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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ! N0 ~0 {1 o& j$ W# @1 B4 K6 q
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■● ■  NintendoWorld    站友xliz原创
/ n& t9 p- X. A# V■ ●■    http://www.NewWise.com   T. x. P0 m* l) B: N- D+ u
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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1 b5 I# ^4 J1 U* C3 `           洛克人 EXE 3 Blue 卡片组合
" s6 c8 G( f$ r, O: D* R: L: s" ]% N0 A. h5 ^0 @1 l1 n

# ]4 x1 `+ S6 o/ _! X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
  V- z/ U9 N, B0 c  Z9 \7 H大家要看日文版的P.A.或详细攻略,点击这里吧!

: r; h& d5 j- ?7 [& [$ |% n====================. F7 C0 p- T* g4 I. r  Q; V
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; S9 s( L0 H. E8 q) j  a  \' v. e& x/ Z
以下内容格式如下:
. A+ {3 x* E) L1 ^( H  W/ H; F1 s2 a/ A( {6 Z" H
编号    名称
' w; ^% Q; b: U0 s$ E说明# f( {0 w4 f: w
组合方法7 ^0 u* Y9 D' C& t- |+ N0 V9 N
---------------------------------
3 U& F! N, l) {* d01    Z-Connon 1
! E5 A6 y4 D9 M+ mUnlimited Cannon for 5 sec
; S( ]( I/ I% \; DCannon A+B+C
( V( @1 C! c- Q/ `; k8 vCannon B+C+D2 D" I: T0 D* |. ?4 Y1 s
Cannon C+D+E
& |% F  p" c) _- ]3 `
( z/ ~& U- }2 D! L9 `& Y' ^% m02    Z-Connon 2% A" A5 C. l/ T0 v) @  M8 q6 C& T& d
Unlimited HiCannon for 5 sec$ S% _  n, u2 D; p3 _6 v
HiCannon H+I+J$ E( D8 }, K" E2 R0 p: B6 _
HiCannon I+J+K; Z) q# M1 w& H. q9 C- S
HiCannon J+K+L8 x- l8 m( n  j. J- J' A

) o. G. T2 F7 S; N: R03    Z-Connon 3
3 o4 W+ R% T* ~, Z, E3 [Unlimited MegaCannon for 5 sec
  ~/ A$ G; z- W7 J, \M-Cannon O+P+Q# {' w1 b. T8 m# g% V0 s
M-Cannon P+Q+R
  G1 ~6 a8 @9 m' r* D7 ]1 _M-Cannon Q+R+S
" T  v1 P# V) ]  i$ \4 r, f, y' G
5 L3 u- n5 q5 |* ]6 S04    Z-Punch: T6 y$ E8 w' a4 f" Z
Unlimited GutPunch for 5 sec
5 p  }: ~: q# H% r9 m, `GutPunch B+C+D$ i, y4 {) k* [; Y) k
GutPunch C+D+E) m" c# ~+ @2 x, `; z; `4 [1 C3 {$ T( G; j
GutPunch D+E+F: k# h' Y; v9 {4 F/ J, g/ b) s

; k  R4 d2 t7 Y2 M" F05    Z-Strght' i; _" `3 M( Z, Y2 ?1 o5 M
Unlimited GutStrgt for 5 sec
: k" d9 r7 R$ vGutStrgt O+P+Q
8 ~  z& k! \/ R. }7 _GutStrgt P+Q+R/ [/ C# X0 {: l# d0 ]6 p  e
GutStrgt Q+R+S* w% e: U. m9 e1 R$ l3 r% ^9 {( i$ a

$ F0 h: X" |6 O6 o8 l06    Z-Impact
- O, ?7 @( a% i: V0 kUnlimited GutImpct for 5 sec
) t$ C1 ~- {! Q/ s0 W0 rGutImpact G+H+I9 ?8 {9 f6 A4 r: |& _9 p& O
GutImpact H+I+J
; {4 T& L$ S4 T8 y1 t$ uGutImpact J+K+L) Y8 D" ~: v1 R! @

4 x" D2 g( f# V) P# l- v07    Z-Varibl
9 K: n0 M+ e: V' K) ]. Q* eUnlimited VarSword for 5 sec
9 y) O! o& r$ u$ d- G4 W" r9 ZVarSwrd B+C+D
9 o! L- l& F2 b( P4 H3 hVarSwrd C+D+E3 |1 h+ F" ]: @; j3 z0 m
VarSwrd D+E+F) `! l( I7 @* ~% E

% h0 H8 P8 B, B, H6 _08    Z-Yoyo 15 j9 W8 Z" d+ h: x
Unlimited Yo-Yo for 5 sec- G) N2 i* A! \6 C. o7 a9 O0 _
Yo-Yo1 C+D+E2 U3 B& M  f; Q4 H# X, D  h
Yo-Yo1 D+E+F/ d, W4 W- \  L1 f5 Y. R
Yo-Yo1 E+F+G
) G% B8 \$ B5 I) R6 P9 _$ I6 _5 ]; Y* P$ m& f$ m
09    Z-Yoyo 2( t" x5 I2 M$ S- F
Unlimited Yo-Yo2 for 5 sec$ V+ h5 m3 M: n5 F2 F
Yo-Yo2 H+I+J
& Z( Z9 \0 n6 G, E! LYo-Yo2 I+J+K* `5 Q4 j3 k( S/ q) p
Yo-Yo2 J+K+L
  M; I: q( W: y, `8 q
# r$ ~( D. Y- g' w10    Z-Yoyo 30 i$ F: w) h, h
Unlimited Yo-Yo3 for 5 sec
0 k! ^5 s8 n+ i1 c0 n5 JYo-Yo3 M+N+O
5 Y& r, R$ D" l# i2 mYo-Yo3 N+O+P8 [" n5 i- l4 M3 V) d0 T
Yo-Yo3 O+P+Q8 D; y1 g  {# F
0 @! Q8 Z* s3 @8 `
11    Z-Step 1
& H" M& m% i: g! k* C" U, VUnlimited StepSwrd for 5 sec7 A  Z. f9 I( |$ ^
StepSwrd L+M+N9 i3 H9 |2 {+ j' ~: W
StepSwrd M+N+O
1 Q$ S3 p9 d, R, P3 F6 sStepSwrd N+O+P
: k' v/ |! L1 t! z
) R; \0 N! v; c( e) {12    Z-Step 26 {' o7 k& A4 T( E# h  U' G, F
Unlimited StepCros for 5 sec7 x: u0 c; w" b' k5 i  U
StepCros P+Q+R% M5 u: V, ]4 F6 F4 P! X
StepCros Q+R+S, s- H# C4 Z. H3 X0 d8 X' v% S
StepCros R+S+T
0 s" }6 t0 s: C& j% A
2 _+ i3 p, z$ \) k. c% e* \13    BubSprd3 \5 n" w, w$ z. |! I: i
Attks w/ spreading bubbles!- ]! p0 a2 N7 z! G1 m- s
Bubbler  C+D+E0 z$ O" l3 L  A; `) g5 P; @
Bub-V    D+E+F
" A' p  H' e0 [/ dBublSide E+F+G
- S5 f. z! M: t  zBubbler E + Bub-V E + BublSide E
8 T& Y- ^7 S. i2 E' W( m6 ]
3 g) I/ J( @* P$ N. O14    HeatSprd
; {1 c% |; ^- k( \" N' q4 LAttks w/ spreading fireball!
. }+ A2 S5 ]% j+ [+ N0 C9 y# @HeatShot H+I+J
1 B6 H9 A& S8 H4 ?2 @6 i5 ~Heat-V   I+J+K( X8 s# _# w3 a/ x8 r5 c9 M* u; a" y
HeatSide J+K+L
- S$ ?+ q: y0 v% ]; h: A; rHeatShot J + Heat-V J + HeatSide J' M, o4 m* q* z0 K
. V+ V% f9 j2 K
15    H-Burst1 T5 o$ i7 `% M5 `8 [: I" `
Creates a giant explosion! q$ w% J2 i: s4 s4 ]7 @' ]
Spreader M+N+O
3 R2 O0 y; ?9 y' m) tSpreader N+O+P! N! y! P/ j* g6 P; O, S$ `9 I# G" F
Spreader O+P+Q/ J6 E' P% Y. \/ Z6 _+ |) \

" z2 ~2 M# G6 h9 p% u' Z& Z. n16    LifeSwrd
& i6 M; c$ v7 Z8 \8 sSwings a huge 2×3 sword!
" k6 `' N$ _# O% F% ]Sword E + WideSwrd E + LongSwrd E
1 p' d% L0 h6 r# BSword L + WideSwrd L + LongSwrd L
* ]2 B4 Z. T9 e) S. DSword Y + WideSwrd Y + LongSwrd Y5 @$ Y- x* J  j. o
+ |+ {" @* N  E% I1 Y
17    ElemSwrd! l# T" a$ f. K$ e3 B
Wide swrd contains 4 elemnts* G8 F" R, S. j# x9 P
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 S# [1 U) E4 y& v; e+ g; c3 ~FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- U1 V4 o6 J& w. l" a8 Q

: w6 U, z7 f' q! |! F18    EvilCut
% s! S* c5 ~1 j- y3 T$ {9 H, o/ [Step up 2 & make 4 atacks, R' V0 s; k5 s5 U' ^% p
StepSwrd P + HeroSwrd P + StepCros P* U5 Q1 i+ k5 u: `: ~0 N

4 ]6 c2 k& M3 F9 \19    HyperRat+ X; }1 v2 ^2 T7 r- q7 [7 P4 F
A giant Ratton charges!
6 h+ Z9 m1 d  ]3 [Ratton1 A + Ratton2 A + Ratton3 A: P" o2 P' |& K
Ratton1 C + Ratton2 C + Ratton3 C2 P, ~5 ]- Y7 O1 s- L' H2 W
Ratton1 F + Ratton2 F + Ratton3 F
1 [) G3 p& h" P1 O: e3 e( L/ C) A# \" ]& m2 Y9 k
20    TimeBom +
% F6 [; A: q" c8 k- C& uSets Time Bomb in enmy area
/ F+ Y5 _0 p6 J0 I- v8 }% K2 x3 n% t: sTimeBomb J+K+L
' I5 i4 e1 I! v8 z" p& w  L5 aTimeBomb K+L+M; {5 {; l1 J: ~. c
TimeBomb L+M+N
& m! B9 N" {( S3 m* L: f0 J+ r) V
: n" K1 }$ ~/ w+ I5 ]& o$ X, ?21    GelRain- S# [$ h) X, @7 T& _9 k4 h# j
Gel steals squares/ u0 j" P7 ?! Z3 D0 k/ ]
MetaGel1 B+C+D4 v0 f6 S; l; t) J+ d1 h; a
MetaGel2 E+F+G
( r; W7 \! ?' [8 NMetaGel3 S+T+U
9 n/ F- [9 l" Z# V5 Z$ {: S$ p5 e1 ^
22    EverCrse
! f. M; i; G# i2 t4 Z  aShield chases enemies
4 o2 c' K+ {, F( l: `CrsShld1 C + CrsShld2 C + CrsShld3 C2 M2 V, X  U+ j6 J+ p1 o
CrsShld1 L + CrsShld2 L + CrsShld3 L  f1 n. D5 }" a" u
& j  f' P. X, u) Y. ^
23    MomQuake9 d* s+ L3 N: Y# T- F+ K% s. ]3 R$ x# d6 _
Awakens Mother Earth!9 k4 D  K( O. K: U% T( y
RockCube * + RockCube * + GodStone S  {- ?# W* _, n) u1 l

' Q4 f* l1 j/ X% W- {' v24    PoisPhar) i7 P; ~$ v+ V- [# k3 x8 j
Pharaoh generates poison
7 ], T, K3 _& |+ Y/ [5 \PoisMask A + PoisFace A + Anubis A
1 ]% d( Z# ]' F/ b- u/ c4 D: [- O7 l% c9 V6 N
25    BodyGrd
/ h1 \& t3 }3 N! B0 h- eBodyguard takes out enemies
& r1 ~$ T# I- R! H+ wAntiDmg M + AntiNavi M + Muramasa M: D' C' }- g1 W! h
& f1 i' D, A4 D1 b. f
26    500Barr
/ C: m5 k: y- YBarrier absorbs 500HP dmg
8 H" i- s" V* A& l& pBarrier E + Barr100 E + Barr200 E4 L9 g) I+ s8 c0 d% }
Barrier R + Barr100 R + Barr200 R
: }+ E, N6 N/ |! k# I& Y5 x, P3 q& `# r5 D9 P4 ^8 g, F
27    BigHeart
, h! k0 [, ?7 F2 Q+ }- s/ lAttacks, then heals HP!5 y5 t1 Y7 b& ~+ d: ]
HolyPanl R + Recov300 R + Roll R6 ~7 h( d5 {" _# ]
HolyPanl R + Recov300 R + RollV2 R' B5 R, j! C& k" R2 }1 V. o
HolyPanl R + Recov300 R + RollV3 R! R3 w) n. V/ p3 J! U

% e# l, Z! Y4 w/ |# r) Z. f4 b  x9 ]% i28    GtsShoot! W- ]% f  O* k- g) q, P
GutsMan throws MegaMan!
+ i& Y+ z' E9 U* ]; L7 J" M* _9 vGuard * + DashAtk G + GutsMan G
5 V  i+ T5 m- B; IGuard * + DashAtk G + GutsMan2 G2 T& G" Y2 l3 N+ U$ q6 X2 O
Guard * + DashAtk G + GutsMan3 G- m/ n1 V) `- D
Guard * + DashAtk G + GutsMan4 G% u2 e& C+ p# X1 L# D+ Z

; ?  |! [5 k2 d29    DeuxHero
7 s7 y. s* E8 ?1 W: o$ RMegaMan & ProtoMan team up!
# z+ H  v4 h. N6 O2 k0 y$ ICustSwrd B + VarSwrd B + ProtoMan B
# r, N- Y4 M4 cCustSwrd B + VarSwrd B + ProtoMn2 B$ P& B5 D1 r" K( a5 ^# ~. C( I# _9 ]/ F
CustSwrd B + VarSwrd B + ProtoMn3 B0 S& |( l9 d) C4 U" a+ s
CustSwrd B + VarSwrd B + ProtoMn4 B
) m2 \  M6 A: m
& z2 @3 y: a. O8 Q3 J6 i30    2xHero
3 W, X* f' Z1 r2 n9 ]MegaMan & ProtoMan Dual atk8 ^8 h5 X5 G$ \2 Z+ {  ~7 E/ B! S
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  T: J4 W# ?; i) B! v+ P. {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 Q/ I% A0 N. J" c- T4 Z% ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! J$ K% A  \% D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 E/ F% I9 b" ?5 `. K9 K. g
# S  _( x- Q- Z+ t! H* l! s! H
31    PrixPowr
- O5 V' ?3 v8 }4 T3 Navis attack at once!
6 J& j3 S, U9 v+ H3 RTeam1 * + Team2 * + KingMan5 K* {$ \; ~) N, a
Team1 * + Team2 * + MistMan5 M
, I; H- b) |) q% S( C& e3 Q& |/ ITeam1 * + Team2 * + BowlMan5 B
) k/ X- @' q, w# V* W5 x- h+ M: W& N! a% V+ a- d' }
32    MstrStyl9 D1 o, E, T0 @& D: D) _
MegaMan unleashes his power/ v1 h% U' p4 a9 S8 F* d2 W, ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *- H4 T/ ~# C4 X. s, F, P' ?$ h1 ]& Q
0 v) `1 f8 r0 y
StdrdChip (Part 1)
8 P& H. E0 n" R  A# V2 u( _4 \┌──┬────┬─┬──┬──┬───┬───────────────┐
+ U( H* o4 D6 m+ p/ j9 y# z│编号│名称  │MB│攻击│属性│稀有度│说明             │3 O( [% {+ }. S$ @5 E4 E" y
├──┼────┼─┼──┼──┼───┼───────────────┤
% [5 I% I& \0 T! k5 K│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │" t0 E- O4 N' Y+ v8 E# o
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │6 B7 c+ E; E/ a. C7 T
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
/ o  `, h( ?4 [) W2 o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 i7 @/ n8 Q2 [│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 Z* O  X9 U  |& n* P2 B│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ D, ~) ?& |: w% k  |# D0 }3 Z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
- A! w" g, A* F$ Y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) G& d, Z4 A1 Z8 C" V│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
3 f' d* ?; h/ x5 X( L; s. A│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; f  h/ b6 a. W, _8 Q" m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
4 l0 [) D3 f* Q! X: C1 v│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 q( p2 h  v; ?% E1 G5 \) h│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
! w  l1 ?! G, V- Y0 Y& \- _│14 │Spreader│16│30 │  │**  │Creates a large explosion   │" I; c1 b5 B: E+ m# g; N" Y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
, r/ d# g( q0 M9 R, [  C│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ f- f1 j5 V/ m6 R. i% l2 A/ ?│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( i7 q: y2 @) |5 t( l) e7 F
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
, @% [4 J8 ~- h2 O" Y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 O; f% \5 a6 I2 a- H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( m- a# n8 ^/ W, {1 U
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
% i+ j' b; Z) _* U  g$ c│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
/ X- x9 ^) \# ]9 M│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( M, K7 y' E* F% M; z7 L
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
5 H1 b' a! b4 z$ j" X4 |4 ]│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
* h2 ~" i' y9 V+ Y4 ^/ m│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  T- J1 j( B* ]/ h. u2 z* D0 m. x
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 ~+ V9 M$ ]3 L& v3 C! V# W$ `( L( X* `
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
* P9 G; q. v4 ]6 A' j  U│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# |7 x/ U+ c& D$ t; E
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │+ X9 H' [# Z  b$ X; j3 J
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
. N  u* M, z+ ]│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  W" x# k+ U/ ^2 o$ P) B
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │  s1 v( X5 `( G0 l
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │. T+ K" w& S" Q9 N" F, s
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
0 c& C8 U0 ~3 X$ W│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 D7 w% j5 C6 o& D2 O/ k" |4 i│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 P# Y" b' @8 v" q1 p3 W9 H' K│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% c) \( F7 W  c; N* _3 p- c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
9 |& R0 u/ M4 }4 D│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! ?; S1 j1 P+ _; b. W: D│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% M1 p% Q, i, i- K% E% b+ e: q7 N0 G8 W
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 v" U. N4 z8 c3 |9 P  a
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 [, n1 c) W, ]5 _
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ g/ N+ J+ R$ S8 q- U│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 R0 i  `6 |  F% z/ |( y( \│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 Q7 Q* v2 I. k: y
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  `! ]3 h. Q" g3 Z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 W* J( ]6 d0 \# J' |│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) k1 o/ u! [. w! D7 Q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- ?7 L9 e: H# ]) i) h2 j  |
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 A0 t% b- h/ B
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  V7 K, D! K1 L: F$ c. G3 r3 Q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ a8 r, W0 _0 a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 l- E% q  O. o6 Z│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 U+ u( S3 p+ \: m' X, J6 s
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% l0 ^2 J! _2 I
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
, z# @; v; ~6 g5 b│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
) U$ I  y$ r1 n0 S+ u, C│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 G% u7 \. D3 C# P( N# l! U7 [│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  A2 K& Q; r* M
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, p. i! h9 j" ?. c
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ J6 Q4 f* q7 [5 t. j
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: C5 y" P9 w% V) R& j: a$ Z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
2 W  P2 f' t! m; W  E+ [│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
% t1 _: x3 G; U│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% {# y" {, h$ L, h( T
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& v. U4 ~( j6 p: P: d│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 l- M" [. g8 S' p. F& ?& D│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │$ |' N; Z. U9 B1 N  B2 G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 f+ b3 W. t* O
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │; N/ P8 H. B* |7 I0 ~: C& j5 h
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' E; T- ^/ h" U: C$ I( w5 U: A3 E0 v8 }│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 F- G7 _& R2 e
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' ?  R/ }+ M! O% L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. Q$ w) q% V1 u8 |5 }7 x, @* \
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: T9 s0 }* B$ {" Y. P: m│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │: N3 A$ j' F) y8 h* G
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, b: r) E( D" x+ D- ]" G/ L│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& K8 \) r8 _$ T# f6 R' E
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │# k6 \: g* L9 c: K6 D
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ R. T# Y2 l: l4 A3 I
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 ]& S9 s. F0 i( @: b6 l+ s! X3 x│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  X3 v% @9 v9 k: c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │8 t+ l4 W) P; K6 e6 n
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  |! {4 E1 p, Q. v! A│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 L+ I4 J  y7 I' o! B
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# c4 u( _% g5 x9 X" A6 Q2 g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, K) Q$ h) |$ w' F6 A1 H  ?
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) D$ J8 v0 _0 A  b3 d' m7 O
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 m! K& J6 N% Q" N2 w5 R+ `│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" A- J. ]1 z- J! O8 R6 G- ^* R
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 G1 S3 p; n# t' G' u1 u' W# d3 I9 a
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" ~, t6 ]; {- b5 @+ L; O' e( e
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- ?. j# U2 U7 z4 ~; B│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) A5 @: o/ O' l. l4 E: P│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
1 K: g0 S$ c, d* T│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# F% A1 M& m/ w  Z  n# J│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- ~, p* k! M/ l: W6 z+ i! t# B& Y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 V( d- A7 I* R5 f- c* B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 D' l0 u( c4 u2 Q8 X. I( h( K└──┴────┴─┴──┴──┴───┴───────────────┘! e" G% F# u( W

5 M4 j' B/ W: r- t; nStdrdChip (Part 2)
6 r& Z6 [+ c2 Z! O: Z┌──┬────┬─┬──┬──┬───┬───────────────┐* F- @2 {( E& l0 [# q
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 J# }$ ?9 h3 B2 G4 e
├──┼────┼─┼──┼──┼───┼───────────────┤1 g3 N1 ]  R/ L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# [7 V) B( p) j" w% i3 p
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 J( n! P# G" J1 \6 N( v
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 F3 s% S. ~/ p' ]2 z8 V* a& Z
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; Q/ C" z) I* z5 Q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
* q  u. u9 I1 `6 i9 R9 f│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. T7 R9 a$ u3 n, S" b* H
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
6 h' d, e8 F8 W8 F& w- \, x( }│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ O! p4 ?/ Q7 n! j; Q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 U* K9 J, O$ U$ p  b) A│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 c6 r1 h! x# J8 ~/ ^) L8 T1 v
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │) V+ L$ H& s; m
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 |, w$ Z5 q' S9 z9 h7 e3 P$ K* B│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 m, [/ x/ E3 \8 V$ u
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ O8 i% f8 q/ A& v1 K│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │$ [- }' P! z8 a. K! N% O" E" z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ F, D& j; j  M( n( W1 T3 I, T│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  V# R+ E1 X: _) w
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 ^# N- ]8 l9 q% ~) Z4 k│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) w7 P) K( D( z9 Z( z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
3 s2 ~. D- b; {│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* j4 _8 l/ x8 r! Y: l- N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
! H0 |& V1 g7 N% E" X6 N# P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ A) t2 w! M- z3 B. |$ g│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 k, }! H; P9 X  a' l│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 x% o2 s! J! j" B  ]% ~3 q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
9 S3 h4 c1 t% }. t2 e8 X* G│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 r7 M  \9 [3 H9 ^9 V& m│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) q! P! j4 }* L# W, ^0 ?: ^* c│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ l0 T) `" S5 p7 ~6 ?/ J3 c│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, t3 c: `2 t/ w# x$ W- x│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │$ H4 M- [6 W+ ?/ c
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 A% F( O* P2 Z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 `% t5 K7 E' }
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: }0 \! B! E  q7 J" u; i! F
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
! Z+ ?1 L6 \* l) u6 g/ v│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 s& b- L( C, X9 M/ ~
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  c1 w/ s, Q$ ?; ]+ O( {9 _6 F9 v│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ j6 K  M/ x4 j$ k4 V│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ m! r- [- I, Y* y1 \/ Y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% `, F- F% C% m8 o│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) h2 w' I' d8 Y0 c* d) H
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 c% _% u/ _" G, y3 n│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │2 v. g  C' _7 v" Z" B3 `
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, ~. {( Y6 ]+ b8 V5 C7 }│144 │Fanfare │32│  │  │***  │Take no damage for a while  │/ {3 [% o2 ]0 \; L4 u
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
3 g! A5 i1 ]* b│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │" o7 g% e9 ^" ~3 g
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │* ~3 u0 Q/ A4 l/ w9 _( I( s
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" F* c( |' y' }+ g1 S0 z& C! E│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 ~3 w! ^6 E$ k│150 │Recov80 │20│  │  │**  │Recovers 80HP         │7 b1 d/ a8 o' B$ S8 _7 w
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! K- z, p5 R9 D; _: e! _- `│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 d# d  L/ Q; u! y7 S$ D│153 │Recov200│65│  │  │**** │Recovers 200HP        │% Q4 }% C7 y3 m9 N: S! f) y# l
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! f' d2 g% W# O) b& J  E│155 │Repair │8 │  │  │*   │Fix your area's panels    │9 i( p- v# u) T( w: B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 m" `5 e' k$ L, F; H
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │8 F* a  s4 W7 v2 `0 K3 F4 B
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 H' j& ?2 ]+ u; G* i
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │& U1 Z3 a5 R6 s1 K/ l; y+ O
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& {9 e' m9 H; F" U( L/ [
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, a4 k  N$ E) s4 `( ^
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. f' R4 [+ o8 }$ ~│163 │Invis  │11│  │  │***  │Invisible for a while     │8 N! s' G1 g6 J) Y% U
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │6 \+ x9 d% f. n- o5 p
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
/ \' J6 d$ [4 S4 e" C8 l│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) I3 m# q5 x  \
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" x/ r4 o7 `) ?( A- X2 t# p. \
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ y/ \5 E: z% h" W" A
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
- ?4 ]4 v2 P; v│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
! w& v2 }5 X4 b0 A: k; S: \) i* d│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) v9 g& f- w- C) f* ~│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' A3 X6 F/ n. ^/ m; ?! o$ w
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
: L* ^( E5 d- o( @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ ^( V) {" O4 ^/ Y+ A6 f│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 m& j- |9 T) B4 U1 ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# W9 |  ^6 q9 Y  o( r% u" r│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ W, X- W% w5 ?
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ ]% X0 B- S  I: I│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; L% d2 h# P2 Z0 i$ O
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ F  B( ]$ i  o8 t  W& t│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ T+ I* ]6 h4 }$ |/ ]! U│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 T  z& R& s. D* z0 I  t+ X( |│183 │Hole  │55│  │  │**** │Open hole to dark world    │  L- k' ~% C2 H0 Z8 d. K$ x8 n
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: r2 w# R+ j# I' I5 l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- ]  g: s# w9 F9 N│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) e* F0 n2 }% B│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │7 u- C6 o" n' F# N' k! I
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │: a  W3 ?3 H5 `: a" Y2 t  X' ~7 _4 V
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: f% m* J  z) x$ k' T
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, Z; ~: g1 p2 v1 b) ~' N│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: ?1 {, n- \: x9 ]% ]- p; J( U; C* M│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! Y" d: L: a; C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
: t& Z: ]" g4 [" ~% f6 a% \( n│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. r& u9 i; X. T3 i8 h8 ^. d& N
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │  @* W- y( ^/ U2 y
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ Y5 i3 v1 ^. i9 s& A. T9 W! q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
( z0 x/ Z  c: N4 S! N4 N& z) H│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
0 T. l9 x- d' V2 [│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; K0 x' X/ H/ [! E│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 g. H: E' R5 G└──┴────┴─┴──┴──┴───┴───────────────┘, ]6 Z* D+ ?$ Q1 X# ?

& R/ d" Z6 x- |' k) }/ M  Z. Z7 d2 U" ]8 b5 p
Mega Chip
, {$ z  p, c7 b( f* f  `0 p7 l5 C┌──┬─────┬─┬──┬──┬───┬───────────────┐& x/ X0 [  w8 c( I8 j- ]" M$ j
│编号│名称   │MB│攻击│属性│稀有度│说明             │' N& u/ e" `! n8 }
├──┼─────┼─┼──┼──┼───┼───────────────┤
: `* b2 ]4 t. S# ~* y1 p│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% G  C$ X) _( Q* A8 c
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ e" x! B& X- W/ o& [
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ V, p2 |+ Z! U# O
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; w' T0 c" ?4 }7 q, V& {│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 U3 p/ b+ m. G1 C; D3 C8 C
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
; K3 [7 n4 U( E. c& z. O7 Q& m│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! ?; j. P0 E2 ]│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* G0 e; `8 |4 b: }) T- t! g7 R│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) B" v5 M" i1 F' @, T; R
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
/ O9 e  S- E4 |# ?) u( x) p│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 e( u; A) ^) a+ o5 |8 b│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │! x3 o# t6 a5 D  n
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │1 ]8 b& l3 E) {: M' }' {  N
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, F% L* f, N: p
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
% L6 O* `- R! D7 Y# r6 v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │) h% j& h, v$ s6 ?8 {
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' i8 s5 S% t# {│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 e' `+ ]: g6 R  s- z│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 I! b' t4 k7 ^* d8 Z6 B│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 D- p" }. @$ b% r( B7 _
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ X& d) K' p% W+ r& f: W
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │, e; Z( q4 U% H9 B- k
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" ?% C1 U5 U. x% }7 [$ t│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* `& Y9 D4 `) D& x. D
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │& P( m7 ^$ w4 e$ P6 q) }5 C) B5 I
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 C+ I, y2 c5 g) o* b% A  B9 i
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% [  [- a: j! b8 l, E1 R: o$ |
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
" x: M+ L9 q+ r6 q│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; h. w- G& r& I% w
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 U( {+ I1 {- i/ f1 h* D│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │2 D5 I4 H+ s  h
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" h/ `; V* t8 {* s1 @
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# w0 V' s( x; k/ D7 ?│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
' Z4 h) m0 E) h$ u5 a7 r& M; p│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 q7 x* B: a) y2 I  H7 v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ v3 H4 k8 H! q, f│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. C6 {% P- W4 `9 y. S│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: j( G2 }( `; i. R* m
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ f: N) e1 K9 o. ?( P2 O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 }( i0 n1 C1 b# e" G/ B( h0 l& O2 a
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& Q9 `8 a' m) K' V& }$ P9 e5 f│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" U& _; q0 U$ W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
  F* r  n# r0 M3 {* I3 |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& V3 B& b. ]" Y  a+ }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% d! b( f, `  S
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │/ p! c% E0 p- h
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 `% F" l2 `, j8 E6 h
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! l) L+ C& m' O& r; X" P
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
; f' }6 _( ]2 a, o│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 z3 G+ ^  m" ^% n& C. Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │' Y7 J% @* M! O* A2 F/ I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ _; l4 g$ S; ~* f: _5 X! l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- k( `- U4 n% T2 r7 w
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 \4 A- C/ b( ~# \5 R# p: _$ `; I
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │3 t! Q- G+ f8 [" X0 N5 d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  O7 a9 y- d; w+ Y9 q4 s8 ]; i/ ]3 o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, k# Y4 N, h1 D. U
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
: s0 h1 a0 [7 v' Q: S* _- S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 b$ l& x, K  h$ j6 o* f. e│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! k# v* V* J% z# k2 B- }│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 u0 S7 h3 ~; `# R7 c; g1 W│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# o! ]' j/ D8 k& X: ~6 r/ C│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
9 R# L1 L, y, S/ Y# `│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* J4 n9 [1 T0 u0 y- X2 r4 w4 l│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │. ?% T4 t$ X" X1 f4 ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 j# v* ~% `' G6 z8 i' P3 _1 d│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. W/ z) ]/ _% }2 e/ s# c. @│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 n2 Z9 x/ d& |2 P, \5 b" q
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ i8 P+ Q" }+ \  {
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 v! j2 |& Z1 u! I4 ~/ s+ S' m$ J5 v
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 x, c5 {" z, T3 S! j5 L. ^7 [" U│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │$ P0 a9 i; E( D
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% B6 ^) ]1 \. V+ Y3 l2 q. H│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
( O% U( r9 M; S8 \% d7 f2 a+ E│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │9 _# [8 A; z* e
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 ]9 g- y0 |: Q: v' f1 y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 j/ l5 a9 I' E' Q# j│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
" B& w* ?% p+ L1 \8 {" a: @4 j│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │0 u6 ?% x  G% [$ g3 u, [7 K: m2 E, A
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ E, ]2 M8 K; P
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 s! z, F! G* g+ _3 J+ f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │  H) k4 G) r5 ?5 U! ~3 Z
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' Y4 N+ K. `7 U+ S  G
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ E2 ]# C/ F! L, e6 `
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
: j) W6 T5 Z3 r; }└──┴─────┴─┴──┴──┴───┴───────────────┘5 t- @; ?( t5 f% K! H

& Y! P: `$ H- ~- ^
# W; F) V1 `0 CGigaChip (蓝版)2 C+ \. [' U, I4 Q, w" g! o. X0 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐: n' c( k! B" Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │* S$ {/ k& ^1 |0 z+ \
├──┼─────┼─┼──┼──┼───┼───────────────┤' g* I' _- }2 Y! o7 K8 _' a
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │1 B9 ]3 q: M2 F: o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) Y# ]& `( _; L' A# _
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" e& t' W, k$ N2 z% y8 V0 V. |
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 w  x8 I7 M; Q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: B) }7 k" z4 S, q+ w
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( O8 x- u0 ^6 M: [! y& `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │0 t/ R7 K" m8 F) d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │" B8 a: l' h3 _# @% }3 ^1 _
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
2 M* U9 R7 L5 \5 T- I( I# h% G5 Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 N1 E0 h. Q7 r( R7 \5 T0 J0 g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 ^! q4 \1 Z6 P9 I% S$ A5 Y& F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ E( {$ c8 E5 x3 x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 T' I, D6 M' r- U1 m- ~8 [) ^" o) _
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( k  J; W8 I' Y3 ~' S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" O; o: K+ o6 m" P9 |6 e- a. H  O
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 C$ F6 p: x) Y9 t9 M( m+ e
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │! _8 i$ z* t) G
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( s6 q  a1 I) d" ?/ Y2 W│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( _/ K1 ], Q9 C: d1 }) I$ J* Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  E  ?, f2 r/ y! ^+ g
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 j# V9 K0 h. X7 d! j: r7 U5 V. I+ ~
GigaChip (白版)(只列出与蓝版不一样的Chips)
) b4 F9 n2 z: k  D- ^8 F┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 }2 M' e0 b) E  R. Y) w2 i& S│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 n+ x. A0 X& B% c. I0 p├──┼─────┼─┼──┼──┼───┼───────────────┤
4 B$ b4 {5 \+ b│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │7 \6 v" F' ^7 k& a! _2 T
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; b. n% H8 p9 O' a│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
* K( ^! t  j0 w, @│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │) g2 h: S2 P3 R! z+ J# u/ r
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 _4 @: o8 {4 k( e
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# |' o$ q' W6 c% z
* i; f7 Y3 C7 B001002003004005006" G: s/ n! B; b4 x
007008009010011012
; R1 p* d' y  }2 g; ]% T) g5 x013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: r$ X- O; S( G0 k7 ^" u4 M9 G

/ e) _/ T. q/ E8 k) l3 G* P9 J9 x019020021022023024
+ F% T1 ?+ L9 k9 W7 ]0 b4 d, [0250260270280290309 L9 P# j$ n: e6 |4 J/ o
031032033034035036
. g/ q6 _$ n1 Q6 X; F" u" b( Q. b' V7 i- F+ h: `5 D% f1 f+ c* c
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 n. z7 I5 N- z" w+ _
$ r# Q' J. F" K
0370380390400410426 ]6 q+ f7 a) @# u- M
0430440450460470486 x$ U- I; F' t! }0 J) j) b8 j
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% r9 D0 f9 O2 @. c, X' ~, U6 |4 W- y4 b! f% X& X9 ^, x( S  U
055056057058059060
  v7 H- E0 S: {; T2 s8 c9 i) @061062063064065066# z5 z7 M3 ]5 d, F6 j
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 ]  n6 I8 u+ a  E8 i" {8 X" O- l+ y2 _. F1 f! y9 V5 Q* [
073074075076077078' q  k: y+ B' }
079080081082083084
/ T- C4 P* m8 b9 Y& V7 [: b085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 c: n, }; ]' i' j. ?. n4 y
, @$ i! s5 u8 m& A5 F; R
091092093094095096. r; {6 ?- Q" g! @
0970980991001011022 w6 @3 A( E* ^6 S  h7 s
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# E! F, b! q7 k2 C1 ]8 a
9 y& u" Q( r& X$ d' D8 e" k109110111112113114
7 E. u0 y; }4 x3 ~4 G$ l( V" L1151161171181191203 O* Q9 o2 L8 _& M% L+ D
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& I/ c1 H+ J8 Y9 S$ g
1 y+ ~! G4 I# o127128129130131132
8 ^, C( K4 r9 ~% ~$ u) y133134135136137138
; f  g) a  H5 A# |! F8 ]0 h& p( f139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% U0 x1 I, Q# d

3 N; b4 K+ D( G/ O+ m1451461471481491506 `: ^+ L3 R( m* L: n$ O2 ?! w6 e+ K
151152153154155156
/ e. l8 }+ c2 C. p6 s0 H157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 n9 |. E' z9 \

% O  q5 f4 h4 b' o$ e4 J3 ^/ p163164165166167168
. k" G) X3 I: m4 ?: j2 v, d/ L& g169170171172173174
, o! ?  d! F# P8 G- [; j6 P& J" X" u175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, K* ^. }4 I% D* f  Y" @4 O
7 \6 k6 k: d1 l+ ^
181182183184185186* x+ `* p; X2 f" z: C" x/ q0 |8 [8 I
187188189190191192
4 Z. n  x0 s( \# \6 \! V193194195196197198) Q, ~' f# K: O2 N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 ~2 A1 c& F5 u" ^+ P5 @% L) Q9 H9 a/ M$ e8 T$ @: x$ P0 g
001002003004005006% k1 }9 s+ a" T3 R+ t+ ~/ z
007008009010011012+ }& S0 I4 {. W2 {5 U7 x
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# |+ a/ H& O& ~, S+ j
! z  O" x* k& |! ~6 m" W/ F019020021022023024! p  u; B, R7 p. v, Q4 R
025026027028029030
' f2 g! x" p6 w& z% C% ?! k031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 G6 C6 b9 H9 e3 C6 D
; e5 u  g: Y; ^8 {( J( P037038039040041042
6 T( N& M" d/ X3 r' G4 Y0430440450460470488 h  f3 c) z, P. ^8 m; o( Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, Z2 }# `: E; p6 n* {
, ], p( p. _' A' @, e4 R% {055056057058059060
- E3 R) k9 l1 U' x- `/ V061062063064065066
/ |4 \# @; j" {. _" `067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 w* {  Q! G$ u, g% `0 o

7 W1 T1 C$ M- B. Y' x( T0730740750760770785 U: o4 x+ D( k- b5 c( i( r
079080081082083084" F& p8 _5 r) ~& {* p7 _
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:  f  C% H0 m# q& w

& |# L& \( j, F: G* X# v001002003004005006( l' b& [/ y& g$ c; I, @" ]  |! ]
0070080090100110129 t# H; s0 h  Q1 ^7 ~0 v& ~: z9 I1 d
013014015016017018
9 @3 P8 s' z# n8 I6 n9 y. `7 Z2 P, a019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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