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) r- n F9 j# k8 ?9 l' L■● ■ NintendoWorld 站友xliz原创+ I8 w( R6 E/ A( |9 g$ X9 E* P& `
■ ●■ http://www.NewWise.com
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j% P& V$ `8 r0 R+ U' A; A# ~/ k$ K' v 洛克人 EXE 3 Blue 卡片组合
+ m9 _ c; X! q2 y& H6 K6 r2 Q( T8 K( h3 K
, e R+ i. N. y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 [( w' R Q i0 q( G k大家要看日文版的P.A.或详细攻略,点击这里吧!- ?- G' T' ~# ^; U) o. y
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) _' Q4 C; E' F9 l* ?+ p2 U
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以下内容格式如下:
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编号 名称
' i! e* s( }$ R( q! e说明4 w6 u/ t# [3 y2 I2 s
组合方法
* W# _% q* C, W" s( S; s' i" P' o---------------------------------; S! a2 p* @) C: V8 Q! Q
01 Z-Connon 12 ~& N" Q3 T: ?2 ]; Z( G1 R+ ?
Unlimited Cannon for 5 sec
' t t/ M% s- t) o: C1 V6 NCannon A+B+C
S/ [! f, |7 v8 Y7 h/ OCannon B+C+D0 u! _/ y/ f9 n' t
Cannon C+D+E
0 q$ L3 k4 w- V- S% @/ R4 u$ J4 N
02 Z-Connon 2
2 m6 d2 [7 R" y7 l# [Unlimited HiCannon for 5 sec
% u' o3 S) M" E+ z2 S' DHiCannon H+I+J
, p" C. _; V# c5 X3 r8 dHiCannon I+J+K- n3 j$ k$ S) e+ e5 A: n
HiCannon J+K+L7 \: X( \5 K& S) s
: M/ c W4 t- J8 N6 @2 {% N. m: \+ R
03 Z-Connon 35 D( S! \! x, r, E' {2 B, V- `
Unlimited MegaCannon for 5 sec
& X3 S5 @- z8 t$ W- CM-Cannon O+P+Q `4 ~' [1 G# [- ?
M-Cannon P+Q+R
& o! l+ @5 J9 n5 H% }1 y3 IM-Cannon Q+R+S
5 F5 ~, h+ |' K; f; D( y s8 `) u# p0 @" {( A3 G% \: n
04 Z-Punch
; }3 p& }2 v, A2 A! I2 `2 \+ j/ tUnlimited GutPunch for 5 sec2 C" |6 Y5 b! l* M8 \
GutPunch B+C+D0 {0 S$ {, r8 X
GutPunch C+D+E
! _ o( w1 T$ T9 M0 H# f) uGutPunch D+E+F
9 i/ J1 g4 h$ S* q" r; ]& @; E) i3 b7 H- j! e' o
05 Z-Strght
& g. `% u: b t; @Unlimited GutStrgt for 5 sec% u! O. E- B5 j E, C( m
GutStrgt O+P+Q
]) C$ L9 f% G, TGutStrgt P+Q+R3 s$ @- |. k8 k/ z% D) E. v
GutStrgt Q+R+S
! y5 o/ ^& A- J' P. H& r7 Z k. w; Q; S
06 Z-Impact- L$ ~7 V: {( R4 e
Unlimited GutImpct for 5 sec
, F" d0 b5 i* Q; n3 d* x eGutImpact G+H+I/ |! E) x" @) n$ f
GutImpact H+I+J
2 ]6 Z; Z0 S: BGutImpact J+K+L: K& T1 W+ T9 ^0 p. D8 `
, B$ J/ p" r" }$ n07 Z-Varibl
% v* F6 d1 |: }. A$ `: ?( QUnlimited VarSword for 5 sec
& n' N$ E1 ]4 {VarSwrd B+C+D
0 e0 m' U6 _" y7 DVarSwrd C+D+E y2 z2 b& k: n; @9 C( z
VarSwrd D+E+F0 i, U3 }' Z l/ q* i
( q2 V6 h- X0 g" J! g08 Z-Yoyo 1, Z N4 t( F# s2 F# _7 I
Unlimited Yo-Yo for 5 sec2 Q# y( C# j6 K( r: N$ B
Yo-Yo1 C+D+E
. l& k3 \6 y* F, H: f4 XYo-Yo1 D+E+F
8 @3 c; C7 P- S5 z4 c: u4 Z3 l% NYo-Yo1 E+F+G
9 F/ [' B8 q I, S. e$ R0 M; z7 d2 G( w& g b/ c& C: |
09 Z-Yoyo 2# x* G. |/ F# v# c; p H
Unlimited Yo-Yo2 for 5 sec
! A( {' d6 [6 l1 t: _: D1 \8 nYo-Yo2 H+I+J) s9 r+ b. _2 `" o! I
Yo-Yo2 I+J+K
( E- d" @' A* K y9 NYo-Yo2 J+K+L$ E6 }9 ^7 f; h! { @ v& O/ ?) X: [
3 W$ ]; T. o3 r; _0 P10 Z-Yoyo 31 F) z7 _- Y3 h! h
Unlimited Yo-Yo3 for 5 sec/ a1 y6 X( h k: k
Yo-Yo3 M+N+O
+ F+ D# A9 d; f6 q$ gYo-Yo3 N+O+P0 p$ s9 v- _0 U' w0 @, p
Yo-Yo3 O+P+Q6 Y9 p) o" }8 t: V0 I( {
7 E9 k; V# f6 r
11 Z-Step 14 P) w2 h# i- R$ _. K6 J) G
Unlimited StepSwrd for 5 sec! z& G. Q: F3 l7 i' ]: E/ O$ N/ k
StepSwrd L+M+N
% R: g) g% |" K6 j& R7 ]; C3 yStepSwrd M+N+O; f7 d0 `0 q9 h
StepSwrd N+O+P3 i4 o3 L, Q/ O+ @
7 }$ l; h% p& z
12 Z-Step 2
5 T2 }" ?7 {4 WUnlimited StepCros for 5 sec
" @3 D: z# Z @5 o9 e1 k4 dStepCros P+Q+R
/ W% M) R# P" I9 a0 PStepCros Q+R+S4 ?9 T1 K4 l A* ]: ^6 V) Y
StepCros R+S+T" A0 Q$ V- C/ D/ r
* u" p' P5 m# m) D
13 BubSprd% v' x0 N8 c( A
Attks w/ spreading bubbles!
1 l& _" X$ [- R$ h$ E4 @# mBubbler C+D+E0 H" j4 o" o3 H" C
Bub-V D+E+F& a. _8 C2 B7 }6 m) k: r
BublSide E+F+G
. e( }1 \' h3 I" ? X# TBubbler E + Bub-V E + BublSide E
/ s9 ?! t# E4 g
5 ^$ s. D5 G, ^" U14 HeatSprd
4 m+ Z: [) p% ~- j9 WAttks w/ spreading fireball!
0 m3 w& S6 h/ M5 A" L7 oHeatShot H+I+J
$ K( i; @$ t6 ], Z: b! M/ kHeat-V I+J+K$ h7 i6 x9 w- d! p
HeatSide J+K+L2 ~/ N: O. ?* I) {. B. N" A. N
HeatShot J + Heat-V J + HeatSide J2 W/ a0 {9 A9 X; S. L8 d
$ A8 J8 G+ X# G6 Y15 H-Burst* O ^, L% _8 v& K" n$ \+ w
Creates a giant explosion
) S8 K' \, H2 w S d: }Spreader M+N+O- x; P! V4 n- `& O9 c
Spreader N+O+P$ S6 W% a. H+ W9 x1 }" L7 p
Spreader O+P+Q" |" M1 l: ^8 L" x( j# S( A
- N# S8 I; g1 O16 LifeSwrd7 z; n/ S0 \1 p3 K$ F* t
Swings a huge 2×3 sword!. q# @$ d1 ~ R% @# @
Sword E + WideSwrd E + LongSwrd E5 b: n* Q7 L J
Sword L + WideSwrd L + LongSwrd L+ p- l2 y3 X) r/ q) ^1 S! V* K
Sword Y + WideSwrd Y + LongSwrd Y. P: I2 u9 G( g
# p j" M/ G; y
17 ElemSwrd
" L% b* B9 D" n* U I3 o# `Wide swrd contains 4 elemnts Q8 s: }# ?- L/ P7 G( [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 h8 ?, U) g7 S3 ^$ J' `2 {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 t; ^2 \8 O$ ?% v O. W/ W. }1 v. y
/ N5 c/ N- x4 d: ^ S+ H. D2 C
18 EvilCut
' [1 E2 l) A( z0 W% OStep up 2 & make 4 atacks# V; s$ J+ ?8 x* x* [, v
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
4 z+ \0 z G1 M# ?4 B8 MA giant Ratton charges!8 Q5 |+ N* t8 D( z9 |5 U
Ratton1 A + Ratton2 A + Ratton3 A
5 W! s' T5 E ?. J/ rRatton1 C + Ratton2 C + Ratton3 C
: \1 @0 m$ D9 h" v1 O4 ]Ratton1 F + Ratton2 F + Ratton3 F9 s/ M6 {2 |* E$ v0 P9 X3 E. z
) q" k6 Q7 P& J4 _8 X20 TimeBom +
- V' s7 Z8 ^1 KSets Time Bomb in enmy area
6 R. k5 ~7 D. u/ v. `0 ^TimeBomb J+K+L
7 Z3 H, Q1 ]. HTimeBomb K+L+M
1 u& g2 R! ~$ `TimeBomb L+M+N
# L3 S6 H {. ?
+ g& b8 c& l* r/ E21 GelRain
2 I$ X/ V6 i2 j# G0 S% ^Gel steals squares
$ `. s; z+ \8 MMetaGel1 B+C+D
9 S) v+ a, F9 RMetaGel2 E+F+G \: }0 @: F6 N5 Z# @# A
MetaGel3 S+T+U
& ^; J% U1 C. A4 ?0 m2 r# K/ z2 |; z; b, g
22 EverCrse; P1 i! d7 b$ O q/ {/ z5 F
Shield chases enemies0 x% F3 Q1 K. f( |) _
CrsShld1 C + CrsShld2 C + CrsShld3 C% }2 O" P8 D9 E' p* v
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 }# q4 K2 h# P" @4 c S# g, M1 I$ l* W
23 MomQuake
u2 J( o! r5 ]% F! q* f, n. NAwakens Mother Earth!8 T& M" G; J6 F9 b- ~) D1 V& W
RockCube * + RockCube * + GodStone S/ N% a. P& m |& n p! `6 }; l
+ U# w! k- d3 ?1 W6 { i5 Y8 x24 PoisPhar
/ E3 R1 M6 }! S$ d. s" P! c8 FPharaoh generates poison: I; b1 f9 v- Q4 J
PoisMask A + PoisFace A + Anubis A
# `- S) x9 X) s# m8 S y& r; P, e9 |* U' f2 B& k1 G: \9 Z
25 BodyGrd
{* k c- g6 y/ ^2 M3 ABodyguard takes out enemies% }4 S. c% u2 j8 H2 A* H' b
AntiDmg M + AntiNavi M + Muramasa M
% K" {) @9 t! f* R* u( U5 {) }7 `2 f
26 500Barr
a1 @) j* |' WBarrier absorbs 500HP dmg
. z% F% v, v( }Barrier E + Barr100 E + Barr200 E
2 R; G! L2 `4 N+ `0 A$ kBarrier R + Barr100 R + Barr200 R
% {. K2 g, z {( @9 }9 j) ~4 ^9 F
3 T: n9 J9 A' f6 W9 D27 BigHeart
- D5 @% h) M- I8 e+ p4 QAttacks, then heals HP!3 n8 F* b* ]% ]. U
HolyPanl R + Recov300 R + Roll R% ?1 v, S3 `2 s& ]4 l
HolyPanl R + Recov300 R + RollV2 R
, U; i* c& A' U6 }4 {HolyPanl R + Recov300 R + RollV3 R
7 j. a2 D, c0 d O0 f$ U% w! n( m8 Q2 |# G- d4 a+ J
28 GtsShoot% C* v/ D4 K0 j" d! ?
GutsMan throws MegaMan!
5 G) k* W$ v/ @Guard * + DashAtk G + GutsMan G
2 J8 t& }; e5 M8 r- ?$ gGuard * + DashAtk G + GutsMan2 G' c3 K4 a6 i) S$ x% B' ~8 N8 c0 |8 u9 y
Guard * + DashAtk G + GutsMan3 G
% d; V, Q. j9 S! |, XGuard * + DashAtk G + GutsMan4 G) L1 u) W/ h3 k5 Z+ u+ `
! |' Q. p' g N2 X
29 DeuxHero; I! ^! U* S9 j) W$ r$ ?
MegaMan & ProtoMan team up!
9 l9 t) v) ^5 r% T* x4 }; l5 e' {: yCustSwrd B + VarSwrd B + ProtoMan B
0 ~8 |# `& S! i. ~CustSwrd B + VarSwrd B + ProtoMn2 B$ J4 v% |! O# H
CustSwrd B + VarSwrd B + ProtoMn3 B
0 P5 e% n" q; i' z4 nCustSwrd B + VarSwrd B + ProtoMn4 B
$ Y' ^3 c" B$ b
; W" A" b3 Q3 T5 G( j o30 2xHero
6 x9 A c# O# [5 YMegaMan & ProtoMan Dual atk4 `: r5 x+ H& t- d/ D* `$ Z2 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ O; U# C( H# g* J3 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ P/ Y$ F" X) r) B) \' H$ ~+ x/ ASlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# q. u8 E* ?0 t) x+ p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% P$ G/ ^* L+ z
& l: w6 n) K4 _5 t$ n' @. P4 M) W31 PrixPowr4 R2 j% C. N; p1 T
3 Navis attack at once!
, A3 c& K6 |' O0 \Team1 * + Team2 * + KingMan5 K
- Q; O& ?8 f3 [8 L% [& a! ITeam1 * + Team2 * + MistMan5 M" }$ }3 a- C) k J, f3 G9 p. {
Team1 * + Team2 * + BowlMan5 B
) y! u' |# j# U/ K
) T& |# a2 E, v6 \+ u32 MstrStyl+ j7 u8 m, D; O) U' s. w1 q' k
MegaMan unleashes his power: O/ Z4 }; B7 o# s2 I1 O
Salamndr * + Fountain * + Bolt * + GaiaBlad * Z- m: M8 q7 g. L' `
: I; Y0 Y2 y2 k& M, K# l o: R
StdrdChip (Part 1)) ^) G4 K* ~ o
┌──┬────┬─┬──┬──┬───┬───────────────┐1 L; s* f$ h" m& D
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ K9 j9 ]8 c* P9 j& b1 q( y
├──┼────┼─┼──┼──┼───┼───────────────┤$ q. u9 R ~2 V! i! a/ W1 u
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% u. t7 G& l' n1 x* U0 b+ w3 n
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 v# j6 d1 o$ g }0 r7 b
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! D' V! k+ a/ d- G5 \. j0 J│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 ^4 b( |8 q% I W u# q
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) d) ~- \2 O& b1 J0 X6 Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 f; }0 R/ T8 p. s
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: v2 Y/ a4 S7 w& A7 i' r6 e│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! f6 b9 X9 z7 T│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
! B3 S. D$ H" O H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: B9 x5 W/ S% k│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, Q; I6 u- T0 l: ^9 m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 U' h8 Q I0 J1 B$ U│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* {) U& ]7 }+ n/ d* B x0 G│14 │Spreader│16│30 │ │** │Creates a large explosion │/ J( d0 v3 F8 l( [. w( x6 j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" P0 H" g, j" L& M& E2 s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& @5 y: E# p6 V1 S: b
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 p p( i/ i, ?/ @6 R. t
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │$ k1 u j) n- i2 P- ]7 K4 u, J0 g( `/ E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 t5 Y( z( k6 J│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; J. j f1 G( S( v│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) G/ y( C7 a4 ] ?* _& w! u│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 E# y3 O& R$ Y3 y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% y; c1 H$ E/ M0 U# k
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! }; c' v# @# X( k9 i( A2 k4 X0 Z│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
$ \6 w0 h3 i. N+ C│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 u, ?6 U {( m│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │, s- h T, S4 u7 N& D& Z3 B5 U( n
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 A5 p0 H+ b& m7 w! s: |
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 `& F! _$ `: ~ Q& }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& r ~0 v3 |" I│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: w' W! Z6 G* M5 E' k
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' V% G& k; r% \# D2 K& n0 H│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ X* r) v: i! C) A6 G│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: v: X# y8 e8 K
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
( M$ n, @, N5 R1 H4 z$ N0 |│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- Z& a% R* c3 c: S5 r1 k# A
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │+ D! @" u* @5 K4 ` L' G& m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" m% `4 R% w' r. v9 a│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 p) v- X- l5 u8 r: P│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │; S$ t/ g: P* S4 Q8 k- a
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
}1 Q2 b4 g/ N6 \│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; Q" S' ], j# z7 |/ b1 k) F+ b
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 V1 t! @) [3 T+ m
│44 │ShockWav│10│60 │ │* │Shock through enemies │
0 V3 i$ H! `, C |( h4 ]+ l( c2 l│45 │SonicWav│26│80 │ │** │Shock through enemies │
; R" w2 }( V0 ~! c6 c│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 O& d9 y8 O9 H0 S5 @$ _│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ `: @% f" A! c% d1 ?│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │& y& X9 `+ V; b! [# b& q9 s
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
}+ y7 n' `% f+ A6 g│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
) k9 \- K! i( B9 j. ~│51 │DashAtk │11│90 │ │* │Dash through enemies! │) Z1 g# W5 C" i' W- d
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* B- N9 t5 }0 j│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" y/ c+ @. V8 V0 j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' g9 ~/ {9 n# e│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 G% a3 ]9 Q- x c7 G5 r+ D
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 I1 g5 ^/ R6 \1 U; [
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, P* k/ u) O, Z( I |0 \
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 n3 P' k! K/ j8 c2 _, G# ^│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 c% G* b; W1 |! D& B2 p- V2 N& b
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) l/ a( e1 {3 R H: {- m: k8 B│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
" e9 C' x5 t5 }│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 S" T2 t9 b; X6 V│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 B3 A! [/ O( b/ o" f│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 D! r/ F' }. n/ N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. B& N6 x6 F# p4 o$ `; a│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- v0 ?+ M, ^* @; G+ Z0 s0 d& ^8 ?
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 F1 `' R Z/ q. G5 P│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │8 }7 ]1 x, W; c" B
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& `0 y: U9 e2 l8 M
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 n( Z, r8 O' u; R+ g2 L0 F% L6 R: {
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- ~% w# I" {" \& @2 F9 D1 S2 ?│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
n) l% D# j8 U. g; H" Z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ p" K. o1 F' `; y; }2 r│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ @+ R' s$ m% H# `; h; `
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 u2 p, }# g7 H1 `
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 k4 b4 N9 Y& |# ]5 z$ m3 i
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; \4 }9 V, L+ N. U2 r; w& m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
0 @/ k( W; Y9 c│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 E. n& _6 ~ [) s
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
2 [ f5 _: f3 i7 `0 \( }! J│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 U: n3 `$ T# m* Z! k$ }9 |, E
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* C( `/ |0 p" C│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: Z- H0 x2 }: z& F; ?# _+ K# T: s│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
* n4 t2 }9 L8 N2 z0 a+ S! \) p/ ^│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 m7 {/ h; e( Z8 z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 S6 F/ a$ i" I# u- E9 Y0 U
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! G& k) i% u" h" t, p! x, ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 E `/ B4 {% m g; W+ w2 ]+ `│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │% n. J2 I" b8 A1 L8 `# s
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │6 D& Y3 R& W$ _* m8 J6 ?& U5 j: B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, a* Z7 m7 Z1 d$ c0 z- h
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
: {/ b+ \3 y, p. {! J│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! i6 e* y1 Y5 }+ e# }% V. S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
+ }: `( r& ?! i│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: @( P4 v6 q0 {, X7 d- L
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: ^; d% |# R. F- H) J `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- L' j$ B' X& w: e* ~, G5 h! m
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │' k) R0 U$ f0 k! K- z: P+ q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' ?0 Y# E0 k: W3 C' e8 t1 u( x" a9 _
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 k) b) g9 r! d! m# ?
└──┴────┴─┴──┴──┴───┴───────────────┘2 C3 m% q, M' ~+ G. z0 C9 T
, v7 f T6 x8 @
StdrdChip (Part 2)
/ `, |" B: r0 W) w9 I/ p, p┌──┬────┬─┬──┬──┬───┬───────────────┐+ l2 S# }( W7 I; [/ f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 \( p D- W* n8 U: @: {7 u) c├──┼────┼─┼──┼──┼───┼───────────────┤# A' ~4 N. x8 l
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& H; T0 M9 H1 R* C8 V
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 T( b. D( G! v }3 j4 ~│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. Y' C9 {% [7 J o8 o& p- @
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. d# {) _$ N1 O' x p1 w. e- G
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ {* e; T0 i$ b$ K2 U│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 o+ U6 ?. h$ A) F* O7 y8 J│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 V) ?7 O0 p2 Y( G
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% Q9 {& }0 d/ w& Q0 E6 e4 i│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ D. P: ^: I1 h9 c0 _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ V: A! F0 [1 B' y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* q: ]; A$ c( W; t4 x
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" z3 g/ H6 z+ z
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ ]. E) c+ l4 L│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
% O& t, L' j( u+ d7 U C' P( ^│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 o/ b" f$ V; n5 A# |4 w│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- F- |" H( r/ l2 L│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 }+ u4 C7 \: ?6 {; q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 W, A% o8 c, a4 ]) }* T│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │2 a3 j8 \2 \- ^5 B
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │* p6 q8 D, z. i! H6 q+ p
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 Y$ H) a6 V N& d% b5 g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ `. p, a9 ~4 ~4 S
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 I2 C2 [- z% a4 p1 L1 U│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 t7 s4 ]+ e: q5 ~' b( B1 _ E7 X│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 W5 g3 n! O3 ~- W) y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# T; N7 b7 n/ B H) E& H( E$ h│126 │Rook │30│ │ │*** │Protects you from attacks │
0 J8 w5 a# K3 m4 {2 w/ ~: n│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ H! b" a" O/ X# v( ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 O( b3 }& |( [' [( ] J! A│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* r) n4 j: \8 B& R
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
1 j9 T5 y; q, v│131 │Lance │46│130 │Wood│*** │Lances through back line │4 a" Q: G$ ]) n4 \1 A7 Y/ O! l
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; Y4 Z6 b. g1 J' `: u9 d4 _│133 │Guard │5 │ │ │* │Repels enemy's attack │' N. [% R/ K5 @) d: c/ M
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- S* m; z+ T5 w/ D7 |│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. H$ g9 h" K; |0 ]0 G│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ T+ U5 B& n6 W# b4 F% t
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 O! s0 f7 Y5 l- L% f. D& d3 ?
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! C9 w0 f9 g& y. g: v b5 w
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │$ C" r0 J) l! Z3 ~% ?( g
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
; P) H3 s+ b- z( h# e* e3 ^5 H# J│141 │Prism │60│ │ │*** │Prism fires randomly │
2 G& q. U W7 R; s& G- o' m│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 d3 G5 y7 S A) j│143 │Fan │14│ │ │* │Vacuum pulls enemies │
1 _* X5 x6 e" q6 v0 v# y│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 q, E7 i* G ]6 T& Y$ H# {, w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! p1 f9 u$ K$ H- \, s( y+ J5 B
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 p! ]1 j) I j; b
│147 │Recov10 │5 │ │ │* │Recovers 10HP │, V H; S* d3 q* o; j
│148 │Recov30 │8 │ │ │* │Recovers 30HP │# m* B2 |# v5 v" K; K/ p% m# G
│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 B ]0 ~; J/ ~2 j7 `│150 │Recov80 │20│ │ │** │Recovers 80HP │" {4 e& X. [7 C% H0 T7 U( Z0 A
│151 │Recov120│35│ │ │*** │Recovers 120HP │% M) i) F- p- P! X3 w: _ x
│152 │Recov150│50│ │ │*** │Recovers 150HP │
' p; \6 a9 |+ i- x│153 │Recov200│65│ │ │**** │Recovers 200HP │7 R& t- I( P% s$ @1 s5 F) u8 o; u
│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ Z2 I5 H0 F. \0 ]0 s│155 │Repair │8 │ │ │* │Fix your area's panels │
- r) b5 t. k+ r# ?. i- M5 t│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. J ^+ d& f T
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
! V: T6 Y" ?# J│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# K0 [( ?; ?- J$ g( L│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( ~/ B4 L1 I" R, i a. [
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" d# Q; T- T- z+ g7 T
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
+ t8 H5 |6 t7 i6 c3 b│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% G, x1 y. a% Y, X. j c6 z! y
│163 │Invis │11│ │ │*** │Invisible for a while │* x O4 V: m5 Y; d/ `+ O! w H) U/ h
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- v1 B, o5 x% h1 G" D7 x: F│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' B0 Z+ P$ W2 E% q│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 ~! k; |+ e8 J, ?
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, J; |$ R+ u& S: Z! B: L
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# w( j* Y' K4 l* c: O+ b& u│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
- s% p% m5 Z7 ~) f│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. Y( N& H$ S0 s4 K) U
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* p3 E4 d$ F8 V! t2 P( [! t
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 l. G9 m4 Q" @+ T│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 D) s# I- W4 `5 @│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; E, x) Z8 R9 v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) Y8 `4 ]. X8 N
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( [$ d1 H- a: i" `, u( w+ b2 j
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ |$ i% Z8 [* l; K
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( S1 ]$ \# U% Y% U) M" S/ W
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# k. T$ o% j" R; o0 Q" V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" f: X1 D0 L; ?- P$ K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 F* R) g% P( Q9 ~$ E7 i
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, c! G3 X6 Y, }
│183 │Hole │55│ │ │**** │Open hole to dark world │. V3 Y+ p* W2 v, `3 X3 r" j3 W5 S
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
& {! P f F6 @3 n- w$ Z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │( x0 x1 P6 _) H4 l1 I3 P0 e
│186 │IceStage│20│ │ │*** │Changes all panls to ice │) Q, m* u8 q- {) u" V! i( A
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" y' ^- b9 k! A3 z: n- F; P4 v3 d│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 p" ?" `; B2 P& w- w4 T1 J0 z7 w
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 u! Y: r6 n; y* ?9 i" F3 G9 o
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 t' Q; B$ ~9 ]. B) W W$ o│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 s4 ^6 K2 [7 O4 |8 C# t4 ?│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 N6 v) O& L" w. a
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 U$ e6 b2 p* V3 q2 l2 G9 u
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& L" h/ d; n6 Y, J1 `* c
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& e+ ?1 q) `6 t5 F9 g│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
9 Q8 } T8 x: r& [7 v. j) h7 `/ k( T│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 k, d, {1 v9 P2 G; K5 |│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ V) C! B S9 p8 d. ?0 L1 S│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 p7 Q1 r, Z9 v7 o2 p│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 E( D) W5 q( L2 ]: l
└──┴────┴─┴──┴──┴───┴───────────────┘
' `9 j. {! J9 @+ R& C d1 `: C/ ?
5 t) o1 u3 t# Z2 T- {Mega Chip) |! N4 P9 G$ {. [* Y3 \
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 u' j- k8 a2 c; k+ }9 j6 F4 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! P7 X$ b# l+ N$ |├──┼─────┼─┼──┼──┼───┼───────────────┤
- J: L5 K; w; ^/ \8 h" c2 p+ h│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- I6 s' ^, D; t5 D│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( K5 ]* ^) F9 d7 `# {# A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │$ i8 C7 G/ R" d# R
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- G+ Q( H) Y8 L7 ?5 h5 l, m8 t. a
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- c& J/ E( E' m: p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 h) U8 _: z# S" |, \, {│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │0 W8 A3 R% F* \3 B: Z
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ A5 }- M$ c0 ?6 I" A! Q- O% U│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% O& q2 R! S1 S, {│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- C# U( N, ~3 c4 n( _$ f9 k$ _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; W" D9 Y5 G6 v( k# N. \+ }$ x) o│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 F; }0 @( i* E, f1 `, v
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 g; ~7 w8 b# G" x3 C0 o4 K│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& G( o% H% T5 i! s! N
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' ~7 U6 f% w: J
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
) a0 L- E" ~+ }, k│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) @1 z! ]5 f/ @) P% J9 s3 T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │( D3 S" C3 d! {; ?' D1 p6 R
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 k3 Z& d! ^! r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 s) n, @. Z- q' u0 D
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 O( B" M! @' A* V4 a: N8 k
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 E1 _, D" n( C% O' A4 }9 o1 f│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ A' k/ E# T5 N/ c│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 \/ _9 W! Y! V, K. B
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
/ T9 G8 Z( u8 T" y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; B0 G1 Z1 w8 B0 |" W* L0 P$ M
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& @+ }$ k0 w2 m% i" C; D2 \
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ j% f$ l$ w- t- n
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 ^) Z. |9 V2 t) U- \- M; T1 N0 ]% q# o
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
% r8 A" P* a& k7 y8 ]$ |2 Q7 N( W5 X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ v! w1 I# t( ?* R0 P3 h
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) ]5 a6 ~. [4 I5 A4 j
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ R# ?) b+ ?/ j/ v/ |; p│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! [$ B/ z' `* G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- N8 k0 Z/ ^* F6 q$ S1 s' s2 D- D: O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) |5 `% f4 D: f4 s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 p. N+ F( K% @4 Z- E+ m+ D- b3 V
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ d4 }# a3 F5 Y/ U│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
4 `3 G6 s. U3 Q/ v( j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& s4 u/ C& k/ o, [( |# I│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! k ]" r5 X. ~, M$ Z9 I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( ^. @' X" V: _8 r. [% b" {6 Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: d1 n: T; Z. Y: J+ X2 _+ ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 d7 U6 X6 [( k1 `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& P$ D4 y8 r- r4 e9 `9 {1 G0 J
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ o2 ?& K. x% q; B2 B# l. F│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* {7 M p& N+ f% O( w5 W│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 \ W- h1 K8 R' L. d│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' k0 P d4 x% Q1 {. p* A2 z│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% d* [% P& L' @
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ S+ ~+ X- x( Z2 O% [+ K& w/ F' Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 q. r3 G$ W; Z* B
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │: }+ t* S7 p" Q7 Q" C) n0 G
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 o# N5 ~- b# u8 I" Y( ]+ M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
& F# E$ d) r1 K) ^6 o# r" G$ t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ H+ g0 w9 s" U. f$ q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ i/ S2 E# Z& v8 B J4 f│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ L, j& s% E) i$ I+ h* z! B5 W│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │8 T R8 e6 p6 ~, n
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: J( L' k& Q% D
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
# X" Y# M2 o" A, d│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 `+ v5 v' f# B8 l
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 O* ?* Q# t1 P│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
+ _" j* F! V( V8 K! Y2 ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; t/ l- ]# W+ p& O2 L, a
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 P6 u) Q8 t7 K4 w# l│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, f2 ?# [6 t& D│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │2 g [ M8 m/ p: _
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% ]# q+ {6 c% c8 A# {- a* t4 H
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! b8 T+ q# t/ j& z& C& v
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 X m' d. q8 W" {
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 Y( T. g c! N, j│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 v; P+ m# L8 S6 x! g. m D% F! L
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, h( Y( o- l; u. o5 h- i│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 S. ~) t* j+ f│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, F7 A, a0 W' K# W4 m; v9 `4 }
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, p5 X* ]* H# a; W7 o│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 R. \8 E" ]8 m' H: X3 I4 F│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 |% }- m5 i2 b& _/ F" q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* A+ ~( f3 [$ P/ L4 U│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# X% } ]' J3 d$ t3 W J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ ]4 ^7 |9 e, H9 g# s$ S0 y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# w; @; g F, `8 g" i" d
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! }: |0 X f5 z, G$ f* e
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ G) T B3 ~7 W2 a2 S" W└──┴─────┴─┴──┴──┴───┴───────────────┘
# d; I' |: _$ _# J. N3 X. C0 t* T U# ]9 y
' j' v$ {( j/ J4 Z) e& ]GigaChip (蓝版); g& Y$ f3 {* f# }& o* f. H4 D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 d- h/ _( U0 x+ j5 j│编号│名称 │MB│攻击│属性│稀有度│说明 │6 P4 k6 W5 g1 l& d% ^
├──┼─────┼─┼──┼──┼───┼───────────────┤# `( j7 E/ W5 ^! W5 |
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 U" S. T3 A2 { z! d
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! i, Y6 d$ I3 R |1 {
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
& j: P% k* X* Y6 Y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' F' w6 |: m9 |5 W. K, r4 W, o4 ~
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ l) U m' _, P: S7 i! p│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( r" q0 u# M& e; I J+ g- A6 [; {! T/ Y│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( g$ K4 b4 \2 y2 B
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( H- L4 q: ]0 O! o W/ t/ W, ^1 t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │6 P! T6 w+ S9 v9 e8 V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │5 @& U& d- M% M( ]" j7 c. {4 [
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" r1 f. z7 ]* S│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 ?) ?; Q; Z0 }" R" }4 }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. h2 |7 e2 i3 K6 l
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │3 e) [9 r5 Z1 H" x
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. G8 B& E6 m6 q7 s1 A
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& }" W6 F; m) H1 {# V6 l
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 d' y$ ~2 j o4 @+ I: D2 [/ l6 h- _& J
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' ~# c/ a s0 b" G5 U- y│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 O7 I# D1 e& K. k% L8 N1 }│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) E( _1 i$ g$ f└──┴─────┴─┴──┴──┴───┴───────────────┘. Y) U5 [. p, ?9 u7 X* P( M4 U
$ Z+ P8 ]( X/ _0 S7 F
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 s; u! ^& S5 F F2 h/ C0 U┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 r, f3 X9 e/ I1 d; C│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 L F6 Y( }% W3 A* K3 j$ g6 K# X" @├──┼─────┼─┼──┼──┼───┼───────────────┤
' q/ r; o. Y: Y b% P8 j- O" t│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. w" w/ M& h! C3 m" k│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
6 }/ R: y5 i% C, U5 u: }. |2 s9 f│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 }6 f) L; l* s m1 a│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& c# ]" d9 q5 ~) K└──┴─────┴─┴──┴──┴───┴───────────────┘ |