转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创7 L8 A& I) m; x
■ ●■ http://www.NewWise.com ( b. N2 S" [8 n) m: y$ X
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洛克人 EXE 3 Blue 卡片组合
9 F' k5 J2 ^" o1 Q: e% n+ `- L, t3 E8 w2 M
L/ N1 I& B: B; z% T* G/ o w# O3 Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 X g! ^& }' T, o! I$ E2 v大家要看日文版的P.A.或详细攻略,点击这里吧!7 v6 Z1 q) w! Q4 @3 v! N
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8 N) ~& {" d# {! F1 U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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$ b+ `! P- S& U7 f以下内容格式如下:
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7 c5 D; W: y, Y9 X' }1 @3 q; s编号 名称' s9 W1 f; ]) U6 U0 D1 N) f
说明
( K7 h9 w: L# s* N组合方法7 D* @1 m8 O* M9 S0 d; n
---------------------------------
: K2 _& Z9 R; m' s' R3 Z, a01 Z-Connon 1+ ?. c4 D& X) F6 s6 |
Unlimited Cannon for 5 sec6 G$ l1 V3 x1 R' y! Y7 l$ m
Cannon A+B+C
6 S2 A$ K+ t# g+ X8 rCannon B+C+D# Y& a3 [/ a$ }: l
Cannon C+D+E
3 I) C7 X( J# Z& L9 v6 s; Y5 ]# e5 X0 r* u( ^/ n# f6 K: Q
02 Z-Connon 2
! s# Q J: |+ Z5 l( V* i+ nUnlimited HiCannon for 5 sec0 z: K3 @* S, k/ i( N, R: k3 ~
HiCannon H+I+J
: l I7 j/ w7 R1 {+ v4 N9 CHiCannon I+J+K- F) x; r/ ~; Y6 O, d3 z$ j
HiCannon J+K+L
3 k; v+ K7 ?" h. m4 T5 s5 R! T, {/ n. _% \, I: A8 G$ ^4 r2 M6 _: _
03 Z-Connon 3* v7 V& K, K- T5 w% i' a
Unlimited MegaCannon for 5 sec
4 r3 u' N1 t3 _6 ?* C* a( }+ U7 Y0 {M-Cannon O+P+Q2 h% N6 H: e* V; K$ w
M-Cannon P+Q+R
! V( @8 K: Q' s4 B# fM-Cannon Q+R+S
4 s/ J( O0 v! o% N+ E6 f! v9 s# P. [. ]% _0 N6 z3 U; H
04 Z-Punch; i! W6 C6 k2 G# D4 t) Q9 J4 m! \. T
Unlimited GutPunch for 5 sec! H% x" I2 q0 Q1 ^9 B' Y
GutPunch B+C+D
, x9 y# @8 L: O6 a& mGutPunch C+D+E0 C# u) r# @1 l
GutPunch D+E+F
* c! t. @) ]- e& B, e
* Q2 R9 U) ?8 ?! _$ Z05 Z-Strght$ U3 {3 ^- Z7 D
Unlimited GutStrgt for 5 sec
& E' H' c7 D# dGutStrgt O+P+Q
7 C( q6 `* u9 x% ^GutStrgt P+Q+R8 H7 c3 I7 A& [/ ^, m9 F0 D7 u0 ?1 S
GutStrgt Q+R+S
0 Y7 |1 J2 _: I9 g: a
( M% P; z% c; Y0 \8 G% J; r0 c06 Z-Impact
: Q2 m- W" h& a1 t- QUnlimited GutImpct for 5 sec
! {* G# Y. T0 G! d7 c Q' J# k; JGutImpact G+H+I3 x' B8 ~( ]' }: g% z( ]# a1 e: ?
GutImpact H+I+J( k* ~5 J, s6 m: r1 [
GutImpact J+K+L' l% y7 x4 h4 w, w e+ U: `- i
+ ^' i) {; H0 ^- n+ {07 Z-Varibl" U3 u; `; n3 q/ l' J8 g
Unlimited VarSword for 5 sec% x2 q" Z- e/ ^& e% O
VarSwrd B+C+D( U+ S) R. a+ G. w# I' D" u
VarSwrd C+D+E) A& k9 U3 W' T
VarSwrd D+E+F3 j# M7 o2 e$ E5 C
6 w( R2 l! ? M* H v" x+ e+ t
08 Z-Yoyo 1
, Y. [5 A4 H! @9 Z3 @9 R5 uUnlimited Yo-Yo for 5 sec
7 Q( b2 o; N! S6 e# W6 MYo-Yo1 C+D+E q. s2 Q9 h, f* J N9 K5 q/ a
Yo-Yo1 D+E+F$ h) E7 v; Z7 i! K! I
Yo-Yo1 E+F+G
: E, A; n7 t5 I- H( C8 m
6 A+ _; v. A9 E k7 r4 Q4 Y5 c09 Z-Yoyo 25 }9 y6 c8 e" z5 {8 p. h
Unlimited Yo-Yo2 for 5 sec' _. }3 d2 ? N
Yo-Yo2 H+I+J
* K* |( x( V3 oYo-Yo2 I+J+K4 o8 E& D* q7 q: ?, u! C
Yo-Yo2 J+K+L5 o$ z% L5 f* j& R4 ^+ p$ B, K
5 f3 E9 N6 M7 O4 F1 I1 S10 Z-Yoyo 3
8 s; F. Z6 W: o5 L% b4 dUnlimited Yo-Yo3 for 5 sec. f: f2 d' H7 z7 S, e& f
Yo-Yo3 M+N+O% H, t* P" T/ D* F' N9 s, H
Yo-Yo3 N+O+P4 ]( ]& L7 |# {' A& e9 Q
Yo-Yo3 O+P+Q
1 x7 C# B! n2 I% G8 x: [7 ~! @* ?# Q7 T4 x1 Q. }! H, @; N
11 Z-Step 1
2 A( R, a6 p0 \8 Z2 k+ T$ t& IUnlimited StepSwrd for 5 sec
7 r2 g2 j! ?1 b3 ? N" `2 fStepSwrd L+M+N2 h; u- T$ w% m' ^3 n
StepSwrd M+N+O
5 O8 r8 p1 h& b( t8 z, H: dStepSwrd N+O+P: F* G) ?% T0 K
% O% C6 V+ C5 l5 K2 @+ @
12 Z-Step 2
0 B8 Q$ {* W4 {9 ~0 FUnlimited StepCros for 5 sec! _& _5 ^. S5 i* l4 ] c( D
StepCros P+Q+R4 j4 i. E" g! d" ~! D
StepCros Q+R+S
& n; v F* S: B' A7 v; j+ ]+ nStepCros R+S+T; a5 n5 S7 l3 W0 \- m
0 t5 Y, ^; d7 V! H4 \* U13 BubSprd) O1 V* a# E5 G# O. w
Attks w/ spreading bubbles!1 `# d2 B6 t8 k: r
Bubbler C+D+E P Z, W& M& B8 V
Bub-V D+E+F' S% W, G& `, l% z9 n1 F
BublSide E+F+G( q4 `7 b. @3 x! ^
Bubbler E + Bub-V E + BublSide E
; S: Q* Y: y0 C M' P( N$ k" B1 R0 R8 F+ S
14 HeatSprd9 s, U; n I1 d* _" \- _: S0 }
Attks w/ spreading fireball!
+ ?6 x4 g! h4 C& rHeatShot H+I+J9 ?6 W. s, ?4 N) s
Heat-V I+J+K
, L K- V8 ~2 \3 l! N0 nHeatSide J+K+L$ F: @+ ~5 b& G3 n7 [; x% n
HeatShot J + Heat-V J + HeatSide J# P& _1 a5 Q+ {
! q; R% g" w" l' g2 K15 H-Burst
5 `* @& c6 z- V( iCreates a giant explosion, c9 A! d6 k9 x w* p5 H
Spreader M+N+O
# q5 T9 x$ A& B; V- R* n# l6 tSpreader N+O+P& t8 w8 f% ?6 K3 C- m
Spreader O+P+Q& q, V. t2 d% W2 L; @4 U
+ q! l" f ^; r. F0 R7 n& {; y
16 LifeSwrd
, `2 @+ A/ x$ z7 ~0 b- ESwings a huge 2×3 sword!/ P& N7 {$ |! ?8 E5 s& }4 C4 U
Sword E + WideSwrd E + LongSwrd E6 u% _ t8 r' r. c. ]
Sword L + WideSwrd L + LongSwrd L
1 j0 s8 {' B8 q' SSword Y + WideSwrd Y + LongSwrd Y
0 s8 U$ @+ p' H- ^; y4 F4 Q/ c, X) z& ^0 E; _+ B( _
17 ElemSwrd
+ j9 k8 O4 [- _+ V; w" I1 PWide swrd contains 4 elemnts
" s: N/ _3 L0 a* KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
x# X9 H" \- ?; NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 [$ _8 H) p) S j, B. x0 ?" J
0 _* J& E- R7 u18 EvilCut, E7 E# a% }3 h9 [% H
Step up 2 & make 4 atacks
! J: Y& m7 M* S) P$ A' NStepSwrd P + HeroSwrd P + StepCros P$ H! H# b" j% E1 l
6 _, u- v) K( R! S6 ]
19 HyperRat
& d2 J# P$ F( ?6 R m [A giant Ratton charges!
" D- {* W% A- d# M: bRatton1 A + Ratton2 A + Ratton3 A3 e0 L5 b. o, ~7 _/ ]# b
Ratton1 C + Ratton2 C + Ratton3 C
( p, x1 l: P1 k3 J" ^Ratton1 F + Ratton2 F + Ratton3 F* \8 z" v1 ^9 c# D0 X; l
2 b; t4 E# D, @: Y- A) M9 K& r$ S20 TimeBom +
/ Z- _1 z1 N4 A; ZSets Time Bomb in enmy area
- M, J" j6 Q1 v) {8 tTimeBomb J+K+L
# R7 l4 N/ p9 I! n# `TimeBomb K+L+M
! A, B! F5 k% S: r/ |1 ]7 x! {TimeBomb L+M+N v. o1 \& J( J& x5 T# N; w
; o% Y# g6 ?- H# M0 i21 GelRain3 p9 q( ~6 _- |! ~
Gel steals squares
! V( o3 f# O, D S! f, n; SMetaGel1 B+C+D
* g& G% k& z3 [3 GMetaGel2 E+F+G( Z3 j" y& K7 E3 U, i1 T$ m, @
MetaGel3 S+T+U) N2 P) w2 m) \( V( y* J
4 }* F7 c+ r5 a2 [+ f& I, D22 EverCrse
. ~- y8 A3 ^* Q) _' \/ }) tShield chases enemies# H. B+ L& i% Q3 `' _1 y
CrsShld1 C + CrsShld2 C + CrsShld3 C3 u; W1 e% p' Q1 B% A1 t
CrsShld1 L + CrsShld2 L + CrsShld3 L; D( l- K/ M' a8 o' z
3 q4 b, l' T5 Y0 c# M23 MomQuake6 n3 \7 _3 b9 I/ E0 |
Awakens Mother Earth! N& c: t+ B) X/ d
RockCube * + RockCube * + GodStone S
7 i' X4 W3 P, B7 p
" o% g4 z1 ~3 Z$ R9 o24 PoisPhar
: {* W; c! F' P" {Pharaoh generates poison
- m( ?2 L6 o5 X8 vPoisMask A + PoisFace A + Anubis A3 ]0 Y7 t+ D$ ` b
( H' D1 k9 ?, O! R25 BodyGrd& c- [/ p! c' s {- q4 R2 e' m6 i
Bodyguard takes out enemies, o0 T$ H1 O9 G8 Z+ C; d
AntiDmg M + AntiNavi M + Muramasa M
! e& |5 y7 n5 H6 }- _
/ W( T$ _$ ^# b' \( ]! l" ?, `26 500Barr# K* y9 `; y- ]; [/ W l
Barrier absorbs 500HP dmg
/ s" d: T6 Z& L7 d6 T( uBarrier E + Barr100 E + Barr200 E
I/ D$ J& A! i( C' W) GBarrier R + Barr100 R + Barr200 R
9 t" g5 |& d' f; g6 ~8 l% ?* t
: V: Y6 v: M# i) i, n) [27 BigHeart
: U8 `' j; Q2 L- K' ~9 AAttacks, then heals HP!
+ e; H9 f7 v* Z" D+ ~HolyPanl R + Recov300 R + Roll R
9 b* Y9 |) O# y' S9 |HolyPanl R + Recov300 R + RollV2 R
! \' y% a0 ~" D1 ~! b9 u: ~HolyPanl R + Recov300 R + RollV3 R, c+ l1 [, n- b b
2 V5 t/ o- M5 k" W: p( x28 GtsShoot
5 F) a+ d6 |+ v3 s! G; O6 j7 ~GutsMan throws MegaMan!& _9 i) a' b, E4 C2 g. B7 r
Guard * + DashAtk G + GutsMan G
( I# |9 X5 \) B) c* Y7 s* q* XGuard * + DashAtk G + GutsMan2 G
1 q) [, t+ F- i0 v0 QGuard * + DashAtk G + GutsMan3 G2 t" K# M8 X" A% p8 q( i
Guard * + DashAtk G + GutsMan4 G
' _2 E: H$ F) S/ ~. r4 S: B, O( z- ?; W. l, ?. ^4 o* D7 w# @- v
29 DeuxHero9 Y, i% i7 G" ?7 {+ Z7 N
MegaMan & ProtoMan team up!) p, ^5 a! n7 `5 p
CustSwrd B + VarSwrd B + ProtoMan B
3 H' h: ?3 L. o. F# [CustSwrd B + VarSwrd B + ProtoMn2 B. G% X6 Z4 D2 Z0 _$ u
CustSwrd B + VarSwrd B + ProtoMn3 B
. o' T' H0 j) v5 z! L3 `# QCustSwrd B + VarSwrd B + ProtoMn4 B" E' y. `/ q; v
% Z2 r& S6 H2 c4 o5 ?30 2xHero+ [. _( L% u) B& q
MegaMan & ProtoMan Dual atk
% x7 c& Q2 o4 Q! P3 a2 i3 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" ]0 R! x) Z; W( \: o4 R" c$ p5 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, C9 V* i1 m, C- ~: lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& `% n0 D) C- q! |. l0 j; S1 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 j3 Y6 h1 s# B8 T5 V5 c
" \& s, `, v) s% z1 e31 PrixPowr) T2 ]0 J: z3 S% ]
3 Navis attack at once!+ ]$ K) P* \9 n5 S
Team1 * + Team2 * + KingMan5 K
3 X. _4 ?: q% W. RTeam1 * + Team2 * + MistMan5 M
9 h6 z. t" v5 P) O2 E/ h' PTeam1 * + Team2 * + BowlMan5 B) L2 _. ?4 {# w& i }5 E) ]
9 K( I$ F: B$ S32 MstrStyl+ Q" _# [+ H2 ^, x+ c4 B
MegaMan unleashes his power
; B, y$ T7 c a, ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 M! d: Z7 V# o( ~8 Y# M1 R3 `" G- q% f) c% M8 r4 r
StdrdChip (Part 1)
4 f l9 V7 f' m4 d* o+ C┌──┬────┬─┬──┬──┬───┬───────────────┐
) i7 E1 V( H$ p F; D; z- ^│编号│名称 │MB│攻击│属性│稀有度│说明 │0 q& z' F& E2 L6 k" a3 r' {
├──┼────┼─┼──┼──┼───┼───────────────┤
8 Y. O8 z& u) m│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
0 g4 D {* M% h5 z3 F5 l) ]│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │, F$ E( c) B' D0 N- z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% B0 S6 @% ~7 W3 X* v5 }+ ^│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, C0 G7 n, n3 m1 w
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" u; j) V* f8 Y) b, a- ^: \7 H
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 n9 A* c3 h& D! ]3 `9 H│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 ^9 b2 D8 ?4 v& u0 ?6 y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- S3 ~7 _/ S. | K( |6 }9 ^│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) Y( A+ Q) \+ E; h8 p8 S- J& m
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
5 D& e' y0 a: X/ J& |│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& g% }% L4 b$ b( q7 P# {' Z K% }- ^0 Q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │& @8 U7 ^% r, I
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( e3 {( o6 g/ Q- k4 v" ^
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 c: d! i/ m& x' R7 Q( B b
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
& f6 b- o! {2 A$ G5 i0 y, E│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. l# J9 i" d( h9 k- u L$ A" u) k7 P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 t$ d5 q1 { k: ~$ t7 L& e, L│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# S* y4 ]2 C: {9 s1 ^- g
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% E7 }" J5 K, Z5 U4 w
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 R* z3 C' |: W! q8 f( k: e│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
7 P9 Y3 f4 W Q! Z- a* H│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& G0 g% w5 y y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 Y, x$ t5 y6 Q! d# `! s
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' e+ A) q4 L0 ^- k│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 k2 O$ Y% R9 N0 y% U│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 V9 v) V) K! y1 S1 e! b
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │, Z6 Q/ T0 S3 P- K3 y7 ^
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │% {. E5 i1 |" `8 ]5 @; W. T6 ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' y7 K9 @1 X1 @1 k- w+ P: {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) e7 C1 v. F' {. A0 P│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* x4 b; p# @ [! F- o' H1 `+ q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ E5 _8 t0 x, e6 b2 ]│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' x; S! c8 S; w! ^5 P
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │& c: S# w& l. A
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& G N1 l1 x0 e5 a K3 M8 A
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 L0 |- \- o) R: m$ b
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
6 Y) t. D( x9 {% j# a│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, c0 g( T- s1 G1 C Y4 o$ A8 j
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 q; ~5 i% x. u5 t1 N5 m7 K" g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
* b! o- N2 `$ G0 q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 w" y' e. k1 o' `; J% n
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 J0 R q1 L8 a; l
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* Z. I _. ?5 p( b# p( j& S/ K
│44 │ShockWav│10│60 │ │* │Shock through enemies │
2 @: w0 |) O( T( P& r& f8 e│45 │SonicWav│26│80 │ │** │Shock through enemies │
" b0 e: _ ?9 \! I│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- i, V- N2 a" Y+ |0 x% w1 J│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" H$ ?# X. u3 c3 U4 [, |
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 l X' V$ g3 p, K( T
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │/ T' w4 k2 \1 ?+ s
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ y$ l% E. ?6 @. @. e│51 │DashAtk │11│90 │ │* │Dash through enemies! │
V3 U% G0 d# v. U+ ~2 V│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: N9 ]1 @, W$ K5 u, E( \) z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ C) }7 L; P& O; n. X( y% J6 U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 V& v. n. C0 [$ `# y; C d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' D9 w6 Q4 Q4 ~1 l│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 u3 B. l* O8 A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
8 L6 Q- k% g2 u2 _6 J5 i│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 A2 p( J9 ?1 ^" L│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" m7 w6 R0 m& W2 Y# ~4 R│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 v, I( A+ g) L9 G8 x- b│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" J5 b1 g. x$ F# @+ f4 k% e3 t
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 B! @# {1 u" s, ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* h2 |+ w- }9 n' G5 J/ r│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ Y3 _" ^5 d' n% k9 ^
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
, P) G2 ?! c6 L6 T9 n7 {│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 X5 f6 t M! M│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& C/ ~3 T( D. T│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, l1 M9 _9 a% O: b│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- @3 C3 |* V$ B9 K J
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! Q. }7 d: E+ X# a# Q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* h5 G& c4 Z7 s4 p│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& K6 E. j5 p2 F$ k# b1 e8 c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* ^6 V* l- A. H8 E: |│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
5 o- z, v0 C( i6 R│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ R% b! h7 ]" I. D4 }, w│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( R; h! b) V5 U8 \' l: O% n
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │+ C9 S9 E ?. F( N
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- p0 c; |& _* r% y! |' G9 ]# z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 L4 O: K0 H+ r/ t6 F2 \8 e│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' l! {+ G/ g0 U8 @3 b% \│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* I$ H0 w6 O. U% F7 L│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 a( S8 W! ?* ] z u( w# T* b) _
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" w3 j! I+ G$ I3 Z. d, T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 {4 u* ]) S0 A4 d
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 M3 B0 r8 H3 s# Y8 ?6 u
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: j2 t9 K9 D" g, Z- X9 K: k+ Y' t│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 X2 V+ [' _3 s, {7 ]5 ]8 J│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 W9 j: g; \/ c
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- h: T6 l1 G8 t0 i1 M- L6 V
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% `% G8 w- w: P# [/ V/ o& O6 H
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" M0 W% O1 s/ [% ~) V
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 g* s7 K* `8 K1 ]6 }3 j: E│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 ?2 R3 i$ N- U│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 ?0 L- q- y- J│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
4 u" }( d, X( [7 T U2 V+ ^6 F│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; a1 N# l$ U9 r% w/ E" _% ]3 d$ S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# h4 o" N6 ]7 t7 J│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │+ ?$ j2 x* a* c, N' M" s% I
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: J0 V7 Y9 n( L4 x# j│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ {& d& N7 }) K: d5 J8 r└──┴────┴─┴──┴──┴───┴───────────────┘
! O9 L+ g- V8 E. R9 b
" d1 Y/ p: Z# T! t* z7 W# NStdrdChip (Part 2): m5 e4 N; f5 Q" r8 I, V9 t6 e) P
┌──┬────┬─┬──┬──┬───┬───────────────┐6 } K5 I( N+ m# }. q
│编号│名称 │MB│攻击│属性│稀有度│说明 │# I7 h8 B, ?) i. f2 V( Y% w
├──┼────┼─┼──┼──┼───┼───────────────┤- N' t; x& o: @& n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% G. ?$ X! M; I: G: P+ g; ]│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# C @) F$ m C, `
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! H8 Q) ]. S" A$ F% J' @2 ~" j│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- K: h# M# B, Z8 W5 Z9 J1 }│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
7 a; i6 y5 Q! |: d- U- f1 O, v R. I│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) U4 W9 z+ K/ c; f+ A) a9 u2 W
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │5 [% P# l9 ~( D; f7 m2 `$ R
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) j; u$ R9 w6 }: v* c# y$ r6 I, i
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! B6 K9 R i$ N│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; |( ?$ A) ~7 p) r) d│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │$ J. z# n9 L8 N2 I Y
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 @2 \) @7 H* W3 g
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │- l* ?5 r4 e- }. k: i/ h
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 L. T" a( r: i' V v' k' s
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ y9 X" |" ^; A2 @+ M( Z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 p' K/ m0 I( \% O& s
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
9 U, Z ^7 j. |( p6 `3 o; ~│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
' u' c7 h4 J5 S│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" ^9 U3 Z( ~% f8 q1 g6 a. o: v
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' I3 F5 F1 E9 F6 [│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ D0 t6 V$ t2 s6 p! o$ p
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 F3 u( j& i+ c/ f* D+ D9 J u3 ?8 ?│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 Z% L d% ~+ B; I! ]
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 v3 s$ H: U+ `│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ p* u5 t" {8 }, ~
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. H8 O6 @; V6 s9 K
│126 │Rook │30│ │ │*** │Protects you from attacks │
) S+ T. R: M0 }' S' o│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# k4 p1 e1 J, W7 R4 _. f│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ O" E% L/ D1 ^ J
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ s) Q! @) M o1 t3 t6 l$ k
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 S1 q' J) S8 E│131 │Lance │46│130 │Wood│*** │Lances through back line │# i- Q. {% y' k" O; O6 N, o1 C- o
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( g& T1 m+ e, A/ B6 u" p# `│133 │Guard │5 │ │ │* │Repels enemy's attack │2 S0 ?) z" V* q; h& w" t, `0 Y7 s
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ e& M2 F$ R. E: b5 r* ?│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │% Q7 H- `# z9 K
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) Y$ H; C, m$ w4 F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, ]7 Y: u: k& F- y1 _6 Y1 G, g1 _│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
, E9 e& U+ Y/ y/ W# c3 S( f│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, N: ~& l7 j6 s* v7 r
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 I: _1 s j. j, h│141 │Prism │60│ │ │*** │Prism fires randomly │ l& A# ?3 e5 F- Z3 n# k& N# T
│142 │Wind │14│ │ │* │Windbox blows at enmy area │, g) R; ^" f5 V+ K# a' U/ W
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
6 b, [( | h% Q│144 │Fanfare │32│ │ │*** │Take no damage for a while │8 i( n9 M, ] e! t- Y T" ?* M1 j
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, `6 }# n/ h9 s" q│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, S* R3 [8 X% |! s$ z: L' R
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. {' h% U \. L, T& @( j3 l│148 │Recov30 │8 │ │ │* │Recovers 30HP │7 R1 Z8 X# C/ n, i" h0 K
│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 A2 p0 z' A( Q% P3 f7 p* [│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 c3 [2 D }4 d. _│151 │Recov120│35│ │ │*** │Recovers 120HP │# u2 B+ B4 [$ l1 P) R( f
│152 │Recov150│50│ │ │*** │Recovers 150HP │
# v' @! _9 \5 r$ t# N! `│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 z8 A1 E& Z* E4 t2 K) s4 o4 l8 b│154 │Recov300│80│ │ │**** │Recovers 300HP │
# ?0 C& o- o* x- c/ ~│155 │Repair │8 │ │ │* │Fix your area's panels │
0 }2 @$ f2 P! p" m) R│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) i7 o( l9 ^) t/ g( _. p│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ q$ @. m& I9 [. j; m! t
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
9 G$ s+ O1 t; J- P8 f% W' t/ o: a│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 }$ R6 _2 k5 B/ e4 v
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; q8 f' S4 P$ G: F+ R- U│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
v) G, }! V# B. x5 i3 q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 P" c. S4 B: f" ]│163 │Invis │11│ │ │*** │Invisible for a while │
% [3 x4 X& I# J" r4 v8 y9 X. e8 a. b│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 C4 {- H' {1 U, X7 @+ A7 w& D. x, K
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' T1 v& b5 W) z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- f/ I( X0 } i J9 i│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- P* `& T: P( n0 @) [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ m/ J) {5 P6 h* @0 v) O7 o5 V
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 u& X# T* |) @ r│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- {( O: f3 s1 E2 K; |) `│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
1 h$ T- o6 }$ J, y& [% h: v6 ^│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. ^8 V) p/ k% E, H1 b. k│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( U; ?% c' ^/ A' S& T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; H# @0 Z3 \* ^% n8 w9 q$ S4 o2 A' d E
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' O% P$ i) j1 X; J2 j4 v" N. g6 \│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │% G5 [3 }0 h: q( j V
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 T; }7 ]* ~3 t( h& t│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! Y j/ R* N4 p! G│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ j/ N- D' w7 E" X9 v, {: W7 ?│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │4 N& N: X3 o* t9 [( a5 _* P
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 m! a K- F8 m: |7 j& |2 f; k- a1 {│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% Z" U: K# y0 P/ d5 y: X│183 │Hole │55│ │ │**** │Open hole to dark world │7 S, I- W! W( M! d2 T2 \
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! `, b2 n' F' _% n' J│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 _4 N( I2 k2 J$ W7 I( I
│186 │IceStage│20│ │ │*** │Changes all panls to ice │- C% }2 u3 c2 [4 p8 ^1 C% H
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 y/ l* R5 n" q1 T
│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ ]9 b8 V3 W5 h- B2 Z, P1 |
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& `3 x3 E6 |( g* {7 n9 H5 c│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" Q' l% `7 K% M│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% K/ k7 X' I6 C/ c4 B, l* ~
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 Y# W/ p& I# o& b6 B5 N
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 \! q. E+ ?$ B5 q, }% g" @. \, B│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 f) y( z* n$ C" d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 p( g2 a, V* f) A. ^! {$ S* Z. i4 Y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │+ k5 b. X- c# X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 z! t+ @ H$ e3 G; n+ C% p2 H7 P│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' a5 e5 P8 \5 m│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ b& J) ]. v) p( w _
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( H7 w) u$ h) G0 U: J└──┴────┴─┴──┴──┴───┴───────────────┘
# s) L& G+ X# a N" U# G2 S$ t+ Y( v M; B3 I% U/ o' U
+ P! i/ M( L" n! }4 j' hMega Chip
8 p/ w: ?0 h: v0 Y- z% k, h, a┌──┬─────┬─┬──┬──┬───┬───────────────┐" A' Y: H! j$ y3 T, G' E0 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& h$ d6 \) ], s8 n, u! W! b$ }├──┼─────┼─┼──┼──┼───┼───────────────┤) C2 T1 O2 }( |; [3 C; ?: W* a
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 j4 y4 P( E! q# B: I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 q- b0 p) i+ W1 a- A4 J9 C
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. w5 Z. U# n0 j- }) X8 B6 @
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# O; `! y8 u2 m/ [$ Z7 l
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( k9 `3 R5 K" F) T @/ l
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 P( a+ J4 A& X: l! [# C0 |4 {
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: Y/ Q* ~4 T6 ~) Z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. h4 \/ \% d% r7 K/ E0 u│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; V% p1 y" I5 x│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ F9 r- q) l/ J0 h1 Z5 k7 g- J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, |7 X# J# V- R9 _! u+ h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │& f d; W6 x; l3 J* M9 g- U |& w
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" @4 {: Y5 x1 n6 ]5 |2 g│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 L! J8 d5 P% R! j│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
; u/ D, R+ `& Z% w- V. [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. Z6 W$ R( K; t7 k" @" C│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! s6 b; X: c7 m# R& g% T3 L│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! b4 {. z. M; C8 ]( R
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 v! Z& J' U1 i0 W. R, R* r│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; A: ^, a+ k2 t
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- p# R, c- n/ H, Q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% n4 p: ]: Q) l s2 g3 F│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 X9 X% {$ b+ w# n
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. k0 E6 a" }6 p│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
Z& f0 Q) y3 Z/ P! E( `│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │' s. P/ B; O+ E8 t$ V9 B. \" P, ~
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" [3 j" p& m7 ?: Y- y" S│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 J. O' U* Z2 x5 G: K, ]& k5 K H0 J) b( a│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 }, b+ u5 U% R6 d9 r│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │, h! M; ^# y+ k
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │+ n3 K6 s, e) s# z% P
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │ M7 H. v5 A0 Q$ Y. R) h- {
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 M$ t& d# ?) I0 }│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" }( s9 J8 f4 T1 C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* e! V0 i8 d& v) `4 z$ S: R' F; x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% W, Z+ T5 C7 N$ w% S# C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ o, G% Y9 P* r: r" P
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. p" \0 I; `& q6 g9 O* X3 R│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& K. a/ C& ^& x+ H
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' Y @9 U4 }! U. P- _3 Z8 c│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" ?2 c+ P: F* H- u: z% B$ U* l% _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 o" o, }$ l$ `6 V- d1 Y. v7 S$ \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: j9 Z: O6 W6 p6 ]' S3 A; k+ W9 e
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 s% A0 O# O" {5 H( j6 I4 c│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 a0 [% [2 O. L6 A9 A: o. M0 d│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
2 Q* H3 x* t) M4 l w│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │# D7 g6 w& j5 O* N3 R
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& p/ d- x) N7 U& x c% w4 V! O* q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! V" b+ ^; S& ~
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: E1 B9 w ?: O+ S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 S( t2 @" M' r5 ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 E4 r) i. w% [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 u- k2 s/ D, w- U. Y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 y3 e$ n$ v4 z1 |│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* d5 U9 A% u+ N! D4 A2 F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │% S. a" \+ d; Y* I
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* S" j* r: t! G3 f; A: w( X
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( y* P m" H* b1 a( z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' `, R7 o* E2 W& R( d│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 z# {# s6 U* L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% c4 d1 ~: ?2 [5 s% `( Q. f
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 U% \' U5 @4 D. R% \4 S( F7 N- d│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │. L0 Z/ h. B) d; a; k
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 p7 R" u4 ]4 E4 Y( m
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, V3 `4 d' f i" H
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
8 W& f3 L$ q ?- y, V" s│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 s0 T) W% F+ L+ p: I
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' }+ [( w* Q' y6 |! _! H& @9 v* O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
/ P+ r* P9 Y0 U% e3 w E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
9 f* R7 j' o: r! J4 Q8 z' r g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 B$ I$ f2 `: e, ?- q: b│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │# i2 X- Z$ g" Q
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- R7 ?/ i6 [) O2 U│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ K% ^8 d, R, p- Z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ }+ w/ N( R0 V% V2 K; ]│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 L. J7 j' P$ l& G9 {│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 j" x3 F# q' n" }! q/ m│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
* n" ]8 S8 P& M# V. [9 d% n9 X- B; I g│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
! [. ]( [: K7 W2 I. s│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: D$ j; O- c) C8 E+ D7 M│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' I; i x) g% [8 S5 |) h' }
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: S$ _. y8 |: K+ d/ ]8 |( d7 b│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ t* M0 B" h3 w5 M+ z' M' q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! g! W# |# s1 D9 l. ]6 B, ?$ P$ }
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! v8 _, }& y, _; s J% ~
└──┴─────┴─┴──┴──┴───┴───────────────┘: J7 |5 R, b6 t0 Q, ^" _4 @
! t; a+ Z- t& a
; u; l8 x& m9 v( ?* r5 ~GigaChip (蓝版)- a. f } u7 d# Q' q
┌──┬─────┬─┬──┬──┬───┬───────────────┐& f# Z8 l& R- P9 B) J' h) s
│编号│名称 │MB│攻击│属性│稀有度│说明 │- l& r5 w* k, _: S/ B& A7 |4 q/ p
├──┼─────┼─┼──┼──┼───┼───────────────┤
' R9 }5 w: N" o& e& E│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 m# c* z, g$ P. _- E: k│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' ?( Y; ?3 m+ p4 L. I
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ I5 M9 i) h) [8 C% q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 A) g Q: X! v
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │9 ]. h7 a0 b5 g2 @1 i8 k% S X* m
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; b! y) ^8 S* v9 d4 v│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; L- _. ^' j, S8 ]$ V2 z1 p3 T! i│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! ` S$ p5 Y9 J& s. Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 H8 B+ G5 E" g3 l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 _+ D5 p4 W: T: f4 m
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! J" P0 `; T& T5 k( s$ l. Y( p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% Y$ T& j/ T# r' k* h4 y% I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; p7 D( q; M! { n+ g9 H( s, ~0 A1 a│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, c# h* @$ B- F5 r4 {4 T& T$ C
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ Q" b+ T7 Q" y1 Q; }0 s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
' R+ t. v2 |- b4 A/ [2 x4 F% F│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │! T* H+ M# `) x( x$ n) r" S
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* q+ o, u! Y3 x- ^: C. |
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 I* p, b5 N' k
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
7 F2 J; G$ R* j" ^; Y└──┴─────┴─┴──┴──┴───┴───────────────┘
; e( L. _3 a% }! _0 q
* E5 ?( X4 j$ w1 p1 E4 ~ ZGigaChip (白版)(只列出与蓝版不一样的Chips)$ k( |0 v8 x- l8 } k Z5 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 s1 V3 v' a7 c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# m" l+ G! t1 @0 A, Q( y) H├──┼─────┼─┼──┼──┼───┼───────────────┤
0 X9 H8 w2 B& k0 P/ h; [& R# _& A0 x│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 o( E8 n& m/ l6 d) j9 O0 J
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 x d, E& Z2 X9 d: L- A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │, y) W+ x9 Q% I! a- d" T& B
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% |! O" o6 n: g- `└──┴─────┴─┴──┴──┴───┴───────────────┘ |