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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创' Z( B, Z( r7 x9 x4 n/ L% H. _
■ ●■    http://www.NewWise.com
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9 i; A* y1 `" j& E3 _           洛克人 EXE 3 Blue 卡片组合
& S9 J; o0 M+ X# z; ~( \3 {  |1 T' b. Z" g8 F' n, Y9 o/ b
$ x0 Q; l3 A# _9 ^& U+ b
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: C+ Z/ X5 a$ Y) l; K, v  a大家要看日文版的P.A.或详细攻略,点击这里吧!
/ d) m3 n, r; k& U& q# ^
====================
; w0 w( \4 {/ S$ m. M' B# i希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 O6 {0 @: Q6 H( C, e
( W9 Y: L3 N; v" w5 u以下内容格式如下:0 g* R0 y1 e# w# @& M
4 m$ ^3 D8 n, R4 s5 v, Z3 z
编号    名称
% J7 }$ e: g- ?7 I  P0 @说明
2 `& I4 o/ s* l0 ]* G0 V% h5 g. ^组合方法
9 C9 @/ ^8 Y! D9 f. `; y---------------------------------1 I9 \0 `3 B# F- D9 F
01    Z-Connon 1
; O1 u# U& y/ N# E1 H: P$ }( c8 e& VUnlimited Cannon for 5 sec# s* `4 q. [- [0 ]
Cannon A+B+C6 p7 n- g5 c& n, K" `, c
Cannon B+C+D
  R. H& _) G( bCannon C+D+E) Q& E& ]" `6 F" k) Q/ D7 C
- Q( M$ N: }" K' `0 X: q8 Z! d% b
02    Z-Connon 2
) z6 w) D/ L9 [1 r: {* {3 V* LUnlimited HiCannon for 5 sec8 R; \# I* o( {* r1 F2 k$ R
HiCannon H+I+J
6 _2 p4 }+ z# ]HiCannon I+J+K, o. i9 ?9 l$ M6 ]  y% {1 \, t& L+ b+ V
HiCannon J+K+L
6 r5 o" r& k/ e9 S9 H) T
4 U9 B$ n% H. y) w/ [5 z" k03    Z-Connon 3( M- M$ t0 ?, Z/ j: A
Unlimited MegaCannon for 5 sec
2 j& c& Q6 U7 U4 y0 p* C# TM-Cannon O+P+Q% y% u- {9 u1 {
M-Cannon P+Q+R% V9 G# K) b3 G+ ~/ Y' A" O
M-Cannon Q+R+S
  V/ s+ {; _( L# O  l" n2 B: i6 r0 ?; ^6 ^3 [
04    Z-Punch
  M0 M1 d& h$ s7 G$ LUnlimited GutPunch for 5 sec
6 t$ L- ]% b9 wGutPunch B+C+D
7 [& d7 I8 s  J$ F2 j  B( ?GutPunch C+D+E2 |& t* c0 Q( w2 q# D; B/ A+ P
GutPunch D+E+F
# Y  f' H9 N( o" j9 m+ f+ j+ |! P: f! s% P4 a
05    Z-Strght
* M1 I% I& b: [Unlimited GutStrgt for 5 sec$ Z$ H/ Z- e' @4 _
GutStrgt O+P+Q& q3 T* ~7 H& I' W# {
GutStrgt P+Q+R: k/ [9 g8 ~1 x- I' _. w) `* b
GutStrgt Q+R+S
: o' g6 `% m7 b7 z
. S# P, k; b' w8 |7 k  R* U# [( F06    Z-Impact
; {4 Z$ X& ?7 G; B/ u1 ^' lUnlimited GutImpct for 5 sec
) y! `! @- Q0 w( |, m0 I# FGutImpact G+H+I
) {4 {- @. `+ w. QGutImpact H+I+J
5 ~3 ^. k7 Y6 @, _3 J: DGutImpact J+K+L
, k% L+ J0 z6 ?! O  }
4 r! i% s# G0 r/ k1 w/ U  e/ K) G07    Z-Varibl
9 H5 s( w" |# gUnlimited VarSword for 5 sec4 h( K4 L7 K8 s. B
VarSwrd B+C+D
" H8 C8 @# Q1 E* l. fVarSwrd C+D+E
) O. O" Y' N$ }% }$ e/ x% j) SVarSwrd D+E+F
& J# R! f) a" [7 V6 F. J- l; ?5 r" o8 D/ q
08    Z-Yoyo 1+ L5 t, K& P+ x/ X
Unlimited Yo-Yo for 5 sec; y( d# J5 A, l0 c1 o
Yo-Yo1 C+D+E
" r0 \* t4 g0 I' K) Y' |2 _Yo-Yo1 D+E+F6 ~( g; ^4 {' c
Yo-Yo1 E+F+G9 X- k9 C" l+ e  }$ W* Y7 ?5 {1 d
, F' t5 i5 w( l( V9 B' c- }; }( l
09    Z-Yoyo 2
9 ]: f, n8 ^9 s1 S! j9 o. uUnlimited Yo-Yo2 for 5 sec
8 U# p2 a4 B% YYo-Yo2 H+I+J# l: m. M$ ~! a
Yo-Yo2 I+J+K1 ~9 z/ Z5 Y5 c: C7 k# A+ x
Yo-Yo2 J+K+L
& N* ~' e" u: R- E5 ]0 o7 B! S6 W* ]
10    Z-Yoyo 3, `+ j1 z% G3 ?# H' j! d
Unlimited Yo-Yo3 for 5 sec0 T1 C. p5 s% R, R4 q: ~9 U
Yo-Yo3 M+N+O5 I! q$ S; S) U. J& \
Yo-Yo3 N+O+P
1 e& Q! X2 k- L, I9 nYo-Yo3 O+P+Q
4 {: W2 v" W, T* }9 w6 D/ [5 D
. `2 a% |" L1 G% `% w4 p# ?11    Z-Step 1- A' i4 ?8 }% W3 J9 o
Unlimited StepSwrd for 5 sec
9 B3 N+ v8 X2 s6 R! N7 A, o* y7 AStepSwrd L+M+N6 X+ k$ O( a4 N
StepSwrd M+N+O
" K8 o7 k6 e1 ?* A! \StepSwrd N+O+P
* M9 B9 ?, g6 v* r: |5 M" x/ N' z! i1 T
12    Z-Step 2' d1 C/ \1 N. q
Unlimited StepCros for 5 sec
+ W/ g$ i- P7 ?' XStepCros P+Q+R7 o! z" Q2 |. F' Q* Z
StepCros Q+R+S1 c* C- W3 K* k! s8 l  }! F
StepCros R+S+T
; I8 I6 O. T; u4 E, ~% v$ J- C1 @- [6 X/ E; R7 x
13    BubSprd
( u' g! R' ~- b. M, ?/ ?Attks w/ spreading bubbles!- C0 w% G( d  T/ e
Bubbler  C+D+E( q  x7 e$ s: O- X4 s* p
Bub-V    D+E+F
% ?4 a1 \, I0 ?BublSide E+F+G. g. v, I! O6 E+ R
Bubbler E + Bub-V E + BublSide E2 p0 J$ T. }; t- d
. K7 }' t, p% m7 _6 i* [' X) C
14    HeatSprd- _* ^1 x. l! Z0 X# }$ A/ d* D
Attks w/ spreading fireball!
) @2 g4 _  t! JHeatShot H+I+J
) w$ u& S2 B  N8 P' @% mHeat-V   I+J+K
( g0 y, c: F4 f0 y' ?2 I! }HeatSide J+K+L
4 A% ]; ]9 Z0 N, z; _% Z. {3 w! VHeatShot J + Heat-V J + HeatSide J! o% }/ d! B, P8 T" i. ]0 ?3 d
. c. ?4 |; a3 c& z
15    H-Burst
/ l* E5 _  R) C8 Q( {8 H$ sCreates a giant explosion# p6 r: F( Y2 F7 s! n! q
Spreader M+N+O5 B/ o' g) r4 U0 i/ h! |) N) n0 A
Spreader N+O+P" t. s0 v& w) x
Spreader O+P+Q$ N2 [7 ?& I  J' |

/ |" v' B0 M5 H1 [5 x* x9 o) ]16    LifeSwrd
1 L' y. {8 m, J- uSwings a huge 2×3 sword!4 u* r) i% J. x6 A" X$ z' A
Sword E + WideSwrd E + LongSwrd E
+ W6 c" B8 r/ I0 YSword L + WideSwrd L + LongSwrd L
( s+ e$ |$ ^" Z# d+ E6 |" Z$ VSword Y + WideSwrd Y + LongSwrd Y
7 o1 I1 `! \, I* i; `  X- N# m2 c
& h5 ]+ f, i) c) c- T9 o# c0 F17    ElemSwrd
* {8 G6 H$ X) A; G8 w" n/ b$ L7 sWide swrd contains 4 elemnts
+ K  C" H5 _) |% C: l; c1 `; {; G3 MFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N  C3 t: q2 @8 S2 T' H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  P. Y- ]3 D9 U: o5 c& F
: `. t+ h; C& B
18    EvilCut" {% D# v/ w/ O8 ?2 j5 K/ `. a
Step up 2 & make 4 atacks: X6 r; H% l4 C& c/ q. x
StepSwrd P + HeroSwrd P + StepCros P
: l. \( T1 B' y  }
" C8 i2 Q. T; h& ]19    HyperRat; A0 o9 f! z* P4 p' d
A giant Ratton charges!$ h  x: c- r/ _0 Q. r) t1 q
Ratton1 A + Ratton2 A + Ratton3 A
& e3 T( A( _+ rRatton1 C + Ratton2 C + Ratton3 C  @, X, B: {6 D5 W* E1 N# ]: {
Ratton1 F + Ratton2 F + Ratton3 F5 D5 k6 h3 v4 f3 T
# k" [/ i7 q: T8 W5 m1 w7 M
20    TimeBom +
, `( \. ]2 `+ WSets Time Bomb in enmy area
- F; A& d* ~6 g" M# sTimeBomb J+K+L) e# k) y. x7 I1 z
TimeBomb K+L+M: W% S3 }/ Q6 D+ @8 a
TimeBomb L+M+N$ n4 T2 v' G  A% F

$ b1 R7 S" o# k1 [) h: N7 J! Z! A21    GelRain7 c, w( a- D; ]
Gel steals squares
6 u$ F. w' P( T1 r! {" i  W; Z3 _MetaGel1 B+C+D. `" D% t2 T7 B4 {; X1 X
MetaGel2 E+F+G( ^& z+ o* x7 r) ?' x
MetaGel3 S+T+U0 e# |6 c" u- Q5 x
; i9 P# ^8 [( d' P1 r
22    EverCrse. o! u3 k! a6 K
Shield chases enemies6 b6 t: _& @2 v: F- }
CrsShld1 C + CrsShld2 C + CrsShld3 C2 h6 M9 y9 Q  x: ~8 {
CrsShld1 L + CrsShld2 L + CrsShld3 L8 I: Z9 o$ f) ^# B. ^
0 T5 s9 q$ U& V& }( i# `- y" ~  L
23    MomQuake
  r& U& p! m$ {, ~8 A) s$ |Awakens Mother Earth!& R1 M2 G3 o9 G; B/ n
RockCube * + RockCube * + GodStone S: c9 |% e0 R2 @6 c: O9 Q, K

$ q" e6 `7 _" Y! p24    PoisPhar
% ~& ]8 Z; A5 I. \% ?  f. kPharaoh generates poison
/ o; d" @1 g7 N3 Y$ TPoisMask A + PoisFace A + Anubis A
" ]1 Z$ \& T, [% p- B: X) x6 A& A. d7 [6 N( U$ R6 X
25    BodyGrd! L( s/ w% h# G9 f, `8 E* t; V# Q
Bodyguard takes out enemies! H: n9 P/ J5 `& T% q) K/ R! }
AntiDmg M + AntiNavi M + Muramasa M
: Y8 }( r- `+ H' `4 v: C- H/ N* z$ M+ ]  h# c$ ^. J7 j
26    500Barr
( h% Q2 B& g  F/ E( t* eBarrier absorbs 500HP dmg
+ S- `+ ^7 Z2 B' BBarrier E + Barr100 E + Barr200 E
) B1 W/ V5 V3 j! qBarrier R + Barr100 R + Barr200 R
5 u% T& e; T/ l6 E+ D3 m2 \
0 w& x: K3 V2 \0 P' S, @7 b0 f* v27    BigHeart4 n- u- ~) B: V# A4 l  S5 a) ~1 e
Attacks, then heals HP!
  h8 Z* b, S$ {: h7 f2 _; aHolyPanl R + Recov300 R + Roll R1 \2 ], C% z& s+ t) c
HolyPanl R + Recov300 R + RollV2 R; I3 h% Z  w4 h3 o! G3 |
HolyPanl R + Recov300 R + RollV3 R# ~) `: F" O& }# q
# N9 g& S2 k  P5 e! Q4 w; e# Y
28    GtsShoot* j; U7 c$ T/ O( Q
GutsMan throws MegaMan!# K/ [; s6 [7 _; \) [3 Y
Guard * + DashAtk G + GutsMan G# V7 a7 i3 d1 B6 U) V/ w1 x+ ]
Guard * + DashAtk G + GutsMan2 G
3 F. a8 J% n  O2 A( ]; CGuard * + DashAtk G + GutsMan3 G
, e+ S, k* i9 K$ ~Guard * + DashAtk G + GutsMan4 G' _$ n2 D* Q, D5 N
) x( M! G1 f+ o
29    DeuxHero
/ O4 s8 }! {+ R0 `6 L9 X( ^MegaMan & ProtoMan team up!. Q* P' c! T& X
CustSwrd B + VarSwrd B + ProtoMan B
# y. M9 m8 M$ w3 l$ |( d9 sCustSwrd B + VarSwrd B + ProtoMn2 B( {. o+ h& _# Z
CustSwrd B + VarSwrd B + ProtoMn3 B
6 W  X: T+ Q3 m* F* j3 x3 PCustSwrd B + VarSwrd B + ProtoMn4 B
3 }- A& m8 O9 K0 H3 l7 @
+ E# O. ?. ]/ L7 w30    2xHero
+ t: @; l7 E. q+ v) m! j$ ^5 tMegaMan & ProtoMan Dual atk; i, R9 {4 A/ F, u7 L( [' Q; b: P
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( a8 Z4 T, e3 x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 p3 H' |, E3 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 T: r6 L; z; iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. v; H/ d0 X3 B, l) U0 D! X0 F5 m; a' r) I# D- ~# s3 y0 h4 [* B
31    PrixPowr$ [# S/ g5 w) v3 U/ {7 {
3 Navis attack at once!
; F4 ?5 J: r& t4 Z9 GTeam1 * + Team2 * + KingMan5 K9 O. s: d+ {$ N7 `( q5 J# B
Team1 * + Team2 * + MistMan5 M" M' d# x2 `4 r
Team1 * + Team2 * + BowlMan5 B
2 u0 ~4 x: r7 U% v
: i9 ?2 K0 K; `  n$ B32    MstrStyl
5 T& b/ B7 @* G- m1 H9 [6 C; l8 yMegaMan unleashes his power
2 t. {" Q! c  O+ HSalamndr * + Fountain * + Bolt * + GaiaBlad *9 u. D, {% J* z0 v* j: z5 o
, N' `& ~$ n5 j2 S
StdrdChip (Part 1)+ L7 ?8 a: j$ @9 A" ?3 d. v% d
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ V7 l9 B+ e: J+ J* z# f5 @│编号│名称  │MB│攻击│属性│稀有度│说明             │4 T* b& H: E  ^+ g
├──┼────┼─┼──┼──┼───┼───────────────┤
+ v: G. e% ?3 q4 Q* k│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │; N; |# j( U) E% \9 D
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
; b' E# J3 s" T) l( p│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% I5 R1 V  p; u' |+ h│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, }& x; p. ?; Z2 N9 ^# l9 h' V
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 F" ~2 P% \  i# s! g
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! C3 j+ |: V4 B5 Z0 s
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; k$ m; G  l% n! Z/ y% e
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
& f& G5 K4 B; X% A│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  J: l, k) X+ s/ n3 t8 \" j5 h4 C; Y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
; h8 a% Q7 P+ G3 W8 }' e│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │5 |" B8 {) x- B% `) ~
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 x2 ]- k2 B" R( u1 B0 ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, e1 G9 ^) t4 h" ?
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ E) X- o! R( d( Y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% Y, W% O' g: N8 U2 z7 L4 j: S1 d│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* @! V5 K8 ?8 e% O. F1 J│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 e# [% s/ i6 }$ M2 C, p
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 u" h" g. V* O+ B3 \│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │2 l" _7 w6 Z) ~' A$ Y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
, S6 h3 Q4 d7 O5 M% C8 R) j  Q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 Y1 L0 O5 p& H4 ~- F* ?9 O9 l6 ?
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& g0 Z. j+ U3 n2 d: w9 {6 a, Y│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 e: ?( d4 q0 @% C3 p+ C9 h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ s& f# M9 Y# l. S6 D6 s! ]1 N4 u│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- y, C! y$ I7 A% ^
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% P% u4 q: ]6 {; n5 P& g│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
5 R  y# e! e& b0 y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* H- ^* Y8 `/ n3 {4 m3 m. i
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: x5 ~$ m# s  S* p9 q/ m/ s│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ i  ?0 L# Y0 p( f# _! _
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& t4 N: v% \8 N" p& l+ i* a1 R
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  Z* b" G" T& U) W│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- O0 o! O7 P: C( \% M3 |- ^- z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 p7 J9 K1 i3 `. s$ r│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) o; z/ g$ r3 |3 J$ A, F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% v8 b7 ~3 s% [  p7 k
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& T$ k& ?1 k: S1 q2 |1 o│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! g( C# [( [9 E/ B│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; r7 Z* I) Y" S4 l- {
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) l) \9 u  _/ G5 j: p│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │$ y: r( I' j& ^$ r. M
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
1 [" ]* W* p2 m9 r% Z! S3 z│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │# L9 ]3 ~: n! y- M
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  [* G* ^/ r- F9 s. j│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, {# y% ^! g. ^$ k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
2 v* O% P1 w  e; k8 H1 N0 S│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
, R: c9 @8 i# V4 Q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. F$ F: x  X( C" k/ h7 M9 o& p│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 v3 M8 q4 W* b4 k% M# V/ u# f
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. e1 f: N3 ~" _4 M% q, H' ^& V) b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) Q$ ?( s" C8 S$ H│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- P& k0 {# i- N, E' K; Q* ~│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ L( D0 I3 [: E! b& {0 \
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 }# `# Y2 D0 L& z
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
* h# Y& [* o2 T8 ?; v│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) C3 q( Z! f6 }% C$ ^4 \
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( t  F0 S: H3 J0 q3 s1 N9 x( L
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ k  g& |( `/ a3 n0 d
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* {/ |  I& E7 M+ S9 A' Y
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. W; }8 [7 c; _
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. M) L. p1 _6 ^$ E1 T3 t. B! d│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 H+ p, a$ M( G% R5 o, n│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
% r8 Q8 ]* K6 h  b│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
4 U; d. F  e5 x: K│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ B3 `8 ~' s! E, B* k/ E6 Z1 Q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
- \; q% ?  K. ^/ }0 t) i6 |' N+ f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ e# P3 l( V; _│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │# A# s0 k+ ^' c6 s* c
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 F) X. J- }2 N- x6 Y" V
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │' H# |5 A5 _. X6 ]4 {6 ]
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 Q" C( K/ O. H' ?* C3 e3 M5 Y│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( Q$ w. E$ ?" i; m│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( H2 C3 m6 l8 c& ]
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
4 A" }% J& j1 E# c% R; b" E" H) M│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ A+ D5 Y* [* U/ y* p1 _
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │. h! e/ i4 b" c- o$ B
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' e2 ~7 N( `( K% x3 M0 Z. Y/ M2 O│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ F* K) f' X4 U! Y, D( o. s/ h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& k* a9 w+ D- t9 K( O/ U9 q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; a! V# h5 _- G5 z% V
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
% J% M  L5 K% ?9 ]' P3 D9 f: K, a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 d9 l# N! G6 f. d7 v% ^* O│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! i* Z5 b2 l- o/ T& w. i+ l
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) v. [8 S3 S0 j+ S& B+ \% f│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  C' |0 P$ U) C( Y& w│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; _6 f1 X9 j, _' q# U
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# J, d6 Q( S, C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 V( p2 {9 a0 u6 P( G" s" _│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │: s* }( i( \8 D8 M+ R, B# f/ h
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 F$ k# ]2 G7 o" T% Q' P
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │$ z* ?  W- `5 c( f8 U$ O
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │, z' Q* ~5 s$ B. T, t  t; v
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 K- B0 D0 R( _5 r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  R6 p7 N( o% i- Y( j2 t0 Y│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 D9 x, C- H* p. B$ }
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │" i7 w$ {  j. o
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 ]8 Z4 `, U, ?' j1 `- m
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ p. P. @2 R# h) O) b$ T" o│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
! \1 U" ?4 C$ _$ d6 I8 H: A7 J│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% c6 T; v. A( @' r6 M, b└──┴────┴─┴──┴──┴───┴───────────────┘& u( w0 Z* i$ z! ^5 G! L/ Y

6 ]' n' c" r5 k7 h6 t/ JStdrdChip (Part 2)
1 u% S! W' G# x1 Y- L1 H┌──┬────┬─┬──┬──┬───┬───────────────┐
9 P3 @+ }4 y, z9 r, U& I│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 P: k6 r) v, u2 Z3 B! \* M# \+ u├──┼────┼─┼──┼──┼───┼───────────────┤
! P( q) o: a8 |: ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, \' P& i/ s  \/ I8 _
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ J  `4 ^6 W4 c+ B. @9 j│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, Z. h" ?) k- q0 U│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
2 U& l/ w# `7 Y$ @/ A. w│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ I* q6 g% l! g│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 D4 @! l3 Q, c5 w# A* [3 h, F1 x0 W
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 d4 Q% R/ ^6 B4 e/ F
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 y  g2 ~) T9 f- o0 I; o
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
9 ~. _$ z5 \6 g9 m- `. T" T3 E│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
+ s4 f* d* F: C4 f1 h│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& l$ j: W) c! V0 I│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" i& F. L9 k) G
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; o1 y- A1 ^' x5 }5 @3 s' J, f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 V' U$ z# b6 Q; |4 N3 h
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
6 O- {4 N) _: o* U: u│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
# G" H  h% P4 s: W( R3 R6 z" |1 p& _│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
( n. T0 g/ Q8 I7 d. T│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  d  V- h6 n1 z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 F/ \$ v' |  O, O( W6 c7 A" R: i' x
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │4 {* F, l  q8 d7 C
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 R6 C  ?- h5 z) H/ l  C& A1 P' h
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 E. r4 P& f0 [( g/ R5 w7 l" y│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; V3 O$ b; Z. P0 y9 S│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. _: g+ W, ?# J+ Z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │' u$ E! p" n3 x! x
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 i7 Y+ U# o7 `# @5 y│126 │Rook  │30│  │  │***  │Protects you from attacks   │
/ U. U1 C! W0 n9 w& B│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" q# Z& k) ^! }9 ]+ Q
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
# n+ I1 y. ?2 h! j│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: g. ?+ ]6 {: w. J  N
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
6 }1 |: [1 f& j$ I4 A│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 Y, Z2 _7 z* s. ?; V
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 Z2 I8 z$ h& W% @9 w3 K3 p│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
- |! N0 S5 H9 [8 C! R4 h│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# K9 ]1 o  ~# V! q% w
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 g7 ~) M2 ?, @
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' X2 A& {. M! j' {$ {8 B* c7 J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. R1 z. i0 S9 \1 T8 }" I
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
- J  d+ l" i' |│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 x4 s) E: ^: ]2 r8 r0 G│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
' S" b/ @: W9 E3 c& Z│141 │Prism  │60│  │  │***  │Prism fires randomly     │
9 v3 e  O- _( r! o# m│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
7 z' v4 t! M- P  ~7 f8 G│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 ~8 C/ p' `8 r0 C
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! G) ~; j/ M+ b6 u' s
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 S0 x( k  C& }│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 X6 h; ~) k. S6 {│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ x' w8 ^& L1 C0 Q5 z( a│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 P8 ^; O4 O$ y+ O│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" {. f1 r  P% a! n" G4 Q- x│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
" t6 P; j' E) b& b5 c│151 │Recov120│35│  │  │***  │Recovers 120HP        │  y  w6 E- f% h3 E6 E# c
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 K& m. _, l% p, a$ I# x│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. S1 h0 y7 T6 t0 P8 r│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ C1 B' k0 r$ g9 ~7 e+ p, k) e
│155 │Repair │8 │  │  │*   │Fix your area's panels    │. f* {' T/ ~7 U! T2 B2 e
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! M. B) s  ]2 y' C: m' p* `
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 @  V- q$ Q4 u, L  v! K; K
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
% m/ e1 Q5 j% }$ K. z% m│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) j* s1 L- [4 V; B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ X- r$ h1 @0 r  t  W+ I
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; S) i. x. `! j" X
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& }0 g7 j1 q: C; G3 b1 b; P4 B! {│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ E8 e; J2 f" o' o2 u* V│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │, r. Y( B1 h4 V& J
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 p: D1 t9 K, Z) z9 o- r
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │% }9 C: x( x5 q/ v/ X4 I; A
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
$ J# t, T$ M! G) t; X│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 o: J9 A$ S! g5 s│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( v$ U3 d9 ]3 @" c2 i│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 g) ^* l9 R+ _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 a3 B! f- |/ C
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* ^# h$ D( Y! c" ~# h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& G* F& q/ F$ C8 O│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ }' i2 F1 C# x# [' O: v
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │0 ^- p* a, ~: _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% C/ u, u) ~3 {) G│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& |& z2 [* _% u. K6 p& D3 Y│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
  `4 h$ i+ b: y% T; S3 W4 B: v+ l$ F0 B│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) @  X9 o& |& I! e) F$ ?* s│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- T: e: {3 A. M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% \0 X* K. R! ^2 l% {7 R
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 M/ x% I" M7 J
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, X$ U0 l% }% B
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
- r! x) v4 N# r7 W  e│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │  h# v1 X- ?) B4 h
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% n0 L% _  ~0 O0 R1 c" Q7 c* ~3 V+ B│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  q$ n! W+ J: C, Q1 a6 |. r, e, G
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │1 F5 B' {9 n8 s. k9 C% b
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% c0 J- _/ K8 r9 l. l
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; q6 x$ W- l9 w- U7 i1 u│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; ~% k/ p( U: s! T│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 N+ i6 G  r0 d
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 Y- f8 C1 r+ O0 ]0 I  t
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- A6 x3 [) o* T+ E. t! S
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: l0 W9 L& P7 H& b: w6 _5 V6 g# h. k7 p
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" ^. ~1 \. Q+ F% P2 O
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
  N' [; u/ A0 g│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │' Q$ \1 B" r$ r# W9 g
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& [. E4 }& q! u( M# ~, G: i
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
5 N( x: g8 k5 e4 j. c: i& T└──┴────┴─┴──┴──┴───┴───────────────┘
! Q' Y; `# Z& \. B/ q. r( J$ J2 H" z0 H9 k8 v+ F. J/ I

. D6 H6 b! M4 D8 R1 FMega Chip4 X; o% k& e" ]7 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) c6 W, X- P6 ~" D│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 W0 Z; _% N- {% _0 Y├──┼─────┼─┼──┼──┼───┼───────────────┤' w# e" i3 b+ R% ], O1 `
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
4 t$ i4 a# Q1 I7 F│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. t" Q% v  h( Y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! H% z- w3 G- z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
) I: d& @$ ~/ C│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* I( D# M. A0 M/ `# H
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  K6 P7 {6 R5 F0 T
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 g' ?5 b+ y2 \2 g1 i; h
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 r0 ?# H+ {2 n. F( P* P
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │+ J0 I, N/ X& p
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 }) L9 B- I$ S; \. z3 m& ]+ D! X9 ^
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! U# `1 g7 c; C! E│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! _9 N! C6 L' m% F$ V7 g│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( p! |4 o1 s' ]' X
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
) P( a6 d( U' l$ ]% g9 {! h; C│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
2 y6 T* x9 z8 g│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │) g5 C" U* j0 U2 j2 x  _
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 _: j4 o6 P" n; B
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │  L8 Q8 @9 H% @* z* {& z( S' b
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. ?  Q2 r- E, z2 R6 X3 ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │9 ^% @5 p5 k& ~/ A
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 B. K+ u* _1 Q3 Q; [$ I% K2 ?│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
, f: \9 @( F+ Z  Q│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' k0 N" L5 O- E& g) |+ h( W
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
7 L; T8 V1 W+ y' g4 w│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 A2 X0 k$ b& }# q: B4 i1 O9 F│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 }: c' k7 g7 u│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │$ Y4 Q  j" P7 \5 i8 p
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ t; N  i' o4 K( g4 H2 c$ {│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │- u- a0 p; i- ?* Z
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
6 H8 S" L  \, j, h8 f│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( j, U9 s5 r9 r0 r- ^│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, D* J0 ?) p  G│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: x$ u( I' n" ^7 F5 p: T
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) y0 |  m& _( q/ ]$ D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! |5 V4 m. _3 D, W% B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 a$ V+ R; U0 @4 v- T
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, I6 G( o" w% E) a
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ E& ?8 i1 Q+ e. E/ E: a│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) X  K- ]2 Z% A* n8 o& h- u
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* Q: s) a. e6 o; h1 k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │* k+ e# O0 F  P" T! T7 M& E
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" ^4 W; G1 ^( @, j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 R$ B1 g4 B# H) I7 L; [' e
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
5 k& s' N/ z" b7 d1 e% P│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
% F  U0 c$ X, l│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
! X. G2 V. |- p│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  h. K/ g, u: G& f, f  S│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( t  A0 _& P1 V* W4 s# L- l│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% }6 a1 k* [. E; J7 v5 t
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
- H* I- z" ]; y8 |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( ?, {! C( S; t( N5 t- H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) A# `9 u  u5 b' V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, o. ?( p( v  Y! s0 }  _│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* i  I1 \, l1 N; b│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
3 S/ G/ m: h( m- b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ o/ l- L; O1 z0 j8 [
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* I/ e2 Y  q6 J1 C$ D4 b8 e4 |1 S# A
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. }) K  d0 I1 l4 @! n
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ ]- v8 O4 A1 U8 Q3 a% @- d│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │2 Y1 ~2 z+ q0 m3 @6 g% b
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │3 v8 X3 ]* b* U
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' V; G5 B! U. E; s3 W' O
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 h0 x, S% X; q. ]; t% H
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │2 f- a: ~$ w" Q! c! |1 ~
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) ?3 H- N) X# X' z9 C# b. [
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │" e# R9 b" t- y5 A; g% n
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: C& K; U* {5 _8 r% L8 t" o: U% U
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │, q. S6 m2 J8 \1 O* o% @  a
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: ~- x+ c2 L! |- `+ R! K. D# p* _│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ ]" C9 U" u) i# j
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 o  N4 l  D8 w, ^4 {7 H│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │3 f2 i5 E. P  u6 @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% l. I9 Y  ]0 @4 h/ ]
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 G3 e. |& Y; e# `. |
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 a' j; p4 x9 w! Z. A1 @│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 C# D5 O1 e8 c3 K4 x/ ~9 l
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 @1 D% B7 O- ?, G0 F
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 J6 g4 L, P9 h  i
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 ?+ ?9 h3 F& W* ^% Q6 ]) p
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( v/ |7 r6 K; m- q9 n8 r6 f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& x9 R: Q2 }) i& G! s/ ?" x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
/ r* ]; z+ ]# V8 f" Y│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 B& z4 d% b% R- f0 ?│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# m# B# X- M- t* z, ^
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: A: V# z% f. @4 W' |
└──┴─────┴─┴──┴──┴───┴───────────────┘9 K6 A" ^0 `  C& T

2 D0 g/ Z6 f, S# o7 N! M9 [5 R& R  T
& ?, T0 q' ]: l7 y% gGigaChip (蓝版)
: t9 {1 P" A2 W1 g7 l┌──┬─────┬─┬──┬──┬───┬───────────────┐
" R' s8 V7 Z5 @: L. T│编号│名称   │MB│攻击│属性│稀有度│说明             │
, f1 l, M) X3 }3 t4 I5 k3 k├──┼─────┼─┼──┼──┼───┼───────────────┤. z6 H4 i5 o1 e. O6 e
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) {4 h6 o6 B* [' y3 U+ e" U
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% V" P$ F, x! D+ ]
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; B9 y# L; a6 j7 S( [
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 k7 }1 B( [1 s8 @2 a; N* t│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
8 ~+ `# l! }5 x8 D! \│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, ]6 J6 K5 C6 ]$ R8 y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* J* }# i, Y6 H# m3 u! K5 C
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) L1 k5 S" o3 e+ @' q" f  z& n
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  f8 C. z/ X& \4 e7 V│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) Y( y- j2 l& q: t/ E) y) o% U
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 W& z2 u$ l- s4 S7 H  J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
7 t4 C9 w/ X9 F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │& q2 n% e1 F# h0 A* J4 w9 B
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: y3 o4 M' d. o2 s- ]
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 s5 p6 Z' o# Q0 B# z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 @5 l3 W1 i( e+ U
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 @! ]% y3 W6 q; M3 L* o- Q" ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 r- g: H. }6 n  F│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* Q0 e8 P) w6 f. V1 y' Z│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ @5 H7 E, j0 D' Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ h/ q8 q& r# R2 \! a8 Z3 K- ~) Q( K8 e
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 G5 y! K' G$ V4 K( F┌──┬─────┬─┬──┬──┬───┬───────────────┐% E! ]! Y$ R5 H  y7 g$ M
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 Y5 @) D' O  h" i) I5 z
├──┼─────┼─┼──┼──┼───┼───────────────┤) K" b: n9 }# |9 m3 a6 b' w
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 U" n! \1 [8 l3 E$ z  w
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; p. u0 l" j& C4 P. g' C9 W  V│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
' J$ p6 z/ B) y2 d" n: o│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 L  \& I+ y3 y% X0 g└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& M5 `- o3 H2 t% k: N* R6 ^8 O3 \Megaman EXE 3 蓝+白 Standard 级别的 Chips:% k4 z1 j/ s; m
* ?9 ~/ X/ \3 s5 W2 ?  c1 Y1 o/ b
001002003004005006
* N& x. h0 o* \# ^; T$ r* a007008009010011012
2 a) M7 ^  I; p013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, @2 z3 Q; O. n- ]+ j5 k" x" y
! l* b0 }5 K* y# S
019020021022023024
8 M4 i- A2 E5 @, ]% k0 R025026027028029030
- V0 Q8 l8 W2 o; d0310320330340350368 p5 C5 y' O& T) F

8 O+ P+ r* h: o+ u8 d$ y' e/ Z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ r0 f$ b2 }. M5 _9 H) T( G* h: {0 _$ _% G! ?
0370380390400410423 J1 {/ p8 r& }3 ]  p+ y4 k! v
043044045046047048/ p8 y* J7 l1 y/ w
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% M( f  X9 \+ H6 D$ }

8 n, j! O5 _7 |" ^' Z! Y055056057058059060
. \7 y3 `3 h3 l061062063064065066! c. N' p0 ~9 i9 w& L& f
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  Q' \$ _5 U0 |* d& b. s$ z
" \" x' V8 w+ F; d4 u0730740750760770781 l5 Q. W+ N8 q" F7 p- r
079080081082083084
/ ?; _8 b! n1 v7 H6 }8 ]' c4 S085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# l$ C+ w' U  B: n4 e6 r

2 d- }1 F4 ~1 I3 A! p3 D% {091092093094095096: S0 u8 S. _$ l, c- g; [# c
097098099100101102
6 x7 ?+ w" Z2 w" _103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# d& W1 s8 a& ]
, |4 T% v5 w6 m  `% g: I1091101111121131147 o9 S2 ?) C7 K2 ~
115116117118119120
& u( w2 H+ z2 \- ?121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# @6 ^7 M4 U$ i/ {% _$ k5 J, y  P, ?' J+ e. }8 p
127128129130131132! \9 M* n, u# P: u' _
133134135136137138: z! N5 B- A* S( O
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 w/ k# l/ D8 q  w0 H

2 z) ^! \3 g) h' T) Y1 K1 }& ^145146147148149150  H4 Q; z) [, n" Q
151152153154155156
7 V3 q* j/ d: M2 ~4 u157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( J% W( N3 x" a& d/ \
( x7 U/ p  _3 i$ z8 I7 D
1631641651661671688 c/ r6 X, b2 D: f! ]6 U: a, M
169170171172173174
- ?3 A) B8 @' A, I175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. e: U8 w1 ~- ~* l

) U( V' i( F0 i4 M181182183184185186
/ h! W! d) h6 z, l1871881891901911927 W9 v: c0 i& M
193194195196197198
- _1 L& v8 ^1 l" k199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. Z6 ?! N, J  K  G9 ^, V

" D4 Z* ~( b* R4 r9 f% c% s, Q001002003004005006
# [. K9 J& W0 _  x7 S* q0070080090100110124 c: O9 j% ^3 f1 ~6 c# e
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, ]3 k' m) M0 W4 N3 g" N2 R; k8 q3 F

; j1 o0 j9 t6 }$ f6 D0190200210220230243 j  u$ s6 V. [6 N) \  Z# g
0250260270280290303 M1 }4 \2 i9 b# P6 W' F, a
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 e8 O. o7 Z# N/ R& c* l$ D
4 i9 R: `) C/ S, }037038039040041042
, t. q- c* u& m2 W& b# W$ Y  C0430440450460470480 _" I$ x  D) T7 X& |; `1 Q: y$ A
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ Y& I3 ]% m7 ]; R$ j# V$ Q& Q$ Y& P7 u# X8 X5 m2 M. x
055056057058059060, A% ]1 Q" L: a& H  C3 U( [
061062063064065066
, B4 m& v/ C% a) ^( N5 O! y* ~067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 v5 N) n' p+ x( w  ?! t1 s. ^- }
+ \3 C+ I8 Q2 R9 ]: r7 H: C073074075076077078! m$ H0 T6 z: B4 j8 \
079080081082083084" j+ q( r) g2 O8 d! P% I
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
; O( n) ~( \. C
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