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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创; l; l# [5 k- `% N0 k3 Q6 W) T
■ ●■    http://www.NewWise.com ( H1 H; S/ M; q3 W' f/ ?% e
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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* n( M. r7 J6 z/ I- o+ {2 f0 T7 |1 V8 U0 v! R2 M* I4 Z
           洛克人 EXE 3 Blue 卡片组合
% l, \6 V5 B, Y* T: c( w6 }9 k
" Y) F) K& D5 f' v7 ]' C# o' L) N& H5 E1 I9 `1 d2 |7 K
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( s1 P' _8 ?" _. Z, `# z
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================2 n1 Y7 l% R) \. q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 L2 l, Z1 o- P7 M  x0 b$ E" Z6 Y: g" Y
以下内容格式如下:4 ]. t5 u- Y/ X* w: z

6 P6 l: Y( b/ C3 _/ A编号    名称0 m+ v- H: z1 _/ Z' y4 e4 ^% ^4 K' I
说明
. ~# q/ }# [. T/ m$ V" m组合方法
9 Z" R, T# ?* _7 x---------------------------------8 A4 T. z& ~4 I5 h( ~4 Z0 G
01    Z-Connon 1' ]9 j( L( \- a& Z7 w. n2 W
Unlimited Cannon for 5 sec
! i/ h5 O' v' X% I2 _! R# ?# pCannon A+B+C& v9 p; I* \* x+ x
Cannon B+C+D
% d6 i* ?3 U0 K: V/ uCannon C+D+E$ v2 U6 k$ b  U( q! U

7 U6 X* F* ?$ H' m. v02    Z-Connon 2, \0 v7 m/ e9 w; r& g
Unlimited HiCannon for 5 sec! n" V! v' y0 L4 n: e
HiCannon H+I+J
" B5 E4 h; u$ O9 f8 I# l/ _7 EHiCannon I+J+K
4 z& |7 ?! a9 Y  J% R4 aHiCannon J+K+L
& R0 m0 s8 x0 O7 Z/ N6 P  p' F: i( [' ^9 M. `: E* x- Z
03    Z-Connon 3
# B$ V' A' G! yUnlimited MegaCannon for 5 sec
$ g- _; }# {% D3 R' c7 q) lM-Cannon O+P+Q
6 V! F4 h" N% ~% J* TM-Cannon P+Q+R, u# I* ?6 U) O' |& @
M-Cannon Q+R+S" D1 v0 d' {! G* j* G

0 u' k8 D; \. `' u( a% F  I04    Z-Punch
" Z! G* M& c9 P- [1 fUnlimited GutPunch for 5 sec
1 \  ^5 S8 |8 o- L0 G& ^GutPunch B+C+D
2 o1 @* n2 c0 K/ @GutPunch C+D+E
8 X8 |- w6 L5 q0 wGutPunch D+E+F
7 R+ y) P: B; q2 j  e/ O' ~- N9 `% W
05    Z-Strght# ?6 h" ~2 U, H: g9 t$ p
Unlimited GutStrgt for 5 sec
" Q2 S+ O" Z# ?" ^% PGutStrgt O+P+Q' l( }& d6 \; ]/ W5 Q3 z9 a4 N
GutStrgt P+Q+R
" {3 p5 Z& T' ?GutStrgt Q+R+S
) N- ]4 Q- I. A* A
5 Z, u9 }3 a# I  w3 Z! ^0 \% N$ m06    Z-Impact
5 t0 b$ d* G3 a0 ]$ P5 jUnlimited GutImpct for 5 sec$ X* o, v- F9 Z& ~! B4 o8 }0 k8 x
GutImpact G+H+I: [8 }% S6 A4 N! C# A( T# I
GutImpact H+I+J
- {9 ]3 P; c# j7 {0 J( L/ aGutImpact J+K+L  A% b, v1 I7 M6 v( S) K! w

1 E1 k+ |- w# ]& H07    Z-Varibl! V$ q9 ~6 x& C4 t9 V
Unlimited VarSword for 5 sec
8 {$ \% p. g" Y: tVarSwrd B+C+D
* n3 C' p# b" H: H  e: jVarSwrd C+D+E  c5 Q6 v* W- @; A# M: N# o
VarSwrd D+E+F  j  \* c) d& u- [
7 `5 i; d" D5 I& T3 \* a
08    Z-Yoyo 1
$ f& j6 q, X1 J! MUnlimited Yo-Yo for 5 sec
  o2 D; Y. q) I* ~* Q9 A1 P! JYo-Yo1 C+D+E
6 c1 z6 B8 D8 S  k+ w# pYo-Yo1 D+E+F. l( J% Q& L& ^- g* v6 B
Yo-Yo1 E+F+G
% w  R9 l2 v  a7 p  F
5 L" d4 N/ u! h9 ^' o09    Z-Yoyo 2
9 K. c! a* V1 m0 x1 e0 SUnlimited Yo-Yo2 for 5 sec
2 b5 a8 O) {2 }8 lYo-Yo2 H+I+J
0 m% S. r8 S+ z  d. V8 aYo-Yo2 I+J+K
: b7 d0 `+ J" ~* w9 sYo-Yo2 J+K+L
6 ?. u* s' _8 C; }5 e1 s! z$ L4 F; I
$ \/ z0 A' W7 @, {& N& T  w10    Z-Yoyo 3
+ n; a- G6 g+ C, k% @4 X/ v. VUnlimited Yo-Yo3 for 5 sec
8 P$ N' a+ p& ?1 |9 T+ DYo-Yo3 M+N+O
0 }1 s! z* Z  ]8 B2 m0 MYo-Yo3 N+O+P
9 h3 W$ g  H. H. N% h0 nYo-Yo3 O+P+Q
. O: y# e' z  m' ?* }; O+ M
+ a# R9 Q: ^' H8 x11    Z-Step 1
, \" `( ]+ e" T* xUnlimited StepSwrd for 5 sec  m  }% d! p% U7 R+ {: \
StepSwrd L+M+N
' a. q1 f4 R. S9 qStepSwrd M+N+O
6 h9 x  b$ g& N1 Q* ?StepSwrd N+O+P
5 c) B8 `) T  H6 K0 N7 X$ M0 \  W4 j+ J& L! ~) E3 e
12    Z-Step 2
" I6 U' h. V+ K5 zUnlimited StepCros for 5 sec
4 |! p$ q2 L" a( JStepCros P+Q+R
" w+ }; g1 h% t- t  {* vStepCros Q+R+S# |  Z$ J! r( e7 k' a( ^
StepCros R+S+T1 A; A& Y4 ~7 ?: N% {& M  H

9 ?2 L; s0 _9 w5 v5 L8 E13    BubSprd# Q/ r/ F3 k. Y' m$ G3 C
Attks w/ spreading bubbles!
# l7 C+ O, W( Y, `& p# JBubbler  C+D+E& I. j6 O" M5 K" `" E8 z
Bub-V    D+E+F% S4 J4 [7 n1 n5 \% G
BublSide E+F+G3 S" [/ r# O8 C3 f# v$ ~( C+ y
Bubbler E + Bub-V E + BublSide E5 E, N% Y- l1 w4 C' v
9 {# B9 R, Z$ |  `4 s
14    HeatSprd
9 F* e) }1 r2 t3 F1 u1 w. f  hAttks w/ spreading fireball!
, |+ w% k, r9 @# J/ [HeatShot H+I+J# ~5 P( r  H& L* y# A
Heat-V   I+J+K5 L4 g) [+ |$ c! S
HeatSide J+K+L7 D' c* |; ?9 U7 P; b4 }
HeatShot J + Heat-V J + HeatSide J
, ^: [0 Y: C1 R
8 S/ d3 _  [# [9 v: p( `15    H-Burst
" w5 Q" |! B7 H- ]. b8 G( JCreates a giant explosion7 ?) W& m# ^6 [& Y/ O% T# B
Spreader M+N+O
- R$ r# e: i4 G: G, d" _. PSpreader N+O+P
/ g& y6 i/ a/ E% v7 hSpreader O+P+Q5 K% K2 e! Y. _5 y8 O& T/ J, b+ E

: W, D7 l  Q- }1 e16    LifeSwrd# K. ?- r1 R9 ^# f
Swings a huge 2×3 sword!* r! }) i9 V' E' r# ?( l
Sword E + WideSwrd E + LongSwrd E* D, B$ I9 B! `. @; ]9 }$ s: b
Sword L + WideSwrd L + LongSwrd L
2 [# P$ A) P# n$ f3 x4 v5 |" CSword Y + WideSwrd Y + LongSwrd Y4 w+ o$ h8 X! o, d
7 T, V' q: S6 H. o4 `  N
17    ElemSwrd+ {( l$ {7 |7 g  f
Wide swrd contains 4 elemnts
$ I$ ?9 n& B0 f9 J) r. [# LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; u' d) i0 r7 d" I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
, ^4 B0 B: k( O$ x! p2 b
% K4 h) f6 C+ o$ `3 J8 ~6 E18    EvilCut
) c# K% z. p# MStep up 2 & make 4 atacks
, d0 f2 k: T, y8 v) a+ e* GStepSwrd P + HeroSwrd P + StepCros P5 X% F/ o# t8 V9 [. w7 `% U" u
5 m7 w5 R  ?  y) Y( f
19    HyperRat  `6 S- O- e( t. x/ O
A giant Ratton charges!
8 O* W( M' O# S* }" s% j& ]Ratton1 A + Ratton2 A + Ratton3 A
) I. H5 C5 \- x3 ERatton1 C + Ratton2 C + Ratton3 C
& B* G) Y" H% m1 l, N) FRatton1 F + Ratton2 F + Ratton3 F) ^' O0 O% h5 X$ w# O: h1 C
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20    TimeBom +5 Y- u0 b9 g+ r# l4 R
Sets Time Bomb in enmy area
$ d. ^6 Y' R* d7 i8 T" v* fTimeBomb J+K+L6 T0 L0 i: _' j- g! g0 n
TimeBomb K+L+M9 ]0 t1 F1 E) ]
TimeBomb L+M+N
; b6 e. V2 k( a( |! [- f
" z! E  H2 u. o21    GelRain
% k- j, {6 q6 _6 VGel steals squares: Q2 d3 m* e8 ~( ?: a
MetaGel1 B+C+D
! h+ d. w3 y( YMetaGel2 E+F+G
6 v; z2 ?3 v& U/ ]MetaGel3 S+T+U
# X3 b# q3 K" Q! L/ I; @
, V6 O4 O* m. X22    EverCrse
+ b9 `0 l+ u7 c( P; ?+ TShield chases enemies& z: x0 ^+ N  O8 @
CrsShld1 C + CrsShld2 C + CrsShld3 C6 W: Y/ X3 V, d, U( R
CrsShld1 L + CrsShld2 L + CrsShld3 L
! O( W4 M& v. h9 H
: l2 i+ h' M3 ]8 L23    MomQuake
4 H9 D* Y' Y5 M6 Q; ZAwakens Mother Earth!9 J2 J9 r. o) d  C2 n& b. N
RockCube * + RockCube * + GodStone S2 }" p. h1 Z9 B( K6 s8 g
' n$ z: ^  P2 H: G  p
24    PoisPhar
1 R5 C' F( O. C: V& R3 C* hPharaoh generates poison* X7 `0 u2 h6 S- b
PoisMask A + PoisFace A + Anubis A
$ L+ O$ m" J- r7 W# a: R$ h& ~' V. c9 S0 h
25    BodyGrd
: y* S7 t  m- b% T6 ^/ eBodyguard takes out enemies
0 l& G, ?  g' N( V1 w( gAntiDmg M + AntiNavi M + Muramasa M
9 e( [* Y5 N; E* t' p9 {$ m) g
7 ~# m. M4 E/ H9 P26    500Barr6 X  ]" _1 ?' M4 W) N
Barrier absorbs 500HP dmg! |/ Y" s) [; {* N$ H
Barrier E + Barr100 E + Barr200 E, ?2 m' v% {1 U* g3 l. J
Barrier R + Barr100 R + Barr200 R
8 S2 h2 f# |; f+ ?; t1 j
' d9 ~* k3 d9 F) j3 Z9 F( K27    BigHeart
# n7 I/ n1 X8 h5 W" u7 k6 q" aAttacks, then heals HP!
" s( F' V4 S( _- kHolyPanl R + Recov300 R + Roll R
1 F! J6 O$ B$ X0 m/ yHolyPanl R + Recov300 R + RollV2 R
) x2 a) M0 t) y2 w& V# g2 n1 x, iHolyPanl R + Recov300 R + RollV3 R
/ D/ A& r# l- i3 A6 w. Q0 p* A' T. w: ]! ~# |0 [, j1 z
28    GtsShoot
+ g; O1 z! v: n, Q9 ]4 QGutsMan throws MegaMan!
% d" O7 d2 j$ J1 \; cGuard * + DashAtk G + GutsMan G% U% U- ?+ a+ n5 ~2 o) j: b
Guard * + DashAtk G + GutsMan2 G: a$ T9 C( u$ k; G  @4 @
Guard * + DashAtk G + GutsMan3 G. }3 L: K+ t# F# G; y
Guard * + DashAtk G + GutsMan4 G
, ], ]1 J! H/ v& C8 P, d+ l8 n" R7 ?+ M/ I
29    DeuxHero- q, ~1 \5 N. t9 u0 Z
MegaMan & ProtoMan team up!$ f, M6 [) E/ ?
CustSwrd B + VarSwrd B + ProtoMan B  B3 n2 k# h, v
CustSwrd B + VarSwrd B + ProtoMn2 B
7 N+ x8 \; t2 J* H  {' v! ^CustSwrd B + VarSwrd B + ProtoMn3 B- e3 P* @2 D$ [3 Z
CustSwrd B + VarSwrd B + ProtoMn4 B
& `- O1 Q9 [) O$ j+ J# Y7 W0 C1 L; v$ d: k
30    2xHero
6 y, Y$ @9 p5 b4 P" gMegaMan & ProtoMan Dual atk$ g" a' e1 g5 g  I8 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' y# @0 m* A: h, U5 v, x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 |+ Y$ J3 C/ T9 D) TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 G. g, I; d/ N0 Z% VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; T  \; y( Z  ^1 B" R
' P; O% ?6 H/ {2 h4 w9 w  m; e) ~31    PrixPowr
8 W4 G% U  n) z  T3 Navis attack at once!0 R( A; ~$ }  H# C0 Y
Team1 * + Team2 * + KingMan5 K$ z$ E! H4 Z8 k& J$ P
Team1 * + Team2 * + MistMan5 M  B% E% ?9 g3 N; ?# m
Team1 * + Team2 * + BowlMan5 B
4 t8 `! d3 Q' K9 `( J. C4 h4 ]7 O& t- H
! o& A* t3 E, @* F3 R- W32    MstrStyl0 a- U9 B4 \& A2 t8 k$ B" }
MegaMan unleashes his power
* b- {+ U& u8 z  ~+ [; qSalamndr * + Fountain * + Bolt * + GaiaBlad *. W7 V) e) d* E0 L- ?# m# }
  f4 u4 Y( Q* t5 t. H0 _6 u! F
StdrdChip (Part 1). [4 O  u1 e5 y8 Z% ^2 o
┌──┬────┬─┬──┬──┬───┬───────────────┐
% g+ E8 `1 o, R- n( C! a% g! Y│编号│名称  │MB│攻击│属性│稀有度│说明             │
* k% {5 [# d" N% K% t├──┼────┼─┼──┼──┼───┼───────────────┤
4 _& \: l7 P6 Q8 H│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% c6 K$ g2 A* n1 {
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 g" y# U& q, S( K
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
) W4 c2 q6 j+ [  @( D5 x2 N: ~│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │3 \& E' ?: G* E: i7 K  @
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 q0 i9 x* f- n' Q# B│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 ^6 a1 W# k9 z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: ]7 Z6 e) ^1 w4 X  }3 S- B│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 D9 `5 |6 p" T: P' C% k! W
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
8 I8 q4 X. g7 H1 {│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; |4 r) R$ E3 M7 q7 F. ?2 o. u) z) ]
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( T: C: Y* g. V6 Y! Z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! e% p0 r: S& C. k; U│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- C6 ^8 Y+ L* I2 o( A
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) y- ]* E6 E; D, }* t* |$ `+ X) E│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
  m* ^$ b, p, @$ g5 a│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
( O) p1 z$ A! s* f5 X│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# ^( A: F. b) P& S& t2 P! Q* n
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 C. N0 \9 X; m6 s6 G│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' |# O( Y: `3 C3 _4 K2 J│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! s* z6 D$ ]5 ~+ u8 W5 d│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
& L/ M' }" E0 z' t4 ^│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 K3 A; `5 z& W6 e! q5 Z; ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, E( z4 ]. M; ~! _0 _( X
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ k; b2 H. Q3 _│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% U) Y3 n9 Y9 |" j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 l. q0 t8 r) T* ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% {$ d6 m, T7 Y- O5 G│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │8 P0 c% j$ H/ x! r9 b- [
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' z8 c4 r8 }3 z8 f' y6 q' s/ M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 u* C1 d$ l+ H3 u8 b│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
1 M3 {9 n6 @' B; f' v│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# e7 I* G( y% c7 ~
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: [4 m" E( M1 d2 }  [
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" Q4 A: N" j+ W, y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
- ]& ]. C2 @9 ^/ B1 S( O│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 E  _) o' \& q$ q7 V  ^# p│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
/ |2 P2 k  \, e) T│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* X* t$ [: g; X+ n3 \│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 o+ S, ^, x: Q. Y* U: c& W# |7 \
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
0 Z" C  a( O) B# a5 n% ]│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. _1 ?3 B( \) H, M1 g│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; B( Y6 T- C8 l* h2 u│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
" b1 _, C" ~: z  O│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 ~$ _. l( X, S' X/ z+ I$ V1 E
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& f7 E( I5 R% q# ~4 m$ i/ l│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ {# T# Q9 C7 j4 T+ N, P. @│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ M9 _5 v( y, H" t+ k) w7 T* ^
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ B9 X3 ], n3 O0 c/ x8 {
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
* B: |/ D" y! @9 r4 K% s│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. o; X* V2 k; `" C5 |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 M, [* I% N; u; f( ~" D3 @
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ |) w+ P, G7 u# q$ e' g│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │# n# z* |' u# [$ G/ J# i/ D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) _: n0 L# m( z
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
4 v: r7 n/ R( w9 y) b# i) |│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │; p  U+ \5 Z% J% E4 v& d7 g
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 X! N) J$ ^$ x
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* l  b: L) O. E4 ]7 d! \2 y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │3 m, H/ }( z5 I3 R! y& J
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, m* Z: b; W/ J, @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ b; l) w' B% ]+ G- s$ r
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ N) C+ D6 Q4 ]; `% O7 B
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 B( q: ^  ]0 K
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │% T( ~+ g2 D  \  l! O
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 Q! D, o  g. b+ q- U, U9 o
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* o8 R; s8 Y4 V
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │: e, m; x5 H# V) J; m* t7 G
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 o& c3 s1 K; ^4 N: Z& o1 {' f5 L
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ x' D) s& n4 ~: K4 s/ j│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │3 T1 u1 G/ d: `" C3 o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, Z: q% T1 i3 l3 ~2 y' Z8 A! i│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 |4 t9 B2 R! k. T│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 E4 Y4 K* \- B& n
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
3 j3 q4 u; I% R, e9 s4 N7 K│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ O: D7 T. {1 P* ^3 y0 m' C│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, O7 t0 P4 ?  N* m  a│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 U& A/ e, ^# B5 d7 C, ]) [2 V
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 R- j- x& F2 m- y# I. ?│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) h+ a3 |* i# Q1 [│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: G  R$ q, a1 G& r( Y: a0 g+ y│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 X; p/ D5 f8 {5 y: S5 a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( a  c5 c. V3 x# z  R) S; r) W│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; Z- p+ H7 j* A│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
; n0 F9 r% [: \: F( i4 l  j2 S( f│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 C9 E( _4 \6 @: D│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 H8 P) n% F9 w$ u4 A1 F│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │/ N  M8 q: P- ?6 Q2 |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! C1 M0 b; b$ ^3 Y9 P│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │: C5 w  Y8 @6 m) x" R6 H: }
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │: |8 y8 p: ~6 p/ T8 E
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ t# v3 r6 @* D5 K│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │2 ?% c, j3 k8 c$ E
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
# V2 f" S. _6 E- F' m, g5 c│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 D/ v, s. R6 z- _# N9 R
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" R/ \3 f6 C0 ^8 h8 b, p│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 \5 i$ W) T! w$ V" k
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 D; B. c2 `! O- C0 I│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 m  S; Y; \* S* N* s/ y
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │' ^/ B+ V) w6 e6 ?% h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; K4 X! T* n2 I- D# x* V& N; q
└──┴────┴─┴──┴──┴───┴───────────────┘$ R! o7 J9 H6 E# O* A3 ^

( }0 n3 m* A" m( F& b# l& [StdrdChip (Part 2)/ a, ]+ }9 X8 J. }* S! a; C
┌──┬────┬─┬──┬──┬───┬───────────────┐# X8 B% J! K8 p# h5 R7 z, `3 R
│编号│名称  │MB│攻击│属性│稀有度│说明             │" F# O3 ~: D5 k5 f
├──┼────┼─┼──┼──┼───┼───────────────┤' l0 \4 ~/ C) C8 U7 `3 |& r
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 |' ~2 J6 I( A3 E, j8 a7 y( l│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! C1 u" E& S& F/ Z* i+ Y# s│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 i+ O& p6 o4 x# o5 P  I9 i0 c│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ f5 J7 q+ Q$ }. X
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 _1 k" u; n7 `. w# f6 U& O' y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 z, U+ o0 \- [2 q, x
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │) _$ G8 ^9 ^# P3 Y9 y; x% @
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
2 ?/ h9 I% c9 Z) [% S. F4 D│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
# h  F# H" }4 Y$ h& e7 O4 `│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ W% I- A1 w2 f- m1 Y; ?
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ ~1 z5 l& I. z; e│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 f7 p, I+ o0 X3 A
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# c. g+ ^2 j) P│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ `; I1 ~  `3 {: t│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 M$ V, x* k4 ?7 G
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │1 d: E6 ]: S/ U8 l$ A
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: m6 G0 n1 F( B  w* _/ j│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: c- `$ _, {) p, o! U
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 C* g8 X2 D2 o2 B: x│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& R) d1 A* \: N) V3 W. b│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" c# G7 |% T+ C* p& X( ^9 F+ E│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' Y+ t* _  y, y3 f+ F- F. r
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: q! P9 r' J  Z  K4 b# ^9 B6 p2 F│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │4 R/ Y6 r8 A( U, |' W2 ], F
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 [& g. [: K% Q. [
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │7 D' E9 t/ _! [( i- |+ w* x
│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ S8 |  b0 h  E( x6 m8 X" @7 C
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
! o3 Y( k  y. H% V% m& _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ O! B$ o* i- s# t5 h& @/ J│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  T  Y9 D* i) n7 _, m; k8 Y│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' @) ?+ {5 B4 O# Z4 Q& K: U
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
. a5 p/ G& u. P; Z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
6 O6 }, t( Y* D' k$ W& E│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
2 H& {9 c' k" V' H│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
' z1 q! n. m2 [* C% c9 O│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 f% @4 Z3 G; v: b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ F; b, p( x! X. e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 q2 k0 u- z# U, h
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │2 H2 G0 z% b) K& G
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ q: v- R( y, S( i; B│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │6 ^$ h; ]4 t( J4 B
│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 R1 S& |$ ~: m
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 r- B: k2 U+ m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 D4 X; \) s' @# J+ O
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. D. m( I1 l; n# @$ G7 P0 b$ \, P
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 R) L# g9 E( l% f
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │% a9 D$ C3 T$ x! p" U
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 e) N: z7 n& f0 L% m; r7 A0 J' b│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 F# R4 I7 J) t+ C/ p3 ^  G7 g│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
+ f% j. [. J; R. x9 _│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! k2 S" y* N% d) w# ~8 x8 B│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 _( y! ]0 x2 I4 k! V- X/ y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │1 l7 ?7 y, K! |2 e
│153 │Recov200│65│  │  │**** │Recovers 200HP        │2 s( F- Z5 ^" V# S6 w1 o
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ G4 N% r  l- t8 c, Z; j( X( v│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: o) A- g. r# `/ J. c- ~( n- N  s│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 ?5 Q: m0 N3 F│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: m3 u1 l7 R/ F6 C│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 W7 S$ `1 d1 j) S# C( R
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 t% ?7 A( U( ]6 X( ?& \; _9 ?
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 f' F9 j1 e8 a4 ]│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
+ O* h6 L) i% m( g3 x│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ b  s6 W' ?4 A: q
│163 │Invis  │11│  │  │***  │Invisible for a while     │
+ W8 c9 N8 q  l7 e│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ n( s" ^% f; n│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* c) X4 C1 V3 M$ J) B  ~│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 T2 k7 X0 E) i0 j
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  ^' T/ B% K+ I3 H5 x, T│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 d' p2 X% l* n% K+ D( ~# P
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 \: ]. D. \0 e
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  N3 e% J( y- k! `8 O│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 m1 g. f; Z! M: P: [( v3 v: w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ ^2 l' [1 E2 k: @0 k3 ^│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' ~! R. @2 }2 c: g, c1 {2 g& j( i│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 l7 ^3 N- y7 i& B2 h│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ ~7 q7 I5 [- f" y7 o+ U% n; `6 g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  U9 g+ M$ T6 Z5 d- I  n' m8 M│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │! e+ R2 S& D: n4 Z  T; i6 ~3 W
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ s2 c$ l- K7 j
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- \  @- B/ p/ X( B( V- |
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
/ }  J1 h3 [: i. ?5 {& M( c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- V' u2 R1 F- r, L$ i- c- J0 [
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" y+ G, F# K+ b7 r7 P/ S
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" X$ y( h4 [8 J+ f│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) \: E2 f$ s# c$ x/ U│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- X; S( Z  g8 r5 k9 j
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
* T+ y' s1 h4 Q) v; U2 z6 i│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) X5 X7 g% B1 f+ C/ B
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 y% t' r) g- w5 V: W  y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# R: c  X) Y! C/ T
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 T( W# L. p" G) e0 p2 q7 m│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" i; v3 s# u+ f" n2 X, x│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ [% k5 s) u8 e  S1 Z0 X│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
3 k/ \! K* P2 z" ~  [' U* e5 t│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │9 ~/ J9 V0 M$ D
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
5 G' A1 r4 V9 J. c; k8 b1 C% V│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 G1 A4 d. H4 j  I" I
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
  l, h, E/ j  ^! u5 [, c│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! l( E5 [  ^3 A' U' m- l% E) Y( X│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
/ w# `" _4 Z5 L* z+ e0 Q│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │. i% U1 m; y/ e* S( Q6 \
└──┴────┴─┴──┴──┴───┴───────────────┘
. t3 y3 W0 D: u
5 P0 {' [/ J8 Q$ D
2 E& ^  S: S+ y( P% b% v* |Mega Chip; W0 y2 C+ f$ }3 \
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 x% r( E+ @7 s* u+ K2 x$ X+ H
│编号│名称   │MB│攻击│属性│稀有度│说明             │. K% v2 [& J/ d& A
├──┼─────┼─┼──┼──┼───┼───────────────┤' q: Q0 O' ~1 L- [# e  N
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 c% l: U0 p/ \( n% Y9 S9 O6 C│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 S+ W) Y! N9 M4 X
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' f* b; h2 B( c( `$ s0 c
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 Z; z1 h" f' H
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ j4 b4 p, L0 t$ z" M* D
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 [+ {2 E* v& H' @! x4 V
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 I$ C: _1 K$ Z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! b/ @( v( Q- I" ~: N│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# q7 }% ?  K+ z: e) S│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│( w- u$ @" l; f% v* u! d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, I! F/ `$ m2 B│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' J9 e9 B  c1 K: j' c
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 z) T/ D: I# Y( a│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │' @" U! ]" Z( P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
. m6 r$ M. P8 M* A/ n- @7 ~) \│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │5 z% ^6 y  |. b9 p3 R7 Y- |
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) [6 O: O# W. s+ Z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ E4 J, G  A( x- G  J7 c: P
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; v: r0 w7 m4 E- b
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' l2 B1 P2 B  \! z) y' d3 F% j0 E4 Y4 w│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) [" i9 u0 ?$ P* e
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │' t5 O1 ^4 ~- x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; O/ w8 c  Q5 I/ @1 H' Z* `│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │, n! C' v; W$ K) G) C* n. D! p
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │. {* E7 B7 |5 n" f4 V1 t9 O
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, j% m% p2 Z" @  p% i" O+ s
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
" o2 r" i8 v" b; Y" `7 L1 ~# Y% O│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: ]3 I! z0 i7 Z2 z9 a/ n│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( K& ], p3 V9 \! E8 \( ?│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ S8 q( D# Y7 Z: C│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 L2 p4 M. q0 S. U" b" Y7 s9 B
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ R8 v+ C' t* f% C1 i6 g4 }) X& t│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
: q! X6 p" j# \' P# \  Y│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" b( h- P% N( y! L' o* p# Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 S3 O% Y) Y( s1 B0 p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 l* K( ^6 C2 z4 E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. I9 J0 c, M& p; Y- w- j│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 B( |, }+ r% Y" f- M- \; l│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: l% p4 x4 F& B; I0 Y; q+ P│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ @0 M7 o8 H: C+ Z- k% ?│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 e2 D$ }* g, U1 P6 u$ w4 O│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& ^, w. L5 [; n# T6 e. r3 b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 D0 k4 p* m0 j9 P5 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 J  O. x4 {( |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │; c' }6 i8 t1 H8 P3 J- m
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │! z0 p  m/ S: g  g$ I
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 @3 X. ]8 B. R" S$ `
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 c' Z. i& F& x' D  j│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │+ p1 Z) t0 `. a, _
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 S# o2 \/ K) j* X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% |* C8 Z$ ~( u0 T4 }% g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │- c# y0 W- n" O) i, x* J$ Z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
/ x5 c; t; u8 ?! K/ ]) }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" r6 [- h/ F0 r) i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) ?: @- ?. @4 n) }% C- ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │2 K1 l  ]% [  {" u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; w3 w5 `& B  Y4 @9 W9 f
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
3 x1 E& Q" Y" }) a% E' [│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' l5 }: Y/ H' c( }* R+ ?
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: D9 `+ F0 n2 l$ U# ]% L6 {8 _6 I
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 A+ W+ {# w8 p2 u" [│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  T* ?) n4 [; ?$ K/ o/ o│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 q& G8 J( Q9 l7 a3 f) I$ r│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, T' z" }4 L) m│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
! A) K8 l$ R: u' g# a/ [│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │/ J- |  [) I( y. z
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  x3 N2 z5 ?4 U- n" P3 G, o2 ^│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
( y3 I0 d6 k+ D+ U│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# n& {- T7 {: T# [4 s
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
- E3 F4 h3 y6 e% q│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- M, Y4 d) w8 m% D) w1 f│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) G5 a8 R" Y" p" {! y' M2 r6 a) R1 w│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │2 @7 i4 f9 {5 T) S& I
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 w: V' L( W8 z3 R; J7 l: o│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! `/ B& {* L8 p7 b) I( j/ x│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 A/ }2 U/ E; I  p. I8 f$ q│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: W  ]" W5 o* [& i6 ]& Y3 |
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 b* Q6 u2 J9 I! q# h. w  _5 l│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) Y( K' s4 T/ s& C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 I) c/ Y% O3 F4 M) F│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* F! N& T' f1 j
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
" d/ L8 E- i0 s( y& d7 ~+ [│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │  @+ |# S0 ~: Q, d! U
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- z; c3 w/ [7 J6 w$ Y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
- l5 _, B* Z& [└──┴─────┴─┴──┴──┴───┴───────────────┘
+ E+ z! G; Q/ y/ p" O; v6 b7 k# w8 p* D

6 G+ N+ R  j" _- |5 ~GigaChip (蓝版)1 M3 R, v2 L; s# \- @2 h, w6 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 K# }1 @+ e% R9 K8 `; |' b3 [│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 w: x' ~: B  Q" P+ v├──┼─────┼─┼──┼──┼───┼───────────────┤* k- W) f! u7 B- ?- I
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │& v' ^6 ^: |% H9 r
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
" E# H8 B( K& m│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 n, P; h/ ]9 J, k" W
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% ]4 m2 S3 e- \3 i' o$ ~3 n
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 C9 @' R8 J7 b1 W│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 [8 Q8 |# F5 B; q* g+ b+ w4 o│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │2 H) I- V3 V3 Q: |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) F$ ?. n! L* J3 |& I
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
! S" m8 }6 X# [9 Y$ |% W' C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) [3 h8 v/ B9 J
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 l; v2 F/ R2 b3 l5 I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │6 o4 ~- m- U# _  K: v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# A9 q, R! `" p+ ]# |
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: R8 O1 K: r' P+ r
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; ]# u/ V; t( x* n, f% h
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 I, R; P* p; @) B% k│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
& `* R) |+ ^! t2 b│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( O9 M3 X& t. X) w. z, q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: j, J  R! z! B2 Q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
8 F/ ]2 m1 t6 G7 s$ v4 N└──┴─────┴─┴──┴──┴───┴───────────────┘
% S3 V6 D3 ~3 e0 n8 ~
  D  V7 O& @, o' `% v1 JGigaChip (白版)(只列出与蓝版不一样的Chips)
, @* L- r+ U* j# g- j2 h┌──┬─────┬─┬──┬──┬───┬───────────────┐8 S, p( {( l; l% m* H
│编号│名称   │MB│攻击│属性│稀有度│说明             │
) y" I7 L% a  |* ^├──┼─────┼─┼──┼──┼───┼───────────────┤
' ^% [" E5 m* l) A: x" G% g│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
* j8 I7 L" |- ?9 f) F+ y& |│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 S' l2 s* n$ c- p* g
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
! H' G2 e6 [* O' D" O│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  `! e  M5 }8 S
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( c" q  B7 P; z, V$ t: _" FMegaman EXE 3 蓝+白 Standard 级别的 Chips:
/ P1 W3 t, f# g: ^
2 c9 \, ]% L1 S) l" M  z001002003004005006: z) z* ^+ U! y7 q! o' N7 k
007008009010011012
, f. P; C+ o  p2 D7 ^* `013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, Q5 U# K5 s  W1 `2 }& X$ U! O
8 s. q5 d; p* g& \019020021022023024& p- O% Y, I  B- ^' x6 }
025026027028029030
  O0 @$ ?+ ~- E; S: W8 ?0 X031032033034035036  o  S/ C- ?4 W& Y( ]
: D7 G, j4 Z; P! U. W
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 B3 R4 |' E0 v! r7 z3 m. U4 s
+ A& L7 u; s( F& \6 A. r0 l
037038039040041042. R+ L- |, q- f
0430440450460470482 w: u7 e8 l$ Z- _3 f+ y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# t& }$ o) u( {4 q9 X
; G* \/ z( D1 g) ~7 L0550560570580590608 L* M! t) C3 }8 p/ z
061062063064065066
" ~. Z9 Y9 Z5 l0 Y: j7 D067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# _7 o0 v5 c  w" M1 {) B' a3 b$ x
' d  ?% K; }( C* B, `/ ^073074075076077078- ?, O; [( N8 l  `" O5 H
079080081082083084
' N( r# T, l! E085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% D# p: `: R) b% W! `5 W
9 O4 w1 _: R; i+ S; P4 }; I8 r& t* e) K
091092093094095096. o( L8 q- V) I3 A! g" j
097098099100101102
% N3 r) {& ~0 O1 A1 W' k- ?103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: g/ l. i. H8 x6 u$ p' [" p% E/ l7 o9 V6 V9 Q9 t1 ?
1091101111121131146 q1 r+ W4 C. ~4 z6 d
115116117118119120$ x+ _3 q0 ?- ~/ y$ U
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  v0 f; _3 M* `6 p% F$ Z
. n+ l% r! J) \127128129130131132
4 o0 `( s5 y& x1 L+ N133134135136137138
  y: x. Y( z( V3 l" f139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& w. ]# j# f+ D+ v  K% H6 I

6 _( e  Q7 j0 J- A1451461471481491505 l# r8 |% k, i7 k
1511521531541551566 E' i1 E& j. e3 d7 M/ v& X, v
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* c4 [* z& [' z' k1 U0 Z
6 ]% I- `2 P' W  S. D. A1631641651661671687 w! v' z- q' k0 ^) D/ j
169170171172173174. K: ]5 ~! Q+ R
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; B* J. r% ^; x& G
6 \6 t3 r6 o" d% k$ u' v% X1 M1811821831841851864 V/ [4 V- y, Z& ?: e% j4 {7 }
187188189190191192
. A9 r% z% }$ h3 Q1931941951961971989 p& [) `! g6 k: V) v
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 y. D/ n, u% ]# V5 `7 y! f

  R& a4 x$ b- h! e) U% t9 e) K5 l4 T001002003004005006
0 g7 z5 Z7 |+ |. r, U& i007008009010011012
# ]5 s/ \6 z5 `- n/ n013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" a( n, T1 z5 B; v; E2 p

) S  t' ~: y# P* g3 M8 {2 w9 o0 |* H019020021022023024
. j2 I- R2 G: ?7 Q% B025026027028029030- O$ F- F3 E) C8 E2 U  J9 c
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ x- _) k. U9 B) G/ F" ]. g! v$ o: o& |+ O7 E* `
037038039040041042& d! V( I# k9 f; P
043044045046047048: d% c0 m9 g0 p9 O' L- f" |
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# E2 M9 @! P2 z! P
9 T! j* |" x1 O( C$ W' R+ w055056057058059060
8 ~2 F: c$ E7 G3 L: E061062063064065066
: J; ^  W. o* U& Q; h3 e067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 I0 ?! X4 c- F8 r9 N# K; H

+ J1 H9 ?- ]1 B) @' f. N073074075076077078
' s1 |  e) U' p0790800810820830841 I1 B4 H3 f* P5 V/ u! B' r/ z
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. m) C) n1 B/ L% R5 S

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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