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0 ~( ] i! }$ L0 _0 @5 O) k2 B1 p■● ■ NintendoWorld 站友xliz原创' t+ M6 D: B6 O" l$ b8 m; O: N
■ ●■ http://www.NewWise.com 8 E( N* D2 R/ j# f
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. e- g) g' l' [* N. g; r) y7 ~ 洛克人 EXE 3 Blue 卡片组合
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& o/ C/ G& H$ d B d7 Q2 X: q0 S0 c英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 z3 d4 c' _' b. z$ y大家要看日文版的P.A.或详细攻略,点击这里吧!; i2 s4 z& |' r
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* t0 W# U j" Y4 u. b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
K# J6 q2 B3 ^7 H+ V7 \. {. g/ M% D" l
, q5 U* I8 p& W- U2 Y' }编号 名称( K; g$ K) j; \4 T, t. [8 Z
说明. c; n! D0 X, A9 M9 ^4 q8 i
组合方法1 I+ H0 C- ]& h; @% N0 W1 e0 a
---------------------------------$ j2 a6 W6 r6 W+ ?7 e
01 Z-Connon 1! c+ r% C5 E! r% d3 n3 S/ c0 X7 \; v
Unlimited Cannon for 5 sec
. P# l% ]3 G% p! {, M6 sCannon A+B+C
7 e) g1 H" e% V: aCannon B+C+D
- ^* S- y, F" [+ R9 f9 ` KCannon C+D+E
, v/ Z1 q; x& O- M) \5 j
" M: e) P2 K9 R# o; W02 Z-Connon 2
; e$ v: @% _4 ^; |5 E1 z7 iUnlimited HiCannon for 5 sec
& k, h5 H Q' SHiCannon H+I+J5 o v2 w# K# J% Z) [# A2 r+ M
HiCannon I+J+K
1 Q* R' {) K0 |+ w; V% }HiCannon J+K+L$ k( T* p% E5 t( E( ?/ `
" A6 C) ?4 v9 i) i( c% O
03 Z-Connon 3
t# I0 x) B8 e8 c, S. D/ [' B H# WUnlimited MegaCannon for 5 sec' L& ~. q- l8 @+ S) T5 b, }
M-Cannon O+P+Q. ~& w! P- _0 W. ^8 }4 ?* W
M-Cannon P+Q+R
( y5 q: Z, Q. I/ i2 t E: oM-Cannon Q+R+S
- }" _4 d/ n4 O5 I: ?5 o8 Z8 k: t" _' d% ~
04 Z-Punch
# v0 P# ~+ l9 h) GUnlimited GutPunch for 5 sec
$ [. F& n$ u7 D# t; n0 |0 Y( oGutPunch B+C+D
3 r3 u# P2 R( x/ X9 o, G0 |+ g( GGutPunch C+D+E0 V' g) g+ F( H; O
GutPunch D+E+F- M. i" X) o9 H# ? H0 O! p; i. u
: ~3 F; `! J. ]- D/ g, E05 Z-Strght& k- j4 e3 B' u9 ~; s6 J
Unlimited GutStrgt for 5 sec
9 p" I$ ^/ S! h5 {$ y2 a& F6 y: dGutStrgt O+P+Q
3 a/ E A6 a1 a) y1 GGutStrgt P+Q+R
0 J8 u1 x1 w' d; M( xGutStrgt Q+R+S/ k/ Q: e" w3 C, i7 t- f' L
' Y& T3 O, R$ o5 B
06 Z-Impact
3 [+ R. n L0 U; P; o" WUnlimited GutImpct for 5 sec: L# T) [$ U2 w1 f6 `$ x* B
GutImpact G+H+I$ T0 t; X! v( Q& C4 [# C- E
GutImpact H+I+J
; [ {1 b; C) _+ ZGutImpact J+K+L2 K* V |! l. ~8 B
# o/ z% J% L- ]5 @8 k. t8 w5 i07 Z-Varibl* k8 L4 m1 m1 E- O5 @9 r g
Unlimited VarSword for 5 sec
* f) l/ _! F' B D5 _: F6 d$ J4 c$ nVarSwrd B+C+D
3 f2 X, T% F; ~' tVarSwrd C+D+E
% `0 Z6 d, Z; ^8 n$ U# p& L0 `VarSwrd D+E+F0 n+ M1 H0 i8 D. r A4 }) `, w
+ L! F0 a7 M$ ^* W6 c7 I08 Z-Yoyo 1% t% y5 c# q1 S
Unlimited Yo-Yo for 5 sec/ T# x- P2 u' P* l
Yo-Yo1 C+D+E6 @" w4 b% a- ]& d. m1 p! c Z
Yo-Yo1 D+E+F
9 ]3 E9 Z$ H: Y8 k9 v l7 iYo-Yo1 E+F+G
4 l+ n4 ]7 i. Z) U) j5 O- _
( i; V, C: t7 r7 B2 n! C( Q3 ^( o09 Z-Yoyo 2
& o2 Q% H+ M& F: {Unlimited Yo-Yo2 for 5 sec R7 H" |3 h' X! u% C% S
Yo-Yo2 H+I+J" ^# Z( U9 `+ u( R8 M! V, k6 X! T4 U
Yo-Yo2 I+J+K
+ F" r! w* r- u0 L7 `7 q7 aYo-Yo2 J+K+L: X0 l3 N: D- B# n% \& ^! o: Z
x( C' ]5 `* f$ L, d7 q2 k10 Z-Yoyo 3
* o* k4 C. L; M8 I9 @Unlimited Yo-Yo3 for 5 sec' S1 Y) R* P& N
Yo-Yo3 M+N+O" }. l! l4 ]' I# H# c& \" L$ Z
Yo-Yo3 N+O+P
' X" Q! ?+ s* zYo-Yo3 O+P+Q) E o1 i5 \. A* Q6 H9 O
+ v* O* b, [9 @; T. u6 e
11 Z-Step 1# M+ n0 Z& m& b) U) V; o& e
Unlimited StepSwrd for 5 sec( F$ |2 s; G8 G
StepSwrd L+M+N
1 E6 [8 F% L5 ^$ i! I/ `StepSwrd M+N+O
: V( P! A3 d; T! _StepSwrd N+O+P
$ v5 ^" a/ L8 W( h. _7 ]* p1 J `4 e4 ~
12 Z-Step 2
) a6 `6 v" P9 x: h/ a" _Unlimited StepCros for 5 sec2 m% ^7 n) U; I
StepCros P+Q+R3 y2 X) B) E' V" K8 @( p
StepCros Q+R+S
) m5 q; b8 u5 g( B; ~; sStepCros R+S+T5 a& A( {7 T$ ^( q9 V7 O. ~. L
% @# x! h; K% `! U
13 BubSprd+ Q T' k6 Y: q0 s0 Z: [4 J
Attks w/ spreading bubbles!$ c$ H d: \! {3 ]2 N& G Z& w
Bubbler C+D+E
. d9 P% Q, R0 tBub-V D+E+F; A& c/ [7 x+ P: t( U5 U
BublSide E+F+G W8 p& s6 k+ p6 v" y, P" v
Bubbler E + Bub-V E + BublSide E0 F# J" G/ h0 A5 N7 F# R4 h
3 w2 q; j1 [5 I1 X' W0 [& c14 HeatSprd) J( K) n9 m' W* {2 Q& h
Attks w/ spreading fireball!
% [0 ~1 Q! u1 o0 Q" y7 ^9 mHeatShot H+I+J
0 F' v1 @- ~8 n! I; S* KHeat-V I+J+K* g' S+ g6 y1 q' l4 Q+ S# w
HeatSide J+K+L
: O. m# b. s. P! Y' G4 r# r [8 SHeatShot J + Heat-V J + HeatSide J
" _" n, g6 n0 N; c. u
6 W: B/ j0 N: X15 H-Burst
l4 n# s" B- M9 G9 x* _4 zCreates a giant explosion6 I% L! ]% S0 q
Spreader M+N+O
$ |, P( `4 ^" Y8 m9 VSpreader N+O+P, F5 ` U: G" X1 n* ^2 T/ T# E5 a4 `' m# Q
Spreader O+P+Q0 X+ G' J0 _) ^2 ]% Z4 o1 }# Z3 q+ G
# O: y% E4 l' @* v7 j" t# n8 e
16 LifeSwrd
, H% l. `6 k; S1 E* ?8 BSwings a huge 2×3 sword!% K4 [1 `* U Y; [# U2 h
Sword E + WideSwrd E + LongSwrd E- ?; E" n" Q/ ~$ b' j5 g
Sword L + WideSwrd L + LongSwrd L6 X ]# n1 h) ~% c1 O
Sword Y + WideSwrd Y + LongSwrd Y
2 }: k2 }3 L6 v3 M- O# n! Y: h6 R0 Q1 h4 Q
17 ElemSwrd
: J0 c' }3 v' s* ^6 @Wide swrd contains 4 elemnts2 B$ X" ^( w a0 N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& q% P6 K/ T- O3 e' J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 G3 g, G, Z' Z6 J! C! A% ^6 U6 @. R4 a3 F
18 EvilCut
4 e) b2 F5 s% c3 O" e- IStep up 2 & make 4 atacks
9 r$ e9 [+ I0 ?$ D: RStepSwrd P + HeroSwrd P + StepCros P
I2 q4 p- {/ V% k" n8 v, b4 P
- J, @; }2 u4 j2 ^; s19 HyperRat
8 ~ Z' W2 H" h$ N6 R' z) K* X, eA giant Ratton charges!8 K& z. d @/ e5 u
Ratton1 A + Ratton2 A + Ratton3 A0 ^& x3 I/ S: }' s
Ratton1 C + Ratton2 C + Ratton3 C' \! s2 [+ h& L9 r
Ratton1 F + Ratton2 F + Ratton3 F
, y$ L# z9 z" Y1 F& j
3 K) U4 w) D/ H* L1 ~# j! M20 TimeBom +
8 d$ R; m2 x" Z% ySets Time Bomb in enmy area' E* X5 o9 {" x& K+ j6 A* V) B5 o
TimeBomb J+K+L
0 ~& _% J [3 G% ~+ @2 \TimeBomb K+L+M
]4 h4 c' Q* v; OTimeBomb L+M+N$ t. x8 H j* j/ M9 j- N7 K( r
3 @7 k) s5 Z# u( g% S6 W3 Y/ x3 G
21 GelRain, u" g2 [$ P; b( E; E+ f6 q: S
Gel steals squares* q Z2 ]& S4 `
MetaGel1 B+C+D$ v+ k5 h1 l) {# K: v, I6 o# P
MetaGel2 E+F+G
# p- N$ ^! G" ?9 S6 kMetaGel3 S+T+U
* C. \8 g1 ]$ \ _9 Q& M; I$ A8 S( e C' n# M, [
22 EverCrse" z! T8 q$ f* [) K5 J- J' x2 r
Shield chases enemies' r( S. Y5 H: S/ _1 }7 ^
CrsShld1 C + CrsShld2 C + CrsShld3 C
. P: `" \5 U1 J% t" ?CrsShld1 L + CrsShld2 L + CrsShld3 L. h/ R2 h! W/ A6 f+ e- D3 P: U
. X' |$ F. u& u23 MomQuake" _9 @- k% ]6 H
Awakens Mother Earth!
V: r, \. [7 P1 o+ LRockCube * + RockCube * + GodStone S: _# M) _8 ]5 x0 |, @
/ R5 h5 {. Q; @9 K24 PoisPhar
7 u: ]% U- p0 ~; H( }Pharaoh generates poison8 b( B+ {0 }' K+ t; l- k# P
PoisMask A + PoisFace A + Anubis A0 k5 O! G1 s3 T/ ]; }5 y
+ |0 l' D% `7 }( w. R& T25 BodyGrd$ \( ]* ^3 W6 k+ Z- R- r! Q
Bodyguard takes out enemies& T( Q* `3 v, D8 f
AntiDmg M + AntiNavi M + Muramasa M8 f' G4 e, W q* Y) x# |/ y
! }" s; r6 l9 s9 R
26 500Barr
; I6 W8 p# ?5 X R$ D' ]& qBarrier absorbs 500HP dmg; B! F* y7 [- T
Barrier E + Barr100 E + Barr200 E% V$ f+ J* }3 @' A: z9 {* O
Barrier R + Barr100 R + Barr200 R
# M$ z7 i, [) [
$ c3 o& t! @, f3 l27 BigHeart8 u7 W- g0 U, S+ ]" ~. X
Attacks, then heals HP!: B4 z0 c0 }2 b; L! ]- h5 h; ?7 [
HolyPanl R + Recov300 R + Roll R
4 ]7 J$ b0 G% l" \7 |HolyPanl R + Recov300 R + RollV2 R- E0 \* o" J6 `5 f' @
HolyPanl R + Recov300 R + RollV3 R6 o2 O2 u. b9 h+ i+ p
/ j( r0 q! D) Z8 T
28 GtsShoot
1 S! x- u$ s/ H( ^- nGutsMan throws MegaMan!$ s% N" g) u4 m- p$ f' E
Guard * + DashAtk G + GutsMan G
- I. i! Z' }0 R; s0 b: k# RGuard * + DashAtk G + GutsMan2 G
u, B, t6 V5 ?2 B: v6 \8 q9 |Guard * + DashAtk G + GutsMan3 G; ]. v8 B. `& I$ W7 ^( N, {1 J
Guard * + DashAtk G + GutsMan4 G
1 N' [3 i$ b: H X$ u' G* C. O+ Q) ~% q% q6 D2 {, s1 }
29 DeuxHero4 [% k- s; r& _. H4 [9 }
MegaMan & ProtoMan team up!
1 X7 b; {& |4 W! ?. c0 U1 ECustSwrd B + VarSwrd B + ProtoMan B4 I/ m& ~$ w Z$ ?1 Z. O, f
CustSwrd B + VarSwrd B + ProtoMn2 B4 ^) u, T% w" b
CustSwrd B + VarSwrd B + ProtoMn3 B, T9 A2 b9 }' o' }
CustSwrd B + VarSwrd B + ProtoMn4 B4 b& i& ~* g6 t1 N
' I0 N1 A8 l: [5 U
30 2xHero) q. k- ?8 ^& C* F/ B m7 |
MegaMan & ProtoMan Dual atk
! u* ^. g4 a0 L! ?. Y3 WSlasher B + CustSwrd B + VarSwrd B + ProtoMan B! Z$ b$ c. o- I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# O2 q% `/ V4 s# W+ }. ?2 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 T- I4 ~. g7 ~5 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
j" v: l( d$ C* n/ ^( L m
W( r8 P" \- W1 t+ ~31 PrixPowr7 h5 j: l* R' z2 d- ^- t, f
3 Navis attack at once!5 e! I2 O7 E2 i+ {
Team1 * + Team2 * + KingMan5 K* K8 x% f% ]( v+ x% ?
Team1 * + Team2 * + MistMan5 M5 c: o' k/ k' m: A
Team1 * + Team2 * + BowlMan5 B
8 W% W) y2 l$ l' E. z* ]
2 I f0 ^, e& u" o3 i32 MstrStyl3 \% A7 _" l* Q- @9 u7 b) r. E
MegaMan unleashes his power
+ s8 G7 E0 X- C; |- @Salamndr * + Fountain * + Bolt * + GaiaBlad *
! t1 T# b: j; Z: d3 Q5 T# `8 l
/ y$ P l E: X5 n' R) p- E* O# P- UStdrdChip (Part 1)
* _; q) j/ Z- V$ E7 L B┌──┬────┬─┬──┬──┬───┬───────────────┐
, k1 D9 p( S" |) e6 V2 Q! H8 ?; y│编号│名称 │MB│攻击│属性│稀有度│说明 │! j, f; Z0 O4 D) X3 \' g# I- P7 W
├──┼────┼─┼──┼──┼───┼───────────────┤+ u) }! x! u" t" x8 A& p
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
. t5 d5 s$ Y) [2 u$ [. g6 B) i│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
2 x, \: ]0 I1 W! l2 c│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& u1 i3 C$ N! F) M( c$ x
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: J! I3 G% X! c( j" T) @& i: T) o
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ N: a' J6 }% P& P' R- b3 n9 F1 a│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 Z- t( y1 w3 i% o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 C" m0 r% {) l, R$ v
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- a# R! t6 Q! |0 }│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 e) |, h. j* w% q* f8 g: Q. o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ ]* o2 H/ m; d
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 K% R6 x, q4 {7 m8 i8 i0 a
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 [8 ]. D- K1 R% S; z1 {│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# j9 y* G. o' A- t: Z
│14 │Spreader│16│30 │ │** │Creates a large explosion │
u" N/ K) O1 O: b5 g: W│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 w ~% B/ d$ X/ }5 H# _│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
* O; ]/ x6 T9 ]0 @( l" C" B, H2 p! Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 n! f4 f3 E7 B2 b3 _8 n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │% h6 M- j8 l2 ^& h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& ?# x) b h& ?5 S Y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& D9 x* w6 q; D+ }8 @' P0 L│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% x; ]3 p: g% h! |; K
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) |5 m: x# T9 S& |6 o, s5 w
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 _1 j1 y# V; S) Y4 I( o1 b│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 B& J9 F3 c3 L
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# E+ j; l4 ]' {( I. q7 }│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 H2 s, m, J) C* s% g6 Q% M+ f3 Z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
. g' t, B3 r+ f8 j4 Y2 m& X- L│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │& a8 k/ m8 I* Q, Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- I9 ?$ s9 Z3 V3 B│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: b4 }7 P3 f" f) U* l│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │1 Y5 I; m! q/ |2 _, ~: c8 l
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │4 U/ O5 U6 X1 u8 E
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: j7 M0 ~/ f& B% {5 f7 a. j! W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │/ P* H1 {! I! z7 j( U, j W3 e3 t
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 K" n; m3 {) J& y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │- H7 O1 A$ v8 c+ l1 g' K
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* f$ B5 Z0 ^# E! I0 X& Q9 m. K# v
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- T9 E/ s% b" l% k5 I' @. v
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 W! x j5 S6 o: h S│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ j' x) ?9 M" C8 V) o+ ~! n│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% n6 H0 B4 N2 n, f' a6 z+ c; V m: g
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 p0 s% W9 I6 f│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 H: S7 Z) i" _
│44 │ShockWav│10│60 │ │* │Shock through enemies │0 h! i7 M' G3 k. H( s
│45 │SonicWav│26│80 │ │** │Shock through enemies │6 d, F% C+ d0 K0 w) g& |8 D
│46 │DynaWave│42│100 │ │*** │Shock through enemies │& Y. R% E( v: {" j/ R
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 ~) P) `+ R; I4 I- l! E; F4 C4 a R
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 C a& q* d! {+ \/ y6 [" d, ~│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* M! }+ d5 X( A% g) I3 G: o│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* [+ D' j2 i% ]% Z: a5 s/ `) Z' V' f
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% s: W# }2 W# d- A# A1 Q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* i4 D7 Q9 n+ t$ o o4 O│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │0 I/ ^2 A% N$ F( k; i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 T1 ~- N' Z- ]' D4 L( s
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │5 W& d7 j" T6 H7 s# J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% v0 ?+ [. I3 B│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │2 Z# z5 Q6 W2 r `
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
4 b M6 _* S# I$ A│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( e! e0 k* M, B│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ A! K$ i4 f/ a: a) G1 O0 m& E
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' g6 _6 O" E: U
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: o+ ]7 i! U/ x, D- Q3 e
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 I3 ]0 ]) ]* M( q( _* W' V) M) ^
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) j, |4 u/ H- l# e$ H0 w# M2 a, g│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 z/ m3 W8 X2 }3 H7 J│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( f7 i Q7 y" k$ I│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 b6 _% F) w! Q8 M│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 t6 W! `/ r3 ^
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │1 d t: M( K, O! D/ E
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 I' j! n N- z4 J; J9 f│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 f* D0 b# R9 e; P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* }7 D# u2 u* v
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 _2 j @: Y b8 P5 l6 b6 A
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
0 B! o4 r9 z: P2 o( f4 ~│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* _2 p' U" }* F2 l, h, e& j
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 J( \$ x* U2 C+ k$ I4 |│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' t! W1 G+ @: ^' |) ^
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
/ Z$ o J- b6 k2 ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 S) v: s" n: b# h! r│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │. [, h' `2 e# w
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 i( v+ W, d; S% }' x2 @│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ Y% r: ]. \) N2 |2 X0 {│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 z7 O1 O g9 x& s; W, Z2 V
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) y+ u- x+ S l" C6 O% x2 ?& D
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 F! e G: h% g: k- p│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; [% u" ?* e" `& i% ~$ v3 W
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# c8 v/ `$ y2 |3 ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 U3 k- D+ L+ [& A) P- e6 [│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% ?$ K6 ?" S' k: d3 P│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 _- J. t; Y) m7 o2 ^3 w9 Y* b
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& D9 p9 A+ q: g# ?1 `│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
7 |6 S6 g3 S- y3 c2 J3 |. ]! z2 o, G│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │* n& |- N/ G8 ?
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: t& z7 t7 j8 U│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
9 p7 N: E" M; y2 n& Z6 |8 j│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ l, C c% h& R8 q; t
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 J+ e7 V. ~. c. J
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 k2 P, e& Z/ q9 J* z0 v│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 C+ H# `' |8 M2 B- f! Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' w4 M# X t' k' Q5 }; d3 r└──┴────┴─┴──┴──┴───┴───────────────┘
8 x; r5 F6 i1 D; Z3 R4 e1 j: X F2 @1 r4 d) v, o) B" R7 I
StdrdChip (Part 2)
/ y( h2 e4 \' I+ k* Z┌──┬────┬─┬──┬──┬───┬───────────────┐" x2 j2 k- Y6 l& t! ?! C7 M, M9 X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 T+ V8 P4 ? x. W2 m├──┼────┼─┼──┼──┼───┼───────────────┤ t w; |" o9 S% v' e: _1 F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; Y4 p3 K# `. C) Q0 U; }
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 K( a' |! ?# G! N1 E- a
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ U) e4 n5 v# q: n9 f j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ ^# O) I3 N; a# N# E- t
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 q! c0 s' e3 w4 d7 a. C
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 e6 b0 }: Z+ g ^: C% W; _│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ o# r) ]4 C& S. Q# s& x) W│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 r5 M' R0 U1 l! F
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; |. x2 E8 ?- F
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 j3 B6 @* P7 e3 E
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │6 i; e, Y9 Z0 d1 w, q9 ~8 r! b: K
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" N# M* e% ]+ ~1 ^' M' O│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
4 h$ f( }/ n- ^3 @$ O│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │2 p0 o# ^+ k4 j& p7 a
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! ]6 B' \8 |7 L0 |; k│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ F7 G7 j' j) G. y. v f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │" s& H8 G7 [: c# G7 n0 o$ H0 f
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
0 _! k# h' H) G( |& d% J1 S+ Q9 K- L│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! L8 r. _3 N+ g% {3 ]$ {$ |1 W│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# u3 k; P. _% B" B' a" u$ v; d1 x6 S' S│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │+ R) w4 V1 n/ M8 G' I- p+ i0 A4 T! G
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 A- [6 ^0 A N+ C9 A
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 v' _1 U6 r/ j* f
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- M9 I3 X/ n' D2 x6 H+ z _( o3 ?
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( _. H& K# |- l
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& S- A0 j" n0 Y1 @& Y; a1 V
│126 │Rook │30│ │ │*** │Protects you from attacks │
* D( t) k' v% E│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, M6 J0 v' _1 ^/ H7 c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 d9 r7 u. f9 d; c% @+ F7 O! X│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# Y) u0 C- o) Y1 p
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 Y |* ?* F5 |8 m0 \
│131 │Lance │46│130 │Wood│*** │Lances through back line │
* l, z% ~! ^3 C3 i, n: B9 e0 l│132 │Snake │20│40 │Wood│*** │Snake from hole in area │$ f+ K/ i) `; f
│133 │Guard │5 │ │ │* │Repels enemy's attack │1 y8 g' Z: c! [: B( r- {, o9 Z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* D7 P7 b$ l, i4 _! K: S) Z% w6 H│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, Z4 w+ l& T* Z: z/ C- T
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% {0 S7 B y) T1 B: D( @/ j
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │* S4 g o9 }1 ~0 C
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 s$ @' r1 f0 z. {3 K/ @2 O│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 N* z1 q6 y, T/ Z│140 │RockCube│9 │ │ │* │Places a rock cube in front │
9 d7 N- B4 b% S: L│141 │Prism │60│ │ │*** │Prism fires randomly │
4 ~, H* N& J$ g7 C3 `- W1 X( {- U│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% w7 q N* D+ O│143 │Fan │14│ │ │* │Vacuum pulls enemies │% Y2 ~" x* q% U( x
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" ^/ c9 M% k! o; S│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; v, A& D' o0 O3 z; k│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 R# O- V, d' Z/ y0 \, j) Q2 f
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; B2 |' k4 n! A$ U3 q│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 M$ o* P6 g- ?: J│149 │Recov50 │14│ │ │** │Recovers 50HP │
# f' S+ l6 y& U9 K" l1 r, s│150 │Recov80 │20│ │ │** │Recovers 80HP │, N7 K6 Q0 u1 ?5 t, Y
│151 │Recov120│35│ │ │*** │Recovers 120HP │
+ Y P1 ]) f* G( O7 n│152 │Recov150│50│ │ │*** │Recovers 150HP │) q" i1 P8 G$ E5 @* u4 Y
│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 ] o) ^2 i' J! c# p│154 │Recov300│80│ │ │**** │Recovers 300HP │+ s3 H/ D' z5 b, H
│155 │Repair │8 │ │ │* │Fix your area's panels │
" C: i+ B5 I9 `│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 J+ v. k% H% a- i" A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; a+ t; g" |9 Y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& x, k. C" K1 ~) h│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) U {+ c5 x' i& L│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
- i' }+ Q: X2 u, Z3 ~+ D│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. ?/ J p" |2 N* L* F$ D7 L
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- h. Y& V7 ]( |# m( k. J7 I
│163 │Invis │11│ │ │*** │Invisible for a while │9 f3 B! _) t, y b, f0 `
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 y4 G9 P1 A- L│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
" w* o# M& i% ~; j1 c, c1 ]; C│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
0 |# k' b/ c3 z$ K/ ~$ N│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ M8 k6 y" ]: P* v; T( N5 [% {
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │ c+ ~: x4 K: U4 s( n. H# l/ F1 ^
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' O7 w4 }: `2 J│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 [) N" Z$ n" y2 j4 m
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) W" L3 Q* Z$ c3 B0 [1 E9 P│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 r( E1 T. j5 p4 h! |" y b
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# H3 S- s/ q) g4 S/ |
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ ~6 {* t& V2 p. z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- G2 `1 V3 \( b; m- }# k& B' g6 I│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 O$ D9 O6 J& P│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
2 k3 N7 F0 J, F' l: _9 \│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ ]6 Y. [% g5 d' d
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ o. `# [, B k' \$ l; D
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& [3 F7 w% h% {/ U4 V& C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- f2 e. d; z U8 ?& e│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
+ j4 ]5 N- ]. K2 t: A│183 │Hole │55│ │ │**** │Open hole to dark world │' O/ H8 v, _ P6 R' D* `/ r
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' O4 a0 L0 U+ r( `│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ }- k% `5 v ?6 [7 L- Q│186 │IceStage│20│ │ │*** │Changes all panls to ice │" f M0 a" p5 k- Z; B; c
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& S! K* R0 m9 E+ n* [# L
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* h0 U; ^! k; G x│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! T& ~, |( f0 U4 W ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! |2 H5 ]* w d3 q" T7 [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │$ `; r9 p6 C! w% ~0 }
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 [/ M5 q$ u D0 V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 s' L$ e' V6 B3 J) D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& E$ y* w; g: K: e A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! W$ G/ a. v. H# V2 \
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
% }( {; a( ?5 x5 V│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │0 t" y# F: U) H2 \* {- a
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( W0 x+ m: ~$ w# `0 J* s; e8 k│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
4 l- B, k% J1 h5 E) D4 f│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │4 @, ~2 F# b# D# |5 I
└──┴────┴─┴──┴──┴───┴───────────────┘
/ C$ b0 }/ ?/ t' i' ^- [1 X5 P& h5 I
1 J$ y9 U& ]4 }: G) I
Mega Chip& I) f- A, r, ~( j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 M: b k. y* u$ a, D4 w│编号│名称 │MB│攻击│属性│稀有度│说明 │
! j6 b9 }' W6 P├──┼─────┼─┼──┼──┼───┼───────────────┤# I+ e2 z# E) E' }2 H- u6 ~
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- R3 Y7 b* U/ Z8 {! [, T" y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 o# h4 {$ w. x1 E
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) n' R7 e8 H [3 o" P5 V. Y( Q5 I│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# ]5 u, |; N' Q( X- G# r
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
) Y; e, R9 x+ L│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 o0 @# r- s. r k- s4 t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ o% m+ ]( B$ ~/ y a1 ?1 p$ {│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 g. v3 f1 r |4 a7 w
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 G2 O' b ~0 T/ J│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
9 |1 H" Y0 I, i) t& F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) q' Q6 x' K( w- u2 s& p│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- p7 D# i2 _ n│13 │Guardian │82│ │ │***** │Statue punishes when hit │& A$ I. g2 R6 h3 x3 d( r- ^
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ b9 ~% z. A% T1 f" [
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# A: M; a# r7 I" n0 C0 \; ]" O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 L8 n! N3 H/ @7 h1 J) V
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. [: b: _! g7 v6 o; v5 F│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( k U! F& U) t│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │. [& a. M% c1 A+ b
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* T- a9 L/ m0 S* {/ h; W0 j
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │/ p5 _. J/ G' s* \9 N# f, Z* o- g
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! j1 `0 V! f/ Z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 m. _2 o2 f* v) w) c│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% S/ O/ Q* w9 c4 j& r│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ w1 Z1 x; ^, X1 Y# @7 j3 H
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" x5 e% I$ w* T9 c6 b7 j, Y
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │/ J0 q# _: a* q) G' V- c% n
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: i$ W* j0 G* [4 X9 K
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' I: d% m6 o- S$ g' n2 ]- F│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 @% [6 s! \9 b0 A│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │7 Q1 c* {9 e6 y; Y" q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, c/ m' d- Z, I; L│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, Q- _: z; N% Z, z& n" Q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │0 y) q# ]! V. E$ ~- V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, n! x6 u- m0 z6 @8 r; x6 L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ ^4 |2 `. o }: D; Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* z1 S& z& w6 P, D* D- A│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* C) N2 j1 z( x# o4 ?! q1 W│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. h: s" }; k0 g5 Q/ y7 m. ^│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 }& g! s4 Y; }, C& I│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
( T+ }8 M1 [5 Z8 V, j; \0 Y2 U│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 V6 D) b) q6 F; G. F8 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" l) C7 i+ c& X b' X5 H* ^& O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │& R3 {. H5 l8 \: A, x; y4 B: e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 J8 H" B, W3 X9 |+ }# h* `7 y5 n
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- [+ v+ e. r4 ^+ J4 `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 B/ ^: y; X m8 p│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( e3 B1 B8 v' M5 I$ F" K% e│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" x$ ~9 j- m/ e3 e' e
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
0 Q; R! Q' ]/ R2 e5 | \9 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 d. Q# z/ w# Y( n3 m- c" B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 `) ]2 z' p. e1 ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │( |) \" g/ \" y' [
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 n6 d) v3 I& @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 ]% W4 K/ ]5 g% V5 j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 P! `8 {, V) o/ a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 k1 D4 c) _% u) A) B5 T8 i│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │* q5 c6 b/ Z: b- Y& E/ S" G7 j
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 ^5 U' _& S y" x+ n
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: y( X8 O0 u2 x) i! w2 h
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 U4 m. W( Z6 F, B' s9 q3 l9 l/ l
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ j+ _, w* z8 {6 L5 V) D│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% z0 J9 T& y$ O9 U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 ^1 y# y3 j( f) Z2 z$ E0 u& o
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 O. f1 h7 t5 Z, X│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
d5 F2 S! P# T+ o+ E7 M│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 `' a) x2 x* ^/ T n4 {5 ?│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
I) n$ H, V( G1 I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* J" P" {, w* Y" G
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" h$ ~! }7 Y: e2 w) U9 i│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 B! n& T+ K1 L+ t! M& O, r; Q A2 _
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ h+ D8 x: ~2 L. d│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ j) B9 k8 Y3 H. g* @! U( n2 \
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
b" s7 a& B1 S( T4 t9 D│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, M& k+ `0 {; M% Y2 I' Z1 z│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │ v& Y! H2 E( f1 ?9 @, {1 b6 g) f
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 b( S" J4 k1 K7 y2 E+ {) I: M
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 ?, l: |# R7 \& p% d [" b h│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) E" W7 W( @ s6 D* k9 `) a│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; W% w' ~5 E4 N3 Q: n+ w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 q: {5 y; U% Y8 l! w' `" i# a$ l$ {: f│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( n5 v/ J) f1 J│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- j* y R- E0 Y2 w/ x# |2 o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 s- i6 c% q% I# [" O0 k7 q
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: G( ^" X4 j" T
└──┴─────┴─┴──┴──┴───┴───────────────┘. v8 D8 D) n" \) L$ H, N$ K' _
- V9 b; c# J- r
) O2 g6 A. @- y8 y, h
GigaChip (蓝版)
0 p& Q- t" i; Z- ^2 N# v┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ i0 R# s9 i/ d' g# J/ y│编号│名称 │MB│攻击│属性│稀有度│说明 │4 ^! Y! e* A/ F& Y8 T9 a" F- c' r
├──┼─────┼─┼──┼──┼───┼───────────────┤+ q8 ^$ }5 _8 M# d
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 \$ U' X8 |0 D& x$ s0 r- P* j│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# b! S# H; T/ l+ @6 O
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, C0 D9 C6 D4 {! u' Z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ l. ^8 D4 B9 |4 L8 Q" b
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 G1 o/ Z+ i. c' R6 y x/ x/ j! H│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │8 l _$ Y8 m% J. C
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
5 u& k- i9 I% w1 A# q+ R. \│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │# Z1 x) j X/ p8 u! ? L
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( v; W h1 c& Y, y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# A, q9 x# a( {7 y% z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& K: X, \4 c8 ^# ]% I% ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 K) ^2 s, K% M. [# v3 T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ T% V. T5 A7 c1 ^
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( c0 A. B4 }8 d1 n+ ^. a│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │' r4 A% V: {- T; F7 d
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" J4 F) `4 O3 q& T│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │% p7 E1 V* _9 n. C6 Z( u
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) V1 I4 \3 i2 @( _4 C; Y5 V! O│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' `9 t$ N6 D: [* [4 d2 S6 K3 E% r│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 |+ Y# m2 g2 S+ n4 y└──┴─────┴─┴──┴──┴───┴───────────────┘; `4 o1 c2 A- F, M
% X+ t; B, Q+ _' X2 E }GigaChip (白版)(只列出与蓝版不一样的Chips)& v9 R, `7 D2 ]3 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 p8 t/ W2 V {0 c# W8 x│编号│名称 │MB│攻击│属性│稀有度│说明 │' |) D! u# E8 x+ X) E
├──┼─────┼─┼──┼──┼───┼───────────────┤; f/ v+ [' C* X6 F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; Y& J( u- i# V│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 i; H) o8 r$ }, U2 L# K
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 R5 T9 W0 z, e* i% p$ M
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ q# Z/ S: ~# E( t
└──┴─────┴─┴──┴──┴───┴───────────────┘ |