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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , w: x& b* {) J: d/ B1 o9 L
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■● ■  NintendoWorld    站友xliz原创# L5 b& n' Y" B" ]: p
■ ●■    http://www.NewWise.com
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4 e3 o7 h1 m3 I9 z1 V: b: m2 J3 @# D; N- \( S
           洛克人 EXE 3 Blue 卡片组合) D; M0 L. C6 L1 [
2 s( r% `: _- M9 b/ X, Q
  V1 r8 D* v  ?2 @+ s8 O( D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 U/ I" _3 v% y8 o
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 H3 [9 R- X) u4 c+ \====================2 w1 [2 B2 l4 K$ N
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) b8 j! T) j. z( V9 C. ]. j# x5 ^! v1 b1 {0 z# K
以下内容格式如下:1 D  ?- S" t7 ?* n* N9 W: D2 {! {* C- m
, g% ]6 E3 V, g5 w2 R, @! V7 }
编号    名称/ [8 m6 f# e, m' v  s. t& p
说明  k+ H$ l' K4 V* o' W! A0 D
组合方法  F6 r/ ~0 E1 a6 b' C
---------------------------------" Q9 F, J4 Y7 i, t/ I0 M8 B
01    Z-Connon 1- t5 ], E$ T7 m8 k% T
Unlimited Cannon for 5 sec
1 r) ]8 T. I, N9 i$ d9 D# WCannon A+B+C
8 Q# F! K# t  I, L9 U, L; _3 JCannon B+C+D0 q' m# Y3 j2 _( q6 c
Cannon C+D+E
; q/ m) N( C. c4 O" @% @' \  O6 \$ p; n
02    Z-Connon 2
5 I! g. F# |9 x% H& {$ lUnlimited HiCannon for 5 sec) k! m* ^7 E$ d, R+ Y( _
HiCannon H+I+J
8 [1 Q) P) U% zHiCannon I+J+K
# c; {  \$ \9 G/ @HiCannon J+K+L
2 O2 s4 F" h: t) O# ]; L! P/ P! S6 V' p$ [* C; {0 W- p/ L" p8 P
03    Z-Connon 3
) g2 @* S  }; IUnlimited MegaCannon for 5 sec
4 j; c6 i; \  m- Q) gM-Cannon O+P+Q
7 @' w- a9 d. \% BM-Cannon P+Q+R; h/ e, R! }# v* L
M-Cannon Q+R+S6 P2 U% I8 L5 P9 [
- s3 s! F9 w; U# p' n) z6 R
04    Z-Punch
8 c, U# N$ x% i. L+ @8 [3 y$ AUnlimited GutPunch for 5 sec: i0 f  W/ |, Z# U  P
GutPunch B+C+D2 L( {2 j, x1 ]) l7 l5 D
GutPunch C+D+E
5 Q0 k2 ?9 s$ C  ?+ Z' VGutPunch D+E+F$ P9 C$ I, L8 G) S! @( g% E4 U( R+ a( B

" M# `+ b' h% ]# z/ C05    Z-Strght
( f# m4 C- G- P- SUnlimited GutStrgt for 5 sec
( C- d# m" l6 w/ H0 H+ {( bGutStrgt O+P+Q3 z# T# n: [- p! B3 c8 f: F8 E
GutStrgt P+Q+R
2 D9 ^4 F! ~( y+ UGutStrgt Q+R+S
- z8 {1 ]: h  X3 k( _9 f, E% E( q7 d+ |4 C
06    Z-Impact8 S8 |2 a2 `7 X+ I$ e6 A
Unlimited GutImpct for 5 sec2 h: Z5 ]0 S# m
GutImpact G+H+I( G. w( F, f$ a' T" \% N
GutImpact H+I+J# Q$ f$ B: o2 d. z/ F: v8 y
GutImpact J+K+L5 Y7 O" L0 ~/ S9 n! ^$ R" ]
/ K4 M( j, i7 O( f9 m3 s& ]
07    Z-Varibl, H; |) s4 B: N+ f) h, b8 _
Unlimited VarSword for 5 sec
0 g/ o& ]! p8 C0 ]; R2 jVarSwrd B+C+D  [9 u- P7 S' o
VarSwrd C+D+E  q& ~( ^  V0 @! f0 m6 F  z
VarSwrd D+E+F$ k1 p4 r# T0 G' |; D
- \$ F8 ~& [7 b, a# m
08    Z-Yoyo 1
8 g( l$ O! {# X4 n3 k, `0 `2 wUnlimited Yo-Yo for 5 sec6 `0 m: ]) F% B  D
Yo-Yo1 C+D+E8 N# W& v- O$ e# w9 G
Yo-Yo1 D+E+F" b# l/ _) E' ]6 V* _% \6 `0 C" s
Yo-Yo1 E+F+G
4 t! T7 H, p, i! ]8 F' l8 s, x8 G& T' D0 L2 `6 ]
09    Z-Yoyo 2
* \  y( ?, T8 \9 PUnlimited Yo-Yo2 for 5 sec
6 u& M; f0 q7 Y" k% F+ ^) l9 @0 f+ KYo-Yo2 H+I+J* s& n4 D# t1 U
Yo-Yo2 I+J+K( N0 ]# Q* {# t$ b
Yo-Yo2 J+K+L5 ^! D' j% {6 z0 b$ h

- o) G- q/ `/ T+ R8 H10    Z-Yoyo 3
0 p6 p1 S- u. _; pUnlimited Yo-Yo3 for 5 sec- G; P0 v9 Y, l! k0 D: d) Q
Yo-Yo3 M+N+O$ }5 }; v% y! y5 N' B, z8 O
Yo-Yo3 N+O+P
& C' t5 W3 J. h( _% ^& X$ e, dYo-Yo3 O+P+Q. f( G- E( H. Q/ I6 a- S
6 [( _+ u- q& e9 x, i# l
11    Z-Step 1
/ |8 G" B( t8 d, K6 [Unlimited StepSwrd for 5 sec# V. u3 R- m+ h" P) m& ?
StepSwrd L+M+N5 O$ p$ v9 ?& ?4 I
StepSwrd M+N+O  d2 z' v& F* {3 a, K1 J
StepSwrd N+O+P4 d* P1 \: I, O) z
: O4 l4 @- `8 W6 f
12    Z-Step 2
6 a' g1 x' i; w& P. @; sUnlimited StepCros for 5 sec
+ L2 i+ Y( B# N- H8 s* [StepCros P+Q+R
' D  |6 `+ A+ @; U! M9 n5 YStepCros Q+R+S
* M4 R4 t: t4 |, F  i# MStepCros R+S+T
2 _4 t/ ], W0 i- i$ }7 |7 z
) u4 n* N! ?# u; \13    BubSprd% k3 {$ i( n5 {5 Q
Attks w/ spreading bubbles!
( y8 \( P* l- r$ {3 x7 v/ @/ nBubbler  C+D+E2 H# i. I3 @; V0 p0 U3 P, o
Bub-V    D+E+F+ Q$ Z" \2 y7 h2 O$ e7 o! P
BublSide E+F+G
: x5 Y4 S( ~+ p* b* K" W" rBubbler E + Bub-V E + BublSide E
% u0 u3 L% r" }3 W( `# t
" p( W, @* o9 v6 S14    HeatSprd
$ H4 w: x5 _- D% K  ^Attks w/ spreading fireball!4 ?# U1 ^. ]; d: S: ^/ m
HeatShot H+I+J
8 g) f) ~9 V. I- |" r# GHeat-V   I+J+K# U7 W& |4 g4 f) X( C
HeatSide J+K+L
% f' h5 }: p7 @& x. {3 {HeatShot J + Heat-V J + HeatSide J* M# ?; x# B# N/ |: q* |$ p& \

2 b% T# X2 o6 C6 l9 h15    H-Burst
, J& B% S8 N3 l( H+ uCreates a giant explosion7 O/ Q! Y) J+ X9 s! ~: H( g4 ^8 d- h
Spreader M+N+O6 k7 U4 V! r9 @/ |, S* V9 K
Spreader N+O+P
" v' `1 D; f6 B9 F9 p4 CSpreader O+P+Q. w9 w6 [) Y9 y9 y2 E9 \4 E
! ?1 V- k0 }' d& S0 q( O
16    LifeSwrd' w% \' `3 n0 p+ Z
Swings a huge 2×3 sword!
9 y1 \. M  L2 {1 h4 TSword E + WideSwrd E + LongSwrd E& O1 K  ^% a0 X5 ?- Q0 o
Sword L + WideSwrd L + LongSwrd L3 j8 Q* ^+ ?6 v1 i, j
Sword Y + WideSwrd Y + LongSwrd Y: i9 f5 ~$ U- h8 }, o" g
. `' \4 F6 U: J* X" h' I
17    ElemSwrd
  o. p" f# J" w# m3 MWide swrd contains 4 elemnts+ J5 S0 v( w. L$ B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! q+ p& c3 r% P4 u( S6 Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 I5 n6 g/ V1 E
/ ^% w; z" m- e3 T2 M+ k$ _
18    EvilCut6 _/ [! I* u1 h8 o8 ^
Step up 2 & make 4 atacks
% [: j. P8 h! n! d% ]StepSwrd P + HeroSwrd P + StepCros P7 n, ^$ N0 H* k5 x1 u. O1 U8 q

: x# Y! @0 {0 f4 d! p% B19    HyperRat
: D* I' w, ?# @8 ]A giant Ratton charges!! @* `3 o% ^6 h
Ratton1 A + Ratton2 A + Ratton3 A% h& e7 ~: n, b3 }. u$ Y. g, r
Ratton1 C + Ratton2 C + Ratton3 C
5 v2 b. r# f" y+ W7 _Ratton1 F + Ratton2 F + Ratton3 F
# \5 `( o- v9 x+ U9 D& a" c/ W1 w* D+ D4 o- x
20    TimeBom +
4 w$ [/ u4 v" L; {& V3 g) U" c# YSets Time Bomb in enmy area! u" h4 n: ?) K. D
TimeBomb J+K+L; `  n1 g, q# z9 x' \- ~
TimeBomb K+L+M
* _5 {4 C, S: E& [TimeBomb L+M+N
2 v3 d; b4 X4 G) }1 x
# z( a. w" J+ [2 c21    GelRain1 W! O7 o% M+ v$ ^4 z
Gel steals squares1 Z. _! p: m" s5 c. w
MetaGel1 B+C+D0 v; z! ]  V7 {
MetaGel2 E+F+G
3 L% N# W  h9 r6 H2 `; YMetaGel3 S+T+U
- Y2 c9 U% I. E5 U! [" Q5 P8 L' A( h/ Y
22    EverCrse
5 [, c* k+ l% y( uShield chases enemies& k- ^( z8 {: v  w6 z
CrsShld1 C + CrsShld2 C + CrsShld3 C% U0 G& U6 K5 d# J3 M
CrsShld1 L + CrsShld2 L + CrsShld3 L# i0 G" F  U; k3 [5 Y7 z$ A* n

& F7 X; k& W  i23    MomQuake8 {  l$ J# v. j/ T- g% ^% K$ }3 `% I
Awakens Mother Earth!2 E7 Q0 F. h, E$ n( P8 e3 Y' B4 F7 F
RockCube * + RockCube * + GodStone S- q6 x9 P1 ]" l

2 J. n0 N1 Z: S5 f; u: x24    PoisPhar$ m: j7 ^% g' L: s  t
Pharaoh generates poison
: C: K" d$ Y& c0 w4 zPoisMask A + PoisFace A + Anubis A
! E: W  _+ s. k0 H  n: ?5 `5 j0 D1 |: B6 Y/ k1 \
25    BodyGrd) Y) w# J" h% Z4 c) O) Y
Bodyguard takes out enemies
6 ^0 R6 p: e5 k' j+ b( aAntiDmg M + AntiNavi M + Muramasa M5 E1 e; C' A7 p( I/ u, N
( q) J' W: Y( u1 g& L2 n1 R
26    500Barr3 ^: M7 C( X! _6 g
Barrier absorbs 500HP dmg( V; D( k  F( G, _1 k& r0 P
Barrier E + Barr100 E + Barr200 E
; R/ r" Z( |) L2 S9 \# o# T" eBarrier R + Barr100 R + Barr200 R
6 l9 h. G! u; b% ^# y! ^! {
  P9 r) W# h) N' Q27    BigHeart
' M1 I" A! b. k) a. vAttacks, then heals HP!
2 F4 r8 `+ L* ~HolyPanl R + Recov300 R + Roll R
  V' _  w+ `& p3 P; FHolyPanl R + Recov300 R + RollV2 R
9 c" f9 r; X/ `# N5 ^7 xHolyPanl R + Recov300 R + RollV3 R
* R& L- H( y# g/ ^- V1 I( t  t+ Y9 w9 n
28    GtsShoot' i3 W" l6 u+ W; j6 T9 p
GutsMan throws MegaMan!. n5 L$ p: w6 ~4 ]  j
Guard * + DashAtk G + GutsMan G
: O4 C9 A/ G8 PGuard * + DashAtk G + GutsMan2 G! h8 ]+ Y5 ]( i5 p1 y: L/ [: r0 M) m
Guard * + DashAtk G + GutsMan3 G! `& w: M1 {% g; z" `+ M# R
Guard * + DashAtk G + GutsMan4 G
. }/ e7 @- F  r* v- E0 Q4 s4 J8 r$ N% B6 q9 e0 w* L( R
29    DeuxHero, p& p$ F/ C6 L
MegaMan & ProtoMan team up!
0 P2 _& k9 x. N' [/ E$ sCustSwrd B + VarSwrd B + ProtoMan B' T" |; s/ c8 Z; e
CustSwrd B + VarSwrd B + ProtoMn2 B
9 B/ E; r6 b! _2 I. ICustSwrd B + VarSwrd B + ProtoMn3 B
0 t* @! p( M/ v/ V6 P- kCustSwrd B + VarSwrd B + ProtoMn4 B
4 t, _' b  w+ \2 Y$ p6 f* j+ A4 ]) q/ M
30    2xHero; V# c. S' _) t( x
MegaMan & ProtoMan Dual atk
; J, a# R' E2 X( n$ _! q9 o+ ZSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: K' ~, j/ E7 _8 i5 k* FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 s8 [% B  W9 q* iSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# W! P# b$ v, L3 F; C6 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 A/ z3 V6 c; o5 R8 ]( ]
& Z2 Z  h- |! }0 v8 m
31    PrixPowr, C  F" D3 X  A8 m: I, m# r' g' \
3 Navis attack at once!  Z, G$ y$ z- K: a
Team1 * + Team2 * + KingMan5 K
# k8 t8 o; j( ?; M, N+ @Team1 * + Team2 * + MistMan5 M
7 z) h8 Z" I9 NTeam1 * + Team2 * + BowlMan5 B
1 J) }/ R! S# t' a& d9 u# `) F- _$ B. K% W
32    MstrStyl% K' ~% K2 P4 E/ E  }( E+ f; r
MegaMan unleashes his power
( E1 F5 q, Y8 t  |9 N) KSalamndr * + Fountain * + Bolt * + GaiaBlad *5 p/ M/ g5 g/ \9 B  A" R4 ?
' o) U+ w' Y6 q8 }* V
StdrdChip (Part 1)! z) x2 }9 P5 v0 R
┌──┬────┬─┬──┬──┬───┬───────────────┐
, G! K8 W$ Y: h$ i5 o4 E" o│编号│名称  │MB│攻击│属性│稀有度│说明             │0 @% [; I3 T$ q4 Q+ j7 r
├──┼────┼─┼──┼──┼───┼───────────────┤
, i: f8 S# ]9 u- T│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% J  ~+ S! ?" X* F
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: [0 p2 d2 c1 h+ h* c│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │7 K! _+ q  F1 D7 A) u; |. [
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 l) S5 Y6 h0 j' _; F! [# a! ]& j
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 u2 M# a" \6 I8 S, d1 X│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
  a- Q# W0 J5 u9 M│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, C9 s; S  `3 R* Z' \$ P│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 h& I5 v; ^6 }" c
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* s% J/ ?5 W$ b' y: Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. f" b' T+ a( ~6 Q) c! z  D! r( X& k
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │# }* V# O0 _3 c3 u  Y+ p
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 E1 u; ^1 N; K1 o" e3 B% W# b│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
" ^9 `4 e3 I4 u( z: f│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 X; m; v3 Y5 L0 b2 F' _! S$ b( ?6 h5 \│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
8 F/ R% ], R) s# _' g4 E│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( _" p3 o! ^0 Z# l
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# I2 W) u; f# M( l! I
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 o1 y2 L; F# z1 D9 W- a' L
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& [! p; ^. U# i6 S! X' |
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& {* k; ^1 k( u) w2 H# T+ z( z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) V% d: d  c' p! j: j3 c
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, P3 S/ j1 e8 O- V, E4 i│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 C1 v9 `3 _0 {! m4 [1 S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  _' N2 f- U5 c) o+ f3 z8 ~/ h│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │/ c: ~; E: ?& ^- S3 i: i
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │: A& ?* n& l( D( P9 M; }# t$ s
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 l( V. W6 c* c/ Z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ ?% K! U0 F  \9 |2 \
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& h. ]9 S+ J* }5 ~2 ^3 B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! g/ E% }% H5 m6 x5 p' [) ?
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ E& b6 Q: t- |' S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │( W9 H9 G0 {4 Q# Y" C: u5 b  }
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( e$ m; u7 S0 F  d6 q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 Y0 u8 D* O) g│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" j+ Q6 T, D6 S0 C/ z0 ]2 k│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* P( C; h  @4 U│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
  k4 C# `. P, u3 A│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( e. w0 A# e% m9 K( E
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ p; j% k* N. U2 x, b* ]+ ]│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ i& [4 _; w8 a, }2 z' E│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │) D- @: u& ~" E9 c
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; F' T$ R  H$ ^/ @5 a4 E. m' H
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 K. n3 a/ X( I│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: }4 G2 P* e* Q% m$ T* `" I
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 R- y9 F! q! l: B  x! }: j7 Q8 c3 Z5 t
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: Z. y' F; q( p│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
- \$ V) ?$ g4 u2 @) ]; c# n│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 {3 q. W: e. o/ J
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ C% U7 h/ S# S- L* q* x- @│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │) b( p0 U$ j  {; l7 ~
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
0 X' g# B- B1 I/ t" ^5 u7 N; S# O│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 A! o! U; r; P( L; e# S9 b0 `
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 H4 w! O" m/ m+ M3 r5 X4 H/ D* a│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' H3 h, G4 W. V6 s
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) G6 P  u+ `6 ^│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 h/ B: s  `% h& `+ S│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 e* A# @1 l& ?+ v* J3 D; ^& D│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& C  f" d* g& h2 G. U
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 u) y3 F8 |; ?& m/ ~5 W# S
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 w0 T0 x' }" ]) y
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' N' A1 K, ?' f6 l
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 \& x) b9 T- W# e│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
1 N) T9 M+ _$ R6 n8 X│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; ~/ H* y4 E5 Q0 y- ^
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 E" c. @, r5 w. i# E# w% {2 h│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 x, J) e* {. W& W# f4 d4 P( S
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
- I/ P; o) g: @1 X│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% _" P" E# ]" T│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% `% K$ E5 I& {/ I( J- t
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 D) A" p" a3 |0 i" R6 O0 b│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │" u: c8 O$ b# `/ @/ s- P6 b( y: I
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' i' S9 M3 `/ k( H+ p5 h│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; |7 J& ]5 g4 e$ S: Z
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ @: T1 P" i7 l( J8 w( f│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
; U! H( p# u& x6 R+ e& _$ N1 P│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! `# E( a* D  [1 r% `/ ]% ?" y) c/ J
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 t# H& p4 S4 T9 \: `/ [, k│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
. W, i1 b* l( I- O* Z9 p│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
' {  Q2 T) U4 P│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
) ?) L: a' J, [: q0 ~│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 n9 Q  h1 H# W/ N7 {│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: f. P4 F/ c/ i  Q. x( J│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 S, \4 j9 }% f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │: `! P: N' c- e# f% D
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; B- `  M9 `  `. G7 f│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& ?2 Z7 G6 s1 Q8 O/ @# s# k│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" I( G, `6 x% w) g7 c- A; Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 ~  G5 d' {' U2 B) w│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) z! z% C. b# h  ]0 A! s" A│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 R2 d/ l' ^) Z) d2 @│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! [+ T9 N9 I, y8 u4 F' n* C5 @) [& b: k# j
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │4 W  \1 |% J) ~, Z4 L
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! l! U5 m2 [3 u; b0 S│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 K$ Y/ i3 D, L- J- P. |│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │& I$ d5 R( R1 s+ |) u  F3 k
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
& X( ~7 M0 _+ h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 Y$ N9 P; ^* J4 A- e" ^( v│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
/ w, A1 p+ N8 K. R# v1 P│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. c# g; I" ?  A$ i' q; ~2 w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. `% }/ s: n5 b" A& T└──┴────┴─┴──┴──┴───┴───────────────┘
5 p# t. P( K6 F- c2 C  P2 O& T( E* E" C
StdrdChip (Part 2)
1 I. b5 F1 `3 l  v┌──┬────┬─┬──┬──┬───┬───────────────┐
6 u4 R( R; S' f2 G$ f, o; b2 t│编号│名称  │MB│攻击│属性│稀有度│说明             │& s6 @9 Z# v  a) ]" `; V
├──┼────┼─┼──┼──┼───┼───────────────┤
, y" V( U5 T! ?, q* i- I: j│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! U  i6 E3 ]' }) w# A; P5 Y
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- ?, P* F* [+ V: A+ @│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 ^! V4 e1 l1 x! X
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ C0 T9 q8 J1 m, z/ \% H7 H( I│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 F1 n5 p+ x( k  @# ^4 k│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 n- w# }% [" w$ L1 J) i/ L3 `  o│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- T' t) \% q( \; [& d9 O* X& L+ w
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 h" c0 [7 P/ e1 @
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 D& \. j4 a* U5 A* }
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. c0 [" D- ?" E
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
8 V3 f; t) q/ b- G$ Z. _│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  F  g8 ^1 X! q. e9 d, f, E" B│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( L" W% J' _2 H- D
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
: u+ h  L4 S7 q2 h8 @8 ^│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │" W; E3 n5 c: _
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; M3 k6 U6 F6 s7 i4 A! O! |│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 f& p# {: w$ S3 w2 Y1 h
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- `' j. p' y4 i+ U
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 ~9 S4 C: L0 |
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, O! \- {% C- {& V" [: T0 h) {
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
! a4 Q. `* u5 H& s0 p1 {6 S) g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: W4 Y: N, d; c( B% u6 Z" U│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 Z: S  G7 _4 h9 ~/ o& P│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 P# Y8 Z% f$ u) f) K, D
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ ]0 q+ i) m/ E7 W1 V
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │4 f0 _; v$ i6 t: _. s" @2 n
│126 │Rook  │30│  │  │***  │Protects you from attacks   │  o3 G* G! p7 B8 d' `1 G1 l) ~
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │6 s# k8 T. g7 C5 z/ Q
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: l% F6 G' v( J8 I& Y- q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
8 R: G3 X; c7 {- u0 h│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │3 \2 ~' I3 H, @
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* ~. q8 ^/ N& c8 e8 m5 ]
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) n, x! q: |. W- v4 e9 K2 g& f- b│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │$ H  d: E. j, ^# _8 N
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │9 F, V' i1 a% r+ j: G9 B3 w  O) s# @
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- F" `( c; _) y, W; t  w│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
( O! K! G2 O. W: S7 r  x, l│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
8 F" v0 a- ]7 G( ~, ]" `: h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ g2 w) _2 z! [  E& @: g7 O│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 P# G' F7 K4 V% B│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │% l) Z+ @. C2 P5 M" K
│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 @$ z/ L  O4 h8 t  z; T9 ^2 n
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │! O+ u( L3 a, n# e" d6 l
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
0 }% W5 _4 h. ?; }: d% ^2 H│144 │Fanfare │32│  │  │***  │Take no damage for a while  │0 v9 L# P: A" A' Z( G1 G8 {
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* f) z9 Z8 P& I9 Y: W3 d$ M- V│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- d! u( e  f+ |2 T│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 y* E" I& _" S/ M7 b" z│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; [1 o6 B, b1 C6 [7 }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& e! Z8 l: `; \
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! U& j; J, T0 |$ V│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) v# s4 _  D, }& u3 P# L4 P│152 │Recov150│50│  │  │***  │Recovers 150HP        │
( B5 Q/ U; H* e│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 m5 k1 L! I3 V' V/ f│154 │Recov300│80│  │  │**** │Recovers 300HP        │5 c- X( f) |2 H% `
│155 │Repair │8 │  │  │*   │Fix your area's panels    │; O* \  M# G% ^) r
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ M4 E% J5 j4 e5 U  \, Q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
3 n" J* l/ n3 ]│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 S- m2 p3 m. J% v  R& {│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │# J: Z' e# f/ C8 D+ P6 u2 J  V0 g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │; [% a! I9 I3 t* |% R& Z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │( }; I# C" a0 o3 c! N9 {# d
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 a3 c/ I) H* A8 Z9 \7 L3 ]2 p+ s. e  h│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 V3 j' t2 c/ a. E4 i│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 H/ Y: O3 \1 O; ^│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 q  s' V( a5 S# O; m
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; k( |6 f& ]9 e/ l: M' \3 h7 l
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ t$ @0 Q- t0 r5 D│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  G9 `& G, U8 v- T" k4 S5 W1 h
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ q3 Q2 [8 i* n' _( E8 _9 q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ _4 `2 e3 W' d( l' m( R) L│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ D8 r  D+ j) I# n' ]" y  m│172 │Aura  │55│  │  │***  │Repels attacks under 100   │. e( ^' N" c3 P
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │" m, h% ~5 w9 n, a4 P
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 J0 Y) X% {  ]│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* n" M1 g* J" j% g3 r/ {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 f) P1 M$ ]8 z2 U, A│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: \' R0 ]: M- g( @│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 N2 D. s0 A! ^* ^. {│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* c$ p. ^) Y7 A% K  u│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
! j$ |  O. A& Q, `  V0 [8 ~" Q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) R- ?( U5 P& v; g; j0 W3 {, {. ]│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  s  m& G( V. r
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. H. z5 D& F8 b6 E│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% W( g9 F0 Z' Z" Z( U
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 n& @# G/ O5 H7 j5 z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! X2 E, x, t, a" G& f) C
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 P6 C% s- V+ Z' v* ~# p; m
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │4 R; Z6 ]" Q$ C* W! K0 E
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( b+ Y, ^' ~: j2 b
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, ?0 }3 |. x3 ~* T( C" S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' H) w4 G+ V  @5 N) |$ o
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, `5 x- Z7 a0 e, h6 s) z
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │+ ^2 n6 N! c! |4 D
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │  w( g- Z% K0 p8 ]$ W% A
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 E, I" Q/ U" T' s% P. [$ x│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. ?9 N+ A) J9 `+ }/ R! O/ u; |* K│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │' I) d& v% s7 b
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │/ g+ Y: i* p1 b! Q* t, x2 Z+ H
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │6 h9 n; k' q, l7 `
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) h+ G; R- ~6 c' ~) h+ E# f! I└──┴────┴─┴──┴──┴───┴───────────────┘
; A! y# C; X6 r; N5 Y3 p1 Z& j8 K. a3 _5 [; U  {, K9 y

/ F0 J  t5 Z+ }  K: jMega Chip
: k  ^- O* O5 D; J  M, f5 g9 \┌──┬─────┬─┬──┬──┬───┬───────────────┐  V& Y8 k% F2 f- p9 Q" G- Q0 l7 v
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 S  k+ K" Y- k5 r3 V
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 l( J/ K( v9 k9 n6 n! l7 a│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ X/ q' B, R) ~) F& h9 [: S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
# j; o2 |4 @6 t9 P. H7 g2 y│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- d1 b/ Z; g, p
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ ~9 M; F) c- W: x
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. T. p! Y/ m( B5 `" D0 ]│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 H3 d) _- r1 X9 v# }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │, ~1 ?- E# F7 Q% J- l( Q
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) ~6 M9 n: F' I6 c  K: f( [
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │+ M9 A# O0 |5 @3 C/ u# s/ r  {
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 h/ c+ c* e. Z( q4 h! O* o  t7 D│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│( E2 K- n. U$ `$ [' E6 O
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) r& y' ?4 q  x* ^│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' a* H6 ]6 f" c- r" A. m3 B│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 Y+ P8 s) }1 o5 r4 E│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │& B* W( D& C) F9 J  |3 T
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  T5 s' d3 p' i: Z# Q8 O
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' }% }  r+ t+ U* B' g│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ @% j- w: H: Z% I
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
' ?1 ]/ v. @3 \│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 E1 t" J5 Z0 z) v4 }
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  z" o6 R/ A5 D2 m+ a5 K+ _
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 Z4 c/ P) S7 Y6 I│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! u, F) m8 \5 C. v  A0 w2 m│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │" e9 }6 s7 O7 [5 E
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, B$ w$ i/ q. {& s) S
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 v( V4 C% \% u2 K! E8 I│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │5 w& Y* U* g: w: X6 V
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │1 Z! w4 z4 \& R) A1 |7 q/ U; r6 _* i- t
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 B( E9 y' w6 N7 y
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) z7 H0 i) h+ }9 L) o  y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 J2 T8 i2 y! @% O) v8 k& d. D' G│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, E! }2 ~& A( s7 y4 t! q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ h4 F  N0 W& a: v5 N( H. s│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 Z/ ]4 i6 z' x0 p- C! K$ z$ t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ T4 j: R( {0 u, x5 w( e│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
1 ~! `+ h- K6 t' I* ?│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; R2 c8 L- {% y: D( w! [! _+ @
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. @) ~( |+ R6 m5 W. j. \1 e│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
7 Y$ O1 S7 p' {) m4 ]1 |* ^# N3 b  T│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ Z' g2 @9 P8 K
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, |9 O2 M# A$ t. x" x9 m
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
3 I/ V3 o! i0 `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │* q& N( T8 k, \9 ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- t! H2 w% k0 I3 w4 z( B2 |- F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 ?" }+ Q6 n( F+ p  G" l
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" R& l% t3 Q+ e│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! F$ J* o! m1 }: e, \. p; i
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" N6 O6 ]( A+ h5 h% s
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
/ |# ^$ f# y1 T' O1 l│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 v$ x& t! L7 @4 L$ c  p/ d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% u! j9 |# D" P2 {$ U( ]│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' Y% K( b0 i8 l; {* R8 l
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# G0 q8 n# O% ~) j; L5 K+ U│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 d* W/ s$ A8 s% R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! @, ^! @2 F+ Q. f/ e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: D, _" E% f! h4 _, J3 b! Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& ]) y& @; `1 g; `2 c│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& D* K4 @* d7 w) s7 b. Y0 O│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- k+ T- F! H  a6 E
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 |: D  O( ^6 b& @& S+ m│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 x) v( j! M: A& [│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 n  Z8 y0 G! W3 j9 t
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, `) u$ F' `" b9 A) x
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
3 k; d8 m4 p+ k" q│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! Q$ T8 X: m: X! L
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ W$ E! e( v; W% L: k+ M- v
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 F* R. \5 J/ ?
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 C" C( i8 d9 ^* Y3 k& Y3 F│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
! S/ C) a; e; o( ~; r) V│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& o3 Y1 c+ ]% ~2 Z  N( f& H$ v
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 [) e* C& H6 g* S/ N
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# i& m1 l- `, A- h/ i8 Q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 h9 I( a7 m& h5 ^" a) A  B
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 I+ y- W  |" G! s( ~" M- u│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 B( {: z5 ~; D1 u  P; C5 K
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# _( M# |& v3 W- @4 E. x/ b6 C
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( |# p) x- ]9 K; g. o│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 X: X! G$ ^9 I/ c2 f9 ]1 ?2 S│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │' H, o  ]+ O; w( N* Q1 g
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │! ]6 p2 W% J* |  f) O) W
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
# B3 t5 v% [4 B7 I% K. `# a│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
7 ^7 c  u& R$ Z* g3 A│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  C* U1 F( }0 b/ V2 S│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; d& K: E( p: w  s* T8 H" g$ ~│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │* M# O! F: O  q
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ d$ m' V) F, B' I3 b7 N( @0 }& ~! c+ l* R! p. \
) [) P7 h' q8 u4 o1 y4 x& v  B
GigaChip (蓝版)
+ E9 U: \7 z% E2 J7 z+ [/ e2 h( @┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ u2 y" y. T) C│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ u( S# s" M! \# k  l  L* ?1 W├──┼─────┼─┼──┼──┼───┼───────────────┤) X( m( s) [9 K3 ~" Y1 @7 t
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- K; j0 z4 z. M" ]
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │" W' u" a0 U3 W+ d2 \1 ^; Z
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ j' u- G- F6 a, {( ]: h- `; \
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 }- O& {5 L+ Y. A! O' U/ r
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, |1 Z* J; w/ r9 b  Q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 w! g6 s# i$ j0 m, l│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ i6 g8 F9 V3 w) M, s/ B│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( d( B/ ^5 d/ M: G* q+ j% K4 Y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
* ?  ]. X: Z# j) W' ]; F7 b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ D  @' W! n3 J$ ]7 K9 l│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' j# u  ~- A3 g0 T4 S$ ?│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 C9 A# `/ m; U) E$ e5 j
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 ]: p$ R* U1 ]+ v1 W9 A
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  \  Y8 I$ s1 }- q. K- g5 P- O) C
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 L  S0 G) `& r  m# ^" f: \7 Z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │2 a3 R5 t0 ~' W- k' Q) H3 J6 V
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& z' r% X0 C; E: a
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! L7 A* m1 r6 F0 u6 {9 A, l1 D
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
( J" c. [% M8 v# w$ Y1 d3 D│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
. M" V" m$ X+ ~* k9 n└──┴─────┴─┴──┴──┴───┴───────────────┘: y& c9 \1 w: [- M0 |

3 P+ J/ r, n4 z: E! q3 |$ t3 _: nGigaChip (白版)(只列出与蓝版不一样的Chips)
1 `0 p; b6 k" a) [8 O2 w, e3 `1 C┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 B; p& J& P3 ]0 S│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ g! Z3 Q6 A* o! Z# F0 T# e$ u) e├──┼─────┼─┼──┼──┼───┼───────────────┤/ b; n* D# j  j( D) C/ K0 h
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 I# q0 M) y2 L
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ R% H  x* c1 o# v$ s/ s- X
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │; z; c, G. R2 J) G
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 k& @* z# B6 U/ p2 r
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" K# Z) B6 U, {$ }; z) d, AMegaman EXE 3 蓝+白 Standard 级别的 Chips:
% u" Y; E; \7 B( L' U
! u0 U: P& G# o9 ^  K8 {$ r# X: U. M0010020030040050060 m6 c; S4 _# ^+ c% e9 Y7 w1 Z- [! K
007008009010011012
0 m0 H: k! W% ], ^2 C! C# I013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* z  B0 l% G" r6 O
- M# A8 ^$ k0 f$ G& y
0190200210220230249 H- ?; v* b' S( R% _6 e! Y& y
0250260270280290304 e" f5 ~( ?! H4 y8 \8 |
031032033034035036. z  z* B; P6 o: M

  N9 J4 H! G; f, v; Z1 n, n[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! C1 d$ K( j$ u2 |
  |# l# o. i  U, a4 R1 ?
037038039040041042
. g% \) h6 G1 T3 C6 `0430440450460470480 K- i9 O+ u' `% l
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# |5 Y# {# X8 n) k; x9 q2 f3 C$ T5 e
055056057058059060
, D" Y% E# a* K9 x061062063064065066
: M4 ]. y6 N2 K6 s& p067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 X3 f, y7 M4 M# {% }
1 k* e) m/ O* E
0730740750760770780 H8 g# l+ u# x" N* \
0790800810820830841 M- T. i* Z7 [8 U6 O1 h2 X9 C) H
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, i: l% Z- x+ y! o$ |: V; [7 \' x$ _3 L8 {
091092093094095096# J6 F; o& N  S8 k
097098099100101102
6 V/ q  r2 Q% G/ J  |9 |  \103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 y3 |+ S3 ?# P( Q, O; X+ ]
2 M: W4 D/ Y  g' r# G0 f% r" R109110111112113114
6 [  r, t+ m3 X8 ?0 _115116117118119120, Y/ I1 K8 X4 l# |
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* R+ v) y# }( B4 B8 w) Q: j$ V6 [5 A

/ ]) f- `3 Z5 y3 ^1 b2 g127128129130131132
' `. x& p+ |: K! |133134135136137138' }7 Y( B0 R  ?5 l3 d. `. M. K4 g
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( }# m9 ~0 r2 _4 q# Z0 K6 m

9 y: o- m; ~0 j7 P  T1 @1451461471481491508 R# S0 i; g0 L# z& {1 _/ F9 V4 f
151152153154155156
( r1 p# m7 y2 A$ P# [( i; ^2 l157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ B+ _6 E1 [7 `! A$ t; X% G
' |7 M- E' m! h  p' d4 s$ {: r7 n163164165166167168" N% H6 Y: V, F( _7 u/ i
1691701711721731749 T1 q8 q6 r6 [1 w
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 \6 s2 ]& X# G

3 o# F6 A# S, u! J1811821831841851860 f) S! ~! B4 \% S
187188189190191192
' Q) N7 V8 ^/ C( L193194195196197198
5 W8 h( i- W  L3 G) F* E199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 s9 E/ p" B( P) N! ?9 z  E! P9 {4 y" n
0010020030040050067 {, E# {7 u" C$ u' ]
007008009010011012
- @: `. M: y" s2 r013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 t4 C& ^6 M# I# E9 B. ?: e
4 U5 r$ F; G) c$ u6 p8 b
0190200210220230245 F9 w% W; }2 ]' ?9 ^$ m, W% w9 C
025026027028029030
# d5 {: j( O7 ?7 L031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ g8 V: `* v. U
+ A% O0 i* [( U* Z1 v% S0 A& T
037038039040041042
: F- c" n/ s" G3 e* T0430440450460470488 x; A) v! o0 N, f
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, U4 u( u& G% d3 I/ f, x

" G* L7 E7 J8 E3 ^* _9 N! Q, o0550560570580590607 g5 _6 T, R4 ~. r; a6 h# v9 ?1 h  |
0610620630640650668 r1 |2 t, N4 V! M& k4 V9 K& a
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 l7 r& P9 |1 m; ]7 q' m
2 A2 h" x7 X) V0730740750760770783 s" O; e, {% F- ~0 O, x
079080081082083084
3 s3 T) s8 T; ?$ k3 y. v085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
! @& s2 \: L( ?1 J0 K
4 J/ s: {5 D" i001002003004005006! |: x7 x' ]( s
007008009010011012
1 w# ~  r3 i# S013014015016017018
$ y2 z* l) w9 X3 H- A, `- j% V- d019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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