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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
( h! S! w0 Q- {% l. g) x% x/ }■ ●■    http://www.NewWise.com 0 k/ h& E- r( Y0 w3 c8 G6 \
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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/ g: v/ U: P5 }. t9 g9 j# ^7 f1 _) P; _- _9 }( B* b& S
           洛克人 EXE 3 Blue 卡片组合
5 k  X6 o4 Z/ m! s  a/ m5 z6 H4 J8 w$ n! m+ [! a9 \1 L

! N. m5 I& ?5 S8 a) s* S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 t6 m1 m# v; t6 w- Z8 o
大家要看日文版的P.A.或详细攻略,点击这里吧!

- F) |! i; E7 c; R- e1 i====================# S- }+ m( N$ r8 [5 P1 U; U, N9 A0 S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
+ [3 q; g9 V8 g# {7 ^
- P0 w9 w# S8 N1 L* J9 M3 r以下内容格式如下:2 m4 T4 Y( v$ u. w- H2 X6 M7 Z  I2 j

3 }. s/ v% S$ R0 K& L% f' X编号    名称1 n0 s: {& F% j. X& N
说明
7 G8 w7 E5 v& B* W( e9 m  a组合方法
2 _3 m7 B; i6 c6 p1 z---------------------------------& i0 m0 e% i7 C0 P$ Y1 i1 V
01    Z-Connon 1
- ^7 u) E) o2 @# ^/ RUnlimited Cannon for 5 sec# ?1 q" O8 a8 w; C
Cannon A+B+C
$ m. ?+ d& Q/ j5 {6 m  y2 rCannon B+C+D
! s1 L% J- g4 [: k3 \4 l7 sCannon C+D+E$ `& d" P5 l# \( ]* K" y
/ m  T! t8 i/ N4 C: T, W# n
02    Z-Connon 28 q) H. [- ^- ^, S$ n/ @# S
Unlimited HiCannon for 5 sec
# ], w  C8 O: y4 |+ yHiCannon H+I+J
$ \. E4 [) o% \! m* _4 PHiCannon I+J+K2 l+ t% ?+ Y/ B; E/ y8 _5 z
HiCannon J+K+L
' M, |& q  q" G1 h, [, U: ^; m: A: x
03    Z-Connon 39 ?0 C1 `) b: C. w+ k, c
Unlimited MegaCannon for 5 sec
4 ^- D" o2 B0 O, L3 u* G9 hM-Cannon O+P+Q: |* i$ N1 h% }. |
M-Cannon P+Q+R
+ a  a2 l) R% }9 p7 \+ u* Q; eM-Cannon Q+R+S" e5 `& o- _7 h7 B) W
# K, a4 ]: C. S4 W$ u7 v& ^
04    Z-Punch
* }( u5 b4 j3 p1 v, ^Unlimited GutPunch for 5 sec- Z7 R& L# l1 F4 W1 E0 i
GutPunch B+C+D5 D! k# c/ H$ ^, e& f+ ^0 w- ^
GutPunch C+D+E
/ P" t* p+ R1 T$ U. \GutPunch D+E+F& l7 t2 n. k# e4 ?- R
/ W# v! i1 F3 g& A
05    Z-Strght
6 M. W# y; D- w' zUnlimited GutStrgt for 5 sec
* C! D' Q6 O. ~" R' SGutStrgt O+P+Q* ?' Q5 a5 f2 j- p) r5 x# w/ s! S
GutStrgt P+Q+R2 J; H" K! Q7 t; A. B& W2 E
GutStrgt Q+R+S
: w" \5 H8 _) u
7 m, r( l$ w2 R# k! p- C06    Z-Impact
7 u9 x! A/ a: V- l& n( j8 |, oUnlimited GutImpct for 5 sec
  I0 s* q; D$ g! C- z9 A4 y" F  ~" S2 \GutImpact G+H+I
+ G, K6 A! U6 RGutImpact H+I+J6 i0 J' M0 r1 E
GutImpact J+K+L
" B6 P  N1 P: Z# E' c+ ~- E* H" F" V. x- @' I" x
07    Z-Varibl4 S  j) m/ E" f! e
Unlimited VarSword for 5 sec  z. U3 c' H- p1 N6 V
VarSwrd B+C+D
4 Z; W% S: M2 X7 ~' XVarSwrd C+D+E
0 d: Z( s" x$ X4 {VarSwrd D+E+F" Y& `/ ?9 k+ x+ l/ Y) ~' Y+ K$ K

5 ]1 l3 `3 c1 k1 p* O7 f( y3 `* }08    Z-Yoyo 1
% c. T  m5 d- a8 fUnlimited Yo-Yo for 5 sec# f# V: I8 D' _" ~  w
Yo-Yo1 C+D+E
+ P. }" ]; n3 J* n- ?1 YYo-Yo1 D+E+F$ w0 d1 o9 \8 B$ W. y- P
Yo-Yo1 E+F+G
6 I6 V3 L0 e0 w+ Q7 P# Y, h+ W
# z. w  q5 Q, a- O1 v09    Z-Yoyo 2
% o  t4 }& k9 t/ YUnlimited Yo-Yo2 for 5 sec* B# b( z4 K: H# w
Yo-Yo2 H+I+J
2 H$ o8 @% T2 B! X1 i& @) fYo-Yo2 I+J+K8 `1 q2 B- c4 I% O+ u* g/ t2 ?
Yo-Yo2 J+K+L
( k9 M1 M  i, I6 S" K9 L
4 b& x7 ^# F! s' P; a# B2 v10    Z-Yoyo 3
9 r9 s- _% D+ r7 A; Q6 H8 VUnlimited Yo-Yo3 for 5 sec( {$ ^& z- X0 h) z; H4 v% h" t" X! K
Yo-Yo3 M+N+O
. P* I0 ~2 P% m' LYo-Yo3 N+O+P# f8 S; I* b7 T
Yo-Yo3 O+P+Q
, W5 u: D9 ?9 N
; Y9 a5 u* w3 V7 m) \11    Z-Step 19 X1 \  q- O- r6 h
Unlimited StepSwrd for 5 sec
9 ~/ H/ N: L# Q2 T0 {StepSwrd L+M+N
4 g- T9 k6 o% `" R9 NStepSwrd M+N+O
6 m4 i" u& }8 G- b& c8 J8 d' aStepSwrd N+O+P
3 `3 V( L0 m9 S2 M2 c& ?* V9 c$ f& \* W6 p( [
12    Z-Step 25 r6 g3 Z' c& f6 B$ V8 G3 |
Unlimited StepCros for 5 sec
4 c3 t) ?6 y* y, \6 F; B, H6 V) ZStepCros P+Q+R
! V0 a; S; o' e# y5 HStepCros Q+R+S  V" G3 R" i' o3 Z4 q2 c4 h
StepCros R+S+T
) D6 o0 J5 T+ J; p4 j9 c. s" B( n' G$ d; z7 x
13    BubSprd) y. Y5 W/ ^$ }0 W; K6 e$ X
Attks w/ spreading bubbles!
9 Z/ {! U8 t5 Q: Q/ fBubbler  C+D+E
6 y  J9 ]0 |4 E) d( TBub-V    D+E+F5 j9 s  U$ I: T! n" [
BublSide E+F+G
$ U0 ~8 h) p: h& n* ?  R+ q1 WBubbler E + Bub-V E + BublSide E0 K2 B% }1 K; Q5 r. D
" V. e/ B* c! Y5 H+ j# Y2 E9 p! _
14    HeatSprd( l1 u  `! ?/ X' u
Attks w/ spreading fireball!
+ h. A1 q& L) T& XHeatShot H+I+J
/ E2 I* r; o+ w$ ]0 H, KHeat-V   I+J+K
2 [: P5 T+ Y' U1 c# rHeatSide J+K+L# {! K3 H9 x3 D0 F
HeatShot J + Heat-V J + HeatSide J
2 n+ _6 W3 Z2 h% Z( l1 j7 i+ p* l' D( Q. A
15    H-Burst
  B, k) \6 t, A/ W( s- g7 @Creates a giant explosion/ R5 I3 E4 `' |, l5 G- s
Spreader M+N+O/ R( m& O* x$ k' h$ E) i
Spreader N+O+P1 F* y: |$ s. `/ O
Spreader O+P+Q
" J$ k3 k, c  e+ f3 Y% g8 F1 @+ P
  t- M. E: m) C& r* F% m" R9 Z  [16    LifeSwrd$ p. _8 g9 n; x7 f. t
Swings a huge 2×3 sword!
  n/ j, X2 [6 N6 E1 lSword E + WideSwrd E + LongSwrd E% a( Y$ k, [9 g0 E
Sword L + WideSwrd L + LongSwrd L* N6 \2 a' H% F8 D6 U
Sword Y + WideSwrd Y + LongSwrd Y6 x( v5 [' n9 h
# j/ ?. h1 M1 z8 f3 l% K& l6 \
17    ElemSwrd- ?* w* [7 _+ K: [4 _
Wide swrd contains 4 elemnts
9 Z6 i/ T+ f6 g! c% ^' K, P  KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. e! e$ v- _9 e9 \& \9 f3 xFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- ]7 _' g% M" K- E

9 @: o. m: m, B2 d: c" w8 [18    EvilCut% ]2 g  ^8 @* d7 T: F+ z# S
Step up 2 & make 4 atacks: z% y6 n) |  q, m
StepSwrd P + HeroSwrd P + StepCros P
# D3 I' v  D6 r2 s6 h( F
2 Z3 L0 l4 f; D. z6 u9 i. ~4 B; M19    HyperRat
3 Q! K0 x+ \. pA giant Ratton charges!- a8 ]3 j2 Z% g1 A& X
Ratton1 A + Ratton2 A + Ratton3 A. M/ p! p; `( q- E. d
Ratton1 C + Ratton2 C + Ratton3 C# ^1 l8 f1 b: k( n5 _4 f
Ratton1 F + Ratton2 F + Ratton3 F$ Y9 U8 g1 o- W3 R/ L3 V9 I4 v7 [6 n# [1 r2 G

/ t8 i, ^& C. t* }: w2 Y20    TimeBom +- D; @3 m. k( C- \; N0 S
Sets Time Bomb in enmy area
5 w6 ]$ O" b" @# ~8 Y  G8 oTimeBomb J+K+L. i6 Q, B6 M* N' ?
TimeBomb K+L+M+ [7 D& Y- n. O; p6 J  Z
TimeBomb L+M+N. h5 x& d$ u1 Y/ B& q4 x8 q

; @& O; {" u4 _& B; B$ e4 x21    GelRain3 N6 i, e5 {& i) X+ n* i
Gel steals squares$ `' N( l5 N9 |$ y! i1 ]
MetaGel1 B+C+D% F1 G+ c5 s, Q. ~3 a
MetaGel2 E+F+G
9 A/ z. u" J8 n5 a' Q7 }" b. R3 {MetaGel3 S+T+U
1 H; [* ?: d! a5 x% P5 `
: p0 z' a# ^7 R; R3 p- `. S  v22    EverCrse" I% x2 Z% p7 I7 n
Shield chases enemies( M4 o. j; D* V# C5 {
CrsShld1 C + CrsShld2 C + CrsShld3 C# r7 x7 l: Z! P& d* F3 z
CrsShld1 L + CrsShld2 L + CrsShld3 L" t& M9 B6 q* L! w3 u

2 w7 p# Y7 v, _23    MomQuake+ E& I# K+ r2 _2 ^
Awakens Mother Earth!/ a, N9 c1 J2 c0 a! ]2 f) \1 [
RockCube * + RockCube * + GodStone S8 r5 C# v6 I6 n: V9 k3 R+ p

! {7 S3 Z7 j( p24    PoisPhar# \" P& T2 _1 {; v. r3 {
Pharaoh generates poison
& j- T; i2 Z4 \! m& SPoisMask A + PoisFace A + Anubis A
" X' e1 o& N6 M) W
8 d3 q5 c; |* p7 H" U25    BodyGrd
8 U! K; a* [' y! C9 mBodyguard takes out enemies
) {6 R3 o2 }: ~; EAntiDmg M + AntiNavi M + Muramasa M
. J; Z/ ?% e6 e  S- [3 B1 I
' P: k. @/ L/ d. K0 E26    500Barr$ }( M' [$ W- \! x" W
Barrier absorbs 500HP dmg: b" r* n% I! d8 _! W- @
Barrier E + Barr100 E + Barr200 E
7 ~& f  Z$ N2 X) H4 oBarrier R + Barr100 R + Barr200 R8 k, N. |; F2 Y6 X) \, v' O; e. M/ {
; a& }# b+ s2 g
27    BigHeart& E: A  f' J8 H0 k# N8 Y
Attacks, then heals HP!+ C8 U) K, F0 V0 @# j
HolyPanl R + Recov300 R + Roll R
. g* z* E8 o9 ]% RHolyPanl R + Recov300 R + RollV2 R) I4 q  m2 K; Q8 S, `9 U- Y
HolyPanl R + Recov300 R + RollV3 R* u/ M7 B9 _0 {* H# a6 g

& A, [% L6 B5 f) V/ h/ k8 ~28    GtsShoot
, g2 m, X. L. b9 v- ~1 X- nGutsMan throws MegaMan!
. H; [8 z, D. F& j7 y" sGuard * + DashAtk G + GutsMan G8 G0 l8 N) W  I; t' y
Guard * + DashAtk G + GutsMan2 G
- t4 [+ [/ z% m5 t" z' OGuard * + DashAtk G + GutsMan3 G+ y6 N, d% [$ O" T/ A
Guard * + DashAtk G + GutsMan4 G
, w" q8 J$ r4 f8 @% N% ]5 t5 A
& q* O- U0 }6 r0 ^7 Z  h29    DeuxHero
* E& v5 Z% B! c# X- bMegaMan & ProtoMan team up!
& ^0 O3 n8 l3 \$ lCustSwrd B + VarSwrd B + ProtoMan B
. u0 C' i0 m2 ^) o9 Y9 H% X* V9 ECustSwrd B + VarSwrd B + ProtoMn2 B5 Z9 t- [3 Z5 z9 n' d& _
CustSwrd B + VarSwrd B + ProtoMn3 B
' Q$ H$ X+ i9 u/ L- kCustSwrd B + VarSwrd B + ProtoMn4 B
+ \0 a; q% s0 X2 U9 N/ a7 T8 Z& I, z  i& C3 L1 l: i2 B8 V
30    2xHero1 v7 q- h0 a( D: Y3 V
MegaMan & ProtoMan Dual atk% Z6 ~  h2 k+ U
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 |1 K" f6 \% y: r9 d. a  ISlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' r( c' T8 g' Z2 g" A4 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* j) _. {; w# p/ T; ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" x, |% f1 B0 T+ l! A' ]& L7 c

+ s1 H, S7 [* _8 j31    PrixPowr  `7 {3 W% }% N, d5 Y* w
3 Navis attack at once!" T' U. S" k' ~/ Q2 J& K/ F; N* f
Team1 * + Team2 * + KingMan5 K" I  Q+ t1 s% t' K- M( V
Team1 * + Team2 * + MistMan5 M( f: ?! f& Z1 \" b# p5 @6 k+ j6 h
Team1 * + Team2 * + BowlMan5 B6 T9 p+ W' _- D: H

; C; ?* c# e, R32    MstrStyl
6 L$ ^$ Q0 R7 ^2 Q% L+ sMegaMan unleashes his power
/ Z/ i2 U; `  _, b: G% mSalamndr * + Fountain * + Bolt * + GaiaBlad *. J+ X% c) }: d2 L, J) n
3 e/ m! f3 q+ h$ B  ?
StdrdChip (Part 1)
  c0 Q) ~. V* B┌──┬────┬─┬──┬──┬───┬───────────────┐* u7 e! B  W6 h; S4 V, U
│编号│名称  │MB│攻击│属性│稀有度│说明             │/ r' j0 R; v$ I
├──┼────┼─┼──┼──┼───┼───────────────┤) u# G. ]. C, O8 F: l% m# P5 S
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 j; Z0 m$ P+ \; E& x% [
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 T, E5 |4 |/ J
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │/ \4 m1 D, `* H7 A
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. j/ @0 ?0 b- _- O" f, r. K2 G
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 V: h; i1 ]' Z5 l6 K* F8 ~
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 L7 z. |8 ~' F/ L& B│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 T! @+ ~, i0 J( x1 v8 _│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 X+ B* E% D  ~' W
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │5 W" G2 P! B1 i9 P8 c& e3 n' s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ h8 A. [2 Z. m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, T8 N' L" K# d2 A) z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ ~4 ]( O% n* Z4 Y) P  a3 q/ D
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 K7 W. y$ I( v* k+ e+ }. Y. [# N
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 e4 L9 X( u7 `: i  a# \
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& [' L1 g! f( ^5 V5 y7 m
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
( P: G0 t, j% o" L+ t│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │  d! o9 g) i0 z$ T5 E" \: Y% }' Q/ a
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │/ u: l9 z4 V3 X' H- h$ z0 q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 T9 r: \$ R$ V; m  W* }8 a+ z/ Z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
, q5 {2 ~# m7 o, E│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 Y# a, t. A* t* y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │( C7 |5 d& ]4 `* K, u
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  f$ e, d  l# M. K( w
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; C! A! p4 ~6 j8 E3 `. X0 a│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  ?" Y5 D% b2 z' K- F2 m: k
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" p9 ^* f- C  N8 W! |│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" V9 m' e# D6 v. T
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 M+ c* _/ |9 e- `; C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  [9 z6 A; P! l* p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 G0 h  n, X+ C. c" P4 O- i" h│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
6 D- U& c$ I& w│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* M8 C6 g9 u( B
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! ^6 O; ?/ {3 {
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 r; n5 P& {+ C) Y" W( q2 K
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │# d8 A6 u/ w# @2 a( N
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
! ]! m* x: K* O. ^: ^│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; S/ n- n( p. B8 w- t2 e, `% R│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
$ P: |1 ?7 |% l" Y+ c8 H, G│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% U5 e# ?# i1 k3 N│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, F, h# P2 _6 e) R3 u  V/ v
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │' K* {' o) e% ?6 P; q# _" {& t! Y
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │8 m+ |9 K" G1 v; ?* H
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
8 Y$ F: Z# Z0 H0 t1 H9 D6 Y│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- n; n- ~$ ^. H1 L6 d│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% n1 z! U: B2 W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 N( Y( e* N7 @! M! V4 C5 ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 z" l8 ~, V1 ^! `9 p% r3 e  `
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 X+ w' E% w  g0 P! \* {. C) t
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 \- a% o; o( \! O) K
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. J. c3 ^! g: \) F4 S& ]
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& G) o8 l) n0 ], W6 T8 w/ q8 M│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
, [7 r$ b7 D, `/ E6 k│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ D- t1 J8 g' A5 J& U0 Q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* }: w( L& d* a) [8 g7 E8 q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 M% b* Y) @2 b: R1 D9 }# n) E
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ G( l) L4 U" x3 b) O7 X6 ^6 }1 n│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- N2 u! {/ q8 }1 O8 `" _1 {
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# l. ^6 U9 N' i) s& G$ c% J6 i- }! y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 x7 X) |8 G7 o5 F' L/ @7 m6 L7 N│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 G0 x2 N# y# ]1 ?- s│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' @* H& o( P" x& f  W& M
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
) G2 {1 ]! b+ L: `│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │) I$ F) z! h7 L( ^2 O4 q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# \/ O! e+ m' ^# T
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │0 i. N: {1 N7 c3 Z
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) k6 {  f) }, t5 W
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' x- X8 t4 T* K1 y1 E8 `│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, r. l0 a- u9 y" S
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& c( ?/ ]$ G3 t' g' S: R0 j! }2 Y- |
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  x; s  o3 x" N: r6 Z│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 \( }0 e  t7 e( P│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 l, @. {* g: R" g' N( P( N
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, S& u; V4 V* C7 H
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│" P" A" g- d/ M" M0 \0 i7 j
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 u* V, I" s& K. J6 a5 Y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  B& U; W! v1 d" M5 l9 d│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
$ K* |3 _8 R9 B$ L' |│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! B) h. j* M- a/ m: k: x2 f; ?│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, Z/ y0 t# x) g% o% c4 c+ L
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
( n$ I) |- v8 x3 n- h) C& `( h  t│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
: ]5 V! ~& H4 j+ P- ?│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │0 o4 M; b6 K4 X# |+ }5 H1 X
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* k: q& Y! ]5 h1 R8 {│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │$ ]2 O: f6 y+ J
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" D5 O( _4 a) l+ F
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( R3 e/ k. s6 A) T; e* n, \│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- [9 i0 B% S& @. w5 @1 M" \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! P) L; B3 s! N4 e* R- F) L│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& N4 v, k8 q/ A2 w. E& h  B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
- ~: N5 r+ u: z6 j- g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! v( l" F! S3 Z2 ^9 `
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% e5 F& [. U4 `1 n! \
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ @! a1 e( C6 r! P+ _7 G. p│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- }7 k7 |2 ^& {6 A$ V3 H
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
7 @( O; A% U+ K9 z3 v! O7 F│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 [& R5 Z" V' h4 z6 B) T
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  s3 j6 r& N- D1 q& E/ b
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 v: H. ?0 J. O. C7 F( O│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' j! b. G& [& {( r# i│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│& ~- Q, u- Z: E- v7 X4 q! S& v/ }
└──┴────┴─┴──┴──┴───┴───────────────┘' Z: f. D6 N0 H9 i6 N, K. A2 f

0 q1 u( x  r3 l" CStdrdChip (Part 2)* x0 O1 @" L) J9 k/ {
┌──┬────┬─┬──┬──┬───┬───────────────┐
: T; }2 ]7 ?/ s1 ?; T  v% y( }9 n│编号│名称  │MB│攻击│属性│稀有度│说明             │9 `2 i/ q2 \' B# Z, S3 v. }
├──┼────┼─┼──┼──┼───┼───────────────┤4 E* [( q( J( v3 Z5 ]) ]8 D2 ~9 O/ I2 X
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ f) t5 A, h4 E5 {0 V9 i│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" e% V4 E8 W1 \+ g: q( q* ^( S4 k0 l│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; w4 D7 c  Q* O0 c0 A
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 S2 ^# R1 P& r, P5 H* q' n│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: {) j# V6 D$ _- s' h. ?
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 [' ~* u* R0 t  P$ q│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, d: o8 E9 n# b0 Q) i│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │; b; X. y" [. Q9 r( K6 O8 K3 T
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% H4 R5 n+ e+ V! k3 ~
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) }, I2 q. V" N$ x2 W1 G│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │, ^4 n* ~6 A7 W) q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 y5 p+ k# L* }+ i9 z0 [
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# W/ ]1 N/ n6 G: B* d: y" S│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& c$ W7 D, N0 |  ~2 Q& q* O│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │' P9 ?% m# R. z- w
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" `- R- b! \' W. f│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ {& u3 j/ [" p+ k│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' ~+ @* |, P. \
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
/ v. t: x- B' P│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! A8 j4 w! m( O6 j7 X
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& i% z: j* a( g/ v4 E$ Q│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
5 e+ ?- ]  b3 `│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 W; Z- Q) U' ?: {│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 a6 k* W0 O& J! @# m; ^
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ j* [& j6 r! w" n! F8 U
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ K3 ~: H/ F; s  [│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 `3 g1 a+ r3 c3 D
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: L8 P; H1 t' H/ q4 }* _9 [1 M
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 R& u- N) B: S" _5 z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: I7 t  c  S# J- J# S& m
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 l. I4 @/ f( N4 {
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' X) S/ V8 Q; q5 K0 a0 A8 J8 ]
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 c5 k8 k0 A' s6 o. Z6 ]3 w│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. g) P' ~% F& U: q9 w│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
5 o9 o( U) C" f! X) \& C, A│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
: k6 ~; M% ^( O" H) R$ v│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& k( d& [: B( O│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ p4 S; u. m7 N* O# h2 B( V  b
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) J; d: L( n" e, A! w/ `│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
# y& v% F! Y  `! t  U│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │# B/ p( A8 d$ d9 B
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 h1 G' e: ~1 C0 o$ {7 @" B# U│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
  S" r: M( M/ m+ g1 c│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ h+ j) o/ e( f. g$ M* P
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 P) z* s' B; a0 `/ |: k│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: A* @4 d1 O! _% T4 ?, S│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │' H# H4 i2 \- m  t" `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ |3 s/ `: V/ p  T6 \( Y8 \" j
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; O' G/ f5 B) l2 j  S6 g5 O" a5 }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, I; _" Q: b  }' R9 O( w) Q4 D) U│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: s! A3 d& {- C2 a% ~4 |│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ [. v% t9 y4 K* x. s6 w│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* u$ A9 c" ?; N" @  f│153 │Recov200│65│  │  │**** │Recovers 200HP        │
- [1 [8 c9 d+ |1 W/ Z$ u( d' L│154 │Recov300│80│  │  │**** │Recovers 300HP        │) a  l. u1 o( H- }0 ^" |1 g0 J
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 k( i6 q# I8 @- h9 `│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 M% Y$ f& @7 v, ?5 v' o2 M0 D
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- J: z) K- u% U) K5 p
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ F/ ]7 r5 |; @; t3 V
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( a- c9 P/ N) B8 G) p) H# L& Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. ]. j: {% A& E& {4 g
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ \7 Z4 E9 p8 K5 k2 f7 a
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 G! L: V$ s& t  n- R0 K
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ h7 m" {& c% N. N/ d- r
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 _3 |5 B9 C  ~8 E8 ?* B│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 m! l  S7 Z) J  t9 S) ~6 l7 b│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' ~& V8 v/ T/ A. Y7 @6 w
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; S8 R& |% @# F* P
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 Z/ E, u6 s* P3 u$ J. x│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ W3 V8 B: u& W2 T│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ R: j4 f+ o0 v! F% A+ y/ t" N│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- H- z* [! @& P$ R5 L/ |5 C│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* ]; W. @( ^8 {( [( w. ^
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. c+ m* _5 v- F+ l1 f+ R( i+ X
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
0 b+ s7 M" s% l) m│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 n/ T4 e) u" m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% ]+ E3 i2 d( f5 Q1 }* H" Q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  _* j1 X/ s" w" @( ~$ K* l# q2 l
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; L+ k' k+ o; Z0 o; G) \
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │  p* H5 M+ T2 j$ \) {6 [
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% e1 Y0 k7 [" K: ~+ _3 k9 D│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 I+ ~4 }( O8 c. u) p6 b│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( I. A0 t7 b( k2 `- X3 H
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, y+ x* E) ]6 d5 \* O1 G! g
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │* p) J/ }; A1 Z$ O
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. n7 @( m3 Z4 L; f& J
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 a! s& ?  x' r! H& d│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ `2 J' ~( }* I4 _1 d# Z; b$ @- a
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: W, Y; f! j4 g4 t/ `4 W│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ P& ^9 B) I, Y" e5 |│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 W+ _5 R1 c9 `) Q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  O- @- }; Q: V, n│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! x; L, E& T4 Y# f
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ t$ h( z+ B; H5 `1 c+ }
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ [  T! S" J4 d% ?+ A& o: H4 a( W│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' p, U. p) N/ n: j, Q│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" i+ G/ Y+ D% j- h. k8 v│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │8 x- W: q8 @1 W% X+ r
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; d# _) T3 A: Q) Y) a! |& g
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
+ g; A$ x' k) H. v% M9 P5 j│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, t  Z7 h7 G) G( e% N$ e) K└──┴────┴─┴──┴──┴───┴───────────────┘
6 ?3 q' a. Y+ u. u7 ^) G5 Z2 a) Z5 x
1 G- N# Q/ ]; }: E9 h
Mega Chip
: U% o( G$ X! [┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 G# v9 V4 W8 X/ u│编号│名称   │MB│攻击│属性│稀有度│说明             │0 {3 ~  k7 d) @
├──┼─────┼─┼──┼──┼───┼───────────────┤
  e" k. e4 e% f│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  l+ I% h' f4 w, e/ _│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 B$ M: ?: F* M  F; h  o6 Z! i( w│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" P1 X  W- D0 h0 g5 X" q! e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 y9 S% e& j5 m- H5 K# ~; {+ k
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" r' X2 P. z+ h1 v7 ~, O: V│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" Z! C9 J5 u" F% ^+ s
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │2 {- X" V' T! z! v
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 s- b$ j4 h& l6 N2 |* m
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 _  |  w# X) _  n│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ \& H9 `6 a* z  f2 {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 V9 V4 `+ ?/ W7 J6 B; `" ^7 h  P* n
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! \5 x- @2 V/ u$ U; s│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
8 o5 K" K8 E1 d│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │3 u4 l+ p, ]8 A; z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 V4 E0 d4 n0 ]: k  U: X│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 g% L: c" @$ S; l# J2 o% [5 a% x9 n│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 i( d% m# i1 w& w& y! i  H; ~3 {& j$ |│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │( q! B/ y/ z+ K# M
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: |% g( F  L, C, F' f0 W│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* K9 }( l" ~* \7 [) D" g
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# U3 m2 w6 f# ]! w
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 S; N/ U, I/ o, g+ h8 {7 K
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 y) S" I. O( m. G! M
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ a& a& @, z7 v( a8 g3 @) G2 h
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │3 n8 x" v- F# X1 H( W6 l8 ?
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) A  ~+ E- M+ m$ `% y8 N/ {
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& W. p6 a' s7 p" j* Q; R
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
9 ^4 v/ `; q  ~. X9 X│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
0 g3 H/ @( r/ H- c" p3 Z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 L1 y+ X8 e) V" E" s6 p6 [
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" H: q4 s$ u2 L2 r│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │1 Z8 _8 a- ?% L6 \
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │5 O+ d1 [2 ~% s9 n
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! t) n5 ~4 ~# d7 }4 V. E
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  l# u; u* d7 a- w  R│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) f6 V- l: w# F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │9 X, I5 c. p6 m: X4 B) y
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& `' s# @" g* {: p3 I7 @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! J, X; `. b5 C, B, `. M! [│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- \" k/ D- ]& u4 I8 h3 d3 `9 x│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 ^; n6 \2 D+ w- |+ ]0 {/ H7 j* {
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" g. y" G) s5 S& o8 T( b* F│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 k) \$ d  C& k, {
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ y5 Y7 m; x2 G# b* F6 i+ G# X
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- h# |& X( _, w; N& G0 w& c│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 E* {1 I" w8 z' X│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ O+ Z3 A0 m7 h1 ~
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  y- N" @' ]3 I8 t5 {8 d│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" ~  P7 Z! O2 |9 K. p6 f
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  l/ h4 J( D" `2 k. v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) W1 I( a5 \2 {) \) ^: ~- E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) x. ~7 Q6 v! F" i8 ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 P$ G' a" t. a9 {│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 d( t: I1 D) P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
2 Q0 l" n9 x+ F, N  B; N* |2 K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │) T* T! g* C' H& B5 G
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │8 q4 q' ]3 H% q% |2 ^( b
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- {9 D: }( g  S  e" Q* y1 o│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 F# D7 h) r% A% I# r( a
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
0 T; `5 k# A0 e0 k│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% E* ]7 ~4 b+ {9 X, i" W4 G8 Q) {
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
( B; _& w* _) a8 N│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 P( {# A3 o8 g3 h- u0 V, J. o
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
) u, w. J8 @) `8 w│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │( l' ]) f6 o1 P
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 U8 u4 b* i: E& G. G│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 H- g7 G6 \$ w& b3 O* W) S9 ?│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │7 f# |. m+ p  e# I
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 h6 S6 }5 M/ N$ a# g. H
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* r: [7 z- J! E) ?" h0 {& {│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: `9 z1 m( \1 U+ Q
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 x7 d# a/ Z- C
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' A6 ?9 `. z- b5 v8 b/ I3 k│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 F. w, R3 u6 z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 q) V5 ]: ]. y; {0 F
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 y# b3 r( X7 S3 \( R│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │: g7 ]/ `0 V7 S) H! h) W! `* {2 X
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │& o6 o/ L: l9 j$ P6 X& o
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. Q. {5 W* H2 K; e+ ~
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │  w8 Y2 Y: `3 g, n5 L, c
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& c) L7 [6 H& K│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │$ @5 r2 F/ ?( B
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
2 e( |( V% ]  ]- {. X7 _  M  Q' j5 ^. o│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% Z# C. y9 i1 L9 D. y& e│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
' v% k( D1 U+ r1 c% C└──┴─────┴─┴──┴──┴───┴───────────────┘
( f6 o0 w8 F! {) `* ^4 Z! x0 K4 X+ x7 v

& S# j$ Z% b: K( ]  jGigaChip (蓝版)
$ f* s0 @/ J' S/ m1 T6 |┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 `5 j" O2 U8 z6 v│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 y4 d, V; I- X$ d$ ?. L/ \: j├──┼─────┼─┼──┼──┼───┼───────────────┤
9 y6 ^" k! U( {- t. F0 f( R│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) ~" ~% A& p: B2 \6 s" c6 s( O
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* i3 G- x3 c0 `+ R# G$ S
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ T8 |2 s8 L! c9 {# b% G, A) s
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 d1 \5 d  ?5 m8 h
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& S8 u- R5 l0 L) i, Y, V  y/ _1 t" f
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
! G. F8 X  `- @; }3 |. \: E│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) i( E+ g5 B- [% Y" `
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 S# j, d9 E& P. P) U# m% B: r' b
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, y$ }2 n  Z# {2 N. ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
* ^, d$ a6 D2 r' x/ g│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- s6 X& N; C* W& Q: t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. @& K, b; c1 H0 U$ _│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
" U8 U; r0 R3 C# `│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 q* u( K! ~5 b2 ?( C; x; A% E
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& B0 }7 x& e7 q4 O│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& ~; i' [3 O$ Z6 Y/ L& H8 X5 G│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 ~8 Z  Y' v$ ?6 K$ t) f" R│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
9 O5 y4 m5 g6 r: L9 ~( b, P│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- r% B9 v; H8 B2 B│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 c0 f6 o- ?/ E; Z└──┴─────┴─┴──┴──┴───┴───────────────┘
. u4 h$ L9 H7 s! [2 g) E0 F7 z1 p
  Y! {* t& s  S5 r" K! {1 Y$ \GigaChip (白版)(只列出与蓝版不一样的Chips)
& k3 C: I8 Q- r" E1 ?┌──┬─────┬─┬──┬──┬───┬───────────────┐, i0 c  d. t& f( I/ ]8 g* h- `5 n
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- Y$ @+ C) q, e├──┼─────┼─┼──┼──┼───┼───────────────┤0 C% A* c* s& e/ n
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ s& T- j. O( A' i  s│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 s1 _1 M9 C6 \6 _" U- A
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 {( ]# A! _2 h( P0 U
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
( {8 K8 g* n3 p: p└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. D& I& e4 G, j' Q  Q' ?
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 p; _0 a5 D0 W( A3 B' o# J/ P$ [% l! [8 ]8 \/ [. d
0010020030040050068 R3 i# T: }2 I2 J  k8 l0 |, E
007008009010011012
! i! i  k' n( {- Q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 n, A+ |4 \, W2 P$ ]6 f
3 @" r3 W/ ^6 \) L0190200210220230241 u2 @% _" E0 Z# E
025026027028029030
- d9 U/ I5 q  `- A5 O- b& z031032033034035036
- P$ O$ V. s4 D7 K0 J. K6 {% e8 Y# s: p) X( D
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 A' E: M, d! H
1 w* G0 U. \  }8 {0370380390400410422 h9 S( H7 L, P4 ^5 Z; h& e
043044045046047048
2 J: i, a7 k; e9 B' Q! m& W9 A049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* \# c3 }5 y# P9 w4 U% N# o8 w
. D9 Q- h8 x+ H9 W1 z* _% ?055056057058059060' k2 O% L+ D8 M
0610620630640650668 o) \$ z0 i& @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; M" O! Q6 G2 ~: z, @  i8 t1 [) [
7 f- v+ J# @. P! e
073074075076077078
8 V9 |6 Y" H- n# Z9 L0790800810820830847 B9 o: S% @4 E2 i& D1 q
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ X" m# ]0 A2 i+ f1 f  Z
& Z& p' W7 O% Q& B) x
0910920930940950965 S: w3 c2 Y0 m1 ^3 T& C9 q
097098099100101102; z) |' J* a. u- v" Y& r; J" ?
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ T& r0 Q6 Q' H/ [0 K3 M4 C

# ]6 C& A7 f8 `1 u; W. u1091101111121131140 W9 d) z5 d* p- {) `( U* h  c( O
115116117118119120
% |. A5 |. y; S/ G) J2 a" h* s121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; P, R2 Q2 t' V; S$ }$ M

4 h6 V! B' Y6 v  J0 g$ L1 U127128129130131132$ f) a1 M0 U, l- e  J& J# U( G
133134135136137138; u" V- ~! M0 `& B/ l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 ~0 r. u% w# K- ]  O
7 a% I& Q, W4 N) q145146147148149150' [( v  J8 W2 n: M% e
151152153154155156
0 Y, h4 [) q( h- u: Y7 f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 V9 ^; h0 m  Y5 t/ P' t) R2 d. ~3 A! t5 y( X" r
163164165166167168, z; y) D! S- W8 A! a1 Z: i
1691701711721731746 B. D7 s4 ]9 y- H) X1 S/ |
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. {% }; d0 O5 [- d* R
& l) o1 T) t1 ^3 z% N, y% ?0 q( C
181182183184185186
9 o* }$ R4 A! P! w3 T& i- K; O187188189190191192
0 O+ U% p) N& q1931941951961971984 T8 H; W/ ?7 s$ K& x" f& R9 l( T
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 P6 h) X7 t: J8 o2 q# y7 w7 a, W% Z: `# b5 M
001002003004005006
' @4 K! U7 u1 R, R+ I0070080090100110123 z  V  A# [  d% z, Q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 f% J8 y& L$ S' i

  T# A7 a& s  Y* `1 p019020021022023024/ P, x5 K9 B" j
025026027028029030* Y- D5 U6 y7 X# G
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: {! k! R" H* v" r# y/ Z; ~8 [) T
% e+ T+ V- Y2 {6 X$ a8 H. u. H- u
0370380390400410424 L, f! v5 ?, e: i
043044045046047048
( A2 p; U% L7 `4 b& w$ h049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 M% ?, Q' v+ [" M$ o& g7 w
  T3 U$ L% s7 A8 V$ I
0550560570580590605 E2 n. R8 `6 ~* y, y8 I# ~4 O" b
0610620630640650663 i: {6 G9 P# x, K& P
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 x8 Z# n1 I) n1 S" t

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079080081082083084
% h% r. Z, Z- z. S085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 A. i, F0 L; c+ N$ x! R7 y1 U
) U  k, Z4 I* |* ^8 H$ e& y001002003004005006
# c* h& P3 b  J0 [  O007008009010011012
- G' q# |% S1 F  Z, _* f; ?013014015016017018. ?6 Z' e  t+ b1 I3 C
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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