转载请不要删除以下信息,感谢您! , M4 B% n) z/ k
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■● ■ NintendoWorld 站友xliz原创! D) b+ I$ s3 T- \. ~3 x7 c
■ ●■ http://www.NewWise.com
8 {0 o, A/ R% A■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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9 n& c9 V# ~3 t- }$ S' D! k1 N/ J 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 M) O* \4 M8 ~* }
大家要看日文版的P.A.或详细攻略,点击这里吧!
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' T: w/ H8 U" M8 e4 w6 ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 I+ _" @' h7 ]# D" E- _/ T8 P
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以下内容格式如下:; ]2 Q" V% w8 {
$ Y, K. N; D/ K% }! z% [6 Y
编号 名称$ X$ P; i: V/ D& e, w. y9 ?' r$ V4 m
说明
+ ]4 h6 C( X1 D, y5 Z: g组合方法4 j% g6 k1 ?5 @' j& P5 d+ E
---------------------------------
6 I: C0 U M. m! f+ G% S! ~01 Z-Connon 19 e( p3 `: l( c/ r. g/ Z
Unlimited Cannon for 5 sec/ m2 E; x& R. m$ K1 i0 e% c
Cannon A+B+C s5 }# ]. _4 @" S
Cannon B+C+D" I2 z+ p% C5 M; m9 x
Cannon C+D+E
! Q- J0 W/ e! Q& c0 F5 ~( t1 O
5 r; D! {2 _! I1 W1 X V02 Z-Connon 27 A4 x0 t! f! u0 u5 r
Unlimited HiCannon for 5 sec$ G. V# \6 }0 \3 ^. U3 Q4 e( r
HiCannon H+I+J
; k7 a4 L' _ u, R- ^3 a& x' eHiCannon I+J+K
! _8 Z1 |8 Y, J1 _0 e8 E5 l% uHiCannon J+K+L! G8 P& U- y8 I u/ h5 C
0 [" t* K! i4 c* R- y# k) I0 O }
03 Z-Connon 3
/ C S' D1 r2 u" d/ m; X2 g# Y# l2 Y% dUnlimited MegaCannon for 5 sec9 }9 a! @0 _5 F
M-Cannon O+P+Q
. [/ E: n; f( j/ a- p$ l( g% [; Z' pM-Cannon P+Q+R+ o# A6 f2 l8 @3 @ B K
M-Cannon Q+R+S
3 a1 V e) T0 r( Y6 N* }
7 a9 e" X# r% p, @7 o' `04 Z-Punch
* B) j9 N- c5 X' D1 i MUnlimited GutPunch for 5 sec
. L4 q9 k1 u% J5 Z( j* eGutPunch B+C+D7 O) `# Y& n, E" [- s4 o
GutPunch C+D+E
8 k% Y: {( z2 Q; s4 {- {# Q" iGutPunch D+E+F5 \# D' v# }9 l, p! \/ U$ t$ [
( E4 U2 r0 i$ s% x9 |" i* G k05 Z-Strght4 p, ^; e! w' s
Unlimited GutStrgt for 5 sec
. q$ h0 L8 c1 u. C4 rGutStrgt O+P+Q
6 c, r& P, \2 ?GutStrgt P+Q+R( r, i. O8 ]0 F: |4 j$ ]
GutStrgt Q+R+S* B, P" @. q0 r
! L5 `4 G6 H: W' q06 Z-Impact
4 D9 T0 i( `0 y( w9 T2 R$ ]Unlimited GutImpct for 5 sec
/ i' `5 i4 R5 W8 a+ VGutImpact G+H+I( U, j! F$ F6 I4 W. l
GutImpact H+I+J
; Y8 ?8 w) g i( e( | T" oGutImpact J+K+L
: P, D ]. a# R; M6 i4 C: b3 g
07 Z-Varibl% y) B, ^4 j9 A) |( ^% o) H0 K7 y
Unlimited VarSword for 5 sec; Q+ w) }1 g: \+ P5 x/ v
VarSwrd B+C+D R0 o9 p i0 _; O& U+ |' F
VarSwrd C+D+E% ^: f/ n$ L7 T, i9 Z
VarSwrd D+E+F3 N" i) y; t, |2 U/ Y
4 w: f f3 d( t8 a, ?0 L
08 Z-Yoyo 12 M% y& W4 a6 }; s, ^
Unlimited Yo-Yo for 5 sec
0 _& w+ A- n6 ?8 b$ [: l- }Yo-Yo1 C+D+E4 k9 q8 ?+ E! x+ d( y, G
Yo-Yo1 D+E+F
( {" ]' V( I) d! W: d+ S$ JYo-Yo1 E+F+G
. W6 I+ v, L4 K. J6 S {5 |5 c. m P5 z' P9 z) h4 m3 _
09 Z-Yoyo 2
1 q3 t+ T* L! U$ L: v# @( mUnlimited Yo-Yo2 for 5 sec
1 @: r0 s! M& f5 f/ `) fYo-Yo2 H+I+J
: w# j6 d8 ~) \1 N1 V( fYo-Yo2 I+J+K! {- l5 L3 I; U- U* @9 z
Yo-Yo2 J+K+L$ j7 h1 n( b* _! n# K, A
3 J6 B, N- B# v
10 Z-Yoyo 3 R& ]) V1 \! k" P1 y6 `7 ~
Unlimited Yo-Yo3 for 5 sec: o) L! r1 U" k. m
Yo-Yo3 M+N+O; ~" I- s \0 Z3 g3 H( m' Q
Yo-Yo3 N+O+P
. A4 R5 l. I2 y- U1 H7 G& X$ U5 Z+ RYo-Yo3 O+P+Q
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11 Z-Step 1
, M7 u( e. U! G- P2 p1 yUnlimited StepSwrd for 5 sec2 ^; w* {- I+ [1 h# y
StepSwrd L+M+N
) ^3 \+ ~' x1 C4 i; {StepSwrd M+N+O% K" s% }; Z( o: Z& C8 K
StepSwrd N+O+P
8 Z x7 U( V7 [, E( V7 p% ]
% X5 j" @" t3 w5 B6 ^# s12 Z-Step 2
, [+ g5 R6 H3 M2 T0 K, GUnlimited StepCros for 5 sec
2 i, Z2 K! K1 z3 Q3 bStepCros P+Q+R
& P/ V0 w! E, SStepCros Q+R+S
+ \( s) X. ~6 C! Y' ?9 [4 L+ OStepCros R+S+T
9 M- h; d) f# k/ x9 ]5 }( F
9 |; W# Z# e0 g$ }' u6 F, @13 BubSprd
3 F0 v. \" d# t) {/ D2 pAttks w/ spreading bubbles!# S+ Z/ t# d- @8 O
Bubbler C+D+E1 x! O @, J5 F9 K( c
Bub-V D+E+F2 X- r6 h# s" K& M! ]; c
BublSide E+F+G
: C4 Z8 A- O) @Bubbler E + Bub-V E + BublSide E
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14 HeatSprd \- P! W5 X5 V" B8 {7 T
Attks w/ spreading fireball!
; C) \- P* e* y4 zHeatShot H+I+J$ H$ f1 ], o- R# }
Heat-V I+J+K
6 R' s8 J- g0 XHeatSide J+K+L
, [3 _+ E$ b2 DHeatShot J + Heat-V J + HeatSide J' c; F: ?% ^; ]7 D8 l
7 e |+ `9 E7 W) O
15 H-Burst
* _: T, |1 b' ECreates a giant explosion
. N( g3 c n1 T- u# D" vSpreader M+N+O. I% T6 M v, `
Spreader N+O+P
9 E( a J+ [0 Y$ o, Y) ySpreader O+P+Q
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4 _$ ~( E/ g% d8 a16 LifeSwrd
% m# }& w2 x4 f) W3 eSwings a huge 2×3 sword!
( h) a3 T& \7 z* C( KSword E + WideSwrd E + LongSwrd E
/ v$ U% m4 B B4 NSword L + WideSwrd L + LongSwrd L1 G) D/ J! |$ O0 a( n8 F
Sword Y + WideSwrd Y + LongSwrd Y" V' K* [7 {. }
/ r7 m7 d/ p: D17 ElemSwrd
0 o: ]. u4 Z" lWide swrd contains 4 elemnts
# C4 [/ t* G% f1 Y/ a9 V5 f1 g7 PFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 a7 `1 K7 x% l! h6 s( q: Y. y4 p$ zFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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! \* ^# X1 |' [5 n' N' d. Q18 EvilCut
) w) `8 B) j: U6 D5 Z2 f @Step up 2 & make 4 atacks
# V8 v; e9 F7 Y p6 r, DStepSwrd P + HeroSwrd P + StepCros P* ?* b! W; C+ C4 _. X/ P5 D
1 A( e7 T+ ~' k/ z$ C0 {3 K19 HyperRat; J; |5 c5 M1 p; L$ I
A giant Ratton charges!0 \4 }/ T' Y# d6 ?5 R5 Y* I! A) H% c
Ratton1 A + Ratton2 A + Ratton3 A
* w) o9 V* f2 z3 @5 c+ t0 g. pRatton1 C + Ratton2 C + Ratton3 C
* R1 h: ~( p% q& d; S, v9 MRatton1 F + Ratton2 F + Ratton3 F5 Z o1 ]' x- ^. e+ M
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20 TimeBom +% T2 E) b" u% ]8 c7 m$ J- y& X
Sets Time Bomb in enmy area8 f, |! c8 B- @* T: B
TimeBomb J+K+L
& H l' w8 B5 \% f i& b( nTimeBomb K+L+M
' a; h2 e1 Y% z; S* J4 dTimeBomb L+M+N
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+ z% F- B1 p' a2 A% ~21 GelRain
# U/ r7 b, a7 }8 k- U8 y8 }Gel steals squares; Z6 j! ~0 h( r0 o8 X; `$ O ~
MetaGel1 B+C+D
3 m; J" N0 ^5 {9 r5 l. AMetaGel2 E+F+G4 {# |) |6 ^" ?- j) B
MetaGel3 S+T+U/ v$ U& e9 o$ w
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22 EverCrse
) k3 \ _) t. iShield chases enemies
& e1 c- i2 |0 P2 G6 z, KCrsShld1 C + CrsShld2 C + CrsShld3 C! f) n9 D6 |6 p7 h8 Y% L
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 w R( T9 P2 B5 J& P+ I( A
) ?3 S u5 ^& q* ?/ X23 MomQuake3 b4 N8 ~; T8 U- C. I7 Q/ j( t
Awakens Mother Earth!) Q2 V+ T1 G& g
RockCube * + RockCube * + GodStone S+ _7 w& M8 d: a9 x$ U& P7 J: Q
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24 PoisPhar
# j) ?4 {/ p5 f+ Q' J V4 m: jPharaoh generates poison
6 t# Q- y3 v0 W( }) s; `+ ?- nPoisMask A + PoisFace A + Anubis A
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2 E2 M0 f W/ q0 D4 j- k% n E25 BodyGrd4 w# R" y" }- G# i
Bodyguard takes out enemies
+ H! W" u, H' L4 F1 O! t! |5 ?AntiDmg M + AntiNavi M + Muramasa M2 a% x4 r% Q8 `0 i- J6 o
, @+ ~6 p6 |7 j7 A j& Q
26 500Barr
" v( g! s7 |# n$ ZBarrier absorbs 500HP dmg, C# E8 V0 `: F
Barrier E + Barr100 E + Barr200 E
0 _) W$ H4 {! B, G$ QBarrier R + Barr100 R + Barr200 R( ?* p# d0 L% x) Y& X% p$ z- f% ]" V
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27 BigHeart- h8 |0 Z8 {' i+ D+ e* M, R8 E
Attacks, then heals HP!" ^- B' w9 Y: v& f( o8 ]
HolyPanl R + Recov300 R + Roll R. X- Q) [% a, U. h9 t
HolyPanl R + Recov300 R + RollV2 R
: n+ m( H3 Z9 X7 h( e0 AHolyPanl R + Recov300 R + RollV3 R
: o$ H/ Q- I# S; `8 ]9 j+ i
. _$ ~. i; u6 U* j! m8 O! F# e28 GtsShoot
% i0 O. q" x/ u- UGutsMan throws MegaMan!
$ h1 {2 J- x/ f- O+ dGuard * + DashAtk G + GutsMan G
; v) G0 J% K8 J/ x0 C w$ e3 TGuard * + DashAtk G + GutsMan2 G
1 j) q2 |+ R5 [* W3 d5 |Guard * + DashAtk G + GutsMan3 G
, c K- Z! X" k5 kGuard * + DashAtk G + GutsMan4 G& `: s6 d& N! @9 L
+ f) `. V, i. B5 N) V" J1 o2 {29 DeuxHero
5 u& [0 j% a3 M/ M; I, U8 WMegaMan & ProtoMan team up!
' e$ u+ B* C4 p- c9 |0 CCustSwrd B + VarSwrd B + ProtoMan B
: h- o9 G: b, E" \3 G, [# G1 x* L& uCustSwrd B + VarSwrd B + ProtoMn2 B
1 ?( Z; j9 Z0 [$ r. Y8 U' V1 M3 JCustSwrd B + VarSwrd B + ProtoMn3 B
8 p- E, Z0 C7 z6 `4 L) x8 KCustSwrd B + VarSwrd B + ProtoMn4 B
5 V: L5 ~- W( f1 s. K
, v, D& B! P) d30 2xHero
# f( K; d- _$ h' w9 ]MegaMan & ProtoMan Dual atk* ^1 P) x7 p& ~# `4 j) w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 T+ [; N1 F, L' w4 M5 g' x. O" Q, wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. R% A. P" m2 K2 {9 q" `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- N) O7 D4 T, e' {7 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; W: N5 e7 t4 z& v6 Q4 ?- a
# G7 B0 I' ]. |5 \/ g
31 PrixPowr
! u' u- F! ]+ O# d3 Navis attack at once!4 b/ k' Y/ ]7 f* E0 d" G
Team1 * + Team2 * + KingMan5 K0 l# P: U. H) c3 y0 M
Team1 * + Team2 * + MistMan5 M
6 T3 K* d+ Y9 _ MTeam1 * + Team2 * + BowlMan5 B* u! t9 s# {1 H
Y+ F6 `1 Q, i; {/ J* u" P$ B3 i/ v
32 MstrStyl7 ?1 g1 Q: r7 X! u, a- w
MegaMan unleashes his power8 C Y% P. A" B1 o: e; _$ v& Q
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 Y2 B; U1 E+ s4 Q) u* i: B0 Y: A4 t% j$ ]4 u
StdrdChip (Part 1) o/ r' a, Y8 ^$ F; v7 c
┌──┬────┬─┬──┬──┬───┬───────────────┐: h1 I# \+ L) s7 G: M
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% I: [. j6 o; |1 N├──┼────┼─┼──┼──┼───┼───────────────┤
8 K0 ~; e( z4 n3 C4 ~( Z: b7 u│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
. g4 v! N n+ t4 z6 u9 b% e* A│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- C, ?3 H( L! n, n O1 M* U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ }7 Q1 W) s+ I _) T+ r4 x
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& t% t( m. t! c- B
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) l8 m) _8 K T u│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 k. B R' s2 X) u9 j+ y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 \' i7 i" W$ ~$ p4 R3 D│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- j* k+ w/ W& }5 p5 y' \│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
8 ^! Z5 t0 F- T2 Z' G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │# r: W% n* i$ {2 K# I: _: R# E
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* n6 Z5 n2 W6 K9 _+ M- q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ O& H" h8 g, i7 v7 s│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 }2 ]" O1 h+ s: Z% T$ v& S
│14 │Spreader│16│30 │ │** │Creates a large explosion │% L/ M( J6 e* Q. a
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* P. P# A; {4 |1 }* T! V: o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, a+ I& V$ q# O9 Z! n│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: q. s+ o5 a9 `2 m% v8 S4 ?7 k( z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! X! |" i8 x- V/ f; R
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% d8 ?# ^6 d: C7 @# A# I7 Q3 Z% r% c│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
8 ] J2 _ Q$ t1 v, a│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" d/ U# |7 o$ p! {) ?
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 C6 ]0 a+ U) e" ]
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 H" u! i4 D+ \5 K) Y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ ?8 Q. `: ^6 \ y6 a- s
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 n% ?) V) S% P│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 y1 F. n3 P2 d% W f* G
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 A7 M, e% b9 }: k7 k" }. ?
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ q, t/ O; q( s1 Y( U/ |" P
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) V" Q9 {! b4 _
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 x" z, Q: A# T
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: x7 B) U0 [1 o: o# W. H! p# O- ^│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ x8 ? F) R u$ Q" }, [│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 n3 Y g/ ?4 i* u& f5 v1 Q! L
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ w" e* ^' U8 z! J9 X3 ]
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. o/ i: @) @4 D! b) W# U│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 d1 I1 I8 P3 C( l: I. s│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! f7 ?5 M1 k1 @4 M1 Q$ c│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 T+ n9 } ~' {9 p# A( a( L
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- N; y; F$ H9 L2 `3 l* k# x│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 v+ P3 j/ q' ^: }" N│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ }: M* ~/ y$ A& x0 j( Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 O; Y8 t5 v" S/ \" y* ^│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! L3 ?4 i3 b7 j4 Y│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 l2 ]% I' U0 _0 P" R│45 │SonicWav│26│80 │ │** │Shock through enemies │
7 j& g* W, Z' G7 M4 y% m, `│46 │DynaWave│42│100 │ │*** │Shock through enemies │
/ H, b2 i8 y4 [0 t7 X│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
. c d2 x+ b/ M, ~- l│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 q, K5 ?9 Y" k6 D* y: ^6 f% v4 _
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, u( Z% T# u6 m$ d% [│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ Z5 D/ g u5 I. ]6 W7 L│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! `5 z, u' e3 f& n8 v$ r9 ~│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: ^3 c: Q" r2 G& W$ `# p: a# m0 G│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% @5 A: Q" z! {8 J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' o: \4 J" v4 ] u( H! j& s│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 J- r c+ j5 P4 r- x! u
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# C* Y$ P$ A0 P8 ]
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ I) k5 L4 b$ I: O" A
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% `" E4 b- r1 I+ i/ y. U; Y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- r, u- A' f' h, u2 y& X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) P. `7 {4 r, M/ X8 L L$ F1 t
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
; o0 K- C Q( a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
+ @( [3 n% e) z7 |) P│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ O% D2 g3 q0 K& h1 a│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! q" g3 ~2 E# p0 `5 I9 l% q3 E; z- b7 z
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& n& ?2 A, G% r) y# R
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 K% a+ G& Q5 B5 d/ u j6 S│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 ]' H! l8 K. K! I5 P1 W
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
4 [' K6 O0 B7 N" z, A5 a' S7 \│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
6 C2 d$ O, ?& c, `│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 e+ F' o8 P& Y6 e0 ]: G; N& B
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 t% R3 u3 l2 U! h/ m% G
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 o- S- B5 @. v8 F% V' S" E I
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, x# c% b/ F/ U) o& W
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' D" s. k( I! h! c% k0 @0 q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 N; E2 F) O! p# [3 N5 g( o│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* \" L2 Q/ a4 b* X│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 e9 m( [) r& Z1 o) ~( R# a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 D! w/ ?$ N6 _$ @ V2 T ]│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │7 Y0 T( C7 R4 n ]& B: b
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 _2 \. P3 v3 g1 v# }: n& w4 a" w
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% O* @9 R7 Z2 g1 h" c! H3 p│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; n6 ]! D9 ?! c, l, H│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 O) v& O' K" a, L
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 F) r! Y( [" y; x; l- M+ y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# `# Z0 |2 q- M( `. X5 w& S
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 Z* c& {8 |9 D, p. h│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 P# m& ]4 _% z5 P9 E, o# M. Z9 ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; E3 u2 f! {1 k. a│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 p9 w2 N& |/ f& q│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* W* E; x+ }. ? i8 b0 C. _2 X│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- Y0 [, V0 J7 R k2 q3 k2 i D% C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" n$ _9 X5 R# {6 V9 D3 B
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( s6 ]0 Z, k# y% x; B% `
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 b% T$ @4 S \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 W$ S- h2 `' w' N
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% s8 M( X1 O: X# x+ ]│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- [4 @2 K% X! d│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 Q p+ E( T5 |9 L7 I
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 i3 ^/ J6 w! a8 l2 c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 Z _6 ]8 \4 v# Q. h6 v( O5 Q* ?
└──┴────┴─┴──┴──┴───┴───────────────┘
9 J5 t% c: X9 ?9 n }; r$ @3 H1 a" h3 x" e7 j& @
StdrdChip (Part 2)
$ s! |% R4 S, A1 H2 l┌──┬────┬─┬──┬──┬───┬───────────────┐2 x& V9 E, }# W$ ]5 T% x$ |, [( d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 S. D1 [# |' I$ M: b+ Z├──┼────┼─┼──┼──┼───┼───────────────┤
( W+ Q4 y; o/ H1 S" p0 B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) K1 y. }5 S& i( Y7 d9 d│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, b9 ]" Z5 Q8 K/ R" L. m; ^6 q* d4 o, X│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
_0 Z- _; X( ^3 n7 K5 q6 ?" d│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# \8 X) k9 U! b$ i" d4 y│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* C( m, p& e2 f2 \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- k! b. R- i4 r4 I w8 ?│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 F3 O3 _. e# T4 Q5 d% t9 ~% j! Z W
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' i. m. C6 B) z│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 {+ z- z) o6 O. l4 R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' E3 [0 Y* N6 }" Z: a8 G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ x+ E, ?0 q0 R6 v. u; p4 v
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; l8 E- ]0 d* I/ Z- N
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 ?& \# v) }7 }& u: Q; {1 ]# ?
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# a% d/ s& N# |9 \
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 Q; E1 W& W2 [2 F4 G% L: e
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, M7 k# d" ?- K5 W' Q' n1 o& l% E4 W
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& N1 u$ o0 P$ N' U/ a @
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, o' x+ M2 g1 D: k5 F6 k6 Q- ~* B
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. u8 w1 M u" _: X- c$ r! B: c
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 l: e1 r, w- y& `
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
G+ y! W9 ^4 }5 w) w/ s│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 p1 t+ r- m$ R% x2 H1 M4 W│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; i/ u a# n' V/ _- L& V
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │4 T5 q- Y( v" g5 H0 n% o; f
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 W- o& G6 R: q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 x$ O/ p6 q q: h( p K
│126 │Rook │30│ │ │*** │Protects you from attacks │
8 a' M/ X+ k9 X( a│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
! {7 |- |5 a% v│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 V$ W7 B3 `' t, b
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# Y, W( d) d- P│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ N A$ g0 C' _
│131 │Lance │46│130 │Wood│*** │Lances through back line │/ a5 h* s Z+ B* ?! r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" M4 O$ Z @1 S' M0 o3 e% J│133 │Guard │5 │ │ │* │Repels enemy's attack │
" I, W8 T2 a) g0 Y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 F/ T5 ]4 C8 t7 E& G* E│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │8 A- s L$ n$ h( s* Q/ \& R; n
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
7 k0 o$ A$ d) s0 J4 b0 T" i) D9 `│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 g. s0 ]. D% U$ ^: Y! I. `. P
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 [& d7 E& b- S! c. T
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; o# Z# S1 J2 _5 J6 S9 Q" z8 f* ^│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 L9 J$ Z" y. ^; x) b: E( Y' ]+ }
│141 │Prism │60│ │ │*** │Prism fires randomly │) B5 D( Z3 V- T0 I l5 x4 ~. M
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 {$ A0 A+ a8 Z& l* Q s# W4 Z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │# Q5 }/ R; u8 x- J- _) ~
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 H3 C2 c/ N7 W% S6 X) E7 j3 S
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
H( H+ g# d$ o! z9 n│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 \8 p+ b! ]8 n/ |9 h│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 \7 p% p) E. p% u, g7 O
│148 │Recov30 │8 │ │ │* │Recovers 30HP │' ]% I+ V) c, u* t4 {
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& G/ w4 q( c R+ `9 w│150 │Recov80 │20│ │ │** │Recovers 80HP │9 J# M2 |1 I$ a4 y
│151 │Recov120│35│ │ │*** │Recovers 120HP │6 g! \0 H4 O- E" @2 d
│152 │Recov150│50│ │ │*** │Recovers 150HP │
( G6 G2 x- K4 R$ l* v│153 │Recov200│65│ │ │**** │Recovers 200HP │. w) f2 H9 d+ F0 X, w
│154 │Recov300│80│ │ │**** │Recovers 300HP │- U8 ~# ~ o9 B! ?# r
│155 │Repair │8 │ │ │* │Fix your area's panels │
* J. Q5 \$ u# h8 N- o, F│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% \. _: y0 f, a
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( P! g ?* d% N2 @│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 m4 B5 H# i1 B! y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │/ |8 u1 e0 E5 D% Q, u* Y K
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 |/ s3 c: ?* C0 |) I/ F) i
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* F, w3 t6 o8 F│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 k5 s) _+ B1 o: n+ r4 N
│163 │Invis │11│ │ │*** │Invisible for a while │
" T; L3 b9 I/ Q% ]! @5 X│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' }; V) X- |6 m. Z- Y+ K│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │: w. E9 B' ]+ i
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! X- T6 z: M* a1 r* I
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& o5 |+ f7 K( D% l: Y1 b1 t8 @
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. [# ]! m+ I' h# ^3 a│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
) R" a8 C e2 q& B) U: U- Z& K│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 Z, @, ~6 ?9 h) F9 I
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
# Y y) d' Z- L# @+ F) b│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! P# b$ c& Q: n# \% g6 y1 S│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 B% s4 b, q x: j4 F: b2 [/ r│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
C# N! d5 B8 w6 [9 [│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │9 z' m5 m4 T0 A% I- M; [, N* @( n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; ~' l5 v( P& F8 j. Y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! x. E: [% {4 ~! w6 C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 k1 k g1 G3 e- X│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 Z! [. v, c: t7 [. n
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! F' o+ R$ w+ m: p; c0 t
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- m" P) T! u7 l* o- E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# | d( g" f% i; z& H4 r
│183 │Hole │55│ │ │**** │Open hole to dark world │" B# l5 u/ o( a
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ b0 B6 J( f/ B v6 F( U7 x
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │/ F$ T/ o0 b. }3 {* v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 h. z2 r. y9 ^* r5 N2 X
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ E5 n. E$ H. i, P' Q( |0 E. k. o) f5 t
│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 P/ N, K: K/ @. v9 |5 `4 @* d9 I" \
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, @1 Z' o7 m, S
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. ?& W$ M% P4 R' w$ ~+ O4 D│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: y8 t3 t; X% ]+ D/ A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ M# U8 `' L1 J' i8 ? G( K5 p
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 e9 [7 a3 _' S! [7 S( Q$ \│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% x% i$ h; } ?8 M6 Y* s# U! I: h$ f
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │9 |" v' ~3 ?- m" r
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( ~$ ] _1 f, q$ B6 \
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │$ z# G5 [/ O. c: u
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% n: I2 V N, R2 S0 f, d│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 Q2 B. _7 R% f8 g
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 y* K* \5 w8 ~└──┴────┴─┴──┴──┴───┴───────────────┘
6 `- l5 d8 c: x6 }# n8 T( g4 p; y1 ~. D" ~5 K/ [: ~
$ ? R# {8 H5 n; g+ d- \7 b- f
Mega Chip
" p$ {* [; L7 ~3 p3 g4 }┌──┬─────┬─┬──┬──┬───┬───────────────┐! r+ E. G8 h4 ]/ ?4 q- f5 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │ W1 \3 T# ?& f( {& o2 I
├──┼─────┼─┼──┼──┼───┼───────────────┤2 V0 V& D0 F/ d4 f) k# b6 L
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: k) z+ g1 `7 g7 K. y9 v! l5 G9 p│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* O% E/ K; G5 ]
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# }: q9 W* n" A4 f! e
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 ~8 a: r- e1 s5 T3 w* s( I0 F/ i│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- v P$ E8 |& r3 z0 ^
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% Y6 [% A, S7 O. s- Q│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- k& p2 J$ n2 v2 O│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! Q, f9 G$ B( i) t. m4 s$ ~' J
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( A) W! ^7 L! A9 Z│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│/ F% E5 D, M8 R3 a) x. M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, S6 l6 v+ L; i1 \: a│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: T; D& D! \, I9 }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │' t" R' c+ i. j$ S) }
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 K2 E: b5 u7 u; Q/ E│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# G" |# O' \! v5 h│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ z8 M- S( ]$ H( A6 K) U
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 Q% z5 }6 o. D. A9 U! E4 u4 L7 A│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) E% T ]5 _6 |; V% N& f7 A# F: h│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, u7 b. J# ]0 u. s, a$ E4 ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 }7 k0 K4 c' z, C. G) h/ c1 K
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. {5 z P1 d6 j! C│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 d% n3 Y% `% A' W│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( _, A6 B% z% c1 w1 G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 O4 \4 w- y! r: _. `
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 V+ @1 C, e; P- F9 I8 c N; p
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
) V5 G- g. M" p$ k; m ]│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
7 i8 m8 g# R3 `8 B( D9 X3 h0 ` d│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
1 r4 q* f, P8 r│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
4 }" Z$ i4 A5 g6 x# T7 o│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │& l4 W7 E8 [5 B& w y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( D6 h; ] U! {7 o- m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; g1 h% h" Y& C. ?4 p! t" o. D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) J- S+ u+ h9 G+ w6 d+ a
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" ]$ w1 r6 `6 L: s│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ f: P6 H; }: H$ \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* d: V, p$ s& [& O
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ j' r |0 _2 _- Z! r1 X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ `# t: |# F5 W% k; ?│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: P( a7 j4 ^4 U h│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 W% J' r N. Y' `+ s1 `
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' }" [1 ?2 j4 y5 @/ ?) V2 C7 m│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 q" D* v7 }. V4 G│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) X! o6 Y; g7 S$ A. [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; A7 Z6 N4 [8 J1 ?
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ I4 x7 G1 V! C4 u7 G│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! r! b. c2 |3 P7 h! k# j: |0 }2 h│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& y, G$ \' P7 i1 b _8 w│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
% l/ [% s/ U+ E# q( T- h# B│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
3 |4 q% ?, t( |3 `, Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 k d; d/ e* n7 P9 w/ o3 t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ Z# m! c$ s8 S4 x" b│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 c3 _: }+ G: q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% e( g( w+ j" M8 K│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% A" p$ X& T+ ]6 `& m$ H! I- O" P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 q: L; L$ D( W3 @. z. M│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 R( Z# l' u% v5 B+ T0 d5 d# y, d* ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( l, \+ G8 @5 X( E% h' p│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │' W+ ]6 B& Z; U; H; L3 A
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 V" z% w8 q6 ?: f E3 m7 Z$ s│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. S- X8 {& F5 z; l% i
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 j& K6 |9 l- f l3 E, p7 J4 k* ?6 e
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' h5 n1 C A9 b5 s* d& Q
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) D- A: J% ~, t4 y# q% X9 @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
; h3 ]' P* a7 y5 [1 X2 u+ J│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │% Z. r) O) z( s- ^) A
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- N; L+ f, U6 K! j% C& N: n, G
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 r. k3 J/ Z1 I6 u; e
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& t' O+ W* R. {' M* d│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ k: p" R! [4 P3 v2 L6 A! a│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 p* Y& G: l/ S: i, W" _
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* Y( q2 w* ^* T. Q- c8 S│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% A" h# v+ i6 W7 y) [; F8 D
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ ]) @& V6 d+ f" w( @
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* I! d9 y! W' s& p5 O/ {( w' V│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 u& h4 h4 E% f4 ? H9 F0 a
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: G( q" D* }/ q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 f( R. U4 U2 J0 A
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
+ Q9 K7 D8 l7 E! q! d! ?: w( }+ f│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' ~. D: Y: C. y6 V6 N9 ~) I& ^│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- K$ \/ _4 z0 j3 n7 Q3 I
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 G8 d& w+ k4 P5 k8 k2 `, |
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 j4 ]/ Y4 Y4 F/ X6 I
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, z( e) P: ~, o' Q: l% Q│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' B& X& {: u; T* f7 U
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( q$ b9 P, } u# K$ r/ V6 C# S5 p
└──┴─────┴─┴──┴──┴───┴───────────────┘) d$ p5 U( d2 Y: j
4 O; l+ F( a0 M' q
7 T* M% b1 Z, a- O* z4 [6 {8 v: HGigaChip (蓝版)
( @$ o% f* _6 ?8 @6 S0 E) d% _┌──┬─────┬─┬──┬──┬───┬───────────────┐0 |% A0 b, a6 c, ] n3 s7 f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ z0 _; Z$ y( E4 }, S/ o) t. o* t├──┼─────┼─┼──┼──┼───┼───────────────┤5 X; K! O! [) C. t& w2 S" h
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 Y$ `* G/ {2 g. Z) ?- |) Z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
, A) p# g8 o! Q; @' F; c│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ ], f+ C8 S1 L+ G1 v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. [$ t) V4 U; \: v* B' y│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
j' ^# \9 U' \& z: Z! I5 y& z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
M4 W) E0 s& _$ }, V│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) M/ N0 E$ I6 A% T3 J4 M- M│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ C4 {, d5 V, a6 F$ L. w1 u│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 ~% i; l3 Z; k7 ?. M% r│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; h: r* I1 l& w1 ~7 N8 k│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
% H" r5 Q& h+ }6 U8 Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 n4 W' H* Y, L│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 N# A0 H( w R2 @* w
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
0 i6 R" g' m6 s3 X% l) x. T( Q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% J1 J( _; d4 ^6 A! J
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
0 s' }' j$ x2 H5 Z1 \+ A. e; K5 }7 h│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- Z: u; O! z, Y( H, g│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 @' V4 p9 ?. p4 N% y0 U
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 _; t4 w' s R; F
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 I# M5 b4 K% M* h$ ]0 T- M, i3 ]└──┴─────┴─┴──┴──┴───┴───────────────┘
% h/ Y3 d- h7 u3 y% N, s @0 y) V8 b5 r
GigaChip (白版)(只列出与蓝版不一样的Chips)8 j8 J( p6 L4 S/ u8 W( I( s# I
┌──┬─────┬─┬──┬──┬───┬───────────────┐: U: O) [9 m: l1 U4 @/ H
│编号│名称 │MB│攻击│属性│稀有度│说明 │: |5 R4 M) i2 |. D5 d
├──┼─────┼─┼──┼──┼───┼───────────────┤
; s. J( f0 X( J/ _2 k│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- m# o# v8 w+ i: Q/ m9 B. m; g│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 D5 |8 }& Z- a, k9 f7 V [/ _) [│4 │Balance │60│ │ │***** │Both Hp reduced by half │
: |* Z) q- `& ^) v8 M3 ]│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 x& i. C! q; W- X
└──┴─────┴─┴──┴──┴───┴───────────────┘ |