壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17118|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
' J2 L' \6 B# s# b; K1 ~■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ v2 V! t4 T' D3 _1 }+ g■● ■  NintendoWorld    站友xliz原创
* ~- d1 m" ^1 d6 J2 K1 ^* o4 R■ ●■    http://www.NewWise.com
8 Q) {; x. x, {9 C; p/ T■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: S( i- I5 p( C# W9 u- ?" p* Y2 b3 ~" m9 g* J1 ?1 T

+ I. V" |1 U" \           洛克人 EXE 3 Blue 卡片组合
" k$ D, z' V' {$ Q( S2 G( P% f/ v' u
0 b7 V2 k7 Y. ~: C; C  s
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 B8 }3 V% E" Z, Z1 @
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 y! ^" g3 Z: U2 P- ^6 @* {# {====================
0 X/ Q$ q8 p. ~" ]  h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
( W  N8 k" J2 ]' X+ x7 A3 }0 [4 Z. Z$ w( t- O% k
以下内容格式如下:; a. i$ H; ]" D6 {

3 X, j2 K; q3 o. R' i" a3 {* O/ w编号    名称
( T# M4 s! O" K, t5 F说明
- Q; M3 k1 {2 R% e& ^组合方法% W' f6 Z% _5 G* l
---------------------------------
) `- C2 @5 L. g8 S+ X' f; a( U' q01    Z-Connon 1
2 ]7 h, b' \5 |; R$ ~! j* n& yUnlimited Cannon for 5 sec
$ y- d+ g9 ^+ D3 l/ T" XCannon A+B+C
2 f+ a+ ?7 h; QCannon B+C+D
6 I2 Y8 Z5 \% z( T3 Q: _! n/ `Cannon C+D+E
3 [6 u5 _1 p+ M; u7 m9 h5 n2 v8 p6 ?' T2 n& y1 O
02    Z-Connon 2% f+ P# m. D; R" h: Z7 m# ?! W/ v# J
Unlimited HiCannon for 5 sec
* z3 ^/ G7 F* U5 C2 J, r/ tHiCannon H+I+J3 i- L& x  w/ }6 I' O6 @
HiCannon I+J+K- g, o3 F5 r( ^  g
HiCannon J+K+L
& g: J1 O1 G% l$ E4 F) \* f/ G
  q# D( }1 l; f" A03    Z-Connon 3
' a. R4 @! `9 S9 I1 \Unlimited MegaCannon for 5 sec0 W# x' ?' F, r: L
M-Cannon O+P+Q; n5 ^4 s2 [6 i5 ~0 O
M-Cannon P+Q+R2 {: V7 I. R6 |) r/ N  L. }
M-Cannon Q+R+S
+ H, k( G% }5 ]7 v
* }9 j5 ]0 j" \/ _04    Z-Punch# F8 ?: l, ~, J( U- D: n, H( \. l+ r
Unlimited GutPunch for 5 sec  z2 _5 @! a9 T0 F
GutPunch B+C+D
; @* N7 j, D  vGutPunch C+D+E
) }) ^$ y, t( U+ r) _GutPunch D+E+F* l9 G* E8 Y! e  @, o

1 P- z4 ^2 Y- }6 T$ _2 p, o' x05    Z-Strght/ f# Y; j" e7 x7 G% t. q$ B- W: K% S
Unlimited GutStrgt for 5 sec' F; V$ l  u- \+ o
GutStrgt O+P+Q
# }9 W3 W0 R' s1 o- gGutStrgt P+Q+R9 @2 n/ h* X$ R1 C- v9 w' w# P
GutStrgt Q+R+S
( \6 E: U* ~# I& ?0 W* r! b
* j+ P* l# S( D06    Z-Impact- x! C: `' {; h' d4 [0 ~4 F4 B
Unlimited GutImpct for 5 sec. M4 q, _5 `  ~- Y- P/ G3 _
GutImpact G+H+I  @9 m5 M4 d$ Z  B1 F! I
GutImpact H+I+J' O$ v5 b0 B. _& l$ a, n/ D2 @
GutImpact J+K+L" i9 _+ ^* {! u6 j& w# o5 U

" @  p7 k5 R0 I9 ?. {07    Z-Varibl' A$ F4 [" A0 w9 z9 @. R) ]" H' p
Unlimited VarSword for 5 sec
8 H: Z- O3 @" Q) u1 ^* m1 [2 OVarSwrd B+C+D
3 q6 p  ?5 s6 x5 k" V+ ?1 b. HVarSwrd C+D+E
4 g; ^# H0 Q$ |0 n( x, \VarSwrd D+E+F
. o& |0 \0 x  y
9 ]) Z' }9 X; y  ?08    Z-Yoyo 1
7 T6 h& Q9 r3 g9 V( t! s; m) HUnlimited Yo-Yo for 5 sec* \, [, O! `$ Q: }5 n. q) P
Yo-Yo1 C+D+E
8 ?% d+ x; K, v( hYo-Yo1 D+E+F
, r/ f: |5 e7 @; |Yo-Yo1 E+F+G( M! W% J8 P& X5 G3 a

4 r% o& D& f! l09    Z-Yoyo 2
4 C) H; S7 ]+ J- dUnlimited Yo-Yo2 for 5 sec; ^2 b' ~# C: f$ F5 D, i
Yo-Yo2 H+I+J1 J6 Y. ]4 \) Z. w
Yo-Yo2 I+J+K
- q+ |- X7 x0 H4 n7 w! T2 @) `Yo-Yo2 J+K+L
0 j5 C% W2 e' s+ z
+ L' S( U7 [( i. e10    Z-Yoyo 3# A7 k, n6 c) |4 O( ~  ]
Unlimited Yo-Yo3 for 5 sec+ A5 _/ X' U0 B/ N
Yo-Yo3 M+N+O/ Y" p! O$ ]+ y; E# k' m' F1 L
Yo-Yo3 N+O+P* k; P# R; o2 P( H9 b. z" \
Yo-Yo3 O+P+Q
9 \7 L# K; {/ e* R+ O2 }/ D' A( Z' V/ @
11    Z-Step 1% k- h5 l/ T. V# j3 j: \
Unlimited StepSwrd for 5 sec" o- I4 f* t* {) i
StepSwrd L+M+N) h) r( C/ s  m  {( m7 Z. M
StepSwrd M+N+O
/ A) u% }# e6 k! ?StepSwrd N+O+P5 O1 s  P/ l! e$ u+ k$ l0 B

/ J. k5 F( P3 l# C2 m, y12    Z-Step 2
! L" H+ Y! c$ P9 o# d" N' _Unlimited StepCros for 5 sec
9 g# o5 e/ I! @! ]7 MStepCros P+Q+R
4 `% H+ _1 Q8 X, B" H" j8 UStepCros Q+R+S
4 i& G; M* a* n0 LStepCros R+S+T
* f, e' ?: k7 k' h5 t1 S( x! N  a7 t
13    BubSprd- R1 ~" J4 `3 P; ?, `' {+ E
Attks w/ spreading bubbles!
; E" U# Q$ C/ b2 c! G) G* L5 _Bubbler  C+D+E- C5 |0 s* q( c" |2 T
Bub-V    D+E+F
, B# e- W) U1 K! W5 r7 vBublSide E+F+G/ u7 |$ A6 F1 }5 \- `
Bubbler E + Bub-V E + BublSide E
2 ~) z# r' X8 t: u
; w2 P: i/ z% C! q6 R4 A14    HeatSprd
1 }, V, D1 R* c' Z6 T3 RAttks w/ spreading fireball!/ J+ G6 _. l# o2 C% S
HeatShot H+I+J
4 H% c, v' L2 @4 y7 b3 OHeat-V   I+J+K/ _' D1 W6 o+ w, W
HeatSide J+K+L
" m: }9 M# M( ^  b$ UHeatShot J + Heat-V J + HeatSide J
6 n2 p; i! a" a/ r. ?  f0 P# H9 k9 ?( h9 ]" K7 U% W- b3 p  ^
15    H-Burst9 e9 F9 D; K; E
Creates a giant explosion, Q* q+ F. z4 U/ q
Spreader M+N+O
5 \2 ?/ ]1 `# E1 O6 N/ mSpreader N+O+P
! C/ ?8 E8 r' P. R5 ~Spreader O+P+Q6 p" W6 b6 a7 m! _. T

  N/ V: Q: C* ^* g/ d7 N, _16    LifeSwrd
! I& ]/ R% G% Q. q$ N" ~Swings a huge 2×3 sword!
* C% N) ]* `! XSword E + WideSwrd E + LongSwrd E" O$ Y% V; }1 u4 _+ b  C
Sword L + WideSwrd L + LongSwrd L
9 ]  V0 j5 w! S. d8 S% \Sword Y + WideSwrd Y + LongSwrd Y
9 i0 m0 Q! e7 J- _; E$ N; h3 k9 Q
17    ElemSwrd
6 T2 N2 g4 u; ]: d4 ?5 v: W4 Y4 o- YWide swrd contains 4 elemnts( d$ s1 `. u5 W+ O- J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* [: Y8 V  y9 M  y9 X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( N" B/ v) K# v- N2 U* B
% h, ]8 }8 V8 s; Z  X) Q% l* {- \% J
18    EvilCut% s) ]' _8 G# N2 W
Step up 2 & make 4 atacks5 J5 O. F  R) p* N: @( B
StepSwrd P + HeroSwrd P + StepCros P
- R6 t5 ^6 Y- C% [0 w( w9 D2 P+ ~# t! ]7 d' X- Z
19    HyperRat# x2 p, t# e7 t& A- G
A giant Ratton charges!$ H6 y# V& [8 @
Ratton1 A + Ratton2 A + Ratton3 A9 x) x% D: F; @/ ]6 V- Q
Ratton1 C + Ratton2 C + Ratton3 C
5 L; _# N5 n6 ^4 s1 PRatton1 F + Ratton2 F + Ratton3 F, I# C" v0 N. S# k- y, C

7 r1 u, R& J4 o& J5 H4 G20    TimeBom +
# h4 `1 ]+ T9 a$ c, s9 ySets Time Bomb in enmy area
9 O/ F- F# @- [: p$ L' X  N8 |8 F$ wTimeBomb J+K+L! q3 R$ n& s7 [+ i8 |
TimeBomb K+L+M1 M/ r2 h* ^) a4 e  e- I% {/ Y) @
TimeBomb L+M+N* C7 P5 ^) X4 F$ S+ p

: [7 G" }8 S) N: q( _, @21    GelRain
, t' {( c* i1 b; j) n. W( lGel steals squares9 O  j: a" s; j7 s4 \& O
MetaGel1 B+C+D+ L, l5 \: D1 R9 g  A' A
MetaGel2 E+F+G
0 O2 }5 g3 U, J! ]  FMetaGel3 S+T+U& l3 G  J4 y* m) b

  ], y( \) O& ?' G# y22    EverCrse
( _0 X9 s2 C1 p  hShield chases enemies9 r/ D' L; B2 _% S, P+ l
CrsShld1 C + CrsShld2 C + CrsShld3 C2 _/ i$ I2 |! P0 m/ m
CrsShld1 L + CrsShld2 L + CrsShld3 L) `7 z) x7 C( s7 ]7 E& _: t/ b1 r

; W2 C. S6 l, o- \- j) S" W! e23    MomQuake- |& Z! A" q. Z- D+ ]
Awakens Mother Earth!% j8 |6 y: D' a! a. h- _; S( c! q7 n7 }
RockCube * + RockCube * + GodStone S
7 |* p# R- f6 V% g2 q- i+ v: G! h' \! s1 W$ `/ A( S' j! Y; I" S
24    PoisPhar5 F% r# T9 ~2 e
Pharaoh generates poison& b5 ?' V; }3 a3 r0 g
PoisMask A + PoisFace A + Anubis A! ]2 y4 X. ^7 `7 B  [: Y
( e3 r" A9 ^4 c# {5 I& W
25    BodyGrd; E6 j( f% O+ K0 e
Bodyguard takes out enemies( C, f/ |$ u( R7 G4 R
AntiDmg M + AntiNavi M + Muramasa M% h5 f4 l+ H3 i. C; {4 ]% B% h+ j

& u, f4 l, M8 h0 S( b" n& ]26    500Barr
: m9 I; D  o' iBarrier absorbs 500HP dmg
7 z: x2 B7 w/ `  m& @- e/ zBarrier E + Barr100 E + Barr200 E, s+ i3 J/ x. \5 q  H  d, K( x4 o
Barrier R + Barr100 R + Barr200 R# O! g$ d% t/ ]2 r
' n0 t% B$ K* O
27    BigHeart
7 j* L, ?5 l! UAttacks, then heals HP!
8 E8 @' s8 W" J  B! BHolyPanl R + Recov300 R + Roll R
2 \0 v8 r2 Y7 F; V' hHolyPanl R + Recov300 R + RollV2 R
0 A( G; _; @/ s  A) C7 X# r8 SHolyPanl R + Recov300 R + RollV3 R
, ^3 `/ b+ I9 q* w2 h5 ?
0 O2 V$ v2 I! j- W0 N: N# Q! b28    GtsShoot
/ D( Z" G- \8 m( P7 n  |GutsMan throws MegaMan!% @8 V0 c5 h# `
Guard * + DashAtk G + GutsMan G9 A( w- R% ?/ C8 Y9 N( O+ Z
Guard * + DashAtk G + GutsMan2 G% L8 ?, K/ F3 N9 b% K1 X
Guard * + DashAtk G + GutsMan3 G3 L& S8 x5 p9 _1 I' G
Guard * + DashAtk G + GutsMan4 G) A4 g8 `+ O  }- z9 r& e1 A

3 R, p" [& @  S/ \1 ^4 R9 f" J29    DeuxHero3 [, \0 q( J1 ~
MegaMan & ProtoMan team up!
  V! [! l" Q) \, sCustSwrd B + VarSwrd B + ProtoMan B; L% Z/ W* V# ~: T; [/ W$ ~  t
CustSwrd B + VarSwrd B + ProtoMn2 B( P, E  y3 A/ h) T( Q
CustSwrd B + VarSwrd B + ProtoMn3 B
5 ~! |! Y2 H5 `0 I' hCustSwrd B + VarSwrd B + ProtoMn4 B. M8 ^4 u6 d, D8 B

& V3 i6 e/ T1 d  q, R: a30    2xHero
7 q/ G7 y: O6 m5 z) h6 I) L  dMegaMan & ProtoMan Dual atk' X+ `1 g% ?. j* w# q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. t6 I# P: A7 a# v" ]' {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
  ^3 t( `1 F% e  |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 L, [& e5 k6 |: {. i0 [9 {! n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ c  x5 @- ?, W1 k
6 w6 Q5 c/ \  t7 }8 M
31    PrixPowr/ a9 S7 _" t* j
3 Navis attack at once!
# N. K1 F) O" ITeam1 * + Team2 * + KingMan5 K
. x* ]0 D6 H" ?; c  TTeam1 * + Team2 * + MistMan5 M* \1 h% ]8 j; E) W+ Z9 G  X3 _) }  K& |
Team1 * + Team2 * + BowlMan5 B8 ~1 u+ d/ K3 d
. w/ f, D; s- t! E# v6 Z  t
32    MstrStyl
/ \4 {+ G9 Z# G; f' N* BMegaMan unleashes his power1 P2 J2 U1 e4 N! f& z; I- P  {* B3 z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) w% l; h8 R2 V1 x! W, j3 ?. D  M6 Y' j* D) \+ s9 P+ e
StdrdChip (Part 1)
* ]) j& C. E: n5 j8 _, U/ e+ w┌──┬────┬─┬──┬──┬───┬───────────────┐  W, K2 |* B* S
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# f; `( d$ X/ \2 f" Y: I├──┼────┼─┼──┼──┼───┼───────────────┤
- P. _8 Q7 T$ Q│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, ~/ ]: }: [2 J  N: S% A# d+ s
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) k7 d( x6 |6 Y5 b& @4 R6 x│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! Q: F0 Q3 E9 z6 K- Z) w0 j  d
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 z/ C1 F1 j2 W( S│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 G8 k0 T/ a  Y( c% k& c│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 j7 J, t3 u, u% a+ O! b
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' F; x& B+ r$ [% k! \& h$ z. D$ E
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
% b% O# S/ g/ e% p' e6 A│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. I/ q! Q8 G/ u( w: i0 P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% j  ~8 ^! s4 ]( @
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │5 a, W0 M0 e9 h4 n0 q
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
& x7 e3 v5 g! ^, b1 q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, _7 M/ t7 o& Q/ {, j( d6 W
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& L7 H; E$ k4 {# `8 Z6 N
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% Z; U0 z" W2 q! `5 ]4 f+ ^$ A│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 V5 I. H3 d, t& `2 U! s
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( n0 j% l9 _3 T4 v9 [: G9 i5 ]
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 W1 Z" ?6 W6 ^( w( l5 P* k│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 I1 x5 y; M1 Y3 V│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ O3 r! J7 t; j- F  n+ g' w
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 w# x) [$ r: f- T* M5 E1 \│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; m2 K: Z/ S8 j" f# Q
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
& _* R2 I8 h4 }; Y│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ c: A% U7 b, v$ K5 W% ]4 h3 F│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- z! @; g# L- M" Q+ {
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# X2 W& E. G5 v( ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ }; T8 d) B; q% U1 M' ]/ d7 E│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& i" x& i" Q! ~│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( N% V2 X& t# [" M% o│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- F2 u1 v, z1 _% I4 e
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
! E+ \1 A- K6 l8 I: _│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' N6 t- C: K9 B/ S9 }│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' \% Z3 D4 _. Y, d3 C# r
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  k% a0 C7 G1 m9 t) }- b3 |
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 U5 k0 o, _3 d: \# b
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
; P, _: d( F$ Y  k  _+ X│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
/ }. Q  V1 d9 B) {" m7 p" u│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 [2 H. }6 t2 E+ c  D& c! C│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │- P1 S* y  |* Y2 @+ l6 j/ E
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: D& ?5 [/ T; E8 a+ P2 \1 Y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 q, H- h  I* Y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ A" u' ^1 C: E0 S6 o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, w+ s* c6 |: `" ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ Q6 s7 o$ o" }" d) h1 l2 Z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
7 v" U, d8 J, h) H4 {1 l7 _9 q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │9 ?0 q6 C- v* M
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
' L# n& J0 d2 |" _│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& _- a) x! O! E: Z9 M│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
" c7 @# U/ z6 i/ N# E- {. o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" ^5 H* ], [( r8 L% M│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │! k& O9 Q6 N; j& F& a4 x
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; S5 S- c4 e/ q, t7 v( C6 d7 a│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │# C+ G& x/ {6 B8 ]( F. S4 j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ s7 x" W+ z! i' j
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 ]3 y" @* E2 T& s8 T3 _│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, J/ b% d6 a. h& T) \
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. t3 K+ q$ |3 O3 Z" w: F+ G; O# Y9 K: n
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# b2 A8 e" V! ~
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! Z2 L+ b9 k  K
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │% C0 b5 M  c- z) P5 _9 l' {
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, [1 k' b) X- j% b
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' R, I$ |) ^! x$ d* U3 y9 X: V
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │% T6 i+ F! s5 `2 m% g1 v" X9 J
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( F" G- G+ I% h
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& \5 m; `( ~: r│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, \4 X: A; I% c. L4 u7 r! l0 \│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
4 d9 v2 M! ], d* @2 J) i$ W; F( v. E  j│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* v* E* e8 y: s│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" l, \8 D5 U/ }
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 y& p7 Q! c5 ?" |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ q' `4 `' n( f- d. e7 A4 ~│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; F: P1 c* m) Z; s: u8 p
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
; c( z: {) g& t' ]3 h│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 v8 w0 n4 J: K2 ]& X7 w
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ B: P6 M7 R  M- c% I+ H
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% r* _% d3 P, l# F- ~& i
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) `* a" p$ o5 i" c" X  g2 K: p│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ T8 H3 k- g$ j$ O
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- t3 [6 V4 n' u9 V8 B( V0 |& D│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ G9 {1 A6 g* J1 G$ @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% J; X5 m9 I. h2 ]
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- `0 {( @; F: d0 B3 E
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: W' q" J5 Y- U9 k9 O8 v* z/ ]│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
  U. l! ?% ^9 G1 ^) t; N│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │7 a: \5 ?. e$ o! |2 D6 c
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: p7 o* I0 t# D/ @2 H│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, w4 k9 l( J' E│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │" J; K. _6 d0 [$ D2 ]; J; K
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' V% r( r8 D, X5 A, J) |9 h
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
1 J0 U" i! h2 m; J* O# q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
$ I+ {6 V3 ~  `" |- p9 X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ r# G& {# A1 a! V1 W( x
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 ], s  F8 O, ~0 k6 _( h
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; S. R; k  {6 S4 d$ V/ u
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. G4 H3 d  m7 ]/ k" p: n
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# N/ Y2 B$ ~2 z5 r: |7 M( w8 M│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │/ C7 c9 {8 A; Q* u0 R2 W
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ l! u/ E- s$ I# l
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: ~7 i3 b) w8 {1 {: P$ ?% g/ s│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 _" `3 i$ G' |, C+ B2 ]6 V% R, q$ z
└──┴────┴─┴──┴──┴───┴───────────────┘
+ k- \4 c: n8 R. o% g8 ]0 S, [  z- ?6 ?
StdrdChip (Part 2)2 ?' e. i" \# B7 p8 o6 ~
┌──┬────┬─┬──┬──┬───┬───────────────┐8 G: k" i- L7 i" T6 `
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. i3 G7 X2 p, i$ G: f├──┼────┼─┼──┼──┼───┼───────────────┤9 l; W4 n5 a8 q8 g$ i
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 C' d7 {: n  X; a" u: ]% }│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
3 {4 Y* ?5 \7 m- C0 z1 k0 w. I│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  l# a2 m$ |6 q2 m) C' E: w7 h% f
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 @1 X8 F- W/ R- E9 I4 w2 Q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# d/ R6 Z/ w1 a: n3 w' _8 t) U0 _7 W
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
; a/ X: n$ A& A) Q/ a+ l" m( A8 L│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 `# s# Q+ s( L3 ~' w1 G2 A
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' L5 {1 x& ~: c( |│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 ~/ J- {) ]& V) @
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; S2 M; `1 ~; Q# m. h9 f; B% O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, N, M* ]5 C$ U5 i( C* F│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# D1 t, R2 w% r' h" K/ Z; V
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 d7 @" N6 s3 w0 I) C
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ q9 A3 }% J+ R. ]& v( O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% E$ q/ n5 i. J* G7 N0 f3 U4 o│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. H* ~8 l" w; a/ ^0 B& w
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. q2 m; \% j; Y│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- k, l% g( c8 K' F% Y% Q│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 D# X( s* R' M1 S' Y) H  R( C: C│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │' _. k: E% }8 A6 k5 l7 @, P
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │2 ]! N% K; K3 V( J* n3 R" ^) U9 f
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │% i  ?; U( P2 e
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! w! _, c5 n; O& }5 H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 S4 {& \! f8 y* l4 G
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 P2 P9 [1 Q" p" C0 P
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! F7 X, I$ t8 E# p7 x
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 i1 ~0 O& G0 K4 X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* P7 B  D6 w9 Y& W. T8 ]( b
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 I! e; z' g: c+ B& n" R9 N- T' H
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 }7 t1 v3 ]% H% q; t  C│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 Y) C5 k  E. _/ z) M) u
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; v+ A6 [+ `+ E9 y( K5 w│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 V' I5 t1 a! C
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │, s8 v0 [, F! K0 O, k
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% ~* C) u: |, Y; d│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( X; ?, t3 ^6 a" P$ W  d& e) Z9 b│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" Q# n, P% I' [* j. W" O, t
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 j0 G' I5 d! `# E9 K9 ^6 S
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │! w% o' F! I; b7 |2 [9 b
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │0 }9 T, B& [0 ?" a5 p
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- H# `' R0 P- y( D4 w! b│141 │Prism  │60│  │  │***  │Prism fires randomly     │. C  I! {) b  e% J# ~
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- h) O. c8 V( _" h3 f
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: j8 H6 w. q# t7 L│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 _# p4 l! M3 D3 v  F& H$ O& Z* N│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
8 s8 e: F1 ^9 X2 r│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │0 j+ d' U9 _' _6 _  o% K( h% `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  Z9 J4 b0 Y0 u# E0 ]  g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% C& X3 h: H1 e! f8 |+ n5 Z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  J* c& C7 o) k( S
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 b' p- D8 B0 a/ P  P│151 │Recov120│35│  │  │***  │Recovers 120HP        │
- O! I5 l2 v9 B. d% z│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ F% }+ b; N5 R/ @- c│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. u6 U4 ?. S, E│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 T5 F; E3 j7 g6 `│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 T% r9 `( w* W1 H6 ]6 G3 z' ]│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" C8 R7 v  x9 Y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, m' |( x2 n$ p4 R" C% Q- K  p│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 Q8 O9 v- X8 c3 C
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( ]: s4 j3 y& c% Z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 @2 t% R* U0 T* F; @│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. M" S4 v0 J1 U( H' O/ O8 W+ B│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │& o  v5 ~  P- ^& Y: _  B# a9 b  l
│163 │Invis  │11│  │  │***  │Invisible for a while     │
& X' m# I: }: `2 B+ E3 m│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │9 N8 q' u' b# D) F6 m8 g
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │5 J" R' \* ^) \% O
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, v$ N. Q/ }3 ^+ m7 k6 ^& U│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, p7 i6 t3 o- v5 N
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │0 j. M( b" a7 E6 ?
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
: h+ V# x; G0 C7 I│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │& G% o2 f8 b6 k# Z8 f8 [
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │8 w% P' X1 I2 V9 D( o. B9 O0 v
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │( v: D; I* t1 p/ E( u+ h
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 e  J8 M3 Q4 t! ?  U: h
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
, x! S. `' y+ G# g+ @- l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; Y4 Z" u3 W% I" M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
( v5 ?$ B$ N  O( C; r8 x% X│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 w4 B- X& x# b$ Y# X
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │3 J) y# L- l7 G0 Q
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
" t( q1 ~: o( ^: m  A  i4 n) m│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% G9 P! E& y! B! u. d3 e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  r, D/ B! ^% C2 {8 i│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ ?7 S& G3 C9 i+ M+ `│183 │Hole  │55│  │  │**** │Open hole to dark world    │
5 i/ B" ]* `; z" O│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
- k2 p5 G1 L; T' s│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │" S4 U- {, m. J& y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* P' H/ U( v: `) d- _
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │- x6 X+ i8 R, C* M1 {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │4 o' V- K& y$ e  R0 A$ o
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │9 l" X7 ]( ~" D( @
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
  S( @% @4 t' ^2 P' D│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 F( q+ Y& t2 H* e; ^& z1 b+ h
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& J, g+ ?+ Y5 o- E: J  |$ X
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ V3 }% Y6 ?, k
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 Q( O1 A' M# ^7 ^& ?5 q  |
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, `2 j. {, M: a# {, u9 y" A" i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
1 ?: ]9 g2 A. ^- ~3 i9 q$ ^4 t│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
( m/ N: n' g! n# _. y6 w( d│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% V# J! q' v) D% E  l: p1 ?% W$ L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: d! a0 F- f7 v0 O
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# ^2 K8 j) A, k
└──┴────┴─┴──┴──┴───┴───────────────┘
8 l+ T" H9 G6 s) T" U7 b- g  v& l' d8 P0 p# @

1 k  `5 \9 ~. k; Y% e4 \Mega Chip
; D/ c5 b* F+ H┌──┬─────┬─┬──┬──┬───┬───────────────┐) f/ j; Q! s9 A  ^' A- @' Q1 {
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 v4 K- _6 D) D3 O├──┼─────┼─┼──┼──┼───┼───────────────┤( g* O! g9 n  l$ V7 z( O7 p, X" p
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
6 s  x  ]- ]% E8 @- J7 g/ K6 L2 D│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 m4 l& S7 w+ P* V0 L│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 h. t" R7 i3 ^5 _0 M
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; j6 k0 T; H( T- j
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" `3 N' L* p" @: X) T│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. P& \3 P' I* ~$ l) P
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" d& a2 Y. L! B
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: s$ q* L$ J! Y; B6 O8 A
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, |9 I3 F% _. _: k│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
. j# n7 |% h  T( [% e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ `' Y+ i6 A( S( J( ?. D│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& e3 b5 `$ b( R. B8 c│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; m% j/ H7 G0 O, F+ V│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  V$ V- C/ o* o% x3 r│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ Z- r+ G: N& C8 u│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ A. T0 [( g3 I0 w
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 ^/ [* g8 }  D1 X  t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 h8 F% `0 C$ a5 a3 b
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, H+ ^, c4 R3 y* T! X9 X│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │$ ~+ h8 _; n% c# R  t: f( f0 w
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
& |% _9 G; W1 A6 J1 a1 E; c│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 ~' I8 q' g/ t  u0 U" k+ Z+ ~│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 t; [( }8 p  m" V2 _, r# Z# u1 s│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: J4 _7 Q) _- q8 s│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; G8 f, G9 T' R& u5 W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
# ]! a3 i& Q) ~2 y+ J│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" V9 _9 x+ Z/ O* d
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' L/ D" Z/ [. h, [
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
6 M/ x- c# I( H. W+ {5 ]│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  L" S( q% z- e! ~+ a: B- M│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ `- c/ M4 \7 ]  a│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │: z0 u# J+ h+ V- r) y* k2 k1 m* j+ w
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │4 ~. Q( A9 O2 w/ w4 |% Z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ X8 x/ u2 R* b% O4 s/ ~5 O7 @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │  J& `. K; T) I: Q2 J9 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
6 ^  z/ z" ?6 G0 ~2 j" Z; I: C* m/ ~  V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 m1 d8 D  [; k, C1 P│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& f1 q. ^  J; _( R+ l% \
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  G3 g- e7 f" _0 J0 D│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ c  |8 _9 J) K( i
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- r' X" @0 q* l8 Y) @2 u0 |- K$ J│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' {, J) |5 _5 R$ `  V( u│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 u# M; R; l7 m' Z, ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# q+ l* R6 I3 w$ z7 m# x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  R; s) [+ L) j9 m  {) J│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │4 [& `  y% V  ]
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │2 F* f' m! ^0 h; x; ~: C9 V" S# @3 ^
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
0 A, p7 E0 u$ }, W' x│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* @; v- Q0 K$ J6 q5 L│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │& w* G# K0 M% n# f  V: f+ B7 P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
. |* z) J/ ?5 P3 ~7 H- ^- S│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
* c: f! P9 Z; x, o6 L/ h& E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 O% N' ^; {0 p) n; q6 k
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 p  R, F( D) U7 g6 e# L5 _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" v/ u% T5 k2 S7 M9 h7 _  U% P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. G8 t! [" r9 w/ d( e& u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. Z7 c  [$ u' D( A│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' l. G% w( t/ b2 l, J7 s│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' @4 {. f3 l, B0 d$ ~! \9 C│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 K& j1 T0 F5 n/ r7 y2 `+ d& N│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
7 F6 z/ E9 N% S! U5 t# |, m. h, x│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" B( L$ D. t5 R$ F/ Q! Q: ?│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ n) {! ?0 W7 m. |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 f( V1 y# u1 B# d+ a  s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 \/ O3 A7 m$ @) t+ Y' A1 D
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% v+ g& c. y9 g* K4 y( r
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ f" n' i$ v. D; n1 u" P│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 N1 l  F3 t( o7 [6 D│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% |' ?6 @$ [. H1 M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 `: Y  u% m. R( m/ O$ @│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* R, ]: b4 `: v( e8 \2 m6 c
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 }+ m% h$ o( A7 _
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' M  b: U! Y0 r' R- O5 q- n
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ y5 w% K' t" J6 B! W+ i
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │/ I& R4 X  W( T
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 P1 ]+ L$ J0 l4 b
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │* C0 v1 H: h$ n
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* f: p3 s% \5 A: ?2 q% d' _
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, Q) p  O, n" Q3 S" R
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" S; e8 y/ e5 _" E
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' Q6 h# N4 j6 a; E( A* L│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" V4 d! W# a0 O/ J
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 ?4 Q7 x1 }4 x. n
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │. Q. h) }. E- s2 |) Z& x
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
2 M/ \. u0 U* g* k  Q& u3 z└──┴─────┴─┴──┴──┴───┴───────────────┘
9 u* v; F$ C% z, J7 {
7 l8 x# }5 j" s/ r3 K% I
5 g* M' `2 i$ u6 B  OGigaChip (蓝版)
: a7 U. o  r2 z8 b┌──┬─────┬─┬──┬──┬───┬───────────────┐
( b0 }2 T- S( V& u9 h6 y& |│编号│名称   │MB│攻击│属性│稀有度│说明             │; r! ^( j; K  `
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 _0 w, i( i8 y! a/ U" ]! x│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: o2 Z& H! J7 m│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 v- d9 a" U, J2 v' c
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
+ m/ y5 Q$ e/ Q% u│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
2 \8 W3 N4 ^7 T  e) l│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 l2 |2 _: z8 J& i+ g7 E
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 l+ g1 s4 s8 H# |% u- J  Q
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ D; b6 `  }  Z0 E& V8 a4 G
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- u& S5 V* r# f. {1 X2 m& c  ?$ j7 p/ M│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, s$ w) F4 V: b% l) J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ h* y8 j" @8 S" {# s8 M; t
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- k0 R5 s/ V/ `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ D# C7 d* m5 A! V0 E3 R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │8 u4 x; j% ]: O" Z; u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 \6 I  d. Q2 }1 o2 j2 R│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% m$ e/ n) w, `: [: U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │, j$ p, E7 `( B% L3 e7 F& |
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ Z3 F: b' M+ h
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │% s% e/ W1 S" X$ p
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │" \: g4 d' i+ Y! p6 B- N
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 _4 V* A+ n5 I! X! {6 ^' K└──┴─────┴─┴──┴──┴───┴───────────────┘9 r  T7 k; K$ A. K( p
- v' F8 i, `% ~: R* u
GigaChip (白版)(只列出与蓝版不一样的Chips)3 V# h! ~9 J- R# M( R) D  s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 b8 m  V" o7 i│编号│名称   │MB│攻击│属性│稀有度│说明             │( E% [; j* {9 \) f
├──┼─────┼─┼──┼──┼───┼───────────────┤
) ?; d% z: ^- S* l$ a│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' V: a# |& ?# {6 z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  M# m4 `. S# x* ~5 h
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 z/ T' v( `3 J0 C- }3 a│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
9 f7 h0 [6 K: d2 @% k└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 E8 W. Q+ ^8 ]5 {: ~
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" g3 Q6 l, L9 R( i+ W7 t. j. ?& I3 ?/ d2 ]* |4 H1 {" k
001002003004005006# X0 F+ o+ V0 W& t- u+ i
007008009010011012
# ^+ t- \" }8 l. q013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; a) U7 f/ |, `2 v
9 O: {% w: A+ y2 c8 C+ l  b
019020021022023024
6 D. p* f6 F8 ^) j4 A' V2 y7 u! V025026027028029030- A2 d3 {' Y" u  B: `$ B
031032033034035036* @: J" b. Z# u  J: G' A

( ?. A5 w7 }9 H5 Q3 A" O& v$ f[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. Z7 ~4 P  @: i+ [) M+ s. c) o
- H5 c# f1 t, W" Z& x9 O
0370380390400410428 G- C; @+ Z+ l
043044045046047048. G$ d4 \* Y4 |3 N! l! x
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 x0 q. M# Y) C  I
( Q' x! g/ ~3 }9 k7 c0 g% h0550560570580590607 b9 H1 Z' z/ }6 L7 P( L
061062063064065066
  L1 x/ u/ s( e( J4 e067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 v* `5 z. v! t+ M
  a- z2 B, R7 F9 o) k1 I3 h$ S' Z5 R073074075076077078/ T' p9 r1 T9 H
079080081082083084. R5 D9 w1 r8 O: y5 T9 D8 E- X
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' d/ ^7 ^% T$ S# s2 \
+ P  E3 h% {3 g8 Z7 ?091092093094095096
+ ^+ J3 S' A0 D9 v( c+ U9 w0970980991001011024 j6 z- C$ R1 s6 S, i+ B: N+ x
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 p4 A& i- x7 n% S6 a5 v9 C$ P+ C. I3 y
* K/ U. ^7 j" a' B& V/ l9 M
109110111112113114
9 Y- W# k9 ~5 X6 G8 \% x115116117118119120" k. l- v! W  Q& s# L
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, O9 ?1 l' L5 {8 T8 u5 v& ?
9 l0 s# q& I$ w  h127128129130131132
: I9 ?* Y3 s- P; m- O& H) q  y3 i133134135136137138+ F4 N& J" E1 _& U# I
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) b# ~  @3 c- G9 I* _, e3 U
; r" x: m( ]# [' Q145146147148149150
  ~' ?; U1 C* Y5 C1511521531541551568 K& C; L( z7 A; b0 P1 H/ T
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) p; Y/ s7 ]- D. D  f9 P
" n7 A; d* a2 F' u% e163164165166167168
2 C% H, k8 z( d169170171172173174; ^  V8 H) p& O1 @4 Q
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# h1 c# A' |$ \0 a+ j5 v: l# ?" ~1 l- Q4 Q: K& n
1811821831841851863 @0 j, n4 |6 j! A
1871881891901911921 e3 i+ j1 P, u/ W: o0 W; t/ c
1931941951961971983 e% Z" w1 B% z2 p  ?
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 h/ u! o) @! D% J! e0 _- K$ O: A/ u/ v) m- s$ c
001002003004005006) Z6 \" f0 t& a! f8 n
007008009010011012
; g4 P3 E, o# v$ l3 h013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: Q4 L8 ~7 [+ z! A) ]

: O3 X. J5 y; b) {0 K019020021022023024, b, x" P! J8 @* G
025026027028029030
" `4 ^: z* q1 O5 h0 T031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 k! n" H5 H- m6 y+ P* y
9 a9 k" n; J; M; L# B8 v7 A$ A; n" s
0370380390400410429 h( T% m. Y9 y  m
0430440450460470481 }& M: _  u+ w# B1 u0 |  v. J
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ j2 n$ r# S, n- Y
1 Y  \1 j1 C- W5 _1 h055056057058059060
9 Y" x  r& T  O7 ?- o6 Z1 G8 k061062063064065066
( l& c% A" T4 I- C) m/ [* X) H067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% l, m. S& J: \0 `1 C; V
) Z. [( A- l' i& D- [1 s/ }073074075076077078& @- k6 z6 Y5 L5 }4 X8 t
079080081082083084) ?& l' }2 k; O1 ?1 c2 F2 |  C
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& n7 ?! W9 T5 r7 y3 ], Y5 l1 [. e8 Q- `4 ^) Z5 O$ m
0010020030040050066 p1 j0 m- H3 T
007008009010011012( {1 W1 k% F4 D( g3 W8 f  F( J% a
0130140150160170184 Y; |. @# j' U! L3 g6 O( Y
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-7-9 08:43 , Processed in 0.044857 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表