转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创8 ^+ I: P1 [3 C% `1 K: c
■ ●■ http://www.NewWise.com " c+ q2 g8 r* f/ C+ _
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. [6 L6 L2 c7 l( D7 \/ Q8 [ e3 U 洛克人 EXE 3 Blue 卡片组合7 b f# C' x9 d/ \3 d7 L y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, A i+ E5 b- O( V大家要看日文版的P.A.或详细攻略,点击这里吧!
9 B2 u; F# v3 l==================== R. o6 `# w2 m! I, U7 H, V) `
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 o+ B8 W" C7 o. N' U9 h b
1 [# B. u6 a+ G9 w7 t4 ]' t以下内容格式如下: G+ C3 `1 A8 }5 K! p% |
, `, l; O B- {& a( c9 `+ _# F编号 名称9 q4 X M& E; C/ C
说明
6 l/ F$ P) P# @# r: o' X组合方法. ?4 m' z, Y0 s! y9 X( M
--------------------------------- C! d8 i% {- ~+ H$ R4 v
01 Z-Connon 1
$ W& R$ R1 E _6 W7 }# LUnlimited Cannon for 5 sec0 H7 J4 @% {1 S
Cannon A+B+C
+ w" S! ?. ~( A' a9 h1 kCannon B+C+D
! K1 D+ i, d' Y9 O- @" L5 [Cannon C+D+E
. G0 }: o( }' }* E1 z" Y
/ h) l* J! ?+ o Y' L: I, o: L02 Z-Connon 2
) [$ @# Z/ Y x) iUnlimited HiCannon for 5 sec
" {0 p/ h& ^9 F$ o5 N8 HHiCannon H+I+J
1 O* l+ |, V- V# u, P3 o wHiCannon I+J+K5 a6 i" z- Y$ C7 P
HiCannon J+K+L4 ]# S6 Y6 y# }) n; L o, `$ H
2 a, {3 Y2 g4 |7 I c5 w# y y03 Z-Connon 37 R( o4 r) O) D
Unlimited MegaCannon for 5 sec
, H! T+ i, x, V) _5 _$ gM-Cannon O+P+Q
' R$ X; N: d2 Q. ]( HM-Cannon P+Q+R
; f9 ?3 ^1 r+ k* w" nM-Cannon Q+R+S k& j; m; r% y
2 ?! w: n$ J2 l3 g8 v( n0 V+ y04 Z-Punch
6 v. F$ ~7 T7 [0 H% j/ @9 w- {, |Unlimited GutPunch for 5 sec4 M. G& J9 x) V( E$ R: p4 p# t
GutPunch B+C+D8 e( M1 ~7 H# Q2 q% C. O: l
GutPunch C+D+E
# v! ]( w- j: ^# y2 TGutPunch D+E+F
3 Q0 e4 v3 y q! J1 G! [; ]! P- X& ~! ^! s
05 Z-Strght
- t* H7 r, m B( ^ oUnlimited GutStrgt for 5 sec
- H: B! V) C4 b _- {& JGutStrgt O+P+Q
& L$ `5 e2 r4 A+ a1 n& cGutStrgt P+Q+R
$ E; W3 O) |8 M: D: `GutStrgt Q+R+S4 s/ o1 \+ Z! @1 T, p# M% T5 Q
! A% b" m# o1 _0 u# C
06 Z-Impact: I- X0 r# G, l) A% z
Unlimited GutImpct for 5 sec
6 t, q% u9 ?% U! r, j7 h$ {- U4 R8 d2 SGutImpact G+H+I, T4 h6 ^ n& C5 B8 h
GutImpact H+I+J
; z1 C8 Q4 F' iGutImpact J+K+L
w: _% `3 {5 |, B2 v+ J
3 i! v: m6 C& g1 b07 Z-Varibl
1 o! `: U1 V4 L8 R$ j, P- gUnlimited VarSword for 5 sec
% x: l& s* s Y/ bVarSwrd B+C+D. I2 e( w' [" k7 {4 u4 \; S
VarSwrd C+D+E, [% ?( K4 B+ m8 ^. i8 W
VarSwrd D+E+F
) `7 ]% `. q) \% Q5 A9 @2 {; o$ X* A3 ?1 l- A
08 Z-Yoyo 1: h2 b8 z4 u3 R+ l* ~7 w9 k+ r5 R. o! q
Unlimited Yo-Yo for 5 sec5 C/ \0 E4 k e% r! f
Yo-Yo1 C+D+E
7 T# U, v5 U6 u0 Q" YYo-Yo1 D+E+F
: ^% [1 n' x" I, e! q. @$ QYo-Yo1 E+F+G
' j4 `0 i. M4 _
6 P' C7 O1 ~9 B6 T09 Z-Yoyo 2" [1 N, D) h* l! d; [+ W4 B
Unlimited Yo-Yo2 for 5 sec: L( S4 p1 d, v, o* h; i
Yo-Yo2 H+I+J
1 |) g6 K8 ^* ?Yo-Yo2 I+J+K4 c! [+ {1 X |- J8 x
Yo-Yo2 J+K+L- y# C; U! H7 a1 H8 E
! H7 A' v1 T% o7 J+ L
10 Z-Yoyo 33 F( k3 d, I9 V V2 t
Unlimited Yo-Yo3 for 5 sec
0 A: i! C5 s" {% R8 k1 k1 MYo-Yo3 M+N+O
$ F" s# `7 I2 M1 P) x" v5 z/ DYo-Yo3 N+O+P0 V' J* V% ^* N# y
Yo-Yo3 O+P+Q" |2 s7 y$ h+ Z2 X$ B2 Z9 x& i' u: J
- p6 Y1 f9 ^5 f& C( H$ U7 g1 _11 Z-Step 1, \8 M2 G6 v5 Y) P
Unlimited StepSwrd for 5 sec
a) e4 E) b4 `% N2 t, xStepSwrd L+M+N
2 W4 y2 X: N" gStepSwrd M+N+O
7 p7 |+ s( t! A" |: ?StepSwrd N+O+P6 c7 i- N) |* B- S f
# `5 J: f# n0 a. t8 G7 _0 t12 Z-Step 2
( w: M- N5 ?6 n; q, zUnlimited StepCros for 5 sec
u) [/ _2 H' Y! N! i: b& rStepCros P+Q+R
J8 L( y- \" ^9 G* m1 @7 I( OStepCros Q+R+S
) `, d, J' g- j+ ~2 KStepCros R+S+T! v" y9 s: k& ?8 K. E9 W
* d! C6 Y5 g$ d7 K5 W9 e2 k: |4 h
13 BubSprd
; [" \" Y4 T7 r! T0 DAttks w/ spreading bubbles!
9 o7 Q% c8 H3 O& YBubbler C+D+E X" ^" x* [: T8 L* _
Bub-V D+E+F
' F3 z7 ~" O8 }6 H* K/ O9 LBublSide E+F+G' \5 S/ ?/ \" L8 I4 F% `
Bubbler E + Bub-V E + BublSide E
L8 m( N/ t7 V$ ]+ S: m; B8 L0 g) n9 ^7 [0 w; S5 {# k1 ?
14 HeatSprd
( ^# T3 w" \" w+ OAttks w/ spreading fireball!
4 q# y6 E/ D( y' q! iHeatShot H+I+J! F I7 ^+ }& w. W
Heat-V I+J+K, x( s) z+ ~1 ~- u
HeatSide J+K+L* a2 i4 ?2 `( b; u5 t2 z5 z3 j2 i
HeatShot J + Heat-V J + HeatSide J- z, ?* t" g3 A9 l+ C6 Y3 y
. j6 O/ T6 B5 k0 D15 H-Burst0 x9 i: P* X* W) U; U2 I
Creates a giant explosion# B& [9 G" T5 H6 M6 C- W1 e
Spreader M+N+O
. B& g* v* v, L0 E- Y u, uSpreader N+O+P3 H1 F* w8 t X/ Q: H
Spreader O+P+Q* _# r) h H8 k/ V; Q. [
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16 LifeSwrd6 o& s( T6 s' h' W+ U. E: y
Swings a huge 2×3 sword!# C, C0 T+ E9 o- n# d
Sword E + WideSwrd E + LongSwrd E A) B+ c0 C2 D
Sword L + WideSwrd L + LongSwrd L
5 t, t! l/ p n, ? r1 J0 MSword Y + WideSwrd Y + LongSwrd Y: \! Q3 {( V, U2 C
- n) |6 |# x8 I" x, z17 ElemSwrd4 m+ F" F: ]6 u' s$ x1 O% W; q
Wide swrd contains 4 elemnts
9 j7 Y# b( e. q9 M" G* WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 V& m* [8 c3 B" S$ C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" Y* |2 w6 T8 l6 ~; z2 R/ y/ Z9 s( L
& e6 w# [' @% t3 E$ y! @$ x/ E
18 EvilCut" d# _% \7 r7 ]$ H$ @
Step up 2 & make 4 atacks
" F% a! A5 V9 X' P) }StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat7 k# Q! H; N% L; i1 o
A giant Ratton charges!; p _1 u6 M6 c& r3 ~
Ratton1 A + Ratton2 A + Ratton3 A: G. r# I1 j& K
Ratton1 C + Ratton2 C + Ratton3 C5 C/ s3 F! s) N
Ratton1 F + Ratton2 F + Ratton3 F
9 C9 x, q# h4 g/ Q! t. j# x- n- W7 [& j
20 TimeBom +
6 o6 I% v. t# g. O; ~. p3 NSets Time Bomb in enmy area; B, U+ e- x8 Y" {3 r: ~
TimeBomb J+K+L9 A9 M! C/ N" ~( D, e( ?
TimeBomb K+L+M
4 I' R' S" j% D# m3 \6 @% F, t! X: ?TimeBomb L+M+N q3 L' P X0 A6 q- D0 t' z
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21 GelRain* G9 W( I* y7 N1 {
Gel steals squares3 Z y7 Z& ^8 C/ ?% `) n
MetaGel1 B+C+D9 L9 S# J) S" l) c: R
MetaGel2 E+F+G
+ o+ d3 I5 X' h/ s( T+ P! `MetaGel3 S+T+U. [' U( Q7 F; d" M. L5 w" }) Z
8 s! X9 j0 I- t* t+ S/ s5 |22 EverCrse, A" S; a8 O" _8 G
Shield chases enemies: P, R0 C! z$ Q; B
CrsShld1 C + CrsShld2 C + CrsShld3 C) @$ M8 d! ^6 Q$ w) [% Y3 F) y
CrsShld1 L + CrsShld2 L + CrsShld3 L6 \; R% {0 _( P7 L9 v" T
+ Q6 W5 g) b" W8 O# Q23 MomQuake
9 U6 U! m/ f! R3 @7 i& x) nAwakens Mother Earth!. L+ Z7 G0 D( \# {
RockCube * + RockCube * + GodStone S/ L* _9 @6 b! _% X/ c0 E7 D- N0 Y
2 j# s5 p. K$ k6 `6 q24 PoisPhar
+ Z( [$ y, B: c: ~1 D7 m0 W4 ePharaoh generates poison/ y7 n. S2 P+ I( c1 l8 r
PoisMask A + PoisFace A + Anubis A$ Y! r/ T3 y5 F! Q, t
* p; C! L1 ]8 K5 J
25 BodyGrd
4 V/ h0 b* v6 O: S o2 h; OBodyguard takes out enemies
; n3 e% A+ [8 N: V/ kAntiDmg M + AntiNavi M + Muramasa M
0 s3 o4 l( p( y6 W8 F5 P8 W
& \' N p8 t* L/ L3 I- U26 500Barr
8 x: {7 T) S) b% gBarrier absorbs 500HP dmg
# w& |& W+ L$ n6 o% k# DBarrier E + Barr100 E + Barr200 E, N) B3 m3 |1 g7 L! E
Barrier R + Barr100 R + Barr200 R/ ~0 r2 S4 @- i) l8 Q9 H
$ D$ j3 p% _3 d u* T8 d
27 BigHeart# ~, u5 E& Q; s% x/ B* x) y) b! g
Attacks, then heals HP!* ]! ^0 \7 Y" o" M- V
HolyPanl R + Recov300 R + Roll R
5 Q; h% Q1 x2 B5 k7 Q+ ]: i* nHolyPanl R + Recov300 R + RollV2 R# B; E. Z7 k% t: ]
HolyPanl R + Recov300 R + RollV3 R' C$ y% Q: X, J
& s1 Z7 G$ Y5 ? G& X: g
28 GtsShoot1 d- C/ T. Z; q+ b# y
GutsMan throws MegaMan!
! c: r( N4 w2 ?# `1 K& k- k1 n4 RGuard * + DashAtk G + GutsMan G# A5 x0 | U' A" g' p
Guard * + DashAtk G + GutsMan2 G+ K5 o( ^* h2 Q/ E& c! Q
Guard * + DashAtk G + GutsMan3 G8 ] h- j& m7 |( T) N& ^
Guard * + DashAtk G + GutsMan4 G
+ f! P" |2 G' `+ H8 z( f4 b) B; W4 u0 F& s& y: Z5 C
29 DeuxHero4 L2 N3 E- M0 l" r( R; r, K5 X
MegaMan & ProtoMan team up!
) E( K M. M# q( @( QCustSwrd B + VarSwrd B + ProtoMan B
, Q( t+ ^8 i1 Q% ^0 gCustSwrd B + VarSwrd B + ProtoMn2 B
3 O- f, _ n2 _' O/ E5 ^CustSwrd B + VarSwrd B + ProtoMn3 B
9 M, E: w. @( `, P, TCustSwrd B + VarSwrd B + ProtoMn4 B
Z% l: N! r/ E1 C1 ?! ]. A9 K t0 y# _& w' M2 P
30 2xHero, K# _9 e. q& Y. k0 I' F
MegaMan & ProtoMan Dual atk; H$ {" `% H9 \3 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B, U! d; m! c( B( V: _9 V! @" Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 N- o' _1 b; Y/ f& [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% P$ Z$ z7 d, w7 ?9 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. Z2 M+ B! a( u5 ` [ y; |/ E% X+ O+ m$ s Q
31 PrixPowr0 v4 L |) R; D$ L+ H$ U
3 Navis attack at once!7 S1 G9 T$ _2 [8 C# x
Team1 * + Team2 * + KingMan5 K4 Y! ~+ f$ Z- q5 f7 z$ T; b! R5 l: M
Team1 * + Team2 * + MistMan5 M
- z3 [0 Q% u( p1 L; `Team1 * + Team2 * + BowlMan5 B
, r' G7 }8 v6 L( |. ]# j% f- L' {3 K9 z
32 MstrStyl" C8 K) w0 s5 y+ L: X
MegaMan unleashes his power3 X) ]6 B. f% U, E9 w6 ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 b. N: ]/ B+ f$ i9 W! m
6 s& q% K$ P. E% K5 G
StdrdChip (Part 1)9 \: I- t9 f3 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐" j) t' R, l$ t" _/ b7 A% y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 v4 O- p( h u( o├──┼────┼─┼──┼──┼───┼───────────────┤
' o1 T( f4 R9 V( q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ P' R9 C3 M7 u/ o5 x. f9 E│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( |/ y/ f/ \4 v" u# B8 A│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: e7 X5 i* |) ]( r- y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( F1 m) P, V% M0 t( t+ u│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
4 i0 i; d- A+ |% h$ [, ^9 B3 e│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ m& J8 X' T' _- H& }1 A4 r: |
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 N: p2 \7 g. z" Z, o! |" G
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ b; |* s* g/ K0 \/ @│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 }: Z. m" L' t. K
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' f6 t" \) h, Z7 C+ |( ~
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 @4 ^, H% I+ ?/ c
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ R$ u, G5 I" d- r4 K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ Z1 X3 |: \3 f' f
│14 │Spreader│16│30 │ │** │Creates a large explosion │8 x. E( V) u4 u7 ]: \) D
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 M' j0 n* K9 |& w. S
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: G7 a* |7 n& }, L! m8 _/ H, m│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- p. p# j2 v/ s y( G- _4 O
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; F0 f5 t, Z8 C9 `│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │: L/ f& K9 G3 n% S) F6 S6 b( u
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │; u+ E6 K7 {1 W) I8 K2 @% M0 k
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 E/ g6 z9 W# k% \' D% X0 p│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, W, w! `# t2 X. z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 d) S+ d& [0 j│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
+ `& s3 W, A/ L4 Z) y│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 a) d1 z2 S# @
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- r3 k5 Z5 q5 j
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 o7 Q4 ~- Z! i& [
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" U+ a: V6 ]; M) K. P }" U' b
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ J& |3 Y; A+ l/ L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 Z# a4 w7 ]+ [1 W+ H& f│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! h& j- ]& p! t+ v* k0 R│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; t7 _4 L7 d4 f+ |
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. Z5 I5 s5 d4 l, B6 x" x│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 t) h0 a3 U4 n: ], h
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │7 E* k! d, j( J1 P1 }& A
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; u0 ^, v1 r$ m3 t1 `6 L! `" r│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 M0 s0 [8 R' y" {8 y- t
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 s( w7 w0 l3 R+ e- m& C│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 @$ m$ H3 I# K; E i
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 ^8 G5 f }! J% r: e. Y. m) P5 z+ F- w
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 O5 v: K& `1 _4 ?│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 |/ J3 J2 v' D% c& U7 y1 D. W
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: ], m- T8 A( `& A4 C3 E5 J
│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 L2 P# n1 F, A/ Y$ W│45 │SonicWav│26│80 │ │** │Shock through enemies │$ ~2 V+ O5 O3 o) k, ^1 i
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
6 t( d. j7 E2 t. W0 w4 r2 e│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │. U; j: Y; |4 {% p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; E4 E% G; _# [
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. j- o$ b* R5 N+ \7 t9 s│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ o3 C. I. Q' p2 u! G/ A
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; _3 C! D+ x4 l2 g( w: \│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
1 x) Y$ g! s+ J' @2 {, O5 m│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# b7 u# c$ @9 s" q, `7 a2 m: C" m
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, q( J) i! a6 B: A) P8 {$ I) t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: R6 c& V, C: H. b: S3 v
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" t( |7 ?" Y7 t+ q, \) X- p
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
3 Y( w( L# k4 r% s3 M3 x' I9 V9 O│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: Z) Z; ^5 Y; U( L. _- } ?; E) Q% d│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
5 J* w* U, I5 I5 p6 k3 N F│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 r, ] h1 b8 }9 Z' d e \) d1 x6 |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
s0 @ \; p3 j8 g& u│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: d; {" b4 f5 W- `6 R) a, @ M; O
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │/ o4 x/ T3 G( V2 s- |1 [8 x
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 s+ }% C0 ~+ Y6 E) `. `3 c; C( s
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. X" C1 p4 ?- Q0 c│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │; J% C2 p2 M* B9 Z: r5 h) N; o
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, q9 @) y4 I9 F* D7 M8 \│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 @3 r. F. ]# ^; D/ ~! z│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% p. j' ~' B& x4 o; A: k
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- ^" w* m, h9 f1 B2 M│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' t; }# p' r) E# L│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 Z- a/ [+ z' g; @5 D│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& `6 a: d: t& v+ z! Z8 a│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& @& O1 U, ], D4 x# U3 r
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 J. H* a: Z Z+ S% y# b% z+ P
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 N& W4 `, H! V- h2 ]0 j+ R
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
% x( ?1 | }6 |: j/ |5 z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 u- G" U$ ]' z+ ~
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
/ |1 ~4 U1 S2 }, M4 E+ L│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │9 c6 F0 x* W6 K6 a F( L' Z5 ^: ^4 R
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
4 g7 j0 o( e/ J/ h$ l│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
, j# b5 x: w6 }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ E" l$ z6 j) o( x& L
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 a: ?7 I0 g. P* Y( R' A7 E& H' w2 p│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: Y/ p; s0 k7 @- t
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 g9 x5 l1 ^4 C6 t7 q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 o: |4 `+ D8 n& }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 _6 r0 S$ H" t/ |/ k- r
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! Y: Z5 g+ q# i
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' E+ ~8 {0 T# F% @: n) a4 R( i
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& k; d6 o& ]5 \│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
4 t$ _, j9 f2 ] Z5 ^│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 ^( a/ Y4 K& r z8 e# p│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, A. F$ [( I# @% x. L7 [
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- f% P1 u; r3 `7 K. h- ?" B
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
0 @5 d7 ^+ K- R! a; t│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; s8 `& X8 y. r0 o" ^ B2 |
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) i( M8 N7 z8 O1 ]& s, g0 }
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, K4 I8 u% n/ a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- {5 P/ U- F0 \4 o" i└──┴────┴─┴──┴──┴───┴───────────────┘7 x9 q) ~$ |" _7 y7 H/ x. N
# r3 x3 n- Q, h2 p1 f5 ~5 XStdrdChip (Part 2)
# I2 W# C0 V) n; d3 o4 F┌──┬────┬─┬──┬──┬───┬───────────────┐0 V8 t8 x- `! h' Z2 r7 S
│编号│名称 │MB│攻击│属性│稀有度│说明 │, A! J& A; C" c5 Q0 H% F; D. y. x J5 C
├──┼────┼─┼──┼──┼───┼───────────────┤
/ _6 l. ~, v0 F7 e8 [% f│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& {( ^$ T. G7 P% |1 f/ i; h0 R
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│+ }' P3 a, g- r/ V8 c2 ^3 F
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 W# I0 \8 b! ]│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 i" o9 A; C& L4 c# k7 `│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │" ~9 V* d! v% R7 I/ i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
7 Q0 O/ f# N: T: T& m3 q% H, w│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │# r3 V0 M: p- ~6 q' s" r
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 K( n: ^( d9 [8 } x0 B
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 H, i+ W2 f: d+ f│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% o2 ^! W5 Z2 z+ y: ]/ J" e
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │& U+ m' A# ?; F9 E$ V f
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# ]( o7 \* @9 t" r$ W7 w
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 h( I1 T4 o+ o) I. W│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" h+ C+ T T+ @: d
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │' n5 I5 G a' y
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% l1 `) d. Z+ H t# w+ G│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* n+ b! t6 Y# |! T/ s, R3 l
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* {( z% ~) ?' ?; ]& ?# c, Y/ l X# h+ e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ e1 R- [( o/ H( V& O│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# g& H+ o& ?% d1 v% P│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" ?2 {5 Z. l% ?5 d│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ }+ W3 p' A7 Q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 w9 j; k2 h1 E) U% k* B
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │2 Q- ?' y. [" O3 `$ E9 i, y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% ]7 w- j! B! S: ^
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 J- x V' P2 K1 B) B# V8 a│126 │Rook │30│ │ │*** │Protects you from attacks │
% B k6 |( r" ~# p4 |2 l│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
& K0 j3 j0 |$ A5 Z5 }│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; g) f% j) X) [7 v
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) v# C% c/ R7 O6 V* X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
; a7 d6 c4 _4 n7 {" ~; Z5 s: \│131 │Lance │46│130 │Wood│*** │Lances through back line │
- v8 ]9 N2 `5 D9 {0 T│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% C: h" n# m$ l6 Q4 O# X
│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 B S. B S. a1 T2 ^│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ A& O9 q) E Z9 O1 s& L9 |; u
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ s+ r0 f& U9 }5 o1 v│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* j% |6 ~& _7 U6 l# ^
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 }) b8 S- i# O' Q/ j( f+ f& z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 R( i4 |0 z( @ I' H) K. ]" m│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │) D; p/ H+ \8 c" w' s
│140 │RockCube│9 │ │ │* │Places a rock cube in front │* v1 g. {1 m0 x+ C+ L1 ?9 O
│141 │Prism │60│ │ │*** │Prism fires randomly │
4 {+ {2 q, t$ ^) d' P4 _! L│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 l9 p1 v9 n% P
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
- y& o2 S3 d0 @$ k) q1 g7 B│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. s2 k9 i: e6 l9 ~; M│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! u6 o8 O# _$ R |) A% h│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ t& s) A) w v9 ~│147 │Recov10 │5 │ │ │* │Recovers 10HP │ F6 x3 v7 S! _: ^
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 O' B8 E' ~7 p7 S4 l k5 I8 H│149 │Recov50 │14│ │ │** │Recovers 50HP │: N( @. l' S9 r* z6 O% _" b0 `
│150 │Recov80 │20│ │ │** │Recovers 80HP │9 ~" |, ?5 p {8 j' z/ w$ [
│151 │Recov120│35│ │ │*** │Recovers 120HP │( v' X9 C2 a$ M# e0 s2 ^$ o8 t
│152 │Recov150│50│ │ │*** │Recovers 150HP │
* I! ]; M2 ]2 Y$ o2 ^3 G- J( p# h( E│153 │Recov200│65│ │ │**** │Recovers 200HP │4 h! g+ h2 k. h1 J9 V" N
│154 │Recov300│80│ │ │**** │Recovers 300HP │, W; H; a" r+ \$ C0 Z$ i
│155 │Repair │8 │ │ │* │Fix your area's panels │4 A6 G l! }! |* C; `) I5 J; w+ j2 o
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 N y4 G; N2 q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │) ^/ j" B( W% k) }( O7 P
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 x# K: f+ i( g7 b! W│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) e* [4 e& T$ p' \6 X│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │# f3 ]1 f+ `2 B# c8 n+ T
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
p4 q) L" ~5 N g! m$ i& ]! ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │, ]3 W. p8 ^* \: u6 E( l
│163 │Invis │11│ │ │*** │Invisible for a while │
3 c# n& r2 s; P7 i: Z# w7 Q│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 E2 |) n3 E6 i, N: V│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- P. C& f7 v* B3 k
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
/ A8 ^; g1 p8 \/ a9 }. a, U│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- r; O6 c: q8 ^0 h- P$ |' U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" }5 z( [8 ]1 n9 k5 Z9 o4 I8 k
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 q: I- I$ w7 L- a│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │; a A+ y% f6 F. n: V: p
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 I9 o0 F) P! [: l6 Z O+ o) D5 U│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ w% h" i$ s8 K+ v" e) ~2 D; Y( l│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( }- x/ O3 p0 ~* x9 J: ]9 }9 f! l│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 `! [( U) A+ H) W+ H& d1 S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
# r" i E0 ~0 x `& v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! D) c+ D9 e- i7 ^│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 i7 T K3 _6 c& a0 j. ^3 ]0 l, C│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. n I0 j5 D" K' A( \. B│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 |, L' V2 B0 n1 i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 f+ L5 p7 \( v9 T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! @3 t3 A& B4 K2 Z: ~+ D
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │4 F* e3 m. G j8 N
│183 │Hole │55│ │ │**** │Open hole to dark world │
2 J4 x( Y& c9 b5 ^3 R' `0 p; b' J2 j│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 g# W+ [( d! N4 f- c8 W│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ q8 t5 Y( J+ `, n9 T$ x0 Q H4 \
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: c, J+ _/ n; W% M8 j* K" J; n! E│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& I( q a) N" D9 \& y) S│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 y4 L' J* ` n8 ^
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; Z! v4 m! Q# w│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 q) K+ _# U0 \* @8 }( X( l
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# T) c% e8 ]0 n7 D6 w│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* L8 j* q3 U( x7 s0 Q6 ~& Y1 t1 u│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 u& Y: X4 s J8 U
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# M' V& o+ k, n/ m0 |│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 J) Q' F7 c7 i9 ?- ]* A( P: O
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 _( w. h& ~& Z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │+ A' V N% P. S1 o6 e
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: S. e: T k# ~9 c5 v4 Z. J! T k
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
9 ~/ o8 A) x3 c" o ?& X% ~& P, R6 k│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ W- e# d# p/ h% a└──┴────┴─┴──┴──┴───┴───────────────┘
" V# E' z# ~5 i: j7 `* ?" ~2 L. Y% R( U% t
: N4 u v u6 a! @: A* b# zMega Chip) K6 q$ [6 J6 [! c! [" X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# |; ]4 F2 n6 b$ w0 _6 U│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 w& E3 [6 G0 T0 N4 H c├──┼─────┼─┼──┼──┼───┼───────────────┤
+ ]0 v" m% d$ s% p6 i" O│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! q: [- |) l' |$ Q& Y│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. J U- C" _7 ]6 q5 T+ o% [
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 \ b! u# L- P* h% @│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
& C, e- a! w' |* r7 ^5 |, Q3 s6 G│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* b; D- ~3 r6 ]) F1 d; {
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 @/ s& [& m3 i3 c% ]' P6 N│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, D( K8 e0 o- R: h. S│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
* C ~% x7 ?; x│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! t$ b0 H2 b- C( H7 [/ e│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 ?5 `9 F( R/ z" b# i# s9 j- Z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 H; z( c- r" a/ t! I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* C1 R3 g( K# Q h% V│13 │Guardian │82│ │ │***** │Statue punishes when hit │# @* X+ T: Q/ N' c, ^6 h
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │; a+ x4 h2 r. ]2 q# ]$ Q
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ s& e( v" ]/ L
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │- a8 y1 D9 b9 ]- B/ w" t
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
/ f0 z7 e& R' l: |: L4 T│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 J8 j, }: O2 n8 U
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% R# Q( N( {5 ]( K. A
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
8 A T3 }- p3 f│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 ~& b6 B: y$ K( G& L
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 c# `3 R u, ]* ?8 l' ]
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │7 U) @$ }' L; T: F. I/ Z1 }; V6 ?
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- } G! o* m* u1 ~0 ~9 Z5 ]
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
) v; b% R; ^. r0 B│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- |% V/ G5 j' i. Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 ^) }$ r7 V# p( r, W3 J│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 j) i3 w8 @& s+ R7 F│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │* d* h6 V$ `& ^
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
( U/ P$ L* B; Q8 A* c# N│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │" E; o3 G# B# Z% E, u
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) z- A A4 o6 L4 Y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# B& y: ]0 r. w/ d8 Y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │ T" j$ I: d' l( N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 k% s$ ?' ], D
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ i. [3 `& w; c1 ~" M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 O! t) g, Y" ~ q& [3 `4 F
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 m$ O. c9 f( c+ a; a% s- x
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
" f1 ~2 W% \4 I; `│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 y/ H2 B# L4 |+ p
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │7 L$ V& }! O" |
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │' Q3 H K/ [$ F" |$ G* I( {
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 X7 d9 E) i Z" I+ R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
% w5 ] ]: u# \& g# \! m. I9 i; J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 y6 H, \9 N* I│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) V6 Z# i8 ^5 p2 g
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. K( p6 P! U4 D! w$ o% d│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 p3 s" l) G! E; x# s7 P' A│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
; N0 D P! \2 z6 H7 G c( R│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ A' h, _. g9 h7 d: [6 V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │# e* o) A% L( M" ?
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 k4 A7 o [/ o. C
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* J3 s/ [% {; k7 t3 B
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ ^7 e- g! \2 i+ l/ M2 O2 w, {$ O( s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 G8 [0 A. [: x- [9 S2 X5 s, y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 x9 k! S6 [& O: s* |: Z8 p0 e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 g1 v6 i3 u1 {+ ?5 S
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 p" w1 i' H1 E9 L: i8 [- n9 Z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │+ E& W; C- w5 r, A+ j! Q
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 `! Y8 u/ @# ~ O p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
1 K% M/ u9 A4 @2 q1 L4 m T9 g│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# v: ~$ A+ e* G* U3 l& v│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! A4 h- l4 p) Z7 p2 E$ g, m5 e% q. Q& O
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 D( J9 t1 H) }- t$ y$ R, Q [
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 H+ s, m9 J0 O ?6 L! b; g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 d: x1 X' `5 }. D: e4 q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │" S; f7 j7 I4 A$ o
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
2 m$ a7 K0 a e& X│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 X4 C+ `' _6 S0 B& G
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& ]! n. `" ?7 F, k/ @! H
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% c, w5 ~6 E# Q" \
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │, Y! v+ {9 }5 i. O1 V& v. l: m
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 j# g/ G# Z: @1 D4 Y" B% x
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 p" H# c1 o9 t
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" _( N( K1 q9 d! ]- z. e: ]" C- N│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 r) f( W6 y7 h, d3 U, F& N
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# O; i; C' c1 O! }) y! |2 z" W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 g/ T# t+ G$ N" \* c m4 O│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, k* E/ k9 P2 Z9 ?# w. I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: b) A- H P/ v, F
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 w! K) m% ^* \1 h# |│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
* N3 a C8 G7 m- V│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) c) t- N6 q% ^' O A4 g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 K* M0 s! R) ~( x│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 s1 g" L+ Z$ Z5 U└──┴─────┴─┴──┴──┴───┴───────────────┘; S. ^' a" R( k( G2 J
- A& ?2 p. U7 C' D1 c% t& Z, e6 I% n1 E& Q
GigaChip (蓝版)5 T3 N- }% u9 q" x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 S% ]/ }2 h! x2 u3 n3 m$ B│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ T( W2 B% M- @* u- V├──┼─────┼─┼──┼──┼───┼───────────────┤
* r+ t3 y1 n7 \! G│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │5 \4 v& _2 e0 p7 c1 C* D: w# Y
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 F/ N4 o+ @4 u% t# h+ |│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
M% n7 K6 [" U ~6 |│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, V* x; E0 U9 x# K( H0 q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ G2 @( q% \' h! b6 @3 I! @+ z- r│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │5 I s1 U" f* _# U+ V0 y( D
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 [* g- X: P( e7 }7 [
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( l7 |7 Z1 W3 |9 R" H
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( U6 N+ r# @" }. F q: s
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; D$ k( E4 S8 ]' {) v
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; K3 p8 N8 M' _) `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │5 f y R+ J& b0 _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ F& s5 h9 ^# }7 U% _
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 ~2 a; W: ~( y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 b6 x: y! N" f9 X, G0 M5 @
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ o2 l$ f# Q' o& c) |& y- k2 X( w│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 D% E+ t. \. R+ k
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 G6 V4 l8 A6 M& X ]6 Z
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* z7 u O3 H, q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& V+ A ?5 o" x/ J0 X1 f└──┴─────┴─┴──┴──┴───┴───────────────┘
% B* j. }4 H, \! J& C' v) ^+ T/ Y3 h3 L" ~ u: g) V
GigaChip (白版)(只列出与蓝版不一样的Chips)% h4 w/ s+ P3 C9 ~* M, r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) E6 i' `% [+ {4 S: p5 J& V" i│编号│名称 │MB│攻击│属性│稀有度│说明 │- m) Y' z* T' [) V8 `
├──┼─────┼─┼──┼──┼───┼───────────────┤6 J+ o4 i8 D& d1 t0 X, c5 L) U, C
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- C+ k: D2 Y" j6 y" N│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 d% M) c/ T! j8 e# L4 V: E│4 │Balance │60│ │ │***** │Both Hp reduced by half │) a$ }- b2 M+ a D1 F6 Y
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 [* W, W5 W; g5 Q9 w└──┴─────┴─┴──┴──┴───┴───────────────┘ |