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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
+ q" v( @" u/ r: f■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
  P$ g0 S5 q% w% H" h8 v8 v3 ^■● ■  NintendoWorld    站友xliz原创
! |' e" m, f- x. j■ ●■    http://www.NewWise.com
0 m7 ?( R" X7 |/ N4 x■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 `9 U3 v: `( R2 M! o  }: Z

8 w1 @' x( r. g7 f0 v: K- |9 n2 T4 o
           洛克人 EXE 3 Blue 卡片组合, k1 p7 C& V( B2 X" o- g

. ^1 Z7 y/ F$ O+ _) B+ @7 P: J* p8 F" U! a: y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 q$ m' q; p& L& u, n* |9 \+ k
大家要看日文版的P.A.或详细攻略,点击这里吧!

- {/ C9 ^' o3 g% w5 t- P3 N4 F7 C) `====================; Z/ Z0 \1 G0 [# G2 O- s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * ^8 t+ X5 \, @* Z1 w: j. i
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以下内容格式如下:' w! w* l* ?: g5 Y( U& V

4 h! m  Z' w( n5 r! F编号    名称
7 S' S) J9 Q% D* Z- m; ]. C4 o说明
# ^+ t% j: j+ ?) c1 Q, b组合方法/ ^2 d5 \, b, S/ e3 V/ |5 s
---------------------------------8 b( s+ g( O% D" w( K% Y
01    Z-Connon 1
, N( k6 r, r0 F3 M  _( kUnlimited Cannon for 5 sec
4 y# t7 U0 D& K$ s4 S9 `0 `( {Cannon A+B+C
2 m6 b. \6 i7 t5 \3 W! k" m# qCannon B+C+D
# }/ J7 @0 ]2 X9 O# r0 [/ yCannon C+D+E
' _0 u- i( ^+ ~0 f! S! ?" |
' x' x7 g1 ^1 s: P# p02    Z-Connon 2
$ {' ~  U1 ~  |) @5 o/ |Unlimited HiCannon for 5 sec2 p( g. J% l3 @; w1 q( Y
HiCannon H+I+J5 @* |5 g! F8 @8 E( \# @
HiCannon I+J+K7 ]0 {8 }. ^; d" u
HiCannon J+K+L
% Q! C3 y7 Q0 f# }7 s
1 Y6 K- d2 F0 D& F8 ^03    Z-Connon 3) Y" `8 }: y$ Y8 u
Unlimited MegaCannon for 5 sec
% s; L# ?% Z, J# |1 V: l+ ]M-Cannon O+P+Q* j. h- ^4 w: S2 f( g) D
M-Cannon P+Q+R
( U. M# y! z$ M$ u  }9 dM-Cannon Q+R+S
5 @* j( y2 C. c1 r0 y
$ u6 l) w2 v; L) F0 i04    Z-Punch8 X9 Q( j) ]. @- d0 o
Unlimited GutPunch for 5 sec- [8 j" c/ R: A& B: v
GutPunch B+C+D7 L& X6 b' H: y6 |/ M
GutPunch C+D+E$ p+ n9 E  D  h; ~& s( }
GutPunch D+E+F
1 I7 o6 ^  e) o9 @. ?8 y  {9 k- O6 p  k
05    Z-Strght
0 X2 N$ \5 L; [4 c5 e( }% z1 }Unlimited GutStrgt for 5 sec# y( A2 P* d: }- S" d
GutStrgt O+P+Q
1 b5 C: o; n- ~9 UGutStrgt P+Q+R
- H- [) m1 x) Q2 v7 U5 hGutStrgt Q+R+S
, C" v; y! t, ]5 ]% K' U
+ d, h; a, Y" V  ]* P4 b! ^06    Z-Impact* F: O0 q, d4 I' E: X6 f
Unlimited GutImpct for 5 sec
; c1 t) `" l" [8 GGutImpact G+H+I& Q0 H3 N% u/ d: s% ~' W' R# q
GutImpact H+I+J9 v. m: y: }6 S1 F( F( ^3 V* c; M
GutImpact J+K+L
/ k4 ]8 W5 w6 G5 g$ M1 D2 [' A
4 ?& U, i# s, U" b6 ^07    Z-Varibl
9 K& q$ Y' [# `( o2 uUnlimited VarSword for 5 sec
; g6 L- n8 q( |! M8 ^! K' @: u7 xVarSwrd B+C+D/ s4 U6 b( a; L' @
VarSwrd C+D+E/ g" _5 w3 V$ F4 Y! V
VarSwrd D+E+F, |( N! X% C+ x

) S5 X4 F& j0 \+ b& O0 }8 U08    Z-Yoyo 1* a, ?$ ~8 W( i! ]$ n
Unlimited Yo-Yo for 5 sec* g. i2 `, g) n8 L9 [, |
Yo-Yo1 C+D+E
5 B) u2 l. i. M1 p) D! U7 z2 n/ ^Yo-Yo1 D+E+F0 p# n- @' E- n3 B% w
Yo-Yo1 E+F+G( u/ U( B0 W  u$ _) X% Q

2 N$ o; U3 m: C0 J3 q09    Z-Yoyo 2
0 ~  Z  C  u+ v. VUnlimited Yo-Yo2 for 5 sec' J  x# k( z$ d9 I: p
Yo-Yo2 H+I+J
7 _4 J  P. X1 O2 OYo-Yo2 I+J+K
/ L6 `+ Z7 l1 |" B# c  m+ o3 ?' x1 AYo-Yo2 J+K+L
. N3 W) Z! I  j% {+ y# [3 |: `* I+ t1 v% ]2 w/ ~/ i
10    Z-Yoyo 3
1 v" L8 K6 s2 w8 g' N- WUnlimited Yo-Yo3 for 5 sec9 l1 Z2 Q7 s) E6 p+ ~
Yo-Yo3 M+N+O
6 N( Z' k4 b. _8 v1 z( N+ WYo-Yo3 N+O+P
$ K  E! }: |6 |* W3 `Yo-Yo3 O+P+Q
# S4 ^4 [8 w1 G: E1 |
; H4 {  W1 }  y' y! T  d) t& h11    Z-Step 1/ y1 T" H) C" y1 Z6 D4 O/ `) }
Unlimited StepSwrd for 5 sec
9 {# B9 O+ i5 mStepSwrd L+M+N
+ N/ l  |0 Q; d" q6 eStepSwrd M+N+O
. U$ G5 n' Y  v- B3 `% g& S# [StepSwrd N+O+P
, }3 N! g3 j, r3 |4 G5 D$ P
/ T% Z: S  J, I% d) f: Y12    Z-Step 21 L9 }! H0 V* E4 b' T3 L* ~
Unlimited StepCros for 5 sec
/ i$ v  r' E7 FStepCros P+Q+R: n8 h! Q5 \2 {# A8 V* z
StepCros Q+R+S
6 C1 ?7 E8 j" Z1 EStepCros R+S+T
9 b- q  C/ e* ~8 b7 R" U" o$ q: i8 P" {( a( s6 ]9 Q7 c( z, b$ c# d
13    BubSprd
4 u- V3 M7 L% ], fAttks w/ spreading bubbles!" h' q/ F; A: J1 X/ Z2 R; b# x
Bubbler  C+D+E
: P( P! P7 k( C, O4 LBub-V    D+E+F/ [) d9 m, d5 A; ?
BublSide E+F+G
* \9 b! M5 c7 Q0 F* rBubbler E + Bub-V E + BublSide E- F* Q! I! Z' u8 v& z- z
; ?* w) @6 ^$ K8 L
14    HeatSprd  c5 l0 I; M6 d. U
Attks w/ spreading fireball!
, T# Y  }* M! {HeatShot H+I+J  W4 O% R' w, @! N/ |
Heat-V   I+J+K
0 i/ O$ p; @& R  S3 wHeatSide J+K+L: K% R; d# J# l9 u/ _4 |# V
HeatShot J + Heat-V J + HeatSide J
$ ?! A6 }+ v3 K# ^. |
( y7 @- L* u6 \, J# l15    H-Burst
6 f6 _$ \3 F- h) PCreates a giant explosion# P  ?/ J, m$ ^* S! v0 _
Spreader M+N+O$ s, D6 G( k9 P, l( s! z$ W
Spreader N+O+P7 v% ^. @: Z+ F5 }8 f& o
Spreader O+P+Q
+ }2 L2 I# Z! M+ n8 e- C9 n! o* n0 f- A
16    LifeSwrd; p: s# I) Z0 a1 s; B8 g
Swings a huge 2×3 sword!6 h- ]- |) e9 M8 J
Sword E + WideSwrd E + LongSwrd E
+ x# f' }" a' B8 q! [Sword L + WideSwrd L + LongSwrd L
- _- x4 ^+ N% O8 d* j' V& j. g: E4 {Sword Y + WideSwrd Y + LongSwrd Y$ K* I; x( D& p: L

* I" [1 Y/ }! N  m4 B5 [" n17    ElemSwrd7 Z* E$ n& T2 \# j) s
Wide swrd contains 4 elemnts
) _. ?% Y6 L$ y; b/ B  m+ jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 O: B, H1 u+ c7 ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  i+ u1 t/ g' j; ^; D: v" {. ]+ R. j. Y  Z5 Y# ?
18    EvilCut
0 C" ?5 ]$ I, ]0 h$ L) QStep up 2 & make 4 atacks8 Z! s% h. I. I& v2 ^) O
StepSwrd P + HeroSwrd P + StepCros P
5 n3 T  E; A  E3 J! w
; B6 C5 S) w0 N# a6 j6 F  n4 x19    HyperRat
- y6 M8 X9 v  d4 F1 H# p! ~  ^A giant Ratton charges!: [9 p9 d1 y% }9 ?7 H" m4 J" R
Ratton1 A + Ratton2 A + Ratton3 A
1 w% d5 L# a* f# n/ jRatton1 C + Ratton2 C + Ratton3 C
" I9 U0 l* M; k; k8 A+ X- Y' u- R( RRatton1 F + Ratton2 F + Ratton3 F1 @3 J  N( X+ n7 ~) _& S( H
# ^$ y( a  L' n: K* g5 i
20    TimeBom +
) |& \% t- {" M  E* h; GSets Time Bomb in enmy area
1 v* z/ c7 l9 h( r) t6 NTimeBomb J+K+L
9 e1 m8 a4 u6 K0 H/ Y: o- FTimeBomb K+L+M7 a" H1 }; e! o9 W
TimeBomb L+M+N
' w6 z9 }& q9 Q2 V
  }$ s' c0 }+ @( y0 H/ v. M7 T21    GelRain
' }2 {. o8 ~' E  x8 g- gGel steals squares
, P/ O$ v% G( x. q6 w5 J. Z: o! m# JMetaGel1 B+C+D+ X9 @. v+ Q# [* T$ D. C3 [& }2 ]* ?
MetaGel2 E+F+G
8 z2 p) Q1 }% \% k" eMetaGel3 S+T+U
6 s, H5 G( H: l. l1 Z8 }# E. x& n
) e' T2 ]5 y, `- ?" C& ~  R* ?22    EverCrse6 r: G5 X3 |3 X8 B5 b
Shield chases enemies2 B( }) }$ m- Y: ?! P
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ c3 z) U. _! \) U" [6 e4 i+ M7 lCrsShld1 L + CrsShld2 L + CrsShld3 L
7 b, ~2 w; @7 _
. V! R+ r3 q- B0 c" K23    MomQuake
* A1 d) i# r- xAwakens Mother Earth!
! V) N/ t1 b5 _: gRockCube * + RockCube * + GodStone S7 E  j! b* m- d; J( l

8 R/ G, e; p) o24    PoisPhar
/ E0 d6 p# y/ {8 |, Z, \Pharaoh generates poison
' d  Q$ d0 U9 f) APoisMask A + PoisFace A + Anubis A
0 I3 j, i, P# o& z
& B4 ], A# x6 J2 Z; z* x25    BodyGrd3 ]( R" b0 R  i  C
Bodyguard takes out enemies7 g0 P2 f) G9 Y' N
AntiDmg M + AntiNavi M + Muramasa M
$ p' r( ]2 _# e% S3 q  l9 o# x
: m; U+ h1 Q/ s& \8 n4 u) w, u26    500Barr8 g+ B' ?' }' x2 H( k
Barrier absorbs 500HP dmg
! Z8 x# v5 X, p/ p- a7 F$ dBarrier E + Barr100 E + Barr200 E/ ^$ i6 I3 ?" J& E" o) A. e
Barrier R + Barr100 R + Barr200 R
( ?: I+ x7 e+ a
" {0 j! n- [* k" F  b- ?9 N7 c; s27    BigHeart
2 k+ h$ T$ p/ T0 G& m) }Attacks, then heals HP!
9 v2 K3 v1 a6 VHolyPanl R + Recov300 R + Roll R  d6 p/ \9 y/ N' S1 ?
HolyPanl R + Recov300 R + RollV2 R+ d* |$ A! h$ c/ x  h
HolyPanl R + Recov300 R + RollV3 R* u5 F( x) w, y+ n- B7 Q  P

$ k! C$ g0 W- X  c' `- ^28    GtsShoot. t( O3 z. j. Z4 Y" t( z
GutsMan throws MegaMan!
) R( b0 ]/ y" U6 m3 @  X+ lGuard * + DashAtk G + GutsMan G
  l4 p- D% ~' u1 m3 q+ jGuard * + DashAtk G + GutsMan2 G  f+ O9 m1 n9 I$ f1 ?' R0 p% v
Guard * + DashAtk G + GutsMan3 G1 L  D0 X% q( [0 c# z7 Y( p; F3 X
Guard * + DashAtk G + GutsMan4 G# _+ S) a8 v4 `9 V. ^. l7 B
  [3 N9 c% h+ u) C* L9 Q# d
29    DeuxHero
2 ^. h3 z& N; }3 L! T2 @  aMegaMan & ProtoMan team up!
' }! ]1 g' v, OCustSwrd B + VarSwrd B + ProtoMan B. @* @! x* s& R3 \
CustSwrd B + VarSwrd B + ProtoMn2 B
) I" J* J. {) ^2 wCustSwrd B + VarSwrd B + ProtoMn3 B/ K+ M; f0 l) _" G
CustSwrd B + VarSwrd B + ProtoMn4 B
- T8 W/ |) n) f4 R9 R4 J% S7 X6 p) r, I
30    2xHero4 [3 ^9 t0 G+ W7 R. G" Y) O
MegaMan & ProtoMan Dual atk
, b& Q- a; c, ^/ S' q1 v  C! b9 dSlasher B + CustSwrd B + VarSwrd B + ProtoMan B8 V0 l( M/ \! z, R8 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 s" @8 E8 ^2 w9 k' `4 P; h  \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& i8 V/ O! H2 l: `Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 @% d# D" q# F9 @% r& a1 Y( `

( d* T4 U/ b, X31    PrixPowr
+ P( B7 [: p# r7 p/ R, c3 Navis attack at once!
9 ~6 i0 X+ Y8 }0 G$ f; R0 S/ ATeam1 * + Team2 * + KingMan5 K
) ]7 z2 \: R! h9 _8 }0 X% ~  c: DTeam1 * + Team2 * + MistMan5 M
' s' v/ X6 w1 H- r) j% iTeam1 * + Team2 * + BowlMan5 B) ^# ]' C) N' d( y$ d
) p( @7 ^( O' I5 Q5 D4 a
32    MstrStyl
% Q- D: K0 \, U* U- AMegaMan unleashes his power
5 p. L- B0 W( n8 g2 f! }Salamndr * + Fountain * + Bolt * + GaiaBlad */ p; _0 b$ |  i
6 {& ]8 E! a) i) `
StdrdChip (Part 1)
1 W9 c( D2 g3 u6 D  J┌──┬────┬─┬──┬──┬───┬───────────────┐* U7 h+ S- q5 G  f# K3 H
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 t+ h7 ]7 _9 U. K
├──┼────┼─┼──┼──┼───┼───────────────┤0 o' p6 b; j% y% U
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
  y: t  R$ d% \( k/ s2 {│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
; I1 [* ?+ J) h9 V: a+ ?1 u│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* M4 Y* c8 {2 A3 E  O) O
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 B& m( D" u5 k; E. L; z
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
2 A: _7 i, Y3 L5 B5 u* G│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) M4 A. `- a" z5 m% c│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
6 j& }) ]% R6 {' k: o" d; \$ s│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, q* j% ^2 }' M/ ?
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ P6 \, z+ u7 P+ _6 i│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ Z3 s+ C. A7 K" l2 [) S│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │/ c6 F! p. v8 N+ S
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 r$ X7 I5 _' |' x0 Q" n" g+ X│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  W/ ]+ g; d3 l  o2 Y│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 S3 [% x$ K" Y  U; N
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ a: S4 M: {8 O1 g5 `│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; b* [5 |$ E9 G7 s# u" C/ ]- q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
& l3 ~. u9 u0 R8 [  U* |) g# e. S│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │6 H7 A8 H2 l( O/ d
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) Y, e/ H3 c8 i│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 T2 p4 [% i0 T; X/ a
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  M1 T7 @6 S/ N6 d, ]│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 A! t% A3 f0 E4 m8 f
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% A1 Q7 T4 c  ~4 K+ k9 t│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
9 R/ D1 S) A* ^" b- A9 ]; b$ c│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 J3 X6 c6 V/ \6 P│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- M8 L2 \4 k  [$ d0 i5 b2 k- O: b$ Q
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ [" x0 F, D  D8 a
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 r. ]. C5 a" s: V) D0 |
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! {: j) v2 b9 U5 F+ z) R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 U& J1 x$ K: C7 Z$ B3 U3 w% \( `
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
" ], ]0 S' i& p# `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 [1 Q# Q- q3 t2 T$ O, c) b$ n9 Z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( u1 W. p; q& x  n; @
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( g4 s, ?6 j# H: t. J: M6 k
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' C) D  R% i  E- A# P% S│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
. M* w3 W6 K# y4 M│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 c# z5 B" Q4 e│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 H. D6 `4 w- a( Z  r. O4 G& o6 [│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │# G. {. ], \1 @; |4 Z6 p$ w
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" B7 S+ a0 w" i& `4 p' c/ y, w│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │. I# h6 \3 K& n3 H! ^# `/ Y; y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 [# i  c; n" V- d* ^
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
. y& Q# d/ g" w: w│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% e# A. y. ?+ j) I; C& ~4 u│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
9 `7 e; D1 ^+ N" S; B9 b│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# D, q9 N: U4 Q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
9 y* Q* h! S1 N: a; J& l│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" D% _' v! p6 Q4 ~
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │+ F$ j6 Z' O+ g% K
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- H  z/ S# l# ~, T5 A! n
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 N: _6 I7 Q5 y" K+ X* T│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 U7 t) N/ J2 I8 D' D; V│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 z) x, L9 A- K% ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │6 [$ V: k( I; S
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: s5 Q$ V3 ~% I* ~
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# o4 C$ n7 ^9 b9 s& S$ y" F4 t│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ I2 c  @5 J. D" S7 }3 O$ D4 ?
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) L) O! d+ _  b9 M! M│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& L" I( Y5 S: v5 |& h, t6 J& w5 Z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 x% z3 t' f) B( x/ R│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( N* s! m; K1 W0 ^& R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! n$ U; Y* @5 G" D+ f│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) c. w% R/ {8 U6 X│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, H" V# c* d2 I( ~3 {% z5 r/ `│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) J& G! K" r  ]4 V
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% d0 k0 O( w6 X│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │( |: p- t" b, M) V, ]
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, f! I/ }2 h2 }+ Q8 I
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; {0 n7 |$ _3 s* G# p
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) s- R* K9 ~0 o9 V# \* e3 U
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 X, N/ J/ c; R# h/ ^9 k$ }
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 ]7 S! e9 i& ~/ ?│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 ~6 F* D! j; A2 q* w5 R
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│! F) P: }0 ~: L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
# D+ [* c+ r- Q, L; ]  m% [- [: ]4 {│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( b- f3 {! _7 R7 u5 m/ H│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* u* e( T" l& H3 R' T/ U, T
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
& S! o' Y& u  s' K9 a' c1 i+ G│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 L" c+ A4 f( r% m/ d
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 _1 x+ \9 L+ h; D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 n% z( Q2 C5 v  @- u
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
3 ~' E) H( N5 d│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 B( J: d$ W: c; F/ U1 a; D│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │$ |- a) Q0 m7 {0 m
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. x7 {: z1 H: ?5 r7 n$ P7 |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
# q; b% L& O% t" g) n, D# d' d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │7 ^9 ]5 Z- {8 L) i7 S* t+ g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( T$ X+ @* [7 k│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
% r. X) R- R: K5 D+ ~$ M$ B& q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; g  S9 C* B) i& H4 l8 Q5 r6 ~0 V
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │  e" \$ p1 `4 I) K6 E4 h
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 V# f$ V+ E& p- n
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 r" F: F+ e3 X+ O" y│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
( n3 W  J% {$ \6 n│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ U) |/ ?2 y& s3 D
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
/ J1 y; e' g9 l$ X" e│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │$ @. a% R3 H4 \% X
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; v- `2 n2 X. K! C6 w8 ]│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  u6 P0 s% f* M0 \0 N4 |6 Q3 i8 s$ @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 n8 c8 ~6 @+ W- g) ~# l1 p
└──┴────┴─┴──┴──┴───┴───────────────┘+ b6 ]' ~7 h7 f5 U

, Z3 u" H! {! C* ~! `StdrdChip (Part 2)! _8 @" X1 j& y
┌──┬────┬─┬──┬──┬───┬───────────────┐5 r4 D* o9 d! W( C
│编号│名称  │MB│攻击│属性│稀有度│说明             │
# w$ e) D( e: U$ N. t3 \9 S├──┼────┼─┼──┼──┼───┼───────────────┤  L) s5 b9 X$ ?2 K# D8 O( l
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- E2 H* v% G- c& O5 b3 i& E│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% ?) O% B9 f4 w1 R& D. F
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* c! e0 G" r% i4 ?/ o│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  d5 y. e* M1 j% X: t4 f6 @
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 u: {/ C! n3 E: @! t- y# ~│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
- \2 X7 M3 r  N5 x9 E│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │/ @1 b7 K2 x2 z* \9 q2 g$ @
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( V$ y/ d& y# }% g
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- N* R! |2 K' a% o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 x) G( k6 n' g( j; E4 i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" \; @1 X2 p1 |4 E9 s0 S
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 K( E. A# ?! i$ V/ t; e# h│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 ]$ e7 f" y/ W" D4 s│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% G2 D- |7 h8 a' @# L% ]6 q
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& e* c$ L6 o. H, b
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( B- Z- n! T4 i, d; k$ {) u│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 |! [0 }. ~& _0 D$ }
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
/ [0 {; h" V( N* y( f│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ p" x* P* l# ?" ^! D│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
3 k4 Y3 m' W5 K8 }$ @│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' L7 H; K! s- a9 x& z- @│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 ~3 j; V4 ]1 m/ U) w" C5 y& C│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  u0 ], T/ J1 ~4 w- i│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 \+ ~& c4 B4 D9 B│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; M- g8 `* J, p9 o# k) P8 @
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 @+ t& J( Q. {│126 │Rook  │30│  │  │***  │Protects you from attacks   │
+ b" A; u4 B2 B, g8 t│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
/ i- T# D# C8 B6 o( a│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
' q$ P1 h( s4 q7 I│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 L% V" r4 `( X! e. P* \, _" O& K1 b$ R│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │3 }. q# t) B: E7 @4 L. N" d8 p
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' O9 [7 w7 M/ p) g│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, V& d1 P# H1 t+ ^5 @
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( j+ E$ a* `9 g$ q/ f+ b& |│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 U& F$ C4 F: H! q│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │' ^7 k  @6 @8 L" u! ?1 q
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ j  T: s7 E/ U+ `# M; p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 g& _2 n; j3 E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ O8 V5 s  |# R' V# D$ V5 W5 ?+ L$ V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │$ u- i5 m7 Y; O
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ D, \1 N. }7 U9 z! F│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  i( v" t: D+ y  H1 Z! G│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ i$ x& v9 {" s8 J4 O
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
7 e  r2 T& y  {. B; ~5 P, K; t│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 u" |2 V+ c0 R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( X' h. t+ d  G) o3 U1 O3 b  w│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# ~3 r( N! q% u. e3 D│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
& c3 o  q) n  G8 S, K, q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ {! Z7 i' ]1 X# e9 m$ o
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. x5 D8 A& e2 y& |4 V│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' K% b9 s  ?$ g5 B│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 a/ c) b- @4 L│152 │Recov150│50│  │  │***  │Recovers 150HP        │; f* Z8 i0 N7 [) p
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: i8 V4 o! \2 y% _4 k: K# [1 a* `- G│154 │Recov300│80│  │  │**** │Recovers 300HP        │
4 A& V: w  E" D3 o: ~│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 z/ Q! {( a4 S│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│/ @# p* Q6 V' H+ E7 c3 w/ D3 ]+ a
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% w, p% Z) w2 W, Z, h
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 [7 S& t: z) z$ g$ ?│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 P' u, a/ U& k! L! O+ d│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: B; k; d8 `3 n
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │' W( k: ^- q- Y- a6 F$ }
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
' ^6 \4 p* L: {3 {, e7 p│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 c/ Y+ s5 o- e' Q) o9 |3 d│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │6 p. @. W0 P$ m- Z, D' b
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: I2 x+ R+ z7 @│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" [8 ?0 |" t' h- o! d( P+ Y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ x( \& U: ?- f
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# @% p6 `2 D" M$ u) v" F, }
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* T: s+ o8 D9 k7 Q3 s! z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- _* e" ~2 v8 ~9 s/ i
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ h1 U4 [+ G, p4 @2 Y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" ~3 d- b) x7 K5 Z# @7 ?# w8 z│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: K- [1 M8 d7 ]! O- e( e: M3 U
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 P/ w3 @* V$ u, E9 K6 d
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 `/ J7 e/ l3 a: c" q2 y  t
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 M2 |. E, x0 [
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
) `( i" q2 B/ O│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. [* W; L# ?7 ]7 y
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& X- L. \2 T0 S│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) Q1 ^" ?3 M9 [' s0 O  u) x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  C4 x3 I7 u1 ]' l│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; Q- S/ Y) G& ^  B8 r% m│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" `8 U7 X  y3 r; z7 {│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# M1 L3 x: P8 ~9 L: `% c│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │# q  i" ?$ O* h; S9 L) G
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* d5 s3 E5 g1 h8 m. P
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' u* F/ h8 K$ ?3 R
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 \8 K. [4 L* \6 ^. g
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" x) n! z. ~! g) d  s
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
+ p9 F8 z! i9 u5 G" X3 s│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 o1 X4 N# f4 B4 Z│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% W5 z) @& p% n# m; l1 W
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 ~* R1 ^& m" Q( I
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. G, b$ D4 @7 P
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ I! Z+ x8 i$ N/ O- E+ E; \│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │9 P4 T. Q2 ^# V( `5 R
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
1 m8 v) r7 [+ P& Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 C+ m1 z- w3 w│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& |% {. J; I( J+ T
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; L; S' K1 ~* j, p; d4 r
└──┴────┴─┴──┴──┴───┴───────────────┘
: k  k% q+ N/ x" c. J
( i8 R: E* [! M7 F0 W$ y/ o" S' p
Mega Chip
7 e+ v" l$ A. _* [6 K: h┌──┬─────┬─┬──┬──┬───┬───────────────┐1 m4 R9 ^/ G+ q- j
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 Q& \, P( c% |! L; R" D
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 w" V/ Y/ v" l9 j( |: W│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 \5 p( R. C- H6 {+ e. e/ S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* L+ {( x# |: o. L! i6 g│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; |9 C! T$ _/ Z9 |│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
& K: S4 `3 X2 f* ^0 @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 q5 Y3 N2 B) Y# t3 N│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │8 y+ k' Z, W" O* a
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; u. U" e$ g7 i9 K" K: b, z' q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 C4 l- l' F+ n4 j8 b2 f
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
8 m$ J! o+ p4 t0 d│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ l8 H% ^0 [& h  Q' W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# Q' V& D" F, n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  H& ^& j7 `+ U, a
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ U! |/ ?% D! M1 b* _│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
# I1 Z8 s* e9 p  v8 t│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
. {- m. Q5 T$ [3 w" I- ~/ O7 l│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
, R3 O! O8 d0 T$ ]. ~( X2 u( i6 e│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
& a7 P& W- K/ K4 }│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# j/ l/ X8 ?5 D0 x/ c9 g4 v
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ B8 ?' k( }- s+ Z% G
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 |, C9 X; e1 H+ Y. }$ q! j│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 F& S( d% b4 ^' Q( _- r& o- B
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
" c5 i% p8 h; X/ i; k3 B/ s; A│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
- w$ D8 j4 n. u│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' e' d* }1 Q6 x2 M9 r3 r6 |  F* W│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, R' m. x7 z$ t! S4 Z& j2 G+ D
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# T! d# |# u' O( H
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │) W& u7 m& |% R
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │$ y' f$ ]/ E2 O2 r' Y, v
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 j/ d/ w& S! F, @8 x4 V│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 \' u  O7 o! V│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# E" \/ G, C' V5 c+ u+ Z  [│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │: G+ h3 f$ L; j% S' h
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 ~* U  d+ j2 M5 X
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 k$ p. L  y5 ]. r) g& _( Q* g0 V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 q& A! Z0 Z7 n* Z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 v0 h+ D9 T1 O" y$ }│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
0 o0 I6 \: F  V( \6 M- {│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
) Z! @& R# A( z# A* Z7 S" H│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, o3 B0 @& `% K" n
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- [6 v% O  x- O│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │  G% u! `, d! t2 g) b
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 o! w; c% j' y* I│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │7 z8 @% G0 P* H$ P! |, r
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 A4 ]2 w% N6 k4 a" g( e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │" Z1 O# F: `7 p9 o! J
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, N  _) b/ L! t9 v" w│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 B) j8 k1 t) F* h9 k0 H│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 X: _5 o, r& s% T│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 s+ ]! R5 o8 }* E' a0 d7 a' `
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  W2 r# `9 C! v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │! |7 [" b3 g$ C5 u1 v: F, t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 n8 V7 M$ l4 K* _1 r. D* }: s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │; U2 F& N% ]. \& x3 S4 R; R/ e& |6 M
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 Z5 i3 s+ H7 U, |
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
4 G; V% @( U8 h2 W! q" I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │+ {0 l7 P1 q- u2 ^6 h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 M+ [. Y) `; Y- \% @6 E│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 C3 p- j5 e; y+ V│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 L- V" }$ b+ B: q; M8 G6 T
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │" O) F9 n( P7 D+ W3 K, q* M! @
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │0 Y9 `9 I; o& ^+ F! f9 Y& p
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& K$ D# J( I& B) C7 P* f
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  ^: w2 d6 b$ z1 f; {│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& Y( `6 |# E: e7 h$ v4 G2 _
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 B( |5 i, l7 Q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │3 f8 n+ S; F2 b0 H" Y/ s+ e2 J
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" R" |2 O7 g  N5 ?% f4 @
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) ]0 w8 n+ u8 U9 K# C1 R, Q, V; R
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
3 I( o% s( s  W0 B# v( C│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
; p3 t# f, V; {: a' p│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) Y; @9 R) j3 n6 F( v: r│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 d- X  H4 E# j& M1 t! p* m│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │2 z* B, f1 m! M" _
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" O4 g: m% ^6 b! ~0 w( n* H# ^) Q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ H: B6 G# ?  U& \& j& X) G+ p
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, j9 X& O' _) g% D│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │' f# S2 T9 k" m# W$ Y# y  x2 f7 ]
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 [# r8 g& X* Y1 f( w
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │# n' V3 u1 |5 X
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 ~$ \$ _9 u9 `) M, _│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 `0 Y, a. l& @$ F
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( ~3 }1 A" W" s
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! W, m! E" L5 H- h: [3 g# O" M+ Z
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ B( a8 P9 C- I/ G7 \' G  K
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" ~" P9 j) s- |2 J. p
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ E/ `8 V7 S( ?" a/ `" |2 @  N- \9 ]& Z- Y! k" ?

6 ?3 O7 Q* _- ^# `( v0 |1 O& x: C' oGigaChip (蓝版)
$ Y; t0 x, K( B; \5 b: a┌──┬─────┬─┬──┬──┬───┬───────────────┐- p$ ^7 A0 C8 s% |7 i* j* N4 @
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& L* u* n3 p7 z/ e+ f' h├──┼─────┼─┼──┼──┼───┼───────────────┤
9 O6 [8 n$ t6 V3 O│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# V+ b- e# {* H│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │& `* Z0 r$ C. g' \) i7 g3 V
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: ~+ L5 `. x, u# R) v& k5 u: K5 e9 m
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 o* T9 [1 r% Q3 r│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ r  y5 b1 ?# H5 }: L+ m│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │1 s4 p" \/ B* O3 }* k
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 W' `  X' p" G- Y1 O5 }! ~
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
+ i+ O) V5 H( m│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
* J  c1 D- D; M9 [2 r: `│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- l: \: B" {) Y# ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
" k' T4 h% K. Y! W& A0 u4 A1 v( P│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# A3 Z0 b3 \1 S( F( q0 |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: m- d# t: d0 C4 x3 W- q  Z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │( ~7 s2 r% A) ?8 \) ]2 {4 Q; J
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
# {4 G3 C! l% V+ h│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 X1 p8 S  [* I4 ]4 R' e, I
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │  m/ Y9 l( [4 W/ n
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
: G4 S+ O7 c7 N1 P" g│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, U: J* S  t8 X- S│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; y# f3 W, x8 m└──┴─────┴─┴──┴──┴───┴───────────────┘
3 P- H; I4 _% P; e: X% v5 K; \# H( \
! r' @: U% j4 L3 n" FGigaChip (白版)(只列出与蓝版不一样的Chips)- r, {6 K) p( Z/ {3 N- [' w1 r  f
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ A( M- c8 `9 I1 ?! }
│编号│名称   │MB│攻击│属性│稀有度│说明             │( C1 F2 Y8 S. O* T# x# L/ n! |
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 R' p. M9 h! w4 k: l& U0 p│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
% o; K9 r. J* ?: K+ p* @5 i" q│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- Q7 o( T5 S) M# Q3 C9 y7 a│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
! \( m3 K1 y6 P6 P4 A$ E7 i9 ^$ A│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 S0 X9 W# \( W& [" K( k; V└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 z: `$ D9 J. c# O: @Megaman EXE 3 蓝+白 Standard 级别的 Chips:  ]  |( s5 c: @. e

8 m7 ~9 H/ C& L001002003004005006
* l! |2 P( G; E- w1 }007008009010011012/ _: a" a/ A' i1 @! y* u0 ^
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- M" A7 a& W: h; p
. z5 p3 E4 q7 x, T. L0 H
019020021022023024
: b& c2 U8 V( f; E, X# @025026027028029030
6 ?3 Y- h5 {( A+ n* I031032033034035036
' ]8 e  B5 [$ w% C
: S) {" ?5 w8 h9 d* ^[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- \* r# D5 B1 Q& O% {! o% Y/ |6 o$ B- m. v1 `3 w( o$ q% a4 a7 s
037038039040041042, U8 o" q6 U. E& e$ x6 F" [/ V) q
0430440450460470488 M2 _3 E/ y; }% ?
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# ^2 K# J, t0 I: w
2 C. x/ A( C8 C. w7 j+ x
055056057058059060
6 e- ]$ H* O& b* w& ~' i061062063064065066
* Y/ P2 i) V6 N067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 V/ U) q* H" P( N4 i& g( r7 V& Q  s6 M
073074075076077078
6 t7 ?& e' G  N$ N1 G+ U079080081082083084
  `) z% b5 j/ l4 V085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ x' d0 f0 y/ {% k* K+ n
" u0 E& g. s0 N0 j0910920930940950964 k' n! X" k2 E+ E6 ^
097098099100101102
) T3 z/ P, I2 }$ U9 m7 A& o103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 q, X9 Z# y% [% a) |/ A

$ U+ B) x2 d. W, }* Q109110111112113114
" E4 R& P3 |0 n8 u( Z; g. Z115116117118119120
! C! K5 ?2 s! @5 _' N8 G& H121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 ^  F% X8 o1 a6 y! o/ ]

' J; j% r$ c) ?2 |! F. \7 g127128129130131132
& i& Y& a9 R6 l( M4 i8 I133134135136137138
3 N* u4 V* s. q& n! i( Q/ D" P, Z& L139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 O9 U% \8 T! I7 T7 s% n- Y5 Z) K5 w, h) ?" C9 A) D
145146147148149150
' S  ^& s) c5 a' _* I! J1 y# b. N2 n151152153154155156; [/ @% w  L  c# v
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 w. y( t8 |  R  n8 ]  |
+ Z- U8 V+ ~" G2 Z) v
1631641651661671680 c  O. _3 @3 X* O1 O
1691701711721731742 q" r5 C- R% s+ M$ p7 i
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. d4 n1 y4 |. r* c$ d3 w
, B/ x. N4 j2 y+ E$ u181182183184185186
6 A" z/ l( t; I: d  H4 D187188189190191192" R4 @) S1 ?' Z5 t
1931941951961971981 g- @8 G6 m: p9 L
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* R( r& H& l% |' k4 E+ j: }) w
4 P, q; @& Z" a, u001002003004005006
) b7 H, _& w1 e! V7 l& Q/ q007008009010011012
' E5 }  G9 E+ }/ ?4 \- `" ?013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 o& ]+ d1 g' H) K+ {
! n; C4 y3 Q; _) }* S0 a019020021022023024
* C' J9 U+ N& D0 U025026027028029030
. P+ X! d3 w5 N; H1 l7 N0 a- r031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 J  y( M/ H$ w+ o
7 o" i% l! e8 B2 V( ?) Z" e037038039040041042  q, \- P2 _" Y, @' X2 Q
043044045046047048
  Y2 s. Y8 [" [( X# T049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 R6 u# r3 Z% _, _& L  o
$ r( Q2 a4 L" H" B0550560570580590604 I0 A% C+ I( m* O$ N
061062063064065066
$ e9 c5 m* [" b, |& m067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. r. k6 U$ d7 z/ J7 N3 G

3 w* g9 L* s8 J; q5 N073074075076077078
4 J: }, F( M- b9 |079080081082083084
5 [7 k! m5 ]% W% r+ o0 }, l* Y085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
$ v" A- e7 L- h
2 }" M! t! H4 h) N+ R) q001002003004005006
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