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■● ■ NintendoWorld 站友xliz原创& X: U) U2 ^0 m' B$ t2 P
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 |1 ~ I9 ~# W" H: R$ P2 y& x
大家要看日文版的P.A.或详细攻略,点击这里吧!
" w2 z! ~( l# t4 y====================
# q# U4 r& _' w3 w3 y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:8 ]. X& J1 m3 @/ m5 X) a5 ~
0 k) P4 M4 Q* A4 L" B) U- `; q! _
编号 名称% A" j% F1 z% g
说明
0 a/ c) s0 D/ \! L, @) x/ e组合方法' } j. {' J h4 I
---------------------------------
# {+ h- X4 s, C; p' M01 Z-Connon 1- I5 e; {; H ]9 l& Y
Unlimited Cannon for 5 sec* B" B0 ]* h+ d/ @6 h5 L" f
Cannon A+B+C1 P) m. O# Z+ l, ^2 k
Cannon B+C+D2 F+ O, e: q3 o6 B: k
Cannon C+D+E
* N+ D* m& v$ x/ E5 U8 g O7 l
1 e; {- Q1 J2 L; n02 Z-Connon 2
- `: u$ Z7 H5 v' e$ r7 Y1 IUnlimited HiCannon for 5 sec; y; _* v6 G z' R1 i L) ?
HiCannon H+I+J& ^' q) }5 ~ \' |. B
HiCannon I+J+K: g, D( g% C' ]0 c
HiCannon J+K+L
% C" i5 v/ z% u9 _, q8 {& e3 N! p7 v# m
03 Z-Connon 3- E7 n! w9 ]4 t9 F! n9 m
Unlimited MegaCannon for 5 sec
3 `" @6 ]2 B8 q1 g/ bM-Cannon O+P+Q
; e, ^( E& t& t0 T/ IM-Cannon P+Q+R
5 ?( W& O3 @3 k1 E+ y5 b7 E7 @M-Cannon Q+R+S( Z6 ^! I5 e7 w: e! [6 p& E
0 e, `4 |6 D* j! h6 E f5 o3 K* _
04 Z-Punch: p6 ?0 w S' H4 ~7 V. B
Unlimited GutPunch for 5 sec
% _$ J6 [; e" w# f) QGutPunch B+C+D
3 r0 Q+ }6 G$ W$ y% I$ v, Q* fGutPunch C+D+E
% w9 z8 f. Z8 F: i& WGutPunch D+E+F
, A$ B5 @8 x) z" @9 o, M9 A+ ?7 d8 B* u- P8 Z+ ?& h. v
05 Z-Strght. G( k+ F9 s; u9 Y
Unlimited GutStrgt for 5 sec8 q0 K9 p7 l: B7 N$ z# W, ^5 { p
GutStrgt O+P+Q
! p8 c1 i+ h" n6 d& iGutStrgt P+Q+R3 h; }& `4 \3 O
GutStrgt Q+R+S* U$ @ G6 [4 U/ G' Y( p
9 R1 q; t! C- w) \0 Z5 ^+ s
06 Z-Impact
, j/ U% K" H* Z6 \) @: g$ SUnlimited GutImpct for 5 sec
. ?8 h( H0 T* S$ qGutImpact G+H+I
" n1 G6 ^6 A' X% g% \+ x+ |6 |6 sGutImpact H+I+J+ k6 c; @, _. L- T% G
GutImpact J+K+L
8 g7 e2 B0 d; N7 N( c+ e- E
9 a& C7 R" R, x B07 Z-Varibl
0 }: w* y# W' a# _$ W% O/ I* u' a+ AUnlimited VarSword for 5 sec
2 c r9 b5 k; n3 Q( J' rVarSwrd B+C+D) r" l& |) [' V2 n# k
VarSwrd C+D+E
: W" R( Q% x& FVarSwrd D+E+F4 s5 L O* L; j- l8 u
# n& S9 E$ d( e( C% @) d: l& v6 {08 Z-Yoyo 12 u5 Z; P" O5 }/ P; N/ P" \, {; x! X
Unlimited Yo-Yo for 5 sec5 O6 |1 p) y" F, k4 E1 N5 a% h
Yo-Yo1 C+D+E
4 j& c* g; V% w( z- V6 K; d# fYo-Yo1 D+E+F
1 W; F, x! O; O' {8 v5 OYo-Yo1 E+F+G; |4 k6 H' |" d4 V
% k# ~8 s2 q9 ^& i, y+ n% ]" f+ `09 Z-Yoyo 2
! Z2 O; e0 v2 M3 M" |' ~Unlimited Yo-Yo2 for 5 sec' I' |+ H( T6 g! z7 y
Yo-Yo2 H+I+J
$ T0 u6 |' t" jYo-Yo2 I+J+K
7 o; w/ S4 V ^$ o- RYo-Yo2 J+K+L# ]( F' t( S% G+ Z% P+ s
2 [1 U2 d! U# H" X7 F
10 Z-Yoyo 3
; I! g9 M( G) m6 l2 U9 CUnlimited Yo-Yo3 for 5 sec
3 w9 V, V8 {8 w" ]& @Yo-Yo3 M+N+O( s2 y3 _: A r: N. k0 e
Yo-Yo3 N+O+P
. l/ \5 G# D8 L3 rYo-Yo3 O+P+Q6 N8 W1 f, O# K' j
6 h; T# R' ~- H& v2 x1 W11 Z-Step 1
( f- F) ?# m5 ]) d% @' A, DUnlimited StepSwrd for 5 sec
# u) `! e# Y. e! h) E7 c s3 K( D. M0 _StepSwrd L+M+N4 B+ n! i, G! c& w
StepSwrd M+N+O( _, J, p, \6 b) J! \1 I
StepSwrd N+O+P. C1 x- S! q7 R1 u
8 C. i+ C! y% Y C* K; K+ u5 O12 Z-Step 2
6 v7 I5 k/ @& f' j5 s& }0 \5 GUnlimited StepCros for 5 sec5 o: W. k$ g# T" @, m+ Q
StepCros P+Q+R
3 D2 s- c" H( R; XStepCros Q+R+S+ n: F! u4 R$ S. P' G6 c
StepCros R+S+T8 ]1 J, h) |2 C# [
, S2 [( T4 k8 e/ p2 ]! W- }( X( e! B
13 BubSprd, x( U. ?9 F: D6 h
Attks w/ spreading bubbles!9 X; t; e& h; j0 S
Bubbler C+D+E
7 H+ s7 x) L* p. f0 oBub-V D+E+F, J% P. S5 Z7 P$ J
BublSide E+F+G/ g1 N% F0 E! c+ N) t. `$ s
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd; z) l8 [- B+ y4 I! y
Attks w/ spreading fireball!
& H) Q, u' U/ M$ C% B! wHeatShot H+I+J* Y. b" h" ]: T$ y+ l
Heat-V I+J+K" x5 W9 @1 _. Y: t7 D# K3 C
HeatSide J+K+L
% S9 A b! ~ ?; ~5 k; W" aHeatShot J + Heat-V J + HeatSide J
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& Q( i5 ]; r4 B9 r$ p, O" S9 {$ h# |15 H-Burst# a0 {. } M2 Y% j& k, ], R
Creates a giant explosion6 M. ]7 e1 l+ u6 [
Spreader M+N+O0 Y/ S* R) J, _# |. k- {
Spreader N+O+P# \( m/ ^% [. j7 k4 i
Spreader O+P+Q2 ~2 k- }) [; n% ~
9 M# O# D( X' {' @" ]' x) q* {16 LifeSwrd
( n: v; Y3 b- m0 U5 H" ISwings a huge 2×3 sword!
5 }, K: I4 l2 J$ m+ ]/ kSword E + WideSwrd E + LongSwrd E8 R: E+ ^. e8 t. ~; v% m/ l
Sword L + WideSwrd L + LongSwrd L
" H' i, `: m' d( d3 H( ZSword Y + WideSwrd Y + LongSwrd Y
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* v7 T. I8 P( g; u6 W0 G0 r! z17 ElemSwrd% [) G# b% m ^. C
Wide swrd contains 4 elemnts! A2 d5 A m m ]* c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 ]3 i( A, ^. f. g& Q3 u
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
5 A* h* C9 ^6 I$ I8 W% p, hStep up 2 & make 4 atacks
( V6 |$ N+ q# z) O9 eStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
! o3 I0 l+ b* T/ z+ k D) yA giant Ratton charges! M" o* j4 a; ?, p# Z
Ratton1 A + Ratton2 A + Ratton3 A. S( F+ r, E2 u& h* ^: j j
Ratton1 C + Ratton2 C + Ratton3 C
V# E3 ^$ r1 Q% v3 _* |/ TRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +1 n% Q1 X' } U/ d( C+ ~
Sets Time Bomb in enmy area5 O+ _% Y: b1 r! M9 J
TimeBomb J+K+L- z8 _1 U5 B" J' V( T! n \
TimeBomb K+L+M
0 @; @ O' d2 _9 DTimeBomb L+M+N
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21 GelRain# {2 P2 l' |& G( k# U
Gel steals squares# T* i, u- j6 `3 E- n, P3 R
MetaGel1 B+C+D
! c+ a2 b$ g; ^: N* TMetaGel2 E+F+G
$ |: T8 R. b6 {0 dMetaGel3 S+T+U" X) {, K L$ U) M- O3 a
" P% \. h" T: A& Y s/ @6 j1 F2 J22 EverCrse
& g9 P8 r8 `) Y: d: X2 |Shield chases enemies% B/ E( _" e0 D, p4 n+ j
CrsShld1 C + CrsShld2 C + CrsShld3 C
. B5 D5 |& F% Q' D; GCrsShld1 L + CrsShld2 L + CrsShld3 L* Q- Y2 d7 _# d9 U; y4 C
o( @; v( q2 o4 [' c$ b8 q2 ^
23 MomQuake$ H! ^" y9 n, n5 G
Awakens Mother Earth!/ u0 S; |2 s6 Y2 N
RockCube * + RockCube * + GodStone S
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8 g; P+ t3 e0 C- A) d8 [' _24 PoisPhar& x% q6 Y% q* [, H. s
Pharaoh generates poison: T) Y2 P6 L& l+ o' Q( ^: b u
PoisMask A + PoisFace A + Anubis A
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) H- A$ x+ c2 G' d4 x25 BodyGrd1 H; Y/ K% r, ~8 P' Q. {
Bodyguard takes out enemies+ @% d. Z! J& z
AntiDmg M + AntiNavi M + Muramasa M" I8 E0 i1 w8 g" a6 J2 d8 T+ z1 l4 D
4 i/ I" X& u* K7 y& B/ O26 500Barr; [9 |2 |8 z) n" Z$ g
Barrier absorbs 500HP dmg
1 `* F0 q8 k) K( _; t7 lBarrier E + Barr100 E + Barr200 E
* s- K* i9 a. h& ?% |6 |Barrier R + Barr100 R + Barr200 R
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27 BigHeart
1 G8 A. V+ [' j' e6 @, M hAttacks, then heals HP!
; g4 \1 K o% C7 E( k$ `HolyPanl R + Recov300 R + Roll R5 y5 `$ m) _ ~% r N$ f& T
HolyPanl R + Recov300 R + RollV2 R. e1 I& d6 ^- [5 K; {
HolyPanl R + Recov300 R + RollV3 R: B8 }% c/ d, W
; [! V2 F0 F, j28 GtsShoot
- _) |9 @5 ^9 K" |GutsMan throws MegaMan!
! `% s' s* G$ @8 a8 g) H% PGuard * + DashAtk G + GutsMan G
" ^1 ^7 U% T; g) K. ~! K1 YGuard * + DashAtk G + GutsMan2 G
) K! c9 Y( ]# h' r& ]2 F( T/ pGuard * + DashAtk G + GutsMan3 G0 N0 Q$ |+ I0 `+ |1 J
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero( H1 X% a1 y; X9 [. H( w
MegaMan & ProtoMan team up!# ]. i, \! g2 ?/ P, X2 k) h
CustSwrd B + VarSwrd B + ProtoMan B' W/ V* o4 ?/ a* V8 r- M
CustSwrd B + VarSwrd B + ProtoMn2 B1 c" k. x8 |. c( k6 c) ]( g: b
CustSwrd B + VarSwrd B + ProtoMn3 B
& \' U# N# ~7 c8 z1 _CustSwrd B + VarSwrd B + ProtoMn4 B1 E3 d+ k1 c8 U2 x
1 N( n) I! B' C' h6 @) ?/ K% `) K$ J30 2xHero
. ]2 Y" a) M6 l# K* I/ c8 HMegaMan & ProtoMan Dual atk
: w, Z& B3 q, ]3 WSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 b/ X/ u) m W: E: M. Y2 ISlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
& S' b5 I7 a% ]: N, F, |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* I% r0 D- B1 F! s! @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 C# j2 T$ \; N& R. T: P8 h/ M2 b0 o1 j
31 PrixPowr
+ ]" B4 k. H3 I- V' |* l; F3 Navis attack at once!8 d& x% K7 X) t" E1 w# U
Team1 * + Team2 * + KingMan5 K
2 p7 C) B* K* H" O2 U1 K0 u' STeam1 * + Team2 * + MistMan5 M3 J8 G, f& W1 ~: O. W+ b0 y& ]
Team1 * + Team2 * + BowlMan5 B
! m' e9 t7 y t/ G# P
; U! v1 `( H, ], \; J32 MstrStyl
+ e! A" l% K) V- l* q) g) ~MegaMan unleashes his power: T7 { y" v2 v4 F' m2 h
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 Y& {. v2 M: f: h. X) _% y; G6 m( M0 z( _
StdrdChip (Part 1)
# i. g; O2 B" X: I6 R┌──┬────┬─┬──┬──┬───┬───────────────┐' s3 k& `! y3 ?# H9 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ m# s1 G' L) O
├──┼────┼─┼──┼──┼───┼───────────────┤4 Q' V5 S. H/ b
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ {4 I* d) \' z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
4 b, f9 }. W0 q! z0 y2 C│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" p& p& U! p- {* P. F3 ~+ h" v1 v│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ n; N, z, K" S# G9 K8 g│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │% y4 m' U3 i e9 B# H: p
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │) {$ ~; P, Q5 d) q+ |0 p# F8 X
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ P7 {' `! f1 F7 F! d│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 J1 H2 K( ~( z# b│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) ]/ u- r( W+ W* S│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* ^* ?0 d! t9 o$ E* l
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 g7 X. V9 r, L7 ?' M! n R
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 L% u* l% p/ w! j│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" e; J4 G% e: A- e! j8 y0 p│14 │Spreader│16│30 │ │** │Creates a large explosion │9 P9 T. ^) V, d0 j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* `$ |2 w5 k0 q' L% {( B1 t0 y, a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │; I: J% E9 s! D$ |
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 u, o& r# g( D* t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 F( y" ^3 z5 s( Q6 O│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
: m* D7 z' \) I: V+ E* }│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. N2 D% ^ ]3 @* M; v│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 l% J5 r3 q/ ]3 h, p│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! r, a ^: B. f& H! n% t. J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 a* E$ g" l/ ^8 B0 ^+ P, T, }│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" Z! K# ~* k3 \3 M/ ^
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 z+ {7 u: d# p2 p5 i9 \2 ?& `+ U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; _5 W+ c( B4 \1 p& ~5 c8 H│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 ], ^% u3 P6 g7 C4 h! n+ z9 P
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │- T3 U4 z' K! e
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
: ?% X! L' q q( ]│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │0 g5 Y$ {' j" ^9 L' w
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: ]; }2 V7 W9 A$ O0 a) v7 ~+ c
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │9 y3 v/ X. b& W! u
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) i2 l" ~$ D2 e8 @# X; _
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 {7 ^+ W0 c3 p M- w6 x
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ n' ]: ]) z- g, @0 t' K+ e Q: H│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 l' W9 w5 Y0 _5 ?& K
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: C$ Q2 d# `4 u" }" z9 {6 }│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( x4 W! ]& R+ `9 H9 e J* W0 r8 f
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │0 y3 F P+ s6 T4 O
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 C2 {$ i! l" ?# q+ K│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! Z3 k6 G' Z% s7 H7 w: T$ c4 N' y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! Z* L2 w! B: J3 j) f│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. g) `8 A1 Y6 P1 h9 n+ e$ w+ s0 G│44 │ShockWav│10│60 │ │* │Shock through enemies │- H% Q1 ?; a+ U$ R: x- r
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! r1 }+ h" w& h6 X$ o│46 │DynaWave│42│100 │ │*** │Shock through enemies │
b& `' \# Z3 J, u4 D│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 A! S: Y3 T. `$ b, d$ C% o│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ e0 [9 z4 G6 [3 K│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 Y4 a. I8 A- F( N9 x│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │1 } F; F( l& z0 H @- U
│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 e9 C) v% c0 b3 i
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 p3 j H- Z9 v/ C6 f- `│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 I% G& ^4 l8 O4 \. p8 _' w4 R9 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 Y3 \9 \! H( V% Z5 x│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 ` d( b$ T- |, ~- y4 [│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
3 u) }) X0 K5 ^9 p8 `9 q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' k8 Y$ L% P$ p& e( b7 I- [3 w│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* m' H8 X; p: g
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
7 \$ q$ m$ c2 ~/ J7 O/ N: W/ D; v│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 w) r T1 t! z; O│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
u# {' a. W( X. Y+ U5 \│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
+ I) K! B( q+ E ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: m: O! R5 K: ]0 @│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 r5 \' e# G7 r& c3 d7 J0 O' P│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 O6 r% a7 t* S. F: Q! ~
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, [7 u4 @% ?. S1 Q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( b. \/ `; w3 b│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( ~( J1 O! N; D1 h; p0 ^│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │% Z% m6 ?1 d; A
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │" Q0 w: Z4 R# `5 @
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 D! U! E5 N6 W& D. R0 H│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
2 z" A5 L0 u/ T│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ J/ j8 y/ S2 H! v│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% G4 _( i- {, @. x( W# ~4 u
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 Z% B! x7 J6 r2 g' H& O' ]# F# q1 F
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 b/ {6 s9 ]! O) s- D h9 Q0 }" H3 V
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% r5 [% s; I/ i& N* E
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 K+ k! L9 P4 M: y1 [/ m│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) x1 C1 B) \3 B: Y% L/ a
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ k- I; i: g' L6 w+ s' p$ s
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │7 q; |* q _8 x' L+ M% Y3 o8 ~: Q
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │, O3 R# S; Z i2 C" X
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
5 \/ Y2 \$ B% e2 k│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
* X% p# C5 M( p' W' V: {6 U│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ F: v& Q0 p; R
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 [' i# j+ i+ z5 S8 _│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% S; e7 t% A. ~! C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 i3 [' \- [* @/ m3 w. Y
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 m, |3 o" P! _3 b9 ~│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. r' B$ N9 u; v4 g
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ F. U+ d# w3 q7 q1 }) a
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 L5 i$ ^* X7 q9 C: X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! T8 u- m( O% p% C2 j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- L0 P9 h/ H" ]- N# j2 O
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" N/ T+ @2 G, F3 a( z9 x1 N
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │$ z6 N6 F" Q' ~. C
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' H! Z+ H) Z6 W( d n) c2 b' L7 M2 X! W│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 g' V z7 o" {/ [# l; C6 `
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' h/ b2 `/ |. a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ A9 z" X) O3 u: I* ^8 }1 R- M└──┴────┴─┴──┴──┴───┴───────────────┘! z8 B8 f4 B4 l
7 I7 z, _% _8 ?% Z4 `7 Z$ c
StdrdChip (Part 2)4 P# t: P8 c ^; f7 c: k7 `& |
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 A8 F+ L8 ^( o. S' U r& u M│编号│名称 │MB│攻击│属性│稀有度│说明 │* L' d$ u$ E6 j
├──┼────┼─┼──┼──┼───┼───────────────┤
( R# {- X; m0 G3 m5 {7 u7 u; D6 ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
K# g! X2 T. O9 J0 _" \│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* h' K, G y) [1 @9 `! y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 P4 g Y( U4 z" O" H- R/ _│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │2 R; j3 R- i; s6 d
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# @9 H& H3 Q7 I. w$ Y4 C; y2 S2 c# L; o
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 E6 J0 K9 U7 L( P0 C/ V
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- ?3 @& Z: W* U! x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! G0 K/ T2 i5 ~7 W6 v* s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! o3 q/ H5 J' P+ J% o n│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 z7 C4 t8 `- c$ c$ C2 `1 D8 D│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 q6 r8 J2 W$ @( e, i│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 e6 v! d+ f( x% {; k& }
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │8 X/ K" S4 l. `- O* L: m2 Z
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 ?4 l) a# Q; Y│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │9 z/ T; H$ S8 v
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( ~. ~! o; X6 O3 O│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" j& k$ u/ A! M# K( P1 n' B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
0 Z" s- C8 S& `5 L: C2 V8 j│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: p F$ w& d1 q9 d4 s% I8 @
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' Q/ d) X! `3 N
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' ~2 N4 V `! W7 l6 ~. t* u3 j: u1 y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 G, M9 C: X+ ] ~│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 \/ w, `. f. K│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │' }6 J& _8 [, R$ x
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- t, L8 d/ T; ^$ c. X. @5 u& T│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
, x( T% J( T0 ]8 `$ W5 _│126 │Rook │30│ │ │*** │Protects you from attacks │
# ]5 {( W' l( j& w( R# l│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
& c/ l+ V E5 D1 v! o│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: b3 o3 z: A+ \! E" l: i: P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │- K* z/ f z7 ?/ ?0 z" T" Y5 c
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │2 e( D9 ^3 A2 m- N& R( P
│131 │Lance │46│130 │Wood│*** │Lances through back line │
Y. L; S2 v# `+ @$ k( n# P+ X│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
5 j1 K; W/ O5 c/ x+ q" a% A│133 │Guard │5 │ │ │* │Repels enemy's attack │
1 i( w/ w+ m: A* x C( W│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 o9 S, m6 t- c0 |0 t# q4 \│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │, ]- Z0 T1 F( ~ {* D7 R* e: R* P; J& O
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* W2 ^( Q2 G/ l* N0 L: `7 f" Y2 G
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 {! M% f8 L2 O+ i1 |" b
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" O; Y8 B* x$ J5 Q$ D
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │% G$ v3 c/ y- h4 _
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
1 P2 t# ~4 l: S1 ~& j- D. i! Y│141 │Prism │60│ │ │*** │Prism fires randomly │
0 D3 }8 D6 A9 K4 W1 v: F7 H8 i│142 │Wind │14│ │ │* │Windbox blows at enmy area │: L+ Y1 I2 M5 c' F- s# m; n( d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 q5 o' O7 D% m( O! v) {/ g
│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 A& r* M$ m" Z( u" P5 s
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
b0 v8 V; J3 O3 Y1 r│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* o g2 c7 f4 f* P A
│147 │Recov10 │5 │ │ │* │Recovers 10HP │( y% P2 I( |4 H: t! B" l' W+ C
│148 │Recov30 │8 │ │ │* │Recovers 30HP │! ?" R3 A& `2 Z; S7 v9 c! ^5 K
│149 │Recov50 │14│ │ │** │Recovers 50HP │; E) e0 w8 B$ o/ h3 g: q
│150 │Recov80 │20│ │ │** │Recovers 80HP │ J/ w& c8 g& ]9 {1 e
│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 N6 f X7 m( P) d5 V│152 │Recov150│50│ │ │*** │Recovers 150HP │- Q0 d+ m' w; r: ^" ~. H6 e
│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 N/ d4 T/ y& [8 b P B1 f│154 │Recov300│80│ │ │**** │Recovers 300HP │
- t9 T7 _) v5 L& h2 x│155 │Repair │8 │ │ │* │Fix your area's panels │
+ H6 L- x9 [7 S: c5 H% V│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ r9 D$ x; e. Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
! ? _6 D# o) }# h3 p% x│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 T% H/ _$ k" D4 T% w/ w. _) P
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 f* `" y" k8 A. u, s. [% s│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
! F% M }: K% g( Y# z& V) b│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
- j/ q2 L! `$ F" d│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ W* ?; j3 h0 [$ Z3 }( C
│163 │Invis │11│ │ │*** │Invisible for a while │
" N+ e- @4 s: _2 B2 N& v, _2 c9 J( |│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 F; e) ~1 s& f9 W9 T9 m│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │# i( f. O W0 {) \- u8 T9 K
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. g: R- b: P' _! ^$ {/ g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, \8 T; I! k/ S7 @9 X│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
: u( z, f" s* u0 _+ C$ P. r4 P" ^( K, O│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 @) v+ x' N! o
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- d0 [( ?( S. d& b
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 \5 L" W2 J7 m. |
│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 h: K6 ]+ Y, X( `" x$ L- H( a
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 O. C7 X6 S9 {% p% E' `- ?7 C│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ U! g3 ?6 D; A! k; c; k│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* X! b( c# _3 g3 z5 b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 f o; s9 T3 ^' Y+ A6 s, V, [
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │* Q8 {- V9 [. L" c
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' a( W4 \! j+ j8 l) r+ ]
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 d- l) p6 H, E% D y) f│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
- [; P( {6 I2 L; w8 n/ m; ] n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- I. a( h1 }$ h5 F2 B# k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │* v0 \+ Y6 f: u2 V8 W. w
│183 │Hole │55│ │ │**** │Open hole to dark world │
1 ?3 l( T1 `, y, ]8 |' H; } B' G) J( a│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 \8 G W6 p6 {: o& T% Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 u. K2 P+ b3 W
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
) o( ?3 M; P7 A8 d- h8 B│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 g& p# d, o1 P5 @6 |2 _
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# c; C% _* N- a7 s9 w/ J6 X0 e│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: y% b2 R4 l8 m- w! J│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# b! |" h0 z8 }7 \. Q5 s│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 k6 c$ l. W! f' k2 U. Y- X' m) K' \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 X( @. ~1 ]* j( Q& }+ b│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' x) y2 v/ J( n+ ^6 n; p3 `
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │/ u4 O3 N6 a- \7 V: O8 d
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 o- j+ w" Q5 r3 S( K: f9 S5 J' F
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: f3 @9 K% u9 O% R& R
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │) j! C; Z; l: F
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* _* B" F8 d1 m4 A; `. D: h
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( U% I7 Q2 k$ b' J, q& Z: N" C) X
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
4 q3 v( ^# q1 B3 B. S└──┴────┴─┴──┴──┴───┴───────────────┘* t, I R" M: C) R
# ]3 Y0 L8 _1 o& f8 A1 E/ ?9 E! Q. x- I% {2 ^ z1 b; B
Mega Chip4 H; t3 n: j3 d, D' P7 w# `
┌──┬─────┬─┬──┬──┬───┬───────────────┐) J/ J' i1 V+ i3 O* b
│编号│名称 │MB│攻击│属性│稀有度│说明 │" P Z2 r* Z: s
├──┼─────┼─┼──┼──┼───┼───────────────┤+ x( Q) s" b# [* t
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
3 U4 f' \' y4 c( M q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% P. ?0 [* F# e& ?0 W
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 a/ r9 c5 B" d* A7 d! D5 i
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
, M5 A# N% M. {+ N0 N2 F6 C│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 }! R. U+ N" e/ A│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, n1 x8 C$ p) v5 k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 p1 w# ?1 @0 s% J
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! f% `. `. }8 A7 a! u) G# ^) A$ A9 x0 n│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 \3 t* `/ ?( c
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 `' }: D% h5 ?6 d0 @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, ^. m1 \6 F' m/ k│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 `& `* N$ k$ c( c3 _9 Z+ T│13 │Guardian │82│ │ │***** │Statue punishes when hit │( ~( H* p* @% a& N7 @( g
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' e/ B$ P! I: q5 n! {2 w+ F: Z: |│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" p2 X. p! S- k& z│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ S$ M) }7 P z1 B% M6 n
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 y( G0 X# U) e% K0 ~
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 R/ y* p. d. C) o% W& {│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 b; k; N5 M" m/ d
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
6 X" u/ L9 R3 r% l( [7 k│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* v) g6 B5 V. S" l0 v# g+ Z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ G! e6 t E/ @) s. q/ x: Y' c6 o│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 O: G3 b! O7 [, a9 b1 _4 y2 P! H│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │4 b' s5 @3 S+ j+ k' \0 Z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& Y' P8 a0 A8 _/ ~2 l2 H│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. h7 A" d' r6 D& W3 E" b│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* E: W& x/ z+ H9 V- X% F/ a: C- s- d: |│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% T& u: ?0 ]7 c; L
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 \, O r6 n1 j│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. Q% ~7 n; k, W& `
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# D6 Q! i2 z! Y* R Y, N
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, M4 l0 l* G, z5 G3 f: w! j" L( \4 K: z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: B8 Z( k/ ^) H3 y! v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: P2 F9 h9 m6 g7 k! |
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% e% ~: |% R1 L$ c2 ?. G; x9 u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 U! K6 `! _- d6 U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │& |( Y* C* S1 q J( f, Y7 {
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │; P& ?, D/ j; }- i1 K5 Y0 d; `- v
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │1 R% |1 ]5 o+ x. ^$ ~) l
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# P1 ]) X& O- r6 d; o/ J- C
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, U4 T/ G3 }, ?1 C" z+ X! ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 m2 N2 s" d7 M4 S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& ~" I1 N; S: I: F4 U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │0 o: |8 x- n' l& Z+ }
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │; B/ b% s0 r. R1 P7 w4 g
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# I3 l! v- E4 ~) ?' b, G) s
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
/ p% k0 s8 M% `. |+ d' K% L7 Q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. x R3 `7 z _) ~/ t1 b│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" t2 g$ q- W9 c% B+ O
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* p9 z1 ]( _/ L5 x, K# D9 w" N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │: \7 Y$ k* I# L6 g0 [/ G2 M8 ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, X; k0 y9 C% X: {1 r2 D. u& j: w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 \; X) x, ?2 n8 l
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
8 V$ h3 z2 O8 U4 {3 F│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
( C. u. Q6 a2 s+ P3 q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │+ e, s% Q5 I) Y; w
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 t3 r5 Z; Y/ N8 V; b) `( C% o, `
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │/ ` @( J. P- ^7 Z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( _: D0 v, M/ v/ v: j0 m│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 d1 \1 l* p5 [9 o
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
: i& A4 R2 Z4 t( K8 ]│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ m. E% G- c0 k, E" q8 V3 a
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 N0 o5 B* Q: a
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │0 J: K! C1 O6 d$ w
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, P6 Y% F" g5 c6 G6 v4 N8 L' A
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; t& a$ B6 w4 k6 |6 J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
. P( i6 J' O6 p. Z* M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! {9 c) G1 h6 b( \! N. G8 U% M, P$ W│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
& _: ^# I- j7 V* B3 k- c│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
8 t2 K" ?! ~$ `: m1 E│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# }$ u* q4 j' k3 _$ L" _5 I
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" c N" d, q% J# o8 F
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 [$ z6 h' y; t8 O7 X
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
; H% m# J& Q2 _, \2 D│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
7 H0 t. @8 L) p0 Z! ^, G Z│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │0 G# \4 Z7 F& y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% G9 R6 H5 ?. j& A1 ]8 d; ]
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. o$ [; G3 U6 p$ y6 {1 F! k. m0 n│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! ?0 j) r# T0 ?! s0 q3 i
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 O/ D' p1 n% y5 o1 m5 t0 h+ o) k/ y
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! Z, g$ n! [4 i# r. h$ G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" Y- c2 u/ n a6 r│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 D! \6 g% r5 k5 P6 r9 i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' g! @1 |, t3 }: v
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' I% P* e; }/ B& p3 M! V/ K0 r) ?- s└──┴─────┴─┴──┴──┴───┴───────────────┘% R$ f; x3 Y2 v* g% U8 e
0 x) ~* b/ f( U6 ~+ T
; p' r, V2 Q% D' ]% a2 x0 \/ W' }GigaChip (蓝版)4 U. n v2 w1 K; j8 C, S5 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐: R2 O- ?, |9 o+ P0 m* y: F) O
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 D4 [( n- N) ]: [├──┼─────┼─┼──┼──┼───┼───────────────┤
; w" }+ T* ?+ I$ e) G1 t9 }4 ^│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& i, G+ _9 \0 o2 F+ B│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 P- [0 w) F9 U$ G o. K
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ r) L, A1 x7 v/ ]9 [7 \1 n& @
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │+ s% f1 S3 E4 y1 ?/ P% r
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
; g2 q7 i4 Q! S5 G R2 R│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& l7 b0 N: k5 r i4 A1 R
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
1 ^5 t1 p0 J0 t, _│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 e! Y( f& _& K+ S. M│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' n6 ]. G7 w# t! O6 \ t: P6 k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: B: \9 j F+ A
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! r) s& b" w$ z3 f# L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ D0 d* L0 R' K' c7 ~
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
5 X3 y( z- }2 \; h) l7 k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
! | a. n( |3 z) g# j│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& ^' B3 K$ x0 [
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
) \- [+ R1 l* W. G& Z│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │: E3 {4 S" \7 D
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 ^, q q% |: ^4 z│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ I7 E0 u7 @ M/ O0 N; z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ P. w b( k, Q+ _
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 E% c0 g, ^" M: n9 F( o% M& S) ]
9 _8 K: {+ H7 Z9 L7 IGigaChip (白版)(只列出与蓝版不一样的Chips): L4 S% k# X6 s
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 q1 a9 X' `/ \7 t3 z R2 c
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 ^9 [1 ]# e2 K! g
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ E$ e5 \" M" J6 D│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 m2 S$ L2 |% C1 w9 W( S│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 v3 J4 S$ i6 x. t( k. b: n% [3 B2 p
│4 │Balance │60│ │ │***** │Both Hp reduced by half │, I* o, v- L9 v) I5 E
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
l! U) t* h) H+ j4 ~└──┴─────┴─┴──┴──┴───┴───────────────┘ |