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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
' t2 e" {$ ^% x■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 \% s  F4 h$ x■● ■  NintendoWorld    站友xliz原创
2 F: {* a, t$ G, f■ ●■    http://www.NewWise.com 6 T0 k$ {+ y. s% W1 l
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; r* `/ j# E2 z5 |& T9 _6 v& h

6 ~4 |1 J# w5 p( M
9 v4 ^$ T2 Y7 |1 }* U7 e8 ]$ D           洛克人 EXE 3 Blue 卡片组合
6 d4 s) I8 w/ h- M5 B
. H& P  G' q3 v" c% ~: p+ c2 i1 F0 m0 ^5 o- W8 s
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) Y2 R4 O$ e% ]& D" B7 u. s6 L" t
大家要看日文版的P.A.或详细攻略,点击这里吧!

# T& [& O7 h* u; Q2 G: `====================7 V7 f0 |7 H4 ~! A+ x) h
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 Z( `) @" I. J! {: h
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以下内容格式如下:% \; ?' R- u8 `# U
4 R+ U% L- `  p6 L2 v* @* k5 m- q
编号    名称
4 W6 I4 G8 K3 z3 x3 z说明- D3 w: e- X7 s. H2 I
组合方法, Z1 Z0 C4 D- N1 O
---------------------------------4 e7 k, c9 I4 |* J6 C
01    Z-Connon 1
1 s+ B- j% U6 I- I+ KUnlimited Cannon for 5 sec
+ w. a  P/ y% }/ C; fCannon A+B+C
" M9 @2 v$ q% n' o  H, uCannon B+C+D: s' i1 T$ ?5 I; V
Cannon C+D+E! }) y' s: p5 p$ C0 D  s

& B: q; t( X# s) a6 c* P. z02    Z-Connon 2
% Y9 q5 q5 F! Q1 s: hUnlimited HiCannon for 5 sec% I( Y3 d2 L# K% q
HiCannon H+I+J
$ F) T5 q" z  D+ {/ kHiCannon I+J+K
$ n! H" h0 J: o" X! lHiCannon J+K+L# t/ q' s& U1 Q, S* T4 w4 J

5 A1 f/ f& G! e6 i6 q1 b' M03    Z-Connon 37 ~9 g+ q2 L8 x  ~
Unlimited MegaCannon for 5 sec
( a) l$ ^7 n) TM-Cannon O+P+Q" r. T+ o9 q' b6 o3 h- t$ B. N
M-Cannon P+Q+R  |* t. q5 Z4 Z$ f  E% O, ?) [: c
M-Cannon Q+R+S
2 _2 s+ E  }, C6 c1 \
0 q0 S) C. ]0 ^' x" g: f04    Z-Punch/ Y4 e0 H3 Q2 D& }7 G; x
Unlimited GutPunch for 5 sec
1 w2 Y7 U( r* F1 s! \& VGutPunch B+C+D
  H" N% R; v; O: E. ^GutPunch C+D+E6 f! ]* ]% w" I3 X1 M2 d7 j* Q
GutPunch D+E+F8 }5 B" N. U( x- g- x6 v
; Y8 d) H- o- ~
05    Z-Strght  m/ A' H4 m, S" P9 C$ i
Unlimited GutStrgt for 5 sec
+ k! _/ s% Q  {; @, ]6 B% V* XGutStrgt O+P+Q; K& Y. Q+ O* ?  X/ Q# a3 \
GutStrgt P+Q+R& _8 Q- ~$ J! H: Y! S
GutStrgt Q+R+S9 F' Q) N# s, c9 @) b5 v, ~

! K8 U* T8 t& d06    Z-Impact
* }" P) o+ Z* q) b5 Q9 _, wUnlimited GutImpct for 5 sec. n) v; d8 V! Z, W" ~- a
GutImpact G+H+I' Y! L( X) c- M, W7 V& e" y3 W: [
GutImpact H+I+J* F6 t& A. V6 n' f* A6 c# u" g  {
GutImpact J+K+L5 V- C( ^* T9 s! k; L

% A% {  Q5 S$ `) k$ N07    Z-Varibl0 W0 z3 I$ U9 y- {4 t: ?
Unlimited VarSword for 5 sec. o- z! l; ^3 f$ P5 q4 D
VarSwrd B+C+D
8 D1 f1 z4 u- \' B) g9 ZVarSwrd C+D+E
# e: g2 {- {+ \VarSwrd D+E+F
6 Q* t2 k& z; l/ d6 L, b
# m3 N. t2 q" u9 x+ f( H08    Z-Yoyo 1
$ |/ I8 j' [5 Z" z+ J7 }' ]0 f+ `Unlimited Yo-Yo for 5 sec
$ ~8 V; O2 a- z5 f: KYo-Yo1 C+D+E
- \6 D' d  [7 P. X9 hYo-Yo1 D+E+F; u& V" j; M+ i5 T4 a+ A; e
Yo-Yo1 E+F+G
1 u, n4 n2 Q* C' w5 Y+ m7 f& ?3 d
6 f+ m0 d" O5 @5 `8 L09    Z-Yoyo 2/ O! B- G4 ?: Y% ~% `0 r5 V3 B
Unlimited Yo-Yo2 for 5 sec( B6 W3 d, W0 L7 W" E# R
Yo-Yo2 H+I+J$ _; k1 m3 o. C9 S$ ?
Yo-Yo2 I+J+K5 Q; g+ e3 }! x6 F
Yo-Yo2 J+K+L
5 j! M6 s. d; s- J" W. d
" g% f' ~+ m9 N' u  i% T. Y10    Z-Yoyo 3( q/ A( s% ~3 ]7 b
Unlimited Yo-Yo3 for 5 sec8 J  _" v8 A: G3 [6 m, y8 I
Yo-Yo3 M+N+O+ T& Q# _4 ~% P+ U1 [- p' C4 b
Yo-Yo3 N+O+P' M- v( Q! e& B$ K& Z$ z! R
Yo-Yo3 O+P+Q
3 C" _& ^6 q# L; B# a, n6 R% i! o' F* \# }
11    Z-Step 1
1 x5 B/ |3 U* W: mUnlimited StepSwrd for 5 sec% E7 S/ E: a& k1 o: J# f6 }6 H# t! G
StepSwrd L+M+N7 S  K; {# C, |1 d) C3 N
StepSwrd M+N+O
/ U* U; J( P8 v% w) HStepSwrd N+O+P+ ~% U7 a2 i2 g% ?, f6 [
: [. Y( a& H/ d+ Z+ y
12    Z-Step 24 m2 S% T% j6 p
Unlimited StepCros for 5 sec
+ J2 p3 I/ `' @7 Z6 J8 TStepCros P+Q+R3 B  a% O& K3 K
StepCros Q+R+S
/ X5 n' F1 T9 M4 ]StepCros R+S+T5 u$ U, m. j3 s. H6 X3 i

: w9 k5 p; \4 s( f13    BubSprd
; [8 s! l+ [6 v; [Attks w/ spreading bubbles!
7 h1 [. l5 J- K' Q- E/ B( jBubbler  C+D+E+ b- G  s6 D0 W$ G3 ~' u9 N7 v
Bub-V    D+E+F
/ C1 E" I3 \: D) nBublSide E+F+G" y" x) r, d1 L: |1 g( ]) S4 I
Bubbler E + Bub-V E + BublSide E
( }- L0 E# k6 P$ g
0 g& _2 g# H  R3 Z14    HeatSprd
4 t# o1 s  Y# D7 uAttks w/ spreading fireball!& j9 d# ^/ `7 U" L1 d
HeatShot H+I+J
7 t0 e5 A6 k) u! `Heat-V   I+J+K# b4 x9 g! Z! P0 l4 Z
HeatSide J+K+L8 z" [8 M' J% i# n) r
HeatShot J + Heat-V J + HeatSide J
9 x3 [9 i5 R( J0 k4 M1 v$ l  N. i
* c6 F; U2 B" m9 L15    H-Burst3 g. L7 _& e9 u1 k4 W; \
Creates a giant explosion# m  t" }; `( ~1 e9 k. w# Z7 e
Spreader M+N+O( D1 o* V3 m) l
Spreader N+O+P
2 \- l% z: H0 M# ?- p+ l$ ZSpreader O+P+Q1 M8 s( n% v' u2 b( L7 P0 [3 f
. \7 |# w2 y( X2 Z3 {
16    LifeSwrd$ T3 J7 C& D/ s( {; w4 E0 ?
Swings a huge 2×3 sword!
3 R' e$ a; G4 PSword E + WideSwrd E + LongSwrd E
9 H" m$ {" n; }  [2 T5 p& U0 mSword L + WideSwrd L + LongSwrd L( |5 c. {& O9 y4 Y3 @
Sword Y + WideSwrd Y + LongSwrd Y7 L9 E1 ^7 v6 H$ u4 o* F/ g

; H7 D* c( j7 U: L17    ElemSwrd; F' t: ]2 k/ |5 G2 h1 K( |& T. _
Wide swrd contains 4 elemnts
/ y' r* C$ e# O5 m9 Z6 K/ P: IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ H8 K; _2 Z% z: A( [0 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. b0 c4 N* a. y# b$ X8 T- [' |3 A- D8 u! b" H1 ^4 d( t, o" k
18    EvilCut4 V$ e0 j) M- O0 D
Step up 2 & make 4 atacks& L+ B) ]9 C1 C1 E; L
StepSwrd P + HeroSwrd P + StepCros P
) C$ [: A1 N1 ~) h  s- C
) P- Z7 n; {0 i5 C3 \19    HyperRat
7 `% M/ H5 S# V  pA giant Ratton charges!2 R" F& m" h6 Y. e. X: g, a
Ratton1 A + Ratton2 A + Ratton3 A3 |1 ~( k  A: B8 v( E0 S; n
Ratton1 C + Ratton2 C + Ratton3 C
. z( b5 V. {' F8 v4 HRatton1 F + Ratton2 F + Ratton3 F
, v: I9 z5 Y& u  e, R9 x$ ]- F2 N5 b$ R9 o1 i) [
20    TimeBom +
" U5 i+ Z# e5 k/ a3 ]! h& j$ JSets Time Bomb in enmy area! A& w# U1 |, a. b6 O* u9 \# n' g$ p
TimeBomb J+K+L
6 n$ g9 S7 C& U6 tTimeBomb K+L+M
1 Y# V! A  Y4 B9 b* ^7 oTimeBomb L+M+N9 g4 Q3 h: O2 c( y  j5 E

' B1 p: A, h" v, d21    GelRain# }6 g9 q$ l4 M# h& ^
Gel steals squares9 X% G3 E: e6 J: x# E$ v
MetaGel1 B+C+D
  u/ N9 Y9 U" t6 ]* b! S8 `- C( JMetaGel2 E+F+G) D/ F) a. n# a$ A" B6 r
MetaGel3 S+T+U
0 P  l! Z6 _( m; e; h( Q  ^
' U7 o3 S9 ~) B6 ]3 ^0 R+ P1 y% |22    EverCrse
) w2 @& Z' n4 n( C8 qShield chases enemies3 V: l$ @* L5 }
CrsShld1 C + CrsShld2 C + CrsShld3 C
* N, ^1 q, I$ U3 X4 d8 ICrsShld1 L + CrsShld2 L + CrsShld3 L
) t" f/ g3 J* N. x. }& ~. [& V
2 Z3 V2 A* @! }0 c; T23    MomQuake5 B4 O6 j2 P  Y9 s7 d- E9 C
Awakens Mother Earth!
. v5 K: A# i3 j4 b0 cRockCube * + RockCube * + GodStone S
! m1 s1 v, o* }' o" c; h
$ e* U, J4 `5 O: a2 g24    PoisPhar
; w; G% `) X8 oPharaoh generates poison% c* l! L$ o! D% O
PoisMask A + PoisFace A + Anubis A0 Q0 l6 ^3 l" ^* b3 s$ f' M

" u6 I' X7 S. s$ j; X, ^25    BodyGrd
1 U) i4 g8 m1 }6 X0 J! w: tBodyguard takes out enemies
8 ^+ k0 e5 w8 [% v5 g8 aAntiDmg M + AntiNavi M + Muramasa M
1 {: K) |$ k* Q1 |! `9 R6 q2 O+ ?5 G, ?! o3 ]5 ^- n. j
26    500Barr2 {( }6 i) j2 A% }) P
Barrier absorbs 500HP dmg
$ H8 ^9 s2 h  L# x: Y" o4 K1 VBarrier E + Barr100 E + Barr200 E
& ?) P' O6 m* Z+ X4 S6 XBarrier R + Barr100 R + Barr200 R- s/ l, U5 \) I0 P3 I

: h3 o6 |0 h' R  e3 ]27    BigHeart6 }- S( i3 [& I5 R( F" B( [! N
Attacks, then heals HP!$ _; B+ i1 J* H, b3 H# P
HolyPanl R + Recov300 R + Roll R! n9 B& ?/ V9 H, @. P- b
HolyPanl R + Recov300 R + RollV2 R
% j+ M) c* h) h8 KHolyPanl R + Recov300 R + RollV3 R
6 r4 M. F; X, q9 s) p2 a$ ^1 M8 M. o
4 c6 o' r+ s- C% n, u28    GtsShoot. y- o: k) f, p: b1 a
GutsMan throws MegaMan!/ x, p. {. `/ s
Guard * + DashAtk G + GutsMan G  m2 N) c- \7 v) ~0 f, [& Z1 |
Guard * + DashAtk G + GutsMan2 G$ A, g4 O/ M5 A* g! Y9 R) x5 M
Guard * + DashAtk G + GutsMan3 G* ?7 k- {" n: t' t- f$ I" U2 i4 B$ g
Guard * + DashAtk G + GutsMan4 G- _# e& q. V2 E& o8 d5 l6 Z+ b! Q
, o4 H2 s& s; s/ F- _
29    DeuxHero
7 x5 v7 u+ I1 j& UMegaMan & ProtoMan team up!8 I0 k( c& A  V+ E& C+ E# B9 N
CustSwrd B + VarSwrd B + ProtoMan B& @! k+ J; v" L- ?: l2 A
CustSwrd B + VarSwrd B + ProtoMn2 B
% d7 l7 c: W% @0 z% TCustSwrd B + VarSwrd B + ProtoMn3 B. R9 D4 G9 {! l
CustSwrd B + VarSwrd B + ProtoMn4 B
8 x# l0 K  A* B8 t0 D0 I  w5 `7 ]$ H; N5 C
30    2xHero, q, s* U% X; |6 h" S
MegaMan & ProtoMan Dual atk; g5 H7 L* H( C9 m8 W  O# V% Q7 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B8 Y" V; ~. g  w0 c+ G( Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 a: Z0 ^# F0 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 {1 z# Z* W5 z3 T- nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 S7 y) F1 e9 c3 _6 Z9 d0 Z  z

& L- J$ u& @% ?! O8 f9 E31    PrixPowr; B4 o9 `( Y1 Z" x  H$ V
3 Navis attack at once!* g7 m  `% [, x4 G; t! s
Team1 * + Team2 * + KingMan5 K
2 ?5 q* j1 s. _* tTeam1 * + Team2 * + MistMan5 M
: o8 }9 C' {  y9 g' }+ DTeam1 * + Team2 * + BowlMan5 B* ~2 v; c6 N1 H! w1 m
3 o5 K6 i2 b  f% R) A/ m% g; F$ n
32    MstrStyl3 m8 A) }2 ]5 R* Y2 D1 ~* e
MegaMan unleashes his power* L( U! I5 Q. }9 [' \& Q4 o% w9 |
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( Z1 m( I0 a- I" U/ P" \! W. R/ l! S" E0 E
StdrdChip (Part 1)' U" z9 }  L: s1 g+ Z" m! f# t8 A7 o
┌──┬────┬─┬──┬──┬───┬───────────────┐6 J, F4 H$ e/ a: `7 C# `7 ]% x
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 a- }( ?3 i5 `├──┼────┼─┼──┼──┼───┼───────────────┤
! X0 r; H0 C) M) d9 {│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" w3 _+ ^; X$ }│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │0 E! w6 ^& l/ ^8 _) j" J& I
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( B! m: L" U* c! c7 b& R
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
0 h/ ^. d' p! y3 H' x" ~- Y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  F. w% S% y6 G/ ^) o5 ]' Y$ n│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  z6 e* B$ [- X2 q# W: p0 ]9 |
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │: L6 }- g& Y) i- n- Z
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 \! X; E( Q% E: H( x/ s│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' F1 G# g# V- _! ]% e2 F1 q; ?2 L, U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
! e1 c- K- u8 t: }$ h! x6 K│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │: W  Z3 L/ |2 W8 T7 p
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' ~( ?7 s2 l8 w, `1 C( u+ D% J# t
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- `% }9 `  M' C6 I
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ d; l1 E1 d3 Z& w3 `
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │/ Q. ~! a, \. }+ E$ ^1 y
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; b( Q9 ]( r$ `2 b│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- d. m5 E- ]1 H9 S/ c│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ X+ U  O& J0 B" p  t6 N│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, q1 l5 z8 `  n- `
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │  U% k6 N" L# e( D. f- V: K# J: z; P
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% O/ ?4 j8 C9 T; w- ~
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
! c+ U% j/ S# f8 {3 D/ q  D/ \│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │+ S% q0 \3 v, M, q& G
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 Y* B' z7 V# U! q
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; J. B2 |8 @8 S) w
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ ?# z2 |% K& Y  ^" O* S& k│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# E* |8 j& r: l│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; d9 w5 v# c2 c3 C* e│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 U5 X; N, b& G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, `/ i) H) V  q7 w$ A0 H
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 t( w/ z7 H. A! O% l$ W4 n# N│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 a: w/ D4 o8 t& U. o
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( M8 W% U# M1 ~) b│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 U4 s% f, j8 |8 ^! @
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 i" I, Y  @) G4 |- e, D# A│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: a7 H4 z2 p* W  N0 `  g  m/ R5 ?
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( `& z# b" T" `1 D  R
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
1 m& n' E6 u* h/ `) i│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 U$ @; R! ]. _/ g7 l# j
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( h7 j1 T% S: l* I0 n2 x' p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# a. F8 o+ O# J' ?& S% @│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │. @$ ]1 x5 K) ]1 c
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │& K0 e/ `  M8 z* n& I$ ?
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │, g, P% F0 U9 f. c/ W
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
( s$ {7 X" W' @+ n' X' N7 w│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 W* q; g1 ?) ^' Z4 J│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# t" `9 m: b, C1 X9 q│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. b* H4 W1 T. D. s8 }
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │+ D' Y& f! K% f+ i- U
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │* |7 [; a7 U$ N: {! b  d- y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
" u( I. ?% {$ D( U8 U│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
9 X2 O) n; X: ?. Y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 g2 o5 k: {) v- p5 N/ G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, ^2 f8 p' B0 ~; ^  e9 s
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 o2 S$ u- t% v. p& @- K│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │- F0 u, X+ b  F$ e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: t9 B# K$ O$ F* b( z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& |% {$ M7 ]2 s  {1 x0 F. ]
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: R  I" A- ?1 R2 ]" L
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 }! w, T) b+ B/ U8 `3 }3 G9 _9 c│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) [6 K$ s* `, o! G5 h2 s6 m9 g4 A
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 x* l9 y. A6 ]; v' x
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. `7 `! ^6 b( E+ D4 k
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 l! U; x. e2 I│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
( ~# i! w& r$ H( M6 [│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │7 ?* h, Q- s" _; v, w9 h. j
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ S* m4 V4 I. ]) r$ E5 m│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& k9 u& s! A0 E0 ?" M  w$ a│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% u* O% r5 f; `
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │* X. k- d/ U: G! |. m% Z0 k* {! N8 Z
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. n$ n- _8 C1 ~& A│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
. m& a$ c2 e& E; c│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
# h- `6 ]1 a, }$ X; j│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- F) J3 j5 a* I+ [+ z" R6 a│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 N* o* `( O4 T! t( ?' w│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) I! |) J) u: O  |4 K  q- ~" Y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 _8 n7 p: d- E9 T8 y4 K+ @; }│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
$ u1 d( V1 l, o! Z5 Y& k; x│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 K# X- D  L2 w% A7 A" ?
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  m( w& N0 H4 X3 \
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
* l: O; B$ S" p│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 O$ L3 u* n: J
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
* f6 X3 h, }" c8 m' k  f5 c│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 L; q" ?" {" h5 u│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
& m7 h6 L" V% d, f│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ R0 l; ?5 n- Y4 y4 i8 ?+ m* @│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │4 {! m  V- J, V9 ~3 L9 V/ P" g
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │/ Q1 G2 }! V. S- ?
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ ]( f' G$ w3 E) B2 N
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; D$ S/ G- [1 d0 Q6 U│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. u! k9 z  a9 F8 n2 a+ R5 c│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, g% O- q  |- v│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 E! ^  ^! Z9 {% v% `# Q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 V7 m2 w7 _1 z, F& T: l: ]│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 Z& o. d+ o( d+ g* E- `9 ~
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# |, x: \7 I+ v) E│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- g) }6 ?. [  d│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 X- _0 K  D7 p" X$ [* z│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 Q7 Y* M3 \# `; ^$ ^- r6 \5 w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' Z" w1 a: o- W7 P6 |1 O0 ]
└──┴────┴─┴──┴──┴───┴───────────────┘  Z' |9 ]- e$ j
# B. a, H: J3 `# m3 O
StdrdChip (Part 2)
- g/ k5 v1 ]- X, r$ b┌──┬────┬─┬──┬──┬───┬───────────────┐; M: u6 i' f3 g0 n: M# s1 S: p
│编号│名称  │MB│攻击│属性│稀有度│说明             │; k7 b1 C+ x- k; R( G
├──┼────┼─┼──┼──┼───┼───────────────┤
6 t& x) j8 z8 `( @) _: u' _# V) Z8 p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 T: G. d- ~5 c8 t) o4 c
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 S/ |: P7 q6 F
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 D  m' I1 ?3 K* u
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; z1 s5 _$ z4 o, E: l, K│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │0 X0 f. r. t" j9 ]% f* K# c( H- ~
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( z4 C/ D% k7 A2 ~; q│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 _8 i) v$ F: L, a│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 ^9 d1 N& p/ K0 U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
' B3 ^; F6 e' T8 d$ ?│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" N0 A- L9 s3 r# t" E4 {" w+ a) X
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' E: Z- n3 z9 ?
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  W; c% N, a( [5 B│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
1 F0 x. D! L' N9 v, w, a│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 J0 [3 x. K" z7 a- W. K! p│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% j) u) P+ f. h1 G2 ~│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! d  j9 x) Y! G& o* A: X│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: ?* K. {4 v! r│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% ^! T: e  N  \  W/ [0 w│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 d- n) I7 }) w  P& D1 m8 p! q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! t% }8 L" Y- y7 J. e( A( |" C  t
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
7 n) v( n0 V5 t, r" F/ }0 \│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
% Q5 y2 H. j* E) q2 r│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │" x* C8 C( S( {2 C: I% Z1 l
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 p' N& r$ W5 r) ?8 N; y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* _- k6 A  z, e- W. V9 Y7 t7 k& ]
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) n$ b9 S$ J$ _│126 │Rook  │30│  │  │***  │Protects you from attacks   │; @4 |) c( V/ u$ B# x
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& Q; ]( R" K9 ?% I2 D  g( |
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& q- L# n$ h6 A7 \- t
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 `% |) z# Z- y4 W│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ Y3 M9 Q9 n) g* [│131 │Lance  │46│130 │Wood│***  │Lances through back line   │: i# R6 Q6 X; h1 d1 }- u+ W9 q
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) {( R' ^* W# H+ y9 [/ @$ s& G
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. X/ D8 \. L- _/ L: Z1 l' G6 I1 D│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- g/ R7 I! W  z, j2 g# R( ]" F│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 ~* o8 \2 ?: z" m
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │0 ~9 }, ^% t1 j( A
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ ]$ s4 Y& }5 I+ i( @│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( W% ~: n, {( @& t+ g0 Y│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 r+ k1 n$ u$ q; }3 \1 `& d2 V
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
; l) w( a- H8 `: N0 Q( ]& I4 N│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# G( n4 a& `- @│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ e% u& c6 |# [& L│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" l) C! u6 o7 O$ h5 ^, z' Q( ~& l│144 │Fanfare │32│  │  │***  │Take no damage for a while  │# k' w) n7 G; M
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- C, I2 M( e# W8 C│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 Z( C+ f3 w. t/ y9 C0 `' ?/ c│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- L. b- z0 z( y5 p2 o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" x1 H2 N2 O" ?( ?% ^│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 t- g- M% d  v
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │. x! G" h# `; J6 L  }/ o, o
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( \& Y2 w3 X- g- B: e+ u# Y6 T! F+ k│152 │Recov150│50│  │  │***  │Recovers 150HP        │  k1 C) u/ Y! ]; k' Z5 e7 d
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. j) C$ q$ q( r8 {) o7 g0 x│154 │Recov300│80│  │  │**** │Recovers 300HP        │9 H2 ?' v+ }7 Q' [8 c
│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 e$ `' j) r$ [- Y" n8 q# c
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 m( \+ J' @6 ]2 V' c3 |0 s
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 P  O0 v1 R  a│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' K& w$ ?3 m7 _+ x0 q
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: v" K; \# M, `' \
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
; M# a5 q4 M; e2 o: U0 V( |+ J│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │5 m* F# P/ J' y/ g* W  D
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* }1 x( \2 [- s: U. g' |! z: X
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ ?) W- _, l3 U! U
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  G% u5 P) T' d0 L6 ?: L0 q/ {│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 w& u5 E: R9 ^2 f' _9 b+ u│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; H( [) S, I$ F! Z9 J
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 C& X. c' W5 r│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 X) I, B' `4 W! m- r5 n│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# k: y; |: F. ?8 K# s/ k! X; v) U
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 ?  ~9 B" y7 b6 H
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │- q: D5 @0 |2 c0 T
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& S$ J/ r1 U# z- c│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │; ?# y" N4 l" Z7 F: I: v5 L) V- Q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, ]) M1 ?7 U3 i  Q% |
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │: E. H, [1 i/ O$ S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │* S  i& L4 [9 P! j7 y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' {3 w/ H3 f0 {' l" g- }
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 }' Z. |7 C2 _6 F
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* V) Y3 R7 H4 v5 S, e
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: Y- y0 W; l% Z3 X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ v; p; P4 F% D5 u│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  S; E6 x5 S8 B* _! `8 L
│183 │Hole  │55│  │  │**** │Open hole to dark world    │% I/ }1 A! V) M5 p& x. b
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: j$ Z, |: _9 S8 G0 U- ]│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │/ ]' h0 A& E6 V, ^) u& U6 ?' j
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ f9 Y/ {6 [0 b' X1 f
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │7 v6 A8 C4 q. l2 P
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 e2 \& O$ C% V' P" F: M! q│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 n; S5 H5 p1 ~' f7 c) A
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" a, z+ s3 y  |5 S; D3 G% o│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
% T8 g  @: W1 M( x( J8 {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
" h! B- Y/ K9 s2 G: g& b5 g& P% q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) X- f1 `# e0 U, Q: u│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
/ Y& x4 `8 o/ a0 u  I│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
$ Z" K. B3 I# m/ F│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 E* U- n' W$ V( W6 y: S
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ z! f8 k9 Y- r$ X- P
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
: o" {; B) Z0 |. n' z2 L│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' J" X9 P0 ~& ]: R% {- U
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │6 o7 B5 I. M0 P( g4 N+ ~
└──┴────┴─┴──┴──┴───┴───────────────┘
1 y/ [$ @7 R  x" J) S8 v
1 C* m, q4 b5 r$ b  j+ L. B5 Q
: |6 B/ w: M( x$ z) v! E$ LMega Chip1 `9 T5 r' I- z! S& v# c" |
┌──┬─────┬─┬──┬──┬───┬───────────────┐& ?" d( Z, F+ j' ?+ R+ g; h* A& e
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& n4 V( F* S  v1 Y$ J1 `* Y├──┼─────┼─┼──┼──┼───┼───────────────┤
) Z; l5 m8 w! B- l& x│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
, w* C; u; B* H4 d8 }│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, {4 t. V' G2 |) K: ]% c│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │" S: n% I# {3 I: O4 T% C- W
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 [1 h+ M- s  q9 }. S' p4 S
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │9 d) H: P* x" T
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
* u  c! n. N: p9 N# K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 f1 A+ Y+ F% d! N( g9 V# A│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& p% [, [  I0 t│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 B' @) G6 y. _/ C0 c3 D+ G
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│: b2 x1 S/ Y% H" r2 L6 T- Z7 M* b
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 |( U% f" E0 t* N- w* t6 P' h│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
% }9 b$ \, ~& k' ^9 A5 j│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 C! \. n" p; b│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 F/ Z$ [! R* `2 w1 Z/ b
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ C# s2 H. O1 w2 `│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. m6 @# y" k. o2 y9 [
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 ]! X: V4 e9 w" b5 C8 b  _2 y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │0 O' k2 C( ~! h0 S' W2 p( I- O, W
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- ^$ O7 {8 _6 g+ g- q  o) t
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ ?! T1 u5 S5 ^: b5 d8 x
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' v4 y* J  k4 U2 e4 k5 l! Z│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! S' {0 ~% M2 Z6 s7 w5 F0 ?│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: g" b. {/ j0 m2 i' C│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 `8 E4 ^$ }- f3 U│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# p; B  J5 |3 E) R+ Z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 s! k5 f4 I3 e( \$ O│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" Y! z% {5 y& X$ d
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
. M7 v3 K& Y3 O. r8 d│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% t4 E% l' t" e) I4 Z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; g2 _) q( H4 ~
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 y# f( s# i& L; r- l* ?: c│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 k( Y% h$ X% B- _* _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; O3 B# d+ K# ?$ C│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; P' g' i; L; u9 p. A5 x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: b" U' K% {' a% ?+ r2 z6 \$ }
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 h  E( c) c. g! t: h; A
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 l& I" B; S4 p: Z  A0 U9 O│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │1 J  F/ S/ J! R& r: y  J
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │2 o! U9 E  ^1 z5 T! ~% E
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) q6 D; @8 M  F6 T) V  ]│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 D- j) P2 x% }2 o9 v* g' ^1 F  [
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 P; s: i  O* |7 l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
" v# d  F9 I; x- {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │' m$ _5 W& X1 Q( a, d
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
0 |( C( j. g1 f  C│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. f5 u8 j- _* I& m
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# q. A5 g* W: q& i│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
2 T1 r$ j# F+ p4 o$ A2 N% W│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │1 @- O3 C6 ?3 u; D* }4 Q8 u
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 O& V/ D( q/ F% w' u1 ^: d8 R$ k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& R8 K9 G- L+ R) d: k2 @; }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 b+ `. B2 n) e% v1 R  [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │) r, U& O" K& @9 [8 ~
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' |! e0 d$ H  B! L& C8 ~& u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* n: L, v5 D1 Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% x+ w6 X) e. a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' {. y  A4 |6 @& f: C! `│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 H3 {5 D  P+ h% T4 |; R( l$ N* Z1 ]│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 Q+ |! K& b* K" q( G) x
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! `+ p' }& u" X4 g$ K, Z│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
1 A" K& ]" k+ M│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 h' s) `. R8 Y( E+ ?' d3 k│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* e# T. L/ l- j
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
% x$ ]2 m- v$ ?( x8 h│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 o0 k. B* Y7 @. Y2 H  f* d  d  a7 x
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │  @1 W' u  m; Y9 j8 n' S
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 \! v8 _/ \! D6 n
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. z8 V0 O; F0 v! J" t8 n, B
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: J* D8 u: l7 H! _% q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 a" K$ ^1 S+ S3 v& z
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- B' x/ n+ o9 m7 _( b9 A' f7 W
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- |0 ?; k# P& @/ C$ F* W* H2 k
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 [$ W9 t: ]( L9 P. |3 \9 x, a│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* O1 Z7 h) I4 T0 @( W" H% a2 i│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 o: b& v! M+ ^
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │* O* y( l2 `8 s. i
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 ~9 S$ i2 c$ h. ]7 g# Y. a  c│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
' Q+ M, L: I4 o% a; N6 X( J; {: Z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' X% j) T8 n: |7 T, |! E- A5 k│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' [8 |9 O7 x) _# Z; n│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* I- o' o5 `& V+ F: p
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. W* p: K0 I0 w
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
2 e2 z0 @2 a" M, Z0 k$ G3 X; B│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ O& G# s' L- D1 y; w7 [/ n, ~│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 y* P2 _$ a+ \, Q8 d: `0 r
└──┴─────┴─┴──┴──┴───┴───────────────┘+ I7 C% K# l' S& T

. I9 t) H4 H( T$ W* E; T% _5 {. P) M( q# k0 z$ F% J: o2 Y
GigaChip (蓝版)
2 ?& x1 U  Y, @4 {  F% F, Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ A3 C( D' F3 o! T. Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
' s/ w  }+ z0 j' d6 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
9 t8 j1 ^& P" L8 a│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 h1 Q6 c  {4 P" }- l
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ R7 {# X/ e6 a│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 W% b0 t. `3 T( z, e! [1 u, i│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 D2 @6 ]9 Q9 |+ b& [: C7 h
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* i: F8 ?; `# o; \$ r( F) X
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
. n9 C; g: e. ]7 o4 m" J3 r1 c  `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  c& x7 ]' B9 l1 ]- t- R6 k│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. L4 V3 b0 X& q  l& L│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& d' s( L( H2 X1 V
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
* `& N! p, W0 w/ G/ p0 @2 c2 C% A│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 o# @9 R$ @& F+ ~│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. O) ?" {" E: E- k) z/ b! V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │  S+ L% b8 b2 G' X' x
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" u2 W( E9 o* S3 k
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& n, U) m6 g, U$ P
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 M# g7 `% O" `7 q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 _, e0 X* N6 ]
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  a/ J  B2 o- J( C) c. s! @- p
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │. d  K; H8 N) p% |5 b7 i$ j8 d7 j
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │* j8 |: |) l3 j+ ~9 ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
: E( D/ C. i6 T) j2 X
0 _1 L. `+ |1 u2 a" V6 d2 ~2 EGigaChip (白版)(只列出与蓝版不一样的Chips)" r( J. L$ i7 K9 b' P6 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐& N- E6 B( x1 b3 E! ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 ^3 e- t7 u% J5 j├──┼─────┼─┼──┼──┼───┼───────────────┤, R) D  x7 h# i0 Z
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( h9 P8 r8 a4 \/ N* t# b
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │8 D8 A$ k3 H; H* h+ _+ K5 n5 u
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │+ V8 Y2 M2 l& [3 z/ H& s1 Y' p
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 {2 n7 E5 a% u. J1 v
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 r4 B3 a/ X/ G0 }, Z4 y- u4 [& {Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* ]; _; D( m; c1 g! H: [" L, E; ?3 Z
001002003004005006: d) }5 k! s0 c+ J1 O6 M
007008009010011012
8 W  `4 m5 x# e* g2 ^013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  L% [/ K( ~1 t9 ]
. s5 q$ P- F; s9 k0 z4 W9 x1 l+ L* u% m
019020021022023024% p( B( \2 X4 D6 c) z! R( s  x  x
025026027028029030
; N4 Z2 q6 y' T( x5 @0310320330340350364 f# ^% r) \) n3 X$ E. {
$ E* N5 V& s5 o( Q& U+ w
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 H* Y; D% R4 u
  \' e! _! b# `+ D  y% C
037038039040041042+ d' z. I( m% \0 f& P# B! p+ k
043044045046047048  o* z( h9 Q6 b# o: G0 [
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 Y: h3 |9 e. N) R/ C
( W  }  b8 D. ^& q% H/ }/ z: w055056057058059060
$ l2 `/ U& e. c  K+ \% w7 [( @/ V061062063064065066& O* M4 [6 c! P4 X* u
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% s' [- O9 q) n0 S* }2 }. w$ |5 H4 F+ ^# ~1 a* a! {3 J
073074075076077078
' [" t4 @4 o* y9 L. b  w! L& Z- M079080081082083084
- y2 a  `4 \, u$ ^: r; I8 e085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- o8 ~9 x! R# K9 @9 B
9 B0 H7 B" B) ^; D% U: d' M091092093094095096
: \8 Q' A- T. y5 K4 a1 j9 M! t097098099100101102! c: h9 l, o3 k' I8 W
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' }7 z! h+ S8 ~! x6 z% o% A
. T8 D  h  r* M; q# c3 X
109110111112113114
! W* M1 Z: A3 Z9 m" x) o115116117118119120
& {- `; u5 W5 \( K: U! }+ ^121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 k5 Y/ ?5 [/ G9 z* t  B+ k3 J
/ |: B8 O# C# i8 j1 l6 h127128129130131132
. h2 E( }; P% [" C1 h* i  Y2 e133134135136137138
) H8 r5 z: q* H9 \; U139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 J" W9 r: H) g" P9 }* K8 `7 v; E+ r. C: F7 t
145146147148149150
  d6 @; g' c; g8 a151152153154155156
8 a- _$ f7 ]8 e! `4 @1 j9 r157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 J. A8 D0 p# O9 x8 d6 M' H
% d  f  O5 e, p  D7 {163164165166167168
2 V! Z6 d* M- X' b1 u* V169170171172173174
/ g4 K, u7 U5 l3 }# o% l6 d175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: Q$ j' |  `# t7 W+ O7 V* w
+ `3 J& f9 g9 k5 P: @
181182183184185186
& F8 t/ W% m! J- i$ S187188189190191192, C1 R: h0 r9 v1 ]: @* A! {0 a
1931941951961971989 \+ X9 h5 Z1 s1 E/ {
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ P" a1 _5 [/ y: `% G( p

2 K' z$ [% g5 O$ ?% o001002003004005006
2 k, `, U: j' w' {007008009010011012
0 h) _; I: t) l( F2 F013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 T) Z/ O7 m  B3 D% G! y: j7 I7 O* F: G
0190200210220230249 G" {( k' N( L* j
025026027028029030/ f, }* b3 v8 W+ C7 [* v
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# X. f  S/ K3 Q$ a; U

  Q/ s% h! V$ ?4 X6 T, y& D. E" ^7 F037038039040041042& u; m; V' q- ?/ X/ _
043044045046047048
6 S1 o# y9 i5 E- }2 L$ E4 K* n049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ ?, _* s' q$ z7 Y0 N

$ B5 [, |7 L5 D. p* C$ `5 R055056057058059060) s  }. g& o* \$ X/ ]/ ~
061062063064065066! f  A! R6 n& G% R- V7 L( P6 D, B
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* U5 O- U* C$ A1 m# X" ?6 g: h
3 r6 }7 Q, ]% Z+ k3 a# h: [' O0730740750760770789 G) h8 ~" m9 n  H
079080081082083084) v8 u0 {  G1 @4 d7 s5 l/ Z
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:8 v( z1 \% m7 C( {3 }+ F
( P- r% [* f  u( O; w
001002003004005006
% m# `0 y+ ]7 i: \" E9 W007008009010011012
: k6 z: t5 w, o6 ^013014015016017018+ u6 Q0 g& k. T0 }/ k" E/ S/ {9 T
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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