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■● ■ NintendoWorld 站友xliz原创
* n' x1 }1 z% z, g# M- ?■ ●■ http://www.NewWise.com
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. c. _7 Y& r( J 洛克人 EXE 3 Blue 卡片组合2 l: y1 o* \8 l; {
! @5 j' a ^1 L2 e, {5 Z* C
, C8 E1 f- A! N5 F. B5 I! G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ p7 i5 j/ p! h' l* y% C& ]! }
大家要看日文版的P.A.或详细攻略,点击这里吧!
( I+ F3 \( }$ d6 J" X0 P' f% ~====================
3 |& x& p* g( {: I8 E' x) A5 a希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ G3 s) o! ]1 E4 K5 [' M
' L) |: [. @# j) p: N以下内容格式如下:' O4 i- v5 ^; m4 o' y4 ^; |7 M
b/ p. j$ l6 y$ m) R# t& ^编号 名称# d1 D, I- Y- e0 v n
说明
* V/ z2 Q. [7 e! C组合方法
. C6 M2 k& R2 [; t, ]3 B X---------------------------------
# X: U* J$ J$ I, S0 B01 Z-Connon 16 H, M2 x4 j& g
Unlimited Cannon for 5 sec z, k# o( d4 y% j0 N
Cannon A+B+C
- t) ^( M2 |: T; `% Z8 H+ mCannon B+C+D
1 C& j& g1 q$ i4 i+ w1 M3 XCannon C+D+E
' U* X3 h1 p% D0 G1 Q4 b- @+ {1 I8 m8 w+ q) ^: ~
02 Z-Connon 2
" W9 J- d: {2 I ~8 ^( b3 RUnlimited HiCannon for 5 sec
2 i7 ^% b9 W2 q: a8 dHiCannon H+I+J& c: r. }) v( h+ N! Y7 q
HiCannon I+J+K
7 J" z" ]' q( |$ }8 H: t( uHiCannon J+K+L
9 c @; h( e" k7 d$ |4 r7 ^- w! t: y5 \7 E4 i8 F/ q1 z
03 Z-Connon 3
0 {: t+ L* y% t# j. G, d3 `Unlimited MegaCannon for 5 sec
: Q( X9 z4 `/ |) b. g% yM-Cannon O+P+Q
- P) k5 q, T5 v8 CM-Cannon P+Q+R
8 V& {- k% [9 c, V# S4 oM-Cannon Q+R+S
9 X# r; | W( S1 G/ E+ K. P9 i" \1 W' }, o H9 ]/ U3 @
04 Z-Punch
# w3 h& H, \6 R0 ]7 K+ dUnlimited GutPunch for 5 sec! K( p4 y! ?! Q) t# N v
GutPunch B+C+D; S& o: m7 b) `$ G& q8 H
GutPunch C+D+E
6 ]2 w" b( \' R3 ~- g4 Z! gGutPunch D+E+F
' T( e X; I: B; x: X! L1 o+ L& U+ i( ^
P; z5 f& Z1 b& a3 G05 Z-Strght( u. P( w$ x5 t2 {/ B
Unlimited GutStrgt for 5 sec
! N. r" [+ W* c: Q5 y% p$ @- N1 o7 ]GutStrgt O+P+Q
8 L$ J2 u1 X' }7 d4 ]/ }' u2 jGutStrgt P+Q+R% e# f+ n# a5 D5 z/ Y
GutStrgt Q+R+S* v% O2 j7 Q; ` i' `
`; {, f y4 z$ ~# U% [06 Z-Impact
- V# e. V* p6 z% t4 ^6 C) ZUnlimited GutImpct for 5 sec
: \; v- }. q( Y8 h. {" l, Z9 f# fGutImpact G+H+I3 _/ f/ q% [) q- p) p
GutImpact H+I+J# o `* a$ ?7 j3 a, j8 S
GutImpact J+K+L/ ^$ T) V$ i3 _+ h3 _, S i9 [
8 g, x# d1 W, b; x07 Z-Varibl5 p' E7 {( S& j! W+ [* w
Unlimited VarSword for 5 sec
0 I+ [) F: w2 O. S: aVarSwrd B+C+D
" `' n4 |8 F- W# x" q4 W6 _VarSwrd C+D+E Z* p% I0 m ], k. \' R+ v
VarSwrd D+E+F7 f3 D2 q1 R* D) y! a
. G2 g& D: ^7 o3 k' t; d08 Z-Yoyo 1
6 \# @9 C9 ~ V' ~* ^4 ^" DUnlimited Yo-Yo for 5 sec" Q9 W4 ]( D. R" o0 h4 T8 `/ Q P
Yo-Yo1 C+D+E
% g5 y& ?+ E& U/ ^# {Yo-Yo1 D+E+F
8 N% _/ K/ U9 p/ R8 Q# M+ ~, yYo-Yo1 E+F+G2 t6 J! a# t2 }6 F" _ d+ t
/ {$ k: C( z% u# s! S09 Z-Yoyo 2
% N! i8 C, n, R2 }Unlimited Yo-Yo2 for 5 sec
! A0 l9 K8 m: w' N$ ~2 ]- B: ]Yo-Yo2 H+I+J3 A9 P7 V1 i2 b1 \7 ], n4 `
Yo-Yo2 I+J+K2 c' `8 X1 O* H' B0 b, _
Yo-Yo2 J+K+L8 B/ l$ T: h9 D. j( L' p8 [, T- P
7 I- z3 m6 o: j/ H1 E. e10 Z-Yoyo 3
3 n+ _9 ]7 e" K- S" BUnlimited Yo-Yo3 for 5 sec5 s7 k+ r# z2 e2 u
Yo-Yo3 M+N+O9 L. C4 z9 h8 ^8 U9 t
Yo-Yo3 N+O+P7 S* t5 `' Z5 F3 K5 a
Yo-Yo3 O+P+Q1 h+ D$ |& J9 z" f# r4 F" `2 i
# B ^$ R% d4 L+ |
11 Z-Step 1
0 e" L' A* {2 HUnlimited StepSwrd for 5 sec
9 a/ {, y, q+ T. {StepSwrd L+M+N4 p* }) j* r) y3 L7 u8 l5 s1 F
StepSwrd M+N+O$ N( p. {: X7 `3 y
StepSwrd N+O+P. j- v0 {- c! }& p$ |3 ^5 K1 G
# g" D) g7 {6 A% s6 l12 Z-Step 2
0 L g- A2 W+ {, ^& c9 h0 ^. K4 cUnlimited StepCros for 5 sec; p4 v- p2 @- f( Z9 t% M9 k
StepCros P+Q+R7 b+ q x0 s1 q$ @% n J
StepCros Q+R+S L, t6 w1 U* }
StepCros R+S+T6 [! J# x% `1 @# V3 @+ c
! x6 j% K$ b- t+ z @
13 BubSprd6 `8 C t! g# b2 U
Attks w/ spreading bubbles!
4 a* `8 ^% z5 l PBubbler C+D+E% j7 C3 {$ u' z
Bub-V D+E+F# [( R, q9 u( Q( n; ^
BublSide E+F+G
- j* ?& k" A: V, ]# XBubbler E + Bub-V E + BublSide E
p# \7 u- c. ]) C( ]! P! f- r4 e" u) u- ~4 x
14 HeatSprd
8 `) ^$ Z3 \# S- QAttks w/ spreading fireball!- I- k& S2 z2 _- G3 M0 X4 ?* a
HeatShot H+I+J
0 B" b2 M, ?7 T2 aHeat-V I+J+K
R1 G( d, t( M% N: X. LHeatSide J+K+L+ f5 G2 P$ Y: r6 \
HeatShot J + Heat-V J + HeatSide J
( [' Q: Q: `; M' d# v6 k( {7 z, k9 h! F; X: F2 k1 b
15 H-Burst2 u- p- A0 d. q( ^, P8 E1 e+ \
Creates a giant explosion
) p0 H: @7 }9 v- pSpreader M+N+O
' ~" U$ q5 }' K( g2 I% [Spreader N+O+P
. I6 U/ _+ @2 g4 QSpreader O+P+Q4 u7 z5 O; |& a$ \6 C
4 {. G1 I) F/ }9 e0 [
16 LifeSwrd% l- r" p* Y+ Q& d# X
Swings a huge 2×3 sword!0 F/ A5 `# Q7 t! [; V, Q
Sword E + WideSwrd E + LongSwrd E" c4 Y) D8 l9 u
Sword L + WideSwrd L + LongSwrd L0 L: O2 Z+ G1 o) p) B2 k/ {9 z
Sword Y + WideSwrd Y + LongSwrd Y& {$ s M" T8 y; f! r
) O+ S, s$ e0 Y% n i17 ElemSwrd( ~' F4 q( l; n% h" m' V, o& d5 Y
Wide swrd contains 4 elemnts) J- ~& D. Y0 \8 d" e g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% T$ W& O/ M6 l5 r/ v! hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ J! {" V/ V5 K ?6 f' U
! w' _0 a; n( i( \, Q# v- h18 EvilCut( o& m& w: F% ]7 I1 X
Step up 2 & make 4 atacks
- ~! I+ Y, e9 r& P0 U$ ZStepSwrd P + HeroSwrd P + StepCros P3 O& a5 b. Q' O* G! Z
) {: K& J) T2 {% Q19 HyperRat
% O4 A h' s' A6 O) uA giant Ratton charges!
2 O& K# m# O y7 C& v4 HRatton1 A + Ratton2 A + Ratton3 A/ f( c) _; A5 _, ^6 G' Q$ F+ s
Ratton1 C + Ratton2 C + Ratton3 C5 n3 M% `: |- L7 f
Ratton1 F + Ratton2 F + Ratton3 F
& B- @! o+ d: e0 @. F+ J' w4 E# m/ j+ J
20 TimeBom +7 Q3 x: l4 N! I0 D5 V i& g; `
Sets Time Bomb in enmy area
% ]& ]2 z% `- A1 W0 N/ i( RTimeBomb J+K+L
6 s# D% p2 i0 {5 ~TimeBomb K+L+M
) j9 Q0 v- b6 r! `# w! N9 m! qTimeBomb L+M+N
7 y4 |. b6 z' y
& `3 |2 U- \" s2 H21 GelRain2 ~; i* p$ ?6 }" e9 A
Gel steals squares; Q( P, M- K% I$ O
MetaGel1 B+C+D: O/ |. H0 I9 [
MetaGel2 E+F+G
$ ^* ]( j) |+ J/ i' J4 RMetaGel3 S+T+U9 d: ?9 a" y: d' r: v; ?- {0 x
' r3 }! U6 k$ Q, o
22 EverCrse8 O# Q$ y* ]) E
Shield chases enemies8 X8 c9 R" f& k$ N8 z1 v8 C
CrsShld1 C + CrsShld2 C + CrsShld3 C6 Y; K: {/ u& D* j' f3 |- j
CrsShld1 L + CrsShld2 L + CrsShld3 L# c8 q6 b q) O
7 {0 ] k/ e3 ?. V2 ?' O/ ~
23 MomQuake/ J& P6 s4 q' e8 w: w& _1 v
Awakens Mother Earth!+ a) a8 {% J" X* _- {: I2 C" ]8 C
RockCube * + RockCube * + GodStone S/ i/ ]! X: U- j) w- R6 S
4 t5 a5 ~$ r* F# @) k: J
24 PoisPhar R7 R& u7 K) T9 h) V
Pharaoh generates poison9 l1 Y7 D0 _3 B4 C. u) `0 \
PoisMask A + PoisFace A + Anubis A B8 J: s! b7 h! D) e+ s2 a6 }- Q
( X; p5 s) v: G% ~8 l6 C$ |
25 BodyGrd4 C+ D" V( u9 _
Bodyguard takes out enemies
m- ?& y$ i7 h$ D9 S6 o& oAntiDmg M + AntiNavi M + Muramasa M
9 m4 k* ]0 \5 a9 K4 w2 m0 {. s& l4 t8 f A1 p) ]' w
26 500Barr
& e/ _; {0 B% q/ s! l: GBarrier absorbs 500HP dmg# |3 M* j6 w& W, e5 ]" q' m& z
Barrier E + Barr100 E + Barr200 E+ ?! K1 X1 q, e
Barrier R + Barr100 R + Barr200 R
9 ]5 Y, c/ B- A9 `) v
1 W+ ~% x0 K( {8 i3 A R4 u9 g27 BigHeart
5 M W `5 g/ ]7 vAttacks, then heals HP!/ \3 R' e8 N1 f8 U$ }/ A2 ?
HolyPanl R + Recov300 R + Roll R
- A) R0 A$ m* i4 r( Y; ]* wHolyPanl R + Recov300 R + RollV2 R
/ M- _% C" Z1 b5 \2 f4 ~6 zHolyPanl R + Recov300 R + RollV3 R R- w9 S3 ^6 u1 x
5 d' L5 Z. G' w* \
28 GtsShoot) ~6 `' h9 U5 ^' u: f* y
GutsMan throws MegaMan!9 f/ Z4 B, B A: e
Guard * + DashAtk G + GutsMan G
; C/ I% w9 |" g$ O/ qGuard * + DashAtk G + GutsMan2 G: S( t. Q' l* G
Guard * + DashAtk G + GutsMan3 G
. n7 x: H2 I+ R3 v Q, L7 b* s* iGuard * + DashAtk G + GutsMan4 G, L9 b: c7 C* e: r
- {/ B" e8 I: \' P- H) r) Z1 X4 ^3 u
29 DeuxHero4 Y4 n! H1 T: a4 y5 {
MegaMan & ProtoMan team up!
3 s6 f, L: |4 v% OCustSwrd B + VarSwrd B + ProtoMan B' \" l: C9 t# I) m* B1 x
CustSwrd B + VarSwrd B + ProtoMn2 B
' b. m& ?% }1 V5 B, h2 LCustSwrd B + VarSwrd B + ProtoMn3 B
/ k3 G6 V2 \5 @$ @CustSwrd B + VarSwrd B + ProtoMn4 B
# y3 d( R7 V! B% e4 M& Z5 G* _. G. \9 z% E+ ?- B, L5 i: E6 N
30 2xHero
5 h/ U1 x! w4 TMegaMan & ProtoMan Dual atk9 u2 Q# u. V: ^5 [/ y1 D4 h) u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B4 |* I8 B) r& b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; r/ l% Z7 F1 W0 c0 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 ]1 j) X4 j+ A' K& e; g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; u3 F/ g' c1 B6 X" U0 Q' [% B# H5 x( N
31 PrixPowr
+ O7 f& h9 L! T& J2 E: }3 Navis attack at once!
G: R0 D1 h! J1 |- D3 z( r k6 gTeam1 * + Team2 * + KingMan5 K
e3 D. {; l3 ~- ]) QTeam1 * + Team2 * + MistMan5 M. ~3 d0 R4 E2 U: T$ A
Team1 * + Team2 * + BowlMan5 B
2 z$ y( D7 s: d
# H, V- S2 C$ I3 U' E' h' v32 MstrStyl
U6 z& Q/ C% R. vMegaMan unleashes his power) m3 d* D1 O# z" F' `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ u7 F9 ?. b0 r. x% ?5 P3 Z
- F) q, L( L" R+ F# BStdrdChip (Part 1)0 A" L$ G. f6 S1 V5 B
┌──┬────┬─┬──┬──┬───┬───────────────┐
: W! M" l7 Y9 D) n, j2 C│编号│名称 │MB│攻击│属性│稀有度│说明 │: e$ U# B# F" o/ W; s& F
├──┼────┼─┼──┼──┼───┼───────────────┤0 X: Z! V9 J7 T5 O) q% y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& a( L S" O$ r│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
4 _6 G3 L: }) Z q; ]/ f│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ t8 Y+ N9 w5 b│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 V; c( ~: l3 k+ d1 j. Q8 W│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ O6 I4 l3 [% C4 C# w* c
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 F) A4 z; m4 e. T# _6 q2 j│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( `) h/ L1 t* |) s│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; {6 X& |+ d9 R: y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( y- M$ Q+ s [! E4 f/ _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' t; b/ C L' q' E& E│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │. L) n* B. \1 ^5 x! q. R" u
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 x( h1 S& e- }& R1 f2 g. ]│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( | _7 I3 Z' F
│14 │Spreader│16│30 │ │** │Creates a large explosion │1 [# W5 V0 J I6 h5 G* P
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. _5 z ~5 |$ q. y% i
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; l+ ]9 X* C9 a- v4 r4 e9 ^
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │0 J* a y7 Y5 C; I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, K0 K) X* |1 Y: m1 l4 P6 U4 E6 H( o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 k# L. R* a3 u: i│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! q5 \( H; p7 `│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! Q/ s+ K a b│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' K& L- S4 A+ R) A$ B4 n8 K│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ F. x4 t" H1 j' [│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, }) p1 N/ y* S9 @4 ^& Y; F$ @│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
. O* D2 i3 B7 O$ w8 L& v│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 G5 a5 |" H# Y+ W/ \* h: w. d. J
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! c u4 C1 | p! s, a; j
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- Z- K$ ?; i: u' t7 b│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' H1 }3 }3 v3 `0 L│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
1 G7 K2 ~5 N9 o3 E│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 H1 ?2 D& g! [* T3 W( [4 o( f
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( k4 @1 J' V* L: U6 S4 h% {/ E4 Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 E$ A& I% a- E( w
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; [. _& K m9 @4 ~% H: ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │$ E# D- b. H0 W5 E5 J+ k) M
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) v* c* c1 P5 x5 z- c2 P│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 |, K# e* L/ w3 T5 M0 i
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │; V5 j& h/ f) c8 G$ b
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
6 q2 a6 m V9 H f7 L; @7 {+ K│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ b; d( ^) t8 E9 z- Y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ z( Z) M) |) _# |' t, i6 Y
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" @, i& y+ ?4 @/ x" t* |' f% Y│43 │Slasher │12│240 │ │*** │Cut while A button is held! │2 L; u/ q4 W$ o* z/ W
│44 │ShockWav│10│60 │ │* │Shock through enemies │0 I# r5 m$ [6 |0 @
│45 │SonicWav│26│80 │ │** │Shock through enemies │- \* s8 G9 u c8 W3 X( |" K# T+ y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │5 `6 |# q1 ?( i; y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& } m% l4 G" w* E: I X' R6 X9 S
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ A$ o, {4 ?/ ]* X2 \; E
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
$ K9 r4 u& F7 [( E; U│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
; g u4 v: o4 f, m│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ \: o% f8 ^" ]2 b" s9 V4 g7 o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
1 j H' F; c; O+ Q8 K│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ E4 a/ T6 H1 b3 S0 S) D6 N0 e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ y0 n; p$ |& \; D. P/ L0 r
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 s# Q0 z5 a" Y5 \- I! b$ R$ V% A│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 x$ l8 \0 j3 h2 m2 V* h7 Z5 \│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 a i7 C+ A+ Q/ M. U│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ Y% I# j0 g; ^ v: O8 ~
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, ]+ ~+ H% R5 f2 |% G2 V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* J5 F% |/ G6 i! R# w& [
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* y2 _4 h9 Q0 |, }% B! d0 e, }+ F
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ s. F+ V7 j9 `$ a; q: D
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 T! b' ^# V& Y( d- Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │/ T( |5 s" R# s/ `
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) l$ q! O9 T+ d0 F# P9 a( r
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
/ f# ]1 g6 Y* g3 z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% y6 L2 o6 a( Z/ e( {# Y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 j1 w* s# Q* R ]: z. F# e ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 H' p1 ~/ J. ~│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 |5 |0 N; t- r8 X9 p│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! f7 G+ \6 H- ^' L' S. U) w
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 W; z# G2 [) Q! j│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( j1 T H% R& W9 J& |$ _
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 @/ g7 ]" i6 g) n$ m│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" X0 S9 |% O) Y9 t│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 ~8 m4 D' m @; ^$ c
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) Z6 Z6 W6 V8 [/ [
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 l! D/ Y- n4 n; j# b( m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 n: m$ S0 L- Z b F
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; ~$ {; S; i2 D& K
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) a3 K, g( V) i( f0 j│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! ]' @! ?5 h( X e# n7 q+ V: O│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- q9 N8 K( ]# L N6 Y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# J, E" d$ \# f' z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ N3 D- R9 c1 q( B+ Q: T& `│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' {$ [; r! J: {│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 Q6 V% v5 _7 w+ [1 d3 T│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ Q( N) L" k. U9 j
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ s4 m9 j0 b) A2 @) j& I0 g5 h$ n* g
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 g1 \* O3 a6 I# a4 l
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( t+ S2 f2 `) J7 v│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 a: ]/ d7 f: P" {
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │0 P, r, z4 }. _6 M$ `) v
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 T7 n8 B9 U- |2 J' S
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
! @2 b) D1 U- I+ C# ^3 q, X│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 Y" \5 s8 h" t; V" z5 R
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# S$ H, Y2 R+ Y( }% @( X│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. a' A% P5 Q: y1 a6 n
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 G9 j! s1 @0 d6 L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: y: x! p! V) C: Q
└──┴────┴─┴──┴──┴───┴───────────────┘9 V. e- ?8 l8 L. u+ o# |1 d
- D5 n D/ u Z+ t. M% G* E- K; zStdrdChip (Part 2)( w$ l M, J* Y8 k( r' u! U9 s
┌──┬────┬─┬──┬──┬───┬───────────────┐% k3 k# ~0 r& l2 B; j8 |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 A# O8 F: z/ w" L. k: Q% S├──┼────┼─┼──┼──┼───┼───────────────┤
+ y( m" P& B; {/ D a9 }4 s$ T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 n6 W7 G8 A9 C- Z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 W4 a6 O% y5 r
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 n9 L6 F6 x( W5 Y3 Z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 ?3 V1 D+ G7 E│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 o0 x* o% _( u- G5 m# B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- ^% k9 z5 i |3 b, f│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" _% B$ ^$ _; Q% \% W8 R% }* j
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# Z2 M+ p( G9 q: R, K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; H a g% L4 q+ M1 g! `3 q/ j" |6 V
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
: ~: W, l& c: f5 c1 _' G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. J* i V6 \8 p, `; ^, c
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& p+ F9 L! u6 W│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: R/ t# S) t# p9 {! M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │) J% K+ g: v4 v1 S
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ |! A8 K# O4 W3 A) L
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 m1 \( f! }! K7 }5 V5 \5 J! ~
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, p% F7 A: o( d7 W│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) x6 f1 c+ c7 Q+ n- P" d h. {9 U
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ c6 ?. [) n) f
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# u. c) R# z4 T7 |+ }
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# Y0 m/ k) J" U1 @# X
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' p! _1 e+ f, _& T2 n3 q! b* _7 i
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 J1 @5 `; b# Y3 w2 D' D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: Z" _/ |7 [' ^: z E│124 │Pawn │44│90 │ │*** │Attack by pressing A button │* K& n. r$ Y; S9 P8 k1 s
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( I) A* o: ^/ W2 [2 H│126 │Rook │30│ │ │*** │Protects you from attacks │% Q6 L$ Q& y6 V
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 t: L5 Z5 C# E+ s( ?" t O6 w$ |# e& d
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ s, z y: r8 \. j2 |. j" x
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 }/ V9 C1 c, E: P, @6 ]. C
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │: l5 V, @3 E$ H) Y% i: s
│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 V. p8 H. ?+ W. p+ X' S│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, v4 i9 p( p9 {7 {
│133 │Guard │5 │ │ │* │Repels enemy's attack │; B1 `9 V* a+ Y4 K! |3 L" I" w
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │; Z: c* T, a" e/ a
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 \# C b3 x% d( h7 l) ~
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ I$ o* z. U5 _2 T. i
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
% p# w5 T' H/ B$ }/ A│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 _$ `4 K, w. z/ e2 y
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
3 c+ \* T P# U/ p3 Z│140 │RockCube│9 │ │ │* │Places a rock cube in front │3 p, b% _' \' ` d
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 A Y5 u& s7 J* M4 o& e; v│142 │Wind │14│ │ │* │Windbox blows at enmy area │( a% ?5 T9 o* ?' U0 g: c
│143 │Fan │14│ │ │* │Vacuum pulls enemies │; R0 t9 u r" h8 s( v5 c
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- ~) {* }& N' M& G' a6 P; q& N│145 │Discord │38│ │ │*** │Confuses enemies w/ music │& v) y, ~' K& f$ \- c' i& _3 o
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. F* r' P! x* ^6 `8 M$ U│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* C7 C( j5 e7 [│148 │Recov30 │8 │ │ │* │Recovers 30HP │' `0 D" S* ^1 P% \9 ^
│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ ~8 U/ o' G# s3 z, Z│150 │Recov80 │20│ │ │** │Recovers 80HP │
. o; f9 ?# e7 k0 p│151 │Recov120│35│ │ │*** │Recovers 120HP │! ]! U& m/ U4 Q f6 G; P
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 l! W$ X5 }3 S5 m! ?* ]! ~, g
│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 w3 ^9 T8 d, b' I2 V, U5 X│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 m9 X+ _( X9 J" k│155 │Repair │8 │ │ │* │Fix your area's panels │
, h& h @# }6 i5 ]: W) C│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ Z; m1 ~2 `' z4 r) L. u2 a│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │$ B7 E) C, Q$ P) M" X2 L+ [
│158 │Panic │14│ │ │*** │Confuses enmies if you are │( B1 F) C {! h4 h. X4 }
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. s( e# e3 r: F d5 E5 `- f│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* N* X& E/ D. [5 h' q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
0 d3 S+ ?6 n( G5 B4 D V│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
. L6 P1 H' K- n* J d│163 │Invis │11│ │ │*** │Invisible for a while │9 I. Q9 L% f' a2 _
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 O( R* d) N" P2 q: c│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 x0 S( K5 M( q0 U/ }$ h
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
x2 g1 s0 X7 D$ X( A8 F" i* u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 ]% A' X7 f5 u: B& n│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ O9 ]; T' ~0 S0 b' E# Y4 U
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( @' h; a; Y5 Y/ ]# `
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 X" d/ e0 G1 J2 Y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) f" I# x1 Z L5 n# S│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& J9 E6 b \- i│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ ~4 B$ ~) k8 H: D' [: b
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. U( S7 s2 p T0 k
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │: j* c) b& O. T I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 A/ z, j6 [) y- R: T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ m2 Q% h5 l3 r: l/ n" a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: U! P( ^% `+ d+ a9 _' t6 F6 m0 ^│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- v# K6 Z2 X$ F' D2 F│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 y8 _& v/ F7 A0 L& B+ G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 A! C% J" |1 M ], r5 J6 H2 v│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 ~- k& V. k+ w) S/ n
│183 │Hole │55│ │ │**** │Open hole to dark world │
C9 ~5 o. F, C│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 X5 I6 B" }: v│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 b1 r' G9 @* m. n, q0 t: t- F
│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ q7 E+ A% q% D) [8 B
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 M. J% `* c/ j- e! E│188 │SandStge│18│ │ │*** │Changes all panls to sand │/ A9 j5 V9 m$ a: L
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) H) @; m5 M+ N% `- \) b: u- S4 _* K
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. t. y. w( o! D' \4 G* ]2 ~9 K6 C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ H; `- N/ {( X) K$ |# D│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 y2 h6 |4 C# a5 G: |; Z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │/ g/ \! f) `2 D" L
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 Q6 g4 f# {7 N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 L" o- O, @; J6 ~│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │" q- i/ x6 R4 e1 H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. r( u: ? J: Z( Y* ^& k( a│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 }# ]$ c1 d1 m+ v5 c│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 D. E6 L3 `7 l8 ~2 _* t( L$ o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
7 m( e# H4 \' \2 f* ], I└──┴────┴─┴──┴──┴───┴───────────────┘% D4 d- r6 d) G% s7 m4 S8 W
: N& i& j' s( v5 }4 j
4 M% Z" ~; ?' K
Mega Chip6 @" y0 }! N8 D+ `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 d+ g( x5 K/ p: M3 S│编号│名称 │MB│攻击│属性│稀有度│说明 │
* r5 J5 ~# M" e0 J% `├──┼─────┼─┼──┼──┼───┼───────────────┤
3 W& ^9 Q3 t9 U& {1 }' ?│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' R2 r. F6 _. t w9 C( n│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- q Z5 p5 W' T& b# P. `
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
& _) I# U% F; d; ^( e│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 f, J, b, S D7 a" k│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% ^4 X0 a, D3 }+ p4 R( u: t# ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 l9 M& Y( S6 G, g$ n! N& F
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 x7 x5 e& q, T' p) x0 ]
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) _8 z- ]9 v1 @/ Q7 J- f( i. s
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) T, r- h a. N' y$ c: N│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
* z- Z/ M2 f4 W4 ~6 `5 t, i: I) T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 i9 E2 W# t! V+ a$ j+ f/ w2 L9 G│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 A/ y. G0 E( M5 V│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( [3 b" X8 F. L( U│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 l* Y7 E8 z9 ?/ y! f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, H# m+ B# _6 }! `) x│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! y5 k% {% ^4 t- J6 H$ f
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) K( P8 V. @, x│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │- t: Z# _, E# l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% s# X9 z- V+ V│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ z" D. f4 G# ` o
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* S) z) J4 \+ w& J9 f" X1 y- F│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ `% ], G. `( K" @7 ]" h; Q' y
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' a: Q6 d4 @8 }& q2 e│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │0 |/ J+ A# g( p! C! y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
0 `* B/ G& c" i1 ]│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ _6 W0 p7 m. ]; y3 W- ~; ]│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 c3 b; p8 c, E, H│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% L. l8 F/ q! {
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% Q+ P" N. ]! u3 F1 w0 E: I% E5 j
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. V9 u$ Q. A3 n) j
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
& y3 t5 Y% b' r│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │; x' N3 p" @8 Z2 v
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │4 r& f4 u. I; A: s$ @
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: I$ u4 {- B Q% A7 u# x- C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 s3 ~3 M6 g+ o7 F
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' l n) O7 @& w2 b+ c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 {% A9 D9 h: a) A
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, o- K5 |0 e7 @! b$ D" |# k8 J1 q
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% \, \+ |) ^) l* R% ^4 |│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; E4 f, Y9 b) H3 E% g2 X│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │2 k6 I) m8 C6 H0 T
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, h) G( s: e& s; R2 J! Z: y; V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 f) g. r& F: F; Z3 C
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │ y: Q8 i3 H! Z% c: H
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │ N/ m. K6 H/ a1 W3 [8 V$ b) s
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 i/ z1 k2 P. `* d$ D
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 I ~0 n# }& W; Z! G; g! H- f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 S9 G4 F* Z$ g* x# Z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 N4 h% R# t+ e& l│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. N* {/ c2 x! m$ m│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │# h' d. q& Z# W
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 |6 @2 @1 x2 T% H- K# }/ ^- r│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( t. ]$ B6 s3 k6 M: R
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │2 v% ^ T+ M" f
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 `/ L- P+ l/ l& {7 k* H
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 L1 r5 \2 u, l+ I. m" `│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. t/ _1 U3 Q4 q! ~: s6 a) ?
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 `( C( O1 J$ j0 `3 M7 y- @9 e q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- E: @7 y9 P! \│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, C. f% C9 u/ q4 s0 Z4 [│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. t$ c' @7 q1 T4 p# _ K1 d
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ R5 _# K* R( O' ]$ j│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ ^2 H2 D% W/ s3 N) K2 w6 u- H9 A│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ i9 u) c1 u& y5 ]3 w' j
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 ~3 Q) z; @+ f5 a8 q _
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# F( m3 o8 u9 D) L- Y
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
8 S1 |7 b+ a/ n ` v│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( f/ V$ n& n; Z
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! ^+ _ B$ d3 a
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 E2 Y% j3 ~4 R, k
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
& r2 s, [6 U' R. h3 O2 X│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: O2 y ?% t* A
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 z9 i4 O+ p3 n& s- i; ~, n9 h│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! o8 Y" }2 C6 b# r: J9 q' Z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 O9 v* i( d+ K& y' |4 l│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ C$ s. m6 o$ x [+ I {3 r$ Q0 T+ [4 X0 e│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ h* s$ T- u+ ?$ w0 M│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ q, v |( a4 h│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 C; ]6 h# S9 m5 G) ]
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ Q- a! D8 j4 w6 j" Z0 t& A│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 M, l5 R. b& w│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │8 m; J6 i3 V8 k9 J, l: x. c7 d
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
) [+ a! B( {. ~* n7 K6 g+ G│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ T7 b+ Z% d6 ?- r: v, k+ e: b
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 i7 n, u9 d* O: w4 {2 M└──┴─────┴─┴──┴──┴───┴───────────────┘
2 r; B' M: k* Z+ s- `7 }% P" `; U7 y& L( a. I
8 @0 Q+ O" k G& N* d2 w* j$ cGigaChip (蓝版)! F4 n* b+ `% h" ?/ D2 U$ ^" \: t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ \! D+ o- K7 M4 K/ R6 M│编号│名称 │MB│攻击│属性│稀有度│说明 │5 s1 m% x( G9 N3 r
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ?$ B, A) k0 A) \ {9 j n│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% c( }' P! @ o2 j2 U( x- ^$ x│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% N, r' v* v" e0 O: g4 D+ j
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
3 q P# N: n" P0 ]' A+ Q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 T- y! R$ D; p9 x) l/ D│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ E, Q, U. O0 E! h. s4 j
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 S6 g. e0 _. e7 p# v( i6 s│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ X5 d$ c, I6 H% c. X
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
2 T( w P# t: {3 U* h' _0 ?9 |2 j│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" g8 f. K; u% p W- J│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" }2 @3 S- \# |: ^, t1 z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! {( }. a' L( D7 Y. K│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 J' H( Y! t- x2 i# F) u" r; N9 T- I* x│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
# v- j% Z5 _- m( k4 j│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ Z4 I' e& r, B/ \1 ]' R
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
Q$ }3 C8 J3 O& ^$ ]! S% f│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 Q5 p$ Z. n, k% j* R6 n│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 |9 @3 P6 i* ?3 S% W
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; h# @( A% [5 ?4 j2 `$ m
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: k# l4 j- Z; u│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; v) X" c4 \3 S& v; U! w- w└──┴─────┴─┴──┴──┴───┴───────────────┘- t( {3 m% Z1 i4 j' I) n& ~& b
: C I5 T' z% d4 d% u- }: `GigaChip (白版)(只列出与蓝版不一样的Chips)
% F8 @1 Z; m' m! E┌──┬─────┬─┬──┬──┬───┬───────────────┐
; V* I- W7 [# {2 y4 R│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 P. { J1 q% q; b4 ?├──┼─────┼─┼──┼──┼───┼───────────────┤
8 a/ o0 B( y' ~│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; a2 p3 Y- e4 m* P" x( T6 m* s' d│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' V# Q$ \9 N$ l: r% I. v│4 │Balance │60│ │ │***** │Both Hp reduced by half │# c6 \7 |. u# b% s- ~, |
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 i+ f7 z0 ]0 g9 B
└──┴─────┴─┴──┴──┴───┴───────────────┘ |