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8 H6 _- i2 E8 a7 E& U$ n! T) X X% \■● ■ NintendoWorld 站友xliz原创
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洛克人 EXE 3 Blue 卡片组合/ z5 N, ~7 [! ?+ b4 G
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# ?! V9 L, u2 |$ v8 ?大家要看日文版的P.A.或详细攻略,点击这里吧!
% @ l) O6 l {: K6 O7 E/ ]' g) |====================
) A* Y, K7 v' k$ H. t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 e7 A$ e% e9 V" _
) T) j B* E/ S; S7 s* {以下内容格式如下:
. ^2 b& V) }8 |$ i0 G8 t' V" @2 i2 r9 Z; _
编号 名称
: O( z8 _# d9 g o9 w说明
1 [4 b7 Y( x- d8 a; X8 G) h组合方法3 h8 s* r3 N/ m! Z- j `3 N
---------------------------------
" Z( u' a2 e, Z, g9 A01 Z-Connon 14 l! g# D8 Z9 v! n+ B: Q! V8 E1 X
Unlimited Cannon for 5 sec
( }! c2 M6 ?: gCannon A+B+C
- v/ X$ e- X! z3 Y6 TCannon B+C+D
: H8 u! T7 L$ v! ICannon C+D+E3 i& d- y0 U' v+ e4 G+ o
, K, f( I/ P5 M% X' A; H# V! F: L5 Y02 Z-Connon 2
+ G$ c; v$ ]& Z0 Y7 D% b7 aUnlimited HiCannon for 5 sec
: l# S+ L" v. ^. u. Z8 ^HiCannon H+I+J
2 D+ K4 ^+ C0 wHiCannon I+J+K
k4 |3 j5 s/ l% V2 w8 o1 [! }6 JHiCannon J+K+L
2 j* _( S; Q9 T6 [8 U
5 f, H1 x; P% g5 o0 |5 M5 N1 R `03 Z-Connon 3
3 X* Q* S: s8 G3 J8 ~& w, BUnlimited MegaCannon for 5 sec1 }. _9 O1 m+ }0 Q- U% `
M-Cannon O+P+Q
# x( }" T% v, u0 w9 }6 {M-Cannon P+Q+R$ W1 w4 ? t- }5 c
M-Cannon Q+R+S
9 ^- b( q; ~: L
T& D8 b, ]' C2 E) l3 A04 Z-Punch7 |2 G J; X: p5 Y# s9 m: A7 N ^/ W( \
Unlimited GutPunch for 5 sec
% j% [( D4 v, u" f; y n9 IGutPunch B+C+D/ W* \1 M1 Y" h4 {6 s' U
GutPunch C+D+E
; P' z) @: P9 ]$ F4 _! uGutPunch D+E+F
0 D8 L/ _ B% {: r: O& [- e1 L1 `- n" A8 u( b0 y6 E1 h
05 Z-Strght
8 q7 @# i6 H' x9 V/ m0 kUnlimited GutStrgt for 5 sec. G& x. ]. R' ^& w2 m
GutStrgt O+P+Q7 b5 Z* r. w5 X. w2 @6 k" r
GutStrgt P+Q+R4 }# G$ s' ^5 l
GutStrgt Q+R+S
4 A' c) M0 L/ o4 `( d. z1 m+ G. I0 Y4 B5 w: B! @
06 Z-Impact
; A- c! c& W7 R: X _Unlimited GutImpct for 5 sec
* _( ?+ _( k" d) v* ?& S2 ^GutImpact G+H+I) I$ z0 B g; K- t
GutImpact H+I+J1 x, V/ `; ]( m
GutImpact J+K+L
& P" G& U0 z' t
' I6 E& [. l2 x) q! j5 |07 Z-Varibl
4 B7 R4 W: N, r* G0 H |5 ZUnlimited VarSword for 5 sec3 R# v+ z9 i4 {- e3 ^$ V
VarSwrd B+C+D9 b* q n8 N. { T$ S6 f, l5 n3 ^
VarSwrd C+D+E( y0 J0 U3 z# T/ m! x* g! }' a
VarSwrd D+E+F! {% k4 ^/ A1 d! W+ M
, }8 X: Q; V! F. I
08 Z-Yoyo 1
; \& {4 u9 M/ OUnlimited Yo-Yo for 5 sec
4 l9 {8 |0 w$ X" I& E: }; oYo-Yo1 C+D+E9 h7 @/ Y+ T- ?$ I
Yo-Yo1 D+E+F
; l4 ^: C _# [4 ]0 o" k( }8 jYo-Yo1 E+F+G$ J2 E! `% a/ o X7 I3 F9 n* I2 w
, C% ?) j; f/ n4 k09 Z-Yoyo 2# _* v$ Y. F+ \1 e; V. ]
Unlimited Yo-Yo2 for 5 sec
1 I9 R4 m* y% q+ J% DYo-Yo2 H+I+J
* e' V7 s" S6 b! O& u* r9 tYo-Yo2 I+J+K
# B/ I g/ a' W" x5 `; v1 K' yYo-Yo2 J+K+L3 d* x: U5 u4 H3 M
" \0 S5 F d$ V3 b& c10 Z-Yoyo 31 A. I! e" K$ U7 W% a. h+ J+ J1 @5 x
Unlimited Yo-Yo3 for 5 sec3 D, }/ O! l. D/ |
Yo-Yo3 M+N+O$ t* }* ?: s3 r% N- N6 j+ m
Yo-Yo3 N+O+P3 C; K3 e( y0 \& o b$ [+ I2 F d
Yo-Yo3 O+P+Q- p( j0 I+ w4 q. B0 i+ h
0 z3 @: _0 ^+ o J7 x9 F
11 Z-Step 1' ]6 B2 c( [, o* J$ I, z
Unlimited StepSwrd for 5 sec
/ ^- {& L8 j" I# ]7 PStepSwrd L+M+N
* d r1 k3 [7 a7 L @StepSwrd M+N+O( ], h' z7 [6 j7 g' b! I' q+ U2 n
StepSwrd N+O+P. n3 J$ F4 i4 e3 `: W
C& Q. Y8 l. Y; c2 c( T) D12 Z-Step 2
. B( W: _9 a, T+ I b KUnlimited StepCros for 5 sec# V/ w7 \' U t% c# d- ^% O! H$ w/ Z
StepCros P+Q+R( _' X( d- l& K& g; ?! F% V3 i6 M% [
StepCros Q+R+S- ?& @% T" _0 Q" k+ N& t
StepCros R+S+T, r) s7 @. Q4 I9 V' E7 M$ M
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13 BubSprd
8 I7 \: M! ^! y9 S5 H6 q. j8 \Attks w/ spreading bubbles!/ W* M4 |/ I0 V; H u4 Y7 P
Bubbler C+D+E
' w9 K, H& l, u5 T- d* XBub-V D+E+F0 |- q) u3 o+ P2 e
BublSide E+F+G6 j) T! l' h5 g8 ~
Bubbler E + Bub-V E + BublSide E
7 @0 `. `" m, C- o; Q5 a6 n, C9 d3 N. ?$ W8 A; J
14 HeatSprd; V5 X; I% a, `* H- d& j
Attks w/ spreading fireball!2 w) j; G5 Z& V' y8 g( Q* ^- _
HeatShot H+I+J0 w. |" E; q+ \ e3 G6 Z
Heat-V I+J+K' p4 w. a7 j1 |) t v
HeatSide J+K+L1 j# o( I2 |9 G2 f) K- N1 G; }
HeatShot J + Heat-V J + HeatSide J" C2 ?; W# p# N2 T: @
: a. r. t, ]# U+ s( ]) {; s# n" Y' g
15 H-Burst
% A! H p9 \1 d wCreates a giant explosion
( S2 K# ^+ o4 A* o. jSpreader M+N+O
, M% n3 p# j5 J% ]$ }0 L9 GSpreader N+O+P
1 B+ E1 Q: ~! @1 CSpreader O+P+Q
9 y7 X8 |7 V v% k+ d7 ?3 E4 Z4 H( M4 \
16 LifeSwrd) ~/ S$ S. G' A; G+ Z+ ^
Swings a huge 2×3 sword!
! `% |* m( x% R& bSword E + WideSwrd E + LongSwrd E
% E1 K- H" l/ b+ D2 RSword L + WideSwrd L + LongSwrd L" x: _. H6 z( s/ a9 ~% N+ a
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
; c) ]$ P+ ]0 h8 tWide swrd contains 4 elemnts
5 ^& d: u9 G R) `6 FFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ b& }0 N+ L( [3 f. \$ ` a7 C3 D3 _
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 h6 W; G( [3 _7 p. a6 z8 S( X. {+ ?+ _: n4 Y- ~3 v, p, r+ B
18 EvilCut( ]3 Z) ~# X A+ m+ C9 [' s
Step up 2 & make 4 atacks
; F F6 T% u& F3 n" RStepSwrd P + HeroSwrd P + StepCros P
4 ^( s. F% V# U7 q% z- y
7 {* n: V: @" j8 U19 HyperRat M& O. f4 j, S' {5 n
A giant Ratton charges!* Z+ j& o3 `) Q( \3 X
Ratton1 A + Ratton2 A + Ratton3 A
- B# b, K/ J$ {, o0 n0 m2 c7 vRatton1 C + Ratton2 C + Ratton3 C
' x6 j1 i5 k6 ^ {" @4 c: bRatton1 F + Ratton2 F + Ratton3 F
$ x1 Z7 w# e9 I* K$ c8 i3 |+ d, ?7 a& ?: t3 O
20 TimeBom +0 l6 f: }( a& }/ `/ e# y3 p S
Sets Time Bomb in enmy area
& V# Y5 l9 ?1 Q: JTimeBomb J+K+L2 C: R1 d& ]6 U
TimeBomb K+L+M
( _# d1 B% [& g/ k: }. I, d+ \& MTimeBomb L+M+N) w9 G! y) y% @3 A6 r
% ]0 J7 s8 y3 Y* q6 H ?21 GelRain! [: c: }) k" G5 }
Gel steals squares
1 G+ R& B% w2 g0 v% ?6 X2 J$ iMetaGel1 B+C+D
. R" r0 c2 a, Q. d5 oMetaGel2 E+F+G
6 e" ], t* L2 v9 d! nMetaGel3 S+T+U
y8 R3 e$ S7 F3 q' ^, R$ P
4 l) F: d' A- Z; A2 r( q9 W2 T6 W22 EverCrse
: }9 b. F$ M; \5 j/ yShield chases enemies
- @. M% A/ c: | l2 y8 W) WCrsShld1 C + CrsShld2 C + CrsShld3 C
& [# n! _% k* L0 \; QCrsShld1 L + CrsShld2 L + CrsShld3 L4 c, B, a) r p+ t* u
5 H8 s q! q K" F% v3 T4 O
23 MomQuake. G0 i8 U3 c E5 F- M7 y
Awakens Mother Earth!
) J4 @5 m* B# k# i& t* TRockCube * + RockCube * + GodStone S' R/ |* K/ ]& I' Y
e, U$ {, V9 F" V F$ [24 PoisPhar E) R' J7 ^: y& C. M* Q0 _
Pharaoh generates poison' Z4 r4 |6 L/ ^0 A
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd+ E! e6 s4 y4 a7 n- X% L: `
Bodyguard takes out enemies
! d- P) x" F; S! U, L5 F1 E( f: DAntiDmg M + AntiNavi M + Muramasa M
4 Y* X* r$ W0 A# Y1 o# G. I& O, p% m+ e* X: ]
26 500Barr* l5 d2 m) m+ Z' _
Barrier absorbs 500HP dmg5 h- Q; F1 v9 H+ g6 x
Barrier E + Barr100 E + Barr200 E
9 r- {, Q/ \7 K f" SBarrier R + Barr100 R + Barr200 R; ]2 q$ W& D, p, M
4 @2 ^. J0 @2 }. o! u0 Z3 D
27 BigHeart- T5 c$ }3 ]- B4 U4 D Y
Attacks, then heals HP!. e. N" P& ^+ `# i
HolyPanl R + Recov300 R + Roll R. Z$ e, |6 C% U$ L
HolyPanl R + Recov300 R + RollV2 R
( p" b; m6 @: o! _0 a! y3 HHolyPanl R + Recov300 R + RollV3 R7 Z0 u) v3 [1 J: S+ \; T
- ~3 l; Q) x% H* A( F% L
28 GtsShoot
8 {4 r! I7 C5 A4 Y5 j* hGutsMan throws MegaMan!/ M" x: s2 M0 e/ g7 z
Guard * + DashAtk G + GutsMan G
6 Z' Q* l8 K* C5 QGuard * + DashAtk G + GutsMan2 G
" {. D9 T. i( b8 i! t: D2 w" u0 eGuard * + DashAtk G + GutsMan3 G+ ~6 \" O N0 `4 i, ^
Guard * + DashAtk G + GutsMan4 G. _$ X% x' M x* E
* x# a: F" d6 C0 z+ h. }2 @29 DeuxHero
1 h/ U% L9 f) e- x# w+ m) h- |MegaMan & ProtoMan team up!$ p. f6 N6 n- K
CustSwrd B + VarSwrd B + ProtoMan B
' Y; W3 J+ F$ f i1 VCustSwrd B + VarSwrd B + ProtoMn2 B
" y( U$ Q( ^' x* O2 R9 b8 HCustSwrd B + VarSwrd B + ProtoMn3 B
4 V/ W5 s( J7 h7 f/ CCustSwrd B + VarSwrd B + ProtoMn4 B
$ s! m, @; f& i# D7 V
" P: Q# H9 S+ u" B, N30 2xHero
' {/ B& W R5 BMegaMan & ProtoMan Dual atk
# J( V! [/ F* m0 E1 K! g) c7 KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* f3 _ b2 u0 N+ x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) s* `8 g' s2 L2 v0 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; R3 s- m) s. }. F9 G! [/ v# e7 g$ W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* V& V Y1 Z6 {' C# Z
% [5 f; s1 }1 v) a: m4 f2 w
31 PrixPowr( U" x5 `! g. v: K1 B2 w8 z
3 Navis attack at once!
9 ]; ~' {2 a& dTeam1 * + Team2 * + KingMan5 K
( ?+ k; y( @% f' i5 C% b* OTeam1 * + Team2 * + MistMan5 M2 n$ @8 U$ p; H* r4 o
Team1 * + Team2 * + BowlMan5 B
a8 y) q; j3 l& U& [3 o; e8 |( b- Y6 e3 {* ]
32 MstrStyl" Z# C, m9 C! Q, y; v% y; F4 ^. {
MegaMan unleashes his power
) J: d6 l! }+ C5 W7 g. p. ?5 ESalamndr * + Fountain * + Bolt * + GaiaBlad *+ ^4 _; z0 W( u: }; E
3 r4 H4 d% \& T6 N% L" G4 p+ HStdrdChip (Part 1)( L+ Z' |: k& Y' H& B4 c/ {9 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐6 o# t3 j6 l2 h) n9 o. n/ D
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 K+ c' ?1 m( b% B0 {% g0 A" B
├──┼────┼─┼──┼──┼───┼───────────────┤$ }% } W3 I, u" b' ]
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
8 k- f, c7 ?: [│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 u) m, ~1 T0 S: A+ R& p4 M5 c
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ o, q1 T: p2 L) o' U$ O
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 a7 b8 H- {0 H: R0 |0 e( q! X" [
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ \+ e: D3 w" u! \; V│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
( {7 D4 u4 f5 B/ a4 L$ I│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- z: _$ {% Q% ^ p3 ^
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 i( V0 [- j6 n( q8 Q0 Y! R0 i
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) M% \5 [5 Z; x' a/ b│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 s: ^6 j8 R& M$ R7 a9 m& p) p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* n6 b0 O ~1 F; R; y( b
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │4 ]( P% P( U4 _! z& ~9 w7 N' O
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 B8 i7 j. ?) S& Z8 N6 G
│14 │Spreader│16│30 │ │** │Creates a large explosion │' D4 p' J P9 l' A% H4 Q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& S' \. U0 y5 F4 i& H
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 w" ] S6 j6 ~+ H4 M' L* N│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# d/ s9 H8 f) A& a│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ u6 n8 J( l6 I. {$ O0 D6 ^. g
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 a, r& M% N; d* I│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 H& U' f9 s5 P1 f0 W" h; i- M│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. v1 e9 [7 s1 w. Z
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) Q: B; o; @( a
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 B# V& ^. R2 _. F' X. `& B│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ J3 ~) M; Y1 n: w3 L
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 Y# @) b, i% S. Q$ j0 H, @* K│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 l9 u* y1 C2 Z. D. P
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ R' O; D l6 L* F$ z% ?; ^│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 r9 f" V( {! n: S' o│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, _7 H! Q' N5 g# y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 L( ]; G( i m7 k( F│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. i: F, o" Q. @; F7 `" |
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: A+ A7 r3 b5 B4 ]. D" ^│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 c* C+ G' c! k" D
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ y7 A6 m: j8 u: K. }│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 C& \7 U; M4 N' @$ i
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ T+ @" ?* f! L; Y" e( f/ E {8 ^
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, B9 \0 _1 n6 Q' p- ?
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* l% \4 t8 \0 @5 F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ _, E: @/ G4 a$ A
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, u9 [- {( y4 }1 _9 @
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
2 O1 P" r' v( C│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; f' V2 g8 o& G! V% ]. v│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ F+ U( p- g# y, V
│44 │ShockWav│10│60 │ │* │Shock through enemies │
8 ? P. O3 C0 f3 |* d; b4 D: W│45 │SonicWav│26│80 │ │** │Shock through enemies │; _' D" ]8 @9 |9 c
│46 │DynaWave│42│100 │ │*** │Shock through enemies │7 h& D4 Q. G# P3 m& X. Z1 v
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │' J: r/ E( Z/ h: h9 y8 \- l
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& T& N2 G9 N8 A; G% L, I│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
+ Y- p/ J* R: M9 M│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 T- p% p( }+ |, _0 ^& _│51 │DashAtk │11│90 │ │* │Dash through enemies! │
, s$ U, j# A1 h5 q# D4 A) B6 L│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- q! d P' G% S
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 g a7 c1 r( t1 [/ u) |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) T" D, ?* `: M1 b
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! {. ?6 P+ b$ R) r7 {" A/ Q
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ x$ z8 C; F* a* r
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 ^$ ]3 N- I! A- l, d, `│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │& k K6 b8 i- P8 s9 `
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 ?: f, W5 I+ Y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. p1 O( \0 p* U* n
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) K6 q0 C. w# t+ z1 }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │ E: I) j/ k8 t ]" U
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 P8 a3 i, }2 r; G# Q" T. Y( Q
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ J1 H. f2 D. O│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& Y _' |# X4 g+ J9 m
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
8 S4 h2 Z( ?( H. q! F│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 C& M" U1 s( l; J
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 f) s0 Q, G- q! C9 @
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 V8 ]- o; E. M: F9 t│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 p% y( y; ]" ]$ @$ v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( H: c6 |$ E. H" A2 G) G│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
" s' |0 O& j" H5 L( W/ O6 g4 L% |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 [1 _0 z# m7 w; X: \
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- K( B$ ~ \9 ]│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 u% s" j* S- e│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 t0 Y D4 j" A0 K7 q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 g6 D6 e8 U+ {% I3 g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 a; n6 w% m+ g% F$ f" K" o6 n% m" s│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 N, ?" f0 l4 r, C. @- K, w│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 H0 g1 D& q4 P# K$ O% c2 Q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
( x, D' ^7 w9 ?5 T: ]│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 k+ L- z* }" ?4 B
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │+ I" W, L$ p9 h- Y% S2 }
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ ~$ J4 P3 y# ^( J% H4 o5 D
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │- T. s3 a/ O/ N! Z4 ~8 s
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* Q# E& l5 r4 C0 T. R/ _
│87 │Hammer │16│100 │ │** │Hammer smashes front! │: C* }+ l" f/ {$ G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
n1 @/ O2 P* G. i! N: d│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. d% ]7 X/ e( ?│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ ?9 @0 X4 F. R" K3 B& } L' N│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ `9 V- h" p) e) ] u; |" I│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. E' G. n+ Q. @: D5 V" h. o+ }8 h' ^; b│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 @3 `% g {8 K- Y- O│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 c: I" U( b9 Q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ E5 Q* F. K6 F
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ f/ |% X; o7 Z0 S7 ~% g/ g/ h, t│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* F, X5 Y3 v6 N& z; ~6 L3 x+ N
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │7 A+ b9 _3 Y4 f, g
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& y, ^6 d( S$ ~5 r2 U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* N6 O; \2 P1 Q( t: j% S- C3 j
└──┴────┴─┴──┴──┴───┴───────────────┘
$ b9 Q" t- Y" m+ z1 u) S Q. y: B3 v3 V5 Z h- q# d/ V) I
StdrdChip (Part 2)
, r! I, N7 L7 e7 x# {1 T┌──┬────┬─┬──┬──┬───┬───────────────┐) B3 |' n8 K' g7 E6 }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% ^1 {) i' e8 j' ^, s! ^* D5 g9 [├──┼────┼─┼──┼──┼───┼───────────────┤
( {# F+ \ \ I7 m│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. @0 T$ P' |2 j7 `4 S9 p: R' e
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 P0 |) t7 P2 @│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- S0 C% q# ^1 ?) j4 X│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( s% m$ T9 m- F7 P│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, g0 M: k' x1 U, \+ M+ h# O7 ^6 M
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 E; R; S7 D5 U `6 ?/ }│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 [! H5 J1 ~$ a, T- h8 A2 T│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │- C& e1 ], ~" C% v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ V! s: H; w4 X│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, g1 o8 |' U% D0 y9 d0 ]
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ R- o. K4 m2 {│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 d4 ? U( V; u, s& ^. n5 R x2 K
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 w; G/ T6 h) d2 _% a; Q, G
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 s& B# @. ]" V: t
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( C% r2 c; o7 N
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
! ^+ V; Y& {, o3 l! P│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" g, X( S* \. X }* [
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# V" j) T1 M: O- Q" A/ D. ~│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
+ c/ a. T$ d0 ~" U│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. e+ b7 V6 k) g│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ U' K% m4 F/ f' k│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 p, E V6 C( ^& L
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" Q: I! E2 j7 g
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) H6 g6 Y" M7 ~. }" E7 o- b
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 X1 L$ k, W# o9 E/ k│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
! x, n% ?4 i+ ?) F2 i7 n+ d8 y, R│126 │Rook │30│ │ │*** │Protects you from attacks │6 \9 P& \4 V. h1 V# z7 {
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! m. w& x- p& J3 P% |( Q: q: ]
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 _- n- w3 l B
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 Z7 [6 d+ v# A0 N; a$ W: a# B│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
& l s6 u+ J% M│131 │Lance │46│130 │Wood│*** │Lances through back line │8 k+ G8 F p8 |0 I
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 m; z% p7 f5 M( o: G, l2 g2 a. [│133 │Guard │5 │ │ │* │Repels enemy's attack │7 p- `$ A: e) g6 n; I1 k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- Z( ~: X3 ]2 T/ B: r- z, |│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
! T. `; _3 t8 Q% C$ }9 i│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# y5 O& { ~/ ~* o+ T2 |4 v+ @' T
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ A2 w# N: k `( s; H8 C# }
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
1 t$ m5 h Y" o1 m$ m O, J│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ E! o) @! Q; ?6 w7 a, y│140 │RockCube│9 │ │ │* │Places a rock cube in front │; l$ m- J/ ~1 x3 j: v6 \
│141 │Prism │60│ │ │*** │Prism fires randomly │( `# Q6 A: G! Q
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) d! H$ P4 O9 T2 r/ l z+ f│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 w% n' c$ q( t: O- Y. ~0 |│144 │Fanfare │32│ │ │*** │Take no damage for a while │, q: a' @9 n" D
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │3 \( r8 _" _. m0 y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 r& `9 l7 {$ y; |" B+ l│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( F" z" G6 b7 Z h" G- ` r│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 u6 v/ l3 S' c7 J( x2 R
│149 │Recov50 │14│ │ │** │Recovers 50HP │( Y5 A# W- O$ f9 D+ F4 K
│150 │Recov80 │20│ │ │** │Recovers 80HP │' T7 s: r8 D/ J2 f& J6 ]* \
│151 │Recov120│35│ │ │*** │Recovers 120HP │5 a/ d2 R* g2 Z& b+ K9 U6 n
│152 │Recov150│50│ │ │*** │Recovers 150HP │: g) y6 U& w1 Q4 D# O, k0 q0 o" p
│153 │Recov200│65│ │ │**** │Recovers 200HP │
1 U5 ~' f, C+ `9 q" i2 k│154 │Recov300│80│ │ │**** │Recovers 300HP │
) Z) w' G" U& @ n# x# N) V│155 │Repair │8 │ │ │* │Fix your area's panels │; q$ s: \, ^# k. @+ V
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( {; S" c2 I( Y$ Z6 q7 X
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 x. x( Y$ ^5 F/ @0 ]
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, t2 ~: O/ \+ n! ~│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 P% @# O# D% p6 k│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 N# |5 r T: x7 t$ I│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ t! ]# X$ }- H" g3 _
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! j5 d/ g. b# v8 F! S% w9 i
│163 │Invis │11│ │ │*** │Invisible for a while │: s( Q/ E u" X) [0 U1 Y$ r3 k& R: f
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 d3 l( F* a' X4 `. m0 a│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' H# h9 z2 X+ f- O' Z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) M7 w( D4 q4 m0 ]# Z4 m) @* L2 t/ u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │4 y1 l% D" L) D* j/ z/ E
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- h4 f2 C2 O$ z" U│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 x" {5 T# Y2 g6 c│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
( v/ m- Y; {% V I6 _: q* _│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 I, Z& g1 L& O c! h
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# I- s, X, ?) z2 D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. ?0 @$ w4 G2 }: Q│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
: |5 y9 f0 A8 G% q1 @. o& q│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 Y# s4 P7 g3 A! W; h( C6 @6 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, y! B) b% ?2 M1 \4 J; @6 f9 }% e2 C4 o
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 d/ f5 Y% c; G7 U
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* H+ M$ ^6 `! l$ m6 F
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) G& e6 m5 U- f" }) C% M+ u0 }│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 A( v- W' s t# p" w: v3 D1 n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 A/ f; i7 h9 L5 H│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( Z" X+ Y* @: _: V9 S3 k5 K% ~│183 │Hole │55│ │ │**** │Open hole to dark world │2 c: w! f$ ]( G5 {3 t
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 {/ P( ~9 d, P
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │/ V2 E0 _# h a% `7 y5 L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │; r- f/ K9 Y9 J1 n$ o& Y3 n' i
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* [: }6 {$ T% F9 R7 f. L/ H
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ c) C2 l7 Y3 O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
7 }) D6 a( o& S$ L9 y│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; l$ R' e% H# Y/ T! E: y2 @& k│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │. O; }: H+ z' @3 d5 j
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; D$ I" ^! v) Y7 p. J. e
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │/ f0 Z& G* M) X+ t# o+ a
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 ]/ H" N! |) E5 l& _, E│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
+ o/ g) d2 R9 E( z( Y' G; l│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │) X/ P I Y$ g( }4 E$ q
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; A7 D$ p* l3 b0 y) k, k. k8 A; s│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 B; \, J# I8 A2 N8 B
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: O( E# h; b; T( J: P! M/ H3 k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │% n. F Q3 O& ^2 {3 V3 n4 u
└──┴────┴─┴──┴──┴───┴───────────────┘# ^& N7 ~. G. c
$ L. E: t$ k+ j3 T" {# O7 P
7 [" u0 I8 U6 W+ w$ `* m5 _/ w
Mega Chip+ S+ V6 z+ @! i5 h8 o7 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐) {+ U# W4 b4 ?5 ^ [$ e; x+ ~, W h
│编号│名称 │MB│攻击│属性│稀有度│说明 │# l9 ?* S( Z8 G* O7 Y) `
├──┼─────┼─┼──┼──┼───┼───────────────┤% {6 o/ t9 Q' _
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' z2 H. ^* i3 \" n9 {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 L7 l5 }% C! u/ X- Q6 @│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │# C5 X! A9 Y- ~1 M* s3 D
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 G# f+ [) Z1 a& a. n: C! R
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │$ H2 _- d0 V; y0 I8 o* d9 T5 _, |
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% [! {5 s, G- `- i/ Q, z5 p4 A+ [8 e
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
0 z. j) K$ O+ ~0 ?│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ D4 j1 ~4 }# w+ B
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
, I$ }) e, f( `. r* e│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- d' B* D: E( g L8 {% ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 I$ y* c Z( s- x$ P U│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ l% L. W7 d0 }/ S8 j│13 │Guardian │82│ │ │***** │Statue punishes when hit │. J, d# B" N% e, m. w# O2 S
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. ?) U! P, m6 e W3 u. T! N
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: M, |7 {! s% J
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 D8 W. I0 D [. l) y
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 H0 J) d# l4 }& P# z5 `- ]
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ m e4 ~4 X( b3 E& C, R) l& t* G
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 E0 l, O; D$ ^+ h* L/ N. s7 ?4 e│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% S4 c+ o7 T* |& ^8 q" h
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
. ]# D8 ^( [( K9 S7 W3 c# G│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 i9 k2 V! m; s p5 A/ g
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 N8 {, z& _; i N t5 T' H0 z
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. n% U. x6 |" Z, j# b- @0 @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: K+ q% E! q) f! x) @
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& Q/ ?4 E6 C4 i: P* A8 e│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: f3 ^+ O% ?! Y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
3 i* v6 p4 o1 r! p│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 j5 J% N5 G$ u$ I% C7 Y7 y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 V) Q& r- s |' V" l! _+ N; L
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 b) w$ }8 G) }* q( g) s│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 ~& |; t, | f! `7 }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
! S. j+ L) T' G8 V$ m│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 C9 g x& y: }& y2 ^/ o. e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 A' i( _6 q1 {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
# \: F8 P k& S+ B/ n7 y* _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 g% Q0 N, ^7 b, N6 S( W
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 N* H3 x4 R3 u1 f: O- ~1 s# E$ I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: d7 s7 Y0 @( @ G3 G; a│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 d7 ]" O1 @& [" G8 n, j7 l' }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& \/ m0 g6 j+ L│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 b9 ~- t( D0 G( R6 m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& J4 _3 G1 I/ o│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 q6 [' S2 _" s7 Y* X. g' u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. K2 G/ S p0 j│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ o p) _$ V) @) Y0 I│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% X# f$ ?. s' o* ?& Y! z; A│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. }; y! v( u- w2 V- t: A' N│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ }4 `6 o+ L- Y% g│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 D) n) d: o9 o4 L$ \9 N, ^! d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 [/ }: C1 R0 q6 @: ]4 }( d│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" f) g8 v* A& L8 x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 Z6 d% o; n8 \& F/ _' ~1 l1 Y$ M│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
; T0 I9 z* J1 L, C│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 W$ ?7 X$ F8 e4 d t
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │% ~' c4 ]& g% f4 a, K, O+ P0 x; O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! W: E) N* a3 k1 G7 M
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. d3 d. Z0 I; H! ~│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* }% w% J& J* V4 u$ @. F│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ x5 h6 g( c9 p; T3 d; J
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" t, |( u" l0 S1 ]+ I8 Q% E2 v│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' Y; V+ Y# u. t3 S' }' T# b│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; N4 n; ~$ Z7 K9 s6 l
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' N% p$ M) U8 a' u6 K
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 {9 B9 r! h; R5 B- `" j
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% n7 T: m) t' k$ \7 y* g│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* p8 A3 V; Q' t- l, R7 M# d- s│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 J" S7 g+ b/ D* O Z│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, v! F! A% ?" {! ^- [
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- \) Y2 {2 M# y7 x! k
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! x m) Q8 S. \% V7 @7 G
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 @1 H, `% i( w" k" ]
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* T5 \* T6 {& i4 n│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 `. N2 _* n$ ^5 j+ ?" T% R! q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: @1 s1 t# Q& O" \; K4 W) v) X│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 U% d5 F8 q% G6 a0 w% k- A" i; N│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; i6 c2 e3 {: ^( M. V+ S
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 G: ]% `4 d* H b! x2 `) G
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
( {$ d8 R! l% _" U P│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │4 v# E% k9 w1 W! o+ K
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │9 `" W& a4 r8 K0 m. \
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 _# x. ~! R* U1 U7 G│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 [0 K: _& P( {2 @│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 l% @7 P- x# `. F* Z: A+ G" x
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& b% ?! j: u3 [& H5 K- v7 ~( d└──┴─────┴─┴──┴──┴───┴───────────────┘# O e }) m& g' k
; ]4 y5 z9 B# s' d& t- L: \4 V# k; A) `) j8 }
GigaChip (蓝版)8 t0 J; z K% I5 e! J3 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 r( g6 A! N( A7 U' W+ x& k& Y! q│编号│名称 │MB│攻击│属性│稀有度│说明 │
% _6 r( f x+ R├──┼─────┼─┼──┼──┼───┼───────────────┤5 l7 w, t* b; \6 z7 H& V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 ?6 b5 F- h: d* |4 w
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 n9 f( T- e8 d
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
5 [/ N; y: Q* j$ ~8 E8 p│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; J+ U6 a( j' ~$ M0 }7 e% u5 a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ M: t$ q' L' r2 k' b' m
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 Y) `; V' O7 ~# Z│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. F0 `$ N( L2 J. {
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. v$ B% V6 ?) X: i7 D$ L│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. q3 }% @, \9 { }- `3 @" \4 t/ |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ M) T% C, V" F4 C# F3 l. G│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; X5 H4 B. S. F7 l! D) d
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, {8 W; R6 x/ I. j1 c4 \& F7 R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 @* `9 I+ w9 t# }4 }2 |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 Y6 l" W2 {' }, \" w$ f
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: J; {" _% T+ q2 N, l" i) ]
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 S: E2 M0 z) e9 ]# r% ^* \3 M
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: N* q$ D& y! {: q+ B0 K+ m│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. v$ m6 `! W( ^) H+ y│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: i! C% }# {9 W2 L6 _' c0 `: V│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 ?1 h, B) i8 U$ [+ f/ z, j6 S└──┴─────┴─┴──┴──┴───┴───────────────┘
1 p, I) V% E5 g
8 T% a$ R( c6 B [8 |: t! h; a: |GigaChip (白版)(只列出与蓝版不一样的Chips)
+ Z0 X& L8 r- W5 w2 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐3 @& `6 _( X, C1 J4 k% T+ o
│编号│名称 │MB│攻击│属性│稀有度│说明 │! D" s, S% E$ a ]# b- b
├──┼─────┼─┼──┼──┼───┼───────────────┤
: z+ Z- U% s# S! G' |│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& u: y4 O* n+ z; W6 f│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │: f/ R3 H# E4 ~. l- M9 r9 k" ~
│4 │Balance │60│ │ │***** │Both Hp reduced by half │! o' f. \$ w- ]
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% ? @$ w; }, v. ?, J% p l└──┴─────┴─┴──┴──┴───┴───────────────┘ |