壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17873|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! - h" K6 r  b( |
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 A. {2 [5 O4 Z
■● ■  NintendoWorld    站友xliz原创' C. X; r9 Q, Q; Y
■ ●■    http://www.NewWise.com ) J, o2 W$ g$ |5 ~$ S* }0 }
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& X6 D* e/ V" [+ w2 }
$ m( v* `4 f: e1 H& B! g: w. P6 s9 n/ {* S/ j$ X7 h
           洛克人 EXE 3 Blue 卡片组合
- H# e( a+ i- n* x6 j; S
* v7 ]! e: l. x- Q  z6 c3 o3 @2 O3 F* Y6 \. x% L- p
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 o6 P& C5 g8 |" @1 w9 {3 E
大家要看日文版的P.A.或详细攻略,点击这里吧!
& _4 p; \) `% D# g) ~2 n' b
====================& F2 W( {1 ~8 S& m# ]
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
: `8 z' y9 P# q# T% d% z4 G1 Y8 V) ?# }
以下内容格式如下:9 R8 c8 l$ B* q( s

$ G# ?9 {. [& r/ f6 B& y编号    名称
' z; M, z4 I$ Q$ D7 F. G, N5 R" r( n说明
& G: }6 Q4 D: J  ?+ z* d组合方法/ v# M7 P7 n! ?* D+ ^
---------------------------------
7 r3 N& \$ C3 K. u$ m3 C; |1 B01    Z-Connon 13 Z, i7 g! C6 Q$ e# O) s  q
Unlimited Cannon for 5 sec
9 o* ^0 Q+ ]5 oCannon A+B+C
2 x( n9 w/ p9 y3 I: A7 [7 u. yCannon B+C+D' S/ R! w, o+ g/ I$ ^
Cannon C+D+E
& t7 V  K$ d9 C" }5 ~7 Z/ j/ c
$ J" p2 q8 a# B5 k02    Z-Connon 25 d5 `6 Z* b+ n; i
Unlimited HiCannon for 5 sec
# G% j# N7 }+ h3 G/ l" N1 I3 E7 aHiCannon H+I+J
9 `; |, l5 {2 [+ o2 l. |& [HiCannon I+J+K
# D9 |! G% u2 u5 VHiCannon J+K+L' m% e) o- N0 f- W8 X& [

: ?4 N+ o- {3 h03    Z-Connon 38 b( t5 e5 }2 w! N) v
Unlimited MegaCannon for 5 sec
. h7 H4 M) z( vM-Cannon O+P+Q
: I. p& x3 [% l/ {4 V" Q# Z; JM-Cannon P+Q+R
2 C6 B4 Q4 A! P# x+ ZM-Cannon Q+R+S
. H' K* k, T1 x# J3 o, K
- i1 v$ i6 Y8 _& `04    Z-Punch
3 Q2 U- Y( s. ^Unlimited GutPunch for 5 sec( I1 g/ z( U$ Q! i! f+ ]9 x. j+ U
GutPunch B+C+D9 k  C1 z& x5 |2 B* |8 x
GutPunch C+D+E0 F! e: c& g) j$ t. c
GutPunch D+E+F
! h; ~- Q+ M# X7 R- l
1 G4 U) ?/ X' B. |05    Z-Strght
' Z; H5 A8 M7 G  Q* fUnlimited GutStrgt for 5 sec+ n! z3 z7 k- l! _
GutStrgt O+P+Q6 t/ U  L% q% I' ?  u
GutStrgt P+Q+R
( u1 l9 p& B7 L0 v6 \# GGutStrgt Q+R+S* W- j' h" P& l$ @% R0 D% Z
+ _& E/ k! M2 b1 _
06    Z-Impact
, `6 n* t" w: D. N/ S8 qUnlimited GutImpct for 5 sec. P) I2 [: G5 ^
GutImpact G+H+I
" \* ]& }4 m% `, d/ B7 P" R# vGutImpact H+I+J8 C; |# Q9 a8 a
GutImpact J+K+L. \# Q6 _( E7 A' T* Y, G$ I
0 N9 O* s& v2 V7 P$ {
07    Z-Varibl
' Z4 p' Q* V5 u* uUnlimited VarSword for 5 sec& F4 g1 E  [1 u6 a. Z% K5 T7 E
VarSwrd B+C+D% w' j/ g5 b% F( O, {
VarSwrd C+D+E' b# i! }3 l: g" G9 G. O6 ^4 K
VarSwrd D+E+F+ g0 @) M9 \# N" r

5 s  z' u  z% ?6 p8 ~5 s" {: \08    Z-Yoyo 1$ {! }6 w6 }) R9 C6 k6 w
Unlimited Yo-Yo for 5 sec
" l6 ~6 Z% M" g0 h; n3 A# ]Yo-Yo1 C+D+E, b  o3 K1 y/ m5 u
Yo-Yo1 D+E+F/ ]. q# C1 K4 P( Z6 ]" y
Yo-Yo1 E+F+G
& O* D1 t; e7 L$ _
3 S& F" E" ]* _# f( r- C09    Z-Yoyo 2
; }: j' l4 w6 t' O6 x3 YUnlimited Yo-Yo2 for 5 sec: U! h# q. q, ~4 |! Y% g0 y0 {' V1 T
Yo-Yo2 H+I+J! Q: A9 m8 e3 L: t) o' y; B
Yo-Yo2 I+J+K
# c1 i% X3 w  K: q5 ~2 ?Yo-Yo2 J+K+L
' F, V1 U4 E: B! q+ Q: y2 M/ }' ~$ o, P) B6 `% R; f0 }& n
10    Z-Yoyo 3
. S; B5 r1 r  B1 R7 J+ m7 UUnlimited Yo-Yo3 for 5 sec/ r/ Z7 A* n* K
Yo-Yo3 M+N+O8 L# h# x1 S7 d9 X6 A8 V, Z( g
Yo-Yo3 N+O+P9 J$ Q- ?; I/ c6 ?3 l1 D
Yo-Yo3 O+P+Q
( G3 y( z1 R4 A7 X. S- S/ {+ Y! X$ N) J
11    Z-Step 1
8 y" H7 q! f' E1 l9 _% k% {Unlimited StepSwrd for 5 sec5 q" o1 _& [/ k
StepSwrd L+M+N6 f0 k6 M* d) {! v: B
StepSwrd M+N+O* G2 a# z1 O/ U- {. D' E- Y1 q" h5 M2 [
StepSwrd N+O+P7 y8 J9 H% X9 L' `

3 M. r$ J: T! E5 [0 Y# H12    Z-Step 2
. y* z. \) j. h- b2 A/ Q, sUnlimited StepCros for 5 sec
! c0 l, M: b' e# `! N) R* l+ c4 qStepCros P+Q+R
$ ~9 B6 I9 ?0 ^/ ?! _. v! z5 g* N* NStepCros Q+R+S
9 Q/ l% v9 ~# {2 g; J; o! uStepCros R+S+T0 [. R0 h5 q( @* t

* ~, G# |& ?' q( G" H13    BubSprd8 }# e2 G4 J4 o2 V
Attks w/ spreading bubbles!1 {; y8 D0 o2 e3 R
Bubbler  C+D+E
. E. _; F6 k* C. TBub-V    D+E+F
! U8 d/ F: k# Y# o7 `; CBublSide E+F+G$ `6 X8 B6 E' L6 a8 p; v
Bubbler E + Bub-V E + BublSide E
' S5 }; [! r& [1 `9 }$ q. |1 p  H) ~! _2 `) K" w' e
14    HeatSprd
0 Z/ A/ v1 G1 O. a" y" ]Attks w/ spreading fireball!
0 N4 j7 d/ S7 J! i/ dHeatShot H+I+J
" v; H# X/ ]+ f6 ~' jHeat-V   I+J+K
# U- Q$ h+ G5 G% [' H0 \HeatSide J+K+L2 B; l5 A. a" {8 O8 B/ d6 ], _
HeatShot J + Heat-V J + HeatSide J
9 T( X) q/ @/ j" G5 r  ^+ Z$ r
0 f  V" [' C  n+ `" D15    H-Burst
; n/ y  I( E) G" y& y9 PCreates a giant explosion
! @( E, `5 J! w4 }0 ], aSpreader M+N+O7 b8 ^" g4 y9 y" D4 x
Spreader N+O+P
+ D1 k! ~$ \( }5 NSpreader O+P+Q
% J# z" i# U/ {# w3 Z* S
* J3 J3 x, L; @* u16    LifeSwrd; \8 X+ u, j( {
Swings a huge 2×3 sword!
# b6 X/ V9 K- L6 TSword E + WideSwrd E + LongSwrd E
4 T2 c  [# \8 R7 |3 a" bSword L + WideSwrd L + LongSwrd L  x4 B% |, ?3 Q) y. _
Sword Y + WideSwrd Y + LongSwrd Y
+ M8 e# k; E5 ~7 P& P* s% y# N, j% _( m- `1 T) z; N9 f
17    ElemSwrd5 d# u3 _, m0 G! @4 ^: H- p
Wide swrd contains 4 elemnts) u; P' W" L. ~* q# X/ g3 w* z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 S% ^4 z' p6 ]; FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 r- Q$ d& y: L" ?" K2 E
2 S# l+ L8 J1 l7 k9 `9 y18    EvilCut2 p- I" K' x5 q9 P
Step up 2 & make 4 atacks5 V; D* \3 O4 R# N  Y) U
StepSwrd P + HeroSwrd P + StepCros P# |$ O5 _. I5 _+ a; U

' J0 {' o9 Q1 l% ]8 e2 C! A19    HyperRat7 I) ?' a0 Y$ Q, ?7 \0 y
A giant Ratton charges!
6 @0 E" o% Y6 Q0 ]& K! ERatton1 A + Ratton2 A + Ratton3 A
- M$ V: `0 n: H1 r! _/ m" s4 I% iRatton1 C + Ratton2 C + Ratton3 C$ \7 `( J  h/ M1 j2 ]# k1 o. Y
Ratton1 F + Ratton2 F + Ratton3 F% p, e( O9 N. p  _6 T
" D' _% |9 z/ b" |. D
20    TimeBom +
' l+ d. ~( q2 @Sets Time Bomb in enmy area" x6 O" ]5 k, O0 w2 p- B% a/ _
TimeBomb J+K+L, H6 a5 F6 U( G7 D9 d8 X' m7 a% L
TimeBomb K+L+M
; v0 h" e) M+ L5 h  I$ uTimeBomb L+M+N
) {; ]* o1 k1 p1 P) I4 u+ @
! a. _- R; w2 v. l21    GelRain
" l# p+ P$ ^8 z' B/ _/ DGel steals squares: M" r: k  t( P  R0 ?  X
MetaGel1 B+C+D/ j4 c. q6 F3 b* j" I. n2 P# a5 s
MetaGel2 E+F+G
5 I; M5 z+ B" R5 X( S2 C0 v+ R1 TMetaGel3 S+T+U
( M1 `9 ?+ {. T9 V  s
. q" m/ ~: P; h; b' X# x! O9 h6 Z22    EverCrse
. k, N3 s% ^; B, J" TShield chases enemies( M# T9 S6 [  [9 `3 j% O0 N
CrsShld1 C + CrsShld2 C + CrsShld3 C
- Y2 Q" }7 d: l; jCrsShld1 L + CrsShld2 L + CrsShld3 L
$ y3 q3 Z$ @( v- r& \
+ r, D4 w. f9 ]8 @9 I23    MomQuake
1 P6 E% t1 ?; X: N8 HAwakens Mother Earth!
5 J) H. R6 [$ S5 `, Z' @& L' m5 CRockCube * + RockCube * + GodStone S
, h3 M2 o9 ?  `) N) [! f3 @; N& Q/ x% W
24    PoisPhar9 Q2 ^* q/ O' e' y# s* X: c& J
Pharaoh generates poison
9 R+ J) y7 Q& q8 Y+ lPoisMask A + PoisFace A + Anubis A8 x! J( z+ t/ Y

  E4 f. ?3 ?1 N0 g25    BodyGrd) G1 s# N& [2 f
Bodyguard takes out enemies; X3 w+ n- a! }+ T$ V. i' L
AntiDmg M + AntiNavi M + Muramasa M3 f5 E# E* n2 P( V4 [
+ ?& Y; s) a% J0 l. l
26    500Barr. t' v, J  l& Z0 G( m% b; P1 ~
Barrier absorbs 500HP dmg
9 t) U3 p+ L8 ~9 LBarrier E + Barr100 E + Barr200 E* m6 z; {# `5 h% s9 j) ?  P  V
Barrier R + Barr100 R + Barr200 R
8 x  L( g" f/ `/ N0 J1 y% ^
# _! y! f/ Y- k1 [2 X0 e4 K6 Q27    BigHeart
& J- G1 _; v3 }1 gAttacks, then heals HP!9 V, O  s( q: U3 }' e% S( T1 y! o- s
HolyPanl R + Recov300 R + Roll R$ g7 ^- K9 U, O+ C6 r) x3 v
HolyPanl R + Recov300 R + RollV2 R
( x( |' i2 D4 D1 DHolyPanl R + Recov300 R + RollV3 R
' a$ ~4 {; T5 |" ]4 Q* t8 Q
/ V( n' \0 D# q! g7 [3 S- V9 }28    GtsShoot
2 H3 O+ ~0 @/ {GutsMan throws MegaMan!
7 ^! u0 z3 y- H! n1 _: IGuard * + DashAtk G + GutsMan G' m% L5 j3 S5 d/ @
Guard * + DashAtk G + GutsMan2 G8 x* C8 S& L7 f5 ~3 O
Guard * + DashAtk G + GutsMan3 G
$ A* e8 L7 A3 E: a$ N9 vGuard * + DashAtk G + GutsMan4 G
  o, l. {) q4 {6 W8 R" p) J5 t1 r+ @6 I! i
29    DeuxHero
# ^+ f4 u$ V4 AMegaMan & ProtoMan team up!3 p- R7 K( h9 j1 T
CustSwrd B + VarSwrd B + ProtoMan B
. p- t; }( Q$ ^' i; @) ^CustSwrd B + VarSwrd B + ProtoMn2 B" w0 [; X  w( x0 @
CustSwrd B + VarSwrd B + ProtoMn3 B
! {) N% I7 Z8 G% i$ F$ F" s, i. vCustSwrd B + VarSwrd B + ProtoMn4 B
+ g0 S+ u8 c0 d# T
% R: l" R% I' k( n$ E% D" {, X5 G/ C  c30    2xHero
) D: u# P. D. R+ g+ y5 Q+ O8 M3 QMegaMan & ProtoMan Dual atk3 E# I6 J9 P4 h  j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B5 x, j2 b3 l( \7 c1 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' }/ s# M! d% `6 [/ |( A7 }( v& e+ `& hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! g! a: u% G# w  N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 f# M1 D9 f  v/ M" F
: d, ?! e$ l6 y, k31    PrixPowr
: q: @5 }# w6 y) Z. ?8 f3 Navis attack at once!
6 }( W& D4 o/ C' xTeam1 * + Team2 * + KingMan5 K* u" J$ A0 _/ s9 }
Team1 * + Team2 * + MistMan5 M
# {8 v, }# u$ u4 LTeam1 * + Team2 * + BowlMan5 B$ X3 {/ z1 S' j7 T) g6 u8 f; j
- d$ ]8 o: n: v' ]
32    MstrStyl/ y, T( m/ {2 l2 O" Q- a& l
MegaMan unleashes his power# k3 k3 o$ I  \% Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 ~: [0 i; h7 V  E: x
+ R: R. B7 _/ d0 E( HStdrdChip (Part 1)7 d' g2 a9 [( ^/ a" X& }# e
┌──┬────┬─┬──┬──┬───┬───────────────┐- {. ?8 J" \4 f; @5 X& J
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- t0 w6 A3 @. R* Z" c% w/ J+ c) T├──┼────┼─┼──┼──┼───┼───────────────┤
5 I0 }2 _" ^# X3 I  \│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& u& N, _% M$ d1 Y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 P+ D+ ~' I  m. d/ I9 L
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 |( I3 {5 u. M│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │4 M* C9 n; X. z  M* j. [
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
- {& O+ ~, T7 n8 d% `4 b│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- z+ c/ T. e% T; s4 V
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 I1 r/ ]$ u2 A* A- R5 |
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │: N3 V& x! S, P. V3 \2 g
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) P+ F6 l* i! u% V2 Q$ E# v0 F│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 z( R& j9 c; f" r9 I* d" C! q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; h0 C) X  A" w  r+ c, n. h│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 |! G  r5 W. a' ]& U* x
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 C1 J3 q; M. ^/ w! ^# d│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! K7 f3 C. X. L│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) I5 L  d- s- O5 ^" L# V' ~& \
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 S' }! A5 Y$ {/ J0 [4 g│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: p1 |7 V8 g9 z& x# f│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* I+ Q* s% q1 n│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 O2 h& ?' ?7 H! W" _' W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 ^4 F, m, h, G
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 U2 a! l0 z- F" d│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" J8 e/ N! e1 M" B│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  J( B  t6 {* b$ U3 C) a- p, |
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 S8 J# P0 [* }" j. Q
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; l1 w# ^' @, f1 @) o
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
7 L" G) ^  ?0 E9 I, i4 Z7 J* l│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ x1 n  A3 Q5 d7 `7 F7 L  U
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' X$ }5 Y6 X# ]1 B│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │3 ^+ {+ ]7 _+ D  f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 p/ R2 H& A4 ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 `- u$ I3 s' i  V5 Z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 ^0 T$ q& X' E! c) B
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
& R( D% z! k4 Y3 Q│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 h1 f0 j- M9 L$ h
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& H) |, a+ ]) s0 L1 M3 ], y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 G; K& N; s  \# U6 K
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
- v" D0 G' [8 e5 h│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  X% J. c* Q, q0 R│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 l2 Z6 x' ^4 W
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; \/ k" j$ B+ m# \2 |) j. L
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │' P8 @  M$ N' a+ N0 i- W* o
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │. `( b* \/ D/ I' L+ b
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. H$ ?/ V4 I$ }6 _
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 o  p% O8 _! f2 [. z7 O
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
5 |: L4 j3 T( {% V│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- r: _' l4 n2 N9 W, l; c# |
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! v4 v% f+ M) w6 E4 f# v* V! e│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" n; F5 |$ K/ e$ g# j, y) r# n* D
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │% U' s+ B# r1 e; S+ g* ^/ r+ a/ L4 ~
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
6 a& U+ s! E+ v% m3 m% c, r│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) p/ R, ?( O2 }
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" ~8 S  D- a: ~8 y* q% t; H
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │: L& w9 X) n5 y7 r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% Q: A1 p( M9 u! c6 G
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! c# B7 j& ^# s
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ K6 q" l  z3 k. j
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' k( L. k: [: J. P: e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 j7 X3 W( {9 x9 k; m│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 T& N) \( }/ I/ D│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& }# q- A! D* B│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, }& u' b) t  y6 J" F3 q3 s3 V│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 n3 c: q) u$ w+ D5 b# B! f1 p! y5 k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# ?1 ?7 S' M$ Q9 L2 {* ]│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# D  Z1 j8 v2 U- N  c│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& w+ K1 w& l7 Q! |" g" W0 F
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% G# C4 V% T! `2 F│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │, E4 q- a6 c2 P& M" J- |
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 q5 p4 y6 C- a+ K│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( i2 v- d! a$ y* Q8 C* v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 u  U4 G4 U& n0 E; J* C% M4 j/ t+ q
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
% {1 I* F$ x6 t4 D3 f: d" f│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 S+ Q7 p, M! M( \9 w│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" s9 B0 f9 S( `  k5 j
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
2 @4 r) y" f7 k4 S( [8 w│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 l4 O' f% E" W% \7 H* }5 I* a│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 a* \: c1 {& M
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │$ p5 v7 d! x) `8 u+ T5 W, x
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │  {  X$ B8 u6 p1 g; D4 }3 t
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- Q! I, E, X# H9 ]7 `4 O│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
+ c6 K* n3 V3 L# a4 x│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │0 [8 A) R3 q. w" }2 h0 @! z- ~
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( }: }1 y/ }8 M+ R: o, x
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" C5 ~+ Z" Y  P/ a; o0 n
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │: g0 l- e& R" i6 i/ z3 k& c* T% _
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 d8 B- S& R& C8 j6 t, d
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │$ ]$ D+ F1 n4 A  v2 @$ g% u
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; O% H" @6 k7 Q" [/ ?- S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% [+ R; V8 p- F│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 X/ W) A8 U% Z( O) |$ o0 B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% H" ~0 Q' u( Z; p& \) H, r│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: }" p1 U0 m$ Q( l4 E│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │& W1 f8 a. e  ~. ]2 }6 Q, E
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( A! Z  w" H' w% y% A9 q│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
9 I# i7 Z9 Z4 w# J. E│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! `$ m# n( i5 v+ E  n│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 s: j) o3 N. K7 l3 E1 n( G│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# L, j: j- g3 N$ W
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
$ J, I3 d$ N/ J) w│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 S4 R1 R7 u( k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 h3 B; w8 k* c) l
└──┴────┴─┴──┴──┴───┴───────────────┘5 v: b& [( _/ h2 z

! q0 c2 \" D" ~$ q4 ]/ c2 aStdrdChip (Part 2)! m+ S( Z6 r6 P) V3 d5 J8 ]
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 B4 G2 F) e* h* N3 [│编号│名称  │MB│攻击│属性│稀有度│说明             │& N# `* X) O3 C  G2 V: u
├──┼────┼─┼──┼──┼───┼───────────────┤# F$ ]  F% X# f( H5 p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. |" G6 P; z. B3 M" I5 h; W, J( y" h│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! I, |, G8 I, h( l; \
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ N5 w) F* t/ \; Y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ g: m( p; e8 o  {  _8 C4 W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 T/ f+ S3 Y9 n* y& {
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │  f, ]: `+ ]# t0 z! j  E
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 Z6 h% D5 P" n3 n+ B/ N# i" L5 _│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" L* P4 s. _% @. D+ {, }
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │" g1 p: d& F: _; E$ O! @
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │6 x3 |$ I" c( U: l% w+ z: K/ f( @
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 g# b' p: |9 Y* H│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 r' Q3 c9 x% d; D7 \! s
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) d' @4 F1 \$ y" f  K; V
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& {$ b1 q+ i+ z6 O│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. x( e5 s' O/ O6 j& r/ Q2 ?
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ |/ @+ A. l$ H0 T" ]4 C& |/ k- U│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 `2 g' k9 Z: O# P/ W1 r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │) s: M0 w8 @" P1 h% ?8 Q
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. Q  ]  Z  ^. L) E( L( N" H
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
3 S/ K( t7 \- H, S$ \0 G│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
, e- M4 S  L! \, o& y; o6 `│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! |, k$ T7 s! i; N4 b+ G
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  Z+ d+ s: B- o2 \│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ c/ g( R$ z. k+ N* H9 g* w3 e
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! y& ^0 @1 B+ z, G/ i! w
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  Y7 t! P, X- N  r' F│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 D% B1 U0 C6 F3 o
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ _9 G% ], O2 o& Z/ c1 C│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ A- R5 E4 @5 I! \% D
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │1 F, @4 S1 L% }$ c* k4 n
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
* Q8 f$ J2 a) R; b│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ w( L& r& d! ^( [! [│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 J6 v* V$ X) j' c! p4 ^6 A│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! ]$ ^  z0 N7 _7 i, |$ {│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: g: H/ N0 f. X' T6 p+ U6 k, ~
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) f, m1 h8 `7 k. e9 n* Q7 |5 n│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& R: C6 Y# M* e9 ?0 p
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: p% P/ _- h  \│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 m6 U8 Z+ u& q5 @
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │, ]/ ^% ?; d* T  r, t9 J
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
" S9 ^! ^2 K" [$ J+ u│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 D- m. R+ X; U1 a, \' {│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ W. q" p" d$ R  h- G8 c
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ p" m3 E5 ^' g2 |1 g, s│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 w- s0 ?+ A/ b- n% l% U9 P7 W│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" l% N! {1 Y! h5 Q7 C
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 e; H) _; x4 I. u' ^  J│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" j+ w' Q3 m* P8 ]: e$ |│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* ]8 R6 J+ e1 L; X" q$ v" r9 q% }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
0 f8 \- h3 q, A8 \│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' Q- g  I$ e  w7 J: q* B│151 │Recov120│35│  │  │***  │Recovers 120HP        │; c" w: Z5 b1 Q. ]$ F
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ C9 l$ f; @9 W  m+ p6 l' X' o│153 │Recov200│65│  │  │**** │Recovers 200HP        │2 x0 k# {0 ~4 X* k1 Z) U. g5 F
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: O1 d* a+ h3 C% ~& g5 R│155 │Repair │8 │  │  │*   │Fix your area's panels    │
; N/ J% Z* Q, o9 x) X│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 X) n( P; p) K4 S0 N- H│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ n+ e9 x8 v, w* U( t
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 l7 n5 Q/ v; f3 j$ I' P
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 [5 M! J8 R& Y" K' B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │( M( D$ b3 e2 _
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) z# \" J* R- O4 B3 S& Y9 I
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. R' B+ v$ M6 L  g) M│163 │Invis  │11│  │  │***  │Invisible for a while     │
) v  O: \2 L& `7 U6 |( o2 \│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 c, b) ?( K8 v- l* M9 W│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% P$ B# F) z7 k│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 i' W; o' }4 o8 E6 R1 B
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' U4 `0 x' x5 e/ r3 \; V
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
* n; K. n: Z2 @3 J: F( m! `│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! Z- `( a7 m8 ^# j
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: k, h# Y( f1 B, G
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" m% C1 B! S/ O3 R- ?/ ~
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 w  q! E! n, z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; L/ N, q  K3 \0 a9 [│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
0 R+ y( Z7 h3 `) u% l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
! j! C8 H, a5 O3 B* V6 B: p2 K7 f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. x, D8 i% k( C. n) I& U- A& N
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; _" ?7 E$ J# E6 p1 q8 d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
; Q* H" Z& F& n3 U: O│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 d7 J8 {/ Y6 z* M- G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 A, t( i' e2 w  k+ L/ H7 V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# s' c' X/ ~0 A1 E│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" _1 z0 S2 C  ^  d( a  L! M4 B$ o
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& D" }2 Y# _8 s  V6 A( g│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 t& x/ h$ ]1 A. S│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │# `) n6 h; b  d
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- J4 Y/ `4 ~( [" z5 w
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │7 G/ v7 H- E, h
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ V: q4 S, D/ y: |% @9 J
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ _% t0 T) H* Q/ r
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
- L; X. J' r) w│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 j  d- f, F+ s6 a│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │" |5 s" j: }5 r+ [  b! W
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 W6 X. f( B6 D4 V+ [5 R
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) Q3 X& X$ f0 h. [│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- D( u6 ^+ N% c$ A. n6 N3 w& _- x
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ e5 f7 N) q, i& @0 H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ _" F; y$ p" v│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" m" w0 j9 L) t+ `& j$ M$ V│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" Q2 b* K7 g+ k1 P# H
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; b, ~; [( g9 z2 r└──┴────┴─┴──┴──┴───┴───────────────┘! Y6 m, [8 t  N9 O$ T
- M/ U: P! U+ r8 J* F: l* K

  |- X; y3 J5 {. T0 Z& l- U3 ~Mega Chip
, W) m5 o( T, m( H6 e$ u8 S┌──┬─────┬─┬──┬──┬───┬───────────────┐9 O! ^; R7 ~2 ]
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, J2 A! C! e2 U4 |& s. X├──┼─────┼─┼──┼──┼───┼───────────────┤, T$ K! {6 t: y9 S, P2 I0 `: p
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" d% Y; P- P  O$ @  l; V│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ I  O/ N+ _0 W* W6 Q1 E│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( V. m( y- y% Z" P0 a% p6 _! k
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 T+ n7 Z4 ?- P$ v1 X! M( T' |│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ ]5 N5 `. T4 _- D, L1 u
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
1 O1 E) U; @  T$ r0 f9 |  L│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 k( H( n' ]% E, O! }8 Y" [
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& D3 c: F! R5 Q3 L) ~│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ B$ Q! H5 _3 N. D/ O
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' T( S+ u- Z+ r/ x! Z' p) F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! s( K0 C. J  B% E6 P
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' N8 u  a0 o, K4 v│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 _% l1 P3 t% p7 Z* q3 Z3 _│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& _( D. I  ~; e
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 M1 s: u/ v1 h0 C+ o2 |+ q' ~8 [
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% l' }6 n  f$ t: a  F* e│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 H$ x9 T+ K5 h
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  ?1 Z  n* s8 U* X│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
; O" m  z5 _4 k│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% F' f' m/ f; m7 w
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
! [* L( t( F% F/ N# g% p4 ]7 h│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
# s! ^) ~5 b9 {) P7 o$ `1 q8 T0 k│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 O% {$ `2 {8 I# O. r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* X4 E( K. [- B" G" k) l( U6 q│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 E) n& V: k- W! ~, I: K& ~  ^│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) O; F' \* c( ?/ D
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │' e2 ~; V3 f& u, v# [
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ J" [4 n, |7 r) \│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 J& L5 _7 Z& @9 r7 V) l) C│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: U; k% u  x5 g5 i; W* _+ B
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 O2 z+ C- H7 T7 N( }$ M│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" Q+ K2 i" r  X6 Z$ \8 R- ~6 u. K│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 e1 B! G' E! L9 ?6 H* h+ k
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
* @% o' L9 k* W. y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: N( C3 h6 u: S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ t; \! {- i) d; S" L' D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( _4 b) u. ^2 B3 P/ |$ j5 |│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* I0 K: \  g# q: A1 ~│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) b7 k" E! w* u  M% G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* k+ r& j( j9 }3 q6 A) w
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* Z  K% U& y# U/ ~* ~! E│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# y4 s, w6 I7 F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" m6 j. t1 N* c% n. @, K( P% j' \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# O* T, I; u: G0 I1 V* f( u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, f% E3 @2 h& H. s: E3 o7 z3 P
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ y- Y* D9 i0 \│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& c7 s' d8 J, m: F' R8 s# b
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# r! \5 C& N! b1 L
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. ~+ @! x) l2 `% Z8 x( A6 q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: W" U9 E$ W" |4 O, I+ H│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ r4 g3 N0 o: k* V1 e1 B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; Z- D. ^* i9 S/ ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( a( @: |" V" k; W
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 O- j* U' f' ~1 E  C0 o9 ]
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 s( f, S0 U) Q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# I" Z& d- x' U. h3 [) N' Z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" J6 Q6 \3 i( ?│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% n8 l& j% `& I1 v% `4 _│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 Q6 C1 C' j" _) f
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  s5 V/ p; O% Z% Y9 r& q
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 A% g) Z6 t" M$ c; y2 b0 J) j1 Z
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
2 ?( B" ^2 E) P; u│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 M  @& }, Z, E8 a
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 s5 F" T6 m# J5 ^* t; Y0 _3 e) o
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) t% K; j, {& l- [- e/ Q5 P1 O│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
2 t$ {1 C8 _& \1 D$ k& u│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │3 e( r* h* L2 ~2 `  z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │/ D' j& j0 Y4 s. T; m
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, U; C" S1 e' ]4 l! B$ M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 O1 `# n4 S6 t! H  W) g+ O│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( j* {4 S# l! v- d│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* F1 Z$ L8 M+ i4 o/ I" V2 |: r
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! J' J1 b- a; ^8 N# P1 b│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* t! f3 @  ^0 s  z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% ?; `$ k5 E! r& g7 v
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% l8 T5 V# P5 }; j% X# V
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) ~  ^) b1 Q, @, o8 E
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ ~# r4 G" X3 l
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 }4 C& {6 A/ {% `7 }8 X│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- N( }/ g( b0 l5 O4 R, U
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ k0 W" A, |" G+ |' P│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
* H& R5 m( e$ {! K7 q4 N│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 w: t# Y& o) h; L9 M
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: B& ~; ~! V# ~# K2 j) k
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' B* a# T5 ?4 V
└──┴─────┴─┴──┴──┴───┴───────────────┘2 `8 j( B1 o- z, ]7 h

: ]. H# K2 o4 d# o" D, \! f( q# e. G; P( q; R) P& _# c% t; ?1 T2 h
GigaChip (蓝版)1 V3 _( X; f: J5 i! f4 I: ?( \6 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 ]# @! D, }* I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 S+ k7 f! K7 H- l├──┼─────┼─┼──┼──┼───┼───────────────┤
- `! o+ X# y) T# D0 H  [│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
, A+ f8 P( a7 x1 c$ q6 i4 h│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ H+ @3 g0 }. X( u8 B$ i│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 G) k& w! ~) O) v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# W! i: k/ d: C1 T3 p│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  O" v, p5 @) r9 l' ~- P9 l% ?7 O│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 ~0 L3 u0 \9 @3 b3 `$ C
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, k' N+ q5 ?' ?
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
# t6 w5 }( g8 c& N; U1 J│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
) m+ J$ C3 O/ F' s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( {# B" ?! j5 {
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
+ ], s0 b$ S2 y0 i& j5 v( [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' o( }- Y* g% x+ R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 R0 K8 C6 K8 t% A7 {
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 v! T8 u# x% v- q7 i' P│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │0 G0 V7 p& h1 d3 W1 w. l  s
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
! N' _. `- m8 [+ o5 b│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 M) J  I- O) e
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │1 S, W4 i/ Q" J% M# u+ Y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  ?4 h3 p" d% h( ]! X9 ]
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
: W* V( n# D. G* _└──┴─────┴─┴──┴──┴───┴───────────────┘2 W# ]% |! I1 ^

1 S# R. c* K" \) Z0 g! E/ mGigaChip (白版)(只列出与蓝版不一样的Chips)
- a6 M% E7 V# u! o( p8 \┌──┬─────┬─┬──┬──┬───┬───────────────┐
* k0 M$ c0 z, F│编号│名称   │MB│攻击│属性│稀有度│说明             │" n) c8 u9 l2 r% z" n! J; s8 B/ b; `
├──┼─────┼─┼──┼──┼───┼───────────────┤  s, @4 b8 ?6 L1 C  L/ ~" s# g
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 S7 w0 e, S1 F  ^" L/ _
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; p0 ^2 @5 N% D4 f! T$ b; z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
* }# T; }$ M  B. O& u7 h$ A& w4 @7 @│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
; b& l& g0 z8 M8 H' `0 ?└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!- p8 s1 E; a6 c7 W& g- v( j
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) G% n  E( I8 G! |- g* }8 z

; |" E" |$ i1 A6 C0010020030040050069 q( r7 r# T3 _
007008009010011012; s1 z; q1 `9 B% S
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" U9 U2 \/ P, `; Q  s- \# o6 n' h9 |
3 s' i* F* W3 V
019020021022023024+ b$ w3 f1 \# J6 V, @2 U, `, K' j& ~( X
025026027028029030! F- T" ~2 ]1 @6 L- A1 R
0310320330340350360 C0 z  y  s  ~! M: `2 m
1 @) f6 Q4 v' m
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 G/ ?9 _0 ~* J6 x0 {  |# Y

& d$ d. {3 }6 Z8 A, w5 _+ Z2 k037038039040041042  X# i( P. ~7 k1 j
0430440450460470487 ?, l, f+ t3 i& [0 z9 T
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 v& i( I5 O& L# ^% _+ V; A9 Y4 v3 v" h
0550560570580590601 ?% f  z/ y5 j( @1 A" O& f) i
061062063064065066. J3 L0 S- o9 _2 {3 {( {
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; e0 v$ }; i- R7 r# |

' w9 s6 i' N$ L2 A, T073074075076077078
* B9 t3 q! ]+ {* b& ~079080081082083084
6 l! F" Z; _# N4 G; G085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! I) [. W$ L! ^, Y
8 T. {$ q% u2 z# {( s+ _! v091092093094095096
. p! R* r( {, d' l3 Y" E9 q3 @: j5 j/ U0970980991001011022 j1 v4 ?( q' ]5 \6 Y
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& T; ]% N7 Y0 ~# ^0 q; u& F% D9 D+ `* A" X& k. q
109110111112113114
) v0 n& R: @9 U" ^/ R1151161171181191201 D5 `( O1 b7 i, Y( F$ J8 {9 H
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 G! A' Z4 q8 s; v# m+ }1 ~! e4 m

' M. T* U3 W# f/ s2 H, H127128129130131132
" ~+ V- p$ r: u' p% I+ }! t- H133134135136137138
, r8 w! t. B* N) h# W0 C+ T139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 p/ A5 X8 ^* e2 W2 ]9 V/ |  B6 |( v; d) i7 x- d
145146147148149150$ g' _; i/ A7 @# }5 Z2 m
151152153154155156
+ X6 m6 r+ @+ e# l4 {" q157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 x0 N8 w. o$ Q1 |+ S
$ F" j' H1 B# @163164165166167168
, i! {0 r+ D3 H169170171172173174- h4 ~- ^% E& f- O! y; j
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( c  [* W) V$ r) W! e4 o' G$ h
2 C+ u  P$ [3 D) p, p1811821831841851865 v4 N; z6 k$ n8 K2 G
187188189190191192; i( x1 T7 M2 j+ G
193194195196197198
3 g  F; i/ ?6 H$ n$ n3 F199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 h! [8 Z+ V/ C: v* a$ {

2 c$ V) s( D# r/ t# v$ H. Z, q001002003004005006$ U: e# k' G# X1 F
007008009010011012
, H7 q/ B2 _; l% |2 S6 o+ a013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' [9 |! p' z! z- s
* ?; Y5 M2 M1 M! N2 J6 c$ [2 C0 z* x019020021022023024
" N. \2 }( {$ k1 K5 f1 U025026027028029030
2 g, y! R$ f* W031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 e' |# o) z  G7 F
* A0 [' E: d, X" K: w, J
037038039040041042+ Q& V- s3 l  N( p7 X
043044045046047048
- {0 E; w( V* p4 z, U. [049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* w8 ~' v! `/ ~& }, w

$ i9 F7 R8 u4 s* ^7 b" D0550560570580590602 o2 T* w4 |. S3 F
061062063064065066
! U' c, s& [0 M9 _067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# m, {$ Q' h: N% I: |7 V* K  E: G# o$ o9 g+ @7 S" D
0730740750760770780 A! c1 A) d6 k
079080081082083084$ X$ g4 k0 ^3 Y9 ^" ~% U
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 }& T: `" m: {7 Q
6 X7 i! J( |( I& m* G0 ~/ r9 y! _
0010020030040050065 t1 [1 C) S" `$ S  R" U3 f
0070080090100110121 Q$ I. E7 ^1 [- ~
013014015016017018% \! t" c3 R. u/ F9 e8 x
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-10-8 17:57 , Processed in 0.050917 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表