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■● ■ NintendoWorld 站友xliz原创: R+ t9 c% O+ J- s3 C% @
■ ●■ http://www.NewWise.com 2 J+ s2 H$ O, ~
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / l# ]: W3 E* x" A1 o0 w8 L1 V
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( i g. N3 C& t n y% v) ?
洛克人 EXE 3 Blue 卡片组合
0 q9 e! m; {3 s* N0 _8 _( ^2 B a% o& D+ \! n& ]( I# |
+ F e1 L8 w. |) ^$ t英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! t/ a7 K" z! g$ Y
大家要看日文版的P.A.或详细攻略,点击这里吧!
. v. r$ v, a6 }/ X: l" e====================- _- A, `1 i! n# v6 v6 x; u9 O
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 b. f8 [2 e6 B) D+ a+ m, Y
. Q% m2 R6 O: k以下内容格式如下:
- @% _7 u n) Z0 t- g8 I* d: w$ Q% Q
- C0 O5 r8 |' ^( p3 q8 O& {4 _! J1 ~% T编号 名称
/ L2 h' N0 e& g1 |: s1 @说明' r% ~7 V4 _& L8 w
组合方法
; q) g9 A; {4 z1 z---------------------------------% y5 @' N2 W: K$ G2 s+ O4 Q
01 Z-Connon 13 J$ S% C6 W7 a3 t. ?1 u; t9 u
Unlimited Cannon for 5 sec4 u5 l, i1 j) x6 @" L" a; ^1 e
Cannon A+B+C- z1 F, k7 o; v0 F; h) K$ G
Cannon B+C+D) L+ h9 E& l m0 Z. w, C, M1 E
Cannon C+D+E
' m: @) P; s% n% p: i4 M* i3 o- w3 E% q. `1 L# x' X* [
02 Z-Connon 21 @9 O7 ` Z# K+ z
Unlimited HiCannon for 5 sec
, {4 q4 e* ^, S7 G% NHiCannon H+I+J2 x2 ^+ r! F* I! O" W' F
HiCannon I+J+K
) e7 a9 T1 j7 C2 \2 R$ ?2 E8 AHiCannon J+K+L
( L) |& X ~" W0 d5 j2 k& V2 o( [# L: r1 D
03 Z-Connon 3
. e- X2 g% i9 I6 |- }, w4 k* jUnlimited MegaCannon for 5 sec
4 R& ?) E- Z6 x" k$ ?5 {( RM-Cannon O+P+Q6 O+ L! U6 j4 Y, P3 Y% b3 a
M-Cannon P+Q+R
! C* n, g1 {1 I8 a: J- U8 b' ?M-Cannon Q+R+S- O% Q) e6 }: f I( @6 X/ ^, E' r* ?6 p
" k# e+ I7 l3 `! l1 F' R
04 Z-Punch
5 S4 L8 h3 L8 E* S' R4 w, P3 t# ?8 yUnlimited GutPunch for 5 sec
8 {! e1 d, c& uGutPunch B+C+D. E! c8 a8 g" @+ _* F
GutPunch C+D+E, ~; {7 w1 \" ]; z
GutPunch D+E+F
& ?$ l0 k( @, n H3 h3 u/ }1 c5 q2 C8 Z( G- t
05 Z-Strght
6 q7 D# C( [# H+ kUnlimited GutStrgt for 5 sec, u* q9 @2 k D0 e- M
GutStrgt O+P+Q4 `( n9 V9 a4 P$ L5 B- X1 I/ e F
GutStrgt P+Q+R
# f1 R% y. U' u3 YGutStrgt Q+R+S
5 p/ H, e' E4 I, d( h! M( v' O
0 _9 o9 z8 s# N* Z0 z; x4 S6 R" k. {, h06 Z-Impact
2 Q+ G2 h. u r! C5 I. UUnlimited GutImpct for 5 sec: S; T, s3 n8 O- y- ~; q
GutImpact G+H+I
9 w+ u; |( r2 O T3 VGutImpact H+I+J
/ B/ O. q, B+ nGutImpact J+K+L1 }& l7 M5 Y6 S$ I# @/ c
% w0 u& C' }! ^3 }% O9 c" D; p
07 Z-Varibl
3 j4 n' Y. Y0 v; aUnlimited VarSword for 5 sec" j! Z/ X7 o/ U3 K$ w4 x
VarSwrd B+C+D
) E- ]: ~3 \0 A9 `VarSwrd C+D+E
* ^. H5 }( _1 o% kVarSwrd D+E+F4 z+ @" [! A" q2 q
* P! C7 h+ y4 X6 | u
08 Z-Yoyo 17 W. Y7 b5 c p& G
Unlimited Yo-Yo for 5 sec4 c1 u+ h9 H) X5 G/ t6 p0 A
Yo-Yo1 C+D+E
% q7 _# e+ V0 j) E* V1 B# u1 @Yo-Yo1 D+E+F
/ C# S4 F- H" NYo-Yo1 E+F+G+ r" Y+ ] R! y* ]2 ~
$ V) V4 h+ P( v8 k5 K( e& v
09 Z-Yoyo 2# R% I* ^& k% u" T5 k8 }% i. i. I
Unlimited Yo-Yo2 for 5 sec
. E' g9 Q0 G7 @+ O% jYo-Yo2 H+I+J
+ I+ K, Q8 u8 K4 e+ g KYo-Yo2 I+J+K) P: N( E9 T* }+ `
Yo-Yo2 J+K+L
$ y0 ? a5 I# L: G, @
4 T% F" o$ x/ |4 h8 s- G s/ _10 Z-Yoyo 3; s$ A' e2 o9 j- ~4 s7 c* V
Unlimited Yo-Yo3 for 5 sec* |9 p% g! ]8 V& [
Yo-Yo3 M+N+O" p6 U f! c" [# F6 ^- b# Y
Yo-Yo3 N+O+P
* S, W' `* @; O) @Yo-Yo3 O+P+Q
" g) h5 e! Z8 J/ F: p: t Z" s& N8 ^. _" u. u
11 Z-Step 16 |2 p- a: `- r8 B& }
Unlimited StepSwrd for 5 sec, u7 @0 y6 f- t- B) n( ^2 l
StepSwrd L+M+N+ ?# G4 k( P6 t6 j. h
StepSwrd M+N+O- l3 v7 v6 ]* }9 ]5 J3 v
StepSwrd N+O+P
2 w! p9 _: U" k
% N( o$ I- d6 e+ X. a12 Z-Step 21 T- ?* n0 y: Y1 \
Unlimited StepCros for 5 sec
$ X {9 i2 {: Y. i5 s, ]2 l0 b( k+ fStepCros P+Q+R0 [& c8 F4 p/ r7 H% ?8 `
StepCros Q+R+S
8 B( l: p4 _2 Q. u' ?$ gStepCros R+S+T
7 W5 P5 M# t# x- D
2 ^" P% \% \* m# ^1 i13 BubSprd; [2 z5 y3 K0 e# q$ t" `% j5 C
Attks w/ spreading bubbles!
+ E/ S2 {7 q: A0 {. gBubbler C+D+E0 A2 J0 M C w
Bub-V D+E+F! {( D0 e e' u. j: N7 o
BublSide E+F+G
* n! q$ p" {: SBubbler E + Bub-V E + BublSide E
+ ]! G5 h& m& a) a8 v5 z. x$ Z$ S2 z+ U& I
14 HeatSprd
3 T* R+ q5 O3 `1 JAttks w/ spreading fireball!* ^# o1 f0 {9 ~$ m, f. X
HeatShot H+I+J" G8 d z; d5 p* q
Heat-V I+J+K/ b% `! ~0 s: @ t
HeatSide J+K+L
4 q% R; n2 Z+ C( ~% O1 ]HeatShot J + Heat-V J + HeatSide J
( ~0 d7 P* i$ L$ T
B7 J8 a- A i$ V- g. g! m" H3 I15 H-Burst
w! k M' o' Z8 c$ BCreates a giant explosion3 Y' d" z7 [, v K
Spreader M+N+O8 v2 `% w9 c/ Y( I. M
Spreader N+O+P
1 f7 z: i0 ~# q+ p3 B, @Spreader O+P+Q
! Q/ j8 k+ u+ P6 t2 B8 W% W+ Y5 B+ C1 R9 }! n5 f4 N5 B
16 LifeSwrd! F/ n/ \8 P( b6 G6 D
Swings a huge 2×3 sword!4 }7 _: \0 A+ T6 E( Y* g0 |3 r
Sword E + WideSwrd E + LongSwrd E
; Q7 m$ K/ {; H) Z% uSword L + WideSwrd L + LongSwrd L
6 y" J' @! C2 x7 l- a2 K8 ySword Y + WideSwrd Y + LongSwrd Y
: P$ Z- _0 Z0 B/ o
: l9 U0 c4 R$ r$ R17 ElemSwrd
6 b6 e3 o% c. h$ n/ L. D" {Wide swrd contains 4 elemnts! c) m( k1 }% _' R. x, e( J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& q7 @3 X! Z* {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 @2 L$ Y/ p4 I9 E# g& E; R4 N% n& a- I7 h6 S7 I \
18 EvilCut
' W% P2 _# c6 h: u" }/ p7 |Step up 2 & make 4 atacks9 a8 k) W! L" R+ g% F! F3 w* b
StepSwrd P + HeroSwrd P + StepCros P
4 M' w. _3 H; _2 g9 K: d" r5 l& Z( Z
2 j$ m$ o& [- b, l2 I19 HyperRat
1 t, w5 x4 `" q" ~* U" uA giant Ratton charges!
! N3 t3 o* H* qRatton1 A + Ratton2 A + Ratton3 A, \, z( H! x: q& _1 T
Ratton1 C + Ratton2 C + Ratton3 C
' [; g5 W, I" \' z7 D7 ]* MRatton1 F + Ratton2 F + Ratton3 F A+ S1 s$ z4 d1 p! A
# B" [' P; U6 X3 J& a20 TimeBom +8 f: L& z4 c/ p( z, c. S" z& E) r
Sets Time Bomb in enmy area
8 h1 t& a3 z0 D4 x, lTimeBomb J+K+L
, T7 a% m" g3 d6 M8 `# ^TimeBomb K+L+M% Q) ?* z9 {! H7 W+ O+ t
TimeBomb L+M+N
5 l6 J! ^- W6 o9 ~" ?8 ?4 \1 b
0 G4 V4 ~' ~ G7 }( B% N% h21 GelRain
; k- l! ^ X6 W* R* v& OGel steals squares, m, J: ~/ e. n6 y K! E
MetaGel1 B+C+D. y: I' e' b3 g) S
MetaGel2 E+F+G
9 {/ B5 _# R& B: _, y- B: {MetaGel3 S+T+U$ k3 f6 U2 o& f, p
3 w1 y V$ ]( n3 w7 h" X22 EverCrse
9 }; Y S3 M/ v4 `" c2 x6 vShield chases enemies
$ h% q) z) [1 Q9 ACrsShld1 C + CrsShld2 C + CrsShld3 C
& C- J: M9 C* }CrsShld1 L + CrsShld2 L + CrsShld3 L$ Y7 @" Z% V. m+ ~& D2 S. R
; @# `7 O; Z+ J- q- j( _/ K
23 MomQuake
) ^5 }& P$ f% a1 qAwakens Mother Earth!
0 e2 j) M b g0 xRockCube * + RockCube * + GodStone S& t) a0 N+ H0 O$ w" E) p
, I: [. y. m7 r& T. x; I" B( R
24 PoisPhar+ X2 j9 v4 L T* I$ e7 X0 ?) M- a9 A
Pharaoh generates poison$ s2 |* k6 W) V8 k
PoisMask A + PoisFace A + Anubis A
4 q6 q4 z* Q. q# E+ X+ q
$ U) f) s* I& X9 B( m! L! |9 s+ y. d25 BodyGrd
$ _# a* r% @* ]! z& k& FBodyguard takes out enemies3 Z% W3 d& g4 O9 r5 j7 r
AntiDmg M + AntiNavi M + Muramasa M
& ]% o& R {: s( p5 D2 b& _$ {$ p. B- `8 a/ q/ F
26 500Barr3 u5 l- A$ D0 U9 b3 r2 D5 Q Z& y
Barrier absorbs 500HP dmg
% {3 c) n$ K2 JBarrier E + Barr100 E + Barr200 E- b. m v, v' D
Barrier R + Barr100 R + Barr200 R
2 P/ M7 t/ S. I6 {( k! l
/ |' _2 q( N# W6 [9 A+ ^27 BigHeart
6 w6 X8 ]; v# I1 }. q* v+ w5 IAttacks, then heals HP!2 c }! m7 M+ Z, W9 J
HolyPanl R + Recov300 R + Roll R; u7 ?+ t: S; F& ^1 E& j
HolyPanl R + Recov300 R + RollV2 R. D4 O+ _! H3 z& c8 ^
HolyPanl R + Recov300 R + RollV3 R
! b0 }- d/ a7 u2 g8 E" ^9 z+ a$ g7 s N0 F3 @
28 GtsShoot0 U3 s# M% {$ q; E$ L a
GutsMan throws MegaMan!
. a0 _( v. a1 h& ]0 C# Q) eGuard * + DashAtk G + GutsMan G
! b+ }9 X9 U9 l {, I+ \Guard * + DashAtk G + GutsMan2 G4 k! S( c/ K% }# l
Guard * + DashAtk G + GutsMan3 G3 Z5 g( [! m" D/ [: x
Guard * + DashAtk G + GutsMan4 G2 M/ ?) Y. f J/ j+ [7 R
% }% j) b2 N0 }% X
29 DeuxHero L: h, z+ a! U; N7 b7 `5 A
MegaMan & ProtoMan team up!
3 m6 _* N% v- c1 ^& r9 i$ |CustSwrd B + VarSwrd B + ProtoMan B
R, A: u" W# C1 g2 k5 zCustSwrd B + VarSwrd B + ProtoMn2 B. X: P( b& b+ j0 t1 K( R0 n
CustSwrd B + VarSwrd B + ProtoMn3 B
2 Q- u: H5 J6 J: l8 oCustSwrd B + VarSwrd B + ProtoMn4 B
; l6 a) Y/ {' w, v: W/ z* V9 j( c4 r0 |9 g- l
30 2xHero
% N! h$ q- l4 P$ O$ s( ?4 IMegaMan & ProtoMan Dual atk6 m/ D- U9 F5 p6 V- m% ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% q3 B+ R5 ^( f- b9 N$ j/ g% q0 g9 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" k w# C# A& n2 Q/ QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* ]. A7 b2 ?- y' L7 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( r5 U# s2 {0 M2 o# U9 K/ N0 F4 r3 `% c
31 PrixPowr
# D, b/ L( |0 X3 ~0 I3 Navis attack at once!7 ^3 A5 m; C# l& s$ U
Team1 * + Team2 * + KingMan5 K
/ @, K) k m- d4 w$ uTeam1 * + Team2 * + MistMan5 M' W) E$ ]/ R2 }+ D7 E! |
Team1 * + Team2 * + BowlMan5 B
1 ~: @, t# F. @* t& @& f8 K0 P: @" n
32 MstrStyl
4 g8 t$ w6 M" kMegaMan unleashes his power
4 V2 _7 {1 h3 W7 V' l3 J: SSalamndr * + Fountain * + Bolt * + GaiaBlad *+ }/ {: ^" ]+ C, _# {3 B1 P
# ]: x' [1 n: `2 d" l
StdrdChip (Part 1)
0 {2 K& c f; R( ]$ _, p6 \┌──┬────┬─┬──┬──┬───┬───────────────┐0 r' v( ^7 D" y* h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 Y1 n& I7 Q7 K- K" a V! J├──┼────┼─┼──┼──┼───┼───────────────┤
9 v$ ^: r# r7 g( q( p/ y9 }│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, \5 I$ ~9 }5 `, u' N6 T ^│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ N# q% v7 _% d
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 I! U6 `/ H( i5 }1 x! d
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' u( t9 h+ r* |* Q: v* I│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 q& h- X5 ]# }" u
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& G& r$ @% ?/ O$ C
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) x& x7 Q$ @5 R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
9 l. y7 V- w9 T! r$ d│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
- L; s2 A5 i( l│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; _2 r5 }' p: v│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& H$ I4 \3 w! L" w- s7 _' U│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │! `' m% r* A; ]7 x
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 M n; D: R4 `2 f+ y: z
│14 │Spreader│16│30 │ │** │Creates a large explosion │" i- s/ e# [, k/ K! {) T n- L/ z
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: j8 M) T- a$ b9 u u6 n│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! B% a8 C, U! Q L* _( d! u5 d
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( o q+ G4 \( [! `, _" w, |% x│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( ~" E( l4 M0 K2 x4 C! Q
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: W* K# v+ j. h7 Z1 H│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ P$ y3 ]) Q2 c1 Z/ Y8 ]2 D
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 P+ Z9 \9 H+ ]& {9 }! z; ~
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │( ` z; t9 s' q1 k' i5 S4 ]
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 U8 r0 X( T/ z0 G2 L│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 p; i( _( C$ ?5 f/ B( e6 g
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: i3 J4 Y5 s( G│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 [0 [6 L5 A- c│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ Q( F+ O" m/ N( C: X
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( j& M; ~8 w& h2 c' T$ A│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 a* }! r1 g9 ^3 U" V0 [+ o│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ h6 l' B4 Z; c0 i1 L
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- `5 i! J; M3 w
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │" I, g9 k) ~9 o' L( X. ?- z- d" h
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 w$ d) W' A+ R, u9 D│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& ` C( j+ X( C" M0 f" G! T│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │! ]+ M5 `' ~2 V4 H0 ^' V O
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
+ d6 C7 ?2 A6 h' V5 Q) w│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ f0 d/ w1 W6 l, @; _4 T; O
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ \; X. A9 |, b) Z/ t
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 [# r) A7 P- X0 }+ r7 l" F
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │) F/ w: P5 Y) Q9 q8 _' B. ?
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 M. S$ V" X- m7 U
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 w, H7 C6 e2 h! a" d7 q/ O# ]" s│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) R- F" i$ _1 ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │
% s0 u5 k$ B5 ^3 I% o3 ^│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ C5 D) P* N6 ^0 ~- q# [7 K1 B│46 │DynaWave│42│100 │ │*** │Shock through enemies │& p$ k; H* D/ c! [
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& K/ t+ @- z+ y" T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ g$ V5 g8 j+ @. v7 k/ s│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. h D: A& Y" {1 M" p0 D; o! @
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ M$ N/ y$ r9 T6 z; {
│51 │DashAtk │11│90 │ │* │Dash through enemies! │: j X& f3 H& R6 E
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 l; F1 M6 X6 o6 w│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- X6 l. a/ H( K0 n$ H* P& E2 S│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# `7 V( H& t- [% G/ d5 K) {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* W; ~1 C; s Q a) d4 ^ z│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# _5 k8 j" e$ a# p6 c; H│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% Y0 x2 f, F& ]) F/ m9 o# I│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ e I I& W3 f7 K│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! V& r5 C2 O, q7 J; t% @│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │$ m! E+ I' b0 R$ K- K7 t- X& M) G
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' R0 S- i- y$ V. s
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% y8 i4 l, l6 ~6 m8 G│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& j2 v8 A) c# S- a3 s6 _) Y5 i
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" _9 A7 ]7 M8 y+ w* O p" S
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* K" _* R5 z3 V; d
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 f6 O4 _" o( G, _, a( U) m
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 Z! s2 n, C; `9 M, A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* A* Q$ U! @6 L9 D& @, X
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ v9 G& y; w% V% p! m0 |1 C
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) A% I( ~& ]: ~( r5 k│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; r( L7 A& |) P$ {5 B3 V" U: M6 m% s
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │% D# p, E0 i3 ], ?3 [' ^% b# L S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 q+ H2 M9 \2 G3 f; S5 b
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 x1 v- V7 f( O' ~9 V1 j│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. k4 I- _7 s. j+ u2 L% H& w
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! a# O; u) J% r( A9 L) _
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │& @! P+ t" f+ v9 J( I
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
' N5 Y, f" U9 j/ I9 C│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* s* f; n$ h/ l. }' A6 I
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │6 S! a$ b! q7 U1 I( I
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 x( O% S& _. N L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 W8 S8 W, J2 T8 Y) L. x4 K6 \4 o│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ W. }6 b$ {. U m│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' {8 ?6 q! _# y# E
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( a- T* ?5 v' Q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │. t# b+ [5 R/ G% v# N; A+ F8 B
│87 │Hammer │16│100 │ │** │Hammer smashes front! │& G5 d- J3 A c2 p
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- }* I6 Y* }: t5 b
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! t/ x& o$ F. O# R/ G│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! ~( u8 @. N3 ?6 d7 \/ k│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) H! e& E$ Q' q/ x│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. e9 s }$ R4 L/ H( z% T
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 s7 ~! r3 V4 B8 q" G' k│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │4 j% V7 N9 ` t4 W2 B- l, w" [! S( `
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' _. j. [" Q0 o2 X# l+ U1 ?│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 d$ ?( n9 b+ m6 `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 o: t/ r& |8 y+ c5 t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- @! d1 G ]/ U
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 ]4 X! C/ q( Y, h. _" Q8 t! G" y│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 L" U9 b# F) K+ t└──┴────┴─┴──┴──┴───┴───────────────┘
; U! z0 U: ^% T7 } C4 v; y# `! X( n1 y) [/ ^: E3 G3 c
StdrdChip (Part 2)4 x( C1 a f. W2 p) ? v
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 Y4 |' M0 @- M9 t9 d+ J8 s; p" ?( g│编号│名称 │MB│攻击│属性│稀有度│说明 │, t1 f. W* C: W. d
├──┼────┼─┼──┼──┼───┼───────────────┤
) Q* }4 M4 }4 r, T2 b7 p% s+ Q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 F4 X2 f, U8 [7 O3 N! F
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, ~2 Q' ?) e3 S V│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 R2 n! Z1 c: H" v% E3 C+ s
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( t1 U7 `% _9 v& D" ^. j& B0 |│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( Z1 J. H, Z( `2 u# z; K0 J8 F
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 M, w: h$ v! e8 o# `( \
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 T9 ^0 g# l7 G1 d! Z( Q! S( D│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) y$ N! j4 K& r' x6 y1 h
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 H' S; v; o7 M# p. G, V8 ~│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
' N# P4 Q0 y+ ~+ s│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ [: J4 i# q1 |2 o│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 X1 J z( n7 b6 _5 `: Z
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │1 r: _9 R1 Z; H' N4 J7 W* ?; n
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" `: _# Y4 m) Q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ ~+ |8 x+ G/ L4 ]+ H* @
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │' f. O- H7 D6 ^7 ]# k/ ?6 F
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! d- Q8 i% G, Y- O( i0 D: U
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% F2 l, Z, C6 ~$ [; ~
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ M: S3 v# `* v
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 N- Z9 ^) |1 D
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) c b1 V. @7 L& b% e# T6 p2 S+ E8 h
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 m5 Y5 V' q8 Y6 m
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 U4 z4 n* d5 h4 P O│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# p4 k: w4 T. }- S- T! b0 e│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# D$ w! w# O- F o* ^│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 Q0 s7 Z+ r5 _ e7 Y. \$ V
│126 │Rook │30│ │ │*** │Protects you from attacks │
( t2 j3 Z, a- y1 n( D│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ @) B4 q) j, \1 [3 l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 R$ J. I' h2 `. Q0 \│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 w4 {& `) A) q/ _6 i: v│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ a2 l( J( i! F# r│131 │Lance │46│130 │Wood│*** │Lances through back line │
" ?( v) J' R" I9 V w6 b1 P│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* H/ Y v; g& U6 s) r│133 │Guard │5 │ │ │* │Repels enemy's attack │
! B# m5 D$ t1 v: Z+ n2 _+ Q│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
! X4 u; k* O# x│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% i+ x; `5 T `: ?! ~│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 b+ p T, T- I: i3 S" A
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 m9 k0 [; L2 v: v8 x; F8 t
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ v" d( x7 {) w N: G
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" [8 y+ | W6 r0 s7 N4 Y
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 [0 G# F* c) Z+ ^' _: J: E│141 │Prism │60│ │ │*** │Prism fires randomly │) B; I- {( T5 T+ j9 [( `- W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 x8 x7 F: _6 Y0 ~
│143 │Fan │14│ │ │* │Vacuum pulls enemies │7 L9 n' u: `7 \: c2 ^( d) V/ z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 |8 P. W, o* k0 D) e/ o: p
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 M% g8 \0 J$ V% ?* Q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# Q5 n1 ?. l: C│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ w" E V" j- V, B3 X1 g! ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, \7 D% {: G2 K( G│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ C1 Q! f+ M, L1 U) g- r1 i3 B8 F│150 │Recov80 │20│ │ │** │Recovers 80HP │
" z6 J d" o* _! C% N3 N: f│151 │Recov120│35│ │ │*** │Recovers 120HP │
4 @; } s1 p& \5 _! B( A: V│152 │Recov150│50│ │ │*** │Recovers 150HP │: G/ e, h. E$ ?/ Z+ S- ^3 ]: X' y! t6 |
│153 │Recov200│65│ │ │**** │Recovers 200HP │5 D5 Y' b0 e% j0 i, S) ?* d: d |
│154 │Recov300│80│ │ │**** │Recovers 300HP │* F0 X1 y" H( @! \ s, Y
│155 │Repair │8 │ │ │* │Fix your area's panels │
! N' }# c: `0 E: o* B0 h9 P3 V│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" H: b* H9 V+ M: t* }2 b, I7 d* c
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% O" Y- k5 c6 T' l4 H1 C│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: `# ^9 v* P7 [* s3 z1 b│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 d* n" p2 X( P9 u9 b, p
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. F+ q" d% t8 D. L6 _* D- `) h
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
a9 `+ e! u6 P+ v│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
; L! a+ j: F5 e1 L1 D+ F│163 │Invis │11│ │ │*** │Invisible for a while │
/ A2 w1 ~" h1 g: U& D│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 ?9 b# R8 ?, V: u- I# V. B8 f
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │6 I: A2 K# X1 K' `: d8 u
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 ^8 ]: I3 Z0 L: U: n) T+ v│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& [, |" h$ R, A* l6 y│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ F- j' F' l1 v( y8 q" U; C
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 L7 v9 F `: s: K+ M
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ J0 b' D5 ~, P8 T
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 N' A) U, C2 w6 D0 j* A# c│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 g8 [8 ~# f( r5 i" H│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │1 V: g$ R1 Y+ y- T+ z; }2 y
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, D! c& h! }3 r7 x. X0 n, |! F: ^
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' o- {# q3 Z# ~8 I" Q8 B1 E! v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ [7 B7 D/ K4 [6 S/ \5 N1 h
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
9 [2 J, V, P3 }; H9 k. `# G' B│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' ]: w9 C+ z( V& ~│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 A1 \, l& r8 A5 p) \( {+ u
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 P9 K0 f1 p* ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# G8 G$ D* s a) J6 n│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 ~) \. x9 ?2 y/ [; A/ o│183 │Hole │55│ │ │**** │Open hole to dark world │4 l# s1 I( T! ?, a- j+ C! V1 x- n
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
% S' Y6 Q( x3 Q# [- R│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( \; h# a9 |7 h5 ~2 v- p" ^│186 │IceStage│20│ │ │*** │Changes all panls to ice │) ?( {9 n5 b- t1 T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 T& X! x: }7 O3 e' E1 t, q6 c
│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 d+ p& s0 e* S# ^! X
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* g8 R: Y7 f; @) i; g
│190 │Snctuary│54│ │ │**** │Change own panls to holy │* G$ S& m4 x! H6 q2 v1 w* a
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
1 }9 g* v: I% Z- T. C9 a│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: R1 l! y- g% |* u1 Y4 F" _
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
! R, B1 N, _0 J3 q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, }/ v4 J# i: } O7 O# z- D+ O, \│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" a/ v# F# m' t5 C│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& a# p$ \. C$ K4 m
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │2 m- `) g$ u: q* ~0 y3 [ I' Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; ^" b2 S" c6 ]. b% J│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ z# q; v H: G4 K# m* s
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ z9 j5 M# E& @$ R3 L└──┴────┴─┴──┴──┴───┴───────────────┘
; r: f3 U! h+ K! C
6 V8 h' S3 b4 i$ O7 j. X. b! N
- f/ Q& F+ Q3 c6 C4 M. q) FMega Chip( n& z- x5 r* f, z
┌──┬─────┬─┬──┬──┬───┬───────────────┐; ? X2 j. Y- P0 p$ v' V
│编号│名称 │MB│攻击│属性│稀有度│说明 │" T$ d. _ e3 m7 f
├──┼─────┼─┼──┼──┼───┼───────────────┤! t( A( Y, t, y6 v- f% F
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
@3 h0 y# v* x, j│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │! C, p5 f9 ?3 t e% X8 p7 r
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
& M8 ^4 T9 y+ w9 @7 O2 F' D│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; o% V1 ]4 E% C1 q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 _/ J8 `. T' Z/ B% n│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
3 j* h. h' t/ }. ]│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 g+ e2 F4 D: S/ T. l4 g
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ T( Y( T& t e$ M$ b" m
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' u+ ~/ \; H% Q% M9 K8 h, n│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; Q1 w1 h4 K2 U6 F! Y7 a, Q( S' c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ p* s' J) H7 f) S
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │7 m9 \$ c/ ~3 l- k6 ]
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; h; K: I! C1 N/ a/ `% [: [
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: j5 ^2 C4 W/ i) r; n$ J e- H│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# t" j1 Z9 b# m│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! k( G! ~( ^3 }( f: g
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( {: ?! t; n" d5 x/ v│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 ]( F$ x% j* ^/ E9 P& u/ R; v( f│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ r" }2 [. i' ]* G$ q9 ~│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) E# N- n) s% M. W1 W& `4 q* B6 x
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! B* U2 G, |& a8 r; U' z l9 S; o
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ d: n, j% Q3 l9 U9 ^) G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- {/ d- H2 s# }$ a│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, P, t5 i" e- D, T
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: N# T8 b2 ?( x5 h│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
2 g+ U0 H1 ^4 y/ J$ e│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
. O5 q' }/ g! J ]│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 I$ H+ O8 k" l( j/ M# m
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; X3 R4 I1 Z0 Y9 W& k( \│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 T0 N# Y" Z( Y; g% z8 M6 A2 b# K
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* ]! @2 G4 Q# L. h* b( H. K
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 H p5 q: t4 Z* `# |4 U4 R│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 B# h) a8 R$ h0 P
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 U* ?9 {9 E6 \: b: Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │* O$ k0 F# r6 D K( N! o
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
; Y0 t! {0 f3 x% w, Q+ e& A Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ z! g. w8 ~: k$ X
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 c+ D6 z3 e2 J│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
0 j4 J# w% u; x9 r│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 n7 ^$ |9 @& R* ?
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 @ ^: {% K% @) ]│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 ? J% Q$ `8 G0 }# l5 H! v, o+ C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │, G( b6 Y8 i" g3 T
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 {) r9 A' L4 V% J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 I3 n' D2 W9 J$ W$ N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ t3 J& p4 n; M. J. W& J& X
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" [ [/ A2 x- Q' J! [│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
7 J* {) m! y) e│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# Q2 ^/ [1 D: k" V
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ Q. u& x( N5 b│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- g) s6 r- d( h! H# J$ W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
; E; W. g) l- O, ]/ X+ m, `6 Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ |/ u/ R; M# e4 {: {( X6 D│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! |+ H/ i2 |+ } C M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* I( k' Q/ {1 {! ^$ V( g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 h, u0 G, Q* d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
( }* K! b6 e: d7 c% ^' y4 B. T│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& w, `& i2 S! z6 n. K│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │8 q' L6 v C# Z. m4 X
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 m% k* M5 V0 o: x4 P' ?2 V│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- a% W. N* _. k3 {% E- T
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( V0 k! e! X, R: q
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 H3 a4 W L9 Y│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 `1 C- u+ g" c
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- p) c2 x7 \: k/ k: s, u. ~│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, ~( [, z$ q/ B4 M+ b│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" U* P( {+ o6 x# l
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 V& D7 R! d3 B5 u3 W1 w, b- g
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 H! ^$ U4 u. Z4 u│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 c% }( b7 F% G. `│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% W2 k" ^% k6 p. {7 E C│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ M) }) a/ X# [" U _
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- m" E2 s8 u+ k1 p7 ~│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" P* ?# m; y/ E9 x│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 M) G# W5 v1 @! x- h0 o│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 l5 j# c. w( Y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& y* x" ]& q, T* {
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 j; s* f7 l- R, z/ O7 U f│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │* }( I, w9 a: @
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
* a4 y, G( c0 J1 I* R0 V│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
5 b o k! n/ |4 X0 c│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
% @0 ?; Q" v$ b, ^0 r7 |5 f│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 L7 V7 X! m- V5 ?* N8 o│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( J, h+ R, c7 a
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. [! Q/ G* F& w$ I$ I
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 J- ~; S N+ u, v* I6 |; d0 O1 s$ U+ h$ R, r2 H+ \, }
3 z" W$ U4 |6 ?4 P" g& ]% O* i
GigaChip (蓝版)
8 _7 {* ^' ~9 o! R┌──┬─────┬─┬──┬──┬───┬───────────────┐- { J% t" U0 M- a5 t0 o: X4 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. H3 S8 s: l3 r* O% J├──┼─────┼─┼──┼──┼───┼───────────────┤
, P& a8 v% I# r" g- H│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. ?* E8 s& B& |# P; V
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 c9 W, @$ F/ J3 S" _2 J+ I/ O│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
C9 }) p4 F2 y/ k8 V│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ [; D! Q5 _# Z3 i│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# R% I! {/ [) P5 k
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- ?1 q1 C) ]2 @. B( r( L│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
[% `- Q7 W3 f& Q: H" M! ]& |% f' n│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) z4 N$ L; s, L8 g
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 q" G, F% h! @! u7 r. |/ u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │1 M; ], `) x- ]$ c" \6 g4 \# b
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 \: \ P2 @! {# d& g7 B/ Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; N4 f# w9 X' w9 C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 ^* a8 b* ?2 o" ?* l& x* {/ @
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% Y$ y( T1 S; Z: Z; _
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │4 r4 g8 h4 F& `1 ]
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. U- y9 m3 ?- c7 P& e/ i
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │5 q2 J4 R1 m* m- Y/ @
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
4 d6 v( ~- ?/ h; @% @│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │" C: A+ c* Q( T/ M. M8 B J
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
. a" F8 Q" {0 b; u└──┴─────┴─┴──┴──┴───┴───────────────┘
8 b! V7 F. C- ]6 C+ }
) i. n; [# x s7 VGigaChip (白版)(只列出与蓝版不一样的Chips)
" H k9 s% J) c* G┌──┬─────┬─┬──┬──┬───┬───────────────┐6 y9 A: b3 s9 v' S
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% e5 H- J/ B* P$ e+ d; H. y- ^├──┼─────┼─┼──┼──┼───┼───────────────┤
9 p) x% \6 {, ^- U: w/ a6 K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( v) y9 {# x7 m" U) w8 P! Y1 b│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% c) g% F' N. \4 N: `. r$ w9 Q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ o" u- U M) \$ g│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │1 s6 r+ p6 `; T/ c
└──┴─────┴─┴──┴──┴───┴───────────────┘ |