转载请不要删除以下信息,感谢您! 7 X2 Q5 t/ P* D& l
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■● ■ NintendoWorld 站友xliz原创( ]3 b; I) [+ d2 {( a2 y
■ ●■ http://www.NewWise.com 6 c O$ p& H: _6 r! Y0 Z) D2 E
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" f+ A) _& f8 ~) e5 {- T* K 洛克人 EXE 3 Blue 卡片组合( f& D, P4 O) u! D4 V6 w, Y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 z+ ?8 g# X" ^2 _; z% [6 h8 x
大家要看日文版的P.A.或详细攻略,点击这里吧!
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1 ~. M1 b' b3 \0 G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:2 n9 E1 M) F$ i6 o3 k
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编号 名称4 ^ G9 G! X. o v# v+ p
说明
% e9 a' R& q6 ?( f" L组合方法0 [9 p9 X- l& M+ K+ \0 h6 m5 u4 I
---------------------------------
' a) B9 o( N1 t( o4 {01 Z-Connon 1- x0 Z4 q$ G' p8 Y
Unlimited Cannon for 5 sec+ B4 q8 z! S& @
Cannon A+B+C1 c( c, J* K" _) W6 R
Cannon B+C+D8 ]4 R( m( T& r" e% O4 q3 }
Cannon C+D+E( K7 J/ M% f! `' i# O7 ]5 L
! z4 S+ T7 I ^5 ]* @2 B4 N" ?9 U02 Z-Connon 2
& h, V0 I8 G$ Y; H$ w% E5 [Unlimited HiCannon for 5 sec8 }9 Y @* R4 c* y1 }
HiCannon H+I+J
! r' N6 q) Y) U' |HiCannon I+J+K
5 b; W. J4 ~: Q* `9 _ IHiCannon J+K+L' M9 Y# j. B r5 j. {9 l# G
8 `! r0 j4 p, I03 Z-Connon 3! s( z0 r: j& h& R+ N
Unlimited MegaCannon for 5 sec- a% J3 e2 f/ S
M-Cannon O+P+Q+ u4 n- A) E( s3 Y) E
M-Cannon P+Q+R
3 N% j8 S; m8 d5 u& u; uM-Cannon Q+R+S
" I# V2 z2 o4 n& z1 h* ^7 q- D9 Z3 @+ m3 j+ H; |
04 Z-Punch
' }) e0 J, J3 C- j1 y; rUnlimited GutPunch for 5 sec
" a1 r' p2 i1 z6 _. v" g' MGutPunch B+C+D
; G7 w; ]( x8 T2 BGutPunch C+D+E( A3 k$ s4 d& X& l
GutPunch D+E+F" E: l" d1 u) T/ |3 B
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05 Z-Strght" C2 @( x0 u: F. u! F- r' a
Unlimited GutStrgt for 5 sec4 l2 |5 @# f% ^' ]4 m$ I
GutStrgt O+P+Q
7 d0 i8 k8 t7 `2 P2 @2 m, u! o8 wGutStrgt P+Q+R
8 l& g: l/ a1 N# PGutStrgt Q+R+S3 t4 G3 W2 ?' P- o5 J- S$ s* n
( Q, a7 x0 s) f; u6 t9 ^
06 Z-Impact$ p( i7 s3 P1 o- e3 b ~# p; D
Unlimited GutImpct for 5 sec
# n, @8 \, z5 j0 o* VGutImpact G+H+I4 H" C! a7 r7 f @8 w
GutImpact H+I+J
* [" ?7 J" [: Q( f: e# h5 TGutImpact J+K+L
X- x" B u* {; P8 X) b8 j' [7 u0 ?; s. T p1 a
07 Z-Varibl+ r% y6 f$ Q) h
Unlimited VarSword for 5 sec! L/ E5 D; h# {& I) r) y3 O9 j
VarSwrd B+C+D) K/ S9 ^5 K% {4 b! i* f: C
VarSwrd C+D+E( P# T: b2 U! w* f' t
VarSwrd D+E+F
2 T. c% o% k" a
3 ?0 U7 M) ]& h9 B! G, N08 Z-Yoyo 1
4 v( q m% }% y2 q- C) jUnlimited Yo-Yo for 5 sec4 V5 Q" [& I' h4 }( c2 x; y
Yo-Yo1 C+D+E
# Y% I0 a9 [$ f* {# h& s9 `Yo-Yo1 D+E+F' r1 x$ G2 H% m
Yo-Yo1 E+F+G
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09 Z-Yoyo 2
4 ]; e, \/ g! U1 fUnlimited Yo-Yo2 for 5 sec8 M, U) K% _# Z2 g$ i" j% i
Yo-Yo2 H+I+J3 i4 `. n! } [ g4 w
Yo-Yo2 I+J+K
3 p/ {, u V% h% eYo-Yo2 J+K+L
. [( ?( ]& A% L. w* |. }
1 x( V9 d6 \) E5 [; \0 f10 Z-Yoyo 3
, ^+ q$ \; p, T- o- S, \, u% CUnlimited Yo-Yo3 for 5 sec/ l9 h4 }$ t; q
Yo-Yo3 M+N+O! _7 Q2 m! M; W
Yo-Yo3 N+O+P
* |# V1 V2 |, Y, ]! XYo-Yo3 O+P+Q
+ I, T0 ~. Y0 N; y
- ?; ?% I3 m, Y; ~11 Z-Step 1! b: C y. \! o& i' s
Unlimited StepSwrd for 5 sec
% Y3 K0 ?+ n% O' B9 \# sStepSwrd L+M+N
9 k6 ^" r1 U, S d" d& `" HStepSwrd M+N+O
/ I% w" C8 L' P+ [# S6 xStepSwrd N+O+P, c$ v- F, z5 ]/ Z" l
* J: Q4 w& s8 W: D! E8 A- I12 Z-Step 26 M& v9 n: D1 a; F
Unlimited StepCros for 5 sec" A* j+ h* [ h& i7 V
StepCros P+Q+R
0 g4 _" {- c: z5 b) WStepCros Q+R+S7 b R& X7 G5 O
StepCros R+S+T* q/ H8 u% i( q
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13 BubSprd4 u& L8 d* ?- X0 j. _; U
Attks w/ spreading bubbles!
" M4 x8 ~% s+ c- _9 S8 v4 p7 NBubbler C+D+E
' b. M8 g) n7 JBub-V D+E+F- S* I9 m4 q+ J5 s# D
BublSide E+F+G
4 Q u1 H; @ B0 WBubbler E + Bub-V E + BublSide E
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14 HeatSprd V. B, Y7 Y$ N4 M K
Attks w/ spreading fireball!
8 ^0 ^' m5 U5 }6 L! J# V8 a' |; @HeatShot H+I+J
9 G1 H5 O) i( z9 q* z' tHeat-V I+J+K
' o$ }4 O2 V* b& b! G- @HeatSide J+K+L
: X U; ?7 J! X# G- A# \8 y+ nHeatShot J + Heat-V J + HeatSide J3 P" o) d, j% t$ P- C
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15 H-Burst3 x. M* `6 h+ }2 A ~% A C
Creates a giant explosion
4 N6 b2 C. \) H7 _3 u& b6 f9 vSpreader M+N+O
) o$ y( s( _5 j8 g9 U' H3 D; ~Spreader N+O+P
- _8 K+ ?7 Z% r% u6 C: ]1 N$ Z; r! C3 a$ @Spreader O+P+Q5 B: w1 R1 l; Q8 B4 i+ W
^# n8 R4 T, z: E2 L" @7 v, X& K+ v16 LifeSwrd, G" k6 s4 \! }& Y/ _6 x# ?
Swings a huge 2×3 sword!* ], S; C4 |9 ^
Sword E + WideSwrd E + LongSwrd E
, v* H6 v; K3 QSword L + WideSwrd L + LongSwrd L
: M! R/ D P. pSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
+ w! a6 X1 j& I% w. u& ^Wide swrd contains 4 elemnts/ R$ x" C$ w5 K! u* y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* g0 `* I! Z- |, H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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( F8 u7 _" {: n( K- |7 G& w! L: B18 EvilCut3 c7 S I$ j7 N& ]( U6 z7 L+ O8 @
Step up 2 & make 4 atacks
4 }4 \: \* I8 x# c( `, `# M9 h6 UStepSwrd P + HeroSwrd P + StepCros P- B, b% c9 n: N$ C4 `
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19 HyperRat7 q4 |1 L$ p! l* X2 }
A giant Ratton charges!
, {2 b. H$ L" }: \" Z4 WRatton1 A + Ratton2 A + Ratton3 A
: {# H$ f* \, A: G A. SRatton1 C + Ratton2 C + Ratton3 C( G# m7 }4 g4 w7 M4 x$ X. p
Ratton1 F + Ratton2 F + Ratton3 F
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0 q! V8 Y B! i9 o A5 `20 TimeBom +
% R0 K& u! I/ f B8 NSets Time Bomb in enmy area9 }# ]3 d( H t4 ?/ c x o
TimeBomb J+K+L# F2 a. p1 A( l/ l" l% y- |, z/ }
TimeBomb K+L+M' O; B+ j' U9 P+ W0 P6 r0 P8 F
TimeBomb L+M+N
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21 GelRain/ T/ Z5 B, I. }* M! N/ @8 }$ E
Gel steals squares
9 `, A F2 | ^) t1 o) Z9 ?$ @MetaGel1 B+C+D
3 F; E9 R) z4 M! m7 i6 IMetaGel2 E+F+G
9 g, j2 e; u: q" x' W3 J) IMetaGel3 S+T+U
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22 EverCrse
" \1 n( b- H" ]$ j/ T" ^3 mShield chases enemies0 g4 Q, F& H: J
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ `, s! \( @7 q0 |# z- ^: B( [/ [CrsShld1 L + CrsShld2 L + CrsShld3 L
" ]" }0 V! J/ K% r+ V# c5 f3 K+ ^5 _6 u# Q' X4 [) V9 |
23 MomQuake
! }- a" a L6 _1 xAwakens Mother Earth!
7 [4 j7 s" |# [/ IRockCube * + RockCube * + GodStone S
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& z1 l7 Z5 h5 |24 PoisPhar
" Q% Q3 S. A6 v1 b, p! J0 Z. XPharaoh generates poison
) e, r1 h# h4 LPoisMask A + PoisFace A + Anubis A/ W+ I* N: I p% a5 A. e$ l
6 W- b. U o6 O" ]$ b25 BodyGrd4 Q: w1 R' g6 x2 ]
Bodyguard takes out enemies% |% f' q6 W! D
AntiDmg M + AntiNavi M + Muramasa M
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* h! X- @5 O, O26 500Barr* h8 o; I( Y2 T* Z" M' j$ |' I3 N
Barrier absorbs 500HP dmg
g. D8 }0 K7 G; y6 \ D& aBarrier E + Barr100 E + Barr200 E! U, L+ }# w+ D- D
Barrier R + Barr100 R + Barr200 R* I! C, r5 T& G1 J
6 W& M6 O- ?8 |9 b
27 BigHeart9 \1 \+ ~1 E3 V+ u$ V$ v. ]$ K
Attacks, then heals HP!
# @2 [5 ]# l- vHolyPanl R + Recov300 R + Roll R
8 }0 k2 K: D( I1 k; GHolyPanl R + Recov300 R + RollV2 R8 n9 j ]' B/ g% Z6 n- g+ A! @+ p
HolyPanl R + Recov300 R + RollV3 R& X2 l$ P9 }4 m
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28 GtsShoot0 U! b5 w. W' \2 i4 f
GutsMan throws MegaMan!
$ O/ p: }0 J% _+ R8 JGuard * + DashAtk G + GutsMan G* k+ l' T1 o. l1 }3 \
Guard * + DashAtk G + GutsMan2 G; [" X$ h; W2 o- S, Z
Guard * + DashAtk G + GutsMan3 G
7 Q. E/ x+ |0 H# |1 m9 ^Guard * + DashAtk G + GutsMan4 G9 k f+ v. z3 L6 M7 C. s
) G8 j' i, e6 L! L7 h' w29 DeuxHero
2 _/ ]' c9 r, x: P8 |: x7 hMegaMan & ProtoMan team up!" x: ^1 g$ E2 q3 ?* Z3 Y
CustSwrd B + VarSwrd B + ProtoMan B/ _7 v, O6 O: L# [; a
CustSwrd B + VarSwrd B + ProtoMn2 B2 c0 c8 F6 Y/ @ O5 w; [: \
CustSwrd B + VarSwrd B + ProtoMn3 B' H4 \: M& }9 _$ k
CustSwrd B + VarSwrd B + ProtoMn4 B; ?" b9 e7 e; L. P5 V6 b
8 V& M- c9 V/ Y) q0 g; `
30 2xHero
+ d# y9 X+ U2 m3 h! }* P5 s4 Z8 oMegaMan & ProtoMan Dual atk
$ w, \, @; i+ L, SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 Q0 `/ x- J- u$ r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) L& V! i; z2 B1 V, _% |+ P$ a0 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ F+ V2 T% B4 u: G- G) ISlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 g6 y: E* k m0 S, b
) @- z6 |7 `4 Q1 A* F( c2 U! r
31 PrixPowr4 ^; C0 u7 |! b+ m. y- n! g
3 Navis attack at once!0 {& ^ K1 v0 r$ E1 A3 A
Team1 * + Team2 * + KingMan5 K' k9 r) D. Z0 x
Team1 * + Team2 * + MistMan5 M
7 M* T; T, _* [$ ]Team1 * + Team2 * + BowlMan5 B) P7 E1 |& }) c
# p2 j1 J4 ~; a* x% h; w32 MstrStyl E. [/ F4 ]7 ?# Y/ L
MegaMan unleashes his power z3 f9 q& ^9 F T p2 u
Salamndr * + Fountain * + Bolt * + GaiaBlad *+ n! n; ^( B( I& [5 w
+ U F" q; |4 G$ u& u7 JStdrdChip (Part 1)
3 y) k) g* ^3 J* U/ r. r( t┌──┬────┬─┬──┬──┬───┬───────────────┐2 a8 o1 P7 O$ L3 v$ w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' q, w/ S: @. Y1 d" M* Y" M5 M├──┼────┼─┼──┼──┼───┼───────────────┤. E2 z; y2 R6 _% R t0 D' i
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
" C# j z' x' G6 n! v( l8 W0 S│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' V$ p3 b! @# p* F7 m
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) Q$ w# m; x# u* C% U8 B$ I) ^7 s│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
4 c% P, ~* X) l4 w& H* X) o│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 u8 p, W: J% E5 f8 m& ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
) D$ Z% o3 ^! w4 z$ h0 s" f│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
' v7 K3 T E6 E* Q- F# w3 T│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
/ o w C& A1 _) W' z0 b, q│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" e4 m/ B$ n; X7 e& r( N│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( v1 q+ x) G; c7 C0 |) i* R5 {' W1 U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │* W- g1 R" _% z; {/ I, a8 r
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │ i& A2 M$ e% e) P1 Y: c
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 ]& e3 n( e$ U" e3 `9 g1 r% a
│14 │Spreader│16│30 │ │** │Creates a large explosion │
. q) I" H: q3 ], h! g- }2 v│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 H6 i3 `/ m8 b5 @" L' x
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │+ ?; T7 h. Y/ H- P2 C
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │* i; l+ A+ a; W9 f% b, y! N$ j8 s
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ q/ w4 J' @" Q2 e2 S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) n/ D, l6 a9 l2 k. B! B1 n
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, T) ]& z; H4 V/ N5 ~
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 _1 \$ h% \4 _2 b│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 @ ]' U4 R& o9 `; Z$ \9 C│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% q- B9 k! M" J( w3 S- X+ k│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │6 [/ Q) o$ \% {6 G4 T4 |" a
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% E7 C0 b7 g/ L8 c0 D5 C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 ~) c5 T8 L$ v9 U- f2 s5 b1 E" A2 o
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( F6 T" n; p: L, d│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) N4 b- ] d- w# C+ L% L$ ]
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 N( F S3 R' I0 I, l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: X& z* g% o3 v9 A
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 e) }1 e+ G; _2 }& B5 b4 n2 ^│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 M8 t5 B& r8 r( i/ p0 l│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 [9 { U& A( k; T m# x) o, Z
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" l1 h0 M' U, e8 [│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 g- d( |( X' @
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# R* v0 m+ G4 @2 W8 I
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; O0 H# s" H e) o {│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, Y6 b- Z" b7 k8 c9 M/ T│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
( e6 f% ?: j) }8 T3 H│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 v" |: N& n, M j( C& q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, u4 W2 B# U' Z5 S
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │8 [( I$ R! ^( s+ K- ?
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
8 c U5 s: Z/ L│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 k, @" W; b- d, P. s- w* j7 t# r│45 │SonicWav│26│80 │ │** │Shock through enemies │
! Q$ [: a6 Z. i) {7 ^% H( t; V, p1 Q│46 │DynaWave│42│100 │ │*** │Shock through enemies │
0 ^ D( g9 H' E8 `* u: ~│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 ]7 W) N4 m1 z1 u" b1 p9 l
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# Q) J1 J5 u- Q! n u1 y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 @& ]& z* R+ n! ^9 M│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ S5 T# W! M2 E! a& q. O* o+ { y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 ~0 @5 h$ l# E% a6 z( P
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# @: E- L4 G* \: e% b
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
) N: \/ E3 d2 C: h% \0 W8 |│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 x4 _% J& l+ ?' o+ }
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │0 Z1 y1 H: m+ m- z* p0 R
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ Q6 O/ u( t' H│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 ^5 F& n# {: g, p! U4 x
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: _$ u7 n V" S8 A6 I6 ~* n: B) k3 V
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ f `9 Y1 E. E+ w/ {: t# ?! q: S
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# w2 ^& u! w3 D
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) [5 G* j. o+ T' z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 T: |! ~" \0 u+ ~6 m4 c
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ R- q! G6 ~, ~% B4 P
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 B) ^4 C0 T0 Y5 d- d2 w( \- n│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 l' X9 H4 R. p0 L6 z+ M' ~2 W9 f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' A& \$ |5 I! [. X ` G│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 P! M, g0 q7 S
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 B' M4 V2 r8 L
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& k) t! [: q+ Y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) `) G& i0 l0 Q+ t& ]* T│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ s7 u5 C1 z8 \! o; w( |
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ M: P4 k- Y4 e; n: ^
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 ]) Q8 C1 Y2 t
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
5 S. v5 b9 P. }│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 @$ k( i' N) Y+ s# k+ D v# O% a( w
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. W( n/ O3 _# @% ]$ g. a
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, Z( s- Z9 r* R, u8 J│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ C# Y7 q/ I, Q5 ?& o2 v( B$ x
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% b" m: M# u/ k* T) u
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
C7 [: a! T+ Z( D# F& g. ^: X│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │& v6 r9 u3 F2 J: C! F4 u0 m {5 h
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% S& A# z( m! u" }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ ]' W; f7 N# n- | k; }│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
* G% s" T$ W' `: x│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& V" p H4 O& w" K) r
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ V% t: X( O/ @│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# m' _5 y0 [$ a. N$ |│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, q* ]# O! N* ^& v4 b4 z' t0 d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 D7 N$ k/ X4 o4 t
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 y& s* h. H# l& }4 y
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
8 }* T/ i' @) t: O│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" _# q0 ]# \; H$ {, w# s5 ^, `: y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) w s: o: z6 X! x* G8 a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │' w+ x4 F, I& Z4 }& ]$ {# x
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% u9 ]% ]% ~# @5 o, c│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( U+ K/ K7 H! b7 [0 U1 i+ x│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; L+ M6 w2 o4 ?$ S' W
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │, g x i3 d: O
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 A/ K' g& A! B6 o│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. j @7 ]. Q$ c4 S X) n F4 Q$ f# |: N/ }
└──┴────┴─┴──┴──┴───┴───────────────┘* G2 b! K4 ?/ x" j4 _% e6 E S/ j
2 [$ j0 K5 f h: {% ~; ?, e
StdrdChip (Part 2), M( q# I) F# @
┌──┬────┬─┬──┬──┬───┬───────────────┐
G ?. g3 A6 Q+ ~# h│编号│名称 │MB│攻击│属性│稀有度│说明 │
- E1 J Z% N5 F# N( X├──┼────┼─┼──┼──┼───┼───────────────┤
& g7 L* K6 |- O$ ?* o: ^│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. T, s2 l5 u- P5 r# M' }8 c7 i/ [
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 j/ P9 x7 K8 f6 p: c3 R$ Q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ n# B2 Z3 c |
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! ^, u1 J. L0 A' Y5 Z: r│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
C" l$ g0 y& y! m│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) |8 R F; r* R% e9 @' a│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 F3 U8 p% B5 Y0 z. Q' m
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% h/ u2 s. Y6 D3 Q4 F- ?$ x│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 V( ?0 v2 B' G, y% @7 `8 U0 C
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │# }7 Z$ [1 R" v2 I7 k
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) r8 x$ j9 _" v/ l/ V o5 D│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │( z( y0 h2 ^' N) }$ e+ L
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! f. @4 N- M% B4 }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 D% }( r3 |* p5 F
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- v: T* U/ s5 u( K│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% l( ~' K9 Z: \6 ? J│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 S4 O' H- W9 E: b& H! E
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 M) V5 o( C6 W# H( G# G, N# l│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; \8 g# m: g& F$ c! |, Q
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │4 T# A. `# ]. n! C; W7 t. R
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 |$ f8 k S+ S( F│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │8 Q7 t3 R+ J3 u; @ l- e3 x
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. x6 L7 H) \0 K6 O4 H
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │7 x4 E. D- e! n$ h8 r, f; ^! R* U
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
+ P% O% h5 |# l1 b0 }│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 F" g6 o! x* ]4 h; Y7 \" G│126 │Rook │30│ │ │*** │Protects you from attacks │
( }% z" W% M( H6 e│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& O* |& q9 k" k# V9 G3 ?7 X; W: q: e
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- o& L) M3 q6 z! |8 u0 g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │; @+ {) E+ d: {$ [" R6 p" H8 P
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% `/ z" x! D V+ I' ?( \1 G u│131 │Lance │46│130 │Wood│*** │Lances through back line │9 D, A( `4 n; D1 n' y* _2 I
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │8 D# \, f) h) ?4 F
│133 │Guard │5 │ │ │* │Repels enemy's attack │) P( |' E/ @! q3 e" x
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( M# E& D+ W" z$ n0 Z7 d% [& D
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 x+ `6 y+ N8 D! ^
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 w5 C* r8 m% F
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
( v4 h* ^% D) a0 @1 @│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( l2 q. [1 O5 X8 O" p) W# k' ]
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ i/ W) h3 P/ l e; z
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
H+ ] s/ e$ m0 P3 L: _│141 │Prism │60│ │ │*** │Prism fires randomly │6 s1 J2 e2 I( b& V1 [
│142 │Wind │14│ │ │* │Windbox blows at enmy area │& V9 ^8 `; H" _! l
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
5 q% ]0 R. L" k" Z4 H│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 y/ B! t8 v, H) b' ?" l│145 │Discord │38│ │ │*** │Confuses enemies w/ music │; z# O- U8 x+ R7 S. k# z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 Y( [0 L$ s; w4 _9 y│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 ?4 \4 y2 m S# {9 z│148 │Recov30 │8 │ │ │* │Recovers 30HP │) O- B1 S! a& Q' n0 o0 q# J; _+ P9 h
│149 │Recov50 │14│ │ │** │Recovers 50HP │
" H3 d: ^* Y. ]$ N│150 │Recov80 │20│ │ │** │Recovers 80HP │/ C! b# F$ k) T8 T9 n. A6 U
│151 │Recov120│35│ │ │*** │Recovers 120HP │* {3 ]' H1 U; r
│152 │Recov150│50│ │ │*** │Recovers 150HP │& ~: o/ ^0 K" i' a
│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 h1 B; B* `8 v# Q/ a│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 e" f0 J) o1 ?& ^│155 │Repair │8 │ │ │* │Fix your area's panels │* z, C8 p$ I) e2 Z( ]5 Z' x/ f0 E
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- x+ l C- ~/ c+ }( e! @│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 Y) ^) f2 O% f' `8 |& H7 `
│158 │Panic │14│ │ │*** │Confuses enmies if you are │) c/ m" f+ n g
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: H( d6 D, L, {1 `% o7 o& E" V│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │' ^9 q& D! V# k4 `. e" k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 Y: |- b* F* m6 [0 o+ t% J3 [/ ]
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 r0 Y& w* o, r% L
│163 │Invis │11│ │ │*** │Invisible for a while │
, L( S: z+ o Y" E0 h& }4 q! V│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 k c( `, |: F" u- L# A, \3 _│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. `1 l( f" F$ \5 [+ Y D3 I( f│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 b5 k" i4 j: U. n* E- x% S. L1 i
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ Q" Z- W6 a, ~+ B
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" Z$ ^# e% s' G$ o
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 a _; _# H" _9 L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 r1 `- W! _) s) o" B9 q6 @│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │4 j/ L7 a1 t0 g5 m
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. E; D+ K+ p$ {! w1 x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! g9 J- |* O7 S│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' T! D4 @) K+ l) T% i) F j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' b* e% ^( Y8 G% o% M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; P( [2 n/ N2 a& v│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
! ^, P! d# A- p/ M1 s. d' m6 x│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ S S. e" D' d2 r) {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 a1 F0 A/ o0 ^9 a4 o! j/ V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 i0 r7 ], v7 H/ o5 K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 {. _3 I4 C _' @1 q6 P
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 t7 D" W0 H2 i$ a# w+ U% v( J T│183 │Hole │55│ │ │**** │Open hole to dark world │0 c" H7 }$ U( s* q D" f1 x
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( q' Z2 J- k- S! J- j* ?/ g/ |│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ f7 m6 m. U! i& D
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 Q/ O) V. ]4 X' S: l0 X│187 │GrassStg│10│ │ │*** │Changes all panls to grass │# ^0 ^+ I( V* p# O
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 w/ R& \/ J5 F$ _$ [0 j* B
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, s3 E/ p( B1 [: x. F* k* N* e) z- ^1 H
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 f% ]; i K, ~4 i, G│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 s8 s. R! E5 _# l, t# A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 g/ { b2 q/ m1 Q3 o* S) n9 P
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' X. K6 [) ^; M; {9 V│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │4 o* e$ Y# v' \
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │# L. k1 `/ H. E3 F& ~
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& T" g; v7 t! v: y; t2 u
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 l9 c) x2 x! H│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; x# k- g) h+ G' I' |6 [ m
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( j: ] u9 u n
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' t9 I1 p$ b/ f$ q `8 D└──┴────┴─┴──┴──┴───┴───────────────┘
, @0 s' Z% I0 d6 X/ L+ P" G+ y5 e( A) z" k5 P7 v( R9 C
3 E9 T2 Z# r$ R3 O7 a7 pMega Chip# o. V( Y* m/ J+ h% E
┌──┬─────┬─┬──┬──┬───┬───────────────┐' R5 {% b, G7 j. G: Y4 j* g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" g- }% T9 E% P7 c7 L7 R8 t├──┼─────┼─┼──┼──┼───┼───────────────┤
8 ]% {6 d8 `, V' u" ^. H5 R$ W│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 i; @7 E0 V# W8 z/ Q. }; A│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 U0 ?1 C( u5 R9 u3 S8 b8 V│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% s( x1 ]: M; e: F, |
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
# y5 L3 N" L( @│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' `0 y! |7 s9 G' x) m# L2 w8 Z& E
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 |( h3 L1 l d│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ U! D3 y' H+ w% d! T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 a7 A* x6 D7 X3 l2 T" Y' K! [% c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) K1 Z1 U5 ^5 j B9 _/ f│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 w! I1 P( c5 n$ P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# R& z' Y' l2 Q ]2 _- Y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( b; M: D6 b+ V7 E
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ v5 c+ U* b" C R; S│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 [9 ^) c' h' y2 _* J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 J' i) V' e. h5 x+ B6 R& ?, g! H" x
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ s& z E+ o+ Q) z X
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& j* I3 a( B7 z0 M
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, Z: ^& B; _6 }' u9 Q5 {4 {, S│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! ?3 f$ A( N6 D6 g: s- @" X. m- B; X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! g4 e1 j% _( ~' l8 C
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 B' f1 Z' D+ g" J& S T& h9 c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, c4 }, B* ~3 H' [│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
i+ [& C0 a$ G│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
+ c+ r8 c/ Q+ Q5 p│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 e( S5 b/ N& {: W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% }/ |' A$ Y/ R: r1 m
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 u) m+ W) J" F% ]) i$ W│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, b0 F$ y7 |4 D; q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* E$ h8 g: t" y s8 ^1 c3 F│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 x, O% R- }# G- V7 R│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
: T: B" h* ~0 R│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: { D6 s, j8 O* _5 ^2 ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 M6 F* r" n/ A* ^
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) f3 T' S; j. k+ o4 d+ o│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 X! _# `/ b; p' m u+ E
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, J( U+ C4 a3 }│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 ^4 K1 ?, B, S% }+ C2 C- n+ a, U│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 A- t3 R3 n- Y; H* O: \# B- O│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ }- V+ b( p7 A; a2 {' Z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ L/ M |$ n. L/ @│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │ b* ~1 O" X5 y& F2 ~
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' d# p- u) B3 _; d3 f│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │* E" T9 [1 k8 v& R! `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │) w! I' S* G% p$ D6 b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
T `9 R& v, E8 p: F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │1 J! Q+ g! R$ Y/ @. f$ K( U6 q
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( G0 M& z# v! u. X$ T8 S3 _
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; A7 O4 _) A2 U& }. J& t' {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ Z/ i+ y8 X2 v
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 K. T8 \/ t' o5 S7 d4 |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- L4 I# z" r8 E; r* i T2 k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 w! s. f7 W3 s; X. F% }% _
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* p/ j1 P6 F% n$ R% {" i│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 \$ w) M/ I. ]! v! h" {& K$ p F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 N9 u. F# A8 b0 D( j* ]: ~│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. h# d) x5 E" }! @: G6 P) b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 ~5 Q. a( P. u│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: [1 O. \( {6 V& B
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 R9 a+ a7 }6 Y, T
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │0 _( O, h) R5 O( |8 t
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( D, q5 R- g$ j. Y" I+ i, V5 i ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; D6 V6 n" c7 l5 M│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; J6 E7 Q8 Z2 j8 Q; z+ z! b2 d
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 @6 m0 y8 A( o1 u, P
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │8 k" G/ [' d; X9 n
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# Y2 U* E) J1 Q8 Z1 W A6 ^5 K
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
8 C p, s3 y( J( h f$ i│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │3 m3 l0 N5 r h8 T2 i
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# [+ Y9 z" O: i+ v( f0 x; C& |" i* T│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
E- u( x! e: w, ?+ @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! ?9 r5 v" \/ k z2 e
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ F7 {. ~* k: ?8 ~/ W( a6 U3 C
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 O* A4 j# h, J
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: L( Y! A% O2 I' P: A8 F p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 g$ }8 G7 a! _& g% C│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. W" m/ F" m/ i│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& g; |/ ~' Q3 y! I2 D1 I
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 o6 T1 [% b8 Q+ A" s│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% o4 x7 [5 N! g+ r, M5 ?, I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: j/ p$ \& O; q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │4 v4 j9 F& d) t2 Z; |& I; p4 m/ }
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ S& d, g7 u+ r/ B# J0 ?# a5 h│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' _ r/ K! J6 L' Y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' R$ A1 J0 p2 u& c4 U/ D2 ]│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │5 d% p0 p, g% e9 ?4 r- S% r5 D
└──┴─────┴─┴──┴──┴───┴───────────────┘
! C& p+ T5 \- n, u" Q- k( @
; h! A _0 v( J( l( d3 u& P. |: J2 n) |% N V) [3 d' w2 B
GigaChip (蓝版)
; S& y% F2 z# K4 |┌──┬─────┬─┬──┬──┬───┬───────────────┐ P3 {4 @0 J. r- h
│编号│名称 │MB│攻击│属性│稀有度│说明 │- _# X2 ~( ?# `8 @
├──┼─────┼─┼──┼──┼───┼───────────────┤& Q8 j3 a) Q* m' g( C( X0 H
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 K: k3 P; O8 x4 d% L4 S│2 │BassGS │99│700 │ │***** │Bass' secret weapon │3 ~; D4 Q6 M3 J9 _
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( ^! p b; A0 P0 b- G
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │* w% O m# S0 o
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ d* z( L4 G" l$ n+ Q9 S: U│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │6 m# ~9 y S0 g5 d- |
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 J' z7 L+ u* p0 u ]( u0 @- l/ s* \9 a+ @│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 U. X- L4 x2 B+ ]* g- ^! y! {, n
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ J3 y2 h2 I! Y1 P7 G/ I/ u+ n
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ z" j$ p$ Q7 b3 H% J/ \0 _
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& l* g) ^7 n: B; r│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# U* Q8 q7 V; X" y. j1 p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 O+ w; n' |' N$ W9 ]9 e
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
* |. j$ o7 }+ D% E( @( k9 b│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 c; F( R" k o│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 ~7 S; b- |5 H0 [
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 ]& W! i6 c* \' ?
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │/ A9 b; w4 g6 K
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │" K" Y/ A9 I; l% r( x6 I
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ C, @0 s" N: L: k* O1 L└──┴─────┴─┴──┴──┴───┴───────────────┘* u7 D1 v% M5 c$ V- ^% M7 @
7 T0 w4 L k2 K: }' t% y) X. bGigaChip (白版)(只列出与蓝版不一样的Chips)
1 P7 v2 c6 j- ]┌──┬─────┬─┬──┬──┬───┬───────────────┐$ r7 Z9 ^& H/ o( f) a4 Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% A- K( r2 d" ]├──┼─────┼─┼──┼──┼───┼───────────────┤
: `$ k: E" S4 y: _! S% [: Y- t│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
3 W E' `4 m# f0 h│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 B. K$ L" ]. B' ?- D; q/ I
│4 │Balance │60│ │ │***** │Both Hp reduced by half │: b- i0 q: f) [) e5 |' F9 E8 ?4 e
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 M% w d( a$ h3 r0 o5 e# @└──┴─────┴─┴──┴──┴───┴───────────────┘ |