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■● ■ NintendoWorld 站友xliz原创
+ g( a3 d1 B, C0 n■ ●■ http://www.NewWise.com
' [: z' O2 |0 g( g■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 z+ A5 J) Y1 N5 h/ B
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洛克人 EXE 3 Blue 卡片组合
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+ [' {; s$ _/ g6 L' f8 b' ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) m, X. } d* [$ ^
大家要看日文版的P.A.或详细攻略,点击这里吧!5 J) D* _0 ~1 A/ G' o$ ?+ |
====================
, H% A, K8 O+ H$ `( b* G' ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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5 |9 N$ ?5 p' |9 k# @: z1 n以下内容格式如下:- U2 M! j" q+ f* U1 e0 c# C
! p1 o& R3 k8 s9 B% G编号 名称: s2 @* a1 K5 T
说明
R! Z; a9 _" p组合方法* O/ C0 Y! C. M5 o; A% t% s
---------------------------------: {1 C) I( i9 q h
01 Z-Connon 1# g0 Y- k2 x4 `0 U7 k# j
Unlimited Cannon for 5 sec5 P' A5 w# C2 I2 j
Cannon A+B+C1 M( o' C4 a1 d, c2 \
Cannon B+C+D0 Q: J( t: q+ E! Z: X! x) `
Cannon C+D+E
" T v- a9 m$ ~- A
" R8 q& g4 \$ l02 Z-Connon 2* o6 N3 K7 C0 P
Unlimited HiCannon for 5 sec
% a, _& L. C3 z& AHiCannon H+I+J) D9 Y1 Z7 ~7 S& ?$ @9 h3 }+ I( l
HiCannon I+J+K
) A! k4 c |( l( ^+ }HiCannon J+K+L- \/ a! [/ o+ U" q) z) D5 a5 Q
# U8 S( e/ E0 z5 Y# X+ L03 Z-Connon 30 s) q% x) s- m7 y- D n
Unlimited MegaCannon for 5 sec- A& ]4 U5 f, o0 b! m/ {# v
M-Cannon O+P+Q
' d, x. b+ e# o0 M1 V O- JM-Cannon P+Q+R2 @" \0 V- `# L! z
M-Cannon Q+R+S
e1 k; g; D S" A0 O' P. J
+ {" \- G( J+ d- d8 P$ ]" f04 Z-Punch, @( v7 y- v2 P) c$ c U/ ^9 J
Unlimited GutPunch for 5 sec
% E H6 H: P: v7 k6 v' NGutPunch B+C+D9 ^8 I3 r R" n
GutPunch C+D+E
6 W; w4 t" Y9 t& _GutPunch D+E+F# j8 M! _* i5 f" v8 i/ h
w9 q _) q& a z& N
05 Z-Strght
' o* K. j0 `. JUnlimited GutStrgt for 5 sec8 D5 |& c# Q: A2 M8 X2 Z9 ^6 }
GutStrgt O+P+Q; G, w+ L: t! U. Y9 m) d) e' |
GutStrgt P+Q+R
% ^( }$ u1 H# [! q" a( j. gGutStrgt Q+R+S$ o, w. j4 a+ K+ K( P; H5 J* \
) M8 o ?* x3 J) Q4 _8 I. a6 q9 J5 Y06 Z-Impact. O& F% {3 u; v* y1 y$ \7 g! a
Unlimited GutImpct for 5 sec
1 \% N2 N! [# Y! dGutImpact G+H+I1 Z, h+ a/ o* P
GutImpact H+I+J
, ~5 y6 E& k6 G' fGutImpact J+K+L! z: ]$ y9 J" w
5 B8 ^1 V1 Z8 C9 [# q
07 Z-Varibl
, \* w4 v9 f7 K) e Z! HUnlimited VarSword for 5 sec$ g8 w1 k0 W" P1 y, P' _
VarSwrd B+C+D
q4 m0 p& @3 Z V; n6 N( m; mVarSwrd C+D+E
- A' J# U: l, y% s7 p! o9 |VarSwrd D+E+F
( a) _ H P8 R; c& e/ D8 `% L+ T# m+ I4 k& j: B
08 Z-Yoyo 1
( N- J4 A9 B- J- |8 ~Unlimited Yo-Yo for 5 sec
- u, } l' i( jYo-Yo1 C+D+E
1 s$ d& J, m/ s3 AYo-Yo1 D+E+F: \9 g( `- Q9 F+ e9 T& i+ x
Yo-Yo1 E+F+G! G+ C, t+ ?* z+ o7 S$ E
' z9 t+ p" B' Z3 }/ ^09 Z-Yoyo 2
, ^2 W: _. ]4 O, j1 Y' KUnlimited Yo-Yo2 for 5 sec, e, f& a+ X7 H" X. A3 b9 E
Yo-Yo2 H+I+J
1 B/ r7 r( p7 k' T; b1 KYo-Yo2 I+J+K
4 U+ V3 a1 {+ RYo-Yo2 J+K+L
) w6 t. \2 O/ S% Q
, c8 g- _/ r( f( U: Z2 |10 Z-Yoyo 3
k% B& g3 o" A; L* IUnlimited Yo-Yo3 for 5 sec. j$ e& g8 b4 I+ j
Yo-Yo3 M+N+O
* T7 T5 I, `7 g0 yYo-Yo3 N+O+P
" s3 u2 P8 v# G3 m! vYo-Yo3 O+P+Q5 L% R- g3 o8 U/ D# }
/ |0 T5 f8 C# o
11 Z-Step 13 A5 F. M1 V; G' X; ^
Unlimited StepSwrd for 5 sec1 F4 R; F, q! m
StepSwrd L+M+N
9 Z) T' u" Z a. D+ W6 GStepSwrd M+N+O
( t) [4 R' w6 a7 K. \StepSwrd N+O+P0 S! R( e" v" l$ Y9 \
2 {2 T/ w( l% a) q1 t6 S12 Z-Step 2
B$ ]/ ]3 v! X/ ~8 NUnlimited StepCros for 5 sec
% |: n* ~3 O V5 ?: Y5 _* QStepCros P+Q+R; {/ L9 ]* y0 u0 c" m; r# f
StepCros Q+R+S
* K0 m+ `/ A% V3 [" s5 L5 \; g* J6 sStepCros R+S+T8 ]! L7 j# B4 h2 q) H
* D+ @& R# Y" |# M8 ^) g
13 BubSprd
9 z/ d2 w; t3 H7 SAttks w/ spreading bubbles!
+ T7 u0 C: R% C3 lBubbler C+D+E
$ L7 `8 o: B1 }: Y: X+ P. SBub-V D+E+F
$ T; h; V8 |& x0 F# r A9 k% h& ^! lBublSide E+F+G
$ y: e( X: O7 K+ dBubbler E + Bub-V E + BublSide E4 q8 i* G, H3 ^, u$ v
- p+ e- \$ c4 n7 Y5 @4 k. ^14 HeatSprd
2 j" w$ _. F4 d1 zAttks w/ spreading fireball!
# Q. ^/ ^- X( `" n& `% B! d k, NHeatShot H+I+J
9 _1 {. f4 J- zHeat-V I+J+K: ~! L% z' l/ V! @$ T# n
HeatSide J+K+L' H) `( x4 h+ c: x' q5 z
HeatShot J + Heat-V J + HeatSide J+ n7 B& U4 q4 X7 k+ o8 Y
0 `. |0 r5 o( o" O15 H-Burst
0 M7 H* _0 r* {- _Creates a giant explosion
. L# E; D! C+ s8 _" s) eSpreader M+N+O
" E. r [# l* C4 xSpreader N+O+P7 b: h$ K& {1 R3 B! C
Spreader O+P+Q
5 C; B* A$ x. Y: h. C+ c, h* U; X
; }% |6 u3 b$ `! j% y1 g16 LifeSwrd
. l+ B6 H* [/ K+ Z) p* E$ e5 TSwings a huge 2×3 sword!
' v6 p" p. n# u% @1 o% o sSword E + WideSwrd E + LongSwrd E
: o+ v5 N( w8 a1 _* mSword L + WideSwrd L + LongSwrd L
6 E4 H$ p# i( b. E. PSword Y + WideSwrd Y + LongSwrd Y7 b4 S0 g8 J/ M" a4 i
, p/ ?: G8 r M+ K
17 ElemSwrd9 G1 E5 o q6 b# k( R1 K; D
Wide swrd contains 4 elemnts
; T- j% E3 j6 c7 SFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, u# F8 W1 M. D* YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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7 p& y8 U" p+ s2 w3 U1 j% q18 EvilCut
/ r" \# ~) a1 r o9 I! dStep up 2 & make 4 atacks
" P# R$ z9 V& N( c' |StepSwrd P + HeroSwrd P + StepCros P6 L0 e) d$ C5 w G) x3 w
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19 HyperRat8 V( V! q' V" w
A giant Ratton charges!( O2 |. L$ \3 B4 r
Ratton1 A + Ratton2 A + Ratton3 A2 Y* c8 [6 i+ V) R# q; T- i
Ratton1 C + Ratton2 C + Ratton3 C) h7 I2 `, W0 q' H1 T% I! o
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
2 I f0 h `" g/ y% @% b3 eSets Time Bomb in enmy area6 w; D1 ^1 n" I3 _ l
TimeBomb J+K+L; H& {* @# V0 I+ P
TimeBomb K+L+M
7 t4 i. I: `! Z, G& QTimeBomb L+M+N
7 u& p2 M/ j- {3 j0 [2 I4 P0 a; j
4 c& _) }9 A2 @4 w6 H" t9 G6 [21 GelRain0 Q* C l% k' Y6 B" s6 C' ~; a
Gel steals squares
/ d2 m) m* Y- t& F* I4 rMetaGel1 B+C+D
* p2 {) T7 ~% d: }. ]" `MetaGel2 E+F+G
- W* h! L! C6 ^' k8 D1 vMetaGel3 S+T+U! s6 S2 w1 h+ y0 G$ j$ z
9 Y: a1 v% c' [. E
22 EverCrse' D3 e5 E' b1 W& d1 T; ]
Shield chases enemies9 i) n7 W+ `" o+ A1 i5 `
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 x* p: w m; i) Y5 qCrsShld1 L + CrsShld2 L + CrsShld3 L* J3 N/ _- f+ i2 {# N
4 r9 ~5 j+ z1 y1 \% ^9 y
23 MomQuake4 m) L5 G6 R$ y3 h* O, [; F+ Y/ b
Awakens Mother Earth!% ]) g5 r2 a( e% |* H9 m$ @
RockCube * + RockCube * + GodStone S. `; D \6 @) d% r4 T
) `0 V; k: ~1 D$ h, Q24 PoisPhar. M: t' f' ~3 r( L4 p
Pharaoh generates poison
t' J9 S0 [" SPoisMask A + PoisFace A + Anubis A
$ G0 R$ Y; n. `) o& [. P9 D) {2 W5 L2 [9 n3 p6 K
25 BodyGrd
# e+ r' @; Z; u# @9 C) |! i( lBodyguard takes out enemies
$ q5 B; x) l2 X* N- Q% VAntiDmg M + AntiNavi M + Muramasa M
" ^. d. z, J0 r$ F( E0 p6 {8 t* R3 v1 l4 Z
26 500Barr
* n K4 c& M* X h1 lBarrier absorbs 500HP dmg0 E! v9 f: D) F- R- o
Barrier E + Barr100 E + Barr200 E4 D5 O" ~' E. Y' B# m# r
Barrier R + Barr100 R + Barr200 R0 W6 j. f$ ?( W
& ^) `! d0 ~2 M- m* I6 M27 BigHeart; K- q) q* D5 _' ?6 o0 G
Attacks, then heals HP!
9 C& L$ C0 G2 }4 ^2 [& FHolyPanl R + Recov300 R + Roll R
# O3 d, x4 y% X, F; D8 @! S( h( _HolyPanl R + Recov300 R + RollV2 R! a: E7 z8 {. Q6 A1 \
HolyPanl R + Recov300 R + RollV3 R" U% m' B% w% ^3 |- U; y
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28 GtsShoot
# z# S' g/ y7 F" _GutsMan throws MegaMan!9 p+ h$ Z% Z" v( C' t$ V
Guard * + DashAtk G + GutsMan G
6 ~7 {+ \6 S* B$ q6 |& E nGuard * + DashAtk G + GutsMan2 G8 f& P- H+ o4 W; D/ t9 D, }. J
Guard * + DashAtk G + GutsMan3 G* |5 W+ R% m7 e x5 Z
Guard * + DashAtk G + GutsMan4 G3 R) h3 J6 e7 C7 \+ ?
3 G- ?) p: T$ X3 n! r6 M
29 DeuxHero8 C; y) ~% p+ F/ W$ l" e/ J6 s
MegaMan & ProtoMan team up!/ W) \. `+ T& J' H7 O
CustSwrd B + VarSwrd B + ProtoMan B5 _, B1 V( B. T0 |
CustSwrd B + VarSwrd B + ProtoMn2 B$ q2 U! @$ v$ c' L) G
CustSwrd B + VarSwrd B + ProtoMn3 B; r: i5 Y' m9 i1 X
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
7 k- n# M6 O) q& ~+ Y( i0 X; J$ |MegaMan & ProtoMan Dual atk
/ F2 G2 ]2 Y3 |1 _2 X) Y7 }+ ~Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 ?- p7 x; j. L8 }5 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: g4 o( v( h" VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 F0 q) v# l/ ^' P3 w# W- l: `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* n- e* R! ]( j; v1 R1 t
. [; ^; Z0 L) ]. H, a' A) ^31 PrixPowr
, T, g! Z) T2 ~) L3 Navis attack at once!
" Q5 r/ [" s1 u4 M+ `' WTeam1 * + Team2 * + KingMan5 K/ S" h* h8 {5 p+ I* a
Team1 * + Team2 * + MistMan5 M9 W# S: e* l# P n5 P
Team1 * + Team2 * + BowlMan5 B
5 Z) n" |, V- S. Q! ^% x' z \
' |4 l* B+ u2 U32 MstrStyl3 Y0 a8 O9 I+ {
MegaMan unleashes his power
6 s! z- I3 O. sSalamndr * + Fountain * + Bolt * + GaiaBlad *. v( h* a! S8 M: P
- \# d* |. H$ F0 eStdrdChip (Part 1)
( z+ L. i+ @ T4 s& W; R) w$ C┌──┬────┬─┬──┬──┬───┬───────────────┐
5 M# A) J6 }! s% \ h- G8 F│编号│名称 │MB│攻击│属性│稀有度│说明 │' T0 S% P# x* e3 ^! ~
├──┼────┼─┼──┼──┼───┼───────────────┤' W; {0 c3 w! m- L- ~2 b
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, d! ]6 H, C5 N4 k$ R8 J: k│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; k/ p; \& X7 Z: q
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" r7 W9 `4 m0 O7 V0 T/ u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 b. |& H [( N7 U! W3 R│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 M, t/ c2 a2 c( ?+ S: e1 x, m- z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
J* |6 H1 z2 ^- s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ I# y+ G! l: \( t B
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 v, L. y7 P% r B" I5 R( X1 S1 D│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ @/ ?. c- D. x! \9 N' c5 `
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 P. _& @6 L! T3 l j" U* E" w' z
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ b0 P( B4 }8 Q" F│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 K8 n( V( N3 S& w( q3 }1 N, F8 b│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& {" C v6 y0 s2 c6 ^2 G3 ^1 F# S
│14 │Spreader│16│30 │ │** │Creates a large explosion │1 d- v: l7 q0 h( I; n
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
w( u9 }" }+ S( |│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' ~4 _; I6 z& L5 M* |
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* Q/ j: j/ U' n3 f9 ^* z4 X n- G1 q( k
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- @2 z4 \) J" d, H│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 S0 a4 B2 d, U% R3 N% ^3 B│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* N# ? M, j# {+ ^9 h9 V# z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ `# h3 R4 j. [! G: w
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ }. c" ~! e3 `7 N% f│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
K' X9 Q+ g2 L& O0 S% J2 {. C│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 @$ h* N4 o1 K& U' P* n7 H. `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 l4 Q, ]& N( E/ [2 a ^9 K* U7 w* Y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
2 |2 O ]0 q, Q# w7 M' Y' Q│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
. ~6 D, u0 k- ^3 c% z w h7 m│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 |: }4 x- ^; p) F; `" R│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 O2 |) b: f( f7 L) \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 S: ?8 q" e4 J" j% Q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 T0 Y5 U0 D, x' t│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. y9 J7 E: l8 Q0 A" \4 ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" Z* \% d& ~" @8 F. ~; h. x6 c│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( U8 n$ v- z, W( I5 G: }3 K6 [
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │1 [! @0 S. b( @1 a
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
" a* {/ r$ C( p6 K& G1 S6 i. }│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 P4 W& D0 K& h+ M
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 p- `* K3 h/ q8 \- D) o2 W│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │- K2 L& v- E/ ^# q4 V L. C
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 J5 c c: A' p│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" E" r) w$ c- P& @ ~8 d2 i
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 f* S2 m4 F% w, D( o% X: l8 S│43 │Slasher │12│240 │ │*** │Cut while A button is held! │$ z! w8 K3 {# C1 H) H
│44 │ShockWav│10│60 │ │* │Shock through enemies │
. F9 m# T$ h# a2 Y0 N2 B│45 │SonicWav│26│80 │ │** │Shock through enemies │) `* E) t- \( i& |& X! N& }
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 w. P5 }% g/ A9 x9 X" g3 t7 p9 Q9 \& @│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; N. s" R- e- ~5 {+ A$ G) M
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; u: K7 y1 `7 T* H# P/ M: F: ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ K/ H5 A- J- B0 R, ]2 V│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. i5 Q" c0 j/ |1 V- Q! T4 o% M│51 │DashAtk │11│90 │ │* │Dash through enemies! │% H" ]% [$ ~4 x* A) S4 K
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 E1 D, P, K) b$ M. Q+ I│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │+ M/ Y/ t& w. p1 k: h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 R* ~$ Z" B/ T5 ^( T( V
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* m! X+ z0 i, _/ T│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% {- i0 w9 o/ `. a, Q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: W. L" i) K% s) I4 O- v│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │! f# A( i8 b0 E; e; @( F+ j
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 N+ V/ _- L% e( {8 P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 T; s6 H2 H3 r# J1 _' t! C6 F
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' ?6 l; K* P$ |! }9 n
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
& [) o: a( p3 N│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ a+ [1 `6 m k1 N
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
2 H* Z: \9 G# C5 q) O1 X! v& X u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
# G- b0 g! d( z: D1 R" X│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
9 L& z2 V8 w/ \│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* y5 t( Y: q& B: e
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) |6 ^/ W' p0 j" y1 O│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
" ^: i' o/ Q! S│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 E& a' ~1 R$ [4 ]
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 P7 u1 E; [4 _. `3 T6 J
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& @8 C1 y' A7 K# m5 |' u, A- F& b│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 a+ \. m( N9 |; j+ R- q
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 E7 ]6 Y# S: V│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) W K. }" o$ I9 T& W# u
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: Q5 E6 ~; F2 U6 n+ T
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 Z5 U" ^4 Y8 ]- y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 G# o( r7 a" `4 l/ D- A8 o
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: \& Q- I9 Y, F2 r% N _
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& T1 s0 ~3 Q. z. j" J0 R* b& v
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
7 A* o- p# l! z: o│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! u5 _' B# r% q/ \7 b* b p9 k│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 d- Z8 i% f$ ]) _- z% c+ j- n│84 │NoBeam1 │66│200 │ │** │Fires if something behind │9 k5 S/ |" L$ a! W# N
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │# H+ A7 M, P' ~& j' T, J S
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 F) ?) r" l( j" M; U ?│87 │Hammer │16│100 │ │** │Hammer smashes front! │) Z2 k4 W& }; t) h& n# U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │8 E( n0 |# k$ B) w0 q. u# w0 P' y
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 m; [0 X9 D# h: q1 n9 S│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- e( L: M! [* L+ ?
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! ` O8 M# b, f, i+ e# s. T│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ C: |9 t' k1 N! e' |, Y: y, ]) R$ [9 ~
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 @: y) c! j* d3 `) V: [
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 R8 R* t' n; B# D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 a) B' {5 \ E/ I- Z4 X7 k# p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 d- J5 ^: x+ M: |│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 f4 [2 p! Z& x; ^! b
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ M2 u) P9 n( E t
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) x$ h. ]1 _9 e" a9 P5 d, A$ z) k│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( B$ b) e$ ~# Y$ U& y9 S- C7 n
└──┴────┴─┴──┴──┴───┴───────────────┘" \! ^+ R! k, c& K, N* X
, f0 a9 l, u; J8 C! g0 o8 [$ \StdrdChip (Part 2). N$ O; x$ Q, B* F
┌──┬────┬─┬──┬──┬───┬───────────────┐
& [: r& M, K+ [/ A│编号│名称 │MB│攻击│属性│稀有度│说明 │
' L% ?% C3 f6 [& |├──┼────┼─┼──┼──┼───┼───────────────┤' x. r* k2 u* t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; }2 y" ^5 r; c: I1 `$ y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
H5 w9 Z2 Z5 l│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; z+ o1 c" S" v, [│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 d2 U" L0 \% q/ l% |6 R│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) W0 {0 C: h: q) D│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; z; L y1 {- X4 D7 Q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! `' o' w! X' G- n& w% o│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% K6 M) X5 S. @8 j│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% S$ l7 W8 Q9 Q; |2 {│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
& S6 u4 u+ S, I│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 B4 {% L9 E( @9 M$ g4 L│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │1 e9 Y0 a: j" B {1 O1 C: I
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) U6 y5 d- r9 _& F( s4 c│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, ~# t" y8 l: O9 w. F3 f. o│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 W/ k6 |. ~2 s1 H, B6 q; v. y
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' f1 j1 A9 A0 V& ~' p8 a│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% ^. F4 H7 k& C" N3 r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 w$ A+ b8 L* X O, ] M
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 t5 ?* I6 z0 W: f- W
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 F" i( c; b/ S0 O; ?% O& W. l R│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
) E. m; Y0 B" J( u; R0 k# I│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 `& S* k( F* _; x│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 E: Y& I* [5 A" w9 N+ H) @│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 D% A! @$ G9 L
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 V7 ~8 B1 d1 N. c& i/ G9 K│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; Q; Q* L4 i1 w+ S7 t
│126 │Rook │30│ │ │*** │Protects you from attacks │; N& }" x. \8 |6 |; P) G1 S8 f9 j! g
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, ?8 L( r2 _/ X9 P/ X
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
, `: N, j! e# E1 b4 C│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, X" L5 J9 G1 {- D│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' L$ \! Q7 H6 k6 I' v3 T
│131 │Lance │46│130 │Wood│*** │Lances through back line │% J& `/ M+ O8 p+ W
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │1 q& f& n- Q" [( x" @1 d* K+ x
│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 s/ }3 G! l0 {. P│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' K. f/ d& ~+ q6 K; \7 ?; T
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
) L" N2 A) p& l: m" _│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 @: @& n2 ?& N6 C$ W
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │4 H* ` v( e/ W* e
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 g- ~0 ~, s, M8 F+ r8 X1 t7 Z
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │/ R2 D5 W: h- v- d
│140 │RockCube│9 │ │ │* │Places a rock cube in front │" g, H* H: `0 v$ z% j
│141 │Prism │60│ │ │*** │Prism fires randomly │
9 C8 L. C, B3 ?. ^6 w4 Z+ {│142 │Wind │14│ │ │* │Windbox blows at enmy area │' U4 Y/ i/ {; F' u* n* B
│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 @- P+ Z7 N0 |! ?1 {
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
]2 ~8 j* r, D3 Y+ L3 {% t│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) l0 t0 t' Q- Z6 m7 A│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 N0 Q$ I! a& T8 o, q│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 n5 U3 |/ _5 w3 l( ^│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( l' `9 D9 B% `+ S3 ]2 l│149 │Recov50 │14│ │ │** │Recovers 50HP │& c z8 k- i& j
│150 │Recov80 │20│ │ │** │Recovers 80HP │
5 ^8 Z( t* f( `1 j│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 J* j# i: a4 m7 r% o) |: B4 X│152 │Recov150│50│ │ │*** │Recovers 150HP │7 q, Y) ?* A+ h* }( ^8 p
│153 │Recov200│65│ │ │**** │Recovers 200HP │' v5 w/ x6 D5 b6 z' Z4 s* {2 U( ? d
│154 │Recov300│80│ │ │**** │Recovers 300HP │
, K' e. f& Y7 T* S- F4 w│155 │Repair │8 │ │ │* │Fix your area's panels │
3 e: B9 _8 H$ [5 o│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 s5 R% c8 c( x- p8 Y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │4 O8 G: u3 }4 H( I) B. ]
│158 │Panic │14│ │ │*** │Confuses enmies if you are │! B7 k& S& Z( }$ ~/ j
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- u( P7 [- q! P# |
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: x* W/ r3 M% h0 p! m; ~5 _6 ]
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" X( L0 Y7 p" s/ [; ~& M) @/ V│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 V0 M7 @- h" f* X+ {% Z$ l! G( |% D│163 │Invis │11│ │ │*** │Invisible for a while │
& \9 ?" h+ Q7 T4 D8 C│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │3 i( M7 z9 p d `1 q' Y
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! l- l! E5 B( Z8 W2 z# ]
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
z4 F! u4 c4 f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 K- [1 \/ Z, ]8 H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
7 c% U$ g, W2 m- T9 ~│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' I, X% U+ D) [* u│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │" Z# j, h8 `3 n* Y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( n4 z! p2 i0 D; z% B _│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: l) a& S& B2 _│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 V1 n; ^% u) a: y" L│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( E" _" j4 J% t5 P│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 i3 V! E" X& S5 H: [- D│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 n7 X9 g: Z& M* F- H│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& g7 _4 p+ P% z5 U/ a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ x% f) W& `4 {+ K d
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 n" H- @4 F3 N& h& }2 I│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ f. P% p" s+ d/ {2 O# C- q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 x8 }' I& {8 n8 ]3 }. t/ f
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 C( G9 L- D- I6 I
│183 │Hole │55│ │ │**** │Open hole to dark world │
0 h+ n. P5 ]$ ]1 A% C- Y│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 {7 G4 h- b5 b1 W; |8 ^│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 [; J" i! i' S; }; x. E8 g) Y( R│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 L8 f+ y# E- j: M/ e8 w1 E" L│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 ?9 ?, Z1 `! m1 u9 X│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 o( k4 i: p! T: z: ^
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# }$ g7 Y1 }# W6 K
│190 │Snctuary│54│ │ │**** │Change own panls to holy │: h4 V" g% Z1 R( k: o
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( d8 ?3 a8 z5 T; Z3 a
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 H3 B* d( E9 o* y. c5 _# q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; P. Z! x( D$ B7 ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' G/ \8 N* l/ i/ `! Z- g, m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, D1 x; d. |1 l4 f$ c│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 [8 n6 V+ x7 o) t│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, r% ~; w' m7 z( V( ]) ]9 B│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 u I+ Y" S3 l0 n│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 w6 Z( ?3 X0 x+ [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, c6 M Y' o& K9 d; d9 }2 n H└──┴────┴─┴──┴──┴───┴───────────────┘1 G3 [6 H# b$ S( I
' |' G! i# r/ N5 j3 p
. w1 w5 e, \5 }7 b0 [7 `) n, eMega Chip
2 g0 ~- V3 t, a; |! E┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ ]# Q# }5 V2 O' Z" @│编号│名称 │MB│攻击│属性│稀有度│说明 │% I1 {. }& A/ h4 B
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 W4 b J9 c6 R' I│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( U4 h6 ~' w: J3 T Z' |: _│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
\1 y7 R( W7 T│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 q9 V! c R' F, u g' Z
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ E) i/ G; d% U9 s1 S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) \4 O8 t* d8 {# F# g F+ r2 v
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- s+ g" A' Z. q9 w. D* s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# v8 s4 W# @: h. G( Z+ h9 X│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, @9 M ^ T: P8 |
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 t% i9 M" ^9 ?5 ?- L2 y: d│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
1 e) s* J2 S' Q8 b8 {│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& m# u1 C. q7 \" z/ L% U% g# f│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │$ @7 `; ~. y) p' {( |( ^% f
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' V" m' m. W1 u& z│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ c2 }* d/ S0 E# ?$ S
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 l7 Q& t1 X" n1 _; V
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 ~4 Y6 \5 e! Q9 i/ v. P! w7 m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: Q4 P# z& x1 p9 ]/ n* d│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ D5 d9 ?8 g: h
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │, p: n# M( H! ]" {0 A A
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) \" X3 B5 o' N' G│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& F0 P* o! I% e│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
+ a8 y/ N! y' P6 _; C3 {+ n0 }: J* K│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( \0 i8 V$ y) q; M- q/ r│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- X( @8 i& r/ G4 s, d2 |5 `
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, [9 ]% |/ _$ |0 m; K
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ M4 C t* c+ d! O
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; b1 w8 K }- N8 ?& x
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 O9 l S; x0 w: s e# ?
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 @5 A+ S6 F% H: g$ g% S& w4 K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ k$ ~! l) N) D7 F
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 x7 }8 L. K* [1 R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; \8 H1 A6 o; {+ s- L/ \9 u
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 I6 d5 h# a2 G% x- ?
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │4 `. x b, ^# Z/ R1 v9 r: E1 v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- Z6 p/ k: x! J% k( a `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
+ c5 p4 Z |, c- c1 e, u2 S" F0 K│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' }) v! l0 s( _+ V" y& l
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 u! o3 E) X1 e9 r$ G# W│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) ]9 Z. e5 I2 f2 Q; w) D! @│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; U' |7 q4 C+ H
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 f2 ~+ Q+ q+ E- S
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
8 j4 N: W+ w: u( r2 C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ Y; X* n _' \9 A, \5 F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │( }: P; d# R: m. F% v
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 x5 s6 a- M1 k* q; a7 `: t3 t
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& W* G) T$ ~' @. P│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
! r# F \8 q8 `+ Y- G) s! Q$ c│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 u/ k9 z6 j9 C: T# K+ H: q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. z1 m7 x- m- s! ?" ^+ `1 N* ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 T$ @% j3 j3 \# f( a/ P5 V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) g+ U! t7 A4 u/ t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 Z1 f: q6 h4 }: L# |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ ?3 d1 c3 q9 \) p, D) B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 G0 V. j" E" j, V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 R' ?2 z* X4 I' q+ i9 T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
* k# `' b9 Q, [: X: u1 k│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │7 R- m% Q! i. o2 E. u
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. L6 o N) g, o2 @1 g" }│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 ~$ j# U; P) e
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 g- a. ^) g# Z* V3 B) ^│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 m* D. p1 N7 x$ E4 ^% l│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 Z8 S1 q) M# w, A$ `2 m
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
a; B5 Z& ?$ z; Z8 N# H( S* X8 D3 ]│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 G4 @" `6 Q, v9 v- h# s
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ x5 F# B1 Q9 u. h- [! s' t/ V: A
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 p5 U8 q' [* B( l
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
! b" T5 U3 y& T i│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ V, ^% l- T7 h/ C" q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ x$ V* ?: v; i+ a4 d
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ `# I1 C, t$ A+ U3 e, ~6 l│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 o! h5 |$ d! c1 e" n& Z│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 n: i& z t9 d" a. }; r; \
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ t4 N; V- Q* e4 ~│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 p, o( X# H; s+ y0 u2 ]8 p% C│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& q+ n1 l* h8 B8 k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 V. O( M4 u+ T1 k
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 H2 D3 H' V" A
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ ?" s+ B+ Z: D/ }, E
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' K+ r6 ]1 u4 ]) ~8 Y7 ?& E% K1 I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
# X, _ f. \" u7 a; H│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 Y" p) b1 @0 Y) j, R+ C6 l2 s│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; J" U( N3 C9 I3 z2 H. v
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( }" H+ }& p, V9 V# ^1 c│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ s; ^8 N2 e) {( @ w. |/ }/ ]% k
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; W$ k2 v' ]! V* G" z; P' _; t
└──┴─────┴─┴──┴──┴───┴───────────────┘
* O. l0 n" N; Y- @, M/ T
9 m7 `7 H; Y% @, W5 \. ~
! M2 D* X# |- O1 GGigaChip (蓝版)
+ W: a; |/ a3 U┌──┬─────┬─┬──┬──┬───┬───────────────┐& u# W, a# T6 _9 `5 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' [, D- M) K k& T: C/ v+ J9 Y. _├──┼─────┼─┼──┼──┼───┼───────────────┤
. |1 |- h- h7 x* L│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! R+ P+ n" I2 _ M" L
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( g# L* u6 J' a7 r! @2 Q6 J# }│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, r* ~( ~. {) I; E
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 B' ?5 y, \ G& h/ `: n
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 j3 z" b7 q( z- m4 \│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* z- t4 u% k' d5 A% z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" Z: i8 I7 d1 K" q8 l1 E
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
y7 v' e$ q& u$ i│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ e3 o) U+ G# s% X5 W! N% |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: B! `# ]! O# ^8 |
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 h" f9 A' `% m' X
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 h" K) O. g8 `! E4 M
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- c/ l3 v [! M# w( X+ d
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- w( g# s1 y; a+ {( a
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
* o" K7 S. O3 g/ T+ u! A! b│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. c; t+ l8 w& v* `0 c
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: b* }+ z# e- L. ]) k% B. T│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; O$ i. o7 {1 H2 k, \7 {7 a% e0 L│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 @1 A. K8 ~; t; Q/ Y: I$ j. v# U r' V
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 M" s; i0 U: G└──┴─────┴─┴──┴──┴───┴───────────────┘: Z! |- m! U8 }- e0 J
/ ]( [' B+ Y- J# S0 o! b2 IGigaChip (白版)(只列出与蓝版不一样的Chips)! f/ B+ T( k0 V. k) {
┌──┬─────┬─┬──┬──┬───┬───────────────┐; R! T0 m7 q) P
│编号│名称 │MB│攻击│属性│稀有度│说明 │& M8 \3 Y$ E! ]' u% o/ b
├──┼─────┼─┼──┼──┼───┼───────────────┤
b; Z' `* J- {" d2 S7 x│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" s( J- w5 f4 l8 E
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: o0 A1 L) q# K* ~( n2 P
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 C6 K( |" z5 C1 I0 O$ B' F) A│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │( O( l2 \* w5 A2 ?5 ^" ]2 v& m
└──┴─────┴─┴──┴──┴───┴───────────────┘ |