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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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7 h, n8 w; P; ^' _3 k7 e& }( I■● ■  NintendoWorld    站友xliz原创
! L, b* X% [& U) p  I4 \■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合2 j& \" _) F5 g& i0 W
& n1 E5 }, e  I) L
6 {9 n  n& c4 m) |+ B
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 h* P, Q& G  Y4 G0 T# I! Q大家要看日文版的P.A.或详细攻略,点击这里吧!

3 I* F) R1 a5 s9 j* J====================2 [1 q0 O; H+ W7 z# h$ w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 f/ p: k% X3 Y: @4 t/ a; y, k# L

0 H! q, `6 V) s' r以下内容格式如下:
0 R; w2 l& q3 p' u# Y- e( h+ k* X: r( J/ T" v; X$ W! U$ \% j
编号    名称
; c, b- l3 `! U7 e0 V' H说明/ \1 @1 I+ _  A7 ^
组合方法
5 N( \$ q7 T4 C- C( t; [---------------------------------
/ a' f  t+ Q3 w* j01    Z-Connon 1' i  e/ j' t4 W8 w
Unlimited Cannon for 5 sec0 Y; r" x  s& X! V! k: {
Cannon A+B+C
- ^! R5 J& X' S5 HCannon B+C+D" ^! Y8 t5 c7 }- j% i* P
Cannon C+D+E1 D# q* V: g/ q: K1 _# W2 ~

9 F# @9 e3 r' \5 h) A02    Z-Connon 2& T4 C0 r4 v# C5 i) L* d
Unlimited HiCannon for 5 sec
. E" b6 M9 e5 M& l- mHiCannon H+I+J
6 x$ C' d/ c7 H- ~0 Z9 U7 VHiCannon I+J+K
+ ^) [3 X5 Y: Q' i( u9 ~( GHiCannon J+K+L
3 d$ J5 G, ~$ H9 i- ]. H7 h- V* c' Z  a9 Y9 U
03    Z-Connon 3; E+ [, |5 Y2 z/ a
Unlimited MegaCannon for 5 sec9 N+ M  U, X1 S' `9 O
M-Cannon O+P+Q
9 ?- g& }1 O, d& pM-Cannon P+Q+R" n7 L1 v; I& U) q3 s# W
M-Cannon Q+R+S
5 Y- ^( `1 B$ d: n3 b
* m; j: t/ v5 R6 O' {( f% ^04    Z-Punch2 W  c* z' _0 c; G9 S
Unlimited GutPunch for 5 sec
+ M8 P$ H# b; u/ I4 V2 t9 NGutPunch B+C+D( U8 [- y# Q) _  X  I/ R1 F
GutPunch C+D+E# B( B# w/ q  w' c5 o% g$ u! c4 m/ ~
GutPunch D+E+F# {0 y. X+ p% j2 O4 ~- J9 X

; \0 `1 E7 O6 k) C5 b- X0 m3 ~05    Z-Strght7 w6 N8 h$ h- |9 W7 Y8 A& y6 X
Unlimited GutStrgt for 5 sec, x! z# }  G+ Y4 I! v) j
GutStrgt O+P+Q2 y3 {, y, T" ^0 T( l4 l' C' T7 G& z
GutStrgt P+Q+R  c& T% J9 R- q8 L, T4 v# n% M9 }
GutStrgt Q+R+S
& I' n5 t! j0 R) f/ Q3 F5 C
5 z5 t. l, `( h06    Z-Impact
: z& Q6 ^$ W% T8 w/ F  ]2 kUnlimited GutImpct for 5 sec
  x* T- o6 j+ ?4 QGutImpact G+H+I  A+ D5 _* R; Z6 d1 A3 i+ m# k
GutImpact H+I+J
3 ]7 F' @" x4 `! g  nGutImpact J+K+L
/ X  S8 A  L7 j
6 [7 j" H) A* E9 `) X+ D. j$ F07    Z-Varibl
. x* P" r4 y( P$ t2 L: m$ UUnlimited VarSword for 5 sec
3 o* N  @5 E# t( m* WVarSwrd B+C+D
" ]% y  X: R9 G! ]& f& IVarSwrd C+D+E
' g4 n- [, v' QVarSwrd D+E+F9 {$ V0 t) \: Y9 m) ]5 q( s/ S
$ F7 k' ]1 {9 }
08    Z-Yoyo 1& y) ?% i0 _/ y3 N  x6 H
Unlimited Yo-Yo for 5 sec
, Y8 O. n$ j7 j% ~. h& r# h7 j0 \! fYo-Yo1 C+D+E) y: d3 T3 [$ O& y
Yo-Yo1 D+E+F
' G% k2 K6 D. Q* k7 tYo-Yo1 E+F+G
: P0 C7 y* J+ z* n" \
' p" V0 [; g4 X4 n# U0 m09    Z-Yoyo 2
% w; f0 W5 @8 y4 y7 rUnlimited Yo-Yo2 for 5 sec4 G  y- r( @/ t2 E. G8 q$ V0 f
Yo-Yo2 H+I+J
9 v, H* I$ R$ z$ HYo-Yo2 I+J+K
7 }6 C/ J+ g& f. L# yYo-Yo2 J+K+L
" A% T  J" Z- Z+ U" H" Q) ^; I7 Y6 H& i: w$ U1 F, h$ s# ~
10    Z-Yoyo 34 y, _0 @5 S4 t; [$ o
Unlimited Yo-Yo3 for 5 sec- |. z  t' K( U/ F" y1 v
Yo-Yo3 M+N+O
, Z2 v& \+ X* KYo-Yo3 N+O+P- R  J+ o: D% K2 Z$ p/ Y* y
Yo-Yo3 O+P+Q
  o8 `9 B6 ^8 ~1 o* x4 ?( S4 n  a# Q+ t2 L5 c/ U: _) q+ n
11    Z-Step 12 }& d# e$ c4 g5 {( j, C
Unlimited StepSwrd for 5 sec& y& I6 k5 A( w9 b1 \0 p$ g7 B
StepSwrd L+M+N0 `8 K7 @5 ^# h; w. r
StepSwrd M+N+O
* O. V0 T0 R* U) U! J4 i" SStepSwrd N+O+P) j+ {% }  H) a* o

8 K; @- k2 R  `; X12    Z-Step 20 {. x) |6 x/ o" b
Unlimited StepCros for 5 sec0 w: _, v3 q1 F( c1 p
StepCros P+Q+R" L' S# w2 E" S  c
StepCros Q+R+S( ]1 J8 W. ]0 f) y
StepCros R+S+T3 H4 R; m0 [, W3 z) @. _2 W
9 G9 ?$ m' F* x7 c+ Y/ B( E+ J
13    BubSprd
5 d8 y/ z* H# H0 TAttks w/ spreading bubbles!) P3 n. V7 C* C1 o# B& V8 K% A
Bubbler  C+D+E0 c5 @# b7 ]9 K6 G/ l: Z) a
Bub-V    D+E+F# g4 P. \  A  D0 K
BublSide E+F+G8 @1 v0 E  I8 p9 c* p+ j/ @' r/ e
Bubbler E + Bub-V E + BublSide E
$ B! A! d; N  ~% G! S- P# ]9 V2 [9 i! z# `7 l* ]4 j! z, F* b1 z! H
14    HeatSprd1 U3 e" w9 F! b. k% ?) l
Attks w/ spreading fireball!$ J/ x3 c5 w& n! A
HeatShot H+I+J
6 Z! C/ N" ]% s% E& o( K/ lHeat-V   I+J+K
6 q" Q- K" P+ r% p" N8 rHeatSide J+K+L
% Y5 p: j! ^0 KHeatShot J + Heat-V J + HeatSide J
: f; h* D2 D' V, m2 n
* x/ S. I+ N# ?* h, E15    H-Burst
0 K4 w& j0 v# ~Creates a giant explosion$ C3 s' L4 U/ s2 J( x6 Y
Spreader M+N+O
: D( W$ o% l' w, f4 e0 iSpreader N+O+P
: K8 T1 {4 M" L5 {% N9 E8 [$ gSpreader O+P+Q
, z; O$ \4 Y# C! Y+ B! y3 U: L1 U& [3 y0 @, I! a
16    LifeSwrd
) C# ]0 |$ P+ i' z* ySwings a huge 2×3 sword!9 f) r6 h7 k% Y0 t4 ?
Sword E + WideSwrd E + LongSwrd E
6 m$ z! d) H! j9 y" M4 aSword L + WideSwrd L + LongSwrd L- I' x* B+ P: ^6 L  q+ [1 ]
Sword Y + WideSwrd Y + LongSwrd Y
$ ^0 N  ^2 p1 e
0 a, O; H/ H, t17    ElemSwrd$ ^+ n0 F1 G. u) o
Wide swrd contains 4 elemnts
) ?. B% D+ a; G, p. a1 e1 N( @: vFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
  i$ m( `5 q/ {( X1 r( |# E7 RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 R3 O- U% M8 H# J, A) A
6 f7 T; M9 G4 z( y! b* M+ j( [% ^18    EvilCut5 g: ~  g. q# X  R! i6 i. A
Step up 2 & make 4 atacks
. i4 T4 F- w& f0 y+ uStepSwrd P + HeroSwrd P + StepCros P
5 u$ I3 ~) S5 T3 [# r4 q
4 u4 s/ V  U' ?# t2 U: J9 ~: n19    HyperRat* l* ]+ U* W" e6 ?% S. q# M# q
A giant Ratton charges!  ?$ n6 X* [: B7 k
Ratton1 A + Ratton2 A + Ratton3 A
; N( K% S, f- ORatton1 C + Ratton2 C + Ratton3 C
+ V3 l" V% n+ r/ IRatton1 F + Ratton2 F + Ratton3 F" O$ o6 u, B" u
8 ~% F. G6 c/ B- D
20    TimeBom +$ w7 E+ {* J/ m, [: b& L5 X
Sets Time Bomb in enmy area
4 a: l0 r# ~% c1 W7 wTimeBomb J+K+L! J! K# s% Z+ F. ~/ S9 t
TimeBomb K+L+M$ I( p' E$ z. I
TimeBomb L+M+N
) q3 F! W7 S& o" c5 g* w$ I7 }  j& a; |4 `
21    GelRain. ^) i/ W) x2 U% s0 g
Gel steals squares
( w- d, H% ]$ d' ^3 {* jMetaGel1 B+C+D
" D) M9 s# U8 U1 h& G: nMetaGel2 E+F+G; \5 [5 y( L, }. u/ p$ D
MetaGel3 S+T+U
$ j% `3 e$ |5 [4 [
" L- d5 w3 F. Z* ]" i22    EverCrse: r. P& D0 ~+ n7 p$ Q
Shield chases enemies4 C% F! W- g! F# n- f: f  P3 o+ o
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 Y; p$ h0 ~4 n  m& xCrsShld1 L + CrsShld2 L + CrsShld3 L
+ z" ^/ h% v' r1 x* a, ?2 {6 p+ Y9 {0 x7 y
23    MomQuake( Y# r( \( ^# R2 L' g- q
Awakens Mother Earth!. y+ k. [& T8 m( ^
RockCube * + RockCube * + GodStone S' m2 K! O: W% o' I" Y% [2 e

7 H* W5 A4 w4 Z& c. d0 v24    PoisPhar
5 G. c5 S+ y& T6 O& rPharaoh generates poison
  S% f: w! Z9 A3 B/ O0 r8 FPoisMask A + PoisFace A + Anubis A& u0 A2 C/ j  A' {, e8 L, p

1 Y- L( d5 d, Y' O5 \  b7 O25    BodyGrd
6 ~9 b; c- Z) \% i% u8 x0 V% aBodyguard takes out enemies
/ Z. U) v4 r2 A) K+ ?AntiDmg M + AntiNavi M + Muramasa M
3 Z! P4 @) d5 {2 S7 g! N# O" T" ~3 P) K' ?) U3 t
26    500Barr
7 c& B: _1 k4 S: B3 s4 z; D$ @Barrier absorbs 500HP dmg5 ^% Z( o2 C* v9 ~- V
Barrier E + Barr100 E + Barr200 E
6 I1 F+ b- N: K) R8 d" jBarrier R + Barr100 R + Barr200 R
5 {3 q/ x& j+ d
7 Q- Z3 L! x) m. ^27    BigHeart
# A" O7 C# Z/ ~Attacks, then heals HP!
& ?' m( I! q1 U$ `HolyPanl R + Recov300 R + Roll R
* n1 u- L/ N! E$ e3 G$ WHolyPanl R + Recov300 R + RollV2 R4 W! G2 ]* {% s  d
HolyPanl R + Recov300 R + RollV3 R9 j: ~& K# e" l9 B0 Z- v
7 M* f0 C! `) [7 G3 E! ~  I+ k
28    GtsShoot
# s0 t8 q8 `! M' z( G& V2 T" uGutsMan throws MegaMan!- G0 D& n& [$ v' U9 Y$ ~! G; L4 \# m
Guard * + DashAtk G + GutsMan G, n3 u3 ?( X4 Y
Guard * + DashAtk G + GutsMan2 G, c1 w8 a$ q3 \
Guard * + DashAtk G + GutsMan3 G
: W/ L1 Y" p  x( c! EGuard * + DashAtk G + GutsMan4 G
( }3 v9 T# @& U0 m* @; n9 B
3 m5 M& o3 K& o( I4 o29    DeuxHero
5 D* ?( g8 i/ _. }. o' hMegaMan & ProtoMan team up!/ _. Z# f; N# d4 c
CustSwrd B + VarSwrd B + ProtoMan B
: E5 \7 V: ?) ^0 Q" ^6 D/ LCustSwrd B + VarSwrd B + ProtoMn2 B
& H& a4 W9 g0 ~) B3 e+ c7 ACustSwrd B + VarSwrd B + ProtoMn3 B
9 r$ o# c: O/ ^: @! P0 G% h* o7 cCustSwrd B + VarSwrd B + ProtoMn4 B! x  V$ A4 H( p. q# ~

& i9 v  Y* `6 K7 Q+ c30    2xHero1 S8 i# B) P8 V& y+ M
MegaMan & ProtoMan Dual atk  u- e6 T" ~  d6 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 H3 J. D* E7 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ A; }8 w# B! J) S; ^. _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ @3 f- T  r( F! U" a& ~: rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: n- C$ r, k8 k: z

2 \( K! n) z" X" W- h1 h$ g31    PrixPowr) i- G, c  I8 U% q
3 Navis attack at once!
6 ]6 Q) R! W4 x+ f( q( j& x% V. k3 {% _Team1 * + Team2 * + KingMan5 K0 G% d5 I# R; Q% \/ T! E
Team1 * + Team2 * + MistMan5 M2 d1 v! j0 M, l, g4 w) K7 c
Team1 * + Team2 * + BowlMan5 B2 S% R& P* `# O& G0 f7 \4 D2 g
7 M0 N! e2 X/ {: Q# @/ x9 q
32    MstrStyl& e. K0 m6 C' I! |: n; F
MegaMan unleashes his power
" `" `* h) l% h* ~0 j/ bSalamndr * + Fountain * + Bolt * + GaiaBlad *
9 E. J  o$ D. B/ s/ h/ B. z0 a. L. r$ [% W/ y" f2 _6 I6 u& w
StdrdChip (Part 1)
; b( k  M6 L# t1 B0 d/ z2 L┌──┬────┬─┬──┬──┬───┬───────────────┐+ h  P- w( b: q! U5 d1 i8 ~
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ R* Y) g  I3 l, K3 }├──┼────┼─┼──┼──┼───┼───────────────┤/ k: m8 m3 ~+ ]
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │+ G6 @: b3 l/ {0 h) z5 s6 b& C
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& C0 |7 W% _4 F+ A& t: n│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
8 J* x! T" i8 ^- w& `│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 i4 U& J1 M3 i+ O$ O  ^0 M│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 S3 G& S( B6 l" v9 F% W; d
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 |3 k+ p5 B, ]( h5 I│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; E7 i: ?9 Y6 b2 s9 W7 ?│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
1 A; |- q- p+ P$ n- M( B│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
6 D! @# w) h/ @1 u& l& X$ k6 C│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. r8 T% R$ x$ k+ s' \
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 M8 I1 j6 G" X) w3 P
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
% N2 C9 @& \3 V) w$ ?│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  V1 m. |9 k! K2 v; o+ Z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
5 i, o0 g2 E5 ^. o│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
. h. p# n$ ~( N4 `│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; z8 z& q6 {1 P/ [
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
) _) I) ~; G6 I( F│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
1 L+ o6 \+ K1 U2 k; \│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 V7 w) h4 T. ^6 j% O/ W
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 j) ?" Q& Z( x% ?5 S9 f2 c
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 G: E( \, B2 h5 K
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │  M, n. D& X) t  Y2 ?
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 Y+ n+ M, f3 E: \# k  \
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
' `) @4 U% L2 `" x7 A% Z│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 P) S. \7 [6 T* i; W4 j& A
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  k! x4 t! I' s6 ~5 J3 v3 S( @
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 f1 R& w$ j' F3 `- M( Z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* q, A) Y( @+ Z$ _+ l, R2 s
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │% r$ O4 _) W, N# b) R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: d- ?( K7 h0 i; i' d: i│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ J) h7 O3 ^8 D- \. M│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: o4 c, O3 P1 |* N4 p9 X; O│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ q- [! m" n  c8 ~5 g, m│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! E$ a0 t  G, d1 D+ B
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │$ ~! h1 ]5 a: K4 E) r
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 T6 f/ i2 a( ^8 L" z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- N/ F. ^0 H, \5 v
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ K( p' w8 U- y+ Z, l
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( ?/ C7 ^3 {7 o4 L1 |
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" r* Y" q: M! Q/ n│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │- D- N% I1 b. `& |" f9 k8 Q* _
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; ?) V1 n, G! _( C# A9 a│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 B# B" w0 t* Z! M$ `$ M8 ]# l│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
( p( {  F# w$ Y) i3 _│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% o3 W5 T5 K( w  N
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 K' l+ j3 G) q. v4 t0 \; e, k
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ C7 C2 Q- j% R" |" r4 Y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 z6 n; G# m6 S│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │- @* _' m/ j3 T$ n5 N
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │1 a9 f& P/ R; `# Z* T5 r
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 r2 v& e! U0 J. W
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 S7 j" g# ]0 s0 E2 C/ y+ V│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* z. p- |1 {7 U9 w- n4 W9 h! i. ~+ K9 U1 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
% x% b: L, O2 U│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 c4 F) g* {* C: q% V! {! g8 ]" F│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │( x) Z) ^  y) i2 h& `9 \
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( F. B. h2 w" O3 Z$ a( Y4 [6 R
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 i  j- _6 }$ @* |7 X- ]7 z% k│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │& n4 o5 I, V7 o) c2 e4 T
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  B  E8 j0 W! \% E8 w# q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' @% {2 R3 Z# s, C3 d1 d' W1 l% p# R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
% s; L5 k% v0 D5 |& t3 ^│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 W% C6 N7 d' V" ~, a8 ^% a" k! K: T│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. I/ ?0 l* j4 z) C6 g5 [* E- Y5 J2 W
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& p7 T& `5 T0 \0 l/ |7 R│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
* C8 O2 J' q- o" j( ]) ^│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 \. S; V3 N: [) d1 ~2 V9 e│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 v; a6 @  j' \/ W8 Q
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │( I% o/ f" f  C0 ?
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ s. c% i# l4 h; ]+ A/ |0 ^: C7 v│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
) q( e* t/ x- Y) S│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
# K% X) E" l- X6 P  r│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │  U; a! D; W: X3 M5 c! G+ X; l
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
9 d- j# G. S5 a8 N3 T/ I│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ d8 s3 |' ]; g2 D+ @
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │/ n6 E" I8 X" @* v5 u
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ R& i; u4 T0 I3 `│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │& y4 v" d' {6 M) S( ~: e
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ D* G) ~6 O) n/ A) r9 ^
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │6 l# |0 W8 t7 {" p% V  M0 ~- }; c' {9 u
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │- ~( D3 x" T" m- j# V
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ j4 N4 v% @" \! i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* J) ?( f4 \6 s* Z* l8 |7 G- N│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. s1 b! Q* j, C5 p│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 F/ |7 j/ M0 i' {│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 o& J9 L- Z$ K& b. B: P+ D│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' _# l8 [$ I: H. a+ K; `│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 U& J, C6 N3 N' o# j
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 A8 Z9 E, S) m6 T; q│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 ~, v3 P" q! Q5 `1 p  N, Q& u2 R) q│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( {% [2 Z& a4 E. @" p5 j
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, {% u; `- W3 k$ n: s  ~4 z1 Y│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │% c+ e/ G3 i' V& ~
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( P1 A0 M+ U" D3 I. }, _
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
4 f( g/ b2 j& M│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& d& U' @9 y7 q9 m, j0 j
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 {( @  D: L8 O' U' \
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │; p/ U& g# a; T$ j" h8 C
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- W6 R9 o) b  u! u) R& Y0 X" j; _' X6 g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* ^2 F7 X5 |) e3 E/ s1 p1 M% U- O0 h& H└──┴────┴─┴──┴──┴───┴───────────────┘
6 W+ ?2 S/ a7 S
. R  q! U- S3 i! d) }% @+ A% VStdrdChip (Part 2). E" l5 s& r( q
┌──┬────┬─┬──┬──┬───┬───────────────┐# M1 Z0 I2 s: G: j
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 H0 }6 H' j! v( g: B├──┼────┼─┼──┼──┼───┼───────────────┤- e& R& @7 U- i* Z& K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 [, ^# [2 b8 k, J  z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: x; O- O) a6 D5 E* }│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│/ o& ]. O: _4 g( z+ C
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  _! B3 L' U- ]7 G) c9 ^; \
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
; c3 ~$ H) c4 k, W2 i0 D) V+ R│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! c" h6 R+ J" F, _$ c% U: P. c" p5 Q│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 [0 s  F3 S, n# X
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │$ J' T( `- E% o) k5 S9 Q$ I
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ q. v  q6 Z7 q8 ]9 K; @- u& S, {# N
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │- n) x) w3 \$ _  @- s* S9 j! X5 e
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, d) l8 t( b8 v│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
/ y6 M. q* p" Q8 h│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 B4 x% E2 U9 M; }3 J1 o0 d/ E- ?, L│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% `+ v7 R" k: ?. T4 G7 C
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. i4 M9 ^0 F8 H│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 j7 h) N8 W+ E. m: y" V│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  a6 U6 p' }- M0 q, P% H) \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
4 S4 Q- N: C' G│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: {- K4 \6 Q7 U│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │: k( o6 ^' {0 R3 T
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' }7 N7 H/ Z; ?8 ?3 _9 L) A* [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 I# l% ~6 t# x/ y! }7 Y, |0 a9 B
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
8 |( @: B- g5 s( P3 t│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 I8 m# P8 ?2 A6 A
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │' W$ M) B" S# x% R
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │) p% y, y$ f, p; }
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 f( l( O; R! {
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- J" Y! ^/ F) J, d0 m, `4 _
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 J- K% S. Y. f' \- g
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% }% y& o& `0 A( c│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 {5 G0 H" d# R+ R% |& ^) T│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 q: i) r; p4 `: q; z: `
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 d+ w5 P' B% Z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │9 B# ^* K3 B- d* y: K3 |
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% Z; b& |' s7 g! K! ?│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 ~6 H: d3 b7 [" ?/ T3 q) z) N│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- L. |9 c8 E6 T: D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: {, x. K* Y, V: O% x│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ m& T! _$ b& ~' b1 e$ Z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
# I, E! n( m0 P" D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 y9 w3 U8 O1 n
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
0 i$ D0 A1 }2 x3 w, P7 A& q5 {│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% _/ d- l, O% i( b% N- d. j
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │, `( m7 c- M7 g8 Z* {4 ?* D5 G
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  @  H+ e' {3 T│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │- k% {. [7 E2 U5 h
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │) k* u! \6 j) l  U5 z) C5 O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │5 {2 r1 Y- W1 E* ~$ N
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
. P8 {5 a+ {) Z/ t& A│149 │Recov50 │14│  │  │**  │Recovers 50HP         │5 L% w  |  N% c: L- h/ g
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │  X+ u3 N, f0 V/ [. x) v% I7 z
│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 }% M5 b0 r3 B, j, S" u
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& q7 V. ], A2 y+ F0 ^│153 │Recov200│65│  │  │**** │Recovers 200HP        │
& ^$ O" b8 D( [; H0 {" L│154 │Recov300│80│  │  │**** │Recovers 300HP        │0 ?2 v- P' I" x& o; M' P
│155 │Repair │8 │  │  │*   │Fix your area's panels    │* ]  L/ T5 S1 u/ r* ^9 Y5 A0 y% }
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│+ j5 g" q$ J0 @8 |; m, m* p
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" y  o0 N& b; x* h* }- ^
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* \! p4 ]. @7 q0 W( R# O) G8 }: J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 W; t8 `/ L& _; n; P8 r+ h1 X
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │7 u" R& S- P7 l- `+ [- O
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; {4 D( w, e, w) _3 T( {│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: @, Q1 K( c. c3 ~8 h, `│163 │Invis  │11│  │  │***  │Invisible for a while     │
; [* S  `9 u: o# c" _│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
# ~7 N, Z# t- C│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; s1 z) @. X+ P: n# N1 j│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 l, l% T5 m- {/ t1 g2 F│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
* W; _! I8 W! @5 m│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │$ ?; R. c7 K0 x, g
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; y$ V, v" ~- y0 Z
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
, z; }, }5 p7 ~6 u' O0 s│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │: u5 k# P+ ~% H" s) {
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ n) H, Y' J; \, H│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& x/ B, k( u, c/ S
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; S0 j7 g/ Q7 m3 W0 f
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- n0 ]0 d$ W/ K. z' c0 ^
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) P& R! b4 }; A6 K6 m7 {  [5 i│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& D4 M% V7 s8 C/ t3 p│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │8 e$ P9 l6 u) F. l0 @
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 A% e/ }8 T0 N7 b" p$ i│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
' u- f6 d: A  f7 N. N. j) S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" x$ z; ^! O+ J8 k& K9 b
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, O, @$ ?$ }. I7 h4 P( ~│183 │Hole  │55│  │  │**** │Open hole to dark world    │% z# A* @: _  z* b& R$ K5 r* r$ P* \
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 J$ p& @0 F* m& M& Z8 f
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 `, g2 Z  }! @1 F1 a% w( n4 h6 V
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 v; u# \/ {: p! a  D% P│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 a7 _0 S. h  d2 J5 y" O& d
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; n# o# f. r) l  @. F│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 A7 g/ t0 s- I6 ?/ T. G
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, \6 t! s% p; _# R& ^5 _: o6 E│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: @0 x% D6 t6 f+ `, P│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
7 U$ N! c+ I7 g  [5 T│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 x( `7 d9 L  s  C' h
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- R3 ^5 z1 }( ?4 c7 j│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 G9 R8 k) _( w
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% |5 Z8 d1 _% F4 ^( f
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ C4 m( I' Y8 k$ S
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 n6 e1 L# Y8 |7 x. j
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  Q- j. S- q2 e8 p& G
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: q. b$ b( c6 D: e' o% T
└──┴────┴─┴──┴──┴───┴───────────────┘
: c# O; U. Z, z7 m4 d0 h4 [; z8 {6 x

1 Y5 Z$ q0 A( E- w; ~, VMega Chip3 c4 j- h7 z! ~' |( ^  D$ B+ V. J! M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 S5 h! P, n* @) O, z│编号│名称   │MB│攻击│属性│稀有度│说明             │
# `5 H/ s, ?7 n8 m/ w6 [├──┼─────┼─┼──┼──┼───┼───────────────┤
2 H6 [+ s9 ~3 _( w% i│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* T+ ~6 R3 V+ O. L│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ l* h+ C: ]4 T: c* \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 r+ ^) \' e  O5 p' p, ~9 d│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, d$ V2 \- i" O- B# }│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
6 _2 H! r) j( B8 ^│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& V9 Y. x4 S! p/ X│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ ]) s3 U' R* X5 g7 j' y! Z│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- e! A3 K+ [' Y- |
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, a  c! O4 ?9 \
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: T) i$ O5 v9 Z+ x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* c; [. A# J1 p7 I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 ^' Q. k3 P3 g- P1 h) m" r' M│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& j% F$ ^+ J# B$ W
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 b1 I) l& @  j* Z) F5 x│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' P# @9 d& O9 S$ Q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 q; s3 d3 R, b% Y& |$ |│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
# z6 \/ F/ m; d4 y& B' B. l│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* s' R* K5 X( Q0 x; `
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; i9 Z) i% ~- v# O7 t" g/ x* e( l5 |# `
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 a3 K& \4 T  A6 P- A+ m9 m
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 z% Z7 M) u  O# ?6 w│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 o( m0 C+ z' q
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
# ^7 m+ [( q6 G" h│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' @3 ]/ v2 A; V* v│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
$ ^- ~2 U1 D( |+ b) [6 b: K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
- v7 @* q9 E& K4 h3 `7 C│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 x9 q6 i8 \9 D2 k  r. v
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, r; A: _( K9 h& S  P7 N
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ G( y* a" h8 p; h/ P7 h& D│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 \7 T8 B' M5 I: O! k│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
7 i3 q5 ?  W& @1 f$ \; Y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
& @( g* q  ?- c* }' @) i8 N│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 K3 O1 |" P% ]& v
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │* \- R6 y& K8 k4 ?; @. l
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, x0 H3 n: y' [' Y│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
/ Y9 j- T, u; j: a│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' X) y1 j9 c8 n$ X5 Y& I+ r│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
: ~+ c5 I4 x. i│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. H- @$ {- _+ |! T7 [8 ?& A│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& k% B9 a# I) R1 K! N) ]
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │4 V) I" F" V4 L  s8 @
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
) F2 m) A  Q; w│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" V' u2 e1 ?3 q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 z" F& c( t  C7 ], I- l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 Y9 s3 E- X, u; x0 o! R" p2 }
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │2 a, \9 R$ B/ k2 H
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 ]5 X! m8 j6 ^& G
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. G' h, C/ b+ p! N: l
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) N2 Z1 N. j$ c2 C# }, X│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
  T9 y3 ~9 P/ F! s: a: N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 Z" e. B: l7 D, S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
* J8 U( L; q  R. J/ I│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
; l5 w2 o. R  Y3 ~  Y  Z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. v% I0 d/ X/ R: I- S  T
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% _! E8 X! H+ s0 N/ e( A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- X2 }1 \/ g% F) c0 U! E+ r│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
5 _8 J# x" _- J9 U8 x│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
+ c$ I; x# |2 i│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 `$ j$ k1 z* ^: a* I# c5 X│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ H; Q2 V3 Y$ c│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; g- V8 E, O4 k0 H│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
5 c+ U+ h9 V$ a│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 |8 _; \9 K7 U0 s& Q3 S
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
( _+ [( o( P4 t; y  S5 O  R7 j│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │- z1 f6 F% S& w( B# F  h% F
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ M% a. W" s0 p│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% x6 @" O3 ^6 n5 Q' Y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- P! H" z4 x  X6 Y4 l│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
/ R$ F: }4 i& ^% Q, m9 h│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │" ~: n) V  n) }) ]. P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- Z8 e% [/ a7 {- h# C1 K$ u
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
1 W% s: z4 s0 _8 J9 X* K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 S- ^$ P. B% H8 J) ^- c4 F│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 P* b' d* S. S! ?4 H4 V% |- S$ j│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) h. A. o. r9 {: l6 H
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │. [. v" e- T! m' d$ ~; w8 A
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 N% E  F) `; F8 `
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 E( J& W8 s( a% o. j+ o7 J
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │1 L! x! D, q0 r/ `; J
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( B/ i1 O& E4 N3 u1 v; U( Y│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
8 z+ o4 c9 _# X  C; I) o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- q$ {& S- ]! ~" |' Q5 t│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! `1 L, `( _; n8 @2 {5 E│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 ]5 ?  H' L3 C
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( C6 V2 j8 _8 V! e  ^4 @7 I
└──┴─────┴─┴──┴──┴───┴───────────────┘( Z" @  _$ U; i* _' p& Q! T

7 p( V1 m: z* {$ ^6 ?8 ^3 [9 u; }- V1 `" ~0 A/ v5 {" m" H
GigaChip (蓝版)
5 J  i9 l3 \" B5 N┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ k3 j+ A% K3 `, `│编号│名称   │MB│攻击│属性│稀有度│说明             │
( P$ e& Y7 F; f6 v3 n% r7 a% y├──┼─────┼─┼──┼──┼───┼───────────────┤
0 W7 v! b" n8 o: V6 A$ H3 ]0 A│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
$ m- w+ U8 ^% H│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
! ?- |3 e4 D0 e3 u+ W1 x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 V" J3 G7 r4 w  F
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( ]  {# V; s) d  }$ m│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 w* K! G9 d, h# h│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; T/ z; {* c# l, C' }5 o5 ^
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! Z  z: o! O; h2 d9 j* h- u│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
- |5 `  Y! c: V- I3 j4 {# J" |- e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 _! z) g) E4 e, I& S( o2 B( F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │' S. Z1 a+ Q" }7 c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. D. }; l' v: @1 I& n. i) }
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 a  w1 G, j1 S6 |+ k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: W( C5 o! n8 M& k0 j: I$ }7 \│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 Y1 \+ ~6 O. Q) t. P& d( W' i
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │, M5 p  M0 ?+ F5 S( h8 r1 {3 P
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& V5 o' F/ O9 ~& K5 |' b: u│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │' q7 }4 C7 {1 z1 V
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │$ b% k7 L" l  V8 P6 @
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
) x- g  z( D6 f. H8 Y  }# i+ Q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 ~' @" e& S* o5 @2 R/ m" Y  C└──┴─────┴─┴──┴──┴───┴───────────────┘
/ G$ z- q  E& S" n; S, |1 ^
! [1 O7 ]* j9 r& H; i( x/ ?) P, rGigaChip (白版)(只列出与蓝版不一样的Chips)
! F6 H; y& @# R' S┌──┬─────┬─┬──┬──┬───┬───────────────┐
  P& A' j/ Z& g* H│编号│名称   │MB│攻击│属性│稀有度│说明             │/ m8 \8 Y  t1 w" H! F
├──┼─────┼─┼──┼──┼───┼───────────────┤( i' S4 ?: P3 y- j  @% j
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 Q: @+ a1 N# _' X4 \│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
& Y  `7 y2 w) z% t│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │/ [! ~& W' a  }. T+ \1 k+ C
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, j0 Q. k" V+ R) q8 L: Y; C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
7 u/ a, n$ m2 s) L- ]8 hMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 Y) o) J/ M9 a. f" h0 f
. G: E5 E3 a  L$ t# o& Q+ @& f
001002003004005006
0 a- \" V+ r% N/ I& l& w5 ~5 Q2 ?0 d0070080090100110126 t* p5 B2 H: C$ Q0 G
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ X3 Y0 H" W* z0 Q$ b0 ?4 {: `( n) @( ^% |6 n& Q: P+ z
019020021022023024
) D! F. F) |3 M: A5 Q5 A025026027028029030- w* j1 Q5 b+ Q( s1 I) X; L
031032033034035036, I* Z. r" k1 Q- Y. H

7 C% _6 V: M1 l$ [9 p5 K) ~( B[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 H- O! K  d1 Y% Z2 }$ D3 `; L3 p* F- ?& t- s" Y: }5 D1 @
037038039040041042
2 c, B- E- y1 A: W  b: e/ u! l6 ]( Q  Q0430440450460470482 m9 Z2 |& ~. P/ {6 R' }3 O  G
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 ?0 v/ K3 M" @7 _+ ?% ]' l! h1 u' i
055056057058059060+ R( }5 L" s* A: t. w+ J
061062063064065066( Z+ Y6 t, n' @+ t
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 c" h6 O# p* |

" |5 W) S2 n% p073074075076077078
% d6 B( x6 g- S; ~( Y4 k/ j# t4 s079080081082083084( }: c2 L) [) W8 X( ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; P  |  a3 n& x" |# ~7 L( y0 u6 k6 k

1 c+ K6 }9 v, f6 m* S/ F091092093094095096; V& j, _/ Z+ r" K: I
0970980991001011025 C, i, N! o1 T
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) j6 m4 I5 J* t/ y- a7 C/ T
7 w3 }4 C4 q$ F$ Z2 W6 w) ]
109110111112113114
! C! M. l0 R1 _6 U115116117118119120
& ~- V5 O; g  Y/ O  p6 y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 g& b4 B9 C, B
6 `, l& x9 `% t' N1271281291301311324 _& ~2 y: s6 L& l/ Y$ p' H
133134135136137138
. b) t/ y& z& t139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 j' M* f2 I" |: D* b/ D! ]+ q( D. h4 N
; f* t7 M" e# H( S/ H+ z1 ^! J
145146147148149150& t7 O* C/ C( i0 H& c) U
151152153154155156
* |! k$ G  W) ^. b$ {$ o) X157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 l" i" O2 H7 A0 O4 v, \
# S6 k4 A* B4 L; t0 G5 h1 \163164165166167168$ Z' H9 a- w& m; {& d
169170171172173174
" G9 t, U! m  e3 }# H$ L+ F175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 H$ m( Y* Y8 C8 p

+ L$ C: E9 O% [181182183184185186
' l3 P# w4 h& P5 J187188189190191192
( A& F; E9 C5 H6 W/ ]1 _1 \/ f193194195196197198
! r5 F4 I2 O9 Q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 Z$ U3 ]) l' n  p
. r* v/ P  I8 I4 [0010020030040050064 k. J; v4 G9 V3 O& Y: `% c
007008009010011012
  S6 `9 N, Z- f013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& {! X3 \- c3 J  X

* O6 _3 {- G, ]9 O/ q, m' m8 y019020021022023024' O- W6 n2 g; _
0250260270280290307 ]9 u. N- u3 [- f
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ O  |5 G6 i6 E" \2 t% o

. J/ f% F& @" [" k# }) Z) Q037038039040041042; F# h/ a( o* P" ~$ D" T
043044045046047048/ q/ J/ @% b) B
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" s0 C4 P- S% Q5 ]9 \0 B6 |& }! K& I
/ l, C. C, Z/ h4 X055056057058059060
& ]+ d7 k  T: l4 |061062063064065066) b  L, A) f" J! B9 u
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% H, C; l: h/ @$ [4 A
- o% v2 t7 @3 K$ j4 t3 ^073074075076077078- }; a& U% D3 s" m+ B
0790800810820830843 a1 u" A; X5 _  O. ]' e
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
7 U" t$ Q4 A; @1 u/ ]+ Q/ Q
6 n+ W- o1 t! r001002003004005006
* K0 O" f2 J/ D6 y; [4 W% p0070080090100110128 A2 j' c( h+ w" B5 \+ P+ t9 k
013014015016017018
. P$ ^; K! V3 p. l& F8 h5 i. l019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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