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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( U" `) @# }) l# j) c5 I$ _
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0 Q' v" k, U5 ?8 D■● ■  NintendoWorld    站友xliz原创
; {1 D' C/ U0 _. F) C$ V$ V# H■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合( X- L( d8 j5 Q2 S8 U
) ~2 A0 F9 e+ y3 {7 R

# Q3 }8 `% a- s2 M# Y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 P9 p4 e- ~$ Z4 ?) I# {1 ?
大家要看日文版的P.A.或详细攻略,点击这里吧!

% p4 f, g( L* A====================9 V) O( B/ {, Q3 D6 b
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 G2 |" x4 M* W* Q7 U7 p( [2 G0 o2 f
# \  R5 ^* C/ f; F( Q+ i5 m* Z, O以下内容格式如下:
" _) Z3 b( W% Z& X6 F; }  x1 N! i6 l- u1 |% E; f
编号    名称, I( ?1 J; R5 D, M; l7 `
说明8 K1 J( V* f. w, B: |
组合方法
) |% Y* Y0 D6 b; T6 `) c' Q, G3 J---------------------------------( t  {5 U0 M7 h* n/ F+ X* S
01    Z-Connon 1
$ ?  h8 W9 I( G9 |9 C9 A4 d& ~" RUnlimited Cannon for 5 sec' n% \) P& [7 F6 B3 O( y* U- J: y
Cannon A+B+C
/ @( _" @* G# C* ?4 n  V, f. jCannon B+C+D
- }; q# o5 x. G1 @4 N5 L7 jCannon C+D+E
3 P- J2 L2 U" k
. k. _, J1 z' z# c* U/ o8 v& T02    Z-Connon 2% F# f7 P/ O4 ]; t" p, z( |
Unlimited HiCannon for 5 sec
$ s$ Z! O9 e5 q6 O  v/ a. ?( h) A4 GHiCannon H+I+J. ]" F8 o# \5 V$ @! \
HiCannon I+J+K
! J1 S0 m. }8 w7 @HiCannon J+K+L$ ~7 f3 x& T( c  h
/ e+ T! U: K' ]- E2 G3 T
03    Z-Connon 33 |. f. ?& r# r. Y
Unlimited MegaCannon for 5 sec
0 Z7 \- N' s7 J$ U+ x8 YM-Cannon O+P+Q
3 a5 Q& F4 w9 j9 M+ HM-Cannon P+Q+R
9 {8 t' F% O  {: i8 dM-Cannon Q+R+S
* R  ]: a* w% B2 J9 J; ]9 n$ d7 Z2 a8 s. A* c$ P, i
04    Z-Punch
- ]& r% ~. k% l6 _6 tUnlimited GutPunch for 5 sec
) S# _8 W* X0 m$ u2 e! K; VGutPunch B+C+D
, Q( {8 W* W& t- U& S7 l, n( eGutPunch C+D+E/ [! a  W! V, Q2 Q/ i& S# t
GutPunch D+E+F
$ e: y7 m/ w; |8 L! y& D* v
: R' s$ w9 ^3 c, @, ^05    Z-Strght
3 H6 A0 \* h" p* w# [+ `" nUnlimited GutStrgt for 5 sec! C) t5 Q! j2 o; g
GutStrgt O+P+Q
! w/ G7 ]  t* }& BGutStrgt P+Q+R& f/ R" t( n- O" ~+ V& r
GutStrgt Q+R+S
0 p" p! f( G: u2 _/ Y
* i( e: k& [! P* k/ B1 c: [; x8 A1 `06    Z-Impact5 ^" ?, _% J* x; w: |" z
Unlimited GutImpct for 5 sec& g" ~' M+ k6 e) P
GutImpact G+H+I
2 q5 ]" g# I( R& ]# {* r% WGutImpact H+I+J7 {6 F: h" {- P5 |6 A
GutImpact J+K+L4 I5 |/ y$ n  t& E% u# D
; I. o5 N* [. l& j
07    Z-Varibl! {0 O; X1 U& W7 L
Unlimited VarSword for 5 sec
. Z) Z+ y2 g5 q1 h4 b% k6 @2 |VarSwrd B+C+D2 n# _# }7 x" M" |: [
VarSwrd C+D+E) R: l6 H: u. P6 o
VarSwrd D+E+F2 e& {) F; {2 \  J8 f* `  ~0 I
+ T+ o1 B! a5 `2 b1 t7 B
08    Z-Yoyo 1
, G' `+ y# Q, H8 DUnlimited Yo-Yo for 5 sec9 A: e" f1 t& E. _  g+ T+ O+ g9 n
Yo-Yo1 C+D+E
7 t, F7 F6 F6 B- iYo-Yo1 D+E+F
: T5 O2 T# c+ s5 N% I1 u$ kYo-Yo1 E+F+G
/ ^5 {9 Y3 ^8 R+ D
) v" F" z+ I9 f6 v# I09    Z-Yoyo 2
1 H1 |# }' y. W* M7 k/ X* E/ RUnlimited Yo-Yo2 for 5 sec
' t9 S3 S: J' FYo-Yo2 H+I+J- H4 D, g7 U. g* C& O6 @
Yo-Yo2 I+J+K( A% R: S' H% J* q
Yo-Yo2 J+K+L
4 z8 [% ^( |7 L6 p$ u
) r9 L9 L. N* j- F/ C2 k( P( V10    Z-Yoyo 3
7 I% T# M' _% b4 [$ ?5 n+ KUnlimited Yo-Yo3 for 5 sec
/ w, \* X4 q, r! w! NYo-Yo3 M+N+O
, F) K; P+ Y: Q2 g- C+ yYo-Yo3 N+O+P: e' ~9 e% J5 N1 B5 J
Yo-Yo3 O+P+Q
. R" D& N) n1 a  B9 L  T) l1 g
9 ~$ j- o& m. g: X4 P1 p/ E4 A11    Z-Step 1' R+ S1 }# M' J4 [
Unlimited StepSwrd for 5 sec% ?" I. {9 i5 g  z/ ~. a' S! F
StepSwrd L+M+N
! L7 C5 \9 {4 h6 fStepSwrd M+N+O$ F- R; M2 I$ U
StepSwrd N+O+P, y+ ]4 K$ Q8 x2 Q+ _

# C) N- e  Z$ i+ w12    Z-Step 2
1 ^$ i, _2 ^( U6 {, |Unlimited StepCros for 5 sec
4 _* ^0 m: R, J: J$ y5 r; P9 GStepCros P+Q+R1 U  i  Z4 Z. w/ q' `1 V4 b+ c
StepCros Q+R+S
. Y3 }7 q; L: |. Y# n$ S+ h0 qStepCros R+S+T
% h' O, S( ?% C+ X/ {* }. A% ~0 R# [4 j# X# Z' J
13    BubSprd6 p$ Y& k7 R% \6 n0 K/ T9 s
Attks w/ spreading bubbles!2 V/ Q! {% m$ H! a  k5 X
Bubbler  C+D+E
9 i$ t- O5 A5 `! V) k% D( KBub-V    D+E+F5 b0 Z  S; F4 ]' y6 a
BublSide E+F+G
+ T" z6 W: x$ p( Q( j- ?Bubbler E + Bub-V E + BublSide E
5 Z7 [% Y  H5 g+ K4 b. s4 o- Z2 b  R( k6 s1 W1 x& v( l: g. h
14    HeatSprd+ ~; {" K1 o- Y7 L2 }5 }
Attks w/ spreading fireball!
4 l+ c0 _) k: _' C0 X* u. s6 @HeatShot H+I+J
0 s1 |9 Z2 w$ E0 b& w5 dHeat-V   I+J+K
6 }7 z) L* }5 u2 F: I' wHeatSide J+K+L
( h7 v: m+ o/ D6 YHeatShot J + Heat-V J + HeatSide J
: U- ~* S5 q- f5 ]; S2 p4 w+ U- V% ^
15    H-Burst6 e2 K4 m) i: J9 a
Creates a giant explosion$ [# F+ a0 j& n3 Z* p! F/ ]
Spreader M+N+O
: z, R# V4 o* A' v& dSpreader N+O+P
: v' m% ]* z0 n2 ?3 H$ k, |, K6 iSpreader O+P+Q
9 ?, T% V1 r, Z( t( _) N
% _1 |5 ]) z* r, L16    LifeSwrd: U4 i8 ^+ F8 y- [9 M
Swings a huge 2×3 sword!
2 ]% U+ Q8 A5 M; @# N0 z* PSword E + WideSwrd E + LongSwrd E
* ]) \6 L2 B  z, K4 H) E8 T, tSword L + WideSwrd L + LongSwrd L5 C5 P. O9 o9 O+ m
Sword Y + WideSwrd Y + LongSwrd Y1 |# _5 H& v% m  X0 b$ }

4 \& c7 d) `( p1 _% [17    ElemSwrd
1 p" E3 [" J/ m8 @* \Wide swrd contains 4 elemnts' p: j/ m5 ?9 Q" b. }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 W% n$ f! c! }FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 g- E% {8 G$ F! t, I9 p

# H0 y9 T7 O8 h1 c5 u18    EvilCut
( W3 m/ o. L" p8 i  n; TStep up 2 & make 4 atacks
# x* }( h2 z( t& G& xStepSwrd P + HeroSwrd P + StepCros P. l% A; g% {1 L" u* @
1 d$ V4 B+ r; b3 r
19    HyperRat
4 `8 ?8 D# _) TA giant Ratton charges!0 i! w% p( y4 O+ P7 c& l( {
Ratton1 A + Ratton2 A + Ratton3 A) F' v, D! F" n+ }/ Q, j
Ratton1 C + Ratton2 C + Ratton3 C4 \. x9 X. }/ t; D4 S
Ratton1 F + Ratton2 F + Ratton3 F
7 H6 r7 ~9 u6 ~& I8 M* J8 y1 J# T* C1 ?% B
20    TimeBom +# z/ U8 R. s* L; F
Sets Time Bomb in enmy area% x+ B2 M" e8 y; L" M# o' J& M9 F
TimeBomb J+K+L. @" i/ }! H6 t
TimeBomb K+L+M
; g) i; d: B$ ]5 jTimeBomb L+M+N/ p& P8 k5 R7 I0 I8 ]: e( p
+ [4 e" c! r' h% }
21    GelRain  V; t8 P7 U% A5 \
Gel steals squares
& t( M8 @6 |; I$ O' wMetaGel1 B+C+D6 h& v8 h* p) M# m; x" b
MetaGel2 E+F+G& ?( J7 I+ N; N# S
MetaGel3 S+T+U# N) ~( T9 H' m' D  L3 b4 ~  t3 [: k
8 k2 S* O% \( f1 ~, I, ~
22    EverCrse4 _8 m1 u5 w0 a0 z8 P7 X1 Z
Shield chases enemies3 r4 N/ K5 q9 |7 Y9 C5 e/ O( V
CrsShld1 C + CrsShld2 C + CrsShld3 C, M' C, K' `; K; E6 P9 @) W
CrsShld1 L + CrsShld2 L + CrsShld3 L
: n$ W  j/ E0 J* u/ s* K, N6 V) p/ c: e
23    MomQuake
0 }3 }# @: @. a2 P& ~Awakens Mother Earth!, Z  ?- v2 i* V* Y  X/ S/ \+ q
RockCube * + RockCube * + GodStone S, b# X+ l! l& h' p( A0 w9 O
9 Q8 z7 v* X6 o% m2 P: t
24    PoisPhar
  c! h. |1 R  M0 ], WPharaoh generates poison6 i* j7 P: b" F# U* B
PoisMask A + PoisFace A + Anubis A
1 M4 P2 e$ I$ I
, g+ K1 {* @0 e8 A! K# n25    BodyGrd$ V0 Q1 F# H! A% T* x( }
Bodyguard takes out enemies- X6 i/ R( r0 d- D& F
AntiDmg M + AntiNavi M + Muramasa M
  B* Q- o1 x4 u7 }" {$ N! t
8 P, N) m, x  ~8 j/ H! F( |: y/ r; `26    500Barr
+ y/ z( E% x" T- q: r. iBarrier absorbs 500HP dmg
, I; J2 D: i0 H* @. ABarrier E + Barr100 E + Barr200 E$ ~9 `# s: `$ q( ]( J. p+ x* J
Barrier R + Barr100 R + Barr200 R
7 B/ v: X( N! v* Y9 b: q4 R# f: A5 c6 G; O6 V% S2 w
27    BigHeart
7 }0 h9 U* h" u# y, K9 R7 L1 X: X) ~Attacks, then heals HP!
- e, z1 q3 ?* Q* Z$ P6 i5 M" k3 K$ ]; ~HolyPanl R + Recov300 R + Roll R  q/ |4 ^+ t9 Y. M* x* P% q  D
HolyPanl R + Recov300 R + RollV2 R: d  |3 |# O3 n% {- L
HolyPanl R + Recov300 R + RollV3 R4 u# V. W. D7 b8 w& X0 z
1 f6 v$ N1 W% [! {' H) n, `, D8 K
28    GtsShoot
! H" K  q* u& SGutsMan throws MegaMan!
7 w3 w' D8 C- e' B9 k9 R$ ^2 bGuard * + DashAtk G + GutsMan G
6 q7 G+ @1 N; O6 k9 T" JGuard * + DashAtk G + GutsMan2 G
1 [- ~, f1 c9 I2 k! @% v* A8 ~2 G' EGuard * + DashAtk G + GutsMan3 G9 {& e$ N& R1 l. Q2 k
Guard * + DashAtk G + GutsMan4 G
8 q! p  F( t/ L$ D. _( F% q$ G+ m3 o
29    DeuxHero
$ M! X$ Y' e  u' L; ?- BMegaMan & ProtoMan team up!
9 w/ @9 ^- P) H& ?: PCustSwrd B + VarSwrd B + ProtoMan B% C% |1 Z: N1 k1 z+ K
CustSwrd B + VarSwrd B + ProtoMn2 B
7 F# q( P' c7 T  V, {CustSwrd B + VarSwrd B + ProtoMn3 B
, N0 S* S; P5 a7 Q, [- N: `CustSwrd B + VarSwrd B + ProtoMn4 B
6 [" x/ R1 q! B0 u! t
% ^# h0 X# U# q! T4 p1 C2 W' V30    2xHero
* Y" x- t9 e4 U+ _0 C! ~- L/ r4 @MegaMan & ProtoMan Dual atk! B7 Q* V4 M' V/ T' a
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; U# J8 e! R& ]2 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 S: p" D2 E" Q1 y: P! W3 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% Z4 G8 E, r  m5 ?# M, n2 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- B) _! }8 {# e" q$ f0 f- P, I7 m; t; K
31    PrixPowr
3 A8 ~) z# x5 h4 W  N3 Navis attack at once!) {! E2 n/ G1 ~7 }3 c  G' X; X2 v
Team1 * + Team2 * + KingMan5 K6 {( t" X! j! m. v
Team1 * + Team2 * + MistMan5 M
2 D: e/ z: d6 z& o% ?Team1 * + Team2 * + BowlMan5 B
* J9 o6 d6 a, n2 h. `" \, V; O6 {6 g$ s6 u* T: z" n6 x; a, f: D: m- o
32    MstrStyl
) E( V# T  D9 g, z; W7 \/ x6 r, CMegaMan unleashes his power
) \( c" d: Q+ {: L# N& U+ i; b2 YSalamndr * + Fountain * + Bolt * + GaiaBlad *
+ X) c7 Y2 K# s6 c5 O/ \* Z
5 O$ W( G+ ]. I8 S* j( sStdrdChip (Part 1)
% C) u8 ^% J4 M# L- z& l┌──┬────┬─┬──┬──┬───┬───────────────┐0 E# o3 b0 y7 Z' z; w# c  _
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: O' F7 N  p! [0 E+ {- Q├──┼────┼─┼──┼──┼───┼───────────────┤. A0 i2 G4 w$ _! {5 d+ |, L" M* {
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: h7 [2 G) ^2 {│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* w- p' w5 j( M- Q6 E" ?, y  B; s│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
8 }: m- c) ^. S( _/ i│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │: j% c# K: i" a6 T& W; C" v. ?+ J
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 x- e8 \$ [/ L/ J6 L│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, \9 D1 [$ c% J: k. L│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 x) x$ L2 @2 j0 u4 v
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! s- I' S/ a  P
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │7 P$ n5 a; B1 ~$ J3 i3 W6 [3 R" y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' S% M4 u( e9 T3 a, h, }" D% n4 I
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; Y* I" O4 \' m; j7 S2 L
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 e- N. o' ]7 }5 o+ A│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( M1 g) U1 ^/ U/ \1 Y│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 @3 z( s; ^3 ^# `+ r9 q│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% x, u6 [4 w3 z% y4 a* X$ l│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
3 {5 R8 `0 l/ L│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │' u  ^$ W  F6 R
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  q% e; J4 K& t- d: y) [│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 {  W  Q6 R6 M# e6 X│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! U- ?7 A, P* O$ Q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
' y4 m# f) S. b- U  q+ q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. A( f  i' d7 {: f! w
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │" t" j0 [3 t* n, g& K. s
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! B5 H# d& g/ C4 r% m/ i$ T│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 A) [: B! `# w
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, p1 g* [" ?0 Y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ q7 g% {. t5 d│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) A5 s* ]: G2 {) O* Y  o) i│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, Y2 ^' W2 a7 T$ {) ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │( `# A0 a$ U& @
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
+ l. V6 r; W2 y% X│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
# l$ g. H: J% z- U; c# |+ T│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
3 d" [2 I$ O! N+ K. {; O│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: W6 H3 d& D6 n- [* I1 _6 a│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 F3 P5 z& T5 g2 b+ K│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
, j6 Y8 q- `: f( h0 }* i! H/ j" S│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- F8 I$ e: h8 c2 B' n+ _
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& T# U7 w* q# R) W" R. S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& x' d; T- h8 _# W
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( G- {3 ^3 W) g1 \
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 d: O0 n8 a  A3 I& T( l' F% _/ f. I│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* Q3 v2 ]* A: \% H; @│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' I& B# p7 k" H/ R1 j8 c2 a6 a│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  h- E3 ?8 r8 R  H9 V
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 P4 n4 Q( @* w" B+ }; S1 m│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 J: _) ]. x1 |# w7 J│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 z% j! S6 `8 K0 P; n/ @! _│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ M4 g) T6 {. I) i1 ]" H" a) }5 x- X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ j& K' T' ]  W│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  N8 p" I& X" }; p; \# `7 E
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) G/ u1 a0 \! d  E: d2 D│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
6 G3 z4 D% J: f( b1 |│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" N) _9 Z* ]4 \1 W- t: V' |3 J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ f2 ]) g) s4 d9 s' h: J! @% ~│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 q, c7 e' X- U│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
: R" X0 O: E  E2 c" t│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │1 C* E$ e/ [  W; f+ d- D  H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
  D# P" w# N  z' {│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │' T* u- d$ a- A3 k9 b/ |
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  c' i" j$ G$ P$ {' g  ?7 J│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 I  l8 l( m' k) k6 @
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( X2 L$ n9 Z* v3 ]- X│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 j# ^0 r& V0 t8 Z/ Z, i│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │: f8 [' i7 ]; ^9 m# ?" {2 Q" y* H8 ~
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# @* a9 I+ s' s" ?5 z: X2 [# o$ z  T3 c
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 v9 u4 m' C  G' H0 n
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
$ c$ h3 \0 L% B' [│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& y4 \* `! U/ ^3 n% B│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 H3 {; U# p; Q9 {
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │0 ]0 d2 S! u: b4 C# |9 }
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
6 K7 ?% t% V0 R% S2 W+ n- W│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
/ Y5 P. w2 m, e$ p6 f│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
, ]% Q& c- e$ `9 \│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│- g6 E9 ~0 _, |6 g# u) w! j
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* @/ S2 V7 a) m6 a% S: o
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. O( f" ^4 b9 z│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
2 j, K: v  V, E; K( L│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
; g+ Z5 I8 T6 q  |│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
+ _1 E  I4 u- r% @& K' A7 {│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- Q2 [" ^1 y( f0 J; J1 |4 M│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. Y6 n% a7 q9 G- `* y2 {1 w! F
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 R' Z1 l$ }$ H" h4 Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! H% M9 u# R  y/ N1 A│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) @' B, p# }3 K: E6 T9 K│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( D! }2 J+ e; J- B& d│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% ?% r( j. ]: {: D│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# g: K8 Q" a) c$ n8 Q+ e0 l│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │' @: M  N) G  h" z/ \
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) ~3 f( o7 B, s# x
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% C! z+ h) N8 o% k1 S│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 A& p) b* E6 j
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" Q6 t& L6 u; u: g4 A│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ l# s. m( ]0 J  F" `3 T& M9 s! S│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
6 l* ]4 }: y7 F; n; U6 c6 _9 I│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
1 Q& L( Q) Q- }3 i5 H( }│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 V. g- d. @* m9 F8 e│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 N& h( }( X. [% l) D) U6 u│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 F( r, U/ l8 X- E/ }, y" H# f1 a│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
! _; h' L) Z6 F5 r/ C4 f9 m: Z5 J│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( H+ j8 g3 _# n& ^
└──┴────┴─┴──┴──┴───┴───────────────┘# G. |, E2 A# @/ x
- i% j- X1 ]" F6 ^9 v* L' X
StdrdChip (Part 2), x4 n6 r$ o, |% K) j3 l
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 z! j' ~; c9 c( D5 m6 Q7 e│编号│名称  │MB│攻击│属性│稀有度│说明             │) Y6 R" y! B9 {0 E# T- V9 Q, B
├──┼────┼─┼──┼──┼───┼───────────────┤. x2 r& S( d; [; n6 ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 d3 o3 M/ ?7 a& f6 m0 v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! K3 [2 ~$ J0 a* _│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) q% Y! V/ _, Y& R│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- ?/ K. l5 Y& x, x" ^- g
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% K! g8 ]+ f; _$ }) ]% h5 r# L; ?) i
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │$ }. M- }' h" K- \
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) p* K! i+ z, [' X│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 ~# v: N& N  _. k& w9 x│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 M. g7 r' a# h0 s│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │+ h, E9 C5 P0 i  t* ?
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. |9 {. m- l; n
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* T+ b# v# D5 R3 x1 w$ A7 m$ V" L
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. `7 ^; p" e4 j, ]0 V7 w, f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ ?- `: G/ s7 i# _
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 O5 c. x- g6 \, }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 S: ^! K) V1 A2 u2 F( r│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 g) }% p; s% L5 x. Z: F; x
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 p8 }! w( {1 K' _
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
4 [! X! L5 q" Y. `9 a7 L& r+ t│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* ?0 z  s, w9 F0 p; K3 O( r8 S4 w│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* L; W7 W0 o% t* G+ t3 i# G│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& ~% w& |- b3 C- e, D0 c" Z* f" y# s│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 V% A! t) V2 E* T+ W│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
- p* e! f; ?% s$ s# a8 z1 f│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
( }6 O7 }8 C8 |" E# ^│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. R6 e+ c" u2 p  \$ e1 u1 P1 _│126 │Rook  │30│  │  │***  │Protects you from attacks   │
. O7 K  o( [6 S│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 w; H; ]$ _+ g│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │# _. @* |8 _5 H. n5 t& O! |
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
: D( m/ I& Z' @; b) Q7 x│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 B% _$ ?& m; {2 a* S* l│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 a% _3 L8 b5 O/ X  m; ~
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; a9 g, ^& B' F
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 o2 i( ], h4 c3 G7 W: X
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ I1 t% T* ]0 i  j$ s$ U
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
. K% W' t8 I1 ~- J8 K; j│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
/ q* w3 m3 E: T- ^│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 k, p* }6 C5 I# W6 o8 g" n' ~& R
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) e1 D6 l6 X( V5 }' W5 y│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 X; o( J% c5 n2 E│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 m% O: ~* S! N+ f# t
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# c: h5 |, F- x, ?│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: k  g3 _; E3 @) E( g' K
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
0 y; h" F# v- `4 d' @3 i│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- y' H! Y& B# B. D; g( `
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 T/ w& K  |+ o/ s8 u7 r
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# e2 I# G5 Y  P" y
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 a5 p$ k( J. s" v( P$ ]% D, {  }
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │. u! h3 f! q" e7 o6 K2 {0 ^4 N
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& Z; K, b! ?5 I: J/ A4 J│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 Z: C" G2 z0 x. }$ X8 l0 E5 K/ O│151 │Recov120│35│  │  │***  │Recovers 120HP        │4 h/ J  b5 M; b5 L9 V: e1 h( p/ l
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, Y/ V) g2 k4 x; \% G' S' n# }│153 │Recov200│65│  │  │**** │Recovers 200HP        │1 r/ y4 l! }$ ~' A9 B6 n3 M
│154 │Recov300│80│  │  │**** │Recovers 300HP        │) p* u  D  q+ |& E$ k' U. d% t9 g
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) j% p. T8 {. M  S5 u│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│7 n" `, h, O1 z% t5 {( \+ z0 I
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ J$ b% P, y8 F+ y0 S2 ^
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' F$ N8 f- t( ~. ?; K$ |& B/ j( f│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) n+ b1 `( H# ^1 c  J- @# D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* ]) B/ f) P9 [8 w0 Z/ ?8 ]│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 k% B, l0 T5 D; h5 n
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
1 G8 k& {$ B+ t- O│163 │Invis  │11│  │  │***  │Invisible for a while     │
' D, }/ |+ \6 B( C+ l& z│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │" q% z) ]. V7 X! G
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 @4 P1 G- q, q; {; K% p5 Q│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │# j6 x% F3 v' ]& @" J5 U
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 V  {2 W$ a. X, x│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
7 ^7 T) S5 F4 P- U/ @│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. b. Q8 v) ~5 M3 K│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- t& t/ ^+ `* D6 T+ c
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 `$ `' r8 w; M4 p8 c│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* V4 O& Q4 a. z4 G+ g9 F  c- ]
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 T% z! z" T+ u' }
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
, e9 B% O( Y6 y- ]% Q5 s│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 F* @% g2 z1 V0 @) [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 Q9 V2 t* X3 w4 l) x- ?# Y6 y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* [( l# N/ w4 t. ]* z  e│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ k. ~* k; t0 T6 t, Z8 {│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, t- E! i5 G3 {/ W- N5 d: z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& r( G/ Y, _* r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* J# Y$ L9 t6 K3 x" e; }) u& S│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) l7 D* g7 ~6 R8 U: K; S' s
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- U4 A" _3 P" a0 b* Q' e: \│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 S. x, x+ v' M" g& R
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; q' t) g" ]( ~5 x8 C
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) ~5 I' b0 E$ f' t│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 b+ g' z- C/ Y3 p3 G│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 _; Y! T* q% I$ L│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# J9 ]* n4 O! C) V
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │! o3 x& z: B' b4 ~) y: i6 g
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ u' w1 h% w; m* K- }
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 c! @* O% x* ?  o3 W1 W) d" E
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' i& x+ i+ j9 p5 z" g. m│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, o4 e$ ^4 n/ i4 [# L
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- h0 V) X7 s: w8 f7 P$ \  X│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 _* P; h: D3 R$ i) u- B│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- Q1 d9 p4 @- H1 T│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 A; x8 P. K9 E& Z4 {/ d│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% O. Q- [: r( }% I
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* N% V' F2 l4 _└──┴────┴─┴──┴──┴───┴───────────────┘8 Z$ d" }9 m( _5 H+ c& F
, y$ s5 |" s4 b7 u
! A* v* i) m! i8 x
Mega Chip
9 t" K7 ]. c" h+ G; K# n┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 v) S- I  g. f│编号│名称   │MB│攻击│属性│稀有度│说明             │- {, \- Z* m. b* u, m
├──┼─────┼─┼──┼──┼───┼───────────────┤
# o. J8 R: G4 K2 b) e│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 Q$ o2 Q8 r* h  w' D% I* D' k1 Z9 {  g│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 ^, O+ j# t: m: l! C; H6 U│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ _5 {0 L4 }- P3 r│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" T. A) B3 Y: o$ E! O" U3 \
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │2 M: u. o+ I" ^/ M6 ]/ _. F$ E
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │4 _! T0 v* _! k. |( g- R  y4 C
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
# s5 }6 h6 f8 j) `8 g5 r│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& Z& C4 ]& k8 L& D
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │1 W" A6 A2 t/ Y* a& X
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ I* R" ?9 b: ~0 @) Z+ W/ a8 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# c1 ]! m6 n7 h2 M7 r│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │: j" T0 f/ C" c
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% Z% Y% P2 y5 J  {8 r
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; {/ |( S3 u: p. i( y3 U2 \5 S( u
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( _9 \- i1 f4 v- D- c│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 L) }/ [$ j9 U
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │& I( N& x& K; _; {$ o# X' Y$ y4 ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
4 b1 G9 \6 Q4 N# ?│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
) }3 @4 f9 }+ @" Y4 _1 v/ C$ ]) n│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ r9 J  P$ n6 w8 ~+ u, ~
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ F( M  C$ e- ?3 p# ?) G- H│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 a: T. \2 L8 S' O& f; d. w3 _│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- c0 \; |6 {7 K$ H4 h4 X; Q
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 ?8 d: D" J5 b/ y│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
- D* m% G/ Y8 H│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 x& y, A* `2 j│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! {# |" X5 e& M7 ]│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( k, ]: R2 j. o' c9 ]│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 j5 @8 d* ~, E2 l* I
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" W9 q) f  Y  N$ n. g6 X; _! R│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
6 b& s+ E' j. B( j* T. i│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │! v: a/ {$ ?4 b$ D
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( G1 F4 h7 b. I0 M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 g! O; F. `3 l1 }3 J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 g; G, m3 M$ A: V3 u3 t% o. U: K│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │5 ~* Q$ k1 m, P+ D+ o2 X
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 t1 A( l4 [' ?
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 D* N/ r( v" j  f│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. P8 j! M. Q0 D% F│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# u7 l& E8 s, `' F
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │  }2 @2 d) e# V7 L
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& D, }$ g  s- Z$ O; o6 i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) T' _/ @3 C, b* q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 I, N& H0 `: Q, \2 P8 Y$ r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 r/ ~9 L: }. p│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! s: j1 y% a2 c. B# q│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
4 x# R' r2 T: T: h- T; v. A, X│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ [* N% W" p3 M  `4 e│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- w4 I0 V( C4 D0 l" y1 n7 i$ a7 l
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
- V* \& M: ^; X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
8 @: }# L$ I0 j0 _  W& r7 Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 p! `. m5 p, \% Y- O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 e* Y2 [. s( F. G8 P1 ^( s│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" C1 l6 G' N/ _8 X) i+ d. m
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) L+ m0 B7 I* `4 N+ m, u│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" ]0 j" g. r% `! T' ^
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 T& r- s/ v) s. l. b9 x0 {" Q│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │7 m  S3 w; C) n. S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
* J) C8 X& j3 r1 h2 Q0 u│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; i7 @, E# l3 k& g. B& C# ^
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ K1 a2 X1 M" {2 K4 z( B│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 j4 E# O% D* F│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │2 C" Q' k: r+ k- J' {0 R- `
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- {3 s8 P; `; B& f
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 Z5 s( P6 L! ?8 X  Z6 v$ r" k- q- b│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │/ g" x) O& E3 B5 i* Q' G
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 r) Q7 k; V3 J1 L% w* l5 M
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, G0 U0 n( O2 s7 T. K│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ A& v* ]) p, b; \
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% I/ H8 q: u6 V5 t- |
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │$ {/ z  C7 A1 u8 B/ ]  o
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 y, u3 O4 Y( `% M  ^# x  s% v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │( x3 L' [: r" [, o" i2 H
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 Q2 Y$ S0 J0 t9 V- O
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; P9 c) @, t+ D) Q  q) ~0 P
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ f9 n" H' f. {8 k/ x
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% u. J, S4 X9 p* K4 L& ?! {
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ I& `9 Q5 _# K│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 \+ z* c1 {0 ?' C' q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ I% ~1 a3 X" A│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  L2 O. y1 n. c. Z. x& c│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
/ h! Y( Q! }) U) O│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 X; \& u4 D2 Z9 m  j$ {' j
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │; n/ P0 U* a; W2 N, X$ }
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
  ]$ `. D1 t7 l, m( N  Q└──┴─────┴─┴──┴──┴───┴───────────────┘
" M4 D/ P1 R) W2 [" T
# }/ T$ B8 p# k* t5 `6 {" F+ e1 R# K6 R( _7 A* ]
GigaChip (蓝版)8 n- V5 @1 k. ^* f' r2 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ d6 r) K3 i- F% w
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 {5 c' J4 ]( B  m3 W3 T├──┼─────┼─┼──┼──┼───┼───────────────┤" i0 G1 O- t, R( }4 Z% N2 d- N
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │$ p+ [3 I3 A% ~; E. }' |
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 h* m8 N$ r  u│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 F1 q% v4 A: o4 M2 C│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 d/ a2 g; `( V
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
. D5 c$ w& U" E│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 \8 W# q7 F( w2 `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ ~  t0 N7 Q/ r$ g# q1 [
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' ?* ]6 J( Y& X│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- I+ _3 D5 g) @( j/ w2 {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! L  Z# C1 K- ~( Y  B6 i
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ b+ n% o' j) q: M' s3 K│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ d$ x9 s  |! r- {( L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │5 q* S5 U0 K, W. h7 w! ?& d6 U
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( p; Z# {7 ]& t! Z+ k│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 \+ }9 }: C  I( ^! N- G; V│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │/ {/ x+ l$ D9 r7 a5 h9 C8 r
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │0 d) W& F+ t5 }0 ]2 H
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 o) s  p8 N' k! G+ i
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 m, A( f, I0 G! U$ u8 |. c
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 e; _6 \3 b0 W. K. Y
└──┴─────┴─┴──┴──┴───┴───────────────┘' N! S* U+ i. ~0 m8 `& V

3 p& n6 d, ?; |( L9 k; L& s& E  BGigaChip (白版)(只列出与蓝版不一样的Chips)
9 x$ [/ g- G+ N& w2 @2 o┌──┬─────┬─┬──┬──┬───┬───────────────┐7 m9 u, K8 k1 x+ ^! T0 F( ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 y0 M2 I: {4 \& M
├──┼─────┼─┼──┼──┼───┼───────────────┤% w; p* ~1 K4 W: Z  `
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 `  Z, b1 c2 B, b) v: `. \│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ d% F5 _! J& E8 s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- T: u# c; t% E+ `, A8 t: M" ]
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │: z/ y8 B5 P8 b' j
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% `$ U9 f1 F6 Z8 n2 m1 {6 P6 FMegaman EXE 3 蓝+白 Standard 级别的 Chips:4 f7 c6 ^4 q: z" j; f

# F5 \  r0 j; F+ v# r7 A001002003004005006
) f% A0 S* b+ H8 s007008009010011012+ b: L$ Y8 T5 M* j
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. Z3 K+ v$ ]4 U8 v" n* ]9 X' _+ K, }& f$ V5 U0 z
019020021022023024& U/ w8 U& ]1 e, w7 w
025026027028029030
" `' A* n. z+ E2 q! d! N031032033034035036
. S, \# I; ^, e5 c9 W, K
* I" S- G& [0 u! O[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 x- B" q7 N+ M  d6 u* q

7 \1 E8 H0 q/ K  D9 B0370380390400410420 i. K1 n/ F. x5 l6 j
0430440450460470483 R3 G9 I2 |, `
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% c' I( {0 F* s+ A" E- I6 s
" X( y; @7 Q; f& j* Z. F% o
055056057058059060
1 y7 K8 ~6 H* I061062063064065066: H+ k/ L& ]% T5 s
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 X& G: U5 E- r0 l$ G4 G
6 h: C  v8 e$ T, Z+ ]. A6 ]
0730740750760770787 f" \# A" O' p9 n, ~' O
079080081082083084" d2 Q$ ?8 H; F* L, k
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ M. @1 |  e* Z; D

: N( ~4 v5 `5 {. P$ l0910920930940950965 @3 E& l3 R+ t' K+ ^2 Y- E
0970980991001011028 j9 Z3 t, k! Z& n7 ?
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 H" U# l  a$ [( C4 g7 ?* _5 M: I+ u" b8 a. u/ G
1091101111121131145 o& A3 e- i, q7 j" I- N* ~! j- N
115116117118119120
, \0 B; Y  F- w$ F. n121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. N) G; Y& T; x9 d) Z" x$ r9 _/ g/ {/ q
1271281291301311327 Q  w  O7 _7 n/ l; `+ U
133134135136137138  w9 a" ^3 o/ H* N1 I8 P3 L( h
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" o0 r; B5 i, L& x" p; U# L- G3 `  w
145146147148149150
3 I+ `# q" t; F0 m0 r3 {151152153154155156- a3 t" y8 K) U) D) E
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& |8 @, ]) \1 `8 i# E" P
$ m7 g6 @$ M, h8 T: v5 J. u
1631641651661671685 b* D5 j8 V% c2 W! Z
169170171172173174
) w0 X6 C0 D: }$ _* R) J$ x' @( y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' R$ u. _  `+ {0 n
6 b  u$ o: D) p- E1811821831841851868 |7 g  t: `" P8 C
187188189190191192- h8 X2 l0 u  m" w& Z
193194195196197198
( h4 u, M5 V9 b6 G9 E- |2 S199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ {' w. i5 v. ?& V! j' R- y+ t4 J
8 Z, l1 x7 ?, I( m5 P% E001002003004005006# o& f# V  p+ i, k/ n
007008009010011012( @0 y3 l9 q; D0 O
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" f' _3 K# A6 Q" Z- R8 \- O1 b5 V! E2 t2 J8 Z1 J4 A+ h- c
019020021022023024) U4 f$ B$ s# }0 l3 d6 A' ~. z
025026027028029030" T1 z7 Y! b* Z
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 I! k  M, }# B+ F; U( H& ^6 O6 m' X- l
0370380390400410429 p/ B7 ~, z7 H' ?
043044045046047048
5 ?9 q  i9 S/ a- `$ x, ^3 s049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: m# g" t3 U9 t* \% N
7 I7 n( o# z7 D) Z! v
055056057058059060+ `1 A$ H6 C, x
061062063064065066) `. R* N5 N" J1 l1 j. M/ A8 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  H: c% m% y* s' w9 s. N0 `0 H$ Z' d1 j  ?3 k& Q& k
0730740750760770788 U/ A7 c  r- E: e
079080081082083084. x* j# X* v( `- ]6 E3 c7 C
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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1 C# ?! k- V6 O; m- B: C001002003004005006
8 m. v9 C$ ~  f, t" \007008009010011012
0 j7 e4 M1 _* \8 d' D1 L013014015016017018! k: b+ V0 L, k
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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