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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
5 i# L9 p7 C* \/ d4 ~■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 B9 G2 B) X; [* q/ A2 K, F
■● ■  NintendoWorld    站友xliz原创
" X; \  H% R- K/ d' @) y+ T7 Y% |. e■ ●■    http://www.NewWise.com
1 q3 f2 [6 J2 k* C■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / U9 x# G" B; Y

6 r/ [' q8 ?4 E' I" _9 M2 h: X" u, k* W( x) k- E
           洛克人 EXE 3 Blue 卡片组合
3 {: N- ?5 k, C
$ e6 O4 v) Y  J3 ?' S3 A! E
2 x+ V2 X- i& d  j7 y1 e# ]1 x英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ Q4 x9 Q) j$ v8 ]' N大家要看日文版的P.A.或详细攻略,点击这里吧!

/ ^  D  U/ {* K4 ?* C====================
8 f) K2 d, Z! Z" F; h2 @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( M* P' j( p6 B& w

  d. {9 W- b8 E! Y% J+ i& g以下内容格式如下:  n! ?2 H8 P* ?* N+ b

1 n& R  x, I3 u' H/ X) v7 U8 `. w" Q编号    名称
- K; S* @4 o* @$ I) b8 a说明
2 d  _' n/ ^' o5 b! ?9 ?5 S% l( o组合方法. S# L0 k. S8 ^2 X
---------------------------------+ }! r' g# O/ {# O# S
01    Z-Connon 1" ~5 t, y  f2 J+ Q
Unlimited Cannon for 5 sec
9 q1 ^) A3 d- d. H* _( mCannon A+B+C
1 l% N6 _% ?0 _5 E9 G  D2 W: xCannon B+C+D
( g- V5 R  G! `& Z* e  WCannon C+D+E& Q& c' F8 N% g& b
2 Z1 M- {$ l: X, e
02    Z-Connon 2" l8 T! y: I" w5 n1 f% J; d$ }; c
Unlimited HiCannon for 5 sec5 K6 |1 |' F0 n7 S9 L
HiCannon H+I+J- ?$ l! t( M8 ?  d: G% Y( l
HiCannon I+J+K
0 b" w  Q" W+ uHiCannon J+K+L
8 q" d3 R+ ], K! a* A0 }+ p5 e
03    Z-Connon 36 N( f) x9 W- U& g* A( J
Unlimited MegaCannon for 5 sec
+ |! X: i6 N3 c- S% E8 ^M-Cannon O+P+Q
: P1 q7 @6 v' t* O- r+ |M-Cannon P+Q+R
# y- w2 g: f/ ?2 ]7 }7 RM-Cannon Q+R+S
7 V8 z: R3 \( r3 w* b+ M. ~( L8 u3 j% N# a$ B) V
04    Z-Punch9 _* X$ x& O3 I6 Z# E. E# e/ X9 I
Unlimited GutPunch for 5 sec
# X6 `! B, P5 W( u! iGutPunch B+C+D# h) S2 M0 ^3 }/ ?
GutPunch C+D+E
4 R8 c  b) {: hGutPunch D+E+F
, \: u5 }! w+ E4 v
, W9 b9 @, w3 f- H$ j% L05    Z-Strght
- i# j  ~* q: w  z' \  @# I) CUnlimited GutStrgt for 5 sec
! N$ g# p, g9 @9 `GutStrgt O+P+Q$ a& P% R& s$ j6 ]( x: x& {
GutStrgt P+Q+R5 F/ X; C+ f; [$ p" K1 f8 y5 J; ^
GutStrgt Q+R+S
) ?6 K; I$ X; a8 b) v
7 H2 g2 e! u( I0 N  S' K  S06    Z-Impact- `/ V/ I: S& p. p3 H1 t' E
Unlimited GutImpct for 5 sec$ Y! E" k9 C8 F) G
GutImpact G+H+I
( Y( b) ]% v0 wGutImpact H+I+J5 j  x5 e9 s3 Q% g9 w8 T
GutImpact J+K+L
! S- r1 s, z+ o, i$ C
& n8 \, Q; r3 L+ ?7 w" J07    Z-Varibl
8 ~! E+ B& v: y' v* M1 {: [Unlimited VarSword for 5 sec
, e4 r, `5 y$ qVarSwrd B+C+D2 [: p1 @- s* H! e
VarSwrd C+D+E) Y1 u9 T$ f2 i+ O/ F. L& B
VarSwrd D+E+F
4 A; l( @" P! O) R2 M) V) d
& D: S, E2 D; X2 B. N; o7 ^. A08    Z-Yoyo 1
. o* `2 i) B9 E! V% sUnlimited Yo-Yo for 5 sec# K, k7 e3 l6 B6 Q% d
Yo-Yo1 C+D+E* G. d! k6 a0 Q9 h$ T
Yo-Yo1 D+E+F
3 f/ `; \7 V! X! YYo-Yo1 E+F+G
* h+ ?# B9 t! J. F8 t& v& v0 j2 y
8 O( d4 i+ v. t' Z09    Z-Yoyo 2
7 j* a" e- i) s* q0 V/ rUnlimited Yo-Yo2 for 5 sec
! U: K& l$ v0 L8 U" _3 o3 x( QYo-Yo2 H+I+J8 B+ K  v5 \; D
Yo-Yo2 I+J+K6 q: X" f# v4 Q# X$ g( g& z
Yo-Yo2 J+K+L
9 N" x  v2 W* |+ t& ]2 u2 l# k" \- }' E0 b/ F' R" x* `
10    Z-Yoyo 3
8 c2 D8 G1 w& i( i2 W+ pUnlimited Yo-Yo3 for 5 sec) v* c$ S5 w8 b; L
Yo-Yo3 M+N+O  c2 b  V5 h& m" z
Yo-Yo3 N+O+P
2 J; M3 ]8 H" p6 s( k9 V" L" DYo-Yo3 O+P+Q
' o/ T2 @  F. c8 D) g. r6 h' I; s4 o2 e" f7 b3 h$ F. j
11    Z-Step 1
/ V$ n0 W+ P/ l! E6 H9 `Unlimited StepSwrd for 5 sec
, _/ X8 c/ _1 F0 ?; }StepSwrd L+M+N
0 G4 w& }0 q7 T$ N! z3 tStepSwrd M+N+O/ D6 a( O5 E, P/ K4 j
StepSwrd N+O+P- f* U. h' W9 M2 y* p: Y1 ~

" H7 M. o' m2 C) |* U0 B12    Z-Step 29 Q- y' C7 y6 ?+ \
Unlimited StepCros for 5 sec, }0 e0 n+ u4 `' j
StepCros P+Q+R" S+ |; E, s0 F3 I7 T
StepCros Q+R+S
" X4 u7 U& `! L1 l- T* j% U4 LStepCros R+S+T9 K- a; m/ V! L1 i# X5 W
6 {4 c' J# ?8 f
13    BubSprd( [( ?2 G/ L3 w  i
Attks w/ spreading bubbles!
% n- {. x1 H" ^1 [# v' W! {Bubbler  C+D+E2 Y" l- Z( m- |' e
Bub-V    D+E+F3 T- c. }% c. k
BublSide E+F+G
  d- V+ z9 X5 q2 G* gBubbler E + Bub-V E + BublSide E
/ B: n! Q+ P9 v) T! {8 f- s" W
" w1 w: F' k7 {! j! B2 c$ u8 l14    HeatSprd- v) h1 l7 v8 H! G
Attks w/ spreading fireball!
* L% @$ W$ R9 C6 `HeatShot H+I+J5 H  d( S( u2 f" i; T" h4 g: B
Heat-V   I+J+K3 q9 J0 r& {. J; Z, ^. J
HeatSide J+K+L
2 i9 }& a9 F$ ]2 t) MHeatShot J + Heat-V J + HeatSide J
* C4 w4 X9 {1 a- ^& q; P
$ N! ^" Y, o" Z' n2 E15    H-Burst
2 m; K2 n8 B+ `# u, ?4 pCreates a giant explosion
* a7 L1 S2 c7 x0 T4 p$ u" oSpreader M+N+O
8 X& W% u8 z2 s: `Spreader N+O+P- p1 i: m  i/ f. {; `' ~
Spreader O+P+Q
! B& b8 N3 N* f
3 N4 f* s( Y$ s( K16    LifeSwrd
: l5 @+ w; ]7 fSwings a huge 2×3 sword!: v+ O2 {$ u* {% a" A* ?7 U" ?% k
Sword E + WideSwrd E + LongSwrd E
8 a9 N$ [+ D5 O1 F. `$ X8 V8 rSword L + WideSwrd L + LongSwrd L
; I2 v# B- C5 U1 @  m$ |$ B) kSword Y + WideSwrd Y + LongSwrd Y) ^* X; z/ L+ A! h

9 c" S5 e" g! i+ s6 L17    ElemSwrd+ B6 O& D# L- M7 K- U+ [
Wide swrd contains 4 elemnts
$ b! p  ?8 Z+ uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" q) c- o. t0 u3 H* x; ~FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 j7 l: A( o  K2 M. R/ l# U. y
8 g9 y+ X: G5 |3 @$ H; l
18    EvilCut) E! t5 ^7 O3 Z+ `( f- W, j7 q2 |
Step up 2 & make 4 atacks
  c# w6 a3 v; n! q  X3 O/ v* b4 BStepSwrd P + HeroSwrd P + StepCros P
/ W5 ^4 l8 a" H  ^- w! j, S7 \0 U
19    HyperRat6 `6 Z& q% K/ a
A giant Ratton charges!
5 G% h# e4 a) WRatton1 A + Ratton2 A + Ratton3 A
( R/ K, q' v) M: u4 E7 L8 e+ ^Ratton1 C + Ratton2 C + Ratton3 C
' z* `) y; x- S" NRatton1 F + Ratton2 F + Ratton3 F
; q2 a! A" @& z. u7 s. P, m# {/ O8 B( ~& U' r. P! C: m
20    TimeBom +
7 V+ T* C" y  d: ZSets Time Bomb in enmy area
$ c+ w  p" i5 j! R9 |: pTimeBomb J+K+L
# z# G" C) M+ _4 s3 O  [  hTimeBomb K+L+M
0 {0 ?3 p& ~% eTimeBomb L+M+N2 I- B: X* S3 A4 C

" d; u6 }- U- F7 ?, B+ F21    GelRain
3 r. r1 A9 A8 B! P8 W/ I2 N0 XGel steals squares
6 F$ K" H. x) X" A. k8 y# rMetaGel1 B+C+D6 W! {) x4 I+ X
MetaGel2 E+F+G1 T% G  e# Y) G! ], d
MetaGel3 S+T+U! S: x+ L3 I4 f3 v' }: r

  {- ?6 M- b% a; K. K6 E22    EverCrse7 D" F* U$ R# }4 \- A
Shield chases enemies! Z0 O3 e- N. G( E2 ?* z/ _& {
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 r  N* K* X" N; k4 _4 sCrsShld1 L + CrsShld2 L + CrsShld3 L
+ f/ [% h) D8 }% Z  d. }
6 o4 z- Q2 s- D23    MomQuake7 x. K2 w; d! V' @6 `
Awakens Mother Earth!- j  A) m4 D. }& C
RockCube * + RockCube * + GodStone S
6 F7 L  b6 V4 u' I4 @) q8 O3 @! x( F( \
24    PoisPhar
+ D0 I7 o+ _1 y6 P4 LPharaoh generates poison( {: @# K. L8 m  J, ~) O
PoisMask A + PoisFace A + Anubis A% `  g0 y7 Q3 t

6 M0 o; q3 f4 ?; S4 r* m' t' O5 T25    BodyGrd
& W. [$ i2 y4 \+ ?/ ^3 C; vBodyguard takes out enemies
' d- c, E% n- Y- L5 H/ b7 q" y2 [AntiDmg M + AntiNavi M + Muramasa M8 _  k8 r# {% c/ d, R( O: A4 A; ?2 Z
* H. t2 \, J: d; S* ^) v6 n- ?; T% Y
26    500Barr  K0 e- `6 ?+ m8 `0 H2 Y# V
Barrier absorbs 500HP dmg$ F$ r/ V5 i0 \5 x% c: y
Barrier E + Barr100 E + Barr200 E
- o7 ~* m" ~$ z1 ~3 L7 b7 ^0 e' Q1 Z0 KBarrier R + Barr100 R + Barr200 R
. g1 i$ Q3 C; ?* O8 v% \; ?5 A7 M  d2 y8 w. i1 g/ W! V/ e; {
27    BigHeart) W3 N2 V2 X5 Y
Attacks, then heals HP!
+ C6 }8 {8 p( l4 HHolyPanl R + Recov300 R + Roll R
) N% F; x! s. UHolyPanl R + Recov300 R + RollV2 R
% X5 C( V" O; I( S% q  jHolyPanl R + Recov300 R + RollV3 R
' S; n5 p7 q+ j
8 G/ ]8 v" `+ q7 O28    GtsShoot% u6 N& ^8 z+ b1 b% U; Y" Z' M0 h
GutsMan throws MegaMan!
  u( ~( F, c7 d; l+ k- ~Guard * + DashAtk G + GutsMan G
+ `7 N5 I8 g" [0 k: BGuard * + DashAtk G + GutsMan2 G
6 c# d  F8 |3 O  Q+ `' Z4 }4 cGuard * + DashAtk G + GutsMan3 G' ~6 ~( c+ F: S! [
Guard * + DashAtk G + GutsMan4 G  {" X1 Q4 o# @! k7 ~

& W  z; X- {3 `9 {29    DeuxHero
9 G' C1 s4 x6 J. e' e8 ?9 DMegaMan & ProtoMan team up!
! y: _8 d% N* Z4 y# K# HCustSwrd B + VarSwrd B + ProtoMan B
5 j: ?3 t  E  q) ^+ C3 K7 v+ gCustSwrd B + VarSwrd B + ProtoMn2 B# j4 w5 J# Z, }
CustSwrd B + VarSwrd B + ProtoMn3 B
3 |5 m, ^5 U3 r9 ICustSwrd B + VarSwrd B + ProtoMn4 B5 t( D% u6 o- f* N, I+ n
# D4 x8 @9 p, G; f
30    2xHero# W- Z. Q/ ?/ w0 G% m
MegaMan & ProtoMan Dual atk, m: S) B8 Q8 k0 S; e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 W! l- C/ P3 K9 l; C1 B8 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% l8 A9 ?) t* q3 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 T7 [/ ~( L8 `5 g! l4 S' Q( @/ {3 e. VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- _7 D% P, L+ V8 x& f, B, h/ u8 a+ V( n
31    PrixPowr
" @; P! O  b- r0 U" R3 Navis attack at once!- a$ O+ S3 Y/ F. P
Team1 * + Team2 * + KingMan5 K
8 o2 X4 j- g% ~7 v9 Z+ K! Q" lTeam1 * + Team2 * + MistMan5 M
6 f+ b4 O% u4 s5 W$ dTeam1 * + Team2 * + BowlMan5 B  g2 {, J4 o- J, U

6 |+ F* E- l3 K' d% R0 C32    MstrStyl
, o/ Z7 r  r; f( Y/ MMegaMan unleashes his power9 N. M+ e% Q, I$ d' D& O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 ]9 U  ~" t4 e; N6 p2 B& U7 `8 d$ p& B  f) e2 Z
StdrdChip (Part 1)
9 P& t: y7 ?, `6 `) f8 g┌──┬────┬─┬──┬──┬───┬───────────────┐
1 ]4 r4 m' d) J( ?) H7 Q8 N0 s│编号│名称  │MB│攻击│属性│稀有度│说明             │
  E; ?; r8 j/ d1 l% X7 `. o├──┼────┼─┼──┼──┼───┼───────────────┤
4 |& N" d5 }; Y6 V│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │8 \3 ^* {5 |. Y' g, n) u1 I4 g
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; C% \" a' ^) Z6 F
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
+ l+ Y' l* B0 L7 j+ ^, q│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 X! Y! T6 q$ X% r% k8 ]( v9 b│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 d1 \4 S1 E) U- l6 i
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& ]# ], P' \% ]
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
- d3 L) Z8 D% B! Y2 [│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. J9 a0 a) r; n
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- q. |2 e! y: {- t5 i. C
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
% T( F5 q1 t# L, j) A) R│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
$ @/ p1 e& q# }: ~│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 R% g- V- V& U" G  ^  a) {
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
" ?& |2 G5 q4 I8 o! Y& B│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* j, }6 g( f+ C# A7 Y3 R, S, {
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# r! \; \7 S/ N+ F; }! L" t4 L$ d
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 L. d, T$ H& a/ I. J. d* `
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* u' C% _9 i8 t  q4 d. H4 }│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( Y3 ?6 [1 y- o# W& W│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# y( a* T. o5 q2 t+ `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" E/ m5 y) e; C% Z. P8 S/ p( G
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. ]: H# f: K! l: q6 C# W│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │( I& B; c3 U1 A: U" x6 @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. a, z3 s6 h* J9 f5 y3 r1 n│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: k" a% V2 C. E- x! ]│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 i% c0 _* s1 G) |
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# h: @" a' L+ o│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 N* p" v* x/ L/ ?5 s
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │2 D  `9 @  K' i
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 o4 O$ N& X/ |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; B  \0 w( L1 B6 O. ?
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 G) K4 F+ }* K% [5 L
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ O. V! [0 D8 q2 b4 l│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% W8 d" j; s3 ], d& y" r7 r
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" X! W% I6 h' B$ o( z, F
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 B7 J, T6 N, m( F. ~$ [│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 K1 K' s- u+ O3 Q) \
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: x( J0 J( W2 S4 B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ \- g+ X9 |# j% I4 N
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& c& r6 s8 d( y& X4 f; b
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# z9 p# m0 I5 y* k  W+ M# K% S
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 v' F  `! L! \│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. M1 @8 Z7 U# ~2 ?+ O" L│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 _; Q7 l; u7 v4 F' s2 h; p1 v
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 I* D; R$ \0 c, p1 |6 g) M
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ A' }+ c& I. ]4 V0 |- d
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
/ u. b' y  s; f│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │9 j) ~8 I, D# `  m% V
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │3 G, ^, M2 v) {4 W+ y0 F9 \3 H
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 W$ E/ _9 p! s$ L! n: m( B% f4 A
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, E9 f1 O7 m- z0 j- i+ U│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
8 t# k+ S; W4 z6 F4 O│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │( A8 @9 Q& M! g3 j! M
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 Z% v; \9 @& Z: v8 n4 \  @
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  o5 v- |% S1 d1 ], X' a: o2 b5 y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
; ^% S8 M1 F6 Q) w# A- A8 ~& q) K. x│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' _+ E2 Z9 g/ S+ H, U
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │$ G/ T4 \- i6 p  h7 p3 r" s# y8 ~& ?
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
5 V* i; r4 e- C! m│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 R! E- }* v4 j( i
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 m- l  k. D5 Y( h, F5 {! z! ^" @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
# q* C7 ]  S2 v  G$ U6 j│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 ]& [- G$ V4 x│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │$ E5 @7 v" m/ a( P1 I
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" S# p% J4 n! w- Z8 }
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 z! L; i. n5 ~& o! h│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
. _' o  m  H+ [( s/ j4 `" L│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
" @; D4 V, K5 _$ G$ @│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
" A- Z. f) c/ R: P$ l# q/ z" E: u) g│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: J% [4 o: _2 W: i5 `
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 b0 B- K6 j# @7 ?5 X) K2 b, H│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ U/ O. t3 d; j( y│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │7 s. F$ N# d. f! e
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: s: @3 T* {" W1 T1 a
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│4 V* B# w: i: p; t: ?& @! j9 o& m
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 s7 J; E2 w) J; {* k( Q" W
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ Z2 o1 n# ^3 Q% b% U, z' |8 d- A
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
5 \. b9 d7 i/ ^7 L2 H* n1 w) H: D│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ r4 t( U* K) F6 P5 ]' C│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( y9 M% w9 I7 Q0 H- {
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( n" i( p5 b" y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! f: Y  @; Q4 u2 I# y8 ?│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
+ |, @9 T4 l; U0 O. F│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! n* r2 K% s7 }! T6 V, s' i│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# B, J; f5 O/ N  K8 f│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: o$ W, v0 Y- [/ i, a
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, Z% m# m# L7 s! q│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
& L; |5 }& Y1 Q+ Y; ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
2 S$ D: n! I4 o4 p4 u" U& F│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 W* J( @3 j+ z1 d* Z2 N9 w: a
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% N5 |6 n2 z5 t│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" y) ~1 ?2 }- S│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 j0 _' I! D  _│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │9 I: U" R; }; Y+ ]& r/ K( \
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
( Q" d& S! p  m5 D8 K- o- |│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ M% ]4 j4 i) b│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( `5 T7 f$ E6 ?  P4 T1 i& Z* y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ z: a; z. S  @3 x, Y
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 L" F7 s% F# D. |6 v, [/ J5 {/ |4 r
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
! b6 R$ t0 W  K& [' ^9 J7 Q  J+ \│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. z: Z+ n; p" q! r! V% K) y└──┴────┴─┴──┴──┴───┴───────────────┘
, P' n' m! I3 Y* q
- E4 ~# q: z' t# o) wStdrdChip (Part 2)
- |; n( O% \8 S7 V! m2 l/ s! u- z┌──┬────┬─┬──┬──┬───┬───────────────┐9 J* |; l5 x3 j
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! w% e5 A$ r& F0 c$ @6 V├──┼────┼─┼──┼──┼───┼───────────────┤, i0 _. o  ]' s, O" C3 {/ W, H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 }9 B5 p( {* `0 o- H7 n
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│5 L4 X' ]# S- K( l! m/ A
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# {4 r& v3 i. Q4 e* G/ R$ S. J9 I│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ d' a) I  ]2 ~. b' ]
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! L) r: l9 P9 o3 O8 x$ `
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │; G# `( E5 a7 Y/ [
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 R4 g2 R6 G# K$ t│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 O+ U; L3 W: _; Q$ `- q! k
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
3 _1 f3 O# i3 |: l  ^: V9 y! _│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( M1 ^; h; s9 L6 N/ p- f
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ V$ }% @% I( }3 m│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │  ]( Y( q6 R$ K* H" v3 m" }
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
% t; G: j/ b; m4 G3 h" A│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: Y& F0 T% f4 p: b& W+ s
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 j0 }6 y: ]0 j. K" a│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ i  O; R" ?" D  b% r! f# K  z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
( o# f2 i( S/ v5 z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
0 w% z5 K3 L& t0 W│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; @* ?% w1 x* p' @& K
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, R5 P* P+ J8 Z  W; l3 o  u
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; V2 V# t& c9 k# e, {; N% G7 N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: P- `% y3 n# v/ e2 ^│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& g& G5 ], B: c& f+ X5 [│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 t9 |' p3 @% S2 J8 s│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 \7 F: |0 P6 }2 V& P1 |. d8 u2 w│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
9 L/ c" C: Z( Y│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 r$ N' {: I6 a4 u( Y) |* @│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: G2 `3 z; B- C0 q, |│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 R) D7 z" O4 c1 G  B' o# S│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 M* I4 D; b% Z0 a. l9 i: y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ e9 j6 T+ Z# D% y│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* T! H; i% |7 {; T+ u) w4 S│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! @8 Q& W( f1 g6 f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- j5 i+ }6 `  ]' s2 y) R: J
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ ~+ |  f; i8 S' k5 L; A# a# @
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
' g) ?- w( P0 z1 v9 ]4 u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 s6 j4 _/ o+ ]4 M  J0 T% H5 ]
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
6 ?5 C9 U& x! j9 p│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
* E4 Z5 r1 ?- ^! u│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
( B) x* \/ S1 B" y4 r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, ?8 x6 ~. ~1 @: H│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 K. b: n5 q/ N) ~2 V
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 U0 B, _& E$ N
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
. H  j2 L& k7 l│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
$ p* G& L+ j+ ?; V+ m- e. F│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- R, h0 t8 U8 j* k
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ F0 _/ B" ^' H4 s1 }
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 z2 o/ k. s6 w; p1 V# p% }│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │2 I* l0 p+ N! @$ b% R$ n6 n
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 i( r. E+ g: P4 \3 l, _
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' F0 Z$ F8 U4 S# A$ M' |5 o│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 I+ }2 }$ _) R7 T2 D: k6 X4 s
│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 t4 ?( O1 c7 E, \$ u4 {$ S" j$ l
│153 │Recov200│65│  │  │**** │Recovers 200HP        │  |( {6 c( V6 w2 Y4 {; B  ?
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 X+ v) M; T! u% p; K( o; {+ P" Q│155 │Repair │8 │  │  │*   │Fix your area's panels    │- @0 J. [- j7 ?6 [- A- V
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 d. {0 ^. F$ N3 A9 i5 @│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 w) s/ {- b5 T! E# T/ {4 Z5 S
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │* F7 g% N0 Z  U4 \* j+ Q+ Q
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ J  m! O7 I8 b) Q6 j
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 Y2 F, R: T/ n* l/ q" Y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; Z. j" }/ F) C8 q! V1 u4 x
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 m" Z9 _$ D& g, G, z
│163 │Invis  │11│  │  │***  │Invisible for a while     │( S' S( d( b4 R5 U2 J! F: O
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( i9 V1 J% p" }1 c& M) _7 @
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- C) I! o' t6 j; N  I* B│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │0 _% ~+ S# k* R" o
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. F0 [$ }1 S0 N1 b$ |. k# {% b( U1 |' A! V│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" a$ |- \: C, o│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- R% S  h4 i- y# m% A
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! Q) W( t6 H  |  U5 s8 w
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 J2 w: j% Y9 _9 b
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) P# |) y& Z6 @5 U. @
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& _5 L/ S! r- M( B8 F1 m! b
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 u9 G  L1 C: ?+ t: f: [7 ~6 r7 b
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 ?) i' W7 C8 E) Q- @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │( L' I% a) Q$ M& K
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& N1 \4 ?+ x2 {4 l( K' s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 B: a. b1 Z: L, c5 c& o+ G
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
7 h$ _# {3 s  G0 G# v% y7 R6 }│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ `# b6 X1 P8 y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( J0 x, e+ s$ }* V8 B/ S3 ^1 P│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │* d3 s: b. y  O3 g! s' M4 ]
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) ]' Y, i# U4 q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& n) k  e: s) Z& H* Q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! o" k- p; Q9 t% ]0 h" v& G$ u7 w
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, @* F- h: y7 H/ n: o│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 H8 D1 \/ j/ [3 L4 |( |$ F
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 t' h0 b! |; X% v; @- B│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- D! n9 j) l% {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& c, G) W! G- m0 }3 |1 D; ?* J, W
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ M2 f2 I( f/ ]; O│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; b$ v  q. i0 z7 h1 X
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │% h. K! h- \; O
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ x0 q9 @2 F7 w, W7 \5 O│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
% N& H) c1 A& b" ~│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( o! F  _! x! Y  P' d│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 v- o6 {# g; |: E+ H: V
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! P& K4 Q7 [0 `! Y1 Q8 s
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 U7 K3 }' W4 W4 U5 Z
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! Y5 ?, @) g# @) r( v3 g# b2 k4 B
└──┴────┴─┴──┴──┴───┴───────────────┘
- ^. ?& k. B) c0 `( I* m( A- Z- V# Q( v* }1 {: l1 Q9 P; ^( S3 y" P) t
! t6 Q- ?) Q1 z
Mega Chip0 d9 _0 U" f! e: D0 a1 n+ e9 E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 R1 L2 S; X, q% ]│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 w3 R5 A3 I' b* Q( V├──┼─────┼─┼──┼──┼───┼───────────────┤
+ Y5 @9 E+ q3 {; A4 B  t2 A│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 U  X5 c6 o/ [+ c' r$ a) L
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% V0 g* [, @, p/ y& [
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! d& c) P4 V, e5 Y3 w0 }
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │# z7 Q; o3 d) w' A, g, r% X# y+ v7 O
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 z8 ]9 O+ Z0 N0 a9 \! P
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
( k) C  M! g8 k7 {9 p2 r│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 p) e8 l+ ?' \0 J2 s, x* h
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │/ t$ S+ R& r5 I9 ]4 n' S% b
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( N+ j! G& W& T( j│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 I4 o; e" b+ U9 p/ Z+ V( |2 w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; F# S# t6 w" h; W; C  }8 p2 F* k& e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) k. e3 a/ ]2 e- A8 q  ]
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ T) {4 _! H7 x5 }8 j* \! v* d
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ C( ]8 e* ]3 @' |+ u  `5 }5 p, p
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │3 `/ u9 g# F! \
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ _9 a- G) o; b, _  B│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' P% H/ N! ]8 A$ }1 g9 X  z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
* ?  t* ~. [( z│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 H# w$ E" O9 |2 R* [' z
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# Q/ H! v: _8 ~│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
+ M# j% x# k  {│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ x4 c& S+ H) L│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. R, a. Y7 D+ v! }# D
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) G3 R4 t! \. w& E& Z$ R│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, D+ }6 n/ e1 ?7 f│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% ?$ V2 U; D. T! t) v! C; c│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 W  b9 y; E" s4 t# d│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: P0 _/ K8 V4 \2 F! P! n1 ~* z; I
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, Q: }. d2 S; {│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 z2 I1 j" W# J│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 D4 W/ U! M4 [( Q. x. A
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ X& \9 j: e6 Q- ^│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
4 C, {" B" A8 s9 D8 @: M│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
% r8 r  p6 F: C" Z6 J│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% A4 ~% O" b$ n5 E2 A9 w│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% _4 ^# ~$ K6 O% }/ b3 @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 N- z1 \, K, A3 D│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │& F0 Q% S$ h. D# R; j
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 L8 y, H) _& p7 s( t
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% H4 j* D6 p/ G; R│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. i+ k% V" w5 d. C6 `5 O* ?3 z9 r( _1 v
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: v* R9 r8 |; _6 @) e4 [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: B  d; w! O9 a. \% l5 x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* ?# _) k3 P# c) N- z) b0 z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' r, ?- Y* @9 [9 x% Q4 C& m! B│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# E1 w4 s3 ?/ Q1 [│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& P: p, w: S7 L/ M: h: R9 s│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │/ `7 F; w( i' ^) P
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& ^. D) G- @5 g3 g2 z
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; W( a1 n4 n, B  A: Y6 A5 }  g  O& |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 ]4 R  S! I4 H; R  ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ r; y) B6 V$ D( t& q+ L│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ F8 [7 b( r4 C1 g* [7 A
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& A6 P, s! A. O- N4 d" d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ V: h% G* H. {) x- n9 q" s│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 r6 M# x5 F3 L( U- N- g; X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 m5 I  }# y- u4 ?" y) T1 _
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) f  L/ ]. }) m, o5 `2 W" w
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ \! \- D0 F% @1 M) j│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* W$ q4 M# p( V1 L# A
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: F: W" c( s( m3 R
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
4 Z/ H: [( M6 c& V# E( w9 q│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 H, S) X. m  E, v│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 S3 E$ ^3 ]  h0 [7 O2 u! X│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
6 n* E3 t# c6 d. R3 E$ y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 Q5 |: c+ D) \% [$ n│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 N  r# Z( I( X
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 u4 Y# V: ]& g. f' k" [7 x
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) r' E+ ?5 Q0 R│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  G: \. N$ D  h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 s+ u% M& Q7 I3 ]1 K) w+ Y, k
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 i! k' L9 O" o# x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
; [7 t! p1 U1 P" u/ k" x$ b$ f│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' k+ E6 [( F6 w3 t# A7 }│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 o) X; y8 ^, ^% K. \! I% t
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& R; \' N% r9 o0 n9 o7 a' t: |( W, Z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │+ N; g  G3 j# G' |* z( c4 l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. i, t, y: z( b' s' l' c4 W
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ x/ u$ r/ e4 S+ y│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) D( K; P" g0 T% z' e8 f, q  Z' i│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │! ?- [5 o7 {. K
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- a0 C! V9 d" ?# e8 R- R: j+ N- e1 I│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │5 u0 _# d. S+ F  ~" H: K; w2 j+ }
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 e/ l1 Q, K" `! y( s│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ _! ^, V: N: R, b$ M7 }8 ^5 t( u7 m
└──┴─────┴─┴──┴──┴───┴───────────────┘# d; w, {: w1 P3 U

! Z5 W5 G# j1 i* e. L9 }+ ~0 f
8 X8 I8 ?* s$ JGigaChip (蓝版)0 F$ G% B0 C8 C- w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 f' q6 p. S3 M9 I3 R│编号│名称   │MB│攻击│属性│稀有度│说明             │8 p2 R2 E8 S+ e5 g# b1 _5 A
├──┼─────┼─┼──┼──┼───┼───────────────┤
% ~; |8 S$ t" w" _3 p- A│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% r3 Q/ U6 b) ]+ L) H. b5 \5 r
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& s. R7 v/ L4 c$ v9 n. |! j│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │$ K/ C9 o7 p; ~! F
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* z6 F7 k# e+ x& P4 m* u" @) L
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ V6 D2 [( z2 ^│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 n7 q$ q8 J# |* R5 t! m│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 D- A9 |' t2 h9 M. F- F/ W: s4 t│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │. n: u3 b& G) X: ^& ^3 \* [
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │) ]0 `) m6 M% q, b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; H1 i, w" g) [1 k
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 _9 J/ ]- u6 ~9 Q  o$ I4 K' F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( {  A9 A2 c( M" A  L- G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 J* _' l  t4 }: M& [" p5 L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │# F; J1 [" H9 ^/ t2 u3 i: ?
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: \% p" ~0 U$ X+ J
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
. I  P* D% R( `* h│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: O# T7 F1 M6 q, y: V# G, K; ?│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  |: N6 f$ ?4 W& I
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- w" X/ P1 X1 _4 i  A2 {
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  x: v( i# v0 S  a8 q! T+ U* _. t( X
└──┴─────┴─┴──┴──┴───┴───────────────┘
! @  g: H+ v0 U# A
, F' {( a5 J% W7 sGigaChip (白版)(只列出与蓝版不一样的Chips). ?! c# D  K# K) n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 b7 i: B8 A) y. Z9 j" w! V! x2 y│编号│名称   │MB│攻击│属性│稀有度│说明             │+ t1 ]( t' x$ w1 E# w
├──┼─────┼─┼──┼──┼───┼───────────────┤+ m3 d2 ~4 _8 j( B' E
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ {/ H8 z$ p" f% [0 A2 K│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
) |4 Q7 y$ G7 Q6 b* A9 Q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
% z: C+ V, a9 @2 _7 K# ?9 [│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
/ k% v* }/ ?4 v└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!+ Q* x) z7 v9 P6 h! g6 D
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" O6 c1 v' X' V! `' q! o+ p: E. K
( {, t7 v8 o4 @1 L# k+ i4 W0010020030040050064 K2 {& `8 P* D2 e- m8 k+ g
007008009010011012. y8 E' V, v; Z$ h
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( j; d; H, a  m0 X9 }* }  k; V+ X- `8 D2 n. C8 w: ?* q
0190200210220230249 }9 V0 N. f# d# h: M; v" U
0250260270280290304 f% p7 G( {* R/ R* }
031032033034035036
# E% u& T. ]  t, X  q( A( Y7 \! Q, [7 L
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( c; [0 \$ S' b. {) h, I. K& t2 k( Y3 F9 U( H& W& [* }
037038039040041042, b7 V. Z- `. H
043044045046047048& W6 h/ ~$ i- d- a9 D; Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; g$ ^; L7 r( O; d; R- a% p
2 v; F& m6 ?+ L, A" }; e! N* Y055056057058059060
* A, D; @9 Z# R1 H0 j; `2 b0610620630640650668 ^$ m8 W1 C( \7 p6 k8 _7 g) X" l4 T7 p
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. U& F( `3 R9 Z! t3 A
$ o6 c# r% U: a8 G. b  b/ K073074075076077078- I9 k0 F( C! U# e
079080081082083084% [* N* B+ s% ~2 L6 F7 I; ?5 v
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 ?4 _( W) `) u1 S2 h

+ r4 e1 L8 S; ]  W; j4 b! t091092093094095096
1 L& ^! b+ I5 [. v, y! A' b6 Y097098099100101102
" ~* c$ s- {5 E9 {& C103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 `! A# s/ I) m
4 q* {" L6 Q. J/ V& d
1091101111121131147 q6 j+ n. y3 T( Y
115116117118119120
2 M% r2 _1 `. w$ v5 f) R* y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; p/ \) r: u# U7 R8 o2 i
4 W, d- I: b8 O) P* u127128129130131132
8 v) ~' R" D7 K2 ?! V; R133134135136137138
' O* J; G/ w( l6 X; p139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' l) h' I; L; ?( F6 ?
4 I+ U& {0 }! Y) x
145146147148149150
+ H3 g5 ]. I* j" ^$ p7 U0 E! P151152153154155156
/ x" x& q6 U7 R- R157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 e2 ]' `8 F: ~  f! c! k
8 a! T( R' }+ P3 K! F5 N163164165166167168% M9 a  v3 R! D5 T& n/ G
1691701711721731742 Q( v( l# _3 d7 d
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 i  H6 t2 E2 I8 i7 Z
  l! }: L7 Z9 \+ q: g$ b
181182183184185186
9 Z$ e* h" \6 J+ ?: y187188189190191192% u3 C! E1 d" K9 x
193194195196197198
& v% n* G) L6 Q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 k6 [4 H# o1 g. O& y

  E$ r0 j7 d1 o0 o6 @0010020030040050069 R, [$ c$ U3 p, z5 u& l! x
007008009010011012
/ w5 u0 `$ H$ o8 N/ H( d5 w013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* k& {  a8 [6 w7 l+ ^5 g' D9 k
5 J4 K4 W% A* h! E
019020021022023024; @/ G. s% x) e3 H
025026027028029030( S/ i: @. \. b$ @  `9 I) _3 n: \
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* ?1 Y6 I+ _" X$ _3 J( T

: z" \3 `0 T4 G8 E037038039040041042
9 L% \7 G  z' R: V+ r7 U: [043044045046047048
% z+ g$ Q7 r- I5 |  `+ n049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% {2 N8 ~8 D- I! ~/ E+ Z" r. G& F7 u4 h
055056057058059060
/ v' Y& ^" O; R9 R061062063064065066
9 V3 Q! d4 @, q; y8 L' {  V# i067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ `8 y* S, F5 {! Q4 b( O& {
1 u0 A  C4 C+ N& q7 a8 Y" u073074075076077078! p1 ^! Q7 v5 v( W
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 h0 x( l! D' v2 y# X

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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