转载请不要删除以下信息,感谢您! 4 [9 ?; W% Y; m/ A4 {
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" K3 d3 L9 C( X; @: ^: X* J■● ■ NintendoWorld 站友xliz原创
$ k3 \4 h5 n2 b6 r■ ●■ http://www.NewWise.com ! H$ `7 p6 w+ l, d- B
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
1 ^ |2 d" I$ }1 J. L( m& B2 _3 Q- g3 q
5 U, F; {: m9 j/ n u3 h. F% F
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: E9 y' Z+ X+ x) X& S7 q' d4 B大家要看日文版的P.A.或详细攻略,点击这里吧!
: C6 h; s/ _6 L! u+ M$ r( |====================6 q* L# S0 _5 g, A6 A
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' c4 I3 Z1 ?, Z" N8 v/ r. l
. [; X5 @. a# G) D4 o- M U以下内容格式如下:
( Z! x7 d5 I( S( F' j0 _ ~" d! U- x" X* ]* P
编号 名称' P% r& s/ |; e* _( T
说明& e/ ^, B4 R' d/ ?" n; ~+ ]* u
组合方法' m/ v: }: E+ ?
---------------------------------
/ {+ |$ }* j5 h3 x0 N6 ^! S01 Z-Connon 1
5 X1 y" m" K8 ?, a2 d9 UUnlimited Cannon for 5 sec
s; T1 ~" }4 x0 ]: MCannon A+B+C2 W9 i3 T0 g! D D2 F5 x
Cannon B+C+D) o! m1 B9 ?, T9 q$ M
Cannon C+D+E
8 F& V1 U9 {' j2 W( {+ d1 h S, x6 S0 S
02 Z-Connon 2
0 |5 I9 M5 S8 ^2 [) oUnlimited HiCannon for 5 sec1 u: i" n. A! E/ Z; c% ]
HiCannon H+I+J
% x/ i/ \1 }# ~) {# j5 `& ^HiCannon I+J+K
, {7 J5 I$ V O' c1 D4 rHiCannon J+K+L! b# ]5 W' [/ M- Z" x( }9 F
% Q- w8 @$ q" q$ G1 `03 Z-Connon 3
1 V7 E6 }; z) `* N0 B+ {Unlimited MegaCannon for 5 sec
' z2 Z }: ?! ]3 h, rM-Cannon O+P+Q
j, }* c4 ^2 b( s! IM-Cannon P+Q+R, l0 m8 S, [+ }5 S2 v1 T4 \8 E
M-Cannon Q+R+S
7 @9 O$ Z7 E7 B* y) b) B( C/ G8 r, t) ]2 @
04 Z-Punch2 B" u- I O7 D, E$ e$ g
Unlimited GutPunch for 5 sec: i- X9 l+ a3 `, q
GutPunch B+C+D9 w% T* n, g# h4 g8 b8 Y* q4 W! }+ W
GutPunch C+D+E# D4 T( V3 M$ {: M# O
GutPunch D+E+F% [4 b7 a1 i3 f' ^7 J4 C( w
+ u& p4 s1 K' l+ t* b" ]' F05 Z-Strght) x7 _8 E4 I. A
Unlimited GutStrgt for 5 sec3 h5 h4 n+ y: i, ^) I, M
GutStrgt O+P+Q
9 v7 s* s/ B/ p1 WGutStrgt P+Q+R
% |' ]) }- w L3 |& o; FGutStrgt Q+R+S, |. @( A0 S" N) f
u# _2 @, B- d1 S n: s
06 Z-Impact
9 t1 S- f5 F( a2 l2 I* m4 qUnlimited GutImpct for 5 sec
. _* K% `& ?: B& Y v$ y# l2 ^GutImpact G+H+I& m3 Z# t2 S% F- E' O* W
GutImpact H+I+J
' {) C6 G$ M- G6 W- S$ fGutImpact J+K+L
0 P3 Z2 L4 v2 f: ~- T7 I7 e ^
0 L$ r8 \/ o) k6 S4 E9 H' |07 Z-Varibl
7 w( E [" d" i) g# X* a& ^Unlimited VarSword for 5 sec
`" O9 @# |; g9 L4 s9 OVarSwrd B+C+D5 f8 h' `+ q' _! x; j/ C
VarSwrd C+D+E
& Y% H( Q7 S4 D$ R5 ~ G3 U- Z* ]VarSwrd D+E+F) f! o3 a/ s% ^- y8 a( W
8 ?( n% T1 \/ R, }) r) X, x' t6 L9 X08 Z-Yoyo 19 O- x/ \7 h% k0 }3 r- p) A' H! @
Unlimited Yo-Yo for 5 sec
" x) m0 \5 E: k9 V" O( uYo-Yo1 C+D+E8 a9 R; C9 P4 _% t+ m H- g
Yo-Yo1 D+E+F. C- k8 \# z& E n) H/ H, O
Yo-Yo1 E+F+G
( @2 _6 e+ L' R- S0 I8 M8 u5 s( L& a2 _3 I" c
09 Z-Yoyo 28 I6 G& k; i0 V/ _
Unlimited Yo-Yo2 for 5 sec; |6 O. c! s7 z6 V* p, O
Yo-Yo2 H+I+J2 x8 n- w5 ?# q* u8 C6 D$ f. j
Yo-Yo2 I+J+K
& m- D& t# ^) P* q& G, I4 iYo-Yo2 J+K+L
, U% r6 D) T$ L5 U4 m, J- W( r8 x/ r ^; u. ?- b2 M3 a% e
10 Z-Yoyo 3. Y8 O1 l' b9 @( \! k
Unlimited Yo-Yo3 for 5 sec; c: F) E: B- T" A
Yo-Yo3 M+N+O
6 ]2 Z7 M. |0 `$ C* n' x& WYo-Yo3 N+O+P
" D4 `0 p8 Z% P+ {8 A, ]& @% ZYo-Yo3 O+P+Q- b7 [' w+ _- Z+ `
$ F( {4 M" E2 z% B# w; p. B
11 Z-Step 1. \: X/ D* B. w1 j
Unlimited StepSwrd for 5 sec
W& w' x0 a# H: Z2 U4 OStepSwrd L+M+N
0 M Q2 }: ]6 {StepSwrd M+N+O% s8 ]) Q0 A& k P+ L
StepSwrd N+O+P
1 T2 o2 x. v% O
3 P! F) V9 v" G* D( C5 H) T" e12 Z-Step 29 J# J* r9 _* Z4 b6 F! `
Unlimited StepCros for 5 sec
9 w @7 z2 A# M# i8 `$ f$ ZStepCros P+Q+R) E0 M/ Q8 _8 W: Q* o! x2 ]
StepCros Q+R+S9 y" p% E0 a2 ~1 a) i9 t, e' z
StepCros R+S+T
; a3 y/ m1 s- l1 E u: d0 _+ {
9 ]9 b! s: d w N13 BubSprd
* r' A* c4 `% D U0 I; A: cAttks w/ spreading bubbles!
- g& X4 I! ~- G, SBubbler C+D+E- b4 h/ S* W4 R, t: H6 F6 T
Bub-V D+E+F8 E W3 k& g& c+ k9 |7 @9 e
BublSide E+F+G$ E5 M1 e# b1 M6 l5 L# u
Bubbler E + Bub-V E + BublSide E
e8 `+ _; j: K- j- j' x$ J; S" H$ @/ N* c- Q' r/ l, h- U1 v) A
14 HeatSprd
" ^: {& b1 T6 X' Q* D$ R" [Attks w/ spreading fireball!
3 K! B! Z, O. Z4 mHeatShot H+I+J3 y. g) W1 i4 `2 S
Heat-V I+J+K
/ g2 a4 Y( F- VHeatSide J+K+L0 d, y, ?. p: d
HeatShot J + Heat-V J + HeatSide J
7 o6 s8 _$ D- b
3 U) J0 M/ H6 l- r15 H-Burst
! w) o9 k; p/ MCreates a giant explosion0 C! {& H6 {" c" H
Spreader M+N+O
! u: X2 G5 I K( W. wSpreader N+O+P. k2 p6 C" J* w
Spreader O+P+Q( b1 e& C3 b" q0 B, A7 V$ ^; K# V' j
) v7 m `3 a+ G& N9 ]
16 LifeSwrd
. y. E/ D! t/ ]' iSwings a huge 2×3 sword!- R. F$ R7 V' @/ w: j. T3 y1 L
Sword E + WideSwrd E + LongSwrd E
# c* W* b; n# Z. B) o" ISword L + WideSwrd L + LongSwrd L
, N4 m) P! o3 k( dSword Y + WideSwrd Y + LongSwrd Y
{1 G {7 \# r0 v1 ^* H9 D
x7 i6 v. e) t6 k5 D- p4 v, P- |17 ElemSwrd
5 |; [0 _* ^, B/ gWide swrd contains 4 elemnts
4 M" F, ^- B5 W; r: _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 b% ?" a+ T% V* d* SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ [2 z8 G! B8 `$ _( {, U% d$ U& r
# E1 G: j9 w& U: F2 e2 i5 u8 W
18 EvilCut
' ?6 I, W+ A% u2 I! y/ hStep up 2 & make 4 atacks
$ Y( |1 M& l f: |8 x3 K' O) DStepSwrd P + HeroSwrd P + StepCros P
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. H1 W% N" q0 O5 V, {: w19 HyperRat
2 s: v( P2 q: aA giant Ratton charges!
% @- I" K- [4 Y, | r" p4 A. W4 [Ratton1 A + Ratton2 A + Ratton3 A0 \3 u8 D/ ~( w+ x2 }
Ratton1 C + Ratton2 C + Ratton3 C* n) V# G& I8 K9 q7 a4 q# Y
Ratton1 F + Ratton2 F + Ratton3 F: \ M0 I: r* _8 E; L7 x
0 ?2 \ c1 ~9 U# X$ P+ @20 TimeBom +8 |6 ~7 h2 k% i3 D
Sets Time Bomb in enmy area
9 [, h5 r- z* @3 c+ z! STimeBomb J+K+L2 } A/ N( b5 T
TimeBomb K+L+M
7 @1 O8 F2 G8 ]# ? MTimeBomb L+M+N
& g+ c) f* f- {" i8 N3 \& g: y v* z. w3 C5 U. Y0 \) X* f
21 GelRain0 C1 u2 e+ L) Y8 z* R( S# D: z
Gel steals squares
8 O9 @1 y: H' C$ C1 DMetaGel1 B+C+D" z; d- i. D' a3 x$ S! w& x6 W
MetaGel2 E+F+G
9 W! [- R5 M0 ~" i- a8 ZMetaGel3 S+T+U
; R; [4 R) ~5 q; Z4 {) D, z* T
# o2 e c$ i% m) ~; U. T" ~6 C22 EverCrse
2 m7 G% c5 }* u% O( a4 ?3 M% \Shield chases enemies
}1 t0 a q: }2 [& LCrsShld1 C + CrsShld2 C + CrsShld3 C4 ^& i* h0 C2 s5 k- q/ ]
CrsShld1 L + CrsShld2 L + CrsShld3 L
" ]3 z/ o' t' C c, l' c4 Z# v9 R4 H- u4 [, S9 P
23 MomQuake4 E$ z6 S3 w% U1 z$ P7 A, k9 \8 w
Awakens Mother Earth!
! g5 o+ U- v( O! dRockCube * + RockCube * + GodStone S2 t1 H6 S8 l9 c6 A: [. O
- C" y- e7 r7 \; D& O24 PoisPhar; m: n7 |! P4 c. @0 s$ c" B2 m7 |
Pharaoh generates poison
& l( H' s: n# \3 ~/ [% RPoisMask A + PoisFace A + Anubis A' }& J& b8 V4 j) K* U& a
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25 BodyGrd
; O9 Z/ C! G- @% t, k/ DBodyguard takes out enemies6 i+ O: T$ w" F! y& y+ K9 K5 y% X
AntiDmg M + AntiNavi M + Muramasa M
! D9 o) v7 W0 i/ y
- H8 ^2 {( a+ U) ?1 k; C+ x26 500Barr
! _6 s, n% X% x) T. nBarrier absorbs 500HP dmg" k$ k1 u7 Q4 @# t w4 z5 W
Barrier E + Barr100 E + Barr200 E0 e' m% ?/ x8 B, W0 C [
Barrier R + Barr100 R + Barr200 R
) Y$ {0 Z0 y6 E$ A5 i' T3 y: g0 s7 j: t1 i+ S& |) ^( b3 `
27 BigHeart, g- c; z; j. Q
Attacks, then heals HP!
( b$ A9 K" ~! P1 R# ~, cHolyPanl R + Recov300 R + Roll R/ X$ C9 {; O$ y( y' G. M$ G
HolyPanl R + Recov300 R + RollV2 R
$ J- o& D. I# \4 G6 X* IHolyPanl R + Recov300 R + RollV3 R v% c8 t/ j, Z
/ G) r: J2 F c5 x- }28 GtsShoot
$ {3 z8 K3 _6 q5 q, I- qGutsMan throws MegaMan!7 `' e& h+ A2 v; A; R5 I& S
Guard * + DashAtk G + GutsMan G
8 o0 T8 z t6 l" XGuard * + DashAtk G + GutsMan2 G. w: s# P/ M( N# Q @! U
Guard * + DashAtk G + GutsMan3 G
% [! b1 ~7 V& j3 P: l$ c, SGuard * + DashAtk G + GutsMan4 G* x- `' D4 R2 L5 _$ e2 S C
; K2 g% u0 d R* d& d0 \29 DeuxHero
( ]3 t9 b: L+ Y3 FMegaMan & ProtoMan team up!
8 B J( e. S5 W' e1 X+ h6 m7 GCustSwrd B + VarSwrd B + ProtoMan B
! Z2 P% g! X! f* `1 i; z, d$ Z5 NCustSwrd B + VarSwrd B + ProtoMn2 B8 T) @% J7 q' b! Z h
CustSwrd B + VarSwrd B + ProtoMn3 B9 q4 k2 D; n, W4 D/ M4 ^
CustSwrd B + VarSwrd B + ProtoMn4 B
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& ]+ J4 |+ t* U+ q1 D/ T; m30 2xHero
% ]9 y! V3 F7 AMegaMan & ProtoMan Dual atk* F" y( F" j* F J
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& k- I" n0 ^4 @% g3 H/ p+ }5 ?4 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 c$ u d6 T& N7 s B$ N! \3 @1 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 A% F9 G- t6 u2 J5 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 Z# r3 d9 n! e4 p
1 o' y2 ?3 l: I4 @31 PrixPowr
& g0 j( ^ }( `3 `! n3 Navis attack at once!1 i' F& [! P5 l
Team1 * + Team2 * + KingMan5 K' T5 o. D, {+ J
Team1 * + Team2 * + MistMan5 M
4 r Z* X8 `) ?3 ETeam1 * + Team2 * + BowlMan5 B3 \$ A% x5 M% |# I/ F
8 T! H ~( _' E8 `/ X) v
32 MstrStyl
; ^9 _0 n- z. P& ?MegaMan unleashes his power7 B" b0 a* @! |+ d- T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* K) w: x( H, d& J: E! |+ D* R; e0 x
1 |6 ^- f3 ?0 A: Q9 L; g7 X6 qStdrdChip (Part 1)
^/ F& Q, }! ~& U┌──┬────┬─┬──┬──┬───┬───────────────┐* s5 }# E/ n$ T8 z0 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 f3 O9 z1 q3 c+ w
├──┼────┼─┼──┼──┼───┼───────────────┤
2 ?' u/ g& A$ K( P) ~│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 i V9 g4 H) N# _6 U# }
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
8 @7 J( }! f* V3 k│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, @6 b5 ?. r( j u2 D│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 j: E' p# Z, ^- }: P$ G: _│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; }/ W5 o; h! H# R" K2 O Q- A6 O│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │9 M' d6 w3 u* D4 E
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: t" ~! u8 N5 U& | V5 n│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 `" _$ J+ U& c& O+ a; p│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, Q) w) Z' D/ Z+ s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 U: j, ~' ?$ x; x% d
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ Z5 b$ W" Y- ?. K, A- W
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& V% l" ?! ?9 b- i3 R│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; U: E+ u# p* p U' P5 v" L│14 │Spreader│16│30 │ │** │Creates a large explosion │7 G) I; c, ^9 d* p1 H' e( r
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( i. o5 @5 u: \3 {8 I
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
/ R k/ B9 {5 O│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( @* e6 s- A, r* C' }8 ]7 \│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; S( q( K5 k4 W8 ^
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
8 x& t }: A; ?9 s0 F│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* V+ l) k: `, `) @4 R% e2 ~
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ D- ]& ?# e8 C" h# S1 v1 a2 W' n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 m$ x2 j7 H, O& z
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
5 M% a8 o) S: V. {' G│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ {8 \' K7 ?+ A! Q│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │9 S: I& @- O- D/ E1 I, R$ D
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- a4 i9 N& ], G, l0 h+ N│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( h$ `7 a/ }& p: q% F│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │% _/ i( u: F0 r9 O) u
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
P; ?( _1 _# F; A$ V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
( i% [ ]2 i( a! i! j/ G2 D│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │6 P8 F" [8 Y3 Y- p$ s! C
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │4 w" y1 s* w3 j0 W" z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
6 S' k2 F% n' f; B$ A: Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ _- o. q* d8 D' }# ~│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ M: H9 H& `! Q- G0 F8 g│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( ]- k' g' Z; h+ g
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& J8 T, h b9 f' v) Y1 ~│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ s& s) g4 a- ?; S│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
5 P+ `# \' E2 V: z9 n│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, l* I( D( P& |% |
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 [+ x5 d1 G9 r+ i" R/ ^% B5 n5 v& O│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ P& H4 d' ~ h: Y, j5 B$ Q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 v7 U- k; K3 r1 q7 v! I│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 E" E6 h* ^0 k3 i& Q│45 │SonicWav│26│80 │ │** │Shock through enemies │
. n! e8 T4 Q( L- Z0 }& Q│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; H4 }% ^, R' f z8 U│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │# D8 s9 p. G: {: J0 C5 L3 O
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 L" a2 |( X, ]
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 G. p! C( n1 g- Q. i5 q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │# f) W8 Y+ T1 O$ I
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- ~3 s1 q) o8 _- o" `) R2 [│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) y, X" v) y& Q3 R; |
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │2 E% V. f' U* E6 x
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
6 m6 [8 A5 C1 Y' A+ B" f│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ ] z) P* S! x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │8 [2 o* L& I; e
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ A2 ?0 H# X3 W. ?- e5 f│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 c# H9 a5 G( O2 m0 [- Z│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 `1 G4 l. {( ], ?│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
# b8 T8 t! e& d8 \5 ~6 H│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ `" ?% I( l7 [5 u8 _0 j
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, U' B6 d) L' @. H3 Q% K
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, O8 I: `* L( _2 N5 G│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( _' v0 f Z( P+ X% M- b% K
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" Q+ ~' J/ [1 W6 o│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( i' J$ e J/ d5 K│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ v' I4 Y7 [+ a. o F7 u3 I
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 G9 b5 X) i$ a) Q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! E+ b8 H+ h( `& f3 k% Q, c9 ~! g1 {% [& V│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* j8 j7 Q* ?9 d# R. D) K/ i6 T│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; ? W6 c- ]' C. d6 ^0 {│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
A# f/ u9 E' V0 Y; q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
5 c/ R, `! a4 s* o/ d│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ `+ c! K( z$ w9 s! E3 d5 l" r│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! q {- H$ t% n
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; E! a0 T" P8 x4 p* J! {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! h+ d0 m, U; R0 O│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 [5 k1 k! w4 m( l) X
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 r- M6 T Y, U3 S4 a4 v6 \│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │; M' r4 D" B8 m q( U9 ~( {% l4 |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ l& {6 N5 F) r V7 z│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* }/ @$ ^ T; g7 i) U- P│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
p8 X# P" ^: a# b* }9 Q, S$ e│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% o* P$ O) ~8 x4 t
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* Y/ a1 l- d% c3 w6 b. ~│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 m j' P* h8 d│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 j! |3 q8 @5 k8 C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. q+ S' V$ u+ Y. W4 e│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
# S3 \- t1 D0 p# A V│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' B4 K$ D6 z, ^. d3 s
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ @1 A' k- f. B1 \+ p│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* q+ o5 E0 a) m' ]7 ~, e2 M3 w- v│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 j \0 f1 j" ]! T( H3 W3 r│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ l4 Z1 w! u, o│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 u& t1 t7 A" f
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
$ J' |0 }) ]6 X+ v* M5 l. x8 E│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 R0 N3 k* O7 B│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
% I0 ^& A0 a0 u8 {$ @│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; H2 l: d7 \/ A4 D: e3 q# F9 X3 u5 H│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( N" @2 M0 [7 S3 s└──┴────┴─┴──┴──┴───┴───────────────┘, i/ Z4 N, d7 v# ^! v1 w' {. W
. Y d0 B; ^6 P( ^
StdrdChip (Part 2)7 j$ z! Q* Z! O* B9 p+ |
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 @8 [0 ^9 S* M! h+ r& }' h│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 b$ P9 M; s7 k* N* ~+ s├──┼────┼─┼──┼──┼───┼───────────────┤
, B& I. V) ?8 c g& p* ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ n; s# ~" y( u* ]: b* B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 R4 n1 B# a' ~! ^9 U
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ f5 q. U% k' F' n) J' L6 M/ C- d1 F
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 O! z; T2 c* Q+ i8 f' F0 D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 k: Y0 V3 L/ z8 ~6 D+ K1 }8 ]% U
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* x7 J) L3 F+ O7 Q( F2 r
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │2 R7 K9 k" b5 v8 K" s
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" |" Y1 ^0 E; G$ {- [
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 }! Z3 w, g0 B# b0 ^- _# ~│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 K5 t3 Y9 V+ h- s│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ ], e9 ^! X8 z│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │* a! G' V- V6 C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
# \% L' B* M5 M! M│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │2 B# q" p. U4 c, Z4 R
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 @; D6 F' f& J! [; |& T
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! X; m* \4 h' r v3 s7 G- w
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
' ~# l& p: E/ T, o2 M2 l# w7 y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' d8 R) ?1 A0 {
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ I- @: }( G: \" L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) l- O7 E' v) L- I' I│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
6 {- f3 `! x- X) l+ |: H3 f. r2 }! F│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
+ n3 B0 P3 |7 ]9 M- r, N/ b T│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 ~$ l) @. t/ w; M) Z
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 f; A. a. a* I, A, [
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
|: Z1 m8 \/ |" X' a│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
9 M& J8 t7 Y! m' J! u, b! N8 @│126 │Rook │30│ │ │*** │Protects you from attacks │
B. E# |; f" |│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
2 A$ A& \; o$ n. k│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 w5 l4 d1 J; K+ M1 l% @" y│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
4 k1 T2 L5 i! x' v+ q4 u│130 │Mine │16│300 │ │*** │Places a mine in enmy area │3 a5 L J9 O9 r* Y
│131 │Lance │46│130 │Wood│*** │Lances through back line │2 P! G9 _' z8 p# I' J6 ?1 J: V
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
8 W4 P. T9 @; T: w2 X│133 │Guard │5 │ │ │* │Repels enemy's attack │* `' c7 O; @ m* p, d
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 o+ x5 P, Z* U1 R" ^
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. X- `% P' a4 c$ ^( X H6 ]
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 @% A/ T. g5 P: J& m! U
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: Y& y/ K+ I7 E% j│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ U: x/ e$ }' }/ m, S, a
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ S- e& ?- W* u9 T9 y7 J│140 │RockCube│9 │ │ │* │Places a rock cube in front │. Q5 t3 U( ~5 E l$ V! b! ~
│141 │Prism │60│ │ │*** │Prism fires randomly │( R3 e, v) q* B* M
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ b/ G$ Z0 Z* U# Z3 k; n│143 │Fan │14│ │ │* │Vacuum pulls enemies │' V) L: j) f: _9 N
│144 │Fanfare │32│ │ │*** │Take no damage for a while │& P: _2 X( C: o7 ]2 }7 | h7 o/ s7 ^
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' E' H. H! Y+ u│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: i" C V4 z, h; o5 g
│147 │Recov10 │5 │ │ │* │Recovers 10HP │0 N& m4 }' W- Z8 {" w2 e ?0 k9 w
│148 │Recov30 │8 │ │ │* │Recovers 30HP │. _) @. ]. D. J4 Q! b2 d2 d j0 G; _& \
│149 │Recov50 │14│ │ │** │Recovers 50HP │% D: G s; e' [& @3 _
│150 │Recov80 │20│ │ │** │Recovers 80HP │
) K$ t, `7 y) r8 U: ?6 a│151 │Recov120│35│ │ │*** │Recovers 120HP │
: ?/ j, z# _4 ]) d8 w$ q/ J│152 │Recov150│50│ │ │*** │Recovers 150HP │
, h1 P2 o E# {6 Q. g$ z8 x( b│153 │Recov200│65│ │ │**** │Recovers 200HP │$ y" k1 I" G0 o5 E* x' \
│154 │Recov300│80│ │ │**** │Recovers 300HP │7 ~" U- i) G( a& P- S5 |: B
│155 │Repair │8 │ │ │* │Fix your area's panels │+ W# C" k% p+ w+ u( f
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
" w7 H Z* d; [% j' {( m│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 r8 l9 O/ X. m8 |6 C│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 O: I$ U" t2 ?# `│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. v) A( \. T2 D" ~6 Y& `( J: n
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 J* F, W9 ^8 h. l; z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ `2 `- k( W' m/ o% K8 {* f; d
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) M8 Z6 B$ P; W b/ [& W9 l│163 │Invis │11│ │ │*** │Invisible for a while │% y( y% k% Q6 j# w
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( G- c# G" q! F' ~' Q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │' W1 y6 ]- M* D$ s
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. b' L0 N+ R9 G+ n│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
' E3 ?( J% g3 B$ [│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! k. T4 p! ]6 I; Q% A1 |& P│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 I9 C# F% P0 `) g9 t" Y8 d/ e& J│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 e/ e/ {" k- J+ @" i8 a
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ Z& ]# B$ l' {9 K6 V; D; `│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 d+ U& y- `6 N! {9 B2 ]6 ?! ~│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! n& C' |$ p3 }# N# Z2 ^( ]│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, e( D& a0 `( n5 u% w│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 ]/ m: B6 [( c4 }
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
- f% }! D/ R0 F" Y7 w- b: n% f│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* A8 _- q- t3 N/ q2 s( F6 b& |- G│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# j) a, y, g' S9 K5 `- L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 c1 U6 R! Y; |; ]- L6 T│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- ^( d" x6 v1 ?& A9 b
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* A1 u4 I2 [+ K u
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │! x/ ]- p8 F$ b" A6 B' z5 G. p
│183 │Hole │55│ │ │**** │Open hole to dark world │
3 P; ?" l: `6 a! N( ~│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 z0 M5 b X0 ^# m8 a+ A
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! a/ `7 s5 W% W9 k8 @
│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 j) G% s9 ]9 r3 K$ y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │0 d2 r, ]' f3 R/ q! v
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! R* J& _) w7 } V9 y3 C+ v% P│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! R1 _) m# ^4 p+ N' c4 r9 | d5 ]
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 @3 x x2 D8 z' F│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │$ o" v. r9 _! Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 c+ e) g) t* D. ^9 L' Q4 c2 O
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 ?5 W+ \6 D; w% P1 e' m0 F, i│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; c% b" @+ p; k8 o
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
u% |1 F2 H1 B- _* U. C: |6 o8 A│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. K* }/ h8 X2 L* d- K# k3 \
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- I( @# j/ Z: ?; S; } F│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& T# y# V; _" A' b( c3 i
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 P, Z! w. }/ \) g# j z│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' o @3 ^: Q1 P1 {└──┴────┴─┴──┴──┴───┴───────────────┘
& S( k* ^- g' n3 @6 w" _
8 b8 D; [9 y3 v; }/ W
' `! @1 i0 _) W# Q1 s& v' N9 WMega Chip9 f/ p& T' O$ U* U" u
┌──┬─────┬─┬──┬──┬───┬───────────────┐) {+ y( Z3 C. R c8 y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. H u7 C% H" ~' P├──┼─────┼─┼──┼──┼───┼───────────────┤
6 e5 ~3 n$ X' d1 q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │) Q! b, G8 ?4 J5 L% P; G6 o1 v
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, K$ ~& l. _, { b I i; ~
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' Z% J1 G+ M; k5 e- w# Q& o9 M3 ^
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
J' r" Q- }) K$ r│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. b1 S# k- \! k8 L7 u│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
1 l8 Q1 X, G$ P│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( A3 S* @' \, z. y4 J% `5 e│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. I6 G8 x0 X0 q; B# H│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 A7 a1 S* ~( f│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% p1 S& y4 P1 y% x D) O; C│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' I* }7 ^! `6 F. Q+ D" W4 Q3 Q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. U# ]% h5 `7 P1 u' _2 y+ x/ [
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( \5 [1 m% I( ^- U I7 h) D
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 n5 `. W, S) U( \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 o( T1 H- ?, f3 @' l
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ B% J7 M& I$ N: Z& B8 N│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
5 G3 T1 Z7 J+ @│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │: @0 w" N, D: w
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 ~ ]: l3 V. u: t/ Y% N2 `& L* C: f
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 S" D4 W' q" y1 C4 {! ?) x; L│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 ^. S( l. ]2 i│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
o" s6 H G6 o- v0 N+ {5 y+ m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& M& j+ R8 _) @! `% X6 `│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 m, c" h G- U: h
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
o, c/ A9 [8 m7 C A7 u& c- W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
/ Q7 }3 n7 K$ l# I. M! r│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 }1 @ @% x: ]# N0 c; C
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
s( E! U# _3 w9 a5 n5 r│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% O1 c6 ^; s0 f* ]6 n1 J
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 v# s/ x3 J* \. v2 }│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& \' C8 ~8 y ~
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 n+ j% T6 f4 @: D& Q7 C; P3 Y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
8 [) _. X0 R; b+ J9 u- O9 ^│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ `' G% \' a4 n1 c' i% X5 F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 G. v$ t$ F5 D( i6 p( Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │+ `- T3 V% m2 }# f0 [8 W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │- m" C. Z! ^0 b- M5 j6 H/ ~
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 {0 Y0 x! {5 u9 ^6 B
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 ?$ k7 e" t7 b7 ~7 f# d' d
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 Y% h, t' w7 X$ `5 S/ J* d
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& p8 p, N$ @+ ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; U" P0 A# {) ~4 |9 H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 h- u7 j1 i: _( j7 H7 [
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
7 y' W, c; h& }% x; z5 L│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ g- v/ ]! `" V! S5 f
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 d" T4 W$ }3 c4 n│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, p2 N* Y4 a$ F7 G( x V/ P" U+ D/ R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 u, v0 b# U2 \% e$ |1 C" V, _1 q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* i8 R) \! |# u2 o" j% g# f9 e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │. m, ^+ o b: `$ l3 _
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │: @. ?& f) x. ~8 X+ Y% j
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │8 ~% Y, ~5 d/ s) P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 m* N% t# _- `! r
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* Z8 g3 a6 T! `# j3 O+ p% I5 `$ t$ }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 v' G* g, a+ M+ h# e; J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" x6 D# L7 \, h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │7 l4 m& f4 s5 d0 x- I) l
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% x( S; I* L% J' o8 W$ Y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& ?% v7 ?, R* h% i3 Y│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, z* t4 @4 ?2 P0 f; } H
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ {& ~4 P3 \' k2 U [( q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
t% l, [% `* S5 H7 z+ e, i│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 k5 w* |$ \6 t( F4 u, H│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ Q% }0 `) ?: R% D' R2 l: z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 o( z% d( H/ S/ Q3 f# f" o9 i7 v
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- [- c G9 y& x% v1 R8 Q( m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 w; U5 j3 L/ D" \2 s5 M0 G9 V* X│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% @2 {% h% [7 c. B# |' ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 u/ {8 c2 F6 v/ ^4 l2 M }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 }3 G: y( o, R8 `' P! R: A! _│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
- A& q& \6 ?0 w4 ~) ~: V; }, r0 p+ n; Q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │2 u- H9 {( Q/ l/ F) C
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& j' t) ^) [/ \; I- T! L$ \) d
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 |% M: v" i! Z- G8 Y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) r! g# s& [( P" p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" g/ I& Z+ E3 H' ?! e" A! p+ l/ Z│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
- Q9 o6 v& |7 s. O% P3 R4 f! `│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ P& @% g+ @+ A9 K2 e│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
# I6 U, Z# C+ I' m j" x+ Z. W│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; w A6 c8 O7 C' Q2 N
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 S$ I! F& Q2 W0 k
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( B! U, G( p% F# r# _/ T( g
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │! [) s( h( H* b3 L0 D% T0 R5 [! Y g9 z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │" `- H0 e/ O% f
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, J" N; C9 g) o% [5 C8 w7 t- p3 e└──┴─────┴─┴──┴──┴───┴───────────────┘
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/ P5 w# D! l# m' v6 [" G7 E; ]
$ x7 K" o/ G, L. z. ^! c3 X- QGigaChip (蓝版)6 H6 e3 E8 c4 E Z: R- J
┌──┬─────┬─┬──┬──┬───┬───────────────┐# \- i( j) C- W7 v+ r& @6 r+ Y$ l6 D
│编号│名称 │MB│攻击│属性│稀有度│说明 │" ?# V+ t& Z: v, m2 P! E( g7 \
├──┼─────┼─┼──┼──┼───┼───────────────┤
% k" t& B) V/ l; d. a) T5 D5 y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 w9 b$ K8 W. ~$ f& h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* a9 N ^5 @ G: A" b) ^│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
2 y; }- a/ Y, m, N) Q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 i# o+ U3 N- q0 f+ Y( a' F. D
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) I2 ?+ ]* G; n! ^ d6 T7 n│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! ~6 A. n" H$ ~9 b+ R$ ~│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( s4 O* L7 o$ J│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! `9 K. a# M5 S4 ]
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 R9 ?; ^9 X: j* R C; b3 s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 Z4 G6 P8 N/ z1 z) ^7 Z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; Z5 }2 e+ R) F- \, D3 ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! g3 o: s' P1 n! [/ `* O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
4 Q4 ~, H0 n7 x" Y" q. t$ ~, g│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 M* K4 ]+ F% c* F( T, q│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ O3 [& N4 K! T
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 N/ q* T5 ~4 R+ m9 q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 B2 F) @! a3 t+ `7 D% S7 b3 C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& ]3 W- X% Q* R& t0 K/ t% ?# J+ j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 q6 _ e1 f0 R8 `│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( n2 ?' y& F. S' t3 W4 p└──┴─────┴─┴──┴──┴───┴───────────────┘; i- A' _6 G0 ~) D1 i9 l& O x8 K. m; `9 C
: ]8 N4 D9 ~+ I9 q2 `+ z+ A4 n& C; U5 T
GigaChip (白版)(只列出与蓝版不一样的Chips) |# w+ u# @0 {" M# p, r' S, I. h
┌──┬─────┬─┬──┬──┬───┬───────────────┐, h5 A7 j5 a: {% P @* p
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ X) b) L2 b- K8 T
├──┼─────┼─┼──┼──┼───┼───────────────┤
( F. B/ I9 z: s) g6 \" k4 ?0 n6 v0 m│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- F, Z9 ^4 _' f0 @8 M│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: w: t3 r7 D6 z! u│4 │Balance │60│ │ │***** │Both Hp reduced by half │& l1 Z7 x0 f D/ J1 S( S! p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 K0 n5 o9 Y! b' B9 h. s8 U- A└──┴─────┴─┴──┴──┴───┴───────────────┘ |