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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( U- b  i( T( M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 s$ |: R) L; }1 @
■● ■  NintendoWorld    站友xliz原创
7 k; n) ^0 m  B' u■ ●■    http://www.NewWise.com
8 C& x% P4 {! \■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 b& }# M, ]; c: K  I. E6 ?. U

# Q" l3 @; B4 O+ ^1 [1 Y# `) m1 O( ^+ W* o6 ~
           洛克人 EXE 3 Blue 卡片组合. ]7 c0 s+ G# T+ z2 @
+ a% u% ], M" ]6 _2 F+ ?
  l8 b( G0 u( H  q6 ]
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版  a0 x3 f  G0 }1 r2 A2 S8 s
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 _1 U1 `+ J9 y# i====================  H: d; V" n( z9 v7 k: s) b& S; I* n5 [
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 m9 ~8 D. L$ g. y* l- v; @+ f0 {0 X. Q/ q8 {) V
以下内容格式如下:
9 `6 c& O! Z& v+ F# J. I# m9 q; [* Q& f+ h$ V: M
编号    名称8 M" v+ D0 B4 h+ ?7 L
说明+ w& J% o: |; Q" N" u- T
组合方法
5 ^% B" x3 b7 \$ N% H5 d---------------------------------
  d* N! N% L+ x( C01    Z-Connon 1
0 G4 ]* O# g6 Q' p& ^Unlimited Cannon for 5 sec
5 k% w, o& b) U8 n1 Q& eCannon A+B+C" Z/ g  c" q8 C+ C% X5 r. _
Cannon B+C+D
: I+ |8 t: ?- h, j$ Q: ^9 m3 o4 d, lCannon C+D+E- s: ]* r0 S4 w6 ?4 H$ e; Z

" g$ e: v2 E* c1 F) \2 T& ^8 M9 c02    Z-Connon 2
% \' F3 a2 S  wUnlimited HiCannon for 5 sec( ~( r; _* C# y
HiCannon H+I+J
* _" }: O  W" b2 y/ Y. p, L  T' |HiCannon I+J+K
0 c4 R+ Q1 n( Y  R& K8 q' iHiCannon J+K+L
! v- v3 r* p/ R, V! M4 B+ A$ N+ ^4 p7 v; s
03    Z-Connon 3
0 u& k4 w& b0 K: UUnlimited MegaCannon for 5 sec8 \6 b9 t4 k0 [6 d4 `
M-Cannon O+P+Q
$ O0 e6 a3 b8 \# T$ g6 gM-Cannon P+Q+R# }. n: I) e9 `6 J% B: i4 y
M-Cannon Q+R+S9 e% S3 H5 r" d0 C4 F4 `& i" ^

6 [5 G2 c. G, P6 l04    Z-Punch! T6 Z7 g* ^/ _. t1 @
Unlimited GutPunch for 5 sec
0 i- m- i% _: |: _$ vGutPunch B+C+D
% Q: L% G" {2 bGutPunch C+D+E: ]1 ?8 y! }0 g$ G8 Q
GutPunch D+E+F/ }8 z5 [1 Q7 J, _, Y: t
9 b: d6 F) K2 y( J3 W3 X. i
05    Z-Strght. F0 R5 S1 ?7 q! V) l
Unlimited GutStrgt for 5 sec& e& a& H( s' \- g' T/ ?
GutStrgt O+P+Q& R4 t7 O' `! b& P9 P
GutStrgt P+Q+R
3 E, d8 \4 w$ o+ jGutStrgt Q+R+S
4 Q: _+ |( L, F1 V, t, t; h. Z; L; Q" f
1 K2 b8 @' Q" y, N5 \06    Z-Impact0 H7 P! H( n  b* x& L
Unlimited GutImpct for 5 sec
4 x- `  o! i; i; c- yGutImpact G+H+I
* ?6 h: y/ K. ]7 ?8 DGutImpact H+I+J
: y" _: t( O2 w! XGutImpact J+K+L
. g# ]1 g; A8 x2 Z, r! _; G& V+ @) s
- h8 `# n* L5 I9 d3 P) x6 A( z07    Z-Varibl
" m$ B' n! I/ TUnlimited VarSword for 5 sec
6 ?0 K" T0 M( v* FVarSwrd B+C+D1 M& v  u2 d3 n6 Q0 F
VarSwrd C+D+E" W# W& n+ c0 y' j' ?
VarSwrd D+E+F, S4 u* ~# }9 D5 x9 x9 P. h1 p

) V8 a2 ^/ V' a: o+ T# ^( q08    Z-Yoyo 1* h' T% s+ z$ q- o
Unlimited Yo-Yo for 5 sec
7 D5 J- B& {3 c* RYo-Yo1 C+D+E6 o3 H& ^4 i& _5 ^5 ?
Yo-Yo1 D+E+F
, l: ]' R+ h; U. ?Yo-Yo1 E+F+G* F$ k& C* R* x5 G; ]. ^$ a
: J1 f5 T9 S' L! G
09    Z-Yoyo 2
: \7 e  k! Y' m% |9 m+ g- fUnlimited Yo-Yo2 for 5 sec5 a( k  r. [  A3 w* i& V% r
Yo-Yo2 H+I+J! f) q& w8 K2 q0 b- I
Yo-Yo2 I+J+K+ m+ \: ~/ T. H6 ]4 y! v
Yo-Yo2 J+K+L
/ q& c8 S4 P0 j6 c% h, [' p) D( c; N
- v* X0 [9 ~9 `! K2 v. k) B10    Z-Yoyo 34 h5 ]' E, f- H+ i
Unlimited Yo-Yo3 for 5 sec
4 B5 |( C) b" G- `Yo-Yo3 M+N+O
, n" ?; q7 e. a$ vYo-Yo3 N+O+P7 _7 v. k2 C) y) W9 A) a
Yo-Yo3 O+P+Q
# ~/ ?% b2 h# Y1 d  q4 v5 _3 ]1 s+ g9 A6 F7 E. V
11    Z-Step 19 J6 c$ q: R% `( F$ S0 A' ^- a2 Y6 B
Unlimited StepSwrd for 5 sec
; Z' v3 @3 r& @StepSwrd L+M+N3 u, r2 g: `! H/ S
StepSwrd M+N+O8 I; [# ~, B6 L+ R
StepSwrd N+O+P
2 O7 {' e  Y5 s' q% t
! ~/ {- _2 g* |: W! A- m1 R: j12    Z-Step 2
0 c1 B* n* Z: F7 }# S0 SUnlimited StepCros for 5 sec$ U1 j1 |% f4 Z3 m! z1 }
StepCros P+Q+R1 v+ w$ Y9 X; A# w8 _" }0 k( M
StepCros Q+R+S6 C5 C- s. r3 k* D# H* u
StepCros R+S+T& p( I! {( u$ K- c- m
5 V- z2 v: [$ t, B2 H7 e
13    BubSprd
. Q4 t( m% I( c1 K# TAttks w/ spreading bubbles!
  p9 E+ l) v8 h" p2 g& s# }$ a. ]Bubbler  C+D+E
! Y* C! C, Q* C9 RBub-V    D+E+F- L4 M+ G" |( O5 m
BublSide E+F+G
; K5 j/ r2 t7 k' l9 i- l1 j1 b- SBubbler E + Bub-V E + BublSide E2 _; d- y5 h; q
7 h) B5 |% ~: r4 T
14    HeatSprd
5 \& L: }! Z; \1 f5 G6 J' _5 v. TAttks w/ spreading fireball!
/ s4 {) }& c  c# H: c1 S( oHeatShot H+I+J
4 F4 b' D: k/ u$ t# i3 \5 T2 m: eHeat-V   I+J+K) W, a5 O/ i1 X
HeatSide J+K+L
, r( |" ?1 Y! g3 L% g& oHeatShot J + Heat-V J + HeatSide J7 g+ |3 M4 z5 i1 c: r
5 ]/ J8 B3 F5 R5 k
15    H-Burst
6 S) h' Z7 Q; M( nCreates a giant explosion( g) Q6 p% m- t" n1 C
Spreader M+N+O
. i0 p9 A6 ?: M$ W- x7 tSpreader N+O+P4 R& }3 l# w4 {0 g& S( k3 ]' h
Spreader O+P+Q
! M# J1 y, ~; S! N5 T( w7 Q# J3 C# b; _& j9 e1 O4 {) h
16    LifeSwrd
; S0 b% W# k( p$ H* ~1 nSwings a huge 2×3 sword!
. y2 }$ ~  D. ]8 nSword E + WideSwrd E + LongSwrd E- b% ]' e' J7 ]+ D4 L, u
Sword L + WideSwrd L + LongSwrd L
& Q0 t9 {2 X, a& S7 a  l8 HSword Y + WideSwrd Y + LongSwrd Y
% k$ r" K, X8 E! a
# s( T' f/ `" H1 z17    ElemSwrd
: D3 J3 |1 }; a: DWide swrd contains 4 elemnts
# V$ [: j3 p- y* Q! r; eFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ o/ t9 j5 k& {+ j5 X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) I! \% p: X% U8 N
2 K$ b6 F' W9 B# m18    EvilCut: r6 x2 C2 Q' {5 _" o7 g: `7 v  U
Step up 2 & make 4 atacks
( o$ b% W4 j6 RStepSwrd P + HeroSwrd P + StepCros P% o1 q/ H" j) L, L; s5 k
+ x, [  b: z4 w0 H. F' R% O1 Q, R
19    HyperRat
2 U3 v5 l; i! s3 @7 |' t9 CA giant Ratton charges!
( p9 H) Z) ^9 i+ ?5 f5 WRatton1 A + Ratton2 A + Ratton3 A  u1 J+ @, ?" {
Ratton1 C + Ratton2 C + Ratton3 C
, B1 U6 f3 j# o. H/ p- hRatton1 F + Ratton2 F + Ratton3 F
6 @. U( I$ m. `' n  v# j- N7 Q( Z/ A0 A7 c3 Q+ x) V) ]# t; w
20    TimeBom +. N  k0 L! f7 ~! ?) i
Sets Time Bomb in enmy area, |- [4 I* v1 j/ l0 }
TimeBomb J+K+L
8 I! p1 q& X2 kTimeBomb K+L+M2 S8 Q$ @. L$ @- x# K  W
TimeBomb L+M+N
& I0 D. x2 @! A
5 s8 j, \7 [6 ~3 q/ ?( b! ~21    GelRain
* C- O( H) T% XGel steals squares6 [* L& V1 ~2 f9 K: V* Z
MetaGel1 B+C+D! Y% |1 S; p/ h2 x; [5 g
MetaGel2 E+F+G
" T" K" _0 u+ u8 c$ r" C. q. J# [MetaGel3 S+T+U1 W' c" [# {- {6 @# p4 V: E1 I- d- Q- K
) ?; V" r& _0 Y# S9 x0 q7 E5 ]
22    EverCrse1 A# N; W, m6 a
Shield chases enemies' I: A. C- n9 h- N# Z" v$ n5 m
CrsShld1 C + CrsShld2 C + CrsShld3 C7 m+ ^2 g! }0 F
CrsShld1 L + CrsShld2 L + CrsShld3 L) ~  i& A. F0 z2 Z

/ K* N+ }/ b# I7 y7 H23    MomQuake
& s9 u/ j6 d/ h7 ]# m, F* V; ]" |Awakens Mother Earth!/ Y& t9 m: o" r2 |/ q9 C0 R
RockCube * + RockCube * + GodStone S
4 T7 R$ ^4 v5 f
" \/ L8 h7 V1 e0 n" B0 V24    PoisPhar
/ T2 I* P% W8 V" E% x- {6 |Pharaoh generates poison" x1 ?! a& t- `7 A* K( w' Q8 R
PoisMask A + PoisFace A + Anubis A. N. y9 Z5 x  i; l! S: t

1 F: B9 A: X" i, v25    BodyGrd
$ |% x/ z4 H5 q6 I! ^1 A2 mBodyguard takes out enemies. Q: p  Q! a5 z, B
AntiDmg M + AntiNavi M + Muramasa M/ K2 }! p% _1 L7 u3 g% H

" I) r$ s, d2 ?4 K: Z+ F# k26    500Barr
9 J& M% |( v. ^" U' VBarrier absorbs 500HP dmg/ |+ m* w% T. ?$ S0 m
Barrier E + Barr100 E + Barr200 E
2 y  K  `, ~1 p: uBarrier R + Barr100 R + Barr200 R
  @- p! o/ x: ~2 y
" t' I8 B& q( K, N4 }! z: v5 `. z27    BigHeart
* i' q  k: M, h  hAttacks, then heals HP!& B' H: ~  t: Y( S/ \; E
HolyPanl R + Recov300 R + Roll R
# q  L& p# D6 d. H  P, P& P2 SHolyPanl R + Recov300 R + RollV2 R2 \' ~- B' q$ E4 o& U1 _
HolyPanl R + Recov300 R + RollV3 R- I: R& x  [% A: X7 U1 t

* m+ I2 ^" \9 c9 K9 f6 W4 m7 ]28    GtsShoot
* v$ V! m1 B7 W  M: BGutsMan throws MegaMan!# R- O8 }9 \6 ?3 @% d. w2 m
Guard * + DashAtk G + GutsMan G
: p- `5 D5 J* M) L' c) ~Guard * + DashAtk G + GutsMan2 G. ~- w9 Y7 Y9 ^' {) r
Guard * + DashAtk G + GutsMan3 G
  T3 d4 F( R3 pGuard * + DashAtk G + GutsMan4 G! m: z% Y- D& }" L
& D- l' _  g! M3 ^( V* Y
29    DeuxHero. e, q  P2 c9 a" `& P9 q
MegaMan & ProtoMan team up!  r9 M- `  V9 S6 j; F# |
CustSwrd B + VarSwrd B + ProtoMan B
3 |* @6 U6 F' S  a  fCustSwrd B + VarSwrd B + ProtoMn2 B* y3 B: Z8 |; e. v
CustSwrd B + VarSwrd B + ProtoMn3 B
4 e9 I$ ~: g/ o+ ?CustSwrd B + VarSwrd B + ProtoMn4 B4 w2 j: W2 o8 E4 y. }
# L. m3 N. P3 ]4 @  y
30    2xHero! @) M; Q$ V2 k3 T% U. S$ O
MegaMan & ProtoMan Dual atk
) Q0 W1 ]4 c4 ?2 lSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 _; l0 X6 R: k% C2 D" u" U" s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: L$ t% f: c, B( y' K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 q, L- N! B% o. X3 T( ?, v- e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ c! m4 I  B5 s

1 ]0 z' _$ m" e% b0 a31    PrixPowr
5 b' W1 J$ _) X" O1 H4 o3 Navis attack at once!0 j) @8 L, K8 @, r7 B2 W+ b0 V
Team1 * + Team2 * + KingMan5 K
* Y( S& T8 C% r# ]3 @3 oTeam1 * + Team2 * + MistMan5 M
) ]+ q% L% p' j( WTeam1 * + Team2 * + BowlMan5 B: m) q, v8 k( }
9 q: J5 A3 a$ \( q: \5 k, J
32    MstrStyl
. w: \8 z) S" h0 \  u- f1 |MegaMan unleashes his power
: B5 x  l6 m& TSalamndr * + Fountain * + Bolt * + GaiaBlad ** |* @9 D5 {; ^1 I8 V9 v

0 J7 X: B3 a0 M0 R) I- g. xStdrdChip (Part 1)/ ^" R* b4 n2 }1 K1 g* I
┌──┬────┬─┬──┬──┬───┬───────────────┐( I4 D1 {  @; U2 E- `: E. T5 @
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* S6 p$ N0 L" J2 f├──┼────┼─┼──┼──┼───┼───────────────┤( H2 r& ?" ^) X+ n+ [0 J
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, Z, E7 e# t5 u/ V1 a1 d% e$ b3 x
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. \' `' {" \4 R# ]
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
/ h! n6 R# S0 {5 t│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% A, Y. G# j7 E$ S1 I& Z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: k* ~1 x; m0 ]5 M% f2 F
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% }- K* Q1 L& |│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
3 ^6 h6 d3 R& U' i+ u' p" F% z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │7 j. e- @1 ?% f1 g. V9 f$ F
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
, d. N+ A* W' q1 N! E& R; J- C0 D│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- B2 \5 z# A3 k  \, U6 i
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
6 P+ B% K" d( d* E) X│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ P( }- j1 T' C% Q5 n! A8 D
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 X- ]# q6 G1 y8 y8 x6 p6 j│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 Y2 p0 s* o' ?+ {- _│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& l( ~, G. z5 Z6 F/ p: D
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 x# D  j$ \& j# v& y  a
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! _7 p9 i+ [; O# v# E$ W$ _- a9 L! a
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │, u, V4 e( K3 f$ M% ]0 d, G
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* M5 y8 w0 D+ k, o) i$ w│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 I/ p1 |+ O' L9 K1 E- S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 G& l) m: i" b4 e! @│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% m8 J" ]. o$ ~2 n% @$ L5 {│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
  t0 @8 B7 P  r. a) F│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 }  \" J" ]; u# p& @2 z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* q8 A: q4 R  l2 Y3 h9 P% k│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │9 V! E- h( h# T- Y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' v, n+ k% ~* N4 O│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ \4 n: ?3 m2 C8 J! \# N8 p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! i5 n) M! P: u, |: b) d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 K9 i3 m- |8 g1 Q9 e. G/ n# f│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 P6 f7 C+ O  e+ S- P# t* Z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: x/ N* P# d; K3 V
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ I$ I. \7 H  g, p, Z/ T3 e* f
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& [% K9 J  Q7 A8 F5 u│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% H1 j9 w. ~* [. ]$ V- N# U│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 {3 [( j* N3 M
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ Z5 b! F1 K7 W7 S
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │9 l. N2 F4 P$ y# d0 T
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
$ |: B0 r' A! t│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. E# E1 n3 P  {3 b1 n
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │. v2 c5 o7 F7 R1 F0 U) i
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ M- Q( Z3 f7 T/ x$ I0 a* f
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 ?2 P3 E. C& T. K# S
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ ?9 `1 a3 h: ~$ ?' f! ^/ W│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# x' `- j. S$ p3 M! r6 p0 a
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 @; I9 e" n! H* r# p5 [8 N! F
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │* K, `" c) _  x! D0 B9 b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │9 _5 `5 y9 f% `! z7 ?3 |( P+ B6 F
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ h+ y" @- q: a0 e' B0 ~1 W' O+ B3 d2 |│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" t# s* F" f& H; g│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  E% U1 D: o6 G7 X+ o- D│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 Z; V& U% ~0 F/ A# t9 b0 c│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 Q' b9 z) B6 }$ ^3 `# O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 I& i$ r+ n: q0 S! ^. c
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 v% A; _6 [" I0 T/ P/ {7 Y: ]
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 ~2 W, S7 l. R+ S0 m
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ d! I) Q) T5 @& W# s0 I' `! U9 [│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% s# a" ?/ r( R5 a6 A1 N& |
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │  f/ s! d$ j; s+ X) u. z  L
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
) q$ |- n' y; e7 ^│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& c6 n0 ~  E: e9 \  A
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
5 W0 F; t& |7 B2 C# h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& o3 N/ t) ?/ q0 z, y" E: u1 O- u
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 D' t: F; E0 K1 |4 e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │. z/ ~! ^5 I) b# J+ e
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* g# d7 @7 @7 `
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' `% ~- {, g  [8 O1 P, N# c│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
4 h, [# R. J& J+ p1 C6 P│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 a+ f' g' c% m7 L) H
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) M  H( X9 c- b" B1 p7 ?) S│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
$ f, D$ Z/ @- {│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │5 p7 L9 d7 k6 {/ f  B$ }" B. M
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( Q' [% z% r$ b4 r8 C: I# v5 Y
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# S; h" b. ]2 @, e8 C* M" a
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% n# ?, t* v4 D+ N! t! _* `) Z2 n│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: a: y# e; U2 U  S' V1 \. |
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ R6 Z+ ~; \9 Z. u* m/ T- H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │9 R: i! B: q& E/ ^
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  @: l% N9 ~" K5 V% E0 K& B
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 {3 |- z8 l; h. W/ O│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 M: \9 b$ F1 r- X# }- b/ k
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │, ~( V/ _( V, E+ L; A5 t) Z9 K
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' k$ h/ f- V- @8 g+ ~( _5 S9 j  p0 \
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
/ Y1 t3 D% ~+ R- A3 ]' b" f1 t│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# ^* ^9 a5 b. k% t& @% t- Z+ {) L! Y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 a+ q. _" H( k" I3 c* @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' M! o) o3 e  u4 u3 b; E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │' J9 Y# \7 n1 e  \
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' s& D& s) ^# X) m. d) z5 n│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ ]  v9 V5 c; b. k
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │% a( n; _, O( @. h8 T
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │8 U1 X+ N; B: f: E
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; p8 P, F4 U9 ?+ o) W( P) ?# R5 G1 A
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; m9 ~) R0 W% \" C* h) C0 `# e  |
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
- q# |0 I/ [5 `7 Q: G+ Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ m( E9 w$ [" h6 s3 |
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 F2 h1 b& c8 }5 }% U9 [* q
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ _0 q: w9 {8 K! h# N+ O
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │$ f, E2 a" O0 H- T! r
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ K& h& y! E+ Y" {$ [
└──┴────┴─┴──┴──┴───┴───────────────┘+ y% N2 C. V, O4 a

: D; R  R: s+ F0 ]+ W; ZStdrdChip (Part 2)
+ ^+ I2 s8 y' U# g  Q┌──┬────┬─┬──┬──┬───┬───────────────┐% v! Q/ p1 v) ~: g
│编号│名称  │MB│攻击│属性│稀有度│说明             │) ?- k, y  b4 i1 O6 `; U6 ~
├──┼────┼─┼──┼──┼───┼───────────────┤9 B; T$ @6 ], Z$ q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& ^3 x. b( I/ }& i$ g2 e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- _0 l! I' q7 F7 y" z
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- `1 z  H0 f2 b* _% j, A$ p, B│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │* W. k. u4 F/ k3 v. p% @2 [2 J
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 B$ y2 B1 Q* k1 d9 D9 F* @
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ S: g1 C8 x7 M5 X% S+ y  R- A# ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 L+ u! S- m/ W* s6 Q$ G; `/ M$ B2 t
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ k: k1 x% h2 c: w│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │  [/ [7 b2 k; H; s" n' R. n
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │4 b/ F" g* \; B$ M+ d
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" l& y" N7 a- W8 n+ G; V
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! m' P' s& V5 [9 a) V; S/ D3 g│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( q+ z5 y( @: r* }' c: c
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │, T5 `/ [6 n" i; T/ H5 x7 |0 X& h1 H
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │# K# c$ [' o  O; G% P
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ B  H8 ?( P" U│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │7 p3 n, e! b! D
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  v3 N! l1 P$ |, z7 ?│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& K, a" v7 p$ S: ^9 {" N* Y6 r│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  u; E* Z# ?1 [0 Y  V│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 q+ D7 g3 d) ?' L
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  [9 }/ ^9 {" {9 T. A: q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │$ W. x  [$ W+ ^1 T& T( M
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 _4 @; d2 {3 b3 T
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) ]. z1 t; o, @& W" v
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# _  O$ v9 m# f; J8 U, s7 k3 f
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" K, D: L9 D7 H: |│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
* `+ f  [+ X: P- g  G. O0 J7 y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │* Y% C8 o* J5 Y7 f; G
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ K. Y6 x  u( @3 w) W│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
/ s8 W; a" \; e! e0 A1 `│131 │Lance  │46│130 │Wood│***  │Lances through back line   │" d% B2 |1 M+ K3 i; ?
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, \3 O. a  F$ E2 @│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
2 i2 X0 F" z) U│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │7 p( F* @& C2 u% H  Y" k( W
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │* t: a$ O, \7 R; f
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │7 m6 g7 [+ ?( C2 N" T+ X
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" t  q! d* {3 H& \- w& P│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 ^) N9 X9 Q( D' @- n& a│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 g+ y. `6 K4 ^& _) A1 h; S3 N│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
3 Z9 b  J: w4 g│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ h5 h( U! |/ P/ r│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 r  @. u6 l7 |/ v. S, n% o6 }│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* i" H! s' u! f6 C; G( w+ L
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
- v2 _* A+ Z! z& B│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' r3 d3 |9 U& c7 Q$ w' ]/ P; i- {3 X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; p9 u1 O7 Q; r& Z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │0 d& ~, B* I% R% j
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' X( l% Q. M/ K0 P1 J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 p8 r7 i, X- B
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% M6 E& H4 m! h( F  s
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# ~; d2 L' j: P5 w" W3 H$ |: T│152 │Recov150│50│  │  │***  │Recovers 150HP        │) \, g/ d0 v5 T$ F: e- ?7 M. `
│153 │Recov200│65│  │  │**** │Recovers 200HP        │) h6 V4 f" _$ _# L3 ^" Z, K
│154 │Recov300│80│  │  │**** │Recovers 300HP        │+ W; Q8 G& W/ a& E6 J
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& ?. C  n8 D+ G! c+ m* ^  d│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│3 @) b( R1 q5 Y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. k9 ^! V" ^5 R
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ l% o! R- v8 t; L8 U3 S! h* t│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 e, M4 v) o- U& g( f/ R' V│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% }9 I$ E' m) l9 r" F0 K
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 f) M0 `, K+ h│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ }# N' f6 |' ]
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ P# N; G- W, r3 \( k2 R
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* L3 q) m# m$ w& ^' @  {+ l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
+ Z" Q8 G4 C# F+ p# q6 K' n: @( ~! n│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 E) e+ N9 G/ c+ N; r) q
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! B& g* r# u. W& x│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. Y" S0 g0 m/ r7 ~& z; V0 B7 W$ K. @│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# q  O* N9 N: J7 i  {7 p) o
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │' y5 \- u5 l" o' `8 ~' r' k
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 a! j0 c5 u) Z4 s$ u│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 \# ]6 r) z. o. F$ y1 p
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 E! ~9 x4 d* B) Q. ?
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 ?( C# W7 i+ B
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" O& R6 c3 e4 J" m# N9 b3 j2 m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# I+ Q3 ~1 e) y  G' l
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. f3 D8 }' M& v- w0 A
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  n. G3 i4 J& w
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& ]- G' c  _* ]& M
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │6 y& \3 n6 b8 H0 n( a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ Y& g+ L6 x0 X│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 v4 v) d; g3 }! w' C0 {. H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
2 f7 a$ e% q$ S" v│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 j5 S+ ?3 i7 j1 q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ m' S0 l7 o; m# Q/ t! ~; {│186 │IceStage│20│  │  │***  │Changes all panls to ice   │( m* R( q4 M5 X& R$ r
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; U. `) M* {& t7 O7 j
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │! W  m; z, k( D  p- h/ D  S- r
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 i) K$ m7 a7 w" A2 R9 v2 \
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 e0 U) ^. l5 Y% v+ {
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. S$ D0 z4 X7 I5 n+ N. |
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, W( Y! h% {' S  B6 D│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' Y1 e# l$ {& U  n. t9 S
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& }2 w4 ^& g/ Q. x, p│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 l/ C( o' Z3 n( M! ~& h; V$ \
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
/ ^2 C$ f5 [$ ?: E! R│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# T% `; m5 A! b8 p) P3 `5 f! f
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; Q. k5 ]' K5 h: D7 ^. p. e
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( b- w7 h: L$ e- k7 i8 v│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! b+ U. B" O; V9 q: ~0 O4 V3 {
└──┴────┴─┴──┴──┴───┴───────────────┘2 G, D  |2 s4 r9 m5 D
' W8 ?* ?- C" u2 g9 m3 s' f

9 V- p+ |; V$ QMega Chip5 A9 m& O7 L' k6 j9 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ H8 _2 H9 n/ K1 _0 ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │% O+ E" g# X2 s6 x! n% g5 t
├──┼─────┼─┼──┼──┼───┼───────────────┤1 ^. \  J% k5 d8 ]
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
0 z1 f, J: V6 m# [1 @1 W* d│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) j. Y# x6 q! ?! G) F
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 y. ~  J) D& D$ @' K6 ?
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
# E1 y7 s$ q( R' L3 ]│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
! [0 J2 X2 u) w$ Q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 l8 d; P$ o" B9 h$ W│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( }# z- ^4 b4 h# w/ A! @. K' F
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 e2 h6 y9 }( a4 [: w
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. X0 Y7 P' w8 d' v# ^│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│  [" Y2 T/ t* ]2 |2 g$ n/ D9 m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, ^4 @& g& {" P' @& h# @9 J4 r
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
# Y& ?' t( K# r: y# f6 F0 J) ~, U2 \+ N│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: W: P: B+ S5 G9 Y, K% l, k3 V│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
$ `, d& f8 z( O% x4 Y) X│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 f" Z* E! a. b& W  }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 P! y. x3 ]( k9 s1 z9 D0 }3 ]8 e│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 v! x1 F& A5 N
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 E; C! o+ j$ @+ I& N& U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: D2 K  z& j# @- x
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% E! Y9 T' N) i7 _6 R/ h8 P
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# @( a6 |1 F+ d: E7 T│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) J3 ], H9 h1 I: e4 ]2 `3 v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ X9 Y% @1 f. Z  y# Z1 n, G│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' c8 Y( g) V9 _/ h
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 m& ~! L/ w, Q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 [0 B7 D: k8 t, a% S* F│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. p1 m* @  X3 t4 B3 e) m7 i9 R. d│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! j! `$ r/ T. t7 Q" j- \2 }/ ^
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
# U/ J( m( B* G1 B│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; M' J5 U: E. Z% Q) a" c
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( z' A: r$ F$ q( d) t
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, F5 I" Q9 r6 w2 a% b* t│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │) i- j( Q% q6 Q5 Z- e
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' j8 |; q6 q! x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 i$ f" y5 @: R& p, N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │3 d; d( m. ^& g8 q0 u# s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │/ U  J9 b; t6 T7 t
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 H- b$ X6 w- J) ^* k/ O) C- X, p1 C│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ e. J) W1 o) _# C5 l- r% b' k- Z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' T& P. f; r' s8 X6 X- h
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 p8 E% d, Q  O- x8 [+ u│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  [8 u: o' x! a* Z" h2 _9 a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │  l# e8 Z; {$ ?5 I, x% }3 i& ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 Z! Y: [- A! t' N8 N+ q$ w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
! D: Q4 }" a- T- P/ p: ~) W' y# ?│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │+ C4 w- D. _  c1 a' c, r
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │+ k3 j1 _+ c6 j/ A0 A$ a
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 N# i6 S$ M3 ?+ S, M0 h/ E* A
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% J* L6 u' @' E, K
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │4 w8 e9 K# f1 y, z8 ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; ?* Z/ \) H# f; u1 O6 ^; j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 U' \& \: Q* d' N6 h% ]; \& W6 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! c: f% i4 Z2 H& F& L: W1 c
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: Q- ?2 C+ ^8 p; r9 g# P) b│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, a$ k" N4 {: g% @/ Z- P; I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( G9 D* o. m; H  L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │2 z# Q& _% d  R7 g& n
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
: A/ I' a4 |) x8 \│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │, A' ?9 i' t1 w2 X$ r% J
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
% z0 p; I( C* P) K5 ^$ Q│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% K! }9 q- F. f+ v2 m│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; r, o1 i) h- r/ c0 S3 }& w│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' r( G" L* Z% N; D6 O$ N9 y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ t( O8 X7 ]/ B2 i( a6 z4 x! {│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
( u+ R0 T0 R6 X$ I! w5 D) {│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, Q1 n6 j" N2 r' U0 d  O% m
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ j, F, S9 {4 }4 J+ J. }% q0 h7 `│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 C6 A! L5 [9 ]- }
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 p5 l; s5 r# e+ ~│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │8 ?: D& r# P  Q* o
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
2 m$ s" x7 A+ d7 E) ~│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# H$ i" n  B. ^% B4 M8 P7 F: S│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 I; Z2 G  k+ N7 M5 n. R/ v  j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 C( [; w2 f4 g: X/ J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* w  c8 p8 @9 N( s3 K
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
& o+ D& v: U! W' y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% l. f0 k; m' ?; s) \$ D* O│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. J5 ^- g- D: A& [│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* M2 p# N7 L0 n5 K3 {) z% Y* v% [│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( ]% @8 G" _8 t8 Z/ ]│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 `' e: j3 P3 D1 J2 s9 S. A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( V! ^# n4 S# ?$ f│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 L- t/ a3 c" i9 Z8 R
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& W9 z/ W3 E4 Y$ Y│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 W5 B- x' @* v1 v* o└──┴─────┴─┴──┴──┴───┴───────────────┘
7 m/ W8 Z; V! {
( Q1 d' E5 z1 u$ o4 H$ _% q
# o& }  g- p( p* j8 G+ d- zGigaChip (蓝版)
" B# V; }# h7 d  a7 S! g┌──┬─────┬─┬──┬──┬───┬───────────────┐
  d& Z* O# t' |3 j# Q, ^│编号│名称   │MB│攻击│属性│稀有度│说明             │
  _7 b: t' q; M& `6 l& e├──┼─────┼─┼──┼──┼───┼───────────────┤; \* `" W# z- m2 F. M# {, q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
1 y$ D0 w5 B+ P. Z, e- m! V│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) Z) F- h4 T' _  m/ @, y2 g
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( r% L! k' O4 D3 |1 |│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- s8 M6 ^# h( S& H8 ~$ N+ s) R
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* R$ M8 a$ k  \$ Q/ ~) X8 Y0 p8 ]
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
/ {6 O3 c3 u4 h- k9 q% Y│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: }$ a* S! [5 W! v' @, o6 g│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& O' s/ O7 q9 g. u# k& T2 {9 }: T% t
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ ^* g6 V5 p8 M9 [+ o7 X' C6 P; t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 @6 V6 y, Q+ r7 M2 _│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# Q! ?, o  g) R0 a/ d6 q" m) V- N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& N0 _/ j6 g4 @: A4 g9 B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ U8 Z% ^0 W7 a5 @9 F8 A3 \│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. F7 g9 O5 Q* D* c
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- B- R) S) c9 o! e9 V% i- X8 t
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) L) J# `: j5 x# h  d
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 j) e. I& r' f" a+ Q* p% @- f│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ D7 \+ \8 L2 B9 ?  x+ @9 z8 ?│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: r( ]0 _( v+ d, r8 b. V5 I
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
! ], w/ u' \9 U, Z! s( _└──┴─────┴─┴──┴──┴───┴───────────────┘4 t0 k; E2 }9 C" P

0 y7 L, L$ M; I* C- e1 @3 [GigaChip (白版)(只列出与蓝版不一样的Chips)
: \* ~6 p$ m6 C# S) ]! s$ E┌──┬─────┬─┬──┬──┬───┬───────────────┐
! j* H, m' {( D1 ^│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 n& j2 n: ?: n  T9 p├──┼─────┼─┼──┼──┼───┼───────────────┤7 o7 g7 [! }$ w  g! T2 v: N% u
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
) ]0 y8 P* `, @& ], Q+ z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, _1 n$ {0 C" q* X│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- J0 x2 r7 Y# I+ {' t
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. v1 o3 d7 V1 z6 I" w$ j% S└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ k3 w3 }1 |5 s: W3 x5 I3 W
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' r6 N7 W3 P3 h( G& V# p( n
) O" }  l; P& h, x7 b7 ]" M6 d7 W
001002003004005006# F$ G: ?# q. c6 l0 ]$ ^6 O
007008009010011012" X5 f, b' I& v  F: p0 {
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- x& R/ ^! [4 D& M7 V6 m
; u& n9 l4 y2 ^7 E# g" z' w019020021022023024. q5 q, e$ B0 V3 P, f) T3 m/ Z( v
025026027028029030
* N/ S8 L& k  Z4 w3 J. m0310320330340350360 ^+ \( G0 x, Z! M, E( g* [
4 _: P( y5 ]% j1 _2 Y2 D
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% X. o2 w9 T2 k% o, {

7 Y4 x+ J  L/ F: D+ K% m+ _8 |0 L037038039040041042
$ V' g' E4 h+ m- G, S0 ~4 x& g/ T043044045046047048
* [$ [9 I+ p0 O& |049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. O4 u( U, j2 {( A3 R" q( J' K, \( W
  H8 M; O: A) o! r* s2 D055056057058059060
3 h( f& g  r3 b, A% A1 m* b061062063064065066  r8 R; i( v1 J. z/ S* O8 e
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( E$ }! m: E* Q' c$ G
/ J+ H3 z) f6 Y9 x
073074075076077078
6 O4 S  {9 O# P2 H0790800810820830847 V: M  j1 {% X/ ~
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! M  h7 Z! {, s; f

* R9 Y- C1 ?; e) U& p091092093094095096
" t; x5 u( p! ?- d097098099100101102
' n5 d5 M4 x/ o( x* }' ?& T103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ g5 [+ c# M  E- U# P$ @  y2 z2 B9 S# Q% [' [1 _* L6 w5 y
109110111112113114
7 L  C5 H8 l1 Q; g, [115116117118119120
- t" G* W& _; N* w% C  m$ V121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; v2 q  V, H- @" ~7 |

: ?9 z) E0 U# f- ]127128129130131132* Y& t7 a7 T" f9 Q) p# s! D
133134135136137138, T" y$ E" k, r% E1 v3 i( Q* R0 E
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! O1 R& D* w+ r

! k. W8 I: D$ q7 X145146147148149150; }" J! N) L5 h3 _1 \8 d$ q; x( c
151152153154155156
. b' {' \" j( r! p2 w8 U, p; k: Y; f; G157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 T4 C; a: |0 U3 U6 y# _! Y: Y1 n4 Q4 _" D8 h9 h
163164165166167168
( J& K5 i6 ~( S( v7 p169170171172173174% o! c" v+ r" B4 t% R& n! a
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ J  m& G" I( j, b& x1 b. l

, J3 B- P( ]5 Z# ^181182183184185186
# q3 w! g: J1 ]3 Y187188189190191192
% H/ f6 a' Z1 t0 I1931941951961971988 O! N$ O1 g+ o- T; a
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ w4 F. A3 r8 u- l0 J0 x
8 B5 E( |! ?+ T; C6 O- e8 g& y# ?; F001002003004005006
! |$ `$ X- c' u2 }' q. D* p! \007008009010011012
$ H, l, n, J) V; Y3 n5 e013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! u: Q8 r5 H1 `. g3 K
3 B; g* ^6 o- u! H$ I  z' F1 s019020021022023024
; I, p, }4 A2 n3 \4 p025026027028029030
( m. r; m6 V$ _# I* x3 T/ ~031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 S7 n0 N  c# c2 e0 l- m
  w% _/ `" h& o( x! ~1 _, `037038039040041042
6 o- q1 S, T& K& v7 r6 u) n6 A* d043044045046047048
+ k# |6 [$ L9 l# [$ G* \) p049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: P1 J' C* r1 z/ Z8 H+ F3 k0 q) P3 k! S; n0 O& \
055056057058059060
/ z. Y& H  V1 [- P2 \061062063064065066
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 v' {, k* Q/ F5 J( I
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:' H6 x9 N; [3 q. e* u# h( ~  z

: |  S6 M" _: l" r0010020030040050065 H% R$ M" _$ W) C1 g- V2 T4 S
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4 I9 V3 H3 J$ K  g1 ?% H013014015016017018- v4 g0 r- ]+ n- g4 H  E
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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