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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
5 e: t; x+ B2 w( [■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 g4 `# ?9 P0 u5 n■● ■  NintendoWorld    站友xliz原创
6 z) I1 f" ^, B( W. W■ ●■    http://www.NewWise.com , i4 R( Q# Y* w, L, Z0 N3 A! w7 Q9 o
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 O: Y) a5 \3 l: y
" z# g0 u2 i2 l! i

3 P4 e4 o& O. q, y6 B! X           洛克人 EXE 3 Blue 卡片组合4 W9 O9 Q/ c$ @# b- t/ X  T! Z  k
' u9 y1 u7 C6 ?% W9 C8 t! i
0 r; T$ p, D( O4 k* `$ o8 U5 `# ~8 `
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 ]4 ?: v- ]) m: O$ l) A
大家要看日文版的P.A.或详细攻略,点击这里吧!

+ O. `9 c6 W. s9 ?0 r9 n$ z====================4 [. x; h- U  J! W' n* G
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 E! @, ~7 {: m( \7 Z

7 z5 ^8 T7 \: c4 ^( d7 f# u以下内容格式如下:
, \/ C2 j$ T$ q4 G" U! z( Z2 O4 T+ k- y: Q% F* O1 ~- H5 z; X% h# T8 p/ O
编号    名称9 T" `, K6 X$ ?. m% V  o" O6 J1 U
说明
. U. l1 n9 _) P( Q组合方法
6 G# ?$ P6 a! P3 b0 \---------------------------------
6 `+ R& `# {/ g) U# I01    Z-Connon 14 M; U7 j# N' E  f& B
Unlimited Cannon for 5 sec
# h5 J; r8 {& e, t- KCannon A+B+C
1 n  k, o1 F8 ^/ j% |# MCannon B+C+D  _$ c) H( P8 Q: s
Cannon C+D+E2 C+ M8 c( @- t& a  q3 V" `' i8 H

5 k1 n6 B: y4 E# [# w02    Z-Connon 26 y  r0 f- X% g, f5 ^" w
Unlimited HiCannon for 5 sec
3 b7 Y9 O7 b% J+ @$ J/ P' OHiCannon H+I+J& U( ~3 [' h+ ^; Z( Q. Q! [. P3 v0 h' S7 s
HiCannon I+J+K
$ s  \# u% k9 U3 A& K* qHiCannon J+K+L& r* u' m" r. }" ?! z
8 H5 a4 Q5 Z$ V/ L5 f, n; E
03    Z-Connon 3
3 {# f0 C2 l: E* I5 U$ ^6 iUnlimited MegaCannon for 5 sec4 F, V0 v& [0 a  M  a/ S/ G/ _
M-Cannon O+P+Q
0 A" t- ?/ v3 I# \: DM-Cannon P+Q+R3 I% h3 ?  S5 _% P9 ^) @- h/ _: m& ]+ P
M-Cannon Q+R+S/ C% V/ d  Z6 R* \% r9 K

- V' q& b, S- {04    Z-Punch0 P  u2 \/ d% F  N& b& k
Unlimited GutPunch for 5 sec: F& R" Z0 I6 M5 G! t) q5 n
GutPunch B+C+D
0 N; m% [) a' X. d* ZGutPunch C+D+E6 V) J( ]0 k1 J7 E0 L3 W, N" Y
GutPunch D+E+F
0 M" f- F/ f3 X1 i2 w* C/ _: N+ u) q8 L% ?' v4 [8 T
05    Z-Strght
6 }! c5 R* c5 k* n  m; ]) sUnlimited GutStrgt for 5 sec- a4 _6 M* w  `: ^5 \5 A
GutStrgt O+P+Q: y% c1 F& F( }; ~% G$ z
GutStrgt P+Q+R2 o* Z4 r- C" c0 q
GutStrgt Q+R+S8 o$ `( U# K9 q/ ^2 u  m
1 z7 @1 M6 E2 ]7 b
06    Z-Impact: Z, Y+ k7 d  \# W) N
Unlimited GutImpct for 5 sec
( {7 v# z% H* [! mGutImpact G+H+I* o1 c) g4 v! y; C
GutImpact H+I+J; `' Y; Q! g0 h: e, X# P* g6 b
GutImpact J+K+L
1 K) P' e8 F4 l3 }3 B- G! p7 a% L8 @: O; _: S" G
07    Z-Varibl
, {4 m6 X" u0 G" Q# T. dUnlimited VarSword for 5 sec
% D# j) ]& B8 z+ tVarSwrd B+C+D$ ?- D7 n+ g/ w& P# i
VarSwrd C+D+E
7 V1 x/ G* }9 B& s5 dVarSwrd D+E+F
6 K' C' L" J8 ^$ X6 p1 e* i
: V! q" ~* ?/ A; V08    Z-Yoyo 1; `( R" ?' R1 k& f2 o
Unlimited Yo-Yo for 5 sec
- g4 s+ Z- u. [( Y! q/ U' P0 f& I- wYo-Yo1 C+D+E
' B. X3 J+ L) M2 c3 y. J& [Yo-Yo1 D+E+F6 T  Z/ `$ x7 C5 ^2 H$ |
Yo-Yo1 E+F+G  r2 }) |: |: z! y6 A

: c/ L$ i8 r5 i; X* v09    Z-Yoyo 23 g# @9 B2 S6 v4 _: t" }- G
Unlimited Yo-Yo2 for 5 sec+ P9 V: B; b6 M- i
Yo-Yo2 H+I+J
# f( a+ G/ i, O' g; I9 a% fYo-Yo2 I+J+K4 Y4 H% e: O2 j# x0 \" Z6 q) x
Yo-Yo2 J+K+L- m: x9 ]8 x1 t  f

* b( o6 K- q# ?1 S10    Z-Yoyo 3
1 c: `, ~  n3 Q0 s- N6 ^$ y! `$ yUnlimited Yo-Yo3 for 5 sec
' ?  K" p: [- EYo-Yo3 M+N+O( \% r* p+ \( M" Z0 ]$ P
Yo-Yo3 N+O+P0 B/ o& n. Y4 m( s0 c; c
Yo-Yo3 O+P+Q" R! h  m( \) J$ _

4 y* c4 E# z9 e1 r8 ~$ i11    Z-Step 1
3 B) N+ J0 h4 g- nUnlimited StepSwrd for 5 sec3 o/ T; F5 j: s$ d  F6 b6 M
StepSwrd L+M+N  `  S, N$ K4 ^$ v& ]
StepSwrd M+N+O# v& [) i" E0 x& A/ v' G$ \* J
StepSwrd N+O+P- b2 Q& S4 p) _
  n, i; o/ s7 [$ A4 c! \/ H" T: M
12    Z-Step 2
4 g  F4 M1 t6 V( t. k" ?! W: vUnlimited StepCros for 5 sec7 U# @- y! [1 }* Z9 n
StepCros P+Q+R
% I+ O5 _0 W8 z+ N8 l6 T3 z' ]" WStepCros Q+R+S
3 b" N# Z5 l3 ~- U8 y" OStepCros R+S+T. P& O" \0 f' w$ @; m2 Q  j

; X0 P) ?9 I9 M* O% x3 u+ A13    BubSprd
( j- K, i) n0 S8 [Attks w/ spreading bubbles!
1 z# Z1 O& `- ^& |Bubbler  C+D+E
; ?& V' W8 A$ z, {$ X3 eBub-V    D+E+F
, P/ _9 W% E7 R2 TBublSide E+F+G
* W7 U% g5 r! X4 vBubbler E + Bub-V E + BublSide E7 I9 X* o9 S3 I, ]1 _9 s/ Q
( o' J7 ^, v2 G( P
14    HeatSprd
! e% L, |% ~( e& bAttks w/ spreading fireball!
7 n( F# c% Q, N: \5 O& E. X: \HeatShot H+I+J
* K) o! `0 o6 l$ A$ @Heat-V   I+J+K
. m* k/ I' Y  M0 m: W+ f* @- c6 nHeatSide J+K+L4 Q+ p9 Q1 d, J
HeatShot J + Heat-V J + HeatSide J
$ t* M/ P. \9 f3 g! |  c' m% L4 o. Y: i2 i
15    H-Burst( Y' W! M$ ?- `
Creates a giant explosion
0 A. E. g+ L6 b, ]Spreader M+N+O8 I/ m3 |5 l; h
Spreader N+O+P
' ?) @, w) }1 T+ ^5 V+ RSpreader O+P+Q! |6 F. j. [6 @
3 n# t0 {" M1 N' U% S% {# N
16    LifeSwrd
% @) B! x  K9 H) A; b* q2 eSwings a huge 2×3 sword!
) y; c2 ?  ]' p5 G, XSword E + WideSwrd E + LongSwrd E
! a8 w0 ^  D( P( Y+ ~3 F, j$ WSword L + WideSwrd L + LongSwrd L
. P3 |$ j- g* ?1 M- H2 u; a! _$ j. rSword Y + WideSwrd Y + LongSwrd Y# ~5 r! Q1 v/ T8 w9 V
- T, U0 t9 K2 q
17    ElemSwrd
% P+ I4 B, Y2 H3 ~Wide swrd contains 4 elemnts: M0 E& A1 u/ D$ \5 s. a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 j1 n9 s4 u# [6 Q: CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( `2 ]6 X. F8 X; z3 r
- S- S/ y0 Z$ [# K+ E' y
18    EvilCut
- I/ R4 i2 g! ]! X% RStep up 2 & make 4 atacks8 {0 `- t# W; g& J  O' U# f5 y
StepSwrd P + HeroSwrd P + StepCros P
' w0 Q. }8 k, f) p- Y6 B% s" a2 j# `, a( ^7 H
19    HyperRat
) Z# X6 Y: B# F" Y6 o+ T  IA giant Ratton charges!+ K/ L/ K8 U. i
Ratton1 A + Ratton2 A + Ratton3 A  t. C6 @: y4 n
Ratton1 C + Ratton2 C + Ratton3 C
5 f3 M5 j- M$ H7 r- P: c( N/ LRatton1 F + Ratton2 F + Ratton3 F
- ]& m8 i+ U( d' s8 `' I
2 x' ?- v/ {" v* Z( T20    TimeBom +9 e; P1 F+ ~# y7 r. o
Sets Time Bomb in enmy area
% Y7 C" ~% b) Z# |TimeBomb J+K+L% I# b- r! I* c  B+ a$ `/ U' Y
TimeBomb K+L+M
  B% P, Q! W% Y2 vTimeBomb L+M+N
" b1 u. g0 b: A! v7 |
* w/ r% f3 W6 l6 r; T  n6 b21    GelRain
( o; a; W+ }7 uGel steals squares% s6 m+ K0 _4 p% y2 T
MetaGel1 B+C+D
" L2 E2 n$ O% R4 dMetaGel2 E+F+G
! Q+ \; p( A' A* n( }! wMetaGel3 S+T+U2 Y: }) B* Y/ ^+ w3 Z
6 H3 C" y, y* b8 y( o: j
22    EverCrse/ n+ I- G7 f: _" a
Shield chases enemies
3 x7 T$ W) ?" q+ sCrsShld1 C + CrsShld2 C + CrsShld3 C
" l8 M4 C! h- e  h! F& o, y: @9 WCrsShld1 L + CrsShld2 L + CrsShld3 L6 A; S' ]0 t3 a: \$ m0 n1 q
2 I; ?, g1 Z/ G; W
23    MomQuake4 B# N8 }& z, Y$ u: E/ t1 z
Awakens Mother Earth!: ]$ g: q; }1 e" L
RockCube * + RockCube * + GodStone S
* k0 a8 L; j" p7 H6 _# d  J
9 r; H6 D/ w1 B; {- i) V1 Q24    PoisPhar9 J9 K3 M9 u+ J6 y5 _9 T# f
Pharaoh generates poison
" B" E5 l1 p. c# i0 APoisMask A + PoisFace A + Anubis A
: T( v1 ~* r5 _, i- W
, ~0 _2 L* b! \5 F25    BodyGrd; H" V7 k3 t1 f
Bodyguard takes out enemies
9 b1 q5 M6 `% d3 i6 e0 ?- E- h  a/ UAntiDmg M + AntiNavi M + Muramasa M
& D. N5 ?, e6 ~& w0 X% w- p% v. ^3 Q$ o# @
26    500Barr" z! k' T; U5 a4 j) b
Barrier absorbs 500HP dmg0 D. Q$ ^5 F% X) r7 m. C
Barrier E + Barr100 E + Barr200 E
, T8 _6 k% ^4 V# U: V6 i: GBarrier R + Barr100 R + Barr200 R
4 D; E9 s1 p+ Q( K0 u* ~# N' ~8 ?
27    BigHeart
. O3 p' [7 L8 X, ]& {Attacks, then heals HP!) y' z' M4 y$ j& K& v
HolyPanl R + Recov300 R + Roll R
2 |5 y& J+ b9 K, KHolyPanl R + Recov300 R + RollV2 R
, L8 G5 H" J. i& ~9 pHolyPanl R + Recov300 R + RollV3 R/ N# Q8 ^8 n" k3 J  r+ N  ?

$ X6 j# z" Y* B+ i2 b8 M28    GtsShoot
6 G+ i4 F+ {! \  EGutsMan throws MegaMan!' T3 v  `1 ~0 Q
Guard * + DashAtk G + GutsMan G
) B" Q8 U  w4 T: @* Q0 J% X6 a: aGuard * + DashAtk G + GutsMan2 G9 S( j' p( _; x$ n( x6 B
Guard * + DashAtk G + GutsMan3 G
8 i' ]- }  n! a6 F' rGuard * + DashAtk G + GutsMan4 G% J2 d) y2 i! u1 G* c- l
( |$ h( L: ~# D; n/ S
29    DeuxHero5 Y) W; ?! H4 K# n2 H
MegaMan & ProtoMan team up!
0 N0 X1 o( f# O8 f4 BCustSwrd B + VarSwrd B + ProtoMan B
* L* \3 }5 h, I# q9 h0 iCustSwrd B + VarSwrd B + ProtoMn2 B
5 p% i" v# S! _3 P: {, ^9 |' V4 xCustSwrd B + VarSwrd B + ProtoMn3 B
; B1 F0 Q; u8 u; ], n! `7 a% \CustSwrd B + VarSwrd B + ProtoMn4 B- _* t5 q! U5 X
* k& k9 h6 }' f7 G
30    2xHero4 |% K3 T) _( q# J) S
MegaMan & ProtoMan Dual atk
$ D* O( F* O' }! c0 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 d" G2 ~+ ^: N1 t5 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 _9 t# T) C' r: A1 {9 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" l+ }+ j8 `1 _. f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 |, j% j7 f6 _, k) P' s% _+ e. @1 q1 l5 k6 k$ m0 ~0 {
31    PrixPowr
  k9 X' M/ N: h3 Navis attack at once!
/ s$ l' ^5 X8 c' W$ F% wTeam1 * + Team2 * + KingMan5 K, h6 v$ v! i( ?: j; B& r) f
Team1 * + Team2 * + MistMan5 M4 f/ M$ {8 I, S& p+ @" g3 y
Team1 * + Team2 * + BowlMan5 B/ [9 o- Z3 Q/ w9 f9 W+ ~$ o0 S

$ c& }3 U; G( W4 `( U- X$ V32    MstrStyl7 h  T( t9 Q  d8 i  q4 A1 E; S, A
MegaMan unleashes his power
7 |" s' U6 w! ]6 tSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 L' [8 N& }) L' a& [
! M/ u& s: ]2 u0 Q# BStdrdChip (Part 1)! L; R* z: ?8 I9 y3 Q1 t
┌──┬────┬─┬──┬──┬───┬───────────────┐
' j! p/ }: ~& {, T! r* f│编号│名称  │MB│攻击│属性│稀有度│说明             │3 U. _+ h5 ^/ n1 y4 O2 Z1 y& F. V
├──┼────┼─┼──┼──┼───┼───────────────┤
1 n; [, A" n/ P3 U9 F7 S+ L│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) ^5 n0 p0 }% _6 N! [4 w
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( B& C$ @1 y7 P2 B/ A. L5 s
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
7 }% H" m, _0 O6 }# b& k* x( J, w& d% V│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- K  I0 U: {, a& v│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 z8 P7 e5 a8 F│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
( q! ^( `( C" L5 m' x) }3 T│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 j& ]% M+ G9 ]8 A% K5 o; n
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 B: G$ T5 _% P
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │9 D2 ?! U* _) w7 D, i# f
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
0 @( x" v9 }: d5 W7 Z4 A: c3 Y2 F│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
1 d7 ~) [' M7 F│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( X9 `  g+ T$ P2 a2 e( B
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ L  w0 t0 {2 P
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
1 `) Z  \, {; Y7 }- K. h│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) G8 [  g9 g5 J* q( o# `, @4 e
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* B. a& {* }( a; x) e│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- J' x4 Y8 i" |, a7 l│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 B9 b  ]8 Z8 R│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │7 R0 M9 P0 _) v/ a+ Z9 _$ Y2 J
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ `* o# u3 A- e1 A* O3 ]" q0 U│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
- |5 J5 G: B/ t: k' g  g' w- i│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 m  @: Y! W, B# X! e% j9 s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
" r0 p, e2 E! v( [! X│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ O" G3 m& W$ X1 U' o; o# g! E
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( H. H5 f' W+ p# b- o│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" i4 A# i2 Z& s- w│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 F* r1 f/ v# i; I7 ~! B* m2 P│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 X; j2 w. W! r│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 F/ g7 a# x% C7 P6 H/ P6 T/ t/ s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │) c- Z) X) y7 o5 g+ r
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* Z0 u+ z+ W3 g. w- q
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' r. l6 T, R0 x' q  \# l- I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 ^2 k. E7 e8 y5 ?
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: g) ?, n; I. }2 X/ p6 p│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, a2 X1 Q7 B' }5 h! E( Q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
, f. P; O4 e' y# A0 X│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │/ [0 {2 C1 A0 A
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 C2 X, l/ V9 @7 X" S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 X" ~  _4 R' X1 l' e│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, C7 [* S: U, g0 v│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, D3 g1 n) c* ~; P  h' Y+ v
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% a! h  K: v7 I. K$ [& ^) a8 w│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. x4 F. f0 w* V2 }│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 ?4 j" W! e; t- M
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. [) E% }$ `( l$ f8 R% S; k, y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 i: U& H! w$ K( {7 ?│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
$ _+ k  r' V; ]2 Z' ~) C│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 W: i$ ]) i% S5 |
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ Y8 F& n7 ?$ A3 r# y& R% n
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' y& I( }  s( t. J; k
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) M4 C* |( B% [, V( N9 L
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
) E9 f3 V2 q! @5 O│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% {; F" b# Q# t3 l9 A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │5 `5 i: ]0 E/ I/ Z, W9 y( k: G6 M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │. j& r  [" ]" {9 h) f( Y1 X4 D) p1 a
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
) p9 G# o4 a: p6 t$ d6 Z7 y0 J2 A│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
* f/ y% F. w+ x& T│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) F; a# [" |* O
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 i7 i7 ~% r+ f! j) a│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 X4 H* B2 o/ @8 P0 J│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' v& g( l5 b& S6 E, O│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* }, C3 n6 H1 K5 }1 Q& L$ Y  ^0 f
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( p8 u% f* T! _2 c- n( n
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# m; Q, _. c9 l  _# T3 H& D│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. O) H% R0 b/ D│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
' W# Z, Y0 T5 S1 X7 u. M" L│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& Y$ I& I( O( s7 Q5 G+ s, E│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
5 R6 V1 X7 z" F2 q7 J3 A% f│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 E& g! Q, j0 Y; ~# u! C0 V# Y9 V& B
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  G. v6 N8 U. R& Z( X, i( H│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 d" w, ?' _2 Q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │6 q6 _  Z$ g& [, O- j# f
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! O$ H) n7 X) c( J3 d
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- I# @. @3 S) f2 _( G, M+ P! C│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 P) {' f, q* [' P  g5 X) O8 E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" D3 N8 M, Z- @0 T+ q* s" {
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* O5 U' r2 R) c8 E1 i) f
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  ~( F" j9 P7 A6 i8 }; ^│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* g9 u2 h: j1 ]8 I: d' G2 R
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │3 @5 H/ ~8 C; y* G
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 g2 ^3 G! u! j│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
+ Q1 j+ S- K  r- |8 ]│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │, D/ m7 [, B7 E4 m+ j7 m* j0 N
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) F- h5 T2 o6 u& a  f( a  t' K; ]- \│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( v5 K" L2 G9 @: z. ?" Q( U, Z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! O. q# d$ i1 k9 t
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 l+ {& O7 k0 C" B9 G! X6 i5 `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │" T8 M5 J, N/ v2 ^# p6 Q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  k. j% L: G8 U7 |$ X│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
. A4 v+ F0 O! X  G9 A│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' X2 l% M8 |7 h# Z. [& D. T7 Q# H% ?
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 b) \8 e) ]6 Q& z9 K3 V│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# s, _9 U7 ^. n│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& u6 J3 S9 V6 a% U│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( t4 P! `) U$ p8 O
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
9 \& M+ i# L  b& X  o$ @│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; S( D! f! N9 i, u) Z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, D8 d: P( e' H6 E/ u, G1 v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, Q: ]+ X" l# w4 u" m8 Y. b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( E! O( \) p" p) d└──┴────┴─┴──┴──┴───┴───────────────┘
8 {: x2 I9 P, @+ d0 @- ^' ~
% J6 s3 k! S5 l' X, j, SStdrdChip (Part 2)
8 h) D$ ?+ E" P' V9 U3 g" x' y. V┌──┬────┬─┬──┬──┬───┬───────────────┐' f5 _( D# H" n5 D
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ _7 v/ U' g' E& {├──┼────┼─┼──┼──┼───┼───────────────┤% |1 Y3 I# C6 x- M, y: v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" V4 Y0 Q; z9 @/ N' S
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! z! Q& O- I9 s1 r+ d$ q2 f
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: C; h- P. t* L8 p. n│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 `* k' F9 \: m( A0 Z. T# E2 B. ?
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 ]* z/ E0 o% R3 c6 K│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │+ [# l9 ~/ V9 `: i
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 n- w2 e) C* M4 o/ y7 ~# _  b6 X│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 H. D. c3 k* c% M│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │7 `5 G& E" @. j) O4 [
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! Y9 j! T" j" x4 o0 f  x
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 v2 J' ]! S& s  l/ T( t+ X
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │: e& n3 e& Y- B) Q& ^
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 U) E+ c4 a' Y6 G8 l
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ n( d5 r2 d% R% K4 I6 A. e; Z│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# a3 W: [* ?0 k# W( I" p│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 C! `, H& E0 O0 y6 V│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, U7 u% t. B3 n0 H# q( Z* }
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 W. L; F4 G5 i- l! m# G# R) U
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- b3 V/ E; }  d% |4 Z- L│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 R' v9 i7 k8 B8 a! Q│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │- |5 I* v0 Z/ `+ L3 e. `; h
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 {. _5 G1 N6 F% a/ C" Z" b- W│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- A& K' R/ P' ]+ H  p
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 v9 g3 V1 n1 F& ?6 E/ S9 F
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) B! g1 u) j3 ~  [" f7 \
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& V* u$ d' Q0 r" x, a6 t
│126 │Rook  │30│  │  │***  │Protects you from attacks   │; B( N) T% y5 n$ f
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 v! P# S3 o; K; p
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ {" \: f2 |; S6 k5 P7 Y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 l" w. ]0 [" c│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; n0 B& d6 O7 A; e+ p' D1 Y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) H- D# h: |( D3 f8 m8 @% [│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 w/ z4 M1 W0 r. r8 I' v
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 U/ m/ @5 k& `! q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" j3 n2 s: L6 g/ _. |4 ]
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 h+ U! p& W0 P: b$ q│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ p- ]/ h& w; Z# p* s3 u│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) Z( ~$ H7 a5 o& G( n│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ ^/ T6 x2 i0 C) @% I9 U
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 y4 `5 y& ~/ r4 C2 g* q
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% b- M# z4 C# C" y1 r* ?
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
1 A' S) f: x8 ?# B- _│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- L2 n, c7 u0 v. L  Z3 [! }% l) O" L│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
5 H' z3 `- o* N( @│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ a: ?' V. B$ Y' J8 c│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 G* ]' E* g4 I/ B1 K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ A5 l* A! E( O7 i% ?" w│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' m; x3 B  r2 i7 G+ i9 x0 t+ K
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 @* H  X+ ?* n' O* H, s2 h' R
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │+ U8 M4 \/ C6 }6 B) o! Z7 |' B' M
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 U5 U' U2 v5 J' J2 P
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
- m! w( @. @, `; c* O) N4 k, t8 P│152 │Recov150│50│  │  │***  │Recovers 150HP        │4 z# t- ?; z$ r% y  R1 {: W- u! \
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( A1 [. \6 Z6 ]6 J6 y│154 │Recov300│80│  │  │**** │Recovers 300HP        │6 R' L( J; x- D8 X
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) i3 W! h; X5 z│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
7 f9 M3 E! |+ a" M, y+ J: b- i│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) }+ _5 [% I! p9 c9 g! S! l
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
: B% e/ q. `5 K: q2 W3 p$ w4 T│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 W3 |( l/ U6 Z1 a) H6 e│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) t/ L+ Q  M; _" g# n0 g% \# O│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! n( H/ y9 ]# @" K9 Z; ?' `  J& O
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
# F! c4 M7 X. f│163 │Invis  │11│  │  │***  │Invisible for a while     │( a( {* }4 S1 G. T5 I% R0 ~
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 W% D: D' q% l7 R8 t│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 N: M# ?4 W' Q, q! U- D* }% M' W5 z
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 u) y0 [+ q4 K5 i" C! n
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
" t0 V: ~3 Q3 @4 d0 T2 S, {$ q, a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, ~) j, `3 `, G2 z$ W│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( ?0 Z1 J. ^. H5 r) D- E
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- x9 W9 @) `* O' m/ V
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" J6 V" @/ m4 X│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 t3 O2 M) h# g- i" p0 i+ P& ]│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 C4 y3 V% k3 t  y; H│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# x; T6 `# ]4 O* D9 j7 L; }* U│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 j+ c; r* \8 a9 S& z5 n5 [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! a4 S' e; ]* w1 `8 Z' r
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& C! i1 a( o+ p/ I# I) F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' D  {' M% m$ O5 P
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- I1 F' v" Z6 r; }: |│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
# F3 m. j! O; R7 n7 f1 R/ N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 \5 f# A( V9 z1 c' ?: h│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 Y! Q8 s/ D8 O9 ]" S: Q│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  ~+ m/ R( \; B! j1 `- |8 p│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) r5 t. r+ J. ~/ v( ^' h│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
9 n! D. D4 N7 w' @& N│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" c$ ?2 O( A" d, `3 i. }│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- U7 R9 V5 o% \9 P9 j, u
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 }6 @7 E8 e* c& h! N- \  e& u; C
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 j; `3 {; R+ b
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% J# Z* I! ?$ @  x1 q; @- `
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
* e% n% N. x4 g3 z) u& ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 M1 D& z+ y& X5 n& _8 X+ s% M│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 l& b5 S! [2 z6 [1 h│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 l# }; K# O/ r0 n6 P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
* e% O3 i9 f+ \8 K$ X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" I! ]$ h; a5 t5 ~5 O. i6 k│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
% j7 L: H( B# J" @; w/ @│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
0 P  `2 N+ L5 p1 Z7 d9 B│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( K1 k8 A; p8 f, u4 H( W, N│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 F2 q$ R- T" n└──┴────┴─┴──┴──┴───┴───────────────┘
2 ^6 C. r& ?" W8 h5 {5 k. `( E+ G5 {: y8 ]1 E5 N

% y8 @9 {: P  DMega Chip1 O# h& O( q, z7 [/ h( m- f0 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 v  v' U! t! V; z. i│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 y2 i6 q9 o( U0 X9 ?+ Q├──┼─────┼─┼──┼──┼───┼───────────────┤3 K' \) h( x- X% B& j) t9 Y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │$ s9 Q" J  p3 q# M: u. {/ P
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ B( G  }7 {3 e. g4 C7 W4 Z! H# T
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, ?) Y% Q$ g. g" Z" D" J
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 [4 h# ^/ R- ~' [8 d3 ?, M
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, H! K! M6 t) l8 X+ |: K│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  X  m. v! N, M/ J$ \  j│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, O% B% [- L* g2 f3 j0 t- W
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: ^1 c! ?; e& p( I
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 C. m9 J3 v6 t: }
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
" V* T% X7 L9 p4 \3 A) _' W9 `│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 `* A: e/ K. K│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' g3 I9 Y' {- c$ ]$ @- i& \0 T
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! R) l* f8 ]8 {" `5 B! u  }3 s5 D9 h1 ^: ~
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. e& _5 J, |3 L! ?1 A1 W
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 V1 _6 `: t0 _0 G  E& z2 Q- c│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' k. i7 j% Y  g; w3 t0 F9 \0 K│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) |3 h1 S: j9 Q9 t! \! g  P+ \3 T│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 z; w+ m, K3 H- m1 I* m3 E/ U6 A
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
  P% j0 n6 f$ ~: h; `6 L│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' I2 e" k: e, K* M6 r) j. ?% d; X8 j0 P│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 E- o3 S  f, n- `7 w│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
9 S' J" @7 w1 M│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" E/ M! }/ `6 P! Q) F, ?
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. \& f( v0 K7 C3 F
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 X+ t8 e* T2 k& V: d* F│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 V) q. b5 ~' E! `6 Z/ p
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! X( c; q/ m/ ]% a; i; x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
0 H6 `! ?- Y( n│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  f- Y9 v4 R( u
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" z* ]/ t0 C% g- |
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* K+ A0 I# r  ~0 q" X│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 a, e" ]' m7 e- P. j( |
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# X6 V! J/ O) w, q( `; V7 Z) [
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 n" v  K/ V1 @3 R/ K8 o% K0 ^
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- L1 P& r# P/ q; u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 _3 O) z2 o4 n: q  w, P│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( C6 Q8 f" K' ]5 h7 f5 F- a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ E$ d( k4 T$ c
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 \1 z8 i- e  [: [1 L
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 [# a6 s, z) A. q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' G) `8 @2 B" Y( Q; g│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ S/ w' R& L9 @1 }
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& ^9 ~: U" ]' C( e" P( R/ @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
' `$ a8 Z$ N) O! L( ^9 M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ Z& _. z$ M( j│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% U2 v0 G/ G1 s; {2 u2 n9 v6 p
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 V( {' g$ d! ]! h9 q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │8 p/ J: ?; E9 R3 O8 M, G
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
2 n& l. z' N% b+ h* s│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# `& \$ c! P% M3 `5 \4 d9 p2 g7 `. y' i
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 R2 f7 P& y% Z( V+ G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# Q& F( ~6 g. v. X* |( m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │9 [" i+ k. \8 k2 B/ O
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% f. E6 j- C' ~8 K+ v  R6 V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 k2 [, ^" ]1 @8 O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │2 w- M/ z; Z- k+ C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; P2 s' u; r3 N: \0 T% ?
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 w! N( G3 \6 [2 |6 @
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 V' T- O* ?9 Z% t* j% T4 y$ d│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  O( e0 K, I+ L/ A) _' E│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: O3 i% J6 _' f& _$ U( ^
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │: \" d/ B3 I5 {2 N, P% M
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ U7 |0 B0 @. K) f│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
% a+ v7 r1 V" h) R# H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# b4 j. S. C- u' q8 }
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 Q& v! T( |7 U
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# X9 d- A4 K+ _6 `
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 ?. I* z! V: h2 G& j5 J
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 G2 o% t9 }* O' M6 d
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- C2 w3 e/ i/ S4 m4 `  y/ c, |6 x
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ m% k4 V( M" c( {7 h4 }
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# l9 B- }: M7 V! Z) N│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ @: L4 K3 {" c3 |" I& M/ k│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 x- u3 t! t$ |; U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) U3 e- z$ V, t: \# J│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
: [8 d" ^4 \( q7 a$ T│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  o: N3 M' @$ C) L% T/ i# @, l/ O│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* k; Q& {2 }; Y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# t% k, G/ j, n% O8 t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( M9 {2 S% C  @; ~( _; o1 W│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# f$ K3 c  Y0 N' Z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: A. f% \! H* z+ o% |5 u
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' i( H* ~) [+ K, c8 O& K! `6 M│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) Y1 e/ u4 t* D& e│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% q0 n4 ]% u8 S2 ?  l" b9 r# b
└──┴─────┴─┴──┴──┴───┴───────────────┘2 W* P6 @) G$ T: x* }  l. i

  h6 K; {( D: C8 D: ]5 q) ^( q: m* u, R, ~1 g5 P1 K/ q
GigaChip (蓝版)( I; J8 t0 [! q8 L3 ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 Z% L0 t6 L+ v4 }( n$ L8 F
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. L& \) a9 S1 u: e1 i0 ]6 f$ F& ?8 D├──┼─────┼─┼──┼──┼───┼───────────────┤
( u& B+ @) L' Y- F│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' w0 h* M2 q$ Q4 I; y
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 e0 r* d2 ~4 ^
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 V* Y6 {0 Q! C3 g$ B. x& v│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
0 ]$ F) Y! d3 x5 }" g$ R; D4 S$ N7 y│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* P+ M7 W5 K: v. u* q! g9 C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │! U2 y; m* V9 ^9 H" ?& D# l
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │0 N: f! e( P8 W; Q7 D$ W
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* s- M+ G/ H3 `7 h2 q8 a- B3 M
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 I  O9 ?& W$ p3 X% b$ U│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. h+ ]0 z% o2 Q2 f4 [1 \
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) H! ]  W# y  H3 k- d! {
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, ]# \: P+ l" v' ?4 ]% ?6 Q  \- \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │: b  ]6 c5 [9 ^! {0 q9 _
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. r, `7 S5 [" u) k) h│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 f6 {9 b# p7 Z* ^│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ h1 H: t& [( C5 i0 P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- {# ^  [8 U' B│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 ~: X+ ?' X% z4 [3 D& _│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │! N# E* i9 Y" L+ i
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 e9 e) d9 N% q7 A& |1 \└──┴─────┴─┴──┴──┴───┴───────────────┘/ A' `' C% g& b7 w' ]9 {/ v

! I1 ?) V6 @3 R3 b6 n8 [$ u7 j) fGigaChip (白版)(只列出与蓝版不一样的Chips)9 r# [8 q# ~* \( X6 K2 R" r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 Q2 ?) c* |6 S+ ^" l│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 u+ h* y- A! p- d5 W/ g├──┼─────┼─┼──┼──┼───┼───────────────┤8 C/ C9 u5 l7 Q2 x7 I2 |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 J( `& ?& L- T' C# _4 D│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
$ }8 k6 M* ~9 p1 A; @: _( _% n│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! y0 ^) ^" H( r+ g6 Q6 G
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 W" q0 f9 j8 i7 f- Y; @! K8 c1 w0 H1 ]└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 e" z% M( G$ w& j' S) E) pMegaman EXE 3 蓝+白 Standard 级别的 Chips:7 `8 }3 E; I' t4 A3 }2 j7 d4 o( \

. t0 z* W* L8 ?9 W9 n, O001002003004005006
, }- B  Y3 q" ~" w0070080090100110123 e7 A7 a  n' f, k4 n
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 @/ k/ W) d, I; n, i: \. M

4 _5 s, W2 `6 q# K) R, H5 v019020021022023024/ S* U8 j3 @) J$ ?' {  G
025026027028029030
: [7 F3 `+ `7 V& b031032033034035036
2 c3 E$ L  s. _; c7 r
" R) F( k7 M: I+ d- x$ n[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 W/ t( b3 [( v. v' O4 @
/ \! T% y) l% t+ D
037038039040041042
( ^. r7 X( a7 ~) v043044045046047048
- p* Z& v% F- L0 c" P2 r049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& g# ~6 H" B2 z$ C  q' Z! D, N! j) I0 E$ B. d9 L1 q
055056057058059060( u' o- h1 ?& W  B. c+ u6 _
061062063064065066
& h: X, J( |4 F* f# K067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 P  [4 c6 l0 k) c  t
4 U, I% Q1 ?- ~' D* P' A+ I073074075076077078# G$ ~5 W" P- F% U3 ?6 n- y) s
079080081082083084, E! X* }! _6 M# _9 ^: L$ x7 M  ~
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' n2 B7 N# `8 \+ }/ q6 I5 S( i! X
091092093094095096
7 z  f2 K8 f" i8 R6 T9 o. K$ a  Z097098099100101102
$ ^# a1 ^. k7 I103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: k0 a  ^6 v" K. k2 x2 t
7 c5 ]# \( a( N; X7 K8 @
109110111112113114
; B; G' @* ]5 Z' m8 e/ m115116117118119120
3 f: u; E% ~- F! _' a4 p" U121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 b, h. ?7 \# u+ i+ H2 }
4 C% P1 D5 x; q# q5 h1271281291301311329 W- g% @0 |+ m. [  C1 P
133134135136137138
$ o, `$ v. ~" i$ y! r139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" D# Z5 l5 c" z: w$ {

: y; E9 Q; y0 b2 J145146147148149150& ?9 Y' [7 Y6 m1 ?; a+ m* G
151152153154155156, E4 m, `+ [+ D4 F. \
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( q& @6 Q, V) ^- ^- C, B

* N! ]- f% o) Y0 l4 Y) q& p7 w163164165166167168' L! G5 z. W! R, l9 Q! n
169170171172173174
- b1 Z! u& G  Z) [3 f175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 [2 J3 u. K( q% p* v
, h1 ]1 a* |2 U2 G5 u! ~181182183184185186. \2 Q  Z; B# Z$ t2 i
187188189190191192+ g3 e4 q. M8 K) g* D7 |
193194195196197198
& c, V4 z0 i& ~. G. d199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  g. b0 v5 n) z* d
# B" y9 \% m" o2 o2 X* ^. {: r" _001002003004005006$ M* R8 y3 y# h" g  z! Q& ~7 w
0070080090100110122 X2 q7 x. C6 B. Y# }8 }( M
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 ?9 w: K& `4 c# U6 \
1 l8 l9 ?" D2 |* u* \& }019020021022023024) {6 l4 ~: Q" W
025026027028029030
! V8 _0 W3 g; D8 y7 Q; u: O6 J& ~031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 ?7 ^8 K1 \6 w, r/ `; ^( g: v$ W5 s

6 z% l: V8 B3 f8 i$ S# }: \037038039040041042; t; X' B! H4 k9 @4 A8 F
043044045046047048& ?2 W& t, u9 s' L# X
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 s; k& S& Y* M; f9 s# _% N0 n; u  O4 k$ q

5 @# \: W- f5 ^* w1 h6 \1 s055056057058059060) n5 Z5 P1 l$ c8 z6 t: B4 g
061062063064065066
9 i1 q$ g: }8 o/ j8 U3 @067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 Y/ @7 Q$ r7 j4 R, [

2 V3 l# o* U9 I: [0730740750760770787 D; i7 M9 J7 |" `3 g0 l
079080081082083084
2 K1 {2 e( Q. j) B( O8 P085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:- t$ e" u  O* Z# v) f8 k: o

( ^% v% V4 F/ d* x' S001002003004005006
; Q& R$ Y5 e, d- D0070080090100110121 I' k/ C$ b2 H
013014015016017018) g  V, \- p% u5 c9 O( q
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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