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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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■● ■  NintendoWorld    站友xliz原创
; q: s4 g/ Q5 h: I" c■ ●■    http://www.NewWise.com 1 h5 |) }% ~( w& u# q4 _
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3 o" S+ M$ G: V# |/ A           洛克人 EXE 3 Blue 卡片组合
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% {; h  a" ~: [3 T$ t! z' z* o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& X  O1 M' g6 c
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
) c6 j4 k. |" V5 G9 g7 C$ V5 d0 @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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) ^& B) ?2 T$ ^, n0 _" a* j- }3 S以下内容格式如下:
- F! E& u4 V$ @& u$ g$ u! `$ y! I9 Z  D: z# r3 q4 h3 f5 f
编号    名称- a) @  p: t2 X9 V
说明
- k! A6 I2 z) O+ {6 E3 Q2 T组合方法+ U, C1 N2 j5 y; R
---------------------------------2 U4 M7 K& _3 d; G6 L1 ]- Z
01    Z-Connon 1: N) T# {) {! f$ ~: s7 F& X- n! G2 h  D
Unlimited Cannon for 5 sec
2 m5 o, A$ _6 I+ M: r' g& }Cannon A+B+C' h, d6 g* N" y" Z- M) a
Cannon B+C+D
; v! ^- u9 s. _! YCannon C+D+E
1 }- m/ ]& o$ |2 R; J! U1 @% [/ R
5 J1 P5 [9 F0 K+ R- }% P' ]4 y; k! s02    Z-Connon 2
9 ?* p& `* I; S; [0 j" CUnlimited HiCannon for 5 sec. Q- W2 g! R7 h8 n
HiCannon H+I+J
% Z1 \% {6 ?2 ~" HHiCannon I+J+K) n0 {: E/ H* b/ a
HiCannon J+K+L8 h# G" T6 Q& D9 \& g/ I
2 Q! U5 Q: h  n* @* w, U
03    Z-Connon 3- A( \; d4 Y. u# j9 f7 i
Unlimited MegaCannon for 5 sec
# h" o) w- ^1 N! o' IM-Cannon O+P+Q9 I6 O8 N  c: y# W
M-Cannon P+Q+R# y9 n) H2 u2 T* B9 X
M-Cannon Q+R+S4 o) {3 d8 J, e% O+ C

4 B. d4 G; R: S6 h( u. i04    Z-Punch
" ]: j6 j9 B; t* |  W! Y, [9 RUnlimited GutPunch for 5 sec9 _" S% y1 J0 s3 J1 a$ Q
GutPunch B+C+D' @! o  E6 b# q( X
GutPunch C+D+E
: I7 ]$ j0 C  _% ]& ?  i& o1 ^  B. |GutPunch D+E+F  O8 V/ D2 U- q
+ l) V5 u5 r" K) D3 q
05    Z-Strght
0 j& x4 j; r3 @" S4 l% ~: EUnlimited GutStrgt for 5 sec
, n# K" w7 R- z- Z4 q; [: p: JGutStrgt O+P+Q; w6 N# Q) g! `& b
GutStrgt P+Q+R
' u9 @4 E8 P& X4 v8 FGutStrgt Q+R+S; \- S. r. `' {1 ~

9 k( ^3 \- x. R8 a- N/ ]0 a, S06    Z-Impact
8 ?, n* s% Y  e: e; X4 yUnlimited GutImpct for 5 sec
8 U; U, P' V& n# F1 s0 s8 B9 vGutImpact G+H+I  p' D' Y3 A& c/ m3 h$ D4 u- W5 T$ F
GutImpact H+I+J& J. g5 J& P: T7 X
GutImpact J+K+L
( k  B& N: N5 a9 _
$ s: J% I$ m1 R- n2 E  b! k) T07    Z-Varibl& f$ I, W4 C  n1 Y. V6 p$ \' t2 H6 @- J& U
Unlimited VarSword for 5 sec4 Y" n; w! d* @- T- I% m
VarSwrd B+C+D
9 t( f* v, n8 f) {, X# lVarSwrd C+D+E
7 _" N1 L' p) P, Y4 N1 ^! l" T" mVarSwrd D+E+F% \* B7 j$ }5 a7 j

  o% ^4 W  i4 O& u+ A1 d+ Z) V08    Z-Yoyo 1
: `( w0 G7 P8 V& [: xUnlimited Yo-Yo for 5 sec
! s3 S+ S0 p: j1 n1 G2 `* k  LYo-Yo1 C+D+E( _8 V/ _6 l" n9 [) B9 H+ d
Yo-Yo1 D+E+F
2 @1 R9 h5 _9 `5 VYo-Yo1 E+F+G
4 \3 }( u/ }7 x4 N$ \9 x8 d+ @) I( y; f% ]7 K( U$ f
09    Z-Yoyo 2
, g) x" Q* l) _9 [$ t5 qUnlimited Yo-Yo2 for 5 sec" i; E, W" h% X3 S0 c8 O' P
Yo-Yo2 H+I+J4 T. i$ j  E' K7 G. c
Yo-Yo2 I+J+K
- {- W) }: F, YYo-Yo2 J+K+L
8 O, n" F* B5 H% j& ]6 J
$ N& n. f0 C% Y4 P) k& X10    Z-Yoyo 3
. y  G+ H0 p+ S, \Unlimited Yo-Yo3 for 5 sec1 f+ ]% L) S+ G$ Y6 {
Yo-Yo3 M+N+O  b% O4 j/ h$ r1 A3 e
Yo-Yo3 N+O+P
0 K5 ~# r- V/ o2 ]" q) Q" D" hYo-Yo3 O+P+Q$ T& P% T, N0 ]/ X" f
& m+ ^. ]5 L5 l  p3 t% C
11    Z-Step 10 o  Y' {5 ^  S4 D
Unlimited StepSwrd for 5 sec7 L. l( ?0 h: n; R
StepSwrd L+M+N
. P# [! x" i0 a8 i+ J2 aStepSwrd M+N+O
' b4 w- a7 l5 v; QStepSwrd N+O+P4 f1 r' T$ U$ ^6 I& P/ ]' R8 }
! c# c# s# x- s3 y
12    Z-Step 2% k8 W( n! c; e$ p- s- P8 R
Unlimited StepCros for 5 sec8 P6 g* P. u/ \* ^9 v0 j- b
StepCros P+Q+R
7 g! {* q+ }: w6 C# A9 c' U8 h8 WStepCros Q+R+S7 G( X2 Q6 h* k0 a
StepCros R+S+T1 }/ f) p  m+ S# ~, j, i
9 |+ U! @9 U0 {6 X4 y
13    BubSprd
% @$ F$ {1 J  {! W$ _Attks w/ spreading bubbles!
) ~4 c4 M1 K8 Z. S; Z. @Bubbler  C+D+E0 i0 {$ j& ^5 N) Z: \
Bub-V    D+E+F
7 N6 u: y' \/ n! {BublSide E+F+G
( c( w0 g% ~/ A' `9 Y; S: CBubbler E + Bub-V E + BublSide E+ o1 P, Z4 ~8 J

# s$ C, p1 v) [$ ?0 F( h& A1 m8 {, H14    HeatSprd  j* v* J& Y3 L$ U5 d, A) T
Attks w/ spreading fireball!9 i2 `3 d* a! J/ H* R9 r
HeatShot H+I+J
: ?4 [8 Y& R) A6 Y) f: GHeat-V   I+J+K: u: ]# J  K- H4 B/ I' S8 f7 N
HeatSide J+K+L
- T) c' b* _, a+ @% XHeatShot J + Heat-V J + HeatSide J
- C+ o7 |1 B( ~2 ]
' J7 i/ G8 n+ e6 ?- W7 v15    H-Burst2 B1 Y1 U- m  ?& V- k% [# R
Creates a giant explosion
1 L* a3 p8 h" z# JSpreader M+N+O' N4 K+ }" ^3 j  ^5 J' a0 x8 d
Spreader N+O+P& R" I7 ~) A1 N
Spreader O+P+Q( B4 U; {" r: o; A& t

/ l2 S- h! w0 o16    LifeSwrd! @' f. ]  [% k2 t3 ?
Swings a huge 2×3 sword!! {( B) i+ `( _- ?/ y
Sword E + WideSwrd E + LongSwrd E) {7 H( F  d8 u5 [0 p  C$ ?
Sword L + WideSwrd L + LongSwrd L
8 [% X) M# h4 K& u! l. W; Y: eSword Y + WideSwrd Y + LongSwrd Y. }" h+ R" G; X. Z4 K

+ ~9 @4 R' ]& }, @$ m& `7 y6 m1 h17    ElemSwrd0 W' U3 ?$ @* @
Wide swrd contains 4 elemnts8 D, A# F7 x8 ^7 E6 Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 x  V0 I9 I) k! k6 T/ wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ q' ?+ V( I2 B! V( [# W3 v
8 r5 b, ], @& ~6 e+ w, D18    EvilCut
$ P* @* s; {6 |1 U4 `9 i- f, m! {, C" H7 LStep up 2 & make 4 atacks
1 p) V/ Q1 ~: k5 b# ZStepSwrd P + HeroSwrd P + StepCros P
2 b) ^, ~  n4 G: c+ s6 n) O0 ~* J/ R* b% {- J, ^8 }& c
19    HyperRat6 J8 a/ Z( Z# P* I" |
A giant Ratton charges!7 T6 \* f. N" j! @: l, s
Ratton1 A + Ratton2 A + Ratton3 A
! T- k2 K( U% D) U  fRatton1 C + Ratton2 C + Ratton3 C
+ ~  b7 d/ {  i0 n4 P# ]4 ]; T5 r: SRatton1 F + Ratton2 F + Ratton3 F8 U: F9 P$ v2 M9 C! |5 g

+ J  S" @) @1 Y) G: S+ J20    TimeBom +0 q, d  t, Q7 n5 w/ L# {, O7 a
Sets Time Bomb in enmy area
9 k( F* m0 W9 k5 a8 b! gTimeBomb J+K+L
, |( N4 q$ P. U$ {/ ]! O: l2 }# kTimeBomb K+L+M
/ w' m8 C# w4 K, s) S$ ]+ _/ }TimeBomb L+M+N8 J4 ], L$ a9 g' H- [

7 A0 z$ w! h# v8 }3 F. S21    GelRain& g; C8 ?: d+ J; {, B9 w( ^
Gel steals squares
* ?. R  k6 m+ _; J7 V7 IMetaGel1 B+C+D* g' V6 R. T' W9 V- s) w1 t
MetaGel2 E+F+G! Y5 Z. n3 [. T: w( s5 c0 b
MetaGel3 S+T+U
. y) t! J* @6 }; T' A  h( Q( _0 E! W" [3 ^7 t/ b: J, b
22    EverCrse
8 G* p+ d8 G3 s* g4 L- Z2 @( z* oShield chases enemies) q  Y: F! q. z! f+ Y
CrsShld1 C + CrsShld2 C + CrsShld3 C
" Y. b1 \, b- U6 I* w6 ECrsShld1 L + CrsShld2 L + CrsShld3 L: `! @9 q5 ~/ b& i
6 x9 x5 f0 l, b$ A
23    MomQuake
! z9 z8 _. t  T' p( LAwakens Mother Earth!
! W3 M' @; b  c4 |" U, z5 V3 lRockCube * + RockCube * + GodStone S
" `' w3 j3 z6 L# a8 h0 D" B' ^6 B* U( L8 j, ^8 Z
24    PoisPhar) |. ^, l. `( P( D% b) j
Pharaoh generates poison
' \1 k6 |% {  p: g5 g9 z7 f' dPoisMask A + PoisFace A + Anubis A
- C* r" A+ \) V3 a( z3 w+ R) i7 H+ {4 R$ E
25    BodyGrd
% Y4 R8 ?% Z9 T8 p( `. v; j$ JBodyguard takes out enemies, Q; S6 D0 U# I
AntiDmg M + AntiNavi M + Muramasa M
4 c$ j% q! \: K. H! |# j$ B$ y# q
8 U' B7 P+ @9 ?1 ^0 E6 U. d+ Q  S  l26    500Barr
- K$ R) `' P8 M1 lBarrier absorbs 500HP dmg( h& @8 x; Y: Y% t1 r4 O  f# `
Barrier E + Barr100 E + Barr200 E" f- s9 F# @) t+ D% X7 D
Barrier R + Barr100 R + Barr200 R
) o; j) x% v# g4 Z7 K& z$ o* J" G- ?' Q
27    BigHeart
& u: Q+ g4 e5 _$ |4 O% O& @Attacks, then heals HP!+ M0 B, n: {1 N% `5 l# ]7 \
HolyPanl R + Recov300 R + Roll R
+ O. ~* X# F  p$ x- z; [HolyPanl R + Recov300 R + RollV2 R3 k" {7 [: p# `( q% N5 I
HolyPanl R + Recov300 R + RollV3 R( v3 B% H/ w6 ~: z7 @$ t' A
, t0 {. u3 _/ \
28    GtsShoot" {  ^" u, g! W
GutsMan throws MegaMan!: t( ~( z4 j0 N( v: V4 y2 i
Guard * + DashAtk G + GutsMan G
& J7 G8 f) X$ \1 Y# LGuard * + DashAtk G + GutsMan2 G% v2 |$ J$ e2 S+ m. i6 [4 o) X
Guard * + DashAtk G + GutsMan3 G- b4 z" z9 p) L- i& R+ ~" M+ e" Z
Guard * + DashAtk G + GutsMan4 G
( b8 C- T. ^4 Z! b7 ?8 H& X: b- N$ s2 D  \4 v5 A/ `- Q
29    DeuxHero
' ]5 l+ h7 S+ o2 jMegaMan & ProtoMan team up!
/ q' m! ?9 N4 w3 q. dCustSwrd B + VarSwrd B + ProtoMan B
' f/ T1 w4 v$ T2 g8 E: NCustSwrd B + VarSwrd B + ProtoMn2 B9 b( h8 L* a6 u3 z2 w) [4 g
CustSwrd B + VarSwrd B + ProtoMn3 B  M+ I' ^6 J3 ?3 {* e9 b, [
CustSwrd B + VarSwrd B + ProtoMn4 B
# |; K' T/ x( R: C5 N
+ S" a, b2 A! \0 N+ |. J9 W" F: j) K30    2xHero+ J2 K7 E6 n8 I" I  H/ K3 [' J
MegaMan & ProtoMan Dual atk+ C, }# H7 r" P* e' d% R
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ D% j- u8 d, [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 L$ L# |' _6 s4 Y0 h* @6 kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ P* C5 u. e+ n$ }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ C& i+ X! O+ t$ A7 N* N% Z" N' b2 t5 z' @- o* U
31    PrixPowr
# s! @3 V5 t; r7 w3 Navis attack at once!
5 K" t9 X6 {/ |+ E1 m3 H/ N) t, xTeam1 * + Team2 * + KingMan5 K
4 d; {1 L* v0 M5 B2 P7 W. b8 L# |Team1 * + Team2 * + MistMan5 M! J1 S$ J1 B% p9 t3 f% \% a9 r
Team1 * + Team2 * + BowlMan5 B
9 P! z: g! X: U7 |2 A8 L7 g2 `$ I5 `/ r) Z6 V
32    MstrStyl, |. t- D: }9 @& u& N- u8 h* [
MegaMan unleashes his power7 s  w5 P$ L7 W! {  ~; M3 F/ M) W
Salamndr * + Fountain * + Bolt * + GaiaBlad *) h* o, K! t+ S% ]* J
" \2 ~% k% _* x: l0 x) B! L* S
StdrdChip (Part 1)
- b8 ^9 d% Q# A4 P* p) {┌──┬────┬─┬──┬──┬───┬───────────────┐' o- ?  q# B; f" e! k' w: z8 d( n9 g
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ ^3 p$ O9 D: z2 v2 p5 {
├──┼────┼─┼──┼──┼───┼───────────────┤
! O5 ]* P4 @, d$ o│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# N& a% H2 d7 B│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, [. Z( g/ ]' g' ~5 X│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │1 x9 e$ Q' w. y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
/ ?& I3 v5 o) A3 @; B│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" Z6 s# r3 s, g( `: x
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 h4 i4 X/ e9 G) n! C: G! e1 w7 E
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) n! s: v) t) K4 K│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
$ m$ ]6 O5 {4 X0 t│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" u5 E, M( P% S( q, c$ b1 r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ O& h7 w; t$ I' P% `+ h$ L. G
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 M. Q5 d/ E  H$ P, i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │: U, Y. b4 \4 {$ G) f; m  C
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ g& `6 j1 R/ n4 p│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" M# z+ Z% d& Q2 Z4 g; U│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
& y8 o8 G) k* L3 f0 C" ?. V! e$ V; Y  r* y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 D; I8 @0 R! S
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
8 t! _* u7 |; T: t6 \4 y; V$ W│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 p: {# }; a0 k. a, z' J) ~! z
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 E- r# Y& I3 m1 W
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 Y. u" y& t% s! H5 U  V; R
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 d% a% I$ [8 l! f0 O4 j' \" h
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ O+ K: U5 o8 q( k- H# S1 Z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 z" T6 D# d" f# ?% Q1 z( ~& j* J  Y
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 c* c) }2 r5 P* b│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │' e; d% M7 r' H1 _  C+ I
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ D' d; a! X( L( E* |│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 G* B  d* D4 e: y, m( C$ r
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& M8 U: H, _3 N' D% r& T0 F9 Y. @│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( G4 s  ~' m( f& z$ _7 \) R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │* N" T2 N) G! b- d$ e& o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 |; M: P) `& _3 x
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
) }2 n8 F$ O& A9 j│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ Z1 x' e+ Z2 q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; V+ K4 v% L* P# K5 ]. c* o! q
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │! L" p5 L! Q1 O3 S; n8 w
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 w/ `8 z$ |/ R  }
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
' T% W! ]$ P3 r8 v4 w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
. q/ [5 g5 L' O( O│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' Z8 I+ m% a4 l# O/ P
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( O% r( V- B+ Z4 m$ f6 ^
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │; r" P- F& A* ]3 g( a9 i8 G
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
/ |6 I( m( W' I7 A0 d8 |  D│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' T/ S  r' k5 V) j
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* G. O  l# [6 {0 R' S9 _9 r% f│45 │SonicWav│26│80 │  │**  │Shock through enemies     │8 ^0 V. z; {4 b5 g2 K
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' A9 w# z5 W6 \: d
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( Z/ C' X" F$ y! O3 y; ~- ]1 r7 c│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( k& G3 B( l' r' L  m0 G: t+ k) x│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 L* _' |4 I9 j: \
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ o* P1 ]# o$ X, N5 |& f* ]/ s! Y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, n7 e6 c$ i6 s. {, h) `+ O5 a
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, k' l/ G; x& o$ Y
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) P3 ~5 v8 l9 A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 O/ x5 M( S7 j8 }
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" K" I8 X; v' A" r
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 w- g! b$ d6 B, l2 c7 m$ x
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │$ R2 u8 @2 f" Q* i$ G3 R
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 s) c9 a) o5 X# Y3 ?3 a2 ]) {│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 _+ _' b& J& `2 ]2 a0 o2 x2 {│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
7 _0 k2 D" b) a! E/ O0 {  w/ d│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# }( w5 [1 K* l% H; S: U) q
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' |5 S5 t9 R) I6 ?
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │9 z: ~' P; M* `; t( B1 p3 |
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │  h, b2 B/ r+ A
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
4 b: S; [4 p8 J  U" p7 w& E│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 h  A6 G0 y; J( ^│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& z  h& A& T* K" d" `1 [
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 [" s! o0 Z$ i0 s; ~$ {
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 d: g: f+ M. G  {3 L* S: j1 C│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ I1 S7 x/ {% f' l9 b
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. k5 w/ e) B0 i$ R│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& y- j6 G" E# y3 ?
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ `# l$ D, Q- [3 [. e: k: y* H+ Z$ |1 K# P│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' F5 H9 h  u9 I8 U  M/ k5 I  _
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  r4 \* ~% b: C% e& z) \│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 q' g& J3 K9 F. F5 X│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 K0 f) B9 I/ E5 L7 |, t& J' Q0 S│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 }" B% Q" b6 V- {7 c" t│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  K$ q* I/ ~. v5 N3 b$ U& j
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
0 j4 S* D2 h! @. S& p6 X1 v$ O│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ m$ ]& d0 C4 E; V5 ^- t
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# O; N6 }3 K2 y9 T' C& o- u│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 L/ p7 U2 P8 v' `9 _; {
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │# g- G4 q  I# `5 _6 E, }
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. U4 p$ v. N& N/ E
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 g5 `  r2 D. Y, \# ~& q3 o! v
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │% c  S# v9 d: R! ~' O% P3 x, P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; [% [9 R  @  I5 ], _
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& v3 q& H1 }% F7 j7 A; w8 i4 O& k
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 ^- Y& C) @6 b0 ^│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
1 B0 b$ i* ?( d. a, {- a, l/ Q3 ]) S│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 e" ~. d5 q& ^( V6 z│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. ?& D; L" |5 j+ t, t' I│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 T8 J8 _3 p- k# m) Z0 D- C8 s
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( k7 @2 u0 m) ^! G! _+ s& O
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
& Y7 [/ q8 k$ n2 n( f0 B" t│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ K; s* I* i  y7 `0 e4 ]+ o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  X0 K/ M2 l) U0 p! G8 d
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" {5 g1 p2 v! o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- |5 v7 N4 n. e" |
└──┴────┴─┴──┴──┴───┴───────────────┘7 @- a$ b2 o0 M' A6 j/ S6 ^

- B& u$ ?% W2 lStdrdChip (Part 2)
5 Q' m/ W6 K3 J' m9 \3 J┌──┬────┬─┬──┬──┬───┬───────────────┐5 g- M) F- X7 E0 N) k
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 U' h- y& \1 ^├──┼────┼─┼──┼──┼───┼───────────────┤2 B; j  u; D/ J0 z* O9 P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* U/ j  L& X! Q6 j7 t/ N│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  d2 \5 ?4 T$ ^( a  f0 J9 _│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" c+ |! U6 u. u  n3 d
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" W- D- L  u) \$ t
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │& U% N6 j. D: M! c
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, m& H. y# g- r% X' R│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │6 ]# G1 d/ l- ]; k* H0 ]' D  d* Z
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! r( l! D3 G/ V& d# e0 c│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │! o6 b$ N$ _, s, t
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 o% f1 e% A+ u
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
" L0 p4 y& n; M- ]; R! `│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 Z2 u4 K7 f$ n  j+ h5 T  _│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- e$ ~; f5 t& e6 V. A2 r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ W1 [( r2 U8 s7 f4 k! N8 G│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, g% w6 o7 U8 A7 O9 c' r) |│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 `0 @( B* I4 U9 G# }+ Z/ h│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; N5 H6 W% Z$ T; g/ l3 q. X; W+ O: G. ]│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- K3 H! N, F, C0 K│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 E8 E- _% W3 G' c  I
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- U/ y; d6 L! `; N
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
( G. H) b% j6 D" L5 k- b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
. Z/ _! d6 Z, d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; V% J9 `# k* m) N: m! L/ Q│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │8 E8 v2 F1 I! L* _8 u4 u2 r8 d9 V
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │) i) g# r9 J' [, L0 B- y8 J- k3 z4 Z) X
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │. V6 `5 N* i8 `
│126 │Rook  │30│  │  │***  │Protects you from attacks   │' U' N6 B! ?) t; J9 G9 w9 _+ P
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
6 h5 J% q" \- z2 O0 x! l│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 e0 }, l* }5 m( A+ W6 \! H│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ M# M3 t6 _" F  m6 g' ]* V5 R4 U0 r
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- R: P/ C/ }* v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! o. @0 j/ E# n; P* m) `7 ]│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
5 a- k: E8 q* T/ |$ ?) u. x│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │/ m% p1 {& h2 Y* E+ y) ~
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ ]& w, \4 J. l8 c# P1 ~$ s  t0 e3 D│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
/ A8 g# t0 K5 d. v$ c. i│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ X7 }0 B2 v1 Z/ ^7 f2 g0 T│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ P2 k  \% m9 ^2 Q
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 x- o! K- n8 T+ j1 H( m│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 p  C' a" l$ M1 f' \0 A
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
# g2 r0 r+ n: w│141 │Prism  │60│  │  │***  │Prism fires randomly     │3 G* i/ j2 ^& C) i: R; l
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# |: P# c. w4 k3 T; e9 B3 G
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │6 s3 b$ p9 c- v. F+ ?; v. g
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  h8 t7 L2 z1 P" m! H1 N
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# ]$ H% y  N% e7 N0 k
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │0 C- C$ X& Y4 L7 ~7 d
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │* x9 I$ Q3 f0 [6 I4 C
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 v% o5 Z. w+ e
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
2 R  R4 ^; c* [, e9 d9 H│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 N' v* {- p  b/ C0 G5 t/ u& z
│151 │Recov120│35│  │  │***  │Recovers 120HP        │6 J/ f# J# J/ b8 h% \* Q: Q" M
│152 │Recov150│50│  │  │***  │Recovers 150HP        │9 R" l5 b0 q: i/ \* M9 I- h
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
# {* l( w, k; u2 i│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 ^! v- D/ E8 s& }3 R* D4 [; }│155 │Repair │8 │  │  │*   │Fix your area's panels    │9 e# C2 ?% S: u' L# A! o
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
4 P6 j  S1 m% P+ @' H' L0 Y1 f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
' j; k  \$ \& D+ [│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* N5 S, y6 a' d! {+ m6 @2 h│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │+ X1 m& V) l! F
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 `, }- j6 z' G  o0 {4 ^$ ?* U
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
3 M% i( I0 q( e+ K* x3 g│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, g9 `8 W# s( P6 W6 {│163 │Invis  │11│  │  │***  │Invisible for a while     │6 @3 N8 X( k2 d% o9 W# U1 u
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ B6 U0 N) k" |: Z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 l  [$ n1 X  }# C3 w│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! i% _% k* W9 P" W│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 t9 r( ?" G# h. d
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 u. Q! ~' v! t% {5 t9 v│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 r/ P. d, B3 W- g│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ n. Z" {  @7 i$ z0 I│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │: {  g6 w0 v* [% |4 y: _& N4 O% w
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- \+ T( S" }6 e% d6 G% i2 C2 |9 t│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* @$ ]3 [5 ]0 ^5 U4 h6 ^│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
4 J. O  k/ T5 U8 E1 n│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
2 v/ V) C& k  f6 P& |+ F1 ]│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* G5 g, k4 }, D, H2 Q3 p' m│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: N+ r" I( @$ t  {; b
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) C0 S& Z/ _/ m) r! ]% x9 {& \│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( p4 A/ j: m% T, d% W│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. w. C) P% i5 v& w& o+ g9 X│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% _0 u4 H. S; [" Z$ s
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │& R* ^) J0 G2 J8 J
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# q2 F# V. X5 {# U8 Q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" P3 c$ T! B3 K) C│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │7 \9 C' m" y, q* _9 \; _# F7 k
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  U2 P; K4 d$ o  O# T│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, U& b2 |: l4 D) o# E, `
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ d" g6 F$ p' d# e+ L
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │9 V8 M" G, E; |. d
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │) o, U* n# e8 H2 I8 }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% W+ a' d' u( ?) d' ~; h8 ~" _│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: n4 M: ?: D) L9 U│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 c' X* D( m: u( y  @  P
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: q3 u5 F, K2 `* `. f. P( m9 k
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  g' c( a0 _0 n3 Y+ q' r
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  M7 y% h& d8 x7 N2 @│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 `6 n* `; \# ?" i* Z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 b; c( ?+ u+ {8 u6 a9 E│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# f/ A: p( A% X, p│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: I( }7 ?/ D- T* m
└──┴────┴─┴──┴──┴───┴───────────────┘1 G. }5 E. i* E' n, R( _
9 c, N* y9 V7 V
5 M& ]& y% `- e0 B+ R
Mega Chip0 w+ R2 F2 c3 S# R' j& H
┌──┬─────┬─┬──┬──┬───┬───────────────┐# O9 N( s- m' f9 s# o- v5 a9 Z* @
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( V4 z+ ~( @7 T) A- w├──┼─────┼─┼──┼──┼───┼───────────────┤9 p8 y2 w% L5 Z$ t
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │1 X/ {& I( t# b9 ?
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 ~# [/ z+ f8 s% M- O2 V' Y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ l0 ]6 E& E. U│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │; h0 ?! B$ G  O* {
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% c1 L: ]& w9 g2 b$ e: b1 n& N│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* H- n# X6 P4 @/ ?. d5 t
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ `  u3 a# G  j, x: R8 ~. z4 z+ r
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  P$ `( R1 s2 m) Z' p
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ \  J  H' m$ F' D* e& d2 n
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. h: V& G$ w$ [& a( Z  h
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* d+ S! w, ?9 Z& O! w- V
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ w9 Y# R& V6 i2 t) {( G3 B* I! v! Y│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 Y* M3 s0 v  e$ ?
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 B: [5 O8 U: N7 G7 }
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; y6 O3 F2 I6 i7 _  d
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' J2 H2 e% a% ?; P
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
0 _/ ^  p) D' K3 r! R│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
" c' p# s: s- K# A│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 f! _' W3 _# ~; E% R* i│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 @) C" Z  A9 K& _
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │* s' i$ Z& X4 J* T$ D* v
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* n2 Q$ b; F, X3 Z7 f│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ M: b: J% M8 s9 K8 F) o: }& p
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* o0 n5 M1 w5 {3 J/ B! g, ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; j% k& h5 ~0 W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 R6 R$ j/ s* @4 l
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
7 ~4 J- P; k3 g3 @! j4 A│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 M) \9 S. ]( h3 R, J( y
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
4 J) p6 e, L* u│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
: F: ?$ g' e  n│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
, U: l! o3 a* @" b  P7 \$ x│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
: d1 W: y2 i' E  U9 X│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, f# J$ s  n  ]: l
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 N4 f+ M6 L' h5 ^; X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  q2 V; [: g. l6 E1 \4 A│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │: P1 U4 M+ v+ }+ R1 `+ J
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 A- Z0 A6 r. ^" @7 U& d│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 G4 k, d6 [( u: ~) A│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
; @% A5 t9 J" ~( ^│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! F9 s. F) S) N, C/ k
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 N# J+ j8 G1 L2 ?& K: U/ z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% \" v  v- g1 \9 q+ c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 v# W- H3 Y  r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 N( B* O+ z5 \" ]# R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 T8 w$ s. W) x) e* q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! `3 e6 T2 L8 J1 a# b; E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 T$ F# v. G- x5 [! [8 Q2 R
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, d* K/ {; P, m# \, n1 d( H
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 [0 v# M3 \4 h: Q$ j
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; V7 ]& R4 _4 V4 T, T! }% b" ^6 s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  `: f; N! `! h" \. `4 l│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
% l9 y1 J: }3 o4 z* @( {9 T│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │  }9 t- U8 o/ \& {0 Q! W$ t
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: F* _! e- x6 \! a' o) H│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 E$ ^/ Q  N, m- n' }7 q) h' _
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 S2 [" v  p- X* V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' C& ]! ~* U1 |% e
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 A1 X) E% v5 z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 q: r8 u0 i3 @7 h│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │! f: O6 k0 a! C* r: W# l4 b
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 n/ l1 t$ n7 ]( ^│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │, K" u1 V" w8 H4 N% j' k
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 W3 H: C+ j& ^0 X
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, N* g' l% W7 ~# B! j  `, f│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; U, t, O! g$ ~│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │- \( l) {, I! s' |- L
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 d5 h: I# ?. u  D$ e1 D8 N- w. Q
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) I4 |- B/ G$ k( P( m  \│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" l( w, Q8 s; y, K$ z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │* ^& v+ u! e& d& Y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; f( j; }' F( e4 l% q% Y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' V, P1 f# h7 v) d1 z
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ }3 _! U( ?/ a) h3 R: C* b& E│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% C( y% a1 V) C& G& p0 V│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │/ ~6 e+ e2 [/ U: T
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
: p4 z* Y' F3 i8 Z4 |│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 O/ F& Y3 B& Q3 O+ f1 c
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 F" R8 h1 N2 w3 Y# `│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( F2 O3 w1 x- o6 I5 S/ N. n
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; r( I  }! ]6 U; }% x( W
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 E; R- B- ~2 }3 e  M9 D
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: _5 g4 S+ n0 n* s8 H  L│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ s# }2 q+ C$ ]
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" o) P5 ^* x5 a4 Y│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# P' V, Z" B2 I4 c- {└──┴─────┴─┴──┴──┴───┴───────────────┘5 `" u# _4 U& {7 N. }0 R- W8 y, U

/ E& n/ j# M* h
3 L- Y6 c6 q& `' K/ |$ }- cGigaChip (蓝版)* F% k0 P" F! _, v% H5 a3 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 Z9 H6 W7 y$ m% ]0 P8 I
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ S' L& S/ X7 K3 O' w
├──┼─────┼─┼──┼──┼───┼───────────────┤, b5 ?0 d9 [0 A' s8 o% {& s1 _
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. a7 m- a3 J  K  J/ [3 _│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │3 z. e9 [3 A, I* V+ J% ~
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& _/ F5 A  s! y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
* a4 Y9 |& s3 f, i9 g: ~│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; f( s" o8 L' Z6 U│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) Q- ], e' l* [│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' ~, C) H7 L. v# n, I. M│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
) L. W* `9 _9 @' @& w% G" K% ^# T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 _2 d! U7 t6 C; f4 E4 V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: O$ ?5 Y1 ~$ q1 W, l: m│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, M) O% R1 d1 a│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 }6 k  L  Q! J) T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │1 W& j: W1 P, S% l1 @* F* w' p
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 S7 ^# o  ]$ I4 z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& x, \2 G9 L$ |% g+ U# a& b7 U│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │: r! x. W' H7 Y4 n! Z% |0 }
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: c' J4 c* \: F│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( `' Y3 H& I$ T9 p│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 }9 N' z, {' q' e9 A7 g
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 z( _" h3 J; n; m
└──┴─────┴─┴──┴──┴───┴───────────────┘/ m9 ^3 U, H2 s+ g3 H

! U8 b, e5 O+ Z# c* QGigaChip (白版)(只列出与蓝版不一样的Chips)# p4 }" c) d  \( b9 U2 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 B  Q) y5 E$ ]+ M0 _+ z& S( f* @
│编号│名称   │MB│攻击│属性│稀有度│说明             │& c5 Q' }. N0 b2 d% H. c
├──┼─────┼─┼──┼──┼───┼───────────────┤, ]- A% `8 a" I. e8 A
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) d7 O% z: A- f2 T# O2 H2 k% X+ U; M" N8 I
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 u! }6 N# o# s( }/ m+ c  e+ v
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
+ C; y. F# i+ t│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& D7 ]' y) t! ^. E# I  O! G└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* h5 D4 E7 |% ^
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: I" U9 E3 m! _

5 }: t  U: \# e& z2 l: J( v001002003004005006
+ N$ Q: b, }" L4 J! Y, k" n0070080090100110121 C! B# K8 l& P) @$ E3 ^
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- t2 K* R2 I+ c0 @1 d; A
- s0 z# L2 e- I* |7 A% h
019020021022023024
' `1 d) C: d0 }! X* P- X025026027028029030: _$ c  T- g) O" O
0310320330340350368 e% R' p& K. e
( d/ a  @+ P0 {" n( y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ _4 T" c# s1 [7 g) v
5 X2 q5 ?( l- |0 s( }- O+ W
0370380390400410420 Q5 N. _7 r9 S8 O, F$ b
0430440450460470487 c: F7 G0 i1 a" e0 j! K! p
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" r, C& @: r, t9 Y, U$ n! y7 o# E# S" Q
055056057058059060
* O# a) D+ K4 ?6 t) W* }061062063064065066
6 H3 ]8 }4 l& e& N  K# M  O0 W* C067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 y# d) r6 _! N. z1 O
! u9 \% O. _$ ?8 R. ?) y. w0730740750760770789 A5 H( d" x8 Q7 u
079080081082083084
9 s  {! `! i% l1 L, B# b! C4 p/ `085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! P' e: d# s1 y2 C* V# M2 L( }7 r) G/ I! k6 N* b* F
091092093094095096
2 ]" A) O. `: W3 f6 L097098099100101102
, ]) j) w) a  V! u; N$ y103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( |% ?! P: e4 c, u3 g/ W
$ a: t* G& ^5 M) o$ N* z109110111112113114% t2 x, H' {1 G) ^, r
115116117118119120* Y, x/ X9 Q4 B3 o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- @: v% z+ `7 t$ @* J! b5 |8 k( X; S
127128129130131132  V$ y# K2 ]5 v) O- I
1331341351361371387 x/ R; g/ B8 t6 F3 p
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; D* D7 l. Y7 |3 `4 f
8 M( k: p, `  T* |( v
145146147148149150
' K! k& [1 d& {* m& v& z3 Y* E151152153154155156
2 [: [' R: \- G3 d  J& G157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( m/ b$ Y# a5 d, c. {
# R# Z+ A* S% E1 l" L1631641651661671686 A! Y5 c: @- l* i
1691701711721731744 o& M! P& X% C" i2 e: z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' l, N# U% n) R* A- D9 o$ l

# j/ T8 v2 P% k3 r, B$ P6 J181182183184185186$ f" L0 y6 v) k" z+ |- @: M& e6 }
187188189190191192' p  Z' {2 A: L. Y
193194195196197198/ ^! ~! P. T0 [7 K4 m" T
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( H4 e: G" r3 E  y: z( I

( w5 z9 U  a. t3 W- z7 B" L001002003004005006
7 S, A4 |8 P5 p7 d. @007008009010011012
+ o/ u1 ^2 ?7 `+ c! V013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ {5 P% ]( C' c1 x. s  |7 @* {1 h
0190200210220230249 `5 C8 Q; D0 V) K- E- z
025026027028029030# O. t# L/ o% A; u
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- }1 M2 o; S4 w
; k: C9 ]* g( [6 U0 }
037038039040041042
" l2 a' s% I7 u; p043044045046047048: \6 \' G/ B, ^) y9 N4 V' c
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 I" T; |" Z& s# k3 `2 t, b4 _) c; V! G0 h  o9 F1 g4 H
055056057058059060; F' N7 _! J) A, u  d1 q4 B9 ?' Y2 Q
061062063064065066! t9 z' h6 y. V2 j& N& z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. X4 [1 I% @0 Z0 ]0 A
+ h5 x& [+ d  c6 O0 v* k
073074075076077078, i* ~- G+ o1 H# D9 `
079080081082083084
9 H# ], U. h' x2 A085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
# w/ p8 G$ {+ r# C
8 q, b0 A! ~; G. m( g001002003004005006/ V2 v$ `7 _4 T- h0 Z4 ]& |0 S
0070080090100110120 Y5 Y4 @( b' r* F. n8 T
013014015016017018
* `# |/ U3 k( f& j, d  b7 _019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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