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( R% I' g- o2 {5 |. g0 r+ a9 j■● ■ NintendoWorld 站友xliz原创
2 s% K0 {8 c" W3 X$ \■ ●■ http://www.NewWise.com 2 f7 b$ _$ f( v x
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' N1 E0 ^1 c# w' n
大家要看日文版的P.A.或详细攻略,点击这里吧!
/ P1 K/ y* V4 v====================
, w5 X/ Q4 [* J" I6 A% m$ r) w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - u6 H' F5 [& |1 Y7 |. m' n1 p
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以下内容格式如下:& g: ]% f9 d& G7 r4 |2 i% q
A9 S9 @& ~( i/ w3 u) h3 t8 @9 K
编号 名称
* b6 D. C) G7 L& G l x9 P5 ^说明
2 r! E! v- C/ S% D! K" A: r组合方法
$ Z2 E' i% T a$ s---------------------------------
, f! K: A3 q; Y6 v: {01 Z-Connon 1! ]& F8 C% i8 `* F7 }
Unlimited Cannon for 5 sec# q$ a1 N0 n$ ?! h# q2 E% \
Cannon A+B+C
3 j- D1 o* K5 P7 s; U8 r* L" oCannon B+C+D( q& s* G% P- b
Cannon C+D+E' r' ]6 C- J+ e* x
2 w5 K0 X2 |; u) _: X; K- }/ n! M# I02 Z-Connon 2& {* U8 {9 Y z1 M6 ~, W8 s, b
Unlimited HiCannon for 5 sec
4 c$ F: {, e2 I8 O3 w( EHiCannon H+I+J
: [$ J j) j9 Y' QHiCannon I+J+K4 i# }3 N& ]6 V& Q% z
HiCannon J+K+L
1 Y @6 u. L* M9 q9 N: \: q1 X& Y- h# f* X5 ~
03 Z-Connon 3
$ d) y* g9 `& `: E. t& VUnlimited MegaCannon for 5 sec# L2 C) E8 |2 ~7 i
M-Cannon O+P+Q
) o% j' k& r% P/ D4 ]M-Cannon P+Q+R
; N- ~) |: e! F% [' h7 i" d( fM-Cannon Q+R+S
X j( k/ ?& C4 k Y+ R( {8 [
2 I, ^4 p; }5 G, K& f04 Z-Punch
" y8 p: Y0 D1 H# PUnlimited GutPunch for 5 sec5 m- x; f# C0 s0 B2 B. U( A
GutPunch B+C+D
* `4 m5 u1 z1 b0 n: m- EGutPunch C+D+E$ X) h1 T1 Y# Y, l" n& v
GutPunch D+E+F
5 Q4 [$ u6 ^2 V) H P N# E1 r5 Q' ]# l. M4 j) N; D; t# w
05 Z-Strght* z& v2 q& Q/ H( Q. s# Y' M
Unlimited GutStrgt for 5 sec
2 R7 I: ], V% j2 \, `GutStrgt O+P+Q
$ {9 R! m! N: n" VGutStrgt P+Q+R
( S! ?# _) h1 L* I4 yGutStrgt Q+R+S- z( m6 e" d1 m
" M* H7 N# D# W' o) k1 V9 q' l06 Z-Impact5 l" t, y" G" e4 ~9 n! `
Unlimited GutImpct for 5 sec4 K w# O( L/ O4 B- h
GutImpact G+H+I- a4 y. ?* y9 M# g0 R. e
GutImpact H+I+J
* W; C2 s |' GGutImpact J+K+L4 o. W2 g. n! J$ i
8 {. `0 a/ b' N
07 Z-Varibl+ n* z0 T8 O* U# V( s2 s9 _2 @
Unlimited VarSword for 5 sec/ r0 `6 `! C2 [) F/ Z" G' U
VarSwrd B+C+D7 O! \3 W6 G" i" W) x0 S5 T3 _
VarSwrd C+D+E
. e7 Z9 P: V$ g# p; Q0 hVarSwrd D+E+F9 `/ p2 ~; W9 q+ M8 S1 }
3 h* E: p- b8 Z. S/ d
08 Z-Yoyo 1/ N! Q q. A) w7 e x
Unlimited Yo-Yo for 5 sec
* t+ \- R) X; |2 x! s; lYo-Yo1 C+D+E v. d0 ? @0 T! X h* N
Yo-Yo1 D+E+F. \6 g3 e$ D ?' s" D' A2 H" H, `
Yo-Yo1 E+F+G
6 D2 e5 l- R5 Q1 }2 ?: U6 N! p2 P
% M# ]" l; y5 ?6 k* X1 ^$ a# \09 Z-Yoyo 2
& B. ]; T1 I, ^Unlimited Yo-Yo2 for 5 sec
6 M4 O/ G- F8 m, LYo-Yo2 H+I+J% N4 F7 G: b8 F6 r9 Z& Q
Yo-Yo2 I+J+K
. a9 n& [2 f; a1 x. r( G9 |6 lYo-Yo2 J+K+L
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10 Z-Yoyo 31 |8 ~% x- m9 E
Unlimited Yo-Yo3 for 5 sec' g, T( a$ C, I7 K/ i
Yo-Yo3 M+N+O
2 B9 y* p; D( k6 V- G: R: \; UYo-Yo3 N+O+P. j% @' K9 g, y
Yo-Yo3 O+P+Q4 g# f& k0 K. _0 Y3 p
% x+ B8 J) t8 U- o% D9 ^
11 Z-Step 19 @4 b3 D3 ]) F
Unlimited StepSwrd for 5 sec
& `$ m& y0 D6 P B! NStepSwrd L+M+N
% a1 z& x. \5 _3 @* B5 VStepSwrd M+N+O( y' t5 g9 z6 k( r* y1 r+ s7 s
StepSwrd N+O+P
# j& b c& ~, o: z2 f
# R" f$ k3 P _3 z7 _8 M G5 I+ T12 Z-Step 2
. r4 b* R: `2 }. c7 i) E6 g/ LUnlimited StepCros for 5 sec
! e# F1 J4 y. C r Y( X8 vStepCros P+Q+R
Q& ]9 M7 L) h( hStepCros Q+R+S
) C1 c5 w8 p& o0 O. |StepCros R+S+T6 h8 s2 Q& o& T2 `5 z/ Y( u. t+ K
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13 BubSprd$ q& U6 ?/ C; |2 s0 n
Attks w/ spreading bubbles!
4 E3 R0 [ v2 j7 i" s! s2 CBubbler C+D+E
( B4 g; r; Y, i# QBub-V D+E+F
, Y; g1 b( B! o; s2 yBublSide E+F+G, R( A. F1 t- x2 }- G" z
Bubbler E + Bub-V E + BublSide E
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, @1 a/ }1 z5 i" ^14 HeatSprd
0 |( g: r- r6 mAttks w/ spreading fireball!3 Z# b2 o! i) K. R) P
HeatShot H+I+J8 P$ z6 f" ^* P9 ^
Heat-V I+J+K
0 }0 H) F+ d5 _) GHeatSide J+K+L
2 E( x8 S0 x2 r- a; \# p0 ^' jHeatShot J + Heat-V J + HeatSide J* ~5 r. h( b+ }1 g
8 r8 L0 s7 ^- Z3 D5 v' E15 H-Burst
+ D; P# f, s. {" C' Y% Z1 JCreates a giant explosion
2 H& D4 ] a% Z" f( LSpreader M+N+O# W" a1 g2 w$ |! S, h
Spreader N+O+P3 F4 k6 k6 ~1 H# q4 p9 [
Spreader O+P+Q
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16 LifeSwrd4 y! D1 @ f/ h* m5 u. a
Swings a huge 2×3 sword!
$ R; z2 G: J5 |; f4 `Sword E + WideSwrd E + LongSwrd E9 ~! F9 _; K1 r0 F8 g, [! Z
Sword L + WideSwrd L + LongSwrd L( N9 x: ?) \ \; t, d8 V
Sword Y + WideSwrd Y + LongSwrd Y9 N& N3 a/ W9 a: G+ F" F* E# @; b# x- R
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17 ElemSwrd. A' {- H' }0 A+ n8 p1 S$ B9 E
Wide swrd contains 4 elemnts% B. D: j$ L0 o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 g- m/ ]/ F" d5 VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* O7 L8 o% n Z. P/ t5 y
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18 EvilCut+ E0 k- ~& l- C
Step up 2 & make 4 atacks
6 e! D: L u3 @9 Q" z, kStepSwrd P + HeroSwrd P + StepCros P3 F5 J, W( `! \4 L+ J
0 p+ {: g- q2 ~4 q. ?
19 HyperRat, t$ t# y3 K) L( Y8 u
A giant Ratton charges!
3 ~& r2 f0 e! H) gRatton1 A + Ratton2 A + Ratton3 A
5 m6 a- h" N# `2 H" D) w1 G) R$ ERatton1 C + Ratton2 C + Ratton3 C* V$ _+ E! O3 s
Ratton1 F + Ratton2 F + Ratton3 F: k. N; M6 K g4 K; J1 ~& I
4 m r' v' s0 [8 A20 TimeBom ++ D% @* X3 u4 M- m' |; W
Sets Time Bomb in enmy area
# [( b. L/ C* E7 X s4 N" a. {TimeBomb J+K+L: d) [$ i* t/ F/ [
TimeBomb K+L+M
8 d/ E/ l( Y/ [; Q9 cTimeBomb L+M+N% o# ~, ~" n; D8 [( H- G: [! Y/ n, t
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21 GelRain
1 l% \) T2 g" w; N0 TGel steals squares
2 w0 P8 ]3 p/ O1 v8 n3 i- cMetaGel1 B+C+D! ^& {- }- z5 Z/ t
MetaGel2 E+F+G1 v" f) x+ @9 `2 ]. B
MetaGel3 S+T+U, d$ O3 \9 |, ~0 j+ o
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22 EverCrse9 ~% F/ ^; ]" P3 ]$ h( u. Z
Shield chases enemies
2 b" j/ ^2 m3 r1 n/ o; U+ RCrsShld1 C + CrsShld2 C + CrsShld3 C! F+ x3 q- @8 l( N
CrsShld1 L + CrsShld2 L + CrsShld3 L
& o8 @# H4 |9 ]& p. [ r6 {, y P; M
Q* M1 Z |+ _/ I23 MomQuake
& b7 k% U* P( {7 ]# S5 ?. Q. iAwakens Mother Earth!
. w- U1 z. {8 b$ H4 v8 yRockCube * + RockCube * + GodStone S
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* g$ A3 v# P) c7 S2 {! _$ O24 PoisPhar
+ U2 D8 j& B+ g1 u3 `9 RPharaoh generates poison
! t1 e/ g2 K# L! R6 I9 G" {8 kPoisMask A + PoisFace A + Anubis A7 U! W: y+ s; k1 X& s$ W" L
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25 BodyGrd( O5 ~, n Y$ J& i
Bodyguard takes out enemies
: R l7 s" X2 h, d8 J' RAntiDmg M + AntiNavi M + Muramasa M2 N. u1 f- ^; K
" c# R ?) w3 t f. [26 500Barr& I4 R. m4 P) N2 v4 z) P" X$ B
Barrier absorbs 500HP dmg3 i9 {: n2 L5 K) M: v
Barrier E + Barr100 E + Barr200 E
/ o. m# v+ m0 n, } _4 h: UBarrier R + Barr100 R + Barr200 R
6 ]" {5 H0 D' w0 C; B
9 f; O6 v: G8 `- ^, D3 \3 G27 BigHeart
, d5 r& `1 H) x1 x9 h7 _3 J7 B BAttacks, then heals HP!6 P1 m4 R& Q( ]4 ?
HolyPanl R + Recov300 R + Roll R
: [7 x$ z2 J6 GHolyPanl R + Recov300 R + RollV2 R
0 B8 r; {8 f9 Y( ] B- t/ p+ o: FHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot. ^* a s; U7 o% m
GutsMan throws MegaMan!* W6 w2 @1 V" H2 s0 @. B k
Guard * + DashAtk G + GutsMan G% W0 D# O& L3 v. T) J- b
Guard * + DashAtk G + GutsMan2 G
- ]$ G+ w) [ mGuard * + DashAtk G + GutsMan3 G5 g( D; P( _" `# D- H# s# t
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero X: k/ K1 P3 O8 X- M3 V+ e
MegaMan & ProtoMan team up!/ ]( r: f: l q
CustSwrd B + VarSwrd B + ProtoMan B
3 u$ |$ u4 i7 X0 Y, S* MCustSwrd B + VarSwrd B + ProtoMn2 B) f/ m7 p3 H$ I+ y
CustSwrd B + VarSwrd B + ProtoMn3 B+ t' ^, J9 g* e7 w
CustSwrd B + VarSwrd B + ProtoMn4 B) [( v# L+ G5 x' `& X8 k& g
0 B0 f3 B6 n& i; t30 2xHero: _/ y2 w+ Y! Z2 q* x, {4 k" E( \
MegaMan & ProtoMan Dual atk+ ^9 f: ?8 O, ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 u* Q) O5 e- K& w1 w5 ~- x0 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* e- X2 l# ~4 T( N( G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ z. a9 u" A& \7 H. ]4 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 i! Y# M8 c2 j% O- z. x5 D% c) h) @
31 PrixPowr4 w) \2 w- z* Q& ~; J6 j
3 Navis attack at once!
; \, F: K$ w" R9 B& Z5 _Team1 * + Team2 * + KingMan5 K, Z+ n2 \3 K7 u+ \
Team1 * + Team2 * + MistMan5 M: _. \/ {+ F* m0 L
Team1 * + Team2 * + BowlMan5 B! S5 [2 g1 L1 _% r
# @, a2 n8 a/ b( b& `
32 MstrStyl
6 @4 g( E/ l3 t* n0 ]% MMegaMan unleashes his power7 p- N, M$ W3 Y+ \4 r' Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
m7 w7 M1 c( h( s+ K6 @/ A" ?# f5 v8 X( a1 l! v, T+ x$ H
StdrdChip (Part 1)( ~/ G& S, n5 p* w" Q3 W0 X) q
┌──┬────┬─┬──┬──┬───┬───────────────┐
( V" H E4 V9 V y1 i8 L│编号│名称 │MB│攻击│属性│稀有度│说明 │6 }" |) j$ I( K* J
├──┼────┼─┼──┼──┼───┼───────────────┤$ D1 a# J1 d# L8 U8 {
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 v. w4 ^6 w" @. ?7 M3 Z( |│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ D6 l- n% }5 b1 z9 V" t2 Y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) N5 w. Z5 @# E, B4 U
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
: [ F( c5 [ w& o* z+ Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 e" n* [. x; H# w# T) z
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ i$ ^1 ~, I* |6 ^" e- K+ t8 ?4 {│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ u7 x$ ?7 e$ s R( a
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │! G. L v) h2 C8 O. o* i" O6 @
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 U! i$ Q" S4 U( } w' O3 \4 }/ |4 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 N- O! J/ h0 c+ v0 i
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 y& [! ~/ R) z+ J% E5 w$ F+ \│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 q3 N7 n5 Y. Y3 H; a n2 U5 Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* [& S+ s; [2 P1 Z& V. e
│14 │Spreader│16│30 │ │** │Creates a large explosion │2 P! ?1 K1 a; \1 u
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 n& f) c' b7 {! _4 E8 O) e
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& v1 c( P, B" E7 \0 z2 _4 |│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ C5 [0 k. O- O+ b6 J: f1 O3 y2 c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 Y# _; y3 Y# b│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# m5 x) Y3 a; _9 P0 G3 f
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 R" c9 h2 i% q2 @" G' @, P│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
7 [, C9 d0 ^! u│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ o3 Y: o. \3 H0 r
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 c$ Y. L1 l9 u9 K6 x$ M│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 L- [/ N) f _0 T& t
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ Q) f x% U# D' U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
U& N+ q% S) |* _│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. u Q( A8 s1 G& Z5 @4 K C% R) g
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) {; T' U; F4 ~2 o
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* d% I0 j/ x' Z# I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. M, P: Q) n" v+ |4 J& n
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
6 w; I6 w# l/ I│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 E- D- U/ Q: D. R+ I│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. l/ _% O( a& N+ Q' r6 w
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# d2 e7 E8 Q! U8 T u│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% F, U* W7 x/ X. Q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 D7 ^' u( U8 V X% W- R) P4 m+ H│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
$ s R% [& R: j* d│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& ^ C& y0 l7 f3 Z9 G│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 w0 x5 W2 s4 c0 s' ~& q' a' I- u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 [9 F) h9 d/ O2 q( s
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 ?& f( I9 W0 J│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ x, C5 K. W1 v" X. o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
7 C9 k8 G- ^0 C) J1 G- T8 W│44 │ShockWav│10│60 │ │* │Shock through enemies │7 _( ?6 `, A0 H& t( ?
│45 │SonicWav│26│80 │ │** │Shock through enemies │
, K7 d3 t6 F- w7 ^, D│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 N8 e" r( v; u# a8 u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 D( P# z5 t- s4 n9 X4 G
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. d8 c! @ V4 b( V x0 q; y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' X2 p. n7 L$ u+ O# \│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ I* e. v8 {9 [% V) {, Q, M│51 │DashAtk │11│90 │ │* │Dash through enemies! │. a% l" `% C9 {9 w' t4 I& q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( `5 D: Q: J& Z6 ^# x; D+ m- J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │5 T& y2 ^; j. a7 i8 [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 g; L. K8 ]" p0 [+ U4 u
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% T" w/ ~6 W5 a+ W+ ]- `8 a* p. U│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 Y* Z2 ~' H( s│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' w' w0 t- M# a: r8 f
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
/ r* M' r6 h$ ~- g& J8 K* Y7 m9 R│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. s( M- i* g* o/ Z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 ], T* |2 w( D; c. ?' Q4 y
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 O) h4 l0 @+ a$ X, V
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
5 T+ l3 D; X, e" t* H│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 B8 i& h @; `; ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 N/ P& {+ \1 {* K& f
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 p: l, D3 w4 g1 t! P) J( r
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
?* ?% W+ A! G$ R2 q2 g# A7 R& O│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 h8 b2 R% y1 [2 j! T│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! \; P# [! v( {│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │: Q7 u" X. ]" l8 n/ |3 i! _
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ b2 D) m& _' W( m; n6 W│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- j( `5 K& [& }0 s3 Q, Q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# [/ r6 p+ m, C8 R. }8 T
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 n+ J) K+ {. ^2 l# {
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' R. W& W/ k! w
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 H% u8 M9 M# \9 c│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 t4 @3 |# u. B% z- }│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 }5 ]* p* |, v. o/ b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- M! g L2 Q8 P( [│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! X6 Q" l( Y) I. h
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* p i7 z4 ]- F- x- K
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
4 P# {, T) Y6 ^; Y) f$ Y% N5 C0 W│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- {' N! p$ {% J$ M/ i& I* @/ {
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ g$ q1 V e' i& e
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) p! o& R7 x1 I6 V8 U2 Z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 L' i2 L# }5 a4 a% a3 H8 I) t5 T
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 o5 C5 t8 H2 d1 [8 o6 ^' P, Y8 G
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! P7 j1 J3 g8 a' w& N! h3 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* O0 R/ K! A0 {# u: K/ P9 B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: K+ m8 M8 f: k; f5 X3 |. c9 e│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: v' I" b+ ^0 @$ Z- A" T│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
$ y9 W y6 {+ O; E│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" [; m+ [7 g% n# i$ j. R. q# p. q$ g│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ ]) z2 k" N G. q' K" d! [% C
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 m* `+ V o$ v3 u% X
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
8 A2 p( Q% o" |/ ^% R2 N8 W│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 p2 h/ c- |( [/ N
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: k$ [3 } `/ |7 s
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 T' W- X% L4 m( I0 T( A│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 O/ D+ ~6 Q4 c. w3 v* p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# v0 @" }2 J- a, X: P0 s
└──┴────┴─┴──┴──┴───┴───────────────┘, `1 E8 [9 m- v( s7 ~
- S# K3 i# u8 I) _( j8 I5 J
StdrdChip (Part 2)( G1 H0 h( a2 h. y! M U
┌──┬────┬─┬──┬──┬───┬───────────────┐
S* C! X" a& b8 i9 Y a. a│编号│名称 │MB│攻击│属性│稀有度│说明 │, }; }/ `6 x1 ~, y1 N
├──┼────┼─┼──┼──┼───┼───────────────┤
: l& a. o: U: G5 C; _5 L s│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; g+ R$ O- g: T m- H' W
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' |, ?# d& p; Z9 H' a│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; G, A3 V; {7 a
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ C& E9 n6 G! K7 v7 E8 T7 F
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
C& U; m0 H8 `, t3 z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 }# s) x6 w4 c0 I6 |
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │2 F1 ~6 N" ?) {2 y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 M% M8 ^: K: S9 ?( c. g0 T│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 K. `+ ^* ^6 ^: K" J# |
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" n+ y4 t- k2 u9 H, C5 ]
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 @$ s3 r' ]! f- L3 U% c* n' G9 y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 Q+ ^' ^/ o; L* d
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │- s: ]2 C. k3 y& {. ?$ h$ e
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: U* G" b- C: J4 l. \) b│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# @+ {1 V$ f. d
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; a( U6 e, F0 h3 s$ Z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 A7 r6 X7 ~4 m4 }
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# o; Q0 w& W1 R+ B" S2 R% [* J4 G│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 ~! D! m$ I. I* l
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, Y, N( ^& e Y1 X, r/ V
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 A/ L8 f6 N8 x w) W4 ^ v│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" U! i; x1 L. i, M: ?# b
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) L7 {. l. w* h
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) F' V/ X0 x# q3 j+ \│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# m: n$ Y* E( o% s9 p$ D' V* f│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: u% |4 c, S/ L& b│126 │Rook │30│ │ │*** │Protects you from attacks │6 X( D2 i4 }; s7 m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: X6 S$ U! s( l6 n│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 |2 o( J/ n- B8 n
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
" h8 I' q6 L" u* P5 q i│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ T( Y3 j3 U7 _% z
│131 │Lance │46│130 │Wood│*** │Lances through back line │; Y# H: \0 k; g
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. h7 {# f8 t0 b
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' A- x x9 q/ W( k│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 g+ g' G* w o! m4 I
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& j/ t& b8 d' l5 {& G│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 y! F& j* `6 ^2 e: v0 _7 R. N│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) |0 y5 y$ z. ^+ H+ y$ D5 e$ U
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 p$ j/ f$ i+ V& y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 x2 K0 @% z, V0 [- ?
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 k" Y& a0 T# N6 Z6 R3 [# y f│141 │Prism │60│ │ │*** │Prism fires randomly │
# m: S1 b# t Y│142 │Wind │14│ │ │* │Windbox blows at enmy area │6 P$ m" T$ Z* H2 V' S& ]4 Q: q6 U. D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │$ D. }7 r. g2 ^- T, ~' j7 ~% f! ]
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 U a) b: Q& L o" V│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; r! @9 U- {, c$ p1 D│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, n. X& ~/ T. l& j$ W N; f+ U" U│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ d3 H, a3 ?5 N│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( G- @ b( v! @+ x l- Y7 u│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 |# i. s5 n: ?, h% B0 L* b: ~│150 │Recov80 │20│ │ │** │Recovers 80HP │1 O6 i3 J6 [' ?1 v' U. n% K9 n, |
│151 │Recov120│35│ │ │*** │Recovers 120HP │. }6 U* s( j% e. f% i7 f
│152 │Recov150│50│ │ │*** │Recovers 150HP │: H+ W- a- Y+ P8 E0 C
│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 i; Z( A7 ]4 O$ i│154 │Recov300│80│ │ │**** │Recovers 300HP │9 @- L5 C; ]+ K4 Z t# ?
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 U& i/ {9 c! U& u# V│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 V( \* c$ s" X$ V
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* _7 l! e- X9 R$ i
│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ Q& [, I/ h0 h% l2 s: `
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! l' i0 @4 X2 A: |│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 O. h5 L3 o0 x( L: B q+ W' T; g
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
c" x8 F$ M n# K5 U" ]$ q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 d6 N/ A/ M @: K' A. i6 G, q
│163 │Invis │11│ │ │*** │Invisible for a while │
- K" D1 J% P9 V, Q! t1 W. s│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* U* {0 a! ?% M8 h2 X( s
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │, j t8 v$ G+ r+ h' a
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 x ^' x# G2 ]: U% x
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 [9 M6 c3 M; P* n' ^/ h│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 K) q" l! f K+ Y% ?│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 O+ ^! ]+ `: y" i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 }; M7 t1 [) p4 r+ I" Y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! q6 d$ g, D5 ?8 l: q9 x
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* |! J& x' B) \4 q
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ C. Q, s2 j, O8 b4 M- U
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; C9 r9 U! |$ u& _) U0 r
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
u6 |/ ]% [5 v# I2 o5 | E g# [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. R; x% t+ g' b' ^. ?+ g
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 F( I1 I5 r) s: \: \│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- I. u6 J7 W# m+ O; C
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! @9 C0 t/ u5 K│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ E6 t6 C; n u3 N
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, c! n9 Q, {# \ f% G
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" c9 y3 P$ J/ w: p3 n" `│183 │Hole │55│ │ │**** │Open hole to dark world │
- ?# D. T# {7 y) k│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 R7 g6 [5 L, r
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 Q" p1 Q0 M. v5 g, F' S# c
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
T) W v$ `; n) U│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: Z* i" Q% W9 A│188 │SandStge│18│ │ │*** │Changes all panls to sand │. G5 d3 [& Q$ d1 {
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
3 E- I5 ~0 g8 n& D7 o C│190 │Snctuary│54│ │ │**** │Change own panls to holy │. T; M* P6 s! S; x9 O
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │$ ~: k" H! V$ c
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ i; F% P7 J$ m, Z: Z8 ^, p# Z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 q' F' _$ T i( N0 N│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 L6 l; }! d) @7 S
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( X/ k3 |& Q- y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 N& c/ u1 H( K) ~2 X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& J/ J% g& O& D: K( W/ |2 z) U│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) r1 l" {. h; _! w! U
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 r4 d4 v) y4 z$ `7 c) O│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- g% \1 q- _- ?1 @7 f0 l└──┴────┴─┴──┴──┴───┴───────────────┘+ R4 ?9 @1 }5 C Q. j5 j
9 @" u& b! O! D$ o: g% Z+ J0 R+ |6 I
- F7 T; L* G! L9 L4 @+ u4 E6 |Mega Chip
/ S3 [1 |5 E+ t/ D┌──┬─────┬─┬──┬──┬───┬───────────────┐2 E' P3 e7 [" R- w6 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 K0 i9 c3 d8 x* F8 p+ S; W; z├──┼─────┼─┼──┼──┼───┼───────────────┤
4 u6 X7 H0 M) P9 D. b6 x2 {│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │' Q5 c w. w% ]4 b4 t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 L0 L8 s' q0 P
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; C% d, y: q( M7 T; v
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: m% V" g" B7 V& M( o│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 U! a7 o/ c7 a" y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: E+ p/ d7 {* ~- |4 J* i: k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ K! E, Y0 L9 H# ?│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
) I3 d: K, Q- j1 @8 L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- \& W7 S: r. g9 e6 o( n
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' E' c/ T6 B+ r2 R5 ~- V f: ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ V" o% _5 m- H. h6 v9 h# O
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 \4 q1 G- j7 h1 b& I2 U: T│13 │Guardian │82│ │ │***** │Statue punishes when hit │% O2 h& y& g' e% w$ u" L) B8 j
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: e R3 n R1 k' l3 M│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( t5 n) a- X/ a0 j* j8 {; m: ]3 V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( K( m7 B# b# n│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 ~. g0 E1 |/ n! m# A( M" A' q) @4 K
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │- I' y m; m8 H
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ c7 ?3 u1 j7 y5 ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# E1 e% f# M" `1 m" x- X
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
4 g7 \7 ?' c7 `/ e1 p* e, ]4 o4 i│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, E3 J e& \$ ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. }% G2 p8 k4 B7 x
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" p& t7 C: v. C4 P1 F│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& O% C, b/ y- _7 f, B2 y4 V│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 E- O! `5 c4 P' `- u│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 u: }* i6 [ _$ t l: H1 L│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- k7 G; v5 B" L2 E! U8 W- S
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │+ `' f9 g# I1 b: s6 Z, |" M0 k. G
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& ]3 g7 h7 [# M( H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │+ @' H. D# M2 Y* z. I0 ^1 r1 o2 Q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. _1 l0 z9 L Y& v) ?0 E% g│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& _. K8 J! Z) A+ r3 J$ B, i
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ \3 p* [/ _# k Y/ N# L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │6 M6 G( G# @0 w7 U1 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 r0 h( a9 Q' ]4 h u1 G│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: R# p0 P4 P6 X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! c: v1 R# Y' I8 n% f2 U; F- C6 f
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │: q7 I% V8 V; R0 p% e
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 x. r3 W" I, d+ m: P5 N│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. A& c; y0 j/ {* D% o│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# C1 }9 f5 z `) ~% h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# D4 Y! W* F4 Q: N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
& J5 M" z- G# K5 a* e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
]" W. f0 i. [3 ~/ U$ b; `9 \│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 `6 n, {. p7 |' g$ N% t0 Y+ U+ y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 R. k5 t$ N3 d2 Z$ i* B6 y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
$ t7 c3 [% |: j9 V# E! p/ W. o│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 z4 h3 c- Z- H* f5 C8 E& D: B
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( {" ~) l8 f* T4 b
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 C$ s; f& x7 @6 {│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. A; Z. x, D T3 p0 y/ J5 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* c+ g% m/ V9 T9 @; A% c1 Q. f│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 J9 t+ h- B0 v% f2 s* Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! R7 `4 _& V) O7 @8 c4 y& o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │! a/ L3 w/ {' _" ?0 i% j
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! z: ~! t4 m3 n# @/ D7 d% G
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* W- I& h2 x0 L1 U' e" ~│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" X2 j- \! U4 @8 U- g% a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# }9 p" Y2 g6 o+ T│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 B+ }) x* h; H1 f2 I/ N│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │, _, `. B3 N" Q7 P- G
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 ^( m$ X: T2 ^ ^
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 H+ o& j& ?+ U0 K/ D+ L% Q* ^% ?
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* G2 {2 A; u/ v+ K) k) {# }│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. J3 a% v7 }3 F7 l* O+ N│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' `% I- `& o1 `* p& n( i
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- R& }* E4 C! @. o% V$ Z# F8 X│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( k. J8 P6 ^- [│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) u' \. v' J, G7 Q* M│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
6 s! J" h/ O [: a, x* G/ H│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' c, G# B4 M2 x2 F# D! z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 W4 t0 R& C! K" K3 Q. H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
# t7 V! v' k2 T│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
X+ e( s: b n" D& ^. u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 Q" ~. N& |: Z; m8 L/ b4 `& |
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 e( }. ^3 X; o9 g: a│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 N& g+ v+ C( _; k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
+ X% w& u$ ~+ I1 K% F- m│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( u7 w7 @- L$ [( U│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
; w* H& e _6 q# X│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 r9 D2 d, I8 v+ ]
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 U' G; }5 s" F ^* R! u│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 N1 {" c3 q$ I N8 v8 R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │$ G C/ O. f' C' z/ P
└──┴─────┴─┴──┴──┴───┴───────────────┘
# w7 t& W0 A) J& Z5 ]+ O$ c. s' j2 C: I8 t6 W' B1 `
5 R* I+ y( i# C- R
GigaChip (蓝版)+ ]& u, U0 z4 F+ b( a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; g& `5 v- G8 B7 g│编号│名称 │MB│攻击│属性│稀有度│说明 │$ h' _& |( O0 P5 f1 P
├──┼─────┼─┼──┼──┼───┼───────────────┤* `- x5 c4 d8 b6 C" B, X
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% |* P3 z6 m7 H: u9 a- o( e│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
$ X* d4 m. m+ L$ H3 a K│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, r9 Z9 ]* h3 c8 m8 b
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; h u( A7 ~/ R
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( s9 Z1 z5 _5 t. d
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ u2 v# s! A( f6 }1 }
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: T" E( T9 L- h A/ |7 L
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 ?9 J2 n. `% @1 P% m% W: X. ~│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 {* g/ X* m9 V- R8 M6 ~& \8 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │* R3 i* N) J; d/ J0 d
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' n+ L) \8 z% ^+ s- Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, k/ A+ c8 h4 K4 g& O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 E8 q5 I' _% l3 k
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 A" p' ]& b9 @1 P│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 w7 H# A z6 j; ?7 v' R│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ p! ? J7 e! V
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 x6 q: }- b! Z. o
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 Z% f9 U5 h: Z- }; U) n( ?- g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& T; {* M; d% {│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" y2 }& Z; a0 F
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 \9 F T) k1 w, r$ E
3 Y6 [) T8 ^1 Z* j& UGigaChip (白版)(只列出与蓝版不一样的Chips)
8 M5 o# k) x' n$ E# Y# E( u, ?8 H┌──┬─────┬─┬──┬──┬───┬───────────────┐
( I( N# Z7 h D1 P│编号│名称 │MB│攻击│属性│稀有度│说明 │9 w" L. x: n( I
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 J1 t: z5 f4 O│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. y( R0 l8 T% l& C
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 A- N2 C* g& Y, |+ G' q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, |/ W6 g* S+ v. }. i1 q+ e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │' r# a3 g {+ O e
└──┴─────┴─┴──┴──┴───┴───────────────┘ |