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. \" J( o2 N% A( P4 I4 r& z' [, z■● ■ NintendoWorld 站友xliz原创' T; E$ G1 @1 Q6 u6 ?
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洛克人 EXE 3 Blue 卡片组合
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9 ` q+ u- }5 w4 S0 W1 I+ ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 N" t) Y% u6 O4 _- z1 W0 r大家要看日文版的P.A.或详细攻略,点击这里吧!- f( { p' r+ T8 ]! ~, B) V. q; p
====================
/ C" u6 A m. [- t" Q; o5 ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 y2 N8 h/ B. z _) G. P
0 S( X2 l8 [- h; }2 Y8 J w以下内容格式如下:
( I$ }1 E5 y$ H3 @; x. }" D" e6 G: t
{0 o+ N! f: ]编号 名称) ]& }# q1 m: k. h+ b- L# M. f9 O
说明' Z: T' F" O5 q
组合方法
- Y) o7 _7 c8 ` O+ Z---------------------------------
6 G+ ^$ o% g6 S. o01 Z-Connon 1
8 I8 }# I4 E$ z$ DUnlimited Cannon for 5 sec; Z! I% W/ s2 K
Cannon A+B+C
1 _5 _* G! X h' ACannon B+C+D
: z [# c8 H1 A$ zCannon C+D+E5 z2 H! P7 v6 t; U+ E& M
2 F4 X! o1 M* _1 H3 ]
02 Z-Connon 2! ?9 I& r( }2 E5 X5 ^$ `% k* j9 ~
Unlimited HiCannon for 5 sec
2 w' Q1 z4 P, o6 B% `HiCannon H+I+J: l2 t4 n9 S7 d% ]" c
HiCannon I+J+K2 c& u( g, x: ?/ i: m* J
HiCannon J+K+L" X- w0 J7 s( |: e
Q+ s" V# e8 w5 z: `03 Z-Connon 3
/ E( \& j0 _. X1 Q3 Q: j/ h! \8 A2 TUnlimited MegaCannon for 5 sec1 O' w) `7 z/ J8 C" d( d
M-Cannon O+P+Q' d4 t+ w0 y* T
M-Cannon P+Q+R
9 x& A, z1 c0 e& b F* c* ~M-Cannon Q+R+S
& C' J5 |/ ?) r5 O& i* P @( H3 c; I9 m
04 Z-Punch( M$ }+ ~! F$ y7 t7 A
Unlimited GutPunch for 5 sec
y i2 n" m3 v$ fGutPunch B+C+D" O' `- a4 J% l! l1 x3 o; l$ D" P
GutPunch C+D+E
: m& Z9 T* Y. Z2 b+ ]GutPunch D+E+F
/ D( { |0 y% _' y. h
% U. Q. q) |& ^. L, w05 Z-Strght
* U% f, o1 e3 ^( \Unlimited GutStrgt for 5 sec6 v3 p& O# O; `- F; l
GutStrgt O+P+Q
2 L# w: B3 E4 NGutStrgt P+Q+R' L' I- X9 \- k
GutStrgt Q+R+S
c% J- t5 I" Q3 x' Z* d% ~! [$ X. W' }& M8 y/ s- E) r% f p3 J
06 Z-Impact" g! p2 g0 S7 P6 O
Unlimited GutImpct for 5 sec
1 W" l+ t5 N1 c, P: H" IGutImpact G+H+I
7 p' C$ L6 r5 R. E+ N' b; S3 u6 c$ X; @GutImpact H+I+J
! {# _/ J$ _9 t# {0 X* D7 \6 SGutImpact J+K+L
6 P0 y1 Q8 D- {3 {
6 X3 j, G2 P. K9 @2 b07 Z-Varibl
/ s3 S$ f8 ?9 ~/ j/ BUnlimited VarSword for 5 sec. |; n4 |) m# n8 y4 R0 _+ R
VarSwrd B+C+D
; ]8 A U7 I1 b" H3 `8 \, Q4 xVarSwrd C+D+E% U. u" b, q8 V3 \( l
VarSwrd D+E+F2 d# ]4 X" n. d% o( k$ p
6 f; O# O! q3 Z: }( k
08 Z-Yoyo 1
) ]+ a T% i6 M2 q6 u1 z- bUnlimited Yo-Yo for 5 sec6 e2 R3 ^3 f% X( h% J" q& }
Yo-Yo1 C+D+E
: R7 f/ s4 o8 r, AYo-Yo1 D+E+F
1 o& b6 h) J+ G: BYo-Yo1 E+F+G
7 l* n6 F: D$ i' i' M. ~# S
- @& e+ m" n; V* W1 \; ]09 Z-Yoyo 2# o0 P( n4 z! d$ |0 q4 J6 u
Unlimited Yo-Yo2 for 5 sec8 C3 S! K( o4 E" `* E7 ~
Yo-Yo2 H+I+J8 `+ p9 t( ^2 {8 x" ?( B; j
Yo-Yo2 I+J+K2 d4 ?% A4 l+ N* o, W t
Yo-Yo2 J+K+L
& B9 l U: o4 f# B2 f3 U( d* {, j1 J S) D4 C
10 Z-Yoyo 39 J" S( W/ i9 N) P* f9 {0 `: L
Unlimited Yo-Yo3 for 5 sec" V( w8 V$ e6 `/ s$ D U6 M+ h
Yo-Yo3 M+N+O
. h/ M+ L. {* S7 W& z+ p' AYo-Yo3 N+O+P. q9 a' Y" Z! r# A7 T' v
Yo-Yo3 O+P+Q
, h; W5 S& j' M8 @! N
; W+ r3 i% W+ Q7 \- K* V2 m11 Z-Step 10 q2 J! T# }( X4 |, ?6 o
Unlimited StepSwrd for 5 sec% j1 S6 ~/ a! z! @. q
StepSwrd L+M+N
7 a6 o E: x+ H2 ^! W6 E. G. XStepSwrd M+N+O
4 ~% o$ P p$ i# q2 P/ o( |) uStepSwrd N+O+P& f" Y4 m ~( y4 W. X, c
$ X" C. R: k+ z% f4 v) F
12 Z-Step 2
' w% Y3 ~; @6 C; v0 X% SUnlimited StepCros for 5 sec
- b8 S. Q- k) nStepCros P+Q+R* x3 V5 M7 L5 C7 ~
StepCros Q+R+S% N! h, r4 L6 t
StepCros R+S+T! a0 ^0 V; h+ D
+ T* ]0 `& R B) J" c: L13 BubSprd
3 r* |! @* @3 L- Q; i8 ^Attks w/ spreading bubbles!4 z4 ~7 A/ F; f4 {9 D g
Bubbler C+D+E
4 H# C5 t' [, y [Bub-V D+E+F
) ~: U5 L5 ^8 C" M% f& WBublSide E+F+G3 [/ I8 j6 D) t5 O
Bubbler E + Bub-V E + BublSide E
7 }3 ~5 L+ L, _' j. ^6 M, `4 I2 e9 h5 D) U0 z: |
14 HeatSprd$ s( H. o: d) _) H
Attks w/ spreading fireball!! A6 A5 {! h+ f( U+ Y; x. H
HeatShot H+I+J& e! w! k! s: V* R
Heat-V I+J+K
2 y7 P( Z4 H" @ f) t2 w! C# d$ IHeatSide J+K+L5 o* C4 v5 T+ X! P( L( P) S9 R
HeatShot J + Heat-V J + HeatSide J
' b s$ f) r- v! z% E4 j( g% G% C1 h8 |) B
15 H-Burst
2 ]5 O; n# o& x" R1 ACreates a giant explosion* M, K: w g& o- o
Spreader M+N+O
/ `) G0 a" ^7 xSpreader N+O+P
+ }. q: W3 ?: }, FSpreader O+P+Q0 J2 e3 g6 a# F+ N5 Q: I; \& T
6 `6 C- C1 i: a: t. r: V; @3 _16 LifeSwrd
0 P# f+ i m5 F [/ v; J* NSwings a huge 2×3 sword!6 G6 v- ?9 J2 ?
Sword E + WideSwrd E + LongSwrd E3 T' A/ B- j+ d
Sword L + WideSwrd L + LongSwrd L
, g B9 M+ |8 M9 {Sword Y + WideSwrd Y + LongSwrd Y
/ y, t' l: j Y+ ]5 M
. F8 z- m5 o! b2 |# y17 ElemSwrd7 b& F. B; ?+ b- W, _$ Q+ j
Wide swrd contains 4 elemnts6 b" c2 B4 s s4 F( v: h/ b l2 D
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& {1 u, Y9 z( H% e8 b+ l0 f2 V
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% c8 m/ z& T w% W3 A
6 p$ S3 y5 r0 R; p# k& |- s. | r
18 EvilCut9 {* \5 d3 e4 Q2 Q. f! V# j
Step up 2 & make 4 atacks
6 ^& ^/ p2 ]4 u/ l' o: vStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
5 h' f* O! @: v- y! @6 P8 l) Y9 n, i6 c+ XA giant Ratton charges!$ P+ e5 Z" w1 @ J% C+ q* }& T# A4 O) I
Ratton1 A + Ratton2 A + Ratton3 A
. j4 H* Y+ [, C9 i# }0 W5 fRatton1 C + Ratton2 C + Ratton3 C0 C X" K3 U$ J0 e/ h9 y( P0 o
Ratton1 F + Ratton2 F + Ratton3 F
0 k* P- }$ Z8 f; @$ X! {7 M
0 Q# a! Y' A9 k! l) \2 X20 TimeBom +0 H& [+ V9 e+ r
Sets Time Bomb in enmy area
/ a4 |2 M H: {TimeBomb J+K+L; Z3 A+ D; b' {/ L5 p
TimeBomb K+L+M5 s# F4 O2 @9 H/ b
TimeBomb L+M+N
4 V: C% D6 a% a- [$ w
2 x1 Z8 V5 I+ A# ^21 GelRain
* A" F0 y" [5 R3 P% Y) H4 p( C5 O& V$ uGel steals squares
( E, ~0 \/ f2 {/ dMetaGel1 B+C+D3 i* C) f6 Y. O) `( \( X
MetaGel2 E+F+G e) H) A0 h6 p9 N. O3 b# J
MetaGel3 S+T+U" J" a3 P/ V+ a; x+ ]
8 B. y, F4 j" ^) v2 N& }22 EverCrse
5 X- V K3 K7 @. H: j3 tShield chases enemies. `3 h8 K; i( p) A$ R4 y" N
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 T& }# [) b% U- _ @* D8 ICrsShld1 L + CrsShld2 L + CrsShld3 L
1 e$ @1 [4 G s
5 \% w$ M7 s) b5 S( o23 MomQuake
; N( E; y6 m6 u9 h5 M4 j2 {2 xAwakens Mother Earth!" X1 e, a' H# |5 d. I+ d+ B
RockCube * + RockCube * + GodStone S
2 }6 x% V: c/ I& a) e- l$ b! |5 b
1 l" D1 D8 w1 z. z$ X24 PoisPhar7 K* ?) I5 s8 k, I. O
Pharaoh generates poison
~: y1 d9 ?1 O6 lPoisMask A + PoisFace A + Anubis A9 ~3 c0 Z/ n' j( g5 |9 o
0 r }) P' w3 m" ]1 l% `25 BodyGrd: s8 R3 ?1 [# d1 |1 m" M
Bodyguard takes out enemies& E8 f( q4 M" \3 ]6 A/ _8 Z
AntiDmg M + AntiNavi M + Muramasa M
6 @( H' B: v( e9 F8 r; R# [7 k% B$ I6 t
( Y' X4 L! t& y3 L26 500Barr
- L2 T% e0 j* R; C+ WBarrier absorbs 500HP dmg
1 R4 e! W% V h% x: X5 rBarrier E + Barr100 E + Barr200 E0 ?# U9 E0 P" e/ r7 K8 T# X9 v
Barrier R + Barr100 R + Barr200 R
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7 w, b* c# J' o" b: u# h4 z% ^) `27 BigHeart% l1 x6 _3 Z: Y4 O* c
Attacks, then heals HP!% H- k" c( V1 I$ E4 R
HolyPanl R + Recov300 R + Roll R g4 O9 i( Y" M1 S' z
HolyPanl R + Recov300 R + RollV2 R
: e( J7 y' M( x' ]' Z" pHolyPanl R + Recov300 R + RollV3 R
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8 T, D! p- C7 o, j28 GtsShoot- v- `% J u8 w' ]
GutsMan throws MegaMan!7 T# F v8 J* g7 d, g( I0 J
Guard * + DashAtk G + GutsMan G
+ P8 J2 _8 L4 ^) }* }5 U+ nGuard * + DashAtk G + GutsMan2 G
( \) f" Y3 o; z% ~Guard * + DashAtk G + GutsMan3 G, _( o! i- E9 H7 W. P
Guard * + DashAtk G + GutsMan4 G
+ M, v a, [0 w0 ?; a" E# O. g3 \9 P) Y! L5 O- G" z; g: c6 Y
29 DeuxHero
8 Q( x% x' I/ s- W9 @ ~MegaMan & ProtoMan team up!
0 I+ k+ t, a$ h3 ^) VCustSwrd B + VarSwrd B + ProtoMan B+ B/ c7 J) m5 B$ ]4 j' Z
CustSwrd B + VarSwrd B + ProtoMn2 B; c, [( V5 V* p( r
CustSwrd B + VarSwrd B + ProtoMn3 B
4 M3 |0 M5 F6 L7 @! n# x& vCustSwrd B + VarSwrd B + ProtoMn4 B
: a# E9 M F; n' S2 E
% M( U; G: A/ X30 2xHero
& F9 f, h( e6 H I2 v6 y( ~, B% sMegaMan & ProtoMan Dual atk, R7 B4 |0 ]2 o2 H5 y" l6 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
) `7 D, J7 D0 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& h. K) i- C) d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ N# t/ B! p' \( [Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* K; T& V' I' [4 U+ A& T, w
: m; q n m( w9 }) D
31 PrixPowr
( g6 d. d' ~7 C+ I3 Navis attack at once!
" l+ o* ^* g; FTeam1 * + Team2 * + KingMan5 K
0 o: S2 z9 \ d+ x2 o) ]Team1 * + Team2 * + MistMan5 M2 w4 O/ g1 \/ c: n, y
Team1 * + Team2 * + BowlMan5 B
) S' a" {; w/ I: N* U! q+ r% i6 \8 T! @5 K7 p9 N( a/ }- J% U
32 MstrStyl) A* n L `/ {; H5 A- T) o/ V: a
MegaMan unleashes his power K; M1 A( x( u* q
Salamndr * + Fountain * + Bolt * + GaiaBlad *
& L' Z! j/ ^: S3 V2 N
- U6 I1 D% Z; wStdrdChip (Part 1)
D1 g9 _. G; s┌──┬────┬─┬──┬──┬───┬───────────────┐& R9 L0 z* h4 N9 Q% r
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 n: R6 t) n& N5 s├──┼────┼─┼──┼──┼───┼───────────────┤
4 n6 W: f( f& z/ U8 K$ p) \3 U' {. W│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
0 R0 c1 k; {$ m1 N& _8 u( X│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& |& s: R( t5 K│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 z5 f* A1 ^$ P│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │- G* ~- _ R# Z2 p ?! Q( Q
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; h- V! _, i3 C" j {1 c9 _│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ j8 m3 C; e# R( i) z5 ^8 O* l0 A
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ G4 A2 g( u' g4 q" O│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 d, u E8 h6 g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 f( q6 K5 P9 C
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 a% Y( `0 u5 u C│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* N4 l4 v5 w) T│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │6 S1 V: J' C& }0 Y* z3 J7 P
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% ]+ d7 d- P/ Y5 n│14 │Spreader│16│30 │ │** │Creates a large explosion │( N2 ~/ b( ^% z' N6 P6 `
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% U' t# C( U; m
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 e( o; u0 h6 X% R│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ U$ T# L. _" i9 C
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. k# _- L6 c, ]$ Y8 c
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 b# j( Q: N: X+ N$ c( }* x
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! W7 [" y6 \' g8 x+ U/ O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 |9 }" ?9 W9 H4 b) Q; L. B# D
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 M o# c$ r. u: G( Q9 i│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 j) E& p* S( E% {. u+ p│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) Q, p; F. X3 ]1 v" A│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 M0 `2 G2 M; B6 y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; l0 I0 K( D- S- t│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- t6 W/ N/ c2 _7 i6 |! i/ ^│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
* b3 w4 R: c" H' e$ ~, x│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ W9 y0 h7 e, b! ^$ j& u: T$ S
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ V3 O# V& u1 W$ L" C6 f# a│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 j7 D9 N* V& C
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 y" E" Y* f+ p9 P9 p/ m# {0 i
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! K5 U" M D* Q/ d! o$ O3 s& I│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
( w/ D# |! t6 B+ V5 ]/ m4 s! S- w│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" V2 i$ z! p: x" y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& y/ ~; P9 r* i# y3 s1 c# e+ s3 D7 x& G│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
( I% U% m9 k5 k" y6 Q; n│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 n0 E, g' h x) X
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │: z" B% a9 _! R: s8 X9 z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( N8 l7 f8 U9 N2 q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
& u3 y# F0 q$ x# N8 c$ V│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' a) b# T' I) A5 O8 O│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 X+ g8 u( v9 U, Z& y
│44 │ShockWav│10│60 │ │* │Shock through enemies │% O1 L9 k1 [# {; s7 N3 s0 y- F
│45 │SonicWav│26│80 │ │** │Shock through enemies │+ @ \3 P, O( A3 {8 q+ X
│46 │DynaWave│42│100 │ │*** │Shock through enemies │. D2 P: Z# L4 b8 h8 b/ x; j
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 B- N: i: i6 j& ]$ G% B
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) X( ?; d) G- N% S1 T│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, ^6 B; o; I) W7 X+ L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 y, S" O7 _+ N3 Y│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 T2 S: V2 R/ M) Y! |& L% [. e
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │$ N i0 K. I2 s0 r V
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
e- p# D# G J: L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, Z0 q! [# e3 W+ M1 h- c6 @2 z* S│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( a0 Y- t/ t2 ^; v) a
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │$ y( l: c0 `( A6 x% X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( }% P3 ?4 ~4 X; r│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 O, r$ M8 Q' {
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ o9 k6 }; Y& G4 j" t9 A│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 i9 T4 j. u# o/ Y9 a│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* I4 c I9 L6 Q2 K: `# t* }% c│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" C5 ]# R- R* H$ `& O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │; ~% r( e1 |1 n8 A% C/ T5 W
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% p8 X/ ?4 W v1 [0 q9 e
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │$ q2 k/ ~2 D. i% Q3 h5 M
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! U' X: `. k; f; c9 R│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 K' ]9 P4 h1 _+ p% d│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" m7 v- T2 p. _3 K5 Y3 a
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: g% }2 T1 h% a! v0 V- R- @│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! u. y! j& u2 i3 B6 t1 n9 r│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │/ ?5 X0 ?; ]2 f1 A' F6 R9 H0 O! U$ y
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& G5 u) \ f: A: [( L9 X│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │% p/ L! l3 y4 J* e X, c
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 J- n, b; ^8 T( g│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 y M! R& O/ F
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │4 I- ]" M9 y$ j0 L1 L7 s8 H: j0 Q
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. F4 F3 J) P2 Z( m$ i b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* N7 v* Y. z& u O- H' C; z0 g; B' L│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( i+ @. y( n, N- ^0 Z1 c
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# Y. G- }4 O, r% o8 m' ?! r& K
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │ x6 m( C% ?& R* @7 E: X" T2 A# G3 X* X
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: l5 p* Q7 c/ p+ }. ^│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* l4 F9 \/ o' j* L
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │7 K9 M' i' @' b7 E0 _8 v7 m4 j
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) Q1 L# q1 l; }/ f3 M2 M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ r# w, P8 S% ^, C5 J│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 O" M* m( N! } F3 O; {0 ~5 ~# b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ j; ~, a2 O1 f" A8 b" v
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ w( s" a" U8 M│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 Q9 p" `9 r- y& G% E, r% T; S
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
4 Y7 V0 l9 T7 Y& M% i│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. {$ [4 ]6 C# `+ |% s7 c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! H i( i7 l% Z$ K, r
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
7 I8 b, z; o; s/ A7 Q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 t( W P. i+ e& @│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) a, S B( O6 @2 D3 N2 U2 U9 D│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │+ V3 n, T. ?) O
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 ~% X- Y& ~/ D4 F3 Q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 Y1 F5 l- r L1 \+ c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. i& z- W! B9 L. t% p- g└──┴────┴─┴──┴──┴───┴───────────────┘
$ p$ p( f* s" J' N3 j8 h k7 M( b* l
StdrdChip (Part 2)% y# }! P' O) Z7 Y% M3 v0 y1 u' X
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 L' x5 ]1 n) _2 n/ a│编号│名称 │MB│攻击│属性│稀有度│说明 │
, v8 b! Y0 [; |) X" h/ Z+ v├──┼────┼─┼──┼──┼───┼───────────────┤7 t" [( R. L8 A- k- `
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. Q: T! h# O0 M% e0 m v9 \5 H3 h* n
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. D% K# G! d' F
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 Q6 x) P) \1 p% p+ V│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' N5 x6 Q+ L: Z; Q) ~( m
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. {8 y: a' u: N9 c* i│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
: W z( v( g: ?+ w& ^; x! O& r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& A* `6 _& I2 h7 Y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 C7 a6 h8 \* z. ?& x│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
& g* R- r' D8 x+ {│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( t2 f) ?: Z2 a8 ~' W2 B3 S
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 u- [7 q+ M+ b# |! b
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" ]; s; `6 [" ]0 [; ^5 V3 \│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) H6 T) v& L6 k, a' b, b│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
4 A) b) P" i5 [) T6 l: r: b& i│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │! B; |; R! A: @/ ~( W: w
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 B5 K! p) L c7 a& o* A$ F; E3 L; S7 r│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 D/ G# a2 d" Z
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │5 z9 }0 ~6 y3 G
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │& e- Y& S+ K! R6 p, b+ }9 y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 t/ Y) E/ M C" b' u│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: S5 o: ~- f/ F0 R: h
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, \( c v# M9 n│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 @7 Q% I' H$ `5 \# `, |( A│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 T- W4 j% n! H7 f) ?
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
, x1 a8 R" r" n; _8 {6 R│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 n# n5 d" {( X8 ^1 C- C* N" d│126 │Rook │30│ │ │*** │Protects you from attacks │+ l5 ]9 m# C- ~9 W
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 I; T( ?$ j) \│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& Z' Q' ^6 m0 `
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 N/ y% d5 R) Z, p7 G
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
, l5 U+ }) r5 M+ b; u2 B" \│131 │Lance │46│130 │Wood│*** │Lances through back line │0 a3 n- h4 s2 K
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) y- H' X2 d u6 R7 a
│133 │Guard │5 │ │ │* │Repels enemy's attack │" ? p d/ b+ b2 g5 f1 o
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 `, O" y- f( y- \$ I│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ l5 G/ T% U0 n2 n5 I1 g2 P│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 S" p; O- d# x│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) v1 i1 V" e* n2 N! v& N0 s
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# G# Y7 u5 U: L2 K$ [│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* a/ k3 b: a# u9 D│140 │RockCube│9 │ │ │* │Places a rock cube in front │
m L# s& X3 s6 Y# g+ R│141 │Prism │60│ │ │*** │Prism fires randomly │
2 k+ S" p0 h+ n; k' \│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 H' K* q; K9 D* ^% d% X
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
7 |6 g8 M7 P, m% s│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; L, M8 Q3 p# x% o! t0 w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ P# u& L& C' [8 W4 I- e│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
; f* M! \* O! t- T! ]9 \1 t2 t│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; W3 j: E1 Y! i+ Y7 L& `│148 │Recov30 │8 │ │ │* │Recovers 30HP │" j- f$ v/ f9 L1 `: z) H
│149 │Recov50 │14│ │ │** │Recovers 50HP │/ c1 D' d# i' L- _8 b" p) x9 N, W
│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 j) h# Z! T/ g1 J: |4 _" W│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 o2 O! }8 Z5 i) a, [% {0 w│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 i# o s. t2 n8 n4 x" _│153 │Recov200│65│ │ │**** │Recovers 200HP │& r9 i' H5 ~- ?; C& w
│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 a. \9 y* Y, C% C- Y; F, h3 f│155 │Repair │8 │ │ │* │Fix your area's panels │
9 d7 [1 `( K; x- K% T- E│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% |2 w7 N3 t/ R
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 _+ }; T2 S5 j, |1 Y; `│158 │Panic │14│ │ │*** │Confuses enmies if you are │( k7 A& _8 o% }# b! L. p
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │8 k6 o6 u7 V- E/ O
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) H3 U; s+ \$ k* U6 q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │) X, u, D- x9 ?( |/ F8 p- W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* p1 y% }7 X# e$ ?9 @; g V
│163 │Invis │11│ │ │*** │Invisible for a while │7 K' L8 l' o$ ^3 }: J
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 I9 J5 ~- ]" y1 [( Q5 I│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# R ~% x% x' G' b8 |( T3 l% z1 r" f
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 R2 k3 b% F B) s
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ Y1 y2 [" S! Y6 C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │4 c+ w2 W2 H+ ?# I2 p
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
, h- E5 I$ n2 l; |9 r0 E$ r1 r│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │2 ^6 W+ h3 f+ J9 y: W* c
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 S( u. Z% P- t│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 p0 a9 k6 I4 w7 v8 Z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) Y: Z( ~3 X& e* U7 N
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 q2 i. Z/ C8 p1 G/ p! ]) n
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │+ w5 X6 t1 A; Y3 P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │3 m) H. V/ @5 C. i# M! r: ]
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! l) t; T, J9 l) o. m3 ^9 g9 ^2 [
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 }3 f( }8 I r. Y3 c7 D" `" E7 R
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ N. M$ o# F5 G+ U5 S% p8 D0 M│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 A+ l2 M, l* B0 Z6 Y' w8 e2 c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 \' q& X! X& C- q* y! w- w$ u/ |0 u& N
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' R9 {+ S* @8 ~: y0 h; J& a
│183 │Hole │55│ │ │**** │Open hole to dark world │, }6 M+ @! Z9 @+ P' M7 h& ?9 Z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 D* i9 ~* R3 E b! z7 |
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. ?; h7 u: }) M8 }, |5 @# X│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 n" i% P# ~+ L% z7 M* L' P" w- x
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; s) G- `: A2 p& J- O$ U) |: }, L│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 \) K6 x9 `: p: A│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 |# o- a ^# p J" g. R% u
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 r2 w9 I7 z$ q! ]6 @8 _8 |/ G│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- o' S! I7 K/ Q) S! F% }, F│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* S* a: }) M, Y/ u, z8 k
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& t- r9 W5 p# F( w E) T: H5 R
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: o& p' f2 i) ^, N( S" k│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! }& y' V: W6 _7 C│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
4 @# d* n4 S0 y$ a2 h: `& G│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ _& B" V' p3 `0 q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 x9 r- {9 H9 z6 T$ u4 \- Q3 f. p1 W│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! Y+ b) Q6 v3 y% @' e1 D
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
C& N5 t" Y' h$ Y└──┴────┴─┴──┴──┴───┴───────────────┘
- F9 ?6 t8 Y+ q1 g# h8 g, x# e$ r9 {; J, `( w
+ Q; \$ l8 e( C' T3 iMega Chip
. L' A( v( ]7 h5 p┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 T% }" p+ z+ f9 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │
* ~8 a1 J6 |0 W+ B├──┼─────┼─┼──┼──┼───┼───────────────┤% i9 x$ {4 E- |( i3 W
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! I3 P. x3 r) k/ t8 D│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
5 T' _+ a+ k' H5 T7 ]│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 s) O( f. n; `$ w│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 u4 k8 ^7 x; k. C; y1 @3 c3 I
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# F! n' E/ d. E3 [/ G9 L/ v# r
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 W1 J+ q' v& R( B* ` G$ A e
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │0 }3 X7 l D% ~# i7 Y% ^+ o' P+ i
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; H5 h; T" i$ \" N* A
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( z$ q# L. y* X4 b9 s# i. E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│# Q1 c" ]) C6 f4 ?6 Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( N$ X- q6 a1 o' P2 [/ l│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! {1 E3 u7 M. v* g
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
+ p' b6 H1 q% Z. h# K│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
m6 l* u! ]8 ^! }│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │# @$ `- z, Y7 X* A' I+ w
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' k& V) s( g7 i* ?$ ?8 ~; o3 s5 D$ ?
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ ~% w( L( a! i
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 @1 L( Z5 @4 O│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │. s' O- W( ^3 v; B9 X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
" J5 N' f ^2 ~1 L' O; f│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │* _8 }, W! @4 H. H" U1 X
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: B0 T. @) n4 j& z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& }( \$ Y; b. d/ S│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) |5 x2 a# U5 q4 q
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
, h% {! V4 x# [0 h; E% W, |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
# i4 V9 c- r+ i* q W% L│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 V5 A( {, `# Q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 t. P, k; {6 G6 z& b8 m7 J
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 Z! M! K) A8 y( V$ ?4 \/ Q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: B O* X: `$ s7 s* R! n8 L│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │, B7 l: x% ]- K
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 k' l/ Q8 X6 q" l1 }# K
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 z' ~7 D: \ Q+ B│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! j3 y0 T0 o: P$ d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 }1 N" B3 _; N0 l) M│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
_$ j. ?/ c+ n│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, ~/ h5 |- m7 y6 J$ q' H│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- y; n2 B& p. B9 i* p# l& h) O; e│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* A: u4 S: @$ }9 G. V
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& S {% S- _, c# R) z. D) B
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. d2 Q1 a/ l& t y. t│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │8 X9 G0 ^6 d1 a7 `- J- W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │5 P) _7 o0 N8 e; C$ c! h
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' C4 P! e8 l6 ~2 N4 S) H5 {8 }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: c2 s3 {+ U4 b8 T( e0 [│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ `; T) a W& g│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │ x- f( w* e" j
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 `) p7 k5 u5 j( v+ q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' I8 B) E9 `/ i6 b
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ W6 M0 f) A' t1 V4 N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │$ P: n" S+ o [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 m _# r2 _9 b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 [1 Y3 f7 r- a
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( P* m! a5 [. y; \: k# a) X: f│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 D0 B4 m6 q2 }0 @1 J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 D; ]$ N5 X9 ]. S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) U+ v* B s) K
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; z$ F) t$ e2 M7 Z, q8 e! v+ m│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 M5 C& V) c2 V+ J│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" w% ?6 m1 S* K
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ c, n9 W( p" `. b
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, p3 ]- M1 I: J' p' n│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# o, M6 f2 q7 u5 {│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* v1 R. R6 Q, c5 x& O
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 X- X3 G8 Y* K* w│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ |6 L7 ?* |7 \1 o& Z3 O
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ n- D* @" K, T! p4 S│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
# \% z' ]& J: C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 I. Z4 A3 h, W9 o7 ~( y
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" v2 U7 Z; G5 I│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 L* ~5 Z( g: E/ J5 J! C% I│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 R) ~7 X& D" y) b" q; G/ t$ Y/ w5 _
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ [- p( u, f8 k, l; p" q/ W
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- M% E% N4 T0 k9 A% |
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
; Y7 {! {1 L+ W1 A. U│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' Q: S8 W2 y) Q5 _' n3 k; p│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 {/ e' k# \! i3 `
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" Q/ Y1 e% O M, g- @* V! k& R: `│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
: C3 R0 y) g- w9 ]! p6 ?$ l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: U% V# [9 N8 D1 Y
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ n+ P# Y) a$ b6 F" s
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │* ]$ k; d, ^) ?. r/ S
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* q* ~6 q# V7 u' v
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │" O- p1 f! j E/ s: D
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; t2 r$ q2 z$ G* o: c└──┴─────┴─┴──┴──┴───┴───────────────┘
3 X, Y# _' j! f! T2 i4 v- A
0 V* N D& N5 Y" f4 K4 |- ^+ M/ T; N; I i/ `1 b T! G" @6 e
GigaChip (蓝版) D+ |! ?5 `( c2 t6 X7 L$ g
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 W3 F1 G# ~/ r5 A3 F& g: U
│编号│名称 │MB│攻击│属性│稀有度│说明 │: \* \8 ~7 d) |! S9 Z& s8 J& `
├──┼─────┼─┼──┼──┼───┼───────────────┤; J1 z! {8 J6 J9 x+ F) ` @
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 f1 m' Z# v; `' F0 j│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* Y, }- P3 ]8 ?( q3 j4 `% p
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ Y* t% O# H- l$ {5 x+ Z* \│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ Z3 L: M7 V) W│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 _8 N b: n2 b* g+ i" A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" |4 }" ]' X" Q" e Y2 v│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │5 q3 W) D3 }* u5 Y) g" q# t
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ X$ }& P! e& S% Y4 a9 O
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 p+ d1 ?/ a! M" q$ `& K0 l! [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
! M4 V* o: f z6 X `9 L1 v1 S6 h│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 q8 o) T' z. U; a. b0 k z( d6 G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 H) \( F1 Z5 c0 e3 }2 T# x$ C8 c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, u+ T* ^7 d# P1 s
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 L) n3 H4 h1 a; v! O
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& [- B- m1 R5 ]! A v│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 l7 O, s/ I1 ~' n│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 \- L0 M0 q* Y+ G
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 S5 g$ e# h+ t; f/ k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ ~/ x8 L" G4 n/ l$ _4 q; t. v# P$ e
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
# O U& y. X2 k4 N; N, S└──┴─────┴─┴──┴──┴───┴───────────────┘$ K' j! \3 t$ L8 H; l+ M) k
+ ^' j0 Q& o) h- Y* e* v- m
GigaChip (白版)(只列出与蓝版不一样的Chips)8 ^. e$ a5 u" ^6 L! [9 a W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# Q2 }+ b3 t# M; d6 \│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ L( w6 K0 U/ a/ e$ @├──┼─────┼─┼──┼──┼───┼───────────────┤( @: I- ~& [! y8 F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) |0 h* j8 \ [9 i2 G# J9 n: n
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
$ B5 w& A- Q3 m0 A% P+ S│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 |9 h7 |, @: o: U" b4 s' w; {│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
5 t" F) D7 Y5 J└──┴─────┴─┴──┴──┴───┴───────────────┘ |