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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创) e6 v! U6 S) v* s4 y1 z% T% u' B
■ ●■    http://www.NewWise.com
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9 O2 ]0 o  ~$ c: d% O) ?7 w  S& K5 t
% e1 g5 i; m# C) M! I
           洛克人 EXE 3 Blue 卡片组合
  o" w1 e1 z; b3 ]& i& V% z$ L7 n. r, B( S
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' b. g$ \- f8 i" d( Q8 X大家要看日文版的P.A.或详细攻略,点击这里吧!
3 J5 M2 c1 G' T2 i
====================% U7 I7 R; c1 Q; j. r: O; ?# i: c
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * v( ~6 W# p( B
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以下内容格式如下:" t: \* z& j- v5 Q
  W7 F4 |3 Z* z5 K2 y5 |
编号    名称1 Q" U9 j+ O  x8 H
说明& R- h" |( c+ P. T
组合方法! C' N! `  U- V& \. A4 `3 [
---------------------------------
+ |. d0 z# O2 Z1 a7 Q) K% i01    Z-Connon 1
8 e  M+ \/ F7 @% zUnlimited Cannon for 5 sec
1 [( a+ A5 l: X, k" h) U+ eCannon A+B+C$ d" |' L4 S+ y; ^
Cannon B+C+D) p+ j* @& k3 n* v# ^
Cannon C+D+E( o; G$ P) P  [5 h( n* }+ Q
! v9 B" m+ j' `  ?: \2 [9 L% e3 _
02    Z-Connon 2
- O, s8 \8 X  P2 z, y/ @Unlimited HiCannon for 5 sec
" A; M# h  G4 ^0 xHiCannon H+I+J$ Q- [0 _: \1 T2 D
HiCannon I+J+K
" I: e7 u8 ]) [HiCannon J+K+L2 E3 g- I) x5 f0 Q) u- [2 R

* n3 k4 g- ^' v1 g  `03    Z-Connon 3
) n* ]+ ~/ o% q4 |4 Z1 iUnlimited MegaCannon for 5 sec2 v! l2 L# m* I/ C1 C
M-Cannon O+P+Q
4 L8 x9 @) k0 hM-Cannon P+Q+R, o) J; ~# {$ u0 K2 m
M-Cannon Q+R+S
, t7 |. r4 k; A- k9 t+ P+ |
" e" r4 Z7 N. N% n( D04    Z-Punch
% A5 O3 L% n" @' ^4 B! y3 vUnlimited GutPunch for 5 sec
1 B) U' c+ l5 x6 NGutPunch B+C+D
; A4 \2 a1 C3 w0 G( B/ EGutPunch C+D+E
/ ~6 a% ^3 E8 k' zGutPunch D+E+F
/ V7 L' e! f8 L% N" \1 p, S
( C$ e5 M3 _3 n; g05    Z-Strght: R4 @. F  G$ V7 l# U1 l1 ~4 `
Unlimited GutStrgt for 5 sec2 n3 ?9 H, `. q6 v& M  }) X
GutStrgt O+P+Q& R8 h5 E1 q5 ^& O) j8 R; ^  P
GutStrgt P+Q+R( _% H0 h% B' F9 W# l' `
GutStrgt Q+R+S
; n5 w) S  `- b
* g0 m6 w/ r4 Z' E06    Z-Impact
7 I  V& _8 t- a( \Unlimited GutImpct for 5 sec
/ D4 ^7 ?6 E; ?/ ]5 ZGutImpact G+H+I! [% Q# D' Y, h" q
GutImpact H+I+J
$ \1 j$ f* s2 s  A' t$ lGutImpact J+K+L5 q; s8 @( x3 M% q1 ]2 e, @
  z. x" Y% ~$ y1 s% y# q  ^
07    Z-Varibl0 Q; ^1 @9 [7 O5 @1 F# @
Unlimited VarSword for 5 sec
. c5 J' _; E2 k7 U  B; D0 X+ {VarSwrd B+C+D
3 D0 K- Q  B. [) i) ZVarSwrd C+D+E/ [- @$ x/ ^! U
VarSwrd D+E+F
3 q) b! b' O$ o0 O- k0 ~/ u- I' }# ]6 k9 L( z- n
08    Z-Yoyo 1' k6 ^% V2 X, f! u- i
Unlimited Yo-Yo for 5 sec& J# G9 ^0 e5 |6 Q4 |, Y* T, ~$ s
Yo-Yo1 C+D+E1 y# C! u' r2 W% L6 {1 A
Yo-Yo1 D+E+F- G- A7 j) g7 }4 ~8 S3 @
Yo-Yo1 E+F+G
% j: X# b  w  ?4 S, U! e+ P4 k9 X% r/ V2 ~7 u8 E0 F( H" N
09    Z-Yoyo 2+ Y( ?% X$ E* `1 W4 n
Unlimited Yo-Yo2 for 5 sec* i4 |. H; H; ]4 O7 }" m9 n
Yo-Yo2 H+I+J8 v7 @% l5 k/ E2 N: J1 p
Yo-Yo2 I+J+K1 }' d6 p8 `0 X+ a- h( V
Yo-Yo2 J+K+L
8 U5 B0 S% \. }4 |- c
2 L* _% `9 _, x$ U+ l. [10    Z-Yoyo 3
5 e* Y. U1 |) [+ kUnlimited Yo-Yo3 for 5 sec
' O" J1 S# A1 P0 S) mYo-Yo3 M+N+O3 |# A" j' Q2 f+ W6 n/ O
Yo-Yo3 N+O+P
. |7 [" X8 ~& M5 v  Y* qYo-Yo3 O+P+Q
6 `5 o# W  q& a1 M8 f7 M$ U& ^. ^0 R( R2 u% i
11    Z-Step 1
7 Y( s8 z9 m( y. E2 a, u5 e5 bUnlimited StepSwrd for 5 sec
2 u$ R$ v  T7 w3 P6 `% RStepSwrd L+M+N
- [/ H' ]5 V/ x; N) Z# uStepSwrd M+N+O2 W8 U0 |! x5 L2 ]; j4 F5 V5 V, t
StepSwrd N+O+P
5 ]9 b3 Z# L) J, v: g
% R. ~1 s. L: ]12    Z-Step 2# X# R& h2 e/ L9 S
Unlimited StepCros for 5 sec, u& S( y+ O0 F
StepCros P+Q+R
1 ^* \7 J1 q" v* w. G, E& mStepCros Q+R+S; p! F% D" [9 Y
StepCros R+S+T9 K! B) c* y5 U5 B0 Q4 }. O' v$ {

  n4 z9 v4 `7 H( P. f4 l$ ~4 L1 U13    BubSprd
0 d( [, O" ?; [5 VAttks w/ spreading bubbles!
3 N: a2 [4 ^1 k! B  ^4 I& gBubbler  C+D+E+ V1 c* }! V  t! U
Bub-V    D+E+F
. w, X9 B& M6 E9 jBublSide E+F+G
* W8 G; A- W& V0 ^Bubbler E + Bub-V E + BublSide E5 Y- Y" I) H+ J# B2 i0 ^
/ o6 v# i2 \$ ?) }& k& u
14    HeatSprd
" O+ l+ J" @+ ]6 u, Q% D8 `Attks w/ spreading fireball!
6 D7 G" y$ n7 ~$ uHeatShot H+I+J
, M$ S5 W- ?* SHeat-V   I+J+K" O- T+ H, |2 S. r' l% ]
HeatSide J+K+L) G3 c3 p5 K# A. {$ ^  t
HeatShot J + Heat-V J + HeatSide J
& J, V6 c7 O+ _# H/ v4 L7 n8 U: a8 U+ D! |
4 _# g2 G# T' c- @& Z) V& a/ J15    H-Burst& a5 Y* D3 f, d  M. V6 ]) i
Creates a giant explosion
* ^+ Y3 j/ {6 k1 K$ F( zSpreader M+N+O
& t2 }7 }; g! ?+ HSpreader N+O+P
2 c* [! \" [% s1 kSpreader O+P+Q! j8 M! w" p0 C; s
% k8 P9 M, ^( q% y
16    LifeSwrd
6 ^: \) {- D+ m9 p6 `0 W. zSwings a huge 2×3 sword!5 _; U* E, f- M! }& ~" Q! U9 k
Sword E + WideSwrd E + LongSwrd E
, a% e# q) |2 f6 U! ^/ VSword L + WideSwrd L + LongSwrd L: z, \3 ^, ?6 D: i% H+ x  B/ H
Sword Y + WideSwrd Y + LongSwrd Y, M: G/ `" J6 `) D8 D4 v: |5 N- A
- W1 e7 P! X1 }
17    ElemSwrd
1 j2 n' d4 a! D9 DWide swrd contains 4 elemnts
! R  w4 b7 }; @, fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
! R. P. k. I2 ]' @/ o, V# IFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- F+ e8 R# V& {! m; F/ ]. _, \1 V8 Y4 w0 O3 Q) x! c9 b/ M, B) @
18    EvilCut
  Z/ O5 a% o9 x" T( uStep up 2 & make 4 atacks
: v9 d' D, o, \* q( B6 hStepSwrd P + HeroSwrd P + StepCros P
- r% p& E2 l! f. ^4 g6 M, @8 Y( P8 P5 s: G
19    HyperRat3 M2 w# [: d9 n! |5 B
A giant Ratton charges!& @, n9 n  a' R5 U" _5 u+ G) G
Ratton1 A + Ratton2 A + Ratton3 A
. v) L0 n' @) a9 z; c  P7 pRatton1 C + Ratton2 C + Ratton3 C
& p8 Z% y% a" s; ^- M1 xRatton1 F + Ratton2 F + Ratton3 F
1 P9 [' L& s% B  o( U) L2 g0 u# E! z4 o. D# b
20    TimeBom +
) u1 D& Q7 r3 m3 b9 e' L6 X3 `: ISets Time Bomb in enmy area
0 e* I1 l. h4 t* iTimeBomb J+K+L
# r6 `+ b$ M# n$ E. _TimeBomb K+L+M& _8 v5 H& T. C; t8 I
TimeBomb L+M+N
, ?. ?+ I7 q& d9 p4 I
' X) _* B" t5 {' N# s$ g2 j8 D2 K21    GelRain5 [8 ]0 G" ]7 l& z' f0 ?" ], j! F
Gel steals squares
, F1 {) B. }4 G6 pMetaGel1 B+C+D
$ d, X. m! @% u, FMetaGel2 E+F+G( G) L& n( H0 ^8 P7 B
MetaGel3 S+T+U
3 H4 V8 C6 a# K9 k% ?! o4 l# p  k. A1 K$ Z; i  M6 x5 }
22    EverCrse( ]+ c7 F% {* P8 _. k
Shield chases enemies
5 `9 J' j; F8 Q6 x5 g1 ]CrsShld1 C + CrsShld2 C + CrsShld3 C
% U7 @1 w6 @) iCrsShld1 L + CrsShld2 L + CrsShld3 L
, l; n' ~& y8 x* J5 E1 Q
! Q) ^  l& u, W9 k( Y23    MomQuake
1 `5 M, [- {0 |% }7 g$ uAwakens Mother Earth!8 V& x& O# I$ P3 w( Q7 A" g, C
RockCube * + RockCube * + GodStone S
$ _$ i8 P! _( B  i) M6 n6 Y1 D
6 X( @5 ]$ W; S; \1 z24    PoisPhar* w$ p/ F& @* Z$ p
Pharaoh generates poison( g* ~' A  z, M$ i" ?- N, R4 x
PoisMask A + PoisFace A + Anubis A
% L$ D7 y3 c- W# _9 v3 \) W$ e8 M# {$ V6 X9 N
25    BodyGrd
' }2 ~5 X6 C9 F7 c1 ~2 tBodyguard takes out enemies" o9 @* R  e7 Z, Q9 d
AntiDmg M + AntiNavi M + Muramasa M+ L. p$ b& O: s' C
' }8 G8 O/ o$ ^2 h: a6 r+ ]
26    500Barr
' L. e2 b1 }3 ABarrier absorbs 500HP dmg% |7 e+ G& a* n, f2 J
Barrier E + Barr100 E + Barr200 E
! H4 b" D6 s' C, ~4 U3 YBarrier R + Barr100 R + Barr200 R
) x! B* H: H& }7 \" G3 g+ R2 r2 `4 {
27    BigHeart
, D( W, M9 K. B5 wAttacks, then heals HP!6 Q* Y) V( j( I( M4 i" N
HolyPanl R + Recov300 R + Roll R
7 X8 @' {' Q" k3 I  LHolyPanl R + Recov300 R + RollV2 R5 w) }$ s' b5 f( R4 \! |* c: h! e" J
HolyPanl R + Recov300 R + RollV3 R+ H8 A  ?. Q" G7 i

7 U  ?2 n# x8 Z5 a4 m28    GtsShoot
7 |% q4 R; Z, s$ m3 v" a" kGutsMan throws MegaMan!
& ?+ I4 |4 T) r1 u  vGuard * + DashAtk G + GutsMan G
0 o# e4 X% j% Y2 P9 a' X, `1 DGuard * + DashAtk G + GutsMan2 G  m8 \7 y# i5 F. q+ m
Guard * + DashAtk G + GutsMan3 G
) T6 d7 e: N2 ]3 N( U/ o5 e: sGuard * + DashAtk G + GutsMan4 G
& `! ^) T3 }4 }7 q2 Z: k( E
- N6 F( T7 y, U' k$ k0 }9 k29    DeuxHero! K2 \9 i9 M& l( b
MegaMan & ProtoMan team up!
. E% @4 o/ }, s, h" R% eCustSwrd B + VarSwrd B + ProtoMan B
( ]" p& f9 Z1 i5 _  V" zCustSwrd B + VarSwrd B + ProtoMn2 B; y( k+ D8 r/ I' t
CustSwrd B + VarSwrd B + ProtoMn3 B
0 }  a& G, k! ?0 H. g& iCustSwrd B + VarSwrd B + ProtoMn4 B! R4 ?% F$ V6 ^* |4 p3 f) ?' r

6 J' p& h  J0 i( X+ N% [- j30    2xHero  k  K- Z0 q7 S$ Q
MegaMan & ProtoMan Dual atk  m9 a. R* l; h2 a: y7 }9 k- z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: n& X# y3 a5 s5 e# E2 ^6 s' E5 B8 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) `, [4 G/ i  S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- [5 T: B/ r9 b: W% K) r! @) \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% Y3 j# l) j  ?. j$ l$ B6 y* `
& d9 D5 @+ W( `% t; ^6 t31    PrixPowr- j' t5 s8 b# N
3 Navis attack at once!; N% [' [" j# O' e0 P
Team1 * + Team2 * + KingMan5 K/ @  m& o1 ~9 I
Team1 * + Team2 * + MistMan5 M
  Y9 n8 Z, _* s' N/ Q! d9 F' nTeam1 * + Team2 * + BowlMan5 B
( S( `( h8 a& J3 t1 f8 W. c( i: P  s4 Z/ p0 W
32    MstrStyl  K9 P9 b4 I4 a+ y3 i) C  Y1 D
MegaMan unleashes his power
% L, k" n9 e2 M, J4 |0 RSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 d. P- w  J! _  m! Q% S
5 F' m$ {' R2 d: x0 h& |StdrdChip (Part 1)* R8 I3 }1 M+ z4 E  v
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 x4 {( j" a7 x5 a│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 q# a* A5 j3 O) {/ N5 x3 K├──┼────┼─┼──┼──┼───┼───────────────┤
1 _5 f& _# |/ P) P+ }, D9 u│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 M; v& D/ }3 `
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │2 P" X% `% V2 D. ]
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  U5 f" O8 e1 [$ x; |0 }│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 n  m1 s+ L  _" Z3 o│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ Z8 _1 }# y2 v6 R│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% V, d6 t+ d- w- D# K" {│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │2 J8 z1 k3 Y' p
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! V9 E% @: Z1 B  q% H│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* w; y7 ?% \/ ]5 ?5 C
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ j) g4 D: r" T/ [5 G8 S- {0 P3 Z
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
! y/ r* K! S0 W/ Z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
0 h& r4 \! f( |8 w( b│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* @* r8 ~* J8 `( ?9 l8 ?│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* G+ I/ p; P2 y, u+ V
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 P; Y1 n8 T% \│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 M% r7 h8 H3 c  I& d+ {
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │0 v1 ^# n. B( _. D  f+ v: w
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! {" ~+ i# ]) I│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 x5 e) U# t8 b3 x│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) f& k) X% ?  \# I# |│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  @# Q( K- G7 r* T1 V9 S& Z+ w$ f8 Z│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
1 _: ^0 V$ z: B8 t$ m│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 T# p9 H$ K1 H! o* J* C7 h│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. c3 i! s, I& H) {; b- U% O8 f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' m1 s* u; Q" V8 U│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │5 p& s  a; V  Y0 c$ V. |0 o
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 R6 r! V5 v/ N) f
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ i  |' P- W7 n; P, |
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
$ H+ y1 {( X8 f0 u! k  Z0 t│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 }. @7 _' x( R5 a% E! G* m+ h
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │3 c5 i2 f( W$ T6 g/ z& y. G8 `9 J
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& m- O6 i% K/ g$ i9 g( j( u. O6 B/ l
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. a  i" W4 b8 e# Y! r
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- s8 I3 j+ _7 D: d│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │( k% L. f! p6 }* H6 j- q1 h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: l- Y/ C% s0 m$ E│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 C6 K8 S) W% J# A2 X4 ]│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │+ D6 V8 h. j4 K6 M! p  ^: A, {
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* U# `. B0 K& [* ~/ c8 p3 M8 n$ `
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( k, B  p. }1 A5 P+ t2 o│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 c$ ~4 Y8 D6 Y0 }% B) [5 X│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 {' C& a- Y% f+ o" ]
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
) Y7 k+ h  K6 ?│44 │ShockWav│10│60 │  │*   │Shock through enemies     │1 O  B3 ]  @9 F0 H% S# W$ f) T
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
- n8 b+ a1 r% i/ \! H8 Q! H, F│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 x; u' X- i/ q& O7 y0 d│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │* T  V: ~( i) ]" ~# |- w# I1 n
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 l' `2 e4 u2 J3 k  l3 Q7 i5 ]│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 B# j$ L% e) }5 O3 F" U│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, j" F( \2 o$ n3 n- o( r/ \
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: Q% L8 x! y  W! `3 K; h
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 i$ K& }! C3 J# J6 p4 k: F5 F2 p│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  j6 a7 T' O& _9 B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 W6 `# f/ I! Z( ^│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 P+ S- b/ I- H: F# q
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  A8 y6 R4 O3 `: {& T/ M│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 Q, r7 C( ?0 k7 x, [│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# E7 f& P+ \( z& ~9 C
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
' Q" k$ H3 ?, k$ r/ \4 x2 h│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
* q1 h1 p& b1 C) t9 U  ~* @! z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. B& R" G; X; f- Q│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 x% I+ a* R& x3 e9 V/ _5 \│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ b9 Y9 X4 }: m: f$ |* h│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 R# H" @. x% E- `( P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │$ ?; a6 a3 T5 E
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ W3 _* F, v+ B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& ]$ R, _" n/ S8 h7 [! W3 C0 j5 |
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 ?- m7 S9 E9 l$ h% s7 w9 Q│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
# d$ J, z) s2 `) R6 B2 ]│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' X+ G6 F2 E2 j5 }# a│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │" u6 o9 q2 Q0 ?1 ^9 l  D! o! V5 b
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) i$ o0 b, B& e# P
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 O& w& a1 L8 u/ U& q
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
2 p( z7 ]( B( e+ B: q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 s/ z- O' U- S; v; ]│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
+ m) O1 y% Q# u% v│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 Z  x7 s3 W( _5 U
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ k7 G- E& B! E% z8 M! a
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 ]( A4 O  a* @( s4 n
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
) L* A$ v. A7 `, j│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │- b3 C( W1 M- Y2 R* m
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' j7 i* M- T1 r- l
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │/ R3 v1 _2 E( v; m
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 p# k9 m4 r! C5 {5 m( T
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
3 u; Q0 x2 Q1 o) U% Z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; ]2 ]  u+ I5 x- @/ Q7 f/ u& H) |
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │9 {" d. L$ c$ r
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! l+ d7 B, L& j5 G0 M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' G/ w) e/ x9 F. k1 w) S│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 B' ?. o  K! I- q6 r1 I5 X" i' W
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  G  U8 Q/ J0 }) H& Q│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 y: ^6 F' V* J( q" J1 n9 A│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
" a# k* e# T# d& V( C9 \$ L, T│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  H/ F! y3 e& w5 i* d1 W5 z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' @8 Q- V/ \' R
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ P) A0 N1 u" H/ s9 G" n% a│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 t5 N: l  h: ?2 q; w& ^4 K# K│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │4 s+ i$ l7 Y( s4 z3 Y. N
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: t/ r9 \$ \( C. R" I# _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 Q- z" C# \1 k+ g7 x
└──┴────┴─┴──┴──┴───┴───────────────┘/ [) G! i8 B! E) N1 ?  f
" p: g' L3 b. ~- \: Y
StdrdChip (Part 2)( S! \2 ?( @& g0 f
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 x4 V) d' a, ?0 n- J│编号│名称  │MB│攻击│属性│稀有度│说明             │: z4 q9 d. f' S/ t
├──┼────┼─┼──┼──┼───┼───────────────┤4 c% u, ?( N3 b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 g1 u% z' X5 u) F% U% O% ^
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 }- g+ @2 D3 S# m
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% i. {; O2 u. ]5 A8 s  ^; {) h
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
  C  r8 S9 Y) W3 G│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 i% G+ b& G4 }" [│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 b* S" u+ G7 v$ s  ]2 c' ^* {, e$ `
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% z' M6 f) k! N│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 h$ F6 m+ ]' X0 D! \│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │+ R5 Y. w5 v! I. @) ~$ P1 w
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │6 E2 b% X6 Z$ ?
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% f) R' s' W  {9 f4 `( ~9 L│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 F. q& ]! [3 F$ L" w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
: O" ?) L* h9 Q│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │) r, G9 z2 E  \% Q
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │, o" l1 s: }8 l3 v! C" U1 b
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: v) K$ c4 b- b) j( c5 Y
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- B+ T+ G: L$ ?% b) |│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ G% v" P1 \. E
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" L1 w/ {" Q0 e+ m
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! P4 i* S1 f8 j- ?# D1 k6 t( ^│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 }8 ?. q! k$ s# T' K/ X│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: e$ P( `1 `. _' A; D9 ]1 |  c! l
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- {$ M2 I4 B- R6 q7 \
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ `' t4 o! v* c& u1 z( v
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 }; P1 d  F* v" }
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
1 K8 v* e% T# Z' c- k. f3 H│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 o$ R6 q% S& W) g7 g& J
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 V, L  {, j! y' U2 T
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │, M& n6 n+ N  x$ w1 n1 ]4 c) A
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# O" c) c9 Y! B6 o7 v- N$ S│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 T. P5 B' T. L1 P% s- e+ N' h$ D
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: E; ~; N9 C: a: {+ C│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
" |% ^7 K. H2 o# i; J2 I% w; h│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 G) n! R3 k) C2 H7 k" j│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) I2 C: Q% b1 L( p5 W│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: L7 Q4 M; c/ Q! ~! _5 j) _
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │+ a; t+ A; j( g; ?
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: u, V* D$ j; a- D│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. v" ]. C5 s0 j7 c. \
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 C) m& R; o: Q. ?% X) w& p) f) k
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
! N) h# l4 m, v- \) A│141 │Prism  │60│  │  │***  │Prism fires randomly     │4 h- M1 U, m. k6 D( x3 ^8 O2 p) ~, p6 }
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
1 }2 U  j4 z* D# b│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 S' }& ~7 z) B1 I) n6 i
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, T$ v' ^) ]- ]* s6 H; C5 g5 L% g
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; C+ M+ u; Q- s/ J- P│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; S5 z" l; ~% L& i: X4 E# c7 y3 F8 ?│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │  }  |! N* H2 Z$ A4 H
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% X. v. A! F/ s- }5 r2 U
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │* S! O0 j7 l% Y; A
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ _: ^3 r2 L/ I; x. n" }
│151 │Recov120│35│  │  │***  │Recovers 120HP        │% ^) ^) G9 j' u1 ?- M/ d2 E
│152 │Recov150│50│  │  │***  │Recovers 150HP        │' k/ f$ S( O. C8 X2 ~; D6 w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │* [' ?8 Y% Z: C* c
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
# X. {/ ]  V3 j; G3 _' C  N6 D│155 │Repair │8 │  │  │*   │Fix your area's panels    │. K  s/ C- A- J1 ^" I
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( }) d7 l7 A9 e0 k2 u│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
9 V0 V/ u/ G; q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 i; i0 W9 Q% b$ @6 k% y  ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 x# g1 A) s# ^* C6 t
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 M% v9 ?7 `/ n
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! ?: M9 S6 \: R/ z8 H( D│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
; |$ B8 \" F4 z1 n9 W8 H) M. q, M│163 │Invis  │11│  │  │***  │Invisible for a while     │0 M( N$ B, m  e5 M# x; A
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │5 k" J9 p! c: U7 c! A; c3 L
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
( I( `# X8 G: ^$ C│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 E) p+ f8 H5 D
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' S8 t$ ]+ [# |; r; V( A# ?
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, C' S7 U* _8 L/ v# s
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. _. F' C) f1 I: M# Z+ }│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% o& h! q* B2 J! L- h
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │* V8 j1 U* K- b  n5 q! J
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% w8 {2 ~) t$ S; p4 N3 h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 I% W0 s" o, A8 W│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
$ Y! X. `  Q6 N: o! K( x│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! M/ g) O' y! U* I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │: ~& E9 ]4 n" `) R! Q1 e& h
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. p( C; J  T4 g! d& ]$ e8 M│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ G) u$ {/ c, h│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │3 B6 _# C7 Y/ M" E! P0 z) l" l
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* _5 O+ r2 O' {  R: K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 p% b7 c  f4 Y) Y' m
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │) R0 G4 o, G- Y/ g0 k2 E8 N
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  L- K! z9 q" f6 I1 v1 Y6 p│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 N7 D$ c- J5 H5 L( g& z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │* k1 E9 j) {. b3 m2 o
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 }- O; `. X! A+ B/ H│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
3 p( G3 H. d* `1 p3 T2 n7 n* \│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
- O  E" o# j8 x- C9 l│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* q2 g* Y' Q  G│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 q& u! {# R, F6 V3 X6 A0 y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 m9 V; |- m7 C# ], `7 N" ?
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( {6 J* t# j2 D7 y0 i
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │; k) E8 H$ N5 b0 i" h0 C: Q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ K" l1 U) c- z$ U5 J# G& J
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, e9 m, g, J' R' ^& Q3 ~' T6 \6 h. ?, i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 O6 Z5 Z8 g% r- D- A  |! U
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ o: @+ N4 ]4 v. D) Y% h7 X* }
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
) T) z. A4 |# P% |│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( O" G- Y+ m( O6 Y6 A│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: D, Y1 R3 Y0 v% U' S└──┴────┴─┴──┴──┴───┴───────────────┘
, p; w, M  ^- z' v9 H0 j; A- p( f% y: o5 M3 ?* I  j$ W

) }' U2 c( S! D7 rMega Chip# l1 t6 s% ]& a! \) Q' P4 l, ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 f6 X) v) i, v  Z7 D1 l. [│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ b* g6 R; m9 ~6 [7 O├──┼─────┼─┼──┼──┼───┼───────────────┤6 k. j8 j+ }$ c1 S% K/ g% v$ M& l
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 E9 e; j8 ^# U
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
$ J: R6 [* ]5 G' b* ?6 j│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ b  [" M+ ^4 S6 c4 D% w│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) v" J2 w) g, C# B
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ `- A4 H) }4 k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │- R; d5 b) V, t- W) e
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │) c4 E0 L* v7 g5 V
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; `5 G# z/ s8 T! `│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
+ n, j& J6 X; W. Z1 ~2 L$ _/ {│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 \9 q8 b5 X0 f, p; D  D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# G" ^0 V, t. a* S: u: j+ H7 H" X$ t
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
" R/ }/ x! b. W1 a│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 B( Q. o& Q7 u0 F" ?5 B
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │4 J( k7 X% F/ P0 D7 H$ {, y
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │6 s4 h$ G& f: a. g4 ]7 ~, i
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 ^0 W1 D2 i$ I+ j) V
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │+ X7 ^: I6 E, N) M% X5 A0 f
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 W7 t9 Y3 o0 {* g5 Y0 Y3 t
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: w/ F, t+ k1 _. x( x1 C5 ^
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ c! ?5 |4 w  W# X, a3 l│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  y, f  e- Y6 A1 [" w3 h$ g# u
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
" t. A# R  l2 v6 D8 y) l, b; P│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │: G" p+ }7 l5 w
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 e1 b* B0 J  L4 j/ l8 A; v; B
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
3 l6 d4 e  F; e" o│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ R; @. |, W" ~$ c$ N; N" t
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
4 x* W. v  l; v2 K0 S│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 J: p( |- ]( A) [( Z
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! o9 ]; s- j) X& `6 \, M5 E% G5 S0 x│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
6 I6 m  h( |5 Z, J│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 p' n6 _  h% q+ c' d1 C│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" U7 c" m+ E  [% y) E5 k6 c, ?│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 w6 n7 g: F$ T1 y4 N2 @4 d
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 u# l; }& ?  u- D; i6 m
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 d7 N+ ~5 X& e. j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
! o* \3 P: m% f8 q$ P' }5 t│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ L: I: F5 m5 E2 T& j│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
9 L3 n3 C- s# x1 u) ]│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( }4 j7 D, F6 h) F9 ?│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 B; o1 s9 P9 ~. x' e
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 V7 _+ F5 M! \4 j  V8 x1 J2 t/ U6 U
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
# D" D4 N- ?+ ?& ~% ^│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ L6 i5 j  z2 n& c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ G0 C0 {6 |, z9 L
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! o5 v7 [6 j# P: m
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
( ]: X+ z# Z. q1 r" a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 d% P4 q2 n3 h3 A9 q; [│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │  V6 n4 A, d7 }. u4 [( V
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 C0 \9 k! I* Q' S2 s
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; C6 p' S2 p  g( f% w3 ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
! |- V$ g! }( z! V7 ^; k│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │+ F. t( X8 M4 R8 j/ Z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* h: k4 V  V+ k) O5 a$ K+ E0 I
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 J+ o9 u! I( E/ u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │, _- c+ N' [: R! r+ h$ ?
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  o+ o3 }+ m8 r8 D9 h) _, [$ u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  m0 ]# D% l' C
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 ]  K$ F/ ]9 E: v$ R│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
* i) a8 T, w. s8 s8 N/ b( B, y$ ~│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
& K, T4 C( Z7 f  E8 \/ H│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; X7 ]* @% F( }- x' J│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 Z3 ]) ?% S$ c4 [# e$ Z/ A
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* @+ w* t: `3 o% J# ?
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │+ a& I+ Y7 P9 r" k) S; J
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% d6 Y1 N1 G# C4 \. U- t  L│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
& T7 N/ e9 \+ `5 I4 e) D( f% h│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
  J! o! c# O9 L, e' E│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
! I1 M2 M4 M3 D5 e5 S$ v% I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* \1 O. z8 _" E# \0 J- g; E  F: I) q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 j1 S$ d& Y; T6 {( f
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( Q" C- a1 _; e! b│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; a2 T. I7 U5 Z6 y1 p( r  s
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │7 E: G$ O; o5 c6 i+ R/ [- k
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │3 X4 U$ z! m  q) }1 P8 }/ T( g# ?1 Z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │4 R& K' p5 M  W7 X6 M1 E8 d: q. {8 ?
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
3 n% ~/ T( o1 v│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ L5 _5 F4 W' \0 z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │: a% T; x! ]9 o8 B, p
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! y2 N* x' l9 d4 b
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( N: _9 S9 v8 Q; P- T1 Q* B% I0 b
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │. n! E( s( D# V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │1 V5 _4 w# R& o  c6 R
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │( Y; m' G. V" y5 R3 j+ w4 q
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
+ F7 H0 k' L& E│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' a  Y: z: P/ y( H0 T% ^/ C
└──┴─────┴─┴──┴──┴───┴───────────────┘7 Y" I+ m) @3 k) C. A
, _- T  K" I' [% j6 _+ o# W

8 G" v, A4 o' w; r( aGigaChip (蓝版)
" z; o; v3 L" |- S# Y) ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
: |1 |$ B- f! w  A% g. Z0 @" {│编号│名称   │MB│攻击│属性│稀有度│说明             │
( e! W4 N2 ~3 c├──┼─────┼─┼──┼──┼───┼───────────────┤6 F* w& z& B7 t' s* d
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 d; |/ \5 b& [
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 Y0 B" L5 A9 i- c
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' p( V: h8 v& o( e1 u. H' D' I│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# @6 D* K! u; {) I- {$ l0 q. d
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* H# B# m9 T. z: f# U' Q│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# x7 V& m# N: }" P' X0 x
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 Y; O+ u# p4 z! m/ }│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │# K; U- C# s* \, T' o. j) R5 m
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# b  a% ?: q' o3 n! M2 _" t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 P, x9 A% n7 P! M3 @: t
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 r0 G6 a$ k- W' L( \8 n
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" O# }9 t- v& w2 Z/ n7 ~
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 h) L1 O& l1 \8 p7 p
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" V9 K4 T9 ]! D5 j4 a! V- N. \
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
2 z3 [+ E" L& M& h" M) m│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
8 e- A) Q0 o% B& i' @! G│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 u" k) K6 ^3 g: c0 S
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" x3 P4 u; u5 p, A
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │* ^( P5 O, ]; m+ g* Z6 k& O
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  ^0 V, ?; N7 K% r# @
└──┴─────┴─┴──┴──┴───┴───────────────┘
% S. X7 ]* T9 \2 E- G) e' q' C+ D4 A% A  l: r" y1 Y  R
GigaChip (白版)(只列出与蓝版不一样的Chips)
$ H4 G0 O, o6 m2 J┌──┬─────┬─┬──┬──┬───┬───────────────┐" _3 @7 e# K4 K& ?& ^  L5 G
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 g' Y7 q/ N2 _% Q- d├──┼─────┼─┼──┼──┼───┼───────────────┤# c+ {$ o) D6 q6 c
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 J/ d/ b; p9 A+ F7 g
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* Q' ^9 q* x) ]9 W│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 T; u. y0 L, M* W: S4 b4 A% ~│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, r7 k( q: a7 x) }
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( R: c1 M. j  D/ X
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 X; p  u* U3 w* o
- r# I2 k  |& h0 Q& D1 I3 }001002003004005006
" f4 i2 X  L# C6 @+ p007008009010011012
' Y/ u, M; G: J" ^6 C013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 \( F2 R/ y+ [/ D4 G6 K

9 M) |' X( H" h$ {& R019020021022023024
. n/ d9 w+ v* `6 U2 c6 ?025026027028029030
; `1 \8 \5 u1 h1 z0310320330340350366 X4 Q+ t9 a7 Z
& y3 R( t/ V9 }- H9 K
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" S- z8 V+ h( f3 t! r% e
9 S8 @* E  W0 d' b" M! V! A6 p037038039040041042$ ~; ~! T2 v+ b+ J! a8 O; u9 O% f
043044045046047048
* L$ a3 U/ V. {4 w4 t: ~/ v049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! l8 I; b- B: f# H3 y6 W6 q( H$ q7 N* w* [0 y. s
055056057058059060- n# j  J2 \7 \5 q
061062063064065066
0 A2 l7 \. i4 v/ o- S7 Y$ i067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Y" M9 R3 M8 v) ]% [

# p* Y3 O& v- L. g( b073074075076077078
8 ~( R! t9 k7 U9 e4 {  w; U079080081082083084
8 g& Y& Z1 F% A- w# f; B" v085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ z4 A: f' n. ^

9 a6 b. _/ `9 M) K; u091092093094095096$ j( I$ L# ~/ o+ D" T
097098099100101102, p: S/ B/ X# a5 v" V
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 g% z* @7 J" y
( m# Y& U* k- N1 P8 g8 Y
109110111112113114  }' D* X3 X7 I/ O" ], a! E5 c
115116117118119120
$ v& l/ g9 j! C. V- r: u/ v121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ j/ q8 F4 U- z7 O( b" O( c, j4 A$ Y% Q3 M
127128129130131132+ U& F5 k1 y  o5 t4 l3 o1 e
1331341351361371389 c  ?. i' _2 ?8 ^! b4 w
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 m1 v- H3 ^8 a4 R. m6 l! ]6 t
- D: N- J! [2 H0 l% p- k2 O
145146147148149150
: e( ^  S# _- ^1 j7 {151152153154155156
& V7 Q" P% l. f$ x; x+ P9 F157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) [! A' b0 C% U8 x; b0 M# p/ {' D: j8 V8 X% E/ C- Y5 P
163164165166167168  g+ r+ f, u" A( P4 _
169170171172173174
/ y1 A6 J6 W! G5 a% {. ?1 H175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  u3 E) s4 C0 j( P

( |& k4 `, B3 h& o# {1811821831841851869 r% F, l1 x8 M$ s. o! g
1871881891901911924 w4 w( u/ l: t! Z1 g; m! z
193194195196197198
0 ~% O0 C. \7 R( ~199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& `4 x. C. R' y

6 V: ?; w) [$ N# K5 M001002003004005006
4 B0 D( d( l" @. |( ?0070080090100110125 W; f1 m- U8 m' D' g! p
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' T7 D, Y+ J) p5 Y
; @, d. I# l+ }0 Y0190200210220230240 F; |) l. S, v* P" o
025026027028029030
% F2 _# B% ~% }& W. `0 |: L031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" C0 i  c+ u5 l& D3 i+ h$ ]
5 J3 l# `% t, S: Z. g037038039040041042
3 |3 w6 k% u1 {. [* p8 f043044045046047048
- y& K$ W+ v+ W0 q0 \# r049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ _& m. Q" d$ t( n& x7 z5 C1 d' F# W
0 O, ?" u+ W  u# {
0550560570580590604 }) n- I1 r& E: G& D
061062063064065066
$ r4 T( {, S9 m; a1 \' Y2 _067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' W& `4 W6 R& U1 E

$ C0 V) ^. p% C7 Z" I' A$ ?& _073074075076077078+ i& K* A3 F( r# o' U6 o* E
079080081082083084
* Z$ w$ k* E  X9 G  O085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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