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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
6 T; s% Z# A$ a■ ●■    http://www.NewWise.com
/ v8 J* K+ c, U■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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3 ]+ N9 j  o3 x' M8 ~           洛克人 EXE 3 Blue 卡片组合7 l; Z7 F( s$ r% N5 G1 R# c

7 n) \$ E& e, w1 O8 J. P( O- p- J5 U. l9 W2 Q) \5 z! `- ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ O1 x( B/ T. V& C& x6 \: C- |  u
大家要看日文版的P.A.或详细攻略,点击这里吧!

$ W" F4 j8 X( G/ v+ ~! D====================
6 d) D3 e1 K6 r& m2 L希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
# B( `. ^1 O; x, m3 U* f! w0 c! m4 [3 o+ L
以下内容格式如下:
7 r" p# n4 r6 M1 @  t8 P9 [; }' S, M; i5 S8 I  Z* k0 u
编号    名称6 \9 i2 p) J/ a, D9 D
说明( Z  L% e3 n- h% t3 }4 Q
组合方法
' `* N1 f9 B4 c( k, p+ [---------------------------------4 u' ]) F! Q' D3 c5 J
01    Z-Connon 1
6 x, y  q7 W* J0 L% Y& G2 ?* FUnlimited Cannon for 5 sec
/ P+ Z5 N% [$ t6 _! WCannon A+B+C
8 Q, i; i  s9 W* b1 QCannon B+C+D; K* W* S0 @* {6 r8 Y! I! d4 J
Cannon C+D+E
' B# \" [2 K9 I, I" A2 x
+ t8 O5 D, N  m6 R02    Z-Connon 2
. F" p0 u6 i5 a+ g7 ?& NUnlimited HiCannon for 5 sec
& f) w3 a/ _8 j) h8 sHiCannon H+I+J
$ h" e+ ?( c$ uHiCannon I+J+K: f( d5 B; e0 ~4 k/ T8 U: T/ Z1 [
HiCannon J+K+L6 h- F- ^. h* O9 R

; f6 Z) \0 d* b! X& z03    Z-Connon 3/ @; s0 R  b1 K) K( Y% N
Unlimited MegaCannon for 5 sec+ g1 y2 h. y* K. \# |( I0 E8 ]! w
M-Cannon O+P+Q
+ T& h- }+ C( ]2 W( M4 Q5 LM-Cannon P+Q+R# e/ I, m* g) v$ v
M-Cannon Q+R+S6 v, M7 A2 Y; C4 {( |$ i  w" d1 r
, z, J3 \* ?3 v" Y  }( g7 \
04    Z-Punch/ ^. D; R* v" A; U
Unlimited GutPunch for 5 sec) k$ X( u$ `. w) n& U
GutPunch B+C+D2 ^5 c  \3 _( J
GutPunch C+D+E& U; ^7 n+ y9 L( e: M
GutPunch D+E+F6 E# x5 x" S9 D* H+ }2 z! j

1 ^6 U# }2 r0 j6 m) J: `" i& X3 H* v05    Z-Strght
- S" M- M5 K' a6 d# P7 q7 Y2 @4 kUnlimited GutStrgt for 5 sec& b: B; O+ U% R9 l" {) L6 s+ z
GutStrgt O+P+Q5 ]2 C+ e# r2 @
GutStrgt P+Q+R) j5 d' h) b! k) L0 a9 _
GutStrgt Q+R+S
2 }) C8 P: r" b3 P& m1 R; Y* z( ^9 O9 h6 j* Q  f0 m
06    Z-Impact: y8 c) j+ F4 g$ K
Unlimited GutImpct for 5 sec
/ O2 w- [3 V* {2 C- ]% K" vGutImpact G+H+I' n- D% B3 Q, C7 w* {
GutImpact H+I+J! v* C0 }: F: a2 [* G) ]
GutImpact J+K+L' _! r3 S* }; @  Y' G
8 P7 {% K2 v0 r( H- G. O9 o
07    Z-Varibl
- M' {! V8 p$ e8 h! c/ oUnlimited VarSword for 5 sec- Z1 Q& ^1 D# L  ^% Z, D
VarSwrd B+C+D3 u: K# y& H: ]/ v: o
VarSwrd C+D+E
0 R, b# a+ P' K6 q4 E4 pVarSwrd D+E+F* g  U  D+ d6 ~+ P- e
( g$ l5 V! T4 Z' D" L9 s
08    Z-Yoyo 1+ m7 T) y2 K- z
Unlimited Yo-Yo for 5 sec4 H9 o+ G7 b# j% k6 r' I
Yo-Yo1 C+D+E3 m, _' _7 o9 E. Q* I# R' b
Yo-Yo1 D+E+F+ G# z, H- L* \6 b0 N& b
Yo-Yo1 E+F+G
) D9 r7 g" q+ m+ X
4 }% W/ @7 T4 K8 C9 X09    Z-Yoyo 2
5 o, X0 s' Z  U% v. c  YUnlimited Yo-Yo2 for 5 sec6 S6 Q) X$ \2 `+ y8 A
Yo-Yo2 H+I+J$ I& B8 W9 q5 x; @! P
Yo-Yo2 I+J+K+ ]% c4 z# L. z; {9 V
Yo-Yo2 J+K+L
+ M' g" i/ z3 d! q  I* ~. U; ^8 {0 W6 t" |
10    Z-Yoyo 3
1 ]3 s! H6 M( y% [Unlimited Yo-Yo3 for 5 sec7 D# R: X2 r- ]% N
Yo-Yo3 M+N+O( S7 l! y8 T* G  P* D
Yo-Yo3 N+O+P/ ]2 U  r: n$ m$ g
Yo-Yo3 O+P+Q
, o: c  L- {1 r& h0 r  p2 S( q, P6 `1 S# X, O0 d5 e
11    Z-Step 1) }5 c% b; r, W  O
Unlimited StepSwrd for 5 sec- Y$ A# t4 C6 M/ ]+ L
StepSwrd L+M+N8 s# O4 b1 u3 A+ u; }7 [
StepSwrd M+N+O
/ i, @9 x! l& xStepSwrd N+O+P
( ?6 A4 h1 a- ]5 q& l) h# _% p# J
12    Z-Step 2
" m# _5 M- x) v  tUnlimited StepCros for 5 sec
; @2 f7 a  R$ w; l% y4 yStepCros P+Q+R! }' P2 f. @# }- G1 q. B
StepCros Q+R+S
4 n8 m( R" d- T1 w/ c- o4 jStepCros R+S+T: |2 ~' W$ u( u* h: E

* j7 m3 }2 e6 m2 V9 m& k! Y; M13    BubSprd
5 r9 n2 q7 [/ R- J- GAttks w/ spreading bubbles!. I3 S7 ]+ }* _3 q2 S/ g
Bubbler  C+D+E- ^& R: M0 \' u$ ?, {+ s6 C3 p/ n) s- y
Bub-V    D+E+F( f! T7 B. E. l9 h
BublSide E+F+G) j; k+ H1 \) c5 Z+ \0 ?9 J
Bubbler E + Bub-V E + BublSide E% g! c2 r& _; [& m4 q
) W. D# R" K6 V6 E1 D1 k0 t
14    HeatSprd
  J1 ~0 Z: G3 W, X' vAttks w/ spreading fireball!
, D# t/ c/ W. m- E- m- I, bHeatShot H+I+J
' l; c6 D! u, ?' H6 p2 N  DHeat-V   I+J+K
8 I1 Q* U+ g& V' @HeatSide J+K+L
' b: Z4 s+ z( q8 ^, LHeatShot J + Heat-V J + HeatSide J( E( G7 @6 d: r. E, D

) ~% w* C) b" q' N0 V( V15    H-Burst$ i) k6 \+ l0 {) y! z3 _5 t
Creates a giant explosion9 M* {2 w: j# a* Y2 }$ S" d, N
Spreader M+N+O8 R- \) V, R; F( s9 c
Spreader N+O+P5 ?8 v0 T& C7 a& A8 R$ X
Spreader O+P+Q2 n9 q- r% i$ {$ h1 F) s

0 D- ?: j7 c0 M16    LifeSwrd
/ x1 V& x+ N* T" A6 c% B6 u* mSwings a huge 2×3 sword!
) f1 l) O1 _( T" BSword E + WideSwrd E + LongSwrd E- H1 m' o. G- [- i- `7 _
Sword L + WideSwrd L + LongSwrd L
! F" d0 H- T* A+ s; NSword Y + WideSwrd Y + LongSwrd Y# y6 P( L) E0 R, U0 ?+ j

  q/ {8 K! U% T17    ElemSwrd
& v3 l2 S0 e1 v! GWide swrd contains 4 elemnts* _! S9 @# D- o& W4 X: r: v
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ b. Z3 \' H2 _0 ?: l0 zFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 J) b: S9 W/ u  ~% l+ A9 ?# P, a* L! z7 M# A& \- c3 l
18    EvilCut
6 \* z5 Z5 u5 r5 H4 P% y- T0 V" bStep up 2 & make 4 atacks+ \% |  z7 N1 S( x$ x8 z
StepSwrd P + HeroSwrd P + StepCros P  \; w% x; K- p- o
6 W" u. x  M# f" \: N& F
19    HyperRat7 r7 g, T8 B9 `/ ]; A$ g
A giant Ratton charges!# D+ c; U# l* M1 C' S- w
Ratton1 A + Ratton2 A + Ratton3 A
& v5 W! e7 M0 E$ L3 uRatton1 C + Ratton2 C + Ratton3 C. m5 p/ P6 t1 l& c3 o% w/ H
Ratton1 F + Ratton2 F + Ratton3 F
3 D9 w$ \7 g0 M- h- C/ c
& x3 ^( s5 d6 y' g' j/ }( C20    TimeBom +
) j9 `; h' x6 K# e9 K4 ]( F  CSets Time Bomb in enmy area
+ y8 t* L4 U& e: ?4 DTimeBomb J+K+L& \% H: x9 x! h* K5 {: l0 E6 a
TimeBomb K+L+M
1 h0 |( k4 z! A- I9 UTimeBomb L+M+N
0 w. ^% k/ }& W, y# a9 g% g3 z* o
* G( k7 o! U7 O4 f21    GelRain
1 `2 A! B; Z- e8 G5 Q0 G8 rGel steals squares5 L9 {( A  t+ \
MetaGel1 B+C+D
& o( k) q9 g  Q6 EMetaGel2 E+F+G0 F: G& l: Q( l2 i0 g  P' @" d5 l
MetaGel3 S+T+U
0 P( t7 i% A! |! t- v( j6 ]8 @0 t& A4 u# o! b9 ?
22    EverCrse
2 M* ~! b* f: C6 G: \  j9 @5 K8 M* kShield chases enemies( E# C/ [8 P  j. k/ b- X
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 z* d7 t% W1 WCrsShld1 L + CrsShld2 L + CrsShld3 L- D9 P! e# _, C9 }

% m5 N% v8 w# e) C8 k23    MomQuake
5 f2 u7 a* z5 r  WAwakens Mother Earth!$ D" U8 ^. F$ ]' D4 P% n( i
RockCube * + RockCube * + GodStone S
2 c2 i. \6 n4 i2 G6 R  m# o/ F3 d6 j( O! Q" ]
24    PoisPhar. H, m9 n* k, c3 Q3 \( l- Y1 j" @0 l
Pharaoh generates poison6 Y! M) K& p2 v" s9 P
PoisMask A + PoisFace A + Anubis A
5 r+ g; q2 t2 w
- Z3 g; U; r" _4 [- k/ N25    BodyGrd0 T; C  M% N/ M' x" R; U( U
Bodyguard takes out enemies
- J* x4 x0 N2 _AntiDmg M + AntiNavi M + Muramasa M# E# Z3 J5 C9 N5 T+ ^" g* w
' \6 S/ S+ z% @2 W8 a) Y! k. g  m
26    500Barr9 P' ~$ n- L8 j) v4 e
Barrier absorbs 500HP dmg
/ s( u7 n7 j2 h. dBarrier E + Barr100 E + Barr200 E
, w& g) a5 \6 t$ @* y  {Barrier R + Barr100 R + Barr200 R
5 z% _% m" ~6 M) ?% T$ \! V' k% E" k' V; f
27    BigHeart# V/ W# u8 l9 h. V! i5 k5 K* p( B; v
Attacks, then heals HP!
& D" s) f2 r6 Q, [1 k6 JHolyPanl R + Recov300 R + Roll R
% o: B8 }6 F) a, b+ R$ o5 q/ l1 g0 xHolyPanl R + Recov300 R + RollV2 R
4 k, M% P* n3 o$ gHolyPanl R + Recov300 R + RollV3 R
+ C2 D- w% P2 o! i
  r- y; A+ O! ?! u$ Z  i0 f28    GtsShoot9 z% f/ p* H, a: f, U- W( f+ @# R& N6 S
GutsMan throws MegaMan!
; M" j3 N3 k( _( h# w& s1 G( uGuard * + DashAtk G + GutsMan G) s3 E' H' u- D1 X
Guard * + DashAtk G + GutsMan2 G
. v! q2 w, a3 K: q8 ]6 DGuard * + DashAtk G + GutsMan3 G
' t. @! O4 O. G/ Y* UGuard * + DashAtk G + GutsMan4 G: l$ @9 Y. L7 I2 ]( s) e4 `* d

7 }  Q# k% I1 j4 D29    DeuxHero
9 ]2 f; A6 T' A" BMegaMan & ProtoMan team up!
% [7 m0 _- T! zCustSwrd B + VarSwrd B + ProtoMan B: h& a7 z# I9 }# Q- K0 k2 q
CustSwrd B + VarSwrd B + ProtoMn2 B
3 y0 n4 q; c: }. XCustSwrd B + VarSwrd B + ProtoMn3 B
/ h5 }' G7 l/ ?- pCustSwrd B + VarSwrd B + ProtoMn4 B
" b4 @6 |# m/ x+ A" K
9 a' J  p/ H# A5 b5 [30    2xHero3 u# C# Z2 N& f8 u5 p
MegaMan & ProtoMan Dual atk4 I' x% D6 a$ ]' g% Z. J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# w: Y3 P6 _- ~3 [+ Y; _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* T, A" ~4 S" E6 @: m  J  ~- t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* ?' `! s& h: O' [+ G, RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 v: P7 m1 K* u( r/ `" y1 u( [; ^" }

/ J  ~" _' B4 ?- ~/ [2 U( M; [31    PrixPowr
8 X0 P& `5 k( Q  y2 D* ]) x/ j3 Navis attack at once!2 j  i; v; Y- q0 D$ X8 k5 |
Team1 * + Team2 * + KingMan5 K
8 {, J, Z, E( E; V  cTeam1 * + Team2 * + MistMan5 M( x7 u. T3 ~& k/ b" D6 m
Team1 * + Team2 * + BowlMan5 B$ F2 F! A5 T2 D" p0 R
1 S/ e3 O1 ~  B
32    MstrStyl8 @$ Y/ [! W" V) R. Q  t
MegaMan unleashes his power' d5 o9 k- }9 |4 {
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* A9 H; T9 @5 n* l0 |
6 @7 y2 C9 V2 B! P+ x: ~StdrdChip (Part 1)0 R$ ?- D4 g4 D- t; s
┌──┬────┬─┬──┬──┬───┬───────────────┐' |+ N6 t* B" F) O% o
│编号│名称  │MB│攻击│属性│稀有度│说明             │) L% O  _# e. m
├──┼────┼─┼──┼──┼───┼───────────────┤) f$ y- H4 t0 k, R
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │- u2 m4 {8 S  z  D8 _- J" v1 o
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
1 J( S0 t8 k/ o9 x│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 @% O6 A" N* `6 k% F, k
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
0 v. |! d& s: W6 m7 _& \6 Y$ B│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ Q1 J) l8 C: G% o  S, r
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: ]7 D/ l- p. H1 A* z7 u2 E( d│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 e( ], _/ D& X3 [8 v( Y# E6 p( ]│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │0 n/ n3 ^, U# v; n
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
, }; Q8 B4 B( J" e4 I9 b! w; S4 n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; h% e& n4 S% G
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 J: W, i' H% r
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" n$ o& }# Z+ N5 i+ _9 h│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; Q7 s: W$ ~4 z* W' n$ \* X' d
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; ]+ z: h: f- v" ^
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' E  _5 G& r% g$ j% _; y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
$ Z) ~. q' M2 c) [. R  c6 }│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, o/ b- T1 r. W7 C5 ?│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& F! k+ d" f% F! m2 r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 d1 |8 }8 C. X) J3 r│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │/ s4 Y2 w) d- I& l4 n$ X
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 U2 x% [9 ^' n2 x# ^+ H│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' L0 x9 m5 f) v
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │) _4 t, h: g8 T7 D  y9 }
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │* @& u: G8 c) E
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( n, j+ B" Z2 U+ w; E│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( H  w  t  m( B/ O
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 y  E# ^+ m6 w- N& e( ]3 c- d
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 z) O4 K* P5 t/ E* Z: K  F+ d│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( [  ^. A2 V" }& X
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; s( m3 r9 A- A% l
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │* F& j2 m  M3 K) j5 M
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  F: R3 q1 V! [+ O$ F│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! s4 w; N0 L# S# `  o│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
# T) J2 u/ b6 `│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% b. M4 z/ m  j3 g( _│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
; I9 W9 b. V3 F% f6 @4 L│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
" S' z  O0 e. a) u; D/ R│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 ~: t" B0 i+ Z' z4 A2 V│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ a, L" ]/ \" R% F% \) _│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 A7 P2 L* M2 B( s* B: m; g2 J
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# L6 b3 O% J" c5 ~6 n5 |! @+ A5 Q% s3 T│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ J' z0 d8 X* _4 f$ y  f& @2 [) d
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( V' R, K4 k2 J9 ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
9 w4 e3 @& B* s% R│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 r4 @- Q6 H6 O: e; X│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ o: z' z. X1 y) l* G
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 L4 _1 V2 _' V8 g9 W1 S│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ F' W  R; T% w% Q: C: Z1 ~
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 m% a5 X  _5 h; _│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │9 B& L* {8 H! g1 x
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& i, Y9 t! Q% x. n│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! T) a9 ^8 S+ U" O( {- E8 g) e
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 y/ Z! i, O- r0 U+ S" j* {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 W& Z' L) }7 x1 L1 m& a$ ~│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │2 z5 r  S) h" V; H7 E! b! I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │+ _+ x" W# Y) s5 }  z6 [
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 }" H7 }* r5 W! Y7 |, `│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 ]7 m! l5 }, V) M6 r9 s! Q& p│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 C( n! J9 H+ H  A: {( @5 K│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( @; N. @0 u  f$ [& L, v
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
) ?$ @- f' G6 ~, E+ n3 W3 Z│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! x; s- I, b7 m, H" p1 o
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( x: U. U- e/ ~6 b" Y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 D" l' o8 V# d  x- s
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 P* N- F5 C: A│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 Y$ o( \: F( \% Y* S│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' \3 [& B9 m3 a7 s│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 U$ _/ i& c: [8 ?, G+ ]│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! ^( o# y# I3 A. A. v7 k: o
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │* u6 ^8 t- c& H0 p  h! T, a, W& f
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, w7 t% M% b0 H6 _- F, S│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 |) S% i8 }& w+ k" l6 `6 L
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │8 y; F+ p8 }+ P. {) ~
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. v' \$ M  c, q+ H│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
+ L( n. C7 P  L& T& N% m│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' w$ Y& Y: t+ e4 B
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' F3 ^7 J# Q! U/ Y  l2 ]4 P/ K│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │, Y# P7 M; R2 B6 @! d: z: h' ~
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; z4 A5 a3 r' v! k│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
0 Z5 x0 T& ~" N' Q( x│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 }7 S  V9 q4 U+ ?0 Z
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 j4 |5 I5 x# z! G5 Z/ s% a- {│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
% P5 k* F& T* s0 e* v' w4 }│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, f& d4 {! ~0 c- g) g; ]2 c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* ]; s3 v; j& E; z8 H( ?' ?│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ f/ u' ?4 D' w5 q│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! q* ^3 L4 P$ s0 V8 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
* @8 Y" P1 V8 _6 o+ z" K# L│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │: L4 g4 F4 Q0 ?4 z. f- Y- e
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │8 t6 d/ z: x, x: }
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! N: T; {$ V0 t& o' J
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 ^/ `9 l, {6 q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ |' v5 r+ ]0 Y│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │$ [! G# j3 w- `& ^
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 a" y* @4 |' T7 f6 t7 f( G│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
$ |! y) f" v" s4 V8 F' X! i│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) e* I, [# n$ h  i. k│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │; u# Y% }0 o; }% m& r
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: ?- V+ m7 h$ P0 c. S" f│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" s: k7 Q6 y6 h8 l! a6 J& r└──┴────┴─┴──┴──┴───┴───────────────┘
) W' ^) [# W# y! }- ?3 m% h- |& k7 U$ `: I% q
StdrdChip (Part 2)
4 r  a/ Y3 X) O5 L( t2 o. z┌──┬────┬─┬──┬──┬───┬───────────────┐
8 o$ T; I1 N0 \3 _: |' G│编号│名称  │MB│攻击│属性│稀有度│说明             │
) t" ~8 v" ^6 g├──┼────┼─┼──┼──┼───┼───────────────┤
6 M0 R) h9 S: r" h8 f% N│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ q: ?- D) m6 ^* ^1 n. x* f( a2 e5 Y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
0 {: c' \+ ]1 D6 b. O( m│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
" F% i6 }2 B* m│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │3 W- M/ _2 N: O  q
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 I# m4 _' u% i# z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& k" M6 P2 L: V( R! v& b7 V
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │0 w% k$ F' h0 Y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
) F* I! w- c% ~! C# r4 o& _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' C5 ]8 F0 I2 M8 a' h7 q- Y
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
0 R, y9 c/ n! E) b! [│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, f9 ^6 A+ P1 r$ ~5 @% J/ q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
' D+ `% q; ]" D+ x) V1 S│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
: g5 v& x( w2 P( y! O: y5 c4 H' D- D│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
0 v/ k1 I6 k6 y& Z8 v│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 J' a7 Y2 i0 S5 U3 K# i% S) d
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 x! W; r5 I3 V; }6 w7 x, z# U
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │( i0 O  i$ d- P  R* d& n, `" ^+ C
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' H7 J2 c9 e: u/ c5 a  t│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# w: \, L6 |. J/ n" l│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; \  F# o. c. P0 `# v
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 i& ~/ U3 M, r6 K2 v+ z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
+ E' Z" E2 q+ a- ?; ~│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │6 Z+ F0 M) Q# w
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 T( U& g* d  x# k& [, q│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 W/ g' g: J- @
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
/ m5 \- u% w3 w0 N0 U! C# r" @) x- a│126 │Rook  │30│  │  │***  │Protects you from attacks   │: O- i9 e# ?9 _& t
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ {- s, A7 z" M. u7 U. v: M+ M
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │  S7 H* D! X/ L* L% z5 P' @
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ ?4 p/ L8 U8 s5 v/ `( ~, @; j
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 b+ t8 P3 F+ o: T9 I9 g" \# F│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! ^! l" l0 h0 L+ Q' q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 K; I0 H- ?6 \8 @│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │+ |# W+ J: P$ b) N- L
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  T# L6 }! o. a* V/ U9 O+ C- d- j
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
/ J. E6 I- N! ^7 t5 l│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% b9 M% \3 F- o/ l8 K8 K' ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" F6 \3 |! r; n+ ^7 O5 l
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │2 P( [% r  [7 N% v! a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) l* p4 Q2 U" l* m8 q/ \│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
0 E7 b+ F: I/ k6 e+ S│141 │Prism  │60│  │  │***  │Prism fires randomly     │& ?' S: p% T9 y( Z6 i
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ Q( _& O( V  _3 x+ J/ T2 P1 _
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# h- G' w8 [$ T* \" _7 ]- T$ g4 a│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! r/ o, {: @4 R) I* b- b( P8 E* v│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
! F5 s( s( s7 r8 C9 S: u( S' e3 _, R│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 d; E( N5 u+ ~) k$ ~+ x% a│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
+ d7 d) i3 O9 j5 R( V8 R│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 M8 g3 g5 M1 K│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; [+ j4 @9 T& O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) D/ ~# T5 z0 b3 [/ C
│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ k( R* y/ G1 E) P. O
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 b/ @& i9 b; U  t- K│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ D( \. |- X; {│154 │Recov300│80│  │  │**** │Recovers 300HP        │) M1 C2 v0 \+ S* `' [8 c  F# R
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 x& D# z6 H/ c8 s  ^$ a│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 ^( Y+ M) b) u0 _: T+ F& n" R+ X
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, r9 K6 Y3 ?  t; ~$ U8 _" i- f, l│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) n$ e3 t0 O5 \5 z
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 Z3 ~& k, b5 T7 t1 H' E│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │4 X! S/ f8 [# j! A) X
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
/ I3 k, o* x5 i: P│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* R( ~! \; K) k2 |2 i% C+ V│163 │Invis  │11│  │  │***  │Invisible for a while     │
: K! i2 w) _" z  g) P│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │3 @% h3 t' C5 X5 x4 K
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 R) L; N2 V- [( ?3 }$ P│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
- I9 J' W& y) g7 s+ R* r8 {│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │1 w5 }& V- L0 D' A7 Q
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: M: Q" y' m" A8 Q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' \6 ?3 |+ F- i0 m│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 Q* A# ]" T8 L3 F  K8 ~5 L+ H
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │% {6 `# g( y0 a6 x" x" K
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  p2 T2 D( j" i9 c│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  z* i, b! e* @6 X│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │% ^( ~( l; n* u1 F. H9 T
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, E4 K) [' `/ X: G) K: Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. S  \4 |$ d, ^/ ~# F' }│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& p) S# X, \5 L' a  m/ d0 N
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │( h: O8 P# R3 E3 [' `: ?1 e; G
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ `6 S! h* X8 U7 Q│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 F7 c+ r, U+ L' W7 x3 }* q+ [8 Q. {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" p4 I& P* A# P8 y' @
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 w, [1 h" D/ F; V6 O7 P, T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 e2 F' U; \( h& Y* p+ g
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( w  U6 x. W" s4 H│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 ~3 K  t: j; C* q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- J. @1 z. b( `
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 x8 l+ g3 i- B! _' y/ j│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: X7 _( [3 m- R  R# T│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
: Y. Q7 ?% P5 G│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& i3 F  e' f/ y& J: ~  [
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │+ g3 V, _1 l7 E" r2 ?" _& y) r9 c6 d; {
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) g' _; l0 r/ b* U  m9 _4 u│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
* A* m% U3 }# F5 o│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 z( z/ C! [; Y7 X+ z2 U: _
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# _' }# G3 u' ~* F8 d5 l
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
3 _5 Z6 O$ m, r2 |0 t8 O& O+ L│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
% U5 ?8 c) D9 c% Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* E0 _) z4 B- i8 T! U$ D6 k) N│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; I% J3 \7 h0 J- N│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
4 `1 a* ]$ H) v. B1 ^└──┴────┴─┴──┴──┴───┴───────────────┘
$ K& f5 Z8 w: f9 e  L. l7 {
7 s  k+ u) L+ ^+ R2 `3 I2 _9 I$ x6 d+ H- X5 z* `+ _. r
Mega Chip# O& O) b* A6 D! j& T! g
┌──┬─────┬─┬──┬──┬───┬───────────────┐; g, @. E! j( b, C3 S8 b
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 P8 V3 L5 W; W1 p├──┼─────┼─┼──┼──┼───┼───────────────┤* M9 F5 L% U" J% q) ~( {' S. U
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% j7 y+ l7 z- t0 a5 _" m6 t│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │1 S! @% \0 f' ]2 W+ F  U- v
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
& F  h8 [: k* `0 Z5 B+ S│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; ^% x. c: ^& p│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 O6 w! u# x/ l2 E. H& a9 B: ?, @2 J│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, y4 Z8 v2 B  S/ l. Y) t
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 e6 M4 y/ O  {! \9 X" D│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, N2 H  c* S1 w5 C2 K" V6 v! O
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │# C0 Y) A; Z0 W" q; W- g
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ H7 w% s- z1 _7 b6 J, \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 m6 r; z4 N+ n8 U0 L6 O$ m6 j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ r+ t" x9 V; ?3 ]8 w
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: I& E/ d# l2 a+ D* w9 b$ T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) ~& r' w  W' g$ u! `( w
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. s8 s! E  w" i3 p5 P8 c- Y
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- x. o$ M% a) z6 |$ }│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 [4 X, O4 V0 J
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) S( q- B8 A/ O9 ~2 x( d│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
* q$ g; u% c( I" p0 m│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( ]( s3 K: e( d1 n│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: E4 Z4 L( Z! w7 A0 a7 S
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ X* [$ f' D  _9 s6 B
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ Q  H/ x+ W0 [$ @  f
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
# B3 z3 p# v, A4 H│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 a, I, i' h: ~: ^' ^6 Q* D9 G: b
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  S6 g" ]& y- W8 b+ P/ |│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" ?1 n* I! ]/ m
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. B# p; U; `6 g. z3 o
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& T: U0 S( e% ~# s0 S- t
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 v7 r1 L4 K: w" @: @  b│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  P7 s+ s8 J1 F; Q3 |│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │$ t/ l6 c" c  _' h. _
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
* N, Z! [3 r! v3 f* e- {6 q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 s- A* u+ ^3 q6 ~( T( T5 r7 O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 {% t$ |4 s. R/ _! v, e; C4 a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; a/ n) Z6 P3 o9 i) P' A3 Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 C, ]" ]* d+ \  W  Q0 X! e
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
+ G- t( d$ X& v6 t  w* W│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; b2 K% c0 x" w) _, z) O1 V
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' U" p% v+ {2 U$ k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
) U8 q/ O; u9 B│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │0 n: `# t2 g+ u" D% Y% C4 c
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
/ K  [7 Q1 [, ~+ I7 p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, q: }( }* W# b9 M: N│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% n: ]# h8 a3 C9 Q; q2 u" n; h
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │  z7 |) B" i3 I9 ^: D
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. p5 _( ^. m& P4 k; Q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) A2 p! s9 H$ Z- k
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) J& c; D2 K9 L│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │1 j/ w3 L; @! B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) r2 S. C+ u$ B; R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" L; }4 K/ u0 i; b* ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 t' z7 C# H  h, |* ?2 z5 D" c/ P
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 b! D8 `7 a7 s! L
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% V6 M' m7 y- |/ Y1 y' y$ K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │4 h/ p% }8 `, U( x  Y6 m, n" h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 r0 Z8 F  s7 K: I
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │7 K4 z1 Y* h  G& K+ H( N( }8 K
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 g% Y+ q8 b; O1 h│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │" H/ }/ v" [8 ~( y4 y" ^4 k
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 {. g1 G6 b* h
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │" l" d& O1 [0 A1 c
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
+ K$ s8 [' ]7 J' w+ M/ G  ^│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* c  c. q4 G+ d# v# z, T
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 _5 q& u( N" |1 p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 C, n9 {6 U6 n
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! A9 e5 s2 {' `5 B% I8 y
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ d8 g# ^* {" Y5 R1 V
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ A* f8 ^/ U4 ]' R( W3 ]% C: Y4 O
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 {; s  k& @% F. T, G. g3 d6 z│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │9 P# d! O3 }/ R' D) U# G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* F8 W& i: Y8 b# B
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │" W9 n9 E/ F8 M; ^( I" ~5 i! O9 N
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 i8 R# z5 O$ k: t/ S2 C# P+ Q: L
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 U; o+ W' c/ H/ Y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 }' `8 Y, C+ `# r) z& H5 b( R# [' m
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 d" `0 `6 K# Q! K  E& K│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
' y% J9 h) A' N│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │* y" I' u8 K3 J2 A* G! J5 l
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) L! P7 h7 y2 N" v  D9 O│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 C0 S& L% e4 W7 _( g: n6 h+ g
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& `8 o4 R! F$ ]5 x# j3 I* s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, B* Q3 o0 a! Z9 `) r) ?
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 V+ Z" y: w: b6 K; D
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 Z. G( @$ a1 D4 C( {! K5 R
└──┴─────┴─┴──┴──┴───┴───────────────┘+ G" R) K% }/ j2 h5 |6 ?# v. @

5 p2 f/ ]- I7 j0 W) X9 {" f$ U+ l8 ]1 K2 z& b7 V) j
GigaChip (蓝版)
2 D$ B1 M" y4 K- S# \┌──┬─────┬─┬──┬──┬───┬───────────────┐
  o, M) G4 d5 n+ T* T7 ?! S3 R9 v; L│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 w( I1 Y# e) f4 E├──┼─────┼─┼──┼──┼───┼───────────────┤/ g! Y# r/ f" c9 F$ a
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 R; j7 B. V4 }│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │/ r* V. j' m5 O0 c  J
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 o  s1 u, O+ v/ H; S│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │) a& f# _2 u1 z5 L" O4 i! g% ^) q4 a. x
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │% N4 X  D, o! G5 Z5 V
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 M" y- _- n7 F/ }. y; J! v0 P
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- U/ T; u- @5 n8 m+ u│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, O- j; b! E& }3 w" [# Q- _: F│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% T7 m' d5 K" J- @( Z8 L7 W1 l) j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 T" b! m, T; {/ c0 G$ F7 u! |, G
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │) U8 i! b, R2 R2 F' F1 z1 E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! A- _+ Q* f, }+ T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- h8 q- U, P4 C2 B2 |/ s- s" F
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& Z. ]' d& W- ~. f
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
! U! d# ]: H, t5 H. h│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. J" S" F! U" e* E. {
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
4 c2 f7 ], z" x4 w3 c. y+ [│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 x5 t/ _0 ~+ [: L) k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, J3 Z# U; j4 v% ]; c; A4 z, Q. ^! H
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 x' X' h( `0 k7 Z0 a# r+ D, p/ e  O└──┴─────┴─┴──┴──┴───┴───────────────┘; E* i& |" f, j9 {

; E; a' A& V6 H: ^GigaChip (白版)(只列出与蓝版不一样的Chips)
1 r  e6 v% B! u: B┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 q$ v% i* B0 Y% E" ~3 E$ ]: ^* D& D│编号│名称   │MB│攻击│属性│稀有度│说明             │" {- i) i% ?2 P4 R
├──┼─────┼─┼──┼──┼───┼───────────────┤, [) Z, {: u  `7 D$ T
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( X# `" U2 L- i7 ]8 F
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
) t# I6 a5 y9 Y, T* @. m6 |│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" {& a$ i( T' ~# A5 n7 S- b2 D
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& l& m) {2 c  o9 ~5 R$ M└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!% C8 F5 a  s8 r7 f: w
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 _6 \' S9 _9 W" l: s9 Q1 N
1 {- m, A7 X1 F5 L, c. W
001002003004005006% J! k. H- R( i
007008009010011012
/ M5 F2 Q# u8 e( A2 t0 [+ q( J013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# C% L; J" B- B' E* W
! z" `! i, W$ d) L019020021022023024. ?0 _' z0 v, X- d9 _) p% I( g' y
025026027028029030
1 @, o1 _# v0 q( M4 V( H031032033034035036
. s- E+ V5 r7 B; W) U
- c5 W( L. X0 @; q[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 V( D6 E* D9 ]! A

/ b) U! Q' w, h: ?1 y  B037038039040041042% K  x7 J6 f7 b( L% h, x' E0 f
043044045046047048! o, I. Q6 b& u5 D: p) ]" y6 A
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 g6 l, ^% R2 P7 v
: ]8 B* K6 R0 I# u; F0550560570580590605 e( e% |4 m% {1 X$ B/ r2 Z4 C% ~
061062063064065066  _' G5 p) U5 {8 H  {
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ K  S* q6 ]' B1 P: H" a

1 i" g3 a6 r+ Y1 z% W073074075076077078+ A) g( k7 N/ _% n- m: C9 X( }
079080081082083084
- [  L& h! S9 J3 W3 ~085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 F5 x5 d! r# j: P/ f1 i

) p2 @+ N; r( ~1 R& K3 L091092093094095096
5 ~" b2 ?0 [" C) p/ u097098099100101102
* y- m$ O1 M: p" J" D1 _9 e103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 O4 u1 Q4 I5 m
5 @) W: p& ^: q, w+ z! G& f* N& ~( y
1091101111121131141 {+ X4 @. x& N3 E
115116117118119120) ^+ ?6 z/ q& s: ]' J% \+ M
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 g7 y7 o, d: x6 h! `# o+ c6 N, `8 X1 I$ e2 T/ w. m
127128129130131132* a, I. b, G; k& @
133134135136137138
+ p8 @: u/ x  J) n6 T0 _139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! F: x' r4 n1 }+ {& J& }) U* y5 S4 v5 H, ^
145146147148149150
3 B5 [: M$ h2 }* x* v151152153154155156; O1 i# q; {( _# v# T
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ w6 G* @/ s8 O8 }& O
+ k2 o7 g' T6 y% L3 \; Y$ c" o% s
163164165166167168
# s) Y+ W; V" j! G' a169170171172173174
5 h8 n; Y$ K2 \2 u! T175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  C+ |. Q4 b5 ^' v: C
3 U% t- G* T+ T8 V$ y+ ?+ `% Z
181182183184185186: I) s; Y  n+ T" O$ ^% o" q
187188189190191192. _0 L2 g0 A' b2 L3 s- p
193194195196197198
5 m+ s% i0 L/ H* _: e199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" e* F3 s  a) l$ D2 d0 B. |

9 U+ m' G4 [0 a6 j1 _001002003004005006
1 s4 @7 p2 U- X4 f( U) X! j0070080090100110128 [3 k9 a5 d! g
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 _, f9 Y  x. G( `% L: z9 _

, W. c5 P0 K' e% c# T( e019020021022023024
7 [' Z* u: }  b6 D1 P% D0250260270280290302 y" b  |- a) s' k# P8 C" L5 K( B
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, t7 o( Y1 v+ ?: H# a* k7 Q( {( h
037038039040041042
& ~* ~5 C4 @1 W& k! {' ^$ ~- v043044045046047048
9 W6 [/ h" q2 V049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 `% z* |& Q5 r& a% L% O! E/ C. `$ g
055056057058059060+ ?4 K+ H( v9 B
061062063064065066
" x: T6 g4 x) y7 ]3 `: D067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* E7 _6 d0 c2 r

) h% o3 e* w# R; M7 C5 s073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 g! s7 O. v3 Y: w* d
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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