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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
8 h1 I& t& P6 m4 L8 k■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& V* E% j6 X; s; J■● ■  NintendoWorld    站友xliz原创
$ q2 Z' _& l: X5 o! H/ G  r6 c% n; U■ ●■    http://www.NewWise.com 2 q" F* G! e1 Q# A* _6 n, \! `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" C  v+ i% |3 z$ e5 r& V& v% ?8 e) r) t6 x  a4 q8 p3 h8 x
' }9 m' I$ P6 I: k
           洛克人 EXE 3 Blue 卡片组合; ~; P0 F# l# v* B9 ~/ S
8 }& e, ~, X% ?

) W7 q! I, d3 ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 o" \1 U% @# `大家要看日文版的P.A.或详细攻略,点击这里吧!
9 a$ O: ~- v& f  X6 {, b
====================) Z8 h, l; o$ W( H. B0 ~
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
( C4 g! ]; ~$ ^& t, V$ K1 H" R
5 Q8 u% T: V/ @6 a6 h以下内容格式如下:
  |+ w4 z7 i5 Z& r" ]" x- |) b( Q# A6 Z% }+ ?8 ~2 V8 E
编号    名称
( C! |# |4 a& O6 u6 f说明/ r! z5 }: }& ?. J" z
组合方法; _/ T: m& p' Q: i+ X
---------------------------------
: d/ i/ a# h% P1 w0 b& R) m01    Z-Connon 1# ]# N3 e% B4 g; n* A
Unlimited Cannon for 5 sec
/ {5 B# E1 b/ ~& A4 M! VCannon A+B+C4 q, L3 R5 R  j
Cannon B+C+D
. S) y) W) p3 Z- k$ z5 {Cannon C+D+E# ?" S% g3 @$ }+ @3 u; z
* B! R: D* n# b0 r6 O7 g
02    Z-Connon 2& b- R2 h9 g/ y
Unlimited HiCannon for 5 sec
1 a3 C- N; A* nHiCannon H+I+J
+ O9 e. W7 [' w- F! @9 XHiCannon I+J+K9 \% ~: B0 f1 _0 K4 K! b8 [- z
HiCannon J+K+L- x4 P, o! S. h1 h
. w& ~. v, y1 ^. B! b
03    Z-Connon 3! n/ i' @4 N5 V6 w/ N  w$ a" N8 p
Unlimited MegaCannon for 5 sec
" S0 l0 a( s& N2 o+ R8 s0 m3 RM-Cannon O+P+Q% _6 k) ?, p; E
M-Cannon P+Q+R
1 c1 |( w. _: h& D$ d9 R  }M-Cannon Q+R+S# ]  H' c) _6 A% N; ~# b2 v
) }0 R& j9 L. ~
04    Z-Punch
- L& j. n1 H! C& \  g/ o8 ~) qUnlimited GutPunch for 5 sec
' @4 ]1 l4 @% f: AGutPunch B+C+D
" B9 K4 w% S$ d9 {$ ZGutPunch C+D+E
0 [6 B3 A1 C! e1 z' DGutPunch D+E+F# L0 ~0 h% c8 Q" i7 X
1 J2 _4 P7 |; U- ?- d: C- O
05    Z-Strght
1 S" }7 S$ T+ _% bUnlimited GutStrgt for 5 sec
3 p* i) X& f, D) @# @) o& AGutStrgt O+P+Q
. v0 R1 C; D. C) v1 H8 N9 O8 wGutStrgt P+Q+R
  `/ {7 O) A6 o5 A' Z( ^GutStrgt Q+R+S5 H/ N8 e) d/ ]0 F3 g2 ?# Q
* [% G. d) I2 B" o( Q- q: l" N; d
06    Z-Impact
- V8 }0 p, c: tUnlimited GutImpct for 5 sec  @/ r$ x% ?  B: @9 z& M! n4 B1 l$ v* J
GutImpact G+H+I* y, u6 M/ ?$ I5 g8 I; k! ?
GutImpact H+I+J( y; t+ X2 A" M, W+ @8 N
GutImpact J+K+L- J+ \3 X5 K& o  K7 k8 N
  A. c0 k( F0 |
07    Z-Varibl, X5 ^* E5 l3 Z3 _' }
Unlimited VarSword for 5 sec( {! F: ]: j$ U1 J1 w/ ^
VarSwrd B+C+D( Q+ o  s3 ~, t6 }) N
VarSwrd C+D+E
" L* ?4 ]# ?; ~* _# Z& |VarSwrd D+E+F' A/ n& Y6 {2 W# R/ N
" _  q- M# R' W. y( }& j3 W
08    Z-Yoyo 1
' x+ V3 S# D9 L% b0 XUnlimited Yo-Yo for 5 sec8 l% @9 B$ O; s# I  V1 f9 u! G
Yo-Yo1 C+D+E
& t$ o+ r/ m) U# T" b# kYo-Yo1 D+E+F
3 O' m: W; m3 `! Y; v+ b( NYo-Yo1 E+F+G# {. M8 v2 W# W+ p8 [% n
) C' @9 s2 R/ H
09    Z-Yoyo 2' y7 y( A3 i% j8 g) p' s+ n% i
Unlimited Yo-Yo2 for 5 sec
  y' `1 v+ o( N  LYo-Yo2 H+I+J+ @( R9 {+ O# P2 j
Yo-Yo2 I+J+K4 u* N* z/ |# L/ Q8 T6 d
Yo-Yo2 J+K+L1 H2 m. w0 i) v! L* `  N" Y* K

* [2 ~/ E7 {3 W' p10    Z-Yoyo 3
) v  t& ^1 b/ Q+ e3 X% x7 g& LUnlimited Yo-Yo3 for 5 sec0 `6 e& n% x  k# d2 m2 w+ v
Yo-Yo3 M+N+O1 V6 r$ `+ ^$ P/ e, \
Yo-Yo3 N+O+P
& r7 {% C- [" `9 G2 NYo-Yo3 O+P+Q8 Q9 t, m& w$ U3 w, w0 i. |
; q" u- d9 M7 O1 G# u- V% p
11    Z-Step 16 U$ u  k, L( B  Q8 f
Unlimited StepSwrd for 5 sec8 O) n2 R6 \$ S% e9 M9 @
StepSwrd L+M+N
$ |3 ?3 b, n; s, b' xStepSwrd M+N+O0 N0 e* `8 X0 v, f& M
StepSwrd N+O+P
' E) `* ]" U4 H0 n$ n1 L5 |* `2 X2 B4 d2 w$ b/ E
12    Z-Step 2+ q+ ^. X3 e# `  Q* Y1 ^
Unlimited StepCros for 5 sec+ i3 q1 }% w+ J
StepCros P+Q+R
3 c4 C* _- @3 |# \+ M! p' Q& L' TStepCros Q+R+S2 k4 }$ a! f# L" W' A5 d
StepCros R+S+T- w( ^0 w7 Q5 n2 r# c

4 Q1 o9 M# s- L6 f1 d13    BubSprd5 n) T9 u* k2 g9 \* F
Attks w/ spreading bubbles!
2 P4 t4 [- i, ~; f% r' FBubbler  C+D+E
* t5 s! D/ o' Z) u1 o1 zBub-V    D+E+F
4 M7 @: U( |: a8 {0 T% IBublSide E+F+G: N  s) G1 _2 \0 w
Bubbler E + Bub-V E + BublSide E
! x! J$ k; _! u
/ W. R1 M& Q% H5 L4 v14    HeatSprd3 K/ v1 J5 _( J' p
Attks w/ spreading fireball!
" j5 ?  T5 B4 j% EHeatShot H+I+J3 |) L) p- Y$ {
Heat-V   I+J+K! h+ E# t) J4 F( U" o
HeatSide J+K+L
/ a* \/ [( G2 E. s( F- tHeatShot J + Heat-V J + HeatSide J
  h" q' d& R0 M0 q5 [: d
6 y1 M2 r" L( n/ O) {7 N9 O$ A15    H-Burst
- e) l8 w2 c; L  nCreates a giant explosion# m$ \( v9 ^5 f. ^3 Y' Q
Spreader M+N+O
+ i5 m# s& V/ t3 S; a- G& dSpreader N+O+P
2 m: ^9 N5 h' K+ q6 oSpreader O+P+Q3 V8 K) Q  ]( \: h$ s

2 k' a6 _+ B2 q9 @16    LifeSwrd
! P# \- J' d4 d) L# ?8 t8 ^* o  ZSwings a huge 2×3 sword!
6 q, |- n6 q" i% ?4 _Sword E + WideSwrd E + LongSwrd E
6 A" {2 U1 j# [! R* ]Sword L + WideSwrd L + LongSwrd L7 K, F- h, E4 N  \% ]& e3 E# v3 A
Sword Y + WideSwrd Y + LongSwrd Y* o+ S: y9 r0 w2 e0 O

, ?' [$ ]7 W" L/ Q. f$ O17    ElemSwrd
) c1 C3 d( D% b& \" I! k& \4 zWide swrd contains 4 elemnts$ h) m3 G0 \! t& {# f4 R% h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 P& r5 |4 N# G/ {9 U% g0 n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* B" }8 X* d0 h$ j

5 [. J2 b3 d+ ^# C18    EvilCut
4 I: H( q8 l! aStep up 2 & make 4 atacks
7 X0 \) u/ B( u/ O2 GStepSwrd P + HeroSwrd P + StepCros P3 u, a: l5 R# Z5 C! ?" s1 `

% M% |3 p& D& _4 G19    HyperRat
6 L2 m) e& I& }! _! g7 O4 w. ]A giant Ratton charges!6 F! M# w5 i/ K0 v7 |
Ratton1 A + Ratton2 A + Ratton3 A9 i: `, l. @4 n5 I  ~& \
Ratton1 C + Ratton2 C + Ratton3 C
/ p0 y( D3 W( v$ tRatton1 F + Ratton2 F + Ratton3 F
0 e; j: i! G9 Q$ K1 e* t
% M% x) N, y$ J5 C' W2 R20    TimeBom +
- K. |6 f: t7 n! p7 j. l2 uSets Time Bomb in enmy area1 h+ i* _7 M: m, \7 |/ d- `8 L
TimeBomb J+K+L( G% V& Q1 C2 k) C8 m+ m$ h
TimeBomb K+L+M
. ?% K; S& Z" u% D8 t2 `( z! HTimeBomb L+M+N
: I: k, J7 I# i9 u8 y; q
! k5 |! s# l8 P+ @& x21    GelRain
6 Z" H6 b- x( V0 ?' Z! m8 `* n) v4 zGel steals squares
. D' n  y4 w3 a: \/ }MetaGel1 B+C+D+ o6 P" h1 W  T
MetaGel2 E+F+G
' N! o& \  k% N) T$ F' H6 M5 d; dMetaGel3 S+T+U8 D/ t0 J" {# W* W2 E  \# w, a

; I" q8 `" I5 U( ^! j  f4 s2 {8 _22    EverCrse1 h8 o1 I, M% M
Shield chases enemies
" m. a2 g2 i( D" l* U$ H( \CrsShld1 C + CrsShld2 C + CrsShld3 C$ o) k! V" x0 }) ^9 j
CrsShld1 L + CrsShld2 L + CrsShld3 L
* a+ o% u( U) V" x* T& c& m" j( m+ u$ N+ V6 B+ J6 a- X
23    MomQuake/ m, |5 q' r! n
Awakens Mother Earth!) U$ K% z0 ?$ y* u4 v* n+ T" ^
RockCube * + RockCube * + GodStone S. D; i2 U2 w+ J' W5 J3 W: J; @, |: K
( b2 U3 N' A# O' ~$ V3 a% X0 a7 q
24    PoisPhar' W) W3 o) ~5 G
Pharaoh generates poison
# {; b2 ^* ]- l. BPoisMask A + PoisFace A + Anubis A
7 R. ?' O8 C) |9 y9 H- |3 l* A/ y4 F! O
25    BodyGrd
: x0 c1 E2 x) d0 q6 c4 K& M8 ~' R- UBodyguard takes out enemies
+ ^) `( x* k$ d9 z' @AntiDmg M + AntiNavi M + Muramasa M3 \3 K3 j6 H. m) a& ^2 A% a
0 \9 _5 N& Z. q6 B$ J( b
26    500Barr8 G& T1 N2 \% a$ w2 V
Barrier absorbs 500HP dmg
- @3 ^' ?3 a; g5 ^; `# @Barrier E + Barr100 E + Barr200 E2 _3 X# p  M9 Q. Y9 m% a7 E- e1 B
Barrier R + Barr100 R + Barr200 R- z- [: J6 i$ j9 G
% n' Q. K" t) n/ ?* R; t
27    BigHeart
, w. M" G. n: ]' O: u6 DAttacks, then heals HP!2 O# q, g+ V# W" l1 Y; ?/ k8 T
HolyPanl R + Recov300 R + Roll R  r9 w3 d+ {! D6 G8 ]3 }
HolyPanl R + Recov300 R + RollV2 R+ w: A0 g# O) R4 P
HolyPanl R + Recov300 R + RollV3 R1 r/ i5 O: U- `$ u3 v

! n9 M7 h+ q: m1 T" I% A28    GtsShoot, C$ x' {% C5 Z9 c  k
GutsMan throws MegaMan!
5 N: w+ p# ?. S* BGuard * + DashAtk G + GutsMan G/ L9 ^2 e( L% J6 b5 q
Guard * + DashAtk G + GutsMan2 G
! t/ e; R1 J+ t3 A7 G1 P8 `5 NGuard * + DashAtk G + GutsMan3 G
9 `0 C( S1 q; I3 aGuard * + DashAtk G + GutsMan4 G% E' c& H( ]* z' e, e  R! ]
# @0 k7 W, ]; l: K
29    DeuxHero
3 ]  l, V5 E+ D# a% K2 y$ b# RMegaMan & ProtoMan team up!
8 T( ^( {/ g8 g! o# W. n) O# JCustSwrd B + VarSwrd B + ProtoMan B
" X& b6 @% H5 \$ iCustSwrd B + VarSwrd B + ProtoMn2 B+ K* \4 M# r& n, M
CustSwrd B + VarSwrd B + ProtoMn3 B
0 Q( u3 a& W2 S9 ^( C0 yCustSwrd B + VarSwrd B + ProtoMn4 B
  H0 C. {' m# L" v9 Q8 `5 H; t. S
% c) a: C0 ]! q* K30    2xHero
7 q7 `- B" E1 l. m# _( o  QMegaMan & ProtoMan Dual atk' w0 I6 c/ l5 k$ B6 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 Y% R9 v& J" a& Z3 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 J  S5 B" c6 c4 g) u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# p6 S  U" _7 D  @Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ w; Q2 Y1 k% [4 ^" ]

, i3 u4 M6 i7 V. p' z$ e( x8 Q/ ]31    PrixPowr
  r* A* R- W9 B% g. b2 L: l3 Navis attack at once!
: `3 |+ E5 Y6 y( E) O& Y" t$ ^. {Team1 * + Team2 * + KingMan5 K
/ q% r" w8 q7 x  k# J% hTeam1 * + Team2 * + MistMan5 M/ w- \9 ?; \9 o& p* B
Team1 * + Team2 * + BowlMan5 B1 g  z3 b4 u- g3 C+ G% ?# j$ i- c
6 r' f; U$ ~! A" `# ~
32    MstrStyl; L2 `2 `/ U# q8 d; j, b5 o
MegaMan unleashes his power( r  N$ N5 j4 G
Salamndr * + Fountain * + Bolt * + GaiaBlad *
! f  y4 ]4 d1 X9 t  F$ b
. F2 M; ^; f5 LStdrdChip (Part 1)
' p; U2 V! `+ @) [. \1 |┌──┬────┬─┬──┬──┬───┬───────────────┐
% ]3 Z8 Q$ d9 r2 L2 N( r6 x. s│编号│名称  │MB│攻击│属性│稀有度│说明             │5 B7 M% d, d* j, c/ ~) p: [2 R
├──┼────┼─┼──┼──┼───┼───────────────┤
3 I/ r7 A8 t2 l9 {│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 ]3 X3 U3 r8 q  E│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 L. U* ?# P0 u5 o) U( j  _/ `│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
* |( U6 p( L# f) B* }" k' A│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, @* |# F1 \* Z) F│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 I; J$ o8 l" j1 y0 y4 o│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
4 C: Z% V4 u1 S│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 ?; {3 G; S) Q: e│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 \+ I" u9 }. H; p& b1 S. N2 a│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# K; c9 X. o% m& A│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* ~  `' j. I  s
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
8 r7 Y1 [4 y1 ~│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" S. D1 E/ w  ]5 C: p7 w7 {│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ V4 d, `6 W. s
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
$ k% k# @7 I) j│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 D4 V/ f9 G* U. }  C9 k$ d7 o# q- n- V│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, M; h) L6 u* ]& I│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 J2 V3 q. u2 C- z- }
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 {" H5 @! \: [% f
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ O; J9 S" T( s  {$ k) S) H
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
* v9 X7 p6 a; i5 r/ A% x" e+ s│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( P" V. r/ Z# _6 d  D! q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │! M+ B$ e5 W* c- F; z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │4 r: y# K7 z, s" x, W' t
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! z! \$ b9 C6 W" L6 ]│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │6 G- C4 }: E1 g, X
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) A; b: g* K/ [. `4 G+ O3 u# ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │/ S' d  V9 a+ i5 S
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │8 ?; \( {) i: b" J( l
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
/ A  o' K! F% W$ L2 e$ c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% X% e. o3 c7 }7 w: O# ]% L
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; n$ o( a* [# G6 _│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! ?! {' W# P: X/ ~$ q/ m│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
# [2 ~$ W9 Y& ?, q/ V│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
. i( n4 O+ s* b" A2 g. W9 T│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 K9 U4 m% M& r) N5 N" h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: j( F% f( E. r1 ^& Z+ N' ?│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. a. Z2 V0 k3 h, m. U! X
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' z% x, \: k8 D$ b' l
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ y4 n* F! r3 a- o8 C# E( @│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
; ~  W: }! F& z. M/ m* V│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* L: J- |2 {3 F1 }! j$ i% t2 c- e, t, l
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 o' L1 v' K  l- V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' ~7 c! {+ L4 c) }1 c1 Z! u
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
6 f$ U1 I. l8 h│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! L+ ~# h5 s* t5 H: {$ i2 |
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
5 a8 G' ^  B( }6 T│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
& f$ _" y* N+ t3 P& ?│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
' Z6 z% S/ l* u9 N│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 x- G* R- s/ ]  ?│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% \% _" Y# D$ x) P
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │" Y- n9 ^5 n" U7 e! m; H# t
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
6 ]- i. r! \  @) \" a, f│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
1 o+ a& L! A  X0 n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% X/ A9 Q$ s1 w4 Q' F- l
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
; ^# M/ ?9 |! S4 N+ [│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 o' _. v1 J7 R* @. T│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │% H) N' t( i. t3 U: n4 g, ?
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* F2 L4 t# \( M/ C0 _/ t6 o7 M1 d
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 S4 a* C* m: `' W, a
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, K2 n" ?5 p4 Q* q1 h│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- g( n% r* [) y% L  t" l2 y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! H5 s9 P8 s( h. c│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: _' M7 U6 Z9 E/ u' k- i. \1 n
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* k/ f# A* L! j% i; d
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! u5 R: q1 a: D, A! d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% r. y7 K+ K- \  n3 [
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │) ~1 g, Q, D' b* ]; b' Y: E
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: e2 [6 R, w) e- M│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 j3 B0 C9 H! I% D│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │8 ]" N1 q1 N" M9 J3 A3 j0 r
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 C! j# Y3 Z1 J/ \+ f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* g2 [- U! \) T9 B2 D- `8 e* R│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │0 L2 l, F3 G# p, |; B0 q
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 o0 N' ~  n+ `4 s
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │3 `! Z- A7 @0 O8 ~2 k
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
5 i- U0 j, z; E8 J│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │& I9 n: z! V1 ~8 ?
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; T; ?( x  H1 h
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( P; P: l, \1 @- V" ^5 j% w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, A5 s$ c+ Z# `2 a& r) D+ u" |│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: k  E3 Y- e- n* J: x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' t2 p$ |- R, ^  s: K7 Y
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: w) Q& \/ ^9 `│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 b9 U* h' o" n7 D; Y4 B
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ ~" {6 E+ a. |│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* A( S9 C: c$ J, i) o) V4 P│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( s( @, w1 g6 x# I4 o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, k' y( F9 T8 n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 k6 a3 G; B- j$ Q, K
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │+ ~# v/ Q! r0 q7 q/ n! n
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │+ q* \  ~$ w; \  T" V; G! C! v
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │8 w' t5 g, R7 k. l! M: W
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ o+ S6 K0 g/ h( o( r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
8 r( u  S4 G- D+ T│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% J  E! q3 O  P4 P; r( v
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 c9 E. T# u/ T" x5 N$ U
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
3 P5 ]/ B: ^) b( ]2 ^3 H, H" H│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
( X! ]! |# g! J4 o3 j│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
; w6 S4 r& t6 d9 {4 \│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( e  g  N3 [1 W+ A" I. L+ t
└──┴────┴─┴──┴──┴───┴───────────────┘9 g* C9 |" s6 H
; |  [+ y, s! e5 C2 s" O1 ^
StdrdChip (Part 2)6 \0 t* G- y  D' Q0 p4 A8 O8 I& Z
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 T5 z. s, Z! M1 K│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 e7 D' K/ ]/ M├──┼────┼─┼──┼──┼───┼───────────────┤
: ^; W# m1 _# n4 Q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 A1 a( P; U' }. r  B5 _+ Z, w│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│# a( ^0 t5 i% _
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│/ _% J: u6 G" C
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' z( b) Z4 y$ H( B! Y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
; O4 r+ J$ Q7 X) K" b6 Q# r│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 F. p" f6 Y# _. K5 n: P  y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 Q, M) L# ^7 y$ ^% ~│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │4 z3 V9 y3 g( E; Q$ I5 h
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, d* L  d; M( S" D, _
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% B" a" ?+ [9 u% I/ }: g  o0 g│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 G! m8 c6 O6 N, x$ J7 {2 ^
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │, ]/ p8 ^) P) b# O  W0 U7 z4 a: G
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: ^; c, ?4 c* Z( Y. ]5 l) [
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( S  R3 X  `6 d7 g│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 H+ x4 l2 L2 S: }1 e  d$ a
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │8 F& ?4 N" l, O8 M+ g/ q
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& A+ g9 W- s& v# z; v
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; `8 ]; Z9 U' \│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
0 B& O  C; r& m7 H" \│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, a& o% b) x9 c/ \│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* L" r( Q; K/ D1 V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │6 e% H% b! v7 r' [0 a) g" g. r
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& Q- @* p+ ?  R4 q1 R5 ]  P│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* h+ V0 t' }9 F1 J7 M6 K│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ ?/ U" K- v9 o/ l$ C1 s1 D: q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- L; J- J( Q( Y! U
│126 │Rook  │30│  │  │***  │Protects you from attacks   │* z# Z( b! F! `1 Y  h
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. S/ u. d( I' f" Y* q. C/ ^
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" L: R4 |- F' |9 O1 R
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# v. D5 \/ H* y# G│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" P+ ?- L$ O) G3 ^│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 f$ z1 `, ]' ^
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, v7 L* c1 e1 k- l' m" ~: e- \! s3 `
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 R1 G. @8 t( n
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 b  `& \+ w$ R: v2 c0 [
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │' P6 h9 t3 W$ R: q2 ?4 {  D2 o
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ ?. w. y2 V* H9 @& ~│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 {7 z$ L$ v- Y3 i4 y/ ^# Y4 |6 o
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( @% @+ G) O( o! o( |$ {+ \
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
, T- w7 w# J  I, Y6 C│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  M- }- C( Y' L6 m( A
│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 O4 j) B6 M: o6 b
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ S$ j* `, C1 v7 A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( C: O' C1 S2 v0 f, h. w9 x
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& V0 x) e! ~9 d│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* H2 L4 [7 ^) A- j6 }) C│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 t9 o6 U: ~  G% G│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 j6 x6 }+ Q* p6 S) Q& |│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 x! t; q( v6 {9 E│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  ~, P9 j/ P* A
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
4 m' F! ?) T+ h3 @│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# a% J* o% s& A! W│152 │Recov150│50│  │  │***  │Recovers 150HP        │6 A- P$ X$ U. a. [6 o
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 X3 Y. c& ^: {( d* l│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 C& W( r+ j) ]$ N2 G* @' ~. m2 z│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! A- p" \7 r  q1 _8 ^+ S3 x│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
7 i: h& g8 u8 ]$ _; J0 x. q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 h$ d! Z( [7 X" t) w
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! Z: r/ s; _, l: @│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% X& _1 ?# S2 j' M/ b2 h; Q" [│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# B7 Z6 d" l: Y' V; @5 j
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' |; G1 h, S- h0 i  \! U- t: c
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 ^( k9 ?5 W" Q, y
│163 │Invis  │11│  │  │***  │Invisible for a while     │5 F' ~; ~9 K5 @' J& E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 P9 n( a* B1 k
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. \- E7 j3 m( B│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 R( f7 Y" e7 c) b* s( q" v│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
7 K1 U( d$ Z( k( R! g; I│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# [& y+ S: T1 G9 y! P1 k
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 X; n% z% t; R5 |+ x& S
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 B3 O7 B% h3 {. z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
5 }+ T/ ^, Q0 h1 ~5 c0 r. s│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 s" O/ f9 G  ]
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │4 a9 f& o7 p/ \9 ?# Q3 V/ w
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" F3 y/ o8 {/ X. i│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │' ?6 S# b6 r' W$ a$ e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 |. G3 U. F& ?* I1 n+ T
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 ~+ I/ ]* @2 Z3 c- v  h8 s! ?│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  ^0 ]: B/ w4 Z" I" s* `! P, b
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
# b. L0 T) ^8 m8 K; B│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ X% L& x. L- t9 \  _8 `' P$ j& ~│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) p. B- Q) k9 s3 ~
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) [4 R1 }1 _$ y0 X# Z2 P& m
│183 │Hole  │55│  │  │**** │Open hole to dark world    │9 b6 y1 H; Q- m8 M7 ?% Q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ M- }3 C2 f3 M% w% j$ ]' X7 ?│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 y+ E- [- `' L1 z% l) s│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 w, A# K5 m( c/ y* L- P7 ^# U
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; @9 Z3 @2 c2 Y5 U# f
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │* v7 X: ?$ I; D
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 r0 y5 z6 Y3 F8 J
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 ]% O, g! q1 B" \  Q) e, n. [
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │/ N9 O  ~' i2 C
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
6 I7 Z6 m8 X. z( k$ l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 d5 a6 y4 E4 H. k( J& [│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" c/ u( m% T: P/ d0 `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 w% p5 e/ W* q" f2 b: |
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: n7 @$ v4 Z5 r. `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ B/ |! e2 j- p) B! [6 Q2 X9 k
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! [# R; N# z/ d5 o" q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! l+ s1 L1 ?9 z# V. n
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& O2 m: w4 p  ^
└──┴────┴─┴──┴──┴───┴───────────────┘+ [/ U3 A+ P4 ?) X: J. V; W

5 B: c# N* n- |: D9 x4 n6 I3 f
# l( b0 R$ q& F: XMega Chip+ M0 }$ _9 Y. V  T; r% U0 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐# p/ B- K* ]/ U, l9 S9 m
│编号│名称   │MB│攻击│属性│稀有度│说明             │$ u8 P, C5 x! W6 F/ l! }# q
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 f. E: X( M& M! h% m% N/ z+ v% o│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, b' K! F4 C6 p2 g* @
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: ~3 q0 K& q2 o- t5 I$ c, n
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
. _( s/ O1 Q/ f( ]# ?+ j│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* s* T6 f( F  z8 ?% F│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! U+ y, z& ~1 _
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │+ {. |( [. @, a1 v6 J( I+ Q( [5 ]
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ {1 K5 I7 A, Y- q* A9 e│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │8 {% ]+ I* x' l1 _* n8 s1 L
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& d2 N+ u* A) z9 H# a
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) B' q2 X  R2 G1 [* y; F' U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' ~0 M5 R3 X. `  f2 b│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( J. K, r& B0 a. m$ j│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
2 ]% ^. A  [4 n8 W& _( S- K6 R4 ^│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 s. F) J  |5 \
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 W- @) n$ Q- O& n
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │6 o% E3 T' _0 r1 p
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │. g* q# f) Y+ u% H) O, F1 _: s7 U, ?
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ q4 g1 H2 \5 r& P- z$ K
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 W  @2 Q8 h! g, A- j
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  z7 ^; w' I1 [2 K
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: R, F* X) \+ X5 c" ^$ U& t
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! D% O* d- ~1 C/ n- x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 A; W' ^- p5 L$ @6 \│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( B8 E; B% _( ?4 j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- l. O0 h# N" A# Q( @│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; ?/ z  a$ ]5 E; \5 y4 K
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
" X# _/ b, @6 |* [& |│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 i4 \# I, r. h( k8 `│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 P7 P% y7 G& @7 g│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) z* P# X* [# P" L* c9 b│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 Z2 Z: s9 j2 @' }$ {9 T
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ q. F& z8 }, g7 H1 \
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( N! k/ H: S1 R4 w4 K
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 I+ A/ G: ^4 V& n7 z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │  h9 R0 p9 N9 A( q8 X5 g7 G: d6 B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 G1 _' J* B9 ?, w
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' }% G# j$ m$ ~; U6 G+ U
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% j. A! p% r% f* t' c
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
1 `( T% j# e& N│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) R2 U0 k# ]/ f! h6 V│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* F, P3 V! u  K+ h  Q# G% j( H/ U) y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, ?9 |( J' F6 m) B/ o
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 g$ h8 r" P- s│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* K/ l/ `2 C  ^8 W# n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- Y( J, S- }% X, E│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │' Z: \; g# [2 b7 n0 c
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │8 I7 F3 v+ A. s9 m) O9 o, b
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
0 B# C8 N1 k2 S* @4 ^│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, u, \$ Z' w, j1 P: x( I│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 \6 D" t/ y- D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 y+ O5 l  z) U" X) ]: B/ G1 w/ }* h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) Z7 r) @/ y  M/ _! m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
4 K! c  I4 [  N│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* {( }* A$ K' i) u+ z9 T0 ~2 s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 }# \, N! L* z. I9 G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │* C, E, C. |( A) Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 B0 v/ L+ x( [, }│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ \* X& y& J* `* f│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
  W. |  N* K1 _( N; R│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  V4 p. h+ Z4 q! h$ o  _& |│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" _: ~  K  v8 }, ^│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 G7 k: t+ m  c: r
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% j# D1 `, x7 M
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# A6 [' I5 H5 U│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ D5 I; W! O  K' E! I
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* K$ P5 _8 a5 O/ N: {" d│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! a2 i7 o( [. x6 [* t, L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% x" V. |1 s4 a6 f7 g; E│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. V! t) k& A) M
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 p& p3 g% a) @4 I) l4 z9 j
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* L8 W0 p" j  u9 o" p# [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 F2 ]. f: H9 c8 ?6 n, A
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ X# S1 X' Y- b! D/ J
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ N* I' [0 Y' ?( `
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 t& E6 T! E- b- I. A( L- T, d
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  p$ I" v7 K1 E
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 P1 T/ A  I: ?! Q+ h8 t5 d: G% y' L; U│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 M) K( M1 _: D│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │: y- P% X7 Y+ j8 k5 J, R
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │. j4 @! J4 k3 R3 ?, i) t
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 b. B. ]# F% n# x- D; z1 U2 F
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 h* S: B1 G2 ?7 a  f; [│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 {! Y8 o* m+ @. t% z2 P* I
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- D! G$ |9 C. `% q* H5 i0 t  r# f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │5 _4 g* ]8 S$ ?' i- J6 t; ~; N
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 h* g7 x; X/ }/ C0 R" D; W* M
+ D& h' O* O* {8 S/ I, s: R
2 W9 j; f& ^6 i( RGigaChip (蓝版): J9 h5 h2 g6 B, z7 |" A7 ?( R) J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! E/ o0 d$ l% I/ m: G! `│编号│名称   │MB│攻击│属性│稀有度│说明             │
( G6 |- N$ ~* ?% D, k+ H├──┼─────┼─┼──┼──┼───┼───────────────┤
6 B0 _5 F- w4 w. w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  {* x6 s) H) u% H9 I
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 z+ ]2 f+ }' D) {
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 b  C) q; P" K9 F+ W
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 S, H' q& M0 `/ f7 d8 h
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │6 a3 M, f8 x6 W& B2 s
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  A# ~! n' w; F8 C- r# e0 G- t│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
& X  A* O" r8 K9 X) ]│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 q* H5 E% w8 X4 H/ }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
% c. `* u/ q) P: p- u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │1 O1 f, U# p7 ]* f/ F! A& M
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 K! |7 M( R0 W  f, H│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ B( Y+ l) g. h, V$ H, c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# N# _& U& b, v- C│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 X5 g0 q. A9 V7 X│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │2 |5 V  O: y% X1 X/ E
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ |1 r+ z9 |7 B- \
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 t+ x$ ^4 P2 d- j* s
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, Q" |! n! Y* s5 ^. W) L* ?; k│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& H: q; H  w2 u
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
( N2 J7 [5 A2 s' \$ m5 i└──┴─────┴─┴──┴──┴───┴───────────────┘( O5 }1 o, `; l6 |

; t- u1 E* H8 \0 HGigaChip (白版)(只列出与蓝版不一样的Chips)7 R3 B) g& }" j
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ n4 s, j) j- h* }: o1 n' e
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 u* }% B2 z2 c1 t. R1 X8 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
( T+ k5 w1 C, V. E; b$ j; V; H/ \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 h: x- @  O6 K4 M- ^6 u, M│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 y; D8 w9 y6 L; _! ]% C
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" K0 V' g# X1 \0 R4 X( d% O
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │1 y1 V! ?) N! m8 O0 z) k4 V, d  i
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
' u& |. d9 _4 J* S5 lMegaman EXE 3 蓝+白 Standard 级别的 Chips:6 I9 c7 c0 v4 {: m. j# ?

5 H4 B7 d! D2 j7 w2 n, d0010020030040050063 k! `) Q, m+ T5 g
007008009010011012
! O+ n* q, B" A& n0 g, e013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. `0 P& t; |! C6 ]; P8 m8 y( C6 z7 r. B$ g
019020021022023024
! c8 s5 F- h/ [- A0 x$ s1 h0 u3 [  P* _025026027028029030* M( C# l9 J* u. Z
0310320330340350367 \7 J3 }% R; g1 |7 w4 p1 ~) w8 E

, a5 `# v7 w# B# F7 c[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, V$ K! _' h, G0 @4 K& V, x
1 v9 P  P) Y, ~9 l8 O  y% e) F037038039040041042
: }8 N: L8 ?; q/ H5 Q  C043044045046047048
# E# E; o/ y- \; Y) w) ~049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* Y* W1 K1 e/ v2 J* o

+ i, O1 q9 q% O! |) b055056057058059060/ b: x9 N5 z. _1 Z$ n+ T% q
061062063064065066; \- ^+ q0 c! Y3 I) B
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 s4 E! `  f4 Q) N
6 H( C% h: H( q3 o
0730740750760770786 p1 p4 |" r2 i( f' [! E
079080081082083084
4 s0 [3 Y4 ?( T: |' {085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 h0 `* I7 l' r6 Q9 k  {5 E$ g5 m8 q: }) Q, y' p1 L
091092093094095096# V' c3 T' _* v* ]4 d- f6 v
097098099100101102. F2 {) M7 ]7 V& k
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' K  k) E7 `: E* T; t" b( Y; V* `
% _- s5 t: F, @; b0 y
109110111112113114$ B/ Q: j, g4 S/ y9 J$ E! J; O& Q6 b+ d( i8 V
115116117118119120
' s1 \5 W) X& p8 Z121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# j: x+ n% k! C5 W8 M0 x
; W7 D* E* b: l7 V1 s1 a127128129130131132
$ L7 ?8 B. |6 t* D133134135136137138- K$ V8 |/ c' t
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, ^5 Z0 @: j+ u& n& `! ]- P  M- X+ ^& H* \$ w5 i
145146147148149150) b# N# j% `' F4 d: \9 [
151152153154155156
+ R3 z: T3 a! ^4 N157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ]! P0 J  c$ ]1 o) e. E$ X6 U5 S* c0 K- Q9 i& F
163164165166167168
9 b! L/ g$ X! l, L* A0 ]$ y169170171172173174
3 `; \$ p9 M0 t! ?8 p4 w2 ^175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# n; Q+ s: b1 Y/ R9 q3 r2 z* z: D+ q. W  ^6 q* d4 H- W3 c( V
1811821831841851863 \. E* j& t6 e1 E. a" E2 a
187188189190191192' ]8 Q% ]: r$ D
193194195196197198
" \3 W' I2 }8 w& F' d4 C1 e199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 E2 \9 E) ^" H; N4 S9 U4 R3 U7 U9 J
001002003004005006( B& Z$ \6 {! I" @
007008009010011012! N7 u) w2 r. [6 p( W1 E7 _
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ G+ b  K, S( T8 l  x7 W0 j9 q$ I
/ v& ]8 `/ H) n* z9 x
019020021022023024- @5 H/ U" [( D3 Q: Z
0250260270280290307 U) W( J3 ^) G# T2 Q, N
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 s! S: A1 ], X& E

# X2 z* z2 I' l037038039040041042. e" B: F, U, V
0430440450460470485 N. M: ^4 C! D2 {9 v9 `5 ^( v" Y5 j
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" }* Z# d8 C8 T# _: r+ Q9 }/ G3 q
6 R7 }7 j+ [5 w  F; U
055056057058059060# `8 o% f( \6 E3 z* x
061062063064065066& @* l# ?9 h/ ~* ~* g  Y
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) H. t& ~, t: Y" v$ n4 G8 _' O

, ^; a5 r, [  x; _) c0730740750760770784 u& z% i* ^( g7 B% B$ b1 i
079080081082083084
8 d  q3 ~7 X; T% c, [6 f, a085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:9 u5 g% C3 S5 y, S7 `

; k$ G9 S8 s0 `% Q8 L. s4 s0010020030040050064 k# V6 O% [: d$ u' @0 R4 n5 P. W
007008009010011012/ E- u: t% ^" b3 W7 R
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