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■● ■ NintendoWorld 站友xliz原创
- R5 q& ^! M6 R W; Y2 _/ j■ ●■ http://www.NewWise.com + ^7 C! D% \2 Q/ @
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洛克人 EXE 3 Blue 卡片组合, B6 E; {+ {4 s: t1 G
5 y+ F+ m; ~3 L* H
- D; F4 `% a- L7 d0 s. J+ i3 |英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* k3 O# A- q& x0 Q' u
大家要看日文版的P.A.或详细攻略,点击这里吧!
; h) r5 P# m5 r' C- ?/ l0 V/ v====================
# F2 N9 Y, ]$ F7 a) T4 M希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * S% i8 v% B2 d; w) U8 K
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以下内容格式如下:- K* z$ d W! V+ p- f: m. c) U
+ n# ~/ [5 O J1 j
编号 名称. t. h; r% |7 n- U+ z$ H1 G1 g
说明) H, i3 I6 |6 _4 e
组合方法
. n6 r+ J. U' b7 k6 O--------------------------------- D0 E# U6 N# o0 o2 J7 U/ n
01 Z-Connon 16 s7 i6 F4 F, m+ ~1 x2 b; p
Unlimited Cannon for 5 sec# l+ @ _7 |, B8 G
Cannon A+B+C/ D. @9 P8 U. d2 Q$ l: J& Y- h' _
Cannon B+C+D0 g0 ~% o# f8 h' t- |1 \
Cannon C+D+E( w& } d: e8 H6 k4 e3 F9 u
3 T* v5 i' w3 ?7 m6 ^7 Q02 Z-Connon 2- Q" J1 ~6 O! H; h
Unlimited HiCannon for 5 sec( z- e$ O2 O( f) [6 W
HiCannon H+I+J( {% [/ B' C' y
HiCannon I+J+K* O; ~8 o. U+ H2 E n
HiCannon J+K+L
9 C9 s! Q( E) h, h
! d9 ?) `$ }6 c2 p03 Z-Connon 3
) E5 O0 q/ [, N6 B2 hUnlimited MegaCannon for 5 sec, X! y$ T6 f$ j W
M-Cannon O+P+Q
* Y. Z$ K" L: A3 b9 sM-Cannon P+Q+R
* ?, t9 f0 W2 A! B8 UM-Cannon Q+R+S
& t. b& j, P0 @& l V# p7 w6 J& p6 T5 f V" b4 E
04 Z-Punch; A5 C3 T* m4 s! ?) J
Unlimited GutPunch for 5 sec
! m8 [ j9 L4 W& I2 V2 w+ X/ jGutPunch B+C+D5 i7 i3 M) n- a D8 I
GutPunch C+D+E
! M+ N1 z. @; H. d; D8 ZGutPunch D+E+F
2 c3 V; |; C) R, b, f2 o$ J
' V0 }0 O8 o" J) e2 k0 {* w0 B05 Z-Strght
1 V& z5 i* e9 _; i" {Unlimited GutStrgt for 5 sec, s; T% D1 t+ U3 n- u$ o) Q/ w
GutStrgt O+P+Q6 ~7 {7 y, d9 B- k
GutStrgt P+Q+R. D4 C$ `( q' u9 |$ n
GutStrgt Q+R+S- C% n1 h4 ~( _2 }
' u- w3 ^: P" v t
06 Z-Impact3 M. r# ~. u# b* l2 y
Unlimited GutImpct for 5 sec
/ i/ e6 X$ O7 F5 R; H& D2 ZGutImpact G+H+I
+ V8 \' ^4 p5 i: Y8 RGutImpact H+I+J$ j& J: s: r' y+ J0 U6 L
GutImpact J+K+L
; F$ o/ P) O* y- }
) A+ X+ g* G7 v07 Z-Varibl- [5 C y7 | T5 V$ ~: i0 \+ Q4 |
Unlimited VarSword for 5 sec$ {5 m7 Z' [- O# l! v
VarSwrd B+C+D
k# P- Q: O4 v4 i: KVarSwrd C+D+E
$ O# [- J7 [- E! a: CVarSwrd D+E+F
- [6 c" H( l) W' d; Z
3 G' x, r! t$ R/ e8 T: `08 Z-Yoyo 1
1 T$ m; h# y; E/ F( m* ~Unlimited Yo-Yo for 5 sec
* l2 ?6 c% e' g; }5 V A4 h! WYo-Yo1 C+D+E
8 r$ d0 V1 J5 w: y3 d, OYo-Yo1 D+E+F
) n4 o2 |* e6 w. b; VYo-Yo1 E+F+G7 d0 R# u% U+ e' ~) u% b3 i
3 q u4 W4 O: k' X% q+ Z09 Z-Yoyo 2
( i' i1 ]7 @; K1 u0 M* Y. GUnlimited Yo-Yo2 for 5 sec
1 r. V5 x! B, [. Z0 hYo-Yo2 H+I+J9 R \5 k1 O, T( M0 ^1 d+ G
Yo-Yo2 I+J+K
1 G! B# G0 }! t% qYo-Yo2 J+K+L |. |/ L' @6 z! p
2 L+ A/ _; e- e' D$ Z( d9 Y
10 Z-Yoyo 3
$ ?6 y0 v% b2 {7 _5 d( s. E! UUnlimited Yo-Yo3 for 5 sec
; j* a7 t" D. UYo-Yo3 M+N+O5 ^# @# L4 ^# Z3 V
Yo-Yo3 N+O+P2 m3 }* U9 p5 ?+ _1 }
Yo-Yo3 O+P+Q1 J) D8 v/ H" ^' w
9 c5 H4 M( O( P8 f11 Z-Step 1
( H: v. ]9 F+ {/ k5 YUnlimited StepSwrd for 5 sec9 ?3 ]! Q. k# c% Y1 ]+ }
StepSwrd L+M+N
. G) b; X# ~0 p% [+ EStepSwrd M+N+O
- Y3 C3 S/ t4 ]2 PStepSwrd N+O+P5 f" @/ {# `/ j5 e P. p
, Q- p' |- t* F" J2 p% T/ d- `
12 Z-Step 2
, T0 O4 b# Y/ W' Z" |. fUnlimited StepCros for 5 sec9 h i! Z( F& b
StepCros P+Q+R. c; V [5 u$ R8 T7 V# f7 G
StepCros Q+R+S
; D6 E# J# ]2 C- u$ V& SStepCros R+S+T' D* X7 f3 g: x0 e4 q' T
0 Q' J! \9 Z3 H9 _/ _1 M' U' h* p13 BubSprd
9 R3 K4 V7 ?3 O) D t% HAttks w/ spreading bubbles!
7 g' [6 N* D* z) nBubbler C+D+E1 C* W7 d6 K, J' e+ }) n4 e
Bub-V D+E+F
5 z& S& k, L9 t7 { _& O/ k; GBublSide E+F+G+ x( s+ m* y; E" j" P3 a
Bubbler E + Bub-V E + BublSide E
2 c/ E' A# b% |6 \; M! @( t4 a
* v+ Z( O* Y9 B% v14 HeatSprd
Q- u4 s2 w' v" a0 q; w: PAttks w/ spreading fireball!
: `6 N; n: _% I; ^7 H/ zHeatShot H+I+J
! g& w: l0 ?6 U7 AHeat-V I+J+K
* ?- r% {) w2 r( T0 I; wHeatSide J+K+L" n& J8 n& ~! C" B T
HeatShot J + Heat-V J + HeatSide J
6 d4 f7 R$ a2 L7 G& k, H7 c$ n/ A
0 q; b7 _$ H5 U8 e0 B* [% j15 H-Burst9 `& R4 C7 S& z) g! g8 p5 Y
Creates a giant explosion0 J, |8 J$ R! i" P1 b: { N+ Y
Spreader M+N+O
: z# K4 y% {) N; {1 G5 x6 h% Y" T. J' pSpreader N+O+P+ x! i, m' y. s1 d8 s* D6 h1 p
Spreader O+P+Q9 ]( f4 ` K" R2 L k$ d H
: m/ F, ]$ N; Y5 j* } q5 g16 LifeSwrd
8 K+ s0 B% F2 k( C, `* vSwings a huge 2×3 sword!
; U$ ?. R9 a5 r9 H. l5 k" ]" O) BSword E + WideSwrd E + LongSwrd E: w/ l! t) \. ?6 a) a
Sword L + WideSwrd L + LongSwrd L
( d+ Q/ t: x5 Z0 X! P3 BSword Y + WideSwrd Y + LongSwrd Y: {. F9 l/ V6 K
; R' u) F! d1 P0 y, Y
17 ElemSwrd/ r' G6 L" y1 P/ C/ U P8 u- {
Wide swrd contains 4 elemnts7 |) T3 D) ]2 W+ d) X" O( B! p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 c* j- a1 W7 N$ k9 W1 x5 BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 W- O; }. C$ t
# f @' f8 ]5 e5 {$ {& }18 EvilCut1 d- `6 @% e5 T) C u
Step up 2 & make 4 atacks- W4 q8 |' |" j( ^% R0 O, N
StepSwrd P + HeroSwrd P + StepCros P2 i3 q; v( A& C g
2 j8 J4 U0 z: p! o5 e: ~$ r
19 HyperRat- ?% h7 @% ]7 }, t8 R
A giant Ratton charges!
! J9 W7 b0 O7 X* L5 Q( t0 ^Ratton1 A + Ratton2 A + Ratton3 A# @+ U3 }3 I0 [% P( `) A
Ratton1 C + Ratton2 C + Ratton3 C: h* \# ~* Y& e7 P
Ratton1 F + Ratton2 F + Ratton3 F- k) e* n: F. E& q( |, H
- V x( c! _7 h$ n: ]3 B) H
20 TimeBom +
: q- _( H. ~) l& p" S+ ?Sets Time Bomb in enmy area
2 S3 |9 e9 i0 E. ITimeBomb J+K+L& Y* t) t5 X/ C7 ^# p" @) D
TimeBomb K+L+M k5 R: P, X9 r
TimeBomb L+M+N t+ N' w1 x: V
/ D: F+ w8 G. i( A/ V. Y5 p* ?21 GelRain2 P7 O/ M' g/ h" x+ \
Gel steals squares1 n6 c4 E$ J( q" V
MetaGel1 B+C+D
* `( o$ I5 b) T5 _4 _: Y0 WMetaGel2 E+F+G
1 x3 b- t o6 q* s9 n% j' z0 n% MMetaGel3 S+T+U# n9 I* \4 t8 Y, h9 t$ S' ?
3 c. ^- o' M, h( q
22 EverCrse, K* a6 I9 N. C$ L- G0 b
Shield chases enemies3 y' ^% Q2 ^# z' h
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 h6 _" \! Y8 i2 I) r4 B# |$ u& iCrsShld1 L + CrsShld2 L + CrsShld3 L
% b( Z4 C7 S9 y# z( l5 x# j
, S; x3 N* z( m! c: s3 z3 r3 l23 MomQuake
; t) D$ `+ K# T1 p2 u! CAwakens Mother Earth!
0 g# Y( Z1 F+ W: hRockCube * + RockCube * + GodStone S6 e4 ?4 E' s& x O2 E
) d% I8 Z4 [; I24 PoisPhar
0 [" v$ ?* ]: {5 zPharaoh generates poison& J' D3 P% D5 m$ n X! B. Z) D" w
PoisMask A + PoisFace A + Anubis A
K; P. q% b. M1 h% F3 R- Q, h g" v, v
25 BodyGrd1 g- w! x: B" W/ x+ H( V& T
Bodyguard takes out enemies. _7 s1 n' j1 ^: l( F
AntiDmg M + AntiNavi M + Muramasa M
- j J$ W! h# h7 k: H
, f/ D6 w. \8 X) q. h; y26 500Barr6 z& n, O5 v; J3 i8 \
Barrier absorbs 500HP dmg$ p5 ^# [. \1 }4 y9 j4 E
Barrier E + Barr100 E + Barr200 E3 d) R. f0 v! Q' p& h
Barrier R + Barr100 R + Barr200 R: b( w7 c8 F R) {/ i$ H
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27 BigHeart
4 D+ w; ^. k8 qAttacks, then heals HP!# T+ N6 S( x3 T: D
HolyPanl R + Recov300 R + Roll R
) Z( h% T) ^3 E# j) qHolyPanl R + Recov300 R + RollV2 R- J: O2 S% I" u `$ [
HolyPanl R + Recov300 R + RollV3 R
8 k; [3 u1 I$ p+ t) j X9 |' W7 w) Q) I$ a9 y; V# W: n- O
28 GtsShoot$ j# o; V9 @& S5 O% g, U, L
GutsMan throws MegaMan!
( n6 Z8 ~, H f, E6 h; I4 n0 J9 lGuard * + DashAtk G + GutsMan G
9 z! |4 A4 v: m5 g, d( z) f7 lGuard * + DashAtk G + GutsMan2 G
- f- O4 j0 O! N1 x3 m; n7 `Guard * + DashAtk G + GutsMan3 G
" R( o0 P2 W+ w* TGuard * + DashAtk G + GutsMan4 G# ^' T6 `/ L K1 L& z. l0 K2 X
- G2 a; |! E6 q$ L: L' ?
29 DeuxHero: d2 p( P* ]& z7 P: ^2 N
MegaMan & ProtoMan team up!
8 U- x* B& w$ t2 ?( Q7 N( W1 v7 X4 @CustSwrd B + VarSwrd B + ProtoMan B0 [5 v9 S7 r: K* P, _
CustSwrd B + VarSwrd B + ProtoMn2 B9 b u6 G: b" E+ | k; G9 ?$ ~8 s" j
CustSwrd B + VarSwrd B + ProtoMn3 B4 m5 s5 g% F7 s
CustSwrd B + VarSwrd B + ProtoMn4 B3 x. D- n1 X) L; i
7 }8 ~% P; y" F8 E j$ o
30 2xHero: M- I% l ?- Q) w0 E
MegaMan & ProtoMan Dual atk
3 R E& r+ b/ L( \+ Z+ z3 W5 oSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ D8 `3 l7 W5 ^1 e8 a0 Y1 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# `6 f4 i! y; v1 Z" \6 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ c; R1 z. e0 _+ T0 |. U0 J) X- i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* E4 y2 T4 |3 b& k! e8 ~: W6 {/ Q" w" w" A: t- j0 e
31 PrixPowr3 F& L6 Q+ e r. E
3 Navis attack at once!) q9 A7 `. q5 h4 w
Team1 * + Team2 * + KingMan5 K; [1 Y9 m- F' }& l4 Y
Team1 * + Team2 * + MistMan5 M
: I+ G2 b6 m% I+ ]8 b: h' cTeam1 * + Team2 * + BowlMan5 B
& p7 ]3 E2 N- U5 l& r+ o. A5 `
\* i/ l1 ]3 V! v$ {) R32 MstrStyl
& i- E* w: }; B- Z6 a. G8 SMegaMan unleashes his power
5 u: J. x; M ZSalamndr * + Fountain * + Bolt * + GaiaBlad *
( @) H; I1 d0 F" W1 J; L8 L G! V | k8 P) z% [
StdrdChip (Part 1)
" p) P% f0 K" m1 d; V┌──┬────┬─┬──┬──┬───┬───────────────┐
% x& P+ |0 [ s( @│编号│名称 │MB│攻击│属性│稀有度│说明 │( ~# Z1 R) Z5 `* }% j+ e+ ~2 \
├──┼────┼─┼──┼──┼───┼───────────────┤! c- Y' _* b' I& ~
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
4 R7 c4 d, i O) w0 W- c2 t* E│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 ?+ O6 f9 {1 B+ u! q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- q. b( _" w P( R4 L/ D4 ^: |+ ?│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
, ]% S$ @4 S+ L( S: H. z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ ]0 |, b2 {. T8 O' J
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 ^- X% z; R0 [( g n/ f0 D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 e4 d' _( J) C3 a& ^( m
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │, U) x* @: y. p# K, L/ l
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │" L- o. E1 g) G6 _2 j
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: x. b/ z7 K& t4 C) ^5 M│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) a0 X1 D) d! H" e1 @7 Y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 o1 f7 q( p" P+ b& B/ }│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
A8 j$ t" A9 ]8 | H- Q7 H; v6 @│14 │Spreader│16│30 │ │** │Creates a large explosion │
* k! u+ b9 k( S: `│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 {8 D1 A6 }3 E9 P- N- M# ?│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* o1 N; d2 M2 i1 v
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ Q) }5 ~4 q# K- M3 j& z
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 q& X& u3 \! r9 K+ P' z! o( \6 W│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' M; \/ q1 H" u) N$ J- X
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │: I6 U c& B. C! e! l* `3 w; v
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │" C. x7 Z8 Y; H, Q' k
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" w; j6 [ P ]: u│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( V: q% F# ~$ r' K; ]2 ?│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: |! e$ [% W5 c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │* V! K: J' d, V
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
$ C9 ?- P' U! _6 f' A1 F│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: b0 O$ z2 L# }$ l" Z4 R/ g- h5 u, c
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │% @+ K( \4 q% E4 z9 ?, T1 \
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) @" q6 S6 ]0 b2 J3 n4 ^4 W/ J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: E. E: P) m8 ^6 s3 \/ {- d
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: C1 @( E$ D2 Q9 }* c3 d
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │2 P! z& _6 Y; z; W! k
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 |7 a! v0 U4 F8 D. G
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" y/ l* |; H$ D( x│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# A' s7 W& v7 {+ A4 S$ A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
6 Y+ v' z; g! |│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
9 n$ I! m3 r: B k) @8 L0 y/ }│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │& c$ O$ s& Y8 G8 U9 M% c
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) q7 G. q3 ^& h/ g/ A8 N
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- t# j6 P9 B% p2 }, M7 l# r' L
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │6 ?; C" o: E5 W# N7 |5 J- J
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │! x7 [7 f. z+ A0 \5 l
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ e* n8 a6 j; ^, I9 z1 p9 d│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ r4 ~. j5 h- N4 S& ?6 b│45 │SonicWav│26│80 │ │** │Shock through enemies │- ]* {" l- q5 W$ E8 p
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 d" Q7 x! C. ^, s│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( S, h) E% f9 Q! [ J. w" q
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 o5 w* J' }9 _5 E! E+ D E
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ H. T+ _* L w4 K/ y: Y
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
+ ] W. p* w# A8 i# c│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" g r9 D( ~: P; D/ q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │$ n% K1 g9 l' I# X, E' n3 T* x
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, e9 J1 W1 X! N- V
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% m7 S# B+ X$ e
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
" o, _% J# e) ?7 ?# \ t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
: I3 s/ L D0 j% x% }+ _! h" U/ w& \│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 E$ U) t5 W: A3 k& d, o) P
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 h7 o' \" G0 U4 j& V& H8 z5 L│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │% U& h* l* ~3 F
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# d& g* r8 n$ C7 V1 |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 S1 A- ~' [$ l4 k$ a! `
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: r. @. U3 h2 s2 e' y- S│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, V4 T! Q; t. k/ k& I+ v, {│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 K( H T% @7 {& r
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' b2 J1 ?3 W) J( t5 j- Q9 _0 W- s6 p- L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! c: z/ Q% l* ~│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; J2 o3 x0 E" Q: b \" O│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │7 i1 h$ f9 c' D) y6 G, ~2 X0 J7 J
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; A3 J5 [/ p0 F2 S
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; I$ s4 l' @! p. g3 l9 Z$ `4 W│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ a& _ {( y. D│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 T' a$ l- _7 |
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) e$ V l- B; E3 |% ^│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 x5 }8 N# x/ K1 u2 v6 I+ i" n- y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
. V* ]! y& \3 p, L+ ^│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 z% i. P# k0 ^3 e
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" t- H( n# V, ], c5 M9 D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ i( n1 W& a4 b; V$ O
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 I, z, p1 {( e* c1 T5 B
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: U7 X$ I) i& J2 L' j
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: D2 l1 Q8 O! T D) b7 z│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& {3 i$ p3 [" Q% B2 s! G( N, j# h) ]6 W, I
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) U2 s0 `/ c8 \0 y {│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% r0 j# W( w$ j7 t+ }
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 |" i ?; P- G' i3 Q \7 A; v+ X1 |│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 ^ x, ^7 u2 w7 }5 H; N
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- ?* q' f0 k2 }8 \; c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 n( J& S& b6 s( I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# ?: G \3 i) T/ v% ]' d
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. b7 k/ D) n' I0 P$ |' c6 h
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) B- d2 {8 X# E+ `│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
# V4 X; t1 a* ?; y6 R5 D2 |. c$ [9 F `│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 b2 K7 o/ V/ U% k* I; x9 D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- d/ f x5 I0 |1 e" L+ V! H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 Q- m. z7 w7 t. S" z│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% n7 g0 |! F R( P" D$ [
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) e/ ]2 B- a0 ~1 Q- {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ M) f' o1 O" s8 d; A# H9 b; O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- M1 p' ]% p/ l7 N3 c2 b│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& {. z4 g9 ~: V9 D
└──┴────┴─┴──┴──┴───┴───────────────┘
! A, E% a/ F9 S" X9 h# M+ U' x- \" Y& Z8 G: p/ Z8 J
StdrdChip (Part 2)
+ u! q( ]0 J W& p! `; `, Q┌──┬────┬─┬──┬──┬───┬───────────────┐
% j& t E$ B# S4 i│编号│名称 │MB│攻击│属性│稀有度│说明 │. _" b& N, X: j1 T+ \4 o
├──┼────┼─┼──┼──┼───┼───────────────┤+ G" ?& b6 ?9 O3 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 _7 l+ U# J- K) h
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' N' Y& V8 {7 r# u1 W│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
$ I9 a5 d O; D8 s/ E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# X6 _ D9 t: c: @│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. x3 G! l- y4 S- N9 x
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
0 F: N1 v$ X s9 [│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& c9 T8 [! t- G! V M! u7 P. |│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 L( c8 [4 I' ~9 y0 W- q. P
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
8 L, U a4 S) ?7 L4 S+ `$ K│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" S* l( c) L+ y/ i9 \│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 d( U! G# H; I│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 f( j# R( ?* ?9 m, H! ]. g! n) g│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: _& K3 S4 ?9 ?- I* ^% ]' V M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, B3 y% Y' K( h
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! `% V: |* u3 t5 v5 V' ?7 |( O8 }│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ I& q5 ]% }5 V3 w' V
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) ~3 W! Z2 d& m2 b3 |0 t
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 h$ ]) x' ]+ y/ c2 J: n│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 l9 f8 j8 Q, `9 G( H0 d1 R
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# }) X1 p& V* ~
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 q5 H2 d) t. l3 h* Q9 s8 \% l│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: V; w7 `& X8 L│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
: ~6 f1 [7 v+ @│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) o& x8 b/ ^# z2 A0 ?# s5 A
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( K: J% I& ?) z8 [8 q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
' r& y5 v" S% z. K7 C; V4 T0 h│126 │Rook │30│ │ │*** │Protects you from attacks │, h" W! w/ N3 S9 Q" W
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ t- o$ I2 m) w! J
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* p1 t: M5 r( s: ?2 @│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
4 w5 {$ i7 Z+ n, n$ j│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 l5 [2 @1 |% \* T; [
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 Z: O+ g' {7 N- Z
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
( a c' o/ X/ N `│133 │Guard │5 │ │ │* │Repels enemy's attack │
4 [9 O y8 A. @0 x; l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
3 `7 q n% B* w2 z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │% E8 G( ~) l5 E7 d
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' j7 o9 D; B, u( Z/ D│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 e" G4 f R' `+ i$ T0 N+ J) x
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
{5 ?; m1 A' K│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
, o4 A) g2 z: z' [% Q/ X│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 t3 U' j5 c3 U9 O. k
│141 │Prism │60│ │ │*** │Prism fires randomly │
; _$ s3 m/ m! v. @9 C│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 i* t) T1 a) W│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' G3 }- K% | f/ h" D│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. G- Y3 h3 H- M' k│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 I% L! G- g6 x" j+ s P9 {│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: n' A: ^ Y6 j) T3 g5 h
│147 │Recov10 │5 │ │ │* │Recovers 10HP │0 N% m/ z" r! e3 |3 Q1 ?; m
│148 │Recov30 │8 │ │ │* │Recovers 30HP │; D$ m' ]) u! ^7 [) n Y
│149 │Recov50 │14│ │ │** │Recovers 50HP │
7 f. s2 Z6 [5 D) R7 J│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 J; ~0 D x7 F7 m2 S4 p│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 m2 N+ c/ D, p5 q; {+ X│152 │Recov150│50│ │ │*** │Recovers 150HP │# W9 s2 `' @) b g0 z
│153 │Recov200│65│ │ │**** │Recovers 200HP │7 [- L% Q7 B( c& R( E3 T7 c
│154 │Recov300│80│ │ │**** │Recovers 300HP │3 w: b u$ a; o$ E9 [0 r. {0 l
│155 │Repair │8 │ │ │* │Fix your area's panels │& l T& a/ v* ~) y# p$ ~
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 F/ g/ r0 `. t4 y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 E s* X6 ^( g8 q( N/ E│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 o1 r4 b) R! Q6 r
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: K7 F3 B2 N0 G5 d│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 P# w1 `1 t# v6 ^9 K) D│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │% a e I; G$ p) }
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' v2 y3 C' }1 |& G
│163 │Invis │11│ │ │*** │Invisible for a while │
0 P8 m5 b! B( }$ a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" C1 X( V% y7 p w" V. Z2 a" }% F│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ D; y ]' `5 t. u
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 ?5 R7 N' t) h* x
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" [" {# R3 _$ {. V" ^
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ r7 @, L: J" B5 v X, a│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 K' u- h& v9 U4 a
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 f. P' {# `# N: `
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 n/ H K: P( C, o│172 │Aura │55│ │ │*** │Repels attacks under 100 │8 \- g; t* N; R
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# v: F. ~( m2 x4 k- \# W% c, U) Q
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: A; k8 x0 m& b
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 T/ L/ q6 ~3 q: B5 U( _, {6 b' R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! L4 d: c1 u8 v+ ?/ R│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ c+ O0 \( i' X! _, y4 b0 L) G7 v
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 N; V9 {5 r" [* H
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. a9 k$ r7 I% H5 ?│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
9 {4 T7 W; V0 _$ A% x7 p! X│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 }3 P% B/ c+ k) e8 B; |│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( } z* t% z) g% m9 z6 j0 w
│183 │Hole │55│ │ │**** │Open hole to dark world │! D( `/ T. Q8 S) S* S# ]5 t
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 \8 J! C9 f' N. o% \, V$ `; w9 n│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 H5 A" }2 I) V5 q│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: C5 {( D8 _. Z" s& h, E5 S& m│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 c' x }. }# f& T" b0 h2 g
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# S$ j. N6 A. t│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* y1 m+ n' G/ ?3 D9 d* U
│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 l- K% |8 V* q b2 i; ~
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- l0 ]7 ?% O/ ]8 u4 ]│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
" z4 V' R R5 s4 P│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │4 l2 C3 b2 H. M. s3 ~. V
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( u4 v/ j/ ~. e1 S, f7 b+ |5 }│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% \) @7 c1 N$ h5 ?4 \0 ?│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 Z! h7 K5 Z, y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% S4 F0 Z0 L0 |+ q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: Z' R8 {# q. w; w' V
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' U2 }7 E( \, X2 d3 i
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) K6 o& b) g. J' w' }1 I* l└──┴────┴─┴──┴──┴───┴───────────────┘
; i& @1 c+ q4 N/ D) ~$ Q2 h
. A- P5 X I$ P0 |0 `2 y+ h( L, U/ K4 W$ S( Y2 o
Mega Chip0 [ U; D2 Y3 U$ P. M( w g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 p2 `# ?1 U- R- ~# G│编号│名称 │MB│攻击│属性│稀有度│说明 │+ X/ c; F* d8 G5 c/ m& B, D! d
├──┼─────┼─┼──┼──┼───┼───────────────┤- x7 C% d9 p1 Q
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │8 c) s) l9 y9 {4 Q: h* V
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( x% ?' u8 h4 a
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 ~% c4 L9 F: z- }! o
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; a' f) |/ ]% I0 `8 q0 P│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 T! X& u( D% {: q- x
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* l k+ }) Z4 p: g& W( ]: o
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 m1 O5 c: d9 C- M! V
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │4 U7 ?- l3 w3 v7 T. v
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 g+ |+ }# E7 }4 [( J
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 b7 D4 g3 J( E* r7 J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. T Z) Z, q6 q* p- d! j( e; Y# x│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& @4 o4 y+ Z* f% G$ s u$ I7 \% A│13 │Guardian │82│ │ │***** │Statue punishes when hit │
5 m* W7 g4 p: {& c% ]; p; n│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 p/ ?- V) l$ V( Y7 \& o5 b
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" \2 X/ y9 X% j9 n% K# m│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& z3 s* I- y3 w) M3 s( r4 P│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 d9 `) t, j/ Z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 [* p& }% b5 {+ l8 `│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
# J! z f# {5 s/ ~│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* J: c( Z$ @1 X i0 ~0 s3 O7 Z% m│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │% K2 u6 O2 ?- Y8 h
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 Q% u6 _# e$ U1 j9 Q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; p4 [# n9 ~& w( U5 Q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, L/ p& X. l0 o5 @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │% x& Z# v) B! H: e L/ a& F6 l d
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; Y5 M* G: B$ M! E1 M b$ j
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( h5 P' D U) ~3 {
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* M1 o& w8 b1 \% P7 U& `8 B+ P│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! H z" _. g G. o3 {│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( D+ q+ o2 v# J0 G; z0 R B0 C9 _│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% }+ V& f0 T" I) i7 I, r8 n* i" p
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" d; e5 G' h7 g│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
' m E% e( i% s; v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, X9 h! P$ P( K' M4 d |
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
. H# }; n" V7 O7 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 w+ O' ?/ t2 T) V/ q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
( P+ P5 `2 D# K! c8 _│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& [2 w- u; H! J2 @' n
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( F4 S& U9 [/ G3 S3 A! I0 ]
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ l) H8 y3 q. H1 {( F$ L│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ p- x6 r" w" K! f5 H5 f# g+ }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ o( e# w) k; X3 w% d2 V
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 F, t; ?$ |- t: U5 K4 H% q0 y6 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) i. ~- }. W: i# R! Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 H" I# f6 l' A# {
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 b8 f, H9 h8 h7 O
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
# j$ d2 o3 R, W" V' l│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& K7 s7 h- E+ i# \│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& z' ^ K( G* z2 A
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 h$ |5 _4 F8 T6 e9 {8 E V, J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 u5 p/ [1 b4 r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 F1 _5 x0 |: U│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 J& R1 x8 y5 w0 L. w) c, R│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# I3 ?1 E, f2 h
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" ?( I( F7 @8 f7 S( H0 R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 [+ f6 N7 _ A5 D9 c5 ^3 ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
3 f( v' z% ` v! C5 r7 D│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( S4 v3 G: G8 A. W
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; f: K6 V- ?7 ]% b) q5 A
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 s- b, d7 w. D U9 ?+ n4 F" O│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 g* a& q s9 U6 G
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ z/ T& ^2 Y1 d% v/ w
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ z' p0 L- H& t1 K2 n$ A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ m) N$ A" z* x5 S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! Y8 q$ z+ `. q- Q5 D4 b# ~│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 o$ n. Z9 b8 i+ f5 X8 [3 Q/ ^( R& O│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* m4 u [, k7 s% L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
, C9 X* Y D" l1 w& K1 i│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) |! l! u4 Z( z, T2 j│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 V1 b, u& C4 p│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! c% u% U# N2 G- x$ G; G
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, `( c, x0 ]3 n% k; h9 |
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
7 B* n# ?, m9 z" N│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% ?* F/ Y2 O0 Z% ~/ ^
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 V* U. F/ }9 N( \) ^9 t; j
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# [8 r5 z V2 ]$ A7 N, w│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: v' ^% S* Y8 i# l" K" I+ o% x1 n
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │: n( t0 m9 |7 m' M3 k: a, ?
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) ^4 G; U) f* i2 y3 ?, {│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; \9 a( D: H* s5 o8 n/ |
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │% ?1 w; [. R- X, X2 S
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 N Z9 O! Z! a! ^7 N│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 T. Y7 U" P+ X9 X* `│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! I' N! A/ ^: f0 s" T! B# \8 m
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │# V' u' {' F" O
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 {! [" Y; z( K; x) ]
. q3 u# b+ R6 W- x6 p! d- C: Q: f/ z: m5 H
GigaChip (蓝版)" V" S: ?' _3 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: _/ e7 y5 o# R. n' ^│编号│名称 │MB│攻击│属性│稀有度│说明 │! c2 u) ~2 r3 i
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 G6 J# C0 r& J1 e│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 I- S# W3 _! X│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" q/ C5 C h9 r( W; V5 ]5 k│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 ]4 Q+ Y9 _# F) ^5 Q" p- R
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 ?7 q0 v4 o4 {8 m ~│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ v+ V" [& V/ ~0 G2 {3 G
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
' x+ p4 @. y+ G% R1 c│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
! d$ I2 W. W% K: \- M" x% Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( F3 V+ z X) x2 o
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 y, S" c6 U S4 k# a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 M7 f. p+ l2 M+ x" X
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │8 Y( I7 W) z4 ~) j. `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
V8 w' m9 i$ f│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% G$ I# u0 @, m9 y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 \9 s' |8 A. V E│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& n2 i# b) L8 Z5 d+ N│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: P# c3 _# c4 O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, v8 B- A( P; x p9 q
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( h, K& P( U2 E8 ]: J/ R; u8 H% N
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" ?) F. Z/ l& s/ s9 X│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ g& Z3 ]/ S. U, {6 q! e4 f└──┴─────┴─┴──┴──┴───┴───────────────┘
9 |& W$ ^! S* u7 m ^2 L" u" c, w7 u) H* x/ E
GigaChip (白版)(只列出与蓝版不一样的Chips)9 z3 @' N$ X; N2 d5 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐; |- p. j8 N9 q% m" R4 \4 l- Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% P$ b, X! E( [2 F+ C! n1 i├──┼─────┼─┼──┼──┼───┼───────────────┤) s* y8 E+ g' Z6 | F) h$ q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 O6 e& b1 a3 U( e/ N│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
7 r% \% p B7 I$ X│4 │Balance │60│ │ │***** │Both Hp reduced by half │' P @) D6 t) L0 a0 G5 _. T+ L0 q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ d7 f6 r" h+ j% |+ a7 `# U; L
└──┴─────┴─┴──┴──┴───┴───────────────┘ |