转载请不要删除以下信息,感谢您! 3 ]5 s: o; c1 R' v8 ~
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■● ■ NintendoWorld 站友xliz原创9 l( P& M; v" H4 q# C
■ ●■ http://www.NewWise.com 6 H& I1 A5 W) m+ d+ f" d
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; f; t5 v* h; f1 L+ D3 k8 f 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, I# ?. Q# ~7 V! s+ ~. `& [) ~大家要看日文版的P.A.或详细攻略,点击这里吧!) ?+ y1 C" t& p; X
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
9 d1 b5 n6 n( d1 Q. W说明
! E9 V+ O8 K+ k; {: y7 {3 e组合方法
! t: p3 c% Z# \; D& O---------------------------------
# w8 l& R# k; r7 @01 Z-Connon 15 t3 J! C' e' O1 [/ R
Unlimited Cannon for 5 sec b% B; H% A1 a+ H Y X
Cannon A+B+C, P# d V* y) }1 U7 ^9 A2 Q
Cannon B+C+D9 @' L. W) B m" x l: {
Cannon C+D+E" }( |% u% d7 I7 ~% v
3 Z# X3 O, g7 X1 I" o- T02 Z-Connon 2 X/ l, R0 @" T4 |& l
Unlimited HiCannon for 5 sec, d0 c: q4 N0 P3 Z# L1 q1 ?
HiCannon H+I+J, ~/ v. Q( }# r6 j+ D! d
HiCannon I+J+K" R G' L) F# j' ?: J
HiCannon J+K+L$ s; l$ k4 m& f5 P0 V! D
6 ?3 z. G8 g0 T" f( V! p6 ^
03 Z-Connon 3
6 F3 o1 |( z/ h4 ]Unlimited MegaCannon for 5 sec, w+ W8 U& n' g& P& | i
M-Cannon O+P+Q
5 T5 W: z/ G! B I7 {' p9 {M-Cannon P+Q+R
L& ?. N. J6 ]M-Cannon Q+R+S
: h) G, l, P5 @( \" d2 Z. V
( q$ l* s) X& u' z3 I% n04 Z-Punch
# E$ t( O, ?( ^' l1 p' x' W) IUnlimited GutPunch for 5 sec
; O( `: z; a. A0 N: D# D& K0 sGutPunch B+C+D
( v. V7 m& G7 U/ A5 F% aGutPunch C+D+E
& W' L8 Y" ]: u1 \4 S/ K' D8 FGutPunch D+E+F
0 I( C0 G5 B0 Z$ i l) }7 }! F$ ]: i* L- q
05 Z-Strght
9 O! z' I y+ y& s! X: p" uUnlimited GutStrgt for 5 sec
; _. D# S% h5 ~/ u) }GutStrgt O+P+Q0 z1 K* W3 }" L% B
GutStrgt P+Q+R% g- K6 ]% _6 L: ?& |( W4 A, l
GutStrgt Q+R+S
( `# t6 G2 \# [( a1 v
$ I4 t A* i; }06 Z-Impact) L9 ?2 ~5 ] C. Y# ~
Unlimited GutImpct for 5 sec5 n$ J: x5 Y2 N( n
GutImpact G+H+I
f8 S' j* V! X$ s3 G f3 LGutImpact H+I+J
. b v, S$ i- f9 N# k0 L! K- JGutImpact J+K+L5 [) v1 N% {- _% L+ ]( t
4 R, B o9 |: D7 H1 V9 R! I4 S4 c
07 Z-Varibl
& H: r+ A7 X9 ^( eUnlimited VarSword for 5 sec
5 @' I$ y4 H5 Y$ AVarSwrd B+C+D
: b- \3 K9 x6 I& t; Q2 _% W! @6 gVarSwrd C+D+E- S" n t& T% I' \. W( ]7 R
VarSwrd D+E+F
1 G! z9 N5 q. |; I/ F& v8 u. I3 A$ b! q' ^. U+ _. h t
08 Z-Yoyo 1
" \* c ?* o0 q- z6 TUnlimited Yo-Yo for 5 sec9 w" z; u0 W$ e" V
Yo-Yo1 C+D+E
1 C: z, D' N, N7 \Yo-Yo1 D+E+F
5 q7 D: v. x/ J3 v; q5 u+ H& TYo-Yo1 E+F+G! @ o1 w A) ^$ r
9 T/ T+ h, k% f
09 Z-Yoyo 2
/ y( u, _: G/ o4 m% Z* rUnlimited Yo-Yo2 for 5 sec5 U* s* M2 } l1 N$ ]9 K3 ~
Yo-Yo2 H+I+J
( T7 b7 }+ v6 @* mYo-Yo2 I+J+K/ w! Y5 D8 P' X ~' e
Yo-Yo2 J+K+L* w4 w# m$ e3 z# @4 R$ M; K
l: G) z/ F0 R: n% s9 {! g
10 Z-Yoyo 3
3 j9 Q8 P! Z0 DUnlimited Yo-Yo3 for 5 sec# S1 x3 K# r7 z s q
Yo-Yo3 M+N+O! ~5 R% f& U# u; `6 r0 b1 d* a1 X
Yo-Yo3 N+O+P2 D9 M0 R6 g* z% S3 p) Y1 b& h$ h
Yo-Yo3 O+P+Q" A* S6 f1 w' |- n
7 X; w( p4 l$ V4 ~( V
11 Z-Step 1. ]& K! ]; H/ q8 F1 U
Unlimited StepSwrd for 5 sec
( o& y% }6 [$ HStepSwrd L+M+N
3 J3 v: S8 E0 x( wStepSwrd M+N+O$ S% Q8 p/ d. K: I
StepSwrd N+O+P9 f5 M: W! ^/ X
0 ~5 z W, G9 s$ e2 H) W" a9 Y
12 Z-Step 27 I# h4 S- H1 F8 E, i8 V) m- M
Unlimited StepCros for 5 sec
7 A* n1 m: P% a" o8 [1 ?StepCros P+Q+R; g; H* I) {& C! J0 ~8 v3 Q' {
StepCros Q+R+S
" g7 Z( a" B: P: {1 i1 M c, GStepCros R+S+T
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13 BubSprd/ v& H, D3 b1 f3 _: n# I
Attks w/ spreading bubbles!
( v, D. D1 r/ `Bubbler C+D+E6 o) X* f7 ]4 K6 i1 o
Bub-V D+E+F
( u6 V# f! U& `; u5 B0 dBublSide E+F+G% X5 O1 d) a( I: l! a/ ?( J" O
Bubbler E + Bub-V E + BublSide E! G! o o- l9 M: J' _( h* j+ _
8 U, Y! {* R1 e6 O1 B: z
14 HeatSprd$ `/ w2 @+ a( s/ x
Attks w/ spreading fireball!8 a: m4 D- y( y5 l3 o! h: k
HeatShot H+I+J
5 e4 E2 W2 }& C2 `$ d! z2 sHeat-V I+J+K2 p; l3 [8 P4 w' [3 S6 x# @! V
HeatSide J+K+L: N. M' _+ d8 L" a+ h( ^
HeatShot J + Heat-V J + HeatSide J3 U4 O! f, d& R+ \
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15 H-Burst
* d) y/ t3 k0 l3 @5 n7 b5 {2 BCreates a giant explosion" m3 o; ?& q; c
Spreader M+N+O, t; P+ E8 y6 k/ {
Spreader N+O+P( G5 H6 U8 K& M
Spreader O+P+Q
3 A" l0 z4 W# ^0 @/ F `4 _1 T' j& F% {! ]
16 LifeSwrd
) H" g4 ~* q$ k8 RSwings a huge 2×3 sword!% u4 h% C7 Z2 M! ]* h( {* ^
Sword E + WideSwrd E + LongSwrd E
7 S8 r' L( c* t1 G) }Sword L + WideSwrd L + LongSwrd L; W7 `4 e/ {8 z! P1 _: G4 }6 C
Sword Y + WideSwrd Y + LongSwrd Y
+ z# B( v+ B" J/ a2 b# d4 q6 Z7 k3 r" [% m- X" R
17 ElemSwrd6 \9 P5 _# O' J" f0 u( q( U7 W; u
Wide swrd contains 4 elemnts& P' m0 i+ f1 ~9 {# a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 \, i5 [9 x3 U; D7 g$ ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 c. |7 U! Y5 o7 `# ~4 j4 y# o
; ?6 R& ~8 k7 z3 Z18 EvilCut) U# y! K$ g9 R5 E& W
Step up 2 & make 4 atacks
# c8 ]: c$ `+ s9 ]StepSwrd P + HeroSwrd P + StepCros P. |& y4 X) |; f
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19 HyperRat8 g9 q. a# ` \, B) I% u
A giant Ratton charges!
8 J$ U: M7 R2 g+ hRatton1 A + Ratton2 A + Ratton3 A
2 e* F1 {4 {4 }Ratton1 C + Ratton2 C + Ratton3 C
% K+ ?) p3 t+ a, Q* RRatton1 F + Ratton2 F + Ratton3 F# ?; q p, ^4 r% U4 h
( ~% t: c2 T5 \20 TimeBom +
0 r1 I1 L8 i( VSets Time Bomb in enmy area! ~& D8 R% p2 n: i
TimeBomb J+K+L
/ @) ] D$ F1 z j! h1 R8 {TimeBomb K+L+M
3 R+ f8 ?9 }9 s- S- S' ITimeBomb L+M+N
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21 GelRain
@, G2 A$ X4 w& C2 ^Gel steals squares5 r8 {% c# _4 q# y* O3 U3 g% q
MetaGel1 B+C+D8 W& a6 I: s5 b$ `+ n: b# H2 S0 ~
MetaGel2 E+F+G6 A x2 S6 v3 T$ d0 N, t2 i! N
MetaGel3 S+T+U% m2 \3 s6 q( E) y0 V9 J1 `
1 n+ z+ X! X. D& U& r22 EverCrse9 V, G9 E3 r- r
Shield chases enemies
$ f& J* G/ A% N& P, d% m# \CrsShld1 C + CrsShld2 C + CrsShld3 C9 i' S3 A4 q$ [- ^ f+ e: x
CrsShld1 L + CrsShld2 L + CrsShld3 L9 l- q! @+ s6 H
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23 MomQuake8 @& \7 z* A. J, o$ r4 F
Awakens Mother Earth!% G" n, i9 q; a7 M$ Z, K
RockCube * + RockCube * + GodStone S
9 ]- g/ D2 _) J# |& A1 Y" K1 O9 s. u3 W& W& N: p. u# X- l
24 PoisPhar% R" q& d' G7 q, Z0 ^: J- Q7 H
Pharaoh generates poison( Z0 B4 e' `# _7 y. T* s6 Z7 L7 Y
PoisMask A + PoisFace A + Anubis A, g) H* y3 H( X2 \! O
# S- p) ^( _) j25 BodyGrd& G2 I6 |; u* @$ K) ^3 S \
Bodyguard takes out enemies T( G/ l: `3 L$ o
AntiDmg M + AntiNavi M + Muramasa M
8 T% v, e# T+ k
& m+ `7 ?- G, s+ m& @8 Z) k# _; Q26 500Barr
1 }2 J& c. I0 p) x; dBarrier absorbs 500HP dmg
: e& u. \& ]8 n) |Barrier E + Barr100 E + Barr200 E( {* x! h3 ^, \" q# V; l; ^
Barrier R + Barr100 R + Barr200 R
1 A0 D1 q4 q% C' ^( W
t) G# R# w& |! v27 BigHeart7 ~; ]! Y. l+ |( v2 v
Attacks, then heals HP!- o, E4 g/ {9 W* \. \
HolyPanl R + Recov300 R + Roll R" H" B" q' [4 f6 F+ ~, d
HolyPanl R + Recov300 R + RollV2 R
3 n3 J4 g, ]5 H3 j4 J( RHolyPanl R + Recov300 R + RollV3 R; s0 r' K0 ~: E# k/ O6 K
$ v# ~( X1 V" w9 w, ]0 I0 {# B28 GtsShoot
2 f8 G' P8 B) {' X c# B% m8 RGutsMan throws MegaMan!
0 P' k+ t' N( e' ^' Z* X9 HGuard * + DashAtk G + GutsMan G/ Q! G1 c7 g: G
Guard * + DashAtk G + GutsMan2 G6 P M2 C2 S2 n' N3 Y( }, Y7 H
Guard * + DashAtk G + GutsMan3 G
: W* f9 S% F% r2 d: AGuard * + DashAtk G + GutsMan4 G
# e% Q1 B, k1 w
# K0 q/ G8 L; i5 v, h! @29 DeuxHero
2 c5 I' |* f1 Q5 VMegaMan & ProtoMan team up!
# q8 g. N% ^2 A3 u: j( Q) [CustSwrd B + VarSwrd B + ProtoMan B
8 n+ m; [7 C. _9 h+ BCustSwrd B + VarSwrd B + ProtoMn2 B3 U1 }7 R `$ Z7 h) }
CustSwrd B + VarSwrd B + ProtoMn3 B1 `' W/ p# N/ j0 x. U
CustSwrd B + VarSwrd B + ProtoMn4 B$ b0 y5 v( j4 I9 d) |
5 S: r8 k$ f6 @ d: v
30 2xHero0 a- z# P" C% |# m
MegaMan & ProtoMan Dual atk9 V; p3 [* R& p/ a
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; K4 c* ^3 H) u( `) S/ YSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: T! Q3 W; _+ k$ {6 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- d( w5 ^1 M7 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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1 q% E: `5 T/ b$ ]' d# M31 PrixPowr
* o# f( {2 H/ V' R3 Navis attack at once!
- b* s$ ?* ^% h1 {1 v, VTeam1 * + Team2 * + KingMan5 K
. T$ g D! U# NTeam1 * + Team2 * + MistMan5 M' f; i8 I9 w- U% U3 B
Team1 * + Team2 * + BowlMan5 B
B8 S+ l' e+ B- e/ d' a
3 A; C# |% ~% |3 l f( R; ]# e* Q9 V32 MstrStyl
# b/ u( R) V( Q4 IMegaMan unleashes his power ]+ s2 F7 A$ V+ c: V
Salamndr * + Fountain * + Bolt * + GaiaBlad *, o& R1 `" o! u6 [$ {0 N) S* G8 h# J
. N2 C: z$ l5 a" ~- B- j: ~StdrdChip (Part 1); b' e4 @+ o/ n; y5 `1 R. P
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 u2 n6 j N/ }7 R% q5 K│编号│名称 │MB│攻击│属性│稀有度│说明 │
' S% r. J2 d+ F- H% S3 \, A+ \├──┼────┼─┼──┼──┼───┼───────────────┤) ` V5 K! ^: G7 {; [& J2 A
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 n ~* A: c1 X8 q6 H
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: N# Z; M- z/ q3 w6 {* L: k" \
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ n, k+ |# C9 o8 i A0 q: h+ d! j│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 L i% D8 [4 J) U& f4 H│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │% t% z, q4 \6 B+ U' @( D8 @, x# i
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 p, `& j% U0 ~' e8 C
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# g, T1 |' f, @4 F, C. Z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 P; s y: t5 ]+ I' Y│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │ [5 i& \# `1 I4 W- @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 z( Y; p6 T3 ]/ Z) G. v
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. c5 A+ g/ F# |9 b) t│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* Z" ?/ K: c, t
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ I, ?; d0 l+ M" D! _│14 │Spreader│16│30 │ │** │Creates a large explosion │; l* n3 _: ~, ^! M; W
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │3 T; L9 A+ e) Z4 J
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" F3 C8 k9 b( p$ h2 \│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
& U# p! n- y5 c' V, C7 {% L│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 r4 Z. n: _$ S. s1 `* B│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- \0 i) X+ z: j8 s4 {7 T9 C2 H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │. }0 i+ u- M/ p
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 b6 m @/ [8 Z, w% C; S0 J
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: F, t; t/ W: K( d) O
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. X# K! P% t! E* F│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. A/ w5 O7 Q2 T5 ~' T0 X│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: _4 n) r! \$ s│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 W8 F' [$ x F( F# P$ U
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) c: _/ d, K; h. Y& U
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) h% s' L8 H! {- Y7 I
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │5 Z- i: y: B. z, F* C
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 f2 S0 x- j, M. y* r# @6 J$ I
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! w- e) z. l6 C7 b6 F4 T6 K/ p: P/ X5 `
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
& H- X4 h# a0 I8 B│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 S. V' X+ [ }
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 v) ~! _ ?( G8 `. C/ @3 z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 w% l; O7 j& o t5 n- o0 s9 y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │+ y% T' O) e# ~& Q2 m. X! v
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 @5 D `8 m" a$ }2 D
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( Q# [$ A8 D7 j8 ?- ^) }# ]│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) |! X, v( p* ~
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- Z* `5 g# J2 u4 P* [% O) T+ b' N
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 B! L; R$ |: ]/ m* s6 D│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" C, A' n2 M2 w2 K. C8 L9 O
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
3 }8 q. E H1 P. _0 m) [/ M│44 │ShockWav│10│60 │ │* │Shock through enemies │
! e/ h" P, e& b│45 │SonicWav│26│80 │ │** │Shock through enemies │4 I% g9 S, E9 l7 a1 ?( t
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
5 p" N" D" X2 I│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
1 w: W* @ O8 }4 D! e│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# _" Z! V V1 a$ k" I2 Q, @: ~3 X
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 ~# w2 @5 w4 b b$ W8 [7 {│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% W( D |& G! a) U- m. G; j/ a
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 `) M! P) A" v- u+ J
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) V8 u- M- r; h" ~( k
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 E; [$ p9 E! b4 l$ k│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! S' ^! w1 Y$ }
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 g# L2 l* {; T, q. y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
) r8 O t7 F( M( Q; c( O, H│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 q4 a% }: U8 R% x' `- K- r" Q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 X9 c4 [+ E( ?│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% W+ z6 ]: i! x: j7 O1 c: H│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ d% E; s0 N; Q2 \9 a: a( O│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 G1 W9 B+ `- f3 e% Y" D/ r│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 a' X' h9 ^- U7 L8 t* Y6 p│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- U/ o1 l% `0 j; e2 S' r/ v│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. X+ ?: C( i' H5 s" H" V/ G& H8 h0 [│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 X* T8 m" [# X& E. G7 i9 I4 i9 P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
# b9 X0 S; v7 ~% a" v/ W; t( V. ^/ X│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │7 Y6 i8 t; m& r# k; J" M: C" Q7 F
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- q& S' w) Y. L% @" c( K- m' X
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; Z. R. q9 W" A
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' {3 |8 [& h. F; Q. ?! H. l; W
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 ^: O; u; m! A/ z3 i7 W% `│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) E. F6 N4 D$ A0 R' u│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 W$ J7 s3 {7 O H( z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│* D) O5 l8 ?2 s
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ F+ y% A. R, H5 M
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
' ~2 [, W, z' I7 l9 ^│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 Y2 u/ s% q0 M; t% a! {
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │* G, {" h# F; \- e$ A
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 j9 K3 C0 ]. x# L
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' b# ~ O" ]1 D; c! [1 F│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 n) B# Q$ i% E3 q) b; \│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 Z: O1 ?$ r- J% x5 s$ b( e1 u
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 f r. T7 V& \! G. _6 j+ ]
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# |, \1 E! j5 A" [ z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! O! `* K b. X# R9 p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 l$ n @7 h: e3 S│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% U; H; Z! j1 Z/ ~" b7 ?$ a$ K│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 R# _( o: W, `- w
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 O1 y, d& z6 |/ Q7 J+ }│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │5 W6 ~7 {2 R* H
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 f$ m8 y8 \: D4 C
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- M& P$ U4 W0 b7 Z& w: H/ ^7 n│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
z- x% }9 i! [% H. a# v& R. j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │0 C1 w% Z4 C+ J1 Q+ X. n5 }
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │6 B2 W( I( _* l$ {2 _. ]7 }
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' l' B$ W: I7 y$ j& R) `0 r1 H
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, l; Z3 N) W0 M- A% c) j; p│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │/ b' J( o2 B3 ?2 M* Z3 H
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- @# L2 V/ i* F& Y& _, {. t, n6 \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ A9 _4 ~" m# C
└──┴────┴─┴──┴──┴───┴───────────────┘
8 Y+ Z' j- E* L, m
/ w: q: @( l+ g+ s' C. X8 a/ B+ J* c$ ZStdrdChip (Part 2)
# `7 P; }9 t+ b! p9 _! m3 L4 `7 `3 x┌──┬────┬─┬──┬──┬───┬───────────────┐
, B- V4 J, m% A6 i│编号│名称 │MB│攻击│属性│稀有度│说明 │3 V# w- \; c8 P; I b, X& }! f
├──┼────┼─┼──┼──┼───┼───────────────┤2 I/ L+ }" Y6 s3 E" w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ H1 W, v x% J│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ K/ Z, I, k* o& ~│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 z3 |4 @# O; B' w; I3 ~
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 o6 }- P# s7 E& b│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
# f/ C v0 d4 z: Z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │ e0 |4 v& k2 r$ _
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 P# w0 k7 T) `. j1 a1 l│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
" P8 e. |) P( F( M+ f' `4 h+ @ ^* `│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
]0 p1 s9 [; Q# t│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 \8 J# i3 @# a8 z1 E. J9 q1 x5 V
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' l4 v7 O% I6 k" [7 U( O7 a( k f5 H2 w
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 r, R( Q8 a1 d* P# N3 T
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
% V8 ]$ x7 s* E│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
" m! a9 _, L, K& w- u│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 i4 ~) Y6 _1 w" B) ?; G: K( R
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 ^; Y6 d, ^# e- i( M2 Y│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ r* l. t& Z; E- W7 v│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 j8 M7 m8 `2 V3 i& N; T1 h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: ], L4 y2 ~% Q9 W, Y& D" Y│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ | W9 S9 m* n# X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 Q7 j: n$ v' B7 x9 y) o' L
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) P5 `" x- Z' _ O4 X" f/ }│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& X# E. {& p- S1 ^1 r: p│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ J( l( }! W# N% V6 H, C│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 }; E- R1 _* Q6 U' c& e k
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
1 A# U' N/ `$ d- x; P, W* N│126 │Rook │30│ │ │*** │Protects you from attacks │
Y; Q9 L% ~! n- a- z& N, H& i│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" `* R+ G+ I9 d0 B│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 I9 H) B* e. q# d8 m: Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │0 \& d$ B6 ^& b
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │# H7 t0 R7 |* Z, X: b- }
│131 │Lance │46│130 │Wood│*** │Lances through back line │
2 ?$ ~! ]/ q- _% H `2 l│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
6 S9 J& h9 O1 k2 `│133 │Guard │5 │ │ │* │Repels enemy's attack │; L+ o; v: h4 W) B
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
" p0 P' `0 l+ s* V/ I0 `' J) w│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% k" g9 a+ C, I5 C3 N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* \" Y9 D3 T K2 C6 l# Q6 i
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! y+ e$ b$ z6 G' c
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) v: ]/ ~7 _& K7 X7 ?7 r│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* i0 i# I- J# J1 _7 a│140 │RockCube│9 │ │ │* │Places a rock cube in front │8 v/ u5 Q! Z6 Y$ K0 Y
│141 │Prism │60│ │ │*** │Prism fires randomly │
, B T% v, A: \- g8 F4 {. d& m* v0 w! n│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( |6 K4 V5 }& n1 T│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% o$ O9 H9 f5 }8 A. X│144 │Fanfare │32│ │ │*** │Take no damage for a while │' ~. H0 Y7 x! C- @) c, `
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 s; N# Y$ t6 H! k! F# Z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
1 g3 [0 }: ?7 m: d! A" f│147 │Recov10 │5 │ │ │* │Recovers 10HP │
/ q: c7 @$ p1 ^0 C% k- n│148 │Recov30 │8 │ │ │* │Recovers 30HP │! V) V0 v. i; w& M4 c
│149 │Recov50 │14│ │ │** │Recovers 50HP │ L$ L1 h$ j9 n5 G: c* S' j
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ w( c/ Y, s- T. n
│151 │Recov120│35│ │ │*** │Recovers 120HP │* X8 l. y( A9 T( m
│152 │Recov150│50│ │ │*** │Recovers 150HP │
9 V6 s, E( _2 b3 F% i' G1 I/ c' g5 o│153 │Recov200│65│ │ │**** │Recovers 200HP │# z( Q( E" ~2 \7 M* ^" ?
│154 │Recov300│80│ │ │**** │Recovers 300HP │9 v5 S( {9 D8 i2 V; K( z, O
│155 │Repair │8 │ │ │* │Fix your area's panels │5 M: t& d) J2 W
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( T5 y0 A# W" u2 |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) }) \" N" j) a$ f' A│158 │Panic │14│ │ │*** │Confuses enmies if you are │
; _6 T: K3 I4 z# C│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 D Z# [) G! W│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* B8 _" g; N$ W; M5 w
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) f( q5 D& @1 P6 E│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 X3 b# K9 _5 V6 C G
│163 │Invis │11│ │ │*** │Invisible for a while │& `* i" w1 l/ h m, T/ G, I. \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │/ O$ G; Z+ P1 P" e# c, V4 }3 w
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 B( I6 h* k( U* J; D( L
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) R4 F9 U1 q7 z0 x" ~
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% M; t2 V- s! ?0 v3 l7 X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ ~3 E. |1 ]* z% W/ _- X& O
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
# m; ~4 w2 w: N3 U) P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 o0 H, N' ? ?" a7 J
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* n1 G- t6 L/ x│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 _. S1 p% [& O; [│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# O! B; P; J9 w5 i l9 H( l" {; ]
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 F- V# \( S$ D1 x$ j/ Y% Y( X
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- ?$ B4 M5 L) s- h9 r% n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │; d+ d9 O5 {8 W; `1 J+ R1 Y7 [
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 T4 O, D* `6 t5 |3 `3 z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 X$ S: ~1 Z. ?8 t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 N' \/ `& h- Y5 o! Y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: H1 A! m7 z/ [│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) ]; e1 \5 x& x+ C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( `3 A# ?3 j! {1 Z M& `│183 │Hole │55│ │ │**** │Open hole to dark world │
% m* t# ?; ^: U│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* Z- `$ i7 H! o$ J4 r- I│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
C2 q9 v+ k; K6 d& Z3 f8 r5 Q│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 e+ `2 w8 H( F0 X1 r4 j8 f! c│187 │GrassStg│10│ │ │*** │Changes all panls to grass │7 m" Y$ J+ }* A2 v
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 g9 C2 ^1 ~2 ?! t# v5 i
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 E/ ]* h& X _& m9 ]- A
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' ]- x( M9 @: h6 x- B0 Y& G' o+ |│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% H$ ?8 P0 g7 I+ m( z; K
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! `: B- R$ a' x4 P
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 a6 L& ^5 i+ Q4 r
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ ]0 b' f: e; ^# ~- u- F8 n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │9 z! `/ ^5 z4 b, f! x" N/ _" p
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 G: C# T$ M( W {# S Q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 s% g% ?- ?! O7 w$ W
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ q3 Y9 j: Y s9 l$ T5 p \
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 ~& f0 Z _( L
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& a. Y) b9 D4 T( K+ {. \└──┴────┴─┴──┴──┴───┴───────────────┘; r5 U2 H7 K7 t. }, f3 }
; ^* g) B. ]/ p3 @$ j: ~3 Y4 `+ c
6 J( |8 V5 X: C( h9 t
Mega Chip. I* B7 Z. R {, ~4 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 D! o3 C7 M- Z) g. h x! o7 u2 h |. f│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ j3 W& a4 W% z+ ?9 S- z* \* {) z├──┼─────┼─┼──┼──┼───┼───────────────┤
. {7 E/ ^6 D J│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │6 w Z" T& C, |' L3 s3 k
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* `. v: H3 J/ y7 D* n3 K5 Z, H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) Y6 R9 e) z/ P" a2 f│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# T K) o/ V7 }% O
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 j( t" C% z8 Q
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │8 N/ s" U( z, j
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) Z! p, d# N% b0 u& A9 E│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │% n9 U% l, B" I8 i7 u
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* U$ K+ [& [1 d9 I3 J
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│6 c+ i8 g) C% c5 q( S9 |; |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. n/ `1 {" Q$ H3 U│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! j+ k$ Z8 O n; V& W
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- ?7 b1 g, F) l. a" g8 k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 R4 D: `$ k, E+ e; y; f8 g# M│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
K% e9 H1 r& [1 T4 E& T; E) o; {& S0 ~│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
" Y- w$ _" ~, {2 C│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │$ Q6 Z9 K4 \6 S7 f# t5 P
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 x' O" h1 G% \6 h. Z6 ?
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- i6 }& A& [/ l
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │, Q" p! U& {- s0 H
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 W0 w! H. u' q% `# [
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. W3 c' H8 |" k- ^
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' }7 K6 w8 ]! M6 h _6 v. w W│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ B. Z& x" g( t+ @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 f6 `) ~7 m( r$ w% i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: \. _. s) A. s4 Y
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │. C w1 q1 x5 D2 E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 @& J) V+ Z( L/ [2 @│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 r+ m6 u) q/ g/ D4 n! W│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
5 y6 |) Q0 c7 S( A& E+ a│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% @; r# h+ v8 |5 C
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
3 ^7 Z# v2 r# x6 p8 a│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 s2 p' }( R: y7 G
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. P) o1 j! I7 s2 E; N/ X: g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ c* p* b* Z9 H' e
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. K) \& j5 ~- B. C- `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
+ `& C4 e0 n9 t+ L4 g( U3 B│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" G9 S( d4 f) g' h4 i' ?
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) L! P' f: I' H5 D
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 E1 d n# a/ F" c. H6 G0 X, M: H3 _# B
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) h9 {. Q# d6 w R: G+ u! A5 ?# ?; [
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 d6 S( H- U" u: B5 ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, {4 U5 B3 j% j$ b c. Q4 Q( ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
9 n$ v1 \/ R# T! J' C6 n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 [! q ?, ]) }
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# p# l3 y$ Y9 g2 Y5 d3 u' Z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
) Y% ]" E5 @/ B3 m" [' I8 e│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! G/ v) B9 \6 e ]! [0 A4 ^
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 s! b7 f3 H6 X4 K: c# {- @0 }
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 G& u$ R8 y3 _3 ]# {* K) t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' [/ f0 J- K$ I1 z# @! Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" Z6 p6 n; A$ p│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │' Q% B- n3 _, w
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 z; M2 u0 B* C7 b( r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 i" x& h6 f' l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ z6 B X d p4 a) N* r3 I: ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& b8 h" Z- ~" n│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │' b7 p6 _6 b* t. C' O0 a+ s3 e
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) z" z, H3 K R0 {0 ^* Z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │2 ?* g, Q, q4 P' h
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 K' X9 W* x" s1 s0 B4 j R
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
; E$ H5 u6 K s Z, r" }/ U# I│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. ? d7 b8 V7 y& h: i" ~6 R│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& Q, z2 F R2 @" _1 X) B│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ [, v: _2 v* }3 D* {. H8 U% n│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
+ |2 M8 e& F6 [7 Q* W! z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ c |1 b9 r7 ]/ S0 L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
1 J: @+ a1 G6 l│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# z1 M5 L" h: R( g% g
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
x5 ]( `2 ], ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- ~: _% K& W; k9 X/ `- J
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! z) t, @5 B/ l! K, a
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* s, j( s) @ B$ k) O$ o* w
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │6 N* O# d9 G' Z8 w9 G3 s
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ A! v4 ~- p8 T. R5 h/ p
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, u4 j1 O, P$ N; E* i' V+ O8 p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 E A2 w9 Z$ [$ e7 Z│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 t; m# Q. P$ Q2 V
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
, d; I. B0 f% b, v8 Y8 ~│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 s3 D3 T! `, h7 u│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ T5 l+ b; e+ j│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 r* q6 H- q) X$ k9 r/ Y, h% j5 W; H# W│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ D5 W2 `- k$ F) g0 e│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │6 b, {6 V+ C) E! F, C
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 X5 f1 `6 K; f. h
└──┴─────┴─┴──┴──┴───┴───────────────┘/ y% Z" A3 }* n" F
. j5 D7 q0 i9 Q0 Y
8 M- w+ g; [: U/ O: ?2 G; c5 _" \GigaChip (蓝版)) y3 b4 q0 i# D( ~# F
┌──┬─────┬─┬──┬──┬───┬───────────────┐! |8 z4 X1 |! |" \& g3 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │! l0 t: A& \6 V
├──┼─────┼─┼──┼──┼───┼───────────────┤
% p+ }2 a, _1 @0 w7 Q7 _) N2 o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. M1 r( ~7 m* `- N- c│2 │BassGS │99│700 │ │***** │Bass' secret weapon │ t8 A8 Z; p0 d' P$ U3 P
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. p$ w& x6 n& r! q5 o│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 B' `0 B9 o9 L! }, b; ?* ^) S
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 X+ _) Q( R, J4 h
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' H$ I- r7 | E/ _ R% Z2 C│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │- i8 v' v& h: K" |* H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- B* K. A- m1 u' u5 g7 m2 K0 c
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( l& v4 [% l. l8 E, Z( u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 l' L4 _% s# N* Y& N2 _" U│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 ~" K9 Y) @! \* m4 p( A│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ d( d3 I! c5 z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( L2 Z+ z d; t) G│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │3 X" U a- D( q7 b
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 {* J" o( Y' J( s8 R3 s" e2 j│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
# u0 Q8 x; ~7 s* O9 j│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │' }! S# `2 t2 F3 i$ ` M
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. g& w) H8 e- A9 `3 `│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: p+ {; D2 E0 [! i│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 E& u+ J) }+ U8 n4 u- u
└──┴─────┴─┴──┴──┴───┴───────────────┘
' Y+ T8 H. q+ f. A4 W8 q
8 a, I9 p6 u9 L0 R1 |4 h; ]4 U$ [GigaChip (白版)(只列出与蓝版不一样的Chips)3 w) X0 v v- g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) a( F7 c: H5 I$ g9 R│编号│名称 │MB│攻击│属性│稀有度│说明 │) p) ]2 }7 _1 E& ^9 y/ z. h5 b
├──┼─────┼─┼──┼──┼───┼───────────────┤0 K T# v, I! v( {. T. U3 W
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ y- b3 I+ k. X! F' c9 L, [* t
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
6 f" E( K; w3 p3 U│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, T8 v. B( k: }6 z! s' Q- n/ o2 {/ j│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 o( }/ K! y7 U- A7 q1 I* e, J└──┴─────┴─┴──┴──┴───┴───────────────┘ |