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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ; z4 [: ~+ A- b0 I6 F2 T/ F
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5 f8 |4 j# ^( i2 s: w. B7 C- b■● ■  NintendoWorld    站友xliz原创5 H5 u5 c2 S1 w% S2 W% {
■ ●■    http://www.NewWise.com
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5 B" C1 ~2 y, x* K& i) m: A: v3 C! y9 L( M. A
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           洛克人 EXE 3 Blue 卡片组合
& u9 p# C9 `9 D6 S6 a1 {  o3 U0 J* Q# g( e

8 o" `7 `. d; B& d# w' y7 r英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ a; B; |7 {6 ~$ Z" T6 z
大家要看日文版的P.A.或详细攻略,点击这里吧!
# }( u6 `) @  l5 A8 D# C/ |" C
====================/ J! A' Q! C8 _8 Q, y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 M5 P. ^8 S, V, t4 O/ B* O" }
4 `$ |8 X/ Q# o2 S& b
以下内容格式如下:
+ h( z6 w1 T0 g" h" i6 S# y4 e, A& Y* R# R% |+ y
编号    名称3 L% m! U; [$ N1 f. y( O( a
说明6 p/ B; ~( ?' O: \' E
组合方法
, Q3 ~& ~5 N2 b6 A$ b---------------------------------
/ Y/ n0 ~1 F3 R: E2 Y01    Z-Connon 1- `& T3 t+ `& P5 z2 Q! q
Unlimited Cannon for 5 sec
! N2 U! g0 l4 m. {3 s8 NCannon A+B+C+ N) ?/ t: ^% x% k( R7 [
Cannon B+C+D; z8 l, t! J: U% i/ f
Cannon C+D+E. m* o, }2 `* K9 ?) l- a

9 y/ J$ J% B8 R$ ^02    Z-Connon 2
! ^. m8 u, ^: g- @. \* C/ e5 }1 h# RUnlimited HiCannon for 5 sec
( I8 D. F& \8 Z% @' ^& R3 o; mHiCannon H+I+J
3 v3 j4 ?. {  g# D5 L6 YHiCannon I+J+K
$ v7 L7 g7 a0 u& @) T# ~, eHiCannon J+K+L4 r7 `7 r, [& g9 E& j# v1 z( c

& M# N% _5 K. o) d! y# i" ^5 G4 |03    Z-Connon 3  C" H& c. B  a9 X
Unlimited MegaCannon for 5 sec
' F8 O7 l( A! B+ R* }M-Cannon O+P+Q
' c. y$ y% Q6 y5 T, GM-Cannon P+Q+R
. i4 P3 _. O9 t' gM-Cannon Q+R+S
% `7 T8 _' Z- b2 a; }! J0 I2 ]- c' v. ^& s& O  m
04    Z-Punch
6 _+ a: v0 b7 ], a' E2 _; aUnlimited GutPunch for 5 sec2 x6 m) u- s0 K: |& }
GutPunch B+C+D2 N: d* b! t) d. s6 R
GutPunch C+D+E  p- G9 U4 e. _$ h1 K/ k
GutPunch D+E+F
: c, G, _  D8 n" E0 b! S' C% O7 C( J; h$ Q6 D; d
05    Z-Strght
- p- v. y! B6 Q4 O5 ~2 HUnlimited GutStrgt for 5 sec( Z9 y% l8 y- Y
GutStrgt O+P+Q, B) J6 W1 a8 B* M
GutStrgt P+Q+R: X' V0 O5 C: A) m2 P% A( s
GutStrgt Q+R+S
& Q' A5 R9 c- F+ C6 o
+ {# V. G: \* X2 U" m1 Q06    Z-Impact
; N" Q' L& C) ?5 b" e9 f) |Unlimited GutImpct for 5 sec" Z: R! U: m6 W& W5 |
GutImpact G+H+I
/ S) C$ @7 I& K. w/ Z* ^7 VGutImpact H+I+J/ a, p4 ~! E" e0 h3 J, x& @  Q% Z
GutImpact J+K+L7 B1 l5 [$ x$ X5 w- ~6 N5 {# Y6 T

" D  _8 Z: h+ f/ z* c5 N07    Z-Varibl
7 w' ]- O: K. j" UUnlimited VarSword for 5 sec
: I& l8 h( `; L1 F4 WVarSwrd B+C+D- P9 ~. Z! i, M. s# I4 Z; {5 `
VarSwrd C+D+E# R7 g0 x+ v- W! M
VarSwrd D+E+F2 m9 N, A8 I4 q& B6 |. e

- p$ u$ ^( y; H2 _8 T: [% Z08    Z-Yoyo 1
* G- f9 j; R9 a% i% }9 v2 `5 fUnlimited Yo-Yo for 5 sec( Z$ O$ P, f% @2 D3 W
Yo-Yo1 C+D+E
, B4 R; o* z% f, C; ^" b* lYo-Yo1 D+E+F4 _, t8 F- X; a8 ~$ N$ E
Yo-Yo1 E+F+G
1 O" Q0 `% \2 j" c! y! Y" H' u$ p
09    Z-Yoyo 27 M- d7 ]* Y; W1 p
Unlimited Yo-Yo2 for 5 sec
/ W5 z# X+ z, S$ Y/ H* o& CYo-Yo2 H+I+J0 [# }/ f, r5 O2 p/ v3 I5 |0 z4 C
Yo-Yo2 I+J+K
1 I$ \# x0 n  `+ m) _Yo-Yo2 J+K+L
1 \. f1 X& P% ?( j7 c5 j5 f4 L7 z/ U8 b  P2 [4 L5 |" q$ G
10    Z-Yoyo 3
3 `% o( O; G5 }6 x% f" ^8 e& D$ XUnlimited Yo-Yo3 for 5 sec
( P$ O0 p  O" b8 |Yo-Yo3 M+N+O
2 G& @2 A  [# ]8 m3 Q- m: l1 I! y: ]1 ]Yo-Yo3 N+O+P
( m) `: @4 r9 a. Y/ z9 b6 F% ]Yo-Yo3 O+P+Q
. O  V6 ]3 q1 Y1 c- \6 v  m( p% ?. L7 f) C0 r2 |5 N( Y
11    Z-Step 1! d2 Q/ {# A2 S' l# O
Unlimited StepSwrd for 5 sec* ^; A0 M3 h$ N" R7 A& K
StepSwrd L+M+N
' b) G5 ~7 Z8 w) qStepSwrd M+N+O' x- w; r+ j* H0 v. Y( \
StepSwrd N+O+P+ i+ e; F2 s* V$ g8 [5 J# h
& G( C; \- h% \. j+ Y; f: x$ X% J3 l
12    Z-Step 2' V& c1 R" b" @/ ~6 R
Unlimited StepCros for 5 sec
1 J& G2 U' }; N4 O3 zStepCros P+Q+R
, x% Q- p. V1 P! v0 Q) jStepCros Q+R+S
4 }. \# M4 Q8 KStepCros R+S+T' q& S  q  v2 \* I% C

$ h& i1 C& e& B# M: }* Y13    BubSprd
. j; T1 O5 g# c" v' ]Attks w/ spreading bubbles!
' I/ ]: K: z3 ]9 U$ N& k8 H2 yBubbler  C+D+E" j/ v+ n( c- V! r
Bub-V    D+E+F
+ b( Z$ \9 s/ c* g+ R& _BublSide E+F+G1 ^0 y# w% K2 u$ R( m% l0 ]
Bubbler E + Bub-V E + BublSide E
% s. y4 d  t8 ^8 e1 U9 o2 N
+ t4 ]8 T2 T; \8 q14    HeatSprd. ^# b2 p, a) s+ I
Attks w/ spreading fireball!
) T( \5 T* d& ~4 gHeatShot H+I+J
# o( a- j; ?! c7 I1 R( f3 x+ ?Heat-V   I+J+K
) Y/ l& p; ~2 l0 A4 L, nHeatSide J+K+L" Z, j, f. I2 g5 s, _! X5 A9 x. S0 v
HeatShot J + Heat-V J + HeatSide J
7 A* i) w7 R8 W, w* {' Y1 Z4 Q/ L' M$ E! P. m8 j
15    H-Burst+ o7 |4 B+ {9 `: P, c( c7 Y
Creates a giant explosion% i+ F( ^2 U, H
Spreader M+N+O& \5 T, T5 M! W: q. S% d9 S/ k
Spreader N+O+P
  T8 N" O+ [2 }8 {Spreader O+P+Q8 W1 c" N. o' I
$ P6 S# q" G- S1 \, J
16    LifeSwrd  _  ?7 _3 I* x4 r# l7 \
Swings a huge 2×3 sword!
+ K6 C( C, S3 P: g8 g# I, q) wSword E + WideSwrd E + LongSwrd E2 @6 c# X" O, p0 O- @
Sword L + WideSwrd L + LongSwrd L
! M) I9 W1 M) K. Y2 t  WSword Y + WideSwrd Y + LongSwrd Y
2 s. w" }! ?9 S8 |2 v( c
4 s5 U- _% B2 M# p0 c17    ElemSwrd
- r5 H& v* _4 Z/ s0 M; r+ C2 ?) L/ EWide swrd contains 4 elemnts* W% v) ]$ _) `! E  B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. `7 T* \  L5 i/ \. Q2 d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" H( |& Z5 Z3 z' u
! x$ E# a; N* x. e7 T% O3 n
18    EvilCut
' W9 H$ v, ]8 p2 kStep up 2 & make 4 atacks
  G* F: c/ a# ?. G, i; e% fStepSwrd P + HeroSwrd P + StepCros P+ q8 p$ V$ b5 `' n; r
+ |3 E" N% X# i0 u6 G
19    HyperRat
# @; Z- ^( z! X3 gA giant Ratton charges!
; H: o0 y/ q$ n% GRatton1 A + Ratton2 A + Ratton3 A8 j# J  d6 I' f; w: \
Ratton1 C + Ratton2 C + Ratton3 C1 q) F4 A9 k1 @8 g
Ratton1 F + Ratton2 F + Ratton3 F7 c% L+ Z6 P6 p1 S# p$ B8 K
8 A' h. K/ E  B
20    TimeBom +8 a" n& f/ |) \2 k+ v
Sets Time Bomb in enmy area3 R7 a, h$ p0 u7 Z
TimeBomb J+K+L1 l/ w& y. A% w* b5 K
TimeBomb K+L+M- F% n" D. ~+ k" v
TimeBomb L+M+N8 F9 }( _& h; {9 c! e0 a

# l' @) B# Z' B0 B  x21    GelRain
* f7 X/ a% B% ~9 ]; m# GGel steals squares
; _' [5 U7 g. `  D1 WMetaGel1 B+C+D% K1 B% P3 Z! M5 H( s) h& u
MetaGel2 E+F+G
* Z0 C  H! t: k8 a. nMetaGel3 S+T+U: Y4 k( l% a. R
& ~4 y5 k6 v1 V/ d1 L8 u
22    EverCrse! g* s, h: K1 w
Shield chases enemies
$ q# c4 H! F+ m9 UCrsShld1 C + CrsShld2 C + CrsShld3 C
9 h6 c& ]; g6 L7 f- f, xCrsShld1 L + CrsShld2 L + CrsShld3 L! f$ b+ J4 B0 {) C! |1 I. E7 h. y

% n( L8 w6 S2 a4 t* p  W23    MomQuake/ y9 S5 D# l( Q8 j0 r& P7 `8 F
Awakens Mother Earth!& w! S# @$ W$ [9 L1 R. [
RockCube * + RockCube * + GodStone S1 Z! v4 c; B0 G6 t  f: p6 M  Q4 v

9 ]1 l# g* e. u, j* j- x24    PoisPhar) c/ B: D& \1 [
Pharaoh generates poison
& I( ^+ k" l0 JPoisMask A + PoisFace A + Anubis A
" g4 F/ G. K/ u* [9 z& Y, b* g% q( ?# u) T$ Z
25    BodyGrd
8 o/ S! m2 \/ L" B2 o" DBodyguard takes out enemies
# x. h0 z) U! M$ T' |* h, U1 h4 c2 BAntiDmg M + AntiNavi M + Muramasa M
  M7 z3 B3 }" b* O. S" e: r1 Y5 M1 _; f6 v) h  W8 t* I! y5 q
26    500Barr
% r( H; A" E+ a) j0 fBarrier absorbs 500HP dmg# t5 u) |$ }/ b; e  L/ `# P+ M
Barrier E + Barr100 E + Barr200 E9 ]# Q" d! E! O7 S" _' X/ w' y
Barrier R + Barr100 R + Barr200 R' X8 K/ x1 t+ d/ A  @! t* J  B- z
* `9 u. l  s- H$ P5 `
27    BigHeart
4 n: ?* w% N2 r' S  \  aAttacks, then heals HP!
; e7 P2 n4 [  ?! X* @; dHolyPanl R + Recov300 R + Roll R' n4 F% [: m; Q0 t0 f( f
HolyPanl R + Recov300 R + RollV2 R1 `* P! r3 s* ]$ b( R6 p
HolyPanl R + Recov300 R + RollV3 R
6 n$ h( }% ]% A' ?
0 B" ~7 X) e/ \, i6 b28    GtsShoot
5 B9 w, w5 E+ dGutsMan throws MegaMan!8 S+ Q$ u$ V: u
Guard * + DashAtk G + GutsMan G
  V6 q) y. \+ Z$ {Guard * + DashAtk G + GutsMan2 G! C* v& c4 l! i: u" j8 Z
Guard * + DashAtk G + GutsMan3 G" W! L6 y- }/ A& p2 B( ?+ {8 b( q: T
Guard * + DashAtk G + GutsMan4 G7 `4 o: i% L5 T2 n5 y  d( E) ]

* T0 W$ ?& ]1 Y% ~  Y/ h29    DeuxHero- d! i" D- U' `% L3 T
MegaMan & ProtoMan team up!; Z- K7 ^) K& ]- }7 V, W
CustSwrd B + VarSwrd B + ProtoMan B3 n5 L0 f$ e8 a+ e) h
CustSwrd B + VarSwrd B + ProtoMn2 B
7 M5 B5 `+ U) m5 k6 O6 H4 QCustSwrd B + VarSwrd B + ProtoMn3 B- g" T/ w/ W' ?. [
CustSwrd B + VarSwrd B + ProtoMn4 B, G9 [, ]+ k- |" g
( A5 m1 e" z( T9 }
30    2xHero
7 O( [  u1 v; i  I0 N5 Y  xMegaMan & ProtoMan Dual atk- p  o( M/ ?+ T( X. m' y- q- l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ w4 |$ A$ o1 m( W0 o; [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 ?9 M" X5 L+ |4 _  d1 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% x9 z$ O0 A& h: _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% U- J* ^$ Q- R! d) e4 O. z3 M- d$ h9 V; C3 Y& H) i9 e
31    PrixPowr
- a. h8 p) r9 m0 N( [! b3 Navis attack at once!  J8 j, V+ K# w2 ^, O$ w
Team1 * + Team2 * + KingMan5 K
+ R; e' U' E  iTeam1 * + Team2 * + MistMan5 M5 k2 p8 T- ^4 V& p/ Z" l4 k! _, r
Team1 * + Team2 * + BowlMan5 B; J9 J( }2 f1 u7 W! c

6 u% i, r, _; q! a2 r32    MstrStyl; V/ [' m% F  z' ?, o/ s, ?
MegaMan unleashes his power$ D, d8 @0 G/ M" u' m
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. @, p$ V1 U8 {* P% Y
- m% Q: x2 G5 s5 Z; sStdrdChip (Part 1)
$ W! a$ I: {; ~( v┌──┬────┬─┬──┬──┬───┬───────────────┐$ F; G/ I! o6 D) u) k
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 N! w5 w1 m9 o% P/ X  S6 z├──┼────┼─┼──┼──┼───┼───────────────┤
% n; R1 A7 p' c# b  [( v│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 k* |8 y+ S1 U. j' f3 w4 [( ~0 ~0 v│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │5 Y+ ~3 }( u3 k! y* o) q
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. V& H0 x8 N! H% K+ _│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' E/ Z; R( G- B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 k1 [5 ^- k4 F9 I6 H% Q│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 u$ E3 I6 p  e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │. ^4 V# S8 O# L2 {
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ J3 ^7 g) k( e! _" T
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  {$ v6 N, F4 i' Q% z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 Z- p& c# i' D2 q9 S* v
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. a" z& Q% r/ s# |, B' |! H│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │% |! |/ L0 D9 s% p  E; Y: A
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. w' i' ?4 k; U4 U5 B& \1 y" W│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ Y* \' X1 v& u1 n/ Q0 e) b
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& g  p5 W0 @2 P) l& K" u8 Y, I
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; I1 b0 ]. o: H6 j
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │  w& u. {" e- M
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& k" h! S. e9 d3 o2 m4 Z, J6 B& k│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* q$ U- f' v! t! }  H2 m
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ N% g& P6 n+ y* b: G! ]& M
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │1 F2 c( ]) F1 b7 T# ^
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. F8 _9 |4 |' K' `9 Y4 V6 Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
3 M, x# y! t8 S( s9 u│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 }" Y% F3 Y) D8 L+ k
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │5 o0 l2 S, ^, s. r% \
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │5 f& p" O, E# Q# q8 {& C7 p1 Y2 }
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! m& k3 H3 E/ i│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. P' ^, h* y5 w│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ D7 Y* ?" l2 [. D* ^. Z8 w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │8 O5 f& A- h  z% F$ [" g
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
+ a- F: H! A1 z% {' U% {4 d│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │# p$ M; i$ F) x
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 V4 Q! B, {% x/ X$ S9 S/ m│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 j+ N3 ]# a4 g/ Q0 t* F) V
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ S4 ~' W( x- x$ s9 P│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& q/ \' Y$ U7 d. U: a. e
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' C7 l8 X$ D. W: ~$ U│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 N: s2 o# J) o4 G7 `+ E4 S# \1 r7 g3 E7 b( Z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 \& A6 P7 J/ `% g7 D' n7 l│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- i! K# m9 I0 N* z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ q. T! g: A# l8 j│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& y6 q: y2 m* o1 u  H9 e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& W; h9 Y  ]7 b; F5 O/ M$ g* n( ~│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" F* U- U1 A1 N) i$ T6 h, t6 b
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. v: R5 p. h! K9 r* K% K2 x1 B│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
' b5 ^& X% ~* ~% [/ G│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: W/ R' H8 o1 E; h( r! p
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, y( v' T$ A* E) N0 r9 q8 }│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ c1 _* p0 e4 A, |6 q1 c3 U│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 b( Z$ U3 c" f7 u4 t
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; `9 k8 Q5 f5 i% \
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 k9 B$ b* i$ E$ `0 k2 X( _│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' L" P0 B+ |6 Q3 T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, L/ |  y6 `* Q! [1 h│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& m5 `$ U% r2 ^+ i7 `3 W$ }│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 y. G7 m. E' B: N7 A' o1 o; U│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 R' O: }' m  y+ R& E8 M2 e2 u
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( [9 u0 q+ e% t2 }│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% z5 _+ \$ D2 o  u0 u5 e$ @& H│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) J$ u, H+ P0 F- J
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( N1 q# E. U, x; O  i/ g- E
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 w. g: Z& F* L0 @$ {$ ?5 z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- I$ J- Z1 g* l/ y! W- i! J│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
2 H% T" r7 o1 t' E- f+ b│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
: u- u" d; [# G& l3 X# j│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
/ k' h; k9 w: B│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
. w. i- F7 O( S+ P2 M- F│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
8 q6 [' c0 O! D$ M, I' s" n4 b│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% g, w' Y: @$ r- n│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* b" \# Z- b; i│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 F* G7 m3 ]- B# Y. ~9 N/ B1 M- \│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# Z8 l6 |* f, D6 S
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 n; ]6 k3 [& `% H% z
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 P+ d; j$ K$ G/ Y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 E3 U# t' s( ^. w; `
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │& f% {5 @4 c$ T& P5 O* q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" Y+ n5 j5 s  A/ K; Y7 a5 m│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, l0 l5 q6 {; O, ~8 R
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. i2 c5 g/ ~1 [& R' z) ^│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, u; z* |# B& ^$ C4 |  A
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
4 r8 ^# [' D. @! j2 m7 h│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; z8 T9 T9 m$ ]4 E0 u6 U0 q. |2 s" g│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) E3 c( x2 k* n" Z│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, U0 d$ S$ V" I+ c2 i( x3 F. M$ o, V
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( v& {' e' Z1 e
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │, S  P9 X) t3 b0 m) ~
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' |# {1 B* x" o$ Q3 I( P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  l  u, c4 M0 \$ G5 E│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 Y# s' L3 M  I5 G5 B
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 I' \5 O* r- M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ |% V) e  V7 q6 ~! ~
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# f( [9 U+ h% u' A0 B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* k# k4 x  B% [│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; B# N" E! |: k; H0 q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 h. m& e( D3 b, G3 M7 U9 Z# u│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 G0 s+ O; T+ f7 `│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! H% P9 W' T$ D' b! n6 P4 ^; k8 Y│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  h3 a6 j8 u1 J* R% N
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 {* a7 a) C8 N7 D+ {) B- I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 j; K4 U9 _) C  h# T: o: [
└──┴────┴─┴──┴──┴───┴───────────────┘4 z9 ?% R, w" ]6 {% r) k6 [: }
* B1 ?) Y- j1 T. c  V1 ]2 O
StdrdChip (Part 2)
5 u7 M* b9 }' T┌──┬────┬─┬──┬──┬───┬───────────────┐$ W0 _9 P9 R; G* T. {6 J1 A
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 n3 _2 S* e2 a├──┼────┼─┼──┼──┼───┼───────────────┤# H" F8 U/ R. S' R
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 s* P+ M/ i! x5 G' ]
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 A% u7 j/ q9 \: E. P2 F│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
& T" T/ M* Z% Y, D4 g│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 f$ \- @. }2 W- }; ^6 L  a- h│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
( z/ \: c  U" j3 Q│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ @0 S! K0 W& s5 ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" P( J7 B( u) e2 T: j' L# h( S│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │' v  |) V1 Q6 b8 W: b6 y  R- H5 A
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# g0 v8 R8 U& u
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% S) O  {, _" `! |* }
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
7 z; I/ F) q7 E% T4 z- O& J│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 V$ u) A7 [/ f; C│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' G3 g) D! s% A7 ]│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( }( l6 z! T. y& z1 s5 W│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ `' u; Z! Y$ c& @' G1 p- W│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% I" o3 w0 N; z3 n( i- B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: `! ~. G3 A6 j# N/ m  f, \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 Y# Q0 q& u5 e; ]: D" T
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 g: i- z7 @: [│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │" A5 ?- B6 z/ z0 e! R3 L; I: T
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% C4 [1 O! E/ x5 D. q: I' }" N: Y8 d│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 i9 }3 D7 n5 x/ ~
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
6 A5 b( R7 }# x- y8 V$ ~4 X$ K; A│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 a& J$ j7 o- n- l9 c% c) ~│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 j0 ~2 D/ p# v- w( M5 |# n5 i
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 z) Q" U9 q$ [# M
│126 │Rook  │30│  │  │***  │Protects you from attacks   │  D. A0 I# i5 G( r5 W
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( ^1 i# Q* j2 y7 O% a( j: T$ l" ~  R
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" {- \5 n6 J6 X2 ^( e│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ @5 D0 E: ^5 J. K
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! z6 Y' t' K4 |; w! m
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ v/ b7 [: P2 Q4 w; `6 d
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │4 O- _9 i; w; j/ a8 x0 v( k/ [; ~
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  t6 m6 H8 W) ?+ }│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: ?5 ~! g/ b' \
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │$ p7 |. B4 @& G& g  x
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
3 e8 f7 J- r+ A│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. Z- J: o# I! s- a6 }3 ^( Q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │0 e, q6 e3 G2 N& n' p; S
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 o) k2 j* t# u! ?9 H│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- M: P8 p  ~% a: p│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 C8 k. X" y3 }/ i
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' s/ @$ H9 J+ {' l2 D, G│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
6 |: i+ Z! z  y2 @4 A│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; A' ^8 J4 E7 k│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │. H8 {% {; K- f% r! H
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 O+ K- V6 R: L
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │% G3 R+ K' _( N
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
; Z$ Q' C9 C. D% n, {- @; I0 ?$ _│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 r$ s; z' g% V3 ?9 M│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 Q# c8 `' t: Y1 A$ I5 s
│151 │Recov120│35│  │  │***  │Recovers 120HP        │! _$ b4 l5 L4 D+ H5 J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: \9 v- a; D5 {: P( U0 _5 T+ D5 U' D│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ Y. S. K" A2 F3 @/ S7 y1 ?7 R
│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 ^0 [: A- {2 M1 \7 H
│155 │Repair │8 │  │  │*   │Fix your area's panels    │% m$ L( ]% r& U  Z4 L+ L
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% t, X7 N0 Y" t) d/ U# ]: t8 O
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 L8 v; {: c( q# ?- Q* h2 F( _( ^│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, s! H+ Y. T, \- Z6 Z
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 b! Y3 X; k1 }) b0 d& D│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" P4 T6 l$ N9 {, P. @│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 w- _  P$ E5 Q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" R! P9 s* C4 x│163 │Invis  │11│  │  │***  │Invisible for a while     │* Q: G3 ]3 k4 ?$ h( E! `$ X( J
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
3 p6 A0 ~7 }* V, S2 G1 T" F( |│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 ]4 i$ I- _$ R. e" t│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# K9 s+ P9 n, e, ~" Z5 Q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' [9 Q0 w) e' @' P" @  s
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ T6 W; j, |" Y* \
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 J) \( \! L* ~) b$ R$ o+ @│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; }& g& x/ F/ ^3 s, J
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │3 T! z) \+ ?3 O. A  U. G) i
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 _& A5 R2 b' Y: t6 h6 E
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 Q, _3 D7 v4 N* X- c* x
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
, _5 {5 `4 o, \4 Z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 r2 x' y: R- Q. r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 p) n4 M( W9 O# E/ W" y& C. a) [│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% m. v0 U. X, y│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 E( P9 I0 a4 O3 {: Y5 ?│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) }3 A' E3 L  ~
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" g* `/ ?8 }' M$ [9 y) G+ Q. D9 Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  H" N" }4 ]7 u7 ?
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │& x, X) W; e" d
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 m; A8 l/ y# d) r- h. P. {│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 K( b1 ~, M2 U% Y: B6 G
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- g$ G4 c! ]4 G$ J│186 │IceStage│20│  │  │***  │Changes all panls to ice   │$ `3 z+ X/ a; u) a
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ q: B; A) J* Z, y0 c│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' e% E$ U5 ^" Y6 u: w7 B
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
" j( [2 j1 w: f2 y7 k│190 │Snctuary│54│  │  │**** │Change own panls to holy   │0 O' X/ @2 Q. X: @
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% Q# X+ S7 G' P│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 r5 a9 ]; P) h$ C0 d│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │* D- i7 R; M# }6 A  c
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! H; u' M% j7 V
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 M6 w0 h9 s- u│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' J* O- m" d/ R& e: E( N
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
4 }' E( K  v4 p$ V! O│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │9 ^4 C: J9 U/ o) j) V3 s
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 [  G1 F2 h* C/ n0 d│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% v4 F0 i1 r' P# `4 Z└──┴────┴─┴──┴──┴───┴───────────────┘9 S2 C+ [2 J6 R1 Q2 Q' L& y' M

7 t9 S9 n+ x* Z% U
) c6 P5 d% X/ `0 c5 N# s' M# vMega Chip0 C2 j0 A7 ]% Q$ T/ j( q8 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) u) [( S  k, n3 I6 Z│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 w( J9 ?$ g2 K  V* t) ^2 @8 D├──┼─────┼─┼──┼──┼───┼───────────────┤% c( P. s1 p0 Q0 U5 a/ B+ u3 R$ V7 c! }
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; Y4 T) S" p: s) j' K8 u
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 K- M# V8 m) m% P
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │* s9 v1 ~/ F* x, r) S
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
6 Q* ?# p/ v1 [: S7 f" g0 I* m8 ^│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, G6 [" r. o- t" J1 e
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ v6 \  ~$ k) b5 m: M. |│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ T" j# X9 m' A. n  l2 @
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 G& k4 ^; E! G0 {2 J3 t
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, e9 ~3 |4 l5 }4 h0 _4 G
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: \5 S' J- X1 K  Z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 V% s/ s% j0 [
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  U  t2 ^( Z  w) i* Y7 E
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; d4 P' }8 N0 Y+ X  h; Q7 M│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 q0 n( K0 _  ^! |8 V/ R& f( N│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
4 G1 g$ n& R" i3 W7 y& D│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 U) h5 U& P3 y2 H+ i# J1 Q│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ s. _* U4 j2 x4 G* z4 @3 r│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 v) q: Y& K1 T+ k│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │2 a. ^0 v! U# Y" L  t
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* D& X" N! R' M7 c3 K2 y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. G5 l  P, I9 W& i
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 T" S) n8 t  R/ ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ S. I) M' V( j
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
7 F  y. ?* g# Q! n3 L0 Z; H│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% L5 W  B% ~2 }( }" i! D│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 A' ?7 u  {% z) u
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │0 g6 X6 }2 b  M7 e9 P; ]% I
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 S0 b( a. ], G1 d/ R- x) A
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
( E: F1 \9 Z5 @- `# F+ U  O│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 }8 F+ A) w) R. |
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
* s% w& |4 T/ ]! t# T5 G! y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( v7 W0 b0 M# _5 p4 e- A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ v# m) ^# C4 `( O│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) P) |4 Y4 q2 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; m& ]9 X2 K8 C' x! w% n4 p; T0 x8 T! G
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 q! Q% ~2 D& ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
+ O7 }$ Z7 S2 f; U7 J( @│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
( Q% I1 n5 w$ ^6 Y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │3 E; ]* f- c; J4 F1 D3 I& M# _
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
/ ^7 J  w0 q+ A& W1 c5 |2 [) O│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 U1 R) n$ H  A
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
1 |; U9 e: u, \. ^% B% F5 ^│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 ]- U+ `+ Q- ~  Y$ }2 U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  H+ R/ ^2 p0 _- W/ e1 d5 m0 _. y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% o7 ]  N( a, m; \) R
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ n4 n8 D" n& P4 }│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 M8 `5 a; o% ^; i/ D6 D# n. h2 s
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- k4 E0 ?) R9 i- s3 y: p$ @- |8 R
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
8 z6 s6 o- v, _! |: c$ ]( M" j( j│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! E* O( P* U2 _" L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, `$ \9 n7 u5 h$ h! k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' f/ L& @2 h9 G' ~% f2 d6 h$ l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, k& `# ?# n" `5 l│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 y6 ?! G" J% w9 f& c- ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 q- R; D5 B3 _
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │' s. E% Z) P4 [' \: ^% g, b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ }' Q" W! p0 P3 ]+ ^8 ]
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 p& r4 G0 l( O4 ~- R/ D
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 p( `1 I2 h9 F% A' N│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 S( z( Z; }! K- o$ h│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. i# Y- \" L" c4 n. Z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" J$ A, `8 q3 k3 W  l; K) p8 N  c│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 m& o  l9 K; C/ k2 y; b│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) M' H. n6 K! e& r! l3 d: ~; I
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 J; d% F5 ~3 n9 Q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 d9 I9 v. ~% ]( u* I│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
) C+ L+ `  j! D+ Q0 S│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
( O% ?$ ^& A& G0 b! p5 [│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, H# _0 P7 S- i& f: O/ k/ a
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) o$ b% [4 |7 m5 x$ J1 I8 Y: s( d. g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ I5 p- }: B; Y) q1 @) X│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 {2 H4 K6 L5 {) c# F6 p8 R) E# G│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
# Y# N# p) D2 A6 P% k$ M7 U│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 ^; |  _# R0 X) t9 a( ]/ a│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# |+ C0 g: W5 b1 D* O6 u9 e* m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │0 U' x4 ]( k5 m! y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" {5 l% \7 D9 s│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 ?, I1 W& u+ m" Z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 i" [+ _2 W  `/ u9 U
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% U7 V2 u9 R6 z* z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& s" P+ ~7 X% G2 Y% r│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# y( V/ k" I, f$ w6 f; c3 A; H' G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │" _2 [4 X  k3 l
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 J# v8 N' P: n* B1 B│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& K1 G+ ~4 L) N
└──┴─────┴─┴──┴──┴───┴───────────────┘
" ]5 s8 B' i1 \. e7 |$ n3 j. B+ k" N' Y* H# P8 A

( K: }5 ^( g' D4 k/ QGigaChip (蓝版)
$ A/ o5 a) n% Z  z5 \1 X1 ^  }8 z┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ }( A* F& |8 ~│编号│名称   │MB│攻击│属性│稀有度│说明             │" I8 d8 f- B! ^/ l
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 d% k, g6 Z+ K) W3 q│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, n/ ~8 R1 D* L! \& k
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: q: s2 r( C: S. d  f
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  J3 _4 Q5 K1 ], ?# S7 {& j
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
4 o5 ?4 f/ l+ e$ a/ g│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 \3 j! I8 r, Y% @6 J" B$ f│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- k2 m$ z7 H. Q8 C: J' M
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  P) w! M- U+ u2 D" S2 q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: i+ K" @9 ^  Z% d! m$ I│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( [% c% c( F9 z, U- ]
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
& m# P% Q. K0 @& N, K1 P; U│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 c/ F, c2 _$ Z1 A! a, |│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 o( Q* e; v+ ]' n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% m% R, K' Z" x+ e5 _* M8 \
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& |' e4 h7 V: `5 @3 X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* ]0 ~0 D3 u; z# m$ `: i│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( _6 T+ I& u1 t/ E6 ], `/ D: e+ p7 ^; u1 h│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │" O) _, {; g4 }" u$ M
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 ^, ^9 q  e7 z0 y; |2 R8 W
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
  z- u  l7 Y' r; k* L9 ^│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  q8 e  p6 i  w2 y! B└──┴─────┴─┴──┴──┴───┴───────────────┘
# R2 c( _8 Z) Y* p+ C0 Z; F; s% U! Q5 y4 v7 O  T; }
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 M4 e1 g, ~5 ~. e& I/ Y, u$ I┌──┬─────┬─┬──┬──┬───┬───────────────┐
' S- l5 Z7 V- |$ R/ b9 \│编号│名称   │MB│攻击│属性│稀有度│说明             │+ Y4 r$ Q# E) J+ d5 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
- k6 {6 S7 a, U9 Z: [│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
" {# c4 b  S$ q- ]2 o& s1 T; {│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; w: y! a% u/ X5 z% U+ T7 F% {│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# t, X* a/ K, h" D/ H│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( E  F/ G7 Z) r) ?4 B' E" r
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 T1 U$ g+ S& QMegaman EXE 3 蓝+白 Standard 级别的 Chips:( C& A; T4 z$ D/ C3 B' [  t

$ J. p" c; u# m$ J0010020030040050061 x5 j# ?% `' g/ I# H
007008009010011012! N* |  ~' H% w
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% x. w5 {: H3 c3 R+ E; @
# Q; c0 X" p" R4 j9 b019020021022023024
# B; y9 n8 H; x# }0250260270280290300 x' J" P6 H% `1 ?  v) Z' l
031032033034035036* x* s4 ~* B5 \* i- @6 h6 L7 t$ F

% x; ~, G8 u$ G9 Q[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 D* x, o0 R0 v% L- G2 w/ s! q
* i/ ?" A  u% X! ?) E2 ^3 L
037038039040041042
3 L+ Q7 k( w; s! ]" ^043044045046047048
- `: P  o! N5 m% Z049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: F4 A8 Q0 q2 S7 Y
6 }* J% d  w, h5 a% ?, x
0550560570580590601 f0 W, s( L6 N& ]: ]2 P
0610620630640650664 }, e- D3 z6 |" H$ }$ k
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. }4 ]9 Q" d( |# a  f1 G* D! [/ @& A0 y; B9 U& Z
073074075076077078# J7 P$ r& M1 G8 B
079080081082083084/ O' M! s, q8 B5 ^/ V$ k
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" _7 ~& U% b3 Q% U7 i9 m9 P+ _

9 A6 y& Z2 y& l" A" q5 v091092093094095096* ^' m* V! j% a* A
097098099100101102
/ P) V8 S" W7 y103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ `# h8 Z# I7 j: K& D5 L9 e4 C: i/ _2 P+ u  I9 L# H# K; j6 l
109110111112113114
) X( @* Z- r/ N. x7 q; k1151161171181191200 o' c4 K5 U0 r- K  M. p$ o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 x" s! R& }  G( x0 M' g
' J* g8 V1 @; \
127128129130131132
; }1 c7 H* S7 I5 R& ?+ P1331341351361371385 }% \+ P) I9 b$ E; z7 E( s8 `5 R1 T6 P
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) p5 s  _0 ^: `) X3 H9 @) v( M" _9 {  K8 V5 y; C4 ?% W( Z
145146147148149150
3 b$ [; S* @) b$ b* F151152153154155156
& k3 \# ^" g1 l# u157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* Q% X% H7 _& F# V- g% x  Y
' |' f1 D0 B' @2 q" Z2 v163164165166167168
! w& Y3 z* b- X( @$ a$ a; v. l# m169170171172173174
+ S. ~" x9 |" l" M175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  ~0 ^# p) {( i. D% k- \  d
+ C! ]. K  e# w181182183184185186# U; l0 {3 g) m5 t) u) r
187188189190191192
6 {- p( j* X8 [5 ~; e, i2 @1931941951961971989 }# B) u3 c: k- c& M9 c3 P% ?0 [) W
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% ^$ }* W# v; e' U7 R4 W2 `2 E
8 I- s5 O3 ^. G% |
001002003004005006
: t3 D% e+ s& s007008009010011012
, s: U4 Q7 }% q- m9 \013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 S0 P* U' V& }6 D# g# _

4 I! o4 k5 f* J' r* J1 H5 t019020021022023024
, F* U; Y0 L/ S! a, N) @025026027028029030
4 F/ [1 s! W0 M031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 p9 J! R5 j6 N2 k. t
: _) B; I$ h. x. ^/ m" O4 @037038039040041042- B. B7 f8 f2 l0 T  N# T8 y- M' B
0430440450460470480 ~& C/ t+ I5 C
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& R5 p$ S; q6 |: e1 _4 F
% z' }0 n$ c, p2 G055056057058059060
# c& d6 ~+ P+ h2 m* _7 P061062063064065066
8 O- N2 ~7 [( J: r; U, w067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ b8 r; D/ p4 D7 h& S+ e

0 F% z, X7 T) D1 p& j073074075076077078# @; t: T6 O, P5 }: C; W6 O4 e# V
079080081082083084
' L  I: u& Y4 q! v7 f, {8 y9 C085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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/ \* W5 H0 W; n# l1 f# }5 C007008009010011012- f/ m* i& F- ^) n2 E
013014015016017018
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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