转载请不要删除以下信息,感谢您! 9 a) A# \$ A0 w( J" y6 Q
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5 ~9 X8 a$ p) l/ [4 r$ G4 s■● ■ NintendoWorld 站友xliz原创5 X+ x3 R2 f' A4 N. M
■ ●■ http://www.NewWise.com
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5 `* G8 F% j9 j I8 |% [# V 洛克人 EXE 3 Blue 卡片组合8 w4 v2 a# b* }
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ W9 z1 T5 F+ x7 X$ |8 H大家要看日文版的P.A.或详细攻略,点击这里吧!
9 k3 P1 E3 \2 Z) S4 Z8 Y% `====================, B* u- R0 ]' v' |9 s# [0 A
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:; Q- P, ^; P8 J* \
( H9 O7 b% B, n编号 名称
& d: h1 u* T" |0 D1 l- \说明' o0 T) D4 [, k4 A
组合方法
; d! b& M; \$ y9 j---------------------------------/ h' m2 {9 c. q3 r" E
01 Z-Connon 1
6 V/ n3 C. Z9 N5 v+ J3 `, YUnlimited Cannon for 5 sec! `5 l2 y4 X5 O/ s( `1 {- k
Cannon A+B+C
# Q* S4 P; Y1 B, v1 S! `Cannon B+C+D
7 N; O: s+ A9 R fCannon C+D+E
9 D p$ n+ U0 F7 A- J0 ^; Q! n% a9 ^! ], _" j$ s
02 Z-Connon 28 n4 i+ Y7 D( c" j9 E3 N
Unlimited HiCannon for 5 sec
: `& X& Z$ t8 D- P) h$ M9 cHiCannon H+I+J, P4 W/ A s& f( a. J* T1 O
HiCannon I+J+K1 H# ?- b. C: f
HiCannon J+K+L& V; m/ p% D; {# D9 l9 F
# _3 i/ G3 B+ C. i) E8 m9 I03 Z-Connon 3
4 W, u& z% j4 L- @Unlimited MegaCannon for 5 sec
3 m" v, G$ [- a. F) qM-Cannon O+P+Q
) S+ z5 \: g; j% m# K8 O) iM-Cannon P+Q+R! Z% D, Y9 V8 z/ R' l; h
M-Cannon Q+R+S
; s$ }' U8 S: ] D- m. I1 a! d. A3 t- ?- }: [" J- K5 f7 {4 V
04 Z-Punch6 l1 {0 J' x- { i4 k6 d
Unlimited GutPunch for 5 sec6 i) L" `' L. r
GutPunch B+C+D' Y$ A/ Y7 q0 n5 t) {
GutPunch C+D+E
9 T5 O3 [+ ~6 G" {3 c$ k* IGutPunch D+E+F4 u: a" @- w3 \4 B' g1 N0 V
/ D0 s. u+ f: A d" H
05 Z-Strght
- Z* r) m6 J3 ~+ A( uUnlimited GutStrgt for 5 sec
" ]! r, [4 K. m. m2 YGutStrgt O+P+Q
) a) n) [5 I# AGutStrgt P+Q+R( A3 V$ I+ h0 p5 n
GutStrgt Q+R+S1 O" i: }! r' U1 y
+ _/ E4 T8 x2 y2 A" o
06 Z-Impact6 Q0 o8 @4 U* O/ v
Unlimited GutImpct for 5 sec: V8 q; {- i2 k# c/ |, ~6 X5 M
GutImpact G+H+I6 G& F# W" f( o0 F% q
GutImpact H+I+J
+ c* N* r- o4 q- G4 k! h1 OGutImpact J+K+L' u9 o0 O/ Q2 n! j% {! R* T8 x( ?
: s# {& D3 v3 p2 j* @8 H! S W07 Z-Varibl
9 G/ ?$ J% e" e, P9 C) wUnlimited VarSword for 5 sec$ r9 _6 a( `- i- @9 q
VarSwrd B+C+D. W6 h/ W& O3 m' v3 z4 E" W
VarSwrd C+D+E
" t+ p' t" ` WVarSwrd D+E+F/ M3 f9 B3 k) ~: R& q
# i. f- b6 f5 H+ ?5 P0 X7 j+ {08 Z-Yoyo 18 D$ K3 I |0 T$ }' [0 P. {
Unlimited Yo-Yo for 5 sec
& s# n2 {0 K' Q% f! G7 KYo-Yo1 C+D+E9 @- q* v( D: m$ s3 i
Yo-Yo1 D+E+F, x% g' `, L; a/ F* W: c
Yo-Yo1 E+F+G |: Q1 Q6 y- \" V6 q2 e
+ U0 B2 s$ ^2 S6 q2 p8 C4 q
09 Z-Yoyo 2
2 z% o" ?, w. P3 B. D& ^9 b4 c( TUnlimited Yo-Yo2 for 5 sec& f% d6 Z3 {+ X* O) ]2 j# t
Yo-Yo2 H+I+J9 y2 D$ j: i" i$ x
Yo-Yo2 I+J+K8 |* a& G6 u/ w2 y( V
Yo-Yo2 J+K+L3 \0 y2 T) Y0 u' q
5 Y3 I% m$ Z9 v/ T# x10 Z-Yoyo 3
h/ R6 {- K; GUnlimited Yo-Yo3 for 5 sec( k8 F# j# W2 P- A* N
Yo-Yo3 M+N+O
^! y; Q& x5 WYo-Yo3 N+O+P
2 Z% d% Q$ z/ u8 g7 k+ {, U9 }' V( zYo-Yo3 O+P+Q
4 v! ~' i" J8 T' j. r
- x+ B5 l" E4 N, ?11 Z-Step 1$ Q5 t' `. p1 k, q0 S
Unlimited StepSwrd for 5 sec. s6 b! h1 T9 I: F, C# E
StepSwrd L+M+N
1 Y+ ^5 Y/ ^9 ?8 ~* GStepSwrd M+N+O
) r7 z0 N* d3 \6 A, @ ^StepSwrd N+O+P9 b; U2 C( v, K4 w* H
4 m. p1 C' b; ` G* q* A/ Y, D+ i( |
12 Z-Step 2
o" K2 ^0 c* ^- ?* O& oUnlimited StepCros for 5 sec: L, f2 ? m3 S4 d$ m
StepCros P+Q+R& C3 M$ D) N' Y& i ^( b" Z
StepCros Q+R+S
( |7 ^3 M( y, D7 w% p3 p# UStepCros R+S+T3 m) l% d( R' k! }4 O# X
% L( ~+ Q! G2 Y9 c
13 BubSprd# k! h+ C) L+ z2 Z, s
Attks w/ spreading bubbles!% u! ?" q8 M' F/ }
Bubbler C+D+E. T% E# W# e' ^1 H8 M- F
Bub-V D+E+F1 G# |8 y# E5 [# ^
BublSide E+F+G7 \4 P2 I; u1 C- T0 |
Bubbler E + Bub-V E + BublSide E
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# c7 _9 d! i* u% c& _/ e14 HeatSprd
9 Y" L( T) ]1 m9 Y7 G: oAttks w/ spreading fireball!
: C: s& s6 M A7 K2 _+ a* j" t9 EHeatShot H+I+J
8 `* z4 E9 U- b% q/ w1 M* k4 HHeat-V I+J+K
7 ?1 J" n! y- p+ w5 [. Y8 Z( k7 RHeatSide J+K+L
5 }. G; S3 q( |4 {7 Q7 ]9 |0 GHeatShot J + Heat-V J + HeatSide J) m* C7 r" o, _! D
Y1 ?8 A& i$ r15 H-Burst
4 K9 Q6 L0 s) f: @Creates a giant explosion
: B/ l, G* v& E2 xSpreader M+N+O. u8 v4 m3 n: m. S0 o# ^8 v
Spreader N+O+P
6 ?& i6 Z3 j Y. l2 J9 DSpreader O+P+Q
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% i# p# R4 U; B2 j16 LifeSwrd; Q' p1 J! e5 R! J8 A
Swings a huge 2×3 sword!) d- f" i6 a3 X
Sword E + WideSwrd E + LongSwrd E
# V8 r+ k& F: u. @, Y- _/ l1 I& ^Sword L + WideSwrd L + LongSwrd L; B9 O3 h9 B [
Sword Y + WideSwrd Y + LongSwrd Y( \ o& v7 t& }( @7 d5 I; H
5 T& O+ n2 W5 i* i3 i% k% R17 ElemSwrd
$ e7 f1 b% c' V& S) o: l9 s. S% uWide swrd contains 4 elemnts- d' Q: D2 S4 f, R' R5 D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' A7 K l- E% y$ ]2 { `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P a4 U* R$ D' }2 t5 ?, g
( n$ V& p! Z+ e3 [' e; [18 EvilCut
! J( p6 S$ M$ j# d! ?" U& [9 g SStep up 2 & make 4 atacks
: t* ]) y( Y" K1 x5 EStepSwrd P + HeroSwrd P + StepCros P, v" S" d2 S! m* m) f
+ |" m) u0 z$ S7 g, w% w: e19 HyperRat
4 v) q" {- Q( U& d7 H* v, v1 tA giant Ratton charges!5 N$ g7 W1 C/ |! H' ?6 S- S
Ratton1 A + Ratton2 A + Ratton3 A: d/ x" v. e0 R4 C O" w
Ratton1 C + Ratton2 C + Ratton3 C
" H* k0 M# D0 d) lRatton1 F + Ratton2 F + Ratton3 F1 T, T% |# d) Y( r$ U0 T
+ T }' z8 y8 V) q4 {. } O- N* c; f20 TimeBom +2 z2 F5 k& s. ^" V
Sets Time Bomb in enmy area
% j9 M2 @4 `/ ^- r8 S. p5 [TimeBomb J+K+L
) A5 ^' q5 {% c! ZTimeBomb K+L+M
( d o& g/ R# u' K, }" H0 xTimeBomb L+M+N
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21 GelRain' j( e( @5 c0 y+ e$ w
Gel steals squares
+ i! d9 q) y( v: r+ Z8 P6 YMetaGel1 B+C+D
$ k: v' @7 }6 `; ]2 M# DMetaGel2 E+F+G* M% k1 j6 k. Y
MetaGel3 S+T+U1 V; f. _2 S0 E! f- c3 S7 y* @
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22 EverCrse4 k. c& |! L; _! t& L, o, _
Shield chases enemies
! N) C: i% @$ yCrsShld1 C + CrsShld2 C + CrsShld3 C
: t% q/ R+ E W4 |1 qCrsShld1 L + CrsShld2 L + CrsShld3 L [1 M0 c$ v- T- t! C3 y* K2 J5 D
6 k6 R( B& c" n8 ]
23 MomQuake; }* C7 }* \0 l! M& |. y% o8 M
Awakens Mother Earth!5 q" ~9 L, u X( W! y& V G
RockCube * + RockCube * + GodStone S% x1 J: T& R- r
- e* q! E! V; z, Z. f2 ]2 d24 PoisPhar
V5 O+ c) b" m1 P( {. c0 L- `1 CPharaoh generates poison# P# `3 c3 q! T/ x
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd8 P, V. `9 |% ]/ W+ s I
Bodyguard takes out enemies
& a$ q- e! u# K) M V: O0 {- a0 XAntiDmg M + AntiNavi M + Muramasa M7 y( m% ]) b% t8 ^3 }7 n
6 |( p) S2 Z% R26 500Barr8 y! f; Q, D) W" p) R
Barrier absorbs 500HP dmg# j4 Z1 y/ |* G( S! L$ W
Barrier E + Barr100 E + Barr200 E
) }2 Y( i1 X" r" n+ q9 V& @0 r9 lBarrier R + Barr100 R + Barr200 R& m7 F% R( Y# B# W- d/ e
+ Y' A0 j3 f$ d- A! t* n
27 BigHeart
+ g' z5 ~+ ^! j$ fAttacks, then heals HP!( b G( k' f( U
HolyPanl R + Recov300 R + Roll R0 v, W! w' @: O" P. O# ]
HolyPanl R + Recov300 R + RollV2 R
- M3 n$ ^2 J" A" r; _HolyPanl R + Recov300 R + RollV3 R
1 n/ \1 H- j$ B, P0 H
$ v1 I3 `0 U2 x2 L3 o' J28 GtsShoot |4 ?: ^9 P$ Z% B9 V$ E) u
GutsMan throws MegaMan!- I4 G( S. f% w @# N; ?) y# D
Guard * + DashAtk G + GutsMan G: ?% U& g/ L6 p3 g% x* R' v, \% b$ y
Guard * + DashAtk G + GutsMan2 G
5 v$ g) W( l2 W- m. r3 V/ P9 ?Guard * + DashAtk G + GutsMan3 G6 c, B2 g* c! N6 E/ \
Guard * + DashAtk G + GutsMan4 G
! K) a% ~/ n: W" K
v9 @' Y' [) o$ R' C/ y29 DeuxHero
4 y: z: S8 z$ [) p' w1 w* ]MegaMan & ProtoMan team up!
5 D% [. c/ Y: o( MCustSwrd B + VarSwrd B + ProtoMan B
% ~! `* w# }; y* [CustSwrd B + VarSwrd B + ProtoMn2 B
0 P$ w7 q, k* R- h$ HCustSwrd B + VarSwrd B + ProtoMn3 B& |& m& i0 I% _8 o" N! i8 C. ?2 f2 ^
CustSwrd B + VarSwrd B + ProtoMn4 B" `# K# h9 m' N' l! b; f2 I
& T6 q; ^* s# X. Q* W( J30 2xHero
( m. c5 m9 O9 m+ xMegaMan & ProtoMan Dual atk6 g, F' T8 C i8 _5 B' E
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; u3 C, B. j. J( n7 F5 @: e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 u7 @) ~( l$ K( DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 u( ]* |2 [; M' Y+ b( O& r [Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 `6 N7 c2 d/ o" m: J% a7 @" `' k& V- t5 W3 J, w
31 PrixPowr
; v0 N; q. A8 @7 n% M* W- k/ u& V3 Navis attack at once!
) q: e8 [% u- C# {$ V2 D, I; _Team1 * + Team2 * + KingMan5 K
& q1 L+ M4 H7 [( mTeam1 * + Team2 * + MistMan5 M4 s6 P2 U$ w# N& }
Team1 * + Team2 * + BowlMan5 B* ]# W+ f) ~" h2 L# o( e D
6 }# g7 H6 Y i& P2 ]3 ~32 MstrStyl
1 y9 I, i' t7 q# E; p( i2 XMegaMan unleashes his power
3 c- d0 e7 |. _: \& R- sSalamndr * + Fountain * + Bolt * + GaiaBlad *
, D& l j, F8 `# h1 o2 e
y Z4 E1 x( w) J$ w8 nStdrdChip (Part 1)
; @' q. s5 p0 [┌──┬────┬─┬──┬──┬───┬───────────────┐
% W0 M: |. ^5 j0 d# R│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 X3 n* i# e$ i8 \0 z( z0 [├──┼────┼─┼──┼──┼───┼───────────────┤
`, i6 Q; d' Y% ~ ?& Z# m6 U│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
. _- Q* I* z3 B! ~9 r3 d│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: r$ k9 s5 J0 d4 X* g│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 Y; ^; \; q: f! G
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% Z% n0 Y+ F: ^. n5 l% W' |
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# l. _' l4 \) D W│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 Q& j+ A. v7 G│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │8 }& y( w" U- J: e. L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 m& D: g2 G# B/ G) E2 B! i│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ p$ C9 X9 @7 ?$ Z( Q; J5 t│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 t+ ?" p3 ?+ b1 `: ~ p. `- z
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 L$ ~& ?" e* p
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( \/ U- y, ?0 j K: E5 n+ T
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 {" S& p' p. \4 V5 _% P- R│14 │Spreader│16│30 │ │** │Creates a large explosion │
# N- e M2 p3 N$ H3 W7 K$ k│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% c$ L, Y1 S0 D5 c- j& s; \│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │- _: [# v1 r- c2 v
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* Y& h& m, g5 D4 X2 v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 F$ B# g; v' z8 E7 m: l' ], f│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 y4 M( V4 L$ c6 |% e│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! `$ @# t1 [3 W2 H( A& R' B% I
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 k* ?" O# K J2 i% {
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* }- ]4 V+ P' I$ w" w! \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( Z- M5 y q( n% K' A( j
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 A9 k4 q0 V" u& ~& P
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │/ [- F: C+ ?0 U6 `" Q. Y6 k
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 v% D) q) K7 _1 F7 L! u; Q3 C: g
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( ~; K$ q4 d5 B- \│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( p2 x- n* ]3 W2 J% f( X/ [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 x8 W0 B* [1 r1 `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! o1 I$ Z& x+ o" X) R8 q3 I
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- D3 n) ~1 D. {7 j, z# |; a' b/ i│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 N9 z1 | k& z8 `# }% H│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& t1 Z! Q- I1 L t5 ^│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; T; P4 b* E! f# ~6 ~7 R7 w
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │( U+ {! N$ G$ p, R& } I( W+ z; V" R
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 t$ |" u$ K) M# a7 j+ g9 V│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" `1 e; ]+ h7 k( w0 f1 z/ \│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 o/ n/ j# e) x1 t
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 h9 W2 G8 q! G, S/ D" y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
: a; Q. K. k9 h( r│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: d. W; Y$ i) H; h$ r
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 Q$ E. S# ^$ r2 `& h
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 l0 @& E( P2 ]4 D│44 │ShockWav│10│60 │ │* │Shock through enemies │; R3 a# L5 F; q
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 \" O8 X. p, G' ^ Y( Y│46 │DynaWave│42│100 │ │*** │Shock through enemies │) j% J; H- J5 \% b, I& @( e: q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 w4 v9 h/ A8 K│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
4 v6 Z9 |2 R; a, m: J│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 F( X2 ~! }7 L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ v' g- b9 c4 q, l( D( b│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 s0 @7 a) ?! o& H
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │* c( }) S" Z% b! t9 Q O
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, B+ t% @- x0 r0 e# c$ @
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │. O7 I9 [; J! ~# i6 T
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
s3 v6 z$ i1 |& |1 ^│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 i+ X7 u! a1 i& s6 P ~
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 d% D" Q H! Z B+ G: A$ w│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* U8 Y: i4 Z' o4 s/ O5 b2 Q+ @9 z$ h│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │& `" Y5 S4 w, \3 _1 a" w
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. f8 T6 x ~1 l+ J) y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) ~% Q4 }" S, ^/ L1 B) H
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 ^5 d5 ?; F& ?/ q" j8 p, K: Z6 d8 o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
S, \. Q# N( o! k4 l│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 I. |& D* R5 M/ F. Y│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
$ ]1 e6 Q. O+ ]2 |6 l/ A│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, q' z9 P4 a) @3 S1 Y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ N+ ?6 d% q; g5 O: n6 u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# N, ~- z0 a1 k7 C│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
% ]* j4 b. h, h, Q/ y K2 U0 c3 |2 P│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │/ ?: o1 a {$ O/ K1 c
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 ]/ J2 f5 N4 Y* `3 R: X
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. {$ t2 l1 D/ A7 h4 E$ n
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" H& e1 A! }9 {4 j9 T│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" p( j9 G- M( k: j│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │# K2 R' G" O& d' w' H- U, J/ U4 {
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ S8 b" s: @# a2 {' l) }; J" X6 ?
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 v5 b, a2 m2 V$ Y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 S3 e& B/ g; k' |0 l% s* }- o
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, W1 y. F2 O8 I│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: k3 \: e+ {# v- U t# _│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
1 ]. z2 V3 V# A; Q│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" M4 S) G: l0 A+ h│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; o0 z/ E5 [4 ?% s6 H' A4 y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ d) `" V! i' A+ r3 {5 F% E│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: }+ S/ Q9 b: t2 E+ c# @3 m2 U: i│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
' p' [7 W; b' D* [0 @. e D6 _# }│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ u9 a0 k$ o& M5 J: u% ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
- k- b0 {# B+ K9 s9 ~│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 E- f# Z) ]; B" L/ E6 a4 Y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, g; |9 ]( ?& n9 X4 S6 p│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: `0 m5 w4 C @9 m m│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) K4 t3 Q, ^) h│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& U0 U- \; W+ m- v# h3 S│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
1 n2 }0 l7 }7 b; P z│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 K/ G( ?7 K& e* ^│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% Z8 z3 X" U) r( C& q8 ^│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
: L _! d: {( s) i9 |! o6 M) z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% Q' J) B# h* S. o
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │- y% I$ Q: o$ U# d
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 u- N3 A M. y. U x└──┴────┴─┴──┴──┴───┴───────────────┘- J! E9 i% c$ _ V7 u0 Y
b* F1 o# X0 L# v; H
StdrdChip (Part 2)
' a) ]' q: i# S┌──┬────┬─┬──┬──┬───┬───────────────┐
9 f: ?/ z; k# w5 }- @) N' j│编号│名称 │MB│攻击│属性│稀有度│说明 │: [1 S% m. L% r; [+ C% r" \9 v1 H$ J
├──┼────┼─┼──┼──┼───┼───────────────┤
5 R9 k( s8 w3 z4 ~- I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* f) ]: n9 B9 _3 X/ Z+ e7 R
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& { l& W+ N4 G3 _) l$ a$ P
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* V/ X q3 T' W5 d9 q5 \9 k
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 \# [$ d1 q% J$ U* w* u) V) @* g. |
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 S7 s3 O5 K0 W0 l! B# D: r* s
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; x* m7 |8 [* d
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ r2 R+ C! J/ ]7 n& m5 |$ l: u
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" n: {# `0 F; g: {8 [4 K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
, ~6 @" @" S. P$ M" c" c9 f│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# M! M: J) p- T8 D7 @2 e- f7 x
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: l; r6 ]3 {' K: o/ a. P
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
7 C& D+ G A8 F- O* G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& J0 y# p3 k5 v* U% l' g6 S
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 _2 ^: W# F4 S4 J3 C3 r│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 e$ u8 v: z% L+ A6 b: {( R
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 ^2 l- l" }# Z4 W. E
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! ]% b# j e+ q- c7 S
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 e% n& `6 M5 L) } A( `6 N│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 A2 e6 _- M$ }1 G( A8 D& l6 p$ e
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
r S X' c& J│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 O9 H% o: C" b( ` I: [│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 P5 m4 q% V2 R9 a│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
: r" E! [8 O! Z$ C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 a. ~/ b! @" |' O$ w7 Y( x- h' I7 N
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% f% M! f7 d) J: ]" _; w. J6 M
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. y# A. d5 N# M5 o7 R! r7 H! s
│126 │Rook │30│ │ │*** │Protects you from attacks │; }8 L+ O% X. A2 \: {- k8 }% K0 ]( _
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 c% ^6 _7 J' F│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" V0 @# e$ g: H0 p# T# H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* B) V" _- C9 m4 ^3 i' H+ \2 M; @│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ X) L& d- T0 e- U* ? Q7 L│131 │Lance │46│130 │Wood│*** │Lances through back line │) X1 i. x/ f c
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │" a! a1 |$ x4 J1 I# e) Z+ M; \
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ G7 q5 ]3 }% Z; o│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
5 P0 R1 z9 W7 s" l& h! E4 }│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- G. J% f4 B i# \; g0 L5 _( M+ @/ ^0 G8 x
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 U7 ~1 c4 p3 P. i│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ i0 e7 L) a0 r7 M* U( m& y6 k
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- \$ R. p( N6 m! E4 H, x1 v9 {$ C│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 A" E: x; }& v; L
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 A1 l/ J( c' B. }0 ]2 v1 ]
│141 │Prism │60│ │ │*** │Prism fires randomly │! g: P2 b8 q, ^
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 b: a2 J/ l; Z( S) t6 }
│143 │Fan │14│ │ │* │Vacuum pulls enemies │! |8 q: I6 g9 `. P# c* Y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# k# b. F J6 v
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
+ U. C4 W# @/ Y6 d0 o- |# S1 B│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 f& k6 @/ S' U9 s4 v
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
$ W: P( t* A3 p8 e│148 │Recov30 │8 │ │ │* │Recovers 30HP │& J' X+ O& P# E
│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 | Q0 Q. w5 J5 M$ ~$ ]" A" g│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 W3 g1 O" _) Q2 u7 _│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 y( z: x R a8 X4 C│152 │Recov150│50│ │ │*** │Recovers 150HP │
& p* R: D3 G2 B, b│153 │Recov200│65│ │ │**** │Recovers 200HP │- k; R3 q9 `* p' b) f
│154 │Recov300│80│ │ │**** │Recovers 300HP │
* q0 q2 c( Q2 { j; | k! @% B s│155 │Repair │8 │ │ │* │Fix your area's panels │. R1 L% M1 n/ n2 v/ I0 P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 U( g1 ?2 U2 f0 \│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- H- `3 d* D5 ~! ^) `% A│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ ?: k d3 C% C" t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
3 `3 N3 L9 y7 A. F4 i│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 h) m/ | a4 A+ ~( ?% H0 }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 f0 S! \& d) h, H3 b│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: W' L }4 d1 ] S* \9 |; c│163 │Invis │11│ │ │*** │Invisible for a while │
4 w( T7 Q, F) k0 Z" E+ o9 O│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" N6 J$ E$ I& | w1 W: ?│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. H, Q/ O% ~) o6 a
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 [: p9 z8 I# c5 a
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* s- h1 N0 e4 I" a" x1 q) g: s
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 g* j+ _2 g l/ _& Z8 l4 k
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
: g/ Q" L/ n$ ~+ i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% ]1 [" n2 b" K) f* ~│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 d3 U. W) V& n0 |0 m: O: a
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' }' ?8 \, Z2 r' K0 r7 L│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
) w6 {: S( t6 L. X5 h4 g L% M/ f4 G1 K│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ S' C# }# p5 f
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ o F4 _8 J, @1 S/ v$ K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ J! Q a# ~: V0 u3 M│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
N0 W$ k I9 O│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ L% o& L# I. i& e' }5 \
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 _! ^% ?8 }2 `3 E9 a/ u
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 A- W+ g( y m
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* F8 y# v& j m$ W4 R- r8 y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 w# y% V7 D7 b" P│183 │Hole │55│ │ │**** │Open hole to dark world │2 h9 M; ^" O" n c8 o& M5 p7 f
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- s2 _/ u0 v+ ?) [
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, t* Y- A# r( I9 J│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, X8 j6 v, v) [7 @( J* X. b│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, O, P9 m) {! f0 ?2 U/ `. N│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 e1 k& a0 d3 @9 \( v│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& {2 C% t' L3 V$ O
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
2 {' M/ q" n8 {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 c5 P' w7 }9 a' I
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* Y# D3 O4 h- W% k) K0 ~
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" D: Y y8 ^( H6 G7 j/ M: f
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, E3 T4 S1 _5 m4 x. l│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 `& r# O7 N' p, I# c* q3 k" }│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% e. G3 x1 x) ~! _7 C& B3 U% U│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │$ N: k5 \6 f: y1 p# T$ C' T- y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* `% w. o: x' `2 X
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 |* J0 P6 A9 s
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# R9 C4 J; `6 m# H3 N6 d└──┴────┴─┴──┴──┴───┴───────────────┘& w, p0 x4 s3 A; g3 ~1 }* e7 V& v
9 ~) q; A. ~2 }0 _" m
) r* y3 G' a& h. A4 F
Mega Chip
$ U$ f$ u1 U) C _8 J┌──┬─────┬─┬──┬──┬───┬───────────────┐& Z7 V: [$ N# }( _# K/ v0 ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 c2 l; ?9 M6 m' i% }" f" r3 `
├──┼─────┼─┼──┼──┼───┼───────────────┤" w6 Z; U) y+ t7 `8 f
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 O P% `3 h& d' q, P' `. V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
. G0 G! |- L O" u9 e {- ?│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 V w! t! q: Y! X& ^5 x│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ B# _) G, X" ^6 h/ b8 s, o│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; f3 r$ @( H8 t% ?) ~* e) F) Y│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 O7 H/ `! _$ }1 a4 `* N│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& w& Z1 O! q6 d$ d, a
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( b! ]: H% L+ r( f' \2 {│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
e$ o* R4 k: k) U* ?+ i4 |│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# J, j; L: V4 c, t│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ W$ Z: ?3 D. t$ F$ f│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. k9 ?7 P0 l) Q" k4 J) Y% r3 E' H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ A. O- I% ~, l z1 D' a8 K│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 k: }% O/ T) J- Q│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, {4 L" Y; y7 c( v' n: x│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 d+ c7 O" d( G `/ B# u
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │2 q% U6 T9 ?4 O# {$ A: L: r: N( j* M0 z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( M, @# F/ K. ?│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 E4 k r& t: U1 O1 E3 t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │& F. G/ }# w- Z: J) X4 U
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# K/ n% h, Y8 j' a/ c
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! K3 u8 ^$ }4 j" G( W
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' O" a$ f' Y, t) m9 _│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% O. M4 n0 I* W j4 f│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
r8 i' V$ ?$ q+ K' R│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. O3 y. r; y* Z/ T# b│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
) I* M7 R6 j; Q; l% o* L9 _; v- G│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: t- E+ d3 a4 k" e8 v- h│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' @' a% F- J3 w# X; L
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 O& D& ~% V v' J│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ \! i% b( i ]) p, P9 p3 b* K5 h" N
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 J$ q5 |0 Y3 Q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" b! U! i ?3 ], C
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 M! m$ @6 S! ]1 z" h+ F0 Y2 w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 E0 \, I4 W2 T' G4 |" T
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) d `1 w6 L, M; u: l- F( l│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
: o( w' X, s# c) K. n8 v; f. b1 k│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 O) j9 p- b& W! n' y0 J+ [│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │/ k0 z }1 D3 s' r& a
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* q. \9 P+ ?( z: W
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ s, a) J$ V+ I( b- j
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 `2 A: c2 F0 ]! L( _/ a6 S, r' f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
% J3 `& \3 S. _' c/ B* b/ q2 ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 r4 M! y: U9 W& h2 g' N
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, ?; t% o. j" Z V
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) N) ?% |. x# d+ J( U0 a, K( |# }% }│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 f* A r* ^$ s, v4 _│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# r, D7 [7 V+ q' F
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" c [9 E7 Z; ~' u8 `* I7 ~5 o% m
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
, @) R0 M, _- T$ f6 T0 K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. h- R9 Z5 V$ P/ I7 w9 e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 i! s+ J' |$ H% U! v5 I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, m# E, ^9 `' y0 v$ Q) k$ O2 @* B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. Y7 i; C; j$ @) n+ k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │7 D- j2 Y5 P0 q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" f0 Y# Z# a7 {' M3 J8 H% o( g
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! L9 y- S* ?" f. v
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! P1 n! l2 a+ u3 Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ V- A2 ^' {- I0 i- c, A
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │# R0 J0 ?$ A% }* _$ f- v3 X7 Z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 D: c8 W% Y$ e4 K
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
3 N0 R$ z: |# w7 d2 B& O│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* q/ I3 ?! w q' ]/ X* A5 w│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" B8 d8 @0 m* E5 ]) m
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
# b; x( a" N( r4 T3 j8 J│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- G+ C5 i5 g, N( d* }5 z z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 q5 S7 z4 B7 A7 |5 J5 U- O│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, |4 C+ s: c' {9 O0 [9 E. E
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# r) }0 x1 {% j" `/ b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! t7 t; e' V, a, U2 u5 B/ a9 ^8 Q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ f" }/ q# D2 {
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; _8 j6 o/ ~% E1 [+ G8 X6 v5 n
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │) N5 a/ y* z( i/ q/ U
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 S, R* O1 ]" k$ t* D
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │% s4 T2 j! u1 N r! { O8 V* ~
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# u7 U3 A% s% h$ R% I% f3 c5 Z
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; a1 Z" i/ U. e' M
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 b. t6 e8 C; o: { O# O4 ~1 n0 o" S│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 N* k1 ^. s0 N( e& H u
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 A/ b& l3 k p$ a! t$ w! ?│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
# S f2 C4 k) O. u( Y, X1 |│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │1 u' H. i7 J8 G( y7 ]/ S c: t1 z0 K
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* s. @: b9 c$ R5 O; C7 _1 u- U
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 s2 X, p3 l' s9 u- |1 g, ?│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: T& o6 l0 Y7 B& r
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 H& a& k& c- V- ^& E& h! k( Q2 Q: x) c
. v5 `! _+ v, ^& ]+ [$ WGigaChip (蓝版)
3 g" U8 s5 A, O0 T, v┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ w& U% f' N8 H│编号│名称 │MB│攻击│属性│稀有度│说明 │3 M* T7 E) A) x" V$ h
├──┼─────┼─┼──┼──┼───┼───────────────┤* z) d0 g' Z9 W B
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' Y! k3 R0 y# P6 _│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; J; z- J6 V+ A
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ x* _9 x2 W' Y$ s9 g6 S( R+ a│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
w% N) e8 q+ b, A* [* r f' T* V1 A│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* v8 a- z0 g! |6 }; J& t
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: v1 q" j, n. L0 _( _! c
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
/ u1 D3 Y) F4 k* @6 d& K. a" M│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 ~. m" v9 \: O& i) F│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' N$ f, c! ?9 ~( ~4 ]: t
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ ]8 r" `4 { J' P" H f' v
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
0 v, E1 W3 }% `- `& N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 ]& Y7 B& E F8 B5 _3 k0 D O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │7 f3 Q3 a7 n1 `+ L, |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 e) p, y' x3 K) z8 \: J, l
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( H: x3 c$ N+ b; s e│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" `; S! e+ P1 c8 k4 t) |
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& H; w) m6 b" O" J2 }" a! C8 ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- R. [$ I* V# ~6 V
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ [# x6 I3 G: F5 I$ t/ }
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 y" Y9 r& h/ l4 v& }
└──┴─────┴─┴──┴──┴───┴───────────────┘. A6 x8 M6 Y9 H2 H5 j7 v; ?9 e
2 S7 f; D# r( g$ K8 o
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 p- n! D% X) q, ?3 ]( _2 U┌──┬─────┬─┬──┬──┬───┬───────────────┐
" T( X Q7 d5 _- B' Z) J│编号│名称 │MB│攻击│属性│稀有度│说明 │
" Z1 S v/ G) V* L5 G$ t( v├──┼─────┼─┼──┼──┼───┼───────────────┤
s1 d2 G$ H$ h2 }│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- s! D/ n2 k3 P8 l│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 ]2 ?" i; m- Y: l% ]│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ x# ]- V) p# x& @8 d- E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 I+ _+ ]+ i& ]) S6 [9 R- P└──┴─────┴─┴──┴──┴───┴───────────────┘ |