转载请不要删除以下信息,感谢您!
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* M4 O3 x- g. z5 O4 w■● ■ NintendoWorld 站友xliz原创
0 {2 z8 h r% f& D6 u■ ●■ http://www.NewWise.com * n0 e# C1 Q9 s" M, B! M: T
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洛克人 EXE 3 Blue 卡片组合: C! A2 S' b4 N
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/ L4 C! Y% C6 c6 ~, z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% e; w3 Q1 p' U3 s$ ]: o$ @
大家要看日文版的P.A.或详细攻略,点击这里吧!9 s/ b8 W$ F% O; X0 _
====================
/ C, f9 b4 e' c" k. I1 e( R, H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; N, u; i2 s! f9 ?. k4 c8 Z1 [
2 ^6 y$ u- S9 ~* ^, i以下内容格式如下:
7 t- `5 N( W& B' Z# p4 X6 _) x- o, x- V6 S
编号 名称) M$ f F, m6 P0 z
说明
% w1 n+ z) R* G3 C1 e# u组合方法! v6 l' T S) c
---------------------------------
$ C8 d) X$ G1 I, d/ q01 Z-Connon 1+ f& v `. G- g3 W; R
Unlimited Cannon for 5 sec
: O( G9 h) V8 L8 LCannon A+B+C( E/ k7 W) B! O+ H
Cannon B+C+D
& M# {4 a+ ?" a' }7 M" U6 U: oCannon C+D+E
+ y$ M9 i0 P2 f8 R k
$ a# V8 y2 }7 x* t02 Z-Connon 2( U$ C( s) r. T9 I
Unlimited HiCannon for 5 sec
I* {# T6 p9 ] q& N8 M7 LHiCannon H+I+J- B) ~. \$ U( F2 I* c
HiCannon I+J+K
I; f# ^5 D9 C- Z9 `) tHiCannon J+K+L: ?* ?# s8 A" w7 [6 g0 m) ]3 r/ Y
1 s& F- H( ?% v. F8 P9 k03 Z-Connon 3. r/ t9 W8 x' p; C
Unlimited MegaCannon for 5 sec" x5 }- |% A& @6 M3 e
M-Cannon O+P+Q
: _2 D; U: g0 GM-Cannon P+Q+R
+ |% O' a! D0 o9 kM-Cannon Q+R+S
7 U* W" s Q/ U- Q' Y u% _ K, f; g. g* s
04 Z-Punch
1 {4 i9 V. S4 V/ B) Z' k) _4 xUnlimited GutPunch for 5 sec5 f7 x; N9 _, Y8 F! _
GutPunch B+C+D/ R( M8 \8 ?0 S( |0 n5 K3 |& x
GutPunch C+D+E
9 n; N% ^* D0 M C) Z, Q6 CGutPunch D+E+F& d$ k2 h1 A8 H! H
( C1 c5 @+ {- @: E x I' `
05 Z-Strght* M( m/ M. A. e& o2 I; B( H
Unlimited GutStrgt for 5 sec
+ {8 s* u6 p: `, ZGutStrgt O+P+Q% m) \' |2 o, k2 B. s
GutStrgt P+Q+R
0 @* p6 `! f+ P: k# V7 J8 ^4 _' BGutStrgt Q+R+S- l9 k: G" L3 B8 `+ J6 P4 o9 I
! T! E' ~7 `' k1 X
06 Z-Impact
) Q, h# h( G q7 MUnlimited GutImpct for 5 sec
6 y. O3 _( O; e$ G2 T0 xGutImpact G+H+I" [6 `1 @, k- L% m0 P. x
GutImpact H+I+J
6 R) M% B% r6 H7 M) r! i. HGutImpact J+K+L
2 N" N( \ V& _4 [) u9 a; P
* \! Q; Z0 R1 A4 Y6 E! v' k07 Z-Varibl
1 Q! a( p" r" q1 L$ T8 xUnlimited VarSword for 5 sec
2 w" t9 \# S( y8 ]' o# H1 Q: dVarSwrd B+C+D8 x+ {$ b. F- Z
VarSwrd C+D+E
$ J$ ^5 l: N; E- }+ h u2 lVarSwrd D+E+F
9 R/ K" b8 n* ]! H* N6 U) Z0 d9 s4 V$ S8 N1 E% l
08 Z-Yoyo 1
4 u7 r7 [: }" I% \; k5 P4 }1 YUnlimited Yo-Yo for 5 sec
! F6 y/ K& y G' BYo-Yo1 C+D+E( A; J1 j6 @9 a5 {/ H
Yo-Yo1 D+E+F
/ t& z3 Q& `0 |3 R" [Yo-Yo1 E+F+G
7 i0 W0 d$ R1 H* z/ D( g$ P4 `/ O0 | g3 C$ b! ^& Z
09 Z-Yoyo 2
2 X! {% N" _/ vUnlimited Yo-Yo2 for 5 sec
/ X5 ~5 q; {3 N) r: C+ ZYo-Yo2 H+I+J
% u6 _3 @* J- j% h! c4 NYo-Yo2 I+J+K8 L3 K9 t; P. J2 Y' V+ G
Yo-Yo2 J+K+L2 c- O& l2 U' ?! b1 m P! t" O
8 Y b5 L5 R7 E3 a! \
10 Z-Yoyo 3
9 ?1 o+ T2 F! A! z% \Unlimited Yo-Yo3 for 5 sec
9 L3 l" m6 r l8 A& C' H( x. ~Yo-Yo3 M+N+O
# o/ ~, _+ e L8 }Yo-Yo3 N+O+P" y# |2 |% N- E3 y% n
Yo-Yo3 O+P+Q# x/ q2 s3 b; A: z
( O# d F2 h A$ v) X11 Z-Step 10 g$ r( e# v5 R1 P
Unlimited StepSwrd for 5 sec7 L4 A/ a# Q/ _
StepSwrd L+M+N
- F8 N6 o: E- C# t1 G& X0 O$ ^StepSwrd M+N+O
5 O$ \+ Y, L8 w/ nStepSwrd N+O+P
" m! ^5 A3 S% l9 {
2 B- }* N+ ^; ?% ^8 Q) d% [12 Z-Step 2
% m+ p% B/ l, oUnlimited StepCros for 5 sec
1 q- X% c6 l0 M1 t; d6 ~9 `" @1 nStepCros P+Q+R
' h* L2 @2 d; q6 tStepCros Q+R+S
8 X/ o1 F, g. oStepCros R+S+T
( w; R7 q$ T) G0 f* m
0 O8 R/ P( T( w* m/ V13 BubSprd
6 P+ v; l/ w4 K3 D. L2 hAttks w/ spreading bubbles!. e6 N' c. F+ A! w+ r8 Q& Y
Bubbler C+D+E! u `, K$ S1 a8 w5 F3 r# h7 v
Bub-V D+E+F
( A2 q, R9 L9 M4 `BublSide E+F+G
! o4 Y+ q" Q: n; k t0 m" aBubbler E + Bub-V E + BublSide E; S& A: F9 E; @! Y" R$ N8 A6 U. L
# c9 z6 f1 R" o& F
14 HeatSprd
. R$ }* ~# w; h9 n; f6 L1 FAttks w/ spreading fireball!
7 N: f4 W) I; c) \: _' o, M# sHeatShot H+I+J
3 v( j# M/ H1 I6 F5 }* OHeat-V I+J+K
' w& Q) A W) z Q' JHeatSide J+K+L K: C) H1 F* C' M( |
HeatShot J + Heat-V J + HeatSide J
# d& i) d* p3 G7 `1 \
c5 j5 E, Q$ B% [15 H-Burst
& s" T2 c5 k- U, Y, s2 q! X! ZCreates a giant explosion. a8 h% e& M- ^' _! g0 \" \
Spreader M+N+O; M2 x) D7 g1 u, q8 F* F, j5 l
Spreader N+O+P0 U& u. H g9 W( k2 g& M% |5 J
Spreader O+P+Q4 O8 G' ?: c* E3 O( S* R+ r7 {
r: l: }0 ?% K1 \ M# P- I1 I
16 LifeSwrd
$ `$ H( G) f; f |" {Swings a huge 2×3 sword!
5 n( F7 f7 S" L- {Sword E + WideSwrd E + LongSwrd E
8 i7 z s! h9 F" I. H; z9 QSword L + WideSwrd L + LongSwrd L! g! f: g, G* e- Z3 N! |
Sword Y + WideSwrd Y + LongSwrd Y8 i6 ]* G! V$ U9 f' s
$ Q2 w" F8 N! v9 p# I( I2 Y
17 ElemSwrd
7 v0 t% h b1 R; Q$ O) Z7 `Wide swrd contains 4 elemnts
i2 B J% D6 V5 t: F) p% s! sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
P2 _! D: F* C& R. `/ d6 ~* y8 t2 M0 DFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 E# z, u5 q) K
) I6 X% F8 C4 K3 [18 EvilCut
O) k! m. m( P- k# @% C) PStep up 2 & make 4 atacks/ J* T0 E" s T& P
StepSwrd P + HeroSwrd P + StepCros P
; i8 G% N; Q5 J3 G0 Z4 R% K* w3 j2 S% M& s+ a$ m
19 HyperRat
+ \. Z$ L) L7 }/ m) G! e3 g3 LA giant Ratton charges!
7 m* X+ S- o) R% b5 b) F3 y$ iRatton1 A + Ratton2 A + Ratton3 A
& H X3 Y9 \7 y8 M) s0 wRatton1 C + Ratton2 C + Ratton3 C
) T$ z! U) G8 M! G. FRatton1 F + Ratton2 F + Ratton3 F$ V' O2 Z8 G7 A# p, j1 A
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20 TimeBom +3 ~& U- f. J% Z, l5 @" P
Sets Time Bomb in enmy area# C5 K* @! V* P3 v8 k/ i
TimeBomb J+K+L
0 j) T5 t: h: ^7 Z4 O( x7 C, kTimeBomb K+L+M
4 E) E- A4 }+ j8 W) H0 \TimeBomb L+M+N
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1 a2 P: L' @, B4 G' e21 GelRain
/ u% Q% K5 g* p/ DGel steals squares
$ K' Z( W G* }3 l) o' OMetaGel1 B+C+D: u/ y7 u0 ~3 x( F6 W$ j, ^! @
MetaGel2 E+F+G
3 S9 I5 } G+ d6 R* yMetaGel3 S+T+U3 ~7 w( w2 ], I% r; d
) E w8 b6 o! E0 v! M22 EverCrse
% ?! B9 d5 ?! F6 kShield chases enemies
; B! o( _* i# U* V& _7 nCrsShld1 C + CrsShld2 C + CrsShld3 C m3 k1 t$ q& l4 J/ m
CrsShld1 L + CrsShld2 L + CrsShld3 L
: |3 b( m) I, h/ [* ~* J
% D4 O" H) d! P; n+ d# Z23 MomQuake/ N- c; d- d- H, R) t& T. M, c
Awakens Mother Earth!: p, S3 l# R2 C2 K# C8 v7 ^
RockCube * + RockCube * + GodStone S, r% T2 g8 O6 R
5 T" ^! @5 m" d& j0 |( }
24 PoisPhar1 N* K( e! v1 o3 A, E U
Pharaoh generates poison4 K6 B* a# Y- [5 [( g* U
PoisMask A + PoisFace A + Anubis A/ v- T9 i# c8 E- [7 e& b3 d6 Q4 m7 P
/ j8 p' Z# M. L25 BodyGrd
r" }% p5 s5 Y6 o2 F* y+ ?Bodyguard takes out enemies+ j, U3 y) T3 b, a6 e' c+ ^
AntiDmg M + AntiNavi M + Muramasa M' J4 Q, Q+ r! X w9 F, A# z- |
0 ^8 b" R3 L- e# D* y
26 500Barr- n3 U. x; R# T
Barrier absorbs 500HP dmg6 }3 z, n/ U1 ^9 D% @3 V2 z
Barrier E + Barr100 E + Barr200 E
% |! _* _4 c: vBarrier R + Barr100 R + Barr200 R
2 J7 s5 k5 `9 u7 Z; s$ N" C. i! P: W3 g0 v) E5 \) _$ B, L
27 BigHeart2 Y' a. D8 j2 t- T6 L/ \
Attacks, then heals HP!
Y/ [7 |$ v9 r7 l" @HolyPanl R + Recov300 R + Roll R
% c/ I4 E: I) S) [HolyPanl R + Recov300 R + RollV2 R
3 X. t' ^" j% @2 R' WHolyPanl R + Recov300 R + RollV3 R
3 ^: \' q/ \$ L8 Y! x1 p, |5 H5 c5 E0 E
28 GtsShoot7 J7 ]9 f% ]& {/ R, L* E* o
GutsMan throws MegaMan!
5 l- |0 H9 r! ?1 _5 T. k& W3 K$ ?! fGuard * + DashAtk G + GutsMan G0 W! r8 V @: i
Guard * + DashAtk G + GutsMan2 G& k& t) [" l# C2 y; r
Guard * + DashAtk G + GutsMan3 G/ K( x: z C8 Y! e& G0 k& e3 e* m
Guard * + DashAtk G + GutsMan4 G
u: q4 _7 P3 U1 j. }6 `/ E) o1 b% C+ U( ^
29 DeuxHero
3 ]+ c1 Q9 k( ?/ f! R2 y+ h: K1 xMegaMan & ProtoMan team up!
% s' W1 { c: }7 N' \CustSwrd B + VarSwrd B + ProtoMan B3 |# J) v l" j& G$ p$ T
CustSwrd B + VarSwrd B + ProtoMn2 B& i2 M3 W& D8 I" V
CustSwrd B + VarSwrd B + ProtoMn3 B& a5 x+ m+ o$ z7 c2 }' ~: r
CustSwrd B + VarSwrd B + ProtoMn4 B
9 R: F6 v' U3 d4 S Y3 g+ l
0 `) h6 i2 l9 @3 U/ U30 2xHero. @9 U: S; Y6 K& z* [
MegaMan & ProtoMan Dual atk1 l5 w. b; R; \2 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! B' j9 \ r6 X: Z b9 B' HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 X, h: M4 O+ [, @( qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 y6 ]" g% X3 T( U3 b5 V" O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, X- y* o! c) {, ^' a0 p1 D- o
0 s; }6 t o) Z" R8 S. |/ @31 PrixPowr8 ~0 R t, s/ w( q0 P; s
3 Navis attack at once!' q9 ~# F1 O. Y( W# q2 B; _- r- ?
Team1 * + Team2 * + KingMan5 K' l" K9 p) m: H9 @) p
Team1 * + Team2 * + MistMan5 M( y$ e; l. L; ^5 ^* i8 F
Team1 * + Team2 * + BowlMan5 B
5 }7 S* ?8 y, J8 N' k! Z* z: p8 U9 n: x b; X. P% Z
32 MstrStyl
7 i" P- N* T g$ w5 p2 c1 f3 q3 \MegaMan unleashes his power
! X) l3 l% C8 r; n2 o* uSalamndr * + Fountain * + Bolt * + GaiaBlad *$ D" ^+ o1 [: D1 [
3 R A6 q. i! R& q) P5 h
StdrdChip (Part 1)
8 H0 y7 \# H% ?# Y |┌──┬────┬─┬──┬──┬───┬───────────────┐
( p: w' O9 D0 }, v4 j2 v; Z7 {│编号│名称 │MB│攻击│属性│稀有度│说明 │
}$ ?1 V) Q: d├──┼────┼─┼──┼──┼───┼───────────────┤
* u0 q! b- r) N6 ?7 m│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) k A8 P# ] @+ r4 S/ O│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ ^! l' I% @! e" |2 @8 B+ c
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- B$ l+ [! \; j/ t, e- C* a│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, R6 Q$ F }+ n- `6 F
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& b/ `9 }3 x7 ~0 E- t7 u│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 E( W! f, A7 U! g
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ k: m W5 Q% t. N1 R; q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │( Y7 j* c1 H- \1 {8 b
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
& o, v, q4 V% P- ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │! D. L9 u8 r6 c* y& S2 a p: r
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 }6 G3 e+ `6 [/ }
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! V- N; [/ C8 [: E: x, _│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 }1 ^2 p/ b* T│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 d/ ]5 D4 Y4 G+ Y5 e8 N0 x+ x6 Z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# ]: D+ X" t% }4 B, z8 _
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 z1 t! u2 k" i8 }9 D% N& y4 j
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │9 }6 O+ i ]& q6 G3 _
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: P/ {) {3 O) Z" _1 {
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" G) A" P/ Q+ {" e. A│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ n6 S, H7 e, r* g
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) t, Y$ R/ i+ ] }2 L! e' e
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 @ K0 G* Z7 V, J% M
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 H/ n7 ]' {6 P, W) F8 A8 h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │9 S& z0 K4 Y9 {. u$ U
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 k( N+ E, c. B" S! ?$ y% r
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) F3 n( l: [$ g! Q; H
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ _% I8 T" Q9 r6 p1 Y1 D│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 D$ A1 q. q/ p- s9 Q; V& Y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, N7 a* c- F; ~" i& p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 k' Y# B) h( `% M. Y7 G
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; W! r0 S1 H, D& \│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 p" o) M) g) M- X, z: b( b│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 q; }0 h& p' e: ~! B) ?. U- H" w- ?7 s│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 b( n, f+ `: N+ S9 |! F' D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 t. Z7 v- ?' A- R/ v* q! A
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% W; U- k9 V. ~; J' h: y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
, m. N5 W' W$ W5 D2 o$ { o│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' w0 {& M+ W2 O0 q: W- I* B7 A q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, n) h. ?. P! C3 H│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. Q3 b1 n2 M" `' Q: A6 ^1 {8 R% p _
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ u4 b8 v8 X1 s% {1 J" t/ w' S│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 v$ W% C( K$ i5 B$ {' \( U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: O. P, H6 T' C F4 ~+ E' V1 i
│44 │ShockWav│10│60 │ │* │Shock through enemies │
5 q p: g/ ]( a│45 │SonicWav│26│80 │ │** │Shock through enemies │3 |6 e) n' r$ v
│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 K4 C/ ^" }8 d# K& z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 ], m9 \* l# f0 o
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ I/ H5 g" s+ z3 {% |
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; O) t0 I) }3 ~# S- F. N│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 {1 d/ |+ x9 `0 h. W# ]0 ~1 \! D0 C
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- D8 M: A3 F$ y8 s/ b0 c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% \7 u7 Q" D5 k: I1 c/ b, o5 P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
: Y9 Z4 T: @% P/ j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 z8 @$ x3 K5 A# t1 [: Y) o+ V& E
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 F0 W( N/ Q9 L- r
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │7 t- L3 l/ m4 ?% g1 t3 n
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 a g2 i0 N' c, b- \
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
; m( H5 _/ k0 {# t% G# `- L/ j F5 o' q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 b/ \$ O, K6 |, F1 K7 B& r
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% ?# ?1 S) V" G5 v* O│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- u4 u8 W- k" P( d, F% o" k│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 Q5 I8 Z4 Q y* O4 X1 b% k│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; I1 f) _' ]3 h8 E5 n$ Y│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) B- \" C% x3 A+ V2 V) E1 G# c' G& H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 c J6 O) Y& T) F7 \8 o│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' j _, A0 P! u7 p/ ~│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 d- t# {9 V! W! i8 L( O3 Y
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │7 o7 I$ _/ n4 K( o( K7 d6 C7 K
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 c/ [; l8 m6 l/ V
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 d1 z9 u8 F4 C6 ] d4 t
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
6 {* i5 {% {3 c; g2 z# N│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" ^* A. ~4 r. }: e- j
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; p: a5 @7 a' F) y5 D
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( c2 I$ L; A: u, b' ], H$ V
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- z( z% a' g \+ g
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 K2 J5 g+ c" D3 B, q0 ~1 @│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │$ X: g9 S+ m W* P8 k7 U
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) _# v2 C$ n9 ~) k9 Z5 ^8 ]│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# a5 c; E# {: B# V│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 c% ?8 Y2 P# R- `
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; s: x1 n9 {- @1 R│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 m( M2 e( N- P! o4 O$ `' o" e│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& K' {5 v5 k: x& |
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% R- x' p7 K }* i o│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% F E& U; b% i3 F│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
# e; x0 ~7 I" w& p│87 │Hammer │16│100 │ │** │Hammer smashes front! │: c5 E' m# r7 l' L$ O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& \; @0 W/ Y+ X& ~5 L+ V4 V
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ y& S6 v- V+ X6 ^. p7 j3 L, I│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) G; K+ W: M# g1 b9 a│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) w5 A; S* p$ ]9 z S7 B: \4 y# L6 ?│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ _- z' x+ f) }7 s
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( u+ F% D) I C- K& w
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 M0 r. e" i# `$ f9 d% N│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 z' l7 U* \0 H7 P# D8 i! v
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. U, J5 Y% M7 V S* |8 i4 @$ ^7 p5 I5 f
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 N+ b" a0 ?% J; Q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" g9 [. ^ P; @% V# O6 a. E8 @│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& G2 r/ o4 r( [2 E a0 N& ~, [$ A4 g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; ?, {& d) i6 K9 j- v: Z# G+ B \
└──┴────┴─┴──┴──┴───┴───────────────┘
9 V: J( ^" G+ _7 L' V3 \" y
4 _( R/ p( T, `( lStdrdChip (Part 2)8 u; A9 l8 s G9 X, ^8 J0 p
┌──┬────┬─┬──┬──┬───┬───────────────┐( G5 l# p( ^4 ^8 \. u+ t
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 K% h, S r0 |3 b
├──┼────┼─┼──┼──┼───┼───────────────┤( ^4 ]$ P6 E& z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& I( ?; d7 L z1 e( q9 J, V, B$ v
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ ~& x2 Y+ A7 v" Q1 _& J3 t│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- f* O# l' Y6 c. i* V1 m
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- ~2 c/ m) G: R% r3 [3 n$ q" ^/ w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ _: J/ O+ e+ u9 W' b% Y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 G' }9 M& E9 a4 i3 i
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
; I2 h' m! A: K& j z( r* a1 `│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) D+ P/ u' i) ?, C m
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
8 E% @1 e( c: [+ ?3 f9 m) a6 ^│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │& p) S# T* ?1 ]6 ?( X' t" a
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ @+ _+ q5 u+ ], Y8 S) _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( p9 X2 { m l, A# U2 C│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │" b6 c0 J3 ^5 p7 I! e% w
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
0 d. C6 O1 _3 i: q# c {│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( B9 p. ^& ~0 h l" X
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ k9 [7 I6 x4 r) g5 s│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: c; x; \3 N8 |) T B( Q, Q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# i5 {1 n0 {* U; n# _│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) c5 p* X, b& M2 X9 B
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
. a% o: }- I$ x3 u K g│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! z. B$ Z# I% Z6 _
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ U- G1 _# S) I8 ^
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- o; i; T- E3 [9 R( N5 P" y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │ ?$ V, r6 h w$ |
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ P/ j7 U% U4 Q. n4 V) ^
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) g$ h6 w8 r5 e3 Z│126 │Rook │30│ │ │*** │Protects you from attacks │6 `/ \( `! X }' B0 q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
& r3 u- J; l& {' X! L! f│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
c& V; i, v$ Y# Z7 l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, o& A( e4 n" m4 T9 ?. c# D. y7 r3 E2 _
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │$ d. Y0 x7 r* ?1 f0 ?! ]" j! ^
│131 │Lance │46│130 │Wood│*** │Lances through back line │0 R G& v+ Y* j, y9 ^$ J
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! k$ h. F1 J. t- }* z4 P2 b/ O% g
│133 │Guard │5 │ │ │* │Repels enemy's attack │7 f8 `" @$ O! j4 u* S
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- \0 D9 }' T% i# }" U! R│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
8 t; q" T4 _* ?8 C( ?4 p) T2 A1 y│136 │PanlGrab│10│ │ │* │Steals one enemy square! │; K, |& @8 C6 X ]! q2 E
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ |' W! _5 x4 c1 e5 ^$ ^! i# P│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │' C6 d' y9 i5 A, N4 |
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 Z4 G( w9 x+ @4 K) y) S│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 T i$ g3 H5 O/ C! @
│141 │Prism │60│ │ │*** │Prism fires randomly │+ _% ?0 z4 {/ F' W6 }
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# n! H! j! t% B% `│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 o. K; ]* X6 J0 `8 N% V7 ^9 l│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 p6 P' i& N" a│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ Y2 _6 Z% G) B5 L7 ~- b& }
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 ?( \9 u# e/ N( {6 x8 y│147 │Recov10 │5 │ │ │* │Recovers 10HP │) N- z3 H, _) o% B `
│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 V( e) l5 P- \1 _9 G" m3 c
│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 s+ R& |) f4 ~& U│150 │Recov80 │20│ │ │** │Recovers 80HP │
. F' _1 Q/ M# R& t7 b4 P2 G│151 │Recov120│35│ │ │*** │Recovers 120HP │
P4 R: @% Q* J5 G0 P3 y4 M, P│152 │Recov150│50│ │ │*** │Recovers 150HP │& @) a A+ c% X; c8 M& ?
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 S3 d+ N5 e6 k7 L/ G7 B+ L9 h# `│154 │Recov300│80│ │ │**** │Recovers 300HP │
( E8 D3 e# J+ \- O( ?, |│155 │Repair │8 │ │ │* │Fix your area's panels │& ?' L# `2 P" E `8 f% h9 b/ l
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│' u3 j1 p% W( q
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# y/ ~& Z+ K! y+ h2 h% ^) |- |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 u' U6 W/ U9 \* U" L( Z7 G4 C+ y& s
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& W- Y! j) S, ]$ C0 G: ]6 A
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ J! A! K4 E: m( K│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 P H2 X5 c; B T4 d7 ?
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
# M3 Y% t: z. `' h│163 │Invis │11│ │ │*** │Invisible for a while │
. m: F3 T- H$ U; W│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │& t/ {, P6 x, c
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 d7 u9 c+ R* O! ?
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* M% k6 f# H9 p& R( \
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ ^1 l6 R! f7 @# d
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: L/ x6 C# o; m/ _( C3 k V
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; ]1 ]1 ?! {$ x# |1 {4 h% Y! H$ h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ _" A& g8 c6 z/ s$ O│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │ x$ I; {- [' \7 B
│172 │Aura │55│ │ │*** │Repels attacks under 100 │5 B1 D) U; F6 M) p3 f
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 x2 @2 D0 {$ j; U│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" g- Z3 _: e! P% C1 m
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( d& j: c/ q( l* q5 L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ a( U) f3 l) o% V: I' t
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 k# \. W% Q" l/ K8 i6 |
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ k, g6 D9 ]5 i7 J
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* V9 X H1 m- H# Y [
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# V" t; Y6 l: B: w; k2 g7 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 x5 j4 K. I" N1 `1 q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; v* ? ? O1 { W5 m. H" F, T6 _: ?
│183 │Hole │55│ │ │**** │Open hole to dark world │$ O* Z, Y" D8 b' d& U
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 ]5 h o% l. h @
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& y% R7 l6 U9 L0 y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 l$ u/ g& N2 B9 g3 P; c
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 n' B9 L) r+ d3 y% O2 h% x$ r│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, a& o- o& Z: |& q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; f G6 ^8 U# |$ e7 J, g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 b* g8 e: ^ y/ z4 n, P) M. w
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& ? l& a! s7 S% x& Z- b5 P│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
& T& t0 {' P$ x5 c& E│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 w5 q: u8 @5 f│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, R) C* m0 j/ J4 ]│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' b* c' i' Z0 m3 u- i' a: W" C
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │# |* z" e( L% n' i
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ Z4 ]) f6 X2 ^. H3 B0 a│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 ` f8 c. k6 c) K$ d9 Y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
% ~% H* z1 h$ A* c. j1 G# G& k. h$ I│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
5 E* x8 Y, X: M2 V, Q7 s2 E0 N└──┴────┴─┴──┴──┴───┴───────────────┘' V1 |1 {, z% g% R0 _4 p1 v' W9 r
" k: @9 x& D# F1 w1 @# d8 ?
: m. r. z5 H( T# R
Mega Chip$ `" {- _0 |# [! K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 z4 Q7 ?& M: T- E% C8 U7 m│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 i7 |; X8 n; @* J) s- z3 X├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ?7 _7 B3 L, W3 z8 f5 H+ O. z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
v8 P( h! Q# y' J+ ?$ u. d│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ t0 N) z$ Z0 l Y% s7 w! T- Y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
Z' _, `- @ C" n+ d│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) ?4 [, M! Q0 ~. d
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
$ u$ r1 J) V6 }│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% r2 Q5 J0 s6 S9 q" K% a4 D Y ~3 b│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% N" e5 T& z8 ]0 A" T
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 i2 n# a. a" L% k7 O: R
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' X+ ? i$ D: \, X. [│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 ]4 R, J0 u. w L& l1 p
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: T! X0 e$ \7 e# x│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' j$ A& k, {- i& }" v1 }& M│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ X t% ^3 J# j( f/ S/ `
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 x# |; e3 Q5 S ?
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( ]9 A9 ^$ z! K
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, E5 c) s+ g5 o! W) ~5 Y6 Y
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) }, v: N+ v2 ^1 b- ^6 Z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 H% B- l. X3 w) z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
) g. M& R) W# [3 s! r0 h│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 B3 I8 A( S% O+ K- _/ h% J
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 B! J5 q' a! b8 P$ x/ B│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 D& w% }$ R! N8 N# k
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' b' a1 a' `, ^9 k# n8 w- L5 O
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. I8 b$ u2 K6 m% z│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& N9 v4 }1 g; u9 o& Q" P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% j+ d& ^6 l+ Q' _; n9 B: d- W: s% e" j- X
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │; V2 n9 v# A% v* K4 V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. y9 ?6 [" D d3 e& ]
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 A$ g4 m0 H) Z- y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. G% [& y4 V, S" s' M7 K
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
C- d' a' K5 c/ \' k4 O& X│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# H! W- Q0 A$ S6 e& w% F
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 p7 k; g) I3 \3 V( z# }│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! Y. G. p" p+ a* C% P; O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. @8 N/ l) |2 f D- H4 |2 A+ i
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 E( p2 f( A+ n' j+ {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 q: X, L. Y+ }
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& I/ Z' b$ l2 B) _+ e6 }│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 B+ F2 ~5 T6 i. ^1 @1 r5 R, k$ y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 I+ B: o" s1 ~* r7 V; r! d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* s B ^0 j( e+ G2 d# `│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 u+ k$ Y& l: z% e$ _│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, i6 o/ j5 c8 X4 \5 g/ m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 d d. q- ~/ a8 x│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 v) f7 i6 \" m" T) t5 A4 Q4 F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. O- t! v# U) D7 `/ a6 u: X# C│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 G/ \7 v8 n: K# i! I1 X
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. y+ q# S3 E5 W. f, M5 j8 ?│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ O7 c! l0 i7 e4 S8 `( r" I# m
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 n3 W; q, V2 S- c$ Y7 n: G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 Y! ], H9 B; i9 I" ?' D0 }, s│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* Q6 ~) r) @: t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* W6 d! j, E/ s7 W│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
: P" r& o0 q5 [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" y6 R' j' T/ d! R7 \$ t│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ M6 ]' F5 l' d V) P3 ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" G4 T$ y. @' D R
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 J2 f, D8 i2 [( `+ f$ r
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 d3 R/ }& K- h4 V│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 o( v K6 [2 b. c2 a│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' u7 b4 a% H3 G W6 W: `* L* c& X+ e│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! V; Q+ V2 W. g4 f7 m. W
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ e* d& U" I( r% J
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 V6 v. d9 |2 j) B│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 h+ b4 q$ e& }, k& p# Z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 m5 r) f) I) P( g: u* K4 f- U
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │- d/ o, p! G8 [: z3 _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" D4 ]6 P* z5 Q+ D│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │9 X6 X8 W. }8 q1 Z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) t; h# N+ b; s& w8 X( I
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# \% p2 ]: e( o" L/ Y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
V4 H% R: X" w/ B9 b$ k- {│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 Z' {6 B( I9 m5 j) i
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ w% @" j! z1 m7 B% t% p2 ?6 O
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 A4 D2 m0 D( d( f I( @: ~3 g( U- W
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& C2 l% |; J; u7 A% \9 C7 H% N
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. b; U$ E% {, `# W+ k/ d
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" D2 ^: D3 q' H" F' L+ k
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │: W1 s4 }& o2 c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 n; b/ d! _& ^. E# g. {* A: ?4 u│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 s- q* z2 u. |7 L
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
* H o" k. ]: P/ \; [2 ~│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: N8 R+ v" A& }
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 j) k) S/ n% P, b* [$ C/ T" v
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │- Q. G. \* @1 }9 E! K9 o. x S
└──┴─────┴─┴──┴──┴───┴───────────────┘* V" ]- b0 W$ Q3 Y5 P3 v# h6 \
9 B- X4 z0 a6 J* q
, X& L5 `$ N! r7 y( m) DGigaChip (蓝版)2 e3 }6 D' w& R$ n) E, }& H
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 S u; T" @* X, S, g3 I" f0 p│编号│名称 │MB│攻击│属性│稀有度│说明 │ c! ~) b5 {" q3 h3 |4 @
├──┼─────┼─┼──┼──┼───┼───────────────┤6 Z. J4 { e) Y, U0 \
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& G! K" r+ C! g( u
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 _) a/ t/ u5 {) t) k│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │; Q. [1 E2 w6 {) L0 H+ R3 o
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 l. o! t# J6 _; r( {│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 p1 a! P! u. }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 o6 B$ [" M! j
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │% C- E( k( i1 ^5 U& P6 l5 q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 t" `. W' Y8 I4 U! `' L+ R; x│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ q* k0 W; r2 b2 F, }0 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' b, n' j0 U4 Y& V, X│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ [9 ?1 X- H+ I, @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: n) U" |; V# T$ u. J. ^- I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( B4 Q C( M0 S/ E# U
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
' \) g2 Z$ b* j, g& f. K│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 W4 O2 m6 l2 b│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ \" q: |8 @6 u│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 a. V: R4 C$ A0 D) g│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% ]/ y" ]) P1 E1 A) e
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
, j+ X9 A& F/ R" N│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" n; [: v. u9 K└──┴─────┴─┴──┴──┴───┴───────────────┘
5 p- `# H p% d' a x1 e% M) i$ l( h3 h8 f2 s x
GigaChip (白版)(只列出与蓝版不一样的Chips)* t1 V0 b8 ] V! \8 J$ r9 l3 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 Q# z# ?+ i; n" i; p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ i: q! R; L: p6 f0 u├──┼─────┼─┼──┼──┼───┼───────────────┤
( ?- F/ ~5 M; a2 \* h; N \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. A6 J6 E1 W4 S3 Q1 A# `│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; n1 I' c/ Z; F/ t3 R│4 │Balance │60│ │ │***** │Both Hp reduced by half │
: d' t2 q, w4 @0 h! k9 g6 z- X│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 E8 J+ N8 \# }5 _' p# c└──┴─────┴─┴──┴──┴───┴───────────────┘ |