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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) Q# y5 W. P) |3 v
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; I) O7 q' x! ]. M■● ■  NintendoWorld    站友xliz原创! n% B# T9 c$ @
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合- ]; p, K; X. m  S
1 }* f5 Z$ z. g& }5 j9 u6 [
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ G5 L1 ?  b% S! _/ }1 ~# w% l7 O, N
大家要看日文版的P.A.或详细攻略,点击这里吧!

/ N7 }- P: \( r5 i3 g. j- W====================5 A2 o* t+ A! K2 N& H5 `$ T, r
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:) a7 Z! |& G( z6 s
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编号    名称
1 c) I' v# Q% A& j/ a+ x说明
3 E; ^7 ^0 j. }8 }: v组合方法3 O3 n# K( M" T9 \, G; |# Z( y
---------------------------------: |7 l. ?9 I9 f# y- A
01    Z-Connon 1
7 a# G! o( ]& ^- GUnlimited Cannon for 5 sec! T  q3 V+ K$ B3 c! @( i
Cannon A+B+C
2 Q6 ^. V4 W' u1 U" P6 XCannon B+C+D
$ {  {7 @6 A& j1 r6 }; O- BCannon C+D+E2 i& m5 O/ q$ b1 i0 R! }
8 a3 {. P/ V/ d, t
02    Z-Connon 24 l0 V. M' T& v& U5 P  Y
Unlimited HiCannon for 5 sec8 g$ A, S! H3 G
HiCannon H+I+J
8 ?9 N% }; N* Y* v$ R' FHiCannon I+J+K3 ~0 r5 J$ O$ [7 x
HiCannon J+K+L  H; Z, p  u; H  u! o5 g

. O% c& Q5 W6 Z- U03    Z-Connon 3
& L; d& ~, Q7 L$ J5 s" jUnlimited MegaCannon for 5 sec# o9 s( u: X1 i+ q% @
M-Cannon O+P+Q
: J/ G9 R) h0 ^( xM-Cannon P+Q+R5 S; \; ], Q7 p6 X
M-Cannon Q+R+S! A, A) {! j* s- v+ O# B& Z
! q1 C1 k$ z( ~, j7 F
04    Z-Punch" R' g& _, }1 l' i0 R1 t" A
Unlimited GutPunch for 5 sec
: z+ q8 L9 d/ v8 y* E- m8 I4 N2 hGutPunch B+C+D4 }* l8 D* Z3 E) X2 Q
GutPunch C+D+E) P. Y0 v% z" C# {' U& p, V" I
GutPunch D+E+F
' v, ~" G8 o  `: E* U1 }5 Z- Z4 K+ ~4 A# k+ q) |% V
05    Z-Strght
0 r2 Y& ]; |9 T# ]- R5 i1 ~% m7 H/ |1 rUnlimited GutStrgt for 5 sec
  ?3 H, i/ e, b% aGutStrgt O+P+Q
, u+ C3 m. j0 Q4 \GutStrgt P+Q+R
: `$ z9 N+ K6 V6 WGutStrgt Q+R+S5 v; D5 E; L' Y: D2 o* U
! }3 s* [: A: h( K
06    Z-Impact
4 Q8 M( F  R2 i8 {Unlimited GutImpct for 5 sec  [5 W3 @6 M; p  z
GutImpact G+H+I0 z* \1 \9 W: C
GutImpact H+I+J
% X* R5 h6 \# P- ?GutImpact J+K+L) y: R/ Q1 }+ M3 r3 Y
+ S: ]$ L+ I: |" @& Z* y" X3 k" h6 R
07    Z-Varibl3 }9 i( Z" n3 g
Unlimited VarSword for 5 sec
3 D& S! _# Y, S# \! S  hVarSwrd B+C+D
7 o+ b# z3 A1 K7 M# l) H! k! KVarSwrd C+D+E3 ^2 c$ c& y) U" z# `9 p: o$ ~4 G
VarSwrd D+E+F
. ?% r: G" e/ M) L$ r8 j
9 A( R7 \7 f" Y8 [) p5 m* G: @08    Z-Yoyo 1$ |: a# b; }1 R' i; O% c+ Q
Unlimited Yo-Yo for 5 sec
4 P; G# `8 t/ }( p( h  B, ?Yo-Yo1 C+D+E
: @( m0 A) Q: X- V; k" ]9 wYo-Yo1 D+E+F
3 P3 Y7 s1 R- ?9 M2 D2 L* y! `Yo-Yo1 E+F+G4 R# ^6 B; m2 `/ b7 v9 V

6 V4 L8 M+ ~1 U2 D09    Z-Yoyo 2
6 F( s; `5 X3 G: ?' S, F* B: J- n5 lUnlimited Yo-Yo2 for 5 sec
+ ]% F: d. P. B! G' sYo-Yo2 H+I+J
; D6 e" \& ]9 j* n$ E& vYo-Yo2 I+J+K
0 H" s5 B. D, a+ H8 CYo-Yo2 J+K+L
: u* s" r# m7 Y! ^, R6 V( E. |; C/ R; F3 Y% M2 W  o- l( m
10    Z-Yoyo 3" V  H. O! T# U, A9 f8 b! u
Unlimited Yo-Yo3 for 5 sec3 X* [" @" I+ R8 [8 Q
Yo-Yo3 M+N+O, q$ o$ y( G$ B. z. `3 t9 O5 x
Yo-Yo3 N+O+P
( ?: p3 n9 Q$ p7 B8 i) AYo-Yo3 O+P+Q1 x! d, A  \0 y4 w8 F: \! P& A/ m
6 W) `# s7 z5 D: }0 h
11    Z-Step 1
1 K0 E7 c; A% O; h# qUnlimited StepSwrd for 5 sec, M1 ?6 C$ \0 I! H
StepSwrd L+M+N. I. _$ G1 f% a% }' d/ `
StepSwrd M+N+O
/ \6 W8 o* E- s$ sStepSwrd N+O+P9 O, h* |8 Q1 H! H) o9 ?
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12    Z-Step 2
0 P. e8 i& z# w4 E+ U- M/ ^+ v( kUnlimited StepCros for 5 sec
+ V9 }5 q9 _& D8 F3 \! IStepCros P+Q+R
; n: R4 n! D% F9 M8 zStepCros Q+R+S
% t& c# _  ]$ ]& c' z, nStepCros R+S+T
1 X% d& |) G; r' o( x8 N5 I- P0 ~
* p* y& w9 Z- ]13    BubSprd
# ]7 l2 q5 [# _- z7 ^Attks w/ spreading bubbles!
% I4 c0 ]; o  b" T/ [Bubbler  C+D+E, ?! t$ u7 X, Q: k
Bub-V    D+E+F; F& D9 \  A* n# m8 V! z/ u
BublSide E+F+G* p8 A+ M  I, W3 v  m
Bubbler E + Bub-V E + BublSide E
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14    HeatSprd( z% E  t( s+ l2 m! U. T
Attks w/ spreading fireball!
% V, E, F' O# J7 J- H5 DHeatShot H+I+J
& G/ w9 w" a  c) _* A. VHeat-V   I+J+K
  v8 V. m# w/ MHeatSide J+K+L
! L3 I6 p0 k7 `- N" u. V$ j1 `HeatShot J + Heat-V J + HeatSide J
: H, z( P2 e. G% O. C7 d) x8 c6 b  U5 c  o* O) e  ^+ g
15    H-Burst
5 s6 d: ^( A9 @. pCreates a giant explosion0 n$ d. J6 I- U8 r0 S0 l1 ]
Spreader M+N+O) Z1 ~" p1 N6 b; J, T$ c4 O
Spreader N+O+P5 n* r' O+ l$ i7 y' [$ y/ u
Spreader O+P+Q6 V0 I- X6 y* n( ?% S
8 {* E4 B* @- w: f! X- {% x
16    LifeSwrd# r  k3 B/ `: \5 X2 ^( O$ F
Swings a huge 2×3 sword!4 h. o) P# h7 V1 B
Sword E + WideSwrd E + LongSwrd E2 M. H& U: T' a* i& @5 ?& W/ E
Sword L + WideSwrd L + LongSwrd L7 o5 }/ u" t9 P$ G
Sword Y + WideSwrd Y + LongSwrd Y2 `4 N# z% i5 [, d* f9 N* J) x6 L
: O! L$ [$ h" H2 }: N/ ]- b
17    ElemSwrd
& F9 d! a( O- MWide swrd contains 4 elemnts! Q: n7 w' n3 _% _7 G6 l
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( B  F/ ~! _/ ~: \6 {' o
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* j1 l6 v5 N3 @( _- w
+ T8 K. [2 l# p" c& P- g
18    EvilCut1 {' p$ W$ b& b$ r
Step up 2 & make 4 atacks
/ h3 T6 O6 K# A3 m' S0 cStepSwrd P + HeroSwrd P + StepCros P3 _2 }2 W% ^- u2 K

% q! U# P$ [3 _' i19    HyperRat( N/ a9 f9 Y7 [/ V9 v
A giant Ratton charges!
) Y0 y4 v, S0 x0 i: n( r$ S3 h% WRatton1 A + Ratton2 A + Ratton3 A
" b6 M" }9 H4 }3 R2 c' G( {Ratton1 C + Ratton2 C + Ratton3 C/ ]5 Q/ |# [2 u' A
Ratton1 F + Ratton2 F + Ratton3 F
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, D3 n: g' ~! A4 |% |4 N  o: W5 E20    TimeBom +  w) b# A7 |$ |! J6 t* |# D/ U" t# W
Sets Time Bomb in enmy area
! U* w$ x- B1 n2 K& STimeBomb J+K+L$ w0 n: E( F1 X
TimeBomb K+L+M# q: d4 ^) Z7 ]- s8 E. A
TimeBomb L+M+N  D: n6 x2 A4 O
7 g$ w# t/ N3 o8 B; R# Z
21    GelRain
: C5 P  v# a" NGel steals squares, A5 D' H0 i8 G9 k4 Y% b# y
MetaGel1 B+C+D. Z& ]* m9 t4 [  r0 g7 n8 L
MetaGel2 E+F+G$ P  N- M* M# `# O3 C, m
MetaGel3 S+T+U( M0 Q6 _7 C# O2 s* E9 j
% [% F3 S0 @6 T; G
22    EverCrse/ c" Z2 H/ x! h1 u8 b4 Y
Shield chases enemies* W/ W0 a) _- ^
CrsShld1 C + CrsShld2 C + CrsShld3 C- F% l5 M( j* ?; h9 P# e5 V
CrsShld1 L + CrsShld2 L + CrsShld3 L+ k- S5 N# b; b3 f/ f( ?, F
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23    MomQuake; i( p+ O0 b3 H" L) a7 Z' x
Awakens Mother Earth!
% ?# Y% o1 R3 c- h+ j  pRockCube * + RockCube * + GodStone S' G- d/ B6 C' I+ q" h$ E

/ n' B6 W7 h% i' G- s* K4 G24    PoisPhar7 i) t8 A; L: _) u
Pharaoh generates poison; U0 C6 b" r) _
PoisMask A + PoisFace A + Anubis A9 k1 r7 `7 P" N( z
; ^! s% P9 q+ l' f1 ]* m
25    BodyGrd
5 C& P/ `' y9 e4 G& g$ f" M5 [4 ABodyguard takes out enemies  l# B9 X2 t* ]  M: t
AntiDmg M + AntiNavi M + Muramasa M  \% P  ~0 J* E2 _+ c; G
8 m  b& T( ]5 U+ {
26    500Barr& C" u9 O) `+ ]+ M7 p
Barrier absorbs 500HP dmg, n2 h! T9 y3 g2 }: T3 B) S
Barrier E + Barr100 E + Barr200 E- ^+ B( B& b( M& D
Barrier R + Barr100 R + Barr200 R' e. ~  q7 g& Z  |

+ n( P" G! V9 J4 c8 `3 \: j7 c27    BigHeart
3 V" U/ o& A6 I4 Y! vAttacks, then heals HP!( d8 \3 g. B, s. Y' f
HolyPanl R + Recov300 R + Roll R
5 L  Z- S- _7 E$ A/ THolyPanl R + Recov300 R + RollV2 R; Q; v9 \3 C8 _- E, }5 H
HolyPanl R + Recov300 R + RollV3 R
6 v9 K5 H2 G3 A
- j' b4 Z9 `8 u8 I! l0 W$ s- d28    GtsShoot: i6 Z  U6 l# q& l, u# l
GutsMan throws MegaMan!% D- A$ p" F, Q6 Y# I$ a
Guard * + DashAtk G + GutsMan G0 G7 ~' `& F0 z4 n7 @  p
Guard * + DashAtk G + GutsMan2 G2 K1 l. X6 i' U; o
Guard * + DashAtk G + GutsMan3 G; K7 }: n. z) ]  i4 C" n
Guard * + DashAtk G + GutsMan4 G' M4 m4 o1 D2 ~2 u( w& Q

8 O5 v% e9 ?* [5 E8 [# u29    DeuxHero
# e4 A/ x, F! G& |' h9 l( |+ SMegaMan & ProtoMan team up!  T# V  C' ~) y' x
CustSwrd B + VarSwrd B + ProtoMan B/ c, T$ i3 v% k5 l. _
CustSwrd B + VarSwrd B + ProtoMn2 B) \- o4 t% u1 {5 g' a" \
CustSwrd B + VarSwrd B + ProtoMn3 B
/ g) ]+ r# G7 Q) @: Z! q' ]; e( s! jCustSwrd B + VarSwrd B + ProtoMn4 B
; x4 z/ i3 m( m+ M$ j
7 f- f/ P: b4 M. M  [" s$ x30    2xHero# a5 N4 m# A% {3 A: I
MegaMan & ProtoMan Dual atk
3 ]" u1 N7 U8 f( @( k. q) `$ qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! T- d3 x2 S5 J$ N! ~; fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% c4 c$ \2 }/ V- J5 e$ @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: B0 i) U0 r3 j' @1 J  F  jSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* D# A) [9 u4 O  a8 @
/ I8 x: E4 I; W7 Y9 q" f9 ~31    PrixPowr" Q5 r# ?, f. V* A: R6 g" T: ?
3 Navis attack at once!6 {  N: C! L1 r
Team1 * + Team2 * + KingMan5 K3 u( c8 e2 |2 ?8 e# U3 R
Team1 * + Team2 * + MistMan5 M
" @. f4 w; X9 Z, l# M9 b' WTeam1 * + Team2 * + BowlMan5 B
$ l6 q: ?7 V2 G8 J6 |  }$ \3 j( F
32    MstrStyl
, X1 i. @; W+ J1 k9 T' CMegaMan unleashes his power! \% l* t$ V' K% _) p
Salamndr * + Fountain * + Bolt * + GaiaBlad */ Q& ?, g: d. K$ t' G. ?0 I
  i( x. H" I+ P4 {. W
StdrdChip (Part 1)- a; S. W' l3 O- M0 N
┌──┬────┬─┬──┬──┬───┬───────────────┐
: ?7 z2 G7 b, }│编号│名称  │MB│攻击│属性│稀有度│说明             │& G; m6 k. a7 h4 P
├──┼────┼─┼──┼──┼───┼───────────────┤+ u" X% ]' v9 D( z: {5 B7 p7 a9 \
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: l8 w* @* r3 d/ j# B5 [│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │. k+ F+ J2 N. P6 h: c8 W/ g
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
+ A  @' v! c! n& k; x, b& I│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ D- ]0 L! o/ m. _
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 V, C: [0 H7 I7 {3 ]) p
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │) C# P, T# e3 _& F, o5 ]
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
% G& B7 u7 e1 {, |( ~: {│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 p% [. W5 f+ B- q0 x, h" U│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' ^  ]8 W4 a& a! F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- Q# k" m( f" T+ T, z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
1 y' ]- ?& d( m& G2 ^& D3 k│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 X! O! M$ J" K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
& G% k/ A" Y* w( g) n│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 ]) z: i5 f! e: a- q/ w/ l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' u2 X6 T6 J& ~1 i: E/ i/ F
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; `1 m: f' a% `1 n│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# I# ?  O! }" \! Z- o# v- B9 z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
. q5 _, [% z9 O) }" k) W$ y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. ~  }* [* p8 u+ m9 c│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" G% Y$ E  i. Z6 l/ v+ q/ r8 y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! K" P) i7 o1 ^% F) S/ l
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ J. c% G% W2 k0 h! Q8 J  \! r  a* s" Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  Y# Q' K0 X2 a# ?. ~! [0 W, l
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
$ ~, M$ F" I  A! I* k│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 T* z- x/ P! O4 R│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# n5 E3 k: h4 {% v0 Y* J
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 U5 y9 n1 C/ e3 _
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' d4 ?# A9 f* K+ M6 @│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ @5 r8 z5 j  h+ F9 n3 k, E# f  w1 y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ ~3 x- M) ?( ^
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 O, W8 m, }+ ^│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 \7 p9 }! j' Z2 \/ H) l3 _
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
8 a. b2 l  _, m  `( a│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
+ f* ~3 h+ \# B% s# J7 T│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 \, H4 _- f& H( ^9 A. P1 j6 N│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
% E9 G! x; i2 [- a. d) N" {! u' t│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 c  O' S* R  w& K" R$ r# v& r
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# Z+ t9 l! Q3 l3 v+ z* H0 {5 P
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( p/ K9 L  J3 [4 X# Q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 w' m; [3 j* \│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 a) f3 e4 E0 T/ ]: I│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ {) x/ M* N) \8 U8 X
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 F7 T9 Y6 q& Y' y. y; [) ]│44 │ShockWav│10│60 │  │*   │Shock through enemies     │6 ^. z8 r8 R2 x% o. i$ L
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: @# ?0 E, `3 {4 I0 a. M
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │8 A' L: Z% d% Z5 q) N4 }% u
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 S5 u$ X3 N2 j4 b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │3 r. R! N' q; p" C
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' q3 L, S/ z: s7 K% v- [' S│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: _$ c$ h2 D: T+ ~. k6 b& ^4 j3 y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 {: x* a% p' ^1 W! q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  ~$ O6 a* O  j5 \; |; p2 w3 t0 U, z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
8 K  h/ O% m4 i% p# `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* W3 x$ V/ h- |2 A│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- N) u  O" X& Z/ b) |
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 d$ W9 G  E8 x1 J/ t$ `) N
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% l5 y! s/ T0 ]9 z9 ]│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │" d5 L& A* i, l6 ?7 @& |
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ g7 _) Q9 Z3 ?7 L0 z/ ]
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  i+ i; {( o6 y. }& X' e% |  E
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 q* O9 T! Y& T0 w  E│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# r0 s1 ]. x# U9 g! c4 e; h9 d; s│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& ]7 X6 S' ]( B/ V. L) ^" T
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# A! V- A, o" H│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& _/ C9 H: X' K3 t& `
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 I) l( x7 b; o
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# n; M6 L5 B4 }
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │4 A% v0 }) E) D9 c* i" `
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 y: s% w. ^- W* p9 Z+ j( V
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 U  f& x6 c* v& I  `│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" ~* D+ r) O# _│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 ?0 |5 A& P5 R7 T' e9 i; n8 @│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* ]- G6 g& r' u/ n& ~0 i
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ Q' Z; g3 `& h. K, y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! q. h2 u4 X& o2 i│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 X3 B# O6 ^0 C! v
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
" s" V' P  O; I# C' ~3 y! m& u│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │& g2 y2 A* Z, M* n% V3 ]
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 S( R$ v# `' V& ^6 T! s' u2 D│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 S5 `7 D4 x" ~* C. v% I3 T
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% A$ H; n3 |) n) ?; E% q
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 O  i& S/ I0 e8 t) p9 L│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 d5 a6 A) ~8 _
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │- \" B- q+ ?: ^! l
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 e) ^9 q. h! b! ^│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │. W. A6 q& h8 G3 |* r
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* B! I+ E: |: F/ {- q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
& V1 ~8 t! E9 Q- C│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │9 c& s  v7 o' ~8 X8 ^! d
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
7 F) q' n0 E. P6 X6 A, z│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. f5 P+ [6 n* ~' L! m9 T! k1 B" D- x% I│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 F: F" ]0 F7 n) G! O│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, J; J2 w' G* n* r5 S' \│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 l0 h  B; y/ H/ {* S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% _  G1 ]8 j, b1 `7 s& H! C│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" ?7 A/ ]1 N" \7 U4 q+ D$ ^, p│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 S4 V/ \9 k5 I& U# I9 b, J
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" j  I0 A& \6 l' L# W* z# A
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
# j! x7 |. M  M6 g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. l$ r. D+ b' x) d$ B* A" f└──┴────┴─┴──┴──┴───┴───────────────┘
* ?" ^" v  \% M. [( G- q7 r
: X7 e7 F2 }* q+ z+ wStdrdChip (Part 2)
. {2 O: F7 L, `$ ?┌──┬────┬─┬──┬──┬───┬───────────────┐
% W/ }8 V7 P4 w& V3 }│编号│名称  │MB│攻击│属性│稀有度│说明             │
, d4 m) T7 P- y2 b+ P6 H9 S8 c├──┼────┼─┼──┼──┼───┼───────────────┤- {7 I6 T8 p( E: }2 M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" d% j# i7 ?7 [: [
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: f: F, ~' O6 B6 g│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ m8 j1 h5 P% a' r: ^( i
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │0 I4 H' E: P! q! o
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 y/ C' a4 ^7 z5 O6 x: z5 I│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) {8 {; Z6 m  p" j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │6 n+ r0 B/ }0 l5 f. z4 \
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │4 F  P4 h8 X' `0 R: E
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 g8 d* _- X# }+ M3 G* {
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, r- I# j; V" i0 {8 _  E" K$ Y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 E( N- Y1 ^  [0 C3 m" ]" W( k│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. a. d, H  j6 G: V0 U│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │& E+ f0 l: k% K/ P: S5 ~) n4 ~
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ i* `. o2 i% y, k( `
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. ^# y" u7 S  |; M" K9 `│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
" \5 b/ ]" {, M+ f  m% ]│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
) J7 Z  n. m: M5 e2 ^' G│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! [5 p% b6 {$ |, _
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ m& m5 B* ]* D3 b; x
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  f5 d4 @- e4 e# c7 w& \: s
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& C' B- ^: @. m) N3 f; r│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │8 p2 A5 T5 f8 I, K* }. Y$ Y) \
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │8 ^# O4 u0 R0 @+ [- v
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& y7 S/ ~! O  c( q* X3 D│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
* |$ W' l1 I# G│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │4 j( B6 f6 I! X' n0 Y$ H& j4 f
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
- T4 r' f, J, J' H9 K│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 C  G* k5 N/ g, m- \" @  I
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! [8 k4 t8 {/ [│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: M+ k2 z1 Z+ e* P# t7 T5 F
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 T! v  M9 N8 D( ]
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │" r6 \: \3 z) O* z: p0 y; k
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 @/ e4 |7 j5 D' C1 h0 n3 W: J
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* J( g- E7 l& S│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │. ~1 e+ p) B9 z0 }! U
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 |, k+ X3 R( q- Q" s; A% X" M│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% s3 {4 T  E% j4 T3 K7 o! S! ^
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ t6 @, x5 c6 N│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
* p& x, W, Q5 G) e│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 _# I0 L  ~- T6 O, N$ J9 z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │* u9 F- [( r" V+ H7 _* G
│141 │Prism  │60│  │  │***  │Prism fires randomly     │1 y$ z& A: [+ l) f$ e' W
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% F8 ~& J* @, Y2 C; ?/ d  A9 W│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* d  x" E1 S6 b; b5 K
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 _& g1 R# ?5 B9 Y% `" r│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, ], l/ A. S5 D" y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 \% w% C- j) q. h│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) c- }( B$ }* x8 M+ s! R
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- n9 f. M8 E1 }" K0 O* b: k
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" F7 M& O, n( E* d. X' H│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
0 m' f. x( z0 N( u│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# |1 I" C& w+ {; Z2 U7 _│152 │Recov150│50│  │  │***  │Recovers 150HP        │- T6 [5 B; I! U1 R
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: J7 G+ L- b, |' X: G. q│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. A' d' K& ]# x" C8 m' U1 J2 t│155 │Repair │8 │  │  │*   │Fix your area's panels    │
* `, R3 i# o  p* y│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
0 X, _8 \* L, U1 a' O. G│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" l3 o$ y9 c% k4 m3 N! i│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' d, {$ G7 z1 H3 f
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 F% z2 B. h' q: ]4 E6 R│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& ]# l, ^" e6 a* N│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( Y! k5 J1 e! ]9 M2 Z1 U│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, h3 M( Z* t# N" A- i
│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 u1 ?% s' l2 X4 ^│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
( N: V) W0 q. Z9 o) b  R) l5 Y8 A( B│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& ]. m. g8 X3 G$ I+ m& S2 e8 @
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, ^# t0 `5 B5 v/ d" b│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │1 ?9 g7 R2 _* l6 Q, h
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 l. f2 ^! K$ I9 [0 b! S
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 B1 f9 u( q( t$ R2 M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │  n! @# U/ a5 }2 o! W; Y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │$ B0 P( ~0 q  J4 X$ X
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 O. N  g+ X# a- l0 m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ F3 q$ [) \5 M: C' H│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
% p/ P  N& q. ~/ X: \1 `│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
6 _7 }. Z( J9 I0 G( r  |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 {8 r! |- P. ]. Z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 C) R+ n3 K6 s$ S
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& d* t- A9 |# K8 Q% r; A
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 w. q4 f( [& Z: u2 w6 f7 i. R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │3 @( b4 [! V5 K6 u& I5 q# U  q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; j0 o, Z  A0 g- @│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │" @; q& Y" a' a
│183 │Hole  │55│  │  │**** │Open hole to dark world    │1 a4 Z/ V1 O+ B2 N
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ J) X" ]( S/ R' ~6 ^1 ?& B- ?│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% |% n1 L2 z/ L8 T2 x! I5 A  z8 Q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 {" r* G4 E4 z! G) s5 m. _8 K│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 E5 H1 J; X9 E4 E8 i* n0 f/ v0 D│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" n' s/ G. ?% q3 Y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 ?/ e& y$ v# r+ z" u. c│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
1 ]; n4 ?4 m7 g3 Q$ @/ b│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 M0 `6 d) {, e
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 ^  r, A: H' ]8 B* B6 r# B1 T│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │4 g. b$ F  a! l" Z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) h& z; y% k0 @0 @
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
$ {& N& ]) }% ~5 q│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 U/ e6 e2 U/ M6 a% W  P
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& f% u" w: r* e& I1 R- t' m
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! }' V+ I& b, U1 a│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │* A- O; \" X. E/ Y) _# c3 {
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! _0 k6 d* K" y! U4 t, o/ z& R; C+ c( K└──┴────┴─┴──┴──┴───┴───────────────┘
7 `2 A1 k" l6 p, }4 L- [: h7 O* G2 t3 {1 ~/ a
6 ^- U: T  v3 L
Mega Chip
0 A  _( v$ s2 ?# U" r4 a# c& |& z┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 j+ N1 P0 m' h3 G- e) Q0 }" e│编号│名称   │MB│攻击│属性│稀有度│说明             │+ S3 t# U7 v- I+ |  w  A* m, ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
- F- C4 h8 Z6 W0 \* Z+ K│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ }5 |5 K* T: g
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' `' K/ y9 A0 W7 J│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 @& C0 r& U* `+ r0 K9 R7 x│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" H; {' u( X( }- P
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │% w6 a' \# y& n+ i+ i! G2 C
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 C' {! y2 H, Z9 u; A
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. k( M* p. U( v, {7 ]6 f
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) B) F" n* z& A! p; j( b
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 m4 U! `2 r& B
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% g! B' E0 O7 X3 D# e( O% X" p* |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* f5 s' d! E8 N* P" V9 E4 r" ^: ?! H- e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 x$ Z( {8 g0 n' R1 }7 z
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │$ a% l$ @0 Q; O& y
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 C7 v3 A$ |6 h" m9 i$ x4 W2 v* \# b│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 t! ?& @( O% B) f# W  n
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │# T9 B& q2 t7 S7 {' N3 C5 C
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; ]7 V* U4 ^# g* P# Z: Y3 r
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; N0 O, b# Y, y7 N. `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │) `& k% p' g' n* s
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │0 z+ F  f/ s0 ^
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 e+ I- N  a& K5 q4 C
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │. s/ s, x; V" }2 ^0 y* o3 N
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ c9 K, L1 p' R6 r) W/ x│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' a1 t- _# C( }* v│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% O% {' `. n0 D9 H4 y8 L5 a
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% D" i" o# m9 I2 I
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
' I8 c% z+ X* {/ \│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
- @' i, |6 |$ a, n/ {0 L│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │' {& v  m9 S7 _. k* y
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 Y$ G" z( m2 [  L+ u" j│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ P* j9 T4 b- d4 ^1 P$ h│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │% B1 N  T( E) Y6 b& }5 I# F! V( z! ]
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* w; o% d9 S) G; V3 m# G6 J
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
% p' |1 _- C, s1 n' K  a( z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │5 I0 }# C7 e% O* W/ p6 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
- F. r9 {7 W! H7 p6 S' ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 h  n* `+ R2 x- U1 Q. t/ p5 b, g│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 U$ P# P6 m! H3 m
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! D& q+ S+ T) W! K1 D* }: i│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │4 D2 x% o; O, h9 y6 k5 @
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( X4 u) e! c; ?, C# P
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
8 E  J: _- t% {: q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 _" p! O5 \% K' Y1 s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │) i% M7 W3 T) N" ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 P* l$ x9 w3 e# B# y
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# V: L+ p1 D9 m. z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
: ~6 c0 G) s/ q" I, T6 u│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ ?" G+ |! e4 B" N
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 x# U$ h$ G) R4 T/ x# {( a% ^
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 S6 u7 l; y8 s" v) n+ K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ u2 ~, u2 A8 ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, b9 b* z2 Y' l2 R8 u
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 V8 ^0 d: J. f) V: h2 Q3 M
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 }! u7 V) S' V3 p. k; y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# O+ F" y4 M; C6 q  {* G1 T
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 ~8 M" `2 Z! |/ m, y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 \) V& }) B7 s+ |* U) Y- G; V2 `
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ t; ~! s$ g8 M" B: D! q2 Q! W│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& D) C) U, ^- p! Y/ I! J
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
8 ^& G1 O/ Q) V, u5 W$ t3 S│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% h# T$ F% X$ V* [1 Y6 U7 e│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
) A8 o0 P- C, N: p; O; o│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 l( B" J' N5 n# L( ~, F* a! `
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 q: f: ^  a& o# a$ [1 ~: z  F$ Z$ t
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 {. H1 Q; o  Y' Z
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* J) F6 r& W8 K. N6 e9 R& @+ t/ L│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │3 V- S" b1 }/ b( N! h
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& k+ K! C9 A9 u& k8 y: L! @" K│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 z* \2 z7 Z9 v+ ?" Y
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) u/ P5 v" l; t$ P8 B│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# R) F* M! R4 a, U
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │* E3 d% b/ q% b! x
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ }+ x3 D% e7 a. V│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ J5 x, Z2 q+ X6 h5 T( l& @9 z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 O& h8 S/ |: i│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ s) J, H- y# V4 \( c6 H' O3 a8 w
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ ?& U4 w+ V& a- U( }│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
2 K+ p) D5 J# {2 ^: r+ ^│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 t! @) v5 b, k; W$ y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 S& e! O+ K2 f& W3 y6 y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │6 R7 l7 h( k* b' @2 r6 s+ u
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; W% z  W7 ^# w
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. Z$ C9 ?( Y+ p' q3 z8 h2 m# ~- v& W
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 I, U) C$ N$ i7 Z& E- a
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │, o1 H9 F; @7 B! K9 l2 }
└──┴─────┴─┴──┴──┴───┴───────────────┘% n& p& E  j6 z
7 I7 U5 R8 ^7 }0 {; ]* c& ~
6 `: K3 J9 a# v/ L7 D8 p
GigaChip (蓝版)
) y; G' `2 X8 O4 S! L, Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
# b, U# m6 z* o9 J# o& y# y4 l│编号│名称   │MB│攻击│属性│稀有度│说明             │2 m3 x7 G6 B9 h6 w& D
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ ]% K" G% \- f) B; n* F; @  B, v│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, U5 W) n& I# a4 u
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
( }; g2 |+ p0 g7 A( G8 Q) {│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 _  K: Q1 A# m0 v; d- R, `
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( `( {1 H" |" L- m│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
& G! ^3 }4 F  n9 M9 c7 F│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ A% z+ \9 R. t% x2 L
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% v! [3 h# B4 q6 E1 K- J│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │4 G: M: q" h' l9 T( S% \+ G/ |* l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 l2 w- J) k, U% C) j, P+ u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 e6 V  o0 F& J* `
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 |+ e1 }; @) x& C+ ?6 i4 Z2 Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
5 @+ q- D" E- V) Y$ ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! T# f# B$ {( h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │) D' X- ^/ p/ z. E' {3 z
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 U3 v8 T, Q( u6 r4 ?, Z) D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │# P7 z- L7 Z4 B4 R; f( b
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, ~' G' q% w; k) e) ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │, {/ i" a/ o3 H  V7 w2 d! T
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 ?, N' j2 b7 d. J" ]
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │0 i0 V% J& m1 d5 z; P$ `4 m
└──┴─────┴─┴──┴──┴───┴───────────────┘
- Z* d; C: r1 v/ z
6 u- N2 v* k) H1 fGigaChip (白版)(只列出与蓝版不一样的Chips)
8 Q" o$ O- Y  X" K5 y, O' c┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 M% A1 S8 C$ w# _+ v│编号│名称   │MB│攻击│属性│稀有度│说明             │7 F. [* c$ o7 w6 O
├──┼─────┼─┼──┼──┼───┼───────────────┤
* _, a" q( f1 U$ ]! v, D+ Z4 V│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# e  q, g& N# c│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 z' z( p" h* a4 D
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* f/ |4 {  T0 J% Y
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │# P& T9 [0 f; e9 P
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 D$ e9 R0 Y, ?) P: eMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 J# t4 s% s( q0 S8 l- N. ~
3 Z& x  P* I* f  M5 }
001002003004005006! }) z- J+ g# w& P2 h# ^
007008009010011012" N/ J: F, }1 X7 Y* X7 k+ H: [
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ `4 k  o' N/ q7 l
, y; z# v$ _8 \8 J6 k  m0190200210220230241 k2 b# O& K" z6 s; Y) q
0250260270280290307 J. b$ i$ K1 o
0310320330340350362 U5 J( @3 J' w1 S9 b: ]0 P9 E

" W' ?; [% T8 {6 u[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ h8 e" _3 J5 w* t- e
" ^* U; P. y) l" I0 @/ S" L037038039040041042
5 I1 g- \3 T2 Y' l043044045046047048% C& G( Y7 }( Z, E$ u
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, L& N# p- i* `& y2 m4 W
& |% I' ]1 n* E* c9 V8 p1 e: ?055056057058059060) H9 h5 _" ^9 e) T7 U: x
061062063064065066* F) H3 c; j2 C
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. P5 H' h8 f' X1 s9 B7 \& @- E

  F4 C+ ~* a/ i4 ?& ^6 A073074075076077078+ X  Y! r' ?7 T" x& R. D
079080081082083084
0 C' ^0 ]0 P4 r085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% b+ U0 j3 v- V

; V" R5 X. h( m3 x- j091092093094095096
4 H. D& G; d. e- }0 ]. K097098099100101102
/ B: r$ H1 x. k$ @103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ k6 [" Y# Y0 O4 e# V$ O+ Q6 z
109110111112113114) m+ i3 y# v* O& R3 F; _
115116117118119120* Q  G  E4 O1 J9 J+ p
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 p- p$ Z9 G5 V

5 D' W5 m7 i. G* h/ @- V1271281291301311323 @( T0 p" B* `
133134135136137138' z& h3 W/ c% w% G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 g; f  ?$ C. F0 c
+ @' q2 D4 s" M, T5 m" V0 |: ?# m145146147148149150
$ y% X0 |. c3 h8 n1511521531541551568 l; A- N3 S1 G9 y( p* K
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# c0 K! Z' E, f5 ]' |/ e( [" x. y4 Y$ T1 t) t
1631641651661671689 J, g& M1 N# u8 o. ]
169170171172173174, z! R' F! T% h* z, F6 h9 ^
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 ~; t3 Q* y) m& j7 p* I1 A1 X8 S! I2 q( a& l) h
181182183184185186  d& I3 P+ b/ n8 ~2 [4 @
187188189190191192
4 n/ {6 l: G6 ^. z2 _193194195196197198( e% s( N* B0 _* G, M
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" D! r, I; D. ^4 y/ U" q
% B: u; b' L, L2 E( O4 z* m' `001002003004005006
) O7 b4 ?1 K& }& t  b  c7 T007008009010011012
0 ~( O, X; ~$ |) J013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. {. @( d& O7 [+ p* z6 q2 f5 K$ S/ u6 i8 o- K# l" j8 N
019020021022023024
! U- Y5 C$ P4 M" y$ a" [8 @025026027028029030) t& P4 {' L4 x& D) H
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" A$ X2 A4 `0 l" f" e( r

: Y" x8 M8 c  V037038039040041042
" h, K! w4 W* g7 _043044045046047048# ~% b3 N6 a; c  a( Z7 ?( |
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) f* z' v+ A4 ~- i
6 I6 C1 M9 {- ~% A, \
055056057058059060
, c$ ~; T, O9 d1 h2 c% X061062063064065066; u- k  n$ }  }3 x$ H
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 H) j7 N$ w/ z" N
$ @3 G# }' r- b/ E; P, v073074075076077078! V5 o  t5 j9 E; Y5 b, y- h! E( R
0790800810820830843 K7 V' w4 v/ [) z% E, E; x
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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