转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
0 a& e' Z7 z- S$ D/ J6 O■ ●■ http://www.NewWise.com 3 p6 H- l# ?7 g/ s, j( n0 b$ ^; B9 T
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " t% }) A3 a1 b. ~% ~" r' r
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! X7 j, a; b/ P% Y大家要看日文版的P.A.或详细攻略,点击这里吧!- X8 y3 y& {4 e) [7 R( w
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! h7 u4 ? Z5 c* q4 U# V/ X
3 I/ i# r, B% u! D以下内容格式如下:% K/ J! @$ I0 E2 k' h; m
2 G, g1 W; b. s( a编号 名称
: U3 e6 B$ @0 J# z说明
0 U1 z$ e- z2 X+ J/ t+ b组合方法
8 x+ V2 z2 @8 t9 l" r5 m1 l---------------------------------7 e3 Q6 I1 w5 f% ^' B
01 Z-Connon 1. o: D! Q2 d% t. ^9 z& q3 y q
Unlimited Cannon for 5 sec
4 Y3 ~9 U. d! x1 _* a" MCannon A+B+C
* Z$ y+ L G- zCannon B+C+D- B% v- b! `( L8 l
Cannon C+D+E
& d7 g9 [* I* W0 c6 P) H+ t) \8 G3 R5 E
02 Z-Connon 2
8 M* A, O4 s5 \/ HUnlimited HiCannon for 5 sec. X3 M* [) w" V" S! L3 c
HiCannon H+I+J6 ]* _' Z" r: l4 X
HiCannon I+J+K
3 Z9 b% q9 F& K9 @5 I6 GHiCannon J+K+L
! T2 U2 C# Y& P
! O z( I+ e; r. m- A. p9 r3 D( `03 Z-Connon 3
. [5 k j F8 j% |& i$ }/ k# T+ LUnlimited MegaCannon for 5 sec
7 |6 ^4 H" p I/ [3 {( ~M-Cannon O+P+Q9 p& ^. p+ W8 W6 H9 ^$ c4 y/ v
M-Cannon P+Q+R
7 U# M2 v7 c# h$ u7 \5 i' P" w7 fM-Cannon Q+R+S! t( s% J7 v7 a$ J) g; R! D/ G( U
3 _, g9 I0 L* @3 K6 I; N% M5 j04 Z-Punch |1 Q6 ~: O B4 T; \$ k/ K3 L
Unlimited GutPunch for 5 sec
. h Q" W9 I0 F7 VGutPunch B+C+D/ }# U' {, X+ R* l, D8 e$ a
GutPunch C+D+E
3 j4 u+ S* L8 q" W7 ~" F7 V: _GutPunch D+E+F c6 Z. [, U# U
6 l9 ~; r1 d7 @1 x$ h# L
05 Z-Strght
0 k1 ^1 d) Z) T! y" M! U- lUnlimited GutStrgt for 5 sec
* X' i k5 Q6 @GutStrgt O+P+Q
$ u" q. ?( Z( n" E& IGutStrgt P+Q+R2 j% M# u- G- d g
GutStrgt Q+R+S
- p3 S/ { u/ K, k' \. Z# |( R
" A3 h9 C; S" x* z9 q5 |06 Z-Impact
6 k& c: Z y2 Z- w8 JUnlimited GutImpct for 5 sec# W1 \1 o2 I: S9 H
GutImpact G+H+I* U, _1 P9 x& P4 P/ w$ d/ { ~
GutImpact H+I+J
9 {9 P& S' f* a0 t/ C MGutImpact J+K+L1 j/ z2 ~ w; z2 m
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07 Z-Varibl
$ A( l' D! J; G' p0 q0 W$ xUnlimited VarSword for 5 sec! U: I3 X! M& K( ]
VarSwrd B+C+D
2 W: ~% k* ]+ J6 h+ o1 o tVarSwrd C+D+E
4 r* Q+ @1 I4 y. OVarSwrd D+E+F
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08 Z-Yoyo 1$ E# K0 q5 r+ l! ]" b, Y
Unlimited Yo-Yo for 5 sec
( L! S% F# ^' A5 d1 C6 gYo-Yo1 C+D+E
2 i5 ~: D, U; G) MYo-Yo1 D+E+F
3 A% P* L+ _: `% v( G9 aYo-Yo1 E+F+G
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09 Z-Yoyo 2) h N" F% @1 T2 y( I
Unlimited Yo-Yo2 for 5 sec
% ~5 X- ]% a, {# Y# wYo-Yo2 H+I+J0 o4 f" Y* u9 H5 ^( m
Yo-Yo2 I+J+K3 ?' r! i* Z* c4 t& T% I
Yo-Yo2 J+K+L' u3 r8 C9 W- L
5 z: F' J) D( X
10 Z-Yoyo 3" I9 a9 i" S( m2 l1 j
Unlimited Yo-Yo3 for 5 sec: u$ r- l( k; K1 ^( \
Yo-Yo3 M+N+O
) }1 {2 J. g; u" L kYo-Yo3 N+O+P& I% l8 r5 ]: _ J: q3 S
Yo-Yo3 O+P+Q
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11 Z-Step 1
* i0 V9 l: U7 m; a* l5 s7 D3 YUnlimited StepSwrd for 5 sec
. R1 B5 q! ^9 @4 V. EStepSwrd L+M+N0 \( q! a; G9 w7 x9 ]
StepSwrd M+N+O' Q G* E% ~$ H( v0 m5 h
StepSwrd N+O+P0 v; E9 g- L+ Y
: B0 k! w! J- u
12 Z-Step 2' G; d$ e( K- w! a9 e+ |
Unlimited StepCros for 5 sec
# c, X, \7 G6 ^% h8 N7 XStepCros P+Q+R1 d- _' w) @1 m
StepCros Q+R+S& l5 E- I( p2 }
StepCros R+S+T: N8 X& J9 ~% P$ ]7 F; G9 q
1 u3 R% X8 a5 Q1 }
13 BubSprd
. e4 i6 m5 G: BAttks w/ spreading bubbles!
4 ?& z4 ^. V1 s6 NBubbler C+D+E
; H" f0 Q) Q( u. tBub-V D+E+F
- ?( G$ c4 I4 IBublSide E+F+G+ m) T: T, C7 m
Bubbler E + Bub-V E + BublSide E
$ g9 l, g: \* F+ |9 U. T; ^$ D3 u) w+ q$ f$ c
14 HeatSprd
5 e/ ~6 b' C/ J3 u) e' RAttks w/ spreading fireball!! `8 b3 p7 b( {: r' Q" C
HeatShot H+I+J
. B* k8 r; V$ u( u' x% D+ qHeat-V I+J+K
& ^: Q+ Q% l$ U5 a# H+ Z8 U1 ZHeatSide J+K+L
% J! q! J: c& U0 W: h& [1 N! d' nHeatShot J + Heat-V J + HeatSide J
- b f3 ^2 D1 J: @
$ ]+ e, l9 g/ r) F) X15 H-Burst
L9 r, t; Y% ]% W8 I* VCreates a giant explosion2 ]) D6 u0 J/ g- Z* x( B$ ?4 i
Spreader M+N+O
6 `7 D9 F( T* a8 G+ G; a. RSpreader N+O+P i b9 Q# A& U& [
Spreader O+P+Q
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5 K3 j. y: l3 y5 u16 LifeSwrd2 a' r/ u& f% o, R H2 R# K
Swings a huge 2×3 sword!
" \! ^2 S% p8 k% A; Y# XSword E + WideSwrd E + LongSwrd E/ j) k C1 `* H$ a7 H( L$ D" x! X
Sword L + WideSwrd L + LongSwrd L
! ?9 T! v, ]/ p: j+ oSword Y + WideSwrd Y + LongSwrd Y
$ V v; h3 Z) Y
* t8 n- Z/ f4 ~* `) }4 U17 ElemSwrd8 i1 E7 C7 A u% c; e- @
Wide swrd contains 4 elemnts
3 K6 Z6 C9 h0 n% V$ kFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ S) T; c Q9 o$ x+ y! G
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 e1 m/ F" l# E- E" I, E7 a9 B3 b3 {$ m+ t. g$ ^
18 EvilCut6 d0 N0 O- ]- O5 A' v/ o6 }
Step up 2 & make 4 atacks s ]3 d8 L2 i
StepSwrd P + HeroSwrd P + StepCros P
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2 O' O: ?, f9 h19 HyperRat1 k: D9 {. L% `
A giant Ratton charges!( t1 U; y1 [) Z1 q* b
Ratton1 A + Ratton2 A + Ratton3 A
. @. @( M# {0 o; q( M$ ]Ratton1 C + Ratton2 C + Ratton3 C
- t+ R8 Y% G3 n# w: x7 _Ratton1 F + Ratton2 F + Ratton3 F# @* \. T' E: y) S9 |6 a
: c5 \ |5 R6 F$ `$ y8 \20 TimeBom +! X& f, {8 f1 V' N7 F
Sets Time Bomb in enmy area* X8 H& g/ S, H0 O; h4 `) F7 [
TimeBomb J+K+L$ {1 z6 Y' C$ J) F* e# k( B3 r
TimeBomb K+L+M' G" Q6 e8 C& a( h: a# w. x$ K
TimeBomb L+M+N
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21 GelRain
& R, T; Q- b$ s' y5 QGel steals squares2 V" t; z7 Y( t- x& U* V
MetaGel1 B+C+D
/ h I6 V% p6 b+ FMetaGel2 E+F+G" j: L% Z1 B( G# e; W& h
MetaGel3 S+T+U/ d ]+ U/ Q0 `! u6 e
6 N' X- b) f E1 L
22 EverCrse
; A1 P, H& i; D7 \) Q8 vShield chases enemies* Z2 i# H, ~$ l& @
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 U. y, L3 @" D6 X& h9 j# v7 ]CrsShld1 L + CrsShld2 L + CrsShld3 L
+ b% C% d# s+ p9 ?' p) q2 `6 W* C" X
23 MomQuake
6 u. U$ T+ ] U: S. QAwakens Mother Earth!
! { x' D5 c! S+ r0 LRockCube * + RockCube * + GodStone S( e( H& r+ L/ i4 [
3 f" K4 m; ~! K! e* {; H4 t9 ]" V
24 PoisPhar* n0 D3 j/ H9 U9 j( H4 Z3 X( V
Pharaoh generates poison x u3 S9 W* @4 s* C6 p
PoisMask A + PoisFace A + Anubis A
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" Z2 [( J1 t2 O. K! H- o+ j25 BodyGrd
7 z' ?% b: f: K' TBodyguard takes out enemies
1 g* ]" e c& k& S2 lAntiDmg M + AntiNavi M + Muramasa M1 a! N' o: z/ q- L
, d( I( G7 b7 n% I' ?- `
26 500Barr
8 t3 y7 \' H* r5 |/ IBarrier absorbs 500HP dmg3 J/ q" S/ w& G! d9 T; l8 ^ c1 l
Barrier E + Barr100 E + Barr200 E
# n" j$ G" o8 ~0 p0 b3 a& VBarrier R + Barr100 R + Barr200 R4 w: E. A$ T6 [( W; [* b
8 I0 M' V4 ]. C
27 BigHeart* f3 A1 G e! m9 D3 t0 t; C3 z% q
Attacks, then heals HP!
% i; p) ]& ]6 }* IHolyPanl R + Recov300 R + Roll R
9 U1 j; j8 {9 s' p. ?! j2 |9 oHolyPanl R + Recov300 R + RollV2 R
& y9 n9 c) x* s8 Q+ F9 k$ o( B5 wHolyPanl R + Recov300 R + RollV3 R
* [. e3 h. V- {. |( d/ o) ?
4 d2 ]& b8 I) A Y4 d' _28 GtsShoot4 O/ g$ X. \+ w8 y v/ ?+ d
GutsMan throws MegaMan!3 U6 c. A, x+ P/ I
Guard * + DashAtk G + GutsMan G
+ _& i5 q+ H& O: b0 tGuard * + DashAtk G + GutsMan2 G
4 Z0 E1 r0 l: S; _Guard * + DashAtk G + GutsMan3 G; q' w( Q. u& a4 ^4 f n* Y5 `
Guard * + DashAtk G + GutsMan4 G
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- s' W9 q8 U; W, j29 DeuxHero2 |# Q K$ \+ ^$ x
MegaMan & ProtoMan team up!2 [6 J. c+ W3 ~6 `) ]' W5 |) o
CustSwrd B + VarSwrd B + ProtoMan B
! F8 }- g, t8 E0 xCustSwrd B + VarSwrd B + ProtoMn2 B
3 t, z' V- V6 J! S( t6 N5 \0 lCustSwrd B + VarSwrd B + ProtoMn3 B
6 v& E! V, O$ G- \CustSwrd B + VarSwrd B + ProtoMn4 B3 }& ?/ @! {( B+ W
+ T1 c0 A, Q/ W& t- M, S# _$ t2 K+ Z. _30 2xHero
3 e/ D) r6 g1 I, gMegaMan & ProtoMan Dual atk# D! [# \! Q1 t3 W O) m7 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 S" C i. z/ SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 q0 N, {9 r) w% G) Y0 T3 m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: [" `! u* F3 J/ z1 ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 j3 _( z' \) A; c7 D0 Y, a
0 k2 D5 G, ~" I6 ?; ^31 PrixPowr
. v0 ^8 U1 j$ f* V4 y( X5 Z3 Navis attack at once!: ], [; k* ?8 o9 T3 a% N
Team1 * + Team2 * + KingMan5 K6 }. _2 P ~4 M* V+ x
Team1 * + Team2 * + MistMan5 M9 R8 H" Q3 z( V/ F- m/ j r
Team1 * + Team2 * + BowlMan5 B
; |) s T& R8 C, h& x
6 f2 X# |, [$ o+ B8 e- Z) a# c32 MstrStyl
' ]1 `9 o! b9 M* QMegaMan unleashes his power3 f: E5 V( Q c/ `7 g- |
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; u* l; o2 N) F1 j" N
+ Q2 `2 i' X% P0 L# MStdrdChip (Part 1)0 b6 ?% w* e8 c
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 e6 Q- {' h# |- c$ H+ ~- M0 g│编号│名称 │MB│攻击│属性│稀有度│说明 │
! h# B% t. ^! Y0 {0 l" ?├──┼────┼─┼──┼──┼───┼───────────────┤
$ l8 |# n2 k# |│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# t1 ^3 F: n3 w, r! B' n
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 p7 c7 P F, [% J6 Z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
U. k6 j3 I8 m' x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! n ^9 x4 b4 x3 |$ Q5 f5 n$ N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
`, M$ G( \% @ b/ \. R) A│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 [# F" V. w# L/ V' J! _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
- _$ t/ R- q" R│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 T1 v1 K1 m4 ?, `│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" J" J4 s& j" K7 R" s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ z% u; T1 B Q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: }. o5 \5 ]- U( t: s│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. {0 H8 J4 z# ^: D/ \' d│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; Y/ ?+ r% n M0 v" o2 c3 P│14 │Spreader│16│30 │ │** │Creates a large explosion │
& N' Z5 x3 |+ D+ Z$ b9 N│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 @$ v" q8 `, u
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 X3 u. @8 H R1 l* u
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │% y; F& ~: T% R+ }; n
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) {: N- e: P( i; O B; L
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' O6 h1 f0 ^0 n( ]│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ i' @2 b* o9 y2 B
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 o& [: N. M2 F+ S│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& x7 f7 M$ k5 @4 y, H; L" \
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 X. Q3 C/ u! ^7 J4 Z" q│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 s( M! Z# \' B3 X│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
$ t! T% R& ?. s; y│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. [$ b- _/ Z( f) Q8 ]4 B│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: P: W/ L$ Z# C& Z' z; S7 s4 f0 Y' Z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ g# k7 t, R1 h+ J
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 s5 x( M* N( I; d9 o. Q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ l5 R3 a* Z% T- N1 {
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; ~/ k8 b8 `9 \2 {5 O5 o) M- _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 h# S: m) z" _+ t9 M* i: [│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
, G. T5 Z5 W% j6 I│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 Y8 h* ?# V/ C# D. D; ], l% r& c
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 F* o& \' E& ~
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ v7 O- k8 t( }/ |9 R- r1 z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 J/ f0 e1 m% v! y$ K6 h) W) y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# [% H' s; V# ]0 G+ c4 L
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, C# }) C. t/ D* r0 M, @( b |; r
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 [5 V* r0 d5 I. o# S) F* l│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& o' S& A4 d- X, Z0 k8 [│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 k. I+ D A, \- g6 M5 Q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ ~" W9 X- W! H8 I; n
│44 │ShockWav│10│60 │ │* │Shock through enemies │+ S- p3 r- S0 T' u+ K$ p
│45 │SonicWav│26│80 │ │** │Shock through enemies │
. l- V3 ^! \5 M. O│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 T" G7 g" M: q B
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( X" d# A _' j0 ~& ]4 N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: Q5 l% Y3 h& z" U" G9 V6 I
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │# {' n; N' }7 J9 }7 X. ]2 I F
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, }, t+ f Q. w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 B, J5 _) l# }( K& R. j
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 c8 m$ ^ y6 c. k5 R│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' T4 Z! U# ~* [' o8 T8 _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 J6 z! q# |; P2 V
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- a+ N" G9 r5 X8 k│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 Y1 ~ N6 C# W) S, W6 H6 q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 N4 q+ a1 {% \) y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 W4 } {/ g4 q6 r& M3 x│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 O( _9 T! e4 @7 y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ B0 m+ Z, x! p8 q2 I: R2 k+ k- S
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" ]: v# f- Y: e8 W6 h# j
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) m% _' Q7 [; c( h) P( T) {# ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 `( I! d) |; F5 r│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) \+ P, [5 ^$ x1 Q7 y- k│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ p* |+ m) Y$ c" Z$ J+ _0 n/ g│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& E+ y+ w' [: n( X' T! n0 T/ X" n
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 h2 m, H7 T9 @2 h: [
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 Q) Z$ j$ u, U, p% ?3 K3 |! R w7 U│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 P1 i- S) ^; e3 @% Y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 H$ ^& ~/ m/ o! T& {; H9 g
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: N% H( ^0 @; t- I
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
' n2 K7 o) s7 |1 ? |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
5 N: d X, t! h' u. S0 Z) B6 O/ z" o│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ s0 t! N/ Y! \1 N3 y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 x1 I8 _0 F3 F3 W9 Z│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ p& I2 s+ R U; q/ p X, e│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 i: f9 Z# r1 s7 P0 g' u│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, s' G8 r5 l# V3 Z3 q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 v1 G) g: Y! l l; U/ X+ G, }, [
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │3 t5 [' Q- Q. a0 G3 L# J
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ \4 h, ~, V, T( z, I
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ u# ~7 m; @& Q J' s: N7 B J+ i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# |. z* \- I4 F4 {- l│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" K1 k. C5 h+ r2 U9 L│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
4 u9 u2 f+ w% t5 H, J0 t│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* ?2 L9 Y; `. e( L
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& B m8 t% ^) j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ F, k9 h& X8 n* ]" q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) o3 u+ A6 T0 D$ [9 @. |; _6 Q/ h; f│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ ~5 i9 Q" d$ ]% R│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; K5 K- W' s R, Y; b# J) |
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
4 s Z0 \9 q0 F3 R, R& u2 P1 M│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 n$ j+ K, d5 C8 m7 v. b* Q│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" Q2 B+ n3 E1 Q/ G9 _6 P$ m* J) p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 `5 p3 {$ R$ L# M% m, Q/ L│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! ?& o" O/ D1 Z n- I
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 m2 U9 |. Q- B4 X. P$ |" T# L
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ V8 n( U: V9 M6 b' h
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, Y( N' B. k' q& B2 O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% y. H* p) J' s3 O, h└──┴────┴─┴──┴──┴───┴───────────────┘
: K1 \( e9 A; h7 b
; H3 u6 J# A, C+ tStdrdChip (Part 2)3 W* `; s4 A0 ^! f/ {
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 Z. [' Z0 C9 \7 K( x2 T8 X2 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
( J) V4 S% {. A' m" p' [, {├──┼────┼─┼──┼──┼───┼───────────────┤
- Y. ^& K% U- J- @8 P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 @+ X/ Q' e, H& Z* ~4 I( o) }) j) ^│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 g, B! e$ i' J/ b `! I│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 B7 k5 b: E- y# N% b+ F
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; ~/ N- l/ @$ r0 k M0 c│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: ?: q8 f. U1 A7 q7 S% ^+ R8 B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% Z% ?" g! y# O' ^4 g( K
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ R! b0 Q* O, J6 ~8 f
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" _9 H9 c) ^! q) I8 N' ~, P│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
1 b4 R; d" v0 V6 _; `' @" ^: r│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' b+ A: `1 z+ y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) u9 L/ W$ a& H; R' l│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │: i- G7 S) s8 z/ x$ w* _
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! F2 D) a6 F! R3 C6 q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; h$ E# U! |# A' u- @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
% {# O" e/ {( n7 A# U│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! L4 a: t; X$ k: X, r9 m
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ f" o5 E0 ^/ B2 U│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
0 _; Y# z- u. R0 z8 c, e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, w! H9 f( R, q& i! O( S: `│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │; T+ _. d; z4 Y; g5 B0 {: R
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │9 O2 Y a( k! H8 X# n# g
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' Z/ R0 O1 y7 R" c" D$ u, k
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 T' {! [. C, E: D! m' J│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: J D: l8 M" |, g+ I; J
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 d0 K4 d k% @8 b│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ ^4 k* l6 o8 c( j/ |( C│126 │Rook │30│ │ │*** │Protects you from attacks │, ]. a# z4 P" G! N8 k4 N
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' d/ P' J7 R$ J! {& G$ g! X4 P│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
, Z/ X2 p8 I' X! K: z0 |- ~│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 z$ r9 b+ o/ i z; a$ F- s│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# E& C3 E/ N5 N; L/ k) E│131 │Lance │46│130 │Wood│*** │Lances through back line │
; ~2 t! I+ S5 g│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% g: `: u9 a/ o% y5 J: z9 W" {
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 t# c4 H% F( v+ e
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │) K/ q/ |# \7 ?8 U* _, {
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 n. e, A; E& F6 c+ G" b8 L0 L
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. ~0 ^9 i; b4 ]4 H3 Z' i│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
* Z9 @& y& }9 W. e0 X( Q% m7 N│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
! D: `+ Q4 L: F│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 a" h9 q- S, }6 I1 x│140 │RockCube│9 │ │ │* │Places a rock cube in front │% L8 d+ F( x1 g; T
│141 │Prism │60│ │ │*** │Prism fires randomly │/ f \$ o1 ]: _
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
8 F% @9 K* g$ Z9 \& M9 W│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' u6 c q _6 M6 k. O% z& ?$ \│144 │Fanfare │32│ │ │*** │Take no damage for a while │ p# D2 M9 m/ M3 f& @( R: b
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% z- V2 J7 Q$ c0 o9 u4 @' g
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 p+ k3 M$ t9 ]: y# ? |' l
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' o) i( Z) [! v9 e5 }& z0 e" f│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 d# C+ n' J7 D
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& c+ g9 y! }" g6 E7 X│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ z& m' P& ?9 u- a9 U# X│151 │Recov120│35│ │ │*** │Recovers 120HP │3 U4 q4 I) m9 e; O
│152 │Recov150│50│ │ │*** │Recovers 150HP │' c: f% k' u3 Q6 R
│153 │Recov200│65│ │ │**** │Recovers 200HP │8 D" p6 H5 P& f$ ?6 P+ a
│154 │Recov300│80│ │ │**** │Recovers 300HP │
4 p9 Z8 F; a$ U n7 L│155 │Repair │8 │ │ │* │Fix your area's panels │
. l9 _" ~0 J; T2 Z) h! j( O9 u! U" H│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
7 P& V* Z1 ]. t) Q7 P8 _│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- z% ^; V4 g; t5 w# Z. `7 V" l
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
0 H# C3 f9 \4 x3 {' ?│159 │Geddon1 │10│ │ │*** │Cracks all panels! │/ O. S* W0 z8 _
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │3 L8 R' ^0 `" l) Z' r9 _/ [) X3 q/ x
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
+ `3 p+ g O3 l0 `6 k7 P: K9 d7 H│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
3 Y( q. J$ g3 n4 K) o# q5 ?) \│163 │Invis │11│ │ │*** │Invisible for a while │
2 m) E: c$ e: j# P( G) \│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ @8 l( u8 x& u
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' c) u5 O. i) X4 K6 h│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ |5 k( Z1 {) q0 q; |& [! J│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 B3 ~ }2 m3 ]$ {6 j) H│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, \. }6 A e6 V+ ~; b. V4 a│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
a! s/ F" y. T, W# D│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! p: D* \; E' Z/ p3 X4 Q. }
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
3 V) J c- L4 \0 q7 U2 K) [! d│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 t: _* u/ m" l6 k+ A. r│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. H5 y% m% M# s! o/ u
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" r8 c+ R+ v" }3 _( P. \# v! D│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 I% Y1 f- ]! Z# n1 s' [! d$ C% Y! O│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ e% V- T3 v2 w1 {# X
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 O5 P( {- A3 Y# P E│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( F6 Y7 `+ @. u2 `
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- z) ~+ P9 C8 R% ] B1 y3 [; K│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 [7 v" |4 i2 n- ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. p M; @- Q$ k( _1 q+ ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │& D0 q: } y- n2 q% ?
│183 │Hole │55│ │ │**** │Open hole to dark world │. W7 \$ z( _4 o
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% ]6 k$ s3 w: \* b( v│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) ^# e2 h6 [8 R, ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 v! v/ }+ M% Z* r; r0 d│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* q7 j+ l( C2 p9 f1 T4 s) w3 `* t, S
│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 m- l/ ~' i% L" Z2 {! A& J0 Z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
& o3 ^7 A2 T0 `7 x* M- g0 x/ O│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ F4 j# {3 H8 ~+ p" Z│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │# }) M2 J. X# X# L
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ r4 \+ _3 @8 L) h! F# F
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 W. Z {/ p: n. F8 x; v: y2 t│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# L( E! a) `* Y% F, E6 `: C│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; R0 C M+ G$ A+ } E5 X( T│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; d. G& d- m6 s* j7 O' m
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% X, z, _4 K- S5 x) p
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# V( z' D& m/ c& ]/ n
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 ?$ Z7 m! L+ a& o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& [/ l' M; z6 _7 c6 u4 W
└──┴────┴─┴──┴──┴───┴───────────────┘
1 U' e' s' J' {; B- T9 w1 j3 N* ^5 k7 a+ W* i7 P% P) _
. n) |2 W6 B! O gMega Chip1 T i* t; `; T- m4 P' \2 ^* ^* q
┌──┬─────┬─┬──┬──┬───┬───────────────┐" h' f5 K6 f4 s& J3 m& z
│编号│名称 │MB│攻击│属性│稀有度│说明 │! \* ^3 R+ [( S: y3 A5 a& N
├──┼─────┼─┼──┼──┼───┼───────────────┤1 \7 k, z/ `5 L' w$ [2 A: U0 N* ^" T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 n$ ]; s# z. k2 F7 J9 s│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" U( O9 W, U! [* A6 c( U. o7 j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, v0 P5 [0 U! s& v4 D7 \
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ ^' _9 p. j/ V2 O
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │$ r( r3 w/ ]3 u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; H4 o9 Z0 `- X
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) f! u: V7 d7 J* y! X
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# A9 S' [! O; o! A/ ~│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( z. w* Y5 T% B& X2 F│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' U& M) Z2 r6 L! B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, Y: }) u/ M6 e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% C8 T: J1 g. J4 _) O
│13 │Guardian │82│ │ │***** │Statue punishes when hit │" U0 `' r# _" ^! r5 M" ^" `4 ^0 a- {' @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) i2 k* P, p/ }. m8 i! N/ e
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) ^' o% z2 V. ~3 v. L2 N( E* Z│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. W% L% c' m+ i& v│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ N0 H. p9 A$ X+ {- f; i: o, |% q3 a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 @/ z- J& Q/ d3 u3 W, C* C; q& f; h- \│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 a5 v3 r0 l3 r1 b
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" R/ k& v. q: z1 Y0 F
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │5 h1 ~, H. H( q" b' R. w6 o7 Z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# k+ K! ]( ?8 |) p. b+ l│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- r. J- s% j+ c8 f& J4 M│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
: {" a3 `- s. E# |* S0 N z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 o( s, u3 R+ W4 N: ]/ @
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, f+ h: ~: f+ ^2 l4 f: [1 O7 Q$ Y$ C
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 S" M% S+ r8 p: L
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) |( ]. o6 y- x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 Q4 s! y/ |% L6 x, F4 s│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
* ~, a, @0 S) P' P" h│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │/ Y5 Z9 b+ p& U8 m
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, H7 r/ j- C! @0 X
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
[ f& I) [& T3 b# J│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 q; T7 }0 S: \% M) }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
" i5 ^9 `+ u/ w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 A( j4 a' S2 B8 }+ C4 D" \; C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# s) S; i* L6 Z, @/ d* {* a│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 I/ R% b- i7 K1 ]) ]. \
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
2 Z; q ?$ T7 O9 V" ^│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ U) G& D _- V1 I2 C+ |
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 ?/ R2 U- x/ G* n2 J2 j {( V: g│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │ H$ A' _8 t, {/ l! `5 U' K( M9 p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& p: S* h |7 z. k( |7 Y; ~7 B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │! f% y; O. Y; n; ]3 @7 `+ b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( ^1 f, w) ~' l+ _. q; O
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │1 r) {4 P) R9 F7 ~% R/ M
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 g$ `! o" p- h( L
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" D l/ [6 B# l0 [5 b4 h) v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! U; f; F5 M+ e# j/ v3 [1 U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( J2 @, ]2 \* j" D│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* J0 Z% P+ q2 n6 _5 k7 h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& k8 {1 d/ X0 H- _
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
- V: h v" [9 Q2 v2 f9 G. p4 p│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ [9 w6 |7 g7 o) {" S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% L8 e0 J0 Y& [. G│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ R+ f* \$ i4 \# z% Z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ `2 ^9 |0 j" `' w# L# K5 K; g7 }│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 r" [: y' [) B- \! T% K5 b% J9 x) O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" o8 W- M' a; N; C. X
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" u Y( M! z, ]: |4 H- p- B
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
A5 K( Q6 a* T& B- I│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, x, m$ J8 z1 x4 l│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 e! d8 Q9 _' Q3 a+ ^4 e) b+ y. O│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 V$ {* C, ~! M│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! Z; I- p0 v& ^( o│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* b* m( r4 G, b: j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! J9 t7 n' M' s+ d+ y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. u$ U$ j& ], b9 ?- S- Z* `* R7 Y& d
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 r4 @* C6 g: r& R│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
7 g7 j; z" h! y$ t│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
) `& d) ^6 p8 U/ a9 n' s│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │0 d4 S" d, M x& O' ^
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! _5 l) O$ m3 p3 G Z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │7 s- U. |& a. G6 P
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │8 T: ]' R) `8 P8 S( `9 f
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 `, Z7 k) H) v5 Q
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 t: W4 R# c- ~6 R j
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ Z- r7 q+ C: z7 N6 O* ]! }
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │: W. D. M8 S* t9 `3 S
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 M3 C: o0 r0 w- [│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: [$ [8 w1 T `2 u$ b, u* K│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: H& t4 k) g6 c- v│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ g- q% f" u+ z- {! x
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: T! ~ d; l9 `2 }: t9 B
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 W: M$ J& \) Q" E! B$ _/ _+ T└──┴─────┴─┴──┴──┴───┴───────────────┘* N8 n! U/ X. P& l- H1 }
6 n! g: |* w, r3 X+ G# D
# D+ G, B1 y: Y* KGigaChip (蓝版)( C6 u- u9 j0 T2 \; j; m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- z( [% h/ B9 i$ ~! D4 J& P9 q4 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
# g Y5 X/ K- F, {├──┼─────┼─┼──┼──┼───┼───────────────┤! Z% _' f$ E0 R+ ?2 N' z+ W
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ I3 Q! C* j6 I5 }$ O2 G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
: ?# R' P3 x/ @, D9 U; u' g" _│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 i* ~# ]0 b. a# A1 u
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& m+ {3 R! {% ~/ i( O) H4 j│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │, X" N5 m" _: {* V( J: p) o
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: V* E: G4 D, Q2 W# k; F! ~; A│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ r; o( w B3 F& W+ j3 v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 l5 j$ K% n; T6 A3 R4 Q/ K6 J: [3 Y│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( o) a- |0 s4 C: ]│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* F7 g* S) i) \: s- A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
% k" `* a: g( ^/ Z {8 V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 ?8 L0 V% e+ Z$ u' p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- T! W' @7 I! p│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% N( n& X. R+ A% I4 x5 n
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" y- m3 W9 u! P5 g( `
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
: o% f; ^& E6 S- \/ j5 l│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! d( X: v/ w& Q- M│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) \* ]# j8 T0 z$ x$ d8 }6 e
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │% j0 L9 w3 \/ _) o+ a
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 G. [/ r. Q' [! ]9 g; _, S└──┴─────┴─┴──┴──┴───┴───────────────┘
: Z, Q7 ^9 t$ A! y/ I
7 r6 I$ ]3 Q( Z: @: o3 qGigaChip (白版)(只列出与蓝版不一样的Chips)# Y5 ~5 J: S7 V2 u% z3 r2 _) A5 {7 ~" q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, B' y0 J$ e8 o5 m│编号│名称 │MB│攻击│属性│稀有度│说明 │
" W$ Y3 z2 G1 g. y* }. E: x! v+ N├──┼─────┼─┼──┼──┼───┼───────────────┤
' ^% }! ]4 n0 h- \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) Q6 W6 D/ Z: b& p/ a│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 j3 S% N( O2 z; ]0 [│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" _" ~7 N0 p+ H3 m% N: p│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
; O# h, f6 @" m) I└──┴─────┴─┴──┴──┴───┴───────────────┘ |