转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创" ]5 t+ l9 }! W7 |6 i, z! \& ]6 k: `8 H
■ ●■ http://www.NewWise.com 2 f& n4 w! p8 N O8 w( V
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合) n# |( j1 ^. a x7 z& K
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\" f0 c5 o; X: i0 _8 L7 j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ x- h3 ]" T) E% x
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 R) J0 r$ J# M; B) w2 M# Q====================
; C- ]$ c9 Z1 `6 U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . V2 W8 P4 I# f" s6 K8 C: D% U
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以下内容格式如下:+ e* \: \3 q7 q5 s
* p1 ~7 N9 t% i编号 名称. x \' C6 _" W3 Z4 |
说明( A N, D5 L% Y: s+ K$ w9 X' g
组合方法$ Y; W* g- _, @
---------------------------------
/ t3 ^$ ^3 b) Z6 B* d! R3 ~01 Z-Connon 1& L9 q& J; N% s9 }# `, b
Unlimited Cannon for 5 sec T4 V5 T& q1 Z8 u9 U5 n5 s
Cannon A+B+C- b7 K4 l( c( R. h! D2 ~3 \
Cannon B+C+D
9 r- \. Q4 P9 ECannon C+D+E
9 T, q$ @. w. U+ y* X+ |% t, z8 q( F i, i- u+ w# C
02 Z-Connon 2+ L8 |8 B; X% ]$ i) K$ F) e
Unlimited HiCannon for 5 sec! n) o7 c& U4 _) i0 `- j" W
HiCannon H+I+J
6 r1 m8 w. ]9 O+ Z, a7 M* p8 WHiCannon I+J+K
$ y+ K* Y% [3 CHiCannon J+K+L8 _9 E/ {- N2 k6 e0 M# p8 N2 Y
# ^6 Y$ F- X0 d! I' W0 K0 n
03 Z-Connon 3$ s( S' z1 i' f; O9 @5 d# [7 Z
Unlimited MegaCannon for 5 sec4 v. H2 D- {, R5 n y5 I
M-Cannon O+P+Q' v. v) M% ^. W$ M4 V. X
M-Cannon P+Q+R" \/ Y g$ D/ c' j
M-Cannon Q+R+S6 q; J7 s3 F- E3 L A9 G1 R! |
, |) Z8 f1 E# }' e, R% z# v( @
04 Z-Punch6 e4 N2 ^: ^$ R" N0 h
Unlimited GutPunch for 5 sec$ R! F N% N" F, y0 C
GutPunch B+C+D
- T. N3 H! z9 R7 X" C2 O/ p6 tGutPunch C+D+E
4 j5 m) d+ Z5 ^# _5 Q8 JGutPunch D+E+F. z1 m, T# y2 b( H
1 Y0 }3 ?9 ~; I05 Z-Strght
* ]. x1 [. Q, P$ ZUnlimited GutStrgt for 5 sec4 K( J' P! W, c1 f \5 C5 V
GutStrgt O+P+Q
- A1 a+ B! b+ }3 ~ k( m# CGutStrgt P+Q+R; v8 T9 W ^; _0 H+ Q
GutStrgt Q+R+S
g1 T" n3 l9 U! i7 ^% N) N! ~
3 y8 W& v4 _5 c: k! e W06 Z-Impact. j0 n% T7 v0 K" V; j9 n
Unlimited GutImpct for 5 sec
5 B' b) _4 F. x' c3 tGutImpact G+H+I+ v) ]) w) I" {( X. l
GutImpact H+I+J
# h: H; r) a% v& h" E9 l! X, Y+ OGutImpact J+K+L
# [8 W7 f. ]) q+ ^$ V5 y
8 {! b p5 L/ A. U/ d07 Z-Varibl. D* O. b3 N& O7 ~- c1 r8 O
Unlimited VarSword for 5 sec* V' a& n9 t8 X& I. Z
VarSwrd B+C+D
0 B/ j4 _" d# u* k/ k7 d sVarSwrd C+D+E/ v5 i; ^$ R5 J7 z: [) x
VarSwrd D+E+F
8 j$ I+ f6 s4 N) j/ _3 K
& T3 `) T" C$ g- N- d7 _# Z% Q! V6 y% q08 Z-Yoyo 1$ d, t/ M# ~- |' j
Unlimited Yo-Yo for 5 sec
4 M5 |" U8 O VYo-Yo1 C+D+E
2 ^! |3 e& |$ d0 e: ^ `; PYo-Yo1 D+E+F( y( r+ s7 X3 X/ a ^8 [! C* w$ g
Yo-Yo1 E+F+G" t2 u8 L; Q9 P+ x# {6 A% k4 k% p
9 p: N$ P( R8 U0 ^, R& N
09 Z-Yoyo 2
; G1 _$ v1 o/ [; ?/ F2 qUnlimited Yo-Yo2 for 5 sec3 u. T" t. b @ Y# s
Yo-Yo2 H+I+J- \# H* a6 U; L) e4 ]- o
Yo-Yo2 I+J+K2 h' s3 k5 {9 z, `& I7 v& {* {
Yo-Yo2 J+K+L0 X/ [( ], U% u4 q8 u
; Z( I$ k8 `: u
10 Z-Yoyo 3
5 R8 J' G/ W6 J7 J! t* IUnlimited Yo-Yo3 for 5 sec
& m" J: e! y% w( U7 G+ m9 IYo-Yo3 M+N+O# `3 Q, \2 {- E# Z& b7 {
Yo-Yo3 N+O+P9 Q6 `) u( @' G7 T% T
Yo-Yo3 O+P+Q& `) m. p8 a- S* _( L2 l3 } D: ]
% f" X4 f( C3 i$ d
11 Z-Step 10 w) w% X6 U+ y0 L/ c2 x, d
Unlimited StepSwrd for 5 sec
& V1 h, v- }3 r% A4 Q( i2 _StepSwrd L+M+N, V( \2 ]1 h: b7 p+ z
StepSwrd M+N+O
" q. n. P; ]! y1 GStepSwrd N+O+P, t; J: t2 j3 x y" R) F
, i; S% B8 B- i! E& M4 }3 U12 Z-Step 20 N* q- q' p' ~; W
Unlimited StepCros for 5 sec1 v9 _+ f* [) j( ~& K, D6 \; [
StepCros P+Q+R
) l, |& o5 `( a6 v* Z: PStepCros Q+R+S. c- \' C' x9 i+ o: o+ \
StepCros R+S+T
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# d4 K- I8 G+ n8 Y13 BubSprd) E/ n" q# _6 |! b/ H# Z
Attks w/ spreading bubbles! S: B, A9 J1 m) D
Bubbler C+D+E
$ [; {' e4 l Y4 ]/ PBub-V D+E+F
. g6 h- e g+ b5 O! |/ T$ fBublSide E+F+G
* O+ t" ? t3 _7 E3 |Bubbler E + Bub-V E + BublSide E
j% A d P- l' ]6 P5 f1 H
+ h7 ~' |$ _! @3 w/ A14 HeatSprd
3 J% |0 p" X5 A$ e: K. ~$ u: RAttks w/ spreading fireball!0 k1 n. ~- S% T, K
HeatShot H+I+J
+ i6 Y% T L% W0 Q! `Heat-V I+J+K
; ?; E3 r9 G' A& xHeatSide J+K+L# D0 l. v! p( K2 q
HeatShot J + Heat-V J + HeatSide J
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8 o# n9 @& h. H! D/ B2 s15 H-Burst, n( O3 l0 T! p( F5 d; y5 T
Creates a giant explosion1 Q+ {, L/ R k
Spreader M+N+O
- g9 Q# ?5 K# w, a2 p1 ?" Z- MSpreader N+O+P% e+ t9 Y) N9 e+ ~
Spreader O+P+Q
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16 LifeSwrd: B7 r Z/ W: o. \
Swings a huge 2×3 sword!
/ Q- W3 H4 O1 g: o+ w; V! cSword E + WideSwrd E + LongSwrd E
% \7 l3 W5 X. F3 U! F) J) H mSword L + WideSwrd L + LongSwrd L
0 e5 x; f/ J9 n4 v: RSword Y + WideSwrd Y + LongSwrd Y4 o7 R8 N. O# n9 Q. z! V
. W+ e9 ?# c k# l* A8 X17 ElemSwrd' c$ f4 w6 ~' D2 x% B: ~: p
Wide swrd contains 4 elemnts
3 F% o6 B* Z# \% kFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 t) r& {" R$ @! j, A. {( }! k3 x4 Y5 ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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) q- s, k3 R U% }/ K' k18 EvilCut
4 }% b6 }' r6 J- PStep up 2 & make 4 atacks
: c: o( |: A4 `9 E0 Q0 |StepSwrd P + HeroSwrd P + StepCros P# d9 O& I, W9 x. w; m
2 p+ y9 D7 s6 C4 O- [19 HyperRat5 S6 L! Y- M- t* V; K
A giant Ratton charges!
: n. V( ^( Y0 d2 V! G& zRatton1 A + Ratton2 A + Ratton3 A8 K! c0 ^! u2 Q6 M5 N
Ratton1 C + Ratton2 C + Ratton3 C3 [- g0 J Q' F
Ratton1 F + Ratton2 F + Ratton3 F
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; S B w/ U) o; G% |, K20 TimeBom +
1 m- H* E' M! Q/ E$ I- JSets Time Bomb in enmy area
+ R z$ B$ Q, Q8 _. _+ rTimeBomb J+K+L
7 q V: w( c" G/ mTimeBomb K+L+M- p3 p& [0 s5 K4 k" O
TimeBomb L+M+N
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21 GelRain8 D7 u2 w4 Z7 B8 I4 J+ D# n
Gel steals squares1 T: W( `9 B+ o5 d
MetaGel1 B+C+D
0 [0 T! n7 O2 b. r$ IMetaGel2 E+F+G
* ~$ r" \2 {# P2 Y' m9 B3 xMetaGel3 S+T+U" k8 ]" H0 U3 A: l
) P" L& p* ]+ s3 P# i( }22 EverCrse9 C$ p! v. G& j8 n/ @2 ~' L
Shield chases enemies& w3 z; q5 t, ~4 b2 e
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 G" {; @1 [! j! q' U2 XCrsShld1 L + CrsShld2 L + CrsShld3 L
4 V! b2 R. R+ _/ B
2 P, c, a5 N0 f# V6 W, i23 MomQuake" `- [' k- r/ a- R N) F- \
Awakens Mother Earth!
) G2 [. Z b! S, p2 s* KRockCube * + RockCube * + GodStone S
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" G7 e8 f5 `9 f/ K- u. t24 PoisPhar0 K2 g8 e# t8 r' Y6 k6 I
Pharaoh generates poison2 H! I i9 P9 l2 Y
PoisMask A + PoisFace A + Anubis A6 c+ D2 F' Y: u+ B, F- ~
; I; D3 }% i9 L, ]
25 BodyGrd: d( s2 T0 g5 ?6 O
Bodyguard takes out enemies
2 I( @- m2 p" d! XAntiDmg M + AntiNavi M + Muramasa M
+ s: \+ o: Z% x1 C
- Y) l- T# _; k r* Q26 500Barr
* H* j5 Y, h$ `8 r4 u/ v' ~Barrier absorbs 500HP dmg0 z3 O. b0 w& v( h
Barrier E + Barr100 E + Barr200 E0 l: O( n# R# ~- B4 |5 z1 ?
Barrier R + Barr100 R + Barr200 R& Y9 I6 c( R n
3 x3 T, y4 G7 n27 BigHeart( e2 J4 o& t: x& y7 @# @; Z
Attacks, then heals HP!' I% W* O- @' }0 r% o
HolyPanl R + Recov300 R + Roll R8 f7 W: S+ G8 K" M! |9 k+ Y
HolyPanl R + Recov300 R + RollV2 R+ B9 \0 A% R4 r# ] {) a" X
HolyPanl R + Recov300 R + RollV3 R* H9 }7 K( v0 j+ \7 d; o
7 Z7 ]/ g3 C& i, N; g2 S7 G! R28 GtsShoot
4 J7 w+ }9 d1 `7 @, p( u8 q9 MGutsMan throws MegaMan!' M; @) x" F- g: W
Guard * + DashAtk G + GutsMan G; \( ^0 |+ h: n
Guard * + DashAtk G + GutsMan2 G% _0 ?! A# Q4 w5 c& s0 l
Guard * + DashAtk G + GutsMan3 G2 C' b" n: w2 n6 |* |+ i
Guard * + DashAtk G + GutsMan4 G2 A7 Y$ Q5 M- b) `6 } t' {7 d
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29 DeuxHero
+ H" |" l4 r# k* YMegaMan & ProtoMan team up!
2 ^! T% E/ Z! t. gCustSwrd B + VarSwrd B + ProtoMan B9 f+ ]" k3 s/ t$ |; z
CustSwrd B + VarSwrd B + ProtoMn2 B3 M; ?, N( ] Y4 L' t; U o
CustSwrd B + VarSwrd B + ProtoMn3 B
! }2 Z* f* d. R2 g: yCustSwrd B + VarSwrd B + ProtoMn4 B* r7 l$ J& E# j
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30 2xHero
+ A% p1 Z- I) C' Z, ~# j. oMegaMan & ProtoMan Dual atk. `6 w$ |9 Y1 _4 ~1 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 ?6 _" r. l; ~8 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- _1 O: U% Q7 v5 XSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 Y3 ~6 M' q- l, f0 D" K' oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 d: f' Z7 D7 V) Z! V/ ^# u
( K6 F4 V) j% z; c7 o w
31 PrixPowr) q& H% y/ F$ [) U1 X9 o
3 Navis attack at once!* v& }+ B7 _: e7 Y
Team1 * + Team2 * + KingMan5 K8 e( I; D5 w* F
Team1 * + Team2 * + MistMan5 M
Y# i+ [3 } A6 T; u. DTeam1 * + Team2 * + BowlMan5 B
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1 n1 Y/ ?- q: w& n. t32 MstrStyl
, J% T& t! v4 I6 B# K& MMegaMan unleashes his power
4 @( x( f: j$ e: {+ X4 SSalamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
% @# f/ f$ V% Z* D( W N+ t4 _; J┌──┬────┬─┬──┬──┬───┬───────────────┐8 ?6 ]& n( Z- b
│编号│名称 │MB│攻击│属性│稀有度│说明 │# v" o& W# y" F" C" @9 V
├──┼────┼─┼──┼──┼───┼───────────────┤
2 ?, X: X. O! R" |│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 W0 E7 @" t8 {) H9 r9 m0 s) d
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 \& k. H' G+ Q8 f
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
' |( y8 r2 k3 l1 f& c- e│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; W* I1 W& ]. }3 Y2 T
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' Q. A8 `' [/ [- D: R
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- L: x3 F9 }- E2 F4 R" A│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* o \' [, Y) F& ~5 t" d' J
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
/ ?0 l- F' Z$ k' u1 @, K R│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. M' H1 I& }1 T/ N/ p│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
! T# C$ H# V6 R A) B│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 w( L; A {, s; m' \/ V
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
) C/ N- w1 b; {9 ?│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* U. g1 S+ w; H0 a│14 │Spreader│16│30 │ │** │Creates a large explosion │
3 m9 v2 J7 p2 X3 z! x( S│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' H7 X" ~8 L( G l% c
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 @9 D5 M9 j8 b│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# _1 r2 `0 i1 g# j│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
) Y5 t* i$ C8 j; H$ _! K2 K$ s│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
- i. }+ H! g; I' ^│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ |, b6 B. ]. [( n# |│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* T" Z3 k3 p% N: U1 {8 d│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 @* G6 U0 K1 B
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 Q* j; r$ c! F x2 K8 N5 @9 o
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 X+ o" t M2 z( L3 s: R
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: x+ b9 T k, y3 b$ i
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 M' A3 j' O9 X' @8 y3 S│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& e9 T- s% L- X4 }
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
* @) x, Q; ?) I! U2 r│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 b3 F Z n1 ]) J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
; Z3 n+ ?; q5 X* y6 T! E+ `1 {│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# p7 m5 a4 R& Y9 m3 v
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% Q, x, l/ R8 O. ?# T' O5 m% s+ a
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 M6 u6 q: Q# {( F6 i6 l- Q2 b
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │3 H) ]" ]9 P, a2 ~3 p
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 }7 z4 Z- N8 Q* G' {# o% {% [│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ H1 L5 ~: F8 D8 d# e
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! Z0 P# n Y7 W/ v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 j, |8 v9 y/ `& f/ l
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( l+ N; ~& I0 L8 |) f: O
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) W9 H- S, i# L5 c2 ~│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 M: D& E& o- X, d│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 ?; |) v6 }1 [ [7 W' J│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 G c9 w; V% K- m9 y9 V8 T" W* z│44 │ShockWav│10│60 │ │* │Shock through enemies │
. n; g9 P% I9 L0 r4 ]( o H│45 │SonicWav│26│80 │ │** │Shock through enemies │$ ?6 ~% D5 B% C3 j2 L$ l6 ]0 s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 n5 D" ~' _7 U( B│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! a% _4 r& g c9 S8 Y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) O: B n" D, `3 l- o2 k9 ]│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, o) w# }+ W$ w* ~4 }│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% u0 @4 N/ @$ Y! K+ A2 w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) f6 ^8 v& r, X, B5 E" v8 i│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% |1 Y$ w) ~. \6 `. a6 s. J: i' k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 V( l2 s0 w$ {$ j+ r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; k' s5 q5 J% y1 Y! |, A
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 A/ }. ^, |1 \) F9 k. ?
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( l3 b% B# r# @& L1 z/ X [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" y8 _# d6 }5 E4 K* i2 b
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- A, Q: {- ?( H1 [( \. x│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: d; B. q, G2 `
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% W3 h4 j4 \8 p; I1 ^│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │+ c% d/ E" u8 A1 V% N. [
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: ?0 \2 _3 r6 I; h$ X/ s
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │ c+ g5 S {5 j1 N
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 l1 f8 [7 Y3 z│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 v9 @# s9 M8 O3 U
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- u# m9 Z2 V( a+ x) a
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, c. C) d, e' q6 w N0 `│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( e/ k3 A1 ^$ H; e* E* z# o
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 N7 c1 g4 ~- U│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │& \" ~8 w8 P# H' ]$ }4 x. G
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │4 c* `! J1 d* s8 e
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* S7 g! ~0 L `, t1 `& R- q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# I1 p/ ]' C* P$ T! I9 T" w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│5 U: F9 [: o" z8 q; M& t
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! p/ Z/ g; ^3 [: l& h7 v! Q
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( _% ?7 k$ m+ Q' I7 E9 \│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 J; g- m8 l5 W│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ k+ ]! b& }" ~5 F, m# D
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │- z% A! J c ]% Q/ i
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' ~2 e z) G3 Q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
6 T' Y. ]7 Z5 W│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │ L# l J% M C- M$ w
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │5 I; T! J {5 }/ U6 J5 h+ m
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │# U' ^' O1 ~7 ]( b1 ]
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! n: H" ] N, t* z p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ s; I8 q) [& D5 i│87 │Hammer │16│100 │ │** │Hammer smashes front! │! ~1 N' A$ A" N6 a' |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 s) e$ o+ R+ ~ M2 [) F
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │: m1 y. Q" G5 v) _1 O& ~. E+ f% T
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- g* K& {& g2 G4 e4 m- a
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │1 H0 R3 W& V* t( y) a% V/ r3 \% o
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ h% I* G" a S8 [/ ^
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
$ G. L7 j# F5 T8 `│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" E% v+ `' l3 I0 Q6 b" T* D# O3 R
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 c1 H) f& m+ }# F│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* z4 X e- E$ m5 y5 Q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 c! Q5 z. N& A) |9 G+ f
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( Z7 [# i3 b* f; a9 B/ x2 u
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 m8 B0 R/ r! ~3 C4 ~& P) @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. ~7 a/ p0 Q( u
└──┴────┴─┴──┴──┴───┴───────────────┘% ^7 G: j$ A/ a8 F8 o% j7 i
5 W/ u+ }( d' o" a" o+ M2 [+ n- R( R
StdrdChip (Part 2)
) q/ E6 F8 n3 A+ y# P, B% s┌──┬────┬─┬──┬──┬───┬───────────────┐
: L' M7 y' G- F0 H% e: w│编号│名称 │MB│攻击│属性│稀有度│说明 │3 ], v' x u( {& ]( e2 m; }7 p
├──┼────┼─┼──┼──┼───┼───────────────┤
) N5 k1 h6 Y( P$ e' D4 d│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; G+ S& O d5 O# U* e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) Z2 Z0 f) `; T/ r
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ x& S# @% b; k
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
/ U0 j7 I7 Q* R' M$ o1 Z4 x3 A' b│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: B$ i9 }% I2 v# E$ Q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
$ {1 U- G( l: M│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ Y" Z: v8 O: y8 v3 V│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 e% C& Q& p7 s/ m" Q; q+ N
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
7 }4 L T8 E, V! a, `! @4 O3 k0 b│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 v5 P- r+ [% K1 S5 @2 G/ k+ Y8 Q
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ T: f. |3 M. V! o; ^│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │0 g, x) w' J( {# }% `7 M
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 ?, z( G9 y! g9 J; k8 {% i2 O" M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
: v/ T2 g# p' ~' L% s5 }5 t8 U│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* }& V' I2 ^( @8 S" `│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. M1 R0 F) h- X, m7 t+ M
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
$ p7 v& ]/ g1 T│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 @; @( U, @8 b9 D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 X& h/ s T9 m$ e* M/ w+ z
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ n/ y8 }" K6 `0 b! a7 a1 m! N d│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │! g+ H, J# O$ G4 X: ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" D! @- L0 Q7 t
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* c4 o& |/ B; k4 |4 @: p% F S│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 |+ O5 F2 T4 Y! s
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" `9 S. O0 \9 l" P; [& @
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 y: w% o; `' o# m* L7 i) H3 f
│126 │Rook │30│ │ │*** │Protects you from attacks │0 n a" `2 s2 N/ h! M. b5 ] s
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
0 o, _8 I- f ~: \& [│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ h$ r- Q" J: t& ~( ?: b4 k+ P) _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ I; W; @3 ~2 v4 k
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' d9 m6 g( C4 k" a
│131 │Lance │46│130 │Wood│*** │Lances through back line │- Y9 ?7 b u% i
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 b" x# F- m5 o& m/ L$ l5 y│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 @, e6 Z2 Q3 @, n│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
, N6 \/ e' P( h0 u, R# [ h! s, _│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ \3 w7 G" ?9 ~ r* r- L$ I, J% t7 v
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ N2 |: z* \. {* I9 [4 `, x2 u6 R
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
; C( |0 d% f5 p8 K. f, a│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# p a5 m- P; U8 f: |6 u; ^6 m│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 M6 o0 a% a2 q- z8 r' D: D│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. r; X. g% i2 V6 A│141 │Prism │60│ │ │*** │Prism fires randomly │3 s6 u( i% V! E7 a' V
│142 │Wind │14│ │ │* │Windbox blows at enmy area │" e6 h/ Y0 c; h: Z8 h
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( V5 ?& ~( H" ?" d/ l% T│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) J1 d T, I5 h1 _│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 P/ n/ X! D1 e2 M│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 a( q5 L0 \. G& ?+ m0 x# X
│147 │Recov10 │5 │ │ │* │Recovers 10HP │$ e" A" L6 A5 a
│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ @1 x! d7 f9 f& c' S
│149 │Recov50 │14│ │ │** │Recovers 50HP │
) J4 \& O. H2 B) }* C│150 │Recov80 │20│ │ │** │Recovers 80HP │8 \( I b$ M' U% h. `
│151 │Recov120│35│ │ │*** │Recovers 120HP │4 h! z% a" s9 F4 R, D
│152 │Recov150│50│ │ │*** │Recovers 150HP │" v2 s* y& I) g0 L$ N% ?1 G
│153 │Recov200│65│ │ │**** │Recovers 200HP │9 \, I( w, ]' d. e6 b
│154 │Recov300│80│ │ │**** │Recovers 300HP │
& g6 t3 \5 [3 X8 i& r2 k│155 │Repair │8 │ │ │* │Fix your area's panels │
; C- n0 e3 C! y: X│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 F) p2 ^; J$ l* o# Y7 n7 p
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, E. V2 F9 g4 t: p' Y: J( W│158 │Panic │14│ │ │*** │Confuses enmies if you are │: x# S3 f' X* v$ r2 w
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │3 k4 V `& _% O" m. i8 h4 G, O
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 }4 S6 t0 _/ i( K6 [7 ]$ `0 O
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) `/ R. |# U% P│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 F" x1 w1 ?7 U+ x& w1 ]( D│163 │Invis │11│ │ │*** │Invisible for a while │
; n r8 m1 E3 k, D, Q│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
5 C2 ^8 f" t2 a- x8 ?: O7 v│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% {3 g& j4 _7 x) Y/ }. r│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
) ~9 [4 E% a C│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! \ J5 i$ k1 a [+ x) U, [2 G y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
% `) {# p) H) |) n│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 E% ~# ~6 l1 _
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 d, \' P) {6 o1 ?* J
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │1 I4 V9 X# S& p6 p2 n3 \
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ d" p8 a6 d. U; }│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
/ |1 x; i& A+ h9 U0 h2 D│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* A; \$ B, q8 Z) l4 L# S+ R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │' D, J8 Q" D2 G6 b" w" a1 A2 _) q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │) j2 ^" x' m2 T7 l1 \
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
7 D, Y' C0 |+ }5 v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
6 n. h; @/ U' V$ }) e│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 Z, }- B$ R: r│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 n! J0 r0 q* N5 d) _4 H% ]│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
]2 _( [& |1 H) X( C. _5 z; `│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: C( c) P1 @; s0 R5 Y
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ J+ [% Q) O3 X. z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: p6 ~( |, A5 a
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 j' d$ k! v+ X v! g" s│186 │IceStage│20│ │ │*** │Changes all panls to ice │( j5 @6 P+ A: K6 l/ {1 z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* i$ |3 l6 a6 l( p
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! s6 [3 [8 u* |$ I1 l7 c│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 A. B% G* V4 L- u
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& d+ T3 v; }. G* j9 K│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: R( y/ ~! H/ J│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
0 ~4 w+ a* k3 v/ m- E. p6 R+ S1 ?, m" [│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 H8 Q9 I6 P6 ?$ }/ w
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* |9 k$ W8 M0 x( Y4 I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │. Q/ k. k% h4 s# }2 H+ E
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
/ V+ ^8 B8 }/ W& O. B+ o│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& C' V9 \- @% w# J
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; T: P+ ?" f" p$ W9 y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: F, Z8 R7 h3 G$ ]
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 v! ?& n0 \( j$ J* E% v1 x+ v: ^
└──┴────┴─┴──┴──┴───┴───────────────┘0 y$ N+ i, r; [2 f. m
! ^: O3 }" h8 ?" z* U+ s6 F
d3 B% z5 \6 W3 Q+ b: q# mMega Chip! Q+ L8 C) R' |. `9 u2 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐, r& ?5 l: t, v" ^, B W
│编号│名称 │MB│攻击│属性│稀有度│说明 │* S$ h7 P V9 V ?) [
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 T7 i5 G& t2 ^& L9 s│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" |5 b* D6 D9 B2 _2 v│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 v3 s3 ^) Z, ^% F8 i/ O" w& V, p( b2 L│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │4 y, M$ M. t6 U% y0 b6 N1 ~
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
- y- @' N( J+ N' ^9 I│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" d3 _1 ^ z3 v/ S│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 s9 y- s1 S' r; g8 f& p' u
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( S" t; A1 Q8 ^8 j( C2 U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: T6 x& s z+ K9 g, V│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 [6 c( Q- `; U+ A# \2 u
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│& Q; N& E" e3 o; R. O! _9 |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 |; c5 ]5 F9 p" ^: T
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& a4 M& u9 u- D% d& l( q' L│13 │Guardian │82│ │ │***** │Statue punishes when hit │
( t' X6 E' M5 v, a; q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
) P. k) M4 E9 s. J% x7 d. @4 A│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │9 R3 X, n8 v5 M$ Q: _
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* e [- G6 }9 p) C( Z7 d- u3 w│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 B/ V5 ?# v% @3 ^# N x
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │" C( u7 M0 _) q5 B; W; [# ~
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 Z# t/ E2 X. v% O) S9 o│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │$ j1 w. s7 e0 J3 w2 L
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; {7 H% D2 b1 Y4 s4 P+ U
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 i4 u; X% ]; T) u. c
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! d ~: S% r0 e! A, O% r
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( Y( w7 j% W& q4 N8 D
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │( n1 E6 w9 l3 C* O! ^. j! U8 M
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& |* ?0 R, G) B0 \
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
9 y6 z" S2 @ H2 H5 s│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 Z; q$ ]' d7 @5 ~5 e- W│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- e, D" k' c5 d5 X# O8 ^7 ?' Y1 Q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# v) L) Z3 ?: \5 Q4 m, {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" Q$ s; @0 W9 t- s- Z& i7 \│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ N9 _# u0 p, P- [│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# M* G$ H* w5 h: m: {1 r! M6 z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 @$ p% X3 e2 b7 [, d& m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 x2 B4 i8 }$ j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% I/ o \3 t9 i! D* S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* q/ M! Q4 Z p% M$ Q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │; w8 v* {5 A! \5 a4 [
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 \) {" l r+ g7 \6 i5 M│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& l A" a7 [4 f: Q+ X
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │" V7 R) w5 k4 ]. W( [) u4 `
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
4 _# b& B9 Y; I& H. I9 d7 W0 K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 u0 X% U4 N. e│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 ^4 d1 I0 V2 o4 {4 }& Z' M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 h j$ V8 V# P& V4 w( h% l# f
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" i% _3 p8 L" \+ Y0 ~% {* B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
8 H$ Q% l) K( I) z" {+ a/ S) G3 C│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 W. |" T" j3 w2 M( v+ T│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │8 t, y3 R% J0 j1 W H+ d/ @
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 ]$ h9 U# N6 \: R |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ o4 @6 Q y& _0 k \5 r) H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 w# n# Z# R% o. R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ n$ i1 y' T0 m, A
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, j+ w# ^( M( z/ [' V9 w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' o( L I, Z0 r: N
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& x2 y7 ]. h2 i& S6 ?
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, ~1 b K4 ]8 X6 M( M│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │. J4 p' y$ `& f3 c
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 e$ f9 e4 R& q+ {1 G0 s/ J8 Y│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 h+ J: U; Q/ m& H3 ?/ m& z: {
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# L0 c: p6 H+ m# ^- }0 a: d, m
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ f/ Z/ O, k. u& Q1 a7 p% O0 ?
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; _8 ?) q* V9 k$ ?+ N. ?
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 }& H" c4 g! \5 |│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ S# Z0 |4 H, V C; n4 r3 z│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 j. B2 C6 S# Q' e# o8 t
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- B6 v- \. @# H$ O! S o# d│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 U' m* _9 P; k7 l
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 R" M1 z( g+ n7 Q1 ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* p4 F' r7 S$ {1 _
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 z. f& J5 w0 n6 b│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' d2 S1 `+ a% M! |. e│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │; S" Z5 d6 D F, @, N1 w# G
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
P9 l6 X: B$ U, _/ _6 C│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 r: U& A5 J+ }' B+ u
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │- I( [- ?4 v" f W" |5 H+ w9 p
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 P$ k2 W! S/ G6 s
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ [* G' C0 O3 L4 n$ O+ J5 R2 o
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 z7 a m9 u$ V3 K5 h! p2 o
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 P$ L: Q6 ^6 [
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │, V! v. M# Q* J9 X
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# {3 z# {" u2 y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ {* q" R+ L' q* ?7 x% b
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# e4 x0 U& `( K9 I0 c1 C5 @│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 X7 m9 V! ?0 s) Q6 b; }└──┴─────┴─┴──┴──┴───┴───────────────┘
C/ L( H7 F$ @* i# w2 N
4 k' K3 f, n- |) {3 ~3 g1 r! j/ O
3 ]/ t: }. ?" K' k8 oGigaChip (蓝版)
5 H- _" U- T0 i' g┌──┬─────┬─┬──┬──┬───┬───────────────┐) x+ D( ~, g* n* I& A0 T' g X
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 w- R. o* Z5 K7 g8 L7 g
├──┼─────┼─┼──┼──┼───┼───────────────┤. \) S+ T: `# ?' m) e! L
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
1 B: k, N" k0 r# F% D9 |│2 │BassGS │99│700 │ │***** │Bass' secret weapon │- c& J5 R1 ~* O3 ~4 u3 t
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 b8 j/ P; e3 Q4 ^) A8 n2 m│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ F. Y9 C: ?( l. u& B4 H; `2 x│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
[7 A1 _/ x, S1 f│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 o' L% z+ j6 x) @│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ r" e& I$ F4 h7 P, O5 R; w# I
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 l1 K2 i' C% i* d! U2 ~/ z│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 L* j" z, x) L. D" e8 Y4 ]│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, ?# l+ L$ p5 D* \
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 u# D! b6 P/ _& x! a/ l: a; |- a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 {7 L p0 e! {; b |7 h; }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
2 E7 Y: K9 _+ y' m% N│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# ^) w0 `' s/ B$ n2 L3 F│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' D* z% u- h G9 k( a& j; G- S: C│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 O+ \' u. d3 D2 p/ {9 |9 Y
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! W7 k" q0 T0 G│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- M: ?; M, M8 K% H4 O5 K8 F
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, T' _0 X* d/ A4 J+ K! e
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │( `7 O2 U# Y* z- K4 {2 N
└──┴─────┴─┴──┴──┴───┴───────────────┘
y6 Y3 D+ E0 |* ]2 D
* i3 h! X e Q$ ?) _# w/ eGigaChip (白版)(只列出与蓝版不一样的Chips)
/ V# ~! v/ J: R: G/ ^┌──┬─────┬─┬──┬──┬───┬───────────────┐" e. O' [& c. s. A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 E u' S+ E2 i; j& O7 n2 q5 C2 p7 g├──┼─────┼─┼──┼──┼───┼───────────────┤2 X, p& m9 T' O$ e8 t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 y# N! a- ~/ z; U
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' ~& m1 [7 K$ ^! n- k7 {3 [│4 │Balance │60│ │ │***** │Both Hp reduced by half │ y) e. n8 C* D) z. @2 m, u
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 P' n( @; w C└──┴─────┴─┴──┴──┴───┴───────────────┘ |