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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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2 P& D6 v- `" T  P" |" d+ w■● ■  NintendoWorld    站友xliz原创; U4 I: o+ q" w
■ ●■    http://www.NewWise.com ( Y: r( f! d. D/ O0 K
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 l& B- s  O( d* i+ v% s. {: G) h  {3 c" X& {7 j; ]
; {) x$ t" i* A% Z7 I
           洛克人 EXE 3 Blue 卡片组合
: P6 F1 y9 z5 y
/ d* k; N+ z% C! N% {6 b1 q& x3 A7 J' E8 q: ?, M
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) Q/ i3 n: y3 T8 S$ J大家要看日文版的P.A.或详细攻略,点击这里吧!
8 |. x; D% |; l$ C' W9 G
====================6 ~5 L7 @; M3 x' K0 O' F7 b( y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ H' I( V; T7 J( L: `6 F
& e3 j) u% }  Q4 ^
以下内容格式如下:/ e& `8 W7 R; Y" T, p
4 y0 X5 v2 L* h* k
编号    名称
' ~4 o% ]% f4 L" Q说明
; a9 S+ h  d: x$ K, A5 k组合方法3 A; q5 l& n- X( \! Q) y
---------------------------------7 B+ X* X" V- \
01    Z-Connon 1$ s! w& [7 |% h% m
Unlimited Cannon for 5 sec
0 `4 P! x+ O5 E5 A6 mCannon A+B+C/ e+ N$ p$ O, t4 i& e* ?; g
Cannon B+C+D
% v: |/ d6 Q9 c8 u( _+ n, mCannon C+D+E" B  M% |' d' E/ u' B
+ K8 e4 c0 k8 F$ b. D
02    Z-Connon 2) R% `% C6 [& p: i
Unlimited HiCannon for 5 sec
' ?# q& Y' }" {; T" q+ J- FHiCannon H+I+J  Q( B- O1 s0 `7 }( t2 c8 h6 o1 v
HiCannon I+J+K# W- X' S7 h! K' }
HiCannon J+K+L. m2 P( a% X7 M5 T8 x! s$ |8 H

6 c% k; k" z" K03    Z-Connon 3. a* w9 ?1 A$ A: m
Unlimited MegaCannon for 5 sec
& p3 ^& x, f! G* \M-Cannon O+P+Q
8 f7 ^* T* ]2 j2 n, |$ Q- WM-Cannon P+Q+R$ H" D3 i. Y8 A1 r
M-Cannon Q+R+S$ g9 \- p& r. C' q

% U3 y3 R6 ?& W) F* w) X! h/ Q04    Z-Punch! N1 E# R3 Y: i- l' Q( E+ R2 D0 o$ H
Unlimited GutPunch for 5 sec& C' j* W* g. ~' \  C
GutPunch B+C+D
, ]) H5 I' J3 M# AGutPunch C+D+E- g2 q3 B9 p" r& g# G: J. h
GutPunch D+E+F
  T' Y' D" g3 h% }- n' a! Q0 B+ h$ `1 [" o# W9 b0 f& g2 e4 f, G6 q, R
05    Z-Strght
) ]# K# `2 L% i) _, j; cUnlimited GutStrgt for 5 sec, [$ T+ L* s5 O5 y/ F, z
GutStrgt O+P+Q! V- v/ ?: Y2 V. F
GutStrgt P+Q+R
4 I7 y/ D! x8 wGutStrgt Q+R+S
2 ~: N9 P: s( C, v) \$ E' r5 R; Q0 \3 ^; ~/ S. d/ x7 I9 L! G8 Q
06    Z-Impact
: {, h; |4 [; R: _2 x0 T( w; T1 B9 CUnlimited GutImpct for 5 sec
" h! E5 h4 z+ n5 N- }GutImpact G+H+I
8 J0 o3 u& t: G  |7 U0 T0 x9 CGutImpact H+I+J2 R+ x$ H" T* v/ _
GutImpact J+K+L  }8 W! r3 E1 W: a6 E) X; `) G
, a5 z5 S$ x- j8 G0 t+ C  ~6 D9 @
07    Z-Varibl9 H7 m+ }; Z+ q: E. D
Unlimited VarSword for 5 sec1 C$ l: d1 |" _6 g6 Z: }) _+ f
VarSwrd B+C+D- e' q/ X/ k2 {/ U
VarSwrd C+D+E0 H; E' s3 W: ^- P) W& B! w7 k6 i
VarSwrd D+E+F, I/ b% S( I/ z( O+ H7 D

7 r& G! n: F& U& }, R4 K08    Z-Yoyo 1% C/ `  \0 s4 T" E" G. k
Unlimited Yo-Yo for 5 sec
' C. Q# K$ y5 n! K% e3 IYo-Yo1 C+D+E' _$ g( J, A) w2 S+ ]% h
Yo-Yo1 D+E+F' ]4 k9 [: `: q/ p- e
Yo-Yo1 E+F+G5 r. h7 X3 W6 Z; R9 E( o0 v8 |
3 F' ]" b: e0 v& Y
09    Z-Yoyo 2' w& g3 f8 M: ?( I
Unlimited Yo-Yo2 for 5 sec
2 m5 F7 r9 h. ]6 Q. @Yo-Yo2 H+I+J6 [; o7 m5 H0 [5 O3 K. A
Yo-Yo2 I+J+K4 \7 N- Z, G4 f) R- n# X7 u
Yo-Yo2 J+K+L
3 ]: g6 j: `/ R
. w5 i) a$ k# I# K4 |10    Z-Yoyo 3+ @. N# T- Q( P! I
Unlimited Yo-Yo3 for 5 sec
1 O. ~1 K8 a3 L  z# }$ Z3 KYo-Yo3 M+N+O
5 G" C; a7 D% p! x: S' |% R2 V0 ?Yo-Yo3 N+O+P$ k: B, l, G8 N+ R, b) L# G( v& ^
Yo-Yo3 O+P+Q$ Z3 x; L+ u, u/ \4 S
( n) e: p* z; m
11    Z-Step 1
- l$ U1 i7 @& m% SUnlimited StepSwrd for 5 sec+ W4 _! G( I$ T4 O  w% p
StepSwrd L+M+N
/ t$ N: p( y) e4 F" k* KStepSwrd M+N+O
! {& `3 w6 `  G: a" tStepSwrd N+O+P
7 k2 Y2 w3 g7 Y+ }" K/ p
2 d7 Q$ n& U+ c- ^/ ]12    Z-Step 21 r" h" I, E# l/ M
Unlimited StepCros for 5 sec7 H' h0 n+ ]& K3 e6 e$ H7 n/ ^
StepCros P+Q+R
8 @( d; k/ j; R) M/ P2 FStepCros Q+R+S
' z  R8 j- Y* _4 a6 L/ qStepCros R+S+T) k" q2 w7 g# G4 e# G8 {

  X( Q6 E( F/ N9 f+ x% z13    BubSprd" y; k: ], Q* |; p" L
Attks w/ spreading bubbles!
$ e$ s! i5 Z# M/ b5 bBubbler  C+D+E1 ^9 Z7 [2 m7 B# e0 f5 Z+ X6 k5 q
Bub-V    D+E+F
+ u% `, O' q7 S# y, XBublSide E+F+G# {! t$ ]2 i4 h  t& a
Bubbler E + Bub-V E + BublSide E
# m4 m. j& S& j& [8 A* J) C5 x6 y& {/ T+ `2 |/ u: m+ h
14    HeatSprd" S9 O  z) A. q. D: J
Attks w/ spreading fireball!/ O( e0 [( c- \0 F- i& g
HeatShot H+I+J9 I8 p: {7 }+ _. r
Heat-V   I+J+K
- g' F7 i' k3 MHeatSide J+K+L
$ w3 `. \& I# [( }8 z! G4 u4 gHeatShot J + Heat-V J + HeatSide J5 [, C1 r, ]% E/ L/ j% C
0 f1 d8 l# A' @. o3 @" j) V  }5 w
15    H-Burst
8 r' S/ w5 u' h. x6 @Creates a giant explosion# w2 u0 j6 \4 G
Spreader M+N+O
" S; D. Y! t. P0 H3 WSpreader N+O+P) _6 b* {2 W. N8 z0 _0 o/ M% a
Spreader O+P+Q/ E( K" `0 _% S" G& x5 y
: h3 a; U$ Z8 y! T7 U
16    LifeSwrd6 o% W2 d4 d& Y  h: q! ~) T# Y
Swings a huge 2×3 sword!
& V1 o- @/ C2 }, ]Sword E + WideSwrd E + LongSwrd E
, d  j3 Y. C5 {. Z, D; ^Sword L + WideSwrd L + LongSwrd L
8 W- I. ?/ L. H3 c8 ZSword Y + WideSwrd Y + LongSwrd Y
( r1 P, i. O" |
( s; g" L! M5 w17    ElemSwrd
) a: D6 P( N) H& Q* ]% N  tWide swrd contains 4 elemnts
$ P' w( O4 `; m# UFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 r! c+ J' L/ Q1 }& F0 ?2 YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
& w! p8 E4 l3 i3 k* D, g1 o
* Z9 P4 K. Z, ]3 M0 N! R18    EvilCut
. Z4 d3 X& u2 W- q/ WStep up 2 & make 4 atacks
1 Q1 \+ ?) f7 G% a5 z0 Z9 d4 \% y/ EStepSwrd P + HeroSwrd P + StepCros P
& N' u& y8 W( ]$ q3 ^( w' ^& S# f1 O4 n; I
19    HyperRat& o. J; b9 G5 }: \
A giant Ratton charges!7 R3 a$ U( m2 K4 ~5 p
Ratton1 A + Ratton2 A + Ratton3 A
1 V8 x$ x' S: i8 A/ z1 FRatton1 C + Ratton2 C + Ratton3 C
* H% L/ {$ N6 ], i1 mRatton1 F + Ratton2 F + Ratton3 F
1 q2 U" n3 d4 P1 d' a" g) B8 d- z; k' M; m
20    TimeBom +# ~% u* F% ]* }6 Q
Sets Time Bomb in enmy area
2 A$ [# u3 ?. \/ c) ^4 @TimeBomb J+K+L4 {( D, x2 p+ J' U/ A) @
TimeBomb K+L+M
5 P. f$ }0 D" E& A  \0 D7 O% l, W2 |( RTimeBomb L+M+N! E, n5 o- M4 z6 l8 w

& Y: l& a8 ]( X4 Y) m" b+ U! N21    GelRain8 t+ Y1 o8 T% o0 \7 D0 Z' e* X  N
Gel steals squares4 N7 a& j5 b" o* B) V" z$ h; Y
MetaGel1 B+C+D& Z6 f: f# _& o& b  {2 z: G0 q/ l
MetaGel2 E+F+G# m. ~/ q, j! d0 R8 J5 O2 i
MetaGel3 S+T+U
1 B) p* Z+ P# Y: w$ k* n
  F+ ?) \: T" V% X4 K22    EverCrse
+ }7 B: I! y: [* ]4 w1 B, P- B$ v4 uShield chases enemies4 {+ q( f1 O- z6 ~
CrsShld1 C + CrsShld2 C + CrsShld3 C$ V5 |( Q2 d! p) }/ ^
CrsShld1 L + CrsShld2 L + CrsShld3 L8 e7 v. ^, v& M3 B: L' ~2 L  A  z) y
4 i3 F6 q6 F( a* g0 Y7 p
23    MomQuake
. q0 H" E8 T/ `4 ZAwakens Mother Earth!
3 L% E) s/ ^+ f3 ERockCube * + RockCube * + GodStone S
* y+ }, C) H# B
9 ]% ]; t' M- `0 H; A0 ]% E, |- f24    PoisPhar
3 t$ L+ a) k$ I2 vPharaoh generates poison4 r# Y4 d) x/ D: i
PoisMask A + PoisFace A + Anubis A
2 _! X! x$ X5 O  H# H  U# i* ]" k; W! ?
25    BodyGrd
# C2 n7 ^, O1 ~6 X5 G. q$ zBodyguard takes out enemies
1 {$ n# o) Q3 [5 ~AntiDmg M + AntiNavi M + Muramasa M" u. G$ V  u3 P; m/ W% m
8 o1 P% U( G- q. ^  i
26    500Barr) W& |! t3 ^, r$ f8 r; k
Barrier absorbs 500HP dmg) ~2 Z) j$ o2 F3 ?$ k- B
Barrier E + Barr100 E + Barr200 E6 L5 s2 A; h/ {# q% w2 W
Barrier R + Barr100 R + Barr200 R3 m; Q( y  f* Y; I

% f# L2 V2 }( m. q27    BigHeart5 ^4 o: S7 r( ]8 C* Z+ P
Attacks, then heals HP!' \; p: R) `3 Y% D0 H8 ?& {. q
HolyPanl R + Recov300 R + Roll R
, E- r0 R7 B3 Y  WHolyPanl R + Recov300 R + RollV2 R
; j9 Z! Q9 b8 ^+ l  |8 m) {1 bHolyPanl R + Recov300 R + RollV3 R
8 `5 U' C5 {, G$ v7 f8 h3 F$ E& Z6 \/ c2 ?$ F1 T. k
28    GtsShoot
) i1 `; o# y$ {/ a3 B$ nGutsMan throws MegaMan!) X: u# v3 ?. ^1 z+ \: v9 a
Guard * + DashAtk G + GutsMan G) g  K# B" p+ I0 n# J
Guard * + DashAtk G + GutsMan2 G! D+ X3 u3 o9 Z: M) U3 X! w8 G" R
Guard * + DashAtk G + GutsMan3 G' ?' E5 M8 x8 p- e
Guard * + DashAtk G + GutsMan4 G
3 q, Q5 ]& }# r& {2 d- t" E" [$ a! w  b7 R1 x. H; y
29    DeuxHero
5 C" _9 T: S$ Q( p' |% E) \5 EMegaMan & ProtoMan team up!& c* V& t4 k) O" U* c; A9 V
CustSwrd B + VarSwrd B + ProtoMan B1 d" v+ y# f5 ~
CustSwrd B + VarSwrd B + ProtoMn2 B2 q8 H' @' a* W) W
CustSwrd B + VarSwrd B + ProtoMn3 B0 i" T6 V. c# ]: {4 Y
CustSwrd B + VarSwrd B + ProtoMn4 B3 g! B7 ^: F; F0 j, k; @+ _, ?
6 l/ \7 R& {  i: W
30    2xHero, E& O- P* @7 K# g( C
MegaMan & ProtoMan Dual atk, L6 O% ^9 d) _% H
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. m5 V# r0 S5 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 E7 L  T2 ?# J# ]8 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ H- V9 d" V) V4 N  X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& }% I/ D6 C5 x, V% Y* {8 g

, b, m' ]$ h, b# z31    PrixPowr
0 r8 g% T: `9 i8 K) N0 K3 Navis attack at once!+ g* S) [( R5 P
Team1 * + Team2 * + KingMan5 K6 I( n( Y7 v1 m: g. X# U0 |
Team1 * + Team2 * + MistMan5 M
  Q7 w: U# W5 V4 JTeam1 * + Team2 * + BowlMan5 B
$ l( U9 c0 o& y4 N6 L: _) H2 H! E9 N- L  ^% g. r) g
32    MstrStyl; H; N  {$ E  \! ]% M' U
MegaMan unleashes his power
' u; P/ y3 {- GSalamndr * + Fountain * + Bolt * + GaiaBlad *
  x/ E! c3 F6 u( R1 }
7 a/ n1 Y1 g, R/ ^% ZStdrdChip (Part 1)
3 t+ d% d2 t6 K┌──┬────┬─┬──┬──┬───┬───────────────┐0 n  t7 D6 E! q0 `- U
│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ [4 R% X, e" u7 l├──┼────┼─┼──┼──┼───┼───────────────┤
) @, F9 u; y# ]│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! O& U7 T" p+ T& `# W│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 n; f  O8 C5 T
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: {3 W/ \5 w, F│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
) F) q* o" o; p& q) c│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │- q' f- U2 T; a/ p4 S$ I
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 k3 x9 I" R, f; L( ]3 _# t0 F│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
( j  t! b. r0 R" ~│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- K* A, M4 U  n( K│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
( O0 B, d) o4 ?# g: ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 y9 f6 D2 B- z# N, h
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! P7 K' R1 j( A: x+ E7 Q│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │4 F* m9 f  P" F. s2 v, B# i
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 I' e4 @2 N& X6 e+ J; R
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
5 ~0 Z5 ?8 {+ o5 f( l- q8 v2 [│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ e( }* O, q2 I│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 ^, _+ S' G/ g& Y9 a! x3 R. r/ U│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 ~# s0 D/ C' S! U. L. I: E* E
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) X# N0 h2 |* @4 b: G: J
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! W  H  G' E- k" f7 x. C% m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ p. R1 c' Z7 ^2 _│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ U$ ~- Q8 ?! Z2 `& F0 u2 R
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) l6 [9 B) r/ X" i│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
+ Y  f% D# d/ U│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ z; P: [. R. w* V8 g6 e& l9 T│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 G) E# S7 m4 w1 d* `  Q" S
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │: x2 G, T7 {- x- F5 O
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 j. ?: ~4 [" `; j. C; S- c7 j7 h: }│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- d1 J* l6 _" V, ?2 H$ ~│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: Z, F4 I9 O+ o) j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
2 |/ i* [6 X, ?│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 N- @+ z% s1 m$ x│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 m, A+ J$ x& u0 V7 s- x│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% t) n, o6 ~5 g- T# x/ {│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 ^8 x. l) a- L# R( s│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 F3 \9 g' F1 f# h8 T4 f│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
0 @' V3 |2 n: J/ u9 Z9 ~│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! I0 g, `5 o+ q8 {" x* y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 ^  Y* w7 D5 |+ f- t: |$ z: f# M* n│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │- a6 @$ h2 f' N; g4 z" x; K8 W3 [8 Z& T
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( ?) k  x- k; t) j  @- [; [
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ D, z& n% Q$ Y& d( @. E: y& H, P│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 r6 F( s" w9 H' x7 n' u│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& T) D& J! U+ r1 F6 z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
# _% S8 a* Z4 @7 f+ u3 ?" c│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* L- i3 s7 h5 F# U: @; U' O
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! n& k: S7 Y& i2 o+ \9 e
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; e, L* e+ T. g│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& j0 ?& i9 X; M2 a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 Q* |4 B4 d' Z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, y8 F- T$ B$ J6 k- Z. P│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: V5 x4 H9 i6 F' f/ r4 _. ?7 D│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( Y- U) y3 T& z' f│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 K6 z) ^$ H) t+ e7 d5 w/ o$ n& n9 V' L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( u1 l, `. j8 G6 l1 J
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 }) Y& {: a# z6 N
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 b6 ^7 L$ I" c( o' _$ F
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. b: J/ t% q2 V" y. J- s/ E; z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. N- t; H# x( ?8 f* ~! d$ o
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ x5 N! ]" q: q7 l3 n0 Y, D
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  r$ p( n4 c: @" g5 A/ e: E│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, z' A: e3 ~% Y8 ?+ V+ n8 V3 ]│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │; U. e& b$ n3 I" ?: F5 K
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ n5 s+ S6 o' k/ J% @8 t2 k$ ]7 {" J│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. ]+ t3 N$ [- V% Q* a
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 S8 q  l$ J; b
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 G* p7 l& K+ s: x+ s4 l$ u" h# {│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& b  ?2 O( g2 r! Q+ A0 X/ o# y4 }: S│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ Y2 ^  v5 V  r9 [
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 o% Z; S) ]* V7 Z! O. o0 d9 G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: `# u9 S! q; r5 v) {+ [
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
; ]% E# H7 K4 H, \1 P7 ^│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' ]$ e4 u; `, V+ B2 _' m0 q
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 }5 \% P% G* w! O7 _3 r
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 _; U" ~+ J$ U: F" }1 [: Y│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 O- i- A$ Q% [) A1 {│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 w- Z# x% W3 p% ]3 L│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
! V, |% X" ^* W' Q7 X│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 H, n; d5 X) V6 D' _) |, n
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
( k) n; D* J3 d6 j( O│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 N: j- H" U/ W% A
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │2 k; y2 W, D. i% {
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │8 c# u; _& j1 Q" e. ~
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │; ?- a/ }6 f) }$ g, }
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! p  L' D$ ]  E  B/ ?│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 V: @: \3 W& i4 |5 H5 X
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ c3 D: q% `( }3 M. c' j# F$ P6 d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │/ j/ U: U0 m! N, b/ @- e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& R9 u! @2 ]8 ?) m: A
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' ?9 B- _4 a7 e; |4 z* o
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
( a1 H! j" d: Y5 t│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │0 w9 ^6 o5 }# {2 P: q- Z* e# i
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 z3 l2 }0 s, _' \/ g# P│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; K( N9 o4 n/ D" X( u0 H. t( ^9 A│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 m* ?  j- \: c
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, E! ~8 \& X* \$ }
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │- T' l& |4 N# r! @8 f
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& w1 J  q+ m5 ~6 t6 x6 W1 }3 @│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. N% U2 R3 @% I# m$ P* L
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 C6 P5 ~. `# h: _* Y" t. J. j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; S! U! S9 D( U9 G/ H3 `' {
└──┴────┴─┴──┴──┴───┴───────────────┘5 ^: ]6 ~* ?* W  Y8 m
6 z* z- x0 q& A. y1 F' l
StdrdChip (Part 2)
% G, N; o" R3 N┌──┬────┬─┬──┬──┬───┬───────────────┐
0 o- \- p6 I9 |; C│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 E" [4 q" V5 u: x& B) v├──┼────┼─┼──┼──┼───┼───────────────┤
+ m) V8 u' X2 h1 d( {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" e0 U0 z$ T: X* `. m/ `8 B│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! I* D% |. y1 ~& y. f9 Q
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, `+ `9 M' Z5 ~" K. G2 L
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) a/ o4 v/ X- u' K) `
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* C8 O$ o9 T1 y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; Y) A9 b! _" Z' h) @/ a
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │  N4 o; ^, m" {4 i
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ u( R" X( }2 j2 {4 y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
3 P& W2 t' G; R! D0 @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# D9 ~/ o5 j" d
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │, `  }" X: }$ D
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' P" v/ s0 [7 i' d% O' d
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
4 R! U  ?0 ^1 |; Z! ]0 E│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 M( B, g% g! V. I
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 K+ v. P; m. {, ~1 D, ]- k8 }. }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 n, n0 r! f1 g$ Z# y6 g: B7 R│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 n" Y. p1 A' _$ W
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 C, s$ a+ z0 d# @, r5 e
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; _4 |: z" ?4 T  g
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 k, [. K8 C8 [4 m& I7 y" _# D
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" M; j( x2 f; P+ l│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 ~7 q# Y# p) L# @) S* A3 [" Y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
0 ~/ ?: J0 v0 V9 m2 q│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │7 E1 _/ @1 v. G1 i; y- m
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ ^: b& G, Y& }5 J  J
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
3 j4 o- u. _  B: A; e│126 │Rook  │30│  │  │***  │Protects you from attacks   │# }; X3 }0 |. E3 H
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 x3 e, o2 X- @5 h
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 ?: N2 l& e; W: ~2 h* Q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ C% H7 |8 q% U7 g. R' }0 ]- J│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │( a) s2 ]8 B, C) X) M. G8 f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- O4 R6 P/ f, b5 Q& V+ B
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 T5 {5 \; @6 r1 i% e- u! `
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! y( |, Z. ?" g5 c' O  a│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 ~) p' {- e# I! A
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 q4 j$ j3 L, ~) a3 o
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
9 s# v) r  K8 ~8 T- C0 B* l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
7 [( w+ b  W, B  a1 x+ D9 T1 {│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 }7 r0 }/ X/ e: n% L
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 I/ v% y! _* I
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  k0 D$ {/ u( z/ E/ q, `. M
│141 │Prism  │60│  │  │***  │Prism fires randomly     │" k* B( j- U$ w2 J# N
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( i3 e  ?+ k( X3 A/ r│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& h, r7 Q. B/ ~. v( j& h2 S│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 x# ^* N# r/ v6 K( x7 i% _8 O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( `$ w. X: G4 d% |
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& v" m7 x0 i6 q: G# m+ F
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' V% j2 E, @, O* Q+ B4 w
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 `) K. c$ V. Q# U% M/ b( j
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 {+ z! x* O# K/ T, t/ P+ a│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' @; P3 }) c/ a│151 │Recov120│35│  │  │***  │Recovers 120HP        │# q$ U) I7 v& m# }- y' ?
│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ ?( q( h* \, v, h' D  }( r0 O: Z5 S
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 G* v' O3 ]3 Z3 @│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 S6 j0 @! R( ~# A
│155 │Repair │8 │  │  │*   │Fix your area's panels    │& n$ w! B3 K0 g! v, x: b; O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, ?# k" s9 B) w3 x, f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  w. u  x, T9 [3 o& C
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 I2 b1 F  O; N; U* V+ a1 f
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 ~0 y6 ^9 Q, i7 [9 i$ }
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" S  D" e4 O/ D- e* I! L
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 u4 u& z8 M$ V/ `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# j! u) @3 V! E$ K$ J6 m
│163 │Invis  │11│  │  │***  │Invisible for a while     │; d* c9 y0 f# f5 @
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 L$ X9 q$ G$ K/ e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ f4 V1 O3 y1 @: H( Y$ K! t│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
/ G' \6 {8 B1 U0 C8 d- n" o' b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │: ?; q) e# n9 A) i# p5 U( U7 N8 i
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
& [9 r4 ]# |: i$ z& z│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' e* v7 [8 Z5 M) [- y( i& f
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
8 T5 v) L; u1 h5 i│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" c& r# }1 m: y3 f8 o7 l
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │0 l7 w5 \  r/ }6 g
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
/ h8 e, M2 C9 d) w│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( x* d1 A. x: x2 I6 y- m
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" {2 m3 v) s1 n- X" c5 _* X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │" k$ V& K0 r5 b5 ]( z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ P0 o2 X! w$ _: O5 A" J- {8 B
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 S, v( Y6 C- G* Y4 F/ O2 m7 T+ F
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) K+ B+ r6 o: o; J
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 \. Z. Z* ?0 s( |# V& h2 ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, l1 b( }/ l! b. }' L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │8 J9 e3 {, S, g6 M  s9 [
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ }  y' z. m" A7 _6 Y) ?. d│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: Y# ^" k* u, t: E. s│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% x/ m6 N0 m/ c( U- y. U1 K
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% M( _  s1 D2 F" e  i' y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │. c3 |9 w7 T) i( X6 l6 b
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* p2 ~6 B; p7 E& }│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 X$ u$ d" {0 Y- u7 v6 O
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │* f8 b  m4 m+ b/ p
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 ]4 t& V; _2 M8 V5 f3 r9 e4 H* A│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  w2 _9 H9 |# V% {  a/ j│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( r* Z6 k! F; B3 `- k│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │6 |' y& b' k9 ~# m/ V( O+ h, {4 W2 @
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ ?/ J" e5 K8 o9 Y# C  D! E│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 {$ ]- q& w, v+ ~; P& u  e
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! c1 ]( l8 F5 }. L" o: h
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* D7 q. f: W7 e1 ~" V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 T" m* |1 B" J9 @│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │. ?7 t1 O0 H5 H! z& v+ T
└──┴────┴─┴──┴──┴───┴───────────────┘; |/ g5 l: B4 j
, k+ {$ P  o/ s3 h+ d& L. ^* ?, _
- V" B2 d" \4 ]! u/ K0 m& t# \
Mega Chip4 v% W5 M8 q" a0 y2 M( }$ q
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 r/ Y. ^" a' @+ C0 N( a
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ k! S5 v7 K' x
├──┼─────┼─┼──┼──┼───┼───────────────┤
: Z6 i5 k( ^( f8 [│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
5 R( n- Y7 C+ u1 x7 O: ?$ C│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& j! R/ l4 `2 b3 a# _" Z5 Z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  d' D& D) h, S' {  M" |
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 e. H: M# a3 p- @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" O% j, ~: \/ m. u) v/ y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- R9 q: O6 d& C, D4 t│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' a5 ]- G" v( S7 f. m
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; r0 A8 J. x) w* \) @  x6 e
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: q- m) N' \6 H, z( x│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│* {" x$ Q7 N/ @# ?# ]- Z4 P8 P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! f# m$ _; W/ L│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 T, J: |$ s$ R6 V
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* R. @* M* e( J9 O
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& r& E1 w  ]+ s/ [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ ^( q1 a# s1 H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. n. J. Q  w& q7 j! i
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
- z9 l  D/ {: r# W│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* C6 V+ P: i9 S: q+ i$ g$ x4 v" |. @
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 a# b+ M% g' t/ ]% X0 B
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 c3 l8 k; u6 U# q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* F  a, M& x4 l5 v7 H3 T- `4 q4 P
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
1 ^. Y8 I  s7 j$ Q│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 Z/ G' {2 N# L! R
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: P2 ?8 H4 J' J9 v& V
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 s! {0 K8 c0 V! A) u
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. q) {! Y0 u7 ^( q4 P" |│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 N" P6 Z+ q) J2 i* W% y5 }& I
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 d' v4 A5 M! g
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
; Y4 X1 `0 G( y+ f2 p) c4 _│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" e  C2 E) @, \0 Z  R
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& ?) U2 I+ Z3 ~7 f
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 \$ c! W. E. u% }) _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 \' h% a  u2 c6 }7 D' J* O4 o) s│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 o/ H( l' _2 V2 `' q2 o: t' {6 W2 }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 e- l! R5 k7 ~6 e4 i6 Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │1 T6 y% n  N) Q* G# ~3 }8 O! B
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │. T' }4 P7 I5 M+ C+ r
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 d9 h' J& a+ S" z" `+ C8 E' E+ q│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 ]$ {+ l" S' f$ e' q' B, q$ p
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 U: s! p' r( O, i
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% V7 c) L2 Y$ `3 F. M│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │+ `, m2 J* ?8 T- n3 S. _) z' A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; u$ X, A* r6 S" C3 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* u- W* j5 n1 @( G/ ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* Y$ S8 I0 ?% E' c, d3 i7 G$ k/ z│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ x  F) a# k; ]; `# p5 \7 R
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 R- ^5 M& d) e  O# S" U│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
* }3 A6 q/ I1 |5 C5 R6 G5 i  ]& R│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 S( k+ i4 D3 C& v  v' @  g" X
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. |* q! k4 T; q. \$ T& u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 c' m( M/ {+ P! ^# Y' ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │  W$ W& z5 f+ j4 S# w( |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │' F2 D, @! y5 U; {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" L( J+ q; m6 K8 L1 M4 d0 o) C% [0 t│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 K: u2 A$ M( E  n6 q8 F" x( X8 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ R% c/ x% b5 r0 w2 H9 x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  X" U1 I8 @3 E3 N
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 @& i7 x6 b5 w5 @; X│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 x3 h8 \7 T- D4 e! T7 [0 U│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │( E2 J9 O1 p! \9 I/ I
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ f8 u- g) F* V! t! p: n
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 _3 @( T) t( s! i│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │5 A" O9 _3 @+ J& L7 G  Z5 [
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" ]0 w' s* ]( H7 W. X5 h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │% N. v3 A* @2 o/ q+ H$ u& [+ G
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
% L0 q; g( b9 u; ?; l4 Z│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: W) j% V% K- R6 K
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& G- Z, b% V, T- d$ d
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
8 O( X4 m$ x7 b  ]% O& O1 d2 o3 y9 i│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 g# v# C/ c4 U
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
1 c7 ?: [  Y4 g! T) o0 e4 i& a│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 D  K; A" B: Z* P, H0 I  o2 }
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: \% h2 @$ q! @7 r2 @( g
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, c" a6 O1 Z- d: o. T
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 a: z$ z; N4 l- A- h! ~# n│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │1 G% G+ d' |4 z6 |' ~
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& Z1 G/ T* ?& ]# ~│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 b/ _- G' ^7 L; K& P8 l' Z9 Z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 X8 G" e6 I5 \
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
, R. @! @7 L6 |3 g9 e$ [│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 h/ s9 U, F. q8 J│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" E7 ?/ @7 c$ M- m0 f; \0 @6 c
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( X* }2 w) ]( t; |% T' m! W, m│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  l9 G# S! w! t6 o8 W  d- k! ]
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* \* }) }! f$ I$ U& s; s
└──┴─────┴─┴──┴──┴───┴───────────────┘4 ]. M. `0 l5 R# J
1 x% O; t( {4 u" C" U: |! C) V

( Y9 |" w9 z4 a* l- l# LGigaChip (蓝版)3 T  R# f2 p, Y; r2 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐& y3 r! u+ R7 y6 T2 @' k$ k
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 `2 A, g+ N; O3 ?) c' I) q/ R6 A├──┼─────┼─┼──┼──┼───┼───────────────┤( ]; |0 N% W4 G
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  h! y& k: m3 m/ L
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% q5 _2 K- E0 P& g% L4 `
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 v: }4 H$ C: K! ^, I4 \' A│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& J$ i" C9 b5 O7 E2 f( z* h" `
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ _5 @" b8 C% h' L* m- V: p. b  ^
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 j. V# |+ p3 j3 b8 c, c│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, v+ F& ?0 t- Q, a& P% g
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* O  R- \- X7 w5 o4 Y6 w
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 E5 B1 u+ `8 X. `1 C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( m# l& J9 D+ g/ \( W/ v│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% P: U: e; B# t1 E' k, C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │, x4 E7 G7 m( E6 X$ S& v8 ?- {+ L- ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 y. R7 _% ]' d" @2 y; \│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 o+ M! I" C5 a4 K) I5 e2 Q
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% A0 z- n- f3 ~& x' @│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │  }% X# D) c: W8 {
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! o& `* s# J1 b
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" N. a" p/ ~$ }9 b2 a
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( `- I8 V# z, h8 T
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │; T& B0 {6 t9 u# u4 y9 e! K& a
└──┴─────┴─┴──┴──┴───┴───────────────┘, G# Z% P) I6 g- |
6 C5 m$ S, ^+ D" B
GigaChip (白版)(只列出与蓝版不一样的Chips)0 E8 G$ b/ e6 s# W( L9 ~# ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' c2 y! r* e, [6 I( h│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 V* L% N3 ?$ |├──┼─────┼─┼──┼──┼───┼───────────────┤
9 x& u8 A- S/ P│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% m( H# S) F1 z. E. g+ Y5 d
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 l# O6 p) U) R5 l7 G
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
9 w7 W  g) p# C7 e6 W0 \│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 y. D1 S4 T! Z& x+ n* L2 F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!' l$ u: H2 @( B0 x
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 `8 {( j3 e6 B
6 _6 E1 d% E  v6 A( [001002003004005006
  D# ]& K! Z2 v007008009010011012
0 ~: h) Z: F; X  G013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 J/ S/ T5 k& l% B7 U
* M: F( M1 W! f% l0 `% W6 f019020021022023024
0 k7 M1 S$ G- U  Z7 V2 }2 G025026027028029030' U9 }3 |) \& r, a
031032033034035036$ y5 X3 |6 H! ^4 j, |- H
- H6 ^  j- O0 e
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Z6 v* U% _/ Q0 d
+ H; n' n! W9 Y8 A' F. I
037038039040041042
! \' r) W6 k2 l0 N" d043044045046047048
8 Z* ?( ]: O7 u  U049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( F7 {2 r0 Y$ h: d

& z9 E, H  }5 F2 C( o- c7 \+ h055056057058059060' A2 J# X7 b2 q9 [' L/ R- m
061062063064065066
' M( S+ J. S( r. y% B+ H  d067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 n$ {/ H; Z- D" ~! G0 g# @
& B, Q1 t+ {6 X3 d1 U3 i0730740750760770786 u# U0 I% G0 J
079080081082083084
: ^$ r- h1 Z2 N085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ F" F1 T5 @0 ^) v$ T- U
1 {) n) }: o8 L091092093094095096
& E! w/ Y2 I. U+ ~) \( d097098099100101102! R  z; I% z" S9 w1 i5 i
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; `' H0 U8 p; n$ f6 B( ^
+ e; X" F! k+ B6 E9 C+ j) y
109110111112113114
$ U* i) j0 I5 I$ M) g- S% h115116117118119120
% J9 c" }5 m  ]% D7 H0 f! c121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 M! n% K. v# }6 T4 y

! T. P/ v; @9 W6 X) X  y  C8 W# x7 m  O1271281291301311329 Z% n" J/ v: i1 c  L+ ~2 H# _
133134135136137138
! @0 o& p3 {" J! |8 t139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ u7 x7 `: q% D; b+ a9 X
: G0 A4 X8 K1 x7 Q+ ]' Y8 r+ Y0 X* q
145146147148149150
/ ?+ y6 q2 Y& {( ^# g  ?: A: K151152153154155156
+ C- ]! ]/ D9 m5 n5 H157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* J% N- K; S& _$ I! }

' l% x! F5 v! c$ S4 H# T, V4 ?163164165166167168
$ L9 m# L# u0 K$ e% Z169170171172173174# ?/ Z5 }0 F4 `% Z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ X* _/ a- z. l5 e9 R
! Y* q2 z0 l! ^6 O' q181182183184185186
) ^- Q8 d/ n, v5 |7 P: d187188189190191192
! e0 w  ?4 O$ Z1 Z* R, R6 D" m- F8 E193194195196197198
0 d0 q6 C, ^( W4 Z- I- g199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- m0 r8 G6 ^8 X
0 A, Y+ L) x, P- ]001002003004005006. R- V9 r$ H7 Z( X- a$ ?  J
007008009010011012
* r6 L' j9 O: K$ i/ l) `013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; i3 r7 F2 f8 ^" t8 u' Q
7 ?3 Q: p  N# }6 _/ X" k0 F019020021022023024; G* I  E0 ~1 w5 X
025026027028029030
) M- E7 I6 m; V  B! {- P- A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ ?% [2 l2 T: ^. ?. S$ F5 x3 q4 m* F/ D* \2 ~
0370380390400410426 Q0 N* x2 z4 C1 O) _
043044045046047048
' p6 E+ v8 t. D+ s049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; p* k! ~" ]" V8 Z; n
) q6 T6 f2 z3 y# D; d
0550560570580590604 ~! s8 z+ M. {$ }
0610620630640650661 `4 i  y: @! ~* I3 f* u! R
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 Y) h- G" K) }# f1 p3 b  L: e0 s) _0 O& `
073074075076077078
- e3 T' x2 e# H$ b: L3 ]+ G# d0790800810820830845 t  I4 a' z3 i3 n! d
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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