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9 v; ^* D1 p6 x* K- |7 S' y1 [■● ■ NintendoWorld 站友xliz原创
% r$ ?/ ~1 m- p, F, y+ Z4 E3 v& \ ~, v■ ●■ http://www.NewWise.com ; V$ x2 s- \7 g1 n$ L) Q& g( U$ x
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合0 u( ]1 z$ Q; F
- B( {* g5 q5 q0 c4 w+ t) [% E
' a; Q0 A* |0 X, j1 L% d英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ P, {0 P1 p# L* x+ {大家要看日文版的P.A.或详细攻略,点击这里吧!
/ A. D( G+ U# M3 N' y4 _0 x' i8 B) W====================
0 Q4 v I- A. _- P9 h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 u( `) \* u, i: s. _* s
6 [+ s2 H+ [, Q2 d; D8 x# y( B以下内容格式如下:5 s/ ~) N+ _0 @5 F; \. Y
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编号 名称
' v' D G$ O, q; [+ e* }) T6 g- h说明
* F, C+ O7 p/ j, ~0 m8 D, c) m组合方法' G) @1 V3 D: J0 g# i
---------------------------------
/ Y. c3 d+ c5 u6 O" b01 Z-Connon 1; M$ l; E, v1 k! G
Unlimited Cannon for 5 sec
! l* s6 {! y9 |8 G" FCannon A+B+C
9 r" S' |4 v6 p, c1 r% t7 {Cannon B+C+D; A8 o h/ N' J0 O3 b4 s
Cannon C+D+E
2 \& X$ R+ { H1 H0 D8 _* Y* w( M! s! ~3 g6 `
02 Z-Connon 25 s0 I P( m. l/ c1 O2 H1 V
Unlimited HiCannon for 5 sec# l! X) \0 R1 U W j; V) w' c
HiCannon H+I+J# b: Q% z7 a. H8 I
HiCannon I+J+K1 l3 j5 ], a2 ~, z. ]3 R2 W5 i
HiCannon J+K+L8 `) @" v8 W! ]# J, \
1 P8 s5 y+ D& p5 |$ u' F* ~03 Z-Connon 3
4 l: W D8 R W' a* }Unlimited MegaCannon for 5 sec% H; \( k2 }7 y0 E) j5 \
M-Cannon O+P+Q) B+ d- V5 N( p) d7 c) b
M-Cannon P+Q+R# m1 w6 k; X9 h& p
M-Cannon Q+R+S& T. n* q) X9 a- w: @4 V9 m
9 S& U \" Y+ i4 ~/ F% p% Y% y, o2 z
04 Z-Punch
+ I* |5 P5 m9 q4 v" U1 H2 Z1 @Unlimited GutPunch for 5 sec
9 H, b! z" r* U! b( ^# SGutPunch B+C+D
8 h% n! Q$ r: J6 f5 P% q vGutPunch C+D+E
3 O* y6 c W+ O7 O4 l) P, |' }GutPunch D+E+F r% d5 {/ o9 C" s+ v
" N) c. N4 p/ x
05 Z-Strght
3 R' Y1 ], S, T! Y. I% t6 HUnlimited GutStrgt for 5 sec/ J m# \ C) e1 w2 F* L6 k
GutStrgt O+P+Q
P, q! h1 R' ^: CGutStrgt P+Q+R
! y# ~" y( x5 n3 N. }' NGutStrgt Q+R+S; S% K- a O+ E7 B0 y* e
9 u8 _8 T, }$ o
06 Z-Impact
: r$ G: d- {3 K8 Y' Q3 a* y: yUnlimited GutImpct for 5 sec
! S# J) L% J5 Z% gGutImpact G+H+I' j5 L" C" l2 K2 f! P
GutImpact H+I+J Q$ l' w. g8 x8 @) p
GutImpact J+K+L% l, `! ^3 Q8 {" ]8 v: ~1 k [
* r7 b1 f- E5 z7 M' \07 Z-Varibl
; [' s, B5 ~: ^& GUnlimited VarSword for 5 sec
* _' G" P" r5 bVarSwrd B+C+D8 L0 ^/ R4 N5 q! o! ^) o
VarSwrd C+D+E
' D" d$ ?0 }+ S" B. B1 ~" ?VarSwrd D+E+F
" w* F! L! x. P* J
& v0 E P T' c& l08 Z-Yoyo 1( V0 v; z( B" B$ I, W
Unlimited Yo-Yo for 5 sec
7 L1 } h+ S7 W" R! m8 rYo-Yo1 C+D+E* r ]+ U4 Q5 x b( f: k) @
Yo-Yo1 D+E+F
! b( }' W( s- v; ?# cYo-Yo1 E+F+G
; T/ W) ]* i3 o+ I G) k" n8 l* _% c" B( O
09 Z-Yoyo 2
a9 Z% P6 {# j p+ ]1 K; r7 H) KUnlimited Yo-Yo2 for 5 sec" _/ F3 W- x3 ~) |0 a* [0 Z
Yo-Yo2 H+I+J% A- q5 y o+ D! Q
Yo-Yo2 I+J+K) }) j" N8 Z. [3 I
Yo-Yo2 J+K+L
' X" k8 C/ V4 A- {7 [; G- M( W& o8 l, I3 m1 F
10 Z-Yoyo 3% ^4 r- C# k6 l! j+ Y/ F# q
Unlimited Yo-Yo3 for 5 sec% M) D8 Z. x1 d5 l
Yo-Yo3 M+N+O
4 ?# `# H% ^. z7 z) AYo-Yo3 N+O+P( h8 N" T5 w! j Q. I
Yo-Yo3 O+P+Q
& z! F9 S+ M+ i- O8 o1 T- E! K9 k% S- V' q6 J: Z* A9 Z: [
11 Z-Step 15 i/ G* j! D! x
Unlimited StepSwrd for 5 sec- d# G1 L6 O$ `# V4 B) P K
StepSwrd L+M+N
+ O, s4 y( V, b% I9 E4 y) @StepSwrd M+N+O/ O' y4 ` q" L% n$ c
StepSwrd N+O+P3 U$ @1 V$ ]) u! R
' Y; B4 z) ~, q* G1 T% o2 Q& k, x) ~1 n
12 Z-Step 2$ E) \; A5 v4 t% M5 l
Unlimited StepCros for 5 sec6 t1 L% S M6 N. x0 m% v! _
StepCros P+Q+R
. X1 I- w p# \StepCros Q+R+S( S3 M( S* m1 d0 t! |7 }! j% z
StepCros R+S+T+ X7 @7 n& j* b" a2 t2 u l
' k# A- y6 D2 {# {* F$ S9 z13 BubSprd' W' y5 P! V. ^. g( i1 J+ Q4 d
Attks w/ spreading bubbles!+ Z2 j1 t. U' A S) y6 r; X1 W
Bubbler C+D+E
/ V9 E# c+ g% @4 Z( O" U" jBub-V D+E+F
; ?2 o! A+ O( u) NBublSide E+F+G
) a8 H0 p3 x; o8 @5 q$ ^Bubbler E + Bub-V E + BublSide E& V9 G" A" W3 E# H
3 Z/ b" c0 O% S3 c! Z# [/ S
14 HeatSprd( h; y& q8 _. A+ t
Attks w/ spreading fireball!
" b( z; a7 |) x/ y: e/ v! K5 \* ^HeatShot H+I+J
. u; Y6 [! |. s6 EHeat-V I+J+K1 O, q9 P6 [% G: f- u
HeatSide J+K+L
3 h: @! h5 U5 f: r g) g/ ]4 oHeatShot J + Heat-V J + HeatSide J. K5 e5 l. F0 \% \, i+ F0 Q
5 X+ R* C$ }0 F/ C+ l- A15 H-Burst( h# n1 C6 A+ i8 K5 E9 t7 o
Creates a giant explosion% T" h$ i3 u' C) G9 g
Spreader M+N+O7 D/ d, ^! I. R, J" ~. x3 \1 {
Spreader N+O+P, F! S3 u% y6 E7 x8 m- [
Spreader O+P+Q- Q$ k5 Y% l; y. |) b6 B$ H) V+ J
2 a) x, s( t7 {# S6 x" U# F* a. d16 LifeSwrd
6 ~! `, U7 _. A. h+ W+ \# k9 P; {Swings a huge 2×3 sword!
' O! n" a. N5 D, \ w, b% lSword E + WideSwrd E + LongSwrd E
) T5 `6 N9 q5 }3 E! p1 pSword L + WideSwrd L + LongSwrd L2 b. N- G8 B7 c0 |' R5 A+ ]' Y
Sword Y + WideSwrd Y + LongSwrd Y; I) e$ Q2 V0 u) g9 y8 ~8 ~
7 v: `1 n8 s( E W$ @17 ElemSwrd
8 K5 L2 u, K" ?( `3 j; OWide swrd contains 4 elemnts9 \- G4 `/ L6 ?) H' f% `
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 X* D' x, e2 J4 I& b, F/ X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! i, {' v0 i. G
F$ o2 Z. f' {% `4 a9 p' ~
18 EvilCut! @! [0 {, ~8 p4 S3 X! g
Step up 2 & make 4 atacks
* E6 N" X( ^6 |5 k; t8 C- X0 ~StepSwrd P + HeroSwrd P + StepCros P
9 N7 z0 ~) k% ]' K/ K2 O% O8 b& R7 R! Q8 g7 d$ v0 ]7 H
19 HyperRat5 [- J0 l+ i. U: l3 m. B
A giant Ratton charges!
, }! H( o7 { s5 o+ K x) s( CRatton1 A + Ratton2 A + Ratton3 A. {" `7 S3 ~7 i! a" y( t2 K
Ratton1 C + Ratton2 C + Ratton3 C
! ]. u+ ~$ {& J: d! ^# Z. VRatton1 F + Ratton2 F + Ratton3 F
2 }$ D* q. |( J$ J- ^ Q$ n% V1 S$ M% f' \6 Z. |1 O
20 TimeBom +
1 P; X# F6 I. k5 [ ^7 nSets Time Bomb in enmy area( [6 d' _) h3 U6 _# ~
TimeBomb J+K+L. i8 k* X; M4 E5 y3 Z
TimeBomb K+L+M6 ?/ h& p% T' ^( y, A7 |
TimeBomb L+M+N! w3 s7 N9 m0 {) C7 }
2 ^' J! Z2 h( V# c! M6 N& k21 GelRain$ F$ s7 C# T& r
Gel steals squares* D6 S3 b8 l* [
MetaGel1 B+C+D
; V3 X) l' a# M3 TMetaGel2 E+F+G
% f/ B) `; T# J8 @" s& r/ cMetaGel3 S+T+U
; h: ^* `2 y, j) \. o# v7 z6 W+ u+ v; D2 x1 ~' ^5 O3 B
22 EverCrse: t& u Z. y& A% I8 j
Shield chases enemies
; F7 y/ R7 b1 J$ ?( LCrsShld1 C + CrsShld2 C + CrsShld3 C, `/ [( d, x9 @: D( P- y
CrsShld1 L + CrsShld2 L + CrsShld3 L! c1 ~: d; L# I m. |. O( V- B9 R
+ T7 e7 y/ x! y- m23 MomQuake
' t c3 d8 G; C0 _; o% R/ wAwakens Mother Earth!5 F, ^$ m/ D1 M3 a5 e, K% H+ Z2 S
RockCube * + RockCube * + GodStone S8 [( \# L% e6 Q y; g9 v4 p
- K z+ j3 p& g. Q' N2 {
24 PoisPhar+ x' c, M" V/ R
Pharaoh generates poison
2 p/ l. Z$ w, l9 f4 yPoisMask A + PoisFace A + Anubis A
* }( B8 A0 A% j6 K% f( G% S5 V, | m. Z3 @' Q; h8 [
25 BodyGrd
& j, i# L% y/ c& b( R H2 k( Q0 X! VBodyguard takes out enemies
7 W6 U. N( R1 Z2 kAntiDmg M + AntiNavi M + Muramasa M$ S6 q& f" S8 g2 ?, S2 b+ E! h
: @3 D$ A% X* \. \
26 500Barr
4 p; d" B! j! V3 B3 r7 o9 HBarrier absorbs 500HP dmg
0 ^+ @, b; G4 K7 I& uBarrier E + Barr100 E + Barr200 E1 f, g0 ^/ y6 h- b9 j
Barrier R + Barr100 R + Barr200 R0 R; {2 D* D$ D, o+ S
# @7 n4 o$ g- M1 b8 U/ T; {) f0 T4 ?2 c27 BigHeart
* {: u8 n1 R3 Z( f% H# VAttacks, then heals HP!) ?0 P1 Y% b8 ]" W
HolyPanl R + Recov300 R + Roll R
3 d# ]: |* M% wHolyPanl R + Recov300 R + RollV2 R
5 R# k/ `+ |8 y4 T4 l2 lHolyPanl R + Recov300 R + RollV3 R' T$ H$ ^2 }' {/ }+ ~7 O) k! H7 g i
; n. M2 I0 {/ z
28 GtsShoot
0 X7 b& x+ f F% V. z% z/ FGutsMan throws MegaMan!" y0 \. S* t2 K0 Y: N6 @. C
Guard * + DashAtk G + GutsMan G' k$ y4 p, M0 s5 @$ e7 Q& b
Guard * + DashAtk G + GutsMan2 G* d% B3 \/ }5 N6 b/ S) P5 K# D
Guard * + DashAtk G + GutsMan3 G
8 ^$ Z9 E( R8 g% E/ m2 E5 b# lGuard * + DashAtk G + GutsMan4 G
0 D: J1 p, m3 A; J2 m: q
- d Y b3 Y1 c/ f; s29 DeuxHero
$ R: z* X. ~* t M2 x6 rMegaMan & ProtoMan team up!' F" O. }6 ?8 M
CustSwrd B + VarSwrd B + ProtoMan B% V# X0 l% r2 u t+ L u' n
CustSwrd B + VarSwrd B + ProtoMn2 B' _$ _7 @3 A) j& z5 ]6 v. i3 ~. M
CustSwrd B + VarSwrd B + ProtoMn3 B
) A# c9 ]6 j9 h! i) kCustSwrd B + VarSwrd B + ProtoMn4 B6 x1 r: P+ V ]
, N4 g7 w* v* @ n" H30 2xHero
. v% q$ P& E: x$ S' y) T' j6 qMegaMan & ProtoMan Dual atk
& Z' w4 K' Z1 p9 l8 mSlasher B + CustSwrd B + VarSwrd B + ProtoMan B, s v8 C. f' B$ e5 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( Z; O5 D& W9 Q8 m8 O) FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' j d% D. X8 ^ a+ H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 _; P0 }7 v' s8 k1 D( f2 ~
8 g. j) t3 a0 H, u8 w1 L
31 PrixPowr
; a- {& F: l+ ]' n7 ~' o3 Navis attack at once!
/ }% ?- U$ v' [Team1 * + Team2 * + KingMan5 K
: r6 Y/ N' H' m0 C6 n/ OTeam1 * + Team2 * + MistMan5 M0 w6 g+ e- d0 ^* F
Team1 * + Team2 * + BowlMan5 B7 l/ S* k; z x v
! G' _% E# V5 J; w: `. o; C32 MstrStyl
' C/ ^; ^( t8 r9 o0 \) b2 s8 @MegaMan unleashes his power7 P: a" w {# G7 V$ u
Salamndr * + Fountain * + Bolt * + GaiaBlad *
, y" v7 A$ M8 _ _
% S! U% z# z3 @5 U4 `. [7 g* P: rStdrdChip (Part 1)
* ? u. |8 I; p; x0 f1 E a┌──┬────┬─┬──┬──┬───┬───────────────┐- ^0 |& ]* J4 a! _8 F. p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& [5 u+ i/ h8 @0 _0 R% p4 n├──┼────┼─┼──┼──┼───┼───────────────┤
- t' V# \0 G/ N* K( j) r# s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 u; f3 ~- ^4 _0 N0 x
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& U; q! G1 ^9 Q: }- N
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- F2 |9 o4 ^+ n; E, M; @│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% X: f* b5 h( t6 f' E+ a- p% g│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 v/ \3 N: m% E7 ^
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" X& l/ _- k3 ], V: B│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 }; q7 C% o& U. L" K│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# U0 U' N% {" s& X" N3 U
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │8 `8 J3 J; L4 M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 F" h) ~) e6 _$ J( h
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 v) E: A O& k' i* b2 i
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- r3 A! ?2 C# }: T& U3 Y
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- y+ s& a! e! R6 D8 l" q
│14 │Spreader│16│30 │ │** │Creates a large explosion │* { G+ Y, I: w; L5 P; S
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* e! L" `" h1 ` V* e! F9 o│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 H7 L" E/ X6 s; V# ?& _# w
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ }9 v. z& W# @$ j5 i│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" i5 ~; F1 N; i! q! Z+ {8 c
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; \$ S9 E7 m! s2 t& Y% b
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │1 h' K; J- d. G( m4 j4 U
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: f; Z; X0 l. W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( N" R" L+ p4 ?+ }5 C, z/ M3 Z/ U│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' Z+ ]" q% z( E, y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( C: N/ @1 o, p+ S) a* c. b│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 H6 @; W1 I2 `1 m8 I. j; R. A+ l│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; f& I% J5 U$ S3 o│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, X8 B4 |) }# _+ q- V, r( T l$ u│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) U7 U0 o$ {4 F5 s) R# K│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* c$ o5 J r% u. k+ w9 U/ c8 }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! g3 h' G Z- r6 ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
" p0 p! c7 [) p+ h7 O│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) O" W0 a5 s& w3 ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) B/ |+ e3 B! l8 V& H: J/ k
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │1 m, x7 o9 k5 E+ @& v1 g2 p- J
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 o2 k9 Q& K" C* M8 I$ O- d2 \│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
, _% P+ q, W$ ^: n│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- u8 c9 t3 x( n; h│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 o$ R. ]' Q2 t
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
f* W/ a) _( y) T" n; k' {│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 Z$ I: p: U) U8 q7 _
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 D1 v( Z8 C$ x2 w
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* _2 h: S2 Q Y
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ {/ q1 V% {7 b, J0 s' i* O
│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ W( Y1 J, V) r M5 T│45 │SonicWav│26│80 │ │** │Shock through enemies │
9 ~" D7 ~* ?4 k% |5 v8 i│46 │DynaWave│42│100 │ │*** │Shock through enemies │
: f0 N/ X8 k& s, i \. u; l/ F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
/ a9 s6 G" G) t7 o- V9 ~│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 U/ i+ b4 F# h" s. @4 q$ l4 K
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; o- v/ i* f/ K* _5 P1 X: x
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │& Q. X& d" I0 B. Z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; _7 D) P, h: ~2 h$ E! p% x│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( W" [. x2 m0 {0 L/ O: @
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │5 B, O. A' n4 B) g I' S3 t$ p) G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 S6 x: D- J3 {- b│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 R: _* l- z+ U" _: l, K" f6 O│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 R; B$ K, s# p1 z9 v
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
|; [6 R! {" M$ ~. K; X8 L│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" {% ?' m0 m8 I/ x│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 U1 u4 e2 d6 w; c% K: ?
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 Y/ r" x& K s. q1 I! Q
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 C& n# P1 R( N0 }) x" x1 K│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: Z$ N7 k: e( S; u
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 w, ]7 R1 s$ R5 T! w│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" v) D& X0 R7 {' c8 r v9 e* d
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' h1 M5 \) h* j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# W( o. N& K0 y% g
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 _9 X9 L6 ]" g- j
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& N a$ c6 g% a5 A" ]
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 y- E7 f9 v/ n. |+ S% u" |- {│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
8 N5 {$ Z6 N% }3 E( k9 C│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 ^6 I) u/ J' T5 Y│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# z; q+ r: D# _% X6 d; _
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 F7 l" y* d' S( a0 u
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" @ [3 z/ F% Y& s+ Y+ U) H! Q, e( U│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! x: F# `) ^+ i
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- b: u/ C7 C3 F+ @7 r2 q( n. _
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" F, g/ ]3 S- q2 B) E4 j│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, E& k+ ^! v4 `, [; K: Q/ u6 p! F
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' Z; m. T& z5 ^. h# S/ [, d
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 y) o6 r" V, ^5 n/ W│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" X5 w8 n7 p/ }0 H+ R6 Y
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# N. I% D% r( R/ o, t" U
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 o6 f M6 Q* E! _8 o│84 │NoBeam1 │66│200 │ │** │Fires if something behind │; D5 Q4 h) z, K4 I% Z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 Q6 J$ G, f. ?. L8 m. }
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( p9 b$ \& P: K- ~% K* b
│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 M" [& b: c! G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │$ u* j n" a8 U0 m7 x
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* @9 w/ S ?: G: w# w- m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! ]8 t3 c8 z5 y7 `│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
; S. G9 b+ e9 {( L│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 k+ u- ]5 n8 L8 Z) H4 W% z" N, _
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ p. T f# w3 ~3 V│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) M7 J9 d! n# a5 t: |+ H$ T
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: Y6 F! T7 D7 s( `5 u8 J
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& R( H& p) p2 @4 @! t+ N│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( b7 x/ x5 x+ ]0 d6 b7 r- |) `0 V
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
6 f( y; H5 h* o7 G1 c4 ^# D+ C6 I9 W│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# v3 t. b' r: A6 U; M+ m4 _$ u; E
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ _6 U: g* V8 F" C+ ^0 W6 c! R# H5 M
└──┴────┴─┴──┴──┴───┴───────────────┘1 D5 H7 K0 o f/ ]
! U* l+ @* j4 w* }& vStdrdChip (Part 2)5 n- r" ^5 a! `2 T
┌──┬────┬─┬──┬──┬───┬───────────────┐! A" U( m6 k. d0 D; X- G. r
│编号│名称 │MB│攻击│属性│稀有度│说明 │. ^/ O5 ~" k+ R! Z, U1 }; W2 ^5 e
├──┼────┼─┼──┼──┼───┼───────────────┤
/ C& i, G: E& E* J+ |│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! y: {0 `- S: C6 r│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 L" C5 f- e1 i8 z& g& G) t, I
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 R: [& U1 V1 Y; u0 o- h│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 h1 G+ h8 b5 ~7 t" P│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# |' u% W+ d* ]; S$ ?& K! A│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% y5 J( C3 ]( s: \& ^8 f
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% e; O% U2 E% Q" h( N, _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" a. P0 i" l1 t7 _" X4 q6 F3 v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │! V- \3 A' |& r3 v. `0 x
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ [% V0 i7 e" H8 Y3 ~│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. S$ o2 |2 C* ~% m. Z \
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 a1 P$ g/ x, r8 ^* A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 \- Q3 j8 V0 K: P, N& g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& D# a! ^3 e7 ?# U1 a│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 V+ S8 q1 s. B1 n1 p+ a$ w2 l│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ w6 }% G! |( p* K) U+ V│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" p& z* q1 h, ?; z. n1 c0 B
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
I1 y5 L& M3 r7 f│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 x( t9 L6 L7 I0 j( C* p
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( [. n( {2 l# |9 E/ `1 x" n# B│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- b9 P) z& x! k8 g. I2 Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 ]# Y+ V5 `: A, C0 T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% J1 `* u* a& p$ u# w; Z1 d% K( T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* t2 Z3 i2 f _0 f. C! d
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ D0 \# D& ~ O# S( y) {8 u, j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ s3 \' K: J, x" B% ~2 R
│126 │Rook │30│ │ │*** │Protects you from attacks │
4 n7 m9 b8 F# V# V│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- A' P/ ?3 r- ~ T- w│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; Z& ~; P8 n7 p/ m' ]* |4 s# Z2 n│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) } y6 T: P( Z! x│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) U; n5 N8 [8 z+ b4 R. C+ ~
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! a; ?7 E- ~# L O│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# C; v2 H. R- }1 @5 K! w2 M
│133 │Guard │5 │ │ │* │Repels enemy's attack │
8 L" C, ~) e- Y: U7 m% e4 A1 y9 K; s│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
; s" [1 K+ }& q# V* i│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, h$ E4 C! J" c- y% W& y& s& y6 {│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* }" n0 O. v% Q" V- K: a
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
6 X: w( f/ c; }& G/ u│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! _$ x8 n9 ]# _9 B: Z5 Y% D
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* `2 O S6 t: k E6 ^# u, n7 `/ E9 h
│140 │RockCube│9 │ │ │* │Places a rock cube in front │# x+ a% y" w7 _1 u# L8 i- V
│141 │Prism │60│ │ │*** │Prism fires randomly │$ w+ H8 D* j; Y8 X8 P/ _) g
│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ G" S f3 s3 n2 `' B5 l$ C
│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 U# l4 h' A! l, O7 U
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 I8 W; |: b! M! |│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 O8 {/ `3 X9 C/ K) k7 \. H7 h, \
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' `. H6 b+ t& F5 `│147 │Recov10 │5 │ │ │* │Recovers 10HP │ d/ w; M: V0 T% n6 q5 u# B- {% D9 _/ V
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
H% z! ], U: |/ B6 b2 f' |, \│149 │Recov50 │14│ │ │** │Recovers 50HP │, q, w f7 V2 b# L
│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 p- u% p8 C. k* z1 _: \│151 │Recov120│35│ │ │*** │Recovers 120HP │
4 U( {2 i# }; X( B/ Q7 k: ]│152 │Recov150│50│ │ │*** │Recovers 150HP │6 j" P3 W3 t3 v& y6 w
│153 │Recov200│65│ │ │**** │Recovers 200HP │% n. \. x. v! C+ F1 i$ ^
│154 │Recov300│80│ │ │**** │Recovers 300HP │3 r- g7 A4 l2 p H2 I" ?
│155 │Repair │8 │ │ │* │Fix your area's panels │
3 q" y0 p' i# M. N3 a9 }9 R│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 `9 s$ N! M# S! M5 @
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( u- X: s! e8 Y+ E) l, c4 E( n│158 │Panic │14│ │ │*** │Confuses enmies if you are │* \" ~7 z5 ]( V% U6 z& ^) q6 Q
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 J& m: @6 i$ q- r7 N/ `" ?│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) w- L2 E& v7 K/ f& c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 C; w/ Z! W5 x: { m4 N9 }│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- c; T5 M l9 G- H# n│163 │Invis │11│ │ │*** │Invisible for a while │
0 m7 @# l7 N4 A; d/ r$ }# v. h6 k│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 F4 x( w/ c- W( e( R8 k│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. c9 \/ }. Y+ b7 V" d% C
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
* O3 ~: h4 K+ R│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ W0 J% \" o! l5 R2 |
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ ?4 Y5 r- o7 E# j+ \
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
h2 D8 Z$ G& Y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │( G, w; c2 R% t
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; B2 V9 [0 p( W7 k8 C│172 │Aura │55│ │ │*** │Repels attacks under 100 │) K2 F- D. O, K- }: O9 L9 Y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; y6 _2 D4 I5 x w# {1 g
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ A! e/ N% G0 z: D3 w3 [
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* _( X: [4 A, [. m+ C( _! k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ l& Q# [' \, o│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │- [+ G* Y, r% D! |, I; M
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 Q! ?$ K J, ?8 j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │+ A; K }2 H& M2 \
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& b% ~1 s! q& Y# i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ u4 J$ ]$ @" P
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- C/ `* x E. h: ~0 `; C│183 │Hole │55│ │ │**** │Open hole to dark world │
- I+ R0 y3 K! E) b) o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# }6 b3 G3 s' h6 A* n6 L: r* }) U- o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, y0 [* ^% F( M9 j
│186 │IceStage│20│ │ │*** │Changes all panls to ice │- W3 y* [# G2 S7 R1 \: S' Y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ u \* ^& |$ `8 `% I$ g; Q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 O# R: Q1 I" c' F. `$ Y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │3 p3 T6 J c+ D1 x% j( \) X7 g& D
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, j1 l+ R/ ?. a! e$ M│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 x, Z( N& F. m3 w% P
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
7 h. }3 {. W0 c: D3 k. _5 b3 p│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 p3 Q3 S. z% [0 C) W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 p! I! x3 H$ M f& b│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
8 T1 N5 ~8 X# L6 C2 ]4 C9 B│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 a- M8 l- s! z+ T$ l- T0 K│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, b! ?0 C$ `! @' n3 j│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
& m& M- \, n6 d+ h9 [) M# Q3 K* ]│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 Z3 A( a8 T4 @% o4 P( k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 g8 s$ V6 J' V8 g* f└──┴────┴─┴──┴──┴───┴───────────────┘6 o# e8 S) @1 q5 t0 Z; T6 D
4 O! g0 ?: h3 i+ D
% Y( [8 X1 J7 V- p, Y: U5 [* FMega Chip1 F9 J" y0 C: y/ V' |/ q
┌──┬─────┬─┬──┬──┬───┬───────────────┐( g2 A$ R$ k. S! ~- _
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 b( ~' n( [9 N, T! _- h( j- f
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 X) M* x, \2 v1 Y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
S- w1 ]& Z! K, x; {8 V+ J. |" |│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- k- S) G% ?# Q1 v& h% s4 \& a
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& g/ M+ X# C- C% U3 }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 [3 j8 t5 s9 O: f. Q! l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) b* ^$ z& e2 S5 |
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 i6 R# n) E$ }1 T│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. j/ H9 Y5 c7 k" q" E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! T" I* K% {# o' Y- z+ ?( h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 S" `7 ^/ C4 B+ _
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& T% B# e" o. [
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ a J8 s% Z* _6 k, W! W2 E6 [
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 u5 x8 `' [, T
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( h' {- ^* G. ?$ O9 H│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 J1 O4 p- K0 d( K│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 ~5 [: J8 l3 W& R& F
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! b* Y0 `7 l) M9 C
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 }" E9 ]" n" ]+ N# C; {│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" B! [* b+ `. W0 c: ~' X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" c8 q# q$ N6 L7 U. B- T
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 g9 ~' R+ D2 T7 G
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- }/ ?& T+ {8 a" c! v│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. [7 R& U% Y1 R! t; h! G; j│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 A6 G# {7 E/ v' G& b& ~: f
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 @" ]3 Z) j! B4 W% _│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) p u6 u- q' A9 E# [* U% W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* X8 i5 O) @7 t7 r8 H│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& c0 {: V/ W. q8 o
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) [- M7 r+ K4 Y; M, |4 ]' {9 g5 A│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 {" m9 _5 y" f6 H. V* o) L; b│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# f3 O" D( O" H8 r7 m; Y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 f0 C! A* M+ `. b" e8 `│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 a+ z# Q1 C, d" `" P
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 }9 K6 q- o% C
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! ?) j6 m6 x; s2 v) E│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; n* N" E! Z+ Z) c3 f* {
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
# ~1 b* x! W/ P8 i: H. _- y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( u" I2 v7 }- w7 }
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% k& p4 f6 Y- D6 x2 U9 W& i8 P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
- Q3 I G4 T4 d# T. X0 \│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: b$ U2 C4 [% y) X5 s, Y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: J! Y* i+ H4 U9 [& H1 K. z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ X/ J: T9 r% d│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- J6 u Z3 j6 D' i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# [% s9 ?6 J8 Y, t2 ~/ ?" S8 R' k
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' h6 M% `: J& D' ]5 \
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 w7 ^1 A, r% E& q6 W/ w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 f* U* V- J" {0 Q% K; L% p( B& j
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( [. A2 |+ R$ N- I) @1 P4 n│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │- M! l9 M0 D6 `3 l7 w
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │5 u' m, E( V4 G; J% g1 }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 ~& R+ }0 z; ^1 M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 A! ^2 C3 g" M/ ^* h6 k: {│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 d# d3 K( u+ t) Y( g" P│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
2 C) y& k; d! Q J. d+ Q* T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 x* Y5 s3 Y% _5 A) K: v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
4 h( \6 ]* |4 K4 a- Q, S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
; K% H% m6 B) g- E& s│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( b& D6 D; t L/ J' S2 U- t│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; e; `% [ q+ T! s4 k+ T│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: q, o: E. H, ^; W
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ k4 H: S6 o' Q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │1 R& t! ?+ j! Y/ P5 P& K5 l6 ]9 ~
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& G2 D- }0 u8 x& u9 h$ ^│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 q* G$ B8 L5 o
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) `6 h0 ?5 ~/ L│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
2 g; ]9 \/ X2 h( q6 R8 X│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( Q: X3 c3 U1 ^3 @│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ G! d: s: B9 l% {% G2 _│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! V8 n' P$ D9 u; V/ U- C1 L! @0 `│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# {% G7 d2 M& \% o% f" j% J│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( }8 D8 p' V0 X/ i i│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: X2 i% P5 j2 @3 K; E7 ]8 x' I│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& Q& D2 H" ^# l; {/ ?+ d( |* x
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ _7 k0 \# t c5 b+ H
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 T, Y- [6 ^1 ~7 l# j, H- W
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" h+ Z G0 g5 B) O│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ ~2 v B# p( z( H│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ M5 W& D+ W0 G f: e2 W* Y3 @ O│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ F# x+ k. h: l% k( c│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" A( t* I: W% l& J2 _6 S1 Q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 ^ I/ w; I* B
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 E) t* K9 t# @# [+ G: k- B3 @│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, [$ f9 \& |+ \: q4 t( l# ]│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │5 b' M2 X6 v! h! V) @" {
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" ]* C4 c, S" e2 N# i" ~: K! c
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 r( C4 C" |4 R; \+ L4 v3 ?8 Z ?4 s; I; N8 G
4 e9 { U! @/ C
GigaChip (蓝版), W# U7 J% ^( z7 Q- u- r1 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐: a8 [0 V) e! X; W$ D* ?& j7 d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; m3 ]" Q# x1 v3 Q! d1 L├──┼─────┼─┼──┼──┼───┼───────────────┤0 y E- y$ [! ]6 ^" Y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 q. `6 B/ o* ]' h6 j4 P│2 │BassGS │99│700 │ │***** │Bass' secret weapon │/ `1 s* {6 f, a
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
3 r! C" Y7 _8 a│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 M% D6 d$ `6 N8 {9 @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. ]" e5 u' j G$ C7 L
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 h: [6 _& }; q/ Z│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( T8 v% b/ P! F* T7 I U
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( ~3 A: M" t' X4 K7 ^│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ U" N9 s% Z' _7 |. D5 h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 p) ~ A8 H% p5 W% s2 i# D# y
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) @9 C6 F/ ~4 k) ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; O W: w" L$ A, ^│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' q: J! H$ O g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! b/ s, V/ i8 B│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; W& ]0 G' M" G% j$ K│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 A9 D/ J+ `8 C│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │' c J) @8 [7 I7 c
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
6 Z0 d' ]# L" e/ r0 `' d│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 s3 e. ]5 x8 i│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' ^- n' h6 @- P, y9 X
└──┴─────┴─┴──┴──┴───┴───────────────┘
& a% Q# A [/ d, u8 ~/ S1 Y
, k6 S$ _" f* y* v7 g4 PGigaChip (白版)(只列出与蓝版不一样的Chips)# V) ]+ T9 v# C
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 K; w* t) m- G8 g1 E9 U; X ] o
│编号│名称 │MB│攻击│属性│稀有度│说明 │' ~$ E9 k4 [( M' J# a0 p2 J
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 T% c! s( H/ Z7 O, v R( K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 T" e; ^( |6 |$ x9 }
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ H) v% \: l- Z6 U8 |1 }" t) e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 O" r1 _0 R3 g$ f' ^. ?! y
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- `9 \: }2 k3 _+ T└──┴─────┴─┴──┴──┴───┴───────────────┘ |