转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
9 f; W9 t* a1 C8 ^' x■ ●■ http://www.NewWise.com
' t9 B2 l) L9 T/ A( U■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
\6 d1 z. ~5 n6 Q大家要看日文版的P.A.或详细攻略,点击这里吧!! t& |, }! X/ {( a" v
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / P3 a2 t+ |9 z% T
1 b- D6 _+ \; o. z; T, o" a6 T' u以下内容格式如下: o0 x8 _ W- o; Q8 V# i
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编号 名称4 ]9 P. [$ ^+ |+ e* B! h$ U8 w$ k5 `
说明! k3 D7 l; ]+ I/ T* v& p
组合方法
, g4 L2 p {2 F$ r: Y- L* y---------------------------------
6 J7 l, |) M c9 D# q01 Z-Connon 1. K: H5 J3 d6 ]3 S1 c
Unlimited Cannon for 5 sec
- y& D1 Y" B$ B% sCannon A+B+C( N. `+ ^- q% _! ?1 S6 j) R2 `
Cannon B+C+D
5 [6 X5 I( V) u. y( {Cannon C+D+E+ {: g8 D' W( a' g' c5 F) N
7 H$ I9 }9 Y4 r G02 Z-Connon 26 V+ s( x3 `/ t0 n' E
Unlimited HiCannon for 5 sec
# `! }- \7 X6 q5 OHiCannon H+I+J
& }+ {0 d' m6 @1 ^; i1 B% jHiCannon I+J+K
" r! V2 _1 w& D. R$ OHiCannon J+K+L+ E# g- M+ q4 E
& y* x4 w, I9 `! a/ v$ `9 h# a
03 Z-Connon 3- _9 J% M" z7 k0 i) l: e
Unlimited MegaCannon for 5 sec
3 F0 |* Z+ |+ s9 }$ k! U) IM-Cannon O+P+Q
; J' y) ? [% e8 xM-Cannon P+Q+R" s ~0 c% i0 T* V
M-Cannon Q+R+S% g& R0 K0 f: t9 h: k! B+ G
B7 q; c* D; \% l$ t9 y5 T8 p/ J/ ]
04 Z-Punch- ~6 j5 k9 @( S' L( q" n
Unlimited GutPunch for 5 sec
, {) d. ]% w3 n! Y$ Y$ Y6 NGutPunch B+C+D/ g7 }5 C6 B) A
GutPunch C+D+E
% y- Q. ~5 N$ R. m! MGutPunch D+E+F3 q1 @- z) `$ H/ |. b5 i% `4 _
+ p4 D: i& ]$ E9 m
05 Z-Strght% X3 Q" y3 N4 D* }
Unlimited GutStrgt for 5 sec
3 w q7 q4 N" X# m9 Q+ P0 t& lGutStrgt O+P+Q
j9 Y1 n* b$ H1 ~* ~2 j5 V4 t6 M j, vGutStrgt P+Q+R
9 Z# T+ S( i$ ]# f7 O [+ J! yGutStrgt Q+R+S
; k9 D- k: }3 T K3 X9 G: V- ^
" w/ U6 z z9 v2 f+ l06 Z-Impact, G7 b( P9 k* M5 j) x, Z, y& m- B
Unlimited GutImpct for 5 sec& l; T9 D+ T: W) @! _+ D
GutImpact G+H+I) b- \0 v3 i8 }1 j
GutImpact H+I+J
. B% ^2 H+ ]/ w- t/ zGutImpact J+K+L
4 K. L( o, M# E
& j0 V+ B2 K" o; z9 G# K- l7 E$ \07 Z-Varibl
9 l& g- z5 H$ N7 J5 [" U" H# ]Unlimited VarSword for 5 sec
3 K; R( Y3 J( L9 d x" S9 zVarSwrd B+C+D1 m9 V6 Q& d7 z s( d
VarSwrd C+D+E
* m! C9 t6 R% F4 Y* W- a2 d$ KVarSwrd D+E+F
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08 Z-Yoyo 13 }. ?5 E* J+ l8 W4 L
Unlimited Yo-Yo for 5 sec0 m& C r7 S+ N0 p* s
Yo-Yo1 C+D+E; g/ F- c* t( l
Yo-Yo1 D+E+F
2 x/ W5 V0 }2 t' gYo-Yo1 E+F+G3 N' S: Z9 h! e r( h* h; }+ M
8 F" |. I( O7 a2 w6 S0 ^; y
09 Z-Yoyo 2
" d( X/ Z% c6 z$ J [/ F0 aUnlimited Yo-Yo2 for 5 sec
$ D4 ^& d$ u2 [; _Yo-Yo2 H+I+J1 P" D- l% ]+ f8 \' ~% Q- t
Yo-Yo2 I+J+K
+ D0 D$ R9 D* @Yo-Yo2 J+K+L8 a9 p6 W: W. H
, T9 K' M4 A3 |& a10 Z-Yoyo 3
9 E% q+ c" T, |6 i7 O( HUnlimited Yo-Yo3 for 5 sec
9 T1 {, y$ q9 a! j! b. ~! c9 lYo-Yo3 M+N+O% ]7 \9 [6 U' y! P
Yo-Yo3 N+O+P
T/ {2 ^# }+ LYo-Yo3 O+P+Q
0 {1 v3 z7 w" r! T- B# d
2 ~9 v/ `6 U/ y( s( o11 Z-Step 1
5 i5 Y. z3 ^$ J- @6 b8 s/ d+ X( j" GUnlimited StepSwrd for 5 sec
0 K% _! C- C* g1 v" l( |StepSwrd L+M+N6 T+ M( d5 @/ D ^" g5 M Y! h
StepSwrd M+N+O5 @( a; `/ L5 `/ B; u
StepSwrd N+O+P
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12 Z-Step 2
$ Y3 h& }! D5 a' O* MUnlimited StepCros for 5 sec" K' U$ d& @- ]( \6 l0 o' i6 ]
StepCros P+Q+R
1 w; `* x) Y& y nStepCros Q+R+S
; z5 s& s6 I+ Z# hStepCros R+S+T. k$ A. ]6 s: F
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13 BubSprd
9 y- x- B5 R7 O, P( {. bAttks w/ spreading bubbles!. K3 d: P- n, t1 }" p
Bubbler C+D+E3 s3 ~1 ]: T2 z: B! R
Bub-V D+E+F
2 P8 J% t1 ~4 F! { U& ~5 iBublSide E+F+G
$ v+ H4 k! H" X7 J! C2 k6 yBubbler E + Bub-V E + BublSide E
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$ V5 z0 K0 M7 T. @& c) z. b14 HeatSprd
- c. @! j' n2 v2 {& g ^) U( VAttks w/ spreading fireball!
0 y0 o- B) M6 s% FHeatShot H+I+J
( p5 @$ U7 N) L. XHeat-V I+J+K! o2 b, `+ x' |9 J
HeatSide J+K+L
! |6 H" n! `6 _: ]7 \1 ^5 _HeatShot J + Heat-V J + HeatSide J
3 M+ z; `6 L0 x2 ~- }
) S! r+ z$ W A) O4 g15 H-Burst; O2 P% B, Q3 g
Creates a giant explosion8 u% z( p4 h/ {4 k& k
Spreader M+N+O
) B+ V/ S; z) @5 d1 a' iSpreader N+O+P1 m3 o4 {' s. d0 D1 h
Spreader O+P+Q
( @6 l0 @/ P; F& {( B0 v; _/ Y. P' g0 P' Q5 h
16 LifeSwrd
* ?' F, e& D9 P1 M* P2 }) eSwings a huge 2×3 sword!0 y+ K) R- L; X& S' A8 e6 g$ K
Sword E + WideSwrd E + LongSwrd E
8 g6 S& T9 q( l; e7 e$ } @Sword L + WideSwrd L + LongSwrd L' l7 f. D9 C( E9 {; [8 R+ t
Sword Y + WideSwrd Y + LongSwrd Y
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, l+ g9 X) J: \- i; K17 ElemSwrd3 M* n8 g& ~# b
Wide swrd contains 4 elemnts: e' L2 s, \( E$ X; O# W3 w9 B) u5 x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- m! X$ U! h, t4 YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 K* d0 H" |. |
- L6 v2 c, L1 R, C4 Z) [' s6 M+ d18 EvilCut
( d8 v5 I& C8 D2 M1 hStep up 2 & make 4 atacks4 |+ `* }1 n3 t) W% y" K# F
StepSwrd P + HeroSwrd P + StepCros P
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( S$ i* h: z' ?9 L. a8 w, D+ K19 HyperRat
# c# ?, F- ], j+ PA giant Ratton charges!# z+ _/ x* W) E* f8 P* g, U
Ratton1 A + Ratton2 A + Ratton3 A
4 f( s7 _# I1 Y; U7 W4 j* }1 m& oRatton1 C + Ratton2 C + Ratton3 C
1 O( Q4 b8 \ a, c. F. _Ratton1 F + Ratton2 F + Ratton3 F: z8 i) I" _' |5 j& N
3 k+ @4 V9 o& l- o( B9 q i) g20 TimeBom +8 V; w1 v) j$ |1 r- l4 E
Sets Time Bomb in enmy area
# Y/ a. q0 d {- C: G9 i8 W4 CTimeBomb J+K+L- V) z8 N6 o' M& @ k7 u" k
TimeBomb K+L+M
c1 d: Z9 V7 ?' r" F* PTimeBomb L+M+N, }5 I4 R& v8 a3 w/ u6 I
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21 GelRain
2 z. a( _5 |" P; ?4 k! O% i9 a$ Q* AGel steals squares
8 C: `% F( n {7 {3 E; IMetaGel1 B+C+D) v: H3 i9 G: n
MetaGel2 E+F+G& X# n; s7 E' F9 K2 _8 \
MetaGel3 S+T+U
1 K0 s* A f. F; l8 I, M8 M: T
( b4 F; {* \4 v22 EverCrse# B9 d c5 i. I3 S1 o$ }2 [# ]' `
Shield chases enemies. L% A9 M- G p" a( q A
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 k7 |% g6 y5 a4 R7 z% ICrsShld1 L + CrsShld2 L + CrsShld3 L% w: r2 u3 g2 G; I+ d
# z" X. r* I ?; p4 k$ P) X23 MomQuake
. n1 n7 b; @" N4 BAwakens Mother Earth!
4 k3 {, v6 Y# T7 Z1 N: CRockCube * + RockCube * + GodStone S7 U8 Y1 m6 y% h- f6 [! @
+ x! G/ w3 U8 G% U24 PoisPhar- b" t5 z1 T& N! V5 b; F) I7 _
Pharaoh generates poison
- P1 ?( X% O$ G" J9 v6 n- UPoisMask A + PoisFace A + Anubis A6 p9 _/ _( p, Y8 }) ?2 I$ W
0 G. m0 X# p- l4 ?8 j- J
25 BodyGrd
2 q( _/ u% u1 X* |0 }Bodyguard takes out enemies
; Z/ v K( ?4 J# oAntiDmg M + AntiNavi M + Muramasa M
2 ^, E% ~5 U% a n0 K
" _" N- @# D+ b( c' b26 500Barr- |1 `7 j1 L* Q/ G+ D
Barrier absorbs 500HP dmg: `' q) l3 D$ m* @
Barrier E + Barr100 E + Barr200 E
b: {' a3 E5 uBarrier R + Barr100 R + Barr200 R- d! X E0 M0 k
' g8 [" P- f4 E; \27 BigHeart8 p$ g. O% v4 J
Attacks, then heals HP!
3 ?" I; n: }6 @. aHolyPanl R + Recov300 R + Roll R5 Y" J3 Q7 X2 Q: u& |4 u$ {, ^
HolyPanl R + Recov300 R + RollV2 R8 T( [" f `' x8 x4 p! B8 c) P
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
7 m$ h- W1 O# s: A( wGutsMan throws MegaMan!
3 }. ^. n. J( L" B' i+ F8 W+ vGuard * + DashAtk G + GutsMan G( m( }; D- L8 }6 k* m" M
Guard * + DashAtk G + GutsMan2 G1 d$ w( ^& i) l0 `3 \2 M' |
Guard * + DashAtk G + GutsMan3 G0 e5 L% T3 F0 _' R+ M( T
Guard * + DashAtk G + GutsMan4 G
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9 W3 f0 N; \' k p4 d& v29 DeuxHero1 g. B. ?. f$ A6 W& \6 f; ^* C
MegaMan & ProtoMan team up!" V( V) f* y2 I' i
CustSwrd B + VarSwrd B + ProtoMan B
0 D) z- H% r6 }7 QCustSwrd B + VarSwrd B + ProtoMn2 B
0 A# y5 ?1 j& ^5 lCustSwrd B + VarSwrd B + ProtoMn3 B! v+ D/ N' o# m0 f* b. u) X8 E. ^
CustSwrd B + VarSwrd B + ProtoMn4 B" j8 y& v0 z s% P2 N
! P# [9 v$ h' c1 V30 2xHero/ P4 V+ p4 n& s1 V% a; e9 `; [
MegaMan & ProtoMan Dual atk# J4 P6 q( }' C9 [+ ^0 g# Q \
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. y7 F! }) b: ` O1 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) \ ]3 F# `% c8 _. OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' V8 s8 \1 p) C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 i4 j7 y; d6 I: c, [4 ]% A+ X' T# e& {) j
31 PrixPowr
; S) B3 R9 V( j% k; U, ]3 Navis attack at once!
; K7 l# U& V+ b6 \: F, NTeam1 * + Team2 * + KingMan5 K
' O+ a- t8 b0 x. \4 l- M) lTeam1 * + Team2 * + MistMan5 M9 b# Y. U& X6 @5 L
Team1 * + Team2 * + BowlMan5 B3 }# A3 {- E( v$ I9 S# |5 p# L' C
, B7 Y% I, @8 O1 ?32 MstrStyl6 \" }+ y T& s5 ^7 o+ M9 J( R
MegaMan unleashes his power
Z5 O2 j. Q3 D& M3 T" s7 B# F% ZSalamndr * + Fountain * + Bolt * + GaiaBlad */ j* x( j" ^ d% S' s
9 T" I- E6 w+ u& ?6 s5 [& Z
StdrdChip (Part 1)
, b f W6 q/ n& }3 S9 r┌──┬────┬─┬──┬──┬───┬───────────────┐9 R4 F% Q. }: e6 \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ h1 V5 `. k! U2 r" u├──┼────┼─┼──┼──┼───┼───────────────┤: _! H% g' W7 J" i
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, O* P1 J; c5 q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, e4 C, k' J0 A! a0 [2 F9 Q6 z* d│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 c3 j6 I; w3 x$ {│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 D9 X- H1 u5 R6 O3 x) ^% X% N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │4 J/ M$ z" Y! m. q$ M& n
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! ]1 ~* R. l% w│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
7 r( b B Z' z, m" a│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │$ @7 K# m+ g5 s1 M8 B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │$ t, K/ c; V. E1 \$ m2 z, ~" n
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' X9 ^" m( k) \3 a+ @│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 r# A+ f& ]9 @2 D3 d9 v$ R$ g% _" E│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 |$ |4 t5 z Q5 s% W, K+ B│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 p6 l U$ f% Z3 I$ c│14 │Spreader│16│30 │ │** │Creates a large explosion │+ l# s6 `5 `+ @2 A8 T
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 u B5 ]* \6 O) J4 U I( r% r
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" A6 S# V' x9 V
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: X7 @, P! R4 R% s│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
: y) G5 a$ D; ^& V1 |( A ~/ j│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- p) Q! b, P! M* }4 h0 A│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 M" t2 ^; q! R. ?% ?3 @│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │1 [3 `! z8 V+ ^7 J
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 H( ~& I( [2 V$ s│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 }" i I) b3 ]5 Y2 L) t
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ P9 e$ ~, b* A│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 q2 {* K2 e3 A& u+ ?│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% L' q4 k) B% Y( ^ J│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 ^# p; Q0 \4 S3 T
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ [! B$ J3 ~- _
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │- e9 D9 i. \; V2 a/ ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& O' a8 f' q5 f- Z% N4 A8 p
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 ^1 w0 {$ A, ~! C( t; Y* [
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │4 _% p1 ^! w# p* T7 t: m7 ], h9 d
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │7 ~/ i6 A2 E3 j& H% A6 V( `
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ U% `/ d9 i/ x4 z3 n
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ F& f& w" C0 ~( h+ l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
, C1 G* G$ f2 H g/ }│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 k" [) A8 N1 y0 t5 L* h/ t
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ _1 l' p) u- ~4 _/ }$ w5 ]
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 ~1 q, ]/ J! e+ ~, L. O# n1 G│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │4 j5 D# L. P2 U0 ]
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ ^: ]% K( W& T0 i, r$ w9 C, V│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: G, I v' o2 ?: T1 v( a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% N9 B4 t* f! h+ D% o% {! }" v) d│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ d5 a5 A/ v: Y- ]0 R& ]│45 │SonicWav│26│80 │ │** │Shock through enemies │
/ H0 H, g& P( u& a C) ~. e0 O│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ M8 @( y- V+ z0 u+ ~1 p6 D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% ~1 e4 G! Y3 s
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ V* e3 S- c [+ A0 ^5 Q( u
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │# p" I5 R( Z$ P; Q- y- u
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 c6 l" G/ E H( e
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ l8 m' g0 R2 o8 z9 q- N
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 R% _5 G5 A5 x% k. J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
" L1 W; B9 F9 E" I f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 Y9 ^% C& u1 D) E7 x% ~" ^│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ F' [3 h. X" e' p( h" \
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │4 O, g" \) P6 ^) _+ Z& j: _ O( u3 e
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# T6 B" D3 y8 M9 J, p G; y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
$ N" N" [/ @1 G: R% p0 Q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) ]# O) s8 T7 ^5 e5 ^; \7 \
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 u5 m3 o# L$ H% Z5 O) v4 u│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ E7 I' F5 O3 I0 {
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' m7 L# `0 F% f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- {$ ~- Z7 s; P8 o& z0 G1 G! s│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ `2 m& Y' w. g1 u# o2 m
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 B* I5 W% i( e7 ?5 ^9 \
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% X: O3 B4 p0 d│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* v0 Q! O$ }5 i& Z# ^3 Y; A; g( ?
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 }& A+ k4 Z# f& }! |
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" z7 _2 h' s8 L
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) v* T z) e7 N# I$ T& B2 I│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# f$ m* v) Z0 P8 k, \! H% P& x│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │1 c C$ \2 [# k3 J$ Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │4 d; @7 W6 e. r. B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ \! T; g9 p. r: Q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
# Q$ y- g# O5 v1 D3 F) X# R│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" F2 l4 W" t- ~! a│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' u' @9 P% `: s│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, f/ l( i6 E- l6 E$ C5 ?& O/ m' L│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ @- x! u% K! k6 m" w( w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │1 b [' _# i. n9 i9 h4 T9 ?
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, n) U$ ~/ b$ {1 o
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │2 J/ m; h6 W# D7 x [" M- l8 r
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: d# S0 E W& h, F! Q6 T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
s8 N0 j& G3 V2 b5 P0 Q6 i5 R│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │' \) @$ X5 b5 d6 Y8 ?3 w6 m, K
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" |7 Q Y O$ L6 n' \2 ]│87 │Hammer │16│100 │ │** │Hammer smashes front! │8 K6 C" A. K, k/ c2 Z: F; ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 W' X: [( c0 p9 b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 E5 l" n. S$ D3 k3 P+ G; U
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ L$ r# L* q5 e
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 s' t! H6 |9 ]% D" K
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ ]) \9 P( c' x( I. _. K: h
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) M: t( z; O8 h+ g: J1 @
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* i8 [$ G9 f2 f0 e/ ~6 l│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
4 m5 T- H3 H. z# ~3 `, O# |, J│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; J. G: U2 N' i! v│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% K/ u9 z/ S/ L5 T7 b6 I│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ |6 Q6 N% v5 D8 j│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% P+ a3 p9 D W. t6 `* k│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ @: W7 _% z9 ?3 G% S
└──┴────┴─┴──┴──┴───┴───────────────┘3 ~+ `; R3 {6 i- c+ q7 N1 A8 ]/ K
( O0 l& F' x% p m/ v
StdrdChip (Part 2)
3 m, K9 c: F$ i: t7 z2 P3 I: s: H, L┌──┬────┬─┬──┬──┬───┬───────────────┐6 _5 R# K# e9 x) x7 J% m# ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │; j' m4 ^( V# _1 k/ H6 f
├──┼────┼─┼──┼──┼───┼───────────────┤
* u, @. P+ q6 e4 ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 r+ G" Z# p! m# N│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
% Q- X/ u9 h) b. h# V4 K│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│0 ?5 f9 F' j/ ^4 n# I, H3 j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 f( f3 F% }1 n( i. M│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. B S& z/ n! N# {0 M% T│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. e& y3 q6 m. |' f, b5 q$ j8 r T│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* }! q# J; i& V* Z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* D; Q# f5 w' x6 p│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │. n* K: |. h- q; m! |
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" k6 {2 H) D5 k' Q' c0 H
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' r5 A" J1 r6 m; w3 {5 J* P
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 C6 V4 K$ t7 H' G
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 @: \ U& A3 }! H% @. U/ x8 U- t
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( _* q) g/ b; I# C% _2 X; b
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
3 `9 n' P6 ?4 n6 y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 V- u8 B D5 p/ q. N% \│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* I( B/ @2 ]8 v4 I8 s
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! @0 F/ H6 {6 A/ |! _! E# f3 }
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# k5 _" E7 S1 D$ J! B│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 w+ J: d$ ^+ c, Z1 y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 a# \4 E# \2 @& V* N" b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! Q0 m1 h+ O0 W. X" P3 e: q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 X8 G5 T3 [) W5 T│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% h. W7 a. Q4 J3 l, m) f│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ M; R: k, T' p# x
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
- F, S! T) l1 P( o/ N; }│126 │Rook │30│ │ │*** │Protects you from attacks │
7 S8 u; s8 A. w9 [│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: a4 ~( e2 F7 m" J│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ I( j: J! t) b; X
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │: Z5 S$ Q: {1 P9 M; R4 g6 d
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% P# ~$ d( @) ~: p
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 N$ V3 l6 V) L! B
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, d- Q+ b" ^' N& t$ g$ u
│133 │Guard │5 │ │ │* │Repels enemy's attack │
, t5 C% ^8 a9 b- U# J- F│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 `" S# A8 s. F6 W
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; s0 ~! _+ k* c! v6 z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
% [# H- a) l9 d5 M* C& D ^6 J│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
1 j# [2 }# J) A& v│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
" E# I1 W' m+ }$ ?8 b. A/ y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 g4 D$ T/ o3 v4 T" z [" m4 d
│140 │RockCube│9 │ │ │* │Places a rock cube in front │) y+ G9 Q {/ @. i
│141 │Prism │60│ │ │*** │Prism fires randomly │' L, j( g& o8 l$ @5 h4 |, f& I
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
' O3 W& ^$ p7 z, i* a. Z3 @5 H8 M│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* f% x0 G$ V, ?: Z8 M│144 │Fanfare │32│ │ │*** │Take no damage for a while │- T! S9 R! \; G; z; Z/ |; O" w- p
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
3 o3 i) i" _4 L6 m, r│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 |0 q9 l: }, W& i" S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# q5 R7 y4 x9 X1 c5 m0 m│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ z; O7 p" {5 U& k! b4 v│149 │Recov50 │14│ │ │** │Recovers 50HP │
u! j2 ~" _$ m9 q7 `. S! S│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 r( \% ]3 ~1 S# d│151 │Recov120│35│ │ │*** │Recovers 120HP │0 l7 K' T9 t+ l/ T; V+ |
│152 │Recov150│50│ │ │*** │Recovers 150HP │6 z$ O/ H' l/ Y. Q8 {3 X# n
│153 │Recov200│65│ │ │**** │Recovers 200HP │
; C3 G4 [+ ~) j9 R1 S) `│154 │Recov300│80│ │ │**** │Recovers 300HP │
+ g) L/ n6 z0 M, y( _1 e0 B│155 │Repair │8 │ │ │* │Fix your area's panels │# q- e5 b- C' q6 V
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 R' g0 O( q0 X$ F- J- J& x
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; d/ x" ~3 r4 B3 c# i, V5 H
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
9 _2 \/ a/ F3 Y6 k% J│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 Z, {6 D4 r7 J
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ o. `# e6 K9 j. [) [ J
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ o8 ]( }: N1 Q+ f$ J+ h' G, c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 L4 ~; X1 h0 T# L( s# _
│163 │Invis │11│ │ │*** │Invisible for a while │
! C* h( j# [( V# c5 ~+ H│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 r0 U% K0 Z& j5 v- I│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 ]/ P7 i6 |5 \" B% K9 ~0 v│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, }7 H$ d a/ w p9 q$ d│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ a/ t9 O. c* C# H" A2 f
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 E. H2 R! i" [+ d9 i# w$ G
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' H/ N5 Y+ C! R
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 v' a0 b H7 F│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 e' n2 T* q0 g! V3 t- B
│172 │Aura │55│ │ │*** │Repels attacks under 100 │& S# e7 i4 z8 A; d# F; H% ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │1 z9 S+ G6 P$ C, E+ h1 {) q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
r* u: e3 E0 M│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 f* w" q7 n7 Q3 V8 m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │7 K; d6 k) l8 S
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │0 o% K. r7 ]' R& d$ I, a
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, M; o, W% h, O9 e
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' ~4 ]8 M! s; E# a# m# t│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 U/ U, z7 d* X% [- n9 O' m3 g
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; L% l& r7 x9 ?# h( v! \5 T│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: [- ?/ g$ x4 u# p! [! d
│183 │Hole │55│ │ │**** │Open hole to dark world │/ E" D5 p( {" Z* N" e& q. n
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 i! @" E! I" C# @│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 Y5 M1 Y% ^! U* w" R9 G│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 d2 @/ `: E0 [1 J3 N5 ~7 n
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) B4 j' M# \$ G+ y/ l0 }
│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 A( C* D. w/ o t8 g0 f
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 M) Z" `$ }7 L│190 │Snctuary│54│ │ │**** │Change own panls to holy │
% I6 G# O8 ?9 h│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 F ?' Q: p4 @% C& `│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 S8 O: Y% l$ R) n1 G8 }" J
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: d0 |+ K, c3 U. {, s) o% a1 k# G│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# A% E e4 ?* u: L% f7 H& Y. J│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& M! r& T& X6 H8 ]' Z5 t
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
$ V& c$ G B$ Z1 Z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& P8 C7 [3 x1 e│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 x; T: `% B6 D│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 J- F/ [8 z: s+ d" X/ h: |# G. [│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │7 z T& a! I( H+ {5 ~
└──┴────┴─┴──┴──┴───┴───────────────┘: m4 R; Q5 L7 l) s7 S8 K
. G; T( G* g9 |9 p: m& d1 N G# R
# [. U3 F3 _. ?" g z: u
Mega Chip
4 ?; w. c m: Z# k2 Q) J/ z) F ]' y┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 ?( o4 G8 ^$ {+ ^4 i; D│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ t; W& h; C. Y8 V V' o. P├──┼─────┼─┼──┼──┼───┼───────────────┤
+ p; a/ d$ K$ c1 `│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
' I# j, X; D" c4 t8 L; c5 B" X│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 a- a! w; u% O1 _ E' c0 U
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │- W% E8 Y X$ F" }! q; d. z3 T0 D; s4 P
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
& S* f7 v$ u/ c ~│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 Z; o' B. R$ B; ]3 l, N, d% p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 T" ]: m8 E; s6 r1 Z│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) i, H7 T5 W# _│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ |3 }0 I1 k' b* R; {0 I$ e' H9 L5 a│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │& c, H7 y2 r6 k8 w' m
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# \9 o( K# V8 i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 ^9 L* l {$ g2 H6 Z, [
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │7 N- [: k9 ^0 \, h0 ?9 U c) b1 M
│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 j& P/ y& y: Q9 F. ?
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
1 P; w8 r* t- G! {* ]│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │+ U( J2 U; O9 S
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& E6 L: d. A9 I5 L/ R│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- q1 a# y$ x0 P4 k( r, h" `
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │/ {; I s) p+ c
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 O/ Z4 I% d8 {% w! M│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ U7 I! \* d; D3 e7 h
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
1 w9 A2 m4 ^2 [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; v: p* t+ G0 f4 B0 C9 s
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 n5 s2 J% I0 A1 ^' s│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- w& d: @; u- X' D
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 B; r- b$ x- e7 K& a' t% Q) I0 z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
2 [8 b6 e7 P" d R' N│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( ]! j# L* k+ h% A6 _7 x; e- ]│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! o5 W$ Y1 G! @6 B- U; x( Z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' Y9 X; s& c9 o+ J2 K W9 h+ M6 t8 ?│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) z) c2 m7 h! F$ F- k│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │, J: b) `. O# k* K4 S0 i. ^
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 j: E. J' k L1 G: J│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; h, s [; s: ~/ e; J9 `* [8 p│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 h7 n+ ^4 Y0 p( j% X# b; i. A& _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- e0 {. e2 W& I9 ]$ D8 J5 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 N/ L% h- m; B$ B2 ]" i│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! {- H% c/ u! T& t, R│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" |; X- M7 o8 h/ Q# Y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: S6 _3 M- Q/ X; ^. ]/ q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │+ v. f/ w5 [- \* Q, U
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
: E) j; |9 v1 u│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- y3 g9 H- ~; V) w9 M5 z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& }4 x8 ]8 i& k" J; n
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, G1 i) L% F q* r: T% r- y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ g3 O/ a9 x$ @+ f7 \
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 N& y/ _1 C' D, o
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 [ g! C8 I: K- y) E7 G. G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) ]# E8 E+ ^- p) o4 f- q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. }, n# o6 a& u3 c/ f
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 v/ P3 u1 ^$ p: U u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ ~# R+ K" Y7 F6 L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. [2 s/ I" `$ @- v" {; x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% Q& p# z* f, F. z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
0 ?8 K& z; T4 h5 _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) F' P( _+ M! k/ P0 z6 J3 |% H4 l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 h& \, G, ~( O9 u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* I ?) h: E: c( |" G│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ L1 h! V0 p( ^* x! e│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- ]: Z2 V- C$ M. g
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- }# @2 d) G4 @: T- D O: I
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; F5 R- O' V& m' ?' w- b8 R│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
t; f/ G. d) M│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( t$ n1 q6 t& I/ P% R/ `│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' M" b ~* l. {" c6 G, ~* J
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& P4 J5 w8 ^9 T
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
. t. l3 I' z. q4 [! t+ v, L1 M│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% h; s7 m# X4 T" m* f│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% U) {5 j0 k q& }9 i│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 _ k& m' C% c' n
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │2 r6 b" j, p* m" x/ S
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ a7 g% m8 Q/ m│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 C" _9 g. E4 N3 U; ]1 h6 p
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" v$ q' Q. }0 }" }9 m│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
0 R& u, J1 }/ {/ x7 f" p│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 z+ k `& y- }6 Y' ~7 O│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
, p) s. ]" t# q0 f t│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 f1 w) K6 k' l& D+ V; f, M" Q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 P$ y/ _ u) E+ z& S
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ d* j6 p3 ?* o% L% _3 I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ l* @. u$ R! O3 O; s2 @# g│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
- A6 ~0 \8 q, p1 {8 G6 H+ N│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 q! M+ Z0 P0 |& R, n6 H( v
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
0 l" N1 e" K5 Z2 [│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
7 e. j9 B+ c* i7 J7 z( J3 V! j│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
1 m& C' V, C$ J/ ]' u% ~└──┴─────┴─┴──┴──┴───┴───────────────┘% L& r+ T Z7 q4 S4 I* b% e. A+ ?! d
: H7 v% X6 u9 C& W
" `- ?- Q/ T% _- YGigaChip (蓝版)
/ ~6 s+ ]; N6 V0 z+ _0 H! {┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 M y. A6 i- t+ R│编号│名称 │MB│攻击│属性│稀有度│说明 │0 `% w- Q' `- }& M8 z9 I4 u% z6 D- x
├──┼─────┼─┼──┼──┼───┼───────────────┤7 A7 G: z* e. w+ W$ o7 G8 @
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 b5 j( N; v% z: m│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' n p6 u+ q& D) J8 H│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 r+ v8 A* k9 p) N1 X+ r3 _/ H, B
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! z9 w" f: B# |│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
" e' p! ]- j: P1 i7 V/ w5 i│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │/ X- \: l$ ~5 o7 w8 S8 t( E* ~7 S8 g
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ K: J' V' S) q0 ]
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% z6 i; c! N7 _% l$ o1 e8 |# V
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 [% ~! i) t# k d
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# h; O, j, Y/ @│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 ]% E* e& ?) P6 V7 c
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 ]9 G$ }* x8 i- x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, d4 ?3 h$ `# Z6 @2 Q7 J7 k) r7 Q
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │/ D6 V4 F6 D. z2 r
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ p+ u6 i; E! X' X& B: R, U+ a
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% j: m8 O) Q3 d$ G! o9 J
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) Y4 F4 `; J# C3 w# G4 |3 ^│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ Z0 J2 O' a& Z! n/ Q0 R- S
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │) y2 H7 Z; C% j* t7 k! \$ {
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
, U5 m7 j) x8 {* l7 X- J: _└──┴─────┴─┴──┴──┴───┴───────────────┘
& G$ H" z' j$ Z) [9 ~7 a
( q7 N& U* n/ _GigaChip (白版)(只列出与蓝版不一样的Chips)
g) W: H6 n0 F; T" G* O3 @1 L┌──┬─────┬─┬──┬──┬───┬───────────────┐
; P5 g0 d L1 C2 g3 y│编号│名称 │MB│攻击│属性│稀有度│说明 │0 `8 F, K$ |! V: j5 `0 m
├──┼─────┼─┼──┼──┼───┼───────────────┤, f% K! [ A3 O" D5 [
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# i9 z1 q) k/ O* U) O│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │; o$ k3 H& P3 E
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 Y- `8 O5 }' m" |5 d0 z, P+ P│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& @3 |0 s! |2 E0 a5 H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |