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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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■● ■  NintendoWorld    站友xliz原创9 o! r' Y4 L* `. ^% X& f
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' J2 ^3 U' \# o! f! I           洛克人 EXE 3 Blue 卡片组合, a, g# ?7 l% ]/ k& N( ^; o
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( F* F6 s2 Z& L9 P" e
大家要看日文版的P.A.或详细攻略,点击这里吧!

( \& I" R. W9 Y====================
: Z3 T- A  ?' H& U5 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
& k& D( c0 {5 T7 g& w. q4 [( R, b' d* {: g5 q* `( p- g5 G
编号    名称
( ~1 E, {3 {+ V! T/ B说明
3 `% ^8 O, B' f9 L  v& T组合方法! B, Z( d% O9 O5 b
---------------------------------) q# l. ]& A, U6 o) Z
01    Z-Connon 1, K& `. h+ ^/ Q7 G4 j6 c6 D8 n
Unlimited Cannon for 5 sec" B/ k) u5 k4 }: f0 W
Cannon A+B+C6 M7 H2 A/ d2 l4 {7 B4 x7 l. G" Y# k
Cannon B+C+D
- L/ Y+ L- `! G6 e3 z* Y  LCannon C+D+E
" U! E6 o3 [9 v& V1 r& q$ q* P( W2 X% a5 ^& N! G9 t6 w) I" R5 r
02    Z-Connon 2
3 o/ t' c( b" N: cUnlimited HiCannon for 5 sec
/ w8 {! r8 {, f; V3 Z0 y6 Q# Q+ W+ hHiCannon H+I+J
4 ]2 t  a* t4 W/ vHiCannon I+J+K7 R8 }" E, L7 T4 M+ W
HiCannon J+K+L
. }9 D, _7 d; X9 Q
, o0 z2 y5 p0 ^8 K  a03    Z-Connon 3: W2 C3 Y3 n; A, H* T1 K. \4 Z* b
Unlimited MegaCannon for 5 sec* n9 g' ~5 r) ]1 ]  I
M-Cannon O+P+Q# @! u9 `' z( ?
M-Cannon P+Q+R* f) ?, }3 s6 r2 M6 N) ]
M-Cannon Q+R+S) [) H- }6 j4 c+ w" ], H+ t' ]
; a6 B  Z2 W4 ~) S. r, H
04    Z-Punch5 G& f) r4 K4 [" t! u4 q* `
Unlimited GutPunch for 5 sec. y& N2 E' _1 Z- D. ~
GutPunch B+C+D
( x9 j& Z* Z6 m+ ?& EGutPunch C+D+E
! M0 N) S' G0 Y' \0 g6 b2 g7 |: J, aGutPunch D+E+F
3 O2 |0 B6 b# c2 }: \
0 e, i3 B8 Y& W5 v0 g05    Z-Strght
  e0 I8 N" b5 S0 U: H) SUnlimited GutStrgt for 5 sec/ V: b& r9 W) @! ~/ Y- e
GutStrgt O+P+Q
8 ^5 r$ p2 ^) t  B# w, lGutStrgt P+Q+R
6 q+ K! K( L/ L, bGutStrgt Q+R+S* p+ r! Z) H/ g6 j7 l
9 O2 q' E# P0 e$ J- J5 n! ]
06    Z-Impact
& U/ ]$ a8 X. [: fUnlimited GutImpct for 5 sec7 d# z6 @- O4 |1 I4 N4 C# J
GutImpact G+H+I! f+ S( `' U1 S* W( D
GutImpact H+I+J! R" \- W  Y  }  X
GutImpact J+K+L4 t, c, d( k$ k. t: n- _( \
9 R$ Y0 `8 r) @0 l* z
07    Z-Varibl: }) A! D: g. G& v2 g  O& N9 E
Unlimited VarSword for 5 sec
5 c7 r: L5 o+ a' d" NVarSwrd B+C+D
1 E/ Q6 w5 P) g' \% r: ?1 w; F- [4 TVarSwrd C+D+E
) U" x5 s6 x# g& V% Y* nVarSwrd D+E+F# D8 ]# w7 ^' W. U6 C
- |7 X( G" _0 p7 g6 n+ R( W1 ^# q& P" a
08    Z-Yoyo 1
% P1 x: I9 g7 ~Unlimited Yo-Yo for 5 sec& t* B: S. m3 k; u& D4 X& }( b% E
Yo-Yo1 C+D+E
2 D  v) U/ y& EYo-Yo1 D+E+F
0 a" R7 n$ {0 C2 ?0 ^. l1 Y' mYo-Yo1 E+F+G
( I- b: x* V& T1 l, O) `0 \4 F( C9 |" ~# D  o* v
09    Z-Yoyo 2
% i. g0 G+ }) ?/ S" w# r$ BUnlimited Yo-Yo2 for 5 sec
3 j+ K) N' d  L$ Y* e7 M" X% `0 `Yo-Yo2 H+I+J
: b( e6 r6 c; t# AYo-Yo2 I+J+K
3 [+ |9 s. D: hYo-Yo2 J+K+L
- S) e2 G( }, p$ t" U. V, m2 i& |# @; L# d2 \
10    Z-Yoyo 3
" _) M8 Y4 D( x) P7 w! U0 iUnlimited Yo-Yo3 for 5 sec
) r$ z$ X+ ~5 p- g) _( \" Q$ [( pYo-Yo3 M+N+O
; q# ~1 H: u7 l& HYo-Yo3 N+O+P
4 i" N, h" ~, Y" B7 ~5 A# {3 LYo-Yo3 O+P+Q5 |9 Y' W3 V5 r' a& |
9 Q. m4 v  M1 ~" ~
11    Z-Step 1
9 j, h0 w7 H- i2 u  o* p4 ?Unlimited StepSwrd for 5 sec7 Y) j2 R% y. r2 k, ~3 t/ j& p
StepSwrd L+M+N
- `" l. \! E# J' nStepSwrd M+N+O
0 i! [$ C1 g  i" o# N+ h7 A; z" nStepSwrd N+O+P
7 ?! M2 P! k0 J+ p8 F3 s9 a0 T3 d1 B: x/ }7 c* |7 i8 L0 b
12    Z-Step 23 G$ E% H0 C) t* L! p& q7 A
Unlimited StepCros for 5 sec7 P5 K) q% r7 ?' `" [; l. |* k; l
StepCros P+Q+R) S6 N+ h; k7 @, a5 T
StepCros Q+R+S
$ E  b' l# S# ]8 a6 dStepCros R+S+T( w- I  u1 i9 G" ~
6 i) y2 ]- }1 f7 j) s5 u8 q' U
13    BubSprd  J5 ~  D/ C* p+ f# `
Attks w/ spreading bubbles!
- j! w  J* ]6 `1 Y& ]1 S: yBubbler  C+D+E
$ |; m$ w  [) P! PBub-V    D+E+F( g1 h; R5 e' ]' v2 p6 {
BublSide E+F+G# T% c4 T0 [7 V* b. m. G
Bubbler E + Bub-V E + BublSide E
: v# l8 h( g! M  q% H. s  s  [
' d* n) p! h) b+ x6 E; e7 h4 d& ]14    HeatSprd
4 A9 i5 B* D. M! vAttks w/ spreading fireball!
# N3 Z: Q. ]7 Q0 ~0 F5 GHeatShot H+I+J
6 Z, |8 k, S5 H. d# F" a- kHeat-V   I+J+K! `% p" X! f, K+ U
HeatSide J+K+L
3 R4 D3 l' g6 UHeatShot J + Heat-V J + HeatSide J
" g$ ?4 B( I/ Y  W1 g& y0 W2 h1 U3 X5 D" w* h1 P
15    H-Burst! z% j' X  W/ N0 Q& ~
Creates a giant explosion1 F0 O3 H' K$ m2 ~" |- |
Spreader M+N+O
& }: B8 p7 C  p* n5 C1 iSpreader N+O+P: _; K: w' E. i0 ~0 d/ r' ]2 s
Spreader O+P+Q
. |9 n4 b$ s7 F5 e6 `8 P3 k& y/ P% D
16    LifeSwrd' X4 E) c+ U) b/ D- ^. K5 P1 j
Swings a huge 2×3 sword!) C) q- Y% |3 Q8 O
Sword E + WideSwrd E + LongSwrd E" X. h! r& M- u. o4 x3 |
Sword L + WideSwrd L + LongSwrd L0 T+ q( w, p; e* S: T" A, Q
Sword Y + WideSwrd Y + LongSwrd Y
7 N' L8 |2 f) _# ?3 O5 ~; S4 _9 E8 o1 S/ {0 f. K  R4 _
17    ElemSwrd; z; ?" K8 j5 l0 F
Wide swrd contains 4 elemnts
. f* _7 U5 f, |( v! cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 R9 _. F* `' L) @, @FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" y8 C/ I! f1 y% G4 K% y
2 z) O3 c" L6 p6 f
18    EvilCut
5 y+ \, H" ]7 t$ u- VStep up 2 & make 4 atacks
2 E! H* n3 D$ a, R' KStepSwrd P + HeroSwrd P + StepCros P6 c0 M, i  D. `6 L: }
7 m! m# ^& h) c) v: ^
19    HyperRat
: P4 i- r$ D9 ^( n' N* vA giant Ratton charges!- I% p2 _" H6 e) a. f
Ratton1 A + Ratton2 A + Ratton3 A
5 y3 ~/ E3 K% O, B# a' s) ~Ratton1 C + Ratton2 C + Ratton3 C
, H6 \- ^' Y7 r2 ]/ [# E# {Ratton1 F + Ratton2 F + Ratton3 F
  R- @1 i( L* f3 y% U. V( P) {
1 L- U  g. C: ?. \# G. r% O+ X20    TimeBom +
$ j8 n4 l3 r+ u8 o' U0 vSets Time Bomb in enmy area
; I" `6 q* m, W% ^TimeBomb J+K+L
8 G- Q. p# t! F. ?$ [/ U0 BTimeBomb K+L+M
( C7 c) c- b8 j: E8 [( J5 }; M" Q9 qTimeBomb L+M+N
, S0 h: E8 a+ I, ~* D! s3 q
% B1 ~6 _. ]0 B21    GelRain
0 e6 n: x  W. ~. MGel steals squares
0 f5 L$ J+ m0 X8 }% DMetaGel1 B+C+D
. `: \4 x& e1 A/ pMetaGel2 E+F+G* x0 B5 e! e) N- A* d) O- b" _
MetaGel3 S+T+U
: j7 U) _+ y% W
7 V: G/ P! ]& k) }! w) v22    EverCrse& E- Z' ^1 K; U$ z
Shield chases enemies
# H" x9 n* A+ `& ACrsShld1 C + CrsShld2 C + CrsShld3 C
7 F( B6 G" _, U' r! RCrsShld1 L + CrsShld2 L + CrsShld3 L
# f, j3 q$ {2 c# b  V2 j+ w: k( L& l. u
23    MomQuake5 B  V6 `- ~. [# |4 f) u/ a
Awakens Mother Earth!
7 Z7 G/ i! f" aRockCube * + RockCube * + GodStone S
$ z0 n" \4 F7 x7 z
& m8 B0 l: ?" J1 R9 d24    PoisPhar) m" t7 O, s' t+ e( A) ^
Pharaoh generates poison
1 o7 @6 o3 B9 t) S# a. I/ TPoisMask A + PoisFace A + Anubis A
' o& s, U" d. N9 J: y" k( P: Q* i# G  O) T% u! r! ~0 u3 j; i
25    BodyGrd
, ?! V. U  `$ m7 e7 _- j3 iBodyguard takes out enemies2 H( W/ {. w; D2 S) k
AntiDmg M + AntiNavi M + Muramasa M
! I5 ]$ J& w. A% Y) a
5 |0 @& `" H1 e' ^  i, y6 I2 |26    500Barr
( Z4 G* T7 g. |% c! oBarrier absorbs 500HP dmg$ j: }( [  C7 S4 y2 T% d! f
Barrier E + Barr100 E + Barr200 E
1 r/ Q+ _% m8 P, n1 M% w$ @) H" i$ MBarrier R + Barr100 R + Barr200 R- H) J& s) Q! i, [

6 W- s# S+ n# H1 I" f27    BigHeart5 t. P+ P. ~4 C  K8 }* ^+ }
Attacks, then heals HP!
* t9 j5 O3 t& c) vHolyPanl R + Recov300 R + Roll R- a/ d6 o1 N& z0 n. E- {
HolyPanl R + Recov300 R + RollV2 R8 |5 }# g* i. n( K$ y- ?5 N5 @
HolyPanl R + Recov300 R + RollV3 R, _- X: K8 S1 Y- K
2 m1 D# D5 }$ E9 s
28    GtsShoot% H4 I9 g$ c7 A( B5 l5 `
GutsMan throws MegaMan!
. M: U$ |2 s6 e: ^- w" NGuard * + DashAtk G + GutsMan G! A5 E. a/ V3 I2 B& d
Guard * + DashAtk G + GutsMan2 G
: j: O9 `8 b- X3 v0 d5 K6 xGuard * + DashAtk G + GutsMan3 G
% p# B! y- G# k* I6 E# c! XGuard * + DashAtk G + GutsMan4 G% S; m) H/ t2 i2 S# V2 x6 u" n9 ?

' J1 C  I9 _  y  S% k1 }4 T29    DeuxHero2 E4 [% V% S( U9 q; k9 T8 |+ z' N
MegaMan & ProtoMan team up!, n( W: c* ~/ C& z
CustSwrd B + VarSwrd B + ProtoMan B
9 n' W) G, ?! p" l3 ACustSwrd B + VarSwrd B + ProtoMn2 B, b& v" H  Z2 z' J% @
CustSwrd B + VarSwrd B + ProtoMn3 B3 w) ~$ W1 r# Z' ^" I/ P# `1 ?
CustSwrd B + VarSwrd B + ProtoMn4 B5 q% I3 t- a$ I1 c" O" g3 @

6 w. R7 n2 r/ M/ P30    2xHero6 I* W3 X/ z& m2 h6 {4 k9 g
MegaMan & ProtoMan Dual atk. r* c" b% B( J2 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' p+ t3 z' B2 X* Z5 a5 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 u" k7 @3 |: qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ f9 d7 j5 i, ?7 z, _  s* e4 L" E- E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' J/ \3 e/ a  Q3 |3 {
: G' U! u, ~: N, L, l& }4 i, H% Z$ K31    PrixPowr
& r$ N. L6 H( S7 U6 \- O" L3 Navis attack at once!
; [! ^; g! `" u1 L/ xTeam1 * + Team2 * + KingMan5 K( g; J$ d) C% B% b0 V
Team1 * + Team2 * + MistMan5 M
0 a) |' Q2 f" t1 Y- D4 RTeam1 * + Team2 * + BowlMan5 B( i. \7 |) `! Y8 }3 d
7 t* s) q( k. s1 k
32    MstrStyl
5 E' S7 T- V! t3 E( F3 t* JMegaMan unleashes his power
) u1 K5 p6 x0 K/ R( X3 CSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 }# g9 z, q2 i/ e" ~
% V% K% ?4 v) A7 aStdrdChip (Part 1)
! c" v  V- {( d. Z! f( |: w┌──┬────┬─┬──┬──┬───┬───────────────┐
+ V, H$ k) l2 X2 R4 M4 \│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 p4 V1 k+ ]9 |├──┼────┼─┼──┼──┼───┼───────────────┤2 C! l( I& t3 a3 O! w/ ?! O% J
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% y9 R: Z) k  T) O- `# h│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 Y( l0 P2 ^, k│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │: O# e. A" i' f
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; f7 O9 w+ J, x9 z# t4 r│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ e6 f6 M/ z: L8 D/ L9 q
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- M/ \, [5 e5 g5 c7 Q│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 T5 }0 u. Q" n, Y8 Y) U│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 m& d4 P/ m* K6 ~! h+ d+ X│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 O- a! B& f% c0 ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" ~3 [9 |4 T- F
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' S* J2 s5 t9 f& B: q7 h, @
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 @7 s3 \. y6 S; m8 m
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 [' Z0 c' W- G│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* i" u4 t- L  O* h! E
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 @7 T# Y1 ^1 g, L
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 ?# x3 l* d7 n
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
! k( P7 Y6 D" I" S+ S, z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
, P" j/ W' I, ^( z9 i- a- t6 K# x│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 a5 r$ H1 t$ v/ O& Z" O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; Z& D" z6 E; {. |
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' r, ]- M7 V' c2 y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% k2 o8 \1 [2 Q# O( G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
! [) B: e2 ]3 j2 Q6 z4 j│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │' x3 U: w5 ?& J
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
; A" a' @. Q$ d9 U. Q│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' z- A1 D* r3 V* ~, o- Z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
5 f) y" [$ v8 r9 O* D6 G5 M│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( W3 L6 v: ^1 z2 d│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- Q* ]' C) s% E8 \0 }7 Y; q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │) F. D: M  l0 E7 d8 o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │3 G6 d" B8 i! V, B
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │7 C1 Y) I$ Q% a6 T3 N7 z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
# y2 r  u8 n* h# l9 _│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │/ B' e& A! g. L
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │, d. Z5 y2 e& Z! ~- y: ]1 c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 s$ |' h# o) K
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; z( H0 w1 {5 \7 s$ J│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 w# o0 m( n5 k$ S( ]8 L│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
9 d- e, D* S. H) K- M7 [│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' B) g% g  O0 k
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 k/ ]% `" M! a' r) v; M│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 w  A) P7 _/ n9 }/ \
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. K: Y: S5 a5 L" C3 M% o+ q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │. p0 {* v4 D0 p; `  Q" v
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! n4 @! G6 \7 R6 U│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ d. r  p9 U- Q+ U' H│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 z% W! n! a) W) ~4 b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
0 {6 d' T  g3 H( {: u│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
' J( o. g) U" Q4 i( ^1 ]│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │* Z( s& t& Y- u  o% y4 [6 [
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) n7 f# C! O+ {3 j5 b" q' w
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# L' u3 M; }. F2 p* O' P│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 U5 ]+ O% _0 J% z$ {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, t4 d. M% ~5 @$ \│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 }7 R* K3 ~2 k4 Q/ i+ H) k; [
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, d0 H; z. K, Y, f# o│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- r4 N" @! u/ z6 ~5 ~' v1 F│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
* w% R6 [0 k7 c  s│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 u$ Y5 I9 q/ Q2 g  O, u0 Q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 F& {* s2 C: t/ @. L
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; h6 _3 r9 j% V, [
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ S" A8 b9 S, A
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  Z3 u9 }3 B" g' |' A) r& Q3 `│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │8 V% v. L) f2 B6 x
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │1 J% w- q4 M0 g# h
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 h- S6 Y9 j% {. ]5 I1 L0 Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │2 \- X1 T. Z, a/ S* R! A: K
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% E* `$ ?  `# H│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
& {, U2 o% ~/ ^1 b( `8 i2 ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 A( H8 W* ^% v9 S! g$ w0 D│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │9 Z' e& T& a3 q6 G8 p- S' c. A: f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 A8 @2 q/ i. m& M8 B│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 y$ `+ f: ]9 T- t2 D5 i( m: `
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  b0 T5 n  Y  q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │( ^8 w6 D' Y/ h# `
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; I1 ~6 E1 V% W- h
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* |0 D/ b0 U0 \, Z: W
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │5 t- v& Q2 z; d/ ^7 Q
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
' A! E! _7 b' Y7 l+ n9 u* p0 N8 }│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; `, Q. W7 }* g: r│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 J0 |3 m3 R* e) `( v# `  z8 W│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │9 P- E0 p( s: D# m
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
3 e4 _+ o* [" \│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, U2 X8 \) T- Z' o
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │8 @  C# [% B2 s# f
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
5 ?5 a4 U6 _5 A+ I! d│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. U9 g2 P1 i( P- e% d& u; O
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
; h. {3 O% }* E5 n9 k│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │& f, j& m8 w9 I$ `: W" \1 i* u
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( F$ t+ F& e% i2 U4 u  g  B. ~
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! j6 d- m: p, C0 Q" m│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# Y% K2 J" N, O6 I( A0 G. }
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │% Z5 C% N. f5 {2 F( r8 q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │$ g  k. ]$ y4 b) j2 b& c" R
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" v  X: V/ ]6 T) H4 _│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 w" E* W( P5 m% q- h
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- j  `. z5 j, V; y- U* O│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 {) A! k$ k* s- F  s2 v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 W/ n- }8 |; W/ D# i) w) U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: V: c9 u0 E4 o└──┴────┴─┴──┴──┴───┴───────────────┘
$ }1 z( w& ~' Z4 \1 v/ o& C6 j. a- c" G
StdrdChip (Part 2)8 v. j! j3 P7 K8 u& g: X' T* `
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 f5 \( Y4 `% k5 y│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 z% f- D+ r) P├──┼────┼─┼──┼──┼───┼───────────────┤
# R7 j. t  n# U. d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* @, P3 O  L* Y7 e8 ]│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. O* i! P4 ]4 W! H│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! T( g/ w2 _" l4 j( p
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ [* |+ r* U$ W5 N9 s1 J│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
3 ]* G2 {% R/ ~" |│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ I# x5 ~6 x1 F8 ~2 Y7 a5 E│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" R8 s: l! L5 J0 p2 {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& W/ `3 f6 Q" e$ P; V* Z& {3 ^) ?/ b
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 r% G1 k: j, w6 A1 i5 p# A│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 _# l+ X- c" O! Y; |
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
7 O$ p$ t; g* D. e: I3 Y% ?& a│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
# x4 S$ y4 t5 U│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
! ?; o) M5 E- }0 O8 J' y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
% E5 j$ Q7 h1 \6 b│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; N7 o% l# u0 l, E$ v; J# ~│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( h$ h  B7 V8 p" M2 @* N4 ~! L
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  J0 K' n1 R. F/ G" l( m3 _
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 f5 L' [1 w/ _7 c/ b│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 _' r% l. b8 D) I) m
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. |  u+ o4 V% B! u) m' H: f1 x
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 ^( }( U/ t( X* E0 A9 b$ s│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# C8 \* l9 q, y" z0 `) U
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 \0 v+ o3 d. y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 p8 Y6 ~4 b5 q- U  G$ q* L│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, G7 c' K* V2 i+ T" t
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ @- I1 p0 k1 a
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: G! I4 j  n: I1 Z- C5 Y│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │* V7 G& p' m5 {6 E
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ J# t; x7 x9 d
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │. k: Y8 y$ J+ ^2 N# b
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 Q& Y: T; R; d) v0 ^: t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( S& U# i2 W7 V; D, R9 n│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │4 |! m. j! e5 D2 L# Z: b7 p9 s% B) o
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 i* l  ~% j% T│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, t) `3 z: f1 p# F│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
9 p' W9 P6 A6 y% |# @7 K- g6 ^+ r+ h│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
% i- M1 N9 F. X; c0 T5 Y3 M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# p0 j3 C$ d2 V0 I+ x  U
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
) c  {9 [4 X' H│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 p$ f" {2 X# |5 j) D6 R* c
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │, i6 Z, E  Q- C! c5 ^/ j5 `
│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 r3 n! H6 D6 u: D0 J: q4 B
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- p& F# \4 p# P! K* D3 r8 Z5 ]│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
0 k3 }. e  H9 V1 }│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. \$ m) N* N4 o3 z3 X& }
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- v$ }; M$ H8 q( r# l' M+ n  f: B│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
4 @  G& o8 k4 U; P" u1 ?, Q│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │9 b* ?1 }; f4 N! P9 m- r
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │* f8 ?8 R, [# c8 Z' h4 I
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, {7 X3 g+ j7 Z: n
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 B/ J  v- R+ ^3 w8 A& H│151 │Recov120│35│  │  │***  │Recovers 120HP        │' \% V* {8 _- Q" P8 K# h* [
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* l  w9 a- r3 j& q5 E9 l" `  q- W│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 N& u( j! k$ ?+ y! q# N. s5 L│154 │Recov300│80│  │  │**** │Recovers 300HP        │- c8 G% @; u* o
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% y7 J$ g# g$ R- b1 {5 y1 [. p│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 V0 c# ?0 h/ O1 V
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 V% G2 |8 ^9 K) ~% `% ]│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. d0 j* M" }: Q7 D│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( O; ^: l0 s" V9 e/ ~│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* g5 n* O! l* \+ T; t$ N│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) R1 E1 \  M! _" f* X│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │3 P! I) [! h3 X' A" I
│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 P# C- F: y' [% E( U│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 ^7 S$ k3 h% S4 i( t│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! t' ^# S5 k) }
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 b  r8 f7 y0 s8 D
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 }4 ~: B: {# }1 B, y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ w% s/ L& R5 z
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 i# N% ~" n7 I. s4 @! j) q( s6 M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# o. W7 v" i) B. H/ f* G│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" w- I4 K. `/ M6 u$ t! q8 F│172 │Aura  │55│  │  │***  │Repels attacks under 100   │+ `% Z+ z3 g5 O
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │8 l: B* \9 P# \# _9 f
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │% q1 n  m9 Z5 d7 U" V! F8 |
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 e, t' b& c! a0 q' q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
3 q# Q4 E( W9 n% ?' E│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: r& D8 U; D* f% {5 `# ?$ X
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │" Q) n. w, j  m
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 J0 Y0 J- J7 ^+ @" {/ m│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
! A3 F1 g& u  |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 H! S. J9 H- _6 i9 _
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
7 n7 a" j3 U: o6 U' y  a  I/ x│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. N, y( s9 Y* i: u/ B% a( p: _│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  Y% T* `1 m; [& C
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- u  w4 T+ K+ h│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 o' e% }8 `, j9 P( ]- L+ i" G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
1 p2 a7 A; T( e/ ^& y, ?! ?' L│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- }5 ]( A; K5 @( l9 u
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& Z5 x+ X, t% K; i5 |│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' K- |7 i" v: ]) a│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
0 ~7 \7 o5 a5 X; K│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │  `1 V4 K: V5 ^
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 r! p% Y% O) H$ \/ K. C$ t/ w0 e$ |│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. X' `6 @  w. i- o4 p6 M- d9 ^│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' C& M# y1 V9 c* `# Y( B│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
3 C. B- @* W- I1 l, f! L/ R, W│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ i' m5 c& D( i) ~( P│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │" s0 G4 o$ E  v: T" y, \
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( l/ ^! O+ l8 Z+ Y: F│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 M/ [1 ]3 Q- ]/ m. S" |0 I└──┴────┴─┴──┴──┴───┴───────────────┘2 R. h5 \( i! P* d# N
9 {" n6 c/ m: p: u
5 [* P3 h! R) F5 Y: F: S" I8 c! {
Mega Chip
2 d, ^) a* V. o* p0 l┌──┬─────┬─┬──┬──┬───┬───────────────┐0 }1 g1 y1 X" ^6 _9 o# e2 r+ ^; L0 h+ K
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( L' ^4 R2 z# w; o9 N├──┼─────┼─┼──┼──┼───┼───────────────┤
# S1 X( _: j1 d. F, g+ k5 N+ Z6 G│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  ^6 K- I. |8 x1 f4 S│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ g% K9 W$ @2 n
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │' E0 w: D; {, J4 u  @/ m! `. {  R7 [' J
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ D5 j* d, m* X6 L
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) j# z% z& N4 V. u6 }4 F) _4 A) x! x4 @│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 P# Z9 n8 b' }" K5 x+ k
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( b+ _0 [, T; [- w" D/ I) c
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& V, ?& g, z; P  }│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- L4 b2 D% o( r$ D
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 G! R- g4 G% o  E' `" ~│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' C, t4 G; F( w4 s│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 f; \2 h" k# L# C│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 ^3 A, q2 {" c! R% j/ ~│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 g( F% C% U5 e" w3 I- y5 W% ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
% }: P+ R( u! i' c+ Q2 v3 f│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ H: C+ t5 q: o. V1 C│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 R% `) w4 @' A; F9 d) ?  y7 k
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- x/ x2 l9 p& `0 z0 L; x0 Z/ s" b# M│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ Y. K+ q4 s0 A9 {6 ^5 T" Q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* I0 _' c* }# S* m; e$ M; T' ?│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* }7 S% {" ?0 C( a4 @% E- s│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 l( C0 N/ ^$ N3 _) l
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │0 c4 ?3 e; k% N7 z* z; N
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 B. I6 s3 ^; D4 O2 e  t│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │& b0 X4 |! w! |; O* k2 w+ D2 Y/ r& c
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
- a' f' b$ y& r7 ~8 K- z3 w│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, S& }+ j/ w" W& A
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │/ [; U+ ~7 g5 ^5 X5 t
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │: F+ J. T8 [8 H; H3 ~. a
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 n( l+ [8 t* T! G* Y7 n  y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% A4 l' z( K$ D$ Z. B$ u
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ f( P" x; O0 `8 b9 S' L
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 N9 i% D2 P; z0 ]! U
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
: X! N* d# ^' w- M│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! G' q* P) _3 J) N' l7 h
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
" q2 `) Y7 p0 B" W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
: @' D, F# p# X3 ^7 O% B% k# q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& Z3 s$ E( p" _! \" ~$ S│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 \* T5 U1 L6 ~
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
. T0 t8 T; O2 V; w, K9 [% G│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& J! o# Q6 j5 X- J6 X7 g$ t) {7 A/ t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 h+ ~/ t6 ]1 R$ u9 N, ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& A/ e2 u' b# V0 K
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: T; ^* M' T3 U
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │* [* G- b0 ]3 E  R& n7 M
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
8 D: H: j! E* t5 d│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 m$ O8 ~  r+ G
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 l0 u4 c$ b2 H' g│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 ]- N2 \2 J, ^+ O/ M2 }│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 _/ a2 }" B' y( k/ O$ I7 E/ n│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │( h) T) G: n5 l! X) Q. N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# ?1 g" d: h5 H! w$ @& M6 n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% I1 u; d' ?( I4 ?6 |! ^
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; A% v9 t2 R  f8 p9 Q# g
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# {# q5 n( ]0 f/ V4 K( r# ?6 O1 {
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 K( t( x# z$ l9 N. I6 r
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- L7 d" Z. [3 I% N# l│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 c! j7 ?" _! U│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │( A. S- d9 U( a  H# g% c
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ O9 e& M0 A9 X  O7 v0 g
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% u# g- F& z3 R
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. w' A$ E  X; c/ x
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' f1 C' ?0 C4 \! T
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 l- D. U. l4 A) G│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ y' t5 V7 z5 k- J
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │& ^% z+ R4 ~& o" F( c: b1 `  v
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ o: R; f6 F- X│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 O8 P; T2 x* I3 i0 N│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 J8 U% A  X9 ~│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! Q0 A. a( m+ \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  D% w( U4 |" k  L1 Z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │$ }( }" G+ T  k. {) `$ E
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 t0 v" _$ c4 @) m│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& f8 U7 z) w8 d2 J4 h│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │. j+ J/ _+ C# k7 r
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" @" u! h" k6 h* a' O7 c/ ~/ g3 ]
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
0 l0 a5 i2 R1 K: x9 X│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; M5 {( G/ U6 T2 W& L3 J1 A
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
0 l' e' U7 ]; f  Y- w% [│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( f. L4 T) m$ H% Z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" Z; f4 i% B& ]6 @
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ ?7 w4 y' \6 d. ~+ u: ]│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 @8 Y, m. ^3 V0 |
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
4 Q/ {6 H# U+ [8 E│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 Q1 C( W" O5 _2 E
└──┴─────┴─┴──┴──┴───┴───────────────┘9 }* ?3 I1 `( _* U8 c6 o4 ^

* j' Z, [% H/ b: l
$ w7 L3 i5 z6 ?GigaChip (蓝版)1 P5 T7 z( k; V
┌──┬─────┬─┬──┬──┬───┬───────────────┐( S5 O& T! {: Y; O. v
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! D# p0 n0 _0 B" Q- c* x├──┼─────┼─┼──┼──┼───┼───────────────┤
/ I* A! |( b; r/ `│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- w* s, [: {2 n  }) X: ~
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │. o9 U, J  g! h" B  w
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; |# b7 t2 b6 `+ x
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' C0 M8 ?5 O% \│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% e7 Q- Q3 {& r8 m│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) k% d+ L8 b) O  F( n! A- y; T8 a│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) f0 l' \" _; @9 z5 L4 O│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  g, T4 e- g2 I, I! j
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
2 f/ a  w+ k2 Q, o) g4 Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ Z* X% C$ s: ^" [" Q1 j
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; K% d5 @) n: F│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 Y' ]6 ?* X0 Z! s8 D1 o: {│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ j; D* G. q1 |; S% J* d
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 O0 Z0 A: A. S│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& W5 j/ U- `' f! @; s
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- [3 ~' {. s& Y9 B
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" R6 @. m' t6 F6 a# ]3 }│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
: O2 {& m) ^2 T6 ~+ z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ S! j. o0 i2 [. Q7 w│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- b5 s* f8 K) H" x5 j" X$ M: V1 y; C└──┴─────┴─┴──┴──┴───┴───────────────┘& \% c' g5 d. w/ o& ^& \5 F

2 s& {7 h) g* p2 IGigaChip (白版)(只列出与蓝版不一样的Chips)
! ^9 z0 @5 t* E" O6 R┌──┬─────┬─┬──┬──┬───┬───────────────┐2 }/ \8 k$ l2 _* N
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 p- t* H2 F  l2 \/ e├──┼─────┼─┼──┼──┼───┼───────────────┤3 o9 @$ h+ N" k" \6 b
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- b4 C6 k  P9 d8 J9 u
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │* ?9 Y1 M! Q# `7 f' v
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" f3 m# G: H0 W2 J: u; ]1 e" D│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
$ u0 f( s0 g, I; q* S└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 H8 v: f& X1 G" m( n$ a' H4 l1 H
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( b0 ~; J- j. [. u" v. p; x  M. H/ R3 h% @) D
0010020030040050069 p8 m3 l) R8 T( h5 A, d
007008009010011012
) \  [  ?% n1 o7 O3 {: r; j+ ]7 w013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ [! N& b! i3 h/ [  e9 D

5 }1 f9 \* M6 M2 p4 x0190200210220230240 ?7 `# \) e/ D* M( n% {
025026027028029030: H* c: M+ m) q7 \1 [# R7 }- p
031032033034035036
2 T5 @+ ]' Y7 ^% ]+ Q, w4 B( o' [( l, {. F
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ ?6 a" g6 p5 i& A4 `4 G- J
' z+ n1 i: t1 a: ], T" |1 @0 \3 }; h
037038039040041042* F9 w3 N& v' r& q: F$ }
043044045046047048* u2 q# |9 M* t+ Y! `' y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  i; f- P* t8 E9 L
- P0 |! L/ o+ K: B8 W3 o1 P055056057058059060
' m# o  v1 ?9 w9 q0610620630640650661 _# q6 q6 L+ [0 a
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. _$ O7 G' P' L  _  D2 L4 N9 w* A7 G2 b% C7 ^4 q% t
073074075076077078' r3 A& I/ ?( y8 R8 G4 V
079080081082083084
$ g5 Q) j9 w6 g' O4 {, w085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 I3 r$ g+ D1 }( Q" b
- Y+ l1 G# ]! Q091092093094095096
( t1 h3 w, k! ]+ o  `0970980991001011020 U, k, G) f# _3 a4 g
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 T$ L* |0 b6 a: ^' {5 t5 G
/ L- K! K8 w# {$ S2 l9 B9 E, s; {
1091101111121131144 a- h0 R& @$ G0 _7 e
115116117118119120
0 w: B- X9 u4 `% ?  r& K7 Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 v+ s3 @4 @" q( y7 v  }, D
# r# X" j) c/ u( n- R8 r
127128129130131132
' N6 a- K: C7 O1 \1 ^$ `" _133134135136137138
# i1 J' Q, g# M4 E. i139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 S% f* \! |1 N3 {0 K# U  G! |3 P1 O/ H8 j% ]8 ^
1451461471481491503 T3 i, `3 J0 O. v" v7 n" f
151152153154155156
6 ^( Y5 S3 N3 v! [9 Y4 V1 ^- H157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" c/ G. @5 I3 K$ c: h7 A

! I: A. R4 \8 U: T2 ^  x2 o) I163164165166167168
2 t/ @" \4 m, U169170171172173174
+ I9 L! i. x& E- a175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& P2 j. s0 ^, X

7 i. Z8 J& j+ C: @; ]# z181182183184185186+ S+ l0 a. z: [0 a( G
187188189190191192
' R9 m0 j! @- U+ f1931941951961971983 Y% M/ L; V) L$ P+ }
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 `7 W  G. t3 u- q& H' R

& n2 k9 H5 M& M2 z001002003004005006
" D# a1 `0 Q* Q* P% M. y- z007008009010011012
/ Q2 ~/ }1 n. q/ k1 T013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' a* `" f0 G# _4 T7 k
4 ]5 c9 |6 E% b2 v% `2 x7 u0190200210220230247 I: g( Z$ b6 x
025026027028029030
  K0 ]+ {/ l# y: p1 b" F; w  I( z: W031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% v1 k( c+ H3 P( ~9 T
  s$ O! }( c( @037038039040041042. U; G# c6 ^  S. J. w0 ^/ D# T7 J
043044045046047048
. D. h" {3 `5 S# |: N! t* C049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ r/ Z1 O0 z9 e8 i. ^5 i% G$ o6 F
" Y0 M, E( U, T/ b, Y055056057058059060
; c) j  w" ?! D. h$ v- `2 l7 \0610620630640650661 E+ W8 i( c& }& D- v9 g6 e/ z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' O1 V5 q2 `* e; L+ @
3 l( D' v/ }6 x! V% [073074075076077078# S  U$ J/ a/ L3 p
079080081082083084, A1 r8 r6 Z5 W7 b" w/ T
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:" e. r, S( ^4 a- j* |* C0 b$ O

! w5 ?! _' k6 w6 k" p$ E, k9 a' }001002003004005006% \  ]4 S0 X& m, {6 Q
007008009010011012; Q% Y/ H0 ]5 T! J/ n6 k
013014015016017018
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