转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
9 w# X! i" `) ^9 Q' N6 }■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合# t9 T% h: _+ Z7 g
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; n" m6 d/ J5 m- ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ H0 H: J7 G4 `1 U7 Y6 V大家要看日文版的P.A.或详细攻略,点击这里吧!
5 S$ w# O9 D% ^# \- H2 ^$ g# _6 s/ e====================2 q+ h3 y+ x( G# T; F' c1 G
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 ?2 n7 \' ]) `( z' _
! R3 W$ q' T. I以下内容格式如下:
( b% a6 J8 M e7 F7 r9 I, O" e! t# ]+ Z! H9 y1 h% R7 Q
编号 名称+ E8 n, _& v$ T( P. s& }" p/ y
说明" ^$ q8 T+ b1 l" d' s) E9 ~
组合方法
1 L& d# h) l5 [( r' P: J: N! L+ y---------------------------------
8 E# q8 ^3 A$ b( J01 Z-Connon 1
! _% \5 \! a: K6 a: c7 }3 N, uUnlimited Cannon for 5 sec% l; a4 N3 \0 H2 z8 w. q3 r
Cannon A+B+C
: S9 G2 c Q1 B3 j; d: r9 G5 T+ t: g" ]Cannon B+C+D
" {9 f$ O$ l$ X9 ^Cannon C+D+E. H9 \2 Y- b+ P' Z
# _1 r% h# @) J z3 S9 |8 j6 a02 Z-Connon 29 d# ~ l! p* J: x' Y2 u0 T
Unlimited HiCannon for 5 sec2 a( T. z5 l7 O6 B: {
HiCannon H+I+J- G' Z+ o5 f- D' ], {
HiCannon I+J+K
6 R. T4 K2 f9 j! R7 YHiCannon J+K+L
5 ]3 C4 A6 v7 g6 @! i7 ^. g0 O" ]$ |% }
03 Z-Connon 3" Z+ |8 K; @( D( E9 ^
Unlimited MegaCannon for 5 sec
' _: b }. z: L8 U1 bM-Cannon O+P+Q. c) N$ @) ^7 U9 \1 A: s
M-Cannon P+Q+R
1 H* ~" E3 ^3 t$ v2 o! |. |2 i2 d& iM-Cannon Q+R+S( ?0 y" x. {9 U4 r/ M/ J
! S4 Q5 V# `; P* o
04 Z-Punch
3 p# \& a, ~+ s; x4 GUnlimited GutPunch for 5 sec/ O# c" M2 g% m9 H* R K
GutPunch B+C+D" w/ Y, s$ Y- @" Z1 v
GutPunch C+D+E
5 C* i, p& X9 y2 u5 H- r1 M+ fGutPunch D+E+F
% c- D7 w# Z) b/ u" w+ j& r* R# [4 ]& D# N$ a. \2 _
05 Z-Strght
% W/ n- s& E( C4 WUnlimited GutStrgt for 5 sec; C" t: B! p( Q; ~. l* P! [
GutStrgt O+P+Q
: i" d7 [8 Z5 \% E, uGutStrgt P+Q+R$ b& i D% i/ J7 \4 f( t& L
GutStrgt Q+R+S6 u2 N; c- c* Q* t$ j5 U0 L3 L. a. q
* F( X& t: t o: J
06 Z-Impact
, [ ]. R( }8 a1 I8 ~; D* `Unlimited GutImpct for 5 sec' z0 C( ], n( n' O! h9 P- q2 h
GutImpact G+H+I
2 {! H' ], r, p0 J3 J* b9 NGutImpact H+I+J
* ~0 `/ @! |2 y3 `GutImpact J+K+L! o6 _. m9 f5 a/ V2 W5 ^9 ~
* C. i* g1 g$ S2 g0 [8 R6 g7 w
07 Z-Varibl/ _7 l1 K$ y4 I+ U! Z! O6 P+ E
Unlimited VarSword for 5 sec
% V+ e1 X9 R2 a" B" j1 c' q- g1 PVarSwrd B+C+D
$ F4 f0 d4 M$ mVarSwrd C+D+E
. \) X' X) U5 |) v6 ~VarSwrd D+E+F
( L9 C/ H7 n" ?( ^4 n+ ?, d2 Q4 [3 J! {# h; m# C% P
08 Z-Yoyo 18 S1 q: K, M. B6 \9 C5 p
Unlimited Yo-Yo for 5 sec4 Q. W' |2 C$ o: \$ C7 l* Z( N
Yo-Yo1 C+D+E1 n4 ]2 @, j3 g; b% T
Yo-Yo1 D+E+F
) u# R4 R8 S; O: y( E. u' iYo-Yo1 E+F+G$ c! ^7 n" Z! k) ?
* m! j# y4 }( y/ H9 H09 Z-Yoyo 2# _7 z% y% a# n% e7 `
Unlimited Yo-Yo2 for 5 sec' y) q! f' f( P A+ G
Yo-Yo2 H+I+J
! ~1 h* s4 N/ s) r9 k/ SYo-Yo2 I+J+K
# v5 d& v6 L7 [* T- l8 _Yo-Yo2 J+K+L4 y! H k+ }) W/ C( n O" a
j2 d p I" ?! w% T2 ?10 Z-Yoyo 3
0 v- U6 M- }5 J* b- y9 h9 aUnlimited Yo-Yo3 for 5 sec# y1 p3 o! _$ y, R6 y, f
Yo-Yo3 M+N+O
8 V* X; {( G( c) K; OYo-Yo3 N+O+P! z4 y! e8 b' P7 ?, s$ O6 X
Yo-Yo3 O+P+Q/ I; B0 d- E8 a2 j: ~+ {
& `5 m. E) m. F- ^11 Z-Step 15 O! p' z- v0 z
Unlimited StepSwrd for 5 sec W+ a: i9 J" V; m# v$ {! \# c
StepSwrd L+M+N9 |' V" `5 V0 Z. ]6 E
StepSwrd M+N+O
1 F7 h' a3 T& EStepSwrd N+O+P. I3 e& j8 G6 o& x( ~) K& F& e1 W
6 ^2 A" S2 _, z ^3 B8 Q
12 Z-Step 2
+ U8 X9 X; q W2 {) eUnlimited StepCros for 5 sec
4 h; V8 I) J) J- r( z2 EStepCros P+Q+R- [+ ?( U" a4 [8 A$ l' ?! [- ~
StepCros Q+R+S. T1 [* v* R" x
StepCros R+S+T3 s! m4 A: z, u3 U* B7 g: c& X
" Y/ E _; M3 q2 p+ ]13 BubSprd9 G0 ^' d5 u6 _4 z V# f) e
Attks w/ spreading bubbles!0 B; m/ b. f9 J
Bubbler C+D+E) h4 c$ x4 P0 F" O+ a
Bub-V D+E+F
- d9 z7 j$ K+ X5 }( _BublSide E+F+G
1 k; S. u9 N0 J0 D+ B6 @% EBubbler E + Bub-V E + BublSide E
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14 HeatSprd
, {4 {9 W3 S6 Q. H% V! WAttks w/ spreading fireball!
- r+ c" O( O3 KHeatShot H+I+J6 m7 Z: W0 M2 b# c; S
Heat-V I+J+K$ u) x$ x+ h: g' Q3 K
HeatSide J+K+L
7 d% N- f* P4 B6 X" \8 ~% }HeatShot J + Heat-V J + HeatSide J
0 a9 }0 | C0 e: F8 h* o- p" Z$ ^+ Z6 a, Y
15 H-Burst# {6 ` D3 a2 s/ K" c
Creates a giant explosion
6 @# O. a7 d9 iSpreader M+N+O
( C9 N/ D) Q Y0 C( G( ISpreader N+O+P
5 l; P' J4 Z9 i9 n$ R& e, wSpreader O+P+Q
5 r/ R+ H( S2 c1 r4 y6 |! W7 }* R( B
16 LifeSwrd0 ]3 n% l. }! V4 L+ k, A# a% D
Swings a huge 2×3 sword!+ H# |9 R, c' Y5 w
Sword E + WideSwrd E + LongSwrd E! L' d% |& p# r
Sword L + WideSwrd L + LongSwrd L
1 e/ u- x7 F+ dSword Y + WideSwrd Y + LongSwrd Y5 Z( q8 V; B" x5 e" u
0 T+ j: [. j1 U7 i1 r5 d
17 ElemSwrd+ Q- w' T+ h0 \
Wide swrd contains 4 elemnts
+ |0 ~5 r7 S2 z: r$ G6 ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* T4 M; z% {* TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; X, B. s# o2 Y* w/ {
6 U0 U! y3 k, Y$ f- J, h18 EvilCut
* ]) G4 W: J5 C' R# _Step up 2 & make 4 atacks7 ^/ H+ u1 W! b5 e0 p) g
StepSwrd P + HeroSwrd P + StepCros P% F3 a8 w, _' o
8 e q+ s$ Y% a( i8 g; H* X
19 HyperRat
y0 ^8 z! G+ EA giant Ratton charges!
0 k4 k E7 V, v, c# ]Ratton1 A + Ratton2 A + Ratton3 A3 k1 { m2 j; V
Ratton1 C + Ratton2 C + Ratton3 C8 m! ~4 L+ X$ l2 d) A3 G9 ]) m
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +; j$ s& j+ L' w# h' L. _
Sets Time Bomb in enmy area
, _; u" [0 H1 [' ^6 l) f; \1 WTimeBomb J+K+L! [: R% E& ]6 r N
TimeBomb K+L+M
/ k6 a+ K% q- E2 aTimeBomb L+M+N
F7 \3 y. Z1 J
$ F# n j. I' e: f- d7 m+ }9 B1 O21 GelRain
8 n' @3 Z! a& Q* A& s( c J9 E/ u" KGel steals squares
. Q" d1 f7 b$ UMetaGel1 B+C+D; U* S& B9 `) C/ I; F) s9 j
MetaGel2 E+F+G8 u0 F3 f2 p8 L3 T/ ^
MetaGel3 S+T+U# Z( M$ z% M3 O9 U1 D0 Y4 A
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22 EverCrse
. x1 M8 F+ F$ b( P2 _7 e+ tShield chases enemies7 T d7 J$ P5 n3 h1 [
CrsShld1 C + CrsShld2 C + CrsShld3 C# t2 d/ k5 }4 r, v
CrsShld1 L + CrsShld2 L + CrsShld3 L
% |, u( b/ H' g6 p8 C- w. ^; [, ~9 Z. Y. u8 {
23 MomQuake' T% n$ N9 K" _ G% q2 L
Awakens Mother Earth!# x2 q) C7 t% D! C( S6 K
RockCube * + RockCube * + GodStone S
& @4 g/ I. [" D8 n
+ P& \, H* F/ h% f1 r24 PoisPhar
s* i, A* F! YPharaoh generates poison1 q9 w+ O9 k0 y
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
5 g" Y, K- G+ c$ nBodyguard takes out enemies0 b( e, @0 V5 Y8 ]6 Q& k: `
AntiDmg M + AntiNavi M + Muramasa M
/ l6 n2 N- }! G9 s! g% K8 g
0 I; v& G; E% {5 P2 G; F0 p* h26 500Barr
4 i8 u" e% S$ c/ E$ s/ [Barrier absorbs 500HP dmg e5 W8 ^) z( Y& m
Barrier E + Barr100 E + Barr200 E+ H' r% W5 x1 n7 [$ o
Barrier R + Barr100 R + Barr200 R
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27 BigHeart& q( d4 q1 H& k5 e1 G
Attacks, then heals HP!
) i3 p) X: A) U; }2 zHolyPanl R + Recov300 R + Roll R
2 B ^3 s5 M; T5 R+ X# N. F- ]4 @HolyPanl R + Recov300 R + RollV2 R' m3 g- j% X, f, c7 h! O1 V6 [
HolyPanl R + Recov300 R + RollV3 R! K/ u3 f6 _+ K+ M
2 E7 }5 G$ Y, n- _28 GtsShoot
0 E( D/ s, v% e5 hGutsMan throws MegaMan!' E$ e2 ?+ ]5 ^* h' j6 } z7 z
Guard * + DashAtk G + GutsMan G
2 i* r8 @2 C" {. _; SGuard * + DashAtk G + GutsMan2 G5 m2 F+ v& n C" M% Y, b' O* [
Guard * + DashAtk G + GutsMan3 G0 H0 D) b, L( w2 `2 V ~
Guard * + DashAtk G + GutsMan4 G
6 ? t+ E1 e9 w
4 k5 f' K/ I# \* D. G29 DeuxHero- L+ f/ E4 A/ M+ C' E
MegaMan & ProtoMan team up!
6 B! {" Y F; I3 X0 ICustSwrd B + VarSwrd B + ProtoMan B8 f1 X( J k2 L* O' I. ]
CustSwrd B + VarSwrd B + ProtoMn2 B9 ]8 j! V9 c. i
CustSwrd B + VarSwrd B + ProtoMn3 B
7 e; d- b; n2 S( T3 [- eCustSwrd B + VarSwrd B + ProtoMn4 B
: O6 w8 K# o; p. v9 I7 }7 k! X
2 p* q t5 l& g- l30 2xHero
( u, l) V. S' Q4 j, Z# I$ i) q6 }MegaMan & ProtoMan Dual atk
7 U8 n2 E: w/ r1 Z; b/ _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ \6 B7 i' m- Y2 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 L, {9 C2 _3 i' A/ B. ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; C7 H+ A: z6 H0 g& x' ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ m: S' M! q2 ]3 S0 K& x
7 @1 [1 D! u$ U1 i, ~( C
31 PrixPowr
- R% w7 b Y6 p- Y2 }8 `5 e6 \3 Navis attack at once!
" d$ w6 F N" M3 z2 ZTeam1 * + Team2 * + KingMan5 K& S. \& C5 q: U0 T& ?0 L/ j
Team1 * + Team2 * + MistMan5 M: e/ |: o2 M+ V- Q2 h. \
Team1 * + Team2 * + BowlMan5 B1 X+ l1 V, u" b6 Q
8 N" w$ G+ x Z. b" M o* w# R. y. y
32 MstrStyl8 W* k# q: W% F0 Q
MegaMan unleashes his power
# X% F, x4 |3 XSalamndr * + Fountain * + Bolt * + GaiaBlad *8 `% ^8 z* v& D. ^8 k. W3 U* A
1 B; U9 H8 v1 M* s4 F$ mStdrdChip (Part 1)' z) f: \( A, J* a1 a! Y
┌──┬────┬─┬──┬──┬───┬───────────────┐
. @3 h; G: i3 T# K2 T3 l1 e) y│编号│名称 │MB│攻击│属性│稀有度│说明 │
) R5 c% n# q& U5 U4 X+ a├──┼────┼─┼──┼──┼───┼───────────────┤
1 Y$ c( G7 ~, o2 I- [1 r1 |│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, ]: K2 ?& ~6 ]' C+ h
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 e6 I+ E! J' _! h9 X3 Q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# `& c& t* V: Q$ X7 V│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │. V7 f0 V2 M8 V# z$ R# s# n
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │. D( z, b$ k% L" Y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │; v# G) g/ P, O U2 b9 r
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: P# Z- X$ @8 ], L% B│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* o% n( e, w) \
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: d$ ^) k$ {0 p7 x2 U1 ~' u$ l/ M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( R9 M7 S) j- ~
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 h& w! [1 c9 g( j( k│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! W8 N6 f3 d! j3 r2 }4 Q2 w│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) K) B& H5 j/ X1 V3 W
│14 │Spreader│16│30 │ │** │Creates a large explosion │- R$ y. l* l3 l* a
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ r( Y9 o' s. l│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' _6 L/ z, w6 s/ @2 `3 ~
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 I; K, Y6 K7 k2 A* F
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 a7 R1 C3 u" F. X
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. j5 K+ D- r* c- R. E5 }
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
& ]( r; h% E1 Z│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 H4 ~% [0 {9 y0 T1 S: f$ _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
/ i' E8 d8 \! \- y+ P Q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# j: ~9 Z# t! d, N" `3 |" b
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │1 h$ S! |" Y E; y. F! Q# J
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& u4 _( A& K! e) k8 W/ U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, Y- K( P: }" F+ X
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, X3 j% O) s3 C; F U ]2 v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
s- \* Q t& N2 T# n" h│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 Y0 V% G# ?" u│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
- R" \. n4 \7 y+ c: O# h│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, m, E6 f( W% T│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. l5 g% C" C z/ F│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 X2 S2 N; Q" K5 U+ R│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! |- Z9 J2 n' |. t│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ q; _, ^" W6 s7 i
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 Y6 b# U) o' C) q+ N
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) ?9 ]3 K- C9 Q3 q' Q8 \. d
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" |8 v2 [+ ]0 a7 \" ^/ x, X
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 d' ~5 \! p7 U; v8 H8 \/ a
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 L. I# g: s S# w8 F9 L
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
3 i" a o+ a" z- X4 a8 F* E│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; p( s) K. e3 u( S) ^9 R│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) Z" ~) ]/ T2 Z* s
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ d I# P! X. W8 I: g5 G% G. }/ d, i│45 │SonicWav│26│80 │ │** │Shock through enemies │7 n! C$ ?. E* b0 r3 i) \
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
& F1 j( e( ]; U# P, V) [│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 T, |$ \% \" y# ]* P* }8 @1 C! n# l│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
* |" w7 |. b8 m1 q: w: I│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
( ? k( `# R2 w: H. K4 I7 y: Z3 e2 P│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 [1 i( S" e( I- }% K" o
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ w: d3 e# \0 M, X│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( O' B; c# M% Q. g1 I; U' `8 j3 f
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! u, r& m) ~* j/ [+ E2 v$ M' c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% `2 S# d% p2 o
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* B8 G$ g8 x, W
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │1 H* k+ L) R2 z. c- [4 J, c# D* d
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* g8 B& o0 D! L8 b
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │6 M( X# d9 v- s/ J$ ?# k& d# z
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 w9 E: E2 Z; j0 j" B1 Z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 T" ?+ D6 u6 t, M
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │6 D9 n: u- Z. A5 Q/ _$ r+ N) l3 b
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 z4 Z2 q7 A' s% w8 U8 ]9 W A
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
`0 F8 N a% f5 c4 B( r│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
1 R( S' E7 S- C; u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 Z/ M; x+ g6 U3 T& }& n. w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 m/ R( i7 G4 w9 G: M
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
! N$ D! s! Z; ]" u0 n! E│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │7 t, ]7 b4 [1 Q2 X% ~! e8 h; z7 |
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 d; {' p8 W9 O# ]( W
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │$ q/ G! @' S1 V9 C9 T
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 Q1 t0 [1 Z3 Q│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 n* d4 ?6 } f. g; l1 v│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 F, \' U8 @( v- L' I" O2 o) N│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 k+ C/ e. o6 A
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 ~. R- g1 a' N- y+ n4 A│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │5 A! \8 i& B/ S8 K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │$ C9 ]- I3 T. a$ e# b, h @2 e) ^5 p
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( n% x4 X: R1 z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! m3 U% g& V0 ?- X! L; F$ a" {│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- n4 q) ~/ p3 B8 O M4 Y- ~│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! x1 O& Y/ B* ~' Q# N4 g│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- o. o( ]4 f) x0 T2 G│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │: {7 U0 X8 N% {% K
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 P6 C/ q2 r4 O. c: h4 h" ~6 K│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: K& f- h4 E* E' X│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │8 v5 `9 M- a8 M5 E2 E
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! Q Y0 w1 G1 A' ?5 v N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" v0 M) p4 N; a3 ~' ]│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' v% b7 I) g0 P6 A e9 k& Y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: P+ r$ {; |, ^2 Y0 S0 Q$ X│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! C, [$ K. w3 Q1 z. U4 l- _│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' h$ z2 G! J' Y8 L- s! D
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 G( f' e0 n* ?3 t. P5 w* c
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ ?) `# E7 ^0 t* Q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ u# W, A# u, k$ P9 k$ x
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 N. w6 W5 ?; q( t2 a" g│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# F) Q; d* B8 N( \1 t' v, |( p
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* K2 ?' x; Q2 a2 B6 N) _3 n0 K( N$ {│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
# ?1 P ]. k$ M( C- Z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% i* d' ~* p6 u% Z└──┴────┴─┴──┴──┴───┴───────────────┘6 G2 N, V, }/ I7 ~ u2 j7 _
; H# }7 I' i) I* [
StdrdChip (Part 2)
0 e3 F9 f7 ^! ?- }0 P0 t- f" p┌──┬────┬─┬──┬──┬───┬───────────────┐
; z8 k/ }: Z1 E+ Y! T│编号│名称 │MB│攻击│属性│稀有度│说明 │
; [1 D: }. R$ U U├──┼────┼─┼──┼──┼───┼───────────────┤# `8 I- P( S" S8 j" P( {$ A2 J
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 A! \% E" N; W5 s0 T& S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 U9 p, U# J1 [+ e5 L│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 ?, ^6 V5 x* c; v" X6 u/ \
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ P2 c: T4 U6 p% j3 N U4 p│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* w4 d m6 h- W│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& Q# `) t7 E% d- p! Y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% ]- ]9 `# ~1 z, _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │- @) I; S% b# y& U) U4 i- [
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" ~# w% g. N8 `) [& b7 T" |
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' N, T7 F" p( X% `
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 ]) S" @0 y6 D3 p( w│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. }8 A8 p/ E4 n' n
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
g% L7 O: V# Y│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ d4 G% y& b' z( {1 O# ?( G, X│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │( C: E X+ T1 S6 B+ I( W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 @% x% ^7 r! p2 G. @│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: V: [: Y* ]3 G- t F- y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( R7 j' Y* e9 [' D│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 Y) x: L0 q' t4 }│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% E' ^0 f5 n5 l" h! D│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ Z/ l. r' I- N9 [9 \' ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 a! m# |& y+ F5 A# R) d+ [+ N│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 ^7 }0 T. Y8 K" `
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 Z4 u2 T( x6 ^│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) A* D, Y7 b- r9 e│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ l' k: c% M- }6 R, t( P* u, E+ y( {
│126 │Rook │30│ │ │*** │Protects you from attacks │ F: H! D& }5 A+ d. z% u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 w b' ] S6 P( H+ C+ A5 W" w A2 D│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) [, }$ i2 [$ v1 y U/ B- f
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- I/ l1 r1 o% ~( S: g3 R" w# f
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │; q$ Q. W4 O3 O5 t" N* q5 W9 `6 l
│131 │Lance │46│130 │Wood│*** │Lances through back line │* c% Q! c0 o, r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. _8 |* O a! v+ B
│133 │Guard │5 │ │ │* │Repels enemy's attack │/ e1 d, E6 R( y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 Y! w {! b2 M6 @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │- b4 F* w( h/ l) p' z/ M# n
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. y* \+ {( @6 T( D│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 {0 ~; |5 _& d' j
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │! y% U* n7 ]' O; I) x2 c& l4 c, E
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 D5 q# T/ o7 M" J6 O- m' f/ |% h│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 h: O: T+ H& m' M' U│141 │Prism │60│ │ │*** │Prism fires randomly │
5 J8 O; c) v, s4 Z( _+ E│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 \! X) S; M! Y0 F* H7 U│143 │Fan │14│ │ │* │Vacuum pulls enemies │, |2 }0 @0 }) i
│144 │Fanfare │32│ │ │*** │Take no damage for a while │- f/ n \ H# Y' t4 |# q- m
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% _& i: \ B# M7 ?│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( t6 p3 D* k2 R5 a9 h
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' k/ B1 Y9 t8 `│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( J9 g4 t& O+ U│149 │Recov50 │14│ │ │** │Recovers 50HP │
! `! g9 W$ A+ y' J- n/ v│150 │Recov80 │20│ │ │** │Recovers 80HP │
- U9 Q; H: h" Y( J( U│151 │Recov120│35│ │ │*** │Recovers 120HP │, G& D! }0 X8 M
│152 │Recov150│50│ │ │*** │Recovers 150HP │# x! o* `0 y; v/ v" k
│153 │Recov200│65│ │ │**** │Recovers 200HP │/ X4 \" p) c$ o5 r8 N! o
│154 │Recov300│80│ │ │**** │Recovers 300HP │' _/ T* ^. W4 G V
│155 │Repair │8 │ │ │* │Fix your area's panels │
( c. `+ w2 |* l│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ t) u0 S" C1 S) X│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 w. N$ d `9 ~% z│158 │Panic │14│ │ │*** │Confuses enmies if you are │1 l ]( `8 L A2 G r. S3 m. ]' I, e, R
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 B) W* G6 _. u4 D5 n) l) z) t│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% V) c" u, o2 W) L& | n$ d│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& j3 D. K4 j! n+ n- O+ R) n1 }
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' O7 N% r4 @* |6 O│163 │Invis │11│ │ │*** │Invisible for a while │
3 l6 N+ w& e t/ _│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ N3 w7 @1 k9 D4 [9 f) w│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( k2 R4 u7 Z& |1 R. g' @& b
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ J0 h, J m6 ^( u0 O& A% q8 u. Q: i9 _$ L
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! h B# F1 S# Z" ?* F6 W+ C
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │, k! |0 t ]5 O* \* Q7 v" O( d B
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 _* B0 u2 ~5 ^5 [" M6 d│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 [* x' a# v7 z- g1 |: h7 A│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! K5 o A0 O0 `' q) e R│172 │Aura │55│ │ │*** │Repels attacks under 100 │! L5 p+ i1 H" O
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
5 y. V$ R5 A/ @: x! O) l( e3 i; h│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │4 V; Z1 {6 v2 h# z
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; f: C6 p( O5 @4 g│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
) Y& u( b2 Q% c7 Y- U1 [│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 Z7 @2 l; `8 H! E
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
$ m$ Z# i9 r- n/ ]. U│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 W; X7 R3 `+ A5 S3 t. \) z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' ^* R# @- V" ~4 b+ x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* ^3 `* M% a" O$ ~' {8 k k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ Z+ j6 f. U4 S+ S& ?- {5 M
│183 │Hole │55│ │ │**** │Open hole to dark world │
3 v& o$ l# S" ~% a6 [│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 ?3 [: G( h" j+ k│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
5 a& H& v( @& X7 y( U m5 u│186 │IceStage│20│ │ │*** │Changes all panls to ice │( |) y y h8 R8 e& k v
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 R7 Z) }5 u6 Z6 {1 v; w9 C! s$ v│188 │SandStge│18│ │ │*** │Changes all panls to sand │6 Q7 d& `* U! s8 |" a2 x
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │! A* a3 a$ E, M- p5 n) L* J, `
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. J' o" ~" a) ?7 L│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 z; _. f; x) x- v/ P│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ _ ~$ H4 U6 q$ [- U2 ^* j' ~. E: O
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; P+ g% }" ?$ l: W. S2 |% C│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 v9 u, d/ P* @! W- p8 N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" a) p& N: R8 Y! N$ A% t# {: \! Z _9 t│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; Q; M7 ~; W8 I8 }( z {│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 G: o9 R) n J( U: C3 Q( n" n│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( d1 ` t! n" r( |- B* _8 A8 ?│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
0 v. y& o' ?/ @& j8 A│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
: e/ ` D6 d. C' o8 ]$ O" S3 j└──┴────┴─┴──┴──┴───┴───────────────┘
5 Y$ ^1 B1 \% t& y
$ f1 @! l& F# V: G/ g
: ]; Q I$ W5 E4 w6 n( ?Mega Chip
9 |' ^$ @* ~/ X) ~; I& R┌──┬─────┬─┬──┬──┬───┬───────────────┐ l0 ^* ~; r+ M5 X: M
│编号│名称 │MB│攻击│属性│稀有度│说明 │( M- C$ t% O, z
├──┼─────┼─┼──┼──┼───┼───────────────┤9 L9 U: U6 b; k R
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │) j3 U* f Y# U+ I
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ u' |1 A8 Q' Z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 v, Q0 H& h, Z# N; o8 r! }" H│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 S* Q/ U! b2 O( i) I
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
M4 E9 H& x3 a7 \1 R3 y" G, p3 k│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
% ~2 @) C7 m- L2 n" u. a$ u│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) u* r, \9 f( {% M( G8 P2 Y
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 l1 \- J! D) D+ z) n$ s# y0 D│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! z( Z2 k3 L9 W4 z3 |5 @' V" z! V' F
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, c1 Z# `8 q- R# O│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( S T U+ B) M4 w2 D* m6 T
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, g7 L- h( X& R* G
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 Z, S" l8 O2 }│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ M. o4 l* g2 h
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
- D3 X: ^5 g, J+ ^* ?' y& M│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; y0 c3 z' b7 ]# }│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 r" O) R1 v4 P5 L│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
6 f, W, V* y2 C- F1 y│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │5 z, e7 K+ e s" q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ \$ _- m T( O/ D" U% o! V4 o- D
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 N1 p1 @3 j5 E4 {, n│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
+ u* J/ b8 L/ M; E2 f│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │5 u& i+ l$ E% x' S$ [+ D# R: T
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ O- P' F" _& e4 K6 b6 j
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 C% P/ v8 X3 ?7 h- o│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, ]3 q+ T+ C# E4 l( p│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
) G, D+ I U& {# N1 o8 |0 n│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 Q, ^, y! z4 Z H
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" G" @5 L! f2 t. V$ v
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) [3 T; Y. h* K+ I* Z
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │/ E7 @$ H; ]: j9 n7 M
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! K/ R! l7 q+ Q9 k3 N* m│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 j0 k4 P$ u3 C/ Z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) F4 P9 P8 a d* A" q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
4 p2 ?& p! _3 |" B│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 j% H" T* b% `6 @7 T8 K, c4 f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- f3 n7 ^4 J' E2 t- @0 |! b│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 O; U) ]& J7 D" E- @- s6 q3 k, \│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 z. `1 w/ J8 S% f2 m: c2 x
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
1 e4 Y/ \0 J% \* u│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& L$ C( I; Y" D( a0 `
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ _3 S( A* \& ^0 L2 O8 N% R. |│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 y( ]- s. D* f3 ?1 K% K3 v│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
, j. b! |2 d# Y+ z3 \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. J" C# ?- X, }% w8 B+ c4 T5 J│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) J1 |* F& R( C" T│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, }/ n9 j1 B$ j5 }$ H% @: Z$ s
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* g0 B' M; R* L9 s│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: U: G7 l- h: u│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: i. S" O. b% ]$ Z5 k. ^( r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
# b; p- d. f6 v7 M9 u7 t│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 k3 M' {; a8 X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 f, ~; S8 q/ q8 N: X0 F
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 ? [/ J7 B4 A) b& `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
5 |! m( t! |" C2 n5 \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
9 R4 i; k3 M) K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- F8 W6 S$ [: s8 R│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
a* q/ j$ w/ ]) P) Y. A# t│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: b4 W: ]8 j: v, Q( ?6 y* W4 l
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' g8 w/ H( G! b+ C$ J9 m# s; R│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │! A: C% _4 E+ H5 n. \9 J
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
0 G6 a3 ^1 V A! K1 ]& v0 a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- b9 _2 X& x8 A
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
( [+ L+ ^1 I; @9 n/ F( c│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 l# Y5 V2 ]" f! P/ ~4 M
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( Q: o/ j: g, ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 V7 g8 x! d( d$ ]9 F2 Q│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 o; w, d6 X6 m: O! Z. f│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 E% w$ h* `2 M) |! }1 w│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
: P8 d. B; Y. r│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │8 I9 Q" p+ L7 M
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │$ V3 B! {/ s6 s4 X+ x% X. X. D
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ [( N/ e7 F" c. d9 ]% B4 g5 i
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: L& s& U0 k7 S
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 [/ g3 }! H; H3 [; J' B( e2 n& @0 G│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- ?! c0 f/ r+ ?( `- M│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ g8 L) k* |1 u* w5 w
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 j( ]% [: v) ~& L│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │, y6 x$ B2 f7 z8 U' A
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 v, u1 l" y$ W6 J│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! ~ T; K1 ^2 g+ Y- v! o$ Q
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ C- P4 c: R% ~6 }- R3 D
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- I. a: `, ~7 D& r2 j6 E o. q! @7 u# ?% N
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ ?/ L' C7 K0 f│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* M3 }( K9 H, ~; N% C. m└──┴─────┴─┴──┴──┴───┴───────────────┘1 n2 N0 E# I6 u
* C! D8 G5 C6 I
, v- `0 e9 \# p# @3 j' r, V% }* @GigaChip (蓝版): |# n4 @1 j1 G! W ]& P
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 ^4 M% \5 U/ w7 i│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 Y+ K/ R7 s+ d5 l# a$ A# R├──┼─────┼─┼──┼──┼───┼───────────────┤
6 W& P: X2 u7 _4 @9 G: e- b6 b t│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# e' V2 [2 b& L. ^- G. B2 G│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 {& j$ l+ F: x8 E2 v/ [│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% h& m3 C" Q& H9 K- V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 p. l7 o5 i! e' o4 T' D+ `. f7 @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │; o0 r+ C9 j9 A# q6 l
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' ^( W& `8 X; V) p {9 @
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: b- j. e' \) R$ b6 D- T│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% T! M/ [$ h' Q( i3 K+ `
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 E2 ?5 R& p* g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 C2 R k$ }3 F, F│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
4 c/ {$ e8 j9 M" I' N. J; z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
% V C# H2 S2 Y q1 o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 s- J2 _" M) E/ D│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, ]; C6 d: ^8 o1 Y; t ?. @; r
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# {; C" E4 _/ G! z: F/ T
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, ?% E& E3 c" _6 x- c4 C│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 h. I `( K( u0 t9 W* ]│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, D% H8 p0 Z9 f3 d' b/ j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ ?% }6 G* x* f5 N1 I5 {, Z7 |
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ U# p) w9 j e# P) h+ f, n
└──┴─────┴─┴──┴──┴───┴───────────────┘ L- B* M$ K, O3 l, [1 q- s3 y
# k$ K% x4 Y* L% X' p) u& YGigaChip (白版)(只列出与蓝版不一样的Chips): c! t! ^0 n, t7 ^ L1 j, m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! a5 A; G$ N2 {& y5 M│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 N: {# C: N. H% E! z├──┼─────┼─┼──┼──┼───┼───────────────┤1 ?. }3 E7 d- P+ o. ]( x
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, u& Y1 }0 b# I7 i4 V│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 x! Y' c) s# f* |9 i- @8 e; ^1 A│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, e) N- [$ V2 D. ]│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 K: H* H: M" S6 e/ l
└──┴─────┴─┴──┴──┴───┴───────────────┘ |