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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) \2 i- C& q, C: F* B. R
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* |/ W+ C) ~6 R$ z7 y: Q% e■● ■  NintendoWorld    站友xliz原创
4 J( J/ Y- g6 }2 P( Q7 Y3 J■ ●■    http://www.NewWise.com , X2 S% E/ ^% i, ]4 [
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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4 x2 `2 L! b# |  d1 u" T
           洛克人 EXE 3 Blue 卡片组合. V: ?  g5 y/ J8 V# o

+ D  ]$ P6 u! E8 b) v) ~: J/ q! t0 k2 }4 f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) O( a) C& _- t6 s5 n2 z/ B# z+ w大家要看日文版的P.A.或详细攻略,点击这里吧!
" a: j; Q1 S$ E# L1 Q  a; L
====================) U- V* v5 d9 Q$ m3 U5 C
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" h; Z- y1 ]- q3 C7 @; L
% D0 F. n/ d, ?; }5 g/ w! z* u以下内容格式如下:
9 N  d2 a3 l) X+ ~2 t  U) C7 i0 x3 @9 ^1 r- r
编号    名称
( E& h, S" f; p, w, q+ B3 i说明* k8 h( c' e* t8 C7 w& M" E( p
组合方法
1 C* D6 x" q7 Z# B5 @8 Z' N" E" S---------------------------------
# k2 ~- D+ a! }01    Z-Connon 1
- o0 m" V7 P) }1 ]Unlimited Cannon for 5 sec
8 L- E. ?; J7 T3 c. I( H1 GCannon A+B+C
! p' m% z$ R2 J: i. _4 l8 q' a; j& OCannon B+C+D
2 H' v* N$ i+ U# I5 I. b9 E% RCannon C+D+E% v/ z% j% ]7 f# s( \
) |5 L& b, ?  ~1 E5 o7 W1 ]: Z
02    Z-Connon 2
; h/ Y3 ~1 T. k# i' a4 bUnlimited HiCannon for 5 sec- u! c- B! K* x" m8 V( M
HiCannon H+I+J. K: \) z% e9 j' W
HiCannon I+J+K
- I: e0 \/ b0 F: n3 PHiCannon J+K+L. d: |' O6 e( X' [0 i

- e3 l. _. q4 B2 f  w03    Z-Connon 3
% b0 P+ L4 G, V2 }( _) T0 W6 }Unlimited MegaCannon for 5 sec
% _7 U3 Y7 P7 M" I0 mM-Cannon O+P+Q5 {7 Q7 q- w  o& K9 `
M-Cannon P+Q+R; H7 E6 T6 L/ E' [* O) J( c/ S
M-Cannon Q+R+S8 j/ A+ L/ Q1 i: p; @8 }
) i* O$ u. f# g
04    Z-Punch  n0 ~9 z8 h2 S0 j! u
Unlimited GutPunch for 5 sec7 T6 e7 }. m/ F! i, E6 n' R' v
GutPunch B+C+D+ e3 i* s5 X7 V7 N1 r: I
GutPunch C+D+E6 {9 |' W5 a3 a1 ^5 d5 Q
GutPunch D+E+F3 x& R2 n. T" |
+ h4 b0 M2 z* K! c5 L
05    Z-Strght
1 w9 x) r8 K0 ]; v# @, k- iUnlimited GutStrgt for 5 sec
" n5 T- E2 i9 A' }8 S+ V: SGutStrgt O+P+Q1 N$ m3 o: a2 ~4 r7 m
GutStrgt P+Q+R
+ `& I  s, n7 iGutStrgt Q+R+S
9 ^5 o7 f. V% ^7 J! \+ y0 G& J% f* M+ o, P0 z7 c; ]4 p* b; m
06    Z-Impact
5 V( O3 u9 W. H6 H8 D4 n1 C; hUnlimited GutImpct for 5 sec
# f/ l1 g: ^. y5 S# HGutImpact G+H+I4 Q" C( F; e& E; i  {3 F' Y
GutImpact H+I+J: m# C% v# g* n
GutImpact J+K+L6 Z4 Y* W: P' ~  j; F8 W

4 k1 M7 c2 `! p9 k7 S% D9 |07    Z-Varibl, l" q# l5 h0 S% f
Unlimited VarSword for 5 sec0 Y8 I$ t0 L5 d9 G% Z: t
VarSwrd B+C+D
$ V) V! A2 F5 [) k' J" n8 _VarSwrd C+D+E
* i+ V, A1 n7 X$ a: D% CVarSwrd D+E+F
) p  ^& x7 `* `. O9 I( W9 x! R# n( ?+ w' z6 |# z! v5 {
08    Z-Yoyo 1! U6 H8 V, H! g
Unlimited Yo-Yo for 5 sec9 m8 D  l) t/ A3 H0 ~, N( W
Yo-Yo1 C+D+E
8 c$ O2 K  E/ P5 A' YYo-Yo1 D+E+F
7 s8 e! K1 x7 iYo-Yo1 E+F+G
. m2 ?" L. b- c$ X
! R' r; D9 ^7 K1 w$ `+ y09    Z-Yoyo 2
7 @6 X4 |; d) E* {7 u, U+ yUnlimited Yo-Yo2 for 5 sec5 ^2 [0 u% I- p$ h
Yo-Yo2 H+I+J
. B4 [9 P, g( qYo-Yo2 I+J+K
( s. l/ u' A, Q/ a! DYo-Yo2 J+K+L# m6 D3 V$ Q$ V4 @3 e

# U  b$ z; x$ X8 r- a9 b10    Z-Yoyo 3
  ]& ]2 \7 S& C  e) C: L2 l; b' zUnlimited Yo-Yo3 for 5 sec2 X! X  |7 I% T; c$ ]# s5 a
Yo-Yo3 M+N+O7 f% y- a- C& M2 m8 Y
Yo-Yo3 N+O+P
3 X- A! H8 e2 ^) VYo-Yo3 O+P+Q; `2 Y! H4 p2 z$ w7 _+ C' M9 t
/ p" h# X# ?7 L* U3 ?' _
11    Z-Step 1
5 d% j% v' q8 S. z3 a) kUnlimited StepSwrd for 5 sec
5 P0 I8 H& A% \6 A/ V, ~, nStepSwrd L+M+N
# u: e1 j6 p! l5 `  DStepSwrd M+N+O- {  |7 ?) ~* `2 c6 p0 f: Z
StepSwrd N+O+P5 r0 f- J7 b( N; ?& N

8 w  A" a6 v) ]- B9 g, f12    Z-Step 2
0 ^% @  s" _3 s' V5 S% W6 D& ^3 HUnlimited StepCros for 5 sec' Z& o8 N/ \, }
StepCros P+Q+R& p) @" R" |1 |' V
StepCros Q+R+S
6 W( Z; z; l5 y( r( hStepCros R+S+T  Y8 [  Y& ?: X: ~1 a: X+ N" M, A  @
7 ?/ [  ]. }% g/ h+ \
13    BubSprd
# Q7 J# ]& S( JAttks w/ spreading bubbles!2 A% g8 U: R  @1 z" t6 }) C
Bubbler  C+D+E9 m* `7 M  E8 I9 W! x5 s+ `
Bub-V    D+E+F
9 x& a+ U# Y1 p  iBublSide E+F+G
% `+ c: r6 r, i" m% q, zBubbler E + Bub-V E + BublSide E( l# ^" ]) A& A- t& r; P3 Y, p( ?
9 B8 v& a  f! q: i# m! O+ Q  x* |
14    HeatSprd0 D' T" a2 B5 E2 H
Attks w/ spreading fireball!  n, E5 c9 p% K) X2 K* w
HeatShot H+I+J
+ u  S& y+ ?4 ]+ s2 kHeat-V   I+J+K
8 U! C& T/ ~9 `9 p$ s- w. MHeatSide J+K+L
+ u) O7 G. S/ k9 e) D. K( `HeatShot J + Heat-V J + HeatSide J
. ~6 P1 f2 X( S; h  K! m. ~% y- M- ]1 v* H& O  Y. Q
15    H-Burst
7 N+ P) G5 [7 NCreates a giant explosion2 x4 l6 D% g" x. W
Spreader M+N+O( L$ W) f4 S0 j- H! Y- W
Spreader N+O+P! u4 O0 v, q# P" y" Y+ \5 l
Spreader O+P+Q$ b( u0 |* N; x$ r

2 Z/ A5 V- ~+ E16    LifeSwrd
, q. ^; ^' O& X) i0 xSwings a huge 2×3 sword!
/ W8 ?/ x" V: tSword E + WideSwrd E + LongSwrd E
8 M8 ]) C" l1 p4 i* A3 f7 o% KSword L + WideSwrd L + LongSwrd L6 {4 H" {) k0 V) x2 {" a% Z9 e
Sword Y + WideSwrd Y + LongSwrd Y2 K, [9 V# Q' E: F
2 ]; C1 `" G" q! l# L3 @
17    ElemSwrd
: F% w' J( y$ W7 h9 d- i/ @Wide swrd contains 4 elemnts0 s+ J; ~$ o! y+ D1 U1 i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' V# x9 M* q1 ]
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 o# K' O4 U$ V. E" e% b

$ s  u( h* t& p9 G4 p18    EvilCut
8 B; d- {% E( FStep up 2 & make 4 atacks1 ^& A5 _4 j$ y2 \- Y
StepSwrd P + HeroSwrd P + StepCros P" k/ c/ h! t6 a" a9 {& l2 z
" t) q3 u# b6 l3 E' p1 X/ _
19    HyperRat
+ u9 E. L; o. yA giant Ratton charges!
# c0 I2 l% o$ l0 g/ HRatton1 A + Ratton2 A + Ratton3 A
3 n4 d6 o2 ^5 P5 cRatton1 C + Ratton2 C + Ratton3 C
+ ]$ `+ k" h8 U. e3 jRatton1 F + Ratton2 F + Ratton3 F/ Z* y6 x( p. k6 S
9 G' Y0 O6 s$ d$ ]  ^4 k! b
20    TimeBom +! P, @1 L9 w, f0 x
Sets Time Bomb in enmy area) w  e" L/ w$ [# y' m! a
TimeBomb J+K+L
! V/ }9 d1 Z( QTimeBomb K+L+M
, H; v; m6 o+ YTimeBomb L+M+N
9 y' u( D- b; S  j, D' G1 ^# O/ A1 r+ v% p4 T5 p
21    GelRain
2 ^' ?* u5 j" P2 `% ^Gel steals squares  o% s$ T' N# `
MetaGel1 B+C+D4 J, F: R$ C( h& I
MetaGel2 E+F+G
4 b9 A  G9 X+ z1 |. MMetaGel3 S+T+U
( h7 z9 D1 A4 x' u& T
, m: _, [; G  @) n1 l) m" Q& N4 \22    EverCrse1 L1 ?- b+ B& @$ i+ S% w
Shield chases enemies- B2 Q7 V( Z( Z- y- s2 Q" {; Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 y+ L! Y3 Q1 c1 H" q8 v4 a0 ZCrsShld1 L + CrsShld2 L + CrsShld3 L/ Z* F7 E! {% J, ?. v
" f# T2 ]( q0 W# N0 j" H+ V: X& e
23    MomQuake5 I" ~; m$ F8 T2 y; S( w9 K; h
Awakens Mother Earth!
, f: B7 J7 ]5 F! ?RockCube * + RockCube * + GodStone S
5 [$ _2 v7 ]0 j$ ^' g, M7 F
1 G( Y8 J/ v" I! X3 Y0 @: L24    PoisPhar( D2 ]5 v) f" K. F; o3 C' w
Pharaoh generates poison& z5 P) i: o# ~3 b3 h+ {$ ]
PoisMask A + PoisFace A + Anubis A
; D6 X* w( X* D& m& f
; k9 J4 {; t- F, f9 G/ c  J; Q25    BodyGrd) I& ?% a+ H" h% {5 Z
Bodyguard takes out enemies2 F# T% j" a! r/ I6 e
AntiDmg M + AntiNavi M + Muramasa M7 c2 H7 Q( r0 ]1 L7 }
  [1 J! y- Y. X7 [
26    500Barr% _5 k* A& E. |" p- B( y$ I6 j* M4 o
Barrier absorbs 500HP dmg
9 p) k+ S' g+ g! \. nBarrier E + Barr100 E + Barr200 E
" I# i! M) J, M& OBarrier R + Barr100 R + Barr200 R* Z9 y* D9 g$ V$ Q
+ H9 ]% _  |- q) u
27    BigHeart
! c  _; E' Z- L+ xAttacks, then heals HP!5 ]8 S, K1 }6 B7 `2 |
HolyPanl R + Recov300 R + Roll R( k6 |( n# @* d6 r, z& {& ]
HolyPanl R + Recov300 R + RollV2 R, A5 \9 ^" H, G/ _+ f
HolyPanl R + Recov300 R + RollV3 R, n- ?) z/ ]6 D  \( s% L) p* b
# v3 F4 F% H! M% k. P; P
28    GtsShoot1 g3 S* n8 k' n/ Z4 I, u$ E
GutsMan throws MegaMan!
9 z8 L; I) d) E7 W7 e' xGuard * + DashAtk G + GutsMan G
% }! i& [& ^  J# J* UGuard * + DashAtk G + GutsMan2 G( V7 F9 ]' h9 V. r" j0 b
Guard * + DashAtk G + GutsMan3 G$ A' E  H" M. C
Guard * + DashAtk G + GutsMan4 G7 N0 t4 q% g/ @7 K& J9 W6 P* h

! @3 P5 D1 o) S$ p) @+ S8 {29    DeuxHero
- h5 t2 S2 x0 F6 J6 X% X( f- U2 aMegaMan & ProtoMan team up!! m8 U& p$ P0 D
CustSwrd B + VarSwrd B + ProtoMan B
8 e  B5 r  l( L/ FCustSwrd B + VarSwrd B + ProtoMn2 B
4 D+ D% k  I# CCustSwrd B + VarSwrd B + ProtoMn3 B
# X/ ]( m, F9 b  d5 P0 k5 \! W1 G( J- ZCustSwrd B + VarSwrd B + ProtoMn4 B3 e' x. x8 d3 o- h5 r: t: D5 r
! Q3 q! x' l3 u
30    2xHero0 V% ?6 ^# l4 D9 w# p* x: x
MegaMan & ProtoMan Dual atk- L8 I5 y7 `) Q3 u- O) d8 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! V! O- X- N! a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ A3 K  ]4 {+ ?9 @; F& I8 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' ]' i. a2 y: l7 P6 b" Z0 F: B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ Z4 ~! g; G7 n( I/ g

; Y9 b, l2 m. o1 N0 {31    PrixPowr
) b$ V- s0 h. |9 }  v( T3 Navis attack at once!
, S! c, X2 R' S% w1 ^9 x; j5 p3 X# gTeam1 * + Team2 * + KingMan5 K
0 u% ^/ U& Q( z7 w- R9 E& r; BTeam1 * + Team2 * + MistMan5 M
, S- `- I; X. UTeam1 * + Team2 * + BowlMan5 B( P$ G) {! K7 O5 `, Z- L
8 m3 ?  u6 |& W: @- i# X, q" {
32    MstrStyl
' S  g* L" [9 H" m' YMegaMan unleashes his power
' U; m4 x" u; O; ^% I3 d' dSalamndr * + Fountain * + Bolt * + GaiaBlad *6 ?( c- ~& ?$ L' `9 S+ F
$ B3 F$ o1 K: l
StdrdChip (Part 1)
; x7 i9 N8 S% K1 S: `* J┌──┬────┬─┬──┬──┬───┬───────────────┐2 n, k5 X  V! c, C* `
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. B. q3 X$ d+ A+ {$ Y├──┼────┼─┼──┼──┼───┼───────────────┤% J3 V+ m* l% W* r% q0 ^: r
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( s* v: s' W3 r, A' k( c# k
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ w3 V# i" u$ I) u3 O
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  e+ e5 Y/ C) l/ ^│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' b' h( M% i% U0 F│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& z9 P' f/ @4 L' t- j+ M* t│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 t8 n% p# t. @4 ]
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 S6 Z. v7 B8 P9 w6 h8 I) H: Y' d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! @0 A9 T$ e& A7 t# {│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ D  i; H/ x: k* \7 _9 K& I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 s5 t) o, g  U4 _7 s0 F5 ?
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! q; R1 n% W; P3 c3 a│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  N" E( D: p0 i. @3 A│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. l, w8 l0 @! T+ c│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) z" b2 R4 l! k│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │8 g2 k" e2 [6 o# B9 k  s
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
3 I% t. h, d7 ]# e$ l5 ?│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  c1 J& l  ^5 W4 c4 {  D│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │( H7 a( t+ _+ }0 I/ h/ P
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* H0 K  P% @4 P# i' o+ t& i│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │+ }+ {" o! J" p
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" r, U5 p% I( M6 T│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │- f! o+ f( M: j1 o# |$ ]
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( y8 g* M! r$ {, }5 f! i7 ^4 C& p
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, c, ~% S/ S) \$ Y( X+ Z( ~│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# M1 k/ Q1 {) w' R│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 s3 L+ |4 \+ G/ f2 G│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 y/ f9 u) N1 e
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 d& y8 L7 X2 n! e6 g0 a' y% a0 ]( Q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
) O1 ~7 g$ A0 e7 U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 M; }. }$ Q: T. Y( L& g4 y6 M% [│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( E9 l3 Z- y/ J
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* d* f/ I& n! _4 X) ?│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" T! r- a# f0 U6 O9 B: h  K* D. g
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 c' X6 G4 L) I- S2 E
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
. l0 Y! ]3 c0 W+ C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% L1 G) ^& U" J6 v
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' r4 X8 n2 X1 D2 V5 k( f& t│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 G. [! K, A  B0 a% i- i│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, m5 ]! C' I* J" ]" r; d│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 V; e% M: G. N, T  n( y│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
! P( h. b, H( t; _6 p+ ?│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ [0 p; M5 b$ N( Y7 @& j- S" U5 |
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' i% d7 }% C+ E5 s" D2 S! W
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  G3 V4 Q- Y- ]; k
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 [9 n  B  T& |& G, R
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 u4 T! s4 b9 J0 k│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
. E- g& u, R; k0 b9 N4 D│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) D% D! R4 E: ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ z4 h0 U3 g! U+ `- O5 [( A3 T│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
1 x) y, d, P  P│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 D" E1 y# P. m, L3 u- v3 c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# r0 {- M- S4 Z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% O8 w: O6 g+ ]# ]
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: k  l2 g" l9 h* l$ @│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( R8 a+ p% ]' f9 M2 e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │" n! H' {; M2 U1 {
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 o. b% g' r1 ~$ P
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 V: r0 m8 u7 ^: k* u│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( Q- F& v+ `! M% b" C9 I1 Z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& Z+ G1 C4 Z. ^  {# D│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, b" C) s/ T. J. S5 P
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! Z* S* L4 f3 O: X/ i5 h3 t. p3 {0 b│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │* |% f# t/ |& ?0 h1 J: t
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
! U+ Q0 ?* u. ~! X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │+ I) r# T# O! h2 f
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. p/ F0 M$ Z" w
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ N; T3 [  X9 Z7 g5 u
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* p0 I2 F  O3 _3 G& s│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, u3 h- `* X- M( B$ A0 V  I3 i* W# @
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │4 g# f0 o4 x6 V7 W( I+ H- _( R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* c9 }7 {+ n) D- W1 ^│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
+ f1 k: \+ ~, p: U3 x- e6 Q0 }│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │$ K) K& _1 n5 `
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  k7 E: l* g' h& I; U8 I" j
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │: S& l/ D# R! o2 ^5 U4 c
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 R% L: J5 j5 I4 w8 @9 f$ \" U│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% Z# v  O7 s/ N4 k, \1 ^
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, c  }- b2 e: S( G1 C! O│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 [! w( _* w2 t) R│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 D1 K' B/ Y' l' y8 L: a2 n│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* Z9 @; `! W3 O; }9 n│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 Y3 P4 F/ y- k8 K  T5 S/ K, ^│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 Z: y) f3 k6 R9 {( H( V. I
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! g! o. r. `% U# w: G1 @│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 ?$ u( y$ F- C
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 |# \$ X" \, \: l
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! @; E/ O/ O: u2 P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │# G4 D% g  g0 w3 j7 I/ S
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; {) {3 D# s& x. l+ a│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 P# t" _+ Y# [, y) W8 n! J, {│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 E# v" o1 R! q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# V4 H9 c2 g: k5 I$ j
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 ]" b2 A( L3 g, p; d4 i│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │$ ^0 u* ^* k$ [7 ]+ ~! E
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, I7 a- x+ Y' w! T3 s5 D! `│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
% O4 {* c4 Q6 {& ?│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) k0 g2 H  i* y% ^3 y│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
' A0 p5 E1 f  c, r│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 x! r* F0 l) M$ l
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 ]6 F4 I4 o" e: I, {& s7 @# h└──┴────┴─┴──┴──┴───┴───────────────┘; q- q* R! G+ t7 J) t- J  U7 |

1 |" d1 O% s! D, {( K0 nStdrdChip (Part 2)
8 i- s4 @1 B0 U┌──┬────┬─┬──┬──┬───┬───────────────┐  ~# D( v( B) ^) k1 K) ?
│编号│名称  │MB│攻击│属性│稀有度│说明             │2 I* c7 `7 m+ k
├──┼────┼─┼──┼──┼───┼───────────────┤" r8 Q5 }8 E/ ^4 J) h( W6 @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ k$ |% A5 S& z! s; A
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ [: A( I; ~8 g: K
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 N8 k4 F- i2 o" C│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, Y' x+ |& h8 r0 k% }+ A# X& }7 I
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │  s9 w; X) g- K6 w
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" a. m/ }. T4 b( M8 q" s1 ]# q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: X7 o$ K. S7 p# ~1 y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: n- c- i* d0 y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% `- }4 L% }2 M- ]1 i- b│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 a4 y4 d9 ^  L% A3 S
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 N% e9 A. l, T( i. H% i4 n│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 M) a  R8 C6 B1 U- [$ S) B
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │* Z* l$ G0 {2 l& M
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │# h! r# o/ Y' Z+ U8 x0 g  G& @
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 z) i6 D( Z" m9 q) ~: g* e
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ ^7 v5 Z9 K+ n+ f│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* Y' K: M3 t2 r! S5 d5 D│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │$ i" z( B  n. T2 Z5 e
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │: L$ r& ~$ ]0 O
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 a8 H/ x$ [6 v0 R7 T& h│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 q- W1 @$ x& p$ e│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 O/ l- Z& y1 V- z6 }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ X; i5 G; L6 w) }* u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% z; C$ G2 Y3 X2 p* W8 \│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 B0 s0 u2 E  S6 ], T3 K- ^
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 ~* @2 H6 g2 v" q( o│126 │Rook  │30│  │  │***  │Protects you from attacks   │& k3 U* p0 e# ~3 p3 ^2 Z: u# B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- k  M7 x+ y& d9 H; n; ?/ r& s. @5 K
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 T5 r; X1 h5 k" u* T1 X) ^4 D
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% g1 ~) E: L' L; r+ o
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 F$ ^, G+ m9 e+ }$ @3 |2 i, \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 O) _3 H& ?- w& Z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
* T& k# I# \+ f$ b( j9 |│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 v' d4 a7 d% J* C1 `│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; s2 e4 x! j9 z! q│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
: o8 H6 e0 W, O5 r│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 B: i% x. L( x4 t4 G* C│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! N0 s0 o! @7 P
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
" |6 s8 L# u+ a( f( g" e$ W( d│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: @% e3 @3 n3 n' k0 l
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! X' N1 c5 [  T' K7 ]
│141 │Prism  │60│  │  │***  │Prism fires randomly     │  H! v- o6 A; d7 |1 _- Z2 \: }0 T
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, R( m; W" C2 q9 n) p# w
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 W% l; p8 Z/ n3 V│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! T; O' M7 Y5 {! B. C
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ [" @2 k, n9 j& a) W6 ]
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 J+ \7 U7 \8 D  t
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) c* R1 l/ @2 y0 k│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ J% j: P) B  i. ^' J$ P│149 │Recov50 │14│  │  │**  │Recovers 50HP         │( W5 e  f" Q) i7 G
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( r' R) c9 Y: F* U│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 @. `$ ]4 {! b2 R│152 │Recov150│50│  │  │***  │Recovers 150HP        │; T6 l( z( l, y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 |0 B3 m- G( E% A& l& q│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 o6 @+ k$ A& t' m  {4 @% \
│155 │Repair │8 │  │  │*   │Fix your area's panels    │- t2 [6 _- l* a6 G) A/ a
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: t2 B0 u! Q% q! f0 Y' `4 y5 H  m5 d
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# {' _. \# ^2 Q# {1 p│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 g# o. z. C% S
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& @, o5 l6 V3 p0 m, f│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) c* r% E4 b3 w7 h│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ [2 j. d8 m8 i  ?& P4 w
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, b1 R- o+ K& J+ K. d│163 │Invis  │11│  │  │***  │Invisible for a while     │# |4 F6 q, O/ G0 h; v- e
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  J) m3 d8 b- G4 V+ k, m% I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 O/ T& K6 D& s1 H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ C: l0 s' W) M4 v& y0 Y1 j+ g│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 z/ M/ ]/ n: k7 M1 Z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; X; l1 }4 P  ]9 L│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │% |1 f" {7 w$ _
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: {% I% ^% d# D, ^7 p. Q│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 K8 }: I6 D: |6 q  [3 U
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │8 y1 J! ~/ v5 |+ [/ r* }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. A# |; R7 ]6 w/ }* F- _% J
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 L% _' r  r+ ?" E
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
) u" x: i$ @5 |; T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
$ h% X4 K4 p' i5 @3 D* s│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& \) D- J( i& ]6 e
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
5 V3 @* z$ I; g# X6 o2 \. j5 |│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
- M! a# H0 X, ]: j" U, z) m│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' f) O# a4 m* G
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% E0 l  Q" B( P( E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 L& D, p% I+ w/ m$ V
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
0 }1 l9 I' T. `9 D) \│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: T  @, Y  t2 X8 d. W4 ~; w│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
, D9 x7 [) h% l, _│186 │IceStage│20│  │  │***  │Changes all panls to ice   │3 L6 f( ^1 @- Z0 J
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 D2 H5 [9 ~: Z7 S' c: `( p│188 │SandStge│18│  │  │***  │Changes all panls to sand   │, n- s/ {- z( t5 @% j
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 j0 p, ?  `" I3 \3 c! _- W- r│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 d* e2 _4 l7 y$ `│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- j! @- g7 A; x$ Y% t" t- X, \│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 ]$ O  R! y: z! `3 e9 @) ?
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: n& ]# O/ G* G" d2 W4 p* Y, ^4 n
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 ^# v% N) S) A9 a7 H. E/ [│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 `* k; E6 D% d3 k) z; \# W# B
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- ^, h% C6 }+ o! I, D
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ f6 `$ L5 V. N5 q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
7 {! }8 T% Z$ H3 S/ ~3 Z4 C│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" k$ d( ?( ^% ^% m1 [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
" K# q8 Z9 V/ H; l9 @: |└──┴────┴─┴──┴──┴───┴───────────────┘0 D  z* \. }# B4 B2 @7 f' S

+ ^* r; f4 N0 c5 ^( z9 [; U1 d+ x% k
3 U5 X' v, V9 w3 FMega Chip8 V  [' y% m7 U! a1 l! a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 M0 l0 z/ Q0 B6 O- c% Q│编号│名称   │MB│攻击│属性│稀有度│说明             │) ?8 @0 L' S. k7 Z8 H. R
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 Y" e; f# l: i3 Q+ O5 P; ?" h│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 X8 a8 F! w4 E
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. f) ~3 @; f* H6 I! @$ F& }( S
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 o6 ?+ r0 Y* p- @% m, t- T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ y+ L# n$ @7 X3 @. W$ r4 L
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, K% t. {* b. A' `! L3 o│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │) m5 J( D. [3 {, B# E) I- c- J
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
. |1 k* U8 m, C: L9 @% Y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 J3 b# ?7 z' j" O
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  `9 A. J& T3 z3 C, R3 O
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" E7 ~, A. [$ v4 H/ l
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# ?8 h9 O. w% h( q8 w/ h% A
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 B, u8 e* |6 v5 n0 N5 Y* c
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% T4 H5 d% M" s/ c- s│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) ]/ f8 l& o9 X3 s  F% p$ u│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! Q6 K) ~: V9 R9 z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 q7 K4 A: ~/ Y' R, f1 }
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 @. |- Z, d+ I8 O' M. d9 Z" W4 _
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 |+ n' X& j* E: |! Z6 H6 l│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! @" {, @" B9 z+ f. o- l$ y4 y& t
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 Y& x- u8 I' P2 o2 G9 D! T
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' z, P7 L7 `* ?  f8 [│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ {$ ]  }; u  E) Y! |8 u' V( U6 S
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ l" f8 G; a. z+ T- f│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. }6 r+ A3 s  x" p/ P' n│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" H, R* S; [4 l9 v
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 \) r& _& i  m3 E│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 V7 n1 c3 z. {8 K: J│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 p' h( b2 ]& s( J5 }( f* y( {7 m/ Q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ y9 X- q( q4 N" \5 p4 s, w: x
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& F1 e1 C! S! S, P│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  ?6 T( I, ]- l* I│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │! f/ y( J0 G. d7 c
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
( f/ [9 J- u, S/ z% A  m3 U│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: z5 ^& g6 F, H2 J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! y# W6 F+ M4 U0 o$ i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │( y4 X6 ~& g9 m- l4 K( n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │4 _! G; T2 y. K) @( d' n
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. @# |7 j; }, B+ |5 P, {│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 r6 o; t6 P$ T+ F  \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: X+ W  d+ T/ @% h. X│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │" ]) I: F5 P; U% H; C) T) E
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 n3 `; f* m; m( _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 v' W3 t7 x2 W, K0 @; D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# P/ k) c' ]' ~+ j# u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 P; ]1 Q$ w1 Q: E9 c6 N( N│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. y6 L) K0 c- d
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 H0 U5 ~$ |% m& @8 a│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& @# D* T5 c. N5 U# f9 t, c│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% U0 E1 A* V* o' h& A) e$ y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* d2 S; d4 h2 A% d- P│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 g1 }3 b5 B7 z+ V( E* S2 q  k. Q" v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% J% ^5 g2 d- z+ G& p! Q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 G0 C5 A0 J) p! d│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* V1 I4 \* ]5 l1 Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ P4 A8 `: l( {3 A- T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 {6 {& I# A0 u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* C/ n* T+ C* m# p! b
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 {/ [6 N, H. U- G0 S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" _& j& a" n" y5 v
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 G6 w. n+ z. K+ q" d│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 d, c0 x" z% o( S6 }0 |5 f. L9 ]
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │# O- [' H1 v9 m& I) ?0 e
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 ^  P8 ^8 Z" L, o0 a│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
: Q- T/ w7 S5 \: h' `│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) r' s! p; ?( i# A" Y4 Q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- T& e% C' b) p# R9 T9 @│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  R8 J2 F( j: k) x
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 E$ W! l7 d& O0 G$ H
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 I5 c; B" M2 g+ B) D( O+ [
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
& R( V7 B' ^* z9 _7 N│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │6 X& r6 n! N2 `5 }4 j  R' F% y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ n9 `7 }+ A3 x0 a& E│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
; g" S+ t8 B0 H% L│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( c( l( h2 g: p+ I, G" N8 }/ }
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, p& q4 y4 ]4 c
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
% ?( @+ b1 ?6 ~' W│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# f! V0 Q/ s5 J6 e) r6 ~│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
# E8 B7 O0 u* I/ c0 h! b3 {& v: O│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
3 j6 ^) `# b1 K& [9 g4 J. Z: Z, j│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │+ |) @, Q  S) T6 _- d
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' `2 g, t% j  z1 j5 g+ E7 s
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. b, n+ V9 B2 U6 k
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 ^; i; [% A9 X1 W: B; o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' x, Q2 f5 ^4 ^: `& q% N$ w│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ X) b2 Y+ |" S
└──┴─────┴─┴──┴──┴───┴───────────────┘7 ]% }/ w' E8 E
) A, q+ {  R4 L# J* Z

1 Y6 N! ]% h4 z2 K, s/ H5 oGigaChip (蓝版)! z5 C1 f+ T, w$ A/ T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ U' O* M, H. _: h! y: U( ~│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 {7 i* W4 D- N( _+ U├──┼─────┼─┼──┼──┼───┼───────────────┤
4 g# R" ?1 |9 {' r$ ]7 \- t/ H! d  c* A│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │; `2 c9 S- b: T
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 |$ g4 u& z9 w+ a# ~│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
% X6 x& D% Z. U9 l2 ^│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) g( S9 T, [4 `3 s. U( z$ G% G│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
$ T+ m7 n: T& m; L! m# ^│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# K$ n; `/ U( p6 v- K│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# ]5 E; L: ?3 t/ |, @3 M1 y
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- M: c# @  s; m9 U
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 y% T/ r# k: ^( }# J+ d* Y# Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  x5 w- ~& f2 i; l1 A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  Z5 b3 U+ A. `0 [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │: n0 L* F8 w9 x+ `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# \: _/ ]5 {4 \. f3 b6 e+ f9 l- c
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
+ |  [7 u* y/ C5 l- K, v+ t│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% c6 T  x& C7 B6 W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- {0 K: o$ p8 ]  D
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 {, _5 b. S: ^# G& E1 e7 b
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │/ H: i4 k, u7 ?- b9 o! K1 G9 J
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │7 L' x0 g0 p) Z; `8 s
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 y. h8 Y8 }' X
└──┴─────┴─┴──┴──┴───┴───────────────┘6 Y. K0 R. K% P7 ^& o; y5 x0 n8 a
9 [0 T9 \3 P% f
GigaChip (白版)(只列出与蓝版不一样的Chips)  L* B" o$ F  i8 |! S  B4 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐& J8 Q+ j" |& L+ w8 x# y7 B
│编号│名称   │MB│攻击│属性│稀有度│说明             │% j* m, k5 U* I- p1 a
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ m6 H+ w, P; I- Q! W8 n│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) E: P' Z3 D; g! x6 W' m  V
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' s: B0 q; ]* a6 {- ?2 Z/ H5 C$ W
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 W9 a/ U$ ?$ L8 w9 A$ J" J
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. L* ?' {2 ~3 h! r6 i! b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. r4 p% a# z+ D; |4 F4 A# nMegaman EXE 3 蓝+白 Standard 级别的 Chips:$ Q! h; _. a+ L# j. y! _% B: P

4 a* Q% q8 h0 r0 f) M001002003004005006% U/ H; u4 |+ r0 C9 h7 ?
007008009010011012: I& P& `( x4 z- \# n. N
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ ?3 Q( K+ }7 R9 v2 B7 H, [# \% H& a2 E& J
019020021022023024
  h+ R. y1 |+ n3 o* h025026027028029030
6 v/ F6 v' L8 ^, }4 @' e031032033034035036; k  d8 r& u% u0 L  A& |4 l

. x1 ?# ~1 o0 G' ^[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# q+ J5 S! [9 r- C+ B$ q! F; ?2 K
037038039040041042
5 j/ @/ M/ |: A; W- ^0430440450460470487 F9 V  T! y0 Y" \3 }, C1 e. u
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* P1 F" u! D) L" m" R

" s! \) {' n6 X4 ?0 i$ [% X- H055056057058059060+ t1 ~' \$ F( g& O
061062063064065066, G, _5 T- v$ r4 y; ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- K/ G( {8 H# m( n& f1 {: ]9 W$ L; q, X/ V* W; B- @  S& F
0730740750760770780 `9 j. S5 d6 N; o
079080081082083084
1 y, ~+ \$ v4 U6 W8 _1 T085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 z% ~, H$ v/ t- n. O% A% Q" {

8 W7 c) R' M4 l1 F/ _091092093094095096! |+ D/ U1 t2 [6 t+ @0 x
097098099100101102
, Q% M$ p9 d0 E. x* A103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 k& v$ ~4 e$ U" K
8 K1 V' @8 c) A# s2 E- p0 y
109110111112113114
/ `" B% R( X" k+ {3 X; @2 U115116117118119120
3 |' P) n5 v% i0 g8 a5 j121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: D5 n5 k% l; S6 n, f

) G7 R) {; m; k7 g$ J8 g/ |; H' d127128129130131132
$ N6 V( M* x1 F" u4 G7 ^, {133134135136137138' q/ O0 {  b% [% ~' i* G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* `- D: S4 k7 `" q: g2 G2 [

# D! K2 x9 t# O4 Y: u145146147148149150
; M/ ?) U: c: e. d) {151152153154155156: e/ ^/ a7 f2 c+ r" \
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! b+ m8 R% a' c- O  U- x" r

/ V1 g/ Z, l3 p9 ~. Y( B+ F/ C) u1631641651661671686 o8 p% ]: S. \/ z/ d3 z
169170171172173174
0 \& b& k+ ?9 }5 S175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 ]2 V1 X7 ^6 W  ?' i' ?
' M+ v9 D! d3 k& g: @
181182183184185186
& p8 j0 m; b# U6 K: C1871881891901911923 b4 F# T5 L! x" m6 U4 r
193194195196197198
' S5 M* Y" i, s+ G% {7 ~; Y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  ~! U7 Y( _! \- L

5 M+ t+ M+ g8 ?# T: Y001002003004005006& \) O+ S& c$ {+ v9 F4 K5 Z
007008009010011012
! Q+ R0 o+ o5 F013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" p2 k( ?4 J( [9 F8 v& a2 [) }
019020021022023024
5 h. h; D. k8 Z0250260270280290302 d, _6 B0 T$ y4 z3 W
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) b8 E% l! O% s  B4 p2 s6 o3 a5 a
  j$ |* |  m- T: N037038039040041042
) s& r4 I6 X: |# x/ x043044045046047048
) _/ S0 h) T$ z% h# P049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- {: I5 _2 [0 p+ M% L2 a
; r7 E( [3 X0 m& L# X2 J; v055056057058059060, o' A9 k; J, X  y% l
061062063064065066, Q: Y) Y0 ?) |9 |, P/ W4 z6 F
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 E, |( G9 z1 l! `

; R% H9 T. x; s" T& [( f: a073074075076077078! F6 }  D! a' [
079080081082083084
+ Z/ C8 O# H& d9 Q' k085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
0 W- r% o! J5 a0 c4 B3 [$ ]2 ]- \
# T4 r9 H1 O$ _4 `2 Y0010020030040050062 ~* ^& e/ C* x! ^: ~$ z
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