转载请不要删除以下信息,感谢您!
1 m1 p. l9 d. ~/ d3 P9 q■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % k& a: V/ U8 t" Y: G
■● ■ NintendoWorld 站友xliz原创: u, l7 t, X6 x6 p' y" H+ L* V
■ ●■ http://www.NewWise.com
" c' r- r- [) ^* T/ h■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; z4 f$ s& F6 M4 k$ n+ Y o! E
# Z7 \) q5 K6 [$ m, T7 q1 e' J3 o" ~" {; v* B7 C& P
洛克人 EXE 3 Blue 卡片组合
) u% d- p. B2 d
; d4 G6 z( v) ?% |' \
: R: B' o4 d; J1 V( m4 E4 i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 j7 U/ K' U) l5 s/ [# ?5 H
大家要看日文版的P.A.或详细攻略,点击这里吧!: y3 u' Q0 }. s4 v
==================== |0 B, H9 C4 B/ }/ k& a$ j) ?
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & ~1 D( r3 x H' }& i7 b, }0 p
) c7 g! g# s, U* d" U& y以下内容格式如下:
5 t4 y2 d+ L" I* f# z' m% l, B$ z7 P# r- P. U4 A" r6 F
编号 名称
$ s* G; w2 ?$ N1 Z7 M. |& Y- P说明
* K0 G6 R6 f- g/ I1 A g9 w组合方法
' Y# a! I6 | [---------------------------------, h" z6 z. A8 R0 E, \
01 Z-Connon 1- a- x& }8 Y% Z2 B. {5 a
Unlimited Cannon for 5 sec
9 e- c7 V9 t( LCannon A+B+C
7 q/ e+ K7 p5 uCannon B+C+D
8 ~2 v' {/ T3 \% X$ wCannon C+D+E
4 {7 r4 Y2 T/ |5 a
8 U$ J/ l1 e3 t# @02 Z-Connon 2
^0 Q. W; G m. r# U7 MUnlimited HiCannon for 5 sec+ U4 e5 E* j$ _4 O
HiCannon H+I+J
# q/ B/ U( d. q/ F+ S1 H7 PHiCannon I+J+K
7 [; `! z* V1 t# g/ \HiCannon J+K+L
* {( F) A7 E9 V
% F3 w! A. V+ w1 X: i03 Z-Connon 3
, l; w7 z( ]0 O$ z/ {+ ]! A" {+ i0 J; VUnlimited MegaCannon for 5 sec
: x$ T" [; [% pM-Cannon O+P+Q4 s: {# W/ t* v4 _4 R/ g
M-Cannon P+Q+R
$ K2 S3 \7 Y0 K, f7 u0 vM-Cannon Q+R+S4 Y& L' @- j% A
8 `+ V' M" _9 ~! ~& Q- Q( ?
04 Z-Punch: o: Z2 l6 o/ d' E
Unlimited GutPunch for 5 sec
5 z$ R* F' d6 p1 K' ^% c, GGutPunch B+C+D* r M9 b; \$ \0 ~' K# d
GutPunch C+D+E
5 F& P, v5 F/ k* V2 HGutPunch D+E+F
1 k7 M) c* E* U4 U! J% x- q
8 x% G. c& ~ B3 g' ]05 Z-Strght9 g: a: y, x) e! S7 I
Unlimited GutStrgt for 5 sec1 b9 t y; h" G" J6 Q, U4 K4 L
GutStrgt O+P+Q
. J( ~9 J1 q% S4 J( o" `+ D. B* SGutStrgt P+Q+R
7 p* y, L8 s8 \GutStrgt Q+R+S
0 e: F* \4 w1 n2 b' O# L; `, {: ^* q* k# C6 t/ k% L5 N
06 Z-Impact
4 r) }- i- D; P( I) r- IUnlimited GutImpct for 5 sec7 Q8 |; g6 ~5 f+ ]$ H3 Q
GutImpact G+H+I
* z) @. [5 M. J# ?; NGutImpact H+I+J, C8 M B9 z7 t! F; m/ U
GutImpact J+K+L
9 o1 F. x/ b+ Q9 `6 U; O1 S; y! n+ B+ g) y- y
07 Z-Varibl
5 @7 E9 N. E W5 |$ |1 M rUnlimited VarSword for 5 sec
7 i4 c# D! O2 j7 Y2 x3 x4 n [VarSwrd B+C+D# e5 D9 }" M& @2 D/ _+ |0 I) y `
VarSwrd C+D+E5 Q: b1 K4 R8 |/ U9 Q% H
VarSwrd D+E+F
" Z8 j( N* I7 C4 }0 Y' P# L# d0 `4 _ d! w s; O
08 Z-Yoyo 17 b2 z- V# C! t+ h
Unlimited Yo-Yo for 5 sec8 V' F6 y1 O' O7 @
Yo-Yo1 C+D+E3 Z H/ g: c8 _+ ?
Yo-Yo1 D+E+F
& e9 r6 P, v( g5 ~Yo-Yo1 E+F+G' J [) X' k8 Z' e
+ l' r. L& I, |% L* J V- S09 Z-Yoyo 2
" I9 ?* @( N8 a; A. r; l. AUnlimited Yo-Yo2 for 5 sec
; _& {4 z* Y B: i* oYo-Yo2 H+I+J7 a! F- ^/ d0 z4 O4 u4 j; h; G
Yo-Yo2 I+J+K0 b8 J8 b! j, w& `8 P5 f) ?% z( P
Yo-Yo2 J+K+L
1 _, m y, V0 }( X1 e8 w
' {: T( P2 [* A) @4 n) G# m- K10 Z-Yoyo 3/ j$ A# e4 O3 K4 G, w' r! _8 V7 Z) R
Unlimited Yo-Yo3 for 5 sec
5 c9 Q9 F/ r# r% Y2 `Yo-Yo3 M+N+O _% I& B/ M. s
Yo-Yo3 N+O+P+ B1 d' u* C1 A* W
Yo-Yo3 O+P+Q
]0 e* O: K ]4 W; n( N7 c6 P; C1 w! ]: y/ F
11 Z-Step 1
& f2 n6 C( O& z( cUnlimited StepSwrd for 5 sec% G. B9 q8 i( `0 S( g. ?" {5 ~
StepSwrd L+M+N
: X9 r. f0 `/ o r* R) f/ \+ UStepSwrd M+N+O
$ N3 G3 f; R, ]# ~) tStepSwrd N+O+P+ O9 \4 C. X9 _! r+ l: {
) w$ |4 n- U9 Y/ ^12 Z-Step 2
% D; U4 R" S8 f4 s7 AUnlimited StepCros for 5 sec! t1 W S% u6 B4 w+ {6 i/ X9 ^3 X
StepCros P+Q+R
9 ?$ Z/ o& k" B8 @1 KStepCros Q+R+S8 G: X0 c& ~, t) O' _; f
StepCros R+S+T
; L) @9 c2 S4 u6 C$ s. ]( L1 P H) n5 ]+ Y$ |
13 BubSprd+ \8 d/ @3 V5 }& S$ \; G
Attks w/ spreading bubbles!
8 r; e* r9 b/ s4 K$ |# ^7 p5 WBubbler C+D+E9 u5 X9 \. e4 S1 j2 Q& w7 v
Bub-V D+E+F
6 J& J: n% u6 A* c% tBublSide E+F+G
: q0 b2 }6 C) k0 F- ^Bubbler E + Bub-V E + BublSide E8 F! V% k4 N$ \8 ]8 a9 z+ W2 Z2 P
6 l8 p3 h$ S" v* ]8 k9 Z14 HeatSprd! ^( S0 O2 e/ D( [2 Z) c3 S
Attks w/ spreading fireball!
- } |8 {1 `8 F# THeatShot H+I+J
7 b4 n5 K: V; H+ A+ u( RHeat-V I+J+K, l: _: N0 h' v/ @
HeatSide J+K+L
" y" |3 x% o: U* RHeatShot J + Heat-V J + HeatSide J
+ U; l( [ S$ H. L3 I2 D) r
5 I6 d- d/ Y$ ~ [2 `15 H-Burst
: L$ n4 R J/ F8 Y* c; f2 ]/ eCreates a giant explosion
# }+ |" x. _/ Z: K: F- GSpreader M+N+O
0 |$ B5 v- f3 _% h7 ~7 pSpreader N+O+P
( ?- x3 K$ q" R! s2 V0 b& v2 O, rSpreader O+P+Q4 Y# p: T' e4 }+ \8 n
% g' Z8 M8 O8 G. e16 LifeSwrd: e2 r2 |: S3 O1 t
Swings a huge 2×3 sword!( {( ~# }9 Y+ C7 N; n2 g
Sword E + WideSwrd E + LongSwrd E
. D8 l! P U5 e8 h. SSword L + WideSwrd L + LongSwrd L
7 r- q) u3 a; ?, D7 ]+ d3 F# J% c5 xSword Y + WideSwrd Y + LongSwrd Y
x7 w) Z5 J2 j! s4 B% u8 D9 _7 ~( [6 M6 x7 x5 T. r
17 ElemSwrd( O1 @4 ?8 N: o- P1 ?5 M1 p& {3 P& e
Wide swrd contains 4 elemnts2 s" ^3 N$ S) l X& o: f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 ?1 \- ?7 V% W4 ?' X/ wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 W0 v8 E R/ h9 G' J+ Z8 b' _+ z! I8 [6 x9 q6 U) \
18 EvilCut9 M5 H Y" D! K4 m5 C
Step up 2 & make 4 atacks
3 p" g* i4 \) `" F! j+ }, NStepSwrd P + HeroSwrd P + StepCros P
. ~& g& j0 y& K9 t! k( B4 W( q* G1 f' h8 Q
19 HyperRat6 G: G" @8 _- C+ f, d8 J, L0 n# x
A giant Ratton charges!/ p2 ?# o7 |" l a4 p
Ratton1 A + Ratton2 A + Ratton3 A6 G# T8 ^! C7 I. i; g
Ratton1 C + Ratton2 C + Ratton3 C! V) p H% B3 p% d6 `
Ratton1 F + Ratton2 F + Ratton3 F
+ q \% ]8 P5 F {0 M5 i9 l3 i. H: o7 a+ ^
20 TimeBom +
# h; U4 Q C8 Z. O3 [Sets Time Bomb in enmy area( _7 v1 A2 ?4 l3 Z: w0 Q, J1 |
TimeBomb J+K+L
) d: |6 M/ y: x' }4 ITimeBomb K+L+M: W0 B: x4 e1 k# U
TimeBomb L+M+N3 U$ a3 Q' q5 L L; f
" A6 t- R1 m% I( c/ x21 GelRain
( l8 Y7 w, x$ u; M1 zGel steals squares
7 s1 J% H7 W0 N3 T x0 v5 CMetaGel1 B+C+D
( \# `9 A$ D+ | u2 m vMetaGel2 E+F+G& |3 a; R; ?; ?
MetaGel3 S+T+U
% C+ F+ U3 O1 ^8 `) k- r0 C
* D3 R8 x X: T7 H$ a& ^22 EverCrse
, S& X5 A* n9 `' ^Shield chases enemies
5 `$ l5 Z9 B% t8 ?CrsShld1 C + CrsShld2 C + CrsShld3 C
, ]0 d W9 L& I/ x3 ~CrsShld1 L + CrsShld2 L + CrsShld3 L G* m7 M" V( W r& x. e" @5 ?
% Z7 S% m& Y8 R2 N/ Q9 M23 MomQuake
- p7 F/ ?# N( z# `& i, y3 o# eAwakens Mother Earth!- J3 W; Z p7 s ?: c/ Q, J
RockCube * + RockCube * + GodStone S9 z* E7 X, b1 G4 U9 y& ~
" }( c& z) E9 C, e% i3 z. d& q. O24 PoisPhar
6 J! t" X7 \ ]4 LPharaoh generates poison# ]' ]7 p" F5 R; r# c1 z
PoisMask A + PoisFace A + Anubis A
3 l2 m! n8 N# V# x8 k J; N! u, }& L& V# F: v' U
25 BodyGrd
0 E- U' {! o; ]: BBodyguard takes out enemies
4 O6 |. ]$ s1 m3 ^7 [8 `/ wAntiDmg M + AntiNavi M + Muramasa M
* d' ~, s+ O8 J
/ N/ p% p, F% {26 500Barr" r& p; X6 T5 t; j6 p6 R. c5 |- x
Barrier absorbs 500HP dmg5 f& C9 N2 j2 U8 T, A
Barrier E + Barr100 E + Barr200 E
8 o2 x9 W5 w& ?) z; cBarrier R + Barr100 R + Barr200 R7 F# \. p# N0 ^5 j5 p
/ V. r, p4 N, ~5 w27 BigHeart
% s$ S/ Q" f( t' }# ]Attacks, then heals HP!# o; g, L# C$ z7 z8 f+ x- D
HolyPanl R + Recov300 R + Roll R5 f2 x- g4 o6 m H" k; p$ ?9 v
HolyPanl R + Recov300 R + RollV2 R
" P. V; x3 h' _HolyPanl R + Recov300 R + RollV3 R- S- Y! D9 Y' p9 q6 n) U. O- \
6 I/ a; U) h& j, s6 k8 u* ^ @28 GtsShoot6 s0 F9 e' k6 T
GutsMan throws MegaMan!
0 K1 a) g1 V9 A" v+ ^2 o5 IGuard * + DashAtk G + GutsMan G, Q. O9 }. X: F: r3 b
Guard * + DashAtk G + GutsMan2 G
4 F3 B& D( s: PGuard * + DashAtk G + GutsMan3 G
& ~9 v' P. b0 |. C& h! kGuard * + DashAtk G + GutsMan4 G
3 A. ?3 T5 a/ C, H; r* E6 \, T
n5 V X# C" I5 } q4 y. G; u29 DeuxHero. O+ ]' k! i j$ g
MegaMan & ProtoMan team up!, t7 b# T- ^2 n- \; g; J
CustSwrd B + VarSwrd B + ProtoMan B
7 Z/ n6 I4 \3 L5 x) s8 K/ L% h4 ~3 QCustSwrd B + VarSwrd B + ProtoMn2 B* M% z3 Y/ b: J- u
CustSwrd B + VarSwrd B + ProtoMn3 B( x! N- }. o" ]! c6 K
CustSwrd B + VarSwrd B + ProtoMn4 B/ g9 ^+ K8 h j* |
5 F' l7 t( ^9 K- b
30 2xHero
5 O. [& S. [+ J+ E" L" H; ?% O* KMegaMan & ProtoMan Dual atk
+ _% D% g) N* p3 n! ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 |- k1 u/ A5 g, O5 |4 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 t! x- H; c4 j5 R$ T! N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- g2 t( t7 P# y0 [1 e M2 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 r6 A; |# y" }8 v% B0 M
! B; L6 w; z; s. G! M. X31 PrixPowr5 ?; g. D# n3 x% K! z
3 Navis attack at once!
6 [3 M8 V) \7 iTeam1 * + Team2 * + KingMan5 K( v0 P8 n. R2 d$ {# R6 E( a, }) t
Team1 * + Team2 * + MistMan5 M4 L6 N" r- q, |: x% I
Team1 * + Team2 * + BowlMan5 B
s) ?7 x6 P- c4 |( z
9 _/ S' _% _( c4 I! N8 G32 MstrStyl
1 M% g+ i9 n* pMegaMan unleashes his power
8 y. A( G P9 y a1 _Salamndr * + Fountain * + Bolt * + GaiaBlad *
* W' @+ z' J) o3 u. W, V: c
' Y' Q+ d$ M% HStdrdChip (Part 1)6 e/ }4 b& k9 `! z4 P
┌──┬────┬─┬──┬──┬───┬───────────────┐' @5 [: X5 j* ?$ A0 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; |8 B- g% c% }- u├──┼────┼─┼──┼──┼───┼───────────────┤
5 e* f: K. X! p1 m8 Q6 s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 n( J4 D2 {3 V5 Q, u( |, p4 G' D│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# S% v+ C5 R5 I0 ?1 M: D. H. Z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, P4 a* Z& ? j$ I: W│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, u! p0 B ~% @: w: x4 I│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
0 W% D z% e$ Z: A2 t5 I: X- R│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: `( L# G1 g) N3 X. u│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │: p3 L# D# E" V6 q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 i! ~( M/ k+ \) x* a( A, _' s
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │( z, O/ d" u5 R& I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │ R( \5 [/ o+ R* G7 F& [
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( Q$ Y( j1 t V) d ?! `+ L│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ F2 ^- b0 j/ Y: i9 M" K/ B/ J, m
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 h" _7 L/ Q5 A
│14 │Spreader│16│30 │ │** │Creates a large explosion │4 V# `! Y {: G/ |+ r. u
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& L4 y3 E/ r3 O; u5 A: O
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 ~6 y* q D5 q. H│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# s9 B W+ M' v" M
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& e' @# W$ Q) U* `) A! ]& S/ p8 b! e│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' ?% C" S( L5 F. X
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
0 z0 X4 k- B! g) d1 D# ?$ x, ?. Q│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: y% b _6 `7 I) {1 C3 e0 Y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │% Z6 v' V7 J- G( o& c/ C7 ~
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
- g- @6 B: R& b/ p2 D6 v│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( f9 z* ] \! ]0 E2 N% {
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
; ]9 @- i- r1 A│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │5 {4 i: q! B0 [, a/ D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# g/ p' X8 W6 c- C7 b/ m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │ D6 e5 I4 E: d" p, @$ T
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
* C; G# U s n( i# b( M- E; o3 O│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 R; l# G6 a- }" o3 Z) [5 l6 b' c│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 H+ p9 L) ~8 X F0 r/ _2 a/ h│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │1 L1 J; M; p, ~+ o( ^. W) {" \
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │% M8 |* t Y) c* M8 p+ L; d+ z' W) Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
/ ], z( d- r- o7 ^+ j│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! a" O; v& N+ O│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% n% }( @* W0 q: ]( g( B
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& v+ o u" P5 h* P6 X; f
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: d& M$ s) g. C8 d k7 r
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 |% L/ R6 U0 p
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) D' X Y! A% o* n6 d│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 { m* p/ V# t# d1 I
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 @- h0 q/ u; `( K8 G0 o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 I( q5 p w+ S% u+ `
│44 │ShockWav│10│60 │ │* │Shock through enemies │/ n- c6 O0 k1 @2 ^" v
│45 │SonicWav│26│80 │ │** │Shock through enemies │3 m s2 q# y( H# z. `
│46 │DynaWave│42│100 │ │*** │Shock through enemies │( h* y4 p% B& _2 u9 o+ @/ q2 o
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │" t3 v/ W v. D$ x. |$ ~+ H
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" U8 B! ^1 ]. Y6 b$ D$ X
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 c. z1 w5 `( j$ M& m8 J# ?
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │( _: B# h7 s' x. X& D
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 E6 ~$ x J) L│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │' |5 T) I4 q4 J3 z, \0 {- H5 u
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 J X: X; y* F! O; A- v8 |9 |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 ^% e4 {% Q) G' F* y/ U│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" ? X4 _4 O, R, h1 H6 e
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( R5 p5 ~* }' {3 M) I│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 u/ h* n' @6 B) a. u2 h7 V: b5 p2 O% _
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ j$ F$ \9 g* a│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 g9 c# B1 S2 l7 N4 u9 S│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% d4 V5 t. S0 H3 E4 [│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 r+ \3 `& n) b/ P, C& y; M7 i
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' ]; z- H4 @2 |, A& v- \# A& p0 c) I
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) Y3 S6 z0 P/ ?│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │1 c( W2 c6 c0 l# W" c2 `
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 ~% e3 }( f+ R$ T/ n+ V
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 q$ }- f3 u9 g. v3 P; v│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
q' ^" s! V( t2 ]4 p│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 n- j* L7 q' N. X, q( D│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 `# g6 |: g; Z) r/ a
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' Z6 S- ?3 Y! a' E e3 a│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 U4 J( O2 b8 r6 s5 M+ f
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: }# I& }: w$ X3 \: ^( g" C0 N│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" t( h$ X3 T& H, a. |2 g2 m! a. F
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 P- g' ]$ Y" e; S9 \
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- L$ W: K3 V# \; n0 h│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! [5 y4 d+ r4 J* T│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
: g; F7 G2 o3 F1 E: x }/ m' i* V9 E9 P6 N│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
9 s0 A6 O) o+ r3 M& ^ R7 f│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ F X! t4 G! A: H
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' J, c8 E3 G. U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. X1 D5 G3 g' x/ w2 X _│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ F' L+ [4 `8 W9 Y( ~
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 X' \9 O \6 H; F│84 │NoBeam1 │66│200 │ │** │Fires if something behind │8 W5 Q5 m, c6 a& ` D' L0 D/ w2 @
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 }' S J4 t5 b% O; N
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: X5 K' ^9 l& u
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 G# d3 w, f+ F/ u, u9 w* u: D9 u6 M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 g9 j1 ]! B3 ?│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 j, V: v5 X4 x% J2 ~
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; J% X0 T- c2 c5 l' y9 R5 h│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 F7 {1 |8 ]" ]- R i
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" E2 K( h2 Q; {│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 w; F7 }9 j& |, |& H
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
0 t$ R6 {; l% o5 |2 Q5 ~│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ Q0 r; m P5 p& j3 d│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ ]$ G& [; f% r: i' j+ I# X" E
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ I% K8 H! d% C% Z" b9 f
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
- k( G% X: u( m│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 u) B. R( s; D; \
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) p6 p9 F8 P# V& ~, v└──┴────┴─┴──┴──┴───┴───────────────┘
4 n8 `. e) Z ^& k3 O0 B# b( c9 ^. ]$ @. a
StdrdChip (Part 2)
2 j, B6 O/ L: n' @2 P" i% J; Q4 r┌──┬────┬─┬──┬──┬───┬───────────────┐
: B0 l! w3 y g7 r* j9 s│编号│名称 │MB│攻击│属性│稀有度│说明 │. w. i6 F1 {1 Q, c9 R2 h
├──┼────┼─┼──┼──┼───┼───────────────┤, v3 x# k# _4 ]9 u6 v% w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. o; k( B/ g0 [) n2 x% I
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
# F& w9 \$ V6 w" W9 ]; r0 ]│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' c4 P: x7 F0 ^2 ^│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 N6 e3 L. _% F# U
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* L! u( z; p" `3 k) }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" Y0 T. r n/ [' z+ V6 t# ^, G8 c& s│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 _' G6 z7 J6 I _( s
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 |+ l% S$ X/ `8 {0 W, T" H# j
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! [- t. N$ Q) ?% }8 k# ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" v1 i& {. `! Q) q
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. F( i4 ?# S- W6 D1 i; p# z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: \# c! T( B; z" Q* U) E│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 }6 A6 }+ \- w$ s8 y9 d4 h0 B5 N│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
' h4 n( l( w& ?& h) e; H│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 i+ u* U& |9 c& X* `; ^│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
, J; Y8 @3 E' ]/ T+ }* O, m│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& i R# {6 B& O6 e' Y8 k3 i- m│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: l. O- e! R$ h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
+ c+ Q% D3 R. {* P2 }% s│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
" E8 z5 `+ _( @5 g/ b! {│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
% b$ v) m) _7 r* T│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' c3 M) z! i) `, y- |
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │* H4 J( c+ P& ^6 B0 u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( o( U! A1 K; |1 m) Z1 x/ t8 M│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) S2 Y8 w: r& o+ R2 y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 e) |& w9 r; ]- b: U│126 │Rook │30│ │ │*** │Protects you from attacks │
5 T7 B, `1 X( v* \! E* I' |# w% v│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 W( ? c- Y2 ~7 D& j+ p, v
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ [- X0 ], Y4 z5 m2 p% V+ ~│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 s/ p/ ^" M' L* l5 \- b4 Q# n
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 f- p& |% ~2 k│131 │Lance │46│130 │Wood│*** │Lances through back line │
# A0 X. V: N0 P5 t│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
7 M9 C* W ^/ Q6 d- o8 v│133 │Guard │5 │ │ │* │Repels enemy's attack │
, O5 n5 X. r0 G9 q/ S& c% z7 y; T, j3 u│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# z* x1 |( a! a* N( J; ?0 r
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. G/ \: F; ~4 m6 d
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. c% {- s) P$ t- T) m9 p6 w" `│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- M& I7 c$ B! q3 z4 q8 G; K i( O│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 t0 e; \2 [* T }│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, Y7 s$ f% y: q$ J6 B
│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 R# t4 r, Q( P; k+ _8 g; [
│141 │Prism │60│ │ │*** │Prism fires randomly │! G5 v% r2 [9 u# V+ }2 \0 \: [9 I& A/ W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# n7 m: ~- M4 p/ I# ?& V' X4 R
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 l5 o. \2 s E7 t0 F% ]" h│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 r9 ]. ~* W" U3 _7 E X$ H│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 B6 {# K+ W# S5 [* T. {* |9 X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 ~' ]0 _# C# y! h8 `
│147 │Recov10 │5 │ │ │* │Recovers 10HP │* y; N+ u" b* G# q' E4 w
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 I& @' K ^* I* r% E: H7 J│149 │Recov50 │14│ │ │** │Recovers 50HP │. C$ E( b6 M6 K* W: }
│150 │Recov80 │20│ │ │** │Recovers 80HP │& _ G; t2 C; O e, Y% ?
│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ M' G" u, L$ e9 w1 B│152 │Recov150│50│ │ │*** │Recovers 150HP │& g* S% W8 ?! N+ [2 I3 a( a
│153 │Recov200│65│ │ │**** │Recovers 200HP │' g2 ?9 }" t; D$ M5 W3 D" ~7 h
│154 │Recov300│80│ │ │**** │Recovers 300HP │
$ ]1 e1 G, d O0 T│155 │Repair │8 │ │ │* │Fix your area's panels │1 s, \& F9 C& P h& o
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) N2 ^+ ]1 q8 W6 y C: b% P" J│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 p" Z L' G: _. R7 j│158 │Panic │14│ │ │*** │Confuses enmies if you are │
; d5 @1 e# x. t& [: n! m/ N│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( U/ x8 R: f, R- X. p! J# g
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 ^2 ~, V! B ?& f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 ~ a$ V8 e' Q2 T ^% q. z% v
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 c+ @2 t/ O. _0 T│163 │Invis │11│ │ │*** │Invisible for a while │& J; V3 g' o S$ E$ m6 u3 C
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
/ n" I& P( q) T& o1 f│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 r2 {! ~+ j+ b- S2 n2 W
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ P0 @) ^4 V: h# [' ?* T
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! Q) j: p' b/ Q# L
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
: T8 S# m8 T' u0 m0 J! ]3 f' J│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( J$ \$ n, o. x1 \│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 s0 X8 B/ s- V5 w* t U& G# y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% x `' k) }) A U9 D! v5 n│172 │Aura │55│ │ │*** │Repels attacks under 100 │' a* {5 P5 L, h, @# }
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: H7 v1 Y9 @( d
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 f3 w6 @& _" p) V
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │1 U z: {% o# q0 Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 l( e' n" T' G \% L
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 g |2 }& ^! e0 Z7 Y9 x
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
9 |- c8 E; g z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* o' [) o5 i' v$ T
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 _+ `3 m$ i3 G# \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% t) h" |6 x% u7 e' y' h
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │! D' B' F9 F$ P3 B$ s8 W" |
│183 │Hole │55│ │ │**** │Open hole to dark world │
& V) D T1 l5 q. `* B0 G│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │4 y5 ]9 k U, ~- t2 Y+ L) Q9 g5 Z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" p- U7 X; K6 B K│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% d. K! U1 U" O│187 │GrassStg│10│ │ │*** │Changes all panls to grass │8 X5 V4 l9 b0 [( k
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 M! w4 a' ^3 v│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# |, U/ T& Q9 j" f
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" c3 E/ ]0 P) D% \8 f( `/ V7 Y+ a. X│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
) G9 F, M4 K5 M) m# h u│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. j& d/ w* B. X s$ m8 V) ^
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
Y5 q$ q- i* i1 i│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) h2 k( X3 z( q/ N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 J2 L! A" j1 k9 h│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │" O7 P* Y) e( X3 B
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 P8 |0 s5 J. y+ {& a│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* Y$ U2 F5 o& J: k│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │# L% o% P7 q# F7 v& S; T' ]
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
0 q1 B" t) v4 S% V! A└──┴────┴─┴──┴──┴───┴───────────────┘8 ?2 L3 w, j, H+ l( D- g& V
+ w! q2 Q' d, b: ~
( i/ ~/ s0 d1 k9 K( s( J+ q# {- f
Mega Chip( ^- |3 i' \7 R) K. B2 g$ q9 y7 C, I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
f' O. |& ^ y1 _+ ^4 }│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ o0 P/ V9 p( R( W9 g+ @" _├──┼─────┼─┼──┼──┼───┼───────────────┤3 u6 i7 v4 v, @! C3 ^+ O
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: C5 `. I, H. _9 a+ h0 t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" |" Y. e6 T3 h$ U
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; I1 {7 A3 n2 g9 y5 f9 g# \% Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, p. ^/ a, v4 F9 }* |│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │! S7 z7 `1 O1 m) R0 z
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │' P U% u9 g& q/ m/ Y, e& E
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ F4 ~$ m1 U) c2 b( D& k
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& ?$ C, X. z% @. ~- a
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; F* Y$ \. ]# l ]│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% P# _0 H" v6 X5 H2 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 X2 u- m2 V) j' a│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 W: A$ L" @8 ^9 }% {8 _; ~│13 │Guardian │82│ │ │***** │Statue punishes when hit │& E- Z' }. n+ P6 C
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 ~+ g; K+ K2 v
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* n. ~, T- J( v│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
# e$ [ O. n- u4 n4 D│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( ]) e6 u5 \( `/ p6 l$ J
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 ]2 f3 V4 j4 a+ Q2 {3 E
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 ^! b! g* l) S! h- }8 L│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
" I r/ H* W; s6 ]* W│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │& a) A3 R$ s& S& k, T5 B a- t
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 C* }+ i) R. v7 a1 m% d│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' G q) a" | t
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 ?8 O, w0 f# d│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, h( R% W4 w( `. {, O: v
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 P/ V: v1 {0 g' f# i U
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 }$ P" x% W( ^, }3 l' z, k V│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# u3 b1 N% A' b│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 I8 a3 w9 x0 D& {$ r
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 K. {# _+ @, l' i7 O$ W
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- ?- h$ P4 {4 J, p│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' V" n2 ^8 d- [* W+ n! ]7 }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" H( z# W- b$ H' H│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │- Z$ l3 Q$ h. p3 |9 t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 Y) g6 l& g- y' _# _│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 |3 j% k8 `6 M9 H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ u, r& l; `3 \# o" y" i) |6 b
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
- G% j* j* Y4 H9 v0 h# A+ O) B) Y7 m│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
' _3 _* L; T# O( a4 O" A│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' |- v0 A/ F! {2 a: [ J8 H" n9 }│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& M( N! f& r3 Q
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
q$ v' F7 p/ t( B0 i5 P│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │/ V! \5 p' C9 i% Z( x$ N9 m4 A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* m6 a- l& F0 B, g4 l6 |5 C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 y+ J2 X o7 r- j) U
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │- J$ v# h7 r' Z9 x
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( G* `" ^2 H1 s5 v% X' W│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# S3 d3 B) o$ X3 d& ?, ]* C
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, u: v' N% c: \& G0 {% |; j% g
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 q; O% l3 _$ H, b│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: U) C# {- I% T2 n$ h5 B) k) y6 u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 [; O% Y+ m( ?; M( A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" S, V5 \+ ?- B* t- c
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │8 y7 ]1 @; W4 z% t$ G
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ p/ A" [8 j1 [2 D# K& a4 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 K2 ?3 ? @. T: {9 J' d s9 ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" f8 k+ s+ k& y1 i
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. L9 a/ r! q4 m6 n# a( N# X. o, u│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │8 ^# J3 G; Q) {
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
/ C% k5 ]6 S6 {$ Y7 ]│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ p E2 ~7 N% c" O1 A6 q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( r- E( K! _4 l* a5 G
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- W3 ~" A7 c5 G│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 `2 Z/ V5 Z. f4 i│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
8 D) [8 T1 Z% h3 ^0 k1 R4 u- T" {│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# E- |+ q- E( t5 o
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: T% S# v2 `: t: l, F3 A6 {, y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" t4 f" r/ c! H9 {( j4 V9 g
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; L* N! [, x+ F3 K* K
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 d0 J$ r5 z! N) W
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( H6 X- S' g* ~% X/ d- x) @2 X3 v
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 ^; U3 c4 a7 Z$ {8 C│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' G8 s& p6 e7 L& G5 [4 w/ `+ t│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │/ N9 a7 o$ l, V2 Q( g
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- k, r5 h4 D' a( \6 ?+ m│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; F) Z: ]8 E* w- D
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) n+ @4 U0 r' ?│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
Y/ l7 b( ] k! J6 }; o7 m9 o│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │3 @; K/ o0 n+ x' a; w2 x2 c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) c6 `) [3 H! Q: V4 f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' |0 x8 u* `* C) O$ a. g│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" N. C2 f- R# O
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" T/ e8 v5 f7 h4 p6 L* O4 ~│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ _: Q1 `) x( x1 S$ v# G7 ?│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
- a9 q' y1 h8 J8 u: V" F% [└──┴─────┴─┴──┴──┴───┴───────────────┘0 W% g! q# Z& w h& X
6 v% x/ X, H3 k/ L k
+ F! y* L- B" b5 n$ N! Q
GigaChip (蓝版)
0 n. G4 w0 V+ W# h, G: i$ V. D; ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
! O4 t1 u3 _2 }- O! g+ W. b. d│编号│名称 │MB│攻击│属性│稀有度│说明 │
& l$ z6 @5 j* M* b6 x├──┼─────┼─┼──┼──┼───┼───────────────┤% K* p6 E) _ h. @9 P
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 j: W! m M6 x4 z; w
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │: W, f4 Z* W4 E' ~( a
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 h, _ l( [/ U' h4 G; r
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 ]1 K, O4 r' B/ p9 Y: g
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ w1 K9 U6 S' X U4 H│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! B9 e0 Q7 X; [3 S│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 P% l* _. l8 c( g4 b1 r3 A9 @│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │; [, m: P6 a# Z" T2 ]+ x
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 U8 w B* P6 \7 y; E5 z$ O9 O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │& \& K' l7 s- Y* N
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 C. E, [ U- O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, z" A* L" E5 E$ k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 D3 Q' x* L- |: c. W6 F
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, z$ p- ?6 J& a9 r6 u5 E
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
8 x# u4 B0 s, ]0 u" F│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 J! ^- } x9 H& a5 P. U8 j% z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 Z1 p. s- U% M* X9 N│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │9 K% k4 N4 L! Y0 T
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 [. T6 p( S1 s7 g! v2 s/ D; U│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ n; V: T4 D2 B& E└──┴─────┴─┴──┴──┴───┴───────────────┘: x" E% y& ^$ n; l6 n9 J( O
; k$ W) o/ [4 J h5 e. i- |, aGigaChip (白版)(只列出与蓝版不一样的Chips)
% U. q$ f' E$ U$ U1 }; Z' _┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 r0 c8 i6 ?, |0 e3 L% F) m│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 F- S: d; G- Y/ g├──┼─────┼─┼──┼──┼───┼───────────────┤
; R1 P, r: N! h: }% v, j/ T) d│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 I% c" o7 K {% [8 L│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │7 a* |" Y2 K9 J& O) ]
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
# z0 ^% w n: n9 l) w4 A8 l│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 B& D, e9 v( m9 J
└──┴─────┴─┴──┴──┴───┴───────────────┘ |