转载请不要删除以下信息,感谢您! 2 G8 d) U. X8 j. y4 ~1 w
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! q- X# P7 w- ~( d2 h* y/ v, g■● ■ NintendoWorld 站友xliz原创) m, r5 L' a+ c0 H7 @
■ ●■ http://www.NewWise.com 8 r* ?/ E- K+ |
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& t ?4 L. z' u1 R: k5 u r) ^ 洛克人 EXE 3 Blue 卡片组合
7 }0 L& B9 {4 y2 a7 k9 Q6 c- O2 A) i2 i& q$ p8 j1 Q
& h% K6 O/ O l* [4 E8 _英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- C- A0 t- S+ c/ T0 S/ T8 F$ Q
大家要看日文版的P.A.或详细攻略,点击这里吧!1 L4 l2 W+ @, M2 R: U3 B5 y
====================% a ^, E6 |! q% k1 Y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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" Y% S- V& Q6 I) k以下内容格式如下:
2 N: ?7 h- f4 p9 N0 \" p; f5 D& P4 v7 V: h* Q" F
编号 名称( F' V# ]7 Z- C N
说明( O$ N1 ~0 U4 Y D
组合方法
8 y9 {0 J+ K- }; {: u" g---------------------------------
4 a0 K6 r! ?1 s, S1 ?7 C01 Z-Connon 16 _- `5 u1 w& f$ {* W; G
Unlimited Cannon for 5 sec5 u) A( \( `6 Q; U
Cannon A+B+C
1 z b; d3 c8 a% C- k. ^Cannon B+C+D
6 e6 B$ q/ I( z& o5 s/ m6 r6 qCannon C+D+E
2 I( i O) I5 Z) ]( `: W- h, h) b8 B% O1 K1 v
02 Z-Connon 2/ v; a6 w7 L1 t" R
Unlimited HiCannon for 5 sec
1 }% T- ], l4 h% SHiCannon H+I+J
. Z! F: ?* C B- E- UHiCannon I+J+K5 q+ j; k( C9 ~* W5 p; e
HiCannon J+K+L- I& N' a( }; H! k/ l& Y/ B
* b4 R. h( c! m# [- i03 Z-Connon 3
5 c3 F2 B! F% H$ r. tUnlimited MegaCannon for 5 sec# v; _9 y. O7 P; ~" H0 g7 L
M-Cannon O+P+Q2 @& y' [) t) d' ~' G
M-Cannon P+Q+R. k3 Y# A) j7 L/ I+ r# b5 T: y& F) U
M-Cannon Q+R+S
! V7 T3 L1 m9 h2 p9 U5 r
0 k1 `& |1 N x% `1 y04 Z-Punch& I) Z) \% t N
Unlimited GutPunch for 5 sec8 M6 m- c+ w* J( z s6 A2 E
GutPunch B+C+D5 X% H8 e% W* U8 g- i3 Y, m
GutPunch C+D+E
$ W6 F( O# N/ o$ d: e$ i3 l; f6 oGutPunch D+E+F! a" x/ { [ k$ t4 X, l
: O6 `8 c5 J9 a4 [8 o! B
05 Z-Strght
2 S: d5 K, p& T# g- J5 V" `# E QUnlimited GutStrgt for 5 sec
: f, `3 s- z) m4 p& CGutStrgt O+P+Q
- G8 y7 n8 q; V7 Z9 uGutStrgt P+Q+R) V; g" J% o- g7 w+ {1 {1 y
GutStrgt Q+R+S5 y5 l" q! v3 ]4 `2 ?8 H0 T
6 I3 u: A6 \' w) M8 t3 l% o v$ c7 \: A
06 Z-Impact
5 y" X* K; B. {( ~. X+ ]" AUnlimited GutImpct for 5 sec. {. v. M& P/ D1 E
GutImpact G+H+I: ]; Z$ A0 M# ?8 q( J) B6 s# F
GutImpact H+I+J
' k/ T" {. b4 N% @- T, `4 pGutImpact J+K+L. U; d8 K0 |: J
* z! v; B. G$ q4 B$ q* y% ^) ?
07 Z-Varibl
" ]1 H; T/ Q7 u+ bUnlimited VarSword for 5 sec" c$ z. y8 x4 z4 A7 |
VarSwrd B+C+D
( E- r: Y% [9 ?) |VarSwrd C+D+E
! e, ~9 B ^- w) d0 jVarSwrd D+E+F, d' u' T: z7 y5 t
; l. [" Q# b" m5 p, \- w08 Z-Yoyo 1
) N5 t6 w" u J- m0 J' c& m9 t, |Unlimited Yo-Yo for 5 sec
; `# ~6 |5 C* y0 k3 x7 }' ^* M2 M& @7 q) {Yo-Yo1 C+D+E- a9 D% y6 T+ ~
Yo-Yo1 D+E+F7 U7 `- l0 }: S; {8 ]2 Z
Yo-Yo1 E+F+G3 h: n/ o2 O1 N0 }7 u, q4 D
* {" [( P2 E/ V" }* v- D* Q09 Z-Yoyo 2# E; @1 x6 k5 y2 T
Unlimited Yo-Yo2 for 5 sec: M8 H6 w3 Q& j H; |
Yo-Yo2 H+I+J, v, I5 ?' `& s) ^
Yo-Yo2 I+J+K
/ {* }3 ^: u7 B! Q0 MYo-Yo2 J+K+L* D) P! Y9 X+ r+ ^7 m
5 N! X. O' \% t+ H/ {6 v) V10 Z-Yoyo 3
( |: \. k; T+ oUnlimited Yo-Yo3 for 5 sec) o$ f. v& _/ [4 \7 P* {
Yo-Yo3 M+N+O
* l9 Y7 k* r4 A- S) q0 I' `Yo-Yo3 N+O+P8 T1 Q" W# ^3 M; u
Yo-Yo3 O+P+Q
0 i3 t: E3 y3 O+ i/ i8 g
^/ U5 S: s$ |11 Z-Step 1 z" G& M H. s Y8 w2 c: t
Unlimited StepSwrd for 5 sec2 ~9 l8 _. U+ p
StepSwrd L+M+N0 c7 @ E, t& i! {
StepSwrd M+N+O
; c2 G6 [. B8 O0 X5 S( BStepSwrd N+O+P2 z5 r( G3 w G2 g* A9 Z* T, g* [
/ w! B! G0 [* J0 W5 `
12 Z-Step 2; Z; X ?/ p/ b+ ^# R" \. ? B: A d
Unlimited StepCros for 5 sec1 O6 z, d! ~% a% L; E3 x
StepCros P+Q+R9 l, N0 g' E- y1 N
StepCros Q+R+S% m& N5 g& s2 ?+ g
StepCros R+S+T& B F, P2 T8 z8 l/ ?
& t) Q% W$ `( d% n( g$ l: T
13 BubSprd
0 g2 M1 s2 I9 h3 }. U- { A6 @Attks w/ spreading bubbles!
3 G. z+ f0 T ~Bubbler C+D+E
3 m- w8 X1 _1 s% h7 ~$ FBub-V D+E+F. O! @- X1 D+ l7 q9 _, ?) _* n) z
BublSide E+F+G1 _ X& M7 {- }0 o+ X1 {4 K2 J
Bubbler E + Bub-V E + BublSide E9 |) p5 P' [. J1 N4 X+ _7 A
4 r% B! f3 K: m* X
14 HeatSprd
4 p( r) S! m) c9 c5 EAttks w/ spreading fireball!3 G$ H$ H) ]' X& { |
HeatShot H+I+J
- c; D1 e0 n7 M* S' L, O/ j A8 MHeat-V I+J+K
2 M1 ?: \) D3 F9 BHeatSide J+K+L' C- {8 q6 p0 D: E$ j+ d4 L% \2 L
HeatShot J + Heat-V J + HeatSide J- T, {, o( I8 D4 E4 _
: T) U! c5 N3 w: |1 L0 N `' G15 H-Burst
+ ^' G8 `0 n$ }' ^$ U7 f$ H5 y6 {Creates a giant explosion
1 {% [4 \' B) }Spreader M+N+O
) R! @9 C3 U" b0 d$ U6 Y. dSpreader N+O+P1 d$ V0 x( K; L/ @# J4 ^8 ~' E; s
Spreader O+P+Q! W) M) e# s8 I4 l6 w
4 x+ K, n& n) O2 u4 g& \5 u" E/ ^
16 LifeSwrd3 U* ?8 h4 J( h7 j7 V; I
Swings a huge 2×3 sword!7 T+ p3 Y: ?# ~5 ?0 I# x
Sword E + WideSwrd E + LongSwrd E
/ w1 p; u% Q8 V2 _- J7 Y) ySword L + WideSwrd L + LongSwrd L
5 u3 z; S k. P1 JSword Y + WideSwrd Y + LongSwrd Y/ r5 T; _' P1 S& D7 A
; N4 b+ |& l/ M/ {+ n
17 ElemSwrd2 j! ~' W( l) k
Wide swrd contains 4 elemnts, G& k4 i9 d4 E
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 m' D& \3 }; @' k1 M. c7 aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ A9 V1 R% w" W# T$ o1 t, I
c' O N; [! r' S. K; s
18 EvilCut0 i [5 z) a% M0 [4 t: o
Step up 2 & make 4 atacks4 t6 j/ y. G) V ?" X% k* k& L. ]
StepSwrd P + HeroSwrd P + StepCros P
+ u% V+ r! C+ z# B0 s
+ W; i2 l/ O. l$ l: c5 f; V19 HyperRat6 \" u7 j* z1 b. }2 [, U3 N V
A giant Ratton charges!
# S& j; @! Z! }- K$ K. CRatton1 A + Ratton2 A + Ratton3 A
9 t& r- X9 `# `" w) K! {Ratton1 C + Ratton2 C + Ratton3 C
! S1 x6 B3 | W- {9 _+ n7 tRatton1 F + Ratton2 F + Ratton3 F
. n* h1 x5 U- y* f; j3 W
% v9 D& |5 m1 e- |; O2 ~ m" g) l. r20 TimeBom +
5 k E8 ?4 _& O8 k( ~$ gSets Time Bomb in enmy area, _" I! C: s8 n1 A1 v
TimeBomb J+K+L
9 u* x9 D& y) [/ `" ITimeBomb K+L+M
& K, t3 |" [; r E" CTimeBomb L+M+N, B% v0 S) ^2 @; N2 Z( E
% v, v9 G: b8 ~! E3 d
21 GelRain
, i3 |/ V' v c/ t$ w$ V, pGel steals squares
$ t5 H# _1 |) L4 K* A" D; CMetaGel1 B+C+D
7 L) p5 Y& M% W8 U; E! YMetaGel2 E+F+G3 A8 R3 n5 q# V
MetaGel3 S+T+U
1 X d% x7 m6 l+ p( q2 r& ~0 G* @% R2 @
22 EverCrse
$ c i& M* Y" R3 L ]Shield chases enemies
* [- V* ?+ {0 a1 v8 L, kCrsShld1 C + CrsShld2 C + CrsShld3 C- x7 {# |% a. G2 u' d" o
CrsShld1 L + CrsShld2 L + CrsShld3 L
4 y3 E4 i8 H/ M- w0 t& |" R$ \$ Q- j% [; S/ |
23 MomQuake n, U4 A6 p) B+ B, i3 z/ I( r
Awakens Mother Earth!7 f- B q" m8 e b
RockCube * + RockCube * + GodStone S! O6 C: w* @5 f( o& l, e; S
[5 V, P, z* v7 w* q8 z24 PoisPhar: t# P5 R- s: d5 c& q, _2 G( S% f
Pharaoh generates poison$ V& ~+ G2 Z# Z9 d. A! g
PoisMask A + PoisFace A + Anubis A( p& Q9 a9 m8 ~$ F2 a
" u; @) l9 d* h& }& D2 H: n0 b25 BodyGrd% C% o9 }4 R9 V) Q6 ~5 \. ^
Bodyguard takes out enemies
/ Y k J% ~9 EAntiDmg M + AntiNavi M + Muramasa M5 K' @; ~: C! A) K
: ]/ p3 r2 V; t
26 500Barr
1 O2 W: ?5 x- M4 v @) MBarrier absorbs 500HP dmg8 [$ p. t5 Z! V- Z( I
Barrier E + Barr100 E + Barr200 E
G7 J' q1 e( X* I$ @* o) RBarrier R + Barr100 R + Barr200 R* G, ^+ E% U8 }& m
/ p. P' B3 m7 S; o2 T$ r; P s27 BigHeart
2 E8 {% s! n$ b8 \Attacks, then heals HP! |8 \7 N& w3 b3 f# o/ L
HolyPanl R + Recov300 R + Roll R c' K* ?1 e S$ |+ t0 Z& v% o
HolyPanl R + Recov300 R + RollV2 R- {: @, B, q: |/ ^* A( d1 a
HolyPanl R + Recov300 R + RollV3 R
6 C5 e( U8 T4 a9 I0 T9 K
+ P! L6 z' v) n% V2 u' b0 a28 GtsShoot
1 O: s' s: {7 v+ dGutsMan throws MegaMan!
, h3 C( W. g% PGuard * + DashAtk G + GutsMan G& T g8 U' |; \* ^
Guard * + DashAtk G + GutsMan2 G
7 a* d3 e$ I2 P7 u3 uGuard * + DashAtk G + GutsMan3 G7 N" U( A/ [9 Y B/ F
Guard * + DashAtk G + GutsMan4 G8 a% [- y/ [/ O, u7 [& N
7 W1 c5 A4 m9 T; G+ a29 DeuxHero
3 |5 h* M( u& J3 |- K% d! \MegaMan & ProtoMan team up!
( I/ e0 x( d9 t1 Z% Y1 ECustSwrd B + VarSwrd B + ProtoMan B
& W4 x; A z; ]. `6 X& JCustSwrd B + VarSwrd B + ProtoMn2 B+ a Q, j% g2 i8 B
CustSwrd B + VarSwrd B + ProtoMn3 B+ j& G! y0 h/ f! V
CustSwrd B + VarSwrd B + ProtoMn4 B: C( u$ N9 I6 o0 b# s( y4 Q" s- D) v5 {# s
, v# l% o$ ~7 Y5 U5 h; V' p4 i U30 2xHero, i6 ~; e: ~, ], L1 _
MegaMan & ProtoMan Dual atk* g3 Z$ J# T h! r
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 R) C, `* `8 ?% b7 L( XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- b: I' E* T) p9 k- D+ qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# _) Q) X3 } i6 k( r" G/ rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- h/ e+ s5 M1 v0 u; I+ t7 Z
; d \; a6 B# K7 d9 _! F31 PrixPowr
- c% Z6 m. W/ A8 _6 _* S9 M" c {8 t: f3 Navis attack at once!
# u- L2 N1 J8 j ?7 dTeam1 * + Team2 * + KingMan5 K5 P; o4 @# ?; b+ \! b
Team1 * + Team2 * + MistMan5 M6 F5 S1 X+ I7 ~4 G
Team1 * + Team2 * + BowlMan5 B c6 c' d$ q6 F
7 c* B+ {3 U: ]
32 MstrStyl
$ D1 x: s' p6 S0 z. y0 b3 N( w- JMegaMan unleashes his power
: B' ~( `3 i$ L# s& l3 x _( xSalamndr * + Fountain * + Bolt * + GaiaBlad *
6 R( A0 k& G' X1 H! P, x+ h1 }4 }' P0 e7 r& x
StdrdChip (Part 1)
; d& x7 i3 C* j# _┌──┬────┬─┬──┬──┬───┬───────────────┐
' T; ]! ~' C2 o' Y) U3 K1 Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 ?2 K( v, V4 s! W/ B$ J├──┼────┼─┼──┼──┼───┼───────────────┤- z/ z+ j3 B1 F- z2 b5 n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 I7 x2 c% x. v; _4 k8 I
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 Y" G& N0 E. ]) u- y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │+ F$ X7 A7 b- `7 b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' V& T: C8 S5 C$ s( m* d" K│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" _: i2 d* ?9 u3 [/ }+ a& s│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 m* \& v I9 h; M4 m. Z│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ o2 u- R' t$ P
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 U, h* G$ j+ I
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. m% U2 x3 h) G, }( ^- \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │7 N B9 `7 [- Z) I" f) G" c
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, \* p S/ j3 u: A│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: X- @- ?, N: N2 v) f. g. t
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ m# m, N/ x# Y. v# _0 J) v4 s│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 C) A9 m0 B& Z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ M0 s& Y9 Q3 Z0 F1 ~" }* y0 V# }
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │9 f/ I @) {; ]3 F) ~
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │4 r; a! d: K0 b
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 g) M0 h9 o' n% i6 P$ X; T
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 f) w& a/ A y: N& e- r│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 }8 ?9 h; Z" Z6 ~$ W& Z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 c, o: i' a8 v2 e7 ~2 R% Q, q: {│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ @% y% r/ s& U
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 Z C) G8 Q/ ]! A* d3 K! e/ _│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
5 `( i. i7 F& \# M k2 n; _% C│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) e2 a/ J. G& j) w/ B8 s% C) |
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │) \" f; x4 m+ j1 z& h# X% X, U7 V E1 ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │4 Y6 y+ z- V2 s
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ } M& l2 ]# u9 x
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
) q9 ~* Y3 a3 @8 k2 y" V. Z% d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 N- i: O/ W7 U' n
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
7 \" N. J1 o" \7 w│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 y" F9 B6 K( e- ^0 S) _
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. n/ X9 U8 l9 j) Q- s: f
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 v" t5 q3 l! B. r│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │, n# |% R, o: T. r
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 c5 h: e0 _$ V) `0 a8 H9 N3 j
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. @. C- W F5 ]1 j7 T% N8 r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; d! C! O( P% w. S' ?│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
! j! e1 F7 S0 w. |│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) `' b- N+ t- C+ v│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" o! E6 N5 s2 L7 ^! M
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │8 \8 X* X* P& Z# p
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 H2 q; x1 o1 }$ r│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 e: W* m7 {/ V+ X' m│45 │SonicWav│26│80 │ │** │Shock through enemies │3 \2 s8 D! p+ r. {0 i4 m
│46 │DynaWave│42│100 │ │*** │Shock through enemies │, t$ V m3 A0 G" t& X5 i
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" P$ X) K+ [& \* J* X5 \. A│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │! I+ o0 v5 A) }/ `: i2 ?; d9 g
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
( ~9 G. i: o) j2 q1 `3 { J│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& z+ [; o% ~8 |: K; p. b% e│51 │DashAtk │11│90 │ │* │Dash through enemies! │: h( K* K- g! d) G& L N
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- \$ ^; O7 u! Y/ O+ V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 W9 s$ n' ^; t! L: A1 T│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& Y' w0 n3 b. z+ E; ~+ n& i- ]6 i
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. a! N8 I3 {9 |│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& m8 [- p7 @, m' B│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: I6 V! S) X7 L: Z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │5 h9 ]% n% Y& Y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 z( {( f+ B1 q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 u* [( F5 g+ c/ P│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 l, Z) ^2 ^* Z5 Z8 M
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: ^8 Z! I) u. B5 A9 q9 o+ n│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. C. U) m n5 q6 K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │& @6 N' ^2 R& A! }9 I
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
* T, e8 Z" L* y# {! K3 h9 V│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 I" E3 {( P$ V) q" {# L$ H( g/ b
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │- p: w4 s" j! n& U3 ^; ~
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 a' H5 ]) e3 Y1 K5 I! V3 A& S
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* _3 j$ }3 f. v! Z% D0 F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* f2 ~7 M9 \+ o- R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
! d& T( P/ W* u7 H3 P0 J│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 G+ O5 L) ~* |& r- m6 {. S3 X7 }" L│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │6 d# S( g2 Y* e5 G. i: h) I( T
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, ~# Y$ I- Y: q% Q8 B6 m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ r) L s4 U; M
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 N) G! B0 P( B! ~: M│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. G7 K& A. b0 l! M& c" L2 V- t( }9 b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 j4 B+ t3 l3 [/ W: t
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! l6 B( w7 V5 _1 q: H& O$ ^
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
d7 d4 |2 i* s' v* }: t│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ \+ Q, }7 @, Z. c9 R- H9 A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 Y% ]5 [4 ~2 b; @! f0 ~│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 H6 M# e* k0 z: ?; I/ m H. N- z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 ^7 [, O% B. {0 C. U p
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 @" d) B9 j7 V& s5 {- T% f' {│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │5 w# X4 z' D3 w) g5 u5 K2 h' o1 j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │ W/ S, @" a* d9 [/ @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, `( K+ ~3 m5 c" g! A* K. c$ j4 s│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │. i7 `9 T1 E2 k Z& u/ x2 Q w7 y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │ M' T$ c5 i0 }- o
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 X6 H& P, I1 |, ~
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ h+ a0 S0 J6 d# S' \
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 d' z5 v* s* p% A( E$ ^2 ]│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
4 G$ g3 u# l* J n* u. O│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, X F; `# P5 r& L( ^2 B
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. O9 V8 X6 ]4 y# q' b: G
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │# C7 E" D( E8 w# J
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 a! A) D: M7 o; S& W│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' F5 r1 I0 u8 {, G& f: q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# _+ l, x7 l# w4 k4 |5 @/ j
└──┴────┴─┴──┴──┴───┴───────────────┘
* R% O o/ ]) u. D
" r6 c' z% P7 r' I" S( QStdrdChip (Part 2)
: b- z1 y/ @1 b9 a4 l┌──┬────┬─┬──┬──┬───┬───────────────┐- v2 p$ F" y- X
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ J' c& P( Z" w! }$ f K$ P
├──┼────┼─┼──┼──┼───┼───────────────┤
( e K$ K5 _; Z% q! p* q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. x, K3 H3 |" k6 X6 g│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" w/ j" u; Q% e9 S% G9 {6 d
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- ?7 R O/ R; _3 K6 k│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' s0 Y$ D1 V1 D! F1 E+ O! a│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! j% S/ q8 `5 `│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, e- S/ \% G0 @' i* c% i1 R. n1 n│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- D; K+ _) `# f! S/ Z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! W& i) J9 a0 F, h9 c, c
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! `) p Y) L- G% P: [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
9 h+ w6 I G' h: Y+ R& {/ K│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 q. m" U+ B- L3 G8 T4 M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 T! c, B: q( [. D/ |│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( V N& V: c# C( m2 ]$ Z7 ?8 J
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ u# b5 R4 o' C* e/ L8 R) Z
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 @3 q4 w- i6 ~* d1 i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 t* d: X7 B# i2 ^; }8 Q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' E h7 N. R1 ?2 ?1 x. i1 h
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │4 Q8 o; g5 r6 w
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# q; ^+ o1 Y% d" Z+ Z, q% J( D│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) W' o1 F- {* ^/ m6 X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% P `( S0 l0 b$ Y F
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: T E' G# }- n( q# j- V% [& u, {
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( y$ ^: s: y7 A g│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 t# @) t- o" I2 ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% Q* x4 @8 w L; y6 E( M& _
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
7 O# o2 L( S% @; X8 Z4 R│126 │Rook │30│ │ │*** │Protects you from attacks │
# x' G+ w+ A% o. `9 K: c│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
! h/ B. p$ j" K. ~! s│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
% E( c2 o* W; o2 D( E│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& G) B9 Z6 b; k; V│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 t, D5 w5 c6 J│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 j( m* z' X% C7 @% l; q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
9 a$ C: ?* U+ t: r% V8 \3 h @│133 │Guard │5 │ │ │* │Repels enemy's attack │
" w. V1 ^, \7 G; }: m│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* v. T9 ?! |2 i8 x8 ?│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 j" @& e/ R1 b W& k2 Q
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 K C- |9 e" b7 ~
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" L* h, p7 g7 h* I+ C! f│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ |9 q& u8 s, W9 ]
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │1 A$ D7 b' `2 c9 b2 P
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 T$ P/ a" g* f( k│141 │Prism │60│ │ │*** │Prism fires randomly │
: J5 o$ U! i" [; s│142 │Wind │14│ │ │* │Windbox blows at enmy area │, o0 N# Q: X4 w% w l5 g8 e
│143 │Fan │14│ │ │* │Vacuum pulls enemies │9 A6 g+ `. E5 S2 F$ a' p; C
│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 E+ r$ K7 S% F e
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* @3 r! B) `. a2 `│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 G2 K) {9 P, _7 \. ~( f/ f j1 h
│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 b w' o( e _" q& d6 u% X; r
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 k3 E6 i0 T! o* ?│149 │Recov50 │14│ │ │** │Recovers 50HP │
* u9 M4 [% Z% a- z' b2 K- e│150 │Recov80 │20│ │ │** │Recovers 80HP │0 [' L2 |: d% ?
│151 │Recov120│35│ │ │*** │Recovers 120HP │, ~2 i: ^0 ?' O6 N
│152 │Recov150│50│ │ │*** │Recovers 150HP │! s. P9 i4 P7 v; k4 E# t* {
│153 │Recov200│65│ │ │**** │Recovers 200HP │
R6 G) A; j8 |. @0 N│154 │Recov300│80│ │ │**** │Recovers 300HP │$ }/ W d) z" ^' N ]" \
│155 │Repair │8 │ │ │* │Fix your area's panels │
, H! b& Y# l+ d- ?' ^0 o5 `│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 q+ c9 Z6 t$ t# D8 J: r- V* M" I│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │: b! j h% i) c; K* \
│158 │Panic │14│ │ │*** │Confuses enmies if you are │, T P! ~! y! a5 s/ H( K4 U: d
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
) \5 o& ]7 O# G) i: ~$ `, N│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 V" n5 e6 F# E/ f5 K3 B│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
5 z: t; u8 {& f│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' l0 V( S5 V% L│163 │Invis │11│ │ │*** │Invisible for a while │/ ?$ t4 Y$ G9 b2 b
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 `0 L9 @! e, [% e L: r+ Z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% \- o& p' x5 p. ]! B│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 a7 O0 E( q8 Y* _4 `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# L& e( v2 B. @: t/ L" R" S( B
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 e; R+ J% [- m
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 g/ z5 V Z r3 {( a, R
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 ~0 [6 C; l8 z1 g8 H4 y$ i" O
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 `$ m1 t" ]' N: T│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 \" u* D' b$ s5 A│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 a, T1 e6 t* z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" o) W' O1 e' C7 L, K+ |
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) U5 f# {; D( M3 o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │- }( a g8 {* T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ k# C! G" v, t7 S1 L7 [│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
0 L# z0 y4 H6 J. H5 Q9 F, U, a│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
0 B8 X" z9 g4 G- k6 M; a3 s* K- W│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: q' p; H* ]5 ?) I' K% X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 q9 X. p$ S! W0 H# ^/ p
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
$ \* e, v# Z: U m, D3 S│183 │Hole │55│ │ │**** │Open hole to dark world │
9 v) D0 D" ]; Y$ v, g) j& ]│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, s- C2 {, C9 h" `│185 │LavaStge│22│ │ │*** │Changes all panls to lava │7 r* [' V C, I$ a1 T. s& S; c$ `
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& J# ~1 N) x5 q2 g│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 Y, T: i0 y O6 q8 m8 r7 _│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 L2 E: c+ K1 M$ ]7 c% R2 u│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' J# `" q- U# t8 i
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 Y0 `2 x$ ]. U2 q; z7 Q│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ D% f" X) n. u3 z2 N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │9 a9 b) F9 o7 X4 l+ u6 E7 m
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 c. P$ S) ~* z: r! C8 Y, S+ D│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 |9 y5 C; l s" p2 Y/ w│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) ]0 K% B$ K/ v9 Q1 w0 N3 T) k│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
& B* _4 B' N4 Q y& {│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ B% m. Y3 ~% ~* m8 m│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! O! j: K) b0 J│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 S% {2 L: r9 x" X8 }* w
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │% v/ N$ \4 F* `
└──┴────┴─┴──┴──┴───┴───────────────┘
% T. y' j. { E1 C% L. @4 Y; `+ n" T. q4 q+ K
% g! g. j! B8 {5 NMega Chip
& `' r/ K) s$ d5 F2 m┌──┬─────┬─┬──┬──┬───┬───────────────┐$ k9 \; ~' j' t8 F6 U# |! @; b
│编号│名称 │MB│攻击│属性│稀有度│说明 │" @! j" T& _. z3 M6 J
├──┼─────┼─┼──┼──┼───┼───────────────┤7 L8 I( H# s! Y9 U
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: K$ C6 A3 y$ {( U: S9 X: w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 X" v: v" U: {" Q: }2 }# |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ P9 _: }+ m7 {" S+ q. Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. V9 x. _$ I5 r! \% Q; X
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ m0 d/ s# h2 m+ T2 M* q$ p5 E
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) J4 _8 I6 S; @4 o│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 V3 n" P9 h8 A% @+ x│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 c1 Y8 W' ^9 q/ @$ r+ y
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │0 a3 M" J( p* W, N5 m& J8 J2 F
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' Z6 G! Y: ]3 D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 u6 C9 T( o2 W
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │6 Q, G, i# {2 n7 V0 n8 p
│13 │Guardian │82│ │ │***** │Statue punishes when hit │* }# Y1 \ M! c0 N* y; r9 w
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. b( @- N& ]( U│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ ?5 k" d/ H# {( ~
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, c3 _$ c* F' k5 b0 }1 X
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 B2 f2 S' X4 V1 F0 m
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! v! o6 y, a& L│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" _- g# H+ I2 i) \. S
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# w1 ~* Z/ p5 x L @3 Q
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │5 r# k4 R: W" U; k, a+ g% [
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! T S3 u- {2 F( ?. f/ }│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 ]1 f4 z; s; m3 f* d
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: I( ]5 p# k; y6 U5 X/ ^5 x
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 h- R" q, ^( k I' n" A8 U│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 j9 }8 J, i3 d8 i
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 d% @' M( G3 Z" x( ^7 L│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- q$ Q M2 C+ I4 H7 R9 P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 w8 p) i8 _0 E9 M( Q, _
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: b/ x5 V/ k, O: z: b
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* q! X4 y( n# {- g1 d H- z│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# x2 L: V) E" q2 |2 K
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* Y; {. `7 o0 R& `" s. q2 N; x
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 ~: H8 P4 A2 S6 \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, s0 F, a, M7 n- E/ }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
7 D" x* ~* @; [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 C; P* U9 P8 Q; f% Q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │" K, I0 h) U( r' ^
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │, c; N3 T+ g' J4 X) H9 B
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 a$ N' y5 @/ P) m% h& ~) `
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
* f2 Y) w: y9 ]7 H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │. F, q( O$ g9 u3 g9 t: \) n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; w, r j& ~9 T* j7 @) ^: |# J- {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" M- c; J9 r. z8 \2 [/ Y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 Q9 T9 R( i0 O
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) d/ ^4 b) @1 \5 g
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, J* n! s! x( v, h5 I- E│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │( U/ n* ?) n5 I. S# Q1 y1 B3 s
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 h+ a2 K% O8 ]' T$ X│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! ?2 M; b: g& w" z) b Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& m$ h$ Z: Y7 U( I" @$ R! G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │( ]0 b( U" V5 U0 Z6 C# b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
8 h7 d; n/ }, [4 d│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ ^6 O; Z3 X" I$ C. ]( Y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 h# X' i- J: N, a& \! `
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- f4 _8 r3 L( B3 B5 L5 M8 B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& d& I) _6 I9 ~" Z8 j/ ?│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 d) u9 g; N& H# h4 s4 d│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' ^2 n. F+ ?) k* O│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
* P+ V1 f# x1 n+ l9 P4 ?│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ e/ O( B& L: H+ S" }% D: y% u# b! {
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% {6 ~2 C C8 x- V4 A0 H│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ q2 @4 W) B5 k, U! X; Q* u
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │+ z9 U% D( C6 _( I
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
: P6 c' {2 X0 C% X5 U│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │* j6 Z9 V3 a, w5 ~6 ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ W% t% b3 M, ?3 d│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; a+ W9 g B0 J
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
0 ^; X$ X! Y9 D' j6 K! ]│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │4 J' O- g/ @' }8 P
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 N! |$ ?$ F% r% m5 l. Z$ {
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │6 N; L+ `# \8 A. i
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │; U) D6 h6 S) p6 S$ i" j
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 \" ?9 b# @3 x3 I
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# v& N! Z9 G5 U" m
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* D8 \ w3 j% r5 D% l& x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, q9 g3 I$ S7 C: N! L6 D! b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │0 b' Q' s# P4 w! E# \) L8 u; z
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. ^, Z4 {. V# P2 s5 F# M# ?│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
3 }. D7 ?$ A5 W3 s│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( N" o7 Q- ~) h: m/ l3 ^│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 t; ^* a$ p; o/ U; L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │) o, x' V( M9 g% i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │, Y5 B: I% s* \- }3 v
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! o3 F5 ~8 M$ b
└──┴─────┴─┴──┴──┴───┴───────────────┘
; F; p/ W- U6 y" T* p0 [
5 o+ Z2 V3 h" J/ q" M' ?( Z: h
( W. {* G" j3 L4 IGigaChip (蓝版)) G& e4 {3 z& q1 m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 A( V0 g3 S: p& ?' m9 s7 D9 i│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 t% q8 K+ w& V6 M+ s& h& H9 ~2 j├──┼─────┼─┼──┼──┼───┼───────────────┤
' K+ p9 |. U) Z$ Q" ~5 k0 p│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ j4 E' W+ H3 c! W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
3 T4 a* z% ?4 J8 I& v│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 a+ ^1 T& ^6 g- L# H
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 j4 g0 m9 Q+ J2 ?. N8 e) o│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- J' P7 r0 v. G) U7 d' G! |8 G│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 b0 v- ~" t4 ?2 I6 ^) @
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: @2 U9 Q/ y+ \: W& |/ C│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ H& u3 S* `; w A
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, {5 ^& e" {( D* J( u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 j3 g( R4 z9 x
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! z' @# v' r! u0 b/ _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ G$ z1 n! l5 H
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 ?! M, @- ]% ~3 I A& [( R│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. _' h; A* q( x% k& |
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" q$ P! R9 [ Y3 U9 [( Q
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! Y& x: C% F" T( w$ _: |
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ ~9 J1 \; \. G, D6 R, Z0 j
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 I$ p( g S6 J8 u5 Z: P$ B6 s2 @│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- Q/ ?" F8 ~6 [4 C1 Y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 E" Y# U: u* h% n+ b└──┴─────┴─┴──┴──┴───┴───────────────┘; l& `. k" y* C6 N4 f7 i
. F/ H; `0 D oGigaChip (白版)(只列出与蓝版不一样的Chips)
* Z# W& X. X" J- K9 r7 }# v┌──┬─────┬─┬──┬──┬───┬───────────────┐
_& ^7 m5 o$ C8 ~1 p# T│编号│名称 │MB│攻击│属性│稀有度│说明 │4 K; J8 S2 K' I" ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 |; E: ?4 X2 w- L, h& Z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 d/ q# _$ f9 s+ l3 n/ c; U
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ Y i5 ^3 O2 @0 L: K# |% e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" E. n/ e. N `" K* D) a│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
, ]* V W. q' r& t. x7 K# m└──┴─────┴─┴──┴──┴───┴───────────────┘ |