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5 P+ u* m) M4 {6 X. ]■● ■ NintendoWorld 站友xliz原创
$ Y- O; a0 v- s■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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" e$ G( m0 y) |, i6 A英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ M2 }+ @* P; Q! K% I+ ~" h大家要看日文版的P.A.或详细攻略,点击这里吧!) ?' Z; G4 V& @9 A8 \/ g ]
====================
& S' d' t& ]7 |. B* L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( K+ ^$ q! @3 V" B
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以下内容格式如下:
5 A3 Q# q* q/ Q/ F& _3 [& [2 ^) k: w4 O h
编号 名称* ~* f- h- K9 @& }8 v8 p
说明( ~$ u- Q* B; V# R' J
组合方法
3 f; P& B: W/ o7 i j7 k) Y% | q0 u/ C/ |---------------------------------" z, N( K8 b; m! }/ a/ E9 U
01 Z-Connon 1
% m) t4 A: U0 VUnlimited Cannon for 5 sec) W) U6 O# N0 p
Cannon A+B+C
4 B9 { ]' W* lCannon B+C+D4 b- u6 |1 `3 H, s2 G
Cannon C+D+E
( z# i7 V/ n; Y! Z6 R3 ]
' M4 c! s5 L2 Q. y( @02 Z-Connon 23 G a, ^9 ^! ~2 K9 @7 i& H
Unlimited HiCannon for 5 sec/ g! s: E) Y" Q1 I/ `2 j' G! l
HiCannon H+I+J
2 q x- u6 u* T' h2 \0 g3 CHiCannon I+J+K
( c7 V f( w* D% t: R0 o% hHiCannon J+K+L9 U# o# M* I9 A) J+ x# y( [# |! u
: O! \% {0 |: t+ w
03 Z-Connon 3) n7 j. |* G, M
Unlimited MegaCannon for 5 sec0 A( f9 j5 o2 e" u; y) D
M-Cannon O+P+Q* l2 F$ L6 S9 b9 w
M-Cannon P+Q+R
: O: |. r8 j- O9 kM-Cannon Q+R+S
* m7 f4 ]7 q X7 ]& H3 h' b3 {2 C( G7 j& X6 |
04 Z-Punch" `8 l) t8 b( K& H3 d
Unlimited GutPunch for 5 sec
2 ^* ?0 P2 c8 Y5 Y3 UGutPunch B+C+D u' S) c3 p0 e T9 i" f6 h; b6 M8 T
GutPunch C+D+E8 _* j/ z) O, v5 x) I- Q0 L2 A& S" P
GutPunch D+E+F7 U* h" c, n' S7 \1 n
+ J2 X: o' Y( V6 V X2 b/ K/ `6 v05 Z-Strght8 @) ^5 l- d8 W
Unlimited GutStrgt for 5 sec
) \ ^4 c$ K) p" K( VGutStrgt O+P+Q
+ ~. c- D2 j( C8 [) lGutStrgt P+Q+R
4 h: _3 ~2 z9 q9 K4 d. G4 YGutStrgt Q+R+S, {; f4 [! |$ C5 S# |
a; u+ m) g' u3 s06 Z-Impact, F. ]# o2 A2 [8 Y+ ?* w
Unlimited GutImpct for 5 sec
) ^0 H4 N8 P, @) z0 wGutImpact G+H+I* F" q( T$ O/ T' \: v2 N/ b$ N
GutImpact H+I+J
8 ~0 k# v) k/ }9 l1 IGutImpact J+K+L6 q0 h! T% l5 ?6 R: S; G, ]5 x
/ t7 M$ U$ A ^, D; X) Q# ]' W07 Z-Varibl; J; G) |( O2 Q: Q
Unlimited VarSword for 5 sec. S# u2 M. J- v- _7 |+ z+ H4 p
VarSwrd B+C+D! k1 w6 E: t- S% @+ d [' @
VarSwrd C+D+E$ r+ Z0 J' `/ V# I6 K4 a- l, {" ?
VarSwrd D+E+F" A; h1 O0 e, e; T% x p6 X5 }8 l4 R
; w( a6 I% E6 A W6 K7 p* U08 Z-Yoyo 1, Q/ H- ~. B1 C: ?
Unlimited Yo-Yo for 5 sec
! z/ `/ S& j1 f% a/ r( b, L2 pYo-Yo1 C+D+E/ s! F3 ]( m. q
Yo-Yo1 D+E+F9 D9 L1 B S) O
Yo-Yo1 E+F+G
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. E8 d, R5 i1 a+ @( `( H- w09 Z-Yoyo 2
( E. O- S: `. T# u7 i4 l" i. k% v( SUnlimited Yo-Yo2 for 5 sec
1 D$ }& {: } } F; W" c( \Yo-Yo2 H+I+J3 w; |6 Y% _/ u6 u
Yo-Yo2 I+J+K6 {: M, m, x! r' [' b2 i2 g& i2 B
Yo-Yo2 J+K+L) D; Y8 o; f( t0 ^1 \6 \
- ]5 _- q4 r4 ^' x$ t8 }5 X10 Z-Yoyo 34 D. I3 B u3 b
Unlimited Yo-Yo3 for 5 sec
+ U( O0 h2 C$ W, o. T" Z7 {Yo-Yo3 M+N+O0 L5 I2 A; u% c) M& l3 z% k5 B% F( \
Yo-Yo3 N+O+P; L+ A2 j) L; T
Yo-Yo3 O+P+Q
: S# `9 ?; Q0 X5 l1 e1 e/ C0 Z, H& I5 w9 |8 T
11 Z-Step 1" u/ b ^, `9 v1 m6 [' r3 W
Unlimited StepSwrd for 5 sec: \! V0 r3 \4 `+ v- A
StepSwrd L+M+N' l& W; f/ N. p+ w
StepSwrd M+N+O3 _- r B7 d6 Z* V. d
StepSwrd N+O+P
3 {8 j/ ]2 ^4 q. ?" e
) U/ Z9 a7 r, P4 {+ f/ o& L6 l: \12 Z-Step 21 W9 e% i0 R7 f1 n
Unlimited StepCros for 5 sec
% q W/ @$ D/ V% ^4 k' {3 _StepCros P+Q+R
2 h% V' [. ? {. R' `2 U, ^StepCros Q+R+S
4 `" Z# U+ x$ G' E: w" PStepCros R+S+T
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, w2 T% H$ ~; r13 BubSprd
& R+ ?$ K4 S3 O% {, J- _Attks w/ spreading bubbles!3 R, h: [7 \+ Y0 d8 N
Bubbler C+D+E
* S7 O3 P' T k1 y& oBub-V D+E+F& y- n+ t) ]" N% B6 G
BublSide E+F+G
, v# Y/ R$ X. l; Q7 `% rBubbler E + Bub-V E + BublSide E; l' C. v( }/ _4 w0 g
8 W' P* \* k* ~$ m3 q14 HeatSprd
2 t1 Q! g- s( y% w( o: KAttks w/ spreading fireball!
/ @( ^1 d m$ E g2 f# g( H4 DHeatShot H+I+J2 X* P! B4 ^; J: S2 a$ q
Heat-V I+J+K
9 @) a* z( a% ?HeatSide J+K+L2 x! U' L# T# t, c8 H
HeatShot J + Heat-V J + HeatSide J
1 s9 j; a- k/ H4 m* j" O1 I1 {- F3 T6 _$ N
15 H-Burst
/ X8 l6 f& Y) m* i) X o8 r5 YCreates a giant explosion9 L2 J5 _4 d1 b" @
Spreader M+N+O- S7 r0 }& Z6 F- }
Spreader N+O+P9 }/ W* k) g0 }5 A/ y% z
Spreader O+P+Q
5 @2 D3 O8 i( V: Y, {8 i; P) C1 v2 i; n( W; c$ {
16 LifeSwrd
6 \1 |# n# F9 H8 o$ C; u* |0 ~Swings a huge 2×3 sword!( v& `# g6 l: g2 S9 p4 ~7 n
Sword E + WideSwrd E + LongSwrd E7 X8 G% Q$ L4 G8 H, }6 d& m
Sword L + WideSwrd L + LongSwrd L
! L: H8 u4 m+ WSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
5 c6 m% T, v2 o! F. Q+ v$ xWide swrd contains 4 elemnts" A0 S4 r/ J2 U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ a. |" I$ d# V) AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 X- ^8 R: p2 T+ c! i( G
: N# Q+ M: r( O) ]! O6 r1 g; w& K18 EvilCut( b$ R3 d% V- M5 A8 ~% m: {
Step up 2 & make 4 atacks6 V X" \7 g) f7 I2 t; V: n5 c$ E
StepSwrd P + HeroSwrd P + StepCros P
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# j/ \" l5 |9 p. j3 a) a9 R19 HyperRat
E4 P: J( Q5 q1 B6 F$ AA giant Ratton charges!
( A# s( X, P( pRatton1 A + Ratton2 A + Ratton3 A
" Y3 j+ ^* d$ \& m! e/ TRatton1 C + Ratton2 C + Ratton3 C k3 t4 i& ^6 X% [
Ratton1 F + Ratton2 F + Ratton3 F; C, q3 G1 I) b: B R. r5 z
3 {( c) x# x- W; `
20 TimeBom +8 N2 y' [/ L t0 w% h3 N* L
Sets Time Bomb in enmy area
) E: e4 I2 e6 @9 O" m) f) j5 qTimeBomb J+K+L) F) g" `5 d+ z
TimeBomb K+L+M7 U" M. p- z( r3 i$ b$ a0 A' [
TimeBomb L+M+N8 l5 I* E! \; X
% F* ], c! l& z# _3 Q; e! x2 h* F
21 GelRain
% ]+ J6 n" F% F5 C" q& ^Gel steals squares8 ?: H. b5 a3 Z& \2 ]8 _ q( y9 L) n
MetaGel1 B+C+D) \6 w+ a# f& Q$ _5 V4 J/ o9 s% P
MetaGel2 E+F+G
7 i, i1 i+ R. s2 ?+ rMetaGel3 S+T+U5 p+ G. `8 P9 ]9 \7 E7 e* Y
7 L. h/ O" _ P$ z! T! u- i: i22 EverCrse
" v" N9 ~3 T/ t! ^8 _Shield chases enemies
3 D \+ d2 E& b$ |. n+ SCrsShld1 C + CrsShld2 C + CrsShld3 C$ i' A, L* l% x+ T6 o* D, g) x
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ ^) |& X# ]& |- l1 s* h4 F( J% c0 f' n0 I; T
23 MomQuake$ f4 H6 X$ d# P8 i
Awakens Mother Earth!
9 B9 g; W# ~# t2 d. ARockCube * + RockCube * + GodStone S6 \: V- P. k% g# u9 R6 D8 r# L
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24 PoisPhar7 y9 o+ @3 _! C) D3 M9 q
Pharaoh generates poison) b+ O6 F3 t4 k$ K( w
PoisMask A + PoisFace A + Anubis A% C5 O6 P; y: m4 i
( e* x, h8 Z) z8 j: n1 D25 BodyGrd
8 l2 _1 B* ` g3 W3 {Bodyguard takes out enemies
5 e8 O: |0 t, r! l, ZAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr$ ^' o9 [4 D- }- }" r% F% i
Barrier absorbs 500HP dmg! S7 o6 R0 f# L8 d6 [7 d6 a8 z
Barrier E + Barr100 E + Barr200 E
+ M" x3 B8 O$ W7 K x$ ?Barrier R + Barr100 R + Barr200 R
# g# R! r: Q, q# Z/ l5 F" R O) K
) W B, Q3 h/ r5 l8 s1 y6 K27 BigHeart( @7 k/ [ y* q+ ? Y' ^
Attacks, then heals HP!
7 K/ K5 c, T9 q- MHolyPanl R + Recov300 R + Roll R
1 d% V9 m0 k5 }6 O/ C7 NHolyPanl R + Recov300 R + RollV2 R7 n0 b9 G, c$ r- |
HolyPanl R + Recov300 R + RollV3 R2 O4 L# `2 v) U8 w: R3 n
- H( W& Z; B% c$ u28 GtsShoot; M) E3 V2 ?& U; y) Z$ a7 E2 h
GutsMan throws MegaMan!9 M" x9 {9 V( b4 C" X4 A( V
Guard * + DashAtk G + GutsMan G. C& ]1 E- r+ {& \- i' h( F
Guard * + DashAtk G + GutsMan2 G
1 A0 d4 E3 w* E+ E% PGuard * + DashAtk G + GutsMan3 G' b: G* L3 f4 n N! ^. k
Guard * + DashAtk G + GutsMan4 G: W: a( B; y1 k0 N& x
! q6 L! p. g) c5 x2 R2 o29 DeuxHero
: g" V' A) ]) h" JMegaMan & ProtoMan team up!
4 ~( @' g" r6 C. Z5 O; D( v) U" @CustSwrd B + VarSwrd B + ProtoMan B( ]1 K( S/ k6 h
CustSwrd B + VarSwrd B + ProtoMn2 B& ?' H9 Y9 y7 q3 k* i
CustSwrd B + VarSwrd B + ProtoMn3 B
# N- [ _% D3 F% BCustSwrd B + VarSwrd B + ProtoMn4 B
3 q7 j- s9 J, l" r* P* S, D3 f# x0 \, c8 D- ~& q3 O- T
30 2xHero
6 l( l! d+ [6 W! BMegaMan & ProtoMan Dual atk
0 A; _! `2 K1 a6 C3 @4 ISlasher B + CustSwrd B + VarSwrd B + ProtoMan B! H# E& z# D1 m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# A0 B3 [% ]: M2 z% T+ I- ?$ ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) }, C$ G8 v* { J' l8 ?( gSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 Y) B* J4 K9 n" n! P
5 E, b9 Q [/ T31 PrixPowr
6 U5 K5 b S# e3 Navis attack at once!$ d" `1 Q8 k6 z8 s
Team1 * + Team2 * + KingMan5 K+ ]1 T Z/ c+ S8 E* H- g
Team1 * + Team2 * + MistMan5 M
' C3 M2 b. o$ x* STeam1 * + Team2 * + BowlMan5 B- I' ^$ X) D( `3 |; U
; h/ B. R) r, m" ?32 MstrStyl8 n; T& y1 j3 w- V
MegaMan unleashes his power% X% h# D e2 T) m2 I2 z+ G
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% k4 A/ _) [0 u# z/ Z6 n7 z( i, p0 P/ @+ w% _. [, [, _
StdrdChip (Part 1)4 D- }9 {8 M5 J- P
┌──┬────┬─┬──┬──┬───┬───────────────┐
- t% \. \# E- F: s│编号│名称 │MB│攻击│属性│稀有度│说明 │
: q" F$ V0 \. C) y: ? d├──┼────┼─┼──┼──┼───┼───────────────┤
5 M/ \8 v# R0 s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: p5 W, `' U. K9 f+ s$ ?
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! D; r( j: h- Y( z5 F7 p6 T1 N│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │1 ]. k, q; G+ `3 x1 t( b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" V* o1 h. L: k# v
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │* t; U" s, U7 O: n8 ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 q9 v# F/ t A, Y7 U4 K. N" R# g│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ J4 h; i/ r/ ?& o I! g. }
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ p' O; I+ @6 ]& ~& `5 f+ X+ l* O9 I│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! N. r: }$ d( q5 I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
/ I- T) w/ J; r( h│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ x x C0 Z8 E1 K& x
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 ^' [5 R& l4 u# F- Z9 S│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ ^6 e$ O! N- g0 q# \
│14 │Spreader│16│30 │ │** │Creates a large explosion │
& b9 h# U J& B ?/ C& e$ z- d+ U5 L│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# W. g5 y' d( l/ E│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
. I y1 o2 v/ Q* U. J' F6 G│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( t6 ~) u6 y/ p" e! V9 z& v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. A3 _9 a7 A+ e" M
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ R+ C$ W' h/ L3 |9 r
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. h9 J# E1 ^/ b3 \) Q* @9 F
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
- I( u. ?3 A) J4 a│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' ?5 Y4 R; r9 H: ], G3 ~( `2 V
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. G3 P6 k# b( b" P; _6 w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │# j2 p- g) W$ f& T6 F3 N- j
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 g. ^* g! c5 {7 s- b$ K2 _0 U/ x+ @- t
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# l% O+ g# E$ [: H5 C: C" V+ l+ r
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 f& A, t6 _ S- K1 s
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │ i+ G* O- [# _- @2 U) d) [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( e9 O# z- b) f5 |; f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: n! U) l/ ?! M& z6 ]! n$ t+ K4 r7 I$ Z' t
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 D1 @. _* r/ H7 I2 P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" N4 P4 I+ H" w, z6 l
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 j/ s$ F; ^" @& ]. m: |# L
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) i8 O, \' E T F: ~' ~│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
+ B# z3 V/ ]% r+ c6 R│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 s' R T2 C+ W8 S* n; n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │# R' H$ n a( n8 R E e5 M
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- x' ?% g3 a" J; _1 a' I
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │: x1 U7 e C: ~# @: e
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; G# ^3 e9 H/ G7 Q: e" \2 t
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! n, e7 Z4 @; u8 G' N( e
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! F" H% E3 }# @+ \3 p4 S
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
; u& C. ]# r3 J/ |$ t4 ~1 c" I+ ]% e│44 │ShockWav│10│60 │ │* │Shock through enemies │8 B2 n* I( F; E% Z
│45 │SonicWav│26│80 │ │** │Shock through enemies │5 Z1 K' o! r8 O$ k6 Y2 F
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" _- f& p) M2 M9 ?+ y( H│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 n% w' i3 P7 F: c4 M0 f+ X
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! O. T+ P) P( D# K6 ?) t& D1 ]│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 v) t" _% s3 [% d% q4 B( u│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ u( \+ m; X7 o" z; g$ K$ g5 `" S│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ u$ E! Z, u4 U│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! C' h; {6 N8 A2 B# W
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ u( j2 x' {$ d# @
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& J7 }8 b* Y: t, i( N& |
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; P9 e+ Q3 N) H5 x│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( S5 n: K/ X" f; E8 O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# ]7 l s( u8 f: N, ~) u1 A9 P
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 [: q$ s0 x' q8 w1 \9 e
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 G) T5 a/ u- D2 m0 |3 U/ U│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; t d; \: d1 @2 y* F0 d3 a│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* Q( m* B% p7 Z- S' O* c0 M│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* ^" [& N1 r: @# G8 U) h# L& r2 B
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 }* Q# K d% x3 W$ U% q
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │6 n! k% z/ o5 q
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* z! [% g1 `2 L1 }+ w. c: B
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 q, `% v2 }! W& R4 _) _6 \9 {
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
I3 T( c W8 H! t2 `│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 o! Q1 e2 ^2 u" e" n│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 ^+ j6 d' d3 d' h, j g│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │% v U" L4 h, t( E1 n# e w3 X
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# L$ `5 B% |. x$ H l/ ]4 F4 B8 W% c│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* D4 A* C' z; D5 N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ T: q3 n+ Q" O( g4 X
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; Z6 R6 c; G- x8 z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ z$ L1 |( x$ Z& i3 {* ^│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) V* g3 m2 w6 `6 y% U# W/ Z│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, C0 z" L6 E4 R│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 n* j H4 H4 N5 _$ R f# [- X│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( s7 [' o( K, m
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) r5 f2 N% s" R! d4 w│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │0 Q; [7 n. y* Q
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
_* ~& U% J9 t: q+ F! M( z; i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& h2 c3 {. Q5 V1 P4 i│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ X8 D' g* C- a- y; t- S. D; w│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 U) x/ u+ b( w, Z8 C7 h
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 z) ^" a: M+ V0 X4 R. S; ~1 o- H7 P
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. k' t2 @& }3 M+ c s4 f0 B; g8 `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 \& K3 D+ K ~0 |# I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │" D; ?' \! `9 W' n7 Z) A
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 n: {4 W! ]- _! L8 O│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │% B% F3 M. d! e
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' M' c" ? V# s* Z9 Z9 N8 h6 N0 V
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
h1 m# m6 G7 y0 N! p│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 @* Q | B3 b( Y; C" F }
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 [. o# R6 r( J7 i0 l2 H6 G│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# V$ e. p: P7 M) u3 a' ^" H) J/ M
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; W) ? {2 L+ q! G' I, x* K$ [
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 {5 a$ O- y, g1 e5 ^0 ]* Q5 d2 J1 o6 N
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( k- c! C) {: l6 j4 H" Y8 g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# T) l$ l( u, i4 ?2 U6 s
└──┴────┴─┴──┴──┴───┴───────────────┘: t4 |4 ~5 {' J' g: b
5 T( k" c6 I. J5 G: yStdrdChip (Part 2)
0 n3 s; }( D' t% a, y( ?5 s┌──┬────┬─┬──┬──┬───┬───────────────┐
$ a) T0 j5 \8 `' O8 Z2 W5 e+ j│编号│名称 │MB│攻击│属性│稀有度│说明 │+ [7 `% {: Q; w* f% V5 I: K$ B
├──┼────┼─┼──┼──┼───┼───────────────┤
6 C+ J' Y' h9 i. ^! S$ v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 ] s8 \- b6 M. X. B' |' M- _* \
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' `( x& ^- `* Q; ^: e% k2 N│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. C* t5 ~$ f* _; L0 r! i│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: J/ \% h! V/ {+ g, s│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 |! y" O, X5 t) q* v0 w4 \& B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' w; o3 p) ]: d3 D& q, [│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 o8 b- W: h O Z! X│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" y+ R4 C1 @9 U+ M" Q6 a h" I0 V
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
1 B4 Z( l; N! }3 O/ D0 U# N│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) z! Q8 D& q2 j5 l" I│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! c: n! F! k9 Y" h3 G8 d" u
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& B9 g/ Z/ }& A" t2 `3 _; C7 ]
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 [3 O# |. P' O; u3 m* ]
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# H' x- F5 b6 a, {, t
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 s N+ f) u; |' _) j* S& L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
) a+ \! q L- U- Q V+ o3 `% y│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 m6 m' L- x/ Q: A$ }% p/ u9 Q│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 X" j O- @1 V7 R) G│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ u! g) t4 u# g) D E$ K! f│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 d# x! ]6 g+ U: q r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 P3 d) v3 `4 z9 w│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
. v7 m; _2 p4 A+ B* `. ?0 ] w' S│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% O H1 f8 b7 e: F& J1 s0 x│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │/ M/ \) A$ a6 K; o9 t9 X& T; q8 {
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 e$ s# v" R* x% u2 s* V
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 u1 T+ ~, G; A% {4 j
│126 │Rook │30│ │ │*** │Protects you from attacks │
( B, I% U& q d. | @ ]" K6 s│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. I& w: l5 S5 M" Q│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 ]: Q' |9 y! A4 @) ~
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 D8 l4 {, L. Y4 e& T3 K) E1 i1 X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 x, ]( x7 I5 o
│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 u- z9 s. c, c│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: }' p* O5 }+ j( G│133 │Guard │5 │ │ │* │Repels enemy's attack │& Z$ u* U2 C$ q8 ]2 I! Y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 d& {. `& O. m$ b& v" S│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 N7 Y3 E5 M1 l x& I│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; H, _# `: u' R. n7 f# F│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 t) {. Y& q1 m4 i2 a" h2 L│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* Z& i7 [8 R* _+ \7 [, l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! i0 B5 M; ^" R3 [( M- C/ r
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
# j- ^8 @& \) A│141 │Prism │60│ │ │*** │Prism fires randomly │
+ `4 {) S9 ~- ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │' p2 ~) W: |9 {! a
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
2 R9 j& P; e9 }% p│144 │Fanfare │32│ │ │*** │Take no damage for a while │
0 r1 h% A3 z) ?# P" E( C│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ G; O, X8 Y6 L* o) M U
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# W: n/ [/ L5 O( q) {, E! g5 a│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 d( a8 _* W; z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 r- Z7 J- V2 Z9 z│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 Q% w9 R0 Y: h+ C# q2 [│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ x( y% I- j+ o( X, R- y│151 │Recov120│35│ │ │*** │Recovers 120HP │/ v* \0 h4 t" \6 I( V9 ~6 \0 ~0 g& ?- u
│152 │Recov150│50│ │ │*** │Recovers 150HP │
: l$ Q8 p2 \( p+ a│153 │Recov200│65│ │ │**** │Recovers 200HP │2 f" C0 z1 \$ P M5 D
│154 │Recov300│80│ │ │**** │Recovers 300HP │. S* B. a* O8 v3 z9 t
│155 │Repair │8 │ │ │* │Fix your area's panels │3 P, B' M: q0 E
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 H" K6 Y) i. j5 L1 \, n" [│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ m; c& U& A$ @! u4 {" p& m7 X
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# b2 Q. \9 }6 E0 |│159 │Geddon1 │10│ │ │*** │Cracks all panels! │+ h; r% i3 c; m0 {6 `! a1 a: R* ]7 G
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) U; R2 w7 A* z, y5 @$ q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, w7 a& r" e/ m8 S6 Y( `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, G( g0 F6 [5 m2 ]+ f: V
│163 │Invis │11│ │ │*** │Invisible for a while │! D4 }3 y9 a, z) `/ O* H
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
! W, ^2 \# x" L/ A/ U9 q: F9 B! i│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 q9 w0 N% r1 [, B4 d
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( `2 y2 L @9 j! j5 c│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 l" M( ]& v' t
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
1 w* _6 }! Y0 e│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 O# ~/ n" i u! p) Q
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 |. v8 m. w# X8 A% _& t9 l│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │$ g1 {& P: [* F2 n
│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 G; u& _0 D4 |2 z. k( O" F' n
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. d# M9 Q& g0 x5 B( x" X
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" }$ H- g) Z B+ r│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │1 r( l# U& t( s V: B" S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 \+ H& Y+ k' _2 ^6 Q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ b7 I8 ]% q( p7 T0 c+ \+ X│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │5 O; D. z$ w! m0 g
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! {& \/ H7 N6 _2 d) G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 V4 V' N* q! \2 Y; ^' {. J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 U$ B) v! F9 n# |) j4 T
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 M% e" \* Y3 @
│183 │Hole │55│ │ │**** │Open hole to dark world │; O4 y/ M# ]' `0 h5 v
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 Z- X* i" U" y0 x1 y& \7 i+ U│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- _6 X6 }" _( ]3 r' A
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 S- ^5 M7 a* x8 ]5 q7 m8 J4 `│187 │GrassStg│10│ │ │*** │Changes all panls to grass │, M7 r/ j* T! v/ m$ j; r8 i6 I2 j
│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 q; W2 l/ H" x
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 v( b: n0 L% b( Y% K) ~
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& t. D7 i: _) N3 J! p
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ }+ p1 v1 i2 x4 T: Y3 ~* ?3 A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; q% E( j2 p5 U9 Y, V" n
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 l' o5 X* a" s
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* _, v0 f- H1 I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 |0 {, E- ]1 I7 z+ w2 R│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ E, p4 q/ {6 `! ?: ]) B│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 q3 q$ h: o, p1 V4 L, y; W; W+ u5 ]+ A│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, L p- |5 a' y. E) x$ L. y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 i' U8 J$ X0 W* j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ y% Y" a8 x8 F* }% w9 [7 {4 A└──┴────┴─┴──┴──┴───┴───────────────┘- |* X$ m6 V; U2 E$ K) {4 l9 m/ m
Q. W& s& v$ l# a' }1 i
6 l/ {4 b) O# e& t- y: \! G5 OMega Chip
$ Z- p) f, ]3 [: O, B' o┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 o5 f1 S1 y8 k$ C$ Y7 X/ g9 M2 Y│编号│名称 │MB│攻击│属性│稀有度│说明 │2 l5 z f- I, O6 v" n
├──┼─────┼─┼──┼──┼───┼───────────────┤
# ]+ N; Q- S( L' H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
3 B; S, w# k& e7 G, V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 G# h: ]$ ^7 P7 g" R' j+ P│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 B( D* E# R' R$ L4 Z$ U8 s
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ F4 r6 r; i7 h# r
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. ~/ L8 f: R+ M
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" Q3 g: H. s' Z+ n6 |; I/ \
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ b/ v/ h$ `1 v% ]! H( ~# @8 g
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ Q' ^; H6 l9 X( t9 W3 `
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 p1 }4 u# q1 j. q" N9 s
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& N4 A8 T2 R2 k" ?: o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ ?2 o Z! Z/ w6 |7 b- ~0 w
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 J, [$ G3 {; S4 l& g" f$ Z│13 │Guardian │82│ │ │***** │Statue punishes when hit │
* z7 Z7 ^5 \: F│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( M, T% ]9 [# v│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) M; t3 L" C) \0 ]│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 [' K* A' I9 e% g│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( X" Q) j: V- b" v8 b
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
' i+ u7 C* H( H' W2 D9 g/ X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 Q' [2 A2 F$ @4 b0 R4 @* \( b5 X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
W. \' o. c, r; P) K" i/ p│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 I- U3 }' n, b0 A0 }5 }, @│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │' o: u: F) K4 ^- @
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ Y- H* k* Y9 M* D│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' M5 S/ m( {0 h e' a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 R; e9 g8 ?5 _│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ J7 w. ?+ a2 j6 d; T│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" n) y9 M3 q1 \2 e- H' a' Z│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 @4 B" B1 V. z7 F7 b│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 T+ X2 t1 z' h; Y1 a- o│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
K1 e) {3 E" Q* l) J" M│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 w- K0 w/ g. q" i8 |│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 p5 a3 E) f: _/ Q$ M, G `│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 }0 O$ ` V) x8 |& s
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │% ]! G T* O6 G! |- c4 F [, O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
4 A: M) y+ P. \) w! j: y: Z, |0 w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
- j: J% }% c2 V' ^1 v; S c4 \. N: E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: C j) ^% Q* k; U/ o│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
1 y9 {( e" G5 [7 R ?" f│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. y8 M/ p, Z- o9 N# ~8 r
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 F; T6 U. ?3 i3 \│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ n4 I# P5 l B& j G
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
) C' y, W; h' x9 [6 l( l" r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ j# G0 \- h2 ]# s2 Z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# t5 \- T4 ] `; y5 U1 }/ X
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, ]* d% G/ D* n7 d3 \ M; i
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" y/ p9 V4 N% j: e( }
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% C7 B6 d; ^( Y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 E0 I5 J n& R│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
; i; ^, l2 z0 N& ~: ~│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │4 p2 m; y' V% V& f; l1 K; t$ h' M( v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% y( p. M" y. s9 Z8 q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( B4 \8 k+ e+ J) e$ K0 j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. @% z6 u1 w6 n! T
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │- R; x( I+ G& q- c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! j5 G6 ^4 p4 ]7 }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& [& |- P* v( ?/ W/ E7 v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% r/ i/ U K, _* J0 a│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) j. }' g* L' {1 W, B
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 l; s0 I2 r* l+ B3 e! e+ }│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 M3 D& ?* Y* Y$ @- V1 ?$ a, X: F
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% W0 y8 \) \7 G) D" u
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' K5 @# d* i) B+ l4 W/ w& O5 q* r│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 P# L+ O, c8 J# h5 V' o
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ e3 m" `5 n; w5 x$ t│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; \2 V3 ^- f9 m/ g9 t
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 e9 O5 x, D* e; I$ ^' v. Z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( S2 @( Z1 ] g: d+ ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ H; ^ a; Y' T' x2 I* B│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 X( t. T* q. K, J; Z; V6 O│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* b: T9 ^6 C1 N/ b4 U│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! W, Y7 P/ K2 ], q7 T
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 y0 v6 q1 F8 `. r/ V( n6 Y
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- n3 D+ I. h t5 H
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 F/ G1 F$ k9 K1 d9 y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ @- @& r, U {' G3 n1 q9 d
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% e9 ]. t: u4 s' w: o& {4 g8 F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 F( | Y1 b% r3 w! Y1 ?* ^
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! v: W- ?- G5 f- u6 l
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: y1 K; S7 {* [. j0 Q' `│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! b9 t; x9 j$ |
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% K! C9 `$ C3 ?! G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 I9 [1 X! y! k- o( k│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 B: z3 x$ C$ n Z% A
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 y, F9 p% x: ?! s
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 v) D1 y) w8 K4 q4 v2 w- ]└──┴─────┴─┴──┴──┴───┴───────────────┘
! R6 T5 D" x3 w' F- y7 n- u& K
( Z0 i! h6 ~5 ~ l( i) M K
0 e( v' S- k1 h' MGigaChip (蓝版)
+ N( r) b, R7 C: H+ t8 U4 x1 k$ y1 U┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ |; c+ o3 a# ]4 S; \$ R│编号│名称 │MB│攻击│属性│稀有度│说明 │- F9 h8 K0 |9 v$ f% y! T: a8 e
├──┼─────┼─┼──┼──┼───┼───────────────┤ p) V; \ J$ W/ G$ X" b2 S
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 f5 i( E2 \- i6 ~7 z8 n
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 s& w5 Y0 }% f, a4 |; C+ t
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! S5 `- L! m5 G* Y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 k% k$ j. k; H/ Z: c│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ N5 t5 \1 y8 l│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 {: H) K0 }, A│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 S) b2 D! A# f
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ z. g9 z! u" z8 C: f: M
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# v; G2 j& h7 p│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 E, s% b; J* q4 D$ y& t│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, Z" }( m+ h% r) y! W│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 C7 u$ ^6 @, p) S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; F' T4 w6 i+ {) O0 y' T W
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 X+ r) Z0 s* `$ V6 R8 `1 X4 E6 U' h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 S+ ~8 X# u( N5 ]+ W│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% c, j* H+ P" _4 U: \' b0 y9 `
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, c7 T( M( D% z+ h! i7 C9 [: @│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 n! H+ @# {/ J; E
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
( }# _5 W4 _4 _/ V3 _6 C0 m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ R3 _3 k8 q" F: |8 q" ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 S) G+ ?' w; h: j' Y) F7 q6 \5 J3 l5 Q6 R9 i: s: _
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 c2 r% z: E4 C6 T4 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
( M0 i' z- o% L' J* _7 P│编号│名称 │MB│攻击│属性│稀有度│说明 │
& c* I1 G- x! @$ F! F) c├──┼─────┼─┼──┼──┼───┼───────────────┤
1 m) ]$ ^3 J6 j( f" Y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 v$ _0 c, \; y c│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 X0 j: g8 f* b d5 d+ i
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 y7 `7 h' z& k: F" G5 e9 Y9 H ]
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' }" c, Y A! k: J└──┴─────┴─┴──┴──┴───┴───────────────┘ |