转载请不要删除以下信息,感谢您! 4 Q2 F1 S. ~ t' t1 b/ R
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■● ■ NintendoWorld 站友xliz原创
; H' L3 N6 ?2 I: f2 w■ ●■ http://www.NewWise.com , n7 D/ }, F% |7 P6 c; z; }
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; p/ ~" b: z, W0 }; S6 R4 o 洛克人 EXE 3 Blue 卡片组合1 n( e5 \: C0 y: [9 _4 Y; p7 f
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N7 @: @+ U+ ^9 ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" ]( m2 y, j% O! J
大家要看日文版的P.A.或详细攻略,点击这里吧!3 z) R6 e% I1 d3 d0 N8 p, a
====================4 y, |: L4 K& S9 M8 F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
9 N- u5 L1 W, _- v& J3 a) _8 |
1 ]& Q6 ?4 S$ |' G& Q7 d5 @编号 名称" Z7 y' q( e6 S9 P7 U
说明# E1 z" H$ E3 X+ U% \2 p
组合方法
7 U0 Y4 Y7 w: _---------------------------------
7 Z3 Z; c1 Y( g' T3 F: D( `01 Z-Connon 1% T6 Q6 x; G9 F0 C
Unlimited Cannon for 5 sec7 V1 n& i& b, H0 d# C" }
Cannon A+B+C# ^! J' b4 K. N2 Q2 t S
Cannon B+C+D' C) f4 Q5 G4 u W3 k% m
Cannon C+D+E, e+ B$ X: ?6 R6 t7 ]9 r+ c0 i
. `3 m$ D9 q6 Z02 Z-Connon 2" k- p% Y! J0 C: _, U' J0 |) N, Y
Unlimited HiCannon for 5 sec
1 J: I6 K/ Y* }3 a' j3 V$ B sHiCannon H+I+J
6 Z4 \! L7 c/ F$ u4 [; z' [; xHiCannon I+J+K; Y s9 [' A( a+ f5 w; v6 k' V
HiCannon J+K+L
% O" {. T7 o! G5 z U% ~. B% A0 Z1 S5 w0 T* F% H1 W7 |
03 Z-Connon 35 o- B W- }+ o; u5 B- u4 ]9 V4 k. \
Unlimited MegaCannon for 5 sec
8 k- L3 q" Z$ S* D, s. s1 C) [- hM-Cannon O+P+Q$ N: g# {% R6 X5 r
M-Cannon P+Q+R
4 N5 l. M( i2 n, i; ]M-Cannon Q+R+S; z6 `4 t! G; M5 V1 [% {' l2 N4 I
2 [% ]8 h! W' ^. m# x04 Z-Punch
1 q1 I* O/ F7 K* }$ ^0 ^4 i: H& ?Unlimited GutPunch for 5 sec
& e& Q7 ^5 ?& c! h# qGutPunch B+C+D9 N! R% p4 l, R: m" Y
GutPunch C+D+E8 h K' g( \, z. m+ P
GutPunch D+E+F" G" s) f) H! d8 l8 j( p
7 Z; {8 F4 |3 ]4 d
05 Z-Strght
4 N( c1 k. }% J( EUnlimited GutStrgt for 5 sec
8 L3 t+ C! f, ^0 ]5 y! UGutStrgt O+P+Q0 c$ s0 s0 x) {
GutStrgt P+Q+R; j4 k. n: J0 ^) g' D+ [- u
GutStrgt Q+R+S Y- N4 J5 k: i
: i2 x ?* ]- s3 H
06 Z-Impact
. `+ i6 X2 I- y" ^! v& X" u+ T9 b, vUnlimited GutImpct for 5 sec
* p" n9 K% n( u/ ~, l$ D' E6 LGutImpact G+H+I
; [' Z* G, K q* B# \4 u$ H) ?GutImpact H+I+J
% h; J& h0 R+ G pGutImpact J+K+L3 u# u# U( u# N* i4 E6 X. u
: ^0 \; Z- ]- v* K$ X. p07 Z-Varibl( t5 E2 F3 A/ ]
Unlimited VarSword for 5 sec; a3 t( y) j7 X$ U/ z( Q
VarSwrd B+C+D8 t3 G4 L0 m' q5 e7 W& |2 C
VarSwrd C+D+E: R' T) a, x! J B9 F/ K$ ^( c. e
VarSwrd D+E+F
2 R$ N, s) V: |+ I2 W3 e. F8 q8 _7 y% h4 | V! S7 U
08 Z-Yoyo 17 O3 o" l4 b* {0 Y$ l6 t( ~4 q
Unlimited Yo-Yo for 5 sec
/ E) z9 s# o$ e' [Yo-Yo1 C+D+E
3 y9 ?0 E( @ T$ ]Yo-Yo1 D+E+F+ _6 J" D: }" ~0 o6 d) y
Yo-Yo1 E+F+G
( }8 ^' O, P7 _4 G& m4 K6 k- X3 F# u
6 G5 ~% c7 z. O( D1 v09 Z-Yoyo 2* s2 ^& N( R1 j$ C. ]
Unlimited Yo-Yo2 for 5 sec- c8 H) S1 W9 k0 a* H/ L- w
Yo-Yo2 H+I+J3 n {( @# ?/ B9 i$ n
Yo-Yo2 I+J+K- o( A9 }5 t, e, G: V4 u0 A
Yo-Yo2 J+K+L3 N! ]7 s5 A. O
0 y3 {! e0 H) Y" z9 s2 h0 A+ x5 B10 Z-Yoyo 3
( G) z* o& p& `$ u5 U) O) oUnlimited Yo-Yo3 for 5 sec
& f8 V0 N4 P7 `3 {% _Yo-Yo3 M+N+O
# B) I* r. N! H$ T1 rYo-Yo3 N+O+P
/ T& f' V& d s, _Yo-Yo3 O+P+Q
8 M0 R( M5 [9 R" y) x6 A: g+ z
- n% ?4 s/ R1 J/ Q+ b3 |9 O11 Z-Step 1
4 g9 v! {+ m; ~; MUnlimited StepSwrd for 5 sec
- k; K4 r. _, T6 `; a& y& gStepSwrd L+M+N& D; q' v. `* ]2 w6 \) R
StepSwrd M+N+O# n8 c3 ?" O; |+ v8 Q
StepSwrd N+O+P
$ }4 b+ u2 o: o, c4 k# H4 \0 w/ M' Y9 k( V, S! f
12 Z-Step 2( T' N5 T. N5 w% C7 {
Unlimited StepCros for 5 sec
7 _7 R3 g; ?( L+ v# @% lStepCros P+Q+R
, H' R$ ?6 s- \2 C( X6 ~( fStepCros Q+R+S, W7 K; w3 }! K- Y! n
StepCros R+S+T
; R. ?$ T" _& h/ Q/ s" [/ W: L. h& x) @" @3 Y# }9 L" P& e8 F5 i8 v
13 BubSprd
) Y8 N' g- E5 y+ V iAttks w/ spreading bubbles!0 S2 w& V, Y F% q9 ?$ W1 h6 L8 g2 b
Bubbler C+D+E
) P# ^; \+ _1 N3 |Bub-V D+E+F
7 `% ~% @. b. {9 UBublSide E+F+G- f% |8 {7 V6 [0 k1 z
Bubbler E + Bub-V E + BublSide E
- |5 U1 s' a0 o4 a* U9 ^
( X' A# W2 Q* M' @. m! E14 HeatSprd
T/ q' `- a2 H, u7 aAttks w/ spreading fireball!& z& ]' x4 }. X7 Q: p$ P4 ?
HeatShot H+I+J
0 x6 ?% K* p2 }5 m" n# q7 F0 U) {& E% _Heat-V I+J+K
S! t; x7 e1 l: PHeatSide J+K+L4 Z$ C0 p7 W8 Q6 A# d: l
HeatShot J + Heat-V J + HeatSide J
0 Q% x- q5 C8 m, x8 g
2 N/ i: V# f* ~15 H-Burst
1 E" M& P& m& q& G w4 wCreates a giant explosion
$ }; [+ _. ^: w+ j# U' u- ASpreader M+N+O
; X) b' `6 k+ r9 G2 _* CSpreader N+O+P/ g1 r6 K, m0 W# f: m
Spreader O+P+Q
) k6 G, F6 ? |) X0 A9 Y
K) | V1 I0 }8 n' Y16 LifeSwrd
" e5 ], G: B6 V [7 m2 N6 R( c( ASwings a huge 2×3 sword!; |& E9 h7 [4 p/ G
Sword E + WideSwrd E + LongSwrd E; C1 V m1 V1 l+ r. ^+ ~9 U8 _/ n
Sword L + WideSwrd L + LongSwrd L: j! N7 d$ [+ G$ `7 E7 G' H
Sword Y + WideSwrd Y + LongSwrd Y$ w, \: M9 a& c5 J- Y3 T, ]1 P
" u; ]& V8 Q- @$ U. ]4 d) ^* K
17 ElemSwrd9 n+ o+ |; J2 z z1 |' f# n* L1 A
Wide swrd contains 4 elemnts
: }) @0 D' r. H! ] I3 F# q& YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 q2 B/ `0 X" }7 a7 cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ c, |- H2 \# i: k% D- l: Y# r. W* X. P( g& O
18 EvilCut
+ s' L8 l7 q% mStep up 2 & make 4 atacks
6 d: }% J1 c' u+ W7 \StepSwrd P + HeroSwrd P + StepCros P
) R; r, }' G% M0 e7 G6 j+ y- I( U7 z5 s% m: o1 z* E& P9 k
19 HyperRat% t9 O4 ], ?9 i8 q( o! n1 w
A giant Ratton charges!1 e: G2 g5 [6 T. d( \0 o" b+ K
Ratton1 A + Ratton2 A + Ratton3 A
% w" u! a4 o: a. { VRatton1 C + Ratton2 C + Ratton3 C
- u5 z' S8 }2 v0 a2 v8 k% V: PRatton1 F + Ratton2 F + Ratton3 F
7 J- @1 A/ A* C/ m1 f p0 h2 @/ i! `7 [& u$ Q" ]3 {
20 TimeBom +
" a1 Z; K- }+ o8 zSets Time Bomb in enmy area
7 L$ c; l. ~8 s1 p+ W* MTimeBomb J+K+L
2 B8 E' Z" m2 Q* s) N8 kTimeBomb K+L+M+ s0 U6 q6 X' ?& q. }
TimeBomb L+M+N
/ y k, A" \' q/ o; I& q
4 ^: a' x( r' g" u21 GelRain. H+ O; r4 p0 h$ s( i
Gel steals squares2 q. e2 w/ l3 f$ Q# C2 b
MetaGel1 B+C+D* r C5 _: o+ n7 a
MetaGel2 E+F+G
, j* G& T' v! v) Q" g iMetaGel3 S+T+U4 \& R8 p2 R8 [$ \! e5 @6 E
" H3 ]2 k- I" b6 G22 EverCrse5 @. ]; X- A4 y2 ]' _0 N; M7 v
Shield chases enemies
2 e5 |( q# Z! z0 h$ L. M9 B" Y0 }CrsShld1 C + CrsShld2 C + CrsShld3 C/ f% P$ W f. d" T
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 b! ?* @8 i5 ^4 m1 `
# U. F* b1 C) x7 g+ f23 MomQuake8 I) j( W; R# Z, r7 G
Awakens Mother Earth!6 Y. d3 ^3 o! I7 p" R' ~
RockCube * + RockCube * + GodStone S
$ { S" |* g W( ?) h$ P$ U" s: X
24 PoisPhar
( |' z5 D. B+ q4 D6 ~6 J8 HPharaoh generates poison
8 u. J+ j" _& Y4 t1 t1 @3 cPoisMask A + PoisFace A + Anubis A& p B4 S, Q! G; m4 V( s0 O$ \5 T
% q; v, j5 A% Z
25 BodyGrd- ?% s- ~3 n4 T9 W7 I4 @
Bodyguard takes out enemies
& `1 M$ b u9 C. P* g5 TAntiDmg M + AntiNavi M + Muramasa M A4 d. D" p. K& M2 Y$ h1 W+ a
9 J% w6 N+ I0 z9 _+ _26 500Barr; l3 K1 \# \& ^1 T! k
Barrier absorbs 500HP dmg9 r* T1 k7 n* O6 t
Barrier E + Barr100 E + Barr200 E; @( G& i6 ~# K1 ` w; {
Barrier R + Barr100 R + Barr200 R
4 u2 V: A% M# U8 a3 Q3 S, ^3 k
, \1 r1 A% G5 S: P27 BigHeart
, r' r: M9 e8 U DAttacks, then heals HP!
5 |4 y4 M0 K! j6 d+ x: l) D4 _/ iHolyPanl R + Recov300 R + Roll R
/ G0 v) [0 e) ~/ J" K6 VHolyPanl R + Recov300 R + RollV2 R
# s2 L: u4 R. ], d* mHolyPanl R + Recov300 R + RollV3 R
9 {# W/ F3 Z8 r. P8 M2 {- ?, v7 ~
" Q w2 p) E" P4 n28 GtsShoot V* J# b: _6 W; H W7 [
GutsMan throws MegaMan!. `1 o: ]) i1 A k4 {0 e
Guard * + DashAtk G + GutsMan G
& b2 U; F3 k! S+ g( C @* YGuard * + DashAtk G + GutsMan2 G
) o, I+ u I9 d8 a7 NGuard * + DashAtk G + GutsMan3 G
. T6 p3 N" x! u$ O* vGuard * + DashAtk G + GutsMan4 G
3 P- V5 ^8 t$ W1 ?, z: d( E1 v, i9 K; F. s, m+ t2 Y$ u
29 DeuxHero3 X) i4 j0 B( L7 e0 \
MegaMan & ProtoMan team up!
% q9 A# d1 O7 V, h/ I; @CustSwrd B + VarSwrd B + ProtoMan B) J( b0 z3 D' }8 H! ]9 C+ b
CustSwrd B + VarSwrd B + ProtoMn2 B
x" H5 ^' m W: ]CustSwrd B + VarSwrd B + ProtoMn3 B
: K% ~3 ~6 N: aCustSwrd B + VarSwrd B + ProtoMn4 B
& U" v5 u& }/ v3 R
) J' s' K( S" o5 w- P. ~30 2xHero
+ x. P# o( R0 ]" h8 GMegaMan & ProtoMan Dual atk* W" ~# M( M; y3 h% B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ E: E2 P% V( A) W+ OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- \3 L) n+ B, n9 A: j' w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' N5 j9 G/ k1 ]4 v3 Q4 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! ^% A' Z) |) w' o2 Q+ P
+ J- v# w( M2 W
31 PrixPowr
N$ |5 O4 C" J7 K0 A0 G3 Navis attack at once!
& T+ C8 D" R) a! l) NTeam1 * + Team2 * + KingMan5 K) [8 B4 }5 y7 V, D" T
Team1 * + Team2 * + MistMan5 M% G' j8 Y2 m8 ?" Y, [% ?1 b6 y- X+ d
Team1 * + Team2 * + BowlMan5 B
7 h1 c/ ?3 t i
b) `) w5 R% T32 MstrStyl
: {" @ h# Y, L) u3 X2 t) b" z9 PMegaMan unleashes his power
9 H. @' N9 I0 q. S+ ^2 _Salamndr * + Fountain * + Bolt * + GaiaBlad *4 a% y' R* ]' K4 V$ I; k
3 B9 U. Z+ V- X, T) PStdrdChip (Part 1)" I8 W# t* u- S, C. x6 u* w4 q
┌──┬────┬─┬──┬──┬───┬───────────────┐
" f2 q3 Z7 b" [- |# d7 B│编号│名称 │MB│攻击│属性│稀有度│说明 │7 n/ I- T3 O0 d2 n# J
├──┼────┼─┼──┼──┼───┼───────────────┤4 i1 i: [2 k. Q8 c- d! x6 V
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: E/ {% T7 c- x* w8 a* F
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 o5 A# y8 B) @2 h$ c$ {. d
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
4 D! w# M4 r6 J6 ~) d1 `│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │6 |$ d+ {. z7 z8 m; K( }
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 O5 Q3 _/ o- h# L
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 o3 e+ [1 K Y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 N, C( l7 f4 k% _1 T
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- w! R6 r4 Q- ?- W
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 q) ]0 \; J) v f5 c* B& Z/ o0 W5 P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 `. H0 r: Z8 X. Z% C│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 B, F; g- M9 |/ T│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 @; }* @/ J. C" Q; Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" C# N: D/ d# t3 c│14 │Spreader│16│30 │ │** │Creates a large explosion │1 i! Z( F7 ?5 Y7 Y& |3 n) j6 \
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 l6 {2 R; M; B! _
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# Y% r- _4 q: z! F. F, @│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! u0 t" F1 q' ^& _( {! v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 `* g- A! H( i
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 R3 l' G0 `# J: r' [
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ w3 R7 m8 b" h$ S
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 \5 R2 n7 B' m( a/ D6 R1 M
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; u% ~9 u' Y# }2 E( ]# W
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# T Q1 o0 Q3 g) w│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │$ o6 u4 ^" T, L8 q' d. g
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, l. k8 Y% d$ g+ Z9 ?6 T
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, i% d9 ~8 z& ?' ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' m! `3 F8 U* C9 u9 ^│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
# K" P0 x$ e0 d8 J" N) V│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 v. Z' }2 C1 o5 ~+ Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# e1 N0 L" z+ p! D│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
& a1 ]5 i8 V" d( E4 S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
2 b$ a2 V( ~4 @& E' R6 D5 e│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" F( D; O2 B& L" i1 Y/ {. C│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. m! N, v r# N3 K
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 _+ _% d' G' x7 h1 \5 N│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# y+ b2 B4 X0 g5 B/ j8 h
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! Q% }- v# s6 m$ q! L; }. p│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │) w" l8 y9 u+ ?; ]! H* ~3 V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
5 i: \' {4 D" S* u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ p R0 a& n0 H! _9 o
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 @, Z% }0 q9 O0 B
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" W$ a; t w! ?% X2 q7 y5 d│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- O& d6 r1 L$ T# K6 |+ v
│44 │ShockWav│10│60 │ │* │Shock through enemies │
9 X/ o6 X& @3 E4 ^│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ x$ G2 d* J4 y+ W3 @7 ]$ W│46 │DynaWave│42│100 │ │*** │Shock through enemies │
i d# G, d$ I8 L( Q│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ @+ C) L2 r1 V
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │ h1 S- o b8 n1 \: X+ l
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 b7 G, Q g4 i3 b
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
) `3 I# a) e9 M/ A& D│51 │DashAtk │11│90 │ │* │Dash through enemies! │
5 v/ n8 S* i( R' `- u. j│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. S; b% ~, I+ i│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
6 \3 N- m/ H. b- }2 a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 B* C% W% l7 o5 j+ {6 L
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
n, L+ @% L j4 _│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. J6 _( r) p3 k% o9 A A& }
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; }6 D9 N4 I7 b) S9 k5 g2 L+ b& o- d
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ K1 D" \0 ^+ D2 V
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 _7 m, c( Q, }3 n# c$ u7 q) f
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' K1 M" N6 y% c# { P
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 }& z/ S+ s4 V│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- i0 N0 F. \4 W" U6 M│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │% h k: p0 E' Z! l
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. Z7 D, g5 J1 A2 `
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │3 R1 r% E. ?8 E8 {% ?7 q- H6 ]
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
8 s0 J4 K6 [& O4 E) x│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 T* q& S1 ~2 ^% E│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 m- z7 q; V- u$ e' q: d1 M0 C│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ ~, P2 T& b5 W3 A" u5 A
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 r+ d9 ^* p# L/ M& |; l1 j
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: Q! O: b( ~' q3 [: | x- d5 E
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
! |5 y' I1 G) r5 }& G│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
) Y+ d6 D) M/ ?: V) z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│* K, C# P. R( g' s# o
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
5 H/ J; j8 Z/ f│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ A/ f9 H( m& ^+ _ l
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │. f, e8 |, g! N2 u* A
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( P A# p7 [0 J5 J: {, N0 {& q
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │. G# {9 g, S/ E$ b
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
% t* ]& Z' V& f$ h1 Y! C. u% e│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 y9 i: ]3 S( [1 M
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- Q$ T6 v+ d- K9 q! M; v- t│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │0 X( m& R" a6 t' r
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
$ m$ a4 z3 ?* ?5 r6 ^│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 S9 ]5 H9 s D
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; Q! Z/ b: ]# E3 w+ V# L: Q! h
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
* q" M; f1 G+ X* `2 h6 K│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 u, M9 \3 c z7 P1 y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* h8 g, c$ Z+ X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 a J8 F# e Y& p│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: e9 v( V" ]2 v+ ?
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 k( }+ y2 ~5 d0 b+ m
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
2 w h5 q( \! e8 V8 q" d: p2 U│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
i4 V5 _! v7 J- Q' b" P│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ g: e4 I3 p4 h& L( s" p│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ r5 d; X" D4 b│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
# |3 r) L0 ^4 u│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) |7 Y/ q/ d! ~│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 G/ s* s' @; ?1 _! s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
e" y' h) z) ^- w└──┴────┴─┴──┴──┴───┴───────────────┘6 R: i0 q+ L7 A
1 |# E. P0 ~% [* u; v' t/ m# k
StdrdChip (Part 2)
( P+ C- n0 V' j8 |┌──┬────┬─┬──┬──┬───┬───────────────┐
) |1 f% U' E; D) U9 T) L│编号│名称 │MB│攻击│属性│稀有度│说明 │! I! V- D7 d- t. G6 _2 v9 l
├──┼────┼─┼──┼──┼───┼───────────────┤
2 w/ E* i+ G* n3 k│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ F. G& K# w6 U- P2 J7 I$ {" k│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
/ F4 h$ m8 y* b6 D│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 J ` ?1 j! K$ A% J7 @│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
" \2 `8 U+ }! D$ A│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; g3 H5 g6 O) j' ?" [+ R4 h
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 }' n3 K; {) y7 K1 V1 m& \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │- E3 A7 _0 g/ w- X% F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' ?3 x. h6 h! T o│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- v3 a# l! u5 ?1 x) j
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
T# l4 A0 L9 {! W5 c) o│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 w. ]9 p7 d3 r
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! D" x/ \1 t* H│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 L) F$ G& r2 w5 }- P8 o# t│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
{+ Z# s' L4 ~2 B1 R│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 x6 s0 ?; Y! _8 G
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* e' ^$ v4 h7 m8 x. J/ h
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │- S2 t3 z; Y9 i3 X
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( k% ?2 q; C7 a7 x7 z( A│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; `) b, H5 I- U6 o/ U6 o% k; M: m│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
$ C7 c9 U0 F. r# W│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 j; {3 q1 u* N+ [
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 Y4 d# n* \- H% _0 H% q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- M" @; f0 F+ i6 j1 j. F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 U9 m( y4 Z/ n3 c% ]- T
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) j" f( C( l" M; Q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 ]" X5 w* i( x& u8 H
│126 │Rook │30│ │ │*** │Protects you from attacks │8 b' o& [1 s2 u$ t2 P5 y) L6 @; b
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ @0 c; B. E0 f n
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ [( A# A* g8 H' @; p' b│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ |3 o. Q, j$ u/ k# y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' p. @4 W$ W# ~6 }
│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ ]9 `, L0 K1 ], ], U│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) d0 L% X+ z0 T2 j│133 │Guard │5 │ │ │* │Repels enemy's attack │
; E+ H& N) h# Y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- S6 M" `5 e- }│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 Q# K& O# M% `* D1 I. C│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 K( n3 Q; w; t* [" B
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
* X7 i* k+ L8 @+ ^: B9 Z│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ L7 _/ b- E) O: o9 v U* a% y7 L- J
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
) k/ h' B$ T9 `( X2 R) O$ ]│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ G: x3 q- A. c: V' j/ q/ w7 r
│141 │Prism │60│ │ │*** │Prism fires randomly │
q) ^, j4 i+ J0 S# Y│142 │Wind │14│ │ │* │Windbox blows at enmy area │* |$ R7 u. t1 i/ S0 S. a
│143 │Fan │14│ │ │* │Vacuum pulls enemies │% n4 \: c0 C; V$ b0 Z) M6 ^
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; _3 ^$ e' }. b! u6 R' n2 Y& Z9 j│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 Z$ R, U" \% r7 ~% X% n& B
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
2 t7 v- c4 i7 V# i& _/ y│147 │Recov10 │5 │ │ │* │Recovers 10HP │, w; G9 A& s; \0 d/ Y- w
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" \2 I- |1 R# K- Y5 U│149 │Recov50 │14│ │ │** │Recovers 50HP │
( q. J/ W. ~4 |; K% g3 t) ?│150 │Recov80 │20│ │ │** │Recovers 80HP │
U. ?, @) b" Q- d& Q" {│151 │Recov120│35│ │ │*** │Recovers 120HP │
/ K, x) T8 s; x│152 │Recov150│50│ │ │*** │Recovers 150HP │, h: ?+ D4 ~' Q" U p( ^7 k
│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 h: X5 n8 S/ u# U# ?9 X│154 │Recov300│80│ │ │**** │Recovers 300HP │
" w$ Q/ H! r# P5 F l│155 │Repair │8 │ │ │* │Fix your area's panels │
! D2 N" O* r- [/ ^ G) [- A G/ h7 ]│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, s2 t$ G4 U; W p( x3 d( l+ I│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ F6 P3 Q9 w w7 B- f( r│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 A. k+ u& E& N6 H7 s1 [" R8 N0 I
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 A: W) g6 |: w; ^- \, H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. e# G. z9 }2 X$ z- x& O3 k+ U1 B
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. d/ {8 u7 [9 ^5 {6 D7 \' E- J* X; Q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 J0 o8 F% t& b2 Z6 L( b3 M/ ^8 O│163 │Invis │11│ │ │*** │Invisible for a while │
& i/ T" x+ ]4 ^; a/ Q; j; l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ _4 {- _, p" |: b6 l
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 }) g3 {( u0 e8 z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │6 u5 y. n8 i' n9 t
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% k. ^6 _% [) _% }
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 Z0 q% @ t5 j! `7 S
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, N1 z0 j8 }2 g; w# U
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# x; A! g; ^ S. ]│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' n! @7 I, l1 w6 }. H- u│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ l& n; V P3 b% |6 Y. }' |. l3 D5 O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; [& k0 G- l% `; o: [│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 T3 n' p: X6 M$ |* B$ C4 |- ]
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │: P/ c; B o' |. n( l* C# w! y3 r5 v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ [5 I1 Z7 k2 `' U8 l1 ~; r, A0 I8 y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │- ]8 Q& b2 r8 }3 y0 w
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ Y h5 {1 f- ?% }2 P│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ H ~" B+ t+ [7 o│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: F$ k$ g1 {1 N# h& a/ E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. g' M- g4 ?+ o# E. O2 d
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( j! B" L! q2 W y8 G/ l
│183 │Hole │55│ │ │**** │Open hole to dark world │4 H" P! o# J S. G* s) O
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │( N( ~0 t9 n( l( h: r1 ?7 D# B2 ^8 z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
/ v: O/ y4 [4 T6 Y* M+ n│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 `/ d) g, `# h7 D
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: |" G$ C$ ]6 j3 S- I# D0 ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │, _2 H }+ |# R" s3 D1 E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( _7 {& g& ]. F; m9 m: r+ V/ L: \│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 T' f0 k. K* D i, ^
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ Z% v! g! r: ]$ a7 q, n│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! y1 d. I$ w7 n$ v* L' n
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 _7 a& M3 v, g$ t│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 V& C# `3 f/ ?4 _8 D$ y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 c9 m5 I- o! m6 ?% j1 e J* v│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; u9 A% P: U U( C0 j4 p; H│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 j1 \6 F! a/ y. m1 a2 z i/ v. _
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! B& U% _4 f8 e: ~( T7 B& C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( e0 R7 z# p9 N# C$ K; P│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* H6 }" a. X$ H ?
└──┴────┴─┴──┴──┴───┴───────────────┘! s, p* s, Y2 n( E! k* F
$ i0 F* E, t F0 R: ?% s5 v+ T1 p
+ a. M+ j! M" B6 R) U& p% ]* dMega Chip, \1 r- w5 C& l' P4 k$ \9 K% \! ~: S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ n0 ^4 B$ E. r( N4 U- \: b; k3 a, j* b│编号│名称 │MB│攻击│属性│稀有度│说明 │
* d! Y, x5 t1 E. @├──┼─────┼─┼──┼──┼───┼───────────────┤# Z7 M" g$ H2 M, {5 T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 U7 r: }6 B1 c& e" }9 A r
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 b8 L8 H# H9 Y+ w│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* r. S1 a1 a: [ q│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 q: B% N" ~; j7 w: v* J/ C3 M│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
+ E3 x7 X- {; a8 }: t│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
}0 N+ Q& @6 z1 w│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' D9 Y6 k8 O6 q6 I│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- B& D! v0 C$ c+ I
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 m3 W% E5 S3 f
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 o1 O$ \; P) h$ T+ W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: m/ Y l$ w6 d
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 a- Y' Z ^" R5 t4 N│13 │Guardian │82│ │ │***** │Statue punishes when hit │) f$ B O% f, ^, D- ^5 j& ~
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
" o8 T& F7 O, @: k│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ G: N+ z5 v2 }* x5 Z; E4 G8 ~* t8 t│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ {8 B: [3 p3 ^! }
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" }% U# p4 V" L7 |│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. I+ x+ ]/ B0 U
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
! \5 J% m( y- _- v3 [│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) n, s" B( ]' {+ D A
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% m- v9 F! z# {3 N│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ {3 p& ~( r' z% J1 B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- w7 p0 h* I6 O( |2 d9 ?2 v
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 G( H1 E5 k* d# a│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
( g+ o6 f! d" V4 w│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 X+ Q H' ^7 L0 A6 U& p% S6 }4 H0 ?│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& n0 e! C6 c6 W1 I( ?5 z2 f+ q% y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# u. O/ F8 o5 c# a" G│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ ~1 @( k) @' q' c
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
; G; l# O5 r2 R7 A5 j│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │/ ]) G5 _* M$ X$ a
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, q4 T) C! V: s/ a4 B8 n
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ {2 x( a6 {7 y6 R
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ Z" e! E- ~2 u! T; z' y9 m! E6 j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ R6 u! Q) l" X3 D; S `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 G. H* w2 E4 n8 p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 x% o- Z1 Q$ Z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* c9 s( B, z; ^2 X1 F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 b8 w' r8 g# T
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* x4 i: U1 S4 K& Y
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% R# ?" F; b% _! |│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: Q% s* K/ ~2 {4 m7 @6 M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 N/ {, Z. [! N5 i0 c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ ~0 x8 i4 q8 R, L8 y" F5 I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 `8 ~! M, C2 T" t6 d, V5 u
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
/ }$ {6 S) L% C% ?7 A│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │8 E/ ?, ]2 P x" W- @
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
K; ]& J' B4 G8 Z- b│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │ r# }( E, P3 A! b- x9 ~: @+ Z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
$ O' K& p7 f/ E# X7 A) V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& J. a3 I7 y% y6 G9 c; Z+ o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 L6 N) T5 A3 n5 R4 b6 [- y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 i. h+ Q5 e0 W. O, r* v│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: C, W& j# J5 h! _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! f2 R6 F6 g0 y: `( v│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" O) ]9 X6 R! Y1 G3 r' U T4 d│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. z! h) }& D/ M│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ ]+ v6 z' {. Y3 U+ c4 d│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 f ]/ o- O! j' j3 X
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 Q% I! l1 d7 \; P9 \1 l( K* X s│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' k1 p, U" v5 G# N│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 h9 }3 l* [! I# g% d│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 w' y& x; J0 V6 s
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
" I" r$ L7 i" @; L% n│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' ?; k4 J) q8 A9 e# r% \
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │" T, D8 o# h/ P- _: n, b
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& m" o7 y; c& V$ K+ z- x0 }: D% w- g│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. |- |9 f6 {1 ]& Q
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 G; R3 f! d- |+ g0 M. V! x
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 t6 C* J& i; V: G│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 M( A0 i9 ]# p9 g. w7 Z6 r│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ [9 [0 x* D# x: w% j# T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. M+ R% ~" O% j
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │6 W9 S3 S) ^, }' v
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │0 F/ ?2 {. x) x7 h% e ]: @
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. q& U9 ^: E- E2 t│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% C( @& n5 ], X0 p c: S
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 W" ?4 w, j4 H- v' l3 W
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 |' J: t" V! y4 W0 z2 {1 J│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 J7 `7 k6 U, w: \) A: f0 w
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" a/ K) i/ z7 i' Q' z0 Z; ^│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( p, E. q% {7 F2 i* K; ]
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
# T" G9 D9 i3 S+ T- d) T│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- p! i" C. V( e. L8 J: h│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 a) T: s/ t6 ^└──┴─────┴─┴──┴──┴───┴───────────────┘
6 N, e3 y! V( R+ L7 G3 l! f$ L; m x7 i M5 }( T; J
* U2 R* z+ _9 x4 D5 ]) y& `9 K R
GigaChip (蓝版)
2 i# ~! b8 S9 K: M, [$ C┌──┬─────┬─┬──┬──┬───┬───────────────┐# N6 z& h0 e1 X+ ?. p8 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │% l$ U" r/ f" M2 S! x
├──┼─────┼─┼──┼──┼───┼───────────────┤
( S9 o6 |" V L! L│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
c3 P7 a: | F9 Q7 E+ u* e7 p. _│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
1 n. Q" g. Z' T3 {2 v1 s│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) q' y! f; t& \% e$ x/ J│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ a, N6 A1 F# C8 Q, {7 y* x│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │7 T% P* w2 ?. H# s# `* V
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& r2 @+ S2 u* `) ]: n* q5 W- I
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
# B" F$ f. l! e4 _( V│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 q) A- ?9 L7 V& [6 n
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │$ u8 O- W: c# a' C/ a* t+ g
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ P; I' R9 Z9 A8 \$ j4 ?+ J1 g│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; E% [8 c/ C* q1 A, b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 [& a8 G( C# f' T( t- Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& m$ ?: M/ \" q* F% u2 u/ s
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │+ N& S3 ~! v' K- m' ]* f
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ D* u) N6 ~2 \$ `4 |* T- H
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 f3 P. i {8 \│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 P+ N) l) L% d. y+ z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 W T/ Z4 n8 |9 {: Q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │6 w$ \3 Y" u! A4 {
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- `: w1 A6 {9 o. R2 F( F5 H% P
└──┴─────┴─┴──┴──┴───┴───────────────┘; r. D5 `' S; ^& w7 w: x
! A' k; f5 U3 v& V3 Y/ n% vGigaChip (白版)(只列出与蓝版不一样的Chips)0 }' I P4 `% u! O1 \( N
┌──┬─────┬─┬──┬──┬───┬───────────────┐, F3 E) K( e. M( [5 {7 ]+ g# R% v
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 [+ ?: Y, b. m- M
├──┼─────┼─┼──┼──┼───┼───────────────┤5 q! O1 x' Q2 i. @, ~5 e; G! o1 r
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ y* _- K* d) N3 C3 i│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 q+ W! f+ _! i/ m) h* t& s│4 │Balance │60│ │ │***** │Both Hp reduced by half │- o. Y* o# _7 l, n
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 o' @1 w# I) x( d9 W
└──┴─────┴─┴──┴──┴───┴───────────────┘ |