转载请不要删除以下信息,感谢您!
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1 o5 L( K6 R% i# O' d+ F$ a. [+ y■● ■ NintendoWorld 站友xliz原创3 E, y _3 Y- T: E# w. F+ d7 i5 o
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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. n9 D X; k( w: d$ V6 x7 s1 E$ b( i. ]. i" Q
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 {$ w& x1 [2 }大家要看日文版的P.A.或详细攻略,点击这里吧!) o0 b6 ?" \$ X; V5 k* n
====================
8 C# O+ D7 V" r# y+ Z# W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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# s7 z) f. _, }5 \7 O7 g; ~% w* p以下内容格式如下:, Y `1 w# h% Z: d
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编号 名称
0 e( y g G% p3 k$ P1 h说明( u+ \6 s% k# F: e$ ?, H
组合方法. m8 o% X) D" p }; G! h$ O: e" O1 o
---------------------------------
+ _5 z' y, }) X6 v01 Z-Connon 1
, [0 s9 _) R7 a% bUnlimited Cannon for 5 sec! @. Q) B) X. k5 |- E( H4 A- c
Cannon A+B+C2 t0 J1 ]# |* `" u" a9 J- K6 _
Cannon B+C+D+ i5 [! C! Q: S! v
Cannon C+D+E: Y7 W8 E' S' e# P
) S7 f, R6 P1 d. X4 D) _1 N& c) }+ `02 Z-Connon 2
: W: ^* V& G$ {" [/ r" L7 aUnlimited HiCannon for 5 sec
5 ^/ _. o9 s# ` k; |/ `; jHiCannon H+I+J
& m/ s8 Z4 v0 `* q RHiCannon I+J+K
- H$ C P8 Z8 j" Y: e- `HiCannon J+K+L' d7 U6 O$ T+ Y1 @; w2 a5 ~% U0 O/ L; N
1 ?% k6 G1 ^2 j2 G03 Z-Connon 3. C! `3 ^ m) U5 }
Unlimited MegaCannon for 5 sec
6 P5 \% i) P: R* b: \' Q8 PM-Cannon O+P+Q
5 E6 K4 f$ U, o9 i( j. w! @M-Cannon P+Q+R# @% X d: \1 Z' a
M-Cannon Q+R+S
: o! [9 D/ x6 q% v9 D
. V0 u: a5 r7 F; Q- q- r04 Z-Punch
: R1 ^7 D& v* _- f: ` zUnlimited GutPunch for 5 sec1 p, N" X" a7 y, E$ z3 a* L
GutPunch B+C+D
$ J$ Q5 A3 g% E7 g( LGutPunch C+D+E
. D" }: w& ~1 @GutPunch D+E+F
4 Q# O( q( D* \3 Z+ {0 {8 B9 I+ }& C* T& [) ~( V
05 Z-Strght. u! J3 T0 ?* ?) a' M# \
Unlimited GutStrgt for 5 sec
2 w7 U5 ]- Q4 P* c+ ]GutStrgt O+P+Q
0 f( ], V/ g kGutStrgt P+Q+R4 p; l- s& P" P% l
GutStrgt Q+R+S( o m; c# Y+ G5 F1 e7 i
, o' L; k6 q* u. n5 p/ N- B06 Z-Impact
7 O* N, v9 D& h& ZUnlimited GutImpct for 5 sec6 ~: q0 [8 Q {
GutImpact G+H+I
/ ~7 J6 l7 c9 j/ Y" I' l# gGutImpact H+I+J, n+ \$ [3 g# ~: e/ U: b4 p
GutImpact J+K+L
5 {# P, n6 U' P0 a
, M! W2 s! Z0 L2 ]2 k07 Z-Varibl# U) C2 j& g6 `( V: Y/ k
Unlimited VarSword for 5 sec' `$ N5 e2 a$ |$ h; [6 F1 l5 ]
VarSwrd B+C+D
9 R1 [3 u$ |% tVarSwrd C+D+E5 O, P [/ T% V' e$ U* j" }) G
VarSwrd D+E+F
, c7 ^, d: ?. x4 v. I7 c" P( q! }* H& i9 R! L) B/ I4 h& R9 ~
08 Z-Yoyo 1: Z# ~; k7 H! E$ N, S
Unlimited Yo-Yo for 5 sec
6 z. v4 C: O0 |$ sYo-Yo1 C+D+E
$ f; s. t' d+ B$ z7 d# z; mYo-Yo1 D+E+F
6 t: g! O( N' D3 I& e- a3 P0 H! M/ C2 qYo-Yo1 E+F+G
/ I+ w l$ q1 Y* L( m$ b2 Q. d9 l* V# E5 j* v
09 Z-Yoyo 2
! o4 l! {5 X GUnlimited Yo-Yo2 for 5 sec7 V( L3 T% D2 ?
Yo-Yo2 H+I+J
- `% k& Z" g! }9 B! HYo-Yo2 I+J+K
1 @: N7 ~) D8 x) ?Yo-Yo2 J+K+L$ k: d, R1 o! i5 A
( u' u( B- t- L5 E
10 Z-Yoyo 39 n. E D- c C' _$ h7 j. m
Unlimited Yo-Yo3 for 5 sec6 \! |* w8 k; Z7 {
Yo-Yo3 M+N+O+ R- _* D; u |, \
Yo-Yo3 N+O+P) |+ }& P9 \$ p9 l9 Y
Yo-Yo3 O+P+Q
0 k6 r' f) J. `3 t4 A
8 b1 |# F/ B8 x. M! b, d. C& T3 \11 Z-Step 1) c8 z' R. ?. Z9 `# L% w/ R9 H ~
Unlimited StepSwrd for 5 sec
3 O* w6 K' q" }, fStepSwrd L+M+N
* u4 w7 @0 x+ _( M. fStepSwrd M+N+O( C1 M3 R% h) |+ ]. J9 d
StepSwrd N+O+P! p& j: @0 p, _9 o( p
/ n) U1 w* g' \3 p9 K1 i; m12 Z-Step 2& g) y& @2 t& Q& ^
Unlimited StepCros for 5 sec$ }" r* ^1 i/ l: o3 r2 i* s
StepCros P+Q+R- M% L! z/ D) H4 Y4 U) ~8 H6 z
StepCros Q+R+S! [- U t2 r4 P! u7 j' ?$ ?% U4 U
StepCros R+S+T
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/ t4 A" |8 l3 [& f' ~ `! Z/ t13 BubSprd9 i: G4 H/ `5 |# ^& l) h
Attks w/ spreading bubbles!
3 O& ]7 d$ T/ b' v9 NBubbler C+D+E5 r" }' N4 |( O' f* c B
Bub-V D+E+F
" L- ^9 k1 m S, o, l' f7 B0 qBublSide E+F+G
! s" m! K- v0 [0 @3 \0 e; p+ x6 ]Bubbler E + Bub-V E + BublSide E
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6 Z, R0 y( U! \3 v% E9 Z14 HeatSprd# G: f' W( s: s/ A! d& i ]! T; z
Attks w/ spreading fireball!* M) O5 `( }4 d" J. a0 _: J& Y8 T
HeatShot H+I+J
/ _ H A% r* k% U# i5 E aHeat-V I+J+K
3 v4 H* e' |7 Y& |. d9 PHeatSide J+K+L
5 }5 @' _" s" C6 oHeatShot J + Heat-V J + HeatSide J
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, g: X/ B# A1 x1 c" @: q* [15 H-Burst) P$ J: E2 G8 e3 J$ b' A
Creates a giant explosion
8 e7 F' T' i! m3 E7 H0 R% F7 PSpreader M+N+O
' f5 J B) U( M+ sSpreader N+O+P1 k4 B& i) R+ p6 g% {; [
Spreader O+P+Q3 x% N8 o8 j; m3 x
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16 LifeSwrd
# r% O. j+ ]" B. [Swings a huge 2×3 sword!7 P3 f0 c2 c1 U% g8 X* S: R$ ]- T
Sword E + WideSwrd E + LongSwrd E$ A/ r% i. e( `
Sword L + WideSwrd L + LongSwrd L8 S+ ?9 }7 I4 J M: c4 x6 b
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd& j' _ L/ D' q; v/ I, W
Wide swrd contains 4 elemnts
* W, u0 C# E m E; g' BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ ~; h& w0 k8 }- fFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut. g) O' E# c" P9 i! c0 g+ H
Step up 2 & make 4 atacks0 ]/ r. y' b; X3 g3 v
StepSwrd P + HeroSwrd P + StepCros P8 p1 S* U9 c* t
# u7 Z1 x+ X; e I* i1 {& }0 x0 F) j- b19 HyperRat5 i( r9 Z/ x) _& L# n
A giant Ratton charges!& E% X, o7 K' }! N- M
Ratton1 A + Ratton2 A + Ratton3 A
: w$ `( h2 k* U* KRatton1 C + Ratton2 C + Ratton3 C
$ R) c4 t3 n/ P% _Ratton1 F + Ratton2 F + Ratton3 F
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/ W% C8 c- U, b" S( l20 TimeBom ++ m% Y2 d! P7 M; v: m
Sets Time Bomb in enmy area
2 E' J% B' b! q8 g9 y2 B& H$ ITimeBomb J+K+L/ J* j! L- L( F3 l0 j( P: M
TimeBomb K+L+M. z. z2 {1 C. V0 ]9 u1 r' P
TimeBomb L+M+N
8 @/ n0 P* j- X/ l- w
( j# X/ c' K2 M21 GelRain/ j9 y3 g x+ m% f5 G
Gel steals squares( q2 ]4 J- D6 v
MetaGel1 B+C+D8 r4 d- ` G) \; m- R
MetaGel2 E+F+G
: z/ P. S6 D6 z: q8 t0 mMetaGel3 S+T+U
2 q2 z9 c& N# `5 W$ E( n) D8 D5 U) o. }! j8 M, O! q% Y
22 EverCrse- e8 Q: S# T) I( ~, l% }
Shield chases enemies* O b' F, e! \
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 q* C2 R( K; c( e6 D+ ? {) lCrsShld1 L + CrsShld2 L + CrsShld3 L$ V' s ?/ X" k3 {- f' K% r# s( @0 ~
8 |. Y' d7 [# @4 W3 P+ O3 x2 k4 r23 MomQuake
' h2 J- S3 z: kAwakens Mother Earth!0 u, X" [; v* Q: U. Y; X, ]
RockCube * + RockCube * + GodStone S
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24 PoisPhar
7 y7 x1 r$ l# [+ q/ n0 CPharaoh generates poison
/ e. ~& ~# ~9 f2 HPoisMask A + PoisFace A + Anubis A4 H5 ?/ W+ W* K! T
, H* L7 ~" ]9 Q. x, h4 b25 BodyGrd. {4 R3 W- f! D
Bodyguard takes out enemies, L3 s V* g P, o. q7 e$ ]! w! m0 `
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
9 \6 Z/ g# U1 m! v+ A' g0 ]' n1 dBarrier absorbs 500HP dmg: s q- i+ l* @+ V
Barrier E + Barr100 E + Barr200 E
7 Y; W3 a! F! e$ CBarrier R + Barr100 R + Barr200 R
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27 BigHeart
6 Y# }( g |/ R) Q4 K+ JAttacks, then heals HP!/ u3 ~. r, S: A
HolyPanl R + Recov300 R + Roll R6 S2 v: k* D9 F3 q3 e4 [ D! M
HolyPanl R + Recov300 R + RollV2 R- X6 z# [9 X9 U" }
HolyPanl R + Recov300 R + RollV3 R5 d7 q5 G. @! n+ y- O
@( G; L i# U. x- H, W
28 GtsShoot
$ [3 _. G8 U2 W0 iGutsMan throws MegaMan!: O9 u- N( J1 a) C
Guard * + DashAtk G + GutsMan G
$ U4 J, I( m/ j7 v5 g/ w' cGuard * + DashAtk G + GutsMan2 G
Z- R# v l9 N PGuard * + DashAtk G + GutsMan3 G
" |. }) |" \4 u5 E/ Y9 fGuard * + DashAtk G + GutsMan4 G5 Z- `3 K8 r l4 k) I G
* Q. M8 P- I$ \" g- m2 y( q29 DeuxHero
5 M! s4 l% O1 @) @- q. i+ XMegaMan & ProtoMan team up!
. `6 z O7 q1 X. PCustSwrd B + VarSwrd B + ProtoMan B
7 C- z3 L0 M2 {8 x) qCustSwrd B + VarSwrd B + ProtoMn2 B
+ F% }; ?& _ D: J6 P9 j- k; kCustSwrd B + VarSwrd B + ProtoMn3 B
& J; ]6 Y7 i( E% M% XCustSwrd B + VarSwrd B + ProtoMn4 B' K) L3 s# b" D9 l. Y
9 R6 \. R5 a6 h30 2xHero
8 y* R( z; @$ ~* _- F3 _# BMegaMan & ProtoMan Dual atk
8 u# R" }1 w( w( ^/ o6 |9 DSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 Y; y4 J! R4 Z( O% Q6 Q" e; h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: g" r7 R; {6 F# w# ~+ k( I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 O" l; c" Q" r4 d" D; C( a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" l m1 {3 d0 l, O% s- l
. e- }: a) U$ q6 d6 _5 l O* c
31 PrixPowr
) |: E7 t7 b) U! D0 J* e3 Navis attack at once!
! K5 ?' t" a8 r2 w: m5 p, }Team1 * + Team2 * + KingMan5 K, ?0 L5 k3 K9 Z, Y
Team1 * + Team2 * + MistMan5 M; G4 e& Z, Y% O
Team1 * + Team2 * + BowlMan5 B
/ N" n8 r/ M$ k, o0 y
) D6 [/ c3 F- K1 a4 _! a; n32 MstrStyl' D. A6 [# ^, j# _! b) f# p
MegaMan unleashes his power
7 F8 ]* ~' e; oSalamndr * + Fountain * + Bolt * + GaiaBlad *
* }5 p; K4 g: P& D' i* \4 |
/ q- L% i* r. J/ {% B+ oStdrdChip (Part 1)& p: L2 K) q1 ^2 Z. N4 q4 b
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ m% ]) f. j( y% b│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 N: n$ b' j6 ^( j! _% G├──┼────┼─┼──┼──┼───┼───────────────┤" h9 l- `8 u* V, E2 L' }- {1 v& q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
5 w, L- Y$ S: n4 ~/ z$ O│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# o# \% {0 Z5 T5 R# C$ t5 |│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ Q6 Z6 X2 v* B" Q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 T1 i1 i9 w' d/ f o: B+ @
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
A. \+ ^9 c2 |( _. ~9 c. n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' V6 T! t0 p; P3 a. b; ~
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │3 j# E9 C; h4 D6 w h
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; S3 v. n; e) \5 Y' _4 L
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; ?5 `0 @3 q3 _, q; \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 H Q- X `6 r; y' e/ X# { `│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- @8 u( g: A2 O% Y│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% t) K7 k- J* P1 N, w0 D' ]' K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ ]7 p; G5 `% @8 v│14 │Spreader│16│30 │ │** │Creates a large explosion │& W0 _1 ^' _- t$ L
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: u: r- v! r* R# C% D. W2 \
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" [+ f1 z, C! p- b3 h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) g1 ?* o$ R1 U
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, s0 i6 U7 j# c% U4 o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 F( Y9 o' [5 A% r- q' y5 e
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │# P+ |/ P+ g- @# L, w4 e' q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 `8 ?" {$ t: v G* X7 g( ^5 I& K
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* |; J" x8 @/ }% z. Z' K) V2 S│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, t" z' x- G F/ n8 U: Q│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 m7 n& O z8 Y5 ?
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 J, Q3 |$ e- F! {% d8 H3 q│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' ^4 z, C( @/ s+ z% l9 |│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- H3 \' [6 e( B( s( i/ h9 d1 y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │& Z, Q* y! O3 C9 o
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 u) Y& ~5 W( f2 T8 I i2 w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: A& b: N8 }. C a4 D
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 ~$ R# M( a J' h; p3 `" r
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; r6 ]% u! B9 [) a8 u& S8 a
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" u, o3 u3 X- ~7 h/ j5 b5 g- G: O k│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ a' O5 M2 k2 A5 s8 ~) \) Z, l; b9 }│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- b9 J J( E9 {
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' H0 t5 O! {( f J+ e
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
) a) r3 i0 q* H$ V( H│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 B8 H: m& M4 T8 b% O+ A' N│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 X; G; p+ L2 C6 V: \2 Q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
1 H5 |) }. M! w6 @+ R( d9 u│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% l1 I9 B5 G7 O7 M- U: w$ ^
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
9 y, U* K) S1 |+ d│43 │Slasher │12│240 │ │*** │Cut while A button is held! │- L+ G2 ]/ U2 a& P0 q
│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 }( C5 C a. V7 C% h. S0 W/ D│45 │SonicWav│26│80 │ │** │Shock through enemies │) \$ C5 i+ C0 ]4 o
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ S# O1 b1 N, t, f. j. T3 U# y+ V│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ a+ D3 V6 H# C: z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
& X" _" M+ P3 T7 u* t, I│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) z" D& ~7 F$ v9 R5 ^7 D! [ v
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 z3 `6 Q+ ^ t- d. t8 |/ g
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
9 L) X: v7 A o* W8 t│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" C% I" P' v) ~" u8 {│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 ]4 w, c, a# ~7 M: |│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
. [" U/ \9 B1 J3 I+ a' i9 f2 i; g│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
3 A' v' g, T9 @9 `& s1 n│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ D2 |* T$ K! O, x$ a. z; s; n+ D+ i│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. I; ?8 F6 F6 I @│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 ~! E) N% ?& D# o│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 E: i0 f/ p9 ^& e" ^2 d( w│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 b) J5 R# ^* H c$ F" }
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
# q, x. r: r0 L0 ]- f( c│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) F+ N1 x$ Y6 ~ _, o9 C
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 A* Y# E3 n* Q9 s4 z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ e A r( A# K" ]; @- T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
3 R+ Q: g( \( o│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
% d1 t! x1 ^7 O; L│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │6 |# z* x0 D! |$ ~( z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
: {4 X, }7 c7 [! G- ]% U+ h│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 [5 i& Z& l3 J│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ ]6 `1 q/ a. ~* O! X│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 G* X# ^: M3 c- p+ T
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( [/ g/ J; M& X3 M" p│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 [) g+ W/ h3 p( s" A; K. O
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- l3 @$ U) x2 Q$ S9 t; p
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
" o' E: _1 u" Y( K0 M│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 N' t, }. G' }. O: c' M
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 v e6 \( j4 I) I' h- \
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │: ]' ^! [0 o; X
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
2 S$ k1 b( E. T, w' n! F│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ W' I0 {, h- `5 ~' R6 U│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' k$ L) e" m9 T9 H% V# c│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. ^) j0 z& M) [
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
4 E3 W# A( C6 a5 H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │6 W% ?8 g4 v" E0 i
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ \+ O1 r+ b8 E0 I* b# _│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │$ T, m: e# ~* ?- R
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
/ r" `3 y5 t7 d' q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; W( g/ W, x3 b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 o* W, l) X2 N, c6 m# W$ I│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ q. p+ m( a6 `) q1 k
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ ~: E7 U# a' w1 |2 N) ?6 {$ O& g
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 ^8 d# v$ U, n( N( B7 x" y+ P│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* g9 _: w; @8 L: P3 M1 W│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. _1 ~) l" U) Y8 [4 ^+ N$ G
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │# u4 [/ W, O. G8 P" I
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- ]0 b2 `2 D' |) s
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │9 \* M. G# v1 Q% c& F2 T6 @& I
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 ?$ `; d/ L/ S: {/ f7 [. K3 ^ u│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
, E. l2 e# T* B- U│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 J5 K+ M6 b* ?+ g& Z: N/ l2 F
└──┴────┴─┴──┴──┴───┴───────────────┘
2 |5 J/ F" R7 R0 c$ W
" K6 w( k2 F; \8 `2 w" `StdrdChip (Part 2)$ q r6 `9 a: ^( m
┌──┬────┬─┬──┬──┬───┬───────────────┐5 R" P8 A# N6 x
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ G. G* [" L) Y2 N; L" w: d& L
├──┼────┼─┼──┼──┼───┼───────────────┤& V& b5 k/ t5 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 Q2 h. P) E1 \+ ], W│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ I/ E4 t; r% |% q& g
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 y3 W' v0 |; f
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
8 o0 t9 A2 v* V, k& l7 f. [! {│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% s. D1 w$ R: l. C
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% V$ m3 O5 f: R+ u
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
G9 ` K* X* m; X9 M- q- F) F/ S, p$ z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
6 w0 k# z& n4 M8 d1 [│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; L1 S+ S' \0 e6 V7 S; w! w│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 H9 B+ }% F4 g0 X
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# T) U5 `" i. m( p9 q1 [│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
& o: S+ |5 [5 o│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │$ X; }5 ^+ ?: V: |
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
Y2 X: E7 J; d% g* }│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ q+ m3 i1 {6 e7 D7 P
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* i2 w4 i; X9 N I( F, D
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
' T$ R9 q* z' S+ T9 K│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% g, }9 Y6 q" U& V+ k7 A│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ W4 V3 C5 y4 V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% M2 ^9 T4 C0 S: W! S) V; C! ~
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ t$ u+ K: k9 [& F4 |/ S│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 P% m3 K! x8 K- x" s) E7 T T/ C3 M6 n│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. M8 D; I! V+ Y4 V( v9 r* J! V
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: q, K9 r$ g8 u0 H+ q) f
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 H( [& ]. v! Q" R( c' K│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% ~" g w3 A6 B│126 │Rook │30│ │ │*** │Protects you from attacks │
- G& {" E% }" x2 A│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& O% u3 e, J9 P) X
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 R6 |% V( U; @1 ?│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& V+ O& f8 Z+ Q+ Z) N
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" c$ ?. o8 v, p s% K
│131 │Lance │46│130 │Wood│*** │Lances through back line │
2 L: Q' e _ x2 G( Z# O: {5 U│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- w2 O$ Y: V! h# [; v! F! B
│133 │Guard │5 │ │ │* │Repels enemy's attack │' G# n8 {) g5 b6 B
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │9 B& G+ ^& G5 s4 {8 O7 C9 K
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ ^# ?3 i+ m3 c0 s- Y) Y
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" x" U- a+ D4 o$ j4 m/ F│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 k! K4 P' E$ n; x7 z: d( s' U│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* o* [2 ~, r# {; ?' C& E4 A% C│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 t; \6 {, x- Q│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 N, n: _6 ^( U( H8 C' f
│141 │Prism │60│ │ │*** │Prism fires randomly │
( `3 S& v7 z' y: v& }: f( G0 ?│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- ~1 o. ~$ Z1 W6 u: d' r│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 `& _$ g8 `8 Z' I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& \1 R( R0 R1 b1 E9 ]│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
% a: q' P7 K+ J" l# m6 l│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* c) d2 L6 V. }. \* R/ K
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 ^8 _; S% z' n1 W. g2 J+ _( W
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, p* j7 J& X# T C/ r2 L│149 │Recov50 │14│ │ │** │Recovers 50HP │
' Q3 d3 [5 u( v( r$ t│150 │Recov80 │20│ │ │** │Recovers 80HP │
% {. q( h" f' q8 T( ~! F J│151 │Recov120│35│ │ │*** │Recovers 120HP │- b: r+ f1 c5 N! w# @
│152 │Recov150│50│ │ │*** │Recovers 150HP │! j5 m- c; I6 r9 Q( N$ a
│153 │Recov200│65│ │ │**** │Recovers 200HP │
T; W9 ]- x A3 ?│154 │Recov300│80│ │ │**** │Recovers 300HP │
, w' @- ^7 j$ g2 {│155 │Repair │8 │ │ │* │Fix your area's panels │; l8 A, |9 ]; A8 {
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* Q* g; S3 X" x& n" U│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 ^; U0 \- p; m9 L, t# t e+ R
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
s- D+ }0 A( S& G7 z! a% D│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ d" p, ~" `( P$ C) Z
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 c$ j+ j1 S2 x4 Y! D( L& y; P
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
/ w( F# V, P s. R: u( U$ P0 f│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │" C0 r6 V, G2 x: t
│163 │Invis │11│ │ │*** │Invisible for a while │
1 I% |9 [/ `7 l0 J0 `│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ H/ d1 M" A. \) ]
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) n1 O3 e& ~. i
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 o3 S: H# d) S6 D
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: z2 W. d7 X3 E% s/ P' q│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 y$ O% x @9 V, K. |. _│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 E+ z( l0 h, h3 I; P$ n8 o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 Z$ d/ u* ~8 Y. @' X, J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │( `/ r# U, h) }* t
│172 │Aura │55│ │ │*** │Repels attacks under 100 │; V( ?- X! K$ C- C2 d/ Z0 ~3 ?! W
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 w3 t% Y: D" C│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
. k4 q7 j9 d: D& w" o│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; I& e: T/ F; X
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │/ U! Z4 M9 b( ]/ U3 ~) M4 z% d
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ l! ^! Q4 M9 g6 |1 }
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 }6 i4 G8 _5 E# G
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 S& z$ m! R" Q- M6 e/ S. y7 |│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* N* Z) L, j% B. t- [: c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ u5 ~* f6 H E; Z4 \│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 K8 ]0 h% _/ S
│183 │Hole │55│ │ │**** │Open hole to dark world │
* \ Z n6 ^: A& m│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 v/ v. z& k! u [, z( A0 ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% u0 R% w3 K, C9 k9 q* g _# s│186 │IceStage│20│ │ │*** │Changes all panls to ice │- j- u; ]$ F2 o& s# e
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
- R* H. U7 J4 Y m/ h! K│188 │SandStge│18│ │ │*** │Changes all panls to sand │; I3 H" ^, R, r0 T& s
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ b- a/ n6 |2 ]9 }+ g3 o, S _
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& x5 [7 T% q" p [: p│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 J6 `1 s9 j4 z# b ]8 F. E
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! l* I& `9 `- I% ]
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 b H' E r' Z4 V/ T: B( Q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │+ ^- s6 p) R( F2 M1 c
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) N% V+ K; P5 d/ c3 w( a
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 n. w. K! \$ j7 M9 O
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ j" p9 H8 s* V! Z2 ]6 l│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 R" A% M; U6 [4 |. u) S
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' N+ e, q; l7 Z3 @$ e- a
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 m. {0 H& U* s, Q2 J" w└──┴────┴─┴──┴──┴───┴───────────────┘4 e. e4 o! s1 j% c0 e6 T
# Z1 f* |; @ O" D1 ~, m# Z
. g8 U: p+ `- x5 ]Mega Chip) t* Z7 ~/ Y9 L2 b; d$ u8 {- T; K9 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐# W$ y r9 z- c$ a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 ?, ]# c4 i9 i├──┼─────┼─┼──┼──┼───┼───────────────┤
* @9 m$ X: J" p) H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 u( ~$ T+ c7 @' Z0 d
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │ F. K) Q. E) I8 ^
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" S# _! |8 D$ N& L- J
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 u$ Y7 \4 F2 P. u& M F
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
7 g3 a4 S# v# I( S* k' l4 \! L) H│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
" j$ Q" [% D% |# Q│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 \( n; r1 ?4 o) i/ w. n2 }│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │' Q0 Q6 Z+ d" a1 Y
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' I+ ^2 t* Q9 @: @7 X
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 K. s4 }6 {1 C│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# Q) a" }3 S5 w1 Q: O1 A; J' ] u
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& S5 @* M+ h8 X. }7 x│13 │Guardian │82│ │ │***** │Statue punishes when hit │
6 H) }0 i1 P9 o3 o│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' k1 O: B# F( Q- q│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
8 A! P H2 S' j│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 [5 ^# ~5 ]5 r1 w' A│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- u" x7 N, _0 d! b5 O
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
Q. _: v x% U7 O Z2 D) {5 G* h│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. u8 ~; e+ \( N( x1 L│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 L% z$ s+ \3 X: b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 D- z0 }# V$ @4 n: N
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; F9 O% c O4 T( j v( W│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! o U+ I: y, b7 f O
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. i# C6 M8 P: x/ R. [3 J
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │& x1 k2 Y* X6 o; s U
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
?( [) h( w1 g5 x. Q4 X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 F+ z. K- L2 P! w8 [, w9 @% }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 {3 ?' h- B6 r% c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- p* V) O9 x4 o+ T$ Y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, q k9 X- w! i│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" [; `7 m9 F( [5 @# L│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" J5 u% ~. i+ t│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. Q2 \, V7 ^& Q5 g1 r# c│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- Y& [( I4 g+ {0 X# R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& Y3 }5 y* j# ~& `# y4 i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& v0 l( f6 o4 Z- I0 c( A# N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ d4 p3 p+ Z4 f
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
) O( p* L P! _; l0 T│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 v i+ H5 v' M" s% E) Y; P# s* ]│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; U3 Q2 F1 N2 r6 m# T' z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. U$ q& v: k, _ v│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 Z2 Q0 U. c/ X3 A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! R1 X, {) X9 _+ |6 v5 t1 X9 g8 ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' j/ W* ^7 U, `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ j; n. x0 [2 i% Q5 I4 F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. \% S+ L% c) f# @│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: p5 O% A+ k$ M. C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 V! o& X$ b/ F* b, [; S5 ` L│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# i4 B. k7 E" v! y* r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" U& F7 _7 `2 n3 e6 h/ n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │4 a8 u" f' ^5 W& B' z$ L) [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 `5 ?& [0 t' q' s
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 e" L& D1 p1 ?" ]* f
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 @2 S+ ~# X" d2 B, k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# Q; Z4 Z8 k0 ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) \4 G6 p: \' u0 i2 W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: l' I2 N, A. j- P# z
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& w% j0 u6 Y" H9 z+ F* k( _7 O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 { @6 `" a! ~' o" ?, ^, i
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! d2 K) {1 Y+ e# ]+ X6 w8 |
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │/ i4 O5 x6 U6 c+ r
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
/ Q! w, w8 X6 y* x! g/ `+ K! T+ d│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 N& E- N' c! c9 q0 l8 i" S│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │" Y% T B6 q9 b8 ~$ z6 E
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 b3 i- R" E! D
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 |, P. H$ S0 s! @ I│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 ~7 u, Z* a$ H3 x: G# j" B
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │" W4 @4 m5 p6 ~" a& ~8 ~4 x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │' {1 b& V2 M0 U Y1 X/ t
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
: ?* t$ @9 }% ]2 P│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ {" x, s1 L8 V, G. [ S% g│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 b# {+ V$ y2 v& @* U9 g8 F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' }* `4 e% o' U% p7 P; g' U
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; i* x, n1 [7 w8 ^- {! p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ C9 z& Z- E* _4 f6 H% W# n+ [│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: U7 C% g0 k8 L+ b. u: D│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! E1 x2 J* N3 g# \4 T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 b* |1 W3 m0 V3 _4 X' ~│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 ?; e0 I* m! n│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │' b! J% N( K' ~0 W
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 n: d! Q9 ~- b" D8 `
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
s6 N: Q" h8 H( k+ T# `" v; U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 H; b$ v' s# [% o% w
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │0 h6 z3 q" u9 o& r: E
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 Z" Q; b, v! c/ u O, t. A
└──┴─────┴─┴──┴──┴───┴───────────────┘3 i( g1 x& L( j
* x* F2 K+ ^" r/ G0 L
5 o& |# [+ q$ L8 r+ @. z4 @! tGigaChip (蓝版)6 A2 H* @# y7 k/ v9 T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
u2 B, V m- L# ^6 h4 c9 N" m│编号│名称 │MB│攻击│属性│稀有度│说明 │
u- z% ?5 |# L2 l' N├──┼─────┼─┼──┼──┼───┼───────────────┤
4 ?+ f- y" c! t& Z' ~+ H# f: [: [) z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 O7 u( Z1 ]' x" f
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
z: d& O* f5 k' q/ Z4 ~+ [│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 R) t9 }: t3 D' [│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, P0 `2 x- q; {- F- E
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │. B+ _1 f7 A; t4 C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 ]* F% @9 x! N4 c/ T; E│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │7 r% J, F' @, |& H; S
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ U/ ^; j8 I' l6 v, i
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. L" d. x$ x- s3 }6 j: b) s
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ ]! M" J- w4 c/ ]" K7 x* p4 \
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │2 J2 ?3 x0 e% q) S
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% j. S5 ]" U! J L0 L
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 R' _! D& [8 k D0 N, W) M5 s
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │- D2 k/ `9 i, P3 ]: u1 ], f
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 N% z4 K0 Q8 {9 ?* k3 t│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( d8 v$ Z+ Q( o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 Y, r) ?. R, G* [7 o
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' T3 i/ x k: u: W, g7 p; V, Z6 D│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 v9 k) a- ?8 m- F4 e
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 ^% \, R" W5 v9 I└──┴─────┴─┴──┴──┴───┴───────────────┘- n) j# D5 T, |0 m6 t! u# I& q
: e2 L( f/ h8 t, B* Y# g; H
GigaChip (白版)(只列出与蓝版不一样的Chips)
! {7 ]; }& p8 ~: g! L% g6 f# D┌──┬─────┬─┬──┬──┬───┬───────────────┐
* p' z) W3 S Y4 O│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 \ e, D; J+ O5 I# N2 T8 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
5 G9 z6 E. w5 @5 o│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
S& ~6 X. |! h2 J. \2 {$ j│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ n, y E" G# k6 O, t
│4 │Balance │60│ │ │***** │Both Hp reduced by half │) W: B- r3 b5 R" C- ]- [
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
g# @; w' J8 ?! N) | Z l└──┴─────┴─┴──┴──┴───┴───────────────┘ |