转载请不要删除以下信息,感谢您!
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1 U* { Z4 r9 _) X. Z: X# J" t■● ■ NintendoWorld 站友xliz原创
, F/ k' C! p/ @9 o4 u2 r3 b& @■ ●■ http://www.NewWise.com
/ Q( r' C) h# L' o; _■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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2 e* g' y( B8 C$ v5 {6 p' F2 { 洛克人 EXE 3 Blue 卡片组合
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" R; K' U5 K$ f* _$ t' E- v9 l( W5 ^/ M7 @3 ?% q$ B( T I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 P, n/ y* Z0 j% M o5 ^大家要看日文版的P.A.或详细攻略,点击这里吧!- a# C% k; n1 M
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4 D8 j' j9 y& `; `/ Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; D/ b$ x1 i/ y$ r6 U
. h2 [9 [5 i Q- k9 l) O以下内容格式如下:
8 M( W: `% r0 _" u& v
; n) z. F/ V, m9 d( s编号 名称
, z; w2 o1 |- d说明
& p$ h- m4 T9 P组合方法0 v* U3 f( I; s# h$ U. h) S3 G
---------------------------------7 F# j8 F3 {$ g: S
01 Z-Connon 1
4 v7 v7 f% S+ L* ^Unlimited Cannon for 5 sec
. A5 A( L( M C6 HCannon A+B+C2 X: {! B r- C+ ^/ [7 N5 [2 b) H( y0 s
Cannon B+C+D3 E* i+ }3 O9 w$ W! W0 C G+ g
Cannon C+D+E/ c. t% K4 O4 i
/ ?( C& L( Z. H% i; h0 U! b" ?9 V
02 Z-Connon 2" X& d8 _! ]4 d$ h; T* _7 v/ i
Unlimited HiCannon for 5 sec% u) x {8 R! x$ I
HiCannon H+I+J
" J! f; t3 e1 C6 ^7 x. m# |HiCannon I+J+K. Q, l6 S& M# E4 l
HiCannon J+K+L
# F. M' Y% [1 g- D$ `
. J7 U; y/ c7 d4 v( }03 Z-Connon 3
3 @' @: q* B3 y, b+ z3 n+ `2 sUnlimited MegaCannon for 5 sec1 ~, r ?" L. J9 y
M-Cannon O+P+Q t# k& ?& Q9 W. t0 g I+ p; @
M-Cannon P+Q+R- Q$ M/ D. l& _+ ~+ |, E
M-Cannon Q+R+S
! h" h, R) q6 m& i- Q/ w; v5 C l; N8 ~$ c
04 Z-Punch
$ b/ m9 r& S# \2 d1 e+ nUnlimited GutPunch for 5 sec1 O9 z) a+ x2 O5 E5 P* w# O
GutPunch B+C+D( x) d9 E/ j) L) E- ~2 |! c5 {7 ~
GutPunch C+D+E; A# Y4 H7 f* Z! S) `2 a
GutPunch D+E+F! [0 M! W ]# z5 H8 L7 C/ n' X5 |
7 N; o, ^# j& Y4 \7 Y
05 Z-Strght
- i; L9 o! L. b% g \1 vUnlimited GutStrgt for 5 sec
# z6 P* ]1 C$ J$ Y Q4 I' G1 PGutStrgt O+P+Q. i I" B; c. Z5 H
GutStrgt P+Q+R
. V$ {- T! u) I# [1 e1 VGutStrgt Q+R+S, a+ c5 X% ?4 o' |" ~
7 T6 y( y) }: N; t0 W8 m8 Z. ?8 O06 Z-Impact" U+ a* k/ ]3 b: `
Unlimited GutImpct for 5 sec, T/ m% \' Y- _
GutImpact G+H+I L3 V$ o. B! m: U0 Y! u. G
GutImpact H+I+J
) Y8 p. o6 p" b4 R- a ?. M# O5 bGutImpact J+K+L
6 |/ T$ C9 M8 X; d# z. r9 p1 x# `( a' P' c. S4 z& J
07 Z-Varibl
8 L; i4 l% M" E( ?9 N* U, [7 T6 OUnlimited VarSword for 5 sec
* w# _1 C+ a9 L2 t4 JVarSwrd B+C+D$ P+ M$ e- L' c: l7 z* ^4 c
VarSwrd C+D+E1 ]6 }6 s- O( Y5 [# X
VarSwrd D+E+F
- c+ M X9 ^8 T) q2 B; O3 @" f0 I
08 Z-Yoyo 1
! {2 Z# s7 @1 w2 u P% J& ~( C7 tUnlimited Yo-Yo for 5 sec) j0 C* H% V0 K7 m3 m0 ^( ]$ e
Yo-Yo1 C+D+E5 S+ V! d3 e4 f- ~; K( v! F2 ?. E
Yo-Yo1 D+E+F `) m( I7 \+ g: X3 [
Yo-Yo1 E+F+G% l6 {+ @8 u0 c4 w
5 D5 t/ O& F# m, x- G @09 Z-Yoyo 2
5 h0 g/ ], O$ l, cUnlimited Yo-Yo2 for 5 sec; I/ }( z% ?0 F3 X# K X( I d
Yo-Yo2 H+I+J! p6 T* O+ x! G: ~1 G8 R9 Z$ C
Yo-Yo2 I+J+K
0 G: U/ e7 |1 p; t7 F2 GYo-Yo2 J+K+L
- t; m/ A# |2 s
) |% Z- W8 h! `. h5 k10 Z-Yoyo 3* V! R8 m3 y: [, x' j7 r
Unlimited Yo-Yo3 for 5 sec z. t, P& M- Z: Y
Yo-Yo3 M+N+O a7 F' P% D& o6 P8 l% W$ A
Yo-Yo3 N+O+P6 \% K7 S. Z' R7 v' |& U
Yo-Yo3 O+P+Q
- R3 P3 s" |9 L ~3 o3 {
( R1 J% Q3 Z" s4 F4 y. F11 Z-Step 1) Q! J1 L! r/ [ N! B3 R8 B
Unlimited StepSwrd for 5 sec+ C% e+ n2 W% N# b: R
StepSwrd L+M+N# v4 S9 f, i6 V( w
StepSwrd M+N+O, ~8 a: P7 B$ Z4 k" l
StepSwrd N+O+P1 A, z, Q0 ~* M `8 U4 N
; |( k( _6 ? [% l2 C5 |12 Z-Step 20 R& B. C6 E& B$ [, S& \+ t% w
Unlimited StepCros for 5 sec1 z% ~: P- B/ _' h6 U
StepCros P+Q+R$ X/ T1 y+ D+ E: W0 e
StepCros Q+R+S
; H% }* [) F/ B6 xStepCros R+S+T) G6 _1 a; j$ ?6 S& o3 k5 R
# s8 X6 f- _ u1 S13 BubSprd& E/ `1 k8 \4 M7 u$ o; p: {2 Z0 n
Attks w/ spreading bubbles!
4 G# P- S( {: R4 l) F! n, O& L: yBubbler C+D+E/ G. i/ U, O0 m
Bub-V D+E+F
& |; K: A, G% CBublSide E+F+G) J/ m1 h9 ]) w q6 `8 [+ W
Bubbler E + Bub-V E + BublSide E) }! i; A W! Y4 n
2 U' u4 ^4 x1 p
14 HeatSprd, W0 i J# i+ K# l4 i$ Z0 E" q& Z
Attks w/ spreading fireball!
5 l% p6 h4 F1 V3 J% MHeatShot H+I+J
! Y9 z6 X+ |) e5 r: ^Heat-V I+J+K
* T% w, b8 Z3 g) P# G& N: l/ uHeatSide J+K+L
# f" z( h" e# y) f. ?% _HeatShot J + Heat-V J + HeatSide J) s& G/ f- \ y2 t
! b+ m7 a0 x2 y8 ?( h) _9 I15 H-Burst0 m, P9 g1 X) V% h; k; a4 |8 ~5 @# x
Creates a giant explosion+ D) n) i, O, g$ p" L6 x
Spreader M+N+O
- Q+ Q3 E) z# a! e9 D: p XSpreader N+O+P e( D! I8 y3 u3 p$ e! k
Spreader O+P+Q
/ {$ s% O& v& e4 y- b9 M
5 e% N. S3 C( U' q' U& B: Q16 LifeSwrd# Z: N# x5 H: w" d8 \7 m4 E
Swings a huge 2×3 sword!
* s `' Q. L$ ^7 Y' N0 P8 O' O) _: JSword E + WideSwrd E + LongSwrd E
; W) }- B$ M7 E; |" L5 SSword L + WideSwrd L + LongSwrd L+ x: G! I4 U8 I% w
Sword Y + WideSwrd Y + LongSwrd Y
2 C1 c1 h9 L3 d: A! ]
2 F7 I) ^" \/ ^7 I17 ElemSwrd& ^( R2 v3 ]3 P. V
Wide swrd contains 4 elemnts5 E) K/ P; o% r8 k* g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- p, [' O( a; s8 |$ ~1 h8 ~$ YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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: {2 C" a2 R% v+ ?$ O18 EvilCut
, }% j/ f! ?% j" i+ q5 kStep up 2 & make 4 atacks( k2 Z7 f( w+ T3 @7 L
StepSwrd P + HeroSwrd P + StepCros P6 f6 I+ b0 Q7 i! ]
$ {9 ]# I& ]8 j* D/ O& e
19 HyperRat3 y: M4 t% q2 k& h; a9 E
A giant Ratton charges!1 {1 O% t5 U" E+ Q" u
Ratton1 A + Ratton2 A + Ratton3 A
1 U1 X, _7 i. R# c# h) B) iRatton1 C + Ratton2 C + Ratton3 C+ O& K1 Y" J8 W8 W* A6 A, I
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
% ]- K8 V6 m( K1 K3 nSets Time Bomb in enmy area
$ s* |& a" h! E1 QTimeBomb J+K+L) B9 {2 [6 u L
TimeBomb K+L+M
4 r' U& a' X- r% I: dTimeBomb L+M+N
7 q& T4 s9 w5 L4 A" F+ A7 k
! V1 @* [# Z' E5 m& i21 GelRain1 ?9 s I5 x7 n W3 W) b
Gel steals squares3 I% t; G& {1 @
MetaGel1 B+C+D5 O& y- N/ @: b1 V- x4 k# o
MetaGel2 E+F+G
9 ~* l# b( _8 }: o& q" JMetaGel3 S+T+U
+ }7 I+ ^' e0 i2 c9 K0 |9 R* O% ?& z" E5 Z$ C. s: T# ^
22 EverCrse# D3 ]1 Y3 @/ \; T
Shield chases enemies
3 i& v& P$ {9 M8 j. t& nCrsShld1 C + CrsShld2 C + CrsShld3 C* f; u. @/ k* f$ \
CrsShld1 L + CrsShld2 L + CrsShld3 L2 U' [' ~$ |% [
( b; X' ^9 N" w* f8 d23 MomQuake
6 i, ~: T! q) e5 Z: H! V6 B4 t6 q) @Awakens Mother Earth!
( ]3 D3 E4 u' u/ vRockCube * + RockCube * + GodStone S
, F5 H" }5 k4 c9 E8 [4 \
) p3 i8 _6 j, I% B0 m24 PoisPhar
, Q+ C& S& Q( CPharaoh generates poison
, f& m8 ]5 c) @% |+ ]" Z: `# aPoisMask A + PoisFace A + Anubis A# O! G, n6 Y1 r9 C: G5 ^6 }
9 V. [9 S( X: M25 BodyGrd! g1 |" c" P& w, j5 k
Bodyguard takes out enemies
9 \6 ~7 k( ?* P" I# XAntiDmg M + AntiNavi M + Muramasa M
5 |" I w/ u& }( J ]
& A+ ~0 E. m: R% L26 500Barr" F/ i) ^: G8 q6 h
Barrier absorbs 500HP dmg
! Z8 ~7 I u' r" C3 M- ]+ sBarrier E + Barr100 E + Barr200 E+ v3 O, }, @: n6 P7 D+ l: L* _& h
Barrier R + Barr100 R + Barr200 R/ m! h7 F7 E; ^/ w) r
9 R1 ?. D" L$ `1 m" S; n27 BigHeart
1 T5 [ K( u( n% Q' [6 ^; tAttacks, then heals HP!9 \6 v1 }: H3 \6 ]9 \
HolyPanl R + Recov300 R + Roll R
% E3 [8 d8 U% S% IHolyPanl R + Recov300 R + RollV2 R+ E+ i6 l6 N" h& B2 M
HolyPanl R + Recov300 R + RollV3 R
% q; z' W# O2 ?2 \8 C/ P+ Q3 [
5 K" n4 ?" Q: H! Q+ e28 GtsShoot8 }1 t8 P% v( j1 o5 q
GutsMan throws MegaMan!
3 A2 g6 ?- O* A8 f2 I5 KGuard * + DashAtk G + GutsMan G
. M4 Y9 U9 h1 V# Q+ m' a- u. p, aGuard * + DashAtk G + GutsMan2 G) k5 Q4 \3 @- M
Guard * + DashAtk G + GutsMan3 G
: z1 X8 n. k4 N+ D* M6 C/ Y, S* \6 ^Guard * + DashAtk G + GutsMan4 G
$ ]- H8 P! r0 e( @( L$ N" i c. r5 x: M o0 _' A0 y
29 DeuxHero
+ Q+ z$ I0 z j: K& FMegaMan & ProtoMan team up!' G; _0 \4 Z+ A, n/ r4 A W1 C
CustSwrd B + VarSwrd B + ProtoMan B
* ~3 G# u" U7 ]! d$ q( m5 WCustSwrd B + VarSwrd B + ProtoMn2 B ^$ N. V9 t1 A8 \( N3 }
CustSwrd B + VarSwrd B + ProtoMn3 B; u* j( A' ^- i$ P0 R9 ~0 f
CustSwrd B + VarSwrd B + ProtoMn4 B* e4 O8 A' _2 H
- J. Q$ }* d7 F3 S- c, z! x' E30 2xHero
- Q6 W" b3 F0 F# i9 ^MegaMan & ProtoMan Dual atk0 w B. g! V7 ^1 p+ }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 ~ k* F% _+ n; p) ]4 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 _9 E8 R5 @% T2 a0 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! T0 q9 b# v0 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# B. x& Z# s1 I5 t7 M
- W6 l/ x! T! s4 U31 PrixPowr2 ~( V' O r, K$ N0 w
3 Navis attack at once!
; {6 {2 N* y3 x" ?Team1 * + Team2 * + KingMan5 K
/ Z0 d5 p4 K1 {6 T( E9 cTeam1 * + Team2 * + MistMan5 M
: M, z( ]1 C# H; v3 I9 D: LTeam1 * + Team2 * + BowlMan5 B
" g; r) C) j' P! h" m& P& T8 P- B( Y/ K5 J8 ?4 }" I! ^
32 MstrStyl
0 Y& p9 L* T' v2 ]MegaMan unleashes his power
: L* e3 F3 Y0 e* u7 z% o3 vSalamndr * + Fountain * + Bolt * + GaiaBlad *
; _; W0 r, X! @9 j9 C0 Q- X' i0 \$ a3 t( q: a! _
StdrdChip (Part 1)& e$ n; m+ V" x* |
┌──┬────┬─┬──┬──┬───┬───────────────┐
; X+ M0 K( \2 j. u│编号│名称 │MB│攻击│属性│稀有度│说明 │* e5 q2 \# u0 Q1 A9 C
├──┼────┼─┼──┼──┼───┼───────────────┤
6 m/ ?& }' e' U5 R0 ?│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 @& E% \0 I) y3 I* C. U
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │/ L4 K; v) @, I5 |1 S) P7 v
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ \, J& _5 Q5 T1 q P3 ]! `
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ L) P- w5 E. h
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( a/ T/ a$ f" H* u' z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ w0 l( L$ L+ y; _: c& c! T, K│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* t% ?- a4 d/ O% P3 f│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ k* U9 m% T: D2 b1 k9 z. F2 B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 N7 }) E( B- X* ?# M% X0 J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- B O1 a6 L( z- l3 Q% Y; Y8 s' ?│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │/ F2 v* Y" R3 c1 K
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. ^! u; k7 i* q* E" b│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) ^4 {3 J$ f$ i- o r│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 k: ]$ f D- E* k, G5 A│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% q! C" o+ y# g0 F0 @4 w4 @│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 b% |( b9 `, r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ S' p( q) x5 x) A7 `' F( u
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 k$ g, v( ?) b2 j0 x2 S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' r: `" j$ J1 n5 }│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │1 G: z& C! L3 ?+ ?: [8 m! ?/ r5 [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
$ ` ^8 t4 V, z- D' Z, V9 I│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 R" j! M6 e! U│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% [* M* c* D- r0 H
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 A- C, U1 t( j0 @; \+ `
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 |) Z( w/ p9 H4 Q* c+ j
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 O! v" X' } |, C! o
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" [( c( o7 u$ }/ `, V
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" S) c4 T2 E, O# |/ j+ }" j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │0 W8 v1 A) J0 M9 ]* k
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 q1 f7 F5 m9 @0 H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 ~- y1 e C& j: G [. d│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 |9 g/ l* f' e8 x6 V6 _* y2 z│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) Z A% {0 }, o0 x
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 M0 H6 q! m( v. S- E│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) n8 u" n; X& u& Q4 R4 t│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │ k5 s0 K+ H! _
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) P( ?: Z3 `& K1 g1 [$ }; s7 f
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 z/ g8 |3 K4 X* F6 w
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ h7 c/ O% l7 c# d0 V0 C7 t& F
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ X8 [- H% s& b. x- h6 {
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 d7 L5 `& P# G│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! s4 _6 Y$ `7 J3 E! y, ^│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
3 z; R( e% Y! d│44 │ShockWav│10│60 │ │* │Shock through enemies │2 k0 L0 V6 v7 y3 D% q
│45 │SonicWav│26│80 │ │** │Shock through enemies │7 s; I6 N9 |7 H+ {" F: d6 Q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
q- k" L6 S$ @/ i Q│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 X z, ^) |! a
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ S( R0 B2 x7 t│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; ^/ P! A" o' |; B# P- h9 ^( l│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ x% I, S& g3 l# i. c! E% J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 C* K% Z5 A6 f& y5 w8 N4 n: Q) d0 [
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 l& M( H6 ~5 Q' D
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │) F' N5 J5 d3 R8 |; E+ k; a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, _* K3 H/ N* P6 m│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ a# {6 e# b5 x6 ]+ @2 k3 x6 o9 U
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 P0 r! C7 F2 x Q- K+ L. D
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 j" `# h* l' v9 j! g* b( M│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 K0 w T- E1 D│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' Z2 ^7 X9 h( H% C: i) Q! f8 [│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
: X e- {; {% A- ^" Q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
7 v! H$ y1 W r* q& G│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" N! {6 w( P; {# `. p, i
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │0 ]" _8 K4 G0 M1 c' \: e2 a6 e* L
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! L# M1 W' L4 e/ i3 e. a e, C! L* u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 [9 N# F- t% z8 l# a, _
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& f* a) M3 {# a& r& V$ S│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& e4 }% b% v3 B& f2 U) w+ a9 k│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 o( V. i2 s& j b, B+ X6 q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 u+ O0 F) d# L* U6 v│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │/ R2 U( v3 m0 A5 S- Q- Q2 ^4 e
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. i: f. V6 \& ~/ S7 e ?' _% g H│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( Q; ~8 _% i* x+ v. s1 s
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* _8 g" K# A* k n+ g
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- x% L* F6 t% w8 b│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' J# R! V3 p) o1 O& J; W8 u│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 K- x b4 x& d; U) J4 n5 C. \
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( w4 v5 [! V: |! `7 U│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │* V& U+ L7 T( j+ ~$ s7 m/ I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# P) L# n/ @& ~' k( L. [│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │7 }) D$ D( @; H; |/ k8 n( J4 f
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. K w+ H1 P4 _& T# {/ T4 o5 Z│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. w* K, ~7 u% t- K: E- r│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* s$ S' y* \3 e( j, v& b│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ Z1 k. G2 {0 d& x- A" _ d0 |
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% o7 |8 I! r% F. j
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │2 r2 k( L% d$ S/ n6 J& E
│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 Y0 q1 |6 W1 v* D% _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ }3 u+ e! ~5 F│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! Z7 J ?; |" t│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 G+ M7 W7 l' Q' @8 r│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: M/ f1 t" p' y* W4 I8 O
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 W0 c) ^( W- O- h% N% I
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │# z% z0 \, y: K
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
) P2 _7 f1 k- x* H│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 X9 c7 l9 b1 A& U" T) U! @│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 y" D. S" `; U│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, k& `( T8 |0 h1 Q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 @, @3 H" P i9 e: p1 C
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
* }- y- R% `' T4 O$ u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 R: _6 z. Y' x: @( a) M, |$ V
└──┴────┴─┴──┴──┴───┴───────────────┘* R0 x5 @ L7 l% ^3 }2 l- r
. V) i2 g7 A) o; G0 s5 @$ ?. yStdrdChip (Part 2)
# A* E3 r& K3 a* _. T' h0 @0 P┌──┬────┬─┬──┬──┬───┬───────────────┐: r+ N/ {; I( d- C% K% l$ n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& X6 f) {+ q8 v2 H8 `) G├──┼────┼─┼──┼──┼───┼───────────────┤
7 Y# q- F3 r& L0 N" z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( {1 I5 p" L P% H/ ~
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% |' c1 X! B1 o4 e& B! ^# A
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 K9 S) C/ b3 d0 ?9 h* O
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 ]" @9 P4 u* u
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# L+ a$ u4 [% R
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 X& K( F: p+ ?: S% O7 `6 U( g
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( D' o6 @9 y. i) J│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# ?$ H9 }3 _$ I# q
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; k1 G, l# C, b* S1 h# h& r│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 c/ |6 ]" j: k
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ J9 M/ E0 t: e; _3 |│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 C2 E; o4 p* p/ U) p- P( H* B
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 P+ W5 u! ^: |
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
% x9 {1 v8 a' @; ?; s' _0 s1 c│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, G4 f# v2 s% @3 s
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 @! c. v# x+ f+ J9 X! m4 Q( \│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 K4 r. X8 h- | i3 j7 n
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │* O4 Y8 ? x. ^# |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( c4 Q$ C( ?0 M
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 r; }. J5 Y" R& r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* s! `! t5 n4 L$ V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 C2 c# k$ @6 ~6 S$ B9 N
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
0 B% Z" `8 z% F& P' P0 V! V│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* n1 W) q9 y% W+ q; |│124 │Pawn │44│90 │ │*** │Attack by pressing A button │& K! m3 g1 p; \/ x1 m4 g+ b; s/ I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ R3 S$ ]8 U4 j# v0 @$ q
│126 │Rook │30│ │ │*** │Protects you from attacks │
. }2 o6 e9 M: w! I6 ]5 ? ~│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' S; q3 u" L8 U8 F4 z4 z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" R$ S/ V3 u; a/ L& o) o. S│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* A8 D# h7 L7 B' |│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 O3 {5 z$ q7 _* T/ G {│131 │Lance │46│130 │Wood│*** │Lances through back line │3 q4 k: q; l; @& e# }
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- f9 c* @" J6 B) n/ A│133 │Guard │5 │ │ │* │Repels enemy's attack │& e. V( Z+ D1 X) @
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │1 A7 [" {& C8 w
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
0 f. H$ c+ G$ Y! ]* C7 x│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! @. w/ N5 L H2 H+ \│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 f( }+ o3 c# ^& b% V. n' B│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, F$ z0 w- y+ ~/ t9 T
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! a% ^0 G* k+ v; p+ k( { J. p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 F- \( E, F: y
│141 │Prism │60│ │ │*** │Prism fires randomly │
]$ n) H9 v5 H* g! F│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; L; ]( f; h$ P" v& v│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* f( ]% C* w) ?* y _│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 o M/ f3 w/ q# j│145 │Discord │38│ │ │*** │Confuses enemies w/ music │4 Q! ?2 D" v* ]. p( s+ ?
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 S( \4 I8 A) l0 X0 f+ ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( b4 ^; P2 {9 L│148 │Recov30 │8 │ │ │* │Recovers 30HP │ o7 k: J& ^$ D6 L* w, G6 B( P
│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 g q% x i3 v M+ S│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ f9 {+ C0 X6 y2 Y* W│151 │Recov120│35│ │ │*** │Recovers 120HP │, a1 q- W9 p9 j \$ A! x
│152 │Recov150│50│ │ │*** │Recovers 150HP │
- ~1 G N' L# i7 A/ ~" D9 S│153 │Recov200│65│ │ │**** │Recovers 200HP │
( G' G$ ^4 O, ^/ t0 h% M│154 │Recov300│80│ │ │**** │Recovers 300HP │
" W" E0 j, N: d5 V│155 │Repair │8 │ │ │* │Fix your area's panels │
& H- T/ p' Y6 ~9 z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ m2 S: x- u" D7 G3 p9 {
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" n0 F4 b* w( D4 {$ R- o
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ _* u/ h9 D! I, v│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 ]: B T- N, N% y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 A+ N5 p- ]5 U* f& d
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, M: M- W* X$ o( p% i
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- ^& B3 z" O! }
│163 │Invis │11│ │ │*** │Invisible for a while │2 k& Y$ b* @; v E% x9 o
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 y1 N2 K0 w, F! \( D2 d│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ P% E ]: a% F) T& I
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) f) Z, k# i1 u. y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" ]% k1 z h7 E+ J% j" H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, _ d; _, U" ]4 t8 H- C│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. e5 ~: s- W6 v; P3 m
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 B/ n5 S) ^. H, p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. y' r5 E1 E' C' n6 r│172 │Aura │55│ │ │*** │Repels attacks under 100 │
7 H1 e5 V4 i0 D0 d5 C0 v9 f6 f* B│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& I# z3 r% o, M9 }│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: `+ @3 u1 u- v0 M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │1 G' j, {" V, |% z/ k7 q9 M* w3 ^' L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, P% e$ O5 y3 _" {
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( e5 ]% ]5 k; u│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- r0 X U' G+ h# W' g; X- S# u# @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │' ?8 g# Y8 t2 F& E$ s/ V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% N( h" o }" X" M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 k# O' S* T0 S0 s( h% q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 x8 v0 |. M8 X5 Y0 }4 [4 K1 G. F
│183 │Hole │55│ │ │**** │Open hole to dark world │
; `( v$ X7 R6 A& w6 L0 P│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* I3 p- G' i2 I6 w" g* v* x
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* X p' b+ u5 D│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ Q! P1 N6 @/ Q; K; X$ S0 q/ w
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. w9 Y& t1 Z% i0 g' S7 G- s
│188 │SandStge│18│ │ │*** │Changes all panls to sand │' V& ?, n3 ^! j5 u! L0 h
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! s6 N7 E7 r% Z4 Y! P# m│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" _9 p- B, s! B, X& G2 o" w│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% t% v p& _, e4 w, d│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 c5 J$ e7 f& S: V, G# A9 c
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! [+ l1 K6 s% |/ w3 X9 ?3 K% w1 Y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │- [0 y5 }# z2 `8 O0 X$ H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 p, n3 U9 y: a8 m1 k% V│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 i: T! ^; t! g5 A8 W: K# |
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: o: U# q& l. l
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! x4 }/ \1 w4 T- x" b$ \
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 ]$ z, J$ L9 M! y. d
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
: o1 {, r2 M/ l7 C└──┴────┴─┴──┴──┴───┴───────────────┘* i2 j, w8 `! w
' k3 q. F( }/ X2 l- @8 J) x1 R2 r ^9 @$ c
Mega Chip7 v3 b" o: l4 H( ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ m w# k& w; a/ S' b/ R; K│编号│名称 │MB│攻击│属性│稀有度│说明 │
! @% h# Q& Y$ Y' E, l E├──┼─────┼─┼──┼──┼───┼───────────────┤
7 B) _- w9 |3 Q" z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │+ z) @% \4 L) c
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 P2 K- T6 S* k- ?5 k9 E4 M$ D
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( |4 i5 f$ `; F8 B( {
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 ]# a! G" c$ r│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* r$ h/ \1 p5 X9 C
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; B. O% X6 B$ ]
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │# n3 n, C1 w3 c) Z' l9 s% g
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
" z8 v& `2 i4 J' A+ D│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ b3 \1 Q9 V, ~$ }+ r$ R) m│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│9 d! r1 f- U: d( I T$ \# j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) `9 `5 d1 ^3 O# K5 M6 t2 b0 E│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
6 X% p( B. J: Z' A- X5 h│13 │Guardian │82│ │ │***** │Statue punishes when hit │" a+ r; ]4 ?" X. q5 R+ N0 ^
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
, Q# @% c6 e! @. v3 a) F│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 g; X7 x; T7 j
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 S& w% y* x" B
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 ^: W+ a/ q1 k$ |. z6 H7 `│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% m: X# z6 L4 E6 F* F3 h" E
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 n+ {* _" q f R" E8 k
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 R& j; A4 s/ t- ]- x- h│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │$ q( R* t2 G* v m2 [4 L l8 m
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- A) A, U3 m9 y( U0 s- h│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ v, ?$ M8 A/ s2 R9 h│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
|9 e- X4 w, f5 V│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" U; ^/ I6 w, E
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
! e% O% E! a- N3 `│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; b6 I0 [, ?; Q0 ]* _│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& h/ s* e9 u) F# a│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ t$ K; g# T; S/ E: B$ f1 ]& i
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │+ [) l6 a* v- c/ Q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 X+ t" c3 |; @3 j2 m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │0 C; s. ?& Y+ ]) ^8 [. t
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │, x9 y7 y0 V+ u% }
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' _* t2 b. B1 y" T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, |7 I6 s2 i4 s) m9 Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 |5 c" S& J7 S& i/ u( ^: z# r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, C3 [% f3 G1 s% Z- G
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │( ~2 B* N+ P1 C& U- F+ T$ a# X
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ O1 \9 N3 {0 L O2 E/ r/ x│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 k! Z$ E* D( @/ V- r2 M
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 S" W8 _7 [5 P& ?5 j7 p│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 W. g' U% b7 A* Z" `% g
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# t/ X$ |; K, v/ x* d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- P2 D% K/ N) F6 T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 r: c6 ~( \1 T. b- k3 v6 C│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 Y# L! [; g( _ P/ @, ^* ~- Z
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' |# G7 M- y0 r4 h! d+ g
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" }; \% K( C" S: w. W5 F$ T│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. Q$ H. A: V+ d% r% `
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 V9 u$ y4 ~( V- q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 W) d* V( S; F& F│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 P* Z$ W+ Y2 g! G( h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │, ?5 E9 v# {/ u' S5 B) ~
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ h a$ R- C( f4 [- ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- {% M+ X2 S$ A5 e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( z4 r. e$ S) z$ A: g/ p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; v$ u9 B" c& S8 Y1 Y4 l0 N# n
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 N8 u4 J0 T; P. k1 n0 v' ^9 r$ O│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
4 k+ k" \5 Y* o# e* s; F, y+ l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' g7 ?1 Z5 R7 p, S" x1 S│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) J; {9 d5 m2 v, A1 {
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 V" A7 F% O- F6 ^9 t│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ n" z/ `" L. s6 v% `( b│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
8 }) ?7 M# {; K F, W* c9 A& |. e│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │* J4 @% ~; K' f, m
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 z5 t( ]0 Z t& @7 y+ F│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. l2 B3 t6 F1 k6 j t│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 ~. p- D& m7 A7 `7 V/ z│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 e7 w" c# A9 n0 N* v: c
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' a! |" f6 W+ R│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │ h+ D0 D3 V- A
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 |$ O5 c& C$ W/ }2 X0 t
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. V# k- N2 b, x7 s; X3 t; R│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, h% j6 b6 R$ ?! r9 ~% V* {6 v3 @: h5 K│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 m+ T& w, M" x: X8 a0 u│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* H8 _0 T/ F8 Q1 J1 t9 ^
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ G9 c" V( M' t│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ _$ w2 T2 h. O│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& d* d; {# A( D+ G( q
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; a6 T5 e8 j; ^9 C9 }' B
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# o# e/ Q. P. _; y0 }: _/ U* H
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
. x8 F* B: O @+ i& E1 h8 z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
3 ]4 \, i* n9 {8 V5 E: a│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 S* r2 e0 ?# L4 h( h2 s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 P# c. _) E% }└──┴─────┴─┴──┴──┴───┴───────────────┘
' k: l) W% C0 [( S/ v, {$ p/ A) o, Y, ?
$ v" g9 M' e% R! a' D# a
GigaChip (蓝版)6 C; C* W: J2 o9 w: ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 w6 m) s/ O3 y- g/ @
│编号│名称 │MB│攻击│属性│稀有度│说明 │. a$ A3 t4 L; ^1 s$ h- ?2 y) n: e
├──┼─────┼─┼──┼──┼───┼───────────────┤" s* U/ b/ @1 ~
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
( M) j0 J* g7 M│2 │BassGS │99│700 │ │***** │Bass' secret weapon │% {* E8 G. Y, H0 T
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, Z- L4 g# R/ b8 O│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' Q& v$ [, v; f1 j& h3 W- Q1 D
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
! ^1 b+ ^7 U3 V+ l: `9 x│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 n& T. I6 ]+ N│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
" K6 ` H5 K1 P, P│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ k* c; K5 m* C B" m& d5 }6 ?0 h│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' r* n: G4 Z8 o, w; S" @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ P. C" \. n3 L Z( x8 G$ N% p
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │. l7 u' \! U3 E4 r
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 M9 g5 ^, Q: ?" W7 t│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& t8 v+ h2 G; I7 l" O n2 ^% B│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 V( s! _% ]6 U5 j9 l: l
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: h6 V+ L# p$ i& N$ `% q: U│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, h0 k8 Y) i. z8 ?& u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 |. I+ _, w4 {' E9 L. x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
8 \; T3 H1 ]( f8 A' z│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 I) S4 @& w6 I, X( W│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 ]/ x: f- D' y0 _$ G" t' D7 Z# Z
└──┴─────┴─┴──┴──┴───┴───────────────┘7 W: Y4 W) Z4 F' l
% u6 @8 E8 ^$ U+ I v& m, ]* }
GigaChip (白版)(只列出与蓝版不一样的Chips)) a! @3 ?3 \2 U, R
┌──┬─────┬─┬──┬──┬───┬───────────────┐! V4 e3 [1 m9 g# J
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# z+ V9 Y5 O! l4 F. Y% R: q* b6 O; u, j├──┼─────┼─┼──┼──┼───┼───────────────┤1 A; f* }' T" j* R$ y
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
+ o3 U% g& S" t/ [0 s% k6 Z. @│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
" e2 u6 f4 @: Z, o/ u/ e! w│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; S2 q. @1 g+ w1 ?5 I0 A│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, m5 }6 F+ |/ k( X5 [- ]0 a, d/ o
└──┴─────┴─┴──┴──┴───┴───────────────┘ |