转载请不要删除以下信息,感谢您! . I' T+ H9 W$ x& p* f4 j
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■● ■ NintendoWorld 站友xliz原创
1 p1 s+ f; l& i6 _9 O8 h■ ●■ http://www.NewWise.com 3 i) x% ?& }; ~: O [* v- L2 x
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洛克人 EXE 3 Blue 卡片组合; f0 l% b( l8 ? K/ W* s
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ p9 ~! _; o4 G& n+ {, S
大家要看日文版的P.A.或详细攻略,点击这里吧!
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, M. i. M- {( U ^2 \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / T, ~7 `% P% t2 H* y
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以下内容格式如下:' N/ W( i* Y7 G' R8 y
6 a5 w6 r& d4 [+ g1 |/ w编号 名称& y. j* @$ I5 ^
说明7 r9 S3 ~/ `9 e
组合方法7 c9 C; g* h, k& `# r9 Q( Z/ P
---------------------------------
3 |2 y6 e/ q* b, Z _/ B01 Z-Connon 1+ \0 H- `5 y3 N- _ x* g
Unlimited Cannon for 5 sec) V4 t& X: @- U) ~/ S4 D
Cannon A+B+C) F9 I, m7 M3 c4 l
Cannon B+C+D4 Q: |: b9 J+ {! y# K7 J1 `
Cannon C+D+E
: a& T3 g6 R" d2 r* C# ]& N5 Y, X2 l9 P* K, d- Y
02 Z-Connon 2
* M2 O) o% m3 g5 mUnlimited HiCannon for 5 sec& o F7 S) Z' l* q. i; u v, s4 D
HiCannon H+I+J
( J; W) c- ^# \/ ]6 ?HiCannon I+J+K
3 D$ h8 n8 h' v4 pHiCannon J+K+L9 g7 I3 V2 ^2 ?) M5 }
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03 Z-Connon 3
1 D3 O) R: C3 U$ |Unlimited MegaCannon for 5 sec
# m4 B5 i7 d X7 kM-Cannon O+P+Q1 M& P9 j$ ?9 O/ [- }
M-Cannon P+Q+R
7 A1 e4 w" R8 H m. KM-Cannon Q+R+S
6 H& W$ a6 _+ x- Y- a. ]. M! \2 @6 ~9 Z7 r* v( P H# y
04 Z-Punch' E2 U3 g# f+ O) M
Unlimited GutPunch for 5 sec
5 F- D0 t& c, w1 |GutPunch B+C+D% \" ?3 w7 @- a4 ~9 r
GutPunch C+D+E- O: M8 j3 M6 m6 Z/ D
GutPunch D+E+F
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' ]8 c. d0 {: ?05 Z-Strght) \8 A( [( E: s/ b& _# d( l
Unlimited GutStrgt for 5 sec
& J% P1 q; ]5 u2 N6 H& sGutStrgt O+P+Q: ]9 t! E, K7 m- B6 g
GutStrgt P+Q+R$ q4 x+ V a2 Q! V- u$ p; R
GutStrgt Q+R+S
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: N& I `( w( U2 Z( F06 Z-Impact' @! P/ `6 I2 E6 E
Unlimited GutImpct for 5 sec- { A1 t& N* j. r4 q7 A# s
GutImpact G+H+I
/ |( A1 I! c, Y+ i) E; t1 r6 v9 }GutImpact H+I+J
. u$ e7 T4 s3 b% x, B' kGutImpact J+K+L$ s: D' v4 w& m, V# j" h
+ j+ |% k* m' h9 f07 Z-Varibl
9 |! v5 \' m% }Unlimited VarSword for 5 sec) _% S) t. m0 m1 ?+ q) L
VarSwrd B+C+D
; O" g1 ^" E& ? _) x# _# z5 H# v+ H) P0 `VarSwrd C+D+E7 d0 O4 E* O& [9 c5 W# F- B
VarSwrd D+E+F
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( n. L' I ]2 Q' A( _8 C5 I08 Z-Yoyo 1
% L3 L8 W8 {/ [ S2 RUnlimited Yo-Yo for 5 sec l H$ X7 y' o8 }
Yo-Yo1 C+D+E/ a, C2 J1 H0 | T% H! s
Yo-Yo1 D+E+F! Z5 L8 Y/ @# h+ n' G7 }5 X0 |
Yo-Yo1 E+F+G: ^0 C7 F1 q5 K: w1 |- Z
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09 Z-Yoyo 2
; ~. r% k9 P* KUnlimited Yo-Yo2 for 5 sec
$ @- a% v* Y. t3 F, a8 OYo-Yo2 H+I+J
" h2 e! i$ M% S8 ?1 nYo-Yo2 I+J+K+ t+ _, `4 m+ l/ P5 `
Yo-Yo2 J+K+L0 k7 n% D: q; W
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10 Z-Yoyo 3
7 d& V: w) J0 C# R, AUnlimited Yo-Yo3 for 5 sec3 C& K t+ I& C( r/ J
Yo-Yo3 M+N+O! `3 o. Y( _2 f) o/ j% P
Yo-Yo3 N+O+P( ~" t9 [/ d0 I3 W0 X. }
Yo-Yo3 O+P+Q
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9 l T& |; J+ w6 q+ H9 D11 Z-Step 1
( w1 @# s7 o: GUnlimited StepSwrd for 5 sec/ B8 v/ ]8 r9 B! {& D. H% i& b$ p
StepSwrd L+M+N+ i3 m5 y9 ]5 W V$ A
StepSwrd M+N+O
: Y0 {) y: B6 ?7 i2 TStepSwrd N+O+P
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12 Z-Step 2
( r; a% I0 W3 yUnlimited StepCros for 5 sec
7 R; A! x3 w( y. KStepCros P+Q+R
4 b+ w* M7 O3 {7 ~. X9 \StepCros Q+R+S% K' R6 _1 \; D
StepCros R+S+T
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( V* t1 K- ?2 V7 A5 `13 BubSprd
4 |8 p' t4 L/ \0 |- h! eAttks w/ spreading bubbles!
6 C0 H3 R; Y7 |- B8 kBubbler C+D+E5 [5 ?: ^! h' q: @1 |2 s/ Y
Bub-V D+E+F u* H |3 `8 P' |" b$ S& h* B
BublSide E+F+G( _8 ]2 Y; L \( N V! m! |4 C
Bubbler E + Bub-V E + BublSide E
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% _0 a" B6 ^0 P, P Y" X+ A7 Z7 D14 HeatSprd" x% N5 Z2 p. J% R4 S/ a0 o0 U$ ]
Attks w/ spreading fireball!+ j+ y% B8 L8 O$ y
HeatShot H+I+J" \$ b! u% d8 v# n) e0 a
Heat-V I+J+K5 O( ~1 `6 N7 {0 J* G& b6 ?. X
HeatSide J+K+L3 g; K! ` y5 V! {# V' S
HeatShot J + Heat-V J + HeatSide J6 P. M2 {9 _& l4 q9 H: t
4 |" j. b( G B# C1 t3 O/ e) q2 z! _15 H-Burst# ^. B- P& q; ]7 t9 W
Creates a giant explosion- Y3 h f& c, ^8 Q1 V# s1 Z2 V" G& v4 z
Spreader M+N+O& ]6 j5 K& ?' |7 V8 T
Spreader N+O+P
7 B% E- s# L" I' rSpreader O+P+Q* I, L9 x k8 Y3 T: F
$ h) K S' W2 h4 t% W16 LifeSwrd6 z1 j/ G7 N$ T/ s# n
Swings a huge 2×3 sword!! I' b4 f2 M1 v$ D' A
Sword E + WideSwrd E + LongSwrd E
$ y' X* p5 R) R" c. O2 L9 E* USword L + WideSwrd L + LongSwrd L
2 J% F/ y7 H# C) H( PSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd7 Z4 d e2 G8 }' s- Q
Wide swrd contains 4 elemnts
& _4 Z5 d6 B+ H% [- R6 R- {; {1 NFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* H, d5 e8 V0 L8 u j1 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 a6 f$ n- Z0 I9 O) ]
0 I- u* ~" g5 T4 n1 G6 z' Z8 z: U3 E18 EvilCut
# j& p" l. W' x5 W/ _1 i+ I& \Step up 2 & make 4 atacks; } M0 j9 o! S) A( ]# V+ i; V
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
5 X! ~) L* u7 J! @6 WA giant Ratton charges!
0 k+ z4 f8 s7 N! V% V9 IRatton1 A + Ratton2 A + Ratton3 A/ v; o: z# E9 ~
Ratton1 C + Ratton2 C + Ratton3 C
1 ~1 b- j& A! g4 nRatton1 F + Ratton2 F + Ratton3 F
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B! H! h/ C. z20 TimeBom ++ j; H: _' Z! K6 l! n
Sets Time Bomb in enmy area
6 X( z, N4 I/ h$ ` y7 qTimeBomb J+K+L" o1 s D1 L6 M: J/ M# D
TimeBomb K+L+M
& G4 y- V) K" E, a6 K/ @( I" @TimeBomb L+M+N
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21 GelRain/ ]0 c' D9 n5 y- k" H
Gel steals squares( D [* Y7 X# Q+ t2 k) o
MetaGel1 B+C+D
1 @: \3 n3 l, X0 ~MetaGel2 E+F+G. I* w `# M# g: i: C% [
MetaGel3 S+T+U: w% G' Z# n5 H' E( y9 Z. j2 B( P
- w' C# r% W$ y" g22 EverCrse+ H4 M5 F3 C( o1 r0 f R, n
Shield chases enemies# z( W% `" G$ A% M
CrsShld1 C + CrsShld2 C + CrsShld3 C8 T$ ~7 b4 o$ y2 c: K; F! T
CrsShld1 L + CrsShld2 L + CrsShld3 L
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/ e6 o/ y3 ~8 E! b23 MomQuake
0 G6 }) D6 }4 M: IAwakens Mother Earth!' u3 u" R, N/ B3 w) j, ~/ n S
RockCube * + RockCube * + GodStone S
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# ?6 k# A/ K2 G9 E. Z, r24 PoisPhar
8 i* ]/ E- T, P$ Q# B: DPharaoh generates poison
9 j+ r' K9 I. q4 {! P; sPoisMask A + PoisFace A + Anubis A: D6 ~$ |# D7 _- O# I
3 N! @$ q+ I5 Q. e+ O25 BodyGrd
" K1 Y2 L% E% tBodyguard takes out enemies
4 C- _& W9 ?2 _AntiDmg M + AntiNavi M + Muramasa M) m( m, U/ q& D$ T
' y6 G5 [% `/ T) N26 500Barr
! c2 f6 H6 R, P' A. ^% HBarrier absorbs 500HP dmg$ N7 y" _2 K" m
Barrier E + Barr100 E + Barr200 E
! x! h$ p6 T2 N4 B& H3 ^Barrier R + Barr100 R + Barr200 R7 T. y l' Z- ]7 V
. C3 d. z& F; y3 k& ^27 BigHeart& p' d8 F0 W+ k, r: r; B7 e( J
Attacks, then heals HP!
" V9 X+ {- W% `& s7 z1 UHolyPanl R + Recov300 R + Roll R+ k7 `+ o! }+ g& [4 r
HolyPanl R + Recov300 R + RollV2 R9 K. p" W3 P$ I, s6 |* q
HolyPanl R + Recov300 R + RollV3 R% A' U* w$ X8 g S, g1 P' ^8 p
1 F4 o* x( x2 V28 GtsShoot N- V4 L; b( y9 R% g
GutsMan throws MegaMan!& Y0 s) X1 H0 [7 v P
Guard * + DashAtk G + GutsMan G4 T6 x- t; o3 z+ O, J7 j9 }) U
Guard * + DashAtk G + GutsMan2 G
; W4 a |' c7 m2 E% x/ a; ~! G! yGuard * + DashAtk G + GutsMan3 G% Y+ n4 ~) C# l) n. z" o+ K
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero
7 ]- O1 E1 E; O2 ^' WMegaMan & ProtoMan team up!
; l6 X$ c4 Z9 v3 OCustSwrd B + VarSwrd B + ProtoMan B# J9 _2 i W H* |7 `( V8 {6 P
CustSwrd B + VarSwrd B + ProtoMn2 B9 q! o4 O \: H" s
CustSwrd B + VarSwrd B + ProtoMn3 B
; |' B& ]( m9 E8 _ j2 H2 |CustSwrd B + VarSwrd B + ProtoMn4 B" ^2 A/ z9 z7 W4 I
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30 2xHero
# s# |+ r$ q& L9 q; A* NMegaMan & ProtoMan Dual atk' e) h6 ^4 f- ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 S( \2 v& ~9 Y2 o8 B, fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 W( H& A6 o( p I2 o; GSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; l! O; m% r' ^% z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr, f2 e. ?6 _' ]4 T5 E
3 Navis attack at once!0 n2 `0 T2 ]/ D# K: N2 ?. T
Team1 * + Team2 * + KingMan5 K
$ e+ Y6 r" W8 W+ C, m/ R: nTeam1 * + Team2 * + MistMan5 M
* d; [/ e7 u' U- |: PTeam1 * + Team2 * + BowlMan5 B
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32 MstrStyl
1 v3 }$ V" e8 `- f, ^MegaMan unleashes his power
3 W0 C0 Q. E' x) _4 l8 DSalamndr * + Fountain * + Bolt * + GaiaBlad *2 o4 v7 g1 C# J F' y2 ?% W' E. C
& a2 W5 a7 p% ]$ f' _. M2 \6 v( WStdrdChip (Part 1)
0 M- p/ c! x1 g: \9 ~# p┌──┬────┬─┬──┬──┬───┬───────────────┐
* i: N' B% Q3 @) y! n; s2 w" `│编号│名称 │MB│攻击│属性│稀有度│说明 │% u# X9 b, c) _. V4 b
├──┼────┼─┼──┼──┼───┼───────────────┤
# J( I: Z5 f: L ?! r9 ?2 F│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; F( U8 J0 x4 {1 V9 S& F" s! j q1 Y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 X/ ~& {6 B! L: S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" {0 d4 ]$ M5 O- G' j
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% V6 z# M7 @/ k; K* m│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: p- z6 F8 T, j
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% ^# i. _9 `; X& M1 m
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( Y2 ^1 o$ s6 \7 e! d2 w; h. A
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 C! H8 ]5 n" K3 P! t│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
8 m* D) b' }9 t" L$ w: G! |2 N│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 a% ~/ ]) F" w" ^, r( d│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │ I( h: ^0 F- _! a- x
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 L# u9 |5 n5 L9 H4 n5 f1 D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, q: k; U& @! N& ~6 n' |" U│14 │Spreader│16│30 │ │** │Creates a large explosion │& _* s r/ E8 R# Z. x# |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) f/ h( L) Z$ l) Y ?│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 m, u/ g( [0 w' C/ @$ C│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
- G' I9 E3 U! L2 ^│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │# g" P, V3 B# \' o5 m
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │( M2 W/ Y9 H9 S4 p
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ B; ~7 a1 Q k" d' I" W. J│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' e( v m" C4 M3 J: G7 e6 I0 w
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( U# h" v; S- @- ^1 f│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* P: j9 e* q* H9 i8 h5 F4 L- Z' G│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │- V) n6 B- Y: O5 m
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ d% k; G7 ?7 B" ]* v! B" G; Z X
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# J& P6 ~8 o& O( S" v( n
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) K- ~$ ]0 d& o( I
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( e4 H( y; F; R$ e4 X& U' ^0 w
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& x; Q2 H; \6 C* `! f L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 }/ X# K: j4 Q/ @9 }& W│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( t% ^$ `+ C9 b" W e4 P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
& i) Z' } A9 S9 K* g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# j4 N4 k8 x- k% |│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: i0 }; [" E' v; s0 ~+ A
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │' n" L; r. }, ~: M+ z$ H
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
2 M' b# R3 |7 \0 O5 B H) D│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) Q c7 K; W1 y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' B+ c7 F. J6 @/ e0 ~& V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 u$ V: `: B g U y# `
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. D/ R, L& F" P
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 \, v$ ]* k" y7 ^- x5 Y9 G│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
Z/ h6 X8 p4 s0 a/ y }7 S4 G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
/ @* [! I5 q5 t+ o' h& C5 w│44 │ShockWav│10│60 │ │* │Shock through enemies │+ T& |0 i; |. L. N/ @
│45 │SonicWav│26│80 │ │** │Shock through enemies │# R x* o+ w" x B0 T3 v- J* R7 n. A. G
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 z" i- Z- N8 ~4 P- D* [' W│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
7 Z; z$ o+ N1 C4 A. f│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 @; j) v. S( S$ E' [1 Q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. K- f- g; m7 l A' [" ^
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ I* r3 f0 @" l d0 g
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& [% M# L9 G% i6 u! P. r│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ t# E$ K: J0 `( O& p│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
, l. b$ h3 ]& G9 i& B; {# V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 O( _' A! Y# v3 p: f9 u! _* D
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │, V6 l F& `$ I, u [
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: E5 A9 S1 I% Y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 }3 F+ m/ j! V% m
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ `: w% d" {2 U: \: b2 q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │# _6 _3 z6 \2 x0 M" T0 q% m/ S
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" m! o6 i5 p. X) D0 j/ G│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' F6 P& e5 c" g; L│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' j# W. U! a1 S# v. `# i! d
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 q0 B1 Y5 j- F/ j3 Z
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 L# p7 i% q0 F* M│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) P3 m6 ?) }4 u5 w/ A/ }6 p. T
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) v$ N4 q, X. c% X& t: d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 I' V# q1 {- w7 P$ v1 z. R│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, F- r! P$ V3 j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% W8 T$ A( U4 G5 j5 A0 r, V9 Q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' x& }; K; Y% C( B9 p2 b│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 r: c& ?3 i5 H5 F6 R, [! o, r
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 [' S9 _/ M; \7 s4 K
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 O( }" P8 k h I3 @
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ Z6 y& t: q, \4 Y# i% y, e. r0 \9 B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ Q8 L7 n/ S" ], i│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* o# d; r8 h0 N6 O│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ G t; J) ]1 X, W! h i│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- x- a; B& V7 t/ u% o│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
/ c+ r6 H$ x; d1 j│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │9 E, B2 W% N+ _* r; @+ o
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 W# A1 h" N& h8 \( u& ~$ a# y
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │2 P. D. ]9 M/ r1 V! T
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; z% l2 f/ ^% I- I5 Q6 l- o6 t( j
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, N( b6 m, d- f- m│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
[2 R3 ^& j6 q0 K: [7 `2 ]│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │% _* p/ S6 o, m
│87 │Hammer │16│100 │ │** │Hammer smashes front! │. j& U# o% v" n* u, Y3 c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 J! |* W- ]8 Q* `( v0 S i
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ ^) w x! A+ [- U
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! }' s4 u0 h% M) Q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
4 m) z: E: m6 `. M│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ s$ L( h- a: n" z$ r. S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" |% i! J& a, i" ^# G5 w
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" \3 t: Y0 l |% y/ ?│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 B8 V% e$ ]1 V r, Q" }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% @. j" N0 s! t' G2 K: B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, a, X8 w+ j w' A; |│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │# g# m: f# K# ]6 J0 Y' O0 C
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │. {/ \: b& i0 {# N6 i5 e/ m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( g0 Z- f8 U& V, z. @
└──┴────┴─┴──┴──┴───┴───────────────┘
2 D! N' t" }9 y+ L4 T4 T, Q0 E8 v+ J& y. ]- {: E
StdrdChip (Part 2)" \- }$ i0 d, y6 a; Z( S
┌──┬────┬─┬──┬──┬───┬───────────────┐
% C" }) i# p- j, r' k$ y│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ c, M; m7 e( ]6 @5 q2 {( V! r! `├──┼────┼─┼──┼──┼───┼───────────────┤: ^2 O$ p- e0 ? ]0 a/ R5 s) A4 Y/ y
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ ]& u% M1 E9 t r5 } U7 B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 }9 o9 ?8 |, g1 ?6 u- h│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 J9 g- @4 p2 W│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 q B+ _6 q) K│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 E( u% h9 ~. f) O* r( g! V
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) q& L: ]; ~" M% ~3 U. [- h; H│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, y( m2 u; q. e# M: ~: `
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
6 M. G9 O& z: `0 K& z│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 [* q! C* s J3 |│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 j' w& \( `" M. k2 \$ o│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │3 v* \9 K* M( I7 k- H3 u, M9 _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │5 I' R! U' v1 n" k. g- Z* m
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) x0 ]# G! L* m1 k│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! P$ V4 ~; ?; o. |# H5 {& J
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 k% e. q7 i" R( P; [8 I2 F│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ ]0 p: q% g2 H# q6 [! H2 V; H8 p+ v( ?│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │- [2 l* S7 u. ^% h* a
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, `' ^9 b9 k9 L) C% S# d│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; q+ b9 h, h2 e
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! m+ F% Q& c1 h. W4 R7 f( o' k! B
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ O+ m3 O) R& m' w, S; _
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' ]+ x, o) [+ [/ e- g0 B9 I2 ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 u4 b5 V' K6 l0 E; ?
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& k+ ^% ~& J ]# O. D1 F, j5 j│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& J- f2 Y* W3 t* m( K% a0 q; `│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 O& A: O; y, g6 \
│126 │Rook │30│ │ │*** │Protects you from attacks │
' c; J* E, N: n7 C: ]' U, f, @3 ~: @' A│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 X$ N% u/ s* q6 Q0 n* a│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( V5 ?( J6 Q4 [│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 m! l, I T. x4 q# M. i4 ^│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- T' K2 o8 J: _* m2 Q│131 │Lance │46│130 │Wood│*** │Lances through back line │1 K6 e' |1 k2 I) I5 l
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# I6 J- h/ B; E9 W$ U
│133 │Guard │5 │ │ │* │Repels enemy's attack │
" i- d4 Y! m; i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: \+ Y' X1 B7 t│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │7 H- Q9 u3 R* Y }2 p6 F3 T
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
! p! }5 q. c1 x3 X$ F& ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 b1 B& u; `" b│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │- A8 O- O/ |) ^$ {$ ~0 ^
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
! C" F" E& z0 |3 V9 L0 H│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 e. Q3 s) ~0 y6 w
│141 │Prism │60│ │ │*** │Prism fires randomly │
( h j7 ], V/ C│142 │Wind │14│ │ │* │Windbox blows at enmy area │( m+ |& Q5 Y, k
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( K P* w) ~4 }; ]
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. D+ a, C$ l: W/ y: |│145 │Discord │38│ │ │*** │Confuses enemies w/ music │. A9 a8 v/ H% i
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 ?* H% e W! z9 }1 o│147 │Recov10 │5 │ │ │* │Recovers 10HP │
, r! G5 J! I/ F8 Q) o8 `" w0 s│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 s* W* x2 M8 L" p
│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 R7 j3 D8 v0 g% G! c' s│150 │Recov80 │20│ │ │** │Recovers 80HP │) D4 t0 p! R* A) ^ ^2 c' Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │
- A; h8 ~$ u5 ^1 ~, e2 |│152 │Recov150│50│ │ │*** │Recovers 150HP │
% M1 F- R, O# ~5 g" o, m% p│153 │Recov200│65│ │ │**** │Recovers 200HP │* i( }. i" B; D3 X/ z3 C. q3 q) W4 F
│154 │Recov300│80│ │ │**** │Recovers 300HP │# O i a0 p; Q/ j& y
│155 │Repair │8 │ │ │* │Fix your area's panels │
+ u* p2 m; T7 a│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% y1 a5 S6 K$ V; V+ R# L- @
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% o6 b# E+ I6 V. h& L9 o! `( Y5 C│158 │Panic │14│ │ │*** │Confuses enmies if you are │
; L. c. k+ v2 ~8 S" p% Z7 s│159 │Geddon1 │10│ │ │*** │Cracks all panels! │/ s1 C, Z) b3 `( Q% c3 T' h- p, @
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │- ~* k8 l7 d- y. A8 W/ h4 O
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 v9 }. }/ h% V- c! |& Q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │9 U/ E) w7 E2 |& ]$ I' @: I" B% p
│163 │Invis │11│ │ │*** │Invisible for a while │
$ e8 j8 W) R3 j. C+ p│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& L3 x9 F! ?/ W; q# t│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
N' M+ ~' l3 Q2 s$ k& [/ p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │ z* _6 a: F. Q2 T$ l! Z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 e4 u1 w- u: L, w3 `; Z) a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. g4 f' A9 }; t; s% z- R│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 m+ W# |8 V0 d# B
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" s% j1 d! `% H$ p: O) Y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# I8 u* t# W% w5 [! W
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 t6 x3 s" m: u9 z& B8 A; t: g9 `│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │7 d/ G0 f( u- a6 @% i- e$ c- ?
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 i0 W: m; ]3 [- T* L│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) d5 q" M5 l, I* x; ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
% x }' E, ~, L8 P5 @& |2 c│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& ?& s8 R% n# |* s0 ?+ L/ |│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │! J, y* T6 R8 e/ h# g0 X
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 ?# E3 j/ |, ~3 F; F% g
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 e7 T' ?8 N4 K% @. [" z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* `( D( l1 s: s! u+ y/ }1 W│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 G, p! d I2 A+ F% U3 E# |, ?
│183 │Hole │55│ │ │**** │Open hole to dark world │, N( ~$ \( I3 n6 O* C0 d1 f3 ^
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 D1 i" {: a4 n1 g│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' b+ g* S0 G l Z% T5 E4 H2 D│186 │IceStage│20│ │ │*** │Changes all panls to ice │
; Z# R* k- C6 N│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
) C! M3 w2 j9 z4 U+ Q' D' F│188 │SandStge│18│ │ │*** │Changes all panls to sand │ s1 ?: q$ e( k+ m
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
* m4 M5 r5 i2 [ {│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 H5 N y) w$ U) c a7 `$ l8 U│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 ?& x1 w% F( Z; Y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 d3 u9 F# {0 T3 S) q5 n
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │# F3 O Y# O, H, P0 D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( M' Y; }5 O5 x( L8 R% H│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! S1 `$ h7 X) u; l5 t5 C% p
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. |, B. P M' w: N% }7 x│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
8 T J9 j6 L/ y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( X4 S1 o* \( K& F) X
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
7 H6 f& w4 `) c1 u3 F( C+ X│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& v0 o1 J* K/ H# @- o! G: v' k└──┴────┴─┴──┴──┴───┴───────────────┘) R3 V" H- t9 O9 [7 F
' l# W" }4 o) S1 l0 n |& _. w+ L
: A0 }/ F$ R& L( YMega Chip1 T$ ~. a1 i1 L% J( ~0 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 X( d' ]; H9 r& |
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ Q9 v& s+ i+ v, x
├──┼─────┼─┼──┼──┼───┼───────────────┤
( @. P( c7 p1 P3 f5 U" G- T, t+ `│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, ?5 ?* F2 e" ^! r" `
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% S- r/ c+ V/ }. c7 V
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, O; K, F4 B* `4 u0 j7 E9 l& y# v
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ \4 _# c7 w5 a! @
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
D/ n+ X. w) o s" | A; v│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& J( b7 b4 O7 {' D* r5 x6 E1 u
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 K: M& M- ~; E1 x6 v
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │8 b f6 }5 J) I8 x6 \( |
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 z% R y( Y! ^$ Q2 U│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& k c1 T0 S1 B2 i; g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 R& r7 H+ H E2 ]& ?│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 M6 I! H/ {9 r7 } G0 v: H. @│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# N/ M% p) }# M/ N+ D" p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: ?9 r: ^! E. G5 A; W @
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, K; o/ n; H3 ~* w* F* k% y2 C
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: ^, A3 w4 W5 z: ~3 ?
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) T* Y' D$ f+ I+ C( E9 _; _6 F│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │: z) U5 y9 ^, k) u! Q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
7 ?8 X2 z1 C) x│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 D- i4 y' M+ a+ a
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │. W& a8 w( h; l5 K
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 ?' n( c( n& \( I _! r9 Q8 t/ U
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& H4 O/ r$ u( b1 `0 y( I* C
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' v0 r0 W0 U7 a4 r│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 x. T h- y* q" C7 u│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ u# o6 i1 @7 U. U
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# x% s0 |0 [, O# [2 A% X# }. {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. }* L) ?- i/ R7 U3 h│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ P% w5 D# K- x z' l3 x0 e
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! p! d( `) C- z" Z* l& L7 A
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* [/ D; Q5 |5 [│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 g: Z" a/ {7 T- Q- ^/ b) g
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 ]4 m9 z2 W! d+ w! K1 `
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 e. `% m1 X) ?2 }) ^4 H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ a% F+ n3 v$ D3 g1 [. G U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" a7 Z6 j$ Y5 q, _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, ?4 {% R( L( W8 h/ N│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. ?2 p, |" s: D4 ~: z# G/ P$ L│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% ~8 ~1 H) I, h4 {' _8 u+ k│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( e- K2 v+ K' P3 M* d
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 o& c" g* k0 W/ w│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, m0 L: W5 }/ c" Z6 W* z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: K! ~7 u/ x. M( L. i
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 z( n! J) _; z% E; J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, q- f" @ t) ~4 K7 O1 {
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
+ J" ?4 q0 N& x5 o6 I6 Q/ r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ ^# @' m7 W9 H; R4 g
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, M- v9 E. ~- t' y8 p& [* u# m+ N│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
$ B, w v) I" v# \/ w% k; b│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: E9 U! h, I: O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ Y# o) g! C' D/ s
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ U3 I9 ~& ~# E5 `9 x) e! c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 w* `& p. t. I- [# w8 Q) l; V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ S5 K3 B3 z% H6 Y4 V. H0 O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 F! R8 W! V, O. K/ Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ ~/ B" V8 Y# [9 |6 J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ Q& e# Y& ]2 Z' E$ M! ^+ T
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% a" F& Q2 n; q- w ^! K
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
% C' E+ v- a- n, ]│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
" {5 c- D$ R. N1 U4 F│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 |; Z0 f+ }! T% G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │# Z. k s- g; q' J* m [
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: N1 H4 }; l( U5 ]( {
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 ]5 b1 ~" E9 b) q8 s- Q: a9 k│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 S6 q1 i4 ]4 L! O# _
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 p0 s# J3 [$ z8 h& d6 H0 Y; N│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
f0 g7 |# J8 I5 y% m; A7 H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. F9 T S* I' y1 B! F1 |
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* {$ C0 o j9 \6 r( L! W. J- G
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 ^2 H3 {! V) p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │+ b }8 p* Q* g: x a
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ Y( m& z0 ~ {│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% g' [$ c! `/ U$ i0 c. t: z8 E9 }│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 x2 S! k( p, Y) [$ i7 ~; L# w│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ W# L7 q% {- {7 Y @* a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 S7 v; k6 `- Q
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" ~" m( H1 H r; T& e: p│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 z, w: F' B0 J# ^4 ^0 o j& b! M
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 Q2 R" V D s& D* c; ~% m" U│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! I% `9 ]0 e. C8 \8 p: c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! k! q( P% D8 T0 }8 s+ a" s8 j
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- |; f& Z' ^7 h+ C│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- j9 z x1 K1 s* s- E% x│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │" ^2 Y5 Z5 q( n! g, Q6 i$ c
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; N+ z' Y p) I5 Z/ n
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 F; c/ G; p/ P% X7 q9 ^5 o! W! Q h2 F* T
8 ^" B9 X! I$ @! q! G% e) zGigaChip (蓝版)
k& O9 o! t+ g% G6 N┌──┬─────┬─┬──┬──┬───┬───────────────┐ i, x \& w5 F5 ]: q$ s. z6 O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 z+ H: u5 q% [- `3 X├──┼─────┼─┼──┼──┼───┼───────────────┤
# u# e2 B+ ^) n c- F/ U9 d│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. S/ v0 _) o0 R- b0 n# z/ \0 X│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; M G( `& s2 n0 o) w- m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 B p; W7 s9 `. q/ b- @, n
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 w; Q1 S4 l) R$ g( D: G: @+ {# _0 k
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# e# Z9 L* E8 T ~2 k) H│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 {8 d7 o0 j, j& \│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. A. Y8 R& z# ^& `
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 Z1 w0 q! e" @" f4 X$ i
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │+ }" e( u0 a+ k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% X5 F( x7 K9 Q: M( {
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: v" ^ P. p8 h' G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
6 T( F5 S% N, T. @9 y/ b4 o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │7 [, G1 b6 G( Q6 [) U) d
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& c4 y, }. h/ x& r9 {' o6 O
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' p7 }( X2 d" ]1 ~# G# ?$ r│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' u- O% _' o- }2 ]2 }5 @
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 x$ P+ @# u8 W( V7 q8 x│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* D# ?# R& D1 }% S6 m
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
, |0 e2 @3 D1 }: Q9 h- s# B3 V' _│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ W6 O2 r8 x9 k. O
└──┴─────┴─┴──┴──┴───┴───────────────┘
* }1 v. v3 a9 ?7 [% y) h+ |( l X
/ C0 E$ M. A( ?6 y/ wGigaChip (白版)(只列出与蓝版不一样的Chips)
' q, J, I0 p9 X4 f0 U w$ m┌──┬─────┬─┬──┬──┬───┬───────────────┐1 g& i" K, F3 ^9 A, ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, B& O9 W6 J' {: b├──┼─────┼─┼──┼──┼───┼───────────────┤
* _6 R( `% x# m( t# R" V. ^│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │! m7 B0 _6 Q: `4 Y) _1 \* d6 T2 G
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 h3 D0 z. H; o# O2 T( n1 N
│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 o* B* Z3 M& F) C, }) Z4 |
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& f- Y/ R% V/ X! \
└──┴─────┴─┴──┴──┴───┴───────────────┘ |