转载请不要删除以下信息,感谢您!
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$ M4 q" B( K6 @6 c2 I■● ■ NintendoWorld 站友xliz原创& r5 {3 S- i& D% {" ]
■ ●■ http://www.NewWise.com & i9 q. s: J8 A! I
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# e$ t3 Z* U& u) s0 B 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! T; V/ x6 q* Z" ^) U& A+ D! B大家要看日文版的P.A.或详细攻略,点击这里吧!& l5 U- z0 a$ F8 x6 {# ]8 D8 c
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 ]. s( D+ p9 C5 Y$ T6 k" d5 C! D
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以下内容格式如下:
% j0 S' ^+ |) b P! \- |& z
( L: S1 ?1 K/ _% |9 M; C6 i7 g编号 名称# H/ C- n+ f& c) ^& ^1 M
说明2 u2 h# q# }+ b# x' O
组合方法
) ~; N/ g" ^3 c---------------------------------, l0 \7 V' n# V# z8 V
01 Z-Connon 1
7 D! q7 N k* g* x2 ?" G! ZUnlimited Cannon for 5 sec4 e2 |2 t7 W6 H
Cannon A+B+C) w* {/ }; w, E+ M, A n5 m Y4 q
Cannon B+C+D
. @# p% T o, JCannon C+D+E
1 I+ ?5 b4 |* U& C" ]
, _' e' U" M V" C02 Z-Connon 2
4 t" R+ N$ ^, w9 @( IUnlimited HiCannon for 5 sec
& z6 J0 O$ I7 [) G" w( }HiCannon H+I+J
6 U3 K; |. R; ], JHiCannon I+J+K$ i9 H r! z1 i- a3 Y3 h: j8 D
HiCannon J+K+L3 H* M6 ^/ ~. i# @ f+ v9 P1 \
0 ]' ?. D* e# \4 D; i
03 Z-Connon 3' _/ ?# T/ ^6 x3 R t" M' m. M$ D
Unlimited MegaCannon for 5 sec
% d$ t J* l8 rM-Cannon O+P+Q
, `. L k; `7 n5 W; pM-Cannon P+Q+R6 ]) ?/ Q. _0 r8 G$ P
M-Cannon Q+R+S* s* M n/ _5 \# A! z
% M D+ c, Z& y" i4 Q8 K. T. L" e
04 Z-Punch
2 ]" [# `. t/ b+ v2 v/ ]Unlimited GutPunch for 5 sec- o2 r1 i8 Y2 o* G' v4 I6 e; |
GutPunch B+C+D- a! D k3 N" @4 Z0 {
GutPunch C+D+E
, N7 M, ^+ f: c; XGutPunch D+E+F
( a3 O6 U) x" b/ x' f! S* S5 g: a% I( E7 x& `! t, I- O
05 Z-Strght- R) K8 p; N! | k6 Q1 g
Unlimited GutStrgt for 5 sec$ y; }, F/ k M' U9 c3 F4 p% w$ @
GutStrgt O+P+Q& n; t( e4 a$ \" o5 y4 J
GutStrgt P+Q+R* c) P/ t0 }9 B5 p( f/ \0 ~+ Q
GutStrgt Q+R+S
, r7 j- [9 s2 ~6 `9 n: ]6 {% O$ r5 M+ M# e+ t! }
06 Z-Impact- }. |* K$ {& O6 @% Y$ M
Unlimited GutImpct for 5 sec
( g' q5 d3 q3 c! Z+ Z& QGutImpact G+H+I
- D# p# y* q( l( _$ M Q' M2 R; GGutImpact H+I+J
4 z2 M: o |( l- e aGutImpact J+K+L
1 f6 m8 J; s: k z
4 p9 v! {: L) i/ S, W. q07 Z-Varibl
( j+ b" p) N7 pUnlimited VarSword for 5 sec' [: C# L" p6 ^# c- P6 ^9 x5 y
VarSwrd B+C+D
f: y0 |* n3 L/ @% E' T- y' I0 PVarSwrd C+D+E
# C& L8 R, ?2 XVarSwrd D+E+F: u) _ c, |4 q2 }3 B
. a. `$ b3 C% W
08 Z-Yoyo 1$ l" R6 }1 M8 K+ n2 f( P
Unlimited Yo-Yo for 5 sec, D8 X& h# G) k
Yo-Yo1 C+D+E( J" u) H& W4 C0 E5 a' L3 ]
Yo-Yo1 D+E+F
, B: @& s( p" a2 r+ yYo-Yo1 E+F+G& P- I: D2 _/ l8 O) C0 o
* |- l" j+ w; s3 A8 t Y% B2 K! @2 f09 Z-Yoyo 2" N4 b& N% P7 `0 H: ?
Unlimited Yo-Yo2 for 5 sec/ X& x$ Z1 ~* B! L, }8 G
Yo-Yo2 H+I+J
+ k3 T$ v+ J" O( H$ LYo-Yo2 I+J+K0 o2 L$ J$ j9 k/ R5 t
Yo-Yo2 J+K+L& M8 z% Q6 f0 ]* j$ _/ e: P( M8 n; o- d9 o, U
, X' [. C2 t7 f, p. u& E. a' C$ N" K5 K
10 Z-Yoyo 39 }% N( M& I( X; t1 Z; i& o
Unlimited Yo-Yo3 for 5 sec& @9 v2 h/ B# j
Yo-Yo3 M+N+O
+ p. t8 w% T: YYo-Yo3 N+O+P
. O1 _9 `( ? S1 T1 X2 bYo-Yo3 O+P+Q! g% E( `6 I% j) l2 ~7 N
* F& t! ~2 N% ]! b6 l( `11 Z-Step 1; a! U% }3 {% x
Unlimited StepSwrd for 5 sec
- Q+ T# Z& N- {- e% S; Y& VStepSwrd L+M+N! _+ b- B0 k( f& ]
StepSwrd M+N+O
9 ^- Z7 v4 v( I' [. ~: O7 g2 b6 HStepSwrd N+O+P( p7 C, ]. {0 E& {) B2 @2 Q
3 T! q" L) U( @# ~% ~* U9 h) \
12 Z-Step 29 {+ O' _% Y- X4 N2 J
Unlimited StepCros for 5 sec/ b1 N8 ^. u/ v9 h2 C
StepCros P+Q+R
7 @" G( O5 q$ D. P8 j; F3 DStepCros Q+R+S; O) `$ T7 b* J5 r- \& V- e
StepCros R+S+T5 f2 b" w) ^5 t2 u, f1 ?
+ D, U' K! ^" k3 Y% _ t
13 BubSprd
) B# u6 c. p! W% E6 JAttks w/ spreading bubbles!* y6 K2 U9 T0 @% K, F
Bubbler C+D+E# C3 g0 V9 X- M3 j
Bub-V D+E+F
& G; i' V9 y% f' g- k8 dBublSide E+F+G B, ~1 T# X' d
Bubbler E + Bub-V E + BublSide E
7 y8 i( s/ _/ f! }3 H S2 v8 U1 M7 d- }' b( f$ N! ~
14 HeatSprd5 p& J7 ^* a- e7 p' f2 h; w8 g( W
Attks w/ spreading fireball!
S( y+ ?, d; I* F5 RHeatShot H+I+J
g8 H/ d6 T* t* T6 N1 dHeat-V I+J+K0 D2 K) \6 L( a9 t% X T E
HeatSide J+K+L) W( J/ w9 T8 W
HeatShot J + Heat-V J + HeatSide J
1 g" w$ I5 g* q3 e: E9 c/ s+ C9 V/ i. [, Q% g
15 H-Burst
7 P4 o8 P. Q0 c4 G y! Q: R! O, nCreates a giant explosion% N7 E9 U# t7 G0 B( M. w" P
Spreader M+N+O( W8 i3 W; u8 P4 P) k
Spreader N+O+P) H% F7 z) p. e3 B1 Y0 F
Spreader O+P+Q* {9 S! k: }5 a& p8 Y
. Y; D: {4 F: X' d5 k2 X" Y3 J
16 LifeSwrd8 K8 x. N* S3 ~1 V5 e2 L
Swings a huge 2×3 sword!
/ T: D& M3 P: ]4 n3 LSword E + WideSwrd E + LongSwrd E
, T! C; C8 d& ?3 O( ?) bSword L + WideSwrd L + LongSwrd L
3 v& E3 z* w2 G4 C: sSword Y + WideSwrd Y + LongSwrd Y
: K' ?/ x: \- I9 [2 J! R& u7 u8 N) ^- F9 e1 y8 j+ [( o+ C
17 ElemSwrd/ x3 g8 V, Y0 u0 X
Wide swrd contains 4 elemnts
# F, h% [& |* o/ L, v+ d! E9 E* oFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! R8 X8 V; Q! z2 ~8 c) Z7 F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" O T# j$ h) Z
0 E. G$ t. h" ^! W- d18 EvilCut
" X! s8 M1 T5 _+ t) E9 `( }Step up 2 & make 4 atacks% ~& K9 r; A6 }" s6 H* K
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
! ~4 T6 ]' z% B* B0 F* [A giant Ratton charges!
4 Y& }6 I8 V! S2 F0 Y/ {& K: F' _Ratton1 A + Ratton2 A + Ratton3 A! k: {7 I. ], ?% Y
Ratton1 C + Ratton2 C + Ratton3 C- D* ?+ i- q) a. e+ s
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +% q7 Y; E$ s1 q9 `6 g* Z- D3 @( K
Sets Time Bomb in enmy area
: ^6 i, b+ N+ CTimeBomb J+K+L8 ]& Z( V: V' }3 ^# j# E+ O
TimeBomb K+L+M0 e& {6 O: n; W
TimeBomb L+M+N
, Z1 Z) V5 t( {$ d3 O8 i. P4 b4 }$ Z& ~
21 GelRain
8 j" }4 v/ E2 h6 w# G# f/ U4 kGel steals squares! g& p+ e; l5 Z) A# D7 @9 I x
MetaGel1 B+C+D2 ^; M. p( o, T$ C3 ?
MetaGel2 E+F+G! _* e* R: G. _- n
MetaGel3 S+T+U4 P* y, ^% Q6 A3 V& Z Y
( ]) I6 v) n% v X( L0 I! A8 |9 V22 EverCrse
1 A& f/ @1 |9 o, t. _1 u% gShield chases enemies
/ q' a( s' f1 v3 ~) DCrsShld1 C + CrsShld2 C + CrsShld3 C' w o" S1 P/ A
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
) h9 e: Z. o( ^, b1 uAwakens Mother Earth!
, M0 ^9 g' Y7 U# NRockCube * + RockCube * + GodStone S0 k. X4 }, i! U0 h$ j% u8 F6 I
5 i" r2 A# i% |; u; [
24 PoisPhar! n, d3 t9 A. \1 o
Pharaoh generates poison
, B- z* Y* f$ Q2 d! h0 Y- CPoisMask A + PoisFace A + Anubis A
% Y- N: g! a4 x5 C# y( M! }
6 b. g! O. N: ~5 R* d. L- X. _! j9 |25 BodyGrd
7 {/ q" Q9 @9 p$ oBodyguard takes out enemies
8 s: G$ ?7 `' L9 @6 p7 A' V8 LAntiDmg M + AntiNavi M + Muramasa M
9 e* ^% x3 B& u, V
. P& n0 ~# K: Y4 p" s26 500Barr h: G& X' M7 M; B' p2 h
Barrier absorbs 500HP dmg
5 Q6 j5 A$ p4 B& gBarrier E + Barr100 E + Barr200 E
) W% {; Y' O! }. SBarrier R + Barr100 R + Barr200 R
4 }7 C% z# c: w
; k$ c- I4 _) n( ~27 BigHeart
" J! m$ k) w3 S5 zAttacks, then heals HP!
/ P2 q# l5 r- jHolyPanl R + Recov300 R + Roll R; \0 e' p, Y8 k. ]% E6 R6 Y8 @0 \
HolyPanl R + Recov300 R + RollV2 R
" d, p$ t- ]: I" pHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
. V; N4 b- k% ]( a; x1 r7 p/ ?# ?GutsMan throws MegaMan!
- n* M- n/ v1 K( tGuard * + DashAtk G + GutsMan G0 N. C) x8 x* I; c0 {
Guard * + DashAtk G + GutsMan2 G' _) U: x! w, v
Guard * + DashAtk G + GutsMan3 G
0 j: c i! _1 T. _Guard * + DashAtk G + GutsMan4 G
2 e2 e, ~6 |: [' s2 I/ m6 \5 i$ A8 y
29 DeuxHero
8 w# u/ D( J( R. Z8 z" jMegaMan & ProtoMan team up!
! G* l1 Q% S" l# Z+ A |CustSwrd B + VarSwrd B + ProtoMan B$ B9 j2 e' X+ N
CustSwrd B + VarSwrd B + ProtoMn2 B
& R8 v* t3 Q+ z5 ^$ FCustSwrd B + VarSwrd B + ProtoMn3 B
" i2 o$ }: f+ P6 @& ~CustSwrd B + VarSwrd B + ProtoMn4 B
! j0 |, }, d6 |. m8 Z
U$ }7 O* H. ]. g6 j _30 2xHero, J5 r: l' X+ e i+ Z, y
MegaMan & ProtoMan Dual atk% J- Y2 @% R, H: V5 C5 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 t; g& {( q0 F: l% S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 ~ b! w* k$ H4 G) m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% c" u+ B6 h) \% g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' T; b0 r. F- S& l( z4 X1 {
) z8 P$ _0 Z2 j( u+ X31 PrixPowr
' a# w+ D4 t Z- s$ }; R3 Navis attack at once!
! \5 M p9 z1 |& Q" y0 }( A3 jTeam1 * + Team2 * + KingMan5 K
$ g; j8 h1 [' R& ~1 L8 z# j" PTeam1 * + Team2 * + MistMan5 M/ N. }/ [' h! K; T# O; x H; {* S
Team1 * + Team2 * + BowlMan5 B
7 [( w/ I' O( V) |# g- L) C3 c
8 Y3 h/ `: F9 j6 j32 MstrStyl
2 [: b: C) Z O4 e6 cMegaMan unleashes his power
+ W4 ]$ o( ~& |8 B0 _" hSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 L/ o8 w* {- j1 z+ K; r5 t6 g1 q
StdrdChip (Part 1)
' T* M, r$ M. G6 x* k5 m6 n8 U┌──┬────┬─┬──┬──┬───┬───────────────┐
( Q# }( t$ R; S! \4 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │9 y I/ l* K4 e K7 w& d/ d+ r
├──┼────┼─┼──┼──┼───┼───────────────┤( i j! f2 H9 r6 V/ k3 p
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │' j' q% Y* u0 y1 A$ ?* j- H
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │7 H1 a& W; X# Q0 {
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 |; b5 ]7 M! {
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( O% G+ s9 k/ C! _# |│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! J) _" n( R- x5 T6 Q
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │) r7 {! _( x- S8 m
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* O% w$ x8 v; e/ x; v' [1 J, j, H8 z4 Q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 k) o q& l- D│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 ^% W3 t+ i& X
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 N8 s2 X0 H" D9 a W4 o+ W# W│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 N$ q" G/ J7 [1 g; D/ @│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 O! M# ^2 m8 `$ h V* x! w│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │" S; ^6 @5 \. k( M9 P& n; e& i! r- k. v
│14 │Spreader│16│30 │ │** │Creates a large explosion │
" P- D* s# `' U" A" i│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 ~# g8 [2 o# x9 Z8 c! D9 }9 s
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 _( S: }2 E* S! \$ o& w
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ y1 |2 ~: T# f: q! ^" a) N│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- \5 X" b+ y# q1 T) R' O/ G│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │" x; L8 b' s% K. s
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 w4 _4 \, O5 }4 V3 [1 l
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
Z3 m" Y& D6 q) d/ n│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 g. a# d& D$ u- x
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ `. l6 d3 f% F( b│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) {6 D# v! x: D1 N2 p│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 C' G" k4 T9 B, \# I│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 j' j0 ]) _ B& H3 A$ _│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 E- Q& r4 N1 u; i, z& t. k; r0 e│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │5 z: ?3 P! v3 c N5 P% l4 k4 E; R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
v" y4 o3 }5 S8 ?9 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ b6 p' i0 i$ }3 r# m0 t│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- v1 r' w% F% o( Q+ G│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 H7 u. r# p1 _1 H3 k2 E) k
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 Q. F. n; _' h# {│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. P2 ~- v7 u0 \│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& s% A7 ]; [4 S w: [8 Y8 w" J
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& f2 O. ^: v; i W5 W8 Y) l0 r/ F
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& t$ ]9 q* Q9 Z) Z7 d9 f# J
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( ^& P. M5 b" [6 e/ S│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
5 ]( E3 \: P# I+ b+ u│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. r: _, a, o9 S4 H( P2 r0 q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
6 _- j9 t; z4 F, M T o( ^ T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 S3 j/ A7 n7 B! P5 w: b│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 }% r; R+ p% {4 T
│44 │ShockWav│10│60 │ │* │Shock through enemies │
B5 N+ V v0 H( f5 ?│45 │SonicWav│26│80 │ │** │Shock through enemies │
# E V! Q4 z. Q W" a4 l│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ @! _: D* X( F% y- a
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* R6 L* C3 b! A `6 l( K│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
t5 t/ x7 b$ x' i( J8 W+ h│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
( A- K6 d* a0 o+ v3 f+ [. x& w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: x( M. z3 ?9 }" S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 P ^- `. z/ f3 Y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │1 v/ N0 A, L% y
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
4 ?: ~5 `- Y: |9 T5 Z5 t6 ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
5 g. F, h) K b. I7 D│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ A I5 D% n" {3 I8 _8 Y# q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 P7 M, K# }( ~% M3 t' l/ Z- U1 H* Q8 A$ C
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ {% X& e( E+ q% h! g* s
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │3 ?$ ]$ T5 D. L. v" M( L9 P. w0 v
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( l8 a( J. N+ Z1 P3 Q+ w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 x# i% w/ B# N5 U3 L5 c( X' j
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 o- u6 R R% }& Z2 f- z: o( c3 H│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 y8 C P; L2 g) z& n7 f5 d│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! Z% P+ n/ N' i: E│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ V) M! t7 G% v* Q- j( w- F, P1 b
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │( l4 a- T( ~' a4 Z# q+ c
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 Y* Y; U0 U: `& v9 f
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
# N. s" V& q+ h# H @│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 |* R+ s ~ E: g# F│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 y( @ r- u1 f1 V6 D
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 F- H5 I( `5 g5 }8 f G- I│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
5 e7 ?! ^: f4 P4 M/ m│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
. x% t9 O$ Z/ x) d$ q8 ^, L3 ^│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: f) L, [- D' w$ s' ?( o! V, _
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 p5 s' `0 ^6 |; L& k4 ?) J│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* F \& }6 s `8 C6 v0 j. d
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 Z4 ~! p3 `! n _│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
" H- f7 ^5 i9 t0 }│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- j3 L, \: i" T
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( c" C" ~1 o) `& t9 `, n9 p
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! u; q4 |) j E7 e$ n7 w; m3 S& Q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
" u$ [- Z5 |: I$ O/ D│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: Y$ G( {) L% V! i, ]& @; H
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │4 q- v8 J/ a- Z! N/ M7 V) D5 R
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 y! N" H0 [- N, N│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │0 L5 D# p3 R& Z9 x: |
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 F- Y' x9 a a4 N" ^* t
│87 │Hammer │16│100 │ │** │Hammer smashes front! │( Y W0 ?+ P+ A6 I5 |, w( n9 s# ~! B; {
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 o- V6 E8 R& x6 o0 w1 z& a+ u8 C
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ {8 E# p1 x% @; i, Q7 T6 K. L
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │& F' P! |7 ^7 z+ G
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
" w5 w) M/ }* |│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
5 r. H/ f' \: B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; ?0 F7 B3 P4 O, m6 e! B+ c, _' I│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 j7 m* D" H5 Z' W$ e
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 s* A; ~+ v; a9 l) L: h8 p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% y4 B) M3 u+ ~- l D& a2 L
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" b/ ]4 S. p8 O; y7 ~0 {8 t│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │* N& q c* Y9 C; t# z
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 }2 m5 h. x) V4 g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ ?: w9 v- ~8 E" w└──┴────┴─┴──┴──┴───┴───────────────┘/ X. n! }/ A" v' Q3 D2 f* k
" n. E7 n4 N" j8 v3 b
StdrdChip (Part 2)
9 `/ r9 E/ K5 t, _$ i8 J┌──┬────┬─┬──┬──┬───┬───────────────┐
0 B- t% m! @* S3 Z3 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │: B7 B/ o, x9 p% f' n1 i+ [
├──┼────┼─┼──┼──┼───┼───────────────┤
5 n, X; s z9 H6 G/ p│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ }$ _) `& g0 d& R R2 N
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 r0 D+ r+ d) x( P& p' X0 \│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ D- ^) S, p! H$ X% s" i
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 M" s6 b5 _% W
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- ~% ^$ c2 J$ P4 U' a* e( x }│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
4 C( [) V( p( U│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ f- m# k4 H8 ]+ Z! x
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │9 |) N0 Z5 G$ W h
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* b2 z4 n6 R' W+ J/ w" ^
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 t" e6 u7 @5 f7 F
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ p5 f9 x% |, \, N- }, Y+ b
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 ?5 F3 F/ @" V7 N j│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
( {8 U: n$ s. w; X│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( |. p0 F7 c* i6 o, W2 `8 c
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ `8 N6 _( L8 n' h/ F5 S$ x5 U% }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" g2 T2 _# F! I% a
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │$ ^/ x5 i# P1 P7 m
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 q' f. X- `* ` X
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: L8 a0 Y4 q4 R% E. P: O6 I
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, ^8 \! d4 t/ l4 ~( y│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │4 a2 R& I2 |- Y8 o W T* ~
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) |4 T6 m& E2 l- _│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 u# @* ?3 R+ ~7 u, X2 y `
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& ?0 H/ Y5 J- c8 }│124 │Pawn │44│90 │ │*** │Attack by pressing A button │5 S% x: n# P( E8 M( ^
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- B- E+ ~% B' M$ p& R
│126 │Rook │30│ │ │*** │Protects you from attacks │
2 D6 Z( p) w6 A- K3 y8 f- ?│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, z' P* v9 p" A& _│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! G1 o9 \( w" X& a+ }9 J# K' F- @& z│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( J! y1 d/ Z: S0 Y/ |' ~, F7 r
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │* i3 `4 `' P9 \ }
│131 │Lance │46│130 │Wood│*** │Lances through back line │6 f, g# W4 K$ u2 z4 E/ w
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 y0 m' G# a* p4 T; C+ v
│133 │Guard │5 │ │ │* │Repels enemy's attack │# x8 I; O+ j; {8 [5 u* Y# y) s: ^
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 J( p# g$ Z1 L
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │: s8 t5 H# P) ?5 m5 w
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 x$ D- K. I( Q│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │- q6 N* K. N. |( B5 w8 G/ k
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* G( ^, e1 ^0 r) e# @4 I+ ^9 A7 Q│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 C" x5 `9 i7 _' \% F- G│140 │RockCube│9 │ │ │* │Places a rock cube in front │4 h0 B. V' q" L' }+ X% d3 }
│141 │Prism │60│ │ │*** │Prism fires randomly │
! r7 F4 E" d2 c/ m# a# {5 _# R│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ z) c# X+ j/ v- f│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 _8 C! P2 M( t/ d" S( i
│144 │Fanfare │32│ │ │*** │Take no damage for a while │) c+ y9 A5 ~# k
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( N6 \/ N& V, J! s9 l│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 c: [8 I* C9 w9 M│147 │Recov10 │5 │ │ │* │Recovers 10HP │; G/ T3 |2 L; X0 K" |, u
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. p5 L& w+ B1 L& v│149 │Recov50 │14│ │ │** │Recovers 50HP │" ]" m2 @( k& e! C" b
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 \8 j# g( A9 e, s1 S9 z0 O& x│151 │Recov120│35│ │ │*** │Recovers 120HP │/ k- x+ z2 K) K/ n P2 v+ Z! \
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 J! V' E9 Q/ D3 V; _
│153 │Recov200│65│ │ │**** │Recovers 200HP │# W/ X- F3 D6 |3 r) l: {
│154 │Recov300│80│ │ │**** │Recovers 300HP │8 ^9 H/ F: T4 \+ d, z: g
│155 │Repair │8 │ │ │* │Fix your area's panels │7 s+ C5 \9 Q7 d' v
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" o. L6 S# g0 k5 Y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
6 `; ^2 |5 ]- s, ^: o* D│158 │Panic │14│ │ │*** │Confuses enmies if you are │6 T4 ?+ I' E7 g: m! v7 t1 x1 \
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* R3 ^8 P$ k# y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ t- Z2 F4 K* H1 c, s% ?$ @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! |3 n* `# s% m: O9 Z8 C│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! Q: _0 {+ W* `' v5 Z+ D/ i
│163 │Invis │11│ │ │*** │Invisible for a while │+ z! o% U1 A% A
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 u' ?" d8 w" A: d' i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% Y$ b* `$ y1 x│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- \) _( B% p' V z. [2 m( n) Y& T6 X│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ [5 U/ u: P# D. |# F. X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, l8 A- R- y8 W o
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ \; N5 w+ S+ D F
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& O8 ?( i5 W$ I, h$ s" q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 _3 I2 c& U2 Q: t3 M6 o$ B4 r% Q: W
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ m* ]* F! R! g- v q3 Y( U
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# v4 J4 p0 z8 J3 b: S│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
$ G. R: f1 ]2 d│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ ~9 u0 e$ p7 V│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
( Y# K# {/ z# T0 F│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ V: H* M9 v+ d8 o
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ g- M4 ^3 y1 q% c
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │" L j! q. n" D( }
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* }' h' ^% J3 W8 z/ S: i; }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! g/ y/ S" g4 h# ?" ^; w! T
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" j5 C- c# t! ]& \
│183 │Hole │55│ │ │**** │Open hole to dark world │
: j7 ~/ d; A% _0 ]+ T& m% c% b q│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 |: E7 ]# |$ L5 j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: }0 P* V% }( F1 y/ I2 C│186 │IceStage│20│ │ │*** │Changes all panls to ice │' c ]4 M: l! q- V' ?: }+ i
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! [2 E% ^( s: |+ f5 l│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 t5 L3 B8 e: p% t│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
l2 K; [) O, d0 {│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 d& M _1 Q: _7 G- x8 N3 _$ }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 B- S1 s, m8 d) ~" X6 b
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 b3 T1 g3 [# W' R) l1 u9 R* G
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
]6 D* ?3 i' h3 j( k0 z│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
$ e7 m$ Y2 u: a* F% f│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- ?1 q0 k2 b- P3 H! n
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( v5 {- I& ]! c: T8 `+ [0 Y4 K│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 k- n# N, |5 E$ P│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 T5 H: e# Z' q, u9 X4 m
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" H; h8 T, _$ ^7 W│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' C: S) S# H; e1 d0 V _/ o└──┴────┴─┴──┴──┴───┴───────────────┘7 V0 {$ i5 o7 x2 ^6 s/ E! K' ~: J
- t0 U! Y2 i, D7 W" t5 c( q$ o4 H- T- Q) M, z, s9 r
Mega Chip& d" E4 A9 ~3 a8 n* G& x. X
┌──┬─────┬─┬──┬──┬───┬───────────────┐; p* L% Q' V. U% F8 Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& ]/ E, s- g8 g8 d. `├──┼─────┼─┼──┼──┼───┼───────────────┤! c2 }" k9 [4 Q7 |0 M
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │7 L4 q, P& k& @, H% f
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ c: I- I6 j6 X9 b0 f4 |│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ I) v, U7 ]9 e6 y G, M: E3 u
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, Y2 Y* f4 ], [& N: E
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( g/ T, D% \) r3 J
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │8 ?1 d- ~; ]& Z6 ?4 _1 a/ \/ V
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 S& L# G" d6 r) ?│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( H. |% t1 E* L+ |$ {
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ P; K& X( d5 j+ W8 v5 B
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
- R! n% [) v7 w2 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 P" P6 r+ k+ ~0 L( l' o, f% i1 b" [, q│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% X0 V/ X! n( Y" k│13 │Guardian │82│ │ │***** │Statue punishes when hit │% s" Q+ {$ ]& n4 }; Q$ x! B0 H
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ @# Y, E! M% K3 R$ U* V9 M
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │8 u; O. \" S4 u$ w z! X$ o5 @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ B1 w' y, V, m" q
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 d$ Q( c) t+ j$ f+ K' C
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ ]5 U1 R8 @* b- a# W/ J/ L7 o
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 w d7 t# P. |
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ {& ~2 \$ a; n/ ~0 u
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 m2 J& D2 [/ Z( ]0 `/ B
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │( s/ L% \( e1 g8 Q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( a/ H2 ?! ]8 Y1 U3 F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 @* k% ^9 ?9 j$ \6 H) R6 S
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 _6 L3 q& b: }, w2 K/ e
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# W0 n' X& ^+ a9 }, H
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( Q4 `: o' g+ O3 |3 x│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, z/ M7 r3 Z1 \$ r) S. j; o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( Q" e0 A% k5 H│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 I; i3 K3 Z* K+ j│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │, h( _/ K* z% @4 r+ I ?
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 S; y% Z5 T0 U, u4 Y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; y. A% R4 i& T2 o, G$ S$ J- H│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# s8 I- i: E; G1 x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 ?, \ p2 E) L- ~
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% d6 F) `! \7 M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │+ V: ^' e+ u" Q
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ M3 D/ H! M ^$ c│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 E- t |( ?# {│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& v v( X" |; `% c: f│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
( Z& }6 ~7 v% b- W: t! v( X│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- r# ?; Q' f' ]) b; q9 |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │: x$ \( b' Q1 p; @; B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
& E1 c, k9 b7 ^6 E7 a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 e& _. f$ y8 }+ L! R, r0 d" |
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 [. N( _. t$ R
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │/ v! {& |5 z- F( t8 {9 k
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 M6 q4 [* k+ u. q1 P% ^2 l( j
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. A/ M0 R( X: c( q9 Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ \% d# J' V" M2 j+ z1 R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 O K* A% k% x│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; y4 ~4 w* W! U. w, ]2 P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. f7 \" C/ r& K, L% C│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 v$ F" P% D. d* f3 a0 n, K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
/ t; C- Z( G( y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- J( s- D, O0 U2 X0 I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
3 `/ ]. e8 Q% S0 d; A5 H1 Q7 G3 ^│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
, _! }% k7 A+ l│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& [, I& c5 w% [9 @$ Y9 O2 m
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 b7 f1 |- \3 z4 T% S2 J│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. c" b6 z! x0 X& D/ y+ k5 ]
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 Q' R' _5 A! I* M│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 B6 o4 U% b0 n4 J│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 I' {2 j- o% M5 u- C│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, }- X, S5 M! H' j* a
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
2 j6 j/ F7 x3 ?1 A│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 R; T2 i3 f- ?" B7 V) c7 @│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 U! ?1 j" d. J' |+ x8 u
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
! D6 S) k( E' W" {1 p4 g; F; W│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
3 n! _ _) j6 u- L3 u1 \4 z2 x│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 \6 L! k/ J" H4 E2 S. h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: X7 g% K; V# Z4 `: ]0 U) I+ T' l│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 M9 W( g+ v: o) H7 F│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# i4 F# Y6 e6 s8 p5 Y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
# s C; Q, S! K' I│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
^- Q9 C" z4 [8 O {8 w( A2 V7 \1 W# S│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& x' S! e# z* s8 ^0 S: k, N
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
5 D. u X% y9 y3 b│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 F! I, [5 A1 P0 {3 c2 i5 i/ i
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 T. n; J/ i5 U3 i) V│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
- u& m% z! e. B1 E I) N! y f1 m│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ z3 u5 E" M; d│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) L+ d# A) z% L
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# _+ Z2 c& [6 \# v│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 e. m- h1 v2 R0 _ X1 `4 C└──┴─────┴─┴──┴──┴───┴───────────────┘
% m! p, _; w% U5 f5 g3 K) M- ^' T+ v, Z$ w- C0 ]8 C% Z
+ W; {- y( e+ q- iGigaChip (蓝版)1 ?! P; a3 t" B4 G% x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
f* s7 z: ]8 _' m0 L4 M! X│编号│名称 │MB│攻击│属性│稀有度│说明 │+ ~; T! b' a8 }, Z# j. ^0 u: N
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 w& K; i5 P. S; W" n. {│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: \ o H" Q" N3 [0 s( d; t│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 F6 C7 m6 {! G* r7 [7 a$ l
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
7 L. q: c/ W+ P8 B│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: v [2 T1 w- `│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 ]/ T5 v1 z+ B& Z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" U1 x% Z* X8 F5 L c
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ B! P" m* d/ F; P' W M! |- F' s│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
{5 q' c. e6 t8 J; \' r- ^& l) @│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 j4 ]4 S0 |8 Z3 @3 \4 `# o5 E! C1 ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 n+ T7 Z- q4 f$ V+ q, R│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │: f$ @5 \- g% D ?/ e, a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; z) ]4 N8 T6 f- H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
W( o! Q5 m, P, ~│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% B N+ ?6 A: O- W1 q2 X+ M/ U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 V! ?, r, q4 [, F
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
( f. B* E& I9 p! \│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │6 V1 t i$ L! I! L5 s
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ y* J# a$ C/ {7 x' C│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 x5 i3 B! b) Q* ~$ R│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' l9 q/ ~2 F' C: j- Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ O, n: X& ]$ A9 B) O% n3 M6 I( L4 z+ z
GigaChip (白版)(只列出与蓝版不一样的Chips)/ Z0 n; p2 n2 M9 E# O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 b; X+ s+ m" E6 @│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 I$ Y' P N2 r6 n" o, E├──┼─────┼─┼──┼──┼───┼───────────────┤
: I1 f" g2 x* X6 O1 X│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. o4 I/ s6 {' f& _6 l# W│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' ], o1 j3 E6 y B' A e│4 │Balance │60│ │ │***** │Both Hp reduced by half │" i- f6 @& v7 `# c. {6 }
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" H8 `1 W8 z5 a% ~' m
└──┴─────┴─┴──┴──┴───┴───────────────┘ |