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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 H. B; q, |3 R5 o" Y- R
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■● ■  NintendoWorld    站友xliz原创
: h' J5 c! C$ R2 _7 X7 T" n■ ●■    http://www.NewWise.com
6 k/ d4 d- E% [. G+ n■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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% Q0 e' w/ N; E+ n& Z
) z6 x' Z/ w; G+ g           洛克人 EXE 3 Blue 卡片组合
/ y6 C+ O# z! C, E8 h5 p7 r8 H" V
, d& H. s5 o9 q
/ G- ~' ~& b4 P: r7 L英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ n- \3 I' E- I& V# N9 i
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
; J# A! g' O* m0 ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 K) E8 \$ R& w6 R
) V6 _* Q  F/ C% ^9 _$ V以下内容格式如下:* {" U; G6 o6 y) g. @4 j1 B  ?6 n

, W, P- s  Z8 R# T9 r, ~编号    名称" Q% t* N) }9 o/ N
说明
8 T* n( @/ `3 u0 k4 m( j组合方法
& v: e2 H! M# c2 u3 s, e---------------------------------. p" ~( c+ k$ _, ^6 J/ c
01    Z-Connon 1% Y" z( F# c# p" g
Unlimited Cannon for 5 sec, p) H2 M2 p1 A6 a1 V3 C6 R
Cannon A+B+C; Z1 c: R& X/ A# u* T
Cannon B+C+D
/ H6 W" T; q9 fCannon C+D+E) R$ Q! v( A+ ~% d* K9 a

2 f, g/ y. m3 U2 M+ W* ~6 N02    Z-Connon 2
1 r6 l" h( b* f; ^Unlimited HiCannon for 5 sec
, Z  M7 ~  {$ u. l( ^' \; s! a4 DHiCannon H+I+J
2 ]# G# ]0 O; t! f. z& w8 oHiCannon I+J+K
! e5 w. @  |9 B& ^" tHiCannon J+K+L
) W. p& u7 Q5 s0 B) J! n( `0 a4 A( I; i. V1 P- u7 b
03    Z-Connon 3
, q; O2 C0 R  p! z2 e# ^Unlimited MegaCannon for 5 sec
4 g, r% V* ?- `* aM-Cannon O+P+Q
  l; G* o. F, r. C7 \/ fM-Cannon P+Q+R
# B5 h) |, `8 A* r- A5 v& IM-Cannon Q+R+S
4 M9 j7 |8 d; K, L" A) S( Z6 r+ @2 b* J$ X$ U6 n1 R3 A
04    Z-Punch3 t* u* o' \4 H' F/ K4 j
Unlimited GutPunch for 5 sec
$ W& ]% \& ]/ f& bGutPunch B+C+D4 k3 f, h5 ]& t* P
GutPunch C+D+E. \+ m; t$ C, M
GutPunch D+E+F
1 T# E) r* M) w) V7 L7 u7 Y2 }
( M. s0 U  Y. O  ]- L9 G05    Z-Strght) C6 F! m" K: x3 y8 g
Unlimited GutStrgt for 5 sec, D: I' C! k7 n+ M
GutStrgt O+P+Q
+ n8 {. P7 T1 A4 D7 a/ j2 e! [GutStrgt P+Q+R
  q: \1 p3 F" y1 y: ?7 eGutStrgt Q+R+S
% L( D. N, {2 O( v0 R1 n/ u
" p7 K8 R+ ]2 E+ a06    Z-Impact
% u" U% T# a* i1 @4 v' `/ [/ @Unlimited GutImpct for 5 sec# b: y( o" w. t9 Y! P
GutImpact G+H+I" O7 U! B$ I7 K/ j  \( h, ^
GutImpact H+I+J
! Y: X; F. A( Z; a( X3 @* CGutImpact J+K+L
& ]1 Q' O8 k# L# y. N' O- G# s$ S$ h' @( G) X* [3 T  w% ]3 t
07    Z-Varibl
  r2 C" \4 n% w& W$ b+ O5 [Unlimited VarSword for 5 sec
  G9 l% q/ Q" G; |VarSwrd B+C+D5 `( Z* U- i& q& O# w) b0 S$ J; t
VarSwrd C+D+E- V0 T( Z7 a# m" l- B
VarSwrd D+E+F& {! k% _6 G$ r* f6 Z! s# o

. W+ ]1 t0 v3 }5 j3 I) R$ l08    Z-Yoyo 11 X1 I6 A+ Q3 `+ ?6 Y; r! N
Unlimited Yo-Yo for 5 sec
! y6 H$ V6 o, O6 G1 ?Yo-Yo1 C+D+E
& {- \3 h3 O6 m) X' [3 Z$ w% NYo-Yo1 D+E+F
; h. v1 j: d1 x2 M9 g% ^8 uYo-Yo1 E+F+G
( [$ C9 S" `: T, [. f, H7 E7 E
# U( M; B: ]3 c! X# z/ B( G09    Z-Yoyo 24 `2 t. R; @. O& L1 }* g& N" d* K
Unlimited Yo-Yo2 for 5 sec
3 Q9 B& M. ^) N2 Q7 Z9 W& P6 z; VYo-Yo2 H+I+J
# t% {$ z. z- R5 w2 ^, ~4 xYo-Yo2 I+J+K
8 }& ?: Y: R  I% |- WYo-Yo2 J+K+L3 ]3 [% G  E/ B8 i/ _

2 B" b! g0 \; S, z  @# w- |10    Z-Yoyo 3/ D, ?/ |  U* S8 j$ Q( Z* [. J
Unlimited Yo-Yo3 for 5 sec) m/ p! {  _5 ]- U6 Q
Yo-Yo3 M+N+O
" z9 y& G: o: e; wYo-Yo3 N+O+P* ?7 V" g: |  B! O1 ]% ^% U
Yo-Yo3 O+P+Q8 ~2 P# M; \( b5 r" `8 Q2 M
# i# u8 E! F1 X9 S9 s0 W0 @4 \
11    Z-Step 1' N1 o' |3 T7 P5 P* M
Unlimited StepSwrd for 5 sec8 i! k7 L9 I& A5 ^' }0 @
StepSwrd L+M+N: ~3 z% Z; y" F. @2 v
StepSwrd M+N+O
9 p+ `" }+ i: c& Y0 E! g+ FStepSwrd N+O+P) j& z+ T7 J" Y  d! \
. Z) I: o/ t% P
12    Z-Step 27 [4 b2 z+ k' ~) n, {) s
Unlimited StepCros for 5 sec) y$ Q4 D( K: C
StepCros P+Q+R/ g* h) {2 Z& D8 R3 y$ H' ^
StepCros Q+R+S
0 Q) g1 W  R! C  ?1 h- H9 n7 w, D8 @StepCros R+S+T
6 b: E2 q4 G! |) J/ ?' A
" M2 ]9 f) c9 q' N1 N; |! z$ u+ q13    BubSprd
* x' M) G( y" t. i) c/ q/ r* @  QAttks w/ spreading bubbles!( g0 C3 R  \! V* P" y; D" g. E5 Y
Bubbler  C+D+E
5 H4 V3 \8 ~9 G: d- wBub-V    D+E+F1 c) L" X5 D5 o' J
BublSide E+F+G' Q) t5 p1 B- w  K: J3 X/ w7 ~
Bubbler E + Bub-V E + BublSide E
& Y$ u4 q, z' e1 {3 @5 {+ m# ?# \" [
! M' G) f( g3 ~: u! R14    HeatSprd' L4 h" u+ A9 K9 W( a7 g
Attks w/ spreading fireball!
$ p& C, B" I# S5 v# I) U  [HeatShot H+I+J
+ x1 H: |2 m3 r* |/ c4 n8 p2 @" }6 eHeat-V   I+J+K8 p1 ]- ]& l7 }
HeatSide J+K+L
. |3 Z( \: @  F9 z0 W/ ]+ u" OHeatShot J + Heat-V J + HeatSide J  F8 I0 z4 c' ]3 _* z- z/ a. }

, h% L$ \* W9 i( Y" }. g15    H-Burst& s0 T2 J, [7 Z1 P( Z- P
Creates a giant explosion. s( v3 ]# @3 M5 u1 `
Spreader M+N+O
5 |2 q( t3 ], j# Q. tSpreader N+O+P
: z; D5 G9 Q( o/ [+ |Spreader O+P+Q5 e0 n7 Z( m8 i' Q7 s& V6 ]" N& [, L/ T
) L/ s0 Z  h3 K- G6 O$ T8 s
16    LifeSwrd
& q1 N5 A8 |2 u- ]+ KSwings a huge 2×3 sword!
' r8 j) y; j  f" P* _Sword E + WideSwrd E + LongSwrd E5 c9 Q+ Q: n# D9 k$ b+ U: M
Sword L + WideSwrd L + LongSwrd L
3 ^5 d# w4 C' q/ v3 q3 J& m3 ~Sword Y + WideSwrd Y + LongSwrd Y: L3 f' @3 s) H0 L* J% j, r

& {# r* g, V, h17    ElemSwrd% O9 W  b2 h% r" `7 j+ w0 f
Wide swrd contains 4 elemnts
9 M, n" Q, l, I8 A' U' L; bFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 I# B! y; S& `5 P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: ~/ R3 l! z0 S: r2 R# g2 ?9 O

1 I1 u% G! ~6 u$ g18    EvilCut+ h2 G2 q  x) t1 S5 h, R
Step up 2 & make 4 atacks: C0 K' P, \" }0 D8 p4 Y
StepSwrd P + HeroSwrd P + StepCros P
- f1 g- Z, Q, O
7 |" |4 f0 C5 w5 Y+ W# G+ w9 o19    HyperRat9 t6 `. m0 f* V: U6 x! l6 Y. h
A giant Ratton charges!4 @9 O1 A; p0 \! {
Ratton1 A + Ratton2 A + Ratton3 A' M# _6 r: {) h7 b1 v8 w4 R/ B# v
Ratton1 C + Ratton2 C + Ratton3 C6 E) d+ U; v1 h6 ^
Ratton1 F + Ratton2 F + Ratton3 F
5 c8 r* C) U, V  k0 j# f7 l# s  ?6 J% L4 \: h* d7 a; H
20    TimeBom +
+ g, w) X) g. u% G5 ^7 jSets Time Bomb in enmy area
+ q4 D! n* J! L/ w. a3 WTimeBomb J+K+L
5 o% V' z. g4 ]) v; _TimeBomb K+L+M
6 }& O1 }0 b& r3 {7 FTimeBomb L+M+N' {2 r0 U8 C1 i. d  T

2 P. n( {5 K7 K6 q, u( z21    GelRain, L: U# z( H! [: v
Gel steals squares
& i. [8 M- I5 M1 C6 DMetaGel1 B+C+D
: D$ y0 W0 S& rMetaGel2 E+F+G
/ O6 E, h0 N  I* e; S; n% mMetaGel3 S+T+U
; p; C. N) r/ L3 U% S# w6 E: w4 K* ~+ m. T9 Q! C
22    EverCrse; H2 M$ ?2 ?7 F
Shield chases enemies! |! u* P0 d8 {1 A
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 p( [  @! b- b2 V2 v7 ~$ a# d4 B% cCrsShld1 L + CrsShld2 L + CrsShld3 L- f# D" d" o: N: M2 k6 a1 X

& ^6 O" ~1 f' ]9 F8 m2 f$ X23    MomQuake9 K  ^1 N6 l, ]0 j" ]+ ^
Awakens Mother Earth!: t' y: r; S# Z& M, ]
RockCube * + RockCube * + GodStone S' K: K' D$ N6 c% C

/ ~( `1 m& Y/ d1 G7 V24    PoisPhar9 @! P( _$ y2 l  l: I
Pharaoh generates poison1 A' C" r+ R8 e8 p! h7 L
PoisMask A + PoisFace A + Anubis A
% }& G) q1 g8 t' V( C, P- d8 t& S" t2 M! b5 S- F
25    BodyGrd
$ j# \/ m' a  _5 EBodyguard takes out enemies- w: `& o( X% @6 T7 i
AntiDmg M + AntiNavi M + Muramasa M
- S; w: U  ~9 J) ?& Z' b' _: Q9 B. s& T
26    500Barr
+ Q4 P( l, i; }" S2 |1 T, n7 CBarrier absorbs 500HP dmg
! K/ v# b4 o7 L, K; @! p' xBarrier E + Barr100 E + Barr200 E5 \& P7 n; X$ o
Barrier R + Barr100 R + Barr200 R4 c+ V0 ?1 k/ x
. |( N8 g0 L7 f1 X; @& d
27    BigHeart
4 `# m: U9 x" @$ PAttacks, then heals HP!
8 F( N( F8 y% Q% YHolyPanl R + Recov300 R + Roll R
) Z" t1 S4 W8 i! `HolyPanl R + Recov300 R + RollV2 R* j; n4 d2 Q, b! Y
HolyPanl R + Recov300 R + RollV3 R: [# m0 ~. Y/ n3 A; R1 K

! r; e( V0 N( j  n( Z$ Z6 W28    GtsShoot5 W5 D0 J( Y5 c1 J  e* d
GutsMan throws MegaMan!/ U1 X2 ^/ g- R. r) s2 n  u( l0 G" T
Guard * + DashAtk G + GutsMan G) u0 }1 x  s1 W0 I0 g
Guard * + DashAtk G + GutsMan2 G% B: w5 E+ F5 E) A1 Z
Guard * + DashAtk G + GutsMan3 G
0 q  b' F% }6 Z8 E0 C; \- Z" f- [Guard * + DashAtk G + GutsMan4 G0 A! k6 ]: q0 o; L* t

1 [9 c! U* ?, N+ }29    DeuxHero! B; o1 O" S: J" m2 C$ f! _
MegaMan & ProtoMan team up!
, ^* h. }( Q1 A* v# [. i1 yCustSwrd B + VarSwrd B + ProtoMan B
3 |  }: Y3 {2 n5 sCustSwrd B + VarSwrd B + ProtoMn2 B5 Y: U! d, a5 f+ O6 P# A
CustSwrd B + VarSwrd B + ProtoMn3 B
+ g2 w; x) E0 @6 p& I$ rCustSwrd B + VarSwrd B + ProtoMn4 B1 C7 {3 l0 J8 h, j
" C; U8 x* c5 ?0 b
30    2xHero; J# w8 m+ k; B4 a; o9 q
MegaMan & ProtoMan Dual atk
& T+ R3 D9 l: s7 d: JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ d4 x  C. E1 N$ L* r8 l; Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 d6 D; q# X) F! b, C9 c" U8 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( |. A* j) B+ {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ E& d- p- f0 P/ J! \" t- Q( l" T8 K- L
' ^: i" p% o% O2 R- D9 Y
31    PrixPowr
1 _0 _4 E5 Y( ]* P9 J7 A+ H3 Navis attack at once!
  x! G( F7 Q9 ?4 v: J6 X- ZTeam1 * + Team2 * + KingMan5 K
! |( d" x/ M! uTeam1 * + Team2 * + MistMan5 M
$ g* S& `' k8 DTeam1 * + Team2 * + BowlMan5 B
) Y% h0 T" {7 ^; B) j4 `
; Z% X7 k3 P* _+ P7 }( h: D32    MstrStyl
# @0 V  V; ~, H5 SMegaMan unleashes his power
- @$ B( L% ]. e; g, r" T/ Z+ |7 zSalamndr * + Fountain * + Bolt * + GaiaBlad *$ Q# o4 i# C. V9 P. x% `
3 d: u/ Q. e% W# @4 B
StdrdChip (Part 1)2 E$ X7 Q& y/ m
┌──┬────┬─┬──┬──┬───┬───────────────┐6 N% A+ s7 z# @) s0 e
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 c8 Z4 _8 t2 n" G8 G) |
├──┼────┼─┼──┼──┼───┼───────────────┤( B- [% _6 v% B$ I( h
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │8 B5 q2 u; x, J
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │* m9 G# c  N0 I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: \) x9 O1 r" f│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 G+ a+ R, x8 ^, M3 i) _. S│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  ?- l, _. y: G2 q5 M7 B8 {│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ q" K# C& m4 e+ x5 O' Q! v
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 O* q' j% S( u% d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; P3 p" P  x1 [; F" i. O- V│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │: A3 [' M$ [+ Q) u( |% o# F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( Q* k  `/ V: _; e+ ]) ?; q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 B0 t! j* Q' u, s6 M
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 U: Q- @8 {4 ~0 |" M6 C
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* z9 f6 m; i& }% {7 }  x│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' R, l) L6 f& a& b+ w
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! E; h- E) \9 `│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: ~. U+ z5 z+ i3 I! X" C! C/ y
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! a) D8 p# m! U, I4 l
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │6 i3 x/ ~# N# e/ C
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: c: t0 I2 |$ K& P) C│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ u1 N" n, U" U' k* l& x│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 C6 Z/ B8 @" ^, R+ I* n
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │# Z- T; {/ t7 Q! S8 ?4 H. Z3 r
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ x7 M: \* l% M! y4 w│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 n0 A9 _, D$ y+ t$ O  t│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) Y5 i" J! D+ r1 H│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! ~2 J# t4 K" \* u│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 j* T" W2 v& Y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │! V1 K2 i6 T! r: Y0 I# R# R: B
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 z6 X7 K% K. H& ~8 o9 a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) l; V0 K, p3 N4 o0 g/ N- O│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) W  y3 A- \- k# ^; C* m7 O│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! t# h1 ~4 k# h5 q2 c* u│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ c2 o! G9 t2 X- u│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 U$ p( t% u  f9 C( J│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  ?+ w; p/ `/ ^& T$ M+ {
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 l4 ^0 I8 Y* v4 C
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 X7 _: b: P7 J, _& E: u& v/ @
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 L+ d% [6 }8 L7 d  H$ i. V+ A& |
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │/ l+ k$ z: {! j5 h4 ^( ^9 s
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' v' L) Q+ ]* M+ o+ i$ J
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# s% R: t; v. H0 d│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 I2 l3 [: W. I2 R
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
3 ^: O$ |9 i* v1 M7 [5 \; O│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' V+ ?+ C7 c- f/ A: t: }' x& H$ r│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ n) x1 C2 I4 r. z2 r│46 │DynaWave│42│100 │  │***  │Shock through enemies     │$ [7 g  _% P- [4 d$ J
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 {" D8 Z3 n6 j4 m) v3 J│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. M: n* e1 N) }/ S! Z$ u
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 E0 B7 s0 h. G! O│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 W: b$ i8 ^5 g9 w│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │& s, N  ^) a0 v- \$ Y7 g" |1 x
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; b1 ]6 ~7 _. @5 X4 ?3 Z4 r4 V1 ?│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, [5 p' }+ @! Z% i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
9 I6 ^9 f4 H8 x. ?! S1 q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# E2 D/ e) g* L+ Y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 d! ~& o3 i2 p) Z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
* B8 f- i8 J  V4 u+ n7 b│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( o9 I, G/ B+ o; g1 r│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │. q$ Q# ^% ~) \+ G( G
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  ?6 X' R* Q; h6 u│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
& L' _* c5 t1 G: n│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 a3 f  R7 d+ n' Z- W9 _$ m# C
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! G# g, @" v; R* T0 B0 |
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
: h5 h9 g7 U, d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ P+ i2 q* w5 J# z) P; m│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! b0 A- T1 A9 Z/ z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- l  h% @3 U* k; g
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
" U7 ^% a; d$ `' y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
& C3 {3 [! m5 {5 l4 b% ^  t! m0 q│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │& C8 i$ m. _& m' ^* X, R! {
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
0 d2 G! _6 T# O6 M│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) E0 W4 p4 J8 x% e3 N│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
$ F- U, `) n6 O( k" Y9 _+ L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 L! D5 [: [0 j5 \, U6 j7 L/ H
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 h, I5 v: q8 T5 u& r8 F9 s│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 Z7 C& c5 f: g) Z9 q( V
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; i( _1 m* Y/ X! ?5 O9 z* k* `  {' x│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# y8 S' Z2 G0 ?( q- f0 E
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 @* o2 p1 Q, i* D9 Y) B, E│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. U2 O& \1 o' r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ j1 f2 L* W. h% r│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 N  K% g0 p% j) ]" n; D$ [│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# p' l/ ?1 d) _
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 f: Y! X5 ~" N" `$ i; ^* c
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% Q8 ^; [) o: w│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 k6 q" P! O) N, G2 U, M) C│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; m9 s8 }  U8 p* e- Y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! i/ L4 |( m, f2 G│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: P0 r) g3 j( ~│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │7 R# w9 B( {( e' @$ v
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# w% C1 a8 y& L0 }│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, f" ~6 Q* z; g2 y│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 z' J# w% S& c" ?& u: h│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; L5 e8 [1 e- A! p9 n2 u│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% `7 z; @% g% i& t2 E! m│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
: h8 V6 P- [6 t& C: e9 y8 M; W│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 j( l$ z8 \" h! x+ W
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 f; S- O, d5 f# R6 ~* Y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( }- a: p, H9 G8 s9 Y/ `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& A: A% x! l4 f  P6 [# P& b( ~└──┴────┴─┴──┴──┴───┴───────────────┘' S2 \5 S8 m1 j5 l! R

2 U: X7 e* |$ l2 r4 B5 mStdrdChip (Part 2)9 ^0 F+ Q. o" j6 p; A. Z7 \8 K! z
┌──┬────┬─┬──┬──┬───┬───────────────┐( ^" z$ X8 y, |& N7 U: O. n
│编号│名称  │MB│攻击│属性│稀有度│说明             │6 g* ]9 i2 Y2 \
├──┼────┼─┼──┼──┼───┼───────────────┤( n) B) F8 h' m6 W( U5 X  l
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# i% f2 }5 D% l$ ]% c/ Y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 Q0 T" F$ E% t( U3 T5 V/ p│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 Y) J, _* N+ B; [: g% y) F
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
6 P# H+ U" Y& M! }* X5 w│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) G& X2 e6 @1 K& O, m
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! u: o3 J6 f+ F: L% I# O
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │) d% V, V5 Q, Q6 X/ b- U: @
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 ?6 x% D. u* u: w5 F" o5 ^! J│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
2 d9 Z  W/ X& a│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 a- _% w4 P* r& `% P% _7 S7 n
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; x- ^# c5 c  q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 ~( H: E2 k$ L1 A" X$ U: R│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │, g  P" [8 {/ n7 u+ X1 o& x( V
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& ?, @3 B- b0 Z6 `1 k+ l" K& j│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" F7 Q( G- s4 {5 E
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 c" C$ O% |. K, ]8 v9 B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
" w  q8 L8 i2 ]% E% j7 I" W│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# O/ |4 d8 b0 m9 Y
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' V6 s$ `) @# r" ]
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │: `- D3 s& k* @1 K, `! T+ F9 w' D
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 X, K7 P% d% J; W' |1 l- b
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& t5 s! [0 B: ]! r4 A) H│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │8 R2 `* i1 p! U/ _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. d( f5 @) G1 D4 R% q1 a
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 w0 ?; O# x1 ~2 ~% c( y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 \) }& F8 E5 d6 Z& l│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 |- z, x- h) v$ P
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ J- \7 y4 S0 F7 B/ Q: L- C+ ?│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │9 ^, \9 _; R" k9 Y7 A
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- k4 t: [. O, Q8 L+ r│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 e3 f) o6 ~8 h; K4 p  o
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" j. g, {+ n! r6 b; h' c! u│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
$ j- E! q, }8 x6 O│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
: p  i& G4 D! Q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 S7 H5 s: Q- H' u  y' F│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
/ m9 p# [& c' e4 f$ V+ u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 P5 ]. F* U+ H' [│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# p& ~) H: T( J& z$ y% r7 `
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: e! D7 N0 i0 M7 L4 x9 @- A
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ j( u; Q9 d3 o& ?+ a; u3 L│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
3 |- p8 C5 D# o* m2 O6 `│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ B  K9 w0 J5 s8 g7 Y# A8 R│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │; `- H# J& _+ r& k3 J) j1 u0 F8 R1 e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
; ?4 X  B5 i) S2 N│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 M- I* H/ K. @8 c│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: r$ c- E5 v( |0 a* q$ w8 w7 `│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# E% J" ~  t7 k4 `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  S9 o, ^* g! O2 z& w│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ A( o0 W/ |, `4 Y! }+ U5 s│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" W$ v  L& }! J6 x│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 r2 y- t. f% M6 q2 R5 m│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ g; `* ]! ~( A& I; O; r' g│152 │Recov150│50│  │  │***  │Recovers 150HP        │
7 R9 z2 u, i' B+ t5 q* g│153 │Recov200│65│  │  │**** │Recovers 200HP        │5 \; c( V5 u$ Q* o! h9 K
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 q1 S/ e2 e/ i6 `) z8 i- Y3 p7 A│155 │Repair │8 │  │  │*   │Fix your area's panels    │; p$ a2 r% w# U1 _8 \
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! v9 M, L: V0 v- _0 c
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: w1 Q3 d& Y* h
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  R% z5 [) m+ |) o# _
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  s6 Y. Y! ^" D& V* i│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 D( [% l4 i% ?7 w6 v% k
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. D$ O. M% J  t/ i* X# l│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; a# R% {! Y. Z% Q+ X
│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 a; k5 A  R5 Q+ d0 b, L1 j│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │& ~9 e' _$ g: d' v6 r; }! Z9 n
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. H4 A1 B+ c% x( k' Q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 }+ h8 @. V, G5 S- s│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │8 [  ?( V, k; D( p2 y& [0 q4 ~3 G6 S
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
- ^" T+ g. O- L2 K│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( B4 m" s) K2 p│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 v, N! S) q1 D+ E: o6 @0 X( a
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; _6 D2 ^: q: R) J1 |* T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │3 h4 W0 a" Y/ W( }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
/ j; l/ S# p; E0 E2 k9 _" m2 }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. W$ ?/ Z1 I; R( A  h; G# ^
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; U. h* K! O) u  N1 `* d+ h7 P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │7 e3 a7 a/ W5 v' e: I
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
# r& S1 V  O% J* S│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- F/ v1 n4 P  p  l
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │, v8 y. q0 W" W* a4 Q
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │' }. S0 @; q; V9 d5 g, ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 u  |) A3 i/ M' H
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
8 y  B' M0 S! j: y3 e│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. G2 O: v& m1 k5 M% Y│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& D9 A5 l/ A2 k& N  {# |│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
9 n" b! U4 F$ h( c) h: K4 G% R│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 i% ~0 s3 Q3 ?( {│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) Y3 l& ?, Z0 N* T: t$ n
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │* I5 K1 w  i' |/ l" N% d" u
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
% X, d) ]+ G1 `│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- u$ |* |: i3 q* W; B
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 W" K  P+ M- ]) u$ m6 u, A* R│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 r: ~+ Z( @5 t, U( b
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
9 u4 e4 ?+ b; D; h0 d% q' L│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' W4 R! [4 g- `: a$ J/ f
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ I# n! c* ?# [: R# {- a5 T: j│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- h. V6 W8 O: I- D: l3 C# t0 W
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- ^1 s( I0 d$ j0 V8 `' F  x! p
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 |4 x; K' p8 \% X2 t2 {% r│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
/ \+ ]: ^; y) `* R' q5 \9 j  m│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
# x5 {5 j( j( R, W/ ^" N└──┴────┴─┴──┴──┴───┴───────────────┘
5 c- A% P: l2 e; T. q! c1 C, ]0 M; t/ E2 r; y; K7 q
4 i! b3 I& `# S: L
Mega Chip
4 F$ W2 W/ C6 q0 [┌──┬─────┬─┬──┬──┬───┬───────────────┐
' c+ u) K2 Q2 D- Z' ~│编号│名称   │MB│攻击│属性│稀有度│说明             │; E0 g5 X% V4 o, p
├──┼─────┼─┼──┼──┼───┼───────────────┤
# c  K6 V2 L1 W% t│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │. y# @* p. E# e4 \
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 C+ U' {0 {7 R/ y% f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 j+ T) D# _+ ?( b+ t6 H3 E" m
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ W  o& f/ p7 q# {9 Z- e│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, E! V3 ]' |2 {+ B$ O# ?
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 C+ ]. _5 S+ k; y5 i3 e* y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% P2 p" }- \4 A, s- i; v$ H2 M
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& ^+ ~" D( @1 H5 ]4 N* Z│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │0 e$ V; e& h. H: _7 _
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) X+ c% D) x+ G6 I9 i$ F7 b/ F! w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. S! m4 K1 L, m- v( d2 A│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, \4 h% V8 \7 A, }% ~  y$ Y│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
" J9 g: t2 C7 l8 [/ H/ a! o1 I  d│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 I* _0 t; S4 }# u│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# `& \7 j/ U% N6 G1 i. F│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │% z% i: v9 a$ F% G
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  K" y* \* e9 X, N1 d, e! M/ Z; H
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! r9 c- [( w: c; H1 M( H│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, s8 p- u! ?: @6 O' c, }3 _│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 U8 @0 C# R* A( q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
) \9 V6 e5 q1 F% ^│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │2 ^7 @* h- h5 b' R
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 V" G/ d2 u5 ~0 W& F│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 J  `$ K* C5 ~3 h/ e1 T9 I  V
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% d. O' ]0 M% S% W  V5 C, V│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │& K2 j& s! o. ]
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
& e/ u6 m9 I- {: Z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# j  W2 X) A& {6 f
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 c3 [' o3 Y3 L0 |1 r4 s
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 c7 C8 Z6 U3 ]4 U. z) q4 R
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, W' M! m7 N7 z  t& y( j2 r
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* A. S" q$ U0 ]$ z2 S' `; y
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 U) z" T  ~/ i6 ~) Z* w- b│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, C. n: J+ H" y! O# e; v' c
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" x1 P" Y( p, L6 y/ C- X! N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 K( R( y4 |5 @4 J" f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, E/ m! u! E1 w$ X& |) y$ O│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& V3 `) }1 [5 M
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
7 H8 o! ^  `9 P8 N│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& ~2 v% w* ?/ V) i7 [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ E% t5 }! ]% }5 N! l
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
) {# N8 Q' Z5 [+ r; L2 S) B│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ G# W% L! N- c. s' U1 b7 K" Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │) U8 U+ m- p7 a0 v
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. }' }0 r8 S2 \% d│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
5 d3 q" _% p8 z│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 @. S- U7 F* I│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 w4 @. j) x$ q+ d. c0 h
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) \3 \( l* \8 Q: V│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 u5 R) l" B; n- }' k3 `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │$ y7 W' U' _  f" Z  V# l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ ]/ z; k) Z! A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# j% R( z: a) ?$ L│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 z& `; e3 V9 ]% L( q& z7 U
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
0 a+ I$ S& \! ~4 |0 `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
7 r; M( g8 [  F1 T% P1 \( [& \│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. J2 d# `0 H$ k; Y" y6 r+ N
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; K- r2 d% x9 r' I! K
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ p  t; c; ~1 U  z6 ]# W7 t! n
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 H" g$ h7 Z6 l  K
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. I3 F# X! X5 i0 ^2 j0 Z5 x
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ _, y/ M! P7 `( j) ?- [  o7 Q* b% x│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  L  {3 A) E# U( u1 C( Z  t│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, a, E, x6 }+ o/ H3 a+ U
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 w! _( ?  p3 `) N" @
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* g# j+ \1 t7 }6 q7 [
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ A' a" P8 C% H0 q- b* T│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │! k7 K& L* A. f  P7 \% o  M) n. y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* r  s8 G2 z: u8 o│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
, K# G: u' H2 K$ H/ @2 ]  B: [│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 m( A- j/ [2 U3 e& {│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │/ E" \# b5 ?0 G  s* m1 }/ r
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │4 ^* g: Q' p% {
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
8 m0 m! P5 o6 c9 I, S/ W* ]│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 ]  |, b) U+ y$ F% g3 \/ ^
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │0 U' ~2 d. y2 a. P
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │# h1 ?  o+ N  L5 S6 Y
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 {  }5 u  v9 h; c│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' Z: q  M; e3 ]: v- ~3 t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │0 T) Q9 U1 }, Z% D7 l, f
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, P8 |9 q$ T3 z7 m
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! z- i4 @/ C8 j2 T
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' E! ^6 x. t: C6 X- ~, e
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 }: J9 X- H& i/ O# X
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; g, V3 h6 b; N* k└──┴─────┴─┴──┴──┴───┴───────────────┘
% E! A* x  _/ Y; b8 M) N
: N5 q. w1 w8 `# [7 }* p( v; G+ m* N1 n( x( E" p
GigaChip (蓝版)
3 }# ?* Z! ~4 A┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 O2 Y& r5 y0 x; O: F7 g. X5 ?│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 g" d9 k% s4 \8 V. I├──┼─────┼─┼──┼──┼───┼───────────────┤
. C: V1 k$ c; `% Y8 p+ e1 q2 M│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │8 v6 J/ `; J0 k
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 S* r. ]* {0 S. m│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: h3 l+ I+ G" n' w' ^
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 _" S# ~! ~( b│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- u/ s1 }) U( v4 O9 o
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ Q! [( r' f* ]" f% m/ M; M  a; {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" @: F  D0 Q* y. L( x1 c2 x7 Z( C) I  C
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
1 B4 T: u& [& ^2 @$ g: B; V│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │: b0 u; u3 H3 i' q( n* Z* o2 m$ A: ?
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 `$ z1 R! Q; Q6 E2 m) J& S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
& H* c8 b: n$ `8 Z- Q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# X2 @/ a, w: Q0 P
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 @5 Q' F* P3 Y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( C  c5 Y3 u6 \* j! \& s│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% x. @6 f, h: }2 Y' f│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │& Y8 o- s! a0 R3 P
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: ~; H* Z4 ^" D( |" V8 _│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  e3 m# ?: Z- \" h
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 n! z* [# h* W8 G" T  A8 ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
+ A+ |- D3 D8 u8 F" @. _└──┴─────┴─┴──┴──┴───┴───────────────┘
; i( `) {; i7 X
5 G4 f7 J6 s/ ^9 U2 e8 Z- N+ H* vGigaChip (白版)(只列出与蓝版不一样的Chips)
+ ?3 Y3 T9 r, ?8 p┌──┬─────┬─┬──┬──┬───┬───────────────┐4 {1 u4 s$ g: d3 _$ Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  ~+ _5 ?# m9 g9 B# R├──┼─────┼─┼──┼──┼───┼───────────────┤3 Q2 |( R2 U  t9 m- t/ d7 X. _
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ E' n5 \' G5 Y4 c' k0 {# l│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" e- R$ E. k% g4 T0 x│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( `8 C/ s) I" q6 o6 z/ s% j│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ c2 B. i& b  J- [% Y) d* o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!' u) v0 }! `. a! ^7 T# h5 Q
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, m$ _$ E6 d6 F1 l

' I% O7 D$ V) c001002003004005006. }5 q- o3 R: |6 J. r0 H
007008009010011012$ \0 b+ l- L$ F# T# o- D8 P' E
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:% e" r" _" @+ U: H& x  |0 T

7 G) L: I1 e( z0 F4 H( B5 x, b019020021022023024, I/ f9 v* f7 a4 v
025026027028029030
( m5 ~4 z4 b  b  u031032033034035036
1 A; k8 h) @% s- X+ U: b. X* r1 l/ g7 a! B6 `- k5 [
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! A9 k+ s  U8 v1 V% {/ R0 X  X# N$ O
- c( c, h+ l9 }4 U$ {4 M) R
037038039040041042# N- D7 e, ^/ U2 c, ?8 c  N
043044045046047048
: T6 P1 _1 x! J6 [( D7 w, e2 T049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: F/ L7 C: W: L. u2 V; _9 Y6 Z* E
6 m' e+ J, [3 U* \055056057058059060. w' m& T. A' J& X
061062063064065066
3 a; c2 j; L7 p% c8 E& L; a; U0 J0 m067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Z7 V% [1 b- a7 o' {% V

3 B0 W) }, m, O+ J7 j# S3 [0730740750760770786 P2 l* g6 X) ]: {' I0 d( L7 }
079080081082083084
; F, I9 u( Q( b/ ^! z; E0 M085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 v6 Z  C& T& k1 A. m& b1 `% f0 M

( l' E( o: p$ p" B091092093094095096/ a9 [+ |" P/ N! [& u* `
097098099100101102
* f8 }# k( v3 F103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# r$ T3 @4 I8 E; U2 T3 v5 C% h9 E' }  D4 o: A
109110111112113114
8 J- l7 v; P4 n' V$ U( u( y1151161171181191208 \: ]' C- p  ]; h! X2 l
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 S2 i4 f; @, F. i
' O/ l  E: w( Z127128129130131132; v8 r, s) a/ e/ e1 \
133134135136137138
  W2 v5 ]% F2 K, w9 c' p139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. V4 g- \7 A0 {' V: |% f' T$ s: }0 E; ?6 v. F/ l
1451461471481491509 D8 S% L, @+ u4 e; m+ s
151152153154155156
3 k7 a9 e4 V. D+ i" A# x157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ F0 e- r6 U1 i# ?$ n& m! J9 f6 {' X, i4 W, `% U4 o( Y
163164165166167168
3 g, O6 ^) m% U169170171172173174% K3 c9 j2 p/ |9 V
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  |  ~& U: T, S$ A# ^- E3 R' r( x# Z
$ s( k1 g4 O1 m: \7 b9 @
181182183184185186
) x1 R& M  n/ j9 \/ j% [187188189190191192
. q0 _7 p( l+ ~# A* S/ r4 E# A& [. z193194195196197198' B) r% B8 K' N% P+ w
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( k  T# P3 b. Q# ?/ Z
, D7 R8 z2 n1 n  ]
001002003004005006+ s6 |, V1 q/ k2 G( _1 Z
007008009010011012
& {4 A5 D. U; i013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* G. j* `; `7 h# p* Z- j

2 H, o# u! a" n4 S3 E- h5 v019020021022023024+ s- A4 |. V1 d
025026027028029030
1 i$ r; u- T, i! ~6 |031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  u) C& {7 q, _8 U
' E/ z3 a  e: _0 H037038039040041042
) K, Z8 e3 S5 D" r043044045046047048: k& Y$ G& w( X
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 a* ]  y9 L; K: E

3 O& f6 L, R2 i8 ]055056057058059060+ I* u) \6 ?+ r6 N; X9 i
061062063064065066
$ n$ r  T$ L4 S& _/ K& |067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( S( d0 t& u; a1 g# }( i6 D" R5 L- K( r( z2 i
073074075076077078
! y6 E" u! u' p4 h079080081082083084
( K# t: T/ U& v4 Z, G3 U' G085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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6 s6 r. Q. ]9 N, O2 f  v5 i) {6 S013014015016017018% R; w9 G! W" w0 c" k( Z( ^
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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