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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 D# a& [: I- x
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■● ■  NintendoWorld    站友xliz原创: C; M' O& y" u' _, W; b5 ?
■ ●■    http://www.NewWise.com 3 i/ ^  l" N" |6 p* a# K: q7 I( h
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : h) J; M+ Q5 [

, i6 I6 J2 w7 q$ O
! P! d3 v& h& F           洛克人 EXE 3 Blue 卡片组合1 ^6 @. k$ n8 Q

/ e1 T/ M/ I* l( k0 v2 r; b2 g& q7 k0 q) t( p/ W% D3 `/ ]
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ d0 r' B$ `5 _大家要看日文版的P.A.或详细攻略,点击这里吧!
" Q7 t! p- ~5 b
====================1 N! n4 H" H( J4 ^2 ?
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 z1 g; m8 t3 Y5 ?

3 W; R2 m, K1 x. n7 k+ K以下内容格式如下:5 n* |1 Q2 A. T/ q/ h1 H7 U
* G# H& O; h, ~( A' R6 Q! R- E( L
编号    名称
6 R: d& B* T7 \! W说明
, b8 u0 Z. y2 d/ Q7 m1 U1 n/ o组合方法
/ u9 E7 f- ]! ]9 {0 p5 M: ?---------------------------------
2 i0 ?  ^& R: D01    Z-Connon 1
) G+ r6 s* X3 L/ J; jUnlimited Cannon for 5 sec
8 l- |: E# R8 E6 q% [# L% ?Cannon A+B+C1 c4 R2 m) X0 Z/ l$ S  {
Cannon B+C+D: s- j- d- e' n  q1 q  M2 n$ z
Cannon C+D+E7 }# V' }" P1 b
$ D2 v5 Y8 H, G! O
02    Z-Connon 2" z- z/ s) Q6 L$ Z
Unlimited HiCannon for 5 sec* m3 G$ F; h! E3 @4 j$ _8 B% L
HiCannon H+I+J3 ?  F& ^3 K2 q# }. e
HiCannon I+J+K  n* ~$ W% X$ G
HiCannon J+K+L
. k' J2 u) O5 f4 u5 K; E) L* E( ^2 D. t  B6 s* L
03    Z-Connon 3
7 r, j) V; B& I* w3 SUnlimited MegaCannon for 5 sec! @$ B' H/ n0 e! b8 Z8 ~$ s
M-Cannon O+P+Q( a- v* y, [. _! A( i
M-Cannon P+Q+R
& y& `$ m' {3 `3 EM-Cannon Q+R+S" Q* M  C7 [6 w

! A0 X" l9 O8 R- p( n5 j5 G04    Z-Punch' ?! ~$ E! `+ W! p  c
Unlimited GutPunch for 5 sec6 v8 u0 c0 X1 S1 t  T+ Q
GutPunch B+C+D* _' s/ {" Q7 }2 a$ D
GutPunch C+D+E
8 L. M6 @1 ~7 A- L6 ?4 a0 V2 I; P7 aGutPunch D+E+F1 S' k& C' P9 ?* O& a) u% T( ]

$ \: a: Q8 j3 V: F! P7 C05    Z-Strght
' o3 |# A) j/ B& d) h/ KUnlimited GutStrgt for 5 sec# v8 }( f. o. ?6 B) G7 I
GutStrgt O+P+Q
$ |9 {; [- x4 g  [3 p: ?GutStrgt P+Q+R- G, p7 n1 R6 e7 Q. o
GutStrgt Q+R+S
8 F% H  n8 i, A6 ^
: ]% c# X& U* R, D06    Z-Impact
2 S% U" [' C4 A3 N7 |Unlimited GutImpct for 5 sec  ~4 e: q8 O4 `. ^* |
GutImpact G+H+I9 _% x1 G& s8 c4 C, T2 h
GutImpact H+I+J3 i4 `, x  @% G4 Q# J1 i
GutImpact J+K+L
$ K& Z% B2 d) m% k& j# Q* y& i
) u; A1 s; \6 y+ ^; x07    Z-Varibl1 i% o, G1 ]) j) [
Unlimited VarSword for 5 sec
! w, {! V0 w: K  M8 }7 R5 ]  U$ XVarSwrd B+C+D( ^! H4 Z! p" ~2 y7 }9 D
VarSwrd C+D+E
+ V& @& g  [6 J( X. `! hVarSwrd D+E+F
1 B" _# v; p) q  C9 ]) c# f8 `+ O; J, x! M0 S
08    Z-Yoyo 1
! I7 s8 S2 i# I" H! D' @6 A/ ?Unlimited Yo-Yo for 5 sec
- r2 I9 y" d0 }( c+ [. R9 q, _! x; GYo-Yo1 C+D+E
. B# c& K* ~: J  c2 S9 l  n. f2 C& UYo-Yo1 D+E+F
9 a% `& e+ N" P: g# yYo-Yo1 E+F+G$ ]: a- _* L& K3 j1 |2 \, d

6 R/ q8 h0 ~0 Y6 X% v09    Z-Yoyo 2- p+ J% c# T5 L6 t1 c. u+ S5 K
Unlimited Yo-Yo2 for 5 sec1 F6 {3 D( T1 t. G4 @
Yo-Yo2 H+I+J
: l2 A7 X4 ]5 [7 q+ A8 ^- UYo-Yo2 I+J+K7 m8 A( `" ~4 S( {+ h
Yo-Yo2 J+K+L
' _  ^* b" S6 X8 j: E
3 e$ `. b& w) B/ w10    Z-Yoyo 3/ f) k1 V2 W+ q( [
Unlimited Yo-Yo3 for 5 sec7 Q4 l4 ]" N, ]+ h( X7 ^2 H
Yo-Yo3 M+N+O
! E# U. ~0 R6 B- mYo-Yo3 N+O+P
  L* i# b- n% FYo-Yo3 O+P+Q; D7 j0 K& C$ q# w- Y+ d0 ]

* @. X  ^, K2 I5 S11    Z-Step 10 g$ B' r  c; S" H
Unlimited StepSwrd for 5 sec
% _! B: w" Z9 |1 ~: z) R) XStepSwrd L+M+N
4 Y5 Q. C1 x6 w1 _( H+ [StepSwrd M+N+O
/ s+ e0 l/ @, Q6 _2 s! YStepSwrd N+O+P& M, Y) X% Z9 O! ~# ?
$ p  T# E8 M8 M' |% ?
12    Z-Step 2
0 w" y$ N, _) QUnlimited StepCros for 5 sec/ `8 C0 I- W$ l+ p6 \* s
StepCros P+Q+R# W8 m' K- d7 |& a: C* Z& |$ o
StepCros Q+R+S/ d0 e( {* H! }# Y' b
StepCros R+S+T- k; H8 G# c" e
3 t0 \% a; [& M6 h2 `5 N
13    BubSprd
4 m' m' x# n& cAttks w/ spreading bubbles!
! ?8 p% k( W9 h$ B5 L; h+ pBubbler  C+D+E" Q5 S& {- E' @9 e
Bub-V    D+E+F7 y" N) L; e8 |- A4 b
BublSide E+F+G
* z+ u3 A- w. G! P2 GBubbler E + Bub-V E + BublSide E
0 U5 l$ \4 B: Y* @* t; v. J" p. e0 c0 s- w9 @
14    HeatSprd5 a9 I  Y' Q. ]
Attks w/ spreading fireball!( k" O( `5 F; x- u1 B& E
HeatShot H+I+J( u/ F! f( V5 z# {
Heat-V   I+J+K
, m3 \* |3 [* H( b9 h1 A$ q5 THeatSide J+K+L1 f' n! ]* X/ j0 ?
HeatShot J + Heat-V J + HeatSide J# p% |7 [% [* q% ]7 C+ Y

% u+ m- C9 \7 Y1 `1 d3 V$ n15    H-Burst
0 k) U- ?: w4 j" KCreates a giant explosion2 T& K. @$ Q9 X* [/ [
Spreader M+N+O8 P; P( l- S* \+ M7 u5 h0 Y, \$ O) A
Spreader N+O+P
) `* E. K8 c( {! X) RSpreader O+P+Q$ e( Z! M. M6 r3 b+ F+ n
7 b5 m3 L/ ?: ]0 j/ q0 W/ k
16    LifeSwrd& C* K3 B% e" |! B( j* P
Swings a huge 2×3 sword!
! H6 C: l" [8 cSword E + WideSwrd E + LongSwrd E! s3 W/ _" k2 M$ O& n. d  n7 [: g
Sword L + WideSwrd L + LongSwrd L3 \3 d# w9 t2 [9 }! }: S: f
Sword Y + WideSwrd Y + LongSwrd Y6 L5 f$ b3 h8 \

& I( l+ B' M# c% b0 T" K- A9 E9 k- G2 m17    ElemSwrd2 o  _3 N# j- j- E7 [
Wide swrd contains 4 elemnts
. h( G: Q$ `$ uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# l3 h6 v+ N; ?9 _2 b+ G
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! m/ E* D- N- u$ U- o" z1 p9 ^
' N9 O6 c9 e* b& j& c& y# ?0 N
18    EvilCut  D; f/ v2 n; e4 S
Step up 2 & make 4 atacks
6 u) |7 F% [  w, n0 L( z5 h4 T" qStepSwrd P + HeroSwrd P + StepCros P2 g5 i6 k) |5 e# s
! B$ U3 G- Y; Q: n8 x
19    HyperRat
% j# n4 @; `& Z0 |; JA giant Ratton charges!
3 w; Y! @5 o, Z, A: w: L1 z4 vRatton1 A + Ratton2 A + Ratton3 A
$ h) g% o; ?. j0 m' ]Ratton1 C + Ratton2 C + Ratton3 C
# m, |: d( o+ n# C  i' T1 SRatton1 F + Ratton2 F + Ratton3 F; {- F( y4 o! R- x- Y$ Q* @

0 C+ o+ c" k* {* {1 ~" A20    TimeBom +, J1 u" _+ M7 l6 i
Sets Time Bomb in enmy area
# Z2 P  f0 k8 V* [( N" Z8 QTimeBomb J+K+L8 O- d5 D3 F1 |# ]" Y- H
TimeBomb K+L+M
9 h' _: K* u+ K$ i0 y9 v- @TimeBomb L+M+N% R6 Y3 o1 _; a  [' G0 c4 t
/ x% A. v! o( t5 U1 a  f
21    GelRain
1 I3 E1 C9 H% i7 ~" Y9 KGel steals squares6 \6 m' A& {" f; ~6 b
MetaGel1 B+C+D
. {5 ]' o- C* E, X7 D  DMetaGel2 E+F+G
8 ]- w. `6 M1 [MetaGel3 S+T+U
; I$ b/ f" U/ t) n; B" }, t
+ @: @0 \/ w4 |8 s+ F2 [2 z" ]22    EverCrse
5 ]: t. p( S* S1 i5 J  ]( bShield chases enemies
+ ~9 u; n9 A) `5 h+ Z5 d- n, d- \CrsShld1 C + CrsShld2 C + CrsShld3 C5 l: }4 E& |# ?1 B
CrsShld1 L + CrsShld2 L + CrsShld3 L
4 P+ I7 k! F  C  [& p
! i' S$ S! [: A) V/ {; k5 G; h23    MomQuake
5 Q9 @, c( ?- L- u. d$ cAwakens Mother Earth!2 X4 \  U/ T$ ]3 _1 L
RockCube * + RockCube * + GodStone S
) |8 \. o% l7 d6 r' p( v9 p3 U) ^" k" w
24    PoisPhar
# I+ u3 `# G* d+ h2 `Pharaoh generates poison. v4 X% J; G! {
PoisMask A + PoisFace A + Anubis A6 h; k9 `3 y8 O: e
/ J, X, t, s% B3 u9 \
25    BodyGrd! N$ f  `) L. ^& ?
Bodyguard takes out enemies
. D( V" d; I5 S* d' D' ?AntiDmg M + AntiNavi M + Muramasa M4 r3 D/ d. w" A0 ]& }9 f9 C" u# x
% p" e. F4 v4 ^( b8 M, K
26    500Barr  O. d0 {" k1 Y' ~
Barrier absorbs 500HP dmg: x8 ?8 r0 ~" E8 N$ j& n
Barrier E + Barr100 E + Barr200 E4 b1 m& g# ?- p( f0 w) ~
Barrier R + Barr100 R + Barr200 R% y! m- c& m3 l" p; h& }+ W/ X

, a1 o2 C, T0 c/ `( M% w1 x27    BigHeart& Q; r' G. `4 r$ u- t
Attacks, then heals HP!
% A5 ?1 A$ a/ OHolyPanl R + Recov300 R + Roll R* v  W2 X* o2 V& B  L
HolyPanl R + Recov300 R + RollV2 R
8 i7 p1 C* V2 K8 rHolyPanl R + Recov300 R + RollV3 R
1 o1 s6 H' p3 ]; U
$ z3 s( u2 r8 I, d% V5 J, B28    GtsShoot
1 `* H; F/ p) D/ h  \GutsMan throws MegaMan!
" D1 B" C! {  DGuard * + DashAtk G + GutsMan G. G! V3 U6 n. q0 A0 W$ E, J0 W5 Z
Guard * + DashAtk G + GutsMan2 G9 I  z3 F; ]$ l) R( s6 G& t
Guard * + DashAtk G + GutsMan3 G
* B# V* @4 J  xGuard * + DashAtk G + GutsMan4 G9 Y# d$ `1 W2 U

: ?$ t  A) N# o3 L29    DeuxHero4 `% ]7 R& g2 W; u& M* l" p% _- J
MegaMan & ProtoMan team up!
' F: k( c2 b" q3 m+ e2 w, hCustSwrd B + VarSwrd B + ProtoMan B* p3 c) H% p/ i* P+ N' H8 {( Y" @
CustSwrd B + VarSwrd B + ProtoMn2 B
/ V% H0 ~' x0 u( F; O/ lCustSwrd B + VarSwrd B + ProtoMn3 B& E: |! r, P% F8 B) F/ V% K
CustSwrd B + VarSwrd B + ProtoMn4 B% {) g& t% m- y0 }* i
* [. _& `: d: f! \7 }" s
30    2xHero2 Z8 B7 q: V8 P0 U- ?3 f3 n
MegaMan & ProtoMan Dual atk
$ f* M0 N( Y" o. tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ ?% M4 i; g# a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 Q; S. F: `$ p( v+ s/ k5 {1 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B  `0 G" N6 e: Y1 C, x, L$ c  a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. l8 C; k, M1 E2 L4 W

$ C( h5 H+ a9 Q& g. {) V" ]31    PrixPowr0 J( M$ `* p( M6 M7 n# ?/ l! q+ t0 U/ I
3 Navis attack at once!2 n7 O( [9 q# m% t. A+ a
Team1 * + Team2 * + KingMan5 K
6 i4 C$ e, ^' k  Z/ I' Z7 c4 fTeam1 * + Team2 * + MistMan5 M9 @4 k# _' t' e1 C) W, J2 j3 u
Team1 * + Team2 * + BowlMan5 B
2 m+ C. {+ N. r7 ~/ m3 `; {8 b+ u6 r% w$ o" L/ ^
32    MstrStyl
0 z7 J% v" s( e( V& v4 G8 xMegaMan unleashes his power6 D* C* D. q$ W! B% O+ d6 e) c
Salamndr * + Fountain * + Bolt * + GaiaBlad */ h* _% t8 n, Z# i: y. V' n# J0 a
5 M3 ^" P8 b) K3 L0 v+ p) F! D
StdrdChip (Part 1)* A  C# _1 w' ?+ b. V% W
┌──┬────┬─┬──┬──┬───┬───────────────┐
. s* ]8 E% P, P$ |& }" N│编号│名称  │MB│攻击│属性│稀有度│说明             │; q5 u) [0 y9 G5 }, p! k
├──┼────┼─┼──┼──┼───┼───────────────┤
, b! B1 P5 h- ]  J. o9 L: @│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
$ n/ `& m, H, K2 n. v│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
; O- s' i) e1 ~" k6 G& @│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 d4 w9 O3 q& n8 C( b3 _
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 p$ R7 ]! o0 m7 i3 ^│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; ]: Z8 |) S/ u1 w% J
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' f* ~: M% i1 S( l/ c
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
* G; s5 K6 s, @+ c& A& q" s, a│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 R! K7 y" j0 p
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │; Q* H: o6 E! ?/ B
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 ]. t% |$ F2 a7 T8 m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# T$ N+ W* ~  }( g8 S9 R1 T! S* N│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 z7 O, \$ G+ n/ J│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- L4 s7 J! {8 l) N$ x. @+ ~# n- W│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! f+ _9 p5 M) @
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 ^3 K1 e1 [- L* h
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 M1 D: y/ I6 L│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
3 G: v0 o) y1 |5 z; F7 j% |│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- _1 q9 G  v$ c; A& f+ Q- V" O│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) S7 _  W) K4 G* E* J5 g% I
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 L3 ^+ V: R( e- L) W
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 r, |5 n9 D% J9 t│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) |6 b% v. f0 K6 L1 H' Q' N* `( Q  A) j│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* u# p9 H+ L/ o1 P0 z" Q4 H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, F' h/ ~, |' F+ C8 g8 u! @
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 O* n5 A6 B3 j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │+ }+ M3 ?' z3 E7 I. D$ Y0 r
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 I# Q6 s, x3 o1 U6 R│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
* M0 e7 `, b/ e$ T│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 ^; e8 X  n6 ^6 d* j3 @
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ y, c+ K9 S2 d+ H│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& N2 o; p& M3 G│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! _2 [: n7 {* c
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: i0 I9 S: d5 h│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │& N" T# t& c' p& C8 _: N; q+ T  e9 ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 z% o7 B! D* ?; B" U- v( t
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 {" I% h' q5 w: q( s; d
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
. `! O* u) K# [/ o. t. z) `5 m: I" N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 \& t. H% X6 v3 ^2 W: M! I│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
5 e' f0 c8 U# n5 \7 p│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, J; O5 ~- N% t/ q$ O, t
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
9 F. O5 a9 t' z$ O│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* i& A/ {# F. W: p! N) h5 `│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! ^) l/ g/ u9 J2 D; l│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
6 ^4 u: @# r( [! s) `. v' X) E! U9 `/ \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% J! g$ }! _2 g* }9 Y5 e4 g/ D" C│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- H) E/ ]2 n" @! S) O7 M
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; Y8 @, {2 S" \# a8 V
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 j. n3 U; |" U$ W" D7 _# Q) Q, G1 j
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 ~. K: I6 `, [$ m& E7 g( c│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 i( [6 |1 c$ S' s$ b
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 l& g0 u" r2 w│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
0 a& m9 ?6 E' P8 U9 O; v6 K$ l│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 {3 m' V; d+ v$ p+ |7 X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& K' P" c& v2 p, X* d6 X+ w│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 C  ], M# s1 W3 W* u8 j/ s
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ ~0 P* O; U  C0 W+ O& _  d( E4 i
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* U) A; k: e  Z& a' C* x
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
5 ]: w; q6 N9 U1 l3 n9 |' q1 a" W" E│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 a7 X' B9 G  A. B  @+ G( Z( h│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ Y. [5 q  J; w7 M4 N4 @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │* `/ K7 k* F# h- U5 A' T
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │6 \" F+ w3 Q4 m" u7 r7 K. k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
% T9 I# |+ R& T* _6 P. T│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
2 U+ V; ^( C/ S8 [) I│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
: v. z2 k7 Z% r  j7 `: j9 `# W│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 G' o! h" I5 U5 p1 K5 E│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& `; u! U3 i- J( Z- Q# _│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 L# m4 A: q( I" V* J1 D+ Z7 A
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  o! R+ h! Z" w% ]2 S( ~2 Y" a- h
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 [6 ], i6 r' ]( A│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- a' t% D- o/ a) x5 }
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 i. p0 d3 ]( m8 n│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
5 _' p+ a; {' C5 m│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
+ H5 h( T) T& b4 d8 u, R' r7 o- q6 T│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 B! d; Q; i9 n2 _│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
; W" {- n9 h0 {; Q  I  u! ]8 E│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │: V  |2 d* |1 T! Q3 Z2 J
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 K( p  @4 R9 y7 q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 \2 {' w% A- h& c' E* A: ?
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, H8 G1 A: A; h% d: s! Z; `
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: `* A1 i+ Q  R! n  w! o
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │7 w: S- u: `: g, B$ l
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ Z4 X8 l' r6 t2 P% {* o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! ?# G0 H0 v, \3 C( ^) u│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 S4 o7 }6 m# m: d2 s. |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │2 L- I/ A6 y& i* V9 d/ N  c
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# p  E0 z( x5 ~  R# h3 k& ?2 b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
: {. r  X# m# m* H│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
( B+ ^$ }( {. `; a- X9 D4 F  y│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: r6 K' c' Z4 N. k! E: G│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
% Y% i  a& z- K* T3 b│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 ]- R/ n6 F1 L5 b$ G2 E│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) y) u* |* s* K% H3 F4 L# A1 W2 j
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# I  B/ j( N2 }" J│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 [" |6 G7 h  X: T2 G
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! L$ H6 Z6 r8 L
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │; I, A# ?* d$ [( G
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; ?1 b  y: L1 ]: p9 m│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. ~# ]6 G' I' \) j8 Q% Z( Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 M) i0 b( x6 T+ j9 r( a0 L  X└──┴────┴─┴──┴──┴───┴───────────────┘
5 Z, }: [7 w5 k# W6 T6 U1 e/ u1 s0 M' J6 f5 s6 p8 C1 B, m
StdrdChip (Part 2)
% l  j3 {) T6 \, o5 ~9 t┌──┬────┬─┬──┬──┬───┬───────────────┐
. @/ l% j* q8 \+ z3 S6 ~│编号│名称  │MB│攻击│属性│稀有度│说明             │/ L9 f1 t1 W& y
├──┼────┼─┼──┼──┼───┼───────────────┤! R! Q& D; m" @9 t1 [) N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 W4 X1 K" R# U- E; o│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. M4 e' R  z% L, h/ @│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│, n' F" d: k4 |4 i
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
7 j( J! ^  t2 _: ^7 u│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" m5 `# V; t  v4 c/ j
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
2 G) J  A4 y# x& ]" B│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& ^' K! c& _) N# T/ U│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' F# V) n) ^3 b7 I4 Y4 E│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: B% p% B+ f, ]# c: N9 v
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │- b  B6 w. W' w: G/ c# M
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' @) j* I% A& e# Y6 Q3 `' M
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │, `! c) F& `4 i
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 x% @+ c0 X. a+ D2 |2 U│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# D: W9 s2 }  R- @│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 n4 L5 b( n  f│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: l# E0 |3 d$ f; P
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 `( M, H) P. R: k
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. {( B3 Z3 m; ?4 O6 s│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 L9 k4 K% q5 d7 g* t( |; @│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │$ v7 b! h# }) J, F
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ ^7 x7 r) q: G% m9 [' X│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ X9 I0 ?3 c) l( \& g│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 [) s3 ?, R/ g2 Q4 D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* ~6 u$ o2 s8 U5 V/ o5 \9 p│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │" w* f7 p, ]* ~$ `6 O( H
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
1 x; C( F1 }8 B  b; }7 |$ }8 L5 Z│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ O0 N# y5 r( e3 \4 N- C3 S│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 z# t/ U" |2 K# }3 ^│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
, g% t9 e, E6 o6 P- B1 R# \│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* O7 d3 a$ B' K│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, Z  R  {/ m) D│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' A$ q- ~& a0 D, W│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
7 M, z6 s: I: c5 p# U6 F│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
& {3 q7 `$ v3 _+ E: m$ k+ _│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ {  d# l7 Z0 I5 M: }
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │% o/ y0 j- @8 b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* U$ }/ n1 D+ e6 P3 c( G│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; x# B" r0 U2 X- g# U; {
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │- B% H; Q, z+ ~" I+ k. ~8 P+ U8 T
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │% N( }" J" M, _. h, [
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 n2 L7 p1 Y7 y! J! l; H# X7 K3 I* |│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# y  H' n! }! N2 K9 j+ s( D+ K! K│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ p) n0 o8 D9 {6 @! Q3 h/ e6 f│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │$ \' X) _: G( _, O2 H8 Y9 I  ?
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
+ I& B' Z8 z' ]│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
  C6 B! \2 ~$ ~7 W( ^, d+ C│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
6 T4 ^, E, ]4 M: Y  `* V9 g│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
3 ^  p, o2 H' h+ {/ w; \$ m2 x│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
- v4 r" z' k( J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& x' u. T3 v) c( v3 ~. _# Y, P* ~│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; N0 S/ {, i' T9 T. l+ I# |│151 │Recov120│35│  │  │***  │Recovers 120HP        │; R: _9 U% m% C9 U2 z& S! \
│152 │Recov150│50│  │  │***  │Recovers 150HP        │! `8 X/ A8 ]5 W- l  g  c( t
│153 │Recov200│65│  │  │**** │Recovers 200HP        │6 g. O1 d! P9 i3 ]( k1 W6 b
│154 │Recov300│80│  │  │**** │Recovers 300HP        │' M0 B; q' Y5 [% ~: {
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 ~$ l+ A$ b$ `. C5 F│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 A1 [2 \' Y* d% J│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 k: A& V& }, e│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" c$ T& X0 L3 M6 a" e7 U# e│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │% g* s+ f4 ?% T' p; J' x7 I0 H
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 X1 w) k: T* C0 C+ S/ E- `' v, D
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │( A6 K, T  x- n+ G3 M. q8 F8 M
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ k% t2 t2 ]1 O2 f! U) v│163 │Invis  │11│  │  │***  │Invisible for a while     │6 W4 H) h. [2 s* k
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: F. K4 W" K5 P3 t$ R) `│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 v% L2 w2 u0 y! N$ k* w; V) l' j7 ]│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' @4 B. a  m# ^' G% A$ U0 @│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 q* V& ^# E. ~8 A│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 J. N9 J$ C" ?) |! |│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# \4 q9 m. e( ~# Y% s3 G* L% t) P2 X│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, K$ a; Q1 E6 v1 {
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
  |7 h9 |5 ^7 i  X) |│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 G! g( N7 L0 Q3 e* i/ q
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
1 i4 G' g" b) G: ?3 V. r│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, H5 a& L3 [+ ^* L" d$ W% B
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
) g% u$ S$ @4 r, S- Y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 v; a" Y9 }* x& v0 y/ ^
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: b4 u, m# `5 C6 w" G( n; ?& `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% e) H3 k- @! g$ \1 m' ?5 b% I* y│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 S* |+ v4 K/ K7 q$ f│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 w+ O8 l1 l( f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! O5 w8 ?2 {' |" S) w, b8 _
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( T% s# E0 N* T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 X5 A$ C; l4 A│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 v: W; p% [# k! r% `│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ i' f! O% b. M5 E' H- ~1 O0 u
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │# a6 t" g4 t' d; i# O
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 h+ [1 z1 ~7 |' l* M
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 Y7 {. ^& i1 P/ n( b) ]5 C  T│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" U; m# j7 n/ W# C1 r
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 T4 M; _2 S- E7 U" j' O! f
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 u* b2 q( K' i* J, S1 D! ?" I
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& L2 s/ h- f6 v# n: g
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( q: [2 @' f# a& v│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. F- f) n( ?5 e9 q6 I│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │8 j' q! b* C- d; U' g
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' t" M7 z  Q! L6 _, j' n! I) x( P) ]│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" A" H2 y* R6 m- S1 ?- N│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ w- Y1 w, R/ R3 O) K3 r+ y( U│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
- E" h$ J. U1 g. m$ c; B│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 ?- a$ b& w% p2 ^8 t& m6 ~└──┴────┴─┴──┴──┴───┴───────────────┘
. }: e# `4 _: V& x) v; W: F' _; S8 }7 f6 X( {
% h$ p$ q: G# N9 N
Mega Chip
7 t: d8 C' r% S┌──┬─────┬─┬──┬──┬───┬───────────────┐% b: c/ O/ D$ a/ y5 r" w
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% L5 @2 Y/ e7 o- u  t. V  f├──┼─────┼─┼──┼──┼───┼───────────────┤
- U/ b& i4 z$ O) T│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& p9 I; \! l5 w! `' g' |
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. U# _' Q) A1 R, r8 S: E│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
) E) N: V8 p1 s" u6 G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, k! x: }2 B1 u' J│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 J! X# H  W% G" j. P/ A7 Y" Q+ W│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 z, ?: s0 Y6 |6 [& c9 u. `7 D+ E
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 F( |8 C; I0 m" T- f/ F  D/ w│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; ?1 C9 R$ k- b9 y. c  ~6 h/ r│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 T9 g; V- M0 C1 A( y+ @│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 _/ l  h) V" t: E" w9 M; I6 @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! B% A; f- v3 _# a. T; c. q: |$ \8 Y4 |
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' ^* K. c3 O1 q5 V! j  Q& k│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 @3 ^, U0 Q- d/ C. a4 ]│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │% O. m0 D' X' d# |
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 d- G' B1 A* j/ C: F$ T% M. d│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% l6 q+ r* l: k3 \5 y│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' |' Y: n% ^8 D" |; j$ x3 e& K│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. R7 Z; |7 U' O  a1 N  R9 w' ~│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │' U0 U3 v" t7 N0 R7 y. f( ^
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% V3 f" l. o& [* V8 |9 s2 x
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ _4 B1 }$ ?8 W│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; S; \4 P1 s/ p- N3 t9 U0 |│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" O7 n) j. f8 j6 i6 q* p
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 X8 P9 c$ m) W4 x' U8 p5 U
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 M) B# b8 G+ }1 k6 J9 _
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │6 C$ t) P4 h) d6 W( k
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 I) R: L# _) ~4 G│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 J1 K7 N: j4 S! b) y+ b│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, y. p7 h$ u8 X- v
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# |& K3 b3 H2 }$ `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; j; `" y0 b' I$ O│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 \9 N; L: G8 u: e# l  K4 K│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' p2 U( o' h* A3 o│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- @/ o7 x" A0 |. j, m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" Z. ?. w0 j8 T, b8 J│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 o+ p, y4 F  s# P│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 @1 o/ X/ W/ T. ~│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' P. Y& R3 a4 p, N, Z5 c% z│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- A: P: {8 i  M; S& S
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
. N* U# k, x& C- e2 A* R- `/ N│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( I0 P$ H" X/ w│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  p& k' p0 l4 ^( A: q1 c+ q4 T4 ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
  F% ]! P+ s6 o8 p5 E0 L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │% Y' v5 ?  \/ {" s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ O* c9 v& z) b( D1 l  g
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │: m$ ^: _, U( S6 @9 n$ W6 A0 H
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! Q6 W8 b3 E7 r5 F- @; e
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │- d- N8 z& \# M" ~# b2 W: n) g
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │0 D% X& `; `! f, \/ l3 k9 ~
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; s& Z5 j( ^4 \7 m1 y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 y/ u. r# ]8 ^. \8 _1 V% `% }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- ]1 I7 |3 e. A│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, l: @# T- L) E│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' C0 n5 o% ^5 d0 S; Z# b
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │6 L/ k8 P" ]0 q0 s( v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, Z: x! L7 e  G& H) {
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │; _5 s+ ]! s$ z- ?% `( i, H6 c- O- O
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 U) g$ r- D* s
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; E8 w" b% Q/ l│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │9 l3 I0 j3 y4 G# F
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 _$ `0 n) S$ Q5 s& Z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# o! I# S' D) @3 ~2 Q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ m* D7 `; g  d, F
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, P' l0 `3 v( O# i$ A* h: b│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
/ z8 a0 t, a' U' Z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ k3 L& A0 [, A
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │4 P  [0 Q7 ]' p8 ?. p$ M$ D
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 l/ E4 H; @% J) k# [
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( t- @( k7 S$ t$ Q) a" u- q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 Z$ W+ a& F* }5 z( Q# P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: R* }0 b& E% I1 O* i. w) |
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' P' W& Q9 R) ~/ l& ^
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  ^* o, y. R7 c4 o. u- d2 W│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" d2 G( ?4 P8 L& m2 Z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 a. }! ^! z; M! k! l0 C
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* E% B2 a: w* P3 c9 q$ @: y; t" |5 l│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 L& k1 x0 P% i& |* j, h5 |│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. ^/ @" H* F8 z' Z. X4 }+ O
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │" b- q9 R4 s5 f. s/ F
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
1 Z2 X8 T/ a: T1 j│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% ?* z$ c% W3 @# f6 ~
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  W" V5 x0 H3 }│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- N) D, o3 F. h( V( M3 L7 ~│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% q( _# q" Z/ m+ r5 p1 a│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │- x4 @, h% N, x- k% i  T
└──┴─────┴─┴──┴──┴───┴───────────────┘$ G+ N. w8 b* Z) K) b& J4 V/ E, v9 E

5 y1 {8 o! h# y" m6 Q4 B( _
. I# g# Y5 q& z' \/ S- [GigaChip (蓝版)! h6 {: _2 @1 n5 R! L: C9 b+ ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 ]& X- Z( }. u7 X│编号│名称   │MB│攻击│属性│稀有度│说明             │& I( g9 Z" C; L5 V
├──┼─────┼─┼──┼──┼───┼───────────────┤7 z/ S+ B+ N- f* M. e& z# R
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │. J4 ?+ k  N9 b: ?
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. V% x4 l. \* V6 b' m* c! p│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! O$ Y, `9 ]9 d/ }; |0 E│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 V6 D( }4 S. `5 w- W1 R! _. W
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* O3 ~5 \: V+ z  V│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& ~6 q) O$ U1 J) \
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& u1 r0 W& R8 C: G$ W- @" J/ |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 i! u! E2 D/ r
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( o, E; n, s  @/ T% r
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; c. j2 _. b& Z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  P+ \+ l3 B& I" v) X- D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
" F: P5 X/ }1 c6 [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 V" ]* M8 Z5 K│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& L" _* c/ L) V$ [* V  ?) Z; m│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
" z$ k+ S$ }& U2 P# I8 e# T( ]│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" B! Q' `% q& y1 J! z9 m3 q1 R│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% g9 C4 ~- g, N6 n( D  U! |│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& H* o: M$ p" j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" p& I+ {& l4 z& E+ k: i│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 L* h- p3 R( S4 }2 p7 j3 h└──┴─────┴─┴──┴──┴───┴───────────────┘
2 {  T+ P+ C$ E9 G/ G
- ^( ?% @5 `: c6 [' [GigaChip (白版)(只列出与蓝版不一样的Chips)6 J2 M5 z  V/ }5 H0 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, U( V2 m5 b  q: y: c' u│编号│名称   │MB│攻击│属性│稀有度│说明             │4 Y  Y* |/ u; ^* @
├──┼─────┼─┼──┼──┼───┼───────────────┤
" h, C1 P  U* {│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 M- W: g$ E# y4 S- F│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 r" v; Y) o6 J$ ^8 k" R│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- R" t- D: @( }- H; J│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │: m  [" _. n) i
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( A/ p5 F6 Y" k" kMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 d3 p5 q& ~  T- e* g& L5 n9 Y" `7 G6 m" f  r
001002003004005006
- J* u' D7 I' e* p007008009010011012) \4 S5 ?( q# @  \( |
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) c  B1 s7 o" d! e
! X" F& Z  h8 ~* W0 V) d) F0190200210220230243 N5 U! o+ A( D# A! z% }* V
025026027028029030% f+ n' ]  ]  Q- d5 B8 @& `. X
0310320330340350366 O* ~& f0 |3 P. t- U7 K1 D

3 v+ c; h* w% d& f7 y[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& X) `4 j9 j' W2 H( m
  J& K0 V7 `/ U! p7 }; w  p/ o037038039040041042
" v# e6 b' x+ R/ I2 m- C; {3 L0 C043044045046047048
9 L5 s$ X6 ]" t. u049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ @5 n/ l% u* e% _
5 `2 a; ?$ B' r3 ^7 ]
055056057058059060
4 y# a" n" o# N061062063064065066/ n5 q# T0 N  D! @+ d
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* W& c0 \7 Q3 T9 L
) W6 [) K0 s  K+ T4 }8 X073074075076077078
9 ^% l9 t7 Y( A" b. h$ ~' ~/ @( ~079080081082083084, U# Q1 T( M* C9 ]/ m. g
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  M& \$ _' x0 P7 Q/ b; `* p& }( ~/ K3 e4 U6 t* }
091092093094095096
- f8 Y, }# L. I5 a7 f0970980991001011026 s# g- G, _' \% w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* }5 a. E! a& ~1 z
) w) D9 ^- d' ]3 n+ z
1091101111121131143 {- A! J# Z+ T1 i0 Q. i7 [
1151161171181191209 A1 ?; N) I) H" y
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 ~& b3 E5 ^3 d: v  N# k8 G

9 B; q5 T4 n9 n127128129130131132
7 [. Z& C* U6 P' f3 E133134135136137138
! X1 ?/ F& \8 Q4 V3 e2 f4 O' Z2 N139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 k! m& R2 [% F, `# H3 ^
6 R5 X: p1 |$ \/ ?/ G) k6 N145146147148149150
  v4 [5 c9 R$ W# t- w151152153154155156
) F$ N4 w0 o: f6 Z/ L* y157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ P% G2 X  F9 ^8 F
9 V; m. F7 S5 \% Y- d9 Y+ a1631641651661671680 g7 L% X& y) C" q/ o
1691701711721731741 A/ y0 \% X8 j+ @# e, Q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* l$ Q* C( W/ J: }6 X
* V; b: L0 r% o& h& G9 V, F9 c2 X
181182183184185186* q6 ?* T- v6 \) @2 a
187188189190191192
, L* y* }) p+ F8 N- ?193194195196197198; K2 Q. ~- H$ Y- z+ I
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 A6 L( p' ^$ {5 S
9 n! ~! m6 @0 D: d3 J
001002003004005006! {+ h. ~! S7 o$ f& |
007008009010011012
9 J. }2 C  r+ b5 y013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) o, F9 ~8 }* i* f/ ~
# K& W+ t; [, D! f; o8 D3 X
019020021022023024
" D1 s& M4 _6 _8 F7 C% m( k* A025026027028029030
: N/ v7 F2 V' o4 h3 ?" u2 q031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ l2 _8 s; I: d9 l1 Z; b
8 X  `( f) {& B5 u
037038039040041042
5 I8 X% T& Q7 T; [3 ?& H043044045046047048
: b) B9 D7 V% Z2 f049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& j2 K' K9 P& |  q: ^
0 |# d& x2 D4 v  W3 M; y2 m: j. S! ?
055056057058059060
$ ]; }3 x" B, L1 A" E( F061062063064065066) t" H8 i6 }  m/ T" u, R
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 A2 i. t  |, ]

% z1 [, N& n' X& w* N, _073074075076077078- K1 s  s- j  a3 |) t8 N
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:; p8 g: ~' Z+ u! c
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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