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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
% S" N3 ]) n) a■ ●■    http://www.NewWise.com
6 C0 j; B- R9 v7 b1 g; u, w■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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0 |. F4 I9 Z9 _$ [+ G* N           洛克人 EXE 3 Blue 卡片组合
9 X" M* r0 h2 F; Y; |0 k, `9 s; ?8 L; ?, X) ?
) p3 i! X/ z" `7 g% n
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& s! n0 [# P6 y6 X' k3 o0 F2 f大家要看日文版的P.A.或详细攻略,点击这里吧!

% Z/ l. b6 D' _; z9 z1 j1 Y5 i& ^# a9 \====================0 I( {1 v. M+ y7 e# a
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + q5 f  A' d1 o2 D4 ^6 B
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以下内容格式如下:
5 `9 ]. |2 ~  a# |8 ?* ~) _) u
( p& c2 w& n5 C编号    名称, J- h' ^7 ^- \) h, Q! v9 o! l
说明2 H; ]) i. Q2 m7 q6 i$ r( x; }# \
组合方法
. e# V  ^: f: S. A8 w---------------------------------
: y; a! R; @# c6 V8 V# X' l" {01    Z-Connon 1
! L' M7 K0 \3 A8 `Unlimited Cannon for 5 sec; ^- z* S' a9 M* h% ?
Cannon A+B+C
* s9 o9 N4 B5 X! i8 A, ?$ pCannon B+C+D
, W& F) @) Q" y4 s- dCannon C+D+E
' r+ W  U- a! M6 B
* z0 X+ F1 o; W4 W) J02    Z-Connon 2: h, s2 N, M3 C/ s4 m, @
Unlimited HiCannon for 5 sec% |& l5 `# W/ S* ^  m  I: n
HiCannon H+I+J( ]8 @$ s5 `- P$ e8 |! a
HiCannon I+J+K
" v- ~/ W) F2 b+ t  S$ Q0 U* mHiCannon J+K+L) N! @& [; ^9 C5 ?2 f& h" r4 i

4 }1 o( u5 r) V6 a, z: g03    Z-Connon 39 E% D5 Q7 i: y" i3 P
Unlimited MegaCannon for 5 sec
/ q- g5 t5 ]: G# H3 }M-Cannon O+P+Q
- f( ?/ d" e4 d6 M% i7 K+ CM-Cannon P+Q+R
( V, z" ?7 t2 P; _- HM-Cannon Q+R+S
( A; g+ ?8 C7 ~% j$ D; {: E0 j  T4 z/ B3 |: M7 ^' R+ N  e! P& S: O
04    Z-Punch
* q8 g& P/ C' U( n" PUnlimited GutPunch for 5 sec
6 `3 N6 A6 j* VGutPunch B+C+D
! x  W, X  {. T% ?% [1 VGutPunch C+D+E
# G7 h+ n7 @+ D6 P$ P9 qGutPunch D+E+F
1 A. ?% y* H# ]! _1 g
3 V9 n% m! `! Y8 X05    Z-Strght9 }) m/ y& a) p# B" _/ X
Unlimited GutStrgt for 5 sec
5 |/ J5 j/ ]1 j/ d+ `$ oGutStrgt O+P+Q
$ i& d6 X+ \# j+ v1 q, k- L. P; AGutStrgt P+Q+R
/ Z/ B9 f- n' ]/ BGutStrgt Q+R+S
. t/ X' I" J$ r/ v' E; l# F" d: Z9 q6 s4 `0 L# z; E' y" b5 V' b( H
06    Z-Impact! h) ]6 q" a9 N5 x# z3 A0 E! R  S2 R
Unlimited GutImpct for 5 sec# ]% G+ D& H- J& ]$ j
GutImpact G+H+I# @3 d% m  C# X7 ~1 n9 b
GutImpact H+I+J; y' {' m+ {' M3 z. ]
GutImpact J+K+L
% c" _6 L# b  k0 i
4 J2 r# f$ w5 m6 J9 k$ ~$ Z07    Z-Varibl
7 w- l3 e* F1 P2 gUnlimited VarSword for 5 sec) H, t9 e2 G' w# {
VarSwrd B+C+D
" _: d5 U' t+ I8 Q, PVarSwrd C+D+E
- K1 k, ]! ~. s' d: aVarSwrd D+E+F: i+ Z7 P* S9 T3 B

1 o5 V5 Q& V1 Q, O6 g9 u: i08    Z-Yoyo 1' Z2 w8 y/ X5 `- o# _; j
Unlimited Yo-Yo for 5 sec# z( n8 l8 ~4 m% L. a# {
Yo-Yo1 C+D+E
' r& Z  d  c+ P: j# E6 ?, qYo-Yo1 D+E+F$ b- n! y& w; Q/ a! \$ o# g
Yo-Yo1 E+F+G* v3 t& ~! X* Y2 }, H+ O
% J  Q4 x. I) w$ ?7 M
09    Z-Yoyo 2
- A* }  a) v, ]# Q  mUnlimited Yo-Yo2 for 5 sec# X4 T* m4 A& B) a4 a# p5 D
Yo-Yo2 H+I+J
8 p$ h7 J, F8 p. jYo-Yo2 I+J+K+ @2 r) o6 _  y4 a
Yo-Yo2 J+K+L
% O( F. A3 n, @; j  b0 U# f* m- D4 ~
5 ^$ Z/ @% k( h$ r. u$ R' f5 |% y  o10    Z-Yoyo 3# t; ~3 L; J3 j/ M. ^
Unlimited Yo-Yo3 for 5 sec. ?1 G9 y' y1 ?6 D! h
Yo-Yo3 M+N+O
  @, n; c6 Z- W, a6 a3 PYo-Yo3 N+O+P
- u+ x5 t5 D8 v$ ?  z' g* c$ b/ TYo-Yo3 O+P+Q/ G+ r' r9 r4 H1 ]* J

0 S3 X0 J& F$ [* j, W/ l9 V11    Z-Step 1
: T, S- x, z6 R- gUnlimited StepSwrd for 5 sec
& U7 w; ^' A7 ^) f: p( X) m# dStepSwrd L+M+N! }* c2 K+ B6 c0 \, |
StepSwrd M+N+O
2 Z! t) k3 e2 bStepSwrd N+O+P
/ C& j, m3 x' A6 M# Q& v; d4 ]0 X4 `6 i$ ?
12    Z-Step 2
2 ^; R: C7 v, o% kUnlimited StepCros for 5 sec
5 I# w5 l2 j- ]0 G3 I" vStepCros P+Q+R
0 W' r1 Y& s3 ?3 O! A1 q* rStepCros Q+R+S
: z" y" O' j# M! T: `; a& v1 b( MStepCros R+S+T
1 u8 t+ i* ?- I; O% i3 @( p3 C( F% O/ ~4 L
13    BubSprd0 U% y% s, q- b+ h7 y+ X# d
Attks w/ spreading bubbles!
+ f( i8 E/ g" a! \Bubbler  C+D+E
% E9 {) O' l# {9 K9 @Bub-V    D+E+F+ D' @* Z0 n8 o
BublSide E+F+G
/ @% b- L2 g& ZBubbler E + Bub-V E + BublSide E' C$ |+ Y# f4 V- g: k* }8 V$ H* n
3 S0 q' Z# X0 r, q9 i
14    HeatSprd
) u% L7 V7 L  a5 LAttks w/ spreading fireball!
& |# E; N0 J2 g' B: |HeatShot H+I+J
, X/ H3 o- u. Y6 ]5 A2 d& IHeat-V   I+J+K/ X) {+ X% s0 \/ C
HeatSide J+K+L
, h( j! W9 ?4 H- g8 \4 C  x. Q( rHeatShot J + Heat-V J + HeatSide J
; d8 |* k; j' j' n: ?3 z
5 M2 _  W/ T2 L15    H-Burst& Y1 o: U# `+ ~( m% Y4 L( @! p
Creates a giant explosion7 b% J8 C9 K% L9 v+ T3 C
Spreader M+N+O
* r' V/ `% I* O0 cSpreader N+O+P8 M5 c; W" D, k7 K$ Y
Spreader O+P+Q
8 t6 K5 ~; q+ T6 ^6 u' o
- [8 v4 W" M" Q: y' F( \  T16    LifeSwrd
4 P6 c% I0 g+ A* CSwings a huge 2×3 sword!! u8 \  J5 Z6 b& ~* `) }1 p
Sword E + WideSwrd E + LongSwrd E" e3 }$ r- I+ I! B2 _% {
Sword L + WideSwrd L + LongSwrd L
5 Y! k  D- U/ O3 T- |( VSword Y + WideSwrd Y + LongSwrd Y
# ~- Y4 r) P; e7 X, B  R  x* g+ N3 U2 B/ D
17    ElemSwrd
6 m8 w% I  B% H/ J# [Wide swrd contains 4 elemnts
; A1 y2 ~2 p8 V, m7 s* dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ a1 B6 M# C6 d/ i+ [8 W* H! ^
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% K5 D- u8 v; k- V: h5 w3 d6 c
- W: Z. c' R7 m/ E, p, k/ y' t
18    EvilCut
" `( i; I3 B& f0 S4 GStep up 2 & make 4 atacks
/ }! n: x* v3 o3 i& w" qStepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat5 H! l! ]5 J+ [8 b- I. [* Y; J* H
A giant Ratton charges!
0 t* ~$ A8 z* K3 g/ L) [  g8 ZRatton1 A + Ratton2 A + Ratton3 A
: Q9 h, g7 l, w& R  XRatton1 C + Ratton2 C + Ratton3 C
) l; K9 h% Y6 Z& E/ vRatton1 F + Ratton2 F + Ratton3 F
. {. J, o2 O1 t( c% D0 {! {  r: n3 |1 U. [) ^2 {
20    TimeBom +
9 l% J& n+ x6 `) c. |Sets Time Bomb in enmy area- T( _5 K5 E9 U" g% g( i3 _, F
TimeBomb J+K+L; W) X2 |* A" V. ~" O* ^
TimeBomb K+L+M' V% Q+ Z% z' j  _& U( P% w% p% H
TimeBomb L+M+N
- C# K: x4 j. W' s1 T5 J2 ~$ L$ G; K8 ~
21    GelRain; e! Y5 M0 f' Z: F
Gel steals squares% ^5 n1 f8 c$ n; I
MetaGel1 B+C+D
1 o/ Q9 I. y& t' l) jMetaGel2 E+F+G& [; c9 G$ N, F1 I9 q" f
MetaGel3 S+T+U
  n4 \  I3 i0 n1 w6 H4 ~8 {
  \! a$ K" v; S" W22    EverCrse
) q7 V0 f; ?: O8 D: f( EShield chases enemies9 c+ @( \! [$ O/ `3 A, @" @1 s& w
CrsShld1 C + CrsShld2 C + CrsShld3 C
4 ^% c: w2 m5 x; X4 VCrsShld1 L + CrsShld2 L + CrsShld3 L
0 N7 P5 V& ?2 D2 Q! \
5 h3 {4 a# f3 ~4 Z: W1 K% g23    MomQuake
4 U$ [' @: l7 V8 D0 w  h3 lAwakens Mother Earth!
; L# U. R1 K# V4 l: SRockCube * + RockCube * + GodStone S
5 g' O2 K1 i$ W# l1 ^) f1 q5 n1 j, c5 D: V: D
24    PoisPhar; h( M- Z+ I/ @8 d# Z( g1 u
Pharaoh generates poison
. g) f" j/ P4 b8 `5 UPoisMask A + PoisFace A + Anubis A
. ]0 k- I) s2 X4 a/ U
! Y4 G7 |0 E0 Q( x7 c+ a5 O25    BodyGrd
/ v4 q6 x: e! y/ p' ?Bodyguard takes out enemies
8 A: V3 U+ F$ c, n4 [$ |$ uAntiDmg M + AntiNavi M + Muramasa M
" t3 a) v  f, q) r: ?* I& c6 |7 ?0 j' z
0 ^( F6 `: n* g! X( h0 b8 \$ k26    500Barr( \# G8 f7 _) d0 w4 i. n7 ]6 B
Barrier absorbs 500HP dmg
3 [9 E) P# ~5 p/ f  G5 }: PBarrier E + Barr100 E + Barr200 E
) }# S" r% r& XBarrier R + Barr100 R + Barr200 R/ K2 L. c$ T( S6 q+ z7 o: T+ [& w

0 Q6 I" O7 a- b1 d27    BigHeart
) y2 M, w. Q3 eAttacks, then heals HP!% O4 w. z3 [; z& f6 s9 Q# T
HolyPanl R + Recov300 R + Roll R7 `1 e/ t$ M  w0 [% }
HolyPanl R + Recov300 R + RollV2 R
/ E( F# D& V5 V/ W9 GHolyPanl R + Recov300 R + RollV3 R
) ]& y; {# u" i& P# g- d9 {6 e5 H6 ?% q8 k7 q$ r
28    GtsShoot7 L/ `, R( p9 ?3 Q% Q6 k) r
GutsMan throws MegaMan!
) c5 ^6 V: k* L1 v. u9 zGuard * + DashAtk G + GutsMan G6 o" y) E- G, P9 T
Guard * + DashAtk G + GutsMan2 G8 i) [) k! F) O9 K- D% c- V
Guard * + DashAtk G + GutsMan3 G
9 x6 m" X9 x1 h! J0 e& f  s# kGuard * + DashAtk G + GutsMan4 G
5 n- M& y& L8 A. v# m& l) c7 |1 T1 o1 ^1 i7 ~
29    DeuxHero& S/ @2 Z4 T2 H$ ]
MegaMan & ProtoMan team up!" u! j3 u+ m" K5 q' y  s
CustSwrd B + VarSwrd B + ProtoMan B, Z1 I7 y4 Z. e  i" O+ G
CustSwrd B + VarSwrd B + ProtoMn2 B
2 W  L2 ^. G9 j3 L, eCustSwrd B + VarSwrd B + ProtoMn3 B  ^# E, |+ e5 Z, Y& b% g9 y' [
CustSwrd B + VarSwrd B + ProtoMn4 B
4 h, ]) F: ~9 Y- i* W" m% e: F$ B8 B3 S6 Y0 M
30    2xHero/ s9 m6 J# S- \- H
MegaMan & ProtoMan Dual atk/ G, p. B9 \' Q* G& d  B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* k! {; z$ m! R0 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ {: T/ k) m% N# n; O* T" R6 q7 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 {; X- C4 E6 e+ `3 T4 u! r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 M0 B$ n+ Y) n
) c  J: O7 |( K. Q; N: ^6 x
31    PrixPowr
. t" Q! o8 {/ c3 Navis attack at once!/ M" z' k* `6 Z/ k5 j6 z; |  C
Team1 * + Team2 * + KingMan5 K
( D1 k. x" J2 B0 J3 B1 B# MTeam1 * + Team2 * + MistMan5 M
! Y4 L! ~4 y) e* v  JTeam1 * + Team2 * + BowlMan5 B
6 w6 A  V. n: u: n  x7 H, a# m3 K
7 N2 ^8 c4 H3 U& f+ @; [32    MstrStyl
4 G. K' f7 u0 K! l5 @MegaMan unleashes his power2 Q  H1 v, S# f- C! E: c. e
Salamndr * + Fountain * + Bolt * + GaiaBlad *, W) n7 e6 T0 s
8 T% O, |$ B* c9 {/ \+ F% v: b4 y
StdrdChip (Part 1)
( E  e; N  O( \, c0 r+ F  K9 f- K┌──┬────┬─┬──┬──┬───┬───────────────┐, E( B6 Q! g: |$ q8 e
│编号│名称  │MB│攻击│属性│稀有度│说明             │
: Z: f. R  g. k4 D9 P+ C3 c├──┼────┼─┼──┼──┼───┼───────────────┤
, r$ [1 G) X9 C. ]│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. {1 `) \( ~' ^/ j) w
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- ^: H1 a. j8 h7 b6 T│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │/ l; c5 `' [- Z- s) V- t9 ~
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │, ^( j3 A* L5 L7 |
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( H0 D+ B% }6 E- l! B3 C; O
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
' H' {6 U$ T& @$ i+ c│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │3 K' J1 J! Z& ?: `2 D
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 x; P4 S: g0 b/ q* h9 F
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │8 S! P( Q" \8 o% z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │+ d& h6 R+ B1 l0 E) h
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. n1 d7 W) L* X/ n6 O! A7 L│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 g3 `" b2 z  s% Y│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, {% q- b0 a7 y  c: c& h! Y
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │6 {! Q$ \2 F  n" J- ^
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- P8 Q% i! j. O# n! j' W% a: x│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) ^9 C# U) K" y( L│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
3 u7 ~2 w8 s, {) b9 x│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 s/ S& R0 m& r
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 i3 [+ M8 x* ]. k, @0 Y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 P- Z9 ~7 e; K) W0 g4 o+ F  X: u
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* d3 Q% X) i0 S& Y2 B1 w6 g* Q│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │! n; o: C; I5 e" W. P' D
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
3 d2 d6 [9 ^4 e- p! P; o│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │/ ?, Z3 Y0 \( w* D" `; n7 |8 g
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ {' p6 L/ ^! l3 ?4 i; G3 W
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │0 R0 G1 s9 d( J/ Q7 b
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │6 ?; V; F% Z/ Z4 [% j# ]
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 |# L: S- m# n
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( C( i4 O; \9 S5 ]& |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 D! w- E. h+ ?. U6 C# N) o, d0 T
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 w8 ~6 s; C7 Y$ f+ X
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
" Y# l# l( q: t: ]3 `│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ ^" X/ q; J) U: }│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! [3 P% @; U6 t& W! A8 s4 ]
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │; @% d+ C+ E' T9 D9 e4 m/ ]
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& H+ }1 h& q9 d5 v+ p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │2 z$ R) u& s6 U- S) ?, z
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# d6 I: i( Y2 E# x5 U2 N
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 D, m& J6 K! u2 G│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 h/ w9 V9 v8 a5 @* ^
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │" m; z8 E) c" d% K7 P7 k
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 L% y# K" |/ l9 c+ G0 _│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │; q" F& b* ], w8 Z
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! b; B/ }2 ]1 S+ ]
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 ^3 w1 k! E# \  E" L& W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
, y/ ^$ H7 i0 f0 p7 Y8 t│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │3 h! V- R6 b. C: Q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 B9 k3 P1 }; W, w7 O$ E. n: O│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 f+ }& a" y9 ~3 I/ S+ q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 G/ p# u  O/ ~│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 \6 X- \0 Z1 D+ ?9 u1 ^7 Q
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 N% b0 d% @; s, P% u
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 b8 y- r. _( J. f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
& _* r. O: S0 d3 d9 T│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( a4 B" L2 N; U% `% T7 Y# S$ q& i│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ e% w0 |4 `& ]' f/ I
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 w# u8 _8 E3 x+ o) s; ]% E& G│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │; B0 D& v/ j" d! `* |3 H! k0 `
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, ^, f; }: b$ S│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 i) _' o( Q; l  A' S2 d/ t│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 `8 z3 [+ a+ k: f- R/ @0 Y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
5 C7 f. W  O$ @, R1 [│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- f" J+ m8 R: _/ N* u& L6 b6 H+ {; o
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" T3 W: b9 f& C& I7 r5 z) o
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
/ o) H; X! T- }( B  Y│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │( o8 P  h3 _; j
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │" |1 ?! J' j, m$ t& a6 I- L7 T
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │# O7 r1 s. q* C. H; J; K
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% E- X( y4 P. V' G2 j/ N# ~
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │, m+ E% `2 Q, h
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 F3 t2 ?( y6 s/ \9 ~2 B4 p: s. Q│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" n+ Q7 A# ~/ L5 B* h+ i
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  _7 U4 T( M/ B& E. @6 b│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 @2 c6 d, w) {7 i3 c: l* K9 y) G
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' s0 y& s3 f( O1 c$ h$ k
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: ]6 X2 {( X- Y. ~3 P
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │* Z8 a6 m1 ?" {5 m! [
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. R' o. y. `5 s* j5 o
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- w0 |; |! X' r7 p& V: n
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
0 p9 L4 g$ v3 G5 O  v4 T. p│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │* B" m. G6 s; _" P# G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
' ~- P& Y6 P  S9 \3 h% c5 R' |; ~: i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ m& }* O6 d* ~
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 P+ }4 o8 ~$ L- L7 I
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 O+ b7 q& i$ L9 ~# ]: m* \% C
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* P: L9 r. q- M( p! J
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │) w; F0 Y- m' J5 S) g6 Q4 X7 ]: x! M
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 Q; s8 y' \: Q. p5 B3 W│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ z. N3 y  }8 K+ H; i' k6 c$ v2 o( B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
3 F( k  P8 H! J│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: ]5 r. y6 r1 [' M% m; Y│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ u; S3 [$ i5 Z1 G2 J' x│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( I" T, E  o: H
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) H& f+ {- f& F│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% f: a6 E1 [8 B# W' [' V
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  o! U5 r: P# H- v: T, r
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 T+ s5 t4 |; C6 ]/ I
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │' T1 {7 Q4 `) X, P9 V! R, w
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* |# C7 c$ p% G1 ]$ }8 g& U; L; x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 |1 g" h6 A$ I9 c2 ^( i└──┴────┴─┴──┴──┴───┴───────────────┘3 d8 o2 W" e7 r% d7 {6 d* ~

2 b; y3 g9 V. N' {( h. ^StdrdChip (Part 2); g* x6 H+ E5 e
┌──┬────┬─┬──┬──┬───┬───────────────┐
( d5 l8 I% v2 H│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ i7 d3 n" t7 V+ X- E& @├──┼────┼─┼──┼──┼───┼───────────────┤
8 k- |. R. z# }& v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% c6 x  D/ z0 Q# f0 _2 G1 {/ A4 H
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 \0 l: j/ {% ^$ o. v; F3 D5 _
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  f5 }% p: A7 L* A4 K
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
' c/ u5 F) q7 w│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │' j, C4 X4 e% @3 D2 W& e' L
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  K$ R: I. t. B: {- S% l│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& @  Q) T* r0 D│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │9 i& M+ l9 r- t& n
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
9 s7 Z1 A9 D$ l2 H, v7 K7 H5 A9 R; q│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( k5 }3 }; s- t0 m+ K" c│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │: i; [; h$ F! l- W, g* P
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
$ |  E3 G8 j2 J" n( o) A7 C6 ~│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 @5 U8 h: v& d' O: }" f
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% `( I- O) v! _
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% D) K! `' r2 K7 Z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 c0 S- c1 T9 M+ ^│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 h! B9 a$ p8 ^4 g- O, I0 P
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% C4 C  Q/ O% L. i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 O- m4 ^7 P; F3 Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( E8 a+ k: }$ l│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
- j9 A. G8 N* S. a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 h+ G! \/ ?7 l6 l: k% R│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  I$ Q, y% o, M│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 f5 u1 I8 f6 a' f
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
; P2 _9 S4 W8 d5 Z* a│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, N3 B! @- b; s% \1 }% M3 M( H
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 S4 d4 K! U* @8 d% `: q9 ?│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# r. ?6 o7 k  k( j% n6 Q- _│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 [, B  a4 f1 |* E6 T# A
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
$ u) L; ~- o. |# i0 O│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, r8 s, x& f% c6 a# N9 I( U
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 g8 o2 G- D  H9 f│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! G+ Q% h& G, }) N6 P3 d│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% O, {9 }' e3 F6 U; I
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 ?3 Z. P0 U- g3 O! a3 Q/ S0 m! r│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ N* g6 \; ?; X! y6 ~
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# l7 D) d. K8 s9 G1 |/ r! t3 B3 [
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' U3 L  z" ?& M
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; @, F, V3 T) k! @. {4 X* ^$ a
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 K  K% j8 w& V
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 w5 B6 f' D% ~' U) m% H, V│141 │Prism  │60│  │  │***  │Prism fires randomly     │) Z: {. g3 F, a0 s
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 y9 C- X6 `5 J/ D' f│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ \5 U1 q+ j7 y% N
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │" ]" V1 B# e8 v, R7 M6 H6 I
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: V; W/ L/ Q2 U& M│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
# ^& `/ T+ t8 S$ Y# H│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! _- p% _5 \4 J" C1 n0 d- @/ {
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 V8 h! m4 m1 F: Q4 C  c. j$ ]│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
2 r6 y3 ]3 F0 f5 i) d& z4 B% t- C│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 i- B8 y% G5 D
│151 │Recov120│35│  │  │***  │Recovers 120HP        │. k% _) U( \/ b
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 }' U  x- ~: T" o│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 P' F/ ~5 D3 ]: X9 U
│154 │Recov300│80│  │  │**** │Recovers 300HP        │) E8 j4 c$ j' }3 a" s
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 `$ U, P$ g4 e  g│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│3 k* M, |& d1 b" o0 D6 K0 G
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: e6 P) J  D+ A5 J* L
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ q* a, K: ^& ~, A( s│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
3 Q1 m+ t  `3 Y; @2 P; ^│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- C6 P" ?8 M- \( |' e6 A
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! q7 A" c* @  u2 E2 c$ B
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
+ f+ O1 l$ X7 |% Z6 |│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 ~$ X+ @4 [, w6 j5 g$ [│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 Y2 z/ ^5 Z" X$ s/ w│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' O- L7 `! Z) Q/ A
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
( h5 D! D* i2 V; d$ F│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! N  S/ m6 f8 h
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, {* q2 c4 i' Q6 D- p│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  c, F5 W; J2 x. y4 v
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
4 H* [# M& a" e+ Q: A3 m│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ H5 }  w# U  k
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 w5 o1 q# ?, z! M: ^7 u
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
; M, m  j8 O- Y! F& S8 I│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │7 ?( l8 g! I: A6 [+ b5 u
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" \4 o$ B3 g! M- l# w, q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │% A' ^' M2 b+ G9 i; r
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │3 z# {9 B; A8 m; j
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: d* M" l3 t8 J% s/ p
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& ^( ^7 b! c8 ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
8 V& ?% G* k6 O9 a0 T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( B. @0 O% W- f. X) w% E2 Y) p0 L5 l│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 V# G7 y- u( N3 A6 U2 ^
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# i% w' a* @/ V; E& f: Z3 W  m7 L9 b│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
- Y8 F6 T) N" y$ _/ ^' x0 t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- n# [# d/ z& W+ e" k1 K│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 c! r: Z7 g% A6 b; G4 n* j│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 o" M' R# x! m( c5 l8 u+ q+ Y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( w, i' ?9 y3 A│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
0 n/ Q8 ?6 S" }│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 ]$ j  b* y( \6 C$ N5 k; k
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% i( \  g. |& r$ y+ `9 @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ N4 f& f4 u! s1 m5 f│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 I. E( H) P" \( i" I6 o8 L, w. X# m
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 k- P5 {( P' ?+ M& h: N/ `1 l│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 _! `* Z% w% T! H5 _" l8 i" g1 D
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │; w" k: {- a! O1 B4 U5 r: n! Q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 N% X" ~" h& _2 M! h! X# k4 r
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 d* Z" H: H$ C9 w" v/ Z5 h
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
* E: {0 C4 ]) R4 J5 c. }% B│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ `7 V, t$ H7 u2 B8 u0 L: t% ^
└──┴────┴─┴──┴──┴───┴───────────────┘+ z" N+ l7 |5 o+ j" @
& s- e4 Q6 u3 k  Q0 M
. `- @2 t% `: T1 _/ }1 ?
Mega Chip
1 U7 i. J+ ?1 ~$ N& U" m% A┌──┬─────┬─┬──┬──┬───┬───────────────┐
% j4 h2 R! N( g4 n│编号│名称   │MB│攻击│属性│稀有度│说明             │7 X% Y9 N( s5 h7 e1 c' ?* x
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 u- y1 o1 b5 l: g│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
* J7 ?( c- ~7 c  {: {+ p; c) B! W│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" r) n7 O) {* J$ T( E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
& {% I4 T3 a2 q& ]% n│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. g. a4 c% T4 v$ [' `  \+ a' r5 }
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
$ ]9 f# A' e0 W% q/ T4 ]( W  d' f│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 w# L- R5 `/ K9 W│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* P9 }9 ?' H8 U1 W6 b
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* ]1 j( {# S' I4 X) m* g│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& \1 U. O/ d7 X! C4 ?) a% i
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' K3 U( `; @7 Y. m│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 Z$ d3 y) K9 l* E( b│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │9 X3 Q& ~4 B# N$ q. v* x
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 ~% e" h# E0 H1 S6 T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) a( e: m. x2 {8 ^& m1 _0 i
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 \9 h6 {( ?+ S7 _3 N│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │7 S3 r* r% [7 `; v# P5 _
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 V" A( A* o. L- e│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 R5 b0 b$ ]4 C- u9 X/ B: ?
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 z  s: P/ H+ F; Z
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 D! P2 L. Y& J* z  K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 L: e8 s* w1 E) w& ?; h│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 Z6 t/ M+ `9 ?- R- U8 d8 p
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │: n1 W4 k( F* U* u& a
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │$ Y) X! I- g1 B# [
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 X& P7 a9 s/ m6 ]/ K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 o. [: ~; `& x$ |; d" |3 i│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
0 O6 V1 V" x. x2 c; q4 l7 f│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
1 `7 f! ^& l. f0 K9 B, r│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 J% m; U' Q% _' ?7 t# D  q( W9 e
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. V; v) U' a" l+ \+ [- M" [& l7 M5 S
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
% O5 }" g3 J5 g% I2 p, F8 N' u│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
8 F. i6 g0 g6 J) x% ~4 p8 L│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' j5 B7 T/ c0 U│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" A% e. j- G; ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& U' e0 V7 U! a! u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
5 J5 q0 V" X  `# v, x* b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% |: z( x, F% f5 v- e- M; y' G, p
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# N% R) Z4 C4 z# J9 K( U; N│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
) M) U" [1 C3 n+ Z- X3 d, U  Y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │! C, O$ s$ L' B: ]% e1 o
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
6 C8 Y6 V; @& m# j  I$ x' I│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
# Q  v$ p' i  p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │! J9 B/ T' a! j$ ^" B# B/ `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │* Z  X- ~0 y, ]. l& k
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' l1 D0 z9 P$ v0 @6 U! f% I
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- c# o. W( U9 ?$ c7 H* `, z
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 W7 r" h: j; ]- ^. a5 e
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- c  m7 K& b2 b+ x# q+ |# D│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
3 Q- g7 K7 a: g* Q8 _3 U│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 i, C* m8 d: J% B% l: Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" e& A+ d, P9 u$ g+ |) P, ]6 T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │7 a! W3 ]/ d0 g: R: e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 H. W( n4 S- r. r9 e
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: i: G  u1 P& v4 B& z: a& V
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
7 |+ b) Q9 Q! x5 k" Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 c  M- K8 a2 t. t. J  `$ ^. l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. n4 T5 u* ]1 w│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 L! ~+ Y2 z# K6 I6 v  _2 v
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │) O% G) R4 j/ K+ T6 Q4 e
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  a+ V$ ^. F  H6 g) x│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; e; h( }! d4 z8 N# `3 t│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ k7 ?& W9 A3 D2 D1 d) ?' U│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 e4 K5 E+ C7 q5 p- C2 n) B& \3 E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* |9 Q; ]3 S; A& D3 ]3 V- L
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
$ k- c2 N  E6 N. @) ~/ z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 F  L$ I4 |( v$ z  V
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 V! @/ S2 n. Y9 R1 h
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
( l+ @' m0 z8 O/ v9 b│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# z4 h- I1 |5 n( w8 z# |4 Z+ G, Y
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 K. Z0 C% R8 w% Q/ P0 {
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 K5 H: @% u8 _│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
. |0 `$ p3 {3 x) {0 }+ K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │( O& ~, i7 ?. ~# g0 E0 T
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) R2 j/ Z2 q, S! k0 T/ p$ I│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
& I- y* G5 |/ G3 o│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 r& \) u( T- G; n6 f2 Y4 A
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# v! T7 v' k  X3 _; X│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* S6 T! D4 }0 j6 l( w5 ?7 a' X│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. G. `3 A# X5 k0 R4 G
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │! m6 b/ p7 U: s  @2 ]& |3 I
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 U, h. R& ?, U) T
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │! z2 \8 \0 @: k" ?5 M, c3 C
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. T6 d# ]. ]4 J, J" B6 e8 o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ |4 J1 _0 A& Z% Q5 n; F1 e  D/ |
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 K4 H. j) s. B5 n2 h/ j
└──┴─────┴─┴──┴──┴───┴───────────────┘
. k6 N. \0 T2 H3 H1 |& }; m# N) a3 {  W7 ~1 ^
8 S$ A, \- s" [
GigaChip (蓝版)
" v) W8 l8 v8 j% w8 j& Z/ y┌──┬─────┬─┬──┬──┬───┬───────────────┐
( D7 |+ D% }/ z+ Z4 l( X: l│编号│名称   │MB│攻击│属性│稀有度│说明             │4 v- e2 Q# o7 M+ ~* O1 x
├──┼─────┼─┼──┼──┼───┼───────────────┤
( Q3 n: O4 `; Q  s│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 s6 k! s) s, `! \& @) K1 m│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* [% h8 D1 ?+ q. c1 z7 n- i6 R" r│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 ~' D6 e' g, x* [0 |6 d8 @# ?4 e
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- F4 e( W) x. J- m│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │9 w* P- ~2 i6 j2 S; {& r
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; j5 y/ j9 Z5 d' b) b; d│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
( u# t8 X2 H! C8 w# k. @│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 I7 @* R, f4 a; p5 _! T│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │# x+ d/ S9 W% \% t* b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 g! {6 x; I- k+ v; o+ x. s
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
( R/ V/ c2 O  `# k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │0 m+ R- f- q7 Z2 o0 x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 G# o7 b& |' w5 T7 d' K3 W
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │* {' Y0 v! i1 @; w
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 V! j% ]6 _# U; z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
. Q9 q+ ]( F0 V│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 {+ ~) N6 K$ s7 O│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; \* j7 A& ^- W- [6 P4 B
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- ~! A8 k6 K/ z, ~/ k│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │" r4 d1 d' n0 S
└──┴─────┴─┴──┴──┴───┴───────────────┘" |' F4 b! q6 @1 N. r3 B3 k
5 V7 T# U: u  b
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 K) m& k' x7 g- [7 p┌──┬─────┬─┬──┬──┬───┬───────────────┐
: T! Z6 \' H' b* r│编号│名称   │MB│攻击│属性│稀有度│说明             │
' W+ p! @9 t6 p$ t5 Q9 ]├──┼─────┼─┼──┼──┼───┼───────────────┤
8 u( a2 D) U8 k/ t. U( @│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │) l- W  u8 q. d! T" f/ h/ a
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 }6 d! n3 S  w+ f7 g4 T7 T  t
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 N# f( v) R* g9 s│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* X& ?9 ]6 d0 C' k4 n4 J
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  r6 Q. G8 F/ c$ l% w; }
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. i) v6 K1 G3 b9 g+ c7 ?0 W
+ U3 h$ I3 F" Z8 H2 \6 [2 m! @/ q001002003004005006
" @7 B1 ], }" [007008009010011012* s% X1 U% p0 N( H1 y, z
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ C! M% e/ _: X1 @" k5 z1 L7 D
% V; G/ ?1 S2 I1 s+ c) ^
019020021022023024
  _2 p5 p  L! |! c- k  h025026027028029030# [% P; {1 C& w& o6 l; m1 r; ]
031032033034035036; M; Y) V' R$ t2 g, W

1 r# ^% o0 P5 j[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: y) `3 K0 G# `- X7 z- n
4 |4 t+ q& @/ T3 J6 x
037038039040041042
& o7 v2 n. M, g043044045046047048/ ?4 N; d5 G0 C+ U, s$ D
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 ?' b. N8 n9 b1 ~1 k

0 T& x& |8 i* W4 P055056057058059060- O' A) S9 ^& N. A( v2 i( S
061062063064065066% o/ j, }# K( W( v6 E$ d& f! [; G
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* t6 Q2 O8 v+ \: z

) R# G' a, k0 `- m; i4 S/ c# n073074075076077078' @; T& A' S; q
079080081082083084  B8 p  o7 e5 [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) O, O* u, s& @7 W/ v

+ z% f1 o/ ]+ Y) _  I091092093094095096
$ n( c% W0 K7 o; }1 \7 g" [3 c097098099100101102
7 q$ D( D% H: c3 z9 k# j. d( G' Q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ?6 j, `+ r1 L9 N  Z4 q1 e# P! w& S+ F; a3 j
1091101111121131144 y: H+ \" m( A9 p' U
115116117118119120
/ t0 _9 Q  K. J+ J# w+ {" K121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ k" Q0 B& c+ d7 ~2 _+ k5 ?

( h/ K4 m9 D' U$ O" Y1271281291301311322 i- n' @8 j* s: x8 Q( e+ f/ f
133134135136137138
7 n/ d% C2 d) @2 W* ]  Z+ U7 M0 \139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ W* P2 r6 a; D+ f* X0 Y7 k* G
* X+ ]5 j9 }9 O  ]" G9 A6 u/ S3 ~! A145146147148149150
9 r  D9 e0 i( B4 V% x151152153154155156- V% `+ l% h) G& j" x' Q& V
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: c' S  w+ J) b8 ^4 r7 E2 w; [' o9 v0 I
163164165166167168- x1 L8 B; h" A& Q2 f
169170171172173174
% B$ ~: M3 U4 V" {6 Y7 O; W175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 _/ n/ D6 B. {+ z7 \7 f
- r2 Q/ h# Q' V! u+ s) N
181182183184185186% B6 J. ?  G2 d
1871881891901911922 \5 x! a- T/ Q" `! _
1931941951961971986 F' d& e5 l; }1 Q9 b
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 p' t' g& Y. K# i7 f0 R
* u* p" s! p- l0 P7 w. Z1 W' A$ e+ G
0010020030040050068 w  J4 Z  o9 J& A2 X' w7 G
007008009010011012. ~3 ~; C* |/ i6 F$ k
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- \* l2 |6 w& b- i; Z2 \+ H
( J; p% ]( q8 W- z( z019020021022023024
+ L  A" L) F/ I: u) i025026027028029030# L4 n9 I* Q3 G' o+ I9 [
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% @8 _* d) F- X; g7 {6 f) @

' k1 M" P! s9 i6 X/ h+ ?037038039040041042( E$ @  l% B& w8 F
043044045046047048  g; N+ Q9 V% k& g; V! a& y8 M
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* |- G7 a0 |% R% h, a/ v
( }- q0 a% O7 c7 j8 g1 b0 h& W
055056057058059060
9 B$ C6 d% `, I" q061062063064065066* l+ @* X0 _- m; I1 v4 v
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 L$ t' {- B' s0 f2 k- j  E$ R4 y' K
073074075076077078( @) v" [& L' Q1 S
079080081082083084
6 Y. M# N7 r! z7 Y+ {4 a085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ O) |9 w  h& o: [  H

8 `& l6 p6 J5 C9 z: k001002003004005006
9 z- Y% k' w% _" `007008009010011012
& V& e4 T$ Z3 |5 b013014015016017018( H# r; G4 e/ H$ I4 u" u
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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