转载请不要删除以下信息,感谢您!
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( `, e5 t2 o( `7 t9 b■● ■ NintendoWorld 站友xliz原创
! I+ z7 t* }( d! ~/ f8 k" i■ ●■ http://www.NewWise.com
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) P) f% U8 {. ? 洛克人 EXE 3 Blue 卡片组合# R0 t1 [& p/ |, E" j* f) i& y
B3 z0 j5 h* m* p$ [6 B y! z3 N& `1 V! T5 n: i3 Z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& e. d& a' M3 W/ x+ b) y大家要看日文版的P.A.或详细攻略,点击这里吧!
7 o$ a# R0 B: t; v5 w====================
% d- L$ V' R7 U& c" c M5 M1 ]. i希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # b9 _! q0 K0 ^4 S3 |
/ g8 G' p% _$ G' a以下内容格式如下:) ?; ]5 Q# ]0 `9 Z- o& N
& w% Q1 _4 \( w0 A
编号 名称; c6 g+ T* C; W% ?3 h+ Q5 t
说明7 Q, A! a0 z4 v
组合方法' u; z0 J, |# q9 H% A9 J
---------------------------------# b, ?) G7 r$ M+ ?" a% i
01 Z-Connon 1
; t8 G" h' A4 P" I) N# W: C- |Unlimited Cannon for 5 sec
7 X) Y. I+ l4 H8 a2 XCannon A+B+C% @# R0 H- Y5 c& G4 z7 i7 A
Cannon B+C+D! B, X+ v. |0 Q4 P& }
Cannon C+D+E
, {$ k; b8 l4 s9 X2 G6 \
/ m) P) z# {) H( v02 Z-Connon 21 H! @, ?2 r6 z* Q0 S+ _
Unlimited HiCannon for 5 sec
8 d2 A9 o; T$ r$ s- f8 f3 X: gHiCannon H+I+J+ A3 |" m7 L* C8 T$ l$ S
HiCannon I+J+K: v7 I: T& e3 H: A9 V/ P& A Y6 O
HiCannon J+K+L8 o* |% H0 q6 ?9 x4 s- B& ?! H9 g0 R
2 S$ B2 X1 v6 M% a* v+ e
03 Z-Connon 3' l3 _8 U- R) _! ^9 N6 \9 o
Unlimited MegaCannon for 5 sec
! j6 r0 X* d# @2 N+ A* B: B( }' fM-Cannon O+P+Q% J+ f9 R( o/ w) e* |" }
M-Cannon P+Q+R
. B3 k/ h* P( x5 e! }M-Cannon Q+R+S7 O5 {3 E3 \/ v
0 U6 e& Z# G4 d& R1 m# C: y04 Z-Punch
6 ?) e8 s0 @) c3 w9 Z, v4 _8 XUnlimited GutPunch for 5 sec7 s& a3 B2 g* `
GutPunch B+C+D
/ h" D# @: X! V/ q) j, [GutPunch C+D+E+ U& _: R& V( \
GutPunch D+E+F
0 ?; S) _# |' M( W. k9 ]% \" L! ?
7 `0 N3 m% I$ f5 p3 r4 i. _) P4 T n05 Z-Strght
# r4 z* g. B& l8 k+ ]; m3 nUnlimited GutStrgt for 5 sec& a8 `# c: I3 P$ g: A6 w" P
GutStrgt O+P+Q
: n3 j6 V" h$ eGutStrgt P+Q+R
$ L: t9 R- m0 |GutStrgt Q+R+S0 C: ]0 n- u! m: J6 [* q
8 A, x4 C$ f2 R% W% ~- x
06 Z-Impact+ J2 X: Q' c _4 L6 r
Unlimited GutImpct for 5 sec
4 M- @, j8 g) Q3 z0 f7 U& m" rGutImpact G+H+I( u! C* I0 L) H' n
GutImpact H+I+J
2 X% q0 i0 K! \! _GutImpact J+K+L$ L3 N4 e+ J5 ^2 W+ E' C- y2 y
v9 g" f, U# L2 U% S07 Z-Varibl+ t' g4 O& z& v0 H" B; t# @
Unlimited VarSword for 5 sec, E* i. Y. @9 A+ Z, p" h% z6 k# O
VarSwrd B+C+D, y6 C2 C" \" [7 @9 |2 O$ n
VarSwrd C+D+E
- l' H# k5 f2 E4 [VarSwrd D+E+F$ @) X4 t$ O4 w, c. l
+ F o9 g% p, R+ p
08 Z-Yoyo 1: |4 p& c+ ^* p
Unlimited Yo-Yo for 5 sec1 L* T; j9 {; p- O
Yo-Yo1 C+D+E: ^5 S' j3 Y, f8 z/ k3 V# t7 J
Yo-Yo1 D+E+F' M* }. K6 h+ s; L
Yo-Yo1 E+F+G: r1 m3 p/ r# k
8 }2 Q, }- R8 w9 ^& ]
09 Z-Yoyo 2
6 S5 q; k$ u& J4 Q0 wUnlimited Yo-Yo2 for 5 sec
) ^2 N" v5 ~% h4 y- ^$ y. wYo-Yo2 H+I+J$ _; m6 U/ e F: x
Yo-Yo2 I+J+K ~! T! n; i7 K1 D0 n" l
Yo-Yo2 J+K+L0 s* }) I' n: `' u& i2 y
) ]7 @5 h3 E( i& ^7 ?# z10 Z-Yoyo 3
+ y c x1 p$ P" r3 ^8 }Unlimited Yo-Yo3 for 5 sec' j! q9 _4 q8 c; N
Yo-Yo3 M+N+O- S% A( U2 M! E( T$ Y! N M2 t) I
Yo-Yo3 N+O+P
0 d7 {( j) B. `* _" a: l3 H" C* E' FYo-Yo3 O+P+Q, r, X" k( X6 S4 k# l% ^
% i1 @# N" s2 a11 Z-Step 1) \1 b: p( n' u& G) M2 s
Unlimited StepSwrd for 5 sec. S% a" `( u2 d% m& T3 L8 M" r
StepSwrd L+M+N
- W4 @5 O. B4 D+ x JStepSwrd M+N+O
0 n0 e. q! y e$ [) y( PStepSwrd N+O+P8 L; I' k. z: b( m
; }* U# H1 i: H* j9 a12 Z-Step 23 p* ]5 I: q/ k* ~
Unlimited StepCros for 5 sec
2 c) C9 W/ U0 P5 S H2 _StepCros P+Q+R! `6 ~3 m( b, T
StepCros Q+R+S0 [& V v" v% _. V- Z5 l6 s/ V
StepCros R+S+T3 ^( T% h8 a% K# F, E4 k
9 V6 |1 \" l0 o5 Q/ D
13 BubSprd
/ l% n- T4 G" N. t; tAttks w/ spreading bubbles!
( N0 T6 d4 F E: s+ r! f jBubbler C+D+E
3 H3 ^2 T' f& u+ M* ?- @2 ?Bub-V D+E+F
7 Z" D b4 n& QBublSide E+F+G
! Q+ T# U6 s1 P) ^8 f* s* BBubbler E + Bub-V E + BublSide E
, ]# O2 C$ c% c9 P! M0 t5 M& u9 w- @' V% [& n& _7 _0 Q
14 HeatSprd5 x G! B) v$ @/ }* U: K
Attks w/ spreading fireball!
! K; g* u3 e. hHeatShot H+I+J# `+ q% z7 S7 R1 e2 y, ~" N9 ^% k
Heat-V I+J+K4 B8 a# c/ j4 F$ z/ C4 p. D
HeatSide J+K+L/ h# U& s$ i/ E1 J1 R7 v; b8 e
HeatShot J + Heat-V J + HeatSide J
* M& i7 H1 d1 E4 h6 ~1 ~7 e: o9 a3 Y+ B/ U# X! C" p9 ~
15 H-Burst
) i ]; G% e+ d! O) S! jCreates a giant explosion
" @2 T# i" b# h8 y4 d* c' c% GSpreader M+N+O
( X- C9 I* r' X- @4 k { U8 pSpreader N+O+P
8 Y3 k3 q% R$ I! B) b" T2 Z" wSpreader O+P+Q
. C/ H; S4 v# D0 e# @3 n7 p' L( k* b" R+ }( T2 c
16 LifeSwrd4 q& z& u( @. W: J' G) ]
Swings a huge 2×3 sword!
8 F% h! C! g3 iSword E + WideSwrd E + LongSwrd E
V5 t% Y! v; ^) v3 t3 h8 |Sword L + WideSwrd L + LongSwrd L
1 S1 l# ^5 K+ u. O! z) USword Y + WideSwrd Y + LongSwrd Y
5 J: y" S: g( L+ r5 z
7 A' c, q; e. w; V$ R* y% P17 ElemSwrd& H) l, K+ {/ ?% S+ D0 ^9 A/ M* E8 E
Wide swrd contains 4 elemnts1 E$ \" B# [0 m
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 w; L5 f' `. o- _2 X v+ e% mFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# x0 B( M7 s0 l* W
_) [& ]/ H) ]# O18 EvilCut. @- F* h: ?( s9 c0 h2 ?" r9 X
Step up 2 & make 4 atacks
9 L0 h+ s: b/ K: X2 GStepSwrd P + HeroSwrd P + StepCros P
8 t& ?7 H9 E8 ?# S. x6 \; x! X& H4 t5 { R5 U8 A; d4 \ j& i% M
19 HyperRat6 o6 U+ w k# I5 T' ]1 C
A giant Ratton charges!
$ n4 Z. x% Y5 |2 J' p) r# DRatton1 A + Ratton2 A + Ratton3 A
% n9 V. B4 Z( Y' r1 F* vRatton1 C + Ratton2 C + Ratton3 C
# d1 b2 {% z$ b, _Ratton1 F + Ratton2 F + Ratton3 F0 X9 _) F- A- e+ _
( f& x A1 g" D" Y
20 TimeBom ++ w" W; M* X8 l' h" \ U3 \2 N3 \
Sets Time Bomb in enmy area
5 y5 ]) H7 l6 d( H }1 |TimeBomb J+K+L
" _' Z3 I2 w6 y* dTimeBomb K+L+M) o' {% F! q+ D7 D! t8 B
TimeBomb L+M+N3 u" |3 g# ]. ]
4 K/ z6 X* ~- Q3 E- l' X( V' o
21 GelRain
, l7 @/ \& k9 a oGel steals squares
8 U% O- k4 q; P, ?MetaGel1 B+C+D) |( p: f& o# V& Y, J
MetaGel2 E+F+G1 w6 ~8 g2 d* |
MetaGel3 S+T+U
7 B& k/ m2 f; ?% n/ U& W0 p9 G. i$ S2 M1 U& J
22 EverCrse
+ N" S9 S/ O- {8 j$ A5 qShield chases enemies
! h0 ]! a/ M4 ^0 N( ZCrsShld1 C + CrsShld2 C + CrsShld3 C
' e% C% h; P& o2 fCrsShld1 L + CrsShld2 L + CrsShld3 L! j$ [6 O! i9 a; [
: J# H9 G8 q" }% G0 ^# G; l6 k23 MomQuake% U7 @$ p9 V. ^5 _
Awakens Mother Earth!. y6 f: T( F9 Y
RockCube * + RockCube * + GodStone S9 ^8 T# x# E: }) B! w
2 B8 ?; \7 C7 o+ H# U24 PoisPhar
. h7 E% x& z- E; qPharaoh generates poison
: P6 R0 j, V9 J4 zPoisMask A + PoisFace A + Anubis A
% N# m3 ?6 N1 k2 |& ~/ V
! m/ q- I1 f! ^6 O2 F; U25 BodyGrd
6 `6 F$ W+ }+ G' A ~Bodyguard takes out enemies
6 z7 V3 `6 ~2 l g. H4 qAntiDmg M + AntiNavi M + Muramasa M2 Y- ~; L9 C% b; h' ~4 z6 N4 P
8 Y" d( P2 g& H
26 500Barr
- @' C! L0 f3 B! CBarrier absorbs 500HP dmg
0 M* E0 ]) G- y2 z* {2 jBarrier E + Barr100 E + Barr200 E5 T+ t9 H B+ J8 K* C2 }% s
Barrier R + Barr100 R + Barr200 R
% T, i5 Y3 t- {* w# m
2 B/ k$ G' K6 |9 D' _7 q6 n! }% D6 x27 BigHeart
1 k. L$ h5 V( ^5 HAttacks, then heals HP!1 e [( k% v; S' O$ V2 W/ e3 L
HolyPanl R + Recov300 R + Roll R
0 b( t9 h% {3 K* F; uHolyPanl R + Recov300 R + RollV2 R- d; L! P" K7 F; O% ]
HolyPanl R + Recov300 R + RollV3 R3 }5 p: |* Y. R9 A
+ ~ d; y4 O5 i- Y9 B! n! I5 c28 GtsShoot! o/ ? s6 s" u0 Y& r6 q2 m
GutsMan throws MegaMan!" L/ t, @2 t7 r6 n
Guard * + DashAtk G + GutsMan G
# R# M4 x6 V6 \" P" Q7 Z. q. }Guard * + DashAtk G + GutsMan2 G& P3 e1 t5 Y3 a9 P
Guard * + DashAtk G + GutsMan3 G0 j- V5 B; [& P
Guard * + DashAtk G + GutsMan4 G( A/ [4 a d% f. f4 j
8 k2 Y) Y% _- `4 o3 W# R29 DeuxHero
7 ^+ t9 ~. E# B0 z9 C3 B0 zMegaMan & ProtoMan team up! c+ S# G( b. {/ v* ~
CustSwrd B + VarSwrd B + ProtoMan B, \4 @# P, h' Z6 N, M, W: ?
CustSwrd B + VarSwrd B + ProtoMn2 B" K- `9 k" _& E1 U2 |
CustSwrd B + VarSwrd B + ProtoMn3 B) K/ h2 t; a$ V8 F
CustSwrd B + VarSwrd B + ProtoMn4 B2 Y) Q: K& d4 k1 z5 \& K& m6 H7 y' A" t
* F, F8 A5 T+ J$ G
30 2xHero. f7 x- ~! v& [
MegaMan & ProtoMan Dual atk8 U3 c% [+ ]7 v7 c8 @4 y8 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 I* g7 [: y1 ?, M. ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 O3 }( A* l7 G& A/ V& j2 z$ A# U% kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; G& a) r' k4 Q8 F; r% r' K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 H4 I: |$ r- w: i1 L
, Z! s8 ~. u/ z( r3 x* q, Z31 PrixPowr( _, z) [' M% k C+ ~7 M: x- k/ u
3 Navis attack at once!! R* Y8 J7 J0 A
Team1 * + Team2 * + KingMan5 K5 V$ Z l0 Z+ J0 }4 a3 G' g) D
Team1 * + Team2 * + MistMan5 M
2 Q8 B1 r: Q$ S$ [! Z* v- p4 GTeam1 * + Team2 * + BowlMan5 B1 j, U( t9 ]( {- P7 Z
& f7 Y! F3 ?; G9 }8 ^32 MstrStyl
! C J s1 U: Q$ U {MegaMan unleashes his power
8 V. T' V1 t4 U' x1 d x& L, @Salamndr * + Fountain * + Bolt * + GaiaBlad *6 z- {; H5 V$ B! Z* ]
* W4 B* C2 h. k& ~ s% J' v' f
StdrdChip (Part 1)5 A& o l$ Y, c
┌──┬────┬─┬──┬──┬───┬───────────────┐
( C8 l2 t$ z/ h% {│编号│名称 │MB│攻击│属性│稀有度│说明 │+ N, K& Y* ^+ Y2 X, U
├──┼────┼─┼──┼──┼───┼───────────────┤
; n. z; r* O' H│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# F' E# `5 |0 n) \- ?
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │7 g0 h$ U+ Z+ M9 n
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- `) A1 y+ p6 R) t! A2 N9 h# W
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' D) B9 W3 U* S7 N; v
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │% G( N5 h% z/ l, [: T; Q: H
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 @) [# v( O5 C9 w/ B1 s( t
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ B/ i: b+ c. N6 a( h9 p6 }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& D6 k) K' f( H. i% Z' O
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# V8 Q! C- |0 I4 [8 ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; T( [0 K5 Z. L( P$ K
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
|# l4 O3 A& v" u│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
0 I' i7 _! h4 j│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │" ^* @( b" S3 o6 S3 n* h
│14 │Spreader│16│30 │ │** │Creates a large explosion │
* o( Q; u7 I2 |- [/ ?. F4 `6 ]│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
( O' B# {! g2 A! a+ ]5 q│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; P& S' ]8 t$ T# B& m/ O
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- S5 R/ _, ~1 y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │5 c/ j% ^2 R M% k4 E2 [
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, d8 Z1 _1 G3 U* P m2 J: M& M│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' V2 d- g' [! h" J
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 o8 t- S3 s2 J│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* z) N( ^% ~3 k) U& D
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# z. Q \8 }" C# s
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 j! V6 |' c( N; y$ b4 W) R
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 H$ B3 P' ~6 K3 W& F9 U: n W
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │$ s5 n, v4 l+ E$ \) p+ G2 `4 n
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 w0 P: y' D4 C+ {& }
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 X) L3 l c3 \9 S% t│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
1 r; g) F7 ~* h│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │- L# ?. R) \! \. S1 n6 Z% E3 g
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: |# @) Y: [" X% N( Q( N+ n- x│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( W. w& }/ u: {+ T& G) g. p) a+ U│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 X3 Z9 O6 U7 }8 G. I, Q6 U! |
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 w* d3 [2 r* G- f' n5 s5 u4 j- Q, ^: p
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ z/ e5 L3 Q7 {8 B3 b
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' S9 p' @3 ]6 l a8 b
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' m& ^& |$ ]; w8 {% Y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; b# n8 ?: E/ N e│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% e: P8 j3 N$ C& h7 P. X3 F) B1 Z" D4 h! B
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 [( H! n% G0 G) [
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, A P/ P) X. G T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
# q$ P- I3 r9 d/ v* q8 j│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- }% B) J: E( Z) K) N: v1 |
│44 │ShockWav│10│60 │ │* │Shock through enemies │8 r" P6 r3 u9 U4 m5 _& c1 a
│45 │SonicWav│26│80 │ │** │Shock through enemies │! w. \3 F6 o0 b: @ g i% \- _
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; ]& e+ {7 A3 r5 k# T' K│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 {/ @; y. C0 v, Y2 S0 Q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
. k$ l0 j2 N: b& Q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ d1 k" o! W" W% t, |) c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
0 Z3 y s, H1 d│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ B3 L# g, Y3 G* h7 e% ^4 a│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; a3 H# `. l6 N
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 X# |8 I' ]0 W: U" s3 o& z6 X8 M
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( u" w0 i- Z& B
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" {5 C2 c, @& N, o U O│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* X# z! `# |9 t# c
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ V* s, H! \' `│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │7 T7 [2 I/ y; @$ y3 l
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! P. X* `& d6 }; X: V1 e, k
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; @+ d* P, _" ~ Y# _2 ]3 M
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
: J% ~9 P1 H. d│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 m( D% ?$ ^" B& A$ v
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" r4 C# ?. l4 F6 ]/ P- w4 {│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
; T: W7 ~! s1 N3 j1 S- G. v+ \, T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% w. ]& R" y$ x5 N1 f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# \" Y* _0 l/ L- }5 r) ]) `│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, `# q+ H/ c* V ^4 V" ^! u
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ _$ P9 r+ B$ l4 ~# o- ?6 v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 P4 s2 {( W( c `, i│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │2 d h2 K0 Z7 g8 x
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- f' l* Z1 f! T; m$ [, S4 [: G│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
o" c' |( Y4 k( }. s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ s$ m7 _( z% u+ J; S# q. @: i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' X8 I* Q6 P, y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 U+ {: t/ A! N- T1 |$ |/ H
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 Y+ h) H8 C9 |2 a' g│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 n7 Z q+ H7 t& ?$ y% Z4 D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& J$ l3 \8 a' ?" s' t│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 {: t4 B% S- F$ l/ a9 c( j2 q1 ?
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │4 f# K! x5 b5 `+ d" ~% Z# F& W( k! m& T
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 y8 K& X) M3 ?& f2 ^
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
# {- w; ~* b( F/ W: M│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 ~5 U- l9 _4 K( m
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# w+ `3 s' }- L4 m3 ^. { S' r( g│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 z5 l! F0 K( `, }│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 |, a1 J% K$ D6 A' j; L
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
P+ N3 L$ J2 {│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) ?4 m5 Q4 r# \" b" Z9 \* q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 _7 k( E; w0 t, Y8 e, ]6 u│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' Y' h1 e, Y3 l0 Q5 k│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 r x- i0 H3 Y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* L8 x* s6 X7 _' }3 T- k- i│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 `6 ]7 c3 U9 f/ d│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ y$ R+ G% e$ Z2 O6 V: s
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
; I. U3 v7 @- `& {1 f% _7 R! `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& C; W3 C( F, d' i5 W! I│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 o% Y8 ]6 X" [2 x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- l! t! a6 U3 o9 [* o8 x
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, o8 L6 V7 Q; e* [" J( I1 T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 ~1 \; Q4 o# b
└──┴────┴─┴──┴──┴───┴───────────────┘0 a9 [: y4 c5 z; c0 i1 b/ }
4 ?8 r) w% e0 Q }* x9 L" x6 W
StdrdChip (Part 2); @& v' c# Z& G- m/ b) v9 V
┌──┬────┬─┬──┬──┬───┬───────────────┐8 ?# V. c8 O3 y) r/ \5 J) \& o( G
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ m& \6 i1 ?" S3 d# V3 n( o
├──┼────┼─┼──┼──┼───┼───────────────┤; ~5 k4 R( G3 U5 ]# x4 R
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 W2 [6 u: y U! S
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
( C4 C% B% h5 v* [│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" f& B8 }! Z4 \: W& v- _* |
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ Z* n7 g7 H# i& p9 b; Z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" @# D& j5 {- _1 _' {7 n; b│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 {, T0 Z6 F% z: [│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; o' Z6 o3 T, F+ }/ M
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* D/ r9 M! X1 s% C
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 g0 M2 A5 `, C( a6 X│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 w6 |4 M1 ]' B$ S/ I1 r, p│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, N; q$ N- r2 }9 D+ C│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 Y: }. Z. L& j1 H$ x
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ Z+ y% s4 F' B, F% f. l4 U│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' G( i1 V1 S% s+ |6 D│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ T8 [% j0 s( l% G' o+ h│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ B. X7 G1 l& O+ @% J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 _; `/ {5 s. f* r1 W2 m* s
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% Q2 {# B" |- o7 W6 \* X+ C│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 J8 U+ d2 r& g5 ]│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. h- i6 H6 ^7 p$ s, i, ^6 G│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 A( I& F( ^+ l! S( G6 u) w
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
. X: W+ J" _& z3 u│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# s5 {8 n$ ]3 p6 g% m8 [" x8 q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ R, ^' ]$ e! z' u│124 │Pawn │44│90 │ │*** │Attack by pressing A button │/ n# R9 I3 Y7 f* A9 U9 R3 W& z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( z9 _ I9 A& o0 a│126 │Rook │30│ │ │*** │Protects you from attacks │ V6 j- o) P! o% U$ F
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ O5 T+ D8 R& J7 w: U0 @& V( T& `│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( D) {& L, h0 S, h- D* {7 ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │: R$ s ^. N/ B5 |0 b
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 N/ j6 w( S0 P0 o4 ?; H
│131 │Lance │46│130 │Wood│*** │Lances through back line │+ ?' j5 ~: k3 x6 t9 `% Q
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 X. s4 S( N, a# {& A5 I│133 │Guard │5 │ │ │* │Repels enemy's attack │
% e$ G7 Q0 p( D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: F7 W; z. `- n4 ~│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. h9 ?- x9 Q5 @* j a* k- t' v
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 g* m& G1 b* p7 l+ z3 ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
' z7 g: R3 P+ a0 [# [/ A│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! I* j2 H- g# {. G2 O; E1 G│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; o9 e' I' L6 ?6 m│140 │RockCube│9 │ │ │* │Places a rock cube in front │; L. W: E' I o# y7 M
│141 │Prism │60│ │ │*** │Prism fires randomly │
g- G& i( W& I z: Q│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 @: Z' h$ u* o- O│143 │Fan │14│ │ │* │Vacuum pulls enemies │0 Q2 x" r# \$ T& ?+ c1 U$ ~
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) x( b5 |1 a6 ]% w" P! ]│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
/ h) t! ~2 T8 x% w A│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( M2 ]( d; |5 I; l2 x. H6 ^9 }$ \% U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
3 o" X: L( q) O* g+ r) D. b ?% U0 y│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* c$ B m C' F ^│149 │Recov50 │14│ │ │** │Recovers 50HP │9 x% Q' }4 W) W, j' V/ _
│150 │Recov80 │20│ │ │** │Recovers 80HP │
" T z+ y/ s2 s8 F; e) v) _│151 │Recov120│35│ │ │*** │Recovers 120HP │5 @; g% @0 k4 L% Z) d/ [0 T
│152 │Recov150│50│ │ │*** │Recovers 150HP │
' \* ~9 N6 o9 B- x1 U0 \0 h│153 │Recov200│65│ │ │**** │Recovers 200HP │. D7 z0 T4 V# t" r* z
│154 │Recov300│80│ │ │**** │Recovers 300HP │0 i% m3 u8 i# b% ]' }0 g. A0 y
│155 │Repair │8 │ │ │* │Fix your area's panels │# F( w- W7 z6 p- D/ M# |
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ ?) S. o0 w8 j% Y; U! h│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" [( C" b6 p( _# F: p7 X│158 │Panic │14│ │ │*** │Confuses enmies if you are │) n7 m; c5 k" {- q" V' @
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) t. \) q) ^3 o$ q9 X l│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* X! E5 d# \3 O7 j N3 q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 G( D! }8 f5 c/ K! |# r
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& V1 e: L4 c: A7 b
│163 │Invis │11│ │ │*** │Invisible for a while │
4 u/ O5 i) ]) Q* Y. _! F9 X$ M: h│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# l; j: L. P+ F: T" a- ~* ]* M
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ g% i6 B2 l, F/ U5 k: u: h- z. e
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │- Y# e2 \9 o2 X7 F- V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! d* H$ `$ k6 L9 R( {
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' r) \7 L0 i' q$ E2 m% q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 E! e: z" v5 V! B+ \6 c
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 `6 ?3 Q/ R* {8 b
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ m$ H+ i2 a( j# K" c, w│172 │Aura │55│ │ │*** │Repels attacks under 100 │+ {' c$ r" U( v3 f2 d8 d' T
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( ]1 d( ^6 B6 I│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 {! [ I! O6 w6 M- a- g4 o4 \
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 B W! ]. N! s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, d& r+ H& S) Z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 L# p; Z, R( v& E/ Z8 b3 i; g
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& z2 i9 p* W4 O' }" S7 p│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 ]5 v5 I" r2 ], ?6 r1 b3 ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
6 `; ~9 h' E2 \0 y9 ?/ U! g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: Q- e# y% @! W/ {5 X6 h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: H$ t) v, k/ e8 a+ `2 \5 v
│183 │Hole │55│ │ │**** │Open hole to dark world │
+ Q1 F5 h5 r c4 o% l( M7 V│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ Q" C# a0 T8 L4 Y+ z" F
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 d0 f- ~: |. Y9 j2 K│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ M0 B) A# J& B% a0 A4 ?' y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │, b7 P% N5 q2 X; {, t {! w( Y) X. c
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 W1 I& o7 b: j, R│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ g. ^4 M% D4 t│190 │Snctuary│54│ │ │**** │Change own panls to holy │! W* Z) e" x6 O: L$ D6 S
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! I8 ~% B$ J7 @9 [4 R) H7 ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- E6 S. C! u; y/ C T: D; e& O F* W7 [$ z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 e4 @6 u% Z+ ^1 d# P4 u" |│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; u9 r+ x: B4 o1 }' L8 R9 ^
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 V" a7 J# X6 ~8 G& d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 M; c9 V6 y5 i/ c
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; t$ p1 E/ \8 j7 ^% @- H9 U0 j: X, `% b
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' K! y: j( W6 S6 Y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 @8 n# i" C! M# |* F! c, X: g
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" x! X5 _& Z0 ]0 n└──┴────┴─┴──┴──┴───┴───────────────┘! k% ^0 d9 j$ d% q0 r
( I; a0 u8 p0 n6 i5 w" l& } _1 y3 s0 h% x7 }8 ^
Mega Chip
2 E5 \; U& s) W( D┌──┬─────┬─┬──┬──┬───┬───────────────┐! } w2 A2 Q; y& {8 o5 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │% x, f: r% d/ d6 ~" H
├──┼─────┼─┼──┼──┼───┼───────────────┤
' z. v* R# w2 E│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; {8 v. v- \9 I/ b│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │ e$ H( o. ?4 X/ z! K1 d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; U) h6 B7 b6 s│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ X& I* x$ M8 O9 E5 G( q6 _* K│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; {8 l G1 M# @! U9 j, k) O. g7 {& G
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ h( t( [+ D; D( T( G4 ~, y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' d2 x4 v# D T: Z& x5 A' l. T7 ]│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" W/ X5 r$ B7 j) Q1 ^│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- w! H5 x0 X( r+ N+ ~& Q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 _9 G4 Q9 R8 \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 o4 {, [7 e, k│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) {& c( k8 ^( |- G8 ]# k
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# G2 n- \0 p1 ^: W2 Z3 j; B1 g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │* C. u! V& }! G0 `1 J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 ]) N' b N) X7 F' J/ ]( m( X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ @8 d, G* t# W% H
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* z0 [, y0 h3 i6 J; {
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" I! H9 C' \! a4 q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 w8 z$ O. x v, A) [$ E# `. n
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 U" \; H% W+ P' X
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 X1 s7 i, W+ `5 W
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! ?0 Z0 P7 S; H. x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 e5 w& R5 j5 p& ?( _# P# n r- D
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 I# |* ~& n" z$ F5 u6 Y: L3 D│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. T* L' ^- E( z9 v
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& b2 k/ g6 I$ u; |7 @$ ^
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 i* P5 U+ V. g0 i9 W! {3 n│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! e" J) {+ v# ~/ Q8 U& R* M9 f- B
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! B* b; G; _( f A+ L│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: C4 W7 K/ O" T0 X7 y* L T│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 `% B; g& u; S% o8 k4 p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* i! f5 G6 U/ Y) S│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' H1 z" [: t- a, V1 @+ g$ |$ u
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# M# {- N; N9 m) |. a/ @. ]1 \* c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, \0 ]0 g/ R; f4 ~! D; m; n│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, ?6 V5 P2 y: w N+ |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │# [" h' n; J: r% }7 u
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 q; ^3 \+ R5 a& T, { c0 W5 I- f Q
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │' w* O# |5 ]9 A: f6 l
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 f d. c5 [" F( ]0 t│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
) I: }) C) |0 _) @│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │! j: {" N" U& X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" @# U# b% Z/ {+ L1 K" m; h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 n0 J _# Y* P│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 G# p: j$ b. \8 O
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ A; m* `$ q: ~/ w% v- q+ i4 c7 R
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 ]+ |) L) \5 A, m
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. o/ J/ C+ \- l: [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. q- i& p' n+ X2 Q) d: L
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: G" e, F! V3 |9 I( i' V8 [" V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │4 ~$ Z* L/ P. `3 T' m- R* i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ u! z; Y9 F: Z$ p
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 a& Z- p B" P5 |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 S& {. s) P" Q, m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ u! Q* Z- e' a/ L" @' }& O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 {9 |9 y, ? i" x4 r1 o: y- u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( a( ]/ o, H3 e
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 ^# B% l' K/ w7 M) N! L% t4 G5 S; C│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% {8 a5 [7 H( [) C# U: u
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │* b0 V$ J% N g0 s# V
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 m& D6 @ @ ?# c' Y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │2 B# F: z! ^$ r7 A
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │) H9 T4 H% i* ?; S% N9 r' M
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' u! C6 ]7 O1 ]/ w1 A8 Y1 {│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
8 S# W r S4 W/ t% O/ X# }│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
; f! v# C" x) {4 e. H│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' N' L! ^6 @) b+ L @: x! }
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, a/ b/ M' G( b% e2 P1 Q L1 H
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- R! V5 c( j/ q [' Y, [│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
; _ X3 E( j5 j$ ?/ t+ `( {│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 B& ^- a. j: @) o
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' p$ @7 W+ Z* h/ Z5 h% t. |
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# H, U4 W% R( k. \; J. J│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 K0 a8 F, I5 W0 T2 l
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ \; r3 Y( @9 Q! ]) c3 X│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 G) v- Q8 d9 X# `: M0 d│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │" D- @+ u$ c6 J: O; F% ^2 X
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: G0 @) q6 c' f; P│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ ^6 J! j" k3 R7 k G0 d
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; ^/ C, ?- J3 U; \
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 M. ~! w! P9 a/ q# S+ L; e# \" }
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
) ]% s8 r7 }* G6 k. M' M. Z0 ?│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ @; c( w- h* \3 \" `4 R' G) Z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, }2 P7 m3 l+ O
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* ]6 Q, j1 Q; g/ T5 |9 @" t└──┴─────┴─┴──┴──┴───┴───────────────┘
$ f% [* N/ q0 \4 \: s# g; X3 h( D% k `; [" _
2 Q. Q+ L+ B m3 ZGigaChip (蓝版)! X7 b3 k0 w' {7 j/ s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
c. m, v' {+ q│编号│名称 │MB│攻击│属性│稀有度│说明 │! g4 C$ \8 A1 f8 e* J
├──┼─────┼─┼──┼──┼───┼───────────────┤6 [8 c, E X* F8 w: Q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- u u# g @9 Z! `│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ E/ d* m0 {6 Z& M
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! N1 @5 K. ~$ x8 g│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 C R, H. d1 @: M7 W- y& ?│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 u$ v) Y$ h1 ?, ~' |7 L│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 t3 P6 }9 Z9 G; o│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" g5 W3 _( V- l4 g4 x1 L) B
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 `/ e4 c8 F6 D* X) U│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( h6 e% _. z+ q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" H. U% _$ V9 n! l6 f8 F5 j! t* p│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% c* x% I' p% O' b! M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, T% v. L0 Q1 B& Y! K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" A! M2 g' g7 Z0 A2 m) r$ H O4 Y% @
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
$ ?& u x) }( @. }│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( [, E& z7 U. g$ e* ?, m7 w6 c
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
0 ~$ ]! C+ d/ d+ ]0 X. r+ u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 S$ \' ?- h+ [! G/ N
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& U9 {. c$ i" t' R
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ u! l: U v# `6 r. Q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 F9 d+ f0 Y. O- {3 }└──┴─────┴─┴──┴──┴───┴───────────────┘ x+ S2 p2 Z3 _# C o
% O/ c0 x5 i0 r$ Y
GigaChip (白版)(只列出与蓝版不一样的Chips)" I) I$ W3 G; `3 \' N* G! n; H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 s, M5 r# m5 X/ Z│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 I' ^" q/ G: W├──┼─────┼─┼──┼──┼───┼───────────────┤
3 ?% N* z8 K" n( y/ H$ X│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 v# A/ k7 |& n* ^
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 D% p( F% |, d( g
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. \- V) k. I4 _$ z! ]$ w0 S; h0 `! a│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 Y! A7 X( l+ q7 p' v0 f3 |& \3 J└──┴─────┴─┴──┴──┴───┴───────────────┘ |