转载请不要删除以下信息,感谢您!
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C4 z; l: Q1 B5 L1 E■● ■ NintendoWorld 站友xliz原创7 q6 d1 c4 m% S V" G
■ ●■ http://www.NewWise.com
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$ I3 X& w: ^; y 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! p% R" ]" l! a- @$ P, x大家要看日文版的P.A.或详细攻略,点击这里吧!
5 J/ H8 e& D0 A$ Q* G/ ?" x====================( ~& k& J# j$ H, j+ O0 I* M: F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 c; f/ F: e, t n% f
! |! T( {! ~9 w. i1 N& I以下内容格式如下:
/ d, d5 n' z# J6 `8 } s0 i) q/ L$ f. E4 a
编号 名称* E2 P! L; A0 X( L6 F
说明 Y! h/ Q% R- z4 F" t( a: [
组合方法8 O% H/ i6 }8 F7 @/ }. B$ i2 C1 O
---------------------------------$ I8 \5 H8 Z- C8 S0 ^8 w
01 Z-Connon 1
3 t1 `! B! l, z" {# I5 M3 mUnlimited Cannon for 5 sec: [2 m e& `' |( f m: G
Cannon A+B+C
' x6 G% c( @9 v* j% Y. V( mCannon B+C+D
\- z6 s5 t% y( XCannon C+D+E& u4 I2 [; Z8 r, V4 [2 t
3 d" P' e) j9 f3 G/ x' ~' e
02 Z-Connon 2( J9 e1 D4 T9 l2 r9 o4 M# k' t
Unlimited HiCannon for 5 sec; k( `0 D3 t: A+ e2 e
HiCannon H+I+J9 f9 ~* }9 i; z1 w
HiCannon I+J+K
0 q/ }2 K1 I% X( ZHiCannon J+K+L* T: y) J- u; X W7 z
; z- e3 f! l) I03 Z-Connon 3. W: \4 q+ K" P' I f
Unlimited MegaCannon for 5 sec
' d/ r" F! E1 VM-Cannon O+P+Q
' n4 y, ~ u2 ^1 ?) }0 eM-Cannon P+Q+R8 E* x- k! T0 i* c& B5 _1 K% h$ t
M-Cannon Q+R+S
, q* m: m9 T/ e2 ~1 a9 o+ j! a# ]4 I0 W+ u6 o8 ]' f, {5 {6 D
04 Z-Punch
' r1 J" X$ u# M1 x- VUnlimited GutPunch for 5 sec
9 R8 F1 g1 J0 g% S& Q" ]# p5 tGutPunch B+C+D
' ]% M/ x: i' h3 y; w- Z5 c2 nGutPunch C+D+E& K( A" s2 K" E! ]8 V
GutPunch D+E+F' [5 F$ a4 i+ F0 B2 c' }
* S6 q. w) n, P
05 Z-Strght
) @* X4 a( f$ ?' Q( v1 GUnlimited GutStrgt for 5 sec7 r" I! Q0 K' B3 d& W
GutStrgt O+P+Q
: s" u4 D, w9 ^& {; ?GutStrgt P+Q+R
7 X) a; ]0 D8 M- _6 MGutStrgt Q+R+S! @+ _3 m' ]9 j
( J5 X ~8 I5 s7 I
06 Z-Impact6 _2 K: c( D3 c: }9 ~7 I
Unlimited GutImpct for 5 sec
8 |+ j8 w* T. Y* p6 \( \( k9 eGutImpact G+H+I
1 I2 h8 b) _" I! e: V. N! B% NGutImpact H+I+J
& v' }2 I/ k, ^. g) j% m- OGutImpact J+K+L# M* g7 `6 Z5 ^4 A R
, T4 F9 |) z! S1 ~
07 Z-Varibl
\! @( p9 a7 [, AUnlimited VarSword for 5 sec
0 a: O5 B: a$ }! _$ f2 @VarSwrd B+C+D: x( y$ z" r, _% @
VarSwrd C+D+E
( ?7 q0 h }( q! o' X! ]VarSwrd D+E+F
, \* f5 ^; `/ W& j
$ x$ p6 y6 [9 z0 q2 ~08 Z-Yoyo 1 ]$ e- J F) O& j% v9 i
Unlimited Yo-Yo for 5 sec: i; h; @6 y) k5 k
Yo-Yo1 C+D+E
* h" ~0 Q( K" g% t/ A6 j0 d+ ~/ ?Yo-Yo1 D+E+F+ Y1 h) I+ W9 d+ ] |$ R2 l" Y
Yo-Yo1 E+F+G
4 B* y6 b/ U& [
7 x) p) L$ Q2 ~09 Z-Yoyo 2" z' a7 \8 o* `8 t& f: }
Unlimited Yo-Yo2 for 5 sec3 T1 {$ t' D2 M V7 h9 C/ w
Yo-Yo2 H+I+J
z' S, Y/ y, j" P" E' _Yo-Yo2 I+J+K* w. c0 f3 ?$ P$ E5 U
Yo-Yo2 J+K+L
! |8 O7 X0 K1 Y# H5 j1 F
5 e. M* I: @5 J1 H. j) E/ e) M3 s10 Z-Yoyo 3
2 x# L+ s! M3 T" W. wUnlimited Yo-Yo3 for 5 sec
$ J9 L& |/ i8 Y& QYo-Yo3 M+N+O
, [" c# @4 X& a' m+ NYo-Yo3 N+O+P% {1 \4 r4 V: B; |7 K( ]6 Y
Yo-Yo3 O+P+Q
8 [! G7 Q) c$ M# J
4 T! T8 w* s1 A) R2 A* ?0 f/ b11 Z-Step 1& \4 ~' v7 Q, B
Unlimited StepSwrd for 5 sec; v6 K6 `' G: q% ~& O6 |
StepSwrd L+M+N
) j3 C4 v% `2 F3 x+ q" o+ p2 H lStepSwrd M+N+O
8 y# N' P/ ]7 F" [4 M# K; W4 nStepSwrd N+O+P" _% a6 B; E1 J7 ]" p* E
' [* @ E7 R D1 M12 Z-Step 2 m% H. ]$ v4 |4 V( _; Z( f
Unlimited StepCros for 5 sec# Y% k5 t6 d* l7 D5 Y# _# @- _
StepCros P+Q+R
7 K2 p9 x$ O* y) L7 c8 D$ X* k- iStepCros Q+R+S
5 E$ I! o! `. C( }( r, I" U0 PStepCros R+S+T
$ ^* N$ U( i- n0 Y; }9 g W z M/ t5 X/ y f) e
13 BubSprd5 v' n2 o; f# c
Attks w/ spreading bubbles!( m: `8 ]5 \+ w2 _* y
Bubbler C+D+E* Z' a* T( E& T, M& r
Bub-V D+E+F m9 S Z1 @) F; R) N, S
BublSide E+F+G' Z2 k3 J' a! X. X
Bubbler E + Bub-V E + BublSide E
' I. m; y& h: L4 K
" `0 ]' Z' g, Q S# U: ^14 HeatSprd& k! @" x* b- B
Attks w/ spreading fireball!
4 _- } I) \, m% H8 _" J+ VHeatShot H+I+J" I( X: k. Q# S' R8 w
Heat-V I+J+K1 N4 Y# [. ^6 N9 i5 x
HeatSide J+K+L
4 q0 |2 D, Z- b" p. \HeatShot J + Heat-V J + HeatSide J# W. t; ?! I+ Q: C3 F
! u" m# j N9 }2 _. ]0 I2 B6 E5 A) a15 H-Burst0 m9 _: j1 R/ @# x
Creates a giant explosion: a& I T+ n3 G
Spreader M+N+O4 Z0 |5 G) S* Y% c$ a; p
Spreader N+O+P7 a- w5 h/ x8 c" P- R) n9 o
Spreader O+P+Q
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16 LifeSwrd
: a Z7 t, z9 D; gSwings a huge 2×3 sword!8 @- S0 g+ o- R1 [* j2 S( c
Sword E + WideSwrd E + LongSwrd E& ?# T# Z; j0 J9 F6 d( M
Sword L + WideSwrd L + LongSwrd L
$ G; w& ^ M. TSword Y + WideSwrd Y + LongSwrd Y
. A x1 E0 W }7 ~# Z5 w) {; i- q& w1 }+ p7 k
17 ElemSwrd" U" ^$ ?: f7 h, J C% D% K+ l
Wide swrd contains 4 elemnts4 C& J8 X: q% X3 \+ u
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 l5 w# S& E: W
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* F/ _' X: L8 c
0 F7 V: h0 Z7 n18 EvilCut6 Z$ G- G/ _9 H$ d. H4 D) F0 S
Step up 2 & make 4 atacks
- D+ O) b- a" e& G8 [8 p; f" M0 SStepSwrd P + HeroSwrd P + StepCros P
: ] C ^* Q, L9 i3 x* v
$ v- x- f$ ^4 n" a% a' {19 HyperRat4 m: F9 E4 C t. x6 X1 `
A giant Ratton charges!
/ G" p4 Y' W3 z0 S# v/ R& oRatton1 A + Ratton2 A + Ratton3 A# o+ M* f2 L2 @' o6 j
Ratton1 C + Ratton2 C + Ratton3 C# R3 A3 n, u2 [8 w5 x4 r
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
$ S5 d. P/ c2 i* E0 A3 S# I uSets Time Bomb in enmy area
5 F0 \+ h3 V8 ?( g. r' e! Y9 wTimeBomb J+K+L k+ A! k" A5 |8 I( z5 n9 Y
TimeBomb K+L+M
4 H B9 B/ ~; h* h$ Q# ^TimeBomb L+M+N
- {8 j; e6 |2 Z! i6 n. v
6 Y/ ?2 n; j; E7 N* Y2 G J21 GelRain
, r2 O4 [ |5 u( J7 k& O; A+ e5 I0 R/ rGel steals squares3 }: @7 S- @# \" }( V* k
MetaGel1 B+C+D
+ W. F& z8 [# K, X) j2 HMetaGel2 E+F+G _ l+ J4 ]) j- n0 n' K( [
MetaGel3 S+T+U
6 h0 f1 H* g8 W0 C3 q/ z/ e( F5 z m3 R) I- S; N: R: k
22 EverCrse! U y, n0 e; F+ m, {7 l
Shield chases enemies
+ V7 n* k% v) l1 I: ^1 J6 d* W* QCrsShld1 C + CrsShld2 C + CrsShld3 C; p* C+ T4 x$ N( E
CrsShld1 L + CrsShld2 L + CrsShld3 L: o/ L" Q S( |# I/ A
$ _5 G6 E0 x$ Y% t$ d- G" J
23 MomQuake
+ v/ T4 h1 Y8 S0 sAwakens Mother Earth!
" \& m: d$ N2 f3 mRockCube * + RockCube * + GodStone S
- |; ]/ W: H o# q, h/ V
6 X! f4 a7 H$ g( e7 [24 PoisPhar
- o9 S9 C- D* ?' i7 mPharaoh generates poison: S5 u; R% X0 G- A4 B+ p/ H* D
PoisMask A + PoisFace A + Anubis A( m2 E, c$ a* h; L( n% E* ]# P
, j! J0 o( e; O9 i0 V
25 BodyGrd5 y% q. ?+ l% d' u4 S9 z) A
Bodyguard takes out enemies: |* H; E. G; s& D' {: Y( H9 ^
AntiDmg M + AntiNavi M + Muramasa M+ M% `0 E/ D F H7 t3 H1 Z5 _
2 ?. f4 |0 Q7 R" `8 S. a26 500Barr" B8 y% h5 n/ d3 A' J
Barrier absorbs 500HP dmg% F' r: b7 I9 ~5 j% Q
Barrier E + Barr100 E + Barr200 E
& w+ r: g+ j3 QBarrier R + Barr100 R + Barr200 R
# Y3 g+ |5 m# k, _. M' N; z' ^- r; ^4 |0 Y' E [1 e
27 BigHeart
+ V: f+ h; C- P% f- W/ \Attacks, then heals HP!. N9 b' x8 x/ [0 P
HolyPanl R + Recov300 R + Roll R8 } Y& U6 U0 y. c' G& @
HolyPanl R + Recov300 R + RollV2 R. h# ~) W$ |) q- a3 a+ [5 I
HolyPanl R + Recov300 R + RollV3 R
* M3 A- {/ i1 H2 o7 R2 {5 \ s% G! z$ @/ p0 m) n, X
28 GtsShoot
$ V d( ^. p$ N7 }8 s- }7 b* h) l! PGutsMan throws MegaMan!+ ^, M6 D3 ]& Z" z
Guard * + DashAtk G + GutsMan G8 ~+ D2 ?7 O/ B- \( h; D0 K
Guard * + DashAtk G + GutsMan2 G
( n3 [/ E: x0 ?2 e9 SGuard * + DashAtk G + GutsMan3 G7 B+ x& Y d6 t% B- X4 e- D% w
Guard * + DashAtk G + GutsMan4 G/ h1 O7 m. j8 n
% e) F- l1 L+ [- [29 DeuxHero
! ?% {+ v9 G# { @* RMegaMan & ProtoMan team up!
: N, _" X; ?# |& yCustSwrd B + VarSwrd B + ProtoMan B
t% Y' Z8 _: |; Q5 f, ACustSwrd B + VarSwrd B + ProtoMn2 B1 ^" U+ }- `6 P: a
CustSwrd B + VarSwrd B + ProtoMn3 B
X# ]4 f" d# E4 ^5 sCustSwrd B + VarSwrd B + ProtoMn4 B! k8 U9 r5 e, ~' O3 T9 I. A" r
; y2 x) r# }+ \# p4 m
30 2xHero! i, U/ c7 \/ s( v7 p& I
MegaMan & ProtoMan Dual atk
0 N# u* j$ H0 bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; D6 h6 V. ?0 l9 G" W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* [. u: m/ ` T2 c7 \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ P* @. G/ O! M, s5 NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ r( z, `0 N+ H
# o9 u) O# x+ Z31 PrixPowr8 |: G) S/ X1 H% x9 X
3 Navis attack at once!
. X; |" J8 W( \1 V: @; TTeam1 * + Team2 * + KingMan5 K" S0 A' w% o' C
Team1 * + Team2 * + MistMan5 M
# ~ {4 {. d- T. M) CTeam1 * + Team2 * + BowlMan5 B4 X4 I( v2 F! I& J* ^( M+ d
# `8 r, m7 _0 E- W, A8 j32 MstrStyl" x& K- s4 K7 c
MegaMan unleashes his power' ^& p( Q$ ?) p# p) c
Salamndr * + Fountain * + Bolt * + GaiaBlad */ P" G1 x4 g4 M- c5 R
9 R, G) V0 B' Q
StdrdChip (Part 1)
" w$ J9 e5 W+ I& I( S┌──┬────┬─┬──┬──┬───┬───────────────┐! i! D% `5 i& r/ f
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 I! r/ l" a0 U# H7 p; z: z
├──┼────┼─┼──┼──┼───┼───────────────┤: W' S% Y i" U. B6 K
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- \6 S" D' T; s( a5 e7 ~+ g
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" i) v# {( z w$ d/ b: O, L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 a" b7 V/ L- A" [│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
# p4 @0 e7 D7 j, @3 [/ N, E6 b│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' t: Q0 W4 R+ \- J- B
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# T' b. x* y6 l( _$ K& c! C: `│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- ^5 u* u$ C* Z$ M( A
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
. q5 b0 M) k4 _2 U( n5 |/ j│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
8 a( D) ^! |! q5 w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. }. |" v, ]" G. U
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 f- R0 t1 W Z6 C# z1 |7 `
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 v4 F2 T4 k8 @# u! ^3 G+ u│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │3 R& R! j {* |' }5 [; @: j( e
│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 {7 \( z- Z: g; b( d│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 H1 q8 H: D) S$ {& k9 B; d│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- K3 s7 Y+ u. S. s│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 H+ Z: r: u$ D6 p: n, ]8 K+ C; k
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 w0 S1 E- S* N; ]( U% r7 q$ v│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 {/ }( m& _5 Y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
8 n, `/ j$ I* B& B0 O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! ~ U6 u7 U, Q│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" @" W# ~% X4 `9 I8 V0 G( ]8 }+ l│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' u% U+ D# o0 E1 Z; v│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │0 E1 s. }4 d; h3 ?& W- P( U, ]) e
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* [6 y: g3 U) K4 W3 B- y v│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" e# g! v7 b/ C3 K│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 H: x7 A* }- R* \: ~- j│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ l4 s! M( T9 ~, @│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! O5 k2 Z5 o T- H, X9 }) T. }, T│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 y' D- D& ~( W9 S6 V. ]" [│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- _9 ?: t$ C, `; ^3 q. A│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, q# C! d3 w/ R* ?- _ I/ a│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. }0 W0 T% n* F9 c- H2 c
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
9 m4 I) R* E$ s2 r6 V1 l│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- H+ N: X8 a9 H& h1 L* ~" c& R7 R
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │1 o' J6 _. H. q3 @3 M% C
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 v& f" O( c. T6 B- ?7 e. U
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
/ M) Z/ l& `) |0 J. A- i│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ v# W3 l/ T# f( B
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, y) }4 g: w# R! m│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! {* F/ s& F. q4 Z
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │2 H+ T+ E. e$ H6 m: o% \
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- G6 M" D7 e8 e$ [, k. q% A
│44 │ShockWav│10│60 │ │* │Shock through enemies │2 v7 j, {6 p% j6 K8 y
│45 │SonicWav│26│80 │ │** │Shock through enemies │! w6 `! O) h) W/ E0 F6 w
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# W# L) ]/ T- L, A! i/ L C4 F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 U( j9 N$ x' \
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ m/ ]4 F# H" A2 t2 D% u8 F
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. D. y8 \ E( [ P2 i" @; ]5 _
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 M, H9 ]5 A# B$ D p* w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │) R/ d/ F3 C& n' Y2 H% Z! V+ S8 ^
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" k: d% ^; D1 G( E2 V9 Q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; T9 t. i6 U% H+ ^9 C
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' ]# ^% ~4 Y, K│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 L2 Y2 s7 }+ p0 S3 P0 r3 ]0 \│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ p! M: I( c! \$ J5 L9 j' U0 |
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ M/ K/ v# {% {; b│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( |. S. ^' T: W" O: I6 G$ c
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: w3 w. B/ l# j5 P9 [- N# d! r6 K5 x
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 v3 m7 C! `! C1 [
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 d! q" q3 `+ e8 j/ E
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 g; j' d% {. e' ~* s6 z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 B1 `8 i( N4 ]2 a- u, B! l" X│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │3 N# p4 ?- _0 Z7 I" E4 P, ?
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 `9 l$ X* U2 b4 B' {5 j, s
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
* t5 e3 a) I) q0 T│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 L m9 {5 K% Z" w4 U│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: K: \2 S$ @$ s3 R5 }│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
: ~- o- i8 Y4 W: j" o) C! q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │/ r; r* k0 R' c0 b9 e( l+ A8 }
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │4 S2 Q8 }$ J1 K a9 {
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* L1 c$ s0 [+ t│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 r5 [5 k) [) i# p1 O│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! C- ~0 g2 S: C9 P│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* Z& Y$ s: m4 \7 U; I
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 ]) e3 r( W; s! k I
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' n3 _" E! _0 u' l: G│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
N& `: }- V, R% I9 M! }7 Q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
% o: h2 [) Z! z- m; d# O. x│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: \1 O; n% k* d% h, M) t2 C│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
9 f2 S2 f% _/ F5 b( e│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- m \/ r N6 H( u│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 E4 _0 g; E! t. t% Q│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. \( Y6 c$ U& |4 A│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ T8 a/ ^* x1 F5 ^- D% t2 o│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 O( I3 c- a; t: Y1 F, ^
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! M5 F" |. U5 w2 j; ?, Y' m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
2 g; t% o# q6 c; i/ G│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │0 R" n/ W; y* g- b9 c; T
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, v2 ?& C% E9 l" L$ e│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ r) N4 z1 j9 K" p
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
4 o+ _5 I4 }3 }. k* G: t│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. V' T) c/ R; {, t* N5 B7 A Y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ \$ i# F/ s$ L4 v( T, u( f│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ Z( c$ U4 ~8 C6 a* @1 U│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
9 Z+ e2 h1 ]+ `, u% t1 z! ]│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │1 o0 r! V1 F4 _7 R c' F
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 ?; D1 a. s! u7 x│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 k2 J2 p6 m# I# t* }3 A$ O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! G! \& ^- ~! a4 X' {% f
└──┴────┴─┴──┴──┴───┴───────────────┘
) M3 J$ b& c: y& V$ e3 s' R& e$ _# m; Z0 m* }
StdrdChip (Part 2)* @0 s: |/ F* S7 T
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 d6 n) t9 `+ N; }4 {! n# y│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ O( ?2 c2 A2 B1 {├──┼────┼─┼──┼──┼───┼───────────────┤
3 T- q9 @0 x* t n* C! Q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& x* A6 C9 V% e t& t/ _3 W! f% \6 u
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
( V- X( O+ ~" `# x│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
! f' r' }" _3 `│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 \+ E M' g: d0 H│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' B. o& c1 T) D+ e│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" Q' x% c! q: o; O i
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │* o" s' D8 i8 i/ j+ `& Y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
7 U& T/ }2 N w9 ?8 b│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
. B1 ~% V7 W+ b& q* H│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ p# D2 T2 H3 c│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │5 v N9 h- I1 P2 J
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 g/ q# K& a; k$ @! Y! D
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
! \9 u9 L8 z4 B( i│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 Q( K* J" A N- n. z│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" R+ N9 F8 `& X" x" F& ]) Z
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ a- h1 l" C# Y: u. n8 n│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ P$ M: s; V' \# {4 T) |/ p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: U3 m8 X0 @" a, E7 o+ F│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; o5 `8 W! e4 l" Y! i│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 c# \& F# Y6 T, X$ |6 u│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 f- J; ` { ^7 l1 f4 t
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │+ N! ]& C8 n4 }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) S3 u/ J/ p6 i. Q; S6 k│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' j! o8 t" ?0 s; v+ R4 }7 P│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" A, A& W* Z1 i
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: R0 X$ p- `/ [; B j9 S7 k│126 │Rook │30│ │ │*** │Protects you from attacks │
+ V, _( f* ]8 P4 q9 K8 ?5 k$ q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( x* {% o; m2 X$ ?. E
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 S% ]: B! E* a" f% r( l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 d- \3 ` m" j& c
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 |1 {9 x1 `$ L$ l- t. h
│131 │Lance │46│130 │Wood│*** │Lances through back line │: |0 w4 h' g @# }
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ q0 [3 F6 O; o" S) i& i
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 }7 v6 E9 [2 h" f
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 F# Q; u; v/ K1 s6 `* Z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │/ o) R: Y- |; \, g
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
/ N; U D) C" c/ _│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, l% j2 \+ X) W( v│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% A/ K* Q- j' h# ~4 c& V$ m, _# p7 m
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 {- q" g) U' `3 ^7 x/ _! \│140 │RockCube│9 │ │ │* │Places a rock cube in front │ G+ w: t$ q9 L3 w, P
│141 │Prism │60│ │ │*** │Prism fires randomly │
, X1 a8 w( t7 a/ V│142 │Wind │14│ │ │* │Windbox blows at enmy area │& I4 l3 l$ ?- ~$ S* _ i7 _: E! O) k
│143 │Fan │14│ │ │* │Vacuum pulls enemies │9 m" t2 D/ d* m$ t. N
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: d8 c$ c' a6 D1 I│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ e( p! l; \. k
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 O9 q7 y [+ E. w( x
│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ l$ M% A7 |$ K
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ _2 S3 p1 E* }│149 │Recov50 │14│ │ │** │Recovers 50HP │
; e1 ^/ g! q1 h7 C/ b8 E+ s+ h, n4 ~│150 │Recov80 │20│ │ │** │Recovers 80HP │; Z; K9 w6 }8 H! c! V9 N* k5 P
│151 │Recov120│35│ │ │*** │Recovers 120HP │5 ]& o* w" @3 ^6 ]5 [
│152 │Recov150│50│ │ │*** │Recovers 150HP │$ Z; ]8 w* b, O
│153 │Recov200│65│ │ │**** │Recovers 200HP │) ^6 m0 D4 s3 c
│154 │Recov300│80│ │ │**** │Recovers 300HP │
2 v& r! y% i0 a& W: V# U% K3 H0 H│155 │Repair │8 │ │ │* │Fix your area's panels │
5 w6 L( P% f" A& a M│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│1 i2 f& i1 m- z! t5 P1 l
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
6 p, e$ p) X( U# j│158 │Panic │14│ │ │*** │Confuses enmies if you are │
3 u, V- E& C9 I4 Q3 V9 R! @4 L z│159 │Geddon1 │10│ │ │*** │Cracks all panels! │2 [; ]% Q! B: k- n: C/ h+ T. _* e# ^
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 x( x+ B v: s. m5 @4 I; V│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 `4 i. F& @- p5 T4 j9 a│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 Z5 Y: I& ~, g( {│163 │Invis │11│ │ │*** │Invisible for a while │6 n" L) G$ r0 i5 G
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 D0 M: E1 s* n' a/ M│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 j8 m7 q4 S% m! h9 C2 u│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% e' T2 `8 c9 |4 j6 v& e, _│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! M5 h5 L& }0 N. r- h
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
9 X; Q% B) O& j7 t9 v& \│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* Y6 x+ K" ? j: Q
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, M, R5 K8 r0 @$ ~/ s) c9 w$ R│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ E' r+ U: O, m( P: {4 X" W& b+ U- O│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 k8 b9 G, E: O9 ?* G) U│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │& @' _. z/ T: W! L
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │) O+ F0 D7 ]$ S; j& M" T
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" _1 J! G* r! e1 d$ H7 Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ E9 K2 o9 D9 h7 f; `│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ G! G4 m, y5 ^3 F" C* c. Z! C
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 S: S5 j% K# H
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" A( d- d, j' L5 r! g! T ~│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- T; Y" Q3 r) w0 ^5 C( j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 h' ^8 I9 {: T& W- \* m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" X% O, C, |$ D# ?7 T. j& J
│183 │Hole │55│ │ │**** │Open hole to dark world │
0 x& T" Z& l6 X. m) ?! k) o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │) ?# N: t% m6 w6 o9 c' V' _
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! ~5 r5 d" y# S4 l' {% C. O
│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 z- i6 ]! T8 P. v6 z2 {
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 h' k: S7 t/ |4 u. r7 Q│188 │SandStge│18│ │ │*** │Changes all panls to sand │
7 N) t6 N5 s, m: p5 I( K2 V│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- o* \, w- X6 C4 ^+ f
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! f% E+ U1 k) f: n) } _│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ m( |2 M& |; Q( }6 E/ d3 L│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* R* ?0 o5 S& f9 P+ Q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, S- T* v0 s3 f% r+ t
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 e% d# c& R; p- V/ z6 o0 N7 C0 L- E│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │ O1 t3 D! \& j: u" l' F: i
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" g0 ]+ s2 ^$ d5 T9 v3 x v9 X: `│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
% B/ K! ^3 P! Y' M% k│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 e) O& k' T# L/ F- u
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* c# @# `; c- ]│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 G9 P3 z2 `6 t" n6 A* |└──┴────┴─┴──┴──┴───┴───────────────┘
7 E" t# R7 t2 A6 N
1 s! X8 j! i7 r5 \5 O3 i) }
& q! k% A' }+ i+ a$ Y y0 m: J/ I6 aMega Chip+ D! M1 ~( F6 f. _( g. w) u
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ s# i" W+ j2 c. U. [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# [+ [& b4 S5 e3 R7 M Y+ s9 x├──┼─────┼─┼──┼──┼───┼───────────────┤
) S4 f9 U& S2 I% C |$ u& ?! f│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* ~8 |7 R3 c9 Z' x' p+ a│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 F; n4 Q8 s2 Z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 o7 q) ]7 k1 M- J! v2 b/ e│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" @ B* m! ?; N! s' O0 I│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │* Z W- V E! C5 |2 u* x3 h* M
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. H6 m$ S! f V4 m# k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
b) M; C2 f, B: P, ]4 R& d, X│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │8 I, [4 T3 k) _& ` } k
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, I4 [* g2 g4 m `+ W4 T+ O5 C
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ ?0 C+ M; u* h
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 G" L# ~9 n: S, ?/ E│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
! @: m6 q0 D5 Z7 y5 P6 o: b│13 │Guardian │82│ │ │***** │Statue punishes when hit │
* N: J0 M& x7 p4 B! {│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' K8 V. d5 Z4 h; ^│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
& @5 P* d; c) N- z* j0 [% Q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 ~. W6 L" c) [+ H4 ~ J& b2 O│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
V& ?7 ~ g, {, o│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ S4 n: e: z. L( x4 |4 D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 W8 B* p1 v- h/ f1 p3 i* \
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ Q/ A' u/ J5 p# n* i. ^│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
8 I( u% G4 \ ^3 f |! `, W5 x│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
( A: H. V/ b. }) o/ D5 S5 y│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ }+ b# f* ]! a9 G5 G$ w│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 @# v* w( [- W1 X4 C& {
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 d/ p9 p4 F' c F
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │! \" D; v3 G5 X
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │& C6 q- Z, m& m b t! W
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 _. U3 B; L0 m k0 q5 ], }
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
7 R" S$ p3 \6 |2 j! l│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% @' y# i$ o) V$ t7 z+ r' j0 s
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% c: V3 o9 ?. @( |
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! C& q, b/ o3 F; f p G│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │& b; p& L5 T# W5 C; B
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 [9 e% W, q, C2 |( U8 y3 n│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 Y- p- q7 M# W" V& D
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 y7 B3 t/ q2 K/ t. _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ T1 U( ~! \: S$ }( f
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 x* g' Z# w7 d3 q E' g3 g$ d
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 ?( Q8 I1 [% b' }# n7 p% }- B│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 s# X8 t4 d) t( n
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 o% ^" Y9 D7 u; a& Z# x* I. U
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% w) F2 m1 U5 g
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 m! @5 l' |, ?( ? g$ K( ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; N5 a6 r# F7 r
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) n1 G% }1 J/ t) e+ ?; G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │4 z( k+ }/ h' V: W: G/ P
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 z) l( w& ]0 H% d3 {) v( ]; v) z* L/ d
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
* n6 ~* G3 q& V7 y V│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 ^9 F5 U* i# N4 L- x│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' n9 F6 Q+ b q+ K& _
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
: n: f9 B/ v$ R9 G- T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) I3 i8 N& p4 [" H- n! s" Q& n& k
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
- ]% H4 I' _, O6 d# T$ `3 C│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
2 ]$ M' v9 \2 d$ r7 z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
" w1 \& i5 l$ L! o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │' ^$ v7 L: E# X5 q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- P M% d9 \7 q│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; t8 T% b6 ~5 I$ K│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. t. X/ Y8 Y. k1 b! E│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
8 d0 f5 E# c) C│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 ~3 a# D( A. b. d8 F
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' V5 q5 m; W+ c! r; w+ F$ G│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
- C5 R! O4 ]$ a& A: ]" S│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 K% K3 Q6 @6 `0 F
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) q% u! } G" S! J0 H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! a: l8 ? I( U L│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
0 H# P& ]: p* q, O( t$ X│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 B& e) ]* P% O; m% B" j7 J& z│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* u+ z( y9 {$ ]! b: x. t│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 d" M" y# P4 T3 T│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 a$ ^/ M0 Q& W9 R% R: P6 |; K' j│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 o$ Z5 N2 ^+ y) D9 ]
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- e% P- c2 q! [/ ^0 ]3 K│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 y/ c/ o# D! ]3 [! d
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 v! O" M& S: ~│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │6 [% e6 y2 ?6 y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: F0 Y/ l# R3 O7 M! j* d q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. y+ k# c2 S2 T0 y0 O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 Y) t0 B2 M" b) A( Z E1 s│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 m ^ R7 X4 z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
- E& m V. a' c6 G! a# L% j- p8 y- a' Z# c│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ Z5 x Y1 G3 `│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
* p; J& I/ o& z* \% i3 [7 j│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 M2 f* X8 X9 g( U
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* K# `3 r6 G E6 i6 ^/ x4 e. t
└──┴─────┴─┴──┴──┴───┴───────────────┘
; B$ S: }. a8 P. Q1 z
. a2 e: `- x7 `3 R, X {/ r
0 E% ]3 D+ `$ g- H: fGigaChip (蓝版)/ `# V2 L- ?/ ~4 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 J5 n: v% G* V' l. z7 [3 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │' f# I+ ]1 f( U
├──┼─────┼─┼──┼──┼───┼───────────────┤; t1 r# N, [+ u
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; L7 y0 T0 P: M6 ~0 K3 }' m R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* l- s# F% l: X; l8 B5 H│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 }" z" s r; X0 e1 G* n! Q4 i" l u
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, J: C2 A/ L& t
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
: Z n# H* B1 x2 K! t t│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) [( k8 ^6 E+ s. f( ~8 S
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 u' n2 T/ R& L' D+ [3 [- N│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* H7 S9 ~3 G& C; d! @7 Q8 q" N│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ H5 S* O$ j# F' t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
4 X' b; ` T7 Q# X) e" p1 A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │- d( ?% N% q' H6 ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" ]5 Q! F9 r% M3 h
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* w! o" Z( Q- } Q# n│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ _9 R$ J; V5 J3 R z( T* E│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 R+ T' C- B& A; O- f U! k│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │/ Z. l1 h5 f" R2 w. Z3 e
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │" @- N m7 i. p9 N {
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
$ N2 ^ m) F1 e! t$ v5 a│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │! O8 k/ b3 f+ H, Y! X$ H
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" S1 ?( l6 x# m0 i└──┴─────┴─┴──┴──┴───┴───────────────┘
" _+ g: S$ Q% W5 X$ Z# ~, O
+ `' ^: l8 {9 J6 X @' JGigaChip (白版)(只列出与蓝版不一样的Chips)
, G) K$ v5 T# r+ y& K2 H* d┌──┬─────┬─┬──┬──┬───┬───────────────┐
, E, X2 L) Y" C u7 _$ _! ~│编号│名称 │MB│攻击│属性│稀有度│说明 │+ h: N+ }$ G4 C `; R
├──┼─────┼─┼──┼──┼───┼───────────────┤
S2 d4 C e; k! _. [) H│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) J/ T& o; w& w│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 t8 Y- [; p) L, Y* H│4 │Balance │60│ │ │***** │Both Hp reduced by half │
& ]# B# }: Z+ m( n│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% O/ k8 M* E9 S# W% n7 P1 v└──┴─────┴─┴──┴──┴───┴───────────────┘ |