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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
: S3 H- m! l$ q; _■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* i+ F- P; B8 l! A2 `■● ■  NintendoWorld    站友xliz原创& G% y1 H' ]( a' [" _! q
■ ●■    http://www.NewWise.com 5 u4 M) G4 e1 E2 Z4 F
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 }# ^0 ?5 i; N

9 H$ i3 g; G5 ~4 a4 l8 h( S0 G" {2 Z; h" P( t1 P
           洛克人 EXE 3 Blue 卡片组合4 w$ s; V* P' W- Q9 _
, H- `) T' `5 D/ _) J" q

/ c% z' u  {" A英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版, ^% x% C% [2 A' X
大家要看日文版的P.A.或详细攻略,点击这里吧!
4 R; f4 S. C0 P
====================$ |  V6 t. p* Y3 v/ ~; M0 ]1 d" K& t
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
: I  N, _1 r0 _1 B- y) n! X+ h$ k4 A- ]7 D
以下内容格式如下:$ q7 m4 U1 e% n: X+ @
( n2 y/ K" @/ v% a: i7 b
编号    名称
4 n. k1 x# M! p& u( z说明
2 U2 `7 W- c3 n: [* H( A组合方法0 Z  Y* X+ @0 T. X6 K' u
---------------------------------- o: P7 U+ `0 i3 k! \  D- n, H
01    Z-Connon 1. v' @- r5 _% o6 A
Unlimited Cannon for 5 sec6 r; |& W( V5 t* O5 @: k4 r
Cannon A+B+C1 b  \- b4 _! v# \- ~& I  b; H
Cannon B+C+D8 @) O( B1 e$ k( x3 |
Cannon C+D+E
3 s  M* D2 r8 W! x; ^3 W. f& \' o
; u& X5 z+ ]  Z6 ?9 e) l02    Z-Connon 2
# j. R. y$ I$ w; ]$ `Unlimited HiCannon for 5 sec4 e) H9 C) H$ c3 \& u0 W+ a; v
HiCannon H+I+J
9 {3 ?' o1 ]* \& V  N. mHiCannon I+J+K0 n9 |  b+ h; T5 x
HiCannon J+K+L
* [. Y; K/ R  O% A! q8 q
3 ?4 o; E+ U" U3 d6 z. y0 \* a( i03    Z-Connon 3
0 K) I5 a$ X- E! f: YUnlimited MegaCannon for 5 sec& P2 u( p  |  r
M-Cannon O+P+Q" L6 a* y5 l; r6 _6 M( E1 K5 ?9 G
M-Cannon P+Q+R
: i1 V' e/ o0 X3 {. oM-Cannon Q+R+S: X: G6 i4 A7 e) f3 R1 [
5 _# u$ |: w$ j2 X1 N
04    Z-Punch" P% [! D+ E/ L  W. u; U
Unlimited GutPunch for 5 sec: V) u8 Z$ ~! x+ x. S: V
GutPunch B+C+D
7 I2 H5 v% y8 e& o' Y. PGutPunch C+D+E
; f( a/ `' h2 [8 J( F, WGutPunch D+E+F
/ p( R6 U7 j- y" }6 \& Y3 e8 a1 j5 y8 Z9 ^) }" M, I
05    Z-Strght
5 M  ^5 ~3 R+ G  y( S2 P8 C2 ]Unlimited GutStrgt for 5 sec6 F% E6 V5 O) {7 N4 Y. A: h) U$ q
GutStrgt O+P+Q, v& T  c# ~# T, x) R+ u: S
GutStrgt P+Q+R
$ {8 K$ [, o2 VGutStrgt Q+R+S1 \; T8 S+ g2 F1 H4 v

: i0 b& @9 k) Y1 ^& ^. L6 T7 s* f# i06    Z-Impact( W5 F5 {: S/ w9 t8 _$ F
Unlimited GutImpct for 5 sec
: l' |! o) X& @# `' P0 vGutImpact G+H+I3 X: m8 D- R" {8 X2 t3 r) q/ b9 y7 Z/ i5 v
GutImpact H+I+J1 N8 E7 X# t6 B$ x' ?+ g7 o
GutImpact J+K+L
% N+ m( |8 c2 H% K0 ^
8 a) c$ Y; u+ p2 ]07    Z-Varibl& K9 i. m1 Y4 g( @
Unlimited VarSword for 5 sec& u1 d1 o9 k9 P8 J% E1 v
VarSwrd B+C+D* D" y" I- W9 }* E- L4 x1 f
VarSwrd C+D+E' m" v0 ?, f; b! E$ H- K
VarSwrd D+E+F% n4 S9 D5 }' {7 [9 Y
' }" |3 ^1 T) r+ M
08    Z-Yoyo 1# K3 b/ p8 S" i" d) }; J$ `
Unlimited Yo-Yo for 5 sec" h/ Q$ n, G/ m
Yo-Yo1 C+D+E  N# R3 |: f# f4 r/ o8 O
Yo-Yo1 D+E+F2 v1 r5 O+ U, j. d6 U( ?, j9 I: a# H
Yo-Yo1 E+F+G
: K3 U8 x1 o( m# M. c* u5 a; `1 d) ?2 y- Y8 H0 k3 h) H# B8 j
09    Z-Yoyo 2
, K$ G8 y  \7 [8 z7 vUnlimited Yo-Yo2 for 5 sec  J( ^1 ~2 H# H! B3 q  j7 M* V, n) U# @
Yo-Yo2 H+I+J* b+ ]+ e" ?8 S) S# ?  ]+ e
Yo-Yo2 I+J+K2 g* Z7 m7 V& e/ G" H1 w( j
Yo-Yo2 J+K+L" C: A. X: Z" H/ X5 x% w
- D2 ]6 {- N, G% S1 u+ v; V! T
10    Z-Yoyo 3* h2 o- t4 }* L/ }+ b& r
Unlimited Yo-Yo3 for 5 sec0 Q! y7 I& U0 f9 `. T0 p0 _
Yo-Yo3 M+N+O7 I1 a) F* m! f  G0 Q- V& N
Yo-Yo3 N+O+P) k& a0 x1 p" m
Yo-Yo3 O+P+Q: @$ D6 y& M% Y
# C- T) h8 n4 b% u- a- h- ~
11    Z-Step 1! \$ H* N* L( |$ u
Unlimited StepSwrd for 5 sec0 Y: q* N$ V7 h+ ^0 M# q) m7 @8 C0 l
StepSwrd L+M+N
( @% U  j1 F7 |1 ~5 N( B4 ~StepSwrd M+N+O) x( B( L6 k" @8 j/ w2 a
StepSwrd N+O+P
1 e/ o+ E' I  X+ }/ G
+ g8 K- r* T: d: }* A) w9 |2 w12    Z-Step 2
. X( V) [- g1 ]9 RUnlimited StepCros for 5 sec
: E5 s7 K* [5 F9 x9 hStepCros P+Q+R
/ p) P! G/ F1 Z2 x: A1 SStepCros Q+R+S# s0 P  U4 ^  [6 [- R. @- D7 }5 p( b
StepCros R+S+T& u, @: v, n: I, D
' ~& U: s/ Z* U) |
13    BubSprd6 {7 U" l8 N$ e1 p) i/ E0 [7 h- Z
Attks w/ spreading bubbles!
. k! V, L, \! b7 m1 b& E! cBubbler  C+D+E' ?. `9 ]! i+ I, B$ B/ t# B
Bub-V    D+E+F8 `; p- K, p) w5 i/ n+ X
BublSide E+F+G+ K; f. _" Z- {4 n1 p
Bubbler E + Bub-V E + BublSide E
# k4 P( s# R7 j( V: v+ w- _: i0 y+ e
14    HeatSprd. k7 h( O, ^% n: {/ w0 `
Attks w/ spreading fireball!
9 @8 ^! v' k/ w8 bHeatShot H+I+J
" b7 V" c. N, h/ zHeat-V   I+J+K3 P, w6 X5 l" Z& @. w8 D
HeatSide J+K+L- d4 [" [2 ]* l2 j; t$ J$ W0 w  V3 {% N
HeatShot J + Heat-V J + HeatSide J
" S" V% f8 F3 M- a2 u2 p/ p
% O6 q6 [/ Z$ U& V$ y8 Y0 s15    H-Burst% i$ Y0 o! [' T3 Z9 ]( S" f9 C' ]
Creates a giant explosion* c. N2 W$ u7 N) d
Spreader M+N+O9 D  K9 A- L1 Y
Spreader N+O+P
6 u2 K( e6 }5 J# w" F/ X' ZSpreader O+P+Q2 e9 f& Y5 u/ \. o, |

" ~6 S) V+ o- ]2 M) r* R16    LifeSwrd" b! i2 a- t5 h
Swings a huge 2×3 sword!" B0 _7 d) C, O  m% o
Sword E + WideSwrd E + LongSwrd E
6 K) D: B/ ^/ A$ _! |1 k: I5 ZSword L + WideSwrd L + LongSwrd L6 y" g) p$ H  A
Sword Y + WideSwrd Y + LongSwrd Y- ~6 w+ A9 c# j' o  c& ~7 l2 D

- k' t+ n% A/ k  M) Z. n" Y; d17    ElemSwrd
9 n* \2 V" o0 J, p0 K3 EWide swrd contains 4 elemnts0 j5 u' e* Y& W* o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 [* z9 k( k3 d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
) j2 g. b2 d; ^5 x( R$ J! ]2 }$ m/ \; q, T) q) ]' l
18    EvilCut, i4 {3 c& v8 Q% i+ n( t
Step up 2 & make 4 atacks- K- ^, s8 E: O* ?% z
StepSwrd P + HeroSwrd P + StepCros P
9 s! e% \6 V) I% o( t8 a2 X& e! k
2 e& c. a* q" k6 w9 \3 L19    HyperRat0 S; n+ X  Q  A7 Q
A giant Ratton charges!2 I6 i! e5 [9 O0 D: R' W' d3 k
Ratton1 A + Ratton2 A + Ratton3 A8 s) V' ?9 N* g3 B
Ratton1 C + Ratton2 C + Ratton3 C0 R- g% [9 |1 b& q
Ratton1 F + Ratton2 F + Ratton3 F9 W8 w" A6 I9 D9 ]: Z  |8 Y: G

2 U; ~5 e2 x) N8 N$ I  b$ v+ u20    TimeBom +2 P# }8 A5 z8 Z: x+ v8 h
Sets Time Bomb in enmy area
' A! k# S3 w9 ?4 pTimeBomb J+K+L+ C* h: h% |! X$ h2 w7 |9 x
TimeBomb K+L+M4 @$ S2 y6 k& @
TimeBomb L+M+N
8 j/ k2 s5 o9 u7 C# |: S  ?9 F! [
$ e/ Q: j7 r: i21    GelRain, s; N' F2 W2 a7 b( G
Gel steals squares( G0 @3 Q! R. x" p. X
MetaGel1 B+C+D
5 [' Z7 e! g6 E! R$ LMetaGel2 E+F+G
( w! J0 l! d. `6 T2 f- rMetaGel3 S+T+U7 v, m0 r) ]% I; \/ H0 i
" H7 r( d; b+ y
22    EverCrse7 h" f% x/ @! R1 H% h8 `1 H5 P4 r
Shield chases enemies7 ~* ]: [6 x: `2 _
CrsShld1 C + CrsShld2 C + CrsShld3 C
. `8 f3 B, U4 ^- T- s* ?CrsShld1 L + CrsShld2 L + CrsShld3 L
/ _5 m. h" m$ r
2 V3 {4 ?6 p7 |, M1 U/ A5 x23    MomQuake) z/ d% V* V1 e, J" i
Awakens Mother Earth!
6 d" k4 l, J0 E' y6 a. j* B: bRockCube * + RockCube * + GodStone S# k/ i7 _0 m7 t) J5 f# `

% k. k/ G9 h7 T3 }, ]' A24    PoisPhar
4 J8 j1 Y/ \0 xPharaoh generates poison! H: }: B. a3 }+ F# V
PoisMask A + PoisFace A + Anubis A1 Q+ @2 d( `+ K
8 ]3 ]# \1 f8 {8 ~
25    BodyGrd
5 ^. l0 W' m. S6 D% UBodyguard takes out enemies4 p1 o9 E7 P# W* m$ S/ l
AntiDmg M + AntiNavi M + Muramasa M9 s2 \1 S& m* p7 R

9 }% V( W) s, G. m3 w! J  Z26    500Barr
4 A1 a% W* z6 v3 [Barrier absorbs 500HP dmg/ R" ?' U+ @  X  c, \( K. g8 H
Barrier E + Barr100 E + Barr200 E1 \: z  @8 |+ e( o6 }& B
Barrier R + Barr100 R + Barr200 R
2 u. U' c: a& i- m/ o$ |3 U
" Y. d9 j0 d" ^  u2 l27    BigHeart
& d+ _+ Q. K7 w+ BAttacks, then heals HP!6 g. x! U" f) a" f  i$ c8 d) s
HolyPanl R + Recov300 R + Roll R
1 B. f/ Z2 U1 H, F+ aHolyPanl R + Recov300 R + RollV2 R# ~( ~5 ^/ B6 [3 k0 q
HolyPanl R + Recov300 R + RollV3 R; k  L* [7 A# r+ w7 H- r3 X

9 s) U8 E: _, s" G4 o1 L28    GtsShoot
2 g$ R/ o  c. D  J1 @GutsMan throws MegaMan!
* ]9 h0 E5 Q9 b9 rGuard * + DashAtk G + GutsMan G
$ X* L5 z" I3 U0 UGuard * + DashAtk G + GutsMan2 G; J% \  E" B  l4 N# u/ m7 ?
Guard * + DashAtk G + GutsMan3 G
+ `4 _' c! b& }9 N2 @/ q5 wGuard * + DashAtk G + GutsMan4 G
" G2 w' l9 b& U4 i9 t& V* @: U: B2 {! B
29    DeuxHero/ X/ D+ K0 U) n6 j' J' V
MegaMan & ProtoMan team up!' V0 _% J+ A1 q- ^" O% K6 ~
CustSwrd B + VarSwrd B + ProtoMan B
* a. g: c  e2 W# G0 q' k5 ]+ U0 gCustSwrd B + VarSwrd B + ProtoMn2 B
! [$ H' F( r* |8 g" T& C. p9 fCustSwrd B + VarSwrd B + ProtoMn3 B% ]& w! \" U3 X
CustSwrd B + VarSwrd B + ProtoMn4 B
% ~3 F( N( \# r, ~, c5 C6 t$ n! v+ s: c; K+ O, S- {( F5 ~* Y
30    2xHero9 S4 I0 l- H9 M0 \7 f3 i- V
MegaMan & ProtoMan Dual atk
" }6 ?9 Z) C# ]) A3 OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 o; x5 b: g1 o. F) p5 K8 _4 Q' tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B/ u- b) R& V8 H% O6 J5 ?! r1 b) h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( f0 U; L: r  o' tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 `: f- |. e% ?$ ~4 \
! v5 u+ N: R; ?31    PrixPowr
# ?( i1 n. K; y3 Navis attack at once!
% P% O- c2 O$ GTeam1 * + Team2 * + KingMan5 K' V: L; d" K. ?8 O' l8 \) @/ [% T" Z
Team1 * + Team2 * + MistMan5 M
+ l# k. }0 q' k) QTeam1 * + Team2 * + BowlMan5 B' H" p# l. j4 z4 |7 V8 a

0 j  b& j  y8 g32    MstrStyl
9 O2 x, i! l: O3 D# uMegaMan unleashes his power
2 K$ ~! E6 W5 f7 qSalamndr * + Fountain * + Bolt * + GaiaBlad *3 `1 Z1 ^1 A2 ~9 I
, T8 N. p$ ]1 B" {9 P$ P0 {
StdrdChip (Part 1)
  t# E2 _8 u4 y( f+ `" i┌──┬────┬─┬──┬──┬───┬───────────────┐6 y* L. |/ o  t3 v
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 b7 G: m# m  D, P+ p7 m
├──┼────┼─┼──┼──┼───┼───────────────┤; e. _/ `; A2 L: v
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 y" U3 G7 Z$ g# \│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ R1 F, f" y) r│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; \5 z- g( t5 @7 _  s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
& |: {+ N  w: q) {│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │1 q) J( L7 x/ p4 F+ }7 p6 |
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 A( Y- ~6 e+ z
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 S6 b  |% c5 ~7 p
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 \, R  q) K( r/ F8 V/ t) _/ s│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; s& u1 ?* t2 j│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 Y: f: C5 A1 e
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. |' j2 Z$ k. Y! _, H
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, j! v. f$ B' {* C% H3 ~
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │6 }$ ^6 e- c# Q! f# k, ^3 `
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! T. w  q" s! F$ Q, j' x/ p, }
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 D7 _  `5 y. M6 ~│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │$ @, N+ w" D6 W7 b, f4 |
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
) D# }9 j$ t3 d( w│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │4 J/ G" M8 G+ q4 w
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │2 r' [7 v  [& q: p" v6 Q
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │# L8 `& I# c0 T" ?3 e; s0 d% u
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
0 c! l4 U9 i8 B* p# b) p│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 S% a; z- P2 Y$ D+ h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
+ n; \# e3 B9 _- |$ g) A/ l3 D' o│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: T; _$ C) H5 D, V: I│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │! }& f1 D8 i# Z/ R+ _& W7 J
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │) F8 x$ F2 `% z# M9 {. \
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& `0 X6 M' _) z9 Q
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
3 C  G' V$ K% H1 f  b2 M1 K  c│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │5 M3 m; ]' c, \+ J8 C
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 {/ f; R$ t0 k9 o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │- @) Z* {5 d% k* N
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
4 W& k7 m  R3 K, _3 E+ H1 p- x│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( q. O, {) t6 m7 Z
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 m( i. O5 ?9 p( Y3 G/ |
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
& V  z* A! r6 [. D3 S, X│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( P" U/ ~% X9 g$ `9 `/ M5 [/ g$ K│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
( b" I) x& w6 x7 k│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 A* H8 |+ [& D. h# u6 G
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) b. q- J3 h. e+ Y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& n( t% Z% k- `# ?9 w
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 F, t6 G4 b, i1 T│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 M( U7 M/ \" I" Y# U
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │; a; l# R3 f4 ~* w1 G$ O
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
0 B) N- ^. V7 C: F" ~│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, P+ x7 ~2 c  b) {; D: _
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
) {' P  H4 D% P│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( s* x+ G: V; J: E( c& S& e  c
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& @- W3 V% Z0 I4 X% H│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 u" O) B5 h* _$ X  q9 c" `3 d
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
2 F& m2 y  G6 x' N$ U- i' L│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ u# {$ [8 Z' ]- O1 A4 }
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 P8 m! ^) b! B0 I0 f! u3 g- x
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │9 C% t+ B! Z$ Y3 a) r7 V) t
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
6 G. o9 Q0 \# ]# H│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- Z# Y1 c" B& K, k) W│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 e* r0 c; f. \  Q( D7 |│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
) @8 U2 F8 z" E; w: ^8 H# F│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 H" w7 c/ k& ~# S│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 T( t1 R+ N2 W8 p( D; O│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
' @9 v: b1 W+ u7 h│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. W3 |+ }3 t; L) D$ H│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │5 e, A9 N! e7 a+ D
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& i& m/ J, o' F; n7 e. s; H│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- t, D) W6 e" k4 t6 R+ w- g( g
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& R% y) z2 ^7 t, \9 }2 f$ W) B│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
: q6 y, X8 `: j/ H4 K│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 J! L5 |" P5 o8 C+ c# z% ?
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* e; y# {- r- _6 K
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │' |, Y- b7 _) X' B! q8 v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │( m) q0 W4 Y% z0 K$ G- k
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: r- g! }3 @" f" k; T2 j
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& }9 y2 \8 V* X* J
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 v: P$ X' U. c( o1 P" I  |- L) J
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
, @2 X- |/ m. v" J  S│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 G5 j8 ^) F2 w: t# m$ Y" n  {& @) U  ?, Z│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; V1 @9 |4 m. g+ _) _7 n# Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ a0 [# y0 u& _) s2 W│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │  m0 Q9 j( H2 C' f* B( m. _3 p. X
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
7 j# Q! k9 L  n$ X│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ E9 P. |7 |" b% [) f
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ X5 v: T7 d" W/ @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% M; A3 m- _! ?" t6 t! l
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 _; ?+ c4 d4 `2 {' [, d│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │3 j% i6 r; \" E
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
& K( {2 L% O5 B; I# e, P3 h3 E# W│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% ]% v0 b5 S7 {4 p& O. I0 _5 `│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. g$ G% D3 w. n2 g6 S& \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │: k; Y% [) `5 W/ |. b
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 A/ `3 {6 H+ {& F- r
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 ^8 a+ l, J0 U5 i
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ K" c7 `# H6 I3 s% K; q  J
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" ~6 o0 J1 V! s) l
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 y7 ]5 q4 q  p$ s# j│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" \+ b+ P3 T; d; Q; K) n  G│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. h/ A; O% E; ?) q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. W* J. z; o* g' x  U
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 g' A5 _4 @6 n2 _- v8 u  ~7 T1 o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. U( v) b! Y9 E3 m
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; t' e3 Q1 v. ~" W9 @8 \5 K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# C$ ~7 l/ a* i7 M
└──┴────┴─┴──┴──┴───┴───────────────┘
" J1 F( y7 {9 @  J4 Y6 g- T  ]# {) }4 f  c
StdrdChip (Part 2)- q$ ~2 \$ o) C! J8 Q6 `# J
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ ?+ z, p* Y4 `0 T9 B│编号│名称  │MB│攻击│属性│稀有度│说明             │0 G- t# u  f" B& e& ]  M
├──┼────┼─┼──┼──┼───┼───────────────┤. I% z; ?9 X8 U1 ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ R: @5 D$ W$ M6 {! h
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
( q' M' o# u* B" x! r, a/ p9 c& ~/ ~│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 G$ b3 z, J, R# y- h
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: R9 v/ W$ t+ G│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' b- C5 s4 K- c4 e8 R│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │/ J; @8 D6 x" H- L* V- d
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* B. |& |6 `7 A* x" P│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 O3 O- p* x" n$ f4 w" N! T, H0 V) N+ m│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
) ]3 J" T% s6 Y3 o6 Z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& P+ G  m0 e' |: c, Y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, G1 Z! h9 M. m│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ y( v( z! F* q9 r( m
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 V0 E- @2 G+ c; t+ }" D
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
4 T8 m- ]4 i9 Q* s4 J) ~* F0 V│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
0 U" o9 x% p+ N│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" G, P: D1 r. M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ c% K3 d. t- R2 }8 W4 b│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 Z) y8 _4 ~. l+ j7 H+ d+ T│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
; `( P: U3 F5 c# R1 ~; X5 _; l2 V# l2 D│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: K. Y: w& R7 a- M' s( U+ R1 U│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 p+ W' `: n1 b& l6 Y4 e8 B; z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" c9 |; z1 E. i- j│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
9 {! Y1 B# K$ O& }" S│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, V/ m- C6 v) {5 }+ G' h3 ?
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. t# n, y! B" W; e" O5 r
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) p  k* O! j) Z/ s) |4 b. {│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& T6 \( B1 A5 v, I2 K! p2 B$ w: e│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" @* I" k8 K" r" T
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 v9 e' E2 X; k/ o- I
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- m: ^" A. Y  e$ |3 }, t8 C9 [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
3 l7 o. w4 ?6 Q1 r8 P/ _2 X│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 y2 U- A8 v* }. t9 k
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 u: J5 \4 r# I6 Y+ n% ?  V, Z│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
/ ?5 v+ P  @  ?│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
$ |+ w. ?) a; H& y│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 T, j: O& d, @9 v: @
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 D6 K2 d; ~5 N& f  N0 C
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
2 Y' j( A1 S' B- g5 v! n# a│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
' `% y- {. n& A& m1 H# ^2 R* w0 ]│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │+ g) _1 d& d: d' s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 B% p; E5 R8 j- ]" t- y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │1 J0 x8 r3 r% g2 @; H! j
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 M. S# D5 Q& _1 N, R│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& u$ C4 D; a5 _- t& |2 K
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 p1 p( E& l. c2 W8 e; l8 {
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
# z9 T1 D, D/ D$ X( X& h│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. R* O4 [/ P7 f& l) t+ L. \9 ]│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! L) h- e0 s3 Y3 I
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' E; _( R/ a3 @1 ^8 I│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 O  S2 C  u& ]; p0 @" y% V6 _
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
6 Y2 J, i  O; @2 d5 f$ ^│151 │Recov120│35│  │  │***  │Recovers 120HP        │* {' x2 r6 k7 L5 P4 N4 I* p9 G
│152 │Recov150│50│  │  │***  │Recovers 150HP        │, X3 D; s2 L2 x, p* q+ A2 @4 l: }7 i
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' J; e: o* N) I' z; P  n  M│154 │Recov300│80│  │  │**** │Recovers 300HP        │6 g, {  H; p. W2 Y: g
│155 │Repair │8 │  │  │*   │Fix your area's panels    │% w  l% C% H0 R3 B
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 Z; d3 c/ p# i$ F1 h# Y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) l8 g# `& v$ l' k0 N- w
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 ?  H" x1 B* o8 `0 R% v  F$ \
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
+ [! b' U7 K8 [& m0 E  f0 F│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │6 ]8 U9 |% O) G. m
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 a7 H! a3 V/ n% j* Y3 U
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: j8 c' ]" h+ M) k4 }) K, F' P│163 │Invis  │11│  │  │***  │Invisible for a while     │5 c1 t5 U* b& C- |& D& B; G
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) S& f$ k4 l5 P# S1 z% E
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │) n4 D% h4 a! x6 V9 K
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' c* c: T* h9 d; u: d) W0 E
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 }( U+ O" Q/ _) _4 W( n" Z9 V
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# J$ A$ A4 |5 A+ D│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 Q2 V% M1 f* V1 L7 a. M: C! H│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( ^9 u/ g( f* O
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! M6 v: Y3 V6 t│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% ~: b# x% d2 h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# o4 k. O% B  {" a* a3 n: w4 W5 Y
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  ~% z' P% r+ U+ P+ A- h" v
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │8 j, ^/ y4 G/ Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
( r8 ]9 E' a+ {) N- {│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │/ {, i! m0 R# O$ K" l
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ m- s* S! t4 C4 }1 i
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* J& t" O5 m  W  m8 w. Y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │$ u* H- I3 F& V( a' W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; h$ A0 Z! G9 S6 ]4 o( ]
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, ?) b. S& d; d2 ^9 g' X
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
! M5 n* D# d4 d7 h/ \$ B/ T│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ ?7 N# K; i5 M+ j1 @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ x9 J0 G4 ]3 @( J& l0 j7 R4 ^
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, y$ G. F* f6 Q9 A8 q6 n1 x! ~% O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, ?4 j# ?$ A' P  y! @4 `$ g
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 N; j5 Z" }- I' }5 z* `9 a3 z  f│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
) D% V: s" i9 ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 T0 R1 L" m- c* X: z4 V5 S' F9 Y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 v8 A* t$ M% y" r│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( C# J. r* t) T│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 g& B. h6 u! P4 s# E
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │, C0 Y' L, S& N; p6 E1 N* ^/ ?5 y
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- ], W+ C. \; S$ p# a: }│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 D) g# x1 M( W5 M
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
: q" X; x1 y2 G+ q* U, T$ I: X) y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
' q, M5 f* o- B7 o% p! ?│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │" O! K) S( N  t( d/ b& B2 G+ r: M
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# K' S( p: h+ C3 b3 E% Q) F
└──┴────┴─┴──┴──┴───┴───────────────┘
& d! R' u4 v% R4 {5 ^9 h( {
) g6 l8 m  o' W9 I, M- W7 w0 n4 z: ?, |3 l* }0 L3 `
Mega Chip
0 h, f3 n, x* F7 A┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 u! B: p  S- c# O/ a3 }8 ~│编号│名称   │MB│攻击│属性│稀有度│说明             │8 I5 \1 _# y7 S$ H
├──┼─────┼─┼──┼──┼───┼───────────────┤0 ?& |+ S+ R6 U  Y) I/ \+ s" Q
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
" ~/ ?& R5 M- w9 f4 N( i│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" X3 [- _. W0 m, M7 a+ y
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( f# x+ X. q# y* k9 B7 r
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │! V4 {, H0 }( \: P4 o- m. @
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │  T( s5 r+ G* r' F
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" f3 [; u" i8 i1 x5 [; A│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │0 h# M) ]' C' g: y/ E) w7 {  B# W8 I
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" ?- [$ L- K) A2 e7 d
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
4 b0 B- ]  f3 `! V; j  V│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 @, C! ~0 N( }2 t- q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│  f6 Z/ m* V* p: f
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% `; I! z0 ^. {& n+ E# X( G. q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │% R. w2 w. W0 ^/ \5 E
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │# y, Z# `& M9 ?% {/ ?
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. M6 J1 l; H  h3 F$ ?) M- ]3 ?) o% y
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ s0 g1 ^, c1 R9 _1 G2 n2 z: I- X│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 M' T3 N  g2 `/ B1 z4 _│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 ~2 u- A' R& M  F2 O2 \) s
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │" K1 U0 f4 W0 t9 d( O9 C" q( I* _
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! m" u6 t6 M6 v│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) v! T+ b) g8 u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │' e% c- }2 D% W
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" S: q4 H2 P5 |- P+ T# d
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; b$ [5 S0 D  ^5 P% g6 X8 s7 A│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! f6 F/ M& X0 U* l0 Y2 {+ x
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) _! k0 L* L* m8 a& W* s. d
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 j8 |6 Z) J& }. v7 ~) M- t# r
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ e' K  K6 d0 u$ c: R│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! w" h5 r9 y- B; ~/ N│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │$ A; \% T2 D1 w. e
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ D4 Y! \% q& N2 e& W) E
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) @# F! m& K9 O0 }( L8 J
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 m6 L( _9 j: `  D) b│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" r) f: O* |: ~. }2 a/ T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │4 e6 z' i" s, O) @5 s' v4 y" l# n3 E7 H0 R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 I) R  V7 C( w& N# D1 S2 r
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; A; Y. U, r8 {: m& H
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. k. X* Y4 }0 N  y- B( w% x8 {8 b
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' l& q, B. Q" \* }8 F5 r8 j│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │: I. y- N) N5 G- f  R/ U& h5 S
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! S6 w* M* L  G
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# E" e+ E  }: A* _. i
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" N/ m) B; e' b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
  R1 J7 T; e+ f) ~% j$ B9 d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 T' F2 r( ^( {0 w  j0 l│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 a2 Z4 C1 l; P' Y' v, r│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 z$ ]& @5 R; N% [5 c5 A- _+ E│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( w+ T7 R0 R: ~* G% w  S4 r
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 ?, `% f4 ]+ \9 R
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. l  k/ A* `8 n$ ~# k│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
3 D9 w& l3 Z* Y5 M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" ^  @0 z% N* ?4 `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 G6 U' L- A: h7 f
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ F- r% C  H. A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, j0 t; r& A$ b- e  x
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& j2 J! \5 [" C; ^2 K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 x. }) j+ m; l( H4 f) R/ I: u│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- }5 n5 y1 v: n0 H$ J. B4 F│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 s0 F% B* f' d: p5 [
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 i; T1 i- O7 U
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
# J* o+ m% u1 _3 F& k│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
' K2 ^" Y" Z$ h│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ f# h. d8 I/ p' ^6 Y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │! ^0 a/ ^2 ?! U% `; u$ ]: d
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; G1 i. G% Y- Q, {. g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 r, E# n  y$ }9 o, V& \/ j& ^7 s
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 S+ z& z9 Y1 i  j' L' v' n│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
: q- j0 X; `0 K* T3 L│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │  V; g2 P8 m- W6 D8 A8 A: d: o2 K$ M
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) C# g& ~- |& B5 W, j7 i+ S│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
$ ^- S6 q  F/ L  ]│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │. `, ~: ~) h9 S3 ~
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 ^/ X/ W4 m0 H- j
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │3 V) Y" A  x; |2 ~+ c' @# @( [# e7 {
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │# g* r7 W" l( |* v( [
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ c# L; k/ l- ~- I, W) Y" b
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 E" w' z( A( r( v; B. f: A│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
1 d' O% G* |3 m- s│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ q4 u  Q2 a. h" Y8 h" p0 C' [│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │0 G: B8 Y6 x2 \  O4 A) H+ N: F% o; Z5 r
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& b6 q) {" V! q  c│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
5 k, f! }- y5 V  z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 g" k# M/ [5 q3 t1 `9 P' S) ^│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │; j+ D: r3 |! \+ M* \" d' M: c, H
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 {% [5 p% D* A7 l( J└──┴─────┴─┴──┴──┴───┴───────────────┘; c! d$ |6 `& @$ B
$ b$ f5 I0 G+ X& I5 q
2 G1 m" [. R( m, f9 O* H2 C
GigaChip (蓝版)
* _# @9 S$ ~; W; }  P: q┌──┬─────┬─┬──┬──┬───┬───────────────┐, L/ c+ a$ a! H% ?0 \  K( i4 I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" ~3 O* V+ e5 B( @├──┼─────┼─┼──┼──┼───┼───────────────┤: y  I/ N2 D. t  P7 f: O
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! D% u; w* X8 V│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ r$ H% @6 o: Y7 ^/ j2 G2 V, z) x* U4 e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 x9 ?' L5 R8 a7 I8 S4 P│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 Y- A: L6 \3 z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ ^6 x" l. U5 W( w! e│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 R; z4 F9 L" b) w( ]│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: d) f, h- U9 V0 \/ G1 x" {; q9 o# e
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: ?4 n& ~0 K1 v) g6 l│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
. {8 q, p- ]" ~3 A1 X4 ?8 d& _│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 v* J) F9 V, i* g* i
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  c1 F: @  k5 E' l. @
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( x7 Q# _- S4 N4 L" n  U0 h" b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& F( l6 Y0 A8 c+ ~+ H( U+ \│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. Y. F4 W! T2 A% l# {' w
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; |% R/ u0 k  A2 q( F' ?8 [# C; J│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
% z* i# s9 W' @( u6 p  A│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; N+ B( f. h0 ~3 |│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 D3 k1 h! T$ ?$ U! F  J9 f│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# c5 f7 _, T% a& w9 B" w
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 s& Y. d8 s7 X* P: A) f& T) B└──┴─────┴─┴──┴──┴───┴───────────────┘
0 m: w  S+ A+ Q2 D; \( @6 V% n" N3 E9 x! K2 Q2 E% j7 D8 p
GigaChip (白版)(只列出与蓝版不一样的Chips)
- G+ e' F$ Y' g  N0 l8 p3 X┌──┬─────┬─┬──┬──┬───┬───────────────┐
* Z+ X0 x# {4 X│编号│名称   │MB│攻击│属性│稀有度│说明             │% g% Z, ^/ I4 ~6 D2 Q& ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
, V( o8 p# @4 Q9 v$ N4 x6 s│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 h, e$ s1 L: @, T' j8 l
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# z6 C! w1 x, {1 R7 S- w
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. e: d% x& w* l4 u/ L& {│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 |5 M: Z$ j, X
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. r: m" y  l& j0 c2 v) O, N$ n% K
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* O# u3 X% O2 P6 L
5 p0 c1 o8 ^% E) {001002003004005006* M! G, d9 O) o
007008009010011012' g3 Z) U  H: [: A
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) y/ X$ X4 ]% i8 R
; S9 r, ^% h9 V9 V* M7 v019020021022023024
4 a% J5 ~& `' G025026027028029030# r; h3 l+ K6 X  d# w7 w2 f
031032033034035036
4 X* h" R% v; ]0 U/ @3 K
5 }. U0 l, j0 T. m[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% T$ s1 n6 O: ?# U8 J) D

+ ]8 |4 M9 A7 r- o037038039040041042
2 P/ D% B9 I. i. o2 ]% O* J1 B/ R043044045046047048- p5 L1 y$ G/ r6 b6 G
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 u: f) i; [; s/ N" r
8 M9 {& z0 o: t4 {; N* m- w8 q
055056057058059060( J3 _, B' e6 O" P% u
061062063064065066
2 b' |5 C$ t. o3 z8 H5 A# K067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# ?, T& N, O% K3 ^; n, F5 f( s$ u. n/ e) e" D& K6 {6 U+ [
0730740750760770786 e/ W# Z6 ~5 l: g( P- [- L
0790800810820830846 P2 {) q1 z# w3 l5 b+ R
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' h8 _, q  h- ^6 ?, \8 z+ Z
$ ^$ B; ]- m# G& H091092093094095096
* K: q) b8 M, p2 x) h" ]097098099100101102
- y* M& o9 w4 c9 A103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ b. `: }9 \; I) ]2 l$ h
2 A/ f" R0 Q6 Z" r6 K/ Q
109110111112113114' h; U+ s7 T( x0 Y% i& i* q
115116117118119120
: t: e  s5 u" n121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( `' }4 g7 \; b  b8 H9 Q
, j2 C6 I% Q! j1 d
127128129130131132; w; ?" ?( m7 d% ~/ I6 Y" Y1 _) l4 p
133134135136137138! O7 b! z( H5 C/ y1 P
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ h* H! W7 x% y, Q8 O) X- M
3 R2 d" m& O8 t( }! Q# u8 }8 g
145146147148149150% x; E" G; p; s8 Y
151152153154155156
% I$ ?0 I+ S1 I1 }$ R157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 j2 [. M4 y9 b* Y* z+ p* e, v' K
) W2 ]' ]; l, ]$ ?; k! y
163164165166167168
* X! Z% W# H5 I( ]' l( K0 r: @* `169170171172173174
& p% x* j5 @9 m1 A9 _# l175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- @" `6 R$ h" F- w, g" C7 e

! J+ O. c1 ?$ e5 ^- w1 z1 P181182183184185186# Y5 F, g5 W& c( T, r, U
187188189190191192
: @9 B% G/ B( r% i% S7 l; \193194195196197198( T1 r' P) Z! M9 M5 t7 r8 i( `$ H) z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 F! t" ~" ]8 K5 @7 x# v/ H5 ]
7 m4 q" |9 L8 M* ]; m
001002003004005006+ {8 [9 W$ u# w# \
007008009010011012' M( G- \- O9 p
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ B  h& }) I* X# ]5 X: `

, v/ H& h- m$ ^6 [019020021022023024
3 w( E9 R1 U& l/ \025026027028029030$ y! I! Y4 j7 |& e( C' p
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 ]3 z" o- o/ b0 Y/ W
5 Y, U" c8 T* D' B8 L6 F( ~: T6 [
037038039040041042
  C/ R1 q2 S  H4 p& f043044045046047048$ {( X, r( a* U* `* r# K/ V7 Y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ o5 M3 M$ A% v6 t

: Z" V+ m1 }  K9 c055056057058059060
- m6 c+ q& T5 t2 ~: P0610620630640650661 w7 b: @( n- l6 T! E
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ ~" ]9 X! ?. A4 V3 ]) l% Y5 Z; r9 k+ C% h: j* V) j
0730740750760770783 l. L' ^* V; b; K
079080081082083084. \3 y. a. P: t9 P% O" w8 R% S/ k
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 `% Z. T  W2 Y0 R2 Y6 x1 f
) Z) `5 U5 W# R5 E. x* d001002003004005006
; b% p/ `, I2 {$ r* `$ \, F0070080090100110129 r: N& l9 l; w5 r2 P6 ~* A
013014015016017018
3 {3 Q  J& @2 k. B3 y7 t. p+ J019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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