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4 i3 p/ D! `# o5 o3 ~8 Q& u3 K■● ■ NintendoWorld 站友xliz原创8 g+ M- e. e$ p
■ ●■ http://www.NewWise.com 9 I$ G9 T+ R0 ~2 \% h
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. s$ l' a3 @% d$ D6 \; \7 g6 i. s 洛克人 EXE 3 Blue 卡片组合
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8 V t6 V8 s1 H9 l) S" A, N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ ], k& O4 q' \/ X
大家要看日文版的P.A.或详细攻略,点击这里吧!9 U+ C) t8 o! m* ~0 ~" E* D
====================+ h% k$ {, S+ |8 }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 @ F# x% X" v- L5 l$ w! I
& Y$ e& W1 L0 a' r! }9 x以下内容格式如下:
( `/ Z2 W9 C3 n8 B7 R2 Y7 e7 f
$ d$ s5 F( v V, r) e编号 名称! \, }2 y! l+ o
说明: V# c( A0 [9 s4 j8 j% ~0 {
组合方法. {( s8 T/ Y, `0 w4 E4 Z3 o+ y
---------------------------------
- A3 Z1 z9 f4 L: Y2 N( z8 |01 Z-Connon 1
- _; a0 v& X- P7 k; d" {Unlimited Cannon for 5 sec
- H$ y. O3 K: b1 H' kCannon A+B+C1 Z, u. c% R$ D/ A3 L8 n
Cannon B+C+D
7 ^2 y2 @( H! vCannon C+D+E
4 G7 W; e3 P& A# c* S% T1 }: A1 l8 K
02 Z-Connon 2
6 V2 {* }& J; B" uUnlimited HiCannon for 5 sec' f! f- L/ b5 i, Q1 ~7 }4 M" }( N
HiCannon H+I+J' Z; d6 s% e6 [5 y' D! R$ c
HiCannon I+J+K
% g J8 ?2 r6 O( H+ [/ x9 U. [! jHiCannon J+K+L5 J* A+ @9 l/ ~9 l
9 s: p* P3 h" `5 p- T+ D3 V2 U
03 Z-Connon 3* |! u$ O/ G0 G2 r8 }* u
Unlimited MegaCannon for 5 sec2 u Q1 p- z; ^' M
M-Cannon O+P+Q3 }, L# {/ q5 ^- L. u
M-Cannon P+Q+R1 ^9 F, g6 E- a' [. M6 n
M-Cannon Q+R+S/ P" d4 E( G) A& R$ C+ V
4 u$ Z! L5 O, p$ ?4 ]+ W8 t& M, g
04 Z-Punch
, s8 x# F2 Z2 L: i+ W$ T) TUnlimited GutPunch for 5 sec, w# z5 [# _& T! O; Z! ^
GutPunch B+C+D
c. u# z" _! \/ X; ~- R' zGutPunch C+D+E- |- i! r, p# Z0 A) h I
GutPunch D+E+F& u8 ?4 s4 F9 ]' h, n1 t, {
: k2 t+ K' L: m) d2 V5 v05 Z-Strght
V8 q) h n4 z! h2 eUnlimited GutStrgt for 5 sec
2 x7 a4 C! P, ?% C* DGutStrgt O+P+Q
! X, ~7 i5 u* _3 }GutStrgt P+Q+R4 E" ~7 ]# A$ w" q% }2 l# Z
GutStrgt Q+R+S; v8 ?, t4 w. ?3 M- x c2 D7 z. q
) Q- ]& X) B! T5 r6 s' e' Z
06 Z-Impact9 \' b# o3 T$ l9 d9 h: [
Unlimited GutImpct for 5 sec- J: k. r( }8 c7 P. r2 @
GutImpact G+H+I
g9 n7 J0 f/ u& n, @GutImpact H+I+J
5 H$ {! A& o$ }" G) j: s; \# ~, S5 }GutImpact J+K+L
; E2 G/ ?4 [ t2 g3 S6 f
0 X ^$ t" d; ]$ b' Z$ a @, a07 Z-Varibl
1 _1 N% p! S6 n7 Y( c$ w2 DUnlimited VarSword for 5 sec
+ O2 O- M9 |/ u5 J$ rVarSwrd B+C+D
* i0 O" S4 m3 L0 D+ c+ g; lVarSwrd C+D+E
, N5 c q+ O! Y6 E4 `; o/ h# ~* P4 _' OVarSwrd D+E+F3 I- Y. E& k! A% p$ @
& A1 E/ o) S- V5 C. C08 Z-Yoyo 1
# v& e+ l# l/ s# K6 [, j/ X- u- zUnlimited Yo-Yo for 5 sec
P9 e+ v& e" tYo-Yo1 C+D+E
+ m8 A! N& k4 b9 IYo-Yo1 D+E+F
4 t' C+ j7 ?) W; L: Y/ V2 R2 F% hYo-Yo1 E+F+G3 r8 ?! O( S! w/ o( D5 ^$ ^; y/ x
3 n9 F* P6 @+ \4 R
09 Z-Yoyo 2& L7 W& S5 |9 F
Unlimited Yo-Yo2 for 5 sec
1 h6 n) o" M( s/ JYo-Yo2 H+I+J
9 Q! p! @6 ]& GYo-Yo2 I+J+K" O. ]& f) O- D# C) D
Yo-Yo2 J+K+L; |9 m) q$ @0 @3 q+ `* k) q6 P' H
8 k4 Y( I0 O0 w) R7 w8 v10 Z-Yoyo 30 Q9 _4 M; W, x1 M" N
Unlimited Yo-Yo3 for 5 sec! \* b. k# h4 |) i& g
Yo-Yo3 M+N+O
% |6 ?: ?2 R: xYo-Yo3 N+O+P
6 B5 }6 _, q* N" D+ J" d: nYo-Yo3 O+P+Q' N, M" o* u: N+ U: m2 n0 E
. z( c6 E5 B+ C9 M) D2 [
11 Z-Step 1) Y5 c4 z, e% W* _: q
Unlimited StepSwrd for 5 sec
2 o. U* e0 Q NStepSwrd L+M+N
, ?6 R' j j$ ]3 D* h5 M" gStepSwrd M+N+O; L& \# A/ q" }- }% Z8 J4 k
StepSwrd N+O+P* X) B! U6 |4 J, v2 v: U2 c
! {- g# k1 |9 w1 @ h12 Z-Step 2
2 I* A: g% ]: ^6 m1 ~# o8 EUnlimited StepCros for 5 sec" H8 A2 V( w I- O' I+ N3 F
StepCros P+Q+R) T' m9 q, f4 ~% X1 Z5 a
StepCros Q+R+S
; P9 D# y+ ~8 S9 U4 X4 RStepCros R+S+T
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13 BubSprd, R* ^4 r/ \% ?( |. X) U
Attks w/ spreading bubbles!
; P& i% _4 L8 z! a5 `Bubbler C+D+E
. X5 q* ?6 W2 e. Z. vBub-V D+E+F
+ j7 v8 M% C" ]; ]' U8 oBublSide E+F+G
* o! {6 G O8 T& zBubbler E + Bub-V E + BublSide E
; e+ ^+ X, S8 I: a* r+ t1 h1 `5 a. X. N( Z$ z1 e
14 HeatSprd7 \$ y" E8 n. Y
Attks w/ spreading fireball!
) g3 j+ {; n2 S4 c" i3 KHeatShot H+I+J5 W5 i k( X# x5 f/ c/ O4 P. \
Heat-V I+J+K
) c/ n* B: n) H" G; QHeatSide J+K+L
; H: _, A7 _# fHeatShot J + Heat-V J + HeatSide J
1 v8 G/ e2 H) y! F2 ?, _
# R: G" `& E* C9 a15 H-Burst
. O# ?5 x2 }+ ~5 _9 G& P: f$ wCreates a giant explosion# W9 u& f9 l+ k) _: H* r
Spreader M+N+O
. z. [. N/ @$ i) }$ i- nSpreader N+O+P) U! s( E- K$ c i4 m3 ^) L
Spreader O+P+Q- W) w. h, z r% k
0 C' _; [4 c9 P
16 LifeSwrd4 i* V* R, @' M1 O
Swings a huge 2×3 sword!
. I) D* B2 P$ I; Q( J# wSword E + WideSwrd E + LongSwrd E
& Z8 l `/ d( [: _0 K* cSword L + WideSwrd L + LongSwrd L; V/ H! m6 r( A/ e* N
Sword Y + WideSwrd Y + LongSwrd Y
- }: M6 ~4 \/ i2 \0 Y0 m) R% A! ^3 Y r8 F
2 ?( \# P2 X/ r, [( s0 S9 r7 z3 R17 ElemSwrd6 R' H, ?& ]5 N/ a
Wide swrd contains 4 elemnts. e" y# p' l" K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 p* _9 Q L! k; E1 t: V$ t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 k3 l! `& ^6 b' \( E
- L8 P1 k3 d) ?9 G9 d+ T; z$ W18 EvilCut
B0 ~. C! i$ oStep up 2 & make 4 atacks3 q0 m( t( a7 F( p; }# S
StepSwrd P + HeroSwrd P + StepCros P# q3 k3 t/ l, p% l
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19 HyperRat1 f) k5 V9 P' S* E2 _# }6 M
A giant Ratton charges!5 P x9 }# V/ [/ \) u& v6 c
Ratton1 A + Ratton2 A + Ratton3 A
0 g2 \: u* c0 O/ jRatton1 C + Ratton2 C + Ratton3 C* X- P# U1 I, V
Ratton1 F + Ratton2 F + Ratton3 F$ C i4 |- G( \: [/ `: A$ p
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20 TimeBom +, a/ C8 H( |8 s7 K
Sets Time Bomb in enmy area X& R4 j) `3 M( C$ o! S
TimeBomb J+K+L! @. M M( {4 Y: I: T1 w
TimeBomb K+L+M
9 U! J9 R+ t/ OTimeBomb L+M+N. o/ m- e+ q! S% E1 a0 [7 _0 a
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21 GelRain
, Z2 u8 V+ B& k" dGel steals squares4 G/ I7 r! h7 c: b! T
MetaGel1 B+C+D
) [, f* Q6 M7 |% |MetaGel2 E+F+G
+ I6 j. e* W! q+ |" n9 s+ `MetaGel3 S+T+U$ ^+ ?$ g2 B6 q5 m; |7 c! | w2 U
5 L7 T; A/ k: X( Q- K# Q% C& p% ]. X22 EverCrse5 A8 l5 I8 |' y
Shield chases enemies
' h+ m+ j8 c* J- QCrsShld1 C + CrsShld2 C + CrsShld3 C: T9 D" |4 k2 g: T' a8 N3 V
CrsShld1 L + CrsShld2 L + CrsShld3 L" g% n+ L9 Y3 S. z5 c6 [1 f
2 Q2 s7 W4 Q3 n/ M; Q+ b
23 MomQuake. ]' H& ^/ q6 E% O5 Z; B4 J( T
Awakens Mother Earth!
$ ^$ E2 [- L$ b% qRockCube * + RockCube * + GodStone S
S+ _# U1 O* }2 O8 b1 o5 r
1 M" @" R" z' s6 ?: F! u24 PoisPhar/ {3 I' K* ~6 S1 D F* ?6 U5 x
Pharaoh generates poison- z1 s2 S2 S2 x* E
PoisMask A + PoisFace A + Anubis A
" i9 p( u6 T& ?, m! m# F F
I3 v T9 P1 H" [3 z, J0 ^25 BodyGrd7 O6 H) j6 y0 S
Bodyguard takes out enemies) s Z- a# T, j+ l( q
AntiDmg M + AntiNavi M + Muramasa M# ?8 h0 h2 n2 X# ~; w0 }
% V, H, G V. d# w% k( x$ H6 I
26 500Barr
# ?9 X) Q$ U! h5 L, ~1 fBarrier absorbs 500HP dmg! L. J( h0 l8 K5 e1 ^
Barrier E + Barr100 E + Barr200 E
9 r/ P, D' Z& ~3 `% sBarrier R + Barr100 R + Barr200 R
+ l6 Y" L: M. n' I6 M- m
" d% T2 f- K0 M! z1 d9 w g% O: q27 BigHeart
' Z' j! i C( h8 ~' c$ I* y0 v$ Y: jAttacks, then heals HP!
' ^# J1 h7 M/ R; o& BHolyPanl R + Recov300 R + Roll R$ f( G9 V4 _1 s- X! I d" ~2 z3 Z
HolyPanl R + Recov300 R + RollV2 R( S ^ d0 n' a: u. y" F, `
HolyPanl R + Recov300 R + RollV3 R: _+ }2 i2 o5 v
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28 GtsShoot
7 p. [( ~% V# rGutsMan throws MegaMan!7 ^ ~' i' y* g; Q7 z
Guard * + DashAtk G + GutsMan G
}9 k) K6 E O4 j; ^, j0 tGuard * + DashAtk G + GutsMan2 G2 o1 C) Y, x2 s; x! e; e: t9 B
Guard * + DashAtk G + GutsMan3 G
9 ?# B) B. S, p' h6 ~: E' w! N8 SGuard * + DashAtk G + GutsMan4 G( d" W$ Y2 G; V: W' H q
% B9 l- Q. x+ I: i+ N r l4 x8 y
29 DeuxHero: L! c9 f D; d% _9 W. K4 w
MegaMan & ProtoMan team up!8 W& O: S8 j! g8 h
CustSwrd B + VarSwrd B + ProtoMan B
' ~5 I! v I9 R0 C) kCustSwrd B + VarSwrd B + ProtoMn2 B
" z) }3 q1 y! KCustSwrd B + VarSwrd B + ProtoMn3 B# u' ]8 [! b$ b& t& t9 B
CustSwrd B + VarSwrd B + ProtoMn4 B
; w# g' a! _7 S- ?8 M2 B
6 v) p z' D! a30 2xHero1 F; `/ x3 B* ?* Y9 ?0 k5 c' K8 b+ F
MegaMan & ProtoMan Dual atk* v3 b9 }9 V2 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& ]6 L( b2 G) k, a) v; }2 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 m' i: P& S/ qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 U3 k- @ |2 {1 r, {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 Z. x5 J; s5 L3 h4 X) P) M. k! e9 D! q0 i- h- _' m: m$ v9 S
31 PrixPowr
; {, {" Y1 c+ g9 F5 x3 Navis attack at once!
# ]$ C0 C. O3 \! s% `& QTeam1 * + Team2 * + KingMan5 K
" W a; ]& B' N8 X% c* z4 `Team1 * + Team2 * + MistMan5 M
' r5 u1 m" A" \- `Team1 * + Team2 * + BowlMan5 B2 l0 W+ m9 K( y7 K- b U
& k) D2 v0 ]$ F( h2 l
32 MstrStyl' Z8 k; G5 A# @- _& B
MegaMan unleashes his power$ J* ]9 K2 q& ^0 C/ b2 W0 s8 h
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; J9 b* x. g" O! P5 x
V, Y8 s$ u2 H; {4 ^+ GStdrdChip (Part 1)3 {5 i. P) q; ?; M
┌──┬────┬─┬──┬──┬───┬───────────────┐
" x% E+ ]+ B3 i│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ ?7 v. q# W& ~+ ~0 K├──┼────┼─┼──┼──┼───┼───────────────┤* P: x3 W+ T3 L3 p5 P8 h& E3 z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ y6 a# M# W4 |7 z3 f. l0 C1 y. ^
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: @( M( U" k: t; i/ ?│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
9 W. W4 p7 ~# ], \" d! l│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ B2 b$ y- T% \* L│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 h" R! r& E; F1 F9 K: u( Z' U
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. L! q6 H2 A/ Q# w: e
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │, _7 { ~4 G6 S8 C$ A' K, ~' ]
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# E/ C9 k6 i7 a│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. M% W- S( H% y3 e
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 y: P- G) j) F7 u2 i! W1 u
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │7 a+ K% ^3 }9 X: c# m- d7 s+ {( |
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 ?7 Y' A* q- z0 G: b9 u" S1 e' q│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │; j8 g( ~7 h: O2 d0 C' {) I; t
│14 │Spreader│16│30 │ │** │Creates a large explosion │: S$ u4 Y) [' M" {' Y' }
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* o) @3 G9 {. P, C7 s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" W& `1 w' n4 Q0 x, l8 Z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │6 x y5 H; f/ @% |' @
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 g. q* V/ E) N5 W│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ i$ G% Q# @+ K* n
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │- \: I- e! i, S4 P3 O4 M
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 W8 R! E' A- A7 X% D│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 u+ G9 S! A/ }0 i6 ], I# }
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 v( d8 E" U& {/ Y│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' T5 R( I' p2 n2 h) E/ _│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 m) {- `: @$ h' J# M- J, g│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" o7 M! M" i) e8 ^1 f
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │( }! Z: N/ v6 U& x7 d0 u' O" p
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 Z+ f, E: k4 U. C│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( z. b$ w. v' ?│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
7 D( L& v: Q$ T│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
6 z! h0 t" P( v& M- R2 U0 {│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 g$ ], q' S% j9 n% W; D│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │$ _9 N; t4 z( h; A- L1 D
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │( M( V! W0 Z9 A; {! Z& y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: d4 A3 `; y* Z Y* ]7 O│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 J# ^/ Y4 |! V$ O! U
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# n D+ E) ~. x# W3 ^) v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( j. d) {" Q7 k8 M│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │4 W* Z# [. v! g- E# o
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" C4 W$ l' @% V5 g$ w& S│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 J; J0 x$ J5 o│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │) g/ B) _9 Y( {) E9 z+ U' b
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │& U: Z+ O' q3 B5 W4 G' z& n
│44 │ShockWav│10│60 │ │* │Shock through enemies │
% J4 K2 u4 _7 ?: I: \│45 │SonicWav│26│80 │ │** │Shock through enemies │5 B* D, c2 k M3 w9 f& v6 R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │5 m, [- R; n. l& T
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# c! i9 i' b7 F. u│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
l0 f* M1 G6 r2 Z5 l* t0 g│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 y, X# D: V) @$ l- h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ @3 }+ x; u( w9 g) H; u4 v5 n
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 v7 h2 i% r: C│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │+ M h; z$ U1 k6 k$ O
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │) A1 {6 W7 w9 o5 _( d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 X4 f; h6 z. e! g$ P/ J│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& S& x/ ?4 z* m" a9 G# O│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
4 g f1 |6 ]' I9 x# H U7 b. N: A│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 P& I& k* a. A: b. _, W Q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* t& ?" m. A3 q2 C│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; u5 @# w- Y* _2 J/ c6 n6 Q
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) h; R7 ?+ q' V: b" V& |8 ^, b7 D│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 `% e8 o) _! ~
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 o) I# k" n/ K* G3 q: U" @$ q, U3 Z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, @4 [1 ^3 ?. v' S7 d$ ]- }2 A' u
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" }5 P; n% @: Z5 o# \+ ?7 y. E' W│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; S: F1 w w" L5 q│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ i* H0 b! J! f# x8 G
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 M8 l. v6 j& a
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% D8 Y' t% N# `│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; [ m/ \( f# j* w/ m& h│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ c7 M/ D8 X( H
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
; e( X- R! |: t/ F X, D& w& I& r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │5 s" \; P+ k8 K6 o( T; Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 E w* f' J. Q5 B) ^5 C
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 _1 P2 L1 H$ ]' r
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% A; s6 h( ?5 _) b% f g; g$ U│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
% T: r0 o8 |( W; x& ]; Q1 {│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
1 h3 i+ r& ^! ~$ s/ m( i. C│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ Q+ R, ^' P/ I1 Q7 _! k3 s
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- m/ Y8 ]% [) N: K5 n2 v│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ z' k; |- |& s2 j│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 o4 m+ ?% W. c+ E│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 y- }2 Y7 A* K5 r( `│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │5 w; \2 j- W: W/ l: B' w
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. R, k+ m/ U+ T% s C2 g│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 w7 Z3 T& S5 f1 ^6 {. ^│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │+ F+ {! z, `5 k& B
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 L/ C( ~2 W7 x( P4 m- u Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │& x/ q) `2 h" p3 W1 B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, x b% c! T9 n0 p3 N5 m! L5 A6 r│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, ?- B- G6 b+ F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ R5 h' O8 q E6 P4 H1 h
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
' t1 s' c6 p8 S0 L8 {5 x│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 J6 ~: S# X9 O! m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. P- b$ c7 A, T) g9 x* F
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. | z0 G. P5 }7 J( l# U2 A$ G3 t, B. {
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
2 Z" c' Z$ Q9 a6 O2 }" _2 D; d d│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 z8 T' M, |# W# y1 V! X│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. x9 x) f+ H& y0 _. @+ W
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: g' J+ V$ E+ Z. b5 i* T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' N4 T7 J ?5 E└──┴────┴─┴──┴──┴───┴───────────────┘
# |$ O# q4 I% ^; k' @- x# g$ l# R% S- z9 ?* ^
StdrdChip (Part 2)) E4 _2 v: O; H% L2 s; |
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 ~& K& D! s9 h ^: s│编号│名称 │MB│攻击│属性│稀有度│说明 │0 R2 I8 D9 R: v7 `( Q7 x
├──┼────┼─┼──┼──┼───┼───────────────┤6 v1 E' e) F+ h5 h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; J( E! _6 j+ U W1 p$ m│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' x a8 o4 t+ @1 [7 b# V# A
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 C U/ V1 D' j( G. G
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* w0 v0 e% M6 O: J: f2 n│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ P2 `- ]4 C2 s, E* y- l! m; z* O
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 D) T4 X8 @6 J0 ?
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │* p8 p2 L8 L' v
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 W4 P6 [! H( l) H
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# V. C0 U3 _' r6 r! l* _
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
# y$ O- }0 F: Y! H( |, E│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" c' p- y/ n3 w* H5 s
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
@2 ~( q2 c' A% `) D8 G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 D9 i4 E! z/ M8 `9 t│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% z! v( T; v* b, H+ z! Q; C: q: F
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 f; ^: K* X# q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- V4 q8 `2 k/ k! t3 V, v
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 F0 l9 C( [6 G, v│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 _7 D" @7 U. r7 }3 e
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ A, @( a$ x5 g# }; D; s7 K│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ }' A3 b3 _7 b2 z' Y6 b ~. X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, \ |& T; s6 ?! G
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 C* M) U E$ r1 C: \& l│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 a2 W/ {# q' u! n/ E" [* m* R5 [& z│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- w+ B# A& d/ u; K8 J5 ~
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% b0 F7 _5 g# l, p! |6 Z$ y
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* e! A2 k h! j) g% J) m; _│126 │Rook │30│ │ │*** │Protects you from attacks │
4 Q) J& j j) R2 P5 i, n│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 l% J$ @' {& g6 D+ w3 ~$ a
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │ S7 y* p/ e' l F2 I
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │! N" i- m4 d* `/ h) D
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │- N& @, {/ i" i2 }( y
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 f2 l9 _( M2 m; `9 W: U- O
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: d; b [" O* O `% y6 A$ @│133 │Guard │5 │ │ │* │Repels enemy's attack │" d1 l6 `9 l7 o2 t, Y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 t2 A5 q7 V0 `5 s# m│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 L" G: Z: a; S0 B3 R3 w" ?/ r
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' m2 R8 F( t+ Y" R X# [│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ |, L. g; \+ m/ O│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │0 q+ g/ |" ?3 }
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 d$ H* F: s4 }4 [# A( o│140 │RockCube│9 │ │ │* │Places a rock cube in front │! ?. u4 b$ p, D( ~
│141 │Prism │60│ │ │*** │Prism fires randomly │# s( g5 G1 S+ l: n9 ^3 ]
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# `: n% e+ e5 K
│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 M$ A" ?# j* t' q, \4 P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 f) Q' ~: c- N e1 z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 a3 u3 \( D# n# ^2 v- m
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# `5 B9 l* A0 o5 f2 X0 E
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% j0 u* m& ?. \/ c+ O% G│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 g0 a3 F8 \: m9 I& @8 o│149 │Recov50 │14│ │ │** │Recovers 50HP │6 |5 p( I! m, _1 F" g) O7 n
│150 │Recov80 │20│ │ │** │Recovers 80HP │
& [5 d4 I: A- Y' g; k# N9 Y│151 │Recov120│35│ │ │*** │Recovers 120HP │* A. q2 g1 S. j- h8 C0 k
│152 │Recov150│50│ │ │*** │Recovers 150HP │0 y6 b d& o a3 X3 c
│153 │Recov200│65│ │ │**** │Recovers 200HP │5 }: z5 a: ^0 V3 } [
│154 │Recov300│80│ │ │**** │Recovers 300HP │. p, W; b0 t" L' O t l
│155 │Repair │8 │ │ │* │Fix your area's panels │
/ l/ e9 k2 ?: z! {% P│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│- x' Q( ~5 Q7 |: v8 n6 `
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
. {# O1 T2 @+ `7 G7 [' [│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ P. w2 U* x1 r
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 A0 s- M2 W& F
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ c+ R, B" r% l│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │* d3 p5 y3 S! n% W9 ?( V) m0 f
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │+ J$ H& C1 v" H+ Y, e
│163 │Invis │11│ │ │*** │Invisible for a while │% u; F7 l3 l+ G: F7 D# f
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' z" a3 [9 V4 Y' E' F" ?7 A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 c( D5 m3 R& E) ~" j│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# c1 e% [6 W( ~$ o
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 |! [! D$ K! i1 Z5 [/ m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 z; g/ |3 L$ F( F( w0 @2 Q, a3 Z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. L: e0 H( ~- l7 {6 [$ r! |│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 J! Y' g2 O3 t( X│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │, u. ^2 |; N$ T# M) {
│172 │Aura │55│ │ │*** │Repels attacks under 100 │% Z: c0 A0 A8 |- V/ J! }
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 @3 r3 ~3 r' p8 ?# F" V+ ~│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& W) q* H1 ]) ^. E6 D5 a│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │+ {) B: s0 I; f# [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
+ {+ h+ Z+ p& I. p│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" }1 |' W5 T2 E8 }% g│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 ^# b( M7 n+ G+ T% s. D& R& |
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
3 [; z3 K& V- L! l│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- O P; y9 x% E' b8 `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" L2 S+ l: C& m* p3 f. N% Q9 z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ l* I" e2 [6 y9 J* y" q
│183 │Hole │55│ │ │**** │Open hole to dark world │- c$ _5 M9 e# z5 {+ o$ S
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" s2 @9 H" f/ t3 v6 X
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. B0 I: L, A; n7 s0 D7 @* h% Y│186 │IceStage│20│ │ │*** │Changes all panls to ice │2 a1 n& o; Z# A3 ?/ u1 y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- R6 h9 I [+ M6 R8 j( {│188 │SandStge│18│ │ │*** │Changes all panls to sand │
% D- G6 a! K5 }$ o) f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 l. y# G! ]7 R" I) w│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" k: B/ m C. ~3 m: C8 \3 ?│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& e9 L: Q5 ]# A9 I' K/ T9 ?* e
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 q1 L9 D6 A3 W t9 ]* Z6 h/ u' w' s
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: H* V8 w. n1 e F
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │4 l" a+ U w) W/ F5 K& I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& P4 p- w6 y; m8 k2 x3 ~
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
r8 A" p) a9 b3 W; n│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │/ a/ h$ D% c9 ~ ^ y
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, W3 ~, ^0 G% Y8 g/ @) H│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ z, n0 v' G$ L. o( m│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( r) @: \- o9 p1 n9 u2 O
└──┴────┴─┴──┴──┴───┴───────────────┘3 c; d( x" q) O
2 t+ M' a# Y7 N; \9 p1 P
* C% C X1 O3 {: `: | `: I# C
Mega Chip8 Q0 z q t8 ]2 \8 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' } h: x0 P+ ?0 I/ o( _│编号│名称 │MB│攻击│属性│稀有度│说明 │( Y- e. ~+ W @, `! _
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ f. y% }" v. Y' E3 i9 e│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
/ X4 A& N9 b0 L2 s│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, {+ ^/ f: w+ P7 y( L8 m; {
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. N _. o* z: f* s9 S! E
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
0 T P+ D4 ^" t& h+ U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │% N6 y- Y7 `/ f6 V+ H% V: f
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% k: z: \/ O" u6 S }' v
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
0 u c+ C5 `% A% K' y; m0 T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 p* r7 r& D6 c( s) o' J! u│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 G/ S" d1 f3 W, [' V
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% ^* \ s( U' T: z4 |. _ b4 b& v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ P* a& S) E" ~8 Z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, x- Z* C4 J8 @+ t0 D7 l: x( o3 R
│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 l8 p- o% P* p+ H) u8 i4 ]- X1 N# ]; |
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- E- K- |6 D2 W1 X* a3 y
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
' [1 o. N* H. p# g│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' t$ L' r% N) Y" [! X
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │' H9 C& ?! L" ?7 ?6 V7 p2 @) q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& u( I5 w) F7 `
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
7 G) F. ~1 i7 C; K- @│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 r0 Z: i/ j8 D, Q4 R9 N; U5 s│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 G+ G' [5 y8 b/ D5 U; i9 Z2 H
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- k; z+ a! g, Y! g- I' ^│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 }3 [) l. o% X1 G/ ^8 h
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 S2 p W+ b' b│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ a$ x# \1 A+ G4 Z$ q
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( k8 I8 F- [8 _6 U1 u8 `! }
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 g! t; M$ @. m/ z1 g o7 Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: m3 D! \& ^- N/ P- Y7 z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
w( }5 }9 X, ?# A│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
r2 _' H% L. h1 T2 z! [) q│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( W2 j5 s* q* T# l/ d7 \! s│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 q6 m" c- T; r0 M4 I1 K
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 e* R9 H) o! }0 n" ]4 T│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │ z% [3 L1 Q" h3 k6 E3 U
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 u# v% v x, E9 q$ p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: _. |: |8 o( j0 m6 h: J│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
7 f2 Q* X# R% ]: C) R% K│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" S7 n: ^/ V# [7 ], ?$ {. ^│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │* s! B% Z' F% J" S) d& C' M
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) F2 K' }. R5 d- d- I' d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 M# F9 l0 E/ `! L# S( Z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
6 M) [6 O$ d! p8 j0 P/ r, k/ c$ o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ l# u: ^" X Y) K, v# ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │1 P: y& w1 _) s5 }/ I5 S
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │! l, x/ V0 N6 _6 _! d
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" R% G; X. L0 _& p+ K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& h2 T* p3 @# s9 s7 m
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
+ C; ^/ Q" X g│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 A0 w% ?, `1 \0 S
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │! I& Q0 Q) f7 h1 I& w
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* s5 f6 @; x4 d9 M' V- T. A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. K5 E; J: L: A: x* T, |│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* t7 q+ h: D: e3 e: o. \7 ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 Y3 V6 P: |" R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 K+ N I' [9 ~6 s, n8 d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 M2 i+ H/ p; A$ ], y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
: n9 f! _6 U3 z* e& M) C# e1 |│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* H0 y6 t) K% X3 i│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 |2 ?9 ?* ^! ]5 e$ R2 N( g│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 C5 u. O( Y* I" \& V│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) Q# q5 x$ d$ i4 _
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 N& v: f# p: V: s. t# j│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ u: W( x* ^& T5 S/ u! o# O│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) R! _) k# D# B& {1 n& B$ R│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! c" n7 y9 D! ]% w* b7 w│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │ K$ L9 Q1 M0 J, i3 n5 W [
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │5 U- l7 }' {9 q, [$ F
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
: z7 z! ~0 H- ~│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 S7 o3 m9 h5 T$ r) g+ h6 W! D
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 r6 M' H2 h8 r- H n% i+ u, L│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( d$ R* B# w: l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │& L9 l: _8 Z2 \6 c
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
( i# }/ l* e9 \9 M9 J. m8 \2 l│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# n! R) i; t2 T6 M; S; C
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 t+ ~, Y7 |1 f. q1 `│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; v. O r# n2 f2 U
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
5 ?$ v& u$ W4 p% l7 W; @7 e% [0 P6 ?│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# z* o T K1 x% Y1 D) t
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │0 T3 F+ {% g/ M) Z3 x) [: `
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 b! w5 } S7 g1 m2 P/ ? n5 p
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 m" V/ |/ c; Y/ F( B& V
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; x4 Z8 E4 E8 _
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% I9 @: f+ H" r M/ y" {3 ]. {
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 f6 k) H8 f8 |+ D8 w; O
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* t, p8 [% t2 Z; ?4 [1 e
└──┴─────┴─┴──┴──┴───┴───────────────┘/ l# c( {9 R. g' F" P, v
# o6 G7 m+ t& \# |4 e7 @& @# b0 r; x
GigaChip (蓝版)
, H% X4 @* f; N' ]; c. h6 K┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 x4 Y% q. y$ w2 c# A+ L3 p│编号│名称 │MB│攻击│属性│稀有度│说明 │" Q8 N- e6 p7 k. g
├──┼─────┼─┼──┼──┼───┼───────────────┤. \: e& N+ N; Q- N' b$ a& A
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! o8 e1 D3 B, a9 {; m, p& D
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 W$ G: y0 o# f$ m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, q* w6 a1 a1 w" D9 v. G
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ m+ X2 Y" V8 |" a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 |+ O h7 R/ n5 S* q│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) y* K1 c/ v o7 o, _
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- r& Z: F% n" g- d, m4 h│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* d7 _5 ]$ a. t# V│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 h! c( x0 k4 [8 d) e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( H$ o. |/ `0 E. n: g- E& J
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; [7 B# n/ f0 |- U, j- z0 F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( g5 X+ _, Q2 {: r5 t1 }9 G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 P8 c+ ?( _ a5 s- M3 w* @
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
7 R) x: E @9 |5 f│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% I- `, Q9 H8 n& v/ k0 U, s│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 g0 {- T/ T$ A/ _6 i9 `9 t! x│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
9 Y ]$ @. P4 ^2 B+ B│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
4 j0 I! T! R; s$ ]+ Z7 i4 h5 \│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- V; {! R: c3 r9 O8 z5 E│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ U3 z+ b: x+ U. S6 H└──┴─────┴─┴──┴──┴───┴───────────────┘
+ A9 |" L& y$ t$ n2 X% W! S3 m; s3 C7 s: C' u/ [
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 j& J' @4 f! C┌──┬─────┬─┬──┬──┬───┬───────────────┐ ~. l! n% C! Y g; p' v/ B) o* V' w
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 o. C; i+ M; L% Q9 i3 P3 v' ^3 m├──┼─────┼─┼──┼──┼───┼───────────────┤; p8 b! a) s' Q! k
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% ^7 ^5 L A9 S
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& k) R& d! Z; ]( x% Y3 o- n6 O! \9 \
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 J. c' B9 t# g& W│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- j, X* Y+ T5 F p
└──┴─────┴─┴──┴──┴───┴───────────────┘ |