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) R0 V) n# }, J% K7 J: ~$ A3 W■● ■ NintendoWorld 站友xliz原创
) {* G; a3 e2 z$ X l7 j/ `■ ●■ http://www.NewWise.com 4 c: p2 |9 j7 J1 J5 Y( W: W/ f/ q
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洛克人 EXE 3 Blue 卡片组合( t$ a% [2 g5 H" Q$ {2 f4 Z, Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 K! A& h0 M7 Y7 ?大家要看日文版的P.A.或详细攻略,点击这里吧!2 \/ v: s; N8 ]0 e* a" D" R' e6 a s; p
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5 t$ W" ]* ^" ~" N# I4 E希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % U* C7 P7 j( K' b
" m* r/ J/ i/ Z X# P$ i以下内容格式如下:- o* a" t+ s- ~2 U* S2 N7 [
! q1 S$ z9 L, m# q编号 名称
4 K0 g; l, S o说明
- [8 w2 G6 L+ \6 c) F" n组合方法- t" w6 i% p9 Y% d5 }) |
---------------------------------1 U% ~6 o1 p0 ]( M' P# w' }4 j+ n
01 Z-Connon 1! g" u- m) s1 c, [1 P. s, L
Unlimited Cannon for 5 sec: a# [6 T' p- P2 m6 M, \6 L5 G9 D
Cannon A+B+C: d# z4 C3 u' H9 \! l" b
Cannon B+C+D
( I8 L) f* a/ S( T- o3 V. |- jCannon C+D+E% {4 e0 n7 N7 @* z0 i
% u6 h6 r U+ Q, k, I2 ]& T7 D
02 Z-Connon 2
4 D: \, K) L6 e/ i+ p1 _# l3 Z. uUnlimited HiCannon for 5 sec
8 V9 |- _4 F5 T# n& |: `8 tHiCannon H+I+J, ]2 ?$ J- ]7 ?
HiCannon I+J+K! o" F0 J6 ^7 a+ G
HiCannon J+K+L
) i& G1 S8 `, K" s/ G! I! J: n' C! _# p" f' I0 b$ {
03 Z-Connon 34 N6 C8 g" k7 x* v
Unlimited MegaCannon for 5 sec# L0 T( C4 O/ q" X3 ?. T6 b
M-Cannon O+P+Q' a8 b" X! e- w; A U/ w3 `' _# o
M-Cannon P+Q+R
" N c( F4 [ u7 h" a# @M-Cannon Q+R+S
+ D8 s; F' O: y
" L3 ?! d: _% |04 Z-Punch- j" C# l! R% S. y/ ~/ L
Unlimited GutPunch for 5 sec
0 p6 i( T5 P; C/ _! BGutPunch B+C+D
8 N3 P% ]% A1 x" H; eGutPunch C+D+E$ x) t) M8 w3 `
GutPunch D+E+F
8 C2 A# N. v) P* ?& F' G+ S! _/ E5 |) |6 l7 d& V! E
05 Z-Strght
5 y; f- U0 }9 _Unlimited GutStrgt for 5 sec; H$ S0 c$ \* P& G) T1 ~
GutStrgt O+P+Q
3 L: K8 D$ k2 qGutStrgt P+Q+R
! R5 a7 r* l( i, r/ u; S+ G) RGutStrgt Q+R+S1 f$ I' Y% e3 A( F% c
9 X8 \7 j4 G# H; X% ~3 t06 Z-Impact. f- H# y* R$ l5 ?
Unlimited GutImpct for 5 sec
( e1 \4 b9 K( I" R( }8 c8 bGutImpact G+H+I
& a$ O3 F5 b: z4 _) Y& @GutImpact H+I+J" R; F! H* {! y6 a- N. C5 w4 N
GutImpact J+K+L
' X5 b! l$ G2 ~$ Q! G& p5 H
, g* |) W8 w6 T9 g07 Z-Varibl8 |1 r5 ^& m" Y
Unlimited VarSword for 5 sec8 Q1 ^9 G2 h; h/ h: q, B! F
VarSwrd B+C+D
0 F# S9 P5 M- E: f: Y7 R- HVarSwrd C+D+E
6 [ H" K8 w7 U* U" J& LVarSwrd D+E+F' B3 l+ |$ F+ d* l" B
$ ^5 c5 S9 d$ t* {9 X0 |& c* b
08 Z-Yoyo 18 P5 ?: f% l& p
Unlimited Yo-Yo for 5 sec
0 j+ V- s, ?& Q; D# XYo-Yo1 C+D+E6 N( d5 ?+ E! K; a* z( B' P: V
Yo-Yo1 D+E+F' q9 {% A/ k% R7 a' S+ ~
Yo-Yo1 E+F+G. ~- U7 N* ^2 l& a6 a
|. U \* b0 J' o1 x& q09 Z-Yoyo 28 A" Z k$ z- C6 j
Unlimited Yo-Yo2 for 5 sec; P" o" u. V; W6 t% { S; B6 ?
Yo-Yo2 H+I+J8 J5 H! Y/ ^* ]7 u
Yo-Yo2 I+J+K
9 |5 k+ Y# V1 Q% Q' S' `Yo-Yo2 J+K+L
& C" j0 h% i) N* X( @- [
. E8 N. i9 j; n I) I, D' l1 V10 Z-Yoyo 3) w& J7 V: p% H- v$ G
Unlimited Yo-Yo3 for 5 sec
$ @6 j7 T( @0 l" c% m, @Yo-Yo3 M+N+O
( S8 c+ v7 I6 z0 d& ~Yo-Yo3 N+O+P
" v3 L& D1 a& M- f) ~0 @Yo-Yo3 O+P+Q5 m/ j0 i, Q; _, K
, W* `8 F; ^& R2 I4 C& T9 f0 o0 f11 Z-Step 1
9 \) j+ o% M2 S' T/ E1 }5 R5 gUnlimited StepSwrd for 5 sec
) H2 {+ `% R1 ?' CStepSwrd L+M+N; P" m% r; S- n9 e# P
StepSwrd M+N+O8 R/ G0 o7 A% [3 h2 _( q6 t
StepSwrd N+O+P
2 j7 U7 X: C- r! Q8 x- Y$ `7 {2 ^; n4 {1 R& [+ `3 _& t. E. N5 n
12 Z-Step 2
, ?1 S3 f/ Q1 T" P7 gUnlimited StepCros for 5 sec
; I- V" e# ]+ x& L* f% EStepCros P+Q+R& k4 }: O, ~- P
StepCros Q+R+S: j R/ ~* R: |! r& [
StepCros R+S+T# v% A1 @0 o; P! J7 T
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13 BubSprd
) p1 ? y, Y+ fAttks w/ spreading bubbles!
7 R+ c& b; [. s% ]0 x QBubbler C+D+E# P3 ^9 X9 Z8 _8 L9 B9 Q
Bub-V D+E+F& [0 Y$ ^! s/ a5 y
BublSide E+F+G
: k4 d5 a" U' } G) wBubbler E + Bub-V E + BublSide E, L1 ~& t1 p* ]/ k$ R# }
5 n) V' B/ |0 S4 @14 HeatSprd$ H1 s, G6 m+ N7 ?$ N- F
Attks w/ spreading fireball!
+ t* g B; S$ o3 m5 v4 Q6 mHeatShot H+I+J$ l/ G! L; S1 F9 K9 a0 {4 |
Heat-V I+J+K: v1 j1 a" b& s
HeatSide J+K+L
9 F$ p" H) D. {+ f/ LHeatShot J + Heat-V J + HeatSide J( k- a5 _0 q/ m8 C; P1 B. E8 p4 [
3 x) W$ B5 H1 `8 Z8 ?15 H-Burst
# j' ?2 e- O/ I( yCreates a giant explosion
3 {8 k* g1 s1 [6 TSpreader M+N+O
" I6 T$ C6 r/ |9 ] ZSpreader N+O+P4 G6 B# v7 K' y+ a
Spreader O+P+Q' S4 D+ {0 n, _; b
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16 LifeSwrd
3 G: L+ D4 E, w/ H& h6 y+ H& ISwings a huge 2×3 sword!" T! ^, T8 h/ z a3 x9 h
Sword E + WideSwrd E + LongSwrd E
' r {2 {5 [+ ^6 a8 ASword L + WideSwrd L + LongSwrd L
7 g4 M# G, U% | ~Sword Y + WideSwrd Y + LongSwrd Y* J4 \# Q6 N2 e" o8 f$ a: m- M. g- ~
, ^/ \) a" `% C8 a17 ElemSwrd
9 x* g3 t9 E4 G! ^Wide swrd contains 4 elemnts* }) {2 H% H( |1 e* ?
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& x; }* i3 Q. q# h: y7 B4 `8 RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut) [: N# R" w! T4 `- ^9 x4 Q; ~ R; o3 x
Step up 2 & make 4 atacks/ Q6 S N' s& i# }% ?
StepSwrd P + HeroSwrd P + StepCros P0 |+ \8 I" i* l! \
l5 b; @4 ^: E/ v' W& A4 Y19 HyperRat( g$ ^" F' [$ I2 `# g" p
A giant Ratton charges!! H# P1 D# s9 O5 ~2 I6 @7 T& X* ^) v
Ratton1 A + Ratton2 A + Ratton3 A
# x% P7 P6 r2 V' b: _& YRatton1 C + Ratton2 C + Ratton3 C
/ M' f2 B7 s& l: e3 u2 kRatton1 F + Ratton2 F + Ratton3 F
1 M1 n' |3 t( N# _% L2 D
' Q6 g" J1 s( M6 I& n20 TimeBom +6 g/ o4 U, M! q, {
Sets Time Bomb in enmy area
* t" ^$ r8 t5 s+ mTimeBomb J+K+L
4 z5 O2 z5 c% j, d9 sTimeBomb K+L+M
0 }2 {! ^* }; ^* ~! j) n$ qTimeBomb L+M+N; |/ }2 ?1 n: ^% F4 J
1 }+ A6 s2 O& I5 v! D/ m' |
21 GelRain% g3 r$ V% A. V' D# r' h
Gel steals squares9 G: c1 t& M" o, O5 z$ l, b) Y
MetaGel1 B+C+D9 G' \! [" R. Q v$ @9 Q# h$ g8 E
MetaGel2 E+F+G
0 ?$ F6 E+ j5 ]7 F# M6 UMetaGel3 S+T+U4 G0 |2 @8 w5 x5 Y) q$ f2 b
/ S, z+ a/ G+ A. A# A3 Y/ R22 EverCrse9 u4 [% C/ R1 i( R# R
Shield chases enemies
/ g, a* A8 u- w) b) UCrsShld1 C + CrsShld2 C + CrsShld3 C: w0 v# B, Z) B* V0 D& C
CrsShld1 L + CrsShld2 L + CrsShld3 L. v' L' @( `( j) I) n- X
- Q# {7 z) @; q2 m" J ^" F, ?: R23 MomQuake) N4 J( q+ N) Y; l: n+ H
Awakens Mother Earth!$ T" M& W0 _; @
RockCube * + RockCube * + GodStone S
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# ^, L; y% d) S1 ~$ `* k" U24 PoisPhar3 \+ b5 R$ I9 N+ A, D
Pharaoh generates poison3 U" z1 I7 l: Y D( \ p
PoisMask A + PoisFace A + Anubis A
- r7 }( M [& X7 p+ ~5 u
- ^1 {; m& X$ p25 BodyGrd
3 [3 ^' w6 g0 A9 u1 j8 Y+ IBodyguard takes out enemies
- b- c$ l& p7 l% z" |3 Z: Z! AAntiDmg M + AntiNavi M + Muramasa M+ ?% B$ S: `* d; J) B
2 \8 V# B1 ]6 p26 500Barr
- ^% u- Z4 A( z* e/ v1 J m4 _Barrier absorbs 500HP dmg& q' p. [) r- w& S" q1 @0 c/ {
Barrier E + Barr100 E + Barr200 E( ^4 s, s2 B9 _' i* H) J
Barrier R + Barr100 R + Barr200 R
0 {2 Y6 b" E& }' M$ H! k6 I" `& u0 {- d: v6 J- z) h/ @
27 BigHeart3 i' R& R6 R1 e* z
Attacks, then heals HP!0 S! Y3 z) D8 [$ }9 E
HolyPanl R + Recov300 R + Roll R2 b8 B7 ?+ \, V
HolyPanl R + Recov300 R + RollV2 R
& Y w9 |4 a8 W3 Y0 pHolyPanl R + Recov300 R + RollV3 R
: ^' o, u. D7 g4 D3 {; F: l% U/ o0 L# }
28 GtsShoot9 P4 @: Z: A5 r! }3 n- W
GutsMan throws MegaMan!/ k& b {1 d% B y% u& R/ v& x2 p
Guard * + DashAtk G + GutsMan G0 I+ h) C& O# L. C9 b
Guard * + DashAtk G + GutsMan2 G
% R7 K7 \; P. d5 }: f" i- @Guard * + DashAtk G + GutsMan3 G
3 N+ v- z3 N4 U. C T' pGuard * + DashAtk G + GutsMan4 G
2 [$ D! j B! b* { T0 W3 X
' V4 g" E$ C9 e% \6 v/ H29 DeuxHero
) z. [! S9 j8 T2 Q2 ^/ p- ~) M7 WMegaMan & ProtoMan team up!+ S# |# p0 ]! ^! x M7 f7 a- }
CustSwrd B + VarSwrd B + ProtoMan B" j7 b; B7 A4 F! {0 L
CustSwrd B + VarSwrd B + ProtoMn2 B3 B1 ^6 A! @% r4 O
CustSwrd B + VarSwrd B + ProtoMn3 B. N; O: b1 W- V. k! \5 I
CustSwrd B + VarSwrd B + ProtoMn4 B& b: S9 ^4 }! Z0 N$ K% T
" W- H+ h( y& R7 W; Q8 r, L2 @30 2xHero
% ^0 M& M% _$ i9 [MegaMan & ProtoMan Dual atk
; f- y6 F3 W9 ^9 Q& d# g, ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
`6 `+ L* Z. _) Z: U bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, f/ P; K( R" n0 ?% [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 [; b) d& L1 ^3 ?! \- C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; b" {5 D& y3 x, Z7 Q/ r, D/ _
) V# ^2 T4 u0 T+ `; x% D( N31 PrixPowr
* z. i8 }7 {) y: y" ?. B3 Navis attack at once!
% _& B' p+ I) _Team1 * + Team2 * + KingMan5 K# Z9 }% K( F- [4 u' O7 c2 M
Team1 * + Team2 * + MistMan5 M8 x& ]; L- J+ y" |# B% O2 U
Team1 * + Team2 * + BowlMan5 B
$ N; O, O7 L h$ R- w9 w* v2 ~
: |& W9 X$ L. S3 k: n32 MstrStyl
% b1 L5 e/ E5 y8 T9 ]MegaMan unleashes his power
! ?' J! n3 [6 S8 G. o& N( HSalamndr * + Fountain * + Bolt * + GaiaBlad *
- `& }( ^( p+ q, d2 B3 e9 o4 f, {* k7 v2 N2 h/ ~! n9 i% ^/ O
StdrdChip (Part 1)
5 f+ v( l2 b" r+ K9 J┌──┬────┬─┬──┬──┬───┬───────────────┐
7 h) F+ f+ F5 ~" k7 c│编号│名称 │MB│攻击│属性│稀有度│说明 │
( m; ^" t$ F/ A├──┼────┼─┼──┼──┼───┼───────────────┤
8 l" S- I7 p$ h! v0 Y" g$ H│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! v5 R8 ?6 V, b' R! f3 O
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* ^8 F& \3 q1 \0 V+ J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
r0 Z1 y; x$ ]0 h│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! T O3 _$ T$ L5 [% _# U
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 A- D' H* M* w" a' ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% c- T% ~$ x2 Q3 _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ y$ u% Z5 m) u4 X
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& B# A# i& K5 m1 h" W- M' N
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. h5 @$ h4 V0 f│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( V5 k/ m9 X' {$ @4 z8 N7 e* N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 A) I: w1 ~! }9 x6 ], Z│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 a! f! k% Q: v K: y2 ?9 H│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( M0 a- @* b6 A% y" [│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 e2 a6 B/ r" O, a│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
/ n4 c) U* X5 S4 U- c$ w1 A+ ~0 w│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │7 K% c) t" z8 W6 @+ \+ \! ?
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* H9 F0 \) {8 m
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │! X; {3 E. L" M' @6 G$ ?8 H
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' H+ _$ B; l4 U% M) X# @ ]' y! Z
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 G1 _- N- s1 B, a) R0 g; ]
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 ]6 X' ^- e% r2 _2 f. q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. c! K6 V8 B- B2 ~ L) N2 W
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 E. c$ H/ K' y│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! V0 ?+ t5 ^- Y( j8 b, k│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 S [) l4 p, b8 y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 w8 a2 G* V8 |4 L( y7 C* U3 ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) k( H. I2 F2 w1 H6 {# H│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" l% W5 x4 O3 c
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( B# d9 f8 P9 {& M; m& T
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, l: y) r2 |4 ?0 C│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) u+ d; W) e- m' a, _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& k$ N1 T. e* F9 C3 W
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) C7 D+ C* v. y. s- F; F
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │9 h4 p. P/ K" f+ X
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' C B M" R5 {, f; T
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 Z$ W3 f5 t$ [│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 b. s1 H: X* S3 S3 J- p
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, b5 z. O3 w7 z3 N) q% `. X
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ G7 p. r1 D# `% K% @* j
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 I) }2 |8 F a" n│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' N) G% n. Y* |! T# _│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: i( i+ q7 Y, R5 k│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# i2 Q1 D$ n# G; N# h│44 │ShockWav│10│60 │ │* │Shock through enemies │% l4 b# Y0 n6 t" D' c# ~
│45 │SonicWav│26│80 │ │** │Shock through enemies │- D, U, T) i7 |" S9 k
│46 │DynaWave│42│100 │ │*** │Shock through enemies │& b0 U: w/ Z3 V/ \) Y E3 d
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( J' i2 `; {! f5 [
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; x* f( T! m2 B8 b" L│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 I+ K1 G! J- t9 A
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- h9 Z* V& `2 v! w9 @
│51 │DashAtk │11│90 │ │* │Dash through enemies! │' Y/ _7 ^/ V" A% S! ]3 a
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! _1 Y' q' ]3 l# E1 U+ K│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- z6 T$ R- C' [4 V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) h2 d1 E5 K6 R# `7 M│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ X5 L' D7 m% [
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
$ x) ?6 O+ n( V g: x/ Z│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │% X& g: F* k1 ?) N
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: O% P: e& k; Z# b/ U* k│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 A4 N6 ]# H; u! ]; n
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
: a5 V# R8 q ^/ m/ b│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
. ~$ @( z- Y+ F6 a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 O$ Q/ c7 V/ a" z+ j
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
. v- X6 e0 [9 R( P& h0 ]! _9 L│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( D' n- D* Z+ c: T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: `" |4 M- k% k( O; M
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ c. B F7 Y, ~2 x
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' b/ Z/ a! r) ?" q( U1 ~│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' {. f) K0 E- H
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# n! \6 H. r/ [' z│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; G+ A5 ^( I, G' L. \2 M5 |│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 G7 `* N2 x, E8 U0 u* q @$ y9 K
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" I; w( J0 \5 S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. j2 Q0 R7 j8 B$ Z& @9 `9 w+ |│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│8 Q9 }3 R: @" \- n$ F. i3 ^0 C
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 ^% |: ^+ E8 W6 A5 Q( u3 N* b1 L│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ m+ H A( }0 P& L1 e
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 g9 P1 i7 `+ j( W0 J# p" _
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. X: P5 N% `) |7 g$ E0 S% w
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* ~4 G+ Q3 q- V; y. F* J2 |5 _│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 i$ U% c" F ]$ K8 _│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │& }* A( O0 w# O& z$ G7 ]- \( y# `
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; z7 o( K k1 S1 j1 U& }% K- O│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │5 G1 s0 I3 Z7 N, g; G
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │$ s& H: U$ ?6 m) y
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │0 y8 O7 L2 ^- v7 j2 S' t
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, ?" T, g, \$ [
│87 │Hammer │16│100 │ │** │Hammer smashes front! │9 v- Q( w( w5 `% |7 a4 ]9 H1 d5 e/ t" ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" P/ n4 F- V7 j5 N# C
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
\3 s, C8 l/ O+ G% d; D│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
5 [- S& L9 B s! k+ F$ B o' X* e- h, D│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ x' A* q* U7 V
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( u; ?. h" D# I! D) k* x+ ~9 F- I│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 A8 A6 I9 c' B7 m" @& D# K$ |│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │& Z( Q- b. x0 b d' F+ P! A: ]
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& s9 u g% N a, H; {- p8 y│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) U# U( _ Y+ g
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, q; n0 @, z6 Z# I$ N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! F l! X3 o# o& ]' P" i/ ]. V: X
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ V% f' N- {# B1 m; ]2 p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 x1 ]8 g2 ~1 P/ l" g& M8 s+ t
└──┴────┴─┴──┴──┴───┴───────────────┘0 t" i# Q$ @" o9 s
+ \" i+ L: C( r3 G$ o
StdrdChip (Part 2)
9 b6 f. b; H/ g* v0 T0 m5 y) w) Z┌──┬────┬─┬──┬──┬───┬───────────────┐
! k3 r1 |, O- `. ^& N2 |; `4 M! ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 B! `4 b G5 W9 ~├──┼────┼─┼──┼──┼───┼───────────────┤
3 d1 V7 W; \7 B4 C9 D0 {" ~1 Y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 P1 F* c# W/ u3 T/ v# Q$ f4 A│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) {% I; d3 i" \7 l3 N) G
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' G# s8 W1 s: B. N1 W# _& Y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; v& e- C7 o# G
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 }9 d% L! k) ?1 v$ s0 V7 r: w! K
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. o6 S% t% ]& j' O& U- f│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ {0 t8 y$ P% D% I! ^2 y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 C; ~3 {: x4 x│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 L4 o7 S& o' r. p) j2 t# s
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* W+ Z- E; ]$ \1 e% B! J. [│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 J8 \# i# @1 V3 \│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 V& {& E4 ]: b; ?* O2 C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& W6 A: G2 H; @ v- s! O% K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 z# _0 F; U7 E$ J4 i: k t! k
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, i- @5 h& O2 d
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. c3 w+ ~: I' p9 s( x6 O4 S7 e+ l& K
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* u& ?+ |$ h. m2 f, |- H│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% O" B# x- a! Y. ?. t5 v, C, B; h│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 Q6 d% m5 _; H9 f+ R9 B0 Y9 @
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% o4 r7 K! m& x ~; Q, _- P
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; d( d( B9 v- [* {: X( K; ?
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 N7 T$ D1 T" G2 ]4 Q3 v& p│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# K: x' r% {, W4 J% S( A2 ^* n│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# j: g5 ~; F* e; w4 B- A│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 Z* b2 B9 M4 j" C0 o. j9 J
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
' h2 H% Y2 a0 l3 g2 k: H│126 │Rook │30│ │ │*** │Protects you from attacks │3 `& d; ? Z8 ?; @" y4 k
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. l l0 [, D! s8 W7 @2 W& H│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ m* A% R- Z" b1 U. i/ ]│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( t5 N; A; B! |) r' w8 O, P
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │$ v% T1 W3 x7 N9 l4 l6 p" a+ g* i
│131 │Lance │46│130 │Wood│*** │Lances through back line │
N/ n/ a3 O" s E' W) k% N│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) J, g8 B* J% z7 r4 T$ A$ ?' f8 t8 H
│133 │Guard │5 │ │ │* │Repels enemy's attack │( t: Y2 m1 B9 _6 [2 s! h# i* [1 ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │5 z1 B9 ^6 B4 e6 y: b
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" C0 x- h# {; R L7 ], l* ?, X│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ k" i. O$ i9 M
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
; y3 M7 X$ d6 f( o4 I+ h5 F$ J% v│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' H2 b: D# m+ C5 p% D* H! d│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ V) g3 ?/ _: Z+ v" o$ Z6 Y% f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, j+ G$ d0 v1 R1 p" U│141 │Prism │60│ │ │*** │Prism fires randomly │) o3 w; Z' K) r! J" h$ @
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
_9 p& F4 b. ^3 b4 W r0 [│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 T2 d7 G- W5 P│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. o7 A3 c# i1 a: Y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; C! s/ H7 V/ ~) P# i│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ o9 k; }. `) U0 m
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: r9 H8 Q& l: {% |│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 K1 w! d4 X( x
│149 │Recov50 │14│ │ │** │Recovers 50HP │
" o. J, i0 b4 M, d+ d│150 │Recov80 │20│ │ │** │Recovers 80HP │
' W; V) ^6 {/ _% B│151 │Recov120│35│ │ │*** │Recovers 120HP │: X. m+ F0 b" z% e5 X
│152 │Recov150│50│ │ │*** │Recovers 150HP │5 A3 s9 K6 Z. n' A5 D
│153 │Recov200│65│ │ │**** │Recovers 200HP │5 I& ?$ v% e( u& O
│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 E+ W- ^' p% b8 R" e' d: i│155 │Repair │8 │ │ │* │Fix your area's panels │
( @3 E R* N1 j│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│- ~ a% ~' s$ H8 C
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 n5 _, V2 Y9 V
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ }5 [; o$ m! b│159 │Geddon1 │10│ │ │*** │Cracks all panels! │0 w3 } a1 S4 S/ P, x/ K
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) x$ _" A1 F4 R/ a- T: u" J1 Q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ H' g. v$ U) O8 G1 u2 D, \, i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' O; F( ` R- u) Z! u) a: o
│163 │Invis │11│ │ │*** │Invisible for a while │# S% H4 |# i6 T- p# d! F
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; Q: z9 v$ o1 j8 L! i$ n. |
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 B* I1 |2 ?" i& i4 A A8 n: ]
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ I/ N) K0 a3 M% [) D9 r
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 V6 f% Q9 h' m }1 ~
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ o/ g: k! ~9 `7 i│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 |: m; _7 M- ?0 \; B
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 n( h) P" z: Y4 G; h. N│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 O6 E. L& x9 [( v1 k; Q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 O2 T' G; D0 y, O% T4 H│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: s. L/ Q1 `! }6 g4 L+ z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( Y! D7 I9 }2 S& e6 B│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ ^# l5 C3 n; S- o* O: V& R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 n5 D4 V" I q: M" _" S│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ u c( O! X" {& I# ~; ]: f8 W
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 i: W4 [8 S7 ~2 }0 V' u2 f│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 _- e/ u" P/ ~8 Q. x
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 ^4 N) p9 c1 j! o2 u
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │ X* ?. A( H) r O' N/ F
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ L8 o) Q4 \ q
│183 │Hole │55│ │ │**** │Open hole to dark world │
6 k S9 K5 K0 x9 q7 T8 [; i1 ?+ E: A+ V│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
6 U$ `" B( z/ f1 _2 `- l│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 x4 [& k4 D6 T+ Y& X: o
│186 │IceStage│20│ │ │*** │Changes all panls to ice │" L8 f( |$ O! l" x' G I& l
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ E8 i8 r" {. D9 T9 q! X│188 │SandStge│18│ │ │*** │Changes all panls to sand │! b4 U S) D! {4 O0 V
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ m E: m! k. l; N' h! C/ T+ B│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 i, |* D1 Z: G/ P- { s6 E
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │8 s) Y2 X; ]* i* U- i; H) H& c8 f9 f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ s4 w9 f/ d* T2 s0 j# `5 e# ]
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
% {% \9 S3 M# X' j│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 g" ?+ F$ \8 j+ F6 W│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │6 ^. O, E/ W4 n6 m( G5 a1 X
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# v4 H- w! u% q( t) c, M" p7 Y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* R+ y7 A: l7 f" V+ O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. F- F. _8 O Z; J│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 k( {* f# L' x' T7 ^) S
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, X5 f& q( {8 |/ u+ s5 p6 s& E
└──┴────┴─┴──┴──┴───┴───────────────┘0 X1 {- m# d/ h- u
" m6 E3 ]+ U3 }! ~5 ]; O* x; @2 n
! ~) Y* _2 B3 ]- T6 L5 o# |, [Mega Chip
; J1 T( v9 w! e/ l K' ?& a2 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
- H$ ^. k6 n; @7 ~3 P7 M. A│编号│名称 │MB│攻击│属性│稀有度│说明 │. F( o" \6 X" g
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 ^/ l1 r4 D \" X, q$ P2 x, J│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 {# v: c$ ^; c
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, v- V# R% @6 v* e1 x* F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. f, _ _5 Y6 ]1 f
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │( q3 h. }5 o% j
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' `$ f2 ^( U3 G, a" f+ T2 p' ^4 G
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# u7 {4 K' y! h1 ~│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- [( U y! t e6 ]; m
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ ~5 B! P: f, |! M, q; R8 r: ^
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 N: Y; [9 H& q$ ]' W0 Z5 b5 O
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
9 K0 [2 b; G4 O3 d# m4 @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, S: V ?/ b8 ]: I9 t│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ {" j4 G- ~5 i. @; r! R( ?│13 │Guardian │82│ │ │***** │Statue punishes when hit │( V( i1 h1 [- b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 k) E# {( |4 @) H. q" N9 }% g│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% p5 |# v5 G; T) s
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: c4 X! W9 \5 } r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 m g- Z, ]% a│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
6 E5 o+ T" y5 q* Y" q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 F: x. b0 ]! @7 N
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' Y, B+ S4 |+ \7 |' I│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; T* Q& D! S9 a$ }
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. l. g* s& e! t4 R2 m% \2 Z│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! ~0 b/ b6 E+ S5 e, l" e$ _│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 d y, M+ \; ~% {* D5 K( \│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; v4 Z* V2 ~' U( _; ~
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ M8 ^, |9 }2 M q* | u
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │2 e# O& H" E6 R/ [4 |, W' J
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" X; h1 S. l' B4 M9 ]7 x9 D2 [9 J$ m
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% w( N& s( R$ L) D
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. p/ H/ K- t: {0 H1 k r u# w
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │5 a" S) b" K& m; @3 \
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 a d: I4 y9 p; f6 Z2 c│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
8 z' l& `; J$ A) E* n( K│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& j: G& O7 o! Y9 ^1 p3 Q8 H _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- q0 O) c* C" e: N. l* I4 t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% {6 @4 Q4 a, q0 v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& m* q" X! j0 i' s
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' k% K6 j6 T1 u9 |6 w* K3 z4 T$ s
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
2 y+ s( @# ?" n│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ D% h: `5 }% C5 h {0 j& A% @% ?8 T│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* i5 k* i0 l R. ]│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
9 j+ K# U. R) K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 J5 K- o4 h% h9 a1 {
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# [' N1 |1 ~. K% \( ^/ H1 z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 r8 p: B6 t, f" O│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
S2 G" g! B: j' A) `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │- F9 K* F. [* u1 K. i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 x# a4 z1 q0 T3 S& Y; r! d1 {( B9 ]
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- h; W. S& A& J% B) F: J! y) F$ K3 b│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ g, u' K2 |. _4 ^' [0 T. }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& k P5 ]. a/ M2 w+ [8 R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* W/ [! r: z& [6 ^5 U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 e, I# {- l' a9 ^│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 q( s. j) E6 R4 H9 Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
/ {, K9 t5 |9 n: a│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 x) P! G# b3 c│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. q$ m3 p$ m6 z7 ~* v' O, ]$ q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 c, S! o2 Q% y& u. p0 i$ V$ _, \│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │. z1 O+ \; n# A2 }1 D' G( }, f: S
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! K1 M& c4 l" g. H( Q. O9 c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' n" _; B( Z3 w% Z& s+ m# M. f8 s8 t│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# `- l! q' l, k6 H2 m/ Z/ _│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ R8 R: t' S; |7 N0 t, a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 ]4 T8 D1 g+ K I
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
" y: R0 u0 I$ z. K& o9 l8 X) v│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* w2 F- y' r' V$ Y│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' V: G$ i6 Y1 j6 S0 J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ X s& P9 A* M1 W
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ @; z& l& {. R" d8 K" ?
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 W9 I, m6 y3 ?! D3 B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 ^2 @6 h8 j, q$ [9 R│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) K; n# W5 [4 w2 J+ M% @/ d│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │) {9 l3 D2 ~: e1 e! N. e2 s9 I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 v1 _2 l: F* F4 O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: \% S7 X0 U% n) d6 B% A│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' P8 E+ w. S% y/ `0 H8 s│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; N% Z8 V: t/ r: [5 ? L. A$ X
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! W4 E O' |* ~. f h│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) V+ w; g/ t$ R# R" J( c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │0 ^3 z0 o0 D) m. O' N) H
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* w% H/ S3 `) @9 O( s/ l" O% R7 Z4 F
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( c/ f8 ^+ r( w0 R0 X G A5 y9 |│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ E8 X$ [# h, a. q; {│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: O5 U$ H( M$ h7 z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │# |* `0 m Z @& u
└──┴─────┴─┴──┴──┴───┴───────────────┘$ L: D7 a/ w% n3 v8 a
' I7 C2 u2 z( E' ^; n k
+ G# ~, {/ z* R$ D) |4 ^GigaChip (蓝版)
: Y; m: f1 g' R1 a0 F. T% G- v┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 e" f* w! H) J. g' R│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ ~ g9 T- C9 x. |# l. Q+ L+ A├──┼─────┼─┼──┼──┼───┼───────────────┤% C. O/ J! D5 M6 m
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 \1 F- v v1 q% u6 z1 z5 A
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ n" N1 v: s" q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ k( ^, `) {9 m& \2 |+ D
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% P1 I+ W7 u8 Y2 |: O
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 ]& u8 p2 a1 z3 a) v% z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" U- z) x! S7 U* G5 r
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
& W8 ?& S; l2 O3 r# L│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, x/ b7 V% d9 [0 T C│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ J0 K$ c' W; b" \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │* Z( m" m! Z2 Y, O( S2 `3 j- h! e C
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, N/ z( |+ e( s, t3 L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
( u" i X, [! o% V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ Y8 c9 _+ i( @& g$ E2 q2 Y1 Z│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; a7 W2 B ]$ l# p' d, @7 b
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( Z0 V) N b9 T, E$ M│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 c" {/ F5 H! G/ k% [. P│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! N% K" ]* z( B' W! x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) I% J1 S! X/ Q4 C% P1 E% V: l│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
) g4 f3 L0 O. S T│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# B% J' c! V4 b/ p└──┴─────┴─┴──┴──┴───┴───────────────┘
4 K& F9 r. O% U/ a
/ C& t+ T) v1 _ Q2 }+ G# VGigaChip (白版)(只列出与蓝版不一样的Chips): q+ K+ ^, ?: z& |/ z- _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. o8 {6 T$ R3 N0 ~! O @│编号│名称 │MB│攻击│属性│稀有度│说明 │
, y! I7 X( R# N$ m├──┼─────┼─┼──┼──┼───┼───────────────┤/ c( d7 @+ g2 L4 Q* h _% e# {
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 g' @$ n- k, t2 u│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" q* J0 v' B) j! Z/ f" R
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 R" }$ c3 m6 u! Y# d+ t% @│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ k' K( H/ c1 H9 D9 _└──┴─────┴─┴──┴──┴───┴───────────────┘ |