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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
: y+ \6 z/ A: X, |+ v■ ●■    http://www.NewWise.com
; H# H0 h4 N# [, h■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 K% A4 {: o; m, t# x% ^  I4 M. j

$ w& f: f* ^- \) Y6 t' J
$ w' s9 G$ h; G" h$ p. L           洛克人 EXE 3 Blue 卡片组合& C  k* @3 \% Y0 n4 a
$ Z7 T& q, |7 x' z1 z, ^: Q- R

7 @0 s- s& k+ a+ F英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* n1 J/ ^' T0 P7 s" I2 [大家要看日文版的P.A.或详细攻略,点击这里吧!

. v0 r" Z: H5 y6 L, Q0 |====================8 |/ E! x! a2 F; s8 [( ]
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) l% D: x8 @" k' L+ L4 C

# `7 U: j) p9 U; c1 U% N5 X以下内容格式如下:5 U% ?/ s1 [) _# x) \4 W9 w

/ `' B; q) V  e编号    名称. H# r7 M1 y+ C  H& n, G  E
说明
2 D, n2 w% V( |组合方法  h0 g3 [6 k$ c) |# n/ M
---------------------------------
# e( K9 h) ]- \01    Z-Connon 1
2 R: [6 f# h; y4 nUnlimited Cannon for 5 sec
: Q: R2 T; E/ u* f7 kCannon A+B+C
8 Q, c% k1 B6 [* ~; [Cannon B+C+D
8 r5 f/ Q% V7 T# UCannon C+D+E
: e7 K- R/ H" j) @" J) R
2 l- q! y; N' Q) z02    Z-Connon 2- e7 u) [, Z+ \, G9 v9 x  Z4 [
Unlimited HiCannon for 5 sec# C/ p0 g! \, `. w4 t
HiCannon H+I+J" O1 z" o; Q# c4 ^, @' [
HiCannon I+J+K' H# I* [' ?9 q; m
HiCannon J+K+L
( f# y0 H3 F: S" n( x  B$ f' n7 {1 E( j& i$ k) b
03    Z-Connon 3
2 J% r; s+ @8 I* t5 G5 S$ `Unlimited MegaCannon for 5 sec9 N, \  h( b0 k0 ~- x: v; k
M-Cannon O+P+Q
' d8 S$ W( p% |* [M-Cannon P+Q+R
" q# A( \! ~' x, U: J: bM-Cannon Q+R+S
/ N# L6 S9 T6 ~6 Y* t/ P/ \: e! y
04    Z-Punch5 W5 H+ p8 G5 Y7 v& r+ C
Unlimited GutPunch for 5 sec" {2 Z, N4 D7 u2 a4 x8 m2 L$ J
GutPunch B+C+D5 u( ^& m5 p2 m$ e$ _# \
GutPunch C+D+E( W0 x% _: N! x& I) ~
GutPunch D+E+F
1 P; Z5 i5 O# W, r& w2 W3 T) i+ e) B- U5 L) Y
05    Z-Strght
" ]) @- K/ A6 H2 b& }- \Unlimited GutStrgt for 5 sec
# _* c) P. ?7 s" N( WGutStrgt O+P+Q! H0 }6 y/ a! y9 d( m. h! W
GutStrgt P+Q+R# o2 c2 h1 \! A1 w0 m6 b5 U2 H9 P7 l
GutStrgt Q+R+S  ]1 y  {) d; B+ L" l, A. g

1 C" R! N' [! o2 ?7 Q: m06    Z-Impact3 S3 m4 W4 ]4 p( U
Unlimited GutImpct for 5 sec7 `& o' @7 d* a" q2 @
GutImpact G+H+I
- `8 U: A: X5 _4 ?GutImpact H+I+J, _' @* [" E* g9 I  q. B8 n. T
GutImpact J+K+L
& n& z# d3 \% I7 Z: ~2 P5 N" T
07    Z-Varibl, N5 X9 ^+ p" Y% |+ b( W" z
Unlimited VarSword for 5 sec
/ A6 R; W7 V- z8 U6 e$ _( @9 PVarSwrd B+C+D/ P4 e) u8 v3 T: i0 i9 ^+ c
VarSwrd C+D+E
  U1 N# a0 e) T! Z- FVarSwrd D+E+F
8 J1 y; c, F" T, I) N" L6 U) Q+ Q
08    Z-Yoyo 1; H; }3 D+ O7 z; \+ J( V
Unlimited Yo-Yo for 5 sec
: F1 x. V) @2 v* s# yYo-Yo1 C+D+E# I% X7 Q. S5 j0 Q" p# v9 Y
Yo-Yo1 D+E+F5 b! G9 g) E4 a& X: r( {
Yo-Yo1 E+F+G% r" a/ N, w' z. X4 w1 Q" ~

6 v, n& P9 M1 Q/ u6 E$ S9 p5 O* l09    Z-Yoyo 2! T2 n: C: v0 ~( N
Unlimited Yo-Yo2 for 5 sec
- Q7 e' H8 k7 l& [5 [2 a) ^! Q* jYo-Yo2 H+I+J6 [5 r5 Q  E$ p- Z9 `
Yo-Yo2 I+J+K
) F2 U% r  Y3 j0 IYo-Yo2 J+K+L4 s6 G5 l: @. P4 @% A
/ ?2 t/ z3 Y7 r$ q  ?  b! N7 A
10    Z-Yoyo 3
7 N) g; M$ v5 }" s: ^7 UUnlimited Yo-Yo3 for 5 sec& u+ K' R( c& ?) F# I
Yo-Yo3 M+N+O
" h& e1 d: r$ I3 p0 y  I# wYo-Yo3 N+O+P6 W4 {7 k4 N8 f, s: I5 V) c
Yo-Yo3 O+P+Q! [( e6 h+ b; ~# \

5 R1 k5 ~, q/ _0 ^" j11    Z-Step 1
: R4 [: z! u$ oUnlimited StepSwrd for 5 sec0 \3 [2 a! g& Z
StepSwrd L+M+N
. c9 Q! Y' T' _6 BStepSwrd M+N+O
- A7 i5 J# w" \StepSwrd N+O+P
2 {* ^6 Y6 ]% g0 P$ e8 t! ~& W  P1 N$ e9 U5 T
12    Z-Step 2
' }" t1 E) I; }0 C  W+ I/ L& ]Unlimited StepCros for 5 sec& f2 K- n6 `. Y# d3 ~( B, O# H
StepCros P+Q+R
1 x) o- M" K, p' Z3 vStepCros Q+R+S4 h" I' o* q; O
StepCros R+S+T
/ j0 e9 e3 A5 q% k
6 W6 i+ c+ I( W13    BubSprd3 _$ Y9 U9 o" I
Attks w/ spreading bubbles!
( g/ H/ [* C3 U1 V; zBubbler  C+D+E- }9 j8 U: Y. Q+ R6 h$ v
Bub-V    D+E+F0 U% f8 X6 E+ @  i( g" d5 F& `8 w+ ~
BublSide E+F+G
9 w: r% s! j$ _0 B! m' jBubbler E + Bub-V E + BublSide E; a& s" y) y2 D* z+ y- j3 X6 D' Q3 F

4 ^) L3 U4 c$ d; u, k; Y; o14    HeatSprd5 }3 H9 U& Q# P2 m% w6 J  {
Attks w/ spreading fireball!
# @0 P4 ?. u, ]6 y/ X  c; WHeatShot H+I+J
! O: z2 O# z7 k- QHeat-V   I+J+K1 Z  ?' s6 X$ e' J2 P
HeatSide J+K+L" o. D, X: v: j3 N; K( E
HeatShot J + Heat-V J + HeatSide J
3 R; F. Y- E5 e" K' P% \8 T' Z* n/ H& }
15    H-Burst* }: n8 Q2 l) s2 y0 U7 G
Creates a giant explosion$ e' J4 c$ B2 L: L  D; z2 z
Spreader M+N+O4 M1 {; U0 S! J) m2 _) N% X
Spreader N+O+P, J# n' Y0 K% t8 y' s  I8 z
Spreader O+P+Q
, Q8 c4 Z7 t  X1 _  \9 f2 T4 h7 ]  `9 q, I* r5 X  v
16    LifeSwrd5 f" x3 ?( ?4 ^, q7 p: f$ X
Swings a huge 2×3 sword!
6 _0 D; q% l# J% E9 e9 I' z  j) ?" HSword E + WideSwrd E + LongSwrd E
) z: a5 H7 V# `+ d9 S$ b7 u8 t* xSword L + WideSwrd L + LongSwrd L" c  o5 S5 `  K1 x  ~- J5 S, g! C3 k
Sword Y + WideSwrd Y + LongSwrd Y/ [5 E' Y, C5 C# t

2 j( Y' l7 i( D9 B& B5 m- {4 l/ ^17    ElemSwrd0 P; r0 u( P. Q" v5 ?) S1 s7 m
Wide swrd contains 4 elemnts
" \1 Y- L$ O1 V- s1 I. k! j; sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% ]7 O; g" z8 A# b) H2 B) }FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% @  e: Z, ^& J( t, x* H7 l: o, H* x1 k* Z1 n+ V: x; S
18    EvilCut
5 B$ X2 L7 J& j4 E3 IStep up 2 & make 4 atacks
  g% o+ n2 J/ x  A* \' j+ [1 RStepSwrd P + HeroSwrd P + StepCros P
! H* u& Y' o" A8 m$ ^: Y6 h7 Z- n; {4 v' h5 u
19    HyperRat% p& r" ^1 b% s. {+ w
A giant Ratton charges!
1 }% {* Q3 J  ^* \) |- fRatton1 A + Ratton2 A + Ratton3 A- W! k4 Y% T: w. S% k6 p- M/ z0 }
Ratton1 C + Ratton2 C + Ratton3 C
' N9 W( i- Y" a/ MRatton1 F + Ratton2 F + Ratton3 F
0 u% D5 ~$ U  H9 ?; r! y0 e9 K
( }- _" X7 A5 k" L# w5 A20    TimeBom +) |# H2 @+ Y+ [, B; O" l# ^3 C
Sets Time Bomb in enmy area5 W( H7 S, d9 P" W- D0 a
TimeBomb J+K+L
. S7 M. b5 ]6 A& t' ^TimeBomb K+L+M
4 d- c/ O) }4 @, l# j3 U  b/ n; {TimeBomb L+M+N
8 A5 X: e: A" }, Y2 }& Z
# m6 x8 p9 o' n; l( U% ^21    GelRain4 I6 x. ^9 D2 d% Y" Y$ q
Gel steals squares/ F$ o2 K9 R% S
MetaGel1 B+C+D7 X. c+ [* t  I# U1 f% R% {
MetaGel2 E+F+G
: b$ v1 D, `, X( h+ eMetaGel3 S+T+U9 D8 G1 ~/ }5 D6 Y

8 P) F) F, t7 B% W3 ]% `, W22    EverCrse) B* |, ?, b( h! }
Shield chases enemies
. _( C6 \4 M3 `2 W+ ~- q: k2 TCrsShld1 C + CrsShld2 C + CrsShld3 C: r& L. ]8 y! H/ q4 L7 A( {+ \
CrsShld1 L + CrsShld2 L + CrsShld3 L
" [- f- a- U7 w4 D7 v! ~
- v6 K. B$ b1 d& y/ B$ c- h) V4 c23    MomQuake
4 q  k/ Y9 `& n3 p8 d0 w3 HAwakens Mother Earth!
3 E3 z3 h; g8 rRockCube * + RockCube * + GodStone S
3 u. O* d- e+ k$ H$ @1 U+ ^. s& y, _( C9 k
24    PoisPhar
2 l  @4 G* ?, `; \, d, r) ]# _Pharaoh generates poison0 l1 z# w1 J) M( @
PoisMask A + PoisFace A + Anubis A- l! u, Y$ X; _6 L+ y% A: M0 Y% ]
$ N- p# ~3 _$ v/ g
25    BodyGrd
! a% m, y* D1 FBodyguard takes out enemies( S) o( a' Z5 V$ \6 f
AntiDmg M + AntiNavi M + Muramasa M
. T0 G! Y% @, V; O; J6 P. ~5 M' [! `# f, \( o" V4 A
26    500Barr
* d" ^5 q) ]5 a# sBarrier absorbs 500HP dmg: S' H) X9 N' L) Z+ Z
Barrier E + Barr100 E + Barr200 E. J& V8 L. @: f0 h
Barrier R + Barr100 R + Barr200 R5 ?$ e. u5 p  j2 q: L. u

- w3 P  v' R0 o27    BigHeart$ W& y3 i" d6 e; U3 ~2 H
Attacks, then heals HP!
+ O9 a; a  E) x4 wHolyPanl R + Recov300 R + Roll R
! T9 t0 v* N1 e; ~: uHolyPanl R + Recov300 R + RollV2 R
( G, |& J% |+ l/ r5 `# W, |9 X" U% gHolyPanl R + Recov300 R + RollV3 R
* U8 A  C. P- }4 `7 s, t- l# C/ R
, F& H# l* Y% l" m28    GtsShoot* W' f& [& z% x( g( K
GutsMan throws MegaMan!
3 S; A1 b% D7 q( w; pGuard * + DashAtk G + GutsMan G0 R* r8 W4 [- E+ I3 g  N
Guard * + DashAtk G + GutsMan2 G
% |; x. a" ^: E' J5 ]- {" m2 i" ]Guard * + DashAtk G + GutsMan3 G6 n6 ~7 ]; d  d5 ~
Guard * + DashAtk G + GutsMan4 G
( h' h3 s* N7 k2 n1 b; m
' E3 c5 s; e! e, ?8 M29    DeuxHero& a1 T# }3 Y9 F* `
MegaMan & ProtoMan team up!$ s4 E( H$ i( \6 [  a* G  f+ }" `
CustSwrd B + VarSwrd B + ProtoMan B* r! ]% N/ w3 F( e
CustSwrd B + VarSwrd B + ProtoMn2 B
  p' S3 I! w  jCustSwrd B + VarSwrd B + ProtoMn3 B
$ J6 C( Y2 r% DCustSwrd B + VarSwrd B + ProtoMn4 B
# g7 r, p: \! j/ R& @# L
  h( l. C+ B8 ?30    2xHero
/ r$ X5 {5 }7 Z% fMegaMan & ProtoMan Dual atk
4 H8 N; e0 r# x9 x( p, eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) S- \$ N" t8 F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ _5 t( T$ Q+ KSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. S) b2 s* l& K& Z( S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( o% f" C+ I) P7 o+ Y
) ]* s5 f' ~3 C; h  m31    PrixPowr! Z: Y/ K; e/ a5 ?, G/ Y
3 Navis attack at once!
4 @5 o; ~. P) \1 U9 Q+ X7 `: ]Team1 * + Team2 * + KingMan5 K
% w6 l+ x$ S* h" BTeam1 * + Team2 * + MistMan5 M
0 o  u- e/ d' T' k* E) kTeam1 * + Team2 * + BowlMan5 B/ \) r1 i5 i+ Y0 u+ l
" B. I9 L+ K3 V$ B# L
32    MstrStyl; f( I- g! p  C; H' ?
MegaMan unleashes his power5 l: m2 u. {% ?
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 {8 r/ @) w  z- V
! b& f) T5 M& H. ~* E$ _1 P
StdrdChip (Part 1)
0 H# [9 d: D3 s# K┌──┬────┬─┬──┬──┬───┬───────────────┐
# ]' E# @! y$ ?* [│编号│名称  │MB│攻击│属性│稀有度│说明             │$ q5 _2 I5 z( T6 J
├──┼────┼─┼──┼──┼───┼───────────────┤
$ [6 d  c6 U+ ?3 W& G) N2 A│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- P# k6 o0 r( o2 A' a, ?) d│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' G4 G! _% N* I; s! `1 a│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: {  ^9 ^1 M! Z7 s; I; O8 T│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ d  _1 K% W5 q; _$ t1 o3 x9 b
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# s( V1 @+ U2 K( o
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 P- |  ^( G8 {2 P$ r│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# i( H2 B3 ]1 V  a, l│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, r% f! R. L9 Z0 W
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" w% V2 v3 V6 i, z- u* i│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, C4 q3 l. B1 Z( v! r│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' B+ u% @$ |% ~& G: s' `9 G
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 r' J3 P# K& A- b7 Y& Y/ ?│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
, `3 h! F3 d" t  D. [' t, L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  P6 b7 Q; D3 \/ B+ _% d5 ^│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) r4 E2 p) r0 ?. q" j$ f% }
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 W: V: s1 `# M: ~  J; d4 Y" Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
/ q- O+ M4 p. d( T│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" E- T5 l9 T& O
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. P5 N7 l4 x7 I1 G- H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: v/ F3 i4 h: H
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 O) B  N9 z# X- E) _  ?  i7 G
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. ]; Q, @: F4 X3 U6 x
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 Z! ^1 S8 X8 j│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
' G" x0 Y9 b) d" t/ Y7 x8 i│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" b/ [! `& ?& W│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 v4 n1 l5 j6 O& g  H* S( x│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. h" h# U) V. _: ?
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 x6 [: C1 _+ w, m│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 l6 f" ?: y* M5 W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 R3 E) v) J" `* i9 _! [' o* p& u
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  ?. B& w* M/ Q5 `3 L$ ^3 k│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │+ e  D6 i9 h: ?3 o: t% i3 b' i
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 d6 r+ H1 I  T& x, I, x│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │. K+ R- R$ W: X
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  x  o/ \! m, t! y' Y+ a
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │6 W' e, t- {2 }3 }
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 o; a0 W, G1 j( U; J( B
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( k! b/ `% K* b, Z1 |* ~│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; `5 J, ^) h+ x, U
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ f* J1 l5 f3 k- R9 Q/ B8 X9 _+ s│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
0 T, \7 `6 Y/ z. s( y1 Q* ?│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# _6 z4 o1 w, f4 U│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
; w6 K. c6 i% e1 ~9 ?) b6 x: _  A│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# |0 V& Q0 V" Q/ M  P
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! y( E8 q( F1 Q0 y4 E│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- C& W) K% M5 A: @$ p& L8 @  Z$ J│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 B" k% D/ b3 S! B+ `* ~$ ?9 t9 N
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, {# ^4 c* ?8 J- B% V│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' m, W2 I; L; c9 y7 @1 J# ~
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 U8 }0 G3 |0 b0 X" }1 }- T- s
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │4 l- _2 n4 k" T- b2 A1 p# z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. D1 B& j, l% f+ d│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 i2 H* B( c4 Y% p  i4 `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 }1 `4 C8 K! \6 T8 u# G5 I
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  g0 ~+ n( y' i( J" p$ R! i- K- G│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 v( D: O5 E4 e3 P2 J6 _5 f  s: R3 o5 B7 t
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 q" \% I. k' Q" J│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% M, }( d. R7 g0 a* l& H
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ y+ i. l& g' d3 U│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 q9 b$ K2 L: L# j2 k- Y5 r9 n│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* Z7 A7 ~9 n( h
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; h( r( I7 L: \. ^│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" ~7 r/ h' G- \- g: o* _5 M
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 Y! D5 t# H" c* O2 X- }3 a
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 y& I2 R, X0 I9 F* |5 f$ s
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& v0 H! ?# b9 S1 J8 ]│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& a9 A# W" f/ j│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 p% m% L9 {1 h% `* [! ], ~& @
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: r5 r; y4 A. g2 B, L4 l& ~$ m6 V+ f│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ c; i8 Z/ B3 L7 Y│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │+ P; K6 b, R0 R" ~# j* [% A
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
6 Z8 F9 H4 k6 P7 x" |/ n) S6 h│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. q) @  ~  q; f) U. ]& g+ Q2 a
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 b9 q" P3 |  U7 E+ H9 L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 @6 h5 u! `+ l
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! B' P; P0 E, _8 o! H; g
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ f8 Y5 g7 z, O! d/ S# @
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ L: n4 t! o/ o│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ ]3 n3 h3 m9 H, \( X3 l│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; N. z( g( z4 j" f& j7 x, J
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
, i! `( G* C( w1 h) I( _│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
, C/ }1 W/ p4 Q; l9 _: O2 k│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 ^+ D0 W  b& U- T; q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
- t. z, N* b" G' y( Y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
' ~& L- ?- a0 u$ N7 Q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
7 K( J8 y* l4 T8 Q* v│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
1 A) ~" T, c5 ]2 W4 W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 a" c. G8 k3 P' v7 p│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │# k1 H( @( o, M* g
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! h6 G* ^$ l7 _- ^  x│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ W; m5 n/ D$ g4 x( |│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* P) V* h  l3 e: N& P4 O│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │! t% G0 h( F/ E* q2 y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │& ^- t1 b* w7 ?, T3 h# q: `! {
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 s$ a, p/ Y6 X; G0 \
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ F* F- @  \, }+ L  |1 ~│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) p# _3 O; u& [; T* j3 _│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% U& F9 F  k' `7 f│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
. e0 d9 E* ]; u! y0 m│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& `4 Q+ D7 }2 ^. C6 [
└──┴────┴─┴──┴──┴───┴───────────────┘7 ~$ Z/ s, N5 \4 d/ d8 r
6 ^2 T9 ]: i3 e* g
StdrdChip (Part 2). D" ]  [7 r# H8 b
┌──┬────┬─┬──┬──┬───┬───────────────┐5 v8 C* ]0 T8 m: Q' W
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 ^# N( `! l( o& k
├──┼────┼─┼──┼──┼───┼───────────────┤% z3 B  x1 m2 \; H: F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ G& K  G$ g/ p' E' a
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, j5 e) _* \( N0 f│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│# l- I7 X( V. Y* [/ C. f1 p9 U
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- R+ \1 U8 ?# O9 u& H
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
1 d( l# O4 T: U3 ^/ `│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
9 ~9 ]8 K% a% D$ j7 s# z│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 ?7 W2 o. m9 t│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 q1 f. ^) q. ~, b& q: S6 O6 }7 z& E│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ E- z  `# Z. L
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 m) G6 [! i9 p  b% q$ u$ E│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ M& H* T' ^; ^' w- q- A│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# t6 }- C  d3 W1 z! X- s  N│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  n. I- V2 p  o3 ?! v: }│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 V3 m, S  Q5 u# @1 T7 {
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
  N4 {* W) L( Y0 u" R( K8 s│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 x) H, @2 v4 D  f( T│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
8 V# }5 `$ }, z3 l! Y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' w" [% q5 R; o0 R: w# `2 B/ A│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( V; @$ }! r. a9 Q) l6 x│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; e  i6 T) o* @' }; L; E& v/ u1 ]$ p
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% i: p: q) h1 O' C│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │6 _7 k  m. a1 K2 N# y9 j
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ B0 o1 \/ b7 t0 ^; t( x7 }- A│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" Y8 r* u% T6 u8 Z2 w% m; U│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. T* P$ H& t" \2 t5 D  ]1 x
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 C. r9 U9 F0 l: r' O│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) T* a5 ]4 V) i4 n& Y│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 u& K6 K5 r* f/ H8 B7 A
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
' N$ X  a$ g/ j0 g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, M/ G5 r8 o3 e* ]: j
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' A" U: }( T5 U; S0 z8 D& G, f' O5 M) c
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" P8 q; Q$ q: L9 P+ G. t│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 v8 ]1 `; f: Q. \9 K  L* ~3 Q6 J│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' ]  d& |5 H) I4 v8 }: `: \. m
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 \' i0 }  a$ E
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │, R2 D/ J: N8 \% |, t8 G
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' y/ j9 n. h$ c1 J# L
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ z: P" z; Q! U/ V│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" V+ e+ y! Q. w& y6 B  Q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 `" O  \& ?9 E' h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" f( V1 t6 d4 t  i3 j│141 │Prism  │60│  │  │***  │Prism fires randomly     │
. F1 z/ N5 z6 t. a9 e│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' Q! i! W! e. T7 F3 Z  H# d7 t│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
6 A. {3 Y# f. h1 |; h4 M8 |8 }, g│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 @# z* j  {# K4 ~  o; h* ~
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
  `0 ]6 z. A1 N8 e& x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
+ U5 x3 ]7 u2 N2 ^& `3 d6 {│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ b& F' r+ N& K" E2 j, t( P) ~│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* Q- O/ Q1 u/ z& u
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, u! q2 o( F+ D* j" y1 ]( J$ }+ D
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ \. ~$ B& x5 z8 e2 |1 ^
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
$ a8 R7 g+ ~  A$ c; `│152 │Recov150│50│  │  │***  │Recovers 150HP        │  U0 E* i$ K2 F# \/ E) v
│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ [' M- L. ~3 z: {" f
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
2 G  i+ J4 |3 C# l9 P│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 O2 s2 S7 F& _: R0 k│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 \: l, ]% ?( o$ S7 t+ o
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, _% K: {8 n4 x$ C4 c( b
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- H$ j0 I4 `. [6 h│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 Q* @" N+ Z9 ]$ |
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. v0 z1 W8 {$ X4 a2 O│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 f. Z% j4 m$ w( x4 V( T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% [( [- O$ e# h# e! `* \9 }
│163 │Invis  │11│  │  │***  │Invisible for a while     │
. r8 t3 x/ P* {$ N$ V│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' H  c9 e0 s% t" g9 W) C5 t8 U│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# Y8 D- c$ d% t3 d+ K7 f4 T! v' M* W│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: z( c$ X4 c; C, w" U  V
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! I; d- ~" |$ w9 t  O│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 G7 Q6 l, c9 y) f
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 v$ u" O: S/ b( [5 s& s
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ v5 k# E- a! H% W1 ^: N, ]│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ m5 O6 t: u+ O% D& H% S. h│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) J$ ]! I* \  ?* ]# h, n
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 o5 x3 M& l. j  k
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( P% H2 R; C9 }0 w# I│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
( D, l, }$ I' y8 X. n' p9 q( Y& N│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 x3 K; v' F* I. z( N0 Z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │* k* H+ X2 s4 p) O
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 v1 M$ e9 U' v/ ?% J
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
7 w2 I9 U/ d% a' h1 @│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* B% i7 {' w( V+ B1 G+ \) r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! i) i" u5 U- V4 i& q; F! D4 O
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ f  N+ h( _1 I4 L7 p
│183 │Hole  │55│  │  │**** │Open hole to dark world    │& ^, d5 c3 ^, E+ E
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │/ o4 N5 D6 l$ x+ P! d% D3 ]
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# t7 y/ d( E$ p│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! B7 c+ x! r0 V$ Z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 d% L- |* x- J) I2 E7 Z0 x2 K5 ]│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ @' ^8 Z" m% t7 D) ?6 F: k
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 i0 t" B; T: I/ w│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# J# r* P, `# r8 P
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 X% a7 J8 t* |- c+ ~8 v
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  C/ i% K( w7 F. o6 v+ d3 P│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& h/ P" j/ o- W, ~: Q2 H  p│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 @/ h6 F7 P" Q& N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! Z' s# F& C" W; g4 \2 Q│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" K4 S* ]1 X, r, r│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
) a% ]% K( `  v+ q( U$ u* }│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │8 P* O) |$ \$ q" f
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 S1 q1 q8 A: ^6 H2 ]" W
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ D: H. M! |  D9 F
└──┴────┴─┴──┴──┴───┴───────────────┘) h0 O5 j3 x2 N" ~

. T" c( h" g! h6 n( }, e% Y- w' T8 J; J+ Q! h& z
Mega Chip
9 O4 X" S! [* {* F& ?* q┌──┬─────┬─┬──┬──┬───┬───────────────┐6 R8 ]/ d& C4 N. O, C' z8 @; A
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 v( c: C! X6 m" Q; N5 J
├──┼─────┼─┼──┼──┼───┼───────────────┤) |1 `; `" w- `# x0 p
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; L# E& F+ z9 x5 i│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 _( h; u& {' Y: t0 Q0 n; z5 _
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 H$ F1 x8 @* I; a6 t" e# v4 `0 B
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- x! Q) r$ K3 n
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: |2 e1 f( m# F4 I: g, l+ Y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- h& W9 h1 X, u  D6 B; [
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │' [7 R  K% b, \6 s
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 ~2 k1 l9 a, a! @  @
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; F  A2 Q$ D3 [│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
" J5 `8 O- h1 K6 U! A│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) Q+ k5 _; ^' z- {2 ^│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │" I" U, d- Y+ J9 n
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 m  D: ?$ ^; M  `3 k* Z' R" e│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │6 a6 {7 y& c+ s! F  i# t; C  T9 Z' W9 n# [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ u8 C  @( y+ e2 @  C7 Q# x; q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 W! q# P! s5 h; _│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' C/ J* s9 P  ^: r" |9 ^2 Y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │5 y' G% J1 r7 ~6 z; l
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
( N8 |0 j9 I1 C1 t( C7 u│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
, f' [$ f3 f' g/ [│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# `* l/ @8 Z4 j0 L" {│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ |! z' E3 \! n0 ~4 @  y9 V! v│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │7 X4 [# k3 W% Z7 o5 U) W
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 c) w  D5 T0 i7 }* ^+ F2 [3 @
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 I( [( x" H; X* R; k# k
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 Z- H( ]; l  k0 N) V7 {│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' B. I. C6 W/ ?6 O% }1 _9 [3 I% R" q* W
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 Z2 o) n+ D6 u9 Q5 l
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( M2 l4 f& N, J3 n│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 j0 D+ n5 H% Q2 s7 n
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# R9 U) d/ `3 {* H
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │9 [' |* }$ j9 Q1 X! }, o
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ S' u# g% f8 ?) Z0 A3 e5 `+ a│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 n/ J2 K! X3 N# v│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │& d+ x& _. N3 d. V+ e
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │( x& E0 z) L0 z; W% d& p- H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
+ T1 t* W* }6 H. k6 Q' K( f% a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
9 t! `7 V4 o9 c3 z: r' m│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │3 R5 U3 @9 o1 i8 w/ A  a
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! U/ E5 |5 z0 O. y│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 C4 v/ n0 c* x; _! T# V+ a
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
* g; w. w- }; k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( {4 G2 y. K* j3 J6 O# K% U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ Z7 I+ X: f9 e* }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 `; d% J. z$ B4 _+ X+ M
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 y0 m, `0 ^7 T# }# \: B& _0 k3 m│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
! t4 {  y: w: P$ S# P│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- x  B, }) [$ J! Q* ~. N) q
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
6 l. L3 Y. K: G  i2 P│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 j) Y) _% S* n# b  K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: H/ l2 V" t' U9 ^│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, S% u2 O, X( t# u" ^$ {! g; [" y8 A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │) V) s( W& [* _4 I0 }" k
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 M7 C5 a& I9 A, b│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( n' d  e" \* d5 ~, J
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# D- ^, t! ]8 ^1 ^  d: `3 G  h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 m; l  b& Y' e% B% r9 S
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- x& W% I7 S, ?6 ?  T8 f, j
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* Z5 g% A1 F8 p9 C9 V, |" Q+ [8 M! r1 C
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# E1 ^% F/ G3 i: x, N│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- p/ k! H/ m% M( |
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! X1 }, |$ N  r6 ?/ ~
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 G: s- P* H% n8 J
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 e5 A6 E) s! r; C│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  ^8 I" S9 |8 j/ f7 X
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! Q4 O: w6 C% }* L( T
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
5 B! S+ W$ j9 T│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& U" H" u) J5 G, z/ L/ z/ W3 U
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 t3 e2 m' B* r& y/ Z) `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │: t  X! c% ?6 V4 X9 }$ A2 {
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 w1 _! ?! V: G% x# e. p  s0 q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( \* Q  `! Z3 i7 _* c
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) V# k% ?! }+ P6 ?+ w( m0 N│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% u8 u* r# Z8 x$ v
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% N6 d, t$ b1 c: ~, p& S# k
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 K5 k: f9 t; ^, q, n, c
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 h+ F' R7 r% d8 P5 x
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │! v" N8 ]- `. B% E/ m! X
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, E* V; x0 R3 b- N( Y% F
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& E: i  p% c# ?0 P, I( S2 L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
1 p. x. ]) |$ s3 ^& E7 l* [│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │$ V, w6 _, M' Q/ b8 M
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 P, A7 O9 a; V8 M4 d/ N$ W
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% N5 F4 ~& v( w! t5 R- [/ ^
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 Q8 A! G) W; M3 Z/ V8 v% ]$ c└──┴─────┴─┴──┴──┴───┴───────────────┘
0 N; ~8 c. l' j( M& A
) F! m3 z7 {4 m( K, |
7 u9 K5 c, L1 w. o9 \& p1 h2 gGigaChip (蓝版)) i0 [; J5 W, A% g# d6 c% e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 g" h) t7 r& R9 D% i; M│编号│名称   │MB│攻击│属性│稀有度│说明             │# q+ H0 ?! T, a
├──┼─────┼─┼──┼──┼───┼───────────────┤
* q: s: Y9 T9 D. D1 o│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 l: t8 S) {9 w0 L│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 i8 E" \4 Q3 T. E" \( z& l1 [- Y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 b  m* m8 C' ^- U$ a7 y
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' L) ~, Y9 x4 ]& g( I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# l, ]$ C& r2 ]0 C; K
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
$ c) ^0 S* n7 S' ^3 V, T" h9 L│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) B% O; G, q) A' Q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: v" k: }: [8 n2 A- j* @
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 K2 J: K# n+ Q* V7 _* ~
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; E" R/ J- ^( W  z; ?+ r│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. G( T6 Y) ~' H! ~; k
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
9 }/ W; d  M' S1 R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │+ k4 I4 |7 X% n9 @
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │) C% ^! U/ x0 _6 g% G! X* V9 p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 c) }) _, i! p/ O* E. @  ~
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 K3 C2 h/ I! f! U' G) ]│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% n+ E7 E/ v! W│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' S0 t1 t7 n+ H9 s: N
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
( ?0 u9 f( C" c7 f% Q; Q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ j. U; d3 D# r1 S8 }( S4 Q└──┴─────┴─┴──┴──┴───┴───────────────┘
" g; j7 s, z: q! d# i) ?& D; g9 }) {% u
GigaChip (白版)(只列出与蓝版不一样的Chips)
1 M, Y, ]9 {. R4 X& s8 X6 m/ O┌──┬─────┬─┬──┬──┬───┬───────────────┐6 U; @0 g: F# Z% ~( }! `% r( a
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 M1 T& I! d, |8 k) C3 m├──┼─────┼─┼──┼──┼───┼───────────────┤
* f$ F: h8 t6 H9 Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │8 U! g$ b7 ~' Z3 k6 P* M+ Y
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 `6 H/ t/ o5 F
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │9 a- d3 j7 P9 ]6 ~
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 \' ~2 {( X0 J% K  p$ t
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" ~. A1 k) e$ q, c& N5 I8 ?
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. Q9 b. l6 n- v5 `* |" P
. x  U  h! h" {! [6 P' {! o001002003004005006- _% X# A. N% X, o1 ^7 O
007008009010011012
9 y7 r# [0 M9 T2 i% Q8 [- i013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; h1 Z' `" q9 b" W6 m1 [
6 H( P8 o2 E) {' @
0190200210220230243 a5 y7 n# \1 m' S5 s
025026027028029030
* w* }7 t+ e& G* S+ Z; S' j  }' ^031032033034035036
% `4 E+ ]; m) a" I) ~5 z7 Z1 N
% G, A( Q, ?' b$ E& A+ ~[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 m! X/ U2 X' H1 O- k6 g
: F0 w( n/ Q9 r4 ~4 Z037038039040041042$ p; F- j  |. |, w# S
043044045046047048
1 n2 [+ @8 x% o6 |1 u  ~- _+ k049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* T3 u8 ]3 d5 L+ R

0 w+ ^! R, R, O5 W- i8 j5 U0550560570580590605 n% [* X6 Z4 {; b$ W/ P
061062063064065066! s9 Y$ [6 o  h# ~2 G4 z
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 N9 x8 Q% X& E, ~
" |1 \; I2 y4 z7 f; a
073074075076077078& Z: v! L, c3 A; B# n0 D# q% D
079080081082083084+ r# J$ y6 h! x9 ~
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ o; c7 g! S2 P, x; h6 W7 l4 i6 ]% i8 P8 N( Z
091092093094095096
6 ]* U% Q" }( s7 Y. a% l. H: h097098099100101102
: }# _5 v5 z1 l7 F103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ k0 a2 |0 o) Z: r& F
0 N' E+ U, m0 j8 X3 h
109110111112113114; f5 Z3 Z( A2 }3 s  A! {* Y
115116117118119120
2 a2 H& O. E5 @; }121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% ], v3 n( r0 _1 L7 G) \) I
" q* Z6 x1 `- w6 [1 Q
127128129130131132
4 j) ?8 F; W) q; N8 o# F133134135136137138' l$ V; ^: f0 Z, G8 W! T
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) n! W( y: H  Y; N, n& J* f! A+ H$ |& Y& t$ p. U$ R$ u; X9 C
145146147148149150
* D  K2 a4 g% H, q* t& u$ \3 ]) q151152153154155156
2 _% H* Z! v: R/ W! a: H157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" l/ T% ^" b/ F4 a

; V8 O" I$ b3 n) j0 A9 q+ v, m. |1631641651661671681 ]7 |2 Q" x' |1 x5 a/ o! X
169170171172173174$ x8 \8 [, p" P. ~! @) O
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ V4 A  f- W4 b/ u; |7 A& U

# S7 T6 v* D5 v' n! o; M1811821831841851864 ]8 E, }7 A! _+ e" t
187188189190191192
3 i* c# B, q& p/ f193194195196197198  m$ m( M7 W) {4 Q7 o/ P
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 Y' l! ~2 X0 T% [2 g' C% y
; C3 O) {4 F  m9 D' M3 z
001002003004005006
' i! K& @0 Q9 Z( q6 j4 N007008009010011012
% Q0 A4 s3 V  S# T013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ c5 V7 i/ J- I, g: m! ]$ n
$ r5 o6 g) x! h$ z! [7 A8 {019020021022023024) @5 J2 n5 {& Z* }
025026027028029030
4 N0 g3 r1 u2 H; k031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  I, q& \7 s: t/ R
  v1 B! A4 C: ~4 a% W
037038039040041042
" T9 t. ^; m/ ?8 f3 a7 U4 i043044045046047048
! }+ W/ Z# m) ?$ a) W, `  |4 t- j049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 Y9 e  U$ I7 T8 ]2 h4 d' \  h$ u# I% \" G- K
055056057058059060
* u. w8 S3 H# S+ N3 J6 k- ?$ H* I061062063064065066
" [( d, v2 w0 |9 U2 q067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! C/ s- c$ F7 G: p7 ]; i' @" _$ w' J
+ u9 k" P2 e1 e7 t! C/ F5 u" ?0730740750760770786 e; G6 \; e6 b9 ~. R9 J
079080081082083084  c+ |' r! `! B. [1 b7 j) c
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:- h) o! e, f! V
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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