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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 2 f: H8 g1 {* l, t$ A
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■● ■  NintendoWorld    站友xliz原创
2 s+ ~; p  r& x0 K8 i  q! ?■ ●■    http://www.NewWise.com . g- G/ u' j* Q) m2 _1 `
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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2 ^+ ]! G4 P% P; r$ w( h3 w5 L$ ~
           洛克人 EXE 3 Blue 卡片组合$ ?( f0 C+ r: ~+ _' @

9 @% ?/ H5 \- ]/ o* B% t. c% B( ^$ z$ c3 V" V4 x) |, u
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 o) k3 A3 j2 `
大家要看日文版的P.A.或详细攻略,点击这里吧!

) w5 L7 P, M( w) d# d' ^====================, H$ u  z" Z' N( o* E
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! B5 [( L9 t! T1 Y7 {; b

1 g( }& H" y3 o以下内容格式如下:3 l8 d3 l" N: M

7 }. d0 X: i9 i编号    名称9 ]* G- u/ a  h' N2 N
说明- g6 J( [$ t% `( r
组合方法
+ D$ u% J5 Y0 a0 u: }---------------------------------
/ o7 T4 `) V$ a3 \' q4 c' G0 @8 U1 ~01    Z-Connon 1
0 n) E6 w8 F' V: W# B7 `7 lUnlimited Cannon for 5 sec
) I2 `: J# o5 p3 C( g8 E3 T2 F' kCannon A+B+C
& V2 h- o8 U5 m& Y; x2 g8 tCannon B+C+D
! v! a; ]0 v. z% }Cannon C+D+E# Q& _6 R6 _% ~+ b  [9 u
8 ^+ e9 y$ @4 x
02    Z-Connon 2) y$ G+ j; z1 v7 N) u1 Y
Unlimited HiCannon for 5 sec
* L( Z9 k+ F/ G3 aHiCannon H+I+J
, v* h0 m9 O1 }9 cHiCannon I+J+K
+ f6 m% Y0 Y, pHiCannon J+K+L
1 L) d: d9 \8 P
' B: Z4 w1 q2 Z+ t03    Z-Connon 31 c/ P1 P3 w: l4 i
Unlimited MegaCannon for 5 sec
6 y+ w. ^1 ?: F+ eM-Cannon O+P+Q6 C/ a. S! c3 e0 d: F6 L, d( I
M-Cannon P+Q+R9 x1 T/ N+ s/ @5 m) D6 d& r1 |
M-Cannon Q+R+S
3 v0 x* q3 N# e$ I( h+ Z
% ^7 `$ I) n( K$ O/ \5 e4 A04    Z-Punch6 Y% Q7 M; e7 p! a, ~, e2 R
Unlimited GutPunch for 5 sec
$ U3 X( m$ N+ A1 [( X5 w& f8 rGutPunch B+C+D) h& M2 @% n. a% |
GutPunch C+D+E4 }7 b$ U! K* `% L: s) k' t+ d
GutPunch D+E+F5 |  |6 z: |& Z

$ ^2 W6 c* E$ p+ R% @05    Z-Strght
' r4 E, q$ \# }4 r! v8 [6 xUnlimited GutStrgt for 5 sec
7 _4 n* z/ C- o' H5 JGutStrgt O+P+Q8 }% Z" K* K3 m4 w- m/ Z; R
GutStrgt P+Q+R
4 V' Z6 r9 `) o' z% S1 `GutStrgt Q+R+S
+ m7 o8 F" G5 _* j+ L
! _3 x9 `% l, B; @, H" ^06    Z-Impact- a5 Y8 p$ ~: r. {
Unlimited GutImpct for 5 sec
9 I$ i" s4 S0 v8 V. VGutImpact G+H+I$ `6 S  M* U$ b; r
GutImpact H+I+J
3 c8 W, S; `; ]1 J+ R  bGutImpact J+K+L* D5 o/ n7 }, \+ s

  L9 Z! o* b* h0 a5 x1 Z07    Z-Varibl
. J  X6 x* C9 P6 GUnlimited VarSword for 5 sec
( f, z2 O* N" _) ?5 MVarSwrd B+C+D
3 n0 D9 V1 o& @1 p- fVarSwrd C+D+E
0 j8 O  A5 W3 G; d4 o5 M4 GVarSwrd D+E+F: b+ V" J8 D2 p* [) ^% p
% u7 }2 r5 C5 m& M. [
08    Z-Yoyo 1
' k5 f6 t) i3 ~3 }( g1 r, K; yUnlimited Yo-Yo for 5 sec+ t$ _- a, q; ~! {; {
Yo-Yo1 C+D+E1 R. e( C1 W; L  X! [% n# ]
Yo-Yo1 D+E+F
6 W$ U6 |( T; s9 p+ [& P8 f$ kYo-Yo1 E+F+G9 N  k- A  j3 q4 V
, _+ N; b9 {  s5 u, }! q
09    Z-Yoyo 2
- N+ H6 W9 {8 y1 x" y. ^1 xUnlimited Yo-Yo2 for 5 sec% v! P4 Y+ t  _+ d3 j. s4 h$ K5 c# d8 j
Yo-Yo2 H+I+J
+ A  }3 O* A/ y  K2 Y4 r; z! \5 `Yo-Yo2 I+J+K) W) j/ e( Z0 J) H
Yo-Yo2 J+K+L
. K: `, F) n6 P. h. y
: T8 x9 b) B" o) `( M10    Z-Yoyo 3
- U3 V  p( D/ F% Q, y! oUnlimited Yo-Yo3 for 5 sec
+ Y( l1 e* X2 ?( Z5 TYo-Yo3 M+N+O) k. H9 }0 n  A' F
Yo-Yo3 N+O+P- r5 X0 ?( U7 e9 G7 e: x- M
Yo-Yo3 O+P+Q) [4 _* u! K- |

4 a4 W$ \2 z, n: T* q$ s+ H11    Z-Step 16 R( s) b$ J; Z! n" M3 H) N
Unlimited StepSwrd for 5 sec
; L0 R! Q" C# OStepSwrd L+M+N) M# h. V8 z+ {* o6 W
StepSwrd M+N+O
  e, o- F. y' Y3 z% {StepSwrd N+O+P9 q- H" ~2 U" u

& ?! R+ @+ }4 z) i12    Z-Step 2( ~5 G; ?1 H, T/ z" E. c) w
Unlimited StepCros for 5 sec
% Q3 k$ t+ R" H# fStepCros P+Q+R5 H/ W. t4 V0 T7 ^4 y' L) v3 }7 J
StepCros Q+R+S# j" U/ H, X' m6 n) K
StepCros R+S+T9 X) j- N* k) ^
' Y' J$ e3 f+ a
13    BubSprd
3 q; F6 H6 g2 D9 h, z2 B% qAttks w/ spreading bubbles!
( |# X0 N6 n2 F! Z, {Bubbler  C+D+E
# k; d% D9 k% P& |' w. gBub-V    D+E+F
/ {1 J' ^0 p( B7 i& o3 H) ^5 SBublSide E+F+G
0 ?8 t/ l, I7 s  gBubbler E + Bub-V E + BublSide E) r# F0 d; c9 r9 n

. k# b; ]9 \( U14    HeatSprd. Y+ Q8 ?+ L6 X: C# ^
Attks w/ spreading fireball!
# d* u2 b" i: a! x6 CHeatShot H+I+J6 Z( r1 b; N+ V# n% X: N
Heat-V   I+J+K
$ x4 N; o" q/ H8 A; uHeatSide J+K+L
& A0 I  M) Q! Z) l: {! R. C3 @3 UHeatShot J + Heat-V J + HeatSide J
; L/ W; s& J( r% ?* N9 V6 _  N4 j4 p+ M0 z
15    H-Burst
0 T$ a+ ^. p4 H; Q/ v9 g. I. SCreates a giant explosion/ i9 z3 G* b. v
Spreader M+N+O% f1 [% X8 B  P. \
Spreader N+O+P
& t; S* f1 }+ q$ y6 u! J  \7 SSpreader O+P+Q
; S- p" M; i: q' M% I9 m- n. @7 d7 @' i0 [9 T( ~7 }
16    LifeSwrd. h* S: c. H  R; }$ P  Y
Swings a huge 2×3 sword!
7 y6 a1 n$ r4 d! u$ ASword E + WideSwrd E + LongSwrd E
" B9 t* o! P7 u# k& C; u7 `; [+ OSword L + WideSwrd L + LongSwrd L
( o0 a1 j3 n; ]9 h) g' ~& J) ISword Y + WideSwrd Y + LongSwrd Y
) d" }: c& Y8 h6 y! b6 o- D) o5 g, m5 }1 z/ ^
17    ElemSwrd
) F& T/ e4 w5 X3 J8 DWide swrd contains 4 elemnts
0 U: w% v' q  b/ c, f" sFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: e2 j) k7 g( gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 O2 `4 \6 ~. E; A4 P3 x0 F- n8 u6 w% D- J7 m
18    EvilCut
; {0 @) f2 i) ?Step up 2 & make 4 atacks
' B& M1 y; I3 U# p! \* bStepSwrd P + HeroSwrd P + StepCros P
8 v+ d4 u" P" K4 Z& }! R- y2 E7 G8 q  u$ B$ R  L2 ?  f
19    HyperRat# Q" x& I2 O! a$ ]$ s! o6 A# X) X* l
A giant Ratton charges!
8 F" ?* y' B+ a5 I7 n/ hRatton1 A + Ratton2 A + Ratton3 A
$ g# b  P% ~& c; d, V) \0 \Ratton1 C + Ratton2 C + Ratton3 C
2 B( `- }3 ?2 CRatton1 F + Ratton2 F + Ratton3 F3 w7 F& [: `; W5 s' N, J
- w) h2 y: \  C# ]+ ?; S
20    TimeBom +& [6 }1 b& ~0 C# N2 c6 K5 Y% E
Sets Time Bomb in enmy area- G. E7 a% A6 ?; T& A6 ?
TimeBomb J+K+L8 |; d3 Q$ c) y1 ~( f# c
TimeBomb K+L+M
8 O6 N9 b7 N/ v# y7 GTimeBomb L+M+N
; V/ D1 X5 P% ~: }" r
. C2 d3 v# X% T21    GelRain
! L  ^+ g$ ]4 ?9 f# U* a6 KGel steals squares
/ }) y2 h" X/ k$ Y/ i; }- ]% ?MetaGel1 B+C+D
$ @7 {" B( X# L4 J' n3 w: wMetaGel2 E+F+G) i% s2 ?# _% D
MetaGel3 S+T+U
* V0 W, U9 r, j4 Y$ n9 v& t2 S; X' J& U5 o0 [$ \1 F5 m8 a' x+ J
22    EverCrse) J6 d9 Q2 S) ?8 j- o. a
Shield chases enemies. r3 V+ L" p; J/ h; @$ ~  f
CrsShld1 C + CrsShld2 C + CrsShld3 C  G7 I" [& P; y% W3 _
CrsShld1 L + CrsShld2 L + CrsShld3 L+ @% c& E8 u  b% d: q
, j/ g. v- m9 A2 N8 ]7 r1 m6 X4 \' ]
23    MomQuake
7 A0 a: `; g+ ?7 |2 VAwakens Mother Earth!
, G5 N/ L* Q, m: i1 {  PRockCube * + RockCube * + GodStone S  d* y! o4 C% Y; g4 ?6 [% v  S3 f

5 O- q1 z, h; b7 p; P) [: @2 s; y- n* J24    PoisPhar4 ~, r, c, o1 L* O$ F7 d- G
Pharaoh generates poison: ]4 J. F) q) s0 N5 M7 N+ p
PoisMask A + PoisFace A + Anubis A
. R, t, b" C+ U8 Q8 R" u
6 M. g; R* C, R* v- Y25    BodyGrd- [) l* W3 G% j7 h4 i" S
Bodyguard takes out enemies
" n# e# O+ K: p5 e3 K7 b% qAntiDmg M + AntiNavi M + Muramasa M
0 N+ y  O' j6 K4 x5 \% o8 f
5 J' g, M' ]* i2 y26    500Barr3 B% m. s+ l+ N+ c/ I
Barrier absorbs 500HP dmg
  ~5 B# _3 G4 y$ i, ], L3 UBarrier E + Barr100 E + Barr200 E
8 s3 m& g! h% N; A5 c) O9 Q( v& gBarrier R + Barr100 R + Barr200 R0 U6 ^8 x4 U% l* |: d" u: \* O
, g7 S1 y* \- N  \1 U
27    BigHeart
: I4 n( F6 d8 b+ _. Y0 c9 X9 eAttacks, then heals HP!
; g- v+ v8 X* p8 f# l& D( _" `9 |HolyPanl R + Recov300 R + Roll R6 S( b  H0 Z  A/ ^4 W6 A7 F" Y
HolyPanl R + Recov300 R + RollV2 R
& ?6 b+ j. @. d4 ?0 e2 @HolyPanl R + Recov300 R + RollV3 R: u- k8 J3 ]1 J9 Y3 p3 q

6 @3 S/ M; k- f7 H! x1 h4 k+ q28    GtsShoot
# o: E0 T* ?4 F1 B1 kGutsMan throws MegaMan!
* d3 M2 u) o" D% o- a- vGuard * + DashAtk G + GutsMan G! @/ a/ m6 t% b, N* \7 a' L
Guard * + DashAtk G + GutsMan2 G
/ j. R+ S, g; b9 c4 `  e' e; OGuard * + DashAtk G + GutsMan3 G8 T9 U4 n2 Y3 c- r
Guard * + DashAtk G + GutsMan4 G
( v  u$ e# p6 }7 ?* r5 X4 a$ Z
1 H  D! U# i2 G; A. x  ]! b8 W" \2 \29    DeuxHero% q' [/ v: w9 i1 z- l6 k7 ~- I: a. ~3 u+ T
MegaMan & ProtoMan team up!
# r% q! {9 V- G6 n2 E3 y; I6 H- eCustSwrd B + VarSwrd B + ProtoMan B% K  \8 s/ n# w; s
CustSwrd B + VarSwrd B + ProtoMn2 B* n' c5 i& y& D" L# y4 M" N+ J
CustSwrd B + VarSwrd B + ProtoMn3 B3 u2 E$ m+ v; u+ L
CustSwrd B + VarSwrd B + ProtoMn4 B) h2 z' L: ~6 \6 G9 I

, V! R; o- x5 }  S" n" _  h6 _+ g* G30    2xHero5 N! ~8 H5 y/ P" z9 v! E
MegaMan & ProtoMan Dual atk
) t5 i% E) @4 v( OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
( H- R8 P: |3 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ Q: O0 U# o1 \: C" B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; x0 P  e+ f* M- Z' l& \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ G! x; \5 n9 r) ^! s. r6 V4 V- |

* k! v$ H& k4 T, N" N31    PrixPowr9 L6 U8 x6 J7 E8 i2 [. H, K$ j" O
3 Navis attack at once!2 _9 [/ Y+ d. n4 ]! I
Team1 * + Team2 * + KingMan5 K
6 i7 q/ c( p+ Y/ `) T- V: g4 M2 M& `Team1 * + Team2 * + MistMan5 M; Y/ i! L2 g' @) d: Y
Team1 * + Team2 * + BowlMan5 B
& t: }3 {( t; f1 E$ s' V* n5 G2 t  z% y
32    MstrStyl, [( }5 Y0 w& ~. e; |
MegaMan unleashes his power
$ E% }$ ?* A5 o6 T+ [. O0 {Salamndr * + Fountain * + Bolt * + GaiaBlad *  |8 P! O) i4 J4 y* T
0 X! a* @0 F- S) I( U  N: ?! a- R
StdrdChip (Part 1)
! B, b! N9 j# j  o┌──┬────┬─┬──┬──┬───┬───────────────┐
; J' w  r, h3 j; ]( C│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 ]" ?, ]$ d0 p# _; N6 V├──┼────┼─┼──┼──┼───┼───────────────┤. b4 C  d) B, h3 H* S- }3 A3 A* Z
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: M" b; G% J; C4 s; D; S
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* `% c! s+ ?. L7 l1 j│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' P* U+ i) s7 B6 b│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │5 m9 V" J9 S* {& `4 O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
' R3 T) Z) Y' T5 P7 R0 F( W: x│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 g9 z* b( b: H$ U4 k" I1 G│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 i% p6 b/ u, C& b+ O│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 J: [9 ]# u$ G: v5 e6 [2 p3 s
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! e$ ~7 W3 G+ H/ t& ?& _+ R3 j+ C6 d
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │0 ?' J! X- y5 N8 ~: Z
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* Q2 S) ^- _' u
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
1 S' j3 @) ~/ M  ?( g& e' B│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 h# Z; ~3 z, M. W1 {$ p9 X9 x0 h% W
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │% n# F1 P# m. }" {9 W: u2 G; G: X
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │8 J( d  V+ U; g
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ a+ v4 f" s; _: T7 \/ C│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │; ]! U9 u( z6 x
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* |+ p7 I! Z& G  Q' h│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
( l* S1 h5 n! M* u8 ]. G( z% H3 `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. y& z! w! {+ @+ X7 a
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ G; {  [' G; \. \( T- Y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │! V( h( ~" [" @7 _' p+ R
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 k$ l) }: c3 \5 ^0 \
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │* x6 O3 U3 z! s1 O
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- H; z8 ^1 C2 {4 {  `6 \& `7 \
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
) v2 t8 r) c7 i# Q0 Q( Y/ ?│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 t" K/ D- F; T5 P% b- ?
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │% r* i  F4 G" i  D, o- N" j+ G
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ U( u5 g1 s' J! G4 D0 k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
' O6 O3 U9 i4 B│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. _" B- v+ ]7 T* T! T0 n* R
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │$ ]8 d; @" Q! H- p/ W$ \, a! n: ?
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
' E. ]: S, p" f) P' E│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 F% b$ C0 e; n7 n  w6 Z│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │3 {1 r) g' a6 Y" _; Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │' D6 F! c+ u1 f$ q. y0 Y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* J% t9 S& c" Y2 |! T
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
8 z1 X2 A% v' q( V/ H( E9 {7 h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
3 I3 F" p  M. e* R│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( |* {5 C2 I  I& U2 f9 N
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# d3 z7 _. Y/ k) g& d3 j4 h│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │  S' a& ~- E! |$ s
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) |+ ^' ]- P, r% Y9 ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 O1 n; @" G: C+ c/ j
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 J$ m9 p7 \. P  ]7 G│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. o" q3 n: G' X0 Q8 C│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- D# A' L- s' z/ ^' N8 K
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, [8 ]+ e6 l* G# t
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 y! V5 ]+ [2 }│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
; n2 b; o/ F: |4 d' D$ N+ q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
( z7 K% J' p% G) V' R2 o│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. b; v/ r/ j# v│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 U) e3 |  o& ?+ X+ e0 b│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; \" T2 t" H! Z+ p
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ ~3 b3 b( m! k/ l! J│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! t7 p& z% ~  q9 m; c
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* N6 v7 v2 v" o0 A7 w
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 [2 Z% p/ A/ W& J+ O│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# @3 ^; w- b" A; q6 ^  z4 O
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" t6 O( F) L( t│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 J" D; p4 u2 E7 Y( ^│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 M5 c7 q) v6 n6 ~* z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 p# l7 U& M6 R+ J& h│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' l8 ^' w; @  [│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" e2 G" M$ X. e: q* w! t/ c
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
9 }: x4 A+ m2 b! y7 _4 u│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 M, K8 d7 Z% e2 i% t: Z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │- Q& q! T- y# W7 ?) S
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  Z- ^! D6 F' s# N! }; w
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# u- ~: j! s& X* c5 q& c/ U│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 }4 i- k" Z; {7 \) e" W
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. ]1 T" w1 O- i: Z4 s
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
7 ?* L8 ]  I8 v+ O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# G& J- e' r( a0 [9 Y! v
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ @7 n6 d- V% `- W
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │6 P" l; T" E8 P$ v2 Z! ~% @' `
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 N# q3 b$ J- q* U# }3 j4 c: y! b
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
5 \: L' z2 A7 y│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ Q& L* B4 {4 `" i! w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
) |1 y. c" n: E+ ?6 l7 ^/ r0 B│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │& i% R6 Z) O- u' b# K  P
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │9 Y# u( Z8 @( L7 o% E
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 V2 k# T6 T: z2 b& c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 t4 f/ G2 J# J& p! N' L
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
3 M- _) t$ H: S4 q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 ?3 }% S( o0 I; }4 S│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 r1 G) `/ K# H; U5 ~4 `$ f
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! U: Q/ ]) E6 ?& `+ R' n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' Y! B! q" F9 X2 s5 m│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; F2 t, T1 o6 y# G5 L* y8 d│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 v. |* n( q; |/ @! B│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) @. ]/ y2 c- H7 l1 n1 a, i│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │$ R( P8 z7 h4 z8 L9 w5 Q+ Y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 _8 C6 s2 I5 l: J: |8 N
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% R! r: }1 o, n, e4 M# ]) r; Y│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │" T, z* s) w* N2 A
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 w/ Z# E) r, f+ k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 _4 z1 G7 r. r+ B+ c& s4 x
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 p1 R. n. L$ j9 \' o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: s" c9 E, D7 h5 `$ i: V  M└──┴────┴─┴──┴──┴───┴───────────────┘
+ _4 C+ k% z4 p$ @& Q* t7 q5 o* |, K8 g; h
StdrdChip (Part 2)# [2 O/ r0 V! F
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 N$ t) J  D! A  A│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ X, H+ n! q8 D( B0 G! U7 N- G5 {├──┼────┼─┼──┼──┼───┼───────────────┤
3 P- v6 E! Y' ~3 O│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) [  V1 n! m% `3 G6 M8 k
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ d. S3 N4 k1 X* n8 u$ I
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
! Z4 M- |% B2 M6 l. a│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 t& r/ ^. b) B: m7 J* i9 R│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! s" a5 D2 C: u2 ^& T' M6 n│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! {$ ]7 H6 l# o, T. @6 ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: N, F2 t9 i8 y2 A1 Y/ z, O
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  @2 `9 G0 W+ j) H- V/ H
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 I4 Y9 _5 O" L3 W' x; c- X
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │4 G9 _$ ~# P$ y6 R
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 [6 c, z6 p' g4 n( q9 Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( S+ [% N$ K& b& p8 ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 c; X" P0 c2 v3 j- h│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ w  w. m1 K$ b9 V$ m  a. o2 u│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 h4 l/ M7 z* a" W$ r" K/ P
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
2 k: i, V% A# ~( ]│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ \$ l* ]0 {1 B$ m/ u. R# S
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 D' H4 c. {. j- K, W) M% m( I│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ _2 K' l0 k& Y: Q$ Q0 o/ a│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) a3 w2 _% i6 A2 w# V, s+ V│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 T, N1 D4 ]/ @/ P' }9 `" f1 s│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 a; b( R) z9 _1 Q3 X  a
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 b4 @' u+ h. ]2 g
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* v/ k) D  _3 M0 c) c( b
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ W& H" V9 P. D& C" ]│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. F  p+ m2 a7 b" b4 m; S! E│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& k) E- L2 }% \│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ M' w* U5 E2 M+ q# C2 ^
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 w" f9 H: D- M' h
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 P' m) Y3 N2 p) E7 q: H$ T│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
% d: j% i; N7 S% m│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  F8 n! q! X1 m- K. ?
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
5 }7 D* P, b6 o9 E7 O; y│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) p' o7 |/ z* I. O  i
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( i( J  k5 g. A3 M
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 t" Q) g. X& f* H1 L│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# P: P8 K0 e% I│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 Z8 J  }. {: f1 y8 H  u# h/ j: a) X│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# t2 i1 b. f4 W3 p+ O│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 {  {' _! a9 _) Q  i0 h
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ I6 i! t5 A5 T" {│141 │Prism  │60│  │  │***  │Prism fires randomly     │
. z3 O2 U4 o) _2 j/ Z( e│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 T4 r0 D) ]1 r│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* ^# R# q+ k" |3 P' d% Y& {! ^) Q8 U: I, a" I│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 K! ~5 [& B9 Q$ _! F, z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 [$ `! I9 q+ j4 y( }│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; o9 \2 X9 x0 j/ B0 @│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ ?7 j$ x# {0 E0 V
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ J1 d( V+ h  B8 [7 x6 D& ~5 _
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! a! w% f; \& e$ _" t( A7 X
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 w% s( e, d! h& v│151 │Recov120│35│  │  │***  │Recovers 120HP        │( E- ^' [. u+ g) s9 B* |; r  S
│152 │Recov150│50│  │  │***  │Recovers 150HP        │6 A2 }% S+ B6 Q' K2 w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ Q" M+ g4 x- ?: `' u# A8 e│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% Z0 x$ O! U' F9 {8 v7 j" Z  s│155 │Repair │8 │  │  │*   │Fix your area's panels    │) B% L" L  x" Y3 W4 K
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ [1 M* I: T0 q9 |1 y( ^
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: d; }- L5 o  \7 Z0 }  J
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# A& A( s! \  x/ J8 g# s7 w- o+ E
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  A, ?: w& ^: l% b/ y- |│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 z3 j9 ~/ E" \& J, b. L6 ~) v, y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% d' C5 d4 @3 S5 k. \* N' U1 O. q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │7 p( ]2 z( j8 T$ p6 x; c
│163 │Invis  │11│  │  │***  │Invisible for a while     │& a/ Q# o% F( z" }. L  X+ q
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  p9 u: S7 f8 F7 n
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, {9 {3 ?7 p8 D9 n
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" n2 s( @8 @) L/ d: O$ l- w
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │5 ^) u8 Z6 `% i  n( j# O- c
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
. j8 G6 b+ M  |│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
6 Y4 s1 w. r+ t$ \3 S. Y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" v( D7 L/ O9 ~% l
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% N$ |2 w+ |4 N/ m2 `' T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- M3 Q9 t$ S5 {% l│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 _  [8 G; w$ ]
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' ]/ l  q! m4 N. b  Y  ^4 u
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' }" x: Z! i2 J2 M; @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; ^1 L3 }6 D+ N8 v; _+ a│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
# B8 u2 L: K6 y, r" ^" `0 }/ @│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 O: Z' r1 x* X% h. r7 \│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
6 z" J; D8 R9 Z  t! s5 |3 G│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- y$ q# b% p; Y- J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# H: \. l# W- k7 M
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! C6 B  U) U5 R│183 │Hole  │55│  │  │**** │Open hole to dark world    │
' D3 ?" T6 |( h: b/ M2 u% j│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) J; s: j* Z8 d+ }, k7 t│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ c0 e6 y6 P* y( X6 C& Q! P│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 _9 u9 `3 E. M4 N5 ]( y; O8 ?" l
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) `' C  _6 w, @3 z8 w$ j' y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 w" j: }- P% F7 i. C│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! d% `, x' _7 Z6 \8 e$ f* [│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
6 P1 Z3 ]' r+ l, y9 ~│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. x, ?/ m# t! I- e1 m% W
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 M+ b# d) A; _2 g: R0 ~
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. J; {' G7 z0 e; z" O
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │5 q# t( A4 c# R) I" t2 G
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ \5 W) y; T- K$ w
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! t% c5 j2 m; A2 K* O8 L" n│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ S/ `, v+ ]- Y/ o6 V; P
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │/ d2 z2 H$ {& R8 S8 n
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │5 K; G) G+ U, K5 p
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! }% C- N/ q/ h1 Q& v7 ?6 K. K
└──┴────┴─┴──┴──┴───┴───────────────┘
8 Z  B& K! |. w2 o$ D& T' Z$ |
3 i9 J" m0 u( ]7 _! i9 l* O; J$ f9 x1 P* L$ K" a! j4 B
Mega Chip
3 ^. S4 L* _* L4 i┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 {. a7 J, ?) z# ~3 f# S│编号│名称   │MB│攻击│属性│稀有度│说明             │8 P5 C8 `7 S$ G4 T" s% g
├──┼─────┼─┼──┼──┼───┼───────────────┤# R, M0 h. D$ h
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, K  s, P" g3 S6 k, {. O% d3 v) O4 x0 y4 Z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" M: @1 z! F4 ?8 u4 ?
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
  U" O/ @* }# S; o  H* n4 g│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ Q/ B1 Z1 W' `  _8 ]/ W│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 L' T# w: [+ i8 R5 _7 ]
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │2 I1 ^% u0 C& ]6 f
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 }* w3 T& B- L( ]7 G
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( A* ]7 {& ?1 z  O! e) I/ A- R
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. W: t) L' R; E0 e3 q8 I9 |, |│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
3 C. |4 N0 A6 h8 @; v! h, f│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 `% e" }% R* w! n2 m│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! {; g$ a, u* |│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
! q2 m6 x1 Z$ q' z│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
$ c9 i# I. P- M+ W│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* @8 c7 [; f5 G
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 n$ {9 c, Y) r4 V( R│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
2 n( u% j5 l" L. i4 i* o8 ~│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 [' _! n# f& I3 ^3 K% C│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 m9 W9 {5 P; j5 s│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 ~, U, M! J" C6 O& i  N5 h│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 G5 b! L) @' K0 W( I# p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; C* T; }9 Z; m) G: O  w5 w8 E" \! ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 R, r' S+ Q- I3 U│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
9 D7 M. H) [+ z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │3 q, }. k7 u9 N3 f' k* f
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 e6 w( [; w* \' }│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( ?9 @3 i! l- h( A│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 K/ j# X# B6 d0 }5 p: h1 f* P( p
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; ^( U: k) A! Z4 R4 i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 P* ~, L0 ~( a( |- _  M' t' r│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
+ ~* v, E# J2 T$ z7 O│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. f& x7 V: h/ v0 j. n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( q' ~4 F# [0 q2 ^* a6 ]4 M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
. Q+ ^# V/ _$ ^│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 f' K/ G1 H7 R$ J; j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
* ^8 c) }0 W9 M2 V+ Y# @/ l│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ u9 ]7 B: O1 ?
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 u' ^. F! t' ]7 p
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% {! l6 Y" R) s2 K+ Z; s│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 ^% r" g8 y* x; v5 I. j
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& a0 U* L) |# {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. u; e9 [1 `- |* [0 J7 E
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
/ @2 k$ f: P9 B! S) Y# I% a8 E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  P9 I( b. |$ y# `( S" l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │7 a& ]4 g% G6 i- F; [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; b8 q0 j. x3 a! S$ p│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │0 v3 J' ~1 ^; `. r6 u( P
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │% E, r' T: j+ v3 _7 t) L
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │$ Q1 Y! z$ m+ Z6 y- t- H
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 B+ V+ U+ j4 ~/ Q0 y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │2 O; b( e  ~8 O! S4 O
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' Z& i0 e/ F4 P4 U& f9 A│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
/ X: p) V8 u) W( m7 T" J│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │" G* F- y' y2 W/ b$ c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! \6 @1 v5 o5 Z: G+ B1 T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │: s! ?/ y  i5 C9 a, h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- h: \" g" [3 ]& j5 p' R- G0 w│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% S4 R8 n3 ?/ ]1 d. a│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 B: p( F7 ?) C* G9 c4 Z) Y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │. N9 b8 f+ W2 _, K1 U
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │2 E! u( W  ^, @, [2 _# g3 M' |
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& q* g7 |5 t7 e: U- o│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │5 g) ]6 Q9 l- ?* s' {% L/ g9 I
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" T/ C  Z' E- ^; j- j! H
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
/ ^1 u# m1 H% z" X│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) Y" g, @3 |7 I- m/ g5 l│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* ?* M. p) j  Z│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 Z  _: j( h& m6 x│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. x+ H& o8 J) e│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- p3 \, `+ z* I- |- P, H
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │# g# w' r7 i. J. I! D5 I5 }
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
. d" Y  G/ \9 R# w2 U- D│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
9 Y. d+ u/ d4 l8 L! M0 I3 M│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 Y; h" P. i  A/ ^% P
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. P6 V- ?* C7 u. D  O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
: {* y8 \/ t) ~- P0 h1 l! v$ t% l│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ ^- c; q$ W) {4 Z% b8 C
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 R: H1 o- ]0 J3 C6 J│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
% j/ Q7 e; y( s- x& W! X│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ K- t' H; j. A, a│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 o4 q6 G; `" R7 c5 z9 l+ G3 X% V, ^
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. S$ x- r+ ]9 `! m# {
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) {4 C7 H) {5 C0 ]* R│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │% e' m, }9 v( z$ p8 G- q7 l
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │) p; g0 d4 Z( `) ~
└──┴─────┴─┴──┴──┴───┴───────────────┘; P# i+ I( a4 d' w
, @0 ]1 t5 @" m$ p3 O2 O' W
& t/ ?+ D- T0 }
GigaChip (蓝版)! J  F# x. s! Q, t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- I* Q' x7 a: z$ {│编号│名称   │MB│攻击│属性│稀有度│说明             │! [) t4 d- I! H, x
├──┼─────┼─┼──┼──┼───┼───────────────┤+ l* X0 s- \% A% n. R( V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ V: a% w: R- {7 t( U0 _
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- E! L6 `4 L/ W1 V/ ]& _; T│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: `+ |9 G% s1 @9 g$ B+ c# F2 A5 @
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │3 X/ _; L4 G  {7 V( ]; |! d
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* d1 a% t( i/ M' [5 t7 @
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 f; O" J. I1 H) o6 E
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% M2 c- E, n" Y( x5 O4 X! b│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
* `$ _2 I* u" e9 d│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
% t) h4 x( p; R) T5 n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
* j3 G8 C4 M4 L│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& j2 p8 Z4 D$ O+ E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
5 i6 w1 u, H8 k& G* ?# L│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
' Q  u: f: U' F0 V3 E$ K│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
9 B+ A( X  X) p5 L│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* w) [! X9 W5 |. g│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 \8 U* H4 g. E3 Z; i3 n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 R* {% c0 M3 o+ W8 n' @! h│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 H( v6 U0 y1 t$ @; E
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 v/ C) X1 @' Q! u: A
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │8 e( N# G9 i0 C; _' S8 F0 d7 \
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 T4 K( F- u4 b' c) x0 m$ ^2 _
$ {8 L/ ^/ w# C/ q6 U. H9 nGigaChip (白版)(只列出与蓝版不一样的Chips)' A/ f* S" G* e: Y5 c
┌──┬─────┬─┬──┬──┬───┬───────────────┐* I8 O7 V/ U! X
│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ `3 m9 m2 V  x' n1 g, p$ H, Y├──┼─────┼─┼──┼──┼───┼───────────────┤* O4 e- T4 n3 j
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 `5 [7 W7 X% U) _: _4 g8 t│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 W5 f$ D' k& k, i│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 |& R3 C" i# K& I/ V. C
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. N( f5 o$ A& z9 Z└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) ]5 g( {! u$ K* i- K; R$ T% v
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& z# I! `1 E: k6 M8 @- ~
/ u+ r; l% p0 u" ~7 k
001002003004005006
8 Q7 e( ]8 C6 w6 U) V007008009010011012: Z. p$ o& H. U. \5 l5 q
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! \6 a# d% U: e2 v3 w  _

; L) O$ o6 `/ [0 @) P7 |: x019020021022023024
1 V$ \/ d- ]2 S025026027028029030: F, i# b  B' y3 h9 }" B7 F$ b
0310320330340350367 F! l1 u% m5 m# w6 k+ G
3 E2 r6 ]& r1 f, o5 c; X  p# M
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 w: B- a0 o' N4 T$ E) t: C5 I& \0 @0 e( X
037038039040041042$ H) C0 t0 m$ P
043044045046047048
0 m- p; P' S: f9 G049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 q" S+ i+ Q# b  F0 |/ n. d# V

4 q+ c2 w- T9 c! h055056057058059060! d  r' ?# O9 u: A
0610620630640650662 X' }1 v2 _/ R5 I4 y
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( w3 l! `* B4 b3 u/ l& x) L
" B8 b) R8 t* C3 {0 q: n: H2 T; G073074075076077078
* V/ V+ U* v+ z3 t/ D" B9 r079080081082083084
4 R0 M/ g+ ^0 H3 K; b! g* g4 U085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# Q+ R0 C5 `3 q; `4 F
+ F6 T5 V& m% `9 ~) ^
091092093094095096& R% h- p" h% D8 d- U2 Y
097098099100101102/ h/ p& Q( j) k. `, S1 l
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! d8 E6 s9 l; ~
3 z% ]. g, X0 B) N' x0 w109110111112113114
4 U) Y4 }- m3 Z% l! I  f& |115116117118119120
1 w/ l) D0 @4 u* z7 Q9 x121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# F: @9 I2 J' k8 N% H/ t

8 O$ o6 H: h3 U! f" q# Y- r3 K" ?" U127128129130131132: t! y. t7 ~8 U3 x$ d# [; K
133134135136137138
1 J  Z5 t* U* q1 z& w139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% M! g+ {1 T0 Q+ r5 r3 Q: Y! m0 f
- z) ?5 g/ `! F9 ?, G1 _4 a1451461471481491506 G' l0 l* {% r9 L
151152153154155156
/ b9 u3 V3 J( j157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" o, N& I& K, q% i# T4 ~* U
3 G- q& D- u5 ^
1631641651661671683 g" F8 t" g- y" e3 b
169170171172173174
1 Y5 O2 o7 u2 V+ t& D8 M175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, I: k/ k4 l, }2 o& Q4 j
! t$ E% q8 g( c$ H* m/ E( E" i* ^
181182183184185186
  a- r' J7 |; p! P  A+ G1871881891901911921 h. m  h1 {) b; m% U6 q
193194195196197198$ X* t4 }* v+ \- s
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. M# f: N* n7 i) Z2 m- y  [- |- y  J( w0 ]$ a2 n
0010020030040050064 {. n* O: v7 T# ]# \# E! _! L
007008009010011012) t# `) ^3 h/ `/ f; s) w
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) g. u6 A9 \2 k! \$ O' x* ]7 u
  h7 g* V2 {% O' ^  s) `019020021022023024
0 B; q( |. \' d- G/ q# n/ d6 Z- p025026027028029030  Y6 `! y* V$ W, z7 w- M
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 a/ g9 I7 T9 X( y2 j3 D" Z9 y
3 l% `; _. H) R7 r* K! E8 U, g& d' _037038039040041042; x6 c! {& r! y
043044045046047048
) Y% I+ S8 g) S7 {9 |049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" g4 k% d" o9 Q0 N  t# ^7 i/ d" S4 ~6 ]. m7 X  I) E% v6 P' x
055056057058059060
) m. `0 L  H0 C. W# \0 }061062063064065066# W: M6 X# o, {( M3 a( d2 u
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 D: w! s. G+ A: W: P

& H  [; F7 E) `7 A& O; W, Y0730740750760770787 a: g$ E# G7 U7 k3 i* s2 J
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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