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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 3 }5 ~3 ]' V( N" S  Q+ ]* T3 t
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 d# F9 R. F# q■● ■  NintendoWorld    站友xliz原创/ v  T% F3 W, F- t
■ ●■    http://www.NewWise.com
, H, @" ^. m& y( a( d■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ B9 E% s% J- s4 o5 T3 k# J) w" T8 v

4 C- D+ `: d4 V2 \           洛克人 EXE 3 Blue 卡片组合; B) b% q8 J, ?* Z/ ]
2 p( ?0 R% ?/ ~1 F$ G  @6 r5 V* H
4 K5 e2 m' _! k! ]
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版  F! V8 R/ _4 `" ?5 @
大家要看日文版的P.A.或详细攻略,点击这里吧!
+ ^0 C2 l+ S$ ~2 ?: P
====================
$ b( K( Z; t' n5 x8 G# H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# H4 U9 G9 k2 v& _" v' G* n( R/ k5 P  }+ ^
以下内容格式如下:
# g2 t  d, S3 G; E
9 Q4 m4 F3 c( S: F3 j) x编号    名称! G, D* G* X5 H) h  j
说明! A1 F/ d( }5 Q* a
组合方法9 q; [$ a; M; E" v) b) {# G4 T' ~
---------------------------------$ E  d9 [5 _' p: m$ H$ r. A+ D5 Q) C
01    Z-Connon 1  s# y! O0 f  ]
Unlimited Cannon for 5 sec& H7 x. s3 N& M+ m! O  A
Cannon A+B+C8 j: y6 A+ A3 P; K
Cannon B+C+D: E+ I" @/ v) ?
Cannon C+D+E( c' P3 p1 W2 {' ~6 [

! ]  ?& Q4 o# X9 [9 w. `  g02    Z-Connon 2
# S7 ~' t3 G; |# q: y( NUnlimited HiCannon for 5 sec
' g% _) h& \" e7 l7 k0 |+ i  FHiCannon H+I+J
% {2 x+ T+ T5 _HiCannon I+J+K
% b+ u8 Y) z/ B' Y5 lHiCannon J+K+L0 A2 U# c+ ^0 e  ?/ u
* K* y( _! B, @) R- |! }
03    Z-Connon 3
' h. s; u/ L8 {' YUnlimited MegaCannon for 5 sec7 S/ R+ l( D: L! l" o, ^
M-Cannon O+P+Q
9 p4 E; C! ?1 e0 @M-Cannon P+Q+R
& C1 f9 Z+ N6 A! O+ S; }4 I& oM-Cannon Q+R+S
. s0 {7 g' j# ^/ O0 N( p
# o# x+ ]% J% w5 C& j04    Z-Punch1 R: B) `5 w# y
Unlimited GutPunch for 5 sec
% Q7 l( v- f+ z; LGutPunch B+C+D2 U" ?* w4 f  m) o" B& K
GutPunch C+D+E
2 g9 K0 }& ^& H: k  TGutPunch D+E+F1 _: S1 t1 H7 q
4 u. b! G% z' A: f: r
05    Z-Strght
# `; n" K7 l/ a8 N! ~, aUnlimited GutStrgt for 5 sec* \  R, ?8 v1 L" o- ?, k' N! r
GutStrgt O+P+Q1 D4 o7 P8 l/ \0 u4 w9 a
GutStrgt P+Q+R
7 _- k" M8 ]% Q* u: gGutStrgt Q+R+S
! G7 v4 Q$ u5 ?$ z
% o7 Y! W# \( X+ n. O& o$ n06    Z-Impact+ T' s$ |1 p5 I3 P. L
Unlimited GutImpct for 5 sec
# f$ Y! Y* E8 a' l! rGutImpact G+H+I* v) t' P% U( y- ^: T
GutImpact H+I+J- ^  o7 e9 ]/ o' g2 F( p
GutImpact J+K+L
5 K8 k5 r4 N# W/ I, I: g# _+ E$ g
. Q  r' s4 c& A, k1 o07    Z-Varibl
$ X! O: ]! J3 o, w9 e; B, eUnlimited VarSword for 5 sec
: c" j: M$ E- d6 A; `: oVarSwrd B+C+D) H" ~* P6 L, C4 r' j9 e/ R
VarSwrd C+D+E
2 X8 }- ~$ e9 W) v* {1 [6 N7 ]VarSwrd D+E+F
: e' ~+ ~4 x& q% c* E- b
; P9 v% V# a& V- a* d08    Z-Yoyo 1
# B2 m* V4 ~# ~0 @Unlimited Yo-Yo for 5 sec
# [" o4 R9 Y9 K- pYo-Yo1 C+D+E
. x1 ?0 T/ }) D; K/ GYo-Yo1 D+E+F4 O$ v. {/ b8 i% V' F
Yo-Yo1 E+F+G5 {3 h+ W- O3 r

+ a8 @- b+ ?; u09    Z-Yoyo 2" l" M: |( H* p
Unlimited Yo-Yo2 for 5 sec
# w% Q- l9 n* e/ e5 ^0 JYo-Yo2 H+I+J
2 J! ~- V: y, VYo-Yo2 I+J+K
/ ?7 I2 u/ {4 q" A" VYo-Yo2 J+K+L
2 u6 i$ }6 w5 l% X
$ }8 ?- ^2 D, U/ v4 ?* l10    Z-Yoyo 3+ M3 J( d; L, U1 D  x
Unlimited Yo-Yo3 for 5 sec
1 c* l. Z; R3 q' ^8 D3 WYo-Yo3 M+N+O: q: r4 V. c) ]7 N, L
Yo-Yo3 N+O+P$ X7 e) K% H! \" U5 e0 o
Yo-Yo3 O+P+Q
) Q$ W$ q% K( C, V$ ~2 B! v' }3 o6 b) l8 e# }9 Q" i+ j
11    Z-Step 18 A/ b4 T2 R* n! s* h/ j* g7 G
Unlimited StepSwrd for 5 sec
. U3 U+ n# Z/ K, F' F; B: R$ l% JStepSwrd L+M+N8 z% u2 Z. x* m! q# r4 l
StepSwrd M+N+O
7 G- `2 I! r8 D2 zStepSwrd N+O+P, \  o9 U6 X: S8 ]: j+ y

, M0 {2 d- @! J/ u" Y! }6 l12    Z-Step 29 u" ?; G# q0 r2 J$ J  d* Y) G, D& ]: E6 q
Unlimited StepCros for 5 sec( v, s# Q# ]' F- d- m% I- C
StepCros P+Q+R
) w/ \! S3 O# J# `! x( F- |StepCros Q+R+S1 h( f8 A! f0 U  `( k- o- I: z
StepCros R+S+T5 t  W. e  n6 X

1 p, a- }1 r' O+ o13    BubSprd
" d; D# p* X% _7 n1 c: bAttks w/ spreading bubbles!
' P$ `! ^3 c1 E# n* \% VBubbler  C+D+E
1 p* r$ |) I3 _* nBub-V    D+E+F
) e0 |9 A8 k: g4 yBublSide E+F+G5 y% g8 X- ^/ w. D# D
Bubbler E + Bub-V E + BublSide E! r; z4 a9 e; M4 v$ U

% x0 M9 X! J# b! U9 x" i14    HeatSprd
( z; f  c& r/ `5 {7 aAttks w/ spreading fireball!' B2 U; h- M4 ]0 l3 q# c
HeatShot H+I+J: l, k  Y. v* Y: n
Heat-V   I+J+K0 F# h9 Q# h" x( @$ C
HeatSide J+K+L, E; a* v9 M& b" h
HeatShot J + Heat-V J + HeatSide J
7 }5 q/ o! r; V/ T1 Y3 x+ Y7 @+ z6 D. ^% @
15    H-Burst  W2 A  |0 z) h4 |9 @3 q
Creates a giant explosion4 @9 R  J4 a0 g) ~0 W
Spreader M+N+O1 Z/ b0 G7 n2 b7 {: v7 R
Spreader N+O+P6 v6 }, a8 D% n- @2 [: j
Spreader O+P+Q
' m) s8 A2 b# _" S+ ~( A- J+ P. B' M6 t2 V% R/ X5 X
16    LifeSwrd0 F' m! B) R& p2 O% [( a4 o% r9 E
Swings a huge 2×3 sword!2 o# h! y; O$ M, e
Sword E + WideSwrd E + LongSwrd E
6 x5 L$ R/ R& l7 O3 y/ g4 wSword L + WideSwrd L + LongSwrd L8 R+ _) G4 z9 d, x+ ?; d$ U3 T
Sword Y + WideSwrd Y + LongSwrd Y2 v2 O' p) N) j7 U

: t# v! F* |& d$ z4 g17    ElemSwrd
2 E4 C$ F: u5 W# G* u6 d1 rWide swrd contains 4 elemnts
4 b: X8 o) X3 C" G# v( Q9 j7 a6 nFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" C* q8 ^% G& f* G9 U' YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( s2 S2 N7 d2 D* _3 |/ U( E: Q5 Z) t7 r( u# l2 X; f5 \6 Z- D3 W
18    EvilCut
+ ]! W1 q. t+ |( M2 hStep up 2 & make 4 atacks
: R( K8 N9 C9 I" x( eStepSwrd P + HeroSwrd P + StepCros P, M6 j4 ^: g( Y- M: d! [5 Z" J* E
5 I3 o4 k# \' s* I9 k
19    HyperRat/ M* p4 I6 `4 D9 N' w5 ?
A giant Ratton charges!
; Q+ U) Q" j( T! k  z, pRatton1 A + Ratton2 A + Ratton3 A
; @# J: ?  g/ |- d, H' Q+ d4 hRatton1 C + Ratton2 C + Ratton3 C* D' f- L  W. Q. P" Z& Z
Ratton1 F + Ratton2 F + Ratton3 F  P; B1 j" t# n, V: v+ h
% _3 e/ N& |  s6 ]1 w, i/ M2 X
20    TimeBom +
7 y& j( q" y# X- e5 RSets Time Bomb in enmy area% b% [. r) z3 |3 `
TimeBomb J+K+L' k, T+ k1 f' e' j8 v0 I: E
TimeBomb K+L+M2 i& O* Z' N% e! w& n! q6 M
TimeBomb L+M+N% d: U8 O6 x0 E, w1 Z9 t1 C/ i
! C4 ?% a- o& |. a2 F; I! j8 w
21    GelRain
" g1 p' P4 g( t  o) P5 e0 f* rGel steals squares: [  @' C  {2 t) m, T
MetaGel1 B+C+D
" k/ g/ f7 r# G- ^7 GMetaGel2 E+F+G0 R" o, ~/ q8 M+ x7 m! V0 V1 W
MetaGel3 S+T+U
$ G& t. S5 S( u5 T7 _7 Z1 x. x3 n# t, T. N8 F% a! \
22    EverCrse
, l$ s# r; B$ U) y8 uShield chases enemies
! ^# `( J1 {. A3 J4 `) w# @/ ICrsShld1 C + CrsShld2 C + CrsShld3 C+ ]$ ~  \5 j# U% C8 o$ \; j9 T
CrsShld1 L + CrsShld2 L + CrsShld3 L; u  L1 J" p/ v

  o" F; F0 u8 f8 n23    MomQuake
$ g+ b3 u5 Z$ R+ y) SAwakens Mother Earth!
1 ~. Y* w$ ~, j. P7 V1 y' @RockCube * + RockCube * + GodStone S$ p* Q2 L1 z: y3 L8 h  ^

& R# r5 U( H* N9 j24    PoisPhar
9 V" [  a% z+ v% `2 BPharaoh generates poison9 B! W& M. A( X! a, t5 X" z& C8 u! c
PoisMask A + PoisFace A + Anubis A
7 r4 v) f% b( q  \" d' H! v* P& _4 ^% }, a( h) U
25    BodyGrd
) o; X, u9 \' R/ c/ }- rBodyguard takes out enemies
; |% Z! o/ @6 W- Y! dAntiDmg M + AntiNavi M + Muramasa M5 Z7 `6 A# F! t) {& I

" {' ~1 E2 d- i7 W. o& s9 J26    500Barr
! H- k. l; z7 t8 _9 RBarrier absorbs 500HP dmg
: r  I9 M7 N. _7 o4 ?Barrier E + Barr100 E + Barr200 E3 j4 E# J% N- a* B& w
Barrier R + Barr100 R + Barr200 R3 L) D* ]8 F5 G5 T3 T# w$ E

5 e6 b2 Q$ h4 {& `27    BigHeart0 j$ n4 n, }+ h* M8 C3 f% ]
Attacks, then heals HP!/ o' e7 U/ R4 u2 D5 ~
HolyPanl R + Recov300 R + Roll R
( [  D) I% H% F8 x6 eHolyPanl R + Recov300 R + RollV2 R% ?0 y3 z- c% `8 ~& `
HolyPanl R + Recov300 R + RollV3 R
0 a& C8 i7 d* i2 r' i" @$ i, K3 e- H1 b& C
28    GtsShoot
, L9 l8 c) k/ ]$ `! {* u9 oGutsMan throws MegaMan!& ]& S$ E  l+ r8 g. Z4 U
Guard * + DashAtk G + GutsMan G& @% a& X$ q: E5 C* n
Guard * + DashAtk G + GutsMan2 G
! J; N  A+ M' z- [2 P# J3 }Guard * + DashAtk G + GutsMan3 G
- R& w: [+ `2 |5 [: Y- CGuard * + DashAtk G + GutsMan4 G4 i, k* r, {. e  g) T2 E2 Q

. b: ]2 ~" R- n. U1 u: x; A29    DeuxHero
4 v: N2 b& k# [! q! aMegaMan & ProtoMan team up!  u& y- f; G' B  s  N0 G. N
CustSwrd B + VarSwrd B + ProtoMan B
+ O& f3 R; B  v( q: ~CustSwrd B + VarSwrd B + ProtoMn2 B4 t3 [& c! o, N3 O# y
CustSwrd B + VarSwrd B + ProtoMn3 B
$ l! B7 p+ k  {: X! iCustSwrd B + VarSwrd B + ProtoMn4 B3 [( {! M- u1 W* ^/ T* e

- O; r' X8 \; `! s1 O& r' J30    2xHero; X' U! X! `+ F! s3 m
MegaMan & ProtoMan Dual atk
& j- e9 A0 Y; I. }; r4 h' aSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ D( E% W+ n7 z6 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& C, c0 k- R! q" a* t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ q9 ^/ X; p$ J" `2 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% o, P0 I7 i* A9 Z5 G2 x
: n: `' \8 ^. j& b
31    PrixPowr" Z6 S& i6 \) a& K
3 Navis attack at once!% o, `+ g. ]+ [
Team1 * + Team2 * + KingMan5 K9 {. i  z1 L( p
Team1 * + Team2 * + MistMan5 M
5 x. f; t8 X5 z/ \8 F. HTeam1 * + Team2 * + BowlMan5 B' W2 l# y) i3 `  W

' g5 E, ~% E: R  S32    MstrStyl
2 j0 {5 _3 Q* y" q. ^$ }- c0 RMegaMan unleashes his power
8 @7 C% z! Q3 J% i1 x# xSalamndr * + Fountain * + Bolt * + GaiaBlad *
+ X3 K6 N' r5 a# y4 o; V  |
7 d2 J$ u! T* Q) WStdrdChip (Part 1)
8 m6 J% Z4 c% f' W┌──┬────┬─┬──┬──┬───┬───────────────┐
7 r! Z) ]) X+ X* G; W│编号│名称  │MB│攻击│属性│稀有度│说明             │
* }# m7 k- I, L$ |8 w├──┼────┼─┼──┼──┼───┼───────────────┤
7 q. H1 a- f4 d& Y; ^& P│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │! X, T2 @& L% m! Q6 i& K5 I
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( w' R5 `( t/ n- w' V9 n5 w8 [2 i│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ }$ v: U5 E/ a7 h: q. j
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 V- k' g& }7 J│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
% n) w7 P% z( q' t* }0 ^│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 P$ ~, |: n8 F8 r# s│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: F) f# s( b4 P# f% w1 ~% G│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 B8 O( V. E' q: w  _* R8 J' g
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' P2 b  {% h; Q2 O$ t' T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; _& O& f2 Y  u! P7 P) U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( D* Q" B# N$ I8 G. f│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │! H1 t" p! |! l
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: ^* L2 Q% H" a1 Q& c( N│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 R  d' P5 X  p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │% [- L5 [$ m& H1 O$ {7 ~
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 j& X7 k9 R0 D3 s│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │8 A. H. V+ i- L/ x
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
% \7 O: n1 f* N2 J7 P5 _! C│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 v8 Q/ ~& p- C: B5 c% y# u0 G│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 Y3 @0 l7 T, s1 I│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 ?) N" K0 U% I' V8 E$ V│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 `/ S3 E( q# h' u2 W% W, @( l6 {( H│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. u5 e# \; {7 g9 V3 r' ]8 m) w! H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: v  @: C+ \9 o
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ j" T& M' j+ t' Q
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ j  i2 ~6 O- M' z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │* J2 m; Y! c1 p7 o% h- F
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
# G5 i" j' |+ [' P│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" d9 Z) Q; s% f% L; h; C" R5 F) |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
9 I( L, z' G* @% |: o9 F. a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 P* ?1 N3 D: v/ J* W0 L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │- B6 Z$ p3 A, K
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 H+ d. Q. }9 }4 q  J│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │. m& J; }, [5 b/ \% E
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  N, f! t- }$ O5 V: ]" P9 f
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 Y3 R0 r+ {4 j2 Q8 m) j& L/ L$ o
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ w7 y# Y" G+ i1 x7 S$ S8 L
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% {, u" b) m3 }$ U; i3 B7 p. e/ K
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
' y5 l" c) F) l* M; @│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
4 ]/ B  n. V8 e* v/ w│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 V' \) G/ @! R$ S4 O# k
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ O7 I  U2 F, C0 B% U│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- o/ @9 |4 q. M' C│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) o3 l) u+ r4 x' Z/ j5 B│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
: P0 F, P; m: S' ?7 f3 n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ l+ I& S" R. f9 }* g' O; m% M
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" {4 j* j& A# m5 H: k
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( V0 f' p4 p: T│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. w9 |5 X! M* c5 P7 a│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# [. x( m& Q& ]6 R7 ~$ Y4 D$ y& e
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
" L6 I) f4 }  e0 x│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  T# x5 f; u. L8 |
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) }6 C- K5 B- I; |* \0 e4 z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
/ S6 X- w1 Y! [│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. n6 B3 z7 @1 m9 U) L- ~│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 x$ P: s3 G# r7 y% o1 a+ U│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( _; u& {0 A0 N4 p  D5 K6 O
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
9 q1 r) _. ~. ~  p│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. ]$ q/ |& T! c% |1 X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& Q$ Z- H4 N5 o: O6 h  Q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 N% [* @( `  S│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  b4 P7 Z/ p- }# l6 m" z& ^│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │; |; C' ?# Z( s, ~
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) q$ e2 [* F5 H, b
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 L+ q+ Z+ {" J* Z│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. C1 y% l/ e( a# h2 t% d/ A4 F
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! i$ C: ?" b; _
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, E, `+ n) A0 g3 C7 o
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │, |1 c2 P- E; H' Y! ^
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, k4 `, [0 `/ |8 J4 @│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │5 q& E4 q; l) }; E
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │: P) a9 [, \: ?  S3 N
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ m& \- c5 k1 ]1 h4 V0 |6 _3 N│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. r  ^- a! N. Q$ s, l% a│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 b" {7 j( s) r│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
+ I6 J, w. d' O% N│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ h+ W( J3 P5 M
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ D8 O$ w' m7 S" d' J
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 k2 T) o6 I& Y+ }) S# n│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* ^: i9 ]! a5 e, b+ }
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
+ G) d  ~7 J4 a. c& w  k│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: T, w: ]5 Y) q' m  z7 A  H│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │; M" a) V' [2 ?% ~8 ?
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
$ B/ G5 U+ p5 _0 k( r: Y% |│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: I& Z& W, x+ w& b! b, e
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- {. Z4 h6 }9 l( @, D/ ?│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" @3 {* f1 }0 V: N* {) B# D6 [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ f" F3 Y& B# T0 S7 S│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │, X, S. G5 {. g/ c
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 s8 [( H$ ^! |: m
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: g+ E  \+ W. D│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ e: S0 @, h) r4 x( [! B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
& L$ T% o4 z. f: |  j0 i│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 D! ?" \6 F6 m; H& X4 t7 F
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- ]- X: B! G9 y1 L
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 U0 B! _/ F( N8 J) m$ e$ V# T
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# t7 Z  t; K  B│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 q! v5 d, D+ k
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) F) b  g9 Z0 F( g& Y( @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; x% ]1 b7 \* F! [5 V└──┴────┴─┴──┴──┴───┴───────────────┘
5 k0 G% w1 ?9 ]$ H: O  d3 a) ~, A% e8 K5 i5 t0 a) ]
StdrdChip (Part 2)
: i5 O+ G% q% M! ^6 M┌──┬────┬─┬──┬──┬───┬───────────────┐* T9 J0 i0 y; \
│编号│名称  │MB│攻击│属性│稀有度│说明             │% d. B0 i& p# v: ?
├──┼────┼─┼──┼──┼───┼───────────────┤, u4 [  C/ p4 P/ E; U" x5 ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ Z6 D/ C0 @: A3 ?, O$ G+ W# x8 {
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* F" @0 e% m6 K" G  A- v% Z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
( R- G! e/ \" y$ ?  ^& A. z│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 i9 F2 y1 {( c( ~3 z' {│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. E4 L1 S1 @/ o5 S5 B; G│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: G( I8 l1 S6 G% ^' v1 j0 _# z0 a│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │5 R" y; S" L7 D$ x. h
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
, d  X/ N# n* w$ {│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 T+ X2 F" M! n0 w- h4 t
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ F, H+ E& b% _│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  ~# P) V6 y! S) \
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 c9 G# N: @9 N* C5 C
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' Q4 ~) y/ G* g6 @
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ S+ [8 r' G; V& c7 Y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( r- w! X5 P& U% y2 N# e
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 n! i$ k1 C3 }) Y8 a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, ~* E& T7 \+ P( z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
! k, z- e$ H; D: @8 d1 ^9 T│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) |) O3 `: g0 \; L7 W) t
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
" I7 O( L$ h1 e4 s2 y5 b│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* J9 S( q4 t- L6 z7 s& R│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 }4 H3 j  H) q# v9 z) b7 c
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" s" O- V1 W( h: `! p- R│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" V- D" {# Y4 _) G$ f│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) f# z3 U7 [, j  k8 _9 D
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 k# i; i9 L$ `1 |│126 │Rook  │30│  │  │***  │Protects you from attacks   │& }7 `: {" {2 j4 `
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
6 \2 x7 r" c8 B; }* ^│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 j1 [4 g9 b! t+ i2 u
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
! s3 b) T" Q* @; P8 c" W│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 N+ [7 @6 c# w5 Z, t/ X
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
6 P* I+ o# n# u8 F* n│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
7 z: i0 q" b" A* V│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │6 {5 v/ S3 G! r" [+ A
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( L' ^+ ]/ `7 \% a│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 V% Q% d, l! Z7 T( ?7 ?
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& t/ x; C& }& I4 F8 N4 r
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! s9 D0 P' ?. _3 H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 B1 d' N  ]) d. G8 s│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ q! f9 B& c4 I: \$ `7 y│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 T8 a6 _( W2 X3 {5 q3 U, }5 s/ N! l
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* m1 g3 C, L* p6 u. T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' E4 }0 \3 f+ d│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  Q4 a4 }2 T! g* t+ A8 o│144 │Fanfare │32│  │  │***  │Take no damage for a while  │; Z& j' v) G* M2 t  U! s
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 n1 W6 o& h) |1 v7 W
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 a( C5 I2 @5 U  E$ F; t8 k# d│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
! m3 G* i2 w6 X; q# c" p6 ^7 G│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 F" u. R7 f" q! }5 S! t
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& o7 [0 c" \. h+ M* P: {
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 G5 W, Z6 h8 P! q* T7 d$ t$ M│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) m- L; H7 E! n8 I6 y│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 V0 Q% b7 O( D- d│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 ?  J$ R3 h+ e' [! B2 }0 u
│154 │Recov300│80│  │  │**** │Recovers 300HP        │) W+ c- c/ X, q
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 {0 U5 {2 Q7 C( P" H# U/ W│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│& u9 c8 _* Y$ ^
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 w  I1 d# F/ I. M( f5 H( e; o7 p│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
7 ~( e5 [) S1 O. M! D; E% z4 P│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) b5 i% T  n8 w9 C- S+ [
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 X) M" Z% `8 B2 g  j1 k
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( }$ k- j1 |. U/ H& z6 Q! @; t/ o│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
0 ^! W+ y1 |0 {5 w8 T( y( \│163 │Invis  │11│  │  │***  │Invisible for a while     │: {/ g: n3 g, w6 ]3 w
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* D/ g0 f+ S$ Z5 e3 i│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) i6 b- [1 @6 S
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 v+ m$ @6 w: b, M* n│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 n$ ~" B) z3 U
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! V* a- F; Z7 R# r9 S& \! D/ |
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% Z( V! b( I& _( F  e( Q( ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ R" p( e2 M4 E! G, I* M5 i) x
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( k( i- n/ ?( U# l" w│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: O" V: M  L1 i1 R2 m3 C│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 L* Z5 k/ n( }9 [' M" V- [│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 X' E9 D7 o7 x7 l- F; Z6 R, M
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, P8 m2 d; f. i3 y. s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ ]1 F* Z+ H% m
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. S5 `) w4 [8 i5 Q' m
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, \  }5 \6 K  E: _7 I7 m
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ _  o5 a* F2 {* R  r
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! ?* q" q- _$ M  V! r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; Q# u3 S. M1 e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 }$ p" A/ g- M. t6 o. y: P
│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 e2 _" x& a  h
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: E# K7 M5 M2 B7 O1 v( Q0 f( ]
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: J! W! F, z/ j! ~, u│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 }7 m( f5 ~' R$ \' {& z' O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 \7 `; _# s7 }8 w5 S9 k" y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  m" Q! g! n" m) A% s" M
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 ?% J8 Q2 d% S' g$ K1 g│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' k- t5 W/ V+ v' h$ H+ l; K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- S/ w0 l  W  i│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 J6 {( ]  g5 M2 r3 f│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
* A; }/ Y5 z+ A│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) D( C* V6 Y  X) R2 g" c
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 }$ p- x) K$ f, g! y9 i& Z; c│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! L  g6 ~2 n9 B, v$ k8 V! }. `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
4 k4 m& E* h3 j/ t  f+ S9 l' ^9 B│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
% d1 h' k9 e4 r! ]% t$ I! d% ^' i│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: D( U' O0 ~6 k3 Q% k% C
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! q5 y4 I# p. E  c6 A7 T0 B
└──┴────┴─┴──┴──┴───┴───────────────┘
+ }' r4 N. ?2 S' C' O; S% Y$ M) F( q7 L
+ U( n4 F2 `4 ]7 D% D$ J
) _( ^5 s5 f4 D0 Z" d8 bMega Chip
4 O4 e# S$ J+ C' g4 H2 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐5 ~3 v& Z2 y" n4 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │! d2 {2 i7 j4 C
├──┼─────┼─┼──┼──┼───┼───────────────┤$ y0 q& N- L! ]+ _, S! {
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 H2 a. X% x! P7 b1 ?* a" c
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: ~2 m9 }  `7 D0 u3 ^  k# ~
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │2 a3 I$ L) s$ J) V$ d3 u: a- F
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  d$ X5 B0 H+ p$ c│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- ?& {. N# M! X) w3 |; u6 P│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 x! Z# f) |3 y2 _% h
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% A$ k( f% l* l$ a' L% F
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ x* z: s  k5 C│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 a4 }  N/ i: ^2 {$ r; i│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 ^* r/ d! G: e9 _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ l  t, M0 P# S) T* H# ?
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) d# v5 o( A! d- u! Y│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
. f) w# F1 ^- }( p│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 U' o+ W7 M& M* Z2 F) I1 O& T# W! \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( W$ ]: J3 X9 O% ~  }7 o$ }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: I1 i5 _; K+ s8 ^, l5 ^4 q│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; G! Z& }0 R$ B4 `+ ?
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 X! m) L( ~$ T2 Y- B│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ e5 {' p9 Y3 }, ?* A
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! B+ ]/ B! N# @3 P: S' W' t│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 c( c9 `& X4 U* {) V: i. p( [: P│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 [" i. q9 ~! I: g  G
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 o4 S+ l8 P  a0 w% Q  ~│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 \, N$ z- M$ [5 C, ~$ D% m│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, W6 I3 t+ B) T8 ~│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" _, V# y; e2 N: d! m  K8 L% w│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
3 R: `! B: B  Q1 x  f│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' O; E9 l: ?. l! {' a
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 G2 d6 B: x8 P- G* P& I+ m│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ M1 K, X, `; A; x
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │+ |- {  G" v# b% W+ b9 C+ q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' i, Z$ m  e! m: ]! K
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" i: z0 l9 {2 \0 W  o: u" |8 m
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 |& `. A7 \; _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- k! R- w2 e. b; _+ \' o, s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' s1 k6 I+ s6 Z! I; i/ I0 h! n  x: ?! [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
8 ~  B+ ~: I3 P│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, K3 k/ o: @& M+ J! m8 o( [, P) t
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( N# J+ `) g  J- ~) T7 e/ Q' w( u
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ Y, H! R4 s8 t$ Q* z│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ g" a$ P7 d2 z8 m
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* R6 T" s" o6 Z" G$ w# p2 z; w
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! ]/ I3 O! j) Y6 _5 v/ l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- c" b8 u. Z6 X2 I# W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 R0 ~" v9 `7 ^6 q- R0 e. p
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% O. p6 X: U1 ?3 |) H2 E7 K0 p9 x
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 w0 r1 g9 E# F2 m' R4 y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ Z8 [0 k, I" {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# i! n$ G1 {+ @- A│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
/ J" L: k' o- G5 c4 l/ J+ N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* z/ T& w* O6 S" l- z4 z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │+ s7 x6 j& m$ J2 C0 N
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: D/ H+ g1 q+ d; M! }1 o│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
. I& h- h9 ^( M, g' d% b" _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# i7 `0 {8 y1 o5 j" a9 W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 Y4 o3 [  ?  [' n+ e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- p$ z2 W+ B  T* k& @" U6 l, H│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- h5 f, Q: C  R$ b5 F
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │) C7 ]( z$ n2 |, n; n; N0 |' s
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
1 O4 t0 Q+ y6 v/ t, n" e9 J: k( S│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' S# r8 `3 K0 j' f& E. ^$ J" j
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: |4 R$ Z5 T) p' M/ }! Y- _2 u* Y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │( Y, G3 a: E) j8 ]7 c' e
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 b" U; _( ~+ M) E# a# q│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │8 \$ f  c" H3 r( o; i+ o
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
; j/ S, ^; N1 C% ?│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ x! W3 z8 s! y5 {! [; @) q* o; O. d$ b│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 @  @/ x( f  O6 n6 C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( Z- W5 y7 |' T5 w│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% h6 j! H/ M+ x$ ]% g/ s  J
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 J0 p5 O& Z% L
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ D( R% @  H1 j" o│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! I& ]1 `: Y  g. v│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: n4 Y1 U0 n- z, U$ s( g9 w" L6 @│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 t. B- S. H+ D/ Z0 y5 X
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" b- D8 ]8 U7 Q- A0 X. M│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 P6 {% c- F, B9 ]
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
3 ^( G# X2 y! w; n│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, p' y. K1 P6 q- K5 y0 D│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 v! M9 |1 N& W* w│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 s4 |( _; [: E5 }0 ]
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& R  t* |4 r6 f5 p│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& ^! A/ o' b) R│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# z- W$ J; w0 r* l2 i1 K! c│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │2 @% u1 R# S' B4 s9 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘& ?5 \; a- I8 y1 P! I, a; n

3 F- F  w& U& w+ \* ^. P. i' h
* H8 R# X9 t& M$ h: l% H2 bGigaChip (蓝版)
) W. D0 _8 q" O3 f& `$ l5 X# F┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 l2 b/ O! R! N" b0 G$ a│编号│名称   │MB│攻击│属性│稀有度│说明             │
& s3 ?' W: t, }  }$ }; m7 w├──┼─────┼─┼──┼──┼───┼───────────────┤) q4 {& }1 R8 v6 G; Y. {& o3 g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( ~1 Z* w5 n, a1 {, }│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 i% x) ~4 m0 O. q! c7 s  I& i7 C│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
; Q, Z0 p: |" e3 X* [# g│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; }2 e8 S+ \/ R8 t( \" Y│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
3 P4 K) k9 |" r9 \$ `3 H│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# i( B! W6 K- J  s1 ?+ w│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* }- j) T, Y) \# A8 H8 x  w3 `% p│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 [  k3 y& Q0 N9 A( ^
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
/ v; W( P- R2 t# i8 \1 A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) K) g) _9 e3 L) g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │7 \5 F- {. G8 @. X' }
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 v( \/ ~8 ]! k( j% N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
$ C9 q8 E1 F* b: s) c! T+ j0 b2 e│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 D' }- X  v" c+ s5 Z2 t
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& a; E/ D& K* `1 r│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) U% ]4 @$ ?' I! T, j│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ P2 X  T7 [: N2 G& C: i! j1 l│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 N  Y8 |% ~3 W8 b6 C
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │3 S* @# m) n4 u$ ?
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
, n# V$ ^  E/ {' @; V% h└──┴─────┴─┴──┴──┴───┴───────────────┘
) _  t2 I3 H1 @8 E1 P) m" p$ [: I' o8 @* r8 q7 P
GigaChip (白版)(只列出与蓝版不一样的Chips)0 K$ s, i7 }6 [' ?! X, I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# G% n! R2 Z2 |│编号│名称   │MB│攻击│属性│稀有度│说明             │( R3 F' \4 Z: Y4 j+ E# q
├──┼─────┼─┼──┼──┼───┼───────────────┤/ F% `: D3 u% c1 L! }7 n' f
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ c9 C6 h! L$ }' u│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 t, \) c3 V  |8 u7 ~; q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 S" |8 O4 f+ ?2 O! H
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- ]6 G# V. b5 j1 z6 R9 e& R└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!+ E; I' g. K( t/ g, I0 j& ]
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( c' {2 V% Y9 H% N$ S8 h5 R8 B' C% r1 f4 F
001002003004005006
1 T/ v* h3 ~1 \0 ~8 w007008009010011012, \8 p% I- o9 n3 l
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  B3 U; R. j: `' k/ h9 O! s
( Q5 ~) R' F" E6 x6 E: V+ o: b019020021022023024
1 B+ |( v4 O( h! C025026027028029030; N( X1 t; N& k) b. ^& O8 y
031032033034035036
2 G" n6 _9 W  _: J( C" a# G: h: u
/ {: i# P; Y" z' m, M* V[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 g( Y% a! }7 W5 d/ q2 Q$ y3 j7 M( L, i0 ?) l" n$ x& n
037038039040041042
5 |4 z" ?" x1 G9 |* A043044045046047048
4 G$ j! C9 C$ R4 p0 e049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ L7 T! t4 J3 ~3 S! _. R
7 E0 W, y3 k- i  l+ b1 B& e055056057058059060
- b0 V( F2 [' X% f# a061062063064065066
2 f( u, _8 l+ O9 H" s$ v  n067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 }9 l  c* S, J# w+ T: O
7 o+ M' Y3 N8 |
073074075076077078
! M3 g6 ~  _/ y% m079080081082083084
' X. `# r. o* g/ Q, M7 M2 p085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* z' |! i9 v- U) i0 }; E
( L6 g; K* S" v1 l7 P2 ~6 J" C
091092093094095096
! `, t- B/ |  J097098099100101102
4 L1 [# H; m. V4 [3 z7 p103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 J) v% ~$ M- Q$ x; u9 G
4 D! Q: r7 K: c/ h- S; i+ g$ N
109110111112113114. ~4 E9 L5 `3 Q" \. U, Y
1151161171181191200 B4 f# M+ s' U- \/ k% {, u8 U
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- w5 }6 a" z0 n2 A$ |4 T( {( n: j

* F4 a& M5 s6 t- c8 y+ B1271281291301311329 Y! U% ~  p+ X  A$ ~) U; Z
133134135136137138
& x% Z2 i" r5 i139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ H9 ~6 D2 O1 M1 i2 d- y: e7 ]7 N7 O

3 T( Q- e3 A; n145146147148149150( ~$ v" j, z! g+ X1 N: H0 ?
151152153154155156
% o& c( s4 U1 `* C! d) b% u. U157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' W( k  L& }: ~) S- b

8 x& H% L1 D) S  V163164165166167168
  ?! R: J9 y: m7 n8 p2 l169170171172173174  r1 {7 P# \# t% D$ b
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* S; M9 c" V( b+ v! T0 Z0 ?3 g* h2 ^3 H
181182183184185186
" u" r+ W& U/ F1871881891901911925 l9 y4 H% E5 [3 L3 _
193194195196197198
( a/ V& U: g# q0 n. ]4 K& g7 e199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* q! w2 D! d0 \7 p
4 V# M. e' W5 Y7 P6 r) r4 \: A$ E0010020030040050061 S' \1 I, Y/ n8 ~0 I; \, A
0070080090100110121 K9 L8 u% d5 U4 m
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 v# o( r! g) M  {) N
& M# a, N) y" G& {- ^& m( M019020021022023024% }) B' E9 V5 m
025026027028029030
1 h8 K3 q) [* `031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& z& y7 ~. F' M; W3 s/ j
9 y$ j2 k7 h' P$ v' J) ~
037038039040041042* p2 `( H5 {" r8 a
043044045046047048/ O' ~  ]# x, L
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 u/ t/ [( F3 A4 O. ?
3 Y# t. Y7 \3 O( z8 b' S% z
055056057058059060
" L2 }: ^8 Y' v! v9 C7 f& f061062063064065066  f7 _/ w! c2 w! c
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ `9 k: K3 v. _
9 P7 Y7 B: _3 B# P
073074075076077078' L  n- J% h& F7 K
0790800810820830849 ~( O6 ]/ u9 z7 \& [
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
1 c$ w. K" X  a9 C# I5 E% ~# U' H
+ K' u0 c/ p4 L9 G: d001002003004005006* k$ E. Z! }: @" F
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