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■● ■ NintendoWorld 站友xliz原创1 T0 J2 v* H9 C9 M: L
■ ●■ http://www.NewWise.com - @$ N1 f, t$ A" d* U4 I
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ j4 p3 O. Z1 [. f( T. B
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洛克人 EXE 3 Blue 卡片组合
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6 J" @8 [+ F+ v0 U! O! |
# Q5 [. o9 m: c! [+ H英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 ]9 c* t2 i8 c1 }1 ~) O; z( [大家要看日文版的P.A.或详细攻略,点击这里吧!
& }; i3 g/ W, L6 X+ H/ Y====================1 I0 \3 x U+ L) G% @% ?5 J
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 ?8 e9 ] `" l, R1 b& \
! Y; Y" D" Q; A, I$ n# m以下内容格式如下:# b) Y8 A, e$ G% d" e
$ C M& N8 Y. L0 g! P3 Y! `! E编号 名称
0 ?1 Q" }& ^8 x5 q说明
) x$ z w& o p j5 g- m组合方法
9 ]" [% W: ?9 I X2 ~9 w$ ~, m; R---------------------------------5 y' i9 d+ L0 W0 P5 S g
01 Z-Connon 1# h' @6 L* t2 k* `$ K. I
Unlimited Cannon for 5 sec- m. ]. Y2 F6 [. M, T5 b0 g
Cannon A+B+C
8 c5 O3 j1 Y. T6 jCannon B+C+D' W7 C( F, u; G6 u2 m2 g
Cannon C+D+E: Z/ d3 m. e5 Q1 N/ J' `' q
8 G }* e$ `" [, X$ B02 Z-Connon 2" ]- A5 W4 m9 u( N7 P1 r$ \2 G
Unlimited HiCannon for 5 sec# N1 h! |. [ _, x3 T
HiCannon H+I+J
" U; C9 D7 m* |$ |5 E8 T9 v# [HiCannon I+J+K
" h& Q' U$ ], z( m% Q, b: Y7 fHiCannon J+K+L
6 q. D0 V% w0 ^- z. w* |+ n @5 B6 o) D7 l1 R% e) u! X
03 Z-Connon 3* a/ k: F# P- v5 s0 E, h
Unlimited MegaCannon for 5 sec
) q; T0 Y% B2 G8 AM-Cannon O+P+Q. x4 N4 T6 b- A& r" p4 q$ t% i' ^, f
M-Cannon P+Q+R$ x) q& ?6 d2 E) B
M-Cannon Q+R+S
+ J) n) [$ @" W# \" z5 { w9 l
' o2 {4 V3 i& L- ?1 G04 Z-Punch& Y: a! j# K) t# Q) M' b
Unlimited GutPunch for 5 sec, L( V2 F2 w; Q; w( Y* u7 G, c. D
GutPunch B+C+D
3 b6 w4 h4 U% E8 u3 qGutPunch C+D+E0 q" s; u( i+ M' s
GutPunch D+E+F8 C s7 P% F- v) s. h8 w
; Z2 S/ |; G& h& W' K$ l
05 Z-Strght4 o% ^; V( _1 K! Z* B0 I
Unlimited GutStrgt for 5 sec
8 ?% V2 w/ O; ~1 l5 c3 [GutStrgt O+P+Q% z9 p! X" i1 G3 Z
GutStrgt P+Q+R
0 X! N( L: M% k( z5 N8 N' ZGutStrgt Q+R+S
w; _$ m, t% M# t$ O
' a) v9 d! v: W/ N; T06 Z-Impact
% _1 o( C7 j, P" o1 PUnlimited GutImpct for 5 sec
! m- P! ]) q( T5 y4 mGutImpact G+H+I
/ t) _4 X8 X* c8 ^- v/ W6 j$ i3 HGutImpact H+I+J
3 `. X \+ M6 Z# C: p1 l4 |GutImpact J+K+L
9 u2 g( Z# S1 f6 z) E" D' n* D$ }2 S [ r" Z+ ^8 [8 x
07 Z-Varibl3 A3 Y x) T) m% p$ @
Unlimited VarSword for 5 sec
6 B v, g* V" ~# PVarSwrd B+C+D( R) R6 b1 Z- p7 l. J6 A
VarSwrd C+D+E& A& [1 e8 }$ s& N
VarSwrd D+E+F
) m E4 Z- N r: F3 U6 @ {; s5 x
! R& `4 @/ _2 j4 n7 }08 Z-Yoyo 1
a9 \, V5 e$ l7 j/ ~* IUnlimited Yo-Yo for 5 sec4 n0 z$ ]: v% t# S! E! \5 Z2 l
Yo-Yo1 C+D+E5 x/ u2 r9 Y9 j8 _- n
Yo-Yo1 D+E+F1 M* D; }0 g, k( _& M
Yo-Yo1 E+F+G
3 J/ e, r) {8 F% I8 `* p. D6 l5 h1 X
09 Z-Yoyo 2
C" X0 n4 Z$ q; l( uUnlimited Yo-Yo2 for 5 sec9 K9 q4 p9 h* H6 I: n8 C3 i9 p/ a+ P' R
Yo-Yo2 H+I+J
4 V7 T! }8 \2 j/ E9 C% A. jYo-Yo2 I+J+K
, V2 A8 L8 }5 y* N5 p/ y/ mYo-Yo2 J+K+L
- L3 G5 J$ Z! @: G! b! C `4 i! X A3 {+ j" o
10 Z-Yoyo 39 x! p" p5 `5 i: I' ]1 L
Unlimited Yo-Yo3 for 5 sec
% Z9 i% |: j' O* _Yo-Yo3 M+N+O
k" [) ]! x& {! CYo-Yo3 N+O+P
+ K* M- ?# ]* Y2 _Yo-Yo3 O+P+Q" y) S7 j2 D, P6 L, ~4 B7 ?4 B
1 g* H' W- u L/ K( y1 `- _. o11 Z-Step 1
- Z" C" A) `% ~4 qUnlimited StepSwrd for 5 sec% _7 T* L9 I' _; v, s! U k
StepSwrd L+M+N$ C2 O4 [3 \3 P* s- ]2 Q/ `' L# V& q
StepSwrd M+N+O& y2 q& l( V* y: A9 B7 }1 P
StepSwrd N+O+P& F! H6 ]. X# v+ f
* g+ s+ O. e$ O2 f& \3 y% a
12 Z-Step 2
6 [8 {" Z' L6 jUnlimited StepCros for 5 sec6 n% H# k6 ^$ g" [
StepCros P+Q+R$ i- l: `' x; a5 J
StepCros Q+R+S
^" O$ a }4 u7 ?$ T5 fStepCros R+S+T
" Z5 m4 R* u( a: i
+ {% ` _$ `9 F" @( S; X O9 W13 BubSprd
4 U' i2 C0 j. C. e/ XAttks w/ spreading bubbles!
* h' j; q1 z1 ]; C5 gBubbler C+D+E
+ l8 c* I6 D- p1 W* qBub-V D+E+F
7 `4 Q# c5 V+ D8 d3 lBublSide E+F+G5 f4 D$ J4 u5 n# ?" ~
Bubbler E + Bub-V E + BublSide E- T- u! {5 ?6 _0 T! @2 @' c7 S
& K) S4 z8 S6 B
14 HeatSprd8 V( s0 Z7 A% J- s
Attks w/ spreading fireball!$ T5 a1 \- F$ b) w4 Y" U
HeatShot H+I+J
5 u9 j- Q2 X- }5 T1 HHeat-V I+J+K
9 S: o0 d! Y: Y+ q! b" iHeatSide J+K+L4 e. I: |! J$ Y% `
HeatShot J + Heat-V J + HeatSide J. |2 Q: m5 @7 S- v5 b
7 y1 J1 E6 {; X! u15 H-Burst
& f. q, y. U: d3 l8 qCreates a giant explosion% A7 T. A( A: J. l9 T
Spreader M+N+O* Z# r2 E! q& q
Spreader N+O+P* I# S. x) J- w J, T; n
Spreader O+P+Q
5 J0 m+ Y/ q& K; m6 j5 Y$ `: m9 `8 e$ n8 c' H% q$ Q
16 LifeSwrd
' B2 g. B4 b( z4 g' r/ L7 wSwings a huge 2×3 sword!
) N; L" g( f; J4 a6 DSword E + WideSwrd E + LongSwrd E! k& x$ t5 A% m' ~6 B5 f
Sword L + WideSwrd L + LongSwrd L
* ^5 a; o. s% x8 z. ]Sword Y + WideSwrd Y + LongSwrd Y
. A. x9 q6 X& W1 S; u7 f6 T/ h( ^- F: `) w9 E: l
17 ElemSwrd
8 z" x1 C5 P, y1 oWide swrd contains 4 elemnts
3 x1 Y# [. ~& `- u, h! [FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ {, `$ R2 R0 ^* u" j5 |9 ]% ?0 kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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4 ?$ c0 e1 W& u6 @4 c18 EvilCut
: l( k3 R; p% H4 r3 J, @" m0 xStep up 2 & make 4 atacks/ L' a0 ~1 T0 L z
StepSwrd P + HeroSwrd P + StepCros P0 K D, j/ [# `2 p/ b( b
* [2 [9 r6 N' a8 Y0 `/ f; t0 h1 K7 _' `
19 HyperRat- ^% [, y. V/ H1 u( x
A giant Ratton charges!/ ~: `: L' n2 p! D- N
Ratton1 A + Ratton2 A + Ratton3 A
* W2 N0 s$ z8 f) u- e) J8 `Ratton1 C + Ratton2 C + Ratton3 C. f5 v3 }; Y' h S: K& ]* k( c8 l4 P
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
, |9 G$ H# ]1 B% m7 R; `Sets Time Bomb in enmy area
# m+ ^% i) R' H% B eTimeBomb J+K+L
( t0 _( r6 D. p! p* x7 B5 tTimeBomb K+L+M W" w, {/ V- f/ }# e% L
TimeBomb L+M+N
( p- z( V1 k1 G9 C2 K$ m
) Q* X, S- u0 M5 J4 O* n2 N21 GelRain( q7 Q; O2 ?1 I2 s8 T" F5 J3 e
Gel steals squares0 q* s/ S% n" A' Y% F- r
MetaGel1 B+C+D. g' W' `( Y- J* O1 L$ N
MetaGel2 E+F+G
: Y8 W: d1 }' B( A7 O" y# |& Y) jMetaGel3 S+T+U! k5 K! r- b* ~8 D/ i
8 u l$ M- c8 D$ g6 P
22 EverCrse
3 e4 @) l* J; |( e E+ SShield chases enemies
7 ], r6 v2 R) W7 U W8 u5 ?9 _, |* QCrsShld1 C + CrsShld2 C + CrsShld3 C6 u1 E1 G* ^9 G/ T T. U# O0 a
CrsShld1 L + CrsShld2 L + CrsShld3 L M4 A7 S# s3 [. Z
8 r$ C% C: x6 c$ E
23 MomQuake% @ n1 M" K: i5 y+ s( T
Awakens Mother Earth!- [3 N H$ O! K& N
RockCube * + RockCube * + GodStone S w$ _' c: U& p4 G
6 j8 @! [: v8 z" v$ _- v% a24 PoisPhar
) m5 J) v: b @8 i* x! [# KPharaoh generates poison
4 f/ G' L% ]7 Q8 B, k3 nPoisMask A + PoisFace A + Anubis A; S/ n4 o& n5 o( Z
# Y* e: H! x# p25 BodyGrd8 h: h1 Q/ @3 w: \
Bodyguard takes out enemies
# d( } I% q) L) x) sAntiDmg M + AntiNavi M + Muramasa M1 Q7 f3 @# j8 r" F+ Z
0 ~8 D2 y `8 M7 \
26 500Barr
7 C0 S9 L0 T. b" f! LBarrier absorbs 500HP dmg# f& D* ?0 Y; s6 ~! ~# j
Barrier E + Barr100 E + Barr200 E
$ X! a* m) _5 o& J0 \$ N8 @Barrier R + Barr100 R + Barr200 R) b; Q3 z5 s$ }; {* G- z& h3 P: X9 N2 u
+ T% l! d& O i! x3 A27 BigHeart2 \! u0 T- k V6 G0 T
Attacks, then heals HP!: o. p! {* p, X9 C: M& Y O
HolyPanl R + Recov300 R + Roll R
' f' t! e3 g. y' X0 ~% b: g6 xHolyPanl R + Recov300 R + RollV2 R5 i8 r8 T. s+ x( Q
HolyPanl R + Recov300 R + RollV3 R
9 G/ a; g `/ D
0 N6 \7 o; n4 i/ V28 GtsShoot6 h3 ]2 M# M7 W1 f
GutsMan throws MegaMan!
' R6 |9 g+ z) @/ u9 W& ^Guard * + DashAtk G + GutsMan G( I9 W/ H; o$ ~( z5 E6 d6 ~6 t
Guard * + DashAtk G + GutsMan2 G
- R! e( R5 {' a% w' YGuard * + DashAtk G + GutsMan3 G. ], k5 W3 a. j
Guard * + DashAtk G + GutsMan4 G$ z' x9 Z/ e, `1 e
6 A' l" u3 S/ B& k1 v) S4 N$ w29 DeuxHero8 _3 a. R6 x$ M' m3 K; s, p
MegaMan & ProtoMan team up!
. \) S5 l, F. \CustSwrd B + VarSwrd B + ProtoMan B
# ^( w# `" q) vCustSwrd B + VarSwrd B + ProtoMn2 B
2 t0 G# s; k c$ }/ ECustSwrd B + VarSwrd B + ProtoMn3 B" s5 y5 C$ C) g
CustSwrd B + VarSwrd B + ProtoMn4 B
2 Y" ^! f* K* K: j) [
) i H1 n B' ?. d30 2xHero
, h! y$ B$ X: K1 D. R) S; R* TMegaMan & ProtoMan Dual atk
$ m, n3 y; Q& \. L! ISlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* O P; e/ y! k( f6 r! t: oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 Q8 x5 i' e' f5 V# I" M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: P9 J1 Y5 y6 A( P; A( W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 U" |. {' O9 [: n6 I" v8 \% V
3 _ I. D/ G8 m7 S31 PrixPowr
: f) f( X, x! f3 I3 L* v9 x3 Navis attack at once!
m. c( @1 S. X! x X% L5 WTeam1 * + Team2 * + KingMan5 K$ c! v+ M8 ~6 F) F
Team1 * + Team2 * + MistMan5 M. h: Y/ W5 d( D7 r" D N c, i
Team1 * + Team2 * + BowlMan5 B
! J( Z6 Q* A' S5 X: `6 c3 X' E! E& a. g- i
32 MstrStyl
: V" g7 U' l( `) _" C' v5 BMegaMan unleashes his power" w2 Q0 J* @3 ^3 q
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. W/ V9 G+ B( Q# o3 g$ c$ d+ j( B4 _; E
StdrdChip (Part 1)0 H- l* u" x, \4 @5 R
┌──┬────┬─┬──┬──┬───┬───────────────┐1 i7 P4 @0 Q4 R+ D' y+ ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 d/ C$ [! M8 @$ r$ k├──┼────┼─┼──┼──┼───┼───────────────┤
3 ^( ?& O% h5 Q: k│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* I: B. Q& x8 [( G$ B│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 K6 `2 d2 L: N5 p: y: s
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ Z' d% I S/ Y+ _9 ~4 p│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ E. a7 U6 m! v& U5 r: M% o$ \# |│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& R$ U$ J: ~* }6 S- k7 |. K
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* p& ?, C) V7 g% E; D7 y1 U/ o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
9 K7 N( P; a1 `│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- K7 a" O9 V7 [/ M; [9 S" p
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 K7 o3 q) ~, L. @9 |5 _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* \, u v) I0 W2 }
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 v0 [7 }7 I4 d) q! ]( H│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' m0 D% j4 |/ x/ e9 E│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, Z) O0 n; P7 G
│14 │Spreader│16│30 │ │** │Creates a large explosion │* c$ D* x$ e) U* P* @0 D
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
8 e/ \- m6 H2 d. n/ p3 N│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 _& ~2 E) R3 F1 _+ r│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 Y. ]9 M) U! n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# a! N- y5 `8 H( |
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! i# g7 i) f& U0 D! K4 h. [6 B│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ V$ Y8 T3 I' O) f9 z! r ~) H│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
- l/ w. b2 R1 ^( I: b, H# H│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' a- ]8 w. y3 i; K# I, H, B
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 _' d: C# G3 r│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 |% U* l6 m* w, A R2 i7 j2 n/ `│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( r* a4 L% `% j6 j) M9 C, ~
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 T8 R1 y2 D1 g; z! P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- }0 y1 N& H5 A
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 r- o1 x- {- l' j
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 D- \9 i( ^' g3 N1 H7 q' B│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 \0 n/ @0 F: l* N" I n
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" x& ^9 c% j, I# D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 Z5 O6 Y& _. h, I- `1 S│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 |3 f, h- f( `3 [8 C1 F ]
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ m4 d* d5 v1 J, A
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" ~8 Q* ]& [6 u1 h- x! Q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* J1 G- |- A1 _9 T% X, L│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
4 @+ j H# z- [- ]2 Y. {│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' U- c, A* b s
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 l8 L5 e1 _: I& z8 Y0 |2 j+ l. T
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
7 [/ ?2 i V1 \5 p5 m│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 X7 ?- K+ }& D- r2 I# G% l│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 }. ]! O7 h" ^; S5 h' L
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 ]+ z5 V( y9 [3 M+ v* R│44 │ShockWav│10│60 │ │* │Shock through enemies │) t! y! N) }4 q! s# h
│45 │SonicWav│26│80 │ │** │Shock through enemies │% j' ] ?+ I9 j( c) I C% v2 y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ d6 r, M {6 ? q: b7 F$ H
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; J5 l4 ]) M1 i6 P# Z' d
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 o+ y- P( g* |5 K' a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 y% G% m5 d, E0 p2 i( t
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' u3 j/ e: J1 J2 z! q' d) n
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 o6 ], U% N: M* s/ w│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 n' u. h- k) {' T; ~" I│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 d3 x f2 { N
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │6 Z8 s3 i0 p! a, S9 t D) p7 v
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- y# w* W! k+ G8 m- t
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- n, V0 P; ?5 O3 t: n
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: s4 t/ Z* T" y2 W) k# M( q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │; @/ \ Z+ \* T: M4 {
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 ]* u7 e8 \0 q4 i Y4 y) S; Q1 ~ ^
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │) V6 Y0 z, r* m0 b- z1 v
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( C- W" [: r0 ~# l: l│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" g; _* T% B* L6 `7 p: P, W8 z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
5 ?* C5 {& g: q0 G+ T9 a2 _│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: z# |4 x+ m% L2 b, i│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
$ K) e, G+ P5 P│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ v- P D/ Z6 S; @+ a/ ?, E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. o7 M1 O3 B x7 V- _" o# M
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; |/ q9 T" C9 Y/ J% J4 v│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; d' e q' P( c B" I' ^
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: F; Y1 ?. g( ?& b0 a m
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; d/ z3 @+ w+ N" d+ o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 o! h e- O, C│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │5 E* u2 p; d C7 g8 j
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# K8 Y7 W+ A [/ a. ~│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" x T" ]0 T, y# ?0 c6 z. N. H│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; _$ [2 p' s5 ?: T z" A
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) q0 B# E v/ ?3 }- U' g+ J│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' l4 s$ D, E. c/ P+ V! @0 {│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% Z! `! y9 V& t0 [
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 I/ n0 L0 p, z+ V│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; n8 n6 ~/ d4 u
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- j& _+ O0 ?3 f5 i4 @: k# V7 s a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
7 c$ K( e( d7 L3 i% h& ^# j; @│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 v: R# P+ t, h( ^! V3 e, }$ B7 o│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 x& c9 e* V3 Y# a# f; }( B$ Y* F
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ V* o! z% W( ^│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 K. a6 q$ j3 S7 m( m/ Q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ _" y4 H% b5 e9 X" H+ g9 \│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 w0 {7 J3 m6 \5 }2 w; |9 [1 u3 Q│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- \* s, I( C6 z( ]4 |; _$ N; A( Q8 v; R+ x
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# T/ l* W: F0 g) v
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# x9 t' v. d2 N* s9 b7 K$ P9 ~* ^5 }0 F
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
" S) f4 L! |$ B5 ]: K" F0 O+ [│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 {8 c) d0 V% D4 M4 y
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 J# a% X* z+ k) h' p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 p4 E0 O& [' g. z% J! n4 P5 S
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, g: @& I7 N3 A
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; H' E3 K3 e2 F1 U0 _" h" `│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 W7 H, A% v0 t/ i) L$ d5 z/ m, N) Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; C4 k4 P8 t/ N3 t└──┴────┴─┴──┴──┴───┴───────────────┘4 m. U( q' y' x* `
0 g7 e' T$ H. K* e9 U; DStdrdChip (Part 2)3 Y Z& _: [$ t. y4 X
┌──┬────┬─┬──┬──┬───┬───────────────┐
) y" W; r, j- [# v( w+ ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
# d! d. g4 e5 M5 E P0 `' I├──┼────┼─┼──┼──┼───┼───────────────┤9 @6 v5 i5 m: n2 R
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 U3 M" @2 p; W# \- n│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│6 Q5 Y ~( R z* J
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- P9 X$ x& H4 ]) I
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# H! M! e0 H5 O, _* f6 i
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; y6 O5 E1 g5 M" q: z* m│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 P: P; m2 H' d, ^4 E# P% _# J│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │% _6 v- G, O d7 R8 P3 V7 q9 l n# o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ X9 Q$ G; @1 e! a│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 q- ?9 y1 w$ J- g
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 k5 o d2 ^6 T
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" C8 p$ @1 t. F
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 T/ K+ L O4 K9 ^! c3 T
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( b' G' b8 Y% Z9 Q. i) N4 L
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ h9 U+ j; H$ a; l. d$ g
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 r: L, R m* U* ^: H│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ A) A: K8 r6 Q5 `: E( D
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ p1 Y: J" m4 O- B3 u' x0 L│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
7 m% F* E+ [; }; J& }$ O│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; M( b) R. Y; ^- h
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. @2 P" {, z1 z& D$ e6 U│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' v) j- [+ Z+ z" d R* O9 h) I! j│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 m& A- t& Q. A│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │, K9 r7 t2 \- _* X4 C) p* d' H
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; v& R' {& l& b9 k5 J
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( ?& W7 {$ y) d: C# R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' T* h9 ~, `" Z% `$ N/ t( T! d
│126 │Rook │30│ │ │*** │Protects you from attacks │
3 K% p+ R7 ]- b1 |% o0 A3 U│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% c1 b7 C/ q) t! U│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
G# c& |8 e* U$ z3 w- J│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │' T2 R- M- |# h) m& Q1 }
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ ^* L6 h2 D- K5 E│131 │Lance │46│130 │Wood│*** │Lances through back line │' x$ j: g2 Y+ e4 I$ z, E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 i2 I2 a% x0 p│133 │Guard │5 │ │ │* │Repels enemy's attack │
# s' D/ ]0 t9 H8 E│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# f: F$ F F+ u' P3 P│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, Y6 i* }2 y4 a│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. s) I. O) C1 r+ y* c r│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 a4 x) l3 F( f6 S│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& L! k* ~+ ^6 s1 K
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
( h$ S: x, T: g) x│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 C# c: `! x# R$ \+ f│141 │Prism │60│ │ │*** │Prism fires randomly │
/ `7 Q- K9 I6 N4 ]│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! B' J; {: u% H/ Y8 W( O│143 │Fan │14│ │ │* │Vacuum pulls enemies │
0 V# b7 v& v' l- u│144 │Fanfare │32│ │ │*** │Take no damage for a while │& d' ?' b& F! T6 X
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: P5 R9 a7 y% I1 _7 k; ^- S$ g│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 l3 Z4 k' T. g8 {' [& n! E! `% ?# I│147 │Recov10 │5 │ │ │* │Recovers 10HP │; N4 B" f7 s: \4 }' Y/ k( z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, |* @8 ^; z2 B1 \0 T│149 │Recov50 │14│ │ │** │Recovers 50HP │
* x8 A3 u, F3 L, j% _* A% H8 q│150 │Recov80 │20│ │ │** │Recovers 80HP │3 H" l6 d/ M# |) j" V4 `' Y# K
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ Y) f( o9 D @! T* l│152 │Recov150│50│ │ │*** │Recovers 150HP │
# m% Z+ p/ I) o; O, Q│153 │Recov200│65│ │ │**** │Recovers 200HP │
. g2 F0 A0 Y$ Q, }7 ^% M3 m! v" ~│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 T/ F6 [* o* @1 q- p9 `3 v# A│155 │Repair │8 │ │ │* │Fix your area's panels │2 N6 Y0 Q+ x' c7 H. U" I! M4 g
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 i( f: e4 u# a│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 R( o5 f& m0 J" U* l4 P8 ~2 A
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; K( ~4 U: U5 _( H' w
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( ~6 b* [. T5 H7 Q1 ?( n J; `. V
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │% y+ X Y8 Y& N: E* o9 `+ b
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │# f7 \& i* ?% Q( t% W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 w* B% ]+ k) e' R# g! j$ Z
│163 │Invis │11│ │ │*** │Invisible for a while │
1 @6 m" }1 `8 V8 {│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ q2 ~5 G7 z- `& {3 j( j5 a% G
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# N! p1 W$ d3 g* q4 K a6 U2 w% y│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 @2 b. v9 a4 e# m/ a. o: Y
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 v, o2 `% U! i4 g# x8 ^│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. z) h1 q+ W% r
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) q! I7 }, l+ L6 w$ f7 v
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% D* C7 }- f8 m│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. @, y! I, v9 U& b' i9 o! p
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' G1 J d z$ {) ^- g│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 f% n# q% X2 N/ W. [/ \
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
: u5 v x W3 u$ }0 z7 O. \│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 H, l. g* C# W& Z( ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │* t1 d4 _/ V- q8 H% N% f
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │) C: t8 d5 Q4 ^5 s
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 y" N3 h# ^1 n" Z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! m: Q1 }9 b4 f0 N$ T4 p8 G│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* b$ z, Z! b2 j5 v1 ~7 ?
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: {6 f& U" N) h: h│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
Z* F3 x; t/ g B8 t) D( I. D│183 │Hole │55│ │ │**** │Open hole to dark world │8 m( x: ?& a, \ W E
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │, d9 Y3 _, G) r) {+ p/ z& B3 ^& T
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ v- P. d# Z3 B$ l/ g
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
" W6 U: U& Q% C2 e ]2 I│187 │GrassStg│10│ │ │*** │Changes all panls to grass │ c7 } [( H" g3 S7 Y7 L3 ]' U
│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 n6 i. G$ ~" f! L$ Q# |
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, N2 n$ |" l+ E% N y& D2 r
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
2 Q, W: y; k; R" @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 _4 Z9 R; N! o) p8 ~* f6 g5 [
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ ~6 s4 w9 P3 q: q6 [
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
" F7 Z" l" m9 y+ G│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 h) P: E; d2 ~0 X* D* s5 Z! j│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │; r" ^9 V7 v4 W7 t" J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 y# v1 Z$ v$ {
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* x9 a6 P. [2 v" V5 J
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* n& t1 X) M1 m% Q7 a3 \' G
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, j0 r0 f8 ]: m p1 c1 S e│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │: q- s( a) i' a* U
└──┴────┴─┴──┴──┴───┴───────────────┘, z4 F3 V9 e) F) O
. C' x/ [# l+ v- n' b/ \' W$ K8 H8 k \8 X) `$ {
Mega Chip
8 f- o0 ~, X' u( J* R┌──┬─────┬─┬──┬──┬───┬───────────────┐, |: h# Y% o& s6 x
│编号│名称 │MB│攻击│属性│稀有度│说明 │ o( O2 |6 M3 ~" K, c
├──┼─────┼─┼──┼──┼───┼───────────────┤. q9 e3 \' L2 {/ Q* H
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ b5 x. ]- W5 ] {% X
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( X& ?9 H3 D) ]$ ]) M: z4 H│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* k: `2 B5 s( E8 [5 Z! F& M0 X) H# d│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
& l; D" }9 [% G: k+ m% w2 z2 C, _│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 ^" K }0 \- \3 T7 F0 y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) u$ e: R. {: Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& M% E) q# }) F# ]! ^
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' _' d4 ?: i$ ]' n1 ]) o" c. c│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- o) F3 K5 @# ?! ~0 X, E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; t/ K3 l7 i3 g7 g
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ \2 z4 \3 t! k: y2 e* b. H
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 ^/ f) s9 O9 A
│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 t6 o" t3 u. |5 x2 F C7 z) A
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │! }4 t( O1 D1 S
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 H& z; {' P% |; e' i" p
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! p/ X' _' G8 @4 e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' Z" y- X- ^0 u
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! w: r4 J" r3 }/ J% Q9 a│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: {/ A; X, H" y6 d
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# `0 p1 D# s6 `$ p5 v' p% m
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 n' R+ {8 Q8 v( k
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, M- I4 h0 ]8 V/ |" D│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 E7 N, y+ y& y2 A
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │& X0 q5 `, j, q \
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# ~ P' Y; ]0 h1 h9 |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 V* f' y* K$ d5 f7 b- P│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ W8 R: @. b6 h. L4 K
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! U' G ^( F J1 m9 v" v│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, Y% Y* Q. N% ?
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 a7 C% M) U$ W5 h# }
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
8 A1 I1 q4 ~# h+ O) `* _3 h* {1 V% j' }│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 m5 K7 C& i9 B4 K; I
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, S1 S: P7 H" i3 X3 S2 }│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 O O/ \0 J; E \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 x0 N% h" q" i. N' a( m7 n│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 C' n4 M: x0 ^' G" I+ S! i│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: r0 x* d8 W+ N2 U6 H│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │5 J" x( J% M7 g5 g' p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& I1 a# b4 L; O, v( J7 M8 Q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! Y0 @6 F* a" h│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ }1 \- [# p8 @│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ g. K1 q4 w- d9 O5 r8 z- W! w' f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" \) a7 }1 E" y7 W4 D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ e8 p. m E$ B( W6 l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 I+ w4 L$ E7 g, g; s
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 x% Y' p$ m$ x4 ^ _4 y+ P' Y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 u3 h. e P6 b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 G: q. e+ E1 y0 N4 `5 h
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. H/ x+ z! A l8 N│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 |* e" Z! |/ h+ u* N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ q |% _: o* i$ Y9 h* d
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ g) M3 p! W! {6 t5 K% m* [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │. y/ \. o( d3 m7 I3 }
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 ?- a" O& } U│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │% _" q. V+ Q8 k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
* \# w/ {2 q1 t3 b│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" B) M' |6 r: w8 X. J `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 N, F0 q6 v t7 P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
! S0 b2 ]; Z; |0 g│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 x; g; }3 o& C& [
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; u: Q4 E" y+ I- \ k* _
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 X1 w+ P' w7 m) J# v1 L3 ~
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 X- z" p0 @2 k0 u2 _, w" Z3 @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 P( m$ G! ^# N! |│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
8 C$ J# N* b5 x v8 t│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- x: |% h7 | [, T/ u│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* g7 b" s2 H; V" B9 r0 A
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │2 i+ R6 m+ w# V3 x7 U
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 [5 @8 j8 W! c* E9 e3 J6 n0 f│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
; d; r# n2 _' O; b+ @$ p5 z│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 _& Q, c7 c7 C- z, ]│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │6 z* v; X. q3 Y' b) }
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 V& q2 |8 S2 _│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ P k" ?. C& W' } _0 g* e& X3 d│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) u9 F/ V- K- e, D
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │6 {+ |: Q: @8 P( q/ Q, T2 @
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 D W' p" @1 {+ H! r; I; e
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 y3 B" v4 v2 C5 E5 m- s( K│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" |, n' X7 X; I4 B- Y│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 f1 Q0 F. ?' q. J* x. m3 I5 m+ \) i
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │+ J5 @ Q% m8 `+ B' Q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 Z( d0 ]4 }: @ h
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 x% d' J+ ?4 H│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% C h% T P0 E' I, g/ y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
- f) T- T3 }3 o3 X& ~5 z. |└──┴─────┴─┴──┴──┴───┴───────────────┘2 `1 O: U; @9 H( P1 W! t% J
+ H. t9 ^5 ^- t0 g u
R5 I/ m" G& _( ~) P0 JGigaChip (蓝版)
, q) p& \" ~# H+ e9 N┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ o( N X0 W, c% R4 [│编号│名称 │MB│攻击│属性│稀有度│说明 │
& k: R( e# a' M! P# d" ~) j. ]├──┼─────┼─┼──┼──┼───┼───────────────┤- x! A9 u( b# n6 ^" r. W
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; T+ h1 p* o* i l│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 c) Y' H# b, a2 s│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
: |. {5 Q' U; [6 t% ^3 M│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( n8 F t; c! x
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, y" m# q/ h8 e- I1 o3 u9 B7 b- t│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" j0 ]6 {5 _ A( g4 _; S- Q5 ]8 ?
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' z1 ]/ j7 ]- @( i E; h( n. I
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( c2 O2 ?4 Y$ f" j Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 d- {3 d# u4 l, }# L* h1 q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ h; V- c7 K' A( @+ H, a% T/ B9 `8 H
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; A/ F4 G ~8 F, `: q) K# ^% q9 l' M│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 `# N" o+ j: Z( l( O3 I) S% F; Z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 t- k4 z4 U+ `
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- j/ I& s( ~( ?' c! \7 m
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 k" o1 ?/ e% V: |
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 a$ l* |! N5 _: ?& [* ]
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. U3 v% N8 {) C2 A n
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 `) f2 D+ i6 ^- C) D: H) p* Q
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- p0 m( o0 [6 c3 q# I│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 P4 P( X0 b. k0 H( q
└──┴─────┴─┴──┴──┴───┴───────────────┘. U+ l. g' I% D: S1 g
$ J+ I( C8 J( n- c7 C; I
GigaChip (白版)(只列出与蓝版不一样的Chips)
- y. s# U x( }7 p, Z4 H% z% x┌──┬─────┬─┬──┬──┬───┬───────────────┐
! m& [: |+ @% i- E│编号│名称 │MB│攻击│属性│稀有度│说明 │1 `" G4 P" j V
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 F: T' l5 S2 _: U }8 j│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. P$ A3 f. {& E& m% c; V$ c4 a│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) J+ Y0 o$ ?- I0 t; X5 j$ T% s; d│4 │Balance │60│ │ │***** │Both Hp reduced by half │ c/ }$ x& y5 Y v0 A& E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 ?- o6 E/ Z" Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |