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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创$ @) b* c7 c: U3 R# u, d- p! A  Z
■ ●■    http://www.NewWise.com " `2 Q* {& W8 k! Y
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 |# \' R; O# R" _3 [6 r! `/ [" a! R& u2 n! A
2 ]6 e9 q$ Y1 r( @% z7 d. e7 h1 `0 m
           洛克人 EXE 3 Blue 卡片组合$ a  e5 Y6 n) A& Y1 K1 k# s
& ]4 M4 Y3 W" |, o1 |

+ S7 w  `% A" `1 u英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- N8 M0 Z  O+ J  D: m( `; w大家要看日文版的P.A.或详细攻略,点击这里吧!
6 h+ _" Z4 l. q( ]- t* i5 I7 L
====================3 q9 {0 \) P) Q) R# x5 Z# g+ ^
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) E0 q% d5 v6 @
5 l* P: ^+ E9 u# c# O7 A以下内容格式如下:' h$ i; {  _) |5 H7 {
- Y* g1 [3 m9 L8 W+ m6 Z+ K
编号    名称3 v9 m+ Q9 E; T
说明
+ e5 N  x2 J5 ~7 s: o组合方法
8 E8 {$ \8 }5 X! ]1 e" d/ R---------------------------------
( O4 o+ [9 N! j) G" a  T, g01    Z-Connon 1
2 F$ y# |  N0 P$ `8 oUnlimited Cannon for 5 sec
9 H( ]2 B' }/ \5 K6 v) qCannon A+B+C, ~, u% T! P. O& A5 T0 B
Cannon B+C+D( F7 K9 Y. \. Y% N, h% \1 {$ \
Cannon C+D+E" _% r, P8 Y0 ]$ r9 ^/ y. j

: D5 a, K  Z. C( N4 x# s- O' n9 r02    Z-Connon 25 s- C% \" n* }" K/ j9 Z7 f
Unlimited HiCannon for 5 sec
0 q+ X" |- m0 y5 F* q% OHiCannon H+I+J
0 C9 p% b: @1 m2 }HiCannon I+J+K9 z( w8 C2 q8 @6 T
HiCannon J+K+L5 _- L) O0 Q6 F5 x

& t- {( P1 a9 r+ @03    Z-Connon 36 ~, V( @) E# g8 q, i1 ~5 l
Unlimited MegaCannon for 5 sec: x5 _; P  E$ q4 a
M-Cannon O+P+Q
& O! N: o2 p7 B' mM-Cannon P+Q+R
3 Z2 a/ B' b& z; H2 c/ W% QM-Cannon Q+R+S) H+ O0 A  I& W) r
& k9 W, I( u5 P
04    Z-Punch/ p) M) X. I% N
Unlimited GutPunch for 5 sec
2 @$ ]% O, d+ |3 {0 r$ u' j4 GGutPunch B+C+D
, x9 d1 i5 v" rGutPunch C+D+E
5 R0 D' t, I* Z; n3 X& mGutPunch D+E+F5 n4 U. E3 Y$ Z

# V7 ~; V/ J4 E05    Z-Strght' i2 k( U4 u  j2 u
Unlimited GutStrgt for 5 sec
7 B% K. k: I% nGutStrgt O+P+Q% D' r$ @9 g. n) h/ P
GutStrgt P+Q+R
/ S# t  g! V, a. CGutStrgt Q+R+S
; ]3 q" x, L+ h7 q# G7 |6 O( z% I9 |% R- G6 b: B
06    Z-Impact3 N7 x- @) ?  R6 {* t' O" }) n
Unlimited GutImpct for 5 sec4 C( D# K% R; L$ t, H
GutImpact G+H+I
. ~$ Z2 c* A! f9 x$ oGutImpact H+I+J
) j, r, n, H. u. jGutImpact J+K+L
" {( b! P6 n& B' [5 \; s1 R9 C" f1 ]0 Z7 N! p. ~' }5 p
07    Z-Varibl/ p. F: _5 T3 C4 B- V" Z
Unlimited VarSword for 5 sec- a, S' e% N$ Y( c
VarSwrd B+C+D4 l1 u6 d% {- z; S* y
VarSwrd C+D+E& o. g7 v' G$ E' w
VarSwrd D+E+F
5 S1 z9 f3 j0 L: t" z6 O1 V3 q
, M. M1 m9 U3 ~% N08    Z-Yoyo 1
2 L& x1 F  m3 }1 |8 oUnlimited Yo-Yo for 5 sec
" b5 \. N) v' I8 R1 O# {: {Yo-Yo1 C+D+E
$ Y$ W9 {2 v; e8 }4 YYo-Yo1 D+E+F
  a) V7 \9 r2 W# J- W! g' ~Yo-Yo1 E+F+G
8 {: L; V$ _8 W1 L; w/ u0 G# D5 F- _. x$ z  s) n
09    Z-Yoyo 2' y4 [' l; m* H. |3 X
Unlimited Yo-Yo2 for 5 sec
: i2 ]) a# D1 {& V& c! fYo-Yo2 H+I+J
; z1 a4 \, p+ j& K( q9 }Yo-Yo2 I+J+K+ `4 V' i- x% \7 t8 }
Yo-Yo2 J+K+L
, W# m# K+ d) r: D
$ K1 l- A& j9 C/ e) {6 c10    Z-Yoyo 3* B$ Q3 z! g6 G+ b
Unlimited Yo-Yo3 for 5 sec8 Z$ B4 E4 i# y
Yo-Yo3 M+N+O
8 c- ?+ d) S5 B" z+ _Yo-Yo3 N+O+P
7 r+ _& K+ U# ^2 WYo-Yo3 O+P+Q
  p* J4 D' V& Q
( e& [( W6 \# _) C) n" |; v  i4 G8 h11    Z-Step 1
) J) i  g9 a8 e4 O# k+ LUnlimited StepSwrd for 5 sec! Y; g2 ~- e1 A
StepSwrd L+M+N% O$ ]1 g& i& u
StepSwrd M+N+O
" `2 E6 ~# N, s3 X0 xStepSwrd N+O+P
1 _' V& I& f- ~5 n. y2 u: X) I1 I; j# z- N, @
12    Z-Step 2
( B9 v5 u7 e! E+ eUnlimited StepCros for 5 sec9 i7 q2 X3 N: r6 A) q
StepCros P+Q+R+ t* \) {7 ^3 P* Q9 l, \
StepCros Q+R+S. |& O* f) [5 g* ~
StepCros R+S+T9 L7 [1 r: s+ h9 {2 R3 g  w
. \: j2 P* w! Z/ }4 ?" m
13    BubSprd* l8 }  A, X4 ]/ ]5 h
Attks w/ spreading bubbles!6 u; B. b- {" M1 f
Bubbler  C+D+E, R- ]5 Y3 l: g! M* _
Bub-V    D+E+F: t$ e' I% K. o& j5 L
BublSide E+F+G
: s% e% O+ ~; C7 K8 vBubbler E + Bub-V E + BublSide E
; o$ W; b9 `/ g" _9 A5 m$ r6 d" }3 p- @8 q" l
14    HeatSprd
% M7 R" @( ]& u4 P* mAttks w/ spreading fireball!- I9 d3 D" m; ~/ U
HeatShot H+I+J- x: V) t: F% ^( Y
Heat-V   I+J+K
" C4 `/ ~; n' EHeatSide J+K+L
5 L# _* l% C2 o6 T% BHeatShot J + Heat-V J + HeatSide J, g* ?0 ^2 A% f2 m
: A* [/ B8 w* t! F
15    H-Burst
) U/ v2 |5 g8 c! t" w1 P. tCreates a giant explosion
5 W1 h% O; m: C" DSpreader M+N+O
- a. y7 b) ?* i5 fSpreader N+O+P
; W$ ]' C! l0 A4 nSpreader O+P+Q
7 O* @% S3 N) D' W3 x6 Z
. c% T3 s/ }: }: S9 p3 J16    LifeSwrd
, M& X+ C, x4 P8 ?, Z9 C2 }Swings a huge 2×3 sword!
+ p% ~# _5 T4 {0 L+ [Sword E + WideSwrd E + LongSwrd E  h$ l  K% k/ w
Sword L + WideSwrd L + LongSwrd L6 [* y- D! ^" \# J* W
Sword Y + WideSwrd Y + LongSwrd Y
, w. @: f3 }9 O) R+ @$ y% k( v( k3 E4 I) B9 C
17    ElemSwrd
- s2 F7 K  B( V8 x# i$ B, NWide swrd contains 4 elemnts
1 Q+ Z7 I; {8 c9 q5 [2 |- _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) n6 l( \" q$ u' Q& {8 t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
, c' b9 T5 M5 q. _
& U. H5 S+ `! F18    EvilCut
1 f: S# Q% h) J5 M" yStep up 2 & make 4 atacks
! S  B9 ]9 S; b+ O+ _StepSwrd P + HeroSwrd P + StepCros P
: ^9 ?# o9 B3 z# Y" }- I' i; v; d4 z4 g$ u4 K
19    HyperRat
  P7 v7 E8 F$ r" A7 ^% }A giant Ratton charges!. }1 _- C1 j. b  {
Ratton1 A + Ratton2 A + Ratton3 A
- C( c) n! O) L9 N. v7 i* JRatton1 C + Ratton2 C + Ratton3 C9 J) o! I3 K; `; O
Ratton1 F + Ratton2 F + Ratton3 F
+ x* e& A/ G$ X! Q5 H8 J0 N( J8 y1 Y1 h7 U% E; B+ `
20    TimeBom +& [% q2 q! h' I2 `& ?
Sets Time Bomb in enmy area
5 e0 p- `& L* f4 G, RTimeBomb J+K+L2 |7 j# T# t: Z7 }  D7 P
TimeBomb K+L+M9 b* E( m; S4 v8 T& v
TimeBomb L+M+N
5 g+ f0 F) x5 c. n4 ~2 \2 d( x5 ]* ]$ g& z7 v8 A* s$ e* I$ i: U
21    GelRain
  M# J: x9 Y9 RGel steals squares
* H& c+ J6 I% l) C" l3 DMetaGel1 B+C+D
2 h! d5 s! m* p3 A4 Z$ }  vMetaGel2 E+F+G) E6 |  d$ N- u: d# ]
MetaGel3 S+T+U
% |$ B. p1 J; G$ a& r; ~2 E
  l2 Q, w) X% d' `22    EverCrse! Z& R* @' u$ g5 W
Shield chases enemies  F* `/ G( q7 t, A& l, N! Y
CrsShld1 C + CrsShld2 C + CrsShld3 C2 m8 A0 u! V) B0 U: e0 Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
& y6 T0 \4 A! P- i
) _5 L6 _" f* U23    MomQuake
9 {! Y* O2 }4 b1 H+ p2 WAwakens Mother Earth!, {4 x4 ?# a$ p4 O# h
RockCube * + RockCube * + GodStone S
- N% _% z; N+ b. F6 `
2 Y# I' k2 I5 G, _- e24    PoisPhar
3 L4 N( F- N" M) h6 R3 ^; i1 C  pPharaoh generates poison# j$ G+ G2 N4 n3 Y/ a; u. i0 ?
PoisMask A + PoisFace A + Anubis A& I9 g- l  R2 M8 ]

( w0 \3 C5 e$ Q" ]25    BodyGrd
0 G  z5 f" A3 y3 DBodyguard takes out enemies
; ]2 N) T( K2 @- V  Y7 XAntiDmg M + AntiNavi M + Muramasa M
8 J! C7 f4 K" i
- n. v  S# m: ~6 z7 W" w9 ~: O7 B( T$ n26    500Barr
9 V( `5 p+ h9 }: \Barrier absorbs 500HP dmg- L- W% i& G$ g* L8 ]" i9 y
Barrier E + Barr100 E + Barr200 E
; e, d$ f" X# a; k+ gBarrier R + Barr100 R + Barr200 R
* f" W$ G! |1 x, P" _1 j! B. f
/ j$ ~  l( b0 K27    BigHeart' q+ z5 ]1 C3 ?  P, J3 @8 b  i$ x" O1 V1 f
Attacks, then heals HP!. |! g" U, S& }6 O( w% ]
HolyPanl R + Recov300 R + Roll R
; f! ?) a1 R6 D( v- SHolyPanl R + Recov300 R + RollV2 R
: c# v8 a1 E# H- z8 k. C3 _HolyPanl R + Recov300 R + RollV3 R  q7 I* W( r: e9 O4 L; X9 Z
/ O  j7 j8 F8 t2 t2 n  ]3 p
28    GtsShoot% ^8 v, c+ K1 h# ^3 y1 e
GutsMan throws MegaMan!
0 n3 p2 E! r8 xGuard * + DashAtk G + GutsMan G4 d' H# H+ i, B4 F; p2 l, a5 m& R6 J
Guard * + DashAtk G + GutsMan2 G
4 j' \; k* V1 i9 ^, o+ f1 l( _Guard * + DashAtk G + GutsMan3 G; g  n, }3 G# ^+ i- d. {
Guard * + DashAtk G + GutsMan4 G" ~, d$ A& g; c5 @- v3 e
* N2 i/ ~. Y( {
29    DeuxHero
2 U4 w  _9 @2 w- l- zMegaMan & ProtoMan team up!
4 @  H7 I3 t6 I3 I* r$ i& r$ V. ACustSwrd B + VarSwrd B + ProtoMan B/ E5 K  ~# q; U; L) b, |. B
CustSwrd B + VarSwrd B + ProtoMn2 B
( r+ b- t& l4 k8 D% a/ rCustSwrd B + VarSwrd B + ProtoMn3 B
' |; h9 J0 Y0 U$ qCustSwrd B + VarSwrd B + ProtoMn4 B4 c' V7 v: M3 f) Z$ A1 F
: D$ h( g1 ^6 f2 Y* R* ?
30    2xHero
  a9 W- G' v% x. mMegaMan & ProtoMan Dual atk( A) d5 V3 X5 |# [( U; ]$ A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 ~  L2 x% [- Y& s; T. v% zSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ M2 ~4 ~5 t4 s/ wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' }9 f, o/ L  v8 f+ w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 j7 \5 `) @( m. N' w& A& M& P  H
1 Z- C& B8 o& h( [& F, e2 S! \
31    PrixPowr
% {$ A; p3 f/ j+ n/ D3 Navis attack at once!1 a& Z* P' e4 I# r5 `3 x
Team1 * + Team2 * + KingMan5 K/ o( \% O$ @$ `8 s# e# e; S
Team1 * + Team2 * + MistMan5 M
5 U' H1 {* r" n- ?7 N. s4 Z( A" L+ [Team1 * + Team2 * + BowlMan5 B
, d- S( h/ A. p9 `! _+ F5 e, @3 X* b% p( v. R" X
32    MstrStyl
, V. R$ A4 G% g# i5 }9 r3 }% xMegaMan unleashes his power. R& v$ e; y0 V  i. I- H! t9 `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# K# m- m5 P( j3 t# o& b
, L7 C/ s* q% y3 m9 ?3 ?* FStdrdChip (Part 1)2 y0 S" ]6 y# S# O* h; [5 C
┌──┬────┬─┬──┬──┬───┬───────────────┐
, i& D, {) F) d/ ^. H│编号│名称  │MB│攻击│属性│稀有度│说明             │! C# \9 T& [3 |7 @- N+ J7 A
├──┼────┼─┼──┼──┼───┼───────────────┤" a: P, Z" N7 q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 D* ^- M) h5 @+ Y. M  b" ?│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  o+ C  ?1 I6 m│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │5 u: J- |* h" R! Y- g
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; M/ q) l$ x% _1 G* Z. v; Z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ o2 X4 P1 C% r
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% a3 x) @, C& \& M│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& A' Z  g6 p( U3 m4 i5 K│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 W6 w' c/ L; c8 M) E" r( a│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( w! f9 S# e6 l3 M  d- X( D. r' l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" B$ C) a# Q! d: v0 i# G5 b
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# e$ i! K* z0 C% k2 |* f
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
" `# K, J4 c/ W3 ]9 i! e$ b( g2 r6 K│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% F$ P0 N. |" Q. T( [( M9 v│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 V, _7 v" L- E1 Q' U: {
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# y' Y1 M' H8 i* G0 n
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: {* k/ @; A# l2 @  Q! v' E│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% c, ^7 f3 _. i9 @% }+ i
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* [# J4 I$ [$ R# T. h/ @+ x- T
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ b# q. V! E1 c: U3 @0 z& _│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
1 w3 l& e1 `; p$ h- g+ O5 [+ w│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
7 X$ t# ]9 `6 ^  m& i! d( N' {│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. f8 v1 O3 {; l' G8 I4 a│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 Y3 e6 E% p5 J/ k/ A│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 M+ [2 n3 J: D/ O" f) P│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& X, t6 e& \% X( d2 D│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ _( k( h5 {1 u# E( D  d: @│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 U( f7 Q6 e( U5 U  w
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, M8 F4 \; l5 }5 w" w' q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- M* H- _8 w( T8 g; }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  `1 g: U' Q: Y9 n
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ F* E& M/ s6 T3 G) e2 \3 r
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  V; s$ ?0 F6 U- P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 _6 S: l0 Y. s( P' T1 q' r
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
+ T5 q+ e- r! J' u: q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" O* X! G# V+ A  Q: P: k
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ X- A# C5 k/ m" E+ e
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 B- ~9 g3 S( b2 X8 Q, B) J- I; c1 E│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
- D* l5 _/ e& f8 h7 J│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
' Q5 d1 O& u+ v7 {' M# I│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │) Q# a1 g* w5 D
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │2 G: r/ Y" v6 Z* e& g4 V
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* j3 e- z7 G. W$ U9 i│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │8 Q2 l- |1 r5 k
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │* D% Y) {; X+ n# b
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
" m- G: o5 s' `# P$ B) q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
9 x+ c% e) s, w+ u6 i% Z$ W( q; `% I│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# K2 [  `) |6 w& [8 Z, F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# f1 k( {9 T4 D; o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
" P. P# e1 Z/ d4 o0 }5 G4 Y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 N9 p. J5 S( n# H" E+ d│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 K. O# ?' @4 u6 Q* _9 `
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
9 N5 |% g" i. W) r3 T9 j, A│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
+ C0 A4 S% l' C: Z/ N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │1 f9 X, m3 P7 ]; a) ]
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
' F! X- `1 b3 L7 k│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
! k) i, H4 j7 E  }( z: I│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
8 J# A4 n6 V2 a$ ?6 a: I7 m+ y& e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& I+ v) o: `. F
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 \7 I# j% V- Y: k" o/ Z6 c│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │7 C+ T+ T3 @' v9 z
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 e, {( z: Z. ?; I# e% h
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 y; t9 q6 S% g0 ~$ I0 k" {: f5 ?9 Q  t│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 P1 @8 Q/ D2 `: [' B$ z$ o2 J$ T│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( {4 Z( _& x8 `
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* I! k" I3 S7 n' i8 ?│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. Z5 Z8 A1 C4 L5 ~! A1 n# u' [
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
. W  ?( e' y3 c6 x│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │. y; R  E# ^$ i$ p) a8 i% y8 W
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( Z% Y. k  C5 Z  U3 Q) \) ]3 D" o
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 @% f( {+ t2 J: \, J4 j8 W
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 H, x$ @2 b; P. V; ^6 r
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" g2 ]% j, D5 A
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, b' `% m1 k/ j6 g; f0 d
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( ~9 o9 L9 j4 d( g- G$ U
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 K5 l6 s$ O  b/ x│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 z  @! p2 {" d8 A' o: F7 l
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │6 j1 h# N5 Q8 X. a' \
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  E3 U8 b, y5 Z# r9 O9 e1 j│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" h, {( S# G+ T. z2 O
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: t" g1 `# R. s9 R│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) M9 S; A7 Y- u& ]% P% G│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! X! ^, i8 C2 S3 q: B0 z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
1 ^% \+ Q, M- E' Z4 @& r2 S│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; z$ |  A; c2 U, T: R
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
- e& q( i# J8 J  l, u6 i* A│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │/ u' S0 i/ V7 Y- B6 Z; `
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; S+ U& Y# H, f4 t% y: q) W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
; q, Z0 W! e$ U& j6 E7 F0 R2 b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 Y! B, K" F  g! q) V+ O
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 m! _6 \4 Y! N8 T
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
$ W4 w5 Z# P$ O' c* j* D│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( E5 F" E8 v- ?! n$ y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
% {  ~. v0 W( H1 C% H3 g9 j│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │+ `0 h/ i2 T8 c4 _$ n) I" o
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │+ S7 @6 u; N5 p2 d' v+ R
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) s9 t6 a! Z. q" d0 _; s5 K& A
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% P- {2 P' @; j0 n│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 w  p( T& Y; u. y! [7 O│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
0 j+ w' y7 P9 P+ ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# `" l/ B9 n, M└──┴────┴─┴──┴──┴───┴───────────────┘
5 c3 j1 S1 M( U8 M5 @; n+ ]* u% y& |! j
StdrdChip (Part 2)
/ V6 ^! v0 n$ R2 H& G# _0 M┌──┬────┬─┬──┬──┬───┬───────────────┐* [; e) i4 V( s& p9 g: |
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& c% N9 T# T$ w* V├──┼────┼─┼──┼──┼───┼───────────────┤0 E* Z2 y# v8 I1 T
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! ^8 n) T$ q7 l7 \1 G│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% l) ^7 {1 T9 e6 J
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│0 e" }4 n: W% Z. j
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: q) N7 w5 ]; H$ f' p5 t4 R
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  R8 G4 k4 d+ \$ o: @5 s( u" a│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
3 N3 o* i2 w& p! E$ M: B, ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ c0 Y* y5 S  a& ~* O
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( V0 z" h) r. j│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 X' d8 {9 S& A. g/ W$ Z% q│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; O0 L4 O& v1 K6 ]. z2 Z$ z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │) U, j4 C+ H& v4 p; _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: l+ V2 W- R' ?! f. Y" ^. w0 L│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 k! W% C+ e; J4 T
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 P+ B. g7 X5 }( g6 D/ J
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* A" P  V: T6 E0 _' k, Y$ v│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 q! w1 v- E% T- ^: z; L
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │- y7 X% W2 w" e! O/ y8 ]  L6 M
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. W9 t( U2 O" x% f: H2 y0 q4 @│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 n8 g; y2 S# H% s: i4 y! S│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 j1 a3 J* k# v/ O& m( z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& a( D) f& ?1 k" ~: E│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  I/ K, u7 c( b) ?  y, Y: E$ u
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ h' Y, o9 Q. ]2 D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 i; s9 |2 c6 E: A* i9 H. z' a│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" d' Y$ i$ u5 Z) @
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! j( y8 b% t- e9 I+ M. K: X
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 ^- ~+ w! @1 z1 X! ?% N4 G: V8 k) o│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 o& M4 S+ v  M: i
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │. C8 [  |1 c; a
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 d% y( g9 x9 R│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 U1 e, G( ]6 z( V; i. J8 B4 i
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │5 F7 r+ c9 t( x& e6 s
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 g. D& P1 k0 W, j+ Q/ R% Z) E: l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 l  e5 `. V. j5 a1 T│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  r+ Y* ?# ~; C│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │+ ]9 F+ Z1 h8 G$ t6 J
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! [+ r8 H9 c' L/ ~$ N│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
! v& a  i& D% B4 |4 n│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 p5 F& m4 s! U. w2 q+ A
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
: Z. c( P/ Q$ G│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; `! d* `% E7 @8 N
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* v0 E2 J! z7 ]) O│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 ?  O5 K9 S1 a/ i2 y0 h4 ?9 n│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, T( i$ V3 L0 r( K4 u
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 X8 w' x5 A# p6 y# _│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 P# a* b: y* o$ L$ h( W* g
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# z  J& F% h" H+ P
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, U$ P" h) I5 U│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 a0 f1 e4 Y+ n- H4 x
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: r: c. m( c8 v" s7 u
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │. T- F/ C& r* c1 K8 M) J! `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 |+ C: H7 _% g
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" h6 S# D+ n1 I6 @│153 │Recov200│65│  │  │**** │Recovers 200HP        │. m+ O5 R0 c4 ^+ R- M
│154 │Recov300│80│  │  │**** │Recovers 300HP        │& ?0 z- p( e' }+ s  Q* M
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 f5 u! `, r2 y- n
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│7 d5 U9 S1 f  N; D1 Y  @& X' x' w$ D
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 p" v# O+ T8 y  a" r
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! P) l2 Z& h9 A0 N7 ]2 C│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 h! \2 a: l2 j5 W+ i- D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% P, A1 B* Q& W5 c8 ~+ x│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: c) s4 \& N9 f! `. [! g* h5 z3 H
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │3 ?; A' G' ]# ]* W
│163 │Invis  │11│  │  │***  │Invisible for a while     │
  z7 ?+ M2 ^) R  |5 P│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 N, f8 `9 K& R1 ]1 Y3 `│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) @3 S4 F/ a) U  b& J, n│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' o+ L+ K& W2 v7 b" t  ~│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: O0 t8 |+ ~7 ?/ H│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ S* `% z. q" V% j3 ?│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. ^1 }& s. y& e2 J1 k│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │1 A; c" M8 `4 ?% k" K8 j
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" c. d8 K9 F5 N8 m6 C7 v0 y│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% ^  P3 L8 K% P( \! j  |│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │7 k# ]8 l8 u( `
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; w* g) |+ S( ~& {$ N│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 t* {' Y$ j- U: i8 S( O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ j# ~: F. i/ R8 G# ]9 c
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( T0 O- n3 G4 E5 `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# d, q/ o9 w3 b. E- \% J, h+ {% j3 S│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
: t9 R- R# I* O1 v5 v& ~│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 t" B1 p, L7 Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 G7 Z; O' N" {! l* q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  S, G$ U" g# ]9 }" d
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 N6 A% b# m7 F+ K│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 j  R8 j+ J  G0 q) M│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' k% _3 W( }( ^7 u/ o/ r
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 ]+ b" v  h- w7 J( N' T
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
1 D: ~% n5 L9 x5 h; \4 k/ I" i! a│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 b7 O3 q8 b# q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
' {! p* F) g: c) U/ `$ D│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 t2 m4 N" g- K- P, i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 Y: D6 H+ O1 A8 R" b. y) y# }
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) p7 x+ K- w3 l
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
, P, o  \! L9 R4 x│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. Z' C, r2 P# s+ b5 N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 Z1 H0 d8 c. J5 B' x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" w& o7 n- }0 b
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# k& b" d- {7 }; G3 j│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 T, W1 f# j9 y$ i* x
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 @7 o/ G# j3 z2 j; S
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │4 b4 u- Q& ~8 R, ~  _  i: o) q
└──┴────┴─┴──┴──┴───┴───────────────┘
3 D' w( f1 Y# q5 b5 p( d% n, L3 u4 M8 p! X0 Q2 x  h! K) W
. c5 K5 ]# T2 C) t# A+ z$ h7 J( B+ F
Mega Chip1 l: H3 O" D* W2 _9 u, y
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ \! {0 `/ v8 C% z
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 D+ k* _  U5 O9 a2 f7 [
├──┼─────┼─┼──┼──┼───┼───────────────┤" B. t/ u+ d- J
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
6 V# t2 q0 I5 x) G4 D$ M$ X( w│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 w$ `- p/ E5 s2 |/ G, u│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) b% q5 P! C8 n3 L  |* _
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │1 y# @* E0 z- j+ ~2 K/ q7 D
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ O! u5 a& b9 `
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 j, H7 M, K) y1 l+ H# o│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 j. a+ I. q& M
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" E- b% o/ b6 b9 L; D$ l5 s│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 E0 ~9 O! G0 p5 F9 [│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  s2 y' g3 S( |. U" Z; e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ @* F  F3 s9 D' N) o│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! l, r) N' G+ h  [8 L2 P) ?│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, m, e& B+ y2 h% B* ^│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ A& |  Z+ J: A5 ]/ |/ u' a- A
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, u1 P( O: k" |+ W│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: q, N4 ]4 e0 D' `4 I, ]. b  X│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 n% f* E( |! \2 w, J8 q6 M6 A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- l7 i) y: V7 w' d+ A% M│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 s& r$ ^. V% G
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ c# z7 ~! h2 t. Z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; t$ M; ]" U6 v# C& I* q
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. }6 E3 U* v% j# p; z3 y
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- W0 q5 Q7 `1 @6 v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 }% }+ X8 i  }
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& ?; s# P- {* i& Q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ S- W: r  }. c! H3 w  l1 l
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  j' M3 p# c/ I7 c  K. H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │7 j9 b: F0 Z* [  {1 g# m# U
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 g9 Q1 n% o) ^( H  ~( X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 p$ V! u$ w2 V* Q! c│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 p4 w  P- ?) _
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │- X* }. @( u" a, K0 z* e
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" v% J6 m- q7 ?% g+ m9 |; |│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 b, L6 S5 N' Q( k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 Y( u$ V8 n- {/ G7 Z: \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │# k7 y6 J: a6 T# k7 ]
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, P) ^& A2 e6 k: i( ?# F% o
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
; A$ ?. Q* i. D6 a: d│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* T1 h* a" ^; @1 ?( \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) d6 \* W# ~% Z0 N/ ^) D1 O│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
  `* Z- J! N8 z2 ?│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 R* X* L. g$ ]8 `; b' A% e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │7 D2 r2 b/ z7 s0 G$ y2 x
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
0 H: t1 H& s% ^# B6 m3 }7 [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; w+ r) W+ N- Y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 m2 P3 c9 V6 ]+ K: A2 R0 ]│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, ^. v3 K: X; A4 x
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) I1 }9 x$ V; S" w: n- j│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" X, O- q9 L( q% J! T+ G3 `) U│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
3 |  s$ O/ \9 n% X: w│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; H8 R' b# V! i6 c/ l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 j1 ^# t; l8 k, V/ w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │: S4 [1 y# |2 w, [; G
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
0 l, _: y; H3 }" J. B" ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │7 x0 E# Z' P, M# \0 P/ {* \3 m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 W9 O' H$ S+ f│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ n2 L- P; z) J) _; Z* t/ a
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │' F$ K8 I9 H' T1 H) Q2 |: R( g  H
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 o4 M* z4 w* n0 W5 p2 u
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
; ^' e- z5 H3 o0 Y7 {: I' m: j% {' g│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: V% @: I  r+ C, j/ g: a6 w- [0 R3 }+ Z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 c* i, M' R6 k# t3 j
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, c( @, Q$ Z: Q4 e; W8 t/ v2 N  g! r│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ i5 ]6 M! g" r4 Q* L│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │, R3 v: P9 O0 W6 }; [/ Y8 q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, |1 a0 k! O6 E; }0 o│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 F9 U7 i# _! f, N) R% Q) h# L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 y* n" A5 Y& E9 A+ W
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ o* [( p  t0 y4 e8 x1 Y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ x' O0 o/ j  A2 Y) u. a- l
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: A- _$ k: ]. g0 N9 s4 e$ x/ e
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 x% W9 l+ W$ `) Z
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
( m, z# b. \5 M│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# s. n3 w9 g$ b) k│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! w+ }$ i8 d" [6 G
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" Y( X: h* ]/ A! j- e" W│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 ]9 ?, d( }. K0 }' w  r% g' e; J│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; k- C% H% T6 H* i│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
: I/ ~4 G" u' w. X+ I│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- `  ~" Z8 A$ z6 O
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 W5 @1 d9 D6 T7 \: W│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: N  M* X5 p" D& P  k
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& f  e. S4 ?4 ^! B
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │5 S* d9 ]& ^1 N! K
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" Q% j4 [* E0 Y. ~└──┴─────┴─┴──┴──┴───┴───────────────┘3 L3 e5 I% q3 X! \
" q6 I. Y. s6 B: O" k$ W

; b; s5 w# {) k8 A: K! `GigaChip (蓝版)
" P3 K% m% a+ p% ]" G4 v; q┌──┬─────┬─┬──┬──┬───┬───────────────┐/ N; y  H' i- t
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 W; ?4 o& r+ u, K, P├──┼─────┼─┼──┼──┼───┼───────────────┤( u' u" p* Y8 c. V+ [9 K
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# k/ i* C: y; F4 W* d# F" {/ `│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 N* c7 L% v3 ]$ ^( T- P
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 O" [* I" W: X$ f2 y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │$ U  {9 f+ [+ U3 b3 e
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 l7 m( |4 A' v8 f
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
6 U6 g) T7 A; p/ d# e│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( g) H7 \& o3 i, Q9 u│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 n" u' k; X+ R
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- l% m( U2 t( I$ A& k│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │, p+ e, Y1 e9 G* T7 q9 l8 x6 F
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 j1 r1 H6 C  E1 i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# l4 a0 L/ N6 `, I, Q7 b# C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 M. ^1 Z6 S7 {$ t' G
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 }4 g& b* J; O0 e- ?9 ~│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │6 M+ p  _3 u) ?/ G. q2 \- P2 s1 P/ w
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; E8 u# Z  d+ g6 X: _│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, ?+ I; [; i0 X. r: u/ [& O' G+ a│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │: I& ?5 r9 J3 ?+ k
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ L; ^& s- M" q  J$ K8 I- N│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  p( a. R3 f0 z$ x( A. y' {└──┴─────┴─┴──┴──┴───┴───────────────┘
$ s  U4 C5 y) R5 P; @/ Z4 q6 j0 ~
GigaChip (白版)(只列出与蓝版不一样的Chips)
" y# j1 y$ I+ v  {' Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
, ~; t1 V6 D" `0 j7 Y  @( d+ O│编号│名称   │MB│攻击│属性│稀有度│说明             │0 Q$ p1 @0 w) I
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ W5 }  i! _* j! u2 D+ q( W│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ F7 O% ]+ F' x) T# {1 J
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
( N8 Q/ m9 `5 B' C+ y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 F4 r$ n; ]7 I% Q* J│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. [% J* u# e. L% A" v└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" [) n, i! b+ @7 t& B, P7 u
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. f* n( s3 l" ?5 U& @$ \' y. a' y3 H2 ]# ~# P9 k# ]
001002003004005006
6 [9 e4 b" ^3 ^007008009010011012
/ b% X. Q) L) V7 C3 q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ Q# M/ }! V9 ?& r3 Q9 G& m5 V) i  D: ^% V. P1 a! e
019020021022023024& N  Z  l4 M6 ]' X
0250260270280290305 i1 f* w, E7 h4 P4 ]/ I
031032033034035036# L2 K- o: R3 v' g) v' B
# z. V, y* Y2 N: u+ K( M
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 y1 _5 V$ [) H+ {' ]
# b7 O- m  \9 C: \2 P2 g
037038039040041042+ W- l1 b# m. |8 S8 P7 |* a
043044045046047048& M! X; C3 l- P' w; V. B
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; m9 F8 V( L1 L; |
* Q6 _4 p3 Q0 n% n! f( u( _0550560570580590600 o# d9 t. v% C* o; ^
061062063064065066
7 x" h/ m2 D4 G% Q7 i, I) _067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- D4 V% V2 `4 H/ F5 L% U
4 U% \1 B+ `2 \( S073074075076077078( J/ u. \  w: J' C$ W  A* ~1 H
0790800810820830848 m3 ~4 u' o% p! C- q  m" B; k: V
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" E/ p1 ]9 z1 Q1 R
' [/ P4 _  W5 j& F+ @% l091092093094095096" v) e, r+ z3 |% r) d! i
097098099100101102
. C7 I+ O: u- \, o" x% V+ z( W103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ T0 a7 P; ?; q, W$ p: _* \
" J  U2 \0 S; h109110111112113114  D2 }0 S3 P- H5 ?2 r, l
1151161171181191209 z4 Y/ v  p' H8 c* f/ k7 v
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 a7 v8 H6 O5 i1 g

/ t9 |* k% o5 k8 M+ f4 U; J1271281291301311320 t5 _( f7 ^' T$ t  w
133134135136137138
9 j7 ?6 }8 h( P1 n" d139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 F4 R4 m/ G' A1 d8 r0 W3 j2 U
6 I5 Z. ]. K  @145146147148149150
7 ~# f1 E. ~6 r151152153154155156: T8 d0 B/ W: w8 \1 o, Y# B
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 d! l" j( n* V$ U) |; v. `6 h

" ]4 n9 d1 E* A0 ]6 N163164165166167168
+ n3 q4 n  w4 q5 F( y) H169170171172173174
- o1 g& ~5 q; \4 M0 A+ J175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 f. v1 i+ a4 E7 b( A

" y2 T3 W: l2 u) G1811821831841851864 q/ V4 \$ R. V) P5 M* x
187188189190191192
9 I4 s  ~4 U: P9 ^193194195196197198# o' u# Q/ ]5 y9 g) |
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% A; m/ H3 w1 X* V
6 u/ S6 v" J! ^& o5 t) x6 f001002003004005006% A8 w' N  K* U7 r+ u
0070080090100110126 ]7 g. l/ u8 f. @6 E1 M
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 }" X" V* E2 z0 M  [0 B1 V- a7 f- L+ o7 G
019020021022023024
' U; M% ]! S2 Q5 r025026027028029030- q+ X: g6 ?. N6 u& Q5 z
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 ~& }2 A" m, U) A2 f3 W8 z5 a) T/ P( P
037038039040041042) o, r/ N8 H/ s
043044045046047048
3 p2 j" N4 K9 X: e4 n049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! e* D6 i. l+ ?6 A' ]
8 g* t+ j: z* z% z9 Z2 g
055056057058059060  z$ V4 Y* K3 z7 d, {4 U
061062063064065066
  l8 m: V  w  k0 p8 t% l  y- T067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( k% c8 f2 s  ?2 r& O$ m! u& r5 I; l3 p4 u, o
073074075076077078
& N" {) ]4 m9 A* }079080081082083084
  p" Y& Y$ B4 o5 [3 u2 O085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
- I/ A2 ]% M, F9 H. w9 R9 v5 c/ P6 j5 C3 [  J1 E
0010020030040050065 n2 O( j1 o, q. `  [
007008009010011012
! w* U. j# P2 r$ j1 R4 u013014015016017018
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