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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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( n6 w" r2 x3 e$ ]  p" A$ J' r2 o■● ■  NintendoWorld    站友xliz原创
$ _1 m7 S8 j; ~3 P; X: ]■ ●■    http://www.NewWise.com - z8 _; X. Y. V: C: v6 J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ + n; s6 s  D$ ?0 m
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           洛克人 EXE 3 Blue 卡片组合
; ?. [8 s, {% E3 T, o; P8 i; B) U
/ \5 Z4 W' f& b
$ ]8 v- _2 n( R- O8 T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% W& {$ P' _( }; r. l6 P% }
大家要看日文版的P.A.或详细攻略,点击这里吧!

0 Z! X3 t9 W) N1 d====================" u9 J- g# Z5 ~+ ]
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 K0 q9 f: {- y2 k' x3 R$ Q4 R: G
9 Q2 U# J% [0 f% n% Y! E以下内容格式如下:
7 f- o" L5 v' c- K* v; N& t* i
# }+ u1 \7 D- S2 F4 v( P编号    名称
$ W$ s, ^2 O' P7 \+ p  p& I; N说明- q& U- F- X) o: i
组合方法) r$ c3 u4 h5 e9 [7 F
---------------------------------
) @/ Y9 T1 F; n01    Z-Connon 1, X* ~. p" u- x# u# M4 J8 j
Unlimited Cannon for 5 sec
0 Y, `+ r& W4 x) l. ZCannon A+B+C
% a; A' \% }5 V, l3 ^Cannon B+C+D7 A& w# P" |) i4 `
Cannon C+D+E
; S8 B% J+ ?- I9 m
" D* j6 F3 \6 S% O5 M) A( P02    Z-Connon 2# I  j% h$ a6 o" _) V$ k$ O
Unlimited HiCannon for 5 sec
. ^6 |# s  O+ aHiCannon H+I+J3 r7 t* |& q* I- ^  v! ?
HiCannon I+J+K9 v0 M  Q/ i+ V  w# f/ B: [
HiCannon J+K+L7 r1 k/ t+ y/ t' Z7 Y
4 w1 e8 T7 |) |" J3 l& g
03    Z-Connon 33 A4 u. w1 g9 o1 x# i# u0 f4 c
Unlimited MegaCannon for 5 sec1 o$ B0 `4 \: m! m& E5 K, n. L
M-Cannon O+P+Q' d5 H: N+ w3 H" X1 d; X: r# E) X
M-Cannon P+Q+R
* x; f$ x+ s! e/ C6 D/ H: t1 E& IM-Cannon Q+R+S
' S( h: a0 J& |; P, V* D- f/ [8 t5 A% q+ q2 s
04    Z-Punch
( u( l+ I0 X: s8 D7 [Unlimited GutPunch for 5 sec
0 g0 y5 u: Q  {5 k$ L& [7 y! XGutPunch B+C+D* j5 L" G2 m5 ~, e$ @5 D: d
GutPunch C+D+E  C4 c! T8 W3 I6 r! X
GutPunch D+E+F
2 e. n9 G& {7 G4 O9 p: m5 i3 s& |; d2 W4 n) C4 x6 Z
05    Z-Strght0 T0 u$ s$ M6 l, R- V8 b; F
Unlimited GutStrgt for 5 sec. f( j7 U% j% a& |( o( Y* r
GutStrgt O+P+Q# P6 A# C& b! c. i0 C1 R1 n' L9 }
GutStrgt P+Q+R
; f4 Q! P  s# P1 A- L) \3 A1 b( x. MGutStrgt Q+R+S
/ m. ^8 O% M5 S2 I: E3 W* m5 F* o; @+ ~1 V1 Q
06    Z-Impact5 W6 B9 C! g3 D
Unlimited GutImpct for 5 sec
3 T9 O4 z- k6 D9 bGutImpact G+H+I
, V8 z5 p+ Y5 C5 OGutImpact H+I+J
3 G  Y) A0 q( y8 |: QGutImpact J+K+L
# s& w- O" q* m+ M8 W+ ]
  X  c! Z) ^6 r6 I07    Z-Varibl. c  F6 h5 c* d+ i9 k5 \
Unlimited VarSword for 5 sec# E  e( |' v% {' Y; E; D* F) p
VarSwrd B+C+D
) s3 m) G, B+ [/ e2 A3 J8 [VarSwrd C+D+E
9 J. A( m7 v! lVarSwrd D+E+F9 O* ~: W; r; H5 X6 o

' S! `% A  V+ b  C3 ^' V% j) r5 i08    Z-Yoyo 1
4 u& ]- n8 K' K1 ZUnlimited Yo-Yo for 5 sec
0 ?( Z; Y) O6 I$ u( I: G; BYo-Yo1 C+D+E
; k5 e/ I  x3 A% X, ]Yo-Yo1 D+E+F
* k8 X" U- o+ u7 ~! r! dYo-Yo1 E+F+G/ [  _2 x8 S: K9 t5 S- R
; Z7 P/ }8 e( K  Y/ T
09    Z-Yoyo 2
! M2 l" N7 i& j8 OUnlimited Yo-Yo2 for 5 sec
8 B* u7 Y, L, N1 z- O' X  BYo-Yo2 H+I+J( m% |: F% V$ \: O1 g; Z
Yo-Yo2 I+J+K
. u3 }/ b/ G" L* G* b2 \. l- xYo-Yo2 J+K+L: t+ P8 Y8 z1 m$ |0 q
3 M% P% i6 L7 f' i
10    Z-Yoyo 3
. N. c) o1 @& }! O  vUnlimited Yo-Yo3 for 5 sec
) [7 g  ]( @5 ]+ F3 q9 r& \' tYo-Yo3 M+N+O
# D# v  k. F$ CYo-Yo3 N+O+P  C! t. Q; W! E( I
Yo-Yo3 O+P+Q
+ V" r0 a6 K, u1 |/ {3 Q# o& l4 i) I2 ^7 H
11    Z-Step 1
* W  E  c( ]$ b- y8 _: FUnlimited StepSwrd for 5 sec
+ y+ [( T( C  f) ]7 DStepSwrd L+M+N, H+ T5 g2 J  e: H. R) t: j
StepSwrd M+N+O
- J1 t8 G7 A. ^8 O9 T" j! HStepSwrd N+O+P
9 T3 X1 k, U4 V! b
7 H+ X( g/ m# U& I12    Z-Step 2
3 y6 m) V& r; |) p( LUnlimited StepCros for 5 sec3 Z2 T7 o  R7 }* ^! M, f6 _! \
StepCros P+Q+R7 {  j! ?1 m2 ]+ I4 @
StepCros Q+R+S9 s( C  K& S; p6 \
StepCros R+S+T
% j5 S, H- L, w" H  H& R' h1 J' F9 g* Z/ |" ]* Z( ^0 B; `, Q
13    BubSprd4 A' M/ S) [0 \+ j: V$ X# F
Attks w/ spreading bubbles!" f' {& o/ H5 o' Y% F( _& L* @/ a( q
Bubbler  C+D+E
- x6 ]* ]9 D$ l% DBub-V    D+E+F& }4 w7 h& f* K9 Z0 M
BublSide E+F+G$ O2 H$ y1 H9 e- e; u1 O1 K5 K
Bubbler E + Bub-V E + BublSide E: {1 ^8 ~* d! c; m" T
* F8 ]2 ^0 S0 i: U. S2 k
14    HeatSprd9 B7 ~* R" v* n! ?: g0 o1 g
Attks w/ spreading fireball!
5 \4 T* d$ n" c1 ]HeatShot H+I+J1 H) b4 D( Z0 {( R1 ~3 A- t/ {1 S
Heat-V   I+J+K
7 w$ S3 p- h7 [1 Q2 GHeatSide J+K+L7 p0 R3 S) x+ B3 o9 y% L
HeatShot J + Heat-V J + HeatSide J# L' O- {+ e& n( k2 V% A

# I* [& q7 |; F* w6 D9 Z! y15    H-Burst
# R0 w1 L% F) F2 l* A9 bCreates a giant explosion
/ e- n5 w8 |# I  U4 l1 E: U+ YSpreader M+N+O- j4 C- E1 l' `# R) e
Spreader N+O+P
1 Y* x0 @" ^7 q' B1 VSpreader O+P+Q
+ N- b, }' t) \- n/ k9 t; n, `" M% a* C( E8 F
16    LifeSwrd
( M/ Y/ U# F1 _$ }Swings a huge 2×3 sword!9 q4 {; I! A5 u
Sword E + WideSwrd E + LongSwrd E
5 Z( p" n" v% g1 t5 j1 h& ]Sword L + WideSwrd L + LongSwrd L- M, z; A' ]2 m9 b9 @
Sword Y + WideSwrd Y + LongSwrd Y
6 z$ V: W  _$ a3 s6 ?! c  _! J  ^" D; o1 [( ~4 V% Z' g- ^. R
17    ElemSwrd
) A7 c) U2 g- @/ `1 N, o! WWide swrd contains 4 elemnts
0 S' j4 S: @1 D. t9 E0 ^6 T& ]- w) |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ Z& E4 [  C) V, w4 CFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- s  b6 t2 R$ J' K' S

) D% ?& l1 i) F& e* y1 a# ]( l# I5 L% [18    EvilCut' v! S: J6 d4 T% b/ r6 f
Step up 2 & make 4 atacks2 V% X) ~$ N+ u0 w
StepSwrd P + HeroSwrd P + StepCros P
# I7 W2 Q2 e/ }# S8 \7 C8 |# l4 V; m( u& v
19    HyperRat
9 e, ]5 F& x# c' |4 n* B, ^3 P. k1 QA giant Ratton charges!# R4 O7 H8 W0 w% A1 u9 g2 y9 p* x
Ratton1 A + Ratton2 A + Ratton3 A
" M8 X* P+ f( j9 R! C0 ?Ratton1 C + Ratton2 C + Ratton3 C
3 r5 B7 c: C* K' b$ vRatton1 F + Ratton2 F + Ratton3 F
8 d* Z7 h2 c6 |
6 r9 E6 ?$ `0 B. D$ c2 A: q; q20    TimeBom +7 H9 q1 M) O( ]: A8 x
Sets Time Bomb in enmy area7 |6 L/ s- |( _; z, O1 _) g- }) t
TimeBomb J+K+L
: O+ C( W- W* c* \/ P* XTimeBomb K+L+M
5 _' s( c* y- S: ^0 eTimeBomb L+M+N% T3 J, A$ `8 z$ X! P9 r# s/ e6 A$ d
& R1 F7 H' }; \+ @- p
21    GelRain
' |/ J4 r  Y3 a+ Y. Q0 `# kGel steals squares
  v+ o1 A: P* r# eMetaGel1 B+C+D
1 e. Y1 {; V4 i) Z/ HMetaGel2 E+F+G9 S" k" ~4 d7 a% R9 z% E! i
MetaGel3 S+T+U
6 s/ {3 }# F+ ^3 z3 l+ m9 ?3 g0 Z" E
22    EverCrse
: a: m$ p- g; w0 u1 M8 O0 S! b# lShield chases enemies; [! d; R; T$ U# f* H7 {0 G6 s
CrsShld1 C + CrsShld2 C + CrsShld3 C
# X) j+ q; D$ y/ iCrsShld1 L + CrsShld2 L + CrsShld3 L
3 U* {( j$ {+ I( y( X8 @+ A7 V; O+ U  n* G( t
23    MomQuake9 f2 j6 B+ @: \- j4 E8 f
Awakens Mother Earth!
; t" R+ |/ V; r  MRockCube * + RockCube * + GodStone S+ g6 K; c* }: @, e

7 `$ a, Y5 X) e+ S0 M$ ^/ w, R24    PoisPhar
9 N( h$ @, K2 Y9 q0 W& KPharaoh generates poison
0 k0 F7 p8 L" K: C& uPoisMask A + PoisFace A + Anubis A3 {  q9 R; K+ M6 H9 F1 y5 t
2 m. K' h* L6 t
25    BodyGrd- |8 ]: z' y3 P8 X0 I
Bodyguard takes out enemies- g0 H$ U$ e7 {# A% g: m
AntiDmg M + AntiNavi M + Muramasa M
8 M% g7 I5 K* s* X; L: [* h7 Y4 j5 B/ g% T* R4 l% }2 D
26    500Barr
( E. u; V9 N0 U$ w- Z7 `Barrier absorbs 500HP dmg! A% Y, z" V  H# f
Barrier E + Barr100 E + Barr200 E
& z/ G& p8 }9 g4 NBarrier R + Barr100 R + Barr200 R! z+ G( _$ Z6 _. T8 b  w
  s% R9 X  J3 G# O! n' V- j* V+ P
27    BigHeart# l* v' K) x, K- C+ ]
Attacks, then heals HP!
4 r% k- ]" _/ ^, ~* hHolyPanl R + Recov300 R + Roll R
/ R7 \3 A) n1 t+ mHolyPanl R + Recov300 R + RollV2 R6 ~& M$ f9 j/ I( U, ?- R
HolyPanl R + Recov300 R + RollV3 R' u1 N/ S8 k- N1 {0 o4 T/ Z

0 |. K* Q) C) g, `7 z' q( [28    GtsShoot
5 g) E3 s! K" {( m. `% r) [GutsMan throws MegaMan!
, L, x/ X: }+ F1 EGuard * + DashAtk G + GutsMan G
( ^6 ?$ G+ C# k& a. V7 i! L- cGuard * + DashAtk G + GutsMan2 G
8 G8 ^0 I6 B6 J7 jGuard * + DashAtk G + GutsMan3 G
3 T! [6 j0 g7 O4 y5 m0 FGuard * + DashAtk G + GutsMan4 G: \' [8 l. @, v% z# Z! E
* I9 \) d" i, W; P' W4 i
29    DeuxHero
* o0 V8 \% P3 e# n/ t9 nMegaMan & ProtoMan team up!6 g/ G  M* i" x5 z$ \9 [
CustSwrd B + VarSwrd B + ProtoMan B
) `) ^/ o8 _' G5 ]9 V5 b& w% JCustSwrd B + VarSwrd B + ProtoMn2 B, u4 C; }2 ]6 ]
CustSwrd B + VarSwrd B + ProtoMn3 B* T: f% z' Q. o( Y' N( S
CustSwrd B + VarSwrd B + ProtoMn4 B
! W! L% c* |, z8 t4 n8 [3 S! T2 P  G" ]8 I% I
30    2xHero
$ ~9 m. [2 N+ `, X' }$ M  \MegaMan & ProtoMan Dual atk! a3 E, B: l; v8 i- h! C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. X% z' D1 J" h6 R( k8 i# V9 m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" f+ Z6 \. [3 Q% N* ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
6 x* G! q; o7 C- n0 |# x# cSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! f" Q1 T( t* q

$ W6 B& A) r/ g+ {* Y31    PrixPowr' i' H  S  c+ L3 F1 J
3 Navis attack at once!
' N8 G% l; B- Z; U) Z- o+ STeam1 * + Team2 * + KingMan5 K
$ M+ v$ {) c4 U" @" {" @, RTeam1 * + Team2 * + MistMan5 M! ~6 P) S9 y9 V. s. t! _
Team1 * + Team2 * + BowlMan5 B
5 [: P8 h, x8 @1 f" ~4 D1 |9 ^% i( M2 Y1 ?) E; Z" y
32    MstrStyl
  }3 h0 Z  \4 ]# k' l% a1 ~# ZMegaMan unleashes his power
; i3 @! @# K) _! O+ JSalamndr * + Fountain * + Bolt * + GaiaBlad *
( C2 D& v% \/ b3 }
' ~* D( D& R  K; [0 \: fStdrdChip (Part 1)3 f1 C3 m, |3 |; R# U. I4 N
┌──┬────┬─┬──┬──┬───┬───────────────┐: D. w$ h  I9 S; l2 d. |
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ k& O4 e" i; |6 o
├──┼────┼─┼──┼──┼───┼───────────────┤
. `1 T: x7 D1 t1 E  k8 [* _- f' c│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 @5 U# Q7 [+ J
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' g- P8 S3 t# h. o% y( F# H& |│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │# p- }8 o  i# H* e2 Z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; G  b# \& s- Z, L( ]6 w│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 _: u8 Z; P. r* P( K( G! a
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
! M' j9 p- T4 p% c# c+ U; `3 W9 i│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 s+ t; a9 l9 D+ b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! y! K* v) r8 j0 s% M" z) F6 |│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: b# I, s- d. T- t' }│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, Q8 w1 W+ {- T. L3 `% f│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# [- P: B+ L1 j% a
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 \& _( P! |7 w$ ?: s7 ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 O' Y+ h; J2 D( s& b2 p│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
/ O2 H3 X8 @# ]/ m; F1 S│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- R- j. l" c7 \: ?│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  {3 h5 f, V' n5 w6 l
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& g  V6 E: x% X+ G  [! \
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! _! k( y; T& [5 ^# T& U│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% @/ D0 ?; Z2 a, M: e│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: e0 l& Y' Y' L( R│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 _' O& E+ R6 T7 j$ C│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
6 `! |$ f3 H! {& R│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
3 j- T+ v1 h; e3 J+ }+ ~/ @│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  k5 x5 o0 d  F5 k
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
% T& Y. q) b: F( l│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! n. g/ @" h: `$ m0 B+ E
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ X- w' S% R; A  w$ Z& f7 D│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: R4 _  k% e% m. S) ~) n3 c│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │' o# @# Y2 c9 S) F& C
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 o. p; z& j0 k" _- v6 Q2 T6 r' k
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 v& D: i- V6 W; m6 c2 f
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! U& x# Q+ F% O# ]│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 }+ I) C* ]9 W, @  m1 A3 X
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 F5 k- b) L; G; n% E0 {9 i5 R0 `  _2 }3 A
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 i! K! T% B0 X. K# }+ e; |│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) m% M5 a( ?* y- F6 r/ l+ C% z7 X│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │" F0 P! \$ E3 [3 j2 J: R$ t
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* b6 T! Q  M6 V7 W* M7 u
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% C0 \, q7 ~+ h" F( Y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 Z  @& O* |& w│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 \' @, }; M3 b6 r( i: E
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │, u5 R: f$ M; k) t8 |
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: O' X7 K( P( ?# |
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
9 ?+ K6 |, D: f# P4 W5 M2 m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │4 E1 `4 _) O: x9 G
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ U" O# I8 {/ A! x, G/ g' n│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ B3 I; ?: S) j4 ]: X
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │0 K7 K+ i) F/ a+ @0 Y% Q+ D: P4 J
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 ?) a9 J" P4 A0 e; Z- d8 \+ g" x│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 L9 z# _" U, T1 k; f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
- t4 R: v& r2 r7 M4 D, W2 x3 C+ a  `│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 j8 b7 C& t5 M6 V
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │0 }4 j; X( K6 ?+ ~' [) D1 `" Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( q% M4 s& N# t" D! y- l
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 j) u$ ?6 S0 l& L; \
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │7 ?8 |2 I2 {) o- _
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │2 `1 |; T& x0 l2 h" d4 \' p
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
' v8 V' G8 v" F, |9 A: |4 i2 d│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# h- c$ X7 d) U+ y. j2 T' p
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 \, x) a2 V, q! v; W
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
# y. b; R  N  q3 ^4 M6 P│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 r% j; y' X2 m, Z. n  L) T
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( W4 `  n! L( O* [6 m* O& Q- D2 i% ^│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* m. o0 O( e* |7 r) x
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │( e  j( a9 o4 t: d. ^
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │1 B- q. t4 U+ s: l% u' T. \
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; N# O2 r  G. M6 `5 E% c1 x│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 r" P  ~; h5 V" j1 X# x
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. y& q% y- h+ a
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
& j) ]* X* Y4 @9 j│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
% i  O6 Y# H' s1 J  L1 p" U0 m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │3 _; l% O' l3 O5 U1 `
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ ?  x2 n2 k) a! W
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  u& G8 |# d5 C" k- M6 a3 R5 d│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
$ @; N8 p' r! B- N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 a8 d7 `. p' l' r& t2 V, B2 N│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ ]3 [  U9 k: G8 m0 B/ f# W# y% H│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& [& a, Q1 ^, E' d/ R4 U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
' J: B1 U0 {' \0 T( l# A5 L1 B- u  q- V5 d│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
3 M' s/ V/ B3 R│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 q4 h  O: _3 b$ V; ~9 k│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │7 J# x0 _% q& h3 u, A, v5 g2 S- `1 [
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* H. l2 ]* m$ w# p, `( }│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │0 T3 S: \) S3 d* N( l9 M
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. f9 w* @  @0 o+ ?: M│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: k2 m9 D, R) X/ v& t/ \│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 P# [5 c) [$ Q) m- a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' L0 q$ J8 ]1 s; ]% ~: p9 p│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │# Y* o, c+ t, G# J
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 O, j  ?6 L5 ?  y) q: j
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 O* S$ g8 V+ K. f1 f% u! _│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! F/ B5 f* Z, K2 f  Y5 s: B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
: ]8 F* O& ]7 S│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │" r0 E& d& I. A+ D4 ~$ J/ T
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( e7 Z% }+ d+ J0 d& Z9 ]
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) V  O6 `0 }0 T6 V3 q8 q/ }0 o; J, l│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 `, W( U7 e0 c6 L$ k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
& a% j4 ~& n" z9 b│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, }* L* K5 ^% y6 ^% ?) D, ^$ {5 {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 M( o7 n! k! _* K) O
└──┴────┴─┴──┴──┴───┴───────────────┘
4 c/ Z! o8 [+ V, h' f& _: x( t3 P! _) V0 X" d) V# i7 f# S1 \
StdrdChip (Part 2): D9 f# j4 r6 Q/ B
┌──┬────┬─┬──┬──┬───┬───────────────┐- b3 z: h* F6 o7 h9 h+ V; x' V
│编号│名称  │MB│攻击│属性│稀有度│说明             │. c8 h. e) d# g6 m+ R" c
├──┼────┼─┼──┼──┼───┼───────────────┤% v6 M% r4 p8 c5 h) _  F) @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 h6 @0 Z( L! X/ Z, Y- @/ {│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& ]0 u3 L# \$ F* Z: @) o│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 ^& E5 U8 ^1 ~' R  m0 |9 y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
6 O3 |% l! \5 W" W. ?│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; l6 k6 l4 h( n' K
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │- Q$ i- M( [! g; u1 ~, @/ m* H! O
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 h+ l' f4 ^3 b/ r│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( m, c" J( v' ?/ w& X
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ C+ D0 D) i5 P- g# w- j
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# z' p) j4 |4 B0 ~: W0 ]- r8 O2 K
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; P1 }9 {8 q( F' j' e: J
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
% B- t2 A9 i" r" g│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 d) w+ f0 A) }
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
' A! q4 s; B( T1 @  z* U│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │, f9 f" t! k! ], \2 I, ^+ a* G
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! A) P7 _, s. O0 @, |# d& e& F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: I) V0 f3 |6 C/ z: W7 y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. k2 j# J  K. w& A: V9 |
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: m  `: N/ R$ b. ?* M1 \$ y│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 A, A' z: j7 s: V
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 l0 K& C* D" h│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 l% N2 E% ^; ~+ O) B$ s  h│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
' i. p- f% O  ]- A/ K│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
, f/ Z, W& q" s: T# D: a│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ S5 v1 y! d! V) Q+ h
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ j' Q; ~2 N: r9 B# z' [; k
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% s+ ]5 h( b( b( T7 ^" e│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. V8 p1 D  R! b1 A, g, ^2 D6 Z. o
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 z* V& x5 R1 ~0 x- D5 g│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ x2 v/ r% D0 B& m& C, N+ m│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
4 `6 ~& ?4 [- {│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: S+ C' C, K, d  o& N+ t- E│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( o8 d" `& r- V+ f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │  z+ p) }7 O* l6 R5 j
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) G1 f; B* e% b! @7 m│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" l, ]. \' O9 l( l
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 k6 {$ @6 G8 x% d* J8 e) ^) K/ Q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, R1 M) u3 n4 H+ M│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │1 Q5 B0 m+ }6 S
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 R8 ]+ z1 K2 ^0 i9 H  m7 z; w│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 C/ A0 ~9 L# l% E' ^& J/ V
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
- E9 \$ l" ~* Y/ z" d; G2 v% }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& j8 U* `/ T- G4 s" M% v9 w6 e│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% Z  O) }8 `/ u0 _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │' W4 E6 w( D% p: S3 \4 v& {* h
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! D! F5 o: x% x! l# }
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) I# @& X# B/ J4 r9 B
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 a! d% o, R+ d8 e7 v# e3 Y' S
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" l$ I, P; G& X$ M│149 │Recov50 │14│  │  │**  │Recovers 50HP         │- c3 K* I. w# B6 v
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
1 w* Z# @6 S; a) e; O0 R! v% H│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ p9 I& t3 k8 f# }4 O3 X2 W) o9 g
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 J* Y# ?1 O( t
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
! U$ u9 {7 `5 ?% N: ]│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ u! _% p" G! ]9 h│155 │Repair │8 │  │  │*   │Fix your area's panels    │9 a* O( [' G+ j0 r. a* T! T) t
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" ~# m7 j  y: {. @0 H/ w/ r
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 L) T- I$ L' D% b: C│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% D. o2 c; @# U! e: n9 F
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 t! I" [9 Q+ q  w( |
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 p$ l& T4 o" s! R│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! g- ~+ t3 t( P│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, I4 Y5 u5 L3 R6 {% j  Q│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 Q/ w2 |* }# P0 u/ @6 Q! z│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! ~: i# l8 b+ @7 G6 k- X│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 ?+ \4 k% T0 N  k
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) Y0 ?- o+ \( n  b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) O: I" J4 V2 A) m" T4 y6 A
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │( Q7 F8 @/ T, v/ V6 p
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( I* q0 ^: ?3 I3 m. h1 z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 C( \' P; S0 ^1 `
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
5 g7 Z3 T  o; e. J  J* y│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 U) @3 O. Q# E" L
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* I3 p, `- j! n2 T
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& w- E/ d8 l- O2 i( N6 B! \) g
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 i/ y5 t0 f* x) N8 h  b1 z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# ?9 W0 ^7 `& k# L% m
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ [6 z- s( h, X* }│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 _' ^! b5 N2 F/ k, f# I│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 |2 h- z9 a5 k: `7 e4 ?" {% Q, [! w
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 H2 S! `4 p5 C* f( r+ x3 n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" l3 j. K2 |7 s) B- E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
5 Q  Z# C2 {! d. U│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 l$ p) }0 U% f  a$ J& g│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 @& o/ [/ ?& I
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
! m# a2 Z+ ^' X4 L1 c│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ {. G. t2 l9 h3 c, j9 |7 }│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 N1 s8 x) F: L& v- q% N- L│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! Y4 M; S! [/ P. B7 E1 W6 k│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- x; C4 t( V& Z' w. W
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 k* Y' i; F' {│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │& v  `. t+ T# d6 U
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 j9 d! R4 J8 n) c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 b' A+ B) z4 l! x, m1 P$ l
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ D. ?& I, e. Y3 y0 I1 s; [
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
; Y4 x( J% P- e  Z1 M6 B0 O( U* W% z! G│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' a9 s$ R- e8 }* c* ]1 l
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ x4 L% T5 q1 H, G1 j2 j% l│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │* ]; \2 j4 s  h8 N& @/ ^; q" E1 z7 E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ T& r+ ]9 `: }+ C7 s, q1 r│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
" d- e$ f: h. ~, f# r; H└──┴────┴─┴──┴──┴───┴───────────────┘& o4 w; t. p  N- Y9 z7 w" n
* F4 @+ U5 ]7 e: j2 n& _

, c, L* {' c+ o5 h% d- vMega Chip
/ k4 i2 j1 ^( G8 I: j0 A┌──┬─────┬─┬──┬──┬───┬───────────────┐" N; o- N# ?, Q5 c" K
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 ]2 a4 F* r1 p! b├──┼─────┼─┼──┼──┼───┼───────────────┤
- i/ c9 o; H3 u; m│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" z7 a; E7 m3 S& P7 i! c│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ T1 d- E5 h3 t6 @4 U  ^│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
8 L. I% j( O3 X: p' N│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
9 I+ x0 N3 v! c$ j: `) a│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* {6 e) r5 |, g6 Y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; d2 A: ^7 ?6 j# ^$ A0 Z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │0 t! i4 }2 s0 f. D& Z4 h* H+ a+ d' C
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │' f+ c; ~" `9 w! {1 g4 \% L
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) I' [8 T* N! X1 W' `% ]; b* R│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" q3 L) _( w/ G; X/ d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! r9 _& z) {' o/ i
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' e, P$ _  G; M; W/ ?" X- J
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( @. P% L5 s4 d
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ H' q6 ]0 c2 b0 }2 Q, y
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: @( D$ J/ k! w" j7 q7 I
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: i) E( Z3 M4 s! }│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- u4 f, G6 p. ?: r4 q
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 j; o2 N/ m# E/ h/ L8 b( \
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; ]9 I: g5 w  K0 @) ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
& `# \4 {( j) R│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │5 m/ o+ C  O  ]" v( H+ i5 E6 H8 R: d; S
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: Z6 A3 y( A, W2 J0 R& D
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# P' ?4 q/ a' Y' S' a) G* \│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 O) U. }3 D- Z
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ ]  ]3 K0 z5 J8 y3 ?
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. Z/ Q* h- o  S│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; q$ G; {  f' W& q5 k│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ y- B7 p* C, x( `" A
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
+ v! C' y2 \) ^( [: U) o4 I│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# q; ]5 Z- n/ X1 H0 J1 x
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! i1 h9 _( D+ P# g% G  O│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 ?* D3 q% x/ m5 {9 l" t
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 k9 N  a3 v% z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ i9 X/ E7 B5 f( @7 S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 Y: |9 p& \( [. A│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │3 X" Z% f% m% a  ?+ |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 C0 S2 K% l3 I/ R% M8 N* D│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
3 }. Q( k% c: f! |' q+ M( N│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │: S/ Z/ j, w" }* m" c- {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
9 @8 A& o0 t0 v' B/ i│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' a7 D/ b9 R& T* B/ O" D3 u* u( \
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( A4 h+ j8 Q6 l& m0 b+ p. E
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. ?' f- E+ V* B5 F0 j  j' L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │2 E. B8 U: N4 f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │" G5 b1 {% u* j
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% Y. E% N2 |2 @5 {│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │  _; z8 @, r# L1 p& n
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ G3 y6 P0 o- ~- ?% ]
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- E# k% ]7 \8 r& c  }│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 V( g3 T0 y# i2 O9 J8 {4 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% ~5 p. W! l' @* G' H- b3 g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │( u3 j) N9 C1 I3 p1 L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, N" H! `* n" t  R
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
, O: e: w" j1 k+ X+ X! c$ x│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
& Z2 W2 c( ?1 L4 |2 j( G( }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ E. H5 y4 p3 Z' u, i* z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │+ }0 D  {8 }. \( m1 ?" Z# F
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 r* B+ g; }' e% w4 ]
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" I1 d9 I- B6 S│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
5 g. E% T# t% C│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& F, c; |8 k7 s8 I& [1 s│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. w# }2 Y0 m. @  e. s- _& i
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 Y! F' R, Y* d- L│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: d3 i! _8 \6 ^
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& I! b) Q8 b) p; H│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 A. _7 l. l% N! P5 Y│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ ?8 i0 e5 e2 I) y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- y* m3 p) e  C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │% o  {' h- q' }) U, J$ M' p
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& e+ v2 `  u+ Q) P7 x. L6 E" s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
" S% t, E! l0 r! D│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
& `( |9 u% T! p0 R& G6 q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 e7 R, X) p$ m7 S9 F
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% a3 }6 G) x* j! N# q3 |│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 U- q3 X+ K+ F7 K│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! l6 S/ I& ~' }4 i8 n│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 L% ?* l# \5 N+ U+ O6 t│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 E5 i. i3 a! {) t- ~0 m
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │# M' D1 B, A; [, l; e1 ?
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 ]+ [4 {1 X; k+ q2 r; w* D│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ F' \+ u; K) I; _/ C" ^) g& Z" J│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 r8 l; I" l$ u' Z# W
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 V' E3 [- r1 w( H' u
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& c5 k/ Q9 o4 i3 c9 R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% n" u8 M7 p; v1 @, c' G* w└──┴─────┴─┴──┴──┴───┴───────────────┘( `1 Y9 G  X& L6 e2 x
& ]  Y0 e. [& E4 A
& T- M* C% D2 ]5 W
GigaChip (蓝版)
; L" M- E8 Y9 f) O9 b' c┌──┬─────┬─┬──┬──┬───┬───────────────┐$ `' {. b9 X4 \
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# Z% m5 R+ Z9 Y! ^' G. _5 g1 M├──┼─────┼─┼──┼──┼───┼───────────────┤# c  j, ]2 I/ ~
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 v& b! O8 i* w! @4 {% g' u
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( J) N" |6 g3 d' K! \$ V; Z
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │7 i! w% o: i, N
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% C! `& R$ ~. f  U; @8 M5 P$ X+ _│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ e' `/ o; q% c0 ]. z+ R3 [# N$ ]
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 X$ i5 u9 T8 {0 S9 w' f- C0 ~, U
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
/ P$ ^6 Q" j$ ?! P- N│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: \% B+ o: W2 r* l│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: j) J$ h2 e9 b3 A6 B' i) A│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 S- ~) A$ b7 G
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 h' `% F, [2 C& y6 s7 V4 R: C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ e* |2 I3 N  ~5 ^% q& |& w+ G# n│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 Q5 ^" l' h1 M# R5 L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- Q/ u4 Y# `3 p7 g' V
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ k  o1 M0 b( q3 W1 P! P9 b" F
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 X$ a  H; m7 @& H. [! p
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- b; r2 l6 x  ^# H( R' f+ w1 g5 p│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, F5 B5 Z' A/ `5 a% L( l│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
4 v0 X. r  i* W! g│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │' S1 ~  T# V0 P  m3 y
└──┴─────┴─┴──┴──┴───┴───────────────┘  p! O# p$ k8 Q1 B% e9 ~

- i% c' {, Y/ cGigaChip (白版)(只列出与蓝版不一样的Chips)6 ^3 N& h9 J5 w0 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* U" _/ y7 Y! h6 o│编号│名称   │MB│攻击│属性│稀有度│说明             │
; i/ d8 d  f2 E9 W  z├──┼─────┼─┼──┼──┼───┼───────────────┤9 F' y2 |, x& @3 s: }
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
& D: M" H9 z2 c: y1 h" e, F│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ P. e/ i/ J0 t) p5 z+ x) |+ S
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 H. \. y( V; j
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 g5 |" \# y3 Z1 F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& T. K6 h6 g) K
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' S) Y7 D/ N; R. M; ?+ Y  ]
! I9 f- b: |- }( u001002003004005006! O* y/ X. I. c( q
007008009010011012
0 d! f) U. l( }! e. [013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  j8 y0 J0 e9 `% A
% K7 d7 e  H7 P' `* y0 L( z019020021022023024
0 g; c3 o- y4 n) R025026027028029030
0 E4 l9 ^+ U% `9 r' D0 @031032033034035036
4 w* [" `* S. ~, R# z  D
/ v) i1 K( O! [8 Q3 {3 s! Q+ _; v[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% S; X1 y7 W3 f( j
7 K3 q# j. r0 t; m; C3 D# W037038039040041042
+ c; ^3 L* Q" y$ B. P- W, Z9 r/ C043044045046047048
4 w/ D( M, G" e1 C" ]* c049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 ~# ?: r" e3 [# l+ P8 [- ?/ U+ Y. A8 I2 Y1 E/ m! L
055056057058059060
# X- e0 W: q9 M6 N061062063064065066/ L0 w  p1 }/ ~; D; ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 x  b+ k8 l; S# @; @0 v3 F( Z' _) B. v
7 b* V- L4 c: D' B  s
073074075076077078  |+ E3 W3 J: h" X; B, j0 e9 ~
079080081082083084
9 s# u" }8 V* ?1 R085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 W& t! b4 ?3 I" Q" I- z+ _: c6 k+ |4 a6 N1 S# E# m$ @% T
091092093094095096
2 D4 Y3 ]7 }  E8 ?0970980991001011029 q3 ^4 ^/ G. `  ~) f3 n9 e8 F
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ p7 d7 K9 W' x# O$ H& I
# i9 m& s& K! Y+ a1091101111121131141 {( i5 {3 [: u6 F$ R" i
1151161171181191207 |  k2 x, S8 W, }7 Y
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 N$ ?2 ~6 \$ p+ W( q4 Q
+ G+ p! H; Y" P: \# T0 r& V% ~127128129130131132
1 D8 |' {3 u, S5 ^& [: Q6 l1331341351361371381 ~( S. b  d& Y' |+ k( g" x
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 N4 I. r3 R& B1 J+ ^( {5 Y
" n& u3 q; w) Q8 J
145146147148149150& v0 t- l8 R3 I: o5 e5 D8 z2 i
1511521531541551568 _+ W' L$ L# @$ w% s" e
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- G5 x) Y3 P7 L+ L3 M* [" V* N, H$ }5 \! c. P( N; A: N: \
163164165166167168
# a$ z: {4 C7 z5 t1691701711721731747 d+ ^9 V* F6 |7 R$ ^. e! H  v
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' A) c- g% s4 a) J4 z
9 P" C/ u3 r6 l181182183184185186
0 E7 e; ~; x6 K7 U5 q8 W& l/ k8 z187188189190191192
% c# A5 Y* ?; {& r6 S193194195196197198
+ p% M' m- g8 W0 P. b% |199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* j* S: g  q+ u* `1 w: l5 j+ i9 N9 q3 M$ i/ Q" J
001002003004005006
2 K" `2 T( B& |# [007008009010011012
+ U& g$ f& J1 C8 G013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( ]5 X$ ?$ L4 {% w* P& k6 H
; Z; I' H& |7 B! r4 J
0190200210220230244 r& @' W; `7 m; y
025026027028029030
$ \1 \, J6 ^. h" i+ u( T031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ X, ^: a  N7 s
4 ?( U; G: d- p/ ?: Z037038039040041042
) U8 A8 n2 d# t8 z) L, M( O# w1 R043044045046047048
$ Q* @1 |0 G$ ~, I/ m049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 i1 c) O( I/ G+ r$ j
6 N3 Z0 e5 @) }3 }! `: K
055056057058059060- `2 t/ D3 B. ~/ m' i
061062063064065066
3 o$ C$ C" @! Z# q7 A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' m% K9 [7 m9 T2 b( {; A) J; W. L0 [

! J! @) h: S! r073074075076077078& D) Z9 j$ ?) c
079080081082083084" X- h1 s' Z3 j; G( p& \8 p
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
( e, l; e' b6 t+ k4 H$ {- Q% y0 W8 g1 O) d, }% ^- ~  a
001002003004005006  O7 @7 d, w$ [5 e' J7 _
007008009010011012
: D: Y7 u& {- J: b& {013014015016017018
9 n' d, O: F2 T5 q6 y019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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