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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) P$ R. l; T5 T- L% p
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' }* n  G. M4 q  H1 j9 e/ k■● ■  NintendoWorld    站友xliz原创# G: |: X) y1 r. C! j; i
■ ●■    http://www.NewWise.com # _8 r2 f+ ?* x+ m5 e3 ~% i! G: _1 T0 h
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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: v% F8 r- ]7 X! B) V8 E' r
           洛克人 EXE 3 Blue 卡片组合
8 W% i8 d. i7 a4 f4 a9 B0 c% T. @* B  v- @+ e
2 Y% @3 n3 J0 v
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" a6 Q2 t4 h5 h0 q大家要看日文版的P.A.或详细攻略,点击这里吧!

. @  E" z3 {! _7 ^====================
, ^) f9 K4 l# e% K希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
. v$ m5 p: g0 a+ @' ~# e0 Q8 |+ h2 R# f4 j! t
以下内容格式如下:
/ i  f! _" a& ]5 w1 V0 r" S$ S( ~- u! A8 h; M) @/ e
编号    名称
! O0 M: r) M+ \7 J说明, o5 ]( q9 D2 X
组合方法
; m: l" b  L5 Z: K( M+ _$ ]---------------------------------: V$ V8 c  ^  D8 y- B
01    Z-Connon 1
: ]0 Q2 j* A9 c/ P$ R" TUnlimited Cannon for 5 sec
5 n( B9 B0 c* ~2 e( O! c. _( |Cannon A+B+C
$ C% n2 u# n6 X8 c' H: YCannon B+C+D
& w7 b1 `2 q; u" A! UCannon C+D+E
* _7 ^# n+ l* e2 J$ Z$ t* Z) ~+ h0 f+ t2 I
02    Z-Connon 2
* @2 g( i/ l, MUnlimited HiCannon for 5 sec1 b- d1 u5 C& _
HiCannon H+I+J4 v0 _4 _3 P$ w9 Y& A
HiCannon I+J+K
% o4 b# Q. j: jHiCannon J+K+L
+ P+ o3 p/ {* k* q" a/ t& }1 m
8 B+ L# c+ p, `2 `03    Z-Connon 3
+ [2 |' n. U. E- p7 ^* t' [Unlimited MegaCannon for 5 sec  @/ d0 t5 B  ]! q( l+ v
M-Cannon O+P+Q7 g# z7 T: f1 ^+ c6 L$ S7 g8 p- }
M-Cannon P+Q+R! o0 R8 }% z1 `  c. ?2 X/ H& K
M-Cannon Q+R+S) u% p9 U0 s( t/ ]
5 t( i4 @2 i7 [$ K1 g6 b
04    Z-Punch
$ F+ E' D+ |% z$ TUnlimited GutPunch for 5 sec% b' Q/ ]0 Y+ J
GutPunch B+C+D
" g1 q5 h& h, L9 E3 aGutPunch C+D+E& J; B5 M, t. j" D/ }2 m/ t* G/ i
GutPunch D+E+F% h8 }+ P/ g- ~) m

, Y% m( `+ x0 V5 l, @1 n05    Z-Strght& ~1 V* ^3 }/ P8 K
Unlimited GutStrgt for 5 sec
: z! ?9 x! ]' z( f; r5 j5 OGutStrgt O+P+Q
3 `' ~' V1 j, `4 D6 sGutStrgt P+Q+R
1 Z, P6 j( F6 T- G" ^GutStrgt Q+R+S
( z' ^3 G: B$ m% b% F  f0 t7 l# x/ b# }8 Z- g
06    Z-Impact+ T6 J" a: T* `7 h2 _7 @* w7 @
Unlimited GutImpct for 5 sec9 J& h9 r# K# {  {. y' T! p
GutImpact G+H+I. H6 }- H9 A- g0 ?2 m' d
GutImpact H+I+J
) g, `5 F. f; ^: ]3 M# sGutImpact J+K+L
1 d4 L3 v! |9 c+ r8 m0 m0 V
6 j% x: @- S, Y* R3 J4 b07    Z-Varibl2 \9 a! ^8 b1 S- l: R3 x& G; @
Unlimited VarSword for 5 sec
. _/ Z7 D: L; Y# j. g* R0 e0 v- |VarSwrd B+C+D
) `& S/ M8 r0 ^( |1 n/ s" f, FVarSwrd C+D+E1 O/ a% I3 K9 s; A5 P
VarSwrd D+E+F- P; O& D6 }0 f' E: `: E
1 z0 P5 S& s! C" Z2 {, p
08    Z-Yoyo 11 c1 k* S7 Q9 Z* q5 M
Unlimited Yo-Yo for 5 sec. R# P* ~5 J; g( \
Yo-Yo1 C+D+E
1 ^/ G! s0 m0 _7 k% m, _Yo-Yo1 D+E+F# j; S" R5 P/ V+ z- @
Yo-Yo1 E+F+G
' D+ c( E, R2 _5 W+ L  U
$ G4 v& P% E* Q! i4 l09    Z-Yoyo 2
, L+ f6 H1 z9 H1 eUnlimited Yo-Yo2 for 5 sec
! c! g$ O; I' h7 u1 ?$ `& UYo-Yo2 H+I+J
3 V2 C! T  S* h; ^# J" z/ z- k, hYo-Yo2 I+J+K  s2 [6 _% |; \2 G& @
Yo-Yo2 J+K+L
) h) N, b% N1 N6 Q
+ W3 M6 z. l0 s10    Z-Yoyo 3
0 ?: k  v" X: [8 X( AUnlimited Yo-Yo3 for 5 sec4 P/ q4 m: D' ]0 j7 A5 P9 D/ H
Yo-Yo3 M+N+O
+ E$ `& T" [* `  k) f, d' RYo-Yo3 N+O+P
  _7 J' K: o. {% {# eYo-Yo3 O+P+Q0 |+ Q# m- I, g
! S5 K4 G0 Z/ E+ c, {6 h) [
11    Z-Step 12 W+ h( N- F. r
Unlimited StepSwrd for 5 sec
" p: L( x: m: x3 Y3 }4 @StepSwrd L+M+N
# ?0 F. B5 c7 T( @- {, O) |StepSwrd M+N+O
- U5 g- V9 ~6 f( v" t. C6 DStepSwrd N+O+P# h2 I/ |8 u) \( Y

8 M3 I5 Z* [* v0 u) K& P12    Z-Step 2: _7 ~' |8 p! V; r8 j( [/ L
Unlimited StepCros for 5 sec
0 `* s2 g2 @/ x& f6 yStepCros P+Q+R
7 H' P. e2 v: k) w8 |! ^StepCros Q+R+S
: a1 `5 _) \- P, h" eStepCros R+S+T
: ?1 ]4 w; q+ C  {/ u1 n
  z! @# e# h: n( `5 s# H7 c$ }13    BubSprd
4 }( c4 i( [$ r/ `$ r* R1 {, F! FAttks w/ spreading bubbles!
) M/ L, j1 X& s; R1 }Bubbler  C+D+E) h- O6 T9 Q- n0 m
Bub-V    D+E+F
  L0 f$ e& f8 B6 @% u# bBublSide E+F+G
" E" S4 N- d8 Z& QBubbler E + Bub-V E + BublSide E
) R+ h& Q" x6 g9 |5 s
! u* N7 W% n' ?. {0 ?14    HeatSprd
9 u9 c3 B% f  `8 O* C  gAttks w/ spreading fireball!4 c0 a+ _( O2 Q& ~  b5 f8 W
HeatShot H+I+J+ z! C. ?/ T; R7 X6 K5 [7 O6 Z9 L
Heat-V   I+J+K
- N1 i" H) W5 N1 YHeatSide J+K+L
" Q! ~0 }+ r( M) _" JHeatShot J + Heat-V J + HeatSide J
. L1 l* M- s, G  F
+ p9 q. v5 h( C) T- R: N15    H-Burst* ]& }4 I, Z/ z, C& A# s
Creates a giant explosion: t( k7 o8 D& r/ E5 O  Y$ I( t) j3 p
Spreader M+N+O4 V" G# \3 j" o! C  G1 G! o: ?' I: ]5 P
Spreader N+O+P2 T5 C: A, t- D  z1 T- [7 P# @
Spreader O+P+Q# ]0 m, p( N& h0 i% I3 n$ d
4 m. D  H# Z( z. ~
16    LifeSwrd6 v3 H" V4 Y& B: U- J
Swings a huge 2×3 sword!
! l! s, t2 r* j- f# K/ X/ W7 wSword E + WideSwrd E + LongSwrd E
% S6 W4 \) c! d' Y0 XSword L + WideSwrd L + LongSwrd L
6 v2 Z) C0 ]6 r9 V! x  qSword Y + WideSwrd Y + LongSwrd Y# s$ |% n' c& f/ J

' L* m, A! g( I) V) N9 {6 f( m17    ElemSwrd$ Q- i, d' D' J& q3 s
Wide swrd contains 4 elemnts2 f: U( f: q# k; P: d
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) I1 \$ z& N- [+ E2 p0 |9 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: U# ]. ~& l. _" e% v6 A

# H( p) X  p& |18    EvilCut
* X. `: p9 f3 J4 {( l( F/ `0 l2 M9 vStep up 2 & make 4 atacks: D' |2 E' C1 @, p
StepSwrd P + HeroSwrd P + StepCros P
* E6 X" ^& |$ D' _4 t7 ]5 t
) X7 y) g/ o! u19    HyperRat
1 t/ J/ B  d- B: NA giant Ratton charges!- p0 t* l* f5 N3 ^/ e. h- `4 y6 d
Ratton1 A + Ratton2 A + Ratton3 A- m1 ^% x, N8 t
Ratton1 C + Ratton2 C + Ratton3 C
% N/ f" K; g# f; b8 ]Ratton1 F + Ratton2 F + Ratton3 F
& B& X6 w2 |3 y' |$ u+ Z! }( z" c$ y: y" [" X- n
20    TimeBom +6 i, r& x( J( l9 ^+ e% G
Sets Time Bomb in enmy area7 D" g; O6 M! z' j& @! ?: {
TimeBomb J+K+L) z7 x; A, P) P/ W  x2 |
TimeBomb K+L+M5 a  B9 a- w4 G
TimeBomb L+M+N
- k- G3 L8 W9 K# Q
3 E+ [( q5 W, {5 L2 g3 ]. x4 L! T1 ]21    GelRain
. [( C# H. q1 E: u. x9 s5 j+ B; PGel steals squares
- B' X) w# i$ o; j3 \5 jMetaGel1 B+C+D
' L" c' l$ ]/ [6 |$ A* @# SMetaGel2 E+F+G' d7 H' p+ C5 r& Y1 a9 @( m/ y
MetaGel3 S+T+U
3 G, P$ V. A% e4 }( q7 E, b3 a
; l3 H% I! {& Z: |) a22    EverCrse
6 ]& b& a5 f; z' A( Q6 |0 w' _9 t- r* V# CShield chases enemies
. W6 e3 f4 ]+ p! oCrsShld1 C + CrsShld2 C + CrsShld3 C/ ^) n! E7 D3 f
CrsShld1 L + CrsShld2 L + CrsShld3 L
) n( k; A% ]$ R5 A1 E2 N& t; P
23    MomQuake3 n% @7 {" D9 X4 I6 D  V2 A
Awakens Mother Earth!
* j9 o+ X( O' J! }RockCube * + RockCube * + GodStone S! m2 @  g  O* D' H4 v# E
) @4 x1 I; Z2 ^# q
24    PoisPhar4 M: |. V8 L; B! x
Pharaoh generates poison% ?% R9 j3 e! q( L1 t  `, ?+ {
PoisMask A + PoisFace A + Anubis A; d& e" V; G  F" P& O0 f* D% v

" L5 S5 H( ]5 T+ c. k25    BodyGrd, Y! k" N6 x6 K# v# o' Q7 L' {
Bodyguard takes out enemies+ M2 S8 l9 Q% ^
AntiDmg M + AntiNavi M + Muramasa M) W7 l4 |; W; B* s9 d, _8 ~

: t! l% N& X2 B+ p! r26    500Barr% N1 s: M% ?' Y+ }: y
Barrier absorbs 500HP dmg
( [# x( u# q% O2 P' b6 P3 G, KBarrier E + Barr100 E + Barr200 E
2 k$ w7 y, K0 L7 xBarrier R + Barr100 R + Barr200 R$ `. i( x8 O4 T9 T1 n

" g5 F" `5 n8 a. F: g2 ^27    BigHeart
2 H- n% x8 p0 L$ T7 GAttacks, then heals HP!
$ O9 B- t# }+ L0 g0 b- \- UHolyPanl R + Recov300 R + Roll R
' A% K  M3 [9 z" O& U" KHolyPanl R + Recov300 R + RollV2 R7 y! {1 |. o% t  y* O0 |
HolyPanl R + Recov300 R + RollV3 R6 f8 s' e( c! \7 P2 R

" }, U1 Z  j1 l, h5 [8 g. l28    GtsShoot* d; L) T4 M% m# Q( N$ Q; X& N
GutsMan throws MegaMan!
1 n3 A8 J) I  @* c. zGuard * + DashAtk G + GutsMan G. |1 p) o  P1 G& d
Guard * + DashAtk G + GutsMan2 G$ z6 O, Q( e1 d3 i$ v5 m: R
Guard * + DashAtk G + GutsMan3 G+ {' T0 e8 C! B6 L
Guard * + DashAtk G + GutsMan4 G
1 _. f0 f1 e1 D; P/ l0 Q8 L
- D, g0 l- I9 y$ {' h2 J29    DeuxHero
" F0 [) H% c" y/ L+ O2 |MegaMan & ProtoMan team up!
( t9 P& u# P8 [# z) |CustSwrd B + VarSwrd B + ProtoMan B
" ?6 ]) ~# R; \6 I9 B2 N9 w7 _CustSwrd B + VarSwrd B + ProtoMn2 B1 P+ M3 C; D7 o( S/ D' p# }
CustSwrd B + VarSwrd B + ProtoMn3 B$ k; e3 V: ~2 m$ c* w
CustSwrd B + VarSwrd B + ProtoMn4 B5 l; m  k+ y" m7 ]' C

, c9 ]5 L3 @$ m30    2xHero
# o+ g' H4 P/ ?. o. ~0 GMegaMan & ProtoMan Dual atk
) P& W$ [* x; r: U( C* QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; ?" @1 z0 c# u1 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ L' t* t/ Z9 B: D- r1 ~0 q' {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# E  G" L/ Q  R3 L; oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% Y- h; ?! q: s: ~

" C" P; d9 S* d1 b31    PrixPowr
3 R; Z/ C$ m4 K9 I3 Navis attack at once!
7 ]# V. ~" b( S+ {& [Team1 * + Team2 * + KingMan5 K
( c9 Z: C: u: j( ^" NTeam1 * + Team2 * + MistMan5 M
  V% P/ _- @: o# E6 Z- b9 i, CTeam1 * + Team2 * + BowlMan5 B
" u4 |" T3 \, a* c9 N7 k
% C4 |+ j4 \  P) C7 ]32    MstrStyl
9 T! Z# @% R2 cMegaMan unleashes his power8 I; A! G/ M2 O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 b! z* f; ?( ?! o% V/ ~  @* @# c* m2 N4 q" `+ c
StdrdChip (Part 1)7 C' R& Y8 L0 p4 U1 L. t
┌──┬────┬─┬──┬──┬───┬───────────────┐
, X3 Q/ g! |& [% ~. K5 p│编号│名称  │MB│攻击│属性│稀有度│说明             │+ l, C0 l$ G( ~  Z+ L1 Y  S' H
├──┼────┼─┼──┼──┼───┼───────────────┤
0 H. C" _+ J4 y+ h$ G) x, V│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" C1 Z, u, a1 ]" Z* F9 y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ Q+ @  ]2 m6 d' Q8 @3 u
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; @8 S$ u% g5 K) z4 p│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" q! U  G% ?0 T6 R  O  _+ O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
: ?* m% R  q+ f/ I# x3 H│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 t6 W# _9 N( H: {4 a│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 y. y" p4 g- p│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# o+ y1 U9 M$ ]: f% C│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 l2 `: y& [( O" E( |( X8 T% d1 {
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
! z# q$ P* Y0 b: t: a* E│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │, J/ R9 e8 W; g
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │  u5 p! e' O# |
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │! h' J" `! H1 d) ]. X" U
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" g3 u1 P" Y+ Q+ `: j│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 G9 A8 X# t: ]3 i
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' g$ o2 w. s3 a% g" R& B0 d
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* E; c4 K8 G( N! J- t/ B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 D7 @& i& d- x( \* V│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 K7 J4 E( x7 n5 _5 b, E│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │2 O, y% y6 U/ z! X  p- r: c
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' T& c# l( X+ S. ]$ Q, C4 Q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ T+ G  u( k" q, ~$ @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ K' j& o6 V% O7 \* a$ t│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │5 u/ y4 o1 V& ^5 t) G0 w. L  y
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- n5 o4 [4 R7 A* E8 N  L) `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 Y0 B0 p9 q: A8 m│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
, j: Q+ A# O( U" d+ Z4 }* @│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  X6 l  [0 ^- @. P│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ r4 t6 N' c( z: e  B( s: F
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
" c# `: u0 {/ c) d  r8 u% W  }│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  z0 {6 B* l% _" S+ l  s) t1 d3 N│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
2 x+ e1 B- F6 V; P  q! M5 F1 @│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- l5 [; B# \7 H* P5 K/ J2 n& t│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- l8 G) c* ~! @1 K& }│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 J% z6 }1 q+ t3 f+ t; U% C8 f│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 X) a. h; n2 P
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 T1 H3 d7 ~* s* I" E, e' x' v
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 Q2 n: N' c# v; o- A2 p3 S
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, }9 t& {4 h# K( Q. {2 d1 b1 k
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! ]) }  H$ `3 u! s" ^
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
& ?) ?; J+ Y! I7 s  O4 o│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 _5 e. A; \% Q9 r$ t: Q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 C( v% M2 h( ~
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) C1 Y8 N* ~8 z. e
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ t/ ?4 K% D( h' n- Q: g
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
* e9 u- `0 i$ x/ s7 p$ s│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! H* e% j1 _) |
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* U. }1 ~! y9 D7 K/ ]
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ J/ {6 y  M4 q, a$ }  O6 p. U│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 `  e4 m2 x) G  T
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' q6 ?  R9 z, i/ @9 o8 X7 S9 `│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 `1 z0 n# F5 T8 s/ C│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; z; A' j, {/ u( z# D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 X% }1 K$ n0 T: f( R7 C, A│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) F/ T2 ?) _" \│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: r5 o" S% u! ?5 O
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' V7 f7 y- ?9 w) c" e; g6 {4 Q' a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
: t% G1 n! @' E│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 n& O  H: }# O│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& _9 y. F$ p6 O
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- z& \' |3 S* I# ]: ]; f. ~│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ i6 a, m& L1 ]9 L1 g
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ w( K4 H, W, v: j4 ]│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# X0 s. }) m+ A+ }6 M4 o3 \) [! y
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 @/ x4 i3 h# x! Q6 K9 ?7 Q, F  o" |( C
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  q* V# ]7 A8 t
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# |, X* O- b; Q
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# s5 H( V/ n! ^* r! r) }( x│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ Z8 H" O  Y* D1 v( A& Z' v│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 Y" v' T2 R1 B$ d; r- t+ a│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& m, h, e1 w1 }1 n) X& x
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# q2 O/ d$ R6 _% j8 s
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
0 U! R" v" Q6 G  S$ ]2 Q% Y* P" P. R│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ ~' I2 D; e# [! J4 s5 R$ h! j│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
- T+ w  t$ C% K/ h+ p& S5 O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 @4 |/ x* r$ @1 P+ m│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 N- q+ k, W0 i
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 D% B+ g9 h- E" W* Z! `% H. v) g
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; B  S/ o! V3 m% E% s│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │8 X. ]" V1 x) m6 V0 c2 w; k( R6 C
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" l  {( D# _& r% L% Q( `: o( X2 S│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) [+ @% J6 X  f& G% t- N" x│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& n7 \0 I. I/ g% ?8 O│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 ^- f+ W& l0 [( l│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ V" M0 |7 b1 i  J5 @7 s- W
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! f) B0 ^, f" ^+ q3 J- B  Y; v+ ^7 h
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 }' y: D  G4 p$ i
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, v7 Y5 c0 r3 ?" X! b, N& O│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ s1 E+ G2 t  L" E7 `  U
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 M- D) d0 e7 f0 I4 o│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ b& P( w  ~, U9 l8 n1 i
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
3 i" z+ d, q( R% `; _1 V' F8 x│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 f, T  E+ e3 K( b$ |. n, {) J│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │2 a$ X7 b# `9 d+ P
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- x8 V* l7 y1 ~" s+ ?# _# f
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# {: U# j+ i! d' `8 P│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 d3 W+ N9 o' ?. }! I# J9 E) N4 a% ^│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
' `) o% e; M; J) A2 |! n) N# Y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
; }& W5 L' J7 b1 |( O1 m0 q6 s2 s│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' J4 b# O# M& Y% u, a
└──┴────┴─┴──┴──┴───┴───────────────┘
1 T+ R0 `% ?9 C( s/ A( X- c7 r' y$ z- P+ x# J
StdrdChip (Part 2)
) d+ a8 I$ }8 T# s0 e0 B( M1 ~% V┌──┬────┬─┬──┬──┬───┬───────────────┐  g7 M' e0 d0 n8 Q3 F% W8 W
│编号│名称  │MB│攻击│属性│稀有度│说明             │! v7 {* R7 y( g7 H" k9 N% \: m
├──┼────┼─┼──┼──┼───┼───────────────┤+ S* Z5 v, }' {" c9 O0 k5 O# X0 K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 q. w2 g1 e- b6 v7 ^
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│; q# N8 L3 ^+ N: [2 }
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) T: U% B5 m! w& w2 ]( y  T; ~│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
8 a1 t9 i& o5 ]/ f5 Q0 x( u│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 R. X1 V5 B3 |; e
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │( t8 A$ f4 |: A% b6 k5 w
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 L# b5 a+ V% A+ |- L( U& [
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 h7 D$ r2 k# W+ D4 F$ q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: s$ A5 W+ d1 `7 q1 ^8 B% G; _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
2 }0 p+ \5 M: U' e2 Y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 Q4 ^0 P1 ]1 n) ]: B5 I. n, P│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 ]9 d5 t- q, |9 R$ `9 h
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( `3 o' t  I6 I3 g9 t: m3 [7 U
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: h9 D# g: D7 Z7 w( k8 w│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 o3 t5 l5 [3 j7 f# m- P- {& L
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ p; j4 G3 |- L. `3 _
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │3 R; t3 ]/ Q2 s3 P9 r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 U1 T& x( Q! W2 w5 C$ m, N- z& k
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │% z; b" m9 G9 |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 x0 v  T, q5 [9 @│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │& P! \4 D/ m  ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ c/ q  Z$ \/ }# W$ Q4 f
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! t' O( H, E7 P/ Z! @│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! |! K6 _/ @  Q% V5 C│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
; {7 A4 ]2 U9 F- k& X  k, v2 o│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( V* [* k5 O) s6 j4 M
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: y5 p( h4 l0 g" K0 D│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* N3 ~4 n( k( @2 A' y5 W
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ }; o- q$ e! N/ p! l: t
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# b7 k+ q. Q+ h; v
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 f) H7 g# m3 `  X5 _
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; {/ e: q8 I  [8 @
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; x" Y2 }% T) A, R1 e& E9 e6 g│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" q+ o& j. r& [# T) e│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │5 E, N7 O$ s; a: }3 H
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 U& _! ^7 E  _5 Q7 o% _% j│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │; G! D3 @6 k$ J  \( ~* t7 C1 Q* Y& I. q% M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │  [0 e9 `2 ]3 o3 p
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, u8 i+ x. t: S
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: c1 |: b; l: H$ E
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 Y5 K1 V- x. C) Q, }( \
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 b# b* A% R7 n( K( W3 I3 p│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: o+ V/ E) |! h+ `/ m3 K9 x/ @8 z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │3 [$ `; W% E7 _$ ?& b
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, U" _- G( f& U( ]/ k
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │. t" ~3 _: r  i8 Q9 @
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# i; ~# B) K& u; [) O2 x' X
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ x: W. P3 k5 s
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" R: `$ b: `" {: U( L& r& f0 Y9 ?│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
* s& Z% H3 T% s4 _4 l$ y3 M│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: n: a  B# U; y4 F$ K: d│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 B' m% W2 D& o8 Y8 U5 U8 h( {; b
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
) m1 x& n, N4 E" Y: W* H! }│153 │Recov200│65│  │  │**** │Recovers 200HP        │, ]' j4 w2 h/ J0 K2 Q8 A
│154 │Recov300│80│  │  │**** │Recovers 300HP        │! l  J! r( x. D" o7 W2 A* H4 ]9 W
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 a) N" u# E% g- j│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 K$ P' G; H( `+ ?! L
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; B3 o1 g5 n& }: d" L│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
" a: @; ^! \7 n( k- {│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 S0 Y+ a1 g7 q1 [0 v* C
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- Q1 Q3 j2 L/ x# Z+ k+ b│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 d' `6 h; F1 _6 Q8 V; s
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │2 Z: p" G, ]# Z
│163 │Invis  │11│  │  │***  │Invisible for a while     │
* @, }1 w- {' B- ]$ r│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( j* R: F( J0 N4 t. `$ V) D, M) q
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
! n9 p6 s% b3 ^" Q0 r0 y│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 N1 a/ F  D4 u3 e' i2 a
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 t2 ~, P+ v8 X" {( I
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# w9 _: `9 q* i6 ?7 r
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 I; V# t; y% Z- ~: K│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 ]7 l3 _0 A$ J5 ~
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 o( }- W# w, d: o* m
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ J' D; I4 H3 n│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
+ L. Q5 k: ~. j$ P( g2 {7 x2 \│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* f* O; @2 s2 y7 ^5 U│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& M# I  [$ m$ w2 q% a0 \) s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% _' m& k& z. `# n4 Q# [
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- O, k" ?* v: Q; n. y0 p8 W7 b│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: {1 M1 r" m  n! T3 I9 H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
' Z7 t3 D/ M% E1 y5 G3 D! O( s│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 A$ O) P, u- l' ^8 ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  R4 f, U( i' T# h$ _0 X
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# G7 ^, s, y  w. S- |( C- o' t0 {│183 │Hole  │55│  │  │**** │Open hole to dark world    │& E7 T' p4 g0 V; F7 j
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& f' J& e& _1 X( x0 _) B│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  t. c& Q, |3 b│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% I1 [  R1 B, @  t+ T) o, a
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │" r+ r* _6 w! s
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" \7 e. _5 Y. T. L& L+ D│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 y) Q0 ~# o% @7 S1 L! T* E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 R# r: E2 D; Q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │+ L3 `4 `' I: S- `% j8 K
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 ~5 w/ A, ~& n( m│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 m$ q. p2 F- g8 A6 F: v; Q│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 `9 v; e1 R. H
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
2 H9 H& O2 ?2 e5 Y( C7 p' c2 B│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
) C0 t* E$ _$ J' O. H* d3 W5 Q; V│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: |7 i& t& r; V, }: Q$ q
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
) [6 }/ x* W/ }# H+ L. `, h│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 e9 s. F( \# p' `; w( p: c
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ Z9 Q  t, ~. R" _5 u
└──┴────┴─┴──┴──┴───┴───────────────┘: l& n* a; z# p! g
# {. b( A5 t" V9 `% \# l/ D5 ~" u" Q7 r
8 X) z) P# S' Y; N4 W" M: s
Mega Chip
* Q- C' n4 a- R' S( X┌──┬─────┬─┬──┬──┬───┬───────────────┐/ L4 v; L: t) ~3 @
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% S, \0 ^2 H' g6 L* r& r├──┼─────┼─┼──┼──┼───┼───────────────┤6 j7 \, Z2 M7 j9 R$ D1 A, ?
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ Z0 [5 H4 t, D/ j, M7 c% u
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! z) [1 Q4 a  A# {
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 Z' R3 T; u6 l" ]│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │1 z% a9 d! Z( C' L- O" B* b" R) b# B
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │" j2 t( [$ K2 I& z- t
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
1 _5 G$ W& L8 W; W│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! \2 V7 n4 B' S8 {
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 j# T" z4 R7 S& `8 F% n* D# d│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- _' U+ Y& D0 t4 g( u1 j
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ B0 g: P  ?( K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* D: F5 r. U) \8 A/ A. Y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, I; c! C5 Y& T# M8 s4 C
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
& \+ \0 T" X$ Y9 Q0 `│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 {0 v8 V# p% f" x│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! \- w& g- {2 G5 s│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' N+ P4 C8 h- ?) T│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
& e5 y- e( T, K. ~7 _│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- U; j. S" i1 G7 g; @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 S6 N2 e7 |" {" M( B$ ?7 n0 _, [& u│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │, E+ P. e" C" ^5 O9 T
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
  J. r' N7 b! Z. g2 g4 D& v! @│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) V$ v$ @4 o: z, \3 {│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ a! z# M( ~7 l, t│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  q  ^# ?4 }; [5 y+ g" X* S
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# r0 K/ h( S1 M- s. A│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, B, ?- {# L1 Z9 I& B# x│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ J6 ~. l! t$ R6 F│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │# n& h% J5 |/ x! A7 w: S# Q4 ^0 `( v, _. F
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 B3 Y" h" [4 P  z* e% E│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# i: R( p" A$ L& O% u
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# ?6 n  C  m% V; e8 }6 F% h
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 A' m! T( S& D" u│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
/ E$ {6 n6 F7 y# s│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │7 [1 R0 I7 s$ i) C; a
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │6 J- {- [+ e; x" ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 W! C; N' B6 f0 b2 ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 T: n. T- W; P' p* l# C' O│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# q8 ?1 h; e9 V! S# G& Y, b
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& o) T) L; `! ^9 M2 @" H* [4 c
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& ~. z2 V, F5 u
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( s& R4 U6 C4 i# m│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 y. Q" e; H* w
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ d( V) ?5 O% \0 ]' O/ ?6 J; Y2 N% y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
. R( c: n1 k- s│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 f# K4 J* u4 j( g; O│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- f* X1 O+ C) n' B│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 B: B) f6 y# z$ ]' N' J  z; d
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
+ g" w/ ?' ^4 R  w1 y; j│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' S" I% r8 S  S; x
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
3 R8 ^/ k$ U* t│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& U% z5 u9 ~- g7 Z1 f5 M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, e7 x7 h' R* d; K( L, W* \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │: N% Q5 ?: x- ^$ B- j
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
/ {, O, z$ h& \/ S) b* A6 |│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" g) E8 ~, K) g# n. k7 A6 Q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; f1 v" X) }- m/ K2 D
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 f, i. C+ ]0 T; g5 V' t
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* k1 \' n; B  L2 y( J; ^
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* d6 n* d' W) q# ]
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 p6 Z3 k  c/ W/ }│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ R1 ~% |' N% {│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 q7 G9 \8 |( Q0 L6 [) X5 d  \$ S│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │) k6 G+ E+ c% p! [! _6 w% J
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │6 b9 }4 F  H$ E1 r
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
/ k- ?+ z& T& k0 D' S  n│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 t  M2 H+ {8 D' p│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 ]/ m& F. U. H0 r4 f7 M" \! H! }8 ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │# g% Y) [2 M. v# }$ a" ]7 q. m4 \
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │8 m1 z2 [& W" U; A" J
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │" X; ~: B: v  m0 g! Q& A
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │6 h! ^7 p  A: d0 L
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: [7 g5 X( b! ?: f0 u/ x% S5 ^$ B; C
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 F# v: p9 B' @- V* p│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( b# p6 ?) e) Q9 P8 @5 Y9 Q2 B* q1 y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ s' l- o  [2 g6 f  p" z' S9 ]! L│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' R! D% p7 ?8 a( C7 P+ ]8 U* f
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │, D/ }; I8 [  \# X
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 t% _$ S8 ~/ f+ g
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 i0 n8 g, |) R- X  X- n: }# o
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# U& R3 V: h! J. k  l  r│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& X- D0 a5 _( r* M6 o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 x% v$ v; M, ~0 ~9 |
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │9 X* n% F, m; c" h& i$ D% W
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( }8 ?3 c% d- [9 Z4 D1 l
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ L9 D$ p8 a+ f& Q/ x└──┴─────┴─┴──┴──┴───┴───────────────┘
! {  u9 S6 U4 N- u9 P% M* Y
& W/ D+ l9 V6 k: T5 Q
1 D$ [" b$ C6 x1 I. K; S% NGigaChip (蓝版)
7 Y4 g) m+ A/ t* E. o┌──┬─────┬─┬──┬──┬───┬───────────────┐' N5 O1 ]' P* B- X  q, Q3 o
│编号│名称   │MB│攻击│属性│稀有度│说明             │( S/ I9 k; ^, T3 b7 B% _9 W
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 t- A/ [8 K' ]$ y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
$ |- n/ A# P8 Q1 M* J3 a4 b* K+ B│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! I" B5 K  L% x
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
& @% ?4 b. p4 D│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& I9 P7 x0 c* u8 G, e│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 M+ r  r: Z* a. S
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
$ Y& @( _7 T1 q* \- K0 P: G: J8 p│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 {% J% i- F+ v8 `0 V+ {2 \7 P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
% V0 {" v; F7 F* v│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │6 N# W) W- r9 u# Y1 U& k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 K' m* O  {+ }( ~/ b
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 f0 q8 v! X3 I+ ~1 {) g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, g# [9 s3 d  z2 y! }│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 I+ b. }6 @) H6 B8 i' J6 A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 Z$ M2 N# e5 i* ]# ^2 d│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 ^4 J1 m3 ?: r. B& K│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% y; m/ V  Y1 D% O5 i
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 {3 O+ O1 G# I  Q$ S4 y" t2 C2 k│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 G1 w* \# Q& A# g  h0 X
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ P& n6 ?0 d: \& p! I8 [' ]│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
! R$ N) G# C0 H3 [5 o└──┴─────┴─┴──┴──┴───┴───────────────┘
, ]9 X( Y4 l; p" H; _& h  d& M+ a) R3 O) Z! n2 D
GigaChip (白版)(只列出与蓝版不一样的Chips)$ T6 C0 N8 G8 t: [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 M' @3 [3 E$ O│编号│名称   │MB│攻击│属性│稀有度│说明             │& v! g: a. t) j8 q
├──┼─────┼─┼──┼──┼───┼───────────────┤* y! W" W: p. W1 E% m
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
$ ~& R2 B9 ~+ q3 B3 l  S│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 X' U! |( M" r, I( \% Y2 \
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │9 |2 e; `" A* S9 q1 @& ^2 E
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │) A% T/ U6 e2 H- K
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; H2 r8 Q: C8 ?4 f0 x8 `Megaman EXE 3 蓝+白 Standard 级别的 Chips:# w' k4 d! [  H! {. ^: _! z7 _

2 d) N- L9 V& p3 V8 G001002003004005006
/ Q- S0 l' M4 Y' [/ N9 r007008009010011012
5 j( I4 \4 H  m" S: }013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 V7 Z* ~+ ~: `8 l+ v- i" T  T) i
0 V' X# n, ?/ {
019020021022023024
! S3 c- _0 r% n- T( h025026027028029030% F: W% {: Y6 `( y" Y
031032033034035036
+ c, ]# L0 z5 o2 F4 P9 z2 x3 f. F
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 ?2 {5 I& \7 A1 O/ ]8 `8 k/ l( ?: C! d% W3 ^* @
037038039040041042
  T/ Y! ]9 E9 Y# N/ }3 m043044045046047048$ q' n5 c4 @$ O  H- S' N  |# A, H5 c$ h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- k0 ~' F3 Q: F9 u
( r3 Z2 ?7 n: n055056057058059060
5 T+ u& s% `" J" L/ Y; t6 e0 L061062063064065066
0 V7 X! t) u$ q/ Z0 \( T; A067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ s7 E0 g7 g, `4 v5 ]* R4 S: v

1 y3 V7 x8 N( B  @073074075076077078/ K% z; M) r/ z# \
079080081082083084
7 s/ J' T) R& O; n085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, a* H1 \- @2 z8 \! K2 R9 I0 w

' R$ i- @/ b5 k) A$ H9 [091092093094095096* `2 r: S: u" O: t
097098099100101102% Q0 S8 J7 Z* Z3 n! q# `5 z7 w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* ?' {- y, @+ \3 d6 H$ u# S: q
. L$ _2 m% ]2 x, I/ W6 M109110111112113114
3 Y- D- e: Y; f! ~% f115116117118119120% Z. o: [. e* E& y8 x5 \
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ ^; s, x" q  E' V1 [
  Q$ I) \7 T% j5 g127128129130131132
  G9 @. d; g/ l; h5 p$ s, [133134135136137138
6 V! q. Z. ~6 |1 s- H139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. j4 E- v! W/ Y3 T" i% _
2 J; M& M$ {) V" h8 R$ F
145146147148149150' G4 `9 q! I1 ]1 t
151152153154155156
  I4 Y( Q2 G3 |( r4 K9 C157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ t3 `9 F& i' z0 B& P
0 ~( {$ Z3 \' ^% i1 V5 _3 Y
1631641651661671689 K. Q2 O/ S' p4 D7 ^
169170171172173174
% `' i/ F* {8 ?* O6 F! ]9 D7 p175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* R5 O) \: i; O5 E2 L6 s6 Y; n
0 [6 _; s$ {% J, Q& z181182183184185186, ^+ C2 ~  V9 l( `1 O# J3 Z
187188189190191192
6 Q: o/ N6 Y  S193194195196197198# H4 g7 U) @; L3 G" C
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" U$ @+ l, K/ X9 j9 P1 J$ v; p9 v* H1 t$ @% T
0010020030040050068 O5 {* F9 M9 l) F! W5 y2 v& L
007008009010011012* h) s& `2 M2 D: t, W: [
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& I' |) x8 r/ x( L- U( R( a* w# W5 m; [
0 W: h1 I' b9 ?, ?0 G
019020021022023024+ U$ Y2 M1 D% E5 c' J0 G
0250260270280290303 W; H  s, l2 N. d
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* b. T6 v$ m% f' `0 w
% X$ F& r4 o) @2 Y0 a7 D% S" y
037038039040041042
: P8 A* G9 o, i, k& q2 L043044045046047048/ i# z- G6 ]* H
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& @, _' A- D8 t+ ?4 g# }9 r9 J
. J# q0 ~) u2 Y
055056057058059060
' ?% B$ B6 u; M# J1 A061062063064065066
. W" j- B; d4 B& `2 I5 W067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 z; j# Q8 U/ ]1 W
' i; h: N+ L+ E& k" I: w
0730740750760770784 `7 U) F. |. t: j2 M
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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