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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - b: z3 d, ?8 ]/ ?' L% c
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■● ■  NintendoWorld    站友xliz原创* _; ?! x7 M4 h+ e( ?3 a
■ ●■    http://www.NewWise.com ( i" g9 V0 l$ f; q8 {
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; h9 s, a) o0 k7 N' ]/ W7 r7 e; h6 Z: m4 n, a: q

: U! h$ ~6 E5 C+ X6 _' P           洛克人 EXE 3 Blue 卡片组合5 G5 s% S- {8 C/ E) e: \- g

8 k3 _2 V8 B- [' S1 Y6 ?0 d
) X9 O2 P* X$ G. K3 r0 e& Q! d2 e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 A' z0 l3 |3 V& ]) m
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 U$ h$ Q, _3 q) ~$ h" V
====================, g, k' s% Z8 Q' J
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 ]; e% f5 L0 u+ _9 b. s
! V( i0 D9 H6 I) P: Q1 X以下内容格式如下:
3 T4 ^. K( x$ M( T3 q
" a% M8 K. S4 \1 g+ ^0 P( [编号    名称
7 M  T: d$ r6 s7 u5 ?说明
5 M% c! X; S  l% U组合方法
* {; h" s7 c$ \) ^---------------------------------
8 J$ Z% }/ o% b3 E2 p0 w01    Z-Connon 1$ X: w$ c: V9 s& l: o* t. W# s
Unlimited Cannon for 5 sec
( r2 V- C' m/ ]! h" o+ G! e7 ICannon A+B+C$ v) e! R' ~5 Z2 `
Cannon B+C+D
( a2 Y9 M; ]3 l1 H' [Cannon C+D+E6 F% t3 A' M+ p$ d. s
/ c& J6 B7 G+ k1 @. }
02    Z-Connon 28 b3 t- p/ p4 W7 y
Unlimited HiCannon for 5 sec9 Q3 t% w' W$ W7 L; G2 r2 z
HiCannon H+I+J
3 x+ `  P5 K: Q2 AHiCannon I+J+K
  m. g6 y3 S9 P* l2 v2 G# {HiCannon J+K+L
9 W: r. d# U5 }! w/ z) g" H( m
5 P+ a( @/ ^& J  z03    Z-Connon 3( d" z- c) O/ R) t; V, ~: x8 U8 `" ^
Unlimited MegaCannon for 5 sec
. E! s2 `, y$ F- ?( d4 j  Q# SM-Cannon O+P+Q
2 N. t7 `: x7 N& w. B# }1 BM-Cannon P+Q+R$ u9 [) W& Z6 k* P, j6 W
M-Cannon Q+R+S- O  ^7 ~/ L7 H4 s$ ?: I

8 `6 ?8 `/ F3 p04    Z-Punch" P# U+ V% _8 A' m( L# T
Unlimited GutPunch for 5 sec
0 K2 J9 J8 p& ~  hGutPunch B+C+D
6 k1 v! c- o" a( s) ~7 s0 [( hGutPunch C+D+E% I" F. u. q0 G
GutPunch D+E+F8 J# s$ _" G& Y- D2 v! x/ q
, c6 A/ y, r; `8 ?1 h. q6 m
05    Z-Strght
; \% |$ r9 U; B; F' ?Unlimited GutStrgt for 5 sec: U" S. \2 r6 a9 s
GutStrgt O+P+Q
/ H' q: z' i9 u; h$ l7 Q& VGutStrgt P+Q+R. q8 t6 v0 ?/ u, f' `
GutStrgt Q+R+S
& f& s: D# N/ g" Z5 Q9 d0 R0 |
! V- b: f8 y" a' [- M4 d06    Z-Impact
( c/ ^7 d% v( W  v: k9 X& cUnlimited GutImpct for 5 sec+ [4 I1 g  O: _2 R; t, Q
GutImpact G+H+I
, N8 F% D. ^9 o- `9 o, ~GutImpact H+I+J
0 E' k( h5 e9 H, z1 d. g8 fGutImpact J+K+L
9 D$ ?/ d0 _8 Q
, \6 @- W7 ~6 I2 E/ V07    Z-Varibl, E' L7 D! w! x$ Z. q9 G% ^1 u# @0 J
Unlimited VarSword for 5 sec
: W. D9 T! g! F7 ]5 S2 \1 oVarSwrd B+C+D' K! H) I7 s. b
VarSwrd C+D+E
# d+ `& g0 \5 K  `+ [% ZVarSwrd D+E+F! ?1 o" z) B& f" v5 x$ \

5 h) i' g& j; i0 y% W. J6 Q08    Z-Yoyo 1
) T! Y4 a. Z4 G& H, U# H8 |) L* SUnlimited Yo-Yo for 5 sec
3 T; y2 v, k( a& a% o( rYo-Yo1 C+D+E2 }7 G( n# C' ^+ [) l
Yo-Yo1 D+E+F
; z2 `7 X7 q8 V# q! r* xYo-Yo1 E+F+G
3 [' f( t+ N4 {0 V: C: P! ^4 g+ G' p% z. n9 n
09    Z-Yoyo 22 k4 _. t5 v6 l2 Z# E& q
Unlimited Yo-Yo2 for 5 sec+ ?& v2 r6 T4 m& W* Y  K! ?# Y
Yo-Yo2 H+I+J
+ I# e. C* Q1 ^, M) PYo-Yo2 I+J+K0 A5 D" W5 C# c* h& i, @$ i1 D
Yo-Yo2 J+K+L
9 e& `; w: z! g8 [* C* |; Y/ m& U+ A" h/ N5 Z
10    Z-Yoyo 3* B/ Y. m% g# S( @7 m2 l) G
Unlimited Yo-Yo3 for 5 sec( ~% L2 z0 H! Y" }
Yo-Yo3 M+N+O, y4 x' Y$ h; u9 Q, H* b' s
Yo-Yo3 N+O+P! U* H; u7 @4 w  ?( E6 B
Yo-Yo3 O+P+Q; y1 T7 g' x! D' w

0 Y- q' `; Q# ^11    Z-Step 1
/ N9 @0 V$ f+ {* j' W8 o, b3 b0 jUnlimited StepSwrd for 5 sec
- }! [" y+ D/ I) A. NStepSwrd L+M+N
6 r2 ^: O3 r, h/ n/ f. \StepSwrd M+N+O
: Y& s5 \+ ^6 W: e' p6 |3 nStepSwrd N+O+P9 h6 ]1 y) {- s5 O* _6 q. i& q2 {/ T

. v! u" |0 ^. ~12    Z-Step 2
' ]: ~+ a  d( L( ]9 P. t1 nUnlimited StepCros for 5 sec
0 M/ j0 ^" R$ [# M; b# C* N  XStepCros P+Q+R( n  c, u* E- p
StepCros Q+R+S
4 b* f4 r4 M% R* [/ \" s, eStepCros R+S+T) D7 U; ]+ E% ]- ?3 F4 ?0 F2 y1 k/ g

5 d- j4 H- o" V1 N" N) b13    BubSprd3 |6 h# o, x- d, y/ J
Attks w/ spreading bubbles!8 L/ m5 P% J+ N$ x+ P
Bubbler  C+D+E, h+ O% k$ [4 X
Bub-V    D+E+F
1 |9 x/ w- h& ]BublSide E+F+G' T5 x% u: U( I( v
Bubbler E + Bub-V E + BublSide E
, u+ w2 q+ h5 G/ X% A; Q( T! @, F& `" L' {0 d, p6 @! N
14    HeatSprd
/ t/ ~: V* R' @* }+ EAttks w/ spreading fireball!. z3 s+ @9 i* O0 Y. R
HeatShot H+I+J0 d+ l' f  I; a# X) P3 |* B
Heat-V   I+J+K5 L7 \/ z4 i* H
HeatSide J+K+L
9 b6 d7 H2 J* T+ ZHeatShot J + Heat-V J + HeatSide J, B5 \7 X" M; @
/ U, F. w! \% E9 Y: O
15    H-Burst
' P1 r# N' p7 w) o4 c% FCreates a giant explosion
5 L6 j  \. _$ \* H: K; H% USpreader M+N+O) _1 \; B1 D" Y+ C5 e4 q. z, w
Spreader N+O+P0 v" U6 V2 g# S9 f
Spreader O+P+Q
2 B8 h9 z' S) l
! v3 u* X' \4 u16    LifeSwrd* N  }2 {7 J! c3 T6 [, \% ]
Swings a huge 2×3 sword!
+ K; C8 }4 Y/ K0 Z  z! ISword E + WideSwrd E + LongSwrd E
' u+ Q  Z8 r1 _$ v- F9 XSword L + WideSwrd L + LongSwrd L4 B8 j1 T- h2 i- L' ?
Sword Y + WideSwrd Y + LongSwrd Y
/ y1 O; Y! f) @( B, z3 ~9 q- u4 D2 V, Q$ R' z( @0 d
17    ElemSwrd  @9 I# B6 [) B4 n1 z6 |
Wide swrd contains 4 elemnts
; R  N# v/ r5 z/ d/ IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 y. p6 X* S$ ?% U! k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 q/ O9 t" w7 L9 {0 j4 Q: W
) H7 m. F4 ^# u( x" y* w18    EvilCut
! U! |# }/ w. \0 n6 B7 O! ]Step up 2 & make 4 atacks
7 B$ M6 A: S' E' ^' TStepSwrd P + HeroSwrd P + StepCros P9 ~* ]  R; C+ y; j; d. x: j5 A$ ^

% K: s' C0 t3 S6 g) a7 g19    HyperRat% @+ R$ u4 G3 f7 y6 O4 H5 F
A giant Ratton charges!
; t0 u8 \" A3 K( @# L& SRatton1 A + Ratton2 A + Ratton3 A
4 j* P/ O# N) f1 M0 ?Ratton1 C + Ratton2 C + Ratton3 C# i! I8 Q8 c: r. z; A' a4 i- E
Ratton1 F + Ratton2 F + Ratton3 F5 j6 ]. G  g! i% v

; G( |8 T; E2 ^20    TimeBom +
0 W6 P7 |5 S: f5 K! N' A/ v! mSets Time Bomb in enmy area
- O2 |2 E% P/ e$ }4 j0 FTimeBomb J+K+L! J* y" A1 ]& e! k6 e
TimeBomb K+L+M% \( B9 y( n4 a4 c
TimeBomb L+M+N7 J2 n0 l$ c4 N6 y
3 K; ]& A$ K# ]# X* G
21    GelRain* K& g. [" W- ~) C$ M2 a- A
Gel steals squares: J4 V9 p7 J- D) e
MetaGel1 B+C+D! D. |$ K2 r3 o+ C+ W) r8 u
MetaGel2 E+F+G1 |  R% d, r( y! l  \
MetaGel3 S+T+U
$ b; e, _( ~' u" k$ f. C5 ~) t( v9 K  W: U- C- S
22    EverCrse
  G; m8 M5 n5 `Shield chases enemies
. `, ^2 L2 Q3 d2 {- ]/ QCrsShld1 C + CrsShld2 C + CrsShld3 C
$ P4 o- K. z$ T' tCrsShld1 L + CrsShld2 L + CrsShld3 L. J% }8 h5 K5 O# p. _) l
9 U* U1 _' [! T$ G7 W
23    MomQuake
* b* Z/ H- f$ e: nAwakens Mother Earth!4 Q0 @1 s" b, T. N( K3 M/ T# f3 h' e
RockCube * + RockCube * + GodStone S6 _% O. {9 R; n; W" {. I
) t4 ?/ X  |# `- @4 u( n! h
24    PoisPhar
9 A- l# s  P) p% E6 O( uPharaoh generates poison3 c6 s* c- v* R4 I
PoisMask A + PoisFace A + Anubis A
! M/ Z% F3 M2 w/ z! W0 m3 t: f7 w* N' L3 Z. ?( ^
25    BodyGrd" V9 j0 i6 O( [& E* f
Bodyguard takes out enemies
0 C7 `  N- R; K- `$ w3 xAntiDmg M + AntiNavi M + Muramasa M
5 q6 z$ A! ?) h4 u& ]7 H
3 {$ x& l6 g3 N3 O. g26    500Barr: y; p% M0 F3 b4 A- y* e( ^3 e
Barrier absorbs 500HP dmg
$ B' M3 p4 Z% `) z7 J$ G3 ~4 xBarrier E + Barr100 E + Barr200 E$ Q' T; u- R3 v! P$ p
Barrier R + Barr100 R + Barr200 R4 l8 q9 }- o4 o) ?3 z; R- r& r" V7 {$ ?
/ [2 u8 v$ i; P5 j6 C) Q! k" v
27    BigHeart
1 G6 U5 A& B0 q6 ~. A$ N9 [Attacks, then heals HP!0 w  y9 Q7 ^. O
HolyPanl R + Recov300 R + Roll R
0 C5 X& Y$ y3 ?- o( [HolyPanl R + Recov300 R + RollV2 R2 T  x2 y2 t2 W7 [2 ]
HolyPanl R + Recov300 R + RollV3 R
8 p0 P% y& P( B' e" W% R, V# \1 ]) t5 J( {. a3 J
28    GtsShoot
, y/ ]7 w4 L+ j' m; O7 o# `1 F- d3 WGutsMan throws MegaMan!$ Z& c3 }1 ]) s' X" V( A6 q
Guard * + DashAtk G + GutsMan G
7 g8 ?6 @4 v1 v$ |Guard * + DashAtk G + GutsMan2 G0 w- {' ]2 D# T
Guard * + DashAtk G + GutsMan3 G5 |  Z1 [3 H5 a6 Z; [8 b/ ]+ ?/ x
Guard * + DashAtk G + GutsMan4 G
- a6 G) Q- g* z, g# r  @. i4 |2 m+ f! J, k( [( B
29    DeuxHero. d5 ?. k- k; r. T$ K
MegaMan & ProtoMan team up!  ]5 `4 R; m$ F2 Z
CustSwrd B + VarSwrd B + ProtoMan B' b. l+ K% I3 F# x
CustSwrd B + VarSwrd B + ProtoMn2 B% z( h; Q1 w  O1 f& E/ ?. @
CustSwrd B + VarSwrd B + ProtoMn3 B# L  Z, V5 a2 A4 }
CustSwrd B + VarSwrd B + ProtoMn4 B
9 a7 X, [: o, e1 c+ [; W/ u: K5 @5 Z4 k
30    2xHero, c& B( R* A- j5 u& {( e* R
MegaMan & ProtoMan Dual atk0 v" T5 @  `. c' r
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  a- |" m5 X  f& J% ]* E2 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 r6 p- E! g$ T( Z* j2 rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ J" h8 O/ k: D8 M, F1 w" |7 A: VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ |. Z. J8 U9 z5 B! w' Q5 T) X' _0 k$ y
31    PrixPowr5 O, _0 Q  @/ a9 Q+ f1 u7 Q
3 Navis attack at once!
' }7 n; P# i0 v, s$ c0 D; M. u) C8 w0 K$ PTeam1 * + Team2 * + KingMan5 K6 o6 f  ?; u. t: m
Team1 * + Team2 * + MistMan5 M
8 B6 g% f4 |1 B2 W) U! f6 b7 NTeam1 * + Team2 * + BowlMan5 B9 `) I6 r% s! N, J6 ]5 o

4 Q3 p( G: l4 L32    MstrStyl
: P: \9 w: O+ F$ j; KMegaMan unleashes his power  S* f; I+ F# n3 n0 B
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 Q. d/ x: P4 u% V. S4 M1 Q( F4 m
- j$ o, Q8 C1 o. W# XStdrdChip (Part 1)2 E1 f: T" v( x
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 B6 J$ ?0 S4 H│编号│名称  │MB│攻击│属性│稀有度│说明             │* A) I0 W( @' @& ^' b% _
├──┼────┼─┼──┼──┼───┼───────────────┤/ E0 v4 I# Y$ Y& j1 j) _' \0 R
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 k$ K2 B% I* _: Y1 s/ ?│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ Z, q6 x4 }; x1 D' e; g, l3 c
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 j6 a- E1 b/ o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; a% y8 X  w8 T) ~0 N( Y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 I1 ~/ c2 d, R. Q
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ |! c& y% {7 I( `0 U│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: U, k0 A% W; T2 E8 O) Z5 X│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  p4 {' Q  ~; Q  p. `' c! O
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% N4 r) }; t9 p+ N# M2 L9 n# b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
( E+ R+ g' `( L7 y, k│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# u( w* c% {4 h% U│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │; s; M% C5 [7 c- ~. m) M( i
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
/ ~2 h; U4 p0 P9 P4 W8 \│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ q' b. f) E+ `0 ~1 g/ h. l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# s+ T0 q2 l8 L% n5 v" O# d) Y- f
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 u; H$ S. o# m8 q% h
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# `9 A2 v, L  j% l4 g( g
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │! }$ V% \7 j' G1 T
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
$ d* ~0 J4 w/ o! m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' @# y+ j4 u& V│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 ?9 l5 L( }! S3 y; x+ X1 n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
' I+ w& y* ~$ L" a4 }│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │1 @# q. _! v/ s% u. S
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
1 V1 G* V% m. Y& x│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 C, a. e+ {6 l: C│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
. J6 P& l( w- k5 W& @) g$ c# c! ~│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& z7 X7 E) m4 R; Q" b7 _│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 Q/ X1 J" G' I2 G* ~6 V6 l4 Q2 [│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 h) W$ s8 L  F: h& {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │( n( _1 f- S- D! g  q
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 _( N" l( _2 \. t│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# H) o, `$ F7 k4 C! @! G, E5 _
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ }/ b" Z+ F  y3 _) a7 ]# T9 r│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 I$ [9 z6 ?! Y$ N- T' K
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, v+ i! l' w6 _: @  y9 c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 Y  l$ X' K8 |' [; N2 X7 P│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& A1 |0 s2 \5 L5 W0 k. _: r" V│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* a$ r  z- {# H0 o( J. b3 d│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ u' H: v% D/ g, v) I│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │- \3 G7 _" o: }4 i: M( n2 d
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 m6 a1 \: K' a0 G0 D/ e│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; Y0 c; p7 H0 j% b5 l│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ I8 `: w6 A6 I
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │1 m# d3 E1 `1 b4 d- C6 l, u# [* d
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
" r8 R0 z/ U7 ]( t. V0 E! h│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 U- I" h! W; ?3 d6 M! k' u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; T; w0 O9 }! `
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ w9 d. S% x% J
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │$ j0 b5 n0 D' v$ ?- Y# }6 Z' M
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' @" N) r+ W* o; q# l& H: O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 Y3 a( s$ \3 d
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 ~! ^+ V' J! v' G4 }, u* a│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
% O0 p6 I5 S1 b$ g│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 h9 d# J6 G& V$ _. ~% i3 h. O│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ j1 t  A' k' `│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 C, O1 ?6 c% n& `9 k) w│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 R7 v) r3 l2 H7 I# b: K│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 ^. u$ T  ?) M
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
+ q; `; O+ H4 g- V3 r│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: U4 f1 |( u* ^: h$ L" G/ h3 o6 K3 m│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 {- o" Z6 ?) Z1 ~$ l3 s│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 K7 \1 B$ t& ]9 S# n. i│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │4 c& m6 S5 K2 c; B* Z( b: |& i8 p" z5 K- X
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 |7 _! H4 y! d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 W3 y) X$ S$ G
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 w' {: G4 _4 w" L+ f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- X  T. K0 G7 }
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
! p& P5 D4 O/ i( |│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ u  ]! T+ f8 o6 y& b│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ R5 b% I8 ?, |  Z( K4 }* Y│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) v" j) {5 u8 ~- i/ s; F3 q! m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) t0 |2 Q2 }! V. k( ^9 X│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) Q; ~& C6 c- R9 M: p0 ^. [2 Q│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% d; z& v5 ]7 }" K9 s│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 U/ l' m% ]* X% l* O
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  \8 b3 O/ L* l, h3 X4 V4 l4 t+ A│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; v) w, L+ G  t
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 c* u% T1 A! _0 a7 F
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- j( h7 J+ m5 ?- C% U# @
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: l" \/ G# ^2 v, V5 u2 t+ h  s│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) z6 c) r5 @. Q
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- F) W9 O# L7 Q) {│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 G+ y7 t) V, L8 L: S" i" ^2 b, x
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 F' d# f4 B0 U2 e8 x) a+ }0 m
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% a! |3 {9 [% H% V- t9 q& O│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
8 w$ h3 D7 S4 f1 k' T│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
/ \3 {( ^1 s( Y, b/ V4 n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. X7 c. n& l  K│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │9 K$ w+ E- P/ i6 r8 f( |0 [! j
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; p  d/ p4 k: R* Q- ]- w1 A
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │* M5 k) G+ p; R) K) n' q
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. [: d* L) ^1 ~9 Z4 C$ V  D  B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  @. X5 L2 B4 v: S. G6 C  e$ E
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 {5 T  B7 a+ i( s# K# ?$ p
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( S" i# y! X( F; q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) _# ~) j, }' @# {7 ~│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 }! z. C1 ], O' j8 f' Z3 k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
( L1 x$ |; S7 d9 ]6 F( y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
! M4 o( t; U6 D% t5 H: `2 u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: u7 R' a  T1 ]) A# {" s
└──┴────┴─┴──┴──┴───┴───────────────┘
, ~+ h; R. I. a% ?/ O/ e" z+ x9 @( ?' K/ m! L
StdrdChip (Part 2)
, L  ^9 Q, o5 y) M┌──┬────┬─┬──┬──┬───┬───────────────┐7 Q% q; w* H& E3 k  a& g/ z( q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
" c- o  b0 s) ^; T; K5 m- b├──┼────┼─┼──┼──┼───┼───────────────┤* h2 r/ n' ~0 S& e, u) Z$ G9 w* z* W
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: X6 c+ [' _/ g9 h9 e& D│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│$ Q2 x: F  m$ g7 o& \# c
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│( h  H+ z, @' v: g" `1 B
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 o2 B6 n; g8 p( L! a, B6 b│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
" F% k1 e7 G- ^8 ]│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" G* g" S! O$ r
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) ~5 D& @1 J. L- X; t1 s│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
. f& z$ a) W* t2 l# r- _# H│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ P% J; F  }; j5 @1 x6 _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 _2 E! f( t4 M
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 H8 r3 w9 W0 E+ G│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 L: G9 a/ y0 H' \5 [" a4 v  p- o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 t6 h) d* Y. m' V: K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* \  f- W5 V6 V0 E# x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
' @: K% I9 s$ j) {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │' V+ k. W1 m$ [6 V/ q2 _- Z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │( k$ j: ^. d. X. G, h1 \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. H3 F9 ~" D. b
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 e( v" P$ X4 `+ x+ R+ }* t
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: l9 _5 m5 `: Z3 A" D│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 H8 |% b5 i3 A# N' I5 [) v/ Q% n( }│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 G: K3 y2 D3 F. o" p  U2 M
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 f1 B: U' s. r' j! c( U9 P- ]
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) a) e/ R3 y9 H# K" J( j
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 r6 M2 y& W- w3 F( |/ s│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- }) P9 g) W5 e5 ]0 M│126 │Rook  │30│  │  │***  │Protects you from attacks   │" m+ F! ?% ~% ?6 Q7 T" e$ [2 f* ^
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" @4 j- Z% ?/ C, r
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │# b* u* n% P7 w
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │. Z* s2 q1 ~% Z8 Y# i' S0 e
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& U) p9 X: @) K$ u" W  {
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 x% U( X& j& Q, T
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- S" z+ i7 m( z2 y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
2 ]. m6 o/ `2 R' {, X│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 k5 r( A8 g. i│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 Y+ j* S1 k9 }% G7 V8 z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" T$ ]8 M* a4 F8 p
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 A; i% Z+ P" e' J& z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 _$ O% Z* ?9 \1 `5 }. y3 d
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 Q; I  l) @4 J8 u- n# u$ g# i3 l( }
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 b: U& s3 G0 U, f+ l- L│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ H4 Z! u' I  q$ R8 U
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# A- Y( t8 f) [5 @# a/ K│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 E- B" y4 B- Z0 }/ n9 U
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, Q% B) S* c3 F9 z% H' c2 E$ a│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" }1 L9 W2 X( n3 R; d
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 o% k) K( j& y5 o, V4 u4 L* R- G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, l/ g5 k7 S) J% E│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% a: T; u0 D0 ~, a│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. y7 o8 M% b0 g* j7 M% v5 u│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ l1 K$ I7 X9 q: O0 l. b- }│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( c1 J0 Z; X/ {│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 S3 s# F: E+ o# t* z│153 │Recov200│65│  │  │**** │Recovers 200HP        │; ]' |5 Y9 U- K. Q. ^$ x$ q8 Y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 P* m4 @3 X0 K5 `3 W│155 │Repair │8 │  │  │*   │Fix your area's panels    │8 ?) q6 X$ G0 n, I
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. K9 \9 T0 T6 G1 r
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ D. x/ v4 s: U. D+ R% ~
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │+ F# ^- y+ a, ?) l# k* ~
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) s% g: Q. \/ @* W" c0 H1 C" |3 K
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ w: w- F; [! V& x
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 \( c( `8 Y* J7 M. @, c
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 X' f+ z- C4 x6 ^6 |, M/ f7 v. s
│163 │Invis  │11│  │  │***  │Invisible for a while     │0 y$ ], A2 A( }; d8 S
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │7 D  H8 S, Z0 W4 `, H: q6 }
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 A- o  D) A) t: A- E│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ _; L5 [- Y% y& o│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ A* c- o$ Z0 e& `
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 B" K/ @9 y' q; \, `) d│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 R) T, R" o" u: b/ C│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ i) s. h# N& ]│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
* y3 T3 m. G/ B" y6 i│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% y+ E; i( t$ W7 t
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
8 d) G, t) c. ^  Q0 A" n│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ ]( u  t) S* R6 N4 G/ S8 P* u; b
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* C, E( Z, ~* i5 D  M7 @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 I( v& d9 `4 y' [9 B
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; m6 G- [, \* }$ M, o5 p- Z│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
! j6 F9 ?9 j2 Z% ]│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" x$ X# I. e- z6 ]& [
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) r/ D6 I/ J$ {5 U9 h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 l& U  }5 A' z- X4 L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; y% f% ?3 |- |' i- u│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 S+ h- C# V; v# N9 A
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# G# j$ c  c( x- M4 u
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: W3 R, n3 M8 _│186 │IceStage│20│  │  │***  │Changes all panls to ice   │1 S# F, }) k2 Y% _
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. ?5 w) N) d( j│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
) C4 I5 f9 @. N2 Z; W│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! b/ ^4 E- z" t6 Q" w+ v) {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 M8 c8 D* h* _: h) q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 L( [2 J' X0 V│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 n( k1 ~. s2 Q" q6 D. o3 W│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
* D9 Y5 [; o; I2 Y/ W; |- Y( u' Z│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. E& k/ l! R# e
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
$ S; v* m$ d. [0 G+ w1 d│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; o# \! B; z  R3 k6 a3 o7 U+ r9 y│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) K( X) C! N3 k6 g; U+ ]
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │. r/ ]  x, }: c4 C8 }, e$ r/ p! g
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' Q8 C6 O: a' @* v! G8 B5 u6 E/ ]% @│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ d+ J& S- |3 e- m# F! E
└──┴────┴─┴──┴──┴───┴───────────────┘
" u: q- o6 v! Q
3 b$ b0 Y* O7 G2 `3 I: v! \9 N+ G; @- M0 b% _+ _6 J
Mega Chip
- S5 W8 ]; n/ m1 W! t┌──┬─────┬─┬──┬──┬───┬───────────────┐
* o! _, L5 |% F. c│编号│名称   │MB│攻击│属性│稀有度│说明             │) _8 a- _8 r8 z: V" z2 S
├──┼─────┼─┼──┼──┼───┼───────────────┤/ j1 \, T; B% I% [
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │" @6 ^8 B2 E: X, |* i! {  P/ a7 p
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │. Z: f0 Y+ P- I
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# A: z, R- o5 K( L. W1 b│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' N2 P" ?1 \0 B; \4 G
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 a6 ?) ]8 [3 b│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │) B& D( _' A: f' W  P
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 [7 f% E5 V  l2 J5 R
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# h6 z8 [# s4 L6 R% t) r8 Q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 R5 r: e; R( x+ b* f$ v" n
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* Z% W( k9 g6 D2 V. j* W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' [4 {4 A3 k9 U- A4 i1 h│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 b: l( C' u- q2 _
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ P+ `. m' y  y* o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 D2 k2 W( X+ h8 O
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: [; Y/ h/ G0 r0 d/ D│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( Q& B. y" _" f- b│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# `3 G  I% ^0 a; |7 L, s9 W. u9 ]│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 b( I; e+ C' s. }. U$ L│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. ?3 K: L4 o& c7 C& w│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 s% Z$ ^0 t. B
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │" E" S- ^4 Z. B7 R- M/ V: L
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; j' B- z1 H# `9 Z" H  y5 T│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │0 R7 d1 D3 ~- @1 I7 a
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
$ t0 u. M" h* s; v& z8 \" g! g( Z6 C% K│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# a' ~! }( i& C# S5 D│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │9 J8 U9 Y8 V% b% C
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* j( T* g: ]' W( A│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ C" H- {* r" v4 Y9 I  Z& [$ a│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 q: C! y3 ]! I/ {- W, N! N+ j6 v│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 Z  d7 ^3 o& a+ }2 c! A1 b│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │+ ]; l; \# e: ^5 v# F3 X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │% T6 ]% b: h+ h. s* G; b
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% _* S* f8 k; Y2 N3 b
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │/ {2 H4 P1 `% K. Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 L$ t9 q- G. f/ y5 w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) a0 D, V1 `* P$ ~, z$ |: ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
  O0 F/ m2 d# D) d/ j7 ]: x│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 r. p% Z- I2 c7 ^1 Z│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* X* z5 P# d0 A
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* n" p3 M" d( s5 u( J+ V! U, s/ E│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! l. [( A& v( C, _; @6 _  J. ?│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 d& A& K8 g$ b* E1 a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
. a3 `' i4 Y" f0 q6 A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, l- I) q8 o! `) l  u│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
& K  I, G- W* y  K5 h' W8 Y/ ]" Z│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- y+ C) D* w+ e# B- l' z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ l; Q7 |2 X6 ?- Q7 h1 z9 H│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; i& q; I' ^& U│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 S7 N6 r9 _7 S│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, k7 s$ T7 u* }" f
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; e* E: }2 y4 p  I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
1 w/ m3 ~; H4 e7 ]8 \. i; o│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% J6 Q/ y$ F8 ?3 |+ m) Z0 U│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  b- \( f# G1 x& P1 v
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) O& n* j; k$ J0 s│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. q2 {3 q7 _$ v0 z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# U3 p: q' I+ c8 u$ C& g. ^) g│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │$ M$ l4 w9 V  \2 E0 b  C
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 M9 I" t7 b( }' m! c# N4 i6 m7 M
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 N# U$ X/ R+ g  v$ @; j4 h) g8 }
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
* b4 p$ B+ {% U4 m! y$ E& D% R│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 ^( F4 g& I, s; Q$ e│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 X# B( X8 q1 j6 J$ V% v) N│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
4 l+ z0 u$ g1 _. E9 f│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 V$ o1 P( B% B. ?7 O
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. T) t* Q) s# }: V- J% j% V/ ]4 Z│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- |; E$ A# U5 Q" J. d+ X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- x( ]/ x6 d% w$ K│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 \! F1 y' u) E0 @4 s' U" ?8 T' W+ L
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │( R3 O( T: i$ G" Y2 }* Y6 N3 O. W
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! m3 X1 ~" c6 f( o; o9 u' r5 N
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& R5 m5 J3 k1 y8 f3 j
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │7 i& x9 g% S- }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 w+ u$ ]6 ^  k8 F│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* _$ M/ ]/ D+ H6 J│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" c; o& a5 Q8 B2 b0 J7 p# O" C
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- q/ W+ I' p9 @, o4 K│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* Y2 T  _+ N  A; G0 O│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! p2 g. c6 C( W8 D
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 p  g6 C- ^0 v, }$ O2 e5 ^- f9 T: b
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  G* O3 g% {* t8 d8 v6 |9 l8 S: \│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │3 J: T, y' G" ?4 e+ B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' O; ?: P' t! h) l! X6 A│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) c) n/ Y) B5 G4 t3 L│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 ]( k# ^8 M& w; A( b* i└──┴─────┴─┴──┴──┴───┴───────────────┘( |' \3 B, [2 K7 z7 S- _+ V' b

2 m+ E7 o. v; p+ ~! U" i1 Q& w# d( K! M9 {- Z
GigaChip (蓝版)
. q5 L) l7 [# u& l5 _4 f/ O8 _4 \┌──┬─────┬─┬──┬──┬───┬───────────────┐, R- T) ?+ s. S( l
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 H' M, [# u# K+ g, R) @├──┼─────┼─┼──┼──┼───┼───────────────┤
1 ?' F8 }; g6 _' e# b" g! ?/ R1 Q# s│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ F, U: X$ I. r0 x! ^│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │4 q( e3 N( I3 _! Y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 \$ M/ M$ Z* X$ |: ~' W5 y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
  h! L* k8 K: i% U│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% u8 C1 y& h) o3 G! C' C" q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" u8 [" g; J4 h- s  r! W
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) w5 Q' A  @+ l7 Z8 y; ~8 s* F│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
) F' ^) ~& H1 p8 J│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
9 T7 m+ M$ q8 P, j/ {( c5 P; X2 c' V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ R4 A$ V/ s  h/ E: k│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 b  S% j3 U2 I; L7 |│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, X  X/ |) D) ~) P6 d) J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. w9 D+ I, x: q
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
) U6 j0 \7 r) r8 D│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* L! C7 y4 u, ~) Z+ ]│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 `* X* P3 k3 u+ f! _( `8 m; T│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │: e2 o4 Y7 x. v, ^
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │. a. q6 Q7 G' c$ J5 j! T
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" E1 P* C' E9 O" b$ N( W0 T/ T│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  U. ~3 g- ?: Z- c9 |9 c└──┴─────┴─┴──┴──┴───┴───────────────┘! }9 U* c1 J6 }
* n5 w6 R/ Z5 v& ~; [
GigaChip (白版)(只列出与蓝版不一样的Chips)
- w/ [0 W% s% ~1 C! V9 K9 C┌──┬─────┬─┬──┬──┬───┬───────────────┐( j. C4 B$ F4 V* d4 _$ Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- c6 ]1 o& \/ f& w7 N' Z" w├──┼─────┼─┼──┼──┼───┼───────────────┤
7 l! R0 V7 v/ p; B2 y- [# t6 ]│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 z9 u$ i* J1 g- ~& r│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 b$ a1 ~3 b# h1 p- K, W│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 k9 w8 B+ w& R+ m/ l│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
$ _4 c3 k/ J* W└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
1 S+ z  T5 ]7 {9 R. ]; u' h) `2 `; vMegaman EXE 3 蓝+白 Standard 级别的 Chips:2 ?9 I7 K. D0 u+ C

/ _; e3 }0 |7 C9 _1 `8 a5 m001002003004005006" d4 U6 |9 \) h
007008009010011012
# d0 I9 S( ^6 ?013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 E: U) D/ y5 X6 q5 T- I

( a2 W1 f5 C3 h019020021022023024' ]/ G4 K) T$ D( s- \. O
025026027028029030, O/ c2 V' T0 a, D) L% _
031032033034035036! F  r2 M, O: c
" y8 L( t/ C7 w9 e+ w
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( D( o4 g% ^3 J4 M8 Y( g5 n! L8 G  Q3 i: A2 y6 Z! a  Z0 R
037038039040041042+ F  [8 g& B7 Y2 E
0430440450460470489 Q5 |% H/ u0 F$ @* y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. a' l' G2 i. U1 |  o2 g3 F
9 F( R, `+ ^$ Q/ Q055056057058059060' b3 C' _+ i6 z, G) K
0610620630640650668 _* x0 _+ ^: O* G0 E5 }
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ m( o* Q- n9 Y" j4 {/ {
2 t/ W! |5 U, n% K/ x
073074075076077078
# r, Q! V; q# ~; D; ^079080081082083084
% ]- T1 E0 o1 G# i3 p085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, q1 ~6 X% g  c5 U% X! X4 e1 X
( R  G& o  h% |& w8 C2 z091092093094095096% a8 m2 ^! L/ q/ W3 T3 z0 y1 z7 p
097098099100101102
6 c( S) L8 I! I; W& Q/ F103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, d/ W( i/ a, h- Z+ |5 Z, b/ m
7 F- e! Z* y! v3 ]& B' `
109110111112113114
  @& _- P. K2 ?7 D115116117118119120
6 q) I: y- A3 o7 u121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' t. b9 w7 o3 s9 y$ c

9 w1 Z* ~+ j* }6 \4 O$ o127128129130131132
0 G7 I# @, V- B' J8 e' W133134135136137138
6 i9 H4 l" u' w139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ ^7 D9 o) Z6 P# P4 m: y; C/ l% u: x8 h+ w6 R, X( ?- t" B
145146147148149150, a' X$ a* X/ r! x
151152153154155156! E/ u+ H/ ~0 X& U
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- G3 u! B; Z  x7 M8 [' _. d; U% v) q* y* k! S0 x0 N$ l! _
163164165166167168
# g6 U+ r0 Q" I9 k( T  j169170171172173174
6 V, g3 I' I( W' O' n175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 O3 _9 Q1 S; f, U. a2 O3 J
1 \2 T2 |  ?* N  s181182183184185186
* b) O: F$ S9 g5 E0 s9 G187188189190191192
* T1 t/ c( m0 @193194195196197198
4 B9 y2 d" W, c; h3 q, Y+ J+ l& [( f6 q/ M$ I199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" K; t) A: \" @' Z5 Z& _

+ L) b5 X+ R; I) c8 X001002003004005006/ r; W5 K9 m+ U3 B8 y, R9 X$ Z
007008009010011012, P- @  x1 q/ m6 G5 x
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 P* l- d8 k/ P! O8 f( W, y# u+ u& Y
019020021022023024
2 C% ~& n& a6 t- o025026027028029030# s4 z* d1 w. g! X7 ~6 f( ?
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 c) c' A7 I: |' [4 k0 G0 `/ T) Q; t. K
037038039040041042+ s+ H; V) L8 J( |0 U
0430440450460470488 b/ F% ?3 V. f- s2 a# U9 _
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& {! Y$ Q. Q( {$ P, Z
& Z# x( m3 L4 ^0 L) |8 U055056057058059060. h1 g0 {) q  b6 }" Z; A
061062063064065066
& P: V5 ^4 i# f" D( e067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 Q% G9 c; z; y, n
* V* r  j& Q) E' C) B3 X073074075076077078
) ]! ?- }5 |1 J; [079080081082083084/ @# D  f- D* ^5 z5 t
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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3 F/ O: u  D( Y8 ^% \( T, L% F# a007008009010011012
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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