转载请不要删除以下信息,感谢您!
2 _/ `& z) B0 R1 s m; h■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* t: e/ t; {* q* p- j L3 _■● ■ NintendoWorld 站友xliz原创
( q! i5 L& H% K# ?■ ●■ http://www.NewWise.com
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5 p5 x' o% T' R4 x m/ _/ |9 ? 洛克人 EXE 3 Blue 卡片组合
3 m3 Q& `% O$ s8 ?' z* g( {
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2 e. M; M: d7 |1 A: L; R( x; c英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' t- T# z5 u7 v
大家要看日文版的P.A.或详细攻略,点击这里吧! v7 r) n, z. A6 ~% c
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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. \3 U6 m. W( }! A4 F% n以下内容格式如下:# n5 L+ k8 B- I
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编号 名称- F$ }; K; N2 l' }! U- `
说明/ H$ ~1 C& N6 z3 J7 Y7 C
组合方法
- L1 k0 c' u: v6 V# n2 z. }---------------------------------
# j5 {0 A$ j; P e& W% z01 Z-Connon 19 D* K1 D! i# m4 T$ v) j* }
Unlimited Cannon for 5 sec
. f+ R% {5 f$ m% G ?$ G/ J9 O+ VCannon A+B+C/ V& A" `: ?. ^4 u
Cannon B+C+D$ ?6 @; u# l9 L; m3 ?3 W
Cannon C+D+E
" | h, u9 m% ~& j& O' Z# S
! {: w5 h4 n4 s( u1 j02 Z-Connon 2
1 k4 ~$ \2 }( V) o/ l% |. h+ \Unlimited HiCannon for 5 sec, `2 V7 {/ J: }, S! g/ C8 ^
HiCannon H+I+J
9 r- E( R! Z( B" UHiCannon I+J+K" w8 c- l2 J1 I
HiCannon J+K+L
) [8 j5 b% u4 a2 ~7 e3 t
v8 o! V3 U5 A1 f4 M! i/ |03 Z-Connon 3( a* p% R: S0 c8 C% R; i% H
Unlimited MegaCannon for 5 sec/ t5 g+ G# W- X* w9 \
M-Cannon O+P+Q9 z' |4 g0 X8 a0 ?, r6 F
M-Cannon P+Q+R
: L# j& T/ z1 O- b# B- v$ M2 FM-Cannon Q+R+S1 p0 M' X, P: R+ [* z% w
! ^" `8 K, j. [# \! ]04 Z-Punch
% ~/ ?9 P! p) j8 R, J2 C2 W/ h% SUnlimited GutPunch for 5 sec
& u# A& Z+ F5 z2 x/ vGutPunch B+C+D
( x A" h0 V& _' d1 S+ N& eGutPunch C+D+E9 ~9 Q8 S: \2 U2 \7 T) o# {! a
GutPunch D+E+F
8 b$ c5 I3 {# b" L. x4 G
$ I6 e0 R1 y/ A05 Z-Strght' O: R$ i, t7 r' C, e# ]* q* k/ `
Unlimited GutStrgt for 5 sec4 L; V, E, X+ S; X1 O% g/ f
GutStrgt O+P+Q( d8 U+ U3 e0 s/ y2 W
GutStrgt P+Q+R/ s _* A/ F9 u
GutStrgt Q+R+S
) f* p8 p3 D' u8 u$ c$ Z* ] V6 U- |9 f. _) D
06 Z-Impact4 _- r* q. w6 y l I7 C
Unlimited GutImpct for 5 sec
7 ~. N# H4 |( K. ~. D( yGutImpact G+H+I
; u3 x- \& F# @/ aGutImpact H+I+J, \, K+ [7 M* y. n
GutImpact J+K+L& z5 x7 y9 L9 R( s. N. p
2 f! X% ]4 O7 B$ Z) X& Z* {07 Z-Varibl
/ H4 c2 R- r4 u |, n/ A' b& z$ xUnlimited VarSword for 5 sec
% h6 p& B1 Z% T( z) w6 t8 x7 s* vVarSwrd B+C+D
# U% @8 d1 v. s0 E& t3 \- t/ CVarSwrd C+D+E! m, J& V( E6 { Z, A: n0 D* W
VarSwrd D+E+F
: w5 \0 {; J- }: m
, A6 s7 d* @+ N08 Z-Yoyo 1* d' i% @: P, Y/ n! v
Unlimited Yo-Yo for 5 sec8 I8 o, p8 {! ?+ V1 y9 L# F8 x
Yo-Yo1 C+D+E$ ]1 A6 ]) B/ D7 A H
Yo-Yo1 D+E+F
0 H3 M& g* s$ z; @: I* s2 s/ }Yo-Yo1 E+F+G
9 v4 p+ z; a' B& n' ^ c7 `$ `( L* M4 c" {$ b9 a# M
09 Z-Yoyo 2$ b# s+ w- x8 \2 n
Unlimited Yo-Yo2 for 5 sec
0 x4 m. d, G! Q) O4 q( p! G3 UYo-Yo2 H+I+J8 L$ y! n. X5 R( ]0 z5 A% k! p" B
Yo-Yo2 I+J+K
' t0 {2 s; h& M: w: r9 w! RYo-Yo2 J+K+L
: z' K; t7 f/ J b# Y4 g3 V- j4 H
9 i) X7 G, M. y' ]10 Z-Yoyo 3
) V2 D# P. v7 _3 n6 ~Unlimited Yo-Yo3 for 5 sec1 ]# A6 d+ ?$ j3 }
Yo-Yo3 M+N+O
1 J, U& _& p. i ?4 HYo-Yo3 N+O+P8 O3 b. Q. x: i% p% Q: K
Yo-Yo3 O+P+Q+ n! ?- e. H' n+ K3 }& K
( p6 Y+ n/ e, g+ B* x; ?. U11 Z-Step 1
# _9 l: p3 Q0 bUnlimited StepSwrd for 5 sec
7 S1 A- z! b+ H; V9 l6 P/ \* ]StepSwrd L+M+N
7 s1 ~3 d1 w- aStepSwrd M+N+O) f1 C1 R) O& s
StepSwrd N+O+P3 y- g- `0 k0 O8 \5 Y+ @
2 h4 w1 C) v6 e. l12 Z-Step 2
. `6 N8 S% z9 }- ]' {9 L2 hUnlimited StepCros for 5 sec9 s, v3 S5 j, n _7 I
StepCros P+Q+R
# S- N o1 b5 XStepCros Q+R+S
" X/ H2 f$ f; v3 j- \8 L4 ZStepCros R+S+T& Y! K/ {4 |# ]* B2 ~0 g6 i& \0 p
( T/ W) M* }% q5 a+ O+ Z) W; s5 w13 BubSprd* A0 f: h( M; ?7 M' m! A
Attks w/ spreading bubbles!
: k, Q% k$ d7 m3 f+ sBubbler C+D+E) n# e- b+ g6 d
Bub-V D+E+F
7 i, v- L* F/ TBublSide E+F+G7 M8 `, O8 e# j% ^) K; q: s
Bubbler E + Bub-V E + BublSide E, y% p4 v; ], {0 T5 {( F( c- ^
% j, J9 z* O* d2 A( t14 HeatSprd
3 x* n& E4 O6 _, ~& aAttks w/ spreading fireball!
0 @5 ~$ i4 `4 u7 L& z+ PHeatShot H+I+J
0 A4 }% |# M" w4 DHeat-V I+J+K
6 J1 ^! U4 L# I% b6 [1 i# J" xHeatSide J+K+L
" d ^. X9 E) T) x* ZHeatShot J + Heat-V J + HeatSide J Q# m S# e% E/ @9 J7 l
8 i u, B* b& p2 Z/ P
15 H-Burst
( q- m6 b7 Q' G6 B1 n* VCreates a giant explosion
5 U% T) ~" T1 z3 H& M/ zSpreader M+N+O; \+ @: ]4 Z0 i; I" e- `1 }7 P
Spreader N+O+P
, W) I* j m) @# H6 l! mSpreader O+P+Q
+ E9 H( j3 ^3 P r" u V* n4 [7 V; ]/ N; t( \9 f$ d$ \# B5 x
16 LifeSwrd
5 D# ]7 ~' P+ OSwings a huge 2×3 sword!
- h% }' |, G+ J7 F& l, V0 k1 P8 USword E + WideSwrd E + LongSwrd E
$ _0 y' `. l4 }! k/ F& G# I4 uSword L + WideSwrd L + LongSwrd L d9 K6 }7 Z% m
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd# y* t: v- \7 j. N. [" m
Wide swrd contains 4 elemnts6 [7 g. ?4 c- y, p# z L
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N n$ t3 K1 I! ?8 h q. j6 w& z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 @" p; F. @( A$ v6 R
4 O: }- ~. R4 O( s
18 EvilCut
y( @" ~; I# K+ p ~+ iStep up 2 & make 4 atacks
1 M, e) N- }, }* R3 ZStepSwrd P + HeroSwrd P + StepCros P6 U" A7 W, i) k7 j
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19 HyperRat7 ~# d# p8 U z1 w/ P- ?' T
A giant Ratton charges!8 D, m9 {2 u1 ? S3 o7 }
Ratton1 A + Ratton2 A + Ratton3 A
. s. e$ q6 c, I: s/ n/ E2 B, B- gRatton1 C + Ratton2 C + Ratton3 C
" f9 a# U' y$ v$ w% PRatton1 F + Ratton2 F + Ratton3 F
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* u/ L( z9 \6 F5 {# ^20 TimeBom +0 Z, U0 S: q7 M
Sets Time Bomb in enmy area; i3 {8 _" N& N& U/ x6 E" k
TimeBomb J+K+L2 u) f# A7 M9 s9 e$ ?5 P% L0 ?
TimeBomb K+L+M
) R T7 U6 l6 m+ p7 KTimeBomb L+M+N
/ y# J6 ]: \ V" N* s1 z+ a- ?" u1 j" v( l' J* ?4 a7 K
21 GelRain5 v% [$ \: f( M, m* h
Gel steals squares8 }) K: V a) e) p r
MetaGel1 B+C+D6 l/ e4 f0 M/ E" c
MetaGel2 E+F+G
9 f* d( x5 d, `: hMetaGel3 S+T+U
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% ~5 B; Q* A- F( u3 u# h22 EverCrse
5 a! L: V6 j0 f9 n9 s! \Shield chases enemies
T' _9 b; G* I/ k1 S, OCrsShld1 C + CrsShld2 C + CrsShld3 C
% a: j. J( `5 r, A* \; [; C! ^CrsShld1 L + CrsShld2 L + CrsShld3 L/ [$ B. C V" H9 A9 ~/ k
/ G, R( B; m# y8 w
23 MomQuake
& f7 q! J' j0 L2 V4 lAwakens Mother Earth!6 C4 F) E# M. a7 L
RockCube * + RockCube * + GodStone S4 ?0 \; n; A( F' T. z
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24 PoisPhar2 x- D+ n/ M" C& b0 [; ^! I
Pharaoh generates poison
* @& e% Z+ \, ~- \PoisMask A + PoisFace A + Anubis A/ e1 K, m1 Y4 A2 c: ^# g4 B
' Z Q$ Z4 e# D# y; H25 BodyGrd
. c) e8 R9 O+ l9 \* I fBodyguard takes out enemies
! N2 d8 T' S% A6 G0 C- r5 B. F% GAntiDmg M + AntiNavi M + Muramasa M' m$ n) u6 T( ~) O1 G \" H
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26 500Barr
H9 r+ I/ U. r; rBarrier absorbs 500HP dmg
! A9 I, ?1 a5 Z" @: qBarrier E + Barr100 E + Barr200 E
! Q+ i$ C3 g1 g" d" QBarrier R + Barr100 R + Barr200 R [6 U/ d3 K" z' i R% d
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27 BigHeart- _4 v' `* A4 q* s* f. T
Attacks, then heals HP!
[ e9 M! y; N: l( u7 `# ]9 ZHolyPanl R + Recov300 R + Roll R
* Q: V4 i: v* [% e; pHolyPanl R + Recov300 R + RollV2 R8 o( m b( q4 B, a: v% F6 u
HolyPanl R + Recov300 R + RollV3 R1 E. r! M, p+ G f
: p. _3 R1 q, Z( n+ J8 ]28 GtsShoot) y# n; |( o/ d2 c+ A
GutsMan throws MegaMan!) f1 x8 q' m2 d8 G+ O
Guard * + DashAtk G + GutsMan G& n6 Y& \/ p% \" v, t& }' F! B
Guard * + DashAtk G + GutsMan2 G7 c7 @1 N: n1 E, D( ^# {
Guard * + DashAtk G + GutsMan3 G- r: }7 g, W& c2 _1 ]5 |) u
Guard * + DashAtk G + GutsMan4 G o/ Y, a, Z9 ~/ ` U `- \
0 r& x, Q' x! a+ t29 DeuxHero: N5 _* } I5 c" Z6 [ \& a6 T
MegaMan & ProtoMan team up!& v2 X* q4 s$ m8 L7 e7 G- y/ a
CustSwrd B + VarSwrd B + ProtoMan B
- j1 M* d; `. E1 B) D% k4 cCustSwrd B + VarSwrd B + ProtoMn2 B' z' D4 b# R* c: e* g
CustSwrd B + VarSwrd B + ProtoMn3 B0 J5 v% _3 V/ `; h
CustSwrd B + VarSwrd B + ProtoMn4 B3 V; Q4 x3 R$ J. M# Q% x8 n
! k! ] P. V# z30 2xHero* T4 ^8 j; W$ _% j# m. p' E9 O
MegaMan & ProtoMan Dual atk
( H' h K6 [) n3 ?' {8 _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( ?) J. X3 E$ H3 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! q' {* R1 F7 ?0 X) N! E) WSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% f4 B7 E7 [8 \# Z" RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ l/ m4 v# k. K8 C
; P) e5 A' {; S31 PrixPowr
/ n9 d" J% Z+ n' b3 Navis attack at once!5 I$ y6 L; j) @0 e
Team1 * + Team2 * + KingMan5 K. @& I# q+ K r( d4 ]
Team1 * + Team2 * + MistMan5 M
4 n1 x/ @& r2 y% KTeam1 * + Team2 * + BowlMan5 B8 N$ {8 i& d. n4 D& \1 d" l1 T
1 D h0 |' s* \( h32 MstrStyl
. J/ n" s! N) t M0 Y- a+ M7 ^1 ^MegaMan unleashes his power
& w; V& b# S Q3 O) T, CSalamndr * + Fountain * + Bolt * + GaiaBlad *; d1 A! e# z* m- W, b
0 V1 z3 N& T9 j- g' vStdrdChip (Part 1)
5 f- q* m! T4 l% g! ?. t┌──┬────┬─┬──┬──┬───┬───────────────┐
, P$ }1 @6 A ~% B8 h3 {│编号│名称 │MB│攻击│属性│稀有度│说明 │$ a# X% B* `- }; I8 y, j
├──┼────┼─┼──┼──┼───┼───────────────┤
5 N0 P# E3 r0 ^+ X│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# M5 l" Z; F- T7 Z│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │8 k0 G9 G7 ~# S4 F$ B" j7 P
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 I0 y' E! r3 h7 Y' N4 H. b│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, Z- x& a( j# }9 T8 I│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │9 ]8 f: O' l! \+ {. |, ]( ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 g3 }2 O; x [/ I% v) {0 p. x3 b│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ N1 i J% z/ x6 G) O8 P- e) W│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 K' L3 H C0 f* R│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# v1 j: L' y. F) z7 z) @│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, a3 H: b" M7 h q ~
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 F" y0 ?, U" ^ G! s
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
) E: F+ S" V4 M2 ?" }% }: ?│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 a/ C" e2 ~* ]8 Q% [/ k│14 │Spreader│16│30 │ │** │Creates a large explosion │$ G; x3 K8 h# w: S$ I
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
! ?: Q2 J8 _2 W0 t2 `│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! O$ H0 \/ i1 U% p+ j0 M7 P; w0 [5 j│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 j/ y/ K4 B( e" O' L
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, }* T- T# o% u( |! m
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │; J" {: v2 k5 @& F& Z
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: H# T: N$ L8 f) F6 V. [7 g/ Z│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 O- u; z; d1 \" B i3 t8 g E
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) m; E; i' q1 c1 p* V│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' k$ W4 f4 T6 V/ ^ B9 |
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 `6 k& i' X0 E│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
/ |) d3 {! G9 u- r _│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( d; T5 y8 e! Z" D& Z" M4 k$ u│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
: v* C. i3 b; b e9 V2 \2 s3 z0 V│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 Y2 W4 q" B8 n7 Y7 m! \3 \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │- [# `- M# c9 F3 [4 j8 R! @5 G
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
$ N: Y2 _( z, R4 K% j│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) v3 S) U+ F# w: S$ e6 @8 w: N, @│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& z I/ Q& B: s* X, f' ]
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" E, O+ e1 _& G+ ?( a. |
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 n9 S. U2 q/ B/ Q# a4 k6 y: W5 y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
6 J: ?+ u& ~3 W, o. Q- s2 B; u│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. c. h. h- T4 O% I1 X
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( C" Z$ Y/ x2 K
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: F: @0 P1 e: g {8 Z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& G" L: e' x! n% s( z$ c* K
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 \# N- |3 Z8 Q5 i
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 P6 [! ]. Z0 A1 j! u
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ }7 M- |% F) T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 o0 z/ E) U7 Q. _& X# a
│44 │ShockWav│10│60 │ │* │Shock through enemies │
- g" h: H& }* o: i' N) s│45 │SonicWav│26│80 │ │** │Shock through enemies │4 ?( I. C' Y8 q2 @! c+ V4 v
│46 │DynaWave│42│100 │ │*** │Shock through enemies │/ J3 |. R# ]# _3 s
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
0 }+ I- I5 ^/ o! }│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
' h0 ]$ ?' G0 T│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 x6 c& `8 k; p- L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% `9 a7 F+ U& r" y& e ^1 `+ \9 F
│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ I. U2 ?! ? p4 a- M4 A3 \
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 O7 I5 t. G5 @│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, L& g% o+ Q, \4 `1 ]2 v, k
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
. B& l6 ~4 A4 \5 O│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- L: e7 k8 n5 F5 R+ c$ f# @: J
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 F m4 R& g- ~│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ |7 z* c2 j, g/ o! C( ?& [
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ g4 S. u. p. y3 d
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 ?$ A6 A) }5 |0 r1 I9 S l4 v/ p
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │& S9 H) |& r/ R- G
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. [4 Z4 u: D$ c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │8 h1 Z% F2 S( K* v) y$ T0 M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; O- i5 Y0 Z4 B: k! @' K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
7 i% n/ g8 G. ]7 K2 s- P, {│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 y( H- I' ]% z3 n" n" o│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 J. n! n2 s, `9 q# @* [: J9 `
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 \) Y' d5 ~: V9 Q$ z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ x q5 T! i* A9 l│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: t, e+ ^+ r; n' \! U, A& [│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( i4 t7 d! h) d% h3 F( I: Y, ]) [│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ @1 |8 W% v# A
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 u5 s) o( q$ P6 i
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" X! j9 i( t1 m5 Z! S7 [│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 J: K2 x* b+ i+ ~: l2 z& l│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. i5 @5 M! C; V- h8 ?
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" O7 ^3 C. H" r q& v) X│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* [9 T/ W3 H6 q
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! }$ w/ p y+ a- i" F0 Y- L
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 Q( k" A# y3 ?/ {! X│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* |0 ^. R. i5 W│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 j) i2 P7 |# t' Y! t
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 s# D! l) l( A: L
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; | b- {% N b- v& g5 u9 V; |: t2 [
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 G X8 B* x' q) \! n│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* p* L8 k. i4 Q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ H+ y9 u1 A% w│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" M& ]. ^ M7 v1 @9 l" ]( M# V│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. y4 h: v, F" F7 B0 Q% q( S" _. W│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ t9 [7 b1 r z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* F+ T3 l3 D& ~
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
3 s4 u$ i( L( K) I" b) G' q! p6 P│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │0 F3 _5 C9 P \ d; a- I( h
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; Z! E: N- u) y# U3 X% }% i4 z│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 s# q. {# _9 A; `0 I* p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 J/ h5 F" J; U8 F4 }/ Q6 H, k│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
9 b H& H O! N# m( B: j9 c│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& S( z: d% G2 E! Z7 g/ }5 ]5 o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) ~1 P7 s" H4 K% |2 W4 q│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
; g( t) n( C9 W$ ?│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" l/ Q/ ^: c; z1 w. i/ x└──┴────┴─┴──┴──┴───┴───────────────┘
6 |5 j- [' f2 C1 Z! G* A0 L$ a3 |7 W, O- m A' R* D
StdrdChip (Part 2)5 @+ E5 e; k7 R
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 U3 n6 [" P$ W- [2 f7 _: C│编号│名称 │MB│攻击│属性│稀有度│说明 │2 _1 g" F- j, C$ x$ P6 b
├──┼────┼─┼──┼──┼───┼───────────────┤
0 Z5 l! b( O) _* o" K$ t8 g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, `7 T" C; `1 v8 G; J. c' J
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
$ S6 o i+ q# N# N│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 g5 I4 d- N+ v│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 h+ X/ [9 f/ u
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- U+ j- j6 x4 ~& P* [! z) p│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( I5 E5 C$ Q) q$ t. y. C$ m│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
$ q/ M, C5 o# O* J$ b│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
6 Z W' b f, m5 K5 H& X- I0 f/ O│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 @& ?& `* Z3 R( ]" O# D7 w│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! j* A# k( h" V
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: k- x8 G* X4 j& d* R* I- R& B) U
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& D! I5 K6 k _" M
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; v! I+ ~' D7 s8 U0 w9 x9 r7 e+ N
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( `/ T9 u6 g6 ^2 c+ E' t# r
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
7 W" h% t8 v0 `+ {. L9 R O+ i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 U/ }/ u( G0 R! T, |9 K5 \│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 C R2 [0 Y; r3 T
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
4 ?! G1 Q2 S& b3 U3 R8 l│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
. L% h3 _: A& U5 Z9 T│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: Q8 F7 S. ]4 f│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
( M* { p" u8 v. y# m6 G# D9 u│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
+ {* `& V5 O5 p2 Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( o, d0 x8 K$ n. O! f│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 o% ? ^% L$ D! }
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │2 C# K! I2 C. k3 y' Q" s# y i
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 L# [3 N3 R" M3 g. A1 L
│126 │Rook │30│ │ │*** │Protects you from attacks │
* N: E' x" m9 S# S3 w5 v│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. X& @: P m" y; I& K4 x' w2 e ?; M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 q' y8 u6 h5 r3 t+ E$ `1 e# [3 t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ X$ s# W- J+ {/ a' l% z& P) p, H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, A' J4 T2 B! u( h' L
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 c* k# p1 G1 G7 R8 A$ W# P2 v
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" b$ m3 L, g4 _8 p+ }│133 │Guard │5 │ │ │* │Repels enemy's attack │+ |9 O2 R, w* N& G
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
4 }- o; w {1 l│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 n8 w) [ Z6 U2 O# R5 K x. c
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │. k* H Y1 ^5 ?! i, }5 Z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# o5 L# S# ^$ t5 l+ R" Y, D5 l│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, m5 `8 w; r3 J7 H6 v4 z$ _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
z8 V" E4 m$ r* D) H│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 w% K6 n# G' L+ v& {│141 │Prism │60│ │ │*** │Prism fires randomly │% B$ m( C- C: \ j
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* n; O Z8 {5 t│143 │Fan │14│ │ │* │Vacuum pulls enemies │" @! q8 e9 _% E8 x0 j8 O& m5 z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 C, s& n6 y" y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 Y% V" V5 |( u+ n. j1 e2 Y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 e8 _9 q% ~0 L' J, v/ N" a. V( A
│147 │Recov10 │5 │ │ │* │Recovers 10HP │. R1 u; I8 D' z% f& X: B$ }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │ ]3 w$ m8 q' b. j9 a
│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ X+ h$ _+ C5 U+ }, W# _│150 │Recov80 │20│ │ │** │Recovers 80HP │
) W! j& q+ J' i8 D# W. i( @! r│151 │Recov120│35│ │ │*** │Recovers 120HP │. v; X9 I0 x' e+ m
│152 │Recov150│50│ │ │*** │Recovers 150HP │
" `$ ?* ]+ A" b. O8 u: f% u│153 │Recov200│65│ │ │**** │Recovers 200HP │. S3 V- _/ B, s
│154 │Recov300│80│ │ │**** │Recovers 300HP │( z) }0 |7 t9 k8 }$ f% z
│155 │Repair │8 │ │ │* │Fix your area's panels │6 U( r% ?# Q5 d% p R0 z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ j s( O5 b2 X# Y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ S; \1 s& I. w# U& a9 d
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! t; p" a: M. {) ^" C: r: u│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& N: b0 E$ ~$ g% D2 J A9 ~│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ o/ G N0 S1 A; e9 M# z! V│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 k9 k( {$ B, k& N7 _$ ~
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, |+ Q5 V' Q% i0 }0 l- D
│163 │Invis │11│ │ │*** │Invisible for a while │+ [) B [3 a% a3 ]) q* ~6 \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ B2 `/ b# r5 f ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; r1 ~! I6 h' D# u) @; r0 }│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
$ a5 g* D+ p0 l$ q8 e3 ?│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 `; r& R& b, c( Y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 u3 u* G; \; N. \& B
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% ~. _. M% M& {7 p│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 T7 S. _ Y1 k6 h, y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 v/ _8 G2 _5 O! G│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# Z; j$ y" ~8 L0 o7 \│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- ]! P9 L- s" u ], I
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& p# [* c; W6 n* t; ^+ M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
@5 Q2 O1 @5 R' M# l* h│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 p" _& K$ ]* ?8 P: J│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; S( }# k2 N. L8 W
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
8 i' R( u' P+ T/ Z7 t# c0 W3 a8 _│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │, z! I7 o* V6 W9 }' @& W* O
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │0 }% l6 g9 _7 j) N/ ]' [4 D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ k) A+ v/ J. v) H2 E, b \2 ?# C
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" H* V" r9 ]" B2 v( h \, E3 Q
│183 │Hole │55│ │ │**** │Open hole to dark world │ Y: U5 r; f- J8 t* B% H# B
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' J. ?, E. \$ E' U0 @: k│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ Q( t- F* U+ Z0 Z+ e│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ ~- \5 _3 I0 d2 m7 b) Y* |
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
u! q7 L( D2 }* _6 R: H3 Y; j│188 │SandStge│18│ │ │*** │Changes all panls to sand │
' }$ C6 D7 c% R8 ~! q% W│189 │MetlStge│26│ │ │*** │Changes all panls to metal │5 y: ^/ W* ^' i
│190 │Snctuary│54│ │ │**** │Change own panls to holy │# n( Y% ~" b' f" ^9 H$ [: V
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) P `' Y5 c4 I3 |& Y% Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 }, o, U; u) R4 M8 E1 ]
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. K! u% C: M1 \* g; C* f
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ x3 H1 e! P- }! F( U│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
* A) n5 A6 d2 a* P' }8 Y3 [ n& y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ r8 d+ F$ {! u" d$ T
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │2 j; L' l5 F5 p$ B
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 [0 C6 s9 K5 s6 k1 h
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
n3 B- E0 b0 B7 @9 y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' j2 ?) b6 X& h9 z5 A
└──┴────┴─┴──┴──┴───┴───────────────┘+ X4 X1 K/ d- n
1 V" b0 O- s+ ]$ ~+ K% p4 K) B
8 U# ^* S' @9 \. |6 B7 mMega Chip' K6 z' c- i/ c9 [: _3 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" p7 O0 O8 g! ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 v+ d4 U6 A* T# J/ A o├──┼─────┼─┼──┼──┼───┼───────────────┤
4 J/ A% g5 R, J6 L│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" |; x9 B6 @ f" V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │+ A. Y& W5 T4 |* D9 G
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) |! R' ?. m% J│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) r& C! D7 _# w' z7 M1 X" @6 G│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% @- _ }; G) u$ ]+ ?/ F0 `+ \3 M│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ }1 U) m# e0 D. ^│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! C0 i' P/ q" z7 G2 d% G/ j Y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 Z0 r6 t+ _, U8 q8 J l│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 J. M) t; U% w) Y9 l│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│* g; ~% _( ^ `+ N/ Q; R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 ?* U3 S* m! X z/ W1 _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │2 c" B% g* @' `+ \" W' J
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) g8 r; ~3 K- O) g% e8 o6 ?- l│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& z+ \4 i8 V; p│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* I: Q6 W# s! ?" M; r8 K│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- l; W* [8 ^/ D N) n# Y0 v
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
% w% r* L' R6 t; ~. m│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. W0 b- @1 Y& ^+ S' z3 T│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, w0 i" x% Q- [│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! ^7 P$ f' M" @$ G$ e" g) A
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 w! m8 Q) l& B' Q+ `4 \; u│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
9 _6 P1 L6 L. r: g7 W│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, N8 |/ p1 c& K- K( J0 d1 D│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( [2 j4 j9 V7 @( _. o' D2 N! F
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
1 k* t7 {7 w2 ?0 a s( K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& X! X5 W% ?& K4 |/ A│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; i- @5 q5 C6 j3 M* N: U( u│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ I8 V J @- |6 T5 o& _1 {. h
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
, V0 H# V/ K& e8 r e7 T│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
N) K7 E" m3 n' ^0 J0 ]! ]│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( w( |3 c8 N |* I; L5 J# C
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
( B8 |+ \4 m: j│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( t3 Q* C8 x; M! [# |' z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 u4 [1 j: v/ M8 g# K' Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ G/ I4 b0 m6 h/ `6 U. P
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! B7 E w M9 m: I O3 f' p5 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" T* P* J3 h0 B. X, M! y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# f* Y, s0 d x│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 K, G1 o4 m# F5 T( o. i│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ Z) }& a6 `; Y2 A+ J( r│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 y1 h9 O- `, h4 Q
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 G# K5 M1 n6 F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
- K, }* t! _- {, a* V j) l4 {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 G5 |/ h A N7 F7 R: `$ g
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" m* L& B7 w2 B1 h2 E9 u' P4 W│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ h3 [+ `, R8 [ c/ u a1 N" R3 H2 a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
! a+ |( [' _) a( a2 P0 O* {│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 G7 H4 L- `) |% ?7 m7 A( h│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 G5 N$ s. D$ u- N│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* P$ N1 B3 D' L) M8 C; K @4 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 n" _7 P- T3 D$ ? @│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │% v% q$ W. [2 h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 W7 Q8 A0 Z4 U- K# W; d0 I│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 K- o1 u7 m1 J& P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │: V2 T9 `+ s3 m0 a
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │; X: a# j7 e4 Y N7 `
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ B2 L2 e8 f5 v$ k3 Y' b; V
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* W; A7 i+ f" n- E! f│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ e, A% P* A2 U: |8 O" Q7 Z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( m, k3 o& S, @5 [7 X│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 x8 I& L2 V: S' F: X│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) M. X+ q+ O% m/ A
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* q% O2 Z8 [5 e U/ B│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, H) U5 z' E9 X/ K9 E, H│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- M- D- H9 c {6 i
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 v$ m$ Q; G; O& g
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# c' U* q6 e, a+ F
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 C7 l8 n7 {7 H1 ~; \7 Z1 V│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │1 ? Q" o; h( u
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 {3 O( _8 X& S' b0 G- I$ x4 ~
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 F. x0 w: m# _% W
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
2 F e0 c% i. x, V' E( e│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# ~) ~4 m3 K4 S/ i' N& s- e" K
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ @ S" H4 e. B0 B- j7 O9 Y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ Y% _& \/ b3 N3 ^4 n/ d* g
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) q1 M2 g* S3 r
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 B- `# x5 [& |" ?. t5 c3 l3 r
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: X# n9 c# s" b) i
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │3 I0 @$ x# h" [
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( J% K9 ^) h2 `* Z" t│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 f" k+ [8 k0 s2 u2 D│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% h, D$ q, Q$ i/ ?: U
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ |& F6 Y+ x( h0 z1 O0 h! h! y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, |# q: R1 V# r( b
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; s' O+ a* L/ q1 h5 L└──┴─────┴─┴──┴──┴───┴───────────────┘( n+ V4 g3 S8 ^
6 T+ a, p( w" [& ?) q* v& ?) K4 C: A! t
GigaChip (蓝版)
$ _- E1 K B, n; g┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 O2 B& Y- I1 {│编号│名称 │MB│攻击│属性│稀有度│说明 │, g; {2 }( s: K. s$ c$ ^4 _
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 P2 k/ z* n, U│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 ~% @! Z' {; o# h0 c$ Z│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 o$ G2 h9 U# E( q" f│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
Y1 [ ^% Z" f* ~4 ~4 H: P$ H│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ }' C) d' t( r/ V+ f' \
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* A" t7 z! L5 r+ S3 i5 N│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │5 S/ P) c2 G5 x- x4 M* x. E5 E
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) X5 j8 x* _$ F
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 y7 j. e2 d( u│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │# T# i" g8 c7 c9 j1 f- I4 z4 [9 v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 s# W! I7 Y: ^3 h7 W( F) j* M, y
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& |9 t8 }) W9 [, B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" u' n- V1 c& v1 n+ n3 Y8 Q* w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! O6 f) ?: d0 g, \% [$ F│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 g' C% u0 m5 H' X│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! e7 b, v9 }, Q& U: A! G1 ]│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 v, T4 K) ~) T* f
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
b2 \( R+ i8 W ^) U│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& r9 X* V" x9 p( m: k* z8 X. I
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: A4 b* n8 z4 F# b2 N, N& g│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │* X1 L$ z f5 U$ ?( [ q( ]) S
└──┴─────┴─┴──┴──┴───┴───────────────┘, h5 Q w4 Y; F, j% u
+ B' |1 Y. ]$ H/ y6 B! V: [2 t7 Y$ DGigaChip (白版)(只列出与蓝版不一样的Chips)
' n0 K: C$ |) m┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 ^& W1 u, K" R ?8 D. C│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 Z5 P5 ^( q! D) U" P$ n├──┼─────┼─┼──┼──┼───┼───────────────┤* E9 u5 T: B2 h5 p
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' ?$ O) H8 k6 I
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │2 l# q$ U9 r; Q6 V" s
│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 W/ b( I9 {1 m# l6 u& J
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; T5 B3 e% I# S2 F
└──┴─────┴─┴──┴──┴───┴───────────────┘ |