转载请不要删除以下信息,感谢您! 4 W% F: E# e+ n% |9 E! b
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 g: o4 E) B ]1 Y' [6 p■● ■ NintendoWorld 站友xliz原创, F1 l' c/ `8 V1 X8 j& Z6 X
■ ●■ http://www.NewWise.com
$ X- t$ f0 R5 G/ T' M■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, m c( I7 C) A+ q, C& k1 S. Y3 Z, l0 g9 m# t
/ |: y" {# P0 k+ }( R% Y3 S
洛克人 EXE 3 Blue 卡片组合
; N" B) \9 I- a0 }( z' ?7 l5 h! J
m% q2 c+ N/ ~9 Y! s. [, o, {1 y6 z, y
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 v- a& r, E* X8 S. h' d大家要看日文版的P.A.或详细攻略,点击这里吧!
! B! }. {5 ?; B====================% D* e2 A/ W c
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 e2 i7 J/ d0 b. G7 {! O: G# R! \9 p3 W1 q
以下内容格式如下:
( S- U/ _0 ]8 d& C' @
6 f: i# h) v% U. t4 Q4 M6 @编号 名称
6 y8 b5 ~% H( e说明0 e' o- ~5 C+ J5 H- y% d
组合方法
! Z3 ?# A J, E---------------------------------
# U0 g+ F- d. e, ]01 Z-Connon 17 Y" O# R7 Y0 R, L! G/ O
Unlimited Cannon for 5 sec
, y# d9 C- X) T3 \/ ECannon A+B+C8 ^& a9 D' ~- a7 N! `
Cannon B+C+D2 e; F3 W3 C, q
Cannon C+D+E
* P7 q% ^. [4 p5 g; ~! ?8 m, [1 K2 s& C8 C0 v
02 Z-Connon 2
$ S' h& ^* w" I) y; G* XUnlimited HiCannon for 5 sec% u6 l# c1 g/ H! T0 K1 [: {* m3 Y# @4 [ ]
HiCannon H+I+J6 p- b7 g! H- w/ W) p4 S
HiCannon I+J+K
7 {8 L! O7 P: R' h* J+ ZHiCannon J+K+L
I3 E, {9 k* X' ^9 y. X* M
6 H! H2 W: \3 G9 I! Q: A. c03 Z-Connon 3) ^3 g. V2 c! L" b7 a
Unlimited MegaCannon for 5 sec% {1 l6 \ d' v' _
M-Cannon O+P+Q
; @ ~8 X3 c6 G& ~M-Cannon P+Q+R
2 x: }% L$ A$ q* SM-Cannon Q+R+S
8 [$ S1 M2 w) p5 H6 B4 w; ~! R, w$ W8 @# w
04 Z-Punch
6 l3 \# I$ Z- e/ J& \; uUnlimited GutPunch for 5 sec
n# }9 y, [- r! `: k: fGutPunch B+C+D
. q$ Y9 D. ~1 r- Q4 w2 EGutPunch C+D+E7 W$ i5 i9 ]. [9 H2 o
GutPunch D+E+F
* v1 h( ]0 R* G' u }% m2 V S$ Q7 ]
05 Z-Strght9 `0 q8 ~5 G) e" z9 Y# }+ N; _) G
Unlimited GutStrgt for 5 sec. l: J9 K, Y" ?% r w. C
GutStrgt O+P+Q/ P5 u! m# D9 c6 \
GutStrgt P+Q+R- C, }6 V! a; j; b( J3 ^$ n( x
GutStrgt Q+R+S! Y, Z* N3 W9 i4 y& y# q1 ]# l% S# \
; G( o& D0 G# J+ D j
06 Z-Impact
/ t5 Z; u# c4 A- }, D/ d5 DUnlimited GutImpct for 5 sec+ G9 M; d4 s5 [" t: A/ S" ]1 i
GutImpact G+H+I
7 l3 M, _% s) m4 q5 \& JGutImpact H+I+J
2 Q+ G+ M' o3 s$ X6 q9 v3 K' tGutImpact J+K+L
/ @0 h/ ?- m6 p w. J$ ~: T& L; R$ P! q$ `( J+ @
07 Z-Varibl
4 k0 h* B+ H8 S! y' t9 ]Unlimited VarSword for 5 sec' U" x* v2 I& B; h
VarSwrd B+C+D) p5 q! S$ s+ i9 y; Q
VarSwrd C+D+E
8 S- z2 J. s- B; A2 O) bVarSwrd D+E+F5 x4 w+ H# Q. M1 D
& a4 r! u8 _6 w z- N Q# v; Z9 B08 Z-Yoyo 1) B4 \8 t; n% \* L
Unlimited Yo-Yo for 5 sec
$ [8 M4 C( Q$ k# f2 ]& BYo-Yo1 C+D+E
+ F! o" ^! g5 _. W( ?" r1 B* DYo-Yo1 D+E+F& P( w& T% n5 a- d' T
Yo-Yo1 E+F+G
3 u4 _: w# C- ]( `
" e5 X7 p& ]# g+ R9 D" M09 Z-Yoyo 2
, s, I. g! z* @' ^* X0 R& J9 JUnlimited Yo-Yo2 for 5 sec
$ W% F) Z; Z$ X$ W+ bYo-Yo2 H+I+J# p. o, a. ^. v5 a
Yo-Yo2 I+J+K
4 e6 e* J+ t/ ?( uYo-Yo2 J+K+L. k2 U( v0 I& n9 r5 m9 B: Q
0 y0 c4 C1 E$ ]7 {/ B( s
10 Z-Yoyo 3# N. E. u2 u, F1 E9 h& C4 i
Unlimited Yo-Yo3 for 5 sec
' [( z5 f% w; t: {Yo-Yo3 M+N+O8 W ]6 V6 p1 B% {
Yo-Yo3 N+O+P# v. }/ Z( e. }# \. G, g" }; w. g
Yo-Yo3 O+P+Q
. }2 {, K L8 Z( X: N
) j1 ?$ D) V3 S5 e8 F. S11 Z-Step 1 m7 f' B1 h- z$ N+ T
Unlimited StepSwrd for 5 sec
- ], `, r( _! T5 P0 GStepSwrd L+M+N! ]! j+ P9 u# o* a9 m) u
StepSwrd M+N+O
y% O/ `- C, S' d) W; dStepSwrd N+O+P# o) e0 `( V# `9 w: b. c; P5 m" g
8 U; h0 h- {4 D12 Z-Step 2
9 H8 P, e# i1 [- v2 w3 C! @Unlimited StepCros for 5 sec: n# L. \ `# n1 E5 d c
StepCros P+Q+R0 w: M4 W1 J( D6 [% ^& v8 U
StepCros Q+R+S
( @2 @0 l, D* z4 MStepCros R+S+T
4 S2 C3 E) X5 j- ?+ l% f
- ^+ k X1 E n13 BubSprd
7 V2 a0 |, z. s0 |Attks w/ spreading bubbles!
& |9 T0 Z1 V# P$ | G, m2 _' A& OBubbler C+D+E
# j$ M4 { X0 xBub-V D+E+F! r0 X- X& ]2 z0 G
BublSide E+F+G
/ K% g, a9 n! x) l* \. H# HBubbler E + Bub-V E + BublSide E
7 @) g5 l, C& _' j; i# u, Y' E6 L8 q" T; D! o' \ q/ \& j
14 HeatSprd1 v3 |( A, g( _1 V# ]2 i
Attks w/ spreading fireball!; a( Z2 s8 |9 g: P: }, R1 H
HeatShot H+I+J/ k4 b o+ h1 R& t- I% t
Heat-V I+J+K
# }0 C/ a# A. k$ W$ E$ PHeatSide J+K+L9 U% |# C, j# R
HeatShot J + Heat-V J + HeatSide J0 w0 L4 b# G9 r, r7 S% m5 Y
" Z2 O6 L; F: F4 H' v
15 H-Burst' ?& w( m& D" _
Creates a giant explosion
# Q7 t; S1 P) jSpreader M+N+O
; l9 X' o; `- F ^9 l& P6 [/ I( nSpreader N+O+P: \( t3 L, m$ F; H
Spreader O+P+Q. b7 V G: f# N4 i- ~9 G
9 B. G6 Q, I2 a
16 LifeSwrd
5 ?" y; R4 U9 z0 a6 Z5 j4 ]0 jSwings a huge 2×3 sword!
. Q4 l4 ?, Q, c4 fSword E + WideSwrd E + LongSwrd E0 K( O1 |" ~% l8 S: C1 d% ^
Sword L + WideSwrd L + LongSwrd L/ u1 I: x; F b$ w v8 x7 G, Y2 b
Sword Y + WideSwrd Y + LongSwrd Y3 `$ G! s3 `4 u$ B' j2 g
: ~1 A# r% L7 ]5 z17 ElemSwrd
' U* `% b5 j3 s6 qWide swrd contains 4 elemnts
5 h( @) ^$ P4 uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( t2 |- v- n7 O, LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' z6 S& F" ~" l& }/ F# l
/ N+ x7 m) ~0 g5 b1 |. M0 ]8 P18 EvilCut
- D6 y) G7 L+ C9 A; o2 [: {! E& lStep up 2 & make 4 atacks
/ `7 ]- W$ @( J: p4 C8 AStepSwrd P + HeroSwrd P + StepCros P7 c- J4 p- s+ q3 f: c& Y
k1 H: o+ a+ n3 v a+ O7 W
19 HyperRat* S) h3 z' z H# |" r
A giant Ratton charges!/ ?4 z" n* L4 V0 Z, |; F
Ratton1 A + Ratton2 A + Ratton3 A
" P0 W+ c/ }% e7 H5 gRatton1 C + Ratton2 C + Ratton3 C
! f# u& y! l' D) u; iRatton1 F + Ratton2 F + Ratton3 F
/ \- w5 D& X" g8 }+ l5 i5 f- F. \9 ?6 P+ N* F' M2 B) m. C: `1 P
20 TimeBom +7 Q; l5 c7 W( a' K' [; E
Sets Time Bomb in enmy area
9 |. s2 ~: L' z% `3 |) {% qTimeBomb J+K+L
3 E2 o0 C- U7 B% n% eTimeBomb K+L+M8 C/ r% B8 o I5 }' C
TimeBomb L+M+N- |$ d8 X( }1 {8 `6 \9 W
6 m! x, J! C2 F, P6 B# W: _% W
21 GelRain3 P0 M" B" t" @" ? K3 Z. v) w1 E. ^
Gel steals squares& B8 w0 G1 _6 \* [
MetaGel1 B+C+D
; _8 V4 y: x7 q6 n4 YMetaGel2 E+F+G3 ?" j7 E5 I" D- a* r
MetaGel3 S+T+U7 {$ G" ~$ Q% t
& ~9 e2 }+ _8 h) i. P7 ~5 |. B22 EverCrse
/ Z9 m4 b1 R! |0 C8 ?, uShield chases enemies
0 N4 n/ N4 {3 y# d1 s( Z/ J/ dCrsShld1 C + CrsShld2 C + CrsShld3 C
( o* K4 W( P5 L& E3 G$ v$ rCrsShld1 L + CrsShld2 L + CrsShld3 L! P1 B# W* `' o2 ?6 k1 n |
8 W- D' z! k! H0 d
23 MomQuake
* I4 w8 h8 \7 q! EAwakens Mother Earth!! H& h, \6 {; R) {* o( h$ e
RockCube * + RockCube * + GodStone S# x! S4 L" b& A S- k
# l- k: x! Y$ t6 b5 U, o; y24 PoisPhar
! U% s& P5 g' A: Y' ^Pharaoh generates poison; y. H" m. `: W
PoisMask A + PoisFace A + Anubis A* a9 y7 C3 }7 \) K1 T9 U
" X" m- M8 U4 C1 e# ]# H+ y
25 BodyGrd
* k- F5 T! r) D3 D9 ]. ~Bodyguard takes out enemies
! ?- M( O N( iAntiDmg M + AntiNavi M + Muramasa M0 P1 T; w# v2 l/ ]) ]; `, S( Y
% U3 F' h% w% }, _& J! s
26 500Barr! ?! m3 j4 h4 Z) X
Barrier absorbs 500HP dmg
/ B5 Q' J' O* I* M5 ?9 g" }$ CBarrier E + Barr100 E + Barr200 E
, Y0 [+ w' R& g& [' ]4 `) c6 VBarrier R + Barr100 R + Barr200 R
: e8 M2 {6 ]9 [2 m, N& G3 t) m. j+ F$ t" s" Z/ |' h
27 BigHeart. X" T4 x) g, V$ L& P
Attacks, then heals HP!/ d, t; T9 h" w( j) G
HolyPanl R + Recov300 R + Roll R+ Z) ^$ p' @% [2 y* l- C* [
HolyPanl R + Recov300 R + RollV2 R/ Y, w2 \7 x* {. i0 j, \
HolyPanl R + Recov300 R + RollV3 R
( W) a8 c! Y. ?3 O1 w$ ~6 P6 Z: S$ {% |7 \
28 GtsShoot
9 L& {$ G0 I) }. ^& r0 C1 uGutsMan throws MegaMan!* o2 {% c" Y7 g
Guard * + DashAtk G + GutsMan G
5 i& d! L3 N7 K- z0 M5 D+ Q' S: QGuard * + DashAtk G + GutsMan2 G2 W, p: x8 T+ _: m9 Q1 j
Guard * + DashAtk G + GutsMan3 G/ [+ I, Z3 J ]; V
Guard * + DashAtk G + GutsMan4 G
$ {& f1 l, r1 Y! C; D" n0 r8 A, ~9 X5 `1 m3 e+ `1 C- k `9 T5 G$ k
29 DeuxHero
V5 X+ @0 f# H0 h8 FMegaMan & ProtoMan team up!8 X" s( P0 w! l! t9 ^% [
CustSwrd B + VarSwrd B + ProtoMan B
( R/ z, @/ j9 ^CustSwrd B + VarSwrd B + ProtoMn2 B7 p, B/ X+ ^$ R% \, d
CustSwrd B + VarSwrd B + ProtoMn3 B
$ g m' r' R" o) SCustSwrd B + VarSwrd B + ProtoMn4 B
) O7 E) ]2 f& F5 f% ?( b
' S; H, i& P5 T0 w" ?* T30 2xHero
1 h9 B2 s( l5 w# F! s" ~MegaMan & ProtoMan Dual atk
5 b- \3 w* Z: CSlasher B + CustSwrd B + VarSwrd B + ProtoMan B/ n h+ x- t3 H* @4 x2 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ x4 \) v% i& |" i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 M3 J, Q* y& d; f7 U( w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 P/ O( r; v1 Y0 j6 y9 m E* P6 a% u2 _8 g6 z! B2 ?
31 PrixPowr' u- @7 V$ l" k0 d$ \' M2 u
3 Navis attack at once!
' S4 D# W: W$ D( Z6 O6 ~Team1 * + Team2 * + KingMan5 K6 d$ n; o' H( _3 K& s7 L3 F* r
Team1 * + Team2 * + MistMan5 M
6 f/ h# N% F5 }* c7 ^! U: ]Team1 * + Team2 * + BowlMan5 B V9 z) j8 T# W) ]: f
) V+ o& @$ Q3 i! J9 H
32 MstrStyl- p# Y+ C% b5 U3 w- @) G( X0 {
MegaMan unleashes his power
2 a, j, U2 V6 L" HSalamndr * + Fountain * + Bolt * + GaiaBlad *
h5 N* e; D4 ?8 K
3 t7 d9 v; A8 d |StdrdChip (Part 1)
( o3 ^4 ^' r0 f2 T┌──┬────┬─┬──┬──┬───┬───────────────┐. g1 [; n2 k+ V1 e2 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │* H5 s9 ?* i6 ?% }. ], a0 ^% n! F
├──┼────┼─┼──┼──┼───┼───────────────┤4 F1 B+ _/ v/ U
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ s9 V* p7 i7 K. W, x1 N) e; p
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
; E$ b, k/ ~6 n3 S" B/ `+ s│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: H/ k( o7 m5 O3 U! h│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 q$ q* e+ D+ t/ F/ m│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 d. _* U8 k- K
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% G4 a1 \$ G+ m! R
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
3 i; b4 A, q) V$ l5 }& o6 y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( d( `2 P+ }$ g& J. ~, I│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- i* i1 V% F5 \, l) S0 ]; J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │! i% s- N5 [1 z& \$ e8 P
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 v a; I! C6 u6 _: v) n* _7 {│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 q, F4 x1 ?. V# C* A# b│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. r+ d; ?1 g/ w% P
│14 │Spreader│16│30 │ │** │Creates a large explosion │9 i2 N; P' R7 |* r) M
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# k9 a9 _7 F. @1 Y" l; [. R│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; q+ C3 V' I7 q$ o# [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, _* ]7 d" g+ V; A9 H3 z1 R: v6 e7 J│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │/ X* A' A- v0 a. \
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │0 l6 U! F/ X# E# R7 E
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 [6 ^' n5 Z; U0 r) {│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 @$ c- L6 [2 C$ _9 ^: [
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- ] ]) H' E0 s$ j" Z6 M+ ^│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# U1 e. y: i! Z N1 u│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │0 c- }. u/ n. K# Q& v# a% L
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 k: t. k5 @7 h# T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ T0 ~& c3 m2 t. d
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- {% [1 e6 K8 R# g
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 `, y' M, ?) H0 O. a: ^: |) p
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ ~; y, X. i8 d& e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
; V4 G6 f9 [7 g) ^! s│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ `# C2 r8 h* g/ W* J$ z│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: }* W. `- V$ I7 O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 C E/ s A3 M│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: u$ Q2 A$ j1 z│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 z% H# T" @7 s/ a3 ~0 \' e7 }& e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' r1 S# Q* I: h7 D% O7 {4 b' c$ ^│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ s% E' T5 t7 V3 y- _% A% B; d
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( x4 e# r, c& ]6 I, K$ E) l
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
6 U8 Y( e5 J% K. e6 R& o2 T│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 j' o$ P7 g: @) X6 R$ f% g│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 K* U6 ^& o' R# i, g3 ?- J3 l6 l│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │' d) {: u+ a) F0 p+ K
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
) ?& T, j( x. T& t' a│44 │ShockWav│10│60 │ │* │Shock through enemies │# k# ~; I/ ^' W9 g* {' }
│45 │SonicWav│26│80 │ │** │Shock through enemies │; y- k) D1 e+ J3 M. _, X. w
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 F! Y$ e y1 W8 c4 ]' P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& ?* W) i. z: d# s: Q% @3 V: Q│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; J7 t. @; }0 T│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 g6 L g( ?/ {│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ V4 E5 n5 p9 r│51 │DashAtk │11│90 │ │* │Dash through enemies! │
( [% z! c3 Y ^6 N0 g2 ^. d/ q* o│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: z# K. B- s! U│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 z4 b8 f6 y7 t1 D4 e! Q5 N; Z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │8 @ ?* H2 S6 K" \. n- ^/ E
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ A. g# ]% S8 ~$ L) T B
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 Q# c. G% k* T) _& ?9 S│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ K b& X# J. a* a/ O) }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* L5 _$ L& G% K│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, \6 {4 P/ ~- o- W$ q8 E, M│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 o5 h0 t/ t( P! L# O* n5 j5 e6 n
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: M! X# j f$ t h0 _/ b6 P
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 ~5 g @, h% s0 c0 D: d5 q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* a$ A0 ^* k- B" I+ [* V* H& p) p4 b│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ U1 b! Z' U, G; ]/ H7 t! R│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% R* d' R! S! y6 M% ^│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; ^( \1 ]6 k6 l( o% E* W+ I│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, [7 [! G1 x( X7 R/ p+ L│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ _$ A. I6 n* p│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 j, d* |" W2 A+ Z8 r│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! y* b5 F# Z) o( U" H│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! S4 K* c! f" G
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; o9 i, K' w% W+ T# N
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% Z5 S% z1 b! e0 _; S$ h) x│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" H3 I; {/ h8 ~1 F5 M5 ]
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 m1 n4 x- R H0 Q w
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │( |' ^, v4 n! _9 B* c( I, f
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! v$ O+ N& r2 r `, ~8 B2 w% z2 b7 I│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 U \ u1 Y4 l' g│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │# O# ]1 q. J f. y, i4 Z0 E
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
! ?2 d/ ?% _' g/ g# ]│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% e4 `* ~5 ]4 L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ r5 f1 I, g V; q9 Y& j" I│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │2 j) G* D% n% T4 j$ u
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" [: m! B' V1 r4 ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) M+ |" ^5 v, a1 X2 F9 C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ w: C: j. C) M+ D# j* {│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, W, x. A: T! j5 B6 }8 H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ R; E4 I- I$ v* b y5 w& L8 m
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
" h, r9 J' }/ o W1 n ] ^1 U7 e6 ~│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ ?4 E! c; \* b4 {1 A/ V. C
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 z0 F% @3 Y9 r* N9 _( n│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& j5 _# ^- A+ H# a; F, c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │5 s5 A* y. N( J+ E. {5 D6 x u
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* g: b; x: w1 \# }+ k, ]+ m: y5 ~$ U
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" ^1 l% H5 ]( x. T
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( |) w' v2 G' n│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; r8 C& b; h1 J7 a7 S│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& w+ R0 Z( t3 ~& p! e
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
# |7 F4 B1 ]4 s# C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% ^3 x1 ~$ V1 b$ s# B2 R& q0 s
└──┴────┴─┴──┴──┴───┴───────────────┘; h) H. G4 @6 E* S. Y1 K
' G0 @4 g- ~$ m. ^StdrdChip (Part 2)
3 |9 @. b( i3 n┌──┬────┬─┬──┬──┬───┬───────────────┐
% {# Y) B* J' k) k$ \ O- l│编号│名称 │MB│攻击│属性│稀有度│说明 │# i7 b* F; W. [4 O% k3 n# O5 `
├──┼────┼─┼──┼──┼───┼───────────────┤8 x4 U* i* H5 d& f- u& j: X5 w! H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
& ~: W; y3 `$ Z2 k: A│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
" J7 O* a# g/ W- b4 h│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 k% ~ ? E2 d0 {. {) ]- Y9 W7 D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ H+ d8 _# U. V│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │/ I5 c6 _9 O6 Z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 e9 O8 |0 v0 q/ d- t$ G5 v8 J│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 K; ~) I+ q0 \2 h8 \0 T│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 P4 D3 v0 n. V' W- K ^; e0 s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 P5 \+ v. d% p2 Z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, \; R. O1 G' \4 }7 J- z: z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ F R m, v; f) s+ w
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ v% [( M; i* ?2 ~& q( B
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; Q! R; Z6 \8 {0 w6 K
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& a. ]: r: Z% y7 L4 C" _8 w' y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ |( N2 j% ~9 J9 ]+ A' v
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( D$ B( \+ l: j6 Z: ~, ^+ Z1 \. I│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ E5 t; ^9 l8 I2 ^$ S│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 ?, _& p. v" L. s5 h4 _
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ F- r% M. Z1 v% @' s! `; c
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* W& U- E, l" x! R* J│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ P0 M5 w% c2 f9 Y( V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! j# T7 U$ [! c│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
: e, H4 g3 |# n# b' Y8 `; V│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
r. K/ }& q, V0 @! N* P+ X* s% h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# q8 P1 r& a* h; J2 F( K) v- ~
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 M" B" [6 P& z2 X
│126 │Rook │30│ │ │*** │Protects you from attacks │
1 S5 ]" X3 H. l, E* E$ @│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& L% w1 q1 G J/ H. ~) |
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: b4 ~; M+ x" k+ u│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# Z, z7 D4 B: X3 w, v$ W│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
_4 }) y8 W( h7 X' x& u% F│131 │Lance │46│130 │Wood│*** │Lances through back line │, q9 X; n8 m$ O4 f& g
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ `, ^7 e u( U+ t0 t6 t! J│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 s/ s6 L7 @, ^) k. t$ b7 a│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 r5 w f/ s# \ N3 K* L│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* C# y" ]& q0 C│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 X# F. ^. S3 q0 f U& K0 h& x) D
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" Z2 o% R9 l* \2 v3 @
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
7 I) V# F+ Q; X* [& @) t│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 h& M5 v' I& j) g# Y3 \
│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ @8 [! L* H1 l6 v) J3 R! j+ b2 q% \
│141 │Prism │60│ │ │*** │Prism fires randomly │
6 q U7 N* `7 t9 [│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 [ j* k& v8 Y9 p9 Y* h" `│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* h4 z* O5 M0 b│144 │Fanfare │32│ │ │*** │Take no damage for a while │ `9 |9 b7 H$ Z) A
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) z$ Q( o2 z1 t( ~│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ T, j1 I+ J9 M& n& s│147 │Recov10 │5 │ │ │* │Recovers 10HP │, H+ S% ~ L7 o* |! J3 \
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 W5 x6 e2 F$ ^( t+ Q2 ^│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 f2 |- |$ Q$ t9 J6 D' h! s8 g( j│150 │Recov80 │20│ │ │** │Recovers 80HP │. F" w8 _: Q' d" _3 {5 X' Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │
# B: ~. A0 t0 G9 ]4 ]: x│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 E) P- t" v$ F& E- n│153 │Recov200│65│ │ │**** │Recovers 200HP │
- \! w, ?* i! Q2 O! y│154 │Recov300│80│ │ │**** │Recovers 300HP │6 | Y3 Z& `, e- g& s7 J: i0 ?
│155 │Repair │8 │ │ │* │Fix your area's panels │1 f$ K: X1 i( K! `" S4 n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│7 Y! E$ _/ O6 Z- c) a3 ^0 l
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# @& D# ~7 _9 \, l! G7 y. y│158 │Panic │14│ │ │*** │Confuses enmies if you are │
( @2 }2 m" Y8 P* j, ~│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 e9 |' }' t, W1 e' N9 a, S/ g/ u
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 ?4 X8 v" ~! n1 ?
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 i8 |6 n, I, a# c) |' ?3 L3 h) f
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' F: X1 f) g2 b
│163 │Invis │11│ │ │*** │Invisible for a while │
/ M5 E @" x' l9 G│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 H% y) x$ G- }! p: i; ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │" i3 d# L; w# ?; s
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' C0 X3 h3 w9 K/ |6 v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
2 Y# A2 o( J+ R; J│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- ~5 \" I( S, j, f9 F; i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
9 m+ Y" |( N7 `/ S+ X0 E! A" A│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 y, K& |! R I7 e│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' _1 O& l; x) B' m│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 b/ f3 Y# Q6 I: I k& z$ x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 M7 K0 r- |$ `$ C$ f1 x% C" u: }│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ K& u, S" A3 O$ Y% ~! O7 @( S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( n7 c$ S6 C# x# S% e$ {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. j' Y5 S% Q* q0 k' _1 ]
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
0 h) n+ p& ^3 e4 j│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% Y' E% @ Z8 u* f r: C│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
3 P1 [# _& a- _2 n( }4 F. }│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
6 U0 R" S& v B0 S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" I. N0 [" M9 \) a' O" A
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, ^( m5 f* r2 _3 U! k2 S9 Z
│183 │Hole │55│ │ │**** │Open hole to dark world │4 H! Q6 h6 z/ M& w8 Z& P. J I
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: _ s( a/ Z3 G│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* B' d% `# Y v8 a
│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ ~, f3 F9 ~9 V4 x+ A
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │( L5 Z0 o) i( [ }
│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 C5 u: L, `/ Y+ I. n
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: S9 ?0 Q1 v! a) ^0 S( F│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 L1 [0 @, z% C r* g: U. U3 L' O
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: C. P) ?9 m: ^. w( j* }% s: \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 P5 j% m; e) c4 ?2 |$ } F│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 ~! L" t/ S6 D# _, L" H: ~│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ Z* r6 v8 A( Q1 Q. |" [│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ p3 Y4 g* w* Q4 O/ N# `
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# {1 Y; w+ o8 Q4 h2 h0 {9 r│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
" G' S: Y d; u4 A8 d* p│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; H/ z- }1 ]7 V& g4 r│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; l& P% b7 [ A; V│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 ?7 w6 [1 Z% E& \! O: R1 P+ B' Z
└──┴────┴─┴──┴──┴───┴───────────────┘
" l+ A# G8 \+ r. W2 h3 c* I' g1 x. M9 B" p; b' H
# W9 I) u$ t- ~
Mega Chip
& j) n3 k* {) w i3 z┌──┬─────┬─┬──┬──┬───┬───────────────┐6 B, J( m5 M9 z5 L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 r* x' p% B& z% Y4 f├──┼─────┼─┼──┼──┼───┼───────────────┤
; S' \, ` c6 J) c1 o7 Y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* e! P$ X/ s$ B9 h
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( S9 Q; V; |6 j│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 O+ ~+ L7 j, K6 }4 t│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
1 |* e5 h# r3 J│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& z& W) ?) P5 G! {; j+ P
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- Q) ~5 n* W; q) ^6 y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; B0 w O* Y2 a$ H" N5 d3 D }│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 x6 D, c# ^9 @: T2 t
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │0 P6 U' i0 l1 l3 }
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 ^; ^, l7 w1 j" f0 R, j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! s z2 R8 m5 t2 `0 v5 E5 T, w7 y/ P
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# ]. c4 |1 o' d- a* q│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- K8 X$ i9 Z- V. c) b q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( z4 R5 u2 i2 U* g│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
' y3 n: @- C, L0 |│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' d/ Y7 O) w H' e0 f7 m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ Z' J- D: Z! p8 R
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ a# @4 b! Z# t; ]
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ W( Q1 Z/ _ u1 [
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; ^1 O7 x' e' T
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 X8 M: `" X8 y/ D
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
4 x) n( m6 Y! {: h4 h' C* X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 Y: K% g+ q, o
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 Y. z5 y# B- L* H1 g+ V
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 @% z; E% \' \. _│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% |$ x/ k: c- y4 C' F, r0 m1 j│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │0 `: r$ \. \- `3 u8 K
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' ?3 D# ?( \2 ?
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' l3 G+ R: h! K0 U' [
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 E9 k& v9 z" _9 K# ~# E3 Y
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 _' M, [1 r1 V9 m5 U% [. t. e
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 f9 A) P) v* |
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& y7 t( z. V" u9 q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# C: V# d3 x: w1 K# Q/ n8 d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 [8 B- V3 L. f, @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 w6 K5 a9 @9 k9 @
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ K& W5 v, @1 Y6 \& d5 O) K3 P. c5 r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 X* Y& C, w- D0 B$ b: M
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* l: t. u; b( I- u9 p/ y! N│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, m2 I0 o! l/ @. y$ @1 w│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 C7 ^2 X" V$ `* y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& H' p. S2 u2 v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
8 t1 T9 ?' J; @* d; S; }+ b$ L( k│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 e2 b# @9 D) X+ c5 m2 p7 c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
]. N8 J* e f7 ]9 j( l& O: o│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) Q t+ y2 ]% x1 O$ a# _! f│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ I7 Z! C# I$ V4 d
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" k: w* d! J& P7 A( o
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │9 R' A+ J( \* x- S
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* r9 H' s8 [) j$ c1 R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- E/ {, `3 {3 u! ^│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ u( u/ S1 i+ N' o; Y! P! g│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, F' c8 u- B! ~6 e* b│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) c/ F9 _) G5 D8 O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
2 C* b8 X6 h4 y. S" Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. X# G9 R/ g6 F% b2 s* v$ H│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: |" U- q! ^ {7 a% q% K│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ a- Z: I d% w+ v6 A│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- T( w+ K* H7 N4 B$ {% H" |4 M; V! }
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- d: d: z q# u, {& }" c│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" |6 O% p$ f: {1 S( v0 w
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' s$ P2 r. d* d. A; O) Z3 J9 r│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ Z6 ?$ t; Q6 W│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( y2 m; `# D+ J. O) n" H$ \, z( Y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │5 B0 n% m! O' k9 }5 m9 O
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
/ O$ Q! V- H- D0 H; z% J│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ f! f {6 R, R4 I8 T3 f' v2 Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% O) T9 q7 L% k/ v; i# O% f2 X│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" y( o% ^0 K* k4 F- m0 u. m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ U( C0 \, ^1 I' J│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" I8 ~. T, i4 k$ _, ]' v
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. p* X0 a& P7 j
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: a) b2 K! \: Z. A
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 ] o* j/ E6 O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │+ p: \/ Y! k3 \, y; m( X% o5 X
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 r0 H" K! t* t$ Q& g& f+ T
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) [! A$ U" f* h6 X
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ j' z% ]# p I: e7 s│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, \$ |$ `. f: f; N% j) I* w
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- t0 W2 B& B- B* C' ]│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* i- r. C* ~( V7 R& W2 n' Y$ }│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
1 y. x6 Y- l; x% C+ ^) x2 `1 p3 ]& A│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% P8 K/ _" V( B1 f# A& |7 G* }
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& B3 V! G% m7 u
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 M5 {) w, D2 C6 _& S. p6 @( c- k
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 w& ^% o/ \& y* t
0 Y. n- g% e2 I# a, i7 B6 u4 S# c8 s$ q$ X1 A
GigaChip (蓝版): s- l3 O6 ]5 g- y5 _' P, f
┌──┬─────┬─┬──┬──┬───┬───────────────┐% T2 e0 |; i* X u' `% J, _
│编号│名称 │MB│攻击│属性│稀有度│说明 │; A2 f; L3 h) D/ Y3 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤0 j0 U$ F) c. b% ?3 h* f" N6 c1 D% [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& x$ `# W x- V+ W' @1 n3 T│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; Z% o7 ]1 v" R; z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' z. c* l/ k: x, K5 G
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, s" K1 m! |: I, q: b9 C3 S│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 I+ r5 t- T$ D9 l$ [
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ o8 _" l* d" x1 x
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
" I* h9 ?; \4 [5 E, d) z+ G, Q│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( B" s, B9 k7 A│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. \: I/ ?0 g. z# t, }, d
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
6 t0 y6 O- ?. D! q8 g: J│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" D3 L$ L8 F* b" u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 n8 `/ q1 {( [; ]$ A; g ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │7 h' J3 e7 Q; E0 F& m8 {
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& b+ I6 {3 h# \! v+ M
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
7 H6 y! C" ]) H# k7 u8 C. s│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; _! _$ w% x2 C1 _: R: P5 N│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 r$ f6 F8 ]: o0 m4 y6 @ C8 @2 v
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ }7 k8 _$ _$ |6 Y6 T& b; R8 a0 N, H
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 ]9 _3 A8 z/ g/ e p│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! K6 U. l: D1 s" b
└──┴─────┴─┴──┴──┴───┴───────────────┘
# N7 x: W9 [/ k- c1 q9 E( E
- k! Y, ]- ^, O' I5 }$ C cGigaChip (白版)(只列出与蓝版不一样的Chips)
6 Z r* C4 \4 m! I$ h┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 o9 j9 P! ]! [" k, b, c│编号│名称 │MB│攻击│属性│稀有度│说明 │: I. {7 G: _( v+ ? f+ M. X5 L D
├──┼─────┼─┼──┼──┼───┼───────────────┤
- p, p: H* o+ u. e% t) C│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ N( M5 r4 v& y( w5 W- i
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 y3 H0 z( D5 I, e0 B( @
│4 │Balance │60│ │ │***** │Both Hp reduced by half │$ d; V$ K9 |4 m6 K) d6 X2 ^
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- s: R# ]6 _6 _( v└──┴─────┴─┴──┴──┴───┴───────────────┘ |