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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 B) S0 _1 T& K4 t( S! r4 [5 T: D7 B) g: ?
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
' t; @7 m% c8 B5 Q7 G& K  Z■● ■  NintendoWorld    站友xliz原创
# V8 i3 i3 ^/ N, c: `0 \7 F+ S' C■ ●■    http://www.NewWise.com
/ ~; @6 d$ i: D! Z" o) s■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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$ J0 n0 n* Q$ V7 k! X7 Q, }5 _           洛克人 EXE 3 Blue 卡片组合9 S6 j! T: V5 k& `7 d  n
  \0 D) f( ?6 c
) ]: h; \! @6 ~* a1 Z+ y, N6 z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& b! _; B% \( o" k: B9 t: }大家要看日文版的P.A.或详细攻略,点击这里吧!

7 K" i4 B: m4 V9 `0 V) Q====================- ?, a* g! d" U8 P* w) M
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ E+ q) ]* M% n$ @# B; N
# k+ d  L( x7 y# `! o) [以下内容格式如下:' z, F& X4 k; E2 I! k0 U3 _
$ R/ y- J" v% }8 \7 v) g8 k2 x
编号    名称- B, F' a# V( b
说明
3 X( N1 G* c5 @' I$ B组合方法. m3 b$ r  M3 _  i
---------------------------------5 D$ z7 e& B# n$ ?5 O
01    Z-Connon 1: T! E7 U8 K  b
Unlimited Cannon for 5 sec+ u9 G8 h1 z* W! L& Y6 g
Cannon A+B+C2 X+ x8 t5 C' V7 |0 i1 K4 o6 p- b, D
Cannon B+C+D
/ g! G3 W3 H9 sCannon C+D+E
/ ?8 l( t- f4 h; F/ Q  C2 l, Q8 S2 W3 r1 i9 k& o+ ~( j
02    Z-Connon 20 i3 _9 M6 z  A# _% b
Unlimited HiCannon for 5 sec3 ~& Z( a5 u! e; E: a% J' m  v
HiCannon H+I+J
. g* g, V5 O, b: e# I: `HiCannon I+J+K& `' p0 v6 b, q9 i
HiCannon J+K+L6 _, O; p# n4 v, K3 w

0 z$ E& p# q6 p! k+ x6 s03    Z-Connon 32 n+ X2 @" y9 @
Unlimited MegaCannon for 5 sec
  ^+ Q& i/ k4 o% {M-Cannon O+P+Q
8 q2 K3 N% _8 m6 m) ~M-Cannon P+Q+R' |5 F- K& y' m
M-Cannon Q+R+S8 M& n( G1 r- o% E0 D

' q7 T2 w8 a* \9 T+ s# w% ]" |7 ?04    Z-Punch
& F7 X. `  V) U# \" n" [Unlimited GutPunch for 5 sec) M3 ]1 {6 y6 S4 H% y3 k) F
GutPunch B+C+D
3 b& D7 t4 x( P* n, TGutPunch C+D+E
% |: E. b4 Y  G- f5 A' cGutPunch D+E+F, Z. H: G/ H  ^& \  s  ^

5 T# Z& T9 G  Q5 u3 Z4 w' o: e8 g5 K2 i05    Z-Strght' K* @, E7 c- x
Unlimited GutStrgt for 5 sec; G, c' D3 |) e
GutStrgt O+P+Q( W+ Z. a# m) c- a' d: f* j! b5 r% ~
GutStrgt P+Q+R
# r/ }0 u. A% e/ OGutStrgt Q+R+S2 j6 H$ [3 f7 O' I! o! Q& U. Q

9 P* H, v5 T. q8 t; e* [3 s+ K06    Z-Impact
$ v# o6 z, Z, l7 GUnlimited GutImpct for 5 sec# x; {9 k4 t. g
GutImpact G+H+I5 R  e/ a. ~" e2 w/ Q+ j
GutImpact H+I+J* b6 a/ [4 I" O; x+ z
GutImpact J+K+L
) a0 q; Z. ~% f( ~+ C4 f1 X  ~& c
07    Z-Varibl
  b$ }# c, f8 M! b6 fUnlimited VarSword for 5 sec
) w8 K7 G& z$ [VarSwrd B+C+D2 ^8 R! @0 q8 J9 B
VarSwrd C+D+E
3 M  G9 B7 s  E0 wVarSwrd D+E+F
/ M0 k8 R6 R5 X: b$ U! c& r4 m8 ~$ Q4 |2 Q; w" m
08    Z-Yoyo 1
* O/ n, R, n: Y3 d2 A; \Unlimited Yo-Yo for 5 sec
8 z9 R- T# T, w' h$ OYo-Yo1 C+D+E( e& Y' S6 n1 k: \$ a
Yo-Yo1 D+E+F
+ k, P- e+ ?' s* \1 Z' gYo-Yo1 E+F+G
) Y  K0 Z/ T; }+ e1 k; y8 G6 U5 b) B! D; W3 q
09    Z-Yoyo 2  z- [6 b% O, A% e+ K% ?$ Y# z8 E
Unlimited Yo-Yo2 for 5 sec3 ]( e; ~6 e: q' E% e1 F
Yo-Yo2 H+I+J* P' D, ]' g' U5 K
Yo-Yo2 I+J+K7 @. b5 {# G1 [, B- N) X
Yo-Yo2 J+K+L* U. D/ H/ ]1 y+ q

! T1 c, S) Y5 o1 P10    Z-Yoyo 3
; {, B/ U! U! r. A2 f; _Unlimited Yo-Yo3 for 5 sec( A% P# d. |0 v1 k4 H) c$ {
Yo-Yo3 M+N+O2 P6 j7 b7 m7 Y% n/ L% C% J% V
Yo-Yo3 N+O+P2 w  }) r4 [5 H6 y
Yo-Yo3 O+P+Q
% V8 k9 S3 n% I4 t
% x% i) M. @" `11    Z-Step 1' [# y# k+ b$ Z& v' N8 `
Unlimited StepSwrd for 5 sec
' j  D8 G# w$ f7 n4 H( a# A3 p/ O( ^StepSwrd L+M+N
% X' v+ [1 _0 \% b  y. U; F$ zStepSwrd M+N+O5 E9 M$ x7 X7 D  f! D+ g" E3 H
StepSwrd N+O+P
7 `/ f: L. C; H( t  t6 ]" |
! Y& _6 `0 p; b; \. Z5 q+ k12    Z-Step 2
+ P' }9 }% x4 G" G0 kUnlimited StepCros for 5 sec
. |. B6 [$ P" [9 IStepCros P+Q+R
0 d: c8 A7 Q, C% zStepCros Q+R+S2 B7 T( j6 r6 r$ J3 \0 w8 Z
StepCros R+S+T
1 q4 U) j1 ?. K0 b( X  b8 b6 h) G
* Z! T4 ]( @8 [13    BubSprd
# }7 ?/ m# a8 p+ _% c6 TAttks w/ spreading bubbles!
8 O" M  `  [8 w4 [! }8 Q5 lBubbler  C+D+E" C: R$ Z7 }# {! a, K
Bub-V    D+E+F/ F( @; c# D. P$ `
BublSide E+F+G
* e% v9 v% O9 h7 l. T" G; [Bubbler E + Bub-V E + BublSide E
7 q1 K/ A3 P& a0 y: O0 W% j' b# a# }% {. b( w' P$ E+ Q
14    HeatSprd5 Q( Q, U* R1 W, @$ p5 r( b' A
Attks w/ spreading fireball!& k+ h( Z7 U1 F
HeatShot H+I+J( K: Z: _$ ?; t
Heat-V   I+J+K/ d6 y8 _& {. L- E$ P' [' e  e0 E
HeatSide J+K+L
" d& H3 y( n6 F0 ^6 VHeatShot J + Heat-V J + HeatSide J( L+ m9 u  Y$ p6 }
' g+ l! X, T% e$ a) z3 \
15    H-Burst; c" m; e, [# |
Creates a giant explosion( X9 i: Y' ^5 i& E
Spreader M+N+O
$ e" |+ \4 B4 r3 Z4 R9 hSpreader N+O+P
, `/ ?# S; F4 t/ m# Z' JSpreader O+P+Q0 k) k7 X/ ?+ a. e0 A3 M$ I
7 M# `: {/ N3 d' k$ ^
16    LifeSwrd! ~2 A0 a% X% Q1 B
Swings a huge 2×3 sword!
8 m9 L' _0 S* ASword E + WideSwrd E + LongSwrd E+ E4 X# s1 U! C) b& j# a+ S1 F/ X
Sword L + WideSwrd L + LongSwrd L. _: I6 f" B4 N5 Q& i( Y
Sword Y + WideSwrd Y + LongSwrd Y2 ~* _% T( I. O/ K: P4 ?
) f+ n; l; [% ^% O  ^2 e- n
17    ElemSwrd
$ U; W- v  R# k' {* u+ l$ mWide swrd contains 4 elemnts
# E. ~9 Y4 [3 I; rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 H+ |/ {5 g% K+ ]
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 N$ T& B9 y2 w" Z0 _+ q* ?1 Z
1 l9 m! `3 I4 [# ?" u& M, ]18    EvilCut
; a& f* C( d: W  C5 C  `Step up 2 & make 4 atacks3 P0 U1 M8 g" l# c+ S: o
StepSwrd P + HeroSwrd P + StepCros P1 T" [& W; K9 {# ?& j! R

+ O! [- T4 p! @/ `6 i3 l2 q7 s  Q1 T19    HyperRat
! ]& b/ A9 p* y2 j, @1 F7 W' ^A giant Ratton charges!) d6 c, n2 ?2 ^6 u
Ratton1 A + Ratton2 A + Ratton3 A
+ O* e) z6 y6 ^8 m. U# J4 NRatton1 C + Ratton2 C + Ratton3 C
+ y3 I8 A) p( r6 a3 {7 @( D5 qRatton1 F + Ratton2 F + Ratton3 F1 H5 ~; q1 a/ w5 y9 X
1 w: K6 T& Q0 \# `# F
20    TimeBom +8 U. N3 A$ O6 n0 ?& l+ V
Sets Time Bomb in enmy area9 X; s  }) J7 ?+ k. g" N6 {
TimeBomb J+K+L
5 P6 h- O+ U4 VTimeBomb K+L+M
7 G4 c. i( z* i3 m( nTimeBomb L+M+N
) `& V" p3 h9 z. r
* V( f5 j2 F' H! P8 |9 _4 ?6 G21    GelRain4 A/ F1 M7 B* c! y/ a! b, ~$ ^
Gel steals squares
3 b" l$ K1 F, jMetaGel1 B+C+D7 k3 C0 [* I' s
MetaGel2 E+F+G- Z0 r7 q( U6 f0 K+ a9 v" \
MetaGel3 S+T+U
4 O) l# A7 W2 H, P5 f
+ j, W; B& D3 {/ r. u* Z9 t22    EverCrse0 h- U' y# U6 M- \8 c/ G5 C
Shield chases enemies
: [3 ]2 h" O# T4 ]CrsShld1 C + CrsShld2 C + CrsShld3 C+ V7 Q4 }6 x: {
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 K  R5 d' d( L/ H
1 U; r( X, T: {+ w; r. a23    MomQuake9 y8 G0 o2 \+ `" l8 D) Y; H
Awakens Mother Earth!+ u$ E) h$ Y- \
RockCube * + RockCube * + GodStone S
/ j. u/ D; K; S3 K
" ~6 t: ~1 h5 ^24    PoisPhar
! {7 T) B! ?# p/ B  M, mPharaoh generates poison
+ R# k1 z% J. a& L1 WPoisMask A + PoisFace A + Anubis A
0 }0 H" o1 ~+ F- p7 {
6 l# @7 E) e$ S25    BodyGrd
( F9 H) _3 d- }& k$ k% B* x3 tBodyguard takes out enemies' Z. f  T6 U1 b+ o& @, c
AntiDmg M + AntiNavi M + Muramasa M
- a2 s% k- j( O! u6 u
& X  ]& k' u$ V! r! S8 P26    500Barr
, V9 q. y( g6 `4 _! L2 y" f9 T3 fBarrier absorbs 500HP dmg
) l* {( Y2 u. ^" [+ EBarrier E + Barr100 E + Barr200 E0 u% R3 E* ~" h. Z* ^; r9 E
Barrier R + Barr100 R + Barr200 R
0 B9 f# [5 c. ]: F% F: ?6 Q" H+ o( c& r) s  }0 G  \/ l" C" W
27    BigHeart5 [& _9 Z0 w- I4 o: x
Attacks, then heals HP!! c) c& D8 C+ d& g6 S" n
HolyPanl R + Recov300 R + Roll R
. i! C6 @. {, \" S- J  jHolyPanl R + Recov300 R + RollV2 R5 c8 B7 W% R2 W* f' d3 m
HolyPanl R + Recov300 R + RollV3 R/ W8 q& K, c% g) A
* C& v6 e5 q9 {; t" {" {
28    GtsShoot
: G: G5 G$ y# ]0 q9 N; W5 wGutsMan throws MegaMan!: R$ N2 X( m& [0 H' a
Guard * + DashAtk G + GutsMan G) i1 s6 B. E! R0 m3 O" }4 Y7 c
Guard * + DashAtk G + GutsMan2 G
9 a* m) ~5 s6 O, s3 N) QGuard * + DashAtk G + GutsMan3 G/ }5 J- \4 Z& ^1 W2 f& I) X
Guard * + DashAtk G + GutsMan4 G( s; [7 k" _, j+ F* v3 p/ y$ U

* }' K! s" L+ x6 c: T8 e) k7 d29    DeuxHero7 K; P) ]: g' \' [: d( r" L; I
MegaMan & ProtoMan team up!
% d; l  b7 w# B$ H$ ^/ q! Z: S/ WCustSwrd B + VarSwrd B + ProtoMan B# B' I) I/ y0 b8 b, s# p2 `
CustSwrd B + VarSwrd B + ProtoMn2 B
  S+ G- K) S" h) Z. r5 S  X; J2 d4 hCustSwrd B + VarSwrd B + ProtoMn3 B; l' g& Y6 N1 K! t5 |
CustSwrd B + VarSwrd B + ProtoMn4 B' _6 _7 s- f( X1 t% Y

2 o3 m9 Q: n0 E4 j& K# V! T* A30    2xHero( n7 R8 |$ g5 a1 @( l
MegaMan & ProtoMan Dual atk
9 N4 ^$ h9 e% |8 d$ u6 PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B( K% w. q7 ~# {" N* l# r( G0 v2 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 Q: z6 r* [$ t) w$ M8 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 x  r5 W+ Z2 z1 f7 V9 e! eSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 B2 Z- b& _7 y
5 K- [. N- L$ y
31    PrixPowr
4 t, e6 Z) S/ n4 f$ i3 Navis attack at once!
& c& H$ s/ W! y+ @Team1 * + Team2 * + KingMan5 K
5 M& ]$ {' w* `Team1 * + Team2 * + MistMan5 M( J1 n, D% ^# M& U" V
Team1 * + Team2 * + BowlMan5 B
* n# H7 k1 l1 }9 K
) F+ D$ r# P) ~) o1 l1 o9 U, Z32    MstrStyl4 I4 Y* ~' U+ F0 w/ T8 Y3 {
MegaMan unleashes his power9 n5 Q1 n! J$ d: s
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 J' U0 h* [7 Z! q3 L
+ G* \& |$ ]. C3 A3 ?
StdrdChip (Part 1)3 d5 T, q; Y5 |- w* @
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 c7 e& l" k3 g7 F* A4 ?+ v7 o│编号│名称  │MB│攻击│属性│稀有度│说明             │4 h" y: Q6 Q( c7 }% S
├──┼────┼─┼──┼──┼───┼───────────────┤2 u7 o$ P; [2 B: M- ?3 _
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 e* s! @0 C! q. c6 J' r  d
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! W% K0 Y1 A" r* ]/ ?% H- a
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 @. }# o. @7 e$ s& s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, Z( f0 F, x, o( L& F4 Q$ {3 \! s! }│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; v9 x$ }$ I" p& V3 f% y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& ]5 x: e; S  r+ X( e$ v
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 W1 g- Z, f: r( v' |) z! Q8 S│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- S9 ^8 `% r' U5 s: `6 _! |+ {│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# U8 a, a$ m+ O/ U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ K3 g+ K6 ^$ I* i
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; ]! S: H' _* G# ~4 _│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) Y1 S8 {: j& H% J. M# W' K2 \8 p, O
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
5 d# D# J- s0 {) |! p6 j│14 │Spreader│16│30 │  │**  │Creates a large explosion   │" H4 W9 @# b, d7 S5 a8 n! T3 h: @
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 E( F; h& u% E9 H│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" z9 U, D) R1 h; M
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
3 t3 B7 R) J% ~│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ _: ?2 M0 x9 I7 y; j# P
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │6 k& q9 [8 v6 e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! X3 `% O/ h' F) }% J* Q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 }- f2 j; z% s: L$ H- }1 {
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& r7 g3 @( e  f8 y7 g# C
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ l  R) c' d7 m2 E, e. z│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │; n  {3 B. u6 J9 H
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' X3 Y+ [; u2 [; X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- k: d5 Q- A! X: l5 ~1 k│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ ]- W* c. c, {2 Y" l* y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │, y8 p0 d6 ^4 c- \3 {
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │3 u, M% n8 T( B# U7 {0 W, ^* V* G
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 y$ q2 \9 y% r6 i* W│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
9 l+ \# ^7 r* A) b/ [- K! U  D. E│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' Q( Z6 m6 S  u; _+ i6 K3 s
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( X9 P$ v. E% M│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( _+ I0 U& e$ B0 j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 Z2 w# V; D) K8 u: O+ o- `: X6 L
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
- i" b: a& b, [1 F0 y/ P4 @│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
. q: J; D* A$ n│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │! I, ^2 N1 m+ R+ w+ ^" c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 _9 a. b3 K& q$ w3 K│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: g# C5 F; a6 [* A
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  F/ B# h1 P9 V. |) G6 ]- P
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! d: |! f: J* g' M
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ o& i; H0 `; Y, X; m6 o│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 V. v6 v1 \! z) f( B! J- c3 t( K
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │0 p" w" }  {+ G7 w: r  J5 g. {0 z
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │3 ]' {/ N. g2 @: R9 x  X1 b
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# B; j+ w! D/ m│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# G( F- h8 h( Y1 v' F│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │- ]6 ]2 P  |+ Y2 b
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 T8 C9 g" W! O. \, y. G8 W' j& _
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) }2 s7 U8 G7 h) a5 o4 n. Z1 j) B& y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │! {6 F0 `3 e- a% P2 B
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, N5 k, Q" M1 x: Y! X# t( L
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; V0 a( R4 ?: K: F
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 O, c& m8 j2 |! d1 S# Y  S│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 l" L% \+ H8 H+ |6 k; j/ T
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ t' R- o: ?( x) A; T4 N9 Y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  ^. C+ e! b$ X8 O* u9 p
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 K, ^0 }) P  {│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 i* g; [+ ]' v( k( o4 C& Q" M
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. D+ h& ?1 F5 p, i% G. v
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 e( b" N6 x2 z/ x& i' Q$ ~│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │) C4 S: y2 ?7 M( w
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
& ^: `2 z. l5 v│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' Q- M3 ?9 s( I5 @; @# ?4 Z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 u  u: [. q1 K7 a
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 ?% G8 F9 T5 x6 M/ s% `" I% ^% N│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) w! ?. R2 I4 q$ J" E│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; R4 p1 \% s- c5 N  N& b8 L% ^; N
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
% [# W7 f, M! J% G2 `│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& l# S$ v/ ]4 u+ K9 P
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
/ P0 d$ t4 L) Q/ }3 Q7 {│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 n% a' w0 R+ G& n. E│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│8 ^6 M, b* m) V3 Y0 Z' |+ x) ~4 x
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │3 S3 N4 O3 X( d: s  B# ?7 {
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; ^( e8 x- `* B8 Q: V9 L
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* J  R: B+ u' O, Z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 ~* G( R7 p! B
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 |* x" A4 t6 E+ v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' p$ t$ {, W& w# }
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" v/ B/ l. i3 i- d& Y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ q( p0 x; w: x( \/ l" u/ j2 e
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& ]- m7 V  E8 H0 J" X│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
8 P- _  p! O8 b2 _: L│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 @& E0 k2 v. g- e$ g│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │$ F- A9 i1 C* r& `# H
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │+ G6 t: m! n+ {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) `$ a: ~) `+ O8 R: n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │: F: w2 ^1 h; t. A- J; p
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 y7 Q7 N% h3 @% N- N
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' I# v+ v: r7 o6 b- T5 \" ~
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
: P0 j+ o1 a2 n│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 u: Y. l; ~, \' o! f" e9 }# s
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 x& E* U/ A7 J
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
* s! n5 W0 ~$ \4 k6 X+ E( U$ r( L│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( ]( ^4 X8 {1 a3 O9 @! h& P; z) P/ U
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 i5 @: t& h5 r│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 O! w7 Z, k3 a8 ?│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& Y% F) a2 G$ E& V. a, i$ |" M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ \7 P: {/ O8 q1 v└──┴────┴─┴──┴──┴───┴───────────────┘
* h8 @% l0 d+ V9 x. J: G# C! D- }9 P" A. O
StdrdChip (Part 2)/ i& r  ]% f$ |6 K
┌──┬────┬─┬──┬──┬───┬───────────────┐
. o( `7 H/ W' P  d│编号│名称  │MB│攻击│属性│稀有度│说明             │( s1 K# I0 F* O& ~) V
├──┼────┼─┼──┼──┼───┼───────────────┤
6 j' S# S, w& U7 i: w8 [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 [. a0 y3 I8 @
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  T  b6 X/ ~+ M8 b│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 ?* r6 ^) r  b7 N8 d! a3 C. T: j│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ W/ A2 \, ]( K' R" o( u0 T
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 w1 x; E$ h7 J( X2 \7 o3 A│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# k( ?2 n$ B3 g" z' h│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
; v* J- F; I7 S+ |* ?; Y" c│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
& h, x! z- S' I* d) M. ~│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- m3 w) E7 T4 A3 i4 i│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& |2 g# z" _0 b
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │) e: Y2 n/ D0 s2 T7 a
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 W8 y1 |& s4 Q, J2 W
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" U; c' ], U9 d6 _1 X│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" u) P$ H, e. k% R8 E
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 {8 x/ Y2 p6 c7 A8 K
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 C* c5 c% b% m9 J8 I│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
8 ]- c3 a1 u$ x6 M* e, u1 i, x: {│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; n$ c7 m) G% Y7 U) F2 C│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 c( w7 i7 `  `│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │1 g7 ^  ^4 m" ]$ u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# k9 t5 S  C1 ^' H; m│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 q! j0 h- M  t( z" b  C# v
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# S, M* [- Z% H' }, L6 L  l4 V+ `│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 j" O  |4 r' _( V4 Z# y1 o8 O
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 i' X$ p3 u- v│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │% m% v3 u9 n. {1 o
│126 │Rook  │30│  │  │***  │Protects you from attacks   │& D& T6 u" m: {; X3 r" B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │9 _$ E* \0 S3 p" v3 ^4 a: @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! ^0 w4 ^/ x. G, s8 b5 l; n1 ]
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ b8 }9 |6 z* u% X! B& o# D6 k
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" _8 t$ r0 l7 `  ~5 i" ?0 J8 h│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- U0 @* R4 T" H3 B│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 t/ h5 T: a$ h* H* ]8 }
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │( F% O- {* I! n9 }8 y" i
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, }4 q9 \% O, L4 W│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; J% N% \$ o' s0 ^: ^$ o& Z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │. [4 i  U1 B/ n  a
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, |+ x6 r" }/ w: a│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │3 ^8 i4 M8 j9 a2 D
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 T# X+ G2 f8 z
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- ?2 Z( M( u2 G, n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │! C( g/ P8 o3 e
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- z. l; A% U7 k( s6 I│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ H+ O/ V2 O0 F* w( N* j│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% L. u  D* P8 i# Z/ Q2 o/ M│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; A. o+ Z3 d- f$ Y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 G: [: Q) K( U3 C0 i2 Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 T* ], P1 M" D3 u* m/ x
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 n9 V( c! v5 Z1 W( N
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- T% {* O# O+ m& m│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( d) y7 a+ t" Q; R% r7 Q" q│151 │Recov120│35│  │  │***  │Recovers 120HP        │
" q" `+ U  m8 m: M│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ Q6 [. P# T* _8 \│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 y8 _, j0 x% l6 U│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 X! j. c' g- w2 L6 ^" U7 i
│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ f; d* ~# V3 u/ ?4 `  ~2 ^
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│7 }+ w% ~1 h5 m! i+ K
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 J0 c* A& Q! |# m  R5 J
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' P* _8 F+ s) o9 N8 l
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( [" F' v. v/ ?* U+ ]1 W│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 R" @/ u! U+ c+ K, o% ~│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │" g& H! K% Z; E# Y; E! `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, X+ e$ g6 ]/ i6 |8 X
│163 │Invis  │11│  │  │***  │Invisible for a while     │( a1 b) D/ f- E
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( p6 Q) c0 O5 F6 I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │8 ?. \2 m# l% L8 C, q2 p' I; k
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 c- @# @( G& R9 L& g. U│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) y/ x, W9 Z0 [, m6 U  }& f' r
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- Z8 H9 H( w. q' p0 l- E! b/ b/ y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 h% C1 U+ ]' M$ Z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- }8 n) W! Y" `. b& y1 j│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- p+ N- |7 _9 s8 D3 w' u0 {│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 \8 u6 W( T" }: ?7 M2 y8 _
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 y" d2 W5 Z) }& M6 F9 L
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) p! X. X& k, c5 [) J9 R/ ]│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  ]5 z2 H$ ^1 Y$ Z# ]6 c6 U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ Q3 c) P0 H1 z+ C* ~0 y- x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ ]6 Z* _9 J6 r. k) E
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 Z5 Y- o9 N  L9 A# s4 K; j! C2 n' R│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; P. `1 |& u' }" Y6 Q│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. Q* n4 @+ c+ f
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 P! y7 ^: w0 S$ r
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  h4 W6 C1 m# t│183 │Hole  │55│  │  │**** │Open hole to dark world    │
+ d, B3 `$ L, R- o* S5 K+ D1 @│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& [  G' ]8 m0 o9 x! _6 P
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │: a+ I" H+ `* j
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 y# y  i) i$ z" e3 j│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) u$ H: C( b9 q3 Q│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 w7 }1 y$ B8 m6 P1 B; j; ~" j, I
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( c/ b0 k- R' z* `2 \' d7 y7 @) S/ Y- a* s
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 |- S$ N9 T8 @, N: ~! ]│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 U0 i+ V5 ]8 s$ |# c5 e│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, @8 N! }6 p" p$ S+ \│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' V- _; i) A" {& |
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 ?' x; d. I1 ~6 z( Y: Q$ U│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" B. _' x  }8 b4 t* u% }* r' q8 p
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" ~2 ~% \8 \* ]' L( l* ?│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 A  I9 v/ b1 @3 p2 u│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │. f7 l& K, D6 R- ~" P9 A1 N
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& U, Q1 s( C2 {" b5 t│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) J6 v4 ]+ Z! p└──┴────┴─┴──┴──┴───┴───────────────┘
4 S1 k. ?# J& p4 @
; ^- `# p4 \( g/ i5 v
% Y+ W8 f' c7 y8 X* }/ Z# W5 o9 vMega Chip
" K. @' I5 s4 s& v. y┌──┬─────┬─┬──┬──┬───┬───────────────┐
- \2 C$ s4 [8 T│编号│名称   │MB│攻击│属性│稀有度│说明             │3 C4 P) b- q8 E% A3 D5 b
├──┼─────┼─┼──┼──┼───┼───────────────┤$ h5 b1 L5 z) P/ E0 Q& E
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 ~; X( u  t3 c! E' {2 r
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 N% e2 Z  m" J
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! F/ U/ \- H' J; I! |2 M3 f5 u1 a" e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ R0 @; r& e, v% r& S4 ]# K- ]6 r/ Z
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 d( `0 z. ~* k' a6 X│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
; V; V$ @6 X8 E5 g( Q) f, y# y5 {│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# m1 b' O/ u% h/ M6 L
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ v, X8 d" w8 D- }│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
8 J5 |8 e: `  ]/ V+ }; A│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 O* I8 f* B/ J( f# {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" U3 a( E9 O: ]( R5 s) B0 z& U$ y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 V3 O& `- A  m9 [│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' @8 F- ~. l) f9 K5 k5 ^$ T
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 i1 p& U) }; k. P! }) p│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ W5 z. \) N9 Z7 [│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 r7 G5 i. P) B  c. u
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ w* B+ z! |! p  g6 p│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ s$ o4 t; C* N
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ N2 T! v1 x0 c4 a% U
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
3 N9 S% O# t: O│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% d0 k6 c8 M' l) q- M
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 T; d# ^3 K" w- ^  M% V│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │# Q4 J3 p; c2 V& Y
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: o$ P+ F) r' A) I: q& F│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! l9 z' ^- D8 C6 B% s, c! ]% ?. ^│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  n. V) g, X- j; z: \( d│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! i# m8 b& ~/ @* i
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
9 h7 k# \9 M: J/ O7 E2 W7 p│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% [; u8 Q, l: Q4 N4 p( _
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" F2 p( U+ Z9 [6 P2 \9 T7 \7 O│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 R* E2 I- {/ U; n% f% Y4 G' N: Y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 x) m* ^/ K1 K( G
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# O* }7 K' U, q; i" w│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# J, A. h( v" Z1 X  C  |│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │2 z! t% {6 S6 @0 J3 L' a6 Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  C1 [& V3 Y: k6 F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │. K1 p. }7 D  Q% c6 a
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- ?- Q: i8 `3 ^: M/ K  {, [│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# r& E& X5 o- |+ V) ?6 ]( n
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
1 }7 r& S! ^& `) x! Z3 K│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 Z+ X! `/ B1 t6 Y5 u- |
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& I2 C; m+ r7 [( ]" {& a: {# O
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 [" w- Q, q8 z5 h8 a) k$ @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ v% c" I% s& k5 J+ C! m# x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 R, E- d6 N. g: K3 @│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! f1 f" |/ N) z0 V1 S7 W/ {│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  A; r/ n' A8 q& t8 b! n" q
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ U. I* S  {6 S7 ~3 ~│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: e% A5 g: |0 g1 A) v" E│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 R% X; f2 l, Y: s# J1 ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │: l3 d2 W' O3 q, z# {9 v( s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. T  f( |0 w7 @6 o8 K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 V2 H  [# e8 E│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  i4 p: s# \& [; ~9 c$ ~8 n3 U1 W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 o( h5 x) o" d# P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 K; i- o% {4 {8 h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
$ X" @2 R9 l  Q+ J6 @* {│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" B# `& _$ t0 D1 X│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* I$ M8 Q( U! t5 f
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 C9 w/ a) I) z: ?│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- ?. `) D1 n4 g' _8 \1 m  O; ]. m│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& P9 E5 k6 `  Q, h│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 R0 t$ S: ^) u" T. s
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" p' S0 g5 D: c; Q│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& z; \$ j! u% d( b3 R3 K│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
# X+ v3 L6 K. `7 V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 J7 S3 a  D4 `( Z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) v. e$ ?' `9 @6 x& g9 ?1 l
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 H' N$ |8 q( k% o7 y' o) j
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ B9 I: X" }2 q  p- e8 e
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
; H/ m0 l! A! m$ c' A│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 Z% a- g# u) i1 w7 D2 T( R' L
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 l. q- a# [0 V4 i9 ^│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │' O6 u# x) F# X
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │# z( p& G( m- u5 T: L
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 Z( U/ C! e6 L/ c4 X  b: q
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. @3 ~% W5 B0 r, z9 i$ i# B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
6 g( B( f' C" N5 F: w7 i) k│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 ^: J! l, a+ G│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │' F( \' }7 f+ }8 E- D
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 x2 x. s+ {8 p# n│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 y/ n0 r  ~& {0 ~7 _5 \( j│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, t, X  b, h$ Y- l2 t
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
: Q& [# O" E: O│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' a  k8 m% S1 v& \3 r/ C; k; x
└──┴─────┴─┴──┴──┴───┴───────────────┘7 _" s1 n6 i' \9 c& ^

/ c2 z0 J! V, D2 {% e; @
5 n4 `) W2 |! w1 }% B/ j) RGigaChip (蓝版)/ z% H0 K+ L9 Y* F( ]! @+ s; }
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ T- G3 h& g4 o5 J, J: z
│编号│名称   │MB│攻击│属性│稀有度│说明             │( P1 {; {2 Q, t, Y0 v
├──┼─────┼─┼──┼──┼───┼───────────────┤! T4 R9 N  n! J. ]3 \
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! ]+ ^& {7 s% Q- ?│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ o/ B4 G) Q. d6 w: Y│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 t# N& S, s' ~$ m% O4 I6 ]8 K
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 S% c$ a& _3 l- `
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 ^7 `3 w" V6 V2 G
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- f5 u; X! Z0 h% L0 K$ `, Z1 f
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
/ l9 u  a9 L6 |1 @8 h  f! J│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ p; l4 y1 O) ~│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ Z! o3 B% |5 I; `
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 _. B) }: R7 g7 `7 g│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 x3 m+ p0 P/ \) P: ^, [: e* y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 V" ]* V- _. a9 i" Q" Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& I: B0 J4 O' S8 _9 ^, I* `$ R│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( p, K" O0 n9 T0 d- \$ s  ?│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 q1 ~* {: [, J+ Q│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │4 f1 y: {, Z8 L! n) o2 T7 C8 P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 W% S9 c+ C# ?( w9 \, s2 n│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) a0 f, G* J/ K+ G7 p7 U│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │" W% S% Z" _4 x/ Q4 C
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 H* J+ v/ o+ ?3 I5 B2 N
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 i( Y: g' v9 i: T3 E, H$ J( N! F; c8 A% Y
GigaChip (白版)(只列出与蓝版不一样的Chips)
& t# O$ J! c. z! k0 S6 K┌──┬─────┬─┬──┬──┬───┬───────────────┐' e% E% n+ e1 ]7 s2 R$ T6 M+ D8 r
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 p1 J5 H% ]3 o  I├──┼─────┼─┼──┼──┼───┼───────────────┤
- Y1 ~- L  B  [6 c( O│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ _) B9 \: T- P│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" N9 n  @" Z+ v3 K1 W! M
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# g* t$ L0 U( |8 _, L3 p0 h│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
0 M6 ~6 J% S  p% `9 B└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; r' Y9 X& i0 a8 T/ H1 bMegaman EXE 3 蓝+白 Standard 级别的 Chips:
3 p3 u2 j2 O' G5 j+ K! n4 l* B# ^( J
001002003004005006
) M: o6 y3 V$ J/ N, `007008009010011012- Z4 J8 R/ a9 o$ G7 C/ a$ F5 Q. j
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; z& ~$ q4 S* R* E8 G9 L* o3 q5 b6 y4 |3 K$ `
019020021022023024
5 d5 A7 z) N' t0 p% V( w025026027028029030
& p+ G9 m5 |. h8 a/ W1 W031032033034035036
; m2 }2 W; i' o% t, g7 K3 P3 B7 T( W
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 M. P) j# @: J! p9 j
! j( q: P2 K& y9 B0370380390400410423 \# f; p/ r9 y/ _" e( @. E) |( u
043044045046047048) W+ o/ v8 c; ~( _6 d5 _( v/ I
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 ^- g7 v9 C! K, t
0 X* J+ p' D; o0 A' G) Z0 Y
055056057058059060
9 D. c! b1 F& X; p% p: O0 S* f" m7 O061062063064065066* s5 ^; O$ B5 h; s. i5 G3 K4 e/ \
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ G; a4 y5 g( ?
( w9 S. I  h2 }. j) c1 {; b
073074075076077078. G, U; ]3 s9 P% W
079080081082083084: H- }0 r: y; u9 U7 |/ h& Q9 h* \' E
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ k2 {* i2 ~% O6 e% V2 p& ]$ }
( S( _1 s% d! }& i& z091092093094095096/ u. E* w  S7 U" R5 g5 _, Q
097098099100101102
, u, v# S- A+ j8 s7 K2 e103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' F% x8 G5 Z* U2 ]+ W% r) y- M0 q. @. P$ n7 G
109110111112113114. ^& l3 c% c* \& b" J7 q7 \" S$ y
115116117118119120
+ Y, c: {8 Y8 _8 `7 X8 f1 O121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# e5 Q5 ^% O0 ?& V/ R
4 L) }' u9 q5 l1 e/ y1 G& G127128129130131132$ V" A5 F, P& @4 w. R
133134135136137138' G# _/ U# P9 Y0 j6 u; [1 C
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. b3 P0 d, w  a+ Y0 Q0 |

' t; v/ I; A2 @* |145146147148149150
! T2 Z0 R1 O' n151152153154155156
' P$ I& X( W5 ?- _0 ]" c2 h157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) K, ~7 w5 F- A# z/ v- ?! x- l* M; ]3 G' ~2 l% A
163164165166167168
/ o" G$ B' B/ l169170171172173174( q/ {  ]' ~, g+ u& M& F
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 H* ]) C! G3 d6 ~+ K9 _: `2 r

% H0 _5 i9 V$ w) D181182183184185186; K* q' G3 ?0 O4 z% n/ \
187188189190191192
1 _) Q1 O% z( v& I- p7 B193194195196197198
, c: ^. S( `+ C4 s7 }. m199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ c0 r! l. t6 l4 K, t! h2 {; |3 B

$ h" o5 W, \. Z/ n6 D% T001002003004005006
2 F( I2 j' L: w! @% v" ?0 \007008009010011012
2 s7 M) H8 _4 y- h. D013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& g/ q$ b: d  L. p8 k8 m2 d
8 x9 B$ f% T( t) i# V019020021022023024
- M7 r) s1 S! j025026027028029030+ r& V) A7 t3 u
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 f8 \* k% U% B, S7 Y6 w! H6 g1 J) J. n
0370380390400410427 @- Z1 h- a1 {  L" j+ i9 v" C
043044045046047048
2 r/ P% }  g- O% j049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 m7 q5 G7 a7 x
3 ~# P7 s3 q/ \" Z/ @8 h
055056057058059060
" U0 f+ i: A+ E0610620630640650661 x; I6 @; Q0 h/ h# K. B, X) I
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) q6 [6 L. F& P9 ]5 k, J' {$ C. B

9 i5 Y9 t* ^: b3 j073074075076077078, ^" |2 F- V9 \& T( F- q
079080081082083084
5 g& t' A) W" z# u085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
7 `& J& Y6 i, }8 H9 `' ^" q, t7 J* i& z. W* P5 P
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