Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16361|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 }1 B9 U/ H( C! h
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 n3 Z4 \& S4 d4 O* n■● ■  NintendoWorld    站友xliz原创
7 Y+ H" D. l4 b/ E# h■ ●■    http://www.NewWise.com & O# `8 D) v( [/ a3 m
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # K6 |: N1 m$ \9 I& X$ j* `1 o# {' B

  Z' {0 V; T6 U1 {2 N# s: j: x9 F& p$ U7 X8 l
           洛克人 EXE 3 Blue 卡片组合8 I2 g2 y5 o* I8 E( L- j' A

8 C; d" d* m  n; B2 m6 y- Q2 c; u6 R
) Q9 F1 h& y+ p/ r. Q, u4 c; |, V/ v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: n$ B1 ]% Y% q0 D! C大家要看日文版的P.A.或详细攻略,点击这里吧!

( G, Q% n3 m8 U, b. q, i( A- i! K' h====================
) e+ K4 s  i6 E. y7 r$ {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 g+ k( A/ I( ~8 T: m7 u

' p: F0 A, c! Y9 `以下内容格式如下:
3 T/ l- u! w: L: l% U2 ^7 P! Q+ }5 i6 b! N: b
编号    名称2 a5 \/ U6 N3 Y2 ]6 n: A2 f$ \7 A4 d
说明& `5 F1 c( H; S5 e
组合方法4 u; V6 i1 M8 `. X: a( l
---------------------------------
, H4 S! i) `7 T8 ~3 l/ e01    Z-Connon 1- F* K! A% Z# V( d  @% d$ P
Unlimited Cannon for 5 sec
: L/ J; x( x2 c& j( C' z( KCannon A+B+C' U, h. x! W& I# O0 c7 \& b
Cannon B+C+D2 J" `7 i( T" x, o- L1 ?
Cannon C+D+E
% L! z6 A9 v- d7 G6 e$ `9 M
. r: l" l( k3 b5 @8 x02    Z-Connon 2
1 v3 F( [& s0 T) ?Unlimited HiCannon for 5 sec
5 M+ Z, x  R) \$ sHiCannon H+I+J: Q- A. l: S& r- c3 I( Q
HiCannon I+J+K
# q. E, Y+ i$ X' W# UHiCannon J+K+L
9 B& d( O3 f2 J5 }' p0 l( T0 S5 _* W9 H( F. p$ y0 }
03    Z-Connon 3
7 Y- Q7 @6 L- Z' G! ]5 v3 oUnlimited MegaCannon for 5 sec/ i, |3 |0 U0 x2 n# Q3 _$ o. i! ?
M-Cannon O+P+Q$ P& t0 J/ l8 B7 X
M-Cannon P+Q+R
* D- q6 B3 [- |$ `. c! \M-Cannon Q+R+S1 G7 x' R/ v8 m' ]6 x

. V! @) `: \* R8 w5 @8 W: o. C04    Z-Punch7 T1 X2 [2 q3 C2 r; Q
Unlimited GutPunch for 5 sec
! d4 A2 V" h2 nGutPunch B+C+D
; P+ p& T' Q6 e4 `) J- K* L  RGutPunch C+D+E
0 I5 O6 Q$ u4 I9 ^+ u  h7 AGutPunch D+E+F
( d" p0 W( L. {7 }; i4 @8 y1 U  N: ?
" j' L" g) [% [5 _: C  D; u05    Z-Strght2 q' u9 C: S2 j% N$ l! j; ]
Unlimited GutStrgt for 5 sec
7 A! V& y; Y: ~& |4 j, pGutStrgt O+P+Q2 B  C$ Z: p- s7 Q& |
GutStrgt P+Q+R
! C7 l% `8 T3 D8 i; g6 `3 \8 \4 RGutStrgt Q+R+S& p% T5 b' l: A3 y
, A+ X+ n& Y" T6 r! h- R
06    Z-Impact: W) z  l1 L! z0 E" `
Unlimited GutImpct for 5 sec
" s7 p" U2 |4 Q) K" h, `/ b' kGutImpact G+H+I
3 C/ ?  v" }* X2 q* ?* OGutImpact H+I+J
# W; D+ e9 B7 X4 F) i" `' SGutImpact J+K+L
' ~5 r1 {1 c) o% D5 {
) Q) b! X8 N8 p( X8 S# u! t07    Z-Varibl
+ S/ W" C( Y0 r$ OUnlimited VarSword for 5 sec! E% U; n& I5 e9 \
VarSwrd B+C+D
! {/ ?# b) P! F+ j" r9 \  KVarSwrd C+D+E
  F  U0 g; V9 t4 Y0 ~VarSwrd D+E+F8 k) A2 a2 Q8 Y+ f# i2 q  {
* c( |- T! n8 h) J: d) o: X' n: Q+ h
08    Z-Yoyo 1
- E+ F3 n, g6 H9 i' @: \# c* A" pUnlimited Yo-Yo for 5 sec" R! T9 c7 w. G: ?
Yo-Yo1 C+D+E0 j9 @: O. E: F2 i$ P) w: m
Yo-Yo1 D+E+F7 {/ h- f8 B' y7 @. P
Yo-Yo1 E+F+G
8 U3 c* Z+ p9 B# z0 j9 b3 I9 }
0 i5 U4 Y/ c/ w2 e2 ^09    Z-Yoyo 26 s6 {- z% g7 d: K) @
Unlimited Yo-Yo2 for 5 sec
* i. x& g9 E. H* u! o/ s5 d8 kYo-Yo2 H+I+J4 W) I7 c# x* y+ N7 f
Yo-Yo2 I+J+K
8 [' Q" _& ]8 R5 c: g$ X! A( MYo-Yo2 J+K+L
/ S+ `" _5 X1 }# }! `$ l# @
* }) e6 n) n% \* y10    Z-Yoyo 3! m  ^  W' y$ Y6 V
Unlimited Yo-Yo3 for 5 sec& Z* k$ f; L# B" G" i
Yo-Yo3 M+N+O1 ?3 K  Z9 d5 I0 l2 o9 F5 k, h
Yo-Yo3 N+O+P
! q0 z7 H  l! {7 ~5 ZYo-Yo3 O+P+Q
1 O% j, W3 J( U+ U9 _3 Y& G9 T2 J; P5 l4 p
11    Z-Step 1
# _6 F4 q, g+ ^9 l$ V6 M3 h4 U  [Unlimited StepSwrd for 5 sec* W. u4 [+ Z  U% ]4 ?) O2 [
StepSwrd L+M+N
. d/ j4 G  r( \. R. W: iStepSwrd M+N+O
4 |5 q( X/ @2 T3 K) g8 z9 u$ @StepSwrd N+O+P
1 ^  R0 C; L! O% J& x% c3 f% N$ V' ]" F# [0 s: t
12    Z-Step 2& _. K, p$ j7 ?/ X* J
Unlimited StepCros for 5 sec
: t( S/ s" V, a+ u  z, zStepCros P+Q+R
, N! f: _( v8 l- I" D. B+ b' ]StepCros Q+R+S
) |' K# X( p. Z$ j- Y- LStepCros R+S+T
% l5 {% I! m/ {# k; @/ L. B. y5 V# i' F% Y* z, p
13    BubSprd8 O# D& A  o# a& |7 L$ S
Attks w/ spreading bubbles!
, k2 P' i* O6 k, xBubbler  C+D+E4 `0 V! d! N8 U0 H0 h  \
Bub-V    D+E+F
# ^* Q: R' r' R( G& MBublSide E+F+G
: i( j) `( L. u" F3 e8 ZBubbler E + Bub-V E + BublSide E
4 X) J% g3 Y! v) k+ o4 l' D3 y
& Y: e0 T3 E9 |' L# {$ E14    HeatSprd
1 X5 ]! D3 ]+ q4 L  u1 J, u) _Attks w/ spreading fireball!, r  N6 t( r6 _
HeatShot H+I+J0 ~+ J" r% X/ X  N& P
Heat-V   I+J+K" j3 c$ X5 x. Z  w5 I7 N
HeatSide J+K+L+ Q" F# K! |$ t$ n# r# u( E
HeatShot J + Heat-V J + HeatSide J+ |4 w$ I$ ?1 B, a

+ f  z$ y) u+ E! o$ {8 R15    H-Burst3 R! Y3 I& c+ w$ N# Y
Creates a giant explosion
+ \% Q, \0 X7 L1 A' W% U; a7 ?  qSpreader M+N+O
+ N9 `8 F0 P+ }# aSpreader N+O+P
" z5 Q) E$ I" ^' o/ g8 l# c( ySpreader O+P+Q
- M! N- m% |. J3 v1 ^, J+ a. R' G" j0 F( c; p% r' ~+ e
16    LifeSwrd
: y( t6 L, o$ b# tSwings a huge 2×3 sword!
+ l+ v6 ^) V- E7 G, G) i  LSword E + WideSwrd E + LongSwrd E
  {2 z) M4 M# _1 Q+ B; w8 NSword L + WideSwrd L + LongSwrd L
9 ]8 I% X( q/ w9 t; p* ~) f& GSword Y + WideSwrd Y + LongSwrd Y% r" h( L8 w- u

" x* G& h0 X  A7 ?! S" @& t6 B17    ElemSwrd2 G- g! A& f& X! x
Wide swrd contains 4 elemnts
# C. S) l6 p# E0 f. ^2 a) r/ {FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ l* c, X8 d6 k$ `0 e, fFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- }0 U. f9 P. |. C

0 e  l1 d/ J; w5 N0 [. i  ~/ G7 s18    EvilCut
0 O1 o( @) {' ~  B9 g- X; b  \) \Step up 2 & make 4 atacks2 F3 t" d$ J/ B7 \/ u+ W" J
StepSwrd P + HeroSwrd P + StepCros P  a* r2 }; E! a! w/ J# w+ \
. r/ t, z3 H' L2 W
19    HyperRat
9 w1 z: j( {+ n. [+ O2 NA giant Ratton charges!8 L( o! K( K1 S- l: y- H$ v. M
Ratton1 A + Ratton2 A + Ratton3 A
) v6 \7 J! Y/ @5 `8 i2 gRatton1 C + Ratton2 C + Ratton3 C! H/ _" b' U" E# v
Ratton1 F + Ratton2 F + Ratton3 F
+ O# I0 o0 Z. [9 \! T
% D) D, Q/ g: \, z20    TimeBom +  \/ M+ P: d! m
Sets Time Bomb in enmy area4 A: _$ I+ _9 a+ ^/ P  |  g1 V( E
TimeBomb J+K+L
8 u; h/ N% M* k( c2 P' ITimeBomb K+L+M  o) v* C% N% c+ }* T8 n' q" W
TimeBomb L+M+N
9 z+ P, a" G* c3 j. W
! `; |$ v3 @7 T21    GelRain
: m& ?: l+ b6 a7 LGel steals squares' s4 Y8 Y$ L$ `
MetaGel1 B+C+D
, l& T5 `0 e; N/ k" J4 q# l" UMetaGel2 E+F+G
4 N7 b8 Z. `9 F. kMetaGel3 S+T+U
5 q$ r1 p; c2 `/ {" _, r5 J- s6 h% t
22    EverCrse0 v& ^% |& Y, Q7 ~$ a
Shield chases enemies
$ o* t. M) @2 k, F  WCrsShld1 C + CrsShld2 C + CrsShld3 C
( [0 E6 D4 b5 j  e4 RCrsShld1 L + CrsShld2 L + CrsShld3 L, F8 {% C0 g' u

/ d; _# j  d9 {+ r23    MomQuake: G/ ~2 h1 i5 q8 h" t" H! I
Awakens Mother Earth!
9 ^8 a: E9 W4 C* b6 q# M) H- S- @RockCube * + RockCube * + GodStone S
- {' e4 r, o& ]# B2 z# p1 M6 x- p6 M
, R9 `' m1 c; Y* _4 Q% `' l24    PoisPhar/ F% x$ G3 c: h1 a7 D2 N0 Q7 E1 R
Pharaoh generates poison
% N% n( l8 U5 D' B* ePoisMask A + PoisFace A + Anubis A
5 {5 E$ H6 k6 O$ N$ C/ y- m8 e1 l1 F9 i  U
25    BodyGrd1 D- D. F& V. M( t4 [% \- y( n
Bodyguard takes out enemies
' f) m; f2 L6 h& @& \9 OAntiDmg M + AntiNavi M + Muramasa M
# x; F( W  ?& r5 _' i: i( v  c
# m4 a8 M. C* L$ f; w26    500Barr
- C* z8 o0 T) y# ?# R# W) \0 ABarrier absorbs 500HP dmg9 g6 ~7 t0 A# Y* A' m
Barrier E + Barr100 E + Barr200 E# ~6 F7 @! O! }8 u. O5 g) `5 w
Barrier R + Barr100 R + Barr200 R0 g. Y( e  n; q$ w/ B

0 d4 A) N! w& o; f8 L27    BigHeart1 s7 N; x* N( b, z0 _; Y% e) a
Attacks, then heals HP!
1 _* x: |5 ?5 c+ gHolyPanl R + Recov300 R + Roll R! ]6 `# t, O1 D( P9 K
HolyPanl R + Recov300 R + RollV2 R9 U. B/ S' Y/ D( [
HolyPanl R + Recov300 R + RollV3 R
" G' Y) r" y" H. u
9 t) p" ~8 C& R* |) d) R28    GtsShoot! c& m2 j7 B2 s. ~( s+ K
GutsMan throws MegaMan!# x. q0 y' f: f% D( P( l, x) S% Q
Guard * + DashAtk G + GutsMan G
4 n& X0 A; o5 ^% ~$ x0 O- KGuard * + DashAtk G + GutsMan2 G
0 A: F  f4 k0 u- @4 `: C: \Guard * + DashAtk G + GutsMan3 G9 {% S" G# o- X3 e; B* `
Guard * + DashAtk G + GutsMan4 G1 _0 `% q0 ~; N, ?
' M9 J/ I6 J  {" n2 D
29    DeuxHero6 d9 S: k+ P8 A* S/ {
MegaMan & ProtoMan team up!
0 n4 N9 k5 ?& lCustSwrd B + VarSwrd B + ProtoMan B
2 z9 |) q( b* N! U  o8 S; |' uCustSwrd B + VarSwrd B + ProtoMn2 B
$ z) |" ^$ Q! ]. k! u; CCustSwrd B + VarSwrd B + ProtoMn3 B! i" L7 j* A7 F4 C2 G; u
CustSwrd B + VarSwrd B + ProtoMn4 B# g& p4 c  S0 p( m- z2 ~* N. Y
' W+ A: N' l. K2 z
30    2xHero0 V; B4 C3 q& J3 M5 S& y9 L
MegaMan & ProtoMan Dual atk
' W4 \. l# E3 ^# k7 k' t5 |0 bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
5 W" `7 d; o# Z/ Y1 dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 P3 m7 k% t0 w+ W# u2 v9 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
  o  u: f' ^- Z0 q/ tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 ?! k3 _, N1 Z' w2 p
1 k' Y# T& k( t
31    PrixPowr
) |5 i4 A+ c7 [* W. t4 A* ^3 Navis attack at once!" L: }' u2 X1 _! i
Team1 * + Team2 * + KingMan5 K
0 x8 w- Y& t6 c% m( `, n$ Y& FTeam1 * + Team2 * + MistMan5 M
/ S4 t2 r6 N& T0 @! h  TTeam1 * + Team2 * + BowlMan5 B3 `; I8 j. x, U6 o9 f3 m- N
$ Q  L+ a; |" z3 f5 B/ Y
32    MstrStyl
# m5 u. r: B# R8 B- KMegaMan unleashes his power, u# k' ~2 R! O0 N* K
Salamndr * + Fountain * + Bolt * + GaiaBlad *# a! F0 w4 G3 c6 u( {& Z
- J: M8 S+ n' k& D
StdrdChip (Part 1)
/ }( F: L: E8 Y┌──┬────┬─┬──┬──┬───┬───────────────┐
% _* N# p0 b9 G/ W& p; L│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 P8 |9 s0 _. \0 ~├──┼────┼─┼──┼──┼───┼───────────────┤
: L6 P2 j% a3 G6 Q0 N2 u│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ D' A+ [5 O7 C% j9 O6 m7 w│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 c1 h9 T4 a# J& s) |9 X* l│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 U: u- `& g0 n6 j0 s% o6 v: `│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ ?' i9 E% e* F0 E% i) O1 `& R
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 V% p6 ?; m: s
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: q$ y4 A" C0 x; ^6 o& i│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  D! g! h8 u9 _8 Z7 M5 x│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │4 q6 Y. G$ q) o/ S
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │; c0 r8 w) L0 o: u
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 m$ p4 R5 }* p/ k7 i+ d│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
' Q0 W# L; a9 I% M* Y5 ?│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
% v: L. G6 B! s2 t, N- {, h5 E- T& S│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │2 ]5 V/ x7 @  Z" k
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
+ P7 c% \9 p: D: C  X, f$ T9 ~' M) S│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 O1 M0 F8 I1 j) ~
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │9 ^$ O3 P; V! ?! ^- F7 {' Q; F
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │0 Z, d8 e( d8 \% l# f
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  P) h! H! g: u1 J│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 C% J& O9 E5 }/ |2 p7 X2 {# Y% [$ M│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: r' \) d: e* v% e9 I
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 n: L, S3 O+ D$ a3 b6 p! C; @9 X│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' l$ |0 u1 W/ E% n
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
) i1 c" l% d$ C) l: M$ ^│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" {  T. a6 |2 \& i0 l; E* r: Z0 w- z│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 c( z/ R7 w) G. U│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │1 J5 D0 ?0 `$ M2 y$ |
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
/ I) p7 S, }( e. y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 o6 ?" x% g! v) y! I% m2 }8 p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ W. i8 K/ P4 \  ?: W, r6 V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │2 V( j1 x/ @( ~+ m* ~
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' S8 W6 D: K5 i& F% X# F+ g" X│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- }" V( I3 [$ s+ |4 Z/ z9 b, i│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 u) H: t' V* b) r4 @│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
! z/ K! N2 T7 `: O, B│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" J; b4 C7 I. ?│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
1 O9 I. Y$ ?0 F7 {7 m6 u& P2 u│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │7 V3 j5 e* ~% J; z6 a
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 B/ V* G8 x  N; ~$ \│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │4 f4 R( l! v0 v# Z; W
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. A: Z" |* u; p/ M│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │- ?8 ]  B  J: W) h0 _& |
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
  i# k" }1 B, s6 D- H│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 G' E4 g& o+ M) c3 e3 Q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
, }) P0 t, V8 ]! Z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; X7 k# m+ S) p: o4 m- r│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# R& c: U# s: ~/ k, X3 ^* j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 T2 u. C3 e& G& [# O4 k/ N" [
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! [4 o4 |% n" o+ n! b( L│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 P5 s' {8 C2 ^/ F! T│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
8 K+ h& t5 P: o3 }# J4 p" u3 |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% h, l( D: p% ?│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │* D# ?" {* S, h# f! I2 q6 S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │' K3 i0 Y7 Y) m5 n9 ^/ S' C% V
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; F& }0 c4 s3 W5 i2 a" G1 v' ~7 L: X! y; A
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& s0 p2 v; X( k8 r2 f2 a│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 T; e/ E) w- j& |│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! _, k2 H# C. M2 o3 F4 R6 o
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │9 K/ C% H. N$ m+ |! y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 n- z: \0 a9 a* D│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& L3 j5 v# n- v' L( G& }│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 O' c: P, m& _; k7 z  d7 ~│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* D: o% F  \. S/ y% k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │  L9 x5 B8 m( x# H3 `4 d1 n! I
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, C4 X: G8 U; ^8 W" }1 _│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! ^6 s1 C. ?7 x9 F│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │1 @6 V6 i: O, f2 T1 {7 B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 ~9 ^1 J) c3 C8 G7 i0 {│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 T( B$ J4 I( N8 F4 F+ n│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 f5 Z/ J. i2 \; ~│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 c8 i' s" D" E% v
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: f1 m/ ?$ E0 Y6 u0 l
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' g  b% S) ^8 o% {
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │4 E$ N1 j  F( ?# U: x& T, e
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' A# ~3 L2 n) L6 Q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  p" o1 m  r" M: B1 d) v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: l( v' a3 g9 k. \, g! _, e1 r
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
, k; f; Y" y6 o" s4 Z7 Q' Y│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ D+ F7 `' e% w
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 h  ]8 _( g7 x) P
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 `1 E! g/ l# f6 v* v& I$ m  o│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& Y$ g/ c* h( X5 J  N│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ f% G; V- J" f
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' e% G4 M3 {  t" ~9 F8 a│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 C: @+ m) y( Z
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
, {+ V5 e7 x! S# @: d$ q# |/ @│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! ^7 @. t7 c2 ~+ ?│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" ?2 r$ {; T5 Y8 O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │' F& b5 k7 T% @
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
( T& X# W% t* W' N! x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  ^3 L# w% n3 h5 @5 i) Q) ~│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 ]. n& G7 I2 J) f) e8 e! W│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
6 B7 @' M1 x& ]" Y. c│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 H% O6 O. @1 k
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │+ d% a: ^0 y7 x9 }
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" d6 E, U$ q* t
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 I# p) F( k, z5 `
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' l$ C( i8 C& H( L│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
7 r2 \, W7 W' q! `* h& C│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% n. Q3 x# y4 B2 k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ R: l; T2 y4 ~└──┴────┴─┴──┴──┴───┴───────────────┘6 L. e9 V/ f& i

- }( H% w8 G0 {3 @) ]StdrdChip (Part 2)( H" f2 v# E0 x! z9 e
┌──┬────┬─┬──┬──┬───┬───────────────┐
' H; n0 \' `" W. a6 Z│编号│名称  │MB│攻击│属性│稀有度│说明             │  T6 \6 f: b# U! h, @5 F
├──┼────┼─┼──┼──┼───┼───────────────┤
9 U! z/ f8 \& y0 y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' w* O* o; t& O  Z8 j6 C, Y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; P5 W5 k6 ^0 `. j│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- f; s3 W( N" |* Y& k: R│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
6 B& @0 ]/ S9 |. K1 F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
0 t% m. a- z9 u0 G* d4 a│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 d; p& W0 m. e# ?
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 f- a& c+ P+ |( o3 \
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │/ W) Z' m7 w  m# \0 j
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
9 k7 ?: |$ G. X* Y; _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" `, Q5 x+ Q- }. h) e
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
: x7 B3 M7 v  A│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 ?; R/ b$ D+ f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& `, K6 _# p7 n( V3 x5 T
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. X4 `$ G5 I$ F│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
3 l- u1 Q* E2 O5 \8 [, D: a│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 |1 ^9 X" y- y8 h% u4 [+ u
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
' A* i1 u& _( {$ i* m0 N│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │/ ~9 C& m0 y$ t. r. E4 b; k1 A
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 _& Z; C% s9 {7 e& Y; T  Z  |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 g& J6 g7 Q$ w% ^
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: Z: U, R0 I/ e$ K
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" {7 H' ^. x, m& [) Q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& M- s  }) d/ a$ V│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 j: Z5 ]7 Y: v7 @7 N│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ y! c9 K- Y& Y. Y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; A' a) D3 k! c│126 │Rook  │30│  │  │***  │Protects you from attacks   │" t* m& o! l. a9 N. G. q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
5 X% X7 c0 I  @: [: w9 B│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 f4 X6 o  t9 Q! F
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 f. W4 F( ~% B. ]5 N│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ e5 M+ V2 }4 `1 a8 E6 I9 K/ f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' H+ g" v; D: n
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
4 P7 ^  R5 _  N6 Z) L8 M│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
! k" x! ]! |2 J% |" \6 i3 R│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# c# N8 f1 q( W7 M; ]│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! z1 `8 z# @& `0 w9 C│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
* G5 C$ s7 z# {" f3 O│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( @' t: n0 \6 v# p
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
5 g7 i4 W* ?/ N* @# u│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
( s* [( A% V1 f; x4 |( E│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
$ v/ g- m" F" \1 d│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ @# c; b" g' L# V4 R6 u% p$ w
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │8 K+ |9 x1 Z) a: ]( `4 o- D
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 c+ C/ x- X0 w7 x+ L9 O- W5 o8 {0 Y3 h2 F
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) b0 W1 N( w4 t3 T5 {5 ]│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 g; [# z0 \, k4 M" @: F│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; p9 v0 R' n1 G0 \
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" g% s) }0 l* S9 v' ^8 Y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ F7 V9 }2 y7 e+ w1 b│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 n4 Q" b1 h  ~, c  v* [│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& k1 O/ i; G- V  X# P- a5 P│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 z8 s! h6 o8 x' Z8 y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, I9 s# j' m' n+ d  G- [│153 │Recov200│65│  │  │**** │Recovers 200HP        │! S, i# l6 C4 _' g* m. X
│154 │Recov300│80│  │  │**** │Recovers 300HP        │4 ]6 j' O2 F6 g% ?
│155 │Repair │8 │  │  │*   │Fix your area's panels    │! h0 w7 B6 t+ I. ]. U) c4 b& M, ]
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│3 ^; P+ e8 V2 g2 w
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ l4 w; F, Q. N1 Y! K" g2 m│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ F' F/ n9 u0 T) ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 T: N* m% ]- Y, J3 G│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% D- x$ z2 m; w& \+ g/ c
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │% e" X$ M1 U, }4 y: M! q1 a& @  f
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! l) f2 t% E* Q9 _' W2 o- E( G0 u
│163 │Invis  │11│  │  │***  │Invisible for a while     │$ g& q* E# `% o5 z: K% {6 E+ j
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │4 L: z1 _; J( O7 t1 S9 ~, p# W
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
/ i2 \$ z4 t% Q" e: W9 b  o│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, k* b/ q0 j2 U2 d) n+ Z* U2 o" r│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │  F# Z0 F3 c0 B5 G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- ~9 Q3 `7 F3 r1 h& |' G
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, j4 [5 r* v0 `5 U: ^, d│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- M1 s2 |9 S' A6 N6 \  M
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: K) n$ M9 S3 Q) H' f│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& P  A+ j9 r" c* H# r2 x
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ d6 O* W. U4 a' q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 x3 o0 u3 N5 d+ g/ Y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 s' k' \6 q( t- U% H* U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 x7 |8 l" r* W- F
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- d. J5 f; m/ {3 K│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
5 i$ p* S# w( I7 f+ t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 G5 R; M' p' s* J. z3 b: V
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
' T: N! p5 w9 ~( k4 o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ M& f! Q, X: J│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( i- Q/ R! k" _* s6 w
│183 │Hole  │55│  │  │**** │Open hole to dark world    │) W9 C! [" n3 \+ p0 j% b4 H
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 c- ~% G% o$ C; @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( U3 N- {4 W1 b0 _; C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 ~  b6 q0 k4 L' W7 u
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 a! O2 R0 y% n3 Q* w( a│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* t1 E; p; ^- |6 _& B& j) Q' v  v│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 F( I1 F, d: `, G2 [3 k│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
  {  e  n- ]4 y7 V! z4 C5 @. {│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: U; N& ~" ]. m  s( Y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
* L; m( X) v4 Y. w( t9 {0 F+ Z/ n│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  K% v5 c; ]0 b& f
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; N% L, o5 u  o" z7 q% d
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! @! K/ V0 F# ?5 k│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
; }& Z7 I/ A' G│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │; i4 `) Q- v- T: z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& K  k1 L3 l0 N1 T
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │6 ?/ l/ `/ [! `7 q+ K
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
# N8 a8 S- P8 q4 x, t5 _5 {4 F( _# q# P└──┴────┴─┴──┴──┴───┴───────────────┘2 {, d2 t8 w4 C6 m/ _/ O* K
1 l( U% z9 B8 g6 {
8 o4 ?4 \* n# `9 z0 _$ U
Mega Chip3 h+ E# C9 \- L; u! K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% w" D, W2 t- p/ e! a" W. ~│编号│名称   │MB│攻击│属性│稀有度│说明             │4 A! s- g7 S/ s6 b' C- [6 g* r
├──┼─────┼─┼──┼──┼───┼───────────────┤
% b7 o8 F9 X; j/ `; ^│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  N; v/ C4 G$ `$ ^0 a
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
  o! M' f( z: Y, V! e  _6 p│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
( ^: [2 `' J* {* G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 `1 k& Y- ^$ p/ a, n( ^- n6 R! U│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; {# [0 _6 M& Q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" C! t! a1 W3 A' a% P│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 U. ~/ P! r# f7 x+ R) G: r$ M* ~│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 c9 O7 F( K! ~3 o! h6 T
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 X  c' _8 g( m  q$ J" X1 p2 U
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 k0 Z; y3 h# i% \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' R! N4 R( D: D( y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 A" B2 u9 X3 j$ M│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
& r! e7 V6 c8 f0 I( |│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& ~' T+ c7 K( ?& R2 c│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │1 m5 S* y7 U1 D. Z6 T) h
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( u" r& E: Q! K5 T1 S+ R8 g8 D
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 f3 ]" J$ Q( ]' p│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  |0 E7 o( B. b. u' e1 [, ]+ R- ^│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 e! \( c9 E9 X7 j: x/ n% r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: E% S# g9 Q- A' c- b│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& f: w  E: K' N, }2 ?" i/ \
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; V: F2 S+ j( M' m- L- [
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 @" {/ {& l4 n: y. p6 N│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) |# l: n$ \7 d5 }) x│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% l/ X. |$ s7 {( w" b- I' c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 x9 K6 v/ \) x4 [8 |; a│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. u1 g* X& Z- G8 R7 H# I" H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) v, H$ P$ K- z- V3 K9 _1 ]1 b│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 ^' k1 |% t( I- }│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 N  U6 J0 C9 }4 S: X9 A& B, Q; h│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& x! Q: Q/ U! v9 z; l! [
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( Z5 c& _1 l2 N
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
- C9 J) }, j2 q4 Z" i6 d│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
7 U  s7 I# T& P' i! m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │5 p) S; P* y' U$ V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) |. J( S: {3 t& [/ J│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. S4 C; K3 b& j' y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% P+ Z! g5 _' _+ j│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 l% ~; v6 Y1 @3 Q6 M" n: W/ O& T
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- N5 V4 \2 A6 e
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- [9 g5 E  Q6 B+ s7 e│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! v5 F5 z# {: A! h/ t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! L& F( y4 a$ @$ [; s1 |% K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" V5 ^! F* W3 H# T: a# D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 d6 w: e8 Q+ m% }  Q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
' v; R( l% J2 A) n! O│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 V0 e6 x1 H. F7 d
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │5 F; e; a* k* g3 \; k' z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 S! m" p  {  K5 P
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' w$ ^& \/ o6 D5 R# l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) W2 p  t. [: z, W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* G' J# U' Y; P; ]" a7 z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
3 V" w4 [+ \+ j6 A5 d5 n7 v│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 i, q* Y0 W/ W  n0 X* R/ A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
: W* H8 s& p9 a5 x6 M0 [│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │: N* \* G& G: l
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
8 b6 C; r& \* z# v( S* Q7 n│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │/ M+ L5 v2 I. n9 N& |& {2 E( L
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: J' h: ~& L6 S% S2 Q
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! H- I) X2 ?/ R, r) H6 G: |5 r6 M4 h│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
3 Z! p+ E1 O1 ?& l" p' Q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 h4 J9 @' r1 ~& ?- i- p│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
1 i- Q  ?" B% j/ x* v, d2 R│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" v( m& K9 s* {9 C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; \3 t* v: Z( }" q3 ]) w
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ C3 Q: W4 L9 l8 m
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ V2 z' V# A5 V6 c: _" e( S│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 f: P7 r! V9 ^; L  q6 ?
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ Q# Q2 n6 N. J6 c9 R
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" v  i# O8 \2 G; J3 H, u# l# p; P' M│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 F3 x1 Y* ]" w! J
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 ^" r" Z" F9 Q/ `/ p! V│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
" ~: o# K+ m4 T│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 j! \3 Z% I/ @4 ^& y; b
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ C1 a5 [/ y7 ~' P' G│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
/ b  Y, v+ k+ g! G# p% N; h- v│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' }7 Y/ H" e4 G; W5 i│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* s* T  h* X  N, L+ s│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% _, d( N. L0 l4 n  {' ]% m9 m│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" J8 I" u+ O0 p: ]& T│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# c% M, Z. Z& Z* I, A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% |$ c. R' ^& _  m; |7 u│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 Z" ?, ^! ?: v) S: ^
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* G8 G. o! f! u- v' g$ q8 C
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" c0 ]; d! N0 d3 B" `
└──┴─────┴─┴──┴──┴───┴───────────────┘! j/ o8 D  p' W+ I7 a1 F

- ?: p, R  o( m2 z. C  m
1 b) O# ~! X9 H2 T4 j& ^5 bGigaChip (蓝版)1 q! Y, u+ S& ~: ~; a
┌──┬─────┬─┬──┬──┬───┬───────────────┐. R& ]# ~2 L: L! `! l3 z' M
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* ?0 M( v4 s7 q├──┼─────┼─┼──┼──┼───┼───────────────┤. h0 [- l4 X# p' @* b; @
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% `) X% V0 t  J- ^3 }- y% c! o│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ f5 d" C" @3 x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" Z5 h: W3 k9 r5 S
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* s3 q! G$ A9 J  q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
0 L% e) U- o; C; n8 @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
6 Z, E% k  J7 w. H8 t$ Z│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' U9 `$ w. @, r% B3 N5 |│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  ?/ E! G/ P% ^4 I6 w
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 ~# Q, R5 \1 b: ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 S! m2 i( P4 B0 W│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: V6 K& U) n" a* p, e5 E│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 \  t8 X& @5 x0 u# w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 y* i6 i) B0 f! F6 |: d2 D│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! |/ w2 Q0 L  u
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 `/ R8 y3 H+ s( Y3 `" N
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 h* t" w9 S* c( q: O, |
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 T" b$ ]; ^# F7 ^- u- X* c
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
: |/ t0 X5 W: G# o( k5 P' L8 h│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 z, t( v/ P) p) C
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ |& m5 K8 J$ |- h# a% h4 Y└──┴─────┴─┴──┴──┴───┴───────────────┘; P2 z- O" r8 ]( o0 Z

$ j$ g9 Y  n& jGigaChip (白版)(只列出与蓝版不一样的Chips)
( _& R5 U  J, k2 Q┌──┬─────┬─┬──┬──┬───┬───────────────┐! e# j8 c, r" E5 H8 B
│编号│名称   │MB│攻击│属性│稀有度│说明             │' `: W. {7 m; K5 d
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 n6 t) a3 `. H( ?│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 l1 ~( D  l" ]8 M│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( C" M: O! }, U# c
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, ^4 h2 B% N5 W& m2 N, w$ y│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 K2 R& X- e6 ]└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 S5 j' y5 E8 Q8 kMegaman EXE 3 蓝+白 Standard 级别的 Chips:
0 g2 R, R* R, l0 V. W- ~  }5 z( }* K' u0 W: z' u% r- `
001002003004005006
. f8 x) k2 \( Y& L- V0070080090100110122 v& N7 |8 B" h3 F" L" [$ u- j
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& x' T2 e) c$ `; N
$ \9 b6 B0 E7 u  P: {3 j3 D
019020021022023024! D! ]8 [& t- r' a1 z- E9 }. r
025026027028029030: [0 C7 j, h) v9 {# _* h4 S
031032033034035036+ t1 k$ K; e+ S% k  j4 g
, i' X) k/ r8 I. W
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  O* l' X0 d0 X; m" ]" s" F4 {

- l9 c2 M2 f' @" e037038039040041042
- X+ K( v7 v3 P9 C; a" V043044045046047048
% X9 E0 B; d  C3 _$ }0 ^7 m+ f049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: h: d% s. F: u( p
# Y" [, k' E$ }+ g% U+ s) I6 N- \055056057058059060, ]& v; ^3 V0 W8 D& X9 {( ^
061062063064065066* d3 u! [8 X1 [2 L( E$ p( @4 j- f
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 x  T/ G% ~+ S& |4 w' I
8 Z7 k& n; c" \: u
073074075076077078
  R# p9 a5 R+ V0790800810820830845 T" \* u* o) E, P9 _) P
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" U0 [# c$ |9 |5 S/ N+ H
8 q, B0 u/ j9 |* d  P# y. S091092093094095096  X0 b. E! B! X2 L5 w; {+ p- }
0970980991001011026 r  t8 G! Y7 M. I9 t, S
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' A4 d2 v, l, n# u% g+ V0 N. T( d& r! R' e2 z; Y) A
109110111112113114/ |: o, z  B; X0 @& e( n
115116117118119120
% h& @0 S# {' B( C121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# o5 u  ^2 k  |3 o! Q6 I% T
$ V7 \* y, Q* q3 T( \  A( w127128129130131132
* _9 d. I% e  l133134135136137138
, R: U* l  d2 A/ o, y1 }5 g1 ^9 r139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% Z1 A; L  r% e
% d! q1 R$ y" u* Q$ [145146147148149150( Q4 ]$ F- B: {3 q" v& X9 J
151152153154155156& Q9 Y9 ]: A* J2 M% ^
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# k0 F5 ^9 V/ M- F
, k2 R% |* F8 Q163164165166167168
' k8 r% t5 k( ^# o169170171172173174
# Y( g4 f, m/ D* X$ v: \" o175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" u4 @1 ~% c1 T

3 c# ~, O! Q1 d1 ?181182183184185186
* R! G# |' j3 o/ n# y1871881891901911923 Q8 Z+ V$ b, Y
1931941951961971985 z  _( P5 E2 [: J7 t" g8 K6 V
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 C8 K' Z( ?! X* k4 S) Q! H! \* K: w) k3 {2 K
001002003004005006: n' E0 |! k* f$ B" V% u
007008009010011012
* `6 r( T9 b' Y; e* U% g# E9 D013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' }" D' F; c* r; y! i

2 W: d/ n6 V& w2 s: y4 h# W4 I0190200210220230249 P8 {) ]; i9 B+ S7 `6 }) _* V
025026027028029030
% Z7 w; v' T1 X$ r; [) l+ K031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# y" k9 ?, ~- X7 d  A7 G( H8 e; k- W% M% I! o( l& G
037038039040041042% E+ n) K7 ]6 n- W4 G
043044045046047048! Y5 F0 f$ y) w
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* Z; {5 R1 C- h! ^. r

. w2 _% I4 {  K+ T' m4 L055056057058059060/ C: M# Z, B& K$ A" u0 O# V
061062063064065066" t6 ~5 S8 a7 G0 x; w6 n
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* Z" Z  O" G& J( a% W8 r. Q% c5 |4 C) T9 {- }- H
073074075076077078" F; B# n: A1 K: d& ?
0790800810820830844 o) t, U: n3 s8 j0 [' R
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
5 V" U; T9 {: J2 F" @2 ^0 H" c6 Z. `# g, x5 J9 j  z6 k
001002003004005006  ^9 S+ O4 G$ d1 U, G$ f
007008009010011012
6 H, s4 }, i+ E013014015016017018
6 Y, ~; e! j2 L4 i1 V6 M( P9 V019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-1-17 16:56 , Processed in 0.051741 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表