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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 d2 k8 [& S$ g+ G( X
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 I8 ^2 i: s8 w" \# M0 i
■● ■  NintendoWorld    站友xliz原创
+ I1 G: G2 U: F) J; u. c0 ^■ ●■    http://www.NewWise.com   G1 p$ w- E$ u/ r
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 h; r& T% S3 U8 o# X

* l7 D) _- k4 B7 \" S
4 A3 ?9 L. w* V4 N0 ^0 X8 i/ e           洛克人 EXE 3 Blue 卡片组合
* B3 ~, {  D( z+ q; x' V5 B5 @/ r4 Z# N4 Z
" L/ ]3 C0 o) x0 l
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 j" s6 C, I. N8 v6 B' M
大家要看日文版的P.A.或详细攻略,点击这里吧!
6 P; `3 _9 G/ o
====================$ E8 t. L5 e& y, Y5 X
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / c; r& x. u9 K

! A( s( Y# @; U) W以下内容格式如下:. @8 f) x7 N8 Q2 y+ r
  b) e' ^( c5 \% r9 x1 |8 K1 w
编号    名称
& ~: l! P2 V$ I7 r7 l说明
  n8 y1 l  N. }% }, O4 E1 B  `组合方法4 Y7 y- e6 x8 l5 L& {* y* n4 H, x
---------------------------------+ ^6 u1 Q/ j" z& e
01    Z-Connon 1
/ x3 J% B- _. X! x, k- m* hUnlimited Cannon for 5 sec
/ k! R4 V1 F! P# ?+ ^Cannon A+B+C" {2 O9 Z- O2 @8 I+ \( ^0 G2 f4 K
Cannon B+C+D  k& }2 Q9 C( p& k- w% L
Cannon C+D+E' e) l% d& D2 G+ n  X& C/ {

! E" ?$ C  v9 i# e! w1 A02    Z-Connon 2
5 j! W8 x6 I& \: u6 GUnlimited HiCannon for 5 sec4 z! N% @- l, l1 e3 |  J  s+ @, m
HiCannon H+I+J
  e0 U0 l& I8 r+ N- k0 c% p! Y3 QHiCannon I+J+K6 t9 y! \7 I. f4 y
HiCannon J+K+L* k$ W1 O0 ]( V$ I5 g4 f
! `% v# T: P  w, k; g. L) K
03    Z-Connon 3+ q% L4 U$ R' E  ~
Unlimited MegaCannon for 5 sec
: Q& @, h& P: NM-Cannon O+P+Q
# l9 T, b. e) _( I- ]) {5 EM-Cannon P+Q+R
" Q1 U- G3 R! \5 p/ w3 F  }M-Cannon Q+R+S
& J& Y. B& p" ]; @& y3 h1 c9 c1 N7 S; S2 V
04    Z-Punch
4 d6 w! T$ r& M+ YUnlimited GutPunch for 5 sec
6 n2 _: K$ h5 L1 cGutPunch B+C+D6 f# s/ i% e5 B: w, L- a$ y
GutPunch C+D+E: z0 Q$ q% I6 V: ]5 J8 B
GutPunch D+E+F
0 _" H- z5 {* ^; y$ f3 b$ |' q" E: S' Y, g
05    Z-Strght
; ~# a+ p9 P# {Unlimited GutStrgt for 5 sec! [% w+ W! G% o# O5 h
GutStrgt O+P+Q
' {" l. C3 x  }' KGutStrgt P+Q+R4 O' I  ?4 t0 K5 z
GutStrgt Q+R+S
+ G. q1 }  P3 I! X
2 P% z8 G  e4 V1 D3 {4 Q06    Z-Impact2 G0 i5 c* y) j) h9 V
Unlimited GutImpct for 5 sec
  X8 |9 \/ h7 FGutImpact G+H+I
8 Q8 I7 |/ L7 h; v& X/ Q/ ~GutImpact H+I+J
( l6 c* q1 [: h& bGutImpact J+K+L
/ K( u7 w5 b( n6 M, q5 B% ?5 U$ e, m0 V( V
07    Z-Varibl3 B% O3 ^% f9 p9 T  W
Unlimited VarSword for 5 sec/ ?5 M0 j% u* t
VarSwrd B+C+D
  a# a$ Y. r5 I% t: K8 zVarSwrd C+D+E
8 F1 Z# H  N6 S2 x% c2 {VarSwrd D+E+F8 M. s3 ]; m; q' [- P% S
& J5 N$ n4 `8 M; b& e! a2 S
08    Z-Yoyo 13 Q+ t( K1 V) L' `: g# ]% m+ z9 G" M8 q
Unlimited Yo-Yo for 5 sec
; w$ Z+ F* J4 n# z; nYo-Yo1 C+D+E
% K# ~0 C4 s$ y% f  G" N% RYo-Yo1 D+E+F- X7 V- N* l+ U8 ^6 T( ]# O. v/ v
Yo-Yo1 E+F+G$ m4 ~$ Q( w/ |. w% ]$ H8 W
, L4 Y/ @( H: J/ d' \
09    Z-Yoyo 2
6 [0 E9 x9 j0 `, X/ T- m6 R0 G% cUnlimited Yo-Yo2 for 5 sec
2 A5 z! }! C7 ?& B, RYo-Yo2 H+I+J
' v$ j: e% d$ X  U3 Q. ~* WYo-Yo2 I+J+K% s* R8 q  K& i8 d
Yo-Yo2 J+K+L
+ T7 G, ~9 h/ P' U) p0 [
; {, m  O/ M  }10    Z-Yoyo 3
2 v: f3 ?' q" QUnlimited Yo-Yo3 for 5 sec
! ~( j8 @  O2 f' c+ {6 TYo-Yo3 M+N+O- F, M: o( o1 q5 q4 o
Yo-Yo3 N+O+P* H! n0 \& D# k2 x
Yo-Yo3 O+P+Q( l. L' S: d' E, {
9 |( Q% ?% q# f8 }1 I* Z, }
11    Z-Step 1
$ E. |0 Y8 ~4 J$ z  r3 I, rUnlimited StepSwrd for 5 sec
& {! v, d( X1 {StepSwrd L+M+N; C  x* t8 d; n' W0 [' i2 u
StepSwrd M+N+O- l* ?' p0 n* S* ?% v
StepSwrd N+O+P
7 ], X1 s. [1 y1 I
( w- H0 J* ^$ v* p& v! l1 {% o# ?# o12    Z-Step 2
0 j) `) q' G% Y; H$ I: MUnlimited StepCros for 5 sec% f* l7 H6 O! |1 @7 M
StepCros P+Q+R
4 K- w4 b# y- EStepCros Q+R+S, I* g% \" |* ~& i) h" f
StepCros R+S+T5 W3 \3 r) j# |- J' ^
$ S, k; c& J" I7 N* H6 Q- \3 ?5 R
13    BubSprd
3 Z) U: i" \1 eAttks w/ spreading bubbles!/ B1 b& Q) _, E
Bubbler  C+D+E
2 H+ C4 r: u* kBub-V    D+E+F
% \% d1 K* S0 jBublSide E+F+G
' M" N: w7 O" N8 x( ?8 F) D  |+ qBubbler E + Bub-V E + BublSide E
5 `* M* L6 O9 g- w- b. A1 ?
3 r6 n) C3 ?4 T14    HeatSprd4 R6 F' W. `  F
Attks w/ spreading fireball!
  y6 m+ _# [( ~HeatShot H+I+J) r8 z) M! m& H3 Z" K7 d
Heat-V   I+J+K' T. s* A% n" _9 E& O
HeatSide J+K+L
1 C. C, p, H5 x2 N) \HeatShot J + Heat-V J + HeatSide J$ Z. f4 \' M: I2 |7 r
! m! k0 A1 _" [7 N; J4 N" P& J) @
15    H-Burst
. o8 |- c. h0 ^; eCreates a giant explosion' F7 M, y7 u( i$ A+ m
Spreader M+N+O
" M7 r; J  q. F+ ~# Z$ t" q* ]Spreader N+O+P% S( a- ^* j3 O2 C/ @5 K( A
Spreader O+P+Q; O* [( x. ^5 C7 U+ ~, D5 d" ?% _3 i
& X6 n1 S1 g  _9 Y. `$ u9 [
16    LifeSwrd( s1 P5 x7 d% i
Swings a huge 2×3 sword!
7 n) i8 m8 Q3 b+ cSword E + WideSwrd E + LongSwrd E/ B7 e. `9 t1 e7 L+ O
Sword L + WideSwrd L + LongSwrd L
6 f; M* B! M+ `5 k! QSword Y + WideSwrd Y + LongSwrd Y
4 y* T) H- ?) [, H1 y; Y) q" Y! e; Y2 _, _0 s/ B. c7 U. x
17    ElemSwrd! X, \( w& Z3 s8 ]3 \, ?# N7 x5 a4 x
Wide swrd contains 4 elemnts1 M& s4 L% k& `8 _7 [7 K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, x" i2 Y& E+ K0 T' e! \# C- B
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) p( K: X9 e9 f9 N2 u: t/ w* U5 @; U- ], [9 {9 z
18    EvilCut; P& D$ I9 E* M5 \8 n  J
Step up 2 & make 4 atacks# k9 v' F, f6 `, g, u; T2 e# p
StepSwrd P + HeroSwrd P + StepCros P
# Q4 {; N3 b" U7 t9 `. Z* t* m: _# @. @
19    HyperRat
# v  R5 l* A: O' ]A giant Ratton charges!+ D0 V9 k& x' R5 r3 ?4 E
Ratton1 A + Ratton2 A + Ratton3 A) P8 ]5 m( ?1 u$ T4 A
Ratton1 C + Ratton2 C + Ratton3 C. f) k/ q* G5 _: I
Ratton1 F + Ratton2 F + Ratton3 F
! S/ v5 @! v4 h( |' @& J- [
' _- K! D9 l) f# m; U6 Y20    TimeBom +
2 j+ \" `' y+ r3 M% {" ?. oSets Time Bomb in enmy area2 S+ g' q9 t% G. A- M$ H& F% w: r
TimeBomb J+K+L
3 I+ y* G! C  B9 v, a' VTimeBomb K+L+M
& w9 X- }7 x( H% d& m$ XTimeBomb L+M+N/ K% }+ R9 n2 O. y3 y
( F9 d- K; G+ M
21    GelRain2 D$ g( }5 B2 m5 n- @9 c
Gel steals squares" n2 \! Y5 b* Z4 z' U
MetaGel1 B+C+D
  i: I( h4 C* \$ c8 J6 RMetaGel2 E+F+G
2 F3 z% w* |/ r( f! |/ j! uMetaGel3 S+T+U. E% \  m& m! H. L
" i/ S& M3 \+ n, o, m+ N1 n% Z
22    EverCrse* \* N) w+ W: `: [2 D  I: k9 |
Shield chases enemies; C  A5 x" K+ r1 ^
CrsShld1 C + CrsShld2 C + CrsShld3 C; K, F. g: P# N: n! M  ]$ O
CrsShld1 L + CrsShld2 L + CrsShld3 L
. o# K7 L5 e/ |) X* N0 w! y! k2 }4 g7 _
23    MomQuake
" i2 d, t& e  e8 GAwakens Mother Earth!4 d. l/ N: B5 d
RockCube * + RockCube * + GodStone S
* v1 \  g8 H2 |+ R: ]) B4 f% j9 D6 F
24    PoisPhar+ L6 K# u: K6 m$ |* w  ~  `0 t
Pharaoh generates poison
( d/ Y" p0 a9 N1 D  _PoisMask A + PoisFace A + Anubis A
; W5 I9 t, _/ D% k! x
1 K! J8 m. {& y$ T  U25    BodyGrd' z1 P: f, `9 o# J; w
Bodyguard takes out enemies
: x# ?  Z1 s8 W; Z" n. y' @. PAntiDmg M + AntiNavi M + Muramasa M" E, Y+ o, ?7 k
7 e  E% X1 S3 T3 E$ i
26    500Barr
7 m2 s# F5 b: o, Z8 XBarrier absorbs 500HP dmg1 o( n! x4 Q5 E2 i% ~! I& H
Barrier E + Barr100 E + Barr200 E; v; ]. b) k6 n
Barrier R + Barr100 R + Barr200 R* D. [0 D6 ?7 N9 x7 r
6 R+ f! Y3 b  _2 z0 _
27    BigHeart% _8 [% ~/ x- j
Attacks, then heals HP!
; F# }  C+ c/ m$ GHolyPanl R + Recov300 R + Roll R
! e6 u0 J9 R* m5 o3 e  MHolyPanl R + Recov300 R + RollV2 R4 n; c# b- V; d, l- A$ m3 {" X
HolyPanl R + Recov300 R + RollV3 R/ w* e2 n% W6 ~1 F" {
5 ^: E  e( P" j8 G% z2 I
28    GtsShoot; D8 R4 ~( T6 N* V& }! O
GutsMan throws MegaMan!7 Y/ z2 B) W/ w3 U$ Y! s  ?
Guard * + DashAtk G + GutsMan G) W$ Z! j/ F  A
Guard * + DashAtk G + GutsMan2 G* A! [# v4 M( w) x" f
Guard * + DashAtk G + GutsMan3 G
" e. L" ^5 D- ^0 I0 `# P# W. y# nGuard * + DashAtk G + GutsMan4 G
4 V/ \3 s. S2 s9 d# x* ~
0 q# Y* T) H0 E0 d! _' v; Q5 V29    DeuxHero9 @5 \; i$ r5 y4 W4 L6 n2 S
MegaMan & ProtoMan team up!
% |0 w0 T- s0 z4 l! d2 DCustSwrd B + VarSwrd B + ProtoMan B
% @' e! y$ A' b: \CustSwrd B + VarSwrd B + ProtoMn2 B- T9 Z8 m& D( ]
CustSwrd B + VarSwrd B + ProtoMn3 B
4 q9 g9 [; R$ d6 C: c$ {9 oCustSwrd B + VarSwrd B + ProtoMn4 B
1 k8 \1 g/ N* u) E. m  _
+ N# o0 G3 _$ g! C3 s) [/ i30    2xHero: ~6 m# ^! Y9 W" S) c$ H& _
MegaMan & ProtoMan Dual atk
! y9 U  c: V( S( ~3 B3 PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ i( w- o& j/ v- p( G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: X" `" b; T: }  ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. F3 @7 y. D: ^5 W3 KSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# w- z5 q- |# L3 J$ ?: ^: g: A3 l% c7 d/ R
31    PrixPowr( z7 s- J2 ?0 B8 ]/ q; o+ ^  @: u
3 Navis attack at once!- u2 r8 G# F9 M
Team1 * + Team2 * + KingMan5 K
; [) S7 n; }; j4 N' T" \* |- a* [" UTeam1 * + Team2 * + MistMan5 M
8 x) [8 v' d, C0 j' E4 q8 XTeam1 * + Team2 * + BowlMan5 B: g# c( h2 U4 R  `

9 p+ g) A8 S# T32    MstrStyl: N3 ?# I& {, F1 U
MegaMan unleashes his power' p* a/ c6 y9 a5 `
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 @8 H& |. Y) h" }! q1 q6 l' p

4 g+ P% d# B5 n4 b4 Q( sStdrdChip (Part 1)3 w: e/ ~; D/ ]3 N- h% F
┌──┬────┬─┬──┬──┬───┬───────────────┐. K3 Z: }3 w* V" \. x7 m( Z) t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. T0 i) L" J4 i; J( K' G1 `├──┼────┼─┼──┼──┼───┼───────────────┤
/ K/ v4 c* Z2 I4 \│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │1 t$ W; s7 B  k' y. ~0 l7 m
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  o1 L5 A/ `& E# ]+ g# ]! y+ z! |
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 `7 o/ y; ]2 ^' |! o) ^# j( i
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │% @, m# H7 b8 z  z
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 u  W# P# g6 n2 O
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 f+ ?1 j9 @0 n' h│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; |; T1 V# W4 U1 T5 @& q$ A
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │% a( o" _* d0 G4 m* ^2 ?
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* k( {, B; H  \7 p- E" A) L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
9 }$ z" l1 y% Z' c" s│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
3 T) S0 I* f2 }, Z( X│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │$ u6 u& m. j3 w
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ }  i8 b1 a+ j/ C* t, E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │# b, q3 p7 h: P& ^
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 z$ F5 N/ r! y( L
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 q# ?( e9 x* O, L) D, L" a1 I│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
. d/ E  C/ A6 M3 Z. v+ J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
: E5 g9 x2 {' J$ }4 g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 q; b% h7 ^4 u6 [& X9 E) j│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
! y  R- L. R& N' z/ y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 d4 U  c2 z# C/ f% D  A
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; A' g2 W  v. v2 F# b
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ ?6 T; q1 p" J$ T) j+ c│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ l, R$ H+ t3 q4 H( ~& e│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  m- J4 z# W; x& g0 x0 o│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& U) B3 J8 u$ a" f. D1 R; w* o│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& O9 K' U- \# E6 d' j
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; y9 V, ~7 H1 Y8 p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 Z+ M; L% ]! k" r' u
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ C+ c& n3 }: _6 h: A
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │, ]2 R3 l6 A, h) Y0 R
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 w9 l# _4 V# s( e│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' K6 e+ E1 W8 ~. e" P│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 B, H: y6 t; o# t: j; C: M7 g& j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 V+ [* M/ a5 ^- V, J6 |0 K" n, y" R│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& \. t( z( f: X. i& ?7 a4 u
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │2 X+ p+ ]" p; i: S- ]# C
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │" y+ f" @+ c( v- y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ i& ]" ^  ~$ b. t% C% A  t
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │9 {* T- p' j( l5 z1 m- }: V
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  ^0 L" D* w' X2 x: z$ n! [│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 U  h- g4 S: S& \& `# j
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" A- j8 G0 ?! |  C: F
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( u6 J- c7 D5 U* o. u) h3 y( U
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ K3 m8 }; ^% a( ~
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! c! n# R/ i' F2 |% o: h1 `' l
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │. ?+ \; P; `. a! p3 F
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │# |0 G0 N3 c& l0 }1 `9 ^5 L
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 _0 Z3 `6 a0 J) ^+ u
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 E( k9 \7 E. b' ?$ m
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │' g4 K* g2 Y/ a! Y( y$ g
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
, J/ v& k$ ~2 X( _) M8 i- H│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ K4 _5 I7 g% `  e- V0 U$ N
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' X) C' {& m. }% h, g/ R  Y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 u5 z8 R$ m% ]# l, v│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* B% C. C: Q% X# J
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 ], s3 H( I3 ~5 u& Y8 ^
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* }# n! U- A8 H. x; j8 o
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 G$ z" f4 M$ c: k+ u% g8 V│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │+ Q/ Y. g3 V. _" X% L
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# B9 p: z" i# H& R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- _, L/ o$ r) l$ Y
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! T% u+ W+ _8 X7 c$ k, F: l& ~# _
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# K7 t$ D, n% r! _( K: [+ n$ H& W│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* W7 r! l* j- H7 T7 P
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 R2 Z4 v( o+ C" }8 @1 I│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' R: L) \1 b9 J│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │# |. v  Z, s& h0 a8 q
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
1 j5 Y/ H. q7 n: d/ v- H│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! G: ~! J7 Q& j( ~! C/ r5 w* J' w
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │1 ]5 B0 U5 r1 z; n2 x
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) X  Q; V8 G8 a6 z
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 f! G! v: _  f, V
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 c  i# e1 C7 K7 O# D3 G
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% [) V& n6 n' m3 z│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" g' k+ z5 J4 m# ~) j│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │# \  x& X. c9 }; W9 X( I
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! L# K2 I' Y+ ]; J│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │+ }& g' z& ~6 Q$ k
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │: G: K4 g8 C5 ~* J* Y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 C' \. C2 i: w+ K3 R│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# y" g, o4 J! r) G% |# d( c
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; g# d- J" j/ X; u# o: M( f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& C2 u3 q7 `4 H$ O. ]+ Y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; `( r' z- a" E- P& X$ R│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 Y' [; O7 X: Z│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" H; \7 b  i  E& z2 @0 x0 @│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │8 U# T3 F" q5 x% ?3 C4 A! M& s
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& a0 T$ u4 r  ~7 z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ U' o" L6 p- `; ^│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* ~, p4 M+ q, a* g6 @5 r& Q0 Y│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 ^" n: f% f. G; W) A│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 J2 X" ~+ l8 o$ t│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) k2 V/ A5 `  g
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' F2 O1 q: m4 `! N$ v3 D. {% E
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  G& z- T: ~" O8 V# H
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! A+ n6 G0 r) i( S+ W│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. E$ d& {* f& I$ Z1 _
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. _, k6 _5 T) N  x: b2 L4 s" `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 n  W" u$ i6 `6 I! G└──┴────┴─┴──┴──┴───┴───────────────┘) v" U- [) P' L/ J2 q* Z/ T

3 h$ [6 }4 g# O) [6 aStdrdChip (Part 2). u$ X1 w4 u! A
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 J/ I! T7 ]4 \& @. r, p6 p- |│编号│名称  │MB│攻击│属性│稀有度│说明             │# d" m# x% r6 S) W! e! r) `" i  D
├──┼────┼─┼──┼──┼───┼───────────────┤. O! T, W6 s! p5 ^  B( V. W! W
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 P' [6 x/ w* T/ T
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│4 B1 D: y( B# L7 A. J
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: s8 c7 Y0 ?7 h2 ^8 z/ y│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 g+ n$ q2 {7 R3 _* g; h│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │  b* F( S" [; l7 T6 B: Z
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. F9 a* J. U- l  J4 y5 L
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 w! x; A) l# D! w; Y3 g# X│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* [6 \# h0 c/ S. k, g$ ~! `│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │) }) |- W( R* S
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* E! ]: w( `4 ]+ z$ j
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ l) Y' H7 V( A/ P5 \│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │/ W2 [0 W. r* R2 N& h
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 d% r* q. W/ W2 [9 c0 x│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │) E, ^8 Z' R+ ]' B! \
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
  g5 _% a6 H6 x6 p  h, h9 b│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 W8 t& O; d  E
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 H1 |% c3 t! |5 Q0 H& ?│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! f) p4 n& n- p: q. ]4 Y+ Z. E, s
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
' H9 K. w/ ?9 ]- |1 z5 l, L│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# i3 j) h1 p* d│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 K, T+ d# a7 s( }
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
, Y4 D5 {8 L# O% m3 N/ |! k0 W1 }│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 Y) A5 F4 A! _0 }8 h8 L
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. O3 s2 q' i6 I- Z" ]. ~/ _
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
% x( G3 y* c8 \) c! q6 i│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ n9 S# h: Z9 J* c1 {7 b4 `0 {
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 N  y! s1 E) O' G+ W5 k8 n│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
1 t6 G/ ]9 F9 V9 q' N% n│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 @+ x) _+ m& W
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 u8 B. M. X& H+ L0 v* y$ Z0 e│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& E% u  K/ O5 t/ ]% c
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 n' Z/ ?, b2 r, k% ?/ O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! ?8 A& V9 Z2 n9 n7 D' |5 ?: H│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │  O8 E+ ]% b) |& R3 ]; @
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; V7 N; W: }7 G1 G3 {. c% {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 l: S) o4 m! @9 l+ R
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 F; a9 B: I8 r2 u" h6 n) M" D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ m$ m& ~* P/ \- Y4 q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. [% F6 \0 S) U; k0 ]8 b
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) Q$ }3 I8 ~9 ?! R* l( x
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) o; K3 z3 [4 }3 X, s& m  }7 O6 [) |2 V
│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ i& E8 O9 X3 n: m( ]" d
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ r  k+ }4 b% s8 j
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. Z3 ]; U3 K7 l9 z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │; S/ Q- i- B" |/ F: m
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
8 O, y0 b0 m# F/ }3 D$ v' ^- t6 w  R# f│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* @/ D" y. O' m" L
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 B( M2 p0 E% b2 H6 {! c; g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, V  V  y$ T3 B6 {
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, b+ f9 s+ Z3 {& @│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ A7 u% I7 n' f│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! @  U( p9 i8 F  ~2 P│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# O3 L6 F# b6 G│153 │Recov200│65│  │  │**** │Recovers 200HP        │! P! W, R+ C; C
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 g, M% E+ e8 q8 h4 ~9 M2 j│155 │Repair │8 │  │  │*   │Fix your area's panels    │
- b, i, w" H. Q: \' S7 `│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* F# I5 t" I6 N! |9 e0 w0 E$ S│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) U0 _" R  O, z0 d# y# Y0 Y) h│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 R% q% l, k# t7 _! f│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 p0 q+ ^; e3 u4 B- j- S0 w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( e: O- E* o# x/ q6 X; G│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) Y7 C8 h% g2 n
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
2 _+ ~' F6 j& J' R  I+ t│163 │Invis  │11│  │  │***  │Invisible for a while     │# O0 L. @' v2 A1 z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │3 D6 Q) s' I8 {8 \# Y8 }* B
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. H& R6 S8 f2 W5 [$ a/ v/ _│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 s2 b  r3 j5 j  E* ?5 Q4 V, P
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
* m/ g' B: |0 k% y1 T; O│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 j+ y2 W( H1 d- @- {1 D0 f( E
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 b' A- U; N' ?1 O" a+ N" {! K+ ?│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
& M( |3 B. l! w' @; K: x3 m│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │  o0 x; m% e, k" F3 ?9 p
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
( F1 `% h, x" D4 _! x│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 ~: S8 I& F. z9 E
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ F" Q6 R% |) ]% {8 D) W' q2 g7 t8 }│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │1 {1 E* m6 t. K& i+ R! q& \
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 K6 k" ?" O4 S  y$ y; `& x│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: r% M4 S4 c2 O" P│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. p; `$ Y  U3 M/ o3 p│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
% z9 y) S6 U) l# a& M/ n* m│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 q7 N/ U. H- U# L3 s│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
  X8 M3 |% y5 W2 Z& P+ r│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  y7 P7 }- m6 W4 `; I' H7 ]# f
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( h( P2 t% m5 W
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
! H0 M( E5 S. u: A  [0 U│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- I  b2 Z! f0 L; L│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, I  A" \- K: Z. Z% }
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# u. `6 e5 B! w2 n5 p! S│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% p1 Q# W7 m' i1 m' T│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& c: B$ k3 }% m1 p
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& y4 G0 h% P6 @' X
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ w1 j' q" ]% P" X" ]  ?) Y│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │1 w1 P$ v1 X0 c8 U! Z! r* [
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │* }7 m( G  |' j: m
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! \/ v$ A, O! b' K( G! J1 E
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │9 `. |1 K  N2 |( [( [4 ^% m) I8 _( Q
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │0 i4 [6 q+ c2 C* V7 |1 Z
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │8 T! D) ^% e( W
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
: @( v% P, l3 R) S7 G; X+ y- ]/ L0 k6 K│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 {1 l; _' y  c6 v- |  m
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; l9 U% b, h$ N# m& G- T+ z! Z. P└──┴────┴─┴──┴──┴───┴───────────────┘
, M% b* z+ p3 g7 b% N5 G+ O. q+ f5 I1 `# A! q3 u4 J
4 P5 G( G3 y+ S& `* T
Mega Chip
# k! u/ w3 B' {┌──┬─────┬─┬──┬──┬───┬───────────────┐* j8 Z3 v, S2 l+ T% P8 {
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ w! f5 u: \/ M0 c
├──┼─────┼─┼──┼──┼───┼───────────────┤
) Y! m! a/ q  g: _│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 r. w6 m. {7 w4 ^% E8 t/ e9 K( X
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 n0 W- i& W0 J" S9 }0 g│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 E' v' E* ~) v: v9 z  M│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ u5 Q) k$ I! P1 z
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 i* [8 v' ]$ t! R; |. c
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) |  _8 i7 e: J# g$ K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 D% h% I; T+ ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( N* ~$ I( X2 }/ @- W
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: F/ s3 {( l0 y0 d* q
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
& w5 p( u* J  M/ q* f; W) ?4 V│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) H* v. T/ h' v, W1 k" H- L8 c│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │( _. f0 z* R+ o, X- p0 O
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( S& f. R. h0 F% J! X% Z' X
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# \6 q4 G$ ~( L- Q" M& q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 D, j, o& @; }5 w& ?% x│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │6 a! {; B% x+ B- q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ s9 U8 [# }+ d( A* U) Z4 k. U4 }│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' Z* X  v' t6 }7 r
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 I* l4 j# H# n4 [/ W
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 S% k7 C) w1 i& `' `  [* Y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 n& ]/ t, T9 K- O
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 U9 p. c* r9 ]& A
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ T! p; E1 n/ C" ?│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 ^+ p3 |& K  G8 M
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │2 z  v  M7 {" u) K1 h& t7 E
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, v: E: d5 w$ R  m& n
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ U/ M; i6 F9 Y. Z6 g│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ w/ d4 D  k4 a│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! ~& ?, a' b/ [│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 w8 L, [* k. y/ L& N; f$ f│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# g$ F' X1 E5 f& s9 w
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 O  ~! ~2 R& Z: s- B7 ?' U: i6 r│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 B# T! p% H) I
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: o0 Z/ T% ?6 n1 J; \) N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- K& H* t# f+ X% _6 |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 D  g* t6 R) K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
7 N( G, P' b" x1 K" k5 B' h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
; b& X9 U8 o- y; h+ Y/ }│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
4 w2 `4 x2 ?$ K# N+ v│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- @& h) }& [' h8 C7 w1 a  m
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │7 h0 y! R) I) m% L8 [
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# b: \% _- x  d  m& z& H1 F3 c% L
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │3 j) P4 i$ m& {2 |# j
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
9 v' n5 b5 @; o) L7 k│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: ~, b- \" O6 E& J1 W
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │0 v4 R0 i$ a/ ~8 }
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) p$ M, o/ @1 c$ O6 _+ V
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( ~  J0 [: \3 S" z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# P1 R2 G6 ]. V4 T- r6 T5 v# X│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( v& v, c" D# K* N( }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, m6 s' x4 y+ n, T+ u" m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) s- m& [  K$ r1 o7 m) w4 @# Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, a$ I5 u  _! U4 D1 W. E│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │) s  @* Y$ p) G1 ?; N! ^1 R9 I
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! @" v0 ~( Y; w, S  C: ^$ I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
( A5 z! r/ x/ ?│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! [) D- h" G) P* P3 R
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │2 u4 k  k3 w; T7 H
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% \9 a7 u/ Z* s& z* u5 b
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  P9 H' g* }) Z- a3 X0 ~6 \
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │! e2 {, A& ?& l, _
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
2 X0 b  R. h. i1 s  ^) \! b│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* S/ T. R. ~2 z* M. j+ u) F
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
4 E: N* e5 _5 U$ ?│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 x7 R! i7 Q( t( j
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, s: M( k2 ]" t) k│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 p/ D  i. n; g# q
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │% X+ K" h9 B! s
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 Y( ?$ c9 {, d' B, p+ [, M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% h& y+ u9 \5 l# g* d
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  t% z3 Z8 Y4 c8 Y, f2 L$ `│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; ~% e5 ~$ x4 Z% _. T- o! M
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │  t) [, J- n. I
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" T: V) [1 f+ y0 l# G- ?│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ }, E; l" O  F8 x$ ?5 j; v│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* `1 |) G0 p7 M' z8 `) s- M│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 [2 H$ j, ^. V+ t, S# @. a
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 `' a$ b/ {( I5 w│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 s+ e& B: k" O$ P: v* c# W
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; I) p- L, ~0 Q7 y
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, r2 I1 ]0 }0 R1 V( Z0 r│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
9 m3 Q/ x+ W5 {( h% s' s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 z( M& N4 _) i/ M3 f) o│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! V( [+ S: J: I│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 `' n9 B$ I4 r8 ?) e5 o
└──┴─────┴─┴──┴──┴───┴───────────────┘* K5 }. d/ P7 k0 j& r, A  h9 q- z6 q
" n( ?2 g) H* d8 t* q; s$ M. V
" c0 G- n2 J5 a& t) J
GigaChip (蓝版)
/ r( b# I7 Q  v% m┌──┬─────┬─┬──┬──┬───┬───────────────┐- M/ X3 G* p3 h* w$ T
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' K0 D% G7 H) @9 p├──┼─────┼─┼──┼──┼───┼───────────────┤2 ?% |% `7 L) |3 m" T2 Y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │: {7 ~  G0 g! y5 S: ]
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ @% J$ V" {$ @0 M, ?7 Z8 v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
7 {1 y: [: |! f% I│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 A( ^/ ~$ z1 g9 g& O
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: c" o) f- T/ O+ {3 f! i/ L8 |, U  e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │  S- l9 w6 |8 e" m' ^4 D6 e
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  t; f8 h+ @7 Y& O│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, m0 E8 \$ E; x" I. `" L2 q│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │) \( S4 j  ]0 ^4 q0 Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
% i! S5 c" S- B│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
& S. ]5 }6 E- l" ]% \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ a6 X4 r) u4 s: l( L│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% Q7 J; T- T; A% [7 s
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │( U1 D$ ?, b1 n- o7 ~
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │  ^2 D* ]0 W, F( k/ V" S
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 I5 [6 p" h* J
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │* m# {( C  W2 P* D
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) A6 H! q0 \7 |, }& W│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, O: _- p. L- p& |. s$ h' s│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │! ]( I" R9 }1 N0 X( v1 {
└──┴─────┴─┴──┴──┴───┴───────────────┘4 _) q$ e( X, ^7 B4 u" T8 d

1 P  E4 R- p0 ]5 ^$ [" j1 l. kGigaChip (白版)(只列出与蓝版不一样的Chips)0 m1 l1 m" G; \' L  q! |: `# |$ w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 a5 g) I. b6 k, ~- t5 X% g' A) j│编号│名称   │MB│攻击│属性│稀有度│说明             │& I/ `: u  k( d7 l# ?" B, Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 @+ M3 O; ~- d& {* m8 W. w│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# X1 W, R2 D: G( I. V│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  x& W6 R/ \% O- P  U
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# j* k$ x* s- E, P, ^7 S│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 T7 B8 E, }+ d6 e! A└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) I1 W3 Y7 s% j' f0 f  O9 ~Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 {) k! @) T* d1 M8 V4 [: s
7 E" _6 ^. o, Z3 k001002003004005006
% j1 Z- z4 {. X5 |; }- J0070080090100110120 L" m! _# n- c7 f
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:. A0 r" P; c* J! v' ]
9 `7 \8 Q* n" {7 P
019020021022023024
% r% [+ G/ k" H0250260270280290304 g. E/ p$ q9 h- G$ g! Q
031032033034035036
3 V: l; m  H+ w; H
/ ~/ e6 w+ e6 Y9 n, j9 w9 x[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 y+ o9 h1 c2 `7 x; D  @$ ~
; {/ L* q; `; w* ?
0370380390400410421 D/ P; [* k, `7 S: [) d
043044045046047048: i, X* r2 J: O, Q* x: i" w
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ b# B$ R4 P0 j4 O. H$ ~
) [  ~- l  S& a
055056057058059060. Q) E+ ?% P8 t, m6 y# z. U
0610620630640650662 C" N1 A9 m" ~  y" `
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 |2 C  n4 ?  F# m. i" I
, u2 t3 t1 C( u0 f
073074075076077078
' [$ \- Y/ [$ l7 I8 f/ R/ D" k+ f079080081082083084" U: c0 A1 G/ O. O7 [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. M2 s6 i  {$ c* d: s) Q4 O' V9 N
2 y1 _- w" @* z- I  k" I091092093094095096- }+ r; d0 n' Z! W" s
097098099100101102
( a! {) C" E$ h8 b2 ^8 h5 ~3 D- f5 @103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' B0 B9 b9 M9 c& B# w' J/ A( Z* s
5 l; h0 ^) Z; ]8 D% n109110111112113114
# U1 O! n) o5 z0 a7 o" h115116117118119120
6 [, t2 T( r- W4 F$ _0 A6 A: Q121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% g* I$ P: a" }9 K! L
- G( y; g( {# ~127128129130131132
  D* U/ i, U. p1 q6 j% Z5 L" P1331341351361371387 P3 {* G5 I& k+ `+ t% Y9 ?
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 O( G' s  x5 Z% e
) K* D: _% A# _145146147148149150  @' c$ P& s9 S+ g" Z
151152153154155156
% p: p- Y$ q0 a' m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& s& j$ p$ P# A% t, o% ]  T

( e5 C8 p* F5 H$ Y& J! k7 Z163164165166167168
/ X: j: O  z2 q* L: \169170171172173174
# W8 H7 M- I7 v175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, A: r4 `0 g; E# l- M2 {* Z
5 }' y4 c- w0 J0 Y3 c: C$ L4 n( v
181182183184185186
9 M7 a+ ^9 ?6 U, k0 U4 I# j187188189190191192
( f/ u( a8 w8 G' z( w. W# O7 I2 i3 F1931941951961971987 d% V4 i: C& x1 L0 ?0 Y6 }0 D$ Q+ C
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. X/ X' g2 T6 H9 ?' F' e2 h; [  Z. Z; `" w8 g- `
001002003004005006+ g* c, n) t9 u/ g% T
0070080090100110123 d9 C. \4 u( d  k
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" R# {8 B3 }! F

, ]9 \) @: g) i0190200210220230240 C$ x; K4 j% r' S, e+ B* c
025026027028029030
  ]+ Z, V$ z( {031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' X% J8 B( ]7 U, l; {

' k% ]* a  M. r6 K* p6 v0370380390400410429 D# K$ F, S0 Y+ b; J9 _
043044045046047048
1 R, \5 d3 k/ `4 v+ s) `049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 Y8 O% R. @! v
' e3 B  K- H& t: V
0550560570580590603 _% Y0 E3 }8 e! S" ~9 a' ]; C0 l
061062063064065066, _$ ^1 W  L; X% k/ H) e/ z% `& z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 w+ E' V) `0 m) }
% i6 C' i: f0 ^+ e: r
0730740750760770782 i, n8 R( u" q" f- [. I+ f, t
079080081082083084
% _6 ?8 b. ?! z# h085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:7 K/ p% A5 v0 {
! T2 {% k# v' m& _8 A
001002003004005006
1 l$ j) q/ S% h$ L3 r007008009010011012/ C( U" {* R6 S, u9 ~
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