转载请不要删除以下信息,感谢您!
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! @! k: C4 n3 M: P9 u6 J/ j) ?■● ■ NintendoWorld 站友xliz原创
; e. _( y8 |, _8 k, ^" m; [■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合, L+ u2 u; A7 k# x' R3 `2 U
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' G* B% a6 R$ L. V, K( `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% }8 r& a+ _. P/ y! C, _3 B+ }% m
大家要看日文版的P.A.或详细攻略,点击这里吧!
& j' }9 }8 T9 |: Q6 m+ G$ t; D====================
2 _* _1 h7 L( \( O) E希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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6 `4 H1 E+ b# J: D! G以下内容格式如下:
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编号 名称
" I1 w6 m* c) Q9 Z6 `说明
/ e L! {$ m5 N) Y; ]组合方法
# G* J7 R/ e& T9 ]---------------------------------3 i* j4 ^4 r( Q8 j; v
01 Z-Connon 1
8 |5 @* s& _, G. ~Unlimited Cannon for 5 sec7 r2 j- f& l. R+ C% p
Cannon A+B+C1 m9 l+ k6 g9 T
Cannon B+C+D
$ F0 F' u5 x, L" BCannon C+D+E
5 F" O7 Q2 j7 @. }: n; g* ]9 [/ T! l% I
02 Z-Connon 2! y- U) G: H# m" Q
Unlimited HiCannon for 5 sec( ?5 n5 g: a- X. F5 z4 T* \0 x
HiCannon H+I+J
# c5 Z: h; K, Q' oHiCannon I+J+K W+ g- j* ~9 J. S* T
HiCannon J+K+L7 G; a n* B2 c, ^! y
. h) I6 r. }! d e03 Z-Connon 31 ]. Q$ o1 v) N3 x; H- s& r# T
Unlimited MegaCannon for 5 sec. c3 O+ e* T' x; C! O
M-Cannon O+P+Q( r' A0 L, K: K! z2 }0 ~
M-Cannon P+Q+R4 A7 o- w8 z+ g' a& ]
M-Cannon Q+R+S
7 _# R- l D8 E3 T: v" `% A, f4 J' L8 J* v
04 Z-Punch: Y$ W& s# n- k/ U Q/ u! ]
Unlimited GutPunch for 5 sec
& t- K9 E1 C8 y9 _. m' F, l; mGutPunch B+C+D) Z) S: U! Z* d# ]
GutPunch C+D+E
6 ~3 {$ b8 h' X7 ~0 S$ z8 o; @GutPunch D+E+F
1 b& j& @# O* u/ @! ]3 a# P: f9 H0 l+ K. \, v9 W) L* s6 \: s+ F
05 Z-Strght
4 N! z+ |9 |- B: D+ [) i) ^Unlimited GutStrgt for 5 sec
, X8 |5 j( I5 q7 cGutStrgt O+P+Q
( l5 D1 _, f$ @' v! eGutStrgt P+Q+R
4 ?5 x/ T, E0 e) _6 XGutStrgt Q+R+S7 b8 D8 [2 d6 z: _
- K$ B Q# W) T$ ^06 Z-Impact
$ x1 S2 h4 c0 oUnlimited GutImpct for 5 sec
( {8 o& G1 _" m: BGutImpact G+H+I
1 X6 h4 J* e$ s. |& vGutImpact H+I+J
% J5 D/ z8 R5 M5 g* I5 W- Z! R8 XGutImpact J+K+L/ V. w/ a* K6 m4 N7 o
4 j3 z' b5 c% j5 P) c
07 Z-Varibl
9 B! M$ ?* D$ o' x* m, CUnlimited VarSword for 5 sec/ L6 x |8 B$ ~& ^1 G/ w1 h; N$ W; n
VarSwrd B+C+D, r5 X* J# I7 t2 X& c
VarSwrd C+D+E
, k! [9 P- Y) j5 [4 ^) [# H! p8 LVarSwrd D+E+F- @9 S6 L; y9 m$ }! }. H
' }* F" z+ @+ w
08 Z-Yoyo 1
3 i& a4 X+ ~ J3 M3 `Unlimited Yo-Yo for 5 sec
- P* [4 X# `: Y3 pYo-Yo1 C+D+E7 j* G6 G7 m/ l8 ?2 {$ H
Yo-Yo1 D+E+F6 W& g. M( @) n/ U9 m: G% d
Yo-Yo1 E+F+G2 J9 Q h% T7 A0 Q
' A) W5 s/ i! l( v0 X$ g; g09 Z-Yoyo 2
' O: [& O) A- @4 B8 C/ v+ X9 FUnlimited Yo-Yo2 for 5 sec
* U! u, `3 O5 f5 xYo-Yo2 H+I+J& N3 L [) `( ^7 \/ T' z
Yo-Yo2 I+J+K; h1 l& v5 ~' X+ ?: `
Yo-Yo2 J+K+L! |7 S W8 e* N' ~3 X0 L- I
6 d( \ s1 H& X' E" z# f' k10 Z-Yoyo 3
+ k" N( _! M7 J" H$ mUnlimited Yo-Yo3 for 5 sec8 p2 t7 e% o8 X, f% G! v* E
Yo-Yo3 M+N+O5 i# w6 C- o( U- C9 \; F
Yo-Yo3 N+O+P* c: @2 Q7 V6 n3 p4 s! }
Yo-Yo3 O+P+Q
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11 Z-Step 1
+ N: |! K) Z* [% G. Y! S. \+ DUnlimited StepSwrd for 5 sec8 a f& B' M n( l/ ?, [
StepSwrd L+M+N% ^9 E6 u1 i/ V0 }
StepSwrd M+N+O
, i$ K5 M' x, Q! K4 @$ Y ? I kStepSwrd N+O+P
2 p6 R. L7 a1 x- \" B* D. S$ x0 [, U. H, F
12 Z-Step 2% g$ |* B! r& g; S
Unlimited StepCros for 5 sec5 i: P' M% D9 b7 D3 O
StepCros P+Q+R
& N1 Z+ L3 H' ]+ _# e2 xStepCros Q+R+S( [: X; m' x$ m" }
StepCros R+S+T
" P1 Q# I7 C5 w# @1 y4 N! G
" ^+ M6 X( C4 p7 [# f13 BubSprd
% m' X( K! k$ |7 O4 L5 V& OAttks w/ spreading bubbles!
9 L* {/ c$ Z- o# i' @Bubbler C+D+E7 C8 Q9 x: P/ z$ }
Bub-V D+E+F
+ \* S& \+ s: L8 U. N+ w0 r2 `BublSide E+F+G" {' _0 N( e9 W& p4 [. n
Bubbler E + Bub-V E + BublSide E
( c1 J7 z# g/ O& }7 a# T; S
6 R) }$ N# K; M- }. @9 R14 HeatSprd0 G! D+ B9 k8 Q5 n, Y: X! w- V
Attks w/ spreading fireball!2 _* P$ B/ G: Z& w* m* J4 Z3 G i
HeatShot H+I+J1 [) x8 H+ R6 S. J8 C8 z
Heat-V I+J+K
5 r+ r6 O+ Y- \0 R" i* pHeatSide J+K+L
2 p# w) I8 `: Z9 e+ |4 J/ aHeatShot J + Heat-V J + HeatSide J
8 u, a G% E7 f8 M D# N
& K" I, F# O* L8 D" p15 H-Burst
3 k, o# [: a6 }3 ]/ e4 `Creates a giant explosion, x k8 y# p* x- _0 e
Spreader M+N+O
5 }: m. j) j- m2 |5 m& A0 G8 S4 TSpreader N+O+P6 b; h- C1 B7 q- v6 T& g
Spreader O+P+Q
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16 LifeSwrd8 o O: k# \ J" w/ ]2 y' S# L8 d: o
Swings a huge 2×3 sword!
5 d: X2 ]) a9 T# y% f' GSword E + WideSwrd E + LongSwrd E
" K7 h2 U! z/ \- v" G0 }& N* OSword L + WideSwrd L + LongSwrd L/ }% h; I4 g4 B& O6 W
Sword Y + WideSwrd Y + LongSwrd Y9 ^+ Q8 d. m5 A5 ]2 }
. s$ {$ l) @) m# o: K2 L" L17 ElemSwrd" y. c4 @" e# e, i W9 r8 n: D
Wide swrd contains 4 elemnts* E/ G4 j/ s0 W2 k* G' V3 S7 \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 m8 m0 Y2 E( I0 U: Y2 n2 HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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) D: t! N" Y( H18 EvilCut4 ` _; k. L8 y3 ^# e0 x' e
Step up 2 & make 4 atacks$ ?+ i9 ^* w" m; {( i3 V$ N/ p
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat- l1 n* c: Z5 Y7 j0 t) }+ e6 ?5 L
A giant Ratton charges!
4 X: [8 h! m8 l g- SRatton1 A + Ratton2 A + Ratton3 A1 o& V6 _& i, b6 U# W
Ratton1 C + Ratton2 C + Ratton3 C, z" L; U+ T; ?2 d1 M' ]
Ratton1 F + Ratton2 F + Ratton3 F8 Z9 B/ \( O5 K
0 W/ f {1 ` q: c& _; c
20 TimeBom +
, R6 r8 p( b3 j3 ?Sets Time Bomb in enmy area
1 E' A, d2 B& o0 ITimeBomb J+K+L
8 k6 q" j4 l5 _- }6 LTimeBomb K+L+M: D$ [7 u% e) b
TimeBomb L+M+N
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21 GelRain8 ] p% H& g' `2 a9 \7 q: I7 E
Gel steals squares3 c' o' D/ R# p( F
MetaGel1 B+C+D" w6 @, k! c* J/ `0 i& ^
MetaGel2 E+F+G
% [/ `8 k& l# y9 z/ mMetaGel3 S+T+U
2 D ^; t( i# Q5 K1 {
+ G" K% z( `* Z1 T8 X- W& }22 EverCrse2 R' {+ T% ~* i8 |6 B
Shield chases enemies
, r* I) r, C8 u# L' P. V) eCrsShld1 C + CrsShld2 C + CrsShld3 C4 P' ]! o9 F2 m+ i0 j
CrsShld1 L + CrsShld2 L + CrsShld3 L& H4 T: j+ U0 B" `( E3 \
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23 MomQuake) s: Y x* s8 g2 `) \
Awakens Mother Earth!% E) _2 A2 h& W+ D; x7 d
RockCube * + RockCube * + GodStone S
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& q/ }+ b; {( {24 PoisPhar7 s" z1 V& {1 J1 N
Pharaoh generates poison
+ f8 }$ _8 d1 w0 W* ^1 yPoisMask A + PoisFace A + Anubis A! l3 _8 S0 h: T# R S( l; P' a
1 r9 I: Y& i7 ^' j, ^
25 BodyGrd7 \" J! x* ~" h: h5 l% o6 `: a
Bodyguard takes out enemies
9 ^0 E( q7 N: S0 ZAntiDmg M + AntiNavi M + Muramasa M( y/ j9 C% N4 C8 `8 U
- _" G5 g- F$ ]. q3 b26 500Barr2 e' T1 o- g' n1 o, b
Barrier absorbs 500HP dmg
7 S7 x, U1 r/ e) R- y7 a- H( W- hBarrier E + Barr100 E + Barr200 E/ ~1 W( }' `/ ]6 ], ^
Barrier R + Barr100 R + Barr200 R4 m$ q. @3 |! J8 U# U
$ x7 \% [0 r- a j- A27 BigHeart. R/ q9 z6 D+ S/ \( B- ]
Attacks, then heals HP!
1 ^0 S3 W+ O0 }HolyPanl R + Recov300 R + Roll R! [& F; {$ p' V2 w. y* [ u3 H
HolyPanl R + Recov300 R + RollV2 R
6 S! Z+ B; p5 u+ THolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
( H5 Z* q: {/ Q* _! l/ w; HGutsMan throws MegaMan!. @3 P, h- h, K1 K2 j
Guard * + DashAtk G + GutsMan G
9 A' j( |) P8 U! j; ZGuard * + DashAtk G + GutsMan2 G
4 q6 J$ J3 M- g& p' _1 FGuard * + DashAtk G + GutsMan3 G
# _* S8 w" d& P3 ]2 W; K1 NGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero3 O7 H Q1 n/ v) y/ Y" j
MegaMan & ProtoMan team up!
0 }: Q( D4 W8 R+ c7 DCustSwrd B + VarSwrd B + ProtoMan B
6 J2 o6 l1 U7 ?' Q& M! K5 vCustSwrd B + VarSwrd B + ProtoMn2 B; C) Y0 ^& P( o T1 y- P
CustSwrd B + VarSwrd B + ProtoMn3 B
- a4 X: c9 @' [2 c) l m2 B! wCustSwrd B + VarSwrd B + ProtoMn4 B4 q, d: H* W4 ]. e! z/ g
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30 2xHero
% t7 @0 B& h# i2 i6 VMegaMan & ProtoMan Dual atk1 y p0 ^$ k \- R
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% O: X% C* S7 j9 l5 z& f! W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& p* d& [: @) j% V: k& r6 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B% h N' n3 i" o0 h1 |* E, `1 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& t0 d0 Q: a- T, m( K8 F8 E/ n
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31 PrixPowr
9 k7 ~# ?4 x% H7 B; R3 Navis attack at once!6 `7 u6 B' `5 B4 H0 E6 }5 N0 U6 g
Team1 * + Team2 * + KingMan5 K" K1 O5 q' N# H1 r C+ v0 P( i3 j: i* ^
Team1 * + Team2 * + MistMan5 M' t2 w) I3 z+ p" I# c
Team1 * + Team2 * + BowlMan5 B) B% e" s W! r& p9 [+ A8 A, K" ]) h/ @
% t" ?7 `0 Q! D32 MstrStyl
; w$ r% J9 J( C, ?# zMegaMan unleashes his power
, K( _5 r4 D z' B( Y/ RSalamndr * + Fountain * + Bolt * + GaiaBlad *
& e$ k$ M5 X0 O) ~2 ~* w3 ?2 n( d* S
- I+ j5 g. W; M9 xStdrdChip (Part 1)
( Y9 d! K' c% Z. ^┌──┬────┬─┬──┬──┬───┬───────────────┐
r0 r7 n, i$ {% \8 i( |5 v7 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 E; X/ q' r" n! b/ `/ E! Z├──┼────┼─┼──┼──┼───┼───────────────┤0 b \/ o; L" U" C
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* ^, B6 r5 K4 `3 d* J" g
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* d+ F, E' z) T' t3 l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 p X; w! ` ]4 i3 F9 T, m- X# v
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, ?+ q U% N2 s: j# E
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; V2 N. n# X& m' a% R│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 W, [9 S b/ D│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ h, X' L1 |1 z. T$ A- g- G/ B$ b│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ h6 j% h( o; Z5 H' _/ ?│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" ^& Z) ^. t6 Y; d# w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, @( U- b+ `" L- B0 V│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
' y! J0 }, W% R( L│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 G1 i8 c. B/ D0 S6 a0 R# J! p) _│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% @- I) l# A+ ?6 X│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 {. n" z4 | p9 M" T7 H│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# q Q6 D4 j: Q0 ^
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │) w! M3 |" g) _' U( X
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
2 P0 |' }6 [$ z) j3 x│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: Y i+ {9 ~% Y- ^* a: ^5 H
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* [+ V$ s: G- L9 x7 _# Y/ B7 Z' m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. W/ K1 Z" g) T, y( u6 ^$ W│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* ]- f7 R6 c! H; {7 h! P│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
! I8 b1 k9 \3 b9 J* X/ ]. Z│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ m8 a/ R/ w$ v! p" U+ |│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
- }2 R4 C& a6 a f: s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
+ f+ u5 F k7 }│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& j* s+ I& c/ Q' e% V6 t1 o. h! E│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# L: N0 k9 J( | L6 K
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 L: U9 ~6 Y8 A- g; `
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │( {, I0 c* K1 Y+ o5 k
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# | f" ], Y/ B" _2 A8 [
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& w4 U6 Z% P2 ^5 E4 |, ?( c
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 A4 _9 q, X. E) n
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 i) Z7 X1 ]& L1 S; j
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 r O( x ]9 ~8 e
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" L9 [; n) i2 x) C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │1 {( r: V: I0 J6 a
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# q9 _8 z5 L8 g│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 M( P$ Q( W- \5 p│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ [. H& S8 e. _1 A% J" z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; U0 f) I# n& E4 \- m9 F│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, q1 Q! R' @( @) h- Z+ E
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 u' t6 o# T+ ~( H
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │; R. l6 ?' ]! v/ N( x" ?1 b. `
│44 │ShockWav│10│60 │ │* │Shock through enemies │+ r2 ~1 A5 @6 t B, h
│45 │SonicWav│26│80 │ │** │Shock through enemies │" D# L1 f& B& K* x. W; `
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- M( k8 f7 ]2 ~9 L& f1 i│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ L3 M( l! R; H5 a, y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 Y3 B4 \, E* C& R
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 d4 m7 e7 J. A5 N8 W│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
: }$ ^6 A; R0 R1 a* a( a│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) Q/ q, ~0 {- \" u" \* w│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 K4 Y- S+ G Q6 Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% Y. l8 X- ^* Y9 h; C! m. f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 d: Q9 Z$ l% `( I2 w; f│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 r$ w1 Q3 N* s│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 {% E6 A0 r7 Z }' g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. V' K7 J+ ^0 d; ~0 \, m' U$ w│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- K+ c! R2 `6 F
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 ~$ C5 ?8 p. J7 S+ a# D
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │, @6 n3 {, P" T& S2 ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ z* @6 q* q& w Z( T7 w' Z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
* Y; I% ?1 D/ [3 B│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# ^+ r, F R3 ~# K5 N0 y+ I│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( m5 w, C/ P8 Y6 O" T
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ A, b1 g* B" K' l- u. c( V
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ e. o9 W+ B" b' {* b! X2 l│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, ?! W% e% ^$ @% y' k& [│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
' e1 d6 F! U5 t {) d: S│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 }, D" G% Y5 x
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
m/ e4 W3 A* ?1 p1 `& O│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, ?9 C/ _% h! `- u6 U$ e+ _│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" X$ K% Z( ~& N9 U' t9 w) x
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 r. y* L- g; E9 [# [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
0 X' r; j5 [- D. i: `│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- z* v$ @9 h$ Y0 t
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: q a2 I0 C0 {; H8 l0 b
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; ^5 Y% `1 t1 Y7 s
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) a+ c1 l" u/ O) ~" H) d9 k0 P" y│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
$ Q- v' x3 Y/ J1 s/ O9 l│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 h+ S, u1 w7 `/ O7 p) ~) p2 N│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, w6 M) D$ u% Q- p9 ]│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 M% _: G9 ~$ {│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- B/ g7 O. t0 F, O
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' ^! h) q5 g/ j; d# w! d
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ q& N0 Q8 a7 @6 k
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) _6 z* |: C# B- m│87 │Hammer │16│100 │ │** │Hammer smashes front! │- k [8 [/ G; f' k- u$ b3 \; ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
2 Q# X3 a% [5 G' J2 q' Y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │' w0 P+ w P$ \: b* i7 R
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: _4 K4 K% x3 r' Y│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ a6 ~ `/ R0 A) w! R$ a( o+ v. W. C│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* c* u( a- D8 G+ F+ R$ T│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 o* N+ P4 Z/ Y S! h$ M X│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% B; W1 |( t" Z+ m│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: ~2 [' k+ k+ E; I$ o+ {$ _│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 Q0 ^$ ?1 Y% S6 Y7 R+ Y' Z
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │; P% ?3 G2 w* [ k
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" B5 G; E2 C& w7 C5 B0 `
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( K, k. o1 J3 c& R2 T+ @" B. s0 N│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 h3 H7 J; d/ b! C/ ^└──┴────┴─┴──┴──┴───┴───────────────┘
% a! M5 Y* [6 p+ ^9 ]0 m" G3 I% j' \. b/ t0 P& ~
StdrdChip (Part 2)+ ?. ^7 l9 J+ h G+ a
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 v8 C7 g5 ~! ]( J2 t& W│编号│名称 │MB│攻击│属性│稀有度│说明 │
: t& _/ _* s U├──┼────┼─┼──┼──┼───┼───────────────┤- r: w' Z7 {) [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, ?9 {" v y" E' [$ E│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: E( Z% z k* z$ c/ l│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
3 }, ] w1 \; Q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- J* d/ Z, E; ]3 L
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! W# S9 _7 K% ^
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) u3 ]8 _! Q1 @# A; X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
' x1 p/ ?1 f: X, L+ w# L: m% A│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │. A: Y1 ^, [! }
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ O& m; R4 F3 L* f1 _* T0 I
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
5 V5 _! P Z5 O2 T# e3 r│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 [7 S6 p. z6 _$ s& b+ _
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, q2 u6 }5 R1 {│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! v, Q6 ~- V0 W5 ]3 f: c- u: F5 i
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ u9 a! x' w! W$ a) c
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
: H$ c' J, l' a3 `- G/ [- c4 \│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
" u: x, o/ E+ o$ y8 y4 U% b6 F│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
6 ~+ f1 G, ~ o. \ F( m│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! n+ G3 S$ }# Z$ c. A
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │7 l3 r# h! L2 d3 L$ w9 K+ n0 ~7 ]
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 t* q( \7 P {1 M% R# K* s" B/ u
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: `0 Q, f& j/ ?, f4 S) x- U) O│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( ~* ^; `# e6 q7 n5 l+ M+ ]
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 A% w8 p+ N" j│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# i/ r; u2 m/ N# } m) a+ V$ v; O+ X│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 u7 w% }1 \1 x# j% T│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 t9 ~7 \3 Q3 b9 R
│126 │Rook │30│ │ │*** │Protects you from attacks │
' I% p ~7 K* T! e! g6 V/ O n! ^│127 │Team1 │16│10 │ │** │Powers up when ally is hit │: ?: m( g: c! E$ M l; T
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 ]& {, V @, ]) p; z2 Q+ H│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 N N2 y. s" `/ D, v2 T& \+ e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 ~: x, z% ^$ R- K" }+ t" {+ F
│131 │Lance │46│130 │Wood│*** │Lances through back line │1 @0 ~8 \$ ~ g9 S0 e) v
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 t/ f! T# O" B0 v/ m│133 │Guard │5 │ │ │* │Repels enemy's attack │8 ~0 F& W* C( }, l' X
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │* Q& I5 a) I9 n! ?
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 ^+ K5 H8 v7 A/ X7 A
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. K1 Q8 V& c7 v* J% X: R│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 `& Y* S4 h2 k# \' M
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' s3 z9 w0 n T, m- f│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ k% H R% a, P% q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 T- Q; q8 L, c1 _6 n+ ` D; l
│141 │Prism │60│ │ │*** │Prism fires randomly │
& I* g6 F0 ~$ |5 F│142 │Wind │14│ │ │* │Windbox blows at enmy area │5 `* e( d. J0 @/ j0 V
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( d" \* O; j, u6 o' z- D│144 │Fanfare │32│ │ │*** │Take no damage for a while │& T# J' u/ t" I3 y U) v: k5 H
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │1 r9 u+ ^/ A& D
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' i1 F: m+ w3 a& e" E/ u2 [5 s│147 │Recov10 │5 │ │ │* │Recovers 10HP │; y7 o* f4 o' T& t
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
! z5 @3 d) G4 r) \│149 │Recov50 │14│ │ │** │Recovers 50HP │4 S3 F" a! @; f9 S( r7 R
│150 │Recov80 │20│ │ │** │Recovers 80HP │
6 S" p2 g4 k# @ `6 J│151 │Recov120│35│ │ │*** │Recovers 120HP │) M0 v' X+ ]. `1 c8 q1 U
│152 │Recov150│50│ │ │*** │Recovers 150HP │
; z$ v% z3 r7 U1 x: K/ z│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 [6 T3 `1 x6 M+ b6 D& x│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 X9 E- b3 ?0 H) d2 w6 B│155 │Repair │8 │ │ │* │Fix your area's panels │6 C% |1 t: @; V1 W1 Y0 P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 Y% @7 H8 m" P, e/ r7 i1 y│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 B* z, X" L9 W4 n. f6 s% O
│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 j+ t: i5 \" a- E
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 ~1 L" p0 Q! h, e# M7 C4 ]' ]* I│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │( E4 s, y" y$ U5 Z H* Y, _
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 h2 }+ D6 V7 h7 V0 n" \" j3 J! K) q│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 u( r" ?6 w i4 `0 @│163 │Invis │11│ │ │*** │Invisible for a while │ U$ {* x# I2 Y% x2 c) g. f. E
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
- l) }6 F; Q- w( Y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* w1 X6 n m" v; r
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 j8 z* F0 f2 e. }
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │* C( ^( K* E/ w+ N
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' t+ ?' i% f4 c5 R│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
. G+ a1 E. y; P9 u│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# W& \/ A: {7 X, S5 T% z│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │3 s2 d9 c/ _% B" _7 M& K# a
│172 │Aura │55│ │ │*** │Repels attacks under 100 │" }( r8 \6 z, s3 p4 M) ]* _/ d
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ `0 F% z6 _# ]: V) m
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" r+ i7 G* H; ~. e# ?│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% F) @: T. K9 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 n" N. a" P, p% |4 {. d
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 H% I. h9 n9 l4 U: \- e( R( i│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 C. a5 N; o! z* e! t5 B8 ~
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( W$ E0 b q2 p4 N, F) R8 S│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ b$ H& K0 M! B" |+ V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 y! |* \1 v3 J s1 J
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 V) g9 E8 @0 o, G5 H# X
│183 │Hole │55│ │ │**** │Open hole to dark world │ S' y( J, Q5 G+ f5 h( }
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& @3 [0 y" _( t" R4 u) I5 L
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 [7 t9 }. R5 M0 S8 ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 m( h. i* m6 f; z Z9 l! A. k C
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# [1 q7 T: H# S& g! b% J8 ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. c2 }7 G( H- d3 w- |4 r│189 │MetlStge│26│ │ │*** │Changes all panls to metal │3 o9 }$ o2 a% w& C( e( z7 B; U
│190 │Snctuary│54│ │ │**** │Change own panls to holy │% [/ V+ M" m- c/ i4 s: O0 ~8 _
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" h% U9 H% ]# ?% A8 o# n+ c│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
Y" k' ] {8 ~- i0 e│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
! x$ \( q% ]$ W6 V. F8 h2 K4 N2 r│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
! l; y+ @# v$ _6 W+ b│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │+ U8 w8 }& Q F- x! V
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 I {/ [' V3 i2 C+ Z- E0 v│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │2 y% J H) W. u: z$ T3 I& P: d
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! @3 a, `9 c) U/ G5 t4 [* |
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ r4 y& A/ U, ?, z! C* r; w2 q
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( N3 g& m6 i6 [' y3 R; t( }
└──┴────┴─┴──┴──┴───┴───────────────┘" U6 ]1 ?1 n8 d" f) v6 f- i8 L
, S3 F1 P D8 u9 I
" u# N& O$ p' L: x+ b1 ~Mega Chip
n# n, z( ~6 s7 K' w0 m┌──┬─────┬─┬──┬──┬───┬───────────────┐; V6 E3 ]" u2 G9 \( R" V, u8 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 D, z4 p+ `# i% `: ~0 @├──┼─────┼─┼──┼──┼───┼───────────────┤
- G$ I! G1 M1 t' Z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │& k" Z( s* U9 T+ P) \) I
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
" L, S$ f5 g. Q+ Z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 T+ N( w1 w- E/ O0 q" l2 g D# A0 q( ]│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 {: w1 P* Y# M0 p' Y8 g│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 y( u0 W+ P9 q5 s* }2 ]# o! ?8 t
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 D: S1 e+ r; H/ \- @/ K6 }
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& ^, ^& j0 ]1 i, z2 R# k* q/ C
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& p% `1 k2 r; u/ S
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │9 Q8 X7 E/ T, A4 ]
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 q7 P2 S4 n7 s( G2 B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: I% e- j# ^" f& E
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 y! Z/ P- _( D! Z5 k+ y* K│13 │Guardian │82│ │ │***** │Statue punishes when hit │, X) t8 H) t- v8 V
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 j7 m. C/ z: M* e3 O│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
t4 C+ u; D+ I" o│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* \) U# }% [& C7 U0 X, k│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 Z% J6 m- T) ~
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, T+ V2 I/ @. ~" o/ U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 | J0 H7 e$ J% e
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ }* ]* M6 M$ V2 i+ Q& W0 ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │/ j& y1 _7 r& f( l6 z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 A' c* G# n' T7 D$ b) r- s
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │+ W$ v& w+ c4 B& ]8 X3 y
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. W/ u6 I3 S5 ^6 d: K& ?' u
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* q# O/ m+ K z$ r│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 P4 X* h Z* U7 [( Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
/ X9 _" O- p7 J' `8 p│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 ?% a" N/ K# X3 e% {2 K* F
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) t* O4 [3 @/ ~; r x
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
8 g; N* O5 u4 F$ W$ `│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* l) M M# f; {# z- R. D C) }- L
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
8 v5 @5 k8 ]( q6 A" A7 O│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 ~, I$ T0 i6 g Z( C│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 T( U' s1 d# K. G0 j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" L' _: y- {$ p3 @7 ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
! ]4 N, @* g. t4 \' T) O8 f5 Z N│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' R/ O; ?" G. _+ }│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 p. n% a; E/ ^% }/ O0 y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
9 O, g0 j) |, H│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │6 u% H7 l( J* O. v4 E
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
' {4 v& n; a1 `9 `│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: Z6 Q) E4 O7 U1 i: L) I+ q6 U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │% g) e: t' j$ b; M+ i2 N9 Z4 d. Q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │8 E ~% z: j J9 H! @0 i, L
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ J% ?# o: Y! P. L" {+ ^; p+ C8 b
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: j' s2 h: P9 M4 n o; ]$ |4 H│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- K) r' b9 {" S+ z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 M' D9 F& J. ]) K│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ O& X4 q( U% U, n+ [
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; g$ [0 A- H# h9 e5 X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) S$ u3 d/ T) w9 ?; k3 x
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │ e" O4 ^/ i& ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 |! @& F) e8 M& [9 u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 u5 }$ ~0 Y- g3 M; h
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 k# l2 I) }* P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 G+ s6 y& G, F* i7 w( @2 M
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! O+ k9 t! d6 l, e8 [│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% ~, k7 [; i" Y7 u' x0 T w
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 J: i( c& @" Y│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
% K7 ]8 z7 `6 I0 z" @. l│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 X @& Y7 @6 G5 ~# S# z/ [ }' |│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ m& T9 _1 L' a, c% ?2 z' [3 H
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* {% I% K9 v- E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& x# X' q F/ ~1 }. `% k# W│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 p7 ~2 }! q- f# T- Y9 g x$ I│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; G$ Z; n. r r% F1 @
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- V8 z6 ]1 J/ U- b' E$ q│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
- s" [( \6 l+ M, l3 Y/ x6 T! A│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 ]* y2 t d* S" W/ b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 U8 G5 R' [5 V8 F+ j4 N│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ i. s+ i. @9 P! m, s1 l! N4 R: h6 t
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
. T' T( S6 g# M/ `│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) w, `1 i, o% v5 s│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 v' F7 e6 |* I4 q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. n* ^* F `! u& N1 k" A
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! @1 p) d, H" {' B& f│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
3 ^/ c$ I+ k' o8 d4 G9 }│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( T. X$ a$ B2 z: w4 G2 t│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 N* a: V- k2 p t6 z6 n│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 K! t! U7 P0 }7 I
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# o# h/ @4 ?# Q( Y
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
+ w2 Y( R! _9 r+ E2 r. e; h│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 Y3 C6 c/ |! |8 D2 o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" y( s5 z" f4 S1 Q5 e! v│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
( a" |3 h3 o& L2 w$ p1 T└──┴─────┴─┴──┴──┴───┴───────────────┘* M) n7 R4 I* }: ^
$ j' c4 R7 f. Q! f; ~5 g2 @% `5 \2 e4 L' L
GigaChip (蓝版); x' S$ }, |& x8 x4 x
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 r4 [# J2 n- W4 @. ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 i0 H; ~% K( o5 y" T├──┼─────┼─┼──┼──┼───┼───────────────┤
- L$ G+ `0 F1 r3 y1 C. l }. V6 p│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 ~. u# O) w9 M) y" }8 G3 K│2 │BassGS │99│700 │ │***** │Bass' secret weapon │8 t% I5 r" ?7 j D: y0 w- K7 U
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 J, B& \) x7 U; X9 ^
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% i$ A8 v& Y$ q8 t* ~6 a9 K: j
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ r+ w% M2 [6 k/ D" O, u% `0 @7 V5 `9 q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 y6 c, T7 f! D9 l6 F: \+ X7 [│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │. H5 }) i1 p+ \
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: d9 K1 W; `/ v( Y- G! z: a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 N+ w" L- U, {9 T' m# g1 R│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ J- }7 K, `6 ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │' D' J7 h8 l% `$ s6 S1 |' D
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
1 v; Y2 Y# x) o7 \* g. H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
' \/ p% f' g/ P% \│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ s9 S; c8 r3 m' F& ?2 [8 ]9 {6 n; ?/ Z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
9 F& x3 {; [, y3 e1 z│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │9 d! A* g; j3 G2 L' |6 a
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. L; I) z3 o/ O4 y& X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, ~$ N6 Z6 B$ Z5 P5 t1 y7 z0 Y4 u│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 v# z1 S+ Z) M5 w│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │4 f, s4 u6 ~2 ~* B L# y( J
└──┴─────┴─┴──┴──┴───┴───────────────┘! W& j. S" X) q6 O* R. l( W3 I3 t
l5 X7 h8 l% M( o3 \
GigaChip (白版)(只列出与蓝版不一样的Chips)
9 E$ b. Q# F- W. ]┌──┬─────┬─┬──┬──┬───┬───────────────┐' L) c+ m U3 D8 g
│编号│名称 │MB│攻击│属性│稀有度│说明 │% z& V* t- c* W2 @- D4 b$ c
├──┼─────┼─┼──┼──┼───┼───────────────┤. s8 a6 b) c; i8 e p3 N3 \
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( O9 O+ t0 l \( f- u
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, ?& `8 Q! x, x+ N2 ~$ \│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" i5 P' S' D. v│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
- D: T& q7 Q$ |! Z) H└──┴─────┴─┴──┴──┴───┴───────────────┘ |