转载请不要删除以下信息,感谢您!
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: |& c6 O7 K0 N4 W) j0 W■● ■ NintendoWorld 站友xliz原创
' ?+ ]1 b; B2 y$ W$ Z( t8 S, T■ ●■ http://www.NewWise.com
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, K2 B8 [/ M; k) _6 z# [ Y 洛克人 EXE 3 Blue 卡片组合( y* j) C1 J' P
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 _9 A; o" Z' G Y2 G3 E, i6 ]
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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1 n( _0 f X( s/ i+ Y% l以下内容格式如下:( O+ D8 e9 O( T8 V8 H
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编号 名称4 e+ h4 U6 K- ]" v- M& V
说明
2 D2 L* l3 ^( q4 ~7 L组合方法
% _# D6 W% ^: c7 k---------------------------------) g; m. w$ I3 u2 E- U
01 Z-Connon 1
+ t$ d# Z* C, `! Z c" J YUnlimited Cannon for 5 sec
( Q4 D( n8 v1 j L9 H2 ~Cannon A+B+C
& O- X: Z+ a$ U; c/ FCannon B+C+D
0 f0 w$ r! W" o+ s8 ?Cannon C+D+E
# _+ l. w. @! b ?0 x, i7 `7 T* ~" k
02 Z-Connon 2' B2 g I" k# T T0 i
Unlimited HiCannon for 5 sec9 u" a$ _" A# g
HiCannon H+I+J
u' E+ H( T) Y% V5 u) THiCannon I+J+K
; K; T3 N7 B9 t1 o9 p/ @* X/ kHiCannon J+K+L
3 j5 \7 R* V3 C( J
: E5 t' S9 S3 B- S03 Z-Connon 3
+ C" j) j# ^3 l$ f p1 IUnlimited MegaCannon for 5 sec J/ [ T9 V$ m3 f
M-Cannon O+P+Q! f% V( Q) O$ M5 C9 w/ ?
M-Cannon P+Q+R
( |5 s3 j' D; z4 S3 x! eM-Cannon Q+R+S' F9 A& T! \* ]5 k' c8 q
$ t& m+ [$ `3 Y/ P+ |
04 Z-Punch2 i, T1 @' f! [: k
Unlimited GutPunch for 5 sec
\; I, M/ o' L) d7 bGutPunch B+C+D. p; o/ `* d1 G8 D3 ?! j
GutPunch C+D+E
4 S. m5 ]/ L- j7 XGutPunch D+E+F; x: Q9 w; b* b& G R1 g7 j
. Q: z0 Z$ I; I7 [* U' Q1 V% s
05 Z-Strght3 b1 B6 A5 t$ y% [/ P2 H
Unlimited GutStrgt for 5 sec
, B& N4 `( Q( f1 w" ?GutStrgt O+P+Q
* i& q# h w! }2 q- S) I, bGutStrgt P+Q+R
) g) |+ o& J1 @GutStrgt Q+R+S
3 _- B* B4 g8 z m
+ z1 r: J7 r E; K) f; T) V06 Z-Impact: q% _5 P1 m3 o$ j7 P1 \3 \0 D
Unlimited GutImpct for 5 sec
( e: x5 g; J. W! Y& P' d3 ]GutImpact G+H+I
5 z/ y& t. {. j/ J) a: o9 D( f6 ~GutImpact H+I+J
% ` S$ w9 M% c6 zGutImpact J+K+L
$ a9 _) M; h/ u6 O3 n9 C1 {7 m$ T3 H4 ]: O8 k
07 Z-Varibl
+ w/ W8 }* O% j% ^2 V& h4 EUnlimited VarSword for 5 sec
6 r* n3 n; S- a; t( UVarSwrd B+C+D
/ K; R; X" p0 AVarSwrd C+D+E
; y4 q' P% M9 h# H( m$ tVarSwrd D+E+F! Q) o% F' k, T$ c8 S* H" B+ x
7 |, U6 |1 I( R( v2 U
08 Z-Yoyo 1
: s' s3 G5 X- i: JUnlimited Yo-Yo for 5 sec% K% |, s3 Y, h! V/ B
Yo-Yo1 C+D+E
7 n, }, q- B2 F7 H7 lYo-Yo1 D+E+F5 n0 s, x- m, A- s
Yo-Yo1 E+F+G9 o! z! [7 s* E2 }- X- |, \; D
1 h# o6 C, h1 _; P: J6 \" B09 Z-Yoyo 2& E+ l6 d* f% z) R; d1 w: Q
Unlimited Yo-Yo2 for 5 sec2 F6 o$ J* l8 m* G$ C/ {' [
Yo-Yo2 H+I+J
9 ?% q1 Z3 Y0 w7 r% ~- a2 B) YYo-Yo2 I+J+K9 L$ {4 x- z( Q
Yo-Yo2 J+K+L
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10 Z-Yoyo 3
; u/ k+ ]; _ w) H+ i9 mUnlimited Yo-Yo3 for 5 sec
1 A/ e. k4 w% F$ g7 v: PYo-Yo3 M+N+O
$ V2 D1 O& o; pYo-Yo3 N+O+P# f8 I' s4 U4 J9 D0 w6 i$ f
Yo-Yo3 O+P+Q
1 H4 u( c# O; I, h/ O: z' ~# f N
11 Z-Step 1
+ \( \5 c0 }' y/ O/ UUnlimited StepSwrd for 5 sec" j$ [/ ]* m y Y6 W4 y
StepSwrd L+M+N
( C# P- _2 R* T0 u; H$ {" ], lStepSwrd M+N+O
( ]- U5 C! B# A4 O* sStepSwrd N+O+P
& s' P* z. b/ ]7 j
/ h- S8 ]5 B# N8 ?( D' c9 w12 Z-Step 2
0 D. s0 {% P% ]! U' F( |! aUnlimited StepCros for 5 sec
( M8 l+ {2 t2 V. i6 EStepCros P+Q+R
+ v' P6 U0 W0 P3 G0 C) AStepCros Q+R+S! h( b) Y4 J }' F
StepCros R+S+T6 @( Q0 n0 R$ H* C/ h! R
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13 BubSprd- ~1 Z& S( U* w/ `+ s; q# w( s
Attks w/ spreading bubbles!
' k2 i) n5 e! m( [7 tBubbler C+D+E
# S7 c5 v9 o, p) x* }/ mBub-V D+E+F
& L+ Q7 q: ^8 b7 i3 v# T' Z! C4 vBublSide E+F+G# Y! X1 x' V& I( I, O
Bubbler E + Bub-V E + BublSide E
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7 i2 s5 |8 J% D9 M6 W14 HeatSprd
4 Y, L: D) l: U; b/ E9 ZAttks w/ spreading fireball!
# m A! X8 j q" DHeatShot H+I+J
8 D; t+ ~- P. M1 K4 C* a8 jHeat-V I+J+K
0 I- B- O7 @' O3 THeatSide J+K+L
, a4 h$ f# F- Q- ZHeatShot J + Heat-V J + HeatSide J- Y8 a- H5 Y( N
5 T9 J1 G9 P( u$ m6 [15 H-Burst0 o5 i& [" t2 W# U! v3 j
Creates a giant explosion/ x9 b' j6 C9 b' ~; B$ @7 j
Spreader M+N+O9 T, `5 K1 E* M* D- O6 \
Spreader N+O+P
( a" T# d9 o2 m+ o( k) n+ HSpreader O+P+Q
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16 LifeSwrd: _1 E" B( P" L' L) m
Swings a huge 2×3 sword!7 o3 c4 e6 U8 ^$ J/ k
Sword E + WideSwrd E + LongSwrd E& S! `4 [$ {" H* j# c7 {( p
Sword L + WideSwrd L + LongSwrd L1 V9 v& y% x1 c3 L* ^0 H b4 A% @' X
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
2 g% Z9 ?% K% N% ~. kWide swrd contains 4 elemnts
2 U8 ^- [* p, hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ n0 g+ W& o2 L" CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* y+ D% m+ p6 r" J9 h, j
/ S9 o" t* g" g$ d0 V18 EvilCut$ w3 e L+ P; A+ g
Step up 2 & make 4 atacks3 `5 }, u$ q/ P7 w: W: K3 H% `* q
StepSwrd P + HeroSwrd P + StepCros P& _6 {# G1 C% k8 s
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19 HyperRat) i/ i% X$ B! A( m$ u2 M
A giant Ratton charges!
) s( h9 f \ y- n7 A) V7 I: [Ratton1 A + Ratton2 A + Ratton3 A# z, ~/ M9 a8 F4 u
Ratton1 C + Ratton2 C + Ratton3 C3 o, W8 r9 S8 @4 H* ~/ R0 N- n2 B
Ratton1 F + Ratton2 F + Ratton3 F- C8 u5 x# X% V* @" U
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20 TimeBom +
" r3 c. @ l5 b& @' G* I: H8 TSets Time Bomb in enmy area( d9 l6 S* c% v; T) M! N) _
TimeBomb J+K+L
/ X2 r! G1 i& {TimeBomb K+L+M
2 L5 A) f/ h' MTimeBomb L+M+N
6 J0 {" U7 V( v" Z6 ]7 D* k* H8 i4 }2 E. R& y4 p6 ], X+ u6 ]
21 GelRain* Y* x$ N; f3 {
Gel steals squares
) V3 Y6 r; Y& t r6 M- wMetaGel1 B+C+D
* W- J% n' E s/ L& \MetaGel2 E+F+G# m+ ]: f0 j6 x( |; W
MetaGel3 S+T+U
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22 EverCrse: o5 T) }' N) k: b: G
Shield chases enemies
8 m6 `3 n# F8 ^$ HCrsShld1 C + CrsShld2 C + CrsShld3 C
) U8 s: q$ \! VCrsShld1 L + CrsShld2 L + CrsShld3 L
1 G- \. q7 |1 ^! [
7 e8 Y9 \- |# H9 ^' U23 MomQuake( L5 f+ V2 A) e* ]: H
Awakens Mother Earth!& ]- b @5 @% |* ~# @6 c* N- F% j
RockCube * + RockCube * + GodStone S- d3 L5 r1 q# K2 d- E8 P
& T9 @; _+ X c8 h
24 PoisPhar
2 @0 q; \3 a6 p; b# z( u BPharaoh generates poison# k3 Z: ^- X5 P+ g% h( q( Y4 W
PoisMask A + PoisFace A + Anubis A# a! ^! `. C2 \3 f
+ T. L- k& e. _/ R
25 BodyGrd6 _$ U! u* j: P/ W# n4 m8 U$ {
Bodyguard takes out enemies
" C$ V% }5 j4 `/ N, W' HAntiDmg M + AntiNavi M + Muramasa M
+ E2 x; q% m0 u, Z2 H
5 Y/ E; t9 n6 H0 Y! x26 500Barr
) V1 |: f2 c$ ^4 |Barrier absorbs 500HP dmg
4 I% @; r5 |' v% IBarrier E + Barr100 E + Barr200 E9 c" ~" f# e% [" g
Barrier R + Barr100 R + Barr200 R4 I* f# j6 v1 g0 u" W8 p' k; Q0 b9 G
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27 BigHeart1 V% V2 u( p' s) q8 v
Attacks, then heals HP!8 w" `; R: x+ \8 D+ `3 y$ d
HolyPanl R + Recov300 R + Roll R
% L& m2 D* `- n' [$ N' p; [HolyPanl R + Recov300 R + RollV2 R# V3 W$ w$ c0 d: D* s3 [
HolyPanl R + Recov300 R + RollV3 R
( x; W4 y5 ]3 g f% b) j1 l$ E
( Z) d0 N) z+ L& w3 }/ U0 }28 GtsShoot
$ t- i% g) D* Y" VGutsMan throws MegaMan!$ `' j& c& o8 J6 C( ~8 ~
Guard * + DashAtk G + GutsMan G- S7 G: Z# r( ~, {! t6 S
Guard * + DashAtk G + GutsMan2 G3 a6 _% g s! i% { W: ]# y5 E0 l
Guard * + DashAtk G + GutsMan3 G4 T5 R J% Z0 P# B# F0 E
Guard * + DashAtk G + GutsMan4 G
- o$ G1 X# M6 ?" ?1 h. [
$ g+ z" W* t9 X) T29 DeuxHero
% ?' F" M, T: `, AMegaMan & ProtoMan team up!
9 t, C( T$ {( _$ WCustSwrd B + VarSwrd B + ProtoMan B
" J; d5 }0 _" l' VCustSwrd B + VarSwrd B + ProtoMn2 B7 n$ N) i* N; G) q1 W2 x1 x- ~
CustSwrd B + VarSwrd B + ProtoMn3 B# T: a6 x* E( g% ]% g, i
CustSwrd B + VarSwrd B + ProtoMn4 B
% `7 v Z$ O9 J) G
# u1 f0 r' i& R: A( _30 2xHero
0 d2 S/ f2 E8 F: jMegaMan & ProtoMan Dual atk# `0 O" {3 m) T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" |6 r$ P6 K; z D' FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ c. j& ^! L: P6 h/ ~: L0 r! G5 |4 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 L2 M; G( z8 V' P+ E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
% E- l2 Q1 X$ x9 Q- |3 Navis attack at once!
) D. V# J4 q% L9 a1 zTeam1 * + Team2 * + KingMan5 K
& O3 Y& m W7 a3 L5 r n2 d. M/ PTeam1 * + Team2 * + MistMan5 M
3 a) m g Z3 |7 ^, aTeam1 * + Team2 * + BowlMan5 B
2 V' ?0 V; A' x, q: x
) \! M0 {9 _5 i* v5 V# e( P32 MstrStyl" s" w/ g% |% \5 {/ h( E$ g5 X
MegaMan unleashes his power
% @9 ^8 v' ]5 G! S( F3 s% G+ Y+ lSalamndr * + Fountain * + Bolt * + GaiaBlad *. k+ K0 t% H! O% ?
$ t; l8 S! }# k* b
StdrdChip (Part 1)
) {7 Q, B& U& M) d┌──┬────┬─┬──┬──┬───┬───────────────┐
6 u6 ?$ u3 }+ J( P6 V* Z, c│编号│名称 │MB│攻击│属性│稀有度│说明 │
% ?+ A- Z/ ~( f├──┼────┼─┼──┼──┼───┼───────────────┤* X/ _# W# T9 m6 v
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: K& |$ P( X* D: A! d│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; m8 {3 L3 {) B- B0 f( [1 i4 @: l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) A ]+ ?. v" p$ Y9 a
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, n, }+ w% t- {5 z) |│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 b5 O, R! b- W# y/ z1 `
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 c7 t2 F$ {0 s│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 ]! {: e& ]5 E; g( v│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │9 l6 X; g9 t1 n$ {4 D9 p/ g0 v
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# T% h# ]% h( Y5 g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 i& W2 j/ `3 T
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
3 E3 n. O; i2 f1 Q( G) |2 ~│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 u; Z7 Q5 a: L/ L* b' Y; ]* C3 @│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 T3 {2 k/ [1 d│14 │Spreader│16│30 │ │** │Creates a large explosion │
u) o5 o9 {# h M/ z5 F│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. ~7 K, \# W7 r. B" H( n, w
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 Z0 W7 L$ c8 Z+ o6 \│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
4 u" z5 x9 x9 m/ l" d4 z" Q│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ b6 w" ?2 F6 H/ Y- N+ ?/ P│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 F: Y/ i- r& v& S3 n$ `& Z9 ?- z( ]! F6 U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ b: E/ {, T* Z# R* d* i
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# J0 V" X4 Z$ i% ]* n% z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 ~3 M i i1 Z% c" j" p9 [│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" Q0 y. \/ z0 O: e1 p3 {& p
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* M$ |5 a+ s' l( W│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
h! ~, f: t; n3 L" `│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% @ H5 X# p! ~6 _0 y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# e+ {. ]! F8 [│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 M, Z! v P/ R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ `" a/ o6 s2 y4 n* m, I" c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% u; Y- [9 n. a
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: S+ X$ I/ e8 G" ]# T│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( E; ?" L2 ?7 |, {9 {9 Z/ w│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 P) S& ?% T7 `' P4 {│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 O5 |$ ]+ z. |6 y# C6 m6 B6 J
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 u+ {3 |- t( z+ ~% v% D1 [
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( i. D% T v0 l7 _" E$ d
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) z$ q2 P6 |% b! e2 }5 M- i│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% ` V$ g. G& y9 D
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │; f. b/ j _; v( w; M
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& Y* \5 ]1 u: _( k0 q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' `3 R8 k1 m8 _$ W│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& C1 u' m" B/ z3 H
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 C8 S. q1 Y+ |0 L9 N' R
│44 │ShockWav│10│60 │ │* │Shock through enemies │) j9 G6 Q; v8 M' j4 Y$ q7 z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
: @3 e! W j+ d! j: W. [) G│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! F7 Y4 L8 I" Q- h% M+ o│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ `0 P0 f+ L# a t
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% _, c L0 w7 O/ h* J! f) T) c3 S│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 t3 u+ ~- J- l3 V; O" P! o
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& t9 E& I1 G. e/ z1 z5 U│51 │DashAtk │11│90 │ │* │Dash through enemies! │
1 z% Z k+ o1 V8 o3 ~ w2 S│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 y1 n$ F9 k0 Q+ O! A' G│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ f) N# P, f/ G4 J3 |7 v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 i# I; U- }/ k5 @│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
Q- l& ^8 K ^, Z3 Z. x$ [│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( j* j8 i+ i: _) a7 n i│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- F0 F! f7 d, M' ~7 D$ `, a│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │; k5 e( R/ k+ s
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# n1 D1 l! [' Y) e% N
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 B4 t5 O8 ~& l, W S, ?/ d i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
# b1 X/ Y$ u+ G" r- N│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) s& B8 N' |0 }; K3 n
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# T) v e% M3 H4 F; b! X5 l
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 X0 f8 y. h" n7 Y- R9 e│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 W6 N( `( X. m7 s+ F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& ]% [) m9 E" {. W
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 y: a) @6 n h @- [" E
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- \1 L8 ^' Y W& J3 `" I0 D
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 Z# ?: a9 Q6 j5 V! F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 m; e2 p2 l( V9 d7 U' P& o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 o, w: j+ s# e& C& H/ Y: a/ t
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │3 f4 {' ]7 d3 I2 I8 ^
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ M3 a3 V+ _* j3 d│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 g. g- O9 s3 D! H│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ U* ~ r2 z9 |" }4 e3 n
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ g& k7 M0 J, _│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. `4 ]- V- W6 h! G: ^│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │% u. y8 A5 s. @! I. w) }8 b4 u
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" V/ _9 h4 [. @7 m/ Z│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 S, I( F4 D" d. @$ E1 f# F- y3 \) [% \│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 w K+ F1 W) {2 K& ?
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; p" R% @' s4 P7 H! I* L│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 \( @( l( R a! o* |9 _3 ?) F1 S│84 │NoBeam1 │66│200 │ │** │Fires if something behind │* S1 z- `2 P( j) D. b, L1 U# n5 q
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% v/ G ^0 k/ |
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" e- J& j. E. |4 g# s6 F│87 │Hammer │16│100 │ │** │Hammer smashes front! │, t: x# Y; d8 A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ H, ?% y5 H) \' m* r- R! D│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! u5 c7 D2 x' V! Q5 C/ z│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │& }* ~ q% J- x7 _
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# e( i; X/ ] w5 Q: ]% w+ C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 ~8 ^0 \# O; T; ?5 _! V: P
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 B8 C6 v. k t' X+ A% k F│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 Q# k1 g% ^3 s) t: y
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 W. [* W" W; m7 ^8 ~0 G S
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ v& [) v9 X/ g& `3 E# @
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 a# v) Z! F( O4 X8 L6 F2 p│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; r8 M9 F7 g! ^) f- e6 M3 c! }│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, X$ W1 z2 F* N( }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. ?6 s6 {9 x- p) g7 ~
└──┴────┴─┴──┴──┴───┴───────────────┘
! v, k+ t! Z3 `, Q' w
; C' p! m3 a [StdrdChip (Part 2)
. }" j. [6 a3 P, ]┌──┬────┬─┬──┬──┬───┬───────────────┐# q, m' e y0 q' s; o& L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 @9 L+ w5 e/ h0 @- b9 H1 H├──┼────┼─┼──┼──┼───┼───────────────┤
: V6 [0 E7 g: F" [" r3 g7 i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, ]: _* V% b$ D, z│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- h, o$ m4 z* F% E7 W8 S
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! I G& p. F0 b- R3 U. e; G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( v8 L. C+ \- [6 W: q3 K+ H: V* ~│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 e+ C- P/ o/ u7 a$ o
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) C8 l; W% s" Q1 }% K& Q) B _│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. B4 b2 k- b# M" C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │. k$ T% O5 m: T U) X3 o" Z! W
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ P! v" H3 k; o1 w3 a$ O│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) I* {+ Z& R3 @. f, X8 N1 y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: ~+ B- b) E+ E3 u b$ J2 a4 Q+ T│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
4 O1 g; S, r1 O6 C% \│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' J* K" \0 O- @│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 o! }) e: `1 D' S0 G│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 J3 Y1 A! ~2 C3 }2 }6 u A
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( E' ~ J' K% Y% l" q, B h│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 i( w% ^. ^8 L, i! Q% F: s0 C$ d│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 Y1 F" R9 b9 c) l8 ~. x. m1 O5 Z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │' B' p% V6 O0 O( [
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │, v* |$ y2 ^ S3 M
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, C1 n6 P6 ?" i5 E( i; Z$ y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │6 }" x& }( n; |' E
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
, r" o0 n# K* |8 X│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 |( v B' Y; n& [│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 c9 r" z" n7 B+ o2 a/ d0 P. T
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 L; f5 L" t! A; G7 c. f) R' v# G│126 │Rook │30│ │ │*** │Protects you from attacks │0 e% H& N1 ]- W1 P& D* ^) u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
n' v: A9 d( f _! ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! t0 j0 k( m+ u! q4 g│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% }$ m$ {( Q$ d- g0 q│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" u2 A& V3 W( G Y1 P4 k- I│131 │Lance │46│130 │Wood│*** │Lances through back line │: K+ m* ]: U" H- g# F7 C; |
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% B2 J9 [* |; d& |) r' l' {9 u
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 H* y+ }. O+ A8 s│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │' v- }; I7 \5 c z( Q- L* Z" @
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │# x; k- Z2 l& N- T
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 i2 F; H* [3 [1 \│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │& ~2 G" U$ L# j; H. O. }
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
" A6 c9 T7 B" g9 K1 O5 Z) V│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
& u% N& r1 m4 O5 L7 N│140 │RockCube│9 │ │ │* │Places a rock cube in front │; G+ }9 `8 D. A. B; p7 n
│141 │Prism │60│ │ │*** │Prism fires randomly │$ w0 V" C1 \# e; R% s
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% \8 Q* X( ~# Q' ]- o: D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 o$ W! {) n, K$ j. U; d- ]$ x
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
4 A/ f# w7 z" F7 B& d│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! x5 a( w+ f; ?. v7 q1 [
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' a( W: e9 E1 N. e6 `│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; k1 n6 [ c6 m/ G, N│148 │Recov30 │8 │ │ │* │Recovers 30HP │: L: j# l O; |+ w) B2 u, i0 T
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 L8 o) o+ ~' g- _$ v# s' d│150 │Recov80 │20│ │ │** │Recovers 80HP │6 u' A+ t( I! ^" a, b3 h6 z
│151 │Recov120│35│ │ │*** │Recovers 120HP │" @1 N- G k7 h& o4 Q+ `3 u
│152 │Recov150│50│ │ │*** │Recovers 150HP │0 L& r# W+ D, j" i- p) h( O
│153 │Recov200│65│ │ │**** │Recovers 200HP │- x; t, k" G) c# h0 _
│154 │Recov300│80│ │ │**** │Recovers 300HP │: z0 V, U5 ]- v/ Y* ~% }
│155 │Repair │8 │ │ │* │Fix your area's panels │8 d' a H8 N; e/ z" x( C5 B
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# ~9 ], p& V4 |9 R* y: @│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ I0 Y% Q4 P) q! [
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ e! ] V/ Z$ W1 f% t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 `$ Q0 T: W1 D( b" \2 w6 w9 t/ m
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' N$ \1 a# s4 F8 H; m2 k. f
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, i: J- M$ V; [' M) H│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 S$ E; O) F5 j @6 j& j│163 │Invis │11│ │ │*** │Invisible for a while │
( V: n) a3 k, e+ a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( c5 q5 r- q7 `9 E' S* x│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 B0 b/ n+ g3 s
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 K0 Z* W N) u2 {7 T: G
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ m; i& k3 x! E7 _8 V8 X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 Z( N8 ]+ P% K2 V│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
: o7 R" u( J$ B6 B) `& V│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% v6 ?0 W5 m1 ]5 R' z% e
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: y5 ^5 V3 n5 N& z t2 l│172 │Aura │55│ │ │*** │Repels attacks under 100 │; T W7 F4 U* F. y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 N' [9 [1 O) ~- U
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 `' K2 D% |% Z9 C+ w4 B7 `+ l
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; Z0 |8 |. N3 C( K- B J: d│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! H' N* F5 m0 |& V( t│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" d7 W) X2 V* S+ b x# s
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# z ]3 U9 X& q. w5 Q' A│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) D0 q ]9 I2 v7 } L% p│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ a7 W% A! f' D8 w│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 n# f( l* q3 V: }2 y* j; U
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# z( }3 X; }4 X: q
│183 │Hole │55│ │ │**** │Open hole to dark world │2 |% S; |8 A/ E8 T$ a& H2 g
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' k _5 D" D* E8 A│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! z! K* s) H2 S' L# X* Q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 ]3 P# |: Z& V
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │+ C* w' u; ~1 r, @
│188 │SandStge│18│ │ │*** │Changes all panls to sand │( h: \7 M. B! P: ~ l8 C. X& u1 u
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ H }( B! ]& r* e
│190 │Snctuary│54│ │ │**** │Change own panls to holy │" z7 c$ s' w+ {1 }3 q
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 V: j( T7 [8 W4 f1 \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 }4 C/ f* c6 U│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 S0 M& V# m: F! @1 b8 p│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 a- s: z b4 V6 q% x
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, {( s1 [' t" K4 J$ \. Z( D
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 d( J- h5 m0 _! Z: y2 I& R- Y│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
" K# z$ x) U4 { R" R4 R│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 F. u- y5 m$ P0 {1 A# C( c7 H
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! N, y- c' U" F│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ B6 v4 {, K) Y5 _# ~* @8 S└──┴────┴─┴──┴──┴───┴───────────────┘6 n! R! b& R/ Q# D) ?& S, }- Y
3 _- Y1 b4 n9 _. J/ b
' H, d6 \- s3 ^1 N2 \
Mega Chip% L b7 a5 h( d5 ^( x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 l( r. H$ i/ O) {6 y9 Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 o2 G6 ?! V) @( A2 r. k├──┼─────┼─┼──┼──┼───┼───────────────┤3 q1 _) a/ y; c
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 c* j [- E3 N7 ?3 f6 _3 i( t│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │- m+ i8 ^0 |+ d0 r: I
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
! x" v) {6 g- T$ ~0 l& S8 c│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 S3 d9 e2 z* c2 _3 H5 n
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ T& \" s* }, h* i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │' c9 D" r5 l8 ?! v% ^
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 R% H) x% Y2 v6 Y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
4 n( P$ K R! b! q9 q6 a8 f( j│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- R) `2 h. C0 J
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 L& `. ^, ^3 Z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' ^0 b3 z: V* N- ~4 x l
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) L4 q- B- g& r3 B" j│13 │Guardian │82│ │ │***** │Statue punishes when hit │* ~# x( [( S6 g; t
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 R* a3 {, N: }6 h0 I
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ ~: _* E+ D& ^+ s9 n! t S: t) n
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* g. C# J+ E/ a6 C) H
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │! [9 J4 s/ }* t, D1 G& M) p
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& |! }( v* P0 ]' x7 p
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; }1 F! Q$ d7 a! p0 H
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# Q9 d4 }6 y; O: r' ~5 B
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( B8 G& Q b. r! w4 `
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# P6 I* b+ `6 Q2 K) E
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 r# k. p& I1 ?3 `7 I
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; M' n8 A1 J1 g5 }8 j│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 T' @2 x+ t8 d( W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
" ~# l0 n. r$ p1 y│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 V% H7 X4 V' ?1 Q: ?# t1 N% d G
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( e( J& U2 J0 o7 o8 E│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& q# z; i" d) k% E% s. ]$ F│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 ~* Y @0 |# p) W│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. L; i) o: F4 c. ]* X* _; y+ J
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* E% p) F, [5 Z0 e2 V
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' [( Y7 G( x7 c: w; A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. b5 t3 o+ A1 v- {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% h, f0 n4 [. ?$ p0 W* l( \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
# K0 h3 J/ y! }: U! H2 A( z2 z4 X8 ^│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' E, Y0 N9 f- i/ r, ^0 r│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* I# H+ b' b3 G+ r3 a: y* D3 r│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 ^1 [7 r1 X* }$ |& x│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' { v7 o3 ^5 e│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │! c, J/ t5 a( }" |: ?% k
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- O( m) L2 c' ]5 C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
* V# j6 _2 V+ A3 c! @' S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 E6 u6 P7 {5 [ j6 D! U8 W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 \8 {* o6 E" c4 \│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& S; i* H1 i; {$ W- h4 N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# ^ V0 I9 P6 w3 c) @│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& {) U! K3 U/ J' V- g! j│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. O' D9 b) Y. ]! H* @2 Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, c7 l2 p! X9 L" ]. Z; y8 B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% F5 x( C6 Y! p4 |; D│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
! Q* H' s3 N- y7 l R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
2 g1 G# }5 V& M* J│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 L2 l' @, e- t) ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 D) Z2 ?+ }/ |6 P; C5 f& L; g9 r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 X$ t& j& z7 Q' Z+ m s- p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 @& R$ q7 v, _0 |! [- l; g│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ H' _( P: k3 r: d0 ^6 h0 P2 L: P) ]│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 d6 e- c$ m) c8 }& P" b
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( b/ o7 g: o) ~& I" b│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
. F2 [: O6 Q4 M- D; w│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │, a! y% J; d# F3 C) Y8 L! b
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │5 |/ G3 R9 F6 ~+ Y2 a
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 v4 Q- u7 k% l4 E8 b" f│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 g% l' A( _0 ~. N4 Y3 i
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │) `) f8 s6 p1 @3 {; |$ h$ J6 C
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
`; C* o9 ?8 J│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ k% P5 G. _2 ^+ n/ i6 r│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* i. r/ Z% u$ w/ u" j3 z│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ C) B I& ?1 O. ^* w+ d* e
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( n' o+ B/ ?8 E' k0 D2 t│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 W+ z. f% h% i6 \3 a2 Z# V
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! q, g) i5 |; n' n+ M' U" K│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │0 V- |( O6 G* ^+ X, c- v- @
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 u8 e' m& q& U! U/ O: u
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' T. f7 v# y. d6 ^+ |│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ w0 o* n8 T0 b0 N% I4 _ y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 v# s `! b5 {; [) A6 l
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │1 Z5 H7 n2 d- e* [
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ A+ ]( I8 _ ^0 B│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! ]1 I9 Z2 w4 \: W2 s" p│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 Y- K3 ^6 t4 E! h2 f# y2 C
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 l, C( h$ ~; I& L' O2 p( G: s0 t│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │1 d: ^9 ]3 z7 G/ U) R" l1 U! _4 J5 A2 U
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ o/ `+ g. X2 X4 J; C; H/ T
└──┴─────┴─┴──┴──┴───┴───────────────┘5 w9 m1 i( n, ^, |9 R6 M5 O
1 @. X8 S: q; M N
/ Z% p' L* U3 d
GigaChip (蓝版)) f. H% G- E; U* t% n7 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐) G5 Y2 g6 z1 @! V) Y# ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 Z; x( e% l. L4 X$ Y4 M, Z├──┼─────┼─┼──┼──┼───┼───────────────┤
! Q8 w- S k( G$ o# D│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! H& F' |9 a* e# O/ \( P# l5 |6 J' m
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# n. z2 B- {1 p9 k' W. s
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 J, x) ? b; B# G1 {/ s% g/ K
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! r& J1 G+ {- _1 u7 F│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 M5 x% T& w% o1 h& J8 Q3 h; L
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; _% A- J) u/ y0 n/ C│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │; W# c8 y) a' J! m" w
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. @3 Y- D& J, i3 Y1 c
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( A' u& l8 D! p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) o. O7 U$ d( o. x* H
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 E2 l# V) Z( u; p$ Y1 L/ t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ `) ~" N6 ^2 q3 z4 r│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* `9 y3 M% y6 j
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 a1 X4 v5 u/ q8 X" l+ @
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │5 R, B/ p# Q/ t) U* `8 P" f
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
' ^- v7 S+ O8 z5 D│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# Q+ }8 D$ I2 I! S# [% W
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; j# v4 v1 a% I% H5 g7 d% p c/ d/ H$ k│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" G1 ^# c( ]9 _4 c│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ G2 j# q- _& i) W i
└──┴─────┴─┴──┴──┴───┴───────────────┘, Q8 k6 W# E0 r) S) b
- M! S! G0 D# T$ ]' N& [( p) nGigaChip (白版)(只列出与蓝版不一样的Chips)
# v* `9 A/ q* Q# w2 z┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 w$ N, Y; @* Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
x1 k3 F& S3 }! X; d├──┼─────┼─┼──┼──┼───┼───────────────┤# z, @3 a. |+ Y% R
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ _4 D1 }7 I! r0 d( H
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
6 ]7 |! T- H# Z/ s1 @│4 │Balance │60│ │ │***** │Both Hp reduced by half │ o% Z) p) I( P6 p8 Z( E/ L" c
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
5 z: ^3 b" {4 c% X) x# H; ^└──┴─────┴─┴──┴──┴───┴───────────────┘ |