转载请不要删除以下信息,感谢您!
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4 V' L# J! W1 G$ a2 x■● ■ NintendoWorld 站友xliz原创1 c, j6 b+ s, V1 V `" z; W
■ ●■ http://www.NewWise.com + R: {) Q: `7 e/ ^! c0 D
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2 v. P; Y) V; P4 H; Z V6 m5 H# T% k+ \! D9 l* x4 L! O. v4 X
洛克人 EXE 3 Blue 卡片组合* j1 T# f8 l# M2 Y
" ^- Q! ^9 L6 z' b5 r
9 \; x& H0 H0 Q/ n- J' c) N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ H4 p7 P& t! T' P A. s大家要看日文版的P.A.或详细攻略,点击这里吧!7 h) M% T! t" i5 |' B" _
====================/ i. D6 r# L- U! m
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; |8 |1 C; e7 K0 q
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以下内容格式如下:& m o" z7 r. f* ?' t# K; h1 E# c/ U
5 v. v: N; G' z I |" ~. L$ ^7 A
编号 名称6 Q9 V8 Z3 P- W) v- q- c
说明' ?/ B+ }1 z9 H# I7 ~9 f! \
组合方法
. N* d; h: u, e" [, c8 P---------------------------------3 v& }0 I; S8 H* q9 I% {% R
01 Z-Connon 1
" s8 z% L& m( f2 [, m1 e3 wUnlimited Cannon for 5 sec
) q- c8 I: r7 h- |Cannon A+B+C
/ x) I( }' N6 |5 X5 S. d! c/ XCannon B+C+D
) D, ~; I. K/ M$ i5 ?Cannon C+D+E+ E4 }8 |* @9 i% S# C; X6 ~# y7 A
* W. h3 b. o* H5 T% A4 K
02 Z-Connon 2
# M3 P! o. y l9 q1 g' G9 E$ KUnlimited HiCannon for 5 sec
( ~0 d" j# e& q" iHiCannon H+I+J& i) m8 {0 m! y( c; E, C, z8 q
HiCannon I+J+K
3 o2 V1 ]9 y. _" u4 kHiCannon J+K+L8 ]- L; r: _ I. o6 w; D$ j" f
7 |# x; Z! G: {5 p03 Z-Connon 3/ f3 {* g0 Y2 h9 l! ]5 y, O- m
Unlimited MegaCannon for 5 sec
5 \. W/ z3 ?% Z- g9 G) l* b2 A/ u% CM-Cannon O+P+Q" c" G! B, I& @3 `$ z' E! V
M-Cannon P+Q+R
' c% e! h9 t* D% h L0 QM-Cannon Q+R+S
3 S0 d; I! t4 U" v
; A, Q0 _& Q' C04 Z-Punch
" H/ W! A h7 [Unlimited GutPunch for 5 sec" `* j. T9 n# u' m& q( `, L' C8 F+ y
GutPunch B+C+D7 K" w0 u6 `& X n0 ?6 A
GutPunch C+D+E
; c* U/ R; I3 e, `4 [8 [9 b, b: lGutPunch D+E+F! Q; [4 [6 _# m# Y5 N6 M# g
" l# z E$ y2 _! h05 Z-Strght' ~! G4 W7 @3 ~2 ?. X8 E
Unlimited GutStrgt for 5 sec
- [! I! v3 y1 X% tGutStrgt O+P+Q
* S+ G' p d; v% d/ P4 F! r; ~GutStrgt P+Q+R8 q1 g1 u! f5 P4 Z* N& ?6 U
GutStrgt Q+R+S
6 ^3 K% }* j, L0 \5 g/ Z0 R( T8 U5 W% ? @. d
06 Z-Impact
) {2 E# F: `; l% k( g7 LUnlimited GutImpct for 5 sec
1 J$ n ~( o- `GutImpact G+H+I
' J2 L1 r5 }# t5 _) E7 }9 ?! L" @' pGutImpact H+I+J& O8 w& C) D$ D# [' r, f1 D5 j7 p
GutImpact J+K+L- E! w0 M- d- @- K$ \+ h
" q8 Y; N" [. G, ^0 b9 I. P( \
07 Z-Varibl
: ?6 u6 X0 S8 C* d# }. oUnlimited VarSword for 5 sec" v4 A- n( \6 E; E* ^, f7 p
VarSwrd B+C+D
9 ? L5 {, \; X ^4 C% B/ z% FVarSwrd C+D+E
- C0 `7 s+ P3 }4 BVarSwrd D+E+F
3 [6 t. R/ ?. |( w9 |, v
7 q. v% D# x. n5 V# W08 Z-Yoyo 1/ t1 d* [/ d: ]. W# N P
Unlimited Yo-Yo for 5 sec
9 _! t+ w" n2 {6 F# R& m }3 r) _* @3 WYo-Yo1 C+D+E. Q+ E/ p0 U) d) R* [
Yo-Yo1 D+E+F, z) k) h# L6 f+ j
Yo-Yo1 E+F+G, b5 {6 B) y D/ v6 J
) i- x: J. E9 X( J) b" Z5 x09 Z-Yoyo 2
0 o% R1 F7 g0 [6 J5 G" lUnlimited Yo-Yo2 for 5 sec
+ r5 J# o3 X8 N+ F% A' GYo-Yo2 H+I+J
1 A" M* V3 d1 dYo-Yo2 I+J+K5 v* g2 k4 H( Z9 Z- K; v. G N
Yo-Yo2 J+K+L0 {) V. Z3 a& v" j7 Y0 j
y, T, p5 H/ `' Z# c/ J
10 Z-Yoyo 3
- }7 d% _: B3 H* t+ c. KUnlimited Yo-Yo3 for 5 sec& r1 J0 x0 v) T4 m3 l6 t2 e9 {
Yo-Yo3 M+N+O
/ g7 H) ~) X, mYo-Yo3 N+O+P4 B7 Q# n/ t# w$ e
Yo-Yo3 O+P+Q
1 u4 z1 F# I* M7 n# T s% o* F8 [. C4 P1 U& U) g
11 Z-Step 1
1 a8 u7 b5 s2 T8 t: dUnlimited StepSwrd for 5 sec' `, H' a5 C' ]% n# c% T# d) u+ [' Y
StepSwrd L+M+N
- h x; q8 r2 ~, x4 _' @! u* _1 dStepSwrd M+N+O
% _$ i1 r# x) U( P( \StepSwrd N+O+P
6 [6 ?0 y4 s% l0 R: H. b, z' q
2 B; B# E% g5 z$ b2 b12 Z-Step 2% p; ~; m7 n- o! B
Unlimited StepCros for 5 sec
( S7 D2 d( {1 o' H. F4 U+ hStepCros P+Q+R( I; o% l$ P9 j% X
StepCros Q+R+S, P a- F, }# G- l9 I5 K
StepCros R+S+T. i, K% v- R. }8 ^
5 E* J% G0 H( p0 [. I$ P13 BubSprd
( u2 j( }. j' e* b4 e& ?Attks w/ spreading bubbles!& D) A7 ^( B" o
Bubbler C+D+E
8 {+ u. V6 Q0 t" _Bub-V D+E+F0 O% q$ g5 q% u
BublSide E+F+G
" y# j4 n" y+ M, T1 N; bBubbler E + Bub-V E + BublSide E: F" i* F$ ~: H7 r( E$ H; r) ?8 w
0 v+ L/ D, [' B+ u/ `/ N
14 HeatSprd
; w7 ~* o, K. i4 F0 mAttks w/ spreading fireball!0 z3 K9 _, A/ L" q# P: I
HeatShot H+I+J
: o; L* b" Q, ]5 V9 a! E. ~% RHeat-V I+J+K
$ i& }1 R: b2 [( vHeatSide J+K+L
! p C; ]6 r C5 i% oHeatShot J + Heat-V J + HeatSide J7 |5 s# M4 G0 h+ q
" C) N5 X, w2 s0 s
15 H-Burst
1 ]! R0 h; r( Z4 a! s* }3 {9 R& e0 XCreates a giant explosion
- S: p* j0 o3 T c# O$ [, q* USpreader M+N+O
: D( R: p! p3 KSpreader N+O+P; ]6 U2 _' z5 d; b
Spreader O+P+Q* F$ W$ @6 H4 W8 u9 Z
, z. j, e2 ~& v7 t9 X
16 LifeSwrd+ k9 Z8 h3 U8 M
Swings a huge 2×3 sword!" g$ D4 k5 j, u
Sword E + WideSwrd E + LongSwrd E3 f' e0 l& ?7 O" D1 y/ M) `" L/ v
Sword L + WideSwrd L + LongSwrd L: G1 b* m2 [* k6 f, }5 [
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
9 J! V! m7 b) CWide swrd contains 4 elemnts
! U& O& k( v3 C- I' G$ U; b/ fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- @! z8 |7 V# {
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! u! Z% b" L% ?( A5 J7 H
4 [6 j5 F+ s$ l& |% { H( q18 EvilCut
" b8 m+ ~* Q- X4 s7 N* XStep up 2 & make 4 atacks. X, V0 t& b" c6 d' \5 G0 v& A0 c
StepSwrd P + HeroSwrd P + StepCros P
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" G: F+ n$ X; |2 S19 HyperRat, Y8 _: `6 F& f! c' B
A giant Ratton charges!8 w4 L9 q3 v) w# d# f; C0 T
Ratton1 A + Ratton2 A + Ratton3 A
1 @ a- k2 E3 o1 HRatton1 C + Ratton2 C + Ratton3 C+ M; [( D9 A2 ^. [
Ratton1 F + Ratton2 F + Ratton3 F
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: }+ \" O+ U% ~20 TimeBom +& ^7 ^; c) D- A
Sets Time Bomb in enmy area
$ E4 A* B& V- D4 `TimeBomb J+K+L
* x7 g3 ?2 d( U# ?' P9 ~TimeBomb K+L+M( Y# n0 {+ c0 ]' F: G
TimeBomb L+M+N/ N4 E, {7 i% o5 l$ Q: W
5 E% t T3 g4 J/ y0 \
21 GelRain
) O' p1 r; a- p- y& BGel steals squares# A8 o( Q$ P" M# z
MetaGel1 B+C+D8 O5 g- A2 N, p) y- j/ A
MetaGel2 E+F+G
1 y# q+ i' ~* w6 CMetaGel3 S+T+U
( v* b9 A5 g8 k8 l P) k
9 O& d7 z" ]: i22 EverCrse. p7 G. g! s' _) |6 s( j
Shield chases enemies
+ M$ p, B9 e1 _& UCrsShld1 C + CrsShld2 C + CrsShld3 C" c- G' X1 `% q& f: z9 @) z/ J
CrsShld1 L + CrsShld2 L + CrsShld3 L Z6 ^* ^* v/ `. x* [9 P/ v
) n3 ?$ K; l F% S23 MomQuake+ c: f: N5 M1 z1 L, ^% |" ?, s
Awakens Mother Earth!
/ G, ^* ^" u( x2 qRockCube * + RockCube * + GodStone S
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6 z r# v ~8 i. S2 _, W24 PoisPhar c& p- N& S6 G3 x0 f" @5 `
Pharaoh generates poison
2 P8 S7 q4 B# g* L2 D4 Y8 JPoisMask A + PoisFace A + Anubis A2 P9 q+ `% O: I7 R
, j5 `" n }" m: l f) P3 e
25 BodyGrd
2 I0 a( |. ~) [( bBodyguard takes out enemies
6 y9 p% i5 t7 V6 y. A- q6 f" sAntiDmg M + AntiNavi M + Muramasa M
) k; C. X. w& H% s1 h- P$ o7 b% d! x1 n9 ^ i; l
26 500Barr1 x+ ~# p/ p" q6 i: I) k+ V
Barrier absorbs 500HP dmg. i! E: d2 d2 K- a! i V5 {; L
Barrier E + Barr100 E + Barr200 E9 v/ q' Q& w6 C( T$ X" C: S. j, f
Barrier R + Barr100 R + Barr200 R7 A) {: o! r+ G/ U) L6 ?2 ?
. h6 X& L# P) s6 k& l7 a* V
27 BigHeart* y' |" q5 a6 i" r% h& _2 s1 a
Attacks, then heals HP!
9 o; h5 Y% s# G: XHolyPanl R + Recov300 R + Roll R" a0 L7 @2 A) H! V5 H( {$ v
HolyPanl R + Recov300 R + RollV2 R6 F: \9 M7 }% u
HolyPanl R + Recov300 R + RollV3 R
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6 l2 y* _0 r( g) f28 GtsShoot4 {4 }+ E! U- q4 c# `$ d0 L
GutsMan throws MegaMan!
% R+ @0 F! N" zGuard * + DashAtk G + GutsMan G% @4 G0 J+ j, ]4 G& c c8 T
Guard * + DashAtk G + GutsMan2 G
/ U5 Q& m) I* i$ c9 k% I+ TGuard * + DashAtk G + GutsMan3 G
M$ F7 H' y5 U: z2 vGuard * + DashAtk G + GutsMan4 G
! f* E# n! H8 d( k, j: s4 R5 w
7 L2 u5 s( |' C29 DeuxHero# T) r: O7 V. w; ^
MegaMan & ProtoMan team up!' o# K5 F7 T2 w* U: q7 C2 g' _
CustSwrd B + VarSwrd B + ProtoMan B
& b' C- L7 A( H' |3 kCustSwrd B + VarSwrd B + ProtoMn2 B
- G4 \/ e Z/ F& l- E6 {' A% R* ECustSwrd B + VarSwrd B + ProtoMn3 B
4 o# k s7 u4 m! RCustSwrd B + VarSwrd B + ProtoMn4 B# F+ b% ~. A3 Q+ G6 h( f* t
5 ^" y! p6 ~" ]+ G( M1 T# Q8 |1 ^
30 2xHero& c$ `" C& B. Q! N
MegaMan & ProtoMan Dual atk
$ `2 U6 @9 k6 w$ v% ~Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 v% v9 v9 g) A4 j6 D9 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 X, R# Q3 A! Q. fSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 A L9 n1 l' N8 I0 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# H0 R; f, v4 u& J% ~$ t5 G: ~
9 R" B. C$ Q# u! F0 E
31 PrixPowr
j- n9 W7 t: _: [& u- U Y3 Navis attack at once!
2 P; |- N4 W! n5 |: o- B6 Z- ITeam1 * + Team2 * + KingMan5 K
$ ~2 f6 O+ G9 ]7 U6 fTeam1 * + Team2 * + MistMan5 M
: y3 I+ ?" [0 {: B/ _6 QTeam1 * + Team2 * + BowlMan5 B
1 L: y& B. n; M: y2 W0 q( r& ~1 o6 x g7 Q5 Y" k
32 MstrStyl0 Z0 X; E' y+ F, F: n) a
MegaMan unleashes his power, Q4 h2 T- I7 W# e
Salamndr * + Fountain * + Bolt * + GaiaBlad *% ?$ H( l8 f- c& H) L# Q
/ _$ M+ D# B4 }2 x+ P7 Y; UStdrdChip (Part 1)' {: T% u- `6 n8 Z: ]2 l
┌──┬────┬─┬──┬──┬───┬───────────────┐( K" m- v* g; O6 S, T/ e4 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │) A" _% i D+ Q5 J
├──┼────┼─┼──┼──┼───┼───────────────┤8 s) U' ], o9 N6 L+ C9 Z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# I3 L1 k$ K$ M/ k1 G│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │/ u3 v5 r* R6 `5 J
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 \0 `/ P$ L/ ]+ k6 z" B6 [6 i│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 ?* G8 f Q+ \# T# T% c" s│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 c& T% m* s |5 I9 J) D│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ L1 p4 u( Q& |5 Q) `│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │% n; J' }% W b
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- ]# w. W: n) Y9 Y' V* B7 ^
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& H8 I/ g/ B% E, b. q9 J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 H2 q, w. p/ C5 z' T! y* S│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 p/ J. `& {; Y! e
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 I6 H8 F( E5 P# J: V' l. H! |│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 l6 x1 i* ]! l# D6 {1 A; o│14 │Spreader│16│30 │ │** │Creates a large explosion │* {' E- w7 p0 {; x% c( K
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 K/ r0 e+ H: o$ f│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
2 a' U# `8 U/ _: V. t│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
& M' }6 z0 Z v( [- P* M! d│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" f% F; f" l( j/ l: f│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ V7 I% l4 m' `│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ S$ o% s) g. b- Y# }& q+ z+ i. w
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* w+ g' u6 D& s1 }│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 X5 ~ ~: Z' V│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. `/ i& y7 X2 Q# ~) d│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 s9 r) B* T v│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% ^1 ^8 w Z% m' H- H│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) i- ]' r. F7 y! s) V│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, i3 |! n8 h: C/ k│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 j6 }" m4 c+ q3 Y0 a: a
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" D& H- _: N( Z" g& d: D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! w2 Z; `% r. {1 `* W0 U: O
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
4 X. Z3 O! j# @/ s│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, r# b* T% Q' @" L- ~& Q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ A: {& y( F {
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& O! N0 t1 H4 y- t8 K5 L+ @! X) N│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
; X+ ^/ w1 s' b* | D4 {1 v│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
" C) Y, _& ~3 ^│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
7 i; Y- @ U$ B6 T- U2 Q7 K$ h- s│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 z9 a2 _- t6 t" N7 c$ y. M: k' R2 x
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 W& U/ U$ D2 N0 A/ [7 H
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- t" S0 Q0 m+ Q, C
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 C6 `: [* U& ], W1 U│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
/ O0 @) H' S8 i. Q! G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ R8 }# N2 K# L# p" l
│44 │ShockWav│10│60 │ │* │Shock through enemies │' L5 M! C4 ?, ?- @: d2 c2 w
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# q, S9 B$ j, f│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) X9 f3 a3 I2 u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" C C/ w4 o' Q$ _/ P│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% [. j4 P8 t& m; J
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 g& M7 {/ Y" ?- J, H│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) r, u6 E B( ?8 n7 j
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! F% p2 r5 Z* |* J* o│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 i9 c c; O2 z/ w1 f/ A6 V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( v3 Q' g7 e3 w; M/ a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 P! G4 I- Y8 S8 K) B/ U/ f: r% }
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. G- H3 f, ?7 A! v! U│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 l+ G8 K+ f* e" F│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 M+ c! x0 u' k│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │' M4 ^- L$ l* p
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
k2 D0 u/ P' {5 X' O│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 n0 a$ K+ K& ~, C0 P+ S$ W" {│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
$ x! r. _; h6 q, _& z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 E' M* V- X/ b4 o0 U8 n1 T: K
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │4 q; }7 z `* l, l1 `. w4 w7 ]" z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. g1 V' `" O8 [6 X5 S# B│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
) p8 ^$ F% i# |5 Z5 O│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; ?) V- _8 _! h1 r│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
. t. R# h6 u! p0 J( u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( z7 z4 P* Z& R1 W
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% s7 P! f2 Q6 Z& H) C
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
# b, p6 w4 K' z5 J, Q& K│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 K" m5 @$ Y$ [6 Q& N- ^; k│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 x' ?% x N4 F- ^- q7 r9 ~│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
* C' z: }% B" |│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
J5 h; C" D) j7 J$ f% X: M│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 X: K# R" G2 q+ _' |
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% P5 w" N# V, R- w0 G
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* z% T1 }6 m6 `2 i" L% B; S│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 ^+ F% f8 p9 O# T, e- i
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 W0 k/ ^. X( v% z& T4 }
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 t' E2 k* z3 w$ v. R# F│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, W K( f- B! h% c+ j& i: d1 `│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" a/ L! b+ | `; H3 L! j* @; w/ _9 E- Q; i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
- z/ B V. I i/ W2 t│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 h! n4 V- z: _, H- m6 u& |! C7 B│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 k3 ?: N' O4 s( R/ r$ J│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 R0 t' x j- ?' R) x6 R$ x
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- H! K2 {& a7 Z& L7 J│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' ^/ U Y( Z0 [2 f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ h `5 [, j5 Q( E
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 r8 d: Q( E) h9 o" C6 Q# T8 N│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
3 N* u! C X8 B* B' Z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 [. j" k5 b$ S( }; |2 v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
" q5 n- E9 P; ^0 ^4 u# L/ z│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, V# r$ W8 h% r* v7 I│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) [1 j O/ L8 l$ v│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. w1 W; C, V9 C2 L, [5 ?│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) u0 x1 h1 `# s1 ~
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. R$ c9 |+ C$ u6 ]6 }$ A& A* Z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% O" T, z7 L; [, k' w* P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 J. }6 [/ R) N: W└──┴────┴─┴──┴──┴───┴───────────────┘
9 N8 w$ p) @* J3 j2 l: ^4 R4 z7 [- Q R" G$ m
StdrdChip (Part 2)8 G! ]% T6 Z" G% [; d6 U- i
┌──┬────┬─┬──┬──┬───┬───────────────┐
* I1 Y4 G1 E/ {5 M' ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
: }$ M" O) P2 g3 U├──┼────┼─┼──┼──┼───┼───────────────┤
) ^+ _, o t2 t* U5 o, X1 Z' s. \8 z% }/ g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' C0 b/ J9 w9 e7 j0 @
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# `) P8 [' T, f* @5 J0 W" Z# x# S
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ A5 d, C: Q/ K. b
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ ^/ Z3 U( C3 L; u% [5 h
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- F e: g2 F$ Y6 E│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │4 {# C5 }7 ?4 s0 Y/ n4 B
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- A! a2 Y& o+ Y$ f; l7 e│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 q# X+ B* f! w& o8 u, _ e' k: ]( b
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: N1 |' Z1 B4 E% E) Z% Z) u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 o7 d1 W3 m4 r$ [
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! f& K9 i1 H, l# L│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 ~* P* t0 K3 }& D4 ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ V: f \" Q( S! \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 [0 p, N R$ t& U
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │4 R: W! n1 m/ ~2 }1 u6 o( T% S
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 @8 }0 p% H1 W4 `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 z# x3 i( {: t; ?
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │ u+ K8 S5 z$ L9 Y- l: a
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │1 s6 V, e! J* k' X! T$ l
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! S, c A# s& _4 d+ _. f# C/ P
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. D. a# h8 T" A& }. I
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
+ s/ C, l- ~/ h$ U. r( l( W│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │* o3 P) ]+ D, q- E
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 a8 b$ f2 ^+ [+ H! x/ D$ O7 b
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" y' O% X/ P! g- q1 q0 V }$ b
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
! k7 Y2 J% q; W2 O& J4 L- D│126 │Rook │30│ │ │*** │Protects you from attacks │
* |9 X, u* ^/ P( C' s5 [9 a, K# g│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 R0 Z6 r4 i$ w. g; Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 l( B" H e+ l/ y) [
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
+ i4 E. L- ?2 l& |4 p│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 t* v7 j7 H; h" U2 |! ?
│131 │Lance │46│130 │Wood│*** │Lances through back line │
! k2 I; U _/ ` G│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# u$ C* K, n7 L9 t, Z4 P/ I8 f. g│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 ~5 @, t. ^/ T# q3 G0 t│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& S- A7 V1 t3 {8 B* z b% K
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: T( y8 D; q( n$ \9 m│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 b: n% `% n( T$ O$ x0 n5 w% N│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
; V$ F, r& V$ x1 _│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( H" {" K5 y$ i, ~- X│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ l9 N- x( C2 q& V2 b6 c6 w3 s5 g│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 H% D) d+ a+ [& j│141 │Prism │60│ │ │*** │Prism fires randomly │
( n5 i) O3 ^# r% n* w7 N, `│142 │Wind │14│ │ │* │Windbox blows at enmy area │* M4 l9 O5 K6 u% P1 j
│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ K2 F1 b+ l1 L! P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- P. U( `6 G9 c5 m, k9 L& k│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' a( k X( [- B. ]3 u+ Q, Y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 w( l! s/ P- Z$ U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 {$ w5 n0 a2 ?
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
; A8 T& N' {$ n& w2 e│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 B2 Z M) s7 t+ t│150 │Recov80 │20│ │ │** │Recovers 80HP │
& E* y7 Z( \& G% A+ v+ b│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ x9 ~- ^+ ]: F+ k& V' P0 E$ M- }5 c│152 │Recov150│50│ │ │*** │Recovers 150HP │
% E( b2 l) I# ]5 N│153 │Recov200│65│ │ │**** │Recovers 200HP │( R {8 x7 H1 A- O
│154 │Recov300│80│ │ │**** │Recovers 300HP │
. d8 j ]+ e3 ^2 y│155 │Repair │8 │ │ │* │Fix your area's panels │( _; h, G" e: W
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 S/ X# B! Z* z* h- S! U│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; N! Z- Z: e! W
│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ N8 w% J4 v7 A
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' K# n( f, j9 U$ ]9 }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │: {& i0 [! D& |0 i S$ t. c8 G
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! g) c; \& [$ F) Y C n+ V│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
; B: K# q6 r8 s" w. O│163 │Invis │11│ │ │*** │Invisible for a while │
) J" m0 m+ `7 y7 P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( T1 F8 @+ |* }, \+ d' y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 v$ m; j5 k/ H; O* ]│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ C! I3 x8 T* `1 Y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │( r: }" L+ y! J, g) |6 \# a
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │( \ a* m; h i. {# M
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ {: t7 W5 I ]0 e% p. L2 X, n
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. x* V& Z( Y" {5 H; v& S+ }! E
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& V8 E. l* R( `% g│172 │Aura │55│ │ │*** │Repels attacks under 100 │& r j' y3 }5 w9 b$ o0 b+ Z2 C
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │! c4 i3 i3 |5 V ~% b: U
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* N+ X! G1 F9 S# Q4 m│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │$ n; _8 x% l* A
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ ?7 t/ v+ d& M- [0 P m
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" j% s% ?/ @! U! t2 {5 g9 X* ]
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* w4 ^; o$ x! d7 J h( n
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ r# e; i$ _. h8 X1 l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: B0 ~( F2 j8 ?" E│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
4 `$ ?) |& {2 \1 V│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 N$ C, S T8 q6 T! D' t. a3 I│183 │Hole │55│ │ │**** │Open hole to dark world │5 D) N; @, k8 C2 e/ F
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* E6 K( X; L/ z' k2 _$ ?+ Q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ ?% u" y; ~" N s4 h& P
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, E1 j( w' ~9 j3 j; `" h0 T) Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. `4 n, {& F7 A; G7 K4 m7 R: A( e
│188 │SandStge│18│ │ │*** │Changes all panls to sand │( i1 l7 H$ _1 S4 g
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
" s- v5 z* c0 D2 S3 [ x( u* Y│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 |7 {& Q+ I& i" C' Z4 C. m0 K0 r5 X( N│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% P g$ L5 z5 ~+ {7 u
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; Q: @* o# s) D: B
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: G1 c: G% u$ D7 V1 |
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( G0 D* o6 w3 H) L$ d) a$ e. g# [2 E
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
[+ C$ q: ^5 v* S+ N, j│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: x5 H1 l2 L- M3 }2 r│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ p. c8 f, G' {" V) Z, c│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# n3 W( N3 z! c7 n/ G│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 T) N7 V/ b5 m" ]6 L6 `. K
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │1 P9 F9 }+ ^! ~! R! c" A
└──┴────┴─┴──┴──┴───┴───────────────┘2 [9 @( E B6 |7 l: r# k" l/ }( Y; S
: N1 Q p; e/ a7 d9 _" K8 O
1 ?1 s& L8 ]; Y9 m# @8 I& h" y4 iMega Chip3 Z# I" E! I( m8 }8 i* T2 x1 d- _4 T0 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' n* {' N$ [. Y, {" ~ [│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 a9 J2 T s; G├──┼─────┼─┼──┼──┼───┼───────────────┤0 a% C, l. \& j+ o8 ]
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* [; r9 \- @* \5 ?. M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( Z' F. m. e, \' S3 t3 B) [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, K& j. Y6 t& r. u6 F( O
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 b" V* k& A8 ]
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
( [: R [, c( t; B│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 O4 L7 i! A# U. L E# R0 K
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
# n: K6 ?- n# g- L: U' I│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ u" T, H; ?7 }5 S1 r2 F: o% V
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) n1 U4 _! ?& M0 b3 {( K, i" i│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) O& c4 t& k+ b6 _, f/ R4 @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: @; `& t: c4 j1 A$ L
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 G+ n6 D) ^% ]& X2 R: H, \4 G3 d3 h
│13 │Guardian │82│ │ │***** │Statue punishes when hit │, O) n: d3 m9 U' Y' ]
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │7 f7 Z+ z/ N# H! l* Y) g
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: g0 u' P4 [4 {' H
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& U. t* i( P* W- V│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 S, G b v+ W1 F! f! u1 J# v│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 t8 n: w' f9 k" n' }│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
2 v# g/ q F4 X. Q1 ?* a M│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( }3 I: x; i( _8 _│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ T9 g, r; r% k0 z$ m0 k# i│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 d( D& R$ v: |. W* H$ O4 p
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ h' t2 o, X! `0 b! X% g5 j
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, C) Q. d; b. }* H& X6 g' o
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
' y& {4 _( x* ~, M: H/ d% G- D│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( R, u4 F6 ~' T% W│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% N M# I x5 q1 O% u2 O% _1 h│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! d5 f! G1 y+ |3 z! z: J E$ P│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: U0 h! e, u% ~" e8 j2 z$ m7 ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. N% _! K% E' R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: x# H# o, J4 B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& x) { {) f# l# \
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ d C9 U* M" T│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" W) {8 v N; C. v. s* \2 R" Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: v( k+ u% `. K- K. Y8 |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 ~9 ]# _2 f1 F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* i2 ^6 ^8 n5 }3 U│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ o) g7 }4 K; v- ^- ]9 P│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 x) u j" i1 {2 {& j" H8 c3 r+ T
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. M: O& \1 D1 K5 D* s. ?0 ?# K) S
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 A4 ^% Y1 L* X( o. c
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 W$ h7 _0 h3 D( \+ P6 F: b* R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
f" y; C) J0 X& _% c/ G& O4 A' b│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* y* |. |( S& e6 ]( k' {; N│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ C9 h9 P% A; r, O4 ?8 v
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 H- m1 Q9 L5 U9 l2 ?) A/ ?
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! g+ r( O* L( j
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) v( B& S% U2 j" d" c│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 {4 |& Y/ M4 v4 _/ S0 A' ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
& t9 y. ~, ?! a0 s4 e│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
( G* s6 O8 f3 {0 y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │% x C6 E+ W4 {! Z! o' f4 l i' M
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! v4 ]% n5 ^4 @│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 [5 {9 |' G I: G# x9 c) l
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 Z( z& ?+ y8 l, e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 G4 c0 R6 @" l- R, c2 I2 u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; ]; x& N- T: F; r6 r
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │5 h5 M- K& H: b# Z' ^
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* J9 i; j' Y ]2 t1 h│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ t1 H5 v- @$ ?7 m Q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ @9 a5 N( u, C2 x. N" [ ?
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: v: N' L6 t% c& d# `! q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 p+ `: k- `, G6 @
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 a& w8 F g5 p8 E│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 r8 x* n( z( P" f
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 h, `5 k2 X& @5 }( e: J9 Q4 j9 ]& b│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 U& Q2 i! r3 s- X: M
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ A/ r/ u# W$ |, h4 |( C
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 ?+ {$ O7 U, G) t. i1 A. C; o
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
z" _% F' _ o5 m! J) J; E1 D! t│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 x$ h9 E0 {0 N; S# Z& K0 y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 z4 [2 \" S; S) p
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' S8 ~+ a5 o" S1 v- f
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 f2 g' p6 \# p* ~- h3 \
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) y9 b& A! g# g│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( s! }0 v& w6 k+ x f# f& G
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 Q8 ~1 v% F5 Z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) e- z& P! x+ M7 Y" U
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 C! G3 o, {# _1 u8 V7 I! x│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; N k- J( ]0 E+ w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* ?0 X. |& H! V
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% T, w) o" u: t' J0 ~+ Z' E' Y# G( J
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( s1 J( m+ `! e f0 P2 W│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 a( v8 f& e" N3 O6 A5 a# _4 `
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ `9 K3 G0 h1 L5 t; R0 X+ Q└──┴─────┴─┴──┴──┴───┴───────────────┘
/ z2 z" U5 S, a% Z& x, p7 W" u. G# R, T; o: i! J: Y
6 s2 Q+ N0 {" d& q2 pGigaChip (蓝版)0 F1 T2 }- q8 M5 a9 t% m
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ w- D% D! |2 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │) H" U, r# D( S7 u! ?% ~* y
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 K' i- K; C4 K8 S5 i│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │8 u& l8 @' i& u, Z6 W6 b
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
: T9 V* s) x% L│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │) b- u9 p6 Z$ S$ i
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, ^$ D" S4 _* n. s
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" t0 V6 d1 O4 K
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: Q1 k5 D9 |) H' x0 q2 [& ?│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: F9 \8 i% x4 i @8 x. c+ N│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ N9 Y) |% b) e5 e0 \. M d, G4 X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 o0 E" K8 T3 }& E5 R/ G│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 t/ ?+ U0 j$ x2 |7 M* ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 f) Q" A! L& r" a [/ c
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
' J- ~8 f/ _5 N O; d' G: ~2 @│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* Z& R6 ~+ p' x9 e8 m│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
E$ F/ |; x" n! E│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │8 x8 @$ x. m& m1 w, N$ I2 c
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 U1 |4 k. e+ R) v9 ^8 X
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
4 }2 L0 L/ t1 m1 H│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ c5 A" c7 Q2 g3 q! n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 J- Q. w C& m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
% [4 R) a1 B; p└──┴─────┴─┴──┴──┴───┴───────────────┘/ ?* [' Q; r$ y% x; R' O3 Q
6 t" a' y* {/ Y' |( j5 k
GigaChip (白版)(只列出与蓝版不一样的Chips)
# k. N! w3 L% u3 U' _! ^┌──┬─────┬─┬──┬──┬───┬───────────────┐! i( H. p4 q1 l2 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ w6 `' S1 d N; a
├──┼─────┼─┼──┼──┼───┼───────────────┤2 k- y- T- n+ |, Q; I. }4 U k
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
: d$ y7 Q6 ]9 Y% J│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# V8 @( u+ a2 b1 D) d( z* |8 n
│4 │Balance │60│ │ │***** │Both Hp reduced by half │& A: ~0 ~2 b' l% B: p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% g# ?) w/ R' y( M
└──┴─────┴─┴──┴──┴───┴───────────────┘ |