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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
+ R0 H; g& |6 t, F' p0 V% u■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& i# L1 _1 z9 p/ F& a■● ■  NintendoWorld    站友xliz原创  v. l6 v. N2 \) S! Z. \
■ ●■    http://www.NewWise.com ( _$ ^8 H0 o  _
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ C3 u6 r6 C; [; R6 f3 {. ?

8 g4 n* [/ u  K7 z) H$ `
* k5 k" Z- q+ L7 b8 N           洛克人 EXE 3 Blue 卡片组合' _- s" u5 G( J$ G7 W$ y7 l4 C
3 ^3 U6 h  S. u7 x& U

* @) k/ T3 r/ A  \) ~# q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# A8 v7 V( _2 D: C8 o0 |
大家要看日文版的P.A.或详细攻略,点击这里吧!
. E- {4 k9 N8 ^" o7 g
====================1 M% n% V' y& t; Y) K1 i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + U0 u& G2 F  B
, U9 K, i4 a6 [* D0 Q4 B
以下内容格式如下:
% F: F! x$ x" g! X0 I4 x; n2 ^3 f
1 b" x: i& i( i5 n编号    名称& |) g4 u- ^1 E3 L$ z
说明5 h6 |# t% J" ?* e  j
组合方法. C( X: L, X4 Q. P9 k2 e  i
---------------------------------
% b+ U% c$ R; c: i- L' W01    Z-Connon 1
7 S" C" y% |; j- g* h% I( a/ CUnlimited Cannon for 5 sec
" n/ f% v; c5 k. Y7 n9 Z7 o  N1 M9 PCannon A+B+C
5 d6 w) e  t* Q- l. QCannon B+C+D
3 ]2 f, }8 ]6 M7 Q1 WCannon C+D+E
% g" r- c1 ?- F0 v
  z  D4 c5 }; X  Y$ u02    Z-Connon 2; J+ L* Z: Z1 n- L
Unlimited HiCannon for 5 sec! |# \  n0 C7 Y6 I6 h
HiCannon H+I+J6 G% N4 H7 b3 S3 y  P. X% Y
HiCannon I+J+K
8 Q. k% I# T5 h8 AHiCannon J+K+L* Y- C6 y7 [$ \: e, Z; ^( l/ H7 S
6 w' B' M# x' w, S2 a  U/ R6 @
03    Z-Connon 3
8 h  u6 Z- _8 F3 d3 WUnlimited MegaCannon for 5 sec# K0 b5 N/ h$ n; s
M-Cannon O+P+Q
' H" v& l! x' M1 Q2 D, wM-Cannon P+Q+R
/ d+ {- Q( ?8 i1 F( ZM-Cannon Q+R+S! s2 S2 B. {5 f! u- d5 ^
1 Y) e% m, w( W+ H* V8 {! z; c& F+ a$ x
04    Z-Punch
* N1 _; H* l9 |- nUnlimited GutPunch for 5 sec; u4 ]& H; A2 j. N' U% f+ _0 A
GutPunch B+C+D
& y% X4 P' G7 G. q# E/ kGutPunch C+D+E' k0 `+ M) Z& p5 v: c  L) f! @/ F
GutPunch D+E+F
2 l8 e4 z- h  l$ j% t- `4 \. ]/ A# v$ o" t
05    Z-Strght
6 K9 ]  S# R  i. e9 AUnlimited GutStrgt for 5 sec- r  L( Z. L  ]8 {5 n9 I# V
GutStrgt O+P+Q
; \# c. J4 X4 k5 X/ q, P- T& }4 HGutStrgt P+Q+R) z* ~$ ]5 U' M" J
GutStrgt Q+R+S
# Q$ T5 o: M0 Z  B
- A% H- i5 W9 p( k' |9 N06    Z-Impact
* \' @5 L" u3 e( [# t  i! HUnlimited GutImpct for 5 sec
$ ~7 G, t: V( B/ h9 zGutImpact G+H+I- C( x; {" ]# t# O. g# a
GutImpact H+I+J) k' x( w, Z9 W- y4 c( V
GutImpact J+K+L
+ L6 N8 `! _8 C# l
1 y# S! K- M: m/ G; Z. Y6 x07    Z-Varibl
0 c3 y& q+ h5 |  J: s* D2 JUnlimited VarSword for 5 sec  ^( A0 u( f% Z, o: u; Y/ ?
VarSwrd B+C+D( ?) I! \  s* ]+ u# {0 h
VarSwrd C+D+E
5 P  `% K. @9 Q1 g0 xVarSwrd D+E+F, ]0 C' K0 b5 W! b& ^$ c4 o
# L) d2 C% {! r& Y/ L7 L2 V% ?
08    Z-Yoyo 1! @0 ^+ G- j5 R
Unlimited Yo-Yo for 5 sec
* u5 a6 m! ~8 c- aYo-Yo1 C+D+E
2 }% ~* d" v* F3 o3 gYo-Yo1 D+E+F
. _. o' _, ~. B2 T, V: lYo-Yo1 E+F+G
, s: F" I+ l! c  }: M/ Z: f5 h
0 t* m7 x! C8 C: P. _0 M( [09    Z-Yoyo 2
  ]8 @- T8 p6 c  H: ?Unlimited Yo-Yo2 for 5 sec3 I2 k3 v6 z5 F2 p1 K# g. B" q
Yo-Yo2 H+I+J1 ]% b7 W, z. F8 @, y* Q8 w
Yo-Yo2 I+J+K; W4 h4 ~% T4 D6 z" ]! x/ ?! _
Yo-Yo2 J+K+L0 s, L6 U. h& H7 k4 {

2 Z4 ?" b5 r# M' {, j* N: A10    Z-Yoyo 3
! r- i! w8 C1 Q" y* [Unlimited Yo-Yo3 for 5 sec8 Q, Y' ?7 P, @' D
Yo-Yo3 M+N+O
6 g, U5 Z( x+ j3 d/ J: iYo-Yo3 N+O+P
2 Q2 {9 f' v* rYo-Yo3 O+P+Q  |7 g; t9 _. N* A2 d. X) z. q( J
5 a" ?8 |# }! `# G6 {* g6 d. E
11    Z-Step 1
8 }. T' ]* Y- x! k1 mUnlimited StepSwrd for 5 sec8 k- M/ S7 c2 f9 J$ K3 o5 m
StepSwrd L+M+N9 k) [& n, K/ ?# ~0 Y
StepSwrd M+N+O
& R6 X9 g6 K9 m7 @( MStepSwrd N+O+P1 k- [2 W- t2 |9 |$ e6 M" t
- @6 i. g/ s2 z4 D! T
12    Z-Step 2
, }* ?* [0 K& a4 w  A' |3 P+ n; NUnlimited StepCros for 5 sec- _/ u8 B6 n8 E% o: s
StepCros P+Q+R6 @1 F5 V2 ?6 c9 S4 }9 ]+ W3 h
StepCros Q+R+S
- m5 V2 B/ F# E" `; ?8 H5 oStepCros R+S+T
; f) q& R2 k; Q0 w9 p. F; F0 B: c0 T- b$ y+ v* _% [6 T# M
13    BubSprd& `8 m1 q4 o/ p* F
Attks w/ spreading bubbles!+ H; N: H/ Q; E$ X. p) I* L1 v) r3 C
Bubbler  C+D+E
+ c5 _) ?: I& d; R+ i- OBub-V    D+E+F
, Z5 {* y6 b4 e- v) w, H" uBublSide E+F+G- [, B, ^5 U5 r/ B( M
Bubbler E + Bub-V E + BublSide E4 f) G2 i" ]- ^* F. F- B! g

8 d& t! \5 ~2 l2 J. j- h14    HeatSprd" u6 Y# u6 R$ f5 W+ q
Attks w/ spreading fireball!9 m4 ?1 H  m. _! k
HeatShot H+I+J5 D9 `( \' o/ j+ D5 {
Heat-V   I+J+K; [  r, t, v  u+ G& r" A( n8 l4 e
HeatSide J+K+L( }( ~5 B$ L" u% [7 s# z8 l0 ~
HeatShot J + Heat-V J + HeatSide J! Z8 p, C1 w1 I- @2 ~

' o' g- l/ x9 m' r$ P6 U8 a0 m15    H-Burst
8 m1 w6 X4 J  }; h. C# _0 l  g3 JCreates a giant explosion) C: g( W9 ^* E/ ^+ k& ^8 m. L$ f
Spreader M+N+O
$ f1 J' v. g: Q! ?) Y, r+ CSpreader N+O+P! [" c( m$ K! g  `
Spreader O+P+Q8 _1 _, O- H+ e4 P0 N2 W
& \1 x. ~3 q% Z+ s
16    LifeSwrd( q/ }- M+ Q2 T& o6 z+ l8 ^& T
Swings a huge 2×3 sword!
: A. z% y, ^: d9 v4 \# bSword E + WideSwrd E + LongSwrd E  S* u! ~& g4 a8 L& x
Sword L + WideSwrd L + LongSwrd L
6 i0 v  S8 z1 kSword Y + WideSwrd Y + LongSwrd Y
3 o9 O  E; p8 X
4 g$ z0 C5 K7 N- m* I17    ElemSwrd
* _% U, z0 U$ z( f2 ~7 GWide swrd contains 4 elemnts- M. p5 A' [, _! e8 A# O1 p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( O9 L+ X' W! P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 v) P" k/ Q2 O# \. ^1 w% H' Y) q& U* B7 c* T. U2 L) n4 ?
18    EvilCut/ D$ _2 I  E( e( k7 H8 E
Step up 2 & make 4 atacks7 }2 q; z/ \0 y0 L: L/ c
StepSwrd P + HeroSwrd P + StepCros P* W# X9 a7 G3 J

1 ?1 g. G8 \# X# ~19    HyperRat
- Q3 `- [* a3 C  B3 T/ L4 vA giant Ratton charges!
; B& Y3 i9 F- p9 HRatton1 A + Ratton2 A + Ratton3 A! M& C! H( X/ p
Ratton1 C + Ratton2 C + Ratton3 C7 w/ k/ Y9 t( C- Y; U' `6 G
Ratton1 F + Ratton2 F + Ratton3 F$ f$ z  {) \! t

8 D* \4 F* ~6 y  a# y* r: M: b2 c. \7 [20    TimeBom +
( P' n$ o- i9 F9 r. \5 H& d4 ^, eSets Time Bomb in enmy area" R( H. X9 n- G. e+ _) C9 `3 B
TimeBomb J+K+L
# F% [" b# {$ A* g; }3 S$ P1 qTimeBomb K+L+M
3 ]! K& `9 Z4 F2 z4 |TimeBomb L+M+N
( B! z5 E! r3 g
1 ?! u( l7 C5 K& A21    GelRain9 u2 _4 t9 L5 D. j0 }" b9 x
Gel steals squares
- K( q2 x$ W. mMetaGel1 B+C+D
3 {, B$ M- ~/ `9 }MetaGel2 E+F+G: F" ^% k% i+ V, a
MetaGel3 S+T+U
) _' x: o5 w6 B; u1 ~& ]" m6 O; w1 h/ x0 w! M$ h  C- c4 q# f4 M2 a
22    EverCrse7 T. V& n( P! s$ U
Shield chases enemies+ S8 W' ?" s+ k$ }5 ]7 m( m
CrsShld1 C + CrsShld2 C + CrsShld3 C
- g! g* p+ N. P# ^CrsShld1 L + CrsShld2 L + CrsShld3 L2 W6 V( \/ f$ g9 ]% L- Q) X9 y
% o, q2 `& m+ A$ [0 C2 m
23    MomQuake
7 R( k$ j3 d' t% j0 g0 cAwakens Mother Earth!
" C" Q% Z7 ]! z7 JRockCube * + RockCube * + GodStone S/ ?$ h/ V2 E* W& k' \( ?' T: n2 R

  V4 u  @) o( C' t24    PoisPhar
/ O8 A+ J  T) V8 A3 j6 y4 \Pharaoh generates poison7 f" W( q" ]. S2 B' V1 P
PoisMask A + PoisFace A + Anubis A
4 s! J6 `6 m- F3 U( r! T! J/ b/ Z! M. s8 C. @9 e# w
25    BodyGrd0 ^0 A. G# w# g' Z
Bodyguard takes out enemies
/ i$ i- d4 }/ r8 U+ y. I* FAntiDmg M + AntiNavi M + Muramasa M$ v/ D) f+ T/ M) Q7 t9 l' L0 p
9 J+ N- d! s8 [" R" f# |% C
26    500Barr) W9 h8 R, x& |# S6 A7 R% A7 \
Barrier absorbs 500HP dmg  k. h7 M# m5 M3 T4 |: Z
Barrier E + Barr100 E + Barr200 E
' B1 q4 T7 L6 g6 {4 D4 c( ]Barrier R + Barr100 R + Barr200 R
" T# _9 V( g: d. V7 l
/ c1 Q3 W" d2 ~8 ^2 y1 B, W27    BigHeart- a3 H. }% V% b
Attacks, then heals HP!4 K$ @; x' n# p: ~
HolyPanl R + Recov300 R + Roll R
+ B$ k6 s3 i* d) I* ^HolyPanl R + Recov300 R + RollV2 R
) i" B* w( K4 y6 u0 K5 OHolyPanl R + Recov300 R + RollV3 R
% @& x" g0 W+ G& ?
2 O% e% |2 F, {. o, H- D2 \28    GtsShoot
0 L8 |3 G1 Q4 q; G: E1 I9 n+ OGutsMan throws MegaMan!
( o: T: Z% M1 @. lGuard * + DashAtk G + GutsMan G
& ~4 S: j) P; m# k! jGuard * + DashAtk G + GutsMan2 G
. x% I& j) J0 ^0 ~* F9 TGuard * + DashAtk G + GutsMan3 G. ?. [3 C6 a) A! }" d% H/ f2 y
Guard * + DashAtk G + GutsMan4 G% }1 u) A. Q' o& ]6 H; J. {

% o8 e) _" y8 [3 F29    DeuxHero
1 q( h( k9 H' q  m0 Z& w( L* jMegaMan & ProtoMan team up!8 F% L/ {6 r8 |* H
CustSwrd B + VarSwrd B + ProtoMan B' K7 F) N1 ?3 [* w( J( ^, ], c
CustSwrd B + VarSwrd B + ProtoMn2 B
6 {+ ~0 ?* s+ o) ^! BCustSwrd B + VarSwrd B + ProtoMn3 B4 n  Q& o/ b3 s; q
CustSwrd B + VarSwrd B + ProtoMn4 B7 e% s& J/ a! |# P7 G0 C

: f4 h6 E* [  M3 a30    2xHero
0 E- O+ F- d/ _9 jMegaMan & ProtoMan Dual atk
5 T& W# X- B% b. ?7 c' H( H% pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ k9 E8 A+ _! |3 g4 l4 d1 X" OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% E! m( ^0 f, w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) m% |# }" {2 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& L5 s0 F& ~) N% [
* d! N6 ?5 P5 i7 d# P2 [
31    PrixPowr4 j* ~* ^" I; y5 F$ a5 t7 \
3 Navis attack at once!! ]4 G# O. o4 t
Team1 * + Team2 * + KingMan5 K
' ?6 [. H  T* e9 M( z0 D  `Team1 * + Team2 * + MistMan5 M
  ?( S) J9 A# t7 ^% I! jTeam1 * + Team2 * + BowlMan5 B( @# t: I" {9 |3 Q+ i9 K2 Q
8 J, P: c6 M! E/ w: m4 ^% u
32    MstrStyl7 B6 C4 F: G+ N, X* B
MegaMan unleashes his power$ t. H" w. R- e7 t  F/ i
Salamndr * + Fountain * + Bolt * + GaiaBlad *7 ~8 Z1 [( N5 \4 v  r8 U
1 F  R- r% p% d9 q1 @
StdrdChip (Part 1)
/ z# [5 w" H* m4 h" ^8 r┌──┬────┬─┬──┬──┬───┬───────────────┐
( j' _6 M" X/ `0 \) J- g) C│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 n1 `% {( w7 j6 ]% _├──┼────┼─┼──┼──┼───┼───────────────┤
& F5 ^- j2 F5 q& q. ~2 Y# z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* w% @# g. u: m. T0 Y) h! l
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! p) {* o$ r: _9 U8 x6 S  `) p5 r
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: V' W4 X8 S" a! m( U+ X│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
! k; j$ l, {. S4 p/ g" V' d' h) E+ y5 i& d│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ o0 j) O" ^+ J9 H- [0 r
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 _) O2 \+ q3 D. t4 s│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
: t. ?5 M4 \8 s% I│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
, W* E& t/ ]' x+ I6 J│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 B0 @( |% O' |. J/ o- p9 A0 n9 p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 N  ~) W! ?1 M* X9 W( k; C) E) ]! D) Z
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 K3 }1 m6 r+ I- x) y. J9 i* _4 v
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 d, ?7 E) G  v/ e+ w│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- V+ X) Y; X; G│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 Q- n0 l$ v) {  z2 j# H  Z│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │, M$ f; e* y3 W6 ?6 J
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ m6 C! ~' X8 `( `0 G9 l* q6 ]+ ?│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ B' s7 _, @/ Q4 d! D
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" N) d9 o3 K6 |) G, {) Y│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- k% }1 s, F0 H  `
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │0 x; G  S0 ?6 U1 ]: X% u
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) z6 G$ E, `# d  F7 y. x
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. S4 u. m+ p2 X│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 f7 }. D9 Y7 i1 A; W" O
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, s9 h" L. r; B│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; A  I) O* K* C! q; M4 F8 X4 I
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 l" K! [5 q- D# Q' ~1 M; s" G; x│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" @1 @! q! ~5 b' L* c( n' {│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; F1 n( T+ {! H3 R
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 d& {7 j6 r' ]/ ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% a2 t# D" w) W
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' \+ r$ w7 P3 J: _' p$ Z│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 G8 a& Q2 s8 t; i" c7 z" v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 O) q% B; Z7 s! X
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; Q2 g2 |& O) w, i9 r+ z. h│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
7 p5 H" Z7 G; y, \* f3 k$ J│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │. M) Y3 B/ p5 z$ _) D% q. n' t) e; ~
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, }0 K6 f. c, Q) s+ K. n* n) e
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: a5 F9 d) a0 C8 j
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, n$ O3 O7 o/ Q# G: n│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
0 l9 S, ]8 J& R│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │$ Q+ ^0 }. E0 G
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' B# d( b2 p; a8 w│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, q5 W$ @) t% M% M. }6 }" ~│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( A1 v7 k; c6 e; W
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ K2 M# J) F, ^$ k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
' a; d1 W5 A3 N* K7 o$ ~│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 }1 D5 [+ R( S- ^) i) U6 T( A2 x
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │0 m# N: o3 l, w" ?- {6 ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 j( j, Y) G$ S& h/ D
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ W# Y6 E! u" c' o  D5 z
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ v8 L* H2 u; [9 K
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 Q' L- F9 w- ]│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( }7 A& r% ~" K( |. Q9 K  ]8 u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* ~/ M( K) H! p! k2 r│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 _7 d3 Y- F1 _1 x) N1 G
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 f. O$ D: p, v; {; k: D* q% a) b  x│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 J8 S, \/ V1 A9 X2 q3 ~& G+ M4 Q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
: \. U* T+ Z, M/ P! o│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
) V5 E4 j+ }' O- V6 U│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# d( X+ G) J$ D│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. Z+ ^2 ^  i; f) i9 _│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 Z% @  v! z" Z( D& j5 k
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 K8 K, k: O8 T; n; f+ b, n
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) ]! ?5 p+ f- }8 w$ o│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
% {0 h4 C, n" O5 X5 o  s4 D│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
9 G5 M5 W8 s1 r3 e7 l│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: F/ X. g1 ]$ Y. l: `/ t│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* v: C& T# g, v
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: {# I* I6 Y( D  n
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 f0 f9 e( Q" I│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 z( j8 e7 p8 l8 l! K/ Y$ g│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │6 K$ D: r* ^0 @  w1 q2 y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 Q8 {) r+ o5 G1 c9 @" F) l% k
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│+ T0 R. ]+ e; h+ W
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 y$ l  r5 ~; i4 V, P4 ^% a
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 ~- r% x, ~& P" _4 }0 G2 {" X│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │0 p( r' l" f1 w6 D% G6 ]
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 P# p# w5 A+ Z* ^* l; g4 n
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: ]9 o. ~$ p$ D& t9 V│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
3 n! H* U3 V( g2 x- N5 t2 g│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
& u/ O8 t6 c: h4 E. w│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; a8 P' F/ U* H5 ~. J0 S7 p" ?/ D│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% m4 K) ]7 H  e
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, y, h; `5 d5 `# ]│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
& Z6 Y% V# [" x4 N' j- z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! r3 X. M4 E5 A4 ]5 c0 r
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
7 J: D- ?, q* m7 g. d9 ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- n8 O0 l* |, w, Z3 Z: t  B8 O│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 N7 }/ G: N7 L( z: ~│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ l- V0 q& l9 e4 t4 p7 ^1 e9 Y
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
3 I4 X9 [/ \. R│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
+ Z, ^2 m* t& x9 m+ [9 L5 d│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │2 U, X+ m% S" B! d& [* v5 t$ v
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* B# B8 [6 @+ M│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 b0 q- C5 ]2 |! w# @5 l
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: `+ a* B& o, A: {
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) ~1 U: W  Q7 B# J. ^
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
( q' O# C# i2 O, m% v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
# h' ?- w# N/ S4 K4 U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 e  b- B5 W/ r) s
└──┴────┴─┴──┴──┴───┴───────────────┘, U% G( q1 |6 W% e8 g; c# x* Y
7 F8 U+ U, }% s0 i) r, }
StdrdChip (Part 2)
/ w8 N, y) r* j4 P1 p) k  s5 d┌──┬────┬─┬──┬──┬───┬───────────────┐
' ]+ n0 ~) F3 a2 _5 Q, \: Z6 Z│编号│名称  │MB│攻击│属性│稀有度│说明             │. N2 ~) l) t  |0 v+ c1 V% \
├──┼────┼─┼──┼──┼───┼───────────────┤
) U* {# ^; e7 H9 v9 a, U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ _( w4 q$ v( ~2 f: M' w' H
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
# v  Q. w& r( [! h2 _│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: D( ^% i2 R1 D- u│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 G) Q9 M6 c, M1 S) S' Y2 A( @│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! o0 j1 w, e2 i, e3 O3 ^; Q
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 K2 g0 k9 c) X5 r' d0 N│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ Y9 G# `" s, L. N/ I
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" E- f0 c$ c/ c  V; s
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 L/ U7 S8 f2 ?8 ~' J
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ x  W  Q# s- K' A) M4 W, n' X│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │( F& Q/ q  j  F0 g7 T$ \8 l3 D
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 I( o8 H6 Z0 e
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │$ Z" T* G5 Y& k4 h, ^5 q0 ~2 W
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, G* a* _: o  p│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- J+ O3 @+ U; L- |
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' R5 ?! o0 p5 F; }% \+ V│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. L2 m! Z  P) A, O: q" P, c' o/ ?. i│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
: |; L0 R: d8 M2 o/ O( ]│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  C! E' Z( b+ V$ v  a% ~
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │8 b% L0 U; {( u7 {2 Z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 z  ]  o7 Q% l" j7 a! I& F% L8 l
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
4 Q5 n+ U  V0 q& ?  H, ?) ~% h; S│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ [# J2 l7 v6 r1 l" C- a8 _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( f( T  k  q8 M5 }" Z% R
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: T0 }. _" q' a' R* \6 N' Z; L
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( S+ Z5 h1 P  N- h' U
│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ A7 d3 v* `4 T: Y
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- @: o4 o2 ?# Q7 T% g% Z& H# u
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
: ]; w' F. Q, K; ~' H, m│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 }# e- w: ~2 o/ O- z+ H
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
6 n6 o# v+ s$ g' _! Y' M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │5 u! e; @2 N% a% M6 K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  z+ \' R5 q% k/ l% ?
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
) t( z3 W5 U$ q% j! h0 I' }│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" J! n( q1 V# A/ U! c6 A5 `4 L$ ~% ~│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ h% [+ L# F1 e' f0 K  k│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) I, g2 F# s* l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ R" L5 v- K- h7 E│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- l3 ^2 d) E4 W5 `$ x' [│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# E3 }# u; e; c) d, x
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) Q1 x% ~" Y  d* E│141 │Prism  │60│  │  │***  │Prism fires randomly     │  O- ?) H1 p; F) j
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- z" X* Z! }) q) c$ d! f│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │% e  o/ J. q6 _& P2 H
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 g- V% v5 r6 F7 d! h- L, W7 H
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% |" K1 d# u" n
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* Y9 t+ y! z* a- ~# _
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 V* R$ I. Z: g& P7 r; C
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
# ]- a& x# {/ s5 a│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, s4 l- a+ n7 t& o
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 I8 Y# f7 j4 Q  J+ H│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 T5 l( D3 }% h( X4 f│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# j* n2 ^- G8 h) m' Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │6 s+ ?' C# z4 z8 W
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: a$ b: W( ~6 p0 }│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. h. Q$ v+ d* S+ W│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
7 a9 \  S4 x% t3 W│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" A: O- s# N+ E" i7 d
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 Z8 h, W( G& r5 x* S: M! c/ t
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 w0 Z( Y7 `- m' ?: s& {: B% x│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
$ `9 M9 \- g0 g, T# C2 R1 X│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ a9 O( \7 P7 G% T/ t) T& _
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ a4 I+ V+ K) V. y│163 │Invis  │11│  │  │***  │Invisible for a while     │
% _$ n$ L6 P5 p3 \│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 Z% R, N' G, q6 T│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' ?0 M1 Y# K+ |4 I. M2 h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, u( W0 e( h* i; A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ [) A# X* ^( J4 X) E$ z! o+ F7 |1 W│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
" [  d5 t/ o% ]│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 I4 X  L% Z8 R/ R2 Y/ V
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, y5 k+ G8 v( C│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- `( D! X, `) L│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* l. ^1 O$ O6 o- P! R# z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& W: R) A  t/ r' X: @8 F│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; y' J( f4 l8 r) H3 T: I$ o2 V1 y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
4 o% o  S$ Y! u) S) |8 ~│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
! m% _! B' ?! ^0 }8 r3 [9 U5 Y2 z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 W+ ^0 J. C' A
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
4 k' c* j! |+ C9 l4 X7 d│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 d- T+ `* V$ Q' L
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 H/ ~" ^7 t1 Y, G% l; d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, u8 R( ^' s, W- N│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' ^1 Y/ S/ t) Q, z
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
: T/ C$ B$ E( N6 C/ b│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 r( B5 u, m5 a4 t' {7 s! R│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# q. f0 L. `3 v5 y8 `, U│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
: _+ s+ {( E  T: w4 P: N3 d│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ Q# x) B5 w1 {8 H* i
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" B( t9 _- |* R" \, {: s. G│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' y. B' T+ A1 N/ @" T& ^( c
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │! O/ s" U0 {! p: h' r0 j* ~
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 W6 A1 n+ c) \) T% E! W
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) _  y0 K1 @+ p" s: n│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. P4 L: Y. P1 E3 o  n│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
0 B8 j0 J, {! M, O- n│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( Q) }9 _/ ~. y( c# H6 Z4 m│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 ^0 `( v* g" p7 }6 _9 T
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! ]" t9 ~- U- S$ ]/ R& Q. u
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 S1 o5 V5 Q: Y2 Y. t│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- [& N7 d' M0 k6 M9 H& v/ G
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │  c* |( A( {% y$ }# }
└──┴────┴─┴──┴──┴───┴───────────────┘
1 U  n/ P/ g3 d% L* b6 J7 G
. _/ }9 }  ?8 W) q) V% l" k2 p/ N) O* P% J
Mega Chip; s+ I) ^; h5 z- }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 ~; h$ [; B1 T│编号│名称   │MB│攻击│属性│稀有度│说明             │1 y- Q, |! A$ V* p
├──┼─────┼─┼──┼──┼───┼───────────────┤# n' @  S0 N9 A
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- n- g* z* t" L" R│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
0 ~# _4 A( q" w$ w4 x3 Y7 q" W│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
1 v6 a, W8 w9 V/ x8 \7 I. U│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 ?* e3 |$ y8 x6 f
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
2 [) u8 }; K: l* o$ D│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
7 V/ y1 j5 F& n+ q- [3 G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
! Z. v6 ]3 k3 _) i4 X│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: W4 g8 D6 Z; V5 _
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 D% P; `& \$ \; n! v( e- u│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! y6 _* r4 z. A& e' |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 C8 Z# w+ y5 Z- i
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; h% J! [" Q; `2 O" M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
. Q" s9 D3 r& Y2 f9 Y1 P3 P│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
! H4 {' \6 Q) _$ R8 R5 g│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
- \/ ~9 q$ `( f2 J3 ?│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
; a/ a: k; |/ F$ F│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' G7 H. d1 L( j. `  c( u
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( g) T  G! T9 f# P0 P8 W- w│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
2 T. X( S. x- m( j# q: @6 G8 m" u* l│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; h5 |; t; v3 I) M2 V│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
, m( h% y& e. Z* L$ \( c│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( C8 m2 H* M! f# B; E
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ `& q9 |- u0 {│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
" C# p5 v  `% a2 n! v4 [│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 ~# ~2 Q; n, c8 O; v7 |1 v" X6 I│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
9 D! F) L* \" T' m9 q│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
4 a0 m& a% z, m: Y* Z# Q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │( K3 i: U3 z+ P1 t( E
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: K! v. q7 A' s4 Y* X7 J0 U3 _8 s│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! Q# ~4 b! p) B* b  Y6 }│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( B2 c/ y( c8 a7 J; o* T# E│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
/ T$ O4 ?8 d% F1 g' k4 j; T; X│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 \7 p* u. ]9 j9 D$ ^4 ~, y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. G: |) x6 I! t) g- }
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  h+ W% @7 _4 U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 i+ w$ m% {7 R. \6 j5 N│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │7 z# a5 v7 _4 |/ |
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 ^1 c) V. O+ F" B$ m* v
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* {$ a) U  T9 n& x$ x8 l; y
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │% _0 X# I4 Q& b$ F$ E
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, m9 _* {  z2 K# J/ I│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  C: r5 N4 J2 y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │* W0 j# q3 J% e! O& {2 t
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- X# v" Y3 G+ \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │) `. g( g5 y7 N' ?% ~
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" t1 `* ^. p$ o. e8 m  `- E" n
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ b: a. I3 S2 c/ \: a/ ~+ s# A! X│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 R9 M% ]; w( Z9 k2 W/ `1 a│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
8 @$ s( s7 a) }% y! t9 |' \│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* p- L0 W/ k& X7 [) h
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 y( A! Y$ O1 A7 v7 [% y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
8 f4 u( ?9 G2 f: n' l; j7 ?( P│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 }& u' X, t( B
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │3 h  ?: v0 b% X! p4 M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │4 `* ^- \3 C+ B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 _. J8 ~. }( l0 Y  k$ Z# S" V
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: K5 [, m; B) h: S$ w* b3 P% g
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 C; e( o, K6 j' U8 v/ Q9 D5 I
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 o7 g5 ~6 z/ R' P│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ n3 S& [2 |" I, M' Q  v
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 o. u0 }+ Y/ s" Y5 h9 Y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 N( }" {3 x+ n, i: c' H
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 _5 Q$ Z: D3 V3 A│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 `" V9 a# e- o) Q" J; P* h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 {0 Q) @( O+ ^│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. R- k( b+ m% Q6 e; t, t- k9 u│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" M2 W3 f, P0 ~4 s  `7 @9 f+ Y
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ f  S; ?- s, c0 ^: `│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 o$ L& R% K4 {- D" s# d
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) d$ ~! }* X, A; C# F: M/ I│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
$ U; n# `+ R, e5 _% n$ u+ \' ^$ W│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 {, F  u, _$ y& O
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 h" L& J* P. D" |* r* i' C! T
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ i6 `/ w# U# [. t. J) p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: Z& v% b& l( V$ L
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
9 x% @; L- `7 A9 e│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- P  I% h2 i% r│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
3 u+ w4 e2 P' c5 \6 U; l/ }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* P) f$ ^1 p2 I│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: t- z" _3 s* Z7 Q' h( w( |( ]' y
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 d$ ?' u% t$ O0 x3 F  Y- J│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │, ]1 |' o3 _; T" K$ f, [9 N3 F3 ]
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 f9 y( v# N; _# ]1 @" q) l5 }│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
1 E# M" x! x0 ?7 I│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ E6 z5 m4 R( D
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 [. ?. }0 y+ i* o5 d, `  |% \2 O- s& a& j. B" z  s2 T! y

; O& E2 P/ a% @0 AGigaChip (蓝版)
$ N4 J3 m3 e& V) N* y4 |2 r3 b6 H┌──┬─────┬─┬──┬──┬───┬───────────────┐* v& g2 Y+ e' i, v7 B& w
│编号│名称   │MB│攻击│属性│稀有度│说明             │# O% A' p7 Q$ y& Y8 i6 g
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 x1 V' z; `& i6 E2 C( P1 P" A/ {  [│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │2 Z6 r* L' T6 `5 u! }* V& M
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( o: t0 q! z& {2 t) c2 |8 _
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, t' L4 q* |$ U+ g/ }1 [) A8 M│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 f" s  C0 ]& ~3 k( K
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
8 c) B# u6 @5 ~. a; H' e│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │8 E% p% @  ?. r  N6 Y% E+ d
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 ^) T# n9 T2 \' I; b( W7 E3 q# ^' I│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
& T% C8 h) F- `3 p│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- {. l3 U# L% T' R/ ~8 g0 D│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │3 S% Y/ G# \" ]0 E# O* a
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
& V8 U6 c& R9 w5 p7 ?# M│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( E# j6 l% f: O& H" @8 \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │4 {8 z" y/ ~$ I3 W
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │( {% E2 h" z& i' ]
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ K+ x# {1 S( ~& p9 r/ U% q0 q! W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │" p- E- Y7 d$ \( Y7 I) x4 T( g
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
( _0 v" @# X+ d$ [/ w│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* Y. {) A' Z5 x; o4 N) `│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │. ^' Y  Z; R: ~' u
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │, L5 a9 b7 J  _6 A1 k0 m* L
└──┴─────┴─┴──┴──┴───┴───────────────┘
; W, i# G/ J6 j3 C% H# m; G0 h, S$ o5 y
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 z% p4 q3 O3 X+ }" ]) o9 m┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 ~% `, S9 U  n6 G. {! r/ l│编号│名称   │MB│攻击│属性│稀有度│说明             │
* B0 l  P' g) Y  D8 V$ f├──┼─────┼─┼──┼──┼───┼───────────────┤( r6 m8 Y- z0 L( ], Y& `% q# F
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 D8 H, q- l2 k" R/ e' m: ]│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │. L( I" h! l! m( E& ^. o& o
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- r, F+ }7 w$ E+ b- K  B│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* p, s7 F" u- e" @+ G% L3 f( [
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!$ A5 ^7 L& W4 z3 \/ R2 A
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 r* x& e3 z. W, o3 H" j8 Y
% Z$ t5 w# H) C" ]: a
001002003004005006
7 ~. e! t5 E" \4 v007008009010011012
: d2 c/ L7 @) V* k3 ^013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; L) R1 [; O3 Q7 ~0 [
6 T3 e9 b! S& D4 ~
019020021022023024
1 {: g/ {. d9 F, ?( O' l0 b025026027028029030
) |  R' {9 n1 z5 q+ |% Z0310320330340350362 s' r. @' ]  _8 l0 F* w

, [7 s) n3 H2 U9 V8 ]& ^[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! J7 n7 B, z9 ^2 r9 f5 g9 j: q

: B0 m2 _. k1 }; e037038039040041042" O0 L/ u- l. E
043044045046047048
; }5 [! ?' H. [2 ~& _049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 P6 F+ X+ N7 W! ]% S
8 [' K$ j4 b. h3 e# Z% u055056057058059060* w8 l3 w4 U- h4 Y! D# r8 }( y( }
0610620630640650662 X2 r" m( ?: J, ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 x  E, h8 H! z: s) Q, `  D/ Y$ h7 q4 r1 D( `
073074075076077078
( k0 b9 n7 q4 g+ J: Z2 o( h, W" c079080081082083084* V- m# Y- D3 |! w- G, o
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 Q; `8 I. g0 s4 \5 n4 J6 L& c& T% W6 `" n4 }3 p2 [% k$ k9 C# ]) P
091092093094095096( X, n  D1 x: S: r; ?7 R% D' ?
097098099100101102. Z7 |/ ]3 y2 g# w" W5 c" O  Q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 f5 E- h+ I) X# a% D% ~

. b: w3 r8 w0 s* ^109110111112113114
+ A3 B; c# E. H# G115116117118119120
# K1 r# N0 _4 c8 W121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 `: K2 J$ }. X4 _$ @+ h: d( O% B/ ?; P% v
127128129130131132
9 K, ~9 C  _2 P1331341351361371389 m: ~1 @0 s* Z# [+ K
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 }- v* z! s: h- P; J/ Z* F

. O: {9 |$ g) K8 q145146147148149150
# r+ s& s3 b/ n) q* R6 ?151152153154155156
6 Z; h2 o9 k: Z" _: ?157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ [1 `$ g( p% ?% _
/ ]  O+ ]8 T" X
1631641651661671681 `9 ]- n. R1 k) Z( ~% V( g- W% T
169170171172173174  K* L) `" U& L) q" n
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 l% a. y+ q, H. J: R3 d7 A2 _

% _3 a( j4 {; D181182183184185186
* u3 \( Q4 t7 i# [9 R& t9 q/ H187188189190191192
6 n2 D- e0 @# H* u- a: c193194195196197198
# \/ q' _0 R0 u& E, k# `3 T3 ?7 N199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, u' W; n: l: G7 |/ ^2 p
2 w8 E( @, Q* j3 ?3 x2 @' Y/ r
001002003004005006+ z( D# g% T2 P6 [5 T8 u
007008009010011012
- ]* z# \" W9 V4 r# G0 J3 N013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 \+ x' T1 }2 {% F
- f6 n- q; b) s  S+ S9 ~1 Z019020021022023024
* X5 |" z* W0 f$ q' q' A- A, z025026027028029030$ u: ?+ @3 r: A2 ]; r# |. a9 y
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* V) N* j/ W; q/ q
0 M) ^; x" u3 a( p037038039040041042
1 W4 t! ~( Q1 r( @0 V/ G4 Y; U043044045046047048+ V6 u2 {: ^; n) G2 d- h6 h
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 E! M3 t! E) [0 |  d6 ~+ k
. T, W! E, \# u% o055056057058059060# a1 m: n* e6 L& G; p* \7 b
061062063064065066
, O1 L# G! O- }067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 K$ R; g$ ]; I( A  |: X5 R* j/ u$ S5 g( J
073074075076077078
4 @$ I1 |- a* v5 Z# W079080081082083084# O! [1 q: |9 @9 y8 z9 t  M
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:  X  ?3 a: j4 v

9 p( a& j+ X0 a0010020030040050063 J; ^1 i2 z: h" ^5 a- G" r
0070080090100110128 s5 w6 N% ]; K; L* s" d0 w( I0 P
013014015016017018
" I$ `2 K. U- x% k9 i019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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