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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创) e6 S2 X+ i! T6 j7 D
■ ●■    http://www.NewWise.com
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) G2 [2 P, o& z/ s" X
* B- W  x2 x' X$ c+ h  T8 i           洛克人 EXE 3 Blue 卡片组合
6 ~2 O* E: b9 w( ?1 R4 H# h$ p4 h" ~% U

4 u4 E3 v( P: u英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 o( h( K( ?  H/ t/ Q; R$ p
大家要看日文版的P.A.或详细攻略,点击这里吧!

. ~' \+ g% ]( D: M( N====================
5 O" x' B8 `* q. ^0 M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' F( [6 G5 S! Y0 C0 I/ |% L; s2 e" ]3 P8 p
以下内容格式如下:
' b# x$ h9 L  s1 P( U* n# Y
2 t& Y/ |4 h7 j/ e) s编号    名称
0 u/ O) z& W4 O2 j说明' |. r3 }7 a: p$ a
组合方法+ l! E, ^# v* f- I7 G& q, ~2 |
---------------------------------
1 k5 y! f/ d. U; B$ v01    Z-Connon 1
3 i# H+ Y7 w* rUnlimited Cannon for 5 sec5 ~. H. m! q' M' S; u
Cannon A+B+C' N! l" d" |7 ]/ }9 ~
Cannon B+C+D- @/ ]2 e' A! U
Cannon C+D+E4 e* |3 G- O: }( G" l; a" u

# b9 w' a& v( o7 y3 D. P( w9 B# G02    Z-Connon 2' G2 F9 q. @) s3 ^1 o
Unlimited HiCannon for 5 sec: ^/ J: l0 H0 A/ `; ]
HiCannon H+I+J
6 D6 r# ]' P" b0 fHiCannon I+J+K
8 I0 g) d+ z! H0 M, O: fHiCannon J+K+L9 u, Q7 J2 y2 N( C5 M. \* }

- \5 T2 G# B) t# `7 N03    Z-Connon 3
. d' C6 u/ f1 E5 AUnlimited MegaCannon for 5 sec
, a, Y( @$ \& Q% R2 ~7 H5 M: ZM-Cannon O+P+Q
' z) ^6 ?4 \4 E: j/ Z5 s8 X3 HM-Cannon P+Q+R$ L6 j/ \7 e; f+ }7 s
M-Cannon Q+R+S# P3 |1 G& C( ^7 W6 e8 G
; J5 f7 x& ^7 _( k3 a/ @  A5 l9 N
04    Z-Punch
+ H1 W) F4 S# n2 vUnlimited GutPunch for 5 sec
( W9 U1 S! M2 r  o4 E1 Q2 dGutPunch B+C+D3 h* D1 L/ Y& H" n/ m, ~, T# M; q' I
GutPunch C+D+E
# m9 M- f8 R( Y( WGutPunch D+E+F/ g! D, d; E" D/ H

# m& K" M, E% I) u  H+ O8 a05    Z-Strght
& J9 p( H) p' sUnlimited GutStrgt for 5 sec  g0 e+ x( X# r0 f& u; H% h$ }
GutStrgt O+P+Q# s  |0 x- B' P. n. Z- i# P
GutStrgt P+Q+R) l4 v1 V4 k4 v8 W* p
GutStrgt Q+R+S4 G$ e& o/ ?' _* g, L% t0 I  Z( q
) K" K! N6 z0 Z: k: f% S
06    Z-Impact# I  T* Z$ e3 G) @4 s
Unlimited GutImpct for 5 sec: d- d, T, O& b  I7 F7 u
GutImpact G+H+I$ H- e4 ]; T) c1 A1 D7 E
GutImpact H+I+J
, f8 Q/ G9 \2 B/ q9 lGutImpact J+K+L
0 n+ p/ X2 ]: [& t4 f$ P
- s8 \/ g% Q  N8 m5 D, |07    Z-Varibl8 C' c/ R* J2 i2 v" S' x3 ^
Unlimited VarSword for 5 sec
9 ~7 E1 j2 o: ]" U1 ~8 iVarSwrd B+C+D9 V$ g- Z9 J* u: C, ^' T/ b' m. S
VarSwrd C+D+E0 g* R% H4 r2 y1 h
VarSwrd D+E+F2 r& I2 ?. k4 [5 S- T6 v8 r
3 t& q( R7 a6 y
08    Z-Yoyo 1
6 V& O! M9 D3 V/ H, L& hUnlimited Yo-Yo for 5 sec9 d' m4 i+ i5 }+ Y3 ]# {
Yo-Yo1 C+D+E
! X4 {) G* |: N% ]2 dYo-Yo1 D+E+F
2 ?" k9 e* U* D* B% _8 c! M6 G( ~; gYo-Yo1 E+F+G7 R: k2 Q7 }4 t& Z4 L

% q# W' E2 c! E6 W* ?09    Z-Yoyo 2
( |; c2 b. Y: U; W! M* lUnlimited Yo-Yo2 for 5 sec
- B* p; r/ n  UYo-Yo2 H+I+J' u! b- r5 i# X0 J/ n! q; j% A
Yo-Yo2 I+J+K* l+ _9 k) I* g7 @: Z9 R! q
Yo-Yo2 J+K+L
; `# ?$ A( Q. |! @. G
0 C) w3 C' C9 G9 C9 u+ S2 m  M! v10    Z-Yoyo 3
. Q. D5 o1 Z0 \( `$ z: GUnlimited Yo-Yo3 for 5 sec
1 ]! _; C  F0 k2 ^( ]% K; PYo-Yo3 M+N+O
- u* ]6 p8 G' A$ mYo-Yo3 N+O+P' p& R* M/ k' u7 Y
Yo-Yo3 O+P+Q
2 k/ q+ B& V2 M" i1 S" y' t6 \- W
11    Z-Step 1
6 T7 R5 e9 w2 w. X0 c. H" gUnlimited StepSwrd for 5 sec/ S: s# `% _" c' _5 h; f9 I* w# ^* r
StepSwrd L+M+N7 b+ m! B: g' z: f0 q7 Q
StepSwrd M+N+O+ ~: V) L  {* Q5 d
StepSwrd N+O+P) k- s" j; |  o8 z3 e

$ ?. l3 e( i% o) X: N: z12    Z-Step 2
3 L3 L1 T3 k1 ~- bUnlimited StepCros for 5 sec
% W5 w. V% K% Z- R% IStepCros P+Q+R+ M: c- ~" |7 l" ~- h" H  H  m
StepCros Q+R+S
& C( E2 Z0 ]9 |2 d( K. r! C) W' o: |StepCros R+S+T
8 \4 Q+ m2 M: S$ q" r( }" J* f8 Y7 J' ~) P" i) O
13    BubSprd2 y5 P/ q2 M# ^. Y7 [
Attks w/ spreading bubbles!* Z1 F4 H) U3 o0 o* V6 X3 I$ R
Bubbler  C+D+E6 d# v, p- j4 K8 w. R/ G
Bub-V    D+E+F- R% m( J  F1 N$ H; @$ ?
BublSide E+F+G
, M+ g% B6 B( F- Y7 p$ g: S6 V# _5 `Bubbler E + Bub-V E + BublSide E
: y6 i+ D  X- w+ l9 S* H  A7 p& U; d7 P& M1 p! x# i
14    HeatSprd
# b6 X" `# y( v+ UAttks w/ spreading fireball!
' \! L+ s& N5 T6 Q; [! K. [( |+ a# Q7 AHeatShot H+I+J
% \4 u1 @+ a2 ~: X9 ]* b: z1 ]1 G- WHeat-V   I+J+K
/ m  k5 \2 B- {/ O$ Y) AHeatSide J+K+L, m! |/ d  |  W' O' n& u
HeatShot J + Heat-V J + HeatSide J& ~9 k& }1 T2 U$ W0 m9 v
% Q/ P/ R; X4 |3 x" R. T+ a$ P
15    H-Burst/ [+ c: M: }, k$ G  m
Creates a giant explosion
9 t, W' @8 r7 m" `& R8 {! R3 vSpreader M+N+O; ?- }7 _- Z' [' R
Spreader N+O+P
2 C0 O: R; ?/ n$ PSpreader O+P+Q
, A1 l0 I0 I0 Q  p( C
  K  H/ f9 o& B16    LifeSwrd/ v# X, D. S( }) o8 V
Swings a huge 2×3 sword!4 p# x5 J) |! m4 V
Sword E + WideSwrd E + LongSwrd E
: }& A2 @9 S! q& a# d" d3 }Sword L + WideSwrd L + LongSwrd L% C0 y# T0 ]: J. d
Sword Y + WideSwrd Y + LongSwrd Y. c( Y) `( D. ?  c

$ k' ~6 o& L; i% l* \17    ElemSwrd# O$ w# B9 z& |- T! \
Wide swrd contains 4 elemnts0 I2 i6 e0 K# T: Y  m! k
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 l! g8 a3 H" {8 u+ C- \" V5 z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 @% o7 P& C; R7 M8 b, w' @

' d0 s/ K+ Y4 C) Z# F8 i* q18    EvilCut- t$ p/ q. _; j6 H5 t
Step up 2 & make 4 atacks+ U8 k8 J& l# K: |  J
StepSwrd P + HeroSwrd P + StepCros P
/ E( X" Z  w7 Z- j5 u
1 j, q% `* L; m, ^$ y# v* V/ n+ F19    HyperRat. a) {& b4 N1 {
A giant Ratton charges!
' _; G: b$ L+ ]( ERatton1 A + Ratton2 A + Ratton3 A
5 J/ {; }. B  R) t. R. tRatton1 C + Ratton2 C + Ratton3 C9 Y: l! d" \$ `) ~
Ratton1 F + Ratton2 F + Ratton3 F
3 t+ G% m, u* ], p7 U1 U2 |
# p& t; k: R" T+ |, t* x2 n4 Y20    TimeBom +
9 m" d. {9 a( ]$ sSets Time Bomb in enmy area
' I0 z1 g; g9 x: jTimeBomb J+K+L  s, N+ @$ S  [
TimeBomb K+L+M/ \, t) m( {* i+ F" w/ v- e9 P6 ~
TimeBomb L+M+N
: f' O! S# a7 m2 W. A. _
6 g" Q7 u* A  Q4 K) G, l2 j0 W/ P21    GelRain- n2 W) s4 w- g. I
Gel steals squares
/ Z' X) N) d# x9 K2 X7 [MetaGel1 B+C+D/ ^- e% }/ V# v6 d
MetaGel2 E+F+G& u6 G( Q( P1 n2 S7 f& d! ?
MetaGel3 S+T+U$ u1 l5 ]5 y4 n6 N7 E1 z

+ C' _% l' o) D8 C) b1 k; t& }22    EverCrse
, |% _, v+ ^# B$ p( oShield chases enemies
% D1 i/ K! S0 X( b" ]5 {( W. FCrsShld1 C + CrsShld2 C + CrsShld3 C& m& h0 C# [1 g% E8 ]' e6 {: M' i
CrsShld1 L + CrsShld2 L + CrsShld3 L4 I: f6 \6 f/ |) y6 S6 C
6 A0 F, F% m; M( B( r( D
23    MomQuake
4 J3 N+ L. B8 m4 Q' IAwakens Mother Earth!) w; |7 ~+ h! {+ u
RockCube * + RockCube * + GodStone S
4 g3 e; G% G3 K  I. N! G7 r' x' ~) D' g
24    PoisPhar
9 b/ h$ @( I9 L- O- }' MPharaoh generates poison
& F: ]7 i$ a% p0 I! l* kPoisMask A + PoisFace A + Anubis A
" f2 W  P+ [0 }4 t1 _, i! A5 R) h9 _$ R- T4 z) Y# c$ G
25    BodyGrd* w' I3 u3 _- S7 ]0 z; p9 q
Bodyguard takes out enemies$ [. I/ ^0 ]  v5 \1 D0 j
AntiDmg M + AntiNavi M + Muramasa M
  p4 d' z8 ^! D& `6 B' f1 K4 t, z1 y7 z$ f( g* O7 X# F8 S9 B
26    500Barr
/ e! I. S" ~: a6 nBarrier absorbs 500HP dmg
& t/ x7 |3 P1 p3 ]Barrier E + Barr100 E + Barr200 E
3 O# A% V! ^( W. C* y. B! t# yBarrier R + Barr100 R + Barr200 R
5 ]; b' C/ b, W3 r
7 Z/ ~. _% H. O* k  q/ f27    BigHeart
; b4 W5 u* K5 `, E. h4 jAttacks, then heals HP!
6 c" W, s% K1 B( m$ IHolyPanl R + Recov300 R + Roll R
9 U9 w4 k1 p  O* K( V0 rHolyPanl R + Recov300 R + RollV2 R5 a/ B! g9 u. |( K
HolyPanl R + Recov300 R + RollV3 R
3 M6 S' E" J5 w; K2 Q7 Y. {* M. y6 s& u% @7 O5 K6 ?2 I7 W
28    GtsShoot; D# o. A+ V! a+ \/ _/ |
GutsMan throws MegaMan!. T% G: }' m* b* h/ {
Guard * + DashAtk G + GutsMan G
) T$ m8 K: z5 l+ K' {Guard * + DashAtk G + GutsMan2 G& X3 b: U$ q# N2 H( K% D5 x
Guard * + DashAtk G + GutsMan3 G) b# s. x3 ~# A1 k
Guard * + DashAtk G + GutsMan4 G$ I* T4 f8 _9 f* M% N

0 X- S# R, Y  ]  e$ o/ J8 h- |29    DeuxHero
/ l  t2 s3 ]- h1 kMegaMan & ProtoMan team up!
5 r* X  g/ k0 @+ Z6 YCustSwrd B + VarSwrd B + ProtoMan B
; S  R/ r0 ^0 d2 \2 w# ACustSwrd B + VarSwrd B + ProtoMn2 B
' F  k/ r) W& G9 W# C8 jCustSwrd B + VarSwrd B + ProtoMn3 B
0 w5 V" `% ?/ _$ ^2 HCustSwrd B + VarSwrd B + ProtoMn4 B; `+ j( R1 x: v- b* I

' P- P" h- L) j0 M% x% h30    2xHero, ]' o1 W. C9 i; I
MegaMan & ProtoMan Dual atk
" |0 A+ O2 D/ u# Z- O  |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* z3 n$ V, T  d5 J; f8 E/ H8 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. w2 U! Q2 y6 T6 D5 a4 a9 d9 h& qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: Y& j& Z# O4 v4 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  e$ C; Q3 Q6 i% {5 y' W
! A5 l% m" @* H- S) S# Y, O31    PrixPowr
$ S9 U" U$ {) R8 r4 B9 `3 Navis attack at once!: C/ b, t- x6 N' H3 f8 r" c
Team1 * + Team2 * + KingMan5 K7 g# {, C6 v# [) C8 X* j5 S
Team1 * + Team2 * + MistMan5 M
+ S8 ~( C6 V* c) |0 A/ `0 c7 _Team1 * + Team2 * + BowlMan5 B
: e2 K: V* _# |, @5 Y6 E8 t- b- n4 i2 @: b3 K( ~; x* B1 I$ W5 a
32    MstrStyl1 |3 s6 W6 A0 g; V6 P2 h
MegaMan unleashes his power. k0 f' W' `; o
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# c2 O' d2 S( ?" o7 O: P
# @1 |' @* T# c  C6 o: ^* Q1 nStdrdChip (Part 1)1 R& ?3 g9 }; |/ [$ h! y) O
┌──┬────┬─┬──┬──┬───┬───────────────┐5 P3 v- Z8 _" e; t9 ?5 a
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 A# p7 V" r% Z. o├──┼────┼─┼──┼──┼───┼───────────────┤& x, S$ i. t1 Z  r
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 a- B1 G2 V2 i" H
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 b) q# _/ W( V" v, b) x
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ `$ a* A1 a3 A: m" ]% n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 H' s6 Y7 w1 z- O6 j) E│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' |) b# p6 @8 N- @5 f8 e
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 {' s- ]/ W( E5 E: [6 V│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
* R' @- Q; A7 T, z! t. _│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │0 r: U4 u  B- t' j9 Q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# i- X: I- J  |' z0 e' B$ z  c, |% R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │) k# V3 S. L6 n) w' n5 @' v$ n- a- r7 h! U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │7 y+ R" s5 ?& ~. y% G* U6 n
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │. x8 Y) D% T" g- r
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  N& q& ~3 |9 ^& y! k
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 U1 t' x2 P0 }4 `4 ]2 {' h) ]│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" j# l" y0 v4 q! a# W5 r" P  S3 |0 r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 y8 c0 y7 w  a2 }│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 F2 ~! e  Q5 X- V5 U" t4 P* t│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 g6 }; Z8 U9 k! e7 g6 {$ W7 w
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 [# ?) ?1 q$ H. Z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! U' X+ v& _5 I& j. }0 G, q7 y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
- W. q& ~6 h, _! v. _0 y/ x' j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │" a% m  z: r0 G# g) `1 h
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │' t6 b, W/ ~! n3 z) ?5 A. h, B
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" I9 \# t/ Y8 A( x& u1 p0 G6 l4 |│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │0 k$ N! v0 G& Y! f
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, e( N' v8 h  \' p4 s) X│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ V; s/ N3 _/ u, P# d0 D) {# I
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# p9 Q1 I5 f, n$ f$ o2 t
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" X9 z! G: n% ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& D8 g* _( H' o5 I4 x: P9 y│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │0 d* i. F- ?5 o7 a2 Z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ v. g6 ~7 ~6 j, Y$ `& K
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ L; h  [  ^( Q" }! j( N│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ @# r6 N- A$ u& u% q  q5 ?' v
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  P" a) O  E0 R│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& G: ~2 d7 I  j3 d. y% p0 O
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
% X, y0 l3 x, j/ l5 r% V│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 p/ @/ y7 t% ^
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │1 e3 R: v) x5 L3 L4 Y4 i9 V4 v
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* i- G  K! r/ U, K/ F1 M
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" b7 H! h3 \4 D- U% e
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" j/ u# A/ B5 ?# K9 Z) X# j│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* j7 e4 [* p1 o/ B  P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 S, v, \: e: m- @  \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │8 i: J5 H* j" z  e) {: H4 ]" ]
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │& g9 R* h0 h) \% o* \5 {
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% D& X( @. o7 W# a* Y7 F( Y  {$ W8 [
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  b* W) \1 \  D│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 z/ a% X8 d* g: l- q: N+ V│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' ]  b8 i1 T. C( y1 V: C5 M│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 e: i! j7 q# T+ M$ t
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  j7 h% H5 z4 i  {. w* g7 L
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 T. x" e- M: T( I3 H" ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │1 e" V* j( u9 Y% g1 t6 v& m( ]
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │, m) |1 D4 W' S- y. u0 x
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: k7 a' _  U: s% h
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 Q$ \& r3 O5 J2 {: \
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
: M3 w2 N. Z# e5 w) O3 e│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │; g3 F+ m- E! s) P" D( H" l! t
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ Z7 [' Q" a& |$ K7 H
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
) e9 R& S0 n) p1 [$ M* G+ c# O7 d8 N/ u│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ P$ A' w) N# z/ L* {
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │' t) f% V6 s$ k% A. o9 `
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" i8 w3 Y9 b5 J, E/ n- \  |
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* n6 w9 n7 _$ z! H" `3 P' r
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 k8 D& T/ q8 i# R. \
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
# W( ^9 x* M5 t$ X* Z* H- S! z, |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% D: v, r4 o1 f4 l# B% c) Y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 e# Z* b' H" a0 |1 ]│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: v* o$ n8 k! F4 u7 v* O" ~5 P
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 O" j5 ?8 c' }6 ]/ G8 [0 f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │2 a" ?8 q4 U6 I: _# \; n4 ?
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* ~' Z! l! f/ b# J  b' K" A
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│& G7 c5 s" U! v. A& Y7 U) Z0 [" R6 L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 m! T0 i" i% C9 w: D( C, u2 G5 U
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │/ ~  y; Z' d6 x; G9 a
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
% U! k$ _' \) k6 b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
: F- n9 {* I" Y/ E. D& y+ s│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
+ W8 d! n; d, G( D3 x5 l7 }│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 _% P- `+ X! R5 s: q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 \: G( [0 E% S9 d  W
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ D# z# h/ S% m1 O% i7 i
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# O+ Y. p. @7 O- p! _5 p. K
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 ^( u: ^( ?- r2 h% e; w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! |/ @& d; a5 X' X  m! ]
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& n* I( m2 L) H. u, Z; C│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  ^8 x7 B4 n4 {! ]/ C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( F) m2 k# [5 m$ S& T7 q$ \1 N│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) }7 y: {" g! V5 r1 v, K5 F9 x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ |3 w8 S! K. a, M3 {. @0 L+ o7 W" _
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │0 t) Q  R3 v: E, T1 Z/ i$ N
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* \* L, L2 f+ m. b0 I- c* `7 D
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 R4 f4 q  Z- j( B# d3 S
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
, Q1 Y9 \5 [2 E* e/ T│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 A% M' j) L# W3 [9 d; j' s│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
/ }; ^( `8 n- D( K  r8 n( n6 w│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
* V; Q: r2 y6 r9 |/ {+ K% V│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ u4 X5 Z8 H' ^; D
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
4 `- G2 ]& b5 i) ^( b5 P7 M( D$ l  E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 H9 D& l6 m* ]! E8 q0 G# a└──┴────┴─┴──┴──┴───┴───────────────┘# @. @1 H2 m! ~* Q% h+ [
' w6 q/ |' a6 @. D* C
StdrdChip (Part 2)
  c0 o" z6 d% r" i; g┌──┬────┬─┬──┬──┬───┬───────────────┐
$ B, g9 G- \8 w: v; Y│编号│名称  │MB│攻击│属性│稀有度│说明             │) R7 l( `9 L( c; x2 K+ G! L4 ?% _
├──┼────┼─┼──┼──┼───┼───────────────┤& n# e* a4 H+ k5 n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 M) g8 q6 K5 G% U: S* I
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 k  f) C$ k$ O│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" \2 y4 v7 S% d6 v$ {
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 j' U- I( V+ D1 K. U" t- O% C│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
3 X, Q% m2 Q# [/ w5 c4 h" T│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
2 E$ p/ H- {' R' _% Z% Q: o│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! X1 o0 X% H; k4 t
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) X5 G8 Q- I; J8 R$ U/ G+ X8 A: h
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ v: U9 ^1 j* J9 f1 @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 k& ?0 b' l: f' U  C: ~& D2 J
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 E% X, {; a8 u& |│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │1 a' u5 `! z; U
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
+ r+ O3 S2 ^6 D2 C. Q$ f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; [. i) D4 X5 r: j6 z( l. i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 l3 r9 i# R5 A- f1 R7 u
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' N3 \) [2 ]2 [9 S! i' l0 X% R# \│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 F7 y' \5 X/ e7 Z2 G$ K" H1 T- s│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. O$ p0 h, }' D& u
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ x" p- v1 Y! }$ g' f- r/ e│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" g5 w) |+ A6 y  b( D
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │& w* A, d6 Z$ g9 A% H
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 f6 c; v7 z. ?, c$ Z5 N9 I
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% f/ G( T, D* p- ~. i( x
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( k: l. S1 }" i4 c) {$ e  x. H% d. F
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ C* D9 e* a' Q6 r# `! ]│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! S, O* H- Y; D# `
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
, b7 M- b3 M) Q; J- X2 P0 E│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 \1 v- @8 F( F│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& j  w! s( I& O1 g  H│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  f5 U1 i' z( ]3 M# Y" k0 Z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' n6 M; F, G1 O) _7 a" z" C  E
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 y& ?- q1 w, G. w│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │: |0 A) v2 ?* f, `; C: |
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; I) ]/ q8 @: C" l$ q
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
! K. B; ]2 L- T' t- w3 S: E5 p│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 p$ g" q% d# \│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  k* h7 ~1 _2 b9 V5 ~) j- R│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: i6 Q3 {/ Q, h' d6 ?. x│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
. w; Y- i! ^/ B+ z9 c: D+ G│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 N5 n7 j4 I( r/ ]: ~
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ e8 O' D& _# B│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* h# T+ {9 e/ L) A1 z7 h│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- P. o- P* T$ Y" ^7 L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │) T5 b5 K4 |6 m1 D: m1 B7 `) i
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 y3 V  Q% f5 ?  S0 R  F$ U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 c8 R' Y7 d; s│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; o1 r8 f4 R; u/ n- C+ E$ h* M│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, K( }4 _2 P9 c3 [$ I│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ ^: R8 E4 I+ l" ]│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 Z3 M$ W) B8 [5 E+ }% r
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 X+ g4 I$ X% H, g0 A9 ^- K6 k6 j  f! x
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; E+ ~5 N' ~3 f$ l
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& X0 l, S4 G- y9 C6 K6 }. S│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 E6 y1 y6 O% W  `, w. C/ U# D) j
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
( y9 p9 o, I3 k1 H7 F│155 │Repair │8 │  │  │*   │Fix your area's panels    │
- _5 B1 v5 ^6 U. ^+ P6 j│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* y. Z# X1 G9 \+ d/ f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 I. {: O, b+ v* @: s. R1 y│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 t; V2 O2 I( E! J/ X
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* L( n! ~, b9 S  x│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 W& [+ F9 M4 c6 z+ A$ Q* u
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 m9 H% f1 Z$ {; ]5 ?' [
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  J3 k9 ]2 D1 ^
│163 │Invis  │11│  │  │***  │Invisible for a while     │
. C. {# R$ R) S" s2 n! n; I│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │; V2 o" W( Q! _: o
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 I9 n/ Q7 V# X3 o3 A; n( |│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │+ I5 q) x4 {( k1 u9 C; V
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 V' v9 ~' J( _4 W! ?1 D* p8 k7 ~# L' \9 y│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 b* g( @7 J' a0 C8 m, f9 h9 J6 F" N( y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 `/ ?* X8 [0 A# L  L4 o
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 w0 u7 Z+ ~$ \2 J+ w. A3 a│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 t& S: I$ H7 o3 I│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 J# {+ ]7 k2 B/ b9 A6 \
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- j+ n9 h6 V& t4 y
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 L3 g9 J1 N3 R5 W
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 M: z" F, g% H5 z6 S8 j7 J, a/ M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; Y- s" N) r8 T. r
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ Z) Y9 v$ k2 c7 @- U5 W│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 @$ n; E6 B0 a4 B! b
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 N# }0 D3 R' L3 y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │3 B( A, V' [' i/ g% l' o7 H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ w. f8 ^/ w3 {* s7 i
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 \2 A6 ^/ @( D: ?" f
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
8 ~6 M0 h6 {: s2 a$ F# q# m│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │) p4 E) `% _" U* h
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: g6 n/ U& B3 F
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
' M2 k1 t( Y' |, `% T2 I0 f1 ]│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. p. R, Z& ?/ Z5 f0 D* E& Z0 i& ?8 v│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 K4 N2 C9 K8 c3 D# Q│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% h. n, J5 d9 x" N6 V
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 ]% x  J7 x3 n* j$ P0 C│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
( h) L- Q; @  C' e. r│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │5 e: Q  N( r% E# }2 @0 y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: T0 ~) p, {+ V, S( @( f! }5 u
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: w9 Z* y0 U$ c% S3 y1 _2 z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 E3 x9 Z2 @: {) i. i0 E9 @│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
+ c) v  _9 p& a/ w* w│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ P+ t" E. A/ i6 z+ X
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │9 s, R( y5 k! K: A' b0 B
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. O5 ~3 g3 @# e! w0 w3 p% D1 u
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& V% u& E1 k, F) u2 E* k6 b& g6 j
└──┴────┴─┴──┴──┴───┴───────────────┘
3 Q. f: h! w* p3 _- [% M
+ a7 g0 b* y8 [5 K5 S  ?
* Q4 g" q* O8 e" Z2 mMega Chip
4 \$ s4 }1 P* A┌──┬─────┬─┬──┬──┬───┬───────────────┐) B" c6 S& Z2 w, C! |1 A
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 `: x4 r4 X" Z4 P6 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
$ G# F( Y. i3 ~4 f, g, \│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 \7 I' C# P+ G1 Z; Q5 F
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 {! H' ?% }% a2 x3 [  s' v6 a3 B│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# w/ O8 x4 r4 f' \
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" e7 {2 Q2 B9 ~8 Z2 j# f/ t
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
# x7 e) N, s9 y* L2 E$ M│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! c  h1 f# b  c& H│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 H" f  y7 j, _+ ]- p
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# e, g. y* ~% [7 q/ P│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │4 k9 Z+ K4 O* O. D
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ X, `: A9 j7 b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: L0 r0 J1 m* R' z7 c+ }% c. X
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
5 n* _2 A5 ^' \( O2 Y7 h6 e9 E( A│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 m, X2 ?: O( O1 o  \
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  T$ m9 k( s' D% {5 O, p$ B7 s│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( Y) G, U: T- K( u# t; r
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. U0 ~, Q6 `2 E0 Q% s/ G4 r/ a
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
" V) ]0 n1 Z" {* _- S) y. N( Z│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 k9 {8 U5 }0 @2 j- z: U5 k+ ~) `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. O7 O/ V" V  k│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ l5 R; n; H6 e0 V) Z& U& t│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 {% G' w6 I0 F& U" Z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
. i- d3 Q! W4 P1 o2 h1 z0 @1 c1 ?│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 I- K& b, D/ Q. |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' B' F/ s3 j+ @6 k
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' s! H; Z6 S) T9 V9 ~, t, E% P
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 F& I, X4 {6 p9 ?& @+ f│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, j; s' S2 m7 G2 @  D1 Y# A% p
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  R/ J8 D  _: o% E
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
- Q6 Y6 j* k: x! P( j- Q│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! K( d9 ^1 w5 X│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, A+ W- v9 c7 X0 ^: U! r7 ^- A
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' L: F1 h) m  ?: S│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 b- r3 p: ^: n+ P% @. k2 y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ [# ^2 L1 ~2 C( W/ _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │  t3 p$ Z2 Q, \" y0 s- h4 [9 ~8 O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │) f' I/ {9 c8 q: M9 j/ E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' }# T' j4 U( k- ~( H│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │8 A; I- y; T- o8 b5 _# b4 T
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
& w; u1 _& [) e% A+ Z- R, S1 o│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ x1 }% R) j% ]3 @: @' N│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' `& `2 o" J9 v; e7 l; B! M. _2 z" g│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ n: @/ T, i$ R+ b% Z: z+ @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 A/ A. I" |; Z( v; y$ ~* M: }) A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
6 ]6 _# E5 g7 \, E+ Y# S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* D8 f0 d& D  Q6 p+ j5 U│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
  `, K! I3 j8 h( h6 v! X│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 Y& Z9 I5 ^: ~3 T' I& n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# n7 y3 X9 H; J9 S4 y' L% ~│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" d6 [* u6 u& J3 t1 I5 ?
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 J( R( N0 n- h/ q6 |- }6 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' K7 P1 h" F) R7 {& T% J% T2 Q4 ?) C│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 `' _& U/ l# [; k5 o. q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% C/ E0 F. h& H6 m, y0 E│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* |0 S* R( T% O% t' V) F│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 q/ m" ]1 V* n- u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │' C" `, C, D0 L) l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │2 @" b8 W3 D9 G% i
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. V+ z! Y" p: x. O) ?+ n
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │( z3 K, O* M1 U# b
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 Q5 d( S$ Y% |) K( ^3 j& g3 j
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ j9 {& x% R; K1 r( w0 n' B
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, J  L+ e. @# m$ ^% m│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
: z8 c9 `: M0 H; R│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ k8 Z( q! b0 M; }, Y& ^
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 H$ Z6 I3 `0 b3 A9 @& x
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ t6 B) @8 r0 I5 x% Y( H│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( T3 V4 h- M: }$ J│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 s% F+ V; o  n1 A7 h7 D$ m* L3 M# w│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 B# ]) g, a- H! W) {' s
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 o# G) ]8 b9 e/ O. e1 u. x- d│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
; w3 i1 q  Y, M│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │, i1 b. v$ {. y" X
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  @) a" }& y3 [. D│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ J* R# ?% s) ]4 Q( h│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: S* ?- n2 ?+ H" @2 T+ H│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; o# t, w; c( x4 l+ F
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
; w6 |9 M: i) U& f│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 W- u8 d  X) g+ J- L+ c+ [, A
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( }) G- o5 l" \3 H( N) `% H
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 i1 Z3 f* V% w9 H& D
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# F. h. j8 R8 c5 K
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! K' O4 w% \" V* N* v/ j& M! X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │) M& m% o+ n. n" \' F) k$ G
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ s0 l. H# t, G. E5 w' c' O( K│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 p) ]9 j* E5 V/ r( j# a└──┴─────┴─┴──┴──┴───┴───────────────┘
- P  J* z$ z; ]' J+ \. J
. I1 V" u8 q, j4 j1 H  i$ Z! j/ h. {
GigaChip (蓝版)
$ M# K) }( I: K1 h% [# k) n┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ ^/ T7 [  [  {│编号│名称   │MB│攻击│属性│稀有度│说明             │( M4 A$ M7 W9 Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
* k+ Y* n5 D& K) k│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% @9 {8 s6 _0 s1 `
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! |2 e8 x6 \2 M+ k% f
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. L1 Q4 Y" ^# q: O│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 V3 s! M, q" d1 a3 F
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 n7 G6 ~$ Z) g! z0 w, T: I│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( z& T/ ~1 S5 |; d
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
+ q, N' p  D5 z$ L0 o( \/ D% P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 [. P: M, h1 B$ J% [│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 K! z0 Q( ~) q3 J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- T8 d2 w1 N. {( ]9 I4 A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' @4 x6 i0 v( y4 N# J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ E5 {3 C5 p0 N. M4 y0 \- q" b
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( O$ y7 A; o3 D. q) a7 A( A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 o$ I& I% G8 ?* O3 y9 r/ t
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; c/ C7 _9 J( O1 N
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 A9 Y- y3 ]0 G* H& D│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 a  z& z0 h) c+ ]; H
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( f8 p9 M- G/ [$ p7 l' w- L' ]
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 s& V8 z  ]7 I% G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 L0 `# S- C: E- W' c( {
└──┴─────┴─┴──┴──┴───┴───────────────┘% x- r' ^9 X( O3 b, @2 Y0 P
+ a! Z  T( c3 B2 }7 b3 Q
GigaChip (白版)(只列出与蓝版不一样的Chips)0 @- j# a& [+ z, v
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 k" L! |5 t/ _8 w$ c: O4 m
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 a, K, m% N1 n- h5 H
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 D4 R% R% }2 E3 v│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │6 k) y$ N4 p" q% J' I, S
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ |& T! W4 m; |* \2 k│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" M1 v- A* t, K' g" ^
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
! f( V/ V! l- v7 z  @└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& k+ H, J# |/ G0 N6 b6 O& k- uMegaman EXE 3 蓝+白 Standard 级别的 Chips:
! ?# l6 p; T& \1 r) F7 l' t2 m% u6 q5 P3 ]% x. B
001002003004005006' @' K/ U: f4 j0 y
007008009010011012
. m4 L9 ^9 l! r8 U) q5 M013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 _; I3 t  s5 x1 ]: J2 }9 b# g. E# H- H6 E" ~; [
0190200210220230244 N3 W4 Z3 d& x5 y; M, ]
0250260270280290307 R% V, B- h' a: L+ W- O
031032033034035036
+ J: U) a4 D# R4 U0 o$ c4 {% S  f: J' c) W' E7 i- t+ i
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! y4 q0 O+ q# |" u2 m6 ~* z  ?

" `; S. q5 V  {( X037038039040041042# w% F$ X+ _# i: c
043044045046047048
/ G! p4 ?3 ^: z, \  E% i6 U5 @049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( P  f, ~8 }; T- q, Q: I  {0 V" n, _; X* o8 Y% @* S
055056057058059060
! e& J4 X! |* J+ j6 b+ I' @) }061062063064065066
3 _3 I: Q0 P8 B. c2 G  |: D7 f+ D067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, _' p- T1 P" Q

- D7 P  c; r+ [: F0730740750760770782 T0 j* o0 A3 k$ Y9 T- ^
079080081082083084. W1 G+ T& y9 b7 K
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 k! W* r5 Y' u: h" @0 _9 j( [. }; h, Z2 j. Y& T8 G: o3 h. F/ |  j6 k
091092093094095096
/ N1 y$ t( ^) S/ v0970980991001011029 ^+ v  e! P% b4 N
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* J, D" Z5 K- [2 [1 R* h0 k) k2 c8 \/ W) a$ s
109110111112113114
* h' x+ N; k* t! E' S2 R4 A3 M1151161171181191202 L6 o% U1 x9 w
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. F( E7 H, d7 g2 `

( j$ A& |7 O* Y$ J127128129130131132
1 r5 O5 X, I% S: A: v1331341351361371384 p& @$ Y) y4 w0 l- Z( I" `, w
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% I5 k1 \8 l: Y

4 V" F$ H8 _6 {9 k( N* X8 S: k8 K$ S145146147148149150" I& ]6 b& y& P1 F0 R: m
151152153154155156$ v. b6 F' I1 h
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# h. R, z4 n; k4 \9 z# G1 o- \" I- B( }$ t* l% D
163164165166167168
( k) R! }/ m) O% U  D3 S169170171172173174( Z1 {2 Z7 r. r9 v. j4 l; T2 V0 D
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* s0 ?4 K- S) w2 Y% A3 @, {

3 ?- b/ T" f. G8 \0 p- O181182183184185186+ R$ z( c& `) _: I9 L) o
187188189190191192+ q5 t3 @+ A) c, L3 T7 `
1931941951961971983 L$ _. C- g5 u2 m6 X) P
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 U  B) B* }& p2 Q
* B- M0 _9 W! C1 f
001002003004005006
  ?* [. m- X6 O% G007008009010011012
9 K7 Z% q9 h) T5 i; V013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% f% ]) a" R& R0 Q% r
" V/ u$ @3 G3 U% q
019020021022023024
1 @& G: T9 |: H025026027028029030
3 f& a3 N) r& d6 |9 g; y031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ g  |& |) I# v* w

& F) e/ Y7 s, b8 @3 `# ~8 i) k0370380390400410429 z* B% T4 V+ V% U* |
0430440450460470487 I+ G# T5 E& I- D: P, p& d
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 H+ A9 M5 P' r' `2 S4 w$ ?! }& ^9 }# W
055056057058059060
* ?6 E" J- a: i+ G8 v; g061062063064065066% G2 y7 V2 \+ w4 H$ s4 \, N
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 Y) L. b# _+ K# s; o4 x

4 u# u" [6 J, @+ D* K0730740750760770788 o' h+ w8 B+ G2 B
0790800810820830840 y; \& \; x8 {1 r7 u  b0 {
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:; }% ~0 F$ f+ W- j( {7 B) L9 n/ V

" |6 X. S1 d. B, G" [8 h001002003004005006
* {9 S1 m: i5 u! \, a0070080090100110120 V; B) n3 C8 E3 a
0130140150160170183 a6 F% |$ E# B, M5 j, o+ D
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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