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■● ■ NintendoWorld 站友xliz原创
& S3 o1 o* Z9 v( S9 i) E3 f/ p■ ●■ http://www.NewWise.com & _& A' A& S" ^3 w3 L: g
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$ @$ |( m: o1 ^, N0 h 洛克人 EXE 3 Blue 卡片组合
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- C) i( \, z* H: X" n* ~: X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. D+ G# V* g/ R9 s/ Y( V
大家要看日文版的P.A.或详细攻略,点击这里吧!2 V: D6 w& l% E" ]3 \, N' b6 ~
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : l: a6 W p# l% s+ E
2 U# ~2 l2 l6 C$ ?' j% j- }! J% k( P以下内容格式如下:4 a O6 ^0 [! {5 A; H+ `
2 a7 @# f- w1 H& X+ ?: ?
编号 名称# _/ ]: i, Q! Z! r- u, {
说明
m1 P6 X0 O! i- `. F5 e' O0 p组合方法
" v: T0 i5 S& Y, F; j7 j& R---------------------------------# V% k4 D5 T: {. [# D, u }( U% g
01 Z-Connon 1
9 z! y# U' X' Q) ]Unlimited Cannon for 5 sec! K; T& {, Z" t
Cannon A+B+C
3 l( z+ N8 O- W+ R% ~: @0 ]Cannon B+C+D
" W4 A) h2 {3 z7 CCannon C+D+E
9 C$ R# I3 R9 E# U3 \2 P' y6 d& m8 F' B% q& {6 b: S
02 Z-Connon 27 h* s) U* y$ C7 p2 Q, `
Unlimited HiCannon for 5 sec
. L4 u7 C3 K6 d/ D. K& h# LHiCannon H+I+J
: N* v/ p* o3 K3 z* vHiCannon I+J+K
% Z4 ?9 ~+ m% k }! D h6 ]HiCannon J+K+L
# C0 E* q7 D: a6 Z/ S9 Z N: ~$ s9 _5 d3 L% q! p
03 Z-Connon 38 [. k( c* Y( t6 z* R- Y0 E. w
Unlimited MegaCannon for 5 sec
6 I" l* t" S- L% @! [* ~M-Cannon O+P+Q$ K4 v+ c6 p" k# @8 ~1 n6 z
M-Cannon P+Q+R
- G: g- k1 z7 z8 R7 A: sM-Cannon Q+R+S" t4 I! r5 B" }6 Q; ~5 b6 [
! Q/ a5 R _# e8 B
04 Z-Punch
9 g: R% | s& Q; Z6 M4 gUnlimited GutPunch for 5 sec
( ^& V# [0 ]% DGutPunch B+C+D' H; t! |. B% D0 h! L! E
GutPunch C+D+E3 V8 b* L q2 }, H& p
GutPunch D+E+F
o8 m0 B. n3 i* `" c( l9 `: `; Q6 M. e+ B" g2 L$ A, R
05 Z-Strght* _5 H3 X+ _& K" t9 j
Unlimited GutStrgt for 5 sec
5 Q7 V) y4 \$ F- pGutStrgt O+P+Q
; s* c+ _! l& c( lGutStrgt P+Q+R
3 U" W. c! w- K" F, h2 eGutStrgt Q+R+S
5 T. [7 s6 o9 N" M2 Y1 r' U1 d" B/ m" P9 U7 D5 d, }
06 Z-Impact
% w) \+ l" Y* {Unlimited GutImpct for 5 sec" y" Z: A" D5 g. M
GutImpact G+H+I2 H$ K0 `( J m& w7 y
GutImpact H+I+J
6 z A* x g# L; ^- B( k7 Z( e7 _/ j% y4 UGutImpact J+K+L
% k' |/ x& g d
7 r* ^$ H R9 [# I* K4 G07 Z-Varibl
$ p4 }" N m o( c2 k( y( ZUnlimited VarSword for 5 sec
" F3 e- M! M' O* \; L/ {VarSwrd B+C+D7 _' O9 W6 j* ], L; P
VarSwrd C+D+E
$ _9 K9 {" L! MVarSwrd D+E+F
% o" T; N# v" b) [- J% X7 u/ I/ `6 x) Z
9 J' `1 _# [: ]9 n5 ^4 @08 Z-Yoyo 14 p+ s) v" F4 ]; K I
Unlimited Yo-Yo for 5 sec# l+ B5 ~" w% L$ ~# c* b
Yo-Yo1 C+D+E9 N5 w6 A3 ?; N5 V4 x
Yo-Yo1 D+E+F6 ]8 D' {0 K T8 H8 @' L& d
Yo-Yo1 E+F+G; O: n# J- L) x# f: t6 ~" O- h$ ^
! g0 n0 @# j+ n0 W1 y+ x, r1 q
09 Z-Yoyo 2
' t; t' G$ G8 Y6 e# \7 cUnlimited Yo-Yo2 for 5 sec
& G7 Q' R# f* w3 VYo-Yo2 H+I+J" q, ~4 R9 w# H, ]7 a/ I
Yo-Yo2 I+J+K0 v7 Z4 ^! Q$ P$ ]7 E7 l
Yo-Yo2 J+K+L! r/ S: \! H F' C; i' U
; a) p% u# d0 V+ W6 l/ O. a10 Z-Yoyo 3
9 n$ L% B% k( f+ b% [" _% UUnlimited Yo-Yo3 for 5 sec' s! T O( s0 A+ G% W
Yo-Yo3 M+N+O; ]; E4 D1 S/ @9 g6 @7 w0 E# Q
Yo-Yo3 N+O+P
( O4 a3 i- w. X0 a5 D9 q' Y tYo-Yo3 O+P+Q
* r5 `" ]2 O: `! L) U! |' [% G
# E% l: v- Z$ M p# t11 Z-Step 1* d0 R5 W7 Z+ V' K8 @0 O
Unlimited StepSwrd for 5 sec6 C5 l6 u, q% i% v
StepSwrd L+M+N
3 y3 [7 z Y& b2 [( t8 k1 MStepSwrd M+N+O
, ]+ v3 {& \/ O/ k& i: Q+ j! p) G. D5 dStepSwrd N+O+P, q& e$ U4 B# r; g1 P# F; v
0 L& P0 L, s; n. T: g7 U
12 Z-Step 2" ~6 L# F0 D; H% T y) Z
Unlimited StepCros for 5 sec
" V( r* z9 ~( f7 O& d: UStepCros P+Q+R
4 }5 Z: b6 S, [9 lStepCros Q+R+S
' D- h0 Q) K: g7 g" N* A% E5 RStepCros R+S+T
2 t3 a" }& _) x# p0 S
. |6 h: [0 @; ^) L; @# H! F. @13 BubSprd, R6 b) C6 J. e# k
Attks w/ spreading bubbles!
X' `' [1 ~0 EBubbler C+D+E
* V5 J1 w) P% W& p5 K6 H9 ABub-V D+E+F
, r& x8 O5 h; R" m/ jBublSide E+F+G
: N; v7 g, e+ K" nBubbler E + Bub-V E + BublSide E' e1 \; s$ c6 J: V- O
" l$ [8 z' |$ a6 r. }8 L
14 HeatSprd
7 T. b( A0 a& l. U9 FAttks w/ spreading fireball!2 C' ]2 m' a2 q. r" ]0 U" B5 \& Q
HeatShot H+I+J+ X* l, N# Y2 W, G0 ~ n: n
Heat-V I+J+K
; ~, Y# s" w+ y' A/ N# {, xHeatSide J+K+L: @# e: H4 p5 `5 a; y
HeatShot J + Heat-V J + HeatSide J$ |7 j- H! G% @
! `* q: m9 Q; s. @6 ]
15 H-Burst; p0 o- n" }" J. o6 O9 J: J; ?
Creates a giant explosion! b& U( E: j0 q( W- C" s: H
Spreader M+N+O! P) C4 t Y$ B- ]9 b' b
Spreader N+O+P
: n( \) ]+ u! n* n7 g2 H3 tSpreader O+P+Q
) D) x* j- S' L$ q" ^# D9 F7 }
$ i- S% U% p( K- n! K16 LifeSwrd
( R7 d8 M/ U) N7 `. TSwings a huge 2×3 sword!& q/ { X J- `* h
Sword E + WideSwrd E + LongSwrd E
- }0 r- W$ d, z8 f* @; e2 b$ _' USword L + WideSwrd L + LongSwrd L2 o6 c7 I4 v- w* ?0 A8 s; ~; C0 C
Sword Y + WideSwrd Y + LongSwrd Y
( Q3 p8 N& C' E7 v8 h( w0 b6 P4 s8 ?. y' O$ u, C
17 ElemSwrd1 o& V5 X) R$ y
Wide swrd contains 4 elemnts
" u1 v; t/ b! f1 \; T9 rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& E; q; ^8 L0 g* eFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
1 P) _/ Y4 F6 Z$ a! ?3 @$ V0 ]Step up 2 & make 4 atacks
" m, p$ v# H' NStepSwrd P + HeroSwrd P + StepCros P7 I! }# s: ^( V# o$ C
5 I6 p- N2 U9 j) N19 HyperRat
+ S6 o% X4 C7 ^A giant Ratton charges!
0 o) o0 \& K" L% E' y9 rRatton1 A + Ratton2 A + Ratton3 A' M5 b' U9 B6 |/ Q# J
Ratton1 C + Ratton2 C + Ratton3 C: V# y& w9 Y8 G" F
Ratton1 F + Ratton2 F + Ratton3 F
2 F4 L, @4 t. C
$ U* r1 X, S5 D' N; B |& X20 TimeBom +, G n6 |* V. ^/ [) _) {% [8 I, C$ H
Sets Time Bomb in enmy area
5 q8 V/ H R7 g; e' s5 x1 |TimeBomb J+K+L# J% }9 Y" B& V" \1 a. L5 B
TimeBomb K+L+M3 X; E. d. U5 h% W, o) i" Z
TimeBomb L+M+N
% M$ L) r$ l2 d$ r
% f" E9 M. |$ l4 r21 GelRain
: Z# s; M7 [" a2 TGel steals squares
+ W4 R) e- \" T* f. n3 WMetaGel1 B+C+D
T( L) X4 p8 Q- W0 `: wMetaGel2 E+F+G8 G& s5 |. ]* z
MetaGel3 S+T+U' t n' \" [, D1 E- H; O
, c1 L' S1 N; I8 a22 EverCrse
! _: L* g1 b% ~Shield chases enemies
3 T$ s! R2 X0 dCrsShld1 C + CrsShld2 C + CrsShld3 C; W+ J; ]8 U) x, a# h# ]
CrsShld1 L + CrsShld2 L + CrsShld3 L
k) C/ N, [1 D, V' q; y' `* P- S( l7 {1 t" g
23 MomQuake, {+ J# T& O- p) _+ W4 O+ c
Awakens Mother Earth!' b% s3 |4 @$ j8 K- }) M
RockCube * + RockCube * + GodStone S H( O- ?- `8 ]
8 a# Q2 E8 N( a; p: u# Z* v& z
24 PoisPhar! n5 N, ~. K* v# i' `$ m; u
Pharaoh generates poison
. u6 f/ l. ?( G0 fPoisMask A + PoisFace A + Anubis A* a) X2 O# o4 P4 Q# l% n- P
5 s, ~/ [4 t( B& J8 ]
25 BodyGrd
1 H6 r, ?) V9 r0 gBodyguard takes out enemies
1 R A b% k7 s) vAntiDmg M + AntiNavi M + Muramasa M
* t. |' Z4 R* X/ p) m0 V; n
4 ?, |8 Q2 k" `7 i$ a! D9 N6 u' F26 500Barr+ Y5 U. E7 f, A( F9 k9 }! q
Barrier absorbs 500HP dmg7 Z. I; u( \8 J' Q" D4 K; N) B( l
Barrier E + Barr100 E + Barr200 E9 \. c3 z+ q- \+ Y: |. m2 ]
Barrier R + Barr100 R + Barr200 R
% C7 {3 ]! a. i& c" e) n+ M# ?. s& i- g
27 BigHeart* ]7 }$ I9 F2 S
Attacks, then heals HP!$ m* V* b! J. a& S
HolyPanl R + Recov300 R + Roll R
+ q, k2 {9 x" F+ }$ [+ XHolyPanl R + Recov300 R + RollV2 R
n" n7 T6 Q9 K. }, F0 `' _HolyPanl R + Recov300 R + RollV3 R
% K$ Q& K5 _/ ?3 [6 \8 J# ]% F5 x
$ E$ w- C& X X ~4 N/ R( W: |28 GtsShoot
. h( w3 f: n d6 |0 p$ |GutsMan throws MegaMan!$ F3 m; l6 j) K+ W% L$ k7 X* j
Guard * + DashAtk G + GutsMan G( ~% Z8 e6 ^# L5 x" ~- a7 Z
Guard * + DashAtk G + GutsMan2 G+ f& V2 u( x2 w; F) Y5 [; i7 A6 b
Guard * + DashAtk G + GutsMan3 G
' N8 M4 Q5 b: w, C. ?! k. e2 LGuard * + DashAtk G + GutsMan4 G. ]- t/ _6 T( \& \ J; I
6 ]) v+ e. N: }! w# W2 I" b
29 DeuxHero/ g; N; f- { [1 a3 l' `
MegaMan & ProtoMan team up!
7 O0 L) w# ]( C0 x+ |CustSwrd B + VarSwrd B + ProtoMan B
; x" r1 E9 I$ U! p9 Y7 h6 j' N. sCustSwrd B + VarSwrd B + ProtoMn2 B
9 K7 X1 y% R! z, x, |3 B4 nCustSwrd B + VarSwrd B + ProtoMn3 B
; k ?0 x% ?* n; yCustSwrd B + VarSwrd B + ProtoMn4 B) V! [$ i- e" d3 n: q1 g
( H7 Z8 w5 g, g3 Q( b3 d2 \) \
30 2xHero+ b: V0 A" x+ ]0 \3 |: a. n) e
MegaMan & ProtoMan Dual atk
1 E% |5 b* C( [5 ~9 ]7 ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B- V) f8 f) y. o% K7 a7 a) x0 p8 s1 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- q( @! N3 b$ j# E$ N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, k0 P, a. `8 g0 G5 T2 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 i z9 w- A3 P% \! X1 R9 p* Z
* @& ?/ G/ T( G0 p+ \
31 PrixPowr* K( [+ r7 g! t5 l0 G, F
3 Navis attack at once!
3 o# i4 V& U# E( X- Z3 oTeam1 * + Team2 * + KingMan5 K
8 D/ i0 m- v9 \/ r4 O* xTeam1 * + Team2 * + MistMan5 M
$ d2 h) J/ W# C! `Team1 * + Team2 * + BowlMan5 B
$ r5 l8 d$ C+ n3 E8 j- I" b0 R) M; L9 Y! C* u: l' C
32 MstrStyl
' ~! c0 ?$ B) F. a8 pMegaMan unleashes his power8 f# o) `* M$ g: H" J- M( z' M
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# F1 @3 R; V- |
5 E0 B; p7 G1 i5 R `0 mStdrdChip (Part 1)! e$ V* ^5 v- r8 D* j- V- t4 z
┌──┬────┬─┬──┬──┬───┬───────────────┐2 I7 k/ O: u1 u9 H8 }% e& D
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 m! P! d$ }, b' I. S
├──┼────┼─┼──┼──┼───┼───────────────┤
, Q$ V' K! O4 w- B│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: A$ G1 h) B$ A, L4 x' t
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │- {! t4 C4 R- C0 A8 `
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% M, m. q$ D6 R6 M) Z
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 G" \1 x7 l! Y3 J9 F. L
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 V- [, j0 b+ n a% ?5 x$ @* Z- i│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
. C" s6 w1 }7 G. g│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │" V t+ s( R, y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) d" M2 Y4 A5 j5 ^. ^: _! m
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 V) h! x& z, S* }% S I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 K$ U( K% x4 X' @, `, V9 B+ O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 I: C" C% v- u│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, D( y5 d. y9 Q" C+ l6 _
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% m4 q1 D6 k; F! }
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( A( o2 J3 a+ `& b; W│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 k( J& P, x$ q/ _
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ Y: Z0 I3 T% s! N3 k% K( x│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( V' P0 o9 d9 J0 X- ~
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ V) }; I5 _& B0 t2 E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' @7 W; U# a z, t- e│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ N' z6 E0 \6 k. l│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │$ U/ N+ K e0 W) _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% W/ \3 I3 f: T, C) q9 }, B│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# a7 `: L* H6 Y) T+ b* b% \│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │$ {+ x( q) M- q9 a% m" R3 V
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 z2 X9 h, A6 v; j8 x│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
u6 F, ^* s7 U- u│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ n8 P' L2 q/ @' n, E$ ?1 K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" X- X$ A \' T- \3 i
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 E3 D3 ?. O; P, ?* t" l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
$ P5 R/ j/ X+ H# r. Z/ J│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 v A3 u' ?: n! ^* S" m1 D- S `
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
& c, j- S: W. A6 l' p- B% C4 H│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- U$ P( `+ J& L/ I
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 m3 [) I' u* T+ A; J' l* U
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( H$ E1 J J& X& Y+ L9 H
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, | F# _ y8 u% V; K# ]
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
% g c2 O( a( Z# C* R' w│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │; Q* N0 ~& \ K
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( r1 h% x% A0 h, A; [3 L
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ M6 P8 F# G: S# S│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ n' X8 a- N) g+ P│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: ^! N" r9 ]5 C, v│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' [) w/ j/ Q0 _9 s3 }3 a9 Q' Q
│44 │ShockWav│10│60 │ │* │Shock through enemies │# Q/ L4 p' x8 Y0 d. H3 o
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! q7 ] A/ G$ o9 O* f│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- e* ^, |/ C- Y( ^5 Z│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 k$ Z7 O$ U2 D9 M7 Z1 E7 X
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 D6 E( ], L3 E+ W2 a
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │% S; ?2 }9 o: _- |& S
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! N$ U! h6 B$ Q* v0 T│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 v3 a. S& o1 K+ S9 I# |. _6 h
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │2 Y w- ^ N/ ?8 Q% t! b- A& G
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% M1 a( K2 |! G; V! }8 L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │7 P) O6 \, c, ]% w c; _1 |
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
: }6 r' h3 M% \) [% {6 [│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: }0 |. h. ?% m1 T$ C! ]
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' r0 y% Y- w6 Z# c% }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ a' K, p7 t. h/ Q7 f7 J
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& ]/ D( f7 ~$ h4 b8 n
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 A" d4 `# f+ O5 k( Y8 i/ ?3 d4 w
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │2 I6 M! t& H$ D8 o0 I
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ Y& L# G3 f' ~# y i4 r
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 y( @0 b1 A/ w) l0 a( A
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 F. F" X3 W R# p/ r1 e8 W1 v3 }│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 T0 L0 ^9 M# L' g p i
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 q4 I0 u4 o% |+ K8 v7 ^" ~│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! q8 @! k" N; ?3 l
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 z) t; ]" m7 g! E* e( w7 |6 P
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) j& D: t' {% n9 R
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 N8 s/ N" n3 h, I2 P+ S Q% [- V
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 a% B4 ^# h( J. X1 @7 u& }│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- L3 q" q9 \6 | S, Y+ E3 K
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! [" A4 U$ y+ K/ O0 E│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
+ W$ N/ G* ]6 C7 A+ K. D0 t│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ z; B" x. N1 R% |0 y0 A
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 N' _4 D( f6 a, {+ h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: R' Z" ]5 ^; V! f4 R
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; J: \4 F4 o W1 K
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% D. D* Q3 h4 d8 C2 [│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* ?/ `: |- W+ l0 }( x# I/ r
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 S! y& D- m8 Y3 ?% g
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 S' w+ r: L% h3 D: h
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, w" y* {8 R) }│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: c Y5 S. ?) X3 @. k│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ y2 W. ] _( k# z
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) t0 t4 O3 b* x) f. [│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 U7 ?! L# \: p# S) t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' O2 ]3 I/ ~( `/ L8 {│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ m" J; E! R m2 U& x8 s
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' C4 U4 U* H V! ]7 F7 b│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 x3 O$ T& ~2 d" L9 ~3 [7 \
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 M- G/ ?& Y D' _- |* O
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 n" @/ |( F* ]) h: q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' M; O' b2 W/ V$ A$ {8 R│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ q( `, O1 E4 U, R│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" |2 w8 _$ E* p
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 h: C8 r/ D' E+ R% ?
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! E: @+ Z* Q& \/ o/ c4 [$ z
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; L8 M4 L2 v6 Q( _6 P5 L. U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 O6 C: A( [. q1 ^- F└──┴────┴─┴──┴──┴───┴───────────────┘0 _3 | A" b$ q- D, }
) k, s5 ~1 [7 k$ N }
StdrdChip (Part 2)
+ y/ D$ V C9 Y( t$ s* P; \┌──┬────┬─┬──┬──┬───┬───────────────┐8 }6 U5 t6 g6 }* ~- q3 @& X
│编号│名称 │MB│攻击│属性│稀有度│说明 │- ?2 y0 u( |; f; E& J* i0 M
├──┼────┼─┼──┼──┼───┼───────────────┤+ n( N' k; |* u& _9 B. w, v) m5 y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ v% I, p8 C& ]/ T5 V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 k) @. Q9 Y' {- y9 }7 Z% @
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) A* S4 ~" [# x1 d* ~- S6 S
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' h& a( J5 q% U$ E+ e│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
0 m6 L& D4 K) v; n/ L K% t% H│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
?, M1 D7 I- u" P+ q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% j/ D2 z" ~& ]. V9 _% H│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ i9 Q) X( D5 E. s/ j
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 Y1 {2 m' \! o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" k- u4 p$ n/ H1 \. |6 v│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │! ?% [ v3 X% V5 c, L
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
H$ ]) C; f- A& f) ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' j* W+ z3 f# w5 x
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 U7 d5 |- m2 c. M+ e7 T1 B│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! q6 N9 ~5 C' ]1 V, w│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │' \; T, O0 s9 {$ i& ]
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
1 t" I I' e7 L9 j& q8 A0 K│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 L/ E \( p) ?& d6 j
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, X$ X0 a, m6 ]
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 L0 H$ n s7 s2 Q' A
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( A" q: }0 e- n- U
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- u$ N. Z" W# d1 T7 x+ s: f) n│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 x/ @" J; N! ]' a+ E
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 O9 c$ h' u* r4 r6 p) r/ F6 y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 m& Y% @+ f0 m
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 @* t) o; [( M; B# e" Q' \# K: k
│126 │Rook │30│ │ │*** │Protects you from attacks │* ^5 q# U- q2 D/ R* h7 g. O
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& c. v- o. h E& a8 ?
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
J" Q e5 L2 V│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 ~; k2 }! c2 D: a6 v5 J7 x│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" J4 ~4 N* s: i& L' c. f
│131 │Lance │46│130 │Wood│*** │Lances through back line │
* Z; l& g9 ~$ i3 H4 u* }, V│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- _. |( `" \) u2 {' W& k
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 z- C) F8 z) C; u
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" |, b i3 k6 z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ E% O m: B1 L7 M$ B. A9 X│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 X ` T4 G$ z! h6 T) C│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 ~8 c$ V5 |% \' |: Q9 ]+ d* g; o3 ]│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* h5 p, q, V, X8 g5 ]7 y& D: f( `) ~│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 l8 H# Q6 e( ?% _ R5 f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 z, {& S# E. E3 f" k$ b& x
│141 │Prism │60│ │ │*** │Prism fires randomly │! a7 ~8 |- H7 f% q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 w. ^0 p; S7 I |; k* r% y1 O
│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ q8 r: u& o8 Y% k
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. l# M3 v) x% r R# H* A. T* ^│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. t7 m: q, J" F9 B( h
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
I1 Y! T5 V; x│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" {& T( K9 b7 l) s│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ t( B; s' p8 P e. I: q# D7 }│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ ]; y, j) b( \* C1 `# m│150 │Recov80 │20│ │ │** │Recovers 80HP │
* [0 A7 k# M/ |9 v. b│151 │Recov120│35│ │ │*** │Recovers 120HP │: W4 Z5 T7 w1 ` L1 ~
│152 │Recov150│50│ │ │*** │Recovers 150HP │
- Q4 Z3 E! p6 e% @! K, H. X) Z$ t│153 │Recov200│65│ │ │**** │Recovers 200HP │- x w3 E! ~1 l6 f h
│154 │Recov300│80│ │ │**** │Recovers 300HP │
8 o) S" e2 K1 l│155 │Repair │8 │ │ │* │Fix your area's panels │, U+ U- u: Y1 f- x7 k6 H1 l
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' @5 g5 f' y! b) p2 ?/ [) A4 ~
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) o/ P5 b5 @+ m) P1 i│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" ]5 V- B7 Q$ P6 o9 W: J; ?│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% [! J7 S: L" l9 m
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │, N8 y X' V4 U. V; M& \+ q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( J. i" h/ u; ?$ a
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 o- _9 a& x+ C8 f4 U' v│163 │Invis │11│ │ │*** │Invisible for a while │
! T, b% [4 g$ E& X; e│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 W7 J6 U7 i' P( ]! r│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │, ~8 z* j" ^3 o% G$ i9 Y- J
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 l1 t3 b" d, `- v& ?│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. G9 V& Q' @2 q0 ?: c5 \4 i│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
`+ u; h, _0 w' y7 W│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, k' b" U: l; o5 Z/ S& a
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% r( [: K: e9 p2 a
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │4 b& r: h, b4 J8 I2 k- v1 S
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! K, ]! O7 F7 H1 U
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 u b- Z) [* e. a3 J; m, i│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( G }" ]3 {3 ?: p; Q/ U+ e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ R7 C- x$ s, c% N0 f, F) M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 g; [: d8 H3 r4 `! k5 _( }9 i
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' u( d! M) c; j- Z; l, o) d; n
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 a) y2 F0 t& g7 ?' t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 J1 _$ L$ B3 o$ D# U
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% \$ p/ w6 }( k W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' M0 ~$ S2 L: e6 i5 x/ k/ h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" m A! g- v5 ^$ R8 o- L
│183 │Hole │55│ │ │**** │Open hole to dark world │
, c& i" ^" R l│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* s3 V) b0 L* c, g) n; T
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! H- n' L; q# ?. a& Y `│186 │IceStage│20│ │ │*** │Changes all panls to ice │
J% w; ?- w9 J+ `) U7 z( D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: i3 I9 Z; N" z0 G0 S│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 j% K7 X6 R M/ Q) ?/ A. k│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( V# o: r, j1 q( X+ u3 E e│190 │Snctuary│54│ │ │**** │Change own panls to holy │" ?4 d# |1 W. v8 V6 y
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ X0 k4 j0 |9 a# O, E
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
0 G4 S u4 c9 M0 { v│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │3 ~' H* | }& k; z7 j2 I. [
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 _% N' A" ?7 r0 @3 _
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │" R* D6 r! w3 T( D, \- E; R- R
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) \. P9 j J% E. J. X4 y k% W│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 L0 H0 i8 p) J) v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' \ d7 Z$ p5 H2 t│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 I+ m% ?, `0 Y& F1 s2 I
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, g& u* b! Q$ d└──┴────┴─┴──┴──┴───┴───────────────┘
9 v( ]: U& h9 z+ h
. x6 m* j* K/ f- r9 Q( @( L) {: b [, I) E
Mega Chip
/ D2 B5 `: E3 e┌──┬─────┬─┬──┬──┬───┬───────────────┐- Q; V! v' a" A, [$ r7 w* s
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 e: p& `# W7 q4 t
├──┼─────┼─┼──┼──┼───┼───────────────┤
. g. M6 P8 X) _$ e4 v│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 S) ?5 U. x4 F( A│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 \; E- N" ?2 H* ?5 L1 ?
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# e9 K" O: d5 f5 z* d& Z! n
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ o! S- o8 @, D8 M" d
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- D5 \5 Q3 p# ~& h! R" @& {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( |5 s2 J% d+ Y- H
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( j0 Y# Q+ s. @0 ?. }' \% s│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 Z! v: h5 Y0 Z4 i
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( h" _( p" O& x; D│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) |# S6 e& C W3 F* z/ F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 W% |" w/ z8 x! L│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! I: A0 q# G7 x Y s n% Q
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( h7 H8 U8 r" H1 u0 T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" I: Q+ x( {; b
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 X) d o. x0 i7 B% u
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' N7 }$ }/ y4 u8 V% \# x: A1 q│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, q' A6 }& c+ M8 P& O│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 ?. a1 @1 y6 K; q- h0 Q4 k│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 D$ N- `: |9 k2 t( x0 a' E
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
# s/ c& _! j. {( E8 N9 n$ l│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 b8 @ Q1 f$ @" [
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
9 p! h1 |$ r# N& I' @% H│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 V; _; [; N9 F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, G% i4 L4 ]6 o" `
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │- }1 H" e( Z+ J' Q% X( r5 L
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 L% M7 ?6 X# X: Y7 |+ E$ h│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 @4 q$ M+ `. ~1 F) r│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! K" m8 p* V+ a- t) [# T6 x2 Q. L│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │6 k* u4 f% B7 V, w% C
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 a: h# ~9 S5 i4 n
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
% l" @. S+ n! V0 x5 j│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ l" d" w8 y1 b% f0 A! E& Q( f4 l│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │4 j* @1 w2 o% d% ?9 d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 m( w& L/ U& z6 a1 @9 M
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 ~8 t8 D# G! w, [8 s/ L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- v7 k$ `, x- n2 j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& z5 l+ ~, z6 ^. U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 [0 O/ A- @, E/ ^; Q
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ L/ h# ]6 v) B! b│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' l$ {) ~8 `9 u' \│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ G# [" a* n' M `4 e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ T* D" T6 g4 ]0 Y3 Q2 b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( e' @9 t$ M7 T6 {' ~1 f│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% H4 W! |( F% _; q, x: a' R+ z& O) s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │" k" s1 |% u$ d* v% S* q S& Z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) J R @) {/ S! ^│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% C) s6 }' N: J
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 q' x( J) d/ W+ |* n% \1 |. z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 l& J$ \/ U+ J; f│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 N+ I) s# ^3 W8 u' E9 j
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% P a) g& d% e: z' P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' t! Q# `. p- W3 }# Q- |) a. U/ x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │& a: H) b! M$ m- y% Z$ e
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* l" P2 k6 [' B" v% G- S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; M+ v& A6 R% Q- x/ k$ Z9 c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 N* E* G9 j5 g( Q2 G' [
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! Z5 Z5 r2 E. a( D- `│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 e* J+ u1 I$ E9 H: V$ r; t
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 b/ u. [" g0 f- f, A* N│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 c" l# k3 @% Q" c* Z7 X8 T│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( R- Q' X1 |1 D8 B" a& U│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
$ p( F# Q- G5 l4 L+ F│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) M( c y7 q( ^( S│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% x. N7 J* A6 W ~( r' q8 U$ w2 x+ D/ _
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ C# `/ T7 P" C& n│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │* d1 }/ x* I A3 F1 s
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# e0 U$ ?5 O, G: k0 }( d│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │- O# {! A$ U0 ^1 B; s: p; y. t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- [. ~4 N% U# R9 l$ K2 J
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
$ ]; B1 j f' I│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" P+ C% c2 T5 {* g) j( I: m- O T/ I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 [' K+ v) A. J& I4 X6 `2 e│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 Z# q3 i6 N: X" I1 i4 \1 {│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
! S' W" a6 ` b+ n; U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 v4 @1 w5 p4 ^2 J
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" F- |1 p: V3 ?: W4 x# X% r, g7 q# p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) F( V6 [7 G# q$ u$ L
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ W6 t/ }- ~' o! a( l2 r" q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │* O6 y; Q) I/ b1 s( K4 w
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" b/ A( @. w! f+ ~0 ?1 j
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 s S2 R# o2 K0 [│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │* s3 V0 y1 ?4 Y1 G
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ Y9 x2 O$ v0 d│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" G. m: Z4 s6 G│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; a& u& J! @1 ]" K$ x g# g8 }9 l└──┴─────┴─┴──┴──┴───┴───────────────┘
5 k! [" P. d4 H; \! T1 i3 l# [' c5 F7 [- Q3 `8 d _. U
% s E, g3 t" W" h5 l! zGigaChip (蓝版)
& L+ T, M) B, n$ [/ Y4 v┌──┬─────┬─┬──┬──┬───┬───────────────┐7 x) w8 R: i/ v. Y g
│编号│名称 │MB│攻击│属性│稀有度│说明 │( T$ q- U, H! Q1 L3 G+ N) b
├──┼─────┼─┼──┼──┼───┼───────────────┤2 T' H% S* l1 ?
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: g- }% r- u6 s# ?3 s/ o│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% v+ P. c8 h$ m& k9 ]7 J+ B│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 @7 }' N& C" Z& {( @
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 M% p0 T9 e4 A& g: R" z7 C) M, a
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; c; X7 ~. R. Q) Z# ~) U2 U│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" d) } T, W H. z& m: X, t9 F0 h# x
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ ?# h7 @6 g: T" m6 W& G
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ b. I, @8 Q# E- i: m; M+ C
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! ^# `% ~! d" j5 B! Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ u1 D& h/ H, a! K
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
% o8 i/ m" n5 O- v. y2 t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 ]' v Z7 ]+ G& q# T8 J/ o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 g9 ?4 u* l+ B7 |+ W! u8 d│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& i& n$ D# ^4 I│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ F# _9 B! }! _& v
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. `' H$ @: P5 [9 M│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 w9 E9 h; c$ b9 u# i" A5 a# x
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' E0 i9 Y. x" \( x; v @6 J3 |│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: g J" r: K V│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: ] E% A/ _+ Q7 q2 ^* W└──┴─────┴─┴──┴──┴───┴───────────────┘
I v8 k: L# N4 ]; V: x: u v
7 }# \2 k- Z0 \" h IGigaChip (白版)(只列出与蓝版不一样的Chips)
E& }. F8 C1 _/ A┌──┬─────┬─┬──┬──┬───┬───────────────┐" t0 ]- G/ n; B0 d. h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 ?$ ?9 W6 F# B7 e2 X' v6 B├──┼─────┼─┼──┼──┼───┼───────────────┤$ N- }, I7 b9 o! s& o
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │! Q! ~2 L/ b+ P# Q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │0 z# C& ^6 Q+ y+ v
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- a0 Z% }( a/ v$ k" u2 T5 I│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ f& [2 J0 O9 X1 V
└──┴─────┴─┴──┴──┴───┴───────────────┘ |