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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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: @1 i8 U  g* ~7 S8 Q8 n+ E■● ■  NintendoWorld    站友xliz原创& P% S3 V' r7 w, M& N
■ ●■    http://www.NewWise.com 7 Y' K% y! G0 f7 b+ j3 ~8 }- F
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 e! `3 W) A" `& c' c. |4 r

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4 [: z3 c8 }7 }9 z3 j) i9 O1 y           洛克人 EXE 3 Blue 卡片组合5 p, w! U6 j. e- O

7 u( h3 A3 s: X9 w0 Y& a0 n% a# q( f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& R1 x3 `, R4 ^4 `. y1 L1 ]
大家要看日文版的P.A.或详细攻略,点击这里吧!
% P8 V# f5 `5 ]! }6 a/ {9 H6 W: T
====================* k( Z) z/ `* D* R* q9 r) S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 h) {4 |8 X' y
* Q& k( f! d. P  Y; v
以下内容格式如下:
$ l( N& g. W, E2 C, o- J$ f  L# J5 i: @
编号    名称
/ V% j, I# {6 @1 A$ i' L说明
# V/ r$ v0 j% ]% f组合方法
  c: V8 Y' ?2 Y4 c---------------------------------
0 E) A  R) R) f2 l$ B) [0 ?& B01    Z-Connon 15 G' K! t3 i* ]* q) t4 ?
Unlimited Cannon for 5 sec
! F8 s. C. p7 z; R! r: t3 d( uCannon A+B+C5 q! T% r5 A3 C3 f) m, {. a5 ]
Cannon B+C+D2 j) `8 ]8 Z6 o6 z9 X# D8 c
Cannon C+D+E6 @. t: C6 q" I

% Y) A4 d. |8 A8 {8 j; J0 P02    Z-Connon 2$ K7 ~6 U* \: F& u/ F; g8 f
Unlimited HiCannon for 5 sec' e) P0 `; B% y$ m* i; H! r
HiCannon H+I+J
" W) q& w; E2 C2 G+ q$ Y8 w: BHiCannon I+J+K: D. [6 r+ V) U1 }/ @5 g
HiCannon J+K+L: g- s, D5 L* B+ U& O- p. c/ c

$ E7 B9 d0 w% m03    Z-Connon 3
! S% t8 A+ ?2 ]* u6 z; xUnlimited MegaCannon for 5 sec/ a  E1 Q9 \# |$ u2 M4 @2 Z, \
M-Cannon O+P+Q" w) `! ~0 W% G3 ?* N9 Z
M-Cannon P+Q+R
7 b; L4 `- ^3 X: r/ G0 vM-Cannon Q+R+S. P4 `4 D1 W% _; D. ]- c
- f7 @5 n2 P$ P: M0 ~$ Z5 u3 ?
04    Z-Punch
  P% ^& b/ v4 YUnlimited GutPunch for 5 sec
/ ^% T* F7 O$ H9 FGutPunch B+C+D
- \# H1 r* ]2 FGutPunch C+D+E+ t! I( A. r* m+ I
GutPunch D+E+F! Y. r, y' e8 G0 _$ Z- J- F+ X& I! y
: e: z/ j& x- H; A% W3 x
05    Z-Strght" T2 K$ J( v4 E% D
Unlimited GutStrgt for 5 sec
3 ^3 }7 i# Q) H4 f* cGutStrgt O+P+Q) N/ o5 N) g  X+ l2 O
GutStrgt P+Q+R: k, q  }9 h( R9 t' G4 B
GutStrgt Q+R+S
9 U% f" C# F$ S; @! Q: V
4 z' e: k( O  B: ^+ r4 [+ w$ s06    Z-Impact
9 e! T( D; u( {0 j$ AUnlimited GutImpct for 5 sec2 D: l2 I7 _6 z+ v
GutImpact G+H+I' }* K/ j$ c, r( u$ N* y% {' \3 l5 B
GutImpact H+I+J
) ~2 E3 x& }6 y& X/ }  Z- T+ jGutImpact J+K+L
5 Q& `+ ~- }6 V! ^/ [, B) f- N! ~) S% Y& ]4 {8 R6 a7 J  g
07    Z-Varibl
( T& g3 e& p  O8 ]  GUnlimited VarSword for 5 sec
0 u* p/ r3 Z4 y  \' j' gVarSwrd B+C+D
- k/ h) {+ K& ?7 \; o2 @VarSwrd C+D+E
5 B0 S" }) ~  w- }, M: O7 z/ y7 _VarSwrd D+E+F
" S$ v" r2 X0 I3 R5 K" |/ [2 B* D' G6 B- ~
08    Z-Yoyo 1
+ y. Z3 [& [+ N( a1 l5 p) z4 IUnlimited Yo-Yo for 5 sec
1 @0 |1 }  j0 ^+ ~Yo-Yo1 C+D+E8 d% u6 M2 A. G4 W. V) H
Yo-Yo1 D+E+F3 y* c. ]0 s8 E, ]* l
Yo-Yo1 E+F+G
. S8 O* Y; A. C3 p) a. K6 w, ~. C' G& \8 B6 v8 {5 K" m/ N
09    Z-Yoyo 2
/ z" r' n, }# D" t' CUnlimited Yo-Yo2 for 5 sec" F* |/ B0 D9 Q2 [' A. F3 k6 K
Yo-Yo2 H+I+J* X, p6 u1 ?/ {7 ~  q
Yo-Yo2 I+J+K
8 p( A6 V7 H7 y" ]# U1 [& SYo-Yo2 J+K+L1 R9 I, F2 ]! `% e3 ]; r( p
9 b2 W1 |3 T5 U- |" N
10    Z-Yoyo 3
; V; K+ A- H" r3 v: R9 B3 s1 a6 PUnlimited Yo-Yo3 for 5 sec
8 l7 V. @' F( e6 x3 L  I- B) kYo-Yo3 M+N+O
6 N- `# g7 x: E, O! O  IYo-Yo3 N+O+P. g0 p4 l, T6 W; u0 g$ s9 ?  p1 a
Yo-Yo3 O+P+Q
/ J& q4 T: J) R( v5 v+ j8 Z0 R1 L3 a* {& I
11    Z-Step 1
7 {" w; U3 l- k  I8 |, M. P6 rUnlimited StepSwrd for 5 sec
0 l) L" g2 Q! o6 m7 [) U+ Q+ bStepSwrd L+M+N8 G  C2 N* J- m( U* I- Q& T
StepSwrd M+N+O
' z; F9 R' ?9 A9 N! m- sStepSwrd N+O+P
  \- _2 [9 g! g3 Q8 g5 K0 i, x; m3 o+ ?% V
12    Z-Step 2
$ c" X5 V9 H4 s% J* M& `Unlimited StepCros for 5 sec" M) ^8 L  U9 R. s! u
StepCros P+Q+R
* ?4 P; W. D5 f3 L# LStepCros Q+R+S
! u. A4 I& r2 e3 aStepCros R+S+T1 b# Q: A3 t5 p5 Z! n6 n

8 t3 s1 U: w0 ^; |4 j' R6 P13    BubSprd
% {3 f6 E4 J6 e0 Q+ L4 v* CAttks w/ spreading bubbles!
; W1 j1 x4 M; T5 zBubbler  C+D+E9 ]! M9 K3 {8 g+ F1 q
Bub-V    D+E+F
4 z! u. w8 B# V% W/ r( N4 jBublSide E+F+G: K5 [. }0 i: x1 U/ Z% u
Bubbler E + Bub-V E + BublSide E: {( B/ h8 H7 w( c7 O1 o1 y& T

  {- x& m- u0 F  R, r* Y* _14    HeatSprd: P1 \3 R7 ]4 Q$ o( }; h
Attks w/ spreading fireball!* Z6 i3 F8 w8 ^2 ?6 {7 P% x
HeatShot H+I+J" D' M3 Y1 E' C3 g- l
Heat-V   I+J+K
6 |: s: S. W- I$ B/ EHeatSide J+K+L
$ c4 C6 d' H4 z- B7 CHeatShot J + Heat-V J + HeatSide J
) u! ~# M& g. m* j
: }5 |* Y/ ~" w, J6 r, r15    H-Burst
$ A+ k2 V1 q3 w& [! z' R1 ZCreates a giant explosion" d& p( u: l9 [5 f9 V1 y
Spreader M+N+O5 b7 y+ F2 z% G$ L! o+ R) a, ^2 `
Spreader N+O+P' W2 H6 j4 @' D/ }# \
Spreader O+P+Q7 J4 ^" R! {6 O; L
0 b' E- |$ |/ \: E- Y) H
16    LifeSwrd# U* y) S+ t) w2 ]
Swings a huge 2×3 sword!0 O( _* s; }8 P  e( k8 P
Sword E + WideSwrd E + LongSwrd E
. ?4 o8 r) S: M/ QSword L + WideSwrd L + LongSwrd L$ C! z  l! L9 U8 _! Z/ ~6 ?
Sword Y + WideSwrd Y + LongSwrd Y
1 W9 I, W# J! x# K. e$ r0 M6 G+ Q/ U. I
17    ElemSwrd
, E$ y$ S% ^, b- aWide swrd contains 4 elemnts
$ w  o9 D3 M' `1 DFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N6 ~! X- z0 k8 q/ [# ], L6 m' f
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% v& C1 {6 _, X3 G  K( M1 o6 z& N, I
7 B3 O3 W9 s; z) [2 U
18    EvilCut5 v9 L/ ]6 \( W* R5 `( _( q& E
Step up 2 & make 4 atacks) L& g/ y* J8 X) J
StepSwrd P + HeroSwrd P + StepCros P
: @' r1 H* M/ Q+ R% N: o1 |/ I
  x! u/ K7 q% C! {+ }' S% u19    HyperRat4 @. |$ i# @" o& \0 @, U
A giant Ratton charges!' P6 z+ Z' |4 ^6 w
Ratton1 A + Ratton2 A + Ratton3 A/ i9 t  V. l) T3 n4 Y+ h
Ratton1 C + Ratton2 C + Ratton3 C
  g5 d; w6 t' I- f' Z8 eRatton1 F + Ratton2 F + Ratton3 F
  U! g/ B7 O, F5 g! v9 r$ s/ G/ B+ G8 _/ |8 [$ E7 p2 @) Q
20    TimeBom +
4 Z! H: S# g& Q% _! VSets Time Bomb in enmy area  P9 T, A8 ~; m7 L% r3 u  |7 D% {
TimeBomb J+K+L$ p: Y8 ]8 W8 F8 i3 y( y
TimeBomb K+L+M
0 W6 C* V3 G% W$ t4 \5 WTimeBomb L+M+N# m- [% A, t9 \
5 k1 k/ i9 s* C- w, D5 {
21    GelRain
  H& N  \4 d# q( J# y  i6 ~9 yGel steals squares# ~9 m8 ?; z0 D7 L
MetaGel1 B+C+D
0 b$ e9 |" U2 wMetaGel2 E+F+G: u0 l; @6 ~* U& O  _+ C+ y( {
MetaGel3 S+T+U' p! v) D1 B9 ~9 V: B
; j% P# j4 g7 W1 E: |
22    EverCrse& V5 U2 \5 P) T7 D
Shield chases enemies
9 @- ]# V& j4 vCrsShld1 C + CrsShld2 C + CrsShld3 C
/ y7 L  Z% D; D$ D0 a8 oCrsShld1 L + CrsShld2 L + CrsShld3 L
) J! g1 F# L9 S3 e  u( u
/ |5 L) U4 ^/ [23    MomQuake! O+ c: d0 Q, }
Awakens Mother Earth!* {( a! n; F2 {4 m* b& F
RockCube * + RockCube * + GodStone S
+ G7 g1 w: Y% U# u1 c+ h9 J, P# U$ o  r
24    PoisPhar  C+ e  P! P/ S
Pharaoh generates poison0 d5 Q0 V/ b! @& D: K9 ^. p
PoisMask A + PoisFace A + Anubis A
0 Y- ^, O$ X0 G0 B7 V9 }  z0 L' L
1 ~& r" C+ U4 z# \+ b' B4 q25    BodyGrd
8 _9 O" y4 o1 Z  P2 j; N1 [) pBodyguard takes out enemies
; y! d: ?  M% `: o& E! c) NAntiDmg M + AntiNavi M + Muramasa M
6 v0 l. x: f2 `5 j& `6 A
( r* j9 Y4 }! d  [. N26    500Barr, @8 S* C$ v& W  U
Barrier absorbs 500HP dmg
, M- c( N  b6 ]Barrier E + Barr100 E + Barr200 E
0 O0 K& \  a" d" KBarrier R + Barr100 R + Barr200 R3 m5 C2 h9 U/ `* f8 Y9 V

- O  M9 q1 {% b& }27    BigHeart, r' V& \1 e5 i: ^7 K7 |
Attacks, then heals HP!) C" V& p% k" z& O: r/ U
HolyPanl R + Recov300 R + Roll R
* M' [6 G6 X  B; Q& [& ~HolyPanl R + Recov300 R + RollV2 R
/ z5 E# z: z9 z+ O4 p- K. THolyPanl R + Recov300 R + RollV3 R  }7 E( W5 o5 x) N) _0 u
  K3 @4 e, x' y' o3 `7 H# s9 W
28    GtsShoot
$ s) a$ @  v+ m0 \9 Q2 T0 B8 LGutsMan throws MegaMan!+ s. r4 W9 W! B. O1 f1 [- W# x2 Z
Guard * + DashAtk G + GutsMan G
6 t" n0 C$ Q1 G; G( mGuard * + DashAtk G + GutsMan2 G" T! Q6 Z. ?, W
Guard * + DashAtk G + GutsMan3 G1 ]  N% f1 H2 \: S6 a2 ?
Guard * + DashAtk G + GutsMan4 G# g# O) F  D# t" n
" L- a3 W* D/ x& D9 X
29    DeuxHero
. R7 _" t! D" v6 S! l1 V& J$ yMegaMan & ProtoMan team up!
# v% [6 F# U, H0 K+ W& k+ UCustSwrd B + VarSwrd B + ProtoMan B. g/ B' U; U9 ^2 T  x( t
CustSwrd B + VarSwrd B + ProtoMn2 B5 P* t  D% I; Z% i3 r2 b2 q
CustSwrd B + VarSwrd B + ProtoMn3 B
  a$ o! x! m) y7 y* G5 PCustSwrd B + VarSwrd B + ProtoMn4 B/ Y$ Z0 ~- M9 d# J

  d' n9 D) @' E- W/ a- q: @30    2xHero; L- k6 r$ F+ d6 d3 [, U! i' K
MegaMan & ProtoMan Dual atk5 t/ A, y. [/ B& t4 b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# Y' W' P9 j* _# ~& JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
  K& B7 R9 t0 s& w( e$ r. eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 g; {0 L! ~2 T* A5 G: @! TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& T$ r& |$ w: e) M0 v. n0 y0 g
; V# w* a+ N& O$ \4 @31    PrixPowr
- J$ [5 i- \+ t3 ^: e9 R; i3 Navis attack at once!
' E$ t7 P$ j, P- K2 D- s9 TTeam1 * + Team2 * + KingMan5 K
- k0 a2 L# f# k# N7 e1 M" LTeam1 * + Team2 * + MistMan5 M; P+ p) D$ o# d# B
Team1 * + Team2 * + BowlMan5 B
$ ]4 y) L4 B4 c# P+ {. [( g$ V
0 B3 D/ v6 i' ?% M, G- o- h2 t32    MstrStyl
( _$ ^. Q1 v, u) Z7 ?MegaMan unleashes his power
' t+ O8 W2 r5 Z* U1 x4 iSalamndr * + Fountain * + Bolt * + GaiaBlad *
9 x2 t6 J; W$ Y) [$ i
' v$ R9 B0 a" `" P' ~StdrdChip (Part 1)* k; S3 @9 r. q; y
┌──┬────┬─┬──┬──┬───┬───────────────┐, x5 |9 L5 p) Q3 Q  j& g! p, \
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 Y) L! I" P& {6 M, A  E8 i. C2 A
├──┼────┼─┼──┼──┼───┼───────────────┤7 A2 R/ A0 w/ f
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
0 f# @; ~9 u$ B( d│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │5 A  l+ L8 x+ s* S! H; W
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: G- N( z) \) _! z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, y5 I8 i) G" y; o1 m0 v% j) O│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 U. Z4 k9 V( j9 [: M│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 {  j! \  x$ z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ r& c6 {! o# ~6 N' n% L1 A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! u% Z9 ^3 D6 Z. a# G
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
1 j) b2 k8 x# h( a, H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 ?: y; [, [! }2 h5 A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
$ m- q: y$ H! `2 B# S. I│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 u, Y9 H- J9 |3 D│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" Z, F# P' u" B' N( d7 g& W# h1 B
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │. K3 ]5 P$ u  A& ^; q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ L5 g; k( B) v* F1 }│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' c" Z# ]' M" M+ _0 A
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 x# u: }/ q+ l1 B
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ u% P0 n! F# j( ]% x% ^3 Z
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; K3 V- P2 B. i" i9 Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 j0 G$ ], a, f9 b% P+ _! S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 Z) y" g  H( a. @; ^│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 Y" s" Y, `9 N│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 ?- R' `9 J1 I8 d│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. b3 i  b% v1 J: ~1 \: d│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
7 Q4 |( |4 t& z4 t+ ^0 ^0 H, G) ^│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  j/ N. i6 a( [$ Q: ]
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │% B- \6 K3 F5 W
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
) T3 r" T# |) O3 R: G+ n│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
0 n; |4 h$ C% E* n│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% e! p( [0 B2 ^' }# Y- b│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │5 u/ n7 F& N3 j7 K; W
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 b  U" j. \' G│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │! r& |+ p2 z+ S+ T4 `3 d8 ]* N
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) y: D2 F9 A7 M3 c9 |9 }
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │4 K2 B; R7 h, y, @8 i; m* h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* d0 g. \  _+ {6 [  X, `: {; M│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │% q) A4 L. J+ A  I& }3 o
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( g$ J8 W4 L# ^& U
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
. ^7 H0 _4 l- v1 Z│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' y6 W- B/ Q% \│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. {9 P* }* B1 Q3 q# Y& o- A! E4 ^│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! ?7 D6 G& a* I0 R4 p│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
/ T+ \. A6 t6 }) G- I│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
, X( n6 }4 L) @1 u' o# O│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, s' k! `2 ^" c0 P$ j
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
$ C; ]  B3 k9 T! w│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! [1 E+ J; y8 J+ z0 C7 z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
0 Z4 j8 m% n2 b9 r- q8 p" i4 O3 g: a; \│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( n( E4 Z/ X3 U& i+ f8 w
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 J4 b2 b/ a8 E' \% k: g1 L& e│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
1 R) O: m1 `  i$ ^7 @1 g8 s│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │+ w8 f! m. l% C
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  K2 ?# m* U- D8 V9 J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ G7 q6 O! f- Q: n1 z/ n$ B
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% g- n+ C' k1 p│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 U8 z3 S% l) Q0 Y! |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" G0 e, m# _5 m5 d6 }│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │/ v8 C2 e" e1 d! [  l$ r: ~- F
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │0 F/ b4 H1 k3 j
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  K5 c' n2 _6 W: d+ B│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, c: h; F9 W  {+ ^" F
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 Y4 J- o4 l# A" j4 |' M
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' N: [3 N( v" ^2 ?# L│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │& |8 v( h/ E) C7 t$ H! |
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" P0 V/ N; l9 w/ ]│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 O( v; A/ V+ S+ E
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. i9 V" o1 H: }$ A3 H2 k
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& d1 ]/ s% H& J/ f│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' E4 ~4 }8 G+ \/ z* `7 c│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │  D' T. a6 d% F! p+ ^8 n, G; C
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, h2 g5 X! G. z! i, }- T
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& Z1 ?% D5 d+ a: ?+ T2 A0 a│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ m! I( w1 @, ]  w1 I5 ~│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│8 O# G" K- g( J, U$ m- c0 D% L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │( f. H& u) j) j
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) F7 f& ^& d1 l/ r+ q2 J$ T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, {  Q! D. c; G: Z  b
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 z" e* V4 x9 o; G
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
5 N" \7 F8 C  T1 _" Q5 q│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, C, p* q- ?; I  h, d' t5 l
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 R9 n, A! a4 ~& q! }% r  i│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
+ V  V: Y3 {+ E  K0 p│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 ]" ?6 @$ V" i+ [
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  R. `2 S: v, q4 M7 P
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* b3 m& f9 P6 K! [  \; P
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 a$ z/ }  l1 ]5 I3 P/ {6 }
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# D$ Y0 T6 t# X6 f- O7 Z( H  \│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% \. i- [7 F( w0 [+ m: e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 }/ y) W, _2 j3 y9 M) M* b
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( v$ c. _) }; A: v2 U  \4 G3 L2 r/ J
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ ]0 L3 z3 T! k7 d3 X% \│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& D9 T# s5 I! k+ z0 g" _& l0 j│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" Z. D" k# @. I% j' I
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* M% Z! W0 G# t- n  b│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' }; I0 ~3 d& a5 z5 g6 C5 E* X
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 R4 p: w, K! ]│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 @+ {8 G! m2 S& f│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& h9 E0 }: y- [- ^+ k/ D9 H1 ^
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; D! R6 r' D9 C1 j. o( x+ j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! `; t" q  z2 F1 [
└──┴────┴─┴──┴──┴───┴───────────────┘
5 m: ?. L2 E4 D- E( H8 _: t0 b9 R1 J: r
StdrdChip (Part 2)' n) M" K( x. J7 Z) x
┌──┬────┬─┬──┬──┬───┬───────────────┐. h' {2 G  K, @: M* H6 B
│编号│名称  │MB│攻击│属性│稀有度│说明             │& _" `0 B1 }3 [% X/ g* ~
├──┼────┼─┼──┼──┼───┼───────────────┤
. [/ j! ]9 ?. {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 {2 |; Y3 Z1 c5 ~$ B5 B7 }
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│9 Q/ z+ O) ?1 K! D1 _
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: V2 f. E( R' M( U) h" L% V│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 U0 A3 z9 X, k& T
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" Q( k* A+ u0 g3 p. J$ b+ O
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
; T, X/ X# ]. _% e9 ]: W+ u( F# u/ P. j│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' s, i, C6 f. F" I6 l: ^│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │& u' m4 p/ j4 k( e" M9 y
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
) I  U) }# k5 m, L+ N│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │% o; H( s$ C; i: u, n1 }* I: P
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │) [1 h, E3 o: `. O- `; c
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │: s1 x" E+ x. G* d3 A8 T8 S5 y
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 ~) _4 `  |$ _& x
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! P$ |" ^) N7 b
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 |/ a) _. c/ z, h9 t& O9 f
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 d9 U6 z# K8 k4 d! o  d; v3 Y│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ a5 a7 e  e& o: H
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 ?- k+ M4 s5 t, E0 [# o( G
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' p  i3 I+ b2 b  j9 a. u, G
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
0 ^. \6 M# O6 x6 i/ n. }│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 Y+ s; r- V: U8 p$ b0 a+ X* _│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │4 Z+ G$ j/ D! ~- Y+ X: V# J
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 t4 U' k# k, Q- G8 @) w; t; X│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( l4 h2 C8 ]! L2 v
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
( Q- V8 g' B# X4 ^│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │' l1 T; i% W5 c1 W! H! L* V2 I3 e
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
% I. u" m- i/ e4 |│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 F: v3 Q6 e. r
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 X4 }! ~" }+ \$ Q+ [( e
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 ^& M- c4 t: M- D+ O
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) ]  e3 A3 _8 |6 m
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
9 L* J7 K: b3 a1 y# w1 v│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
* J. d3 F: `3 ]5 y; M│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: X6 X# C8 O. N$ a! S: j' l1 p
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" l$ B1 D/ H+ B: S
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& A$ R7 b$ R  b│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" k* `6 z! b  X7 ]/ M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 q7 D  E# u! d  L& t
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 g. I  Z( H: M- d/ B* U+ X│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 E& h% G$ o$ y) D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │6 g* N6 w9 I- M& @3 Q2 M0 A
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) i6 R2 s8 ^: K7 w│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │  l) z" x  j% M, I
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# q$ m+ j: _9 {: V- _2 c! G# O' n│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! g7 V* v" i0 y; L" \. m│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 d) c7 F$ m0 Y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 w/ ~. n" C5 Y) ?  Q
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
0 `6 k# p3 V; {* G* T│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; N+ }8 k  e; `1 H
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 R, I" R* Z" {) L│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' m; Z- v, ^! N* R1 @& ]! h│151 │Recov120│35│  │  │***  │Recovers 120HP        │( g3 U- o) c1 j+ d
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% n% Q/ i1 m7 A- i: `│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 k8 Y6 O1 p/ `) ]( g
│154 │Recov300│80│  │  │**** │Recovers 300HP        │# H  n) g3 p+ B0 g6 s5 w/ ]
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 H% y! G2 C0 y7 Q
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; l2 R( f* h5 }$ w) ~& D
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) }2 W- G' T$ ]! l1 z2 z│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% f, A; A5 b6 q
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │0 y4 a; z. G2 x
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 `9 p6 O4 f0 r│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 W0 k- X* o; G( U) x6 O│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: ^# T; Y2 J7 a% \! E& J" m│163 │Invis  │11│  │  │***  │Invisible for a while     │) n; @. n3 b% M" d& I! M, \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: K7 o) o' M/ s/ N4 O│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 r2 H1 W: I; g& k, k' U1 d  p: i│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 I) o# f+ r9 a* h# H0 u
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! p5 h8 Y# z! Y  |│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 r9 N2 p9 f- X" Z/ M# ~│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* A/ I" j: q; Q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ D3 J! v. m5 O* T( D5 h( S│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% e4 _$ B7 g' q9 Z│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: G, Y: ?$ z; H6 N  P
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* b* k- d7 G& J% T
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, G6 }5 F% F1 h  L6 J  w/ ?
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! \) D& g  }' @2 v; o! l' _1 {4 p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 t& l6 ?# S7 \- A9 E│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: H; k5 m  J) s+ M8 S
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 E+ j1 \" i, y5 E. f( |$ |
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 V( s7 S  G3 |; m4 \% Y
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
9 d' |3 v$ K, c5 v$ e, C% |│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* U- q, X% h2 P0 X
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 }% @, a# O9 |* g9 ?: n│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  f; _# k* I6 W. N" v│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 M( d, f2 h) t) P. P  C
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │7 h8 P! ~& ?# x9 j
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 P5 h* I$ g/ e8 X: U│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 k4 S5 K8 k: Q# s/ ?" {! d: ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │$ p6 R0 T+ m# @/ t; h) f1 y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& }. m% p; H+ x0 S7 r+ d8 O# v+ g2 Y│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 C  s* W% o) R5 l│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │+ {( G8 P0 H. m9 l
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
9 J  ]/ R: W; b* Z0 I: L$ Q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │% f( A# J/ f. I' c' X; a4 b4 B
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; G( \6 C" H+ i+ g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% I- L9 h8 E. s7 e) g9 A
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │# s+ [% w$ B7 W0 `# C
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" Y5 d3 U1 B, P) F4 y; O9 E│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( z+ P! i9 O- y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
# w9 s3 J  m3 U8 v│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% v6 J- C9 ~) b# Y└──┴────┴─┴──┴──┴───┴───────────────┘
; {* i' M3 ^* X9 n3 z" c# u0 g9 O4 N

* q0 R- W; t5 }% ~' SMega Chip
- j( ~  }, i2 I& G. Q  Y┌──┬─────┬─┬──┬──┬───┬───────────────┐1 |8 F- t1 i) X# G& |- \& [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 s# ]# K2 Q7 V$ k* c├──┼─────┼─┼──┼──┼───┼───────────────┤/ @; D& F; \. Q# @% e6 |) ~3 ?
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' N! q2 R' ~$ X( u* K% ]6 B│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ m' @0 d) @$ m: m│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │6 Y* I+ m- v: o! J2 n- c
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 ~) h9 m2 Z" H; U1 h( s3 E
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 Q! V' D, `& ]) Y6 t1 s6 q9 S+ o│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
7 f% t3 d' a( Q. P0 m- \" `│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& C$ K0 J+ J1 P) p. U% g7 ^│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' L) L! `3 m% h: v. F$ r│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ i8 k. Z; i- x% l( f& Q, D6 z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ B( b( R/ }; J3 N8 w3 J7 C! U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 G! t6 `5 u8 @* Q  x( k│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │4 n5 T9 o( ~2 l- ], Q3 K: H3 [( b3 X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; Z5 s/ O3 U2 C6 b: \. D( @
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
* X( @9 B3 [# @' L│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  T! a) T/ I( q0 a  W' j│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. z7 c8 X$ G! p" b│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ @2 u4 k  l2 t+ ?6 V. E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 f3 e1 h& H" p' m) |& @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 i# {! }1 ?' c$ ]# K: Y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │1 L/ i" G5 h5 y5 g# p. E9 h% _% I
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
, O  q( U; o) i5 [2 f. V│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" d2 p/ g! j5 _" v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ D8 M# M5 K+ K! p$ D6 s/ T9 O8 r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! e0 K' U; C3 O$ ]
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  _1 z$ Y4 D1 F0 {│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. Q3 m% t# P" d1 P: I│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 Y" Q4 X7 X( N: x│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ i' g; @# l7 J8 |; l│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, @$ P- p1 u' r/ \4 a6 _' x8 j0 e│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │$ B' G4 I, v3 T) q- Q& K9 O
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
5 c" e% M: W4 u- b│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ D6 v! v$ y4 K; l0 ~; u, H. t
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 {2 X/ H& ~. a+ R│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
4 j! y, R' }0 g( W3 m) F9 `' Q: W│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 i- q4 _4 ^3 g# \( Z* y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: i$ b0 U/ Z7 W4 M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- V! y5 j7 q6 ^8 y8 q8 g3 k) N
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
: y9 V$ d* }' x+ }3 L$ W8 E│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 r& M. j: i. k│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 E6 W( _8 D4 }7 ?7 {4 W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( F& G4 ?, V5 E% c
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  n# X" Z7 l' r3 _, e& |( j& B
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( h3 \7 b6 X' Y9 ~, B0 O│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 \+ I6 _1 O5 E+ T' W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  j0 }7 R0 r0 n0 e5 W) v) t- K
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │( `( {$ q9 S/ p' q3 \
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, V9 I" H: U  }/ S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │8 J7 v; v# r5 {/ p7 n
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% `4 K3 {3 ~' U4 \- {│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 N, H8 C( i; C* M# D8 g  Q3 j- o│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" J" j- Z3 j7 b* `$ Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
) \' B8 A( m) j│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 a, e8 k  p- M
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' D) f* |! t$ K  c! A  V! H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  g" @' l& _) G7 s4 U. m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" A/ p% K5 q! }
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' C) G; s9 ~% E7 \- Y- J+ R/ |
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 _8 E# r; f' F' i$ B
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& p% s1 [. n4 ?+ R3 _; P+ }3 o' H
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 Q5 {' Z) g* r2 e  H6 b│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 U9 Y2 q1 s- G# r% c& z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
5 ^/ i6 W0 q# a│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% U' K1 Y1 h  g
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │; t8 `6 S% S4 |: z# e# g
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% U$ C7 G1 t$ ~0 L│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │: Y1 e* b, U  ]( x) G: `
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │" ~" S: U; B' V4 I# e
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; p9 B- c+ e# K$ ?' \2 p; o0 p4 |│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# }2 u& Z, f; I5 i: _- ?; i- e
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ I$ s) O* T/ y% T( Y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │, ?; H2 ^  G  j3 X3 \2 i! S* K
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │6 {2 O% e" t1 ]. k! v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
, z& N( _2 H4 Y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. k/ F, F7 e/ I$ a7 Q) W│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │% I8 X9 K8 Z  r: k- j! E; M
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) c! l# l+ ?" s) T+ M
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │4 ~$ r: V; U4 r4 w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- x- {  Y$ n/ N, I9 H; X& x
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* D. \7 p3 R+ U4 o- D( G# e& v: W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 `4 q( Q4 ]8 }6 t│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │" D& _; F8 m& f% u. A
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: q* W% g% ^- x$ t2 r│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* J, u& O: ~& ?/ m" J( c
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │1 w# O4 w: k+ W9 J3 t' Q- J0 S: _2 N
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 }* g9 a6 k) ~6 [: F& Q└──┴─────┴─┴──┴──┴───┴───────────────┘) c3 P) Q: `% L! F- m
7 {) X; V, U8 Q1 F$ x
* K# N  |& [- w. ^5 E
GigaChip (蓝版)
  C/ W) z# {" j3 a) Z; a┌──┬─────┬─┬──┬──┬───┬───────────────┐
# \: q( \$ e# X  @; ?+ r│编号│名称   │MB│攻击│属性│稀有度│说明             │6 r1 w; F9 B& W$ y& P  X8 j0 x
├──┼─────┼─┼──┼──┼───┼───────────────┤' ]' z) i! e" l9 X7 W  |
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │1 Z  V+ L. X& z8 C/ }
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
: {' x3 s. I$ c: ?* P, K│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! W% a" h; Q  z0 J1 b# d4 q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
) P$ \; G$ r! t│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 D5 V- z1 R/ m! o│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 W) g0 N8 U5 O  v
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 ]6 c& N, @3 Y& e- N. ~│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 W+ b: t& \; g' M/ A+ `6 S
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │+ w. f9 P+ |/ t; Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, H. E9 e+ p+ h  L│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; A- J* \; Y) Y% C% a& q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  Z: v, o' {  y1 A% y  d  Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
0 Z' u) @6 y, u8 d5 R& p5 _2 T│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 I& K- d3 a3 [$ g2 u# C8 b│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, q" n* _5 g5 D2 p: Q. m7 r1 ]6 U│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 C2 X* `5 M2 B( |
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! h" F7 K' ~* A, Z6 }0 N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" U& F, p  D* w2 L│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 w# p* j8 ~: R5 ?( x3 S
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
, }, l; E# [+ T( i└──┴─────┴─┴──┴──┴───┴───────────────┘
- E+ i/ ?: v" C; [
' [. a9 M* l3 }! ]$ q0 K& }. VGigaChip (白版)(只列出与蓝版不一样的Chips)
( o3 Y% E5 d2 E' i& d) J┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 T; w" ^5 I, z! K; w  S│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 ~, p/ R6 A8 W- s3 o├──┼─────┼─┼──┼──┼───┼───────────────┤" [/ I. C( F' ~! c/ a' f
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' y# [$ v! s3 T│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │1 q, Z' f7 q8 {
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# o  ]) n4 f9 J0 D% @│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 R1 c; a4 d; C5 `! u
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ f# r: F3 \5 L  Y/ w% bMegaman EXE 3 蓝+白 Standard 级别的 Chips:
) e$ |9 e9 I5 T' M; X. Z# \; S# h$ I/ G( B- ^
001002003004005006
- X0 e8 t$ Y# p! x0 ]. Q- p007008009010011012
8 B6 g2 i$ i8 A9 ?013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& w1 K+ z% K$ f
" g# I2 m2 Y# S019020021022023024
9 `8 Z0 j: N1 v025026027028029030
& {8 E. ]; M* K$ c031032033034035036
0 z& k7 o3 a+ s7 O' w
8 `$ X4 l, o7 }7 `( R8 T8 q: r[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- S8 _/ C/ P5 M- P5 a
3 k* M) x. B3 j; P; T
037038039040041042
3 i5 H% U  v. J" f# y5 H7 O8 O0430440450460470487 B9 u) |2 e) S$ i8 \
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 L8 f6 w  E5 g* L1 l  Y, l8 a$ x. w( p4 V# O) A! x: C/ p7 E  e. Z
055056057058059060& N# {! A" b0 s2 d. T6 [' L4 k
061062063064065066
8 Z: E! ?, ]/ N4 J067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 j" D. t: z) e7 ]8 w( Z
4 M( _# U, A) P
073074075076077078
, [1 C" _3 j9 h8 u- ~: o: A) b* b079080081082083084
7 f: l, z# Q) W. B4 _& e" Z1 h085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 n$ N, T/ U5 y5 J

1 t2 K* m7 C; X' k091092093094095096
6 h- K0 Q$ S9 y. U: g097098099100101102
1 r! U. S: k, l0 T2 w& q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 P% f3 B1 p( K) Y; M( M
) x0 w" O5 [9 C# M5 G( Z
109110111112113114
5 r3 f) H7 ]$ ?( x$ e115116117118119120! a- r+ s" d% d6 P9 e' X5 a
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 n) }0 ?. Y' A5 f6 t
4 J5 R7 `" R9 }
127128129130131132+ E0 q" I( d. H  k
133134135136137138
8 P% ~& ?( p5 S" y- P139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  Y. c" ~& ^5 T$ E* E8 f6 I
  Z9 A- G: u( a/ ^" F/ L: v, `9 x145146147148149150
; I1 f" q0 K  p3 B0 u1 P* S151152153154155156
5 l3 E% \5 |: k; X  h. v" P/ Q157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ I- ]$ z3 T; n5 y" @
2 @' T( T' Q$ D( U7 }8 _# k. N. z163164165166167168
- d6 E# T4 ?5 ^- O4 q& t169170171172173174
: M, }/ u- c! x/ _# @0 N175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 D; `  M- U; k+ s
9 P" t& g- o* B" K: _: Z5 h2 g
1811821831841851861 T( {# a% K1 f
187188189190191192/ _$ F& O+ _5 D. x
193194195196197198+ M$ o3 w$ g8 R7 T. R& r  F
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: v6 `0 D* k/ \# k: O! ^8 @! _  |; r' B# l! l
001002003004005006: D/ B: \, Z) U  z3 r, `$ ^
007008009010011012* d9 q: e% K9 q$ ^
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# @; W1 ]4 Q* G8 G# S* e& q

/ ^4 G5 {$ X' d- j4 s$ p4 ~) p4 }019020021022023024
' U2 [$ R8 X; R, s" M/ z/ ?025026027028029030
. P) g6 t) _* y3 V! s& U7 I# p031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 x1 T! L5 Z+ M! a! S; l4 n1 R; c" B; T
0370380390400410424 e: H' N! ]. {1 D
043044045046047048! o& p) _5 n3 J
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 U5 ~, x% M: m7 O* G# N/ Q; a
, R) S( V4 ~" R: N9 L
055056057058059060& Q, z' A" F0 W& e
061062063064065066
+ M& ~' w4 u6 Y; [067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! A+ |) R/ {/ B% r1 o6 C; y+ [. Q' ^0 P$ }2 l3 ^7 ?3 h
073074075076077078
+ d$ ~4 p: J9 ?, T079080081082083084
: R/ z1 A& U" S" n  J5 |$ I085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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