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6 v' X1 V* i& k z% k M■● ■ NintendoWorld 站友xliz原创8 z8 X$ O3 n3 R
■ ●■ http://www.NewWise.com 3 ^7 H+ f. p0 }' S0 ?( B! p7 h
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, x/ w8 P2 O" u7 t" ^; N 洛克人 EXE 3 Blue 卡片组合
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7 k, C! o3 l Y+ h3 c ~英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* O" I1 K( j$ O7 O1 q; Z$ s/ S* G大家要看日文版的P.A.或详细攻略,点击这里吧!
* I. e$ X& Y, Y" z9 M" D====================
A/ [ r j. @3 H6 u2 w希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:% }2 A9 a8 `* S0 D. q
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编号 名称, l! _; S9 ]& G# n1 ~7 V7 B, e
说明
0 Q4 L( L' o& I5 O; t组合方法% l* d/ h l+ L# y% H
---------------------------------
' v4 [! F+ r0 U8 Y7 F* K; H01 Z-Connon 1
! n/ R! ?! W( n/ iUnlimited Cannon for 5 sec
% q1 }6 g; v; o7 o4 ?& OCannon A+B+C
$ I" y0 J6 u' [1 J- D# ACannon B+C+D3 f0 s F4 ?- F" s, P) c/ p
Cannon C+D+E( a! y/ P3 ^( j% W' p+ Z% f
) m& ^2 |6 F% S9 O; {
02 Z-Connon 2, x2 F8 y5 M, \8 w' W. J N# o3 r
Unlimited HiCannon for 5 sec
) f& M% q" O3 ]/ q0 F6 XHiCannon H+I+J; f$ G- U+ N, B6 @3 d$ l+ q8 H
HiCannon I+J+K
I5 j! [/ r% }/ _HiCannon J+K+L
5 y1 c2 g5 ]& q( V
! g7 z$ l) `5 l. i) L, G03 Z-Connon 3
# P9 p/ K1 X$ R4 y! p) GUnlimited MegaCannon for 5 sec
9 L n7 L/ L1 vM-Cannon O+P+Q) P0 l8 @; M( I; Z1 }8 |" Q: h
M-Cannon P+Q+R6 ~5 [( r: }: k
M-Cannon Q+R+S& R8 z8 ]+ L4 J5 u5 p- w/ d
, d9 z5 L% A- d# u- B1 I
04 Z-Punch
( @% ] C/ ^* n, B0 Y' X$ K" gUnlimited GutPunch for 5 sec
8 E U/ y; b- GGutPunch B+C+D
( y5 V0 |# p. u# Y8 ?8 J+ uGutPunch C+D+E, F6 Y4 S0 |! w" y% W" B6 L* O A
GutPunch D+E+F
3 e2 a$ r) m: f7 Q1 N1 q" i% j1 h& {* p L. p3 b8 U
05 Z-Strght$ {1 }+ x4 V' J! Q
Unlimited GutStrgt for 5 sec3 U0 o, t# {" [4 S! [! \
GutStrgt O+P+Q
) U$ ^, K, M" Y$ D: x3 u* uGutStrgt P+Q+R, d0 S' t3 g! X' t8 C* ?% A3 y
GutStrgt Q+R+S6 M1 W' h# Q, R
& U7 {3 t3 P2 m6 v
06 Z-Impact9 ]- m# w6 \ M
Unlimited GutImpct for 5 sec! ~$ J8 u- W/ F' v1 n: L, @
GutImpact G+H+I
9 T& v2 ]1 r5 X; r: ^GutImpact H+I+J% Q: k- d0 K2 f( a
GutImpact J+K+L
9 J- x; `" t6 U
! b/ z6 _& K! l M07 Z-Varibl
2 ]/ R1 P D6 M/ [; p7 ?" Z: O; QUnlimited VarSword for 5 sec
5 Y7 ^% D8 ?! F* R) j+ kVarSwrd B+C+D
5 q! w* b; { b. U' UVarSwrd C+D+E0 E8 c" @3 I7 U
VarSwrd D+E+F/ V' \) f0 {& O) C1 d* V
& l0 s# h, m: _: w4 K+ G) _2 n9 @08 Z-Yoyo 1
" C; d0 X2 H% \( C9 vUnlimited Yo-Yo for 5 sec
( J7 z, |) P' Q) O( E& |* @Yo-Yo1 C+D+E2 v2 r* Z# E' l! W0 J
Yo-Yo1 D+E+F
# n2 r3 F& B$ E2 E6 lYo-Yo1 E+F+G
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09 Z-Yoyo 2
$ Y8 }6 X J( w! F& s' [Unlimited Yo-Yo2 for 5 sec9 y2 b m1 j' D( M. c
Yo-Yo2 H+I+J% G* f$ m( E& L2 @" {
Yo-Yo2 I+J+K3 I0 s$ J+ }4 C1 F \1 W
Yo-Yo2 J+K+L Z3 P" g7 i- F% O& S
5 o5 R; H7 L, A o* ~) ] _, Z8 T10 Z-Yoyo 3# g* z3 M3 {/ v8 _% `7 V6 S" q2 x
Unlimited Yo-Yo3 for 5 sec1 g" s# I2 |- O4 [
Yo-Yo3 M+N+O6 K7 [; a6 D0 E& `
Yo-Yo3 N+O+P
! W* e2 R6 y6 ?% T" ?( d. k _Yo-Yo3 O+P+Q1 S5 H% H" [7 q$ {% c/ h1 o
) }6 Y. A& a; c6 {0 O
11 Z-Step 1
. o) p! R h3 z* B6 ]Unlimited StepSwrd for 5 sec. n. d% E5 ]: v2 K0 X& z/ e$ O) W ~
StepSwrd L+M+N- X$ q7 b+ u. Q# _& k
StepSwrd M+N+O
# B: ]: b2 }1 k" k' @- r$ t$ \. {StepSwrd N+O+P
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9 y; C) P4 i/ Q7 h W8 ^# G% g12 Z-Step 2
: v$ e2 M6 {# d# ^ f2 P7 S7 rUnlimited StepCros for 5 sec5 X! q9 U2 y' v% i0 A' b2 r+ `, C
StepCros P+Q+R
8 R: ^5 k$ [" f4 {( jStepCros Q+R+S5 ~9 K' e2 C0 s! G7 d3 @
StepCros R+S+T
4 D8 Z/ I# h: ]+ j; v3 U" t1 R( T- Z, z% B/ }" h3 T( ?
13 BubSprd+ b* C5 b! L- @+ N, h
Attks w/ spreading bubbles!9 h# T' n2 Q6 \: j8 V4 n
Bubbler C+D+E# k8 ?; o: j/ z7 b6 g
Bub-V D+E+F U/ I6 ]/ ?( m% [, F j5 _
BublSide E+F+G
* e: j2 `- @' ]! |Bubbler E + Bub-V E + BublSide E
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9 Z7 f, E! P, a6 H2 ^14 HeatSprd. I. J; a/ M9 ?3 m" k9 p
Attks w/ spreading fireball!
; z9 R N0 ~; ^. }HeatShot H+I+J
0 |$ ?, l9 T" M$ @& QHeat-V I+J+K
& |# \( G4 u- Z" b) ~6 Q) S) ^& v2 _4 wHeatSide J+K+L6 V4 f- j. f1 K* a# j6 k
HeatShot J + Heat-V J + HeatSide J
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! ]& E3 T9 k; a5 p, n15 H-Burst* W, m5 ~* J( E! _5 w }
Creates a giant explosion
! a8 n2 @0 A5 X7 {' N3 ySpreader M+N+O
2 B3 G' J7 Q" B2 b* _; NSpreader N+O+P
" l) u4 i3 h4 e0 h* T2 ^' ySpreader O+P+Q
8 R8 b$ Y6 ?# h4 G" w2 H( S- ]) m0 @ z9 C- A8 |
16 LifeSwrd$ J2 `0 F& N% R* N" a# n
Swings a huge 2×3 sword!
! v, b* ]2 z; E5 m/ ~# F* ISword E + WideSwrd E + LongSwrd E
6 |: @1 r; L/ l4 e7 USword L + WideSwrd L + LongSwrd L$ q% x1 s7 S) K
Sword Y + WideSwrd Y + LongSwrd Y
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/ [" ^4 X* a3 |/ C( V+ a17 ElemSwrd4 ?. V, X# a% U- b. X; y y
Wide swrd contains 4 elemnts/ \8 y& T0 _8 p/ {$ J: d
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 P2 F8 r* r3 D& B# rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
G7 z& y+ L6 C0 Y6 ? q" D) v
8 C. a: x2 I) {( c c: p18 EvilCut
; x9 m6 M6 N+ r3 MStep up 2 & make 4 atacks
6 V+ _4 N7 M- t, [StepSwrd P + HeroSwrd P + StepCros P- x/ o, D8 z/ ^
( S+ R- N @, x" v4 C7 m" z. Q2 \19 HyperRat9 O$ B9 R3 L' x) L" w
A giant Ratton charges!
0 ] z) h T8 U& @% CRatton1 A + Ratton2 A + Ratton3 A0 N% m0 p$ ~$ T1 a4 J, }0 h4 N3 N; f' G
Ratton1 C + Ratton2 C + Ratton3 C8 Z3 z' e( j* q4 d% U
Ratton1 F + Ratton2 F + Ratton3 F6 B. |3 X7 T) J( c
e ^* \0 b' u/ w20 TimeBom +8 @$ b+ I$ C" Z: U
Sets Time Bomb in enmy area
^) e5 a5 Z: @: H6 N( ETimeBomb J+K+L9 [- H4 C( U" c5 V
TimeBomb K+L+M
* R: w" l: R. }: z0 FTimeBomb L+M+N5 m! t# l3 n# Y5 R9 T9 z
, C' k2 ]+ U' K) S21 GelRain
* D) b0 S p4 _/ F6 m4 V& }/ RGel steals squares
$ [8 {' P* V' K+ N, R8 H fMetaGel1 B+C+D# ^- j S) R2 {# M3 `9 R n
MetaGel2 E+F+G# t+ e; n* _" Q3 ]
MetaGel3 S+T+U. F! D, n$ x% {: O8 N9 N# L& _- M# {
9 X* j3 `9 @1 ~( e3 ]5 Z22 EverCrse
~+ i5 ^: H7 d$ vShield chases enemies
* ?* X: L, b- s1 B' J6 `5 {' UCrsShld1 C + CrsShld2 C + CrsShld3 C8 [8 d+ w; Z' Z; D
CrsShld1 L + CrsShld2 L + CrsShld3 L) t" H. O2 B& P- X0 M" T9 d
* T* e6 t ^! O) C$ f7 ?( `23 MomQuake% L6 O3 n( P' [% c
Awakens Mother Earth!
# t( G. s$ W. R5 _% e8 q' s7 URockCube * + RockCube * + GodStone S
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24 PoisPhar
+ ~: O- k! }8 C2 e OPharaoh generates poison, K! }& [9 q$ i' M& d
PoisMask A + PoisFace A + Anubis A
1 S P; q+ j/ q1 _: o3 H
6 F# z) t6 i' }( ^9 [25 BodyGrd
l( c$ h* V$ P* FBodyguard takes out enemies) A$ E8 j* c. K7 y1 \
AntiDmg M + AntiNavi M + Muramasa M; @% i2 c+ f* V6 ^; f+ |- H6 }
- x7 N# W4 n. ~, i; n6 ?8 V& t( d26 500Barr6 V- l4 J1 j. c
Barrier absorbs 500HP dmg
! @' V0 y& B1 f- d" e hBarrier E + Barr100 E + Barr200 E
$ W7 e( p0 K% `1 u' T! Q- VBarrier R + Barr100 R + Barr200 R
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' X4 f) N! J( }; L$ _" d27 BigHeart9 N8 d2 W/ {, C8 D; Q2 j4 X
Attacks, then heals HP!/ n1 ^1 h$ r' x* |2 h4 N2 Y: @% p
HolyPanl R + Recov300 R + Roll R
5 B, u2 n5 ^, N% W( z. jHolyPanl R + Recov300 R + RollV2 R
, }! w/ b0 e% z8 H2 R$ LHolyPanl R + Recov300 R + RollV3 R
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P8 R4 S* ?/ |) `3 |" Z6 M28 GtsShoot( b$ y7 ^. m3 \% }
GutsMan throws MegaMan!
: I7 `+ o6 P: q; t. W/ U& mGuard * + DashAtk G + GutsMan G; E! D- L* s, @$ S. a; k
Guard * + DashAtk G + GutsMan2 G/ m: l1 R9 H9 }* d& v) A( j2 `
Guard * + DashAtk G + GutsMan3 G
; A! [; j, F4 p& n- h# kGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero$ e3 Z% R8 H D6 T# q
MegaMan & ProtoMan team up!' Q; P# C! l# M @' q) b/ B
CustSwrd B + VarSwrd B + ProtoMan B( H' x9 n6 b; S. G6 |7 E- }
CustSwrd B + VarSwrd B + ProtoMn2 B
% g, ^8 O1 H7 M* l* Q8 ZCustSwrd B + VarSwrd B + ProtoMn3 B( D4 O& F; d. K; m* Y8 ~
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
. O% Z& H3 V2 @* M) `MegaMan & ProtoMan Dual atk
! ]2 F$ W2 n, u2 F+ { p2 o l! V2 wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ R/ \# H* |% ^: M- Q/ l; g, GSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" j0 ?/ w: B+ l4 g+ K5 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, `: V/ ]' A5 [( @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr: k7 U7 i4 q* k. m+ P
3 Navis attack at once!
% @) i' Q, K; DTeam1 * + Team2 * + KingMan5 K
) }. {% E* N* g, S# x, B! FTeam1 * + Team2 * + MistMan5 M
9 J3 B! p+ I# G1 u, N( f) I% s- B8 R" L& cTeam1 * + Team2 * + BowlMan5 B. v/ d# d% ^. w% c4 c
2 n) m1 M# q+ D% r/ ]& @32 MstrStyl! `) R% h0 p$ h/ D" ?# B/ j
MegaMan unleashes his power8 [0 j0 J6 o% Y M
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 |7 X0 |' n/ T
5 ^. e6 Q: h2 k& v% V9 `' c- `StdrdChip (Part 1)
8 P" S1 g- h) s# n& I4 ^6 n┌──┬────┬─┬──┬──┬───┬───────────────┐
; x% Q. S. c8 r2 g# y0 _│编号│名称 │MB│攻击│属性│稀有度│说明 │
" }9 o! v5 I6 O- M. `/ a├──┼────┼─┼──┼──┼───┼───────────────┤
2 ^1 l0 ~- a5 @' U│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │2 I- ]9 A( ?, R/ e! f
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# d' L; b4 c3 v7 w% [- P7 x│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ g/ l) M2 h) |5 z3 H
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; b+ n7 M: Q# q
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 y" h! o& K+ R( Z' |, Z1 S4 G
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │. n- x2 y$ n9 J
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( ^- X: C( r8 ?& Y( v│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% G3 ?" _3 H1 q1 V' S│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 n9 B6 G j" \1 |. S# v7 A' c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' X* [! j" h, l y& b# G│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 g% Z* v$ H" l# O& a' p
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 n. e0 U/ N2 H# [3 @: f, h# L, @
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 q! v$ q5 P- d6 o% ^" h9 k- [
│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 x, J3 t1 N/ M4 ?/ O% o, N│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
0 G. i6 L; B r( f/ [│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
8 e2 S/ U1 [4 o' x+ i) f│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 d- `! Y) D! H. J│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& F: |) w& C* U, C/ O│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ ]+ ~+ h, w! X' i- q* _
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) w3 |! j r }; `$ g$ g│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
% Z' _ t. T6 a C2 R2 D│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 S& J- B, h: Z! a3 Q( C│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
: W3 J8 x5 v2 w1 L" {) e; n│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 z& B" W: L; t7 {! Z; P! Z: w
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 k. Z" I5 t: X5 L
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; L3 l2 _, e+ y7 F│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% @& k' O* p: Y3 Q9 {2 {$ W│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 a& N- w5 `9 \0 L6 M
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
) X! g# K, P+ H5 x( x( r6 v( g7 ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ e- ?" T1 ~. l: y- `, M- E
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 _7 d0 l% m8 N8 _
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ F3 Q8 F- c9 o: P0 P& y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) c( I1 K S0 O* @& ^0 q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 V: U# k9 ?, R+ J│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │! N; I! Y* }$ ?) j! J& Y. x
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
" [" l, }) i6 u8 y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
. h: P+ S& u# I& D3 B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 {0 o% c1 ?6 ` o0 ]4 h
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │1 ?9 N* l3 _" _, d" n+ g
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ v- K) p% g- }' e' }1 u! K│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 C: b% A+ M7 N( h3 V# e) I4 W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 Y w' c0 O0 E% G* c8 y: ?│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 x% i ^/ t7 X/ K2 ?8 |7 @- s, T│44 │ShockWav│10│60 │ │* │Shock through enemies │7 j# M7 e, A' f
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 ~. b6 f. y# c
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
/ r, F3 s/ u- V2 z/ N+ u+ |- b, u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) b( V- C$ |: v9 i: M9 b- w5 e( W│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# T {# Z) n* u7 g Y- P7 e
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! f9 @$ B8 L8 P& b) q7 ^+ _. V q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
# _$ X" z0 J' R│51 │DashAtk │11│90 │ │* │Dash through enemies! │& w: z7 O( }, O/ a/ a- M: Y9 ]+ q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: k8 Z; u2 y; k0 F│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. D* \4 m5 h& g, B+ ~8 _4 U& a6 n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │4 d E3 {/ ~4 |# K8 w
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │1 L5 k" H- w% ~( I$ ?( U0 \( D; \$ I( M
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' B/ W. `4 s L9 ]4 [3 t! x$ k/ m│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │- c- s7 r! c: n6 ]
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* c2 r" y' x/ Z. G, h( C+ e. X│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
' G3 H- b" E# T/ m- {│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 C" G3 M4 j9 @6 u3 [0 T
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 L/ ~% X& ` g) @, G V% r" |│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. z- y K1 t6 v4 P# K \
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' ?8 L Z0 h. n2 a% i
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 v! S' b# G* C+ ~6 H8 g2 U│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ `" n' [; N% s: o5 r% z* T- G│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 q) n% @: i* D6 S
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 ^% W: O1 `) C│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) Y& I+ S: ^) j+ U# {6 v. e│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, S+ J7 G) d" P9 t7 B g2 ~
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │, A7 \+ c& k0 B* D. i
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ e" X1 V+ C) y6 I5 w
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" J9 B; z0 A- H, F6 x) c
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. y5 X$ D$ V! I ]+ w5 v' S
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ r! `# T* h' Z+ X│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
. ?% z2 ?! D& Y% V│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: V; ` c+ z% n: P│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │7 l# ~/ m+ h0 M5 ^, _0 o) z9 Q( }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. Y4 Q% p( t* Q│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 a* m9 l, d: ]3 w0 _5 V9 ^2 U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │( R/ ?9 j# N2 X+ b
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, R8 h4 j# m8 u3 B U
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │: y6 O( L9 |. S$ X( i5 V
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 ]4 X8 M/ z; ?2 x6 K& s$ _│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- _5 X, j) V. e) i2 x│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ z9 ?1 v2 k* x5 y$ c/ R) y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 Y- G$ z6 q) [5 j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │7 W, D/ ]2 T7 Y7 U; f V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. Z2 c( w& k; @6 G# r; n* q; a+ B6 c│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │, I) l: {$ N8 s( k" d5 j& {: }
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# ]4 F$ e$ ?/ d2 r1 [│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ }" l/ e/ D6 `* D4 T$ Q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │1 o8 G* U: b7 v v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 z9 z. e& y7 E# J9 o9 S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
6 L) b. P9 Y0 H7 y9 }6 f6 l│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. c9 C9 W; |, K F! Y: \│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
/ N. j2 ]" Y' K/ U- Y" Y│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
6 b2 Y2 H6 R# x& e│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' I; H: I. k! @% c% s2 B( N8 l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" ]. j& \+ s* z+ z3 ~
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ M' m; W6 @1 V& I( P└──┴────┴─┴──┴──┴───┴───────────────┘
' R& Q" r$ ^% g0 f0 d# G) i$ ]3 b5 S
StdrdChip (Part 2)
; s! d6 N! J: e┌──┬────┬─┬──┬──┬───┬───────────────┐4 z- f* Y% J# n' k' w
│编号│名称 │MB│攻击│属性│稀有度│说明 │# [, L+ F c# i8 p8 k8 ^+ j
├──┼────┼─┼──┼──┼───┼───────────────┤) M6 I2 H; e: E" n4 B {6 n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 k4 N& j0 ^2 t: K6 d+ @" |& l5 E│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 Z1 P: g0 x* f6 O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& d) \/ \9 b6 `& J3 G& i6 m│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
. v" M& E9 l: l6 e$ f1 L5 y! {% T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ e% e8 r% ?- t$ B" S+ z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │/ Y/ e! _* k+ \5 M! ]: A# G9 y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 A1 B7 c* r2 y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 N. K5 A6 E9 [& K. @0 d
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 M" v2 z) _/ O* |2 c F- ~│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │& |7 u C y, w
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" }8 z: x3 }& }! }5 s
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ U3 Y3 l6 d5 [9 {0 L) L
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) `/ E& |3 L& Q- L2 F/ Q( ~
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* T, g+ [- g4 v1 |6 R
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
- L8 v/ e$ T7 w$ h3 [2 R│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
* ]& m8 V1 D' u- G/ ?9 Z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 L+ L6 B7 o5 }8 x, Q8 K│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ N7 Q# a. h2 {: w$ n8 J4 ^( D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 Z% X$ u2 w; e) y5 k, a2 x│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 Z Q7 c) h$ [* G$ _│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │" `& s& z0 g7 D5 K J9 X
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
; a" o. K4 }7 }. t│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; v7 ]" G, ?- M. W- p' v& `3 u3 n
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │4 a9 S$ c/ P/ m8 n. a6 A* G
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 j7 ^/ N5 m! C U9 d S8 R: g$ v
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 i- F" f8 S$ O( c3 R
│126 │Rook │30│ │ │*** │Protects you from attacks │6 f7 |2 w7 ]. C
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% |- ]; ] ?9 U/ q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 A* c6 v @* T& b! u6 m" `│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
+ M% Q7 M2 ~) u$ ~│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- [/ W4 E7 h. k6 Y/ t" C1 P4 s│131 │Lance │46│130 │Wood│*** │Lances through back line │
" p }5 _+ O+ n" `& @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ W; @! _: X) O/ ~0 N6 B│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ {/ A. n9 r, Z4 s5 ?) l# G( S+ s! J│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* Y) h) T5 O' b: z. Y/ F$ Y3 C& T│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( ~$ n/ R' o+ }, L4 n5 w│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: r1 D% H' I. n% N! {1 q ~ r│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 V* s% K* ?4 C$ Z+ b7 j
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │- k0 S# Q: h( |9 Y/ [. ^
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! h2 s$ W8 k- V( e
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
I9 e2 A, z' ?7 p3 q1 L7 c8 B; x R│141 │Prism │60│ │ │*** │Prism fires randomly │
) Y# W' l1 M7 h+ k" f│142 │Wind │14│ │ │* │Windbox blows at enmy area │+ E( H3 Q1 E7 X$ P
│143 │Fan │14│ │ │* │Vacuum pulls enemies │& f: I( L- }! ]4 D3 T3 k' h y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 Y+ V, y( U. G; p* f; s: W1 o5 m+ u* E/ _│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 j, c; `7 |3 b n" c+ ^4 F4 c# y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( X1 x1 @6 ~4 V- {* v. r
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. Z( f/ ^% I8 {% m6 s6 q/ Y5 i: ~│148 │Recov30 │8 │ │ │* │Recovers 30HP │: \/ s, z( R( x1 q3 E+ q: P
│149 │Recov50 │14│ │ │** │Recovers 50HP │
. L* X/ U- K( X, i- L' I│150 │Recov80 │20│ │ │** │Recovers 80HP │$ `0 E! i& f9 i4 p
│151 │Recov120│35│ │ │*** │Recovers 120HP │
& E Q5 ~7 u4 B! y1 w3 t│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 N* ]0 R$ [" I, e- a│153 │Recov200│65│ │ │**** │Recovers 200HP │3 y7 Z' j J3 x+ ~% v$ }/ M
│154 │Recov300│80│ │ │**** │Recovers 300HP │; u" P. r# I6 m L2 N! l( j
│155 │Repair │8 │ │ │* │Fix your area's panels │$ m. j, n, S: C- z: X
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 O( X& V r5 P! C3 |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; C1 O( d& ^0 P( |6 j. w│158 │Panic │14│ │ │*** │Confuses enmies if you are │& W) R/ Y/ ?2 A6 \, f' z8 t+ h5 C
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
. F8 @1 M. n, z9 R2 T I" D- u$ q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; U. B% t7 x3 k: T3 c' |
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& e0 h, `3 P/ H! d' L5 X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" Z1 p) |4 `8 V# P: W: B; ]
│163 │Invis │11│ │ │*** │Invisible for a while │
; \0 C0 l/ ^& H│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 @5 d/ i7 n! e. d# U
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 y) O+ e, x* w$ |│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# @1 m' z, n( w1 T, i9 i- N5 z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
5 K0 N7 B3 u9 ]+ l9 h* R│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
^. O0 Q, _1 f. a, K f4 E. J. i( ?│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │$ x# L* N5 M5 F8 O, T2 A
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* ^& `' |2 @! l- j1 c
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; L7 ^4 G$ d: ]& @( v│172 │Aura │55│ │ │*** │Repels attacks under 100 │" W0 @" E; o) E( i( i
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 G6 |8 G' ]1 K% p│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, n9 L2 z9 f2 ^9 \, O
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │+ g) R" V6 @- m" j+ y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 |( q4 C4 ^$ D" q9 m6 V) D# M6 ~
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 R8 s4 o8 I. [│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
' B8 ?! R4 L" }│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 ^/ T/ L: Q4 W# g│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& |( R/ I4 R; ?8 H% J2 D│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ H' N& a7 K) T5 S: E {$ r│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; B8 D. o6 ]8 R& N6 P│183 │Hole │55│ │ │**** │Open hole to dark world │+ V" ?" @ P$ ^
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- x8 \6 @; J+ D+ w* K
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( ^; S$ v: y# @- u│186 │IceStage│20│ │ │*** │Changes all panls to ice │
# |$ U& x3 S9 G: Q│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
: w2 Q6 F1 v5 |9 C6 A7 @4 b│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# O h3 ^; V( b' T+ a│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! A3 h$ ^1 Q9 A8 W' A│190 │Snctuary│54│ │ │**** │Change own panls to holy │ O3 e, Y+ b$ H( g. q5 B
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ E, W1 L7 f) b! I# L/ y0 ~0 \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% a" ? x& u/ O( Z2 Q( F! H│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 e$ z" [- e, h- v
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │2 Z i) `% i4 l9 P) m7 k
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& N7 H; K% y' K; R6 G) C* j│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │7 K; V/ L3 W$ V9 h: i1 X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 T! C" v# F' L( |' e$ [# q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
K8 T. O2 k b& \% F/ w│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 B. V- v2 F$ d3 p8 R! b│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ X% u3 p% s' u$ a3 c└──┴────┴─┴──┴──┴───┴───────────────┘# |# J4 T( Z' v) e6 u9 A* k
4 O" l; M" a- W2 M
* @& F; g0 C9 C8 N' KMega Chip2 `8 [/ k( s' \" P8 @# n5 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐" N' i$ `- z% G0 O7 Y, t* F ~8 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 `7 A; _- k. m1 S5 [├──┼─────┼─┼──┼──┼───┼───────────────┤9 ^8 B5 e4 K; t4 [$ u0 X
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │ n/ _: X0 x# k. c
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 [9 P+ r4 N. t) Y4 f
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
7 g3 z7 \9 c7 |! f! _% q! K, Q& k+ e│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
( ]: a2 z( z& B│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
! Z' W& K% s0 B4 H0 M% r! P│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) @3 { x) V% k! ?│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 Q t7 L- r% {3 o: M& n( c8 L% P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │# a- {( @4 Q9 J8 Y/ `. D
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' C- Y# j" h6 [( [, y- G│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 g& P9 V* u+ N; v# z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 |/ O4 [# ~; u$ `3 M9 l! q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ h* a: _( {1 Q) s5 B9 z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( L( j6 ~5 L( @ s9 B│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& d( I2 C& w" j. r, ]' B
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
& M& V/ q3 p) C6 k. {│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& ~! w& J0 }) b' l% l│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' v- T4 i% b2 M& Z2 d- ^# J│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- w, M- z4 E! C9 l│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 K/ b) B& I0 m U" B9 [. e3 c' _1 I
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' o5 r, C5 Q/ H" s, \8 Y6 p│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 @! ]: ~4 C" a4 W* Z- y8 M E2 O
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │' w" E2 c, ?" f2 m, q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ I/ C$ x& l% @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: P8 p; a& G' h a0 Z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. w3 B7 P. z- e0 P; H│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) _4 C* b; b0 b) G+ V
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ u0 d- M1 N4 u
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# J9 H, d7 A. Y' v! _9 z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- K" e' o J- e9 Q3 D6 _$ Z' q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# Z/ J9 r5 r, ~0 h I: n; _- ?
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 {& y9 {7 N" q" _9 ]│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! c8 @! ~' @. @. t1 h) y: o5 z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
! k. \5 s) C8 m9 A' {. I│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ J" P2 y4 j- K8 y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
. f* S- C0 | R9 Q V# Z/ H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │7 ^( D5 U' D: L% \
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* Z5 A6 K0 t, e# n, _& p
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
8 s5 N/ t. ~/ n& J/ q8 X│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 ^6 H- ?) T. z2 m- R8 T% E1 w│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) _" w/ N7 {# x: b& }
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
( \( j. N& ~4 E│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* z- t$ F0 k0 x6 S8 Q% [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ L. ^- M& O6 \+ @. O% J! n. a* c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │! B9 K+ i6 }2 i! W4 Z* p; s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ _" P3 u: X) w. C3 O/ \- j; U│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 b& H. M, @) G+ p│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │# y( @5 s* ?7 K1 w8 V8 J8 H; h
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │7 ^& ]8 `4 o: R9 W: f
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
N* o# ?1 O- p% ?│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) K: X' E) `! d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │% a' N0 M# @9 B2 g- y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 k5 R" i4 Z4 `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! }9 F3 l( U! Z, N, y+ s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* K6 I, T6 }1 P; ^0 Y3 O- `! t
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* i" C; R* L9 s# D8 ~6 `. t3 Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │8 }6 U$ M8 ^. t7 m$ w% ~+ b r
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! T3 V2 A7 D. V# Y& [
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. x" g: M* A+ ^% [, b
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 z3 ~4 C" l2 D' C( M│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 R* X1 E: H2 e- ?- P│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 Z( h1 t0 {$ l
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. ]9 g" D1 d& B) c│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ M$ Y2 l* j H: s│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. a$ D- q9 ^2 _* {. \" c
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! Z5 x. `( u, A g
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │8 q7 O7 ]4 ^: C
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: I4 c* i5 E2 m, S& h# U: y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ `2 R I5 }. l- K% s7 z; M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 Z R9 k! ^) U/ Q2 R [* i8 Q7 m│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
) q4 y* f+ z, H$ e0 @) r1 l│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │$ U6 s+ k* q2 I; {
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 q! H3 v" A4 L! i, u. Y
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
- ?# y0 B% F) j. i│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 q2 u! \2 Y7 x& X, M$ T$ Y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" r7 p0 I9 x0 l% X9 o$ ~4 R- G1 b- ~
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 d- M# A% g. x' T/ w) \
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 v/ i$ d5 X, H; W w* Q2 o
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 s9 h, x, c6 @ p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │+ n+ T* ^* Y" q- B9 u- n! ?* U
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 e, V( Y. G j/ k& }" i. x z│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 J& e. \: `: F8 X$ m$ G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; e3 L* j- Z7 |5 d1 ?# r7 }
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: x4 q: Q# ]- |6 l│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
0 Z$ j6 G1 ^+ s" F9 T r9 T. Q│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 K' }0 V" z6 E9 I3 ]* {# E
└──┴─────┴─┴──┴──┴───┴───────────────┘
* v& P) h0 D* N1 S, t4 v; S& h, N3 i% W" }( N6 i0 v2 j3 o
$ b) ^, a3 V7 d1 T. y5 L/ D# _
GigaChip (蓝版)$ Q9 g0 i9 A8 z- `7 M5 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( h5 S+ k$ D0 |8 o1 O│编号│名称 │MB│攻击│属性│稀有度│说明 │9 i' ~' \% p5 Z3 ^: K, M4 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
% r& I7 K a" L) K) R2 b│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 H/ R @3 C3 b
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( u: P7 U& p1 P! X0 T- S+ @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ f& |2 C) m% Z2 w; N) v│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 l& O* k& ^. J/ D4 r
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, s B7 a8 E6 e6 M$ E' o! d│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& a/ j# M }: b0 c│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' M. H; N& D* i# g│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │/ q* A* g0 Q. Y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 [$ H0 P: q9 s) T; c5 P8 X0 O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( {' ]3 f. g5 i│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 }7 P" J( f4 E/ e" Z9 `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 f/ h( p1 @% [: l: X* |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ }- v$ B0 U$ @, S│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 v/ ~# W+ ^ [# o" S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 B6 l- Y2 A$ ^! t% O
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
3 o* [4 b0 B) F! B│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& |, F; h6 k/ v. I. q9 a
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ h6 p: r$ l- F; Y. H/ O F: L
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# K( z, L& b2 U2 O
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │( N6 Q3 L4 C4 {6 V; e% O
└──┴─────┴─┴──┴──┴───┴───────────────┘
- C. b: z; v9 L$ p4 ^: D. X' L) ^' t1 J# H! }
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ B- c9 y" `4 G, U1 z$ S9 A┌──┬─────┬─┬──┬──┬───┬───────────────┐
. K, Z2 J2 P0 p3 f│编号│名称 │MB│攻击│属性│稀有度│说明 │1 h/ L4 J) T! R4 ^: N' I
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ x7 l3 c* v4 ?/ ?/ [│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' B; ?; I0 ?/ p3 I2 R2 P J! F) \│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 \! x& @( ]2 R$ O
│4 │Balance │60│ │ │***** │Both Hp reduced by half │# d8 l! l# x- C% U! B/ g. z C
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 @- G3 [$ m5 r└──┴─────┴─┴──┴──┴───┴───────────────┘ |