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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
7 ?1 N( b* Y: U3 N/ G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* _: \5 b3 Q' X■● ■  NintendoWorld    站友xliz原创
8 D4 ~# ]% [; U: k■ ●■    http://www.NewWise.com + E1 q" f2 q" k' T7 l) F# }, z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) W( P9 K. Y& B5 Y* I9 N, c

  ^# w7 z  n# e* r2 X3 H7 T& Q3 H; X$ B) z% R; |# O% w9 w$ V" p! t9 K
           洛克人 EXE 3 Blue 卡片组合
2 G$ R! J# k. P9 t3 V$ ?" d9 g+ O  w* y+ F6 B

, c- T; r. H* l( o5 Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% h4 t8 |. }# Y* ?4 j$ s
大家要看日文版的P.A.或详细攻略,点击这里吧!

4 [- `+ M) D' s: q  u1 P3 S====================
' d! Z* W8 {. K2 l( x; {& A% D2 U7 S希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 }* f6 V4 z  f; C

1 d# P2 ]$ e# Y7 S( t- B6 e以下内容格式如下:4 W) t* U/ `+ \9 C7 [" p

" \) c$ H/ g7 X7 Z# |编号    名称
& y$ C; A$ o4 P. M说明+ r- r3 R! D9 [7 K! A/ x
组合方法% A9 _6 E) J+ d* y' Z
---------------------------------
, i' I! _1 Q8 T5 Z* Y9 e# ?01    Z-Connon 13 v2 t5 L: _; s: f0 p: L
Unlimited Cannon for 5 sec
% e- ?- u( T  E& Q, |- s; TCannon A+B+C& D- R5 O1 k6 U8 o1 @. Z! b
Cannon B+C+D
8 S; j3 t8 C6 R, mCannon C+D+E
( |1 D- o' d- F2 B2 ~
, I9 a% |- t4 H) X3 E0 X02    Z-Connon 2
% W! m/ G# K/ B/ l; m( `2 P7 }4 OUnlimited HiCannon for 5 sec
; [- N; _, ^  G# G  P- yHiCannon H+I+J
) P( g: h& p! r2 N" x6 aHiCannon I+J+K
2 Y/ [. }* m9 l% u9 |HiCannon J+K+L% J6 g' y% `1 b7 V0 f

( M8 b' ?8 f4 ^0 @9 e1 V' X4 @03    Z-Connon 3
1 h0 A! z, `1 j- s$ h: i9 |4 {Unlimited MegaCannon for 5 sec, _5 H- V: t9 B& G
M-Cannon O+P+Q8 {  D# n% f/ D% ~
M-Cannon P+Q+R7 k1 u2 f* U$ a$ x; p  c
M-Cannon Q+R+S
9 W0 @* y  M$ J
: }0 n: @7 c7 d4 ~04    Z-Punch; B7 V  S  ~8 |( a
Unlimited GutPunch for 5 sec$ i3 A& H8 K8 |# Z; h% M2 p6 W  a* K3 x
GutPunch B+C+D& G! \! |9 e* @5 i( f  m
GutPunch C+D+E
( e0 y5 h; N" R9 M8 E; BGutPunch D+E+F8 t& P/ e$ _& m) c
+ @) V4 f) R# u9 P4 S* r/ x
05    Z-Strght( c9 z% k& s, W. k1 X
Unlimited GutStrgt for 5 sec" b6 I% S- ]  L  Y
GutStrgt O+P+Q5 \% h. v; @/ A- K, x
GutStrgt P+Q+R
) W0 J9 y3 V) E) b  E8 z/ y, sGutStrgt Q+R+S
( R; Z! g8 A7 `7 {! {" u7 K) W  Z# a# w0 G* u4 x* N. j) }
06    Z-Impact0 R7 Q; _9 g% k( K* B. i8 H; k1 i; F
Unlimited GutImpct for 5 sec
0 n% k' {! B2 X8 j/ HGutImpact G+H+I
8 Z+ O8 d% \( t$ W; W4 XGutImpact H+I+J" L$ w" m2 d- \# y
GutImpact J+K+L
4 c% o) w8 g9 H5 j/ b% J  f
3 {$ g1 s0 i# _6 z* J07    Z-Varibl
. L# T) \( g/ t& k9 B. kUnlimited VarSword for 5 sec
! t' `) w5 E# ~VarSwrd B+C+D
2 `5 Z) N" g* fVarSwrd C+D+E' }+ \" f' J/ K
VarSwrd D+E+F
: y' [( y, a6 f: ~2 W) ^
' w: H, o5 [. z+ L) E/ T4 h08    Z-Yoyo 1
& o. B; @, S8 `Unlimited Yo-Yo for 5 sec
% w: s& x+ B+ a, a0 OYo-Yo1 C+D+E
/ X3 ?; n: H& x; t7 `& P# o0 @- M1 FYo-Yo1 D+E+F
0 I1 |8 \  v/ X$ W$ D7 ]. kYo-Yo1 E+F+G$ j# o2 J( N6 X9 ]
/ o8 ^* b! l! N# N) C
09    Z-Yoyo 2* X: X& o7 C- x4 P: J4 b
Unlimited Yo-Yo2 for 5 sec% ^) n9 f1 b. T0 d4 z+ ?( N/ w3 _
Yo-Yo2 H+I+J
. X' F$ K# d5 V7 K, c. \3 ~6 u/ dYo-Yo2 I+J+K2 y) Z$ O# ]2 h% j& V: w
Yo-Yo2 J+K+L
" p2 H% Z9 n" D0 t
2 i' y3 k& p* H! \10    Z-Yoyo 3* r# p- r1 p) H, ?
Unlimited Yo-Yo3 for 5 sec% f3 A, ~: `& s9 ~" l
Yo-Yo3 M+N+O, Q  z. i1 b& I
Yo-Yo3 N+O+P' r! {' V! C8 q( t7 J5 O
Yo-Yo3 O+P+Q  F& h/ q) J# C, p: t

+ t1 x3 \' x( w+ a11    Z-Step 1
# I' ?) y1 u; Y) P. G9 x0 S/ l+ z; tUnlimited StepSwrd for 5 sec
: `7 `# q6 i$ |8 x9 p6 r( ]. ~( YStepSwrd L+M+N
" e3 ^  {& a5 b, a" sStepSwrd M+N+O/ L$ w& S! `! g1 Z
StepSwrd N+O+P9 d* m% \& e% t. ^- w

/ L) P1 g2 ~8 b2 k, ?2 P12    Z-Step 2( N  m7 k1 \% D% \: a! ~
Unlimited StepCros for 5 sec
2 F* Q9 i2 ~- M/ S5 c# XStepCros P+Q+R3 V' a. n2 h( ^
StepCros Q+R+S5 z3 M' Q6 M, a7 i" @
StepCros R+S+T: g' Q! b5 r& g* D$ f" H4 d

7 |- Q2 O/ R, G' _8 Y13    BubSprd) j/ h6 m+ C" q0 N
Attks w/ spreading bubbles!
$ A4 T' E  I9 PBubbler  C+D+E/ f& N5 \( O* v$ a7 D- F
Bub-V    D+E+F2 g: n7 f! a4 Q" n7 P2 L) d4 a9 k, @
BublSide E+F+G
8 b" W. R) c. H7 F; {) D" ?Bubbler E + Bub-V E + BublSide E
$ Y1 M' U8 |: p1 P; [$ X+ `& A$ N+ o' A
14    HeatSprd
( C2 e+ i! ]9 A0 @: i) m# iAttks w/ spreading fireball!1 C. n% q! E6 `
HeatShot H+I+J8 V! Y' D* u0 F4 t: L
Heat-V   I+J+K
( D% E) S" Z9 rHeatSide J+K+L0 p9 q9 E8 u/ U
HeatShot J + Heat-V J + HeatSide J/ ~; k: W1 @( m, c2 N9 A, J

( c. q5 H! R0 u' D15    H-Burst& `2 U/ x6 |& U
Creates a giant explosion
6 U% U, [( b. [) P, \7 `' c8 ^Spreader M+N+O
& v( N1 @; U) K* h( n  d9 ^' Q% V2 ZSpreader N+O+P6 k+ \  i2 A: ]7 H- ?" z- L
Spreader O+P+Q
  x7 X& v+ I+ f
2 y' c. i3 P& |0 X( y16    LifeSwrd
  c. L6 q) m* u+ ~Swings a huge 2×3 sword!
, _. }+ U7 \: r8 ?; V* u& a- RSword E + WideSwrd E + LongSwrd E
7 w# U$ ^( h8 z5 \* U3 {* hSword L + WideSwrd L + LongSwrd L
% X! {0 n* L* Q1 U. MSword Y + WideSwrd Y + LongSwrd Y4 I8 A5 A& r5 U0 m& [

( T; b" {/ N- ?3 R6 ]6 K2 s17    ElemSwrd5 o" I" Y# M6 G; Z) G+ |
Wide swrd contains 4 elemnts* l, S4 B  h/ l! E
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 X: d: {  o/ e& `$ dFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* `3 N3 e8 }' D
0 P$ ]+ T7 ?- p' V+ n2 K18    EvilCut
0 I* v3 O9 c" F! Z7 n8 b& ?Step up 2 & make 4 atacks
  D1 b; t3 d* ]) eStepSwrd P + HeroSwrd P + StepCros P$ a% w' P  r9 m% i% v7 v
7 P4 H% c: T2 J( s* @6 {
19    HyperRat! Z( X0 J( d& v' b! H' h% o+ v
A giant Ratton charges!: |) J* {! y! U" F/ L" ~2 o
Ratton1 A + Ratton2 A + Ratton3 A& `4 h/ S2 U8 l
Ratton1 C + Ratton2 C + Ratton3 C
! g# ?; }/ q- ?+ \3 B5 o) f7 N! lRatton1 F + Ratton2 F + Ratton3 F5 |+ Y0 ^6 q( q

! B  Z' b, K6 g+ C20    TimeBom +
$ b( W- G5 v9 U' cSets Time Bomb in enmy area! x& [" I/ @' K0 g
TimeBomb J+K+L
0 e- ~/ d' v# k& bTimeBomb K+L+M
5 N: K$ G& \7 Y6 D7 M# m" pTimeBomb L+M+N
. I" P: S8 f% g  Q" ]
$ `" L2 o! [) t- X5 p3 e1 n21    GelRain/ d0 v# X( Y* D
Gel steals squares  z6 w- X- d% p' S3 z, m
MetaGel1 B+C+D
, I: ^$ O" |& B2 \( eMetaGel2 E+F+G
/ z* O( U8 \; i* FMetaGel3 S+T+U
% O2 g% {! y9 v4 Z
4 D0 s, B1 }% S9 D- P22    EverCrse
3 J4 e% P1 e4 FShield chases enemies) ?( q, x4 G# ~3 s, P$ `) D/ p0 s
CrsShld1 C + CrsShld2 C + CrsShld3 C
! _1 y" |. Y5 m& X$ sCrsShld1 L + CrsShld2 L + CrsShld3 L& J/ w9 R; e( j; E2 v7 i: ^
5 R+ ?. r3 v# [4 w, I3 Q
23    MomQuake
. [3 E4 x( u0 T8 K4 i' ]8 M' r% pAwakens Mother Earth!; v$ F2 k" n* c; n6 f3 i
RockCube * + RockCube * + GodStone S/ w0 g, D$ O- I. M

/ Q; l, G5 Y4 T& J" W# ^$ f$ X24    PoisPhar
+ @4 r8 h) R, h' e4 yPharaoh generates poison
3 w* D7 y! i1 t* |/ M" `PoisMask A + PoisFace A + Anubis A
4 A* P# I6 ?, J1 l: C1 p
$ @8 i; A: T7 x" Z/ u7 H25    BodyGrd4 `, \& _  [$ J6 K8 @* }
Bodyguard takes out enemies: f( l. [/ \' X% E1 t9 g; s; w9 I
AntiDmg M + AntiNavi M + Muramasa M8 w* s% n& D! L+ u+ }3 z! p8 d

1 @5 c# n& M4 m5 y+ D26    500Barr
8 }, Z5 |: g, S, _Barrier absorbs 500HP dmg
9 U8 x4 z# K, l' i1 rBarrier E + Barr100 E + Barr200 E6 b7 p  N* k5 @6 m/ r1 G
Barrier R + Barr100 R + Barr200 R* v4 W) b8 F* Q8 Z
! w+ z0 h! ?4 P$ y) X
27    BigHeart
5 i1 W! p& L$ }( A; C% L/ b+ FAttacks, then heals HP!
2 q( K" ]7 q; h/ y5 K; d) MHolyPanl R + Recov300 R + Roll R
$ N) q% w) E( }9 l8 C. ]) Z3 dHolyPanl R + Recov300 R + RollV2 R' ?; C6 p8 ~# {: g4 @/ _1 m) u
HolyPanl R + Recov300 R + RollV3 R- ]8 i7 B3 @, i& D$ B0 q2 {

( N: D- E+ ~& p; L- [/ j28    GtsShoot
4 L2 u) K& l$ AGutsMan throws MegaMan!3 C" I& i: `% B9 P
Guard * + DashAtk G + GutsMan G
" P, l" A( n& i6 R: hGuard * + DashAtk G + GutsMan2 G
/ \5 H4 r3 A! U. f! AGuard * + DashAtk G + GutsMan3 G
# u' w  o( r7 y: ~( ~Guard * + DashAtk G + GutsMan4 G
- L: |7 O& w) D5 W* K$ u( N# f/ \+ f; J% w
29    DeuxHero
- B9 f  i! ]5 g3 U3 wMegaMan & ProtoMan team up!5 s, O' r- r! r. R* `# p
CustSwrd B + VarSwrd B + ProtoMan B1 _+ K3 t1 P5 f
CustSwrd B + VarSwrd B + ProtoMn2 B) [% N0 u) S4 Q( [$ T3 n) |
CustSwrd B + VarSwrd B + ProtoMn3 B. c7 U$ H8 ?1 v" m0 [6 `9 [8 O& _  C! {
CustSwrd B + VarSwrd B + ProtoMn4 B
# C) l' p( {- n! S1 U: b7 A6 f
: `. |8 T: J9 g* i30    2xHero6 G  n  L! k0 u7 }) T4 S& z
MegaMan & ProtoMan Dual atk
  U1 d& I! [3 z- J7 s7 Q! jSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# c) H) d3 D# T, q4 Q5 X1 a( ESlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- ?1 k- U& I& _6 U' \0 e! _Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 P( C5 m7 M6 `. V# {- U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B, _! N6 K+ n" [5 r
# C2 h  S# b( l: ?0 Z) T# F2 A2 b
31    PrixPowr
- `- f! X$ d# k  v- u3 Navis attack at once!
7 u5 }+ R5 \/ v. s1 eTeam1 * + Team2 * + KingMan5 K  f- I2 I, B1 g$ }
Team1 * + Team2 * + MistMan5 M8 \: _. k' }7 z6 J3 ?3 \& P
Team1 * + Team2 * + BowlMan5 B
: `6 i8 R& M$ V* ?! n- F) i# f; O
! K' M( c8 M2 C32    MstrStyl
" K& e% ~. e: d! i* F; m! FMegaMan unleashes his power5 X# q" X2 F$ f! q; a" k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ g1 u  |  y$ ?* X- r# `: K, e+ s- z! T$ f5 N/ s% o
StdrdChip (Part 1)
7 z) R5 t# o! M' \┌──┬────┬─┬──┬──┬───┬───────────────┐
- p: J& M5 Y: T2 e+ G│编号│名称  │MB│攻击│属性│稀有度│说明             │" v0 Z9 S3 F" D5 \- D
├──┼────┼─┼──┼──┼───┼───────────────┤+ W8 F# c5 P4 g$ ^! [4 {( e
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
( M% D) f* F; G: T, a│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 @0 L) A) j7 m7 @
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
& J9 B0 T. e/ U- ]/ u% q% S' ^1 O2 V. F│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, k6 n& Y" K5 H: R
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) j: t1 W+ k' p! X/ a+ c# M: n
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 i$ X! W; L3 s% t6 o, J2 G│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' B/ O; R) D6 @0 L+ ]! D3 u* R+ g
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ \; f/ d8 Z' f) L│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
/ |1 u; V  s6 U! g7 @: E9 V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" p( v6 Z. x1 o6 V3 V+ l│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! R% U  t( H7 P& U│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" o( }! G- S- b- W' N* G* k; U* ?
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 |% |, A: g6 \/ s
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% j$ S) s; x5 ^1 i1 f! g3 j│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 F) }& X# Z5 t3 ^1 l│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │+ ^" d4 r+ e% _2 a) Q  y7 e/ I
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │9 {% Y1 N/ i: T
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) W4 k5 V6 t# c5 B& j
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& t: T4 M3 e; O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │& U. `) q) `: }1 W
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' Q0 O; g+ l8 ^2 q* m- O3 P
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  c% Z8 d  \( L- A│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; [6 X$ _& u7 p" d. W- I9 ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ [& T% u+ M  d6 K1 i│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
9 K/ d3 z1 x' m6 r! e- T# W│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! p; U  B' o/ H8 H" i# c: ~│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
. t/ o# m- j9 H, m3 D% n│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* F) Q. @( k& |3 k- Z" M6 R
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ n( r. s0 x0 _* C: H. H; X
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
! k0 G0 E8 m  r' {/ ]1 P# Q* S$ p│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │0 k! u6 B! u+ l8 W- A8 S; |- |8 `4 r
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
4 I+ Z$ r- r4 E7 |│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 h& O* I, N  f7 B; p$ a3 g0 T
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 s$ M2 ]: {7 t# I) \2 g# S0 w$ p
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, f( S* ?* d5 V/ T& C2 p
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │3 d( Z# f& o# j* ?2 Z. a1 i; q
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ S  T0 t/ c( J2 F9 V4 }. ]│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
- j4 Q- s. d; C+ Q- g( a% N- g│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │' P" V0 D/ C0 n; N3 a
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
4 c. e& D7 N; O2 v# u│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
' y6 M) M- M' E" X6 E  Q# ]│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ ^5 ]  h$ b. j& b' j1 }│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
7 u$ d. E. y6 X+ o; \0 D5 E, m│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# n( x0 n  g7 @) @* S
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
- x' r/ d8 ~# @5 o│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" l) ]2 Z4 p# o% Z, X│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 \4 G) T1 N5 `) r' H% ^" Z! i
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 [7 o7 S( v" {7 f! P
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 y) [1 S- H9 q% J  S: t. j1 w
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  \' W! m. p; b+ Q5 Y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! q  R- n5 d  `7 G" f│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: x: Z. r( e! o
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# O' i: F. ?4 L2 @* [2 [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' W4 A" t4 i0 y. A& z0 o6 f│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  }! [, B7 q; C5 g: g│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: K. b  Q* i1 y( w7 I
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
& i3 l0 e, ?2 v1 A9 ]│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
- n1 M0 \2 Y/ ?3 s; E" R│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, h& {/ I2 y3 c7 T1 A│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
/ i9 ]7 G+ C, Z  y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ i# U6 ~1 r+ w5 j
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 A+ p; r; l# S5 @) H' ^│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: a/ n% y3 f. i1 I+ \3 R' x# d  a: n
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 D4 l- U5 A% T0 |; k
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 j) @1 q% X% X  h7 s1 ~│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 A1 d( c% u0 l; M1 o" w│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; D, a4 s7 e3 r│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │" M1 p  z: \, M5 S) S2 F, X) {
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 x4 w& s/ c. a9 i% g
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 ]; }& |0 n2 o, B1 c+ X9 {│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │% d4 \+ m/ W' `
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( F$ S; r" H1 x5 x│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │% Z6 f+ X0 k/ \( A( }9 P+ N2 m
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, `3 ~7 B, ]3 K; D8 F1 S" X+ x+ U* [
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 R$ @1 \! O+ m& w9 A
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' o+ J9 q4 ~# |( B
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 K2 |* c% A% P* m; y0 Q│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 _* V0 F8 `4 t" [4 v. U
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. @# c7 t' |: ^│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │) r4 l! o8 s! a4 q" ?5 n
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 I1 U& G3 c  c/ E3 Z# c7 a
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 d& F1 j1 t. E9 D* u* k│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: O% [: H6 ]9 p% y5 h- N
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │# _, d& B6 X) m& ^; R) J
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ p8 t' H  _9 N! D  v8 n: @" v│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* G0 ^  J/ K! c4 K& {9 k│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: _9 j7 i4 q+ p, h8 J' N+ C6 f+ Y) z- a
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
; k0 E& ?) _( [: P6 i│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# P! `% F3 A  }' Y3 _% H& s" F5 O│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 S" B+ \9 q; f  b│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: _3 g, r3 E2 h│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
9 x" e0 m. w5 N7 B1 x0 w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 Y/ h9 h) z& b7 r- M│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
$ D# n/ z2 a% `8 w│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( N2 D. h; a  d; X5 q! a1 Y
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │, T0 |' M$ u2 a) l, O- y2 j
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │( t+ k2 _9 q4 a7 ?% j
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 V5 E, T; s1 {+ u
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 u; s9 S. D5 j" j3 z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, u& C( L% H7 T- F6 S
└──┴────┴─┴──┴──┴───┴───────────────┘
, t1 _3 S6 ?# h+ Q, K8 F5 ]5 |/ J( R- T$ @: K  T
StdrdChip (Part 2)
- n# h2 _0 b0 q' X4 ~┌──┬────┬─┬──┬──┬───┬───────────────┐/ P" K9 P' t6 Q! U% P1 N  z
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- X% \) ^5 y# q1 l& }# q3 Z├──┼────┼─┼──┼──┼───┼───────────────┤
& m' L! H3 h1 b. z1 G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* f4 {# C, z/ t. q│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│; g9 p5 }) T* ^  i8 J1 R$ b
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' T8 b, ]- v7 e9 `- ^7 Z' ^3 o│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( Y  P' E. z, |4 ]& e0 c. E* r! l│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, Z4 z, f' ~* I- a, M2 d) w" V7 [3 t│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ Y% g9 d  r$ L1 O( ?│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* f7 B) {$ a9 D# p% X  b6 h│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 W5 k! [7 u  d│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ c' v/ h8 Y3 o2 b4 e( Y│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) X, ^+ Y0 O4 X│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ {2 ?. B: ~* f  e# w│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) P/ Q! n, S! o8 q+ S% I3 `│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
0 y7 H8 Q1 b; C1 L│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  T- S% s' z; \, b% ^4 Z3 F0 ]
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 u* m/ @2 e$ q4 E│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 S- C; h* K2 v- D
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
2 p1 B2 I. x9 ?  {9 Y: L│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 s- V! y  ?, j% {" |3 N6 S+ G8 T2 X
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │1 @; S( T5 Q3 h+ i" {& k
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% K2 E& H3 U4 J│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ |( H) W3 E3 o* i# m│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 L0 ?3 y4 U1 Q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │, v& r6 U! X' {2 B  p/ V5 p) _9 V
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& ?  [. Z8 _# v' C: {( i8 G│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ y7 g: T# L! j" }- ^. Q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 T% k$ N+ U8 q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 v* K7 Q( ^/ L% n/ X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │2 D& Q5 J$ a& t, S
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ z, e* @6 O7 s# n! w  F' @│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) T) ~* V+ A! D
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 x5 E' ?! m; b: g│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 d9 d1 G2 F1 a2 x/ G: W4 I
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# W( f7 O+ @! S$ z│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. Z; p( R1 w  q, d7 F2 d│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │1 k$ I7 D4 R1 r
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 |% f/ }. o4 }6 D
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" k  A. }) L9 s: R7 X2 _) R) D4 s
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# l: I/ L% W0 m. L7 k. p
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% v5 P  f, `; L* m+ d+ P│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 I' ]: Z' z3 @' k3 g% C
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ v. o' Z. \+ `2 \│141 │Prism  │60│  │  │***  │Prism fires randomly     │, }9 X5 j3 \* u/ g
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 B$ [, H) G8 G│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 Z; n) z9 z) @, r' Y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
5 Q5 @& q5 s$ G% T/ w' o│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │) g9 y0 _5 m9 T, t1 O0 `8 q
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │0 y; P; K" K3 Q7 J( W& Y6 n8 Y" h9 |
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 w/ Z: e8 p( \! `& t│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
, C+ ~. H8 e1 B, g/ {8 `6 Z" ~4 l- J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
' R& c# `8 \! C: ?2 `4 z│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
/ H* T6 v$ \. ~# x4 h/ L" ^2 N│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& E7 L2 Y# c( j% R/ Q│152 │Recov150│50│  │  │***  │Recovers 150HP        │6 W, ~0 q# q$ w% u' \
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; s( M/ x( F6 s! v1 l) d│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ ~* d  i" D$ ]4 e8 s1 N$ t% n
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
+ B1 @) c3 k2 l. a│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, J3 G  j" s* O6 H" n& {│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( Y; g8 x9 d! H│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 y& j) \7 h/ S6 P& r
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │+ N% {( Z! X6 [
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. R+ T" i- d" b( ?* n# h9 B
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# _# Z" p  X( p' L
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" E- a% p) A/ t6 l. b  D- T
│163 │Invis  │11│  │  │***  │Invisible for a while     │
' o' u% }/ O. V. r3 ^* q8 `│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 g) I1 P! ?. O4 o( Y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# F" H5 G" Y8 m. @: |9 A│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
! ^9 T6 n7 k4 z) \│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" Z0 T- J& f' ?8 e- B1 p% ]
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; h$ @! }# j" Z│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
- p2 V- t! K* X0 W9 H│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# s8 \7 D. Y( F│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ e6 j" D0 j& Q; `, q. C/ ~) Z│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 J" B6 n8 c8 G7 n
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 k6 R& u7 Z/ r' o7 V0 b3 p2 Z
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
, A2 H1 |) f4 ~│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( [5 M; Z- w: Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. m5 _, @- y8 B  N" k: i│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
( |/ K' ~$ O1 [$ f│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- t" V9 `: o/ q9 T5 b* l
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  i" C6 ?4 V1 i5 S1 Z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
, K; I, \0 ^5 @% K0 N│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, f8 o& E9 H9 r/ Q│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 O" N" C1 y9 a3 \/ i1 W. _
│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 {+ |* U6 T; C8 V1 h
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 z. C/ S; m+ h& b
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
& C' a7 D1 S# K5 Y/ W" F2 [/ [│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; d! m& x; v# P8 ?5 _│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! ]/ G" `& W* l' p! v0 ?
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: Y% ?3 v( i0 {6 @│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) T/ v6 j2 Z* w; q% L' n$ M6 g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 I8 Q+ J( s  {: s" A  K$ K
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) w# p1 G, i' \/ |  w5 v│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
* K' f# ]3 `/ ?5 z4 k! K* G6 e│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │0 \* U/ z  |. X
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │: U6 U; [  k; ?! x/ p+ v# [
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 i5 l1 q: {5 W- x! {│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │2 I# r0 Y' B; c! b  u: T% ^! h: t
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 R8 S) }8 |" c/ N) M6 Z  K5 h3 F
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 r! M0 x/ R8 M
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. I, G+ z: M8 `5 o% T: W6 D- j│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! Z% R- y! I( t
└──┴────┴─┴──┴──┴───┴───────────────┘
; W. w; h; T; y. r- d- ~+ M; y' E4 [

/ B" ?$ U) r8 c6 e- b9 hMega Chip3 [* U8 R1 I- M
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 Y4 Y+ i) e$ I" J! U
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 j0 [) q/ r3 V, C5 U& k  ]
├──┼─────┼─┼──┼──┼───┼───────────────┤5 {$ Q! u5 u4 r+ R! k( u- U
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 X6 ~$ |! Z4 i7 d7 p+ u8 W│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 R" J2 S7 C  p7 d- p│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# t. i9 N! W& m1 S/ A) w9 \
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) `5 F: ?/ ^* q$ Y& j# w: P  Y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- Z. H+ E1 d% h5 y2 i2 t│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, L( i4 C1 X5 l7 Y# _! \
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
4 k" W- q7 w! J" h) u4 O│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# d$ d8 p# A7 t1 W  R% C' w│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# w# I  ?9 \, S+ L+ ^" L│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 z# _2 n- a0 P1 |& `│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ y" G0 ?; L. z8 Q+ m│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: y' U( O+ t- g3 @9 t! ~& \│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 m$ A6 V! j+ F: d
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
+ R5 g- @* d. ~/ w4 N* d6 @8 o│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. t5 I5 Z  w, q, W" {
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │" _5 G( R. Q8 {- h9 k: m/ r/ i. Q0 Q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │, d7 |+ b# b5 I5 b) J
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% b* H: F. q! `8 Z0 f: q3 @1 Q# t. [│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- C7 ]5 _2 z5 L- t
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 G( z* D" ~0 ^( o
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │- B$ P- [9 R0 r5 p
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 n. C/ a' H4 j
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 C& Q% O( |' ~- g, E, p│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( R' @( o/ u& S) R3 D( n9 M. s$ J│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: o% S; l" a9 I
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
$ O' o9 b" {, q! ^2 v* Y! C│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │6 M3 z0 _4 d7 l9 S
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' G7 G$ }% U- o; G4 s│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
8 s9 T6 ?- W* e; M% ?: R, t│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 ~' U9 W2 s- O* T. g0 S& ~
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │6 i: k) f1 T  l1 P. B
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
7 T$ w7 A# O& V│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │4 B' y' s1 H! U  _
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" U7 A4 _: u: K& l, _6 q8 m# E5 c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% v& u$ P' o; Y/ n5 z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ l5 H9 @( O! E  L# r6 }$ p$ H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │+ N( |9 h5 Z% f, w$ e
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
3 w  G* i: M( J8 C  z' s+ n│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 u' r+ }$ s8 i5 l4 O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 ]" C6 @, ~/ H) Q: g% t6 p
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 [: b8 J& Z! q" [( B/ ]│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
* |% i+ F$ v: @- m' J  l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& ^! d; ?! L: H( n; m7 \! B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* v, V2 T" R+ {$ l3 }( R# y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │8 a, w; O* o; y% I
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# a+ ]! R* ?" ~, ~( |) u, r
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) o. Q; V0 _* a) L2 B4 s" u
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ ^# D( z' p' C- K. `0 O│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │: H& i# i" f! |8 ?0 Z* {. ~
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# z+ C$ [2 l0 [2 R( y. _9 i3 w, q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │/ T6 G5 F  l) l- J- N% g8 B  T  Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( P9 t$ [; A) Z1 F' e( I2 P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 a2 g! H: h8 [6 }! X3 ]
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% Y9 i( O, D7 a9 ^6 S: h. x│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
2 V3 w$ C6 k( G3 A& n; p; ]& O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- X8 n8 T* m/ f- D5 k
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) a# O( }% {; h- O│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 ~7 {/ N5 G* e& q+ s% D0 f
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; e  J; d- S( @2 @9 ~! _. ^; n│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 b. ^6 W" G6 F$ E* c/ w( h( K) u- r│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% G1 e  u6 ]3 F│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- D6 g' f' M4 ~; L4 f
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 W8 {; J7 t3 I+ {2 Y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ Y. X( ~; p0 \5 Z│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 W/ R1 }0 r0 e) k, P  b! Q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │- ]9 s# c" v  M( d8 C9 s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ i9 s" B5 ?. e0 U2 g) T│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 j; h. m* Z) F, c& n, B' m* o
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: b3 N1 C! H. Z  f│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │" `2 R/ W0 W7 W+ P& j( q
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
4 Z( N' h. b/ b8 A│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* k1 f3 F) z+ I! c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. A0 H* M! @4 z( U. v8 ^│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │. P0 i- m; L4 d0 ?$ Y8 }1 n, N
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │/ r+ t2 t8 M) [6 q
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │% |, [8 X3 g, P
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- Z0 b! e( ~  B2 ?( S; m4 ^5 u│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! X; u& A2 l5 K) \2 P& [│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; g& M$ |0 O( G9 V$ Q4 C5 E
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 [9 M( B1 V" Y9 u& `' V
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# {4 G; \* ]4 S  r; p│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( W2 t: X8 {) x% P: B│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# i& r% X7 w' k/ ^+ Q│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 L* I8 N4 Y) A3 R: k
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │) L2 e# X- l* T" n. l, a! w4 y
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 c1 V& L' A* r$ f) L% m3 v! V9 @# X
! U# H  E- t3 D  k6 a
GigaChip (蓝版)
2 a: n7 x0 a; |* Y8 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐! T1 U1 C, H. y0 ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 h3 G$ y( ^0 k% W7 V├──┼─────┼─┼──┼──┼───┼───────────────┤' ~: v& c9 h$ X+ T- C; g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 X& d7 z/ a1 A  r3 a  x│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( k+ o; J) U- L; S
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! n7 n, i8 h! G" o& r│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 B1 ~$ `; f# @0 c* X
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │$ `4 Z3 p* \, t3 O8 D1 ^
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 x4 t; J3 K$ W) H│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& L" U% s( Y* K' f; n2 \6 Q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
; v' f" a+ C4 X, J2 g3 h) @4 k│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& l: c% y0 p- r" [2 Z* a2 J; h
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ H) k) Z; V4 R) g4 {
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 V( |* q) W. @( v) Y2 z; ~% v( m3 C│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ D9 q. r4 a2 I) J7 M" q4 D( S
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 o$ h: V. q: d: b2 F
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 _! p3 t, y6 k6 s1 O│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 J- m2 L* A5 M$ R( |2 a/ I( m
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │4 S; s, D% h- o/ `/ p% B7 p; ~
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 C3 y! Q: ^  I+ K
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
# e! I4 N7 v: s│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 C' x: l6 V  |# D/ X│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" _' u; g6 T% S) S" l) \└──┴─────┴─┴──┴──┴───┴───────────────┘
' {! Z3 N3 r2 F: C9 @' }, P9 W9 b+ @5 G. S
GigaChip (白版)(只列出与蓝版不一样的Chips)1 u6 ?8 R4 K: s! E; p0 ^! n
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 S+ t8 {1 r7 C! y5 E
│编号│名称   │MB│攻击│属性│稀有度│说明             │' N; w0 n, G. B
├──┼─────┼─┼──┼──┼───┼───────────────┤
& }! z! s, ^7 M3 a4 ~0 W) z# b9 V: B  @+ |│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. E: A, S% p' V( N8 ^9 f& e
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; h+ q3 Y6 v" H! ?! a# O) K; ^  E
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 p; T2 Y: S4 Z3 n# @- R│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 ~1 X. c- a$ I6 m1 v6 [# W$ t9 [└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 N1 X' n# Y' g( L
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 \2 c' p3 o+ h3 P3 ]: i; {; q9 y/ R# [5 U6 \4 V9 p: a! s2 F3 n# w
001002003004005006, \- l3 j( w1 L8 O( X! y
007008009010011012
2 j  t4 E( L9 D013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" p; _+ V/ b1 _5 H# r0 D
8 l" H  _1 q- w
019020021022023024- P9 u5 B/ c- b* [* J! |
025026027028029030
8 X9 b4 E2 p# X2 N/ p4 }3 d0310320330340350369 U' k/ U. X2 c6 r& H; U! C
3 i6 _& g/ [3 ?5 \+ S
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& A" [  B8 u1 N0 w; u: \  s
# x: x% i3 t) k3 Y: H037038039040041042
  u# m: r" a% J0 f! K4 _, H043044045046047048$ z# d! U# ~6 H- H
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% x- U0 G% B" }2 Z

6 F2 i( G8 f, B. `( t; P055056057058059060( D5 l# L: `+ o% ]7 Q  U; v- B: t
061062063064065066
' h* |# W# [$ K+ A( N+ Z067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 o6 ]! p  x, L5 x# y  a9 ~, s) u* B0 C
0730740750760770788 k; D- e3 r5 [: Z
079080081082083084
- ~* n7 y7 Y+ V5 D! \" y1 U, M. F' H085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) F9 y2 b% T, P6 ]5 O: k1 y9 M: p3 Q0 x# N1 i
091092093094095096
. B+ ]: f0 ]( h- M# ^5 c; R097098099100101102
. i9 t: z9 w( {2 h0 l# x. A103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& P1 h; |- Y3 B" A0 P
# |- `6 x' w# k+ q! Q, S) H/ m109110111112113114
( |6 L7 s, E  S; b115116117118119120
1 J1 H! d1 q9 d& a$ k8 y! [% @121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 [5 e8 t" ]% h4 z& \4 o: w; }* [
1271281291301311326 H( {3 c* h; ^, z& v
1331341351361371380 V. n" R  g/ [: N. t- G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 k" p) l0 p* P1 z6 B
. A- E8 ^$ n- I; O9 i1 \9 u$ C1451461471481491500 n" @. j1 G' k
1511521531541551567 k, K6 d  ^0 F" l
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 \9 V% Y, x) w$ Z1 m6 l

/ I, y6 z; R8 S* e; x$ d163164165166167168
; `* g! I7 f. h% D6 u  q  i1 ]4 T( e1691701711721731748 @/ Z# ~" e& p4 X( m
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 r' f6 J4 h9 @. E6 m8 F/ J# L
5 k4 Q. m; I  p7 N6 v5 ^
181182183184185186
5 z5 J5 R! q6 n2 R, z+ K1871881891901911928 f, |- l6 }% \# V# u0 f; W+ e
1931941951961971987 i1 s! J0 I. f. e& ^; D6 U) L
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* c7 R5 w; q4 l) v1 S5 L- G: \
2 E& E: V7 v8 I8 @3 p$ P- |- r; [2 d
0010020030040050065 o# K1 ?( k" p
007008009010011012
5 o$ r: j3 g- |013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 y& N$ o2 Z& K! j0 z
6 r) Y" o& d+ [+ Q% K5 [/ J
019020021022023024/ _/ W# I( x" f( Y/ I2 r
025026027028029030+ V- V0 {" N# D9 Y; D2 @
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, L- T( T/ M& |0 B: @
$ d3 N5 G* ?6 H' D( ^2 @* `1 f
037038039040041042: O0 K# ^6 R" a6 J6 M( o$ A0 Q
043044045046047048
3 Y( j: d9 p: a5 u- q049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* @8 V* p) Y  E  b3 ]! y
  C% |+ f/ I& |- }* a. g
0550560570580590603 b8 |* }3 V7 n; Z
061062063064065066
4 j! R" }- _1 v0 K$ Z: L+ c. z067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! C1 J, K' ?/ v
/ t% Q2 Z+ }, x5 O. |* ?
073074075076077078
' ]: F, r  U2 z* z( C3 ^079080081082083084+ O/ ~- \/ C; h9 u- a
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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