转载请不要删除以下信息,感谢您!
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+ p) G& A2 y# x3 D■● ■ NintendoWorld 站友xliz原创% N+ P" `, M" X7 m5 v1 k
■ ●■ http://www.NewWise.com ' d' q9 h$ e3 \1 w+ S2 r" V! O) v
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合; |0 R& o$ o/ h" q. g
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# D7 n: \) B/ _$ e4 i大家要看日文版的P.A.或详细攻略,点击这里吧!
, i- G! W$ d# L z. o====================+ w+ \. w) k6 h: Y% p
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; g. }& I- I4 O
5 J/ Y5 E. q7 B+ Q5 J以下内容格式如下:& U2 Y' L! e7 e
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编号 名称
! `/ V B/ G" i, T' d7 l' [8 _说明6 j; j+ T2 |; i
组合方法- i: r7 E( O5 D! O
---------------------------------, m7 K$ J1 |% r3 Q. K5 H8 v
01 Z-Connon 1$ T4 R. ^& j) i2 Z
Unlimited Cannon for 5 sec
, T, z/ k0 ?+ ^ b& O" o) c/ OCannon A+B+C
1 o" J8 a% `9 N9 |: Q5 E9 X: H$ V4 pCannon B+C+D
# z z9 d/ v. j5 g( s; O1 N5 g" CCannon C+D+E
8 k. T: V2 v' H; u8 M4 V: J: v' i/ A
02 Z-Connon 2
' {, h. B9 ~4 e7 M4 M, p$ v( OUnlimited HiCannon for 5 sec
* F' A4 r. c& T/ M5 \/ v. u; aHiCannon H+I+J/ P# g/ y j9 t' v3 b2 M
HiCannon I+J+K
( A% u' Y/ X; V! ]HiCannon J+K+L* J/ u* c9 ?! k) H! j
, V; Z9 U4 F$ N a' r8 \: D1 t& N
03 Z-Connon 37 j0 w+ A% \2 l! D; H
Unlimited MegaCannon for 5 sec
" J; [2 [+ J" ]M-Cannon O+P+Q; n. V5 w6 t2 |' {
M-Cannon P+Q+R
* Z7 r" L2 c% B# ]) M$ mM-Cannon Q+R+S
. _: R, H' Q' e8 C/ w# t
0 ?) i* ]8 [5 I5 n! J04 Z-Punch' d9 w* N& |- P5 C& Y0 l
Unlimited GutPunch for 5 sec$ M5 y7 ~; s* g$ j$ R* U8 w' q
GutPunch B+C+D
. U. z/ E# Z/ l1 O( r5 _/ LGutPunch C+D+E' t' h5 l1 r1 ~* f/ f$ b: ~$ U8 l, P
GutPunch D+E+F0 V; F+ ~% R6 W) ]# q0 q
. O6 A+ ^, z6 u5 X0 y* [% J; s
05 Z-Strght+ u/ D' t) N4 k9 J# D7 j
Unlimited GutStrgt for 5 sec
5 J9 q h1 _7 J- _- [' u. MGutStrgt O+P+Q
- a$ w8 t, f2 wGutStrgt P+Q+R- s" p7 v, F/ @- O' C
GutStrgt Q+R+S; L. }* n+ s7 P) x
6 I4 A- X; {( ?. W# o06 Z-Impact* n/ a# {6 N& U
Unlimited GutImpct for 5 sec
v( L$ ?' ~- r, p' Q, X; j. _GutImpact G+H+I5 L7 S, u7 M: g) L
GutImpact H+I+J& w; z" X( e6 F I0 u4 V, v
GutImpact J+K+L) B2 m* ]$ t! J5 |
/ r* N; C! Y1 d/ |: F
07 Z-Varibl& b v3 R- M; v! O
Unlimited VarSword for 5 sec
R/ T+ m i: J5 R) Z8 DVarSwrd B+C+D
& R$ ?0 x9 n9 e) HVarSwrd C+D+E. E- N5 U- I& N' f$ o7 ^
VarSwrd D+E+F$ L- X2 e7 _8 B
6 V; C. m c* d Z7 ^
08 Z-Yoyo 1+ c3 v L( L$ p& v
Unlimited Yo-Yo for 5 sec
6 K, s# F' W% |2 J% _' jYo-Yo1 C+D+E6 N5 ^( ^# ]% O4 h9 `! k
Yo-Yo1 D+E+F
& I5 u2 s; G: RYo-Yo1 E+F+G
! r5 s; D9 Z0 D6 B6 ^$ l, B/ x: e) I) @6 u! }8 n
09 Z-Yoyo 2
# v$ s$ H& \! T2 _Unlimited Yo-Yo2 for 5 sec" |0 l1 Z# E) D8 B# C
Yo-Yo2 H+I+J
?, P$ s9 Y! M4 J0 g+ s; `; c3 KYo-Yo2 I+J+K5 M8 U- |0 U) b. _$ u
Yo-Yo2 J+K+L" r9 V9 m# M1 y
' F( J7 _ {5 r- r9 s& P7 T
10 Z-Yoyo 3
2 r9 }; f6 K* O; j. rUnlimited Yo-Yo3 for 5 sec
% e9 Q/ P( F% _8 S( i, B5 JYo-Yo3 M+N+O( J/ f: Q- F& J e3 s$ @& m
Yo-Yo3 N+O+P! s& }# ^; e9 l8 w) i5 M8 s3 N
Yo-Yo3 O+P+Q, g+ G v- E! f
0 A3 j K1 f0 f& Y7 z6 H
11 Z-Step 1
8 ^1 k' s! i. \. s2 y& m, @Unlimited StepSwrd for 5 sec# {$ V1 \/ P3 Z/ F3 i. p- N
StepSwrd L+M+N5 i# T, D- R; v' n
StepSwrd M+N+O
0 w7 I; U! g8 n a# n: `StepSwrd N+O+P
1 y K E" X0 f- O0 T/ U' T5 P- R) U. i. g7 G$ w
12 Z-Step 2# G8 F1 d% `4 _9 m( ^. P
Unlimited StepCros for 5 sec
1 d6 L+ S/ x" ?) v5 FStepCros P+Q+R- ?8 n; l* G9 M6 L% a1 w1 w" s
StepCros Q+R+S0 [% `: n$ I/ c. z; T# K* ]
StepCros R+S+T& ]# I9 j( n- D9 }) _
9 C F& _/ L0 _2 v& l! P
13 BubSprd
; f) M4 |# ^2 B6 iAttks w/ spreading bubbles!
5 H6 E% A+ V3 y1 f- R* h8 \Bubbler C+D+E
6 V! l J3 f/ f2 ~; G( gBub-V D+E+F) i. l' e3 J2 }# h' e, [
BublSide E+F+G
+ s V+ y( Y# u) i$ ~" NBubbler E + Bub-V E + BublSide E+ U+ K' `1 n3 r6 O. }: k
1 Y' o; i9 L/ G5 q2 b6 z; a14 HeatSprd
, U! X& \' l' i9 H1 ^Attks w/ spreading fireball!+ x" q5 s' Q* d2 _4 L
HeatShot H+I+J
) d* S1 ~5 T. B+ C5 `; gHeat-V I+J+K
8 [' p( d) S& h% {8 UHeatSide J+K+L" l7 ?. O9 T1 p8 c0 q
HeatShot J + Heat-V J + HeatSide J
. b5 {5 B9 j0 K" _) C+ M+ T5 Y
% [4 W" d% ~% g15 H-Burst8 P: F% v( `' `2 U* ]
Creates a giant explosion5 y5 F0 I) e8 x! R; r" j
Spreader M+N+O# C7 {, e5 r7 f8 N; ^
Spreader N+O+P
' H/ f4 {, \! d g* x. W. [/ k; Z1 cSpreader O+P+Q/ }5 E1 G6 b; F3 x5 d4 ?0 O1 [
; k- ]8 z, ~+ R$ w; ]
16 LifeSwrd& r2 L0 p% a: v) ]+ V' K4 J
Swings a huge 2×3 sword!
, Z. N6 L4 _- XSword E + WideSwrd E + LongSwrd E o3 X1 h9 C+ ?: m4 H) \
Sword L + WideSwrd L + LongSwrd L. D+ m! h8 f9 j
Sword Y + WideSwrd Y + LongSwrd Y
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* D, }! [# l+ H1 k5 g" j6 F% {17 ElemSwrd
. _0 d2 G* `0 hWide swrd contains 4 elemnts: u4 t& D9 O _4 n' ?3 _$ z$ u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% k3 X" R" s2 }" C- f
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
4 q, w. ?9 l% @$ Y3 N vStep up 2 & make 4 atacks) X8 u- R b- x2 c/ f% M) f
StepSwrd P + HeroSwrd P + StepCros P; X' b$ D" f5 A, e. R9 I- z
6 _& j' _" B3 L, [19 HyperRat- |6 n% _% @' l# d
A giant Ratton charges!) a) X- h6 d- l# D9 e7 y
Ratton1 A + Ratton2 A + Ratton3 A
5 d3 R5 j$ J6 K: b2 nRatton1 C + Ratton2 C + Ratton3 C
0 \& _! Y f5 S, r2 K5 sRatton1 F + Ratton2 F + Ratton3 F: i# b4 s' J5 A' O3 m, ]
2 {& Q4 e. \" Q- o: ^/ V/ S20 TimeBom +" Y' {, X8 [4 A5 t$ W9 _: N; l2 K/ {! y
Sets Time Bomb in enmy area
/ z$ k$ f5 a8 \* u7 S* [TimeBomb J+K+L* c6 m% Z- m% Q7 G
TimeBomb K+L+M9 C5 I' J8 z: K& H- [
TimeBomb L+M+N0 m* n$ \: C- {
7 o$ F. h) H. ^+ Z
21 GelRain; D& j% [6 ^" ~1 R4 S- J
Gel steals squares
; ?2 B6 I v& WMetaGel1 B+C+D3 B. ]3 s! s' E
MetaGel2 E+F+G
3 C5 }/ p/ o/ t% GMetaGel3 S+T+U
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22 EverCrse2 d1 W5 p. U+ w
Shield chases enemies
e- r5 K8 R) _CrsShld1 C + CrsShld2 C + CrsShld3 C: F- l- G, G! }! A5 t) r, z; n
CrsShld1 L + CrsShld2 L + CrsShld3 L% ^1 v$ m! F$ x+ B9 l! Y
% ?4 a- O1 p6 R, H( M! L
23 MomQuake
( v( j4 n' ^# y4 h0 g9 j9 MAwakens Mother Earth!4 _7 m% O9 t" ~/ V1 D9 d w/ [
RockCube * + RockCube * + GodStone S5 Y: l. _3 {5 \
' s5 r" \! v5 h24 PoisPhar( Z8 ~% Q6 {! `
Pharaoh generates poison% s7 H& A! W( f6 a3 Y+ P' J
PoisMask A + PoisFace A + Anubis A
2 R' k. t8 Y; H. e$ p m" n' P. D+ G, o9 q: @0 F' G% U7 i. ]
25 BodyGrd8 J$ s5 U: ?/ g! M }
Bodyguard takes out enemies$ c% q. x( k7 W5 u& A
AntiDmg M + AntiNavi M + Muramasa M
) ]) P: O) h9 D. m0 f6 V; C* J0 ^ T4 o7 s X+ ~0 w9 C3 ?2 U
26 500Barr
% e" X7 R! s- P9 KBarrier absorbs 500HP dmg S+ V6 ]' C4 Y% q- ^5 H
Barrier E + Barr100 E + Barr200 E; h ^5 X. \/ J5 T" I; [/ J
Barrier R + Barr100 R + Barr200 R2 c/ m( d+ t0 Y: o* J1 I$ N# n
' y7 c; J- [2 u1 R27 BigHeart0 Z. T+ X4 t: q4 j' J0 I3 _/ {
Attacks, then heals HP!
- w/ x+ { T, c) ], c9 q' dHolyPanl R + Recov300 R + Roll R
/ |5 t# c6 q/ h1 e7 `HolyPanl R + Recov300 R + RollV2 R0 A+ x4 N" H' Z5 P
HolyPanl R + Recov300 R + RollV3 R: A1 m) ?, n6 a5 I$ a5 H
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28 GtsShoot
( W! ^& |# A. [2 R- OGutsMan throws MegaMan!0 x$ S+ l9 [; ] B
Guard * + DashAtk G + GutsMan G
0 O$ n8 K$ j0 ZGuard * + DashAtk G + GutsMan2 G
% Y, W% F) l. ^2 _/ cGuard * + DashAtk G + GutsMan3 G# l4 V% t8 n, @- H0 U, ]
Guard * + DashAtk G + GutsMan4 G) y1 B+ e! L, I/ r9 t6 \+ ~% m
6 n0 i$ {2 M* Q& P# b+ b29 DeuxHero/ k, K; N1 u8 Q1 g$ w5 B
MegaMan & ProtoMan team up!# K0 t% l W4 G( ?& p! n2 y0 I
CustSwrd B + VarSwrd B + ProtoMan B8 K0 _# K8 P, D6 Q
CustSwrd B + VarSwrd B + ProtoMn2 B4 o/ f: A. {7 w% s [" j8 @% L
CustSwrd B + VarSwrd B + ProtoMn3 B
& h7 k3 t, w! W: l/ eCustSwrd B + VarSwrd B + ProtoMn4 B
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2 R# v9 z: F$ Y- ?/ a$ q30 2xHero
* W/ Q M+ E: |: \* Z) I* s) Y& MMegaMan & ProtoMan Dual atk
3 U1 X# i$ h9 U& G: Z: l7 CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ P; ?( _, V. t0 |Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& O% s7 S5 k/ J+ k8 s ?7 ]6 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ ]' f5 s& S9 ^2 `# S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 k0 d e( J/ D9 E
4 B! k* u2 Q* f) o- [' m
31 PrixPowr9 p& N" t' ?5 \' S
3 Navis attack at once!
/ U$ x+ O# d' B) {. BTeam1 * + Team2 * + KingMan5 K1 L1 |! f; ?* g( {: q% k
Team1 * + Team2 * + MistMan5 M0 w- X( t$ F# d8 g6 R3 T5 ^0 m. g
Team1 * + Team2 * + BowlMan5 B
+ }, p4 b( }6 ?3 G6 |% t2 Z; M
6 G( B3 d! q, I32 MstrStyl
$ J1 v3 v/ b; `8 [) `8 [MegaMan unleashes his power
. i# h$ G( c8 j; F. vSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ ?7 B* j3 M7 v' R! j4 T1 W
7 S" u1 ^& i: D" @StdrdChip (Part 1)% x2 ^8 o$ z, `7 B. |
┌──┬────┬─┬──┬──┬───┬───────────────┐' o# D ?! b. w @1 \- `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 A2 \5 X" `/ ^3 }: c3 S+ ?( U3 [├──┼────┼─┼──┼──┼───┼───────────────┤
4 t) U% w& R7 V `& Y# \│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& ]3 S# G- y& j% E- ]) V│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │/ K/ H& P& N j1 Q& @2 d4 w7 r- J% C7 F
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( n1 j- X. W& R; ?# P. E2 ^
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' o- v! \5 O8 h/ @5 h8 W, z
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 {- }* M# K# G, {- K0 I1 V+ v│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
" d" X+ ^& ~$ L4 ?* ^# s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │ {% l1 Q" I+ i& I; ^; y7 Q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, Y+ y! }% K1 J3 m# Q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% `" v5 U& d* G' d
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 S% [ \5 ^% T B, S0 V
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 \# P) e" {7 |1 U8 Y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
0 ]+ `( \% t, H│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& x* h0 Q" @* h9 s* F│14 │Spreader│16│30 │ │** │Creates a large explosion │3 V2 V4 B+ ~2 E; k# |! n
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │+ {4 K8 W N# p9 b1 ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 Y; R3 k8 L5 h4 U) G/ t; T7 n│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* I+ ^' O. d7 v4 G0 N7 v$ m
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. Z: X1 x; f- a6 f5 g/ Q1 I│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 p# w0 N& j/ X+ {
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 N8 p" R% s0 b) A! C' J X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: G. R" ]/ m0 i) _9 e│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │0 w& K$ |' _9 j
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: `! w, j$ i$ N( _│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, R% P4 `2 s8 f" P+ }
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ g) K% u; o+ z9 w% d& h3 K
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& ~% P! C5 o6 X0 y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ y) ?' l) }/ E) z7 R. w│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 i" _- E& T: ]! ^& M8 n4 s
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │; w8 ~8 D2 ^8 O( m8 G4 d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │ W4 m7 C6 `$ c' _
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │% q6 e( j6 R6 x0 N" r0 h
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ V' @+ I a* ]. T│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ a: w. _' p Q│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, E. m; @ J9 u$ L8 H$ ~ ~│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
( X/ R4 i/ @7 `3 ]( g│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │! V8 x; S5 N) ~ ]
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: }, ]$ H4 L5 x( W9 m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ K# E. m% |6 H( o, t7 n; f' l. g
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
( L' \! S* U4 }/ ?, ], @! B│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 e+ j" Y+ I- M: D; `* Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& e7 l4 r G' n% \) i1 x9 q( l│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 Q7 t) p+ E+ ]' Y# f( v8 Z2 _│43 │Slasher │12│240 │ │*** │Cut while A button is held! │8 A+ n, n$ X! p& e# l! z* ]8 w
│44 │ShockWav│10│60 │ │* │Shock through enemies │
. U+ X9 W9 ^' k│45 │SonicWav│26│80 │ │** │Shock through enemies │; ^: U& }( W( e+ G2 o: w7 p3 ^
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 a5 w& w( r7 b│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 c8 }+ t5 B3 g
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 s$ e3 [3 L* a A( I│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 W$ B+ s0 X* ~7 a
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& [# [! X/ G7 V$ E# ]│51 │DashAtk │11│90 │ │* │Dash through enemies! │& f8 z* H/ T# x0 A* F% T% v, X
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) z3 c4 |. u9 \! L│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │5 f O3 w0 D' f- e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 x7 A2 z$ M, P+ l4 S0 r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: W0 K5 [: M. e1 k5 d. D
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 t C* y0 S J9 C$ L& {
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' \! F7 P* d- o7 r
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 H! p" f5 G2 O2 B* q" p7 }
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ l) \8 k8 k/ v b│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ K! E3 _' Q4 p4 z+ Q; J: H; s3 s
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 U6 I# \9 {( w5 W
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! e/ J# j/ m# w$ ^3 r
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ I5 D0 D w: D6 i4 [
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! V2 w- S i6 j& M: Q) A9 P│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
) S5 d- ^0 P% W) r│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 W: n; R3 _3 X# Z/ ^% \1 Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 s( m7 b' X( e! n7 f, o# ^. O! S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 c7 l3 e- d; K& K, s* a8 Y! w C8 P
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: D* x1 {$ N# s! i│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 K1 Q4 c& z$ j8 B
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ B7 V3 Z( o5 F2 t: E# O; B, k
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ U. x3 a! m8 j' d│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 f! a! y) r6 P9 A* A% N% W
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# ~) e6 C* D/ N│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
p1 {5 ?# X; z: b│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 X5 Q: H8 i5 r1 z7 u- h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' R7 T" C% l+ [& O* e│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 Q7 q" j( ^1 H% B6 U0 f│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 h# G/ U1 R/ h
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ V- a; Z, Y: z( |8 N$ _/ Y/ H4 w│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& L7 R- \. `9 ^' Q+ _9 O│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 t9 M/ u+ W/ U: d│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 a/ t3 S/ ]( J9 X3 ?
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │( ~1 u0 Y' l. @' D. v% K/ e
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 c3 b: n3 e, k- @- X│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- J S2 i6 ^5 X# M# o. P│87 │Hammer │16│100 │ │** │Hammer smashes front! │$ z& x4 q2 T" q% U& o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 H; \# s: a5 l. ]3 O5 `" ~│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ f! j2 N! W' w% S% \: e
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. ?$ k4 i. U! s$ B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 y' Z; q3 j: r1 {, U│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │, d! w. T& H$ `
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 M0 u6 i! p7 {5 C/ h) `│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │( ^4 o* r5 {- U! ?. }* P3 ~* _
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 ?- R: g- h2 U" X% h
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# }9 ^8 B4 p; t* b. Y! B5 T
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; N, p6 }, h& k8 C│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: `' G( a7 ?; ^. l) l6 ^& d
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, G# f& L4 s. A; q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' j$ `: W& m7 w. g└──┴────┴─┴──┴──┴───┴───────────────┘* g% d: ?6 ]1 Z: m6 }
+ z, b% ~0 ]3 \* U. U! F3 B0 CStdrdChip (Part 2)2 z2 }4 I+ i8 ]. q7 A T* J0 Y
┌──┬────┬─┬──┬──┬───┬───────────────┐/ _0 i, h& `( w: O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, {/ t# u5 _: X( L+ K) c9 t├──┼────┼─┼──┼──┼───┼───────────────┤
% n7 y4 T8 i2 F5 a│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 s$ }% \0 X, B8 X+ C/ x
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│: x; p8 k8 R; F+ F
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" q, c$ q% y% K5 `$ M& T! o
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
" r( A z* |' T5 _$ T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ M: t$ c" e3 c& O8 I2 A# `/ r│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
' u& C# }/ j! j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! M9 U, Q3 O" ^1 I" a4 g6 Q
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" U1 p+ Q9 L# Y4 L1 c6 C│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 K4 P2 O# e% j {$ _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 N( P# p7 N% H( M│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 ^' k6 `; O7 [3 b- z( O) a e
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 k' B. |3 u9 s6 K) J1 c
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! B0 \4 m8 l3 r: D$ G│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
% T" _' f7 d9 K* [/ _- H* P1 C│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 R- ~5 `! g: f& K' J3 N* A4 `! f
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 A( D. a" R8 ]│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, m2 Y' ^6 ?1 R" t% p- `/ \
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& x) p8 ?- c" ^ x* f5 `" x
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 r! z# P1 ?% ~+ ~
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 I0 t; V2 f# N x
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
C/ v& L x" \% I, P Q2 b7 n│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ A2 T" Q" L9 ]+ v8 F- A2 ^
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │* n2 \$ [. J8 ~+ h( W
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, h& `. D; {1 z" Z/ Z8 O& Y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 L& Z% z4 X/ [8 t& ]/ f' m; N) W
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! j3 b+ h) I6 O$ r9 A6 p
│126 │Rook │30│ │ │*** │Protects you from attacks │
) f$ N$ c& b+ A│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- g/ P: F- L8 Z2 }5 Y7 t8 z$ ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* Y2 Q; h. D9 H/ p+ Y
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
a+ H1 |. R, S8 v! C* Y│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! Z( f8 q+ Z! l- } Q* _" h7 m& n
│131 │Lance │46│130 │Wood│*** │Lances through back line │
) w$ V6 p! B' N& k8 {& D8 z& P9 x│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
B7 P; S% ^+ a9 C│133 │Guard │5 │ │ │* │Repels enemy's attack │( ~( q& L E) J7 V/ W$ U o% a
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( U$ L6 ^* K/ V" d+ D: T│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" {3 _( _" I) O; K8 d" J/ a
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 ?; B9 X/ o0 \# _' n% f6 N3 h$ w5 ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 t% z' m) J% `$ ?% w q/ E│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; m5 P$ X- ]1 e" D6 m2 n│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 P: e8 T+ O( o+ m4 q+ ]$ `5 m: j│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ b0 M. G) E0 ]9 ]- c0 S+ g5 p6 @* Y│141 │Prism │60│ │ │*** │Prism fires randomly │
# |1 p" h+ ^& D% w% Q" Y" {- O+ C│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 L- D' M) }( @7 m {4 d! N, A
│143 │Fan │14│ │ │* │Vacuum pulls enemies │& l7 F* ?% E- B- _$ H
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# r e# K1 i4 J z3 P' e$ O, u& @│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 q! T/ q$ C( B& E0 w3 }/ K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
( W! U2 g: v8 k│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" X) a, D) l9 {& j/ r│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) d; S$ s* E9 u8 @│149 │Recov50 │14│ │ │** │Recovers 50HP │8 j& X: z+ n$ t
│150 │Recov80 │20│ │ │** │Recovers 80HP │2 a3 v! G. j$ O) ~2 \
│151 │Recov120│35│ │ │*** │Recovers 120HP │2 `1 H+ o# j" r* ` T1 ?
│152 │Recov150│50│ │ │*** │Recovers 150HP │" u7 {2 _" G# W7 k
│153 │Recov200│65│ │ │**** │Recovers 200HP │
& S0 M) |! p$ r1 @ V; M: v│154 │Recov300│80│ │ │**** │Recovers 300HP │
) P9 ?8 o3 D5 h# D' `* `│155 │Repair │8 │ │ │* │Fix your area's panels │* h) }3 E6 g/ o9 l0 ~
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: x# f9 ?$ ?7 ~! {; \2 C) x
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │, ~7 H5 Q! h! _
│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 F- |( t/ Z; Q
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 W: ?4 {% |1 o
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 ]6 k8 T+ ]: E8 ?- j
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │* L* ^) m* O4 l
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) m' S2 {+ d' f6 _$ y) b
│163 │Invis │11│ │ │*** │Invisible for a while │
. E3 u1 k: D( i0 e- ^│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- Y$ t# M c6 ]$ w
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& l9 j7 X4 N1 @& X B! f
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │; E3 o6 W* ^' C6 F) M5 o
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& K: J6 L% O. Q! ~│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 X. G8 `4 \0 z* I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. e {& t& s5 j p1 @
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 \4 e- b# b' `! r
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
6 a3 b2 Y3 K6 {7 r% K│172 │Aura │55│ │ │*** │Repels attacks under 100 │' t. r, E, a1 V/ n
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- Z `0 ?" Y8 }4 C
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* @0 t* m0 ^, u5 _2 b$ Y│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; u/ Z8 M- x; B" l8 A5 y o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │9 `8 J4 ]: e: D4 b& }+ y% B
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 w: I1 w) [7 I9 F% N R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 E( J2 o1 R$ H* G, s( V7 Y
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* R6 h9 e; W) @0 i% @" t( J│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* i7 M1 W' W$ T+ f( y3 @# a b3 Z: W0 ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; ~1 V" U+ {9 ]# [# }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 d: d, x# s% V, G y1 p( H
│183 │Hole │55│ │ │**** │Open hole to dark world │. x% t' D( Q2 P z! f
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! g6 S3 K7 N5 p2 R2 X- w+ i' v│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% O+ ?$ ]% m$ F% _│186 │IceStage│20│ │ │*** │Changes all panls to ice │
' x! O, B8 y G% O, d! F) n│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 \# l- ?# n8 z" I7 l: c│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 ]3 \8 J) M4 d1 W, ?& N│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 h' O( w. u$ ~2 l
│190 │Snctuary│54│ │ │**** │Change own panls to holy │* c: V z' e% H" @; g+ f' h- ?
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& f {! F! I6 g! D2 g% }( |, M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 @) @8 P6 @/ Y
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. p2 g' g; ^/ B' ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 {/ n) X! f/ ~' j& q. `! r
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 l+ p( A1 w& g1 d+ N* [( \' E2 f│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 \8 D2 p3 W$ n% A1 t3 p$ v" x│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 ~. i. K5 N, ^# E
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 J, ?, \( V+ N( U
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 g4 I0 \" b# f' F│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 y& r( {! E; c e$ y' M, U└──┴────┴─┴──┴──┴───┴───────────────┘
( m- Y; `9 H7 W$ J1 {0 w$ w+ X/ H, u, z8 j% }7 H- ?
7 r5 f: y V% D @8 S4 `8 z" C8 nMega Chip
* w% g: D7 t6 L' V3 p% f┌──┬─────┬─┬──┬──┬───┬───────────────┐
" \5 I0 Q) |9 H. g, U│编号│名称 │MB│攻击│属性│稀有度│说明 │( ~) x; V4 Y3 t y
├──┼─────┼─┼──┼──┼───┼───────────────┤+ W! Y, z" C1 A) O
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 b* o4 {4 y. P, d2 _, `; _( o
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" L1 o+ a+ \/ f5 D5 q2 g& P
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 [8 H) Y* k7 i" y9 y, k% S│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& T. Z/ j4 y$ s* R2 U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │ y' s) g) I7 ?; m2 m, @
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │5 f Y8 V9 ?* H
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. Z# P' h9 X T a$ c" i│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& B' F8 i; c0 `0 t* [2 |- s
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 m4 O( [0 Q S3 J
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" q. H# _% R' C( O K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 H6 ?! q0 S$ A* o│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( F% |0 W8 r$ f
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" }( k0 W5 c' u│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 z- u; j6 X" L% g$ I" O! i│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │* @ U5 D* F$ {: i
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, ~+ k7 t' G) g# n
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; ~3 B% X; [: g6 i3 K, y2 I4 J9 R│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. x- ~7 @8 H4 ~# z. b9 a4 [│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 X, W0 y5 ], J, C# m
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 _. U3 f* o7 B. m
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; ` A( F% T, n3 t│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# ? p+ O; f1 t# _( B
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
}5 M3 N3 X1 u- o# s G│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- ~) Q' q! n1 D/ m* j; t( [│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 ^3 G9 D4 G2 u& v│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 V, P6 e9 @6 I│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │) x: I: k- z9 Z, M- m H
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │/ _7 J& W; y* B# v* ]: P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 j( V2 v8 M; Y4 C+ J: S4 h ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │1 ?8 X8 S' K7 Z6 c }; Q9 e
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
! G8 i7 @: Q c1 m/ y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. F: }2 s- @, s m│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; q& E% M" t2 C1 t2 T2 |* Q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │$ N: D% T3 c' Z- U7 z! h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, `* Z; q! d' h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 _8 B/ S1 @; I+ C! ^ k6 S' n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
& m% }) c, K! x3 d0 l5 s$ r│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 M7 s; @" `/ [9 m: J+ V
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 O4 z% `& g+ w3 T* _$ V9 P* u│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 [3 j D* W3 D6 L. L│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 H* ^% G$ ~- T; A- S, Z( ]. n
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: x" ^3 D6 w ]! a* W# e: c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 y6 F# d: R' B, V. x8 \1 A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 i. U; U1 z- v# f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% ~; l1 A4 ]/ r* ?+ T6 f6 s
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! _3 F- h2 V8 l1 i+ c- i3 c7 o& {+ y" I
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: a1 ]: [# J0 o0 b: Y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │7 W% q; H( Q G( [9 R1 {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* d0 i) v* [' |9 w |4 n│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 z+ G# E2 i0 ]! \( |# A& |* f9 {% n│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ U" ?7 H, w4 z$ t/ K0 F4 ~' p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- Z7 d+ y4 v$ ?" o9 j8 p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. O' ^! ?2 Q4 K) ]# a
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: w }" _, W5 s& f+ K) R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 q) e5 d% T6 k9 C8 r# `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& j/ x6 z! Y( Q v6 d0 ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- i8 _* u; `6 J/ t' R│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
' Z0 O, n' r* q│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 F+ p c% ^3 r" ]9 S│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 l9 W& r2 X5 } g' U) c+ B
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# l9 E p+ q$ f" ~+ q$ b& s
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' ?$ L& u1 t+ ~7 z; u│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) O! o, C1 ?7 m# }4 B6 a8 t
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* I8 _. u+ o# M P9 B
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
" x; O2 f9 O# e% ]│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 J7 w0 t/ U1 W3 G( h! p
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 z3 f2 u. i3 ?
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ Q3 j5 R3 t( l) ~% h6 A. u│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 J" Z) }0 ]( ?1 W+ C M% y( E
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 [/ p# |" ^& l: y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% M4 S4 Z. |2 L6 z$ \" ?, i% p
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- @8 f4 r- W0 b; y0 `4 m4 y* x" \- L
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │ u% N% z8 [1 L6 Z; i5 C
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 P) Q( B# Z7 Y7 J0 X. A' M& b4 V
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 {& E4 @7 N( g
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( U7 q! o N u) ^; b0 ?│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 }+ J. Z: S/ W" r$ h" m9 E│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 c$ d& u3 N* B4 }! z5 R│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, i2 q$ b* E: k│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; ~. u! y6 a% R+ Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# k: y! a0 K1 Z1 t. p│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 J9 I- ]1 C& U v- N
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ w$ v" B: n) s
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( k2 \) R6 j; u
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
1 E7 i) @6 l( a* P$ v+ K└──┴─────┴─┴──┴──┴───┴───────────────┘9 N" c: v% s1 q
* _. k: y! O' y9 P4 Q7 u0 M% o% @: {* N
GigaChip (蓝版)
4 c4 C0 E: \' q┌──┬─────┬─┬──┬──┬───┬───────────────┐! ^" o/ l( \& d8 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
s8 w. o" v, t/ W4 j├──┼─────┼─┼──┼──┼───┼───────────────┤; v W* r. t. l% F
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) o3 r- U: ] X. I+ T4 A
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ `/ A" R# o; y. I- c4 H
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
7 S" }$ ]7 u( \( l& l- G, z N│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 k7 e% [ _6 n$ k
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) }) t3 F8 t2 W: v6 b. b+ D8 e│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 u; K7 r' T" p. [4 g) B│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
5 X/ ^* m# \# }& x│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' r: T) f( v4 | f/ w5 G3 B│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 m' W' Q. `, j+ s; E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │* C- A8 ~& A/ S& H5 e) V5 e5 j( F
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 C% I0 e! s3 A0 \) G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │# ?/ P2 O% J' Z* O, p# |# e6 Y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- }' o u4 ?* ?) e│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 H( C; f0 X+ }1 Q1 }4 w* k
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
* i! L u( g/ p& {4 u, p│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 L! q0 f! ]* c; m6 q C5 z$ o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
f) u6 w$ A) h7 Y2 J# _│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" G8 h' \, x" m- W3 @0 U0 x│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ p! W6 q9 G G U
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 ]/ D. M& w+ h$ j( x* \# e└──┴─────┴─┴──┴──┴───┴───────────────┘7 g, \$ }; X# |3 b3 f; i
0 x7 w# Z3 j6 b- r1 ZGigaChip (白版)(只列出与蓝版不一样的Chips)
5 B1 I8 ^, @' x: i┌──┬─────┬─┬──┬──┬───┬───────────────┐1 r# ~- t% r' e, u
│编号│名称 │MB│攻击│属性│稀有度│说明 │& j" J& t5 n. X, g1 C8 S8 M* W
├──┼─────┼─┼──┼──┼───┼───────────────┤& g$ @: Z" y! e' s) g8 u
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 v2 {7 K+ H+ ^
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 j- n4 v7 F- W- \: \│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 L; r) E9 i+ L8 N8 _│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, o( C7 [/ y# a4 x6 h
└──┴─────┴─┴──┴──┴───┴───────────────┘ |