# t' A. t│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) p( i) s- k) F, i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. R2 t q& s! y) }│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: c6 n/ r/ f* E6 n
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ n, k' V. S ~0 x+ h│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 w" r' J/ O) t
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- A+ _4 V. M7 m ?/ g+ ~9 ^│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │* g, `" y, {9 Y4 q8 a3 Y) j
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# |2 l6 Y$ s% u" U+ }: r: R│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" s! I, J! n1 d+ v│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ Z1 T' V! H' V, v$ U! a# [5 l
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" l, ^- [5 p1 T" v! E
└──┴────┴─┴──┴──┴───┴───────────────┘1 q# H8 U- L, |* L* J* J' P. R
8 r; f, Y2 k/ C8 z
& H( x! s+ `: w3 g8 YMega Chip
7 Q! q* ?3 n3 q$ l! U& _; ?┌──┬─────┬─┬──┬──┬───┬───────────────┐5 w5 l9 K" d! h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 F& ?6 j: x2 K% X├──┼─────┼─┼──┼──┼───┼───────────────┤; W! i5 \ n8 [6 J
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
3 u d* B6 v8 f% O4 w: Q# Z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, r- ~. i# y" J$ z" _5 k& p( G
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, y: o. N" J# u% r7 i9 R
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( t; x8 a$ [/ A│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 U5 H, }9 ^. X
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% G$ r$ Q9 b$ m# |% Y+ s+ S│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 L% _: N! ^6 }│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │1 J z7 g2 \8 u) w, i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
G6 p3 o' t. P│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 @9 n! x k" x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* `7 d, Y3 r0 t: o│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 k+ B' z) z, i
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
, G+ |5 r5 D5 o8 s( w! h) M, g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 P' }# A/ ^8 \8 X& ^# ~ {
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* j/ M& d8 ]9 r# J8 D+ k│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 g& s6 Z$ ^; @! s! ?# w
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! X9 f+ x g3 A8 m/ } E
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │- q2 M1 R+ O$ a8 C0 v
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │. x8 M2 Y& ]5 j) |9 i& i% @3 [
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( U2 F3 m! n3 @4 x4 P1 K7 r0 ~│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 F5 [( c3 \6 H! v# F# j│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! X( T2 l: u1 o│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, l8 P4 O3 q9 Z. x( a$ v1 M; h│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 K& w9 B$ g5 y# U│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 j5 C7 _# C) h& z! O/ v; e! i5 Y t
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │ R1 e5 b6 f, |5 F- k7 b0 [
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 U. g% _, [# C+ j K0 K' Q2 q1 O! H$ G│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( Z" C- \7 C& z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 k6 P$ ^% y/ W5 w
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 S; h& C- Y2 x% y' q+ ?# T
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 Q A* C1 }! }7 `* C2 }5 V4 g│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! u! G$ S& Q1 I3 Q& a│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ F+ f# |" R# o6 I% a4 J' M
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 j' M" p& t( O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 u. {9 I: ~) p; ]6 R, J: O. v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' f- u0 C: ] h* o8 D: b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# A+ N! m C! S7 }2 E│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- V- J3 |& ^* Q1 z3 H) |│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
7 C5 }3 ~4 C0 L* s│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
@% T: g* y% \6 m7 b( g/ P$ _" \│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 m/ A1 K8 i, y" I, Y; @5 X
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' ]+ z3 l% ^4 I0 o' x│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ ]/ c* J( j w& z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, ], q6 ]' U4 t1 G# `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 ]! E; g' K; `5 W1 C* F0 Q$ J' A
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │/ D- e! u [, u+ S0 I! j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% O/ {9 R/ W5 o: b) u
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: Z1 X/ a+ M. O& a! R7 j8 H
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 U# D7 N4 U3 p9 ?/ R+ Y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
9 T1 t8 T/ }7 ?+ t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. G) m1 G4 I) ?1 [9 C5 j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. E9 I p' T: Z% N: l& f1 i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 j; C" T+ f R |8 p│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" `& ~5 R% L& G. n k" N$ H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ p7 h1 R2 O; X5 b) }; O" ~│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ a& c5 n! T5 ^8 M$ `│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 T$ G ~0 q7 ~+ o0 u8 `3 h
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 g8 E( A* U3 U3 Q│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" X( D1 y$ G! k* j4 `( s│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 [3 k4 ]& F. g7 ~4 M2 p/ {│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) i6 H' V' x) g; y0 R9 U2 a
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 K6 l9 `; @ @ J9 f6 N" B│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
3 D+ I' D) z0 n) Z5 |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" K$ ~$ ^$ V9 h- n% p
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 [7 m) v+ N" \* F
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, M; S6 C) o5 E }│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 t: L& X1 ?2 t; @9 N
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, z* P+ _5 v6 n' a
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# h+ V$ b# k/ u
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 n- k( i7 Q1 F) n. G│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; u( v. q# T) a& q, B3 g
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 D, R- E/ X/ ^( s- M; `; F3 `│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* T' I- h6 M1 K( h7 K
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 W) [$ x- c) |) C8 |8 i" P
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 t$ N0 @9 s6 _' L+ Z: `' `( G& \
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │- g* k8 x4 x! d5 P. g
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 ]! m7 P9 Q; \
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; M/ M% r: u. {+ y& P( S
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 K% y" |* q/ u& N$ Z0 V
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ d5 ~% l" Z2 `1 l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 r3 c4 N: m1 A& S, A/ B/ d% K c
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │* c) Y7 K3 o/ {; l' p* Q
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │! W& w& A; I7 F4 t% [! f% X
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 i, ]* }$ i0 S3 M│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
M! N: R( D& z+ e└──┴─────┴─┴──┴──┴───┴───────────────┘7 d7 B: _; Q) d0 F; O. {
& v3 H3 q) D; z: R3 `+ i8 @; m' Q& |% A
GigaChip (蓝版)
" l7 b) a6 j( V7 T3 ~+ i" X8 y┌──┬─────┬─┬──┬──┬───┬───────────────┐
: m1 \! `* G* H│编号│名称 │MB│攻击│属性│稀有度│说明 │
) W1 `! h" h+ j- W6 I├──┼─────┼─┼──┼──┼───┼───────────────┤
& p' s+ u/ J F3 n│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 D( p. c+ Y& g( k6 R' t: D! G6 Q: x
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 N8 {6 d2 e2 H+ s: U+ G8 P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │# L' {5 T( v( [/ Y5 q z8 t% {- N
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │. }3 b5 W D+ g9 H, y3 L ]( ]8 H
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# G* [5 m! `4 c* e' s│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 b$ v% q' C! m% A4 V│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │% B {2 V9 W) Z. I
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
; W+ i: G1 A; u3 _/ A- |2 I) n│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- x$ f) M2 @/ g0 n/ c0 {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
8 v- E4 ?1 v' J/ M, @: c, K/ m S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 q' Z! C" H' g8 o0 k0 ]5 n2 l5 J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ o; b X4 Z3 ~( B& F6 V6 q9 F, K
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. L- \' l) _6 D% y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
0 z8 h8 `9 _. T8 N│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; \. D" O5 B+ B1 M( D3 O" @7 n
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- F/ {% `8 k1 U" m│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, h6 l* o9 e E& q* M│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) Y5 {$ K1 i' l% K$ B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 b: k% c$ \) F9 n* s% j9 v h1 z6 N2 V
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ z$ o: n5 N* O w" ]! g3 E
└──┴─────┴─┴──┴──┴───┴───────────────┘) x0 `: G; h) s& M( H) u
2 D- T# w' \7 ~( P: a1 F6 qGigaChip (白版)(只列出与蓝版不一样的Chips)
' G% \2 r5 v) Q4 W' J3 V┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 `- b! ^, m" m│编号│名称 │MB│攻击│属性│稀有度│说明 │; _$ K) U N) U' A$ j# O" b/ ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ F$ O% e+ \7 K% b$ Z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, u2 |( P1 k/ [8 c3 u│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ L7 ]' K: ^8 @/ W# v
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 Y& @1 V, {/ }* e; }6 C$ N│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 s) `4 n$ k6 J5 o( [0 E$ K- T
└──┴─────┴─┴──┴──┴───┴───────────────┘ |