转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
1 D- F& f; O2 E' d4 o1 a■ ●■ http://www.NewWise.com
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' `; o& d" }1 T R 洛克人 EXE 3 Blue 卡片组合% W( x- U& b( Z2 q. F
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6 `) E W7 M9 B4 M) x! S. s9 l( | @英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! P# f0 }# l! P' [. _2 J
大家要看日文版的P.A.或详细攻略,点击这里吧!8 y! z% k. `5 X9 [! ]; Y2 O
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; x/ P9 J# w' e$ A o希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:) [! {/ i+ }* M, f
+ M8 k3 }" X3 ]8 F( {( y
编号 名称
& L/ B- Y n; Y/ `6 D* n说明0 f# i% U/ D/ V6 t' S
组合方法
% n9 z: a2 ~+ t- r7 }---------------------------------
! \0 y5 P7 X. L, E* l01 Z-Connon 1) a2 Q( s5 T4 |. ^) q
Unlimited Cannon for 5 sec) I1 [4 P0 r( s/ e$ n4 q+ X
Cannon A+B+C( n/ |; O& K7 y$ o. F8 ^
Cannon B+C+D
, C, P% F4 @ u* s pCannon C+D+E
9 I* f U3 G! B r) E4 K) `( J) y1 M) D7 ~7 [4 c) `( f+ K# w
02 Z-Connon 2
6 ?& U8 t8 ^ x1 A2 k7 u$ iUnlimited HiCannon for 5 sec! Y7 y$ f( n7 C& ]" i* ]5 A* c( P0 w8 A
HiCannon H+I+J+ U8 C6 b0 x2 D2 Q/ `* k
HiCannon I+J+K
. Q) P7 o4 S0 Y. n+ G' v6 PHiCannon J+K+L
( [3 v6 `: P% \% ^2 P( H# `% e. J. P2 N4 s9 j
03 Z-Connon 3
) B$ p ?# Z5 Z/ [2 OUnlimited MegaCannon for 5 sec% Z8 H2 w5 u# }* I7 g- J
M-Cannon O+P+Q& t8 n; N2 y1 }
M-Cannon P+Q+R7 K" ^ W: @8 ?2 d5 R* @9 L) F3 G
M-Cannon Q+R+S
1 P% e: q- w# B) Z) P. i' `' I# u
" C& B, Q: J# d7 Z5 p04 Z-Punch# J4 x$ |6 J g( S3 }& k" O# }2 \
Unlimited GutPunch for 5 sec
5 k8 [0 s& `) X( G. Z: c- ]GutPunch B+C+D9 b. n. @/ Q+ ^. ?: m g
GutPunch C+D+E
8 E0 {2 Y) C* S' j/ zGutPunch D+E+F3 }* b6 [6 w& y i1 Q0 C. N8 \
, r3 v2 v8 D/ t y4 b05 Z-Strght+ M; f- \2 e' A8 L! ^$ m& |$ v _
Unlimited GutStrgt for 5 sec
+ @" p7 [/ b Q' X7 HGutStrgt O+P+Q
3 j- c! \) _, J& y# q; L. e; W% XGutStrgt P+Q+R* ~1 b( W$ C) }( S0 J5 S
GutStrgt Q+R+S
6 X; g1 }' c* a4 H" j3 \
# i) m* S& n$ A5 Y9 b) E) c06 Z-Impact0 ^# F. H& q" a8 Y
Unlimited GutImpct for 5 sec! u- G7 z" k7 J9 \4 |2 J
GutImpact G+H+I( Q4 z) R+ h3 ?) Q7 a7 W
GutImpact H+I+J
8 F/ x1 }) r, Y7 f3 Q; T2 I3 G* J9 wGutImpact J+K+L, ]( v- W; {+ k
3 K' ^1 ]6 E; @8 _! W H
07 Z-Varibl
9 H$ s2 c. J% R; `: AUnlimited VarSword for 5 sec
# Q& k4 v3 E2 _: m1 OVarSwrd B+C+D3 C; {9 d5 D- K. W
VarSwrd C+D+E
1 L1 @# q/ c4 a+ Q$ d' C1 O* j5 GVarSwrd D+E+F
/ W# \% r4 j, O% ^' V' K- c8 }+ n
08 Z-Yoyo 1, H, n; l& V; h1 J* C3 T* b
Unlimited Yo-Yo for 5 sec9 o7 m" B+ p L N' o3 b- ?6 _
Yo-Yo1 C+D+E
$ O" a3 M7 n, nYo-Yo1 D+E+F8 |2 b6 i1 l" N9 c5 a+ l
Yo-Yo1 E+F+G2 |( n2 h2 |& X( w5 c" d1 ^, T @
$ \% b! I( s+ R1 C7 X, k5 X09 Z-Yoyo 2
$ b+ n2 ?+ `! S' `! lUnlimited Yo-Yo2 for 5 sec8 ]4 T3 S2 a5 J a7 g" I* ?
Yo-Yo2 H+I+J
- K4 q2 e6 E+ V TYo-Yo2 I+J+K6 m$ s% ?2 ^4 X0 l6 [4 O6 H
Yo-Yo2 J+K+L
6 t. Z2 i0 Q; C! r3 ^0 \0 [# s6 x5 y! c3 E* ^7 S2 H0 F, y
10 Z-Yoyo 3
2 m ~9 w+ `" S2 a: l* SUnlimited Yo-Yo3 for 5 sec
8 d ]& w- o& e# ^/ W# D( ~7 UYo-Yo3 M+N+O
) ^8 m6 J& D0 j( F+ u8 |Yo-Yo3 N+O+P2 S; d& U5 T3 D; L# O* o+ b
Yo-Yo3 O+P+Q
6 K4 q% L/ w C% H$ R; a9 A9 u/ |& Z7 h* H1 u
11 Z-Step 1
! P5 R3 v2 s ^, Z I: ZUnlimited StepSwrd for 5 sec
2 N' h2 g8 d& c; w+ ?StepSwrd L+M+N! J9 v! {( g J* m" F
StepSwrd M+N+O; M U% B8 o+ c" W) O% S7 }: ^
StepSwrd N+O+P
$ z* O& ]( c% M9 @
o# W$ f! i, m. z, L2 [+ |! H* C* [12 Z-Step 2- j! ?9 S7 ]. F
Unlimited StepCros for 5 sec
( I! l6 e% w) W5 B$ o% e7 sStepCros P+Q+R, _/ L0 P+ f: ~8 v# d
StepCros Q+R+S% j0 i/ Y; i$ |) A ^) o! F
StepCros R+S+T
! N; h* {5 F2 |: l- g* m+ w
7 i4 v, M" Z: p: L3 Y# ]- Y$ D& X13 BubSprd
; v2 o2 d; W7 m/ X4 Y2 e% lAttks w/ spreading bubbles!9 W/ L! L3 k8 j* N( y* l! z5 {
Bubbler C+D+E" ]6 k$ D- L* S" Y3 f
Bub-V D+E+F. m4 F! t/ L3 s% X3 C( K
BublSide E+F+G5 n3 e" q" ?4 [& D
Bubbler E + Bub-V E + BublSide E% h/ L' G; ?4 u K5 B/ M9 k# X
: a8 i* D/ h- P5 I7 `
14 HeatSprd3 e$ d0 `* m0 E- R- i
Attks w/ spreading fireball!
* a5 \; z5 U& L( }4 V# eHeatShot H+I+J
% J9 {- H! |4 w G# o8 Z6 yHeat-V I+J+K6 H$ u- i! e0 w* c2 K/ e
HeatSide J+K+L/ t4 t2 M( \7 Z" v( l8 h4 R% h3 G. W
HeatShot J + Heat-V J + HeatSide J# X2 I% w; M r
: M. x. }! S5 ~9 _
15 H-Burst' K' c! ~% N. g0 S6 g; Y+ U; U( a% i
Creates a giant explosion
' f2 P+ U6 y. b0 i# YSpreader M+N+O# O) I& o% T* W6 c" |- L; j
Spreader N+O+P
$ J5 o3 T& r2 X; _Spreader O+P+Q
- x8 M4 ]( c1 [% f# Y: h& o# h+ [
16 LifeSwrd
; M6 g4 `5 ?, n$ P% ^Swings a huge 2×3 sword!
& K( H; y& ^% W- wSword E + WideSwrd E + LongSwrd E1 p2 K! n. T9 W3 V
Sword L + WideSwrd L + LongSwrd L! x. R: t2 V; g
Sword Y + WideSwrd Y + LongSwrd Y
# U. o; \' ^4 \( S* V
7 R' C) c$ G# n! C8 o4 R2 r1 Z! y, s17 ElemSwrd( q9 v4 b" C/ v! w$ C5 p
Wide swrd contains 4 elemnts
8 @) Q4 R- p5 x c$ qFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 l/ w) L. @( `' K3 g
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 D2 R6 E) p* V0 t. |& a) J# G, L& d. d$ k( `. O
18 EvilCut8 N2 t7 v7 a* e% i( ^
Step up 2 & make 4 atacks
1 b. h, q5 e8 h' d. R r1 wStepSwrd P + HeroSwrd P + StepCros P
# X5 y9 p) X: R, n; T! Z0 g3 G) e2 k0 i, Y( s6 `
19 HyperRat" x: ]3 a0 b5 L: I1 Y" Z
A giant Ratton charges!
& _0 }+ f* W) a( A4 xRatton1 A + Ratton2 A + Ratton3 A A8 [0 U, M/ g$ y
Ratton1 C + Ratton2 C + Ratton3 C4 D. K+ ~% \: K& ]& @# n' _
Ratton1 F + Ratton2 F + Ratton3 F
1 }3 C, f7 G0 g, X
6 x' W0 p' Q0 C- R& |9 g- Z20 TimeBom +) `, {9 X; F# e, ^
Sets Time Bomb in enmy area' I6 }. [1 b9 k3 m8 [" X
TimeBomb J+K+L ]) {. b w5 o! p' p
TimeBomb K+L+M
' ^( H6 M6 c3 v+ D" y: ?1 |' jTimeBomb L+M+N
- G2 {& ?8 q. F6 @- m7 b# t
* ^/ _& T) `# }# ]5 ~21 GelRain
. @1 h; C: }6 s: y6 s; TGel steals squares* j; y& l7 s; q' l
MetaGel1 B+C+D
- Y$ j# ^" ` x3 u5 _) E! ~MetaGel2 E+F+G
4 }% ?6 s. Z( y6 c# t. A. ^" CMetaGel3 S+T+U! V% w8 B$ e j7 R' O0 Q
) _. Z4 T" k# O& C& E Z; I
22 EverCrse# |( e4 [( \, H" l5 i! Q
Shield chases enemies
$ v5 L3 s$ j& BCrsShld1 C + CrsShld2 C + CrsShld3 C
; ]6 R3 V+ {+ R$ z. n1 ]0 k0 aCrsShld1 L + CrsShld2 L + CrsShld3 L
+ J3 R; y, g) g* i, ]) z% `8 ^& }' m* D! o' X
23 MomQuake
! `0 k8 b1 S7 F, r9 i' Q: rAwakens Mother Earth!
3 | t* f& ~ @9 @RockCube * + RockCube * + GodStone S7 f7 v: y3 N1 _8 q" I
; c8 g9 }- f j+ j6 X
24 PoisPhar
& M. x- n7 [' p3 OPharaoh generates poison
: z# d4 K+ s5 x. kPoisMask A + PoisFace A + Anubis A
9 g3 ?& k- n% a D' J# D+ e9 ^2 \7 M1 L" D- o
25 BodyGrd" H' U+ V: M7 @9 t! u8 X# y
Bodyguard takes out enemies% y& N- j$ v0 }" k
AntiDmg M + AntiNavi M + Muramasa M! ~8 \9 ~4 [1 Y7 \, R: J) m
3 t$ n2 E @3 O2 X7 C% E. w
26 500Barr
# S1 V5 V/ P# _. b2 R1 ]Barrier absorbs 500HP dmg
, w; A; N/ Y3 w. kBarrier E + Barr100 E + Barr200 E
2 `( `7 w1 S$ c' E* ~Barrier R + Barr100 R + Barr200 R
! F6 M" q8 P" R( M4 I; P+ p1 K9 Y: r/ ^# c% ?3 T
27 BigHeart
. e6 M$ j! a* J# x: H( v; PAttacks, then heals HP!+ C8 J9 k' B5 i ]' T
HolyPanl R + Recov300 R + Roll R
* j% [0 \* ^/ e4 T0 K# J$ V# ?HolyPanl R + Recov300 R + RollV2 R
4 T2 Q6 u1 `. t. g6 N+ eHolyPanl R + Recov300 R + RollV3 R
- h; x: g( b5 Y: T% L. l+ M' B8 R' X4 d' R/ ^; w
28 GtsShoot5 P9 z$ g4 \, p
GutsMan throws MegaMan!
! R5 \; g/ Z& @+ }$ k) KGuard * + DashAtk G + GutsMan G6 ~9 S# H0 S0 |' S
Guard * + DashAtk G + GutsMan2 G
5 J/ ?6 m- t# [: l1 JGuard * + DashAtk G + GutsMan3 G5 a. [! u% ?9 ~8 t6 Y
Guard * + DashAtk G + GutsMan4 G
1 S2 ?+ T0 y# ?$ z4 Y0 n% }/ r, `6 J+ ^6 I7 m# V3 v( T
29 DeuxHero4 x! L+ {/ C: m$ a I7 E
MegaMan & ProtoMan team up!
; p4 e% u" H3 S2 t5 c: [, D( qCustSwrd B + VarSwrd B + ProtoMan B/ X5 F+ F1 E' b
CustSwrd B + VarSwrd B + ProtoMn2 B
, W# q! l% d1 L& gCustSwrd B + VarSwrd B + ProtoMn3 B, x& G: W! p% S# T. a5 E. y3 u2 O
CustSwrd B + VarSwrd B + ProtoMn4 B
& R' v! o; f8 w' n# s) A& o3 v- G$ _6 X8 N; n/ @/ ^3 U
30 2xHero
9 j2 A; g/ y+ v7 `# Y TMegaMan & ProtoMan Dual atk: G \7 W- _& W6 P, i
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% A2 u3 S3 D# t! {8 i9 tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B7 ~9 a0 F- A. d4 T' z+ L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* F" j3 E4 w$ WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 V) g3 d) P8 |* o, K7 x$ n
' }' y4 a/ g; k, I6 {% t' Q4 w31 PrixPowr
3 Y. B& C5 S* O5 D! n% ~3 Navis attack at once!
% @( p# f: W0 ^7 ^0 g- _Team1 * + Team2 * + KingMan5 K
+ T/ H* g8 a, J+ a* y/ ?Team1 * + Team2 * + MistMan5 M
5 t0 U5 O* Y# f1 k0 k4 YTeam1 * + Team2 * + BowlMan5 B
9 r! b( l' @& N3 r& |6 r( |: P5 N1 P, `
32 MstrStyl
$ ]( S; @! p4 K7 C, L; JMegaMan unleashes his power
u0 B' u8 K, R. H+ w3 J1 w+ c9 h. BSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 Q6 O; `- |. ~/ q- M, E0 w1 u# A% G1 _" Y
StdrdChip (Part 1)
5 |+ A& Z: K d┌──┬────┬─┬──┬──┬───┬───────────────┐# v7 y& E" M" [4 e; N
│编号│名称 │MB│攻击│属性│稀有度│说明 │' m/ j7 D2 }1 y7 ~0 W
├──┼────┼─┼──┼──┼───┼───────────────┤
2 Q2 K( b& N. v; k1 ?4 X│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% Y5 b4 h' b; s/ P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
8 `! P" r0 O+ J7 a* `│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 @$ l z4 T) |/ W6 k│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
2 M, J. t# H3 \$ F% Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
0 x- J0 G( p0 }+ ?│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ P) z, I: t& {- N x3 v# m* L│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
p7 v' T. h6 u( X1 ]│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ L8 p" n' \' }* J! S, t& N2 @6 ?( ~; c
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. k) v+ G: N# w# O6 u6 k( m! H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 y. S! h" A& `! @( D- O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ u9 y/ I+ E& j$ E: h│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
% F/ D' b8 n0 y' L9 {/ O│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- |8 H1 m |6 F8 L, c, W9 v
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 {, A9 |' x5 S% y) ]2 ~
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ D5 L+ Q! [0 y9 w5 D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 g" O- f5 ?( c. c: {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │' F" k# N$ Q L* Y! r$ r5 {
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │9 q( l. @) R* b: ~8 u' k4 b
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 w; R, _2 g, N, C$ w
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" T" V5 p' _/ h0 G+ j. q3 s# W' l│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. L# {# i' A; V8 E6 J: }: C
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 D8 e9 I$ N1 V7 A5 O2 D│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; f8 b3 f0 w* ]7 w* p4 X% p# X│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) |6 b. y5 g7 b8 i│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 I8 G+ i3 }" ?% y1 k, m/ o
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) q: e% {( ~9 h9 ~3 g, R j0 i& e$ m
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ X+ d' O4 P, {/ I, k* p k2 R
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 Y1 m6 x( x( P' \│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' @. W' l* r7 P l6 r: |( P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& f( A3 |, e. K+ z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 O; c/ u" v+ y; H+ U; J7 l│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ C4 b3 [7 z% x' O- j6 n+ W& w│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 U0 U: S# ?1 ^4 \3 V- N7 |! f( E- F: W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 o, @, `5 @% ?/ S
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
$ q" K% n" O( K. E% |, Y│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 X' @2 a2 S* S: y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
0 F3 R- h: @+ X) m4 T│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │8 F0 V- r6 l+ r- S! D2 j, ~- w, N* k) r
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, `7 z6 |$ r" r, C, u
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 K$ {( I; t2 |0 N% K& R8 b│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& l$ u: `! R( d1 p/ i1 j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
# @( [2 y! x+ O% n9 h│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 J0 g. q T" G) [( G$ f│44 │ShockWav│10│60 │ │* │Shock through enemies │) ^ n' F8 R3 T- b
│45 │SonicWav│26│80 │ │** │Shock through enemies │/ B) q6 \8 k7 G4 G4 ~. v- h# l
│46 │DynaWave│42│100 │ │*** │Shock through enemies │) g) q8 e+ q" `9 Z9 T* j
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( R0 G! W4 V' \. K. \
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ r' P. I# O% s0 |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 Q' S1 a5 p9 x" r8 S' r9 q8 `9 M
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ j2 K, }7 i1 e* `/ P- v* e│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 P, D& w) r1 n5 h: e
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 J! L2 ^% B" }" @6 i# D; d' E│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 A, J: P- @8 l: g7 [7 i( C* f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │1 B% W# O: e o( S* Q! F2 s
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& W+ P. Q8 x' Z5 Z- A$ C
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" w+ o3 n1 |4 m- }8 [$ y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, Y/ a5 E @% ~* s, T- K8 h3 U! T
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; L, ?# s) o* H5 G5 H; q K│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# A. s: ]+ g* X3 K$ D0 h│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │! C6 Y0 e6 y& K$ E
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) C3 F7 T( O S3 V/ j│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
w0 N8 b+ W2 t! C0 ^. W│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 G8 {# k2 }- v$ ?6 p│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 U( j/ `, U4 i1 f
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! n+ {7 f7 [, w7 P* w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ w2 T7 L7 j! e9 e' M6 K
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │" I' H' M& H8 O: O7 ?
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 Z; q( a9 b& ~3 C5 s; i$ }/ d│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 _% Z3 k; f; Z' N* I: v |" A8 T! n│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" a4 Q9 {' y* P# ^6 l, {) S│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │2 ? g+ k# s4 g* [! x
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │6 C1 d/ ^( l t5 p6 r
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 y* E: S' z' P/ l. ~│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 i0 C+ W- L" S9 _5 g│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │# @" E6 \& a; Z. p: U
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ [# c `* i1 Y" f
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. {8 k, L9 t) _4 F8 R" l: u2 Q0 J4 [│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( a- o' f; ^3 s1 B; Z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- f% \* e0 `. {* L0 R│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 y# n: g5 S7 f2 M│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; D( Z7 l+ @, r3 M% l% t; E9 M! k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │3 q6 D6 F5 U0 |: H# ]4 a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" N) ]+ W+ G# r. W6 @2 h* ?│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
u. l! i* `) S2 O6 [3 s! f7 c│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 P. H8 m) ~ U, v" R
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
S- c0 H) r9 c9 B2 l H% \│87 │Hammer │16│100 │ │** │Hammer smashes front! │- i* z N5 P9 q. ]: K& i' a; l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │: _% @3 f8 i9 |0 A* a- S2 h
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ a3 b$ b4 U% i0 _4 N: Y& \ u
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, W. @6 ^# j% }' m│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. b) a- l9 _6 o: C│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 C& k% V0 R$ s( M Y5 z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │+ d; g1 O+ Z! m Y' _- g
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: @7 `& R) C( @0 D: D
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ r7 j/ o: }; v! J* R+ ]│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ ~; x2 W3 }! |/ U! I, Z, T2 ~
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. z( Z8 R/ Y9 r8 O4 b- h9 ~! x& Z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- ]" ]- ?2 c; }
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; k% Z" L4 Z5 c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; ~ ? o' i7 N$ r* }6 ^! H5 {' ^
└──┴────┴─┴──┴──┴───┴───────────────┘2 t& q) u& g$ Q; Z
) r7 u4 W, N; f3 X6 a( b BStdrdChip (Part 2)
- ]9 U. Z$ ?$ s' o┌──┬────┬─┬──┬──┬───┬───────────────┐1 o! g' Z& v2 G0 q0 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │" v: a. @8 e- k2 |. f( e4 i
├──┼────┼─┼──┼──┼───┼───────────────┤3 p& p8 \; x7 S! @: @( ~9 s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; j0 z6 }1 W: m4 S; |
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ T( p- u; ^+ t+ p0 F4 @1 D( \9 l
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' V# K" l- a5 i/ M% W# C2 r, ~│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% z4 |$ g/ z7 r( z7 q6 n3 B: L4 v f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 p+ T6 [$ o7 u& M1 @: _2 m( D0 d│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
- _+ Q" U% [ N: F) ]│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │/ `7 g. a2 C1 i' G8 c- e# o9 P
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! E- h% p. O. [/ |
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% l5 R' \6 B) d* a6 i7 q1 i" o2 ~│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# }) a: ^8 w1 q3 R: \0 I; t
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
" |* R& h4 g7 O4 i% p" D+ M3 H│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 y7 F1 Z2 I# {: D/ y" ^5 W
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: L: y& J2 j4 v6 _; N' ~│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
4 |. H6 W. C6 N) W0 F│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │! c- ^4 m3 l3 n
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ i# X, v& ?, M$ @
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 P/ s& d: ^$ X( v" A6 H│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 w/ k. [1 F9 P7 `0 @4 d z- r
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" @' ^ w8 M/ L/ Y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# s6 L# U0 B, h│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& i! z$ p" z; s3 a. {$ ^4 P. [( s0 P│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │; a) |: d7 C5 T5 F& E
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 w. n' [( `( m- [│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* s3 Q! z9 }. h, ?# Q9 \3 x
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% r7 h; d, h+ y: X' z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; M9 r1 M4 o1 _& \( H. {
│126 │Rook │30│ │ │*** │Protects you from attacks │
& z. h; d5 j' c! s& y9 V) b0 @│127 │Team1 │16│10 │ │** │Powers up when ally is hit │) K! R. l5 }$ L& v0 d. A$ o) D
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 b2 G* n/ }% W│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! j& [; }' w# A" L p! P$ M) F│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! ^. {$ o" I2 u% ?" Q+ W* `2 w8 Z/ c$ I│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 u2 `( i: j' K- K│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 E6 e& s" u! X0 l6 X# {+ x│133 │Guard │5 │ │ │* │Repels enemy's attack │& I+ |+ m B9 N8 f/ g* u
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
c0 _' O/ V5 g0 P% l│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ R2 y- S' X6 e7 E│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 S: k6 F! V; e4 F" F: ] t
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" b6 S( p$ |; B7 i: c│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
8 E( T* G) l" ?, C% p6 g+ D│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' O; m" ^6 t( S1 T- x3 c' X5 S( u9 N│140 │RockCube│9 │ │ │* │Places a rock cube in front │8 T/ q6 ]% ?( @/ n- \8 P8 k" O
│141 │Prism │60│ │ │*** │Prism fires randomly │
# k3 I+ {# s1 k7 g7 y6 d4 z│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; c* X* ]+ m1 I& M- ^7 F4 e# X│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 C1 L, V) ]3 m
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
9 I2 r% ?3 Q# ?. A│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" q' `8 k {8 _* n1 f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
& s8 P+ E: [( N3 R# ~7 q% o│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& O! V( @+ d; [. p; ?' X│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ E4 J$ w$ t! j; {0 R. c│149 │Recov50 │14│ │ │** │Recovers 50HP │* k. {, P7 I+ j2 }, z9 |' n( f
│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 j) [* {9 M! j2 s% N, A│151 │Recov120│35│ │ │*** │Recovers 120HP │% G2 d) o7 d3 c2 z. \( x7 Q# _
│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 D# {( B0 x* m$ ~( ^: \( c8 u) }9 g│153 │Recov200│65│ │ │**** │Recovers 200HP │
, O6 g& z2 Q$ \1 R ~8 p5 U7 R│154 │Recov300│80│ │ │**** │Recovers 300HP │9 b7 Q2 G4 m; \7 }4 r, d2 M
│155 │Repair │8 │ │ │* │Fix your area's panels │
. o: z' g h6 C6 a" k+ x│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- y6 q6 ^! y2 b│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │+ F6 A \4 `% Q5 [& @
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 |( ?- N1 v+ {1 k
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& Y4 r9 z- @& d│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 g/ I# k( I7 s$ @; u9 i
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ W r9 J6 L7 p% k. r, M│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 a) |* ^6 P# U( @' f
│163 │Invis │11│ │ │*** │Invisible for a while │& d# e5 V4 C8 T2 n' i% _# x6 P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- B+ m2 e% S9 a1 Z9 r│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
& Y* s3 h( r- o& x6 a│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! N( h3 M! c7 V4 \$ O
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% u& A' @' R& a& D' J│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, o$ O9 {- L/ o6 O6 T$ N5 U. z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. N1 i" B0 C7 a' S│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ P1 T. a8 u& s, e5 l
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% D; a$ Q# Y* J* w/ ~3 ^
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ D* O+ m3 A; x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
0 D0 m; s8 p7 ?│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 J8 @7 T/ ~( n- R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 K, x/ e/ i& \' Z7 M. `! T. L│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 I1 k' \, `( a│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
8 k% f+ K8 Y/ V2 s8 A│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
, j% c* o9 k; b; o9 S, F$ F2 n3 _│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ T4 c- c' g, V2 i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! s( r7 k, _7 B* R2 e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' u' M6 S# u2 _: o6 y3 X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, `& N; c# [) o: a/ G
│183 │Hole │55│ │ │**** │Open hole to dark world │4 L6 {/ z; R/ y. M' w
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, {& r8 W2 {3 i) C│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ L: B) y3 }* F6 z6 q) F0 N- F│186 │IceStage│20│ │ │*** │Changes all panls to ice │
5 b2 x- ~% ]* e8 m: l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │/ R, w; t8 ]' E. e) V& P! T
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, `2 E& S& M; R. F: J; ~│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 c! H: W1 f3 ^+ ~! Q: c│190 │Snctuary│54│ │ │**** │Change own panls to holy │
, c, k7 P) l3 m5 u# S: n- B/ l│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
! ^; v8 q0 @3 E% A9 O- t& N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │4 ]. @, E1 b E# O2 N, u
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ L) k. t$ Q5 O│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( A& D* |4 i% }, c4 w4 }5 q W k7 V│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 Z/ h6 d3 C" p. i3 m3 l
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │. f4 d; U+ r1 A
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& x+ v# F. ]* F; t: D
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
3 V6 Q9 Q7 }: |, d. t$ W; d; p( |│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
0 G. c+ k; O, W/ G( b$ Y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! Q& h6 X+ }; N" ^0 R5 f% i
└──┴────┴─┴──┴──┴───┴───────────────┘
1 P- e# U# G: P, I( U. o6 y: L! o$ S* F
3 O7 @; {8 R, A' E
Mega Chip+ U/ Z" S, f( Q, G$ I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; e/ |# W3 C6 ~* j4 F( z" p/ t│编号│名称 │MB│攻击│属性│稀有度│说明 │
; x% k' u& }7 J/ x+ E8 l( O├──┼─────┼─┼──┼──┼───┼───────────────┤- i/ o2 j5 H1 u+ n6 E
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │$ {: _4 R0 Y' w; o' n `6 f" R. f
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% e" a& A A+ m F; b7 H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; ?+ r4 g+ ?7 C9 G
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 d/ @& O- M0 w/ Q* O│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* M ?9 K7 m$ P3 U│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
" r" F- R: H$ H0 y# d5 c8 I' i│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% W% `9 c9 R1 x
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; U! p6 F3 B: y% z5 B
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │# |* W$ ~6 M7 B I+ L* Z2 O
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. k3 u9 Z; p T" f. J/ q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 l% ~- b+ \% d" A! v│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ M! z# w! B, @% |
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) C1 G/ i% W( d {- F7 G│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" O/ ]& S5 Q2 `- ~; b7 [
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ y J( c8 E1 t2 c) T/ n- q3 R" q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 R4 i. B; {' j│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. W& k9 g" \* C1 M6 s
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 `; ^+ ^$ C7 D" m) t6 z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
K, d. s/ Y+ L3 w; k5 [8 w│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 X( R( t6 u; a; Z. ]8 o7 ?- x! q% c
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ h8 K3 V% z/ }│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │$ d+ S+ F" c; N- l' P: G9 Q( \7 o, r9 m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ ~+ b) f4 Q1 m
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. j, o4 A8 y$ ?+ c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │0 y( H" w% \) o
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& q/ z$ G) p+ W6 K│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
& T" j0 j% m3 g6 ]# Y) a H- O# |% F│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 W( A% b& M( d B. T) j- n9 ?: V
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" v' ` y% M8 x% e) r; b, k│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; A4 s" f9 i" K% n
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ G8 w% D' I$ S# k w
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. I* x$ o% G4 R2 h& S7 p│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) W0 b8 m5 y: M! c3 u│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 j7 T5 N, m7 ~1 @) t# P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │' K+ y$ y$ _# Y6 m: W2 f- k5 I7 o" O$ Y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
! h0 f4 _9 T1 {- s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* J' r7 L" B, y│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; T2 h D2 R7 u! ?- s2 ]5 X│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' z8 b% L# V1 f0 L/ l│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* l6 y7 k* H- D9 ]% n5 Z) k* ~& u
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ i* h* @( {# a│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │0 ^' l# ^% D& P5 |' _: u8 V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" t' z% q5 \9 I9 T5 y1 C$ u│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 u8 X# o5 X/ q7 S# t8 k* }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 M+ y: {" n8 K5 u" K' N* g│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# b# ^4 ]0 i* ^$ d3 S- R│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" p- I' a5 Z: m" \' C0 j│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- E. J1 M% Y& r3 ?7 R
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& r0 S% y+ `, c5 c
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 Q5 _2 ~# C! C; x, j9 [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" h9 z( O4 L9 z2 @4 a
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 T7 @, E+ u, S9 G; a
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! J6 H0 M# J- P z' t" \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! U1 i9 a( T7 [ m: Y2 J+ i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! L5 o. X7 R+ P4 |% ^: V, C8 P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( `8 j7 B/ P( M+ X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 M# C+ b6 a$ B: W$ Y$ _
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 `4 ~8 H! d, E7 @7 z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- s& P% _! m: z( ~' H│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 }$ U, u# |! c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& a; v% K$ ^4 ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │/ [. d% }: m% h7 _# \+ h
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( g% o4 B. I+ E! E- s2 s0 ]% K! Y) {│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 ?" c" c. k* {6 @7 M0 V% Y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 |4 a& h( r/ M) \3 ~* R
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 ~1 ^! Q* L3 `
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: `$ q! ?9 `6 ^$ l7 l: Q
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: s* @" t" V' d' s% e│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( s# S0 K4 u& g, Q6 r2 z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 {4 Q" o/ t+ R9 B2 T; t. G4 e│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │6 i3 c! T0 E3 e
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
* q$ _8 ~9 ~. n/ p8 X! q& p│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ z+ R1 V! w c( ?+ {. c. c
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
c0 M' S; f3 M7 A│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │* f0 h; ~0 L& C* W7 s& z& {0 |9 |
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │+ y$ E0 K4 N6 e- G8 U y. f
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; i/ J1 ^: t" g2 Q6 L/ h6 _% B! h
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) V- h- u5 u: o5 u│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, i5 b) H( W* o
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 |% e$ p1 s r" e8 l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 B" _, f/ c' V5 }2 F; F│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- z* s1 \+ l& F' V
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 m4 V) o# i% e; l( q- v& O4 {│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ K. ?. |/ }4 _6 [ q. D
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) @+ Q: N% m' l8 o f/ ?
└──┴─────┴─┴──┴──┴───┴───────────────┘$ h0 P" B2 o5 F1 n" i+ k
. }4 w- Z. C0 d% j7 B: f) Y
% L: X2 d( S" L9 \! o. \! U
GigaChip (蓝版)) h7 m5 U2 Q( a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& A+ A, B y: d3 S│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 _! X6 w7 M% J: `: M├──┼─────┼─┼──┼──┼───┼───────────────┤
2 J1 Z1 f. N) A7 l! Q: H. t* X* I+ A+ ~│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' W1 G1 n6 k7 ^- w+ {. m
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ D1 V5 T- U; T( J/ y; u0 A│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
7 C8 C( I9 W$ B" i* h│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; g* p0 q; P0 r& X) a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │" ]0 E7 \7 P$ w; I
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ y+ W" e: ]& I7 U3 z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& b. K4 U! {( ?; [7 Y) q$ p# y8 `
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 F2 [2 N9 n; H, `
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 N* @% S% {% |1 q# }│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
G4 h) P; N* {+ t" t│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 D' J! Y8 G3 f; i4 _. M3 C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │/ u1 r4 s8 c" A% p. Q; m- `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) f$ W1 X8 ^ r3 C% h" _2 r$ v* d- C |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 ?$ w" m2 s7 E
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- W& h3 C4 V4 n' P% ^) T│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 k3 w! j7 A$ `3 o k
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# P& F9 h0 i; i! t" X# D0 N# p│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
* n/ A" N |" F│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% f9 X' X( \6 o* }2 y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │, H/ I3 A; C2 \
└──┴─────┴─┴──┴──┴───┴───────────────┘
; d- b) I5 ]9 {6 L+ X( O1 G
# ?3 h) d" ]. C _1 k. GGigaChip (白版)(只列出与蓝版不一样的Chips)
" L6 W0 U# v6 R! O$ R7 i! N# f┌──┬─────┬─┬──┬──┬───┬───────────────┐
; S. }" n! V2 W# K. s│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 Y1 {6 z# Z, C$ B, v1 V├──┼─────┼─┼──┼──┼───┼───────────────┤
# g% Z' A5 q' F│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' c V: T- s) J6 u8 }& W│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ T2 X% s( i6 G; k│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 O. ^2 R# Z+ v. O' i! ?5 g
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% G( ]7 J' }( x I. G P└──┴─────┴─┴──┴──┴───┴───────────────┘ |