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- r# W" H* `! q s) ?■● ■ NintendoWorld 站友xliz原创
* _1 ~& B' b0 C8 Y■ ●■ http://www.NewWise.com 0 W" b! L2 @2 ~( k
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洛克人 EXE 3 Blue 卡片组合$ E$ e7 R/ {+ z f( E
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) u( L" e( W; f9 U4 L- F& f3 Z6 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ l- z+ v2 t. |) s# L7 s1 S大家要看日文版的P.A.或详细攻略,点击这里吧!, j5 t) B5 H3 l
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' E _' |3 ?; A4 G3 U
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以下内容格式如下:9 {9 v" ]% r8 y, B% G( M/ F: x
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编号 名称2 ]4 `' e' L. y9 a. J, S, W
说明
' ?9 S5 x# R6 g) T; N4 R组合方法( N! A: F b! y" S
---------------------------------9 ^) D. V5 m- z& a; U& }
01 Z-Connon 14 Z1 B' |) o% D% L, S) ?- j) F
Unlimited Cannon for 5 sec* m9 Q! ~/ r: |" o9 r; k
Cannon A+B+C' T$ e. o f. h8 s" {
Cannon B+C+D, G- U- p$ G4 g! [* ~/ e
Cannon C+D+E
8 X3 s& N& ]; B( K3 w
j7 H6 w3 d5 @" c2 C s% d02 Z-Connon 2; f- K& ]$ E+ }3 F [& q/ x" E
Unlimited HiCannon for 5 sec0 z' {: {$ h; `3 \' h2 t# K
HiCannon H+I+J
& i6 q: X9 l/ |5 v/ JHiCannon I+J+K9 h- v0 }& E- t R! z) X
HiCannon J+K+L8 D* X3 r# | z+ c" e( s! Y* E
2 }; f9 |. y/ q. l6 V
03 Z-Connon 3
, p3 `4 A0 `" NUnlimited MegaCannon for 5 sec! }/ v) d2 F" n& }
M-Cannon O+P+Q
6 q, x0 D4 ]& y4 Z* U6 LM-Cannon P+Q+R
8 m6 C$ k/ G! {1 f) A% K1 AM-Cannon Q+R+S7 F, L3 O [& i: b
2 A2 D, ]! P5 ~04 Z-Punch
' A% Z% }2 ^: W) u* k# b6 x3 ]2 _Unlimited GutPunch for 5 sec
1 Z3 F4 n; @& W- ~) ]* e1 TGutPunch B+C+D# K4 z3 u: z% D# _; c7 \& g' ^
GutPunch C+D+E% G8 [$ a+ |) z# A( d2 I" T3 w
GutPunch D+E+F# w1 D. C7 T7 V1 `3 ?- C8 T9 o
5 ]. C6 S0 v1 X2 ?" k) I05 Z-Strght
# |* |9 e( ?$ [8 q( }Unlimited GutStrgt for 5 sec
, G* U' f9 R3 y5 r% u5 S! OGutStrgt O+P+Q8 i8 y& x- O; h+ g+ q4 ~
GutStrgt P+Q+R- e5 ?. v3 H- E* m
GutStrgt Q+R+S; ]) i: i; n4 Z$ y4 s7 s
: ~$ K( R* q3 t1 Q8 Q% Y0 [
06 Z-Impact
+ l8 P- f5 i. P9 ?4 e( s/ WUnlimited GutImpct for 5 sec
4 q7 u- o0 Y6 S) tGutImpact G+H+I5 h3 h5 q0 Q, `: @9 z* \
GutImpact H+I+J) |( V9 O3 _& O3 \" p; C$ A
GutImpact J+K+L
, k0 r- |0 H( Z( I) W0 a6 ^" E$ f0 o: f) R. t9 I1 V" K
07 Z-Varibl
. u% H1 y( B2 CUnlimited VarSword for 5 sec
, m4 X1 J1 v# b2 ]VarSwrd B+C+D ]* P& z5 ~; K j4 U* d7 x
VarSwrd C+D+E
- y$ X1 s$ @+ |: A1 LVarSwrd D+E+F
' ~. f9 m8 U9 v8 i0 V7 o" N/ [# s7 g, c6 m H- x ?+ c) c
08 Z-Yoyo 1
2 b6 d( \- t+ [* |6 jUnlimited Yo-Yo for 5 sec7 X& o8 |5 z3 O# b' B/ k$ j
Yo-Yo1 C+D+E
1 t7 ~1 l3 e) X9 _. WYo-Yo1 D+E+F6 G) J, Z* v' N$ y, A8 A; ~7 f+ F: q4 ^
Yo-Yo1 E+F+G8 K' j. a' M0 M/ P
& B8 [' P9 m: `) n9 @8 G
09 Z-Yoyo 2
# M- E$ [8 a d" tUnlimited Yo-Yo2 for 5 sec
1 O# R" x3 ~, c' |( {# s+ s6 ]Yo-Yo2 H+I+J& M: f" L% l: e' W2 V
Yo-Yo2 I+J+K8 ^ n, y3 }* ^3 v9 S
Yo-Yo2 J+K+L! b- u% Y# }8 ^( H! z# U
0 k9 B- x' J+ z
10 Z-Yoyo 3# ?! t2 o O% w+ Q& D4 |; O
Unlimited Yo-Yo3 for 5 sec
$ ^9 o9 p0 _- l, H+ y5 CYo-Yo3 M+N+O
& k- Z+ J0 i' t" m* C: v3 `1 fYo-Yo3 N+O+P. D! |' e" ?' I0 P& c m- Z! J
Yo-Yo3 O+P+Q
. a n; A, s0 _. a$ W6 n+ q1 i) T7 r* b! h2 D
11 Z-Step 1- b+ U) Z/ I& G+ z. a' ?
Unlimited StepSwrd for 5 sec
9 T$ ^: }2 @- E( S$ aStepSwrd L+M+N
) s, U+ h+ X' VStepSwrd M+N+O
x6 e _4 m9 s, R' zStepSwrd N+O+P
5 M* Z! `( m6 d4 p% c8 V. C; c# h3 R( p" m2 I" F
12 Z-Step 2
+ f5 t. ^! y9 F/ }Unlimited StepCros for 5 sec9 C/ u/ R8 R$ B: q
StepCros P+Q+R+ D( ]6 Q! Q% a9 E; q
StepCros Q+R+S- s# O/ q5 K2 v" L
StepCros R+S+T9 ~ ?6 S+ u- H$ c! L) j- Y! d3 F
2 w4 |9 G$ k. w% p+ a. e13 BubSprd p% J- P. ]) _1 }. S$ M7 H7 D
Attks w/ spreading bubbles!9 ~! [, [6 M4 D
Bubbler C+D+E0 p7 ~2 d7 v0 J) P
Bub-V D+E+F) k7 s' i! w) H
BublSide E+F+G
/ M2 @! `8 B! \2 OBubbler E + Bub-V E + BublSide E
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14 HeatSprd
' P0 x3 J+ _4 z) |9 C# LAttks w/ spreading fireball!
$ u* T. H7 s/ y8 ?0 ?+ s) oHeatShot H+I+J" j' Z5 |* r% _+ e
Heat-V I+J+K+ u- ~: m- U1 z# P: C' J
HeatSide J+K+L/ V: }$ q+ Y5 m! j8 z( Q1 `. c
HeatShot J + Heat-V J + HeatSide J
0 l, O3 ^0 M! ]4 m
! M9 C2 J5 H# I I3 g9 M15 H-Burst
7 m: i# ~0 C$ s) p4 X' T- Q+ X- |1 ]Creates a giant explosion
0 _: y) `- g: V% K/ T, \) Q$ fSpreader M+N+O; Y5 Y( a6 }7 x" r" y, j( H, Z( N8 F
Spreader N+O+P" b" D, Y4 u; Q9 M. n9 M
Spreader O+P+Q+ ^" [$ @3 S, V. j+ h, P
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16 LifeSwrd9 H; m% }) K3 o8 @
Swings a huge 2×3 sword!) q5 R! g+ o/ }
Sword E + WideSwrd E + LongSwrd E8 j# h0 c& J/ X( ]6 Z& f
Sword L + WideSwrd L + LongSwrd L0 h4 D$ i! _! p9 k2 o" ~
Sword Y + WideSwrd Y + LongSwrd Y0 Q& c+ Z: S% P3 k* y& K9 I+ f/ x& S
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17 ElemSwrd: a' h; }' v6 T. ~; o0 {
Wide swrd contains 4 elemnts& J! b+ k& ~5 C/ T) ?& n
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: }9 ]% G% ?3 fFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut1 F# r; v8 d8 I- ~3 O+ o" O& {& u/ D
Step up 2 & make 4 atacks
" ~ g* M# O2 U& T1 H- FStepSwrd P + HeroSwrd P + StepCros P W# G6 N2 z5 X) H! {; e
1 Q0 C5 L0 i( Z; v19 HyperRat. v- d* g1 ]( D! A8 o. |- Q( x
A giant Ratton charges!
& b0 z& F4 h9 E# Y. j x! BRatton1 A + Ratton2 A + Ratton3 A
; T# {# H6 r) ?/ Y$ A. GRatton1 C + Ratton2 C + Ratton3 C
; h( A& A; m+ T$ X2 `; F* y. Y3 ZRatton1 F + Ratton2 F + Ratton3 F% n/ e. U7 d, U+ U# |8 e4 l
8 V. S t1 G- D: @" J$ G20 TimeBom +
7 u7 c, U5 A! \# M" P! PSets Time Bomb in enmy area' n6 o2 p" z0 A
TimeBomb J+K+L
" w! q& b" s9 r$ ?# fTimeBomb K+L+M
( a& s; m& c( s3 I% ]$ [+ a% JTimeBomb L+M+N
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21 GelRain0 l1 j. z5 x( T0 b! q& O
Gel steals squares
$ E- _/ ?; K) s- S( _/ fMetaGel1 B+C+D
" b+ }7 @# K: G# a+ n0 eMetaGel2 E+F+G- v: K5 l* Y8 O* x% y- W. F' J
MetaGel3 S+T+U0 _ B6 I- j) Z" N. {6 O C
1 Z1 N- [4 Q+ X' D' }8 Q22 EverCrse
, T6 m6 ?% a' ?( p0 E( uShield chases enemies
7 C7 J+ v* c/ p* @CrsShld1 C + CrsShld2 C + CrsShld3 C
" \" ?! x4 \5 N0 S, E: @. BCrsShld1 L + CrsShld2 L + CrsShld3 L
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" j0 u& M7 g2 R {9 z {23 MomQuake0 }( B U* i* b v
Awakens Mother Earth!! |" @9 U6 N4 s P
RockCube * + RockCube * + GodStone S
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24 PoisPhar P. k; M/ U! `- \6 g& o
Pharaoh generates poison
1 d' P( |/ B* E1 A/ x" Y0 }5 HPoisMask A + PoisFace A + Anubis A
2 \- |5 d8 Y0 c# v, y2 y8 [- Y! b, @6 Q: w& K' l6 M6 m" c
25 BodyGrd5 b: h! I0 w l8 s3 n
Bodyguard takes out enemies1 a4 V- F+ n: ?# p3 G4 U Z
AntiDmg M + AntiNavi M + Muramasa M% x7 W4 N$ b" p9 f5 M( h& a
j' n Z( K2 z
26 500Barr% v; H8 e+ r, C0 v4 F
Barrier absorbs 500HP dmg
3 Q. u7 Q3 J0 R# E# X/ c8 K6 JBarrier E + Barr100 E + Barr200 E
`/ x; b- U L0 E5 |" wBarrier R + Barr100 R + Barr200 R
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. k5 u9 e ~9 d! C: i( s27 BigHeart
0 k% Y. l/ a3 W3 dAttacks, then heals HP!: S7 G/ \, e4 m% m* [/ F6 N
HolyPanl R + Recov300 R + Roll R7 @( `' r2 r5 m! V# S
HolyPanl R + Recov300 R + RollV2 R3 f* z& z4 _6 c# J
HolyPanl R + Recov300 R + RollV3 R
$ @4 Q2 `1 ]5 G& A5 g; r
( n% u0 D# A) Y28 GtsShoot6 l* x# U I- h2 o8 n/ a4 J
GutsMan throws MegaMan!2 k$ G! n/ n& M" {' z) f O
Guard * + DashAtk G + GutsMan G- C; P0 _% [( L+ Y
Guard * + DashAtk G + GutsMan2 G7 k9 e; y/ m3 X# M d3 M! [( L
Guard * + DashAtk G + GutsMan3 G$ _" A+ @0 ~6 [. ~2 Z( y- V" w# U
Guard * + DashAtk G + GutsMan4 G( ^1 y% [. N. [! J
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29 DeuxHero: R ]) ]9 P5 `; u9 l& b
MegaMan & ProtoMan team up!8 s4 r9 \* f- ]1 g5 @/ P" ]
CustSwrd B + VarSwrd B + ProtoMan B
, |7 a, T/ Y bCustSwrd B + VarSwrd B + ProtoMn2 B+ }" L. D! o) s! ^
CustSwrd B + VarSwrd B + ProtoMn3 B
1 w' s, p- }! [CustSwrd B + VarSwrd B + ProtoMn4 B& W0 y4 M. {7 a9 d5 b
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30 2xHero0 @: {5 Y$ l. A& Z8 r4 F
MegaMan & ProtoMan Dual atk% ?& R) t5 o/ [% }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 o/ D; R; }; r/ f3 \+ D# {4 H5 ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ A4 t7 |2 A( y2 ^4 x3 m) Z# RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' K W( J( l2 N# C: W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B w4 i. }) W* S+ p8 X% M
. |/ ]0 |% e1 Y+ S$ s; K8 o31 PrixPowr
; Q# E6 s/ K4 f7 e: L& k3 Navis attack at once!% q5 r$ U, I% p
Team1 * + Team2 * + KingMan5 K5 c" B! b- B7 k9 }$ T
Team1 * + Team2 * + MistMan5 M
0 b3 c* ~/ ~; X& r9 L# p- U: f. D$ [Team1 * + Team2 * + BowlMan5 B9 p, J3 c) R* x/ _# Q- | Y) Z% W
. J/ @/ b4 G8 @% e5 X: \% f32 MstrStyl
2 H4 A2 h* z3 ~MegaMan unleashes his power4 _2 {- S& E# l, w, S; u
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 g- N4 G' c9 n( A
+ X$ i' l! \) J/ b" LStdrdChip (Part 1)
2 z3 e/ @7 Z! u5 d- g┌──┬────┬─┬──┬──┬───┬───────────────┐8 }! T" p6 Q, y3 v' t1 d# v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. E7 [: D' |& k& r d5 ?) v├──┼────┼─┼──┼──┼───┼───────────────┤
9 y9 d- i( P4 K9 M# E│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' }2 _5 p5 w4 X! b! E& ?│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 h0 y: J# ]( R4 ~0 E Y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 _$ U6 I+ M# j6 {/ _! E% e& p7 H│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │4 j( R* h. _% A8 S# q, e
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ y1 q. E1 B/ f
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │, \1 F e+ I& z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, z5 v2 r: [& h# t│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
; Z+ G/ X/ W' m│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ u+ {0 O4 h4 w6 Y4 T│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) J A. ?: z' w8 Z& u
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, f4 R' H- `: H: ^
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! q5 |$ ~0 Q0 X) A5 `. C
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 P: i7 E1 C$ r4 O) ~│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ e. j5 B0 k) d) N, c& w│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( E1 w! o! M) y9 Y; G% U7 U: ^% O+ S
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ y. Q! B/ c: j5 K3 [│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 _8 G+ z1 G: h6 T
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
% d8 n- k, T. U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
) G# ?9 H- ]; y( P: h. U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) P1 p. H2 ^; R0 T# s│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
% C$ ^8 r+ q" M* i K4 Y2 |│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ y. m8 F5 R; K% }│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │5 c- B* R" P. z4 l1 r
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( C' p0 l! g$ L7 T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( H& [" V! u( \; K│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# P- Q- Y& z2 a5 y8 L; A
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 f3 h! h/ g4 D. `) u6 J│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- Y9 M# q: q# K3 o F' }+ p
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
J6 g/ r, L2 A a9 F/ z! F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 L( Y1 B" N7 x0 g" V- j│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │3 i$ z& h9 E+ t: M2 i% `
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. P Q5 i' v2 v, J- g: L1 ?│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 B. @, p: k1 i
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- V+ D, v) C3 n1 {; Y- Y& N│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' ]1 k3 l4 q( z; M& l4 o' ^/ F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# _1 e5 t) C- n8 j, g, a) V1 J# g" W
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │" v0 A, s5 ^" n1 ~; G7 L9 W; x" ^" h
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* r9 _4 L) f0 v1 ~7 B% _
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ R$ g& p: B$ I( n- r+ N. p# O│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, V) \5 f$ E4 l( O4 s/ z, ^6 E│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% d9 R# _( |$ R! V; n3 r1 U│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! `0 x- | r6 O
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ y* \$ ~$ x. k% o4 A9 U% K# {│44 │ShockWav│10│60 │ │* │Shock through enemies │8 V: C+ A+ E6 [1 j/ _) l
│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ D; d5 I B( n8 V# f/ A│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" l& U1 d+ n5 D& q8 Q' S+ u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ R1 q5 u$ @2 I, \0 @& R4 {
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
. t, W& y4 @1 F! H, A7 Z│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
# ]; _9 f- K" z1 j0 P; L+ X│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. |8 Q o! Y" F! b
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& r+ t7 Q: d( z6 q0 x" o│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( i( j [+ M; V1 j% ^+ N; t& i1 B
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 s5 W2 S: y* S/ h8 F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 b! j6 {$ _; L* J9 e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ _' X2 f3 d: g j& w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 Y% p t$ X& H- D│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; D5 J( W& h* @3 r8 @│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# P# B. L9 Y* D" X( }3 I
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 J8 e' h+ l* L│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
; T, F d+ `' {! D* P/ j' ~│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ a+ z" \- e3 q& z4 F% F2 C
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* q/ E. H" C" f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- k2 T; x* M; r1 f* T. v& H# p( Z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) F5 U! G% H' A9 ?! w! s' U
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 C3 x$ ]3 g5 E6 x, p1 |
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# E+ { H- k) |, F. D0 j
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 B3 m4 p" m+ f2 @0 q) w│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, I/ k/ }; U5 s( ^│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) k, |4 K' C, h8 Q4 R
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
, Q' q! e, R: a: }# j│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 s% `6 I: H$ ~: L│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
D `9 k! K+ ^' _" O" X3 x│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( u7 I! k# }2 Q. n" s" K1 A
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 I8 [: d2 Q+ H2 u- c: j$ m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 |* [7 e9 C+ ]8 O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, k! j2 g# L1 W, f& J
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 [3 o0 m, G# ?! D" P6 _
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │1 }- _. N |4 V. ~+ x
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) u8 k6 `: @" h6 W& g│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
, A/ U" C6 _$ }6 {+ E2 j7 Q6 a│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; }8 I0 x( e8 ]% d* O) R
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ ~+ Q' j" v4 q( `4 k9 _8 N│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
& Q; q! u$ m+ f2 `8 K# d! W7 i V│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: A& g5 S2 M! u, _7 @8 }/ G│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 q' ]% Y8 h# Q/ l) \: t
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 v) c0 m% f# D5 @! q: P- [8 o Y+ d3 O
│87 │Hammer │16│100 │ │** │Hammer smashes front! │9 m4 J4 M) l4 ^) x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 I4 U( W) w+ w0 r│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ z0 \( J; Y9 T$ ]; x
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 N6 z9 k/ O" v' N7 q% g
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │. G! d. O& }/ D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" z, L# f% _2 P1 T5 l
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( ?. r- U% v- W
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
S) G8 i% K, k A0 @# R│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" a! W3 V) L% N+ F6 N1 C& a! h
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
6 ^( N9 R) V/ W2 ]3 d* r0 J│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, u6 l& h6 L! t0 O
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" O6 i, B: `6 ]9 Q h0 F2 m│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 |' f, s7 A1 H. R" v/ a; J0 A
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* R9 o; y" P9 W$ h6 u4 r8 ]0 n' v( E0 \└──┴────┴─┴──┴──┴───┴───────────────┘
5 ]) ?9 P/ S( B: F/ b2 [* [2 u
5 s4 a1 o9 ^" L- GStdrdChip (Part 2)
' X6 M; d: \) c& I4 ?% M┌──┬────┬─┬──┬──┬───┬───────────────┐
# x5 Q0 y* s; u) m5 S2 I' a6 `│编号│名称 │MB│攻击│属性│稀有度│说明 │) D2 ^: k5 [: t, I1 L2 Y
├──┼────┼─┼──┼──┼───┼───────────────┤
: M. t' u/ j5 a│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. p/ d/ E J5 a! `" Q- W) Y. I│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ O1 V/ e& A$ W7 M) _
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
" g- t, N$ d4 ]$ p o( Q1 K│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- ~ r* `# M& F# ^, P│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 L3 `" m$ N' F* L1 i0 ~+ w
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( M5 `! ]* @' P q. m& A* ~
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 _$ C6 E* X) d7 c+ J. R3 N! v) ^0 ^( _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( ?3 v- a0 S& v3 W; y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 A7 N) `' p( Z( e│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
- @, b2 U" z7 l3 X- X$ W% z, `│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │% a9 R9 i( }6 C( }. u
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" X, c2 d4 {# B) y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# u. A5 i0 Q% J& c2 [- g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& E V5 D( [; T+ W8 N2 `$ t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; N! _4 E6 P' t% @3 H9 W+ V
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 O; x1 j" _! ?! W0 H, N! k# X5 ?8 O
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
B- |6 D0 v5 I- Y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │& W5 `3 u/ T/ P$ x& c* d* F
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" L, b3 W- I8 y$ V
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 Q- o0 ?6 M9 N3 D m
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! w& ?4 Q- a- ]4 d7 Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 |2 k: Y8 y- ~5 z3 \' K/ F│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& g, a a- Y* e2 s& e5 u# L│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# \8 H. R) U& |, G│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 | u) X: P- G9 z: j. I& l4 V│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
2 y$ \1 f. `# [2 F% E) x│126 │Rook │30│ │ │*** │Protects you from attacks │: z2 e7 u {& Q& B& }3 E/ C) N
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 C! Q4 Y/ }2 s- u( ~; _│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ r6 T7 b. n5 R% i│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ v: K' y* G* L2 w
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! c. R( J8 X8 N2 t1 v│131 │Lance │46│130 │Wood│*** │Lances through back line │1 j. ^6 W$ Z. l* \! y9 h
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- U- j, [" |5 ]1 r- e1 z│133 │Guard │5 │ │ │* │Repels enemy's attack │. F0 N; q; b4 c3 e' ? |) z' p/ ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# x0 |4 M% l! z) }6 O8 X: O4 }│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ |& Q3 o1 S, f6 G6 ]
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 t+ g# M% c w! n6 J& M; q3 k│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 I& ]; n- |) T( t- ]
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │- _+ X$ C. H Z9 }) g; x4 j, i1 a
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 K" }" U% p( c( q* z" C
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( R; B' y, M8 i5 O│141 │Prism │60│ │ │*** │Prism fires randomly │
1 @+ I. s/ I, o- t│142 │Wind │14│ │ │* │Windbox blows at enmy area │
1 H9 \. ?1 Q" h& r│143 │Fan │14│ │ │* │Vacuum pulls enemies │3 P, Y* z1 t, {5 s# F, s
│144 │Fanfare │32│ │ │*** │Take no damage for a while │( m; ~ l8 S; C$ p( n
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 `5 S/ w- A* R$ k' Q' t
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
8 J) _1 Q0 \% M! T% ^0 |7 u/ l2 z│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 C3 { A( {' v9 B│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 P0 b2 j2 t8 W1 A \" E
│149 │Recov50 │14│ │ │** │Recovers 50HP │7 o( T( \1 r# `' ^
│150 │Recov80 │20│ │ │** │Recovers 80HP │: }3 i1 t5 S7 y1 f; }2 J5 {- w. O
│151 │Recov120│35│ │ │*** │Recovers 120HP │
' h9 `& C# s! d1 O* |5 V/ H│152 │Recov150│50│ │ │*** │Recovers 150HP │
) @# K1 l3 r6 W4 X P: n. L5 j│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 V: W6 o* t2 B' ]1 ]7 ~( k│154 │Recov300│80│ │ │**** │Recovers 300HP │/ ]) x! |' a9 S- `) H
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 F1 }3 c8 b; L│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│ H, ?6 O6 E5 y$ a( O. D' _. @) T8 |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: ~" M+ @) ?+ B) g2 ^# Q* ~$ w4 K; c
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
2 N* f! g' e6 {2 }0 ? m- [│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 X; y$ M6 R, I
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
H; |0 Q" _7 K; l6 u& l6 }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! I3 s, i+ g, M1 E7 _$ o│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ I+ |) g9 c& i3 L1 W& }
│163 │Invis │11│ │ │*** │Invisible for a while │3 e; i% c5 d3 q3 Q
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" c9 e# ^* E: _( n- I O8 Q' F│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 T, P& e" [9 k$ i│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 k% S, f' c$ N│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
! F; S2 { N3 E" o: H5 ^9 ~, k2 ^│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 w( Q) H- ?- a' X) {│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │/ o3 {' w% O2 [+ w" [" @; \
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# X( Y: w- i* N* f5 N' [7 P
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 s( c7 U" E# B" j- _+ q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
, R% P: H+ L8 o( ^% {+ a│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: E4 O& ]; R( w' G0 c; Z) c w$ `
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 j; X8 o# l# c h2 v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" o$ t/ x. P. w+ w+ k) H/ W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 f2 F+ V8 o2 w; K: I: u
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
8 ^3 H4 E2 [+ C3 K' P& e8 U│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& Q; B6 Z+ Q% o0 [- |
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 t4 t7 d6 l g$ F( p1 }│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 v% g! e, t- O7 z" P! ~2 Z1 i% T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' v1 S# _8 ] x. I* F$ m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │. G. b6 ?, B7 r6 l( z; L
│183 │Hole │55│ │ │**** │Open hole to dark world │
( V8 S' ]) h9 z2 p' V n│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* h! N/ p& C! h( v' V6 i# x│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
m1 Z4 P8 C* l│186 │IceStage│20│ │ │*** │Changes all panls to ice │( w( L" z A/ e) T2 U$ T, A
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 ^( ^* }& k# W+ ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ _' v; J @. q8 q: v7 u" W, J" B [│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 A; t5 G$ {$ I$ Y; r- H│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( t3 a0 I0 O9 n) `& p6 X│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 Y* _7 L1 Z. ^( Y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │$ _ t/ \) c& B' e
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 {, ]" Z0 [3 E1 R, a5 R6 c- `5 f
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 u. N# X9 h2 P
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 I) ?% b4 U6 e, w! F; F8 b; u7 L
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 w& k" K% A' b( v' D2 W+ u
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 X7 `2 L( }- S: W$ {, t/ U) `
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' v% T2 J1 x z+ R7 V" {6 s/ Y! _* I4 k
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 P: Q6 r ~# r% x$ _+ P, L
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 C/ G% k7 ^9 h6 A% Q
└──┴────┴─┴──┴──┴───┴───────────────┘6 C$ ~" ]& ]* M9 x
* q9 L- L; ~4 d. [% @
' K: U: ]1 }0 u( I0 DMega Chip
F1 a7 F" Y C$ ], g: X8 G! a3 A6 l" ]9 ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
* K. |' z3 |6 A, X5 s, K" i│编号│名称 │MB│攻击│属性│稀有度│说明 │ ^$ `& a7 i, T& Q4 \: k4 T# ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ^9 a' i: H7 E6 C8 P│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │; G6 l( j) t2 W" r$ G
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 y; Q# w1 X. r% I1 ]/ v+ ~
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ X/ Q6 W" T8 a7 q# |/ g
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ O+ d6 g( c z9 v
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, k/ ~% P: K [( w
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( e; }- h6 }# _: ^, j) I# s
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
4 k" h" b- L" N6 d; b3 _( D0 e│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 N( g, N; f4 }+ t+ ~3 Y7 U│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
/ Y* R; S# g3 E# D. n│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│. p3 [* }- L- U9 l! c* e
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 a" Z, S, G8 R @8 H9 F│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
6 E1 }. x- I3 D- V4 g: _9 }) B│13 │Guardian │82│ │ │***** │Statue punishes when hit │
7 F1 L# H9 g. B. d% v+ P: b│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 M8 w/ p3 Q% M* ~# \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ `) c/ Q" v+ u. P6 o- \% v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 g, N$ E7 H* t5 @3 d& u│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
/ y" H( o! o H: d$ s, q9 r│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# U! v1 s( q& M1 W: {$ A
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 N3 @5 q- {; _; }7 R* }
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" Y7 w. W+ t% d- O, y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 N0 h# T$ x4 _- M│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │) b7 ^; I4 o A5 n6 `
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- }/ d" T& B* H7 y│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 w' ?. i4 V* X1 a! G% `, g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 s3 B o3 i. T8 s8 e
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 H5 H7 p) v( `8 D1 _! F) P
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ x* {1 {2 R0 ~
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, U% ^4 S' i5 B( g7 T2 U
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) D" W6 V" r/ j& ?* ^' a
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& Y( k _; @* z; r$ ~$ E1 V9 e5 u│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
p# B+ u8 [, A. X6 Y \$ T5 |│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
4 K- K8 n S5 i! s) m* N( K│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 j: z+ d' y/ Y" h( K( M; j
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 O P- C9 H3 P/ M, u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 A9 c+ \! d; W5 {# U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 ^+ P+ v& E' L3 d6 _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 c6 n2 r/ `# L- M
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ i3 ` f4 P+ K+ ]1 G/ V ]3 m! D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! h" ^. q& j B' f' |│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 k1 ] `6 y# H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* d0 V! N. A' W9 s( `│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
4 x: y9 P0 h" O│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! G$ U* A: S: u: V1 Y O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 H/ i6 V" c9 @4 ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 |4 T( z( D% f# f" D6 |│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) S- p/ i4 I* X/ o8 }/ C" P6 V
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. t1 ]% q; O2 x5 P9 x
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
~+ z/ i# @. J% m│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; U6 ?# H! w) d' u1 H6 C& M+ [
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: Z. _# ^: r; k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │4 x( n0 |1 c$ X# c, o6 z# E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 j6 s5 A/ a* `; ?/ ^5 B6 ~ J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 C, s' J2 |0 k+ V* o& l' _: e│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: m/ r- @; Y5 t5 C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 g- S: i8 G" {( Y$ e" W│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
, f+ F3 k' s4 t+ F, u1 o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' Q0 m) b3 f6 s0 `4 ]
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# Z3 u- ?! t: z& Q│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 @4 S8 o4 M) Y/ R│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 m5 N v4 Z4 }4 c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │, \& x# N# Y- H+ ?
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: y5 R1 q# C" ~) J
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ u6 W+ [3 I; n' E% a2 N1 a* ~
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 p* [6 V' U5 A g- B$ c! C
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 O" h- ?& K/ w│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 T1 s0 m$ e6 S7 C6 b) r: j- w
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
1 j7 U& e2 S' q5 V5 [│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. p- H2 c* \' E8 @│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ h8 V8 a$ E' H% M* W' L# { `8 C│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. J) S" ]1 E" E6 B6 @4 o, r│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; x5 c. X- |' f, Y* h
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 e. e5 g- Z& r3 ~│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' [' ]1 S8 Y& v7 v6 i│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
3 Y0 e* {# X; X│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' g; g. d" a% R. g) B5 D8 I8 y) _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, W$ H" Z; z4 z {5 W│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) A7 u( g8 D, V; Y% j% F│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ d3 v* T: h1 R/ \: E
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 V4 J) v* {5 s$ Q4 z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" x9 D+ c+ x% C( F/ p│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: W- C5 _! l" R f/ V│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
7 ^ W( T/ U3 Q5 k4 [│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' N* f. O3 v6 x5 z# S e│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- H0 p" g( O9 {# D" d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │3 U9 D4 r9 O- M; A4 t1 |1 n
└──┴─────┴─┴──┴──┴───┴───────────────┘
% s3 b6 F/ R6 m2 h+ B7 r3 m4 `5 b v% k! L3 C: e2 U
# v) c7 t1 L/ |# w9 L- E
GigaChip (蓝版)
& E& F1 e; _7 q. g7 I1 ^1 e; H; v9 c┌──┬─────┬─┬──┬──┬───┬───────────────┐9 S4 q0 I1 ~# z& P7 R6 x4 j# m! A( H1 q$ \
│编号│名称 │MB│攻击│属性│稀有度│说明 │' `! u* v( ], G
├──┼─────┼─┼──┼──┼───┼───────────────┤
. T o8 q9 W/ R5 {' `" `│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │/ a0 \% |. ?& x4 d( l8 ~& q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( ^. o6 U; G! t: n/ n# `* @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. m6 ^( } h# S: ]
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 g- A; L" w! _" d
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ b$ ?+ m$ j) e5 `& m. F+ n
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
4 ~5 w/ j |! L9 d│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( g; ?, X4 Q) [3 P2 M% q0 m2 Z* ~│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% D7 d0 X8 g4 u B4 s; w3 y* W$ ~9 }
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ J. Q2 { i1 J* L0 G/ B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: O2 ?- Z) d. i8 j% Z4 y4 Q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) l$ S3 K* W, U) X: c9 k- b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. j3 @7 W6 G* j. A: y" M8 l6 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
' t' _7 F; @3 f2 p! `6 C│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! C5 q( M. k! R* g. Z* b3 o│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: U }0 H* B) y) K' e% E
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 e# A" L) N5 W0 n# {) k. M/ S│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- D4 b) v4 Y7 r6 w. I3 T│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 F% r. t+ h4 P: v6 b! _" O
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ G" _9 H% U# Y& G& Q2 x$ M4 h
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ \6 G4 l4 ^6 L4 j8 B
└──┴─────┴─┴──┴──┴───┴───────────────┘* r" T" ^* B" i
3 T7 D2 w2 s4 J, o, c' a. nGigaChip (白版)(只列出与蓝版不一样的Chips)# ^0 _1 }1 }* [- f, u1 c
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 \! ^! Q- H/ o) }1 n8 [- A│编号│名称 │MB│攻击│属性│稀有度│说明 │1 u; ]2 q1 T0 U8 A4 _
├──┼─────┼─┼──┼──┼───┼───────────────┤+ Q8 Q7 j0 m: J* h
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# P; F9 m6 ^- ^; m; E0 G│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* P" y% F/ n1 a. L- Z│4 │Balance │60│ │ │***** │Both Hp reduced by half │
! t* f: S4 O4 [" U│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ ]# b$ R) D- m: \, d└──┴─────┴─┴──┴──┴───┴───────────────┘ |