转载请不要删除以下信息,感谢您! ) i, e' i# h0 M, Y7 {8 a7 z; A
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) i6 @' }- E" V7 H■● ■ NintendoWorld 站友xliz原创1 h% U; c5 h, q8 F. r- K+ x H* @
■ ●■ http://www.NewWise.com 4 w. }6 ` o+ j; n' E" d8 g" t
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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. h4 g7 y8 l4 ]% Z v* T, \英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 ~7 j) b3 n6 y/ r x
大家要看日文版的P.A.或详细攻略,点击这里吧!* \# R/ e1 N6 g7 E( d4 H
====================
' B# f" o0 c n* @0 f; H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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4 O: z; D+ D' ~以下内容格式如下:5 D, i1 ~0 t4 s3 I
; B9 i% D. ~+ M* ]; s% _5 N
编号 名称8 a5 e u1 c. S1 `
说明
: l0 G4 e) }8 I9 C) P组合方法% K5 \4 j8 H1 k0 V y- e% w1 Y3 E8 Z2 W5 c! k
---------------------------------
8 _6 R6 Z, @" \01 Z-Connon 11 [( f1 ]* D( A& ^, A
Unlimited Cannon for 5 sec
+ O3 G9 _0 i* \% [3 I) _Cannon A+B+C
0 o6 W& e p1 ^8 dCannon B+C+D) u% Z" d) u8 ?0 |# A5 T+ n
Cannon C+D+E$ l) U4 T5 |# V8 e! S+ B. p
2 I* G5 ~# l V* @5 R; W
02 Z-Connon 2
8 o, X5 b; r" e. s3 T# TUnlimited HiCannon for 5 sec1 o v7 I3 ~% x. x. _; k
HiCannon H+I+J; {2 R* h* p# L$ N
HiCannon I+J+K! P& H9 E/ d* }4 m( }
HiCannon J+K+L' x. p/ T, p6 x2 s
0 q7 Q" o2 c9 k9 _' T: P
03 Z-Connon 3
6 `! B% |2 r. F& @Unlimited MegaCannon for 5 sec9 F- B5 |6 I' F
M-Cannon O+P+Q
" s, [/ S X( c N, H4 S2 k1 J7 ?M-Cannon P+Q+R
5 S' u* O5 S: K2 bM-Cannon Q+R+S
2 R6 C9 Y3 `4 S5 r$ C+ k; I
6 i0 n6 t5 E# Y! f& m0 ]+ l04 Z-Punch" I% Z. V5 \ _2 Y& J3 I* [9 s1 Z
Unlimited GutPunch for 5 sec$ b4 L+ X! _2 G% J6 i9 B
GutPunch B+C+D
% y6 K; |# |7 V' x/ O' KGutPunch C+D+E6 n( r. w4 d! ^' J4 }2 I4 l% E
GutPunch D+E+F
8 G7 L/ w0 K3 G/ q9 W* _1 C
# x* @8 f# x$ H05 Z-Strght' P1 }0 [3 W5 L+ ^& L6 V
Unlimited GutStrgt for 5 sec9 v' i% y+ y4 d: n
GutStrgt O+P+Q
p. e& m" `) y9 a+ c( Q, WGutStrgt P+Q+R
) v* @8 C" d/ C: WGutStrgt Q+R+S
5 C- K' c$ [4 l' t$ x: R
' Q* Z% O$ |; P06 Z-Impact; A0 U) O, \) s7 @8 G% _5 b9 {
Unlimited GutImpct for 5 sec
( s5 n. u X+ S) jGutImpact G+H+I4 x, y y1 t2 [
GutImpact H+I+J+ l; U5 c r! O
GutImpact J+K+L
/ W: R* h: r% g8 h" P; M' n4 C4 [ T3 g2 g
07 Z-Varibl
7 G3 M/ i7 J" wUnlimited VarSword for 5 sec" k. u( [$ g* X! S" E2 V: V! E
VarSwrd B+C+D3 y1 b: Y. a* ^1 E9 [5 A+ Z
VarSwrd C+D+E
# ]: t% r; Z, K0 z( gVarSwrd D+E+F0 r' S/ \' Y0 R d
# [; O( E3 g4 l7 H5 G08 Z-Yoyo 1+ T# u. j5 H7 S0 L9 s" _
Unlimited Yo-Yo for 5 sec
( w: K9 O, p" |5 B) P+ FYo-Yo1 C+D+E# K4 \; V f6 s
Yo-Yo1 D+E+F
4 G. d7 O4 q1 w1 H6 K9 M' s9 ?9 FYo-Yo1 E+F+G
5 O" Z# ^5 S. A6 k: H. Q2 Q8 }' v( T4 @& J3 L
09 Z-Yoyo 20 D. r+ L' I8 s2 s
Unlimited Yo-Yo2 for 5 sec
# I/ b- K$ ]5 p* [Yo-Yo2 H+I+J
% A8 t( y5 z- `0 e0 }Yo-Yo2 I+J+K
4 B7 b, r; X. m- @; k$ Y8 QYo-Yo2 J+K+L
+ ^& M8 j: n* x2 f& h( I3 |7 N8 s k! w; H! [5 O0 i9 B$ s
10 Z-Yoyo 3 A5 [7 O0 E/ w, [3 K$ `( {) @
Unlimited Yo-Yo3 for 5 sec2 z% p, k1 j: o5 V3 O
Yo-Yo3 M+N+O! B+ r7 j- }3 L2 q+ O5 r
Yo-Yo3 N+O+P4 ?' o7 T, L) M% ?( @% M. p
Yo-Yo3 O+P+Q# m! M$ V/ a, ~ r+ c' D0 N P: M
d6 h, N v8 {11 Z-Step 1, L& ]5 Z5 e( f! r
Unlimited StepSwrd for 5 sec
0 x8 [- e/ b \: r/ c) ~ V) J" m( JStepSwrd L+M+N* A9 l M# j6 f4 n" S
StepSwrd M+N+O% ]% d$ e1 Y- M3 U# R5 X/ [- I" p, j
StepSwrd N+O+P6 v: Y2 d9 [& M$ o7 @, \# a6 Z
! w/ ~ y f B1 F3 l. o, W
12 Z-Step 2
4 j9 w( u* x9 gUnlimited StepCros for 5 sec* @+ Z- x) R, y# F
StepCros P+Q+R" s+ q* ^6 ]& r7 a0 U
StepCros Q+R+S% i& L) L) f" O2 ?
StepCros R+S+T
# @9 N% a. `! X8 {' r; S
a) I) t8 u6 J6 w/ g' z13 BubSprd
% d* c5 u$ n( @/ e4 Y( T% oAttks w/ spreading bubbles!
# b3 _% ]" s- ?7 w# K; h3 m8 rBubbler C+D+E
$ c9 a1 s8 r8 D' KBub-V D+E+F
: K' U: a, G& O+ o5 D7 Q: B8 SBublSide E+F+G
8 W8 z: k) Z) ]( k& M, ?Bubbler E + Bub-V E + BublSide E
3 I7 J m6 q- J5 m% d( p) ~9 B1 F- N2 o% W
14 HeatSprd
& o0 X* k5 T8 ]( iAttks w/ spreading fireball!2 p; G( d& K1 T, ^5 u" |5 h
HeatShot H+I+J, P6 A g$ I3 u9 s; ?' E
Heat-V I+J+K
7 K! v3 ]# @) ?8 x4 |+ U- }$ D9 r) uHeatSide J+K+L+ r4 m5 j, U! W5 o' P
HeatShot J + Heat-V J + HeatSide J9 O) W9 D# l" l* F4 N. _) m
( u5 A+ y. `5 y+ o% u v5 x15 H-Burst- C' b4 N( A# r1 f b3 _
Creates a giant explosion# H# H( S, B2 D; X% V5 X
Spreader M+N+O; G! h9 v8 M* @) I2 q
Spreader N+O+P
1 |; D+ L# b$ K( [6 b6 GSpreader O+P+Q
& k/ ]6 k1 r$ L6 Y! [% `& l5 b. c0 a! r) D! D& K/ S# l
16 LifeSwrd
& S6 M- Z/ L# A1 T# w, p0 kSwings a huge 2×3 sword!
7 p# u7 m6 S9 Z, L2 tSword E + WideSwrd E + LongSwrd E
- x& M5 B/ o! l* {Sword L + WideSwrd L + LongSwrd L0 v# h$ Y" V4 q4 j; X
Sword Y + WideSwrd Y + LongSwrd Y1 ]. _# P& w! D0 b
, g+ w8 b- a& H
17 ElemSwrd+ o5 l: R8 _+ I- s6 l1 N% w
Wide swrd contains 4 elemnts; ~' X( H0 T8 i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! x8 D- E+ h) ^# o# i# m. N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut8 ]5 w% d. w+ K1 g4 p
Step up 2 & make 4 atacks
8 x* w: t4 j4 R- @4 KStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
5 B$ U& i5 k. t1 F, i1 E6 W% }A giant Ratton charges!
- s7 m( u" D' [8 e i3 sRatton1 A + Ratton2 A + Ratton3 A
% }) j" M0 o( uRatton1 C + Ratton2 C + Ratton3 C. o3 o1 T1 ?. u
Ratton1 F + Ratton2 F + Ratton3 F/ l$ z2 J r+ k
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20 TimeBom +
% R9 `' D# i; h. o1 x8 w2 A4 XSets Time Bomb in enmy area! d$ k- F- u. v$ T- i5 y: W" ?# y
TimeBomb J+K+L
* F3 C# e, A0 x! C3 b TTimeBomb K+L+M9 n# u5 d/ v: N% O
TimeBomb L+M+N
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21 GelRain* A+ i- h4 J) S5 A! p* u. x9 d5 L
Gel steals squares* s/ J% b" Y) M
MetaGel1 B+C+D
3 i) `9 Z0 _* [/ B3 P- z& H# ~! J+ oMetaGel2 E+F+G
* i# K# ~! }5 _( T) G' ?$ CMetaGel3 S+T+U6 m. ~: X+ v7 O; S
3 ^0 H3 b% y/ C9 {8 L
22 EverCrse( G# g2 u/ v2 v# H
Shield chases enemies
& @0 ~# {1 x! F, O; X- FCrsShld1 C + CrsShld2 C + CrsShld3 C1 w& n( ^1 }/ v& O' Y
CrsShld1 L + CrsShld2 L + CrsShld3 L
- p4 `$ ]: L+ R( h) A: P! Z1 G' S7 t8 v0 x
23 MomQuake
3 b+ R, C- \ ^+ c+ p+ J0 a' p2 y' DAwakens Mother Earth! t: h; i) [1 _+ ?+ Z
RockCube * + RockCube * + GodStone S
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24 PoisPhar
2 I. k' \" \( Q$ A4 l# R/ Z0 L; `Pharaoh generates poison
3 D! m9 q! P+ B7 K4 KPoisMask A + PoisFace A + Anubis A2 K6 _4 g, H$ k/ v+ @
: e8 ]# W: \1 }$ a+ n& A
25 BodyGrd3 M% D6 g$ u8 L" C( f/ B
Bodyguard takes out enemies
( s' k# P8 y6 c6 z1 Q) eAntiDmg M + AntiNavi M + Muramasa M
4 O: J( ?4 z- M9 F: f$ o" Y
+ q1 y- i3 b2 H1 B3 }# Y26 500Barr- I: i2 q, Q5 w: e# V& ~
Barrier absorbs 500HP dmg
2 x+ M$ D$ V1 X9 L, _' f# gBarrier E + Barr100 E + Barr200 E
1 J; ^( G6 M. u3 @Barrier R + Barr100 R + Barr200 R7 A9 E2 Z: a% [2 v( v* V
' A# g, o3 h1 `8 t3 X) O27 BigHeart6 {5 J" g9 c9 W
Attacks, then heals HP!* Q+ T1 \, M3 s& M* G4 F6 P
HolyPanl R + Recov300 R + Roll R4 `0 q/ q8 {0 \1 h: U- B. U
HolyPanl R + Recov300 R + RollV2 R
& y: m" p" _% m: ?- y, OHolyPanl R + Recov300 R + RollV3 R9 r Y* C, Z' ?; I
7 | _ u9 f0 N1 J28 GtsShoot; ] {7 S& u' Q
GutsMan throws MegaMan!5 B0 a! q: M. e& [5 I. K$ }4 R+ W
Guard * + DashAtk G + GutsMan G- V7 b a4 i8 L' C M! a, r$ J
Guard * + DashAtk G + GutsMan2 G
2 l; M( @4 Y5 T+ c. g3 ?! w! @Guard * + DashAtk G + GutsMan3 G' R ?2 E$ m; A
Guard * + DashAtk G + GutsMan4 G
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) B4 T& S1 a" E8 Y29 DeuxHero! H; s" n( v% }/ n
MegaMan & ProtoMan team up!
+ V# R& j- ^, L/ U9 g% S; lCustSwrd B + VarSwrd B + ProtoMan B" U3 ~! R5 R, M& n: k
CustSwrd B + VarSwrd B + ProtoMn2 B
9 z- y& N* ~" ~) UCustSwrd B + VarSwrd B + ProtoMn3 B
/ w" f; y5 m/ A7 P! G' P4 b f( S# ?CustSwrd B + VarSwrd B + ProtoMn4 B
7 Y( ?, q# w( \: @. k
4 S8 f B+ }1 Q) m" n30 2xHero# S3 h& X2 `6 O/ l# S1 L
MegaMan & ProtoMan Dual atk5 N1 ?! d# S7 k/ g, D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( X# [7 U" b6 x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- t; Z% r) S& jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" q% b: g. E% q6 p3 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 e8 H; x1 B, I: |0 o
. ?8 i6 u0 U! \$ e0 m31 PrixPowr r3 L o, j. P! B! I" i, B% |3 P
3 Navis attack at once!
. P$ C1 B+ h4 t: [. KTeam1 * + Team2 * + KingMan5 K
. ^& q8 H/ h1 I( I# LTeam1 * + Team2 * + MistMan5 M& l. E+ r/ U9 t& M: E
Team1 * + Team2 * + BowlMan5 B
; D6 A0 H0 V8 l, r" h* q
$ \* l2 q2 q) A! c3 _( ?32 MstrStyl( P& q, t' c$ w5 n6 H& y0 c
MegaMan unleashes his power
! Q5 D* m! Z! o! V& n: zSalamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)6 x! v, H+ e+ b2 p) m
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 y" t8 ? M3 W+ b9 o. n3 z│编号│名称 │MB│攻击│属性│稀有度│说明 │
. ]4 [4 O7 a0 A" \├──┼────┼─┼──┼──┼───┼───────────────┤- P! E* n$ D2 h
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 l+ b1 R( h+ T; f( W# S6 i│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │& |4 N' v& B+ v9 `9 ~. e3 h$ ^
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │, w `- h0 o0 Y7 j4 W9 T0 g
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 u) z4 O& Q. W* l4 J/ F% {" o- C
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' b4 a1 O; s- _
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& ~: n6 c- ]- Y, X7 `. S9 t
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; s. y! Y% w( P8 C│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ ~" B0 j/ T; C
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: M5 B# Y" i R2 [! z' D7 p4 R4 L' b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
" W# d, u2 h; Z- H* f5 p│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
" W( x l0 S0 l5 B; O- X' O# d│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 k$ G" z; v5 v9 Z3 u; i. m% P: \* a
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! c: i* q* ~1 E( y+ x' Y! Y
│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ S! y# c" u! D) h& L│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. p4 |% }- r/ G) M- ]' H
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( O# Q2 o5 G7 \; k6 Q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 p8 B) f6 c9 ?│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; _9 m; m, b1 @
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" C% C- g7 m1 H- F* f1 ^: \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
8 h: x, X( j9 z1 @% y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' s* \. q* i1 V8 Y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 J3 J# h+ d8 b. S# m5 V- X5 y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │7 C* p9 ^% R3 x, L3 C
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* y5 a) y1 p9 N: ]# t8 c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: S, ]( g! N b. T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- b2 k5 @) N* q6 B
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) _: w/ Q2 } Z
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 j% X U" Y& x% g/ y! m
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 d# J1 p8 q* z8 Q# Z% w" `* d$ P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 A' ?) }# U9 d│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ k" [9 k; ?7 } X* v3 E│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
) u. l& Y: n! J- C4 w, g& ~│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% ]. ?" W0 r( H* B│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) ?0 [( W3 Y7 @( z" ^( ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 t. D8 x: H- k. g│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 T+ U* Z+ w) F7 G, T│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 k. b- d# _; y+ l
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: n* O7 l, w' o2 r, _9 l) m
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% B8 `1 t& G: R│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
% V' H" g1 F. L! [│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; ^; }! {' b# b; s! B
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 W F/ B2 R# T8 O│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
( ], ^8 \' V. T& [) C# ]) F│44 │ShockWav│10│60 │ │* │Shock through enemies │- ^3 \8 s O+ K, Q6 g( m! O
│45 │SonicWav│26│80 │ │** │Shock through enemies │
* O+ g0 E/ U6 n7 P3 j. K│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 L9 _' o8 F9 O( |│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" D& Z2 M9 E5 Z! z% S: R. k6 x│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │! G6 A3 e% \2 U$ o9 _- l8 S
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* l# j! o6 N/ \│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% I7 x3 {9 Q6 D8 f$ K│51 │DashAtk │11│90 │ │* │Dash through enemies! │ L" M- }- m( s0 d% W* h0 B4 m0 c4 w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& ~0 { ?$ m- `8 @│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( H: s; E! {( k/ {9 P' }( ?
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
( \+ o& t* B: [- f6 P: E+ P│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& w: E, c6 m* D5 \( b" q0 X+ ^, U│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! h$ y: M' _1 H│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 t) _' T+ A8 u6 f* q% _5 ~8 l2 j
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 ~- ~& |! b$ b0 R* s3 C6 x7 \2 Y [
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, L h0 y9 n: P+ {
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 ^, K+ V6 l6 ~
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* Y" T3 z% P U$ a4 l% g- |2 l3 U
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ P" t4 V* f+ j& w) K. M p+ B
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) ~ X0 l3 J3 l& l! _│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
H5 I. |- }+ a. G' P0 i/ @1 ?│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 L P$ T( A$ Q/ g' U4 t3 z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 u# A# y" T/ S! z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
" A- C; r& J0 \+ y# q! D" o0 @2 X│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │+ ?5 [' k) l6 J5 r/ i9 m" Y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 W9 v8 P# G( g' A│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 R$ k5 m* c" ]2 }$ \3 w ]% c
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
1 k* ]2 ~5 m, E; L│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 H1 k2 c5 e: t0 d$ a. Q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" `; z, M. [3 G' w│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 y2 n( q3 D2 p│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
' Q% F1 a4 ^* h/ ]( t& E│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │ ?+ w! ? I( A ~1 a+ ], O
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 V+ Q0 K7 l) t- a/ t│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 E. Q, B" s, n7 T8 `
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, E8 p& w# `) |5 N% j9 b
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
! V+ S8 ?0 A2 g6 y& ]│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 [( t* I6 \0 t) c
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& A( Y5 \; G0 S$ s" X; ]& V
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! c3 E$ H, N. K: }) J│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" b2 |( a X K8 s│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
, F! k# a6 E: j3 b) } u$ [* K│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" t- ~) E% t7 f# Q) Q│87 │Hammer │16│100 │ │** │Hammer smashes front! │, w. X% L9 _: h( [3 W7 S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 [+ b& k7 o& O7 E3 K( A: l- _│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ U2 @% m) h2 I) Z- d @│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 I: P* J$ D5 H. h( i│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 |6 d' ?$ s% y4 `/ \( T' f% H3 K│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ k5 b* z9 T& m% d9 T% b" d0 B9 t4 {│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 \# ?5 F4 N/ Q
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, v% u6 p; T" [│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ C' X3 ?! q) W! O│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) o$ L1 I2 h' b1 h3 _$ g2 R: s
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% u+ O" P# D6 h; {/ M; q& j│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 F0 V: F- j) P│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 g$ Q* y6 n& `4 h* A! W│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 A$ [. h$ u5 ^
└──┴────┴─┴──┴──┴───┴───────────────┘" Z' k! i) V! _' T
" \$ w! G6 d% J0 U0 w$ B# mStdrdChip (Part 2)
$ @. ^$ e; R) v" N$ R8 L8 @8 R┌──┬────┬─┬──┬──┬───┬───────────────┐4 W& r+ j1 h. \8 S$ S% ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! p' M# u5 }0 @+ v8 p3 D7 ~: M├──┼────┼─┼──┼──┼───┼───────────────┤. \- S# c3 M& x6 L4 z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
M3 D3 b! l& v0 H. C. x│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│9 L) ]5 s3 ~5 X
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 K) ~3 I4 s5 V, x* e7 t│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' d2 l. h5 h% X, Y' D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: v( D5 \5 J7 f) @│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( P9 m8 X7 _6 ]0 k: t" A│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! P! e* d% O2 ~- R; J│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │# U9 i4 n- c/ I# o
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ a( l5 R" n8 b4 ?0 g2 y P' e
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% Z5 n* k+ e3 T" w│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │- T. B7 t1 m1 b! s
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 y# W+ v! ], z: {* [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 R3 r6 ?7 m4 F4 @
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 [3 E- I/ \6 _4 ?& r9 h4 f$ C1 {│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 c3 p1 D6 m' A; V
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ v- f/ y1 ^1 ]+ D│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ U+ p1 y$ @' H│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; Y- e; @2 P) K6 v
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) l$ u J! C' Q7 k- C) H# X8 l0 r) Y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ t$ r( I5 e6 l1 L% ~3 n│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
7 P2 p7 {& n! q* [6 r- Q0 R│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
7 z4 V; K" J2 G5 r' ]0 [, M; T+ ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 ^9 b% j1 I9 B" [4 Q; D0 U0 J4 P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' }5 W* z9 l( m
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ D/ ^6 j+ E* ~8 R3 y$ w│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ a2 a- G) U" A' i* r- N│126 │Rook │30│ │ │*** │Protects you from attacks │
* C' a; a6 R- p0 p, X- i, E( l│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- o0 t# F. {) O8 I* s
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 p4 F; u8 l9 }1 `0 F! Y M│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# f% |6 `1 M8 f8 W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 e' N- b' o& g; c+ J│131 │Lance │46│130 │Wood│*** │Lances through back line │1 @( z% \% Q8 t
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 M4 _- q( E1 Z4 Y8 |0 D│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 S0 j. T' J- j- i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: H2 X5 y( Y( X( ?5 Y/ l$ k
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: y, y2 c2 r) F5 ~" @# {│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 p8 m& @6 z4 N0 |$ a: S│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 R- ~3 R0 T" J# U6 E$ e│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; G0 ?( R) ^4 J, \7 W0 |. U2 Q- b2 t│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; W8 f4 ^; Q; t9 ^/ A* E│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% p2 V9 z# o; B, x- S; R3 t│141 │Prism │60│ │ │*** │Prism fires randomly │ f8 A! z0 F. j, K: h
│142 │Wind │14│ │ │* │Windbox blows at enmy area │- L: L. G% s3 t$ p6 `# _; W S, m
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* `, _0 Z0 g ^" d1 ?
│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 D5 N) d5 E! Q0 d
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: c2 c8 k: L* y1 C│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! s+ ^( i+ ]+ [1 d3 r
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" l5 @, N+ l( S: ]. L. x5 U│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 l y* }- v& r0 ^
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 F# k% I7 V0 f) R6 }! ]7 @│150 │Recov80 │20│ │ │** │Recovers 80HP │2 V+ n+ @ C0 _
│151 │Recov120│35│ │ │*** │Recovers 120HP │% E' K% N4 A9 q2 W' h. }6 k
│152 │Recov150│50│ │ │*** │Recovers 150HP │% q$ ~' i& c/ B% z' [9 y
│153 │Recov200│65│ │ │**** │Recovers 200HP │/ K, Z3 K! G3 S6 t3 v! z/ u
│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 g- D* |. I4 O. g1 t│155 │Repair │8 │ │ │* │Fix your area's panels │) l! Z: p8 y" h9 a0 j# J6 b3 T5 r
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ n8 h9 n" G( L+ P" h* s│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( f' b% E) j- Q6 M│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ R! n7 P+ |' t5 v% i* W4 s5 k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 @3 ]- ]0 N( {% ?( a4 S& c; _│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
! ]7 P2 M9 ~! W% p, N( \│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
- l8 y0 q4 D* {) }0 k6 T│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 b% _5 }; V# [8 i( c) D│163 │Invis │11│ │ │*** │Invisible for a while │
8 h1 I; c: @2 ~% [│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ N! \! e7 v* i# E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( o7 U# e* t0 N. P│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' u4 O5 ^, c7 w: x│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; h7 |1 w1 |" L6 ^3 {/ F! N2 J│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 K: J' _6 f8 v8 D3 v7 }& y! A( C│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& ]( ^3 o4 m" c/ r% I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& l! Z* @6 b% \8 b0 f
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" ^2 u. t. y1 @+ s4 ~- F& f4 W0 W- l│172 │Aura │55│ │ │*** │Repels attacks under 100 │
: o* a1 W2 N1 u( Q9 |│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: {8 K) d% x. ^0 |; y! i
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 i4 `6 R7 z3 v* t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 b6 K n, n4 h ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 u* ]; J3 {+ A9 V( D" P% i; s1 q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │3 b1 y+ ]- ^9 `, l2 k2 }
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; V7 F M- T1 _
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 A( Y; v* ?3 y$ g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! z$ e- s1 h* R1 D g- n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* |: ^# V; u- X& Q/ D7 j
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 j3 m3 f4 z0 E0 k8 Q- S: E% q
│183 │Hole │55│ │ │**** │Open hole to dark world │7 r" x8 U, w# U- J! a
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
. u$ ]5 u1 D* B4 O│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) e: j+ j! V9 f; Q3 ?
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 k: d% j3 u Q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │" o# u2 Q+ s* i# E. c, ?, d
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; q% G9 c0 c: \! A9 n│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
% |! N3 p& r% }' ~0 ^% N, U│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" }9 @+ M1 r3 e. ^4 U. }, A \│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: ?& }* _: L" x* @( a' e; U: M
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
h, ^" y0 a5 d- q6 ]0 V# S( }│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 l4 T2 N: w3 T, y8 g' i/ k│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# t, H& r% X4 i! D4 {, _
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 B0 t" i2 d6 M6 n5 u! h4 M│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
$ L: `( a _& h4 |" i. F│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
4 b# f1 B5 Z3 B# h' F& R2 m│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ n7 x, w* R6 n
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) F( M$ a7 f" n6 Z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ I1 ]3 X& `9 r└──┴────┴─┴──┴──┴───┴───────────────┘0 O& b+ E& d3 W
) Z) }% h0 G9 l6 l% S" p, B" Q3 A& L8 I9 N5 o; [
Mega Chip
# ?, P2 L4 V( Q* W┌──┬─────┬─┬──┬──┬───┬───────────────┐. [+ g* y1 N( I( @6 I1 Z- y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% s {# p' C& Y# `0 N- |├──┼─────┼─┼──┼──┼───┼───────────────┤
" I' c( a) o3 x0 d% v│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( }9 G. M; g. J- t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ l1 A: M( Q% X% D
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& W2 M. n: `. U
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
2 h. E" q1 ?8 X. F' g│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
+ W; H& w# k6 b% T+ w" ~/ d│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- G1 w! O% f' I. H8 g6 w+ ^+ v, [: D│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- X+ j- S( ~& d│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" w( x6 _4 I8 y) K0 q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 K6 m4 E; A! U- p. U& F│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 Y- f8 ]" @4 H* d" W7 J" h; W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) a; x- K) m& f4 k7 M& S│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* C& |' o3 h/ b W5 U" |+ V* r- G│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: i; y. H5 ]9 k' }│14 │Anubis │90│ │ │***** │Anubis poisons enemies │% C0 B/ ^2 M2 I! O! A% Y U
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' y: i6 q. j1 @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. c+ d. q0 W E/ n3 d. D│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: q: e, b# Y/ k4 ]1 f! q│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 t1 X* {: {6 O/ |% ]! R; w
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' u4 C* c; p0 q4 p6 j8 e+ }
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% r, j& j( o# _ F3 D# z5 }& d│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* [% {" F& |, s) e0 Y5 `) n
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. O$ y4 \5 m6 m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- G4 D" f5 |8 x- ?5 E0 A│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ `3 s- E# @3 s& A, |│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* s. ~7 P9 L8 F$ k│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: _( y7 ^ Y! r% ^% D' J+ m
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │" d1 Z2 A9 g- M6 N
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 P- H% P1 x' J% C6 Q( S5 Z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 M& I% e# t9 C9 z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 b5 d+ u) w& [: X Y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 L2 X/ u' ^ b) {7 ]│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │5 W9 [$ V+ d$ ^* }* O
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
{! S( Q' s$ A; _6 R% }0 y) h│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 l! F% R3 m* ]* ^, f" ^
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 l& i3 @$ M# A) a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │: s; d5 m* c% b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* V" ?# {2 a, z- f2 C) y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" o% b* L3 V2 C$ H
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! S+ L, `1 L. ?3 }2 _* C│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 q# w) h% k' e
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ t/ r2 z+ c& J; r) h│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 X8 N5 i. {2 T+ f) ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) I- f* j- Q5 J# `% E# L2 c" \' ~9 p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │* j% E! H5 p$ V0 b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% ^3 r# B% M- A7 z0 e
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 p- Z$ ^3 k$ i- G) b, s/ W- v│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ t$ i: ]" {9 d' C2 q+ c3 M3 r
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ y! a. L7 j5 j. ]. W, D
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │( _* R/ h& I+ N% w
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ s0 [) Z% N' g8 b+ \2 t' Z9 O
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ m* F6 Q# g! |7 x2 L$ \7 O│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" Q' z9 m' S, m9 `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │) v. }. D9 v/ W t) M9 \ B% ^, W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ Y5 O8 P9 T& Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ [9 x* r( |- W9 W" p* d6 W7 `- {│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 D" B( T1 P+ B1 O9 u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ l0 m+ G- q4 |( C│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& c. e2 S! ~- w- C" h( v, w8 l( z2 o* U
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │. _) t; @' {% ~ h
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 ]2 @8 [" b8 t3 Y* W│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" x/ C6 ]8 M1 D0 L3 U│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" ?3 w- f& p6 f( Z; S
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" ]' k2 x* O9 u' V. P│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 M' i" c" { d9 j9 J' D# @│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( E, h# e; z/ w, o- n% f9 y( H0 b
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 N) R# F# N- H6 ^: i
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 c/ L( ~8 F! v. X/ @1 r: k
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: M" T. l$ Q, j/ ~$ @; ^│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* Y/ M$ f7 z4 T
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
3 ^$ s9 R7 |. b' v# J│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 R4 T. D! X; t3 g$ f/ T. I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ H$ [1 J6 C7 S' C
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 h# x! y- c& P8 [. h5 c│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
( y9 E" w6 B% w5 e) S│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 C# r% h, @! W! S8 o$ S8 E# C/ U
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ E' m) F/ @, L: D/ Z9 b/ U! i/ u│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( w* i* L% q( @/ _ D" N& D│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; j+ n5 A: Z3 d│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 w2 e/ ]" m. a' y│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( W1 T8 t" V Z/ {* L# b5 O
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( t4 X3 k# L" j! a* T* H7 J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
* a8 w% q7 l: G0 \6 ]' O1 V│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │2 `1 e( o; p& a5 S; p
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 C8 X8 B$ z( ~2 e, w# r
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: v5 o- ^6 t+ T3 M3 z1 _
└──┴─────┴─┴──┴──┴───┴───────────────┘: p& [- ?( U9 {( l& ~4 `$ y+ p2 V5 [
7 P9 g! X' t% V
( ^- |: F i* o v$ t. QGigaChip (蓝版)
& G+ D% ^- ^3 ]- w2 `3 U) _. t┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 Y" x1 t% o' F! V$ n│编号│名称 │MB│攻击│属性│稀有度│说明 │
. e! r, i4 u% W& R0 T: S1 r( ]├──┼─────┼─┼──┼──┼───┼───────────────┤) Y8 \9 L8 q, Y/ J- r" H$ \# O
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 b( M8 O ^' b: S│2 │BassGS │99│700 │ │***** │Bass' secret weapon │- l9 z+ R7 \5 V- u
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ \/ S1 `8 [! u4 A
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 h6 ?0 f ^- m" ]3 O│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 M. F4 b' O, L" L4 U% X
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) o5 C: B0 X* R
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; \+ S l: H, E7 e│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. l# q b' D! ^9 X/ q! E! J5 _
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 D# Y2 \* r1 G! M# h* g) ~# X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 j4 r6 W% r3 D. I& e; q6 {& |│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 N# o: l4 n# d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ K3 Y+ ~' A S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' X5 n x3 z' v# d: \! e& ]& X
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 _( m$ W. G2 r% g1 q0 R7 |! I: B
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" [& D8 D4 n1 {) c) V! O( o5 e│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: g( l5 |6 T# f- {, C: I
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 s6 r9 S: o& W% A/ Q- D/ W
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' O/ H' ?1 A% Z- G' M J
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │! _) R2 s9 U6 s4 h
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 A7 L6 s5 C. y' `' L└──┴─────┴─┴──┴──┴───┴───────────────┘
8 p$ S3 `, t& {( _) M+ ~
* \/ L& i4 ` a1 q. wGigaChip (白版)(只列出与蓝版不一样的Chips)
0 {4 V7 w9 A: a3 P& P) N# o┌──┬─────┬─┬──┬──┬───┬───────────────┐' w, Q, h) O9 p, f$ o' }
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 k& c* n2 q1 `- T" g9 f0 m2 W; Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
( [/ E1 {/ C" I1 P│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 u/ S6 }9 @' [& [│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- b- U6 ~# ?! B9 A' m: w3 C. Q│4 │Balance │60│ │ │***** │Both Hp reduced by half │. B* Q: I I; I& c! A( D( r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 o9 z% Z8 l! a1 K, I└──┴─────┴─┴──┴──┴───┴───────────────┘ |