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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   b% @5 ^3 ^! S+ I# R9 ]
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■● ■  NintendoWorld    站友xliz原创' Z$ _9 d: p2 R5 ]6 k
■ ●■    http://www.NewWise.com " e0 y) b* _' v' k5 {
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+ f* u, ^! q* n1 q2 u
6 W, e2 A& ^# N. U( L/ p, E           洛克人 EXE 3 Blue 卡片组合
7 y# S9 p& d0 l0 c$ F" o. E# x- M9 [8 w

3 q5 Y+ L. `9 n3 ^: X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' s5 q6 S) R" o+ _& k' Y
大家要看日文版的P.A.或详细攻略,点击这里吧!

. t0 n) [9 e# q; b# l====================" g1 P8 h4 s' I4 u
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
& v6 A3 R# x# M" g% B2 l+ M4 z
% M0 B. I& W! h5 H3 M. |1 g以下内容格式如下:$ P' S# D7 |! ?) q/ p. O5 A

& G! g- `4 I& }4 F7 c4 o  m1 {1 j编号    名称
" W; z+ o: u; L( }4 M说明
% @& Z: `! E% g8 j8 w: c组合方法
$ ^( a4 g4 O6 D- ?6 K8 {" Q2 h& D4 X% f---------------------------------6 p# g3 r( `& k+ J4 V
01    Z-Connon 17 h7 H6 |4 P' ]  \& E' i! X' @3 @5 V
Unlimited Cannon for 5 sec. T$ [# j: _) f
Cannon A+B+C: c7 b$ S- F9 p1 W4 P+ O. K* c
Cannon B+C+D! j8 y) v* Z3 l& i6 ?1 m/ }5 d
Cannon C+D+E
; w) e; x3 B) W" |! l+ i; I8 H2 Y; \8 N6 n& Z
02    Z-Connon 24 U1 ~9 w9 A7 @1 z
Unlimited HiCannon for 5 sec
, G0 s) d$ {9 k* }; J+ K2 SHiCannon H+I+J
4 k6 r. A# x; t( E2 R& THiCannon I+J+K) j' O2 h1 ?+ P& i$ ~/ R7 w
HiCannon J+K+L! D8 r' C6 C1 {) u0 P
; l& D1 x1 k2 q0 w. J3 h+ |+ I
03    Z-Connon 3
$ q9 {5 S6 r8 `4 d8 S8 `" DUnlimited MegaCannon for 5 sec
3 T/ N  I6 ]4 |M-Cannon O+P+Q
" \, T2 `# o* ~$ m) EM-Cannon P+Q+R% N9 H& ]. d* ], p. e
M-Cannon Q+R+S
/ k+ z. ^8 c% L/ {: b8 V, r) s8 G+ b2 j/ ~8 U3 E* \+ I- p# N
04    Z-Punch
- q. K/ m# i/ Y" EUnlimited GutPunch for 5 sec% _& y- {4 \7 i; d6 x5 X
GutPunch B+C+D
2 E* I! ~0 |: W+ ~0 k8 N6 {GutPunch C+D+E+ t4 @6 t) V' m& f
GutPunch D+E+F
7 N6 E# o! N! Q- V  |! D
* d' {4 c& M6 r! p) {; @1 N  J05    Z-Strght4 v. D) A' F( P+ a/ }
Unlimited GutStrgt for 5 sec
: x5 C" }+ d2 Z$ jGutStrgt O+P+Q
! h4 Q2 V3 W  q7 I" W; x  u9 \GutStrgt P+Q+R. S4 h0 y% n0 \- r
GutStrgt Q+R+S7 r' _; U. r. O1 H; w5 C4 a' Y
, ?! u5 C9 p8 V4 {! L+ O
06    Z-Impact0 o2 `( x1 H- ]5 B* m+ h
Unlimited GutImpct for 5 sec
5 n5 Y1 q8 g9 _) O! R$ A" CGutImpact G+H+I
& K1 X6 f8 H% d. |GutImpact H+I+J2 E3 ^8 d' Y) y! s3 L- Z3 W
GutImpact J+K+L
( _/ }- w. f5 J, Q& c. l, g8 C7 k
9 M- H9 x4 Q- d; ]07    Z-Varibl
/ _( T; H: N2 u/ A" Y6 [/ z9 X7 eUnlimited VarSword for 5 sec4 o. Q- ^7 C) O4 W8 U$ ?
VarSwrd B+C+D
* Z9 E7 f$ d# m4 ]* @( |9 v) j% g3 }VarSwrd C+D+E0 O# U0 @% V' [& B! B2 P' @7 P% n
VarSwrd D+E+F
- o6 o1 e) T5 ], |0 E. j; M, w) y- L# E- a0 ?
08    Z-Yoyo 1
! t# [" Q; H* }) c- R! q& Y" n1 xUnlimited Yo-Yo for 5 sec
0 t+ J( _+ V# \9 t. e7 x* h$ |Yo-Yo1 C+D+E
/ Y& P1 _* q5 x' }Yo-Yo1 D+E+F
4 y: N- s) L: V1 X$ p  `Yo-Yo1 E+F+G
% X& Q2 m& \6 ], `$ F# t* k( x1 _0 e5 s8 I: x
09    Z-Yoyo 2
3 [: S. _+ e; B% F- jUnlimited Yo-Yo2 for 5 sec, ], u3 x, j% R; D! \
Yo-Yo2 H+I+J
- Y2 F* U" @% C6 ^2 G) P. MYo-Yo2 I+J+K/ \( c; m7 D  U/ r  S
Yo-Yo2 J+K+L
- T+ N% I: k7 z& ~3 S+ k) k
% @# `3 {) k4 L9 ^" e$ ^  a10    Z-Yoyo 35 y9 \& o( P7 `& v& U
Unlimited Yo-Yo3 for 5 sec* e/ Y. @/ r2 p
Yo-Yo3 M+N+O' Q. D* G( T2 ~( d( S0 K8 n* M
Yo-Yo3 N+O+P$ w# o! D$ w; `$ R
Yo-Yo3 O+P+Q: w0 v( U6 U2 C6 Y1 P& D0 e6 O

  x7 b. |# t9 k, g11    Z-Step 1
, A, d/ \/ r# p7 z1 @" Q2 JUnlimited StepSwrd for 5 sec3 }' `% v8 _7 m) z  X' F  ^
StepSwrd L+M+N
8 J  }: t5 ?3 q) @StepSwrd M+N+O
0 p4 }) ^7 {6 D, sStepSwrd N+O+P
* l0 A0 ~  Y$ X& F7 n. z, x; }
- W9 }3 F. y9 C3 E$ V$ |- }12    Z-Step 2
. D& h, P# h; ?0 `* S- S9 T' SUnlimited StepCros for 5 sec
" C/ R$ J2 p4 `" kStepCros P+Q+R
! w0 R  L, i5 h8 \StepCros Q+R+S
9 [& e' w  U8 W0 J& iStepCros R+S+T
4 v2 b) H$ I3 ^( C& A
, E; E7 j% |' n13    BubSprd1 r$ R, T3 i" F( N# p
Attks w/ spreading bubbles!
4 ?" K6 W# P: u/ ^$ n! sBubbler  C+D+E
+ O0 [) H$ s8 ^2 F4 C4 t' Q& B- q6 ABub-V    D+E+F
3 r0 R* U# ]3 SBublSide E+F+G3 b3 }( [* l0 B3 g+ b
Bubbler E + Bub-V E + BublSide E" t' X! W" a3 K1 Z' y4 ]7 L$ n

7 p+ Y* J" Z. y5 V0 N14    HeatSprd
5 Y1 U: l/ b+ u# |3 R; _0 V& hAttks w/ spreading fireball!" A0 i1 C: m1 K
HeatShot H+I+J
1 t) S% r' W, t) vHeat-V   I+J+K
5 z1 q$ z) @$ a- _, P: n" @1 ^HeatSide J+K+L
4 `2 _+ N1 h/ R9 h3 oHeatShot J + Heat-V J + HeatSide J
3 D5 `3 r- m7 D  F
9 b) s* d- R+ B, |3 B. [& Q15    H-Burst. l$ Q/ W$ g# L/ L3 i
Creates a giant explosion3 [9 r" F  W3 C0 R" X& V
Spreader M+N+O, }1 |) U0 `1 r7 A! G
Spreader N+O+P/ i& d# E8 z1 ]3 j! @5 b$ Z- K
Spreader O+P+Q
( f, s1 X$ O; Z/ `- R- Y, a6 u7 _8 h* E9 R
16    LifeSwrd
) o! C: G3 `) V9 u( n! z% i0 d( s7 qSwings a huge 2×3 sword!9 k. y# r1 ]. j/ K' [7 a$ ^. f3 V
Sword E + WideSwrd E + LongSwrd E  R# k% }( ?) r4 p
Sword L + WideSwrd L + LongSwrd L
5 U1 z' X$ Z" I; ^) L1 h9 RSword Y + WideSwrd Y + LongSwrd Y- B9 H# S0 l# b+ {, I% l: |

, u/ R0 \/ ^3 u4 v17    ElemSwrd
. D, W- M7 v5 ZWide swrd contains 4 elemnts
0 i3 p+ o' U. `  j6 G5 q" @/ HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# i5 A4 a( a/ `' J' d5 EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 {4 d: V9 C& K4 f! |: r
) h. r2 `; V# P18    EvilCut' S" ]2 u1 m+ D2 ^$ ]- P/ m9 \
Step up 2 & make 4 atacks0 J4 F' `* u- A: o' e; \3 [7 I
StepSwrd P + HeroSwrd P + StepCros P
4 }  O# d0 h! {6 s3 E  a3 X$ H' B, K- ?( j  k& g' T: r
19    HyperRat
# z7 h# u# C" o* Y/ a3 ?A giant Ratton charges!
  v6 a/ h# s- @Ratton1 A + Ratton2 A + Ratton3 A
# j$ F3 r2 U- bRatton1 C + Ratton2 C + Ratton3 C
# W% q% t1 ~0 a! W3 j/ WRatton1 F + Ratton2 F + Ratton3 F
( w1 n1 l+ u) Z% N/ `0 {" p$ X) L) `3 c. d6 S6 M+ Z/ j( }- y
20    TimeBom +
, `& [9 o1 [& `( _Sets Time Bomb in enmy area% e9 }9 g2 T0 E# I8 s
TimeBomb J+K+L) {( o' G/ [# s" R: `3 |& a; _+ {; s
TimeBomb K+L+M
' h# m9 x! t  i0 x, w5 cTimeBomb L+M+N) i7 L- @; z8 Q2 F# Z7 Y

+ |5 s% r" z/ g$ v$ j6 ]5 u21    GelRain
9 ^! i; u; S2 i" f! kGel steals squares
: V; N+ {# v& g* _. |4 w  H, {) U2 ~MetaGel1 B+C+D1 ]3 k2 ?3 ]$ M( T6 X% y0 a& b
MetaGel2 E+F+G) o9 H' e& _  J6 t! E! |9 Y
MetaGel3 S+T+U# o, a+ R. q+ z4 ]3 o! ]: Y: g

' M$ ]9 U" N* Y- m" B) ^8 m22    EverCrse! _" u" G4 ~4 k9 x/ ?4 c; A! X7 V
Shield chases enemies
$ f2 h" X$ m* Y" U* X3 l9 ~* X& u+ e8 \7 HCrsShld1 C + CrsShld2 C + CrsShld3 C
9 U0 m  z. ^0 F2 CCrsShld1 L + CrsShld2 L + CrsShld3 L
( C1 k" t  d- f) I" C! F3 N' Y0 w: S& _1 l( ]
23    MomQuake$ M5 j" ]5 {" c& C
Awakens Mother Earth!6 E- j7 p+ n/ z0 x' k; L, R& |
RockCube * + RockCube * + GodStone S4 C+ B7 W. t; G& A* U. J
/ }4 K; g+ X5 ?) u3 q4 P
24    PoisPhar
/ {9 H; q% M. C$ p6 S. h/ \4 C  e2 xPharaoh generates poison0 H7 C$ C9 |7 ], x' k9 h
PoisMask A + PoisFace A + Anubis A
0 p! p9 ^0 t3 x* s
4 S6 Z  S3 ^$ Q( ?; e25    BodyGrd( U4 A% g  C% w/ X
Bodyguard takes out enemies' q, _8 `1 d3 a" j6 ?+ H6 D+ n2 p4 B
AntiDmg M + AntiNavi M + Muramasa M! |+ j$ ?3 Y/ ?5 p; d1 V/ a+ `2 w

5 `- q4 C1 U2 k- b7 Q26    500Barr
9 d2 y% [4 D2 bBarrier absorbs 500HP dmg
4 x! t  j8 l  ]Barrier E + Barr100 E + Barr200 E
2 U7 O7 \- N) z1 d% p/ nBarrier R + Barr100 R + Barr200 R
+ a3 i4 E$ T1 X' a' q( E
, ]4 P) y8 m$ l4 j4 C27    BigHeart
: i6 e. P0 D6 A0 l  a8 H# R* DAttacks, then heals HP!
$ W" L9 s; @- T$ l& _' ^0 IHolyPanl R + Recov300 R + Roll R
5 W8 Z2 Y4 u: F, CHolyPanl R + Recov300 R + RollV2 R6 f2 a' h! m9 z. [& X
HolyPanl R + Recov300 R + RollV3 R& `" N0 p! D, v
* _' m! @" z1 n! C
28    GtsShoot3 ]4 Y9 ?) U' w! w
GutsMan throws MegaMan!
7 G0 x1 H* Y. A7 cGuard * + DashAtk G + GutsMan G
/ h1 y: L; m- H$ LGuard * + DashAtk G + GutsMan2 G
9 B  h# t4 N" a. E. B% p$ MGuard * + DashAtk G + GutsMan3 G8 W5 S% |4 }' [) b% k$ B" ~
Guard * + DashAtk G + GutsMan4 G4 T6 Q# s  J; g6 \! s) X

( ^9 T3 R6 f9 Q' V/ ^29    DeuxHero
: `9 A% K) u- ^" K8 dMegaMan & ProtoMan team up!1 _+ G( z7 ]# {! J
CustSwrd B + VarSwrd B + ProtoMan B
! a! G6 c) S+ S2 i  S2 i' B- @2 f/ wCustSwrd B + VarSwrd B + ProtoMn2 B
4 a0 d9 M& g6 e, L  S. KCustSwrd B + VarSwrd B + ProtoMn3 B4 S1 i# X+ u0 o1 j5 }' `
CustSwrd B + VarSwrd B + ProtoMn4 B$ k: U. f* M- J
. D+ D! O' `. E! n& p
30    2xHero. @2 I8 v4 |  m  r# U$ S3 c
MegaMan & ProtoMan Dual atk3 D) @6 Q, `4 C  G1 o" `. b
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: `5 c& g' x+ L2 v3 H/ R- X7 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 O5 p: n: K7 PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& \, \! y: P' P; V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 f( u, {# l7 R3 C0 h& g

5 [% r$ z3 m$ R31    PrixPowr
8 ?4 b; b' ?+ v0 j; e3 Navis attack at once!
" [$ m8 \. v; S; W! c, o& ATeam1 * + Team2 * + KingMan5 K
. s0 Q# D) n4 t" xTeam1 * + Team2 * + MistMan5 M2 v2 C( \; U  K9 `  l
Team1 * + Team2 * + BowlMan5 B' [# d% z+ Z+ w
7 ~3 ]" L4 `$ K  o8 B4 e4 O
32    MstrStyl8 E% g% S$ c. J$ z2 ]4 ?4 |
MegaMan unleashes his power
* x- E2 c+ u! ^8 J3 bSalamndr * + Fountain * + Bolt * + GaiaBlad *0 B7 W4 t- ?4 B. Y# @' ^3 T
$ H! S/ C3 h* Q8 D
StdrdChip (Part 1)6 I# ]& f1 |% G: y
┌──┬────┬─┬──┬──┬───┬───────────────┐
, m, p6 t* d* F  e│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ }+ }5 F* n4 }6 _8 X├──┼────┼─┼──┼──┼───┼───────────────┤8 H3 B" b" R, Z+ ^$ K
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
8 C" m; f% a, |$ Q8 W0 u6 r5 Q' Q8 m" b│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
! i7 J5 m3 s, ]8 ~& r│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! r) y1 C* N' V+ _│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& y& c8 B) }; ]# b1 y2 r( \3 z6 O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: A1 _# y3 L! O' ^1 Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 U3 P, [9 _( j
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ i" f+ W5 g! W2 I# y/ p│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
0 i: l  x* }! N& x, W% R│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ n# X: R. |! r& X$ D. k# d
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │4 g* a  W/ [/ F6 Q, d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 s- y9 f# C8 {$ K
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
- U+ G4 H, p4 l$ M$ ^│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 g! Q9 I" F0 i! J- e( ?/ x
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 Y" @9 L5 b/ o7 d# X- {+ T# J/ `
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( v* Y' A+ w/ N, X6 _, k$ q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
/ H7 T9 B7 n" v# ~4 P- ~│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
& F/ Y+ s0 y/ A! e; `  Y0 ^│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 g% j& B( m$ n( C& j: P0 I: \│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 U+ \6 D. t' p( f+ r& {
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │1 I5 k/ L! C1 ~( {
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) {4 m/ h$ F* f1 A2 |8 k
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: L* u+ E  G% V8 }4 F; J│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* r6 b( j4 w; p& {
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* A5 ?, ?4 V" F│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, C# P: _# Z+ w& B; P  y│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% t, z% O/ W: _1 x8 {' [
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 S2 n' r) a, `4 b2 k. L$ P  C
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 B9 K7 i& s8 S% [$ h" U/ d# W( T│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 M# s  H* R6 t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# a% u  j0 I5 ?3 B0 q7 v/ O* l
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& w2 v% Y: ]9 o│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
. P- m. r, x% A7 H" S9 K0 F│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: n* }& g" ?& ~5 C" P- \. [
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 m" k8 k: N! a6 r4 D0 B0 g│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* g+ H. I7 t7 m; L│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ x8 e1 u: l! F$ C- J
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 b0 y  v( m' N& B/ P
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: H$ v+ @# W3 ~% A, z6 s: ^+ w9 `& x! S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
, Y5 w: x6 p0 k2 R│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" V% s% M/ I' f0 K2 p! {7 ?│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- R& u7 K+ K! o' j│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 T$ N* d5 E( j% W5 ~; l│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
  h& B$ K/ b+ F8 F, j5 L3 U9 @│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* {& J' p! \* X; f* X1 s0 g│45 │SonicWav│26│80 │  │**  │Shock through enemies     │# L; A% L7 @7 D% J8 i
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# U8 h1 s; s# n) c2 ]6 O, k" j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: F  r9 V5 x* Z8 ?│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; V: H( v. \: P# k2 Z0 q/ a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! K$ z6 E& L/ p! }2 R" r3 C│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( G2 C- u6 b/ B
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
$ O; x6 @2 E* s│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │; }5 ^- G  [/ \
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ [4 g9 H* V( n2 b" q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
; o* U$ ]$ X4 S- [│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ A) Y: t& h2 Z% C. t. u1 z1 ^  T) L│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
. S+ ]' I4 T1 F+ H│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │! D4 {# ^, @; D( Z. J
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
; h" C9 i6 F9 A8 _3 S" |│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 u' N- X+ n- B
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │" |& `. J( M$ A5 l
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │  W& S# i" x! `5 |- c% D6 ?) I- O6 d
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 t3 H+ H4 ^8 P$ I# v; v
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ Q2 u- A# E6 Z, U2 ]$ j1 W* o
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( @; s) x, B- l& f6 q2 s7 |
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 N* C; f/ U* C1 a
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 X1 [9 R9 H0 |+ b& q% x; v│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: N: Z# H2 j2 D3 T4 s7 {2 {│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 K5 N7 ], y$ ]9 M│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
1 y. `! W) i) B6 {5 f│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │" J  m' L1 ^+ F
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 }( i! K  S: v; Q+ o6 o) h$ F
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 c' W2 ?8 L& C2 \# n; U0 p
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ y% G# h/ Z$ ]│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│* O. ^  l6 c" [6 K
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 g7 A; v; O& ]+ H1 Y2 h6 v1 e
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ A, L. n5 i6 |& ^! t. G4 o
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
# D% @5 B9 J  D' a3 m│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% C# F6 I; }4 [; @/ g* }9 x│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │7 {5 F: H2 v8 ~; A7 b# g
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ H4 `) h4 g7 E( t6 w7 V  M│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) u: f1 h# H4 J4 n0 G│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
# W, Y9 X% c6 p│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 k) D$ J: X. f7 v3 U; b- V6 D- A
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. X. W1 u% d, l8 Z3 p│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 u8 }& x3 ]! N6 y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& o3 v9 Y% L2 L2 h0 Q  ?- f│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 m1 E! g  A* t' z  A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
5 I+ L# |, C% j' r│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 Y- Q: T# f' m│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
* {1 _% m4 S5 E' Z1 g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& d1 l4 p" G# I' r7 D& n# }# B+ m│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 g3 e0 u  `! \& \& ~% [: k│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │# q8 e( I  E# {- k' L5 N
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 z4 @% b8 d8 x( o6 L2 F( p, A│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 k5 K! t+ k! z# h: T1 G/ C│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 v" I; ?4 M0 E7 o2 D2 M" m│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │5 f# \+ ~6 R7 u# r1 x6 a
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. Q# ^' p( _) S% Z& j6 i& `│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ _& S+ w& f2 A& ^4 F3 [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 }% [2 W& G5 z* j5 {2 @
└──┴────┴─┴──┴──┴───┴───────────────┘
& ^9 {3 L/ N$ \* O. r
  d; v( t8 S: IStdrdChip (Part 2)8 h0 x) C( z* M$ s$ H3 W
┌──┬────┬─┬──┬──┬───┬───────────────┐$ E# ~9 y% ~- c& R3 b/ t; ?1 l
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! d, {- d$ s  g8 S6 W├──┼────┼─┼──┼──┼───┼───────────────┤
" {, v2 n; a& z│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 b; [! v, X  k% G7 Q│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 Y" Q; ]8 {4 Y! L: k
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: a2 \8 I- {! y, j+ I& x│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ r0 r) Z$ Q7 q$ Q6 `
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 Y1 O0 z" B( D7 V0 n3 F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 k8 @2 b7 Z5 V5 m; V1 ~1 ]
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& f# v- t* X8 w2 \2 a3 Y* d│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 z( @( C. H. P& _5 F. U  R│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │5 L& j7 W# C: ]& V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% H# T. e2 ]0 L: i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │1 P8 F& o. j# R$ V3 ~& F; l) M5 v. h
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ r  S' z* |) T3 ^4 o9 d
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 l, G5 J( I2 J' b2 ~- H; D! T│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
( O% d0 y: N6 f$ A: ]0 |│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) L$ c- ~; e. g! Y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# J6 u* Z. y& X3 h( m
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ u7 Z( I) i  j4 d, O1 P
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; X" j! ?+ C' {/ q" r. u│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 ?5 ~8 t% c) E( F/ z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! f& ?2 N2 R7 g
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
; s" e& V$ _& d6 h4 h3 \, O│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
. H) h+ o% x, h# k8 v. Y8 T│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │3 ]6 f' \* p' J" A+ W0 @) O$ ~! n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 @  Z. j3 H. X- r* C6 t' Z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: [" }/ ~% g" x: D4 T+ }
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* J& K1 R2 T; p0 P! E. b( l│126 │Rook  │30│  │  │***  │Protects you from attacks   │; K5 n: R5 y" \2 f
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; K4 C$ O) F/ }; y% N# P5 M: x
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; C& x. z, _) X; `0 M; @│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
( Q' P5 o/ j+ z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( t$ \$ ~, |. b│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( c# _+ g8 ]' O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 [& c8 o4 O1 i1 G: M│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
# L: Y9 }$ a; u  g│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │- c- O7 C1 f. c$ m% q  a
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  i3 j" g' R* ]8 v) }* w
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! F/ K2 I2 p; R3 e$ }│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; s% _- P) V* V0 a* e( G
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' L+ Q! G2 K: z) {4 Z
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& b+ L- Z  U8 e0 F3 N) C6 u3 ?│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: o6 Z7 V3 s4 |. x% d0 D3 w$ t5 \2 P: s
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( o, N$ L5 p5 A│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │$ i9 m) K7 M8 P+ e+ o
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │4 A5 K" v- ?7 h0 A7 o& B! y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │8 X6 H( G% ?+ w8 q7 v
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 \! D$ S. m& c  y( t. ?( P
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 D, |4 ]% s% F% V5 j; K- c$ N% _2 R
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
3 K1 `6 d# [5 ]: V│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) x& b: E8 P! g, k. ?
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, k/ i# j0 \( R5 i  _
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 s4 k0 L9 r" Q8 G5 C. g
│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 n" n" A3 N' c# W0 P+ \5 p
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% D9 Q6 Z" O$ }8 y" n9 k7 o2 ?│153 │Recov200│65│  │  │**** │Recovers 200HP        │
/ n- f) v( E* k│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 K( x- Q. E- y: G│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, R/ P( \; H6 V' n6 A" U- _│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
" c% G4 T6 Z, H+ m6 {" B│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* C& p: a4 w. y8 u. K1 c│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 b" S0 X2 K8 y6 v4 m3 Q
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 a. d4 V+ L2 N6 {2 @! ^│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) d& \7 t% m" f& [* p. V6 ^: v│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │( u% y/ {/ ~& h0 @! k. U$ H
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 h  k. r! W4 Z
│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 t* f# ^: ?8 _: Z│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 ]4 `. m5 e1 J│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 m/ n: \6 m. z. |$ }* m" ?
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 w# f' Y; E, Y/ C4 k│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
7 ]- }# k& m/ b/ Z; p% o│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │& I& Y: E6 G+ O/ M4 C1 Q7 N
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │7 S) g5 X; p9 `) P  l
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- n- ~, u; X, U' G; B  W2 n│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │6 }* P! B% O! C6 g4 H
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% D4 A% B5 F) j; }│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  Q" e" E- y8 e3 t) G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 E+ c! M  s% I7 ~; b0 L. W2 t
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 G8 }/ ?! w0 v% Q5 B9 \( A% P6 U
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ t8 M% U9 X8 l- P% J│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 O4 D: H( ]$ A" P
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
4 T, ]) I/ m# G) K│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 B1 A- @1 y" T" C' {│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! f6 S% B$ {% y! s. k6 a
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 ]6 U7 @+ H: w' [0 O( d& W│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& K- @* {/ \5 T3 W│183 │Hole  │55│  │  │**** │Open hole to dark world    │% P0 u: _6 k& ]9 h" p
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 d9 R- z% L/ V) l5 @: G) a! |% U$ N
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 a4 `( g* C: t4 t2 R- n
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- m6 H: C+ n2 }; d- G+ Z
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
$ w; Q8 k9 ^: [/ K' S' y2 y- f' g│188 │SandStge│18│  │  │***  │Changes all panls to sand   │+ ~; C, g) E& l, O9 o/ t
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( ]& F+ M& b1 v5 C
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │; I7 a3 X: R: O
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
5 R  _6 R7 w8 P! N│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; z4 C( R1 E' L& f
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 S% @# s3 T; {- \/ W, W
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 y& I5 X' ?/ p3 `│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 A# X, N/ J$ n, Y/ M4 G" f& i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │4 C3 y3 o+ P1 r6 e
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& j; ]8 H+ w# E9 o3 I( P8 M% L) {1 m" B
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 p; a! ?; L* G5 F( D" p! J+ z- ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: `" g2 k) y2 {8 i  |7 i% ^
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
2 e$ Q5 q" I* [2 `7 k└──┴────┴─┴──┴──┴───┴───────────────┘
4 e+ [1 r+ u$ g8 `+ G/ f/ i% U( O
5 b; C  k3 j' C4 _
Mega Chip: J  d. T" q. \! P; m- s2 \" J
┌──┬─────┬─┬──┬──┬───┬───────────────┐& W2 q- X5 X' p4 R) p; v! q/ I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 z! u. y; j! b9 g6 w├──┼─────┼─┼──┼──┼───┼───────────────┤
8 x! H, K2 g& ^' V│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& l& x2 v6 E; b$ e7 M. P! t' M  j
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; J, T6 |: g( ]8 Z& m8 h│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& G4 c* S6 }1 R1 n$ ?+ Z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( y( V) K7 y1 i2 [- \
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" Y- i3 Z2 ~& o$ }+ B+ T' X; a│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( t# _3 _2 m) C/ e( k! G6 g1 w
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 q4 G9 T3 i9 y+ t0 o; {
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 m' h0 }8 A4 H2 Z" j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ N& ]% z1 y0 I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│1 {. u- P% A: r3 x# Z3 }& o6 w% H
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) X; i4 ]8 A# ^- [6 X+ ~
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 D8 B, s: X# U- t$ S  Z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 d3 {" ~4 u! |8 N+ ]6 l│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
. c4 F. R& q- O  z│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
' Z2 e' j( r: v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 J- @/ n/ a$ q3 y: v9 Z4 g│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │% \9 @; s  g7 V  G" [8 L; \7 y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% m6 y& G  A3 }& h, O# x& N│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
  u- D& \/ {" F$ n5 B& t' u│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │3 }! y& Z3 w! \7 V3 N, s
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% e. X$ f0 Y" C; {4 n4 {+ u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
" r1 X6 }( z6 x. w. G+ f' V│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
, @  J: \# t  T; O& T│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. x5 E: H: I6 I& m
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, c: e' ?( z9 `! j
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
+ H# Z* H+ d- u7 K4 V6 g│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 m  h, ~2 a$ I8 y0 k6 `' P4 N2 R
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
1 d$ P" k2 C/ x* x7 `│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 q; [4 p: O' W│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 q( C/ E8 A1 j( O& X; Z" J│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- q+ ?( a8 h( Q- |+ g; \
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 C1 W6 n4 W, @) e$ F* L
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │6 l1 \( B! m- R2 W2 a) L
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) h+ L3 M( A0 x( h  n│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# x' O8 U8 X3 A4 g/ [4 U6 G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 t$ b  u+ h! V6 r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ C5 W0 h8 Q4 t. b$ H! v
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. w% t5 {+ P" L* b
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │" ~7 D- H6 X7 s6 g8 z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* k8 \1 Y9 r6 W5 V/ Y/ E' p│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
5 h! A, n! D4 [: n4 {2 r│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 X  Q% p0 o' f  |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% W: g! V6 q8 x. i6 ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │0 C% c1 D0 T% l$ R7 d+ q! Z' L% T6 q
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' W" X' F  G1 Z5 Y) b│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" s* t! ^+ ^$ L; C2 B* {│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │0 e2 P- N- U  x+ E1 M% h
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# C  W* }6 Q. a
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! e9 j. A3 S' v" G) r  _! ~
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
" T/ G. y" h; X! F7 l, H+ g│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 r. P9 V/ b2 K# ?: R* A, t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 t6 R( w6 Q1 V6 F5 ~( z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
' S- E* Z' E  _$ J. Z# g│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. f  I- }4 g. L5 k2 o) N2 u4 {$ r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │6 K- \7 T! f9 P/ p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! H% M7 g* J1 E% K: O- p  S" b$ u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 K( s2 G# k/ ]. q& m│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
. X0 ^" {3 g5 g$ I9 z│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! i" ^" `. m* ~& _
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 n3 `7 A1 D+ l) X, {
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( Z9 g& N/ v% g% ]0 m' N, |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ o: G+ u& M3 x: C% A8 O, J
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ w  d' ]# @) O. n5 J; P% i( T│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │% L3 n8 a/ i1 e0 t; Q: Y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* }$ w$ `& _, I│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 N" x! A; }% o$ r- C( t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │4 }# k+ z: c+ `$ U! C% |* I
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" x% I# [- r5 z6 B0 K
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 `4 {- m7 v* |: w* B: T2 z& l6 u$ ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 m/ v! X$ r- h& m) o2 O- o│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 q! J- r% c3 A3 C
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
% r/ \) ~7 N! V' E  T" A│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 I% f- N8 K  F3 i' X6 T* O/ X│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' B2 P* _# Y6 c3 s. o3 w$ v│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" ]# v2 z0 O& I& R/ M5 Q. j
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 T9 H) X9 C# o* D0 h
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 I+ O5 C! B( B& j# D/ `, l6 @│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. u2 k/ y) [( `│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, L( w  i7 k: \. Q! \% I  w$ W
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
8 \1 Y2 V  x. u; i│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  @) C$ N! s+ i& E+ z# g: A5 ~( S( J
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
- f; I0 {8 r6 O( n8 [2 [│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
0 a/ c) I2 L6 j" U0 R5 ]+ G) k0 x│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │. U+ h$ F9 Z; b% u- t
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
  n7 B1 z, r$ M/ y  ?' ~  p; ?└──┴─────┴─┴──┴──┴───┴───────────────┘* [8 @) Z  E, ^4 H

: m/ X$ l. q( V$ ~( p( _
1 ~# a0 ?8 x- j3 \/ F2 I' _$ j2 t, qGigaChip (蓝版). k0 m6 `2 ^# T) X; M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 Q9 q9 ]  I0 j│编号│名称   │MB│攻击│属性│稀有度│说明             │
& \+ G7 A9 j& M! K; b+ n├──┼─────┼─┼──┼──┼───┼───────────────┤: y3 p" w  C( G6 L8 n; \- [
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! @( h: z8 e# E$ g│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
: E5 s/ w9 K" }│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
1 q* T- f; l9 f+ s. }│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 k! a! \, A+ |; L
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 F4 b3 N6 b; M+ V* p│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 S4 x8 \$ t/ O1 d, m( a' e4 j│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │2 w3 n! ], \( _$ _  @" V
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
2 w6 D4 v$ a/ X, f& `, N│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( H# v" }( i2 r6 _
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │/ Z; y+ r" e( _* m4 _* p
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; G3 ]9 U) D! x+ g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ Z) x' T0 u2 Y9 C
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ ~: U7 Z) X0 U0 O$ R' v
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
) V& _# M& d: `% S' Y0 I3 @│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 e! J: m1 t; t8 W
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* d8 }- s% A5 o% D3 ^# l1 c5 F# @│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │; N4 h% i- |* G5 Y2 D% Y' N
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
4 E6 h3 i( Z9 K/ @: p; K7 S│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; T% B1 O! \' U8 p2 j- ^/ Q$ _│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
5 x! F! X: I8 B6 m) p2 B6 e3 V# J└──┴─────┴─┴──┴──┴───┴───────────────┘8 `# G' h4 S1 h

  x% x2 O7 k8 BGigaChip (白版)(只列出与蓝版不一样的Chips)
) E4 p" y8 {( @2 f┌──┬─────┬─┬──┬──┬───┬───────────────┐3 i/ A  S; _% B+ _9 j3 O6 X* Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │( y3 G+ Q( e/ X+ r% l
├──┼─────┼─┼──┼──┼───┼───────────────┤- i) D7 j$ b; o( {1 q+ R& h
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- k6 k2 T3 [$ G9 X
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 d0 i/ Y. R$ T% J1 o
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- E  A+ I2 k8 V- q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% B# q& V7 Y! }└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
8 u5 K  B" e' ^) X2 AMegaman EXE 3 蓝+白 Standard 级别的 Chips:
/ a5 A7 I# ?4 O4 a! t3 T5 L5 w4 o4 v7 P3 ]2 u+ I
001002003004005006
- m2 R9 m  k7 v6 r* Q1 X# c$ ^2 t007008009010011012
3 b% f) J7 P3 t) v9 T013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' E, V) h: t5 J5 S% q5 M: L) X& t6 T! n
0190200210220230246 J% A! b3 V" a
025026027028029030
3 W7 L' v1 @( `  [" y2 m0310320330340350363 F. C% ^! [! P$ H0 C- _$ C
- y4 F: D# y' C9 j
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' E5 e: A5 g. I5 Y
% r% J& S% r) y4 Z6 B1 X: b* c& d8 n037038039040041042
# S- q% W( X3 ?; u1 P043044045046047048
; q2 f$ o- c1 F* D+ f049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 }: G6 j8 }$ c. r0 ^$ B  a. T; W" [
  c- a$ O6 a7 V( j7 o2 F' h055056057058059060
- U+ e2 Y. s, @, `$ p7 s& Q061062063064065066
+ r3 ]" \; Z8 U$ m) I067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 Q* \$ Z4 e* e/ H5 P6 O0 _; Z+ x
( z- S! E9 q8 j& J0 t073074075076077078
  I7 J% s; j2 W2 Y4 N( w# ~9 v079080081082083084
  c- W& B. i% \( N6 ?7 y085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' T! _, d- [& Y. n3 v. m) i0 b* Z- f" p
091092093094095096
" O: y5 V+ f& `% x" R, H0970980991001011020 J" U. Z& ^/ ^2 z9 \6 h. S
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ K6 O+ }) W; _$ R$ H

3 T- e% J. P0 o1 t% Z$ h109110111112113114
+ ^' n7 s' T( d; I115116117118119120+ x7 s8 v3 a( b) _7 _2 F7 X5 N
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  A' R$ A% P2 r, {. Q( I) T8 I8 z$ }( N# I, l# v
127128129130131132: F$ F. c) M% \& Z; D# u% @
133134135136137138
  j2 w0 Z4 O% |3 _139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( G' N) m. ~; d9 @) ^% N% j- l
% }: `# X* B& n9 r) j6 \145146147148149150
8 O# z. a( n3 O1511521531541551566 f6 ?" x4 ?9 Z# G
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 W5 U5 `  @3 k/ S1 N- F, x/ z9 Z
2 Z* R" ~% o/ A" V# U
163164165166167168
, r  L; _2 R6 p8 W7 t  U# n169170171172173174
. q# v5 N1 ]* e175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% c& L) t6 j+ l7 R
) V) \/ u3 G! h, h" q( ~
181182183184185186
4 ^) W) W, h" L" x& u1 N187188189190191192
9 y* W: j( S  i" W6 J6 y* s* V: x1931941951961971984 p) V: u6 O5 ?4 H+ c+ B* ?' C
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 l" Y3 o4 `" |4 f& R; H
6 v: c8 b5 [& @" X: u001002003004005006
! o% z. C- l, W8 n007008009010011012
& I) _! O6 q9 r1 x# N% |013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ ^. h2 z* j) f% P1 t
2 i5 Q% w, ~/ u$ X0 Y3 U8 q019020021022023024
6 m, K1 u. ^" L- ~6 `025026027028029030
+ F( w& Q% S- V031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 t' g0 L7 k7 S5 }7 e. _
% u2 T0 V: `' ^4 g8 h
0370380390400410422 ^4 h, y. e6 E6 U0 _
0430440450460470483 Q' u1 z4 o4 i3 W
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ z5 U) Q. E9 K, e
5 i/ |, U" V$ s- b4 _' `1 {
0550560570580590603 Y- F, ~. H" y. j( _- e
0610620630640650663 p# f+ z4 y4 B5 Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% y* d& S! M1 ~5 X' z8 v7 H/ C$ J& F. n& X# U) X& w+ k
073074075076077078
, c0 F+ _4 @: _( K: v" O% A% }% X079080081082083084
0 P1 L/ u& V  K8 n9 I* R/ ^085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
, d$ e4 m" F  r$ v; X* ^) C5 E, R1 _' k* v' L. q! m
001002003004005006' g" Q' G, s$ Z; x! K* X1 b
007008009010011012
$ y3 ?- }# M1 N8 J- t+ ]013014015016017018) f* c" s' T* M
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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