转载请不要删除以下信息,感谢您! ! ]) \0 v, q+ }5 ?6 g
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■● ■ NintendoWorld 站友xliz原创$ Q, L0 t) x+ U+ b
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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3 X6 B/ k# b$ I9 U9 a% ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' N: q& J x L3 t* h3 `1 P _$ H
大家要看日文版的P.A.或详细攻略,点击这里吧!
) s0 ~( t8 [, |+ m. m====================
$ A2 b# E0 O! {( ~4 t' c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( A( i$ r3 e; ]% W6 h
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以下内容格式如下:- s0 C/ t* j5 o* {
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编号 名称
# B% n% N/ \0 B说明
9 k- \2 r& i- Q8 J- z) b组合方法3 c2 x: W* |/ U4 g& b9 V, ^
---------------------------------4 \% R5 I8 ?- t. e* C. {' e' x
01 Z-Connon 1
9 Y7 _& @1 ^1 ~9 h0 T' A: C- oUnlimited Cannon for 5 sec
9 d0 F- ]8 {% ^3 o& p4 R1 L4 {Cannon A+B+C# P) r* _/ Y9 O. l7 \& C9 T+ Q2 l
Cannon B+C+D* {, ^% y0 [# L6 u! J) p
Cannon C+D+E% S) P6 a' `; o6 C- e& V* G
! L, v' ~8 ~* {. P- B/ P02 Z-Connon 2% z) O. g/ n% w5 O2 q, V& Z( r
Unlimited HiCannon for 5 sec
! ]/ A0 U1 G$ T2 n8 r: tHiCannon H+I+J
7 k% D$ O4 [9 C9 eHiCannon I+J+K
3 ?9 v8 _) |+ G* |# R5 _HiCannon J+K+L7 a* {& ]8 ^ ?9 l7 w
+ r7 c! x* p9 T' }/ z# K% v03 Z-Connon 33 y# Y1 {: t$ H' F, T* j0 Q
Unlimited MegaCannon for 5 sec- ^# Y" t. [, A3 N8 O/ ^
M-Cannon O+P+Q
* F. i& r0 J( C5 u6 U/ hM-Cannon P+Q+R
$ o# E: s5 l- w0 l# g- HM-Cannon Q+R+S
`6 m, @5 r$ A7 C1 e' Z' `4 p* h0 P) m) ]! U
04 Z-Punch4 Z. Z. M; O6 K+ W/ `
Unlimited GutPunch for 5 sec; I7 @8 ], R, c$ U( G: w( ^
GutPunch B+C+D* L9 H) t9 [% m s' J) l( W+ W
GutPunch C+D+E
5 h' }0 U3 [5 N3 \1 D6 iGutPunch D+E+F
, e/ ^3 l a) J! _; ]6 d' U- z2 i+ [$ X+ [5 B' g
05 Z-Strght( l' q, o. U' P
Unlimited GutStrgt for 5 sec
0 O" V3 u6 m2 P5 k' k5 [) NGutStrgt O+P+Q
! C+ |: [/ i p+ b; U' _' bGutStrgt P+Q+R \* n7 x7 t e, W# ?2 I
GutStrgt Q+R+S2 `0 H# V; ]) C. ?
4 R( u3 }; m% P% }0 y$ E% ^
06 Z-Impact+ \4 n9 o4 f4 r2 z2 A# K4 X
Unlimited GutImpct for 5 sec+ G' ~1 }7 n' U
GutImpact G+H+I. o- p$ ]8 F& W2 W8 x' W$ o8 x$ Q) H
GutImpact H+I+J
4 @4 C; L# m4 wGutImpact J+K+L
: H# @! Y1 B" Q% e- n% K; Y# U6 g) q1 w1 |3 H9 T
07 Z-Varibl
4 K& C1 E# B8 QUnlimited VarSword for 5 sec
6 }5 e+ N u( jVarSwrd B+C+D+ Y& p5 c5 T A8 m' g! K
VarSwrd C+D+E
* D N3 `2 w9 r+ j9 SVarSwrd D+E+F$ }6 ?/ E9 i( p' s0 |+ h7 t4 \. N, ^( b
3 O9 ^/ B& v( f+ D08 Z-Yoyo 1
1 Y; X; J& V y D% N9 {Unlimited Yo-Yo for 5 sec
) L, G( I: a C F8 G8 [Yo-Yo1 C+D+E- `- [- F% Z4 ~( T$ g, l
Yo-Yo1 D+E+F
6 Z0 ^2 j0 l6 j3 _. {1 k0 D6 jYo-Yo1 E+F+G
7 G5 \! B) W4 h' _9 Z" t! F, @5 i% r9 Z8 d
09 Z-Yoyo 2 |# T5 I! i, T M8 Y* k2 z1 e
Unlimited Yo-Yo2 for 5 sec2 E( A1 D1 h y' ]3 k% Q
Yo-Yo2 H+I+J' r4 \1 \3 p+ u% j$ d, b
Yo-Yo2 I+J+K; y4 W; O5 N# Y8 T9 T( X8 M
Yo-Yo2 J+K+L
M1 s2 d! O% R# q' _
) C: S6 r" J# Y" F. x6 a' S; P10 Z-Yoyo 3; @% u- W1 W9 o k3 l/ A; d& H, a4 N
Unlimited Yo-Yo3 for 5 sec- r1 P1 w8 ~0 j5 l, _3 P
Yo-Yo3 M+N+O
8 I( n5 i/ K6 t, RYo-Yo3 N+O+P) B. m9 F' g3 \* h
Yo-Yo3 O+P+Q
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- U/ @2 S! o" g( \0 a" V11 Z-Step 1& T0 w- s& R2 \6 I
Unlimited StepSwrd for 5 sec3 e$ M! X$ _/ e8 O+ K) C
StepSwrd L+M+N
1 A" t5 r+ o/ P0 Y2 N) |/ ]StepSwrd M+N+O
4 y) }" N0 V( y b% O; V$ `StepSwrd N+O+P
7 e' y# M# a+ P/ J
4 w. d$ l3 X8 e( `2 e6 `12 Z-Step 2
( Y4 O7 Q/ |2 Q" A6 s$ YUnlimited StepCros for 5 sec3 f9 D- C+ _5 p$ v7 H" e+ | B
StepCros P+Q+R4 ?; Y @- [, R3 b3 ?. c
StepCros Q+R+S
" q2 Q# \" Y( Y0 V5 s" ], [StepCros R+S+T
0 ]& @) u9 K' u
$ q$ p w# P# u" G# v13 BubSprd
# f4 `9 r, j% x }! N0 j1 }9 T0 q% i: LAttks w/ spreading bubbles!) I) ~& `* z: ^& F; a
Bubbler C+D+E' d: w& i9 k" W
Bub-V D+E+F
4 P# Q- d2 ~3 A) t/ ^, MBublSide E+F+G
$ G# V% @3 T! yBubbler E + Bub-V E + BublSide E
: H7 L3 ^5 b/ E! K: l. e8 f6 x! n6 k: ~8 u& I
14 HeatSprd, }: B% F: F1 ]& J8 g G
Attks w/ spreading fireball!0 v6 }' e, n F3 z7 I9 o3 i# T
HeatShot H+I+J
; n' f, J9 t+ `9 y) uHeat-V I+J+K. r- Z( A' i7 y: {1 d
HeatSide J+K+L v( m6 V7 ~ i- Q3 \
HeatShot J + Heat-V J + HeatSide J( P0 _1 _* \" V4 D9 P) h. R
# Q. e) C- E$ B9 r/ @+ p15 H-Burst* p" L/ m3 f- f/ G/ W* z
Creates a giant explosion
4 e1 ~& _4 r: ^% t* \Spreader M+N+O
, ?+ X" M" W& m/ U) F0 r' y. RSpreader N+O+P
: p! O* w: q" R, nSpreader O+P+Q1 r* z( k2 h4 r! g/ `9 M; X
3 M" f W& ^4 ?8 z2 H# x# z3 w16 LifeSwrd
- t7 \7 k2 Z% x" m3 t4 xSwings a huge 2×3 sword!
5 Z5 A8 i0 c7 z$ g! q' QSword E + WideSwrd E + LongSwrd E3 I/ Q& q2 ~) A9 f2 _$ ^- u: Z' w8 j
Sword L + WideSwrd L + LongSwrd L. R& e2 ~ x z
Sword Y + WideSwrd Y + LongSwrd Y
6 U! v, b5 v* W- `5 q3 w8 ^7 k5 o9 L/ Z1 O9 r2 h8 |4 ?( J" L
17 ElemSwrd% F: o1 D- R+ c/ V( `% `; Q
Wide swrd contains 4 elemnts, V7 D2 P Q2 j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 M+ v- @% l+ I2 g y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut. m* q) p7 f/ U; O
Step up 2 & make 4 atacks- Q. ?+ i O: r2 i
StepSwrd P + HeroSwrd P + StepCros P& Y5 c$ O6 l- R% e& |5 }
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19 HyperRat
1 E, T7 r) q0 X6 {7 ?A giant Ratton charges!
4 z) J: d! m P7 n. x8 g n% ARatton1 A + Ratton2 A + Ratton3 A
/ E2 o$ U- |& p+ S% ]Ratton1 C + Ratton2 C + Ratton3 C
% Z$ Q. [0 U. [! V8 ~ g% ARatton1 F + Ratton2 F + Ratton3 F) Q- V w3 y& ]: f8 v
3 j) }3 q. n) k4 D1 k6 x- l, j
20 TimeBom +
/ t+ R ?4 ?6 m% k! }9 v( BSets Time Bomb in enmy area; E6 r' l- X$ I+ X, W0 S$ }+ b, v; ~
TimeBomb J+K+L
9 o( f5 [/ I+ \" e% C, I jTimeBomb K+L+M
% O* q' m5 I6 Z W$ z" Q! zTimeBomb L+M+N5 n K) }. m; `- l
5 H& I2 S5 g* s: Y) Y3 V3 s+ X21 GelRain0 G& n& ^# t `- Z7 d" {) a- o$ b
Gel steals squares/ b {' D' M' o, b9 r8 R; K
MetaGel1 B+C+D
. ^6 E9 _' F3 d7 M8 N( O) [$ B9 o7 sMetaGel2 E+F+G3 N- \7 _* H' G6 ^
MetaGel3 S+T+U
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22 EverCrse4 B8 u7 H0 N9 v+ T
Shield chases enemies
! f2 R0 T+ ~6 ]+ G0 u: \CrsShld1 C + CrsShld2 C + CrsShld3 C
8 j+ ^ U+ G% A) K7 Y" b& r/ jCrsShld1 L + CrsShld2 L + CrsShld3 L; k# B6 K# V# I/ U I
& X3 m- v2 j0 q: ^* }: t. S23 MomQuake
. j8 O6 j' j3 r. x4 h8 }Awakens Mother Earth!
3 S( l9 p ?' T7 \8 ?RockCube * + RockCube * + GodStone S {" O" A. x+ O- ^
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24 PoisPhar
: v# b2 U0 W, X7 C- r; O' {Pharaoh generates poison
# q$ J; b" W7 T" B! KPoisMask A + PoisFace A + Anubis A
5 B. Z+ a% Z; p) F
6 e7 _, q. U1 g+ t- r: g1 i* r25 BodyGrd
- o0 g S& I& V( `Bodyguard takes out enemies P% B t c- d0 v) f7 \: f
AntiDmg M + AntiNavi M + Muramasa M+ ?: o- ]( p* C3 [+ C; y
9 W7 H- u$ Y$ H; K
26 500Barr" a* ` I% b2 b7 U
Barrier absorbs 500HP dmg
$ _1 {$ z3 P0 H; i5 _! DBarrier E + Barr100 E + Barr200 E( m/ w' Z8 [" u; y! j
Barrier R + Barr100 R + Barr200 R
0 m. o$ o2 z# H/ P6 B5 ]
: ~! T+ B# m& f27 BigHeart
- c1 i& b. C: A$ J1 [% o. nAttacks, then heals HP!3 }9 }1 k" G: q9 b9 l
HolyPanl R + Recov300 R + Roll R
$ h5 s. b) ]: bHolyPanl R + Recov300 R + RollV2 R
+ n4 `( ]' p/ v1 b5 I8 `) B! F$ |HolyPanl R + Recov300 R + RollV3 R
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9 s6 d4 l4 q2 X5 ~) l' r( }' J3 c28 GtsShoot* ?$ K/ D6 B3 ^" a0 `& n; M" L5 Q
GutsMan throws MegaMan!
7 w% f' e/ f& Y d1 lGuard * + DashAtk G + GutsMan G
) `' R. p: `7 ?. A0 wGuard * + DashAtk G + GutsMan2 G) u% i2 b) A! m/ r4 \4 S: N- T
Guard * + DashAtk G + GutsMan3 G* c' r" _' s" E; W
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
: C$ e9 l8 z3 S. g. F6 WMegaMan & ProtoMan team up!
T! t0 M' X0 TCustSwrd B + VarSwrd B + ProtoMan B
3 P" Y7 x K2 [9 m/ [- wCustSwrd B + VarSwrd B + ProtoMn2 B% s8 n. T2 ]- B8 A: [
CustSwrd B + VarSwrd B + ProtoMn3 B6 \; @( k# { _/ H# R+ w
CustSwrd B + VarSwrd B + ProtoMn4 B- D8 ^ k" j0 }. F1 f
+ i, ?* _6 l' x% X30 2xHero8 n" X- W: \0 C) v$ F3 ]; d; K2 S# D4 e
MegaMan & ProtoMan Dual atk+ m3 q4 D! C7 R' c+ A3 K* J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 @" y) d, R7 Q; cSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. r3 A/ a/ L& v6 f; U1 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' a$ t- t0 @( v% `' ~ K* Q9 `4 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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6 V4 N4 `( m4 m0 J0 ~* |2 q; k6 n31 PrixPowr
$ B/ u. p0 B1 \8 |3 p+ Y* k3 Navis attack at once! X8 h7 g3 G" [( A" z4 H
Team1 * + Team2 * + KingMan5 K
2 M) h0 Y& U5 a+ z# W( A" ~3 b- TTeam1 * + Team2 * + MistMan5 M% B) Y- w8 B: `* U
Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl
' E D7 Y9 ?& h5 oMegaMan unleashes his power
1 B. n; ^% [, W' [. c7 ~. ISalamndr * + Fountain * + Bolt * + GaiaBlad *0 b0 r$ U1 t! \) n8 ~( r: ~5 h/ [ D
# C/ x" ]# ~7 K% T9 LStdrdChip (Part 1)
1 J. a4 V% Y+ H9 R┌──┬────┬─┬──┬──┬───┬───────────────┐
; M' g2 m, X1 _. T│编号│名称 │MB│攻击│属性│稀有度│说明 │& m" v& b1 I' |
├──┼────┼─┼──┼──┼───┼───────────────┤1 R" N$ T: I! ^' L
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ { g2 F4 G! ?' n6 ]/ H2 E
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. r, }# P6 i( D$ r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! h) Z! i8 g2 K; z2 K7 c3 O
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
9 X! N& [+ S1 T3 o' E3 Q│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 c+ O9 T( m' R& }9 b% [
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 A \/ H+ t: @
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 v1 O$ S$ i" J, h" [│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& E. ?% s8 z8 H8 s% Q5 n
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( h' _) K/ T2 u: f: h2 L0 o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" ]9 r u7 ]/ F" f│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 Z; t! P0 G2 |( _1 O( l5 G
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( K/ H3 @2 o# Q! n1 g│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& J+ W/ Z' W+ x. U" `2 H. G│14 │Spreader│16│30 │ │** │Creates a large explosion │
; k& u b. M" K0 @9 Y2 H│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ Z% ?+ N" `! |) P0 q7 u" W; e! d
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
* B; C S" Z% s: T- P; p, L│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, g; }1 M6 `2 N( [9 B& \) n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
7 c% o' I: l9 }2 d│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- u9 M1 V$ z. i6 b) P( f
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- t& N& q8 }; _2 m
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! H2 V2 ]* Q6 S, M/ A- ~$ n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 K% e* U+ f( B9 H2 F. e+ {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 w# C- S% J9 k# ?, G- X
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
7 J e9 i) j' {' I- i I2 a│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
G, j/ C0 F5 J" M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │5 p9 S6 J1 H! x) b" m3 J
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │7 O* d& ` n+ A" [
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │& r' p% o1 V7 P3 b% u7 W' W
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& s. [$ Y! O" S0 _/ s4 `9 Y, z│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" n( v l# Z3 N6 c6 U. n' h0 J e│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 x9 ]' u3 t+ s T8 ]2 Q; R" | I│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ r) C7 H# ]2 V+ G; }" V# P) j( \& p
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
a: H0 e. M9 s. G# Q4 T) r* r│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# g: y* l" n1 i4 f│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! N. i& g9 k$ X4 `' y5 ^. m│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
! H1 f! u' r( M; p3 \" w2 G│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) p1 Z$ M. L0 |0 m6 X4 C4 K/ c
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
- b4 ?5 n, K7 [* R2 i2 h6 D│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! X/ T0 z1 O. p' e│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
& j8 Q; G0 v+ O& U. |│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 a8 ^6 G6 R$ V│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
& ~' m5 w% k0 A5 D5 w$ t/ A: u a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 N( W1 ?9 @+ l
│44 │ShockWav│10│60 │ │* │Shock through enemies │
0 p' q2 u C6 p O" u0 p│45 │SonicWav│26│80 │ │** │Shock through enemies │
# |& p2 y) y- t( O( Z│46 │DynaWave│42│100 │ │*** │Shock through enemies │8 l# m3 `) u: Y. {# ^
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
W0 f7 _7 T# M! v6 _$ Y, E; T│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 [) p2 i+ s5 j, F# r
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* W6 F- ?0 T9 l, C/ S1 o│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 c6 d- }. U' U5 O4 K# C( O$ R
│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 o0 i) S$ S: C; Q1 _
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, C' s! O* P- f' X |! O# X
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* A) h6 d/ T) s8 j- @+ q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ u: K- N& i7 N4 @! Q+ j4 g
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 y. f! a- l! m( |/ |
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 }) J8 Z3 e7 v- [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ v3 O! @9 I$ {2 {. l
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( J2 Q; b1 T, D' K! H2 c1 L5 o
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, I! O) N" G- a# }0 @2 C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 m$ e0 b; G9 _9 O5 S. ]; H│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
! g0 S8 T' l8 e7 H* M! a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# M1 |' I. N* x│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- k/ Z( z2 g: O/ r1 A3 A( y) M. r│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │9 | |) W5 v' {( c4 H* F) N/ ]! N0 K
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 q G; _. J7 Y" e! X2 S
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │" ~, i0 H5 B- O) q8 `6 c+ d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& q) Q9 D! M w( P7 O│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 ~' h$ H+ E- e! p% s
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 @6 }- }; n" U" r/ A9 p│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, {% F* a, e- j6 H. N6 ]% G- K│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
1 W/ M( \5 _3 X│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& `8 n% a8 [4 T
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- w/ f) i1 | A+ G5 H- p│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: d' P1 Y2 t, l
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ ?4 c% ]2 N" S5 |6 P2 n" I& i
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, ~$ u6 k1 C. e7 t4 n
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │$ b% @; l: R' S+ E, L: z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ ?9 g* B& i; V2 [+ D
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 z! Z4 ^4 l! F& o8 Z- Q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │, D4 K# D# m$ w0 ^# r. P
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; C7 h. p) S. n│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ h% N, F: ]( R2 }
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, V5 j M% U$ g│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 z2 W6 Z, G4 H/ ~ p7 x/ l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ w" ~$ D; K" g1 ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) s P; ~$ f7 M2 R; x" y( A
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 f! f6 a( m0 A F1 S2 I8 H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 m) n% q! W2 `+ ?4 f
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, r3 {, F7 p9 j8 V│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. G3 f, A% X8 h; R' l, `
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 V% P8 I$ W3 f; A+ ?! t
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 S& [8 ~6 S4 l+ ?4 N
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 b& V9 P! m2 f! c. e│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │2 a. I) z9 x" ~1 Q+ ]4 [. `
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 v4 A) ~" p+ ^- I$ ?) Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ d( w s4 H! V) m9 {; K3 k2 C
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( p: l, @) L5 u8 q+ R2 {' k│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 g& F- `/ t! C+ k( P
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# P0 H5 q. [2 k5 g- o6 o
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ O, H3 F8 J* h1 @: S
└──┴────┴─┴──┴──┴───┴───────────────┘
+ b, T* z4 {; o" O% H5 A; \+ k' L3 r5 }6 I5 I3 m
StdrdChip (Part 2)
' |: L, h: o0 W, r, i┌──┬────┬─┬──┬──┬───┬───────────────┐
1 T D0 l9 \0 r; G; Z m│编号│名称 │MB│攻击│属性│稀有度│说明 │% U9 [6 p3 F. D! }+ @
├──┼────┼─┼──┼──┼───┼───────────────┤
. R( w& f/ j4 y( O$ X│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 Q6 e/ o* R5 h8 R1 j# i9 ?, I$ t+ x│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- R$ L( L. i! n, W: c& Q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ I3 H$ X% I# K│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ i4 j3 a/ B0 A
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
7 U7 N; F8 b( B- y│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. m1 _2 u, G& A S8 o* O│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* C- g! f& I1 T1 {+ P. s1 Y" b# w│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ z4 M; \( n C5 o0 M│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# r% e! T o; @! W3 G3 E
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │* B$ C: w/ h3 E. H8 J
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 x7 x* N# w8 W; A9 i3 B X
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │( w! G# A7 q( X: c$ P
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ M" z6 r% x* {│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │. Y5 o4 x/ `1 m7 a* j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 Y; |# \2 X% a* O E
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │( U" F* T: ?* C
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% e& T. Y" P Z4 c8 u0 g
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! Q1 w' A9 I, n: ?4 q& f$ w
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* _2 O/ i3 s! H7 T- @ Q* i7 w
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! ?& K% V- Y/ y }│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
! p. D# m- u! o- c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! ~. x) z9 G* }! `
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; U& Z) T" X9 L│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ s/ @% v; ^ U3 ]) ^& T2 W* h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 B- l2 P$ e @! A: p$ J│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# ]* V! m* {9 s9 r4 n│126 │Rook │30│ │ │*** │Protects you from attacks │" G& G2 J( p1 h% ?0 I) Z& [
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' u; e. W8 ^& d" v! i7 Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ V- e: C" Z) R) ?* {
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) T: g/ G+ k' Z _4 w( k│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
; {2 \* k$ {) N& L0 \8 O6 k+ |│131 │Lance │46│130 │Wood│*** │Lances through back line │3 J/ w- L$ V" h6 [: L1 Z( J
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 R- X8 t- ` U! x1 f│133 │Guard │5 │ │ │* │Repels enemy's attack │ F* K* ?' { I' g$ f! E; ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 ]* u E8 ~) z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# p; ^5 A& M7 B│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% X% o+ x; p6 P# L; ]9 C│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. t( j- D) f c' ~! c7 U│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ ?6 K! o' k8 O/ _- j│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 F9 l0 j$ h! f) E; Q│140 │RockCube│9 │ │ │* │Places a rock cube in front │
# @/ L! e# x8 q8 y; w2 |; Z│141 │Prism │60│ │ │*** │Prism fires randomly │) y/ r$ G* N* k7 n
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
t4 c ?# l, R' A. w. _( n/ u7 t' s│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 u) D6 K0 X. Y$ ?. i' L│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ M- V' } X. S5 n) `! \│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 w& n1 N' D: A: E$ D1 l4 _% a
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ z- I( r7 i& P5 G$ B; Q5 F│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; z: z2 c; s7 ^1 g* T/ V│148 │Recov30 │8 │ │ │* │Recovers 30HP │, p* R" H/ Y Y2 h1 z8 K
│149 │Recov50 │14│ │ │** │Recovers 50HP │3 T1 f/ _. m; }, x) R2 u
│150 │Recov80 │20│ │ │** │Recovers 80HP │
& k X$ d* @, T, j0 Q7 Y│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 R" b+ B, z1 Z% P│152 │Recov150│50│ │ │*** │Recovers 150HP │
. e3 ?2 T$ m( e3 n│153 │Recov200│65│ │ │**** │Recovers 200HP │, O( o; z, _1 t# Z. K3 Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │$ Z7 W0 E" x: U& _" Z5 Q' z
│155 │Repair │8 │ │ │* │Fix your area's panels │) l+ \8 S2 N* D9 c7 n0 E- x
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 W7 e/ l* _' C# O0 \7 a- U│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# t4 A" ?8 V: i8 q│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& z" U+ t" Y. K" b│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) ]1 |7 [; G* C. D& |+ `2 S4 C4 d
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │! A3 |7 {5 u+ ^+ C6 D" {' {
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* v4 _. a. n. M│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, s6 J3 q. \( L& C" ^1 C
│163 │Invis │11│ │ │*** │Invisible for a while │
6 z: n0 o/ S$ ^' U6 B│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │, d; H# e* Y$ A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 f' d# F) C; c" u% s│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' j0 D! r9 T" C8 B" ~, k
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! m `, C, L0 {. p% _
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 {: F) {, Q0 w' X0 p5 D9 k
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& I( V7 A* N8 y* p; k5 h
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 L% h1 y! A, n4 v" a9 V
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. C- B" e( J" |& S3 |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │. `, i9 y( K1 ~% W$ ?5 L$ x
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │3 U' U3 Z1 u4 {
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
$ G7 d3 o% e. R$ A│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 X' X) I) Z% W X0 L2 h4 L0 {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │" Y) B+ Y7 e+ ~" o+ \
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 w" j( u+ e/ Q' x" \/ h) i│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 V @6 T1 m* u* @│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
7 A( ?. {! n* H9 h, `│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
' |+ R4 R% x& I( d9 C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% r8 ~0 Z }1 H
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. O8 O1 n4 Y$ X7 P, T│183 │Hole │55│ │ │**** │Open hole to dark world │; E9 }$ g/ I! R# h0 W; t. z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 j P/ v5 H/ S, P
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 o8 Y' u" ], }3 R0 g│186 │IceStage│20│ │ │*** │Changes all panls to ice │! u2 Q- v0 A5 U6 i' e+ c
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 q! C7 r: p1 l* N2 s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │" z3 \9 m% a7 M9 R
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 I2 n5 A6 j) u( N- y" H
│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 W3 S) w. o z s2 u6 [( j0 T
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% M8 ]# B8 r" \ N% w& h│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
: S2 A- z' S3 D" B. U. ]& H6 y│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. z# d( V5 [/ A/ }) |│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% a, p4 G9 \8 z9 v│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 q% c8 }7 z- Y: A0 [
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ g# z; M2 T; w$ k. Q2 h: r y, [
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │9 t. v& F& m1 J! ]$ F* ?* T9 T- N
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) W$ ]9 z/ w7 {: {$ k
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ A& W7 O2 t/ H│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! @. V% _5 ^& f. ]! g( G└──┴────┴─┴──┴──┴───┴───────────────┘
/ |- f" s% R5 \6 d7 k
+ N5 K! b' z: c; u: {6 J9 A1 @/ j2 q2 |7 [
Mega Chip
2 r9 s' A1 C, G& U% H┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 p- m. H8 s9 I0 M│编号│名称 │MB│攻击│属性│稀有度│说明 │
& e% v- D; k) k Z* r$ Q5 f- N├──┼─────┼─┼──┼──┼───┼───────────────┤
/ h# g \) f* K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- {9 B' F K* d' n* s│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ v) |5 B$ C( Y+ _' }
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 v# R5 o8 `9 ?" ^- \3 _: k2 G
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 e; D& ?. I4 o, Y1 w
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 u/ I* p: Y1 k* u) h
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ o, o$ S& Z% W│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: ^/ t' @6 H: I│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 N8 ]# ?# p5 Z. K3 ]4 S7 b! `
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' W: |# P5 ?9 W7 [5 j
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
t: I' p W- F$ e% S│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 y7 N! [, Q4 D3 }$ i7 [9 M, Q4 X
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 L) {% U! P# ?# Q1 o- S5 @5 a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 ]7 ]9 w Y! @* q) f│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 Y; ?$ _3 W) x# I) P Q
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. ^: L U( m2 s│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; T' p/ F7 X) @; D6 u' }
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( `5 v, S* J+ M4 @. |" a; z5 N
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! H% ^3 V, Z8 a6 m6 G4 r│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 y, Z7 X/ _+ C2 ^& W. K│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% W; D) S5 C9 y/ Y- F9 W9 E7 e8 w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 \ S3 E; W7 I/ }
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 L. X; x' h) [) p" O│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 Z$ r/ s# U/ {0 j5 N│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, Z$ D+ U7 V: f% Z: q│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 X7 E. U1 {# P$ s
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* n* B6 e! r4 k# F/ v5 X
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. Y( k6 ^8 A# X* ]& w
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& P6 e( u, O+ a9 C- w│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. i; o" r. v7 _
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. E/ f2 ~6 L0 E$ @5 F
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' I1 }2 H2 E$ H' ~4 d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
) Z) u0 Y6 {& Q% R3 S│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. _' Z& f7 W2 F. O│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 y0 {, N- a# Y, c- w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, I1 K8 E0 H: u. r; \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 C1 V; G* R$ x/ `, [6 Y) m- H0 o( F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 U" P T: i: C5 p
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. V0 I; \& i9 ? R d) j│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ q7 [/ W$ t+ y Q0 U2 w3 v0 ]│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ ~# W4 R$ h! c# _ Q) X* Z; c│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 W( q& I, H! R9 M│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 E. N$ C' A, m/ [; w8 `/ `3 l, X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ z v' h, w. l6 @& K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 i6 s, u, l! {; b* `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ X; m% ?$ q% o% G│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 i/ ]6 c8 h) w8 S% j a
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 w$ {) q- ~ g' J/ l; I0 ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. ]$ X" Y5 w9 _& _) e) S
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 ]3 \! n5 e( {: Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ B5 X' F' S3 m. b! R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; B' |6 x0 P& \' u q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 e j& q$ h; t% T0 C% _│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& j6 o$ H/ {4 O* _9 {# s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! i8 b A/ `. U' H. @/ I- Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
. _# Y7 u( t. K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ x9 P4 q; w3 R: l& X: _1 |│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ s& T @+ A. p) @
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │/ ^' j/ ~) G, \( }, X/ n
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 U" g7 \8 y" t; {0 v│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
. x$ w3 ^- Q* Z% c- V3 D│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │! U( }+ ?& M) s' M& C1 {- }
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- E0 x) z8 R" \; F1 O│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 S% W, H, y8 W; R- A* f│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 u+ S$ P2 Q. q; \) ~, P│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& n$ x; G: I& g7 Z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ G# H7 z5 C7 _! e: U1 ?+ h3 Y
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" e( T4 h+ ?# J n
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! Q" @/ I; K( ]% E, s/ N9 A│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 Q- U( W8 C. D% n0 q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ ~0 l& k& u3 s( T7 \ n│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 a; X9 ?8 n+ s) @* n% w2 f│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. J4 b0 s# W9 r9 M( P
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 O, t' W8 _. h5 a9 W│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ i( C b; G7 Z7 |/ S* R│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │; k: S% Z6 [0 c% Y4 Y% S. R" h
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( }+ J) T" a' \& ?. ~│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& O- N5 B; t% `- {) x# ~0 m! D│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 C4 I' ~9 u2 _% |8 X│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, }& J: A h2 @# b/ V# r6 ?( }" g
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, y1 v& `# p1 c4 Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 d- k" X# V, s
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- Q4 r% m7 T. ~1 V7 _, ~# e' L2 l) X
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
! s- w$ D1 R( J; V! {( }9 R│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 `, C$ D5 g" p8 C
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
@1 `+ z7 D" `/ \3 K9 i: l+ I2 c└──┴─────┴─┴──┴──┴───┴───────────────┘4 N$ V# S6 |/ Y
2 W& V& Z* X: r! p1 c
4 I+ g. z7 `) W" ~( mGigaChip (蓝版). q. M' P. y% M
┌──┬─────┬─┬──┬──┬───┬───────────────┐. k& z& X1 m" P4 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │# N5 T5 ~8 s- y% W% [
├──┼─────┼─┼──┼──┼───┼───────────────┤2 e4 ^. E) U0 r5 A8 {
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) ^$ q5 o# Z7 m1 \6 D$ ^! k/ b% J│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 u- e, Z: J! z7 j8 `! h% e$ j│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 g1 H4 w6 A: K# P4 z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
D# w& @6 ~( h! _│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ s0 f* d! k: @: n0 v# C2 ~# c│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ ]# a+ E1 K% V& t1 o+ C│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 O; K9 ~5 G7 C4 L6 W/ v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: _* M y8 |/ z/ y0 Y. T$ m$ i│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( N5 j" o+ d: D* b# n3 H$ p│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
+ \5 r- j* D/ N' A# y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 F& W: P+ Q% }/ Q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ A1 W9 \8 a) B9 Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 u" D$ Y; u. Z│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& c* u3 m% b( z- v5 A" B│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │4 ?0 M+ D0 W4 _( s! R
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │ k( s1 ]# e8 h7 U0 h9 j# k
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
9 Y- E: g! P! U7 b5 ^│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 a- X. ]3 h1 {6 o' E
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ E& X% A- ?9 m
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ @3 b* j6 V I9 H* C) B5 O, b9 v└──┴─────┴─┴──┴──┴───┴───────────────┘
4 A9 [0 U2 {3 s6 k" k2 U, L# V( Z4 F2 R, Q
GigaChip (白版)(只列出与蓝版不一样的Chips)4 b, J! o7 h+ \, Y+ k: t4 M
┌──┬─────┬─┬──┬──┬───┬───────────────┐! c+ [7 V( X0 N k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ a7 c5 @3 n5 s# F1 u+ d├──┼─────┼─┼──┼──┼───┼───────────────┤% m! `8 Y9 n* j4 h& O) H# d) _7 R: o4 ~
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* r/ B: F" L3 d. G1 ^
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 _" A7 [( G" y" }' b
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; o. S3 w1 E7 F0 x│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& v: P# |: l. H! Q7 s
└──┴─────┴─┴──┴──┴───┴───────────────┘ |