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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
0 c* B% ?0 U& h) U' [+ O■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ h8 A* x/ y0 ?4 p■● ■  NintendoWorld    站友xliz原创
, A9 x6 ~' G% j1 v! H/ f3 m& D: B■ ●■    http://www.NewWise.com
# ]& h/ y6 K+ r■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) [/ A: H6 J3 _% I2 w- L* t6 a* W4 d* z/ H; X
2 j) c' F1 \1 S% R
           洛克人 EXE 3 Blue 卡片组合% t4 N) C3 G8 G  Y( j/ \

4 {3 o6 k. A) T1 y7 \6 C6 q. y& L7 J4 k% C) A" b& h% D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' F- s* ?- C& i; p2 W3 k" A大家要看日文版的P.A.或详细攻略,点击这里吧!
1 T" ^' M3 i. x: v- p0 J# D# _/ e
====================
1 G" A" ^1 \, l8 O" N希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 L6 |' r2 x1 ?1 S( e
+ c+ N) K; I! \以下内容格式如下:
3 j& H' K8 J( F* M$ T0 W2 {$ m# Z* V2 J1 A
编号    名称; @, c" J( M+ \# s+ e  u" t
说明# F4 T1 R* A" m4 E5 V  L# R
组合方法
7 ~% }% d9 K6 I7 B% k---------------------------------
2 \8 H! l/ r! n$ ~" G% P0 p6 `4 r. ]01    Z-Connon 1
3 @# z* x8 H, R4 f4 MUnlimited Cannon for 5 sec" G+ W3 J/ J8 K/ [4 e' W
Cannon A+B+C
  \% R0 k3 H# T) f/ QCannon B+C+D4 b* g& w" T5 l5 X7 N
Cannon C+D+E
# {0 p6 J) `$ p
/ V# _3 t- {: v$ l$ J3 D02    Z-Connon 23 S( b; A9 F4 r
Unlimited HiCannon for 5 sec
" g% \- o3 U  x4 u0 A% Y( m7 m( iHiCannon H+I+J
) X" X) n3 M. N' E8 K5 iHiCannon I+J+K
" [  v/ a/ F, _HiCannon J+K+L
5 n  {' h: J& @( G( m5 \" ~! i
- m# ?# t$ C4 Q' s! ?1 t03    Z-Connon 31 J# E+ V9 P" l- z! k
Unlimited MegaCannon for 5 sec
/ Y; y5 g- i0 n: c  m* _+ I& CM-Cannon O+P+Q7 f3 V9 g' m6 w) {
M-Cannon P+Q+R$ D- K8 L6 }5 |8 \& G
M-Cannon Q+R+S+ J: X: @1 L* }
+ U  w# [5 X& Q7 V$ A, U. P# {: l
04    Z-Punch; I/ G: E1 ^6 b5 V
Unlimited GutPunch for 5 sec0 Y3 t; N  a2 W+ L# V: k
GutPunch B+C+D
! F" Y& I; B" X7 D2 B+ }GutPunch C+D+E+ J& g; T5 P) N3 @! Y9 o8 y0 s4 Z4 [
GutPunch D+E+F( {% }5 `2 b  v! S2 E

, C3 q4 B) m; w) \$ t6 U, |8 n9 ^05    Z-Strght- M  z4 F( E) L# j8 c; f
Unlimited GutStrgt for 5 sec
' l3 Y( u  f% }  t/ dGutStrgt O+P+Q
+ y, d/ E0 A! @- m$ s6 SGutStrgt P+Q+R
4 N* d( a' m; WGutStrgt Q+R+S
! Q% g2 e  ?1 E& [2 L* p: {: p3 x  q8 l2 @6 c1 y
06    Z-Impact
' G7 z0 O, n' I# O+ l5 {# SUnlimited GutImpct for 5 sec! |2 o( M# g& ?4 J, u9 D: X. z
GutImpact G+H+I
* \7 x6 @5 X+ d# uGutImpact H+I+J5 U2 o# ]0 c4 _5 V
GutImpact J+K+L
1 _" K* d( t9 m& j5 _* R) F4 m! ]4 _4 J5 j$ N, R8 r9 m. H- B) N
07    Z-Varibl
+ {" J; M% N( sUnlimited VarSword for 5 sec
. ^3 X  c2 G/ T* h* g4 V! w: q8 XVarSwrd B+C+D
' N7 v  \$ g* @7 ~VarSwrd C+D+E
7 v; h( k6 j# I3 m- p/ XVarSwrd D+E+F% y7 y# T. s/ W* p

* X8 d( @& |! \2 D08    Z-Yoyo 1
1 m  L% Q* K+ q% Z: K. mUnlimited Yo-Yo for 5 sec
5 x" s, U& [; DYo-Yo1 C+D+E
0 m6 U% Y1 L% ]0 N1 _; u7 vYo-Yo1 D+E+F
2 T: p2 z" N$ [6 _& e6 EYo-Yo1 E+F+G
% U5 A2 \: K( L7 x+ m5 v% b/ W# v  p, U: q& a8 U1 S
09    Z-Yoyo 2# d2 [: y" w. x
Unlimited Yo-Yo2 for 5 sec  D. ?) d4 {+ _% c0 Z
Yo-Yo2 H+I+J
6 p/ g# n4 `  G" d' o  G* PYo-Yo2 I+J+K
6 m. l$ B# f* a  [, MYo-Yo2 J+K+L9 X8 |, y$ \3 r! C; }
# L: V# l/ I3 _: z  l. T2 J
10    Z-Yoyo 38 p2 V; }1 [) K1 Y8 ]* L8 e
Unlimited Yo-Yo3 for 5 sec) ~5 H- m& V/ w6 g1 P$ {" p0 M! z; k
Yo-Yo3 M+N+O& M6 I' g$ J! ^$ x3 D) A
Yo-Yo3 N+O+P% o) A+ f' q+ U
Yo-Yo3 O+P+Q$ f' }7 H+ b6 C& c: a% m, m# P
$ W, b6 d  Q* B& Y$ G
11    Z-Step 11 V' H3 j3 l: _
Unlimited StepSwrd for 5 sec
" L7 Y+ g' H6 C& l: @( gStepSwrd L+M+N- H" K  w7 K; L9 J5 A8 o
StepSwrd M+N+O+ f; W" N! Q% }" `! \
StepSwrd N+O+P
2 F' C* f, k- _5 G& @
) H: R" j$ _- V, M- Q6 Q12    Z-Step 2
: I% }% F$ C) G+ ?& MUnlimited StepCros for 5 sec
. {; [& _$ t( ~6 v, ZStepCros P+Q+R
, C- J) Z0 i& U6 vStepCros Q+R+S
! w# C2 n  r& P- jStepCros R+S+T4 H) K1 O* S- p( x

4 R7 |9 n  ^1 T! w" Y; |13    BubSprd  k- o' l- U0 Z' f# i
Attks w/ spreading bubbles!: o& S# O! d- _3 [  |# ^
Bubbler  C+D+E
6 I) e. g; B% F, s  c8 wBub-V    D+E+F
; h; B/ [) c$ H' ~BublSide E+F+G
. M6 Z2 Z! O" ?7 @Bubbler E + Bub-V E + BublSide E/ b' d! j- k& n, D! S/ o0 O

8 k* `4 j, O4 n/ Z  J& K( F14    HeatSprd
2 g% E8 U6 b6 t, A+ E, b/ A' i6 ZAttks w/ spreading fireball!4 e; G; T0 f/ j
HeatShot H+I+J
; q. g* }  C' J3 k+ K1 EHeat-V   I+J+K5 a- I% x5 w3 b" E: N
HeatSide J+K+L& Z8 m& P% T6 x* L- O) c
HeatShot J + Heat-V J + HeatSide J
2 x2 S5 g! R: b9 D3 N' R
: p$ D2 ~8 v1 C15    H-Burst
' N5 Q+ X) P: b. x2 jCreates a giant explosion; `5 Y6 i9 T5 x6 b8 N" p" T( r5 L: S
Spreader M+N+O
7 ~3 M' m: Z! VSpreader N+O+P
& _0 Y5 Z* q* e  g* M1 KSpreader O+P+Q
  n3 R3 z; o! i' `$ ?$ {$ p# d  y& Y# M/ i" O
16    LifeSwrd5 `5 `- v$ t$ |, t
Swings a huge 2×3 sword!
* C! ~) |. O/ k+ y* {# F3 \Sword E + WideSwrd E + LongSwrd E( B+ [$ ^( D! A/ j( g9 b
Sword L + WideSwrd L + LongSwrd L7 D& R0 Q9 D2 q) m4 ?0 K: L- h' g
Sword Y + WideSwrd Y + LongSwrd Y8 Y4 y# T- j2 J8 p- C5 p
5 @8 \. {0 K5 E# n/ V
17    ElemSwrd
8 h& Q# Z' J* S# ]( w9 ?" kWide swrd contains 4 elemnts: Y" `9 g. p. e3 V  _8 ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ m" I1 W4 z: h
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' F4 X( b8 u5 S1 [: z" ^. S
! V$ a" n9 D- `: _& z1 v2 O
18    EvilCut' v/ P( h  M- r0 P, k( F% D9 L
Step up 2 & make 4 atacks
0 G# E& ^) O* w+ s* {StepSwrd P + HeroSwrd P + StepCros P; P/ S' \( D" A, A
/ ]  o* h' N4 R$ Q/ d
19    HyperRat1 s/ l# J8 k4 G% A+ X4 A. b
A giant Ratton charges!
: A8 c& [; h/ o, ]; J, nRatton1 A + Ratton2 A + Ratton3 A* k5 M4 \( p$ V
Ratton1 C + Ratton2 C + Ratton3 C
3 C/ B1 G! t7 Q" l" W% t" ^5 K- K  nRatton1 F + Ratton2 F + Ratton3 F% O9 R0 i3 j) @9 g
/ k2 o+ `( |2 A9 M5 y
20    TimeBom +4 d8 Y" k; J) n% w) L; {
Sets Time Bomb in enmy area6 F, w: w. v+ E
TimeBomb J+K+L
$ s$ n0 z* O' ]' DTimeBomb K+L+M; b5 n7 |1 s/ F$ m% e
TimeBomb L+M+N
& w6 x+ l8 h4 j. ]& V5 |6 z/ D5 z' M
21    GelRain) y3 b" K* v1 Z  d9 w. F* ]. j
Gel steals squares
& [3 U( v2 p9 y; ?1 \MetaGel1 B+C+D
2 V! @' \: [) cMetaGel2 E+F+G
/ V  z. G4 @" }" M/ j) H* X" cMetaGel3 S+T+U. t7 M/ T$ R& X% |
6 j1 ~/ H# C- C0 t4 j* @
22    EverCrse
" _" |3 U. K+ g- N* O2 ^' mShield chases enemies3 r% _; Q' i% n* h2 T8 O% y
CrsShld1 C + CrsShld2 C + CrsShld3 C
+ n: u; y, I1 y- U5 U9 X9 f; lCrsShld1 L + CrsShld2 L + CrsShld3 L
/ L3 @4 g( M; ^" N7 _
& g1 H* C: c) s; b4 d23    MomQuake
/ r* S7 q( B* P$ ?! l. d: j" N3 ^! \Awakens Mother Earth!
7 S( r; Y4 y4 m9 n4 wRockCube * + RockCube * + GodStone S
6 e: Q  _! v2 b! B
/ S8 C% r2 I( [, t: u/ j6 y4 N' ?: x24    PoisPhar
9 a3 U6 Y1 _% h3 tPharaoh generates poison4 @6 _' J, M6 w# Y, y2 ^/ O
PoisMask A + PoisFace A + Anubis A
2 a6 N  M- i' v* t0 l
' H7 u. g2 s+ U, m6 |8 T25    BodyGrd# E+ a/ P/ R! u9 Z
Bodyguard takes out enemies
4 P' K! f$ K1 xAntiDmg M + AntiNavi M + Muramasa M* y; q4 P" q* S9 O6 }

( y/ D- i3 T  o, t26    500Barr
; m  x- g/ N' b6 u) l; j# u1 EBarrier absorbs 500HP dmg- K* ]! w, }; E" c$ ^: n
Barrier E + Barr100 E + Barr200 E4 b0 L. k! t$ ?
Barrier R + Barr100 R + Barr200 R5 y* F; b4 T" T$ u

) s/ U% j* l1 l4 v27    BigHeart
5 ]8 G' T4 |7 _4 EAttacks, then heals HP!
$ ^  v4 d- p0 y; oHolyPanl R + Recov300 R + Roll R) D! N: [( h5 G) w
HolyPanl R + Recov300 R + RollV2 R
0 d; |6 ?2 P9 s: PHolyPanl R + Recov300 R + RollV3 R: x, ?2 _5 `. C
- K5 J# k/ j" }0 R& t# o" A* p
28    GtsShoot
( b7 Q0 Y/ l0 [% B: t+ @GutsMan throws MegaMan!
  j. ~8 ?' `6 w+ g; yGuard * + DashAtk G + GutsMan G
' `# t$ ^. Y/ e  q; v8 hGuard * + DashAtk G + GutsMan2 G7 R( c$ d4 D/ e" m2 v+ ]
Guard * + DashAtk G + GutsMan3 G( v+ j+ p5 X5 |" l( P+ |9 h, y
Guard * + DashAtk G + GutsMan4 G* k2 w+ w% N9 C9 [) B" n3 o

6 l7 |) ^- Q. _29    DeuxHero
; ?9 k# Z" ?9 @) DMegaMan & ProtoMan team up!
6 _: P8 B7 s# C; k! XCustSwrd B + VarSwrd B + ProtoMan B: L/ |8 x; i/ A1 Y
CustSwrd B + VarSwrd B + ProtoMn2 B& d8 y/ w0 i1 ?
CustSwrd B + VarSwrd B + ProtoMn3 B
' c$ z6 k2 s6 z8 \; `CustSwrd B + VarSwrd B + ProtoMn4 B
2 c& T. ?5 q- T. |6 {$ }  h' Y- y& O, o. y
30    2xHero6 A% o) }/ S" O: U" Y
MegaMan & ProtoMan Dual atk1 m  H" z4 O8 x1 O& D* |1 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 ]6 h0 ?, O, U9 e- z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. u# g" d0 Q0 V- `5 ~% h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: S* C3 `; H' O# D! MSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% x8 G8 W( W8 p' D9 v1 }4 P1 d7 [* M  T" \" Y7 G7 r0 T" b
31    PrixPowr  o, F7 y  n7 l; G! Q8 }- z3 Q+ |& R
3 Navis attack at once!! M- U+ w' f& C) [9 ^
Team1 * + Team2 * + KingMan5 K
* ]  V! v, {* Y4 W% S- Q; FTeam1 * + Team2 * + MistMan5 M
7 C) u; ]1 t. ^Team1 * + Team2 * + BowlMan5 B: q; \) `% l2 ^) P

9 h" Z* [, j& ~2 x( I4 Y32    MstrStyl
7 d6 u0 p/ ^) F5 IMegaMan unleashes his power
+ J: L0 \3 K6 |5 H. }7 @8 F! w7 [Salamndr * + Fountain * + Bolt * + GaiaBlad *
8 h3 C; \: I  C* M. H' w0 P1 k) j  m9 m" d
StdrdChip (Part 1)
, R1 `9 `6 ^" y' U7 H- n┌──┬────┬─┬──┬──┬───┬───────────────┐; K  Y( l( z1 B' z) g
│编号│名称  │MB│攻击│属性│稀有度│说明             │
% W0 {* J2 h% r# a├──┼────┼─┼──┼──┼───┼───────────────┤
- v# v4 u+ L6 F2 ]│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 J* G& H! U( G* v1 O: o- p7 C% Q5 b8 x$ |/ k│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( x. `& i' v0 l( q/ ]7 j│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 S( p: L' j$ M
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! O5 Z; s. E7 i4 N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │4 j( k5 G7 T5 X. y# h3 s
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 H. l% I- O5 F0 [│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ g9 K% f# z  ?% w! w8 n. M│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* g+ d8 _2 {: D% y  r, o1 a│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │4 L& X9 H* Y' I+ d- z, [# u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 b3 M( D, c; T! K! h3 g3 p1 }│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. p9 F/ \5 c& |3 }  R& y
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
, D* R7 M8 M% e$ |2 p2 @. L│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │! _7 ?8 v' @7 P& @- ?+ J: x
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' \5 h8 g8 B& U5 g$ l2 o; _; B
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 M* M1 D% z/ Y8 j# M│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
% f$ h1 r9 P# ]! s2 \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
3 W+ w2 D* O  ~0 k3 B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
; R5 I0 l! r, h! `- q% b8 Z│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' _5 s4 P# T3 b" Q, `# Q- n+ p
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 v" W- [3 o8 g$ n
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 N9 y9 m3 `6 G4 l' W' J+ f
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, ]; z2 Y& A. M: ]$ @0 @7 p
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 C" ]: L& ]# k5 p4 Q" J│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: x$ ^, [/ {! L% V) x│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' U: W- W2 B; W) H8 r9 X/ r│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& u: Z6 q: h1 K0 Y! y  u2 o
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" P1 s: ^( R: B1 F8 O
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ ?3 t# h  p# {* s/ t2 x* W
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- E* d5 _9 X. L( s; w" F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% x2 @. g" {9 d* j$ |* S! T$ n│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 F& G  ~7 }2 _6 I' P) r4 N
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ W% m9 Y% A+ r+ R- e9 _
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' Z0 ]4 R2 v9 ^5 j" h" r1 Y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 u0 ~& N% c) Z1 T' J│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) h; b. B$ p% E, E9 d" `5 Y% |  v  }│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) @3 H) F! }. Y) B" g│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 i3 q  ?; X0 a$ z4 b0 j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. J' Q: ~, ]- N: i6 j
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ b  l  P) Q' e% n8 H
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
: m5 P3 b; b/ S4 s, c│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │5 o! M- D' y& e3 `" I
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" h! Y+ I4 O% f( ]! A+ O5 y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
4 m( D3 W+ P. F' b% o6 a│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" @2 [4 ^" N  i! \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │9 u2 M: d, i! X4 d1 o  A. p0 F. ?9 P
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 [) I% b+ f. f& @7 R│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │. K7 d/ [% y1 d* L1 p
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, n) ]# L  ]/ g8 \7 u0 F. k
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
" @) j; ~2 W9 r' d│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 n  B! p- S  c; {; Q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  Z$ l3 h+ e/ g│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │6 B' B! L9 F4 }7 `, F! Z5 \% q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- H1 X3 Z6 M- x/ b) A6 m/ I, S
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
. o  A4 q: s7 D5 G2 A$ [8 o│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% w. y# |9 l6 I/ }7 S0 N$ f: p│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │& C( t3 z$ N4 x" m( a: Y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │% Y" u% t( h% }. t2 S+ |
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 U8 |' B  u; @+ }& x" \5 b, b+ x│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ e' U3 a% T' P7 b) a
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  u5 h2 W2 J5 a- b: B│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( I- m7 y) f# L; P  R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 k7 b7 F- N* S: V│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ `& L9 k/ L) M, Z+ i: u2 K
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) l+ [" i* J: Q* s; T" E1 E1 M│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │3 _  V+ @8 ^0 e: l; ]
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* N% c- p! d0 X1 ?& P│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ V1 k, z: W  \7 V& J) B' Y3 s│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: Q" q6 m( |6 ~2 N
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" f. y4 a0 G5 ?
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │3 ^  T+ R9 p0 U" q& V. s
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │. A8 V9 H" \+ r7 d
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- G7 n" K8 g5 z  h  C8 |& V- k
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" n, A( Q4 S) `! d# j+ P
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
& h; W, J: V2 d6 Q, g' e│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 j% W9 J  k' M3 i
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │1 J1 V2 ]8 ~) d1 }( P' I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
% R! m' f2 Q) s8 x% U# B│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 u7 ~% E" x0 s
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: G4 R! b8 ^7 t) M
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: c- E& E; k0 ?; V6 j0 F/ K4 p│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ c7 u8 Z/ C/ D3 D
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 `* a! v- E" S+ `# b5 a1 J3 R: i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 V) c% ?3 V+ H5 g
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │8 ]. n; f& h6 ~- F0 _
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ U; c* H& u- f0 E, y7 `│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  n7 h# z0 r1 N/ G( D- E  D│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! `3 o" x- J( `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% ?4 |0 h% r8 x: G
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& P! T5 y  z# I; Q0 c
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │$ ^$ N0 ?/ {* l
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: a7 H3 i2 m, E+ f│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
3 M% ?# V. ~! w$ `( c" [' U: d│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# u" I" ^& n/ ~9 V( P│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 o6 i: P& d* c1 D; W: d  Y0 g1 @
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
$ w7 U7 E+ l# X$ @0 c│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
% [/ d" N, p2 w3 q4 r: Q( h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │/ o* X5 k; }  h' ]
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 ?9 f2 r) ]5 {& P; m│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# L- C' c% S+ H# D6 k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 l; ~) C+ j  N( X2 ~└──┴────┴─┴──┴──┴───┴───────────────┘
- K% o% U. p) F5 _* D
' }4 t5 `( a% f& m* {8 _9 j4 kStdrdChip (Part 2)
4 F0 s9 B- r0 F: \' F┌──┬────┬─┬──┬──┬───┬───────────────┐
/ w0 c+ L* Y3 ^* Z│编号│名称  │MB│攻击│属性│稀有度│说明             │
; W( ^- G% r; w/ d├──┼────┼─┼──┼──┼───┼───────────────┤2 S( Y+ U" _6 Q! Y6 {& _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 U4 G' L  [& ]( B) J) w  H│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 e+ {( ]; _* O" X0 d# e
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) C7 i1 A# f0 P2 a8 G# q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* S8 ^& a& @0 f4 O; l$ F
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ V' B5 `4 [; T9 Q. [  o0 |
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# ^/ t1 G; t8 k4 z$ K0 @8 J) d│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ J! _, w! x% d  M2 _; B; W7 q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( K. W: k" y( j│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
# S6 b2 f5 h; A; l│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' Q  a8 \3 n  K
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 P7 D' c9 K' f# r8 r8 _. w│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 r5 k( ]& r6 Z2 D7 @! M│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( I  }4 p8 s0 e1 Z5 J│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, _) i$ C9 G8 H3 A' p2 ~│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  N& ?3 ?7 C( @& u
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ y& M( b' O( J- Z4 G2 q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │2 ?4 i2 [& e3 c* g  r. H
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. A) E' F) ?- z% g
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( m" W( N# K9 @$ ~+ ~│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 u$ h5 M, d4 Z│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 ^, P4 @. X  m! ?$ Z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ w. U8 G, {3 x  d% W* v+ r  H
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │. V* f1 B8 F- ^  L" a6 h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 n6 o1 T/ ?8 D& M│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 Y2 e4 C& T% @6 h) B
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& c/ W2 G1 Q0 m' R4 v
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) H' U& {- C4 j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 C9 v  |) v+ A4 ~
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │# a! H/ V% O+ A8 i7 d
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 n% b) F3 B, a+ J│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ {/ M# j7 f' @" p: v1 b3 S│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
. Y3 O" X; j! d1 n1 i. C- f│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, Y  s3 e* v' ?- d* u
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 z) b- f+ d& G8 i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ d5 V" F- R! l2 p( l& Q2 s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │1 |# X5 T. {4 ]7 v' ]) `( Y
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │. h2 i9 M$ U5 g% U/ e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ i  [+ _% H) n: s+ s# i9 S7 m
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
9 }3 N$ B! O. f( M5 L$ k& Z2 [% o6 H│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 t% b8 T% n6 n; \
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
; b9 t) L; L, c2 P2 M& h│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! i' W* ~0 m& _% h$ R. V+ ]  O9 [│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) v5 h" \$ y" D( C, Q& Q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
. @* r1 _( g6 {; X. e" f│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 P6 ~* Y+ I' c4 |: s1 P( T9 O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ g" v) x. s+ k6 Q9 W" Q9 P
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 C- f: n0 U+ D( B- @( a$ \! @- }
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ [0 n5 O! v: [
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* Y) Q+ f1 {0 A  g% Z. o
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 [# \9 l: c; B7 E! |
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. @5 D9 Z3 v9 ]) S│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& ^, W) E; x6 x# u0 k6 V│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 x; o: b' g9 m: O6 \  A) p
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% m% E; \1 b: v$ q) _│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# l1 T9 B- K. O│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! f. S, N' w; x│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ V& ]1 T( d) W4 t3 p, d│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* q* @) i. M3 \# W- c5 X. y; j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
  Z; s& p* ^6 y9 {$ z6 {+ G│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 t, C4 v9 K6 J! U+ d
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 t5 s/ O  d9 ?  r│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 A/ s$ Z1 M* d% b
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │+ F" f5 ~  G0 I, i$ p( t/ j
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ Z, O7 o& e0 x  ]) Y8 J* n
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. z! j- x4 x6 }; u5 \│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 ?, F( `& V& c5 v( y( X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" ]- ]. v6 `* \7 M- P; P3 e$ ^5 n/ W' c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 K. }/ N3 V% o! w│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
1 U9 R1 B8 k+ `. n1 D│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 j. M( x. P* X8 X" K. O
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* K* O3 b& s& w- f7 M
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
# S$ T/ O$ [8 z( C" Q. U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ r6 X! L, h9 X4 i: v9 v5 s│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* \" k. i! t8 Y1 S& ~; l& w│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ b+ K: R6 ]4 h. z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │) K: j. ]6 O& o" Z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
( Y" B2 M5 v& q│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, u" T& q! I: M5 I# B9 m
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 L( n* Z( g1 b0 P: W  d
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- h! g7 p; t5 `; j* w, k+ D+ l
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% F, o& M2 X, Q( c6 {! M
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 {$ ?. A# i- ?" q3 C: L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; D3 T+ U  K4 \' p9 o1 |│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 I) u* A% N) ?9 Q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 e6 u1 d$ b  o│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- j/ X! X2 y$ Y1 m) F  t5 t│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 X, R0 J- q1 [: d3 e6 j# ~: j│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 M0 o: X+ @" {2 A; y& F
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 V. T) y% h3 [% f5 X* o
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 [0 ]6 [5 p7 ]- F% S1 j
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ ]" V3 @2 l' N8 N" S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ Y0 Z$ F* M- \- e/ z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │9 K6 B! k! o* R
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 s* F# ?8 M/ _
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 i. c$ y0 C. h2 j9 e; \5 O4 R" [1 @0 B│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ O% I- g0 h! x# ^6 s0 ^7 U5 \│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  _$ z3 {( U& z3 r5 I+ C9 U│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │' o" K' I: m5 W( _
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, Y9 t  y3 w- Y( ?$ G5 ^│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │# R' j5 f& W$ V: Y( M
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │$ A& C6 A. ]8 }0 P& p3 l2 j
└──┴────┴─┴──┴──┴───┴───────────────┘, F0 W$ j$ ~* `! o5 H, f

- S# P. q( K9 s. M% |. e
# D. f& V3 N7 u" d. zMega Chip/ O  L1 [% \- W& K; q- Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" u" u: d% N8 `3 @│编号│名称   │MB│攻击│属性│稀有度│说明             │" T% g: h( v8 ]; w6 F# F
├──┼─────┼─┼──┼──┼───┼───────────────┤
* L- n7 V1 ~  b5 ]│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
# P$ J( Q+ T+ m( E│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% _' V8 O% w2 r+ J
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │2 Q* n% T# Z$ M2 p) j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 u: a. {) u' s" Y) y) \
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- z" o  k2 S$ o- y5 Y8 ~+ X2 G4 m
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# j1 i( q& t. E) o0 f│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
/ x+ b3 L  P( K0 F( a│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 l, Q9 Z; X3 i
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- [# n6 W- X! g2 m" o
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  G4 x# ?5 q, G! h. M  t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 q7 n1 |, g9 Q% Y- i# @
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
; m3 a% i2 ]' e! l# B4 ~4 f  u│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 M. N/ i0 ^7 B' E5 c│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* y! ?' @; K, A! j$ A) M- d; g
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  u+ n2 g2 H" f7 C% z6 A. A│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
; ]" F7 h! y% R│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 {0 E5 n# d. G& z* g  Y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 M) c1 h% |1 o3 o; x
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
* Z6 p( T% E. q( Y  p# K& l│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" G* Z- ?! I% @6 H4 h# z9 J
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- d1 h; p4 Z( W; p  Q
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │* A5 q" C6 u- V! s1 V3 b
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 b& X2 H" C$ h( H1 R* |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
# P) C1 X# D* Y# b- a4 ]1 w: W4 m7 D2 f│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ V: a# g; O3 I  h4 x& H3 v8 _' B
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 x' e2 K- B6 l! [9 M  P│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  N2 Y$ ]2 U$ H: B% J) V│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
0 B* P5 |1 V0 `' E2 n' @2 D7 r│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
& h, S' R. }9 V1 B% a- [) u9 o│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 t' D: f, A: @3 Y: Y8 W3 Z/ Q; C
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │  q' q% ^3 h* o0 v- G* \
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
) b. f; v6 q# [3 }│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
9 `* ^, u; D8 u7 \2 J│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, n5 R  A& u) [3 N9 J  z& w6 Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 B* y  c1 H# x  o6 K
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
1 W: a3 ~) \5 \1 `1 ~8 i9 }│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 y/ h2 r) ?& F% i' i' a  p, a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, L) Z9 O0 d$ r
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
7 t* d+ L( u; q' J( {5 j+ i2 i│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# P! C! S3 C5 O! ~
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) z: F5 G+ X8 R) h) s5 X  V
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 p! @9 A/ ^  k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- x/ J! d- D: D: g7 |  i
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │) u0 E4 ~  l; j& U" L
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │6 y# A0 D- k) q+ P: T3 ^. W
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& w) W# X! W1 e6 l
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
' f( o, l. M3 i; I│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* Q1 S% i) \$ f; t: j
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │0 J& ]  c  R$ r4 B6 U9 l
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 O# s$ W7 T& |# Q! {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 X# h' Q8 M1 ?1 M" `& w! `# ?% K5 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ a+ Q' w) P: m$ ~1 u2 A: }5 C# `/ o; D) e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │' K" _5 t% c7 S6 R( Z: G/ W- E
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
  k: B- o4 {! y: e7 o│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  x8 N6 a' z4 K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
, z5 ?) ~) \/ g# n6 e0 ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: o5 r3 m" }! V. V& R, q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 c" T2 @( E( i$ I+ m) J* \* m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
( M" l2 ^5 f8 J7 N( a/ d│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# c% L7 f1 G2 Z0 w$ v. L" B8 F7 C│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& L% O' E6 L5 ^# ~  z& u1 w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │/ P/ b! n' u0 E' G- B; R9 S% l
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* z/ W' ~7 A5 R' H' b% \0 Z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. c) w; Y1 M% h! `. ]& C' D│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ ^  G- s' ?! t$ |4 ^3 X│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
+ E2 A; }/ F# Q: @│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │3 y# ^2 A; e2 y7 b
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ B  _$ u) I, O: @8 K
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: o3 Y% I9 g* G* t- r3 g│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
  Q% [- Q8 I7 n( q# h│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 @! R- f0 v0 h' r4 F' r  T│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │/ u% H1 s/ ]& ^) R  g0 b5 M7 d
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
# P! M0 N# v9 d/ U. s│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │. q7 c8 L' F$ ~* ~, @
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 l$ W3 W1 D$ t# S# Q0 R; M
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
+ }: k6 l: Y9 T* b9 e│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( ?/ Y1 y' ?% k│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │' A; |/ b# y4 f
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ f8 H  i' y9 Y+ Z7 ]
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 J8 a- y  u$ _% v9 E3 k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 U0 K+ X/ Q' M/ O. c$ S  i; V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │, V6 s6 ^! G  e" L8 T- [( \" R3 @
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! |$ C! l6 y. k+ g│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ C' O, E+ s6 x0 E: r1 \; ?
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
/ E0 g; _" y: H, T+ v! Z3 D└──┴─────┴─┴──┴──┴───┴───────────────┘" ^) O+ W" o, q+ T. F
5 P# g( ?( K+ e( @( I$ g+ G; w) {+ s

! U8 k7 W9 F! ~! KGigaChip (蓝版)
$ ?% o, z! G- [" E$ n! W┌──┬─────┬─┬──┬──┬───┬───────────────┐3 M6 G) n3 B+ b$ B5 y) t: P
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 m- I* f% k2 ~% u
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ Z3 |5 L2 {$ G5 n4 j│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ @/ b" V- r2 _) H
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& v+ M3 d' `0 U: x" R│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
0 ?  A2 {: n$ O│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 z; H$ ~9 K* [) b; v1 J6 O( l! ?
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │6 R5 b( @$ @7 T! k; F: R' y& C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ S0 U4 d/ }5 J2 x6 t6 r2 V6 Q& s; Y│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │5 w4 o0 b/ F# @
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │' L2 E/ R6 E- S8 `3 P
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
1 U, Z9 ~3 O9 I! L│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- d9 A, o4 v; r) P
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
# I5 h, a& D/ n+ h0 D) ^│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- k6 C3 L$ p& S" u" H! _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 P! ~' o* \; G  K
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 P& a( p/ o0 m" ^) v3 S
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 a. ?7 \" q- {" A5 `3 M
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. l. O% x# q6 H8 v3 M: e" P$ ]. P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! W, ^" U* u) u# q7 w│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │& L8 Q7 U. _6 x9 `8 y: Z8 b
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ r% z5 [+ w9 H1 c│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 f1 x$ u1 Y$ F$ R% I# |2 k7 T
└──┴─────┴─┴──┴──┴───┴───────────────┘
. k; G) `/ A7 s) N8 V* ^$ a! V' m0 v, ^
GigaChip (白版)(只列出与蓝版不一样的Chips)
: U. \$ {% A. o7 A+ f  c6 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
! E2 k9 T% h4 L+ q1 @│编号│名称   │MB│攻击│属性│稀有度│说明             │
% i' g. y; f. {3 \) k. Q├──┼─────┼─┼──┼──┼───┼───────────────┤( q2 ^! G* n/ B* e9 ~
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. T! o* Z4 u+ U$ p& u, j│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* R  ^$ P+ Q7 o; s9 P+ z/ S( r( b
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( h, L& y6 Z7 h; g1 Q│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │' A, U' L/ p9 M# I
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( F8 F6 w( X- `0 A6 \Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, [; T4 X% P5 w+ i0 Q' q! g& X% s" x; Q1 P4 v7 q& E1 m! a# s6 q
001002003004005006+ J  |9 p% q( A' _* N+ a
0070080090100110121 n* p* y1 x) g
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 z/ ~& L3 W- p) R8 y) x

4 L; N5 C5 I0 L2 q019020021022023024" w$ p3 X, e0 T. z' K
025026027028029030
2 |6 o( `% ?( H6 S' p# z% R031032033034035036
2 z" K$ W4 u* m0 m9 p7 y/ m
' I+ g: a9 W& \* b[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& {0 E) o2 f6 {* L, J  k' d/ m" S3 a% X- A. d7 u1 \# m  [
037038039040041042* L8 j7 G  z# ?+ H; l
043044045046047048
4 Y% P3 a# l* l0 _) g* S; d: [049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ B2 f4 h& U" X  g+ W: ?0 a

  e" U8 ~/ Q  g055056057058059060" ~* O+ F9 g# s+ G1 z
0610620630640650668 U) [# M3 |0 l% E1 `. g% u" R
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& q5 W9 o3 I2 D
' E! L% S0 Q9 h8 X  D! h. ?7 h5 n( V0730740750760770781 |7 A# b* Y- l4 m
079080081082083084
+ Q: [# W$ ~' B) e- ^' d085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ b5 c! Y1 M% Q+ A  P$ _
7 ]& m- g0 m7 E, V. Q2 S/ X, h091092093094095096* b  ?6 O8 x* g: U6 }$ d
097098099100101102: A, F- u& T/ C7 M! i4 p" ?6 }: a
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 Q/ e7 T: i/ R0 }: W# h
9 S6 c; f4 l0 f
109110111112113114- }# ]# T( ~4 V5 k9 y
1151161171181191209 P: D. S% w# G' P2 j
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, T' w! b2 F8 V; n! H1 V' Z, F2 Y9 b: @8 b5 z; }( u1 e
127128129130131132
. F4 X) M! ~1 I) S133134135136137138$ |8 D. a8 J0 `* ~, Z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) u; ~. ^- H5 f8 L6 s( r6 i! q7 B9 _

# j$ K$ r! n3 ~145146147148149150
  D, H! Z1 }% k* d+ Z2 c4 _# z1511521531541551568 h9 `  q3 ^3 L* z/ o9 t' d
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 m- D0 W1 {# J% d  h3 R3 ], I8 @4 M
5 N& e; l1 D9 B% S/ l8 G  m
163164165166167168' G5 {9 T; ~( `1 v/ n. G5 V
169170171172173174
1 v5 d) y4 |# {  E175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. a* p/ X5 [% [* D3 J3 R

7 \0 j8 a3 f. \. C181182183184185186
1 `. n2 k9 S' \. b1871881891901911924 A8 j7 |7 P. w% ]
193194195196197198* J" D& s- t5 \" Q. `9 r& i
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 v9 l# u  b0 w% I: [7 N
# D8 ?8 p0 L$ {" t, }7 m001002003004005006
1 t1 n3 H9 A' M) p- e6 t; k% t007008009010011012
/ a3 ?1 E, }+ t3 B7 k$ f" K" H013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ B. p4 B- J3 ~% _: k2 x
5 X* q! {, R$ O
019020021022023024
1 F8 q) V  f# z025026027028029030( h" s. ?6 V2 |" a1 e$ Y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' d9 B/ d6 `" z2 _

/ p% D" a# R3 c7 B3 e& K0 R& G037038039040041042
# L7 `/ K2 v: O+ {' F. @; X043044045046047048/ A% o  Q/ x3 b5 v4 }; Y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 C& {9 w0 G; Q1 M- c
: }8 z: r. q- F  j- ~" n/ n055056057058059060# V: Z) T/ f1 V+ f+ v5 i
061062063064065066
4 }/ o( a1 ^8 ?5 M067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 W+ A" X* F7 Q' r. `+ x
% H  g/ @* r7 t/ Y& i2 V, Y073074075076077078* T. D1 N4 V" v% `1 [
0790800810820830843 g& |6 i% r# @& [& v
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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