转载请不要删除以下信息,感谢您! 8 H c% J6 ~ E6 i8 n. N0 e* K
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' | r. { W0 g0 I$ Y■● ■ NintendoWorld 站友xliz原创. V7 _8 X: B d% v6 m
■ ●■ http://www.NewWise.com & R" z9 n- Y$ z& S% Q# S
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 _6 p: r2 T/ [1 q: S7 t
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洛克人 EXE 3 Blue 卡片组合6 k7 P2 C! w6 \8 D% {" W: _
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' a, Q/ I% O2 W
大家要看日文版的P.A.或详细攻略,点击这里吧!
1 {3 L4 C. f1 f- ~====================3 z# X5 S+ U8 _9 ?9 H
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称1 a h8 A' B' J" w D* P" P
说明
% Z, P2 Q+ m4 F组合方法
F4 W4 K# \ N---------------------------------0 B( L2 P1 o+ L, Z# i) J) ` G
01 Z-Connon 1
# W7 r& S% E( Y3 t* b7 {Unlimited Cannon for 5 sec
) o8 E u8 j6 ]5 Q. ACannon A+B+C' R' y9 M8 W# u% P" o- p: v
Cannon B+C+D
, K' s8 e7 T+ i& ^' ^Cannon C+D+E
. l. n; u9 g9 K1 `9 B: L
: G$ i' i p* F* J$ u( a6 @ `4 I02 Z-Connon 2, N7 z1 b6 t) ?0 M5 G
Unlimited HiCannon for 5 sec
7 U: }: o1 J$ ~# Y' ^( J" VHiCannon H+I+J
2 j8 j& |2 b6 K$ ^2 zHiCannon I+J+K' q# `7 i% v& L! l: G
HiCannon J+K+L1 ~" r! i2 i; e4 {4 y3 J# k5 N
1 R" \- B0 I; h) e( ^+ S4 B1 s( Q. o
03 Z-Connon 3
# x" _7 ]5 d; S m6 SUnlimited MegaCannon for 5 sec# u2 Z$ X+ N' ~) X; \7 e/ a0 O+ m
M-Cannon O+P+Q
; q( e' s) p: e+ h; a8 EM-Cannon P+Q+R% |( x, S, X( } q: K' _$ I# Y
M-Cannon Q+R+S: P6 U v$ k; }
# u, E; v! U# M; T04 Z-Punch7 r$ J$ M S0 z( L8 i4 V$ S
Unlimited GutPunch for 5 sec) r6 _/ a! d3 v7 m
GutPunch B+C+D, w& u0 W/ w; e
GutPunch C+D+E; b; r$ ?9 s# D8 A. b; H
GutPunch D+E+F
+ N8 |: j: M* N4 H) @, x0 Y& P5 d( n) s$ _. L7 r) a- C4 b
05 Z-Strght; a8 n2 L. ?0 l5 _- i Y9 y
Unlimited GutStrgt for 5 sec1 U: O5 u. f1 z
GutStrgt O+P+Q/ h" P& i1 m5 K( r. ~" {
GutStrgt P+Q+R3 C! g1 V4 q4 }' k
GutStrgt Q+R+S2 V# l5 l0 b) \
3 t1 t% i8 k9 i0 p9 `9 }06 Z-Impact: G) t4 c) g0 X: Q
Unlimited GutImpct for 5 sec" z. O7 |/ H0 U5 e7 u* q& D" L7 K- {
GutImpact G+H+I
' @, D8 V& i: f" r- B# F% @GutImpact H+I+J
* _; Y. u; X- f* x4 a5 O! fGutImpact J+K+L/ y1 H; \* w) _* b% q& [/ ?
2 O p$ i) q6 Q; l07 Z-Varibl7 c! R9 }. f2 y7 H# w3 n d
Unlimited VarSword for 5 sec
+ `& {. Y( g& [VarSwrd B+C+D. ^, v4 K- ]' u1 a
VarSwrd C+D+E
: v) o" v) _$ f, i) V- ^VarSwrd D+E+F e: @' } D7 U9 G! r
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08 Z-Yoyo 1
5 \3 u+ @% S" N7 g- [/ cUnlimited Yo-Yo for 5 sec
3 w" X# j. @4 H. J8 tYo-Yo1 C+D+E
$ M& |( e& f/ U7 w: ~+ y$ Q: UYo-Yo1 D+E+F( X* S1 c# e4 n+ t# h
Yo-Yo1 E+F+G
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6 V. U3 g2 a9 [09 Z-Yoyo 28 p8 e6 {/ C# a8 Q! G% ?( I$ K$ J
Unlimited Yo-Yo2 for 5 sec' ~1 w0 s9 W, R) K+ P% Y b
Yo-Yo2 H+I+J
& j3 r% H1 V9 q) E- s% BYo-Yo2 I+J+K, | [( A- d% G" n) L4 x
Yo-Yo2 J+K+L4 N; v# Y2 G6 R. J( b& H' h
! X- I9 C! i# ]8 s10 Z-Yoyo 3: b# N4 y& |, g: S
Unlimited Yo-Yo3 for 5 sec4 I" ^. U7 j' N2 N
Yo-Yo3 M+N+O
6 l: v2 X+ {# qYo-Yo3 N+O+P
" w9 {2 Q/ p% t2 Z0 x% f* eYo-Yo3 O+P+Q0 u7 {8 h2 v* |% _
/ E) p, E, [7 L# I* Y& V7 d/ R11 Z-Step 1! h5 t4 J/ ^4 i. P
Unlimited StepSwrd for 5 sec7 d3 [: G/ _: u+ ?$ S
StepSwrd L+M+N
; C' Z1 a' v+ J l" ?StepSwrd M+N+O; b% S1 @' p8 m" H
StepSwrd N+O+P
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1 h0 q/ ]) h8 [( W1 w: ]8 z- L12 Z-Step 2
& r/ y1 `8 z0 a7 `Unlimited StepCros for 5 sec
3 e% Y6 k. y3 o7 x: YStepCros P+Q+R
) ]+ c" f. H& o& M% S0 v5 w. IStepCros Q+R+S6 T" B6 z# p# c, e4 V. c
StepCros R+S+T
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13 BubSprd
; @) ` T9 h7 Q& j8 ^1 E! FAttks w/ spreading bubbles!
# V# C- u5 U1 | s2 N. B1 CBubbler C+D+E0 ^. s+ u5 K% e. |6 W7 O; f
Bub-V D+E+F
' q- F; Y1 G# g2 E. ZBublSide E+F+G/ m4 k" ?4 C3 R
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
3 E7 V/ d+ O% g: \: d3 `5 aAttks w/ spreading fireball!- A7 g' u. U5 ]7 \; M. L
HeatShot H+I+J
( Q! [8 S. ^7 B/ z" x3 sHeat-V I+J+K
5 |1 W4 v; h! ~; m) `HeatSide J+K+L: G; J6 W6 A- U8 V$ S2 O
HeatShot J + Heat-V J + HeatSide J
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. p: R$ D7 f) G7 I$ V) S15 H-Burst0 s" p# e& A& d$ Q
Creates a giant explosion! h' s" `% `* D. Q" e6 F- l7 b
Spreader M+N+O
0 F# Z2 }( v+ k. G0 G$ D6 E# iSpreader N+O+P; E/ r$ i n4 K/ {9 D. {
Spreader O+P+Q
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5 S# b( p7 J/ x; u% [ u16 LifeSwrd9 M* t+ R' ?$ P; J* _3 h
Swings a huge 2×3 sword!- D; e0 ]) H9 [2 S- }; J/ a, C. I
Sword E + WideSwrd E + LongSwrd E
" T1 J" i' G2 F8 N0 _Sword L + WideSwrd L + LongSwrd L
5 _6 Q) d, s2 {. [# m- ySword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
6 f; \, G7 u" N h# D: fWide swrd contains 4 elemnts
1 |: b, W1 B) t( K* hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; N) j, U3 }; `) k K, \4 ^( ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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0 I1 R4 H. y6 ^* @& k: Q18 EvilCut
! e( v8 r T8 i5 B$ n8 R6 A# K6 oStep up 2 & make 4 atacks# \7 c8 R9 l6 [: s% b
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
7 C* ?; {) M+ Y+ N( a3 V vA giant Ratton charges!$ W% d, \0 E6 r, h8 [
Ratton1 A + Ratton2 A + Ratton3 A7 E" ]' ]! _8 k9 M& E2 e5 Y# A
Ratton1 C + Ratton2 C + Ratton3 C
' X$ p% p1 T$ H: IRatton1 F + Ratton2 F + Ratton3 F
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1 l* p% Z" h) s! [( c20 TimeBom +6 B+ R0 R+ I i2 q! ] S G5 u
Sets Time Bomb in enmy area( M! o5 J- q. ]
TimeBomb J+K+L
4 I, V( Q: m% q' P* XTimeBomb K+L+M
$ @; Q' K$ e2 t3 W0 gTimeBomb L+M+N
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21 GelRain' Z5 E( b8 u$ d% L3 J2 w+ L* D
Gel steals squares$ e; X2 V7 c' \1 l! j7 z1 G
MetaGel1 B+C+D
2 [6 K8 O9 f' |- k- u/ pMetaGel2 E+F+G
9 w' n6 h/ O+ y; m+ @) ~MetaGel3 S+T+U" N h9 H" d6 Z+ d
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22 EverCrse
! A1 e( x* b, TShield chases enemies8 @3 J" F. Y% @, e k1 H! j2 }5 p4 z
CrsShld1 C + CrsShld2 C + CrsShld3 C) m ^1 H# w+ g3 `; x
CrsShld1 L + CrsShld2 L + CrsShld3 L1 D8 t$ a9 m, Y i6 ]( s$ R8 _
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23 MomQuake* z. i! Z5 g; m9 k
Awakens Mother Earth!
% b! c/ p! a& hRockCube * + RockCube * + GodStone S6 d; h& M# K1 j' J& e' i
, w- R8 s: w# @7 v+ _' M" ~24 PoisPhar, I; @; \; C" ~+ z9 n1 |9 a0 b
Pharaoh generates poison
9 \8 y @2 }7 e5 Y8 j2 h$ WPoisMask A + PoisFace A + Anubis A
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- @. v0 _9 u8 ^7 u- L25 BodyGrd
/ Y2 E0 \( L2 N* \Bodyguard takes out enemies! g( p! e/ g! W& j
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
! Q8 g/ z0 M- cBarrier absorbs 500HP dmg: y+ Q) d( V v: i
Barrier E + Barr100 E + Barr200 E; D3 k$ D1 b5 a/ }
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
$ X2 `1 W. b/ \' N3 gAttacks, then heals HP!
6 S4 x. `# I2 W* J9 m6 e; OHolyPanl R + Recov300 R + Roll R
' L3 {: H: j6 EHolyPanl R + Recov300 R + RollV2 R
/ Q! E& h( o7 } qHolyPanl R + Recov300 R + RollV3 R
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: F" L* I8 _8 z' g28 GtsShoot3 [- R+ S+ C4 q8 M4 p) X4 n( k
GutsMan throws MegaMan!
1 h* _" E3 x/ Z! c! kGuard * + DashAtk G + GutsMan G' R1 N" i" A8 D& B% q* u
Guard * + DashAtk G + GutsMan2 G
. K& L0 H+ w7 S0 o2 r) ]8 PGuard * + DashAtk G + GutsMan3 G
! `% _% o. T- \0 L ]Guard * + DashAtk G + GutsMan4 G% D) |7 b5 ^3 j* O! f
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29 DeuxHero
2 y; O/ w, m, a/ H$ ]1 CMegaMan & ProtoMan team up!
/ w% @( ?" I+ `8 |# {0 I: iCustSwrd B + VarSwrd B + ProtoMan B1 ^3 k4 W! i9 B8 h
CustSwrd B + VarSwrd B + ProtoMn2 B G. z7 T5 f2 s U# `3 R$ k
CustSwrd B + VarSwrd B + ProtoMn3 B/ y+ |6 S7 J% \/ p
CustSwrd B + VarSwrd B + ProtoMn4 B8 n! ^; C* s3 ^* F! f/ M
$ C4 O% ?' A+ d0 w; i4 F9 G, {3 @30 2xHero
5 r/ n. N; l. b! ~$ KMegaMan & ProtoMan Dual atk, J5 t1 C0 b0 V) `- B9 d2 Z$ `" Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! E5 C# G5 N, L, W# _5 C7 `0 x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; J h7 r4 Q3 Z$ U& g& t; @Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; V8 `$ V: W, p- Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& I. k* c$ t; | G6 j7 e9 h
. O( S+ D& Q% P! E* t1 U2 p9 }31 PrixPowr
1 U+ j/ M2 J1 m: U1 ?, B3 Navis attack at once!- W: w3 u& r* t# D6 ]$ Q) j
Team1 * + Team2 * + KingMan5 K$ M: D6 y2 C$ \1 ~5 o5 q. @# ?
Team1 * + Team2 * + MistMan5 M
: ^( z! K% d7 z4 w- D) |/ e: eTeam1 * + Team2 * + BowlMan5 B, A4 e+ y" c/ U( {* J
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32 MstrStyl2 l5 y) J% w, ^+ L/ x! k
MegaMan unleashes his power" \$ a# G2 I; T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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. E: e" }4 L. Y0 k x' B, qStdrdChip (Part 1)
) s4 J; O" @1 r- p! A┌──┬────┬─┬──┬──┬───┬───────────────┐# \ x& ^8 }+ Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │; B7 a3 \! l4 M" K/ l$ l& x8 i5 ^
├──┼────┼─┼──┼──┼───┼───────────────┤ w* B- e& p* b, w2 B
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 S& H% A+ d+ n9 ^, s# A. M$ Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. M' M0 e7 c" {( F: C3 t
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │7 Z* G, J/ \5 R7 A
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 J0 t9 M; ^2 m5 f2 k& Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( m. l2 {" x# R4 Z. S2 f
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │ J" q$ N; H/ v
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) d: V. V l& L% V3 Y2 e& P
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 b2 A( s- y! e( Z
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 w2 n' v, j4 \$ D0 Q4 d4 B, r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 T4 R4 W# B/ |) @
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ j6 ^( O2 x* R# ^
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ T5 w0 T! b) H# n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 Q" b/ ^* m4 l, M/ |
│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ R2 J- @7 W# x4 Z7 d! q* O│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 o, ?8 [% u9 k8 P; }│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │# ~, E- u [5 P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │% }' o8 q/ A9 z l# r) f
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 y5 o S2 B7 r d( P│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 j: u7 C/ I2 Z0 L! ]
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 g. ~% l+ ]/ a/ q* L( o: T│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
3 j6 v2 ^3 B8 v0 G; ]4 f0 x# c$ y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' p4 p. [( { E# g│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 { H3 a. h- |2 Q. B│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ J: V% G# @; G6 w: M│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 s h# U+ }1 X0 {/ v
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! W1 O' b- [9 h; U9 F/ G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& X/ b: ]# V8 I6 b+ ~! { i; \
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) ~3 W2 b6 K) l. @. M1 X│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" T! C" S9 j5 ]# h# k
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │; v9 G0 |% S* D2 ]6 i; N0 E
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" F$ x8 f7 N$ ]+ [: [. e7 f7 H% d
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# J+ _7 b6 g) S* \6 K
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 J" G5 A; [5 L( T% H9 k0 S8 [
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 I; Y4 H8 }) m# D5 {: @2 s* [│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" Q* p" v/ S1 v3 F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' D0 G# \1 b+ S( d @* ]3 j
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ u& f# x. w- R* g( s
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 q* A/ S c# Z, ^7 U2 [# y
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
' f; n6 {; \, [% {9 D: A│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, ]* L l* m3 q. j& {5 t- |/ @# C9 k
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" W8 N/ f) U6 ]3 a9 [0 h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- Q* S' {8 B: d& @% N
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* I; m- r6 A5 l* s) j/ c, O7 W│44 │ShockWav│10│60 │ │* │Shock through enemies │7 ^$ e, l9 K9 k* m( f
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 B3 |$ x. n& D- c1 y" h│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 ?" H' u* [1 s) `1 `│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 s5 v) [* W1 d( C9 F) f8 |│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, m7 w9 s% n8 |6 D2 w' k- c, m
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │* {4 Q* O$ _& S% m( A9 ~6 [; J
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- f" r7 e: v5 K8 {! H6 \0 j3 ~6 W│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- \( j T7 J+ x8 o$ M│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
, w ?9 K0 f( }. b! x5 v│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; z, m& t6 O$ b9 }" R$ [
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( c8 }! w( N7 v x6 ]
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 y- l3 C% c( O
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 I! Z! ?$ @8 W5 I! D# F% O
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% w _" _/ \# q0 V$ Q3 v│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
A2 b5 W9 K% C- d# Z/ q/ I) q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ ]- ?. Y! v) l│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' h7 d8 h, x2 R1 M( Q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' G* |* q, C# T7 }7 K, z' V5 A│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) `& {* z- d6 H ~( h
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 U8 S0 O9 E8 s! D# i│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& c; [4 N! c9 J/ l, `│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! `8 E. x, b; A0 j
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( A. c, j8 v$ I- P. K: U│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; M- H( G0 U2 k9 I9 W│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, _( k) }+ a- C c- E5 l│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 r! j' h; b% l2 g- W s# V, H0 i4 N% {
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 D" J$ D& F7 e6 a. g# g$ L│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 }6 T. B+ P% r% ?" v' R+ L: V│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 t% X) @2 h8 u5 x$ l1 I
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
l6 T# D" I3 S A5 |" K5 p% V│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
9 y. n0 p) U5 _/ S│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( ]& {) C* v+ f6 E9 J6 P
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
/ c4 t- |) d |3 `/ {│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
; t4 E7 a8 K/ g' Y0 o0 J│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 [6 x7 X0 L3 O4 r6 w. }" O) J
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( `3 V- t. E( y1 z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 o4 F |# u2 d& i│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │$ _8 z0 E4 g6 W7 r
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! V1 h5 l# O- l" V
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 R( ^" C! _' R8 C9 _9 o5 y) |│84 │NoBeam1 │66│200 │ │** │Fires if something behind │! o7 n& V# J: Z7 c. h) z( o* H* r" j
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ W: l4 t/ c4 Y$ d6 l# m6 u) i: F$ ^│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 f6 k+ m" i- u4 M3 O
│87 │Hammer │16│100 │ │** │Hammer smashes front! │) Z* S3 m% _" y" A6 u* h2 b
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │5 p. M- {" a) j3 }( `4 {
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! N t$ W: e& ?4 Y1 D$ L4 n
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ ~6 g* c4 b4 x9 r6 ?( J# b0 x
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- e+ P+ U7 X; ]! H4 q/ [) l│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 K3 k; U, d6 D, T- K3 C8 `" l
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
- D3 m8 R3 x' I& ~9 ^3 h│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ L' E& Z+ v( D, ]│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 E. Z. F( x* Z U( j; Q2 d+ v
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 Q& |5 q, _- m" v
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, P/ H- L: O( Y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
6 f3 h9 j# q3 d4 L& |5 T│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 X+ I* T0 g9 e9 M│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 u( l. O* N5 h7 N' o5 X% H% t└──┴────┴─┴──┴──┴───┴───────────────┘; W) ?; e0 t7 U; ^
: B9 F2 h9 ]& s, j! I5 C4 D4 kStdrdChip (Part 2)! q& Q" N9 P9 [. d9 `
┌──┬────┬─┬──┬──┬───┬───────────────┐
* G* V3 [+ u8 D$ m! @│编号│名称 │MB│攻击│属性│稀有度│说明 │. G1 M) k" l) H4 }. Y. r$ b" u
├──┼────┼─┼──┼──┼───┼───────────────┤
- w- d! s" F) r* g! k8 B9 l+ g│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 _& @& J8 `) `6 ^* q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 p! O1 L( k5 e0 {5 Z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│( L6 i. w* h0 ^; [2 z# \
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' T; k0 r$ p6 J* Q
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
1 k1 P% B" j f7 [! E) G│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! B) ~9 i y; m9 s4 g7 T* R$ e
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 `+ E9 z: L; {0 c
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 O8 f2 r, v. @
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │) t9 a' r; i! w' R. @' O
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 B! c" [4 a4 v. n│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │: S3 l6 a( E. i" ~; S7 q; c
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │* W M. c1 C/ L% I! V
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
0 _4 Z6 r8 {. S+ b0 c│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │! G" X0 E/ J2 _3 |
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
9 S* I1 z8 R. [/ \! x│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
, o0 L& V5 @# K8 s( o- B│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
1 A7 f8 C! e# Y8 N2 F( D│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 N. r( I6 X' i5 |2 e* e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) e: B! w% N% b│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │" z- l2 L" Z/ ^+ p" s4 ~, `( E
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' ]. A/ N7 \; d8 Y1 n# _- h% l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* J' A8 \ P5 b+ P* H
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 f7 c6 A! o& G% N: h$ @2 D0 A* Q
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
1 l! N( A4 i3 _/ g4 C6 O│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 q: _8 H: O+ M3 N0 x
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ e! [# o0 D& e7 B
│126 │Rook │30│ │ │*** │Protects you from attacks │
! U3 M" `( @, r9 Z# F4 u& r9 f│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" O" ]- |' q F- X│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- R) x) [9 G- p; Y; W5 f2 g( d3 S
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
* b1 I* \' L( l/ H2 s3 t│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
5 g& v- A6 q1 S│131 │Lance │46│130 │Wood│*** │Lances through back line │
" B& k7 Z0 K9 G) |9 x│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
" a2 M3 {# W9 }│133 │Guard │5 │ │ │* │Repels enemy's attack │
# l8 e- t0 M" ?% z' i8 C9 T│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
A& U4 Z5 p6 r/ B6 d( ^! x│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │" W2 d [+ x5 l% T
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
/ U2 ~' g, G) I3 U" f│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- w9 U/ ^# R- x- ?7 b$ }│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 u+ \5 J) ^- Q2 { Y! L* O│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! E; f; \1 x- d3 D/ b
│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 B1 ]5 N. L; w8 L
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 `. T8 ^8 {6 V* S% D: M' U│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 A. D$ E7 \( I G│143 │Fan │14│ │ │* │Vacuum pulls enemies │9 {0 c0 }7 Z9 k) P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' W; |/ M, P, a* e( V│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% X3 }' ^/ \7 D# F
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │' }& T6 t+ j, y/ `. N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 k# ]3 D; y7 S' V; | y│148 │Recov30 │8 │ │ │* │Recovers 30HP │' Q3 ]' F$ m3 q# _
│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 u4 S! V" N: A( ], g) O2 G│150 │Recov80 │20│ │ │** │Recovers 80HP │) b. o: H$ L9 e
│151 │Recov120│35│ │ │*** │Recovers 120HP │6 P3 @1 L. R' h) l( p
│152 │Recov150│50│ │ │*** │Recovers 150HP │# Y1 z8 e( o8 P2 n. m. ]
│153 │Recov200│65│ │ │**** │Recovers 200HP │7 n* z6 Y4 g( O5 Y+ T9 r! N2 y, A
│154 │Recov300│80│ │ │**** │Recovers 300HP │
% i6 M* Q) R4 A* S' ]) o2 Y5 U│155 │Repair │8 │ │ │* │Fix your area's panels │3 Z7 a, {$ c( L6 R4 n
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ K/ K. \# n: b9 o' B
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 q) H3 q/ S: j$ {! T
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
& k1 i# p# [+ G" b) ^│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 ]) I0 i0 _; u6 d
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 W" [: C, x$ P l8 x% K& F$ c5 K# O│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
& s- F5 T2 f% b│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: M+ u6 H `8 g' w# z2 ?6 ~( v
│163 │Invis │11│ │ │*** │Invisible for a while │
2 a& |# o7 T# S! \; N│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ s9 _3 y, _ W
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. g9 R$ E& r2 q│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 H# W* W2 x$ k6 K* L) v9 t3 E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
4 \+ D$ L! [6 S/ e2 J4 A. R│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" A) v8 i5 [0 w( {
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │" ]0 F9 ~9 z" S5 S) h: [$ h
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ e% z3 ^) t# r: ]& B
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 S/ _4 N! t$ Z& f: n
│172 │Aura │55│ │ │*** │Repels attacks under 100 │, h/ C! l5 i6 w& z9 N x1 E
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- O; R" V3 D: U: w$ ~
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* p& F [6 w+ L/ U# t( G% V
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 _# h% P2 }8 Y% F! j' X* F9 J; R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ F5 x$ t* g5 `3 `: S1 c6 p+ Z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │# s9 X/ h# [* K1 X- P
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
\" e5 a9 u L4 k( s│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 V) a5 X& z! a2 x│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ L9 W0 \0 z$ p- h* h, F$ L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 `" q2 R7 F* ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" J5 k' G( q9 O9 @) r
│183 │Hole │55│ │ │**** │Open hole to dark world │. l2 R) Y4 [( \1 U5 o
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
6 a6 ^; o" M+ }9 G3 v│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, ?! x6 ], a& L" E│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ X" Q1 m: r. H8 G* A* O│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ k0 k; Q- \& Q; G7 C│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# }1 w; c4 \ G( }( ?│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) u" j3 J7 R; f( B; X+ _
│190 │Snctuary│54│ │ │**** │Change own panls to holy │, v' I6 e& u& G+ J$ u
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 b: k- ?% q& {9 `+ d1 R│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 z+ D7 I" x! C
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' x( r. L2 w7 H9 O* i
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" p. {' Q' j- M. e& b
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
& I7 ~& | c- R% n+ j' h; i│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 l5 x- {/ R7 U1 f4 h7 B
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% M7 M& E1 S- T7 [
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% u( y# |/ R% q/ O) ]# L! `│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │# O% Q: b( S/ u+ }' B+ w) `. s* T4 Q
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" K8 X2 k3 }% e: _
└──┴────┴─┴──┴──┴───┴───────────────┘
& i$ O. b' P7 W# N2 U7 p- E! h* e8 x6 ^, `
% A& f, Z% p- J9 x
Mega Chip( j! f' N6 y* p) t
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 J u0 c- p7 P6 M! c1 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 c$ {- h( k4 m( ~- I├──┼─────┼─┼──┼──┼───┼───────────────┤2 b/ d* D1 x7 f1 ?. S" _2 B; C
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& o/ |# m1 u+ E0 `
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 n: n2 j) e) B( I6 x7 N3 x
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. [& S6 C4 V# y! g( R' V# o: S3 V& L
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 o/ N# J0 }! \8 M3 \" ]6 ~
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
@& Y9 P" c# b, a' c7 D│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │% N4 e1 e, B1 d1 [
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- a4 `- k ^8 P/ u7 ^9 J0 m' j│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │0 T# L; ]3 U* X8 ~/ h
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 ^/ B$ b& y7 E" d* v' [
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ w6 \ J# T# \+ v2 }+ h5 E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ m7 b t( I0 Z/ x- t8 u: D│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% [6 R% e4 j; K' V0 [6 v│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# f6 e: j c/ v( s6 b# J' s│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 }7 p2 G, @7 N0 ^
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: M }3 i- j8 @' B, s6 l9 J7 c# ?│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ f& d, \$ u# h
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
q. [# |! M* v) c+ K- j│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 p0 ~5 A8 H, G1 S/ @! l8 S│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; `) g) k. A6 L7 J/ p3 Y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │8 I9 U% N V( ~ i! H* `, c9 }
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 [, y6 T, K- S4 W2 M
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. ~, `- M9 i2 H" M1 b( m
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 K; Z1 \0 y- V- u6 s! [│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
9 `/ S9 u' J( m│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: ?; ^1 G9 @: x% a) ^1 q
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │' O& S; r* P) f- j- l2 v( ]
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- g1 M% L0 Y7 y) K( H' p│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │5 E: X! t1 Y% Q! b
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │+ m; e1 f! m% {, H
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! ~& @) l; l+ g* a/ R
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
# N' \4 N! a6 ^ U! z* ^) d" a! R│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 O. m, [# [1 X' L0 ?7 I% O( J6 j
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │) J+ q4 _& Z2 Y3 E: F
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │8 M# p$ _: {3 Z1 n
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 p) @0 o9 e! S# y, K0 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 V- M C& Q* V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │: m6 A* y) H! n4 h0 N8 f" J
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
' a) h. A% m9 H- b│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ Z+ s- l+ w0 r$ `/ v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 g/ ~% |+ k- M% f│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
$ ?. \* v2 b9 b│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, h, N& A+ m+ N2 Z' r ]# s│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: U6 ?6 b! t, W" s3 v; Z3 Z1 x) h+ d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │/ F }: g; H$ p w! W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- e1 F; d# |- F" s+ q5 l3 ?│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
' N. t- w8 g7 r│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. ?# ^6 P+ p( E│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
3 Q9 F# o9 w. J; z m; Z1 a│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& O8 w) {$ }' I; {5 U│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: y0 _5 p, F, l" ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ a3 ~3 {+ m, u: n* A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
- s- e+ Z6 b+ \' U6 B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
$ Y x" } ~& [$ F+ s% \4 S│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ }- @0 ?' i, f3 M# j5 i) V4 k
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 y2 r7 y2 c8 d {! c) B
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( ]2 c2 {8 ?: ?9 R# @/ S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ X8 a9 f' t4 p- R* C/ J( N
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
* K* I# h/ G4 z( e$ Z+ s│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- x3 G ?3 E) F3 A, t│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" W0 _. ?! m- A; O2 s2 Z! S5 ]
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 Y$ b* N) U' d+ k* Z8 _3 D0 W│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& L. X; C' Y; X3 n! s' U5 |- R2 e│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 @* C: [* h1 r) R' Z1 k$ a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │2 F- V$ T t7 i" I# y# w x
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# h0 l% l! c7 [+ z) I9 y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │( ~0 k" G4 `: L9 c
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ v4 ^$ S6 J* Z( X│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ `" e }3 p- y4 |4 N0 n( M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, {) h8 L( M( e. F5 K( L3 O: g│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ t9 y$ q3 G$ l5 M, I! o. k' @) B
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │) [: A, i, E8 t4 P P) b
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 L8 M B! W, M! {3 }% ?
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │0 _* e. C$ G* C4 e( O
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │2 V7 J& s/ Y. c; u
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
! X8 R: e# y: E│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 p' l$ l6 ~/ e+ U4 R3 f. m) y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' y7 d ~1 `- y4 \# ^! f9 t│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! _! T4 X/ z+ x8 c/ ?- S│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 x# k; P. R, r! H* ^│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 W1 j* x5 k- ~
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
. Q$ N, ~8 n. {8 c% J- N│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& ~/ b# k9 A- [; e v│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 E/ l# C1 o$ X7 w│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
z7 q& D/ t* H0 R0 ?/ w" T/ _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 i& L0 \2 l+ L8 m# m( L8 w└──┴─────┴─┴──┴──┴───┴───────────────┘; a! C) _7 j( a$ I+ |- ]' o) g! Y
* }& L8 R. f6 D
3 U* M, A- k* \) o8 rGigaChip (蓝版)
. n9 r2 C1 \% l" K$ Q8 P: z/ {& ^- q┌──┬─────┬─┬──┬──┬───┬───────────────┐: b$ c8 W' x; }) Z$ Y! J
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ a) [6 K8 _: o/ q├──┼─────┼─┼──┼──┼───┼───────────────┤0 M' z" `; Y; U6 P
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 g) S. F0 M2 B& i
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │" Z% X4 }- H: C: n- A3 k
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 J8 k* u4 d2 o- l' ^: P! B│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
: W4 Q5 w$ X) |' ~5 d! N│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# S& C6 M0 I% q& U+ Q- i
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% i, J6 N' ]" X( K' M│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ c1 H1 x; }# c/ ?$ Q4 R3 @│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 i% F9 ]3 v. S1 i: G- S│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 {" d( h; S4 Y4 S& f
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 g I8 M9 O+ L" K
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, d8 a) f" T( t5 s3 L$ D4 g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │! m x q* F; R( j7 E
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. L3 A, z# w" S8 e
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
' v* u- @& u. s u│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 U9 s2 ]& @, P/ W7 A. Y! [
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
$ u: L" A# l) z6 i, Y% u) g. M│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: f1 s2 Y$ \6 b, z1 e7 B# ~% n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │. t) O2 C8 p% b8 \5 a; l. K
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ `* q- s! y7 Y* |
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) X/ T6 d6 v, Z# X% w└──┴─────┴─┴──┴──┴───┴───────────────┘
5 H( W" a, G2 V7 U/ b5 X! h2 J6 B+ W, |0 [ k6 ~$ }
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 y5 f: y* ^0 F% Y% i5 w┌──┬─────┬─┬──┬──┬───┬───────────────┐' ]( [ v7 N- z/ ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │- t( Q* S+ m. U. o, c8 T3 p% `3 B
├──┼─────┼─┼──┼──┼───┼───────────────┤
; D' q w8 u4 h+ C0 t" y0 p3 Q: S│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 T* g3 e% [$ [4 {│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
+ M. J: Y" v# b! V) [( W% p│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 P" X: G; S; a8 H6 X7 I│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │/ X1 E6 V4 _$ U0 T3 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |