转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
# g2 `: f! M6 T9 R; K■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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( A% n5 Y, p/ F, K4 ]0 \) y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 O6 B: p4 t6 |0 I大家要看日文版的P.A.或详细攻略,点击这里吧!
+ h5 @. A4 o. j( U, O5 q+ v====================
) B! A* o, \2 H _8 a# P+ d* L! `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:% ^, y. q" B& V' M
- N P) C1 r/ ~- Z6 a/ n5 X0 h8 A
编号 名称 @* R7 F6 h# _+ P
说明5 W* U9 ]: B. u& A. H" s2 S2 w* M
组合方法
/ [: A3 A# H2 ~5 g; e( `: x1 J---------------------------------
2 O0 L( J, l* s3 H01 Z-Connon 1* R# n Y/ l+ P1 e1 ]* `: G
Unlimited Cannon for 5 sec
% w8 a3 O8 x5 U; j5 ICannon A+B+C
, f1 L$ G3 n: m) W, ~4 }% gCannon B+C+D1 k( m5 h* S: i1 l. ?
Cannon C+D+E
( \0 ~! }# _- G
2 Z0 r/ D. y k( k5 l, F" m& u02 Z-Connon 2; D$ ]+ g/ r8 ]" z( A! D: G7 T7 u
Unlimited HiCannon for 5 sec$ b% F* v0 b% Q! ?7 t: U1 L/ V
HiCannon H+I+J! u E3 @% @' p5 |$ s" E
HiCannon I+J+K5 q8 Z9 M8 s& R% |. `; `2 P
HiCannon J+K+L
- s1 ]4 P' F& n/ c
( }2 a0 Z. E5 u% a# u" X' i1 P03 Z-Connon 3
# G* Y: @" Z" e1 q! R7 BUnlimited MegaCannon for 5 sec' g8 K3 K# S, k7 _$ F" t
M-Cannon O+P+Q1 V' I# _. A z* W8 z
M-Cannon P+Q+R. ^* k8 u: X4 T A) `6 Q
M-Cannon Q+R+S4 g" [. H, a! e B4 K
4 q; R; t" @$ t3 x# o04 Z-Punch7 P8 b1 m; e# c6 a# l1 o5 H4 w! ]
Unlimited GutPunch for 5 sec
) e9 x+ Q% _% K F% h3 rGutPunch B+C+D
9 N& q! ` t: ^GutPunch C+D+E5 _5 U! k- ^" x& ?' I) B9 p
GutPunch D+E+F
$ D' N# T6 j( P+ K& E
1 p- z% I9 L' z7 z1 Q/ l. K* y05 Z-Strght
" i( y I6 T6 I8 I" d6 B5 i) l1 d# b, RUnlimited GutStrgt for 5 sec
' X4 z P5 `3 b1 k. QGutStrgt O+P+Q
# A7 T* F/ t5 }) ?5 JGutStrgt P+Q+R
+ Z( ^- J- }, V( |( d SGutStrgt Q+R+S
+ q# B$ t* @: @# {2 \8 D
. s8 o2 A b4 B0 u0 G$ R06 Z-Impact
$ ?8 ~; K( `% Q) f3 _ g) NUnlimited GutImpct for 5 sec" S1 Y1 X; Q/ F; i1 T
GutImpact G+H+I, z1 @, ?' L& [
GutImpact H+I+J
- B0 E5 w7 |7 M- T7 GGutImpact J+K+L
6 V7 F$ h& |" _, J5 u' d D1 q0 v2 u5 k5 ~0 s
07 Z-Varibl
9 S; x# O2 U1 BUnlimited VarSword for 5 sec
9 u0 s: c, ~/ J; hVarSwrd B+C+D3 t R, m& k8 `) Q& X( ?
VarSwrd C+D+E
, R* F- S# y+ O% f7 b; g: b, X8 S% qVarSwrd D+E+F% d6 e1 \( w, V
( g8 T: z, [5 ^0 H2 I- L, e/ i3 A08 Z-Yoyo 1
' [, c! ~) T, V7 VUnlimited Yo-Yo for 5 sec
. D0 l3 l# S/ GYo-Yo1 C+D+E' A2 {* U9 N9 r' A& h) Q" M$ O- v$ P
Yo-Yo1 D+E+F% k- o8 V* Y9 W
Yo-Yo1 E+F+G
# M& p* A8 G1 Z& {+ v; e- Y) R% t W3 ?
09 Z-Yoyo 2
; z4 J7 K A& F4 V8 W( GUnlimited Yo-Yo2 for 5 sec
# ^- K$ J; z1 A& |- LYo-Yo2 H+I+J# P, d" I3 M. j
Yo-Yo2 I+J+K* _4 \0 @+ }, P) L: U9 d
Yo-Yo2 J+K+L3 U3 G7 M+ u0 A. S. P- N) K
5 B4 S5 s" w3 E7 c' p6 b, ]* _10 Z-Yoyo 3
, h/ |( O- U) MUnlimited Yo-Yo3 for 5 sec* c8 H1 @; f' D$ k" m. [
Yo-Yo3 M+N+O! @ Q- w( I) z* G
Yo-Yo3 N+O+P& ?4 N+ j; e V6 m
Yo-Yo3 O+P+Q. q: p1 G9 U- q5 ?" x
5 a* V6 E; h# o3 j9 K
11 Z-Step 1/ W8 Y7 h/ ? u+ Y9 t
Unlimited StepSwrd for 5 sec
/ h% S; C d& M: u, L% mStepSwrd L+M+N- @0 M. j: Z8 j8 o" ~
StepSwrd M+N+O7 m1 s2 a3 @; _+ @$ l, p% `
StepSwrd N+O+P1 b4 m$ D9 Z; K% f! H
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12 Z-Step 2
+ d- O0 L* y/ W/ k3 ]* I0 J% vUnlimited StepCros for 5 sec
/ J; b* j+ |7 }0 @ mStepCros P+Q+R! Z- M9 o/ H9 ~0 Q% w( o- U- v
StepCros Q+R+S
2 a8 F+ h: V2 `% VStepCros R+S+T' U! A" h4 v6 M
7 m' m, m0 p3 |, V6 E13 BubSprd6 u9 `/ M( x' |8 `8 n$ e
Attks w/ spreading bubbles!
4 i' u; ~3 R4 L4 H, w6 B( nBubbler C+D+E: E4 |6 V7 L) M0 H! S, |# h [ U
Bub-V D+E+F' H) p. Y# Y, r- S$ @0 Q1 B- x
BublSide E+F+G
9 g7 i$ ~" J0 A4 |. B- sBubbler E + Bub-V E + BublSide E
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6 P6 Q# }: |& E9 d1 f0 |9 g14 HeatSprd/ R3 \9 X3 _2 ? @8 L6 j
Attks w/ spreading fireball!) Y& C0 @2 O2 D$ {" G ]$ t
HeatShot H+I+J
* `1 a. B2 k$ z5 fHeat-V I+J+K
! V% ^8 C6 r) Q( e6 q: w+ x1 ^HeatSide J+K+L
/ o- i3 W' N" w# P5 p( dHeatShot J + Heat-V J + HeatSide J
`4 J+ N7 }5 M$ _7 i! w
- a) y% I# s* s- ^6 Y u( R/ Y15 H-Burst: i! ^1 T! }" z# E# Q$ B3 A) W$ K
Creates a giant explosion4 w; j+ b! a* _" u
Spreader M+N+O: A* F9 N2 G, w9 `2 a! ~
Spreader N+O+P
# u7 U3 M) m aSpreader O+P+Q
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- ~- [8 E) d& U) O1 Z4 v16 LifeSwrd% f1 B( S0 P. r, D5 i$ Q. e1 d
Swings a huge 2×3 sword!
* p+ m( j9 e1 y1 z6 a" gSword E + WideSwrd E + LongSwrd E$ V' K. z: p2 }3 S4 N
Sword L + WideSwrd L + LongSwrd L7 H' C# s" ^' Q8 O4 M1 p2 z9 A+ U
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
% Q! b# {: R/ N0 S: F4 BWide swrd contains 4 elemnts3 s$ L& ?9 V0 w/ ?6 e4 d
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, P$ [. q ~8 d' z) Q6 ?/ bFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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0 o$ k8 O' [ v2 }4 W- G18 EvilCut' P6 h" |" k6 w
Step up 2 & make 4 atacks
) C, m6 H! S- m, {/ eStepSwrd P + HeroSwrd P + StepCros P
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: ?0 W2 R \# O( `2 i19 HyperRat
- t0 r5 c' O$ n0 B. R: n% \A giant Ratton charges!: h3 F" C0 g9 }! r
Ratton1 A + Ratton2 A + Ratton3 A
' J a4 ]6 i- WRatton1 C + Ratton2 C + Ratton3 C
, c+ e1 U8 D1 P5 ?+ e S) f4 FRatton1 F + Ratton2 F + Ratton3 F
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/ v$ P, l' c% z! E) j20 TimeBom +6 U2 {3 |7 c5 Z# U V$ n% O
Sets Time Bomb in enmy area
1 a* i# \: f+ j% G2 N6 JTimeBomb J+K+L
' z( o1 V! L* ~6 L0 h7 STimeBomb K+L+M W9 v a) n9 C; e
TimeBomb L+M+N% s& B+ R% p- M# G) c
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21 GelRain
& v* _) i) `1 CGel steals squares( r4 \+ m+ N, t4 s# N' s0 r
MetaGel1 B+C+D8 l% C2 M* U: v+ g& f
MetaGel2 E+F+G8 ?$ ?5 ] K. [
MetaGel3 S+T+U
8 v# H- T( Y- H/ D( Z/ d0 H
/ q# b6 z0 \ ]; N! p" o22 EverCrse
' e: P( R6 j0 B+ T+ F m- XShield chases enemies) t* L- c) C/ z! h0 I' d$ I5 I
CrsShld1 C + CrsShld2 C + CrsShld3 C8 ?5 y) M" E' Z8 Z0 p% N: e
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ L! p: Q K% ~# }( U! m5 K# b
$ C9 ?3 D, z; B H1 @# I4 N! i* H23 MomQuake
6 _) b: b" L% }1 f F& [Awakens Mother Earth!
$ s$ y* p% r6 R9 nRockCube * + RockCube * + GodStone S
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24 PoisPhar
, q' }8 `2 s: {2 dPharaoh generates poison, F) ]: O9 i, x1 z2 i5 B
PoisMask A + PoisFace A + Anubis A. b y d, G: W5 H! M% ?, L
$ p! i4 H9 G q8 r$ T& i; G5 F6 K25 BodyGrd
9 S4 }. z1 \& M( GBodyguard takes out enemies3 q( n8 e! ?. d3 M f5 m; l2 T* Y
AntiDmg M + AntiNavi M + Muramasa M: s* Y$ [3 H7 K# ]* \
; \; [- i$ o" Z/ K4 Q: a; s26 500Barr
6 G4 C D' u# o/ y; ]Barrier absorbs 500HP dmg
+ T% D2 M% [( F- R- IBarrier E + Barr100 E + Barr200 E
+ z8 b3 r' e4 |- G. L1 T. vBarrier R + Barr100 R + Barr200 R2 r' o- i: D" m: e3 V, m
3 z. P7 D8 f9 E! `2 y: g( x. ]27 BigHeart. m) {* }8 k3 }* T% d; r" Y) K0 L0 g
Attacks, then heals HP!
) H' r( M2 K# n; D, SHolyPanl R + Recov300 R + Roll R; [3 O Z' [# w8 Q* b
HolyPanl R + Recov300 R + RollV2 R
" T9 A' I/ ]& [4 y( D. i) U0 [1 m( |2 cHolyPanl R + Recov300 R + RollV3 R$ { E! p8 V( i+ I6 d# _
) |/ Y: ?6 \/ M: _1 W28 GtsShoot% V/ `% k" \; o0 A4 ]* @. k
GutsMan throws MegaMan!8 H( b7 K: ], F4 h/ i* p) T$ {
Guard * + DashAtk G + GutsMan G
' n4 c$ Q3 F; C9 D! z/ TGuard * + DashAtk G + GutsMan2 G3 D3 \# J; j0 y
Guard * + DashAtk G + GutsMan3 G
0 B) J$ D6 f3 o- H% qGuard * + DashAtk G + GutsMan4 G1 o. N% i# W% \6 g5 F3 w
% O$ e3 o9 \# }' ]1 W1 F29 DeuxHero8 d5 r% l+ K! E8 m! ~7 T: Y. n
MegaMan & ProtoMan team up!
2 k1 K8 o. [. D, ^- CCustSwrd B + VarSwrd B + ProtoMan B
* C$ C4 l) q( A3 j- @) i G! vCustSwrd B + VarSwrd B + ProtoMn2 B
1 ~% o- B R9 z+ n; G" [6 ACustSwrd B + VarSwrd B + ProtoMn3 B) V, A$ G6 n& Z
CustSwrd B + VarSwrd B + ProtoMn4 B
0 m5 ~8 p6 b5 d
: B0 z) B+ ?" o* a5 r* \3 z# X0 O30 2xHero. C3 W6 _0 A+ c# W% K
MegaMan & ProtoMan Dual atk, {/ z4 W8 W& a
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 U4 }8 g4 T( x8 h7 ]" x' v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
j: B' I0 E6 t/ N) y3 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( [: ~ {% O8 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 Q, O; h& R9 r) y7 [
2 X3 c3 D3 X1 J! l* n- W
31 PrixPowr
& J9 B+ H+ [; m2 \/ h3 g) K$ O3 Navis attack at once!
" ~( k" k" [5 c- kTeam1 * + Team2 * + KingMan5 K6 X7 z1 \+ H2 c" d
Team1 * + Team2 * + MistMan5 M
2 m5 R) W& g7 F, k( `* i2 |9 {' }Team1 * + Team2 * + BowlMan5 B s, `, G1 c: h/ e, S! d
8 f4 Y7 y- C# K; ~# `4 q7 M32 MstrStyl) `' x! x% J/ }4 @" T8 E: D
MegaMan unleashes his power( G8 r3 o1 N7 ?2 e! ?: f1 g' V
Salamndr * + Fountain * + Bolt * + GaiaBlad *! e% y. I- Q7 ?7 ?4 x( P3 T
& ^8 ]0 P0 [) r' CStdrdChip (Part 1)
: @( K. T; ~5 S) i) g┌──┬────┬─┬──┬──┬───┬───────────────┐
; H% G, x0 W( ^0 k│编号│名称 │MB│攻击│属性│稀有度│说明 │' {8 D4 q: N' ^0 _' I2 G$ Z
├──┼────┼─┼──┼──┼───┼───────────────┤6 p1 a" M; M+ a( K+ w4 u4 r6 D
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: X& [' C5 N i( x8 ^1 L9 g5 U( C: e│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- ^% `! d: T( [: O, A│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' Q/ o' K* o- h5 h a: J% Q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 U9 E: u/ A% _6 S0 T& `
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
* S. P. ? z. v7 f) A5 @│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │9 w5 `: w& H" B
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% g! F; d, P* {- v$ s│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& s* c5 a) U# P2 G) k9 D
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 g. ?& d, ?& u# F1 b│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ k4 f- w+ e" t7 i│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ u" L ?( @, P, K D; M$ Z8 K│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- k0 D" s5 f0 U7 b
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ [ q. j' F- R
│14 │Spreader│16│30 │ │** │Creates a large explosion │
}7 B$ H Q. |2 y) E$ t3 z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: H, p! k5 P c/ Y( a: i6 p
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" ]7 n! T s8 `. Z. L9 g# P│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ f7 |- M$ e, ^* ^+ x6 Q! }8 ]│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ O- N$ ]' |) Z4 U
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │7 S, \/ }: i1 b# G! t
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
- }% k% W d5 h' g, Y8 y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% S. i, ^2 e0 K% _' N
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: L6 H) b& j* @6 f6 x5 q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ c9 w2 c- R, L7 }
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; c x% Y1 |& N│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( a& I5 ^+ O6 w& P│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, v( R3 n/ j1 U5 @6 s│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 c7 w3 n* D- R( C│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
/ f' @0 W8 u0 f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 G) I n- y: q! G* G! P% W$ d# U, a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 K) h( {3 j: _+ w3 |/ B$ h$ M
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │+ ~& ?% F4 I" }+ E
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" g. |! b3 P9 D9 A+ W
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 N+ ~0 O: t% R, m. F- m│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ j1 n" k' N& `. d+ c9 Z8 P│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 s3 B6 Z7 s* c+ f" m8 r2 P# b7 {
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- c+ D( ]' ^7 W) O' [0 Q4 G* X* s: u0 J│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) N6 E9 R6 y' i
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │0 O/ Z' b! u9 Q: u% C: Y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │; s- j$ Q/ h+ v! m8 g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
& Z) u" q0 e& {6 y5 H│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
S/ e Y$ f: c│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 C# V, \4 |4 C# J* m5 Q( ?│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 ^/ f; {4 V! K4 O' V8 y
│44 │ShockWav│10│60 │ │* │Shock through enemies │2 r+ v+ i3 S6 y, J& f) ~ k
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 X6 ^% E- Q+ S9 B$ E8 C+ {│46 │DynaWave│42│100 │ │*** │Shock through enemies │, s5 A+ B/ J4 E; W
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% d! M; \2 y/ b) W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 q# j, m9 ?6 p% [! _7 {9 G
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! i, u. N% N" s1 c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 R# u" m6 v; Q9 e1 R0 u% b% k│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" Y( c: n# M( |$ ^% D2 R- d│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& d2 g4 b( ^- _4 g1 F
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: ~; `- s4 @$ d6 C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" @$ Y" V( I3 [3 ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 C% R9 q/ v2 i8 }│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │& m& ]- \- u5 R5 Z7 r
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 s7 J1 _1 c0 k7 g: S- T│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │5 R2 }' @1 l) I) G F: Z6 s
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 P9 g+ ^5 u% z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │% Z& {1 R8 ]8 d/ p
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │+ e' P/ l. c2 U" p
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) R. j& R a) B- Z( g3 s│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: \# k; Z8 r" @- e1 Z- x& l│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! B6 M3 x3 _+ e+ n4 ]│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 L/ }: V* a5 F# D0 [( d
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │( T- \* o* d- _0 S& P
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. {: x! Q- A# Y
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 K/ G2 M x* B/ G3 M3 K│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. n! {8 X4 @* o T, l7 s x│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 w H$ s0 l o# N# ]4 G8 r, v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 Y: Z; S0 H9 O6 ~│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" d' g0 k+ @9 l, S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% |# Q2 j$ X6 `' @3 s1 d│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 F1 ^" X6 Q* }& k3 O
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' p: b4 `6 E. Y4 D6 G; n│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' n: F1 `6 e+ k+ _
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 D( R" {9 J: v& Q│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ \6 W2 f( C! l* Q+ E5 ~│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 ^, ?% L8 m2 [- e3 V$ ~
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 o, Q3 q% X; C, n8 D│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 ^: E6 {: J# {) G( c1 ~ H8 Z6 A
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- X) U4 b" r0 w1 T9 S# q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 f. F+ n3 C6 y% Z2 j+ r│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" r5 l2 L6 E( V% e" n- O3 I6 o
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
/ ~' V( |( y0 _8 e│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: `. r6 H# `9 Q3 w, M│87 │Hammer │16│100 │ │** │Hammer smashes front! │( y& H2 o% g4 [& }
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 f" R, U1 O( h: j7 U: N. y: d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! J! ^4 t; o5 r7 k. Z- X3 J% W9 s
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% n4 d- l7 P& V5 e: ^4 l3 d4 G$ X. E│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 u2 D% K$ Y5 Y ^6 [│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
k* C3 h7 z! g0 ]! t│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& }& Q& R1 J U+ d│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │& `9 H0 |! W* v2 t
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 Y1 b+ X" ~! a I& f
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 c/ O! b ]" \/ ^
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
6 Q6 s& l- R0 z5 M- O│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 z# g8 r6 A3 f+ R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │% S3 h/ t* E( Z/ A3 V
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( B+ Z/ P* A. U└──┴────┴─┴──┴──┴───┴───────────────┘
; m0 s" N5 n& [! B, ?5 t' b
+ m4 l" A) f8 t1 T7 I& {8 AStdrdChip (Part 2), Q5 i% h9 F; t8 {) j6 O* L) l- T
┌──┬────┬─┬──┬──┬───┬───────────────┐
& m$ e3 Z! R& ?4 F│编号│名称 │MB│攻击│属性│稀有度│说明 │
# ? ~8 _0 c* R├──┼────┼─┼──┼──┼───┼───────────────┤
- A, |6 I. G/ ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& D( e% { C0 a/ c" y7 S
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. ^8 W- x) U b! \& a* y/ I: I
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
. W6 P2 j* G3 w( o% ]( @0 J│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; H" t; n" u; D' s
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" m' X3 g, _6 u1 ]; u; Z) r│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# R# }" d' K$ Z# t4 ~) u' O│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 r& ? e0 H) G% e
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 N+ D5 Y3 v. j8 l
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# W- h2 P* w, D+ ~9 p0 }( p
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) j5 ~- i, c0 g
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 ^7 f7 I. F U
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
7 ~* O% Z, X* n3 Y) K' J6 |│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │" w/ \5 ^+ f2 h! Z# @, ?- I
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( E0 Y: W& w6 r, n/ o│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 J( v9 i$ s; V! a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! K4 o3 r' _- s8 l! u. [
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │# f! _) @* g- R: S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: R8 m, G m$ [) W2 ]+ d: X│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: [. V4 D8 }# y+ p6 O9 w5 X) O% ]│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 _3 |% D# X8 }9 H6 S│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 K& @2 T! E1 W│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
X2 g% N" [* \* K: D" z$ Q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 |+ U7 A0 ~$ ]7 v! h
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 |1 Q0 E% p* Q+ G) O& C! P' C5 m0 w│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- ~5 S. [( ]. n$ r3 K│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 `; z, A* e+ m1 M3 R( S9 m│126 │Rook │30│ │ │*** │Protects you from attacks │
& ?9 ^! c8 d' [& W│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ S; B' R# y" T2 Z│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" l: G' d5 o/ h/ b+ Z│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
4 v! E5 M6 U0 \3 Y& Y6 h│130 │Mine │16│300 │ │*** │Places a mine in enmy area │; f% y/ T( A- @! V5 d0 ~' z" K( X
│131 │Lance │46│130 │Wood│*** │Lances through back line │
8 w; P* N; x, _* y( q8 k. H7 E* K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- D, z5 e. s! |│133 │Guard │5 │ │ │* │Repels enemy's attack │3 w' [4 l1 ?* d' p6 V
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" q5 e7 _+ ?7 ]9 s7 | m6 W7 L/ M│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) a/ Q' Z3 p5 {) D3 D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 ~( v$ }; y" g% l
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
( w: n( T7 x, {$ Z/ X7 ~1 F$ `│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. h. I3 O' ]4 g" A. [! O
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* t+ f* @8 ]: {, n9 [# l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 d0 g* y( W) _) r* P4 a3 g, [3 i `
│141 │Prism │60│ │ │*** │Prism fires randomly │
2 k. a8 z* b5 y: ~+ y/ U; U. H* G│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 f+ Q3 S2 d, h8 z7 W7 j$ V* q4 C! R* [│143 │Fan │14│ │ │* │Vacuum pulls enemies │
- t$ o, k& Q+ v│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 [" X9 `' |. z' `│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% ?, i- @ J4 w# Q( V" g
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- F( b$ q, S$ T$ S2 A1 p│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' B2 \/ T8 g$ ]# T0 q5 p9 \│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( Q/ Y5 O: T" S│149 │Recov50 │14│ │ │** │Recovers 50HP │
Z' ]! v |" y ]│150 │Recov80 │20│ │ │** │Recovers 80HP │8 L* ` a+ k1 T. \ ^: y
│151 │Recov120│35│ │ │*** │Recovers 120HP │
( e7 |2 S- h3 q2 s7 w5 X2 Q" S│152 │Recov150│50│ │ │*** │Recovers 150HP │7 V# g% I- f/ U9 E
│153 │Recov200│65│ │ │**** │Recovers 200HP │; a# F0 H% r6 ?4 y9 S& p
│154 │Recov300│80│ │ │**** │Recovers 300HP │
! E1 _: W9 m( i( ?. K- u( z4 q│155 │Repair │8 │ │ │* │Fix your area's panels │2 k2 y1 u4 g* _5 P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 M7 t: A, i: v. o6 x│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
5 F8 F7 D' P+ v* v) K│158 │Panic │14│ │ │*** │Confuses enmies if you are │
9 z7 v$ i Y5 w! A│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ Y! f5 k/ {7 P4 J& }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" b3 t, V! ~0 [' ~* W│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │) @% \. H7 z3 H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ f( o0 B6 R- d6 b9 m, \" Y. e
│163 │Invis │11│ │ │*** │Invisible for a while │
' c- m4 s6 c7 r: q/ [, Y│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ H# g( e/ P% x. l│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │6 M; M+ g3 F [
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# X9 t+ E- _8 j7 L- \& P│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* {1 o$ l I( B2 S2 P# I9 M
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 [+ N9 |% {- e) R; C3 z0 J/ r│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 H2 D/ p: p1 k) S* X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │; s5 c' }0 Q1 O, O; A0 p7 l
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ u0 t$ N$ e% S4 S# |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
% N( m9 F$ |; Z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# ]" h, T5 a/ k+ H6 f│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
( V ?7 u% j2 A1 s, ?4 k│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 p% G; ]" G6 k4 w* c; T
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 D1 L8 C6 ]1 R1 R0 S│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 |- k3 Q2 d3 i8 t3 b+ F3 P│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& Y2 r$ \ F9 O5 v: v2 {" f; r
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* T: _, m) p! y8 H% Z2 X
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 Q6 p# w1 U: Z* s) \- \6 Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 e! \& s4 Z. }1 O2 l
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) t& k: ^" F- g V1 C% w; M" c
│183 │Hole │55│ │ │**** │Open hole to dark world │
; Z3 u5 g) N/ J* \$ c. \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- P/ J1 Y+ N7 Z/ t+ e# X
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │: Q8 U: g( E! ^0 a
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
' c, R2 C) o8 W& [9 ~│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 _9 g2 T: W3 i7 V; X+ J! U
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* k3 S; X7 y1 E│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 s H3 E+ z) C( B# N; ^) t
│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 k7 s( o/ V. \+ f) k
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 M( ]0 F, l F* _$ f6 A: A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* ~& H/ V7 P/ l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
, b. Y, h( b6 V4 C│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
3 H* \$ r- [4 O- U0 H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 A* p4 C9 F# g4 n
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 X! X [1 g& h- G1 T8 _6 _# V
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │; t; O- T9 z4 h9 v' r% d+ K
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& B" p5 {; q4 A4 O& I5 v
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" z4 g2 ~4 O5 d3 h3 |* E' M│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 F5 ~+ g" W J; v: x- b└──┴────┴─┴──┴──┴───┴───────────────┘, d$ r/ `2 [1 D/ E
, S' A9 H# O/ d q0 L& x
' O, i& l2 |2 j AMega Chip
/ l: T" m4 U) p$ @5 O' ~5 S┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 n [2 [* M5 ?- h│编号│名称 │MB│攻击│属性│稀有度│说明 │" `- d7 g/ g: K2 I* T' ^
├──┼─────┼─┼──┼──┼───┼───────────────┤% c0 R# @: f& Z6 v o P7 K
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 e9 O) ]. p0 P+ i z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │; D! z& F3 ?9 z+ [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! ]0 U2 \: O, }3 U* V│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │* [! n K2 \ {* Y; E R
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% l+ x( H6 v) B4 k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ r) r+ e& e+ o" ~
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; e2 h7 M+ l7 g9 f+ u( D8 i│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" w* f0 E- H9 N
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 N+ z. J0 j! h* f: N- l7 F│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) o) a/ |; u- e: y- I r7 [) Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% r3 y" D1 r3 k0 a S1 I: F
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 j& r. f$ ~8 w' @4 S│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 f* r( U$ U% M│14 │Anubis │90│ │ │***** │Anubis poisons enemies │* m. \5 }: J, f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │2 W9 h A+ y/ J% L- I' P! \
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 u" S3 @" F/ q5 v
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! J T. `$ g! a8 J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 Z/ m" s/ a0 D5 Z- S
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: Z e3 s+ {# j2 x& P6 l
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 r1 c' A; O1 P│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* k; u. z, y: _. K3 Y
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( G) e- \) g _│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' o# A. S6 h8 i3 l1 B- e
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
6 H5 {; ^& Q' T. d│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 V. j" G% T+ ]9 }, C- z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. S5 y, I# o4 Z( W
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 s. D: f# A" `6 y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 P V8 |4 g q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' K3 n" {& N' b; ^0 q: H
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& Z% o5 {, o2 L- C' f* F Z) f6 m k│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 I m" ~- R* N2 i Q& ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' s) U# C- ]8 I- X│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( y' E+ k; O3 d% I! f) C, @
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& B* Y- O3 s4 A! [" l, U, k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. [6 y) W- O+ r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ {# W ^5 X3 T. P U
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 X$ k1 Q8 h/ K8 ^8 n
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) k/ b: B/ i- `
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ J( e9 F/ o- b; i; o. H│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' r- `1 D) _) A% {
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ r. N8 f- n9 b+ c
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
# V: \+ s N4 L. v( o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
6 p) D+ L8 Z2 e* [1 ]7 H6 z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, z; h+ u% z" u│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' r8 O+ u3 q" q" G: i5 I! K0 v│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 N/ Q# v- Y$ Q: R( m│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ y7 e. x% H# n/ o& N
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: p# m' K$ g$ J- @, }│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 R9 x" H4 E1 G! F* S│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 q) u$ N! x" m, ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ b. q- S2 n$ V4 N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! ]- P2 W- c, s0 E1 m& J% L+ k& c│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- e7 V0 Z4 u0 }1 c9 n6 X) o. t
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
4 ~6 {" }9 a4 D7 p2 a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, @& l/ j1 s( F& q% c
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 C6 E% W* ^ j8 v/ j$ w% [ J
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
" |' b2 }4 s2 {5 Y│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( v- _2 I, A: N8 W4 b7 c* Z/ u│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
$ l% z, Z% T" S; x' i│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
/ a1 `, Y& n- i│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ B+ G+ T1 A+ }* i" f│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
$ k! F) h+ f' [7 U. a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- H1 z$ R$ |) O" ~" g0 T( k! u4 G$ p│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
: _* a$ I8 H K' z# X2 |│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) d z( M( L9 r5 ]! [
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 q& G/ [6 Q6 }8 l3 j/ h
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 Q6 U. X7 M7 [4 U/ I& `5 u% |
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( m4 x# }0 Z6 a/ G3 c
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" S& Q3 a2 B, g2 w
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 E/ C" u+ k$ ~8 l4 x
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! f: O0 ?% c2 V0 [" i% _& `│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. S, ~, e. L* d+ T j│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 z3 y7 P* w! {( n$ U5 E& f
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 k, W( Y( C! n. m
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 l# B$ O! c A# o+ w1 w; R0 s) A│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* C2 i* f: ~9 s5 `4 C: ^│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; f* n6 B; k' K+ T" Q. E. i
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 z4 W- \0 Q, E7 n+ U│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 Y3 d+ E8 u. W/ ~/ |/ T* ~
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- j6 V0 c' {- X; h* U
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- p# @8 c4 v' \0 b8 i# [3 r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 X7 f5 B4 j3 ]! x
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. ~# I4 T/ A9 ?
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
+ {2 \ u0 z$ ]0 p│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 Q& o/ z- X7 v, ^4 l└──┴─────┴─┴──┴──┴───┴───────────────┘
1 s& ^+ K7 _3 T
, ]% |: l& v `9 ]! {8 g2 y: U) N0 m9 P2 J* C+ K% K
GigaChip (蓝版)
! \7 g3 C1 Q4 A) ?$ M- w# n* c$ h; g [┌──┬─────┬─┬──┬──┬───┬───────────────┐9 b' C6 f: I# _* ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 w! a v4 v' |; O7 o9 @
├──┼─────┼─┼──┼──┼───┼───────────────┤$ h& Q9 J, j: X
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& F0 Z- m5 c$ Q& T: B) Y0 H7 ^
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) k2 |* k* r6 {7 ^│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' ^8 c" N0 s) u( l; V5 H│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 j! E: R; F8 z r) b
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ a1 c) O/ {4 H4 @2 H1 [! g
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │8 a* t, h9 |- q- M1 Y4 S3 \
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 G; d) |& ^& j _8 ^│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ |/ _. }& k% B) F; A6 S ?│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 {3 b) R# ~& K, M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │# N0 |; q; P5 r
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# W0 T) a$ h& P0 d- M: _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 s% `! Q1 r! q# {) t( C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
" o5 t% t/ b" s0 q. I& x8 c│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 Y2 J. Q8 a* v, ^; C
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 U# w; B3 q' T& C+ q+ u& U' e: ]│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* A5 x! ~- u" O9 \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ V1 E) E4 b' q/ ^3 K
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 c4 c9 p5 y5 S# c9 K& T│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- |5 b4 f8 A: E4 q( K│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ Y1 N( b# B. _└──┴─────┴─┴──┴──┴───┴───────────────┘' c0 S, ?2 ]3 }6 u9 ~
/ S* @2 M. M5 Q0 EGigaChip (白版)(只列出与蓝版不一样的Chips)9 Z- k8 _2 C/ u4 h" m0 Q7 |6 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 l `/ W" ]# c" K│编号│名称 │MB│攻击│属性│稀有度│说明 │5 X& O( C% ~3 d: F+ q) p$ C
├──┼─────┼─┼──┼──┼───┼───────────────┤8 n' | @- e- i( V: h0 d7 d
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │. e+ z, v, {6 [
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
" [- s. b7 r" P6 f│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 E5 a% S! A6 _: l- o$ @│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ l/ C4 W3 C* z: t
└──┴─────┴─┴──┴──┴───┴───────────────┘ |