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. |4 D2 ~' O+ o3 l% J% I■● ■ NintendoWorld 站友xliz原创
3 y4 \2 |% @" d5 ]. y( O■ ●■ http://www.NewWise.com
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5 T7 ]' x% Z* Y' K% a 洛克人 EXE 3 Blue 卡片组合* Y; v5 n: c; r' s u9 T, c- ^- Z# g
# D6 R1 W' b0 I; x: W
' O1 r: p) p! f% J1 M! d2 S" W英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( X9 D0 k2 N" B/ v8 ]大家要看日文版的P.A.或详细攻略,点击这里吧!
_) w4 j! z- L====================
+ i0 G5 N; f6 G; T: C- m6 h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:" i) b- n1 f0 i8 m ^
8 D. _. o$ B/ V- [' D0 F" s
编号 名称" F1 y v2 E! R% w
说明% s$ R: E: H4 Z3 o0 G
组合方法
& n, d5 d: D, l$ n7 Y8 f---------------------------------
$ S/ u- |- k j& i9 [ I: m4 H01 Z-Connon 11 F7 O9 L2 ^! A5 ~
Unlimited Cannon for 5 sec) }! v! U3 O7 a' l( M
Cannon A+B+C
! h" g m8 k4 x8 Q& _$ NCannon B+C+D0 T# ?, q7 X3 J/ ~
Cannon C+D+E l! D* p4 P: l) i
6 _# I' Z2 I9 {! B3 i0 M02 Z-Connon 2
8 Y7 o' b" u& c6 X' F% qUnlimited HiCannon for 5 sec- i, T5 ?, w( u3 L" [" ~
HiCannon H+I+J
( d+ {" v9 K6 G: f% R# j7 g2 kHiCannon I+J+K" e, u5 x- _# m- [3 A7 d+ j K7 j
HiCannon J+K+L
f# S0 u+ q3 Q4 T- [! O$ M7 L* r6 U/ v! E' G( O/ p
03 Z-Connon 3
6 x9 W, E. Y& p e* T- ], XUnlimited MegaCannon for 5 sec
6 @0 W: S! H+ Q' D0 m- r' NM-Cannon O+P+Q
' `8 _' t! M) ?; j3 |M-Cannon P+Q+R
5 s) ~" A- S3 {M-Cannon Q+R+S! U3 ^. y, Y' s; B5 g
+ i& d1 [" T" V: }+ ^04 Z-Punch6 b" l6 \+ X' K" x! @& n3 U! q
Unlimited GutPunch for 5 sec ?) \ G( }. C0 h
GutPunch B+C+D: w0 c F' p, D2 W$ C* V1 Z
GutPunch C+D+E7 v6 H$ _& D2 A3 t
GutPunch D+E+F
, H$ y7 U% F9 e \% I- r; _; [) N5 z( ^( O6 |
05 Z-Strght
5 ]) g7 T% ?3 c/ b) V gUnlimited GutStrgt for 5 sec7 m+ I0 L8 P) K9 m
GutStrgt O+P+Q
% A. v& U3 e4 B& m6 lGutStrgt P+Q+R+ H$ a6 t2 g# K" I/ `2 N7 ^
GutStrgt Q+R+S
% ?9 f5 D( U4 X1 ` E
: V- m a$ F* i06 Z-Impact
* ?. T8 ]7 Q$ A, KUnlimited GutImpct for 5 sec
) O4 O# h$ @5 D0 E QGutImpact G+H+I8 ?' t2 R8 C$ m- h3 z
GutImpact H+I+J; M1 B& V( W0 w7 J# Q" T$ d
GutImpact J+K+L" a' d$ y0 { ~4 t; `
x0 f9 u8 _8 o/ R& X" ?
07 Z-Varibl
$ W& Y6 n/ h1 [2 s5 bUnlimited VarSword for 5 sec2 p5 X/ L7 @2 }8 y% N
VarSwrd B+C+D( e' G# B1 g4 }; X( D9 _
VarSwrd C+D+E
/ D$ [! {; r8 L3 A6 k+ iVarSwrd D+E+F/ o0 p) n) X- T: j% r; M
; N8 H0 |# r5 {2 d) z
08 Z-Yoyo 16 M/ A6 a6 ?( Z' T$ G/ Q; z
Unlimited Yo-Yo for 5 sec3 i! F: B3 h2 H. D. [
Yo-Yo1 C+D+E
; i8 y) e, y1 KYo-Yo1 D+E+F
, H; O- f* h7 U! T0 S* jYo-Yo1 E+F+G8 ?8 Q( ~. M; p6 U' [
' P, i( O, ? W) C* ?
09 Z-Yoyo 2
- e$ `, s6 L! q& Y. F% @$ M8 uUnlimited Yo-Yo2 for 5 sec. E6 E1 m9 |( q. L4 j
Yo-Yo2 H+I+J
* K& q' `$ k1 u! R# BYo-Yo2 I+J+K
3 y" Q0 D9 F( q+ E& k9 ^Yo-Yo2 J+K+L0 r1 e5 G9 I0 e; s* }
5 F, y/ d Q2 S* T7 r10 Z-Yoyo 3
! }" F& b& y. q, E7 O- jUnlimited Yo-Yo3 for 5 sec
_* H3 Z* V% ZYo-Yo3 M+N+O- Y5 v w0 R9 p5 `
Yo-Yo3 N+O+P/ g8 l+ G/ v5 r
Yo-Yo3 O+P+Q
6 \" e9 [5 T+ R9 G+ ?
6 ^$ a" R0 M3 w4 Y11 Z-Step 1) t& d0 r6 u) w1 f: V: f3 ^
Unlimited StepSwrd for 5 sec
4 |0 z6 J9 t t& |- N: ^StepSwrd L+M+N" {8 I/ e/ f, ?( |
StepSwrd M+N+O
! m7 g0 P4 Q+ W! e S! tStepSwrd N+O+P
: @# c* Y/ \8 i) C( [( D _; R6 i$ q1 M' c
12 Z-Step 2$ T0 e2 Q8 ?4 n4 X
Unlimited StepCros for 5 sec
6 w3 E+ C2 s6 i' L e/ r( VStepCros P+Q+R+ M, u# ^4 ]( E2 \9 w6 |& F
StepCros Q+R+S' @; w* C8 |; g/ F" v8 W% Z6 ?
StepCros R+S+T4 R7 Y% l7 p3 J" _- P5 M( [
1 k. d p0 U, i
13 BubSprd5 X) U6 S: l9 |, v9 ?4 ~
Attks w/ spreading bubbles!
- ~$ H: z) T# W4 wBubbler C+D+E" d# {! @ u- n; j& W
Bub-V D+E+F
* I, {/ s4 H: |BublSide E+F+G
+ Q4 j' M( G! y/ S" IBubbler E + Bub-V E + BublSide E
4 g9 ^; e- X# T
7 x! K3 k! K: {0 H14 HeatSprd
4 [5 a" E* h/ _# G% w' x/ @Attks w/ spreading fireball!, Y# E; Z7 M5 {0 B
HeatShot H+I+J
" M, Q; |) @ \# DHeat-V I+J+K, a: x& k7 O; `2 I/ |
HeatSide J+K+L
7 V0 G2 d* h' \! }) h( \0 {HeatShot J + Heat-V J + HeatSide J
' w8 K- `2 j9 w& b. A- j& L
: g1 s5 z1 |( D% L: m- s15 H-Burst5 r9 @9 o( s0 [
Creates a giant explosion/ E v. S3 g" `
Spreader M+N+O C9 f1 a& X9 {) c z
Spreader N+O+P
; N$ @- q: }3 y t0 X0 W( |5 bSpreader O+P+Q
7 V# Z h" j/ ]- z( C- k. k, E) W9 ]$ h# l, g
16 LifeSwrd; t$ V6 C1 U5 L5 `2 Z4 c
Swings a huge 2×3 sword!9 o6 N- l2 F4 @) f) s6 f1 ]
Sword E + WideSwrd E + LongSwrd E
* C6 l9 P: H/ V, {) N- ySword L + WideSwrd L + LongSwrd L1 B S8 v X% J/ \, V4 H; D
Sword Y + WideSwrd Y + LongSwrd Y
4 K5 z6 Y5 D2 @1 m6 `% U: U3 B
8 O4 P' H9 O( W8 B17 ElemSwrd
# d. x) X* C8 o4 ]( cWide swrd contains 4 elemnts
, d/ K; W6 I1 {' b- g# W5 h" s/ rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& y8 ~" ^7 I* |$ `% AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, X2 w. H* B/ N; c# t
3 S. @3 q, ~8 I6 U- f1 m18 EvilCut
7 H* N; z7 {+ O) `+ b3 aStep up 2 & make 4 atacks% Y# c3 c d) N5 \+ w
StepSwrd P + HeroSwrd P + StepCros P
/ F! b* N' E! {2 E
% ]& [1 R* T- ?. D1 C* J19 HyperRat
h3 L; K# A! X9 _( ]( CA giant Ratton charges!" A: W$ ? ^3 b4 K( u; Y. R
Ratton1 A + Ratton2 A + Ratton3 A
0 z3 e# [! G; KRatton1 C + Ratton2 C + Ratton3 C3 j9 K+ d: t) _8 Q9 o6 ?- h! H
Ratton1 F + Ratton2 F + Ratton3 F$ S: {5 p) O' ^- |3 ] `
4 K0 k* v( ?6 c* K20 TimeBom +
" x+ }! P9 ^0 q8 kSets Time Bomb in enmy area
0 M9 B. b R) ~6 g( d& nTimeBomb J+K+L
" \3 ?7 b( p; |* |9 o% ZTimeBomb K+L+M
# s% t* a8 l# u* |/ F' QTimeBomb L+M+N6 D3 r4 `1 ~0 J1 ?9 S4 s! i
* A, C1 ?1 u [7 H+ S+ s; D
21 GelRain8 q6 B; L% {# m- x# E, r
Gel steals squares
. y1 [3 I* G# `) v* TMetaGel1 B+C+D
7 ?, [7 \ _( a6 q/ w/ IMetaGel2 E+F+G
4 k* ]' |$ `; w" E6 wMetaGel3 S+T+U
0 n6 B ] D8 r& m" \0 i5 g
9 O; Q% B! T' g$ {9 q2 i. r) T22 EverCrse2 j) ?' A$ e8 D6 \6 k/ z: U
Shield chases enemies- [8 @8 c: z _( |, O8 F
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ ]$ i$ z; `+ J1 k+ I3 S$ mCrsShld1 L + CrsShld2 L + CrsShld3 L' ~& g5 g+ E5 n! \3 r' J
$ \6 q& |- C: U) O1 k& W
23 MomQuake! d& x( ~2 d0 K. e; ?6 J# N
Awakens Mother Earth!
1 m( D9 H4 B4 C/ P8 x4 N, D+ c9 {RockCube * + RockCube * + GodStone S, \: C. d3 D. E6 M5 q
# k, p+ z5 z+ }3 _) |2 ^- f5 c
24 PoisPhar# Y0 G7 n# Z$ U. G4 `
Pharaoh generates poison
- u" u* f7 K5 z( H/ I3 Q) lPoisMask A + PoisFace A + Anubis A
! x* K' s2 Y6 Q9 k$ t/ S: k2 G# w' m! j9 d' J
25 BodyGrd2 u4 ^, |$ _4 G7 y
Bodyguard takes out enemies- K2 O, M1 H8 m# S; A" d7 j! A$ {! z
AntiDmg M + AntiNavi M + Muramasa M
% C+ j+ V b/ c8 ~7 }, D5 L0 ], j0 |6 S) V8 U
26 500Barr
, v. m1 m/ F: g- {Barrier absorbs 500HP dmg
% w3 x* A; y8 G9 F% }Barrier E + Barr100 E + Barr200 E; ^- w: b) F0 \( ^
Barrier R + Barr100 R + Barr200 R
6 m% A$ R: h7 r& \+ F* f
8 T2 K% s: q2 F27 BigHeart& ?! d4 I2 J# X7 g# H, ?
Attacks, then heals HP!8 {$ J, X/ f6 z7 X$ N( e' M
HolyPanl R + Recov300 R + Roll R
V! Q5 i6 H+ ` ^+ q. EHolyPanl R + Recov300 R + RollV2 R* s, b- E/ X8 c6 A
HolyPanl R + Recov300 R + RollV3 R
1 N1 L/ ]6 w$ r! J9 q
8 l s# E! `; q" L4 g. \28 GtsShoot: Y1 T; G, h1 t/ r; x7 i
GutsMan throws MegaMan!
; D% y$ D- W0 o# w4 S' BGuard * + DashAtk G + GutsMan G( ~6 R7 J1 b5 ]& B) S) {! ?
Guard * + DashAtk G + GutsMan2 G
# ]/ A# N2 _$ ~. LGuard * + DashAtk G + GutsMan3 G
' l0 ^ ?. g5 HGuard * + DashAtk G + GutsMan4 G
8 |9 `: J" Q6 g& A
0 B+ V% m4 U$ S7 T: Y: o3 m" E29 DeuxHero# b$ ^* \) c. a7 s7 w! x
MegaMan & ProtoMan team up!
! w# R- i2 B2 v1 Q9 yCustSwrd B + VarSwrd B + ProtoMan B
6 \: j6 R6 Z# a( p8 M4 O2 g/ NCustSwrd B + VarSwrd B + ProtoMn2 B
4 A9 r' w6 W) R1 f# n$ h4 Q, @CustSwrd B + VarSwrd B + ProtoMn3 B+ ~8 l* h( K: x3 h) r
CustSwrd B + VarSwrd B + ProtoMn4 B. E l/ S' @( S/ \0 y. b) R d
, b7 z" L" T1 _9 I, H* q
30 2xHero
! e" o1 I6 e6 A/ P1 N( t' f1 ?MegaMan & ProtoMan Dual atk
# p8 b7 f5 Q, h& OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 F1 p& N* ^& N6 I9 }. s( P( [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! z: C4 y" M; i4 O$ I% b8 v% x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. p$ b2 s7 m% a% k6 M0 Y+ U1 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! Y7 ~0 ^7 _- U; Z M3 I7 h( F+ _4 `( ]. U8 ?
31 PrixPowr0 S: Q7 O8 Q# u {" j5 v6 T
3 Navis attack at once!( s u0 {+ `" |2 K; \3 I
Team1 * + Team2 * + KingMan5 K
8 j, m" w2 j9 y; dTeam1 * + Team2 * + MistMan5 M
, O. y" x" I5 I2 ZTeam1 * + Team2 * + BowlMan5 B) W0 z3 k" y* r: z- }$ a0 d3 H
b% Z+ i- p* b8 s, E5 S
32 MstrStyl
: s+ S/ o+ U4 ?, {. XMegaMan unleashes his power9 ~0 R7 R3 a; N0 q7 Z6 r" E' G
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ E/ Z$ w! N6 `( d
2 u/ D" F) H8 i `
StdrdChip (Part 1)0 B1 I, ?5 t9 I
┌──┬────┬─┬──┬──┬───┬───────────────┐7 m. u1 |6 v5 S' h; o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" b0 L% }6 N, `0 X3 Q├──┼────┼─┼──┼──┼───┼───────────────┤
5 v" c, ~' i+ a- Z7 Q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 j( o, B: L5 r0 Q: z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 ?# V2 p( ~9 v/ \4 Q) i0 \5 q! G
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( A+ ]* ^ S& j7 ?* U│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 @( ^- N. @8 k' `│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' t4 V6 N7 b+ Y; l; q2 W7 I
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │5 ` \8 p5 G p3 D, u" v. `: j
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- H5 G* F' B6 o- ?1 h6 P" N* I$ a5 I
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* v% p, J: b& g* o( j- V│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
}' E6 c- W8 I, z: O2 C, ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* }( h" j( m# h│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 h6 u9 O- L) Z) |: _" h" j3 U
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" Z/ c7 s1 f! C m$ n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ ?' i& J. S; v% g│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 C/ o$ `( j1 K│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 F1 b2 k1 Z8 H* P│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ V4 e' z3 s+ S│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 H2 N0 M: r1 {" c" F$ n! k* [, J- _
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 u+ B; u; Z! g; E│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. c* `- x9 V- d$ y. M/ C6 ~( W
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
9 R% Z2 p. W- L$ y& ^│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 q2 A4 T) ^0 W: f# c/ E
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 u0 i! r5 K# j* g/ ]& m2 a│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% e" ~) f4 u6 |- c# S5 @│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, ~0 M4 `( B, O7 I6 P S! g4 @│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │5 X% p0 z: C, c. x* ?- h
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( i2 a4 m @) }│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 ~" \0 ^* b" `4 a t+ s" Z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 p) S) d1 T* L8 ?: N│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' Q. | o3 o& m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
v3 o) e- _) Z' r│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 l) `5 R: K/ k u; @│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* z6 p9 M/ S1 ^" v9 j4 p│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │5 F$ G7 n0 N( V
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& O* O/ \/ ]+ e7 C│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 q+ Z( t/ {9 \+ a4 F8 ^6 Y0 L│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' Y4 m4 ^. L" a' e& o│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ [; Q6 K4 U0 P* @ @
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │6 m# G; j* N3 `& E7 `* {9 F9 T, Y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 A+ i/ C& l$ p1 m% O& S5 D! g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- {- g6 z( _; q1 Z/ b: z" g│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 V' |2 S- ^+ u1 [0 R9 h ?8 f
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! A/ O& p- i" } Z' i4 C
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& P; u, c* Q7 j r. {1 w; k6 Q- [│44 │ShockWav│10│60 │ │* │Shock through enemies │
* \" f6 d+ e2 }; s│45 │SonicWav│26│80 │ │** │Shock through enemies │# u; H2 q: v% ?, ], u* x
│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 A# X- i1 D) v T! H" V9 }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 ~6 `! p7 e2 E3 W│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ g$ \0 _& u4 A- f% M! Q- P
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; F- g( z# e' x. E# `9 C) N│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
8 I8 `! g2 V/ l; _9 a. W│51 │DashAtk │11│90 │ │* │Dash through enemies! │- y; j. C- C; y, ^
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) \0 B3 A" w% Z+ ]& `2 J/ j' y) ^
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 U& [6 U9 d; M│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 I% v6 k( Q6 h% y7 Z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 W( o# w+ p7 L' `5 E: A7 |│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │) X( g3 H( {8 x, |" E
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# T6 w @" k) y
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
) z5 A1 j5 s, t│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: n2 \& c u! v- `6 w- A
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- _: R( `! ]" x L│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ ?& o- E3 ?. ]/ v/ Q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) l/ d3 s9 y2 E% X! N/ p
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 ~; _; v7 ^4 n9 H) Z0 ~│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' ?; ^6 ^5 A; M( b. X Y' i& d│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │, h* }1 Y) t9 g7 r
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, o" R( b h; ~│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) ^/ H: v/ F: y3 a" m6 @│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: w' R9 p5 r; V: m│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 T% {$ E2 [: K6 k) E, ~% |
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: v8 z H w7 t
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │0 ^9 s; m! E: |+ @. `! |4 _
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: V) O- L% j+ t; |* _0 Y( ]│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' N7 h, Q2 T& [0 G+ d3 ?; z3 R
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# j7 [! [9 J+ b }│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │0 c$ B: N) {5 k
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
D: V4 S, T+ t) O9 l$ F│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 _! \- M6 Y S# S4 ~/ p- J# ?│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) ]/ q% Y* k! I│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. u. V7 D/ X6 |; W# c& ]3 ^" z! }7 A
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
^7 X o7 x' r2 L$ m$ ]9 }* J2 B+ }│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
_5 J& W% q }8 l│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ ~" g% s' D: W) E3 K. Y: e1 F9 G
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
9 n# \; C+ j8 o+ n) Q8 Z# U+ U/ v* W│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 f3 l* \" o7 W C5 N: q5 T1 `9 L│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& B# O9 n/ j5 h8 t/ w
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ E4 _! [% M( ^6 _3 q: }# r
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! i- L c6 C5 Y8 G│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* o# C! b A, t- k6 |, W
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 _" D' n6 O+ ?2 o: {$ B
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! K% d7 Z: T& |) P+ e% x│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │ K* J6 e% I7 O) @6 [4 \: J
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ B7 V0 m: [0 {4 i4 P; [2 \
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; Q+ O5 d6 F1 F) _6 {$ ?) g│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
! l4 y$ z' D0 a. F; d# p│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* c/ [4 A7 }+ G5 O/ I3 B: q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( a9 G" D' R% a' ~2 W; W
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
0 I1 v8 h7 q7 a- ?3 w! L6 }+ A8 ]9 |│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! ]+ V: W. g6 @, x* V
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 @5 o; i; _& F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, { P, \! [$ g5 Z: o* b
└──┴────┴─┴──┴──┴───┴───────────────┘
@' {4 {8 L" _' [% G
2 d7 e+ }+ \1 o9 A& PStdrdChip (Part 2)& g$ s" ^4 r9 T! w
┌──┬────┬─┬──┬──┬───┬───────────────┐
- M2 ^4 c. m z% {/ k│编号│名称 │MB│攻击│属性│稀有度│说明 │2 j8 B$ h7 U, \9 s* Q! L
├──┼────┼─┼──┼──┼───┼───────────────┤
% y- \7 H, f- C, V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ w! y1 ?6 _' A
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- s Z3 g1 s* v, H6 _$ O ~! c& \) z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 C Q; I$ U9 @5 f( g│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 N9 ~3 [5 s% ]6 `) J│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: q7 n( S# e; g" F
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
H- j; ^% e" ]1 n$ R0 K, b│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 k9 X/ E3 ~) d4 N( c
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ Z$ j8 P7 K' f1 B, Y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ d$ L h! ?! e+ Q9 L
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 E* D( \' n/ m- I! g3 \4 U2 m; D: {6 K
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ ]( M, d4 t [5 e3 o- Z8 R' k/ ?│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' J9 J* }% h6 R# t9 y" k│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) A I9 @% y5 q7 C6 N3 ?" W
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 @$ f, |- e5 K3 z+ @. E│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 Z+ n$ L3 x- k+ i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
! A$ ~5 W' c) ?3 [│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 y' R) E3 d, o( b│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ F- u3 X4 D0 A* a& O" H
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 J& `9 h6 h! i" x( B3 ?│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │5 [% \7 G5 d' v) L8 O! M. N
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │7 m+ E& R* l) |/ c
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! p: |" {4 C$ n/ d% e
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 \0 ?& R/ S) a: G* a│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ l8 _7 y- y8 T* h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 w |# P+ u* `; c5 i! h* {2 @) R4 p/ a│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( v1 M5 ^ w: {9 `( ]* G
│126 │Rook │30│ │ │*** │Protects you from attacks │
4 H) T6 Z Y/ |│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 @2 n+ Z- r$ V. s$ I. N8 [│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
/ a, ]) @6 i9 a4 h# `6 Q│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ Q5 L ]2 _$ U
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │9 l* {$ Q1 W! e8 m* O
│131 │Lance │46│130 │Wood│*** │Lances through back line │+ N( ]% x/ j" H* h1 l7 o. w
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) A$ J3 l. E" n$ j1 c, ~& l│133 │Guard │5 │ │ │* │Repels enemy's attack │
- |. M5 P6 k0 L m3 L& |│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ }0 q" P6 ^( Z9 d) x( S1 {" u5 ?
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 j1 P' e- `! P" K3 d
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ r+ [/ }8 o7 j `# L4 b* x' m& \
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 W% t/ g2 G, W3 Z; P$ H│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 [" ^8 r7 q3 O# f0 k/ {: U│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 o1 V$ _& r3 S# S8 ?
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 L: B' z' U2 k+ H5 \: V
│141 │Prism │60│ │ │*** │Prism fires randomly │; p @4 R6 Q% x
│142 │Wind │14│ │ │* │Windbox blows at enmy area │! q$ A1 z3 G4 Z/ N( {; g
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* l# R+ U, A* F% D j* V% T$ a, W+ q
│144 │Fanfare │32│ │ │*** │Take no damage for a while │- T9 n& c% @+ f9 a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 s$ ]( `; I. b: [1 |0 G* d$ J│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; T% h4 Q* Q8 z: v+ \# q N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# h. w! @8 U' d5 b1 \( i3 n│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* O3 I* e( w D& M│149 │Recov50 │14│ │ │** │Recovers 50HP │
, ?7 h4 h9 w, g; h! _/ t6 h. C│150 │Recov80 │20│ │ │** │Recovers 80HP │
g( u' P( L0 L/ V! V│151 │Recov120│35│ │ │*** │Recovers 120HP │1 Y1 R' Q1 W# o6 F4 D. k
│152 │Recov150│50│ │ │*** │Recovers 150HP │
; v4 v9 v# u; W ^; o& ]2 Z) @│153 │Recov200│65│ │ │**** │Recovers 200HP │
: ^3 H" @6 B+ y9 w) q│154 │Recov300│80│ │ │**** │Recovers 300HP │
# n% n# Z/ A3 D. K, [. |, _│155 │Repair │8 │ │ │* │Fix your area's panels │1 @! _0 E) V! |) ?
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 B! G$ s. u" {( f* |# R0 a│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% i1 z) F7 H5 E" K4 d% I
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, p4 t- C9 h0 p; N, J" S7 C│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) M! [5 s' H+ l5 m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" c+ u, t' I) p( ]# X6 N( U│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 i8 s/ @( X* m5 p4 f4 k│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ Y$ S) W* n% Y7 ]: k3 e1 A
│163 │Invis │11│ │ │*** │Invisible for a while │' Z. Y5 D3 F4 w2 p! e
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 q( v0 W G. C3 |) l: J
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
3 Y1 x! }0 S, E3 K4 T│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( S$ q* v% E5 d│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% J2 s: w! E, a* J│168 │AirShoes│26│ │ │*** │Can stand on empty squares │% R6 X" b" X" a$ h7 g. n/ |% N) V
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │6 U1 F0 p7 m* I) k
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 ^( ~( `0 g9 K# S0 t. q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& {) |* C s) [8 ~5 M; U│172 │Aura │55│ │ │*** │Repels attacks under 100 │% _; |" J) ]+ d
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
. u+ L$ T) b0 l2 d9 R$ R│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' U- W, H2 X; U1 ?5 @3 z
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# A0 B; n- y' T; ]' m$ ]) p# M* v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ G; O- j3 o7 R+ R# q; z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │' ]! @: R3 ]# [# V) d7 H7 e6 C% F x
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 n7 q- r5 p! x
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 a) @: ]8 e5 h' g0 c
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 @: `& ~" y/ U│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 ]) t! I& j8 K) r3 I. x/ j7 T│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- r5 _4 X; G3 @│183 │Hole │55│ │ │**** │Open hole to dark world │' r3 n: Z& y/ a# N9 T
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% o; ` M& u, O( L6 ?
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 O: E2 M. I1 R, ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │, Z( Q7 F e4 i* l# o
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 W* {/ A5 B# R" M) m
│188 │SandStge│18│ │ │*** │Changes all panls to sand │8 F% W: c3 A2 [: V: ^3 @, E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
% W; F: _5 d( A; c3 G8 V7 e R│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' }4 M. r8 _7 ~# w│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │# q. S( s( k6 y2 \2 c
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 m1 ?) p- O5 F4 Q) C& h* c
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ s% D( W. }/ X N# r8 I& `8 O
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
3 U+ S& Z! p6 C: Z3 `7 K5 |$ Y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ e2 A% E$ A6 |- r ?3 R) |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 _" z+ G' m3 x: v- E/ j│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; c- d- c0 v. x│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* E$ j, G& l' U% G; ^3 k; I _│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* u# _3 b L4 t. o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! K# f0 u* t6 r
└──┴────┴─┴──┴──┴───┴───────────────┘
3 W! g1 ]1 i: S8 |1 ]! {. u+ w, _; _
- H( h( k* ^) E& U5 v2 C* `. H! o! ?, G# k# G5 |3 e# C. D) r2 i
Mega Chip1 a; m$ p8 R! ?& ]- ]2 h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* z% F* L: t1 }+ v' l│编号│名称 │MB│攻击│属性│稀有度│说明 │& V0 I7 o1 a0 E! @
├──┼─────┼─┼──┼──┼───┼───────────────┤5 F) e! Z( Q0 L* O/ g, ^/ }
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 J* f# M M1 J# Y( O# u/ q8 z
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 Q7 I! B! f5 t0 k% J( S A7 }│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 Q. z4 G! s. v2 z. W) Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" ]1 y7 m0 G$ |: F/ ]4 h2 N' p│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, t5 \4 J5 T8 }│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( N9 s4 q; C- `! R7 n1 U' X. ^
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& D0 s4 y- z8 h0 c% H
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ B! R: D0 r5 [+ j; Q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: P v% T. p# D' z
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
u: s! i4 s, B2 U) C; H- y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% q2 y5 [8 `. Q: }+ B( `: F│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# U0 E1 G( B' m' L# t' C
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; {# H [% S! k' Q. q% ]
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' s$ X: u. v! E5 s; l! b
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 s+ e, [0 ?4 H
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* z8 E% ]+ r! D. p4 \│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
$ q5 w( \; h* _4 t! U│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- ^4 M1 |" `* X: o- q│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 w( J, [: D3 z1 [. @( l' ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
}" ~) L4 {: b' r) f│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 o) S/ l( E. ^' w' Y1 x2 A+ P* Q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 @- h# h$ ?; X2 o& |
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
0 }2 _# j7 b! L# i│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
5 M0 m& u5 \; e% f│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
; t5 b8 u/ X, G# G' v2 l│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
& v* w E: g1 \9 S- y) e│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# J; p3 H4 u) c, D- K0 K│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
+ X9 i! |, a( c% @( v│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
}3 @9 E6 d' A& K& [9 V$ f1 e2 r│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 q! V2 v4 x& K- m6 t4 t- M: c│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; ?$ h2 p5 w( j: \ v9 r& @& Z' G│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& n1 [6 p! R% }3 u6 O. |* E│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ w* U/ F# Q1 x
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, [ Q9 r8 \7 e/ S+ U/ n
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: K( w* I% v- w. T6 o0 U5 b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# M7 B# e& {; s9 h2 v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
6 G7 J3 H, m6 m$ r' H│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ s- X0 E/ q; o3 }; H8 w│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 `# s' W8 H' R
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ {. ?+ y! _# R& F5 ]# X# K, k│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) }; Z% v7 E# [
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 ^ x7 |9 [ ]* {
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 _" S' h5 r' q6 y) [
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, v# G' A. u7 j k0 t( \/ f2 K, w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; s+ ^ D- _* E5 A0 L│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" q" O5 Z# U6 j- Y' N+ @1 w+ ~│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' n; }+ r- [% v7 T- d7 O
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 V% S/ h+ H. Z. _: |3 N1 e0 D
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 R; w L. P$ e2 t$ v. E& _1 ~( `! A
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; C* q6 l4 d* l; x) }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* o8 {! o" ?% s! ]8 O│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │( A8 P" M. @# g, v/ d/ ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, U; N4 w# V1 X5 b# v* A│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
# S8 b0 t: H: s% [& b3 q' h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
) |1 W" u' K2 c0 C/ [* b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
: J) r" g& ?7 ]0 u# L4 I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. H6 o: A b( S$ [. W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! M% l3 k! _7 W6 }( K- q* e. |( {
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
/ ~# m6 a7 V4 M) [│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. ~' b3 D" J2 u$ z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 V6 S: h5 b1 t( m4 u│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 _: z2 b) L+ v2 T7 S│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# g% w6 ~. u( }3 v1 f│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
5 P& ?2 n1 u4 p7 H: ~: |2 S9 c│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
3 C# E _& s' X1 m│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) w @5 V! M# m7 r, h│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, G9 `+ ]3 e6 c# s, t9 ]6 ?│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ K6 d( q, ~" A2 x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 a! w! V% U6 P7 D. \% }
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 Z% d" f1 t8 j) e$ S: a
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- T6 a) D; `. T: E. X! K- ~
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
8 s T' B" ?+ W" Q: Q4 @ v│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 j3 P6 X& P. t8 C8 |9 ~
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ N( o, j& m: f4 ]' U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │( W# I3 E( I$ J, m; O# v
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' B+ K/ W) H8 U, Z- ]- e
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
- S* U( S$ J7 N│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) c% S+ r9 f$ h+ g│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
; f* Z( n5 h5 P- `# U: s& e5 l│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' }6 {" d$ E0 M# ^ |2 A: F│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 p- N' L* j5 j5 y8 }( J1 V
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# a+ v2 K- Q, S* v1 Z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 U- {8 `; P& w1 G6 k
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ h6 r9 |& P5 g2 ?
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( o) l# `; ^$ q
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 M1 \/ {: K5 i2 c- i T- M+ v* r; ~. z; u8 _
% S+ _( f9 t H4 o% v+ [GigaChip (蓝版)
* ]' u6 j6 [8 g; N9 l3 K7 C4 }4 g┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ X3 j8 R( [5 D- }2 n1 O& ^) J│编号│名称 │MB│攻击│属性│稀有度│说明 │) z+ f: f+ C# m" B, e- C
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 @, m% m$ C L7 y, ^│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 |9 ]5 ^7 u6 W4 U( k
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 @+ p. L, ~% f0 i0 m# M% C9 y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 B; J U8 h: F% C' D
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( C% u3 S8 S. o- F$ n8 f7 [4 N2 g│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* F9 X, A) n+ S, b
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │0 }4 \5 a+ X! N. `8 v
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) E1 I9 ~& g1 s, t- y
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 ~' A& ^. `# X0 h' h/ r│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 x+ f% s5 Y' ~1 |% z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 H) u% l4 M3 `# T! ]; w) \/ Y) V
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; B$ v! c# D6 L/ ~2 F* s
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& k5 J, b3 h% r$ u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │) M+ U7 t- d; ]' `* _# k* \$ N2 O
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 ~7 t0 F+ Y2 o$ s
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 w& m# c6 Z8 h* ~│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
1 R8 p1 G- h& F│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 O) v+ F+ L, {0 |* F5 ~5 w
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 X/ S* {& p A3 l# k
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 i. x* f( e+ F$ e% s* n│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% {" O5 j9 J( X+ `
└──┴─────┴─┴──┴──┴───┴───────────────┘
. w# ]9 C* D0 p3 G. a% j. L6 P2 p% H8 b2 L" u" z) \* e
GigaChip (白版)(只列出与蓝版不一样的Chips)
) g! u. T& P+ ^& M; ^; M% {┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 g( F' w! [# s1 C- r! I- n4 c, y4 P│编号│名称 │MB│攻击│属性│稀有度│说明 │
* y& z6 j' J' j- t! y├──┼─────┼─┼──┼──┼───┼───────────────┤
8 n' H; O# V" k2 V│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" Y& B; _& D! k9 E
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 u) ~9 Y+ B+ R; v$ h& r" x9 N│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 Y. ^! G" D3 h( c7 ^9 N8 x│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │7 F8 x# q ?7 m
└──┴─────┴─┴──┴──┴───┴───────────────┘ |