转载请不要删除以下信息,感谢您! ) Q# y5 W. P) |3 v
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; I) O7 q' x! ]. M■● ■ NintendoWorld 站友xliz原创! n% B# T9 c$ @
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合- ]; p, K; X. m S
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ G5 L1 ? b% S! _/ }1 ~# w% l7 O, N
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:) a7 Z! |& G( z6 s
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编号 名称
1 c) I' v# Q% A& j/ a+ x说明
3 E; ^7 ^0 j. }8 }: v组合方法3 O3 n# K( M" T9 \, G; |# Z( y
---------------------------------: |7 l. ?9 I9 f# y- A
01 Z-Connon 1
7 a# G! o( ]& ^- GUnlimited Cannon for 5 sec! T q3 V+ K$ B3 c! @( i
Cannon A+B+C
2 Q6 ^. V4 W' u1 U" P6 XCannon B+C+D
$ { {7 @6 A& j1 r6 }; O- BCannon C+D+E2 i& m5 O/ q$ b1 i0 R! }
8 a3 {. P/ V/ d, t
02 Z-Connon 24 l0 V. M' T& v& U5 P Y
Unlimited HiCannon for 5 sec8 g$ A, S! H3 G
HiCannon H+I+J
8 ?9 N% }; N* Y* v$ R' FHiCannon I+J+K3 ~0 r5 J$ O$ [7 x
HiCannon J+K+L H; Z, p u; H u! o5 g
. O% c& Q5 W6 Z- U03 Z-Connon 3
& L; d& ~, Q7 L$ J5 s" jUnlimited MegaCannon for 5 sec# o9 s( u: X1 i+ q% @
M-Cannon O+P+Q
: J/ G9 R) h0 ^( xM-Cannon P+Q+R5 S; \; ], Q7 p6 X
M-Cannon Q+R+S! A, A) {! j* s- v+ O# B& Z
! q1 C1 k$ z( ~, j7 F
04 Z-Punch" R' g& _, }1 l' i0 R1 t" A
Unlimited GutPunch for 5 sec
: z+ q8 L9 d/ v8 y* E- m8 I4 N2 hGutPunch B+C+D4 }* l8 D* Z3 E) X2 Q
GutPunch C+D+E) P. Y0 v% z" C# {' U& p, V" I
GutPunch D+E+F
' v, ~" G8 o `: E* U1 }5 Z- Z4 K+ ~4 A# k+ q) |% V
05 Z-Strght
0 r2 Y& ]; |9 T# ]- R5 i1 ~% m7 H/ |1 rUnlimited GutStrgt for 5 sec
?3 H, i/ e, b% aGutStrgt O+P+Q
, u+ C3 m. j0 Q4 \GutStrgt P+Q+R
: `$ z9 N+ K6 V6 WGutStrgt Q+R+S5 v; D5 E; L' Y: D2 o* U
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06 Z-Impact
4 Q8 M( F R2 i8 {Unlimited GutImpct for 5 sec [5 W3 @6 M; p z
GutImpact G+H+I0 z* \1 \9 W: C
GutImpact H+I+J
% X* R5 h6 \# P- ?GutImpact J+K+L) y: R/ Q1 }+ M3 r3 Y
+ S: ]$ L+ I: |" @& Z* y" X3 k" h6 R
07 Z-Varibl3 }9 i( Z" n3 g
Unlimited VarSword for 5 sec
3 D& S! _# Y, S# \! S hVarSwrd B+C+D
7 o+ b# z3 A1 K7 M# l) H! k! KVarSwrd C+D+E3 ^2 c$ c& y) U" z# `9 p: o$ ~4 G
VarSwrd D+E+F
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9 A( R7 \7 f" Y8 [) p5 m* G: @08 Z-Yoyo 1$ |: a# b; }1 R' i; O% c+ Q
Unlimited Yo-Yo for 5 sec
4 P; G# `8 t/ }( p( h B, ?Yo-Yo1 C+D+E
: @( m0 A) Q: X- V; k" ]9 wYo-Yo1 D+E+F
3 P3 Y7 s1 R- ?9 M2 D2 L* y! `Yo-Yo1 E+F+G4 R# ^6 B; m2 `/ b7 v9 V
6 V4 L8 M+ ~1 U2 D09 Z-Yoyo 2
6 F( s; `5 X3 G: ?' S, F* B: J- n5 lUnlimited Yo-Yo2 for 5 sec
+ ]% F: d. P. B! G' sYo-Yo2 H+I+J
; D6 e" \& ]9 j* n$ E& vYo-Yo2 I+J+K
0 H" s5 B. D, a+ H8 CYo-Yo2 J+K+L
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10 Z-Yoyo 3" V H. O! T# U, A9 f8 b! u
Unlimited Yo-Yo3 for 5 sec3 X* [" @" I+ R8 [8 Q
Yo-Yo3 M+N+O, q$ o$ y( G$ B. z. `3 t9 O5 x
Yo-Yo3 N+O+P
( ?: p3 n9 Q$ p7 B8 i) AYo-Yo3 O+P+Q1 x! d, A \0 y4 w8 F: \! P& A/ m
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11 Z-Step 1
1 K0 E7 c; A% O; h# qUnlimited StepSwrd for 5 sec, M1 ?6 C$ \0 I! H
StepSwrd L+M+N. I. _$ G1 f% a% }' d/ `
StepSwrd M+N+O
/ \6 W8 o* E- s$ sStepSwrd N+O+P9 O, h* |8 Q1 H! H) o9 ?
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12 Z-Step 2
0 P. e8 i& z# w4 E+ U- M/ ^+ v( kUnlimited StepCros for 5 sec
+ V9 }5 q9 _& D8 F3 \! IStepCros P+Q+R
; n: R4 n! D% F9 M8 zStepCros Q+R+S
% t& c# _ ]$ ]& c' z, nStepCros R+S+T
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* p* y& w9 Z- ]13 BubSprd
# ]7 l2 q5 [# _- z7 ^Attks w/ spreading bubbles!
% I4 c0 ]; o b" T/ [Bubbler C+D+E, ?! t$ u7 X, Q: k
Bub-V D+E+F; F& D9 \ A* n# m8 V! z/ u
BublSide E+F+G* p8 A+ M I, W3 v m
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd( z% E t( s+ l2 m! U. T
Attks w/ spreading fireball!
% V, E, F' O# J7 J- H5 DHeatShot H+I+J
& G/ w9 w" a c) _* A. VHeat-V I+J+K
v8 V. m# w/ MHeatSide J+K+L
! L3 I6 p0 k7 `- N" u. V$ j1 `HeatShot J + Heat-V J + HeatSide J
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15 H-Burst
5 s6 d: ^( A9 @. pCreates a giant explosion0 n$ d. J6 I- U8 r0 S0 l1 ]
Spreader M+N+O) Z1 ~" p1 N6 b; J, T$ c4 O
Spreader N+O+P5 n* r' O+ l$ i7 y' [$ y/ u
Spreader O+P+Q6 V0 I- X6 y* n( ?% S
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16 LifeSwrd# r k3 B/ `: \5 X2 ^( O$ F
Swings a huge 2×3 sword!4 h. o) P# h7 V1 B
Sword E + WideSwrd E + LongSwrd E2 M. H& U: T' a* i& @5 ?& W/ E
Sword L + WideSwrd L + LongSwrd L7 o5 }/ u" t9 P$ G
Sword Y + WideSwrd Y + LongSwrd Y2 `4 N# z% i5 [, d* f9 N* J) x6 L
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17 ElemSwrd
& F9 d! a( O- MWide swrd contains 4 elemnts! Q: n7 w' n3 _% _7 G6 l
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( B F/ ~! _/ ~: \6 {' o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* j1 l6 v5 N3 @( _- w
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18 EvilCut1 {' p$ W$ b& b$ r
Step up 2 & make 4 atacks
/ h3 T6 O6 K# A3 m' S0 cStepSwrd P + HeroSwrd P + StepCros P3 _2 }2 W% ^- u2 K
% q! U# P$ [3 _' i19 HyperRat( N/ a9 f9 Y7 [/ V9 v
A giant Ratton charges!
) Y0 y4 v, S0 x0 i: n( r$ S3 h% WRatton1 A + Ratton2 A + Ratton3 A
" b6 M" }9 H4 }3 R2 c' G( {Ratton1 C + Ratton2 C + Ratton3 C/ ]5 Q/ |# [2 u' A
Ratton1 F + Ratton2 F + Ratton3 F
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, D3 n: g' ~! A4 |% |4 N o: W5 E20 TimeBom + w) b# A7 |$ |! J6 t* |# D/ U" t# W
Sets Time Bomb in enmy area
! U* w$ x- B1 n2 K& STimeBomb J+K+L$ w0 n: E( F1 X
TimeBomb K+L+M# q: d4 ^) Z7 ]- s8 E. A
TimeBomb L+M+N D: n6 x2 A4 O
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21 GelRain
: C5 P v# a" NGel steals squares, A5 D' H0 i8 G9 k4 Y% b# y
MetaGel1 B+C+D. Z& ]* m9 t4 [ r0 g7 n8 L
MetaGel2 E+F+G$ P N- M* M# `# O3 C, m
MetaGel3 S+T+U( M0 Q6 _7 C# O2 s* E9 j
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22 EverCrse/ c" Z2 H/ x! h1 u8 b4 Y
Shield chases enemies* W/ W0 a) _- ^
CrsShld1 C + CrsShld2 C + CrsShld3 C- F% l5 M( j* ?; h9 P# e5 V
CrsShld1 L + CrsShld2 L + CrsShld3 L+ k- S5 N# b; b3 f/ f( ?, F
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23 MomQuake; i( p+ O0 b3 H" L) a7 Z' x
Awakens Mother Earth!
% ?# Y% o1 R3 c- h+ j pRockCube * + RockCube * + GodStone S' G- d/ B6 C' I+ q" h$ E
/ n' B6 W7 h% i' G- s* K4 G24 PoisPhar7 i) t8 A; L: _) u
Pharaoh generates poison; U0 C6 b" r) _
PoisMask A + PoisFace A + Anubis A9 k1 r7 `7 P" N( z
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25 BodyGrd
5 C& P/ `' y9 e4 G& g$ f" M5 [4 ABodyguard takes out enemies l# B9 X2 t* ] M: t
AntiDmg M + AntiNavi M + Muramasa M \% P ~0 J* E2 _+ c; G
8 m b& T( ]5 U+ {
26 500Barr& C" u9 O) `+ ]+ M7 p
Barrier absorbs 500HP dmg, n2 h! T9 y3 g2 }: T3 B) S
Barrier E + Barr100 E + Barr200 E- ^+ B( B& b( M& D
Barrier R + Barr100 R + Barr200 R' e. ~ q7 g& Z |
+ n( P" G! V9 J4 c8 `3 \: j7 c27 BigHeart
3 V" U/ o& A6 I4 Y! vAttacks, then heals HP!( d8 \3 g. B, s. Y' f
HolyPanl R + Recov300 R + Roll R
5 L Z- S- _7 E$ A/ THolyPanl R + Recov300 R + RollV2 R; Q; v9 \3 C8 _- E, }5 H
HolyPanl R + Recov300 R + RollV3 R
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- j' b4 Z9 `8 u8 I! l0 W$ s- d28 GtsShoot: i6 Z U6 l# q& l, u# l
GutsMan throws MegaMan!% D- A$ p" F, Q6 Y# I$ a
Guard * + DashAtk G + GutsMan G0 G7 ~' `& F0 z4 n7 @ p
Guard * + DashAtk G + GutsMan2 G2 K1 l. X6 i' U; o
Guard * + DashAtk G + GutsMan3 G; K7 }: n. z) ] i4 C" n
Guard * + DashAtk G + GutsMan4 G' M4 m4 o1 D2 ~2 u( w& Q
8 O5 v% e9 ?* [5 E8 [# u29 DeuxHero
# e4 A/ x, F! G& |' h9 l( |+ SMegaMan & ProtoMan team up! T# V C' ~) y' x
CustSwrd B + VarSwrd B + ProtoMan B/ c, T$ i3 v% k5 l. _
CustSwrd B + VarSwrd B + ProtoMn2 B) \- o4 t% u1 {5 g' a" \
CustSwrd B + VarSwrd B + ProtoMn3 B
/ g) ]+ r# G7 Q) @: Z! q' ]; e( s! jCustSwrd B + VarSwrd B + ProtoMn4 B
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7 f- f/ P: b4 M. M [" s$ x30 2xHero# a5 N4 m# A% {3 A: I
MegaMan & ProtoMan Dual atk
3 ]" u1 N7 U8 f( @( k. q) `$ qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! T- d3 x2 S5 J$ N! ~; fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% c4 c$ \2 }/ V- J5 e$ @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: B0 i) U0 r3 j' @1 J F jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* D# A) [9 u4 O a8 @
/ I8 x: E4 I; W7 Y9 q" f9 ~31 PrixPowr" Q5 r# ?, f. V* A: R6 g" T: ?
3 Navis attack at once!6 { N: C! L1 r
Team1 * + Team2 * + KingMan5 K3 u( c8 e2 |2 ?8 e# U3 R
Team1 * + Team2 * + MistMan5 M
" @. f4 w; X9 Z, l# M9 b' WTeam1 * + Team2 * + BowlMan5 B
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32 MstrStyl
, X1 i. @; W+ J1 k9 T' CMegaMan unleashes his power! \% l* t$ V' K% _) p
Salamndr * + Fountain * + Bolt * + GaiaBlad */ Q& ?, g: d. K$ t' G. ?0 I
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StdrdChip (Part 1)- a; S. W' l3 O- M0 N
┌──┬────┬─┬──┬──┬───┬───────────────┐
: ?7 z2 G7 b, }│编号│名称 │MB│攻击│属性│稀有度│说明 │& G; m6 k. a7 h4 P
├──┼────┼─┼──┼──┼───┼───────────────┤+ u" X% ]' v9 D( z: {5 B7 p7 a9 \
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: l8 w* @* r3 d/ j# B5 [│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. k+ F+ J2 N. P6 h: c8 W/ g
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ A @' v! c! n& k; x, b& I│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ D- ]0 L! o/ m. _
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 V, C: [0 H7 I7 {3 ]) p
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │) C# P, T# e3 _& F, o5 ]
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% G& B7 u7 e1 {, |( ~: {│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 p% [. W5 f+ B- q0 x, h" U│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' ^ ]8 W4 a& a! F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- Q# k" m( f" T+ T, z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 y' ]- ?& d( m& G2 ^& D3 k│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 X! O! M$ J" K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& G% k/ A" Y* w( g) n│14 │Spreader│16│30 │ │** │Creates a large explosion │4 ]) z: i5 f! e: a- q/ w/ l
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' u2 X6 T6 J& ~1 i: E/ i/ F
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; `1 m: f' a% `1 n│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# I# ? O! }" \! Z- o# v- B9 z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. q5 _, [% z9 O) }" k) W$ y│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. ~ }* [* p8 u+ m9 c│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" G% Y$ E i. Z6 l/ v+ q/ r8 y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! K" P) i7 o1 ^% F) S/ l
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ J. c% G% W2 k0 h! Q8 J \! r a* s" Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ Y# Q' K0 X2 a# ?. ~! [0 W, l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ ~, M$ F" I A! I* k│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 T* z- x/ P! O4 R│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# n5 E3 k: h4 {% v0 Y* J
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 U5 y9 n1 C/ e3 _
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' d4 ?# A9 f* K+ M6 @│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ @5 r8 z5 j h+ F9 n3 k, E# f w1 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ ~3 x- M) ?( ^
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 O, W8 m, }+ ^│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 \7 p9 }! j' Z2 \/ H) l3 _
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
8 a. b2 l _, m `( a│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ f* ~3 h+ \# B% s# J7 T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 \, H4 _- f& H( ^9 A. P1 j6 N│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
% E9 G! x; i2 [- a. d) N" {! u' t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │5 c O' S* R w& K" R$ r# v& r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# Z+ t9 l! Q3 l3 v+ z* H0 {5 P
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( p/ K9 L J3 [4 X# Q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 w' m; [3 j* \│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 a) f3 e4 E0 T/ ]: I│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ {) x/ M* N) \8 U8 X
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 F7 T9 Y6 q& Y' y. y; [) ]│44 │ShockWav│10│60 │ │* │Shock through enemies │6 ^. z8 r8 R2 x% o. i$ L
│45 │SonicWav│26│80 │ │** │Shock through enemies │: @# ?0 E, `3 {4 I0 a. M
│46 │DynaWave│42│100 │ │*** │Shock through enemies │8 A' L: Z% d% Z5 q) N4 }% u
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 S5 u$ X3 N2 j4 b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 r. R! N' q; p" C
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' q3 L, S/ z: s7 K% v- [' S│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: _$ c$ h2 D: T+ ~. k6 b& ^4 j3 y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
8 {: x* a% p' ^1 W! q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
~$ O6 a* O j5 \; |; p2 w3 t0 U, z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 K h/ O% m4 i% p# `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* W3 x$ V/ h- |2 A│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- N) u O" X& Z/ b) |
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 d$ W9 G E8 x1 J/ t$ `) N
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% l5 y! s/ T0 ]9 z9 ]│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" d5 L& A* i, l6 ?7 @& |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │+ g7 _) Q9 Z3 ?7 L0 z/ ]
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │ i+ i; {( o6 y. }& X' e% | E
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 q* O9 T! Y& T0 w E│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# r0 s1 ]. x# U9 g! c4 e; h9 d; s│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& ]7 X6 S' ]( B/ V. L) ^" T
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# A! V- A, o" H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& _/ C9 H: X' K3 t& `
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │2 I) l( x7 b; o
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# n; M6 L5 B4 }
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │4 A% v0 }) E) D9 c* i" `
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 y: s% w. ^- W* p9 Z+ j( V
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 U f& x6 c* v& I `│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" ~* D+ r) O# _│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 ?0 |5 A& P5 R7 T' e9 i; n8 @│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* ]- G6 g& r' u/ n& ~0 i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ Q' Z; g3 `& h. K, y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
! q. h2 u4 X& o2 i│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 X3 B# O6 ^0 C! v
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" s" V' P O; I# C' ~3 y! m& u│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │& g2 y2 A* Z, M* n% V3 ]
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 S( R$ v# `' V& ^6 T! s' u2 D│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 S5 `7 D4 x" ~* C. v% I3 T
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% A$ H; n3 |) n) ?; E% q
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 O i& S/ I0 e8 t) p9 L│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 d5 a6 A) ~8 _
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │- \" B- q+ ?: ^! l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 e) ^9 q. h! b! ^│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │. W. A6 q& h8 G3 |* r
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* B! I+ E: |: F/ {- q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& V1 ~8 t! E9 Q- C│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 c& s v7 o' ~8 X8 ^! d
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 F) q' n0 E. P6 X6 A, z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
. f5 P+ [6 n* ~' L! m9 T! k1 B" D- x% I│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 F: F" ]0 F7 n) G! O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, J; J2 w' G* n* r5 S' \│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
3 l0 h B; y/ H/ {* S│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% _ G1 ]8 j, b1 `7 s& H! C│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" ?7 A/ ]1 N" \7 U4 q+ D$ ^, p│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 S4 V/ \9 k5 I& U# I9 b, J
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" j I0 A& \6 l' L# W* z# A
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
# j! x7 |. M M6 g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. l$ r. D+ b' x) d$ B* A" f└──┴────┴─┴──┴──┴───┴───────────────┘
* ?" ^" v \% M. [( G- q7 r
: X7 e7 F2 }* q+ z+ wStdrdChip (Part 2)
. {2 O: F7 L, `$ ?┌──┬────┬─┬──┬──┬───┬───────────────┐
% W/ }8 V7 P4 w& V3 }│编号│名称 │MB│攻击│属性│稀有度│说明 │
, d4 m) T7 P- y2 b+ P6 H9 S8 c├──┼────┼─┼──┼──┼───┼───────────────┤- {7 I6 T8 p( E: }2 M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" d% j# i7 ?7 [: [
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: f: F, ~' O6 B6 g│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ m8 j1 h5 P% a' r: ^( i
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 I4 H' E: P! q! o
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 y/ C' a4 ^7 z5 O6 x: z5 I│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) {8 {; Z6 m p" j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 n+ r0 B/ }0 l5 f. z4 \
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 F P4 h8 X' `0 R: E
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 g8 d* _- X# }+ M3 G* {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, r- I# j; V" i0 {8 _ E" K$ Y│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 E( N- Y1 ^ [0 C3 m" ]" W( k│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. a. d, H j6 G: V0 U│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& E+ f0 l: k% K/ P: S5 ~) n4 ~
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ i* `. o2 i% y, k( `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. ^# y" u7 S |; M" K9 `│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
" \5 b/ ]" {, M+ f m% ]│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) J7 Z n. m: M5 e2 ^' G│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! [5 p% b6 {$ |, _
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ m& m5 B* ]* D3 b; x
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ f5 d4 @- e4 e# c7 w& \: s
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
& C' B- ^: @. m) N3 f; r│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │8 p2 A5 T5 f8 I, K* }. Y$ Y) \
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │8 ^# O4 u0 R0 @+ [- v
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& y7 S/ ~! O c( q* X3 D│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* |$ W' l1 I# G│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │4 j( B6 f6 I! X' n0 Y$ H& j4 f
│126 │Rook │30│ │ │*** │Protects you from attacks │
- T4 r' f, J, J' H9 K│127 │Team1 │16│10 │ │** │Powers up when ally is hit │4 C G* k5 N/ g, m- \" @ I
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! [8 k4 t8 {/ [│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │: M+ k2 z1 Z+ e* P# t7 T5 F
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 T! v M9 N8 D( ]
│131 │Lance │46│130 │Wood│*** │Lances through back line │" r6 \: \3 z) O* z: p0 y; k
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 @/ e4 |7 j5 D' C1 h0 n3 W: J
│133 │Guard │5 │ │ │* │Repels enemy's attack │
* J( g- E7 l& S│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. ~1 e+ p) B9 z0 }! U
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 |, k+ X3 R( q- Q" s; A% X" M│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% s3 {4 T E% j4 T3 K7 o! S! ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ t6 @, x5 c6 N│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* p& x, W, Q5 G) e│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
3 _# I0 L ~- T6 O, N$ J9 z│140 │RockCube│9 │ │ │* │Places a rock cube in front │* u9 F- [( r" V+ H7 _* G
│141 │Prism │60│ │ │*** │Prism fires randomly │1 y$ z& A: [+ l) f$ e' W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% F8 ~& J* @, Y2 C; ?/ d A9 W│143 │Fan │14│ │ │* │Vacuum pulls enemies │* d x" E1 S6 b; b5 K
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
8 _& g1 R# ?5 B9 Y% `" r│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
, ], l/ A. S5 D" y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 \% w% C- j) q. h│147 │Recov10 │5 │ │ │* │Recovers 10HP │) c- }( B$ }* x8 M+ s! R
│148 │Recov30 │8 │ │ │* │Recovers 30HP │- n9 f. M8 E1 }" K0 O* b: k
│149 │Recov50 │14│ │ │** │Recovers 50HP │
" F7 M& O, n( E* d. X' H│150 │Recov80 │20│ │ │** │Recovers 80HP │
0 m' f. x( z0 N( u│151 │Recov120│35│ │ │*** │Recovers 120HP │
# |1 I" C& w+ {; Z2 U7 _│152 │Recov150│50│ │ │*** │Recovers 150HP │- T6 [5 B; I! U1 R
│153 │Recov200│65│ │ │**** │Recovers 200HP │
: J7 G+ L- b, |' X: G. q│154 │Recov300│80│ │ │**** │Recovers 300HP │
. A' d' K& ]# x" C8 m' U1 J2 t│155 │Repair │8 │ │ │* │Fix your area's panels │
* `, R3 i# o p* y│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 X, _8 \* L, U1 a' O. G│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" l3 o$ y9 c% k4 m3 N! i│158 │Panic │14│ │ │*** │Confuses enmies if you are │' d, {$ G7 z1 H3 f
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 F% z2 B. h' q: ]4 E6 R│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
& ]# l, ^" e6 a* N│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( Y! k5 J1 e! ]9 M2 Z1 U│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, h3 M( Z* t# N" A- i
│163 │Invis │11│ │ │*** │Invisible for a while │
9 u1 ?% s' l2 X4 ^│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( N: V) W0 q. Z9 o) b R) l5 Y8 A( B│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& ]. m. g8 X3 G$ I+ m& S2 e8 @
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, ^# t0 `5 B5 v/ d" b│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 ?9 g7 R2 _* l6 Q, h
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 l. f2 ^! K$ I9 [0 b! S
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 B1 f9 u( q( t$ R2 M│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ n! @# U/ a5 }2 o! W; Y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │$ B0 P( ~0 q J4 X$ X
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 O. N g+ X# a- l0 m
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ F3 q$ [) \5 M: C' H│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
% p/ P N& q. ~/ X: \1 `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 _7 }. Z( J9 I0 G( r |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 {8 r! |- P. ]. Z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 C) R+ n3 K6 s$ S
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& d* t- A9 |# K8 Q% r; A
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 w. q4 f( [& Z: u2 w6 f7 i. R
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 @( b4 [! V5 K6 u& I5 q# U q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; j0 o, Z A0 g- @│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" @; q& Y" a' a
│183 │Hole │55│ │ │**** │Open hole to dark world │1 a4 Z/ V1 O+ B2 N
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ J) X" ]( S/ R' ~6 ^1 ?& B- ?│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% |% n1 L2 z/ L8 T2 x! I5 A z8 Q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 {" r* G4 E4 z! G) s5 m. _8 K│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 E5 H1 J; X9 E4 E8 i* n0 f/ v0 D│188 │SandStge│18│ │ │*** │Changes all panls to sand │
" n' s/ G. ?% q3 Y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
7 ?/ e& y$ v# r+ z" u. c│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 ]; n4 ?4 m7 g3 Q$ @/ b│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 M0 `6 d) {, e
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 ^ r, A: H' ]8 B* B6 r# B1 T│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │4 g. b$ F a! l" Z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) h& z; y% k0 @0 @
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ {& N& ]) }% ~5 q│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 U/ e6 e2 U/ M6 a% W P
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& f% u" w: r* e& I1 R- t' m
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! }' V+ I& b, U1 a│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* A- O; \" X. E/ Y) _# c3 {
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! _0 k6 d* K" y! U4 t, o/ z& R; C+ c( K└──┴────┴─┴──┴──┴───┴───────────────┘
7 `2 A1 k" l6 p, }4 L- [: h7 O* G2 t3 {1 ~/ a
6 ^- U: T v3 L
Mega Chip
0 A _( v$ s2 ?# U" r4 a# c& |& z┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 j+ N1 P0 m' h3 G- e) Q0 }" e│编号│名称 │MB│攻击│属性│稀有度│说明 │+ S3 t# U7 v- I+ | w A* m, ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
- F- C4 h8 Z6 W0 \* Z+ K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │+ }5 |5 K* T: g
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' `' K/ y9 A0 W7 J│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 @& C0 r& U* `+ r0 K9 R7 x│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" H; {' u( X( }- P
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │% w6 a' \# y& n+ i+ i! G2 C
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 C' {! y2 H, Z9 u; A
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │. k( M* p. U( v, {7 ]6 f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) B) F" n* z& A! p; j( b
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 m4 U! `2 r& B
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│% g! B' E0 O7 X3 D# e( O% X" p* |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* f5 s' d! E8 N* P" V9 E4 r" ^: ?! H- e
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 x$ Z( {8 g0 n' R1 }7 z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ a% l$ @0 Q; O& y
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 C7 v3 A$ |6 h" m9 i$ x4 W2 v* \# b│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 t! ?& @( O% B) f# W n
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# T9 B& q2 t7 S7 {' N3 C5 C
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │; ]7 V* U4 ^# g* P# Z: Y3 r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │; N0 O, b# Y, y7 N. `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) `& k% p' g' n* s
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │0 z+ F f/ s0 ^
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 e+ I- N a& K5 q4 C
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. s/ s, x; V" }2 ^0 y* o3 N
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ c9 K, L1 p' R6 r) W/ x│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' a1 t- _# C( }* v│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │% O% {' `. n0 D9 H4 y8 L5 a
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% D" i" o# m9 I2 I
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
' I8 c% z+ X* {/ \│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
- @' i, |6 |$ a, n/ {0 L│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' {& v m9 S7 _. k* y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 Y$ G" z( m2 [ L+ u" j│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ P* j9 T4 b- d4 ^1 P$ h│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% B1 N T( E) Y6 b& }5 I# F! V( z! ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* w; o% d9 S) G; V3 m# G6 J
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
% p' |1 _- C, s1 n' K a( z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 I0 }# C7 e% O* W/ p6 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
- F. r9 {7 W! H7 p6 S' ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 h n* `+ R2 x- U1 Q. t/ p5 b, g│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 U$ P# P6 m! H3 m
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
! D& q+ S+ T) W! K1 D* }: i│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │4 D2 x% o; O, h9 y6 k5 @
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( X4 u) e! c; ?, C# P
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
8 E J: _- t% {: q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 _" p! O5 \% K' Y1 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │) i% M7 W3 T) N" ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 P* l$ x9 w3 e# B# y
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# V: L+ p1 D9 m. z
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: ~6 c0 G) s/ q" I, T6 u│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ ?" G+ |! e4 B" N
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 x# U$ h$ G) R4 T/ x# {( a% ^
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 S6 u7 l; y8 s" v) n+ K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ u2 ~, u2 A8 ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, b9 b* z2 Y' l2 R8 u
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │4 V8 ^0 d: J. f) V: h2 Q3 M
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 }! u7 V) S' V3 p. k; y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# O+ F" y4 M; C6 q {* G1 T
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 ~8 M" `2 Z! |/ m, y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │0 \) V& }) B7 s+ |* U) Y- G; V2 `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ t; ~! s$ g8 M" B: D! q2 Q! W│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& D) C) U, ^- p! Y/ I! J
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 ^& G1 O/ Q) V, u5 W$ t3 S│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% h# T$ F% X$ V* [1 Y6 U7 e│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) A8 o0 P- C, N: p; O; o│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 l( B" J' N5 n# L( ~, F* a! `
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 q: f: ^ a& o# a$ [1 ~: z F$ Z$ t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │0 {. H1 Q; o Y' Z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* J) F6 r& W8 K. N6 e9 R& @+ t/ L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │3 V- S" b1 }/ b( N! h
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
& k+ K! C9 A9 u& k8 y: L! @" K│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 z* \2 z7 Z9 v+ ?" Y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) u/ P5 v" l; t$ P8 B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# R) F* M! R4 a, U
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │* E3 d% b/ q% b! x
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ }+ x3 D% e7 a. V│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ J5 x, Z2 q+ X6 h5 T( l& @9 z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 O& h8 S/ |: i│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │+ s) J, H- y# V4 \( c6 H' O3 a8 w
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ ?& U4 w+ V& a- U( }│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 K+ p) D5 J# {2 ^: r+ ^│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 t! @) v5 b, k; W$ y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 S& e! O+ K2 f& W3 y6 y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 R7 l7 h( k* b' @2 r6 s+ u
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; W% z W7 ^# w
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. Z$ C9 ?( Y+ p' q3 z8 h2 m# ~- v& W
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │7 I, U) C$ N$ i7 Z& E- a
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │, o1 H9 F; @7 B! K9 l2 }
└──┴─────┴─┴──┴──┴───┴───────────────┘% n& p& E j6 z
7 I7 U5 R8 ^7 }0 {; ]* c& ~
6 `: K3 J9 a# v/ L7 D8 p
GigaChip (蓝版)
) y; G' `2 X8 O4 S! L, Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
# b, U# m6 z* o9 J# o& y# y4 l│编号│名称 │MB│攻击│属性│稀有度│说明 │2 m3 x7 G6 B9 h6 w& D
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ ]% K" G% \- f) B; n* F; @ B, v│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │, U5 W) n& I# a4 u
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( }; g2 |+ p0 g7 A( G8 Q) {│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 _ K: Q1 A# m0 v; d- R, `
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( `( {1 H" |" L- m│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& G! ^3 }4 F n9 M9 c7 F│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ A% z+ \9 R. t% x2 L
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% v! [3 h# B4 q6 E1 K- J│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 G: M: q" h' l9 T( S% \+ G/ |* l
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 l2 w- J) k, U% C) j, P+ u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 e6 V o0 F& J* `
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 |+ e1 }; @) x& C+ ?6 i4 Z2 Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
5 @+ q- D" E- V) Y$ ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! T# f# B$ {( h
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) D' X- ^/ p/ z. E' {3 z
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 U3 v8 T, Q( u6 r4 ?, Z) D│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │# P7 z- L7 Z4 B4 R; f( b
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, ~' G' q% w; k) e) ]│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, {/ i" a/ o3 H V7 w2 d! T
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │5 ?, N' j2 b7 d. J" ]
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │0 i0 V% J& m1 d5 z; P$ `4 m
└──┴─────┴─┴──┴──┴───┴───────────────┘
- Z* d; C: r1 v/ z
6 u- N2 v* k) H1 fGigaChip (白版)(只列出与蓝版不一样的Chips)
8 Q" o$ O- Y X" K5 y, O' c┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 M% A1 S8 C$ w# _+ v│编号│名称 │MB│攻击│属性│稀有度│说明 │7 F. [* c$ o7 w6 O
├──┼─────┼─┼──┼──┼───┼───────────────┤
* _, a" q( f1 U$ ]! v, D+ Z4 V│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# e q, g& N# c│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 z' z( p" h* a4 D
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* f/ |4 { T0 J% Y
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │# P& T9 [0 f; e9 P
└──┴─────┴─┴──┴──┴───┴───────────────┘ |