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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 B6 f- D1 \9 j+ y4 r- ]$ h
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■● ■  NintendoWorld    站友xliz原创
% C7 A6 A- ?/ G* G8 t■ ●■    http://www.NewWise.com 3 L: L- _7 S) i3 P
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & e" A+ U" r2 p+ n' s3 p

7 Y& m) t% V1 n) V! _9 ^6 r2 `% V' L, q7 `6 q2 a4 e
           洛克人 EXE 3 Blue 卡片组合- g5 a' S# K" q7 I

# X: }, D2 n2 u( j3 o8 K5 z7 H! X) M( P9 ^
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 p9 U) m8 L6 W: `, @! @
大家要看日文版的P.A.或详细攻略,点击这里吧!

6 v0 f! j6 z1 G/ T' _$ q, s====================
, W: _! @7 x, m5 k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & J2 L1 d, E% E9 A0 p" J$ g4 n

6 h5 k7 S- z: W0 S/ J以下内容格式如下:  l5 F8 u8 O, K- O& s, Z$ m4 O
+ n  u' `$ ^; H) m8 w% V& {4 \
编号    名称2 s0 k! ^0 s" v3 ]
说明
" A7 C' D4 M  ~. I' ]+ w0 e2 y组合方法! o: Y9 G8 |+ S; U& x5 |
---------------------------------" G, c2 S0 v( G) p. S) n* @* {
01    Z-Connon 1
) n6 g2 U# n( e+ Y) I# R8 FUnlimited Cannon for 5 sec
: a& [' s. X$ ?; F8 L" a- C+ F& e% h, D$ mCannon A+B+C
6 t8 d2 r2 \- x. b! |/ |Cannon B+C+D: y- I2 b3 Z$ [% C& ~
Cannon C+D+E: c! Z8 p- ]4 g: Q: v

4 w( ]* _+ A% w* k0 Q& [02    Z-Connon 2% d8 m% Q3 m9 U9 E4 }! V+ I& n  X
Unlimited HiCannon for 5 sec
3 f; C0 }# B, |/ K! I) v. ZHiCannon H+I+J
8 T) w0 t- B7 y+ C, O- lHiCannon I+J+K
: f! J1 @/ p$ p3 sHiCannon J+K+L; `# @  }$ Y* _  s+ y( d) s
& W8 t% S- ]3 j  h4 S
03    Z-Connon 32 I5 p4 b2 _# S: R# F  s
Unlimited MegaCannon for 5 sec
" x  ?1 q6 k/ M' U; O$ QM-Cannon O+P+Q
+ O* X$ f# L/ e0 i$ c  ~$ vM-Cannon P+Q+R
& c' F- |, q: bM-Cannon Q+R+S$ Z7 J) w0 w; {3 L. h- [  v
( i6 ]) O/ f5 q% Q! n. Y$ E7 o
04    Z-Punch
  p5 J! e8 F4 m: v7 v- y( qUnlimited GutPunch for 5 sec
( t3 z" x; K* S3 Y# K1 L7 V" G( nGutPunch B+C+D' m- R2 V% \: t$ R, N
GutPunch C+D+E
2 V$ g8 y% G7 }- B+ m$ i6 T+ YGutPunch D+E+F
$ K/ P1 q. e0 ?% }" g8 ~6 \6 B  M  r+ K
05    Z-Strght/ d3 D# X6 s/ D. ~; C# @) `4 c
Unlimited GutStrgt for 5 sec
  ]. V, u) }% Q5 ~GutStrgt O+P+Q
2 j. l5 n! L  C* e! |; H3 wGutStrgt P+Q+R
! @9 F( c1 G$ N' h! K- O: s. h7 a2 zGutStrgt Q+R+S
/ s' `! K0 V/ @7 F
# h; @6 m# I1 w$ p. R% z06    Z-Impact
6 F; g. Y; M, g' eUnlimited GutImpct for 5 sec
3 U! {2 q. ^4 jGutImpact G+H+I
; }( j( V7 F) ~: D! v' P; EGutImpact H+I+J0 g- B$ H! E0 N; S9 r( C) n
GutImpact J+K+L' f7 \4 ^/ o2 `+ a+ K& @
; K# U  d- f7 ~/ X2 f
07    Z-Varibl
# r( ?0 I, t5 \. Q0 r. z- ?! M* FUnlimited VarSword for 5 sec$ T. J: A" Z. A6 D1 q& v
VarSwrd B+C+D
: |) p% D, d2 P- H: zVarSwrd C+D+E
. A' _2 f) d! O; QVarSwrd D+E+F1 r0 D* L8 R9 B4 l% J1 D! H+ j

4 h6 f% I9 Q- O6 a1 J# x08    Z-Yoyo 1
  |4 x* Q, Z/ \, r5 n  zUnlimited Yo-Yo for 5 sec' i6 z( P; \- s4 W3 ?, x/ f2 r
Yo-Yo1 C+D+E
  M4 O9 l2 C$ }- W8 ?. jYo-Yo1 D+E+F
& I6 W; H! _  O$ I3 Z: Q7 qYo-Yo1 E+F+G
- C. B( l+ s6 x" E
  P6 Z- ~  L+ j/ A8 ?6 n0 c0 W09    Z-Yoyo 2
% i3 Y0 e# {( l' JUnlimited Yo-Yo2 for 5 sec' Z2 p& U$ L! C$ T. k& o5 E5 H$ O
Yo-Yo2 H+I+J
8 U/ E0 T7 h) \' I9 D1 sYo-Yo2 I+J+K
  T1 l3 p! B& `Yo-Yo2 J+K+L
4 k7 [' ]' `% l* l: r2 N4 O: T% Z  z6 i/ O2 H: N' L
10    Z-Yoyo 3' D6 j4 ]! l6 L% h$ ~
Unlimited Yo-Yo3 for 5 sec
) e  [" O2 c' `- R- @7 _Yo-Yo3 M+N+O; E5 i/ ^# W( H6 I
Yo-Yo3 N+O+P
" r+ ^3 f/ s" f+ U: h. HYo-Yo3 O+P+Q! K1 i; D9 _( _; y
& i9 f6 M5 m! S" `8 y" \
11    Z-Step 14 q/ R1 j( y: _+ s! b* h9 U9 U
Unlimited StepSwrd for 5 sec& }$ _8 D# N1 h* |  X
StepSwrd L+M+N0 ]8 F1 e* {9 U. S! e! ]% y& Y0 ?
StepSwrd M+N+O
, }' x% w+ U1 [0 [% [6 \StepSwrd N+O+P
$ }: A  Z$ I. h. z& n
4 P6 }" @. t# l: F! Y: X12    Z-Step 2
9 x% X' S* t6 p3 R2 ^Unlimited StepCros for 5 sec
  p7 w3 P3 s5 {9 ?9 mStepCros P+Q+R& W; q. ~* D8 l; n; y; E+ S, J
StepCros Q+R+S
: {8 J" }, {7 T( I# z# c, wStepCros R+S+T% Y6 F# q- U; }( r

" Z9 e2 g8 L& F" W0 V- I  i% y13    BubSprd& l. ?0 n' G8 Z1 j" R) H% N
Attks w/ spreading bubbles!
/ {  F; D2 _1 k" v; \! A8 QBubbler  C+D+E) j. x9 o# E) b7 F
Bub-V    D+E+F
) y) z: R. c8 W7 Q( F/ `BublSide E+F+G
6 S+ F" }; Z/ d! }6 y+ L" N% JBubbler E + Bub-V E + BublSide E6 j6 M$ {- m2 M7 |
! O0 v) _2 b; f) B. H: f
14    HeatSprd& J5 o% }; _# Z8 g  O- a
Attks w/ spreading fireball!
( C- T: j5 a& AHeatShot H+I+J  `7 F  ~( Y0 D9 Q1 d  Q2 R. y( i
Heat-V   I+J+K. J, t5 h6 y' W) \. C) i
HeatSide J+K+L
$ ~8 E7 X8 \8 B% D. j- u0 yHeatShot J + Heat-V J + HeatSide J
1 W1 ^$ `1 Q" r3 v; |7 h6 V; @* {8 G/ N' z! `
15    H-Burst
2 B2 y  u! M6 A! F+ M! W4 {Creates a giant explosion) Q8 q* @3 _# x6 d
Spreader M+N+O
% \& h: |- l9 L1 B! \/ cSpreader N+O+P' [2 J& z$ m3 T3 @8 P* X- E
Spreader O+P+Q' f$ ~$ W3 l' G$ `" X  f9 T5 Y
: o# o3 d) r$ a& Z
16    LifeSwrd1 Z9 |. K- N% X
Swings a huge 2×3 sword!! x* O8 ^3 e( f8 z7 r, N, C
Sword E + WideSwrd E + LongSwrd E
% p, n. O7 r% J" q0 pSword L + WideSwrd L + LongSwrd L' \& {3 Y3 f0 y
Sword Y + WideSwrd Y + LongSwrd Y
3 q; d7 y2 K/ O$ F* r9 Y# x/ }( a5 p! ]2 E( ~0 N
17    ElemSwrd+ C- \$ A( f# a  T: A( V
Wide swrd contains 4 elemnts! l8 w% X- m, F9 W- d9 Q2 N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- x! S+ `& e8 L2 }; Z4 K* F- [  P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 h$ i, ^. q; }& f5 A0 L- g# e
7 S+ Y% M5 _7 p8 P) ?
18    EvilCut
( L% n+ d0 v# u; @5 `/ l: hStep up 2 & make 4 atacks
3 H3 d* w3 x- j  e! R5 P3 [StepSwrd P + HeroSwrd P + StepCros P
* ?1 G7 p$ \+ E
8 Q; x: C% g0 e) B+ w3 Z& O19    HyperRat
+ p$ K0 s" Y# P  p$ K, e0 jA giant Ratton charges!
9 j! B4 N# e4 o. K& P- XRatton1 A + Ratton2 A + Ratton3 A1 l' e% V  y) @
Ratton1 C + Ratton2 C + Ratton3 C/ b  T' l2 D/ n7 `% m6 f
Ratton1 F + Ratton2 F + Ratton3 F; O! C7 }7 L6 F8 d; u

$ K2 \- L( b0 m" ^$ m20    TimeBom +/ e" K% C" Y; i; M0 h; f& u
Sets Time Bomb in enmy area
+ L- Z0 Q# V0 V7 h- ^) ^+ t3 ZTimeBomb J+K+L
1 u* O% ^/ e. z+ z0 |+ TTimeBomb K+L+M
: y7 O. N8 B" E2 I9 [; FTimeBomb L+M+N
: d1 T9 m  U6 @& K( f3 P$ Y
0 P* B& H! w" q- P6 y' v21    GelRain
1 `* a8 J' q* s+ R; q6 bGel steals squares
' Q% c+ s% [0 X3 Q' JMetaGel1 B+C+D
$ F' u: x5 l- `  Z" ~! W1 AMetaGel2 E+F+G
, }$ Q# h! _2 t5 A- `7 uMetaGel3 S+T+U* N5 ^% E; d3 @9 K

. b* j$ j6 \: m* n) l22    EverCrse
, m' K& t9 v! u0 ^. [Shield chases enemies
' j, n+ Z) s2 s, `6 ?" cCrsShld1 C + CrsShld2 C + CrsShld3 C
! u; Y" `, S. C" S1 RCrsShld1 L + CrsShld2 L + CrsShld3 L) U. s7 P& ~4 O. z
4 F- V! g9 E6 C$ I+ D; L
23    MomQuake1 d  U, M  l- l* d; d9 W3 u
Awakens Mother Earth!
$ d# M9 Q$ O1 ]# G) [3 tRockCube * + RockCube * + GodStone S4 s1 u, J- }. T' A% x
- d. p( \2 h. d# H2 T& E- B* ~$ G
24    PoisPhar; E' @1 A8 K7 u
Pharaoh generates poison+ T; b( v7 g0 k: Y- o" Q
PoisMask A + PoisFace A + Anubis A
  C2 l, }( B1 D8 e' k, k4 P/ Q" z: D& Y) Y8 A  S/ U
25    BodyGrd5 r, z" p7 ~% Y7 z' l* ]
Bodyguard takes out enemies- G  o9 b7 O, v: X
AntiDmg M + AntiNavi M + Muramasa M6 \; q3 B7 m" t# t

$ i$ [  D% C, [) G1 f7 {- ]26    500Barr
% |# V; Z. F- mBarrier absorbs 500HP dmg. h, x: t9 X. P2 K9 r1 S6 C
Barrier E + Barr100 E + Barr200 E" {" x/ j+ P) q* a4 ~
Barrier R + Barr100 R + Barr200 R+ R3 M' K( O$ e5 K" i: E6 _

5 g# a" [( M! r27    BigHeart) k- d# w: g; k
Attacks, then heals HP!
, V' F, t  B. A& p* Z% j* }0 l: cHolyPanl R + Recov300 R + Roll R; A( V3 F8 Q5 Y! Q- {
HolyPanl R + Recov300 R + RollV2 R# \5 d% v7 s$ \- l- Y+ [% {# ?
HolyPanl R + Recov300 R + RollV3 R
; O' x9 s7 D2 a! b+ w
! p" {3 [& ?8 K+ C3 C28    GtsShoot7 e5 u5 S/ l, n  j( U2 w
GutsMan throws MegaMan!
5 ^" R# ]! f; }( y3 r( ~& hGuard * + DashAtk G + GutsMan G
; q- ]( b' _) n/ M5 ^Guard * + DashAtk G + GutsMan2 G+ g9 U$ R! q& ?6 U$ L( S4 b
Guard * + DashAtk G + GutsMan3 G  j3 E: o6 _/ F: _
Guard * + DashAtk G + GutsMan4 G
! s& y- U  k' ]  h% R1 z
0 y  F/ }: n' u2 t/ c; e( p29    DeuxHero
( U5 x% g$ _* z  e! HMegaMan & ProtoMan team up!
% ]9 z! Y! U, I1 A1 D" nCustSwrd B + VarSwrd B + ProtoMan B
- `/ I+ ]& i7 S' lCustSwrd B + VarSwrd B + ProtoMn2 B% v" g" }+ f! s( p
CustSwrd B + VarSwrd B + ProtoMn3 B
7 j& z5 G2 M7 G3 `; n' ^CustSwrd B + VarSwrd B + ProtoMn4 B. Z/ T8 q! d/ M0 A" b: U

0 q5 `7 |9 T, g+ t! y30    2xHero
3 E- w+ v& i; ^8 i1 oMegaMan & ProtoMan Dual atk
$ \+ k, h. b# n  Y4 ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 z" s1 z0 H1 g- }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ Q: Q5 w) J/ M7 D7 I# kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' K; M3 T; s/ tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; L# T9 D/ R/ V- p8 [0 ]- X  V
( M. J2 ^$ ]$ P
31    PrixPowr& u' P5 G  `- c% q
3 Navis attack at once!& u  J3 B. V( u
Team1 * + Team2 * + KingMan5 K/ e# j1 A2 X" G0 G# a4 z& ]
Team1 * + Team2 * + MistMan5 M
! b+ g; O; M7 _1 XTeam1 * + Team2 * + BowlMan5 B* K& q- \$ g% {/ _$ S5 q% s8 D
+ x9 u- I% M- a3 K
32    MstrStyl& ^* Q, L/ t6 ~* T. k
MegaMan unleashes his power# i4 w# F6 ?2 ]8 A
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) q  R% m% H* H8 ^. l! n6 r5 J0 h0 X* ]
StdrdChip (Part 1)
* o. ]) `* m( T% X1 G┌──┬────┬─┬──┬──┬───┬───────────────┐! ?: R( T+ H+ w4 k0 A( Q+ B
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ R- Y) k" J. P4 _6 [├──┼────┼─┼──┼──┼───┼───────────────┤
, x. b# T* y" J: \' U$ }  y│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- }. o8 u3 S5 u│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 I7 D. W% r# W/ r│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
+ u; l! }7 b4 u' q│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │- i$ u9 f. o. s  S# Y( g
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
+ I' u1 R) x0 N4 R4 c% X│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 ~' k& D3 s2 y  G2 B8 [; U/ H# r( Y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ h8 R5 g; F; W9 w* I│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' h5 S5 M2 \  o3 \: q: n8 S+ s│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& a  a# q. n# }: r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 J7 t8 _' z% w0 ]│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; K+ l" t1 ~  G/ B, I3 B- w
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- p( a2 p: g2 f
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
+ ]3 T( T6 R, W( {8 N" }│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 Y  Z" y+ ~7 B# @0 v7 g│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │7 l. n( c" a% S
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ P- F* f. o5 w$ G7 ^│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │. @8 K: j+ a% c; }) ?7 |
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' u- p6 J" z& ]5 B' @" G│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, G! S5 b# |, ^! Z% k( P5 x4 I│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. g7 j) [$ O' i; Y( D│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 L7 l' h1 t+ B; ]│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 n0 J4 ?3 {8 W. \. P
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │+ F, x  V4 k, d3 ], ?' f+ t8 v
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ w' a; _) N% ~' \5 D6 Q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- i) s, G- ~6 G" J" D│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
, _3 F) t% a$ e+ `│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# u" j! \, W/ Z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' ?8 b+ l  Z( ^7 G6 v│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ C& ^/ j: K! ^/ j1 U$ I5 w. c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 f( C: S* T! |3 M! e/ h* s│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 s2 G; [5 J# `, T+ y│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! L1 j% T6 C& `  N; }; O│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' O+ R9 L: H+ v│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 F% U7 j3 G1 E+ z9 c% G- ]$ Y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 r3 w) F- l2 V. g
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 O2 Y/ X: Q+ ~# p5 j
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: V1 y3 \/ l6 \│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ M9 H+ U0 w1 u; w
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │% a9 p% Z! i" _6 D& S5 X
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. n2 m% n- {# E# ?  f% L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 ^+ [# z+ g- p! a% i& r1 S
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │/ h; K8 }8 M" S: u1 [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 Y, F$ V9 X8 c) H8 L' S1 u% `( m
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 w- a! E4 p* G2 B: F7 M; s
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% |% H. O/ }4 K+ Y9 `│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
( P8 Z' f' D6 S6 O) k│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( J+ X, z+ C! q  v
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" U- U- g6 P, D, n' a! H- N/ [- a
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ A4 ^# X+ u% _' [! A: \│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │0 B6 [" m1 m! [0 o
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 D+ b4 R7 p' V$ s│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 M; Q0 ~$ g: j2 p  c" f│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" e5 S7 |, L- R. U, }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 i' }4 Q! E; R
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! h& Z" l$ ^& n6 b5 m# {( \$ p│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: u# L6 L- q; g  \  i│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 @1 ~5 K- x- X# v; U6 }, ~% i
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │) x( @2 B! |) C0 a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ M" K. V1 {) V( t8 T+ e│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, }& l# n0 b! ~8 l, [6 ^│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( V* k+ i% K% ]4 N; h. n- J$ u* x* }4 P│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 F& Z) f" ]8 ]
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 X, O5 m4 N8 L& }) L│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │/ x# i, F/ i& J
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ K, K" _* l6 D5 u1 C+ A
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
$ l- S2 q5 ^5 g7 r│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │' Q, K+ u5 a/ P) [
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) ^2 s8 s) @5 y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 Q+ D; ~% o% X  W
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( k" e# u1 g2 L' ^) j) u2 |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 W3 ~- e' p0 Y' z$ d6 J" Q  W6 E│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* ?( R9 O* O+ K+ r
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! N& Z2 e2 e# z7 @4 |│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% x: t9 j7 _; D1 d3 ^# n5 N# o│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- S+ |4 E5 H! @
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 U, N  Q( g" j$ W- W│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ e# a8 j5 O5 r
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 B  u3 b. X7 e7 ~6 R3 J8 W" h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
6 J# _. U2 x% Y1 x2 X' F. ~; N7 A6 h│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
/ O; a2 d+ b8 r$ b( `5 Z! C4 S│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% [2 S' e* |6 S2 e, j) m* R; ^. @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │7 h. p$ ]* }6 |
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" K( i$ n; W, z3 K1 c  m│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( B# a4 i' f4 @│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ ~& X0 R) `5 }* m/ N+ n+ U- K  X
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
5 B/ Q6 b  b9 E5 X( r! x2 T- _│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ P. \( k  N4 i% E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; I/ I) |- q# P
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# @7 R! x- N8 `& z; Q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │" c* |6 [/ l0 ]3 ~- F' |& C/ [
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( g( m$ p5 @4 ~8 a+ D& G. B
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% f4 y- }% o0 f  L% Q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* p, \' j4 d4 T* X* i: C2 q( s│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │: G% I) `7 U1 I# @( D
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, G$ V+ o8 n' J- s
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. C+ A4 Y  q: ~. w* K9 `
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ k$ ]- E. I' t9 A# I5 l│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 x  J$ O4 [& A; ?$ J! L│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# J& N' c1 y8 k3 v9 a
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- u# l* [& T5 s( s7 g8 w7 d; ~└──┴────┴─┴──┴──┴───┴───────────────┘
8 M/ d5 R- e% Q/ r- H/ o
1 I! v6 f; t: l. gStdrdChip (Part 2)
' N/ _. M' ^+ t" q┌──┬────┬─┬──┬──┬───┬───────────────┐
4 o1 [9 m( G# c. w$ f  h' t│编号│名称  │MB│攻击│属性│稀有度│说明             │4 D! k4 L' P4 A+ |
├──┼────┼─┼──┼──┼───┼───────────────┤
- j+ `# @0 V: `0 @! }$ _7 F' M│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 @* K) F1 Z) M! C
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 a  x( `8 b( q9 p7 }& h
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 j) M7 I$ ^5 t1 E4 K  S1 @/ C* {│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 e4 c% `1 ]/ s& L7 ~4 ^- v5 P* g5 v│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
0 ?& y$ x8 i' z5 k" I6 P│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! x+ ~. r; D& a6 ~. Z3 v0 X) ?0 P0 C
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ t. U9 X$ o% y; w* b
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( ~9 J3 ~" h  y- L- T2 a  f+ U: [│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │0 U! |# ~' m6 g/ N  }
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& \* E4 N; I; j6 Q$ D│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# B' u" r9 b5 x4 p. N/ [; t│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 I. ?- F4 I$ V4 o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 Y6 T& C0 w2 A; Z( c+ t
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ c7 T6 a- f' ~, E9 d│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 J' K+ B+ `2 c( h# B
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) W  E- r$ f2 K; F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- s% r8 j8 o  g) u) N│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 u, U( H8 O1 o, j3 R0 e
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
; z+ }* L/ I9 A│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. `4 i/ f$ R2 [/ v" h% I$ f! V
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 X, Y1 h6 b& s' t* H' C
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
' A% R/ Y( t& G& Z; n9 G│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! ]- x8 t0 N% G; ^; y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 a6 p( B# y$ d, ?* z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- F: A2 A0 g$ q
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │" \7 V  F8 @7 g5 Q1 d( c
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 E  g* z2 u9 C4 J* p│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │% C& A* q. H' P
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ t, b6 L# W, `( c+ J  P
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │; b: g% N+ n% s, F, ]( |! p
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
& k. Y" |# O5 ?) E. _: M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) u4 g" K! S! n+ h; O$ b+ Q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
* `0 g/ \) r) @! k│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │# \' ?- L0 |. N, e* e( l
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │* a, N+ Z) l: q' S3 h) U( r
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
0 c/ e( {3 U" A4 ?( {* u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! @) z3 M3 ~5 v+ y1 W) A7 s│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" i7 J! j& s* J│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. y3 ^* C  u9 y, c2 k
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 i  ?! L# E# a/ G$ c│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. V9 H1 g. |' m. w; m: I│141 │Prism  │60│  │  │***  │Prism fires randomly     │
1 U- r; a8 U  S( _3 g; j! M- P│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 O6 t' N3 M1 U7 ?+ V% d1 l│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 ]% W" \$ h0 B# G6 h
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 ?9 U, {/ F# S( T6 K
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 o; d9 e' ~* S7 B- y" c9 t│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- M+ }  }" M; u6 f$ z7 \│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, O4 r4 m; q" @6 r& g, W0 v│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; k4 Y7 H) z7 K* q0 S' L7 T
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, b" q$ [) a; w# ?6 b* w/ y
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: K. B1 F6 x) e4 w( p│151 │Recov120│35│  │  │***  │Recovers 120HP        │+ F2 f: D; u- a) _0 F- i5 Y% b0 u3 o
│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 b: M2 o/ e: j/ [/ U9 ~
│153 │Recov200│65│  │  │**** │Recovers 200HP        │! Y8 P  [8 p8 T: j* Y& P; ?' _
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! Z' o9 ]6 Y  _! i  l  s2 e│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ N2 R- N' p! B5 j* f│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│% d* r: @: ?" q& Z
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: ]  {1 k( _. z( b1 j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& J" h' F1 M+ E) b6 r│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 j( l% w9 m% w: p3 v│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" c  N6 s4 ^  E- C9 {) g
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │  G# m. X" k6 {# f% ?
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) b$ Z6 J+ ~# k3 M│163 │Invis  │11│  │  │***  │Invisible for a while     │, u2 Y5 e/ o% Q  e0 O
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 S2 R% _8 `; k! \/ c│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 i& _; H( I8 i│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 T9 T- W) r% Q' B# Z
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 s. }& `* f' K7 \
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │; f1 R4 t0 K3 `
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. U7 [0 i( ?, ]. t# @6 v
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* m$ |- K4 w) B  W/ G) P
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, C0 U; q  E6 ^# G3 E( C: x  Y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 z8 j9 W/ b% @│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │4 M" I8 A. e+ F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 f4 y+ R# U$ L& s│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! M4 M" E6 v5 q8 I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& T/ B* S. b5 c  M, b- y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │" G" ]- z6 `' @6 Z& S
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ T- u3 O: V) w│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) ?4 G, M, d- |& E' [│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" d( R( d# n9 f0 F) I5 L│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  X& L/ Y0 _9 L" N  X* `│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ I" W4 c% {. i1 l
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  X: E  [  a  b. V( g$ }; N) h│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 ?) x( M% ?, K7 G1 q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% T# T1 h' p; j% |
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" d' \+ e2 W; h│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 Q7 q  D& O  R5 z$ V% W5 r9 n│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% G1 [) K8 l9 W% X$ k│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 N0 s* o' G( l4 f7 E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% x. O! X) ]& @$ i# j" m│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ U- g& c% u- p; H
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( U. y9 r2 _6 R% S│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# h, z9 I& f$ o" I$ }│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! }6 ^+ z' w3 U! M: F
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
" q: E. h9 F- A; o│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │, d# t% X) x& t" f( [' |* {
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- L- Y9 V/ O: c. u
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
+ G0 w" T% O8 N: [│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" }" q$ W( a5 T3 m+ _5 m4 |( i
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ d& d! A+ g' @; `, z# ^1 {
└──┴────┴─┴──┴──┴───┴───────────────┘3 Z6 I; a/ N6 j, w6 L

! F* W2 s5 [: E7 v: M- p) o7 W5 v% o; q
Mega Chip
; X& M1 C6 z5 C+ U┌──┬─────┬─┬──┬──┬───┬───────────────┐" h4 V) N' W# x- D, n
│编号│名称   │MB│攻击│属性│稀有度│说明             │- b! y1 g# B7 ]' ]- O
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 [8 u' Y( O8 R9 P( l( l│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' Q( P) z$ c; c2 z* K- r9 R. {" H
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 `9 j+ ?  i! l( n: }- `. P│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- M2 F* G$ P) g4 }/ ^│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 G! P4 |/ H# ?" }' R" i. Y' }4 q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │2 h/ L7 C' m7 e* N' l
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' Y6 P7 n8 @9 {: g: @0 u
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( R5 N) c2 ~9 P# t+ u& V6 m  Y; p
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
% }, n- R0 q# R: e+ i7 b│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 i, M7 ?9 w( S1 A6 i) ~
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ B" P7 ]7 k6 |; a& v& r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 ^9 m/ ~5 e8 Z" }! U4 ?# M$ s
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
7 O% f( {* P" K│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 o* a1 x0 B8 X. ^+ w: p) Q│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- P3 Q* j( j( l; r1 H3 F│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │$ k$ ~3 k2 }7 h/ U
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- z  r; Z; D1 a) |) p6 U│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* i  h7 |) Z9 P2 N│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% Z- n5 g8 L$ B  G5 }
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 r0 P% [: d: C4 @│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ u9 j; e8 w) r4 k
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 ?( {. @4 G; @6 d1 }3 P& U  F
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 n5 e9 X5 y7 Q6 f+ W4 y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: U0 p! P, b! I7 c& o! t│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 r; G6 i; z$ w9 p- q│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* b" D5 Q: O9 Y5 i5 o- M
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" y7 r. R% |8 K  ?* Z+ n1 x│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( ^9 r( f5 q, U* K- s, x+ y│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
1 v+ Q- ~/ E# F$ X│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │+ ]- z; }% ?# h1 `- ^7 t# A' ]9 t
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. L8 F  T8 K" H4 u4 g) e) \" n4 d& {4 v
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 w7 {9 a! a5 c. P2 {3 E1 a. z" s│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
$ W! J* F' b+ J, _( A) N│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 j( @$ R! p* G* Q0 q/ }│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; v. y8 |$ r3 H4 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
* v: ]6 r$ y$ h1 o% e3 A7 w! X│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 [3 S3 c  l; M3 H, l5 N  M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
+ `" _2 h4 ?9 g$ f7 t5 F6 a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" Z- _0 m7 Q  r+ E
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! g: v' ]! O9 G3 p9 D# A5 b; w│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │  [% E& L% g% ^6 C; N
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
+ n9 T, y8 o1 Y7 {* ?/ W0 N0 e" Y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
$ @( _! w4 C# V9 v; X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │; n$ |: B, R9 ~) O/ Y8 _& ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, |2 q1 [$ F" Y% _& ~- {8 O│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 a/ O  d  g6 ^# u' g. @│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: N9 b! v- Y' S5 n; u│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ p9 X$ z9 ^. u: K& u│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 _, Y3 K9 P& t
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" }1 i  V/ C$ S& [4 a4 F. z│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, }9 B& u( b6 |$ }" X4 f5 A# n9 I
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ E7 K6 Z7 X! W% O│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 Z6 ]4 [) C: O; e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
( ?6 g4 }3 _( m; `6 }& ]! U│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ H: {4 Y9 [; X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) o8 M4 i/ P2 U- m& v) M4 s4 m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
" `4 z4 U. X) t0 l$ S" a! B│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% I" A$ S5 V# q5 s. C│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
: N% u- d) Z3 G7 L0 Q8 P│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 q) w/ M% j# `│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! Q. u* Q4 q6 `! r; K│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# G. C2 H) V+ x7 D: m4 k
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, S" `6 W! v! U) R
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 _+ l1 N. ^; ]" b& M$ C& T8 I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
8 t3 ]+ C2 @! o! V0 M" B$ N, S│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" e- \3 H, {! C
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ `9 u" |8 e- m
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │) S# M( g, Q, p! j$ L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, B( P, x5 d* P% K, x* }$ W- \│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) f: c1 z8 D2 `1 z! T/ _, Y. P$ c
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% n7 ?8 F+ G0 f7 P. y+ g  B│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# S( j( r4 X) H" A│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 v1 F  a2 K. |' }2 J$ M
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │, s8 K% H. _' a0 P9 [$ A( ]( K2 M
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, i6 l# N. j  c+ e  t│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │2 v2 s, w$ _" j5 \0 t: m
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
- n  |) z- [9 Y8 {│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ L1 z$ G7 b( J│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
8 Q' }1 m5 j& C( L* \8 A│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 z! |* s# k. N% j6 A
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. w& ?# z; M4 k% L2 j9 L% G│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ q; R6 Z0 \; {│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
1 {/ l& Q( {5 ?) I" u3 Z8 u│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. W. _( B: @8 i, @1 F7 |
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 d* h3 ?* _0 x/ i  p! x
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" {6 [" ^& O/ e" l" f└──┴─────┴─┴──┴──┴───┴───────────────┘
5 _0 k% [# n% U. h" y; {
, D* o5 n6 B7 J( E0 W- U4 z7 M% R" G- V0 w! X; Z
GigaChip (蓝版)
9 g5 ^' m# l* l9 ?3 A$ _5 i┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ~8 S% ]- p* R$ {2 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 L1 r) u/ m2 E* ^├──┼─────┼─┼──┼──┼───┼───────────────┤
! ^, t. C; p$ P, U│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  q6 x- i3 w4 I3 g$ l
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& S; s# |9 A; W& F8 G6 g* I│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; U1 P+ C' X) `3 W# x
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% \5 y* X6 B# R& W) _│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │' S) c' g* g; Z4 h" ~1 F" v
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
/ B2 V5 C2 r3 }" N│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; r2 b/ j  ?/ ~, ?! j+ T│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) G. K: l# z4 \$ l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
5 V* G' f7 `( k* o- c; Y1 x│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │9 A! L1 H  Y8 [6 Q' T
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ T4 ^$ ~! {3 _! n3 W
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) h) r# G8 |0 ]  N4 s( u│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
( r% L6 d2 R, }+ l5 G3 X% t│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; d* q# c4 _1 R# ]% P- f│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
7 u' `' C; V; g9 U5 y4 t# c│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │. m: F+ ]5 P; P  W( S6 [9 b
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 ?1 h. p' n5 v2 h0 C5 \+ ^│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, t1 V' T8 m" V+ @6 c  G, R
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, B- R' X5 i! @
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │; b$ Y# ~7 F* J" U
└──┴─────┴─┴──┴──┴───┴───────────────┘3 ~/ }6 N! d# K( O
: \& B: g; {7 T2 X' e
GigaChip (白版)(只列出与蓝版不一样的Chips)" p8 [: s9 l1 c7 |. B7 t, f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ I) ]! e7 C! {) o7 V# y3 r' P5 H5 G│编号│名称   │MB│攻击│属性│稀有度│说明             │
  {( f5 l5 a1 _* {: R├──┼─────┼─┼──┼──┼───┼───────────────┤
1 u$ N& z/ f- d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% R) k4 ^. K; ~+ X" c9 _
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 o, L* L3 n5 J' Q* S/ @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 _& Y* s$ J( k2 l" p$ U│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  o% U0 i+ T1 _
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! e) z& q+ W- s: y6 x
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' E+ D7 k! L& I! t
8 c# x3 ]! d1 L- Y! {0 ]- g  m
001002003004005006
, J( n; L# Z/ F9 z6 O$ M% B8 K007008009010011012
: s2 P+ c" R) r7 a013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 `# u; H$ A# y( Q( |" B
$ ~- X) i: V  h8 Z- s
019020021022023024
: ^5 S2 h( `% }  T& K025026027028029030
( j9 H6 E2 s! v031032033034035036+ Y0 Y. P/ }* v% ^3 i5 o
, O1 G& ^' d$ Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 S/ {& l. Y9 w; r* |( M
5 V0 N) X* e3 ^/ x0370380390400410421 R. j% |# V" L) |6 v
0430440450460470482 P) s: Y! R3 H) y2 F+ }4 g" S! ?0 n
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ D7 k8 y% G7 G( Z
' F9 Z" [( e8 B( K/ g( A6 X: A' @) R0550560570580590602 ]4 W, y* H1 X4 x4 n4 O) U
061062063064065066, V( j- k: j9 ?/ f  J# z9 q
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- o( d9 a( d: _: K6 o3 W+ _; m) J7 ~; J
073074075076077078
' m. {# ^* b7 {# ~079080081082083084
' I* Z4 j" Y- I9 {; O* n085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 D9 d8 ~: X0 g- ]( z8 F2 ^8 e$ a1 D1 [  g% J5 }" w4 t  r
091092093094095096
8 Y# Q" _* X7 v; z097098099100101102
9 b3 ?/ O9 a7 m1 U' h! ^103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ ~. O4 c. z; s, P

% J4 e2 Z8 p+ t( X. [: a" |1091101111121131149 J6 j; g1 t1 D& l
115116117118119120# `1 ?, z0 T& Z2 Y; D
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" @1 e; u0 g( k7 G
$ e' x, _; z: N, B" j) h6 T% k
127128129130131132
  k" f( f  R2 d) c5 `( N1331341351361371385 B, }  E- @0 c# E6 u5 v
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 D  t. ~/ s7 T6 {) K0 q/ |& n0 {5 p" m2 H8 Y9 Q! z
145146147148149150
: P% D- D5 T1 Y2 _  l0 l2 Q1511521531541551562 g4 L) k) i) R' g: W) ^: F
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) W8 N2 [4 s, z; g  D8 {8 R
% G  i& W) {! @163164165166167168  A- m/ n6 |$ N; L! g
169170171172173174
8 s% |4 a3 G/ V, }7 E) k3 X175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: C3 h. e$ Z# \' u' F

9 G& L$ f% U2 |6 m" M181182183184185186
" @, V) P: B/ C, f! ~& N) g" z187188189190191192
* h$ U8 u( Q1 q5 ~193194195196197198
* V+ n: f' R" ]- |! o1 H199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# P5 b+ C7 \) a. i  q' K

$ t0 j# W/ p+ P2 U" q% `001002003004005006
3 \$ J& R+ D0 C, U, X007008009010011012
; a7 U, h8 I( Q. {6 G- ]2 c013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 |* e* ]4 n1 G4 {1 M& F

1 T5 z8 d9 W: S4 {019020021022023024
7 M0 s& i# n' M8 E4 d# q025026027028029030
5 ~2 n/ c$ L2 F! w$ B' V031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 J9 {+ T7 I8 M# g& X6 [5 y& F( c9 L- @1 S
037038039040041042! U0 v: m/ ^3 w5 F- A
0430440450460470483 A' ?0 W) O2 C2 m% l
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, l  a% S& I5 t6 {$ G! k) c: ?; H& B9 P* H" @! c
055056057058059060& A& Y. t% W( u
061062063064065066
0 W3 h8 d$ ~/ [3 A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, K' x: Z, E& w  j, Z
+ H* D8 ]  m& S( q073074075076077078
8 ]& k0 n" I5 r1 y6 s* E079080081082083084' s; E% y7 f* r- h1 @, g% `+ ?* V
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 Y% I- M3 @. J# S# _. i; P4 o
% Q. _3 C. B) c! D, K
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