转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创6 }4 D, q1 Y- J0 z% f6 t. k! R
■ ●■ http://www.NewWise.com 2 N# A* z% o* k" e/ J8 F8 c
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 o r; K6 j( k! o* y4 @
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6 `# e3 v! h- [8 ~8 z 洛克人 EXE 3 Blue 卡片组合
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- O: ]) j, P$ ~' {: l+ T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! B4 }0 ~" f/ i8 f7 w& K3 {1 N大家要看日文版的P.A.或详细攻略,点击这里吧!4 y( M+ q1 \# i. v: ~
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! R$ p4 x" I9 p$ c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:2 E5 r8 R0 N: q
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编号 名称5 B2 B' _9 s1 j- M& n2 ^+ s
说明
R* Z( z7 f$ I# ~2 b组合方法- |7 h% j: |4 O) }& i
---------------------------------
. i! j0 ?4 O9 S+ u* o01 Z-Connon 1
& h' U1 N5 ^, T+ k1 _' cUnlimited Cannon for 5 sec
& e2 c4 q" `% A3 U4 \1 ICannon A+B+C
% a9 g6 i& j8 B7 SCannon B+C+D) g8 {8 Z2 ^8 i
Cannon C+D+E
9 L% r- B7 I4 x8 U& q8 E8 E7 w5 a. ^, K
02 Z-Connon 2
5 a, f! X/ m& E, j. g% mUnlimited HiCannon for 5 sec
- C. v/ _( J$ `* A) O& dHiCannon H+I+J
+ q3 ]: Y# e4 b k9 J! ZHiCannon I+J+K
* Y9 a3 D1 L/ M, V$ C6 O+ RHiCannon J+K+L( O. D$ A6 s/ m9 p
$ ~3 b/ z' ~3 v03 Z-Connon 3
' m$ G: U9 m+ a) [1 aUnlimited MegaCannon for 5 sec# T& R, m ^+ f) a
M-Cannon O+P+Q5 r9 A# P" m9 H$ z9 E
M-Cannon P+Q+R3 ?& h# B r6 D1 P" y0 w1 ]
M-Cannon Q+R+S
8 J- i6 |; m! g+ ~, N* v" t
6 w1 K( e0 ?( o+ R04 Z-Punch0 Q9 S- P) D2 k3 w0 x
Unlimited GutPunch for 5 sec
3 ^4 Y/ Q0 z8 `2 x$ jGutPunch B+C+D
1 I, V6 Z7 R1 e) w" ZGutPunch C+D+E& Q; f7 f. C! D* E: {) y: n
GutPunch D+E+F( r) `1 ?4 ?# w* Z& q# h
1 W8 P* l0 G. q: v
05 Z-Strght
9 g- k1 G' w7 a) o5 d! D5 IUnlimited GutStrgt for 5 sec7 r* A" l5 k% z* R2 k7 [
GutStrgt O+P+Q: M. h" ?4 t0 N$ X& k
GutStrgt P+Q+R% G' i% g' }0 v* M7 ^: q
GutStrgt Q+R+S$ c0 U! |# a" G! @( p# J
4 _( W3 N+ _0 G% |0 K06 Z-Impact
. x g, H& V4 G' P3 I3 t* e; C1 EUnlimited GutImpct for 5 sec
9 W2 L& @7 K7 W8 K. z9 OGutImpact G+H+I
( a# z; l* r: b8 j" ^5 r4 cGutImpact H+I+J
$ K8 K6 _# M- s* w* @GutImpact J+K+L
5 J" l g& H! f. ^& K
3 L) O/ n3 j# f07 Z-Varibl
! X6 I; F6 k9 o- l" m% c) D: yUnlimited VarSword for 5 sec7 Z: u G, X" T) i/ I, N7 f, y
VarSwrd B+C+D
8 C8 S" h" G" f$ u! tVarSwrd C+D+E1 j. j* r& f$ s4 A( W
VarSwrd D+E+F5 @1 D* K, q( J
/ X- }6 l6 b5 P: O
08 Z-Yoyo 1
! f b* O+ ~1 mUnlimited Yo-Yo for 5 sec
/ G# n: S) k" }! a3 Q$ Z2 E( wYo-Yo1 C+D+E% y) Z+ m( z- N3 Z x; N9 o
Yo-Yo1 D+E+F
+ J' D/ k# e( f* O) u# lYo-Yo1 E+F+G5 M+ y5 f/ p$ t- f4 P: s W
! P9 |/ Q2 ^: z! Q
09 Z-Yoyo 2! Y! A: P$ c8 f/ q; n5 \
Unlimited Yo-Yo2 for 5 sec
/ D1 T0 I# P: \: q" {( A: S2 FYo-Yo2 H+I+J8 y, H' R6 ~7 W* v# b0 z4 ~
Yo-Yo2 I+J+K
# Q% u, V, y l2 l9 @Yo-Yo2 J+K+L0 ^& ^: F" @( N
/ Z% D- l0 I8 d- L1 N4 O. P
10 Z-Yoyo 3
; ]) g( r% e* k) U' J4 L8 H3 N) N3 a$ G3 BUnlimited Yo-Yo3 for 5 sec
f4 i1 |* ]8 T5 e& P4 a' D0 ?Yo-Yo3 M+N+O8 R2 h# R- D: E' G
Yo-Yo3 N+O+P
9 A; v+ E" C4 k# D; Z; S6 ?" u6 b) @Yo-Yo3 O+P+Q0 w4 a! _; Z1 r- j C
, h' ?! @7 T8 `
11 Z-Step 1; U' B( N; @, F, _
Unlimited StepSwrd for 5 sec
+ N. n1 Z1 r# W2 G9 O3 hStepSwrd L+M+N
- a. o4 N3 g3 R6 w- @, sStepSwrd M+N+O
2 C+ W4 ]* [) J; } n+ V4 U+ RStepSwrd N+O+P) k( M/ O5 N7 y3 A. X7 d
3 O2 z6 m: o- x6 N
12 Z-Step 29 _$ J9 q- r, y
Unlimited StepCros for 5 sec
- V' w( f3 ^+ n$ K& {' GStepCros P+Q+R( a2 _$ Z- S J& o
StepCros Q+R+S
! e, ]" H: J8 c: \2 f; \9 r: `StepCros R+S+T
- x7 E0 L z9 Y/ a( p# P
; a. l/ I6 Y; s; F& \6 x6 r13 BubSprd% k6 `6 h/ F8 a
Attks w/ spreading bubbles!
- l; k! b: g( L* F CBubbler C+D+E
: y/ u2 \6 E A% ^0 MBub-V D+E+F+ Z( g1 d) o3 `% B# @
BublSide E+F+G
, R5 N5 A. y! z5 c% R) YBubbler E + Bub-V E + BublSide E
& I% _2 J' ~ y: }9 B
) P6 V% T6 \! b) c Z: \14 HeatSprd/ X$ P5 S" ^7 | w9 I
Attks w/ spreading fireball!
9 C; M# g( t& r, D s- b9 @$ xHeatShot H+I+J/ r+ G( h- ^5 i# F( h( l
Heat-V I+J+K8 A) Z% i9 P( i+ m
HeatSide J+K+L5 f. Y( E& h& K" ]1 y: _+ \
HeatShot J + Heat-V J + HeatSide J
- N- g- p% c. s) J
6 ^ \9 R9 P7 z( Z5 B7 q, Y15 H-Burst
& l# {: b5 e4 L; A1 E, X7 A {Creates a giant explosion
0 b: T' k7 E4 Q$ O/ N0 Z2 s WSpreader M+N+O, ^- {2 M1 M1 o' C* A, H
Spreader N+O+P
# K6 M0 w' ~. Q9 d/ |. @* M" GSpreader O+P+Q3 G- d! c) m8 q& _6 ]: ^$ ?
; H% X1 p' w+ W$ z x; N! \16 LifeSwrd
( C) Z# _% j8 u3 T: |Swings a huge 2×3 sword!4 e' |' u2 v# M& s# J5 h
Sword E + WideSwrd E + LongSwrd E
$ u9 ], E- n3 Y# J4 [6 USword L + WideSwrd L + LongSwrd L
7 p9 Z# N8 p2 k/ M- W% zSword Y + WideSwrd Y + LongSwrd Y
+ |: k; I2 {9 j8 ]% B$ ~
# b& I1 i& w0 F. |+ G17 ElemSwrd
: m3 j" d: O5 L( N0 qWide swrd contains 4 elemnts
5 x5 Y4 x; w' h' e! o7 L# GFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: \7 y3 Z0 M/ S; _. l$ s
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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# _2 q) q- u* }5 h+ |+ m5 E! {18 EvilCut
& \# Z) f2 H6 j6 SStep up 2 & make 4 atacks0 j/ l v5 o; ?
StepSwrd P + HeroSwrd P + StepCros P* V- W Q2 i. z6 x0 \
; g9 T+ m' H5 `' {7 Q l19 HyperRat; H" B$ F6 G V. z
A giant Ratton charges!, B3 m% h# b0 J0 R6 L! D* A6 S( U
Ratton1 A + Ratton2 A + Ratton3 A1 B& Z# @/ w/ ~4 d1 m
Ratton1 C + Ratton2 C + Ratton3 C! B! w! E: x5 f2 x4 }
Ratton1 F + Ratton2 F + Ratton3 F
" d5 s" i6 X$ j U4 ?' d5 S- K
6 p, W4 `2 \! l4 [) v, \1 r20 TimeBom +
8 q% N" u- c) o4 Q/ \- pSets Time Bomb in enmy area
, M0 s; I) w, K& h/ i0 \TimeBomb J+K+L
# u# v9 Y* c% kTimeBomb K+L+M
$ h1 Z2 T, h* m+ V( OTimeBomb L+M+N* C! a6 M% p b
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21 GelRain
U" r5 l: A, F7 wGel steals squares4 t7 \( A( V6 r. u% |/ @
MetaGel1 B+C+D
3 C1 N. F" N& P4 qMetaGel2 E+F+G" J) p) y9 U: {/ P u v
MetaGel3 S+T+U/ X4 c9 o$ ?( U, \
8 h# e" ?6 p+ ?* ]1 |. D R$ U% I22 EverCrse
" Z$ }1 {1 L* K' {# WShield chases enemies* j- w) ^5 }1 k8 E& L5 X. F
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 Y3 J6 V7 D9 H u7 rCrsShld1 L + CrsShld2 L + CrsShld3 L- O% \# ~* L6 a( J
8 x. v: t4 c4 y5 I5 C
23 MomQuake, Y% h/ m, T2 p. L+ u! R8 E. I, W
Awakens Mother Earth!/ ~/ O% h1 V" \8 p
RockCube * + RockCube * + GodStone S+ X9 _* q1 O9 r1 D. l3 j
+ _0 V4 }+ F _8 R24 PoisPhar
\# k8 S' Z- L8 v$ v: j8 m3 ?4 P/ hPharaoh generates poison
0 }! R) A6 N6 r1 Z3 D4 ~PoisMask A + PoisFace A + Anubis A4 Y( H$ C+ x9 K9 w' F/ \% l
4 ~; _& n$ \+ t" `25 BodyGrd5 _8 v8 J9 X# J, E7 h2 p% k- B4 z
Bodyguard takes out enemies9 \ Z* u) g7 ?: C- p
AntiDmg M + AntiNavi M + Muramasa M/ B* ]0 k1 i" L: y. M" Z
2 C/ m( {: E7 Y. L2 v" d: ?* n; k
26 500Barr
W% h" t; \* e: SBarrier absorbs 500HP dmg
5 I4 f) M& u1 j- ^6 HBarrier E + Barr100 E + Barr200 E8 D/ V! P2 Y4 F) f2 N, t, y( ]$ E
Barrier R + Barr100 R + Barr200 R
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27 BigHeart2 K( Y+ t0 ?( N1 I
Attacks, then heals HP!- m$ K, M' g/ P) T5 _0 {* L
HolyPanl R + Recov300 R + Roll R
1 A$ @5 J4 F/ L4 m7 k9 THolyPanl R + Recov300 R + RollV2 R
' `9 k/ \8 g# o4 o) R- EHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
$ P3 ~5 s$ ] ~& ^1 a; v) [GutsMan throws MegaMan!; t: g3 B6 K2 G3 x4 A# k
Guard * + DashAtk G + GutsMan G
3 m; j; q: A* U6 tGuard * + DashAtk G + GutsMan2 G, V+ Z& M3 r% P* E! P& P. X: G* \& t9 {" c
Guard * + DashAtk G + GutsMan3 G
" m2 {+ K3 ]6 _6 T; Q* t/ X* hGuard * + DashAtk G + GutsMan4 G
5 E$ F) r! L! v% A
& m* ~1 o1 b/ S" H7 o29 DeuxHero5 |0 E7 w% x0 G: g+ t+ n$ @
MegaMan & ProtoMan team up!
1 I% H0 Z. d* D- h: N6 X7 n- GCustSwrd B + VarSwrd B + ProtoMan B/ F# J2 W7 e( a) Q# t" y
CustSwrd B + VarSwrd B + ProtoMn2 B: y& I5 P0 a% z" y& V. |; ~
CustSwrd B + VarSwrd B + ProtoMn3 B' Y9 Y. _% w! u4 Y
CustSwrd B + VarSwrd B + ProtoMn4 B1 i, r+ f' s0 ?1 g* L
; t, P5 e+ R2 ?# `* c30 2xHero/ i1 ]- j/ y& g o. s+ c+ t
MegaMan & ProtoMan Dual atk6 _, s/ r1 k; g- C2 F+ c0 O4 g* q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B e5 A: b6 `6 e! u1 t3 w0 ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# u8 B/ n+ N) k7 V" \/ b+ r6 a# zSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; Z1 K f6 _0 l% k D. b3 C# ?1 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 v- \3 f. S5 |
0 e9 i% K5 b; a31 PrixPowr0 L' E# u& f: v
3 Navis attack at once!, U' b" _6 D, F- r/ L n
Team1 * + Team2 * + KingMan5 K
$ \- f6 d: T1 j8 fTeam1 * + Team2 * + MistMan5 M
1 g* o U' u3 w* [" FTeam1 * + Team2 * + BowlMan5 B
% v/ U/ U: t5 }: q/ N: ^5 x: H8 ^' a* M$ U
32 MstrStyl, k& a4 c* e+ X# l' Q9 S* l
MegaMan unleashes his power! Z5 L$ m% r4 k4 D7 _; P2 a" M
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
1 B3 q4 P2 U6 y5 i* G4 ~* l' E: U┌──┬────┬─┬──┬──┬───┬───────────────┐
7 e& a, v! ], |8 S# r$ p8 g( @( [' ~) ~│编号│名称 │MB│攻击│属性│稀有度│说明 │/ U4 n j1 e1 t8 c- }. b
├──┼────┼─┼──┼──┼───┼───────────────┤/ T* ~/ }: c3 }3 H
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( ~1 U2 K3 z' j( Y, q& Z9 a
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. |! e* k8 U m$ S0 O3 A3 q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( c+ Q7 ^* l7 T: F│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! ^8 y; \* O& f/ R
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& L' l& S# H3 z: h# Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
+ P+ `$ {, _% B$ ^1 ^/ z7 Z│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 }# T, p1 @0 \, {! o- t│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 v8 R' C4 h* g8 T0 n│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 q3 q7 _6 C, p4 ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* j2 p8 s: {# I│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │% \) Z# \8 e* q8 U; P; [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" k' Q1 ~* H+ X2 A/ K: O3 E
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- g8 g+ ^ ~ M/ w│14 │Spreader│16│30 │ │** │Creates a large explosion │- [0 ?% S. _$ z2 @; @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' I: {7 x& n/ G4 l2 n0 F% N/ u│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) h. z( n5 A$ _2 ~- I│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( S$ l# V! j! J
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ K' }! w: n2 ]5 d1 r& c│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% y: z q0 k, \ }* W│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 V. A: u& n0 m, Y7 a! S- r/ h│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* f( d7 F, \3 g8 l# A( A5 S0 n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 u! q8 k" e6 H4 k6 P5 E
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │- M" j- U+ |( h/ [9 |
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% M1 q0 V r" T; l/ e( Z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) t* n' J: b5 ?7 F4 ?) n; ]│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 h6 F$ Y; `: T9 \6 ^2 e L0 ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
9 T$ o; i) S" v9 F│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
: @! a8 D! K1 V/ P1 {6 S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 I! u( [" l- V1 I( s) J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ q, W% \0 g2 C+ Z6 v# n; Z/ Q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- q( H% l4 k+ t' u* X O' P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 i5 Q8 r, s0 F6 `' t/ ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │# T+ ~8 s5 b& l, O4 D
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" F% S+ ?- w1 ^' F
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 a: o. Q. T! X4 j8 K│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │7 m2 n, {( Z+ G9 `( r/ [+ R0 X0 e
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
. ^: |9 U- c% q6 t* P2 I│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! s, s, [ o+ ], t# A5 O; X9 Y│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) b) v3 p, b5 m6 q9 D( w│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 k9 T9 Y2 B& q+ H1 Q# r4 ~
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ i8 F7 D0 Y6 G0 i: P) _% f│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. s$ [" Z5 |$ w$ t( c* u│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ V& d: z; t; t6 `: T; T│44 │ShockWav│10│60 │ │* │Shock through enemies │
- C4 m. R# I7 J! F│45 │SonicWav│26│80 │ │** │Shock through enemies │
& z: S/ z. j2 u7 A$ k5 ]4 x│46 │DynaWave│42│100 │ │*** │Shock through enemies │5 |# G5 j1 \. F' U- E8 M9 m
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& g- U& V( Y I4 @3 V F│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- W& c8 s# \3 n│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 {$ Q8 K: g: p! X1 ?8 L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
x$ h1 Y( a O! I' B$ V( S8 \ N) t│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ @6 M7 x, j- i3 M│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! ^$ N0 ^" [: }5 N @, |& [│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% J2 B9 |& w( Y9 K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 r8 n# n0 |; [( u│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 [3 @0 f& w- k: H% E! e; z5 s│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- @" W# t7 `% b* R. \: J; t
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 w: }' L9 R0 m' L f; m
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
e5 V( D! x2 b│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! x9 V8 e% |* v$ r' w# _ |& q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 W& }. t1 A: D: `. F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, { R, }8 E; ?. N! y9 w$ f│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 x8 _3 M# C7 c, [) ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& u0 d7 G, m/ B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 f" K( |, |7 t# ?5 @# ^6 M
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ s- ]5 g* ^& y+ S1 W│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 f5 L" q) L- }7 B* {/ i" u│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │8 y) ~+ q0 g$ r7 q7 s n' `
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% @1 c) ]4 S" u4 H- {) z7 n
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% l ]7 W. z T, Z% ^8 h3 i. D
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ s) y+ ^5 S+ b. g7 W
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ n8 o# `3 e: h# N: y' A: b│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& a% C6 Y/ u/ C' }: i
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
5 D% P8 E% | t+ t! U5 u2 F* ~6 e6 S│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 s* |( R/ k& z3 |. A/ ^2 D+ u
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
6 r" ]7 Q: e$ [/ c' R* Y5 J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 Q7 S3 }7 P+ H" a0 w) s│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 s4 t) z% J2 V! U5 k8 ~
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │% t# c. A l' W6 J& e4 H
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 k. A* v1 E+ Q8 ?│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- w' G1 y" R% G# S1 `. r6 g│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │! b6 W+ ]/ k. W* _
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ Z+ S8 c- T1 J6 K" q" {( k/ F6 r* f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) o" W$ P* l5 F; F% ~3 |' _! G│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 |2 ~6 F" b* M) C4 _9 w$ r│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 m2 } W, W& _/ j& i% Q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; X6 K8 }9 Y/ b6 T" @
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, E* b; F) ~, _- L& P0 a0 p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ ~2 [4 N8 L! e6 M6 S& e│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 p3 D: l7 \- w; Y) U% C│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 D" G+ R7 a/ [4 H0 {+ [' P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. I, O `, ~) ^# E; a│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) J# L7 k( w$ n+ [9 X4 j4 @│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ u5 |' }! z/ a- Y9 d; @│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 Q" c6 q$ W6 X. W6 A0 x
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 P+ r: t- z4 T9 [5 y- S5 P. g- W* n, |! w│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' f3 r: y/ p M1 m* v5 m5 i3 q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
V. t1 [7 z0 r+ n, ]│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
8 j6 _5 r4 G: j. _2 w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( z, @; _2 F. \6 t/ l7 m/ Y# [& q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ @9 r+ w# \2 `" |( t: ]2 |└──┴────┴─┴──┴──┴───┴───────────────┘
' P( B: m& C _1 N" m' m, c% W3 ~0 q
StdrdChip (Part 2)9 I" X8 O. s V/ Y1 I
┌──┬────┬─┬──┬──┬───┬───────────────┐8 p: S8 ^& D1 {. a! i+ M
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* l8 A7 Y/ O0 J. y5 v6 P" g9 A, S) `├──┼────┼─┼──┼──┼───┼───────────────┤
# d2 s0 K$ q+ J. y# H& E- s9 \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 t# t* U% j H% F% k) A, M│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 H% m$ ]9 [6 ?- K" o3 ~
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: j# Y+ w4 n6 r7 w9 h1 a. P│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ B" w% Y+ t' I' V3 _+ u│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' w. Y5 W( A5 o# X0 f3 h│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, U0 k2 b4 ~' r5 d' Z% T
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 ^3 O! E `: T
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
2 h; s, U; f/ n│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 z, P7 i; R& d c& j│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 U' p/ D* g2 _% X* [/ F: z. d+ e
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 A7 J* }! L5 v% @# a│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" N/ B% N# b/ _3 h
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
4 w% r$ D y! g1 P& L1 {5 p4 K│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" O6 X" r3 \* D/ M! J
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 i- a( {( P* L" F& C│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │/ C* z' F( U ~7 V
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* T7 ^% Y3 {0 S# f6 z
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
' q% _. v T7 d% W' Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( _: L: |( N( {% d! t
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# U. t: L# H7 _" a, q- H* A$ k( s
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 f7 N4 M. U' d! c" `3 a3 b# ~* d
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- V' I' ]* p' v/ _
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 n4 J- P# e2 F+ n│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 F$ [6 ^( ^7 t; r' x
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
3 @5 h# g4 D, ?* E│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
+ ]6 e. ^( j. L% ]9 {; T- r│126 │Rook │30│ │ │*** │Protects you from attacks │ i6 ?. \8 f, V7 N4 y" m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 o$ E! M: r! w" X+ O3 d, C. l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& F& o! q Y2 U l2 l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 d% }- o5 G3 k$ V! j│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 ~8 B" |/ L4 i2 T! M; P
│131 │Lance │46│130 │Wood│*** │Lances through back line │& g2 K, n, a' n8 D) n- F
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │0 [) M6 C1 a. u1 L, L- Y3 s4 j
│133 │Guard │5 │ │ │* │Repels enemy's attack │
% h r! W% l# f: W! x) Q│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 D3 v. i8 }3 h0 }2 O
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │/ |8 Z1 X$ V; ]2 l( Y% m
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 C K* [0 T9 i3 M1 E
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! F$ `! V+ R# }5 A4 d" v│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │; Z0 L8 A$ C- e0 N6 \. ^3 o
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 V) }' i1 X- a. Y3 r* s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 B7 R( K I2 M2 q7 g│141 │Prism │60│ │ │*** │Prism fires randomly │- f! I b1 O! [0 m# V$ t S% B
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ U$ E0 v" R i2 a+ n│143 │Fan │14│ │ │* │Vacuum pulls enemies │. F* o6 X: J$ e
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 ^" k+ E7 a3 \$ `. ~7 W│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( g3 ]; @. s5 q9 N# N; d- S) K1 A│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 y5 F M5 r# [1 c* k0 u% ]: L│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ a" O1 R! T+ b+ Q( s- g; i& N; s
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 I3 f# B' `# F│149 │Recov50 │14│ │ │** │Recovers 50HP │9 p: s4 o- e/ x3 ~& \% {
│150 │Recov80 │20│ │ │** │Recovers 80HP │& j# C4 d% K& _% O E) Q: n
│151 │Recov120│35│ │ │*** │Recovers 120HP │
& D# C _6 o7 t- a0 s( E9 Z3 c│152 │Recov150│50│ │ │*** │Recovers 150HP │
& Z1 t: p6 d; K│153 │Recov200│65│ │ │**** │Recovers 200HP │% F0 X' M2 e: T0 `
│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 q. j& }9 p& _: Y5 X│155 │Repair │8 │ │ │* │Fix your area's panels │7 Y8 y1 g1 H; e: ]
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
! |; ~+ \! K4 Q! \$ J, t: R6 ~8 b│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │* X& `/ v$ B5 o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 \5 s2 H" {/ e& }# `, l0 m
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 E9 {$ }. ^3 F; {- G, I& d0 U7 b│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
5 f, O2 W2 X1 S% H4 ?: k5 S; E, {│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. m* E( z( ~" i( W- }! ~7 S: j# C│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) R6 T9 b5 ~( `' `; z4 [) A' W1 J
│163 │Invis │11│ │ │*** │Invisible for a while │+ v0 U' G* d& u# I8 [: L0 i$ e3 Y
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ [: {5 o. I: \3 P% X( J0 ], Q2 |9 N│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 Z9 u; [0 u5 u
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, ~( J6 w) p5 G4 A( O│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 g! ~4 C8 }6 A( J( Y6 x* X. {7 @: R
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% |8 n+ Y4 d7 V: F4 Y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │6 y. ^) ^1 c+ A& b% Q. F ?
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 {" s+ O0 _% Z" x# z6 a
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 ] @+ ?) H2 |│172 │Aura │55│ │ │*** │Repels attacks under 100 │; O- ?8 }6 x4 A$ z8 G
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 Q1 f R! l9 X m: Q6 u4 l│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, N- o! ~( Y7 j; S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
# Y M* N" D! _- C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 ]8 k. |+ p( i5 i: q4 t% g│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
C. b" l5 Q9 ] e3 J& I5 H c8 P R│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
) o. |4 g- t( u1 X3 @9 G; y$ G5 X│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │$ E' m8 v5 [4 \1 C( s, U
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 f; K" i0 k" ~3 @$ E% j4 N4 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! V5 l, [8 ?- H0 \│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 e7 U5 W- k* b5 ^; E! t2 v( R4 r
│183 │Hole │55│ │ │**** │Open hole to dark world │
% X& M3 `0 y( p# T# E. _4 F* G5 {# q4 V│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) k( q5 @( o, |! y& @1 n
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 S7 C( l1 ?* B' g4 Z v) v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* f8 n" I. ?; R' m2 y9 \
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- s' S `7 P5 m; M5 P│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ U L& _; Q- Z( m│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ c0 Q- @0 [2 Y( m4 \
│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 B$ ?" {- _; T) n4 C
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 z; V% x$ g9 s1 a# ^│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! D( B, U% ^' R9 s1 {* u│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- Z' m0 _% h. J% c7 V│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ k8 J0 k: w; O/ m' {; E2 w& F$ n
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ L/ p+ q B: _2 h$ m g- T% k: C│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
- z" G6 L k$ E/ ^│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │$ n% f1 _5 R$ |. B
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ s/ R/ X5 H# \/ o& O* T: U3 X│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! F: I2 W# a+ T% t│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
3 X: q7 i! `. j0 H( Q└──┴────┴─┴──┴──┴───┴───────────────┘( A3 }# q' O( V1 k& K
/ U9 y0 i; E; l& F6 u
9 u7 I& t& _& p+ EMega Chip9 n% @& _& O4 g3 D) @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 `5 U& I: K; C% W. x│编号│名称 │MB│攻击│属性│稀有度│说明 │# ?* f0 ^9 I! J0 y8 ~6 i* k/ r
├──┼─────┼─┼──┼──┼───┼───────────────┤
& O% u. P' t) S# Q# O* K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
. ?; e- g& |/ C, m& k, [│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: {. P- x% ~- c. H% m
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │$ X. N1 d% u: e( i8 v$ n
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
2 k8 V' f! \! @8 J/ i) S7 d│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, V% K) a/ K, c" S9 f$ `│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
+ D1 f8 g6 j! K! V' M- r* O; b│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 R" a3 G1 O$ y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
% ]+ s/ c3 [1 X' v( s. s│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: K/ n: `- V: R/ Q│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
/ Q S+ r7 A" r3 i9 Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
A# j% c' d7 j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! M% J+ @4 P( N" F│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 P5 N1 k# b5 e! @* Z4 T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! q: E9 _" V7 l+ s4 |│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 j6 i# {$ ^* x. G# h│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, u, I7 k7 N- ?
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" G$ }( H( [$ S; |4 t5 l& @( P
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ [& N' |2 O* k! R- y! O8 i0 n│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ B7 H' t ^& p, w
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: c8 f; U) c( J$ G2 U
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" X; c' K% a) [4 n. l3 z5 l│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; V) Q% r2 T6 ?8 i. T
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
. S e% d, ]$ n1 n& b( ?% U│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ R: i0 [# }/ I/ z( c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, f# G& U! }9 _7 v: x, ~
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ ^+ e9 [* g9 T( b/ E
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 ~3 G p1 X4 \
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │5 r4 h+ W8 y, m7 h7 z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! d: r: s1 N3 |
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 i! W4 h% u5 h8 Q│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 V" W8 |; ^* E( a5 o│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& z7 q6 p$ V+ j! D3 C- ?
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │: X7 O! q( @; S+ {$ b8 J& \
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 n$ n% _) `' @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 j3 @8 O: k* ?. t0 P+ m: z) T: X│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 D7 e! t$ D0 }' V) u│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
( O4 x0 z6 g1 W1 p R│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 ]+ g9 Y2 q, x│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ S$ s. g. q9 r
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) G3 e1 ?/ p) t) @9 }9 k! q3 A8 I6 b
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* E: S3 e/ T: o│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
4 h5 S5 R2 M7 \+ C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& U8 I+ U1 J$ ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 n: a8 ^5 T& L. M6 M
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, Q9 S1 s$ b7 Z; n# S( u
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) ]8 I; Y& G% U
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& ?2 C. {$ ]# O│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 N3 _% d; v' e/ V2 Q" V6 D
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, V% Z' F% L, w' O' V│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 M( c7 V- X1 H* y3 Y( k% {. c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 l8 X, a/ Y6 ` M: R, t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" s, j- J0 l4 _! \# h7 q3 Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 f$ @ z: P9 a, G; n│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │/ ^3 k, z" b3 b4 B+ X/ E
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" L5 W& l/ U; ]$ A
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. X' t% X% N0 v2 s
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 m0 v' f% z4 S. s# A! `│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" \& x4 ?1 P s/ h
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 z2 w; a- |8 ?. U│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 ]# X4 J# y+ |# d/ T; C; g│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
K& k3 a' ?& }│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! G: V) n2 J0 n7 X0 w4 J2 Q. c
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- C0 W, \2 d5 e& Q; p
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 _3 B5 Z- r6 A│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ D+ y3 m# K% T" }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
; u$ V1 R. K# Q* ~: {3 W) G8 W│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ H' P# R5 Q. F: b; J5 C' H
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
6 D2 B1 x; k+ T│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 I, T; `) c% ^5 g
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 @" @1 z9 h& t9 M2 V4 l" C+ |│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. `( b! H( n* f. `3 |│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 p- f$ ?& |: w" a│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( n- B' Y, U/ {; E8 ~ }
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │1 k3 E2 D$ @; P4 t B
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 G( E% H* q, H. w5 Y, P
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 P$ x1 o; ]3 m5 Z. v% U* |
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
3 G' ?, d- J. L9 g│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) L5 R% t: c( Z# v9 D│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ ^. V, G+ E4 _$ F( {; w/ \! c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- X5 Q4 o+ P( E; ?& w: A$ j& ^
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
0 ?3 X5 O1 t8 T+ {4 }" \│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" b. l! t g5 w& {9 n# q( D- `│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 L, R/ P7 A; \& u
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │7 f- P4 u% k" I1 g5 u
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' p3 q" y7 o! c1 C; z7 v, ?, J└──┴─────┴─┴──┴──┴───┴───────────────┘: ~) O0 L4 i. \, V, @# d" m: ?
9 g6 r' N& E5 Z% m5 L! W6 H& Y
. ^: i' Q5 \( J UGigaChip (蓝版); B" w$ ?3 F- L( ~- b
┌──┬─────┬─┬──┬──┬───┬───────────────┐" P% K7 j7 _) }" |+ b0 F! @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
A( X+ Q8 `: d3 |1 [9 u5 t2 R├──┼─────┼─┼──┼──┼───┼───────────────┤3 Y. H! A! @* t# U, v
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; y) W J3 o' I) k5 E8 `' ]4 e
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) r( E* o3 [) P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% f; U9 ~9 w( s$ g8 k- ~2 n│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 e! L4 Q* S: Z: }' U
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( c4 q% B% M$ L│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ e+ \. @7 n, O# \4 `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) u% N$ P; G# V5 x3 i- W3 K│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 W/ z& b( Q- e; A2 w( N│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 T. W# _& u4 W& B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! w9 ~, w1 H1 k ^+ E1 f# G0 T9 [
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- s0 i1 D) B4 ]9 j* [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. f2 I, ]8 N; |3 j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
2 p) T* h7 y! `│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 x, ^5 i9 D+ v( S- w& O│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │( a6 @ w+ [! }# M
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* h! ~. h+ s" B: F6 X: \│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 w$ n0 L& W O6 l/ M4 t5 d│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" K! g' |4 b3 R* m1 ?, ^4 I5 W
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
. K5 e, Z& K9 z# J7 v) p" }│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ X* \& P2 ^9 e) u/ U└──┴─────┴─┴──┴──┴───┴───────────────┘( P+ U- R0 r1 w2 M7 O) E
* E+ l# _. R7 d% \7 q' NGigaChip (白版)(只列出与蓝版不一样的Chips)" H/ A# R; @+ {7 x6 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ s, d( u7 f8 _5 H
│编号│名称 │MB│攻击│属性│稀有度│说明 │# w$ p( Z$ E* S4 k
├──┼─────┼─┼──┼──┼───┼───────────────┤
% |, p0 y R [+ S2 A- V│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& }9 P' f! h6 ]( O6 m0 N
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 d' O! g" ?# v4 ?+ o2 y* s
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 j7 d3 |4 e# I. h) |- w7 V* H│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 Q2 W2 }+ {" o4 e4 b└──┴─────┴─┴──┴──┴───┴───────────────┘ |