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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 K1 A  T6 j5 k. v& D8 k3 v
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■● ■  NintendoWorld    站友xliz原创$ q3 j3 q5 ]% B  F  j  p9 g# g0 b# b
■ ●■    http://www.NewWise.com % D& ~  A: ~1 J7 f8 B$ ]5 S
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 U# m% B5 ^: D1 p) E, p( x+ Q& Y; D/ e" k+ M9 C

1 k" T6 J1 s( J% M2 O           洛克人 EXE 3 Blue 卡片组合
( ]+ \; u: }3 ?7 i/ H+ O, y- T" n* t) ~" M" b
3 M' F8 C5 x4 X2 O/ o
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% @/ b) H: q3 @大家要看日文版的P.A.或详细攻略,点击这里吧!

! \+ i5 W* {( W: q* @& J% P6 ]====================
5 m- B$ Z5 p1 ~% P* g9 b, P7 r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ f* Q7 a9 Y$ c5 y! W- W( Q
; G- T7 M1 U( l2 F6 \7 P以下内容格式如下:5 y1 N2 J; f& s6 ^9 c
9 K+ g  p" @$ K
编号    名称
) o9 @2 {3 M$ w( Y; d. V+ X说明- z( Q7 y. J) ]  E
组合方法
2 |( G# b; t: C: o, O$ f8 s' A---------------------------------( ^/ x1 E, C7 }$ C
01    Z-Connon 1! w' @4 y( R! s' U6 q0 D2 Y, q
Unlimited Cannon for 5 sec. S/ N* i7 z+ Q
Cannon A+B+C
; G- l2 i: X& a7 ICannon B+C+D) S3 O3 a) e1 W+ |/ V
Cannon C+D+E4 N2 l5 Y( f/ C4 i; f
5 y* Z5 b+ {7 s  I! ~& |4 y
02    Z-Connon 2& A& `$ m3 e. P4 F; U- q8 |1 T
Unlimited HiCannon for 5 sec
+ k4 J: T( y3 L% C, d' V5 l0 RHiCannon H+I+J/ Y# M' d( d1 |  c
HiCannon I+J+K  ?; B- c; v2 l+ N8 ^
HiCannon J+K+L
8 ]8 S$ o; ~) u* B* R6 |! u. Z0 ~
- ~% i: B; I- }7 k$ k9 v/ h! E03    Z-Connon 3
; z% s7 a! K9 \  TUnlimited MegaCannon for 5 sec
$ F2 ^; ~# A" p$ T$ qM-Cannon O+P+Q' U( Y: ]7 R# C' O7 ]+ z* a
M-Cannon P+Q+R
; `3 q1 g/ _& MM-Cannon Q+R+S: ?# B5 z0 ?  ~% T! L( P& {  V
+ O1 d. y6 R6 g0 `/ B5 g; p& {
04    Z-Punch7 A" `  H& ?! R
Unlimited GutPunch for 5 sec
$ \* p8 g; e* h# c: q0 e1 OGutPunch B+C+D% k5 f: n' i5 Z/ W. T
GutPunch C+D+E
& z5 b+ m- I8 s4 a- aGutPunch D+E+F
$ L2 M  e9 ~- o! \6 |- c1 e( [! k5 o  N* I# b
05    Z-Strght
8 N7 l: {5 E$ iUnlimited GutStrgt for 5 sec1 g; w. Q8 @7 x8 O% h
GutStrgt O+P+Q0 r/ V, W, ~6 X) e) I
GutStrgt P+Q+R
0 @0 m% E! Z% U' ]4 c9 I2 uGutStrgt Q+R+S
& i6 J5 w" W4 J1 A$ ^6 A* b% S
% H$ f' ~$ M3 F06    Z-Impact
7 u$ P6 @. {& [4 FUnlimited GutImpct for 5 sec5 _; n) W7 F, u1 Y
GutImpact G+H+I, f, o6 F3 y2 H9 e7 @
GutImpact H+I+J3 e5 L& g' H! J3 @7 X8 P' \
GutImpact J+K+L) K/ _; g, M! G6 w- Q& u) {

) r; E# f, R- O, H% k3 A07    Z-Varibl7 L+ _% i. _$ \- j% H' c% b. A
Unlimited VarSword for 5 sec
/ c+ ?3 T2 @' {VarSwrd B+C+D/ Q  ]4 d: B9 N
VarSwrd C+D+E3 B& f4 }6 b) i' ^1 Y$ d
VarSwrd D+E+F
; Q; T& V' f7 O0 u) p8 `: ?  U7 C- E* _
08    Z-Yoyo 16 t2 G+ w( K+ Y" c1 ^/ R9 P2 w
Unlimited Yo-Yo for 5 sec, e' R9 n* ]$ |3 P. g. z, U/ a7 Z
Yo-Yo1 C+D+E
/ `  ~5 Q0 P1 v4 F1 n3 w: GYo-Yo1 D+E+F
* B5 [8 K2 j- r* p6 ?9 {Yo-Yo1 E+F+G
# ^# m- n. B6 H1 P/ a! F: V; N$ t; k" I
09    Z-Yoyo 2  k$ X7 J' R& ^; T+ K) E
Unlimited Yo-Yo2 for 5 sec  {7 V7 o- x% S7 R7 O! m4 A
Yo-Yo2 H+I+J
3 i0 P+ q; Q" p* R5 E# H+ {Yo-Yo2 I+J+K  V$ y% q+ {9 K* v* [3 A
Yo-Yo2 J+K+L
. x, @3 m0 G# g1 C# Q0 e9 M
1 H3 K+ [% i7 l$ O( L10    Z-Yoyo 3
& u+ F/ ?$ A8 L, Q" u+ cUnlimited Yo-Yo3 for 5 sec# p1 {9 q, @0 r
Yo-Yo3 M+N+O
5 N  L" s% [+ d5 H* X9 oYo-Yo3 N+O+P$ G. ^4 t' p$ H7 G( W! Q
Yo-Yo3 O+P+Q6 B" P9 n* v  r2 M

: g2 T0 C3 K1 L  \( S3 R! L11    Z-Step 18 l, _- O9 S  R: ?
Unlimited StepSwrd for 5 sec
7 k# H+ m( P" eStepSwrd L+M+N
2 Y9 i4 ?2 R7 p5 l0 UStepSwrd M+N+O. J7 T4 ~6 Q& j
StepSwrd N+O+P
, k" O# L# g7 ^3 {$ z8 t$ k: B7 X# {  x2 g
12    Z-Step 2: f" y/ ]  J7 K' T+ I
Unlimited StepCros for 5 sec) T# ]8 }8 O# n- Z8 D
StepCros P+Q+R
- G5 f: z1 H2 L% WStepCros Q+R+S
2 o' a6 P" o% L1 B& a, |3 ~StepCros R+S+T
; T( s6 a" f: C; D, S1 [* {9 N
+ J1 \" z2 K  ^- t7 a13    BubSprd
& N; Q, b# P) Q. h: iAttks w/ spreading bubbles!6 O/ X# }' f8 M
Bubbler  C+D+E
5 J$ d8 ?2 U1 v( L# u" gBub-V    D+E+F
& M- F1 n- [4 t! l4 J2 sBublSide E+F+G6 ^/ C( s, w- q$ v' p
Bubbler E + Bub-V E + BublSide E
  r  W/ n( ~( h) E  [: K1 F, L8 @6 V- v& v
14    HeatSprd& p% r+ m5 Z5 c' |: k" i
Attks w/ spreading fireball!3 u' @# b& |! T7 N
HeatShot H+I+J* ]& w2 T  H# l! j* J3 d/ P* q
Heat-V   I+J+K" y) Z1 y1 N7 }& C- u# U+ i
HeatSide J+K+L+ v" i* X" l; }6 `+ |6 k3 }
HeatShot J + Heat-V J + HeatSide J
2 X; L+ T+ N/ S. R' r' A7 n9 s1 m. x& d6 o; p
15    H-Burst
; ^% E2 _: ]# z+ ?4 F/ B0 [# yCreates a giant explosion2 Q% K& m4 Z5 [: h: O5 S
Spreader M+N+O) b! u) k! V; ]7 d
Spreader N+O+P( `0 ]+ t/ s. T4 @* J6 N
Spreader O+P+Q6 {8 |, D* T2 U' d. M

  `. v; B+ Y# D3 {3 W4 a0 C8 O16    LifeSwrd
6 o$ U( q( e9 [& T: rSwings a huge 2×3 sword!" y* }6 h1 w( X
Sword E + WideSwrd E + LongSwrd E
. D9 V$ }/ x# z, u) @! d. [3 ZSword L + WideSwrd L + LongSwrd L
3 T; m/ k1 D# }Sword Y + WideSwrd Y + LongSwrd Y& u1 d" y! Y8 L. [3 q* Q4 C! ]

3 j1 T, [2 m1 x. k* a! C17    ElemSwrd  i: |5 u( _1 ^. J1 R
Wide swrd contains 4 elemnts# x: Z4 W9 @. G6 n. A( Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ x+ C9 X3 A& v; C( F; {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 i: {+ U0 M2 k1 o0 Z( r

6 T' B; T- p' f  c18    EvilCut
% T9 A( M) f- a& e% g( N) GStep up 2 & make 4 atacks+ H" {7 P+ {  }4 @+ k7 `: o
StepSwrd P + HeroSwrd P + StepCros P
" D9 O& D6 n  ~. t7 J' K4 ^. N9 ^; ?* \0 `! Y
19    HyperRat+ g6 F' T; ]# B: I$ I
A giant Ratton charges!
6 y: S+ f  z: F7 z: E( [Ratton1 A + Ratton2 A + Ratton3 A" c6 a1 S7 Z" U0 r
Ratton1 C + Ratton2 C + Ratton3 C
) p2 m9 s3 c: _# h+ e! n9 {Ratton1 F + Ratton2 F + Ratton3 F
" @! b- C; o6 K% E4 y; n. [2 z* |. `5 ]
20    TimeBom +
; f6 k- T1 ~0 v; O( d6 ^$ TSets Time Bomb in enmy area
% `5 S  A) Z+ V0 v/ U8 ATimeBomb J+K+L
5 \4 G: ~/ Z5 r# ETimeBomb K+L+M" s' d6 M9 H5 w& a7 }! s
TimeBomb L+M+N( K1 f3 ]0 N" B
: z6 w6 }2 F) s! o! P
21    GelRain
: t# l2 F. O& l, W! ]% }6 o- yGel steals squares  ^4 M* M4 L2 C( x0 }, M0 P
MetaGel1 B+C+D) ]6 N& A. I% M( z( g2 ~% t2 }
MetaGel2 E+F+G
) K, u8 u- K! |) Q1 JMetaGel3 S+T+U! E' q7 |1 q2 ]. L+ e3 _: W. N
" U4 C' G6 L) d3 u& ]1 {
22    EverCrse
) j+ N7 R$ g% i, Y: }+ iShield chases enemies
1 _* ^( b  u& e$ i0 ]* J& NCrsShld1 C + CrsShld2 C + CrsShld3 C
( z+ q% z; b; z0 z% Z2 r: gCrsShld1 L + CrsShld2 L + CrsShld3 L, B. `0 P; O+ K+ ]

+ ]4 {, D8 A7 U5 ]6 B, @, Z. m23    MomQuake: j4 L0 ]( j% D7 D0 D+ q; G
Awakens Mother Earth!
# Y7 W* \; _' I. P5 MRockCube * + RockCube * + GodStone S
% z- \& w& E; {
! _/ H# l! w; w1 B+ Z$ k24    PoisPhar+ R7 R! T" i5 w: U7 j
Pharaoh generates poison. H, B7 f7 f; y# h* \2 @: i3 L% ^8 j
PoisMask A + PoisFace A + Anubis A
1 q$ f( R: p5 b8 |$ I& C
! {  b% O7 n; o' k25    BodyGrd, v1 O8 m" q; U: s$ O
Bodyguard takes out enemies
. {% w; d6 d9 E, c. nAntiDmg M + AntiNavi M + Muramasa M0 o+ t" l5 L3 i/ R& R! a

2 M* ^- J/ b9 e4 t; ?: M26    500Barr
7 R7 x) ~3 T* s9 W) uBarrier absorbs 500HP dmg
) z  P7 |( d- A3 c6 [  fBarrier E + Barr100 E + Barr200 E
* q: q9 e" t. l# n( ABarrier R + Barr100 R + Barr200 R
5 Q+ o/ y: K* y: K0 \! c" f+ R4 V" f* n6 B% a5 Z% |6 _" S
27    BigHeart
, L) [8 m" d! z  S' V+ I- jAttacks, then heals HP!% J, }) P# ?* e1 B" a' ?
HolyPanl R + Recov300 R + Roll R
2 i" x9 {) L0 j8 AHolyPanl R + Recov300 R + RollV2 R* L( j6 D# w+ f  W
HolyPanl R + Recov300 R + RollV3 R
: S! Y" t8 S, h& x" S' Q
" P) P' i( D- o3 F6 G9 B, _# E# k28    GtsShoot
6 Z9 F5 q" q$ Q) L0 v7 wGutsMan throws MegaMan!8 g4 i4 n6 t$ k( \8 u$ w
Guard * + DashAtk G + GutsMan G9 U$ f# S8 z' y5 ~
Guard * + DashAtk G + GutsMan2 G
# l. t1 M/ E7 r$ Q5 f. ]8 o! qGuard * + DashAtk G + GutsMan3 G8 X1 J, ^6 g; j# G" x
Guard * + DashAtk G + GutsMan4 G9 U. I. o. M8 @8 R- A
+ b) A2 j( p& d* ^0 a
29    DeuxHero" F1 ^+ ]% v/ g! J" |
MegaMan & ProtoMan team up!
7 z; e3 Z2 S" x, i' h4 a: KCustSwrd B + VarSwrd B + ProtoMan B, N3 ]& B- {/ z
CustSwrd B + VarSwrd B + ProtoMn2 B) O$ _3 S# b! C7 C1 e5 a
CustSwrd B + VarSwrd B + ProtoMn3 B$ v1 V" z2 W! t0 t' J7 p
CustSwrd B + VarSwrd B + ProtoMn4 B9 Y$ S: [/ j$ h

" |# `# J& B3 [( Q/ Z30    2xHero, d+ _/ M; d6 v
MegaMan & ProtoMan Dual atk
# _) |0 f- r( W( t# H, [. G0 M( r$ TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 V1 X- ^1 X  J+ W* CSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; O! ]! P( X4 g2 T3 |0 v: hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. ]  |+ Z5 n0 L' B* x8 B6 FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& w4 b* q6 d4 C+ X% i

" D! w( X4 K( m' l( k3 u" y8 h31    PrixPowr
7 F" m) e2 f) }; Y  N; D, \2 y8 E) ~3 Navis attack at once!. ]- a; c4 w) A# x
Team1 * + Team2 * + KingMan5 K
: S2 W. M: c/ B$ j1 V/ p  mTeam1 * + Team2 * + MistMan5 M9 y' Y4 A( P/ `( ]
Team1 * + Team2 * + BowlMan5 B8 L( }5 s% e' c& S( O& Q4 G

: K! c, T; K' ]4 V' W* p& D/ I2 D4 c32    MstrStyl  K9 c* _" x( w8 J2 I% K
MegaMan unleashes his power
4 f8 v" U/ I! K9 y- oSalamndr * + Fountain * + Bolt * + GaiaBlad *; @) j+ d$ S: h7 D

" M% w- x3 c/ D  Y0 t7 L! ?StdrdChip (Part 1)& H6 D( w" D2 W8 J0 g
┌──┬────┬─┬──┬──┬───┬───────────────┐" H1 F! L2 f* R1 i5 P5 {. I
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ n3 A8 {! m- h
├──┼────┼─┼──┼──┼───┼───────────────┤- t" J9 \$ M! Q9 w* V, d. K% U8 s# @/ ?( ^
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │- a6 z! f8 H% D$ r2 _9 |2 M
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │5 x) g; T" T  R& ]& i: y
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 M0 g6 G6 ~7 w3 |, l' C* W! N# s│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( \- y$ X% x5 Q$ j, X
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
# H$ q, }; i9 y- ?- u2 R; x│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │3 R0 Q" B4 \1 S1 p
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
" [" l# {0 B* f7 Q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( I1 c& I: c$ l2 b& {2 y" T/ o│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) _4 m& N! Y$ s" g/ o# r3 S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
  j, p& E; v5 J  J7 e# Y4 q& R│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, B; W& ~7 U3 o5 b" k8 [/ U, |, m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  f) C8 [. ~4 B/ Z5 Y$ @: V│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │& ^& G& c/ D% J' O) G; b+ T
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 H) l8 b) `: U' u│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │* h6 k9 X* A, ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 m. t7 |! G7 Q+ L/ S) `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
& B9 M$ Q8 a( k/ A# t* p│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- J% h5 ?( U# x5 m. o" z# \8 F2 s% v│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 J2 _+ _8 A7 w9 ?" f, D│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' \  j3 l, c- Y% O0 K* p/ G; n
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
/ Z4 o( B5 F" @│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
3 [5 h1 v3 U. d5 d│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
& o0 ~% F; L7 g3 B& C- u. z│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ i5 {- L6 m4 L5 V9 ?, A. b" a) g
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  M3 q( T- O* v: _9 n│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │1 S# a6 F$ K! ]' H6 Z& {* S  n( P
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
, b1 e0 [# V6 N; v' J6 n│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 l( B3 e$ U" H5 ?# c
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │% b) e$ [' H! N6 q$ q3 p4 o- s5 c1 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │8 J6 @) E5 i8 O  A) z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │/ d  {9 _( ~  T
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 ~/ s' D" U+ z  h& j
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: t6 L7 d8 [3 e8 _  t  D  ?│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 |* ^- ~9 O( K2 H8 }8 X! ]
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │" o0 X& M- L* S/ I2 q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
2 {- k5 v1 c% h+ U- s6 h% `│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; ^, T$ q/ b5 g5 |7 F, b1 h0 |0 r│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 o4 X/ p0 I$ F; k│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
. T6 M# @+ R! x│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' r9 G- [" G( K8 m8 h! P
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │' N9 x! F3 r: ~4 e- b0 \/ X
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# G. `9 p6 m) t- ]│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │1 q+ n% s. F/ H6 U( {0 m! B" H
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& Z4 c& [: J9 G│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 U. Q: h1 @) U: {# Y) O6 h
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │" t$ R6 {, D7 _. T
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; F1 `0 h9 C( v* o0 S│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 R+ d4 v5 [4 j" }
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │: k8 b6 c7 F4 m3 G4 L6 n: Q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% L" L6 T# @5 Y5 j
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ P0 a' @+ E* Z' z* c4 b
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. i& H5 w8 k; d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 `" U: J2 m3 E  b& ?. u+ c4 R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
8 O. V) l( n9 I# n6 Q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 a' A- d+ h! ~: I
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( x6 R& E/ z2 \, d4 |/ J│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( s+ E& h3 M) ~$ x/ }' T│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* I* o. k' M' V
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │. U- y- ]2 ~3 e+ b( V
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( I+ `( B" R6 m# h5 A0 H│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 @" c2 {4 _$ j6 [8 ]
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; }3 }2 i- x; j& q9 Q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! T- F  e, z& ~8 k; \7 K! ~! e│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 I& A9 Z) G, L- z6 N
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) c) H! s: j  x  T4 H  _) L) T
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  o4 E' Q- l3 O/ }# w7 H
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 y$ u; D9 o  L│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 I1 p, h' [  p; g0 s│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 M1 y) I; y" M) g5 {; X│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) `, _" y) ^5 n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
7 x2 D0 r! ]+ V/ P* t: h# Q/ ^│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 D+ I2 I0 b0 F( ]! o) u│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. F/ q0 M1 d# ]1 R, S" c
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; H+ P- `, U& f4 c' {. ^│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ v0 a$ Y6 B+ ]% Q5 h2 [7 h4 L│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. q* |) a6 \2 J8 |0 s; U│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │0 N" A: ^! j. V; j
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& r1 C! S+ z  k2 P│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
  V" S6 |' U6 N2 Q7 A0 P; k│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 s/ x( ?/ q6 [1 `9 t│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) f$ _) y7 J0 r  j│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. b6 g, I/ d- \' m/ I% X, U│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ q: M4 e+ N3 x5 w. w│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
- a( n) J5 c. E- X# y9 {, O│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
' {& {; o# D: N7 ]/ I, g; n) w; ^" i│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' I$ N: v; t& Z% i5 h7 q0 a8 A
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# Y  @9 Y8 j( b. V5 @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' |9 T, V5 b* |) ?8 h│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; p+ Z( v1 R) [' _, ?4 m│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 `3 X3 a! j- F│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ @% k" \3 G; D: z' Y9 r6 m
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ {0 |% Z2 p! r( a% ?
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 v2 ?5 V) }) W4 S6 H( V1 u! `" _│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! `* X" C3 v1 ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, W3 Q2 ]' l7 _- ^: R
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │% ]9 c! Z' G4 T5 J+ w9 S3 q# m+ u
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. H# n  [' x5 a│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 w, W+ N$ V: e, K/ s( s│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
+ [! ?" c9 h, W8 {. d7 J│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* R$ Z; a5 ~4 V└──┴────┴─┴──┴──┴───┴───────────────┘
6 l& p" O1 o% d& s! k% L
: O( U# M0 ^6 k; y) CStdrdChip (Part 2)
: e# Z' n1 L. C9 x3 \) f" Z& v$ Y┌──┬────┬─┬──┬──┬───┬───────────────┐  `" P( |% Z7 e1 Y9 e! j' S! t+ w
│编号│名称  │MB│攻击│属性│稀有度│说明             │& V$ J. W4 m+ G
├──┼────┼─┼──┼──┼───┼───────────────┤9 w9 _3 u. P, k7 x; V* }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- f& r1 E1 ~5 V│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│( X; }9 E* O; \0 n0 U  w7 I8 k
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 b* g" H  }6 ?8 n# J# z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │& c- `3 x% O" g, }9 Z" w+ W7 e% f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& G! N& X) f6 t│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. e; V, R/ p7 X4 E4 A│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% H7 A$ E3 H. H& T+ V0 z+ A: e: R│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* ]8 ?& J/ i) l) _  w  `* R│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
8 }5 @& T+ B# |" ?# ~& e9 ?│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 @7 a0 p8 Q7 E. H% U+ B│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% A$ u- L1 c7 c8 i: _│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 _) }) y- Z: r7 J3 m│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ Y$ V! M" p% q  [5 Q% b+ M│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' U4 [0 Z, D/ t3 e' r6 u# O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 Z6 }9 \$ P3 t% p& S5 C
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; v5 }, u8 }# J, T│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* W  P  E/ t& {4 D8 _│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 `8 |0 d7 p- ]│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# ?2 m- P) u) D& z) \' d! v│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 F$ ?2 A) V% J( S
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
3 x1 G2 D5 T( o  x" f│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# ]7 u/ t: D/ ?: V5 m7 E! B│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
# g0 @0 s( D5 f' [│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ w7 ~2 w. M" a% Q6 i  L│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; x$ p. E2 |1 }7 ], U8 v% W
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 M9 r" X* V1 |* Y( N. s
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) @) p- H' C* K- k│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( H% ?( }$ n( ~# d  Z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
# G1 M% H8 G  U1 f8 e. P6 s$ y6 j│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* F  @% z; G6 W8 O& t
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
% P% b" I6 s( t) g  s# _% v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! ~9 G; H% R/ x9 w0 M  ?! k1 T
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 s' _$ s* y9 W
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 Y' ~7 I. ]& t/ G$ i: ^
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ d0 t+ k  }2 \" C. F( X2 w  \1 {│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, n# ?0 k0 ]& T│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
9 J& D6 Y2 d& k5 h3 R│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ N+ q% Z2 D0 H& ~7 B% ^5 b! {│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
6 W+ E0 Q7 _- R- j0 {│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' m$ v$ ]0 l" g! \│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  H, c- p8 E8 J4 x; C' H
│141 │Prism  │60│  │  │***  │Prism fires randomly     │- A' c+ G' N' s: o  d+ y' j! G
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │1 }" u( W. r" I
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# e$ x" h, x# j, S/ w% f│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
$ v8 i. P3 ^9 p/ }. L( T: @│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 K4 b6 k9 s/ t& G│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# k1 R0 |6 d$ `& a* l# Z$ D1 \, B" E│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! E; T- X% D6 t3 l
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
; `" @. S* p. _7 D│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% W5 }9 t6 X) s│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. P8 J- ~2 |! h3 P7 ^7 h│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 ~9 h* @6 o7 d0 R( I. O2 `
│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ r- i4 p# m, F3 }1 k& w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │2 y) I6 Y) y9 i% s: U; c: e2 f$ M
│154 │Recov300│80│  │  │**** │Recovers 300HP        │! O, Y& A5 N/ H; ^8 J
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ C! C! |) M4 q" ]│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) l# _. L& i+ K$ e│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │! O0 c7 Z+ ]/ a
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 y$ l2 @0 {% |! Y8 h) m
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  @+ Z9 D# w& E5 D. v  z- g6 D; w
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 k3 ?, S) N" m2 P) c, E( }│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ w. O1 T" m7 p/ h
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │& l6 L8 O' B" U
│163 │Invis  │11│  │  │***  │Invisible for a while     │) N3 G% Q) e$ d* g4 X0 i/ z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: R8 U" L/ Q" v' U8 q' K( d│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 i; `. U) f$ V# Y2 V│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │+ d5 f: a  c6 v* v* [2 o
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
8 D* _. K0 [: S, f3 o' {│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ o9 _9 b/ P* J3 i
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' ~! A/ ^! u/ n/ O! n
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
1 g# f2 f# ?  C& n7 q8 t│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │8 ^3 }1 |, J6 u7 _$ x
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! ^# Y  t$ s; h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 G  P3 o/ P2 n
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) C! G$ ]% k0 r3 S4 d$ x# H& `* r│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 a9 J5 g, A; D' v9 Z, i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │! }* x. {4 E' X& f& C- U
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 E, m' W* p, x2 p8 G8 N9 |2 k5 O
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- T! N! k/ S' s/ k6 @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* ?4 o6 u3 T" w- c  K8 T│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 d- P7 ~4 Y( P( F! ]6 J$ y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 b. m2 Z8 N' X0 E, [" h│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- b" ^& U4 H5 k2 D│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) Z" K; Q2 ~* M5 D5 J. B  n% s9 w0 A) _│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │( R3 h% t/ t4 `$ @
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │/ ^5 i; s3 e4 s2 R% S, s9 Y7 e  M
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
9 [/ a. N# @5 V7 D│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 q% `. p" G$ y) w/ L1 S│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( S/ s$ S3 S3 u, W5 k: x
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 c/ d8 ?  U+ Z! a( Y0 G6 p│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 I" d0 X' m1 ^$ Y5 d4 M* T! i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: `% h% @. }' f
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% L  b& O. W9 Y& E) I
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 o+ w) m; D8 z6 D6 X│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" E* o9 }/ _; p, f' @5 x│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) T" v! j3 h6 z3 i  f
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" N+ S. t0 x: \0 c5 n% q3 B' I7 H- @│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# j! i+ w+ p7 ?│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
$ D5 x' C2 C! _│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" n8 E' E5 o2 i│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! y( t/ o( D4 ?8 i3 O, X
└──┴────┴─┴──┴──┴───┴───────────────┘- M9 [3 ^- u. ^, R$ E

1 l6 `( j, {* c) q" x8 U4 c3 n" Z8 ^) P& a3 ^0 t
Mega Chip4 o' f* w7 r% u* F
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 M; w9 I8 D% d$ p" H8 {  R0 ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 P& Y$ I( m; @3 K" \1 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
" B* ]' c" N& H0 ^& d- u7 K* @│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
4 k6 u% }7 b  L$ M1 A- k% _; F/ r│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; Q9 @( F7 f# d( S8 _│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 j/ c7 y% E' b; ~8 }  O│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; x' L2 n# [2 @5 e
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │4 o5 G2 J" E2 p) ?" Z# j0 G
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
. Y1 \% S/ I6 ?' I: M' W: ^! {0 B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 ?/ v* c% x3 q6 V/ _
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 H* C0 w4 I% |% w1 l│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │+ z, ]* i0 Y% c7 l- i# D$ h* ^& F
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' o9 T" z1 I% a0 O7 j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; h$ f4 K/ \/ b( |
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) u8 K; K/ c% d
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. L1 r1 I. X5 U6 T! F: B
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  `$ _# Z' s: B& y& z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
8 G  B3 m" Q6 k5 T3 h0 Y8 t% Q│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 S2 U* G& {3 _- V; H│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" B* y$ ?  w" x6 @7 W+ d7 `( e& }; t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 t9 w* F" [4 d: c; D$ W│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
( a) L; n$ \8 M' m0 f8 [│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) g' f. F& r" l( Y6 x6 g0 b│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
7 ?% y# J( |3 y9 G7 i/ ]/ z│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
. f& J, M0 k3 u3 _. r│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- I# C  k/ i7 R8 T
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 t* c% P' b( X$ b│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' {: e8 ^6 u0 @
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 o6 X5 }$ n+ y! z3 [
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
4 [) _4 u; u7 T1 Q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! z; }' ~) [' f  U1 i
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │/ M) ~5 X$ ^1 o' x) H; k: Z7 d
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# u$ P% W; e# O. C
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% v% P' R0 }' R8 n' j7 ?" z6 T
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
  O& x. K, l9 K│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 l. m: s" J2 e5 `1 C2 H& V│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 w. U! O5 C" ?3 }7 Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 M. N: x0 D& O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 G) r/ k0 T5 E- a7 N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
% E9 H" E% p4 j│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 C* i" x0 Z( C; w1 G8 ^
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  a# e5 V- u  B
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │8 S. Q# V, o4 Z% {- u: _
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 I1 |+ U+ j9 t% Z│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 X' H9 ^" H% r- b/ z1 }
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 p1 S7 x. \0 K) j: Z+ D$ N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 t4 h# E: y8 G/ w4 B4 k8 g' P│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
6 [- h# a1 A* I/ R. i│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 M4 ^5 t8 [/ s. k│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
4 L6 [. t" x, I7 y│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
7 d* S' _2 A& I3 i│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- K' y7 S$ W8 m& U' i
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ w! k& V5 V! ^! f: M4 ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 m2 Z* }1 ]' [, f5 N│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 C; P3 e1 R' }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
3 ]% i" r: U8 W8 u# e' _- }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- y- R! [/ R" s( ]% P│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
7 J" a, K" S4 ^' U7 K: _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! b1 L/ u- e  E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 X4 Z+ q2 }6 H
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" f3 X& D9 ~% M# ^│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 s, H4 g+ X( j" P+ l4 t- r│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ g% _( O' k0 y1 t4 @
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
: Z  U* C$ L+ t' y8 u; g│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" e% y: o8 b! H9 A7 p# E) L│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 o/ s, H" {( |2 [3 v4 h+ u│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 N: n% _9 t( K│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
9 W, @' c- Q' e4 J# l$ H│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 h& B5 e% j4 r. X6 B│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( W2 w; ~- n' H* N│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ v0 ]# p5 M0 g% U│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ H7 q/ x3 l9 R( a( R
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 E6 _4 ~5 {& O" k! `! u% z
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. l& W6 D' c$ e3 X0 [. P, L│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- k2 N& \- @2 H: h# C8 o2 I6 k
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. _+ d( W9 G" K% z; A) D& I. y5 o+ f
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
1 k* l- V, z) o, ^0 Y4 }% ]│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
3 u5 a" U! a; A- ^, M+ ^# v│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( B$ h  k; J1 B/ ^. {│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ D$ e* ~: ]# d8 l5 I, e- t│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ J: \9 V* e  i$ E. K│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │0 E/ W' e( l8 v7 G1 K
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& J/ y2 X+ {+ [3 b& f: k5 u
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 M) D! e% ^- S: r4 u6 X( E5 R│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │& d- V# _! c5 a
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, D! V2 y( `' @4 G, {
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │4 i7 I9 f  X5 R9 b5 C
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' z2 W8 i" L; j& s# B
└──┴─────┴─┴──┴──┴───┴───────────────┘
' I  U2 P1 E9 b) L3 Y# b" o2 n
3 {( [( A# H" F- g1 L
6 |% p- ~( Z: P5 [! F* T( KGigaChip (蓝版)2 d0 c) N! a) P1 N% [3 X% h% E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- q6 ^3 M* X" }6 h0 J% D# ]│编号│名称   │MB│攻击│属性│稀有度│说明             │4 A# {9 J6 m5 C; v0 @; ~! f2 C
├──┼─────┼─┼──┼──┼───┼───────────────┤% P$ h5 w' G( z' a; ?- ~! Z3 w( M
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! k8 T  y. U% E7 L5 h9 }; F│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
" x3 w5 E3 n1 T  E│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
0 J8 K5 T5 _9 g7 e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; d6 ~) J9 u! y: A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* }8 c( B  z0 D# [. g, ?6 `1 l│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
% K6 _: j, d1 \" H5 W│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │9 T" u& E1 z* i: |1 ]: x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 v& j4 L, ^& \) x
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
0 c+ a) f+ [2 X2 J9 S1 }2 N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ k# N8 }( k' @
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ Y, i. J1 w% U$ u7 w  y2 j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ I: Z. P& W/ k& Z$ y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* V' U# u9 c, j5 P3 k4 }│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │' v9 ?6 x; {& V  ^( m0 e6 J! u
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: ]6 P& F, O' Q/ r
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" y" h" |# Z, J% h( A│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" l4 S. \% {: T. O4 {' l* q) i│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& V, m; d/ Q  p' W( [1 T│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │! Q) X9 d+ ^$ k. s% Y6 x
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 v5 A$ s% r+ q
└──┴─────┴─┴──┴──┴───┴───────────────┘+ J, F$ ]8 ~2 ]0 z' S# c+ {' f8 g

+ C5 e8 ]0 g& y  S5 J1 u$ Q8 Y$ B- XGigaChip (白版)(只列出与蓝版不一样的Chips)0 a9 d. D8 b7 i$ M. @
┌──┬─────┬─┬──┬──┬───┬───────────────┐% Q# Y9 q# z2 `% P
│编号│名称   │MB│攻击│属性│稀有度│说明             │% F( S+ I3 M, x# H
├──┼─────┼─┼──┼──┼───┼───────────────┤& S# {" c" N3 D% `4 @* s/ U. M
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 S6 D6 b4 a! Y. w5 X; @/ k" a│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' k7 T/ W; @4 c" Y7 _4 a' N5 w
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
* n4 E& d; i, d. d/ y2 j. ?8 i) J6 [│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
' Z4 C/ C! j( G( _1 }0 c4 h9 E* Y5 K└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 u$ @! o6 e' @7 Z' p
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ t% T/ \/ {3 S. o. M$ K! {2 e% W
0010020030040050065 e. Z1 N6 Z0 X2 p3 v
007008009010011012
8 X  V% o0 A5 I# L; m9 \6 Z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" p. i+ e: u. d4 L% r% A

# e, \' ?  }' a$ d) V7 a019020021022023024
9 K( x( I  t% s$ o( L025026027028029030
7 Z, r3 y+ B( u3 `6 h1 P/ V4 w0310320330340350364 G2 b, k+ E1 K+ g: [8 s9 O! {
( K) [4 E2 E/ b
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 Z# E- V% h! ~! D5 ]' J5 `
& ?+ P  J0 {7 g! |! v0370380390400410423 A0 Y0 O4 y2 |+ b, a& f* ?" Z
043044045046047048" \# w  F. j8 J/ o+ d( B
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( d- Q! E" b8 w# k7 g) |
1 c/ W/ i& z) N) K0 ]. H, z
055056057058059060$ y' B5 O7 O$ e. x3 L  j
061062063064065066
3 E1 U: c  z! p+ G1 e" H. n067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: w3 O3 y1 m, u+ b
: }4 R! h- t6 b# X; \073074075076077078
8 [; i! y5 Y, ^, m- _079080081082083084: [( z* A( X3 o
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( ?' V' g* h7 H% j7 [: ]
1 f6 O7 j7 z; o4 N# V; D091092093094095096
; U! M7 x1 x$ S: d" M097098099100101102: t/ X/ ^$ g, L9 r6 a2 k- X4 o
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ?% m$ c7 H8 B1 ?

  j2 R) ~. w3 q5 |109110111112113114
+ d0 q! P) Q. G6 D0 p115116117118119120
- W3 l# L: M1 s+ ^6 L; ]121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& ?$ f0 q: O' S

3 E% q9 J6 M* L, K- ^, f/ V# o127128129130131132+ X0 {. Q' C- i* h
133134135136137138  v# G6 |, v( W, b7 m/ [+ h
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. r) k* S; o9 P0 z1 v$ g2 ]5 f0 n- b0 q) s$ ?3 Z0 U; t
145146147148149150
# u/ e, T' ?! _  A, G, h; V+ v$ v: n151152153154155156
0 v7 r; ^0 X! V157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 V/ l  g) s6 L3 t, l
% ?9 ]; a/ t2 E+ p: K
163164165166167168
7 R, d- [6 s# M+ w3 u1691701711721731740 W' R( G( g9 t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 ~, @8 J) U" M+ Y2 z3 }/ j
- z6 I3 i: R, ?
181182183184185186: y' ^6 q: Q+ k: V
187188189190191192
3 x, U/ w, I' n% s* H  \193194195196197198
# a' H" L) v9 V$ S0 T199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 ~1 k+ ]$ X+ F2 {' Y% u/ F& \9 @) W6 X! e' D$ Y
001002003004005006: M/ C3 I2 n, V/ i, j+ w- A3 O
007008009010011012
! Y$ S4 K4 V' P' K, P013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% d* C! `& C: d" i: |* w# b/ ?  B& t3 Z/ Q
019020021022023024
3 Y4 ]) O+ n7 s- B; m. S0250260270280290304 P# h( l, s+ c) A+ _
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* q1 K& Z( V5 z

: M3 |/ W/ Z9 E- t037038039040041042
) N3 r1 g: |/ q# b" y043044045046047048' n" c' }7 W( K) ?  ^4 c% E+ c
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 k  Q4 `3 d% _" [/ Y$ v% L+ t

( v/ M9 T7 }3 c6 @$ d055056057058059060) [# }6 B7 ^5 v8 m$ a
061062063064065066
& S5 O0 l- Y3 s- Y$ C9 [067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 }& l, p* n* Q- B
/ l; s6 d9 J! c' w: m1 s
073074075076077078
8 N2 D6 D  @8 q079080081082083084
5 l1 o  j. x& q3 \2 c2 N085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ E0 H( x1 Q1 l+ R) }, Q

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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