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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 H- \6 L1 Y6 t! A4 _
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■● ■  NintendoWorld    站友xliz原创2 {8 l+ b  S! A" A$ `% b
■ ●■    http://www.NewWise.com
& J3 a) b8 L' P■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( T$ q9 |" k& j

8 r' ^$ P8 k+ k9 ~7 L8 A$ n/ v( M0 _  d3 j  }) E: z/ M# T+ R) w
           洛克人 EXE 3 Blue 卡片组合, W+ X  p/ D2 R

+ ^6 L( F$ c6 k) U- h1 w0 k# L2 ?$ x
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' k* Z6 ^% M( i( E/ N# u! l
大家要看日文版的P.A.或详细攻略,点击这里吧!

# n' R" c+ h* K====================/ {! O9 t0 H! h/ x' B9 @
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 P9 q. @: b6 P7 E- Z
4 P) `+ x7 T5 A6 x5 p7 ]5 K以下内容格式如下:
% D# E! v& J/ }' Y0 G& k/ j: m: C; L) v' x  M$ S( `
编号    名称* ^2 C- F0 Z. A
说明" e1 P( d: j" f2 ^
组合方法
1 k  l* G$ _# p: Q" A---------------------------------' e5 k9 W1 }2 i( i' c& f( P; ]
01    Z-Connon 1
5 _5 d9 w0 N( W1 L5 k; p" d8 Z, dUnlimited Cannon for 5 sec
9 t: v8 c  j9 ?2 G( [Cannon A+B+C
$ r3 [" i6 @- }Cannon B+C+D
) Z! B3 h( K* v2 C2 O* wCannon C+D+E
) k( O6 X$ a" Y3 d; U7 f2 ~/ _  y* B, p
02    Z-Connon 2" A, T) g/ Z& J; `  h+ x9 }
Unlimited HiCannon for 5 sec1 z2 J+ _, f, A! z: H
HiCannon H+I+J! R* y, Y2 R$ A4 \
HiCannon I+J+K
$ r2 ~8 }, n' y7 q) AHiCannon J+K+L
/ [; L% _: `0 b4 r- F: M5 k8 i1 X1 u: A/ v7 x0 v! N6 N; E
03    Z-Connon 3/ z% v+ h5 q- M- K5 R6 q! o' }
Unlimited MegaCannon for 5 sec
3 @7 K8 r. x0 t( l) P2 i6 @' @6 \M-Cannon O+P+Q
9 {$ A  o" X5 x. ?5 W# `0 SM-Cannon P+Q+R
4 x6 m1 K( L9 |1 b8 mM-Cannon Q+R+S' F! K# U( J1 f8 o8 b" w. v% G
" U( v8 h- G0 v, K4 C
04    Z-Punch- @. p6 p- B! K& p1 _
Unlimited GutPunch for 5 sec
/ ?+ X: T" O  B% d  |GutPunch B+C+D
) t3 H' P! Y' h% Y! YGutPunch C+D+E# n5 Z2 z/ O8 ?4 h: Q8 V7 r6 c7 m
GutPunch D+E+F3 v" e5 K- F$ g; [" C; s
. J" z9 r. o( a% `. Y! ?
05    Z-Strght
4 Q0 @. W9 k4 Q! O/ Y7 r9 _Unlimited GutStrgt for 5 sec
+ g- F5 U0 l4 ^6 U# v, {GutStrgt O+P+Q) N+ q% _3 ]* ]. R; a
GutStrgt P+Q+R# x) |- ?: d- W/ ]/ O4 x/ X1 O) d
GutStrgt Q+R+S, x0 ]6 Y& [$ x) r; B

$ ?  t9 ^; h. s5 [+ o06    Z-Impact
5 H* e) h9 W" X* a7 U4 U8 y0 f5 NUnlimited GutImpct for 5 sec1 a; s7 g. _% w9 Q
GutImpact G+H+I1 O) f3 l" \4 \. E3 h6 e
GutImpact H+I+J7 q. D0 _- O8 ]+ e# T; ?- M4 ]* U% Z
GutImpact J+K+L
/ g8 R! x% ^1 L' ^; q3 F
# U* M  c! V; Q: ]! [07    Z-Varibl: \; ]# K$ N  I3 z
Unlimited VarSword for 5 sec
2 [* V; W$ X) MVarSwrd B+C+D
/ `& N' h% E! ^1 K% AVarSwrd C+D+E$ A* a( h5 c/ x  G& t
VarSwrd D+E+F
. a4 i3 g+ C! _$ Q0 S/ O7 i$ q% L% b6 @$ v6 O
08    Z-Yoyo 11 |. W( j: I' O" B+ [
Unlimited Yo-Yo for 5 sec+ R, J; i- f# C5 n# Y4 ]3 Y# S
Yo-Yo1 C+D+E
* J) p, X" L6 a& g, d  j6 ?Yo-Yo1 D+E+F
8 d3 G) ]1 a" c) g* SYo-Yo1 E+F+G
' w- h2 h8 w+ v8 H- x3 E, k1 O3 I$ e( Y5 n! f( m4 x3 W# `7 a. H( ]4 Q
09    Z-Yoyo 2
0 V+ b& g9 A% F$ {/ ~: `# fUnlimited Yo-Yo2 for 5 sec
) U: `. [) N# P7 B# {Yo-Yo2 H+I+J
8 m4 ?& _  v6 }: S4 eYo-Yo2 I+J+K' x# D1 T! i, S1 H& M' s4 P
Yo-Yo2 J+K+L
/ O) C6 ]! ^5 ~( q1 ]& [" g6 I4 U$ W- f4 g. [$ p& _, O
10    Z-Yoyo 3! W9 t6 _8 A/ [5 u4 Y5 M1 x* v
Unlimited Yo-Yo3 for 5 sec! E. g: T+ A, H2 w0 h6 {
Yo-Yo3 M+N+O
+ |2 j, J2 ^, LYo-Yo3 N+O+P
0 h; j) }; @: H7 H6 u. L  mYo-Yo3 O+P+Q
" Y% P7 w- g0 g; U
. a2 L! r8 C* l+ S( `11    Z-Step 1& Z' ~2 O* Z. Z
Unlimited StepSwrd for 5 sec4 F1 Q3 w1 l' @* z5 D
StepSwrd L+M+N
( f1 c; N- r) Q7 }' v  x; tStepSwrd M+N+O1 {/ A5 v- O, Y( g" @2 g- B
StepSwrd N+O+P- N+ v% Z4 A) k2 g* ]
. R' I% _  |+ B' g/ |
12    Z-Step 2
9 x, W; q  i& g; _' uUnlimited StepCros for 5 sec
7 R3 ?/ c4 ~' F0 A* V. q" AStepCros P+Q+R
4 w! H2 U; ^! y, p! G) tStepCros Q+R+S' V! {# w& }0 ^9 o3 E
StepCros R+S+T. o  v) o9 [7 h
* c  m( Y4 @  w* a
13    BubSprd
8 E! {- a# n6 ?. `. X: F# [Attks w/ spreading bubbles!$ O" G1 X7 s0 M% Q
Bubbler  C+D+E
) b& S  U) s" gBub-V    D+E+F6 E. Y$ c. z* ^, j' C# t! `: \
BublSide E+F+G
5 V% K$ j) f/ \6 [Bubbler E + Bub-V E + BublSide E
- t* B6 O' Y+ A3 P, }. a8 D# C5 K+ R9 m  x; c
14    HeatSprd) e% C9 ~6 t7 C" N
Attks w/ spreading fireball!9 r; A/ r# P; e+ B
HeatShot H+I+J8 e8 e! [4 ~' ]9 h8 c: K' i0 N
Heat-V   I+J+K
* D4 D) V& g! E! gHeatSide J+K+L
* M1 R0 i/ q+ c/ THeatShot J + Heat-V J + HeatSide J0 n- X" x, u- b+ A) H: y& E

( g* ?; T# ~' x1 ]& T' H( j! q$ b. K15    H-Burst
0 Z6 P  k) r% Q! x( `& m! `Creates a giant explosion
) M, x7 g$ w) o$ tSpreader M+N+O
6 B" _- I& h1 x* m2 B( O/ TSpreader N+O+P
0 X& B% i7 Q& L( q6 ]) T! r& wSpreader O+P+Q
1 q# W3 {! i& ~1 y6 f$ l, \. r* i5 E7 ?6 p) v/ j* `
16    LifeSwrd! @1 z/ I, D/ Y4 ?/ B
Swings a huge 2×3 sword!
1 ?% t# y# [: v7 }* R6 I7 kSword E + WideSwrd E + LongSwrd E% z; X. _1 T* x+ p$ t
Sword L + WideSwrd L + LongSwrd L  S2 J- |. ]4 R! _) D) z6 u# o. C
Sword Y + WideSwrd Y + LongSwrd Y( ~5 M5 v( I# F- W4 U0 R% v9 m' X
' N' s  y) A, P1 V# S9 R
17    ElemSwrd
6 K4 j, W9 O/ g, e1 g5 \5 gWide swrd contains 4 elemnts8 a" c) J0 {! _4 y' K7 a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! C' m0 K) g; Y  R$ E) U& X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' w- d- Z- C$ w! F7 a. {

' Q9 t; F$ N: @" [3 b6 J4 u18    EvilCut* g9 _: Q% m/ m. F/ e' J
Step up 2 & make 4 atacks
* d( ?5 k% w3 v* SStepSwrd P + HeroSwrd P + StepCros P
* p9 e+ q. _: [* V
1 v/ y5 E6 Q( z. k! R/ N19    HyperRat
  p& R3 X+ w* PA giant Ratton charges!, c! m/ G- y+ k8 p* L0 v1 o
Ratton1 A + Ratton2 A + Ratton3 A
4 \2 `5 S/ f% oRatton1 C + Ratton2 C + Ratton3 C
7 i( f9 K" m2 A) IRatton1 F + Ratton2 F + Ratton3 F8 r0 a1 j3 ?9 a5 [3 H1 u

  n+ t* D, y* u! n20    TimeBom +
  R# ^* O& I/ ], x( \/ ^Sets Time Bomb in enmy area' L/ {2 H2 v0 P7 }- O. t: [
TimeBomb J+K+L
" d, J7 j0 [4 M- H3 i, nTimeBomb K+L+M6 q! h* P, ]2 J; H. |/ R- L% ^1 [
TimeBomb L+M+N# b6 y0 G7 v& T3 k: I: O* z

# D. Z) o/ {7 Y8 D% u+ b21    GelRain
- j$ H2 Q) X7 r1 d* Y+ p( R, cGel steals squares
. R* B% J9 }9 V5 m2 k; fMetaGel1 B+C+D
9 n8 y: M7 Y+ Y" p- I& |MetaGel2 E+F+G/ P2 q& v  r0 A2 H2 x. |  ?
MetaGel3 S+T+U7 o: ?3 R  ]* U5 z
' H& f  X# T5 |6 |5 _* F" [
22    EverCrse
0 p& V% B  a7 R+ TShield chases enemies" m6 R- h& r0 Y3 y+ n" K
CrsShld1 C + CrsShld2 C + CrsShld3 C& u6 E1 N* S) H5 N1 G- a
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ P3 D- i- F9 z& }$ d, @, _  }* o* S- c6 J
23    MomQuake
; `% ~9 d' P& {+ X7 zAwakens Mother Earth!# D  H9 D; \( T3 E
RockCube * + RockCube * + GodStone S
8 `/ C6 ]" b% J% _  F. _+ j7 i- n' e- Y! u# j
24    PoisPhar; y7 N. Z3 f4 o3 V4 |* Y
Pharaoh generates poison
  [) M# I: D' N( d2 N& m' iPoisMask A + PoisFace A + Anubis A
4 d7 `: F, E8 q: O; s0 U( ?* n; E3 p
25    BodyGrd
/ e2 y  [4 ~  `! U$ y: u/ LBodyguard takes out enemies  T. Y0 Y6 D9 G) H, n) J
AntiDmg M + AntiNavi M + Muramasa M. t, h& D/ Y: B, j9 p$ g7 Z* {
& p  a6 m( p- W4 w: \$ O( u
26    500Barr+ Q; K; E5 i9 ~: l! h/ S
Barrier absorbs 500HP dmg6 S, K* V$ u, r
Barrier E + Barr100 E + Barr200 E
6 E5 |: b" A1 |% l  d. t- KBarrier R + Barr100 R + Barr200 R2 n$ G# x7 r, ?" I
" S( H" O2 R" g" ]. f% o
27    BigHeart( S7 o/ u2 s1 w- A$ @% k7 L
Attacks, then heals HP!
# t9 V9 K: B. T7 N, `' DHolyPanl R + Recov300 R + Roll R
/ }5 J) L7 t0 pHolyPanl R + Recov300 R + RollV2 R. u  s7 }5 F* b# S0 @. i9 @# `
HolyPanl R + Recov300 R + RollV3 R
; L0 a2 \7 O4 c  X
1 H( O2 [3 h$ `- H9 _. `; J28    GtsShoot& s- J3 u- y  M8 L5 u
GutsMan throws MegaMan!: r/ H7 n. N+ Q; d6 u8 W
Guard * + DashAtk G + GutsMan G
& z. t) s# J, \' J+ M5 f! a1 Y  DGuard * + DashAtk G + GutsMan2 G. Y* r1 X5 {) {" L
Guard * + DashAtk G + GutsMan3 G
4 [* E: s: O0 l2 W; n9 iGuard * + DashAtk G + GutsMan4 G
+ q  ^* m( {" w& G1 E3 a8 Q# P7 u! j
29    DeuxHero" t' r# q+ Z" f; X1 ?+ A
MegaMan & ProtoMan team up!
$ J9 q: X5 `/ b! g* E2 [  PCustSwrd B + VarSwrd B + ProtoMan B" Y$ p2 x! f2 r6 `
CustSwrd B + VarSwrd B + ProtoMn2 B
5 L; w; x1 K# p* Q& jCustSwrd B + VarSwrd B + ProtoMn3 B
8 d% r  d- m: L0 hCustSwrd B + VarSwrd B + ProtoMn4 B2 ?* n1 j3 J9 P. M, v- Y$ q

9 o- d4 k! _  `2 `' Y30    2xHero8 f+ `+ w) G1 J  L, e
MegaMan & ProtoMan Dual atk9 u4 E( R4 y. \% c. Q4 `: J" f) e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 A1 D, h4 w6 `0 Z8 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B  Q& S8 P# f9 F1 W1 \5 F7 A* m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" V' d2 F' W) _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' x$ |* O; N" w* ^; {/ j$ k' v& K# N# N# ]; ~( }  r% T: s
31    PrixPowr9 Y2 |- s( p) x$ P3 t! D
3 Navis attack at once!
9 G9 y$ q7 S( {Team1 * + Team2 * + KingMan5 K( A, x9 x% j2 h' j$ q6 Z" ]
Team1 * + Team2 * + MistMan5 M
/ c) Y  s/ O2 l* l' j# ?$ ~7 s- zTeam1 * + Team2 * + BowlMan5 B+ F3 _) j9 o- C' ?2 f6 x  i& H. q+ r7 F
, [# J' K) Q  i8 P3 u
32    MstrStyl
- c: z* g2 Q! z# H$ q7 hMegaMan unleashes his power  ?3 y4 W+ L" x" L, Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 B* g3 b8 P2 V; t* o7 Y3 J, g
% e  V9 p: T5 Q# V1 Y, GStdrdChip (Part 1)3 s  @* y# H4 I$ D# e
┌──┬────┬─┬──┬──┬───┬───────────────┐9 Z& z: R3 p3 c
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& c5 `1 \+ B! T) n& y├──┼────┼─┼──┼──┼───┼───────────────┤
: f& D, j  b5 H0 {& o: s* f│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
* q' }  q+ ?% Q) U. S- r& Z│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. g( }8 w3 Z8 c# V8 d1 n: ]1 e2 ^: }
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 q% w1 |' g: e) O' X! j9 M3 a│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 A; r/ b1 F4 E
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 y( z3 n* \4 [, e
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
/ T/ D# f+ {: o. G9 M│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 K7 \4 `- g9 p' S' [) Y" _' n
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" j- G, C) O4 d  _7 z' e│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
# s: P1 e* R! R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │0 @) z0 Y9 x$ G- B3 k2 T5 m% \2 n5 d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
" i- G3 n" g% p1 Q  `│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' O" j5 W2 {! f' U4 H) T
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │# {0 W. h2 y1 A7 R# K
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 w. k5 o7 |7 c& F
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ `( p, M7 W5 `+ ^5 R2 ^( J│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% x$ D6 k& q7 `6 |) y
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │: Y" K' u" c1 i: l7 d' `+ I
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 Y: E3 q" P' j( Y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 M0 S; j3 U$ X3 t$ e& z) c│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 R; H1 L5 u: u. x5 Y0 S$ Y8 F% H
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
- a- @7 C: \3 t9 H│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( O2 z, ?4 Q% h5 |" |  ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ n8 C5 E  U& [; {' L│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. O- E7 b" `. i* ?
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, s2 p4 f2 @2 E
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
9 R- N  d3 Y; c6 h( \& p" }. F3 I│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- W7 N" O- t5 c) A
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 w' N7 W; n3 N' m6 \" L9 ^│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │6 o; l3 ~" i# W+ ^
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, X% p! E# r: D& G
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
6 X) s. [9 n' Y" y% k; X+ ^9 {│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* w/ y3 ]/ s- c5 B/ S% a│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 W0 Q2 u2 d$ y7 U7 n
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
) v; X# _2 u$ O' r% F& l- J│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; j/ r6 O* ]) H8 V0 V1 R/ d, Q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* D3 Z; B3 K8 s! n! T
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) N* e' D* x5 L
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │9 |$ M/ @( C1 o& ^1 q& M
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: j" ^9 M9 I  x1 @. T│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, t) `' M, W, u/ |8 x( u6 Y. T# P│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 c( h- a) S" Y+ w% {& r
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
- i4 B! t. S  s│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" Y7 X, g9 |' o
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 J6 z+ v. [' Q8 {1 v$ ^% N/ S│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
: F& U9 w7 S! D8 t2 s) Z; \│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! W( p" ^2 Y% d( o) }
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! F8 v* ?, p/ h7 s/ A│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 S/ Y- Z. f: L5 Y  e2 L│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 }8 i: s5 B2 m6 J; q, ^$ G
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
; {# V: I. q) L1 X% ~" c│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ P: c0 l0 W1 G" J│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 ?3 E. R$ k, u1 S9 H1 ?
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; ~" {5 v/ t/ p3 w7 d, n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ i, p+ @/ k; i% ?
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
& r8 h1 ?% d& S│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │7 ~. u; w0 n4 ?: ^) f
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( r, T1 z/ h& O6 l5 S9 O
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" x/ f$ E8 u- d& `6 [; }6 Z
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% e! v' f* S; m& p" \│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" i" f- C- J( o" N% |- d8 R│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
$ }% T' g/ k& m( E  \( [) s; T, \; \+ @│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- V! Y6 _! O  h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, y( l( _, |* B: B& W/ x1 F# ]8 [│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │5 b' d4 x7 R* v  q; v( U! T
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# s- H. p" A, }8 w, f
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
8 }" c7 Q' V, y4 @$ A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ _+ W! ?) A7 H2 k│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' c. R7 _( V7 P+ A: W7 ^! `! w
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
( j! D8 H7 {$ M│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 z) v0 d1 p. f1 j4 {1 R# |" x( ?
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& k- n2 m9 k. g4 S
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 |$ D, P/ Y" d" ]│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 d) b% t9 m. r/ g1 Z
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
1 w& m' ~2 T( d0 t9 ]( V│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │) B4 b1 \5 r# E  U' d5 }
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │/ [7 x) j( c% J5 _3 S: [
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 D8 W  _9 g' J7 Q│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( A. m& g: A" o2 h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, g5 g" C( W" e5 ]0 }  d
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
. h9 q& a  X6 r8 I' J│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! g' Q, q8 a& j, D! U│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │) v- T3 ]/ ~4 n1 R4 K
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  ^  S- ~$ g+ I- [3 R
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 P; y8 r2 {! q2 y( [& A│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
& S* @+ {: W' N1 W│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 U9 G1 w1 Y* c4 \- r, o; o1 l4 G│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# P5 I7 y& Z8 R; S; v
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │5 b: G! w( i7 ?/ f1 y! H
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! ?+ N" Y5 j' W│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
( K- H% H: k' M7 o│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
1 C) S& p8 h; x8 h; _' K│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# c; m8 ~0 G8 X8 m$ C. ~3 b
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │/ S9 X: @1 m; |' i, r6 d, R% S- U
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# G, d4 D" Z+ ?│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 D1 R; i/ |! I! d0 k3 y: ~│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' K5 t  Z* N0 J' q* d; W, C# H6 {& v2 d
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 m* ?0 Q1 ~. W5 ]│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
7 K, G3 g, |' L8 C7 n: i0 U│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 `3 u6 O, W9 G! y5 D6 V9 q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- ]' ^4 ?# v8 K8 ?) `5 P└──┴────┴─┴──┴──┴───┴───────────────┘
* a" N% }. x8 r5 m3 F4 Z  O* P7 h7 r0 X  u7 s7 m
StdrdChip (Part 2)1 e0 w$ S' I. @! t4 {8 @
┌──┬────┬─┬──┬──┬───┬───────────────┐  I0 w% \; t/ `/ q7 [7 v1 W( l
│编号│名称  │MB│攻击│属性│稀有度│说明             │/ P  E7 f; p1 m0 [$ E: g7 h- ]
├──┼────┼─┼──┼──┼───┼───────────────┤: i' O& D. o$ G8 E6 i5 z3 u4 M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: q$ X& L% u0 `5 F; G/ V
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
' D+ U3 w9 ]+ j8 c% a8 D│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
& g( ^1 o% @' ]) F( F5 [+ |│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
) [  l; R( ^! |1 w& S│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │  m5 x' h: _" @! r' A' }0 g3 U$ x+ h
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
; ~2 B7 C) q/ i$ M  B+ s: ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ x$ l, p" A3 [
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: K  p9 k3 R& Z" c$ K
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 c' [- ?0 l, x6 H; \- |& i, F4 _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' ~- z% }% L+ L! e: ?
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ d) r! q& k; @" S, x" Q+ [. w│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) b  y1 Y$ P$ r  V6 O│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) S( i- b  ~% r; t% `9 c7 c
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 ?5 s* Y  p# I# o│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │, P4 M/ o6 @$ R' y3 r1 a  W
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 Z( b! {8 I2 s8 W3 J4 L; J4 c7 z│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │4 T* ?" H/ b/ ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' h# i& \' ]+ [3 \
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 e4 `: e0 |' k+ B1 O5 Y
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 a3 D& T* [' w/ G5 `9 ]# f3 e│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 T! O: Q' d2 g5 c│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 F+ R8 K  v% g8 Z+ O9 F+ ^│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │# T/ |4 a; q- _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 N% L( S/ P# T' I/ @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# g6 }1 H6 r/ L- {│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │' w: o2 y4 d& l* T
│126 │Rook  │30│  │  │***  │Protects you from attacks   │( w2 M$ Q: e! o' I
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 X4 D2 e. q. U/ G
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; m! y6 W( ?1 Y; W# O' K
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  a5 T9 w. O+ n, f* R│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 Q/ Q8 G" G3 P  Y/ T
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' a" j6 E& `* e! }8 |
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │3 Z& ^: y1 E& o$ S
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, W  |# \7 X5 |! e! d7 @( X- x6 w│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
2 m. O8 M8 L! r  N% ^* C8 L' {: @│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 V, ?5 v* T4 @- K$ s/ }│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 n& ?: r* q, z+ }# B0 i4 ~│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
8 K" ]9 B' q: H' G│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, T. _! ?- K. a+ A
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
' a. Y9 \/ N; ^1 L/ Y4 U│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: u5 r6 Q% |$ d3 r% w! [) M, R; W* I0 ~
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 ~9 R9 ~1 B) w8 P  h! Z# k" l% ~│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 ~* V. C* w9 l2 U; ^, L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* A: u1 m2 y9 U8 }9 b7 ^: M
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" B! E) _* q6 t$ p: y& A& r
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: o% e% R: L2 M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │  D: x6 `9 H2 v/ p3 b% l
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) n( e! S: P7 Q/ o
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ P# u8 F9 |; P1 i9 q│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" O! ?8 x2 M1 f2 [0 M│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" Y5 z& D. B( x+ Q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 r3 D0 a1 p: a, j- B  s3 F; {
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
  J0 R$ n) r- H1 c1 S6 X2 i│153 │Recov200│65│  │  │**** │Recovers 200HP        │: S' [" i3 M+ G7 P
│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ M) f+ c( u, x) [
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 b6 J+ O4 y- v  K/ T- }/ x│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
1 z8 F7 x4 ]6 v8 I$ U│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" `) w/ k# B! l( ~  k│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 }2 x+ ^- F5 n0 y' G3 k5 Z│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 c! `( d8 r6 J, ~1 Q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" n! f% l3 \8 i  v, P, }
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │6 [5 M% b' K; N( z& l$ p
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │7 h) e" ]2 J6 {6 z: F
│163 │Invis  │11│  │  │***  │Invisible for a while     │
% N8 C( a( E- z% `& y│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) _9 [9 [* w+ U7 f/ Y" J  o
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  c8 m% Q) n0 e# X- D6 |3 M5 ]
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │& Z6 }% Y" g% h3 J
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 ~$ P/ B# ?  z3 K! C  c5 b9 F4 V, N2 K│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
) W( I8 s! U+ m1 c4 i. q6 q│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 ^& O+ J3 [* N6 f7 V│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, \3 r8 b( D& {# r( s
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- a! S! t* ?) j( I/ @  B│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  S, b$ }1 A2 n5 r3 h, C8 _│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
: m5 V. v. m4 E│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ g, u9 Q7 R- j8 f8 t
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ k( \# y" k9 i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, }. ^* l! A# ?0 w$ W- O│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │( k1 w5 f' h9 b- n& B
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
& T% [& r/ S4 B$ G: x0 @1 U3 z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
9 N/ X: _6 R: D9 @│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! `1 C# }$ u: n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 l+ d+ C6 j/ x* w1 Q! U- v* ?│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) l7 \! [& ~3 ^. S/ ~  x
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
* i7 F& D) H' K. X( p│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! F- d  t! x6 p: U" t0 @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 Z# }' B$ v; |6 h) [% R/ Q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  c# W& t+ {% E, q
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 L, N8 [  a' o7 f/ h( I│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& F" B. X1 @+ o) g' G" X) f│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. u( e8 _" r, c
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 s! T& B+ X+ x│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: `" s2 n( B( }% j' D: v│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; i+ M5 c8 d! G9 f$ y5 R
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" t& h2 B0 \: w# X: p│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# F0 R$ n3 {) ?2 v* C│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 r, T  [' w5 g8 U0 h& X5 D│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" {5 J' q# P/ C0 V# ~, b
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# `2 Z5 b/ j- }( L  ^│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 h) u) [- I0 E, x│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ X8 W3 A; O2 p! \4 C3 S; g
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' q* A7 q8 Z# P└──┴────┴─┴──┴──┴───┴───────────────┘
* o0 W& S3 k+ h) o* A/ W0 `4 z) Q
; A" t8 c4 M+ d# E; d6 x
0 |. W$ P% [3 q+ ~* J! |  r# [6 |Mega Chip) `0 h2 b/ }' |& a' C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 i$ v4 F1 X0 ~, x6 |│编号│名称   │MB│攻击│属性│稀有度│说明             │8 S+ q; s: ^% _; a0 c1 \4 p) m
├──┼─────┼─┼──┼──┼───┼───────────────┤
* z0 S3 w5 Y$ n2 `/ n- y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 h1 r" Z" @; E: _7 `6 d- I│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ @& F1 z4 R9 m2 k
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 y/ B4 n; I' p! M" N* k# z7 V
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; z8 J- J6 f6 ]  \│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 f# ]. L1 a6 S1 T8 Q( o
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( l# w8 b' ^- }1 b- Q6 g$ ^
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ R1 f+ \" v. v1 b* c! c0 i4 m
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* ~4 Y' g, W8 H+ X: c0 f│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
+ X, J; Z% B- i" F$ P5 O- W│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  d9 n6 P2 f$ J+ l" R1 U/ z* U$ N│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: I& k& d3 I: P4 }& U
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% s- s2 @. W5 v' b' O/ i) c# `
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │  Z8 G2 n6 o2 D! C
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) p1 e6 ?% n! C* y' Z- u
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  ~: Z) ?( q3 J' x" Z│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* C( A, X" y9 l; t│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; E( ^/ L5 d/ V, D
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ `- Z& \2 u7 ~- g/ W( o│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. D$ m% c+ z% ?│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 C/ o/ \- t( V: g. A│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │. @) U3 e/ W! u7 l3 n+ I
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: v' [5 h! z% E* o$ I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 Y# ]  S' E- H! `0 P, W│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; s! C& [7 E: W* I. B" p│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ x! ]7 y  B* B, l3 i: J. y, {
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 G# s6 N$ W5 ?5 B# k' d
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 V" ?3 W' E6 i. m% N5 j  }4 ~* L
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' O. R3 l4 w0 `0 v- d8 s  s│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. j# G6 X, N( f# K- q3 j/ P1 k" a
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │( v/ ~8 G; v/ `( C- v
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' y, h5 x8 a1 Z# x│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 p  j; z) F: d& z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │1 s$ f, G2 n9 \" h& m( S
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
7 Z' A$ x% Q3 y. B0 e+ H# ~. \( N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
8 B" d: d! ]6 N% ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ n, W: A: r5 j; @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
5 b  ?6 H3 J* W│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 u4 t- g# U* r* |4 u│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 ?6 L7 g, Y) n7 U3 w8 ?1 E│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* u2 F6 f6 ]8 G0 E- E2 }│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 |+ S5 ~3 Z! ]3 c' e& M: n
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, j' ~( x, _$ h3 d' _0 q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' e5 |: }  Q5 L9 ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. x* z" x9 u% z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- U5 ]& ~" ?6 k3 o) M+ A* ^0 ~│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) l6 G; R8 w2 l0 ]4 U│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
. t4 [! p8 Q4 z$ N4 l; Z* g6 t│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ a( b4 w7 E: P$ Y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, x. |* ]+ F! R│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 A+ H% P; ^' ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 C& r% s" L- [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: N; H! Z8 W6 j' }/ X9 Z  x/ V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ v3 ~: w6 V' C: `, @. v, o  b1 a│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- m5 P8 O  R+ S3 v# l6 G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* K# c9 y% n: u( }0 b- ?│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │4 g8 j+ a0 w( F3 N# A. m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
2 r+ g7 X& E+ J  E0 w' H: a│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 \% z( U3 L8 P
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! [: ]6 @. l6 @3 @4 y- _8 \9 A0 D
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ M" M9 J$ m& O/ I5 S
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 M1 V8 O& k( f) N' X7 J+ K
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 K  B& A, _4 {7 i
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │9 p% F- @& `& t
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( A. e( S0 C4 Q4 p0 C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │8 q3 C1 v1 y* s
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# ~* Y# f3 ?! ?. ]' H  S3 |8 O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 V2 N8 G/ J1 x5 B! v2 j& S
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │& R7 @. g3 s# Y- J$ t
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ y0 f* a7 |% m! r6 |* p) M1 Q│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* F' B$ I1 D8 O│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 P0 z$ r1 z: M( @) i4 B│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. O* H+ Z% f# d1 p5 s
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 E- C& @0 a; `: m2 w3 ]& I
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 @7 \/ ]3 n6 ?6 C0 l+ b% z: e│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" f+ m1 ~6 r6 f8 J' j1 y2 N0 N
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: o- o% p1 z: F" p+ T& u  m" ?5 W
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 ]9 C( u# M: n+ z! A│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( m0 ~9 E5 L; _6 ^( o8 l. C2 k% h8 n
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 x+ g8 B7 H* w, U( U( j
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
+ v2 {9 W0 G# s8 K/ L  A6 P9 Y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" I+ @; p5 \+ o8 h! w│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 ~* Y# g5 E/ g* O  l; b6 E  j5 [│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 z& ^  D- m2 c( G# J" X
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# t) }+ c+ z% w( k4 U│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 ^( H! m5 Z" J" j3 }; O└──┴─────┴─┴──┴──┴───┴───────────────┘5 U3 O& U2 ^! i2 K4 }. T

5 w8 g& R0 t, v
  p# Z/ u. I- A( a' z9 K& ?7 [8 ^- yGigaChip (蓝版)
  A' U) r& G( v% h: t$ F┌──┬─────┬─┬──┬──┬───┬───────────────┐
* P/ r1 N  N( t+ y│编号│名称   │MB│攻击│属性│稀有度│说明             │# ^4 V) g8 P9 {, K! n! |! C
├──┼─────┼─┼──┼──┼───┼───────────────┤
# o- A- w0 B( y1 G$ J3 r8 o5 ?# d7 X│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' ^. d. S. t: P3 h
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
8 `+ Y# Q1 ?5 [! `│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
; D9 B' v& L. T: E  @' a│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# ?' V2 E7 r5 A6 }; U/ ~$ n│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( m9 z, M$ b& C5 w! i! D$ b* J
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 p% b( O5 ]" B- Y│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' [" F+ J, C% K  o│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 t5 _# x1 I( {  M+ ~1 H, K* X│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 f! V- q' z  Z- [9 ~) B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 d( r7 S6 Y0 j% r+ }& [" ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  m) \' C( N) o/ B, F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  T, v) U* \( a* L0 W( y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! z6 J2 d3 U0 G- k0 p
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ }, K# r, V% z, _; H: P│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
- o# N. O: t# [' c7 J' e4 H│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 M0 _0 a7 T" F+ R4 g│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 o) z. q% U( p; J4 j
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; q( k2 l( s4 Y$ Y/ K" p│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: j/ I9 s0 O) E$ q/ ?
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 t+ l* G0 J1 d* }2 b' A└──┴─────┴─┴──┴──┴───┴───────────────┘( u  O( \# a7 G/ Y+ L5 @% g. U9 }) ^
" O4 S! \' R! I6 [# o
GigaChip (白版)(只列出与蓝版不一样的Chips)/ x1 u- w" \# Q$ e1 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐) H4 i) P$ _1 x4 e2 z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 g! u% @7 F4 B& H9 S7 L4 n6 |├──┼─────┼─┼──┼──┼───┼───────────────┤
, x) h) S4 u  D5 u& q+ f; g2 b) I│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │1 l0 n, f  W, x$ ?! k2 X5 ^
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# _! g& W7 p) l" {0 X$ o0 _│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 e8 k7 a) L7 I
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 W) X3 G+ c( O" z" W1 W0 V└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! t7 t* ~$ ]6 }3 ?7 {& q$ k! }
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" O4 [6 h, J  [2 X" T% ^8 Q/ f  |# v% m
001002003004005006) ~! e) X4 R( [9 G. V( y
007008009010011012
- Z' u, {7 [, m3 q" p013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 b( |- Y! S. R0 x9 i( C# J9 I
2 i" |* [% h$ t; V+ F019020021022023024
0 y1 t  f/ |( T1 w$ _, @025026027028029030
+ l0 D/ R3 Q, i% J# c031032033034035036/ S5 F- G  \, Y
1 x6 S# B% x' ~* }! Z( u
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# g5 K$ [7 P& o: ?5 j. f7 |" Q' A9 W% e- k) G1 y" Y
037038039040041042- u2 f) j" _7 u7 g
043044045046047048
2 l2 f' E' N/ d: s! d049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& m* s' n) x* U7 T( A9 ?

" F- `- _6 U4 r, e3 `( }! d/ S9 D055056057058059060' n; i* u7 ~9 `" G
061062063064065066
& [0 F6 o  _/ D9 o, H& v& o067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 s1 q' K5 G/ f1 E: e
% _: f5 G: w0 m) `# n' j7 }) X073074075076077078+ S( R1 ]6 u, A$ H: o. j+ `
079080081082083084
3 H# d& i1 R2 x# m7 o085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 @2 }) D  g# c- R; e  y$ Q0 Q4 q$ P0 `! Z% T
091092093094095096
- |+ G8 v3 g/ v! C) N: a097098099100101102$ s# i& V( X8 @' @
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% v7 \/ N3 c; f. I
& t- Y6 x) X" O7 H- {, }/ v
109110111112113114
  [4 z. x3 [6 p; i. k/ e1151161171181191201 P' \9 B' x4 p& J: [1 ]. x  |
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ o4 n" ^* [! u, O, B

4 r& y: {+ F/ y0 w5 f" X/ n  k# H127128129130131132/ }" a1 q& U( {" F% F9 R& ^
1331341351361371383 J& [5 j0 y/ ~6 g/ W% f; @1 O8 o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 P3 ^* `$ q1 ^0 U1 }, n' D$ t! t) E- Q- J& j! l
145146147148149150
2 c4 ?4 B7 e. h- a151152153154155156$ p: \1 e4 I  g, o5 T
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 O- v: s+ Q. m# }" E( W% j6 ^, v# o' D( z0 A1 E
1631641651661671689 `% [& k1 O$ B+ ~) V
169170171172173174
$ b6 R0 `8 E% Q& `. @; Y1 c175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 n! [8 F0 _) b! z- T
/ k# w, X: X5 q4 |# T+ ]
181182183184185186
+ B# Q, P8 b" n* c187188189190191192
1 N$ V- Y+ P; _7 m+ G193194195196197198+ V+ W0 I4 j, s
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 W) l" q( t; k  S! h: j7 P) R
, z( p8 N7 `& @* B
0010020030040050061 x& e3 O* c7 k
007008009010011012( V! t, t$ ^! S' ]
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. N  t1 z; w0 k" q, V1 S" o
( B9 k& r2 p0 Y" f, p# @. t019020021022023024; y$ v& l* J& l7 \
025026027028029030: J- Q: C0 o8 X; `, D
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 n  y- ]0 z! \% K3 [
/ m; S% f/ G* F5 M# u037038039040041042
& h" n: T4 K/ O: o2 s9 Z! h043044045046047048
( F, X& Q' ?7 X4 t5 z/ Y/ J5 G; m. V049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! a: h1 k+ p+ G% q
+ T) x0 n5 a+ F
055056057058059060
& ?- q; ]$ I: h+ t  I061062063064065066& o1 n0 q1 H% U
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- ?4 i" L) P( z: D+ V8 J; ^

1 g& D( S9 M  E. L: P073074075076077078" O* @7 N, A" o  ]
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:6 |( R( [+ n' a1 X. y4 Q7 t. Y* @

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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