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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - B* Y3 i) b5 ?: O7 d
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9 E$ V( e( b  I& E■● ■  NintendoWorld    站友xliz原创  |2 L$ v/ ?/ g9 m8 r4 U
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合- j! L$ Y5 W  n, q& \# u) Z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 H. T3 `" N7 g
大家要看日文版的P.A.或详细攻略,点击这里吧!

! r9 V2 J) a* B" o; N====================' i/ N  U0 W1 o
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:' e& O' F- N+ _% ?* [: I

4 T' l! f; x- d8 `! v/ Y编号    名称' k9 E% |5 _' V
说明
, F2 y3 B+ [" o2 a4 F组合方法4 T) C+ Y1 ]4 L$ T' L
---------------------------------& b. E+ c, b& O2 }3 ~
01    Z-Connon 13 R& p7 P( k5 ?6 g# ?8 g. ^
Unlimited Cannon for 5 sec
) h* t, ]( V- `' D: L$ H- [" }" ACannon A+B+C
) g) a, Z7 X- M2 m4 [5 h1 O! TCannon B+C+D
" j( c% ?: s' l- y- JCannon C+D+E0 e7 w$ M* c) T2 ^  H
4 j+ ^( [1 j' l
02    Z-Connon 25 f2 m5 y0 P9 [, q( `
Unlimited HiCannon for 5 sec0 c: r( o) C  O" N, |
HiCannon H+I+J
6 `6 l. j' c* }0 \  j" y0 y* HHiCannon I+J+K
$ r3 {0 S% q1 b: xHiCannon J+K+L0 q: D/ o8 X9 e8 U8 H3 T
5 e/ R* E2 p! ]" w+ R
03    Z-Connon 3' F/ p' o3 v: |4 o
Unlimited MegaCannon for 5 sec
: ?6 a! T  k3 K" IM-Cannon O+P+Q  x$ V+ x4 j/ q; V8 ?
M-Cannon P+Q+R) J+ W# J9 r; t! Y
M-Cannon Q+R+S
& c$ ^% o2 V+ S  B, B0 ^
/ s: w: K; V& Q  y7 b04    Z-Punch6 ]2 n3 z. G- b) C  v; q# _
Unlimited GutPunch for 5 sec; i0 B$ S: {1 R) f
GutPunch B+C+D
: S. L0 k, \( z6 w  D" iGutPunch C+D+E5 Y. q% w; r6 S( c2 w$ R! s0 k
GutPunch D+E+F
( ?# ?% l" R( f. ?
  W8 E4 x7 ?  z) w6 `; {. L, Q05    Z-Strght
8 f- D6 C3 u; H6 d2 OUnlimited GutStrgt for 5 sec% o0 l7 e! D1 M' z. M+ S8 d
GutStrgt O+P+Q
4 K9 Z* d' a5 g$ m" jGutStrgt P+Q+R
! u5 l! H! A3 g# Y# P9 |4 `GutStrgt Q+R+S
5 w( N  t$ ?9 A$ z; ~2 |& ^1 ^1 Y: K6 Y4 ?  v( g1 q
06    Z-Impact7 B5 h9 t; F. P4 O' X1 a- ^# w5 J
Unlimited GutImpct for 5 sec3 Z. J* k3 `8 J9 N' T+ t7 l9 F: _  Z
GutImpact G+H+I% Y$ T- {3 S+ E7 U3 F  D
GutImpact H+I+J' ^; R# r$ R2 P& f' y  L
GutImpact J+K+L9 |% d2 T; ?# d; [

% r$ ]5 _! o, F# O5 b07    Z-Varibl
# S  a2 o1 Q; N. q' }4 W# @Unlimited VarSword for 5 sec
! V, e1 j. [) h7 wVarSwrd B+C+D
# j! T) p" X. z" W1 BVarSwrd C+D+E
# D/ O* x3 J' Y- AVarSwrd D+E+F& P# h4 [# X+ l# W& W1 P
. V) E) x7 O" _6 l2 a
08    Z-Yoyo 1
8 {( @, ]( o: ^5 Y9 XUnlimited Yo-Yo for 5 sec
% Q  c6 k' f: sYo-Yo1 C+D+E
5 R# B& @. Q! [; Z8 EYo-Yo1 D+E+F
+ K7 H' ]$ z$ r2 HYo-Yo1 E+F+G' o* R& v  s/ B5 Z

+ u- x& Q# |- L, p09    Z-Yoyo 2
, f( [0 g# y3 A8 b- w5 t0 ]Unlimited Yo-Yo2 for 5 sec# L/ M6 |7 t+ v. Y7 T$ @
Yo-Yo2 H+I+J, T2 g% z  h6 |& H
Yo-Yo2 I+J+K1 x' P$ R/ ^  f
Yo-Yo2 J+K+L
7 ]6 V' B5 G  E" n
& ~) G/ s* V, I" {( _" a10    Z-Yoyo 3: y7 j( Y+ x/ ^& F$ k8 A
Unlimited Yo-Yo3 for 5 sec$ H) s; Z8 n9 A: b/ p4 e
Yo-Yo3 M+N+O
+ K5 p5 N, x: C2 [7 s) UYo-Yo3 N+O+P- L9 `1 Z# p" ]
Yo-Yo3 O+P+Q
/ L7 ?+ \- T. J7 p& `; k  E6 |/ J
11    Z-Step 12 O- e/ t8 o6 q
Unlimited StepSwrd for 5 sec
" ]% V8 @7 g/ B; UStepSwrd L+M+N
5 H2 m, E  C6 B/ V) CStepSwrd M+N+O
: M: y- m# r  h% W4 k4 A9 Y! e2 tStepSwrd N+O+P: Y% g- K8 q7 P6 n
% P5 S- p8 }* i% e
12    Z-Step 2. l  P( \; w& j/ S  R' {8 B/ ?
Unlimited StepCros for 5 sec
( j/ w8 \% F8 B6 N) D, MStepCros P+Q+R
" N" \2 Y% ^4 W* y  DStepCros Q+R+S
, A3 J+ [' s( W' o' b5 SStepCros R+S+T
* L& q) w0 v% h- b/ `8 z1 v1 s* d  {9 G9 n! |: L4 m
13    BubSprd* P2 f/ |3 `: c$ W6 G1 ]# f
Attks w/ spreading bubbles!
( A% ]) K* o( u7 b: z2 m4 ]4 M* xBubbler  C+D+E
  h& ]- M. @' S: V% M# H& y& iBub-V    D+E+F, {( e4 T/ n: x4 C9 I0 n+ f
BublSide E+F+G
$ l' y6 m  ^) y  S; s( X7 ~0 s* JBubbler E + Bub-V E + BublSide E
8 U' n% a% H5 Q8 _
3 r& Z  N& ~0 ~. v/ D14    HeatSprd2 e* G3 H, s" y3 H- z" q
Attks w/ spreading fireball!
1 t* Q" b$ E9 a0 C. J/ Z  D8 BHeatShot H+I+J
' p% u" t8 _0 T. d$ v) OHeat-V   I+J+K
5 p1 W+ i) a. Z1 o+ S# s* o* OHeatSide J+K+L1 J0 ?3 }( m, `1 \- `# L  }% V
HeatShot J + Heat-V J + HeatSide J2 I  D4 t9 H/ P2 E( N

. Q- |' @; H2 m5 z, R7 }7 h3 A15    H-Burst5 j+ w8 F7 h. X0 r$ \1 i
Creates a giant explosion
$ w% G; f/ W; P( p" JSpreader M+N+O
# w  T# k7 f/ Z" \( zSpreader N+O+P3 ]7 Y  K+ n. c& `) P
Spreader O+P+Q. ]% o' I* J. T& J* @8 x

' j! Q. g9 ^6 g16    LifeSwrd
$ x' P' g& a# `: ^$ O& tSwings a huge 2×3 sword!
& F4 z9 B  R1 z9 w* {/ wSword E + WideSwrd E + LongSwrd E
# Z3 I# ~9 d4 j7 P. ZSword L + WideSwrd L + LongSwrd L/ e) O9 Z2 ^1 J. x
Sword Y + WideSwrd Y + LongSwrd Y
- c- l* ?" Y! z
6 x  f' y) ~0 V17    ElemSwrd
+ v$ q/ ~6 X( }/ u/ n2 N8 F+ vWide swrd contains 4 elemnts' i3 h7 R" v/ \* a& r1 S0 |$ {
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 o1 y* o7 G# Z' i  f$ aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 `6 W6 [' u. c% P1 Z4 s, K6 m* }( A, C) k, u+ \
18    EvilCut. {5 ^& c" V8 D3 R- Y; c" {$ _3 A
Step up 2 & make 4 atacks
) t4 [+ f5 t2 u2 ^( x- {% UStepSwrd P + HeroSwrd P + StepCros P; p, a- \: _- u* h7 Q5 e" }& c- s
* f* A2 _' I6 |
19    HyperRat7 c) Q: c. e% a$ f. n
A giant Ratton charges!% V9 s$ b. h8 ~6 X/ T5 s$ ]
Ratton1 A + Ratton2 A + Ratton3 A
5 L: R! C( v/ \# ?Ratton1 C + Ratton2 C + Ratton3 C
1 E6 x* N4 P& m( V7 g6 |% jRatton1 F + Ratton2 F + Ratton3 F
5 y3 F4 m# l% e( p# d% O  g- f2 l9 ~+ e5 M. k
20    TimeBom +; q" @0 d$ `! F
Sets Time Bomb in enmy area1 y  O* k! X7 L7 W" w
TimeBomb J+K+L4 w+ B- ^" K- R) ~. W+ k
TimeBomb K+L+M, M/ n1 `4 x* Z- C1 d  l/ ~
TimeBomb L+M+N  s9 Z% N9 R% R/ o: N- a

- [( d; S# M: K, }/ n* @21    GelRain2 T; `3 p# Q6 c" ]3 H1 L: ]3 }
Gel steals squares4 B1 X: ^& s  [3 V$ d! c
MetaGel1 B+C+D  G6 t8 O5 n8 L4 L: n( U, v& h
MetaGel2 E+F+G/ b  Q2 j$ n& q$ ^( y% N
MetaGel3 S+T+U
* v; e, ~  n$ P4 z: I& M( G% P# V9 I$ @7 R
22    EverCrse
1 s4 `/ S! x; u! _) F. l8 `Shield chases enemies) b$ w! |1 _) ^) H
CrsShld1 C + CrsShld2 C + CrsShld3 C
. i6 Q0 X( \$ j* L7 h" pCrsShld1 L + CrsShld2 L + CrsShld3 L- C# d% {& b1 Z8 Z, ?! l

: t# O8 A+ h3 p5 w) M( J5 f7 l4 ?23    MomQuake! W1 M' M, r- t$ M; F8 i+ `: [
Awakens Mother Earth!
) |6 ]4 n9 g& |4 z6 pRockCube * + RockCube * + GodStone S( l+ F4 p. w  M: Q
4 U3 y+ s7 @9 G9 C
24    PoisPhar6 p8 i1 K0 v1 m. s
Pharaoh generates poison
; o; R! T3 T  m5 [  Q* g% w* X4 yPoisMask A + PoisFace A + Anubis A3 ~0 S- Q5 S. E- i+ J. H

% C* l- J1 u/ O/ v2 ^25    BodyGrd, _' N. X' f  S# f2 K6 d
Bodyguard takes out enemies$ Q5 A6 z# c' w
AntiDmg M + AntiNavi M + Muramasa M
* c1 N3 K4 G! S9 Q+ Z8 L  e2 R% z1 s9 w& Y/ i
26    500Barr9 D! c0 b% h; W) {. U/ K
Barrier absorbs 500HP dmg. |/ o- F% e3 a. h3 y. m
Barrier E + Barr100 E + Barr200 E
! H% W+ G# i8 \! E  c# c+ |Barrier R + Barr100 R + Barr200 R6 w) e% e# c) Z( q9 X4 ?4 c

1 B& D$ f, H# Y+ k27    BigHeart
$ X9 h! C/ A: \7 d: x& K, AAttacks, then heals HP!
2 m+ j" h. |2 R% F0 t! N5 vHolyPanl R + Recov300 R + Roll R+ }6 M; |9 h: M; B
HolyPanl R + Recov300 R + RollV2 R
. f2 d3 {/ m, e, Y- y: H! }  SHolyPanl R + Recov300 R + RollV3 R5 c$ \) d2 J1 S
, N% b: Y& g& z: E' t5 S9 a
28    GtsShoot( C: o8 J, G' b+ N) _& y  D2 E+ A
GutsMan throws MegaMan!
8 N( H2 K' |6 I+ p* BGuard * + DashAtk G + GutsMan G" @. P0 U3 L$ ]! g1 `
Guard * + DashAtk G + GutsMan2 G
7 n( d+ X0 H; o# t  Y0 AGuard * + DashAtk G + GutsMan3 G8 {9 M+ ?0 U2 y
Guard * + DashAtk G + GutsMan4 G
) s7 J: w9 s; D$ `0 O$ _! I3 Q( V! s. ]$ S" {6 i
29    DeuxHero: p8 w3 N/ H1 h3 W7 i, Z1 Z" _/ o5 m
MegaMan & ProtoMan team up!3 z/ r& H* G* \& U4 L5 I& u- ]
CustSwrd B + VarSwrd B + ProtoMan B
9 v; T( R4 q! \8 n: m. g3 m- cCustSwrd B + VarSwrd B + ProtoMn2 B4 V5 J1 O$ v: s" w9 F
CustSwrd B + VarSwrd B + ProtoMn3 B7 S/ {* J; v* Y' @) d6 c  @
CustSwrd B + VarSwrd B + ProtoMn4 B
* I3 A( `; T0 u$ l' Y1 @
, c( \/ l; [2 M9 Y- ~' O30    2xHero
. v6 s; G5 J3 X3 WMegaMan & ProtoMan Dual atk
9 `' j8 }9 ?8 w8 |  ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ k& P' u. g; I& ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; ~. P0 ?( A8 ?) q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 v1 Y  g+ L. ^1 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, J9 U8 W5 j/ Z6 O. g
6 K+ Y8 t$ Y4 M' H4 z  s( `
31    PrixPowr
$ w+ ]9 x9 K9 X2 u& c7 |3 Navis attack at once!. U: D% E0 I' C  T: h4 V, @
Team1 * + Team2 * + KingMan5 K$ N- h6 r; N; e/ I  i* s
Team1 * + Team2 * + MistMan5 M
9 Q; W6 v: b, }0 s. T9 ]Team1 * + Team2 * + BowlMan5 B7 H6 B; C* Q. }/ O: f
( F! l7 K3 _, i9 ?
32    MstrStyl
  v( X( R$ O+ @/ @% ^MegaMan unleashes his power
2 ^" ]9 c) a; ?9 f; f# m5 XSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ p7 a) y: S, I% l$ y+ d2 Y6 Z5 ^) Z; E1 x3 j& P; k& T
StdrdChip (Part 1)
4 Z6 C* ]) h9 o* F' Q┌──┬────┬─┬──┬──┬───┬───────────────┐# j1 w, ^3 s) G  t) u# o
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( h6 M/ \0 e! j& d4 |% J" E$ p├──┼────┼─┼──┼──┼───┼───────────────┤
. L) o# m7 C0 o% }/ f, @  T│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │; @' w) D9 Z6 @: _  w
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% H6 @' v9 ?% @% p0 n' N' M6 {% `
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 D) a4 ]$ A3 O4 Y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
3 P: R5 m' P. @7 d4 _$ h│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │4 i+ D5 _, N  h
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
1 W3 Z" t: D, q) y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 l) Q/ `$ ?# a│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 V# u7 u- K% [5 [/ @# Z9 I0 A4 D│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% x- @0 Y& l: w% Z2 z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │0 O* u) ^) p$ |- A$ t$ G
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( S. }" ~2 h( ]; S* _# r, X│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, K! j: s  K+ A& P9 `8 T
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 B% H. L, @& K4 }& \
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! ?9 r/ Z$ r/ }
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
# I+ T( P* E4 q( ]│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
2 y% J, x' l' x* N3 l6 V: E│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │$ e4 C8 U2 U& F: O" o& @+ k, x
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 E+ g5 p' o# s
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ g- H- t" f3 H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ v  H1 e& H- l) f! P. M# S+ \│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- f& S4 f, x# A- T$ A6 u% W. N$ `3 H
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, ?$ V: F$ C  H│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ n- f  \2 i! v! E3 |& u│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& d8 M! N( Z+ K: C* q1 e' {
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# r6 Y2 B2 y/ U. W0 O
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& z/ ~2 F3 V. P: b, ^- M8 a* W/ r  ]
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" k2 [0 K' d- `6 U│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │' ~& U9 E& N6 a1 ~" |$ e  p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( b& D5 N1 J0 h! b- q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; Z8 X# m) @! B/ I
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- y( @* x( s" W$ l1 [4 q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 x; {3 s2 ^$ d│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 Y/ V3 w; ?% ~7 ]3 j& g5 m3 f│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 E& n- n0 K$ }3 k5 K6 o│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 I& e" r4 B2 J│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ d6 a8 k% ]* k; |3 K│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 [" O6 B4 W1 K! C│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
5 F- |& H- O; e! I+ c│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
" C. L) M1 X, S│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 Z8 W+ a, A# y" G; Z1 W$ i
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" {5 w  X& V) n3 {9 h' Y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 n+ S& k/ \8 ?7 g│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │# V0 j/ P: R9 K" U4 f; J0 ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; M8 k8 {# N+ ^2 y. @8 q. N│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 X8 @% O0 {0 E/ z! F/ G" n│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ B& m! C; y# y! J. \# T% w: ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 m) \1 p1 r7 }0 p│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 D& n1 ]9 _. m: y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 Q9 m2 q8 i5 q8 \6 c9 L
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
+ [2 s; f3 \: k% ~9 y) f2 s│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 I* [$ d  t  I0 ~, ?7 k( [│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
! W6 u/ O; }) I! }│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ U% E9 w/ C) u- U
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, C6 ~4 c5 R9 D3 b: |* X' h, t│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" T9 E! [$ X8 {7 B
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 B9 F8 y7 A, q- B2 ^+ B+ E" |! i│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* C/ t8 N" L" ?
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 l$ r5 g( y- z3 n│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 o* B+ c" f( L4 ^, |  X8 B, w+ M! V  _│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │0 m9 q% S  n7 m; ]+ R$ w/ \/ L
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 k4 N. t  u  m( G. R2 m, i, Z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: s1 \4 Y' Y3 f
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! \, ^/ t  b0 l+ ?9 z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
: A) Y# {0 ~3 D$ p│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
# G  c* n  W3 r$ W" B3 i. |) t│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 d, a+ x3 A1 D4 t' D5 s
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
0 ?; y2 z* e/ y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) I) H" K' d' j! e2 h$ g. y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( e! T5 s2 f* e; _
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' \( ?8 U4 ~3 O- S5 I; Z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. @' c- K: z: p. ?  v│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │  _4 w5 k3 A- D  s( ?& }% H: H
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
' V* M8 x) V( U# E' O: ]│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- C: E: u# N7 L5 a+ n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 C0 _7 b: Z8 b( m% A% t2 I! _
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- d0 B0 C& n: g
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 e8 h% V8 G) s' G│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │8 j& x; n# h+ |  L
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* |1 O* h% w, ]& W
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
6 U2 \# J( M5 D8 Y9 j3 e5 x; Q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. H% p! m8 o8 {- K' }│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* W8 `: R6 j$ ?│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) ^2 w- B1 L, i' X│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' d' s  I7 s# g# Z2 {% L
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
# \% n4 e/ f* I/ r$ ~. K│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: ^" g1 c+ G( Y5 u5 i
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │, f. J% ?  J3 @% K! _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │+ i' |+ Y9 \: S7 H# Z3 r: n$ ]) r+ a
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
" {" {. R' J8 U+ s1 o) @│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ |& C9 n" ~: d; x7 ~( |│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. V; O: a% M1 e: {│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 e; y" @5 p; c│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 c: k. j. Z& A/ Y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. W1 }/ t: U) x9 L
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. l; F* V# E3 t# g9 J& P* n1 o
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
, `, J% C9 ^. G6 w: V│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. L" N8 p8 A# f# z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
, I6 P% b( Q7 q│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
% q( W9 k/ Q4 K% u( X3 E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) g9 H' |' A' o: ]6 i4 Y* T
└──┴────┴─┴──┴──┴───┴───────────────┘
! r- I- Y5 r; q( i) P, S4 H( f2 v- _" U, a$ c
StdrdChip (Part 2)
2 p8 u/ S2 v* D5 I┌──┬────┬─┬──┬──┬───┬───────────────┐* v# n/ \3 T* `' ~! i6 {
│编号│名称  │MB│攻击│属性│稀有度│说明             │% f- }, \- c5 ?* ^/ _& a
├──┼────┼─┼──┼──┼───┼───────────────┤6 f9 L* @( y5 x: c; F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" `7 D$ ~) m. y$ ^│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' d- c* H) m8 Z6 ?
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
7 Y9 V, M3 C% t' E│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
8 W, S, d; v# a& a( h/ ~2 y. R│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 U2 n* r9 }# u1 |* c0 K8 |$ H│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ W0 E& x2 M0 x: O│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: a) T6 H3 a( A. o
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( s  F3 g. j; j% }5 y% I$ ~2 N
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- {4 A9 N/ f  b0 L! Z0 {3 R│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" [* j$ B! `, d. a4 W  h0 t│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 Y- K/ @1 j  H+ C  g  {: l│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │% P0 s, x9 J! D& k6 L8 V
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │8 i1 b) N& N+ i6 R+ I
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  [% q0 C* `/ O- o5 J0 u│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 o+ G8 @. Y4 c& ~4 I5 u
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 \* \9 M5 e+ N│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ F9 B' Z9 a8 c. O
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │; M) b! e/ x) p" w3 N$ f
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# k, G0 r; [$ R6 V1 t+ ]  J│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │( r$ o; W' n. J  c9 D
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% p7 u9 r2 F% L& `. x) l' @
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ T' H: Z$ [$ J7 L8 I' w. J│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │# |3 c; Q6 p0 X" e! s: e
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
; A4 r5 P. A: Z( p! K│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& c0 }3 H! |9 {- L; T0 D) @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │2 ], Y$ I4 i- i: ^7 h
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, N4 M- ~; c7 }2 Y' a! }  u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' \1 {0 G+ B6 s! [, z+ f& s│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
7 t" I5 z/ z0 {6 G9 c│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& \% H2 Q; q# j. U. ?0 G, O, W
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
& [- [9 E3 q( J9 u- b6 d│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& w, N! |+ `" Q6 z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │# p+ [' ~  f+ J
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% Q2 N, k2 `, {5 `' A
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 T' t8 L! L; m* s, r+ K│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! a, u3 |7 w4 j3 [( t% H9 y│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 _, t# l% J8 K+ T& W│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 |4 m+ Y2 v  E! y6 w
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- T2 }1 S. x9 U: u% Y+ E, @│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │- x! s1 u5 s$ E% m( L
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  u7 U9 [* ], E0 L( l- t│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( C9 k3 [7 w5 z9 Z- \' E: K│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. Q% s; a0 z3 h5 t* ?│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
4 u. |, t/ ^. x, c$ k│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) J  M: o$ |* A8 l* ~│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
  S: e  H; P- j+ p6 v│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 Q/ S! v( E; u. d1 D) v/ v│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
' l5 u6 h' k5 P$ U! i│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' L+ r7 Y/ J& R7 f$ v' f" C+ i│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 ?! L6 W( W: e, B% h7 K6 M│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
% x7 P9 t. f+ B3 q│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ g; _4 W! J! ]! a; M' m) W! m│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 |/ |- y! ]  K( ~- G
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' L  }- w7 i- T2 F  y5 r) g7 q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. M, x' R" l' B/ |& c  }│155 │Repair │8 │  │  │*   │Fix your area's panels    │; V0 }& B1 g1 {- w9 O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
1 K# d5 q3 l5 }" M, D' m# U! L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ k& v# u& v0 V
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& O8 w; t6 x, L, `$ R( \- K│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │; i8 A6 c" l( a: e8 `! a
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
' U& d4 @5 P/ E: u+ }│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 L3 I1 g7 h3 m# W+ z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ P: ~; @; b5 N│163 │Invis  │11│  │  │***  │Invisible for a while     │
' I/ {8 W1 ~2 x* w│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │+ a0 k& ^# O, @: Z# |4 T* g
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 [, c: a  ?! f6 t' k0 i+ `& Q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 d# h. v+ i! `/ q6 [& I0 I│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& g" F2 M; Y- s: c& R% B
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# K0 k0 A6 g8 V( s) ?: [$ X│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 m6 l5 j- e1 E. M! I6 K  P│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: q& h& p- T* V  Z5 k; G│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │# u$ ?. O, W! Q* f9 I
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 N1 d# h3 K5 D
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 @5 z$ [) x2 s2 F5 x1 C$ d
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ {- G" e- p$ a+ u( I! T
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │* e* M) k7 @- X6 A
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) I( e' y  L7 l$ d# p. C+ O
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. t' j& D  k4 m│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' T3 x- Y3 @& z& F0 w7 Y│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
+ I5 a7 U4 x+ Y3 z) @│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 R! H5 A4 ?% L' @0 o" r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. X8 K+ c8 ?- o" x! o( z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: m! Z. O: _3 C. W7 r; J$ U4 r4 W│183 │Hole  │55│  │  │**** │Open hole to dark world    │- q- w# P( m6 v; e! x) p$ g
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │; m3 N- w1 F* Q; h/ K, d% v  _
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 T0 x& C4 B9 [; F+ C8 r7 `│186 │IceStage│20│  │  │***  │Changes all panls to ice   │$ Q" [9 `0 j/ u$ u# }
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │3 `/ z2 N3 I; B* J
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 W2 B$ x. b# T  V% _6 r- u│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. d2 U! }" K' D! g3 m) _, F
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! t& Z7 R' f6 a( N  R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
- j( \4 }) f6 n  X: \6 f" z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ n" L. |% T; H/ j  M8 w) n! ?( t│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. G' U5 k  m6 o6 }1 c- s0 f│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │2 J' E1 ?- d% n! Z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' x9 b' G3 u) z6 y; M6 a6 M│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: w6 G+ \2 X4 l2 P: d; V: C│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, W' w% A: u, W( H# [│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │* b/ Z; t% }8 j. @4 l
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  v: u# g) n3 T4 y7 f, n0 u│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 h! ?2 m1 \; T0 H└──┴────┴─┴──┴──┴───┴───────────────┘% r' G% Q7 F3 c. w, |- c/ I
/ C, s. V$ }6 B" \% P

8 Z2 ^! Q$ u- T4 w* MMega Chip0 J1 g" d0 L4 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 E1 o5 H8 c1 t3 d
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 f, t/ L  X! H
├──┼─────┼─┼──┼──┼───┼───────────────┤
& g$ w. }$ X% d/ w│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │$ u* R, Y; T$ W& z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& ~, A' t5 t# G0 k4 ?# {% E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. J1 F3 n7 Z7 m3 {. o
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 |' @5 y! @0 H  f
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
! r/ v2 e) G" [9 }4 V/ z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* V& X" i+ p& h" ?
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
8 V) g# z$ Q4 p/ a│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# n* @4 e2 i; H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
! R; W* U2 P: M( T│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 E5 i: A7 n, F5 f0 v* j, [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 E4 Z( g% E# \! {! p( P2 l, f& v│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
2 F# @. ]- |& j% S2 Y8 B; C$ [│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 `$ M$ G# v2 J8 E2 d
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% w# H% u2 I0 D, \; R│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ G1 T8 |2 F+ V2 }$ Q3 K) }: `# C│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ y2 T1 R3 a# V& i1 N& _! J│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 ~& f/ L, p2 c( P
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 K- @9 C! h; _3 H5 M! [6 A0 f8 T
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! c7 i+ P8 \5 |+ O9 q; N* T
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ m. K4 f- Y  ^& ^; Q" a' P" d│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
3 Z- u8 v5 T& X3 k, N6 M│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* |5 a7 B0 c0 T* e/ R, C; o  }│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# i2 Y$ N, m2 w& w  g/ P$ I│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 B* e! _4 g6 W% o$ h% J8 D
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' |: ~8 K0 e1 T. e  F. S  Y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
) K3 _+ `9 t, ]7 I│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. Y: D% R1 \4 j$ a9 U4 C0 |
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 q  ^0 s, p- Z; u! P│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 r, v5 n$ `/ [+ P3 @: b9 A6 w8 c: p
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
6 p' i. k8 U  a) q( W' `│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! n  @6 g$ H7 H1 C' f8 `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │% y7 R( d2 }' _+ c6 ^
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 D+ \, s6 g1 F* e( b/ u; Z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │& b( d' P" x6 z* E; D+ Y) j/ z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 L( u) j% W, c+ l
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │# Z9 `6 E- p9 h! y' C3 [7 n% J8 o- r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- u7 R! X9 A- p/ X
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │7 N# a0 _" D- }# o3 ]
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, _6 s& ~0 T2 L/ X; y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& h; |7 L0 \9 r* P, T# `│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 X' t2 {9 E" t! |; k0 u3 _│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
; V, h7 z/ {3 K4 B% r  u) \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' D: v* C# K! }$ `& [/ j% }* N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
6 Y2 D! i0 ^2 d5 d* }3 ?9 |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │7 n8 l4 s$ u/ }4 q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 l5 B5 v' M; n* }0 w* a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( \% _9 `% @/ n+ b! \4 Z1 x2 J# D( ?) E
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( b( v4 i6 k- Y, Z4 q1 X/ I│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │1 j$ a7 o2 |* Q0 b! z: r& N; S! [
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ [+ n& l) F, h  o1 t$ [6 ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" C& h! h# Q( @. h9 g+ w│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │$ s7 n7 d! n  {% _  ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! R5 Y4 a" {+ ]. `& ]% V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& P2 _, k" Q9 F' L! r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; B$ x' ^! S2 K& ~' f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# c0 n9 j4 @$ y" T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' {& C6 |- u3 z8 Y$ q│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# y- F4 H& E5 J3 G
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# \9 p7 ~% j. |6 U& m5 y8 l
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; ~$ s) v% b0 v) Z/ `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: m2 s, h! L. ?8 Y5 F
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
5 U1 g5 k( L6 g& o% p: Q1 W│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ y- O, s! m4 d* g% l
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& }& A% ~3 L/ b- o+ g# s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 t9 U! T& X) D- \; Q; _
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' K5 w" J9 T4 F! p6 V' E! J2 {8 C
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 n; B( b  r8 H. P) C7 r│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 Z3 p% Q$ X5 E0 q8 g
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" z, t" I' D0 O; _6 e, H" ]. U
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) g- i5 [- p1 s1 z$ [( m4 q: m│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! P) G* V: \6 x3 y+ B7 Q
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 h9 v" z& @% V# k% R│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 q$ I! u- K6 s* R/ b, w& ^
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( N, ^2 k/ A  G% ]) |
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 d, @  ~0 @5 _( P2 t4 Y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" g% G9 v# }5 B4 t1 X
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │8 R6 s+ a% m; k$ e( _- ^
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! [0 X+ F* b$ _' Y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- Q/ R% i8 J, T( g- T$ K; X│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 q+ D7 [+ A$ F* e$ L9 |- S
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │8 G4 g' [& `7 z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │  D6 k- I; G0 W) U5 L& m
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, y9 b6 m& [: |& P; }│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- r) b' Y, _8 |# u│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │; J% H7 b- d6 ~3 ^/ X# I1 b
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 c5 \' \+ G" F9 f7 Q2 f" H7 V0 S) I! h- y: `' ~
, {/ `, P5 ]( ^! |5 t3 d* `1 ]4 E
GigaChip (蓝版)
+ f$ W& E2 G* x1 v4 {┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 R0 k5 ^' ?" u8 p1 B8 M( l) d│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 N+ W/ f, j9 K: i├──┼─────┼─┼──┼──┼───┼───────────────┤& ~' D( V' c' c: K6 x) w
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 z8 E4 E0 |7 B$ }
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 o" P7 q8 f7 A1 o│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, h1 Z( v8 O" D│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  c' e; {) C4 b6 ]! C+ W
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- F9 L% Q0 H8 k- z) `: M9 `│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; D0 p4 ]& x3 e│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& d/ F. N) \( j6 z3 o; i
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! h; |7 }4 V; f
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
0 W' C: o; w3 U- R. u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" s9 B& k( g5 U9 ^│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: g* V, L1 X9 F' w4 Y$ L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& ^5 X& |. \3 g: |6 v. S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
7 m5 b0 E# I! i& I, k9 e│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │+ g6 I  w: S4 V: `
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │3 `5 c" @+ T. B! g. t; F
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
1 f$ u2 w" [2 J: N  I$ B' J9 b│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │( L" U2 T6 |) X+ O/ o, [# C
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" X# C# B9 i5 c' }# R! v
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! U$ x' K% B# T  G0 m4 b8 B5 ?│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │* Y" J& o9 Y, @$ x  w2 y1 Y0 t
└──┴─────┴─┴──┴──┴───┴───────────────┘9 a# T# f% W' c' w

+ f" K0 v; G! s, b" l5 j5 uGigaChip (白版)(只列出与蓝版不一样的Chips)
0 f1 \: J6 w; F' k& M3 L┌──┬─────┬─┬──┬──┬───┬───────────────┐
" s9 c4 Y, d3 t! s# I( Z! A│编号│名称   │MB│攻击│属性│稀有度│说明             │* r* a5 A: t) ^
├──┼─────┼─┼──┼──┼───┼───────────────┤% ?2 Z2 @1 ^0 ^' u: B$ O, m
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; }2 l. J( a7 Z' M& N│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! R# G9 E" o6 d# i7 F: d2 x│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- v* N) ]3 d* w
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 @6 E5 O+ y' Y9 o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
$ @3 y4 H+ l) g# iMegaman EXE 3 蓝+白 Standard 级别的 Chips:4 b2 r8 Z* J. U+ p, x2 w; d1 C

& |/ u7 e6 G  w! V/ Z+ a001002003004005006, {+ s  H1 J- M; g8 [
0070080090100110120 ~0 @& n1 i% I; j9 f6 r
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, k1 t7 `, V) e" I/ i1 b, O8 B9 v0 _6 F, |1 r, t$ f1 |7 e
019020021022023024
: t3 V& [% X' o/ y025026027028029030$ x( Q# N8 a* R8 Z
031032033034035036
1 ]1 J* E( Y" c. O) `- _  O: o; e* ~/ ~8 N" b0 {
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: Y0 I. A7 K7 I8 z' G  |" f) P: R
0 Q1 r& Q3 M" y) K+ e
037038039040041042
7 a# }5 {5 B. K, j5 ^043044045046047048
8 K; A* J& y( w: Y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ z3 h  E/ @- D, u7 \" Z
& J# _1 ^1 p! ~2 U4 ^  F
055056057058059060  s* z3 ]" d% W. z% A" w7 `
061062063064065066
0 [. s$ H* Q0 {* x067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! H8 t) Z5 ^3 p
3 r! C+ D5 l: S* w
073074075076077078
! K/ s' K- k( N- A: F; e- o0790800810820830843 T6 r6 Z  `' R/ B) @- ?
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 h: i7 P$ M2 Z, ^6 \& Y# g

- C  k( [2 q5 @091092093094095096
9 W. c" W' b& _# |097098099100101102. }) r: Z; Y5 }; h1 v
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( C) }; _0 X0 M; o/ A
; j: w& E0 K8 \5 k109110111112113114
: ~3 Y; F5 D; y( A& U9 _+ c115116117118119120
- E* s( z3 o& C, `+ e" r3 m121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" ]( D% T4 U) o& ]- E

$ Z& D+ H- d0 J6 t" Z# T/ G: i6 w127128129130131132
% B) I' t7 B: U* P7 f133134135136137138! D# u: c" N" y1 e2 `0 w
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' V% x7 F( b; h' n
: H" G/ d. t# }2 S4 j1451461471481491500 I# z. M" K; X
151152153154155156
+ r- G. U' X* ~* x3 s+ }0 V; b/ W157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 R* {7 U, ?9 v& N0 E

$ ^+ s4 L% L8 h; U* a' j; C) H% o1 b163164165166167168
  }) C! ~1 J8 v1 }+ }! [* l169170171172173174) [; p) o5 Z; n5 C
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 U8 v$ y% V% _6 o$ L$ R3 q5 F
/ J( |$ u# h4 T: b# j( \181182183184185186; B8 a1 s* S* q5 F& @" Y
187188189190191192: [# h$ \6 W% k3 u
193194195196197198
9 C9 {2 x) K4 l4 M1 }' j199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 r( W+ N) M( o
: q  @# k6 ?9 q4 j" ^( Y0 @3 r
0010020030040050065 `" S7 Q; c2 Z0 A8 p# N
007008009010011012: o% D; t# m6 {4 M9 `3 n
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) y5 R# h( d: ]$ l) i! _; q- j0 t( @- y) V2 l( I" K! [
019020021022023024
( g8 X1 ]4 _: o; k9 N& Z6 A. f025026027028029030, k% O3 V( Q* W% [" g$ v6 f
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 |7 s& u+ I% u
7 B. A( W% p/ k$ K. h0 I& \" {" t( b0370380390400410421 n- w9 |% e9 s: C! P  H/ i1 ~3 o
043044045046047048
" {" O0 Y. Y" A# e049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 D& k- a! \. c, U' N
/ f4 {% q, n5 B- H- a
055056057058059060/ E! Y5 ~0 C+ V2 ~0 l
061062063064065066
) {+ ^$ r% O8 u067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( u8 b( b+ z% N* N/ i$ R; C

$ V- U- H) P2 T) `% g/ ^) u& d. y073074075076077078$ H0 T+ F' j" y1 v0 Y
0790800810820830848 |7 H: i' p, b  i  t9 J4 w' |* Y
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
4 F+ F" j6 |: W; [- j. C; _7 K9 S( `; s7 a9 @: ]
001002003004005006
. }) C* Q# }/ M& V; V/ {, K, K0070080090100110127 C7 ^% K! E* G. C. W: w
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