Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16663|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
7 B4 o; q5 U& z& m7 R■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) r# _+ `. `. n0 K2 ]+ L" i
■● ■  NintendoWorld    站友xliz原创# ^/ c( W( u0 C
■ ●■    http://www.NewWise.com 5 J' L0 \- J/ N, A) {5 c
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 v" `+ Y2 r5 i) E% U* y4 x9 e
0 P0 w7 y: ], C" c3 i+ K1 q1 O  V/ J1 |1 n6 D+ @+ d5 C) H1 e+ ~
           洛克人 EXE 3 Blue 卡片组合1 Z0 [4 b) c; w; b: N5 u
& P2 C5 f' t" c. N
, B4 k2 p( W. w
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" \9 s. b, A* G/ S( t' I
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 h9 X2 k+ L, Y) p1 a3 ~2 k- f====================
& ^; q, v. F  p希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! k0 o3 p( E6 X; a; H
, m" S' y3 T( ?5 S. j6 [1 f
以下内容格式如下:/ m4 }  ^4 x" R! n. H
% }7 K& N0 _! i" }* f
编号    名称( K9 v4 Z3 P2 s& k
说明+ B! p* V( J$ o1 z' A9 D+ R
组合方法
9 Y. m. F2 v# w---------------------------------8 a( S0 ^# U4 e* u$ R9 b4 M
01    Z-Connon 18 ?8 E3 m+ Z8 j- b( A+ o
Unlimited Cannon for 5 sec
7 A8 m7 y) W* E. N: n0 ICannon A+B+C3 j6 j* ]( d8 N$ o9 w
Cannon B+C+D! N1 T5 Y3 |7 }/ d
Cannon C+D+E
% I) F, T8 }7 X& D
. U& F4 `, A4 w5 c& l02    Z-Connon 2
" J  `* f( u& N2 p! P* vUnlimited HiCannon for 5 sec/ b7 O: y  @  z1 K
HiCannon H+I+J
1 b6 o3 M, Z0 r- ?+ e; Y0 K# {HiCannon I+J+K
: y( \9 N. S- Z" `: H, yHiCannon J+K+L  O. A0 P9 w8 C
: ~# ~6 ~( T. ]; ?% s- T4 U/ Z
03    Z-Connon 3
3 ?4 r' A. }' p1 Q- Y8 u0 }0 RUnlimited MegaCannon for 5 sec( p" F1 [' H8 T" }# d
M-Cannon O+P+Q
5 E  B( e8 j6 a# `) q- @0 LM-Cannon P+Q+R/ x7 p6 O3 j5 B$ p5 }2 n
M-Cannon Q+R+S* L: L# X5 d& C( E. ~5 c
2 Z" l6 \. s' Y& b2 p2 p: X: M0 i
04    Z-Punch7 w  U$ U' H9 A% @  Q9 h3 `
Unlimited GutPunch for 5 sec
' h; D# `9 w4 N2 X) ]% ?+ n* T/ fGutPunch B+C+D
, M5 X' @7 F* ~8 \GutPunch C+D+E
: y' ]1 w2 }/ {$ n' h' AGutPunch D+E+F
# t+ Y) q  P' K* B4 C
9 W/ g% @9 U) T05    Z-Strght! q! f8 t. T+ c4 [6 n
Unlimited GutStrgt for 5 sec& ]& N; x9 P% j6 R+ m
GutStrgt O+P+Q, H* F: j5 w& z0 S$ {! P, |. y! J
GutStrgt P+Q+R
. e& \# b5 F% n( i6 W  c  D6 ?( sGutStrgt Q+R+S
" r. }8 x* ?& Y5 e7 n9 W* q- `8 a( }, F: `
06    Z-Impact* ^! N( N8 {4 a
Unlimited GutImpct for 5 sec% w- G$ R" I. W, r/ B% @5 u) u
GutImpact G+H+I
0 p( z2 K$ N+ HGutImpact H+I+J
7 A. \4 p. R/ w2 Y+ c3 ?GutImpact J+K+L
# x- P' b$ |7 v1 v9 `- X; {- d# Y8 B7 U$ b- n4 c4 c: i
07    Z-Varibl
9 v: u. D9 s0 X( t% |* i3 c1 yUnlimited VarSword for 5 sec% Z; U, ?' G) r7 h
VarSwrd B+C+D/ F/ L6 U* b- z$ f
VarSwrd C+D+E
2 e( F, V, `- R; xVarSwrd D+E+F8 k& ^3 L4 P' o, {9 T1 z
( F/ P; R+ V4 N" I& L# v
08    Z-Yoyo 1# Y2 m9 j- C" X0 h( A5 S' `
Unlimited Yo-Yo for 5 sec6 J% D# w7 m0 ]5 X
Yo-Yo1 C+D+E
0 h+ }& [/ q  {" W; V5 mYo-Yo1 D+E+F, i) B% }. Y- `: ]
Yo-Yo1 E+F+G
) O7 @) P7 u) X' k! M2 O9 h0 _& e" ?2 n" C& B
09    Z-Yoyo 2
' j% ^8 D3 q! L* J: V7 V0 MUnlimited Yo-Yo2 for 5 sec
- [1 H- ]" f" \* {2 mYo-Yo2 H+I+J
1 g3 U5 B" k; F7 zYo-Yo2 I+J+K" S0 v" B9 F% j3 A. F
Yo-Yo2 J+K+L
* m( ~/ v# A8 P& Q# z5 q0 C$ L0 C
10    Z-Yoyo 3; ?4 Z# |$ J) F
Unlimited Yo-Yo3 for 5 sec8 ^7 n- ^  H4 F# ?. k
Yo-Yo3 M+N+O9 m' `+ E0 R; R* `6 |
Yo-Yo3 N+O+P$ A6 Q; a$ x# ?5 |1 K7 T; T3 S
Yo-Yo3 O+P+Q0 ~* h; M3 u$ t5 d/ Z( T

3 q( F! l0 h- o* i6 V# n% N/ P, @11    Z-Step 1
, a, v& m, j! p3 VUnlimited StepSwrd for 5 sec, @, N- |& y% \: O" M
StepSwrd L+M+N  W. W/ g! G& C$ D
StepSwrd M+N+O
' [. k( {- \+ t+ U. |: b% ]StepSwrd N+O+P4 ^! A4 \) F8 M9 n

2 F' @: U5 B/ w' ^1 V  i: k' M12    Z-Step 2. H6 ]; a0 m8 m# ?9 k
Unlimited StepCros for 5 sec. f/ F; E2 i4 j! R( M: n
StepCros P+Q+R
8 v3 Z( u% m  W- p2 TStepCros Q+R+S6 p9 |8 j2 R& e" d6 G, Q% I& |
StepCros R+S+T
4 G5 c! m0 K. h! ]$ M
$ T  X1 N9 h& _9 R/ E. U13    BubSprd6 s$ x7 k! n& w' r
Attks w/ spreading bubbles!& s" O# M" Z4 O7 w( z/ X
Bubbler  C+D+E* F+ v& u7 @0 y  A, w  |0 s
Bub-V    D+E+F
+ n" v. h$ J% K$ N6 m3 x3 X, sBublSide E+F+G; J% o5 m, E  k% y% X3 c
Bubbler E + Bub-V E + BublSide E
* e: @% ^0 ]- q& I" n9 F) `3 H4 I( z1 Z5 E+ E: C, p
14    HeatSprd
3 i6 W9 w' b* t4 p! P8 wAttks w/ spreading fireball!7 O4 @9 O1 R$ n- b. B% B7 D$ y
HeatShot H+I+J
1 I0 k" B% {4 \. MHeat-V   I+J+K
1 s  a5 z# q2 w2 ]5 j+ V5 z) I) MHeatSide J+K+L
( n" H: K5 u2 T3 {" \/ PHeatShot J + Heat-V J + HeatSide J) @8 x$ w7 Q( O5 y, N5 Q+ D" T4 Y

  h1 R- G6 a6 Y' h3 P& m! Y: _15    H-Burst3 r/ e. h2 z- v8 g2 C+ F& O
Creates a giant explosion" N: R2 J9 ~5 h0 \0 L; y2 _( G
Spreader M+N+O
; Z+ Q& h5 Z5 o$ s* y; FSpreader N+O+P
. X- |( H0 o3 Q& QSpreader O+P+Q
- B% l0 m" A, `/ T5 o% O  y: M: l$ I
16    LifeSwrd+ g. p  {9 V) n( M6 U+ t
Swings a huge 2×3 sword!* V" n: j; @' Z/ @) g
Sword E + WideSwrd E + LongSwrd E7 _3 l* |+ h5 H8 v
Sword L + WideSwrd L + LongSwrd L
' G$ s/ ^0 f) E) TSword Y + WideSwrd Y + LongSwrd Y
2 t# z& z3 }  N! L) A) N5 h' ]
: z8 z2 U8 N$ ~/ L17    ElemSwrd
# [$ i) ]& `& A9 h( X1 g9 TWide swrd contains 4 elemnts) J4 g7 Z2 L5 x4 F: b
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 g: T* W/ P6 r. z9 a) X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. E/ e* B4 L2 F* z8 {
. O; y  C: f6 ^0 U- J* E, S18    EvilCut' K6 C7 _) Y! H  ?
Step up 2 & make 4 atacks: B0 O: B8 E$ ^$ m3 x$ a0 t
StepSwrd P + HeroSwrd P + StepCros P8 d) V5 C' h. T

# @. f5 p" n7 ~/ ~; Y+ d19    HyperRat
/ ^  }$ O5 q  SA giant Ratton charges!: U$ I% s( \( v" r+ \( n
Ratton1 A + Ratton2 A + Ratton3 A/ s" [+ b0 y( w8 \" r9 o( U
Ratton1 C + Ratton2 C + Ratton3 C# N9 [, D' F; x. V3 ^
Ratton1 F + Ratton2 F + Ratton3 F6 ~! B/ ~  D6 }% I- W3 E

3 V% t1 M3 B8 l. M" ]20    TimeBom +
+ a) Z8 q# N* X) W1 e( a/ P5 [Sets Time Bomb in enmy area5 x8 F! z) w  }: w
TimeBomb J+K+L
; \. I6 X- ?- G; n' u% {TimeBomb K+L+M9 u0 U' }6 \, S0 m% Y" K" R
TimeBomb L+M+N
. |( c7 z6 `2 o& q% t
0 _$ F0 D/ F( v  N0 i/ Q21    GelRain
/ C; Y% V  _: H/ k2 s5 T6 TGel steals squares
, C, x' V! \! u; Z- x* W! R1 qMetaGel1 B+C+D2 A0 w/ x! b. u
MetaGel2 E+F+G6 F! O" B7 Z2 m) ~/ J
MetaGel3 S+T+U$ A$ e) a! U/ K6 [3 c9 Z

, C" {9 `8 @/ S* T/ ~) ^. F9 c8 \22    EverCrse
( S+ l/ W4 b( |$ K& m+ WShield chases enemies
. p- U) p$ x* u& S* m* ^CrsShld1 C + CrsShld2 C + CrsShld3 C
' I4 m: d# `! P& ?+ Y' jCrsShld1 L + CrsShld2 L + CrsShld3 L
/ l, \+ j+ ]8 G- k4 S, b2 V+ ?* G
* U5 G+ G6 c1 [) p1 `: [- q23    MomQuake
5 |; m# D; r# OAwakens Mother Earth!- m6 k0 H( v8 X' q  \/ K. K( [4 ]
RockCube * + RockCube * + GodStone S
' A. u+ ^% T4 \6 f% s" K0 ^, I% d# }6 `$ z* I
24    PoisPhar
5 E8 [2 Z1 ?* `: P, ^: L2 iPharaoh generates poison! m: Y( `9 }4 Q8 m
PoisMask A + PoisFace A + Anubis A
3 L8 e. B: v0 S7 o' a, E. }$ j! z* I! s6 }! Q$ m8 L; D% w) P! ^
25    BodyGrd
# ^/ l4 J4 w* @$ EBodyguard takes out enemies' b6 t  H1 j9 A. ~0 w; e  k
AntiDmg M + AntiNavi M + Muramasa M
- t+ z) d% b5 n. r% v: s
" H( j. T6 D  U26    500Barr
( h# E1 O9 Q, O* c/ s' v1 dBarrier absorbs 500HP dmg% i9 O; x5 V3 p! J% v- |4 e
Barrier E + Barr100 E + Barr200 E8 \4 q1 R$ a+ z5 X, k
Barrier R + Barr100 R + Barr200 R
" W+ H9 E4 [7 }% _, j. G6 ^+ ^* O, R/ i4 g
27    BigHeart! E+ M) K2 n, E
Attacks, then heals HP!: \6 a6 v5 O- K: I! ]; o( M
HolyPanl R + Recov300 R + Roll R# P0 f& d: d$ w2 k; B# c9 M
HolyPanl R + Recov300 R + RollV2 R
3 S8 `/ g! k# x3 H3 V$ |HolyPanl R + Recov300 R + RollV3 R% a1 E2 z$ }' y! p$ B
* Q4 r, D; A. V! `- G8 ^) F" C$ `
28    GtsShoot
* Y) u2 E5 A0 A7 ZGutsMan throws MegaMan!
* z9 T8 ]* y8 S5 l! gGuard * + DashAtk G + GutsMan G
/ v" U  t6 r- N$ ~$ wGuard * + DashAtk G + GutsMan2 G: ?' N& F( y; {% d) j7 f
Guard * + DashAtk G + GutsMan3 G
- `- x) Y8 d6 T/ U3 t6 b! E7 SGuard * + DashAtk G + GutsMan4 G
9 n) J9 |9 y9 v: G! T2 x+ K4 D- H) {! x
29    DeuxHero( ]# J9 A" A' R) m, l/ D9 ?+ B' `
MegaMan & ProtoMan team up!
& H- H% g& M9 {, oCustSwrd B + VarSwrd B + ProtoMan B
+ I3 X: Z; {" K, ]" f1 j) O! h8 ?CustSwrd B + VarSwrd B + ProtoMn2 B
' i" O' C7 b- |% T& }# ]% CCustSwrd B + VarSwrd B + ProtoMn3 B' c& C2 z1 B3 M! A# G
CustSwrd B + VarSwrd B + ProtoMn4 B  v( o; N# u3 M+ Q* S* r

6 k5 Q& a6 ?1 R6 ?30    2xHero* ?1 C2 Y0 m& K+ a+ ]
MegaMan & ProtoMan Dual atk
2 ^# P7 _0 A8 K2 S- D1 B# gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 R. c& U5 w* }7 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 t! G3 Y; ]+ d8 z) G0 E" USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 `( a6 a+ U: w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 b6 A2 j9 D, k" H) @, T; u
3 T3 B8 ~5 k1 b- a% a! }31    PrixPowr
, J2 E5 s) F, d3 Navis attack at once!  J/ G9 K1 ?# ]! i
Team1 * + Team2 * + KingMan5 K
) G3 i+ T7 A' Q- z6 l0 CTeam1 * + Team2 * + MistMan5 M. q& e/ M- f! G, |( a
Team1 * + Team2 * + BowlMan5 B& u! ^( ]  z* ?2 K4 I

* H! `. s/ [$ T4 _4 R7 c32    MstrStyl; x4 M! ?; V  b; Q
MegaMan unleashes his power
6 e; u4 s* c; E; G6 q$ R2 ]Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 x. S; b* U" \" U4 q1 v& g( m7 b7 U  A! b& N
StdrdChip (Part 1)2 s& ?6 O. ~# h: F& V3 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
, p$ Q, b* n6 j: Y) u1 N+ e│编号│名称  │MB│攻击│属性│稀有度│说明             │+ |9 R0 I+ J! d5 t  R
├──┼────┼─┼──┼──┼───┼───────────────┤0 Q# R+ b  R  w) W# R
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 p- @" G% {, b5 a0 h( p* o
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( l4 h" B! B+ J; ^, b
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 t3 n) c, G4 _$ m- i( t│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) W: g  v# [, m5 e! `│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) H& g5 s  j* v6 c, F# I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% N, w1 w, {4 F9 {8 G9 }- g│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 O+ e. V1 J! X: U
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; ~* F6 U; c+ z- H" b│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 H) Z/ C3 p' B3 S& s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 v% c# [) [0 i# N% S7 v$ m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, F$ \. D: v9 V4 b. ^│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 M& S1 @$ R1 R8 W. B% F4 F
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
1 z8 C. z% t" [/ G2 p│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  g; k- z. J" \+ d) W0 I│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 y7 F" y4 |3 @% f" M; T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 k* h4 m) w5 u- [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 m  s0 v& b( G5 p0 K& p7 w0 S
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 l( v: a; ^$ H8 q  ?; n# m; O
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ c5 O3 V' E4 N0 T$ N( A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; L6 Y, c0 X/ @# `. \+ J+ D9 x+ R/ Y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 Y4 y  w7 \( Y7 T+ ~8 j! m9 W/ @
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, I" I3 i" ]& ~/ {4 x7 c! m( Y
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ {. C* h' ~1 D3 c9 |2 @
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 S# E7 N  [  y; p# [% `│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( _7 Y# Z+ a0 Y, g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │* s% b3 ^. d3 j/ f. r# L
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
; o% F8 M6 k- F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 @6 Z1 X  n. X* @│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' @' N: x5 `0 L) Q. U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ o! K; a" d( q: `* l" a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │' l- P# O% Z* f5 z3 G+ i
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │. G2 s7 i  j9 v# o, k* d* D
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, ~% ^. t1 K5 ]│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( S& X3 I  a; X0 V* b│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  k& j- M1 A, Q  k│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: D) l. p0 |! V! }, I
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 M! g6 j4 ~( u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 X5 b0 V4 }- z7 O8 y& k' Q│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: C9 [( e" h; F│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) @$ }% P3 Y% f│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 w' {) h  f2 Z; ~2 O
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, {5 s, x: x) B. F│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( C* I9 P, ], R6 P1 Z' v5 M
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) e; x  q+ K2 J- w% m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │) s4 V" E4 D2 Y* G+ Q/ {" O
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) b2 N- `3 c* D5 y1 }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, S3 G) X- N! X4 w- x7 i/ g! _
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- p6 m5 V; \" Z3 Q" Q
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 @/ `; R0 m4 T3 l│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( V) X  G& x! o3 g% @# C! [/ `* }$ _│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 [$ _! J0 L1 |9 [4 f. V8 s4 e- v; S│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
' y; ]( d3 r' a" d% U8 u6 x2 }  q9 Q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
+ O& J  l# n& P( N! D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
( z0 c' h4 U! h' M1 I. }│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │/ }8 t, x9 P) ]; J# ?9 C: c2 c9 d
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- W8 |  k' X. F! A│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' q; \0 T+ H% r. J3 e6 I6 C) k│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 N: I8 J1 M* L# @* S
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 w' F) k$ ^- }  Q1 d3 z( o$ @# x" x│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: C8 b3 l- ~0 b1 f% N
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% z+ v1 P1 @7 t. S
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 ]" c* C- ?9 \1 U% \- Z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 U  `" x; v. s│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 e8 G: h% b" ?& n% @. r) H' r3 B" F│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
+ b1 K' Z. k7 j, Y( {" x- |│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
( F  I7 y- Z9 E' J" D│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: l, }. \$ d6 G6 L( \. a6 \; G│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
$ q2 D+ J% ~, P  T8 `  n$ y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 `2 l  s9 A. n$ g, j3 R│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ `& Y. O6 M% P6 d8 E│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: N7 o! T* D/ \" P
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │6 J8 N6 |& Z( E$ R
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% l6 u( e$ S3 C) ^7 C: Z
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ Y* A( C) |  k: l8 ]│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" `% q( Z. M, x% c
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
; _& s# U# m$ e/ J. g$ }6 ~│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" ^" P! T: c: E& t: c0 f- ^/ Y. J
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ Q9 k3 y* c  K+ [. h: G) o1 B
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 k3 X1 E: F# Q' ?- Z2 q- G1 c
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; k  b9 E2 e; N2 u0 o( A& D, v
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │& K7 s9 V6 {0 V" `! X$ P
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: `0 V3 R- g, j& L0 h
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
, R9 ^8 M: z3 p; i5 K│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' M) J2 P; E; n0 o) S
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# M/ K2 h, h5 j4 o' A8 s' {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
1 t: e5 X2 k( s4 N" ?│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* K' s+ L1 p% E9 L│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ g5 |% N* ^; ?) k- D9 _  d│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# X& [$ f( a1 F6 ^0 _$ }│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ c: ~/ m6 }  c) D' _- V, @
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
3 l' w: F+ x. D6 o│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; w, n1 J. U8 p
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" c; h, o4 c6 ~) g' v
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 a8 A' q9 C$ R0 s( w│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ C5 z) A! b1 V$ M% {│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │1 a) J) a7 J" D" S
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; [+ R% N4 z2 b│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" b# E- C2 @, Q! Y" k
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* u6 \) E: A, V# M│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 g8 l* ^; X; K. e, k( C
└──┴────┴─┴──┴──┴───┴───────────────┘
/ s' k8 v" I3 H0 l- p
& @7 r) L; \0 `5 K* f. X1 y$ bStdrdChip (Part 2)0 ?5 M/ I5 L; ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
% H. s1 n/ f, p' n│编号│名称  │MB│攻击│属性│稀有度│说明             │! _9 E& ~0 b% r! @
├──┼────┼─┼──┼──┼───┼───────────────┤/ i) F; h, ?! M% i6 B3 B+ _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* |0 k) U% l: r2 B% m+ G
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' {; _; }/ y  G$ U
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' Q, v( G% a- O. t5 t
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │5 {& A3 }, I; A% f4 g2 x$ j, D
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
0 ~; r' i, a4 a% O8 w5 ~│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │+ C3 s' B$ ~, B
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. p0 ?0 p# j# P! z1 |/ D7 D' y  r│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │3 ?) F4 M- G* ^: x& F
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 I/ {/ o5 h+ D: D2 s
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, C) t! N, w' _# ]5 s│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ {9 {4 r& C0 ?; n- o! @│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │) s3 F: I. M  ~5 ^' b" ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 `2 K! m' [, b1 z% w' F
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- s0 Z3 }$ H- x  o│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 Z3 e' v# v5 O/ x3 g6 Q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# A5 f5 c) [' ?, G, k5 f, ~$ j; E5 ?
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" B1 K. _8 Q3 b. U. C
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 p. d/ v4 O  e% S8 B+ U& \1 u
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- z. a! `0 p2 {
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 @3 l' F, }2 W2 x& h│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* r7 |, t) _  k" B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 [% ~6 M# l3 U9 N* _
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │* L1 p: _; L5 a, U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │# x$ z( I* q- A: e$ N' r+ i; I
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │3 X2 v. I* A# E! j
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 O3 ^- k. b8 R) f6 U  A1 o│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 u: ?$ h+ v0 \: r4 g. S/ i7 w2 ?
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 K) t/ w# i7 B9 A2 S. A
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! Z" C6 o8 N9 L! e  R; V│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 w* A5 b& d. ]- ]' j' r│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ o* h( o- b! C% q6 q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" y! g1 W9 L) U│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
5 B3 n0 o0 g1 J; g│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 F( Z2 D4 e' W) g, K' A; y4 ^│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ p# u, j8 o4 s7 c5 d9 @│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
+ L8 c8 S( z9 H│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 W# ~+ L# K3 s' b  M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ `. L" f+ w) W1 M6 h/ \
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% i* M$ ?  v! r5 @( {3 S$ y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 B- E  Z* r/ U1 b" ?. a
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. @2 ?' g% Q  e! R/ h│141 │Prism  │60│  │  │***  │Prism fires randomly     │( B: O3 b3 ]+ h( j$ m/ F6 h
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# n; p# H, _9 c" a/ |# D5 \+ H│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# I; x& `2 f% M6 ?) m: g2 T│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# R5 T* M, V' P* n│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% Z7 |' x" N9 |6 z& X; n# C│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: P' j+ I2 T. D3 w% G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │: w& }6 {: T3 j$ }4 `' J3 f
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 `& @( [6 B4 P7 C7 u. y( P
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. k: l7 w$ b. V, Y
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
4 ~7 j8 a/ u* C8 j│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 f) l- L0 }4 g% O' K5 H+ }│152 │Recov150│50│  │  │***  │Recovers 150HP        │
6 S' @' E9 l# }│153 │Recov200│65│  │  │**** │Recovers 200HP        │, z8 a1 _0 z3 O
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ c; d0 \0 E2 O8 e│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; J4 A2 N* S. U│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; x# O( G$ K- W  @6 v  w: N, O" s; U$ I
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 v4 t8 C4 G6 G│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( m" a- D8 p2 t( ~+ D
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
/ D& b- c" r5 G│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 y4 d) U- `) M4 {│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │7 a/ C6 @' h- e2 {+ y; i% H
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │3 J6 s4 Y  n; ]) m
│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 i5 J8 u9 ^4 O( W│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │+ @- T$ G- m- F% K" ?
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( t( s: u5 U) C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: E* M9 l" ]: G" A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# x/ X) B  _" Q
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ m2 W9 p  x+ i1 _3 H; p1 ?& `. i2 z
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │& T3 Y( M) t( q$ k$ U! `: }) F
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 d% m4 r' h/ ]9 D$ A│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) m/ B+ D% k9 q# I* n+ J5 p9 C│172 │Aura  │55│  │  │***  │Repels attacks under 100   │8 K' J1 M$ e6 {
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
! {8 j6 N9 p! O# W$ k$ E, o│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 w6 P& A. X& h$ x7 Q4 \│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. X, v9 x1 k7 i6 l' d6 }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 c$ l* Y; c; ^- e2 a9 t1 |│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. \9 \; D0 d9 l& B6 F* A! O: O│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 U3 |7 {  o$ {5 _
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- p# G& ^/ A" L, w% t, E. V
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( ^8 e8 _2 n  B6 m# s' N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  T' z" k4 Q2 h) O: N│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
* ~, x/ l7 p5 f: s* o2 m, C" @│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! x9 [$ T7 M$ n2 s. y2 \# c│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  c/ \, _5 W( Z( y' Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: H! B: S8 @' C6 ^+ b$ e
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │; N1 F6 e3 W4 @) p
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; V! g, d/ A& s. {' ~+ p│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" u+ ]: }2 o+ g4 x! G" v/ `9 ^2 n! p│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ b) q' n7 I: F/ |- w# |│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( E9 B5 ~8 M/ ~2 Z4 s3 g│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& O5 @% E" x7 n7 S; G) t! f│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 S5 d  a# o) ^: s* }5 q$ u6 a" y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. O% A6 Z4 j& K
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: ]5 i* S8 E6 s2 _7 @$ t# d6 B5 T9 H│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 x2 G1 L4 o8 D; R; G7 }│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. b, ?% e4 N9 P9 k4 E( w9 }0 ?8 f│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 u! D7 v3 \/ Q& R
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 E4 e9 i8 k9 ?4 m
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  s+ r) u" y# _1 C/ a0 X$ S│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 A% G* l, c! C/ y
└──┴────┴─┴──┴──┴───┴───────────────┘
4 J. ~# b. M% w2 L# P6 V
" B$ q/ G+ S4 H/ o1 y- T% V4 f% v2 Z4 s4 J+ `! D; h
Mega Chip. \% v1 j( O7 H
┌──┬─────┬─┬──┬──┬───┬───────────────┐! L) [% {' V% j- c
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 J% i7 Z/ [. I" v, _) R8 R' D
├──┼─────┼─┼──┼──┼───┼───────────────┤. L+ t: q& {" P$ `# y0 h
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% |. ?8 W- M: U& O& ]6 _/ V; _│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 d4 m  F! D3 k% t& U
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- b* f4 X/ T% u5 ~9 ?+ V. H" G: l0 I│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! e) {. e2 |; o& W) g) j; F9 s│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │" H6 P3 w  @1 t. }
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │8 X7 I1 U0 \' ~# J7 s
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 H, ?" W- G4 `$ j% ~" ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │/ g; Y/ t7 j* Y4 \* T! n
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
3 `9 u1 O6 }, ~. v) ]( c' R│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│& B" E8 _% h( H6 R+ Z# b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) e; e2 }  e& U' {. c" w
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: d% i9 d) n  R) D│13 │Guardian │82│  │  │***** │Statue punishes when hit   │1 Z7 K! W; G8 ~2 x4 |
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
# ^) s1 {/ L$ J. T; a% G, B9 ]│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 a! w4 N8 C8 e. _
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │7 i7 L5 o! S$ x6 D$ u% M
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
  X' `1 A  f  W* K) @: S" [2 I│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* I& i( ~+ }% M* p, ?" i+ v7 I│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- ^( A% T; A! N( `  e
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 _7 F0 l' [3 n( z6 U1 V! T8 N9 @& d$ x
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 s" V4 a& O* o& K
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. p7 a  ?" w2 V* O
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │: X* g- T  \7 w3 y: b& e" c
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 M; `# d3 w( F2 C! |- j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; G3 Q: ^, X2 C' p+ E9 [
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( Z8 i- @! S( [: @7 u1 O  W/ i│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" Q  C- [  z9 y; V
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* z$ `, U9 a8 d3 \( Y* m│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) Y; L7 D( y, }; B
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │0 I5 D- ]+ L3 r1 M6 J
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 r$ L! y% o1 X$ @- I# I3 W│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 [3 s7 M% k! l" b9 N│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' [$ g$ Z: |7 j2 r; k
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
& T) T4 c; n. I4 s* m" a% J7 C( M│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
* _' Q; }! {1 L* F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) O, C7 K  A2 I' D: C- T4 ^5 C# y/ F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
8 v7 j! l$ ^- X, S│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │; r+ ?5 R) V) g( ?* N" \/ j
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* G) d8 f5 X' K  h! ^+ k7 i) O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. R. x4 x+ G5 q- V: b1 ]9 z
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │  b% r) C1 v5 f0 o! l
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │0 t6 Q2 o9 u4 H  n/ ~6 p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
  n% }: K8 Y4 V. }. W# U5 @5 k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 {- [8 d/ P5 d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │( e3 o) l2 n9 D3 \3 H' V
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) E+ L% w4 X7 Z* @" f4 A/ {' c' V│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' Y" T  A$ \8 e% f0 Y! m5 {
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- ]* K. U' r# Q# T) P: u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │7 Z6 E  k' z6 k6 E
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' B3 H) ~, X1 p; Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& G* F% B) h- q  ?& M5 a8 y3 x3 ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' a: C6 t" D5 J3 O, f; x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% H, @6 ~7 E/ F
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! B: f0 K- k! d( @; j. K; b/ ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │4 |' ?3 y- R, `8 [3 M8 @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! v. q# o$ h* L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' F. h* y* \, g: U4 V. `
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" \* B9 z$ y" o+ |/ b
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 G/ b+ ?% S& }- ~: X' S│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
& ~  {. W0 x. R5 R% f3 I! _9 \6 K│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
. J% d% n* z) J│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
* _- a6 n/ `$ @' K│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; j* H' X) t& t  ^5 O' N8 j$ B
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" z7 u. i$ T# O# [3 \
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& ~, \4 a+ z+ ^0 G0 w
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │& E; U. r' f' w
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │& C1 C  [% e  ?8 m* S; \
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" }- V3 F1 ^7 q$ c+ U- v
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 d4 T! s! K2 V* L* O
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 o9 a& w. }  J9 i4 @$ p
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 ^2 }; G; }$ K3 w* l# x! i9 @7 W│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( m: d" o9 l1 _5 ^2 N: \) L
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
& @" |( I/ |- U4 I# z- c6 g0 X│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ C( s, ~$ j; W9 A+ N6 \│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 N; V2 q! o, F& O6 a8 X, S* O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, t) V  M* E1 N  V! F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" l8 m7 }5 i9 c4 i│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" d# I+ P  W  P& M: e: }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. T4 I% y, y9 a/ x6 G4 e│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 p* i3 Y% I% s9 l+ i6 K1 V
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 G1 t! M, T. I1 ]1 T3 x& |5 k│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& L# q2 E" `. |, E" R, E* L  e│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 t* `! a! P- k! V% u- O
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 J7 w* q( W) z2 ?% n* p│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 n& M* [; j: d( ^! W└──┴─────┴─┴──┴──┴───┴───────────────┘5 M) E# h5 p! |" m& E% |. z' A7 v

4 f; p+ y( d% u& A& o! K7 P% A6 k" H- ]# ^+ Q* G1 n9 `
GigaChip (蓝版)
# I5 z. P$ Y! t! I- E" e┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ]) v5 T  A  U1 o, ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ }+ a+ ?- t6 z3 |7 I  ?, N' \
├──┼─────┼─┼──┼──┼───┼───────────────┤1 Y; Q) s8 o' q2 ]. m9 r) d& t
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( z8 Q* [# D: e( f% j2 t7 E│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) _: \. V' L( a  z│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
  i. E6 g. U/ J7 w  k│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
6 v0 U( J% |0 ]- ?│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ U6 j, a" U. d+ {0 `+ L│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │9 }# G  W5 ~2 y/ L4 k# p
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 i- Z, `' V8 g/ R# M+ p
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 \# o4 M9 x/ k! T' t3 \9 Y9 m
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 a6 S) T9 T* U# M7 m. r- l  B  u7 H" L" K│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │' ?' H- A# D8 m" s! _9 Z* H- I0 _
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 ~& B% S: z8 I" F7 E7 f2 j( b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
! q% h% f( z9 V2 S; F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │  g& X9 l+ ]: U% S( h8 @- h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 ]3 d0 B7 q. r' {" u7 E
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# H/ E- _1 Y! Q6 a% G: l* R
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 V! v( F% h& i
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 u9 U, o; \* s: k: K, B│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 e& J; ?/ L; N) F│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │3 L2 W, ]5 s3 t9 \
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  I4 x, z4 H) l; n8 H4 X7 p& r* `
└──┴─────┴─┴──┴──┴───┴───────────────┘& A) u. s4 U( o( U0 M

  f% }. [. x' O% @! I" o1 b5 NGigaChip (白版)(只列出与蓝版不一样的Chips)) Q# P: N9 P" e1 V2 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 W# {! p$ x7 D- b- ~& M
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 u- n8 o) j' a: i4 t# T' e% z
├──┼─────┼─┼──┼──┼───┼───────────────┤# @1 L8 K! _* l
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' n, {2 F& Z, H/ M. l5 E│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* J2 T% `% e1 ]9 R1 k+ q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" V3 j6 d/ d2 l% X% X│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 e  k2 Z! `" E4 |0 N  t5 H└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. v3 ~3 G7 ?6 k( e7 b! xMegaman EXE 3 蓝+白 Standard 级别的 Chips:( S" F2 W# B" K1 `& E

. m1 }, C. ~: J, j6 A$ c" @0010020030040050067 ^, L( l4 r" Q# u3 V
007008009010011012) S! O/ U+ D0 Q
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 m% h# ~2 i9 P0 Z) Q5 d1 g
$ _# {# ?: a, W' y) O
019020021022023024" X$ f. F2 ^3 |5 D
025026027028029030
& k9 a2 y& S9 ~3 n# A1 M031032033034035036! x  ~& T: l, `$ Z+ \( Y7 f% M/ g

! f: q3 P, C; w( j* A- l1 d[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& ?0 T2 a3 \" T8 }/ a/ d  u4 s  a5 v4 f
037038039040041042( ?' {' N1 r, n9 p+ {
043044045046047048& L9 D2 A6 j! l# X% x0 D5 r
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: R% t* _3 \0 m5 p% [+ W) j% S# L. j6 P; U
055056057058059060# f4 G8 h# r+ z* M' d- J
061062063064065066& s0 I4 z( y, P' w+ Z# V% L$ o- {
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 E% R5 y0 I, ]2 y9 K7 k1 |

$ Y9 n# r& |$ o" {- c: _073074075076077078) M, _6 {" a/ A  R) O
079080081082083084
( S5 d! A4 ^( J) w) t& r085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. w2 j9 B% N9 Z6 u; d# T5 Y8 l4 s1 N" ^! U
091092093094095096! |$ r+ J, W9 L1 S( U
097098099100101102
8 A! R0 d6 ]9 G  o' e103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; u# B" X- r0 J" @
6 y$ n3 t; F* ^. @" O; H4 R
109110111112113114
( f/ P- N# K/ ]7 L2 D+ S, N115116117118119120
) T5 }- o% z0 W# k121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 Z, \, D& g" K0 N) g7 E5 L4 l4 c; a" f( E
127128129130131132
5 }! X! F9 z" ?133134135136137138& a7 ]- V9 ^4 ?$ e3 A- E) y
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' \/ _- [/ F; g4 C, r5 s& b$ E& l- N7 c* D4 e$ S5 E
1451461471481491504 U7 }- y$ J. z, r# N0 e
151152153154155156) z+ @5 B: J% C
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Q" c2 [; P  z$ T" c- J
5 Y# P% [! L- R
163164165166167168
! \9 ^$ N# u! T% |169170171172173174% }( f& [+ _5 s4 F( M6 A- V
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  d) n4 ~; W4 i$ Z% p( e8 o( g& ^, z  a8 A5 r
181182183184185186- Q" r& @+ e0 \* Y8 d1 F2 K# K* z$ H
187188189190191192
" H$ `3 D9 S! d6 M/ I# i193194195196197198* n* l* V2 Q8 Y' b/ n
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 P7 G  M, {( v- a: y- R. y$ R$ v- v* X
001002003004005006
9 {% o4 R  y; C' e) d/ j0070080090100110129 l4 R* t7 C# Y, B* W! R( j9 D# w
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. E3 p! L) C; V6 f1 O

: n/ h9 X" T+ q5 }, p% i019020021022023024
7 L- K9 h. d% N+ A; _7 G. m8 J5 p025026027028029030
) h/ r+ t1 v" v9 O5 `031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 s7 D5 e" s- q  Q! ^- `% [2 g+ ~8 Z/ W7 {. R- g
037038039040041042" @4 ^. s( P1 x' o; |. P$ S
043044045046047048% Y9 J7 U2 p  k8 X
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& N. V. L- r2 ~, X# X8 [/ b( C/ o) ~$ m9 E
055056057058059060
$ E; X$ @9 I$ B' }: k8 f) O061062063064065066
; |7 r/ @) Z3 [! M# L067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, q) `+ [9 c" J) y: j

$ j/ l; n& ]( H  n! \+ ?073074075076077078
; e2 d' A; X* e' V' D079080081082083084- B& u( _: p5 b/ D$ i
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& Y! J+ z  R* r& U. T  H- I- r  H- G% H- {/ N+ ]+ S
001002003004005006
1 Y% K9 C# \( z& X' Z0 M1 ~007008009010011012' z+ b: L. l( f: w6 f2 K/ C, k
0130140150160170186 `* @4 o8 h; X8 p9 w7 ]
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-4-15 03:25 , Processed in 0.053380 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表