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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . A: E  N! s- k% R) V' z
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, E. _0 P7 u! g% d* A6 P- z, Q: I■● ■  NintendoWorld    站友xliz原创0 t- l& @, }8 Y. C8 n' N1 M. f
■ ●■    http://www.NewWise.com . S1 \* {% Q6 E; @% m9 G
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5 G& D6 Y" l+ D, l! M

; X# I- _3 T1 |. v+ B! [# {$ F           洛克人 EXE 3 Blue 卡片组合* m  `9 m: q5 G5 |

$ q* S9 k8 s; Y+ r8 W: @
% _- M0 h4 C, K. Y& n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& }8 ^8 G: }, A5 t( i, D
大家要看日文版的P.A.或详细攻略,点击这里吧!

" E5 [2 i& N  \6 \9 G2 a====================
7 E1 {* d1 A) Z2 f  \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 ]0 \  n0 R  B, Z$ z2 H  ?! Z  l. k! _* n5 G+ h  i! ?
以下内容格式如下:' d6 l; t& Y" e$ N9 {; [2 e+ A

! a8 h2 U- u4 K* h7 d1 L编号    名称
! h* r  x* Q0 r. @说明
, H* _7 B3 Z8 J组合方法
8 k. |# p$ D; w+ J! T---------------------------------9 p: Y. _- ]$ Z5 o+ x1 I8 j
01    Z-Connon 1/ U. j. O3 ~# n: I' W
Unlimited Cannon for 5 sec% S2 M& l7 q" Q9 W* I
Cannon A+B+C
9 c7 j" r( p2 J5 p  h# zCannon B+C+D7 y- S; n: C3 B4 P5 ^8 R! u/ N
Cannon C+D+E# ?: }* E4 U  ^0 F6 K4 h
5 N# G" U2 N& a( S# P6 D4 ]
02    Z-Connon 2
, d: o. A0 w! |! V% {" GUnlimited HiCannon for 5 sec
  R2 L# h$ r" n; N$ {- i6 G  KHiCannon H+I+J; f7 |, T/ F) P& k6 P- K/ y
HiCannon I+J+K
7 s" c: a& `, T5 H5 d6 E6 PHiCannon J+K+L
4 h1 \4 u3 g3 p5 O7 M- x0 r7 I+ _/ d  o* d
03    Z-Connon 3
* ~( L( @8 R, o8 ]2 rUnlimited MegaCannon for 5 sec( i) [" J* m4 c: L* X
M-Cannon O+P+Q: ]/ i  d; ?. Y7 H
M-Cannon P+Q+R
$ O5 L' v! \1 `M-Cannon Q+R+S
: O8 N9 M7 g7 T+ ^7 d7 U. D6 P
5 M  G" x5 A( S1 D4 b) T: R; Z04    Z-Punch) |. n' ^" M( J$ D
Unlimited GutPunch for 5 sec
  i+ i& Q% O+ @% A$ G+ G0 s, xGutPunch B+C+D; C; E" l8 V! C+ ]7 [7 N; q
GutPunch C+D+E
7 l% h- @5 M! @2 c  @GutPunch D+E+F
. \& @% H+ V2 f! x2 E
& _' {! X6 Q8 H$ A. W4 z05    Z-Strght
! z+ G, b1 q# `2 @7 h7 \Unlimited GutStrgt for 5 sec
( w: F' @# ?6 l; fGutStrgt O+P+Q
; g' ?* Y4 K1 C! q( uGutStrgt P+Q+R4 k& F! r* E; ^* m1 r2 Z
GutStrgt Q+R+S% p& G: A8 i- ?2 t, K0 d# T

0 q4 l3 H& X7 B8 C' H/ o3 {. {; ^06    Z-Impact0 ?, i7 }+ g1 [
Unlimited GutImpct for 5 sec
( f# w% W& i9 z- D6 oGutImpact G+H+I
7 K; n7 f9 N! ^; x9 [GutImpact H+I+J- `1 W/ C& f: B+ k( r
GutImpact J+K+L
8 ?& ?& f) f) C6 @( ]- Z# j; w, m, k* Y3 h) N! ?4 f* c
07    Z-Varibl! d# T( f9 y7 X% @/ A
Unlimited VarSword for 5 sec& v) l% o7 J6 A7 l; G0 w6 i0 O
VarSwrd B+C+D
# E* j$ C0 g) u  `VarSwrd C+D+E' ~* L$ J; ~$ Z
VarSwrd D+E+F- S. [7 n# K' A+ ^' M( R
; Z" b/ \1 O( Z. K, U9 w
08    Z-Yoyo 1
& }- y" b4 L: Y6 E7 rUnlimited Yo-Yo for 5 sec
6 c7 O& n+ Z8 f7 l5 b2 y# }( E4 xYo-Yo1 C+D+E  d& c# ?8 V1 w# B
Yo-Yo1 D+E+F, e3 }2 |) k, u/ j( l2 c
Yo-Yo1 E+F+G
" u6 x0 \! v- Z/ ]: n- _: ^  i
09    Z-Yoyo 2) {/ l0 H0 [* h. u
Unlimited Yo-Yo2 for 5 sec- t+ @0 @0 h2 Z( q. Z3 H6 V+ R* @
Yo-Yo2 H+I+J: ~' b# p2 d8 _- q
Yo-Yo2 I+J+K# J1 X3 [$ O. R7 _$ Z
Yo-Yo2 J+K+L9 W( n6 @4 K# Y! Y

- m' @: `+ C: P10    Z-Yoyo 3  Z. ]9 J5 Z/ u1 L: y: n) ^4 @
Unlimited Yo-Yo3 for 5 sec
; J' E" k6 ?/ o3 KYo-Yo3 M+N+O$ e. e% ~+ i1 _6 W' D. z
Yo-Yo3 N+O+P
3 D' L0 V* Q/ Q+ x8 b' cYo-Yo3 O+P+Q
6 n" ^9 F$ P( i# p& {1 o1 K* k9 c( b. P0 Y5 R+ w+ M  j) q# s  A
11    Z-Step 1% D3 [. _% j3 ]5 @
Unlimited StepSwrd for 5 sec# R" s- c% J8 c$ a2 @& v
StepSwrd L+M+N
0 u6 {2 ^! u. I5 OStepSwrd M+N+O& H9 I# ?+ K3 Z5 `
StepSwrd N+O+P) ^! |& a2 _! `: o/ A1 T6 J  D
) t$ M7 k" p  h* u6 |
12    Z-Step 2
3 G5 @# g' l7 u1 m4 d) |% |  D$ {Unlimited StepCros for 5 sec
7 z& X/ \/ k0 e* r" W" SStepCros P+Q+R' P" z$ o5 _$ \! @$ |8 S
StepCros Q+R+S
2 _+ Z; v& A& YStepCros R+S+T
+ t3 l  I- S, c
/ Z- n6 M  @% _, k1 V8 Y13    BubSprd1 Z; G$ ^2 C# U) S
Attks w/ spreading bubbles!
1 Q8 Y# {9 r$ F: A1 [5 TBubbler  C+D+E4 u/ F; |$ b6 ]4 d: x
Bub-V    D+E+F% w0 `5 M; X  [" M# p
BublSide E+F+G1 X' A( F, [; a' b3 O
Bubbler E + Bub-V E + BublSide E
7 j' x8 H2 t6 S
. m4 h6 v. e  S" j1 W# S3 [4 i; J14    HeatSprd9 q2 k5 J9 W2 n7 t
Attks w/ spreading fireball!9 y8 @1 m7 A) D) X; @
HeatShot H+I+J2 t' C+ l1 \( {) f* F$ Z
Heat-V   I+J+K
! H1 u+ _) L. q. jHeatSide J+K+L
& D; y! S% W3 D5 PHeatShot J + Heat-V J + HeatSide J
/ w& N; k/ A0 R+ Z3 g& U9 S8 c+ ~: R* y3 ?/ Y) @" O$ R" {! ~$ O
15    H-Burst
  Q+ ]3 d2 g9 `8 K0 O" m0 {, c8 vCreates a giant explosion
" Z3 G7 w: z9 ISpreader M+N+O9 J, Q) X" K9 A5 L( |4 z+ p
Spreader N+O+P1 {# b. L  N" V0 m- f3 U
Spreader O+P+Q5 T& T: O& u0 D7 k; z3 R* z# h

% q# \) b0 [, q  y) h+ N16    LifeSwrd' r% O3 b, U5 Z* E3 W9 [8 \3 }
Swings a huge 2×3 sword!
, M1 s, r2 i  G% DSword E + WideSwrd E + LongSwrd E( r( i" _6 l2 L) }
Sword L + WideSwrd L + LongSwrd L- I- j! p9 l( P' i  I! ]
Sword Y + WideSwrd Y + LongSwrd Y# d' Z" X/ r  E4 X
, Y' {0 s; D' E, l% c& E
17    ElemSwrd+ u# _2 T7 ]) O
Wide swrd contains 4 elemnts
  G4 H" g9 [2 U+ yFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# ?+ C) J6 y, e+ k' b/ S0 R8 q! MFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. c  y# l! N+ b
( n1 l5 S0 I3 U18    EvilCut
& P' R+ y' h! I( N2 NStep up 2 & make 4 atacks
! S% ~$ X- U5 D2 {$ nStepSwrd P + HeroSwrd P + StepCros P
: M2 ]2 J) @! \; A/ [) W$ `# C. K( l4 a0 O, A! I2 P( x" h1 H: y  b
19    HyperRat/ w7 j2 b- p6 n: i# w& p/ ?
A giant Ratton charges!
1 z" y$ |! g! _7 QRatton1 A + Ratton2 A + Ratton3 A0 e6 k9 u: b. F$ f
Ratton1 C + Ratton2 C + Ratton3 C
+ X& |& u1 N% N5 \+ \- CRatton1 F + Ratton2 F + Ratton3 F
  Q7 O2 U# n/ C+ U- c- g6 `7 i; H
) ~+ l, b  f* s: L/ @4 {1 s) \20    TimeBom +8 F  S: \1 e+ C1 ?& Z
Sets Time Bomb in enmy area( j9 N9 `7 r' ?& Z$ `6 _
TimeBomb J+K+L6 Y5 [8 y# r: G
TimeBomb K+L+M
, R! i( K$ [/ m) T3 \* [* JTimeBomb L+M+N
, T0 @5 Z9 x1 o* K9 v1 W8 p/ f4 B1 U5 D8 ^2 F
21    GelRain
3 R; F! V) I: R5 i. D' J" }Gel steals squares
( A, G; W* {" V* r/ KMetaGel1 B+C+D
0 W9 y; l% l% }* a. K5 n1 C9 RMetaGel2 E+F+G: w5 m$ d' u( h% H0 e0 x
MetaGel3 S+T+U
' v" N4 y4 L  Y, Z1 a3 u0 g
  q4 ]7 }) k+ Q+ X1 y9 `  D$ S% }! y22    EverCrse, _" [/ J% j! `7 [; A
Shield chases enemies6 f5 B0 Z5 ~1 w& P( _
CrsShld1 C + CrsShld2 C + CrsShld3 C3 e. r9 a- r$ }
CrsShld1 L + CrsShld2 L + CrsShld3 L
' e6 ^( G) R5 n: @+ a3 U
8 v# @: f: t6 `4 ]23    MomQuake
, v# k" G- h9 R1 M8 D* M. y4 VAwakens Mother Earth!
3 V1 v; ~6 A% c; w& m+ k; _RockCube * + RockCube * + GodStone S
& z  @7 W2 A) ]6 u0 I  o% p# R0 p) S5 U
- @6 ?5 Y$ W3 |$ ~. ~24    PoisPhar
9 v4 ^  @# R! F' d( ePharaoh generates poison- L( U7 h4 R3 l+ U* \  h  n
PoisMask A + PoisFace A + Anubis A
: B3 I) S+ W9 D& l+ ~7 Z- Q0 U& {' z5 u6 Q/ \9 N
25    BodyGrd: _: o) I3 ]4 @
Bodyguard takes out enemies
. E1 f" c" U, j8 \! x8 I' g; JAntiDmg M + AntiNavi M + Muramasa M
+ x, R  m, ~0 [1 K- r
; I7 ]/ c) h8 K- E! T26    500Barr; N- H/ d& i: B. y2 }+ Y0 h; Z
Barrier absorbs 500HP dmg4 o4 k9 J; G+ W7 _- Z4 S! T* [
Barrier E + Barr100 E + Barr200 E- J+ g( s( g6 x2 c! A4 |
Barrier R + Barr100 R + Barr200 R2 L9 {* h/ O9 R1 i+ @

; c# S. n1 ?, E# D4 V* j5 b27    BigHeart
6 F( V6 f* C! i. D- x# eAttacks, then heals HP!
2 M+ B5 N' B# l+ bHolyPanl R + Recov300 R + Roll R
& u. D% S4 `& A/ J8 r1 l" Z% o2 ^4 cHolyPanl R + Recov300 R + RollV2 R# n% `6 }0 f  {3 a. g7 }
HolyPanl R + Recov300 R + RollV3 R
1 i/ E8 M- o5 m: i, Q8 l0 Q# \
& ^( D0 L! `3 L# {28    GtsShoot
4 D; e+ {" j/ c; x/ H5 l! k& c6 sGutsMan throws MegaMan!
" Z) d" o/ s3 g( ?$ XGuard * + DashAtk G + GutsMan G
) ^: j( X' C5 D- U) [2 N6 {; _$ n* jGuard * + DashAtk G + GutsMan2 G
( v% x. d5 e1 O5 Q( ?' d6 C' G8 OGuard * + DashAtk G + GutsMan3 G
! b9 \/ O6 \. N2 a) _Guard * + DashAtk G + GutsMan4 G$ j0 z3 U, ?1 w: U5 X$ G
. O0 H7 ^& d7 P, s. T3 D
29    DeuxHero
. {! F7 F8 a* ~# Q4 `: g/ J, A" u" YMegaMan & ProtoMan team up!
# _: G/ _+ [% e! S8 R9 [2 MCustSwrd B + VarSwrd B + ProtoMan B
2 \$ o4 Y# s, q4 Y; U8 G: uCustSwrd B + VarSwrd B + ProtoMn2 B, `7 m8 e9 J1 W# b! I: U  S. }
CustSwrd B + VarSwrd B + ProtoMn3 B/ u% Q" r1 [4 \5 E* T' j2 V
CustSwrd B + VarSwrd B + ProtoMn4 B. J0 ~( r0 G9 ~% e2 p; @

7 e8 Y! u; y1 P& S! M- }5 _30    2xHero
; S0 V; _" r- R% l5 H2 k2 ]MegaMan & ProtoMan Dual atk$ v+ t' a3 c! Z) P& l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( |$ H& ~. T4 G: B/ j  b7 R. t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* K: v6 `% F( K9 G; R# G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: a: ~+ V& q/ t  |$ cSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 J* c$ T0 }1 y! \, a" b. v/ Y% P  @) V: `, S; N5 O
31    PrixPowr4 q3 f3 N. i4 U3 `- s
3 Navis attack at once!
6 ]8 h& f$ N( n8 c6 U8 vTeam1 * + Team2 * + KingMan5 K
# n. J5 e8 X: k1 eTeam1 * + Team2 * + MistMan5 M
# z! q& K% K6 C! b- @+ ~Team1 * + Team2 * + BowlMan5 B/ _+ r2 \! B& S  c5 z& \
# s$ Y) ^( i; C# L6 }8 c2 z
32    MstrStyl
* J& n! i2 Q+ @* q, A# S! HMegaMan unleashes his power. R, ~. u+ k1 K
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ h: ~2 c5 d$ `. r
' k+ a5 V9 ~- ZStdrdChip (Part 1)
: U9 W1 c6 ?1 T┌──┬────┬─┬──┬──┬───┬───────────────┐7 c+ U" E5 s/ z+ d
│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 ]. ]0 Y+ Y1 y: K├──┼────┼─┼──┼──┼───┼───────────────┤
& H! a  a  N; e0 f8 J│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │  y  v, b2 Y' h0 t7 d! s
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: ]3 m+ `6 i6 d# ?+ T0 X│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │6 t  n/ e% I2 r
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 f; Z) T, e( L9 [
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, Q: |; Y& h% h% V: b5 T- r! [│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' h3 @8 e+ A2 ^2 {' W; Y2 I! \
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
3 F  ?6 W3 \5 y' `, _* q: A" |" g5 c│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
5 ]% U% Z3 W$ p. H) Z6 k% K  h│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% d  p) K- Q& L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' ^8 ~$ E! L+ ]% g5 B8 L* W│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 x% G3 S# o. q9 R
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! R& \2 y2 u$ }: T5 x8 F: h│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ _9 [$ {/ u5 t
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  \2 Y3 d1 `6 ?; p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 J+ E: d4 t6 p9 X- S│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 A$ M( O, i) s
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │1 W; d+ W7 R8 V; I+ t
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │3 t; g* [& C8 K* x- k1 N  M
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 J/ o0 L2 M) v3 X4 m; ]; c& j" A+ O│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 T& ^7 w% k$ M" G# k
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, O% E. H) h( p0 |. j
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) I. w3 U1 Z, Z  N
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ d$ V* d$ ?8 X0 C  D; w7 D! C$ Z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ q1 j1 L/ R9 o) S
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │8 b/ O; g$ {4 a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  S$ F% v. G0 g2 t* S9 P7 @│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" @$ \( h% D/ Y0 ~# q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
0 j, i4 b: h1 z* I% a│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 ~" e3 x* e, p+ q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% m2 K8 P/ n. G3 P, ?2 v2 Y0 ?│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- l/ X! p* [4 r9 n, c7 j) E" F- z│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' {) N8 R6 |9 N$ p; Z- K, O
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
) f$ F, m7 ]$ T: g6 |, c. T0 k│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" E( d: s5 T# l" H% z1 H
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, }* B5 s( `% I' K$ K: T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │4 O. q4 a: u) H# [0 P4 H, _( a; Z- F
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 m+ ]. Z" q$ g7 @
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
9 T, z) f0 P. w! ~- W0 M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
- K# q- z- {% \& G/ p. m, V/ Y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" f8 v6 n# g+ b5 X$ L' D: M) f$ o1 t│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ {" L6 ]3 T1 L( |- z, I│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 d  U' _0 r  p/ X3 `1 c3 n│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 Q4 w  c+ `* ]│44 │ShockWav│10│60 │  │*   │Shock through enemies     │6 y& N5 j7 w# f6 O% F
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 ]  K% J5 a" |  \│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
' m  @/ c* F/ T; e( p6 m0 p" Y& F│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
) X+ z9 c) v" H; n# c6 b│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │( B/ u8 U9 H1 p9 h
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 f7 }- i9 @/ [- s4 m8 G│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 i* h  F4 B1 h# i& R4 u" m
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
" u8 E' h8 q* }6 ~│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" O  c" s" E1 Z1 R: f* Q8 ~
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 ?/ Q- I3 [* A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │- G& L+ N9 W) X
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ r, b) t2 S# ?  k4 \│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: A, o" i4 p! ?/ _4 `9 q# _/ f
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ }. c+ C: q4 Z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
9 F9 a1 B. u4 I! j* n6 t/ R│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* X! C9 Z; w" i8 J0 f3 B
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 C% u; j+ K! B  z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 N1 h3 N, u1 o/ K) B* a│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 F" m4 f$ t- v6 G│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │$ R3 b2 E. s: y& D
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" J  B; q* T: v3 a
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 S$ {5 E8 {7 _. u# Y│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │7 N1 t) E8 h9 }: `
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
- H* o7 W. `; O: {* I│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% I) P" r1 J! Z' P' W│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 \# z; E' x8 H3 i
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( J9 F& c# v6 y3 w│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 L, m5 b$ B7 T) c0 \) S" g
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. r0 K: s$ O' G) G* d+ \+ \
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 v7 t7 {4 ^0 x3 P6 ^2 ]# X$ |) E  I( }│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. {6 _- F! }/ e  {+ b# h. ^│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  S' j/ Y2 U- ~' R│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 \; j3 v3 B. G8 G7 b0 ?
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  [$ T" }" X) g! e% X
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │$ H7 `  `. C$ n+ A: u8 h& m9 F; \) J
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
0 v( t& g3 u, z* w: S│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
* J0 a/ {  h+ z' ^; J) D; S9 J│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │* v: M+ V5 _/ y- ?) J
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │, i' e! z/ h/ ^: O
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 V5 ]* D8 w* k1 J5 D│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% t' J# [! J3 g$ X│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  [8 b- b! ?  m
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
: `% b6 r( T5 a9 ^4 d' W# u# w│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 q. d3 [. G4 p  d' F: X5 [4 i
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* `# j( ~0 |1 o" E4 I5 c
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
0 `& r- @- |8 {& Z/ O9 H│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- N8 O* q; d* U: Q* s1 P
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 y/ y5 S6 o8 _1 W3 Q  ^│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% h* ~, A. a  {4 G│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 o  Q0 n0 n1 s. A│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │9 A- v, b6 t5 R. Z
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" E/ V. o  k" {6 j│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │( T# n+ Y9 u, T/ r- N" N
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │5 S' [( E, p9 j* G$ t' V) L" M
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 T, L2 |5 ^. n6 l│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: T, F4 J" T" t│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) J/ r6 v' Y- a5 N% \& T
└──┴────┴─┴──┴──┴───┴───────────────┘& V1 o1 d) I! E! p- Y# }/ H
/ r- ^- W, J8 `& [- b9 m
StdrdChip (Part 2)
! q+ V9 }* U0 B┌──┬────┬─┬──┬──┬───┬───────────────┐7 v" o* P( R& p  n, q
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, f: J  z! w, V! ^& [( G├──┼────┼─┼──┼──┼───┼───────────────┤
' U, D7 a  y, S8 h│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 m: X8 e3 E1 i" ^  Z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; ^( ^# [( t2 |/ a: i│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 u3 n. F/ F9 p3 E/ a( V
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ i4 h+ B% |6 P3 }( X2 A
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │0 [1 ~+ s3 X( U5 d* {3 G1 z/ [( L
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  G/ M8 G7 d, I3 C2 [0 p/ ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 s6 y; {0 `' X4 D8 u1 E0 i
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 h. F, X  a1 `2 ]7 }1 Q$ A│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 p! @. b0 c, j  l& ]( l. e4 G
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( o& G4 u; u. V, P! O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. Q$ p* e) c" g9 J# s2 H7 z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │, Z! j) \* P7 A) i2 E8 r' j7 P
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │. a- c! [* ]9 V& C/ d  [/ p: ]
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ a1 F8 Y/ R6 A( }/ L( b+ @9 n│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 e- O7 M" |5 S+ F5 T+ v. W
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │; n3 p9 f5 R4 u
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 ]+ T% U6 C; o  I- c
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! X) w2 {. }+ C& D; z6 D
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 h5 f6 w: b8 \! b' m3 A
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' ]6 J% Y5 E2 l│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │; y+ `0 q# e( H2 W+ Z; ^- R
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) {6 e0 I# o) M3 K
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; |  Y5 Y% ?' k+ M
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ t; T# H9 [1 F4 q; V
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 G- Q  D9 \7 J4 J4 a+ l& Z0 @8 R1 v' L
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │. ?. [  I1 A' C
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 X, _5 Z3 v# z4 E$ |, u6 k0 ^$ m│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
. X' X$ ?4 S( @& |& t│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" i, U* n4 [  w* i& l3 o│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& u: H: [  [  E2 m( }' ?
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, K/ f) i2 Y" V7 ?. }/ f$ ~* P
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, f! V" s, V' F% o( v8 {
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  B0 Q/ _' E8 ^" v% j│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, k' D+ g  O6 N7 L* U) S│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  R$ K, q5 h+ X- h+ q
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 H) l3 J% W! `+ i
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
( ]% k: B* b3 C  W! b│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 e( q0 }: |8 R$ k& Q  o9 b
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: w; Q3 c7 u9 x5 f, y0 a/ z5 r
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" x- X! _. T: H9 p. V│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │1 S1 y! s6 w/ i6 t4 w! H! m
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
. \4 k4 z% y, }& k│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( t0 Y& q  _  w% B6 L% }& }2 o
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │6 @, X2 Y4 e( d$ {! P4 A
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 J) i" p8 V, l- j# \│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 D4 X# H% @) |8 ?7 j4 F' ^% d6 K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! X" N: U; u5 x  r│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- q$ w0 R0 q# |/ L' Z% d│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) r+ \9 L4 y. a│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& H: T4 Y) O) h; h
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" T6 W) v( P3 b( X  A! M, z/ \& y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 X" M* A7 A/ f+ ~! x
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
; g! J& G$ M" D+ y) p1 p4 B! z6 j│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 ]: {6 R' [7 |3 c│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* `# @2 H, h) s6 M% _. f0 h│155 │Repair │8 │  │  │*   │Fix your area's panels    │: O5 B2 w; g8 m; N% h' Z
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 |0 o# R" ^* K
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 d7 O0 y: `( X  H2 Q! _8 U
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ M( r6 y+ {4 a9 s; P8 h
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" ~4 W0 b2 {! L
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
6 c  V* z+ `! o0 @│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │- ]7 d/ c% @8 h( U- n! s
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: o- Y/ s8 P' J│163 │Invis  │11│  │  │***  │Invisible for a while     │4 v! [( Y2 p  }4 y" g, ?
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 N/ I, R  g0 P. |  d" D. l/ t│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& N9 @- f8 L1 b+ Z9 b% g2 w
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 M. U# K/ f6 E! d: \) q5 ]
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 h9 e' ?2 r1 e* y3 M, W│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │; Z/ g! D9 I- [; `( f* {* m6 H
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │% m8 |/ x# N& w  f9 m9 S% Y3 D
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
6 ~$ `7 b5 ^, [│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' Q4 c3 c9 e& g$ _4 L+ r│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
5 u4 f+ t. y  I; q/ ?3 }│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% d8 Y4 }8 V$ N4 ]  M# Y! y
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! F( \8 `6 K- ]$ G$ z( ?' d8 U' n
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' m  ~) r; p/ e& g& t│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ w: q7 ~, E, X5 v7 e  @! q$ H│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
% c) H1 N' V1 O5 Y" n│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: f4 n7 c& e/ R
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- q) s  ^" g# y
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │( @0 V+ h* C* E( p, k! E( p' R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 W* j2 ]. A8 `6 F4 ^/ n│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 }* ?% ]$ v! U+ Z6 p5 _$ I( z│183 │Hole  │55│  │  │**** │Open hole to dark world    │* r; C) S, W4 G* X& e  t3 }" [% l% ]3 F+ w* A
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: v$ @2 |+ t; j! Y
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 M$ S- L* @1 n9 S* B. a9 L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* s& q/ L0 n! V+ b2 R. L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │! e6 z# @% O0 [) }- P* w* i; R3 U7 n$ ]
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& F7 r% R/ `! {8 f, z& Y+ A
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 @1 e5 M5 S  G│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& q  O, Y) x& ~8 G" y# o: F1 ^; P│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) ~8 t5 ]# F- i; j
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. {6 t0 }3 j# H, b, }( ]' h  x
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# r$ D( \- q' b4 `! f+ n1 e( f0 A; P, q│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) Q0 J' {* H2 `$ t│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 B( g: I( {4 D' Y& i
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ O7 ^8 b  `; K3 c) [' @* g
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
) q2 s2 y5 `  k: j$ @6 W- P' x│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 y( Z* K4 M: o
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
5 R( y2 ~/ \6 o! v8 N│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
/ @5 C1 y+ H  v; w% O, h1 s/ q└──┴────┴─┴──┴──┴───┴───────────────┘
! Z: Y3 d- ~. A! ~- f- J$ [  L7 y& I) i3 `" F
/ `( L$ t, q- r! h  o( `
Mega Chip
# @4 Y1 R! E/ u" u$ g* W┌──┬─────┬─┬──┬──┬───┬───────────────┐
; v# M- ?% @8 ~6 n0 R. a5 u│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 }5 |  o: l- R7 u$ Z9 U, Z├──┼─────┼─┼──┼──┼───┼───────────────┤; {% s, r3 y: w# }
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
& |3 C, j" I4 Z/ ~% V│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ i7 i4 r' t$ A; p: L" F* }
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
, h$ b+ C0 a5 z. A1 Y; n6 M( z- Z% r│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 A# I3 M8 V7 K- P- K│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' E+ E3 P2 b- q) m│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 f. E2 \) E4 \1 j' ]; `
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 R/ p: ]6 J4 M$ g  o% L8 R3 V. a│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 Y. ]) u1 q2 K│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 O. S" w+ e" o& v│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! _& l; T' t" H, L' j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& z! x8 q3 C3 X& i. j" L( u. L- ^
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │; C5 t8 i  k! u4 w
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
& u" p2 E& V: K" D3 z( m│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 k( J  t  @0 E- g% n9 ]  R│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │) g9 P: z& r/ P
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │+ k9 n; u0 e; r: Q# @" G# X% u
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 Z; D4 l( Z0 I/ S) a
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
$ v& S: \6 F3 B8 ^  t7 [. P7 }│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 f" _4 K/ d* O& y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 ]/ t3 e  x3 H* U. H; |│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  H7 i+ ^1 M( _  G4 \( i
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ R3 z; k/ d6 _& e│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 {' r, N* B, ^! d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( M0 |6 E# ?/ i5 d. z( H5 |│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
+ F- N9 L4 K7 M1 M! ?( }& i│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# q/ u# s' Q3 V
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
5 `2 {9 G/ }+ [- f% \6 d│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  k' K$ V! \) d2 E3 r
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ ]# X$ T2 B, }' O│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 K6 g6 N- b. O. H" Y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 L- p# K6 y1 X) p7 I8 T│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │9 p. b6 S6 x. Z; v0 o1 V
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 Q4 G/ J1 F0 I$ U5 T$ c  b9 O
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. w% Q7 w1 S" A; p( g0 w# V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │/ G8 K2 D& l) o( L9 c6 X) t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
/ e. A0 R4 m! |: i7 M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │* T' W( ^( s3 {+ b+ v3 x. s
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 a6 Y" h! I% y( D/ X) o; A. F) u2 m│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │$ H. _- i  C5 D+ ~/ X6 n
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │% j/ c* G$ Z; o7 g/ u. X# D; _
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- s, j8 C0 p' }2 e4 J, w* F1 G
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 m/ F6 d9 u; F7 j/ X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
) B6 m6 S9 E8 Z; y6 l# E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │, W: a* u" y5 ]! E" @; w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' y" z- Y7 H  K, |7 J7 I" A) j' G│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" t) s% i- P3 c; J$ h% K. o3 L; ?: v
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │; T+ ~2 ^+ \0 `8 I3 y1 [
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  B) }6 K3 p  [0 M* B│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │' _8 k  [) z" A7 `) @" [3 h
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 T7 n: N2 J) }! |6 s( U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │% \# i9 h2 d0 S. q0 {( ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. w1 I4 k! T6 [$ h% X9 a, x. O" |$ S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! f: [; Q! B* T+ e( j5 B$ B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 I( o! M# N0 r" u! a% n0 ?! H, T* ?9 L2 ^
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, L9 ^+ G" _0 C. }* {1 Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ h2 \7 N: \8 V5 n  R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' i8 a7 e) r5 c$ ~; K
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 `+ X5 M  q7 W5 t: Y
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
/ ?7 i; r  I. }( h% h│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │! |! N& Y* E, c2 M2 @
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& V/ n' ~% k1 `
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, X' S! u) k  ?. \; z) b4 Q7 G│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 N# p1 W$ S, g! D$ {; \9 a# j5 I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
: k2 P  x+ N$ E: e, r0 }│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
" R) O1 r5 g$ ]; X9 M6 ?│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
+ l" F: G! w- T$ N│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 T6 y, ?; G/ a2 r! o5 @│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ I+ e6 S9 c5 n' F' N( j7 S
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 x- t) h" z% J$ n! r
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 o0 Z% c4 M' d+ H1 z  y│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
: y" E& y/ g: T  @1 P8 K│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- c  o% o7 g) \7 ?% ]! F│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; X/ U( R- u9 A4 b2 t
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
5 ]' W  Q: g7 i+ z: C│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │' E7 ]; z' X; K4 k& s$ V! a
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
& y2 Q" A" M/ u  m│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 A6 \# a, }) I' j3 }
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 _" U5 m1 }- t│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 z( A1 |3 i; h5 y3 w, K1 T% f│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │* ^4 X% N0 j( m1 b! q$ ^( N, v
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 J" S  P3 g# y1 S0 O9 h│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 [# r9 k/ M8 i/ |8 q& v  Q. d│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) E9 R7 a- I; t* N' B│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │) ^/ o" Y9 B, E: V! t& I
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" A4 [- I( q; P% s% z' z7 D* v
└──┴─────┴─┴──┴──┴───┴───────────────┘9 Y" e* V& j" K% o
  X3 }7 [& V7 e  T: i! v0 w! i

( [: ?" N/ Q8 P/ ]: M2 q# HGigaChip (蓝版)
3 J1 b7 n9 N$ _6 m: N3 B1 |0 B( H┌──┬─────┬─┬──┬──┬───┬───────────────┐
, {& m( T- Y2 K# Z│编号│名称   │MB│攻击│属性│稀有度│说明             │8 U4 F3 d& I2 P8 p/ o5 b2 w6 C
├──┼─────┼─┼──┼──┼───┼───────────────┤1 H1 W. h" u$ S$ W2 H- Q4 s
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) q2 E' X% C2 r+ _8 |; m( ^
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 t# v/ f' \* f+ s9 X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" u" o% v! N. x
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% l2 j3 Z+ n8 k$ B  f│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 P* E+ }/ K5 \8 M, w+ G4 j
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │5 A; m! T$ X: p9 e8 l
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │8 {0 ~: _, r9 o' s
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
+ J/ D6 N' a% G5 i. p* M. J+ h9 B│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, u6 M- V! m2 P1 y5 x) M1 M/ c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  v6 |6 s8 I2 D" L( S2 F│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 [7 E6 e3 v. [9 r; v9 D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) u/ u, }: b  F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │- T: W  D# D7 n& _1 c2 u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  H3 a6 j& J3 B! g. [
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 _1 d2 A/ l4 Q
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* L* r+ ~) `' S6 E# {' j
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 H* f; U; B; @3 h7 H│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 w' I1 F6 Y6 E- p4 `/ q% _, B' R│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
0 m- x" ]) E& ]7 Z) v6 n$ q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- A; U6 s6 B9 y2 e* ]; d, [3 g5 ]4 j# A. z└──┴─────┴─┴──┴──┴───┴───────────────┘9 I$ y8 ]" ^) `
$ G4 w# \  Q: Q0 z0 u1 f9 g! K
GigaChip (白版)(只列出与蓝版不一样的Chips)% r/ ]  F* B+ G
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ X& d" B+ i* V+ r, F4 q; f
│编号│名称   │MB│攻击│属性│稀有度│说明             │" A" ^+ Z1 A5 G6 w( k
├──┼─────┼─┼──┼──┼───┼───────────────┤) n+ ^  i; j( {& w* r  g4 v
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 i; d. e6 Y( ^2 V" i9 _│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 K2 _! B- V. D# }& q. q/ o
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 T) e- b$ B# f' k2 D: ^, M) W│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& P" Q6 ?3 B7 x" f+ O└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!! {0 f$ P. I4 \5 b# d9 _5 R
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) ]/ X! W; q9 k8 e) H5 L
$ O, d9 @$ K5 @. m001002003004005006( L6 g' H- |' w& Z# ~; p
007008009010011012
5 X4 ~# Q/ A! m013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 h$ [' K8 I+ b/ V* i. v
  ]9 {$ a; u- F  ]( N019020021022023024
8 f9 l+ B9 F$ M6 U5 M1 c4 o025026027028029030" c% ~- ~" C- t5 B
031032033034035036
* \' {& ~$ s& z0 K+ k  c3 c6 V9 v& g
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) g9 r& }" u+ o. X

, |- w% t% ~9 V# e: W8 C: T0370380390400410423 ~" C/ u$ A3 [; _+ `
043044045046047048
) c" @7 y* w5 j; C; c) Y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! Q3 Y- g; s( S# N: _; f" I1 @+ C' N+ @9 A( S
055056057058059060
# ?! g' a7 i0 P  e061062063064065066
0 ]) O  |1 o' x7 J3 W, q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- F5 x# T' d. Y  h! f! ?7 f$ w) d" y

# d' W% t! D' f. V0 k073074075076077078) A4 }. k& L/ {0 ]
079080081082083084  j" A/ b% P1 a7 M8 f( m
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 [8 K1 C# S/ ^
3 v7 L' p# U% C& f091092093094095096- R  w6 z$ I2 ?' u3 I! _" S; h
097098099100101102! v$ l+ l1 d5 Y* p3 a# q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! g0 {. w) P4 \/ q: C* q& ?) g! Y, F9 L0 o9 j" @0 Y
1091101111121131146 M% _* Q, |7 q8 h$ {% S' {8 V
115116117118119120
3 c- P/ P# L5 }1 o, M$ G& F, J121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  s% x! [) L* }

6 y& M& T, j5 m127128129130131132
5 p2 i: ^* Q  ^# A8 X) h/ F133134135136137138
0 h. x6 O, v' d$ ~3 e- Q2 V$ D139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 d$ h8 T8 N% d! J! C

6 f2 j: u5 a/ e% V5 i" n7 y- ~145146147148149150
7 {6 x& ^9 o8 \% A4 n1 N151152153154155156  v; B4 S: e3 T+ \2 }3 K: q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 B) G/ H1 _1 ?
: e0 I/ e6 W% `: [0 s9 W8 [
1631641651661671688 G. d; v1 W0 s" G/ F' J' K
1691701711721731741 M2 a& @7 I8 Q4 w
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 p$ Z0 A3 w9 z/ {* F( w! E

4 r3 v, U% H5 ^7 @: c0 R( h3 o: J; ]1811821831841851865 d( F4 G7 a# i6 Z+ c3 m% r
187188189190191192
/ Y! I3 ]: a% [% Q/ c193194195196197198
6 y9 M! j! p* Z9 o# N8 S$ F0 c199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' @, Z# y, ^( L& u( g* D/ w7 j
5 o" j& g( ^. T9 W& Q001002003004005006: y6 T5 U; x9 d
007008009010011012$ D; L2 k6 ^3 d5 _/ A/ N. J# b
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 E; {* {8 O( _: J# O: M
' ]; A- E2 d2 Q  S: l* @" d0190200210220230247 |3 X& R. R* m4 d( D$ b
0250260270280290308 J! t5 k7 z" v9 g( O1 x; L
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 X/ ?+ q/ F8 H
4 F+ G/ d; b  ?) ~( L1 M037038039040041042
5 K3 h7 z0 h1 K; _, u& E/ g043044045046047048
; z+ ^$ {& \# l7 w% |8 ]& M049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" ]2 _5 a6 s" F  N# J! p# W4 _  f( f

& k; P, U0 o+ ?, {3 K- \0550560570580590600 V8 H7 D! ]. h& }; W) T8 G5 u
0610620630640650665 s- a+ _8 [( G, M1 S/ e
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ L7 c" f# t; l1 Y9 S5 X1 u
$ `3 p/ I* w# N/ M$ Q- p+ _) r073074075076077078
, G7 K" j! w0 m6 @# L079080081082083084
; P7 y" s% i  `% {  c" ]- O085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 C2 p2 a0 n: u/ w
: x0 p# n1 u% s4 \. z% j& a
001002003004005006
& Z5 `/ ^. R" a007008009010011012: _. S  Y- |* H5 L1 [/ l: b9 _
0130140150160170186 `8 v& N0 z4 M: r
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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