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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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8 }7 R' V+ P4 p1 r4 o■● ■  NintendoWorld    站友xliz原创- \; f; m) s9 S' F' m, L8 B1 ]
■ ●■    http://www.NewWise.com 5 `* D1 Z# o& e" Z6 i
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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, v) W' T( m% }: o9 {
; o/ o# V6 O5 M1 h. O3 T4 v           洛克人 EXE 3 Blue 卡片组合
; P( |+ U, J! |1 o( M; T7 @4 x: O6 Q2 {* T6 y9 p

* F; ~% [, a3 \% u8 u6 V6 u9 s* v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 J( y0 k: x; O5 N大家要看日文版的P.A.或详细攻略,点击这里吧!

8 Y, f  l, o! U; T- p====================! V, h6 G7 S, S; B/ Z0 Q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 Q8 ^# s( \' M4 }  L" ]& d8 f7 [: R8 J0 k: @9 T( o
以下内容格式如下:( f7 Z+ C6 ~+ T6 V; }
$ R: o# W6 w( o6 E7 F* F0 ^: B
编号    名称
; k7 [( K: Y/ L% E3 [- \1 k说明
* |3 n  B6 S% r组合方法
2 f2 g+ c  t+ z! H" @7 s---------------------------------" L! e4 w  O! i1 N% S* o# o& S6 B& p, v
01    Z-Connon 1
3 C+ }+ ?$ C9 t# ]! U1 O9 vUnlimited Cannon for 5 sec
1 c- B; ~" X& N' A  ?Cannon A+B+C6 O! D; c* X8 w1 W! B+ Z: i
Cannon B+C+D7 i1 E; q( n. C; L2 e9 R1 t# h
Cannon C+D+E+ \) l" v7 y- J/ U2 o
# D, L7 J% ~; E( Q7 c2 f' ^
02    Z-Connon 2
) l7 p+ Y: C3 KUnlimited HiCannon for 5 sec4 R. M$ E/ ?& y
HiCannon H+I+J$ f+ ?; o& X5 s- M4 u7 ~& T
HiCannon I+J+K9 k- v- I7 a- B$ B( l
HiCannon J+K+L, e- R: _/ K0 v. p4 F9 m! W) l

8 S! Z% P4 D; \& R& @* ~& Z! E03    Z-Connon 30 D, t' T1 Z- d. X" G( U, I
Unlimited MegaCannon for 5 sec
0 _# o0 g6 V1 y& I. DM-Cannon O+P+Q' S" a8 M1 q% F! p
M-Cannon P+Q+R
3 b2 @. @  g8 Z) c2 B. GM-Cannon Q+R+S0 v/ W- }: _" X2 r! n& V' d
% m4 \; G# t4 H! p& \
04    Z-Punch/ i7 e) B" E5 p" v9 X0 m
Unlimited GutPunch for 5 sec  G  u# ?3 [) Z; i7 s7 O
GutPunch B+C+D, O3 r- |5 o! d9 R) @; G8 T
GutPunch C+D+E
: v2 M- P  u6 I  P: xGutPunch D+E+F% P9 U4 x5 x' i( f' V& h! n) `8 k
: l4 ?  e7 A' k( S* l0 _* t% v
05    Z-Strght
& L: [5 f. f! w  X& d$ u: `* D  bUnlimited GutStrgt for 5 sec
5 i& N$ i& [3 T" l/ e  rGutStrgt O+P+Q! I( T9 p$ G! z* L6 N
GutStrgt P+Q+R
# k/ B4 a/ n/ \! y4 c) g6 vGutStrgt Q+R+S- K; w  T3 A, f& S

7 c# @- W, y: u7 J, U( t1 F$ b06    Z-Impact+ \2 w/ s0 D( ^% ^0 ?
Unlimited GutImpct for 5 sec4 w  b! q- \) u( ?9 y6 ?
GutImpact G+H+I
: p9 L( l3 Z- A2 ]6 O" x& eGutImpact H+I+J
& d0 d6 a+ @$ b! t% Y6 e2 K$ DGutImpact J+K+L8 x+ A8 ^5 t& Y  Y

! H1 s8 }% q( [, w: ~/ U- c07    Z-Varibl
" t* L3 A2 ?- L5 XUnlimited VarSword for 5 sec6 p7 O; d) v6 X& p
VarSwrd B+C+D. [- a: A% S% G5 R5 y: W
VarSwrd C+D+E. N! U2 [- u0 q! _
VarSwrd D+E+F$ r* m/ n' X3 x4 [5 u. y# g; v
- o3 U$ T5 a3 ?! T# ~2 T, H
08    Z-Yoyo 1! f) l0 L5 `; D9 Q8 d) K
Unlimited Yo-Yo for 5 sec
/ X0 t/ v1 q5 ~4 q0 JYo-Yo1 C+D+E
; W4 J/ o6 j4 y( uYo-Yo1 D+E+F
1 P5 p# C( ^; t$ f0 R/ tYo-Yo1 E+F+G
7 ]! p' n* P9 u% D$ Y1 z# Y* U' b3 ~, f! m4 t# t0 B
09    Z-Yoyo 2
9 X6 T; z$ H2 u% U$ gUnlimited Yo-Yo2 for 5 sec
) a: o8 y( P2 M, ?$ UYo-Yo2 H+I+J
2 V4 {3 V9 i) V4 o3 O8 ]Yo-Yo2 I+J+K- J8 B* l7 a- R6 |+ ~4 a3 O. p3 x
Yo-Yo2 J+K+L  I/ H5 v6 `2 f/ u8 v
& @7 B# n+ \: |8 w
10    Z-Yoyo 3
2 }  Z! X$ k7 E0 _0 k, X- fUnlimited Yo-Yo3 for 5 sec  l- X9 j; W4 H
Yo-Yo3 M+N+O
2 {/ i7 ~* |3 C% h# \+ m6 X7 ]Yo-Yo3 N+O+P* ~) S% M: y; f+ H( {, ]
Yo-Yo3 O+P+Q: z6 ~* o; x4 n+ w0 q& j

+ T, i& z  m  ~- H+ O9 J! R11    Z-Step 1
) U  A) Y7 z9 D9 W3 I0 ]Unlimited StepSwrd for 5 sec7 i5 `3 `/ _. ]5 Z
StepSwrd L+M+N. z  |$ s! j" f* C; d' v6 z
StepSwrd M+N+O5 c* H, A" T0 L
StepSwrd N+O+P: ?  ^7 m+ p6 I2 O- \' A) w
: r- j) {& C" i" y1 R
12    Z-Step 2; q+ k+ ~2 a. ^. M
Unlimited StepCros for 5 sec  Q3 |3 H9 z, U& S9 ^+ g
StepCros P+Q+R! v! f" N* i; c% _! I
StepCros Q+R+S
! L9 m! z% ~+ R  @4 g+ Q' z: [StepCros R+S+T
& L- B4 ]; _8 `+ K
* P$ G3 e; M4 E+ p13    BubSprd
& I5 W1 a# r0 Q& J. wAttks w/ spreading bubbles!& l: B: v9 T/ g2 }
Bubbler  C+D+E
. V( Z% }6 ~6 p7 _5 {' fBub-V    D+E+F
- E! P' s7 S' L3 `' J5 X  cBublSide E+F+G- M( b( @9 h% \! c! u* |$ q5 \
Bubbler E + Bub-V E + BublSide E
0 W2 i8 b3 P& s+ B# e; H; a: p& T% S/ R1 f
14    HeatSprd7 }* ~9 ?# Q4 t- r4 ]
Attks w/ spreading fireball!
& H7 t- P$ j. y( q/ z  _; tHeatShot H+I+J
/ u, J- X8 x9 {3 C4 RHeat-V   I+J+K5 u7 z5 _( I0 H5 ?$ F; G$ Z! I
HeatSide J+K+L
$ |$ Z5 T: w+ PHeatShot J + Heat-V J + HeatSide J
+ |. ?# v+ F6 T  {, a0 |% c( z" p# C' l: Q$ Q
15    H-Burst) |. W, Z' F* H& {+ _) n
Creates a giant explosion1 v" ?$ X& Z& f0 a  L7 c
Spreader M+N+O
! ]/ b% g( K) ]' a* CSpreader N+O+P
5 }, W+ k" r4 S/ P; ^$ n1 |* bSpreader O+P+Q
& t- R2 V8 ^/ Z- Y- [
: }! P. x% K/ B2 k; ~16    LifeSwrd
2 Y$ [5 K3 j6 {# s- qSwings a huge 2×3 sword!6 P' t8 W, x  z- B
Sword E + WideSwrd E + LongSwrd E) k9 z8 ?. b! O" K& X
Sword L + WideSwrd L + LongSwrd L
& m9 B1 g" R! ?, v% F$ |Sword Y + WideSwrd Y + LongSwrd Y" T2 h: s& i1 v! X1 K, y+ ^
, h5 _, Y' n6 b. _: J0 l! ?
17    ElemSwrd
  W0 d, T( n% Y" Y8 Z& |Wide swrd contains 4 elemnts/ a4 B% ?% v& u9 X& |& w3 l
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) F. E/ s6 A& G. i. f: `) y' Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; z( K/ J" C$ W! B8 n" M1 Q6 K5 J. y) Y
18    EvilCut
9 L( s9 D. a$ i7 HStep up 2 & make 4 atacks
1 v# W, }& U2 ^1 n  LStepSwrd P + HeroSwrd P + StepCros P
4 @/ ?3 ~5 j9 E" W8 m" z, i# p5 d5 F
19    HyperRat( L; y. f9 s/ [2 J) {7 Z3 r
A giant Ratton charges!
! {2 Y1 m. l$ V3 ~! M/ ^Ratton1 A + Ratton2 A + Ratton3 A9 Z# W$ o% [' i0 h' r. c
Ratton1 C + Ratton2 C + Ratton3 C
* M) N. m0 A6 XRatton1 F + Ratton2 F + Ratton3 F4 ^0 C2 ?4 V5 ]5 W) k: F
3 @5 D6 o7 b# E+ c
20    TimeBom +' ~9 q, ?/ A; {4 y0 }7 B
Sets Time Bomb in enmy area( J' i$ Y+ s1 Y/ U# \# d
TimeBomb J+K+L
! W  X  I" u  R$ e) J- HTimeBomb K+L+M/ b+ [8 ]- Y0 J; |  d
TimeBomb L+M+N  }( P: T2 C0 w' B8 X

1 ~6 `  p$ {9 S21    GelRain
" P- K0 ~' k3 }% _, s  L. \Gel steals squares' g- \) ~) W+ B, \( i! Y7 j( u
MetaGel1 B+C+D2 e2 d7 J* ?# m, ^1 _
MetaGel2 E+F+G: @3 \2 Z" ]5 B% `% c
MetaGel3 S+T+U& |; C. h  H; u" D5 }0 h- k
& V; x! P  o% v! n* o
22    EverCrse% P7 r; l' O2 M: e1 \/ K
Shield chases enemies
3 n7 ?' k2 b+ y# v3 }  PCrsShld1 C + CrsShld2 C + CrsShld3 C6 Y" s& W) f' J2 f& B# o' ~) l
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ G7 j" T8 |3 m" o- g& c
4 k, |. Y6 Y8 g4 Z3 q' W" y23    MomQuake
& ^, C5 B3 R; i' cAwakens Mother Earth!
7 U* u' L$ u5 c5 t5 n! j0 t* DRockCube * + RockCube * + GodStone S
' ]" r. R+ U* h- o* G2 `. B+ E
: A! u- U4 B* `7 n24    PoisPhar- K& @  L7 w! M- U" J& }
Pharaoh generates poison
8 b0 Y  M+ J7 g* G: v1 N. _PoisMask A + PoisFace A + Anubis A, i7 v& N: N* H9 ]4 a/ P2 T

+ S& P$ a; p. g% ]* _  R6 M25    BodyGrd: M( |4 {, Y2 Q2 Z6 Q
Bodyguard takes out enemies
6 u: Z: p4 S/ ^( {) x- J: J5 V$ GAntiDmg M + AntiNavi M + Muramasa M
6 R+ w  w6 t: I; W6 D. d% h# l& i
26    500Barr
1 d5 Q( @' S* i7 a/ sBarrier absorbs 500HP dmg
% f* K% B# V0 g4 p# N9 OBarrier E + Barr100 E + Barr200 E7 H6 n: r6 b% r3 t' J
Barrier R + Barr100 R + Barr200 R
- h( t8 F+ o+ s  [/ e2 f. |$ }/ I" h. Z0 }
27    BigHeart# `6 u$ @3 `) S' @+ f  \
Attacks, then heals HP!
: |' j* P! D3 P! WHolyPanl R + Recov300 R + Roll R. X& [) b: q" P
HolyPanl R + Recov300 R + RollV2 R
3 t0 r- |8 g2 X$ e; Y9 [- `3 s7 h% KHolyPanl R + Recov300 R + RollV3 R
0 B4 W: P! x8 S" N! M3 k
  s% O& N( u- `. L$ ^+ A28    GtsShoot
( [" B+ U9 V6 S$ z4 MGutsMan throws MegaMan!
. T7 m# [2 L& O. }  `5 C1 oGuard * + DashAtk G + GutsMan G
6 `0 n% b1 x% w, \  m; ZGuard * + DashAtk G + GutsMan2 G$ \4 N) U/ ?/ c! D
Guard * + DashAtk G + GutsMan3 G
$ }3 Q$ M2 k" h0 e# |$ E# ~3 RGuard * + DashAtk G + GutsMan4 G5 w  c7 Y, W( k. v4 h, e

3 Z7 {+ j0 O9 l$ @* y8 v29    DeuxHero/ U1 N+ i) L) o/ w
MegaMan & ProtoMan team up!# x! G( }. ^8 Q; Q
CustSwrd B + VarSwrd B + ProtoMan B( {% B6 l) T6 n* d; Y: Q, J
CustSwrd B + VarSwrd B + ProtoMn2 B( K& U. E; S) u( ^2 Y9 E1 k( o
CustSwrd B + VarSwrd B + ProtoMn3 B
  b, F* L3 P2 b# |  y8 PCustSwrd B + VarSwrd B + ProtoMn4 B: n* b& n1 G$ T! F7 S
  G& D. _+ U6 I, W8 O6 L
30    2xHero6 P1 c3 V3 H/ H
MegaMan & ProtoMan Dual atk+ E: D& |- H/ M$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 Z+ U! K' l' K5 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 L2 ]3 C) w' h9 w+ A6 s0 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; y) O9 m6 \! S+ ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% d  K3 F3 M+ e0 @8 E* F! {" n/ O$ `2 K5 V7 Z# [; s- F7 M
31    PrixPowr
) O; ]+ \8 P: D0 ^* F9 N& c3 Navis attack at once!
4 x+ t& d  ~! m5 a7 GTeam1 * + Team2 * + KingMan5 K
" ?9 h5 K# {" n1 |2 m- W) ]# i' qTeam1 * + Team2 * + MistMan5 M5 i+ U9 A+ ]0 |4 ~1 u
Team1 * + Team2 * + BowlMan5 B
1 O9 M  e, O* C3 d8 o. g4 v2 b% h, p/ Q0 z
32    MstrStyl
- k% O/ c) S! O2 ^0 _MegaMan unleashes his power
4 f) U# [9 ~. S5 S8 }- L) D3 k" TSalamndr * + Fountain * + Bolt * + GaiaBlad *& e5 \7 q& E8 I- f# y

9 A+ ]( U' ~4 I4 E( b! V& e  ?StdrdChip (Part 1)
3 I! T0 K$ t+ G' _┌──┬────┬─┬──┬──┬───┬───────────────┐0 P0 q6 a4 Q3 P2 |! V7 Y
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) i" |. {0 s7 l& T) h7 ]├──┼────┼─┼──┼──┼───┼───────────────┤
; `$ c3 c+ n2 b2 }│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │6 N& L% ^6 a+ o' q/ b3 g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! ?# ]7 C* T4 M/ J# W) D. g
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! k6 y" [  j/ N9 ~│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 j0 P7 ?3 \; g9 W$ M│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, d2 L; A. L* F7 l│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │4 l( h8 P& b1 K* G
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; s) i6 p' ~3 N# ]) Y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │" I2 a& i# m3 ^1 Q. r( C4 {/ s
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% P& ?5 o: ]" i7 N4 U: N- ?7 o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( v6 W: W6 `6 ~- m3 [( Q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │: h9 T# A1 M" `2 H
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' ]* O7 m% w9 I9 {6 f$ ^│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: O9 M% y+ F, p; P* m│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ t+ n3 r( D! D! G│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& x" U5 l! f1 I6 x8 N6 [, ^- m
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  I: M- C  |* D: w
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' i+ P% A% _9 O7 c, n6 a% G% m. v# X│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 J$ `# M+ I9 I8 S/ d
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │9 i1 V! j* P' {! L
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
7 \7 ?& C5 l9 m7 M9 x│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 ~' P* B6 k9 c0 Y+ h
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' U9 q  h+ E5 p4 q' O" N4 {
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 y; Q* i/ h9 b+ F. N
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" n4 r) o' c! V; f% W
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 _0 Y0 R8 y+ m+ R  E# V! |# p. _
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │9 G3 {1 W, w8 Q( Q; g) j- ~
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% T, N+ n9 W' i2 c3 N' P! W7 w
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- S" z  \$ Y6 A/ b│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# j/ a# t! |" @, A* Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 q9 n- m" ^& `& }8 O│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 R  L8 T! ?3 V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │8 K( U6 f9 j7 M* u
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! `$ z2 R: O3 `8 m+ t! o│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; X- z, j4 h  w' _% l
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; J! s! N0 u7 }8 ]
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │+ b& s5 r: w) Z2 A8 G
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! ^9 r' N% N/ G( y7 v& s% K│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. ]6 |9 k; N8 p  b3 w# _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( M# A2 U& _1 d+ F. `
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 [/ w9 R  a  u0 `" \9 x5 O│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 V7 x6 i, q6 H' p, C6 ^│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: A) Y5 ~2 A$ D3 r% Q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │& d' {! U9 m! C+ h1 j. R8 n8 v
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │5 [4 d* y" k  J3 g: b
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 j1 u) p4 L) B8 h│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! A) x- \% ?" D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 A- F1 n8 S- y│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
* }' Y+ b+ c; {1 o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' k9 Q; @& R8 N0 B( o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
! E1 H- k: ^4 I$ o, k│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 y% s, T. j$ I) p7 c6 q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │+ Z: m/ V6 w; Q2 V
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ B2 K! r' k1 K. u- d: ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 k# u0 i% l# |2 O5 t' j& E│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 u9 |- m4 ?+ T5 O! P% P8 p│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 e0 A/ P0 }. y, Q. h9 N( L- N│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! T8 M8 n9 T/ M9 h. B( v: _- }
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& `' p& Y% z" e" g9 `│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 P6 K: q2 G8 q- h5 w│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# l' h+ d0 K0 m" [" F" p0 U* f
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' q7 R: i4 |5 z; r2 l
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 f7 G6 N. I) Y! Z0 g' _│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │5 r; c( R, @7 z& W2 ?( @
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! Q8 L- Z  w' D2 h( F) I$ A
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 N9 z' q1 l2 u5 e6 B1 K
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │, [/ N" l7 ~1 E7 w. R; }
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 C* S  J- U% m6 k6 r9 ]/ a6 ]│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 u  J4 I; Q" W, D. E5 h# m  A
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, ~* h* S0 ~0 C4 u: q$ Y! D│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" T" `; y: z! E2 n7 J│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, C- T9 y% L1 O' ?8 U
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* R) i5 Q# h) Q# R
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 _7 c' k8 U/ O% y# M: a│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│0 d5 X8 t; P; B. b
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │, J1 g/ C( {, F8 `3 M5 J0 M- k
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
$ q' C, y3 A( h│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 B* B) a* f0 Z# N6 N) i7 G
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 g6 T; U% O# V% q, j" k1 ?│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 k8 \! |- q7 d( e/ I
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" R; ^" F1 Z# u# f# c1 B. K! o│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
4 @/ q5 D( ~+ b, ]9 A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: h0 g  d& {0 ?# b- m$ a4 b
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. M% `3 ?. p* n" U, t6 `│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │( ^$ b0 K) V3 ]1 G5 t5 v4 s
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
/ j  w1 x% t) {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% v6 ~8 U9 X' |3 Q4 r7 X│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │* p+ I. H0 ?5 z; O& e$ {. c6 c% }0 G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
# ?4 P5 k; D4 Q; P+ [" a! t4 w8 {0 j: Q│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' G2 S1 J$ T0 g. z6 T  [
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* d* A+ q' ?6 |. K+ S& s3 d2 x/ i
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) B# h  s7 `) H0 u7 j' [│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ Q; O/ x! h* o6 L( T$ S- l: ?. {
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: z% i) v4 A, U$ [1 @
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │& J7 W% f7 j6 W
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ r# H; e6 W; \: g! t│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' h6 M: r# U$ X/ v
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ j6 G$ l7 `1 m( R  T0 @│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. W9 C: p/ l; p: U│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- z8 P8 s2 N$ m5 n: k1 _8 F│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 d. K& i9 L# W7 I6 Y( c& X3 `
└──┴────┴─┴──┴──┴───┴───────────────┘
0 p$ _1 _; k4 h: s5 f5 _
+ W  ?# ^5 j. U3 d7 oStdrdChip (Part 2)
( \$ P- s  c8 I6 `' i, G┌──┬────┬─┬──┬──┬───┬───────────────┐
) z! `; R$ K0 R* d│编号│名称  │MB│攻击│属性│稀有度│说明             │/ S1 [* ~/ R0 `( I
├──┼────┼─┼──┼──┼───┼───────────────┤
& M* z  T, z& d4 \3 g! @7 J  y# s│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" ?+ y# }/ C; R│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& X8 m2 j4 o/ T. |
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- G! T# Y$ Z0 V+ z( T5 H6 x│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │! `5 u( j, h* Z6 }  C& {
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. V5 e4 h( U# g1 F% W0 S│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
1 A! L* Z* t. M* c( {│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  j1 t  S+ o8 E│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
. o, U" q1 G" N│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
, x- Q& d% H! G" h- W  {│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 C/ }* H4 f$ f/ `/ s4 k3 b
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! g$ u  U! X' ?" G7 `
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( K* u9 D3 M7 D2 Z% A8 A│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# \! N+ E9 z# e& {8 z  \
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 n5 A1 g- d& V; z5 [* B
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- Z$ [: R. l0 x│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( }2 T/ y2 [$ [; E0 `│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 Z7 p/ h: \+ M4 \, e: `1 E│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# O( g0 ?4 N9 W, t1 ~/ z( {│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 I5 R4 v: m4 k# o, \
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │5 T, ?2 ?0 h" ]7 r7 D
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% j) F3 j; V7 Z& b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* e! ]3 Q6 ~& ^* o- y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; R6 R! n  F7 y2 D/ d* x
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& n) T. B# E" Y7 G' o/ F' `; d6 {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  A; b! Q, h( z0 {# w│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" c1 g: c6 _: p& o0 S│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 z$ }# C0 P  J│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
+ P0 R" Z9 W3 F$ H/ L$ W1 E│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │( c1 Q% W* M; U2 B/ Z+ g
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 {# n. y* U) d, ~' I│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
% a$ W2 e% C8 w. m; V% O, y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) [: G$ E7 H! i, c5 Q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# u1 s7 q4 l6 B│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 t+ Y' P8 Y4 o+ ~/ _  o! l) @: i) l( W│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
4 I0 g! U9 P$ p  W7 A4 |│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ o; s: f- J4 t
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: b7 v- D; J) R! |5 l* Z! @& @│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ b; |( ]$ P1 E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ {/ u7 ?/ E- z9 P│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 X. ?9 X2 h1 x) p/ ]" }
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: o9 G7 n' T. w- e' v
│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 y9 X9 \, K' h( v. ]5 y7 x
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. ?) j( ~/ Q8 X$ S# h0 j2 ~3 E4 J│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 a6 w0 y1 m, d% M2 X
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 W0 M. s$ o1 m- M│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
. y. w+ z& R% c8 P# D# _6 @│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 W# E9 h  u% r  O: f- G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  z- \$ }& h: `+ `5 k' v
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 f. q0 r& ?0 G8 u8 q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 O2 d. T' N; V" I7 [│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 K, o5 p. K* u2 J. ^1 U
│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ E* m1 ]) L  N3 W
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% z4 k8 u, |4 ]4 K+ w│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' {4 h6 p& B3 ^- S3 o8 |/ V; @, Y│154 │Recov300│80│  │  │**** │Recovers 300HP        │
' V: G3 e4 X1 @* \% A) M% N/ T3 o│155 │Repair │8 │  │  │*   │Fix your area's panels    │( \4 x8 I1 o+ ?$ v; ]# i
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
7 M( Q" w1 s) r0 z+ k& r8 j│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 g8 X; Y/ D- R! e- c5 j9 e
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* \9 g* W; U5 q- z│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( Z1 k" c1 p. _$ V& k6 t) Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# }' [( O0 V. i' s# g+ {" V6 k" ?, o% R│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! G) R  J7 k/ b; a│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# W# P. |! \( p0 F' i
│163 │Invis  │11│  │  │***  │Invisible for a while     │
! O. E) c- I5 x% `$ N% S: H9 V0 m8 O│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! W9 y' C3 A  C! G" \7 E- h│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* @, {1 j% d8 k│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 r& E& f. @/ ~) _
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │5 F+ B, t2 @; }9 ^  ]: v  m0 F
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │' ^3 A- Q: n8 V: u
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 b8 g: ]2 k: ^  P│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
! |3 I: l$ T6 \3 A│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; A  H/ N( l& S/ t8 h: g
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │5 X# h6 F. k9 P( ?  q7 [
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' m4 p6 ~  w, F# i! q& `& |│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* \8 W3 L( N  n. z
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ p0 V3 k( s: M( F! R' Z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 ?3 [) L0 Q( n4 T/ B' V  ^/ `; J│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
9 |4 J9 Z/ U, z  Q1 @1 d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. E% p7 E& Q2 n: m! ~( }
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │! Y4 N- r2 u6 C( x2 W
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* g8 G# |0 }) |9 Z+ |
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ r, i+ M- B4 G9 d9 R: z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- W6 Y8 ^( o) X4 r( U* [
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. }, ^" s& Q2 Q& z% C9 u│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
0 V5 u7 [- E; b$ l: d) |1 f; e│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 _! V2 Z3 }( m) y5 n! t│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
3 e7 q( ~1 R3 ~1 C) P; [/ Q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │/ g, K, o) i8 i4 M. G' V" O# e( W
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ f% A. _7 u- \. L1 c) B( D" U│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) I: v9 w" [5 U+ \
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" x; K  O4 g2 K2 _% {0 L( Y5 j8 r│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( L8 l# O" x* k( V4 i; J, Z1 G
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* X7 n# Y# {& \5 z7 _
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. ]6 ~. T3 w5 i" q2 B6 f  t, F│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
9 W. m7 G  ^4 @- M+ W6 @$ [, z│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 U6 P# s  g0 D) g8 M
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │; Y. i8 `3 ~* ^" y# u  `- s; R
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* g% q1 Q* b  e/ V0 F2 @& B7 }/ O│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& \% ~# ~6 m. m0 R2 d
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
/ _" t, ]: K# o- D* t7 C1 C8 ?│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 l: z: [9 s2 e/ h0 R└──┴────┴─┴──┴──┴───┴───────────────┘
) o, ~! b. ^; v7 l& P7 g  _  ^7 q/ z. t( B

, S7 h3 f- s* z8 @/ LMega Chip
1 r/ Z6 m% Y5 Z! R┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 \% `% B6 E+ P, c! ]│编号│名称   │MB│攻击│属性│稀有度│说明             │6 ^* V1 j9 z6 Q& k% ]# c
├──┼─────┼─┼──┼──┼───┼───────────────┤) ~# C3 v2 P4 n) T6 T
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │$ o( ~. v7 I5 _* ]4 w5 }: {
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; L: `! Y% t; [, r1 C│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" F! t& H( [- g. t5 X( ?: ]5 a! P│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ V7 l* t0 {5 d  L* Y5 Q6 t# n
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │5 L+ T/ i- u* \7 t* r. E
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 M  |& |3 c: o6 K) n
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 x/ _, p/ M9 b6 ^( E  U/ X: C│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: Z+ c4 ~; P6 m+ `* ~: H/ f│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ {3 d7 R1 E' ?; D. k/ ~
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 O/ O* t3 f% @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 Y9 ~- e* d" U│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, Y% i3 ^0 T( P- z& \
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ O0 w" |, B5 A/ I) Y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
4 W1 g$ p4 ~% A  r# Z" ^│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 {/ h- A: J$ p2 V/ p4 s│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ P) `, C5 \* o5 P0 ?: E. U
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 Y+ l+ M+ W1 i# y2 g' @( |2 I│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: _; I* U9 B% t
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 W1 P0 E2 F. A& L
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
5 l; ?8 K" o* p/ c1 ?│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! u0 z4 j5 M% e; C  z: U- |9 U
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ q7 H3 ~5 r4 p│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │% i/ W) X# c1 k( ^
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( j% n. }5 C7 }) U; x7 m│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 T- Y5 B3 x# h" _4 Q: y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( q) v- f' t1 v: D  m6 a2 o│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 h" M# C1 F0 N; A, p5 Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │; E1 U5 ^8 F) N- L! ~
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 ], r1 r+ h& j5 i- T" c% {" i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  `# \% O+ X; S│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 X  p$ ~- \4 F8 U  ?6 S1 y: G
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. M" w2 m% q2 F+ A│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
4 K# V# v2 K7 @9 o0 H' H3 i3 b│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │/ S" u& I8 b; H2 ?' C5 G/ q6 K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
4 `1 _! b& W9 I1 ~- f5 z: q& J8 s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: L. W: {5 K# d' j& h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ K. a: Q. ?- X1 ]1 i. r# z# I
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% t# S& u7 N. w; V4 ?│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │8 |; u) S8 a2 @5 C" |- [1 c
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% j" j( @% ~) L( I. _$ j1 V( f1 M│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 {4 w' e$ R, M
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& W" m/ a+ ?( j$ |8 e1 N( e, L% D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
4 m+ e5 L& N8 w│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  W  N/ ~1 b. _" Y0 ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, T# \9 j! w* l4 K. }│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 \5 }3 T1 W2 {2 ^& h; u% e+ D
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( S3 m/ ]: p* E) O
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
: ^5 s: v2 I7 _8 ?9 k7 s% k# _│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) J7 ^( H2 |4 ~& H7 j│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: Z5 y) t5 ?% a│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* n4 F" a6 g: }0 Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
+ |. G9 i) \. Q9 _, N│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% {  [* }3 N/ N5 \7 X, @$ z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
  l; a- o3 d, p6 P: n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 W1 W0 W1 N! c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# V" \- u& [( u8 U' G; b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │# k/ q3 O: h' `7 Y: M8 z. ~" L1 l
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 B) J3 Z/ t; O; M│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │1 X. n: L; `* l% ^! Q+ Z) m6 {
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │( }9 t$ z5 l$ r1 P
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │  B! v5 Y* Y8 `4 w& P
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 S  v5 d# o8 z0 N1 Y& r
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │! g2 A6 {& x$ q2 ~; c
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
4 f1 x4 n" c) c* H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# |' C6 z) M3 K
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 e9 r6 F) I1 m: ?
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- S0 z* ]( j' h  m2 C│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 F8 N" m  }, k  \$ U│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: Z- A/ @) d2 W│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( m# i3 R, W+ Q* B│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ u) H; y! K# W7 c, j+ c  W: s│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; `' t$ K2 U% U! x" {+ D' Y, ~0 N' x3 l# s│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* Z  k; @" u$ n  [2 k; E& z) E
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │  M( s, n* L- P" M3 u
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 V& S+ o. ~! v( J) @& B+ H
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
8 g+ J9 [' H, B' @7 `│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) s  L1 z0 U  U│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ K0 ]2 ~' T2 g' }6 G
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. m# z4 C" S) L! Z) P/ _
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 G) j7 \1 O) @+ ^" e3 \; J
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: C' z8 s7 U$ X5 `& R& T│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- b. }! [3 T. q! e│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 ^) C" m' H9 ^1 Y) }│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 ~9 O0 a6 Z1 X' Q3 f│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. _3 a0 P2 y0 X8 U+ n5 {$ L6 ^  V└──┴─────┴─┴──┴──┴───┴───────────────┘0 w- ^) K3 n; \5 ~

# u, ?1 l+ _0 j; j3 {0 e/ s7 T6 {+ `7 E, j4 g8 F
GigaChip (蓝版)# j" S) f7 }0 i1 g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 ]' t" z6 }8 j- t7 f│编号│名称   │MB│攻击│属性│稀有度│说明             │* @! Q' ]1 f3 ]- S) N7 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
' S% |8 {" _, t* z* Z! v: w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │8 [" `$ N% U0 q* s4 L
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; u7 }3 B5 f! o8 u7 `) o& O6 X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; M' Z8 I% }( r: A
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 F& i. |$ r: B. j
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, G: w) t+ H: \9 [/ _* [* a
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, T" M8 W0 z* B, \
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │! i/ m& @% _9 a7 G
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& a8 h" J& _6 Q  X
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* V0 Q  p( u+ `; F" F$ D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" K+ Y# o3 a2 M* b1 J│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' U) e  S; `5 T* o# d8 R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 X3 d2 m+ U& r6 |" y# [8 t1 q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 B- n% G3 i: S, S9 m0 v0 t0 B
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; p! s! }: @0 u9 h  I6 j# d│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ l  U, J; X. q( a" b│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( A  n& m! ]8 ^9 F
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 o/ \; L' U4 [- f│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! b7 d( m1 t% ]' T7 Y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 T2 i. \/ R: w' m
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 x# x# a, a- X" [/ P6 r* Q4 B6 ?- u5 d└──┴─────┴─┴──┴──┴───┴───────────────┘7 {5 ^' F9 K$ m& G- |
; ]. v' q- J6 Y8 E/ F
GigaChip (白版)(只列出与蓝版不一样的Chips)! E! }3 c3 C) g+ s2 R! C7 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 n) l- L7 V2 ?: W0 u│编号│名称   │MB│攻击│属性│稀有度│说明             │
" I  ~& [$ S! d9 v4 f, U, k" o├──┼─────┼─┼──┼──┼───┼───────────────┤; P4 `9 ~; V7 C2 v' {# P1 a
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │7 N  `( v  _, [
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* q  V1 q5 [- X: w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  a0 v# t9 o- T% ^
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ F7 p+ k, n' g& Z3 R4 i) F7 w# u* E└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ o. s7 C2 x, A& ^: {9 E; ?4 aMegaman EXE 3 蓝+白 Standard 级别的 Chips:' K! w. r$ ]: K$ c& Q, C. M- R$ P
1 W2 C- X& L0 d# G3 j
001002003004005006
; j3 k: G# }) V, ]007008009010011012
- Q" E! w+ F% Y; V$ B; B013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ~" o9 H5 ~4 `# a; \/ m& f
" H' ~9 W6 C, a0 o
019020021022023024
+ N8 d) x# D' v+ `025026027028029030: d/ z. O* E: Q- z* F
031032033034035036
  G5 \5 m; ~8 f% }/ B0 X) L' h( M$ n; s8 n9 U5 Q" ]  U1 l
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( Y3 B: W9 I/ A# ?3 J! Q; u! f% L& [+ v0 w
0370380390400410422 k9 i/ O/ J4 B+ C9 c
043044045046047048& `/ u9 _" v0 b: Z/ E" K# e# u
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 O  ]% A4 S+ x

5 F/ h6 M9 H$ b9 x055056057058059060
/ I# T3 q& c+ J" r+ X0610620630640650664 t( ^% P( O$ L3 |3 \9 P; M
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: b0 A3 G9 y; `% G2 Q! |' x
4 S( X" u: r! Z073074075076077078# g5 r! g2 a( |% m  @
0790800810820830849 ?. U5 `. s$ r5 j4 o8 p
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% B& h3 P: C& G

! P2 _3 t8 N, j) [/ J091092093094095096
0 T, A& O3 Q; d! B097098099100101102- y1 z/ t$ D- B. A
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 w2 W+ N  i; E2 S5 ~

* d! V: \" m$ K+ b1 F1091101111121131149 k/ p) x1 z- M/ i/ ~
115116117118119120
/ f$ Q, s1 g0 [4 a. u. G. _121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, m8 r7 p) R6 ~0 a# I2 \% ?: j: S7 I( n/ O8 ?5 S" ?
127128129130131132
# l1 s, i; Q7 v+ {% O' B, h# I133134135136137138
7 Q, a  ?( H- c4 L* Y0 z* V139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. ^3 V2 Q" I7 X) i; d2 K6 ]  v/ Z& e2 e: n' q* }
145146147148149150& D: Z# W, [5 f1 K7 w
151152153154155156
( v. o7 ^! S! @157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 v5 P( e- t2 s

6 R# M5 D. z0 ~( e) @1 m" f, A1631641651661671682 y3 _' H, m6 H0 W, J# g2 \$ |
169170171172173174
+ g+ B7 U# W1 b175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  _, |1 ]) \* z( [8 U  Y

. C/ R  l, s, d5 n181182183184185186* o8 K, h( N. \5 ^1 _
187188189190191192* E/ T7 n* w$ o3 }( g2 O. g
193194195196197198# C0 q3 |4 J. f9 v9 l+ J. [0 i
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# A& ]/ u0 G0 W% d) U& ~3 `
8 h5 q! i7 ?1 I+ g  S5 D9 m- u
001002003004005006
, {  L2 s5 M5 D: c- D1 S  v" O5 @- h007008009010011012
9 W1 C$ M- Q- V9 Y' z% h013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 j& l6 i2 C) Z' Q/ l
' @& {9 ?/ f( Z' ^* c019020021022023024
3 Z8 Y' w# k( z$ R% i! @025026027028029030( d5 ^* h9 Z8 a
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 h- A8 E: N# S% G1 v7 E

. A3 B  n" t+ Q* i* O/ u0370380390400410427 m2 k  e$ _3 ?( y
043044045046047048& H8 f( {$ r9 A6 w% `. D
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ o( `) D1 @9 J7 u* O( Y" g$ T2 I' B  B; }
055056057058059060
% n$ i, G1 q% p- _) ^9 v061062063064065066
& Q' U  F0 K) t) E/ ?067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 u( E1 U4 o% q# w+ M8 x. `  N
% _/ G) C8 l! N2 F$ |$ M
073074075076077078
6 v( \4 k7 v) Z0 N% i4 X079080081082083084
8 D: T+ F" M8 ]  S) |0 {085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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