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■● ■ NintendoWorld 站友xliz原创1 i, C9 F6 C. N- H/ R2 _
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合3 O, D% ]. ?5 U( P5 `1 k
4 P( `* W2 L1 C0 c8 |7 Z
9 h" N, c0 K* s0 X- y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 t/ N7 e$ i; t5 M1 q/ c
大家要看日文版的P.A.或详细攻略,点击这里吧!
; Q ~% `1 ^- Q4 Y5 a% n====================
. T% y; A8 ?; h4 W( @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 w! d v- L/ C H. k
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以下内容格式如下:1 r; S0 Q3 i& T+ Q/ \! ?# }7 {
; r9 B) `1 ^9 v5 F# ^8 p4 v3 h+ ~" V
编号 名称
8 Y3 Y" v; ?$ M5 R/ ?! Q& X5 w说明$ Y3 C6 a$ c5 e( J( y j
组合方法
( u$ _: M6 |! R! m+ j" I& q. I1 I---------------------------------
( c& q3 i6 M. S; H" r01 Z-Connon 1
" U( \/ X! z, w% VUnlimited Cannon for 5 sec' j5 m7 `- o/ C" A
Cannon A+B+C
/ a* ~: k6 ^3 y% A, SCannon B+C+D
2 o. U/ w, T# I. Z' m8 ICannon C+D+E. L6 r$ q5 ]( F# E# \
% q1 Q0 q9 s$ F4 F! N. V7 X9 {
02 Z-Connon 2
* D; s% w# J7 z5 p6 W' R. f: qUnlimited HiCannon for 5 sec) T& a' b: [7 Q* C$ o: _; Z, c/ N: R
HiCannon H+I+J8 [( I. T( U1 f
HiCannon I+J+K* z8 y ^! a7 C1 `3 F, \
HiCannon J+K+L' {" _! J$ `" M2 r
7 o: f9 w* m/ E- G03 Z-Connon 3
3 ?4 m* ]' Y) t. Y5 W- YUnlimited MegaCannon for 5 sec
7 e9 h" T% q M, h* L9 s4 f5 ^2 AM-Cannon O+P+Q* m$ }) e; E; B G! F5 K7 |
M-Cannon P+Q+R/ R' H' \4 d: C% f( y; G" r5 N8 \
M-Cannon Q+R+S
B6 B" @5 {9 P/ O8 ]% |6 R
- q+ c+ U( }/ F' \5 e8 _7 X% m' K0 L04 Z-Punch
" n$ J1 z( _) T& NUnlimited GutPunch for 5 sec$ g/ E% M0 J' q3 L; |: q
GutPunch B+C+D
0 b, K' D, h: `, y; H0 S! `, kGutPunch C+D+E2 y$ G+ ?! ~- X! y! q# r
GutPunch D+E+F9 \$ x7 z. `) U3 W/ B
# w4 T* {- u- D* l Z2 Q7 O+ }05 Z-Strght
9 J! @# X+ f* L! S* I _, VUnlimited GutStrgt for 5 sec$ D! t6 C, |9 S, z" h6 Y# V+ R6 y3 r
GutStrgt O+P+Q
/ \: f9 z) J4 v- U7 A: `5 fGutStrgt P+Q+R4 i2 G, [8 o9 ]" V. q
GutStrgt Q+R+S
0 n! c" @% l$ k9 S* u3 c" X8 X+ T4 v" D* s* h
06 Z-Impact
4 P; F" B1 X& q8 d, h, \# ]2 cUnlimited GutImpct for 5 sec
: o1 z' C0 Z3 T% hGutImpact G+H+I' M# y! a% l4 v
GutImpact H+I+J4 e9 W( A2 B ?- l: O/ o2 d- x
GutImpact J+K+L
* o3 ~# I+ @# I+ v
3 f( z" T. z1 ]07 Z-Varibl
' C' ~0 N) i& |% {$ _Unlimited VarSword for 5 sec# O |2 z* o- E# e9 K) w
VarSwrd B+C+D# j7 }3 c( Q+ a$ K& P
VarSwrd C+D+E. |8 y9 N! c5 G5 p/ P+ J r" w- o$ A' C
VarSwrd D+E+F! K' L4 T0 Z! \ O) @$ l5 {( r0 K0 B+ C
0 Z' @0 p# H8 Y! ~ u* o9 ^. L08 Z-Yoyo 18 j* k# r7 K" o+ }+ R5 _
Unlimited Yo-Yo for 5 sec$ i1 N* e3 |# Y+ W$ x* ~
Yo-Yo1 C+D+E5 W1 a# T, U1 E9 Y( E' `+ d7 u
Yo-Yo1 D+E+F
- B2 a; Z6 F6 M' t/ p% V: mYo-Yo1 E+F+G+ {6 X3 G3 G1 D! S# V
t" R/ b' l W/ g l3 Z
09 Z-Yoyo 2
1 m% G9 @+ n1 ?+ dUnlimited Yo-Yo2 for 5 sec4 o( ^; ^& U/ ?; ]: A4 ?
Yo-Yo2 H+I+J
* ]/ L0 ` Z' l: |; gYo-Yo2 I+J+K
0 ?9 r3 ~2 ~, O9 ]& UYo-Yo2 J+K+L; p9 O( W; D0 I. f: f3 p6 \* `
- V& z- O# Q x4 O' [/ z10 Z-Yoyo 3
3 l6 R, \, O% x) @' \- LUnlimited Yo-Yo3 for 5 sec# o& A4 T+ J0 k/ I$ ~& T# X
Yo-Yo3 M+N+O* X! j; T! \3 g
Yo-Yo3 N+O+P. O7 l2 L6 M; b" g- V: k$ |9 u
Yo-Yo3 O+P+Q& a d8 d3 d. Y- b4 j' r8 C
7 P: j! {. j6 f0 |
11 Z-Step 1
D# _" y' z" }9 x q- q0 hUnlimited StepSwrd for 5 sec
6 I; k$ M# b0 TStepSwrd L+M+N
8 U5 `4 E* a7 t4 R. Y1 ]4 GStepSwrd M+N+O
) h* {1 T6 G9 J T- NStepSwrd N+O+P
/ a4 w' u; k+ B5 y
+ k7 E1 u# d) ?8 ?& h3 G12 Z-Step 2
/ J& C& r! s% F1 i3 eUnlimited StepCros for 5 sec1 C4 H# @5 w T7 I. C/ E% F- e
StepCros P+Q+R
4 O; f) u m6 ~0 D, k8 fStepCros Q+R+S
3 Y; Z+ k8 D: O f1 Z" iStepCros R+S+T
$ B: M$ r& }+ G# {% {1 {6 j- ] _ u; R- ]
13 BubSprd
5 Y! r( M' @: ]* |3 N! `Attks w/ spreading bubbles!8 @6 M) T# s! ^% u4 Y1 g0 `
Bubbler C+D+E' z! i7 s* {9 O9 n% y. i4 O
Bub-V D+E+F" [8 y5 i; D, _4 B" f5 {, t" F* b
BublSide E+F+G5 y4 E# F& t$ _
Bubbler E + Bub-V E + BublSide E) i4 \$ _( v1 p8 i$ K
* y4 t7 H/ W4 p* O$ s: T, E7 u
14 HeatSprd* x3 `$ g0 L2 I" _) x
Attks w/ spreading fireball!
7 j3 \7 L; m8 H1 ]7 o! t0 ?" MHeatShot H+I+J
- T' }# Z/ k; PHeat-V I+J+K% u+ u. c( I! p& D
HeatSide J+K+L
0 J3 h& M( F, O% |1 C" h& S4 nHeatShot J + Heat-V J + HeatSide J
; j) P/ N# C# G/ r! p% F
& Z% Q& }* y/ f15 H-Burst
& k1 G) A; b) v3 ~Creates a giant explosion0 }3 u/ ] H5 P A$ _6 {# c, Z
Spreader M+N+O
% K+ F) e5 T( f3 s4 z9 kSpreader N+O+P
) [) _4 T$ Y3 c$ H# CSpreader O+P+Q% v' U1 ^5 J- f$ Y. e8 q
8 T/ D- A) U% r# J6 Y! n16 LifeSwrd, [1 T3 ~7 I ~: v3 \$ I# h
Swings a huge 2×3 sword!
1 Y0 G4 L8 E: _Sword E + WideSwrd E + LongSwrd E8 o+ `6 i0 x% a% j# o
Sword L + WideSwrd L + LongSwrd L# R( u' P0 |7 ^% _" Q. U [
Sword Y + WideSwrd Y + LongSwrd Y
- x$ K8 M0 _4 o) E" i& N0 Y/ ^0 @# W4 J! h2 \
17 ElemSwrd' {' N* H5 _3 V- C* R4 i
Wide swrd contains 4 elemnts! G4 h: s( [ |3 l- U
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 k4 w9 | e% _! H7 D9 N0 L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 K6 B& k3 f& U
( F$ o' q B7 S4 ~/ \
18 EvilCut
6 v; @/ q1 @; ^2 C( c& W1 mStep up 2 & make 4 atacks
& j4 B( h3 v# v( aStepSwrd P + HeroSwrd P + StepCros P
; C! k, H+ l1 S
6 y& k; O" s% {% P* R+ U1 I19 HyperRat
; p# f/ J4 K4 v T" p4 [! FA giant Ratton charges!
- {; b# L( P/ ]/ {! y2 j r* Q" qRatton1 A + Ratton2 A + Ratton3 A
4 y! v& C5 k- q% f$ K w8 rRatton1 C + Ratton2 C + Ratton3 C
' u; S9 [4 l+ U, u1 m' l0 }& ]Ratton1 F + Ratton2 F + Ratton3 F
n9 a- J# w' Y1 w( R, s" Z6 b+ y' D* Y9 p" }2 a/ B
20 TimeBom +' T$ s! w9 H, Y6 d5 ?
Sets Time Bomb in enmy area
, } Z! e5 i, ` d9 _$ [TimeBomb J+K+L# X$ P* k" o- D9 {) y# O
TimeBomb K+L+M5 p& c2 Y8 E$ l6 Q
TimeBomb L+M+N3 S7 ]/ i1 K( W ^) y) \2 q
! Y# @% L7 c/ c) w3 w
21 GelRain% L. @) A: H* s- {
Gel steals squares# Z& r; l) F2 P) K) `
MetaGel1 B+C+D
1 o+ h6 V) @/ Q! b. }- gMetaGel2 E+F+G
& _% y5 S5 i6 u- k, T0 BMetaGel3 S+T+U
2 Y, ^+ d1 k# O4 u8 Y9 j; d5 ^6 H" p% q" }0 @. Y% b
22 EverCrse0 g/ z$ ]0 p8 `+ E2 V, G
Shield chases enemies
+ S" i+ C0 a! \7 U: _9 H: e4 tCrsShld1 C + CrsShld2 C + CrsShld3 C4 X5 J7 r* g0 D
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 V1 p- F& v% U- H h1 y
" P7 J! i. \* _) @" _/ r23 MomQuake. M3 O7 p6 f3 A, s0 X6 w3 h
Awakens Mother Earth!
3 s. k8 o& u2 L6 l/ vRockCube * + RockCube * + GodStone S# H$ b; B0 i6 Z5 |: |1 J5 I( B1 ^0 M
6 M/ b2 e% C9 f6 P8 Q
24 PoisPhar# [/ E: N3 A8 L; d
Pharaoh generates poison
3 P; ^7 a0 D% n% I- F; A5 u' W* Z0 t4 CPoisMask A + PoisFace A + Anubis A
8 Z/ [) W3 Z2 d. p+ |8 S q
6 G2 O8 h) T3 W+ _25 BodyGrd" i0 k4 b7 S. G$ n O$ N
Bodyguard takes out enemies
8 M5 |4 D' i2 Y1 b, xAntiDmg M + AntiNavi M + Muramasa M2 h2 c! } J% U' `/ [& X% y
$ v9 Q: e) a- R26 500Barr
* \9 ~) K( v# X3 Z4 j' xBarrier absorbs 500HP dmg' Q, J& W' E8 }% V! f
Barrier E + Barr100 E + Barr200 E$ {+ ~" e7 J; q
Barrier R + Barr100 R + Barr200 R( g8 } ?4 |6 y+ ]" f6 l* K
j/ m% h7 r6 c( l3 P27 BigHeart
4 U2 L6 k# s/ J, H, b, r' ]Attacks, then heals HP!
$ G: y8 z2 E' l* }/ T; Q$ E: XHolyPanl R + Recov300 R + Roll R' n- ^2 ^5 a: k& W; }* z
HolyPanl R + Recov300 R + RollV2 R
1 a1 w6 F1 Z( t% i8 dHolyPanl R + Recov300 R + RollV3 R5 l3 G- \) i' K* l! y/ V2 Y& S" w
3 u2 o7 X/ v8 B c4 o28 GtsShoot0 t) w. ]: E$ H+ l- u6 ^$ C
GutsMan throws MegaMan! Z5 d% ^( r" } F7 U4 I+ b
Guard * + DashAtk G + GutsMan G& L4 {7 \3 o- K3 F- l
Guard * + DashAtk G + GutsMan2 G' [/ y* c3 b. ]% K; R
Guard * + DashAtk G + GutsMan3 G( k: t% h& R' r. ?6 G0 F h9 ~5 R
Guard * + DashAtk G + GutsMan4 G6 Z; Y: a3 g1 j# J" t
. W' s5 _' o' A) f% `0 O
29 DeuxHero( O2 a3 }: i2 { J
MegaMan & ProtoMan team up!
, P5 f* d9 d! a& C7 }CustSwrd B + VarSwrd B + ProtoMan B& x& `2 z4 _& ^0 ]
CustSwrd B + VarSwrd B + ProtoMn2 B) C% s3 S5 u) `; d. k
CustSwrd B + VarSwrd B + ProtoMn3 B3 u6 A. T6 i& ?/ k6 J
CustSwrd B + VarSwrd B + ProtoMn4 B$ I F; B6 R2 m4 \! d8 v3 x
8 X, x( W4 U) `6 e1 U2 p! e
30 2xHero! ]# v {9 b1 |) n" `' f2 R
MegaMan & ProtoMan Dual atk1 b2 {$ ]; O* p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; o7 M" \: _, n7 k, @. J- Q# sSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ a8 N- w7 E' `& ?. L$ y/ WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& I( M0 c) d/ H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% ~' [. n$ r& t
1 C) |8 P- V% w$ e31 PrixPowr
$ N% v2 L4 W. g' a3 Navis attack at once!
* q% a V4 u+ cTeam1 * + Team2 * + KingMan5 K% h, k7 f/ t* ~& s
Team1 * + Team2 * + MistMan5 M
" U/ U* ^$ s, P4 l1 C+ ATeam1 * + Team2 * + BowlMan5 B
" W0 v4 K0 K3 \$ c6 g
; \7 e( }6 H7 F$ t j4 P; q. a32 MstrStyl
; d" z" \, p! B+ w5 D! ]MegaMan unleashes his power
2 b) S1 \( B" x. ^+ i) D" b2 OSalamndr * + Fountain * + Bolt * + GaiaBlad *
; o3 x- K, }$ V. ^/ ]) l1 f6 s6 X8 ~& P& s+ g; x f% l
StdrdChip (Part 1)
/ m4 V: Z# F9 p$ c+ t6 f7 G6 Q @┌──┬────┬─┬──┬──┬───┬───────────────┐
$ t/ P4 g. l. {( K2 ^9 u- {$ h" l│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ j" K2 u/ }5 X! n% p├──┼────┼─┼──┼──┼───┼───────────────┤2 E% |. ^6 z) p5 P4 k0 ]9 B2 ?9 j6 t
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 {4 B6 G) y. f. ?! @6 P3 f# b│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' |; {5 N& r9 i, I
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' `& ]6 w F& y" {7 ^$ s1 Y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │- A$ f/ l y- Y' A) ?
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ t: ?' D; h. r7 D1 I3 T2 T; G$ O│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │$ z! e' w6 v3 `( I
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │8 e# m& R" l7 t+ v/ c7 d3 ?- c
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; O c& n9 B1 m* O5 q│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │$ T+ s- K; z5 v8 m
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, q8 \# B5 t) p( J! Z' o( m│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% b, Q6 S/ q% a- }│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 U, t" v0 l# V* D4 W1 Q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
! a: E5 ?. }! v; I9 l8 I" P2 |" k│14 │Spreader│16│30 │ │** │Creates a large explosion │
5 Y/ g* i: s" Y: U" N$ }│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: Q5 \- p: @6 ~4 ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ K; W l9 M, t A; b│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 W, M, Q7 @6 l% t7 {3 Y# }│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 V; t3 R9 V# ~& H+ @
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, `( X" r) l- {$ L. ^ n& m│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ m& k3 v: A5 f D4 l x; ~. I
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* [/ q- J( m9 @" ]
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, i$ {2 O6 H& O* ]. H│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( c) t8 b* \. q; D1 U
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 l( C/ f/ w7 B& T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
$ t; ?5 P) {; J│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, p: y1 C8 Q! A. i│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 g/ m/ {+ i' Q( L U
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 b4 r5 u" N% H! R/ V/ [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ ]/ Q* `# o+ r5 C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ r+ r. F0 H* h│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 O- o. d6 @7 k5 \2 y* k) S
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ H6 V7 [ ^* }: V7 s- Z' x4 Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │& {! k. j. B! _! f
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& D' J- e3 a8 X) a. ~# d│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 ]1 X+ V3 t) S) J) W/ ~│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" A* e$ P/ y- M" y( m% p
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' N0 u3 s0 N2 T2 } V3 d
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 B9 u5 p2 B& M! K( ^( a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │! R# v1 T. p% _ w
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' }) e8 G& u B8 W1 X: b7 v/ e. X8 |9 E
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* C/ R* c) M! ^/ `' i y7 p5 {3 `
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 T, i" a# s( s: e( ~6 f: c8 ^│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( T, P/ e( T6 } C1 T│44 │ShockWav│10│60 │ │* │Shock through enemies │
& A: P* s" v) @│45 │SonicWav│26│80 │ │** │Shock through enemies │6 {1 N1 q/ a' k' Q+ x& X! S
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# m4 A- U+ Q* o2 u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& j# z* D2 H0 Y8 ?2 G, x; B│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) T8 ~ u2 a% `9 a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
^- o. }7 B" Q: i2 E. j0 K│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- [. x& `& N5 w; h! X; Q/ |
│51 │DashAtk │11│90 │ │* │Dash through enemies! │; L6 f! b+ G% }# k( Z
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" n/ N+ M- I) {7 d
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! F: D0 A" V3 Q% ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! S8 t' u' l7 q- G2 \; j
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& ], Z: S/ s6 n: A│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% K" b4 U1 d w" e4 F8 P B4 L
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; j8 l) Q8 R$ ~% {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 T5 ~+ O1 H- a G& j/ \│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# f% H. E( @2 A) K# G( Q0 z" V0 Y; w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- [4 K3 O/ I+ u0 u/ F│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 a& U6 Q8 P0 L5 c( p
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, F# ]8 [( B3 S" y* Q( G" m& o! Q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: o; s1 W' @0 \3 s+ q0 ]8 E) e* k% `
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& O! ?3 o* A. _% g│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( c: p' K' h j+ G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
- W$ ~' |7 p; ~, j2 V3 y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │3 x9 O% ]7 S6 U$ b/ U
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 s( c$ p' I; F! r! r│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 s n* R* u, L3 x! n6 S* ^. H
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 ^3 h* c+ j8 g/ s1 K- F│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' w5 L, h1 {: j. k; F│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │& B5 T9 m) u9 y1 J
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: p3 z$ e/ O `& k4 z! W$ M
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 y) i& j1 o; L2 [7 g4 d+ q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! z3 x" G* _9 x, o│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) ^" W& i$ v4 |0 i7 t5 U ~0 m
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ N0 n- z/ [( k( w1 o│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │% W; S" M: Q [+ }
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 n6 m9 r0 a, w. w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" t5 E" L) F$ J0 T, y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; y; m/ ~& b8 z, L, y. O6 @; H$ d9 c
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- y. {/ c4 O) R3 e. l1 d, M
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: V) F# v( ^% @, b: D
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 y c% [4 V# G
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& d+ A* y: \+ d( }! r: n; Y% ]│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 G0 k* b4 t8 H7 C& D: H9 v- N
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, }* O% L5 A4 [! }3 Z, s; U0 P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 I8 I3 T% ~: F4 a7 _) f) `
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 {; x. \* }2 M
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 }+ U' O+ E/ Y8 c/ y4 s: O' Q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& }% c7 R& Y0 P! d0 }( ~6 f│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* P P- ^/ b8 H* l
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 {. Q- K, {( L8 ?
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │9 q& z" W; {5 z5 ?" \
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 k" f( `6 R* f. K o0 ]: j
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ F% O3 W; o+ S. S+ T$ p' k% C
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) d- p0 S: A" k# J
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │ m& J, @ O1 T) c* D; u
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
7 C# Y* j; V. }! q1 i: i, ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& R; B$ `% M* d& m
└──┴────┴─┴──┴──┴───┴───────────────┘
* s8 N3 y6 u+ [6 J4 B9 x3 J* Y v# H* b2 {5 }* l- y# T, l. q+ }/ C
StdrdChip (Part 2)6 u6 G, g9 K/ H/ ]6 R
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 Y5 \+ n. F, ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ r6 w& F# E' Y5 N: s; @. }├──┼────┼─┼──┼──┼───┼───────────────┤6 e8 t: A9 h a2 |9 F5 e; M! M* P
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) {# t S1 p" J1 N5 x: D
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) y; @8 ]8 i. t; k: R6 N
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
m) ~: R# b, m' N- \7 y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& Q7 z0 w1 f5 Z1 D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* S# J4 _. ]1 o- A N5 h+ a0 ]9 ]4 R│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' I: M8 r) n, `/ S7 J. _- a, L$ V
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ x$ _* t# t! k: R, P; y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 l Y- X6 {; [9 w' a; |│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ I1 p! S0 v% u1 \1 B* `
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" W5 r4 X* k- e. a* }" z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# f4 Z' T% f0 z; O6 J( Y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 U5 N3 F. {5 d# V* t. b4 ^
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ I3 ]3 h/ r( D' D+ S6 g) b│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" T' s" `# B/ M8 K0 p3 Z; ]│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │! r+ T% i. q; s8 q$ `6 `* N9 y
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ p7 m5 S0 ^8 Z, E7 q7 c
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 ^/ k* ?: r8 e│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 j5 F; ~* G5 \" a3 b) D; l6 [8 D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 Z0 A) t* H+ t! e" @. |) y. {
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* f# _( U, j: l5 Y: X: e' _, @! o2 G│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │6 j0 e& C5 C1 g3 B
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' W. k& k/ @7 |' O! G
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 C9 K$ }& a! g G5 Q│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 P8 Y7 C6 b$ I7 {8 T│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 L/ X, l1 V8 L8 X& c7 i* n1 ^│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( O a' E& c e. ]' ?
│126 │Rook │30│ │ │*** │Protects you from attacks │, \' ^" q3 P$ K/ b; l; m
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' {) o" F B1 q9 Q6 s5 P│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
k5 ?+ g( N9 g' {6 _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
. L* R, i( E, W5 q3 r5 I# d, ~│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! ^0 n9 D* w' a4 S% R│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ S4 s- T9 w$ [& f* m) \│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) `( _* {4 r, M, R
│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 F; R! Z9 R: {│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 t7 m# n0 Y: M│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, U& A6 u1 H7 k3 ?3 p+ ]; ^/ H$ ^│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
3 D9 @$ s: S% s' t3 E& A5 U│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │; i$ [! S4 \! D% P7 R: Z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! s7 T0 n1 y9 h/ z! k. Y5 C. a
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; N8 R: N5 E$ T1 a" ?5 V│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( a6 S; A, D: N│141 │Prism │60│ │ │*** │Prism fires randomly │
$ H2 T0 r, j% R; g│142 │Wind │14│ │ │* │Windbox blows at enmy area │- o( [+ ?% [7 T, P
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* B. U) f: P Q8 T8 ]' }│144 │Fanfare │32│ │ │*** │Take no damage for a while │) ]6 E; V2 |8 ?+ j
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 b% y( r& @2 O4 H6 z* m
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; Q; N7 p& E5 o1 Y) b
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 U# A8 S7 ~ E. k│148 │Recov30 │8 │ │ │* │Recovers 30HP │- z" g. q. ?3 i4 c
│149 │Recov50 │14│ │ │** │Recovers 50HP │" h t6 t7 u+ r# {
│150 │Recov80 │20│ │ │** │Recovers 80HP │
]; U; x2 W# [7 ?! L8 v( g│151 │Recov120│35│ │ │*** │Recovers 120HP │, I4 h6 @" y6 _; o# y0 [0 E
│152 │Recov150│50│ │ │*** │Recovers 150HP │0 U# o9 T6 X T% A$ J; e! G
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 l$ g8 `( j$ {& i
│154 │Recov300│80│ │ │**** │Recovers 300HP │' ~) n6 x/ v) ] A6 Z* f, N
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 G5 R" H' c, p% J3 o│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ @# ~) W, H8 }) m3 [+ L
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; v0 M8 L! U. W# ^: E, L
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% w: k% |3 F) C+ [3 k: W$ f! g
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% U$ Y! Q3 _) @" r! s: Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 B$ j: w' ]0 s, `' ^" R8 L│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( x a* ?7 L5 S4 c│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ K; D A }/ E: [8 A; g! b3 q3 B
│163 │Invis │11│ │ │*** │Invisible for a while │
0 u' S: A! _' D│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
3 a( O& B5 U, j q% I9 T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 s$ G; t/ h8 w' m4 P2 v
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! f6 y7 b1 v. v3 E│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, B2 W6 v, Q- D
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, I, l s. H$ V+ m5 q& U! O. B8 _
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
# U3 g% B# J4 b' E# ~│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. N/ `; n' I: d' H8 C6 n
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 ?0 \" X C" K8 {( z│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: |+ h$ z/ m7 X│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% Z6 h! l8 y& g/ B B) @│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& k6 f+ d' v( V/ h: i
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! F' z$ P2 B7 h8 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
z; M; o" i6 G5 b' @ ]4 H ^0 ^│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
$ C+ [/ F8 M9 Z1 }│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( \3 Q' `: b3 }: h ~2 S2 O│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 @! m% ?! I0 M- |6 ~7 i9 ^
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 B7 \, Q( U; R( u. M; Y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 ^- N# q0 g# _4 L│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │5 o8 ^. Q3 E; U9 Q
│183 │Hole │55│ │ │**** │Open hole to dark world │$ d- X- n6 V! l# F
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 _6 |, ?5 [3 o, F3 E. \% `# X
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 c7 V( A. @2 b, G6 C/ z% [9 U; J
│186 │IceStage│20│ │ │*** │Changes all panls to ice │( p; z) k% y+ W+ ~) r, e- X" F
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; y$ N7 ?7 ?6 U! _+ K: Y│188 │SandStge│18│ │ │*** │Changes all panls to sand │' c% h4 B& G! \* X- Z( r4 K
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 c9 V* S; t/ |+ E" g" j2 ~" v% P+ f│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 u v( ^3 W4 N, D/ T! r2 J│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
, c3 f( ?, M1 T. A) H5 B│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ O% e9 l( V2 O; H│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ T% q0 ?( I1 H3 G4 `# S7 ~
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 ?6 d1 f3 r/ u q/ X
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 ~5 a+ s$ q0 Z% c- l2 `│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) C$ ^- P+ A* `6 z k│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* x& i, i; ?1 c; f3 g1 ]4 r
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 @6 h8 I/ I6 N( L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 B u% Y% ?/ ?5 ~│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 G) H! Y% g8 K3 y% x
└──┴────┴─┴──┴──┴───┴───────────────┘# O* l2 G, o& |# M" n% U
- W" L) ?) e# O% s5 P5 \7 B' D" }: r) f' T r
Mega Chip
3 Z' m' h2 p! d. P┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ b3 A6 u' m0 L* ^* k+ c│编号│名称 │MB│攻击│属性│稀有度│说明 │# M6 p6 D' {2 O: z) i4 R% Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 c7 I3 e3 `: B f2 Y- a│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 e0 i( n5 \; Q7 n4 i$ `: g│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& U& `# |: _, l; ^2 q8 i$ W
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │1 V# Y( |# O, \2 C5 t( V
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) {8 E$ q( x. B) n" S7 @; m
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │) s+ v/ D/ I, Q' w+ W
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
. j* \6 ^; W. L0 k0 B│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │6 ]% M9 ^; X* o; v
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
$ @# E: x4 |6 H: V5 g, A│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
* }" i3 N; V+ I1 l│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' d& r. q: `: f) i# `: q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* M7 v$ \+ s+ c( G0 @( I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) Y9 {6 w2 u6 U" N│13 │Guardian │82│ │ │***** │Statue punishes when hit │# J8 q$ o3 `6 ^- B6 V
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │7 q% k0 h0 f3 X- R0 [7 P5 E. @
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- z9 G2 f7 W% W; _6 O
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! `$ x4 n- h% _; R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │/ `) y3 G. p/ r" H k
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" `( ?& c: M7 \, }% e
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 Q- [% `' `4 r* p. Z│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 @) {( q: h- `; X% ?, E│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │$ v' r3 W9 n% q# B! D( `+ @0 h# |
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 ^' L! x4 ^3 U# M" @" u I│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │% r1 E. q: N, A g! D
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 F0 M+ P: q2 U) p, d( u. P5 f! R│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! @6 l( _( H4 G│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │' [' B6 J* T4 s& ]4 c6 V
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! ^) P" N; [, F9 L# S' q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
; T/ h% I+ h5 E- x4 J│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 \/ P8 U1 R8 t& g3 @) M3 O
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
5 P$ I# A) p/ D( R: w; n│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 a9 _0 j& E% P j1 N a' f) w. y│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
7 e# A1 o7 d& ?5 R+ ] p│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 m m0 M; P8 M* _
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- {: E" G- ?" R, Z" a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ j) b- T3 [, f9 H$ k7 Y3 i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ v3 ^: Z8 B" f: g% W" S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 X- b1 J% W7 {+ @& w9 j$ h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, ?1 v- S: _' p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. K' F7 e% j3 N# t& r% o* r1 M+ ?│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
| M/ Q/ N1 N" Y8 L1 Q+ x$ N# o│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. U" W3 Y: {6 u8 S- s$ C- ~* }│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% d+ M) Z3 _$ }7 X [, R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: L4 L! @1 \$ {3 E0 M* G! e! I, J4 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' F2 N( h! y% [; ]' N0 _/ r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( ~( [6 T0 l2 S
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 @! b' H- r/ i│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* S9 f8 L% A+ |& \: [# Y: H│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │7 w8 |% j# y, @( P6 q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 s5 ^" w& A4 B3 g7 N6 `2 X) m│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) y! C$ L# Q2 a% ] W# K7 c1 O
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 m% h! I3 {9 [: b
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 C- J/ f; O& x- x# z" b. s. T1 H1 c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: v) U9 i) Q! r! B0 q& z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ c3 \0 a9 o: Z( W# P│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 \2 B+ F, N: |5 C│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" A; N. b: \" w2 `% u9 s. k2 t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 R% _, p$ }& c│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% G$ q7 n! ]: e/ L" H: Q+ S│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# _; [. y" c( `0 ^: C! \
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 l" _* V. N5 N2 ^- C# @│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 J3 V% Y7 U! G! J' X; _│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# g& S% D4 i; x% K" D- K8 Y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 b/ i" j; `9 M│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; ~/ W5 Q+ A2 K
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- o; Q6 |) h& E. o$ y7 [; v! e
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 {- Z! K2 F( x, g7 S7 t6 P1 ^) p│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
! U- u( A2 e5 U( L3 A+ U│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 B7 d; r7 i1 g! y: g│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 q4 V) L6 x- i; c9 D0 S
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* O8 }, W- n9 d/ o. Q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" j5 i0 m/ N# w) b2 i$ Q# l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 H+ [. n- A% `+ P& V
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' _* d `8 \& F3 t# j+ G
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; G' T' R3 Z" x8 C q: [
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 A$ M$ b3 I8 C* @! i" i2 d
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ e" y8 r- |# _│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# K9 k8 F l# i" N2 q$ w0 R7 n3 u
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- a& L$ Q* Z* M. U│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) j7 m" l+ \1 c1 O: ?) x; t- E+ _│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 j; n, i) X P7 }9 x/ Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 k8 d; F# n7 k, p. h' ?│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 `: c5 t- E' P/ ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 P7 r" S4 ~' c5 N$ N- E
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: v& h: v; u9 _- f) c# i! [
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 _. u% k# G/ d% f5 p% |
└──┴─────┴─┴──┴──┴───┴───────────────┘
% F! N! l# F( @# n: O9 t( K0 A; s, I* z% C8 t0 U: r, ^5 X0 [
8 I( P9 X7 n+ s( {. U6 q. D% f) {$ D& zGigaChip (蓝版)$ N: k, o2 D/ ?8 Q. H6 @/ p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- f% N* K" o: T' b4 y│编号│名称 │MB│攻击│属性│稀有度│说明 │1 b0 Y* e9 {. U
├──┼─────┼─┼──┼──┼───┼───────────────┤) z! U# o! E1 ~4 w4 e
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 n6 ^. H) e; v9 B& v: M│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) e* P, i L9 R: ^7 X│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; ~6 u8 i/ ~ T+ i" e. l# a
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& E; ]7 v9 A ~3 g4 e3 z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 l4 }% T3 K# W4 r# q9 X5 @+ C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ }+ r9 M6 n' n: e+ ?+ u2 O
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( [2 U/ h5 }, M8 w
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) d. a) s# r' N6 f/ L0 V
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- G- T9 k/ s* H# x5 w* f
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. o' W( p0 x6 p│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
/ G3 _9 k' Q# [, H│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% o% E" _: s. M5 U9 r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* Q5 L; q4 H" n, ?│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │3 U8 V1 y1 [$ ]3 a' B
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 X5 e9 t+ R* ?
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 z4 D1 I) S! s& F0 [4 j│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 ~, d" J4 h6 A
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 M4 x) E: c+ R e `9 C+ H7 I6 w│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 |- R( k7 c5 M9 W1 L│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
: B& j. r. j% i+ ]└──┴─────┴─┴──┴──┴───┴───────────────┘
$ e3 c, o' S( x3 j* D% _+ Z+ l7 h- y. `0 X
GigaChip (白版)(只列出与蓝版不一样的Chips). E0 R. G8 C; j: X5 k u7 d3 q; q0 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 ~; Q: [" g# Q% u1 T
│编号│名称 │MB│攻击│属性│稀有度│说明 │
~% T, f! d' L. D" E6 u├──┼─────┼─┼──┼──┼───┼───────────────┤
4 v- L+ l' _, O. i8 W/ w( J0 |" X│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 Z9 d: ]8 q. ]6 H& ?8 k- f│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- d7 ]3 i0 o" j( E) A: B5 D0 S8 |/ A│4 │Balance │60│ │ │***** │Both Hp reduced by half │- C; B& d, F B3 N& ]: r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 U' `- j" @* X: f) h2 J. y' Q8 z└──┴─────┴─┴──┴──┴───┴───────────────┘ |