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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 E2 v+ H; P* d* V
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■● ■  NintendoWorld    站友xliz原创
/ N: V* I: [) K+ H" ^! Y/ }■ ●■    http://www.NewWise.com 5 v; r; M: k. A1 N
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 o7 j4 P+ m7 g4 {  b8 N5 G& g7 f" P2 a% q+ e

( x- y! [& ?" }5 a" K/ l& U           洛克人 EXE 3 Blue 卡片组合, W- d; o- T* `. X* b5 E1 q

7 L& }& v6 \6 Y' W+ m" h& u1 S6 x# F" X! j& z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ m7 n1 D) W8 Z6 Q% k4 W$ h大家要看日文版的P.A.或详细攻略,点击这里吧!
3 L; g, P: u( T% M% l3 t4 j
====================
6 [/ f* D5 J9 I# w8 z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" [6 H( F1 K5 C2 _
) K" Q& U/ ^# i( d+ Q以下内容格式如下:
* K9 ?- H3 K! u, D% H' C/ }3 J8 p
编号    名称7 S& {7 j1 d( N3 n
说明* U7 Y8 U1 N9 P  I7 o: \2 e
组合方法$ \4 v% k2 l0 }( x* Q3 `$ w
---------------------------------
. n. o1 G; y2 j+ c9 Q01    Z-Connon 16 ~5 C# K0 }0 D+ C8 Z' X
Unlimited Cannon for 5 sec
% C# {* F0 a: w# P/ |: ZCannon A+B+C" ?! X  _# d" j2 {( a8 d
Cannon B+C+D5 p1 G  m5 P. J$ R' Q; ?
Cannon C+D+E3 y0 c1 o( x% ?7 D, L4 @5 U" ^- V* e

0 Z; z4 O- k3 x; S7 K02    Z-Connon 2
$ }! N3 y5 g$ YUnlimited HiCannon for 5 sec; O$ E- @8 I5 Z
HiCannon H+I+J
0 g# Q9 h4 W3 G0 Q! C1 r8 [: q; _HiCannon I+J+K
9 h- P5 g3 O; U; ~& h7 XHiCannon J+K+L
4 d. c1 O  D- ?. J% K& L
3 A' ]6 z6 Q+ E1 }3 `0 C4 k03    Z-Connon 3% H1 r  f! o; F( a+ E9 _
Unlimited MegaCannon for 5 sec
1 f0 i; w# `$ a% z* K: ^M-Cannon O+P+Q/ i2 [' m5 X4 d/ j9 |
M-Cannon P+Q+R
/ k$ v  u) }" e( V/ x' PM-Cannon Q+R+S
# x# R, {3 G) C. R* |7 c' U. s1 B$ K2 z2 }# Z6 z: `
04    Z-Punch
# V5 [8 y! e* kUnlimited GutPunch for 5 sec
  I: [" z9 U" R8 yGutPunch B+C+D
5 Y- _# c0 {# y. \+ O* W3 cGutPunch C+D+E
  X' Q. {8 ]2 v% Q1 F0 L5 DGutPunch D+E+F
+ Q! A+ R- R- Y/ A
7 x( `7 \( o1 @6 P9 c* u3 M. X05    Z-Strght. u( k; Q2 p! \7 j7 Z
Unlimited GutStrgt for 5 sec
" T$ e& J2 I; B  _0 fGutStrgt O+P+Q
; \0 c1 f  y2 RGutStrgt P+Q+R
9 L! x  }+ C! @4 j6 y( x( IGutStrgt Q+R+S
* Y% z% E& Q9 G* [" W$ c
6 V- ?+ u$ B+ f, q0 T06    Z-Impact
1 k4 S/ u" z7 G3 }# g: sUnlimited GutImpct for 5 sec) h% g8 m' m6 g' W( a  m
GutImpact G+H+I
: ~$ n) f5 s% b; D9 oGutImpact H+I+J8 K. T1 J3 I7 P8 D* t- a8 o
GutImpact J+K+L) f9 B+ Q  d1 `$ r& y: v: T' v

* [) f/ p; F- @07    Z-Varibl: F. [# |0 {4 a/ F+ M8 ^2 v
Unlimited VarSword for 5 sec
3 c# `' u! N( gVarSwrd B+C+D4 P# d: |* D7 M0 o
VarSwrd C+D+E& d. ^2 f. l& ?4 }5 p
VarSwrd D+E+F, I% L$ j5 g3 R

2 J$ }9 d* f/ y5 |5 |7 c. g" \5 y+ F08    Z-Yoyo 1% U6 z2 {: g' l# j8 ~
Unlimited Yo-Yo for 5 sec# c) R& R- c: O- @" S& ]- T1 L3 h' }1 c
Yo-Yo1 C+D+E
- F2 @5 t) N( I0 cYo-Yo1 D+E+F
3 a! m, A# A, A6 l" H6 b$ ^Yo-Yo1 E+F+G6 I! W: c% r( I: a% z! m' r
* k1 n' ]- ^  N9 i+ s- A+ |% J- v& X
09    Z-Yoyo 2
. }3 P) m, f1 b9 zUnlimited Yo-Yo2 for 5 sec
7 c4 f. i) c: X; P' AYo-Yo2 H+I+J
8 d- w! A3 o9 U- O" o& L% f1 pYo-Yo2 I+J+K
( i( o1 ^/ |* N+ u( H( JYo-Yo2 J+K+L
0 d& v& {! J. |* N+ t/ o+ k* ?$ V- W3 x- v5 ^$ |6 v3 S5 k9 N
10    Z-Yoyo 31 p8 E/ t+ |! x
Unlimited Yo-Yo3 for 5 sec, e, p* H% O+ g" O" Q6 y8 Y
Yo-Yo3 M+N+O% h+ ]' u8 O5 v, G
Yo-Yo3 N+O+P
9 c+ M+ T5 P" B3 TYo-Yo3 O+P+Q
3 p# n8 J7 L- R9 |! s% L) I4 q
11    Z-Step 13 S, F: |* {: \, D
Unlimited StepSwrd for 5 sec: |4 g0 l$ i$ Z2 w, M
StepSwrd L+M+N: [7 Y( N0 v( \) X7 b( W* b
StepSwrd M+N+O
5 o1 X7 `/ C4 O( ~5 Q" pStepSwrd N+O+P# c# ]  m0 g! @! C) K$ ]9 q
  K' X0 N, O0 \' @( v: x% Q
12    Z-Step 2- v) L% Z6 u: w2 @  L5 i
Unlimited StepCros for 5 sec
* p3 Q( Q; G' X6 A/ nStepCros P+Q+R
6 S- O! x, Q  k8 IStepCros Q+R+S' w# c. Q* u( c4 |+ p! S0 h7 O
StepCros R+S+T* w4 c0 g; S/ p+ S

( v: \" V. l; b, O. D1 U13    BubSprd
0 O; O) _6 o$ n8 CAttks w/ spreading bubbles!! U1 `; n- q* o7 Y
Bubbler  C+D+E
7 i6 v- L+ f* k! u: cBub-V    D+E+F
7 ]. P# j; u/ P% o& sBublSide E+F+G
( e) Z- \2 L8 q; A& j: SBubbler E + Bub-V E + BublSide E  v, _: L/ r" O) J2 D* Y$ l
1 B7 }) \6 I; ^1 z3 [- y3 |8 p
14    HeatSprd. Z) n4 X/ ]8 |3 `  o' c
Attks w/ spreading fireball!9 T' S7 f/ a% A2 y4 ?
HeatShot H+I+J8 {: E, @! Q/ j1 q
Heat-V   I+J+K& z: Q7 v, @7 w4 Z* j
HeatSide J+K+L
- P( h7 Q) T/ C* @' x/ T8 bHeatShot J + Heat-V J + HeatSide J: ^! |# J& F0 W( j8 Q8 a$ s( s
$ o) m( x* _0 K" Z7 E; W8 J9 L
15    H-Burst5 s# V) D, h  j& Q: p: \5 B- G, h
Creates a giant explosion
( C' j) y% j7 `. }: F0 @/ _Spreader M+N+O( s9 |; a1 b5 n# C
Spreader N+O+P
! b+ A# M; z9 u$ s2 s, B# J3 }* JSpreader O+P+Q' I4 a8 i3 q% |# b
! D9 T& ^4 W! x: S; n; ]
16    LifeSwrd
9 y$ d* D- a" S0 k( _$ ~Swings a huge 2×3 sword!
7 w0 m2 R1 q  XSword E + WideSwrd E + LongSwrd E
; b2 L9 q5 }% x+ jSword L + WideSwrd L + LongSwrd L4 e# E2 k  |* G/ _7 S& W
Sword Y + WideSwrd Y + LongSwrd Y- j+ ]8 r3 r7 _- Q6 N8 M

( e& i( j+ [. }& S" N  Q17    ElemSwrd
- D# s0 p9 H6 `Wide swrd contains 4 elemnts3 f4 P3 \! `5 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 ^* p8 E7 w7 h$ |FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  @4 N* Z5 z7 M; X1 k$ H4 k7 @
. b6 q& p1 C' r2 M; ~18    EvilCut- j! S! H/ E. E# Q. t
Step up 2 & make 4 atacks
1 y* s. q6 `; `$ oStepSwrd P + HeroSwrd P + StepCros P
( G5 j. s1 ^, t5 A  F
: p# M9 @0 Z; Z3 t4 X+ U; E19    HyperRat
1 y+ Z1 R% \( w* AA giant Ratton charges!
  u3 e1 \* P: ?6 X" J$ \Ratton1 A + Ratton2 A + Ratton3 A' f6 i, m6 e9 X3 Q2 g
Ratton1 C + Ratton2 C + Ratton3 C: n+ l" {: n' x' E
Ratton1 F + Ratton2 F + Ratton3 F  u" E: g% k9 L1 z7 \

4 `1 O8 A/ e- F( O20    TimeBom +
9 e  x/ d$ w. U$ PSets Time Bomb in enmy area" @/ ~3 q; v0 b2 Y$ X1 e6 Q
TimeBomb J+K+L
. A6 M$ I: j& C" ~. u! fTimeBomb K+L+M
& A  L  e0 @5 ]2 vTimeBomb L+M+N
5 K4 e1 b# t) X2 S- ^0 l' }; G* ~
6 }! o' _& [7 T6 E% g4 ^7 q$ A21    GelRain1 P2 `% Q9 [6 j
Gel steals squares" L6 @! R1 O, m/ L* A* V
MetaGel1 B+C+D
9 l/ F9 b9 z  R6 `4 A! ~" sMetaGel2 E+F+G0 u- B; u( n& }3 G: A, c
MetaGel3 S+T+U8 r  _- g' j8 O

$ A- r, O+ k( z7 g0 Y: S4 m2 l% R7 ~; L22    EverCrse
. A  I3 A* s9 u. N; RShield chases enemies. E  l* k# a, j! O* _& T
CrsShld1 C + CrsShld2 C + CrsShld3 C
% k: S2 i; Y- H. N" I; oCrsShld1 L + CrsShld2 L + CrsShld3 L0 Q, ~- s" _3 H" b. U
# L) D& i( s2 t
23    MomQuake
' `4 ~* W: \8 |, W0 ]4 v# rAwakens Mother Earth!0 g$ O0 k3 k2 C: Z% y9 R0 K" z
RockCube * + RockCube * + GodStone S
* H; n0 I6 H( }7 Z8 R$ E5 S; H! G: E
) X: }: S$ l6 S0 Q# G24    PoisPhar
8 y3 a2 a+ Q. D) e; g! Y. i" N3 JPharaoh generates poison7 [; b& o' P1 ?# t3 h) F
PoisMask A + PoisFace A + Anubis A: p+ F  R# }1 K1 T/ B, ?
# e* O2 q1 Y; q; C" z/ C
25    BodyGrd
& \7 _8 N  G" Q8 PBodyguard takes out enemies' y( M' G1 L3 k% E4 t5 A  [5 s
AntiDmg M + AntiNavi M + Muramasa M% U' ~1 B; h+ o" s7 q  b$ p
5 d' N# F8 y2 I( U+ Y# j8 t3 m  S
26    500Barr
, s1 p4 u/ L# v, `4 ~& z# BBarrier absorbs 500HP dmg
) w9 O  ^9 M4 h0 I1 Z+ P0 nBarrier E + Barr100 E + Barr200 E0 h& H* V* Z9 t9 `) h5 H6 \, y! K
Barrier R + Barr100 R + Barr200 R
* q. [* x, U& r7 C* U5 D0 c* R$ A, M4 G
27    BigHeart8 a9 }' v5 ]7 f0 Q- f( X, i' O
Attacks, then heals HP!. W3 D5 E' P9 \( O7 N! H" b
HolyPanl R + Recov300 R + Roll R
1 ]+ o& t6 q+ I$ ~7 UHolyPanl R + Recov300 R + RollV2 R& b/ x" b1 Q4 k5 o- @. t
HolyPanl R + Recov300 R + RollV3 R
( y4 Y. X7 h7 i) b# d; y0 u& I0 d% Q$ u, v3 Y, b  L5 t6 R
28    GtsShoot
, T) K! f, K/ L+ S- I$ }GutsMan throws MegaMan!8 U) X. z1 x' A* r- ~3 i
Guard * + DashAtk G + GutsMan G7 w; H6 ^, B; r, P- D5 a: y
Guard * + DashAtk G + GutsMan2 G
0 P" a+ y; j; w0 X6 i& I  `Guard * + DashAtk G + GutsMan3 G7 x& [* V# c+ ^8 ~3 W5 w
Guard * + DashAtk G + GutsMan4 G
# L7 v# ]1 Y7 a4 K, \& t0 t: C  P/ e1 j2 }: Y1 v+ d7 @2 p
29    DeuxHero
( ~+ y$ U, j0 I) p% GMegaMan & ProtoMan team up!
! @2 N4 f9 b6 H* ~% K3 h  f* t$ |. VCustSwrd B + VarSwrd B + ProtoMan B! U( P  q- |8 [5 V9 C
CustSwrd B + VarSwrd B + ProtoMn2 B
+ q0 ]+ J2 y4 ]CustSwrd B + VarSwrd B + ProtoMn3 B$ Z, u; v) u& T9 _8 ?) t, w8 I$ d
CustSwrd B + VarSwrd B + ProtoMn4 B
4 ~* Q5 A8 y6 ^/ D& W+ r& L! W5 X  X9 s8 J' u' P
30    2xHero
' ?1 n0 Z( h+ v  k0 yMegaMan & ProtoMan Dual atk2 w9 ^. C$ ~: A2 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. d0 n9 X4 Z) a5 Z9 F+ b8 ^% P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 y! ^2 E$ j, O2 D( aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' [  I9 d6 T) G3 T3 ?3 V7 E/ ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& z' r% e6 s3 T8 q1 q/ |' t) ]

0 a  b% h$ f* G31    PrixPowr
; q4 b+ H4 U- `  l3 Navis attack at once!
9 X) D7 O4 |5 RTeam1 * + Team2 * + KingMan5 K
! k3 g; ]! k3 lTeam1 * + Team2 * + MistMan5 M
: g1 R0 `8 H9 t3 c0 `5 rTeam1 * + Team2 * + BowlMan5 B+ d9 P1 D/ ]5 _1 U

2 c/ q1 z# ~/ `9 p. v* E32    MstrStyl; U' z  h3 x4 z+ S8 i4 |
MegaMan unleashes his power7 r4 c3 V- F  U" ?6 H, d. d
Salamndr * + Fountain * + Bolt * + GaiaBlad *% v1 i% G2 D' h! j+ T9 L1 z8 u' e
4 |3 D: f5 Y4 |
StdrdChip (Part 1)) J, \: k9 F9 k, b+ s* x9 J) B! ~
┌──┬────┬─┬──┬──┬───┬───────────────┐1 w: T4 |. B& s  W; [( M
│编号│名称  │MB│攻击│属性│稀有度│说明             │" l( ?9 {1 P- n3 t& O
├──┼────┼─┼──┼──┼───┼───────────────┤
8 J3 P4 ?$ J5 I- N│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 p( x' Q+ p( T│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
8 Q  w4 [+ [7 s% L│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │# P; `9 w, {, m, I
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
/ g/ x5 V& |1 P* L! X! H8 X+ w2 o4 X6 P│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, F) l! T, ]# E+ ~( a6 e0 d
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
/ E+ s% K# j" l$ v│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) i) n, N+ d, G/ N+ e│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 z6 Z( d4 h7 J# B│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │; u7 e; s' q/ Z7 Q. E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
/ v! {( K6 Z1 E' O3 x│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 x% x/ [2 J( Z: i2 X, f# Z* j' |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │5 `6 l1 K  D4 z4 s$ \( e
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │! z8 B4 H  E' H4 Z) f+ \
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 Q3 E8 K# T  H5 U( N7 |1 A3 Z( E9 l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ v' a" a7 y; R4 Q: b
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
0 w8 i+ y, d% H6 x│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 s+ n- o; q" l- ?( ^' c│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* U# E2 j9 F$ M1 @$ @" _2 G- N: c# A  d│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, ^( k" q9 d# y% k: e0 r│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ O  c" ^7 p3 `; C7 j│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │* F% }- }0 Z( S5 l9 x! J9 s
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' j7 c) L( V/ Q% n
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- @& |/ _% c- |" w3 X2 M- e1 r# A
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ `8 C& B- F. i│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
. b7 u: l# p6 @% W4 Q* {│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │+ H9 K* j3 u: w1 A5 y8 v' i
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 L' }# w0 U  a' _6 @│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 ~  m7 Z+ z2 x1 U
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( C5 C7 N7 V2 _9 U3 [/ F  ~) D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& E1 U& f( u# ?4 Z, i│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │) d7 C* ^4 _. U4 m! z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │. S8 g7 D: c3 w* w3 B! W, y& i
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% T. O6 O' t6 c4 t/ I9 K. e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# Y( j# A+ l( q$ f; a- l1 B5 W
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* J1 F5 w, z! t, @. ?4 g+ h9 d│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: d( \4 [6 s7 K) h1 T2 G
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! {/ z: A8 |( q│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% f- U' J0 G8 j* x; C+ f
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │# N3 i& o, C. B9 u1 o
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" A  V! b( C# I, g; o│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │9 h' J% v3 B, s8 {2 `, H
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; M% K5 c4 _; Z# ?. F0 S
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: O( h+ i- ]2 Q8 N  [│44 │ShockWav│10│60 │  │*   │Shock through enemies     │% C  o# H5 J% J4 U' D! s3 z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │9 k% c& ^  s. w) A$ C
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* M- m! A0 J7 w$ c9 N6 M
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 h# U% Q& T1 U) h' D8 w) ]3 ^
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" p$ C0 a9 b# E- N│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │* K& [1 K4 w! C' [6 ?" {
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
: S! j/ P( v; f" R* F. g; N│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 C' g; H7 {8 n+ c6 L│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  W3 F" \$ t- Y, x6 Q1 @  A/ a
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* R$ k- D2 W0 p9 ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ W/ X7 E2 p/ x
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( K% j; a0 @+ P& t1 P% f3 r
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 [; Z4 W: e) p0 C: h6 J│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* s, C, J" o* N, \9 x$ W
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* f* M/ t( O# n7 G3 c: `6 w" t- E
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! ^5 u- c# G6 N1 x$ ^
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │, ^1 k0 S4 g" o' ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 S9 b0 z( B' x2 d  h: o2 C│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
% z6 m' N% I& v2 s2 k7 W, L│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │3 R4 f2 G" ?2 F1 a' p
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
6 P2 a& A9 @1 P$ }6 k' V$ V: X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 s+ k1 Z3 t, h! \/ _' ]│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 m4 y$ D0 T3 X6 X: R│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 j  S/ n, Z& L  K3 D  {
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │# w$ |0 I. e- l
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. B' m2 A' ^/ A, X5 `
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: J- P& |) c5 n+ d
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! ~8 ^" W( y2 y% o# ]0 J
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │, i2 I' O3 k' M% K
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
. c. X. j" ]4 c8 M│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% K7 |9 M* {" u% q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 d5 D0 `7 r+ y8 ?4 e0 x
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# c# c. |( D+ t5 w│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
/ p; L" w6 y6 l0 x│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, H4 i( j1 n: S5 N│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │' T- F" b7 X" ]5 P- z( N1 Y# V1 ?
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 q! _5 p8 [5 m& e% S7 g
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
; l' s; Q% x9 B+ B: `  r8 P) d│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; `! B1 P/ M' J2 o: W│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' m. ~+ V) r. u0 u+ k│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) P  K# d/ T1 p; n$ ]# O% N$ v│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: V9 k0 n- M% S! |8 t& c: w│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# i2 d8 ^6 f2 J4 `, _. W
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, c1 r" r  f1 A9 I: X4 G. _# v│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │# h8 r  E4 g- ^- K3 w
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' K( f& c) J5 L+ n4 X
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* o. o) D  s+ c* H8 S+ B
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 C/ b. i/ W" ?: ?, \" p6 W7 }  c
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# c$ ^* e0 c/ V6 W3 X│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 L7 t7 y; f& [/ r0 M3 z! X! w
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │: V+ B- }( Y& Q: y$ H
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │  J! i, ~. D. u2 ]' |7 X4 n
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 c; Z9 S. g/ z. W4 p; b" w9 k& `
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 V% i- ]& O0 G# _) }" ?9 C
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) ?( e0 ~$ A; H0 R/ \: Z7 v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" Z; Z9 w3 T9 |: a* H* F# U0 L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 m, I  y2 W- l. V5 A└──┴────┴─┴──┴──┴───┴───────────────┘' R8 U! Y. o2 m4 \1 {

$ z( I$ E0 ]6 A$ ~6 G& H# tStdrdChip (Part 2)% ]) M! u% w! I+ {8 P1 @7 [, J
┌──┬────┬─┬──┬──┬───┬───────────────┐
- L; ~( \$ Z8 S* b. T$ O3 M6 R│编号│名称  │MB│攻击│属性│稀有度│说明             │7 O$ |7 N7 o8 N% a. B+ j& q
├──┼────┼─┼──┼──┼───┼───────────────┤1 F5 {. U. s, K6 }% b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. t$ d( u& ^' J2 F& e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ k2 S  h0 N' [. [; e- H: X6 y, I$ ^
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ q5 D3 I6 u* r, o4 x3 X│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% O$ W' l& A4 j7 V5 z$ D│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
  S( r6 \' n) w5 Q6 B0 o│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │& a$ v. E/ d3 \( Z7 a
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
2 C9 X% u3 L; E/ j2 D- Y8 g; }; N9 `│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# a2 {# ^! m, _- o, q0 J: V
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ t+ n4 c7 j# U4 K
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 \/ V1 p$ T/ J% k* ~8 {│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
& D) s9 Z5 y' \│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 x1 T1 D/ ?: E- P. u5 a
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │/ W' A  g/ f5 W) K+ K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# c, w2 K8 \3 }5 d│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 J6 |4 M# O1 u9 {! K+ U│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& t3 r* o: O% z- Q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │) W7 q* {1 N$ q: O) O5 U5 s
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; o+ U  h. b1 G, w9 s│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 Y) X3 w4 \7 r. c' v  e
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
/ Z6 ~3 r+ T% [, `5 I/ J, s& }│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 b' A/ l" `- P6 D6 K: ~+ R
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, K# y% l+ t. i4 g
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" Y& ?0 d! f  |8 _: S6 S│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( F$ a6 r0 H* t9 I  {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 s8 o& m4 J$ W0 C0 |+ S1 U
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" e# [$ w8 k, o  E1 E- X│126 │Rook  │30│  │  │***  │Protects you from attacks   │( z  _* @% J: d% d- J2 E
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │. b1 R2 f! l8 J) l
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! V$ g. w" X  J8 c4 C
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 d" P2 V  x5 ~3 i5 n) F7 ~7 I) v
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 T6 y% O0 y, q
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' |) q8 J" @3 z1 ^" G
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 @( y/ b2 Y6 ~  \- V8 D│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
- B% Z- S% Q5 x+ L. @│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" O. |5 Y! F" l  J: Y$ b* ~
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │% g( p7 h* Y: |+ O0 ?, i2 d
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) [$ u% g2 ?) U9 R- g' F
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
( K7 y3 G% k/ G, T% j: T" ]" `3 b5 ^│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 {2 ?; O2 |  [- N; @│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ n/ o' e4 z  Y- n; w" y* w8 S│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │3 R' s% A# G# A
│141 │Prism  │60│  │  │***  │Prism fires randomly     │% U6 q" c% s( m" L
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │( {' d/ \2 a  x& d9 c
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 I1 D5 l( o7 E3 n' G; o; u( \- v; S
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! K6 B% U- G# }4 r/ N0 K
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) @7 _5 q" k( c& x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │" q! Q, E# p/ Y& \
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) O0 {/ N7 g2 X# S5 i* B
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! a( S3 V+ l; W$ d1 x* L│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 O0 F, ^, L+ Q# @, B/ E
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 p' _. R5 F5 H2 E9 U: [, t│151 │Recov120│35│  │  │***  │Recovers 120HP        │. {$ j2 {8 a6 D: E
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
+ `7 _( g$ C' d) @1 D  h│153 │Recov200│65│  │  │**** │Recovers 200HP        │* m0 s; k9 ^# j4 d. h5 l4 Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! F1 V% l, O& f! H( h: S│155 │Repair │8 │  │  │*   │Fix your area's panels    │- ^" v( ?. w/ b' k- [0 _9 f
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│( I% w7 O/ ], z7 F  S
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- E" e0 G: }& e8 P) \6 p0 {+ B
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& x3 g) `7 G0 A! u% X% j2 J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: R- q5 ]  G$ [6 f7 ?0 Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
. ]# u# J2 Y" c% M) H/ g│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │" B0 u( E4 _, {6 U, @: c
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 t9 a* O1 ~0 }- o3 {│163 │Invis  │11│  │  │***  │Invisible for a while     │: \2 ]8 Y& F; Z' l0 f9 y5 Z& @, h
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ I' j; C& {- `* {" c  y│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 m! e  M7 B5 M│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
$ r7 F9 f1 U" O/ q7 v% N; i: m│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 r; a2 m! L. @0 i" E│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │8 ^4 L8 _4 J& E$ D
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 f. ]' x0 ]  F9 ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
6 P, E# z5 V$ k# Z8 J( H' ^& {│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, V' A$ l9 R. Q2 i, B: h7 W; D# y│172 │Aura  │55│  │  │***  │Repels attacks under 100   │* s4 g- h1 W6 u6 f5 l6 S4 M
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │8 X: ]# V- |2 \  I+ L+ G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, t8 |3 X4 C1 O$ O1 ?
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │0 F6 X- }) U& a0 `) _. S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 T+ m$ `% ^' \4 L* X
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 }- Z, W3 f: a
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │4 r, o- k# H% V  p
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ I1 E1 f# R/ Z# z# @# a9 P7 W
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │$ y) h" L. G& k. k/ I: F0 @
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# \: A( p* W4 C6 Q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 s- i- W( @" C
│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ h3 `, n% j  l- j  ]/ I" p6 ~" x
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* b4 t, ]) g( P! Q) a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( T& x" P6 H! X7 c9 [$ S│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 B* h2 d0 [/ g
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 ?$ J/ h! _2 G& y7 L% n4 [│188 │SandStge│18│  │  │***  │Changes all panls to sand   │, C, ]4 s. [: P3 l. C
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │+ x+ T) N$ U" _. a9 `1 u& J
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
# p# t' p, {. g/ q/ N9 E9 |│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │% K1 p2 o; Q8 @, y. M
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  p+ K$ j' a- k# f│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │' j+ y$ Q  u. O. r* D. r0 r9 w
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: w0 l- m* _% [1 E+ e* n│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- L8 }3 g8 O6 x0 E4 O│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) ^  F0 N; I. v4 h
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- @, A( {7 c' `- h+ x1 F) y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │8 ~4 ]. b) t, J/ G5 l! I
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& [) r) l% e5 n3 o, g; B
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ T0 B5 u5 \; D: }
└──┴────┴─┴──┴──┴───┴───────────────┘
8 |# h5 [& Y# e' N% y% S! p# t
  q: o+ S  J1 W: f/ N# `7 N4 a& R
Mega Chip  Z1 W: }+ K  N' c
┌──┬─────┬─┬──┬──┬───┬───────────────┐& E" S8 r2 Q, p4 U3 X$ y1 y6 A
│编号│名称   │MB│攻击│属性│稀有度│说明             │: [# l! d4 |! T& d& T
├──┼─────┼─┼──┼──┼───┼───────────────┤* z5 A7 L: [/ e1 A0 K
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │; r1 x9 a4 H; G' x- }2 {  ?$ s3 C1 x) V
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 M; _) T4 y0 I; Y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
$ S; I" g& W2 [2 \( Q│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
) p! g1 W9 ~% K9 e6 o/ C│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- |: S* P. t/ p3 l
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  D! Z9 c+ [+ n3 P0 A6 ?# G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │% F" F! _, M0 l8 y' F3 l. O3 q+ O& U
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& a, T% {* ^% ^( u5 c│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 i5 R! I9 {5 T" u& [│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* ?: ^" }, `' M' d, _# a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 u0 Z, h$ m4 X* \, C8 e
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, C" ?5 }1 F4 l( X. @│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ h6 \8 x3 F# G$ @( a$ l│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) Y9 {4 ]; |& k+ G$ c' q2 a
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- }8 T6 g8 b3 ~7 |# y0 E% t
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# L' l3 {8 ^0 G. w# g1 j│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 o; g. L# d& E1 ~
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- G7 J6 s' e& X$ I  x│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- j' k8 E; w! u/ f9 y5 M5 e│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │, V. C$ _1 u8 Y9 J7 C4 M: o
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
! x. W. c% A/ d) x- w│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( Z$ _! f; m- p. m6 v│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │, S7 ?0 x0 A9 V6 w/ ^
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
0 j0 U. x7 Z, F# \! A/ K. I│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 G% a* Y. G5 g8 F
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" ]$ V, c1 H: }│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 M: x- i  @- x* p: Q7 f│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ [; h' c9 ]: a; Y; d9 g3 \+ Y& X│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  d1 q0 J: m$ F; G% B│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 w: q1 o5 U* e+ T' G! h* G# }1 F
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 U$ a  d) T3 ^3 Q$ ?
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 r5 J, _+ W8 c. s
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
, t0 e; x, |# a8 Z" S- T- {  d│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 B; a; ^  g7 u# }+ Y4 p* i
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 `+ v8 F. b8 r# @( g│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 o1 u& ]" |+ n* w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
8 I- f& H! B, [6 a  I│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" W9 s0 h7 n$ T3 l│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- E1 }+ S# S/ ]│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 q2 }9 G, i: h$ [
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 [% E7 p% s! k  F4 n
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 v; {! ]+ c5 ^: g  ^9 S: A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& d& i' N/ [3 n' j! x# |# x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │! R4 d& Y/ A! ?. I7 S- k  {  f* Q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) T0 y* d+ h8 F; K, |7 R' |" Z1 X│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. `: M9 E6 |+ d│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- f' G# P: d- A9 D2 F
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
0 r) R! \& U& O; r0 u( ?/ G6 v│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: w2 M: X% k* `# {- |$ h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 K$ D6 d9 k0 I/ |$ T+ m( \5 ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& n, |8 I$ q4 G3 I│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" F6 ~* f% ^) ~6 _5 |$ y4 l4 X* F) \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 I/ Z( |& D9 y4 L" Q  i8 z) @
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 @4 A' }1 F4 m% U
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
( d& d* \% I( L9 x1 {/ @3 K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ w- c6 w, Q9 V8 l; K, V% _' V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
$ N) n' o: G2 v* @/ W! K& b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% X8 m6 V9 H0 _- t* k7 K
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 m% n% n  T( s, o- X, O│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
; C9 t& g6 m. v0 v$ L2 n: f│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │8 P. U3 `1 \4 p
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* i+ n0 e+ A) S$ L6 D' O0 n2 O
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# y6 I; D' }. G  l4 d+ G│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
+ ?1 x# c9 y7 A' G, a$ W│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 D1 `6 x9 S2 w: c│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │- Q7 S2 Q6 m2 ]1 Y" \* V; }
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 g, X* S) P6 _  g3 a+ {
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 y1 R. \4 ?2 Z" \1 ?│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 T- |7 s$ _1 M/ x9 R( m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. ?0 L  H$ d. e* K( q$ Z│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 s3 [5 T. M1 m/ r% N. o│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
+ \/ V4 p, N( }& C( a6 c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
2 f0 J# W& g+ E) I' A+ z9 p│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ D) ^/ x) d7 e  ]5 z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 r) b2 \* ~' @5 q" G; a/ X
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# v8 f" v9 r: s' o" |│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
! }8 ~0 V( O8 b- S/ p/ S│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
: v7 p  t. Z( W$ [│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. N8 w3 ]/ F6 t( @2 x9 n0 e. {
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% A& a# I) K, z6 k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
1 l. k9 R2 v5 f) ]' {( S8 M│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! R2 r$ A3 W/ G/ B9 P6 s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( C* }. i  ?2 p3 l8 c7 [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
( V7 f0 K( @# y% M) z│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; [) h9 P: K. @* _└──┴─────┴─┴──┴──┴───┴───────────────┘+ i- e) Y/ n+ I9 P
' s+ d& B8 Y  o) T: ~( M
& m4 @8 F  v, V, u: y1 J% S. k
GigaChip (蓝版)
/ P! a& {# f% a6 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 P2 b# e$ P- @4 t7 d0 m│编号│名称   │MB│攻击│属性│稀有度│说明             │# q4 I6 j! e  q$ p, Z
├──┼─────┼─┼──┼──┼───┼───────────────┤" A1 |" B4 ~0 z/ `& X& @# l
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
+ G8 C& u# R# h- e│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 n  w0 O2 u5 N& {; p5 _│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 Y  {. k8 \* t. O; z( k
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% b5 e/ d' ~( n% v; a; W7 n/ A+ E2 [
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; g  B) c! s9 j6 m; j0 E) m│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 Y1 d0 e) j5 W3 n6 s1 i│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 C1 x/ S5 r' v2 _1 a6 O, }│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
2 b6 y! O9 _: y$ S2 E0 P│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( R0 x4 J; t, p- L│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( B4 W! W$ j; a+ ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
# W' P! ?+ `0 B1 ]8 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ E; Q0 ]$ e, a+ X$ l' R/ K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 I$ d( G0 G" _6 f& D9 f$ x
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 F7 I  H# H, ]7 Y; E0 ^. G│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
( ~7 `/ D7 f: r, D8 u│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" n% Z2 {% d- Q7 f& k8 K$ X2 b/ c│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. g% b# a. u0 |6 _% ?2 |3 P, O1 G│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
3 Z) d' t+ ^* S6 G6 c* V& i& v! n1 n8 K6 _│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │+ w4 r& e3 c; G  L
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) t! f' C- }6 c7 X└──┴─────┴─┴──┴──┴───┴───────────────┘
- c' O$ B% ~# f5 e2 w' ?
7 d- T* Q3 {  i7 _GigaChip (白版)(只列出与蓝版不一样的Chips)
. m& L( ]- O, M* c5 R; B┌──┬─────┬─┬──┬──┬───┬───────────────┐) W* b3 _  S/ n# }/ r0 D3 `
│编号│名称   │MB│攻击│属性│稀有度│说明             │' w8 C7 m! P; a) k+ D2 x
├──┼─────┼─┼──┼──┼───┼───────────────┤
- Y/ t* h4 e+ j& Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( e/ Z/ m/ y- g4 U! _( X
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  o  F/ c& d" O- v& p- f2 V
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- n! E3 R5 i, {5 s$ ^% q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 e9 \# `* I/ l6 K- V/ \0 P( T. H
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: @, W- a# D- p" Q8 M
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ D, f# K) f6 D1 O  h
$ j6 g; @  b0 q) W0010020030040050069 R5 ?  O* o% R0 F5 B0 I+ @
0070080090100110126 c1 U2 `8 k5 A/ r1 n6 ]! J, a
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. S# C* q# s5 C) |9 ?+ r1 r0 x
% ?8 @7 H. c' x9 v# _. ~  B* O  L019020021022023024/ a1 T3 F0 s5 J' ?' y  g
025026027028029030
" H( W. e* E% U0 q% ?! N0310320330340350361 N0 O1 O) |6 |  s5 B/ ^# l
3 v7 j. p% ^# u4 R7 W% f1 ]
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 w5 U6 b* O& v, N4 g7 `: V1 C7 |0 @3 G' I% ^- z
037038039040041042
  u+ [+ L2 ~+ ~: y4 Z043044045046047048
4 G/ c; A* X( R9 p049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, l; E( j3 v  Q- Y$ |# v1 t7 G8 K4 r% x; [5 z$ U* |
0550560570580590600 o- f" s$ a. W% G4 f7 x. `# ~2 C
061062063064065066
. b4 x' ~  l) J. j1 l1 Q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 g/ U: D* |: u9 }! C$ i. m7 e" K- y- r9 P9 e% K2 ?
073074075076077078
4 g$ n- ]% n+ [079080081082083084
8 y2 P& F) Z2 M1 b085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- c1 ^. h  k# n: D3 A8 p" s$ Z, ?3 }  R
0910920930940950964 y" X" F( ]$ S4 s% R7 o
097098099100101102
, |! z, j  c' ^; O1 R) d3 n103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# J* g, [; S2 `" ?+ L
4 i6 a; Y; D* ]- Q
109110111112113114
1 I% T+ X% D( m1 y  Q( @2 W2 P115116117118119120; ~! d! B  T/ u4 \& e
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ z. p2 F2 a! ]2 e+ g+ c6 O0 _' a0 s2 i
1271281291301311326 H& |. A, O8 M' {8 f# D
1331341351361371386 z9 ~) k: u# k5 c
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) Q! `" o% ?' F3 k: |

/ W8 ~2 h' x' k7 x8 ^145146147148149150! u2 U+ C  Z; H6 y# g2 b( R9 R! H" s
151152153154155156
0 b$ i9 {* r" M# _3 e157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 S3 X. m5 O1 }9 b8 k- M* @. S% X( A% @" q5 j( U8 Y, i- K
163164165166167168
; d" ~/ L& L- h" [( y0 C3 S1691701711721731745 @# U6 K% v. }% l
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 _1 r1 E1 r( a4 `, g; P* z

# }$ I' O# O* H! W" D8 _181182183184185186  s# l1 A8 L) }. [3 d
187188189190191192
) J- R2 \% ]5 E# {2 c! M. f1931941951961971986 T' u( x0 U# y3 L, k+ O: t( u/ S
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* S& ~& u' G& Y7 U' E( K
5 R+ U9 l- l4 \" u& t
0010020030040050069 \0 T; F1 a! [
0070080090100110123 z" a/ C- T9 I/ |$ f, h0 Y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 p& K4 z1 U. g* c' y2 f# N
0 m! X- G# P3 w0 [: ~* k
019020021022023024- J8 ^/ ]; r9 ^7 `. s
025026027028029030
/ i! z& ?, i! |' l, a2 M031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* |8 w5 r; ]: f+ w4 ]- O5 i- C( k: w. w8 n3 U) L. D& z- j
037038039040041042
2 I+ P1 r' K) l7 h% l" {8 @& W$ i" o043044045046047048
7 c- t& ~  N7 ~! l' n- m049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# v. X6 b: ]+ ?& ?
% S! e  {# d. i: q
055056057058059060
6 k3 a( O, p5 N" o1 _. p( D061062063064065066  m' V3 q' V; o" h) q" ~8 E
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: }+ J6 S) b+ Q8 K2 F- T6 ]+ W5 y4 q0 y% d# p% |
073074075076077078
+ U" G7 x3 {) v# J2 H  X079080081082083084
7 \8 R2 x7 T* R/ ]! x7 v085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
0 L' x$ m# C9 d# R: e9 y5 V" B0 f1 n/ e1 }" f
001002003004005006, ~1 p7 z; i8 \4 K2 R  J
007008009010011012
1 y. K. q2 h2 U6 q7 S) {013014015016017018$ x% S9 o3 j2 ~. }5 E, M3 T4 |4 y$ B1 l
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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