转载请不要删除以下信息,感谢您!
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8 a! |" }* D6 f8 A' O' b■● ■ NintendoWorld 站友xliz原创 R, G7 _$ U/ ]0 I' }: i l: w
■ ●■ http://www.NewWise.com
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1 S5 a F \& H5 w 洛克人 EXE 3 Blue 卡片组合( U. \4 v8 ]% |* k$ y/ f
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 I5 ` y6 {0 O9 J5 c大家要看日文版的P.A.或详细攻略,点击这里吧!. j' ^+ t$ v' h3 i; Z
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 A% U; X: K. W l+ A
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以下内容格式如下:
" b! X; d* _& s2 Q q
3 n8 n4 W [/ O9 q编号 名称6 g4 u2 k# \& X# l
说明$ i" O( S8 Z: l% G8 ~
组合方法
: {4 w. V/ {( C; d7 i' ]---------------------------------6 W, d, [3 Y# S
01 Z-Connon 17 i- e' @' y, `4 Q5 \# B1 x9 u+ D
Unlimited Cannon for 5 sec
* B* K4 V, k- K4 {2 f6 I( eCannon A+B+C( K; S2 I* Q- @5 [& H2 h
Cannon B+C+D' \% Q+ M1 v Y
Cannon C+D+E
7 f2 f- o+ i7 |( \3 t7 v- X# w! u
9 k. s/ c+ Q+ M2 w, K, b02 Z-Connon 2
5 y) R6 G, d% jUnlimited HiCannon for 5 sec
# y- D% ^- H" j, i7 S1 UHiCannon H+I+J
|; _6 ~6 G% ?3 {+ R! @HiCannon I+J+K/ x4 y8 J! K( e3 l
HiCannon J+K+L7 @! ^* e0 [0 B& y8 S/ M
5 [) M$ o3 j3 w$ U4 N03 Z-Connon 3- x) w" _* }1 r
Unlimited MegaCannon for 5 sec
2 K8 [6 B" O) @) vM-Cannon O+P+Q
8 b5 ]( ]+ Y- s4 k8 wM-Cannon P+Q+R
* S6 V) }# Q, A' KM-Cannon Q+R+S1 _7 g- A: w# F9 I
3 _6 E+ E) P/ o2 _" g9 P0 a; G( y! W; h04 Z-Punch
* `' |# L$ `) g; M% s. a7 u% H0 ]3 _! ?Unlimited GutPunch for 5 sec' A; B/ T" O! {0 B$ N, o3 ~1 r
GutPunch B+C+D
/ ~7 | ?! c# @; dGutPunch C+D+E
2 i- v: G1 r% i, q" X3 v2 A* dGutPunch D+E+F8 \! P* a( Y# d9 ]- m
4 `, n: i9 u" t" y4 h05 Z-Strght( T& v9 r$ q: {; M' l/ n* U+ N" ?
Unlimited GutStrgt for 5 sec5 D: P0 R8 F/ u4 z% u
GutStrgt O+P+Q7 H$ r. s6 `2 E- z2 l
GutStrgt P+Q+R" d" u* D1 c' N; _* W
GutStrgt Q+R+S
4 {5 y+ H; ~* z- A ?1 x/ p( L) U2 o! h- S2 ]- e C0 |
06 Z-Impact
" [+ s- ]6 T3 F* u9 BUnlimited GutImpct for 5 sec' b: l+ o J- q0 Z
GutImpact G+H+I
& p+ e: E$ a; l% K- x; cGutImpact H+I+J
3 m$ l& l/ r7 s5 oGutImpact J+K+L
! A( U5 J" ?' C. v! f2 U( Z$ a7 ^! ~6 y4 g% e
07 Z-Varibl
1 N0 ]. m9 r' S; @8 aUnlimited VarSword for 5 sec4 d" c1 Y/ @1 q" W: r
VarSwrd B+C+D b) Y; a( t( P
VarSwrd C+D+E
- C' m. n7 u. Z0 T/ JVarSwrd D+E+F
5 Z6 Q* m: z5 F; a$ Z2 S; ~
/ C G: ]$ ^: W& N08 Z-Yoyo 1
2 s j8 l7 w2 B3 J" w, kUnlimited Yo-Yo for 5 sec) b1 a5 o) I" D+ R9 q
Yo-Yo1 C+D+E
, |9 x; v6 V2 yYo-Yo1 D+E+F! W8 W! D$ o5 T1 m" i7 c" k
Yo-Yo1 E+F+G
" y8 R, M5 q0 X s. v5 t7 A3 c8 v% u1 @" u& |* }
09 Z-Yoyo 2) }* F1 @5 {0 b1 [1 x! v
Unlimited Yo-Yo2 for 5 sec
$ \$ H {4 _6 m x4 O2 @Yo-Yo2 H+I+J/ V3 C0 Z3 a; H5 r, o0 g* d, b0 q
Yo-Yo2 I+J+K
' _0 t8 o* q7 [; I$ w$ ^& }8 CYo-Yo2 J+K+L2 P" M; Y9 j& s; E( V( z% N# q
6 y7 p: U/ H+ A7 J; @% `; ]+ @
10 Z-Yoyo 3
$ i' t# K) ^( ]! zUnlimited Yo-Yo3 for 5 sec0 L6 z4 s2 \; |7 v" \7 v
Yo-Yo3 M+N+O
z3 P4 y2 |- g) Q) W3 rYo-Yo3 N+O+P
|6 `8 |0 }! j; dYo-Yo3 O+P+Q0 u9 N6 g" w) O" j- h, y
- [5 i$ x1 j7 l5 M" P' [" s
11 Z-Step 1) F' u8 B z; C' }" z
Unlimited StepSwrd for 5 sec1 ~2 B2 }! l- w/ }4 k0 m$ R: f
StepSwrd L+M+N
. w- z* ?% `8 w8 {5 iStepSwrd M+N+O
1 t: j! u& Y. ]8 J, U/ E- tStepSwrd N+O+P
! y6 W) {: J! F7 K- O& N) i9 {$ e6 T- [7 h" r
12 Z-Step 2
7 C% L8 Y: e* fUnlimited StepCros for 5 sec9 Q8 ?7 Y( f' O4 O
StepCros P+Q+R, ~. v( }. j- s
StepCros Q+R+S' i) x5 y& H; s4 ]
StepCros R+S+T! n7 e# @8 H4 x0 T
5 x& E. X: b" V
13 BubSprd" t: B9 D5 k# P) h' v& L
Attks w/ spreading bubbles!( m( @" p& ?5 K
Bubbler C+D+E+ i+ S' _9 r1 u! O
Bub-V D+E+F
( H5 h- H" U3 N5 I* i/ ?! v/ t3 sBublSide E+F+G2 ^9 D7 i) {1 H
Bubbler E + Bub-V E + BublSide E: O. Q1 Y) o9 P8 [* f" m
+ ^1 C! y K+ N8 W& N/ a
14 HeatSprd
. T# {* q# X/ s+ @* z' R+ gAttks w/ spreading fireball!0 n- Y* Y5 }! X4 {! m
HeatShot H+I+J
# F+ J- p" {/ \- J8 H9 B: @Heat-V I+J+K& ?) _, P& }( P" E5 [
HeatSide J+K+L0 r2 W! V5 d1 |
HeatShot J + Heat-V J + HeatSide J9 ?6 z3 T( G' m# T! a, [. p& I: ]9 ?" q
9 ]( c) I4 n5 |: r3 J15 H-Burst
2 u8 d& i) x% H3 p- FCreates a giant explosion# B! Y5 W0 W, g) w7 u! \7 `
Spreader M+N+O7 r1 K2 @; J0 C2 `+ k0 K6 O8 d0 T/ Y
Spreader N+O+P0 ]* O) i2 q& c0 I2 ~
Spreader O+P+Q! k" o3 i) k# e! P0 q4 r
4 W7 k1 G1 x$ K- V16 LifeSwrd
0 X% o* Y$ }3 p4 C/ I; p$ ~Swings a huge 2×3 sword!: j$ C; n- U/ n, S1 i
Sword E + WideSwrd E + LongSwrd E
) ^5 P( B1 @( sSword L + WideSwrd L + LongSwrd L
2 ?+ c/ ^+ t+ D7 }2 V9 lSword Y + WideSwrd Y + LongSwrd Y
( M+ H1 g7 k0 q$ y% N6 z& w) |0 }( _
1 J8 p( ~4 s/ J @+ E6 Y4 [17 ElemSwrd4 t" F% T* U7 Q7 O( Q4 L
Wide swrd contains 4 elemnts' o& q) d2 b! L: h3 d0 t& Y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 B ~1 c8 v+ L7 y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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" J: w) B- {0 d, J# x- D; F, }18 EvilCut9 `3 G8 Y5 h |# o* l
Step up 2 & make 4 atacks, v( d2 d, w4 X8 y
StepSwrd P + HeroSwrd P + StepCros P$ N2 G' Z/ W( A
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19 HyperRat( N& j5 u5 @% G7 j
A giant Ratton charges!
% A6 V2 b6 t" c' b0 \Ratton1 A + Ratton2 A + Ratton3 A
) r' d7 a! e* X$ g( c, ORatton1 C + Ratton2 C + Ratton3 C$ @6 U) m$ {0 t3 }2 C; R
Ratton1 F + Ratton2 F + Ratton3 F, V" d: Z+ W3 s: K5 R8 A
, s; P7 j* u+ t. \7 m0 q' X20 TimeBom +
; }: O# h' @+ L3 D: X8 K% V. eSets Time Bomb in enmy area( Q' x. a, \0 w" {. k: a' P' [
TimeBomb J+K+L
+ |# T7 V- t* S& |4 a$ y3 l, RTimeBomb K+L+M
0 z( t1 t6 ^+ A0 }TimeBomb L+M+N
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21 GelRain
: ~/ V6 B* O7 L9 B( cGel steals squares
z+ S6 V& A" w/ A7 O8 w8 \' M: F a) WMetaGel1 B+C+D# g7 n# K( J2 G
MetaGel2 E+F+G
% G, M2 S; q2 }/ Q: E1 D2 AMetaGel3 S+T+U
& o1 `; ^* z* F" R6 P
* ~& B, ~. ~$ ]$ T: L& a22 EverCrse/ j- {/ z% N9 G$ }" R
Shield chases enemies% |5 H& j7 k7 O
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ |) V$ a) [8 Z8 I# HCrsShld1 L + CrsShld2 L + CrsShld3 L. D, C& D, F K& S
; o. g7 J; f) d23 MomQuake
/ W, Y3 l2 \6 l3 a# Q5 B+ u: BAwakens Mother Earth!
s. R- M$ t' |7 r: KRockCube * + RockCube * + GodStone S) J: ^* @5 Z0 V; O& F( L3 D
8 c& @+ `) _ F. K24 PoisPhar
( @9 {( L, L8 T2 _Pharaoh generates poison
$ S% ~& [% u) P* X# q. _6 _* ePoisMask A + PoisFace A + Anubis A( q( w- R3 b$ O5 J8 i- P
% E) r8 o9 {9 `( y% {
25 BodyGrd$ x( e- T2 {# F+ A9 P! ^
Bodyguard takes out enemies [2 R. M' A+ h4 s( |+ h
AntiDmg M + AntiNavi M + Muramasa M+ |7 r( L8 A: s) J8 w9 ?( F% [5 R$ h! r }
4 M5 L0 z/ N, J9 R1 l4 ?+ b26 500Barr
( T" k6 B6 J& _& N) j6 |Barrier absorbs 500HP dmg
; b" n) g% W. pBarrier E + Barr100 E + Barr200 E4 T9 q& v6 J4 t7 V
Barrier R + Barr100 R + Barr200 R ~, g7 A/ ^) D* L6 Q
X) w- O5 L+ H: c( v27 BigHeart3 z$ |7 C. a6 y+ B% I6 E. [3 A% f! i ?) Q
Attacks, then heals HP!% x( @9 P5 ]4 P1 f" K
HolyPanl R + Recov300 R + Roll R
: A/ Y( B* c. A: oHolyPanl R + Recov300 R + RollV2 R
+ A- N. h0 K2 n6 d, Y" tHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
5 {2 I4 i7 A# p/ gGutsMan throws MegaMan!
, e4 `$ @! P3 C! W, H+ \" gGuard * + DashAtk G + GutsMan G
1 u' [( x& L, k) z# AGuard * + DashAtk G + GutsMan2 G
1 \4 a3 r0 N& d) |& AGuard * + DashAtk G + GutsMan3 G
' B: _& j& [7 ~: G$ O! Z8 iGuard * + DashAtk G + GutsMan4 G
, ]8 ~7 X6 H; @( r. ^* K7 C3 `5 U+ ]$ i; s8 y! s# }2 J
29 DeuxHero0 \5 D# O: e6 U/ `! S/ Y
MegaMan & ProtoMan team up!
1 g0 ~* ?- d; B, N. X7 Q' ]2 rCustSwrd B + VarSwrd B + ProtoMan B
, `) `- x; l" O: G+ VCustSwrd B + VarSwrd B + ProtoMn2 B0 [! [' k) | Z, o. B/ v+ \# q
CustSwrd B + VarSwrd B + ProtoMn3 B0 l+ {; r; w) _) a% J
CustSwrd B + VarSwrd B + ProtoMn4 B+ Z8 B4 n: Z; N
% d+ ~1 R, G. N' i30 2xHero! E/ g7 [& b! ]
MegaMan & ProtoMan Dual atk) z: Z5 o) W; Y ^* Z/ s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B+ F) `. M- ?3 p* W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 a8 I& F. b6 }% d* c. A( z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' f% s0 h S4 A( @& b) h7 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# G* w! M$ Q4 J$ b6 {* U( A
_6 s9 l( C! j$ x* I: D31 PrixPowr; f, X# y, ?( ]2 F; h* |
3 Navis attack at once!
( H, f. @$ k$ V. W' d& \% \6 ^! O1 LTeam1 * + Team2 * + KingMan5 K/ S$ E% [; U: ?
Team1 * + Team2 * + MistMan5 M3 a8 E8 v. [% b( b2 u: |* z# V( o
Team1 * + Team2 * + BowlMan5 B/ o5 Y1 T4 u2 t9 W) |$ g: o' Q
0 G1 _0 Q$ ~0 b+ Y+ h$ A
32 MstrStyl, m$ u. ~4 |) y. i
MegaMan unleashes his power" H2 {; r* n# S
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ z- l8 m# a, n, q: A |" N
& I' h2 }* @& h& lStdrdChip (Part 1)
2 t- S* q$ M; V6 S: H7 R┌──┬────┬─┬──┬──┬───┬───────────────┐
; b2 k( v8 x0 \│编号│名称 │MB│攻击│属性│稀有度│说明 │
m( r0 ^( ~. _5 C├──┼────┼─┼──┼──┼───┼───────────────┤! @+ F& r& _! S0 |9 z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
- l! ^1 A5 c9 n# Q, V. U│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
7 v [6 b7 c, e! J, }4 j│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: ?/ h4 |, V, Y' m2 x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" ]: X8 @4 z4 r0 o- S│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 Q' B5 @7 i4 Q# f
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 D. ?1 F/ R; B* _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( e$ M9 M* G$ m5 J( K/ L│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 p) j9 v! D% V. p8 m$ e
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ F8 N" B% o0 ]8 C7 W. a" G: s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 L9 d: i' v: k, ]4 `+ n/ C
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 l, i% n) v1 p9 c! j% F6 l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 z* V$ w- W6 ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │9 @1 a" u' Y2 R" H, I
│14 │Spreader│16│30 │ │** │Creates a large explosion │( s A5 y$ [4 P: D/ U3 Q, b8 F5 t o
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! t" `/ N, h7 O$ z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* o5 C+ K6 ]/ V* J/ I
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; F3 ?3 m3 }6 @, H0 K1 L1 T
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; Z& H1 J% \, F: u& k& X1 _│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
2 I* o' ~' p+ Y- L- R* \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
f. R9 g: b8 ~2 `# E! n│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
% D/ _) F7 ] V; ?│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% J/ P. U2 C; F. `# W* k│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. a5 V* ]1 ^: n: ^0 ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ r! B- I) {. K( [+ r' O4 k* q│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 j% P7 A4 e2 n) ?│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 E- ]5 N1 n7 e% T) O│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" d- G: F! m- y, n+ E/ `0 H│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 j& r: _1 v; z# m│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 Q0 {7 i9 C3 E) N& P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# {6 ?. G1 c- t; c8 L# r) J6 j' Z+ Q! X│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 V6 }: G; z9 G5 Y. Y8 L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* _3 @: Y: F1 g
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 y7 [4 q0 Z% W
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │9 Q }% o' u8 t8 z; O' o+ _
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
5 ~2 e9 m" h) J; J; ^: v& N9 g, b│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 i% F* r. H9 M' O: i│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 Y, n3 I/ r# E* ~│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 {5 |% u, z' j2 C% w; f: W2 M│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 |6 t2 O$ D% C) @' W2 L' m
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │4 L+ ] i2 `0 J7 [
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, o/ s$ a7 v/ X& H│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 [' F( s9 F% @( l$ k6 _+ o, Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
7 r. L9 O/ B7 _6 r3 E, x) x│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ H5 X5 e3 ~, E! i│45 │SonicWav│26│80 │ │** │Shock through enemies │$ F3 T& K: K& R& F
│46 │DynaWave│42│100 │ │*** │Shock through enemies │% H$ [$ C" I& ^2 P5 K7 J! F, @
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* g1 q0 A5 o$ }% d. u
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 r6 T5 o. @7 P( f f, [& ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 d! l2 a6 A% t) M! c9 r& r& r
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' I" e2 I5 a+ d# ~│51 │DashAtk │11│90 │ │* │Dash through enemies! │& v" w! ~- X7 W( O" p
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
8 n: J+ @, T0 Z. S│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 s/ ?* o6 D( B; r y' p+ a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 B( \, A% d5 Z+ y" P6 X
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ h9 K3 D2 a' [" _# z% T│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# w, [. W# x2 y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& V4 t! H' \* w# Q, q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ c5 n+ M1 [. m% P+ a
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
_6 N0 u) I2 x5 Q6 g$ U- d6 j4 a│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │7 }! y, R: e9 H6 i! w$ [
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │3 y! J4 W9 ^% e: ]+ k, t- _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 a3 P# c0 p4 N│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 ?. c2 \3 ~$ q│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
@ j# O- { y: N8 K│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 p( P3 B+ J9 d6 Y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
7 p! P9 f% g5 O3 o* q3 B; ^- Y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! j. o. }$ d! `% g7 U# v
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& \. M2 v q0 Z9 n) H│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
& B0 E3 P) s6 \& H! K# D6 `$ }│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 x! q& M9 C8 S* h* ~2 ~ E# [
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
. ]) S1 B8 [; L: n, g. }│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. T; @0 |7 V. V4 b f i
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
\9 @- T/ ]. T! t& L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ n0 k7 K" k; v7 b" K, d$ k0 j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
0 x0 J* U7 F7 _8 |8 }9 O1 |& _│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
0 a/ s7 N I+ o* c/ N│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 ?# J2 R+ C$ k. M& p/ I4 M│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% m& o4 _; V* F2 z4 r" t" O│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 R1 a2 w9 j: F4 e
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 f: e+ j7 ]. s, p3 O│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 w$ @& ]8 Y0 L8 Y+ f* ~7 x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 ^$ r, [9 z T3 L│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, P8 W3 e' h0 F4 C5 `0 N( q
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" \$ D& j0 _) |% n* s" K5 H( @8 ~, R. @│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
, Q$ V. K5 A+ S/ r, U. e' f7 p& j1 y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 K0 f4 F' R$ k( i& r8 b/ n
│87 │Hammer │16│100 │ │** │Hammer smashes front! │" c: Z* |& z9 C. K
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- R2 I) E3 S0 ]) h7 v# M( k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 @: ]" n6 w0 a. @
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! C$ |) z1 ?( U7 J│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │8 {$ \; a- {7 y# A& e5 ]
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ U, X4 D" w6 {, {7 }1 [│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( c6 v% M3 [0 P+ C8 A
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; S' Y+ m0 l- y1 Z* Y, X7 c. m│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" D' H: [" h; A) Z! c/ R% O2 n│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% \1 u3 n* k* Z c# n│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │. q2 F! K @: i8 V1 {1 Q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( _9 a3 Q# C: y) ?
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( N2 x" C# V1 G, z% W
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 P# ^: B1 g1 h+ C, @; V/ \└──┴────┴─┴──┴──┴───┴───────────────┘
T( y1 k1 g0 n) | m8 B6 e" s" r8 \. ~4 o$ I5 G
StdrdChip (Part 2)
& e% {9 Q z* b┌──┬────┬─┬──┬──┬───┬───────────────┐; U+ G# M8 H: Z' M! o$ q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 E4 p! K$ Q: e' V) B├──┼────┼─┼──┼──┼───┼───────────────┤
4 R* F8 i+ o# ]) L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 L0 L9 U! P% ]3 z1 H7 _
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% t7 F4 G C- S L! `% u8 D) v
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& }% V, j6 h7 |1 P+ p* t H
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ u! x) _ |1 C0 J# Z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- Z. _9 u9 Y4 N j* i u
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; d5 i5 K) u) L. V( t
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- h) ^& m" w+ x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
# T* s, [/ v& k# x6 J7 ^│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
x" {+ n# `& f: I3 J3 E9 O│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. _( p4 {9 o0 q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │# Q3 y. }, P$ D
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; B! a6 Q/ f3 _) j9 V│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │9 V8 b! O0 H; b& N; B, y0 ?# n4 |
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
k. G8 ?; K( `8 c1 | [/ T5 b│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ t& C3 d$ {( K2 N5 K
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 u: R% M' q! X' N* u9 \8 l
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, s; E* k" P- b1 E/ V* t
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: b/ o+ i& E, {9 P
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
9 [8 f% V4 K6 h8 ~2 \7 P# d$ D│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# Q3 R5 t- e/ o& g. I│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 F: P4 @9 o+ G( Y2 g" O9 J# h│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │7 C: \; ?! [% f
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 z7 X9 q- [9 B6 `7 Z! u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ [' F! k; \ _7 X/ Q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 Z$ x9 }& A6 M: W! H" F│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ e' x) W8 J/ e3 H& Y
│126 │Rook │30│ │ │*** │Protects you from attacks │
; m5 D; Y7 u% K1 L1 L8 Z; Q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" m2 ^" R2 k* x4 ~$ q( M1 h│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
: ^* g; x, e3 [- d│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( z) ~4 N. H i8 B6 a% W. @4 @1 N5 n
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │- }$ N2 p2 G7 R% A8 v& P5 ]
│131 │Lance │46│130 │Wood│*** │Lances through back line │; U4 H: g* W: `6 n% A5 V
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 S8 n z$ H3 k" @% M3 S8 b│133 │Guard │5 │ │ │* │Repels enemy's attack │% R. |" h4 d# z( f) I
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ B3 K# L0 E d& o7 k; ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 H0 b$ ?' t5 A8 P) e5 ~- e
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- U! y* W6 s' ~, u S& Z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │- e/ T5 d# d+ I3 Z& A1 L
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │) E% |' y% j' @- o
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
& P, D4 |5 `$ }* Q│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ s& l' y3 t5 m) o0 Y│141 │Prism │60│ │ │*** │Prism fires randomly │9 w* y" M3 T: v$ K4 E- v7 a
│142 │Wind │14│ │ │* │Windbox blows at enmy area │9 q- k, ]9 n& t, p6 A( ~
│143 │Fan │14│ │ │* │Vacuum pulls enemies │! C2 N. n! T2 w: H! Z ?
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 v9 [- p# F& o2 q, d│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 c( w4 t# u' x2 P! m* ^│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' u: b5 ~3 L c│147 │Recov10 │5 │ │ │* │Recovers 10HP │) d% W- Q0 m a# u
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. R5 E2 n1 X d2 k: X) G9 V% ^│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 ?. _. i h. I│150 │Recov80 │20│ │ │** │Recovers 80HP │" m0 M1 N/ b) Q8 A' J; g- X
│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 i+ b8 g/ v0 f│152 │Recov150│50│ │ │*** │Recovers 150HP │% `% p$ j2 P( x1 h" ?$ e- J* H
│153 │Recov200│65│ │ │**** │Recovers 200HP │
) t& z% B- }* u) D- B: g│154 │Recov300│80│ │ │**** │Recovers 300HP │
, D, w; d8 k2 T6 v" e' m│155 │Repair │8 │ │ │* │Fix your area's panels │
% @1 @% S9 K$ `* a7 B' U│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 a2 x, A+ ?, ~$ S+ \│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 p: T' h4 J8 J; x5 `( z│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 l7 s. _. V& L) `' A7 }│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 e* Z7 S! A1 d6 N& \9 ]: e│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │5 U, U7 f9 T0 |4 y5 z1 C
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 D4 K! q0 _% A│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: N4 e! E* c* B* h1 N│163 │Invis │11│ │ │*** │Invisible for a while │; J T6 F" M+ P2 ~* o) m$ N$ M; n
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 l; q0 E0 K1 u4 E# [8 B│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 g( i( C" Q# T+ O ~ r4 M
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 a/ V& g& @/ F! v; a/ x
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │- Y! |* a m) D) g- w# n: Q" [
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
3 l; t( W* m* ~0 ^2 j│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ c) H7 p4 |' _5 Y! I: y( v│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 {( F0 U/ |$ p0 l│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │( W* U1 Y/ V8 e) w8 {# |1 v
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
$ V3 O& ~5 Q: @8 T2 i│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
, [- B7 g2 }3 r6 u│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# H) B; G8 \5 S8 q. ~│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ T, k0 d( ~7 p│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 g* N5 U* J$ ^; ^( e$ V6 X5 B│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 k& w. M2 R& c4 B/ X/ ~
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 d' M! B6 F, d* ?# L( X- ]# Z
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: j0 H- f7 h, H& [2 d" G, w9 D
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& w/ o+ w+ ?5 t
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% N9 h8 Z0 h1 {6 s: B; }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, w' K5 ^" C( b7 G
│183 │Hole │55│ │ │**** │Open hole to dark world │ q, L9 a. R8 ~* [
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) s" B( q/ s/ O* c; S│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
2 b5 M* S, n0 q6 h) [9 t( Z" @│186 │IceStage│20│ │ │*** │Changes all panls to ice │
# E9 m8 ~* r$ Z. W" E│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 d3 }1 G% p r% O0 o2 ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 O# G2 B c4 b' {
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ J6 }+ \, B2 w│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 E& }2 t% D) ]# ]+ r- M x: ~
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& @. l& j+ S$ h. S
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. C4 q0 h, r1 y0 y- [& ~3 V' t* q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │/ w$ ]* M1 L& `: \9 ~/ ]
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 b$ K \" H; V& O3 Z$ x2 _│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │/ b" o/ o/ l% e( {, A8 G7 n+ ]
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; Z; ~2 s/ c5 \│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ T* a9 n3 |0 K( R% s6 x
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 O$ t2 r, j9 s/ n$ w$ j. K│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! _2 Y& B/ U. J│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 o2 X9 [# z% q' B4 ^1 b$ B; r└──┴────┴─┴──┴──┴───┴───────────────┘
; D0 k8 Q+ G4 j( C+ e) D% B4 n5 A$ M2 b2 l& \. q" `
8 [! |3 s! b( S' q- o& h& M* @Mega Chip/ L4 a: Z( {0 t# u8 ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& ?' n$ Y i6 b" m: }! ^* E) e( N│编号│名称 │MB│攻击│属性│稀有度│说明 │0 ?& y* b- S7 R2 k1 ]' j
├──┼─────┼─┼──┼──┼───┼───────────────┤& [* b, F7 S# o* {& F) H
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 q) W1 E- \. z+ e' `% Y$ ?: q
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │! D/ t/ H7 p# K
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' d- N N; h ^2 T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 D( B( \' e: T K. A│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, d0 i8 T% t( V) E5 y, X# |
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) M! [6 j; w' j. I│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 _9 W! D9 {4 |1 B8 g& i) C
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. C0 D, ]: k: V! p│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │* K8 I4 ]: x6 |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 d4 R% z1 C' |. P3 O$ \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
& ~& P; c, C/ Q# |│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ `" I: l, U0 b, h% i$ O# N│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 h6 L! r$ [0 @│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
- q" E7 [# K U; l0 Y0 C; E9 h│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ ?( p, S" b5 `" l" k# ~│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; u3 u- g% A5 w! S2 `) u* Y. e: i5 d
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 y( a8 G/ j4 S0 n
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
2 t7 A$ \2 {% H0 v; w$ Z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" W) U, {1 r9 X* V/ G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! ]$ ]2 K7 W$ ?2 ^) j" n│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 K/ b9 P3 Y% L│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │& [# ]) v9 ?* m- G" T8 h
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
7 [7 _- a' r6 A+ ?4 F, T2 T: f│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ t: Z2 Z3 T& S8 ` p, B C" I: ?; k
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
- ^% b" ^: d/ `# G" d, ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% I3 t9 w/ }+ B) t+ ` I4 o, X
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 X# @3 T6 w3 Q- v│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! V8 K( B/ }5 L│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 ]" |8 L4 ?9 ~+ Z, A$ h4 Q) |$ @│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 w s# Q: N+ [' C3 ?1 S2 T
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │3 I" l: |; G" Y( N# w ]9 W$ Z M; a
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │ {( ]% T( C$ L' h& f, J
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 p- y) _. y9 B* a: m s `/ @. ?│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 M6 o/ I5 X& v# V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 _- u( r" O- e* q/ r. ]( i9 U! s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 g3 r3 M* a: O# {3 G/ E, p3 v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! k7 X6 ^! R5 E/ Q9 Y4 z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! q% m+ C- t2 O2 B
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, t, _+ Z; g9 a6 f% t( q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' [) P$ }# z8 X" r w2 g& O6 e, n
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │9 q( V# v$ H+ H( W0 L
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 y/ r( w, E* ?9 F# B4 U5 y7 N S│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 \: p5 E& g4 e8 ?3 b9 @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( o8 R8 r3 I$ u0 k│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 I+ }: T+ x7 c9 L6 q- W8 G! z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │% C6 l) G) `- W! M5 Q9 E
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% q6 s+ j% U# n7 i
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │" X( ?% e0 {# a {, g7 d2 @
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% G* B% G0 Q5 X' t9 \
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 i6 B! m5 W0 w6 z% m
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 y2 \. z9 i. Y3 n0 W6 b# Y" }0 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 l' R# b2 A* H3 C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
7 S! n/ J6 K3 L+ \: `│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* \2 ^9 X o6 k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
; [0 q9 Z3 s4 a8 B j K5 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 L4 r: E9 G8 i+ d- p" q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& r' l: a$ ~( p2 h
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! s6 P1 `3 [: V& O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% I9 j1 Y5 l, ?8 V: J' q8 A
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 F" J; U' i" D; M( } I" c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; [: f! N0 A4 Z- O3 `+ Q) _0 E7 n' X│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' W, Q" W* a8 B l" C│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' P3 Q- l. m2 G$ h
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 o: X- R/ p! Q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& v9 [* i7 Y/ C* c+ Q {1 G5 x# u
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 H. v+ v0 n& V/ x' i% ?7 U│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* y1 V" C4 I M$ Q8 ?
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! f& X& X* i* Q& c# Z' W+ K│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ u/ s+ L5 A/ _- H│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- G& p/ X N3 m O6 A1 O
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' h- u2 G% c9 U _1 F" V9 r
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' m6 G; g5 s1 i: J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │6 f0 U# K/ x2 S: f$ J# D
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 {; N3 Z2 i0 B# @9 x, a3 p│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: l# J8 w/ m' `" N
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 A* M) @! ~$ G. y$ M│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) a8 e7 `* Z4 }' p6 Z- {│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ b; Y# U _- c4 T( \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
! [4 y- @2 C7 u! k4 ^│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 {! I% ~/ ], ]0 u( C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │1 o6 Y) z, k3 S; d
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' j: c0 i7 J3 S1 [. y A│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 O3 z; O, G" Q8 {- v' A
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
. O3 W' D, t. i. K5 w' M) J│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
/ M9 W G- a5 n6 f0 b└──┴─────┴─┴──┴──┴───┴───────────────┘
2 j5 W* f E# q. }% [) \7 `
+ O, Z: W& W# p, y* v5 E. ], @0 c5 V1 L
GigaChip (蓝版)% } `6 E9 |2 C) _+ V: S7 \# K3 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 v: x, x( q, D, u│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ ^8 v' E4 x, f( }- `) Q- \! ]6 m├──┼─────┼─┼──┼──┼───┼───────────────┤
+ i2 B, r9 X0 A( `5 Q│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- Y2 X7 H" t; o& Q" D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 W l* L: d' I/ G. E; [; X│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 I0 U- B! K# z0 [. s7 i4 t( s│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ q5 Q' n* v8 w│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 s3 ?! A7 }" g: X. P7 X& T p
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ c/ X, L" Y+ t" k; G) g5 b j
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ o! m% L- u2 U% C+ h) e& v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ C7 [3 Z3 k4 F; P: B9 r
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; R4 M& u3 n' d* v* [7 ^% n3 x│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
1 K: |: B6 q9 t" q6 f│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* J% j2 k: E0 d7 ] b9 n│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 B0 f4 J) A) v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
: {! `4 ^6 A$ ~& H. G) n. L│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! i ~# \$ F- Q1 e8 A% p
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 w% ^5 p$ D+ W0 t3 j6 G
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 s% a! c0 }. ]: t2 M- Q" ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 t$ F* k7 `; G$ J. k& j6 b│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 F: n7 k$ F/ R I│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │ D' f2 w0 S# z [, u j9 g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │# |$ j0 \2 t& }- k, J9 F+ ` w: _2 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ Y! d; S9 K9 h5 z: G! M3 ]) O7 V6 b/ r, w6 l2 ^, y. `# |! C
GigaChip (白版)(只列出与蓝版不一样的Chips)
4 u5 \6 ^& V& y┌──┬─────┬─┬──┬──┬───┬───────────────┐
( y( Y, @9 N1 H; j# F* u% N│编号│名称 │MB│攻击│属性│稀有度│说明 │
f; W6 {) P/ l3 |: J4 T( y- |├──┼─────┼─┼──┼──┼───┼───────────────┤8 {3 g: _ ]1 a' \: V
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
& _* _" v0 B8 t7 j6 L, T/ P│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: P- R+ _5 t6 \9 `! V) u│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 D+ w8 |5 q( h, W│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │4 e! U! Y) i% a5 X% Q* S
└──┴─────┴─┴──┴──┴───┴───────────────┘ |