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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
9 f; W9 t* a1 C8 ^' x■ ●■    http://www.NewWise.com
' t9 B2 l) L9 T/ A( U■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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+ W& |/ b, v' Q% ]5 o! [$ N- H- o4 k) Q: G) q. Q7 h
           洛克人 EXE 3 Blue 卡片组合
9 W1 g0 A+ ~6 ?6 y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
  \6 d1 z. ~5 n6 Q大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / P3 a2 t+ |9 z% T

1 b- D6 _+ \; o. z; T, o" a6 T' u以下内容格式如下:  o0 x8 _  W- o; Q8 V# i
; D3 k  v3 ^) T3 L# F( T& H4 t
编号    名称4 ]9 P. [$ ^+ |+ e* B! h$ U8 w$ k5 `
说明! k3 D7 l; ]+ I/ T* v& p
组合方法
, g4 L2 p  {2 F$ r: Y- L* y---------------------------------
6 J7 l, |) M  c9 D# q01    Z-Connon 1. K: H5 J3 d6 ]3 S1 c
Unlimited Cannon for 5 sec
- y& D1 Y" B$ B% sCannon A+B+C( N. `+ ^- q% _! ?1 S6 j) R2 `
Cannon B+C+D
5 [6 X5 I( V) u. y( {Cannon C+D+E+ {: g8 D' W( a' g' c5 F) N

7 H$ I9 }9 Y4 r  G02    Z-Connon 26 V+ s( x3 `/ t0 n' E
Unlimited HiCannon for 5 sec
# `! }- \7 X6 q5 OHiCannon H+I+J
& }+ {0 d' m6 @1 ^; i1 B% jHiCannon I+J+K
" r! V2 _1 w& D. R$ OHiCannon J+K+L+ E# g- M+ q4 E
& y* x4 w, I9 `! a/ v$ `9 h# a
03    Z-Connon 3- _9 J% M" z7 k0 i) l: e
Unlimited MegaCannon for 5 sec
3 F0 |* Z+ |+ s9 }$ k! U) IM-Cannon O+P+Q
; J' y) ?  [% e8 xM-Cannon P+Q+R" s  ~0 c% i0 T* V
M-Cannon Q+R+S% g& R0 K0 f: t9 h: k! B+ G
  B7 q; c* D; \% l$ t9 y5 T8 p/ J/ ]
04    Z-Punch- ~6 j5 k9 @( S' L( q" n
Unlimited GutPunch for 5 sec
, {) d. ]% w3 n! Y$ Y$ Y6 NGutPunch B+C+D/ g7 }5 C6 B) A
GutPunch C+D+E
% y- Q. ~5 N$ R. m! MGutPunch D+E+F3 q1 @- z) `$ H/ |. b5 i% `4 _
+ p4 D: i& ]$ E9 m
05    Z-Strght% X3 Q" y3 N4 D* }
Unlimited GutStrgt for 5 sec
3 w  q7 q4 N" X# m9 Q+ P0 t& lGutStrgt O+P+Q
  j9 Y1 n* b$ H1 ~* ~2 j5 V4 t6 M  j, vGutStrgt P+Q+R
9 Z# T+ S( i$ ]# f7 O  [+ J! yGutStrgt Q+R+S
; k9 D- k: }3 T  K3 X9 G: V- ^
" w/ U6 z  z9 v2 f+ l06    Z-Impact, G7 b( P9 k* M5 j) x, Z, y& m- B
Unlimited GutImpct for 5 sec& l; T9 D+ T: W) @! _+ D
GutImpact G+H+I) b- \0 v3 i8 }1 j
GutImpact H+I+J
. B% ^2 H+ ]/ w- t/ zGutImpact J+K+L
4 K. L( o, M# E
& j0 V+ B2 K" o; z9 G# K- l7 E$ \07    Z-Varibl
9 l& g- z5 H$ N7 J5 [" U" H# ]Unlimited VarSword for 5 sec
3 K; R( Y3 J( L9 d  x" S9 zVarSwrd B+C+D1 m9 V6 Q& d7 z  s( d
VarSwrd C+D+E
* m! C9 t6 R% F4 Y* W- a2 d$ KVarSwrd D+E+F
7 g; y, {+ F0 Y* O& W: q8 y; W; f8 z& T! b0 r
08    Z-Yoyo 13 }. ?5 E* J+ l8 W4 L
Unlimited Yo-Yo for 5 sec0 m& C  r7 S+ N0 p* s
Yo-Yo1 C+D+E; g/ F- c* t( l
Yo-Yo1 D+E+F
2 x/ W5 V0 }2 t' gYo-Yo1 E+F+G3 N' S: Z9 h! e  r( h* h; }+ M
8 F" |. I( O7 a2 w6 S0 ^; y
09    Z-Yoyo 2
" d( X/ Z% c6 z$ J  [/ F0 aUnlimited Yo-Yo2 for 5 sec
$ D4 ^& d$ u2 [; _Yo-Yo2 H+I+J1 P" D- l% ]+ f8 \' ~% Q- t
Yo-Yo2 I+J+K
+ D0 D$ R9 D* @Yo-Yo2 J+K+L8 a9 p6 W: W. H

, T9 K' M4 A3 |& a10    Z-Yoyo 3
9 E% q+ c" T, |6 i7 O( HUnlimited Yo-Yo3 for 5 sec
9 T1 {, y$ q9 a! j! b. ~! c9 lYo-Yo3 M+N+O% ]7 \9 [6 U' y! P
Yo-Yo3 N+O+P
  T/ {2 ^# }+ LYo-Yo3 O+P+Q
0 {1 v3 z7 w" r! T- B# d
2 ~9 v/ `6 U/ y( s( o11    Z-Step 1
5 i5 Y. z3 ^$ J- @6 b8 s/ d+ X( j" GUnlimited StepSwrd for 5 sec
0 K% _! C- C* g1 v" l( |StepSwrd L+M+N6 T+ M( d5 @/ D  ^" g5 M  Y! h
StepSwrd M+N+O5 @( a; `/ L5 `/ B; u
StepSwrd N+O+P
& {* h! g, a( u7 D# R+ w' i5 R* L  V. b  _) V( R: J
12    Z-Step 2
$ Y3 h& }! D5 a' O* MUnlimited StepCros for 5 sec" K' U$ d& @- ]( \6 l0 o' i6 ]
StepCros P+Q+R
1 w; `* x) Y& y  nStepCros Q+R+S
; z5 s& s6 I+ Z# hStepCros R+S+T. k$ A. ]6 s: F
! J1 x+ q! Y8 `% G+ n
13    BubSprd
9 y- x- B5 R7 O, P( {. bAttks w/ spreading bubbles!. K3 d: P- n, t1 }" p
Bubbler  C+D+E3 s3 ~1 ]: T2 z: B! R
Bub-V    D+E+F
2 P8 J% t1 ~4 F! {  U& ~5 iBublSide E+F+G
$ v+ H4 k! H" X7 J! C2 k6 yBubbler E + Bub-V E + BublSide E
/ g" v3 `/ I6 k8 d" S& Y* X
$ V5 z0 K0 M7 T. @& c) z. b14    HeatSprd
- c. @! j' n2 v2 {& g  ^) U( VAttks w/ spreading fireball!
0 y0 o- B) M6 s% FHeatShot H+I+J
( p5 @$ U7 N) L. XHeat-V   I+J+K! o2 b, `+ x' |9 J
HeatSide J+K+L
! |6 H" n! `6 _: ]7 \1 ^5 _HeatShot J + Heat-V J + HeatSide J
3 M+ z; `6 L0 x2 ~- }
) S! r+ z$ W  A) O4 g15    H-Burst; O2 P% B, Q3 g
Creates a giant explosion8 u% z( p4 h/ {4 k& k
Spreader M+N+O
) B+ V/ S; z) @5 d1 a' iSpreader N+O+P1 m3 o4 {' s. d0 D1 h
Spreader O+P+Q
( @6 l0 @/ P; F& {( B0 v; _/ Y. P' g0 P' Q5 h
16    LifeSwrd
* ?' F, e& D9 P1 M* P2 }) eSwings a huge 2×3 sword!0 y+ K) R- L; X& S' A8 e6 g$ K
Sword E + WideSwrd E + LongSwrd E
8 g6 S& T9 q( l; e7 e$ }  @Sword L + WideSwrd L + LongSwrd L' l7 f. D9 C( E9 {; [8 R+ t
Sword Y + WideSwrd Y + LongSwrd Y
' u1 O6 R; B8 y5 N
, l+ g9 X) J: \- i; K17    ElemSwrd3 M* n8 g& ~# b
Wide swrd contains 4 elemnts: e' L2 s, \( E$ X; O# W3 w9 B) u5 x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- m! X$ U! h, t4 YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 K* d0 H" |. |

- L6 v2 c, L1 R, C4 Z) [' s6 M+ d18    EvilCut
( d8 v5 I& C8 D2 M1 hStep up 2 & make 4 atacks4 |+ `* }1 n3 t) W% y" K# F
StepSwrd P + HeroSwrd P + StepCros P
$ j. d  R5 p* w
( S$ i* h: z' ?9 L. a8 w, D+ K19    HyperRat
# c# ?, F- ], j+ PA giant Ratton charges!# z+ _/ x* W) E* f8 P* g, U
Ratton1 A + Ratton2 A + Ratton3 A
4 f( s7 _# I1 Y; U7 W4 j* }1 m& oRatton1 C + Ratton2 C + Ratton3 C
1 O( Q4 b8 \  a, c. F. _Ratton1 F + Ratton2 F + Ratton3 F: z8 i) I" _' |5 j& N

3 k+ @4 V9 o& l- o( B9 q  i) g20    TimeBom +8 V; w1 v) j$ |1 r- l4 E
Sets Time Bomb in enmy area
# Y/ a. q0 d  {- C: G9 i8 W4 CTimeBomb J+K+L- V) z8 N6 o' M& @  k7 u" k
TimeBomb K+L+M
  c1 d: Z9 V7 ?' r" F* PTimeBomb L+M+N, }5 I4 R& v8 a3 w/ u6 I
: h6 d; y2 m5 l+ Z# a/ b8 d3 ~
21    GelRain
2 z. a( _5 |" P; ?4 k! O% i9 a$ Q* AGel steals squares
8 C: `% F( n  {7 {3 E; IMetaGel1 B+C+D) v: H3 i9 G: n
MetaGel2 E+F+G& X# n; s7 E' F9 K2 _8 \
MetaGel3 S+T+U
1 K0 s* A  f. F; l8 I, M8 M: T
( b4 F; {* \4 v22    EverCrse# B9 d  c5 i. I3 S1 o$ }2 [# ]' `
Shield chases enemies. L% A9 M- G  p" a( q  A
CrsShld1 C + CrsShld2 C + CrsShld3 C
2 k7 |% g6 y5 a4 R7 z% ICrsShld1 L + CrsShld2 L + CrsShld3 L% w: r2 u3 g2 G; I+ d

# z" X. r* I  ?; p4 k$ P) X23    MomQuake
. n1 n7 b; @" N4 BAwakens Mother Earth!
4 k3 {, v6 Y# T7 Z1 N: CRockCube * + RockCube * + GodStone S7 U8 Y1 m6 y% h- f6 [! @

+ x! G/ w3 U8 G% U24    PoisPhar- b" t5 z1 T& N! V5 b; F) I7 _
Pharaoh generates poison
- P1 ?( X% O$ G" J9 v6 n- UPoisMask A + PoisFace A + Anubis A6 p9 _/ _( p, Y8 }) ?2 I$ W
0 G. m0 X# p- l4 ?8 j- J
25    BodyGrd
2 q( _/ u% u1 X* |0 }Bodyguard takes out enemies
; Z/ v  K( ?4 J# oAntiDmg M + AntiNavi M + Muramasa M
2 ^, E% ~5 U% a  n0 K
" _" N- @# D+ b( c' b26    500Barr- |1 `7 j1 L* Q/ G+ D
Barrier absorbs 500HP dmg: `' q) l3 D$ m* @
Barrier E + Barr100 E + Barr200 E
  b: {' a3 E5 uBarrier R + Barr100 R + Barr200 R- d! X  E0 M0 k

' g8 [" P- f4 E; \27    BigHeart8 p$ g. O% v4 J
Attacks, then heals HP!
3 ?" I; n: }6 @. aHolyPanl R + Recov300 R + Roll R5 Y" J3 Q7 X2 Q: u& |4 u$ {, ^
HolyPanl R + Recov300 R + RollV2 R8 T( [" f  `' x8 x4 p! B8 c) P
HolyPanl R + Recov300 R + RollV3 R
! @. v* H3 A8 f& P) ~1 r2 o& P2 F& m( m* N- n/ K1 u9 }, h
28    GtsShoot
7 m$ h- W1 O# s: A( wGutsMan throws MegaMan!
3 }. ^. n. J( L" B' i+ F8 W+ vGuard * + DashAtk G + GutsMan G( m( }; D- L8 }6 k* m" M
Guard * + DashAtk G + GutsMan2 G1 d$ w( ^& i) l0 `3 \2 M' |
Guard * + DashAtk G + GutsMan3 G0 e5 L% T3 F0 _' R+ M( T
Guard * + DashAtk G + GutsMan4 G
3 u$ w# b$ D& u# U& ]
9 W3 f0 N; \' k  p4 d& v29    DeuxHero1 g. B. ?. f$ A6 W& \6 f; ^* C
MegaMan & ProtoMan team up!" V( V) f* y2 I' i
CustSwrd B + VarSwrd B + ProtoMan B
0 D) z- H% r6 }7 QCustSwrd B + VarSwrd B + ProtoMn2 B
0 A# y5 ?1 j& ^5 lCustSwrd B + VarSwrd B + ProtoMn3 B! v+ D/ N' o# m0 f* b. u) X8 E. ^
CustSwrd B + VarSwrd B + ProtoMn4 B" j8 y& v0 z  s% P2 N

! P# [9 v$ h' c1 V30    2xHero/ P4 V+ p4 n& s1 V% a; e9 `; [
MegaMan & ProtoMan Dual atk# J4 P6 q( }' C9 [+ ^0 g# Q  \
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. y7 F! }) b: `  O1 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) \  ]3 F# `% c8 _. OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' V8 s8 \1 p) C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 i4 j7 y; d6 I: c, [4 ]% A+ X' T# e& {) j
31    PrixPowr
; S) B3 R9 V( j% k; U, ]3 Navis attack at once!
; K7 l# U& V+ b6 \: F, NTeam1 * + Team2 * + KingMan5 K
' O+ a- t8 b0 x. \4 l- M) lTeam1 * + Team2 * + MistMan5 M9 b# Y. U& X6 @5 L
Team1 * + Team2 * + BowlMan5 B3 }# A3 {- E( v$ I9 S# |5 p# L' C

, B7 Y% I, @8 O1 ?32    MstrStyl6 \" }+ y  T& s5 ^7 o+ M9 J( R
MegaMan unleashes his power
  Z5 O2 j. Q3 D& M3 T" s7 B# F% ZSalamndr * + Fountain * + Bolt * + GaiaBlad */ j* x( j" ^  d% S' s
9 T" I- E6 w+ u& ?6 s5 [& Z
StdrdChip (Part 1)
, b  f  W6 q/ n& }3 S9 r┌──┬────┬─┬──┬──┬───┬───────────────┐9 R4 F% Q. }: e6 \
│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ h1 V5 `. k! U2 r" u├──┼────┼─┼──┼──┼───┼───────────────┤: _! H% g' W7 J" i
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, O* P1 J; c5 q│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, e4 C, k' J0 A! a0 [2 F9 Q6 z* d│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 c3 j6 I; w3 x$ {│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 D9 X- H1 u5 R6 O3 x) ^% X% N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │4 J/ M$ z" Y! m. q$ M& n
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
! ]1 ~* R. l% w│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 r( b  B  Z' z, m" a│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ @7 K# m+ g5 s1 M8 B
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ t, K/ c; V. E1 \$ m2 z, ~" n
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' X9 ^" m( k) \3 a+ @│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 r# A+ f& ]9 @2 D3 d9 v$ R$ g% _" E│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
7 |$ |4 t5 z  Q5 s% W, K+ B│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
1 p6 l  U$ f% Z3 I$ c│14 │Spreader│16│30 │  │**  │Creates a large explosion   │+ l# s6 `5 `+ @2 A8 T
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 u  B5 ]* \6 O) J4 U  I( r% r
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" A6 S# V' x9 V
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: X7 @, P! R4 R% s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
: y) G5 a$ D; ^& V1 |( A  ~/ j│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- p) Q! b, P! M* }4 h0 A│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
0 M" t2 ^; q! R. ?% ?3 @│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │1 [3 `! z8 V+ ^7 J
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 H( ~& I( [2 V$ s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 }" i  I) b3 ]5 Y2 L) t
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ P9 e$ ~, b* A│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 q2 {* K2 e3 A& u+ ?│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% L' q4 k) B% Y( ^  J│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 ^# p; Q0 \4 S3 T
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │+ [! B$ J3 ~- _
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- e9 D9 i. \; V2 a/ ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │& O' a8 f' q5 f- Z% N4 A8 p
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 ^1 w0 {$ A, ~! C( t; Y* [
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 _% p1 ^! w# p* T7 t: m7 ], h9 d
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │7 ~/ i6 A2 E3 j& H% A6 V( `
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ U% `/ d9 i/ x4 z3 n
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ F& f& w" C0 ~( h+ l│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
, C1 G* G$ f2 H  g/ }│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 k" [) A8 N1 y0 t5 L* h/ t
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ _1 l' p) u- ~4 _/ }$ w5 ]
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 ~1 q, ]/ J! e+ ~, L. O# n1 G│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 j5 D# L. P2 U0 ]
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
+ ^: ]% K( W& T0 i, r$ w9 C, V│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
: G, I  v' o2 ?: T1 v( a│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% N9 B4 t* f! h+ D% o% {! }" v) d│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ d5 a5 A/ v: Y- ]0 R& ]│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ H0 H, g& P( u& a  C) ~. e0 O│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ M8 @( y- V+ z0 u+ ~1 p6 D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% ~1 e4 G! Y3 s
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │/ V* e3 S- c  [+ A0 ^5 Q( u
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │# p" I5 R( Z$ P; Q- y- u
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 c6 l" G/ E  H( e
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │  l8 m' g0 R2 o8 z9 q- N
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 R% _5 G5 A5 x% k. J│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" L1 W; B9 F9 E" I  f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
0 Y9 ^% C& u1 D) E7 x% ~" ^│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │  F' [3 h. X" e' p( h" \
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │4 O, g" \) P6 ^) _+ Z& j: _  O( u3 e
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
# T6 B" D3 y8 M9 J, p  G; y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ N" N" [/ @1 G: R% p0 Q│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) ]# O) s8 T7 ^5 e5 ^; \7 \
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 u5 m3 o# L$ H% Z5 O) v4 u│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │  E7 I' F5 O3 I0 {
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' m7 L# `0 F% f
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- {$ ~- Z7 s; P8 o& z0 G1 G! s│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ `2 m& Y' w. g1 u# o2 m
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 B* I5 W% i( e7 ?5 ^9 \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% X: O3 B4 p0 d│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │* v0 Q! O$ }5 i& Z# ^3 Y; A; g( ?
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 }& A+ k4 Z# f& }! |
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" z7 _2 h' s8 L
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) v* T  z) e7 N# I$ T& B2 I│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# f$ m* v) Z0 P8 k, \! H% P& x│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 c  C$ \2 [# k3 J$ Y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │4 d; @7 W6 e. r. B
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ \! T; g9 p. r: Q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
# Q$ y- g# O5 v1 D3 F) X# R│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" F2 l4 W" t- ~! a│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' u' @9 P% `: s│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, f/ l( i6 E- l6 E$ C5 ?& O/ m' L│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ @- x! u% K! k6 m" w( w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │1 b  [' _# i. n9 i9 h4 T9 ?
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, n) U$ ~/ b$ {1 o
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 J/ m; h6 W# D7 x  [" M- l8 r
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │: d# S0 E  W& h, F! Q6 T
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
  s8 N0 j& G3 V2 b5 P0 Q6 i5 R│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │' \) @$ X5 b5 d6 Y8 ?3 w6 m, K
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" |7 Q  Y  O$ L6 n' \2 ]│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 K6 C" A. K, k/ c2 Z: F; ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 W' X: [( c0 p9 b│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 E5 l" n. S$ D3 k3 P+ G; U
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │$ L$ r# L* q5 e
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 s' t! H6 |9 ]% D" K
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  ]) \9 P( c' x( I. _. K: h
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │) M: t( z; O8 h+ g: J1 @
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* i8 [$ G9 f2 f0 e/ ~6 l│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
4 m5 T- H3 H. z# ~3 `, O# |, J│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; J. G: U2 N' i! v│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% K/ u9 z/ S/ L5 T7 b6 I│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
$ |6 Q6 N% v5 D8 j│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
% P+ a3 p9 D  W. t6 `* k│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ @: W7 _% z9 ?3 G% S
└──┴────┴─┴──┴──┴───┴───────────────┘3 ~+ `; R3 {6 i- c+ q7 N1 A8 ]/ K
( O0 l& F' x% p  m/ v
StdrdChip (Part 2)
3 m, K9 c: F$ i: t7 z2 P3 I: s: H, L┌──┬────┬─┬──┬──┬───┬───────────────┐6 _5 R# K# e9 x) x7 J% m# ]
│编号│名称  │MB│攻击│属性│稀有度│说明             │; j' m4 ^( V# _1 k/ H6 f
├──┼────┼─┼──┼──┼───┼───────────────┤
* u, @. P+ q6 e4 ]│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
3 r+ G" Z# p! m# N│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
% Q- X/ u9 h) b. h# V4 K│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│0 ?5 f9 F' j/ ^4 n# I, H3 j
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 f( f3 F% }1 n( i. M│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. B  S& z/ n! N# {0 M% T│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
. e& y3 q6 m. |' f, b5 q$ j8 r  T│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* }! q# J; i& V* Z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* D; Q# f5 w' x6 p│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │. n* K: |. h- q; m! |
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" k6 {2 H) D5 k' Q' c0 H
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' r5 A" J1 r6 m; w3 {5 J* P
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 C6 V4 K$ t7 H' G
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │6 @: \  U& A3 }! H% @. U/ x8 U- t
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( _* q) g/ b; I# C% _2 X; b
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
3 `9 n' P6 ?4 n6 y│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 V- u8 B  D5 p/ q. N% \│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │* I( B/ @2 ]8 v4 I8 s
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! @0 F/ H6 {6 A/ |! _! E# f3 }
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# k5 _" E7 S1 D$ J! B│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │8 w+ J: d$ ^+ c, Z1 y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 a# \4 E# \2 @& V* N" b
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
! Q0 m1 h+ O0 W. X" P3 e: q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 X8 G5 T3 [) W5 T│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
% h. W7 a. Q4 J3 l, m) f│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │+ M; R: k, T' p# x
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- F, S! T) l1 P( o/ N; }│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 S8 u; s8 A. w9 [│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: a4 ~( e2 F7 m" J│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │  I( j: J! t) b; X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │: Z5 S$ Q: {1 P9 M; R4 g6 d
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │% P# ~$ d( @) ~: p
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 N$ V3 l6 V) L! B
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, d- Q+ b" ^' N& t$ g$ u
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, t5 C% ^8 a9 b- U# J- F│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │8 `" S# A8 s. F6 W
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; s0 ~! _+ k* c! v6 z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
% [# H- a) l9 d5 M* C& D  ^6 J│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 j# [2 }# J) A& v│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
" E# I1 W' m+ }$ ?8 b. A/ y│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │2 g4 D$ T/ o3 v4 T" z  [" m4 d
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) y+ G9 Q  {/ @. i
│141 │Prism  │60│  │  │***  │Prism fires randomly     │' L, j( g& o8 l$ @5 h4 |, f& I
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' O3 W& ^$ p7 z, i* a. Z3 @5 H8 M│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* f% x0 G$ V, ?: Z8 M│144 │Fanfare │32│  │  │***  │Take no damage for a while  │- T! S9 R! \; G; z; Z/ |; O" w- p
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
3 o3 i) i" _4 L6 m, r│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │7 |0 q9 l: }, W& i" S
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# q5 R7 y4 x9 X1 c5 m0 m│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ z; O7 p" {5 U& k! b4 v│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  u! j2 ~" _$ m9 q7 `. S! S│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 r( \% ]3 ~1 S# d│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 l7 K' T9 t+ l/ T; V+ |
│152 │Recov150│50│  │  │***  │Recovers 150HP        │6 z$ O/ H' l/ Y. Q8 {3 X# n
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; C3 G4 [+ ~) j9 R1 S) `│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ g) L/ n6 z0 M, y( _1 e0 B│155 │Repair │8 │  │  │*   │Fix your area's panels    │# q- e5 b- C' q6 V
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 R' g0 O( q0 X$ F- J- J& x
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │; d/ x" ~3 r4 B3 c# i, V5 H
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 _2 \/ a/ F3 Y6 k% J│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 Z, {6 D4 r7 J
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ o. `# e6 K9 j. [) [  J
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ o8 ]( }: N1 Q+ f$ J+ h' G, c
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 L4 ~; X1 h0 T# L( s# _
│163 │Invis  │11│  │  │***  │Invisible for a while     │
! C* h( j# [( V# c5 ~+ H│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 r0 U% K0 Z& j5 v- I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
7 ]/ P7 i6 |5 \" B% K9 ~0 v│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, }7 H$ d  a/ w  p9 q$ d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │  a/ t9 O. c* C# H" A2 f
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │7 E. H2 R! i" [+ d9 i# w$ G
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' H/ N5 Y+ C! R
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 v' a0 b  H7 F│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 e' n2 T* q0 g! V3 t- B
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& S# e7 i4 z8 A; d# F; H% ^
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 z9 S+ G6 P$ C, E+ h1 {) q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  r* u: e3 E0 M│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 f* w" q7 n7 Q3 V8 m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │7 K; d6 k) l8 S
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 o% K. r7 ]' R& d$ I, a
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, M; o, W% h, O9 e
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
' ~4 ]8 M! s; E# a# m# t│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │9 U/ U, z7 d* X% [- n9 O' m3 g
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; L% l& r7 x9 ?# h( v! \5 T│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: [- ?/ g$ x4 u# p! [! d
│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ E" D5 p( {" Z* N" e& q. n
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 i! @" E! I" C# @│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
3 Y5 M1 Y% ^! U* w" R9 G│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 d2 @/ `: E0 [1 J3 N5 ~7 n
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) B4 j' M# \$ G+ y/ l0 }
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │0 A( C* D. w/ o  t8 g0 f
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 M) Z" `$ }7 L│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% I6 G# O8 ?9 h│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 F  ?' Q: p4 @% C& `│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 S8 O: Y% l$ R) n1 G8 }" J
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
: d0 |+ K, c3 U. {, s) o% a1 k# G│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# A% E  e4 ?* u: L% f7 H& Y. J│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& M! r& T& X6 H8 ]' Z5 t
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
$ V& c$ G  B$ Z1 Z│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& P8 C7 [3 x1 e│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
5 x; T: `% B6 D│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 J- F/ [8 z: s+ d" X/ h: |# G. [│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │7 z  T& a! I( H+ {5 ~
└──┴────┴─┴──┴──┴───┴───────────────┘: m4 R; Q5 L7 l) s7 S8 K
. G; T( G* g9 |9 p: m& d1 N  G# R
# [. U3 F3 _. ?" g  z: u
Mega Chip
4 ?; w. c  m: Z# k2 Q) J/ z) F  ]' y┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 ?( o4 G8 ^$ {+ ^4 i; D│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ t; W& h; C. Y8 V  V' o. P├──┼─────┼─┼──┼──┼───┼───────────────┤
+ p; a/ d$ K$ c1 `│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' I# j, X; D" c4 t8 L; c5 B" X│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │2 a- a! w; u% O1 _  E' c0 U
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- W% E8 Y  X$ F" }! q; d. z3 T0 D; s4 P
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
& S* f7 v$ u/ c  ~│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 Z; o' B. R$ B; ]3 l, N, d% p
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 T" ]: m8 E; s6 r1 Z│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
) i, H7 T5 W# _│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
/ |3 }0 I1 k' b* R; {0 I$ e' H9 L5 a│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& c, H7 y2 r6 k8 w' m
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# \9 o( K# V8 i│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 ^9 L* l  {$ g2 H6 Z, [
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 N- [: k9 ^0 \, h0 ?9 U  c) b1 M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 j& P/ y& y: Q9 F. ?
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
1 P; w8 r* t- G! {* ]│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ U( J2 U; O9 S
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& E6 L: d. A9 I5 L/ R│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- q1 a# y$ x0 P4 k( r, h" `
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ {; I  s) p+ c
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 O/ Z4 I% d8 {% w! M│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │  U7 I! \* d; D3 e7 h
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 w9 A2 m4 ^2 [│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; v: p* t+ G0 f4 B0 C9 s
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 n5 s2 J% I0 A1 ^' s│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- w& d: @; u- X' D
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 B; r- b$ x- e7 K& a' t% Q) I0 z│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 [8 b6 e7 P" d  R' N│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( ]! j# L* k+ h% A6 _7 x; e- ]│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! o5 W$ Y1 G! @6 B- U; x( Z│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' Y9 X; s& c9 o+ J2 K  W9 h+ M6 t8 ?│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) z) c2 m7 h! F$ F- k│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, J: b) `. O# k* K4 S0 i. ^
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 j: E. J' k  L1 G: J│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; h, s  [; s: ~/ e; J9 `* [8 p│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 h7 n+ ^4 Y0 p( j% X# b; i. A& _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- e0 {. e2 W& I9 ]$ D8 J5 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 N/ L% h- m; B$ B2 ]" i│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! {- H% c/ u! T& t, R│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" |; X- M7 o8 h/ Q# Y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: S6 _3 M- Q/ X; ^. ]/ q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ v. f/ w5 [- \* Q, U
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
: E) j; |9 v1 u│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- y3 g9 H- ~; V) w9 M5 z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& }4 x8 ]8 i& k" J; n
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, G1 i) L% F  q* r: T% r- y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ g3 O/ a9 x$ @+ f7 \
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 N& y/ _1 C' D, o
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 [  g! C8 I: K- y) E7 G. G
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) ]# E8 E+ ^- p) o4 f- q│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. }, n# o6 a& u3 c/ f
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
1 v/ P3 u1 ^$ p: U  u│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  ~# R+ K" Y7 F6 L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. [2 s/ I" `$ @- v" {; x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% Q& p# z* f, F. z│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
0 ?8 K& z; T4 h5 _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) F' P( _+ M! k/ P0 z6 J3 |% H4 l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 h& \, G, ~( O9 u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
* I  ?) h: E: c( |" G│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ L1 h! V0 p( ^* x! e│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- ]: Z2 V- C$ M. g
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │- }# @2 d) G4 @: T- D  O: I
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; F5 R- O' V& m' ?' w- b8 R│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  t; f/ G. d) M│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( t$ n1 q6 t& I/ P% R/ `│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' M" b  ~* l. {" c6 G, ~* J
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& P4 J5 w8 ^9 T
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. t. l3 I' z. q4 [! t+ v, L1 M│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% h; s7 m# X4 T" m* f│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% U) {5 j0 k  q& }9 i│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 _  k& m' C% c' n
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │2 r6 b" j, p* m" x/ S
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ a7 g% m8 Q/ m│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 C" _9 g. E4 N3 U; ]1 h6 p
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
" v$ q' Q. }0 }" }9 m│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 R& u, J1 }/ {/ x7 f" p│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 z+ k  `& y- }6 Y' ~7 O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, p) s. ]" t# q0 f  t│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 f1 w) K6 k' l& D+ V; f, M" Q
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 P$ y/ _  u) E+ z& S
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ d* j6 p3 ?* o% L% _3 I│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ l* @. u$ R! O3 O; s2 @# g│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- A6 ~0 \8 q, p1 {8 G6 H+ N│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 q! M+ Z0 P0 |& R, n6 H( v
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
0 l" N1 e" K5 Z2 [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 e. j9 B+ c* i7 J7 z( J3 V! j│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
1 m& C' V, C$ J/ ]' u% ~└──┴─────┴─┴──┴──┴───┴───────────────┘% L& r+ T  Z7 q4 S4 I* b% e. A+ ?! d

: H7 v% X6 u9 C& W
" `- ?- Q/ T% _- YGigaChip (蓝版)
/ ~6 s+ ]; N6 V0 z+ _0 H! {┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 M  y. A6 i- t+ R│编号│名称   │MB│攻击│属性│稀有度│说明             │0 `% w- Q' `- }& M8 z9 I4 u% z6 D- x
├──┼─────┼─┼──┼──┼───┼───────────────┤7 A7 G: z* e. w+ W$ o7 G8 @
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 b5 j( N; v% z: m│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' n  p6 u+ q& D) J8 H│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 r+ v8 A* k9 p) N1 X+ r3 _/ H, B
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! z9 w" f: B# |│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" e' p! ]- j: P1 i7 V/ w5 i│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │/ X- \: l$ ~5 o7 w8 S8 t( E* ~7 S8 g
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ K: J' V' S) q0 ]
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% z6 i; c! N7 _% l$ o1 e8 |# V
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │3 [% ~! i) t# k  d
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# h; O, j, Y/ @│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 ]% E* e& ?) P6 V7 c
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 ]9 G$ }* x8 i- x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, d4 ?3 h$ `# Z6 @2 Q7 J7 k) r7 Q
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │/ D6 V4 F6 D. z2 r
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │$ p+ u6 i; E! X' X& B: R, U+ a
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │% j: m8 O) Q3 d$ G! o9 J
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) Y4 F4 `; J# C3 w# G4 |3 ^│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  Z0 J2 O' a& Z! n/ Q0 R- S
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) y2 H7 Z; C% j* t7 k! \$ {
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
, U5 m7 j) x8 {* l7 X- J: _└──┴─────┴─┴──┴──┴───┴───────────────┘
& G$ H" z' j$ Z) [9 ~7 a
( q7 N& U* n/ _GigaChip (白版)(只列出与蓝版不一样的Chips)
  g) W: H6 n0 F; T" G* O3 @1 L┌──┬─────┬─┬──┬──┬───┬───────────────┐
; P5 g0 d  L1 C2 g3 y│编号│名称   │MB│攻击│属性│稀有度│说明             │0 `8 F, K$ |! V: j5 `0 m
├──┼─────┼─┼──┼──┼───┼───────────────┤, f% K! [  A3 O" D5 [
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# i9 z1 q) k/ O* U) O│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; o$ k3 H& P3 E
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 Y- `8 O5 }' m" |5 d0 z, P+ P│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& @3 |0 s! |2 E0 a5 H
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 m9 z9 V# q6 p; d% a5 S9 Y8 }Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ^9 a& U7 H! S: c( K! j
2 i; P  i! O+ H0010020030040050069 K7 _2 R) K3 x' A
007008009010011012; @: ?& r7 z9 W* P2 v7 Z# J' ?
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  x" ~+ }9 C9 I6 E

9 C2 A" p( b0 c; e5 C019020021022023024
9 G* Y' N1 T: S  U: \025026027028029030
( I& e6 }6 ~2 @- V0 z$ b031032033034035036
0 g. r4 T  A+ _, q( d& x
9 R  m3 T0 t6 |; k[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& }# t4 M8 C. h) ~( y3 y4 }5 |: L

0 t+ }5 ?# e: W8 y% h* v* R" o037038039040041042* m1 }+ [, u$ r+ m. \
043044045046047048
: O5 f  J' B0 X049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ a* v# ]" ]: w$ O5 v7 l- M

; x' H* X, m; F" M7 D6 w0550560570580590603 X$ x: G( n# j9 V/ A
061062063064065066
% _6 ^7 p4 S( o- ^067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 A9 u$ l/ ?* c; P2 w) x9 F% Y1 V: q
073074075076077078' N6 I& e: R4 }6 d: F
079080081082083084
1 c* }  P3 T2 R& o, ^( o1 U; t# |/ v085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; c3 Z* C3 p! w  a. T' C- g; V. b
% O6 w/ b: d* _$ w
091092093094095096
) K/ Q7 P7 F9 \9 C0 W* A0970980991001011029 m5 k1 F! I5 d
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  z! q: l  ]7 _: Y) B; K2 c2 `, K& G) l: \5 u. t  d
1091101111121131141 P+ o( ]+ w/ P- T+ c: j! L3 U
115116117118119120
  D; K3 ^4 j" D121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 f/ c4 Y4 M5 S; _, [

$ a% R. U- R1 v7 ?$ ^& Q127128129130131132! W0 d( p' U( C1 u8 \
133134135136137138" d- _" F" x& y( p3 \, d8 M5 T
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' G; C* w7 v( d. m: Y+ l. Y4 c' Y2 C1 n
145146147148149150
+ ]% B, N1 o7 n6 L- O151152153154155156
" M& ~+ i' e; e5 ~% I157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ T( C" x; P+ O# c) X( H, |+ f
# h4 p' \. k' D7 H% q/ u6 U! r  z' I
163164165166167168
. J2 Q2 {8 w0 J9 T) ]169170171172173174/ ~' L/ H2 H! V$ W( n! ]& z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  R+ k* X1 o* k- i; ]9 B4 f4 Z; U  Z

7 o+ f) N0 L4 _# H6 y0 c' _+ w181182183184185186
' {  ?9 z  y# L5 Q, E% `187188189190191192
$ E$ ]3 M" ]4 J2 d1 t7 Y193194195196197198/ Z4 t* ~6 ]9 B* c9 w
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 o1 [7 x7 v: d/ E0 ^
) K: \" ?# w" ~% H9 p! @3 S  I001002003004005006
  L8 {" h# y9 D* P# i/ Y007008009010011012
( q" v9 o1 I5 s013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( ~9 D1 G. Y3 K( _: O; F; E! F% y

5 a0 y: ~; v. r% K% n019020021022023024( x1 \4 Y) j" J7 W' T
025026027028029030, y  W9 H+ W* X8 S  l. m; ]
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 \! Z; ~! B* w' e) i2 o3 y. {5 @7 f" s5 u2 e+ {
037038039040041042/ I9 `" U( M7 I( f# J: \3 p
043044045046047048
5 H* |+ Q7 R1 ?7 z6 j049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, M/ i; h1 M, I* o& x$ C3 \
2 G" j2 t$ g. ]. `5 k. U055056057058059060
  s2 c. ~* c5 B3 u' ~2 A# l: v, W; a061062063064065066
) P$ i/ |& |- O9 M) b5 S067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- ~8 h+ X3 T# P: g5 h: s% ]0 H6 m8 U1 g, b5 C5 b
073074075076077078  M, `, I$ p6 Y' _
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ d1 U) `& Z7 C/ s

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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