转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创' A& F$ g+ Q: F4 }, H
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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% L6 ?6 ~& V) j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ ]* x# n8 Q s7 u$ y, m$ c大家要看日文版的P.A.或详细攻略,点击这里吧!
k: `3 R% _ g! O1 E' C====================: g* ~2 I: K. b% i8 o3 P7 h& \
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: T( r" D h" I0 j
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以下内容格式如下:9 p8 v8 @# m! J7 y
d9 w2 ]& J2 U e2 q }: y编号 名称: e5 ]+ J$ Z5 ~: o
说明( N" e) r1 k- |1 @3 l( s6 ]6 E
组合方法
! J8 b: n& R& ?3 H( g' z# \( ^7 ]---------------------------------7 Y9 n! ^8 B3 A" H) e, r. c" T
01 Z-Connon 1
$ A. I; T" ]& TUnlimited Cannon for 5 sec
9 D2 f7 E. C' Q2 r7 V% g# V; ]$ }& mCannon A+B+C/ U+ D ^5 W7 L% z- j l0 s
Cannon B+C+D
. i- {4 x9 P$ q0 M ?' ^' ^' oCannon C+D+E, ?. T$ ~3 w6 n' _/ Y4 E
) M# C0 \( M$ r3 I- w1 @02 Z-Connon 22 F1 x" ~ \0 F; f
Unlimited HiCannon for 5 sec5 ?3 f) X1 C2 d& L: e. G% H! y u
HiCannon H+I+J+ d0 p* o/ k' b9 x3 h' V
HiCannon I+J+K* y3 r8 ~3 H: }; J* N3 A$ ~/ h
HiCannon J+K+L
8 j% d7 T( g6 g& x A+ C- q6 e8 l
# ?! y' j$ E# f- g- L03 Z-Connon 3
) j# Z" {1 w% Q# s) z& `Unlimited MegaCannon for 5 sec
# `( j( V$ u/ e. R- p: U8 y6 W- W- AM-Cannon O+P+Q- G3 x8 O" @% O# N' x3 L0 w
M-Cannon P+Q+R
4 b( J. \* L yM-Cannon Q+R+S
; l5 v3 e6 E4 J5 ^: C% ]9 ~ K$ Q& c$ |: ~! j$ ]$ }, h
04 Z-Punch
: {, s. S: B7 d8 ^, \ eUnlimited GutPunch for 5 sec; a' e3 F) e4 Q6 D3 `
GutPunch B+C+D
& \1 ^2 ~, n4 ~" iGutPunch C+D+E0 F/ e+ d7 I) a
GutPunch D+E+F- l2 O' E+ w5 ?8 q! m) W A
4 V4 q1 J# u1 e$ [! i; J8 L; m2 S
05 Z-Strght
* `2 ^0 a+ h/ ?# f8 ~8 E% ]: J8 KUnlimited GutStrgt for 5 sec
! w$ q* W2 E4 J# K p. ?GutStrgt O+P+Q) s( h: b7 f" C, {$ Y
GutStrgt P+Q+R; \4 X9 K+ W" w! o
GutStrgt Q+R+S
3 a* ?% g0 f3 E$ U" T8 f! \+ j$ ?! h' M# |% [5 D
06 Z-Impact' F) N9 @/ [& S7 {; O0 q1 A; G
Unlimited GutImpct for 5 sec9 T+ i+ }6 K/ @5 N9 E5 ~
GutImpact G+H+I6 s+ B# i% Y# _9 q- X4 h. i
GutImpact H+I+J) L, G4 q! P6 A& F
GutImpact J+K+L
5 t( |2 N1 o( [! B, T
" Z7 r) y5 f" q% H07 Z-Varibl, m; ?4 ]3 o, [
Unlimited VarSword for 5 sec
# l# z/ }3 M { J1 p# W& SVarSwrd B+C+D" m9 x) f3 ^+ Y
VarSwrd C+D+E
1 C0 {9 d/ q u$ sVarSwrd D+E+F
3 L2 M) H1 q) l u7 ~( R& | f+ v+ @
08 Z-Yoyo 1
3 I! c7 J% h3 j9 K3 nUnlimited Yo-Yo for 5 sec
- z( _) ~3 s5 ^7 t2 PYo-Yo1 C+D+E
) g* C- N. ?! E/ Z4 \6 v$ W6 F* ^Yo-Yo1 D+E+F2 P; R# Q- _6 I1 c
Yo-Yo1 E+F+G3 u$ [, @& I ~3 U h. C/ C" D, e
' I% x4 V5 F' g8 \# D9 W& ]. q09 Z-Yoyo 24 t" l/ l4 ]5 l0 S
Unlimited Yo-Yo2 for 5 sec
: {0 \) m* P* {5 [: SYo-Yo2 H+I+J* C* R" ?/ H- ]# C. _1 h6 _
Yo-Yo2 I+J+K: u6 u7 S$ R! y5 Q
Yo-Yo2 J+K+L
+ j& C6 X E: @& |2 k$ f3 }' L9 @6 S% i) d1 n( |# U5 @
10 Z-Yoyo 3
) g2 S% f6 K# R: I% x9 |& Q' bUnlimited Yo-Yo3 for 5 sec
# p+ N$ `' ~5 B9 E9 |* O3 f% uYo-Yo3 M+N+O
* J1 Z2 a9 E. t. q' r; M. kYo-Yo3 N+O+P9 ?9 F/ p4 e: P2 x7 a7 k+ v
Yo-Yo3 O+P+Q3 ]* X% a3 u7 u" ~8 y
9 E( {! o0 B: m- R( n" b11 Z-Step 1( i. a+ A6 _7 Z ?! a' g8 I4 x
Unlimited StepSwrd for 5 sec5 ?' @4 E* ]0 _3 r' l. s0 B1 E) A
StepSwrd L+M+N- s8 z- R& h4 `4 s6 u! x0 K
StepSwrd M+N+O6 i& U2 ` Y; u5 H. m' ?) S" J; A
StepSwrd N+O+P) f! W$ \/ H+ ?' B3 f1 v1 Y, K
: ~ h D6 H. v! @( z7 @
12 Z-Step 2
8 |/ Z) I& i3 u+ DUnlimited StepCros for 5 sec$ b, ?' Z# B+ f. ?
StepCros P+Q+R. E8 \+ y( m1 O4 Q% F9 N
StepCros Q+R+S
3 w0 D* {" h1 ~2 u8 V' @& J2 C0 qStepCros R+S+T
( N9 S) d& q6 z2 L9 x7 Q, a
0 e; w r# a: O8 s6 _' h13 BubSprd9 A: Q2 f& l' m- C) [6 d$ U
Attks w/ spreading bubbles!
" m8 w% L+ |1 u8 q' m/ eBubbler C+D+E
9 c+ g6 C" P+ t EBub-V D+E+F8 Y' e% p5 h7 w0 d3 |0 K( Q8 S
BublSide E+F+G: ` j/ f: N3 R; t
Bubbler E + Bub-V E + BublSide E7 q2 L! z$ e6 y3 T( U3 X
k R( t" i' X c
14 HeatSprd- H; e4 @. C& s4 |) O
Attks w/ spreading fireball!
. r; {, O: }0 h- I- y3 ^9 OHeatShot H+I+J" Z0 o& y, q: X
Heat-V I+J+K
5 D+ }, h% `, D: _HeatSide J+K+L
7 y% `# N- a, e" K+ @ g& C7 t( {HeatShot J + Heat-V J + HeatSide J U( x3 }, n8 j) ^% u5 K, L
0 O* ~! D y0 j0 }4 Q& X15 H-Burst
! P& u. u/ K; V5 yCreates a giant explosion8 |; \8 p+ ~0 ]% J" Z
Spreader M+N+O
" }* X0 L( Y: I1 e7 ESpreader N+O+P
# K+ Q! }4 I; Q5 e* f2 BSpreader O+P+Q
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16 LifeSwrd9 C2 ^6 @+ H, T! F% g; E' u* o! o6 ?
Swings a huge 2×3 sword!* U0 Q2 F# q9 [' l
Sword E + WideSwrd E + LongSwrd E4 R0 i8 b; R, @ z n* v
Sword L + WideSwrd L + LongSwrd L5 ]& B9 W5 Q' w' K
Sword Y + WideSwrd Y + LongSwrd Y
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* [4 g: N. ?1 I1 ?6 h2 t17 ElemSwrd
. K+ a( a) I: v* g) k3 p5 K- [4 OWide swrd contains 4 elemnts& }+ r; d4 O* ^' P, _/ K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% k; Y5 f% U7 N5 T- L9 w) m5 WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
& w) }/ l9 q- ~4 X) w* V/ v2 k U* K7 ^: J+ K& d* f7 ^' `
18 EvilCut! h5 F4 V. A, }0 v, G* V+ L
Step up 2 & make 4 atacks1 }# g+ H, Z7 g( U1 _
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat! G ?. S" G# Z
A giant Ratton charges!
) I0 k6 Y X3 \4 }/ \: u# k7 h+ X2 X8 hRatton1 A + Ratton2 A + Ratton3 A
3 U2 x' n# Q! WRatton1 C + Ratton2 C + Ratton3 C
6 U7 e* C8 }! h7 t! z; M% F# Z0 oRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
- A) B; l: J% e/ |! I" {" s: USets Time Bomb in enmy area6 _8 {0 E) h9 V" F1 x |# Q7 B
TimeBomb J+K+L" A/ k; O* s4 v5 Z" h& o
TimeBomb K+L+M
$ N, J# T! N# t" b {4 oTimeBomb L+M+N
+ v( U$ S7 f0 b/ t/ g
, M6 u7 X7 ~: p0 C5 s5 x21 GelRain+ r" }; L5 I) o9 ^6 m+ b' _1 U* I3 ~
Gel steals squares
& V: k/ h" b3 Z+ D9 HMetaGel1 B+C+D p0 c$ S5 B2 y6 Y, p
MetaGel2 E+F+G
9 P$ N* _: j; E; ~" p, YMetaGel3 S+T+U: U: W' h) ]% s" h3 C7 D
" y# N! \) c+ P2 c1 n a! U: ~
22 EverCrse
8 l! U) s2 {0 i* M* d* _Shield chases enemies9 |2 D: x5 T1 T1 s
CrsShld1 C + CrsShld2 C + CrsShld3 C& q4 _; f/ ]7 m5 W' g) Z5 N
CrsShld1 L + CrsShld2 L + CrsShld3 L! w' f- t8 A+ b( `6 b- v+ |/ s, V
5 a7 x, J" f4 l% K' X% E0 ^23 MomQuake+ H: g, y, I/ S
Awakens Mother Earth!
4 b1 G8 n' s. J; a$ m# R* KRockCube * + RockCube * + GodStone S- I, W% J2 p" J# U* g# z$ s
: m5 y6 d" _9 f. ~24 PoisPhar
- \/ }# ^4 C/ B+ C. yPharaoh generates poison
6 X+ v/ A( e8 a& }! n1 X: U. V7 qPoisMask A + PoisFace A + Anubis A2 y" E* S1 Z% X, B
1 K- g5 L5 F5 j
25 BodyGrd
4 R$ s3 o5 K4 M. aBodyguard takes out enemies
2 u; x( A1 \' I) EAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
3 h" K4 [% Z- e8 t- L4 SBarrier absorbs 500HP dmg
3 p+ c9 e6 x0 I) FBarrier E + Barr100 E + Barr200 E% @* e C# {. }$ _# c; E! X( i
Barrier R + Barr100 R + Barr200 R% z5 A' j3 r# p! _9 \! `
$ e3 q3 L, N2 Z' c Q9 C' w% z
27 BigHeart
) a: o+ v2 R+ }# q3 eAttacks, then heals HP!' z! O0 Q6 T; o" C
HolyPanl R + Recov300 R + Roll R, [6 \+ \0 a3 b+ q K- E- Y8 m
HolyPanl R + Recov300 R + RollV2 R
1 D% E# ]& }" J# ?HolyPanl R + Recov300 R + RollV3 R
) }' O+ V. I$ f {* d0 U6 ^' @( r
X5 P1 V b5 G* ]" E$ b' D+ q28 GtsShoot
0 Y3 Q4 Y; A; l8 G7 HGutsMan throws MegaMan!
8 e% ]1 l4 z1 r! k& Q5 u8 y% wGuard * + DashAtk G + GutsMan G
q. h9 i' n9 g4 r' p' G$ ]Guard * + DashAtk G + GutsMan2 G
% \+ Y, }* p7 v/ e+ WGuard * + DashAtk G + GutsMan3 G
3 ~7 v: _5 w( h9 l! ~! YGuard * + DashAtk G + GutsMan4 G
6 T1 l+ o( }: X2 ^7 G) c9 G+ m: q/ \: J% j# z3 e
29 DeuxHero
& d6 ]+ I+ S1 i) MMegaMan & ProtoMan team up!
3 v9 |6 b9 [- h9 fCustSwrd B + VarSwrd B + ProtoMan B
" K, e& k% u z9 s9 T) oCustSwrd B + VarSwrd B + ProtoMn2 B% i( H# U" t0 H. k$ j2 U0 E' O3 P; G
CustSwrd B + VarSwrd B + ProtoMn3 B
. ]' M* n0 ~* T1 t* S+ ~1 z; dCustSwrd B + VarSwrd B + ProtoMn4 B
/ d7 B% }- Y0 r0 ?& \; Y. U3 j" U# C( Q, @7 Q
30 2xHero
g5 D% g5 v; E+ H9 }MegaMan & ProtoMan Dual atk
- u5 Y* {3 b9 R# e2 r7 E- k9 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 s; k' ^. e J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 B0 k- ~4 L# k. n5 f$ c7 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 y$ U) J+ R! a7 h3 {* R, u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" w: o" C; [. M( e; d- G3 l
1 h$ p6 h9 C% Y- f2 x. d( F8 a31 PrixPowr4 J _7 m, V% w6 X; |' d9 z* B
3 Navis attack at once!* S$ b# H2 f% u( ` H5 F7 Q
Team1 * + Team2 * + KingMan5 K
$ a& D+ F% [; k) S R; r6 n* k$ TTeam1 * + Team2 * + MistMan5 M4 t9 }5 X, V" v6 M
Team1 * + Team2 * + BowlMan5 B
6 d( ^! a& }1 Q6 S7 v( k" q% }" Q6 u# V! Z7 J% ?# c
32 MstrStyl: t/ M, H, s0 J! o2 T
MegaMan unleashes his power5 H/ k @% E9 `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 ^8 F1 i" o* b3 `: q3 H& C9 ]# N: W, T
StdrdChip (Part 1)7 J* t$ Y. }' t
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 q5 ?" Q8 x) {2 L& N│编号│名称 │MB│攻击│属性│稀有度│说明 │ l$ T1 R9 Z! @0 t* Z
├──┼────┼─┼──┼──┼───┼───────────────┤
! P4 k/ u" ?5 W4 Q+ {│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# Y; {7 E4 m. [' Z│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! y( I( h$ B- z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* W. Y5 k/ T4 W# y0 d; O│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │. n2 y+ y* ?7 ~0 t4 O
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 g* [7 |4 D. `& P
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │ h" E& J3 e, K$ C9 ~! f7 b1 l) M9 g
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 b. S; d$ Q0 c
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ _' `, l- Z/ `& e$ ^: \
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# V8 I* i e5 b, `" S& B b: ^
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; b& e$ X, {4 @# [2 X$ u│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, S& h% ]* S- L! A U( H
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
- k) L) _ I, A, c9 r s9 q6 b│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% Y9 L( i% H# Z3 [( T- k# i+ H' c
│14 │Spreader│16│30 │ │** │Creates a large explosion │
1 [4 }% x) T I9 t) j│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: [0 E5 H4 P$ x, T: S0 f
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 Q+ e, C# r# m2 H# Z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ y8 |. s; M" f$ w5 L6 L% Q4 y1 s
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ ^( |) F* ?; }( t( n, o3 I8 j│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
( r! s" Q. u2 [. |6 h1 k( ]) r! b│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
* \# ]! G: o2 N$ O; Q2 c5 U5 y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 k$ G4 T. Y+ y6 o: F( j│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 \5 D! E U/ f( V, `# H
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 ~4 x5 Q1 q6 `5 s& I
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │2 ~! f N6 U( F0 l
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │- v; J. P$ @5 y5 h. Z0 R9 n
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ k* i: x. ?. h- L│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
1 p3 l5 Y2 i4 Z& Y. p# s* q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │! ?* c: Z) H, P( B8 C
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
X$ L2 C& ^' [: Y# n4 U, B│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 `, t7 Y o5 F9 X! o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │5 I" X: K7 y8 n) R. b2 w
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' H/ | c" f B3 ^7 g9 I9 [$ J, b│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ \4 ?- R: b: E* e% P- B│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ B" y6 ]; t( v \# d7 h
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 j/ r/ m# l' A3 A5 W$ [7 c
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │9 a6 g% H; @3 R. Y) H# I
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) x, o. l1 ^" I" l
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& T3 ?- h$ `$ C% t│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, M1 S) f3 O) e" Z4 i
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 k& o0 o7 j0 e4 D- g│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
) N2 u4 w m0 s) s' s0 f│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ x% u' Z+ L0 l) E; I│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& x+ ~+ t% U5 g2 ^' ~│44 │ShockWav│10│60 │ │* │Shock through enemies │
. F6 z" Q- f! Y v│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ k; v# O: e5 C: h! }│46 │DynaWave│42│100 │ │*** │Shock through enemies │! L- S6 r, G$ N/ v k
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 R* E+ ^: _+ R" j& d1 Q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 [0 U4 s& H2 C│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
Z" e3 [/ j. N│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 S: T' V5 @/ ^7 S: |6 D" D# Y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ ?7 I9 q, H& G, U) @: @, r
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! p z/ v! |) o7 y
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 X \% c# G: { Y8 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; Y* y5 u# G. E9 u5 |: p│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. W0 U! ]3 o5 C; b2 j/ c4 v# S│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ P0 o* A8 l' b
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │3 u( h0 q/ q0 ]. K
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 P* x/ B7 ^1 @3 B│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 R# V( w+ q, `6 s- E│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │6 W" Y, O7 z6 M9 H3 A
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 i( I$ t" v' R) o! _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' B, v# f, h+ l0 x& m│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- s! s, C$ a! D! i7 {" ?# E│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 ^0 T% a7 M/ X, N1 k) R│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) z( b9 i- e) Q k' v* X- a* b
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% E0 H( S, @- p: b% T, ]! K, [+ e7 n
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 ~* L0 M0 r1 s0 j" m* k8 F4 m, {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │; A8 ~/ e1 `6 L0 q- X5 E0 l: e
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! M$ F' X5 _% I* y, \, g) x
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 d- [8 J- `$ h2 a5 [│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ b* Z8 G/ C z, y8 _* J- A: [
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' o9 v& r" K. U! T% ~2 b
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# s9 e# L+ y: j
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│7 X8 n9 ~5 g; g: ~6 o# d0 ?; W
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ D) ] r+ H( r( b; F# I# W e1 u
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │ o) X6 ^9 }& }
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │ N! E& _/ K) X( Y& m6 w# {
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* X1 @$ P' N/ s9 G( F: T│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- E' @1 }* w3 Q& W1 q5 |│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
; B; d7 [' {: w6 U$ P9 T7 ^│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
r. K f1 b0 H$ k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 ?4 Z9 a* w$ C3 B9 {
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' i8 t8 l% u& r
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- j; L2 F9 h# B: l& b. U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │9 H. D1 ]7 `1 {' u
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
1 L3 w6 n }% J: l- Q6 K' Q│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' Y$ w) W9 T# A$ P/ @+ H* b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ K3 m$ Z- K4 P3 A* _ \9 [│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │2 s! c" j6 I/ x9 x) \& v1 b3 w8 U0 V
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 G; O' n b7 q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. M; ^# ~0 a+ J, a/ D│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ V5 L2 D8 F/ t* j7 N( I; n. Z% M│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
/ ^5 H' Y7 v+ m, [5 R│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
1 U8 G& l0 G7 t5 S( [& \* S│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) v/ i% N. F) C4 H
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ Z* v% r& O& `: n7 w
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( d7 ?* x. y$ c│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
, O# F" s( k+ Q6 t* _% b5 Q│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │$ _" f G8 L8 o/ k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 ]" j; S9 ]) a9 p' |0 f' ~0 a└──┴────┴─┴──┴──┴───┴───────────────┘$ J% p2 i' [! w5 g$ A
4 E+ Q$ l# u9 K. E {5 H
StdrdChip (Part 2)
5 T- x/ h2 I/ d8 `( [( v: X; u┌──┬────┬─┬──┬──┬───┬───────────────┐) J; N, f t% Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" ^3 C9 e5 R$ f* J, [- R├──┼────┼─┼──┼──┼───┼───────────────┤
% c5 m+ c$ g2 S! j }│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) `8 T. E7 r0 v' C$ d1 Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 ?; \$ d+ b, @/ h, w9 A* }│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: w. d/ v0 R7 o8 V: Q2 a│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) i, J0 s* v' H9 w# n. {3 r
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: @% e; w& \+ a& B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" G; P! Y$ Z: s% W) B1 ^5 }│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- q( ?1 ^/ b5 r! W) @1 B' J
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% O$ p9 o5 V" t8 s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& ]/ r2 z8 ]) t. X, g! l│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 M0 r' J9 `% ?3 v│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: @$ [ V% y- x" Q4 n0 C5 G1 p
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ H+ D1 {) L0 J9 ?8 Q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% }7 \$ o! C' ^) C; \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; e* O% y; F9 ^+ ?5 V; `3 C
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 L. K+ [: G J3 C2 M3 \) j│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │3 s% f- B% g& c, h0 X' H9 S
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
2 m F" {+ [. g0 l│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, n" P: }& Z( w( \5 c' T' q
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ y3 V V+ c4 v! k6 n9 n
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
5 d' Y4 q' O( b9 W│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 N: G" e2 T% M+ p) g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │1 a ?4 o3 O U% \
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
$ J, \- @6 }2 U( r( l│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
! w) U! d$ B, w7 J- L│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
k7 _) u2 R K5 R) e0 n5 \│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; ?% t5 h8 o! x/ \' z- \1 ~& F│126 │Rook │30│ │ │*** │Protects you from attacks │
: G5 E( n# a/ Z0 L) z! u' x: t2 ~$ L│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# U! d. X$ g3 Z+ c: a
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* ?; o2 }8 G/ I$ H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ A9 e$ ~5 X7 K8 N( X8 s
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 r, I# V4 R p9 B: h│131 │Lance │46│130 │Wood│*** │Lances through back line │
. j) K* n5 ?* w5 X5 l│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 L$ f% @% V: ?! U- e) R
│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 p2 ~ k3 P% W. U0 |│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* o* h5 j# t3 `$ ^7 J│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, v/ w- c0 w/ n i8 Y, |5 b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' b% S1 U9 R& u9 A
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. k1 Q, o+ E7 r; o│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
7 ]- B- V6 k* x│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 ]1 x; H1 `) J* F│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 {. a# ~3 s/ R/ @& h! O
│141 │Prism │60│ │ │*** │Prism fires randomly │( U( i& C g. S9 a4 J; A L
│142 │Wind │14│ │ │* │Windbox blows at enmy area │2 |7 n1 k( b7 `. G+ q# T
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, G: M( A6 s5 {+ p│144 │Fanfare │32│ │ │*** │Take no damage for a while │+ k4 K0 ]/ v, G2 ^/ l. G
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 W, M: Y( s9 L* z$ }│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
5 w2 J' k) e8 J1 {: G4 Z& j" }6 |3 o* D2 Y│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 A6 C, a+ g9 M: B
│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 I& H9 B, l7 ]9 U. j* }
│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 Z0 t. A y! O" D│150 │Recov80 │20│ │ │** │Recovers 80HP │5 j, C% e+ f- y2 q
│151 │Recov120│35│ │ │*** │Recovers 120HP │3 t9 W5 |; V7 {- A3 ~1 ]
│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 r X1 R2 I8 _* A9 z: J1 Z. q. b│153 │Recov200│65│ │ │**** │Recovers 200HP │$ f; Y' \# I0 |1 W; f
│154 │Recov300│80│ │ │**** │Recovers 300HP │2 x3 ?" {5 E* N5 d3 M
│155 │Repair │8 │ │ │* │Fix your area's panels │8 h y. J: m3 t5 Y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│& S& B; G- m! E- Q# m. q
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 A' Q: u/ z7 _# L$ F7 n
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ F$ u3 X9 J3 c- p0 p│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- D! {3 [- D6 C ^8 B9 h, d/ Z
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 l; P. Y4 c% {# y' F/ x. A│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
Z1 e% o9 B" n" B' J) w│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │/ l W4 \# Q" [. C9 W9 `* K
│163 │Invis │11│ │ │*** │Invisible for a while │
3 P1 o8 N+ {: r# e# i│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
; ^0 T- i/ b, b5 c, P6 g│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ I* p# Q. |1 }# z5 }( q( T- `1 ^│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │2 C% x7 \# ~ B
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# o9 W0 n$ J8 p2 a; Y9 w! h2 ^3 N│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) m/ j9 r+ p4 R) o/ Z, S# y│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
/ K& K' y e8 g│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& A& u" r; B5 I7 H( r│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │) T6 k% U e) W1 f8 J
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" d6 Y m, D& V, e0 {│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │4 Z$ r# u" d& F
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
5 l' N# v! q5 n9 C1 N3 D│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; B$ H6 ^, p7 ]: E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ D: R$ H. [# O/ ^2 P
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
! L7 G+ Z: o. ]. W+ U' x│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 W( Z, K3 g& ~0 e' R
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- p6 i* ]$ A# V; I
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 z" q5 t& Q+ m4 w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. g; d2 t5 \/ x; }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" Y- i4 Z0 c" ] C6 ?│183 │Hole │55│ │ │**** │Open hole to dark world │
- B' R7 s+ p2 [% y _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
+ K8 ]) T; n) W5 X│185 │LavaStge│22│ │ │*** │Changes all panls to lava │1 u0 ^, n/ T# ^& P. G9 ` ~% E
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
H6 G K) l2 `; {5 w, a2 {' d│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& v4 x. [) y8 S8 {4 F) z│188 │SandStge│18│ │ │*** │Changes all panls to sand │( h& e. i! \' d3 l! y5 m1 \& {
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 |" ]5 S# j6 I
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
6 L ^! K1 S. T+ g7 v2 Y8 ]/ j│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# g; h! K N* R4 j, `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% | ]7 x/ v$ a& z6 L( f│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 n# _9 ]$ N J: B│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │: f, O5 ]# D2 q+ P
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
k$ o4 Q8 \: P1 c│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' z* L/ j; K$ b- E! \│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 K4 K7 y" r" J* G; }6 o
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │- K! n$ h2 X/ z' E
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! t' U$ a6 ~" a( {3 R& a
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! z" v2 p- c( i' P" N└──┴────┴─┴──┴──┴───┴───────────────┘; L: I5 M: I* X$ K: a, d: g
+ q: `7 e! B$ o! d
- i' e2 }" I6 u; xMega Chip' w( C: w8 x7 q5 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 n: c$ [/ c7 a1 R│编号│名称 │MB│攻击│属性│稀有度│说明 │( t* b: I. i- a' {
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 R; O# U0 o1 v' ^ O4 l2 I7 \│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& R b" [ M4 L b' L│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" w$ y' v8 `( s" C6 a$ k# D
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: C5 x& |* q; ~0 b. U│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; N' i; s& p# v; S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 n# }% e- t o9 A
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# _( j! x8 ^9 p! u: E│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, X3 V2 ~/ w. `$ [ H
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. X) ]+ u0 e H6 A, A│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │) [) F! \, r, V' e4 T$ r& q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, R. ]$ g3 q" w$ {7 [( X' ]( b$ G1 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* g4 C& {; X$ T: v
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- S! C3 F$ P! H, Y# Q3 Q│13 │Guardian │82│ │ │***** │Statue punishes when hit │( w( {- F! ^( p7 }* I
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ M! v1 g) H# V7 j$ P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, |! f7 Q6 N) l
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: ?8 K- k8 M6 E- x- o. z P* @7 Q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │$ d5 d7 T" |6 h1 c( t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# a9 V$ [% P' Y/ } O/ ^# m* ~│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* g, q& n* z& w$ n
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# l# x( O9 [" Z, D
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 G6 C# l/ D% G) {
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& R( r& s9 b# b) L│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │% u0 c" Q B+ o+ Z' V4 R7 t; \6 \
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) V- v U. n& e/ {# }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
( M( P1 p% y% f$ k9 h5 R4 E│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% K9 w- N& ?- Y6 L
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ G- Y! v. |4 {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# c& D+ Z v9 s3 S! @8 m│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 Q: {" q+ I9 @, `│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, a6 N+ S* N& K% y1 N8 y' t- ]+ s. f│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) g: C7 p. U3 {# v2 O( x│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ [) {9 h8 U$ }% ~. U( o│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
' N$ u- j& P5 ?4 o- k4 u│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │7 ]% U. i/ R8 q# ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" W, u& Y9 ~- [9 q; U4 j& r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% g8 d+ n- T! O A8 h
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 t$ S8 t: b1 [9 j│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* V9 f: W- v" U│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 S* x# }- H( v; t2 A: u3 |: `" S│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. e l+ s7 g$ ]. t) U7 d
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* f& [* h. J! K: F7 \6 }# }- a│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( ]& Y$ g! E- \. v6 _: s2 M$ j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │) `; i3 i3 C7 ~+ c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- `: p! L, N, G4 F) d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 h6 \# m8 l* s/ c
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ } N/ `1 ]* ^) n- A
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
' O, L: J2 z5 O) y9 |1 e$ T0 W- h│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. x y+ V, U# d7 |│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) v3 ?3 I& x* z; H
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ |' p0 H; q3 a6 v& r+ e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 f0 ]: J8 |1 x8 n# r7 H6 p1 P
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 L$ ~, m5 p* b+ a7 L( o7 X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% [, k+ K/ r7 q" g7 {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 G/ b4 e# V0 t1 S+ C& d0 G
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" E* f5 m% J9 M% S- p) d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
) }; k# N" R9 F- d1 ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
) G4 O7 s# L- S4 j1 V- `│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% @& V- x! Z3 S+ P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& y+ o& y& B$ n; I B
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. @' t+ W# K- C2 s+ f+ P3 z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" @4 R' u; O8 X
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; D p# E C$ J│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 g/ W2 E5 C6 `: r, o
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
: C I0 X6 ^- r│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 p5 }, N& p: Q: \* c0 I: G│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │& f3 \: W7 F# | R, ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │2 ^5 z; W5 {3 C8 u+ V
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 Y2 a% L" v# d0 u0 D( q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* e0 \* R3 y. a/ v+ Z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 T$ X5 ?2 T7 [2 J3 @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, O6 x- }8 ]6 Y# i. I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 u V8 T6 T; x. E( J$ v$ L│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! i$ S- A0 S& k$ D
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! j+ O4 N0 z4 N' m2 {, W7 X) f
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 v' a/ Y1 { A% k/ c( \* y$ T# `; z
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( E. E. Q& Q7 }! Y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
- g) V9 X* x# @ A" n1 b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 D' o7 o- i# G0 s) c: y) c- Y0 b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# a0 {; a+ ?2 P' [1 X│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, X" J3 K) K0 W3 E│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 F. s2 |1 {! {! l3 G W│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- z8 X( V5 l. |+ S3 k- I* L│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( B/ _5 i1 ]8 V7 S│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
* V/ @9 E& I( n" E- e+ ^│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 g/ c% D7 K3 `* I3 J
└──┴─────┴─┴──┴──┴───┴───────────────┘' y5 h8 U% }; q/ K2 Z) A
6 |* v3 i" R" W' B& d! c* G5 m5 j" @( {+ ^! d0 p7 W
GigaChip (蓝版)
9 g7 B/ U; i, x┌──┬─────┬─┬──┬──┬───┬───────────────┐: N8 E9 I) U! m/ ~$ z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. m* ? P+ h, R2 V2 J. m" F! |├──┼─────┼─┼──┼──┼───┼───────────────┤ T5 V4 c! z4 |- V3 k% o, ]. U
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
! P q0 j1 [; C5 ^ H│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# Z2 O2 X2 M6 r: z* i& A# R7 W' M* e' x* C8 c
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- z1 U) v- l# ^7 E% G│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 O; {' C' Q8 I: l) R" {4 H; T7 X9 ?│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# N& Q, C" z" w0 C+ z/ B' ]- O4 f4 z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 f# o& B; b( {5 b0 j' v│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ }6 K n& V; M
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. K# [6 r" d/ P2 ]
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │ Z8 ?, y: z+ ]* N- S. b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │" G* p* e3 x3 B U# ^. g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, ]# d8 Z s+ t% o+ ~3 A; u; N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 n& a3 x* Q u2 C: m! P9 P. X! S
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
+ M: }: E4 V# W) a$ }│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ Y1 J- C+ H* G2 M5 i│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 `- X, E9 e2 }. \
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 A! u* F9 s1 U& p: L9 N
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 n5 k3 o# D$ C6 |2 C. _│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │/ Z( L3 m- D3 [3 o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" M* }# d" g1 J+ [│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. u( L- l' C; E+ R) ]: m
└──┴─────┴─┴──┴──┴───┴───────────────┘$ l# W0 \5 ^" i+ c
q" }5 |+ i* I7 i; M1 I# E
GigaChip (白版)(只列出与蓝版不一样的Chips)
{2 P; y; m2 \* U# t┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ H! H" t5 U) g│编号│名称 │MB│攻击│属性│稀有度│说明 │
: q! A7 S K$ x7 P1 y% g├──┼─────┼─┼──┼──┼───┼───────────────┤3 S( s4 ?* M+ d ~
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │2 N6 l6 q* i ^- }8 D7 t
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! m4 d0 m; h' R
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 \6 p+ S' c& E: q& Z│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ ^4 T3 L, \9 T r+ v└──┴─────┴─┴──┴──┴───┴───────────────┘ |