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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创1 j: T% \/ m) [; C9 u
■ ●■    http://www.NewWise.com 6 u' X' D% B% k& n* V" K" f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
' S; T  W8 Q* y$ m2 G5 [  T/ |+ R& X2 Y

6 _3 h2 a6 L4 M; Z4 P- U# r           洛克人 EXE 3 Blue 卡片组合: T& J4 d7 F' {& D

( B/ r1 V3 Q& k
* E, u. K$ A! k4 O( G2 U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 `# c- Z# r) U0 ]8 w
大家要看日文版的P.A.或详细攻略,点击这里吧!
& O1 [$ ?0 z4 d& |& v: a- q; h  k
====================% q; K- N1 k3 w# Q. S0 b* @
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ e2 Q$ i" A1 n# }! f! q3 Y: g

2 A* G- n7 b/ Q6 Z+ c8 T5 N以下内容格式如下:; {# c' M# i# u

" n' w; P! T, M: _- `编号    名称+ U( A. W! c4 X) G: U6 M1 c
说明6 {# F, J* q( t) w' g: f
组合方法
0 y* [4 `; i  n+ Z" S3 p$ ]% A# i---------------------------------
) a2 J3 J+ ~0 o  {$ \  n; p; M& U. e8 v01    Z-Connon 17 \6 Q3 R; d. h9 l
Unlimited Cannon for 5 sec/ y0 M6 O8 l1 h' g# A& s, ]
Cannon A+B+C
8 B  L( a# h9 @; R& jCannon B+C+D
- Z) _: G% n; g" H& \8 u& ^Cannon C+D+E7 h" s5 l: ?6 X. r7 S* B$ V

5 H/ w! s2 Z- s& u+ M2 |( @02    Z-Connon 2) }2 c; E$ o6 e; M  c5 z
Unlimited HiCannon for 5 sec
- m1 B# F. E& \9 d3 x2 H% EHiCannon H+I+J
- L# W6 J/ k; sHiCannon I+J+K1 i0 |$ G0 L( o+ i: W0 g( W- \
HiCannon J+K+L! v1 C5 q, H  s5 W) v1 Z
% B6 v' b  Q4 w% v$ e$ z2 d
03    Z-Connon 3
' ^9 ?  c7 `2 Y; tUnlimited MegaCannon for 5 sec$ x" C: Q" a, A9 r( m
M-Cannon O+P+Q
' U. e5 @% A3 U7 N! h* _M-Cannon P+Q+R
" V: n. P2 U  e1 ?4 |* CM-Cannon Q+R+S1 L+ `9 d: H, V/ W4 l
' I- [$ ?$ d0 T; B1 Q8 u* u3 e
04    Z-Punch3 I  Y! C( P8 O3 a, w0 D
Unlimited GutPunch for 5 sec% {+ \/ c# Z+ Z1 b2 x
GutPunch B+C+D( n+ A0 \4 Y7 h  A8 _1 w! ]1 F
GutPunch C+D+E% }+ V3 j7 w6 D9 P/ S
GutPunch D+E+F
# v2 d. R+ F9 d5 a: p5 g0 e( ?. \, Z) I1 r5 q% J7 F
05    Z-Strght' G4 l; _; _2 s6 A. o/ `9 z, n
Unlimited GutStrgt for 5 sec
: d1 T4 ~( M% M% s# UGutStrgt O+P+Q, m2 U& p% z5 z) r- l* e
GutStrgt P+Q+R
: [: l# F( W2 t7 N6 tGutStrgt Q+R+S5 n+ y( \% j9 ]/ [

, v" n+ s, ^8 }7 o06    Z-Impact
* G$ _$ {. L  WUnlimited GutImpct for 5 sec  W& R- \0 B7 }/ J" O* l
GutImpact G+H+I
' D. I3 o4 V) e! w, p$ [GutImpact H+I+J
- y( d1 h7 Y0 v0 [' M9 {GutImpact J+K+L
7 E& ^7 v; Q) U' F9 |7 ?# m9 q, Q, I9 L3 P0 A3 Z. \, J5 `% F
07    Z-Varibl# q8 S& U7 V8 Y, b8 q4 x
Unlimited VarSword for 5 sec
! z8 ]& b7 p# G3 cVarSwrd B+C+D
3 v7 _3 u4 {& z, C) \VarSwrd C+D+E
* G( n, r: j) jVarSwrd D+E+F
" E: @4 J0 h1 s2 n- `3 v' d" h- ~! n9 G! v
08    Z-Yoyo 1
: h7 b9 U# S$ [' q6 `8 gUnlimited Yo-Yo for 5 sec7 F, v% I* t6 y4 d
Yo-Yo1 C+D+E5 |9 N" n% q( K  c
Yo-Yo1 D+E+F
0 s4 Q  l# N8 o% |' `Yo-Yo1 E+F+G& N# U/ R( Y, f/ ^! `
% h" U1 y! _$ h  T  o
09    Z-Yoyo 25 C4 L' l- P4 B* _% p" h
Unlimited Yo-Yo2 for 5 sec3 g* b: T; d: I/ x
Yo-Yo2 H+I+J
" }3 a, `! {$ V6 PYo-Yo2 I+J+K
9 h0 {/ d4 d: ~Yo-Yo2 J+K+L+ M; a% x1 \  Z( B% k* o' z1 I
6 I; a* ?+ i% ?4 Y( [# ^
10    Z-Yoyo 3+ H0 v: r' R1 h' [- A+ p
Unlimited Yo-Yo3 for 5 sec
9 X% h3 K5 Q8 P! ^% jYo-Yo3 M+N+O% o2 b- X# T- V$ P' q
Yo-Yo3 N+O+P& a" z5 k, z0 _/ T5 v' ^+ M- R
Yo-Yo3 O+P+Q* E4 o5 ]7 S& r* \7 P% L
* ~* x1 A) K, P' U) G! M! o
11    Z-Step 16 R; I4 {+ H- ^4 b
Unlimited StepSwrd for 5 sec
& R, U5 v) h6 S  P+ zStepSwrd L+M+N/ X3 x5 v, D. l0 U
StepSwrd M+N+O
6 I% F' m( L& Y) X! vStepSwrd N+O+P
' v* W7 _  }2 H8 ?7 [
* p/ m, f: L" y  r( h/ u0 l12    Z-Step 2* E- c4 I0 \( K; t6 _
Unlimited StepCros for 5 sec) Q( G* G" H; C7 E6 T" T+ H
StepCros P+Q+R
- i. U# T9 Y. h* HStepCros Q+R+S- ^9 w  R& U- C3 ]3 S
StepCros R+S+T3 a( }  p$ |9 _
! [# `4 \# ?( F9 w
13    BubSprd
  L$ g) r$ C7 V) t2 k9 w  `Attks w/ spreading bubbles!" I% h- C  P! Q2 r0 `
Bubbler  C+D+E  F, G5 U$ Q* N+ h
Bub-V    D+E+F
1 U4 h1 Z) d# v% c- u, ?, RBublSide E+F+G, j" h$ k0 U$ l3 C; t6 B9 p
Bubbler E + Bub-V E + BublSide E
1 {& {8 f" h+ a9 b4 n% W: {) q9 S, f$ `: ?' e+ s2 Q* X* m
14    HeatSprd
" F' T) D0 E2 ]: R2 e8 UAttks w/ spreading fireball!
& u/ f, r7 n- B' [7 zHeatShot H+I+J
7 n/ _9 j% g0 {0 tHeat-V   I+J+K& F2 A" @/ s6 o  H# V( Y
HeatSide J+K+L# I$ |9 {+ S3 u0 E& B
HeatShot J + Heat-V J + HeatSide J
" t  X' X  ?4 D2 |
( P$ E% I: _5 `* {4 {15    H-Burst
& v- W4 U% l+ v+ G, o5 b/ u+ V) ~Creates a giant explosion
% q+ a  u( i/ w0 _Spreader M+N+O. K/ Q8 @! S6 @+ _+ ~
Spreader N+O+P
4 f5 S8 J# C0 G! s( z: ySpreader O+P+Q5 G& k3 e: {7 r1 g( {9 O9 F

7 Y$ x$ a' o5 d8 F16    LifeSwrd
0 c- `, ^7 \! s! k+ ^Swings a huge 2×3 sword!
. u- V9 a; b& X. S6 v6 w7 j9 WSword E + WideSwrd E + LongSwrd E
5 H( d/ I5 P& y6 ZSword L + WideSwrd L + LongSwrd L2 j3 Z% j. J4 @
Sword Y + WideSwrd Y + LongSwrd Y
) b; Y: @0 H) V' Y6 @7 F& T+ @% u: Z, e! f) f
17    ElemSwrd
4 }2 \! Q# q% [3 gWide swrd contains 4 elemnts( T2 l$ ^' W# }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 x% |1 e: u/ m1 a  z9 j8 r! \: E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ n* E6 ~* b, D' I# s" c3 c

/ d/ P8 V0 k2 b; T& e18    EvilCut, I5 {) d1 g" J" r7 u+ p- L" n
Step up 2 & make 4 atacks
& b# O# j: W( B% R; e+ Q: JStepSwrd P + HeroSwrd P + StepCros P
+ U/ e' D0 P8 U+ P
1 q. F% U) ^/ _7 x1 g9 @1 h# x' y; F19    HyperRat8 a7 J- z0 W; z3 \  }! [/ f
A giant Ratton charges!1 q7 c/ K. W* W# `6 V
Ratton1 A + Ratton2 A + Ratton3 A
- k2 Y( N% H9 c+ H4 ^Ratton1 C + Ratton2 C + Ratton3 C
  y, ~# u. ]3 N. eRatton1 F + Ratton2 F + Ratton3 F1 F( D' m6 A. Y1 i
+ r' V( g5 O- _7 d$ }4 d7 c$ b
20    TimeBom +
& v* W5 H% F6 h$ V' W* y- sSets Time Bomb in enmy area* e( N+ \4 U1 Z; d% w) K& v0 h/ ^8 O
TimeBomb J+K+L
1 }  [& A& i2 s7 XTimeBomb K+L+M: \: \9 _4 ~0 m2 I/ F) t9 j
TimeBomb L+M+N9 R* K5 D# D( ~$ t  ~. i; b

6 p! |% _' [! r- G21    GelRain- F# U; S4 {, T( |- t
Gel steals squares
1 R/ g; _, |( C" p5 B/ SMetaGel1 B+C+D
( w+ _1 V& M( m+ MMetaGel2 E+F+G
( E4 n6 B( u* s/ mMetaGel3 S+T+U
- Q2 o2 ?. {/ C# `1 ~8 q; `6 G  g: ^$ j* l  Q
22    EverCrse
3 `+ a3 L+ c4 R. kShield chases enemies7 O: `! R, o) X
CrsShld1 C + CrsShld2 C + CrsShld3 C% Q7 V1 R) ^7 E  S9 N- `
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 _  R- |/ ~/ F, w' u
' u5 _; O- r) ^. V5 W# x2 s23    MomQuake( G7 W% H; J2 @: n1 Q9 i+ q, w
Awakens Mother Earth!
  R: B8 a, _" O8 tRockCube * + RockCube * + GodStone S
8 x' \3 ?, f: i3 B5 J0 u4 o9 D. G" B$ A! m
24    PoisPhar6 |1 r1 K, ~# j) V+ t
Pharaoh generates poison# N1 V, n" A! a2 Z' I
PoisMask A + PoisFace A + Anubis A3 p3 m3 m0 }, s. f1 s$ V5 [

- {3 B* J* s! X. i1 f2 C25    BodyGrd. C$ M$ T- F5 g& t1 }
Bodyguard takes out enemies8 Q) ?& E' W7 m/ h1 Z
AntiDmg M + AntiNavi M + Muramasa M
7 u. [3 M! r  E5 H' S6 Z" W6 x0 V0 ?) o/ l% c- |8 f& o/ e) z
26    500Barr5 S$ F  p1 L4 G5 c1 A+ ^
Barrier absorbs 500HP dmg
) i' l6 i/ X& |) M! R: k4 ?+ c+ \Barrier E + Barr100 E + Barr200 E5 u% Z6 c! {0 Y9 @$ B( F: M! n% i
Barrier R + Barr100 R + Barr200 R/ M# z, K( z! l: X* `+ F
% L  p, s5 t2 z, S: z7 {# u
27    BigHeart
* {4 ~/ v6 ^& ~9 \3 RAttacks, then heals HP!
1 Y3 ~# i; b; y! F% C/ ]HolyPanl R + Recov300 R + Roll R
/ r- W' J+ x. c) ]' z  j, m$ DHolyPanl R + Recov300 R + RollV2 R
/ w: x) c0 O. Y8 Q" |, }9 `' AHolyPanl R + Recov300 R + RollV3 R) ?. c" }8 m" C

1 s/ E1 }. Z3 X3 R$ Y, }1 w6 x28    GtsShoot
1 s. b3 f) V4 SGutsMan throws MegaMan!9 U2 R  f5 Q4 t
Guard * + DashAtk G + GutsMan G6 x, l5 _' C0 P" F! y& f
Guard * + DashAtk G + GutsMan2 G: L) G. I# a, q4 N" t8 e  l- O6 s
Guard * + DashAtk G + GutsMan3 G
( V: z9 s+ N, fGuard * + DashAtk G + GutsMan4 G
/ W* x5 Y( k1 l
2 b- _% {6 f3 P6 r$ _* ~29    DeuxHero
) X+ H1 u: E- G/ d# JMegaMan & ProtoMan team up!
5 Z; ]- y+ e% D/ hCustSwrd B + VarSwrd B + ProtoMan B
! g* l6 {) z; I; O; W  |, d4 ?, u$ oCustSwrd B + VarSwrd B + ProtoMn2 B
9 n1 p3 s8 m3 b+ H6 E3 V" u+ YCustSwrd B + VarSwrd B + ProtoMn3 B. Y( W( z7 G( x( k9 _! c
CustSwrd B + VarSwrd B + ProtoMn4 B
; g: I, H, f2 Q$ g7 Z' a! P/ ^
4 H" }1 l9 X. q30    2xHero) Z+ W7 R9 z( A7 g
MegaMan & ProtoMan Dual atk. \" c+ v5 ?7 x3 @$ E
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, G1 ]! Q/ J5 q9 l7 E6 B% u1 e( vSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 ?1 e3 ]( v1 ^; J/ lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 H1 P) s# h/ k- D6 F7 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 o3 C- }' l% w' X# H
" [& v& m0 d% v
31    PrixPowr
3 C9 g4 \2 p8 Y) q$ h; \3 Navis attack at once!; i: B: R9 L$ e( k, g1 q, v( K2 i/ s
Team1 * + Team2 * + KingMan5 K
7 o1 E2 H4 {7 X% n' ~3 b4 ITeam1 * + Team2 * + MistMan5 M
8 a6 f7 z' Z4 zTeam1 * + Team2 * + BowlMan5 B
4 Q, M# Q( N8 I  m7 c; h8 K, T
$ K( z/ s) \5 }. P6 F: s8 L1 h32    MstrStyl. E% a, Q9 U$ n( n
MegaMan unleashes his power5 d; d& }6 B5 L/ }* Q  e
Salamndr * + Fountain * + Bolt * + GaiaBlad *# g5 D- Y9 R3 b9 b. ~# v& P% Y9 V8 g

% x9 H# C8 p. e1 b  W* |/ QStdrdChip (Part 1)
% h: @  b* g6 u7 D: ?& M┌──┬────┬─┬──┬──┬───┬───────────────┐5 _+ g& e0 t: B2 z) J
│编号│名称  │MB│攻击│属性│稀有度│说明             │+ G0 c& D3 k0 K) Y9 R+ \, r
├──┼────┼─┼──┼──┼───┼───────────────┤
* c. V) [1 h9 H) k8 D. B+ H: L│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 b+ p" E3 U! `* R│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │0 S2 d/ [9 g( q/ I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
$ T+ `4 A$ _8 w│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │$ t" g# Y2 {0 b4 w0 Y8 u
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 A, }8 \% ^6 m4 _, `7 j3 f4 i
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- J. s' z8 o" ^* P2 c│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
9 N) R) V, G; l2 A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( Q+ f# w1 u- b" \
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. [; _: S7 f7 Q( d+ Z1 R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
# @: v7 }' j" l8 U8 o. H$ m2 d+ t4 a│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' [. h4 h4 _' d7 V2 p% O
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 C: W# V: C* Z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 f' O# h( @6 ], \' ~# u. u
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) r5 a0 I2 C9 K; f/ ]' V2 ^│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 c" j( c! l# P
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) ~: O2 k& p& s/ c! i/ S│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
2 V4 s6 z8 U0 D, o) }6 a. E  A+ I│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" x6 ~5 L( K( _  O
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 u, @& L5 M9 i9 H* J+ v* T* M
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
8 d/ G2 n& Q; k$ r4 r│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 z) @+ c2 t! B; u5 a' e
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 h, P7 H4 p$ Y$ c) G/ Z6 }
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
3 S8 b6 {/ S: c& ^, l" D' H" o│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ n0 ~' w5 T$ a; m  n│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 Q+ c! g3 Y) P/ L( X6 a│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │/ r2 a% j& }; n' |
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
  Z! k  Z9 f" L- X' D, d│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
* _, E' l* |0 \4 \8 [' X* F& f│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" B  B& g1 n7 C, ?, l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 D- M& C: `( T) t' t
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 `* I5 Z# H  X7 X6 m3 ?
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& u  t* ?% @- T( l& I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │- Z7 N- ]* `, b& y! K
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 G. z3 }  U4 z( l' C
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' a) s( u% _0 B  v/ m$ w│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# h4 X, [" ~2 i  b1 D6 L
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
  k! |% ?# z& i8 g$ F9 X│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: |& E  y' H9 V8 a4 X, f' l. [│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! n% @! v6 x, j6 t. m3 ~$ [│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 c8 o6 ]+ j+ Z8 a│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# e0 v, W$ e! I2 q6 D7 X- s
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& K' h! w* J1 }' Q1 r5 G( V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │' u; o2 ?; C. W2 `3 L
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
0 M& ~& \1 s! r4 Z- A│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* u& N; C* [" K" R' }' |, _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' O8 b& L$ f8 v: l
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  ?5 G3 P8 \3 N4 a* D( W
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │  L' N" y8 _% D! _4 V, P
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
* B8 w% `9 f) y/ d$ F8 j│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 p, X! Q1 i9 x  s
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. I) t$ i  R$ o. P, d' K  l. V  P' u3 T
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ l+ q( \, j# b9 r│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; c4 p9 ~6 P' o" J% V: E  s- l
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; D* t) k. J8 t; q; a3 j" R& \; y
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ j5 R9 E2 @* Q" `│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
2 C! [- n0 n8 U) @$ p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 q9 p0 E$ C. W) X. z& F
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& N3 P8 I2 o% @6 ^. ]│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 Y; g7 p( P3 n│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  @: l: B! w2 A  }
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
& {; L+ q9 b  ?3 E1 C│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 U1 N/ r) j, m% c8 m│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 {2 \* Z, w% j' E2 K; b3 y' k( H* G& @│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 n  S3 a5 v. L, Z' p1 Y9 K# i3 v│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& Y+ ^3 i! K' h$ ~6 Q8 v
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │0 O3 r5 X, f  J9 U
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: X" B$ {/ P! P$ P, k& \# |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │. b' Z" W, |. r' D( u
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  F8 C* P" K4 H6 ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │/ R$ e5 e, b* p8 x! p1 `
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │- l, T  q, R- S# i
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) @- v% n8 S0 S8 |
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! N$ q( J$ @7 `) \' B1 n│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# |. |+ S6 {8 U& o6 B! c
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* q# v  {9 D" X) H) u2 G# O. F
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 {' r7 L% z- {│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 d  O4 d' t: t' ?│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* _( V7 a, q9 o0 ?' x6 e│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" |) A0 C2 {+ U( _. a6 @. J, N
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │2 C! i  M$ Y+ j: o: e
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, b" l) c, _/ t: u
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 E( `) `9 y4 x8 a│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& b5 C+ ^/ z( y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
! H- T$ r; g1 e7 f│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 J( Z& O0 \# z: K  \
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
9 ^1 v3 g6 y" @! r│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" f6 v4 @+ m7 V$ |" N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% n% W& g: w, g5 U│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 c2 |) Q2 Y  k5 {│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) V8 w9 P' b  v4 m│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" [' S# Y9 ~( r9 \6 d+ a8 g
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
$ F- P. h' [6 ?( G6 n, j│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 F: v+ |/ F1 @" n" o- H
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; X9 g& ~6 g3 V% F
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: o+ {5 {! ~- `2 ^- T8 U│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 G6 M6 u( M9 k( C│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 Y5 g; n7 W7 B  ^4 C│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │" e0 l: b- C$ _/ F" H
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: C" S3 g( L. t│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% ?* @/ I, ~, t5 M6 I) o
└──┴────┴─┴──┴──┴───┴───────────────┘
$ o0 E: t9 T8 |/ V5 U: h0 [0 Z; A: J: }: T4 J% f  A7 |
StdrdChip (Part 2)
- X* l: t" e/ T* w: `! `: U- o/ j┌──┬────┬─┬──┬──┬───┬───────────────┐# n; `  j, b6 `" H0 B( k
│编号│名称  │MB│攻击│属性│稀有度│说明             │% v5 L! \, A4 V! ^" x: H" _) s
├──┼────┼─┼──┼──┼───┼───────────────┤
8 Z: j" L& X/ b4 w& f│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ @, C, t& L3 h$ T- w1 z- b2 E0 ~
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) ~( f( i5 v) g9 c7 A! C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# Y( F2 k! ?- z, X│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' B/ C2 v9 g  ?, h& a, ?3 r
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 c% G- b  b  g; K- \│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │- H* w3 c# \5 H! E- A$ w$ `/ H% L. E
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 _! H4 U* z: ~/ r* H0 j! I+ i/ r$ B
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 P6 N! w& q" j* D* ?4 U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* i6 A: K, u- X7 r│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
. ?) X! v$ [9 X9 ^# n2 r- }) l2 i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │8 A. c% t# E' K0 u! ^' w6 [
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 B- }5 b7 e, \: h/ S
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' C  H3 W1 R3 g' Z│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 f7 d0 q" `: m│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 }/ ?; E/ S  h1 }# }│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │9 V" N5 W6 m: o' j$ b. O+ u% j- f
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' O; w+ A4 {* S8 x$ g, \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; v1 e# i; d' ?0 ?# A: ?│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! J8 @3 C) M, D  n│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │& B( u- \5 C) Q2 k
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
( l/ K5 g% P* U5 }& X! w* {│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- }0 d4 U3 C) t$ b3 \! [│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. Q; @) R- c* t; F4 P+ W│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
6 t3 H) }" s3 n6 |6 D│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 _& C$ [+ ^7 H. J│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ A' G* c7 u- j1 l
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 a0 [; d9 X& Q: A* N│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │6 x" r. I) L1 E( Z) b. L; s
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
+ F; G' V; e* C! W* Y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: e; B! U8 T- H2 G& q% p8 \. P6 g
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, i3 |% n: X) A) H4 D4 t. v
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
2 ?8 ]% ^* X. H+ `) t( i+ Y0 M│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  b* o+ k! f  O$ k
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
8 s1 V$ |8 @, r5 T│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │5 v9 S3 X$ N0 A* C
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │' v  |' n$ }5 M: j- T  I# x
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 q; w7 f( }5 v' }8 j
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# {6 t; D- H! l( f
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
& [# b+ t* ^! P8 W/ u2 H3 b$ e│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │' E; |3 |5 l! w0 W, @% g
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: @1 h# Z, ]0 F8 W( c* I1 k0 `& v3 k│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# |2 b7 a$ U4 c+ g9 W  F: c3 T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 h  O4 C' \* i* e! y/ i│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 ?+ T, G/ k, Y2 g: D8 [
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ M; S' d1 D9 }7 E% z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │% a: I+ p( @3 z/ G
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  v5 R; g  Y7 S/ W8 D! j! v' V! ^" K│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ z; B5 [( U- }# N$ t2 [0 W0 D, }│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 n; h9 U0 N2 J% d$ ~
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 B- O/ @5 y, J' z3 Z; g; n5 d+ t│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
/ L2 a- Z9 J, Y# \: u8 P  K7 @│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 t( z! ~( M$ \│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ N% W& G# a& D, {5 C# z│153 │Recov200│65│  │  │**** │Recovers 200HP        │* p3 l4 X* J0 `( g: n' _' f+ ^. n
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% x4 k& _. f0 s+ O7 q' ]│155 │Repair │8 │  │  │*   │Fix your area's panels    │" `; Z' z/ C* A/ C" E7 F4 y: [
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│9 k4 I! S, z1 n- |8 _& R" l  C( D
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: X' P- w7 a) c: q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ L9 D1 p' S) a
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 h0 ], X' T  r# K9 e6 ^/ a
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; c" }5 A& t: x, E  F; t  |
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
) d. L& f% |, D% b# I$ i; A* }: P│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 P* G( x4 B: ~& Y│163 │Invis  │11│  │  │***  │Invisible for a while     │
- @9 e9 I* p$ V2 ^+ ?, z+ p│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │4 Q  E- ^0 U( i9 Z5 a- M
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
! m/ j$ b3 y$ t9 j, `: v# {│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& u9 f' U0 C/ C* C; O  W│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% _3 J+ X# Z  ^6 _( p( m│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
- Z4 W% p0 V6 @8 p1 C│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 \2 o7 O7 W1 B/ s# J' `  @. g│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │$ z+ K( ?6 w8 B) J8 o! M
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- S5 ^! g5 k: Q" J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │1 C- t# ?" r$ Z% \$ u9 H6 h& Q
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ P7 p2 N! D; s0 _
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 }0 V5 H* @: g8 k7 V$ Q& e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 M; V8 t, Q1 t" c2 s- x) n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  ~$ ?' ]. P' X. w% g│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: S) M# F% ^* m  u4 k│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
, E! U$ Z' l1 _% p8 ?  J% Q│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 Q4 ]1 x7 l" Y8 z9 |. z4 x5 Q' k
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 T6 {+ s/ X1 R( ^: }+ o7 Z( S- \* w3 @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 K. f# A4 y8 O/ L- W, x1 }$ E
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │' g0 `8 W; v' x  u3 U+ r
│183 │Hole  │55│  │  │**** │Open hole to dark world    │- m! ~7 {: Q2 F
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
. v5 C5 }$ j. ]( o1 M3 m* Y│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 a2 o/ x. R, w. _! [5 E- `│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! c8 ?( J7 q) r; S- z; `
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 V: t: |/ D* Q│188 │SandStge│18│  │  │***  │Changes all panls to sand   │" c& X( G& @3 @$ ~0 o2 s! J
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
  ]2 x& `: ^& g8 Z: m# ~* k. f6 t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
$ B0 w6 ~; w8 O│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │# n+ d3 Y' v7 N& o
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* {8 o1 t# V, N
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ ?. _+ `  k# O0 ^$ Z9 Y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 P1 x% [1 e* h0 Y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 l4 O' ^" Z# ?% ?0 Q0 o/ f) L│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. l, K5 N  p- \! c3 E5 Z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: B( ~( M5 N; t! X& Q
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │" v) }/ [! j8 F' k8 v9 ?
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ {+ N, L* d' b# p/ \
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │: ^4 q: H, o# u7 p
└──┴────┴─┴──┴──┴───┴───────────────┘. Q: W6 l! h+ d. \+ r( s
% J. e5 P( e6 ?

# ^3 m. E+ J; ^1 @Mega Chip3 Q8 D: L6 h( j- d; ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) z, M  v6 c9 O7 h' G│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 U+ D- U; N3 p1 G├──┼─────┼─┼──┼──┼───┼───────────────┤8 K7 y( W) R3 m- Y; [
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │/ }% j2 }: z: B8 q* N2 J% b* r
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& T/ I, d$ Z* i7 E$ u
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ `7 A6 E9 X+ G
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( p( g  ]0 ]0 g( I5 t│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 F& k. H! V- i3 n│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' E) Z; u! w, Z$ o! o( `
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ A3 n  u; ]) a) [1 a
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) F; a0 h: g) v, Q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
# S; D8 N& i# `, c1 n! E3 X│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 O, n' o/ s/ l9 ]7 B5 T+ ?+ m│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; D) s' Q8 I+ ]1 F# q9 X9 d
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  s" @8 o/ S3 k1 H( x0 M; H/ L& C
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) I6 z* Z8 {' a. ?, \6 ^/ C, N│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
5 H* ~( K' ]* |  ]( F% S5 x5 |│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
; c- d9 h! U" J│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 K0 T! O& T8 ~! y. K
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 h5 R) _: t- h│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& E4 u% F) Q5 F+ G$ U
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │; p8 o* h$ V- R- h+ d
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │8 \" q4 N1 Z1 V$ g% u
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │0 l  x% n# w  y; i" K) ]& ^
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) E2 d. H# S( r, _, N│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │0 U/ `: [$ j; I- t
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- s+ k+ z7 }- n6 d
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 `& n' u7 ?( G│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
# B# W: P) }) u# p& c" V  E│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; o) j. `( O' p* c: v% d- c
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. g9 Z/ F) j6 Z* G0 q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, ?  {3 N0 m5 v/ k& V7 g% ~
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
2 G# e. P4 [* D9 b│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% r# l5 J6 s0 V# }6 e. H9 Q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( k9 n% Q& p. Q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! Z2 |# v. Q& D0 u│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │& P+ s& y' u# T# E% Z* H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 w' n$ j. L% J# t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' f4 r. p6 H4 m& O3 |│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' Z. d% E% G4 `# f│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 M5 A3 _! i. V$ T$ ^) c' Z: P) Y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 ^6 z' u$ C* [* j│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 N& a. ?% [" {. b1 _& Z) z; A. c
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ \: b& H1 L6 U4 Y+ d2 s
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 ~) X" X! y8 _0 L- e4 x│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: p2 L4 B7 W/ ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 B& [; X( o" s: ]│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ _7 ?4 D  g; p3 U& `2 J2 U% I│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 [6 ^1 y! [, ]8 A; o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ J7 {; h2 B  O: V
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
  m% Z! r2 N& s3 [0 ]│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- I9 z# k2 V* m) W2 c5 a1 @
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" L. I$ z9 `+ a% b* z! Q- o: y& D│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │2 {5 W, ^( J: T2 r1 V9 L% J4 n' V% b/ L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" j2 o! W: ^: _! M' A$ `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │& r( y, ]  ]! W) I
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" ]/ A3 ]1 N: H6 n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( P. M+ p& Q. z. x
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
5 b% }; J) k. c/ |│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( R/ P- |; k" y6 C5 N│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' o, o/ Q$ l, j! N* Z" O│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! z, U2 J' p/ V8 R7 z! R
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 ]  F: C+ E( `1 i/ n5 w  [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
8 a: X8 j7 F3 X  y# k1 ^│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' @# v7 P! ~! H- y
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │5 d# R" ?- w, H  h) M
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# D" c* a4 ]* i& X│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  N% c+ S! h! Y( J
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
; V% S8 r/ M6 |! t- o& \3 D1 `5 B│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* e$ B6 l' ^% j│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) _3 @* E1 N5 k│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ G  Y  X. c+ _! F' V
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 }7 `7 j: z& t9 n: y# T
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; a- M' i2 [# q# g& M$ Q9 ?! q1 Y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 H. f2 U8 w4 p" ]
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' X7 ]' ?3 l: q% H
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) N- q; t/ E# X5 n( I% A│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
; a4 k3 z# N  q6 x6 E( a" @│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 O7 d% J  \) j│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ |5 J" z5 f2 B( n9 C) o│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. J3 s  b9 H' \: V
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
+ Y, ^1 M2 m( @" W+ W( g( e  y│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │' F* G& n$ `3 B/ p& o
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 l" o# Y6 Z) z$ B
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 [" f; `/ R# e4 _9 F! `/ R
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& b. `7 L7 w+ G% L" r) Q. T0 y& Q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 ~7 o* t! y$ x$ N9 K6 S  Q4 S
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
+ [% }7 I9 l: ?( j, k└──┴─────┴─┴──┴──┴───┴───────────────┘
( A- S. h; w$ n, M& Z% `4 |! C  K# F" a" }9 p: S9 F7 T
( b8 {" Z+ T8 ~+ i( V2 ^! ?
GigaChip (蓝版)
1 E6 v* n2 l* f4 G- s┌──┬─────┬─┬──┬──┬───┬───────────────┐) D: M% i" {. N9 T  d, q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; X7 p+ ]9 y' |3 {& p# o( m├──┼─────┼─┼──┼──┼───┼───────────────┤( m# C1 e$ E8 U' H' F
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 L- S7 {, a2 |* r
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, q+ e1 |7 E! z& Y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 \% S: ]9 R) M) d; y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
- \2 @0 s4 K3 k) m9 M% {│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( a4 b4 o( c4 I9 q│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# V! W4 o6 g$ F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
0 e: z# K1 a/ d│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 g# K, Y9 n3 u% e4 h  h│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
* O  b7 x$ f3 j/ i+ J2 c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( U& y2 s* F1 P% V* Q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
% V* z4 m2 K( U/ m& \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │  b" N$ o* h$ O) d5 A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ o- R, g; w, ~, m& n1 |│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 }* t' i) l' t1 f: X9 d
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. c2 m, ]- U, n# b7 d│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% {7 K$ N: W) k; l9 E
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! ^& H8 _+ |1 o│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │: ]# A2 ]7 _9 K/ `* u: [# u
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
5 F  ~( I- O+ R$ S4 u; N│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │5 j8 f6 Q7 z7 ^* B* E, O
└──┴─────┴─┴──┴──┴───┴───────────────┘2 C  N" Z( b3 I9 Z. D. v
( f' w9 }# o% W/ J
GigaChip (白版)(只列出与蓝版不一样的Chips)
. y. c3 g" D+ K1 |0 \# ~┌──┬─────┬─┬──┬──┬───┬───────────────┐) L6 {, s, ~0 q$ x
│编号│名称   │MB│攻击│属性│稀有度│说明             │- r( v( j" ]+ f* R7 h/ W# \
├──┼─────┼─┼──┼──┼───┼───────────────┤& N5 R6 `( U# S, L( ~' \4 a! w
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 ?" \3 [9 J2 J4 \
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' l+ }) f& A$ x
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  [9 {" |3 S$ p9 ]; v8 I% v
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& G! I: ?8 n. E: ~4 n
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 n7 T' [1 T7 F0 ?" S1 `5 N
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' I  [! f) \+ b( R" t: K) @7 y3 O- [& m! f
001002003004005006
3 z0 H, B6 }  {; M, k9 v- N* H007008009010011012$ v  E3 Y" A% V. [) I
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& A0 r" B( i8 p' ~3 {

1 I$ N+ r" R' G019020021022023024% v5 O$ E2 `% D2 e) T* _
025026027028029030
8 T# A, I9 |& b' W  f- j0310320330340350368 n9 r: {1 M2 A; y( s9 @/ h3 o

7 P/ E" e. f1 v+ Q[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 [" B+ A9 d& k0 a% q' o& I+ b5 u( o3 t/ W% L- Y' b! P
037038039040041042% V; P! K* r5 p3 b; e4 F& F
0430440450460470483 a5 J9 M3 E+ _! A' P- L" w2 T
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* F3 f: m# I* H1 V( e% h1 ~/ T7 u
/ }# k8 q4 y# g, j3 r& _* A
0550560570580590609 ]; p8 B0 T4 X6 t" ~. O1 i$ M2 q
061062063064065066: h( e" j0 @9 A, `. R$ Y; T5 T% w
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 ~7 D! h: y$ t6 P8 [+ x" F
) {$ b( n  E. V* q9 a073074075076077078
, ~7 h, ]: D! A079080081082083084
4 j% f6 d% p! P+ p# M085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 m- x$ p4 Q+ U3 f3 N) D" D, J9 I
091092093094095096
; M- v* b) z" n/ J2 i097098099100101102) [2 g2 h5 z  Z3 t
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' b/ H8 T9 E( I. L* D: S3 p5 T. |6 W3 \. X* J
109110111112113114  W5 @/ F* @: N* w+ t3 l: O6 e
115116117118119120
9 F0 t) j# j' Y6 a1 G121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 e. h& G+ N. t, d, e8 n
# U2 c- z4 w) d4 ~- ]. R  K' v
127128129130131132
+ I3 E4 H( d5 _, A8 x3 a) A133134135136137138' C/ n# b  P* w' B% V- j- x  N
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& {* p* Y; }# H) k2 O$ L0 y; M) V0 J. r% u* e! J9 G, u' J
145146147148149150
' ^. {9 f* p. X* P# W* a$ m151152153154155156( d6 U; m5 `9 @- l1 R
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; q( |% o& o  w
& b9 y% _) G/ I( ~% {3 e
163164165166167168& ^; ?3 W' S- `
1691701711721731743 d/ \& B* Q1 g3 p- w5 o
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 u, R  O7 i2 t3 o/ U0 s
# W4 o- g9 _& _/ Q8 [& D7 a  |1 D2 J* }181182183184185186  k6 N  N/ F: S3 g' b
1871881891901911926 K% n* g9 ]( @! A# T
193194195196197198& b6 ~" l* F! w; x; H% Y
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" ]/ ]) [5 N3 U
# k4 P, \' C( p! [001002003004005006* F6 ]/ R4 j' F! c: U3 w
007008009010011012! Y! s* j, L6 U: f. c
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 ]. B  c/ u4 G2 h' P' j9 p
2 m+ I4 C1 X9 V* m0190200210220230246 e) m5 y3 p! a& Y
025026027028029030# i; ~; M! z8 R  i
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 L6 i5 o. C6 R7 }- u
$ I6 V) G1 X' b9 E
037038039040041042
6 w4 |( n) m4 ?& C1 a" B  t+ H! _043044045046047048
7 L2 R; k) L/ @4 `, P9 G049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 N5 l1 J, B. e, z
+ o6 M: ^0 A) b6 v; z
055056057058059060
$ e) d( A: ^# U2 V+ E061062063064065066
) W! W% w% g1 d. ^" l067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- F$ F4 i+ A; [' l

0 j: P8 P' r- n1 p# w. @0730740750760770780 a, j& i1 Q) m. q% ?
079080081082083084
4 j, H. J8 I3 I. E085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& k$ Y! @- J' h& Y6 A% q, Q( J5 f+ V) }
" _5 @  O. W$ s) F0 r9 @4 q0010020030040050066 {& p. k* m1 P! i
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