转载请不要删除以下信息,感谢您! , A7 U* l' X0 o$ B& B6 [0 W4 p/ q
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■● ■ NintendoWorld 站友xliz原创8 `# Z$ f' [5 F3 o. P$ L$ H
■ ●■ http://www.NewWise.com . x8 n! |& u0 q, P8 b. ~! t
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3 t, p6 M6 S0 I 洛克人 EXE 3 Blue 卡片组合7 ]5 V( u* `0 N0 T
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8 k+ r9 {8 H8 a/ v; i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 w& n( I3 [6 @大家要看日文版的P.A.或详细攻略,点击这里吧!" h( _2 V( o$ _7 p" I
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:; Q/ h( m. h! o+ q8 Z
( q+ O7 A/ z z4 V4 o. G7 L编号 名称6 _7 p3 E( E5 b- `
说明
, h: p: J) D2 s; G组合方法) Y4 I5 D4 k; J2 {6 s
---------------------------------
9 ] o2 o, y$ ]6 n; g) r; P! a01 Z-Connon 1% B' m# S+ p1 a" i" n
Unlimited Cannon for 5 sec
: q* B5 M3 ~6 |. H I Y4 uCannon A+B+C. x S% _( y3 B( W7 f9 D
Cannon B+C+D
- G3 {- _" w( X! d$ F8 Y; sCannon C+D+E
8 P$ o/ k# ~- I5 z+ V# X( S' r
# ]: @+ H. D/ f2 \2 A; z Q& D02 Z-Connon 2
' S5 P) u( H0 y' @2 x& k5 VUnlimited HiCannon for 5 sec# d8 m. L. L- j( V
HiCannon H+I+J. m# G- y. x* {5 U& b
HiCannon I+J+K' s# k- V. G- u( e1 k. x1 U$ P3 t. w9 N: e
HiCannon J+K+L
( d& g- r) ]- ?5 B' F8 [& s+ K) @! t1 A- W0 t1 c
03 Z-Connon 37 q# m) u [1 F; n2 d# E+ t
Unlimited MegaCannon for 5 sec
& s$ T( L: @+ ^' u9 I; P7 gM-Cannon O+P+Q! ]$ f9 _* [# g6 C) x) {
M-Cannon P+Q+R2 Z, n7 A% s! L& X) \' j
M-Cannon Q+R+S4 T" V3 q! [% s6 p. k* Q( M8 U, {
, u! v1 Z D5 k. O2 y/ b, X
04 Z-Punch
' _2 C& E' J6 b" h6 ]% U; ^Unlimited GutPunch for 5 sec+ v6 _. e, t" j; q
GutPunch B+C+D
7 ^. @( e; k2 fGutPunch C+D+E
" B% A* r/ p0 |" ]6 L0 lGutPunch D+E+F& Z; `" j) \6 y, \% I: q- V
- I6 ^0 m* `/ U( t; n8 m
05 Z-Strght
- t; }% J) F. F7 j! JUnlimited GutStrgt for 5 sec6 D) h& L4 F, J6 P5 }
GutStrgt O+P+Q& ^* L& K7 Z) g7 ~4 S' B
GutStrgt P+Q+R: r: r5 U4 O3 I( @) y
GutStrgt Q+R+S/ k; E# E5 ]' x7 ?3 z
1 S1 o0 j/ z. ~( t% U06 Z-Impact7 x$ `6 \$ }0 ^6 \
Unlimited GutImpct for 5 sec
' E. t% x2 V+ t. t# g: y! _GutImpact G+H+I
' H% v" z7 i5 q/ X0 CGutImpact H+I+J' W; n- n$ Z( G. t5 G' O+ [
GutImpact J+K+L1 `$ f; [1 p0 ]! V. k
5 @( E: e. Y) _7 u& s07 Z-Varibl; f& G5 F ~' V0 A8 s& b
Unlimited VarSword for 5 sec$ Y- a1 J7 T1 w9 j; e: m
VarSwrd B+C+D
* ^, u5 ]6 `- x5 p3 B4 ` SVarSwrd C+D+E
% q; Y: l+ x$ A% a% a/ D+ w9 IVarSwrd D+E+F/ i# p, {& F7 x \3 V
/ U9 w3 P V& Z/ ]3 l3 V
08 Z-Yoyo 1# S( a/ F c% {- R) z: [9 z/ L
Unlimited Yo-Yo for 5 sec
$ s& O' P% t* @6 vYo-Yo1 C+D+E2 Y: q/ A0 _6 k: S
Yo-Yo1 D+E+F
2 Y) i3 k u9 G8 u* K( i2 fYo-Yo1 E+F+G
8 \) j8 w- W1 C' K! B/ w- O/ K" h5 q2 u: Y
09 Z-Yoyo 2# a9 C; y5 j# \9 J1 E
Unlimited Yo-Yo2 for 5 sec
% b! \/ f+ n; C1 i, ]( w6 }( H0 o2 zYo-Yo2 H+I+J
, V9 y( e% x6 q6 U" N+ JYo-Yo2 I+J+K3 }8 E9 i2 R* d6 R- c$ g. f
Yo-Yo2 J+K+L
+ T% B& x/ i9 b2 ^$ G4 |+ C2 O7 F: D0 l" B* \% _
10 Z-Yoyo 3
$ m6 P! I, j$ F" BUnlimited Yo-Yo3 for 5 sec a1 q, E! I4 f, D' b
Yo-Yo3 M+N+O% Y. b: `3 ~& @& w Y
Yo-Yo3 N+O+P$ r& \$ j9 D) c* s9 i9 X9 a7 x
Yo-Yo3 O+P+Q1 f0 H2 N$ K7 b1 D
( q* e r$ t2 u/ l1 W
11 Z-Step 1
1 s! C2 u) c# G; gUnlimited StepSwrd for 5 sec
& M0 G9 B3 d1 Z/ r! aStepSwrd L+M+N
& x; \9 |7 n; K4 t4 e0 J, \) qStepSwrd M+N+O
! y( _% N$ }+ H1 a5 M0 R0 dStepSwrd N+O+P
: j5 S+ }9 z d3 d4 @
" C$ z. d. v0 k5 F12 Z-Step 2
7 ~4 o- w4 B/ @7 c7 w) l3 GUnlimited StepCros for 5 sec( b9 h/ ]! b$ ]6 J& |
StepCros P+Q+R! v$ K! \& }3 S+ F) e P
StepCros Q+R+S
9 D/ ^7 V( u2 u! i$ O: fStepCros R+S+T+ N% V% N5 W6 O4 `, B
2 B8 ]. C6 J- Y+ z! X. Z" `! \13 BubSprd& |1 w9 u% ^0 Y' [3 B6 C
Attks w/ spreading bubbles!6 C. P# M9 G3 ~/ E/ V% h
Bubbler C+D+E2 v6 D z9 D5 G7 U: `7 l4 U7 f1 R! K R
Bub-V D+E+F
9 [0 E, v8 O8 p0 f1 w8 \0 [0 @, L7 ]BublSide E+F+G2 L- Z' p7 n1 `, S0 ~% ^
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd2 N+ z+ d% H6 D X& n! v9 t8 o
Attks w/ spreading fireball!
7 S, o) Y4 s: {/ Y) Q$ I; dHeatShot H+I+J
, E: f& l! b. f: \. }Heat-V I+J+K
, m& y+ t1 |7 h0 ^- _# K9 r* uHeatSide J+K+L" a2 m ?# d8 g" s
HeatShot J + Heat-V J + HeatSide J
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% P' e* h" y4 F8 k15 H-Burst
# {. Y) f. n* }" C6 qCreates a giant explosion; j% h* Q7 k4 s0 V& Z
Spreader M+N+O
5 `/ f. x) C/ n% r8 ySpreader N+O+P
$ z3 o( f7 {9 p3 ?Spreader O+P+Q
" ~+ j6 y, u( h* F G: r, E. O2 W6 b" e* T& b. T
16 LifeSwrd' t! e3 r# O1 r1 m- h1 f- w
Swings a huge 2×3 sword!
$ c ]6 j! P2 r9 _Sword E + WideSwrd E + LongSwrd E6 O1 e, `+ j' F
Sword L + WideSwrd L + LongSwrd L
4 y# J* b+ Q- }2 dSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd9 A' f, o6 z% j6 p1 t
Wide swrd contains 4 elemnts
! a5 p$ v; P5 `7 DFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, R6 W/ u: U' k4 D: U2 k; v4 l1 `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 M. M$ Y8 t f& {; K/ t
- R0 [- }) k' [, l2 h! F18 EvilCut5 _' t* j( X7 E9 r
Step up 2 & make 4 atacks6 u" q% o9 G/ X5 @9 y* y9 T
StepSwrd P + HeroSwrd P + StepCros P' R. o. }* C5 [/ u! I8 N6 g8 D
' n- P: @% `: h: T% i. |( D+ Y19 HyperRat+ N# H2 {9 G( t/ X4 K+ `( U
A giant Ratton charges! i5 B t I# l& @" ^7 Q7 A
Ratton1 A + Ratton2 A + Ratton3 A
8 \+ O/ F2 @4 SRatton1 C + Ratton2 C + Ratton3 C
9 [% ^( v1 e& xRatton1 F + Ratton2 F + Ratton3 F
% H# I7 h4 r6 I# L+ t) _+ Y8 ^9 v2 s1 M& Z. y" {; Q- f
20 TimeBom +* f2 q+ {1 l6 W# P
Sets Time Bomb in enmy area# ^$ f/ ^8 }' _4 `$ R9 p
TimeBomb J+K+L
, A: b9 L9 s) Y `. g' ]6 o! OTimeBomb K+L+M& }: R8 o7 K/ q( J& Q( X# d2 B
TimeBomb L+M+N
8 R, R6 _, P+ ~6 g; g4 S- j" T" V+ H7 g( G4 u3 Z
21 GelRain5 \; I5 p, N5 B& }+ [7 o: j0 j2 Z7 t
Gel steals squares
) U+ J w: I4 jMetaGel1 B+C+D! |" K# Y5 @! w0 o0 J
MetaGel2 E+F+G! ^ d; h$ |" i8 |2 j6 _2 ]# [+ P
MetaGel3 S+T+U J* q4 q' Y0 d7 J# R! n' o3 D
" m' p! _- Q+ l- Q22 EverCrse
; J$ ?1 m6 q- XShield chases enemies j7 M; v4 i/ |! B
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ }. L, |7 n6 X, XCrsShld1 L + CrsShld2 L + CrsShld3 L7 N0 X6 N4 h, ?. |- \5 e- q
3 x9 X4 B3 @ ]% S23 MomQuake6 q/ y2 t! m2 L+ g
Awakens Mother Earth!
6 _* ]$ j' p+ `$ R7 Y U$ Y1 QRockCube * + RockCube * + GodStone S8 l9 ^, {5 F) A% E) Y1 c5 ~: ]' @- z
3 c4 x5 i; B! ] [% R! M24 PoisPhar- d7 X e5 f+ q5 w
Pharaoh generates poison3 F. Z& u/ u0 ^7 Q4 v
PoisMask A + PoisFace A + Anubis A
_2 V, d# z) A: J6 k- l E. H5 C3 u; B; m
25 BodyGrd* }; L6 ~% X% @
Bodyguard takes out enemies
. ^) O1 T$ Q0 t7 b7 KAntiDmg M + AntiNavi M + Muramasa M
3 S x1 N- n' r
& ?- E4 C; j# h6 X* N8 q7 E26 500Barr
) H/ ]* S) Q: }, J+ m1 V/ U; YBarrier absorbs 500HP dmg
" m: |2 _# ^0 k6 z2 D3 q6 jBarrier E + Barr100 E + Barr200 E
* o# H7 G/ O/ V9 OBarrier R + Barr100 R + Barr200 R' l2 p5 y( n8 _- e1 n
1 n: t) k! U( @
27 BigHeart$ h, p8 ?+ x# K9 T
Attacks, then heals HP!3 }! {' H/ Y- {. f: u
HolyPanl R + Recov300 R + Roll R
* B' E! {+ C& r4 V( OHolyPanl R + Recov300 R + RollV2 R0 t; Q& T9 C% V7 O( G0 i, _+ j# w
HolyPanl R + Recov300 R + RollV3 R. t5 f# e) V9 O0 P% [0 C [ S& {
' @9 ~8 M+ b& z% |28 GtsShoot
2 E. `' f/ k& F4 b" k9 C$ d1 lGutsMan throws MegaMan!
7 m* C8 S% x0 z! r( t y- gGuard * + DashAtk G + GutsMan G
- L# Y& ^( Y* ]6 L7 e+ `Guard * + DashAtk G + GutsMan2 G
/ e8 A0 h' Z" S- I \Guard * + DashAtk G + GutsMan3 G& i9 _5 X5 L. V5 X1 g* `( W
Guard * + DashAtk G + GutsMan4 G
9 T3 A: c8 s% w7 u
& {- Z5 ~$ f- ~* e% _$ L29 DeuxHero5 C* ^* P) z7 Z+ g1 z
MegaMan & ProtoMan team up!
0 w7 I. F8 V+ }1 r; f R0 DCustSwrd B + VarSwrd B + ProtoMan B
* X1 g6 G' }* M( }CustSwrd B + VarSwrd B + ProtoMn2 B
* Q9 W/ F. F0 kCustSwrd B + VarSwrd B + ProtoMn3 B! N3 Y- ~/ t) \, S/ @
CustSwrd B + VarSwrd B + ProtoMn4 B
/ }4 C" `: U/ K+ g, J- f5 _. _) `2 O
30 2xHero
" O$ \5 Z- R0 C3 _! DMegaMan & ProtoMan Dual atk
3 \1 x" X" g c7 {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B7 @1 O# X) W! {# [1 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& F% @3 N6 X/ u1 U6 f. V/ b! k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. |0 f) F! Y2 [% ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 y5 D9 f# w# s( |
0 \$ G; K5 O% T! ?0 Q' c
31 PrixPowr
D6 B6 P6 ?4 D8 ^; j: w3 Navis attack at once!% E) B: F( f/ z6 B$ G1 b
Team1 * + Team2 * + KingMan5 K
; T$ R# I! u% ?& t/ ETeam1 * + Team2 * + MistMan5 M
`8 f, r: S6 W, iTeam1 * + Team2 * + BowlMan5 B
+ @# {5 a6 w4 c j, {1 Z& C
* n% B% g* X t6 w! M32 MstrStyl8 `" L* ~3 c/ ^& T, ? ]& |# T) d
MegaMan unleashes his power; t% E) Q) J* t- X2 D2 x- N3 Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 |. w4 d6 k2 r: s9 \" u, Z) B% N5 ~
StdrdChip (Part 1)$ P- ~$ p, j$ }) a& p
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 v: d6 ?/ G4 g; s: L6 k, [) ?│编号│名称 │MB│攻击│属性│稀有度│说明 │0 [8 \) g- b& T, I' V
├──┼────┼─┼──┼──┼───┼───────────────┤! G% o }* _# I# O d% [( A
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 r. {0 a# X6 f& }) U, ?
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
0 V6 i$ z2 Q9 \$ Z/ X7 _) h│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │! k9 `; M2 u# t& |7 X6 p& w
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
. A8 L6 `6 w2 k) y. f* |$ _) }# d│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' R9 G% F' l# B3 z0 E
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! D: H3 Y) X, G: j! c- c│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% f; Z! D7 |5 k$ i1 l5 \│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* v% ~7 V# w; R- O6 t+ [6 S
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 z; e8 S5 i' j i1 m/ b. J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ H" F0 |! `. r" n% a│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% A5 n' U7 v6 D6 V│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 `+ _8 ?7 A: P
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
|) D2 }' f! k1 o│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ M/ t7 e ~* F+ ?4 @/ H│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: e$ O; O g. \8 e! B& C3 E
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │7 B0 u% x& L! l! l# @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ F: s/ M' s0 d: a5 t
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( l# j& H/ e! N
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 U$ a4 V5 O; \& B! @* J O│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │1 W3 y, C, E+ s
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ Y* k% C# v' Y. q7 z8 s, K
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ o2 o+ K+ X: O6 W
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* `2 Z' \3 r6 U* {1 h6 G5 `! _
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" \1 O2 M' f; V; s \0 P. W
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 S. m2 a& `! ], L( M0 G
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ M$ I" e* R- F! {( ` H$ E' B│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ g! ~) I1 h$ g- L6 W! e
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ X( G( c2 J b+ @3 a7 ^% V│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( \4 z' Y7 o9 ]! A" K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 u m: O- \) R# i" u9 P
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │/ [! a8 x6 b0 o( F+ ^4 f
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! {* O6 L/ K2 t1 {
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% {- p$ `- k O: m+ \+ X' M│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 {6 [- F- c+ a1 F$ }2 G. @│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) C' i: X; M# c; e2 b* g% Q- _│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 N h) p% a* J8 k0 m8 ]. w│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
4 G' m* F* Q+ r! `- z% X. j5 f│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 D! b* ?! m1 j( ]( h/ U4 j8 z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │& `3 R8 Z. K5 m) ]7 ^# R
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
6 g+ A& M$ o( |2 F4 y3 t+ u" R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
; {6 s* b; n, X5 G7 e" w, U% v, R' ~│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
5 X& e: k* d, i1 T6 m* _3 @ r│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 x+ p% Y* U0 h
│44 │ShockWav│10│60 │ │* │Shock through enemies │, W; @, Q% ?0 o& V h9 V& ^; l
│45 │SonicWav│26│80 │ │** │Shock through enemies │
- v, _6 T5 V% E8 F│46 │DynaWave│42│100 │ │*** │Shock through enemies │ `. A' [- F' p& F$ ]( [
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& H/ A( T( y+ L/ @$ b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* g% N" {" W1 @ _5 k, ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │0 K/ s d9 K! e ?% ^: h5 d: ~
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │+ }* x' l5 E1 r$ c
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- I! c3 X$ f l
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% v; y& t% L! `+ A' r- l│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
- k) L" A- J7 E P* m; _│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 K4 U, s& x( s2 V4 G% y/ n8 I│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' h& z/ i* s% i$ w* j+ J6 h
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% S u" {( t( W, n│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* x6 `$ x" f5 f3 l- Z0 m│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
% t2 u' Q- s. R* Y$ |│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │- T: L; \7 |) u; R; }* O6 w3 d8 e
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* h- \, C. F" ^' F! b! h& @: J# b7 y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
- }( |; g) Z! I% s│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; [# \0 [$ L: ~4 y# H9 e
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 @7 E( b. J* v1 K- E0 C8 \│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 a {7 b x( l; H│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" j, W/ ]: u9 H" O; Z1 J│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 l9 V! o% P& F$ \6 t$ A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 ]; q# }& Z" J0 \, L) w/ e
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: j+ Q# p: N* b2 {3 E" G│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
4 o! B$ m: e# V6 s: a. u' k" y9 R│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( M( [, C. B4 N4 a: n0 g, s│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# E& U; s7 J) m# W/ J2 B
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
; j' V- c3 J" h# m$ H( o│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ A( o1 ~. G' U g
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 _# C+ h4 M$ q! q5 g) r$ A
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
. h: _) w4 X4 F, j│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 D& H: B2 a% Z' c1 h( c' A│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
3 m% ^2 _; F5 K, |│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │* m- J( @" T r8 g# A0 d' W2 a
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: ]+ b1 ]( f4 @, H& H
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
% p8 T8 p2 ?- j) X│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, K! C5 o5 ]$ n' @9 N# H- L! Q( E
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* m/ R! w: w7 ?; B1 P; a│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │1 N0 S# p& B) {; o* `
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
6 N. }, O5 L5 {│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 v* Z9 c4 I# V3 p7 B
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 S, L$ } O, T0 m* b│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& N. m1 J$ Y" L7 S9 g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 Z; }# Q- _5 c2 n
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
: W6 @' ^2 ^ s( h: H' X Y│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' ^6 D$ V4 Y% [" P; s│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: r; o' c9 Z; S( X) |- j│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
; o5 ]6 Y" j, R% J2 `, P8 t│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! c- D6 m% I! E5 U0 r
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 b4 Q3 S8 m- p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
7 q6 U6 W$ d' y/ C; B1 `6 d9 b3 Q3 N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& |2 w' n6 R; L
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 k* D% f, N! o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. b( M. D. j' m2 ^& K
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) a4 W' B& `8 E( k# v6 ~│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" q$ @. d9 M$ ?. |! }└──┴────┴─┴──┴──┴───┴───────────────┘
/ }6 B4 g9 r% f7 ?9 G
0 Z7 l& d9 e2 K& _StdrdChip (Part 2)0 Z' [" W( c" k/ ?
┌──┬────┬─┬──┬──┬───┬───────────────┐
; Y$ l# M1 g5 i4 W5 w│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 Y+ X9 ]: n% p1 Z; @5 g1 c! x├──┼────┼─┼──┼──┼───┼───────────────┤% L) X$ a0 a1 J! i' w& a) {
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ J( r" f8 W- n5 P K│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
# r: k9 [% b8 K. \. \* L$ w2 k) c│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
2 G5 ?/ ~! G% K│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 S( i; I, ?0 b, G' X" ` y│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
3 U5 c* ^6 u% C" i# v" P9 p; T│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
3 R1 t, x$ Y2 z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │/ D& L* ~3 }1 U4 ^$ f; Q3 A6 j) r
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │/ l- R& \4 Z) ^1 m
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: k x' V1 V I! S5 u: `│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, O2 v$ J$ R) _0 O ?│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 n' S' l) E' E! |
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; p. [, L7 R) D│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 a( L* f- ^6 K1 N! @9 G│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" {6 K, S, |: S
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
8 S% M' \' X& w, A- p7 R& S1 J│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' F# l c6 q& @9 N2 W# Q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 u" j+ B/ r. l3 s8 R2 u) ^) C
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ J+ H# w( B, @8 K│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 \ ]4 `* P7 F4 ?1 W- R2 S# g│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; _" s0 Z" Q3 {) r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, r- l( s% O3 G% W( F+ [│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 Q0 Z: \" y) a/ ^8 d! [│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* D; }4 K1 D7 s- p; C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ R/ z& d4 F" A- d7 Z0 a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │3 k6 W7 r) o5 [0 ?' W! B8 K
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
/ G r! d5 q5 q2 M, N4 B. m* C│126 │Rook │30│ │ │*** │Protects you from attacks │
& F; P& ?6 P/ J @│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 W5 L8 `6 \7 o
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
- e6 |! l& x5 k) G8 {# i│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) u( t( }" [! X8 z. M" j! I6 S3 D│130 │Mine │16│300 │ │*** │Places a mine in enmy area │- O& G# i8 M6 d0 E' y9 J4 o' j. [
│131 │Lance │46│130 │Wood│*** │Lances through back line │* Q% ~; x6 u0 S8 L
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ F& v" t1 x H% }, b/ t: c
│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 H! \: a F, r. q( H│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# B0 U, h" y" N* H* t. }│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* Y/ ]# u) ^9 ]* |5 |6 P
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( ~/ Q8 \, N+ n: ?│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
M s5 k) \; W" y! T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# }) \! C. L* P│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 v& u$ Y, k) A9 q- @3 Q, f│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 w7 s, r# T1 T6 }
│141 │Prism │60│ │ │*** │Prism fires randomly │
; z' ?5 h' ]/ G5 S: `% K│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, S/ }, N" M# P4 S& b5 }5 Z│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 b7 b8 d2 ^ ~8 B5 {
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ X% V& v9 b4 s6 Q: Y│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 i8 N$ g; C6 ~0 t0 P$ R7 x│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 B( _8 B# M6 @4 K! _│147 │Recov10 │5 │ │ │* │Recovers 10HP │# M# t% `4 Y# g* c, W: \3 y% a9 Q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 N3 \6 R6 z W8 e│149 │Recov50 │14│ │ │** │Recovers 50HP │/ t7 ^3 }9 ]* L2 T( ]
│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ t9 ~* e4 @0 n6 F; v1 P+ H( b│151 │Recov120│35│ │ │*** │Recovers 120HP │
, A2 a* p# a+ Z Y5 x; w│152 │Recov150│50│ │ │*** │Recovers 150HP │
5 w! {; E6 Y; @8 s* q: y4 M6 ~: v│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 u; q# r7 l, p/ `3 t│154 │Recov300│80│ │ │**** │Recovers 300HP │7 Y+ |0 {: n. @5 a& I9 ]0 b) N
│155 │Repair │8 │ │ │* │Fix your area's panels │
: q9 B& L- X7 X; p9 f* |7 V│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
& U& h, z6 e' X$ t& H) e6 d│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 E- a" M" f4 t, Y7 T│158 │Panic │14│ │ │*** │Confuses enmies if you are │
4 ~, c) x0 i9 c5 v$ b! \* b0 \, O│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 ]8 p5 u# p3 n# u8 u% m) Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │7 ^5 e9 h3 J0 l/ E8 Y% O3 M' b( |
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, s* g, Z* |; E( i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 m1 V* T, j& R8 N5 f( A2 V
│163 │Invis │11│ │ │*** │Invisible for a while │: A; q; f- @5 Q$ P" \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 R y+ ?. ?1 \│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ {' R- y3 s1 J7 [2 [; D
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
& W8 d' Q+ b+ o/ v5 s│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" E# w$ w: A' r5 n. R8 g3 x
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
$ R% ^2 ~, j: A6 Y- l- p$ `│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
# ^* b" |8 k e# }1 \5 m( m│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& G1 S# _* V9 x& \5 z
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" E" r8 F2 D3 s) Z# ~; j: `
│172 │Aura │55│ │ │*** │Repels attacks under 100 │* o1 D5 n% c8 m( o+ _1 m
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' {; Y- \9 S6 U8 ]│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, |. I) P. Y" e" E. ]2 s│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ {8 d$ z' L9 l( Y( F7 T: W) T
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 [% [/ o6 j4 T6 L% L" V; m1 b4 n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' F7 e- l/ G; i" r5 d: t' }
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ y' d' h! s0 u y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- ~, C' m9 F b│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" Z3 M9 s k0 ^7 o& u9 C4 ], ~6 c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │' _9 ~6 o4 H5 q+ c
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 A0 O8 [8 T; e3 x│183 │Hole │55│ │ │**** │Open hole to dark world │
* s) B$ N% t/ j( [5 j│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 F1 i9 @+ o+ V0 r. ~7 o│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 ?% K/ y/ e, s
│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 L6 `2 J) `% y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ r l3 v# f. @+ t, ]) R1 Z. u│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 U- r L8 O$ w O│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; ?/ R+ I8 U6 z" @│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' i/ u! B- T/ i! `) T0 s$ ?4 x6 q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- C( i( b- n8 v5 z+ a. Y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │/ T4 j9 u& L% k- T
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( c& F+ a# g- \; L$ `8 j0 t2 s5 }
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │' q+ W6 n# \0 V8 k
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ d% \3 k1 ^, F$ P4 |$ L│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" M3 M9 M# N9 d: f) t2 u6 i│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 ]7 V V) s& E/ q6 ]│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: j) {; {& T$ C6 }4 N' x
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │$ s1 V; m$ z& y ]
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% g3 P; U& j0 u- I└──┴────┴─┴──┴──┴───┴───────────────┘$ `& Z1 A+ J0 v! P
3 s+ h) C2 q4 E
" G" W0 Q/ l9 G) c1 A" eMega Chip% p! I+ @" Y0 }; N/ p+ ?2 r. m, q. F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# U9 F+ m) x0 j3 h: m+ M│编号│名称 │MB│攻击│属性│稀有度│说明 │
% R0 `. O2 ~* f& Y' i├──┼─────┼─┼──┼──┼───┼───────────────┤# L E7 Q5 W% j" Z8 [3 ~
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │" J E8 G: A P' F2 y. x. o
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. y) ^. J( _+ s; h+ R
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) D5 g9 O0 Z2 X3 x
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) n, ^4 Q4 ?. H. ^/ P5 L0 X
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: T) o% R; k1 d! K5 ~6 k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! l* T6 \9 L/ d5 x1 w0 L
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 J& Z3 Y: x0 l! y% O0 g
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ T. ]" z# m9 M, b│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ P! l6 @. t9 O( e/ \5 T6 s5 y
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 N/ _% n2 S/ s' O( q3 o* E* m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ u. x! r( v& o; o M; v7 D" h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. Y( H \1 z9 o
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ P; z* T0 c! x$ ]1 ?% U$ j│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
3 g5 ~- g: Y0 I% ?│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 X* l: C. i7 T' D Y* [) r
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
) o) _- ~: q) C+ P6 d│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
; i8 _# F' L+ j│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
* y9 n6 o) i/ q! U5 H/ R│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ @; B O0 ^0 ?) Y6 f8 ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; }5 l% `" L0 v+ W8 Q+ s* e, h3 K6 f
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
: H7 l/ B9 k/ N; G+ u│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 q; [) ?) C* S; T7 K; i1 q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) U" W7 R; g9 a) v2 f4 f* g/ j│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ S& A5 l6 X2 N. l6 m$ Z' j; c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
$ B, P# |% Q l, W6 ?+ _) s/ {│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 ~: Q" E+ ^$ m3 p8 o│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
+ P1 ]" U! U- `( k& V, B5 y4 }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& x' s g3 N. k' R5 o; f/ S
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 M0 D* v& v4 X0 r, y" k0 |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 C' I5 o( ^4 P; `: p
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │" o. h' x2 ]1 \2 J3 A8 Q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │. q- \" [! `" l( q+ A
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 J K8 v* o' z: v
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │5 j5 \9 ?% w4 r9 F) U* w- A, V2 ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 D! a* s$ G' ]/ q7 |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% z3 A/ x4 b ^. d) U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
9 a; `4 d& ]2 [8 t* m8 h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ I# u8 e# {/ m2 e: ?8 y' s' d, w+ Q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
k1 a! r: l( O8 T& F│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
; s* D O% o8 C! T8 r│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& K0 r5 f o- d$ _1 `│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
- W0 v# ~6 N& |* W/ D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
4 G( B* N @5 M9 W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) l" X5 Q. s" l6 N# h; r/ q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. h/ j0 S1 l$ J│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& `. s6 \- x# P u│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& @7 Y# o b9 y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │& h- s+ P" u( D
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 i |' f) X, O1 J9 A+ N│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 d: n7 G/ {* Y, D0 C# |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ W* P" f/ r# h7 g$ K% C0 |│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 }* A$ z( J' @│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 q& ?5 m1 C, T! q$ l│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 z/ H; V5 T1 W/ u( `$ p│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │0 r; l* n( m) Y$ [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ t' _1 |9 r* Y: {5 M
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& `7 g2 X6 [* |/ Z│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
4 J6 Y8 Q( ~$ \- m% j; \│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 @! Y% \, y% X& k
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, k( Y! f$ O" p4 L \│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 \; w I% `3 c( b$ l. u│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 H/ Y* n6 o+ ?7 s1 u, w' @│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 x* X9 v/ H1 e. |' Q) A! W- o│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! P/ \2 O7 B' O$ k4 l* j6 L+ K│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ C$ d2 D3 x( e& v1 {│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 F W1 _9 h3 q* h: t│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 l, _+ I4 d1 g3 D# i$ a# N│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" }. S- j: |$ t( q+ ]
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
2 ^/ E0 i* I( e1 o│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 p7 ?' r1 f/ x. |) W' w2 l* D& K│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 H; q& b G5 b" N│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
9 b+ V1 l9 c" v6 q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- }. E' H8 _5 a/ Y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- | H( A) l8 a# y& W- U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │5 A# r( {7 ~ d) i5 R+ _' k
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
& z0 y1 z1 Y: ] V1 x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. O' O+ R. p& U% _! H
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" C6 U1 O& p; k4 x8 { h7 z5 ]% d% q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 S) s! @1 a! ?5 W9 R│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% R: ?" N J% M& ]4 I. V
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: h8 z( r2 ^3 R4 W│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │! U7 ^ |2 ~- M! S8 ?1 i" h5 {9 I
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ ?6 H; h% T5 l& N. y│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
{4 h J2 d' ]4 b( b& A. |│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ r: H6 Y; s3 w& g4 w└──┴─────┴─┴──┴──┴───┴───────────────┘
* ]5 {/ @4 K- y5 {# O' f9 R) n( X% f! E
w9 H: R' C ?; |1 @1 m8 q( q) n
GigaChip (蓝版)( @' h, D. I+ g( a' }& x4 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" n8 V7 c4 Z4 D1 Y! Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 e# [9 W S! ~5 L' v' w7 T% Y: N% [├──┼─────┼─┼──┼──┼───┼───────────────┤# w- L6 L! U7 q# i0 g1 {: F- V9 i5 }
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │3 [. a1 G) R6 W1 n% X8 d
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
, x( u7 A( }0 e! T. Y/ d8 s4 q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ b- G- A2 z- i) w) F5 q, @│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
h7 r* t' X! ~4 p│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 w) H* h$ V" ~! [
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, n/ @, p$ r2 [3 q D│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │1 W6 P0 b1 v' p- B
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: m1 V' [% b) f/ `- G
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( d( S# J- _+ O/ I- y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 C6 ^! c: S" P( x│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
8 X9 y% C, P0 k7 n9 c4 E, C│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
W0 W: ]& n7 B7 R3 S; r! C│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
t, l2 v5 U4 h4 o│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │/ Q; F: ^" r3 e# A/ w
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% j! l1 ?2 B0 _9 {; o0 [│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' M0 G6 }7 A7 o7 h
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& t# ]5 v+ [% P8 N5 G k) c│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ `& `3 A# b4 }│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
+ E% c8 l9 n& [# l: R) @6 C│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
Q, F" W; `4 o7 e2 V \- q/ G└──┴─────┴─┴──┴──┴───┴───────────────┘
0 C' D: q! ^, r5 W1 ]6 R# S8 C9 \: y) |$ [5 D3 K8 J
GigaChip (白版)(只列出与蓝版不一样的Chips)8 N' R1 j0 u5 U" [7 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 Z5 X+ K# |! V5 @% [│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 S' W) o7 X U( f+ }5 Y├──┼─────┼─┼──┼──┼───┼───────────────┤
: Q+ C Z5 g; l6 M& i: r* @4 r│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 Q- _% R6 @1 O6 ^& O4 J
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ Z( U$ j9 X$ Z. [3 Z4 K
│4 │Balance │60│ │ │***** │Both Hp reduced by half │. |# O# c! ?6 C9 O0 e
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 n* ^# r' v6 f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |