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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 z/ q& \* K( o/ s3 s3 z! ^; i
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2 s+ o. Z; J, d* x■● ■  NintendoWorld    站友xliz原创) j" x3 b8 X( f7 |/ i) A" Z# ~1 {  j
■ ●■    http://www.NewWise.com ; d( |+ ~: M% J* d: {, f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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" J, [6 B6 H6 d+ @5 v& [
# R( L4 o' A; z1 W+ |           洛克人 EXE 3 Blue 卡片组合
& D' t# L; G- J5 H
4 a- u! J- D3 ]7 A# ^' k
$ ?* a1 _2 Z( {" a+ I英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( f4 C3 D$ h' W3 k% A
大家要看日文版的P.A.或详细攻略,点击这里吧!

- P) B7 r$ H4 s* ?2 y====================
$ X$ T9 e* Z' e& ]1 @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & W: L( b+ m- w
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以下内容格式如下:
- ?) Y/ v% `0 I3 P* r- C3 j
8 B( M0 ^9 j5 I3 D- t. N5 K# J5 f编号    名称
" t: |) E& Z8 U# U2 ]; b说明
8 E4 g$ `; v3 q9 v组合方法& f1 h7 N& b7 [. Y! o8 L
---------------------------------
7 \! s& }1 q, j2 @9 g4 K) _01    Z-Connon 1
- g" @4 G# I. }2 e7 X5 v* lUnlimited Cannon for 5 sec: z9 J! z. l, e% S
Cannon A+B+C
' P$ y2 c1 _6 l9 p0 a, U. v8 ICannon B+C+D' Y2 e, M" m# h; b8 z+ O
Cannon C+D+E
2 Z+ z9 ^6 c5 Q7 P
2 n+ V: S( V0 F, w+ F02    Z-Connon 2
9 n- |  S, x  {3 zUnlimited HiCannon for 5 sec$ K7 i  R. J6 m
HiCannon H+I+J
' a" V. X* a) F& Q8 u$ }% y" E& o- MHiCannon I+J+K( R/ T$ V2 [, c% @* J
HiCannon J+K+L: n# f) ?1 d3 y( s6 _# N

" k. _- ^' S2 w1 c, m$ E% o03    Z-Connon 3
: [! ^# L- D* gUnlimited MegaCannon for 5 sec
/ G4 t/ A0 H7 y) XM-Cannon O+P+Q, t* v2 i' j  Z& z
M-Cannon P+Q+R
1 n) I8 G# Z! B# L# KM-Cannon Q+R+S
8 A( k& R! Z5 f/ g8 M8 N5 H0 q/ ]# C
04    Z-Punch
9 J. `# F" ~! mUnlimited GutPunch for 5 sec
1 P; W# K1 e6 |* O' A! G7 ]GutPunch B+C+D
  V; ~( t6 L: ]* q/ i9 q1 VGutPunch C+D+E
! v( [' g+ K4 Q4 ?- OGutPunch D+E+F
7 _, ^0 c# C- b* u  P
( O0 G% ^& V, I* c. |* Z3 c05    Z-Strght# z% x) u+ U! n$ d  ^, B
Unlimited GutStrgt for 5 sec* w4 U$ @* \8 d4 S
GutStrgt O+P+Q
( O) k6 H( d9 tGutStrgt P+Q+R# h# I  E6 ^9 b6 E
GutStrgt Q+R+S
0 C) ?$ C  Y/ L$ M& D! |' S
2 q/ J; H  d; |' X- B/ J' h06    Z-Impact
% _7 B9 ?. M0 |  J1 t; e5 {Unlimited GutImpct for 5 sec
% E7 w5 R5 u' A9 t, `GutImpact G+H+I6 w+ \  ^) o5 U$ D7 U& W$ n& I
GutImpact H+I+J$ T2 ^: c; K, P% V& z
GutImpact J+K+L* d6 W/ J) I; {2 Y, `

" [; J% S; ]* }! M/ [07    Z-Varibl
3 v4 N: }5 o! B8 @) i& BUnlimited VarSword for 5 sec2 q0 V! A  H/ L- {$ ~0 K+ x; e1 Y
VarSwrd B+C+D
- r2 y) |* C( H( y8 Y  B3 UVarSwrd C+D+E
- v. i% x! j, ^VarSwrd D+E+F+ g) S9 C. e  Q' s

6 n1 g+ e8 D7 Q& E' B0 S0 V08    Z-Yoyo 1
1 H* @- }3 y8 d+ m. K8 yUnlimited Yo-Yo for 5 sec0 j+ H0 z+ B8 {& a3 S( ?
Yo-Yo1 C+D+E
$ r0 Q6 N, m8 _9 p7 W  t0 nYo-Yo1 D+E+F
: S3 u: z3 e8 k5 U+ C8 {- ~+ qYo-Yo1 E+F+G
, f5 @$ A! k% D7 x/ I- A" v3 V: `
# O2 a) h7 t8 z) E- r# s$ ?09    Z-Yoyo 2" q4 Q  V. n# c7 @; f
Unlimited Yo-Yo2 for 5 sec
! s+ T5 m- \  h" K+ q* [" gYo-Yo2 H+I+J
! }4 ~6 ]1 k; Y; ^# Q: L0 C/ Q. EYo-Yo2 I+J+K  x; F. ?1 s# F& {) \. U% `+ Y
Yo-Yo2 J+K+L
/ G0 ~7 }" s* ^0 ~. h
6 @! ~  h; ~9 ~) y8 W. e; L10    Z-Yoyo 39 l# u2 O" I* Y. L5 L% D
Unlimited Yo-Yo3 for 5 sec& ~& g3 g& \1 s
Yo-Yo3 M+N+O! Y. L( |9 c7 w* {
Yo-Yo3 N+O+P
; d) u) N% N% ~* p9 ]' ?Yo-Yo3 O+P+Q, G" g. W" T  k2 W+ a$ {

) J9 A* K1 Q& r5 {* A0 b11    Z-Step 1
2 Z- w9 j/ k$ J) }8 O0 ]& }0 SUnlimited StepSwrd for 5 sec
" p5 U, _% R1 v4 nStepSwrd L+M+N
: k1 j$ k8 x* r4 Y/ L' FStepSwrd M+N+O
6 m. q  D0 a5 M0 y2 f' n: V4 _StepSwrd N+O+P" q  o# P: |$ ~& T9 y

% \% x* X# H& m0 A% c# G. P/ k12    Z-Step 2
4 z  S9 W  H* I' @" IUnlimited StepCros for 5 sec
/ s% w! ^" i! J4 H* R: sStepCros P+Q+R
2 y2 G0 B% R# I9 A5 JStepCros Q+R+S
9 J0 S' Q4 h& t; ?StepCros R+S+T
/ w. Q6 X+ X: H, o( _
' g( N# e( V3 x! |4 l13    BubSprd
8 {! F9 I7 d' F8 e+ aAttks w/ spreading bubbles!
' i- p7 j% u: d5 V( ABubbler  C+D+E/ j6 }; _$ f) d# O, O5 ^
Bub-V    D+E+F) m" @7 q: k/ i
BublSide E+F+G
- y8 L% S$ r0 R+ M8 M2 yBubbler E + Bub-V E + BublSide E
) D: i0 p7 ^, S' n6 M4 I7 M3 S# N2 E* T
14    HeatSprd
/ d: \2 X; L2 C9 K. ^Attks w/ spreading fireball!5 H% |- }/ {: z" ^7 c/ V
HeatShot H+I+J
! k$ o3 r- m* h# L3 tHeat-V   I+J+K* Q) G6 p3 _1 T: b: ^$ m
HeatSide J+K+L$ q. I  ?& m8 V5 N  U
HeatShot J + Heat-V J + HeatSide J
% M6 ^0 D9 ?7 T5 d6 p" y  R4 S6 P# m( a) q1 x5 o! c
15    H-Burst: P! R' H% W% }2 g, N0 Y" F
Creates a giant explosion  Z7 w; E* f, Q  _
Spreader M+N+O- i7 s. Y  @: ^. ~1 C
Spreader N+O+P
$ F& j; |0 `3 X9 k  QSpreader O+P+Q
% ^' K4 }$ h+ i( _; p3 F
" J5 L: b; U, ^% Y* n& @# ]9 i3 _16    LifeSwrd1 }( C4 K- q' y1 G$ V) q" ]
Swings a huge 2×3 sword!* \$ n5 y, y9 f5 L1 x" F# M2 @, d
Sword E + WideSwrd E + LongSwrd E
. R) p1 Z8 M, B% [; \- ?; I1 x# C; USword L + WideSwrd L + LongSwrd L% Y, z* x+ l4 ?5 ]
Sword Y + WideSwrd Y + LongSwrd Y& }6 ~% L6 p. d! @: o* e
& {) L  U  J1 N6 u- o0 p
17    ElemSwrd
( d+ Z) M; o! s/ l4 [6 e" L! yWide swrd contains 4 elemnts1 t$ |* H6 z4 M, _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& t1 T' S) W# x( i; `4 `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ A# P' O" z  ]  d6 i0 h3 G
! V# L2 S8 F! N6 x18    EvilCut
, U1 u+ ?, h1 C% y1 g' {Step up 2 & make 4 atacks5 k6 k% e2 _3 n2 @7 k
StepSwrd P + HeroSwrd P + StepCros P" x- J( c1 E/ S* M" Q  z. T7 t
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19    HyperRat3 [" |- ~1 O% j7 b- X! d% Z
A giant Ratton charges!
) R8 K& c- ^; `3 D, g+ CRatton1 A + Ratton2 A + Ratton3 A- B; B. ~* ^- H! s
Ratton1 C + Ratton2 C + Ratton3 C
7 O* b  ]+ Y2 e4 v  y! e) URatton1 F + Ratton2 F + Ratton3 F
4 i2 g. j1 V& j+ h/ H
# f/ f5 z: c7 |) s2 K20    TimeBom +4 S9 k. @0 s9 G& `; I
Sets Time Bomb in enmy area
% e5 j8 U2 P# p6 ~. oTimeBomb J+K+L7 n8 q  a( V: p& O* C& B8 L( N
TimeBomb K+L+M1 K6 r+ o, Z; J+ [, E+ k% s2 g6 s  L
TimeBomb L+M+N
' Z1 v3 R( o6 G# {! ^
, o, T' \0 w# c- H/ l5 q21    GelRain# a' ?, N8 @  {6 ]
Gel steals squares
0 s( }$ H, T" p% p. V( M. {7 {8 ZMetaGel1 B+C+D" J; ~' d5 C" H- w
MetaGel2 E+F+G& t3 u5 a0 e+ `6 C- q2 t
MetaGel3 S+T+U
! b0 {/ W- l- m% {! w' |7 C# H2 v' u  v, P6 O8 K; N7 k
22    EverCrse2 ]6 d' N2 [" l5 f
Shield chases enemies
# R9 {# u) Y) b; k9 x8 D; j/ iCrsShld1 C + CrsShld2 C + CrsShld3 C: u2 T& F/ N# D* i6 t
CrsShld1 L + CrsShld2 L + CrsShld3 L
" d; q, M9 a9 n3 m( K0 J2 n2 R! t" }$ Q  m$ F' `8 }
23    MomQuake
  Q2 C- [5 N5 M) S% BAwakens Mother Earth!
1 I9 Y7 Z' E. G; i2 |4 x! n2 F( YRockCube * + RockCube * + GodStone S/ T9 g8 o4 M( b, X

7 f$ m  W6 n: y# `* j24    PoisPhar
: P  v4 d* m0 t( o' ]Pharaoh generates poison) U7 E; y6 d; e0 u6 R
PoisMask A + PoisFace A + Anubis A
' w% V, c+ r/ R9 b" Q2 v2 P% j" Z/ p# y! K1 O
25    BodyGrd! L7 L* n5 y( N' @3 \
Bodyguard takes out enemies
/ ^% K: V2 u. }7 {7 _4 i- WAntiDmg M + AntiNavi M + Muramasa M2 z, m; [" L* j2 k. [; {; `

7 Z# D) O5 p7 p$ m$ {( q- X$ A26    500Barr- h$ Q# c: u3 G- y+ Z7 B& u
Barrier absorbs 500HP dmg+ t- J! D4 a" d, z0 @
Barrier E + Barr100 E + Barr200 E5 i, i" a8 A( e8 K* N) o
Barrier R + Barr100 R + Barr200 R, ~8 |. F6 X. g- y# [  X+ C# n* O  k

9 i- ~+ |! p( E2 G27    BigHeart
0 u* ?) o0 n8 d$ o1 f: F& q- _1 d( NAttacks, then heals HP!* R2 H  I- ]9 d
HolyPanl R + Recov300 R + Roll R- a- N7 P6 S, n( `. D0 w' T
HolyPanl R + Recov300 R + RollV2 R
0 P6 P0 B$ e5 D$ u0 kHolyPanl R + Recov300 R + RollV3 R8 Q* j$ y$ r* [7 `& K
' g5 t7 N: {! K; F# o, Z' I  L# z/ p
28    GtsShoot
! a* @. m5 b0 J( mGutsMan throws MegaMan!
, f4 G* Z; \' j; H: C# P% o5 a( w1 ^Guard * + DashAtk G + GutsMan G
4 ]" C0 o3 j: nGuard * + DashAtk G + GutsMan2 G
- ~: C5 j! O# hGuard * + DashAtk G + GutsMan3 G
7 m7 [6 u  j/ G+ A$ @8 PGuard * + DashAtk G + GutsMan4 G+ S6 f. E% `: @0 G' M+ t4 n

8 E( r7 O1 ^0 w. \29    DeuxHero' y1 W+ w  L+ j% ?9 d3 R# n+ i
MegaMan & ProtoMan team up!
6 Z  c0 U2 W  f% m1 {CustSwrd B + VarSwrd B + ProtoMan B
+ T' g+ s* ]) H+ tCustSwrd B + VarSwrd B + ProtoMn2 B
4 w+ d% d- m! q" D  N; c) mCustSwrd B + VarSwrd B + ProtoMn3 B3 ^& Q2 r$ k! m4 V$ s
CustSwrd B + VarSwrd B + ProtoMn4 B
3 }+ r% f* c3 l) L3 G% m7 B9 C
9 l, H+ q) b5 ~! t- H6 Q8 I+ s30    2xHero
6 b$ E( r+ ^6 v* yMegaMan & ProtoMan Dual atk9 p/ o/ E( l; d2 K2 d( C$ w' _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 y# \" P; p) v' P5 C+ G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
  z  i+ Q4 O  ?/ }, }7 ?1 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 F2 v% d: |0 P4 B/ |3 ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 d1 i& K) o' h) o
" [/ d8 Q2 _( k3 V) v( \- n31    PrixPowr1 l( \" k9 U0 N) N- H: P
3 Navis attack at once!
0 h  s  R- k/ Z# s, q4 O0 YTeam1 * + Team2 * + KingMan5 K
2 t% @* l: b8 ^1 i4 i- e# J5 LTeam1 * + Team2 * + MistMan5 M- n, m  a5 N. t) N$ E) }
Team1 * + Team2 * + BowlMan5 B8 {) Z; S6 Y7 ]4 F

+ A% v6 v2 O  W' v5 w, f32    MstrStyl4 L0 `0 ~  }0 J7 B1 U  J
MegaMan unleashes his power8 T1 E2 Z) i' t! A5 \& W3 b
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" `; f6 g: k/ h' V+ d6 M
8 w  l, L, V5 `3 z& }9 n6 BStdrdChip (Part 1)
4 u' ]3 f, j8 ]0 e& P( j┌──┬────┬─┬──┬──┬───┬───────────────┐
+ X/ _5 q9 R2 G1 \/ h* J│编号│名称  │MB│攻击│属性│稀有度│说明             │
  ]. V; V: h& a. b$ {. ]├──┼────┼─┼──┼──┼───┼───────────────┤
6 C' X( Y) M  O7 M1 g) ?4 ]- X│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ L' s( {* z9 |! m$ d
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, g5 n* }) A7 U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ ^6 C8 p5 B& O7 X0 l+ p│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 Q" J" ]% p4 u7 H1 g" u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
0 b. R1 d; n$ t5 U6 w- C│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 q0 g0 \5 L( p/ ?& _
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 ?9 p6 R- n9 a3 V│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 x7 d5 {% t8 n: w- [& J) n│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 @6 Z3 H+ j0 R, l/ Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# f' H1 w8 T5 y, m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* J, A4 b3 Z4 S& W# W  X7 w2 z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) @. r/ B. S* r
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │5 {. F+ Q8 l3 [# l8 x
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 P2 n6 j/ {# P% ]7 w
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 J' Y. T/ C, F  m" g│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 \5 Y. _# e1 ~: [9 k: U& n│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 t1 i/ m2 |. K8 p│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 t  X4 M! L3 f
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) l  ]4 {9 W3 i, a
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 r0 M+ X' @; x6 l│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. Z# H4 X4 {# d  k2 E8 X
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. E) x: U# x% b: W9 v│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │) u$ k9 h/ {9 h5 ?# U" b# r+ c  m. g
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( H0 h' v* i  G
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, v) C/ [0 `5 J# y% l6 R0 }, j" E' A│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 u6 P! h* C& ~. Z+ n2 [
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% x" I% L6 a, X) J4 \
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │: h. d2 L2 L4 L! d! `" H! ?, B
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
1 K! D: I5 F; \- z8 Z- D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 H( h" |" ~2 K" s. M2 T  _% x- x% J│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; }6 s; d" ~6 ~) h! G. R. `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 |/ |! y( G% [
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! z! y3 G5 i" t& j4 V6 _
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 M- v4 b1 o' C$ \; W│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" N& Y2 V. {1 g: H# w  ]9 Q; K, W│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& f0 R4 A* W3 ^. @1 ^0 K- q
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 B5 q( m* r; v# N* p1 P5 G& X│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! E1 ~4 i  Y! V│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
. C: a# F% V4 E: X│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& p0 w: [: E$ \8 I  g
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 g# c" X) K& u2 ~$ q( ?4 G6 C" r│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │# Z, x8 E, t6 X5 V" K
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 @6 t% W! u8 i. X( X- M
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# s9 y# p( |  w$ q, |" n% K( R
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │  h4 f4 g; O2 V2 ^2 {) n
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 D; X6 P, O: M# K- D. a│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 P/ z7 c/ ?  c! R8 Z$ u3 F) h│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 [' k8 h8 h4 y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ I8 i2 h% n  V; A/ w│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
8 l9 V$ u3 E5 i1 K│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 l% Z9 r$ `8 z- _7 M) g
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# U/ @. A3 [6 @3 ?- ?0 D
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
! g3 c0 M/ j. G, l2 j& q7 M& ]7 {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
; n9 ?( u* m5 X9 w│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │' i& Q) m0 j2 C" L' A0 {; x) k
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 `9 s" I. Z. A3 W5 a
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" E$ i: O% f* X; C- j8 R9 t. ]9 e) }│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 t1 t; S* l  C. ]$ u) J* o- b8 \│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │' Q* k% F) a/ F: U( n0 ]
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 U: S/ }# [0 [! A6 N$ r
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 v9 p( o2 c( \2 U│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# X: Z  c4 Q( ^. Y! z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ g( I' I9 `2 e9 z. I│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- j! x% O: h3 i; Y" h* ^
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │  l5 L+ l  t7 B- A. D) b. U
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* E& G3 o* Z; F! m1 j! z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 N; s6 d4 y( ~2 u/ ~3 ~' a' D# n
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │% @3 k2 e( c- A; X5 i
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% |2 v( e0 `# ~( Q0 ]│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 N, f( Y3 i2 T, G  _- K│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │/ D( T9 h  F* @& b
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ U: h& }$ ?- p4 W+ ]5 c  o│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" l7 m1 R1 A& r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
+ `( Z4 A0 n8 s' W7 J2 h0 a" }│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% \' r3 R" x( x7 ~! {│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. w% R, m5 l  g│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; [: t4 L% k( B& V& s9 l
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 F# b$ l5 Y3 o/ O; F* G4 W
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │# |, h% V5 O& F; X% w# `3 T) x
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" g. `1 C$ B9 `- k4 O# }5 w9 f│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 W% z4 ?% t: l# f" c
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │" @9 C3 k8 `. A  k4 M
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' c" S, E$ N  E: i' E, `' w
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
/ f0 O5 v: O' [' p│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 Y4 o1 P9 g7 e. Y8 Y: X# i│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 j5 e0 L) w1 p3 d* `
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
. U  I  Y9 L  B│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 ]. X( R3 M2 M) G8 F3 I8 K& B
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ }- ^. y6 {: H9 W/ d$ {
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) T3 h3 W* F' ~& h$ I│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* w0 H+ }) N7 S│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ u3 v# v. a7 m) x1 j) o0 o( R% S
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! h' \) n* i5 o│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 H/ d9 h$ ~7 Z% j. G$ ~/ y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: ]; \  W. }* L3 X* X│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 {  m6 o5 ]" S
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' g/ `# ?" `' A│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 v+ r; U: j6 J" U9 y. _  u" |  [
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* f9 u3 o0 U, `- o* y1 c5 G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( Q0 G2 I' ~; G% W2 A: k' ?, H
└──┴────┴─┴──┴──┴───┴───────────────┘
; J4 {0 W* A. f+ Q7 b' z8 {
7 z. E/ F* L+ F, FStdrdChip (Part 2)- }4 o, A: t+ K2 c& `
┌──┬────┬─┬──┬──┬───┬───────────────┐* d7 x; l! t& u+ |: g
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. z/ O( a" n, V! T4 x+ j├──┼────┼─┼──┼──┼───┼───────────────┤/ x2 h* Z4 k# L4 W4 {& K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 ]: J: p/ @1 `│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 K7 D' K4 v9 ]' F3 ]' E
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  a# Z0 b' C, X# I' k6 n; R
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 W4 l- I4 g' ~0 K% \, }1 ?% g
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. C6 `9 _7 Y6 O' z7 i2 S6 V8 B
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
0 C! r( n; {  d2 _3 \+ N  o│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 T2 |3 g6 P6 Z9 p* d3 A0 h
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' Z) w0 Z4 \9 U3 ?$ O: k: J│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
# h" R# \& q! V, H) e8 g" d│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ Y& L. Q' l5 ^* Z# J│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) U! F) H( w& `( P5 v│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 d5 \' ~- M, u" [& ~1 ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
* }+ H6 j! T, G- |9 r│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. l4 J0 w2 ]' R4 L6 Y* C# _( y│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. N8 O+ D( N1 O2 A1 i│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │! x& ^/ g$ z5 K5 H3 j* e8 N
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │- {" ~* V7 v+ Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' T' \( \- B/ o) N% w3 Y
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& b& S0 U' S& S4 a8 k3 ^6 _  Q
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, `. X4 e* @: ?. t& ^
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* Q' L* a  y% e
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ E! n6 l' n1 O" }: i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
+ r. @* J+ i0 ]( D/ r5 }- a│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 P0 E: m  B3 m# `
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, U0 o9 _. ^- `/ ?7 Z! y; |
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% Z7 t0 Y0 \# }1 Q│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 P! l! q. p: ]9 |! A, N( f$ K: z
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │2 W/ m. L& y' Q" w) v
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; O* A, w+ b: n; S8 q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) K+ _/ Y% s8 {4 o4 t, ]│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 H' o+ m$ Z( V) }# y
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' z) w5 B9 Z1 h5 f( C# v│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
$ n" e9 N0 p. A! a│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
) M' Q, T/ t3 y7 `* E+ p' b* y5 u│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% {: [5 b, n7 m' s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 `+ l; u2 Q9 k. F- Z3 l  v* v5 u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
$ D& A" A. e8 `* @3 U4 N│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 y/ C5 \- F' G& n* `2 v
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% f) ~0 W2 Q3 p- V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 l4 h& e2 l8 r9 \2 r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │* Z: h7 _, J$ D1 ^/ u% _
│141 │Prism  │60│  │  │***  │Prism fires randomly     │- s$ s# d! L% M( S: L
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
0 w0 k" u/ o) f; h1 `% x4 r' q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
- v7 I( |% E+ k│144 │Fanfare │32│  │  │***  │Take no damage for a while  │; }( P6 G) @' ?5 V; b+ Q. D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ P& `" O& d7 a- p
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
4 O% o3 R3 v4 Z! F/ Z& F│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. a4 r, @4 @4 Q2 H: D. `7 T7 S│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ S8 d8 e; n5 C) b0 v# h8 M; j│149 │Recov50 │14│  │  │**  │Recovers 50HP         │5 E; C$ ]& z+ M6 U1 T* w
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │. C* A; ~! u9 e* U( J( F
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, s" _$ @9 D4 ~  W│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ j4 a# n  _% X│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 i1 M5 H* T( y; O; O7 c│154 │Recov300│80│  │  │**** │Recovers 300HP        │% x. j6 U" `% ^5 F4 f
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) k4 \' r; R' R5 f' O6 h. o% ?- K│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, Q- _/ ]; A! `; s/ z) S│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │& R4 R" s- Z( }7 o
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 s4 c3 K* ^3 ]7 N. W3 `' S$ z8 N  \│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
. ?& b3 }" ^  ^0 _. o$ n; e1 j│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │7 ~: o$ R. h+ M( C" k: \5 c
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 D2 m3 y; {1 m4 J" O. ~) O│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
# ]  X. A/ F& Y" H$ p0 A/ T' o│163 │Invis  │11│  │  │***  │Invisible for a while     │3 E" j6 G9 j1 v$ f1 U$ E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' G, J; I- @0 \' N; s: B% N, o│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
" ?# U4 C7 X7 m4 n3 j│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, Q$ q! l" L* ^# u9 ~/ D│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) O9 G/ }5 g# L+ t( C8 f
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 w( ?3 i; \1 `! p│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 ^6 j2 C0 q4 B6 R1 l" u│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# J, I. i( E3 `' J│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │! X0 s  T7 t0 h) l/ n' v
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  h9 |  f2 L9 U; \/ B2 h' M
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- H4 }5 R% f$ O& [; e" w│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  ?  M7 G( [6 {& u; u, U│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 F9 U( }$ n& F( u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 c. z8 I  m5 ~( V
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │! X1 B7 a' T. C# ^; _
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │* c7 z3 v" X1 K9 y/ B( ~
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* m$ }8 k, n1 k, d' R3 i  |; R│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ l8 \  p* V2 A3 z- S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% h5 q/ z) `9 r7 t│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) h( J9 b% O, g
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 p% w+ ]/ N- L8 o│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 J" k+ f9 \" f6 m8 e
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! O9 X' S0 W4 f' T- B3 V; P
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* i, {0 l* ?4 l; {2 M: k& u  q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, P4 w) |7 }5 g
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  _7 S# d, W  w( C' H9 O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 z+ v% |9 p( b1 u6 d
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& V; P, V, N+ l6 J" D: N9 [
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' K6 l; w+ W& G
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ t8 D, j4 u) q: j3 x│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 R( e$ v1 N6 \- }# }│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% E/ Z/ S' Z& x& f! e1 E2 A│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │7 q( U+ d. Q  x. _' m" ?2 u
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 n$ q, b' @' h7 j│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  M0 }6 i  Q; v' i6 |
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
# L) V1 U$ D( ?; K│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, G. U3 i- E9 G; c- y1 z6 q% P; ~4 B+ l│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& z- T( c, I( [4 o6 |
└──┴────┴─┴──┴──┴───┴───────────────┘
- d  H$ u( V  F0 _- _- C  j. G. E* w0 B7 k

% R/ _9 V# P# @' j2 P0 }" n  wMega Chip! m' X- W1 i/ k/ V* Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 _# U3 W1 Y3 l9 H│编号│名称   │MB│攻击│属性│稀有度│说明             │
- M) x2 B. [7 e$ Q1 u! A├──┼─────┼─┼──┼──┼───┼───────────────┤
$ A' k8 M4 ^/ h8 p% {# w) k│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% S' w- u+ ^$ I│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, [+ F, R( T) A4 h5 o│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 W- E5 V+ m  X# _+ R. j1 G% N# }
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ D: r* G  g. ~$ t+ D
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& |; P& {( S# }" L0 A! k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
$ N) ^" U) u9 s* F. z0 e│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' _7 b/ B; z3 \( P0 C│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; F) n  z. g+ j" o& A6 {; T# u3 Y│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 R8 K9 @0 ~) W6 R" y+ D
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) t9 n' o# E& `1 x) Y* @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& V; G" D! b- Z" ?1 d│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 A# x" t% q  k' p! ]│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: S# n( u* d' h  i7 G  l* j5 _8 W│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
4 U. U; }4 ?. J│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │# ?. d6 n* G# G9 Y  f' R
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │# H7 I, L6 q. w4 ^# y5 ]8 E
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 ~* I& Z; Z8 N' b
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  c# w+ V( a% C  D' b5 v│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
$ Q+ F! u$ [/ i. d' c│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
. ?$ F  E# p# i7 t* K) d. p; H│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
+ x) ~1 M! d% T& A, }* t; j│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ h- {) X. [2 ]│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# u! n! p( H) \: W% o0 |4 {│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ A7 V, ~% o3 j3 Y% n│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" p: D/ ?! U' _5 f/ o6 k│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
- _- |6 G/ f1 C9 q  {( s│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 @+ E5 g) R" z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' N3 w$ U( h) G. E│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  i1 H: [4 o9 w
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. S3 ?+ l7 i3 J* ^. s│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! Y% u0 Q5 b* x/ J' K+ d5 k│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
/ e, E& O4 n# H: G& S* V│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& d* H! t4 Z0 }7 w% ]│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
( H' U5 _5 d' `* x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' B* K" ?5 x/ s; v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │+ L0 r3 P' V" H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( \% {- i; j! w7 F. H* p
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' ?2 q" w6 b- U" \│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 Z1 H: h" K/ s* Y4 x, d- q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) d# a- D5 d$ j. x! U
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( Q! W) I' q  c% c) ~- v0 _│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( P5 ?* c1 j! I$ q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" e; K# e; w% u4 a5 ^# b4 O; {! g│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
+ [- O! b( [+ \! l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' @5 s7 h( j6 V$ [& c9 q/ }, n/ U
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ y- r  a) P$ }& s0 I│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* O% \# ?" t( v# i5 }1 G; V* V
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │  m) K/ {' b# [% H! A# X7 ~/ D
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* B% q# A  O% |- ?6 |│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │& K8 M. f2 H0 K+ u
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 `% R$ T2 z# D  ?! Y1 T9 J& h│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. s, ~  Y" x0 I7 k6 U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* B; s3 L3 g7 h( E. ]4 b
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 c$ a. V8 E, r4 x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 [% u) x7 Y% a5 G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, R' D( `4 U, b3 x/ X! C/ Q7 e$ z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( _" Q: c* M& i% F  V- Q│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; D0 B; k' K2 y│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! A7 ~5 d" V9 q% n% J
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 i" B% l; q1 [- s3 [/ }% ~│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 F, `4 v' A: |( I
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* Q" ?$ X  J0 z7 H* ^7 U( [) c
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% l. U# F0 L  _  y" G  |& u
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 P4 r0 g8 ]' V/ y8 G
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 P& \  O/ ]3 Q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% r4 X  m4 R. q3 M$ v6 T! U- i
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- A) i9 ~9 {( }+ n0 }. f' `7 n│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 J4 C! D8 w) {/ m3 o
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ L( _+ C2 v6 g" h5 v) D│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! y0 L+ T, f) w' U* u
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  o0 Y- [* m. i4 S, o8 x3 o
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 u4 o& e8 k4 P. N7 J% |
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ X* ~# s! @. s. `6 E6 \! A& S│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 i' D' G  U) n( ^+ q, c" B$ ]│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
" k! J3 V$ |2 _2 ^│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 J. P( C8 k4 \! T# \' R│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 C0 f9 M7 q& X8 Z- H0 Y
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* B( _  v1 |% Q4 \% T  q! V" Q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 E: k; ^' ?1 W( M6 w7 W/ n7 @& {
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │) F% a8 a7 J) |6 l
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
) O; J$ ^+ s0 h│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; i- F. e! N$ z* P1 e6 f; t
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 W: W# C$ r- T# T  I+ ^7 t
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 J* d6 g, P$ D. {6 k  D3 ?
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ a4 K' V/ y* A" `# J8 l└──┴─────┴─┴──┴──┴───┴───────────────┘
) J1 O% S6 E( P7 u4 t
- a: @& v" q  B: n0 D# n. l
2 e1 o: f: i7 f9 B. X1 `* `/ O& WGigaChip (蓝版)
7 a; e. Z+ n1 r9 i' G3 N$ J7 {2 W┌──┬─────┬─┬──┬──┬───┬───────────────┐% t6 V- M) O/ l: S) v
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! a2 z  |* v8 U# ]4 t├──┼─────┼─┼──┼──┼───┼───────────────┤
+ D2 S4 k5 o; F│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" _# b  T8 n2 j* Z0 Y3 c" [+ i" c6 K│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! Y3 O0 O1 n/ C+ C" R
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* l! H; t; |) M0 L3 e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │3 a% ]+ z/ [& k) l$ X
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* D' E9 d! k9 d+ H2 L, e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │' i% t3 E: x, B" |  k8 \) |
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ E' x7 {( m, Q' T8 B8 C│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ V: Q. u$ t+ F% S- m1 Z+ a
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( D) l6 }* f9 ~. ^" ~0 {! q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 |& z5 b" R$ g9 f: M│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 V2 Z( L; m1 r5 G8 z. S0 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" g, J4 w% k4 k* M9 }, l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* d( h+ j/ ^/ Z9 g│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │% z% f- f/ b/ r0 Z# E7 p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
# ]5 ]% c5 s, S. ~4 m/ u│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
% O! [: Q% ^* e  T5 `5 V│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
$ V7 K5 [% s4 V) F6 G│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
1 ]) p- S" G* R7 c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 m% @" M$ U4 L1 D7 \│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  h- Q- m% T" N3 Q. e6 B└──┴─────┴─┴──┴──┴───┴───────────────┘
! g  G* ]8 b8 i. |8 M" \% m9 {& q" {$ b: t2 y
GigaChip (白版)(只列出与蓝版不一样的Chips)/ e, |6 c( f2 z& [( O1 d# i, U7 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐  H  ]2 r/ s* B, _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 c' l+ M: C/ u├──┼─────┼─┼──┼──┼───┼───────────────┤' i+ n( C" x4 e  ~1 {$ |5 y
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 T5 }) f9 j/ r; ?│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 D9 c2 V8 v# Z) G3 ]4 A% s6 h) x
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 i7 y9 \2 E6 d0 d( T; Y. F
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 \" K  Q; j( y8 z4 I8 e7 w4 `  G; }└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 e" r3 C* s) `Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& q, y1 R5 }! d4 F/ q2 D% N  s
: D8 T- `9 J2 S% j' u$ Z001002003004005006
* _+ n0 t: e* r4 ?007008009010011012
3 v6 d/ O, n. u$ T/ d# [/ S4 P* Q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* L' F" I1 U! d. ?8 {! h
! ]* s( V  X; O# C019020021022023024
2 u7 Z* S% d4 I/ {025026027028029030
! B2 H" \6 f& G5 p: T# y0310320330340350363 j  l" \. z* V3 n1 h8 L& t+ s
: Z; R3 l' J$ c5 R( |* f
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ?5 d% `0 [, [/ M5 \' \+ x. g9 ~3 a, v  v2 k. d+ ^7 ]0 U& x
037038039040041042
& u$ F4 z0 }7 C6 v& g043044045046047048  Z* {, z9 |9 W0 `
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' S/ E" n2 b+ ?
2 M8 L+ R2 l. c* n055056057058059060+ a$ n# d) U5 l; I
061062063064065066( O: N1 T; J: f1 j* ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 _6 L1 `  g9 l6 X( q1 K& P+ L
4 Z# v* q% E6 L8 ^/ ]& X# Y" @0 @( J073074075076077078
1 H6 V& v6 M: ]0 V8 ]5 H) n% p079080081082083084
1 \: P" C0 H! u0 g. v- W085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* U7 B, A2 K( X0 p. _0 j% f
+ F" p1 t4 ]# M/ y$ s091092093094095096
0 l7 z0 T9 j; ~/ h* Z097098099100101102
/ y! \6 ?) m  ]( i  e- b% e) {6 e103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 ~. P  Y' o( {! K% y9 H1 I" H8 O9 N; h* V: y' n8 H# T1 _
1091101111121131149 @& p) x# V& g& x  l: ~
115116117118119120" M; K+ V  x* d1 d# o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 h; V8 R( S. b, m- ~; n4 s' e! r7 j; I3 t; S; g! i
127128129130131132
; f5 u  _" ]& h9 A7 Z+ w0 J# H( m133134135136137138  ~! Y- J  r# F& G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 g5 a2 A7 U+ N: U0 S5 ~% Z. E
- Y# M. T2 w/ t1 S( V145146147148149150
! A9 k! Q5 E9 o* L9 G0 `151152153154155156  A) f( f# f- E: F* T1 L
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' B$ [' B/ U0 ]1 [' R6 w
. W; K6 w( a6 f5 O8 {) U+ Z
163164165166167168
" k2 q/ W  o6 G  f169170171172173174
/ v( W0 v  V: u) `175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 t+ X/ k" a$ S& d% \+ `+ i# h+ a2 g: V5 m% _. `& X
181182183184185186
' d0 X) u/ d# O+ L# Z3 x( ?0 W187188189190191192
4 X1 R5 A7 `, n( V193194195196197198
7 B* q& G0 F; Z5 E) X7 J) j. a* l  b199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 ]/ f1 S& s$ ]7 |: f
/ b! }, D. ?6 d, I2 n. m" \2 U+ |
001002003004005006$ H* k2 \) Z! I6 k+ e7 S3 `" r
007008009010011012
% t6 D6 p6 Y4 h  V013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* t! S" Q9 g6 Z5 K) p: ?( f  Z$ e
# z# A9 Q1 |$ A9 e
019020021022023024
9 [$ m. o$ o# ^0 j( r0250260270280290304 U; A2 l+ K' |
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# \$ C; J; s8 m9 E5 G! g
4 [, X1 C7 w' ]" {3 Z& ?  n+ |$ o) O037038039040041042: N9 _/ J% O+ L
043044045046047048
$ y# j5 [4 n4 h* l  E4 f049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 |2 U' P% a) ~( o( I+ V+ e, Y# d
055056057058059060
5 Y2 `& ^3 H+ J0 a) l3 N% @* _- ?% W061062063064065066* T3 D2 X, G8 o9 @* S3 I( V8 ^. Y
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 a. [/ m( H0 r5 i' e  W3 c/ I9 q8 Q( j* o% f& J7 K
073074075076077078
: ~/ b, l- Y0 Y+ T079080081082083084
/ w4 h! a0 j. n* |. q. N085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 x: g- J# b# @
0 n) X; r! v0 P# z# [0 x( e. H" r
001002003004005006. w2 v! n( F, g) Q' U
007008009010011012
; x/ ?5 n. P. f! j5 E013014015016017018! @& n% E) d3 @$ u0 _6 A
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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