转载请不要删除以下信息,感谢您!
2 T! }7 v i; _1 L( [7 c■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) U8 q G4 s a4 r% i8 x
■● ■ NintendoWorld 站友xliz原创
$ J% w; t/ `# ^6 [* B' M' V9 l■ ●■ http://www.NewWise.com , Q+ u7 T+ N+ K! C- \. r9 ?
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7 W7 g$ S4 V; W 洛克人 EXE 3 Blue 卡片组合$ Q: F2 b0 O, c+ S0 i2 G# ?8 V
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# z7 _3 ?; ~% w j a大家要看日文版的P.A.或详细攻略,点击这里吧!
9 {/ ?7 W" |8 P& z g7 N2 N: ^& n====================
) [' G' d2 E0 G7 J6 V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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2 e! q$ f0 |$ G( Q( z3 H以下内容格式如下:
- C/ U* Y. F; `; }) t, D+ [% H8 d Q; v; i4 Z
编号 名称- c) A& E& x0 M6 R/ O. H% C5 _
说明$ t: u8 |3 \1 D9 _& X! Z1 B! B1 E
组合方法8 I) S8 P% A1 }) q; s$ n/ M
---------------------------------
; f/ H( D8 l4 ], i8 G2 B3 g01 Z-Connon 1
% w! g# Y) {/ K4 |3 K- TUnlimited Cannon for 5 sec
+ T. f8 E: i, \) b: r4 @) x3 x9 d* nCannon A+B+C
7 U) ^, `* t' J. gCannon B+C+D
/ z5 F; I1 O/ r( x A. X. }- w- ACannon C+D+E8 |9 X& @- D1 B, X3 ]9 c b
) A, Z& I( d3 [& w- k0 Y u
02 Z-Connon 2/ x, `0 {" A3 r" ~0 Z, `
Unlimited HiCannon for 5 sec
, R% h' N; t4 q) N3 L( fHiCannon H+I+J
3 {+ P. v; m. q% _6 s: ]: CHiCannon I+J+K
& {: W% J5 W" G6 Y3 q; L" SHiCannon J+K+L
2 f9 |, R8 g a* t; y4 c' r% T: y. X+ s( V+ i, P! K; f
03 Z-Connon 3) @0 u' u8 E4 g/ t* B0 o+ m
Unlimited MegaCannon for 5 sec+ E& {0 J1 I9 R7 g: c
M-Cannon O+P+Q9 O2 c3 ~! o: M
M-Cannon P+Q+R
/ I/ W' R' W. i) gM-Cannon Q+R+S
$ y: d3 j$ g0 s: r4 r+ ]6 z7 v1 P/ `
04 Z-Punch
& j5 f. R& l0 t) K- X ]Unlimited GutPunch for 5 sec$ n" v. n; F2 U6 @' M6 @
GutPunch B+C+D: u* N6 B" k' w3 O
GutPunch C+D+E
! u" R, F9 j# t" l( H ~GutPunch D+E+F
( |5 t; D3 B6 b& E" {6 E
& W/ l K: w8 S4 c05 Z-Strght1 H% X8 A1 G: l
Unlimited GutStrgt for 5 sec
) Z+ i/ A$ B: CGutStrgt O+P+Q+ \1 ^; k0 K( ]. g# V0 g
GutStrgt P+Q+R7 e7 p* j! j4 r) ~
GutStrgt Q+R+S) r& n% u0 E" ]$ D0 c5 R. c7 F3 M- _
3 {7 ]5 o4 r0 d2 y* L5 c
06 Z-Impact, `) F6 _/ p4 J" n- z. m- T8 g: ?
Unlimited GutImpct for 5 sec
! T5 X7 f, |9 J$ [# | LGutImpact G+H+I; L, ]& \' _2 H; P( A, C
GutImpact H+I+J. s! }& C* ]( E; t Y0 [+ Y" ]
GutImpact J+K+L+ T" P8 I6 G! I1 M, {
! d, E2 ^" \7 o/ S4 Q
07 Z-Varibl% g" e+ I0 m2 {1 ^0 x* N
Unlimited VarSword for 5 sec
% Y$ N S8 P# E& [' aVarSwrd B+C+D* K$ n. [ |7 V
VarSwrd C+D+E
2 `( A: C x5 P+ C, }$ BVarSwrd D+E+F4 A l! k; e; U2 \- ?& `; t
- [- S( _6 I, f+ u$ E5 H( [
08 Z-Yoyo 1
: G4 R7 L. R1 ]' Q1 _ s* JUnlimited Yo-Yo for 5 sec Z5 f: J7 I* c0 `* P
Yo-Yo1 C+D+E
$ x" o' ^/ P6 j" h- l6 g3 f5 pYo-Yo1 D+E+F
8 d+ x( E. U( P" l0 {% o, O1 x1 g7 OYo-Yo1 E+F+G
+ S# i$ w; B/ R: s4 G, V9 X% n' _5 h4 s% n% N8 a) R' ^
09 Z-Yoyo 20 s) D& B& W) Q0 Q( Z
Unlimited Yo-Yo2 for 5 sec+ Q) u m) a1 R3 H
Yo-Yo2 H+I+J! ?$ l1 C9 R5 x; _
Yo-Yo2 I+J+K4 M/ ~" `% ^ S# H
Yo-Yo2 J+K+L: G$ S3 i) i. r+ y7 A/ q
# k3 G7 d; m6 c. u! j. {3 |: t10 Z-Yoyo 3
: ^' {5 z5 X7 w- v4 [/ X3 a- SUnlimited Yo-Yo3 for 5 sec
9 o, w3 o! J/ z! L, [% F3 DYo-Yo3 M+N+O
- J: c5 g( Z$ L: [' jYo-Yo3 N+O+P' E- o6 |7 a. i" ^4 Z. _
Yo-Yo3 O+P+Q
; N9 X7 L) P1 L7 n8 C: ^) o. u+ f8 O- e# d L
11 Z-Step 1$ H3 P' U7 c. v6 h t9 d9 c+ c0 c7 H) ]
Unlimited StepSwrd for 5 sec( \2 D! s* b m: w2 r$ e- \
StepSwrd L+M+N- y8 \8 y0 n+ i3 ]+ c( ?; @
StepSwrd M+N+O
; ~( _2 C0 w$ K+ ~% b9 @8 F; l, XStepSwrd N+O+P
' t9 g; {, h: |* x4 Z
5 @. [5 O1 i4 d/ M12 Z-Step 2' z. N2 A" ?. B% A" Z3 U! W
Unlimited StepCros for 5 sec
- V. T/ i7 C( t9 M6 X) r5 uStepCros P+Q+R9 Q, x" a+ L2 @2 Z
StepCros Q+R+S# N# c% D9 C- t( D9 ?* Q/ Z
StepCros R+S+T
% R* U! M& n* |) S; J Y# |( i3 K ?4 m' ]3 P) P( j9 W# d
13 BubSprd
6 \7 R3 ?% O aAttks w/ spreading bubbles!; t8 K E7 P: c5 v8 q% ~- L* |
Bubbler C+D+E$ R- n- z" d! ^4 Z2 i9 U7 z
Bub-V D+E+F8 j1 e! `) t2 P; k" T( L
BublSide E+F+G
Z" U8 m* ^4 u* e2 |: H) ^Bubbler E + Bub-V E + BublSide E
/ e) i2 f4 @0 E5 a7 G
) A' s, c8 c3 K0 i6 \- n14 HeatSprd
8 S8 y, B" p1 c% ~; j% W$ JAttks w/ spreading fireball!1 `! Q7 a! v& I5 Y, O4 G: v
HeatShot H+I+J
, L1 l+ x" f* ?Heat-V I+J+K
3 _3 j- O# i0 {6 cHeatSide J+K+L
) W( e* }& }( l A- Z$ hHeatShot J + Heat-V J + HeatSide J
8 a) m; } ]0 E: ]9 }3 W0 x$ x, Y1 D v; L% ~
15 H-Burst
' I) i, V0 v" V! M0 MCreates a giant explosion
4 r$ E: m- k6 c, {Spreader M+N+O; R1 \4 n8 f- k: ~
Spreader N+O+P6 o" R2 j, E( Z7 C8 ?' S5 ?, w
Spreader O+P+Q
4 ]# i3 E( N4 \' y6 ^
2 g6 Y, x* X* [16 LifeSwrd
1 q# i3 O, Q I/ Z1 k! ]/ @Swings a huge 2×3 sword!* a( _1 \# m# G4 I3 d }
Sword E + WideSwrd E + LongSwrd E
# i9 k4 Y9 X# ^! pSword L + WideSwrd L + LongSwrd L
, e; I+ a# T* V- k/ s% M: uSword Y + WideSwrd Y + LongSwrd Y
2 a' N/ p" U* @0 z6 y1 X+ A8 C+ Y' a/ q8 x' o2 u3 V7 Z
17 ElemSwrd y9 S8 V' c2 ^$ |5 G) y5 }
Wide swrd contains 4 elemnts
: i& g9 {! u d# v* t/ q* N7 H) Q; }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
o* S: i3 j+ W/ j6 G$ _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) a) h. `3 ~, { E. I
x, R$ d& z- t0 X& W18 EvilCut; D# m. `& z4 @; \
Step up 2 & make 4 atacks, |+ ]' N2 I+ h0 l
StepSwrd P + HeroSwrd P + StepCros P
2 a7 @, g* P, j" u* L9 C, g0 o& a9 [" p% U6 Z; D" f7 g
19 HyperRat) i4 j# g5 B8 v/ {# p
A giant Ratton charges!! F: ^) t, A* R( I9 j) r; Q9 ?4 D
Ratton1 A + Ratton2 A + Ratton3 A4 b7 a: s k& T5 \" f: W
Ratton1 C + Ratton2 C + Ratton3 C) U5 e/ J1 m7 Y: s+ @3 d: ~* D7 _
Ratton1 F + Ratton2 F + Ratton3 F
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3 d- L$ M" f6 }2 f5 @- j20 TimeBom + U' ]$ @1 G; Z+ z9 F) Z, R- b0 R
Sets Time Bomb in enmy area
' j$ @0 S% K }TimeBomb J+K+L
% e! @0 K5 W' N9 O2 T& @TimeBomb K+L+M
X- h3 C* Q6 c& Y5 sTimeBomb L+M+N
, l5 s# Z" _1 I5 c3 {5 l4 R& |/ B4 q: @0 m* d
21 GelRain
0 `! X' q5 c- O* i1 {" w- @Gel steals squares
5 }1 `# S/ v% j" ]MetaGel1 B+C+D
3 o$ i" {" J" D3 ~. _! M4 [5 }MetaGel2 E+F+G
+ _3 U$ w1 S( W$ HMetaGel3 S+T+U
# X# }% t2 d4 `( W5 ]
0 }. ^% o5 n8 \7 O4 Z# @% \4 P22 EverCrse) j# e% h5 A) R9 a" I; }
Shield chases enemies
! I$ Q0 o/ [8 r' c4 XCrsShld1 C + CrsShld2 C + CrsShld3 C
/ Y% M N4 E' }& y# HCrsShld1 L + CrsShld2 L + CrsShld3 L
3 e; ?8 c! X, v/ W5 E* k
7 P( k$ C" N5 n" C3 G. s3 V23 MomQuake1 y2 Q' {3 L) X$ Q4 I7 y
Awakens Mother Earth!3 e% i3 W/ h7 F- H, v2 n& {
RockCube * + RockCube * + GodStone S
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24 PoisPhar
# y) q" T' {+ HPharaoh generates poison
$ X0 e+ J- o+ Y# Q a; @PoisMask A + PoisFace A + Anubis A
* c6 x7 c, a7 G& a+ m6 f
! Q+ A5 W, `( j+ A9 d25 BodyGrd
( g, k ^) L5 d& N0 iBodyguard takes out enemies
# D1 U: }6 _( w) d; Z: [+ O- XAntiDmg M + AntiNavi M + Muramasa M
! b8 w- A4 j, x9 D% @& d2 I4 J X" O c a
26 500Barr
: v! u7 L( ~6 u3 L6 k8 iBarrier absorbs 500HP dmg* t' E/ o( P8 P
Barrier E + Barr100 E + Barr200 E0 i* b7 Y1 `8 }+ h
Barrier R + Barr100 R + Barr200 R
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27 BigHeart7 z5 W9 d- b0 k# _, | s
Attacks, then heals HP!" p' y) u! G4 K/ K: h
HolyPanl R + Recov300 R + Roll R9 j+ }% v; l) s# j" t3 n2 I4 H
HolyPanl R + Recov300 R + RollV2 R/ F# Q+ v- |- n; p' b% B, p W
HolyPanl R + Recov300 R + RollV3 R
, K/ b9 ]! c' ^ L4 B. N+ J) R. o4 q1 g( }# x9 F- j3 X, k
28 GtsShoot) ]1 I. j4 ?6 k
GutsMan throws MegaMan!' P/ e0 l; J2 d
Guard * + DashAtk G + GutsMan G
0 c8 y' ^" j$ {$ S" |3 WGuard * + DashAtk G + GutsMan2 G+ u! E: @* L- K
Guard * + DashAtk G + GutsMan3 G
. p f( b6 O% ?+ qGuard * + DashAtk G + GutsMan4 G3 c% e4 S3 ~! ~" K/ q, x/ q
I4 w- R8 c% u9 N! @# M7 r29 DeuxHero2 o' F: i; ~* h0 }8 G: x9 E
MegaMan & ProtoMan team up!5 ^* ?) ~) K$ K2 H
CustSwrd B + VarSwrd B + ProtoMan B4 g* a" P- ~. P9 R
CustSwrd B + VarSwrd B + ProtoMn2 B
$ h4 y- c! o" d7 f9 S5 W, ?CustSwrd B + VarSwrd B + ProtoMn3 B/ v% t: d" w" Z) x
CustSwrd B + VarSwrd B + ProtoMn4 B
& n. g5 U- j2 x* G3 c
( I: B% k4 [6 H30 2xHero
" I6 ?6 ~+ e$ u+ gMegaMan & ProtoMan Dual atk
4 `* Q8 o+ R* E) Z& B: [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 h( m% l. z L9 v' `, \( k8 \5 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! \" s3 r: A/ L! K4 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* k) u+ u) ]& r" H/ q! v( H( F3 F0 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 S9 a: g+ ^" n, i% F9 Y6 D8 g1 a% J! ] O6 x: \9 l
31 PrixPowr
& J' |: e0 \$ F4 C( G3 Navis attack at once!2 }% O8 P4 o% T) ]8 G2 ^
Team1 * + Team2 * + KingMan5 K
* M9 e& J- k3 {" U6 B$ J, ^Team1 * + Team2 * + MistMan5 M
: q) r' ]$ U8 _3 r3 PTeam1 * + Team2 * + BowlMan5 B
7 U' H+ \& j% A$ p7 k8 j1 W5 R! F" Z% [( }( N
32 MstrStyl" r" j9 }$ q" I. }
MegaMan unleashes his power
. v: Z! q% T* QSalamndr * + Fountain * + Bolt * + GaiaBlad *4 o3 Y* k" _" h2 W3 S" V8 i
0 ]( O( v/ D0 t' f+ x( {; `: [StdrdChip (Part 1) l. Z* ~2 P9 q0 @' y: E
┌──┬────┬─┬──┬──┬───┬───────────────┐& I# I( x. H) s/ f* S6 U3 z1 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
X6 c! W: M/ O/ F" w$ H- T├──┼────┼─┼──┼──┼───┼───────────────┤
4 {7 @# A6 n4 I N6 ^│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ `- W5 c8 U; u6 V! M│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ s5 ]6 Z: p6 t) G. G- J# h) O7 K
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │1 j- l. X, |! ?# l) o J" U5 x
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" A) C6 y2 C* H; Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# D: ^5 D1 ? S7 h1 H4 B│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 M8 b* {* i4 {9 T5 b5 t) X│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
5 l9 f% q8 D) [1 i ^3 [│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" S; i* l. l6 x" t3 f& t+ M2 \│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) d! v% O: f+ k- D+ t4 I1 `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" v# o) I) w i( W; ^8 e│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) ]3 \$ s5 s3 d1 x P. J│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. z, @4 K7 U; \│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
' a- q; h9 E* ~, Y│14 │Spreader│16│30 │ │** │Creates a large explosion │
" D, F% s3 z+ ]0 W: ~0 x│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" q. @- M* j7 x2 h1 R$ u% Q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* e& y4 [+ e: R/ A& V4 t3 z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 @4 d- K& o. e9 X
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 z( e' ?5 C* M9 ]; u0 @
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │6 v* y T+ M) e, ]) z* k
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 F* T4 n( c. D& a- p# q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
5 d6 ]: J- r% Q! Q( C, b& v. v│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 l. f. C( |9 `2 K│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │5 F2 e3 L$ h/ E1 h2 T/ e" H5 w
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 w7 ^8 k) o' z3 t1 ~│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
g3 |$ }! J% E1 p+ ~│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; v Q( N7 F2 n# I9 E' D│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │6 a& ` r( o0 `% R3 x7 `4 ~
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. g1 M; S$ A# Z5 W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 R2 ?4 ^5 q/ w2 g- d7 m# e8 ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 R4 H3 K: z: {- G7 n
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 V4 f: M! ]+ [3 v) j, d L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( N& X* }( G) l% L5 D4 S6 L
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- e3 k) Q, A- s8 c5 \4 A
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
; L9 Q* g2 H/ r* X) j, A0 ~2 P│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ y6 r* ^- h S+ b( `
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& K5 t# }! v, @9 O│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: V* Y Z# w5 u1 f' O9 s│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 U5 a$ M( w( p+ ^3 j
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 S& C/ z. S) `" Y
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 [6 c ^1 `# c7 ~! X' F0 x& `) X
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │. }* c1 [, e( R7 y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 r! S4 L7 b. L. q% f/ x
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% l- b8 u" X+ E0 s. o* J/ w# g
│44 │ShockWav│10│60 │ │* │Shock through enemies │8 J% @* V( K5 j9 ^; a ]) \
│45 │SonicWav│26│80 │ │** │Shock through enemies │
" g2 m, a8 a: ]# A' N5 V! x│46 │DynaWave│42│100 │ │*** │Shock through enemies │- z7 d+ T3 [8 ]6 B$ q* B# e/ A Q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# `2 f" ^# o$ _) W( ^0 P. z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 u( I) R* p* M8 H6 I! O" c│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! f. X' s! f7 i4 w: g' o# h, ~│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# z7 Z9 _! B; Q' t; G
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 t ?7 P& Y9 | f6 f O0 X
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 D: U0 `1 z- M% M2 U, a: O) G/ i2 _8 s│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
" Y5 }. f R% x0 D1 z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │/ V# l$ W. J# T/ \. N8 a
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
9 k8 \. f8 v. a, v# o│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 m" o3 R& }" y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 e/ B+ h9 j8 E( o$ t6 g
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 t; Z5 m7 A% X/ c& ~# ]8 \: U│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 T9 |# a3 D& t. h
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* s t* i( X( ]* {+ f│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' i7 u# @, q9 {+ j│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │5 |. R* z7 C `& G
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! c/ U; R& J& X- P# j+ T
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 b/ }4 Q' |2 B5 K' \! a: A8 r( [8 n│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" s4 K5 a3 \$ ~5 I V+ H
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) P" @9 h2 w7 k/ W4 e
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! j7 u" L9 d: d8 r, _$ a; O& s
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! U* q$ s3 A h7 l│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- Y" Q. `: E& t0 _& i0 U' Z' T6 v
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) X$ [4 q0 p2 V1 J- B│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) W( S; q6 |3 P! {. P) ?, ^: m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" B( j1 Y3 S# {
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" ^$ z) Y( H. v2 P
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# ]- z \3 z! o& V8 X│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 ~( y. L2 [) ]2 y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 l1 A+ T3 p+ t+ z: U" L7 g6 U
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; k; h3 y8 N3 c8 n6 |3 e3 T
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ p, ] x' N. M9 J; t│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% y" M# e! k9 g
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ ?2 ~/ [; U, s5 N& \, l$ b
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& K/ y9 b( z& l│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 [+ s5 |0 T3 W" `5 b4 Y N
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 e/ S1 B1 O v( b6 P2 B│84 │NoBeam1 │66│200 │ │** │Fires if something behind │* l6 S3 T' Y- p: H& n% g4 M
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! S4 H1 O$ f$ m) W
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
- J6 m* R& L2 t6 ~; E│87 │Hammer │16│100 │ │** │Hammer smashes front! │# G1 f5 K& O/ U9 v0 d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 {- v) E1 }! v4 F) D3 X- u
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( D5 P' x% E( C, i9 A
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 j+ m+ K8 t1 \! o5 d0 D B/ ]6 O
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" F) l I: Q' e6 `" V6 e
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% X# k0 _6 @( j t3 f
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 o i3 K2 d' k+ ]( Q7 Q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* K, [# r& p4 L6 ? T& {& D
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 f4 a! Z$ P5 b( V1 @│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 B) _" D6 L9 h8 V$ f d4 x. Q; x│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 |7 w$ ]; P+ y) R6 Q3 l7 k$ ~│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
, J. k3 `, X$ Y* l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ U, c( z2 d" X+ c& V9 }! [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 p. P" J0 P$ r4 E2 J. D
└──┴────┴─┴──┴──┴───┴───────────────┘# O2 ] j" h2 `
' B! L, {- d, j" x) f4 s ]StdrdChip (Part 2)
; w5 \& p8 n$ M┌──┬────┬─┬──┬──┬───┬───────────────┐, e7 T+ e1 t6 {7 T: u
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ b' o Y. a! P" T├──┼────┼─┼──┼──┼───┼───────────────┤# n* J; o2 @4 F0 Y. w+ D
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# Z$ h% T$ P6 x8 P! W% ^6 _2 O( l
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 B1 ^ q; m1 S) r" E│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 f, E2 Q5 L3 b; Q/ E
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ Z, T! m; s2 e" p- p, g. q% @
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; @# R) V, T, {; j p* ?│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 k( r& J6 t5 v x+ @│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) D6 b+ c1 x$ j$ ~& H
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
. ]7 N8 e- @7 C. v* b8 H│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% C% d% B0 p# s1 }│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 k' f1 R0 S' \; ^& e│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 |7 `* W, S8 Q8 ^
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 ^& s" q' _- P0 l
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 V: L$ _" d( V. [( M- [│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 T% Q. I" ?% t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: @ Y5 `6 q% v% `4 t/ H# Y* f; p│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& j+ d* Z5 M! G, }/ C5 f$ g│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! h; l: C& u- M/ B$ {" T
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# d1 a; x; h4 m# [1 [! w
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 c' U, X+ X' f4 j5 x; p) S, z- V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" E7 i! W- N# Y. \$ v+ Y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 v) H) k' x/ Q5 ^/ V. U( o, d$ N" ]│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 S% ^8 [# r+ W, g$ B- A1 |4 f
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. Y( R& S8 K. a( t
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 ]2 f: E x5 _% ]" h- X
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 Q$ [ P& j" Y4 \6 Y3 W│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
4 @3 [- A! |0 J( k: S% f│126 │Rook │30│ │ │*** │Protects you from attacks │7 S* l: [" M' X" z+ \& A* d6 Q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" A- Y) W" `% `5 L k% v% c6 w│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) Q* q/ i1 g [+ z5 k2 a│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │! ^" \& ~8 T1 E6 @& l/ B
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 j( J3 K- u5 W7 _4 h' g3 H6 W│131 │Lance │46│130 │Wood│*** │Lances through back line │
' ]' S, B, \4 S│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ Z7 L8 K; r; T, @# I: t. u' p: x* R
│133 │Guard │5 │ │ │* │Repels enemy's attack │) Z' I- f- U: u( ]( Z( E
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ b9 Y0 I0 Q# o* E' w4 T│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 A% u: \0 O/ r│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ s L" O+ A* W6 ?0 S* S+ R0 g2 i1 \│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
; I5 Q; s4 P" i, x: h│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) L3 C. f/ s) \│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
: ]9 K# [) d g+ D' l0 i│140 │RockCube│9 │ │ │* │Places a rock cube in front │
, ?, |/ v4 q# x* z6 ]. u│141 │Prism │60│ │ │*** │Prism fires randomly │
* F/ q- u$ Q3 u; q4 g- a4 m6 h. E7 Z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) i) A+ q. p- f3 _0 i4 T│143 │Fan │14│ │ │* │Vacuum pulls enemies │
2 k0 H; \+ M" f0 [│144 │Fanfare │32│ │ │*** │Take no damage for a while │# j+ B* L4 J6 x! n3 [) l
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( T0 n( P+ _& C$ } q; |│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 u# d# F- Y: V: Y% l, h: W" G+ v
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# P: e1 X( y- V+ w+ y2 {2 _( C D│148 │Recov30 │8 │ │ │* │Recovers 30HP │% ?% t$ _, O8 ?$ n4 X5 _
│149 │Recov50 │14│ │ │** │Recovers 50HP │
$ y* s* c! }4 m5 f, g7 Z" p│150 │Recov80 │20│ │ │** │Recovers 80HP │
% |" a5 y* u, n. E8 [' O: l+ }" d! Z│151 │Recov120│35│ │ │*** │Recovers 120HP │
; A4 }8 G3 U" w1 ?/ S│152 │Recov150│50│ │ │*** │Recovers 150HP │
, i ?& _. ]0 s' V3 ]) B│153 │Recov200│65│ │ │**** │Recovers 200HP │
) u2 i) l: s! {1 e' q. v5 C│154 │Recov300│80│ │ │**** │Recovers 300HP │5 K- O8 Q9 D# L8 D; K. A
│155 │Repair │8 │ │ │* │Fix your area's panels │
: Z! o. |) L. k+ I8 l│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; D/ C* s4 b+ z1 C+ ]# s│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 d% d- g8 l% G0 t$ j
│158 │Panic │14│ │ │*** │Confuses enmies if you are │& e. A: j4 A9 ?
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 C9 M7 I4 v; e: j+ `│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& ]1 V1 [# S' C0 B
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( R/ C4 _3 q8 v7 P* J│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 z x& {$ q" O
│163 │Invis │11│ │ │*** │Invisible for a while │$ f7 ~1 @! g' |; b
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 d( R% H* ]8 s" I, u
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, p* `% d" J4 S3 P+ Z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% G$ q1 i! M( m. Y7 i
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- {, }! b" N$ K4 z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ R/ l3 U; \9 q, z2 L0 S
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 l% D: N. h5 w) q" J+ h V$ b│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 a, d: B1 P9 ^: d7 H' |$ U6 H" S│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: z' |. b E( k' E; m( N- _6 o│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 z; k: N) U- B6 m! b│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 D* K( j! D Y5 |. W+ Q& r
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, e: o$ P. ?7 s- u3 V
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │+ X' C8 a5 Z/ N* f% c
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( K/ ~) o* g6 K1 b" D
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( H% B j' ~" v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ }, @7 S) f1 R
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
0 E, h2 m T! J% k. h2 j│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 {. h5 @$ a0 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; j- ]: O0 o7 I" n% b. R
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ F( k4 D/ v1 u. E- \' `7 Y o
│183 │Hole │55│ │ │**** │Open hole to dark world │
; m+ D- H8 [. p│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% i; @; Q, |0 f; j/ m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( O3 Q0 @; W: R0 ]' s│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 L4 [$ t* L# g' v7 P( @5 S7 P* j│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) j1 G. L' _+ Q2 A
│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 D+ U4 u* k, R3 R) j" D
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ M' a) p/ v) u$ ?5 ~│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. A- k0 r, f8 D) n+ M, f% c│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( }6 T7 `8 p; y5 V7 L9 }; N4 u9 u
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 D: G1 ]8 M9 W9 V0 N( S6 `3 S' S
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 e, \5 O1 ^' p" X
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 I9 [5 M E2 F4 X0 d0 K# j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 R2 T3 O# E4 t( r% r9 C7 @│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
5 j( F: q" s6 T3 @( _ B8 W" _│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& Z; Q& A0 t$ l* b7 M1 J7 x│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 ~: t% a9 i7 S/ N
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* L3 ~0 a! \. g6 o! ?5 `" U) x│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
( y, _* Q' z+ I% V3 `" T a7 l└──┴────┴─┴──┴──┴───┴───────────────┘
! _; a5 U& B1 I
7 p- d0 Q5 H' }' F8 g5 j2 m+ D: N8 d2 y0 `8 E% y
Mega Chip, M, y/ y0 L5 O+ |, Y, [
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 @0 j1 m0 m* A! W# N& X" y. S
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 z+ F7 E; Y8 u$ Q* _
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 x6 d# w' q3 l4 y) T1 ]" D│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( \/ H$ O7 c E% |& @│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
; s6 A6 H+ ^- ?/ T│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ B- G! p2 x) K. l) i2 ^% K: |$ K
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) N* b2 \1 p" R& f4 Q│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: W* ]' N4 R' f; F│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" Z0 ]& {5 }$ `# E- I k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( F* j' f' B4 N6 e- H! c6 `
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% v! R1 H V5 J# G1 ~
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ G" S8 Z' y7 {/ M4 V/ W P* j6 f
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 C- a( F. q3 a6 j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 n7 P/ ?+ B- }3 ?* R" W0 w' V
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 U" b* F3 q3 j% {0 w4 a4 h5 L( [% p) Z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 m4 a& U8 T* e' c5 I
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- i5 U# Q' ?$ D2 K* D
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 b* O4 J' K) m2 ]: l! ^; M│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- c8 Z* _* {# P+ t3 s" |
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- M# h; j( |; r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) a9 a0 R1 i3 E* m0 C
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! `' i' m7 J, E- U0 V( B5 n/ J
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 W- V* k2 d% V) v0 i" O
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 g/ M: m$ A* i1 x│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) a/ y$ V1 i& q! w. k4 Z: U│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 k6 g) Y) \# n' j; f│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 m1 f- F) \. x, j( b5 l% Q: ~" d│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 D5 Y: l# ^- r! \& Z3 o│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
2 i; a4 o# ]! F7 d0 _│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 q& Z# T( h/ f8 G( h+ I+ r5 u. v4 e│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
8 }! }1 ~8 t' j7 Q5 z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │4 E; g s5 k& W" }+ M4 }! D+ a1 e
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │/ N. y3 t1 w9 r8 u4 ]
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. X$ J! O- {; M! t0 N
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
[' u/ |& R! t) b- K$ H) v│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& ]& r, Z! ]; K1 d7 o; p# n7 S│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 p3 Y) L2 p' x: V4 M│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 n* C4 Q, ?" t# Q( G# ^) |. l│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 ~, ^: ^' G' j% J, \│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
+ ^+ ]2 v9 m. E9 y: w" D│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 F |$ _' {( A! e. _0 P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ v6 c) k5 H! S$ V$ I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 R7 L6 |# c% @; K9 _. T* j; S2 X" M
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! |% ?. n8 ?( ]- ]* j3 M│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: b) T& G& N4 H9 U' X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 J1 d8 b5 [4 r. `- K! \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 n* N0 u3 R6 O3 h! y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ s- [5 t1 x3 j; x t
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- C+ X# S1 [5 e% B4 i v0 P│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# B+ C. P: U* m0 I5 h9 l O: w│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
+ f0 R5 }8 l# k* S5 J5 o+ r│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 C+ F8 w- I5 m/ g
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │5 j2 S. p" l3 r' a. U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
' {+ a" P9 H& Z5 l% U) Y$ ]. u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
) w: Z8 h7 z) z: T! O9 w! [6 {3 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
( q2 T: H2 P7 L- M' u* \4 C│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 Z6 l3 n+ h8 ~5 {& W* P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │0 W p# R& Q/ a' q! v9 r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, c+ P1 L+ s' ?: A- o! l- T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
3 R6 r4 W; I/ K4 Z│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( b* ~6 ]7 `) F' O│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 ]9 v9 _/ o% J M7 J: y( B
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# |3 N1 R8 w Q6 a1 Q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. P2 W8 ?# _6 q& N
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ i( W0 \9 P" u- O│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 C# L" p1 w% T7 {
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- A8 ~- q/ s" M8 i: u2 T; R) V1 l│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │ v% R- {% o) ~; @+ k- o% V* ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 ~: G% E* r: _( ]' L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 }( H9 E' K, r3 W. J
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 ?. q. J; |, U) R1 g* A) n│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) H1 T; e c. w) h. F H7 r│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ g* w( `& I! |/ g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: I; g, _1 q. m$ [2 J% H: m& @; ~
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( }) d" o# K! i* q k6 A( h+ P
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 J2 O; e+ B7 O+ c @
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 F0 t$ \7 G+ s1 `, p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" } i4 V% Z1 `; U, f
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' }" I- k& \( q+ u1 a& h│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% ~& C* y) }! P# J; W% w
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- v# R/ a( `2 `8 h9 T7 n│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ I ?/ R) E4 S5 O6 J
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% d9 V8 X$ R. |6 K. b/ Q5 T│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ ]9 O( u; V7 W) f& d* y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 V9 g4 @3 t! Y! y! u
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ Z3 X \; m. g6 { y+ K* D
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- W* W- `( i, r4 V% h9 U3 Y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 G- b% i& B$ ^: o9 X4 B└──┴─────┴─┴──┴──┴───┴───────────────┘
5 p/ x0 C8 X. u' N
/ u/ O7 o, ?! e+ J- a- q$ H. Z7 X$ R" [7 I- {' w- K5 P4 D/ r
GigaChip (蓝版); K- M! [# I/ ~6 _" l
┌──┬─────┬─┬──┬──┬───┬───────────────┐" l- ^$ d. x# E
│编号│名称 │MB│攻击│属性│稀有度│说明 │. W' H: W) J7 N2 O- ^7 {
├──┼─────┼─┼──┼──┼───┼───────────────┤! z7 j# J6 b9 W8 m: |
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 g J" y0 ~% V* M
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 A) o& b7 {# ?/ O│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │& @2 r, }- a. V; n [ v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │. a7 E6 R8 A) S: R6 `5 Z
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# _- P; S5 a0 |5 [* M% q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. s- }& y5 y& I, _/ B
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 [( U }2 E+ u7 d% U6 M9 e│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& H' S& K# M1 p. P# }│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& }5 v) c2 p' U- k* S7 S, F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. L: i9 K3 l+ u1 ~
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
8 {( s$ k8 u' ?+ L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# }, A" ^+ n" S; f4 |9 F9 [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% V) C7 c% A9 K/ f
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. v1 w7 _' h* o( x0 M
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ r0 _3 X6 b! L, Z( [
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( {: C# P4 T, e9 E
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. W% w: O% ^* ?/ j, Y; c│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) a5 R% G, G6 {8 E& [4 J
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ z9 O/ D$ z, ~6 `/ \│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) b" r5 M4 P4 R2 K4 K* r3 ]( w└──┴─────┴─┴──┴──┴───┴───────────────┘
: B' T6 D9 |9 ?4 \, `- D/ q7 U& u" c8 N" V$ ]
GigaChip (白版)(只列出与蓝版不一样的Chips)( b, O5 t+ S. w+ L8 h8 o5 z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% {9 b4 `; b; b& l4 M9 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
* P- ~* k: G+ j; X8 g8 f0 l5 ^( ?├──┼─────┼─┼──┼──┼───┼───────────────┤% j, Z, G9 e% u, Q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) y4 K8 N5 ?4 I$ l- @│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
^1 b6 R2 z J9 X4 M│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 b) L0 v" c5 V/ h9 J7 t1 l2 b8 g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( ?" r+ O0 t* T1 a└──┴─────┴─┴──┴──┴───┴───────────────┘ |