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! G1 A6 u) U" Z7 L! L1 c2 R■● ■ NintendoWorld 站友xliz原创
- Y/ Y) N2 {5 ~4 }- N+ w6 n! q: l■ ●■ http://www.NewWise.com - z7 w: @) H( ?, @0 _* n6 j
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$ E. V6 z) ]1 E+ ^9 K% a7 Q 洛克人 EXE 3 Blue 卡片组合% a2 J {8 ^4 k/ O x& g9 O* o* p
, @7 u% B3 a, U' i: m
9 ~/ E- ]! l( o5 H4 s- ]# X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 t; p+ P5 n$ b
大家要看日文版的P.A.或详细攻略,点击这里吧!+ O3 j4 ^) z f+ I2 F! F- |
====================% g0 z1 y6 Y' ]+ H T7 k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % v6 O( a5 b) @& m h2 K$ `
9 P: \: x _3 F* M, ]以下内容格式如下:! J: [; D% }! |8 w) Z
4 H7 P4 B5 |- c- H+ D% T; M* C6 V编号 名称7 A. M- H6 T# D" J
说明5 q F2 ^4 O! _: ], }
组合方法) V( R T' ?- B9 c% P$ t
---------------------------------
- o$ K* s3 o* R+ I/ O& {01 Z-Connon 10 G. O' o4 J5 h6 q4 d, z2 I
Unlimited Cannon for 5 sec5 [2 ~9 V. r1 d
Cannon A+B+C: X R% b$ g# ]) `
Cannon B+C+D1 y2 Y5 l- l+ B* k" g. S6 p" {% {
Cannon C+D+E+ z& c1 T+ }" k& e1 W
6 v+ ]0 y6 E: r1 N
02 Z-Connon 2
" h$ ^& ]) _+ c1 y, |Unlimited HiCannon for 5 sec$ H- L( i0 N: p$ s0 S( a
HiCannon H+I+J
; K; l/ }6 T$ P9 T/ tHiCannon I+J+K+ A; |' c: u$ j: \# P1 ]4 x h+ F6 g3 ^
HiCannon J+K+L$ r2 o; _, K% G& c- s+ q
0 i. d5 `, x5 r5 g; e6 l
03 Z-Connon 3: M; e6 |: u) Z* g: B2 f
Unlimited MegaCannon for 5 sec
) j5 m; d7 w/ vM-Cannon O+P+Q8 g$ K# T) m, w0 t
M-Cannon P+Q+R
" e' Z) p) i6 I* n, ^8 [M-Cannon Q+R+S3 |3 W( u- Y/ |+ b# n+ e3 Q
( [+ w4 E! c4 D. e04 Z-Punch
* [1 t: a7 Z y0 u% x" A9 XUnlimited GutPunch for 5 sec- s# E: q8 b3 i
GutPunch B+C+D
" d, _" s7 X. Q( M! Y, ZGutPunch C+D+E$ ], ^3 {, f; h' n7 \: C+ a7 S
GutPunch D+E+F
) V5 D5 j( _, P0 |4 o( a0 n
3 [( |# t" d \; { [8 u05 Z-Strght
/ X. l# Q/ Q# [+ f/ Q9 \# P& a2 F8 xUnlimited GutStrgt for 5 sec; ~: ~3 D. x- x9 o* s) E& n
GutStrgt O+P+Q& Q; A' O) b0 w0 ~
GutStrgt P+Q+R
* }1 X1 _9 v; D" iGutStrgt Q+R+S7 H& D/ ~1 d- Z. o
8 h0 o- C/ _( q ?
06 Z-Impact$ @! p+ V/ x ]6 J+ ~0 ?0 D
Unlimited GutImpct for 5 sec2 e8 U6 Y6 ], q5 x* }) e# f; A
GutImpact G+H+I
7 j8 g* J, R( n, k0 xGutImpact H+I+J q; d' N9 {+ c2 h5 t- r
GutImpact J+K+L. W( C @, ?5 Z; x! M
: k, p' P% p; L( J$ [9 g07 Z-Varibl
; M8 q5 _. z* o- y% SUnlimited VarSword for 5 sec
: H% X! q) `( u* v5 wVarSwrd B+C+D) z9 g( O) r+ a! e
VarSwrd C+D+E
' h5 T; T2 `5 F0 h9 i* s! AVarSwrd D+E+F
6 A5 J) B9 s( Z! b: g D
: I M/ I) ^) k+ a3 Q K! z08 Z-Yoyo 1 {2 v6 J% V# k6 p+ R5 t4 ^
Unlimited Yo-Yo for 5 sec( E2 H2 H6 e% N6 z/ h5 }
Yo-Yo1 C+D+E
& t# S, c: A$ ~4 UYo-Yo1 D+E+F
% j9 Y( o+ A& l# d6 ]2 JYo-Yo1 E+F+G9 |$ k7 m- |4 N
9 n+ d6 \8 N" ~' T9 _09 Z-Yoyo 2$ g" [* u. C0 v1 V: m! Z
Unlimited Yo-Yo2 for 5 sec5 s Y S# P/ Y' V$ x
Yo-Yo2 H+I+J. g& G7 ^4 \8 y" n0 a+ B% V) [, m4 b
Yo-Yo2 I+J+K
, C( R& `4 v& q9 u4 LYo-Yo2 J+K+L& ?) ~" a" ]1 t9 w
4 t2 H- E& Q' X s6 B10 Z-Yoyo 38 A+ p# M' E+ j4 a& d" |
Unlimited Yo-Yo3 for 5 sec( G S# }% Q, _8 V/ d6 U/ t
Yo-Yo3 M+N+O
6 v& u) Y# X' S" G. }Yo-Yo3 N+O+P& A3 W* e- {" f# W/ u
Yo-Yo3 O+P+Q( c$ R2 i* \7 \% c+ r3 |
( {9 Y! d2 {& L. s2 ?11 Z-Step 1
2 W% X* ^. ~, M7 Z8 D# A% PUnlimited StepSwrd for 5 sec. I; ~; P$ u; Y9 w
StepSwrd L+M+N+ P1 T: r9 s- r& f6 U' s G
StepSwrd M+N+O9 p4 _: \; Q5 t
StepSwrd N+O+P( R- b' Z6 H: h8 A& a" d$ y, m
# C' g4 j" w$ I* X) Y12 Z-Step 2
! O: C6 W& ?; K |% hUnlimited StepCros for 5 sec. f) W6 w0 S0 ~
StepCros P+Q+R- G" g3 q- N _+ @8 k8 L- N
StepCros Q+R+S: n8 w4 G! [1 P m) Y
StepCros R+S+T
9 A" D! N9 M1 L" e
7 N& q2 S. d/ }6 a7 G13 BubSprd
& M3 E: J0 F+ y: T6 OAttks w/ spreading bubbles!$ w1 i# B! x1 D: G+ Z( X5 Q
Bubbler C+D+E( @# W$ l) ~( h6 B$ a
Bub-V D+E+F
! w/ D4 J& J# zBublSide E+F+G
( L+ Y/ {/ Y* g; ^& X2 {& iBubbler E + Bub-V E + BublSide E( M& y/ M- R% J# l, y O- A
* l. y: q Y) |2 N' [6 u- V2 r) ?
14 HeatSprd
& G6 a5 j: c9 G& GAttks w/ spreading fireball!& e& u8 s. I5 P
HeatShot H+I+J
8 Y0 t, O. R7 k2 }1 a& R9 `Heat-V I+J+K: X( x0 Z, l2 x" p: h
HeatSide J+K+L
1 t5 {$ ~' ]- a/ THeatShot J + Heat-V J + HeatSide J
5 m( g' @1 f$ O3 H" I" t- I I" x- z; L8 l O. q9 P. q. h+ j% ?0 t
15 H-Burst3 g% t# _' Q9 N9 Q5 C0 A$ h
Creates a giant explosion& {# |; H5 G' |. A2 ?, _
Spreader M+N+O
t/ Y2 _6 q+ S* e& N* L$ p& JSpreader N+O+P$ i' I6 h a/ F" n
Spreader O+P+Q" g( k6 K% B& }* ]- |' ~: x0 ^( `
* _! R9 y( S9 n- v3 Z3 |2 G
16 LifeSwrd
7 `* ~. i# z H# f( B, s( ySwings a huge 2×3 sword!; m2 n4 O# n3 c' x
Sword E + WideSwrd E + LongSwrd E
2 b! q2 B# u) V7 O! M- |) V$ D1 LSword L + WideSwrd L + LongSwrd L: x% f( {" }7 u5 J6 ^, Y9 I
Sword Y + WideSwrd Y + LongSwrd Y
% i# L- v$ T& ?! P& {! m& f) e. Q( ?5 m) @3 }0 x' @
17 ElemSwrd
; W" o/ Z& u' C LWide swrd contains 4 elemnts
6 _- D0 u( B+ }0 HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& E' ]: l$ F( j6 ~# L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 `# N% Z* k ?/ B
. s, P1 R9 ~! f0 H
18 EvilCut
% a& E& s$ ?2 dStep up 2 & make 4 atacks
/ t; L3 J+ N u! SStepSwrd P + HeroSwrd P + StepCros P1 Z( Q0 c4 }5 X1 F# [8 |3 t
9 f: ~9 X; z- T. t4 c19 HyperRat3 U0 Z1 G. T4 S# R) s( h8 G
A giant Ratton charges!
" Y3 Q* ?9 p' ?8 T* iRatton1 A + Ratton2 A + Ratton3 A
4 e6 a4 \7 ?3 V2 W1 ]. kRatton1 C + Ratton2 C + Ratton3 C
& s7 B; h, C8 s- FRatton1 F + Ratton2 F + Ratton3 F
7 N% \9 f( z; [+ o$ w1 ^* l& F
- ]! w0 t2 b# ?- P7 J20 TimeBom +
$ E* _$ Y7 L7 T9 C3 N" WSets Time Bomb in enmy area
- k8 a3 E3 G, M3 G9 r6 l7 I' BTimeBomb J+K+L7 o6 J# f, U9 e5 w' e
TimeBomb K+L+M
( v \1 I8 H; Q3 w; UTimeBomb L+M+N/ V& |3 j0 j+ A+ n
0 h" g+ t% c6 X21 GelRain, W6 W ]# b/ M' Y5 T* u
Gel steals squares
3 A4 L5 K# x: SMetaGel1 B+C+D- i6 R( d, |3 H9 q
MetaGel2 E+F+G
3 L- ~3 M2 A* P6 h3 N4 Z$ i+ LMetaGel3 S+T+U# o" g5 z4 n5 d' ~ f) _
, T) }7 j1 w: @; R6 G: _; h
22 EverCrse/ `( Y+ R9 P: |' G1 p
Shield chases enemies& w, \, a/ `, r, c$ c. x2 \! w& n; T
CrsShld1 C + CrsShld2 C + CrsShld3 C+ H* W D% q) a1 J3 y
CrsShld1 L + CrsShld2 L + CrsShld3 L, y" M, m' l6 i' a2 \2 G' v5 A$ R, [
7 v5 D, j- B. o23 MomQuake
) y: d& ~6 \2 u; A- t& T2 M5 b9 FAwakens Mother Earth!. G6 d) ]# i; `! V- J
RockCube * + RockCube * + GodStone S
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& S9 y0 c) X4 W4 r5 m0 p9 p* K* p# N24 PoisPhar7 u o: [* {3 \" F& W
Pharaoh generates poison
4 ^: {0 Z, t0 k: o% kPoisMask A + PoisFace A + Anubis A* g& i8 D& O5 A2 I
: \: }) I. }5 Z. T% @& t: b+ w
25 BodyGrd' R, j/ W6 ^1 z) Z$ s; }
Bodyguard takes out enemies1 }" W5 F5 n- M$ m/ D e$ z
AntiDmg M + AntiNavi M + Muramasa M0 ?' K4 ? A( T" {& J# s) w
! j! I' [# x+ S# U' b26 500Barr) u: I e: D! S0 T1 x, G
Barrier absorbs 500HP dmg- k% Z) }7 ?+ f2 M7 j f- i
Barrier E + Barr100 E + Barr200 E
$ @1 a0 j/ ?; G; \) p- fBarrier R + Barr100 R + Barr200 R* V" W' m$ `, w
. b; }1 a2 C8 ]& x. m6 g# g, M
27 BigHeart
' z3 e& L- M0 N+ K; u7 C+ |, mAttacks, then heals HP!& z% P ?9 d1 ?' L: n
HolyPanl R + Recov300 R + Roll R
9 R7 G( j7 F. x7 K1 PHolyPanl R + Recov300 R + RollV2 R- W Q9 c7 I' C5 S/ q2 q! u
HolyPanl R + Recov300 R + RollV3 R
- t1 b2 M& R9 s2 w% L- t8 r6 |# s
m% p+ {5 c) e8 N28 GtsShoot
g2 Z9 J0 E- E3 l/ V- rGutsMan throws MegaMan!2 h- _4 _+ E- \
Guard * + DashAtk G + GutsMan G
- s: I2 @' _4 H# o, O' wGuard * + DashAtk G + GutsMan2 G7 K/ s/ o7 k% s: k N
Guard * + DashAtk G + GutsMan3 G5 ^% v9 A! ~+ R( x
Guard * + DashAtk G + GutsMan4 G
' R6 @2 J) x0 T2 x; j' S1 Z& L/ l. h# [
29 DeuxHero
6 p# u( M" k5 M$ EMegaMan & ProtoMan team up!
1 B; t! A, d% h" FCustSwrd B + VarSwrd B + ProtoMan B3 t3 u1 w* H. B0 |
CustSwrd B + VarSwrd B + ProtoMn2 B$ K0 k$ I# K+ W! N
CustSwrd B + VarSwrd B + ProtoMn3 B
; Q. Q( w5 U- f7 BCustSwrd B + VarSwrd B + ProtoMn4 B
7 `+ Z4 y4 T7 v9 ^3 V- ` ?* }2 I
- } Y0 Z9 E/ i r30 2xHero
: i6 L! H" R9 V* X4 ZMegaMan & ProtoMan Dual atk
. a4 }: U& [0 n% U- LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" S- x! l$ U4 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% b4 f. r5 `) u) T, a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, Y( S: a* r7 @, n* x& x! {# qSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: w9 c0 V1 b, G
+ k& Q- T6 M! Y) ]# X# H( _9 B5 ^
31 PrixPowr
6 I0 Q1 f8 y0 {0 q) n, p3 Navis attack at once!
) t$ g. M$ j2 ^ L. S+ y FTeam1 * + Team2 * + KingMan5 K
0 T1 B6 \' \2 a5 ^Team1 * + Team2 * + MistMan5 M5 s% J. F- o$ I( {
Team1 * + Team2 * + BowlMan5 B0 `' R# F$ }9 V; N- U3 e* r
5 T5 m T; |( R8 I" k, ?' d
32 MstrStyl# W+ m; G4 U |: `$ {5 b' S, I3 Z0 L
MegaMan unleashes his power- E, J8 k3 U3 Q0 V7 d
Salamndr * + Fountain * + Bolt * + GaiaBlad *- M8 l W/ n+ N& s' r# K
( o+ O3 _4 p" y3 B
StdrdChip (Part 1)
! | x# ^3 n3 O- l# q┌──┬────┬─┬──┬──┬───┬───────────────┐
1 M% z. C, i+ O( P" k2 a: V│编号│名称 │MB│攻击│属性│稀有度│说明 │
( U1 f" d P9 Z6 ]; D* s├──┼────┼─┼──┼──┼───┼───────────────┤
1 R8 @* ^% z- a. B9 [" Z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& a) r2 x5 \/ e. b1 {' g& W! D│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
" r: c9 o1 w# ^* |│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ E% [& u2 P9 G2 L5 U/ p
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' J+ k/ \* _3 k4 h: E
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │. D B4 f$ u9 L- P) f" T; ^+ L
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 o/ f+ b: l3 u# o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 n% U1 ?$ |1 x! ~; X
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- b- M U0 p# @7 a ~│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) W/ G4 z; {' h, D" a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' y( x2 Z7 i1 k$ C( k7 W6 f+ o│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, n7 C' b: a* }7 i2 c
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) P: D, W) t7 L* S, D, u* C
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- w. @/ J G" u, i; R( z
│14 │Spreader│16│30 │ │** │Creates a large explosion │
; w. _! z/ `/ W& O│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
2 n& t" A; p6 H. G│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; U' \3 w9 @6 T. J$ x' g4 Q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& K" N% {' S- S! p. C |; l2 [
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ E# T$ _. p& c0 M& p" @
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 p4 d) S; ^$ ?3 L. Y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& w/ ]* ]# M, e/ }* v│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, ~0 ]' M( R8 F) N! Y5 f, V
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: R% q9 w, d' [│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, L4 k; ~7 O ]$ T│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. ~7 O+ w( ~! Z
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
4 M' q$ n2 f% l/ F│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │2 P$ |4 | T( o0 u
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 ]! o( ~! j4 l- w7 v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │/ `& k4 g ~1 n6 k& a) L7 s& Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ L5 |% P- D6 P' q) Y) Q x! v. K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 j/ s4 |6 C3 Z Y, U
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 q& f8 H2 |& w* C0 W% f
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
/ ?2 ~& S0 K( }/ r0 A+ ?! ^" P│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' X- m: g+ R: N" K│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 T" b% K. Q# A$ X$ h│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- n: {; g. z- R, B- x" {" t) x
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' R- {* ~1 F1 e! K; u. g│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 } T7 R& s3 f) ]8 I" k- I│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 U+ l O* P( v E& N) u2 S│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ i0 t4 o. b" ^' p) K( b7 {│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. d& l: K( ?) r' d1 k6 k7 Z) |& H│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* x) q' A; @ B1 F
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 W1 s1 H, ?% q3 x" [
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 { U( o/ X9 [; F8 M. {│44 │ShockWav│10│60 │ │* │Shock through enemies │" u. I8 z, E- \6 m! |% L
│45 │SonicWav│26│80 │ │** │Shock through enemies │1 _- N- q2 g# M- o
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' W9 c E. z \7 {# b
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 G3 W. Z+ @ r( V* R│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 j% B$ q$ D( f& J( \9 `│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 @0 n9 h* b- d- |: c9 t│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 D5 B4 T( h; C│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ J& @+ n& T! i ~" T& w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" C% \1 r( e; Z( F% t
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 E5 _+ t2 b+ v9 b k│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 K4 m5 u, o9 ~' t( }2 R
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* `: m: E$ A1 P) ]
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* z2 A+ ^6 b. E' X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& [. z, D! o0 [+ R+ Z7 m1 ?8 V+ t
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 i; `5 U; x: h2 j8 w2 _" _& i│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │' w( N3 ~5 k) Q$ C& j
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
8 l2 O3 V1 r. e│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │+ {* \( k4 W) }9 \3 K7 M% C6 d
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 F# E# v" ~* S" B: m9 V2 A! ~
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! i0 L& s) Q. ? E: c
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. b T) M, e; q& r7 [│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
* l9 u) I o4 ?+ ?3 [. q│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ N2 Q; b) r \( `$ c: I
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
' P$ ?6 B R- g1 @& P& f, [/ q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ Q5 {$ E1 j$ `' i$ Y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 `4 J4 J$ O$ n8 L8 L│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 W6 P% n0 J" a3 B7 c# Q4 ?
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 E3 S/ R* D5 }; D5 t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( d0 Q! q0 |* n- s│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# N8 I+ o1 t( m4 H' ~3 B( C- p
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ C$ P& d" Z. C, Q3 {# V s* k│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' i, T; w& N6 M! k- f; q
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 m. d4 `/ |3 r' N/ G; W" X
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 B: [( x+ n& I0 o# s1 O/ Q, m$ c
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │& o+ q! z+ \9 h; G
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 s$ A, y- b4 C! k$ I/ k
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& W0 K: Y% X7 h# u/ ^4 d7 x│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 N5 v) O9 h! n2 Y0 w8 ^& W# ~% E
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: h2 }% @; s- Z; D, o# l│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 T+ K7 N' g6 z f+ d
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, D0 S9 u s2 V6 u6 ?
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ R5 [. S8 A5 i$ M2 ]│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 A/ l$ }: j% O* z( b/ G9 i
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. R/ b* p, p$ [9 j; R; k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" ]+ X A0 j9 Y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 N2 Y6 m. ~0 q+ c. u7 L( ~) t5 l
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- z" @: \# H) H: e. W
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ V3 H- g! ]8 G│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │8 l6 Y+ a& s, n5 D a
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 Q6 c* h S' u: @
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 T6 y* T: i+ k: t6 `6 A; \6 y7 E9 `
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 A9 _% M# C# l2 r2 ]│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 T1 x% C8 m5 p. q: h# R│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) h4 l/ @% _7 l8 k/ H+ ]) G│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: P4 H w, Y. `5 C6 B* g7 `0 a7 g│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 V3 K/ o( O5 [- i7 D! b7 ?; O- ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 T. ~5 K8 H( g% T* m└──┴────┴─┴──┴──┴───┴───────────────┘
0 v( c3 F6 Q5 d: D0 J$ L7 h; s: L9 Q: b; G) i
StdrdChip (Part 2). x! E% Y6 R. f$ D' ^! _4 K
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 m- W& {; ?5 S2 D6 g│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 f+ Z* [" t! q7 h* j/ M' {8 j6 Q* `├──┼────┼─┼──┼──┼───┼───────────────┤
* q: h5 U' r! U# Q% o8 c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! X$ _; {& r, R4 \" E: a│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 G4 k7 P. Y* D& ^( T4 c8 I│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) b0 q' F' B. a3 `6 w6 ]
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! j9 u$ Q, K/ T8 H/ N+ B│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 ] h. s" d" l9 |+ [
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, w% z& T- @7 Q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 c( v) {4 p+ ~. N0 W( T g│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │. W1 O: M3 j' C! t. v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* q2 a9 R+ Q2 Q9 j
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' ]# \# {5 v& Y7 l6 q [4 b│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 w. P K4 d8 g, n( @
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
8 N0 H/ W/ r+ G9 `+ f( W│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) F+ Z% [4 C. l f8 J3 o8 f/ i
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
5 F: W8 Z- Y" L5 A: a1 ?( B8 u, s│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# v6 r1 |$ g/ m. ~( K: p- l* n8 w) B│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( ~; k; v5 s6 Q: B9 v# h│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, z# l1 S5 F2 H4 \5 {
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ J( C2 B5 B& @3 i/ J# V; Z
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
7 x# ]! v, X: B2 c% J│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# N! t9 @5 @9 C5 U3 [3 Q0 E
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& A. S5 ?! C- H7 L! a1 V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │2 H" Y0 w$ n0 A- |. T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 b/ i& V# L; ?6 X
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ q8 z7 L' {6 L4 q' h4 c! U
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) ^' t* e- P6 U! O/ i! V3 w
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 w5 f- m k/ ^0 n6 l│126 │Rook │30│ │ │*** │Protects you from attacks │
8 A7 t7 `) E R1 T: p│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# g6 P; h) t# [; f, F$ w/ H│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 ]$ c$ p; B$ l& X; a- t
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% `+ r( D+ ^7 B* o
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 q5 C* F8 S* s \3 J/ n8 w8 G
│131 │Lance │46│130 │Wood│*** │Lances through back line │1 C+ G4 G6 o* f3 ~$ ]* ~* P" r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │8 \6 D& w1 R# y: V { P' c, z, u9 S
│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 k, p) q8 V, ^9 s9 z4 J& {│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 m; b' n! d) y# P
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 k3 S4 K# ?6 O3 W
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# d. `3 _! T3 q- \│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- C8 e( p5 O+ u: R& ] g% B) ^1 E8 _│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, z# F" K& |- D/ j1 G# G) U
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
! P# ]9 \- m; _( d; Z/ {│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 Y$ G- v: a! t3 V, S1 @( G+ s
│141 │Prism │60│ │ │*** │Prism fires randomly │
) z2 h3 B4 E) U9 K│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: ?+ x0 T8 L5 Z) {│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 C2 r A4 h7 o│144 │Fanfare │32│ │ │*** │Take no damage for a while │9 m; u; v- C7 `& ?5 N* Y6 }
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# K% ^/ P2 R3 D/ Z- I) p, ]. |* W$ }
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# {$ r6 _# ^! K+ W" ~# J
│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 p/ x3 T B! s* Q) m
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) s$ E9 ]/ ], ~, c│149 │Recov50 │14│ │ │** │Recovers 50HP │4 b7 p5 l/ x: v& I, k8 ^
│150 │Recov80 │20│ │ │** │Recovers 80HP │
~0 h9 Y, \9 e$ ^4 D) n│151 │Recov120│35│ │ │*** │Recovers 120HP │+ u( c8 d/ }# G$ V* t
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 E$ b5 t4 o! `2 J; a│153 │Recov200│65│ │ │**** │Recovers 200HP │
* x! _0 l$ H! a│154 │Recov300│80│ │ │**** │Recovers 300HP │
! Q4 l! i% j! E9 l│155 │Repair │8 │ │ │* │Fix your area's panels │/ L. e2 N% N7 H3 y; f H7 i6 ~' b
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* ^" E0 A% u) R6 l8 W2 U8 h) l
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
. p0 j _$ K8 N3 F. F; _│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. X3 Y) N- B! h/ c7 A│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 S3 K+ l- O) C3 V6 }. n/ ~
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: ~7 i7 e- C" c$ ^ u│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 _& u0 O- m% j/ k! W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 E6 t; ]( L; j4 X9 H& A. s3 X
│163 │Invis │11│ │ │*** │Invisible for a while │
9 s, p9 K! R/ {% }) u│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ k" j- i$ r" {# i. A% {│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% ^+ i2 B" T6 I E
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# L# ] C3 y6 w- m" ~│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 S) p2 w+ x; x( k: X2 V. Y# P% b- D
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, h1 B. o% l7 b& i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 a7 Q; _. Z C' B│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ {; N0 e H g│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" c; U! x' X5 A- e% z+ M│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 l% Z% `9 B4 W; x/ p% u* _% o, a│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │/ X' o' }" s7 G
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) U2 @+ Z$ s, U+ U" ^3 _│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) m- ?/ f0 A- q0 K7 r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' n8 e" {) P( ^
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ g7 |3 a- u2 G9 x/ R: `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │) T& ~3 i; t. T; A4 B' }1 B
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. W9 i* `% C: e8 p1 [│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 G, Y4 a0 `( N& }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 k3 b8 m" B7 Y8 S0 e% D! M│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- P9 Y$ @; P! d
│183 │Hole │55│ │ │**** │Open hole to dark world │; u5 c" I9 a! s& P
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │, ~4 j6 F. k1 E3 F6 }0 f
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
; P9 r$ q6 l- n│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 `- G* F# E7 o│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 K' Z) ?3 @ { a8 D' P
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
) Z5 {; A+ `2 y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ Q5 c% z, j/ x# Q│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" h* D4 X) B% P. ]│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 v( \, k2 h% {4 U3 W" f2 A/ z6 G8 g
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; a. T" @7 T( [; J│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ @* q& t& l8 n. F6 \2 X# q
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; h3 R% J: j; m7 ^│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! I, p' z4 X; K4 q: i9 {/ ]
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. L7 r( C$ W, H, x- j" X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 `' x( y) c, V# v
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
: s4 G5 h& H! i% P( Q│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) g1 k/ k7 L& G/ O│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; k. G& R/ H4 j b. s) r" X└──┴────┴─┴──┴──┴───┴───────────────┘8 o4 T. t6 r& o1 R8 Y: o
! f1 o3 Y5 a9 u: H+ O$ t
9 W9 l# Q) N: l8 Z8 {( S0 K) p' a F
Mega Chip( C8 D( G# ?, i9 l4 D
┌──┬─────┬─┬──┬──┬───┬───────────────┐* u' D) N8 j5 K. r
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 x7 E) P+ b7 c$ H
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 X* K0 K$ h/ d# V( e│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 p/ t- {& W* V% ?4 K: y│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 T# t4 T1 T+ ^ R8 b6 `│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 Z/ Q1 Z8 z+ |. K
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 n, i8 O4 ]: {% D) T1 a│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' q. n% H) r' c- m: q* M" Y' C│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; P1 y; n3 u- D2 ^8 a
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │: j: Y7 L& {/ P6 L6 \- J3 F
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' v$ a7 R0 f. H3 ~│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# W0 B, v8 ]* U│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 U3 T6 x1 a$ `9 n) \3 H│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 M( W) j% X- }0 S9 s
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# `; {9 t6 z8 }- @
│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ {- \ p# F) q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. p: q: L" d$ L* `6 p
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 F: D6 ?, [/ T+ Z: I! [+ G
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
- _! I6 Z* k A) n4 e* O; F O│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
5 K% o8 t* U' n: |│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 O1 r! h# W2 ]- s) ?# ~, B
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 k" u3 P7 Y/ q/ `# D8 }2 c7 C
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) p7 i |- N! {/ N│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& [0 s5 K: h+ m/ H" Q! m3 r7 ^( F│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; f: L6 x4 Z/ B) K5 x; v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: P5 U4 w: J$ N1 E│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 z* ^$ i8 T4 F' Z' ?) i) a& C
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, R/ L6 Z/ A2 T! p6 @) r3 Q. h│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' F( |' s0 F. [1 a, |│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 l/ j# c3 y% @6 W2 H
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 b2 E. l2 w0 v/ K7 j
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! Y! t: E, r4 d# z7 v' x│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 h5 R9 w' p: `2 S│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" c: J( I- R3 `' _' M% ?│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& ?- G ?: l7 s- `# i- ]( u8 m
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
- M$ Y2 @& P3 v3 O* |│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& a/ z/ |" c0 e' T9 n# O+ U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ |7 _4 ~0 v! H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │/ t: G+ ~( n( R1 ^) n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% Z: e- J8 Y0 h s8 l6 w
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 j% C3 y) v$ M9 g9 T0 C. e, k│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: K) t6 }" d4 e$ Z: W0 }& l- r2 c' _( B│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) O& r; M* }& \│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& B, [$ h* H; K. s* n│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. D' }+ V- T+ ~" s6 \+ l; |; X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- K5 _; l& h3 Y. s3 B5 U# O0 _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ v) o$ o; S/ l' S+ _0 B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; i9 A M8 Y" {2 }5 o u│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ c- d4 w6 R. X6 H0 s
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 u: _5 z% k+ m/ ^% u+ ?. R6 r│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
8 x9 i0 Z1 I6 n+ Z+ K$ \│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 P: {& `0 Q2 w2 N$ E& o1 y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 }" ^! ?8 E$ s$ ^: D' L- X) K2 c9 D│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* H7 _* L8 }- U0 ^- ^& t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │+ c6 U* Z9 Z8 E
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 `9 E: M/ X+ |# ]" D& a6 t0 @2 Y
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 `! k% r' q8 [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; N4 g6 n& D, ~# l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, K) k6 [' A8 M' y- Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
[$ ?) T6 h) T/ K$ \& R0 V7 m│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 y4 x+ J8 L) g* r
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
, m/ C/ T$ I2 K' N1 I9 Y! r7 l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
; |/ p* P& m; k* n│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) \( I0 V1 Y `8 \ X5 s, X
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
E8 b5 V, I% V+ r! ^│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 G9 W2 m' |3 \/ f! {6 H5 E
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. H+ K* } N+ S; P( T6 z# {│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- g$ p* e7 ^* I* p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. _" o! }4 ^) g5 t│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │5 o' g: C% A; C' E8 w, [7 H
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 k+ B0 q8 p) V9 C3 j
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
8 ~2 b$ i- C, s& _│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ e Z b. u& M" i
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, ^- E* g' h+ ~- M5 v+ u│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ L) c6 C. `: N; W' r│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 |0 x s# o- S5 o/ O9 N0 i8 }│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │) \4 P! f5 S) X9 h& s8 ]
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# e* ], C7 F3 n( M n( r$ I$ S│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' H- {1 r6 Y+ }2 q3 p
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; ?0 O' o# `6 B O, r6 l. [; a# \│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │; o1 f4 N( N9 i" Z: U, P q
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 f9 F3 D& x& ]- A7 Y( R1 P7 a
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
L9 I9 e7 ~* E! Z! Y* F│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 X Z, F! W$ [8 L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │* i4 d& Q7 z0 b. I B# o) F
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 A: m1 O5 n( @+ E
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, y- X5 L1 [% m1 t' }! [0 y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │$ m2 F' s2 z& y2 k" k, t2 S! o
└──┴─────┴─┴──┴──┴───┴───────────────┘
, D: o' M: k9 {6 M4 m0 [( T. h2 R! v6 ]' q k2 K9 m0 ^
5 x& n" {/ F, M& |8 r0 {9 zGigaChip (蓝版)
_, V- M& p+ v, q6 y+ J, X' C┌──┬─────┬─┬──┬──┬───┬───────────────┐
z' o1 z6 J1 N5 ?' c│编号│名称 │MB│攻击│属性│稀有度│说明 │
: ~& ]& ^; P/ L├──┼─────┼─┼──┼──┼───┼───────────────┤' F3 ]9 O) [( L4 r* j/ E2 q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │# ]4 R8 o! ]- ]7 ]
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" H0 _6 J1 W4 ]7 e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 u3 ? e1 A L/ p* W2 P& g; ^. C" v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │3 z6 F# L: ]! S2 E, {
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% S1 D2 ~/ A7 U% _
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │! O# G1 c% T) r+ E/ [
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ ?+ w/ D8 p3 k1 K4 G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- m. a( N s/ r& \& Z* e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& a1 U5 x! C1 F5 o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │& k1 K D% ]9 p* L' o9 Z- ~
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 e0 Q# u$ z4 L& p* ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* V/ g. {4 `3 Z- b9 s2 u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! V( F; _- h$ F2 M- ^
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ H0 H& P5 H8 Y- O3 K+ ?2 K
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
, H( X' w7 Y% Y0 K) k u│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │# w/ _: y/ q4 C% }( N3 A/ B# I$ F
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& Q) D) O1 i+ y
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( r) I! g% h: V7 u( R& x' ?│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │% `. b, o5 U: H/ d2 Q% }6 n
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ x1 g5 P9 p8 ~
└──┴─────┴─┴──┴──┴───┴───────────────┘$ N/ V1 [% V( a+ l* h
: r8 n& M3 i4 m6 P3 i- @- \- I* j
GigaChip (白版)(只列出与蓝版不一样的Chips)- B: F/ s+ j7 ]4 \- [+ r8 r/ `
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 P& Z& O& b* w' V! m4 a5 M
│编号│名称 │MB│攻击│属性│稀有度│说明 │- ]) A9 B: q8 \% }
├──┼─────┼─┼──┼──┼───┼───────────────┤
: p" S8 ^+ y& _- K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 u( f t: Y7 R5 h2 }- G│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) i) A1 w1 E6 [│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 a# d6 F! M* j- A9 ?│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ \7 e* S6 a s' H- W: |# i5 _( t% A7 V└──┴─────┴─┴──┴──┴───┴───────────────┘ |