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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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7 X* V- }/ L% O- H1 q■● ■  NintendoWorld    站友xliz原创
. H8 p, R, s: j, z, [) ]2 C/ x# {■ ●■    http://www.NewWise.com * u% w: T) y6 ?! B) P( N, r
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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" L! ^8 q4 A0 Y- l" _
           洛克人 EXE 3 Blue 卡片组合
  ?( H) x2 d5 @) ?2 A% O4 r* R8 ?7 C$ t. U6 G
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% x; e' L  b- X6 `  l7 c$ m
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 n+ x" E, n5 R* G$ ^4 y
====================8 q7 W- g# f9 ]% I/ `
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:3 N( x) t# S) j; s

6 P: Z; M) l1 u+ C( u编号    名称
% g2 j- W1 M4 A. }- `说明
6 e) @# ^( x& \1 O, z$ `组合方法
" B# U+ S0 d- W; ^2 @, }. ]: _---------------------------------# E$ o% l/ z+ P5 `! s6 n
01    Z-Connon 1
  P0 q8 i' p, Q& [Unlimited Cannon for 5 sec3 V$ Y! g) B! {+ S
Cannon A+B+C
8 n/ z' C: h8 D2 t2 _  n( n; a1 C3 k6 BCannon B+C+D& k! W6 [+ o: N5 v
Cannon C+D+E
9 J+ N# E6 Z6 ^
: R; F; U) R- D2 g: k/ |5 R! {02    Z-Connon 27 H( X) E: l5 D1 u& P7 X9 i- s. B
Unlimited HiCannon for 5 sec' \' r" \# x# ?: K" q& d- x
HiCannon H+I+J2 }9 w# z: R8 Z9 b0 R' f
HiCannon I+J+K
$ V$ S& U) I9 b8 GHiCannon J+K+L
, {8 x& @, C. g1 j0 ?& v+ h1 e* o8 H  M, H- C2 _
03    Z-Connon 33 y9 m5 s7 ^  f( Q3 j7 X, R
Unlimited MegaCannon for 5 sec  w1 E' I! r. T7 f
M-Cannon O+P+Q
! i/ w: R9 Q6 c5 n3 {5 wM-Cannon P+Q+R
8 r- L: M) J. o( }; M: z- lM-Cannon Q+R+S! t( I4 o  g3 C+ a! Y

" Q: ?) k( K/ D: ?6 y04    Z-Punch9 W8 A+ }+ A( o) `
Unlimited GutPunch for 5 sec
& T( L6 S/ [* W# zGutPunch B+C+D
: X) p! ~3 Q- v! @# q, M( j  G8 sGutPunch C+D+E
; Y6 A1 @! O6 r, l7 wGutPunch D+E+F
+ {. |# l" ~* k; l: W
5 ]0 h- z5 Z( S( a05    Z-Strght$ d0 p3 I; _& T. ]
Unlimited GutStrgt for 5 sec. O" P' J7 J5 p1 U
GutStrgt O+P+Q5 Y' B# f# t+ T' K
GutStrgt P+Q+R% d0 r9 t8 E5 h9 B) D  u5 \( u, G  c
GutStrgt Q+R+S
" Y, u0 N) ?8 }* x. s+ }3 S: [0 t, s' M' w0 C
06    Z-Impact
/ i! c, K; O0 W; d( ^$ bUnlimited GutImpct for 5 sec
( h2 p3 R6 G8 c, V3 vGutImpact G+H+I# H2 V' A- s" o, Y1 }" K, E
GutImpact H+I+J& W+ e* s8 T- l' u* l
GutImpact J+K+L
* U+ ?9 W. {/ \6 u1 y( e- p+ J' }4 P6 n6 o
07    Z-Varibl
* k3 Y+ X7 ]8 T1 X: v0 ZUnlimited VarSword for 5 sec
: ~& h* M& u" x+ X7 C  w0 `VarSwrd B+C+D
1 ^0 h; d6 k$ K* CVarSwrd C+D+E
: f# Q, G% @) H* A$ M9 M! S9 \VarSwrd D+E+F: M! q; u9 _0 x2 E/ ~5 O

* e3 ~+ H. i' f- M08    Z-Yoyo 1( a5 z& a" M  I! }5 {2 _, |
Unlimited Yo-Yo for 5 sec
1 H( U+ K* _3 N3 B3 FYo-Yo1 C+D+E" l7 Y0 o4 E* s& e0 r
Yo-Yo1 D+E+F
( \% F( J( k2 `1 U. }2 b* [- `% W( WYo-Yo1 E+F+G
7 R/ i4 Q8 b. }( s! w$ Z8 G
# T' i6 x; p3 c& j( F% K4 o09    Z-Yoyo 2
, r. Y" I+ ?, e) n1 b; mUnlimited Yo-Yo2 for 5 sec0 H& S' S( Q7 N
Yo-Yo2 H+I+J5 ]2 L6 n# c: J2 @3 }1 N
Yo-Yo2 I+J+K- B& ]5 `* h* m1 @8 q3 S6 S1 g
Yo-Yo2 J+K+L% C' c, A+ U* X2 i6 j3 D5 J
5 |3 B: l; J# ^- `0 |4 {' |
10    Z-Yoyo 3
& u2 r+ X) G' i0 L: J3 U" sUnlimited Yo-Yo3 for 5 sec
" a/ F; L0 f6 Z2 dYo-Yo3 M+N+O' Z8 Z1 S  J- D/ u% e
Yo-Yo3 N+O+P3 A2 I+ J" e; c
Yo-Yo3 O+P+Q
# t5 a0 e) m. s* Q5 {% ]
- E+ K* t7 W) P1 r' d  B0 N11    Z-Step 1
: ~  V  ]$ I$ j+ AUnlimited StepSwrd for 5 sec  L; G+ z* d3 @5 V: ?8 b+ \
StepSwrd L+M+N) ]% u. t! h5 T# D. D1 X
StepSwrd M+N+O) f; I+ H& f' y3 A, A+ O- g7 K8 U
StepSwrd N+O+P
( \4 P# N& |2 M9 O2 \' H& m1 T1 ^: V, @
12    Z-Step 26 p$ o! {* n7 {$ P) F, f
Unlimited StepCros for 5 sec& p  d1 V7 A1 q. {' p/ A" ^
StepCros P+Q+R
  }# r3 @3 C6 a, X  KStepCros Q+R+S4 Z% j7 _' A# I- P9 d* u/ R* v
StepCros R+S+T
, A3 D" Y; f4 `' ^; L! h/ |2 j2 R
. q! j# H% P' J13    BubSprd; l3 Z+ d7 U% Y+ v' |/ l8 `! M
Attks w/ spreading bubbles!9 d2 i' t$ t( I5 k
Bubbler  C+D+E
( b& s) V; j4 r; }' s  t! A! ~Bub-V    D+E+F
6 I2 [: K6 a: n& f* Z+ nBublSide E+F+G
2 ?5 u3 T1 m; s5 o4 v2 q5 MBubbler E + Bub-V E + BublSide E
' R- `/ T9 i. h) b0 U5 x# {6 X1 j3 S9 |* p
14    HeatSprd; y* m& `7 a9 c2 W: C& ^  g: M
Attks w/ spreading fireball!6 r) U/ K6 \. F3 s$ _; F  w
HeatShot H+I+J: \( {8 l) d7 c7 S
Heat-V   I+J+K
+ S: S' y' O5 C1 yHeatSide J+K+L; Q0 z! O- x* X8 a9 O8 X: g
HeatShot J + Heat-V J + HeatSide J
% n- |- I( ]2 H6 _" h1 `4 Q8 Y* F5 J2 _6 {1 _
15    H-Burst1 c% W* ^7 A& H7 B2 e
Creates a giant explosion
3 U* `) `, w# E2 I* u# dSpreader M+N+O# p7 e0 d1 ?. B
Spreader N+O+P  k4 R1 p' U" u
Spreader O+P+Q
/ I  A0 q- ~! e2 }2 v3 S# L1 r
7 M. m) r/ A0 [8 d* z% X( h0 S. g( w16    LifeSwrd' D% B- b# ?$ B0 t$ U& z( I% A8 u( o7 ^
Swings a huge 2×3 sword!7 G3 g5 K+ g  l1 a: Y3 x' j5 O
Sword E + WideSwrd E + LongSwrd E# e$ B5 k+ ?6 Z, ]9 G% H
Sword L + WideSwrd L + LongSwrd L
+ m& w. T- u4 q- e7 TSword Y + WideSwrd Y + LongSwrd Y$ j: e! t0 P7 t
  p) \" j+ S. e" f
17    ElemSwrd
+ K( K9 ~# E2 j0 D2 {+ n+ ]Wide swrd contains 4 elemnts
7 h# d6 _( U* W# _0 jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: Q" H! z2 h) V. e4 h! T2 hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* n, O0 _  N; [8 m
5 \% K# j  n# \! s* V
18    EvilCut
5 I7 ?  {: g$ j5 yStep up 2 & make 4 atacks
7 C% n" W' d5 r8 d0 L- ^# @) w) `StepSwrd P + HeroSwrd P + StepCros P% m% N3 R, E" I) u0 F9 h$ b

6 ~, W5 z  K; o- m0 A; A19    HyperRat1 r; I# k- h% b$ x8 p1 ]4 n; T
A giant Ratton charges!& @1 }1 Z! d0 z. o# N
Ratton1 A + Ratton2 A + Ratton3 A
& Y0 p2 }  [% J% p% `" kRatton1 C + Ratton2 C + Ratton3 C$ t1 D' ?7 U9 W1 @! t
Ratton1 F + Ratton2 F + Ratton3 F( x- v. T6 g8 e  T2 {- W. |
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20    TimeBom +9 H7 A$ T' G9 V- _1 K* u2 W9 @8 L
Sets Time Bomb in enmy area
# k1 d9 d) \6 U! nTimeBomb J+K+L/ M  y. a) ^4 d# l
TimeBomb K+L+M: ~7 ?$ t6 S* G4 i4 S
TimeBomb L+M+N# b6 d- S: u" A9 s4 c  r
0 j$ b2 J5 T5 w* {! v
21    GelRain
5 `! v& x+ N% W  Q. R- W0 F* hGel steals squares
+ \5 x4 w  H- {( k! k) o; F6 hMetaGel1 B+C+D
1 I4 J7 H7 W, c/ Z4 F  e+ _" cMetaGel2 E+F+G4 o& ?- J: N* d; ?
MetaGel3 S+T+U4 d8 [0 f& k7 Y( `

+ C$ n$ H, h4 }5 B22    EverCrse
1 O$ R! k5 {& x( D% a4 @/ ]9 EShield chases enemies4 D+ o7 [) X- ^
CrsShld1 C + CrsShld2 C + CrsShld3 C& d- [' A0 k# g2 n2 F
CrsShld1 L + CrsShld2 L + CrsShld3 L% I: X9 D0 t* z3 v" l0 g

; m! l, C' |/ R* }, ]8 r* I7 {* K1 X23    MomQuake
! O; b5 g9 Z& w1 f4 F; V2 wAwakens Mother Earth!" x( ~, N: Z/ p, W4 y# V3 Z1 {
RockCube * + RockCube * + GodStone S
7 L; \4 H% h; c" V: N0 j/ u4 d, \  z( \. w, r1 \$ I
24    PoisPhar
+ q7 e8 S, Y+ _8 lPharaoh generates poison
4 D: X/ w- v" R- v6 F' ]% zPoisMask A + PoisFace A + Anubis A
+ o, F. d% L* j$ s3 S% H% a/ u' L, E4 p% @8 p! @7 @) E
25    BodyGrd
7 G3 t9 R* J' F# k# bBodyguard takes out enemies
8 x4 G/ o$ q- Y2 u/ ]$ d1 z4 ]1 o( Q' LAntiDmg M + AntiNavi M + Muramasa M
" B* u4 {$ F/ N
3 w4 K3 m- H+ s  E& h4 {26    500Barr
7 }5 K( v/ D9 q, v5 @Barrier absorbs 500HP dmg
: i" O. x& E8 X) e& SBarrier E + Barr100 E + Barr200 E4 U& n/ v+ ]1 t7 n
Barrier R + Barr100 R + Barr200 R5 y3 [8 D1 P4 K* ^) e

  i& i5 L# y- F$ F( ]& a# t% [27    BigHeart
, Q3 i- R. [6 DAttacks, then heals HP!* ?, E& ~2 {; A4 d  e, |
HolyPanl R + Recov300 R + Roll R  k4 E% _1 l% i- b4 B1 z: D8 |8 h
HolyPanl R + Recov300 R + RollV2 R
$ p: t0 Q( T4 SHolyPanl R + Recov300 R + RollV3 R
4 f: |- g; @, }4 c. b+ Q. s3 ^3 s  V4 Y, W0 ]- _
28    GtsShoot
( n' O5 |# h, H. iGutsMan throws MegaMan!, C+ o9 H" F* ]+ I9 C& j  b: r
Guard * + DashAtk G + GutsMan G: k: B' I% x. e0 s
Guard * + DashAtk G + GutsMan2 G
# M# ?- U4 \. S1 @Guard * + DashAtk G + GutsMan3 G
' g) n$ r" T2 ~# T6 p$ P# o4 LGuard * + DashAtk G + GutsMan4 G& W% |7 m4 k" x2 A: {& F# A* f

! Y; u$ r1 q  i" t. m29    DeuxHero" F7 v, `* Z* x
MegaMan & ProtoMan team up!( [, @# H% I, o
CustSwrd B + VarSwrd B + ProtoMan B, l" o( E1 w/ D
CustSwrd B + VarSwrd B + ProtoMn2 B! }1 U) J; C7 ^- r
CustSwrd B + VarSwrd B + ProtoMn3 B% G0 g) u* r5 L$ I" ^+ Q" Y
CustSwrd B + VarSwrd B + ProtoMn4 B
6 K1 m/ X" L* \/ U# V& g- ?7 E7 B" j* ]( g4 D( Y9 ]7 n. @
30    2xHero
( \+ w% X$ w4 m: f. VMegaMan & ProtoMan Dual atk
  S; y" x& z' G; ?; {2 i8 a/ D7 L  JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B0 c0 n; ~5 ~$ E/ V+ [, I0 `# F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 ]2 a0 _+ G' s2 l' W% t& I+ ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, r5 ^1 z+ R! `: k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; Q* D/ _) G; P# S+ ]7 {
$ \! u( D, |5 t9 s& z
31    PrixPowr7 v1 G# C5 Y  l% t' I$ {- _8 q
3 Navis attack at once!7 ^5 |7 N6 X2 w9 a0 g+ n
Team1 * + Team2 * + KingMan5 K0 E2 ^5 L8 [# S3 A$ W+ Y- p3 s' T
Team1 * + Team2 * + MistMan5 M; O/ i2 u& X( |  }) Q" U
Team1 * + Team2 * + BowlMan5 B) Q* T$ i0 f' z. c% O, e; W7 j1 M8 D
8 @* T8 V1 N2 y) f) R/ s9 K
32    MstrStyl
: Y) u. W; p9 ], ~& U, n+ W6 h) aMegaMan unleashes his power  i& d4 r# F! C* J) |
Salamndr * + Fountain * + Bolt * + GaiaBlad *' t/ J- B+ _1 t/ N* ~& c
0 W! ^' M3 u, n
StdrdChip (Part 1)
3 @  }- v  ^, Z┌──┬────┬─┬──┬──┬───┬───────────────┐
* t2 X5 D! B6 H! e% C6 a; @( Q7 C│编号│名称  │MB│攻击│属性│稀有度│说明             │& O- p2 _9 o- D' R7 w0 T$ K+ r% D
├──┼────┼─┼──┼──┼───┼───────────────┤
: f8 Y( ]9 r+ `# J│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 U! }" y9 ]5 o3 w: E$ R│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
3 Q! J+ {# p- c5 t│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │7 O- i0 N6 V# V# n
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 b( t! D& z, `9 A. o
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 B9 q2 T- H& ?# D) {
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
. X3 O  s7 c. K. v( Y. y6 w│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& w, J6 G9 Q, T- H* n, q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
1 ~) ~6 ^* u6 G8 {) a+ _│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 s# y, U/ Q* D" w2 n! h" M% s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
9 H9 k( Q  y. t0 X# t│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 R$ k$ q; S6 p- u# c
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
& g+ g7 ^3 M' i/ ~│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 m/ t8 F2 g3 i! h+ i5 q│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% }2 B! j# G3 w( `2 T5 W│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# S: ~; B1 b' O2 H: U  p
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
. k5 k! E' ?) Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  ^) M% b7 [$ X) u' U│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 X! r& `% B  a2 E5 L. t! [! s' q6 b
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ ]. E$ g- A; C│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 e& ]( v6 ?3 @5 K) x  v
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │8 y" d( K$ Q/ y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! `( \/ x6 _/ `- p, K( _8 T2 Y9 [: t│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 j% L2 u. L5 H1 e+ H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │6 z: A0 q9 ~- ]5 |% F) o( t
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# w; P* w: S) S+ ?/ S" [$ P" G
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 U$ p. Z7 I1 ]' C& J6 M; F
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& Y8 |% m- [* U│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 Y9 Z5 F5 x. O, }& K6 W4 E/ Y+ k
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 w5 l5 }9 L. `2 K$ {
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! Y2 Q# [9 Y( I/ L
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 N4 p0 t# ?# t4 e( x& @# S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ j6 x5 S$ a% U9 |│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
! I9 s6 R" ]6 R1 v│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 V) r* i: p; z5 F. `. k, h
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, m+ S. W7 A( i$ C0 c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: S; r" h" S5 h  S" v  ]$ X3 g
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │; R, ]6 T5 z8 ]
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 |4 L; N% v) U) [' @
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! G4 z# W- H! v, O│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- ?, H0 Y8 C' l│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
) S# R0 j. q/ S& H$ T│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
/ r4 ]3 `: m. b0 z  J  _( s│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% ~7 S# Z! y+ U  y' h9 E) x( s  ?│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 |- N6 ?1 G' V) \" w
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) G! _  I4 A" o; s- Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% I7 ?2 u& L5 [8 B* E: {│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ d1 q" g: t  E* E9 t
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │9 A0 s- F$ m. ~! E' x: X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 I- \# y% h9 b4 X
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 m, T& o3 o# x│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │' a# K6 U1 h5 {  O* J) J3 B4 ^
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- N, Q, A% `6 y/ H0 X│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ |4 m8 j% a% x5 T' E  k
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% N' h8 |* z+ N' ]# u
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, C# d$ m: B8 p' x8 F. v; q; O: ]│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) O! s8 t" Z2 s% }& K. d. K' b% }
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
! m* k1 G" n1 b│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, @. t9 C! W$ }, ?│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, G( v! j% P: U' P│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. _5 r) e3 o+ p5 S- G6 C, Z
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
  x( Z- e: u$ R│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 T4 u4 |! M- Q9 ^" T
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │' u( f2 _. v: @% Z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 K  c, m4 H  _* g3 T' j/ T7 v│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
  ]  z+ h6 |+ |3 B+ r8 e4 a5 Q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
- C& o( L7 g9 K8 Q4 z$ Z& p│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 w' R* D1 A1 j
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 z; I4 j$ o1 ^# R7 }- Z" _" K│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │+ l  m4 U5 ?2 A; p. v; h7 f: ^1 F
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ u* {  w4 m1 O7 N│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 p) h% Z  y6 s│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- E1 f+ E2 D4 B; u. B│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 ?7 ^5 N: `& t* j
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) `; A) i4 F/ Y- S' T7 o
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 v- d) S5 S  ~4 \) S+ j5 ^│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 f% t, x* _4 ~% S
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 }. _& Z+ P6 ^% q& R& l1 o│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! T1 n, {+ x1 S  O& O' [│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
+ T7 ]* ]' b6 R- _2 [│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ S% Q1 D9 [5 g* o* D8 d! p( s
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 G  l6 b* U! ?& i0 ?
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' ^1 Q& S8 z9 f' G; c' z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 R( [+ @( F& |$ Y, a$ ?1 C# U
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. Q4 o3 l7 e6 R" [5 ^; [4 s) k
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. W! d# r! ~( ~9 C( x1 `# I│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' h& I. L+ o# K9 x  D* L  n9 w5 d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( {3 U4 D% E. R2 P- v$ W
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& N1 h5 Y2 y/ X7 R* e6 i
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 Q4 X% m& ~* x- R& Q: b3 b3 {7 @
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │: L  C8 x1 y5 s( }3 z3 O( E$ N. |
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. ?2 P+ S2 T. E0 {5 o- n: F; G│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │4 M, I: G& |4 z4 i/ @2 M( ~! j
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 ]4 I0 E) d+ q3 Y  S& h( E│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
+ Z: E+ Z4 z/ Y, o│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, S# U# S0 V# t5 M( F7 w
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
$ j6 e7 o, g) ?( b( b│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 s+ z- s' K( L4 B! P& [2 N" V" F
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 |3 }5 }1 _! u5 Y+ H! I6 @  d8 s2 g8 g( u
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
5 s$ u/ L5 O$ L8 v3 J│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 I- n8 c1 O' e/ o4 F6 |3 E4 D9 V
└──┴────┴─┴──┴──┴───┴───────────────┘4 ~  c1 Z, P  ?) j0 @# l; o

. ^, l* r$ C% U$ i/ dStdrdChip (Part 2)# T7 l, D! j+ b& r
┌──┬────┬─┬──┬──┬───┬───────────────┐
# G* i  C/ v4 A+ ^: v' C│编号│名称  │MB│攻击│属性│稀有度│说明             │4 V8 R$ W- {) s9 L; }6 @
├──┼────┼─┼──┼──┼───┼───────────────┤
1 a  U: `0 q2 [6 Y0 S. k0 b  ~│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 q0 u# S/ i* M, X- ~% |
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 f; Z9 K4 B5 X. ^! A
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 R  h. X0 ~+ x8 @│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ @' p+ W; d3 ]; f- S│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' W$ P8 B5 f8 T- ^/ f/ e│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! \5 T' \( s: B& T1 ^6 y  u
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │2 u1 e" Z8 c  @9 c( w
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( _( M6 h. C9 S. @8 N4 s# @$ k│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
' o# E# S) N" L7 H0 M" u3 z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │) ~; I0 h7 r8 Y% F* W+ T* I
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │# r. w5 v1 W7 e) l
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 H  f! j1 t5 V) S7 r% N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │" ?8 W7 x3 V( u$ [8 S
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │6 \  v; {: G4 O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 E1 R2 O( R2 |- p
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
0 e+ x. h& ^. c3 ?$ g/ L│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; S3 j3 r6 o# x. C# N│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │9 G) _, F! d' [& u- I' P
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& @0 |9 u1 G8 y8 K( a% z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
0 y" N! W; ]  G& X│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) S5 i4 e% g! _$ G( x& Q│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ r+ w" w8 ~* S8 f4 H$ }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
/ t+ I% Q# _3 U( A│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% n2 H; P% N' R$ e; U6 l│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
( k, T3 Z1 N# i9 Z* Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& t6 n$ b3 }7 ^7 o# {
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 [5 }5 v( H# J, P  m, m  {/ \: p
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
. h  @- K9 \- h/ d│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ }8 O  J, r2 {( Z# k│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │3 r- v! e1 Z- o' i
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 J# b& K, e1 D
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │2 _: P( {0 R! f6 \9 T5 y# n7 i9 R9 O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; Y; z2 \; ^+ f$ S! j* J: A* Z1 j│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 F! U! u# c7 U* J7 W; D, [( C% B
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) M8 G& A1 p# C$ [
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 {7 y* V/ L0 n% v+ X: R
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ U' _2 y% `2 M8 s2 C│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" k( ~' p1 O, o. X  w│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ b$ ^" _1 l" l│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 f) I+ G# x7 i
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  R0 G2 x& n+ S! S( Y( h
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! L- I5 b! l6 w' |2 T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
9 Y: F1 v1 }9 Y+ O! I' C│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% A0 F6 Z- e8 ~6 v│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* o* p0 [& T7 ?6 r│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) Q& U% _/ l4 d│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; H& F* @4 \9 [, ~│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 X4 H+ b* W8 H! X2 h- f│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
& s* T9 T) q8 |│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: O9 I3 q9 u7 {7 X( z0 v, H' O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
6 {% i$ {  S1 |2 d% e' M9 g3 s│151 │Recov120│35│  │  │***  │Recovers 120HP        │+ s6 l( X" ^, t4 {( r, v+ b
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
! _/ @) _7 A( t4 ?. M: X6 Y* l; w1 T│153 │Recov200│65│  │  │**** │Recovers 200HP        │' i4 i' F5 Z) O8 Y- K4 J, y! H4 o$ P  t
│154 │Recov300│80│  │  │**** │Recovers 300HP        │" I1 C: R# Z1 z: j5 O1 P" R
│155 │Repair │8 │  │  │*   │Fix your area's panels    │, O) m" M: ?/ @8 ]* o
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
1 z* n- o2 y1 _" i/ _1 Q& C( t: v│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, ~: {/ F+ {- q. U) ?) U
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 t$ x7 r, S% l! Z& j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. @( d2 L. C( y1 L0 |# [' m
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
+ Q( T, ]$ d& }+ i│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( A. h( p* S! a1 x6 C% i) ^; g│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ d! x. |% ~5 C; d
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 V5 z9 p: L4 E; e: K
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' N+ N4 ?) z5 d4 E│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- z+ J$ w  O" D0 h2 h5 ]: Q$ ^│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │7 `) [1 W7 M/ Q" L* J/ X& k
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. X7 M, _( l, D8 e  o# h) Y5 ]. e( z$ A
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 b6 u! D9 X1 \: |  X; x& W' T: I
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 Z( J9 t& u1 {% |, J7 n2 e│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │' T* M. J5 b2 k+ g( B
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) S# p; ~1 T1 X4 U0 m│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
( ^$ _, Y& p% q2 J│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 N8 s" f: B+ d# B* `  N  V
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 e2 [' }) U) w) Y- R* ]/ {" d
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 |* j2 h. \7 {0 b( u, [* k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: ~- h+ p4 I. n/ D/ u- i│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. ]  Y5 d2 N& K" a% _* F$ Y8 ]7 x
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 f1 l* r4 {' R0 M  ?│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: n! A1 _- k* W
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; n8 C# d7 ?* ~! T- Y3 h3 t) S2 C6 [' l│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& I4 N& O4 o7 E1 J# I7 e) [│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │8 J& `9 v5 F5 T% C% J. _% U
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( ~$ O! |) n0 C& I8 Z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 m9 @* @4 \' ~; V1 K+ b
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │) `, k4 _" Y- t; `% h5 M3 ?
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: h) {  U& t' y. G, Z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; v/ @: t) u: ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; l9 I" j! q* [1 Q+ L5 f  `
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │8 Z7 Y5 c) u2 [
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │* [+ W( N  r1 L3 x
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │4 I1 G- J: F: |; L
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 n' y0 }5 ?# ], e9 @0 t2 a1 I│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
% \' a; N/ n' I8 i" G│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: y: z8 c  E( ]  r7 ?7 Z5 N8 k
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' F/ B, X3 f4 ]
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" _: ~/ E9 N: J4 Y
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, ]8 z9 s2 {# z& D" W│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, |7 e% j% S7 _. G* z2 S) \
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' e& S' O/ N6 B9 U6 |│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! C- a: C9 j2 g  ]" L. Y
└──┴────┴─┴──┴──┴───┴───────────────┘5 \; O  h: f; A& s' V0 z! Z

/ G5 F5 F) d! q6 z6 X2 X
7 k, G; R8 L5 u) p- I0 l( {Mega Chip9 N* H. p, B( n; V$ c* w5 Z0 _( u
┌──┬─────┬─┬──┬──┬───┬───────────────┐# `0 e, S3 y, {5 Y* b
│编号│名称   │MB│攻击│属性│稀有度│说明             │! J+ K% a5 ^( L
├──┼─────┼─┼──┼──┼───┼───────────────┤
  X; t: O  |0 i) A3 Y; h2 |│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( ]& z7 O4 }) [. d7 J3 [│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" X% v: E/ e4 b% s. A3 o4 a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 c4 n* O8 F, W3 c3 x' K
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 p& A( p- J6 {0 l, |2 C' w  p) @
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │1 h1 `( ^# G% \% |# B
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 Z" L! A* S6 ^5 h/ T% e5 b  r│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 V, q" }5 M% N. m9 ^1 D│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ N) D4 Q$ w* [: m│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
" I7 L% m+ d- j" P│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; ?0 O0 U, |! x! Q+ w. d1 U+ L│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* f; j( @/ q' D+ W+ G7 `% C( j/ K& w/ d│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │* Q2 O  l6 x8 f7 [& J
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 |  D- {/ f+ z* W: A│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │3 f  x: n  H1 V1 S# l  h
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │; J5 o* m* F/ U5 y- A! `8 J* [
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* Q  J' A3 n6 x+ }% O9 q! Y; e│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
9 b" Q, X+ ?' X' n│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 `5 J/ \- f% W  I│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, s4 L6 U: q/ q5 E0 M5 [│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 U- E6 o2 d1 Z3 k% x│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" |# `; j- q6 H* _" c│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. F4 `' t" x% m2 f2 w  L
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 ]  [' l5 Q/ M: O3 j( \* H; a) {
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 _( ?; j3 o& p- Z& q│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │. X- S% s5 X6 C) [
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 Q5 n3 x  ~; q: d9 V( S│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, O: I$ }- p: N$ F/ p0 X) j% a
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │3 W* @$ u/ `& P  _
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 D2 {6 B% i( ?% D' r* O2 s│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) B" Q9 W5 K5 N5 F8 R0 _
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- O0 k3 _* _2 I1 g3 `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │2 g7 ~" R7 T# y( k
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' g1 Y* |3 g" e3 w9 \2 d/ ~% ]│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
- Q9 V( {$ V0 X! h- L/ i. `+ q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; O$ d( o+ M6 K5 A1 R$ f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │5 \& a8 W$ o( d/ m) `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │/ I; e& b5 w7 f% F% }* C
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  b6 }+ L# K2 Z) G* h│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) v( p+ D! R) a6 A3 G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( n# @& ]! u+ c! Q1 j
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 p" {; d2 ^8 m+ E9 W: N│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │0 N$ H1 J; r. A* J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
/ |3 F) M, W  h. G3 V) b9 T│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' r1 f. e' c! \' A1 c
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │" P2 w1 j& {) S2 I" ?3 b: \) R
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" e3 I1 t8 G2 I0 a
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ ^, A( S) {6 R3 R# u│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 f: a0 I, Z: V0 L0 a# }: N2 U
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │0 P2 m7 p! V$ h9 l7 J) y/ t
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │+ q7 x4 O9 v7 a8 h$ A: h
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 L" z8 k7 \) s/ y0 X/ w* ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
& i7 a3 P/ R* e. J/ s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; H( x$ y0 o! h  ]- P│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 O+ `0 l0 G% V7 c4 |" j! h  Q7 `% d& P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( |2 ^4 y% m5 i5 @7 M# ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
) c, Q+ R5 S/ e│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
7 _; G( C/ y: m0 H│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; V0 J$ _6 P3 ^3 e( U0 Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 Z* b- I! N5 c; \* X$ f│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' l+ R# u; ]& E0 ~$ A! ]) {
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
8 g# j, v4 L. F# ~│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% r, ~" i0 }; n  R; C* A9 t
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 `6 P5 U" [  R5 A( I6 C│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 w$ y0 u3 H2 g3 V
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% {8 o) u. I6 b1 X7 s│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │$ b/ r' G% c0 i" o% ^
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 H- ]& l& K8 ?2 t
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ c. S8 c! ?0 J
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │. J+ k4 F# K( S9 ?* f
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  x1 D/ `7 O( X1 M7 V8 B( T3 w
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ W# }- F$ k/ |! g
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │6 D7 f4 o! `2 {2 z- K
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ g! x8 q* a& Z6 ]│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( J5 k2 d, M& H' G6 q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ O% l( @0 U7 o
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ o3 C& X- ^" d. P. m
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" h( [) }: O* Z2 S& I│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% S* K* m' @9 S4 |% W2 B
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' @6 i% m7 `3 o% v8 s) H& V$ [│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │! y- s3 f& u  ]: t/ q
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# q. v; a9 {" a+ {$ t' O7 s; _/ a! u! ^│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 a- `1 K- P: J; z* F" e0 x
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
6 A8 t+ f& P+ E* A│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 l8 r) z1 g: T  _' ?5 O3 ]# Y. h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# |2 u( Z, Q9 ?) L9 ~) F, a( T
└──┴─────┴─┴──┴──┴───┴───────────────┘' ~* H1 w2 I* m1 g+ d

* s7 k* ^! C; L4 V& E9 u$ Z
# ^* w" Z3 y% Z7 A9 ^' Y5 y) uGigaChip (蓝版)* a4 F6 ]( E; {, b* A
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ J- |6 Z( \0 U6 W0 w2 }9 D7 p4 C
│编号│名称   │MB│攻击│属性│稀有度│说明             │, R( e- ?# i8 x# S5 E
├──┼─────┼─┼──┼──┼───┼───────────────┤
# U/ d/ ]' O* A! _  W" K3 v! d│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │. ^% E& I  [# H( W) p5 @- Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
  W% N& J" Z  B) y8 g% O2 R5 x8 N+ V│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: _  v: J* l  W% M3 b
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
* W' m* ^# l' V2 g2 Y6 r7 d) e$ C) q- r│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
7 _  P2 w& O$ s$ B8 f1 [; y8 r4 v│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ W# Y9 e9 c. L+ J1 r# J. g3 I6 W3 ^
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  b  p6 N1 B, ], w. X; t│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 H/ f5 K7 Q2 m│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& y) N. p& a. C0 J6 e
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 h$ X5 t, w# C$ G% I│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 E5 J3 O- b0 ]& I* l5 R│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. B) e( c6 l' h1 {& e' v: A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 G* {* }1 Z, Q! T' {
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. w( J5 n" i. q5 G. {│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, M% C; e) n- V6 M* R│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
( p* {4 i" f/ S* |│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
$ m% ]. O% B! P- x│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; }; i9 x$ U5 l│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 F+ V# h2 |) f7 Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │+ I7 P6 `3 g' t' E
└──┴─────┴─┴──┴──┴───┴───────────────┘9 Q5 ~4 M# o; X6 K( q7 j, ^

1 U0 w( x' ~' {0 I& D" P2 wGigaChip (白版)(只列出与蓝版不一样的Chips)
- S7 @8 g; l9 j! M7 ^9 A+ w┌──┬─────┬─┬──┬──┬───┬───────────────┐" o6 K+ J, I, K4 z3 u& Q# o- G6 V
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# p! J$ n5 }  K0 z├──┼─────┼─┼──┼──┼───┼───────────────┤
) \/ f# q' |8 N5 c9 e" C8 y& d3 d9 M│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; ]/ c, o. ^$ x- B
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* j" Q. X  X8 h& u- A) ?6 R  H- W1 I
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 N% `- N' |8 O% Q7 l$ b- r/ p4 F│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ _. {3 |6 ~* v- k* h# J4 R└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
- i# t" `# K! I6 d7 M% h3 HMegaman EXE 3 蓝+白 Standard 级别的 Chips:% ^, P. R( Y- G6 y0 x: Z
, V' c% \8 P0 \1 i# \
0010020030040050062 I5 G  U4 z3 r
0070080090100110128 J! J: V8 m& [$ o+ O
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& J) }+ \* }# @0 S. B' c- v
  B1 x5 @, r9 R  {8 N" U& H019020021022023024) Z/ m! }, Z; s& _( E+ [
025026027028029030
; V) M2 ~5 j' N9 U( h, b031032033034035036$ F2 M9 p; [3 e6 I7 b  S

6 Z8 x+ u: ?8 w% S. `# t/ a& n[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 r$ i2 q' v3 ^  y# k0 ~6 C
5 m" S# E0 c, j; W
037038039040041042
  O) j+ I4 d% m! k6 ?( t9 D; A043044045046047048
0 u# o- \( ^1 n- ~; W049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 n7 p8 S( Q! U3 R. I- @% e3 U9 z& p- N
0550560570580590609 r& ~- V' Z, _6 g& U+ w; L6 _
061062063064065066% R& n  p& f& Z& B! a$ ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& O4 L& A0 A4 M8 G
( \% @# s& X) K7 `* b* m0730740750760770784 t0 v5 q9 Q% F2 m/ Y" _7 y
079080081082083084
8 k* u* x0 @% o& N2 w3 e085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# F1 G; N! c  L
" p* ?" Y( X$ K9 p6 g; T# H7 c
091092093094095096
6 x: w; R  ?+ m  `' U, B8 l097098099100101102, @) {$ {& j. r0 @  j# v/ m
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 E4 ~! n: Q; [
; z5 Z; z8 y* h! X. J$ _109110111112113114
3 a* e' R; j: P! a  d7 y$ K# n115116117118119120& j5 g+ Q2 v' ], Z5 [9 {
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  a! M& g$ M6 n9 V8 m" h, H5 F& ]& k1 r% t  H$ ]0 |; Z; w' M
127128129130131132
4 m; i1 R# |" |4 j4 K1331341351361371389 u$ d* p" k+ n; t: M( I
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 i" S( [$ l  z" W; k# i
; y, T+ A) D3 D
145146147148149150% ~1 J+ W& K' R
1511521531541551565 o9 v! s5 v. T: i
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 D3 ]" K( k3 _7 A" t) ~4 U: Z) k/ L! `9 H- W
163164165166167168  U8 @% k  Q2 d
169170171172173174; |& K" r( ]+ B% k0 r
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% p4 o  Z" u) c' Q* U
4 z1 m) l; G, z* ]3 A1811821831841851860 y2 o) R  ^3 r8 j  b7 t
1871881891901911927 X: L; ]$ U! T; s
193194195196197198
1 y8 s% U" c$ n) e! i0 V+ L9 m" P199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ t" c4 R1 s2 C" {

8 k, m' G9 x. o001002003004005006( y1 h3 P1 s1 M7 v5 d/ I
007008009010011012+ B$ V3 D5 v6 z6 }8 x/ E) d4 U
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 C, x" V6 G: P2 g* N# }% ^$ ]6 ^+ s
0190200210220230240 a  ~- G/ o  y9 g8 m+ |% M
025026027028029030
8 n. Z- G2 b0 |. n$ W8 B8 W031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: E6 f5 V0 N- x1 ]( f* q9 A: L/ g3 y5 W9 X+ t3 ~, }
037038039040041042; Z% b7 p7 ^  H/ C" _& ^) o
043044045046047048" U* O4 |6 ~( k- t% ~" ]
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& {! \/ W$ @8 ]$ e( @1 E8 M

/ B% X' R5 R3 l5 v& P0 B9 }055056057058059060
" P7 q5 \& M$ M0 V, g061062063064065066! t- i# L0 \, W
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% m! n- N( l9 ^7 M; `

; D  Z% m/ H* d* T& d073074075076077078
# J: R- J% C/ d3 ]" W6 V' x079080081082083084' O5 T- V7 N: c- V  p: W; j
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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, g9 C4 L& c7 _0 ?3 `: M007008009010011012
( ]4 t/ M, q- f1 O9 \% s; F# g/ a4 R013014015016017018
5 Y: }% G  }9 N6 t- t019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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