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■● ■ NintendoWorld 站友xliz原创- A/ m( K3 |# Z1 f/ D
■ ●■ http://www.NewWise.com 5 V" u) b4 {5 u: C& K" ~9 F) z
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 ^0 L! M. \2 A) c/ t
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: {- t- ], s* d! b! \% ]6 G$ I
大家要看日文版的P.A.或详细攻略,点击这里吧!
! h' ~. W9 K, G0 |( ]- e' |$ B& t====================
' j8 Q' m8 B/ _/ `9 Y7 Z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:/ \7 r& X/ @" |
7 s6 N$ n8 o3 p, |编号 名称
! V" U2 G+ S9 e/ y说明
6 D0 x/ U! l' [# W" J, q9 E2 n组合方法
0 l" C, \5 Y/ {/ M1 D2 \3 N) {--------------------------------- ]5 n1 c0 r; G( {, c3 h* E
01 Z-Connon 1
& `; @2 M) F) h! z& H) T6 z) t) cUnlimited Cannon for 5 sec. F: Z' f" u, o% M
Cannon A+B+C8 _9 I! W1 d' z7 }' h: K
Cannon B+C+D
# z, S8 Q# K/ E1 p: bCannon C+D+E+ Y4 z4 g0 N& _, r
$ k( u9 [2 L6 A: a+ I02 Z-Connon 2; V% o- W, p- w |7 M& f7 q
Unlimited HiCannon for 5 sec
8 {6 N4 J6 n9 V3 T3 { QHiCannon H+I+J R0 ~6 m# L, ?7 k5 b1 o0 |* I
HiCannon I+J+K2 Y7 a2 m; [! O# {: W
HiCannon J+K+L; j( k: G% x2 I9 j1 ^
4 u1 t4 U' n, E# S; }/ G03 Z-Connon 3- h4 n7 K+ m+ c
Unlimited MegaCannon for 5 sec5 e* d2 U- t( }! K; y+ m2 J$ ]" ]
M-Cannon O+P+Q
* r, A! x# S& x% m* ^M-Cannon P+Q+R
# g4 n# S i1 R* P0 M' zM-Cannon Q+R+S
# ?0 ~1 \+ u. A0 M( F( C5 g. ^" o4 \
04 Z-Punch
% H* \1 w7 [, C& N- KUnlimited GutPunch for 5 sec! ?5 j6 _0 f$ n. y' K
GutPunch B+C+D
6 s5 v) H Q. L& c$ \GutPunch C+D+E& f. q9 V. P6 q/ ]; |& M1 Q
GutPunch D+E+F; Q. D G7 T* F+ o+ t
+ k3 K3 B& B7 }! e6 {0 l0 I
05 Z-Strght
1 N% F5 ]% V/ R M- g0 XUnlimited GutStrgt for 5 sec
# e9 f0 d& c- }5 @8 JGutStrgt O+P+Q/ ^' h+ k) \) p. o' ~ Q! O
GutStrgt P+Q+R0 ^1 |6 ~) |* F K8 m
GutStrgt Q+R+S
7 v& k9 H3 K, @; W" K' m& k* M9 _: J+ a4 _3 v1 O
06 Z-Impact a4 H- s' D B& ]2 w% Y( F6 [5 T
Unlimited GutImpct for 5 sec
2 q; D! x( O3 e5 ~6 oGutImpact G+H+I7 c& A2 b$ o/ m S/ a' s/ _
GutImpact H+I+J
R) c4 d5 a6 ~: L: Q4 w% wGutImpact J+K+L' I V1 F' i0 S% e6 X# h
\5 q; q; i! A8 T07 Z-Varibl! |5 C A) L) B( Y
Unlimited VarSword for 5 sec' r1 l! p6 h; \" D; R6 ^
VarSwrd B+C+D
, V# V2 m& H: u: B% {VarSwrd C+D+E
. l( l/ D7 H) S9 I# wVarSwrd D+E+F' t7 }/ \. _! L7 T4 }+ J/ c3 t0 X8 \
`* D7 f' `$ p0 }# J" _2 J% g3 A- `% h08 Z-Yoyo 1- q1 ?1 I" S2 B% R R, h
Unlimited Yo-Yo for 5 sec3 V- ]: P# o6 M/ Z0 J
Yo-Yo1 C+D+E3 t. ?6 K! ?6 j! p: z+ z h
Yo-Yo1 D+E+F
6 m- u0 N, N( k4 Q0 R* u) lYo-Yo1 E+F+G
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09 Z-Yoyo 27 w8 l/ v3 k1 j, j4 C- S9 c
Unlimited Yo-Yo2 for 5 sec0 U6 f. ^& z% |+ n p" E+ y; R
Yo-Yo2 H+I+J
0 J& [5 r7 K8 u! \Yo-Yo2 I+J+K
4 ~. m# q2 |9 YYo-Yo2 J+K+L3 p, b- x1 y1 x v! d) T
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10 Z-Yoyo 3* ^2 w: h. A( A8 E! l
Unlimited Yo-Yo3 for 5 sec
! x1 W* e* Y! u$ Y. PYo-Yo3 M+N+O+ I3 Q, u6 y1 o5 ?$ o# b
Yo-Yo3 N+O+P+ }/ Z! ~2 y8 D: o4 p
Yo-Yo3 O+P+Q. Q1 E3 ^) h w+ |
/ n5 h9 A3 t! F5 M2 _4 D7 b11 Z-Step 1
& U. M5 W" O1 K- m" BUnlimited StepSwrd for 5 sec
' o$ t* b& e3 z+ xStepSwrd L+M+N
$ B, Y- A& }& Z2 OStepSwrd M+N+O+ T. u8 U4 [2 r! H$ x6 r; Z! \
StepSwrd N+O+P! h, g5 |0 D$ y/ J
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12 Z-Step 2
% n& U0 ]4 O% S) zUnlimited StepCros for 5 sec
) {& i7 V' R5 NStepCros P+Q+R
( A+ J5 ]) b" K. v9 S: Q' WStepCros Q+R+S
; q4 b/ } |9 }$ C5 L- rStepCros R+S+T8 S1 c2 E# E! r& R6 V
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13 BubSprd
4 }+ m* W- u6 a2 o( {8 p T5 PAttks w/ spreading bubbles!6 U0 b/ V b, s4 k
Bubbler C+D+E
; Y- \; r! G$ S: [Bub-V D+E+F) a; x/ r. Y0 V% F8 t
BublSide E+F+G
0 I; U2 Y$ I% o9 WBubbler E + Bub-V E + BublSide E
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14 HeatSprd
% Q; B; T3 }( f1 K- H% a' JAttks w/ spreading fireball!
3 v' q u) c) u1 ^% pHeatShot H+I+J
5 t. u4 ?0 e y3 h& ~, h1 M; FHeat-V I+J+K! Y3 A: E1 s5 P
HeatSide J+K+L& [* Z t9 b/ n# W% o; V/ {) \; @
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst. r, k. w3 ~4 {6 v$ I
Creates a giant explosion
" R9 n4 [: |0 h0 y* D' [2 Q" XSpreader M+N+O
- z; B s, ?- `* ^5 v/ Y! R/ JSpreader N+O+P- b) v$ p$ D0 C: X! O
Spreader O+P+Q) _, k( p2 f: r- g7 D5 H( O
* l4 T) ^0 E. ?9 `0 D3 V16 LifeSwrd
( t0 l9 p: j, F8 QSwings a huge 2×3 sword!+ f2 w% q3 Q/ @" j
Sword E + WideSwrd E + LongSwrd E
' q Y# [; [8 m, [3 v3 ?8 iSword L + WideSwrd L + LongSwrd L
9 X4 s4 o; w1 b8 pSword Y + WideSwrd Y + LongSwrd Y# N% K8 q, P: z( m; o
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17 ElemSwrd
2 N9 ^2 d! z2 Q6 `+ X; YWide swrd contains 4 elemnts
. r/ X5 U) E- A2 U( m: ~( E. Z1 NFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" a, U# c1 D2 i' H; A4 c; n2 aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 u1 _ x* m( V5 h4 ~
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18 EvilCut, O3 O) Z1 o+ L7 N8 \2 L& |* g
Step up 2 & make 4 atacks
# d. k) @, O) s7 e2 Z( CStepSwrd P + HeroSwrd P + StepCros P( X/ N0 M! }" V' h% ^
* `3 A' @8 g: H3 L19 HyperRat
* b# V/ ^& K9 A9 l) fA giant Ratton charges!% t# W0 i V4 z
Ratton1 A + Ratton2 A + Ratton3 A
/ _7 a2 [0 p9 l. U$ _/ q0 YRatton1 C + Ratton2 C + Ratton3 C" @& l" T" e5 c* P8 a. `% e3 i
Ratton1 F + Ratton2 F + Ratton3 F2 h) W: ?( d" j# F! V, r% j' A
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20 TimeBom +: O; n4 c1 Y9 ]( b; e; C; N
Sets Time Bomb in enmy area; _7 P; Q4 P$ {& C# s0 X9 q
TimeBomb J+K+L: m: {5 ~5 A( O% i
TimeBomb K+L+M2 E$ ]( [- i: v& c+ e
TimeBomb L+M+N
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21 GelRain
, u: ?9 ~$ P: ?- k. p7 M5 V! ]- zGel steals squares
: w4 ^+ I4 \$ {6 dMetaGel1 B+C+D
6 ]! [- c: S7 ^: K, `7 }9 jMetaGel2 E+F+G
( B. W0 H4 p YMetaGel3 S+T+U- f" B" k9 w" y+ n, g! J3 _
7 w" B, S! X: u& }' c22 EverCrse
" \; B) v% k7 R, u5 CShield chases enemies) \8 n; b5 p8 i8 W' ^: X
CrsShld1 C + CrsShld2 C + CrsShld3 C
# k" K0 C& a- `; _+ ^CrsShld1 L + CrsShld2 L + CrsShld3 L) {* n K7 m! s3 r/ K
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23 MomQuake1 V: l& M% b' L0 s8 j- l
Awakens Mother Earth!
- F; a0 R9 _. w9 [RockCube * + RockCube * + GodStone S
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24 PoisPhar
4 V3 ^2 G3 Y% FPharaoh generates poison
* a! H/ \6 W- i6 b. u; Z: ^PoisMask A + PoisFace A + Anubis A
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25 BodyGrd; c/ M! {& [! R8 R9 i0 x7 N
Bodyguard takes out enemies/ f: K. f: p& U( U2 I4 X
AntiDmg M + AntiNavi M + Muramasa M
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0 Z/ r f U9 f5 A3 c; t m3 F6 K26 500Barr
. h: q+ \0 M5 o: kBarrier absorbs 500HP dmg+ I8 X1 y0 W# O; |3 l9 a! Q" ?: x8 R
Barrier E + Barr100 E + Barr200 E
9 f$ ~ [ d8 O0 L+ g; v# _Barrier R + Barr100 R + Barr200 R% y G) m" s: i# ?
2 ?) }+ }0 J% n# g& O9 T% C27 BigHeart/ P+ j+ i9 c! p+ l" y) U
Attacks, then heals HP!- I1 N% ^$ j; d( M' c# x, q5 ]; A9 `
HolyPanl R + Recov300 R + Roll R
( v9 z8 o2 E) r' cHolyPanl R + Recov300 R + RollV2 R
4 Y4 G/ C2 P+ x" _& HHolyPanl R + Recov300 R + RollV3 R
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. m/ Q( V( P& }( ~+ l28 GtsShoot: R# L, _* D9 p9 o
GutsMan throws MegaMan!
" q$ Y% r: @% G$ VGuard * + DashAtk G + GutsMan G/ n- P' M) T( I
Guard * + DashAtk G + GutsMan2 G1 x6 t/ O+ T5 x" Q% u. d( {
Guard * + DashAtk G + GutsMan3 G, y" H$ g o Z& u
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero( s7 |" h: o) S7 P5 {
MegaMan & ProtoMan team up!
' S4 Y1 F% c; e, MCustSwrd B + VarSwrd B + ProtoMan B
- v# x6 W% A3 `& UCustSwrd B + VarSwrd B + ProtoMn2 B, B9 t2 x0 x4 \$ e& V
CustSwrd B + VarSwrd B + ProtoMn3 B
' I4 ^+ t/ h5 _7 S) I7 sCustSwrd B + VarSwrd B + ProtoMn4 B
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! L" y, c& U& z' `30 2xHero
: z9 e( c+ r/ ~5 z1 I9 w, q, RMegaMan & ProtoMan Dual atk
. Y: q4 ^3 ^) q' z* oSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* Z( K" E& G% e4 u0 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& x: \! l3 n3 a0 R" Z0 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( v2 H& Y9 D8 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 n6 y- S! s& |' K
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31 PrixPowr5 ?( P$ ?/ U' n! a6 W. e a3 G
3 Navis attack at once!
! Z5 i7 p6 j: ~& E8 }* }Team1 * + Team2 * + KingMan5 K
; j6 P3 ?" J! B# V( ^$ x' dTeam1 * + Team2 * + MistMan5 M* m8 `: k3 c0 ` x2 d* J, X1 {0 c# w$ ]
Team1 * + Team2 * + BowlMan5 B
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3 i7 x, m; R: T0 x5 O32 MstrStyl
' y, D# l2 a' W1 \, dMegaMan unleashes his power+ J0 `7 u0 i: k5 W* [" }
Salamndr * + Fountain * + Bolt * + GaiaBlad *. r6 K$ g0 r- I( `" f2 f
$ K: S7 |1 k/ f# a" O
StdrdChip (Part 1)
" w4 r0 u8 F0 Y+ Y7 c3 A! U- c┌──┬────┬─┬──┬──┬───┬───────────────┐
7 ~- m4 W* b# s/ c& e+ B│编号│名称 │MB│攻击│属性│稀有度│说明 │* {5 A- {' U2 m) i- R# N
├──┼────┼─┼──┼──┼───┼───────────────┤- [( K! b% f6 q! Z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │! b7 T% d1 |3 O5 @
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
% K) J9 u% Q" z) |% |│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 x: ^# d5 B5 ~1 }5 g9 `0 Y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ p( `+ J* l) e G# y+ f O6 \│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │7 j- \' [% O4 G! V7 _' f2 h7 k
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
6 _* o. C, s, _ i1 k4 M' x│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │/ [1 c% N+ D. `' K+ g5 B# E- W
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 E' g* w: s2 \0 c; k
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' W! x- [" G4 m│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
5 [: D) N; N# ?6 ^( ~% E$ w4 ~ r5 Q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 {8 S; c! l- N" a! c5 I
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │8 ~$ {. j% ^$ Q! M! a$ i+ v: d
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
2 v4 n7 p: a" C- ]7 i: a% m│14 │Spreader│16│30 │ │** │Creates a large explosion │
: d, J: K, X9 o' ^4 l& \5 z- z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) z8 O# j1 B( ?$ o
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
* s4 R4 s6 n$ @5 r1 D+ i1 p│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 T0 ? l4 k9 h& Z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 J3 R4 `; M( A│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* w8 S# K& h% q$ x+ L│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" i. x1 r) x! M* N
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 W7 q* q: @6 Y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) \, K% {6 a" C6 b. x' ~
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; Q# A8 d$ h" r' L$ K/ S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 e' t, k' s) i8 P3 m+ u" c│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │" w+ |8 F6 u/ l" F
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% U! e, ]6 U4 @* C+ m9 [3 w│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) j) b8 q* G# t' E│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
4 B1 U/ r0 K8 _3 e# e6 N$ E│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 K- h6 T; p$ \, N. t│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) x4 @7 M) U) s" G5 X│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 _# u# y. Y0 i0 U, p: P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ W, q/ E- a% q# h% E
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' ~9 n6 F9 F6 r( E# t│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 {8 J9 ]% M% ?9 Y) c/ m- m; N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 @$ C) y& R/ X/ b% \0 Y$ n) ]- j│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 @2 h: @2 Q ?5 d8 c│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 Q- D% H4 l5 \! y) \& B
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( X5 m. ]* G- ^/ E) }& |5 G, r
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
0 N# H2 R5 i5 f│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' J. T" f8 o; v) S5 ?% A
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 I; m" i+ K- U0 P( P
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 ~% g B b+ `
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% A1 D* _2 m& L! ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │0 f, O; m* V/ V s1 w
│45 │SonicWav│26│80 │ │** │Shock through enemies │- D' \' [+ c3 L2 b' ^& Q' I. E, p$ b
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 c d3 F+ i; e' a' C4 j& N. @│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* s: n9 `6 M" [1 f% d│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: \% K4 h/ W4 H: P/ q9 B
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 |' b& J1 c2 E/ e6 Y│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 x7 C( d( u/ }) a. }5 u- J: p│51 │DashAtk │11│90 │ │* │Dash through enemies! │
: m* o; [3 w+ K2 t" k2 s│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# h R+ O- f, Y' p7 A$ B: x
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ S# Z4 L$ N+ z0 i& Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
0 c1 E d4 h9 X' i$ h# |) I# J4 k' r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 V3 }; G% C/ O* u! v8 l- j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │+ O+ m" o; `) X ]
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% l# L' p d5 c" h# i7 @│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │; t' Z4 q, \- X _% a4 W% Z2 p
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │. o+ Q% t: G- y. g0 ~
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 p" f# I8 w. e2 K; y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, z1 I: c. {/ {│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- y' Q% C* I; n2 Y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 `6 |; L8 D% g$ V& }. h# W9 R6 G* a, o│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) V# s. O. L" F8 ~│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" ^/ s* q2 H* ?. n4 ~& G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* ]2 t8 X3 T0 @
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. C+ y* W* b9 M/ }( K- `7 h
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) X3 H, a$ O" s# _; f( H6 y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& R6 |3 A- q; }
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: z5 K. ?. f& `$ w8 g) s! t
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( o1 f* i5 e9 E│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- Q, g- A: ~; Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 {( `' W! R( o' b& f( n# z/ j' z1 d
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
5 t, }2 V$ l' h│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
1 f0 t( A1 z" Z$ Q# J│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! ^( e. V4 I8 A! c+ W* Y9 }
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 i) r+ F6 f# I! i│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ w( F! Z' D. d+ M1 X5 o' @8 k) p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ F) `* ^1 @# ]2 t: F5 h* l
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: O# R p% j+ \3 M; w│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 w$ }6 A0 v' K" U- P2 p9 b& K* @) J( e4 ~
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ X, n: ~$ i% m$ v+ V) X) G
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) b. a4 E# j! K" E& d/ |. T9 G│84 │NoBeam1 │66│200 │ │** │Fires if something behind │! C2 r8 k' J3 p' g: h. ?
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! j2 i1 o! }9 o& k, R2 v│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 b9 ]) N0 ]0 A/ o o
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
6 ^1 w) ^0 ~# g+ d& |│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
2 V8 J- ~+ x _1 a2 c9 f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( H1 m$ l* I# L0 e" G$ l
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* D, }4 J: [! E% \0 M│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │( A# b- b$ Y3 `+ Y$ p
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ [: l! P$ s1 G' E. u1 S' f" G1 k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& R6 P: l% L' h N2 ?│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 ^& }) r' h% u6 k4 f+ i
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 c* A5 U `3 z1 I! Q, q6 |1 k│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( |; V: ]' Y+ h, N- S+ {│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. c+ I- Z/ `# `" T c
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │+ r/ s' u" s; o) ]; E/ v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 L8 a( r% ]- h4 P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* A" _* Q2 \+ K: l8 L$ O; r
└──┴────┴─┴──┴──┴───┴───────────────┘
& c! D; s% F: D, a
: G) v( ]7 C- z6 U. D3 U/ t1 HStdrdChip (Part 2)
+ K& a5 s0 c$ p, L8 V┌──┬────┬─┬──┬──┬───┬───────────────┐
+ S) Y. S/ H6 ]2 H: b4 D( U│编号│名称 │MB│攻击│属性│稀有度│说明 │
! }" }9 m8 i* e" X/ M5 W├──┼────┼─┼──┼──┼───┼───────────────┤
" B% t# V$ \( W* n% D3 C1 `│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ s( N, ^' t: l- D% u. A│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 r# n" ~5 T9 l# D. o6 r& H/ i- X
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 o- }, V0 F4 p
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ o; s# i; W8 B- s- y$ l" p
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 H' i, S1 |. E
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
% {) b* O9 [) [ x│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. M6 \5 \2 p( d2 X) X
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) g+ ?- K* D3 e' q P
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 J0 }( _, @ k" U
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" O9 D8 B K! e" X X+ N9 V│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │2 v' ]4 i2 d) ~2 J8 A) E; a
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" \2 L1 ^* m6 j& D
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ w9 M* L2 g9 }" S! c3 ~7 v& A│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( U X. F, q- o( J6 `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" N8 Y1 W# i+ p5 h9 H
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 k" [3 T) z5 {, ?│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ D' @/ {6 [! G: X$ W3 v% d│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# V2 s& ?6 D: u, s- m. V, P
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) J7 j# O( H) [( i7 U# |
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 c* L; q# s, @, ^│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: {3 s2 a1 Q* p# g8 ^│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& m. ]# M0 b# X+ J4 s) q3 y
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 m$ k _' N: E* g+ Z3 c9 H
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 I0 z4 j3 t; t
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
' h8 n0 O Y2 v( @│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) W% o0 J' w4 L+ v│126 │Rook │30│ │ │*** │Protects you from attacks │
/ |2 R# t' w E+ b* K│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 b+ ^% B. k: Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │' B) b* x/ f' s7 Z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
7 F1 w0 l& X% a7 t│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ W, \0 ], w# R6 `) I% t│131 │Lance │46│130 │Wood│*** │Lances through back line │
) h3 j: a6 i7 c│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ B+ I7 G. m. y- t
│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 M7 `" Q! a& D* i7 |& Z8 o│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- O, p' l+ k, Z6 w7 ?; a│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 z0 i: s) c: {! R h+ g7 W# b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ T: ]' F" q- y* A$ X- c
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 J/ Q% o% M0 ~( y/ I
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 x! ^) ? }/ M. c% h7 J│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ C1 ^4 ^1 j m1 Q) x- r│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 C; e% v4 j; b$ [5 F
│141 │Prism │60│ │ │*** │Prism fires randomly │! J+ _% [; Z u4 {. r8 k
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- M* r' n4 P% J8 l; r0 ?1 j2 b; z& a│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& B7 w9 _ [" w│144 │Fanfare │32│ │ │*** │Take no damage for a while │* B- o7 S) n. }8 w" G
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* L1 C/ `" E7 X2 d( U+ \│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( I X* L5 W2 i1 @ m
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
3 {/ G, L D: w1 ]1 y! o7 ~3 r│148 │Recov30 │8 │ │ │* │Recovers 30HP │8 F+ i$ y1 [7 M+ f" T$ @5 [) F
│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 w+ k1 `8 S- ?+ ?- h2 r8 G& G│150 │Recov80 │20│ │ │** │Recovers 80HP │
- S) \1 O6 @& m' u+ q. z│151 │Recov120│35│ │ │*** │Recovers 120HP │
# l7 l l$ D" w' ^* x│152 │Recov150│50│ │ │*** │Recovers 150HP │* T4 a& W1 W, Q7 i. H* [
│153 │Recov200│65│ │ │**** │Recovers 200HP │/ M# \2 {3 b ^ a& Y
│154 │Recov300│80│ │ │**** │Recovers 300HP │! m' n- T: l$ h2 I7 C
│155 │Repair │8 │ │ │* │Fix your area's panels │$ z* _8 y- I2 w: T% A
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: \0 j$ K# Q5 x( _│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 h" f% X& J" P% \" O& Q# f C2 g
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
9 E! A# ?2 r1 ?$ R3 `0 G│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 f/ L2 O+ F( q/ l, X) ?# [
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
2 g, a K* }* ^" L│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │4 N# M# H5 z0 Y, K) F* W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
& {" Z. q# U6 B+ \8 l0 A# S" a│163 │Invis │11│ │ │*** │Invisible for a while │
4 g2 _3 t6 N' Z: f# Q) j$ n; a│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 H7 O3 |( D8 i# A4 |% }│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% e8 l, `& ~3 O# e0 s2 ]! s│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 ]7 `7 v5 M# j
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# w3 L: M% {) f$ t/ l- s. w& `/ G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ C+ p$ I- R# m% G3 b+ V5 S! {
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 d, X' X3 W# D1 A6 a3 W│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! { q" o+ {2 h$ x
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 k2 R: M9 n1 I5 w! _1 w│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 l# B& n2 ?% A; O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │* _3 o/ E. h- L! t, U
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │0 X' P ?7 g5 r O, Q5 v# N( W6 u% S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 B' h6 g3 F- U! q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 w2 p$ }# X1 M; ?3 r' Q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │" }& ^6 @* Y$ Q8 e" i0 c
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 h S6 T1 [+ M│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 D$ U+ r }' w
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 u' }4 {; @8 T! L4 |: @# c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 V6 O- P' i2 ~# `4 l* w5 v; }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: t/ y# [: _# _% ~ j
│183 │Hole │55│ │ │**** │Open hole to dark world │ h1 O1 ]3 l! ]6 m; \3 J
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │' p: T) z5 Z0 N
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" @" R$ f2 `9 v- r* @6 w
│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 K) q# M3 V7 C" _2 d
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. J8 m6 X/ ^8 C' d
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; m7 o: a: Z" y/ P6 ^│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 z/ I$ m, N# f, u: t6 }
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
- K) K3 [7 i4 N1 a( n5 }: }│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! B1 b; @: g0 u1 [. A
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 X/ q5 C* O, Q6 N; F5 N│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │! E; E: o4 J0 F( Q& Q
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- F! x( g5 d, \% e│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 G) _4 \3 e k1 ^7 _9 P6 B
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 j3 T H8 q, A/ m: E5 Z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 @: ?: G. y- ]! W! q+ }│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │. k9 i$ j; z6 f. T+ E5 {3 L/ k
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
B# A @& I0 l" f8 B, t7 k9 c│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% L2 R" p: Y4 G! ~$ E; A3 B1 g└──┴────┴─┴──┴──┴───┴───────────────┘5 E! R- M7 P* s! O+ n& y) ~5 Z
5 `) Z% Q( j+ Q4 Q4 k9 r3 G
. {! e& s4 N8 a# R- A* m; LMega Chip
- I- l3 c& Q+ T2 l; D┌──┬─────┬─┬──┬──┬───┬───────────────┐* t$ O9 x' |& ], H+ D0 ~+ g! F, P
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ `. W# l: g d) T9 d3 s
├──┼─────┼─┼──┼──┼───┼───────────────┤3 _# Z! y$ ~9 g, I$ l( A& d$ W! n* |
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: b* s F# K4 n$ ^$ d│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) s* n# s4 s# W# x* S# R L│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# k$ e$ X$ d, m; e0 m/ F│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
! ?, Y: j" g, e│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │$ J- Q3 D" s- P, O% t7 n
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( W! Q3 q9 B% n! I$ k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, b8 O6 B4 R7 l
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( t# a2 _. p7 R2 @: n8 T
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │. K4 M* G E! @5 \$ N7 J
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 d" t5 I; e. J' `6 g# R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- i, a& s* x2 S+ e5 D
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ W& J( E6 f% }5 k, @│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 _4 I. L) r, J* y& r
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, [* \. |) j' A6 f4 j
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 @- t" _- s8 _
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │) E$ R6 [) d% }8 ?( x$ w
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ p; _1 Y' J- H3 {: {
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │/ a4 [" V/ P- m. a: Y+ {) Q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │* n& j2 Y8 g- g% g# |
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
# A9 L6 F; L& V. l│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( r# L, [7 i. |% U$ N
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 ]' A/ m/ [/ C! h3 D9 }" u
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
' q8 S6 i2 R7 {' a K# u│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │! V0 ]+ f2 |4 n6 {
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 d& k2 C% @8 @3 B2 l: m/ w│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' ?0 \( q) i" g6 C7 S* }│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 k6 _: s3 v( m& B/ Y. n; g& y; _
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! C" l' ^/ M6 `5 S+ I│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │$ S* Z4 m# K* [- E- \4 h/ N0 i
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 A( N5 z2 G. P$ X2 j3 W
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% |% r' U% O0 |" A- B. j( k I
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, n$ l+ [6 h+ M( D) {# w, x7 B
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# T( Q" {7 I9 M* l7 `9 \│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# b% A" k( `$ B D! W7 y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. R3 Q! P) \0 X7 g( W+ V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 W) E+ c9 Y( z5 ?! b8 U; V9 a: I
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' Q( d( m# O! K. {+ L0 @│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
" X$ |) Y0 y/ X# t x3 @│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 E# A. F# v, C8 J4 j' U0 N
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 ]. e6 X8 ?7 F- X' D9 ?7 m9 P
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. X" {$ K' r9 o# o2 c9 ]/ ~+ d
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( U2 U. g9 o" `0 @9 v0 |; Z; I│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 Q, r. L B! u I: t% K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
E, l4 q- \* @8 I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 g! o9 k; O( K$ x% e. L" W│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! v; }3 ^ r+ a Z G4 a' ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 |# O4 c6 {; q* ?! U8 F' M
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 R9 K( w% g+ c+ g7 T: R
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
9 p2 H- P- t8 ]+ G' i. Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 O. t7 L* y8 }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. P7 Y* J6 @" A- w, n
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 y( R! {3 n+ I. R: L0 n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 Z4 K: V- u/ Q/ B9 w; ~! S( M
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
. P) b" m3 ~, \/ ]3 ]│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 c2 s! Q- B$ Z6 r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 x4 C, F% V) `. }; m# X, f. { `
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
I- r( n3 Q% q0 b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
& {4 H3 j+ k1 r% x( S│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
; O" P# S+ Y' @8 R9 o4 V│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
" w2 K" D* u, J- ]7 R* G- [│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 |( g0 ~: \# z# Q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' @; i Q9 A2 u8 i) L7 `
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ o: w6 E( B/ B& u% m
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 Q' z0 E% I8 i$ M3 t/ |7 X2 s
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! _: K) X5 V9 y5 J) Z, P2 r0 p
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 \$ r; C) P. [& h0 E│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' @7 i6 z% z& X: l2 t! U│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │- t* ~6 B8 d0 s+ u5 ]0 \% B
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 j' V j' E- H; Q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ X- ?5 C! a0 c9 c
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. R2 q, q8 S( o" I2 b! e: H7 M
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
1 b) O _1 w) y2 ?: j3 P│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 Z# ?+ `+ V+ [) f│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 G2 ]* U$ Y4 }
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 t, k* a0 b c5 v4 K5 g│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) f- W( [4 M( ?1 c' i& I
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │( s/ F: H( a- A: E
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- b& f( w% Z0 V& a1 I+ Q7 l7 F
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ \+ ]& L8 o1 N7 j* e& K3 H$ q+ r0 e│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 [5 M* W6 [8 }: \5 N0 M* Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
+ c7 `" x: s- u2 e" c" V6 V│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │6 O! \! C% R0 I; K+ O
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- E. |5 A) E& W' l, }( m5 S
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: @& j4 |- ~+ D- p9 p( {0 R2 _: T
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 B: ~) E; e. `8 I. K└──┴─────┴─┴──┴──┴───┴───────────────┘( B( g9 L5 a2 N1 q8 [
' M; S* z, A+ C+ I5 [2 C
" o' Q# E4 L7 J8 OGigaChip (蓝版)4 M3 F9 J4 b( L7 H, k7 j2 i' B
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& p# @' `; I9 o/ y, F2 w│编号│名称 │MB│攻击│属性│稀有度│说明 │2 F q4 u% _ i
├──┼─────┼─┼──┼──┼───┼───────────────┤
# z' z/ v6 o, o( n- ?. {# `7 r h1 r│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" S2 I: r0 g' k+ Z' E$ \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 F0 p6 A7 h5 p6 Y I- k2 G, k& R
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ A. M( u! R, t/ B9 h0 Q* c│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │$ }: C a$ k+ S9 [! S8 }6 @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
3 p- ~7 i( ?0 Z+ J' u5 T- L4 ]│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 P: E- m+ e* s# R3 f7 D. G│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ q2 y4 g" n* S│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 {! i* `/ |, T, o│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& c' I- Z' ^) r2 L7 B3 r│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ u/ _' e6 B# x6 L1 U3 g. P$ E5 E) K& Y│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 ~2 I5 U9 g7 t6 H' G, V) d7 s1 O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 l: [" U7 _; {3 h# E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% B; z3 M5 J4 u* a
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ A; }4 {7 t t9 {, E
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
0 j: K6 C; F, g│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ H+ D+ b& \. U1 ^! M4 R
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
9 X5 Y. v( J2 U8 K& n! h│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ h5 \- S' |1 ] v/ ~│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 m$ _' k D. D+ b' B$ C* I; m│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# u0 W' D3 F! s$ E# k' [
└──┴─────┴─┴──┴──┴───┴───────────────┘" q2 E! X% t9 d
$ l ^4 z% v2 |0 n. Z) z
GigaChip (白版)(只列出与蓝版不一样的Chips)
- p: n! @ R6 a4 U3 r8 {: G┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ?: _ ]6 d3 {# X# c! ^( @' @
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 _2 K' j) ^" y6 M! o, r
├──┼─────┼─┼──┼──┼───┼───────────────┤: w6 B+ z U/ A z5 n" e
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
. S# l* i% A+ \# q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- X6 i( @$ o2 ^6 `, D( H│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 \5 X+ r$ ]% b0 L+ V│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 v9 ]' r" D! P2 O$ Y. a' G3 y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |