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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 U2 u4 ?2 z. R  q! e3 k
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : ]+ ?2 \6 T  T- G4 t7 \4 f" B
■● ■  NintendoWorld    站友xliz原创
& C! ?! x* n) x. S■ ●■    http://www.NewWise.com
# l% b; [# @/ a1 n0 j% B; G7 t5 C) a■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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8 x' {  ?8 P' l% C$ V           洛克人 EXE 3 Blue 卡片组合
* X) d  ]. R+ G, _; P
; b6 C5 Z+ F' l2 I! x3 z# t
" M) K1 a8 z* T  ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! c* U. V8 N8 J大家要看日文版的P.A.或详细攻略,点击这里吧!
3 X  h5 l# ^& j2 t2 k
====================: T! a( J! h0 H7 ?0 f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! H- ^5 j- f' m, a4 C8 ^4 a& F$ \

, w* P  K& r$ T& l5 R' u( |+ z以下内容格式如下:( ~2 |0 |2 G: c8 V( w
7 U- v# D$ w% x; h7 G
编号    名称
4 a0 l* r, Q4 _说明
4 R( ]4 Q1 W5 k8 X5 Y" b组合方法% r. S2 K5 M6 }; W1 ]2 w& ~, u
---------------------------------
. C+ d0 @, h, C# u01    Z-Connon 1
" x3 \' M7 |/ ?8 `7 VUnlimited Cannon for 5 sec
2 `  O& \; G* H4 {* X  q5 ^! PCannon A+B+C
5 |2 S+ a2 X/ x4 G, A- HCannon B+C+D
7 [3 F& R  b" j2 [! N" Y  PCannon C+D+E
4 D* \' L$ O: Y9 [; s. B% s5 }( ]0 X' f5 z# i- ?. @, T
02    Z-Connon 23 E, F" h# Z9 x: {" u$ f
Unlimited HiCannon for 5 sec% c0 L( {0 m, g8 l/ i. G
HiCannon H+I+J
2 U# d5 o1 n( m5 h+ W4 g  ?9 ^( vHiCannon I+J+K
: ~& X- n6 }& ?: I/ U& k2 ?) YHiCannon J+K+L) i6 O0 ?$ ~+ c% a# }1 p1 C- \
  w( q& F$ K- Z5 ?: u* a5 @
03    Z-Connon 3
; k; x) k  C" V0 G: E$ HUnlimited MegaCannon for 5 sec
. h; w4 W5 M& `; ]8 h+ `M-Cannon O+P+Q" Y$ ~2 y& P3 P1 g$ |$ z
M-Cannon P+Q+R7 W$ \$ q7 W8 Q# Y% I. y8 R. b* I
M-Cannon Q+R+S: Y; M5 D) R( e, G
# _# j' K9 X' y
04    Z-Punch
3 ]4 i$ u# I* TUnlimited GutPunch for 5 sec
& W# t6 p# i3 H2 f9 DGutPunch B+C+D
& @5 }5 X+ T# x7 e, K8 E5 HGutPunch C+D+E3 D' Z& Z; H; Y6 Q6 S; Z
GutPunch D+E+F
1 n. R( c/ }- n  a& w2 q$ k, G* W$ ~7 k1 X  ~7 F7 V
05    Z-Strght
6 q( q  `. c  [9 p& I$ |Unlimited GutStrgt for 5 sec
) ~- M- {+ p& C/ s+ A9 {, LGutStrgt O+P+Q
+ {+ M- y7 d+ a* f9 aGutStrgt P+Q+R6 [2 T  a: N& B" z2 ?$ h
GutStrgt Q+R+S
. |: \/ s. N: B' _
. ]" G: V6 U6 S5 Z$ c: R06    Z-Impact' t5 f* _, y8 ?7 |
Unlimited GutImpct for 5 sec7 K2 C5 t/ s4 y/ t/ w8 o
GutImpact G+H+I
% g- W% e0 G5 a% R: mGutImpact H+I+J
, J+ L* I6 ?8 |" V) EGutImpact J+K+L' n8 }' g% Z9 |

& G4 E" x# L3 @  H" C07    Z-Varibl
4 j1 B  J6 x. f6 e7 j: F( E; c5 XUnlimited VarSword for 5 sec9 ~: ]" V; d3 b  Y- l' E
VarSwrd B+C+D
$ E$ b" B3 y# p& t; d" A. NVarSwrd C+D+E
- _) |, F* v+ X+ `/ u3 Q. wVarSwrd D+E+F
* Y3 S6 Q; }8 @& I) m
7 L/ U$ v6 ]+ C9 A4 h08    Z-Yoyo 1
/ W9 F& m+ S- wUnlimited Yo-Yo for 5 sec4 w3 I* v$ e, Y; R2 c" i
Yo-Yo1 C+D+E8 }1 w+ M$ S5 S
Yo-Yo1 D+E+F. m6 r: R# S* S! d( {1 d* t- u$ W
Yo-Yo1 E+F+G0 f0 L8 k" G4 N" W$ v# {1 J

2 {/ R7 i% _" Q) {% |* U: H3 e% n09    Z-Yoyo 2
' ?8 D) |& T0 S9 QUnlimited Yo-Yo2 for 5 sec
! ?4 V  a( x0 [# k7 cYo-Yo2 H+I+J2 _/ R& @5 [8 C" ~( [. g
Yo-Yo2 I+J+K$ K3 N/ k$ ]& c; m+ M/ Z
Yo-Yo2 J+K+L9 z, i9 Y' `% f1 l

( }$ V7 S2 B4 [. J6 U' {+ l10    Z-Yoyo 3* B. |* C  h1 _6 y
Unlimited Yo-Yo3 for 5 sec7 S+ P% A+ G+ ~6 n
Yo-Yo3 M+N+O
$ X/ ?/ W& w. b6 x( yYo-Yo3 N+O+P
! ]4 s! _3 k( T  t- jYo-Yo3 O+P+Q
. Y2 b. q; u0 ?$ p# J
$ @5 Z8 V7 ?0 d6 N11    Z-Step 1
; m: X7 ^0 \: N' W2 ?  F+ D; c; qUnlimited StepSwrd for 5 sec
- H, q/ i' j( t+ h3 \6 ]: z) JStepSwrd L+M+N; i3 m- B( v# J4 _; ~% e6 o
StepSwrd M+N+O  g. ^  t: P1 ^
StepSwrd N+O+P
- }! ?# g8 T7 J; ~8 d: f9 K5 o. x' p
12    Z-Step 22 g+ S- V0 E0 ?! \- j
Unlimited StepCros for 5 sec
" a2 n  P  C4 l* D7 eStepCros P+Q+R2 J  m1 P( ?4 }: a% x$ V8 R
StepCros Q+R+S  O$ i  Y* e" B  y, C5 ]
StepCros R+S+T  j( M" z+ b; e9 y# f2 N
: G8 ]* U  f  S6 C
13    BubSprd
! B# |) ?  V* Q4 `9 E, [- n! |: qAttks w/ spreading bubbles!6 z+ _/ E% T& J6 _) m9 x" u& W
Bubbler  C+D+E0 @2 Y& t6 z( @  v
Bub-V    D+E+F( T1 G% Z+ v) \4 I
BublSide E+F+G; W  [. E- {: p: z6 B9 N3 ^
Bubbler E + Bub-V E + BublSide E
6 p/ ?( I) ~+ P' ]2 ~
8 n8 G+ c7 y& O, g* d2 f) m14    HeatSprd; w0 T8 l4 g& k3 I9 p. R$ e
Attks w/ spreading fireball!% I5 ]4 J* B4 \! K2 l5 u! v; u0 y
HeatShot H+I+J
: c# N! J5 n0 Q  h- G; q9 {$ B9 ~Heat-V   I+J+K) l! ^/ H' }! C. D
HeatSide J+K+L
2 O. T# w, r2 iHeatShot J + Heat-V J + HeatSide J
; c! P' u- @. ?5 e" R+ [% G, _, f: y3 U' j, i5 s* e
15    H-Burst; o7 d; A9 ~" r
Creates a giant explosion
) f0 _; l& a& _  t- B3 w# K, f5 WSpreader M+N+O
: u# }- L  ?) @+ r- V3 A+ ZSpreader N+O+P
$ M+ J; v' x" E) h- M5 T" PSpreader O+P+Q
7 W+ n; H, z1 R* Y/ D+ Y, ]) l6 C- j7 _# K
16    LifeSwrd
4 d% h; E! J7 v/ U. eSwings a huge 2×3 sword!
# w  }5 n0 d2 u5 L& kSword E + WideSwrd E + LongSwrd E# B% e' @  v$ J. s8 F; |9 r7 e
Sword L + WideSwrd L + LongSwrd L& D9 w1 j( B9 M7 z
Sword Y + WideSwrd Y + LongSwrd Y
2 z6 F7 w: `0 `
: |8 \+ j  s3 _$ `2 s' t8 y% V. _* l17    ElemSwrd* m" K6 O" Q6 @- ]0 s! l/ b. ?! `
Wide swrd contains 4 elemnts- ]1 d5 D+ t: Y/ s" ~
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 f& q$ `8 t3 c5 E- P, e+ F2 qFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ j: I+ v! ?8 R! p- s# G( J

7 j; J9 c* {0 _4 F- c2 R: L18    EvilCut- P8 T9 b& F* n: H
Step up 2 & make 4 atacks
, s- G* e6 k( G8 q2 dStepSwrd P + HeroSwrd P + StepCros P$ A2 I: Z5 u! n+ k
0 ]7 {! k' n3 `" [  n1 C
19    HyperRat1 x, W1 \) r* @. H; V
A giant Ratton charges!: P# {/ {4 I/ x& c3 ^% Q
Ratton1 A + Ratton2 A + Ratton3 A( p, k' q, N, n- ?! {$ S4 @: V
Ratton1 C + Ratton2 C + Ratton3 C
: W6 x9 \9 e% [, Z2 e: @Ratton1 F + Ratton2 F + Ratton3 F
+ H  R; K' v" p; }7 x; u
, h2 l! |5 H# I+ l20    TimeBom ++ {+ c+ B4 Q9 I, Q* Y; Y* o
Sets Time Bomb in enmy area
& `- E2 o/ o- e  yTimeBomb J+K+L) W2 Y5 e8 o! H2 }2 ^% {) P7 H
TimeBomb K+L+M0 S$ Q* U: i* R$ E1 u- o2 m
TimeBomb L+M+N
' A9 n) c, c$ l7 s& U" |5 C* h, y# B9 N
21    GelRain6 Z/ {  s' g! Q' `1 q
Gel steals squares' J3 i  q1 x( `
MetaGel1 B+C+D# N7 G$ r  t+ e! x
MetaGel2 E+F+G
! }' l' Y) l# LMetaGel3 S+T+U
+ p0 h; N) R9 H9 E+ d
5 E0 u: i7 p: D6 [: i5 i- G22    EverCrse
8 h2 c* s: h) a1 I3 MShield chases enemies
& q9 G! r+ a  y1 q) i1 [CrsShld1 C + CrsShld2 C + CrsShld3 C
* K5 G' j. C: ~8 |" n! uCrsShld1 L + CrsShld2 L + CrsShld3 L# D4 f" E; J1 r7 c9 r
* U. t' f4 p: u* S
23    MomQuake# u* Q3 M& O( C) r$ |4 l* |
Awakens Mother Earth!
  F: b; |( _% f* X& FRockCube * + RockCube * + GodStone S- |4 @  p. @/ ~

' R+ r. k7 M0 c% b& Q24    PoisPhar4 T, {2 J8 _" X
Pharaoh generates poison8 D+ F+ J: S8 A0 b3 q
PoisMask A + PoisFace A + Anubis A1 I8 B) {3 A; {+ S
0 H( B5 o- ~3 {
25    BodyGrd
9 h- ~- Q" m9 Y5 @Bodyguard takes out enemies
6 d3 Y+ k! P9 AAntiDmg M + AntiNavi M + Muramasa M
1 ^, t, |+ ?$ F6 k! f
" }( L+ K, V4 X: l( j$ o; s2 U7 T26    500Barr
5 m: M5 i1 m! O1 }Barrier absorbs 500HP dmg+ |. A( Q* M( K7 H& e3 J
Barrier E + Barr100 E + Barr200 E
+ D1 e2 N; |! sBarrier R + Barr100 R + Barr200 R, K4 h6 Y. Q5 S  l6 M* C& L
* \! q- ~: D/ v: g& y/ q5 J* j
27    BigHeart# r. [0 I; {; o3 R& k
Attacks, then heals HP!5 m& m1 v% E. d
HolyPanl R + Recov300 R + Roll R
4 X7 U1 ^; q9 W) dHolyPanl R + Recov300 R + RollV2 R! l; e: q; K+ D8 i3 U
HolyPanl R + Recov300 R + RollV3 R+ W' Y% p- Q8 Q! O
% {  l) g) a8 ]: M9 n8 b# M" e7 |
28    GtsShoot
2 L( Q/ d, q  |* rGutsMan throws MegaMan!% i( L+ s& Z+ @: Z' h
Guard * + DashAtk G + GutsMan G
" W/ i5 a" x# G0 s! I$ AGuard * + DashAtk G + GutsMan2 G8 ~, ^0 ?9 f( [& L5 E
Guard * + DashAtk G + GutsMan3 G
5 P5 F" N9 o! ~6 y9 DGuard * + DashAtk G + GutsMan4 G
' f7 o# J; e- z( M8 C
' S& v" t; ]- x! x' F; S29    DeuxHero9 I2 Z- [6 v7 n# y, L
MegaMan & ProtoMan team up!
' e! ^( \8 d3 Y. M# l& nCustSwrd B + VarSwrd B + ProtoMan B: e* s: h3 W  E, z& L6 U
CustSwrd B + VarSwrd B + ProtoMn2 B
8 T4 v. H, g, Y. i: B  _. W+ _3 u7 x  QCustSwrd B + VarSwrd B + ProtoMn3 B! h9 i! _6 F& u: ~
CustSwrd B + VarSwrd B + ProtoMn4 B
$ S9 s% g2 ~  o+ d1 y: j8 t  f% t: K
30    2xHero
, T" n5 e9 J( S3 @  ]MegaMan & ProtoMan Dual atk
  c& j$ c2 x4 z. u0 e+ ^% JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B" L0 h, V5 y$ I( G! j' h( K. b9 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 F  s7 E7 D: \0 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 [6 v4 B) h7 e4 Q0 n  J4 V  TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) b, W1 n, b' f8 i2 b' ~

: W# j6 u% V' f6 P. i$ X. r31    PrixPowr
3 o% V4 R( E* ]$ `& p6 u' O3 Navis attack at once!) n! A/ n3 c& X7 f
Team1 * + Team2 * + KingMan5 K2 Y3 x7 M$ u7 Z" f
Team1 * + Team2 * + MistMan5 M
0 `% |# d( s, i( x$ }0 @9 o9 \' jTeam1 * + Team2 * + BowlMan5 B
- p- A* l  B+ [/ }1 q2 ^/ f
2 k, b) x+ x/ q8 s: Z/ B" N4 Z% B32    MstrStyl& j6 {# u( y6 c3 {
MegaMan unleashes his power
0 E/ I0 F7 S8 ?4 q3 N& ?Salamndr * + Fountain * + Bolt * + GaiaBlad ** A( D" ]8 j2 \$ x; Z
9 c; K7 n9 n! o! H- e
StdrdChip (Part 1)
8 m) y% n& E) [1 i0 M+ _6 c8 ]* ?┌──┬────┬─┬──┬──┬───┬───────────────┐
: L, w1 R' C; w, l  e. J│编号│名称  │MB│攻击│属性│稀有度│说明             │" O# K; Q+ f! x
├──┼────┼─┼──┼──┼───┼───────────────┤  R* Z; K  S) l  b
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  H8 C( Z; n8 M+ Y8 o
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* h/ B5 f9 U: i  D│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 d$ H" Q' L8 V# B
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' B2 B  T' Z, d3 ~& G4 Y5 q* M2 v
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& |" f1 b- C: G$ F- f1 z6 L
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │: k+ {; p1 H- `+ _/ n( k
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │8 H2 O1 }0 T. U. m+ Y& _2 E
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, R: F* ?8 {# q: r/ u
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) S" r0 j' v2 W/ {% [) l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 ^, Z, `' x( q& ]4 A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& C, ]4 A+ w$ D/ ~1 f9 s+ q" R9 p│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 j% Y' b$ E0 D0 k
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 f; ]' H7 E. i  g' O) i6 p│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
9 @4 o1 u$ {. ?7 b│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: c: O: ~4 v* A1 g! j/ B
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 q8 S5 f& o& E" U4 R  S1 N7 o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ @! J. M2 w: X1 l: q0 C0 p: y3 u│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 }. n0 {* N( W2 Y
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, K- U; I: p) O│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
$ R1 t2 Y; f. g# S" P& {% J│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! c) R3 O/ V6 h8 \0 k+ K' z; I- M
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │6 r. a/ c7 q2 N, S/ D6 u
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ \& m+ O1 f& ?/ p2 @3 }9 i
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, L5 H2 K% K+ c8 S8 T6 w) x/ t+ U
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
7 Q0 h* Q9 h  I1 B│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. ^& a6 P1 W( [9 J1 b* Q
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 a* }5 G( g; q
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- q' i" @8 m; i7 n/ B
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
; d) }6 b. _* Z7 @│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ a' @+ s3 S" z0 F- e( a
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 t9 c2 o: ]$ v
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │% \' H3 V3 x" J2 M7 T8 z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
8 u3 \% ?% E. n! M9 {2 P│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, v$ N$ h( W9 z8 r& L5 h4 P6 H│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, Q! A* Q2 M- S$ J│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* R, \) R6 F& a, P% K│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( s5 I' ^6 V0 b│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 G: X" y* C& n( Y4 ~2 v│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
* n: t# N* J8 a│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ t$ R1 Z( c% Y& N$ T8 ?│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* [  e# z6 P3 U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 |4 K7 c8 I# D│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
# {0 V  F% H2 B4 J- u1 H5 y5 h│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 o' _3 h( |/ V  x- u' ^
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! c5 o; J/ Q& t0 k+ ?" P
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
5 g) j  W# R) ^& {* I3 d$ i/ M│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
  `% W: k, ?3 A│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │9 G; G: p( |! A2 Y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 v: D7 _; c- R4 D7 o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, P& p( I) O6 }8 K+ e9 W* a9 \│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; R: B7 F' q: T: m; Z7 ^
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │$ r6 \8 u3 K& I! J+ a
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
; w/ a! ?! V/ b9 G6 t│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │" }$ M6 a# o2 Z5 v4 g3 @: C& T
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( I9 ~  h3 g7 O$ Q; s! L│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" x7 A  q, k$ t2 P* p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 Y- I" F! F! k
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │! x$ V& s) a0 e- l# S! q5 a% a' a7 _
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
- F0 y0 X0 e( O  P│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& A, F+ R8 D* i$ P1 B* u, L% G* c
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! F; }6 E! W9 N│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' r3 B: f& G$ l2 c5 c8 B9 [: o3 k│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 q7 H0 K. o5 T1 m# g- C6 n4 s│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; T( r4 J+ i+ e/ m' x- x│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! a/ @3 V0 c( i, S+ k│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& a2 H3 E6 q% [( ~# W( G1 D( Y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 b8 ]: \$ N+ d6 _2 |4 r│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. ?' z% s# ?/ r8 F' d( x1 Z8 s│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │$ l, H$ |! b7 q# c! S7 e0 f2 _
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │# M6 F7 N8 u. F! T3 R! Y
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& F% E. d( E' A$ B0 G2 q│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
6 m* S8 i6 L: B. J- k4 b│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  c1 K* n7 k) z! Q, g
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ [; Z0 C* L7 d, z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
: v7 A2 [" k! d/ ]│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 M# V$ @) i4 a. }
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
: G; I7 F1 Y. @1 B) H7 ^│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- T" r; b; x+ B( x! u0 ]
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: o5 u2 l4 k  S8 P4 I) s
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │3 X2 Q! d8 l4 P: `4 n& P( O5 V0 G
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │+ }2 h- v3 x' |% ~- q+ o: l
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 P+ }8 u( i8 Y7 n+ C8 H9 H7 l5 C│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 c; q% g7 d' b  ~3 C
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  c9 i) J- K" y5 R
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │' v) _4 }/ Y5 ^+ w9 a1 D! {& {
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 f- z1 I& L6 r; e/ f
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 S# u% }/ D: X│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. z/ P4 ]8 m) |* s) [6 H' Q3 H
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! {' s/ T' S# p2 Q7 L. Z│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ F7 R! o" _+ A8 ~( W' u; }9 _
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: Y2 r2 E: E7 _( r: i│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# d' l* }# g! W3 ]! _: o│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) V* U2 {+ i$ \7 P$ x* t. C
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ t4 N9 O$ s7 @% {│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
$ O4 Q8 h8 r$ c) F│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
- x+ I- y5 T: c│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ g, ]" h' R7 P: ]  ~5 g│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │9 W- Y: |* Z+ q+ K2 _5 x+ t0 P3 ]
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( U; G' H2 o0 m, O│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 S, G8 U& y: c, E& b5 ~8 k* S└──┴────┴─┴──┴──┴───┴───────────────┘
4 r3 z) u1 S( X" F+ U( {5 q6 P# y% X& E0 P
StdrdChip (Part 2)0 W! M0 z: d8 j! ^+ W# [
┌──┬────┬─┬──┬──┬───┬───────────────┐; w' |. T2 g) J
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& p/ _$ j5 N9 m4 ]0 Z" b├──┼────┼─┼──┼──┼───┼───────────────┤
* u8 A5 ]8 |$ Z" g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 n; A- s- B% n/ }! f+ G3 H: x3 t│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ W& h' h. C* X* X: \$ \8 W│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ \4 \+ ?& e! M│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  c- a/ F# h8 \: H2 F+ q$ i│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 l- v% q7 y! g  |
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: U$ G$ l/ t1 e0 D8 k│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ n" z% v3 y1 z  ]
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; O5 e7 Q" g& v3 Z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* k! n* @' s- c5 D8 }│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: [7 y, n( S0 P2 K9 p/ p  |6 S
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ b5 W- \" R8 |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  l8 z0 B8 Z0 f' q6 {2 h/ X│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. R# G( u: S) ]! j7 E, i$ T5 i│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
; Z' Q% f9 L6 |2 i│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
* T9 P; k' e, B│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │* q8 N! q) X! g/ q8 E+ Z7 O
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
2 ?2 C' j+ T* b" v, F│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 J9 }9 k& c( h2 I7 {│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 Y- u2 \4 R7 ^' m3 t% |7 U8 c; v│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 f1 L, p, n( N" t8 W│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# Z5 z  ?/ A3 r. V6 @
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* n8 M* S% W4 ?) ^& g! t# F
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% W& T( Z9 p! ^1 Z  W7 B; |
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! d1 C4 g- i# E8 G
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │  d1 o1 r0 h3 a. \, Y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ v" w& f9 ?1 Y: j1 M+ Z2 m
│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 d8 ]4 o6 X. _1 R# W/ o
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: f3 x+ w0 {5 C: y; [
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- n" ?) R4 _$ e/ r8 L& J! l2 c) r
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
! |0 T; l2 d/ e: n: ~% t│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! q* q4 C) k6 l% {│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( p, g. W" p) S! p4 X│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
6 z: p6 T# t4 J$ a│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. V7 X! Y! J: e! u
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │* \! y: x. q& a( J# U& o
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 [! F9 b# b" O, n2 Q, x$ W
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- h, }! V# v% l  l  }2 G
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ d$ o% v3 ^7 D4 X+ n) L
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% X9 t7 y1 X/ z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
! W0 ?. i( H9 C│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 z8 K/ r) e& n: _( H. {% |│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 U2 x- D: ?2 d" ~
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! [& ?+ L3 X& K$ l9 S2 R$ Y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ e9 y/ M7 ]3 K4 m
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │) W# k6 O2 I" S. e0 D+ \2 Q
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 J; w3 N9 }$ q9 N2 K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! Z3 w" V% X) Y# z! U│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 O2 m- a( y0 p' _( [/ o9 l: L│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! k: R+ B8 T; y│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 b+ X. _* }* Q( A1 _1 l4 i$ `/ k│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
* S" T* G2 c: f! O│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& G* o* Q7 c% J, l# g$ L4 v$ r  ?& t│152 │Recov150│50│  │  │***  │Recovers 150HP        │! i* d! \8 k$ j( \2 m
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 w! e8 _# d% j6 d│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. _2 z4 o) s) e) e: W* I* V│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% `9 [2 r7 H) C7 G& c) B│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# f1 A$ M8 n7 Q8 p$ q9 L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ D2 a) f2 ~$ O: p3 C! E$ G
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& u! [% m2 g) t% A" c2 K5 T1 N- I4 k│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ U4 c; r& C2 A! c) J# ^( ^5 W
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 ]2 \! a' t5 \8 _│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 u' |5 V. w& N  y" r│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 `+ q* x# G4 d8 S3 ~
│163 │Invis  │11│  │  │***  │Invisible for a while     │
: @2 @5 A7 l0 p+ ?7 G1 s5 S0 s│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │* S2 U, Y% u: Z
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 h) l+ c. B$ v│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) q+ q$ V0 w' @% z7 r4 s│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 o( U) `* J# t9 T* r, J0 R
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
: i& z1 ~9 D. h5 \. n; `* H& }# f│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% [! z& s' _& Y2 M- A4 O8 I6 _# [│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 J) _8 C, k" y* |) a* I
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 l) c0 w4 G2 E- A
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │1 i4 n5 w6 J. n7 i4 ^7 y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ C2 ]0 Z# u( ^/ |│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" m" N. \* @" j& p5 d: O! o
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, X4 Q: b7 U9 l+ v4 M- r& T2 }6 _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
& L/ G& e4 v/ X) l, A" p│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  o3 }# O! a) |( w
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │* C% T, ?; X- C; d6 B1 V
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 V4 P  q1 P, C! P# X! {4 `3 P
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. G7 L& g$ U, V/ I. ?- W│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  {& P% R2 ~: X& u│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 P& X. i$ Z, W$ k5 {+ V& ]
│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 Q" Q2 F$ M  Q% ?1 {; W2 P
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" G0 y% l  ~8 T1 Z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │& k$ F7 ?) B# P7 H  I
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 r7 I7 w" v3 V" f- K│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& F2 D% p7 I$ Q3 `; j8 M. R
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ i& r- o0 S4 |, J, _│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 A! H8 l* \) r' z8 O│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# \* M7 H0 ~) e$ p& q. P, k1 H, K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; ^0 l  g* W( i7 u; H2 @% ]│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 f  U/ @7 c0 y, }
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ h7 X: l" F/ _' s
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 l. U8 L; N- |) y+ x! K│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
+ a" D3 ~, }, I! L" `( O9 p│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ E! q: M, e: j. X9 V1 v4 s9 H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │. m( G) a* g. P! Z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 H' E( H" F8 x  [- y  J* X│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ w8 Z, w! x+ V. ]│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: T4 g, o, ~% n" v. I' o1 V
└──┴────┴─┴──┴──┴───┴───────────────┘7 I( N( `6 k9 s  M0 n' ?) Z- s
4 m- P" a2 |6 @
5 v9 r& a7 U/ P/ s% M
Mega Chip6 `& `: h( X% h$ d6 g" k" p# m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, }: H1 Z( k* Y( K* y│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 \$ W8 ~- H; H, n3 @% V├──┼─────┼─┼──┼──┼───┼───────────────┤
* q( c! S% p; |1 _. l1 @. d│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 j6 B5 ]- D* Z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 k& L8 t% R1 `% x9 C│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: l' s8 a/ n! m
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ M) U4 W* J2 f│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 ]; x& v) [- r: U  L' n│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 g* T( @6 f  q6 j+ q: e- m
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  A9 w8 b5 N# G
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
4 ^& H6 F( G2 V0 Y1 ]│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 k2 a* j; o, K) c( j- C4 D) v+ }│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│( y4 F* w- T4 ^5 f2 v
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 o; t! k: D8 R  I2 H  F. O
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ w8 O+ B+ b! H& G% N+ Q2 ?│13 │Guardian │82│  │  │***** │Statue punishes when hit   │2 Y9 I+ H( X( ^  y) j# i% I- y
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* d8 P& `  I5 @- s1 q/ o2 P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 v! }) b' N0 R# t1 ~% S& K
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* X" b# f5 n  v* H5 Z) w- R
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ r2 M* }! V' ?0 \. k8 a* D
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# V# b" n% J. V: X" |5 H4 l6 K5 v│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ U* G4 b- K! M! l" K# O# e6 H│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 l) j$ ]6 C5 m  L│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( V- `( E! a' d4 v; K! a: Y│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │# n+ N; l1 L* g5 B6 c  D  U2 g
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 V: B( h, D# A4 w& r! a│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 h' a3 D- Q% c/ z7 h/ x  ?) _
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* b! ~2 r: W# L9 D0 s
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( ]/ n- [% T5 r4 B3 z: ]- K│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- D3 }5 ]$ Z3 l6 p. J6 D│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# r: ~/ Y3 s0 E) u  F8 \/ o│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) n( r; u  C  X( q3 s: e# S│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" H% R4 m5 ]) b1 z7 Y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │; e9 A7 A8 ]8 U8 J9 t
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
# j3 f' i0 W0 C│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
8 v" F* o, z5 O) z1 C│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( @2 H7 D* R- d! T+ N) t& O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- U2 N& T5 c' K0 w) Y; L( y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 d8 r+ c$ p' n- {  S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# m% Y* d4 J# U; c: W8 q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' q1 }. @: @4 s4 @. C│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# Z7 i) I, C- H
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 A/ z; p& f/ L% P) s│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 J5 W2 V9 b/ c) C
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
3 l' S8 I8 C! ]  [$ s- [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │% ]  q) v6 u- Q. }/ S% a, B% V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& L( Q* O6 F- K0 ?$ Y, L│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 B2 N6 T. `7 w8 I│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ K# q, L9 W; n# w  b( F; F" V│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
1 H6 ~+ J+ `/ ^' o│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
3 G8 H9 r9 v1 d( D' M; {│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
9 l/ @; X6 c& |  g│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
2 y' T- c/ X) d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( ~. s8 D0 _( i  n, i│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │  B7 T) ^( ?$ I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
/ X9 B4 r- x. _9 w, @9 m: ~│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ `" }- J* B5 D- c  j* R/ s/ ]│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │2 L6 b( B  n* U/ P7 c8 o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 D4 ~; q9 Y9 g: a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
: y) t6 w& N2 `: `│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- N% s1 z6 s) w: F; e
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │  J; A) o0 @9 T' |
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
) Z- W. @2 [2 e& C- l' N% W0 W│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 z# Y0 B5 k+ k! N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. D4 F2 I4 B9 r0 h3 t$ W/ N
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# v& A, P3 M! F7 W' {8 d│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
  p3 b: k1 |0 W2 }│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
! s4 N; ?4 i  h│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  m# h; K5 a  ^) I9 h
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; B  b) w1 L7 Q│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │5 i) v# U7 A9 c
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │9 I! m& a7 n1 ]9 \. J* ?4 j, d5 S
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# x: O" C; l! A$ K) m9 T, a* B" L│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( z' p8 j9 ~7 L) s9 P
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 C' h) }' R% _! m( t
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
; i, f! v/ T" X2 r* W$ G5 ?7 L│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 h- e& ~4 U; h& x, N
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) Y- X! ?1 o3 |( u% S, W│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ N# |/ d9 E) ~$ j% `
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
* t! ?% R! y7 J0 y! `│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) v# f8 N& [$ R/ @& z! ^# \; y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
6 T* }6 Y4 q6 y/ A│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 A" U+ T1 a6 S1 r  y! @
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │. q, @: s7 C# b1 b+ X8 u$ f
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
, b+ G5 S( C: I' l0 o% F6 G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ I" }2 @: a' z4 h& P" }
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
  z7 `+ g2 n. Z- q9 |│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( q9 V) W: _$ ]+ r; l6 _└──┴─────┴─┴──┴──┴───┴───────────────┘
1 i0 n# L1 Y7 [$ ^2 v% R; ?5 F6 I3 u& B( H

6 {/ t# z' n: g2 w# O! d2 ?8 eGigaChip (蓝版)! O" ?) j0 y( p9 ?) D6 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐( k, S4 l; k* c# M
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 E4 z* r' c3 R% |) ]# Z├──┼─────┼─┼──┼──┼───┼───────────────┤
" P& i) j$ r# Z# h9 l9 W│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
/ Q! |/ n% v- G; M" l│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 B: [2 E4 ^+ D6 O2 }, q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ o: i8 C2 w. W( I│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, Z8 M1 p$ X# M% K- l0 n  ?
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │2 ^6 l9 e+ D7 X- v
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 S3 b; r" V; y9 [
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 l3 c4 m6 p! N% p+ p, S
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │# F  \4 j1 A" j. v7 h
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# `' ?' x7 u- O% H9 l, F, s1 P$ V/ Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ N. v+ R4 j6 T  h│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 Z% j( A# X5 s
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
3 F& p3 H; ^- |( v% O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 U3 b/ \# w* L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- n7 T- c% Y3 ^9 }7 Q8 y8 j
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
' [* L6 Y  E1 c5 B' h│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │6 E3 s! H0 y: f4 G1 \: z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 {& K/ a7 `; |$ H, ^# L│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" I3 |! g0 v) Z, c* V
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │$ j; r6 K: g; K3 L: F
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- F2 c; O- |8 {└──┴─────┴─┴──┴──┴───┴───────────────┘; o( y; T$ y7 E1 w
  ?0 i" b; N+ Z* D9 O
GigaChip (白版)(只列出与蓝版不一样的Chips)5 r/ q3 J0 o& M: k" A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" @" j: [+ |: r& r! Q% q& S│编号│名称   │MB│攻击│属性│稀有度│说明             │% x, V* T' F! B; K
├──┼─────┼─┼──┼──┼───┼───────────────┤" ?1 A, n2 a4 ]3 Y
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
* B' a* e" H/ q8 J9 S, L- ?% R( |7 B* R│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# M& k( T1 }5 _# L* J/ z6 j' L│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 h& K8 \3 _, _$ M9 ]( T! J: k6 l1 L│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% L6 z8 {" `5 x2 f1 H( N+ ^/ `5 A└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  t: z! @# e8 }0 b
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 T: c. H" ^# j8 S

# @) Z0 J5 }, Z1 c& D+ I' Y001002003004005006# K0 r+ i0 \1 a! e- y4 P8 L4 U
0070080090100110124 `& q1 F% ^/ `! P) V  ^
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& H5 u5 _" }& R3 r5 q) o

7 x* z; M7 [2 t' E019020021022023024$ r% d, b+ t0 P
0250260270280290303 e4 T+ Z' w6 Z9 g: i+ x  d
031032033034035036
; E  Z8 ]% r6 p1 o
4 L0 z% p9 j& o3 Q( H7 o6 m; ~3 ^+ H[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" Y# M( Y5 q2 Y3 M/ ]2 B2 J5 w! T" R/ Q- r4 V
037038039040041042$ H* |7 j4 h8 `9 A' K3 g7 n
043044045046047048
: z! G/ |. G0 Y3 t049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& y$ h% W  `+ t; h! S  Q
' K0 g+ f% z  c( o' f* O' w
055056057058059060
: Z3 Q+ i8 ?  R3 E- e3 Q061062063064065066# e/ N0 ^. s0 ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ]2 d% @/ c% @% K! V$ D' p

! {2 g% i/ s' q; s* v. |! y6 N073074075076077078
  s' G, Y& X2 u, k5 D079080081082083084' `* R8 i5 [: }" ~
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  p2 L2 A" ]$ i9 J0 ^0 y8 a

  D1 t2 e8 @( t  l# ?; P091092093094095096
! ~9 R% M' h; L0 M/ d4 O097098099100101102* e" M, i' s# n# e7 I- U3 ~" T) Y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 w# P3 t% }3 l7 o* W& Y9 [. Z' D
+ `2 n# F1 }5 f( [
109110111112113114% B/ d  v; j* q) p
115116117118119120
5 D, @: }2 s/ V: ^; N  b121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ I" c: s( K* T& ~& [# `
/ X: q/ G8 ^3 ?1271281291301311322 E- Y; g  i* \+ k5 n; y
133134135136137138
5 C4 c) e  C2 C139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 A3 D4 m; n  c) `/ t5 e# Y4 U0 a& [

3 n2 I- _: \4 n% b/ r145146147148149150. q2 b4 d$ f7 x! H
151152153154155156
8 K8 y9 y! X) I/ C- \6 f8 N157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, s% }( ^6 P) |  X" M$ S( Y# b$ k' m: ?6 `( \& h$ m6 d
1631641651661671689 X7 ?% {9 M2 T. ~8 c
169170171172173174
; ^% ]$ y0 o4 ~0 [175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; U7 s4 r- u: G5 i! i6 [

2 f' X, f) M: t6 b. ~9 S6 Y181182183184185186
( B+ Z2 O/ A& h; H& `187188189190191192. d& R' ?  }9 e  T7 _3 m
193194195196197198$ ?8 F( s  i# f: D# K& T: ~3 H( M
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" ?; P' R. S. ?* I5 T6 v
7 \) g, m( a( i* z2 w/ E5 y001002003004005006
+ m* @! ]( h  i3 K0070080090100110129 }- e4 j) e: H' J
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% a' ~4 V: U% y" X/ }+ X' `
- z* g  Q$ k' ]( w7 W0 A
019020021022023024' V: x' h5 ^3 p5 R, j, Z0 _
025026027028029030
' |% W; `) x! c  |031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! k3 }% e0 X# y* C. J- {, u& z: Q$ l8 a- L2 P  `; D! C
037038039040041042, y  L8 l) {1 i: W( p
0430440450460470489 D- ]0 U6 i2 H+ M/ F( L% D
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 w& S. L# ]+ @! \& a; H- S6 q% z% t* P
055056057058059060# ]8 U0 B- a! [) [" f, D& ?% s2 S
061062063064065066
8 P6 m# A! ^7 F' _% U/ Y) a2 R/ r0 Y- R067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ X# C: w- e, ~2 s

7 M% u2 O  C% Q! S073074075076077078
- ^; I1 R, k% W' J  j5 g0 t7 }* d079080081082083084
8 F* K/ P" T: s  L2 e2 n, j. C4 e085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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