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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 m0 r. M4 t3 f( ?
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% m2 D% J! N$ J3 E& \■● ■  NintendoWorld    站友xliz原创1 E7 O9 s0 b0 s1 U( D4 R% q. T
■ ●■    http://www.NewWise.com + z. T2 }! S  v  l
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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$ n6 L9 l' u/ u. d* }/ U           洛克人 EXE 3 Blue 卡片组合
: m; ~; N. {8 w) d3 v8 y% n5 H4 i$ T# E2 {# i
. l: _2 J3 P1 X) p5 o2 B
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 f4 [& n7 z( [6 R大家要看日文版的P.A.或详细攻略,点击这里吧!

- ?) P1 }' s. F====================! p. e/ [( g6 r% [$ V5 Y5 `
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; ~9 |, b( w( u6 \, l1 `5 \7 P" P' q+ ]
* g& A! i2 }. F
以下内容格式如下:1 U6 G3 d- K! P( I/ s1 S, X

& G- g: ]3 ]! n+ [编号    名称
3 [( b# ?1 M% Z3 a2 H/ [说明" n; L7 T- F9 U" w9 V
组合方法7 @, T9 R( F9 S1 J7 u0 v
---------------------------------/ p0 ?* E& l# p& ]4 b
01    Z-Connon 1
3 h' Q+ @) c- h# f0 q2 G# qUnlimited Cannon for 5 sec: ~% W  {" Z- Y3 w( H( ?4 m
Cannon A+B+C0 k! t0 X# z  R
Cannon B+C+D- _0 _* F  r" \) Y
Cannon C+D+E3 n2 J  z; t* r/ ^

3 k) J4 L  y* a! `02    Z-Connon 2
* Z: M+ N  Z9 `; W6 @0 o5 rUnlimited HiCannon for 5 sec
7 u8 u+ T# j7 ]3 o% qHiCannon H+I+J
; f+ l3 @4 g! y5 s$ M6 M2 e; xHiCannon I+J+K2 v" G( f% S7 p2 J, ~( r
HiCannon J+K+L
, v  f6 s$ B$ y, j: N5 Q! t/ |6 r# _, }
03    Z-Connon 3
, x- L; A# P. d% s* x6 d1 x& I) m1 vUnlimited MegaCannon for 5 sec
' B$ E' Z* }! I: BM-Cannon O+P+Q4 C  Y5 n* F" Z$ G' n9 H
M-Cannon P+Q+R4 I! z. S6 C  ], ]$ k) l
M-Cannon Q+R+S& t, @* @" r4 I% |8 C
* r" B" ]. v- H$ Q) N6 k
04    Z-Punch3 X  A9 I- p6 h) q; [8 m1 I8 f# Z) ^
Unlimited GutPunch for 5 sec8 x2 u* |1 C, I4 N7 U6 W
GutPunch B+C+D0 J: D% Y8 E, ~7 c  `. b4 j; s# A. D: e
GutPunch C+D+E* U, C1 j# g/ J" L) s3 J4 h* ]
GutPunch D+E+F4 m0 \1 d4 K7 [" C
* @7 k. Q0 V4 ]& P( o
05    Z-Strght  Y: N( U- F! L- W1 h
Unlimited GutStrgt for 5 sec  S1 j2 M. L0 N; A, }* V
GutStrgt O+P+Q6 r  l: Y, W0 Q4 M' K3 k2 `" U
GutStrgt P+Q+R
8 [1 d) o, ]& e2 PGutStrgt Q+R+S! X( A, [& s( L' W" H' n5 U

$ f7 V1 `' D2 l/ k) ]0 l06    Z-Impact; X. w# w  j2 s- @. Z# y
Unlimited GutImpct for 5 sec: Y) p; ]; P  r* D6 [
GutImpact G+H+I" Z1 u# |. Z7 o& n0 U0 r8 j& K
GutImpact H+I+J
8 r; B. M  M& \) j: t3 k1 }GutImpact J+K+L
- r1 h# A* t' V9 n6 p: g: F* @; Q& E2 b; W3 h1 v( \) s& }% u. y, \* d
07    Z-Varibl& }& [# u- V' T4 S, l7 }( ]$ O$ `
Unlimited VarSword for 5 sec
! W) s& n4 x6 ]( PVarSwrd B+C+D
( n. R& ?( u$ F1 J* oVarSwrd C+D+E# W' H3 `- x! r3 x% o  f: t
VarSwrd D+E+F
' }- j$ C* m" \3 P5 M  X  k8 m  m6 m5 i. t
08    Z-Yoyo 1/ U% d. ^2 t4 D5 U  B7 V( c
Unlimited Yo-Yo for 5 sec
( d9 U% n2 a) W$ u8 bYo-Yo1 C+D+E
4 J# U& i6 {- N+ K! U' R5 oYo-Yo1 D+E+F
% d+ z5 @. A% X% ?1 nYo-Yo1 E+F+G
! x( Z: S% P+ f8 m7 s  t7 i9 j" _+ |6 p# ~  ~0 ?. P
09    Z-Yoyo 2
: h  Q- }! t; X& d# F, bUnlimited Yo-Yo2 for 5 sec
$ x- a. C* G/ P. o% ~" gYo-Yo2 H+I+J4 ^5 l, T; G3 b7 l8 d
Yo-Yo2 I+J+K
6 s: P5 A# q1 p: ^- pYo-Yo2 J+K+L
1 T/ Z6 {3 `: H1 u$ C! K! ]# ^# l# I
10    Z-Yoyo 3
9 c+ V, }: Z: c) N8 wUnlimited Yo-Yo3 for 5 sec
& |3 F# _9 l, g: g9 ?1 ZYo-Yo3 M+N+O, [: s' T. e6 ^  j3 K( b2 _3 }
Yo-Yo3 N+O+P
$ u, f0 o$ f: Y" mYo-Yo3 O+P+Q6 E1 J, H5 ^( P! k0 p1 I
9 v3 ^0 t* T. k4 P8 }9 P, W5 T
11    Z-Step 1
& M5 ?0 E' N: h- \2 Y/ _6 uUnlimited StepSwrd for 5 sec
/ d# ^3 p9 ]6 T7 K7 vStepSwrd L+M+N
0 ]+ Z5 z0 h' \  Y+ S( Y, |5 z2 SStepSwrd M+N+O
$ }- ?0 N5 @2 O" z2 F+ d4 SStepSwrd N+O+P
& y) d  V. P& n+ t+ [; K2 q! _5 V0 O1 C4 U
12    Z-Step 2; L/ c  E+ p- e5 t1 Y- [/ j
Unlimited StepCros for 5 sec
4 l8 u' s) W* w0 b1 ^' z) oStepCros P+Q+R
1 P2 f/ B8 G+ u. wStepCros Q+R+S; T9 l1 |. f: j8 [
StepCros R+S+T! q- {5 K0 O4 E3 i9 c
5 s% w8 t! n5 w# ^/ u" a9 J( Y: D) p
13    BubSprd
7 d& l. ~" t3 nAttks w/ spreading bubbles!
& @: F4 D9 ]1 s3 ^$ r# s: DBubbler  C+D+E
' R: }- z5 f. |! `# b# i* ^Bub-V    D+E+F
. _3 z" b7 }( Z6 E6 q* u# ^BublSide E+F+G
  F. I* K9 C1 ZBubbler E + Bub-V E + BublSide E( y3 ]8 B# |+ u0 z( [. R
  X% M/ R' ]: R) k# n, I6 O
14    HeatSprd
! f* y9 b- N7 X6 }: DAttks w/ spreading fireball!
3 R4 y) o, l0 j  xHeatShot H+I+J
% A# v$ o4 ?0 D1 V2 ?Heat-V   I+J+K7 q, K' W; S7 k: Z
HeatSide J+K+L  C$ g3 `% h4 ?4 c. I- D& f! t, U
HeatShot J + Heat-V J + HeatSide J
! p2 q- i7 H# _# m- `, P6 P9 g
8 c8 s+ J* Z8 v( K0 |7 J15    H-Burst
4 ]! K- _% Q" u& @, vCreates a giant explosion
6 m0 P$ O" K& uSpreader M+N+O
7 j1 F( l2 r2 E8 e  o6 iSpreader N+O+P- u* @# `, T; F8 |" k1 Y! P; A
Spreader O+P+Q
3 ?7 ]# }$ P/ a2 _: l  Q0 Q# U' G' R! ~7 s) Z, ~: l* O
16    LifeSwrd
$ Q9 h$ ^+ M  G2 y: g8 kSwings a huge 2×3 sword!
# @/ M: m% J1 I1 GSword E + WideSwrd E + LongSwrd E2 Z4 [! d  K" e
Sword L + WideSwrd L + LongSwrd L
$ N9 i. C) ^* S/ Z& f: vSword Y + WideSwrd Y + LongSwrd Y' F: O) R: _& e3 }' J* ^: T
, P7 ~& u' {' r; J+ K
17    ElemSwrd
: k3 ?9 p: z: f8 I9 sWide swrd contains 4 elemnts- [! M+ f: ?; q3 i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 d- D8 W2 x: c' T- LFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 _; F/ }$ b3 h# ?- J- K2 {0 y
& b+ v: z0 w2 O- W18    EvilCut
* V+ _5 V# I6 k* R) A  v% |0 nStep up 2 & make 4 atacks; K( h3 o8 Y3 l+ G0 F  i
StepSwrd P + HeroSwrd P + StepCros P
% d) b6 L: ?$ y
2 U6 X' Y( z7 y! n19    HyperRat( w" c! H* w. T! a! ]
A giant Ratton charges!+ d* K! |# H4 b9 H5 r, P9 z
Ratton1 A + Ratton2 A + Ratton3 A6 b4 u2 D$ \: X# i5 w! h( f" o4 T0 [
Ratton1 C + Ratton2 C + Ratton3 C# ]( o( X! e; A8 L  y
Ratton1 F + Ratton2 F + Ratton3 F
$ ?$ w9 \- N  y0 \
5 h. |1 S1 c) q( C2 f20    TimeBom +
( x6 k  M" K: k* {" R7 X: PSets Time Bomb in enmy area1 [4 M7 U, ]) ]
TimeBomb J+K+L
9 C5 X/ ]' d: D& ]TimeBomb K+L+M
3 K! r( U  e, CTimeBomb L+M+N, l% M7 v! y% H$ E# L
' v$ Z5 a. P) ?, j
21    GelRain
% [/ z; ~# r, L& b# S! g+ a' A+ j, HGel steals squares
- `5 j/ u% b8 t; Z' M9 N. k5 ]MetaGel1 B+C+D
1 p: G6 p7 A! n- r( a4 H3 iMetaGel2 E+F+G( }, w$ M8 R5 |# }& ?
MetaGel3 S+T+U5 x- N7 @! b" n# f" E! x

. l, V  p, d# m1 o9 r0 d- Y22    EverCrse
, w9 L6 X4 i" {0 LShield chases enemies
1 y+ |$ `6 \7 ~. G" [2 k0 sCrsShld1 C + CrsShld2 C + CrsShld3 C
3 i3 [5 H# a0 cCrsShld1 L + CrsShld2 L + CrsShld3 L0 n* d; G0 j& q/ x# T& y
/ Z7 {- i/ u6 S& v
23    MomQuake' p$ J- O* N0 c: N6 Y) u5 n
Awakens Mother Earth!0 @2 C+ p! _% k; w. G! z! L6 y: s6 M
RockCube * + RockCube * + GodStone S& o5 Y3 Y8 L7 G% q( L

: y% {: \2 E3 G2 T5 @1 ~24    PoisPhar; {: w% b, o; B5 t  Q0 X) F0 b; }, a
Pharaoh generates poison
6 b0 I+ W7 W2 B. |% `0 QPoisMask A + PoisFace A + Anubis A
8 F# G2 Q! V' o0 q
  t# c4 z1 h! T: E5 I25    BodyGrd
* V) M8 Q/ u$ G3 OBodyguard takes out enemies
) Y# W$ _3 Y% ]+ X) WAntiDmg M + AntiNavi M + Muramasa M
" s- t, y% P/ p1 Y* D, n: o8 v- @. m' s( r! R- l7 x) M) y
26    500Barr
4 s3 @% I7 x  _+ K8 n! XBarrier absorbs 500HP dmg
& b6 d( x" i, b- e8 JBarrier E + Barr100 E + Barr200 E( J3 F. J5 m& q
Barrier R + Barr100 R + Barr200 R
  O/ K3 _5 U' ^7 {: C! e  h/ U) }* @4 q' g4 a! }1 l: Q: A
27    BigHeart
$ U5 }5 e) M; d4 b3 [+ x9 F" x$ wAttacks, then heals HP!. Q0 m. C8 L  {% F/ ]. h* v5 D
HolyPanl R + Recov300 R + Roll R, [0 Y; M1 X! g4 u" e/ R
HolyPanl R + Recov300 R + RollV2 R
9 S9 y; ^3 W/ [' G3 r& K5 C, D( ZHolyPanl R + Recov300 R + RollV3 R% H( E9 f2 [. N
: s7 x" F' O$ ^5 Y
28    GtsShoot
* x: J" n: L1 _  p6 z* U; ~GutsMan throws MegaMan!
' ]7 G- l: |- v# c  Q, A/ e7 mGuard * + DashAtk G + GutsMan G4 i) S  T+ e: r" x0 x; j
Guard * + DashAtk G + GutsMan2 G) v: k8 Q' ^9 R) B- p7 n
Guard * + DashAtk G + GutsMan3 G
, \7 V" w+ C# V- ]9 V  t! p: H( l9 ^Guard * + DashAtk G + GutsMan4 G0 \0 }9 p0 P9 c" D
$ o+ q  _! J1 a- l4 v
29    DeuxHero/ ^! j& S! [* h7 B: [7 Z
MegaMan & ProtoMan team up!
6 f( z3 C6 j+ l* P( u( |, l8 iCustSwrd B + VarSwrd B + ProtoMan B
- d; x3 K( V% I" @' \$ E# vCustSwrd B + VarSwrd B + ProtoMn2 B
' V1 F# _# @, ~9 `5 }, _# s% g; dCustSwrd B + VarSwrd B + ProtoMn3 B0 A1 g9 m% z. {( F4 G
CustSwrd B + VarSwrd B + ProtoMn4 B
! b! w: ?5 B9 T9 Z
: v3 h2 @/ i9 b% V( a* B" ~. N/ b30    2xHero$ x, D  R4 A+ l1 J; p
MegaMan & ProtoMan Dual atk/ B3 O9 w) l& `  I% G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; f( g8 a: m5 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 ~( K- R- w' M" v' J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ _' a3 P6 R) ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B6 I8 [2 u6 {+ k6 c

6 w6 B% G( z0 d& C) \5 ^31    PrixPowr
3 d) b  E# C* l: y) Y6 e' j' B$ F3 Navis attack at once!& P% l( k; J+ }3 x9 o7 R
Team1 * + Team2 * + KingMan5 K% e8 _! J+ |1 A' d
Team1 * + Team2 * + MistMan5 M
5 N/ J' t+ `6 c+ S9 x5 fTeam1 * + Team2 * + BowlMan5 B
+ n: p, ~( x" f
9 z. p- m9 A: H. [( p" g3 b32    MstrStyl9 Q( z4 n6 M" y, n$ ?
MegaMan unleashes his power
3 \  b2 X& }/ ^- ^, F, qSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 `/ z4 z" g+ N1 \0 [4 v" D4 Q9 S. s  w1 w4 w* q0 n/ ]1 S$ a
StdrdChip (Part 1)
4 Z' M: n3 r, S' `1 I( G( W┌──┬────┬─┬──┬──┬───┬───────────────┐
( A0 s, E& }8 E, E! ]│编号│名称  │MB│攻击│属性│稀有度│说明             │0 L  Z9 m+ A& m2 G+ e6 A
├──┼────┼─┼──┼──┼───┼───────────────┤1 u) ~9 G1 V1 J7 R( L, W% x
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, R/ C0 p& r' ^5 i+ Q% C
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │- F) n& [* J# v+ ^
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! C- K0 A4 q, Q* \8 q+ w! \
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │- b4 j' g7 f" a0 b, V; f8 p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
! t/ U$ z- K' u- `: B│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 h/ B% b9 I9 V  ]. ]  r│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; J+ s2 S) R% r* Z: W
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 R8 E4 B/ [; ~7 Z" J/ N( e1 M+ k
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) w1 M9 X' k% ^6 I2 R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- N2 w+ x$ }2 b  F( r+ X│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. a1 \6 P) H$ s& ]+ X5 A; k│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! |0 T% p8 o# \8 i" c( r" a│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 ^" ?/ ~: Z; C7 \) W/ S8 N5 u
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │5 k3 b) B! \* H0 w$ v1 m# ~% O
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
8 [2 F# ?2 p, ~4 s8 @1 ~│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
. y6 \! x, n. G, {1 |( W│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
! h2 ]) R& B0 y. @& F│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 ]) a; v  @- C$ h8 T0 L" K/ y  b│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) X) |9 m9 X& N# s& O( t1 B
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 F# |' a3 t8 z. u+ @! C6 q/ a
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
% q2 j$ S: K# E, N! B# m: O& c9 m│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │+ h( u8 v9 Y4 \7 o) K2 z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 R7 u4 a5 n* F. u( G: b; J│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │1 P. \7 `) m% \3 P
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) O# D, M5 C/ X2 c│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# s, L2 Y9 l4 z/ i/ g│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
. M" r4 \' ~+ W; y, H4 V6 m* m│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 n1 C  Q% ^% M# H/ G; ]# ?! f8 T; b
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 g9 d9 h6 ~. D$ b' Y; ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 w5 i4 X8 T' o! s6 R9 x' N6 k- K
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 A% l, F& I8 v4 b0 Y: _- ]& z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │; c+ j0 j0 a( @- ]' ?& F
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
8 n) s5 I) e( e3 B* `5 N│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 i: b  h' g0 N  p& X/ W
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 U3 D  Z. F) C! A% X& L  v8 G4 K│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 L1 S' e% D5 P4 ^
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. ]3 t. @' L9 f
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' L" x! ^5 |9 X, |  O4 d7 B
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! o& `) u- ?0 ]( }; i! Y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ H: _, U" q/ J  s* X  c) ?- _│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
0 s9 ]* U5 A6 O7 O│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │2 I% O% m' ?2 z4 B1 `; I7 y7 x
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │# s4 l, ?: _& E* A
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ A3 m$ T2 \8 \% q  i" h2 |0 |4 L* W
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │/ y+ i  j9 R0 o' O
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) Z7 {5 d) w; a
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
8 t) u: r$ A. S$ s│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │9 f" z. a; c& q' b
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( g, z# s  o# D; G% P, k3 O
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ u! H; v5 e: ^│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ r( {$ I# O1 w8 V1 E. [( o│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" ]2 o* J9 a! M, o9 O; O
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, m3 o: Z; W2 O; e  d│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │- U: c0 T; l4 P: Y8 |
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 T& B; ^  n- d5 [" ^
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* M" _2 J7 y2 c: t. E
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 C6 a6 M( G2 t+ N│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 ]( P8 y* W6 z4 _+ [
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! i9 j: G0 N; l
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │+ |* Y( q& {9 u, Y: i" A  [0 B
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 P% u4 W* v/ M- q/ `4 n0 I
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
* K" j( H( D; V+ w/ ~9 a8 s5 U│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, l: R. ]1 K$ k: O& F│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 q+ s! i, i, w' B7 Q  ~│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ v. o8 z' y! {& v8 h: w7 g  G3 c2 A6 a
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! W" v$ \6 y3 I; A7 L* I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
1 J7 k- _' d' ]* a( O4 @5 i: |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │: w+ I5 y* T/ k9 J4 }! r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
' N- a% ?& _; v2 w% Y5 F│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) T. Z/ F0 r% q1 t" _6 T│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( `; `" s* f( G5 {1 n2 z│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& F, ?, c* V  O$ K! d$ b
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: A, ?7 D$ T8 t( T7 [" z
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. |9 t/ T& G7 ^& E/ w+ Q; d│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% c4 @* z5 j8 S0 F│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; {2 B" b2 U: W1 Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* }% Y. V) m% X- }% _3 a
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 Q- Z! B. ?5 s, p  Q6 L7 @│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( T0 b6 b% e' Y" P
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
! ^; I; [0 l* ~) h, Q- [+ C4 x│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 V1 c* T0 E. |& N: X: ?" T
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 j0 `) E; W7 ?/ P+ p( |5 {3 U4 L2 [│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ x" d! n  x! U; ^│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& R4 L9 o/ L7 j( J( E: c7 }/ n4 t2 L│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │/ R9 T4 F3 x1 x" x
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; c- p6 H8 S2 t  R* J$ G1 b
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ f+ C1 r( ]) I/ o' ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% t" V& H& i- g7 P8 m│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- Z  n+ i' T; b9 Y, [2 l) @# o& V+ u
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 ^8 h- a. V+ x- h/ L; _
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( ?5 ^( i0 w) K* U" ^5 |
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
; H+ t1 f, P% f4 o# a1 \7 u│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 r8 v$ E  z0 m* l' L
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  R9 N$ }+ ]% ~1 t9 a+ P& n5 z
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, u8 J! B* s- w+ ~+ W: w│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
  ]8 C% q: U' j9 t│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 X) I, s' @% Z( u% o6 H│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 B6 Q( Z3 H6 e0 K0 K│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │$ Q7 [- [9 ^5 _7 @' h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' R! ~1 y" e& D& S$ s6 W0 f
└──┴────┴─┴──┴──┴───┴───────────────┘
/ q' f3 M% E- E% @( J5 B1 N' n8 A% l4 D. ?% @/ t8 N
StdrdChip (Part 2)
, u+ u" q' R9 N" T* s, D: T┌──┬────┬─┬──┬──┬───┬───────────────┐! \2 Z+ X( {/ f; V
│编号│名称  │MB│攻击│属性│稀有度│说明             │* _  d7 i9 p4 c$ z
├──┼────┼─┼──┼──┼───┼───────────────┤. @  L& N: q  ~
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% o0 A8 g- x3 o$ z4 p7 I7 M
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- g% T/ A$ W9 L3 ~# ]
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' z8 v1 g% `% F; q. p) c3 C, v
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' }3 W1 Y! C' g+ J& g# W. p6 @
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" {0 C4 ]& p* X  O& u
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 `5 Q6 K; @& Z2 _9 R/ A
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: n$ J' r2 Z- v' K
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
- ?5 Q( U% x2 z3 H5 a│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 L4 H$ K  x3 D$ J│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 K/ A2 b( x/ d+ e1 r
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
( \% X$ L( h- p( d: ~. \│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# C7 \, ^" W( a$ d- N1 o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 N" ]% ^3 g2 v. z5 t# d6 N
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ A# q/ p1 D. h* Z7 ?0 K, W
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 l! s; }) q; V' v│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │- B8 U+ l6 g( D  C, f0 v
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 T5 |8 z5 O* `9 ?; O2 ?& d1 L
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 A4 X$ k9 W; h0 I% U# U; b6 ]( f
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ {$ n% ^5 _( n% `' `! {
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 n0 H' M- ?0 ^7 I# i7 E; R" p
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# h( M, Z, f* y, l& B│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; u) A8 t% ^8 q7 ^- P% h1 ], ]│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" w/ T, f/ G* d% x0 b│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │% l9 n! z5 A0 x4 R# x4 S
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
5 A7 l$ D( `% {│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │2 S. P6 _: p  v8 s$ e8 ^
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, I, t5 }7 X$ ~9 r4 P
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
; K% W, s. |* R│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 Q; k% X. k' N+ `  ]│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
! y6 }# e' E5 J$ L│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │* o& k' |! j% K' _
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │" @2 K/ T: \' M8 R
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, y* T/ s5 S9 C- g! a* R& X
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& |8 x( I; B; l8 d. R
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ {  D& P3 v& S* r│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ w8 F* q* g/ x+ o% c
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │9 j) z7 X8 Z: `" f( h: e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. _7 j' X% m2 K
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( S, i; h8 B2 o8 m" ~% f
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 F" y# T: z5 z( _5 m6 G! O& b│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) n: f# G, X! h4 w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │' ]7 I9 i3 I: L: M% h5 J
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) g; Z, I3 b$ _- m* F4 ?) d( A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
1 p# u9 r+ P  J' x* n& [# V# e# `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
+ x* R+ J9 T2 b, C│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
/ _* D: ~& t6 ?) z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
$ i6 A' `) l5 O7 A│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │# |4 @. D8 E0 p
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) p% u; u/ e; \- @│149 │Recov50 │14│  │  │**  │Recovers 50HP         │+ p* q* j! a( T+ e1 ]
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 p+ U# o# Y+ x* `" E
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 l# \7 m9 u" D│152 │Recov150│50│  │  │***  │Recovers 150HP        │  K# y0 ?9 [! H2 k0 a
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% }9 M) t' Z+ H│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 }- I# t# c' n! N! X8 U4 a
│155 │Repair │8 │  │  │*   │Fix your area's panels    │& g. H' r2 H1 E5 L$ a
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* w! \( S$ j* G; D
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" W( Q! Z4 T) Q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │; j6 m7 M1 m1 d& t4 F( V- V9 _
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
# z5 v- @- Z# n; Y0 {/ T│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 ^2 ^% ^" A) O2 g9 o1 A│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. M2 {) L' H4 T) N│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: u' n% U0 ~: p7 h# L│163 │Invis  │11│  │  │***  │Invisible for a while     │) ^* P4 n  A7 h
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: x) Z& j7 A: u& J! o  z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
6 T) h- F4 o: L8 |│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 a) J( i) l+ t$ ^8 j0 r
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' V- f' p1 T9 t. N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
: P) g7 P. k( E: G  W4 U0 [│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
6 M" l4 n! v0 C% H+ ~4 x0 U' m8 q) C│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │4 |0 i- R1 S+ _3 x% {  o
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │; ]# C' a2 n4 |! u1 i  }6 y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" r& t) c& r3 e$ v
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- E: h: C, I' Z- n│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( T- s& [( K3 w' n  }" F1 K7 F& P│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │1 W, }/ Y0 L& l0 v$ Q6 B7 h
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
( x5 _, J; X, v0 Z6 Z: H/ ^* z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 A; ^! S4 {2 F- K  F
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ T# ~0 b9 h6 S- Y# I1 j│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 A9 u) d) O' g; r8 n1 W- J
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 a$ P. e, [- \& k/ l! J" v, @2 s8 y% F
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 p- a- J; r6 q# N  F% A! z) M: e! v
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 J$ o! d. o, f8 A│183 │Hole  │55│  │  │**** │Open hole to dark world    │
( H7 v$ ]( M& z! ?7 ~' P3 {( E│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ R' G5 B: j6 K
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% S: Q& Z/ Y1 Q; r7 W& E  S1 j
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; p+ f. P+ K" b  c" V0 j│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; [9 a; q. q" k8 j9 F; v1 p7 B) f: X( b│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 \& L; ?4 S# a5 p) r& D6 i│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' S& U+ g5 }& o
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- R, I& U8 J8 \# G4 \
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
6 A0 P2 U6 c' `  Q" g: @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 H9 J! h7 ~0 q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
! s" L5 K( I$ O: d5 E; e│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
, f7 Y! R8 h7 X4 E│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 _% r. a- k3 l( V
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
+ A9 U+ u8 t2 ]│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │7 z# B. t2 K% T- O# H
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ g, |8 G9 y4 p9 P3 F# g' K' `
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 y& ~" }: c' O, Y) S) B5 i8 i8 l0 }│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
5 q6 @/ C- f) N( S: F/ f6 }└──┴────┴─┴──┴──┴───┴───────────────┘! X% p9 z5 k6 E; z: k  j

8 l$ r; K. v$ h% C2 M, |& Q. j4 r' y+ z. s
Mega Chip
9 X: ^! D- U6 ~2 I┌──┬─────┬─┬──┬──┬───┬───────────────┐) J% k4 i9 U  d) w: r
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 `. }) |% a" @+ M
├──┼─────┼─┼──┼──┼───┼───────────────┤
, i' `. A$ j8 _$ _* u│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* h( }1 {" s, B# @│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 C9 j( u! q: {5 B$ S5 u│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
! D$ O6 x  Q- u# A) @% E7 M) r- g│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 m. v4 M. s: E+ V! r# H( U4 H& A$ O│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( n+ O/ `+ f7 k5 h+ G% X" v  c% C│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
8 {8 G9 l3 a: p8 k  |: m8 [9 |│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 C: g. X  g0 q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* V, i# {5 [: N, }* U
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  ~- T7 n, g2 x; d# y2 {
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 a/ C: U+ _# z5 H9 g" G  I( y2 A
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 G8 o& Z, s* f) [( T% q! M
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
+ f0 I: Q3 O2 r8 F% w) d3 e6 W│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 X  ?$ [- Z' R8 o│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 H9 r- C( t  a: P5 s% p│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- G2 d6 P+ G. C- [' y+ [3 T
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 g( |& M4 J3 ^0 \8 `: x* @
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 `  n' S7 w2 @! m│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 M4 g/ x7 g# I" ~- Z5 m│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
+ @; w0 P7 O* [5 F# \' i5 `│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( [1 A7 a  B7 V/ D- [  E4 @│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
5 B+ H! V/ ]- h0 n9 z" Y) a│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 G6 s$ ^& E6 c  @3 ]
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 G) U" y1 i9 a) _0 w* J. ~
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 Q8 _- K4 P- a  E0 W, ^$ V" ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( w+ L& i) W, q7 t% n0 Q1 y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* S  Y( Q7 ]; m5 Q. H( C
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
/ i4 x6 f9 b# D) Z% q5 d│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% H$ s) Y, n" V│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
+ i/ `4 ~  D. f# j│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! ~& w6 v  r& T" ]( ^│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 L4 n+ F/ Q  g8 T. W* p
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 Q% O$ s( R/ s0 u/ `( v│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( I# }6 I" J4 e' ~) A: i: X# u
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 e4 t3 l1 @1 D! p: Q7 H│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( s# O; l. _$ f! \% J$ o' j3 j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 y2 I" l1 h2 M6 l5 S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ |9 {. Z) a0 j0 j  }; x$ m│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: b1 q2 W$ f; |/ Z4 r
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( d5 m" N2 J% y; @
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 H" \5 P/ k- x& B# Z- I* a. E
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, `% R% E+ k  a' Y7 y( `0 V- ?│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │$ J5 \; H4 [- J
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
4 y7 ?+ U" o7 Y. _9 ^% |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* `  C, P3 v+ L, s│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │8 S+ r8 u* x, H
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. [& z' _" v: n% m2 f* S4 _
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 H/ L4 j8 A& w/ N# U( H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" h7 Z4 X6 n) g! I, y1 z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 ?, P/ c0 S, \. U( d- T* I* o│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 r- ?3 y2 n2 F  ~4 E+ C7 k. R( k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) f$ E0 z0 a/ t( X- N& Z│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 u! a; q: B' T5 c4 k│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# r. O; g5 M% ~3 p* R│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ A1 L( Z/ D  P( X3 v' _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
0 x" `" T7 {+ B" V, h" J│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- }$ K) U' R) q# x0 H7 g: u; R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
: N8 }# l/ d' _│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% J" @) p; o9 Q) m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. q0 f( j+ p9 w: t
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# B( c' l3 ?  |$ I8 y0 n9 z+ G7 h│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
0 ^+ |& }% W+ I! C" O│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. x3 I) H0 G0 F7 T$ F: }│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" N' q' J' r6 E8 r* J1 @
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 F% c. c& S* l│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) j# [# m* ^- a5 ?8 Y. Z4 [' p7 N│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- x* h. q5 n" T2 Y│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! P+ q! b! }, x* o1 e
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │5 |4 ^* n) R' |5 Q7 w8 h% t
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! D; A) q! \8 g" |- w
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) a, V/ \# ]! g$ ]. P│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& w5 h( Z  t. V& s- d. a
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
4 F9 i, i7 m. e8 T( R' Z9 v6 y% S- u│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% \) g8 G" n1 ~) w│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, d; S1 o! H1 F2 T. S5 @+ Q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, b+ L/ T6 X% Y* _$ Y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 h' z1 i9 K- U3 D! t1 Z: `│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 F: h# E0 U9 M, r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
& U5 [* O" y6 a. }" P; s: D' ~│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
" b/ U3 c, K( R, F3 V' a/ U│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 B  D8 v0 a# j5 `; |2 N  ]
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ l9 }7 t! ~2 {0 h: r│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& ^/ O7 r# h+ {+ P│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, s& L9 j% ^  q  }6 y3 q; f1 p4 h
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' G3 A1 E, u4 S% f5 z, J│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
: Q& U6 m4 k) v% z  b3 B* Q+ {└──┴─────┴─┴──┴──┴───┴───────────────┘
! F+ G2 t5 m& r3 D0 A2 w$ K- {/ e0 w& x' z+ a+ m

  b( e) E3 p  B9 KGigaChip (蓝版)+ O, E) g5 M& M+ c1 P* O% q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 ^# V% c6 ?% ~! I│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 V* J. U1 ^8 A& f& }7 }├──┼─────┼─┼──┼──┼───┼───────────────┤5 O  C& q) P% _  Q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │* f5 a! Q0 R3 g  r6 {9 Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 j4 D2 n: i: z# v
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 U; }$ b/ p8 B+ ~1 e+ m│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# f1 J. e; o# [2 R; ?│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 ~% r2 C. K, L# v
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: f( i# a8 ?- ?' p0 X1 y3 i│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( ^8 y2 C/ p) y
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
1 `% J# M- B, d│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 K* @4 v2 a" @! K5 _
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
7 f5 E2 ^: Z1 N# J( R& c" s│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 V+ W* N, e9 q3 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# y7 ?6 U3 q. t" w% ^6 Y- r6 }  ?$ v│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: `) }$ y1 ^" C" v' P* d* y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; G; J- K- n, C( j3 x8 X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ y; K) P; s& ~( x$ D4 I
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 Y+ m0 ]8 F. |" J│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 b# n1 `4 ~! U* o0 U
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │. K: P- ]  `( A: x
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  ?: [( \! h8 V+ _$ {
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
, r7 x: x. j3 u7 u  ~! i, Z9 d$ o└──┴─────┴─┴──┴──┴───┴───────────────┘
1 M2 m8 B7 |1 a# D, c4 y
" A" U2 j% x6 c) g3 qGigaChip (白版)(只列出与蓝版不一样的Chips)0 e0 B$ D! x1 ]2 R# f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! b; Y, {2 Z# `! u+ `! E│编号│名称   │MB│攻击│属性│稀有度│说明             │3 f% c) n* w! z3 D' m( v
├──┼─────┼─┼──┼──┼───┼───────────────┤7 F  Q( ^- C/ H
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- z# E1 g7 h  X) @  j
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
/ H2 P- @' S5 F. R│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; |! [, [2 ~* O( I$ ?, J│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, V  z5 l& a3 g; w
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 `5 @6 f; B' t
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( I  o, F4 g  k4 [  b' D  f, A/ R9 ~8 q' \/ E
0010020030040050060 X* B/ A7 r! x* e4 r
007008009010011012
3 e" P% G3 J$ ~; N* A3 I013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! H- F2 f& Q" X, h9 j2 c; k- n' }1 R
( q! s' `% ?% k019020021022023024
  Q3 z5 _! c; k; V, X0250260270280290306 x# O  y/ u! ~+ h
031032033034035036. B7 a% k2 h* I2 j

. P3 g6 E* }3 Z) @$ A1 K[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) Q  p& a- P. l/ Z6 f9 k2 ]; H; [: ~$ }+ _& A

* @# |: o: q8 {0 |! ^037038039040041042
6 h7 E. E. t2 ^; f043044045046047048
+ U" W+ E9 v" e- Z+ S" y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# ]& o) \2 K2 B/ r
# [8 C; ^. x4 Y3 I4 d  y. u. V+ o055056057058059060- l# P9 Z9 W# C( y! _* e$ A
061062063064065066
: b, ?% o* ~2 a* v5 v2 y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) L, P) J% p. C+ [$ g; u: B, H+ z
* d3 S& [4 G9 ~5 U7 w
073074075076077078. V( L2 q5 ^7 |( `; O9 @
079080081082083084
9 C1 q/ M* \+ ^- ~5 e5 Z085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; v3 A6 A9 X: j6 J' ?( A: V9 `: P
) ?' Y7 \) \" f5 C$ d3 y3 U: F091092093094095096
; ]/ l: F% S. [3 o. |3 l0970980991001011023 C$ M2 l7 z$ M2 O
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ k7 Q/ i: t9 W# Z% T: b3 V  w! \
$ L% O; |; P) `) L" S& j109110111112113114$ C/ B* ~- w/ T" w" U3 {: p  U
115116117118119120& M7 k6 p0 W/ \$ C* K7 U. U
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 m3 W" a. w/ e; o6 t/ b0 L

& t9 @0 c  v6 u5 l+ i1271281291301311321 N2 o9 c2 i( T3 c/ I/ j9 `
133134135136137138
" g9 h5 {2 m# z! `8 Y. v139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" Z! v5 \; j/ R& ^1 u$ M
9 W' j' |8 Z5 j1451461471481491502 Q# X7 f9 w+ P+ ?! m
151152153154155156
: `* Q- a3 U; K5 l- [4 Y157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* Y$ H  J+ w1 Q; I0 z2 I* M% Z' [
  T" g: _, }, i: C163164165166167168: \3 E4 m; f6 s: B9 @
169170171172173174
( x+ W- m7 T7 n; G% T' r175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 P  L( l1 e+ v3 s8 b0 D! F
/ i0 u% `) c' F! x- p# y181182183184185186' ~6 Z. T; I$ W1 m
187188189190191192
% n- W( J( X8 X, s. A7 J1931941951961971983 `6 `* J% L( V9 _' Q# v
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ @4 B& v" V8 b& p2 }
- s1 P) v, l- H7 n' r
001002003004005006' A* u% s8 W- k+ h5 W
007008009010011012; Q/ r% O- _4 g% q3 M
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! [8 E" q7 d' i; q* O) _# I( r" R+ ^0 Z) P8 D
019020021022023024- S! v3 o3 R/ s; \9 X+ X, s
025026027028029030
' t+ T0 [$ H7 v031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) ^5 A1 X) U1 A/ ?- @6 |0 g+ g( V9 f
037038039040041042$ l" C: b0 @& R8 F- u
043044045046047048
5 i( c- z6 ~( O; M" j* f049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# t9 l( l8 k+ r# s. a( x

2 H+ n/ I( Y% W# D+ v055056057058059060
  z. u2 [4 v# y3 t9 x061062063064065066
2 ^! T2 [9 j8 s3 |% A4 W. g067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 f$ o3 d+ }9 b3 t& a4 J! @: r' N6 {# s, D
073074075076077078
: M5 v, @; P: g) A5 Q079080081082083084% N: p" Y, I$ e8 V
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
) p. q& D# [) B
$ J: R- @( y+ O3 s8 O0010020030040050067 ^, k* H( r4 g' M2 @+ J5 {0 D
007008009010011012
2 e' c2 _+ r' P; {2 D; u013014015016017018' z2 Q+ t1 F6 y/ t# o  O
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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