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■ ●■ http://www.NewWise.com 5 \( {/ Z2 |5 {
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: v3 o' `; |$ T0 j8 a; Q 洛克人 EXE 3 Blue 卡片组合) S3 L! u) v+ k& C
6 u- o! ]7 K2 B/ \3 q# g
# l f: z3 m7 [) f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 D/ q% D [9 w4 `. L9 X
大家要看日文版的P.A.或详细攻略,点击这里吧!
, a5 U& q3 W: k: w6 @& X9 }====================
" ^& {6 Q$ s! [3 ~( a希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: C) ~$ q8 v0 b/ w3 t0 l/ `) m( w' X
( b( F* [1 W6 c. E' S以下内容格式如下:
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编号 名称
# [" E; b$ u! y说明
3 w+ T' T- N {+ _组合方法
/ `$ @, }. @( ~- F3 F---------------------------------( s' Y) ^# L; X6 o5 v: X; @
01 Z-Connon 1
, B6 D* i7 O; [7 WUnlimited Cannon for 5 sec# ^6 | T4 A t3 J$ s
Cannon A+B+C8 K- D7 P2 K1 z3 A9 x8 @
Cannon B+C+D/ E2 y' g) X* P9 x3 i& Y! B
Cannon C+D+E
5 {5 M) h: \3 m4 W; c
! w7 C A+ q; l ^9 e0 v02 Z-Connon 2
0 \+ { c! ~" ~Unlimited HiCannon for 5 sec
" E7 W$ C% |5 D, L# s* p |1 bHiCannon H+I+J
1 E8 I+ T3 C) a7 ^2 p* e2 VHiCannon I+J+K
( o, l) J# l0 k I' \HiCannon J+K+L5 |, F1 e/ w' W$ b/ f4 S
% n( n8 ]; z4 l2 h# M# Q03 Z-Connon 3+ \, m, E. {" c
Unlimited MegaCannon for 5 sec
1 Z! o! ?' ~6 g, YM-Cannon O+P+Q
" h" k; \, z K4 I& ZM-Cannon P+Q+R
8 b# Q& Q7 S Z" HM-Cannon Q+R+S" `: m6 I9 t( z7 \3 l1 s1 d% s5 v0 ~
# m9 H3 P7 R: g8 u7 y1 u) N04 Z-Punch
7 }8 n/ s+ |2 }7 w3 c" s, qUnlimited GutPunch for 5 sec! U5 c% Q4 I1 u+ _! w* ~! g
GutPunch B+C+D M& A/ Z5 h3 Q
GutPunch C+D+E& F' f) }) Y" X- `2 \0 |9 v. ]
GutPunch D+E+F( Z6 |6 _; v2 U
* ?% y; ^; Y& k M05 Z-Strght' j @4 f/ Q* }/ ` T" j9 K
Unlimited GutStrgt for 5 sec
% U; h Z' W0 Y7 j+ G, oGutStrgt O+P+Q9 j0 E& L/ l4 }# O' A' f* F
GutStrgt P+Q+R
4 i6 L8 v3 b2 b! E3 OGutStrgt Q+R+S
3 [$ G3 I/ k' E& R: W0 U8 B: g- k/ T* x' A$ P
06 Z-Impact
- F+ F# C! ~- d, N. ~Unlimited GutImpct for 5 sec
8 w& X8 j w3 \% y( @2 lGutImpact G+H+I
( S6 B4 F6 W: C6 h( @8 ^GutImpact H+I+J
6 Z2 @, P- T$ IGutImpact J+K+L; D/ {* u1 `% S+ K5 m! ]
: C0 u2 I6 V" |" ~+ \, M2 H07 Z-Varibl
8 j$ T# d1 m. E: qUnlimited VarSword for 5 sec! |6 Z) s$ b- h. z- R% v
VarSwrd B+C+D
1 ^/ d" {- a Q0 {: Y9 FVarSwrd C+D+E3 O1 n4 `+ Q7 j
VarSwrd D+E+F
' n1 {+ X' E% i l$ \
# S% Y$ j4 s4 M# R) I08 Z-Yoyo 1+ C/ Q& g; x: K- n- a$ Q
Unlimited Yo-Yo for 5 sec% j* A$ f! H6 D1 {# D' ~
Yo-Yo1 C+D+E
' q% m. L# f4 {- c2 N. A4 y5 g8 i: FYo-Yo1 D+E+F; d* ~. L8 w& ]) X* Q; a7 c
Yo-Yo1 E+F+G
! c/ B* t7 k1 E- ~/ a
N: e5 [6 i1 ?8 p09 Z-Yoyo 2! E0 e: n- }0 h* O a
Unlimited Yo-Yo2 for 5 sec
9 \! B5 K! S2 }Yo-Yo2 H+I+J4 h$ g% g5 y3 s0 [
Yo-Yo2 I+J+K+ F. v% O. L7 v1 ^" p6 g, Y
Yo-Yo2 J+K+L% |: b7 K( \ ~' h6 o) f5 H
! Y% U$ r( G6 ^/ ^2 J+ S7 J9 |
10 Z-Yoyo 32 S6 r+ V) r) A2 Q- X: e
Unlimited Yo-Yo3 for 5 sec4 K) h+ Y# X6 F3 ]3 o% }* C: u
Yo-Yo3 M+N+O
) N1 E( i: q' pYo-Yo3 N+O+P
) J0 h# G8 G6 sYo-Yo3 O+P+Q1 n9 g- A( u9 C3 h) O3 \
; T7 t- Z0 B2 H' o
11 Z-Step 1
9 x+ u9 m# Z* uUnlimited StepSwrd for 5 sec
# ], Y w& a7 G+ S9 R, RStepSwrd L+M+N
( q! t1 A' t) K( e* t9 @" OStepSwrd M+N+O
9 ]2 ^8 x3 ^$ H2 T% ~1 XStepSwrd N+O+P
0 I/ J1 P T+ h( a) J1 F& o- w# H1 A2 T/ N
12 Z-Step 2" z/ A O0 z$ M
Unlimited StepCros for 5 sec
' ~! t6 I0 v+ E5 N. x' ^StepCros P+Q+R
, Z! L1 n: w& C* O) ZStepCros Q+R+S! |% e+ n: }% y" X' o" v0 U
StepCros R+S+T
4 }; u3 @+ D4 A. D' T; \# _
1 Q' M3 ^ y- K$ S; @5 D13 BubSprd
/ ~9 i7 ]- r7 R, D4 {Attks w/ spreading bubbles!/ A1 D% H- v- N& h4 i& \, k- p
Bubbler C+D+E
* N/ Q S8 H7 [Bub-V D+E+F
! N8 \2 h& D2 j& [BublSide E+F+G
' P5 r7 d; R7 M$ j5 _, J, ?Bubbler E + Bub-V E + BublSide E
$ k+ k9 Z$ Z- h- P2 X V0 ^
! J6 R5 X) }3 P" q+ m14 HeatSprd
' U: [3 r: O, x6 XAttks w/ spreading fireball!
2 o) m# q! f/ g! R( kHeatShot H+I+J2 d+ {* K6 B4 \7 y" x+ p6 A
Heat-V I+J+K' f. h0 @; A) _0 H' v" C3 k c% z4 l
HeatSide J+K+L
* l% L' S* L; v) P( N. z1 U! aHeatShot J + Heat-V J + HeatSide J
2 y& Z4 }" p( D% v9 k t- O3 o" [, T+ }( x7 ^' `3 h& l
15 H-Burst# V/ ] U" j" c) R8 d) j" E
Creates a giant explosion* m! M# d3 g* _8 x3 K; z
Spreader M+N+O. s" Y8 g) E! z3 u0 |4 l
Spreader N+O+P8 O1 W# G4 N: x( J- O# U( b
Spreader O+P+Q
/ e9 n3 Z5 X5 T1 g* E6 H2 g- A, N. l0 ]. i* _" ]
16 LifeSwrd
; ^6 a! b2 w4 q3 T' f# vSwings a huge 2×3 sword!
3 b `# P. J+ k7 ~- z0 \Sword E + WideSwrd E + LongSwrd E
+ d6 b. @( J. ^- c* ]Sword L + WideSwrd L + LongSwrd L
! q2 ^, {/ M& [. P) NSword Y + WideSwrd Y + LongSwrd Y/ j! j9 j+ Y$ b. Y6 a' B
8 }3 n4 l" Q w! v17 ElemSwrd# K3 a( }- E8 _& ?1 S2 g
Wide swrd contains 4 elemnts
# d) F+ b3 K& Y4 Y' T1 rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* G, ^, G9 Y; k1 T' j% m" M/ CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- F9 [: ?% x: S( }. b* o3 z( Q8 I
$ u9 p& W4 \$ X- ?+ |9 c18 EvilCut
; F) v1 @% i9 ?( C- vStep up 2 & make 4 atacks
% U6 n3 o2 x0 M3 [" H7 z0 gStepSwrd P + HeroSwrd P + StepCros P
, w9 @& k/ x0 Z. H, z2 f& q' }* q* f" U: e. P% G
19 HyperRat
: }6 W2 `' O0 z0 W, H! e: C$ mA giant Ratton charges!
q3 {& p* G2 _Ratton1 A + Ratton2 A + Ratton3 A( M& M5 w7 P+ ~/ M' m5 w7 l# `. ~* F* q
Ratton1 C + Ratton2 C + Ratton3 C( d3 H% H0 o, Y& I
Ratton1 F + Ratton2 F + Ratton3 F
6 @3 P9 L9 G+ d: i9 _/ m5 \2 }5 ]
20 TimeBom +( h# K7 m0 C' A: _; \$ P
Sets Time Bomb in enmy area
0 y0 c8 D& h; P. W, I1 b. S: S3 W4 [TimeBomb J+K+L7 a3 F1 A) `, T3 k. W
TimeBomb K+L+M' T3 Q- J! O+ o- {% I
TimeBomb L+M+N8 G& X7 m/ M `+ Y) U" W
5 n( C2 o% B& o2 f, z# ~4 F4 N# ]
21 GelRain6 y) M5 a Z8 O* n, ], m7 d" t
Gel steals squares
1 K/ c5 d+ G0 [9 F7 \MetaGel1 B+C+D# H1 a- Q& E' \0 k+ I+ G+ G
MetaGel2 E+F+G6 Q f' M: p2 }. Y2 n. V
MetaGel3 S+T+U) Z! c+ {! L2 {% h
/ ]- y+ M* e0 e: w22 EverCrse- e3 }7 D3 |) T4 J
Shield chases enemies% u+ s( Y# u# K, A+ W
CrsShld1 C + CrsShld2 C + CrsShld3 C7 M) c/ e+ p+ E1 {6 P
CrsShld1 L + CrsShld2 L + CrsShld3 L) y+ y0 k$ e X8 ?. S* T( u
+ R! [) ?( b5 a3 s: e( b/ X+ S$ ~( L23 MomQuake
& v8 v- u4 g* W7 u7 Q4 X5 E5 oAwakens Mother Earth!
6 n6 |8 i, y; s* t, M& w' Y& RRockCube * + RockCube * + GodStone S
/ v# Q% r0 l$ O1 v, i! m+ o- m% J& q( P9 G
24 PoisPhar
0 ^" e2 B% o5 Y. m' W" |Pharaoh generates poison
" K% U, h! L/ x8 [$ V7 f# CPoisMask A + PoisFace A + Anubis A: |) C j' l$ p- I2 H* o
# C4 g2 G4 f6 k1 d" N9 C# k' H
25 BodyGrd
' `- k) K/ q$ D$ c6 v9 XBodyguard takes out enemies& e) N* ~- G" e( ^1 W
AntiDmg M + AntiNavi M + Muramasa M
- ^2 w9 E; C( F2 P7 s% E# o8 B1 v9 W4 ]' p+ c! U( t
26 500Barr+ k7 u+ i9 N& P1 }' z
Barrier absorbs 500HP dmg# V' r: { c6 _# Q q
Barrier E + Barr100 E + Barr200 E
( S7 n. w# W. v: S. ~( [& m2 [7 eBarrier R + Barr100 R + Barr200 R( E; }/ ?8 ]* U% z+ e2 A& N l- z. @' C
8 {9 L0 }( S+ N+ y( ]
27 BigHeart
z0 R- S6 p* S, e: O3 {2 nAttacks, then heals HP!& l: _9 E& x \5 u& ^
HolyPanl R + Recov300 R + Roll R
: I# P" ^6 z/ I* [. N. M u3 PHolyPanl R + Recov300 R + RollV2 R
h& F& G+ [2 Q+ ]4 h) @( VHolyPanl R + Recov300 R + RollV3 R
- |6 x& O0 v6 d! }% ]4 I8 Z
* @& I7 ], t& }$ n( c28 GtsShoot
" `8 o$ R4 U9 ^! QGutsMan throws MegaMan!7 i+ D3 j8 u( X$ G ~. x& e* k
Guard * + DashAtk G + GutsMan G' t) u; q( w! S
Guard * + DashAtk G + GutsMan2 G
/ U' o6 Z5 k3 z0 F3 E/ ~1 A1 ]* bGuard * + DashAtk G + GutsMan3 G' B" `+ H2 |- Y; d
Guard * + DashAtk G + GutsMan4 G$ k; O: K' M# V; n4 A( E& K
3 i2 a3 O4 {! T, C29 DeuxHero
% L9 r: a7 c, z/ E$ A$ t6 x- dMegaMan & ProtoMan team up!
9 V0 m% ^1 j' L6 B$ I, ]CustSwrd B + VarSwrd B + ProtoMan B
; l: S' f9 E+ v/ c4 pCustSwrd B + VarSwrd B + ProtoMn2 B
# a& T6 r) N/ q+ E. HCustSwrd B + VarSwrd B + ProtoMn3 B
+ Z, B' p; v/ X F" TCustSwrd B + VarSwrd B + ProtoMn4 B
( B$ G: b; h0 p: \
& q" M" s: x) ~: X# T30 2xHero$ J1 y+ O# v6 j* }9 _! C
MegaMan & ProtoMan Dual atk
! V) U/ R6 i7 W" BSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 U2 N% H* H2 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ I1 ], @% o/ u/ d! E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 L$ x' l9 h2 y$ ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. r. B& G4 \3 Y9 A' W) f [! r
3 h2 }6 K" W: f* I3 c- k31 PrixPowr
/ H' l2 c6 D% d, q4 z+ n# w% V3 Navis attack at once!& w& d3 o8 Z' Y) u" {1 \
Team1 * + Team2 * + KingMan5 K) a' j/ g& Z2 U. v
Team1 * + Team2 * + MistMan5 M
+ s! V* T5 t; i" uTeam1 * + Team2 * + BowlMan5 B) x0 H8 d; k8 D& ~9 }
- t, C9 n3 k6 e0 M: n
32 MstrStyl& S8 {/ z) a7 [5 F
MegaMan unleashes his power
5 x3 l) ~7 `$ O# S& ISalamndr * + Fountain * + Bolt * + GaiaBlad *1 D: z, F. f" S9 z
F6 K j7 u M
StdrdChip (Part 1)
9 b" t. ~+ `8 G0 P; F: H. e( i1 O┌──┬────┬─┬──┬──┬───┬───────────────┐( u: `% S4 F8 S R) b0 F
│编号│名称 │MB│攻击│属性│稀有度│说明 │; ]5 \& B6 t9 n0 w8 {
├──┼────┼─┼──┼──┼───┼───────────────┤( J8 L7 l1 m. g
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ B+ t( l' ~0 Z" ^% V
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: [" U0 P: Y( P2 X) m+ P% [
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
H( b/ j% o+ F3 Z( b. t7 ~│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- _( b, n% B# F1 z4 ~│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% F8 r7 f- a; I4 N' p8 {│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) h4 a Y! S1 w+ `│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 k- X; w" S% C
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 ^, ]- V9 o7 c│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! E; w) y5 A: M/ X5 K
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 g( S3 N* g6 S│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 f4 V% D* ?5 T" R│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ h5 l/ M- Z4 w% {- ^( s5 {
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, |& S* D, @& R& l/ n2 L7 f& C
│14 │Spreader│16│30 │ │** │Creates a large explosion │& e; R! _; I# |, h3 _: O
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: |- m0 i C: T" C│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │7 n( m7 n3 Y% t) X6 A
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 F( B" L* f* _3 [5 E1 x│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ @; B& o6 M2 ]! Q: r│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 ]9 K# J( [* r" v3 M
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; | \' W3 d7 c( n, |% t1 b
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 O ]* v$ B# m& M w│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* s( \3 R6 Y; s2 X/ B8 `! ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 H7 h) [9 E0 L8 E0 C, H/ m: @5 L
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 }; b& Z$ ^1 H8 X+ H( M) q│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 O# f# ~+ X I& K. [1 b2 M0 ]0 I│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 f0 G6 m v' L) K! f/ p
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ O, I+ j1 b M S: r: p│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 j* c) h* F' k# s& O% q3 z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* C- |' S+ |4 s- x I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: p* W- R; {$ Q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 M% G. ~) ~8 }5 h/ l9 [2 L0 ~│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │1 {& C+ c/ Y6 |! t C- \7 `
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% h/ b5 w* E% J4 L+ R2 b7 u4 a
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ b; |6 L. ]9 Y% E1 H# ]! Q9 L
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
- a- c+ c% Q4 T/ s│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │: E Z1 F) `9 _( D6 @
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 W! ~5 O* g% c" T& U: Y( f* e│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* F" d# w# v n7 z. P D
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' X& h; n0 W p8 u6 |, I, X4 @7 g5 A
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ Q( D* |/ v E( s' q: b; K& ^+ Q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ ~7 D$ D( |% K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 y1 p1 z1 v H7 f. a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: L1 d3 B' O* x% m5 j E
│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 ~5 Q+ C. Z* i) x$ A/ s8 o' O8 Y│45 │SonicWav│26│80 │ │** │Shock through enemies │. w; h* y9 x! w% K6 U& j
│46 │DynaWave│42│100 │ │*** │Shock through enemies │, A: H% `- W% N0 f( `
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( R& _8 ^0 M1 T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, M' b/ B/ [/ j$ X; ]- d9 @│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, a' V, m6 x1 M) @, T- b6 q b
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 h+ D3 X' U0 _( T+ L3 k! w│51 │DashAtk │11│90 │ │* │Dash through enemies! │. T/ j9 a0 k, U, E6 }! t
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │7 l% ~! q* w6 B
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ o z: z+ t- v9 s- Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 B. Y* r8 V; m0 s( ^( T
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │) }3 r3 _% t0 @1 z
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
$ V# c% e; i6 P+ p; N C6 t( I& U│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' T, ?* Q1 e c! Y1 G1 F6 K* D│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* t5 X8 k4 t) i9 o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: B- T4 l5 S- |5 Z, s: x' A/ o( R
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
: ~6 i8 q& @8 _/ {3 m│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) Y* Q2 J" [1 s; X
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │3 |+ f* Q7 P: _5 }9 @! P
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! ^- J0 |- [/ c* x+ \9 l
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% K3 r* {' T: w" w6 F
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' V% q- l# J9 r% Z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! F% q3 ?$ G7 e' Z/ T4 w4 q# K; Q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ h5 N+ \1 S k0 u3 B5 }
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# d s# _$ n+ A7 g+ g* k# P4 {│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! @0 m. c' b7 g7 h+ {; U│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │0 q5 @: l; ~; P3 A3 p* c1 c" Q( `
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │ M0 y6 w2 @* V, f1 E+ L' ]2 P3 S
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 N3 [1 F/ N7 [& Z! N: X) }
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) ]/ |, H9 N0 h m│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
) X8 m/ T7 B X9 S7 H- a$ u% h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! R' V; Y1 {( w$ S' v/ B8 F* O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 f+ [+ x, D7 X
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" H1 {9 R$ @7 Q$ L: s2 H│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! q$ X) j; r" @/ L4 A0 x
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 w9 b3 r' _; M/ L4 u
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& Q" }8 M0 ^) v0 q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │* A1 w( N+ f3 `
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
7 W/ T. r: e6 S7 [- S' u0 p│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 |3 ^" s( o0 I, w6 \$ V# H2 |1 E│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ ]0 T/ D+ Q( p+ Z) C
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. S' Q% j5 _! }! Y4 [- j4 Q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' `5 s7 l& z7 t( X│87 │Hammer │16│100 │ │** │Hammer smashes front! │
2 p4 k9 s' |5 ]8 ?5 f! j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- z$ \) V! l6 k: m* j! l│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 n n5 M; E7 R/ O" q3 o│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 R/ s/ w/ |7 E4 K' [! H( q, j
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; A0 X+ {" S% I$ g
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# L7 T. z1 i6 C& X* K│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) v. g F! ^8 E, h: j' z% p│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* p* w- h2 I+ p! `6 s2 p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) d' E" u9 ?2 B$ b# z; T
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" ~# H I" F. a3 ?5 K8 w6 s
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: \* [+ P: X+ H3 F# w
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
- N# U$ Z* y7 F│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ F! `( O# ~% ]0 L: @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 F" e9 ~& C! I( B└──┴────┴─┴──┴──┴───┴───────────────┘
9 k9 u0 H/ O6 l' r1 M' [$ L) W9 ^$ p" X
StdrdChip (Part 2)$ A) _9 x0 e0 l7 J F4 ~0 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 `% n8 l! v! E m│编号│名称 │MB│攻击│属性│稀有度│说明 │' _+ `6 E0 z' ^' x8 Q) O0 s
├──┼────┼─┼──┼──┼───┼───────────────┤: \' q# {3 T# x' h- k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 h, H3 \( y$ y1 d; J│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- y* Y/ x& w& }( t1 V l& U│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
# D1 G0 d; i' @! d5 {' h3 C' q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" e q1 R4 V4 E
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
|" g& {7 l& G4 i! |│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 {3 c; t$ m" z. X1 `6 Z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ n7 j/ o) N/ P Z3 ]
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 j- S# C- L5 W! C│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │2 `. ]0 ^4 s) Z; G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
# h9 m4 H+ f% y9 O( b│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. |8 Q6 w0 d% W9 O9 ~6 G│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │$ r' B7 ^3 Y, G1 h
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& m# k3 l2 b$ Z' {* I
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ p* I6 E u" b T6 X* \3 X1 W│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │% O/ U2 P" c6 e
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ G$ b4 J2 H; ^7 H│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: k1 C% V) c W3 b$ a, s' g
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │" _; W" L2 m+ e$ G2 Q! i9 w' T
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
' i, z, u- q! r9 a9 ~│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' r3 p5 l$ z' V; z9 `0 m! D; \5 S1 z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* e4 J$ c% }0 E7 R; t' g2 X) F
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, K6 f# D* l" @9 b# F9 d
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 P& _( G9 _6 H7 l1 ~
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 u+ M% L, y; f* q5 |8 e, ]( R
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ r( g1 b) H% R9 ^) W% D& C R│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 ^& l7 X2 P- i, a! N( h$ I2 ~
│126 │Rook │30│ │ │*** │Protects you from attacks │9 o; X: B0 W! n# a5 |% O$ i
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# N' w0 j- Z' O5 k$ B3 E% z; u2 v
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
# J9 p- [* \; R2 z& K│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" {0 t6 f; b2 X6 W+ r3 ~+ a
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 y& ~1 ^6 N; c7 w' H│131 │Lance │46│130 │Wood│*** │Lances through back line │, z6 I) U" H% O7 I
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ q9 N. F) w& ?" W+ r2 b6 H7 m│133 │Guard │5 │ │ │* │Repels enemy's attack │2 \5 p3 m$ c d8 j( T
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; P) C6 v' [* D2 D' V
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. j3 H9 G# F5 h* f8 n, k6 `4 L
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
; X. e. t$ t& R* _3 e5 @│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ ~' D- K2 N/ p3 [% g! Z' K│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
$ Q4 X9 `, f) n7 Y# ~│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 f' g& i$ A1 n7 Q. K4 E9 G- K
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 {# M8 O0 T) b4 h7 o% z- z( ^/ {│141 │Prism │60│ │ │*** │Prism fires randomly │
" m( c& e* z- i9 G7 X│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ \# Y6 {9 L' o
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# z7 M4 X+ C! C) J+ i1 S& k2 d) L5 z$ M│144 │Fanfare │32│ │ │*** │Take no damage for a while │* s! x# R& M8 k+ Z
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: z! }* n2 A' ^1 i! M│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- t: R% D. Y. y4 U, e
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" a$ u# q! \; X│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ r4 ^$ V; V7 B# A( ?7 G
│149 │Recov50 │14│ │ │** │Recovers 50HP │
v4 R A5 B. f$ Q$ ]" t6 L7 j│150 │Recov80 │20│ │ │** │Recovers 80HP │
{6 ?1 [# ~% V. I│151 │Recov120│35│ │ │*** │Recovers 120HP │6 ]4 M0 m5 \2 v, H- U
│152 │Recov150│50│ │ │*** │Recovers 150HP │) X. L& S; i( D' B
│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 ^- m) ~ R# q6 Q. ?│154 │Recov300│80│ │ │**** │Recovers 300HP │
. C! P/ x* c6 y$ z" Y+ p│155 │Repair │8 │ │ │* │Fix your area's panels │' g7 {+ C/ d: f3 _! N# q# Y# i
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│9 x9 X6 V% ~: _4 ?! u- M$ e8 O
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' m/ c7 {7 W; M8 z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ R/ A+ a8 h3 L4 @. i
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │0 p! ?8 X5 w$ V" b1 Z! f. f+ W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ A6 E+ ]& t& p& I- Z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
+ H# |3 t- a. P) \2 m6 q% |) |│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ Q5 l& u( U# y/ T6 B, x
│163 │Invis │11│ │ │*** │Invisible for a while │: F+ d3 T5 @/ a7 O$ q5 J7 I
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
' H' ~: ?; S u$ o. z R│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# ^: }+ [) S: h4 ?- G B! J│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 B- m. O4 }4 `, E+ h6 J/ Z i e
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% \; ~: V3 Y3 M6 p+ E
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 W; X; u( `% h- N/ F# Y" M
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% Y( d! i: f5 f% p1 I# ^) m│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ U5 e* T: _. P' j* L$ ^│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. n6 q* {1 R n5 S│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. i5 O& C1 U/ P4 C' l" `│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 |3 x4 d$ M' f9 g' N
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* C# X2 p( V! A
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 G/ p N, V. J$ J7 W/ ]) ]│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │! }3 e$ N+ h& b
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
1 m* G( }8 Z0 L* P; o│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' q( b6 ]$ Q, ]8 H4 j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" {1 v6 q& g# v. }8 R& q/ F
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
/ E" Y& a P, J, a+ Y0 S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ \! G2 r4 Y0 a& G+ _5 t
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ H& r. y9 e9 p( c7 U. A
│183 │Hole │55│ │ │**** │Open hole to dark world │
3 m6 k' s8 m3 W# B│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: g* M3 B. [2 k* R c% Y8 D5 D│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
}7 C: n( b6 i* Q& o│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 Q& L8 S# y# A" o) K" U
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ q7 ^" p& |; M9 R; X; S' y) _+ P: k( i
│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 k7 `- T: d8 F/ |3 g
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. d; Y& L- h5 P6 _- m3 W2 N! ?, z' p5 n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │; j& ]) `) t7 t" m0 {
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* k2 j1 n; K9 G% G
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, }, ^( t2 C! b+ A* e0 C
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* y8 ]# d5 }* c1 e
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% F( S% _3 R( }# j6 T# k" N+ T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ Y. a, x6 C/ m7 M
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ K3 Q1 p+ s: \9 y8 j
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. B8 C. F4 Q( i, W9 Q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │1 Q( R) `9 h5 O: w; Y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
- `! ]; ]( m# x( S- w6 ^4 t1 u│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( M' K+ q& q1 ?: F, P
└──┴────┴─┴──┴──┴───┴───────────────┘
! D% h& o+ p3 z2 ]! ^6 S m5 l) ~; v) E$ C i6 h! l4 p
/ ?/ d- z5 c" _% b `1 ?
Mega Chip
5 f' I, M: M6 N; `┌──┬─────┬─┬──┬──┬───┬───────────────┐
- c7 H9 f Y: z+ A│编号│名称 │MB│攻击│属性│稀有度│说明 │
' K" @( ?3 S3 P( B+ l$ [8 m1 ^├──┼─────┼─┼──┼──┼───┼───────────────┤- [2 |# {" O% d4 ~+ u
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 m t# z0 v. l. ^5 t& o. V0 ~
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 U- E/ D: G t6 Q9 G$ g! a
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 {1 B$ x$ q3 n2 c8 W│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 L0 j( h# [, W( p! ?' X/ @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 x1 A$ |! t( Q# S9 K% Y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
" E( Y4 f7 E" G7 ^; q3 n4 a│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
8 e4 z3 E$ H8 E9 r8 m! Z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
a6 }; b# @( L* c│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 Q' e- P. Q( q9 y+ e$ J│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- w/ I4 n6 a) l* }0 e' }0 f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) t, t1 j' Y. {( k/ D│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 r: }. I. T& d1 [, g; A
│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 R1 x' q+ Z0 y( h1 v% b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 q" Q2 K& t; P5 ]1 |│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; m4 o" H O3 ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 _" g Q0 K- b- \8 L. u
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 J4 X7 c0 o0 K# n! j│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" F/ \, o. f- Z4 Z. x) r0 j
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ `* C. h! F' S. R: \# p) o: C2 q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 U/ o# T. I; G3 I& `│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 d- _, O& i, P. b; v2 r│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │& t+ C3 a) B J
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
% g3 l, r5 ?7 d. ]2 x' [: t% [│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" Q' ^/ E5 T* P8 X8 M4 ~+ s7 E│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ r8 S$ @5 c' m! L0 H2 `
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 J9 g% @/ @( E│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
d: m; }* R: c│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! J, _) M& ], W3 x- j9 ?
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% v6 \+ [: B: S: k│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
- G& R7 V$ |: b4 P& d│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │5 {* x5 M* M$ L/ k0 z8 j
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* Q( }; Y8 q% ]4 w; H8 H" f
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 C3 x o# e0 @" H1 B
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. a; c0 K* o' d' n+ c+ Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# y3 Z' }8 s8 S- Y+ h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │- h$ h& j% U, Y" k$ _" m! P& w% e% G
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, v8 v/ w* A, e, m5 O% l, l( G│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 ?& N, N. _. a5 y4 p) B4 G│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 e# B6 a: S* h& v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │3 V4 k* G$ c+ v
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 [5 r! Y" e5 ~) L│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ g. t- g- v+ A. Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │+ R- @+ d$ H. X* L( F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* a) T2 l5 ]9 s1 ]. ?4 ~5 V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- `/ Y+ Q7 t3 H1 e
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 R8 c( O6 X% ]+ J( k- t│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ ~* y; y7 M9 T1 u' J5 _0 }$ _│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" q& ?# o: ]' N6 h! D0 n0 {% I% m
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │( ?1 B4 o0 W( ]2 m/ V+ W* O
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! ~8 c) C4 d) }2 \( Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │7 ^8 _8 |8 K3 r) D: d0 g& v& a3 y* t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# `2 J5 ?7 [/ E1 G0 L) u
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) j$ l, Z! I( s) e( k$ g6 M# j│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ D5 e/ e: b3 E$ g8 w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ ~: a3 C7 b4 v9 o# u* h
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& v9 B) W' C3 J9 w$ n7 h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- d+ O! v- j# p8 k1 _$ |$ x│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* q7 b3 ~. w% R6 L( W- c/ c│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 S' M! Q& ^ }2 ? B* w│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 w6 m! R! Y, S2 G6 L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │3 ~2 O" g" E2 d' F0 ?' o
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 W2 n" w/ h! n; R4 U│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 z5 c' v' }: f! V t: }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, n( |( k6 U3 R! M; y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │ Y5 l( F0 r! A0 \
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, J9 H6 O$ x: O A│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" e) } c6 K# G; c; E, g
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
v. i i# L9 b" @, e│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ w; B+ C! g- N1 q# }* ^. q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 E3 I& G6 `1 M1 [6 P. h
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
| } u% x. H- H2 J│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: z8 O" J% m; O( h│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
8 X$ k) M* c$ _! G│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ J- \9 h' q8 T. d$ r' _│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ ]3 V2 _) |9 }0 `
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │7 y! O3 l% ^/ Z0 \
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( d- G9 s/ j, l1 M│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& d% r* z( M5 w4 Q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 ]! l* _2 @# g; c│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' S# M# l) g9 U5 w$ L6 o$ K│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# L- i9 {) O. ?4 o1 q( n│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 Z7 y+ X) a2 x" w6 V& L│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' y2 N. @$ t. Q' {7 z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ T8 p0 ~- H! M& G+ ]│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 T7 Q" c. V! J7 @5 m5 U4 B* }
└──┴─────┴─┴──┴──┴───┴───────────────┘' j& |9 W1 C5 H9 F% D2 K/ c
& X' S$ D9 S# ^. |+ }7 l0 B5 o
# K8 l" c1 `" Q2 SGigaChip (蓝版)
9 @/ B/ U1 p; q! N' l( ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
% V: @) t5 D6 g; B4 f5 L% ^│编号│名称 │MB│攻击│属性│稀有度│说明 │9 e/ ^4 r. l7 [
├──┼─────┼─┼──┼──┼───┼───────────────┤- q) T5 @" j' l8 R5 G, T1 \& V( `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │7 Q8 C" P8 P. C2 d# R" \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
2 `: G O2 v0 g, A9 x5 A│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- A1 J2 b; Y! i) L) e$ r# H$ Q/ y
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 C$ x* I% G5 ?$ }1 b# f- P" d
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 Q& [; n% L8 r7 k& a
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 _$ P r2 J3 s% k8 t│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: ~2 ^+ M1 |% m8 V! v3 N4 _% b5 G% {│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- w- m @+ y) o$ A" j│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 r/ A3 a" ^6 n$ T j! B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' ?" E+ w; I! p0 W# u/ v
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ j, x1 p* }( A% h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 _& a' s: u1 }; c# ?│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 Y. S; ?( C- K, v6 o
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" ^8 O0 ]7 X/ U. X3 R│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* m- |2 r9 ~' J9 V& y. w5 `, s* g% @
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 `, A1 P0 v7 P( @- o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │! r5 `! B v9 x$ y+ K
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 H G) R1 D$ p5 o8 `
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
o; |# W4 n7 S! _) q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: O, M! c% S/ z└──┴─────┴─┴──┴──┴───┴───────────────┘, `% Q' {4 w1 {. _ z* ?
+ P& ]% F, V3 L; _: Y6 b* m& x- x; |GigaChip (白版)(只列出与蓝版不一样的Chips)) m8 `$ G3 j3 W/ O: g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 c. ^. E4 Y1 V* Y' L│编号│名称 │MB│攻击│属性│稀有度│说明 │
" k$ f1 n q& l0 A├──┼─────┼─┼──┼──┼───┼───────────────┤9 L2 E5 y' k$ x; J# g* }2 B
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, l8 x4 x7 k/ E8 y( R0 P+ J
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
y$ w, E. p3 |* J! N# {5 j' @│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 `2 z- E' @+ |0 C$ c. P$ d
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 h& M8 Y2 S) f( }& h/ ?3 t
└──┴─────┴─┴──┴──┴───┴───────────────┘ |