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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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  W; r6 f+ F! y9 x7 G% }■● ■  NintendoWorld    站友xliz原创
& ^4 m5 p9 M$ Z; u■ ●■    http://www.NewWise.com - L8 v9 X; O% _1 {8 z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 J) h# l, v% U% l
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; @: S. C: O3 i1 a' |0 M3 K4 U           洛克人 EXE 3 Blue 卡片组合
/ `  T* K: S) k+ w" f/ `& Z; w$ _4 f7 T( F/ D8 X3 {# L' S6 ]5 E

. n9 \2 G7 U. Q4 m2 }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* F& h+ `' g6 Y' O/ x大家要看日文版的P.A.或详细攻略,点击这里吧!

% Z! Q, O4 C. Y" ?) F4 b====================2 U- n2 ~: F, _- l) ]6 t
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - V4 A' M) T4 l+ x. {- Q
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以下内容格式如下:
: a3 N+ ]& q$ D/ X4 J6 J- d4 Q+ N) r6 `: M
编号    名称$ \) m  m: C7 `- ?
说明( U6 _. L* y6 ~3 D. Z, f. E
组合方法
) K* m' p% m, z% Y4 X---------------------------------
& [% H1 K: o( B01    Z-Connon 13 P" ~9 c4 f# f' x# E
Unlimited Cannon for 5 sec
- @% S% X5 H2 eCannon A+B+C' L1 ^2 r( f7 q2 c/ A8 ?
Cannon B+C+D2 B: `3 J; |$ W4 ~2 Y& {
Cannon C+D+E) b9 F; F' c  |' \$ [

2 }) E( f/ @0 Y6 q; d3 g7 U02    Z-Connon 24 j' A$ u6 y( y4 b
Unlimited HiCannon for 5 sec
8 Z, t, G8 ~7 q7 s- CHiCannon H+I+J
# `) y' r1 g' w# _HiCannon I+J+K: I- `0 o/ G+ ~
HiCannon J+K+L
$ f4 u- z) W2 m9 l. U, ]3 e5 `+ f' O: H" i7 R+ V3 a
03    Z-Connon 3  j# o; G! r* Z2 P! t& Q
Unlimited MegaCannon for 5 sec
/ m! z" I5 v7 B5 H0 JM-Cannon O+P+Q, r$ y$ n! I1 d
M-Cannon P+Q+R2 |! B6 H+ o% H  P4 W' k
M-Cannon Q+R+S. C) \. ]# e; P
+ r. I; U& o" g. v0 X6 W8 ~
04    Z-Punch
" [0 C5 [* R7 mUnlimited GutPunch for 5 sec9 P( N) Q& L) d9 h6 B7 [! ^
GutPunch B+C+D
! o% M( ]( b) n2 zGutPunch C+D+E6 v9 n' m+ s. J' c. v. \+ x3 w
GutPunch D+E+F
4 @2 h8 b5 N* }, ?
) ?4 u6 n+ a% R" ?8 S3 C4 |05    Z-Strght
2 c6 k9 a% V0 z# i2 r7 \0 I; }9 V. dUnlimited GutStrgt for 5 sec8 w( n! d, ~! C7 p# o: i
GutStrgt O+P+Q; x, ^- N- I+ J; z
GutStrgt P+Q+R& M9 Q6 }8 v8 s2 [: n8 p
GutStrgt Q+R+S; o# E3 s5 |8 [" v/ x! D" S5 n0 A4 o

; U& I9 h' D+ l6 }. A06    Z-Impact+ M( o1 e- `8 r2 `6 E/ K' `2 o
Unlimited GutImpct for 5 sec
" ]1 A0 Y3 X0 R+ XGutImpact G+H+I
! S* B& C, x! K) I' m- `GutImpact H+I+J6 m* a5 d! e% Q+ w1 M/ g
GutImpact J+K+L
9 ]1 M5 T/ b' B6 X" B9 T* O7 C
$ A' L. Q% Y/ r' l07    Z-Varibl" Q) C+ F  v4 _1 `' `/ g7 r
Unlimited VarSword for 5 sec- }) _7 W2 m+ k+ N1 F5 g" T
VarSwrd B+C+D
; \1 b8 x- c3 jVarSwrd C+D+E% Z$ i4 s+ B+ k" A5 O. V
VarSwrd D+E+F
; ]4 ^# ^) l5 R0 n) J4 W! L& U- v' J9 z! U/ A1 R. ^
08    Z-Yoyo 1/ v. u1 X, i# S4 W* D; K+ c2 d* ]
Unlimited Yo-Yo for 5 sec
. q( b% q* b0 G, [/ o0 f/ B; |: YYo-Yo1 C+D+E6 r* S* x* V$ b6 v, Y
Yo-Yo1 D+E+F; d1 n7 n) Z7 Z# x, n  @( \
Yo-Yo1 E+F+G) P# B% s, s* t/ f

8 V. s5 x- I) I% M09    Z-Yoyo 2& T* x2 l5 C- @
Unlimited Yo-Yo2 for 5 sec- F; i5 \9 A2 X* w1 F5 `
Yo-Yo2 H+I+J
' P. a' t& S$ p. E9 G; wYo-Yo2 I+J+K
% _* p1 \! W' q* P; t' h% N( r/ eYo-Yo2 J+K+L, P4 B2 X! ~: A% e, Q6 K
; [5 O! W# X5 Q# G+ Q" R
10    Z-Yoyo 3
, g! r, |" i* {, W; S7 W7 PUnlimited Yo-Yo3 for 5 sec
7 E9 {* B. [7 J2 K. u4 uYo-Yo3 M+N+O
5 S1 P. F! O) pYo-Yo3 N+O+P- j! l7 N2 Y. p0 `- ~' _
Yo-Yo3 O+P+Q
3 T6 G  m# ]' Y" n
* k; c$ i  M( C9 m11    Z-Step 1  d7 ?4 u) b0 R
Unlimited StepSwrd for 5 sec
+ k& ?" z2 E+ Y& N' w4 bStepSwrd L+M+N
6 {# u& J3 v; q  E) n3 S3 f( `; R+ i3 rStepSwrd M+N+O
! ]  e; I7 j2 }( q, j. \7 k; r8 L; wStepSwrd N+O+P
6 q) q/ h* N$ d4 f+ ~- r3 a* a# ]1 y
12    Z-Step 2! t8 Y4 Y. R; l, K, D4 ?
Unlimited StepCros for 5 sec
2 C  c- f7 |7 O1 A8 x2 p$ KStepCros P+Q+R' z# r" h6 C7 B9 b4 _
StepCros Q+R+S
/ D9 d* U3 r8 I7 p; |6 bStepCros R+S+T- \+ ^! P( s7 [  `
2 G& ]' B  B2 \" |5 S7 _
13    BubSprd
  j- g& d% v5 U  c/ Y7 r$ J; @Attks w/ spreading bubbles!
$ P, Q, _! }, N3 u$ K3 G, rBubbler  C+D+E0 d& {7 ~2 X1 A/ N' D/ W7 z
Bub-V    D+E+F) g% q& f. F0 n! K9 m( ]: W+ I6 D* @
BublSide E+F+G
5 g: v" ]8 s% U& W" I& q- ]; XBubbler E + Bub-V E + BublSide E
6 b$ L7 Z' i7 a. L( K6 L. K+ V2 ~' G. O( J# m
14    HeatSprd
5 l: [1 [) X0 h: y8 G, J% KAttks w/ spreading fireball!/ e/ [0 \0 G- T! Y6 w, k" L. P; O
HeatShot H+I+J
6 c2 H" f  V7 F! Y/ RHeat-V   I+J+K
9 J% b3 D4 D& z$ @9 x* \HeatSide J+K+L% F1 [& w- \! H- W% K9 w9 }
HeatShot J + Heat-V J + HeatSide J: v6 E. O; i: v7 Q& `6 k- A
3 }7 ~4 k* \8 ]; x* W( A$ S& C" C
15    H-Burst! w) w5 o3 q) P( L. O) `6 t/ V$ N
Creates a giant explosion4 ~& r% Y' L# {' L% J. _4 ?
Spreader M+N+O3 m+ N2 W2 b* c4 G. L
Spreader N+O+P
6 O: {8 C% ^5 o* t( w1 dSpreader O+P+Q7 j0 v, X0 N) |

  ?* y9 A" `( z( Z/ x& w+ `( ]16    LifeSwrd
4 K! `% C6 A4 PSwings a huge 2×3 sword!+ u$ v; O, _* L1 d4 A6 t/ q( Q
Sword E + WideSwrd E + LongSwrd E
/ W9 w7 [8 k5 y2 D) sSword L + WideSwrd L + LongSwrd L- W6 U7 k) a1 E* b5 P" i$ k4 d9 ?
Sword Y + WideSwrd Y + LongSwrd Y
$ y' D( ~8 I( ~3 W& J/ F% d+ d; N) `2 }7 Y
17    ElemSwrd
/ D/ n2 ]! e- u" }( TWide swrd contains 4 elemnts# ^" u- S8 M/ f# p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 g; Z/ ]* `& f+ l; P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( t5 N* q0 X6 Z# _' U; ]
4 w* j/ A% Z  n+ J' H% W18    EvilCut
0 M$ @0 A7 O+ DStep up 2 & make 4 atacks% h6 f. I1 Z6 a+ G$ B6 ?4 C8 J$ M
StepSwrd P + HeroSwrd P + StepCros P5 A; v! H' q, S5 {0 {, ?" H, ?
4 }! T8 H7 M; H1 e4 d
19    HyperRat
6 {  [* q2 d% }2 s* S% mA giant Ratton charges!$ ?2 y  T* Z1 o/ c
Ratton1 A + Ratton2 A + Ratton3 A
( P, L7 t/ [+ g+ ], ]Ratton1 C + Ratton2 C + Ratton3 C
( z) W: P( M! _8 _+ K" ?5 sRatton1 F + Ratton2 F + Ratton3 F9 }; T0 N* n$ a* ~. ^
3 _1 T! X: b/ j: J' @2 S3 h
20    TimeBom +
! x2 @) p% A- u( N4 {& U/ Q; }Sets Time Bomb in enmy area
0 Y; o/ D9 \) c$ E7 v0 E7 f. o1 {) qTimeBomb J+K+L
3 E! a/ j" W! G4 vTimeBomb K+L+M7 U  M3 l% z% q& j8 I" d( m
TimeBomb L+M+N
8 \* r3 v4 w. l8 z# g. _( F9 f
. M& q" `1 E3 n0 u21    GelRain; I/ W5 t) D, _+ O, Y) p9 y; z9 E, ]
Gel steals squares
' y" G9 S$ R9 L( x# w% {MetaGel1 B+C+D
# ^( _1 l& x! F/ Q9 c- \MetaGel2 E+F+G
7 g, X6 [& k, A1 I% mMetaGel3 S+T+U
* N' W  M' ]; b8 v: I! K6 x/ T, j# }# q  L  o% t5 X
22    EverCrse
5 S4 W/ H! y9 v3 T$ k9 n) i- ?( ~Shield chases enemies6 E8 h1 o8 B! e# t0 ~" I
CrsShld1 C + CrsShld2 C + CrsShld3 C' H* W1 I4 s9 b9 B9 C4 _
CrsShld1 L + CrsShld2 L + CrsShld3 L) L9 C' I/ g; g: O5 N* v0 f: h

; b6 V" l" H  ?4 v2 y4 p23    MomQuake* G- V5 {9 B- v( n" `- R
Awakens Mother Earth!
6 b7 k: l, h0 \& D, ^  m. h% ZRockCube * + RockCube * + GodStone S' W* ]+ D& _9 H& k& D" \$ Y9 M
9 l- W6 r2 B# B# \7 M
24    PoisPhar( O. F  ~9 c- k+ s
Pharaoh generates poison7 U' x0 a2 g) j/ |4 m
PoisMask A + PoisFace A + Anubis A
$ x) k' x  S) p( A  s; q8 M" u( T5 d8 ~( O  Q) r7 |
25    BodyGrd
8 V/ }, i4 h; Z! p2 xBodyguard takes out enemies
: w  I5 j0 P* [& YAntiDmg M + AntiNavi M + Muramasa M
/ p4 V5 r! B: y% S: A% p  D) o# E# z/ R7 p. @# f& x1 Z
26    500Barr% v, G4 c* A% p9 n( V* X2 {
Barrier absorbs 500HP dmg
* a6 i/ V3 W5 `3 M2 R/ y6 ZBarrier E + Barr100 E + Barr200 E0 S: j' E  c( a. t' B  c* P
Barrier R + Barr100 R + Barr200 R% [4 }5 R5 f' `% d9 x2 Y( e4 F" ]
6 \7 Y' X# ^" v& x: j3 s+ {
27    BigHeart$ ~, ]( q6 h6 j, Q
Attacks, then heals HP!6 M3 ~/ G9 C) Q6 ^) d2 L. R0 b
HolyPanl R + Recov300 R + Roll R
, ^% T6 ^5 X* C" P$ aHolyPanl R + Recov300 R + RollV2 R
0 A) P3 _" B+ Y! _/ M  x, hHolyPanl R + Recov300 R + RollV3 R& Q% p1 a! X  d  [

5 `  Y# P3 {+ D0 k. ~28    GtsShoot+ D  h! ^+ A  `% T) F
GutsMan throws MegaMan!
' z' O& i# i  ]Guard * + DashAtk G + GutsMan G5 q* w' B; K5 Z, i8 b8 g9 _. L
Guard * + DashAtk G + GutsMan2 G% O9 Q2 E6 i) G9 i
Guard * + DashAtk G + GutsMan3 G
5 [4 X" F% \/ N' T) `/ S, N/ _* }! BGuard * + DashAtk G + GutsMan4 G
7 }. n/ @( m4 x  i# K% u) r; w( |; U( R; {
29    DeuxHero
7 i. b- s- @% v/ GMegaMan & ProtoMan team up!
* Z  m- K3 D3 S- S( P) c1 uCustSwrd B + VarSwrd B + ProtoMan B
, s4 g$ r5 O5 m- ~% b1 z5 vCustSwrd B + VarSwrd B + ProtoMn2 B
! h$ b4 o2 ^) o5 pCustSwrd B + VarSwrd B + ProtoMn3 B
; g; @1 {1 }9 N. i; |7 NCustSwrd B + VarSwrd B + ProtoMn4 B
- r1 u5 b- ?( |! v. h/ c# _
; @+ ?7 Z2 [* G5 E) H& n: U30    2xHero
3 I2 p4 J1 I2 g4 J$ b: u% ~MegaMan & ProtoMan Dual atk
' B. y8 j* F2 K: Q0 |$ ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ @2 I) V3 S6 B; l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, m# }# `# y* {: j9 y$ N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' ~4 L, [% Q4 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ _6 `' ^% L6 L1 Z3 W7 L1 t/ C) ^" H) a8 T( c
31    PrixPowr
; s! a# r$ X$ r0 S9 g4 F0 E0 m1 R3 Navis attack at once!, ?) i6 V3 i5 Z7 M. d& Q# }
Team1 * + Team2 * + KingMan5 K& L# Y+ X6 y# O7 X
Team1 * + Team2 * + MistMan5 M6 W" B8 k6 [- c' l9 a8 Q* g
Team1 * + Team2 * + BowlMan5 B
8 N. n& g& l* L4 a6 F# U1 C- d/ b! ]: v( L& e1 ^' @1 o' z
32    MstrStyl
, S% y3 P: _! hMegaMan unleashes his power
  X- D# I6 l$ K& O. nSalamndr * + Fountain * + Bolt * + GaiaBlad *
% j6 ~2 i, \2 O- Z4 }4 k/ O: u4 R- p
/ F+ G, a! P1 G5 }StdrdChip (Part 1)
8 I& P/ b0 p% w( K8 g┌──┬────┬─┬──┬──┬───┬───────────────┐
# f; b: _  R7 G8 Q│编号│名称  │MB│攻击│属性│稀有度│说明             │
. f8 F- N% i9 S' i% o├──┼────┼─┼──┼──┼───┼───────────────┤
: }% O8 [4 Z& u& [# M8 U0 M. C8 H│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 U8 s( O9 u, V1 Z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) b1 R5 P6 _5 _$ J4 a│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 [; e8 e/ Q5 ^5 D
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; A! W7 v2 a% J+ d│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; C" P  D  \- p& J
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 Q% n" V# k8 q- m
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
3 A6 |% }( y( C2 k7 X7 \│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( k9 v% v  I. Q0 |: j9 |6 p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% m* b5 v& E8 i. b8 K) K9 F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 q5 i. a, J- P( S" T
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! |  K, P" Z& n( y- N  F
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 C5 J- C; z5 D0 |( d! |│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ G% T, {5 M8 w- u
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ k  I" n* W  \1 f+ _1 X! c
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ k4 W/ O% G8 J& E│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 T8 \+ B" i! N& P│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" D# [+ Q6 I8 m8 u; ]9 P│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 Z; w: Y6 K# Z& d. S│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, p" v( {9 [. Q' ^, @0 J
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: Z' c! K( j; A& C) T
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 G+ j! t" O. P* P" d. h; C1 k: \
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. x: @. _2 b. N! e: S
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
! S& k9 T+ j% ?' f1 i3 W│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- \* y+ D2 Z! I( R7 y; B5 ^
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- A, c3 P6 y7 f/ j! Y) t" ]│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( q2 W$ c( ^5 o! P- r
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │+ u; }. D6 [0 O: I/ u" x/ X& D
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: S7 m" N) X/ F4 O│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, b& l8 `; C9 ?5 r
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
- Z, o& K% I/ t* j* I" p│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 W5 |6 ]3 T6 A! A: x! z% I* V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* I" V4 i- [2 x, s: I3 P. n│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. X0 `: D% }& R5 T│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 `7 J' }' h4 M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' N+ a3 V2 w2 w
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 z) d" P1 z# I1 p3 }
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 {0 u# e' [+ i* J, c1 i9 A│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ o- [6 R3 K+ B' f* K5 W4 S
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 F; a9 M; q9 r( t2 a3 h  P" M6 K% ]│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) I+ q2 E0 H9 x3 \: d7 O& l│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  M( a6 ?: ^, j% I- e) F
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
7 \6 X7 }1 W  k/ H; F│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 O/ w5 b  i# _2 A% q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' Q' U% i$ t- V) y, x+ `│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- [# l* {0 ]8 ^4 K$ |( R8 T0 ]
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
9 y' Z+ v* `' |' H' \│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 }* P) j9 u) C' R9 W! Q& z8 |
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
0 M) s8 P: B( ^+ `│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ r6 W. _: u* L" i│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, ]5 G! M$ a0 C7 R│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: M8 U8 m0 V( `0 c. d
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  `0 Z5 s, c9 Y) o! e│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 l( Y8 r3 O, B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
( d" M$ W, _! Z; p│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
9 o* N1 ~8 Q6 i1 _│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 h/ P  r$ z0 C2 H│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& S& i7 e4 y  G, z: M
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ z5 ?. x" Q8 ~* X9 A│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# U1 {" G* T" L6 X. i
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 Y/ T, ]& V; e+ M9 J) }' `' X│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
$ x. F5 r& z# T4 m│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │& ^5 @7 }! s7 q; W  g$ a2 w
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ V2 E. y& X/ u8 N' v) f│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" u4 i4 R- D0 i( G9 n0 q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 a  C1 Z- |4 l" F5 {4 C! L
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& j. A; i- ?" @0 a│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, E3 v" Y5 r) ~' t* Z6 B' R$ U│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: [+ q9 t- G. J9 h+ S3 O9 d9 w- b' c
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' d+ X% s) {" j- r# |3 H' @- D│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
. _7 c: d% |! o│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! H) V- x: g; |, R│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 E' I4 t! Q9 {( l6 E│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 q1 l4 U# O1 T; g1 K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│! T1 ]$ `3 N( ], m& k
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │; x& s; I' ~- C) T5 l% D! \. S  U
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! M2 G. ^7 S( w: Q% D! h% q9 S│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
6 p9 r; N+ F' ^3 u: L& v2 P│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ [+ G; R1 o# l3 ~│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. ^& e4 ]1 r, _9 k! B( p; Y/ @│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: y) Z/ g6 `! T! Q4 r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 X2 x, ]# W% ^' e8 w
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
+ O& D6 v) Q# G! R│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │3 G& n& @4 f" Y: ~  ^/ F7 }# B" h2 T
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
* r4 Q4 n9 D1 g8 b4 s│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
9 f  a$ k+ i  V# H1 I│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 h( X3 `0 p, W; Z- W│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │3 b1 C! ]& N0 P6 H5 k' A  ]* X/ @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 H- |( e: U3 [% x9 s│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │# b' ~0 s! m  G  z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │' `/ ]  H0 b. C( h& C# h$ k
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │# k/ Y+ K7 q# K- [# x0 ?0 Z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% z9 B3 c$ E+ E
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │/ ]0 H: q; g: i
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │9 V; O& P" Z1 e% i6 J: x
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │2 H) A' ?$ h" D$ a6 W3 _8 M
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
3 S/ n" i. \/ X: l7 c│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  y( ]3 Z7 `, Y0 g2 g1 b% W
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( C8 m4 U1 x8 e* t$ M3 W) ~
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 J  s5 K. y) f+ U9 b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' p$ }; o$ ~% R  c└──┴────┴─┴──┴──┴───┴───────────────┘2 I! P1 _: e; \# r" |

! P4 u2 K. q: ?3 D3 f1 RStdrdChip (Part 2)
' s2 `3 u& F9 y2 ~" O+ Z┌──┬────┬─┬──┬──┬───┬───────────────┐6 p( T  N- ~6 Z" W: U1 W
│编号│名称  │MB│攻击│属性│稀有度│说明             │1 F3 x0 K( \  ~/ M- H! `. ~
├──┼────┼─┼──┼──┼───┼───────────────┤4 t) I3 F& |* U5 x& Z! C) R( ]6 ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ x$ x  L! d0 `6 h│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& P; d1 J8 u- T3 A│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 t* P5 x9 Y  ^* g  `2 U+ x
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" E. x8 q* n# @# E│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, z  I) Q; g. H+ u
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
2 \) L* m+ S# V$ n: y6 ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
$ |) O) Z2 j) W4 }  d│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │( B! R. @. b% b" }; K
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
' j, Q: Q0 j: K! h$ d6 l- L/ w6 C│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 U9 D# m5 y+ v) V& g/ g
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 D4 {; M* m. \2 U5 h│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; C! e; J: m0 M* K, Y. s7 _│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
% j! L2 \5 o$ s- u- \% G" [9 L│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, j" U3 G- ]% G! g2 r: X" L│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 i+ p7 O6 T) Y) M0 @
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 q4 I% x, \" K│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │* r: b7 M6 K- g2 K4 ?0 I5 G
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │; O# N! n& c, P; P5 b' E4 E; ?
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │: U% W, V, ?) F8 P) h
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 B3 r( Q* h  q2 H$ d│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( }( m) E. N( `9 \, u
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  Q! h( l5 V* l! ^  y1 K
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │7 r& [( _" m) H/ }' n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! J0 A. b6 D+ x6 I$ ~3 I' E│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 e5 }/ @; M' u
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ U! @" T, C' m" F, _5 [/ `. }│126 │Rook  │30│  │  │***  │Protects you from attacks   │" Y: `7 V3 u  p0 Y+ @
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
! U/ b. e% ~' ^* |6 q│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 e- R4 m; r. _7 k
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 c  T) O; ~7 f7 a│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- j. V* M8 z  k│131 │Lance  │46│130 │Wood│***  │Lances through back line   │7 t) ^2 p* S$ R4 K: `+ f3 ^  \, V* f
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
* h# z# J: c) ], [8 X  W8 _* S│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, O3 F. }7 u  b3 d  y0 D│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) k2 U3 U, _& N$ |& T
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 O& s9 F( k& a9 x* p: `8 i
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ ]1 {% y9 M* S" E! y  C- k% Y$ d│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! C1 w% E% {9 C1 m( B
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% g3 v0 E- o9 H+ ]9 O( \* z, e
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
) |' T2 @7 u+ _1 r/ m+ @0 \8 {│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: ]* |5 A) Z6 X2 J+ Z│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) z" t7 T* ?2 W, G│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 L# d9 ?: J/ [" J$ p│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" v6 E0 y  u( d( N3 ^6 e  O! d│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
, P/ |; C5 h" C9 N, ?- i│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
. @6 S1 e  f; [│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
5 H1 v) m- @5 u) Q) h* q│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) r: r. P& O: A7 T+ H0 X
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' }0 S- {) y5 q: `; C; _│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, n. v2 o" b3 A+ T5 e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
7 t0 ^0 C) A/ g' P& P│151 │Recov120│35│  │  │***  │Recovers 120HP        │- l: Z5 ?. e* C
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 x8 m! ]3 q8 f% Q/ s7 u; c( e/ Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, `, A4 q' a7 w! K4 U, y. t│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ P' Z4 j( J; i│155 │Repair │8 │  │  │*   │Fix your area's panels    │3 ?  Q( {" h* B4 \4 o3 Y: ^. g- A& ]
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" K( F7 c; F) L│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
. Z8 L5 \  Y! F; ^│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& [9 l8 m2 G$ S: l6 l) V│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ m0 O! y% ~/ P1 w* C│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" G+ p5 r* ]& Z│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' F9 O+ j# \7 G$ ~- K│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) e) O$ h9 r& Q- i& E
│163 │Invis  │11│  │  │***  │Invisible for a while     │
2 V  x' G0 E. e, {4 U9 j; c│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │8 H$ O; g8 V" b4 S# H5 v1 N
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- Z* l; }4 o# ?$ N+ j7 _' l5 ^, a: o│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  f9 M; t9 t4 _( z& }, D7 ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 }; Z" J' h. |
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# ]3 @3 l5 @+ b1 s1 h! `" Y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 c: c, y" B5 b( c! `5 G! c) {
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
3 R% q, c) H8 q- R9 v│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
# C" V$ ]- h  O/ M2 ?/ Z+ \/ ?│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
0 Q; x% p4 p7 u& X* f* F│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; q! S) n; Z+ g  h3 r, Z2 Y% s│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* t" V! x& \& x; P│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 S. l0 o3 k! e: J& B6 ]6 L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! u8 y. ~) g' n) {) |│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; ?/ ?( c+ w2 p" q. y, R
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# G  P: P/ x& u3 J' n/ ^7 g
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
4 g# t4 Z3 q6 T' ]8 k│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) ~# h, f2 z; ]0 b" [% p( r' b4 g/ l│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( Z: F! b3 J; G' U; M' A│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 m$ y0 c% L8 {; x7 ^1 z+ t│183 │Hole  │55│  │  │**** │Open hole to dark world    │
5 [  ]4 w: [; n. B+ h; s& X+ J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" ?2 [) \; ^* K3 k( |9 b* i│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' V. D( S6 n7 x. Y│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" [! ?. U) x' [% E7 F. x│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; s, Z- X8 Z, F! x" A$ R0 u
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! |6 w! [( t: ?" n8 J│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
) h1 g; {4 o4 J, c8 P; w( r│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 p- O6 [6 m; F; a, L. |7 r+ N0 \│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 Z# Q& X9 w8 m( d) f
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; b3 j2 q. X0 H3 s│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 n+ M9 p, P: k/ q3 @│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
( I3 j! K. K; y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& Y0 k" F. h2 n9 o8 z1 x* j│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( r( x0 P/ P  s# M, C) D+ n
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ t5 W; q+ u' U3 h# B7 _5 W  C/ X0 g6 a
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
5 p5 `' \4 k9 z( F6 L6 X│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │0 f2 H* i3 P: u/ \" N" i1 z8 D
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! N3 P! N- A, o7 n" s+ H; d
└──┴────┴─┴──┴──┴───┴───────────────┘
( _) i7 b. x$ P$ c- X- E- Q
3 R# u& w8 X$ w, c- K( Y( G+ G3 N5 E. U; _8 Y2 E! ?2 Y
Mega Chip  K5 ~7 V) {6 E8 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐& z3 e8 \/ k( a% t+ @
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 _; H# Z) I+ s- j% o( v8 x├──┼─────┼─┼──┼──┼───┼───────────────┤
4 |" U+ T7 @0 h( L# A│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 `4 a/ a8 e5 d│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" q& b6 X$ p, c0 ?' Y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
! ?/ M% g' O- |% A9 Q; y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │# R% e7 k$ x1 q4 ~
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* m! G7 f. P9 E  z4 p6 {5 X
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 C8 |  J$ ?( U) k6 p* A. K* H
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, e* _+ |& e( P  E4 @3 O! P
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: `0 P0 P% I1 y+ s: e- t# Y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │( q# G; F# [0 E  S# L! I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
: c3 b1 E" P9 w8 D9 o/ g0 r( z8 \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 a) h% x7 W. I- v4 o4 T│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: A& p5 M$ t1 j1 [1 K- \1 K; Y│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' `6 t4 R/ z# @3 Y0 A, T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │% ~+ s9 {8 ]  @$ ~2 |
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- Z0 F6 g5 |5 _0 {) C- l
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │7 W, b6 I! L: D
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
( ]$ I: r: B7 D4 R7 K│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# k% m) h, V& \4 @5 Y( T
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 O5 W% o; A( {2 t  E$ l│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 x& H9 u) `! v4 {$ o
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
: w: ~6 H0 y0 p$ F& o│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
% V( X1 x; w; m# j7 j& l│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
8 U' r, E, n: r( q/ }│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 k( I7 t9 P; s% u0 z/ M0 K  g
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! W% Y. ^' e+ q1 P│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' g4 Y" ~. a- i8 `5 x" F& c3 v. N- h
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 \3 f  C4 [- N- R% A0 S) K
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( l) U9 T( [3 W% H0 K) W│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) W" u1 k- c' _( {3 t" y+ R) `│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │9 a  W3 n' q. i; ~3 y  @( [
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- E; X. l1 {5 L
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 n, L% S7 |% p# T, H: K% b  D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 o6 a2 b9 x( d; t
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 v) b8 @0 t8 b1 E7 ?+ D
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ y9 t) E( r$ X│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, I) v8 _7 z/ [( z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: p4 N$ e# q+ v# X1 z3 [│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% @9 N7 e, G4 ~  ~
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 j5 m* C+ j5 {- n; g5 j
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 ?5 m, h% K$ a6 R3 e+ F/ C
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; h6 H" ?7 C9 l, ~+ f5 H% N│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' u3 \. _; s& U* K; `; y. b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 ]6 S: Y0 ]( C
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) T0 E5 y6 `( x, w6 [! a, S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │8 q. |2 @* E! ~
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 y) H$ o! ], r% p- k│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& h! b6 B7 Q! ]$ f0 ^4 R│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  `2 p& y) W" M6 ?│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& b2 `7 X7 S2 o0 ?" p│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, r  u' Z8 J9 ]& R' U% N- `% b" x
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 {' E, c6 d& m; x& Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 g* N: B2 m& |- O( ?$ E$ T& W) u2 f
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 R& {" N5 Z! S; V; {  [/ Y9 y4 R8 e
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! s. ^& v- ?/ G2 a7 \" l
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 i; C- c+ E/ t, M! N, [' ?7 @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& q" E1 v  p# ]  ^, d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. {  f; ?* J" u; u│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 r5 S; u# q& D7 @
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
! k  I1 s7 D* q0 S│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  W* ]+ s' p- k: Y6 ^│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
& w5 x$ n8 `' p9 g; Y: w, x* N│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# k/ Z( K: A/ H3 R5 V/ s│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ r# K5 c# a$ ?* p+ f4 i1 v! I1 M│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
! l& f3 ?  H" X│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 A" D9 u6 L5 f) K
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 r: I# s7 ]; l! D: m, y│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
8 v* s8 @- k! G" `│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- W8 O% g1 l  x" A3 g9 ?" F│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ |" C8 z0 t! Q% }0 ]  m│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
3 Q$ ^$ b: g$ o# y, W│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 X/ p& ~( u  ~+ U3 e
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │$ E' B* i/ B. J( u
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │2 S" E. ]* n% _: `
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
# S9 e5 U/ E5 Y# v' J' O│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 A6 S& r8 d- ]0 s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* M$ {7 p- N9 z$ ~8 E) v* U; G│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │- {! t- c8 p) @6 L# k- M
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 j9 h& I9 w! `6 s│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( z* k8 k. k- z3 ?5 L+ s
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- {4 q# s# s; `; p, a/ K
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, t6 i: x9 e4 d$ Y3 S: J+ F│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ O* Z) v, ]1 j" d4 H# W2 r! d│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- A9 G* b9 w' u  \8 l- n│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 b2 T: ~- j. L1 E& s1 y; p( z│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 R% _) z! R& ]4 A8 c; @( E% J
└──┴─────┴─┴──┴──┴───┴───────────────┘+ B9 E$ i; `2 U# J% w# ?% i

3 X7 D* U' D( P) T
: X+ |2 {7 c0 l, P# vGigaChip (蓝版). A. L9 |. ~9 C7 B% i
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 f- I3 N# @( g- w
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 j0 x* [! O( [9 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤, u3 O  z) _2 U. E2 i0 h& k, g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 y/ e- ^8 x9 H0 ]3 M/ F  F
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │/ M& i0 `- H7 _; ?& l
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% s# w" F. U4 A2 g/ Z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │' h/ d; I9 j  L; B
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: z2 z6 R. ?+ Y) U! p& z│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
/ g+ r" ^) f3 ?# ^- e3 M│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  t. l8 B# \' X# o
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% B; u$ {, {5 x# O# V% ^
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- q# W& g6 Y' x4 j
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; s9 B, }! F* X8 @( A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; d* F% ?% x1 W' [* V% _6 P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
1 c1 G; W* m4 O) v│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │4 }# B7 E, Z: s& ?3 ]2 K
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │/ r) }% r6 V4 F) j9 j
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" n( k. E' c8 U  I: w3 y$ W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% p, E& Q8 v0 n; K7 x
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
  [2 s7 w: o6 }3 r│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
% X  y* P6 v' L6 K1 H' m4 B/ o2 Q│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' H1 U4 Y" ^8 _' u4 \4 }│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 @0 i; t( ], Y└──┴─────┴─┴──┴──┴───┴───────────────┘
  `# R& |; B" p6 r
9 k/ J- D, N: H/ {3 [GigaChip (白版)(只列出与蓝版不一样的Chips)
6 C; C1 R7 \5 w3 I. {┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ t9 u! ]  Q& ^0 V6 G8 E│编号│名称   │MB│攻击│属性│稀有度│说明             │
" j& e' o- K9 S; l# Z├──┼─────┼─┼──┼──┼───┼───────────────┤; A! Y: @4 {# o  L7 N
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │* h' G6 f0 i# P7 W5 R
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
3 b; p) K4 z8 Q3 T5 u│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  R* ~; p1 U+ A/ V4 ~) ?
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! |& F$ c( f# M$ C  \, X
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( h5 c2 A; `, d  n6 N! ?' Z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: r$ V. Z7 Y; S( u- p
- S3 B3 \3 o: ?4 ^
001002003004005006
4 e7 t+ D$ @5 X0070080090100110128 Z4 l5 S! N5 ~8 Q) N) q2 u
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 x$ i$ X: A; s7 L* n
, k9 N% [3 p4 x7 w, I+ c0190200210220230247 S3 G# |) `; I. H6 w
0250260270280290304 V# k5 I8 u' Y  {5 l7 Q) P. o+ c
031032033034035036- ~. G- E! C7 H. ~9 S9 y
4 @& D9 s! Y$ q7 B6 I. }
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; ~* n" C" N7 A* N$ k( y/ U- J$ T: S) f; b* \2 w! P+ U
037038039040041042
, ]! _9 y" z" }' m8 o( O7 b! U0430440450460470489 R' L; {7 ]5 S. u
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- ~1 l' H; H( Q* g
- ?" q, |& p' A  B6 @; j055056057058059060
; `2 J* z" r2 k# Y0610620630640650664 v; H* k' y+ I) d; a7 r, L' s# d
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& r2 ]- ~. i. Q9 S' Q: D/ M
& i  l! {7 D! D2 c9 f073074075076077078
3 Q0 b7 Q- ]- I% Y9 H* v# Y" f079080081082083084
" |1 L9 I. Z' S8 J3 x085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 R" c* W# ?( _# k
  _* D2 @8 o- J* X091092093094095096, F7 w; |* i/ n8 R/ @/ I9 l5 c; w
097098099100101102; y0 m- E+ E- G$ P, C/ K( L  C1 C
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 C- {& l% K1 w  M  k4 A
1 b' u9 i. l& z; Z0 u
109110111112113114+ \' R3 n7 O9 p5 g2 O5 p/ y9 ]
115116117118119120/ f1 X- P3 z0 o  W/ K
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 i6 m9 ?4 y/ _2 s

# F2 H: E4 v- T$ {0 q127128129130131132' P8 K* d+ J7 x$ A! r) \  O
133134135136137138
) F* f% s- J5 `( |9 |: z+ g( K3 D139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% v' e6 P) I% |( }: z6 ]9 Z
& q' H' X9 r  y1 e9 }& A: K/ ^145146147148149150
  z. k: W! D9 P! Z7 U151152153154155156
/ `- }2 D( A1 p- n+ c157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& q: N, U+ b2 j# v4 m% w
1 h; {; C4 n* F- [2 y% `% I4 O1631641651661671682 H, r% W) w. R# D; V9 H# ^
1691701711721731741 `. r8 b/ a. T7 a: X- I1 D
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 J( E  R# u3 G

8 o+ F; f0 D+ x% x1 ?* c. g181182183184185186: s7 O% L) T: U' f& O3 n
187188189190191192+ U! {) [$ N; V$ z: b& A8 F
193194195196197198
6 ]* m) N2 u8 b2 e8 u199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 j+ v% N% f1 W4 {6 l+ `. r0 h% t1 }# v$ ]+ N$ K) d
001002003004005006# i  X( a: H  j. D  G
0070080090100110129 @+ b9 E8 N1 C' F* s
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" w( e8 S- e* d  M3 o2 H4 u( l: t9 v6 M
  [2 C, X& r7 ]& }019020021022023024
* }) `( n0 V" g; k025026027028029030
% y) `1 p0 n9 {7 f031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 J0 a. z/ k" B! A, }3 i1 `5 ~6 j% C& Y" K; y4 B" r% u$ u6 M$ R1 b1 g
037038039040041042
+ z$ O/ s% h8 f$ A- |043044045046047048
3 h- m# ~, c; `" ^  ^049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 t+ o" N+ K3 V2 g! F( z, m/ v
+ R* {' S' @5 R* A. E, Z1 D9 w055056057058059060
) B2 S! ~1 N" v/ V061062063064065066! l; t9 l# s0 E0 G% {& _
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 C8 Z. C8 w7 v1 u; u: p

3 P& F! ^. |9 v4 y# K+ U073074075076077078
( p. S% {, z' N; w7 A' ]079080081082083084
8 e7 A- O! p3 p  k3 ^6 e& }085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
! G: B) Q3 h5 G% h. @( {6 ?* ^% H
4 l5 l. @5 e) B& |: E: ~001002003004005006
) X! _& d2 A# `' h007008009010011012
) W. G  M2 q* O013014015016017018
6 ?+ f! f7 s  m8 z019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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