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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创  g3 u% e$ Z+ G1 K6 O+ g/ v
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
  f1 L: `" w- g  r$ r& L" k  h7 ^

/ K( Q' y% ^) X, o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( _7 l8 R1 S5 O大家要看日文版的P.A.或详细攻略,点击这里吧!
1 k0 _1 q, B7 C  E& _
====================" U  {$ R+ V% g$ L+ T* B1 u) M; k: y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' ?5 G9 o. v. Y, q9 Y
. A7 n; ]: _! I9 G* q8 J: x以下内容格式如下:& O- n/ i1 _" x! x- M$ y/ |
6 T* z5 C. @7 H6 g0 I1 \9 j( H( J
编号    名称
( B0 ~1 W6 e+ N! ^/ F说明
% e2 v0 y& ?& E* b1 N组合方法6 u" ^/ B- ^5 W) M/ B
---------------------------------. a) k# y  a* D+ v4 G% M
01    Z-Connon 17 _. W7 x; l  w- H8 G" i
Unlimited Cannon for 5 sec2 P. C# A. G+ T
Cannon A+B+C
" o3 w+ K& C$ K4 _" J% b  F* qCannon B+C+D3 m+ S0 P' M/ o+ C4 G
Cannon C+D+E
5 ^7 T# D6 _( B$ H8 B
2 X2 n" D% z. {02    Z-Connon 2" {1 T6 M2 G" f* V' g
Unlimited HiCannon for 5 sec/ f3 U& g3 L0 Z2 ?9 C
HiCannon H+I+J
, K& r6 V" N4 f( K  vHiCannon I+J+K) c. @, X+ J% b3 f
HiCannon J+K+L4 u- ^3 N6 A/ Z. Z6 ?

# ?. B- C" J2 t' n: X; _# g03    Z-Connon 3$ n4 W! `6 V7 u: h1 u( b) E
Unlimited MegaCannon for 5 sec
0 i; [: g6 Y0 ?+ O8 V- V1 k3 oM-Cannon O+P+Q
3 L; `! e3 k* FM-Cannon P+Q+R
9 p9 s* P5 \; y1 xM-Cannon Q+R+S
9 g% M3 k6 O5 S* F7 O' A" `- V& `6 b" T- W6 V  t, k
04    Z-Punch' P1 Y- o- G3 f$ v) K/ J
Unlimited GutPunch for 5 sec
  s3 I2 z4 H- JGutPunch B+C+D
+ {6 A4 }$ _/ i3 R! ZGutPunch C+D+E
' |* c( P. B$ pGutPunch D+E+F
$ h! T. o7 I* ~
& V. ]& |5 j1 ]' m- z05    Z-Strght
. |. t  ~0 k0 }: ]  Z3 q$ P" gUnlimited GutStrgt for 5 sec! V0 I- M: c& t: v1 W
GutStrgt O+P+Q
' @. T, a$ D  GGutStrgt P+Q+R
4 l1 M* X6 F! Q, y$ YGutStrgt Q+R+S
: J+ u7 t9 A3 S
+ ^% X& }2 v# H06    Z-Impact
, ?2 k' ]3 G, ~5 ^# i6 A5 bUnlimited GutImpct for 5 sec
2 L( `! i9 y! h7 M! d  ZGutImpact G+H+I
4 x) J5 T1 E0 U3 f: T- O$ ?GutImpact H+I+J$ v% R5 G! A4 {: Q5 E' ]
GutImpact J+K+L  n( l" M6 _& g9 J! j
0 h5 Q5 X3 r4 z1 B
07    Z-Varibl
: ]9 _! i9 K" |' g* A) x9 OUnlimited VarSword for 5 sec* R. e7 \3 F5 [  ?# V" _" X
VarSwrd B+C+D6 {. n$ R8 P" \% N0 {) k: G- {0 o
VarSwrd C+D+E
: m, s# L+ ~( x" tVarSwrd D+E+F3 v) d. K, ~+ G7 K
/ b9 f0 N. V' N  |7 t# s6 g
08    Z-Yoyo 1
9 @& m" g5 E/ {. }9 I' `$ o6 xUnlimited Yo-Yo for 5 sec
# h) l; S' ^& ~5 _& K/ MYo-Yo1 C+D+E0 A) U9 e9 L$ f8 Y7 E4 [' ?
Yo-Yo1 D+E+F$ Q& u+ E( t) m# K9 C( I
Yo-Yo1 E+F+G
1 S- `2 K/ |) K1 d, o, q+ W$ Q  \7 G- n) B; O2 p4 D. N' M
09    Z-Yoyo 2% h3 k" P, ~* \" c
Unlimited Yo-Yo2 for 5 sec3 E( p! a& Y" P& Q) G4 D; y
Yo-Yo2 H+I+J
+ O% ~/ q( H- q3 a7 Q3 ZYo-Yo2 I+J+K; S+ }; W: ?) w1 _. Q2 e
Yo-Yo2 J+K+L
0 _# h0 S, p+ y
: n) v1 o$ A4 M4 Q10    Z-Yoyo 3
8 Y" W8 P5 U. ZUnlimited Yo-Yo3 for 5 sec
" {/ T$ G( @% }6 E. s  f7 wYo-Yo3 M+N+O1 `% ]7 m8 x- x- E' B
Yo-Yo3 N+O+P- ]9 b' K, n* x3 A6 U/ G
Yo-Yo3 O+P+Q& j1 P; S2 H2 x; b0 i* l  |& y

0 V/ L0 N2 |( P# ?; P11    Z-Step 1* P1 y$ {8 }( h0 Y4 F- w* c7 Z$ E
Unlimited StepSwrd for 5 sec
; c  B3 {/ m- GStepSwrd L+M+N
% u3 O: Z7 ?* L; k& tStepSwrd M+N+O
' L2 U4 [& H2 k. s4 eStepSwrd N+O+P
! T: f, H2 _# d4 p, Q+ ?6 m6 [2 Q4 H% Q: A8 C8 d7 F
12    Z-Step 2" w# s3 z1 U- b
Unlimited StepCros for 5 sec
0 z- ^; W2 z0 l" {% Z% ]StepCros P+Q+R
' F& \, r  K) JStepCros Q+R+S
. y5 f9 @+ O$ Q) {/ A) sStepCros R+S+T  I& U7 Z* r- H+ F

" Y! z! y; a/ a, e- b13    BubSprd/ ]; d3 ~8 Z' Y& n8 p# E* b4 U
Attks w/ spreading bubbles!
% L) _8 o% E( o' j  s5 n% fBubbler  C+D+E
0 O! c$ }& v1 G6 GBub-V    D+E+F
/ m8 i: X9 R0 A' R# hBublSide E+F+G
. U! q0 Y- I  N5 y+ |Bubbler E + Bub-V E + BublSide E
8 x4 b4 {2 x$ T* u- |2 N+ o: A1 _: i
14    HeatSprd
5 ^: p. x6 T# k3 c  r' {1 }( Y5 q5 Y7 E2 aAttks w/ spreading fireball!% L& E1 I6 w7 P9 v
HeatShot H+I+J
. T, Y  I% b5 w4 |Heat-V   I+J+K
; Z: p+ m# [7 ^& w1 j5 p9 \; WHeatSide J+K+L
+ |( F4 h; B7 |* C" DHeatShot J + Heat-V J + HeatSide J0 E4 C" z8 k$ ?6 j: o! d! w# z& `

% N8 l* G0 m% ?* |$ x7 U  v15    H-Burst
8 w. \  j3 r- y, R/ x" VCreates a giant explosion/ z5 X* ]! |) A6 p+ j
Spreader M+N+O+ {1 I$ d5 S3 ~2 F3 y& `; M
Spreader N+O+P
" \/ w" \) n1 Z6 Y% x+ x2 o7 i# V' ISpreader O+P+Q
5 l1 A; R, W. X$ b2 u3 E8 J. u6 B7 F2 B& `; N
16    LifeSwrd- J+ ~5 e$ g3 ^4 V! i+ A8 Z6 z
Swings a huge 2×3 sword!  B4 j0 Y( M! ^7 `7 F/ |
Sword E + WideSwrd E + LongSwrd E
4 [3 `' s! c( \( t1 zSword L + WideSwrd L + LongSwrd L7 B) P) O. D/ Z; R
Sword Y + WideSwrd Y + LongSwrd Y
! u( N5 m. u0 Q4 z+ q5 L, n. k+ R: c% }
, q6 o' d' H4 ^  C5 F6 O# t17    ElemSwrd
. p! l- J5 o6 M. G$ p& i: DWide swrd contains 4 elemnts. n. [1 N  S5 m
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ l9 F! }- Q: L2 [1 P4 w
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: M) u7 a8 t* N! N# i: P' Z

1 t+ m5 H; d# P! Q0 P2 Q% z# ]& ?18    EvilCut
) n0 z0 D( C4 A6 v9 [Step up 2 & make 4 atacks# t' F  k  a" i8 E& i5 ?2 {. j
StepSwrd P + HeroSwrd P + StepCros P
, {  a7 u0 e! Q8 h
6 v+ m" z& {) {* ]3 Z# s# h19    HyperRat, R5 v& \; [! J: U( Z5 Q8 H; ^
A giant Ratton charges!- G3 c  D: A* |; N% O
Ratton1 A + Ratton2 A + Ratton3 A
: |4 A- I1 C2 Y& C! t# s4 w) fRatton1 C + Ratton2 C + Ratton3 C
- }* {3 F: i# J; \0 c& a3 Q6 M) TRatton1 F + Ratton2 F + Ratton3 F4 W, i, X6 ?7 c  E0 Z! M
7 k7 ~1 T1 k3 G0 ?8 e/ q
20    TimeBom +8 f7 |# I5 i9 J$ \" Y
Sets Time Bomb in enmy area
1 O) J' i; I4 }5 [3 H  G  @9 Q# ATimeBomb J+K+L
* }$ l8 z2 W1 p  q/ Z! aTimeBomb K+L+M( Y; g8 p, g% d
TimeBomb L+M+N
* K2 Z2 {9 t1 R' U' S# D7 A+ B, L8 `
21    GelRain( _" g4 A8 [: F2 |
Gel steals squares0 X  G1 L) w: X" G
MetaGel1 B+C+D8 U- u9 B. f% s- o
MetaGel2 E+F+G
& C. o9 m: l4 u9 r2 mMetaGel3 S+T+U
0 a. ^' i+ V& P& e- {
! ~3 F2 B; j& B+ J: B( f22    EverCrse
, D1 B3 m! b+ U; TShield chases enemies
/ d0 |3 `+ I4 UCrsShld1 C + CrsShld2 C + CrsShld3 C
' Z3 `7 I5 |5 \: ^3 `CrsShld1 L + CrsShld2 L + CrsShld3 L
) L( _9 S0 S9 @7 S8 g- ^
" y) u5 A! o$ n23    MomQuake: b, J* h8 o& A6 `$ k$ O2 b3 _
Awakens Mother Earth!# p' q2 G$ Y2 Q/ H% U
RockCube * + RockCube * + GodStone S
% U6 E2 R" R$ Z  h6 l& t8 v7 G* v) i8 t* q0 c
24    PoisPhar
; o+ x- ~+ i" R$ Q" z+ T3 \5 \! SPharaoh generates poison  t- B/ y: ?  ^6 c( d0 y
PoisMask A + PoisFace A + Anubis A1 p* L" x3 j' e# |) Z

+ ^& V- J, g8 w7 |4 J4 e6 j25    BodyGrd( `7 [; B$ [  x' p
Bodyguard takes out enemies
, @( ]! C9 m& l+ @6 gAntiDmg M + AntiNavi M + Muramasa M' o! H0 n: v6 X& o. O, J
& M" p2 D# ~" r& T: P7 g# d
26    500Barr
: i7 e: R8 C6 V  R4 U1 Z. |% z1 EBarrier absorbs 500HP dmg
* H* q% x0 U) KBarrier E + Barr100 E + Barr200 E' w, ~$ S9 E# t! D+ f, Q
Barrier R + Barr100 R + Barr200 R# |9 X, w; j, |+ ?0 o. W

0 i0 B6 A8 p) t8 ^$ v% {# Q3 e27    BigHeart3 B7 G( _, p$ E; v' L
Attacks, then heals HP!' ?4 X2 T6 }$ e! S5 p. q2 [& Y
HolyPanl R + Recov300 R + Roll R' i2 r4 o6 U  {* o$ C% y$ g
HolyPanl R + Recov300 R + RollV2 R
# h" Q' L3 a+ Y; KHolyPanl R + Recov300 R + RollV3 R
+ R2 R3 r6 z' u# u, J  Q( I# R' v; [7 A$ S, i0 B* |
28    GtsShoot- M; S" p, \: k5 |
GutsMan throws MegaMan!
* z+ v" m' ^- G0 nGuard * + DashAtk G + GutsMan G
, R7 c0 D# }# q% Y9 NGuard * + DashAtk G + GutsMan2 G
2 y6 r$ |- x4 ^, e5 s: a+ \6 q! CGuard * + DashAtk G + GutsMan3 G7 O! F) W/ \& c/ x6 s! G' x
Guard * + DashAtk G + GutsMan4 G8 M$ E9 S$ l. [. Y* c

% |* V! w# b% i29    DeuxHero+ K& W$ O( s2 h
MegaMan & ProtoMan team up!" S- G$ f( V. [1 j
CustSwrd B + VarSwrd B + ProtoMan B
3 g/ `& o4 b2 s! Q# x  GCustSwrd B + VarSwrd B + ProtoMn2 B
" t: U1 T* c; X: k; |2 E1 c. SCustSwrd B + VarSwrd B + ProtoMn3 B! k$ K0 S, F) Y+ i
CustSwrd B + VarSwrd B + ProtoMn4 B4 a$ ^. f1 e7 @4 u1 Q
4 K( `" N' A$ g0 m6 P. A
30    2xHero
  h4 S3 ]& c9 q7 ^& tMegaMan & ProtoMan Dual atk
0 }$ U6 m" t' P: d. V& P. h5 HSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# l3 D1 |; [( dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* w1 c, ]* X4 M' Z/ H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! O8 Z' J" k- g' |+ K$ q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) {; j8 R# X, F% q5 z. X

' P0 ?2 \* m' I& E& I6 h) n31    PrixPowr
, z) i& R% n3 ]$ E. G3 Navis attack at once!
0 s3 s- p( x* c/ x# M4 rTeam1 * + Team2 * + KingMan5 K
% I$ X. Y1 {% b+ d& l+ {6 C+ kTeam1 * + Team2 * + MistMan5 M/ |; e0 c- B0 D' P7 q; U; Q
Team1 * + Team2 * + BowlMan5 B
( b3 g* G7 E$ Y' l; t" c+ d
' u; a$ e# j8 w+ V9 `6 f32    MstrStyl
/ V6 m4 D7 f2 _" gMegaMan unleashes his power% p; ?! i7 o+ c
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 o2 h6 J" f; ]( l2 H9 k8 A$ A/ r& |9 A" I. d* R: c8 U
StdrdChip (Part 1); M$ G4 E  N- n1 j2 A% p, b
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 s: R- F) d1 U6 E│编号│名称  │MB│攻击│属性│稀有度│说明             │% W1 E! m6 g, |' P6 p* {! X
├──┼────┼─┼──┼──┼───┼───────────────┤" o$ b, c1 u. q" N& I: [3 z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 m! F& x+ h1 N2 E) J7 [
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: D4 q- A6 B9 s$ m! `( z+ o" v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │. m1 [5 x+ b# S, I
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
/ f1 o7 ~* l- v; o  P+ A. `│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │* B, D9 {  O1 h
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
. Y2 j" D8 Y2 @' O│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* c. d9 `" s+ l$ F( ~# g4 `+ K3 T2 C
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* ^0 S. p- J1 G, i$ ?
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ @; j* `% b- f6 y5 @
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* i4 W8 i3 a/ I6 e2 h3 E' m│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! e& ~2 S1 ]" _# z  P│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │. r% S* G4 N- X) s) W
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 k8 U# Z* p5 a; P6 N9 L" e
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% \) e/ z8 m" U) ?│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" S, i' S& V, C3 G2 W' P│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
" W; o5 A! ~9 l5 A9 N4 w. F* `# r* y│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 l5 F7 I- [6 N! p! n│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │& G. V% b) g% O7 _, X! Z0 `
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │: i! p' E. S  h' `1 p4 @) d
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; V  [/ ?5 {- D
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( _3 b4 |! ^& m, K! ^│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 K  v6 w) h2 f/ w+ O│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ q* H# A% i! }7 h: g7 i  Z│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& }& y2 d) G# K6 ]6 N/ p; T8 }; {
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& b+ w2 n/ a; Y│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" v; F- u' U" H1 N│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 `) A& E' }  E! M* a│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. x8 U9 r2 x$ p* s( T│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 o( `# w. u8 d! w5 U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │8 g2 Q" ~8 X3 H9 m7 o8 {
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 Z+ N/ |( ^0 y. \$ \│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 }7 ^7 O( M4 \, N% `
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
3 y; g# W5 G% t( o+ X- K│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( K/ l) `; C3 D7 D* h2 Q- @/ N3 @
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 W  n2 h$ j7 I5 ?
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │+ K' t' d, S) D/ g
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# H) J$ \3 v4 F& z. j/ l8 ~" h│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# b$ O# W4 O( b# i: [0 Y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, b# V6 w$ h8 e4 l. X
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# r1 j( z. T3 G+ x; T$ O
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │) [- J) s# L8 b( f) N) }; U# ?
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ w# e' K4 p% m6 E2 H5 G0 ~
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( m  g. `" w& }+ B8 r+ t: U
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 ~1 [( ^! b0 d* {
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* h7 c+ K! q  L2 L- `: G+ }1 T5 Y! _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 g5 S+ c1 d! O* v$ c4 Q
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │$ K, U1 q4 |) H' F' d/ S
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 ~1 i3 Z  X+ L. Q! l8 l/ F
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
% ]  t; Q! k( I9 _6 D% V0 {$ E│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ i) t! S5 c/ C, G; G: }│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 f1 a$ c& g6 w1 v│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: C) P% L4 Q8 _6 S- S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. C% p. K. u7 X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* t* [3 Z/ [; m$ W+ F" @% u2 \" i│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& Y) C& r! o8 d0 x4 T0 K: B
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 _  e$ o  {' |8 }( e│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' t* @( x* g  L: t+ v9 I4 X2 h1 i
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 N) ?# [( `2 S+ A6 l" e2 K
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* i; B% Y/ M6 @( i. u, L
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 D5 v/ y$ M3 S# A) g│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 e5 Y/ ^5 j+ _  U4 G5 a1 F│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" X# O$ M) x6 t1 ]
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  f! J. k* v; q! E│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ t# X: L& g1 c# j│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 x  E, \# k% ^+ ?" I│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │1 Y- F, \7 z+ Q
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! [' g- p7 K/ Y/ A* m& @. }! ~2 Y
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 C. F* h! _! F5 e
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ h7 k4 O: m7 |; L│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │" p4 j# c$ M( {' x, Y& I& e6 l- n) Q
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
' q" K( X+ ~: f. s│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │/ q0 X5 b  w+ H' ^! w1 r
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! M' {" f: }% x! N8 B; E│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│% y4 r7 M" c- L' L+ v1 Z
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! e- {! V" ?4 j: @% P5 L# S│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 Z. w4 C3 S/ @, Z6 M
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ ~1 }2 W, \! d1 I7 W│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 {, `" f4 {6 f9 y! p3 m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* G0 A; U0 N6 e3 S
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* P4 q) Y; {  {! d
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 L3 e, P3 b  N/ E' n' q  L
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 A" i( Y& m. O2 `/ q- ~│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. G1 \% S& l$ `/ a1 @│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
; `1 s* ~3 p# l0 f6 J3 A" w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* G$ _0 y. N5 `9 t
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 ~. y% t* n* P5 B6 ?4 z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │2 K+ @; v# s) g- U/ P" Z( o8 D
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; A0 X7 w/ `: }) i6 Z. w' k# ]5 \
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! L" E- j* q, F│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 s! H, m; A5 }  V6 ~7 X
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  [8 M8 }( W# ?0 `9 \% k! t│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- l0 E% Q! m! {6 t, A
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* }# q7 @" ]. r# z9 z$ w- Q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' G- m# A# ]2 \7 p$ K7 B│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& k& V! Y3 N9 f│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( W5 ^1 V9 T6 g; m! i3 c│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 n& _. V5 h) v' c8 k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- v8 \: n' ?9 B( H* p│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: v- Y6 ^$ v( }3 U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ j) {: M1 y# r& n. A7 p7 X└──┴────┴─┴──┴──┴───┴───────────────┘
% ~- Y0 C! z1 s6 G! y. S0 g# R* ~. u0 O2 h
StdrdChip (Part 2)8 v7 d# z9 @9 z: _5 [  L# i; `5 J8 g
┌──┬────┬─┬──┬──┬───┬───────────────┐
' n8 c" l) d4 R0 x│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 O$ h5 W+ y; L8 |+ @( l; P├──┼────┼─┼──┼──┼───┼───────────────┤& O% L  w! p& v& P. \+ f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, k$ y' z& v! }│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) q/ A3 X& s4 w' {$ ~
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ m5 V/ D5 R4 w' H* T│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% E. L+ d2 x+ ^/ ]" \  S0 E9 S│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
* l- Y/ `3 p7 ]% k1 n│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
& \# G" Z5 m4 u5 K│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; M# N6 B5 m7 M5 O/ _/ T
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" o; O& S+ ]& P│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 M# p0 e' ?- }' ^5 E3 _5 K2 O
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 t) h( m* ~. }* d
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  n' B" {( s7 N5 M
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" l) P1 V1 n% W8 r+ K
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 _* c& ?8 E$ L( G- B7 I" p3 V
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; ^' V, b/ m; V0 O  E
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 U! d" j; {# m│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
, n& @) z0 d3 X- T- z! K# q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │3 z' l2 L* v% s$ f$ e; V$ _
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 H+ C3 f: B( R4 N6 G/ H2 o7 O│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
5 k2 q, F4 e3 V/ s│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 z" T: w4 g; c; R4 ^3 v" p│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ J; x7 _: k& f. g1 q
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 D; `* u3 }% p( o) ?0 d, o, k8 a
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& S- H6 c! u8 ^% V4 H│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! k/ ?; p( X( A7 g! b│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │# d. W$ m" A; a  u* ?' F4 P
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# m  d1 ~% f/ @( \, j7 `( o│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ U+ w% o' I% B9 p- q  `6 O
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- L' X% @) b. \: T& |' e
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 ~0 ?5 [) U. ?, i│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% b2 j1 E, h! b  O, j* n- U% P8 F│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
# E  [" g/ ?- _$ V│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 ?+ L9 I  n# Q( E2 j7 H; _8 O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
0 _3 c( M4 G" \5 G$ D" d2 P  q│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 |( H  g8 w7 l, ]4 B│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ p7 m( ]! G/ ~; y8 C1 a7 I# u│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │5 R8 d: k1 A. C& s, r# R) J/ h6 {  f# c
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# a& x+ [7 c$ y( v1 u
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 z. ]( k1 f, O4 G  p5 ^9 W
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │3 }1 _) e9 l7 l5 O3 c
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │" r# n" I$ ~" F6 X
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 Y; t$ \7 D3 K2 C2 G
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: H8 P% N: M( `" C& z( F│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 W8 x& N7 r7 ~4 o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 C; o8 g9 |: s! p  j│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: y5 ^3 U) `7 ?4 p5 S) g│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │/ b2 d- C$ e/ Z% t4 \8 {, ~7 j( f
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
0 p# q+ D) W# B8 ?│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 V: D* Q* U0 J$ P$ O4 ^- c
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 y, O: [$ l+ O$ }. ~│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& L* J: W  H4 j; N6 P. h9 }5 W+ V│150 │Recov80 │20│  │  │**  │Recovers 80HP         │0 W5 i8 m- B! G! K1 G" I. l
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
$ C" H  U3 U' m  [$ I" r! v│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 S2 E  U# y1 Z3 N% A│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ [9 h: Q0 J, R. I│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% g% Y3 L  G6 F: G8 h: X8 g3 r│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. s, c- E- b. B! P5 ^+ v│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" W4 u, Q. s$ K# }& @' }7 w
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: L. N1 F% M0 @$ @
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ v) e/ Y. t- v. Y/ {# p
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, N& y2 a/ G/ [- f- a. H1 ^, }
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- ]* A/ D0 S8 \) l0 r/ t) u│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% Y) [* Z/ o! u* q+ R( L" ?1 M│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. o1 D3 @/ S+ N- m
│163 │Invis  │11│  │  │***  │Invisible for a while     │
( r3 Z! F- p' {, }, M│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 E  s# H" ]- F, D1 ~│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
9 O( y. y2 O; ?5 I" C│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 z1 _. V2 G) P4 o# n+ G8 H│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
3 P; y# \  F) s/ ^6 P4 L. f│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, s7 }) r: \4 ]
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │7 Z; p8 R# A" n; |' {+ a
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- G$ Y- \/ R# I* B3 O7 d
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ O4 L0 o8 A3 ]( U
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 A  {; K6 P5 f│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% j1 C( K0 q7 v│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& f$ D9 k$ n+ P6 f6 Y$ t
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( X1 E* N2 h7 r6 `& }
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! b& ]" `0 f5 u4 Y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 x0 t) `+ E, g. l% W: l2 p
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) H+ D, ?8 B- O4 d/ q3 D  _
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │7 A8 |8 @' |- d+ Z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
9 g5 {7 I; }  Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 b/ r% N1 u6 C" u8 x
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │* B; v  d6 l6 _; r* E5 n$ G; b1 y) {2 D
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- A! P- D+ k; ]7 |) v│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 x$ P% `. s0 @  f5 t" \; e│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │) u" j1 J& s8 \6 g, @. E! k
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 i: J- k: p& C) `
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* V6 w3 x3 X0 v  v- z
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' x( F! b5 x7 ~& K7 L/ d+ ~
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
' p5 G1 ^/ K3 I│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% m& Z- w$ L9 D
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. e4 E+ w1 Z% A, G, Z* N│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% U8 @" z, b* X6 b2 q9 [4 f. x
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 k" r" B& U1 g/ c$ ?5 x, T
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
0 q: ]) h: D8 g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: g+ f7 Z0 N9 e5 }0 a; |% o- b│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 o* T. ?2 I# B, H% V) P5 Z) s
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# w; h$ @/ d( `- b│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, b* m7 ~" Z' O+ c5 t) r
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │6 B: V7 F! H0 ~: |. B
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │. z4 E( V2 k1 T3 o6 l2 G+ u% A
└──┴────┴─┴──┴──┴───┴───────────────┘
. g2 g- P1 u2 w
7 K7 ]/ Q7 u  y; l
8 u. y8 m; f6 X/ c: G' O- _Mega Chip
' V! D2 K/ x: b┌──┬─────┬─┬──┬──┬───┬───────────────┐
% i6 S  {' e7 u( x8 G! X│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 s6 Q0 F' P4 W├──┼─────┼─┼──┼──┼───┼───────────────┤
% _0 Y: O7 E2 s& W5 \! k' R│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ P* [1 A4 O' B& H5 ^
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
2 _$ K. }! A* ~4 H' ^4 B│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 P/ l! @' q$ J- K" d( G4 |- [
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 x! Y% W0 _" U/ J! w
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; ^2 b) H. K# {; E& J* i
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │2 O+ N" z/ K9 a" H. C: W
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 r# c7 v" t/ U│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! L: Z& r& M0 j+ ]: z+ {1 @7 h│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 d7 D, O! {1 \: m  l; j│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 P$ q& P, }5 J: P+ ]* ^/ V│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! R. u" o7 U* X  b5 ^, ?│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 J5 R+ I$ K, T" D( C7 X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
  }- y- M) n, {; T2 [8 X│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
; s4 R( h' f! v  r9 g7 J3 o: _2 ]5 \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! x3 z' g# @$ {6 j5 u0 Z9 C
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │- l1 x5 f$ J2 l4 V/ A5 |$ y$ r
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 A7 ^. }$ b/ G& x│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: |( K- f: N/ d, w7 z  P0 ]% w- D$ l
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* {, n( u3 K3 M
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │) {% L( b8 b' U% `
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 u7 Z% v1 ]! h* G, m( ?8 Q  m│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │$ b7 _% b+ G! f9 R% s2 x  g, o4 K7 m/ C5 l
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 n1 P- B- S6 R# a│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! `; w" c- A. a2 ]0 h1 E7 S8 D│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* m* T( w. F! m+ ?: `6 q│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 u, n7 ]9 ~9 b* U2 r, J4 f│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* ?7 h2 }1 M; N" Z" I
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │9 r5 n) b6 z& D6 M5 C2 N! Q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% Q% W  _+ r" k3 L. }: K
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: F9 n1 V7 [2 H' N; P9 A
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 K6 x( Y4 e/ \) k* n3 |│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │! o/ @- K& F9 n! Z8 w* M
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  h8 y% K- u7 _7 w2 h
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 n% t9 a: C) G: ?! z% k1 ^8 I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │, q( K4 ]# T) n( q% Q3 x% H# r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- h5 z8 B# d: v. G# _4 v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# H% `# ^4 E- _  N1 f% X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │/ s/ E, H- f! j* E. c2 X
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
2 e! w, `8 x0 D/ X│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │( _2 R0 r/ r1 m) Z& O" D
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
) p) p3 w# c  B: b0 T│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 g' q: P6 u# E3 S% b- t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" K3 j9 G0 y& _; V5 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │5 z2 {! J- h; e- H4 }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
4 }; L  _/ A$ M- U0 I/ n7 r2 W│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. y& ^& t9 k: j
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" n7 t% Z: Q( j5 m! u0 ]
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
" k  d, Z! F6 o│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) H2 `- Q/ ~* T$ U7 ]
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ t2 R8 V" A( p  C! D- }, Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ p0 M+ v% i, j+ V! x+ E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 Q% G9 s, Z4 ~1 ^7 p3 g│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ y4 e" l- P/ z6 r2 j+ e
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" b5 N  j5 b* b8 b; i│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# n5 v3 @8 \! D  k' ~8 N9 Q3 C* w
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; H; ]( b3 q2 }+ C/ O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# N8 j+ Z  R$ H# N5 Y. k3 r│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 P& L4 o6 ~. m# l6 Q% T
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
* I* s2 q6 J2 ~│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │( R  _+ C0 U# ~6 s
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │" A6 a7 W! e" g9 `
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │& g- m$ f4 C& P7 x* o7 C
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  A& \( M: {( Q& }* e
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 A  u& ?$ P. |: \$ b
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& R4 n3 f! Q+ ^; l│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  `- ]+ I0 x: r3 F( j! V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ G) q' `, v- d) L& S- d4 a│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 K$ v) X, P3 t4 }3 i; ?6 v
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- w, [! k' n8 p8 b% @& b5 p& V( D
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) G4 x0 `( C, h! _* X
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 ~& ^- M) N" y0 {/ h│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 V, u. s& U! I│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
& }/ u0 o6 s6 z7 V; G│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 j! P0 Y' }3 `$ [" H- y6 Y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 ]! z3 D/ z, C. Z, s: m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │6 e6 T2 S5 J7 m
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 c9 U/ d7 Y: E│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 N; K1 o( Y1 j│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& G2 D) y% n5 h; V; u$ ~8 g│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 K; b# J; l$ E2 ~; U- B8 S4 `
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ _9 O: N6 ^" T- K( N' G7 B0 @│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
" E& b/ I3 G2 R5 z/ Z/ a+ z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! K  V2 l6 m( N; C2 n8 x6 O│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* w1 i  Q* m4 p& S- h
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 x$ a) y& m: h6 ]. g0 p9 L- n└──┴─────┴─┴──┴──┴───┴───────────────┘
4 r- w6 J4 y( d6 M
  B1 X3 V) d6 P! _( v- W' W7 b& D9 h' n* L
GigaChip (蓝版)
3 _2 O9 V0 o, f┌──┬─────┬─┬──┬──┬───┬───────────────┐
( w# r& v. \- ]% W│编号│名称   │MB│攻击│属性│稀有度│说明             │
' ]; h7 z8 o. s: O) d├──┼─────┼─┼──┼──┼───┼───────────────┤
4 V, u/ W) p& v% Q; C│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 Z3 ~" |1 c: F* }& D9 a0 M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 ~3 _6 S5 O1 }6 V│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- j3 w: D3 j- S) _│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 e! |5 l/ M6 P, b* e- l
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │! e4 [. {  Z0 g: f
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) n3 ?; j- ]2 \6 I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 i9 i/ C* t. ]. d8 d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: ^3 C! V& ]  N. G1 P│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: ?  }) @4 Z  D; ?: p; f5 g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. m  z) {/ M% f7 `( |: Y# Y│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
1 N* Y7 Y5 A3 |* i1 F8 ^& l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, U  V/ b8 i8 t; b# T3 G│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
" l' w8 A8 M0 E; T2 |│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
6 l7 _8 H5 b3 B; k* _& H│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 s3 M  J6 g9 w9 [+ r
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# O8 J# w/ E7 k! E& R│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │; ]. ]# b+ j( L& p6 I% i; e' J. H
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
5 h& G5 _, e) K# k  v% c│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
  b1 s. R  b' J│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 \+ X& ^2 R* s" a; d7 K; D, k
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 y& Y6 ]# i! S& N: J
) n  z1 l8 K" H) ?# bGigaChip (白版)(只列出与蓝版不一样的Chips)
% U, ]' E/ I" w3 D4 ?/ S! i0 }┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 N3 x+ l) V& R4 [) }' R9 x5 c│编号│名称   │MB│攻击│属性│稀有度│说明             │* k5 s/ ^# N( R" ]! |7 a
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ z" L/ H, r( @7 v+ r│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 ?; e9 W; Q7 m4 v! o
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 P5 E) x* T2 G. u$ z2 j│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' V, ~, L4 @. \│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* c/ u" t) m3 X3 q5 a1 X, c; C+ x7 v└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
: Q7 v( g% [! [9 Z& z, TMegaman EXE 3 蓝+白 Standard 级别的 Chips:
, D# T1 D/ s' _. l' E
, I  Z# F. ?+ [! p( w. D001002003004005006. K6 K  q9 c% ~6 O* c! I# C
0070080090100110121 m$ r1 \" P8 `0 d$ t% @
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ K$ P6 i% H3 r1 E6 E

" S: ~! P. g6 {( R7 V$ Z9 B0190200210220230241 ^3 K6 r9 e) [! k3 X' c, S  o, n$ i& u
025026027028029030+ e2 H& L' w* P) r2 A2 T5 y6 X
031032033034035036
6 w( P7 z( ^" M! c5 G4 A. [1 w3 g! T, w( w
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 e$ d. C8 _! w5 N. m) }8 E4 u* X  I0 t- K
037038039040041042. ?# d) a4 e4 r; H4 v! A
0430440450460470485 X4 Q- K( m8 Z. k
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; Q+ z; H7 b, k6 I6 S' V& }9 O* C0 H5 F5 N8 ]3 f
055056057058059060
/ o1 b  m, H. K3 C7 f0610620630640650661 L; B9 r0 [  P
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( l# Q$ `" Q- y& P. h* u

* G# v3 C: K# d$ J073074075076077078
! u& v4 H- N7 e1 h7 y079080081082083084$ K5 @& s' {, b2 g' t
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& ?+ a8 l0 M2 h$ b9 f6 e

( O; c3 C6 N- C5 r0910920930940950966 r, w: G8 n3 v
0970980991001011022 O7 b2 l) X" `. y1 J/ c3 s1 I
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 g) |# p; p' d- I! Q- y' e
& D9 g1 V  h: ~109110111112113114
( o7 d$ V& Z* `9 l115116117118119120) l6 [1 L8 G; C7 ?9 u
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& R7 S: J& D# [3 P0 i" F9 F2 N+ G! N$ Q! j& X+ M: u& D+ v
127128129130131132
' f  S  g8 s7 ~- d: d) S133134135136137138
  ?7 o( F+ P& ?139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 x* p/ i+ w# _. ^. n3 l( ]( g
1451461471481491503 m% O( @# Y" |" C9 x: Q
151152153154155156
" x6 |# m& e0 I" t3 _* [0 _( m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: N! L8 S9 B( h2 O- s3 R% j+ m& a: l% f
163164165166167168  q" l8 t( z1 a0 e
169170171172173174+ r, m2 L; V7 `7 I% M0 E
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. b/ c9 L, j  d# z

1 I/ P# b3 }) w$ `4 V4 `181182183184185186
) p7 K- o+ `. A  n7 Q1871881891901911925 H# R: |: |+ v9 T: k9 L* @0 z: ?
193194195196197198' ]1 F: H! T0 g3 S5 i7 [/ U/ g
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& f( A, l8 O5 d

" }! F# V, v* l/ K" [" m001002003004005006$ }: f) \) @( J, p
007008009010011012
3 `/ J4 z, ~' W) M( m013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 ?* A- ~( W1 V' Q8 H9 L
4 }. v! `. ?0 ]% |' c$ H7 m$ U0190200210220230248 z' w: d, }+ x4 a0 H  F  ]" A
025026027028029030) u: p4 r# O$ V0 g9 r
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 ~6 \, I& B6 b: Z

4 q2 j/ y+ P( ?$ K! L037038039040041042
  M5 S4 W0 Q5 r9 E& V) a0 h* z5 A* S4 R043044045046047048  m. ^- y  |" f' E% J
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 T+ J& m+ O8 u9 z: q/ P
, [5 d" f2 ]" r8 `0 S" O2 F0550560570580590607 i3 S' X6 r! y& m  [
061062063064065066
8 }1 k! w& V$ u. P0 T& v067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  z! P% ]$ ]! x0 z; G# e" V
$ l6 [* j% W& x% u- u! H
0730740750760770785 V" g& {2 d3 J$ ]6 k7 H
079080081082083084. L) {; F' x2 i! `% `
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: p3 h( j6 `/ b9 i2 f# H% X; ^
! y  |+ x: |8 v5 }& u3 ~
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