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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 `+ p5 R6 Y2 c* j( w
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 c1 l8 G2 r4 X
■● ■  NintendoWorld    站友xliz原创
" m3 N* Y" d2 n6 E/ x■ ●■    http://www.NewWise.com
5 a. y- _$ I/ d/ S- q( H9 E■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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4 n9 N+ C( t7 W
1 |9 B3 F" k: e2 V           洛克人 EXE 3 Blue 卡片组合
! r* H& k  c/ j1 J. y& j3 V. R' ^; a( T
& D3 V% z9 a: J# h9 m% K2 f7 A5 A
6 M( h" {! |- X英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! b& Q7 F& K3 |* L$ C1 s0 x
大家要看日文版的P.A.或详细攻略,点击这里吧!
! [( f# a0 a( J4 `1 W( j, V, S0 r
====================
1 q/ X5 J. s$ t% U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' A) v8 y/ ~% Z' X- x
- `% A, \7 l# T' t# n  I2 A
以下内容格式如下:6 X. o3 t( d% D% U2 y/ ^5 C& p
! F7 A3 s) o& }
编号    名称
+ f! Z' [; k' |" |3 F6 A说明) Z3 S, _$ {0 ~. ]" j
组合方法3 R& D: E3 f4 f) w  @# x
---------------------------------
% f, ~4 D/ _* j01    Z-Connon 1
/ Q( V2 I6 l# i% f7 X. [$ ~Unlimited Cannon for 5 sec2 Z7 h) }/ @8 m7 _
Cannon A+B+C1 O2 Q$ V" ~" H4 Y+ a2 ~  e
Cannon B+C+D& Z4 ]) Y! f* `9 \5 s
Cannon C+D+E
/ Z) b4 o; l5 {; D. J
% j! S7 x' d# A$ @: Y7 S02    Z-Connon 2
) F- i' ?# ^2 B3 ~2 T* {Unlimited HiCannon for 5 sec
  d; `; v5 R8 e6 YHiCannon H+I+J/ a+ K: S/ s" D) D4 z) P  o
HiCannon I+J+K5 [4 S7 t' H! l3 o3 M2 R
HiCannon J+K+L
5 @* R: O  F1 b1 C0 g/ M$ T) ?, o, g: z% }8 ^2 X* X- F
03    Z-Connon 3
# Z4 K* E. f# i8 yUnlimited MegaCannon for 5 sec" O0 G8 Q5 r( |5 {. ?1 d6 b
M-Cannon O+P+Q& Q' V4 E: f) J: x, ~4 ]  _
M-Cannon P+Q+R
1 I0 z& L, ^5 q  n8 `; \! uM-Cannon Q+R+S
' h4 V) m! a! G" H: Y8 \/ F; E" W0 i* u- I2 S1 F7 N  H/ L
04    Z-Punch8 T8 X9 h. d0 t
Unlimited GutPunch for 5 sec8 r" i7 M, ?( m& C  j
GutPunch B+C+D
; x/ n+ ]& I# aGutPunch C+D+E, U. a$ f4 A0 [( a" E
GutPunch D+E+F
' g* ^- y' E% M( K
! e) e5 U( }* _0 M# K05    Z-Strght$ E4 @& j- y9 h6 r. \$ Q# O
Unlimited GutStrgt for 5 sec: U# B- d8 d5 s9 o+ _# ~
GutStrgt O+P+Q
8 K# g0 r9 G# [GutStrgt P+Q+R! W* k; `: T9 X* `( B* A! W
GutStrgt Q+R+S
' I; u6 w+ \7 o
; A; D4 Z3 B9 t$ Z# w06    Z-Impact
$ i$ x1 C% U' ~& n) \Unlimited GutImpct for 5 sec% q) u1 u2 q3 V; U' A1 ~
GutImpact G+H+I$ d0 A/ T& x9 H: [4 H0 O# E
GutImpact H+I+J
; f& E8 y" ]2 f! }- JGutImpact J+K+L
" ], {% M) j) t# r; L. p( b
1 s5 F) |2 W6 _' C07    Z-Varibl
; s8 |* I/ D  [" L& n: bUnlimited VarSword for 5 sec" [0 N: T# n" S9 e; Y7 [
VarSwrd B+C+D7 c* p' b6 o: w- c1 f
VarSwrd C+D+E
* F$ D+ r' A  ?+ CVarSwrd D+E+F
, V# u/ F+ |+ Z% Z8 D; i9 P( F/ K7 \  S( C3 e
08    Z-Yoyo 1) x* ?0 t" E8 C( }
Unlimited Yo-Yo for 5 sec/ e9 k+ _: c6 Q5 H; q: ]
Yo-Yo1 C+D+E. y7 C5 ?4 [7 W) }+ o; A
Yo-Yo1 D+E+F( q" O, N4 ]- @, U0 C2 @$ i
Yo-Yo1 E+F+G6 Y. j- _6 E9 Z6 P8 X& u+ y/ B

3 a; W4 g1 J1 L/ M4 [5 l1 Z7 r09    Z-Yoyo 2
% I& a$ d' Z0 Y2 k) j% OUnlimited Yo-Yo2 for 5 sec
7 h/ w1 z( f6 ~7 NYo-Yo2 H+I+J" x4 f, {$ ?5 O6 p  ~
Yo-Yo2 I+J+K
9 y( {4 C' r, j+ i0 ~9 ~. \6 B  vYo-Yo2 J+K+L
  R6 K6 r  s+ z$ y: s& ?  `% ^# F: {0 z
10    Z-Yoyo 3: k( t5 c3 m6 W- I
Unlimited Yo-Yo3 for 5 sec
3 i' u+ e% h) ^# x/ SYo-Yo3 M+N+O
" W' c2 c  _$ t" Y1 D# X8 k2 hYo-Yo3 N+O+P
$ I; \) q, _$ A& j, C9 GYo-Yo3 O+P+Q( L7 I' d" P9 ^% G2 Y

2 k1 \0 S8 c) F9 c- P/ {( ^11    Z-Step 1
; z2 A: O7 y% U3 f. P! w1 H( DUnlimited StepSwrd for 5 sec/ j* q* O: {7 k. F9 J; X
StepSwrd L+M+N
! R7 T; I8 B( A7 v. {1 UStepSwrd M+N+O
& O7 z5 e4 f9 f: F6 b) XStepSwrd N+O+P3 J) m+ J9 H: W3 z

1 z3 N1 L7 u3 w3 f, w12    Z-Step 2, l2 [# f! i6 {1 K- Q
Unlimited StepCros for 5 sec; [) b& O2 }2 m% h2 O( D1 F
StepCros P+Q+R
) i: a5 A; d2 \* T" p1 ~StepCros Q+R+S
6 q- _& j# U' s  ^& f# E4 OStepCros R+S+T
1 |7 \5 }9 W2 I# a. W& y3 G+ N# v% o# a% R3 m
13    BubSprd# a+ d: `9 t& `8 D! b
Attks w/ spreading bubbles!: p) c. q, M) B# m
Bubbler  C+D+E
* a: R$ @1 N- n/ p* }5 IBub-V    D+E+F
8 C0 k7 s  {- u9 F& N; xBublSide E+F+G
2 B5 n+ l* T6 y! uBubbler E + Bub-V E + BublSide E( U7 f" A% }  L/ {

0 [/ R+ ]# W8 \# a1 W14    HeatSprd. a. h6 \" [3 P; A* A# I
Attks w/ spreading fireball!& V3 J5 c! v' ^. O1 J  W
HeatShot H+I+J9 N6 l/ ^  J1 g: R! c  p
Heat-V   I+J+K
& Y% E/ L  s( L6 h& IHeatSide J+K+L8 |% ?" T' b" E3 o
HeatShot J + Heat-V J + HeatSide J- T2 S" K+ `% K' V* ^/ |! [' H3 g+ H

6 F9 c& W" }+ W7 `6 T; K  [15    H-Burst
: g+ p) G6 j  H5 ACreates a giant explosion9 ?9 o) e* _% x* O- r8 \) H+ L
Spreader M+N+O
( B6 G( U/ D- m7 S; g5 l* h% FSpreader N+O+P& V; P% F: c% R1 m4 ~' B0 Y
Spreader O+P+Q8 J* h& z$ G; H+ S
( [3 n) R9 L4 ~7 [/ S" @% j
16    LifeSwrd
" u- f/ L, w1 F3 ZSwings a huge 2×3 sword!
/ l; ~( r( }. X$ A1 c% W) qSword E + WideSwrd E + LongSwrd E/ P3 D9 D0 Z4 {' q
Sword L + WideSwrd L + LongSwrd L
8 K. g% g6 l. a+ m$ i+ ]4 USword Y + WideSwrd Y + LongSwrd Y+ W  a& ]! p0 b9 @
- Q0 P+ |2 W& S, S; O' r
17    ElemSwrd
) O( R: y' `5 ]3 g3 O8 C4 c; LWide swrd contains 4 elemnts+ ~7 m* B+ Z$ p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& W- `" T% D8 k5 C5 _) aFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- e9 l6 g6 a: [+ f# H' V
! C6 ^% b  m$ Y  X5 ]2 `
18    EvilCut; o+ [6 |) l9 A
Step up 2 & make 4 atacks! ~- f; r5 H: A7 @# T5 [/ a
StepSwrd P + HeroSwrd P + StepCros P
. U3 N. ~  E! Z1 W% U9 |2 o( G, B2 q* j! b  P& Q8 x; ~
19    HyperRat
: R$ `  ?; x) y% E; k. CA giant Ratton charges!0 L* o' g3 n/ |& I# p# [0 L
Ratton1 A + Ratton2 A + Ratton3 A. g) K( x. n7 V; J
Ratton1 C + Ratton2 C + Ratton3 C
" T! c' S0 \/ y1 Y( E  PRatton1 F + Ratton2 F + Ratton3 F" {4 `; }; {; m; @, r( D! d

  _6 F' a% m+ T' m6 W20    TimeBom +
: z' M7 Z& N' sSets Time Bomb in enmy area
9 e. {2 ~8 C2 s$ r8 f& O: lTimeBomb J+K+L9 Q4 x6 [! ~" C7 @; }  A
TimeBomb K+L+M
9 ^" t# l* h+ ~: @1 hTimeBomb L+M+N
$ K& j& ~1 s  j2 ?
4 I' n2 M8 H) v5 g. j" S, e21    GelRain" @1 l0 P+ w5 u7 v, \0 ?& g
Gel steals squares
& O. B6 W6 H( {: ?0 J  OMetaGel1 B+C+D
) x( ^# X, ^" n4 N7 w( E" QMetaGel2 E+F+G* b& C. w% o8 ?/ u$ W  Q* N
MetaGel3 S+T+U) S+ J) ]- Q4 S1 f. e" T2 O$ E

# x$ h: c/ q" O& o, Q( G22    EverCrse* V7 A; r) g) D; k# c4 U
Shield chases enemies* O) Y8 t$ r- J" O" }1 f: w
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ D1 w$ {: q. g. j9 f* eCrsShld1 L + CrsShld2 L + CrsShld3 L7 O; ~% P# H/ J9 W$ D9 J

% B* T1 w. M3 d# y) o  ]23    MomQuake
( E$ W0 e$ }! S+ t  n7 J$ ^/ [9 J, r0 cAwakens Mother Earth!
$ j1 i, L0 H  |1 T/ o( R/ yRockCube * + RockCube * + GodStone S4 y/ [3 M2 ?9 m+ X: I* S$ N

) [: j- [) O2 @0 D3 L* }* Q/ }24    PoisPhar/ k0 F: |' C% W) ~" N! T0 M- J6 w
Pharaoh generates poison7 S8 G$ D% S" Q6 r+ m
PoisMask A + PoisFace A + Anubis A( F' W/ N, g8 j' R
/ a+ {: t% `! o1 m& E# Z
25    BodyGrd/ V: `: {- S# z7 g: w, {6 ]8 V& v
Bodyguard takes out enemies
$ u9 I! Z- \1 D  U' x9 RAntiDmg M + AntiNavi M + Muramasa M
' \3 P/ J" F0 G. p5 y7 \# m& s- ^: v; F6 e: i7 B/ e
26    500Barr
1 Q" a$ Y+ N. o) k) yBarrier absorbs 500HP dmg
! L9 u7 t/ \9 L* kBarrier E + Barr100 E + Barr200 E1 ^. ]1 U2 W! J
Barrier R + Barr100 R + Barr200 R
$ Y! }9 k/ o9 A# m, ?7 B9 [. Y# j4 c3 {* u/ ]' \8 e. C& T
27    BigHeart: A  c8 O. U/ e9 z3 h7 ^
Attacks, then heals HP!
; w+ ~) T0 f! E" C: C0 {HolyPanl R + Recov300 R + Roll R  o  c! R+ U* d! B) F
HolyPanl R + Recov300 R + RollV2 R
1 k$ J9 }" T8 D! Z, p9 HHolyPanl R + Recov300 R + RollV3 R
$ v1 B9 a  N6 C# W/ ?, g# n: r5 y% N" X0 |& Y8 ?+ w4 d' X
28    GtsShoot" v8 R  l" [% B( n4 h" X3 F2 G" W
GutsMan throws MegaMan!
/ B( T- v( m7 P. LGuard * + DashAtk G + GutsMan G
: Y5 n) Q2 Y% I8 g4 MGuard * + DashAtk G + GutsMan2 G# m- M4 H. F8 P( G
Guard * + DashAtk G + GutsMan3 G8 Q9 w; J' N+ a. K! j3 n6 a; K
Guard * + DashAtk G + GutsMan4 G
  ?) ^, j) f0 F3 [4 _, f5 O5 t$ l9 R% V. Y& ^! }! L
29    DeuxHero
! _. r, u, t+ ?  c7 ZMegaMan & ProtoMan team up!$ X' a& |7 N  a+ e8 O
CustSwrd B + VarSwrd B + ProtoMan B4 ^) c4 w, a0 y: I6 U+ |* Z
CustSwrd B + VarSwrd B + ProtoMn2 B" N' b1 d: F" E7 y
CustSwrd B + VarSwrd B + ProtoMn3 B
- s3 P# l3 }- ICustSwrd B + VarSwrd B + ProtoMn4 B1 K8 m1 H. M# m6 c% {
" T! ]- b1 \+ g
30    2xHero
2 i( g6 X9 o6 X) l+ a3 z( uMegaMan & ProtoMan Dual atk$ @, y8 `3 S3 [6 }9 i( i3 p4 O  H" H
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% D7 \3 |' B6 g* q# {$ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 X" l& N  P+ I$ aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B, o- G5 K+ \6 q& `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 w6 m2 x- o% m" }4 e

6 v7 f* F1 \& R# N& z" R- E" x. |31    PrixPowr- |, ^; C+ y/ n+ P; P9 d% }$ I$ P. l
3 Navis attack at once!3 S4 D* h! ~" V% c" y, l
Team1 * + Team2 * + KingMan5 K% k* f. s! i; A
Team1 * + Team2 * + MistMan5 M
: W1 ^8 R  r5 [& GTeam1 * + Team2 * + BowlMan5 B
+ F. N1 ~: r2 H; x, G, q* L5 L  c( R: J8 N
32    MstrStyl# f5 {  t  C, M) q2 A& Y( O. c
MegaMan unleashes his power
; W$ F7 {# U2 N8 U0 xSalamndr * + Fountain * + Bolt * + GaiaBlad *& b1 S8 ~& @3 |1 A5 Y& Z/ c
, B; k4 w) f7 N
StdrdChip (Part 1)) N7 w  J! [: c$ S) x5 o# J, S
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ l4 y4 [9 l2 T# [; F│编号│名称  │MB│攻击│属性│稀有度│说明             │, ?  P7 ]( P3 U& z
├──┼────┼─┼──┼──┼───┼───────────────┤+ ~, L$ A  U- x) N* ^
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 p3 B' i: y0 ^, a( h│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │) t; z% f/ Q% C4 k" \5 P8 Z$ A/ l+ L
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: P; h& |6 l. Y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 n5 s8 [: }* i4 b$ ?
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │- t* Y0 I( n& l: D1 o0 ?
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │5 q3 a/ h7 h: U) B) Z$ y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' z2 M$ y$ b) s, g0 R
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 g- p/ Y* \/ F% e7 q4 r  `
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │1 Z" D% j) v0 w+ X& L( x
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' s0 e) ~  X9 \9 L' N: N│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 G8 _. `4 t' r2 T: c
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# ?" P! M  r, L/ T% G│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 U" D: g" E! \│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) h( K# g" Q2 B1 y+ E│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 H' n( K2 F- B" @& ~: k│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* s) f' `# C. @6 P' U1 L
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& h$ B) x4 l: e& |
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& [8 R& M. V' n; P2 v( u$ V│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# B! T# D! G- d* H7 l$ w, \│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' L8 _' z2 m; G2 r; G+ y( I" a│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │2 F( v5 B7 I  W# R* `9 m
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& ]/ g! y- L6 o4 z; o
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
- Y8 ~0 ^2 J& j│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* B0 g1 ?; O4 K% q│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 H+ z1 f- T7 j- G& F" `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! Y6 N4 X+ s: d$ v│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 Z3 I1 _0 n" s
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& x8 q) c) a3 F8 T1 x9 C4 E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 m0 k8 u" k5 Z+ [5 ^
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  U: C  {" S: `& p; \│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) U$ y4 ~' q( D) A" l  b│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 f% D; N+ X- m( R6 g9 @$ [│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) j1 i4 u7 c/ C4 T& Z; U
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 u. K7 u, n4 x, i* {, C7 [│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" }9 O7 F6 q. G6 q. F, @│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 S7 G; E( |5 _1 H8 N│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) ^0 j4 o4 c" t) Y" s; Y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, P& l4 \7 c) ?0 K1 F3 U) w, a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
3 m; [/ p  L8 W4 L" M9 e│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 x$ t2 z. q) m) C: e' c│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% Y3 H; O* P: V  c
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 `& o/ [5 Q: N# {1 [7 I
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( s- W, {3 T5 _/ g6 L, H2 |│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
, G- f9 V& h2 t8 @. w" }6 l+ a9 L; L│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 D' }! J7 n6 `; u; g# {
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! g7 [; c( v% e: E- R2 N- I│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
& D/ Q# V6 Z8 t4 V) E- b- E│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 H: x* q/ W, \8 h0 j3 R4 G! h
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │1 g; `/ L  R' n5 G3 C, y( a: v
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 Q) n& T% q$ P* T1 P( w6 G
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 X8 a7 L, S; s! n) p│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │7 K, ]' \  J% E2 _$ G6 O3 M5 g
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │0 {" _1 c$ x6 C1 e* R" r) Y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
  E4 F- y, F( X' ~( V" w│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 {- Z" T. H$ H7 f2 q7 C, l
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- h. w1 F: F7 I4 }) w│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( _% s9 l+ ^* F! G9 r; j& h│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 i- a5 T( e6 m( C
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 Y5 q+ P3 M% f) B# R│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( k4 a2 F3 [. F│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* e' k' d0 G4 @7 \1 G' U│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │& t9 L- [) D2 q3 Z* C
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 @5 m9 l% i* S0 z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 V/ C6 k. d' ?* H! {  M9 t# b│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
+ f' X: Q5 B0 M1 O" I# Z- c& ?. Q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# q3 s; H. u  |! J4 K│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │. F3 @; {8 f- E/ ]9 G6 b
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: Y3 f. Q7 v! [! k, _│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │+ p' c) J# @( |7 J2 Y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! P6 y; Q- S& d! S" ?; ?$ ~
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& X  c0 p4 V2 k) ]  J* f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 x4 n; O. J8 E& Y4 `( |0 T4 c$ [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( E5 p7 ^7 A1 R6 [
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
5 y* w6 b) L3 {6 Q+ A+ v  z4 R│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 U1 M8 v  }! i' V: n: v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; h: a; c; e  Z8 ]4 f8 L3 O4 n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │+ K2 _/ g5 H: O$ A% D
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ t! M8 X) M0 B" D0 L6 R& w. y$ o
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- i# d( W4 ]" a5 i
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% i3 `% G1 ^. A9 e9 b│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │0 s' }$ M; n# e2 i, ~
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
' l# V3 D1 Z" g* B4 M  n│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; v7 [% f  D  I" V, U│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% J3 D7 C0 o/ O1 I) `/ m
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │8 w: g$ S7 J5 Z' ~& r
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │9 X$ c0 s+ \! I& o0 l' S
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) [" ^+ N7 W7 F( c3 Q# Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │  |: u% c1 t1 m0 \
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
5 ], x9 P) }2 I. y3 t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
( I; D$ ^) E: U) [0 l# g│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( d: ^6 `/ Z, x: w
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │8 q7 B2 o: {( V0 {% E8 J* T# H9 i1 \
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* [3 j, [7 I  _
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 V+ e4 ~  v' C0 ^: R* A
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. m5 J9 P0 B- e+ ?; J5 Q' Y
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │, i7 e5 {: c7 ~1 |) q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
9 E% t' k: `* T& Y; \+ @│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: A7 n, D% c/ }2 d│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' I0 d5 `" e. G& S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) E: ?( {+ L# q# q4 d3 ?3 i  S
└──┴────┴─┴──┴──┴───┴───────────────┘8 [  {; E3 a) B  ^$ d$ X; |

% j, l1 H# x2 h7 W, g9 v1 C6 e/ `StdrdChip (Part 2)1 N+ |4 q1 o" `8 K, t
┌──┬────┬─┬──┬──┬───┬───────────────┐" l/ j9 |+ G) ?5 {3 X2 ?) ~
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) f5 R: Q1 e* O# q  x+ B├──┼────┼─┼──┼──┼───┼───────────────┤0 R4 [7 x# V$ M4 Q8 X  Q4 Z1 ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! `# y+ \3 S% a9 X& a. X, _│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 x& J/ t+ Z' I8 [4 f( X
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 G2 U! U( @6 q$ b& h* m4 B│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% c. ?* {1 ?  B( i6 @' h: a( |│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 `' ]4 ^4 B4 p- h* R9 ]  `- Z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 |- g+ \8 j, e0 F' G8 `7 C) ?
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │9 B) I' M$ x, e3 z
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │7 u% q* L0 l2 o) ]! [
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
  [3 p* ~% z' s3 [│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: V6 X0 @: J" o. m# l4 {* G& u  l% ?│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │* r5 h) L  u/ ~6 b/ s* u
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 a6 h& `4 i3 U9 @3 c& F
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; a  U$ ]/ w8 e  n$ |│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' d) r* U4 ~( r& a* n+ b
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │: s- ~2 ^# t* `: p. q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │/ p6 {& L+ m- p7 o
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 X! m* h. ?4 a! c6 z8 h& @│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# |5 o# _  |$ T│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  G" x8 h  X& k, Q2 [5 p
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 R; u- R5 T2 [5 C4 k│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
6 L, b( a" Y+ E) s│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& I+ @+ g+ k) Q0 H3 \│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │# R. W( |  Q* e# W+ y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# S3 V9 w/ K4 P9 P7 |│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 l& t# Y0 ^/ ^6 m! ?" f4 K2 J' \: u8 ?│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ i2 `$ k2 d: T
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
# T* o9 _5 \( {/ {* B% A│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; x1 f. B( R# \/ F9 q
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 x0 M+ Z# _7 o! V$ x# v5 J3 B│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │' ^; q% E3 L, T0 x6 M
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
4 Q8 `8 m8 k. I' C5 L6 z│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
5 f0 T8 P7 h# F: ]% d' x& N, n8 J│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
# E) Q4 Y& K% D+ x$ N! h! {6 W│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 @: `( K5 ?5 t% B9 |# Q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ y2 m  V5 H7 f2 p0 o! }│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  W8 Q" K0 o% ]1 j│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
7 ]* y$ U. w1 p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 F3 N/ A: ?: c; R1 {0 I5 w│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% z  O& V' h" I' |" d
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 e& K1 ~8 B- T1 y* X5 a
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
4 d% p$ ]; o% h! K: x│141 │Prism  │60│  │  │***  │Prism fires randomly     │
+ M' U; d% @/ [│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% M0 E/ Q( p0 z) L2 ^( s7 S│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │) S) B8 ]- d7 W6 p
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 r) Y6 Q" `; v! E│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
! q( u% u5 n: V& F* y$ V2 M8 C│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 z4 d- h: B; J% v" \' _│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │: \& ]1 Q5 D2 e4 U* V& Y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │& U* Y. G' H; }0 \2 E
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  W( L% u# ]; G" v; q: r│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# M( H; M$ X# s│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 Z/ L  g' Y* D$ \) ]& f* K: L& a4 U│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* \+ B) m4 ^) z* B4 m* Y3 R! k5 v9 R│153 │Recov200│65│  │  │**** │Recovers 200HP        │( O# R* g  b, C* U1 G9 S  w8 \" J
│154 │Recov300│80│  │  │**** │Recovers 300HP        │! U/ U4 T8 }6 u+ I, t3 Q1 l
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! k# V6 q# _' t9 g1 M/ E│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' Z: e4 i5 e6 E" J9 D
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
% y8 U  }( n7 x2 D│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │6 P; ?1 O( f6 i9 v) _- }% e4 B
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
2 A4 G- k3 K% T5 [3 P2 w' c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ g6 {- J6 f/ }3 H│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) w. J2 _( a# d6 a& t: g- X
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 a! c# N! d* _7 o4 P" U│163 │Invis  │11│  │  │***  │Invisible for a while     │* A! l4 h3 U" t( x+ |( e8 @
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 A7 h0 o% r% P  h- Q8 O8 Y0 F│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& W# _# [7 D& Z, I* N
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! Z/ I! A5 W. ]* G4 ?$ y9 P1 k2 l5 S
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" b9 T  O# h# [/ n" H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
& f9 Q/ I& S, E2 h' u│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& R/ r4 x! I8 }0 W4 p1 G: h2 J│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ l/ e& b! i4 O  s' N+ b' A│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │% Y7 V6 [' ^/ g- |
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │; P' y5 t: b3 ~" ]5 j- t1 O/ ?
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
5 D4 z* }! u/ w8 M0 }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 i& p  V" X; W2 x2 W- Y+ h│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
, S' U' h1 s5 K5 _4 F' G9 ~│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
' g( ]- `1 Z+ f5 _│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │. b3 q; \0 w9 E3 B4 T5 _
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 `$ E- k; V' |. i$ c. Y4 t1 ^; u1 w
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 x5 ~- r  ~( f1 e& ~& }& @( j
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# z9 h$ |% ]9 z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" h6 t" |, t! ]' D
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: u, b, q0 Y9 O│183 │Hole  │55│  │  │**** │Open hole to dark world    │  T: }, l4 g: D+ O. f6 R
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* r! ]/ D0 \: \6 }│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │( T$ o$ ~( R( z" D& a
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; q  c* x/ [0 Q4 E6 }. _│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ L. V" z1 c( p( K/ g│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- _* H! E/ g& y( |$ C# e
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' G0 f) k" ~6 h8 t
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 S0 O5 m/ y& J6 k3 f│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  B! l: J+ u8 J: `│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& w, G- _1 ]8 ]7 q" W% f& C
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 O6 G. ^) r6 r, e5 S  c│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 r  e: C/ s- g$ k/ _; M% Y3 Q│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 L+ j* o+ I+ v% v- g' t3 f│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! G# U$ c9 {" m│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 n, u- O9 m$ Q  @* Y; j. h
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 A/ ~2 Z5 G2 Y0 d│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: V/ Z4 v% r* J  i- x- V9 D3 d
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ \  e7 s$ M6 n* \" C+ X8 ^! E* D) C
└──┴────┴─┴──┴──┴───┴───────────────┘7 @; K2 E2 O* \1 O) x
5 [0 v6 L9 a% F' i8 Z

9 E9 C3 j0 P& x( G1 o' GMega Chip5 Z4 t4 _* O7 _3 {& E
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 o4 v$ z6 n/ M5 p0 Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │( V. a3 ?, G, y" V7 i
├──┼─────┼─┼──┼──┼───┼───────────────┤
: `- T7 _9 S7 T- `- M- H│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
9 ~/ s5 L: W) v% Y* j2 N│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
, f6 h& h" j% B" X, l2 G: E6 g! ]│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
. l# y: o/ f8 L; J│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, G  o" @9 m7 y# r4 ]0 b│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │1 H5 P( ^8 q$ x. x! w
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 C, p- [& R) `│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. d$ k: s  L6 U# N9 _1 t: _
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 M/ p2 x3 b8 i/ v: d5 c│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* J& \7 }, c4 U8 x) G, e9 Q/ P
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
  n$ U: L$ Q+ V2 f: F7 ?+ ^) ]. a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; l1 w7 I4 P+ n0 s% X! Q2 G) L# a0 V│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
6 \0 U) U. g7 ~( ?# h: X. |: ^│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ T& K/ _% _! y9 l# x. P
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! H, C% ^4 }) m* y
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, D* M8 c' f# K% d
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
- ^9 P% `0 S9 j$ ~│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ L% m( |5 s: I1 r
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
% x! s3 P6 m7 t: ]  e+ D- h) L│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 {+ i9 e3 l! i1 s. z3 @9 h+ c8 J│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% ?  v+ `" k! ?  u5 d& {
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
. ^: h1 z/ o# H5 u# \│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 ^' |/ h. |4 B! U1 ^2 g+ s  Q0 N
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ _& N3 q" y- d│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 t. K$ K3 v& ^
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" ]2 V+ c, ~5 [- h! M- L
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 |, @5 h+ a6 L, u* g& n│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
0 r7 q4 X+ H$ |3 k6 ?7 Z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
3 ?* ]. L- c3 y│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ h# K- B- P6 d$ n( p! Q7 l0 J' E4 ?" }│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) i- ^" D% F* z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
5 K8 W$ g9 B0 B" s$ N+ D│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' J& Q/ v3 V0 H8 a) P/ B│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
. }5 c5 L; T, L" w" R3 N. k- ?1 U│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │/ _. ~5 Y4 A' H3 I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; L5 J# t+ }' c5 T* _1 j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │1 y; R# X/ j$ ^  F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 d. |6 P- `- C& N3 D4 I# @│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 g; M# H$ Q- T; R7 Q
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 T& z% B2 R& \: ]$ q2 F│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 l% V& ?$ ]) l4 l! ]0 N: o+ Z
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ y  f0 ^% W- E; }" ?
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │  v# d& C& x9 \2 P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
0 k7 [# Y$ A8 T7 H7 a│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& t. d+ {) j7 C5 n
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ R6 n) x- e) T8 q* M7 v
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. l7 V4 a, ]2 {+ s/ ~│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
. z4 @/ _' R7 ?│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
0 @8 z8 G2 w* W9 f│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
3 ^3 ?. A- S0 _* S/ U. [# x" i│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' o( j. x0 @/ ?
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; r0 r) ~( \6 o$ m
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" h  b7 c& \2 U1 x# b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* \' Q2 X7 V* d! h1 _
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( W- v3 l& Y9 o3 J4 u1 t8 ]+ U2 _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
$ L* [& l6 u. Z7 `" |│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
+ Y  Q1 [4 |7 n7 h4 ~1 `. R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
- u$ x" [* W* W' o3 d( [: z│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │$ d% K; p3 B) m( w
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 L* o& _* _2 d6 E! C# K
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 h' J6 Z/ }1 g3 Q│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' Z; d( q+ x, b! j" E  ~* m: C$ u3 j│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- u" m) h3 ]% C) F' J* K│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 C. w8 b  _0 |" v4 F7 ]: H
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │! F9 W# e7 O  D) C+ G
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  u8 f2 m2 `8 e9 c% M
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
( E  p& T/ W5 C) S6 J8 `& b│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" [# ]2 N- N4 \% w  ~+ M1 ^│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
$ W0 \8 c+ G  |# x9 m│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
/ @+ q: G" ^/ p4 R- ~- M2 S8 n2 b│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 r. Y& m9 ?$ z% e2 s" t# Q. [8 B( \1 @│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
& W$ W3 P' c8 A3 B" c: W7 U# [7 j│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 {0 t! B! y! w
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: x' t7 e7 [) }+ a  i
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- q& f$ Q- j% o6 V" e% n4 s# _5 g: N
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ C; c( Y/ Y1 t; L' s. e: D7 X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 v6 e4 f5 B' X2 o3 o
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │7 Z' Z& i( K- F# U- l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
, u2 Z! c9 g8 h! A. b│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 ^. d. W# h  F+ L3 J4 ^2 @* Z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- I& Z; }5 ?# d
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 b- V" r; n+ `2 _. D: v│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │, y  n6 z/ [! M  I
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
, M; ?4 c* _; n/ ]0 N& [( A│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ i7 _# P% t- w4 T. Z
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ c( y' y3 L5 W& G% `
└──┴─────┴─┴──┴──┴───┴───────────────┘
- m& a1 |0 T% A' j! _" E5 t  X  J, C9 {

$ D. X; B0 r6 C( Q6 ]8 WGigaChip (蓝版)+ H8 V2 x. J- b% s% Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ W8 b+ K) }: I4 L% u
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: M7 \, D6 m, a1 S0 y  D0 l├──┼─────┼─┼──┼──┼───┼───────────────┤
; I) E# H. G) {: Y5 @( w7 L│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% K- B1 l7 R5 s* M- e
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 X, u8 |, J7 c& g
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │; A  ~' U4 T+ W* {6 q2 B
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# L, \, q+ l6 f2 ]2 R0 o│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 c5 @' Z$ n9 s3 }% L. o6 Y  M  r
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 y  @$ J3 S6 x! O" `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ I8 e( w7 [7 {│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 P0 }. k0 n# F+ U! N' J│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' D" A% H7 h7 G- w( X0 v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 y7 n# L. |$ F2 x$ E4 x
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) U% }( c* @- {! }2 c% ?1 d' X│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 u- T$ R4 n, M& h9 c: b$ Z& B│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% }+ v9 y! v3 h0 ?5 B
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- c# q( a' j9 S* ?* f, \
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& F1 [3 Y/ i; ^│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# q4 X3 c; u& C7 h( j│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ A) l' O, u8 V/ y' v
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
+ d6 }- k9 L9 G: M│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 A% T* c5 s; z! B8 @│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 d3 i$ J, e* n& \3 H) L└──┴─────┴─┴──┴──┴───┴───────────────┘4 R2 q/ O. D' ^3 S% J

, Q, i) {, H  M* zGigaChip (白版)(只列出与蓝版不一样的Chips)
- t) k; C: i* Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 B+ B& J4 f( H/ j│编号│名称   │MB│攻击│属性│稀有度│说明             │6 E) V; X) i% u  N) x5 l) C/ f
├──┼─────┼─┼──┼──┼───┼───────────────┤
. [8 ]7 K+ y+ r│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 Z: T* A! k/ f
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │- [" A( h  s  x! k7 Y
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 u# ]  u! ?- p9 j' {
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
4 p6 F$ E1 f0 o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ ?( t. R  O8 w1 Z) D% y5 eMegaman EXE 3 蓝+白 Standard 级别的 Chips:# P5 h5 S7 ~0 X1 Z
, P' S/ g" `: z+ P4 T
001002003004005006  P$ n; o  F8 d' s- G* b
0070080090100110122 N3 o9 X$ _; O& z
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ x. ~0 g6 J# ?2 ^$ Q% S  _. _# {) A  w% f
019020021022023024
5 u* d+ n! i% w0 \5 y+ n025026027028029030; c, P* N' E! I0 _, C$ n% D
031032033034035036
2 b% q. x9 [3 H/ i- `9 F; F/ V  [2 n3 F! r9 a6 l
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ m3 V6 q7 [/ E# A9 v2 i- c" E, w! a" k
037038039040041042
3 q- s" y, K/ ]9 {+ l; l- H! R043044045046047048+ n, H2 _1 v7 R; `
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 q: e% u- T% y% N6 Y+ w+ E! M) t. R

& `! S# @; `0 Q' F" g055056057058059060" l6 u  G# M/ M2 R' f$ E6 m4 S4 m7 T
061062063064065066
* B& w) Z& }3 Y1 H8 D067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# t/ L" c5 J& ?, {2 `

- a( E- H3 ~6 K073074075076077078
# G% b+ L( J* A5 o' \( ^; G079080081082083084# y2 ^4 B# y- z
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ P4 g7 x2 o! L1 o
% v; D' s' T0 y. E
091092093094095096
% Z6 X4 t& F% n097098099100101102
1 \: K( X. Y2 l- D: j5 J103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! ]5 t% p- K; J
: v7 u+ [; V; \: S. [* |7 ^109110111112113114* K$ _1 O4 V4 E# ^
115116117118119120" ]* w# C6 K- K
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 }3 B  e2 w5 b# F: z

4 C. e" r0 ~( P" n+ M+ k+ u5 O127128129130131132, g( {; P" B2 j9 a/ J
133134135136137138* @- V* A" t5 M4 l
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) {4 n; v; K( \1 H" S* }" S" S# K& V
145146147148149150& z8 x+ ~  t- G3 ?" ]
151152153154155156
, H6 `/ ]' n( R6 I; U157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 z1 Z2 o3 @1 ^5 T6 u7 \
3 z7 a$ j# P: f/ y% O. \+ p. S163164165166167168
* `6 Y" a2 W# ~3 w: ?& j7 d3 Q. v7 L; h169170171172173174
6 n* g4 ^2 Z: Q2 u- i175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 E5 Q/ r% A/ H1 R8 V

  p/ w/ P8 D, Z. b; A: P$ u181182183184185186
! @0 i( Y. w- m4 u1871881891901911926 P( b" Q  v' g
1931941951961971981 u& y6 f* k9 @
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) J* d& {' u- W: {$ }& z* F

" Q9 g0 r& R  D3 K! m5 D001002003004005006
- X$ Y6 C% n1 r: D007008009010011012( r: |) \, ]% `1 i9 ^5 S: Q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- D0 |' @$ B" @  _8 ]2 f; F$ b9 t9 }
019020021022023024) V% \  ~: Q0 z9 M
025026027028029030
. p' I1 d. P( R6 w' j3 @031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 Q1 Q& Q+ Y5 k, g6 j, q/ `* G
4 E( u  \- E; m+ ]4 N037038039040041042& D- I+ e7 U3 q( N* x& `
043044045046047048
: g5 c0 s% P7 o049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 e! D2 ]1 c9 c4 Y8 \9 g: }5 I, q/ [0 d8 S: d
055056057058059060
. h! B9 L9 C* S8 Z1 H4 m061062063064065066! L- s! r% X$ @3 q) z: N6 o
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: i/ C. L( D( x
: c1 p% d, O3 Z5 n3 ^2 S  \073074075076077078
, F/ B. k. c* }4 \5 ?2 Y0 d# Q- U079080081082083084
4 R$ V+ P$ v9 \2 W085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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