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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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$ y( t; p0 T: R0 K9 |$ l■● ■  NintendoWorld    站友xliz原创
4 I" t& n0 |( ^! z■ ●■    http://www.NewWise.com   Q+ H) t# _" n3 T' I
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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6 V  e! C" f% O& a( H. ^           洛克人 EXE 3 Blue 卡片组合+ n- y8 t2 V5 {9 I4 o. D5 k

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  D# y- J# w% ?9 d; e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( Y8 E% M' g/ R7 _3 [1 I& B
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
: c9 W" z, `0 K5 q. N# b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 {- `2 }) R  j. Z" g9 U
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以下内容格式如下:
" E: N# }8 w- a7 M+ i* E
- [- F; e) f7 L9 I; i5 S编号    名称( i8 f$ I7 m; i, v
说明! n+ s: R/ \) D2 a7 [, f8 L
组合方法
. k8 o2 d4 {7 \' y5 i7 J& \6 D5 l---------------------------------
) \6 y/ g+ A+ ?; H01    Z-Connon 1& ~2 t, R; |) E
Unlimited Cannon for 5 sec3 x% R' T' I# ?% W: p
Cannon A+B+C
4 T' W* p7 p1 RCannon B+C+D
" ^! f1 Y' c0 f! wCannon C+D+E0 e" _: f, g2 x4 {4 t: |# c
1 \7 ~; N3 k" p# l! b; n+ r3 S5 w# t
02    Z-Connon 2
% X2 T1 W* b; K# b* N1 SUnlimited HiCannon for 5 sec
, h% L6 b/ t1 e* R8 @HiCannon H+I+J
9 v' W4 g  l( B: rHiCannon I+J+K6 G: f; R6 I/ Q' O' U- k: v
HiCannon J+K+L
$ H; I- P* C) B" v  `7 D: j) Z. |3 ?' \% Z
03    Z-Connon 32 M8 w' l; P& M+ y
Unlimited MegaCannon for 5 sec7 }* j% o- v; m3 N& s* Z. d
M-Cannon O+P+Q+ W; H; r) A2 i6 X) B; E$ c
M-Cannon P+Q+R
2 m* _& z+ ~" I7 p# c: o. \M-Cannon Q+R+S8 n7 y# W2 n* W! T# j+ b) u8 L

/ C( I+ j& w7 C5 Y/ @04    Z-Punch3 |* |9 y& V7 a' [: O0 B. H
Unlimited GutPunch for 5 sec
, q1 q3 t, V' N0 l3 {9 dGutPunch B+C+D) l( z) k0 s- ?$ l' W7 J
GutPunch C+D+E5 h  B; f8 `+ K8 o+ V
GutPunch D+E+F5 r# z* @) E  }1 u- h0 w0 E
; N7 p* ?* h/ l% A
05    Z-Strght
7 b' y2 Q; D# W! M1 P) p! s# dUnlimited GutStrgt for 5 sec2 j9 v5 Y6 L: P1 R9 I
GutStrgt O+P+Q0 A% z# z4 c+ I0 x0 o5 A9 k; ~
GutStrgt P+Q+R
8 k: O: }' w9 c3 jGutStrgt Q+R+S
. m& T; r* W' o5 U2 E
4 |- m$ E4 }/ K6 i* x06    Z-Impact
$ w# n5 t( d! o5 V4 L+ DUnlimited GutImpct for 5 sec5 o8 x; b& h) S
GutImpact G+H+I6 s; H1 b& x# ?* a6 |% t, r$ @
GutImpact H+I+J" T. }0 V: N' r
GutImpact J+K+L% ^3 x9 s8 i! \5 \1 R( s% |* `$ E
- p: F* b$ S9 Z, X+ X
07    Z-Varibl
8 j( d( J5 G0 D6 S  PUnlimited VarSword for 5 sec8 F& i$ S( }0 N) K7 p
VarSwrd B+C+D
/ d  j) P' e: Y2 y( p0 _VarSwrd C+D+E
" P6 l+ j* ]  B7 b1 t# NVarSwrd D+E+F$ L/ o& o8 x, t+ e' S1 o5 l% O4 t
- J/ g7 u& W, N* C! R! r
08    Z-Yoyo 1
* g( A# C- p# b: aUnlimited Yo-Yo for 5 sec' O9 `/ N& f( q9 }3 O2 N
Yo-Yo1 C+D+E3 |" p  U1 l& w( n- [* R  A9 A* a
Yo-Yo1 D+E+F$ u: j, U% L2 L1 \0 [* Q
Yo-Yo1 E+F+G2 j% y  N5 u8 `

: Z# j+ h8 T2 i3 D09    Z-Yoyo 2
- |) s/ S! q8 ~2 P9 P% N( SUnlimited Yo-Yo2 for 5 sec
# l' H4 A: |$ JYo-Yo2 H+I+J  h: v( J6 h3 `# ^& J) ~, f2 l/ J! Y
Yo-Yo2 I+J+K
8 l9 x8 W8 d) s0 @2 ZYo-Yo2 J+K+L
( N* q6 {* n' h1 b; V" W3 F( T) r% d$ C/ r4 _) e
10    Z-Yoyo 33 f% i( y8 X" g$ Z0 C6 J
Unlimited Yo-Yo3 for 5 sec8 n) |: J. u$ ]. |, h5 G
Yo-Yo3 M+N+O
! A* B, T( w# Z$ W6 {3 g: WYo-Yo3 N+O+P, O0 T: {: d, `' j
Yo-Yo3 O+P+Q
& B. J7 H3 R* P/ y$ N+ L2 F& ^: M
) L+ Y! r2 \1 q( O11    Z-Step 1
/ B3 ~. P, `6 g) ^Unlimited StepSwrd for 5 sec6 J4 e5 D; n. f9 g+ e1 F# r6 A
StepSwrd L+M+N
' Z5 l! v0 v$ c! l. r1 N% jStepSwrd M+N+O! t# M7 H# f: X' U4 n
StepSwrd N+O+P9 ^( p; e, }+ Z6 _6 Z/ m+ o- x

5 L. M% a3 a  Z12    Z-Step 2" q! [4 d2 s0 C- y, l$ V/ `
Unlimited StepCros for 5 sec
* T( E+ A" ]8 U# \StepCros P+Q+R7 s2 [0 H* ]6 z3 y" v5 Y* _. z) R
StepCros Q+R+S3 z: ]5 x6 O# Y- N
StepCros R+S+T
3 Y" W1 V1 T3 Q! `3 C: Z% r& O1 ?: S  H# ?4 ^' S. r0 G# [
13    BubSprd9 |2 l# b7 p; p  t( s  Q
Attks w/ spreading bubbles!
, |& @/ H3 ]! J( Z& m# r- ~Bubbler  C+D+E0 K% E: i! ?$ u. A& I0 v
Bub-V    D+E+F9 }: e; q, v0 ?5 t+ e
BublSide E+F+G
: `( u9 B0 e/ GBubbler E + Bub-V E + BublSide E; L" C2 V' Q! K4 o( }

  m9 r3 v* B: n* {% M14    HeatSprd
& `$ ~: t7 h, sAttks w/ spreading fireball!
2 r! ]$ X+ W$ q4 {HeatShot H+I+J
' D8 t) B  Z4 k  y" ?$ a# U4 mHeat-V   I+J+K9 }/ H8 Z6 E; b$ ~* F
HeatSide J+K+L' O2 r7 v" `4 H
HeatShot J + Heat-V J + HeatSide J( |  B, j, |* u5 w" Q' q
$ V8 T! h9 x$ }0 O' R" S# G
15    H-Burst/ R2 \2 q3 t) O* i, x# E0 e9 Y! D
Creates a giant explosion
; @1 O2 A6 Q! a* A# ?Spreader M+N+O
5 T" a% B6 ?+ Q/ TSpreader N+O+P
% d, x% e! W6 X1 x5 y  eSpreader O+P+Q
- U8 s6 h% r+ i0 Z* F
  B1 ?8 p1 F# }5 }: r5 |% ^16    LifeSwrd# {0 r4 j' r6 Z! a3 O' E
Swings a huge 2×3 sword!( @" o0 l; Y" I8 p3 z% s3 _& V+ ~9 q
Sword E + WideSwrd E + LongSwrd E4 j6 e+ J( W( M7 q
Sword L + WideSwrd L + LongSwrd L4 F3 C2 v3 x) s: _& ]
Sword Y + WideSwrd Y + LongSwrd Y
7 R, @7 F' f( ?) v: `9 |# S/ T( W
# z7 I; X* |! z0 C8 e. d6 x17    ElemSwrd  P# i/ V' u2 h# n  C
Wide swrd contains 4 elemnts: {( g& [! p3 J  B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: `* U5 e0 ^5 k( r/ EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 a; k$ M4 z* F5 E

' j7 K' H+ w2 T, D% P18    EvilCut4 b6 z4 M) W3 @4 U8 e$ E  w
Step up 2 & make 4 atacks
7 @5 K' ^# @6 c0 [StepSwrd P + HeroSwrd P + StepCros P
( A4 b1 k# Z5 u3 F$ Q* w
6 Y8 D0 V( y+ A2 i19    HyperRat
1 A# p9 D  c3 ~+ G5 c3 H& Z8 jA giant Ratton charges!- F8 ]: v, t& |% z
Ratton1 A + Ratton2 A + Ratton3 A
5 J8 Y  G4 p! ?7 q3 `! f/ IRatton1 C + Ratton2 C + Ratton3 C% V0 z0 `0 k! n1 X
Ratton1 F + Ratton2 F + Ratton3 F
% W0 O# T: ], J7 K7 j, C2 O/ K6 D& O) J7 R, }8 K
20    TimeBom +
% G+ G* ]3 _4 D7 WSets Time Bomb in enmy area
+ I& ?9 X7 P7 Q$ X; xTimeBomb J+K+L: q2 L: f& L+ Z+ o9 f# ]: j* k" o; W
TimeBomb K+L+M
- _+ z. ]! s4 P4 V/ ^TimeBomb L+M+N/ [8 C0 R9 t/ ~( U+ D5 p2 b
, x+ S" z9 C6 S+ q: d
21    GelRain
; o! j% @2 I! _3 TGel steals squares  {% V9 y) B/ ?3 I/ d
MetaGel1 B+C+D6 r+ Z$ H' C* U3 y, m1 D+ {( ^% g
MetaGel2 E+F+G1 S' C( G9 }; w
MetaGel3 S+T+U
0 W# Y0 D" l+ ?5 ?9 r5 \4 {5 {* n
5 U  ]! F1 _; W# \/ l# w: e6 R22    EverCrse
2 h% L5 N0 n- J  c8 TShield chases enemies
: l9 U' V8 ?+ K! T- y$ BCrsShld1 C + CrsShld2 C + CrsShld3 C
/ d# s* \- Y! h) {( _, GCrsShld1 L + CrsShld2 L + CrsShld3 L
/ D+ e! R$ t, V5 B) s! I6 |. m! T
4 j, Y8 o: u7 T1 M9 X  i23    MomQuake
; Z1 p3 Q$ l& J9 V& e3 k* R/ {Awakens Mother Earth!+ [% K, i2 c7 v' ^* E8 o
RockCube * + RockCube * + GodStone S
6 l% \) F  ]7 y8 S
2 a# [9 i+ {$ d, `' }/ @& E24    PoisPhar
4 V0 w1 p; `) ]5 B; b, `& HPharaoh generates poison4 X) \- \2 e) G0 T
PoisMask A + PoisFace A + Anubis A$ Z  K5 P6 o7 K8 F5 Y2 h
, o2 b1 u$ x1 R1 l$ L( I6 E
25    BodyGrd( |0 i, U9 R/ v+ H. i: y& t
Bodyguard takes out enemies. U5 E: B  N' p- }! W4 r
AntiDmg M + AntiNavi M + Muramasa M& s9 I) r# u/ U8 C# W$ y
/ a5 J2 z: Y4 D7 |! }% [, t
26    500Barr
. [( h7 E$ y+ ~8 r4 YBarrier absorbs 500HP dmg5 s' l# {/ S6 R
Barrier E + Barr100 E + Barr200 E! w3 v* T- i3 ?5 g: N4 E/ z' S7 G
Barrier R + Barr100 R + Barr200 R* u( u1 V6 {. J  P

' e& B$ d" A$ S* S/ Y8 ^) N7 p2 e: Y27    BigHeart+ a/ _+ |6 e" |8 P/ S' @
Attacks, then heals HP!
& q/ O% u# }4 l, {" r9 }HolyPanl R + Recov300 R + Roll R- q$ C4 x# ?; [* x0 c( [
HolyPanl R + Recov300 R + RollV2 R
+ W; h# h8 r% @HolyPanl R + Recov300 R + RollV3 R1 q" U! |& @* n% ~
  ^; Y" ]/ s0 I, A5 A, [+ N
28    GtsShoot; e; v1 b: c  H3 p5 d: Z
GutsMan throws MegaMan!
4 O, F" [, U9 z1 h$ Q, gGuard * + DashAtk G + GutsMan G9 e9 W& P3 ]( T( N
Guard * + DashAtk G + GutsMan2 G& ]. c" T  g7 p; p/ e! K+ k
Guard * + DashAtk G + GutsMan3 G
: o7 S7 y' v4 |4 D, I7 f1 XGuard * + DashAtk G + GutsMan4 G
9 Y% `% `  g/ Y1 i8 r  \9 b
( N! u* W/ N2 C$ x" R% X9 C, I29    DeuxHero3 q+ p4 B- {3 Q2 q/ O4 W4 L
MegaMan & ProtoMan team up!
) Z3 w' x8 o" d0 qCustSwrd B + VarSwrd B + ProtoMan B9 Q8 [4 }* g, x7 h
CustSwrd B + VarSwrd B + ProtoMn2 B
& l' Z  N+ ?# i' MCustSwrd B + VarSwrd B + ProtoMn3 B
" n7 B1 D- h: t* D- YCustSwrd B + VarSwrd B + ProtoMn4 B
8 m, e- h/ }7 r5 x& t( F) e4 K! c7 y) |% X9 v$ f
30    2xHero
" T" Y* _8 H! C$ Q2 f7 k2 O: a1 O* yMegaMan & ProtoMan Dual atk
0 o* e3 Y5 `# Y; [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 e# P5 B% \! d$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, m3 f) f, W$ V) M9 K/ s5 o, RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 H2 ]) ~5 ~4 \: I! ?  QSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 t8 G  X6 j! D' j/ K5 O
2 ?+ b% p; T9 ~& F  P6 B
31    PrixPowr
  w8 X7 Q- U; W& N7 y3 Navis attack at once!  h! h% j$ Y, E$ E9 C
Team1 * + Team2 * + KingMan5 K+ W- a$ F( U5 b: `
Team1 * + Team2 * + MistMan5 M
) Y8 ]5 r. ?+ r: Q, `. T1 P' Z# M2 JTeam1 * + Team2 * + BowlMan5 B
  s' W0 @+ k1 X1 \1 K% w2 C; h" q% B9 L% \6 J3 g0 i4 b3 ]; ^
32    MstrStyl
8 ^* u0 o% E& V- ^: l4 [6 \+ ?MegaMan unleashes his power* a9 t1 B, \+ j6 [  @% H; e
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ Q  r; C1 o1 x5 x+ }& [3 _% f& D! c) W  Y$ D3 H* {
StdrdChip (Part 1)
$ q* U5 s# e; l& k┌──┬────┬─┬──┬──┬───┬───────────────┐- ^9 l& v$ }. ]# L1 w& q
│编号│名称  │MB│攻击│属性│稀有度│说明             │! O$ j  P; P' v9 ?
├──┼────┼─┼──┼──┼───┼───────────────┤4 I$ q9 ]6 Q. X4 W
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' ?7 j; u. f8 ?% [6 i│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" O& M2 A; k+ e$ g6 \" d│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 M: O7 L5 X; e│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- M4 l9 a6 P) M* K9 M│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) \( f% p! }3 x, r* ~
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
" y) M( A8 L: o' j# M5 D6 y* }│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ m/ Z$ `8 l( l* b7 \$ w# Z2 [; Q" g4 i│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 R9 J5 y5 k% l# u5 N│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  \, [+ g/ O+ @( S! O% m# l8 ]. {' z9 p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; I! h! Q+ \' a, i5 b( Z+ y
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! Z+ L6 A; e! k+ A% J│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
) ?+ W6 B. U+ T4 j+ k6 d│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
" v2 P7 Y+ L( l6 h4 s& e│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& }0 V/ G! B% C8 i│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 W: _9 b  v3 u# L  e6 d- p& g│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 {) u4 {; f# Q1 F* e! m│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │- r/ @) Y4 r. q6 ~% P
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │- `, J) T) J, e8 C7 s
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, A& ?; ^/ X: K3 l6 n9 x0 D│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: n% f& ^- o/ ~! X│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( \. R8 X# x+ Q0 e. `│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, L5 l3 C1 V  g- t
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
& X9 g( e( ?" \6 y( z" |│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  E  O8 s5 w/ v
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
7 H8 N% F6 t6 {% z" \│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
  M+ v2 Y# k$ e9 s# C│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
; V& v7 z# q- c9 U4 r% u│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
2 K3 d! |4 k& d. [│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 l2 z7 E3 G( @1 S8 ?│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
% \6 S0 Y9 o! V# m│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 p. Q3 S3 b6 t" R
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
2 P& Y% f* m2 i* G│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ S# j9 r( a# ?$ o. R) U8 i
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ U5 ?+ M; i9 p- j. f' R' ~. X
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) {. L& G; s6 Y$ x
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  G7 A' ^5 s% T8 }$ K7 N│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │; x0 y" E" o+ x4 Z
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 K' O4 j5 B* T) U
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 M7 E& B5 k, j5 O% F- b/ p
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; X6 H0 V8 H; R5 b/ f% e7 }+ C
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │- I6 ]% E1 n3 m% m- [, n
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' {( p. Y# ?+ o" V, C2 _7 T│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ t" M5 @- K! f' i
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& \4 u9 h& F  a1 f* m& x│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 z6 ~6 a: c" D; v0 a! z
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" f1 d  ~# o( l0 e, S, P│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 \3 ?' v( f/ L' A. s8 L│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
3 [( j) x, _4 f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 N  L: G+ o7 V: }# l) n' m: q0 G
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' U7 `. H) g2 ~+ f, O│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 t+ I, T+ C6 U% w8 _│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 ?7 d+ q" e" {
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' z# y, _( v: e% v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) |/ Y( {" X# ~) {
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- w' Y$ q! K) P│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 @: O$ Q" x; O0 l( t
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 X% X1 X0 n8 R* C9 |9 j$ r6 q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │: {; T& r- n/ F' I& I
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
: u& _( l/ w, E# \│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( l) o+ z: E/ S; z8 p
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
7 N- ~5 c1 B) u# d4 c. \  T│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 p, Q' u% [, u  S$ }
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │" N4 k; s0 T* Q" B* j- |' [7 g
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 {  {; @8 g: ^6 _6 w9 Y2 u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
9 [1 c7 o5 x- Y% C) ^- V│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# f6 W9 m8 f  r3 Q6 [7 s. a
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% z6 B7 t$ \0 q0 `( R+ B│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 L0 R  d" E6 v│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │! ~$ r3 A+ E; J0 U
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: p# d/ p+ f. C; p( Y' Q1 U
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 W0 H1 D) G7 _# x3 Y
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │! I3 i+ K2 k+ o( l
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ ]/ Y) q7 j' y. P
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  @6 \1 V, ^1 C6 Z9 A  L: w" L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 f' `& h2 ?: n; o, x
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
- S$ W! v  ^* X│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │3 U0 H) Y+ y/ t! h, i, y9 }* z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │  ~% i" K: A  m4 G7 ?" i$ v
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  o3 w% N+ Q, b0 r4 q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  M! l" Z1 t- G
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ F4 F/ q/ F" M* z' P  x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* u+ D- v  s+ _# _/ C- V0 Y4 x  I
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
# [9 S5 l! j' o' w( z│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. W4 S9 `2 A( V! P
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 \2 Y9 U7 x1 x8 w' b/ v$ `  X
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 r- X2 Q- N" `5 U& S
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  G# G$ X& p( e# _# w- o│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' L  J. w% P. H" E7 i& g│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ t0 R7 T, Q& n9 O1 ^! `2 h
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 u, v: E8 y& _8 F
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │. B1 F! g4 w8 M7 s
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( K2 n( z  D' Q/ N9 ^" R8 e7 d8 d
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" |( Q- o3 r( X0 O2 ?/ U$ X0 W
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# b, f! Y+ O1 w' C: U7 q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ A  I: I6 [( p8 A+ s, _
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 a/ v- T+ o0 e3 L/ p
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  u, I' |3 v6 M8 L3 ]4 j% B. \* y│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │- e+ \( z( `% j+ v0 N
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, f: p. G1 y& i! G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& s; H1 F. Z. L1 E└──┴────┴─┴──┴──┴───┴───────────────┘; X  E9 k' f# C

4 Y7 M1 Q9 v  UStdrdChip (Part 2)
% |7 W. l3 A$ y0 \! H3 \  O# v, x┌──┬────┬─┬──┬──┬───┬───────────────┐
9 N% w% x( H) Z/ _. `% c; ?4 W, K│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 {0 T: G9 {+ J├──┼────┼─┼──┼──┼───┼───────────────┤( `5 W& F, g; H3 ~- u- z3 F2 f
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 N, {8 R( C7 H; t. G3 s- ]│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 ?0 c0 V0 Z$ @3 \+ v# O3 T8 S  g
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ }$ C  X5 f1 k4 r│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
# S- I$ J8 b2 V│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 m- f( m5 p/ z
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. M6 O1 C( c4 A  R5 d
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │8 U) M' i3 U0 M' g# G
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
' t9 r* g. P9 {3 X│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 p0 J  y% X4 @8 E/ d7 G2 U  Z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: {( l( J, R8 m7 t* u
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 D, a0 I1 D4 Y) g5 @8 k6 ?% G" ~
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" d1 ]/ s0 [' W│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 h- L3 Y; E" i1 ~0 ]& D
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 j, C, @. n* x4 p5 W( j1 x│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 {8 }5 [% `4 ]# r. }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' Y- ~+ n1 W3 f/ V  P4 ?& E( o│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 F* H: U1 j- W7 J
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 i! x" W7 [! ?( l- `! P
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │0 ~. n- t, U: m  \$ N" Q6 [
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- i, q* ~7 E! ^; y6 m- X- G
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │1 i$ v  B5 a5 K9 Z: {0 O" f
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* z) Q) U# _4 p" a
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ b" T) B, v: Q, ~
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 q6 _" z" o8 Q" i! r/ p, y! H) C
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 ^4 j4 n& }$ F5 X: L2 A│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% m; X" h% n. C7 Q( H! n& K. T$ o│126 │Rook  │30│  │  │***  │Protects you from attacks   │
8 R6 a9 @' \/ P6 \. r│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 }2 V7 e/ @0 r% F
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 o9 z+ g! J* e: R7 R│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │1 Y0 F1 c' D, p+ D" P
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( R& U  C) Z- W# l2 O" U│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
. F8 g! w/ y- |. L! v" K│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 _# e+ v6 s9 n0 ?0 \. H│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' A& v$ q( G# a  b" ^$ H& ]8 N│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# v3 {) D. y" H3 H
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
# `6 a: M3 _6 r/ d( X0 H8 X4 H│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ K3 v; R) [! @) l6 [! L) Q
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
3 y; h+ u, p, }0 ~0 ~7 c; z. W! z│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ p& I, y2 o! H9 ?│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 e: v/ l7 ~2 P9 n7 {% Z3 h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  B6 N$ }9 a" _
│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 X; Z0 a0 H5 x- ?$ ~$ q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. b% f% d+ o, H7 I│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# s( ~$ _1 ^8 d; X% R│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! w/ a( w/ y. |* {4 N│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 t. E+ n( \) P0 M, y, `
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* H0 ~; y! a5 Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 {0 I+ y3 l, Y$ \2 H│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
) M) |0 G& V" U│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 N! F  w, T" x/ A
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* _$ Z7 F* u* p8 }8 M7 ^3 o- f
│151 │Recov120│35│  │  │***  │Recovers 120HP        │% F) p  Q2 W: {8 E' J. N3 m- _
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 T; S# m, j! T; c│153 │Recov200│65│  │  │**** │Recovers 200HP        │5 W9 d' z) S; b8 E! w
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# Q, c0 ~$ D. T, I4 a│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 P  g! s/ s$ N1 X6 o
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 S; B* ]5 J2 x' R6 {* r
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' L6 I( [: t& v
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( b' g& p# j: l1 n8 ~& L- ?
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
0 p4 ~4 P* Y& s1 o│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │4 e1 F$ `. n5 P3 T. U5 l  b! I
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  p2 \+ P; S1 i. _: v│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 w  U* H; F$ q* X: a6 x/ ?│163 │Invis  │11│  │  │***  │Invisible for a while     │, b5 R3 ~/ z0 ], ~0 j4 B& v
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' C* P  y! J" C' R3 [! u$ Z4 N│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 ?" N- [. i* r: S1 R
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │& j4 a" [6 i! Q: z) _. E8 H" v7 t
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 o7 K9 g. W# ^/ u1 ]8 K% n, g
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ G. `9 N2 Z/ \" b: ?; Q# B
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │. S/ y1 U/ F  }) ^7 y: W- v
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │1 a! U6 ^6 g/ j" a/ r* g4 o8 E
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 W6 V+ ~+ o9 ^9 B5 a0 C6 D│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
. g% |5 Y% x9 r) K2 g2 _: x│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' |* P& j4 R# Y/ O
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- \, x5 D' y6 X* O" Q" n& L6 U│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& {: w9 {0 k& }; R- T4 M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │3 o4 N3 \& L; j4 u( p* P
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 T( c& Z3 X- o+ X, v│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │6 b! a* _  t- P  S8 S" v: T& [  K
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
6 F3 M: {, E0 K" i│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 p# _5 g! ]. H- k& l0 Y2 v' _$ E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ ^  Q! [% @/ b│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ e- c  t9 ~+ h
│183 │Hole  │55│  │  │**** │Open hole to dark world    │% G2 T* E/ e4 U5 ^
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
, f8 m% ?6 t( e: a  e│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ t$ V" ^. A! j│186 │IceStage│20│  │  │***  │Changes all panls to ice   │2 f2 f( W/ I- e5 t% S/ P2 h
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ H$ O0 r7 t  l/ |7 p│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
, E1 V, `) a7 \│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  ^8 B# N& w/ Q. m/ ]5 g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: m. D: ^/ k( f9 a
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: Z8 T) A. P) ^
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  o# H2 b. C" ~( R+ V│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ _- [7 P& y- |/ r- m4 S5 A3 i
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │9 b& u3 ?; Q1 d, _# ]; S4 w
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │, S- `7 v+ \, D7 K, i
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
& N* ]( _! V+ O/ }4 B( G* O│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# u2 }4 A) Z- z/ k* v, ^│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- W+ K. {: j( M- P( Q* D
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  }/ q" `1 Z2 z5 c1 h│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, n9 k! h$ a9 @: Y3 N8 A# Y1 I) Y. L└──┴────┴─┴──┴──┴───┴───────────────┘
; ^; ?/ G: I7 j7 G; I3 t7 ~' ^  h
  d: ^. g4 w$ _7 E  ^5 x) F; Q" {- z1 h4 c& V  R
Mega Chip
+ g; f4 V9 b2 [5 B) ?┌──┬─────┬─┬──┬──┬───┬───────────────┐
! o) d: v2 g) I) I% J│编号│名称   │MB│攻击│属性│稀有度│说明             │2 `' q6 z$ l7 _* G0 [
├──┼─────┼─┼──┼──┼───┼───────────────┤) [6 j# }/ E+ @& v6 C! d) o
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │* i$ ~. M1 V/ y) k! y# h
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 ?8 R. z& t2 Y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
  c- ~$ C3 `. h% y! s│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  Q, Q& l1 e0 P8 p" S/ v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
5 w' ?* k9 h  u2 L: Y$ l  t│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │: j4 W- E, D% W) R! e
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  N! n' J" D( \3 S│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  u% ~" ~6 z6 p0 {% Q│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 K3 i  N) p. W4 c/ D: ~7 h6 o5 d! d& E│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; p  G2 k6 o9 p3 o  r" P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
( F; T- w% F) n+ X+ |; d% o0 v$ E│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │( `% A, Y" g( o
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ `) L8 Q$ C! V* e4 ?8 ~│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ s& k1 D1 D* Y. w& K+ o
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ f! p, m" }* x│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, F4 \! {; q# N9 r
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 e7 L7 f' U6 c' }3 V
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% [. u! o$ ?9 v, ]" o7 R- [* g│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: y9 O$ A4 p  h, P/ t$ \│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │, u4 t: h) Z1 @( P
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' ?8 l6 l" G5 `9 T│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; e) g& q% i9 W2 H│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. T7 q$ L" A7 h: x3 W
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 j1 @: o$ t' f2 M( T+ c│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 M- t- H9 u& C
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: k; o8 \# s& f7 b4 J1 V) W│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% T; z) p& B0 P$ L7 ]. z/ R* D: i
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │7 G8 y& R4 l2 q* O
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │0 U+ M: H; j, U" T& T
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& `- N6 b+ `2 |& y: l. s│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 E. w) `  D% a) F. d6 p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. V9 [, A+ l3 @' `3 w. n1 T. Q5 k│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; A+ V3 v( r% y  x/ A, D5 \│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, B1 C( J2 F2 ?: ]  g5 v$ G- [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
5 ^  W! ~% U% Z& p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% ~" J" j( L# r+ T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ L( s, R, Q3 a- R" U
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │' B. o. n- F- g) r) m
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  X5 s+ `7 H$ h│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, r( E9 A4 y3 c0 k. K
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, d5 |3 U+ J$ ]( d$ X
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
8 b+ S% ]8 M5 p% O, m- r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- E( f: n* U# \6 B" ?
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 U' ?* u# v- z* |9 F! L; j9 u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 f. t- s) g) a# Y6 n7 ?' p
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │4 k3 i7 I9 {1 h. \2 n, I
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ p* n+ X' G! @" C" b
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │  \0 `; c# e+ }& p
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) Q$ _5 V! F' w; K" i: `. E│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
; I1 s/ F* v) t3 s) _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 b: k* m) \* k" u; c: k+ T* `│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │+ j  l5 R# {4 O: W/ g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │1 f: c( a! W- Z0 I  p5 i$ E! z
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
4 [6 y0 P8 Y( m3 O$ f6 e, ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
, v. u# a& j' w+ I0 L2 {( O4 y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ C3 R/ E/ I+ U- [( y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │+ K, }. p, H" {2 t. k. H- p
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: j% x7 {- M& k6 j
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 q8 w( C2 f/ p( w7 K3 @8 ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │1 p, _4 {* Y# h7 E
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 F' a/ o0 o9 O: A
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! q; _5 j1 X% U& Z9 m1 |; J
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- z$ I' r" r# N% ~$ B. U; _│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 x5 f* ?% i2 k│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │- D8 m  O" W7 N+ ?, F" c% x; r6 v6 r
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │& L7 P0 ?5 R, H1 `8 S# b, O+ s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! @" l2 w/ Z  L1 I
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │9 u' ~4 T0 h8 N5 ?$ R1 V7 B" T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* c# g' ~1 s8 v$ `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" }: Q9 P% J: F│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, C0 c/ [4 r' s# @3 X0 J3 \│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 e/ O* r" j$ r- P9 [! |  I  O5 c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 i2 E" F6 ~5 b: V1 d5 Q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 [7 s( C: I% I7 ~. W8 L) W
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ ~* f# R+ o- ^! v
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; @- n0 V& |3 h/ }" [2 [" Z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  |# P8 J1 {& t4 ?8 O│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
8 D3 k) }  F/ w│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( K5 K! r: c4 a, ^' M
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 D0 t5 ]6 X4 b" g% `5 B; r
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │8 u! t* L9 n  N: O0 F
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; ?# j2 \0 X0 E
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │" @2 c- C$ G( ^, D& m. {- o% U
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
  F: |& u5 C5 s6 S7 W& w│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │4 c" h) p; @+ v. i6 P( T9 D
└──┴─────┴─┴──┴──┴───┴───────────────┘* U! j) I/ g! o5 C: M; r8 u7 y

" l; ~8 m) a, w: T3 Q# @; b) K. t& ?( m: O8 V' }
GigaChip (蓝版), l) s# d  k: |+ d1 D1 C" z
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 s# s4 I" j1 d8 w1 d, X+ {
│编号│名称   │MB│攻击│属性│稀有度│说明             │- C# N/ d8 f3 {$ `
├──┼─────┼─┼──┼──┼───┼───────────────┤0 q7 i; e2 `  O% l2 e. l
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  d  y6 L) H4 b& Y5 M/ [
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; d8 _- m# i2 _
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │* B9 ^: p9 j- q/ s! \. X9 V. N
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, J! l- {+ p! {2 A+ G% |
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │$ u% O! s( @3 X% r8 `
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 Z% b. h' J3 ~7 A
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. g" a0 g8 M8 b! Z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( l0 g3 H# X! X│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. _: u- K: w4 ^* X( V0 a3 R8 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
9 f* m+ @6 k0 P( S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* o- [, m  F: W0 Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │6 [/ L' Y! v" i4 k) [4 G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
7 |$ t" R3 D8 n0 w7 R│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 _' G7 x" {; I│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ ~2 K: L( p7 j  p; I" O
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" d: K/ [9 l. H- w8 Q7 V7 |│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 y3 |. ?( {3 r: z$ y1 O
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 y8 u4 b5 o; e! D1 i
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │% @" X2 H$ ~. \" e& |8 Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* |" m4 h1 p. a5 I% R3 a└──┴─────┴─┴──┴──┴───┴───────────────┘% T) ]- ]; C' \4 B! b4 v+ [

- n  ~) M6 x4 }& B1 J2 ?# o4 p; E, `GigaChip (白版)(只列出与蓝版不一样的Chips)4 l" a7 B: I$ o* J! m1 h' U
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 p# c) m/ }# u8 V% P  h' l
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 w/ D& p, s! r4 W& `├──┼─────┼─┼──┼──┼───┼───────────────┤0 F/ r9 ^% |' l: S
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 v- _( C6 G" U& ^: n! d4 g│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
/ R& ^4 @1 z8 o& V- u+ t& r│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! l4 W# e) ~  |) r
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │/ P: i6 t. Q9 R, s0 i; k
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!* Z/ n4 g+ J1 t, {  p* P2 e3 X
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- T+ ^6 h$ c+ H% Q/ Q5 a
8 L( p9 b: ]& e6 A8 N001002003004005006
, P/ L, J* ~) C6 }. Z1 B4 k1 f007008009010011012, ^* [' Q- l6 R
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  d0 h/ ]1 j8 b$ J/ }# X% C8 D
  `; ^2 [  X' x" a  q4 `019020021022023024
3 c8 j8 v: L; D" ~3 E/ S7 L2 D025026027028029030
" l9 S; N& @2 @$ S& y) `4 Y031032033034035036# @. i( q+ B1 X" |

7 s& t# K2 |0 h[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ U4 K- o6 V7 V. |3 i0 `, G
% Z. Z2 c2 a* \5 Z# w8 H037038039040041042
, _9 R) g0 U' R" n2 j* I3 \0430440450460470488 s2 M& `$ n( k1 l
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 `# ~/ o" N( a1 a, H6 R: L! S
0 f4 I1 N* v8 N' s5 j% G* `5 c055056057058059060
' _! |, P, f2 T. x061062063064065066) j# |7 C! h! [. S8 F1 ^$ t
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( A' z/ t- U: Q
  B+ y4 l" R0 a$ ?! \8 D% b+ [073074075076077078
, h, A0 Q/ i$ `& k2 s0 r079080081082083084
& L. v+ Y6 y) a) e3 S$ r2 J085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; z+ u* ]% C7 ~5 R6 ?; x4 ?6 W) g5 W3 U" g% O- a& ~. p9 c
091092093094095096
9 g9 L; C2 ]. g) c1 `/ e' i097098099100101102
6 N! L/ Y, A" j; q2 x. C. u, E103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( e1 @. g& d4 r) k4 P
5 Z- J) T: |- M  V9 d109110111112113114
  H. S$ j& s9 q5 I1 o: J+ s- j; d' D# k115116117118119120
; a+ R. {- G; |121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ l! _7 N3 l; N% s3 J' _0 L- }# Z/ \2 [
127128129130131132
, g0 h* v6 d+ b+ w8 ~133134135136137138
. n$ X" N- E6 c' x7 |139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; b$ l( B  M, C6 A( N3 J- M

3 q/ q1 g9 u6 |  I145146147148149150' g  q& ?& F- h& |* o" }4 y3 Z9 v- {
151152153154155156) U) [; J/ S2 q$ ^8 M, r0 @" p
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* e. A5 m+ e* A2 ]. p$ _

; s5 Z% e3 O7 X+ r  i! Y163164165166167168& g  X. M5 t2 ~
169170171172173174
1 Y" ]/ J; o: h  R* x6 O175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- m0 N  C9 n% U4 i- {
) j4 i/ r. Y( f4 g
181182183184185186
' Z. ?# I7 T, ]6 l3 E) `( r8 A187188189190191192
  Y  b; J- `: c6 ^3 |193194195196197198
! g; m! U! E; N4 X: X- M199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 }- R# u4 _* z9 Y9 o* q2 j3 J

, O4 q. e" R8 ~% i1 k' q; q$ X. k001002003004005006, H' E. M. e7 s8 E8 E% E( Y
007008009010011012
) Z# q2 j6 f" z/ m. z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 W8 ~! P- s$ D4 j* M

& [5 B! {" E* N" q+ p019020021022023024. k, f9 t+ u% `
0250260270280290309 ^( M( ]; e2 W5 d
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ l& I' L; h- ~# H- H2 y% O0 u3 f. a4 ]$ h  T5 G
037038039040041042
7 X/ @. F: p) k1 a$ _043044045046047048- }( r: m6 ~' b; ^. ^. v" |6 `
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 n  ]4 Z6 q* c) L; q1 A7 t

' |  W" m( E  x$ M2 g055056057058059060
1 T5 ]1 W! L1 Z2 s4 Y0 \. t061062063064065066& z, i+ ^; a- ~: ^3 C. p
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( x) n5 ]) }! u/ S( a) K- v% c$ M! `5 v( W2 d- o
073074075076077078
8 V# S+ ~* F/ O4 M  f) c079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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