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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
; p9 P; T# w- ?7 P" G( {■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
" L5 d* h; H$ V( X, `/ ^■● ■  NintendoWorld    站友xliz原创2 ?& N6 q; L. Y3 ^" }. G$ p" ]+ Y
■ ●■    http://www.NewWise.com 5 s) o( o5 U. t$ R
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) J$ j$ r4 W* s' \. ?2 n1 i/ O. U+ ]: S1 D2 Z5 o$ ?) @

; U# j0 Y4 t; k# y6 |, }           洛克人 EXE 3 Blue 卡片组合
& a5 _( i- s+ \$ G3 ~: K5 o1 b: _) _, c  E: [6 F
* J8 }$ I( o" a* o4 Z( F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 l" g3 H0 n8 _% q  ]大家要看日文版的P.A.或详细攻略,点击这里吧!

% m8 [" b+ i2 B  E3 ^====================
# W! q( d# G3 X希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" A3 J# v/ A4 v1 a* K' U9 z: Q3 g# U/ M8 N
以下内容格式如下:4 n# c1 I% ?( i% _' q9 S1 J3 L, u

0 M7 U! J( l; \$ F编号    名称, w% A4 h) D5 ~1 V$ [+ \$ I
说明( }' N/ p) C6 s( |! W9 _3 x
组合方法' O; }2 B7 X$ C- J+ C9 v
---------------------------------: s7 y2 @; {6 d* {6 X$ A
01    Z-Connon 1* T4 G" d3 e2 I7 ^; u
Unlimited Cannon for 5 sec: ^8 r2 l' B  R- \- S% @
Cannon A+B+C
$ Y/ L: {% U6 O0 PCannon B+C+D  v% U7 G  R% Q2 T$ |/ w* k
Cannon C+D+E
5 G" y/ x8 Z" \5 r" W
9 `+ K+ f% E: Y4 p02    Z-Connon 25 \2 T# n( Z/ T  T( D
Unlimited HiCannon for 5 sec
; f- ~! e4 O+ k+ S# P7 J5 a5 a+ L2 k0 |HiCannon H+I+J# m6 u/ V+ u- T
HiCannon I+J+K: a  c7 u! O* ]2 p2 m7 b$ M
HiCannon J+K+L3 }4 j, \( ]3 R: K2 l/ f. e

( v- _* e) m4 \2 a03    Z-Connon 3
( a3 u  I( n' _/ V- {7 ~7 q1 xUnlimited MegaCannon for 5 sec# M& H' [3 d( y% ?
M-Cannon O+P+Q& \6 D9 h/ {+ w* \. ^
M-Cannon P+Q+R
4 @% O: Y' b9 r# G3 H, pM-Cannon Q+R+S
0 x9 l2 D' g3 i7 B3 V$ X1 y  b; d" A! V) e; s/ L& T3 L* J# |
04    Z-Punch& Z6 a# i* z/ G7 F9 v3 m5 P) C
Unlimited GutPunch for 5 sec
! d# L" C- P" f- D+ ^! CGutPunch B+C+D
; K' E- E# }9 B% J, m; t6 KGutPunch C+D+E) @0 k! e' k; R- O& k/ M
GutPunch D+E+F  B4 j0 k5 i: r( i8 E: `/ c

* P9 S# l  g3 h/ k05    Z-Strght( b4 ^8 F$ X3 j% ]
Unlimited GutStrgt for 5 sec
3 h0 J5 O% b2 }  ~2 X2 `/ N9 A# rGutStrgt O+P+Q
! f# R1 x! w* w9 D# Q) yGutStrgt P+Q+R
8 Q! X5 }/ D5 \0 P/ f6 [GutStrgt Q+R+S% D1 G6 f9 Y& G* [: @
" ~7 O. @' v/ Z9 j1 i7 j" u
06    Z-Impact: X7 Y+ ~8 X- O4 T$ y
Unlimited GutImpct for 5 sec  Y$ D5 c9 W: w$ e( e& @6 P6 S9 ^2 U
GutImpact G+H+I
8 P9 ?3 z' g- {4 ^- a" [% OGutImpact H+I+J, }* Q- V* k' Q
GutImpact J+K+L
# [- m( p) J9 e# i% s) R+ |3 E3 ~/ o2 J1 [1 x, F
07    Z-Varibl
, {1 w/ F; O; u5 w" p8 C/ q7 y4 G3 SUnlimited VarSword for 5 sec5 }/ r- ]. |4 s- F/ g7 K3 r8 B
VarSwrd B+C+D$ N0 v1 `2 s1 z" n" A3 g; o
VarSwrd C+D+E/ l* o2 ^" ~6 j8 g$ C- }2 d
VarSwrd D+E+F
, ^8 A+ I1 U" E  X4 q, b7 t$ m: h# D/ ^7 D5 f' {' A1 a7 B
08    Z-Yoyo 1
( ~5 g( {1 a) I& K0 ?Unlimited Yo-Yo for 5 sec
4 K( A% {+ }8 p: cYo-Yo1 C+D+E
9 ^* Q4 p- F$ i- g1 v; r5 CYo-Yo1 D+E+F2 U4 U7 \# T. B- Z. B
Yo-Yo1 E+F+G
. D* D( l  y! G9 J3 k! d9 @
, x6 e2 b# j+ S5 }/ l09    Z-Yoyo 2
" m! v4 s5 Y6 J0 n7 _Unlimited Yo-Yo2 for 5 sec* d& ~8 b2 U+ I- k# i
Yo-Yo2 H+I+J
( U8 g/ u  u' v6 {3 c5 o7 lYo-Yo2 I+J+K
; N3 g4 f; B3 ]4 uYo-Yo2 J+K+L
) v9 O# P) e% t  O
3 B+ n( x: Z3 o! k10    Z-Yoyo 3- O4 W: w& N& y' W
Unlimited Yo-Yo3 for 5 sec2 ]: D$ ?4 y8 N# Q1 ]# ?4 j# }# p
Yo-Yo3 M+N+O. x- g( v* N! H1 P# {
Yo-Yo3 N+O+P
) z1 A, l" k8 i8 W- GYo-Yo3 O+P+Q
* n/ f# g% V$ d' H. k3 L, D+ x, v7 W. {$ W# U4 r6 `0 ^3 v* o
11    Z-Step 1; w3 n7 s# Z6 p' z, N1 c
Unlimited StepSwrd for 5 sec
+ D; V4 J/ o; R. M6 c& lStepSwrd L+M+N1 m5 \: ]0 q0 ?
StepSwrd M+N+O( q/ h* H3 d  k/ X
StepSwrd N+O+P
1 w+ Y% u& R5 `/ d" l8 K7 R% Z- d: T# Q
12    Z-Step 2
0 F5 ^. O( f/ N% J5 eUnlimited StepCros for 5 sec1 y  z. @9 I2 i3 X
StepCros P+Q+R
6 F3 l( _9 w$ g( |' h0 F) QStepCros Q+R+S* B1 ~% U/ `" s; _3 T- c" C; \3 i
StepCros R+S+T0 y# d0 X4 m) ?7 e

, I. n0 f3 E5 W) k& u% t! }13    BubSprd
/ t/ k: d+ H( l# L8 ]( MAttks w/ spreading bubbles!
* A3 A& v: S9 n9 {* S4 E8 yBubbler  C+D+E
5 a1 F2 X1 u8 ?- fBub-V    D+E+F; Q- ?5 R& b/ _- m
BublSide E+F+G
' Y4 F, c; t. {' [( K! jBubbler E + Bub-V E + BublSide E8 D% G1 Z4 z% h6 C( ~5 U5 c2 q% V
2 h) A! j. u! \7 Y5 `
14    HeatSprd
* U- R' E* G+ m$ |) F% kAttks w/ spreading fireball!  b% x9 q/ Z2 ?2 M' d  k
HeatShot H+I+J
) i' ?* ~, Y1 I$ @Heat-V   I+J+K+ D, d- K+ i8 a, ~/ Y
HeatSide J+K+L
* r5 r# S9 T# e  WHeatShot J + Heat-V J + HeatSide J
4 `: M8 {5 t) o" J2 L! M. C" u: M; U9 @
15    H-Burst
. }/ k6 H& L: F+ y% x, O5 P& xCreates a giant explosion
2 F1 A8 _  ?, S6 jSpreader M+N+O
! ~4 H) a. v' `  O- R  uSpreader N+O+P
/ m# h+ @0 t2 d" [Spreader O+P+Q
! W; N7 O( r- S5 Y1 a$ C( U3 E
+ s5 F6 y3 A1 X- Q16    LifeSwrd
! n" L0 m# F3 k$ i: c4 w& {Swings a huge 2×3 sword!! p& g* I" I% A6 R1 e- l( r
Sword E + WideSwrd E + LongSwrd E
7 V, _* }& I" W3 z: l" BSword L + WideSwrd L + LongSwrd L# w- \/ j9 `- r" F, @
Sword Y + WideSwrd Y + LongSwrd Y
. f2 `/ |7 e2 v. o- l) i& T0 R) U. r4 N( Q- J& H8 {# B9 J" e
17    ElemSwrd
' R! a; |+ T0 F# Y: F$ D7 NWide swrd contains 4 elemnts4 `( [+ |  L3 \& J2 Y) [" Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% P& \) }! s! b. F( j1 RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: a! z+ H. y) o8 c6 H

4 x9 I, d5 o5 [4 w, }4 w18    EvilCut) J5 F; ~. c  M7 y, J9 D  i
Step up 2 & make 4 atacks( j: a  p' A* O! k8 Z; F
StepSwrd P + HeroSwrd P + StepCros P
+ Q# K0 Z6 v# e3 C  I- M  ]6 e6 a! T! d* }  {$ L1 W
19    HyperRat
8 d% h; q2 f! k2 h  p1 ^A giant Ratton charges!
+ W# Y5 ]' a) i) N9 r& s9 _5 VRatton1 A + Ratton2 A + Ratton3 A" s; o# G' \6 @" t1 P( ~
Ratton1 C + Ratton2 C + Ratton3 C
2 P- M! g/ T2 r( K! R& r& D3 aRatton1 F + Ratton2 F + Ratton3 F
5 G7 V' Z/ R. W2 E. k# g6 c! `* h$ u- C7 H+ P
20    TimeBom +
; |. j+ t+ k* D8 mSets Time Bomb in enmy area
2 s: A. R3 p" G4 o4 G) [8 P( p2 g  [, YTimeBomb J+K+L
! {9 e! g. O& ~TimeBomb K+L+M
& @; }* Z; M8 }1 ~. `: vTimeBomb L+M+N- ^, R' H- u) T0 N0 B6 a

( i  K9 B: h* Z5 \7 Z6 {21    GelRain
# [8 t" g% p0 S9 TGel steals squares
. O2 {' ?" P% s: i' HMetaGel1 B+C+D5 W8 B8 ]- o9 o  v6 {% Z
MetaGel2 E+F+G" Z8 ]) C" T. V- `* E* C# i) N( F0 ?
MetaGel3 S+T+U
3 B' e8 ^  _1 c! V, `" y6 q3 h6 v
. R0 p+ W# A6 f22    EverCrse
& c0 k% W+ ?" Y2 o: V, `Shield chases enemies* Q7 [5 ]0 ?% m4 r" t" b7 I0 g
CrsShld1 C + CrsShld2 C + CrsShld3 C
+ W4 t9 D( Q& L2 }8 qCrsShld1 L + CrsShld2 L + CrsShld3 L' j, _, u& ]* _% D/ _
& s; [$ }/ F+ F0 {
23    MomQuake  Z8 `# r8 q8 J4 t3 [5 u' B
Awakens Mother Earth!
4 ~# x- }) Y: M3 B& ~RockCube * + RockCube * + GodStone S
( ]) ~$ @/ c, }- _; \9 U: W* L# N- F& `' E0 `
24    PoisPhar
  {% [+ B1 C% Q0 i4 hPharaoh generates poison
' I( F' R7 U: b5 `. b  }PoisMask A + PoisFace A + Anubis A
6 L$ n1 }( Q; G1 J) n
+ g. N3 ^- t, t! h! @6 m! U25    BodyGrd
! D, K2 B9 O9 `5 l2 a7 yBodyguard takes out enemies
# f$ x6 Q4 ?/ v5 `AntiDmg M + AntiNavi M + Muramasa M
& l( G* r$ s* Q: s
* e6 D! R- |- m3 O$ S6 E# _) A7 S26    500Barr
& `2 W8 r0 V3 D* L  \Barrier absorbs 500HP dmg% M" F( M/ B/ |: K3 K. w) F
Barrier E + Barr100 E + Barr200 E: H, ~. k$ ~, e
Barrier R + Barr100 R + Barr200 R
6 K' T* \1 q3 G' W3 C7 r
, M% j) ?3 z9 W  a6 q27    BigHeart
( c3 l$ ]; P5 x! p  }& W: k% aAttacks, then heals HP!) Q& \% K: v# Y
HolyPanl R + Recov300 R + Roll R
  H" T( ~- r, z" G( zHolyPanl R + Recov300 R + RollV2 R- m( v. R& w: t% M8 T
HolyPanl R + Recov300 R + RollV3 R
5 {9 ~7 G3 \; J  L" r, l* t4 V/ F$ z4 w( p) {. f/ |
28    GtsShoot, B$ n) T" R1 d# N1 g" n+ K0 g1 c
GutsMan throws MegaMan!- v" L, b# D5 B) T% K2 |0 r; \: o
Guard * + DashAtk G + GutsMan G
0 A" s7 E8 X! u% p4 p- M- q5 b6 VGuard * + DashAtk G + GutsMan2 G
1 X% ?/ L: u  \' G; \! kGuard * + DashAtk G + GutsMan3 G
1 S: f* b/ d) z/ [Guard * + DashAtk G + GutsMan4 G5 y. J" z8 M8 C! G3 @

; N/ q& V9 L; S- ]7 m29    DeuxHero
$ n8 ?- G; |; ~( _: R6 s, _! \7 bMegaMan & ProtoMan team up!! D" k( _  L& z8 j# ~4 n; P! X
CustSwrd B + VarSwrd B + ProtoMan B
, Y$ D) z) B5 R' k) ^& sCustSwrd B + VarSwrd B + ProtoMn2 B7 y3 e; R0 T9 I9 `. X5 K+ J; D7 l
CustSwrd B + VarSwrd B + ProtoMn3 B
/ W  V  N; ~( i. |3 c( sCustSwrd B + VarSwrd B + ProtoMn4 B% w/ S9 c; J# f# b4 |! S+ W2 l

4 Y$ G5 F: C5 V( @) Z- x; w! H- g30    2xHero
3 B- |: \! F; A2 O$ T4 P  K9 K$ SMegaMan & ProtoMan Dual atk% c3 ?# a  K9 D8 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" Z2 w, F4 C& [) BSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) h5 F3 u2 T5 ?3 d7 JSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" J) J0 T( U$ b$ }& G% `# J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ w5 a& `: X1 E& C  E: E# q1 S6 c6 [1 H; l5 f- Q2 o: y
31    PrixPowr  u0 A$ ^  q* S, o5 r  c. X
3 Navis attack at once!
; E2 k# ^4 D. GTeam1 * + Team2 * + KingMan5 K
/ Z# ]( l9 B& Z0 V/ B: [( H2 {Team1 * + Team2 * + MistMan5 M4 m  Y# G5 Z6 {( t! J; H1 h2 N
Team1 * + Team2 * + BowlMan5 B
% Z: |; ^4 |6 ?* Z; J# T
( f: K' P  p# S2 f32    MstrStyl+ z: e! ~8 O% Q! _
MegaMan unleashes his power
5 F  `1 g( }/ D" u: \Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 t, K0 G% B/ f  }; Y/ V6 I3 h. @  |* n/ I! ?/ }  h, S
StdrdChip (Part 1)3 k; t/ R# q( Z5 p+ L- a
┌──┬────┬─┬──┬──┬───┬───────────────┐
! _8 ^; J( M# N  Z│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 j' z0 E' H  z7 F( p├──┼────┼─┼──┼──┼───┼───────────────┤
/ H7 j9 }- `. m: x+ n  H$ @( m│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" @% P1 a9 J% Q3 f6 K5 Z" p│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. Z; w7 W- l) ^; k/ v- i  q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │% I) Z2 K+ W  }5 j
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 p: a( K. h$ h. L) m│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 ?7 Y; _4 [) O) l) P( S
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( Q9 ?7 a- x# W6 z8 u& _
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- T$ j0 V& G# ~/ [+ Q+ K# ]
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) `5 J" \) x( @4 t1 c& j" l
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; c5 r4 C$ {' t│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │2 L" {8 I4 f, `; {; {) D& ^
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& l4 t  Y0 u) \│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
/ x  F2 e9 i: s" b. w% Q: T" n│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" \* [; `! W* ]( J* G$ m$ h
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │" {* w9 k( P4 K! v
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' v4 l  O5 u3 v0 ?& C7 z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
. b  O, a8 N, x( r│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │' @7 S9 E8 X2 v( |
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ X* u  U( b: o1 V) v
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% c& g, i, i' A+ y+ w; u│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! B# \4 W7 ]( {& S9 u│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │7 N2 {. t4 @! b7 w" F
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& \( A( c$ H% H2 z% u5 `9 s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 T- b/ ^8 w" D
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │: M) ~3 W8 n& p3 O1 y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' i6 F" h/ e( W│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 ^. l0 I: e: k& c│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ g" c' T2 X8 O- E: e│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │3 N( r+ D6 P0 F" `' o8 ^
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; O9 `; v- h3 V1 ?! x2 y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 D( s2 z4 D! _│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; ?* I2 L6 H0 X6 k. L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │7 r2 c" c) e  E8 S" _# R( m" O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- G6 t( A* G% ?│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 X1 h0 ^. o( n+ U1 c& R1 E│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 M' ~1 G9 x) j" K6 E& Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; V+ f- \2 G% |  [, N9 H
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& i( Z$ s# X5 [│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( v$ r) L: @. c( |( V4 i│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& W3 C8 \+ B, ~$ b5 W6 D0 [
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: r8 B8 z: c1 `. Z' j, E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
0 U1 {/ g8 V9 U│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# ^5 }& X2 o4 }│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, Q- D; z" _6 ~; {│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 o1 ^% h- s9 E0 e: L) t; B5 N
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 r6 t/ ]1 X( P/ N; c6 J  s8 ]
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% f& |' P2 R" t0 O" U│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ M7 C4 t* P4 t' b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& J: w# a- W2 j4 J/ X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# C. x/ t; u' E) m! }│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 c* v* Y* y+ {% C: S( S│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 d/ c8 V* I  E# I" B' e
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 \( ?# y& F  U4 v# ]
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
! ^7 s! g  q3 @+ _4 s1 X- V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  ]) S) P# f5 C7 H+ h
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
1 l" Y  T  E" o; l& F" l  g│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 ]6 L5 o9 K# y4 N+ |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ F$ j8 B9 N# a6 K) {; [3 m│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* N8 \8 }+ f1 j1 s
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( `+ O; c( z/ g( O4 a. r
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% S! F9 x& D: s4 s1 F9 n* \│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ ^# l* }: R# h! K  G3 N2 K8 z: j8 ]
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 ]6 W3 V& _7 O, h: y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- B2 }9 `: |0 Y9 v
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 a+ j2 U1 G0 g* t! ^4 k- L: o1 v
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 B# @. |  v# V9 y; q! D│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! c; a7 |& g+ Q
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( C8 f8 X' v# M/ v2 `$ Y* W│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │/ e) t, F+ R$ T  \5 U. |
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
, {8 C! P; E5 E/ F│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
& Z( o- K6 y, x5 M- C│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 t0 i4 w  t# G
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 _( C3 N) y3 r  ?8 f( K; {) J) q# w
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ W% l+ r- J/ d│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ U7 a: I' j' L, @# h! d6 m# `
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
1 o3 W9 K3 u0 o! L! H│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 }4 C) q: b- h3 S" `. _+ F│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, w6 t5 t7 l" T# W8 S/ q
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% t+ M) I7 [6 W3 i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 m. k" @9 z% P7 C+ O! |│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% M5 c+ A: V  ?% S
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: f5 d$ I/ X" D7 D6 l2 B* o( x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │6 `5 @. z2 \) v
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ ?* S( d+ n. g( W
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. ^$ i3 `, l: u; i│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ }. d, e7 h- \7 t- P8 I5 ~1 ^
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  `5 E4 [: g2 g6 k7 S│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 ^) Z! J$ j  W3 J│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* w& ^  G; b$ b/ u/ K1 z; |- y
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
( R& {9 ?: s# Q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( P- H$ O' y% `% O, ~7 e9 j3 n
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 u: T5 C9 }  U2 y& X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- z% k$ \9 I3 b
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* w; h9 |4 V! O
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! |% B0 J5 W2 P- L! N* ~+ `, h
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │0 o( j" y5 t# T9 j( E& V( I" [
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │# Q: N+ ~3 e- I; q7 X
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │& D( X( Z/ r* p$ A% b
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 C9 y9 U' M% ]) H! O│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 p5 a. Q( q; ]/ H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* [3 r! F  u6 E# ^7 c+ B1 Q
└──┴────┴─┴──┴──┴───┴───────────────┘
  P8 M8 S. |* i3 N9 D+ G, Z' Z, d& `; w" @8 B7 z; Y" Y, H( C
StdrdChip (Part 2)
  k: ~! N3 M! j# ^9 }0 G4 m┌──┬────┬─┬──┬──┬───┬───────────────┐
8 |8 Q+ t; W, M$ E│编号│名称  │MB│攻击│属性│稀有度│说明             │7 g$ i; h% G$ G  x$ r  c3 C9 `
├──┼────┼─┼──┼──┼───┼───────────────┤# Y& I) n1 v" U* x
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% z# g; g: g- `0 J$ B
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 N- o3 B  a( h/ E& U! }  q) c4 e│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│2 v0 r) Z+ K  D* ?
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
7 e% e4 [$ E# x% \, j! ~" C; M│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ k# ]0 N+ ~/ j& G) X4 a& z
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │  }8 C7 Y: T8 ]) w1 N- X* a
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │# V7 T& W# O9 I* l
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ g" I) l" o. {8 [  q  I8 }0 v│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
1 b, l+ O5 h0 K% Z, a│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: W, k; v$ U& t
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& i8 G2 e1 A) a0 v9 j' R│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │. I6 v$ h8 p" D
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% f; ^" O' b2 b6 V& Z% M1 F6 s
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ ^0 r3 y( V0 r& G; F$ E) K
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ `; b" v4 `0 G. v) Q. S│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │' P0 d/ T! I8 @
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& c4 f( ~% j% O5 Y; a8 g│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
) `, V' C6 u( @) F$ B9 W* M! i│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! H  w+ e4 f) v3 T- O& D│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │+ Z: ^6 L# I/ e0 s
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │$ N- |" `' c: e( {, q) G9 m
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
( K4 [* E  n: U/ Z/ X( |  V) K│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ x+ i! T0 n4 h% M│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 O) P/ |" _* f7 K
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 Z, E8 I! x: I! W│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │9 ^* W9 B+ U; g) g  a& `1 z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: t* z$ m6 x: A3 [( k/ I│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
2 h9 F# O; s# J3 R" j, |│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ f- S* H: U7 X! A% {1 \$ I: x
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 j, {% V5 v2 j$ l  }
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ @+ N6 P6 ?( o' P' k4 x
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 ?# x2 |0 V0 ?, B/ C. `
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ E- K* Z, C0 H; a
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 t7 W" A4 J/ ~. |
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, A4 g/ ]& }  y' z$ g4 A# t│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
. a' y& a: Q7 }: H. ]/ [│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) O3 T. g: C" v  X$ V# N; P
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │/ d3 z( x; C; B% }& ^  j
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │3 J& @+ X4 g, A5 E2 k# F
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
( b6 }  b0 ?# a! K│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, g( N+ p9 N  ]│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) `& t$ ~9 V! e4 i2 C; y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# q- [5 t* \% u9 ^2 ]4 \, |
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │# a7 F2 l* ~0 |$ Z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ a& r/ ^( S# Z9 k# d- u9 ?
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) d( x* Y) v: o8 H) }2 E6 P│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 P/ t. L0 y5 l$ y2 B, N
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ n. Y( L+ ^8 j4 i- v1 |* `& K
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 b! W* V8 R, e/ y3 r9 }2 U* I
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 b. @! i3 W$ g5 T3 b$ K( f: A* O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! J3 s. t  n! [" Q% E
│151 │Recov120│35│  │  │***  │Recovers 120HP        │: {  e' ]; P$ C+ L; E' D- r( B
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 H, H2 w) o0 J+ I│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; C1 D# R5 v+ Q8 Z: ^│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 G9 D% j! y6 u3 {; ]5 I) ^" A
│155 │Repair │8 │  │  │*   │Fix your area's panels    │# Q* F/ E* U( u
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  e6 u. ?: k8 |& H6 v
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
' M+ q9 {1 N  H) R│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, ~7 O0 ?' ~8 f, {4 i  W7 |
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' r  d1 m$ r5 P0 x7 c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# _8 K- L* t0 `* I+ M* N│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* G0 k8 j4 Y% j, _- r' l1 m5 e: W│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 B" v! X$ {* T8 [# x/ F( T" B* m$ w
│163 │Invis  │11│  │  │***  │Invisible for a while     │( O  q( e/ w+ w1 o( \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) A, L- {/ v+ V7 ^6 g, |6 C  e
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │$ t0 ^- j* k' D5 L
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
; w" Q3 z- Z7 i" t│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
- @) H7 n9 {/ \; y6 s│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" Y' n: ^0 @4 }1 \/ {- ~: T! P│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
: ^6 v/ r5 X6 d1 l3 y! m: J│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 }. @: A: W1 M3 g/ v: F% p( |$ m
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │9 ~, ]3 o0 n3 y; W
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) t7 `! i" d) T. r. m9 o
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │" n4 I9 h7 k/ Y8 x/ N) ^3 k, O
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: K) a, q/ C9 C- Y2 U+ @
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" p1 D" b( ]1 R. b6 R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
1 Z8 [( C4 L% ?" [* w5 U│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
2 P8 J2 p1 A7 l6 H& U( g# n. U* z│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 D0 @- t5 d: ?9 V; w
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 p* c  L+ n7 |. L2 \
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │( M+ {+ V, N, \2 n# y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 t1 Q, {% B. @( Z% ^  \5 z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 N2 r6 E, I2 X/ o; U5 l5 E
│183 │Hole  │55│  │  │**** │Open hole to dark world    │) p4 z5 h4 t" y$ U  @# ?3 a
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 ~) b' W, [  P. i, f+ m│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
) B9 f* O; I5 {3 x│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 e: p) d; W3 U
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! K) l; ]7 e9 C. K, s│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 f' v  w4 R+ Z! e. |│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
' l% q9 T/ u0 J- z- n│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 F% r! d+ t+ f; `
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │( t: N0 E1 O& I" z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. u$ u: B& X3 a! l# o1 y  ~4 y
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 L4 c6 i+ T8 l* b# h
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' u- G8 X3 Q4 K& E│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! M2 q" `, W! u( @5 ^9 y3 x
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │9 `. f% o( a0 ?( n7 r
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
3 H$ D  S, t# t$ L) K7 B4 @│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ N; m" [. A- F3 \$ `
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( Q) F7 B# [9 z/ C│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │5 w: h- B) }$ C; ~. k6 L
└──┴────┴─┴──┴──┴───┴───────────────┘/ t- H; x0 e  o& z

- x6 V. M4 h; ~. y/ ]' L2 V, o2 Q  C& s6 K! V
Mega Chip+ a( ]' ~  l" t1 k. m  i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& Y% |3 g7 I0 i* q- s( P" J3 k│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 ^0 f7 x0 V+ s1 {) j% ?& c1 q- M├──┼─────┼─┼──┼──┼───┼───────────────┤* ]8 H! ?# s- h) N4 P
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 _8 k, D5 F+ E1 F) P1 c5 k
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
& ?8 ]* _" U8 n0 W9 W│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 u6 I( z6 P6 p, Q" O* x│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 I: v( T) ]/ W. ?, z3 f2 p5 T3 e│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 r7 X( Q' G' ^2 F9 d
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ h( ^: ?+ |- R  V! i: a, C- e& x  J1 a│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! p( J  |# a6 W) h│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& K% }# E+ B. N$ p  ?+ P│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │( f3 G) p3 H9 C
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 x) D+ ?9 N, m; F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 {& T; L) i% Q│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& v; W$ J6 C8 a; q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& B' j7 l) N: i% d5 n. }
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
' `! q3 K0 r3 g- \5 L│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" {; G4 U6 Q. N, ]1 x5 n│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& ?8 [# O7 F; y+ p3 z│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │8 S7 e3 {6 @8 d
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ n! t4 _3 M: m5 x
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 x' U4 e5 c& U7 O0 J% d
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 [+ e0 z- m. L+ y9 E
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; @# b6 I( C) C5 S│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │/ R$ V. `+ F8 O, u* O
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ S9 N0 i% e2 S
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 }2 N7 d; R. y* R5 f; A8 W│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ d1 f; d* S9 N  r! ]│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; B: X. x8 [5 M- y) q6 z│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
3 U) s) H. K" R6 m│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 R$ r+ m" q9 E  R; {
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) ^* E5 ~# h$ }5 B/ n│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  y5 `8 e0 a0 n, O│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 t0 {' T% t6 F3 C( f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
; A4 q/ e( i9 S8 k" t│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │4 `" G8 T2 V: ~2 B9 C
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' r% r% v0 }2 j8 L1 @* I& _+ f│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- [, x9 g$ z) T2 F
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │3 g' z4 `& T! T  V9 c0 Z
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
5 r3 f0 d" p$ C7 _& n' r│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │3 e, n) u. u0 L$ [- Q. P
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ `; u2 ?; a! _: W: X
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& ~7 A2 s; o. p+ u1 f
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 I- v3 F0 @- \5 w
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% K" M7 s: o% q8 B8 w8 P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& a* _7 M. }/ P6 ?; J2 j│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
6 M7 O  x+ W3 x7 @# D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
5 N* z$ v1 X8 i9 v│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 \" Z3 c/ s$ w2 J2 b, f
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 L5 y# D2 w, j$ T& S9 p! u. G7 |+ a│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) G/ S) L: H5 }  f7 T  k: [
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, h! L1 F" f+ q$ E│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  b7 M7 X+ S) p) g, A0 k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) X* c- `4 ?. w  Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& W: H+ l8 z( c4 I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 j; r/ x* \: u' P# K; }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( w  p- D9 `1 o+ D│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# B0 A1 m+ h- i$ G3 ]
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% Z: r& N* ?; O& j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% V8 J6 t7 c2 r5 Q* H( o; X│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" X) M8 P/ C5 p+ o- r
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& ]3 B# {9 |8 T/ P5 n+ A. s5 h│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
% {) a" E0 Y1 h' @! U; k│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; ?" Z# {/ h9 f) v0 J3 l5 |
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 O2 ?' z- c. v0 l9 F: [$ X│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, j8 f; M! U) q& S
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* [7 u4 @( m2 Q│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; F0 ]0 V( J8 D$ ~# w( z# d
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! g8 [$ m$ C% h/ T4 d" u* ]
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" o! O5 K  f; u8 l( ]# O│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, S( ~% m9 n* u) }" X; Q│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# v1 ~1 s, r6 _9 [
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* `/ T4 \3 \& K- ?% i' g) e│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 m) L' Z4 G2 m" n( I
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 O! q) [- S+ D- c6 R│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; }. T& L- I! y) n1 M
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 h2 P+ Z# T) F: {! ^  s9 e, ?│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" c. m/ W' D7 t( B9 h( p0 @/ z8 N
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
9 [6 {+ P/ n" }& c: v* P$ L$ u% X│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
* H' w. z# T! @( s% O/ G│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% _$ m; z/ D. u" t+ u& i
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! p+ p& a( e; g
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 g) M) f- D+ L% b! y
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& j' F" E# R0 P! Y+ p5 Z  i│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │1 W7 |8 r$ T8 G* D7 p# a
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 S' C) y4 P6 J7 f
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │6 P) r* I) ?+ }' _/ O) N
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
1 H/ V3 c+ `2 X3 k9 n└──┴─────┴─┴──┴──┴───┴───────────────┘
! Z% l3 L- t/ @9 Q% n
7 f1 O- F# C* x. `
. Q3 g/ @7 w4 P, mGigaChip (蓝版). T' y* s+ T* ?1 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 c7 i% c( A: F7 p. j% q- s( j8 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 m7 p; C- M- p├──┼─────┼─┼──┼──┼───┼───────────────┤& l% V+ }& p; o
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 w) i3 J1 A$ T9 h: D) s│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
3 k0 h5 v) S6 c. b9 ~7 e- P8 A; p/ [9 x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 C, I" c$ Z" ?. d( U5 {: W
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
7 X5 t4 ~% Z; l$ e$ Z- U; H# @│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 Z: o) J/ d# x- A│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  ^) `7 o( ?, B8 N│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 @  ]) T. w/ L/ N7 t1 M2 i
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
+ Y- P; L2 d+ s│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, F6 K3 f& |3 o- Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 l; U" X- J6 T' X# u│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, |( _; d4 K+ ^3 O4 b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- r9 K( H2 R6 ]+ B4 ]
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 j- Q8 O3 \6 N│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. r# K% U9 Q0 I9 P: ?# G0 T5 g│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% |& w* n( A( e3 A3 |│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ C; M* w3 ^9 T5 k
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 K  B+ Y5 c2 \3 c/ ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( s. p" }/ O3 \0 W4 D
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 r% A6 f- y: w" O1 S│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
! m6 N! p+ V  c$ K- V└──┴─────┴─┴──┴──┴───┴───────────────┘0 |$ `/ G3 X9 U8 S8 M; N
6 _3 S8 ?; J8 F
GigaChip (白版)(只列出与蓝版不一样的Chips)
1 k1 Q' N9 Z- n8 t6 F, C┌──┬─────┬─┬──┬──┬───┬───────────────┐8 H$ z/ ]4 K3 U1 O  s! h! p# F/ t9 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │( ^# m1 [% K; L( \4 L" s
├──┼─────┼─┼──┼──┼───┼───────────────┤% n) E+ J- p5 P+ H' i+ c
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
& ^% F& m: T, d│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! v: r$ c  ~/ E5 k$ n; w& v! d8 }│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 r$ a& R& D2 x3 p% ^  e6 g6 v: }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 Y' k; }+ t! W; k% t! b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!9 Z# A' v+ @) V
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 t3 u! [5 p5 F% m4 P
$ d4 Z" s$ J9 G9 |1 F& _
001002003004005006
" c& _0 Z& }4 r# H/ J6 g007008009010011012
: X* K9 U9 T: y0 v! Z0 P+ W013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' b. g) W1 h8 b( G* \4 ~9 h2 E) ?+ m; p2 O. d
019020021022023024$ Y0 u, t( `1 r# w/ T: o+ T
025026027028029030( w, A5 x+ z$ n
031032033034035036: D! M9 R( t: v3 G  q- d7 F0 ^% B1 s4 L
3 ?; q" }3 n* g* z! k* M5 g  {
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* L2 f: E! P1 I' k6 r

! @! b) {( X) v. k( K# Q037038039040041042
3 ?' e2 M7 D8 s( d& R# [5 R7 U043044045046047048
& H5 A9 y2 O1 x5 J& c8 E! i049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ a7 [* B  l" T  H# {* F. e* L+ r% E2 W% w% o
055056057058059060
5 C: O, o: O  T3 m061062063064065066
+ |* C( P2 D, V+ R: g1 g067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 s$ G4 Z8 o, s

0 R. z7 y- V8 y9 T; I073074075076077078
. \3 v$ G! @5 F, |8 ]7 H) S079080081082083084
% x% ]- N$ [1 t: B9 o085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 H4 f% s, y- n( O# @0 ?

( i( d8 A5 h# M/ M# f091092093094095096' V) J  D6 D+ S! \
097098099100101102
- s5 y6 B; e. U103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 r* J- S: M  q. \+ P+ @8 @

% R9 F$ k$ ]: N, T7 V$ M1091101111121131140 r- E6 P9 u% E
115116117118119120! @' b8 E0 `2 e9 F
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 j8 h: x2 P7 X/ H* L, Q

" T" z/ O1 X  h127128129130131132
& I8 O% R6 H; R  d) {, I) q# |133134135136137138
: v/ B) M4 F; V, g1 `" Y139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ W( T5 ?- L% P5 w; I2 ~# V2 \

2 N; C' G% D( j! h; U; K145146147148149150
2 s# L. _0 `" i3 c/ C151152153154155156: Y& {7 Q( g3 N3 U2 H9 T/ ]
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 w7 H  {2 r9 L! h

1 ]) i5 Y* m9 Y* B163164165166167168
* s3 ~5 ^' }9 [& \( ?2 H$ G1691701711721731744 `) p2 ?9 d" D2 {/ e7 v/ N- ~
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 G9 o1 w1 a% c4 a
, ^/ }, F' f7 `1 |8 [. Q181182183184185186+ B3 @" I, z1 [' h/ h, i
187188189190191192
$ l; }" Z$ q( B193194195196197198  R8 v! R0 R! s" x0 ]" j$ V  B
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ b) Y+ n; o$ ^

' N6 O, J% j0 d" c$ ~) ]& [001002003004005006, H/ z" N2 W& u$ e* r! B" _; B
007008009010011012- V. Y; b1 \& D/ ~# d2 u' q& L3 O
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 }# {5 a. i. k+ K5 Z6 b! s7 ~6 v  H+ ^! {! s
019020021022023024  b2 r7 o3 T5 X) U' T, k& v
025026027028029030
- h( c2 S1 R5 p) M8 u8 Z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 e- r/ f0 d+ K( [) M
8 z, R. l1 `! Z; Y$ k037038039040041042
; E+ B+ O7 n" I" _$ Y8 K043044045046047048/ G" F3 R, T' E4 v  Q) [- C, l# D
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 D- e* a: @0 K) h- c% A1 j

* C; l8 t) V8 u0 h" {, W' U! w7 \055056057058059060
* n8 u; A/ y& P9 K061062063064065066- X, {! i, j& s4 U" Z- J7 z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, x, F7 ~. v" S( D

$ N7 H" a; U( y0730740750760770781 Q- z' w' ?5 p5 A- d* m2 g0 P
079080081082083084
1 Z% d) @( L. {% s1 {. |085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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