转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
1 _ E) N! P% U■ ●■ http://www.NewWise.com
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) j# ]+ k0 Q- B9 | 洛克人 EXE 3 Blue 卡片组合1 j! n6 Q: v5 C z* y6 \0 C1 G
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, V& c. H6 r) r, P4 S2 a大家要看日文版的P.A.或详细攻略,点击这里吧!4 c! s% t) b& |$ g, D
====================2 j* x& ]# \. Y. n% Y+ W
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:5 W; G9 G5 z) ^, h: j4 L* Q0 P+ L
+ W6 R3 x) k' _0 t1 y7 s编号 名称
% d* _3 N. h6 c& M* {. L说明
4 K: y1 n' C M, J+ F" D组合方法
' `& |5 Q* z* z* v; K---------------------------------$ r4 @& \. B/ p1 Q+ f6 b. X, ]+ J8 z
01 Z-Connon 1( V, B. ~. Z# U/ n% A/ _
Unlimited Cannon for 5 sec0 `9 c4 e0 o6 |4 G* v5 ~( W
Cannon A+B+C
, L2 X( G+ r2 ]Cannon B+C+D
9 K& h8 O" X+ \- {# {+ cCannon C+D+E
% w! U) Q2 D, x6 z- p9 h
& ]: v1 U7 e9 B q2 G02 Z-Connon 2* t6 S/ [4 u. Z) o& J
Unlimited HiCannon for 5 sec. o* a8 v- B, {- t2 z5 r
HiCannon H+I+J
2 l6 C& B b/ q, y& @: RHiCannon I+J+K) h8 B# [: ?+ [9 i" E% ^
HiCannon J+K+L$ n9 e( g$ ]! L2 s3 q
6 E! o: |$ A& A. N7 w2 c
03 Z-Connon 3
( Y, o1 r0 V$ y; r; A0 QUnlimited MegaCannon for 5 sec6 A( } W6 \. d3 l. ~
M-Cannon O+P+Q; R1 {' a( x6 j
M-Cannon P+Q+R4 P0 c+ Z6 K5 X8 S% r: h. h
M-Cannon Q+R+S
2 z- U+ R8 h/ P: j: G/ A3 `0 |) H! H+ c, `7 [# J$ [
04 Z-Punch0 B4 a# w- Q& H6 @
Unlimited GutPunch for 5 sec
3 p3 @& T. i( ~: s$ wGutPunch B+C+D
5 o% s+ t3 S5 l, w8 @GutPunch C+D+E* S# ?( v1 L- l$ x! c9 q
GutPunch D+E+F
5 i+ O% w7 h* V2 ^4 ^- D1 I4 h! |5 t7 R% N) p
05 Z-Strght, s) a3 v' W/ L# A# C9 r) r
Unlimited GutStrgt for 5 sec
W1 K& c8 k2 d2 JGutStrgt O+P+Q
: T4 ~$ v! c; }, @9 xGutStrgt P+Q+R3 _5 W% ?* Q4 Z$ ?: |1 s
GutStrgt Q+R+S
2 E% m9 `0 d, D- E% v9 x4 g2 Z/ S
06 Z-Impact/ B+ W1 U# z$ b$ I) Y
Unlimited GutImpct for 5 sec8 N) N x. a X! N N& p
GutImpact G+H+I0 u6 m+ k0 J! ^( {$ U5 u/ K* V& B' B
GutImpact H+I+J
3 p- s. T0 k5 ]9 H" G' {GutImpact J+K+L
9 ^) X" ~# D7 h- P/ O6 q( J. n3 k% m2 B. m: c7 T x1 I
07 Z-Varibl+ B9 ~% u6 z/ O- i8 K+ J0 O. S
Unlimited VarSword for 5 sec
# L& w' C4 @ s; Q% R# CVarSwrd B+C+D
+ `# P- t2 c4 g) h; BVarSwrd C+D+E F& E# ? a1 }% L" Z) w
VarSwrd D+E+F0 l. ^7 T! n$ ?8 X$ d; z" o
% {) g7 i: }' O' k* p# v" H08 Z-Yoyo 1
6 d) @/ `. N }& mUnlimited Yo-Yo for 5 sec: o1 `, R1 L7 j( d) T
Yo-Yo1 C+D+E
9 }# n* g* B, N0 MYo-Yo1 D+E+F/ V! \/ S3 J8 g) Y/ p5 z% y
Yo-Yo1 E+F+G1 _2 m6 G3 h! o7 Y9 V
. \: Z" T/ w+ e9 P! f09 Z-Yoyo 2
! Q) H7 Y& i# @- M* @Unlimited Yo-Yo2 for 5 sec4 h4 \: u( k+ x. c0 _1 h
Yo-Yo2 H+I+J
( [3 k8 w& V7 {* k. d8 H1 v: m/ b- u" JYo-Yo2 I+J+K* [3 R) V& g- H' h9 d6 x
Yo-Yo2 J+K+L
* F& ^2 Z1 c2 w1 {! ?
q2 J7 r, W* n+ d6 a- d1 _2 ^6 p10 Z-Yoyo 3 D) D; E0 s+ S. y
Unlimited Yo-Yo3 for 5 sec
, n4 @4 z1 C( b% z( z) B9 kYo-Yo3 M+N+O( |, w7 l' z( x0 q: U# q$ \ b
Yo-Yo3 N+O+P
' a& B0 p9 h- Z ~; PYo-Yo3 O+P+Q Z! Y; Z( f6 v9 S+ ~2 j3 H5 [
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11 Z-Step 14 G' f( ?4 U2 ]: F. L7 M. D
Unlimited StepSwrd for 5 sec0 Q6 m8 Y, `8 c' i9 T3 L. |
StepSwrd L+M+N
4 {" p: d# v$ X. xStepSwrd M+N+O
) t; N9 w- d# sStepSwrd N+O+P/ E' d# F5 E/ W( y" m
0 O! D1 B: v W, O
12 Z-Step 2
. S" X# H% z* _" P' J6 H- lUnlimited StepCros for 5 sec
% H! d7 d6 S0 R' z5 eStepCros P+Q+R
5 w& }% N, [% ^$ ~1 w" j- B3 [StepCros Q+R+S" N# I( O, ?& A( V2 f C
StepCros R+S+T
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13 BubSprd
% S( `3 y4 F/ tAttks w/ spreading bubbles!
N3 W% e/ x' \" uBubbler C+D+E, z/ G' o3 q7 s* |
Bub-V D+E+F
- j/ p) [1 K6 h2 cBublSide E+F+G
6 @3 {% `/ w3 }3 Z) d8 UBubbler E + Bub-V E + BublSide E4 t. k; I% U; [3 U' Z$ @
_( \2 w( [, H* E" o14 HeatSprd) {1 T+ S6 e" ~$ D$ y% A4 i! W2 K
Attks w/ spreading fireball!
( O* T# d `$ e" O' I4 P' cHeatShot H+I+J, o8 |; l( i) D
Heat-V I+J+K0 C# u0 S: T/ f, ]5 F1 w1 s
HeatSide J+K+L
$ }1 b1 ~# N. rHeatShot J + Heat-V J + HeatSide J
* k# _( Q7 n' S5 i! B+ k: ^" Z$ b$ W1 X! ?; r# a. b0 B
15 H-Burst! k, ?" V9 s: v% y% {
Creates a giant explosion! J7 w$ C6 ?+ M' N3 _ d9 x
Spreader M+N+O
" h, _* ]9 d, n YSpreader N+O+P
8 H% r0 I( { I8 aSpreader O+P+Q
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" z% f# a$ |# f4 k" Y- X6 y16 LifeSwrd
( K" h' C2 D7 Z+ e1 RSwings a huge 2×3 sword!3 |2 g- Z, f8 D1 O, D" j6 s* C
Sword E + WideSwrd E + LongSwrd E
" d3 @6 Q) h+ L+ e( T: r, \Sword L + WideSwrd L + LongSwrd L
; M0 H; E2 {* |% YSword Y + WideSwrd Y + LongSwrd Y
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# o5 V7 Y2 `( C j* z/ q17 ElemSwrd
6 M% f$ l" u P/ J0 rWide swrd contains 4 elemnts7 U1 I, A; Q$ P. ?
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, K9 H2 a t* {' N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
, D) y6 y% k4 u. p/ E, MStep up 2 & make 4 atacks
. X; S$ N8 } v" T# l* _( yStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
$ k5 Z9 w2 ?" x7 v# JA giant Ratton charges!) ^1 `' c7 q3 }" X0 G; @+ J3 m
Ratton1 A + Ratton2 A + Ratton3 A4 c0 V, Y2 e0 u t: n1 O
Ratton1 C + Ratton2 C + Ratton3 C
% K; w+ b' Z; T" pRatton1 F + Ratton2 F + Ratton3 F$ X5 t8 H& Q+ E( T! ?: U3 `- ?2 m4 \
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20 TimeBom +, Q6 U: D0 m7 S
Sets Time Bomb in enmy area; E' B$ M( ?7 U$ I
TimeBomb J+K+L
' Z4 [3 ?+ k; z- _/ i( r# e) bTimeBomb K+L+M% T$ i$ S' G# e" B" s8 t
TimeBomb L+M+N
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21 GelRain
+ n6 h7 [: v& M7 {7 |Gel steals squares9 _7 e) A# n- m4 M6 x2 z' g
MetaGel1 B+C+D6 Z5 M: [" l2 q% \/ J2 B- k
MetaGel2 E+F+G
7 c' F* L0 ]: M: W, U$ w6 ^. FMetaGel3 S+T+U0 {$ c! Z' _/ E' |
8 j6 {% Y! R; {7 S
22 EverCrse6 R/ N' f( I5 q. h$ L
Shield chases enemies! p' E4 N: F8 b9 `+ L
CrsShld1 C + CrsShld2 C + CrsShld3 C& X5 T5 C' K! V7 C
CrsShld1 L + CrsShld2 L + CrsShld3 L
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' c `: t# I+ Y& f23 MomQuake E0 h, t0 v* m( X% N6 N7 v6 |
Awakens Mother Earth!
3 M. s: n: @: z$ Q2 w. ERockCube * + RockCube * + GodStone S
2 M: B+ S A) l: W7 X( L& K/ p+ ]/ Z j" N4 b
24 PoisPhar" r6 ^6 U2 a2 }! }
Pharaoh generates poison
) @; L3 K, |9 HPoisMask A + PoisFace A + Anubis A
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/ E6 h* B' G$ r6 k25 BodyGrd; V' }% h \3 u& v
Bodyguard takes out enemies+ ?8 {8 W! _4 k5 `6 R
AntiDmg M + AntiNavi M + Muramasa M
- u5 M. ]6 L! Y/ d, N; e, ]) s8 _" S4 g+ `! K! Y2 o8 g0 C
26 500Barr0 X0 A: e6 w6 V+ _
Barrier absorbs 500HP dmg
" h/ W+ g3 E; v8 m. Z) K/ s) hBarrier E + Barr100 E + Barr200 E; C# v! V3 j Q. Z) n
Barrier R + Barr100 R + Barr200 R
5 @* J; l7 e6 P: j$ O
" j( M% |4 C+ F! g- d' H27 BigHeart
0 B* w# W4 F5 \, G$ ^/ JAttacks, then heals HP!; y% \$ n" r Y: g+ q
HolyPanl R + Recov300 R + Roll R
3 P) g' `& { E7 p/ b; ^' CHolyPanl R + Recov300 R + RollV2 R9 ^. H( q9 L8 `1 K; G" b1 b4 W
HolyPanl R + Recov300 R + RollV3 R! G) H7 |5 b7 ]. ]# R
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28 GtsShoot
; J W: [$ L5 t7 [ AGutsMan throws MegaMan!
: b @' [2 z& W! M% ?Guard * + DashAtk G + GutsMan G
2 Q6 T- `! z$ HGuard * + DashAtk G + GutsMan2 G
. X- H. n' I. gGuard * + DashAtk G + GutsMan3 G
+ d& F) ~, M: H+ p0 gGuard * + DashAtk G + GutsMan4 G4 ^; v+ Q+ @+ h% C/ t
3 T- Q9 K# l2 ^0 G/ C29 DeuxHero
9 Q: r/ P/ Y' a3 O0 _1 sMegaMan & ProtoMan team up!
; v( R4 K3 p9 B7 N* D; o0 E2 KCustSwrd B + VarSwrd B + ProtoMan B( I( f$ T G& e0 }1 R8 [! a
CustSwrd B + VarSwrd B + ProtoMn2 B
9 `: R4 b3 `, i; d8 y' w) J) ICustSwrd B + VarSwrd B + ProtoMn3 B2 [ N. e9 w) [* ^! O
CustSwrd B + VarSwrd B + ProtoMn4 B
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2 f3 `: W4 F5 g1 n30 2xHero
; I) n4 w2 C$ \3 w4 i1 N# L% Q4 tMegaMan & ProtoMan Dual atk8 l: ~2 ` X; H6 [0 b9 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- M3 y0 ?# g I) Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# J( C+ b! \/ X5 @6 QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ X% C" I) r4 E/ {+ ]6 c/ V: U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ r& z% e i9 ?! i9 V3 q' ^" K
6 W) t# A% W; e8 P. J) w' g) z31 PrixPowr
4 u9 V4 P9 e1 c c3 Navis attack at once!5 ^2 I3 I; D6 i, ~
Team1 * + Team2 * + KingMan5 K
# V4 q% c) n8 ~: l2 L. P' ]% yTeam1 * + Team2 * + MistMan5 M
4 ] K6 Q! z8 ~5 L2 qTeam1 * + Team2 * + BowlMan5 B Q3 ~1 V0 z/ `$ K* K
* i, C* }: w/ v7 d) @$ u4 h- G32 MstrStyl+ p9 a B$ U7 ^% l1 t2 i
MegaMan unleashes his power1 R7 h$ d* _* _3 Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
7 x$ Q5 K G* q) }3 k: Q/ F# X
1 Y, E0 m1 r G% T/ `StdrdChip (Part 1)0 ~; c3 d# i+ W2 c+ |
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 |5 Q: G# j( s' N$ d/ |% l6 b, F│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 G1 {+ l+ l. i' V├──┼────┼─┼──┼──┼───┼───────────────┤
7 ?! V C5 n& R: [; I│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │8 h+ j: Z" R, k
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ z- q. c3 f, T3 q& |│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
3 Y3 E3 G( ~* }│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 i& g1 G' |; Y0 w│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 h" _$ k$ j0 |* ^
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │; P2 J# E9 y# I9 I7 q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 v$ J* Y5 [) ^% K% T5 o8 j( i8 V
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
3 E' s; h. ~: |│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" V3 _ J, Q0 e, ~' W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, t5 H6 }6 N) ?3 k│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ y; e8 Q) m/ ]# M! q2 c# p8 I) [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& x+ N% w& k) ^( q7 @- N│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. N! m" J8 ^6 G1 {' M2 C│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 m0 E3 l% M; _, X/ W5 p+ z1 [│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
8 f/ L' P3 L9 ~. L1 j4 \. \│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& H; p* f9 q% t& b5 _1 B│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │1 W5 X, f, o+ T* I- v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ N$ G0 `" e6 ~
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ U; |( `* e! g5 C" n│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 z9 a" g t) b/ b- L│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 p& `, S- v8 x: V0 m; S
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% x$ \6 X1 E, W3 G! `& s│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 c8 U+ O- B7 I│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 g6 ^3 J0 j7 L8 F. Z9 e+ |
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 {; u- n) d) e8 }9 U
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ Z6 S; }) T0 V' C# a$ R# ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 \/ j( j8 \; T$ [2 Y/ Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ h4 q* F( L5 C: l│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ x' Z& l5 U6 t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. a1 T. l* f8 o3 g( ~
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( d: n4 s1 b- C9 C: K& a5 ?5 f
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
% i {* t/ I7 j& I8 x│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │) s6 x2 R \( H, d! a. \& m# v
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, t3 y" @) \" R7 J* Q│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' k v7 U1 w! F4 X7 ~) l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │$ ]- y7 u+ ?" F# ^0 @' e$ ~
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( P* A( b5 G* V
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 d9 Q" }7 F* z, l% w7 W, x
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 I. l; [: c- O9 X, Z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 l; P7 |% t" B0 b5 m" U! A% T4 Q│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 U3 B, }9 j& I, R│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; B) s) u8 U ?" [ N$ f│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* `$ _& ^8 R+ b- |1 M│44 │ShockWav│10│60 │ │* │Shock through enemies │
% I# |. f9 t" X4 u2 K│45 │SonicWav│26│80 │ │** │Shock through enemies │
r9 i4 A2 V* F" {│46 │DynaWave│42│100 │ │*** │Shock through enemies │. l9 ~6 ~8 L+ I
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 P$ u2 g, [* N! R6 }. H8 C4 \ q
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; q8 p* p) q' x. G, \│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ [' Y( f! b& z' C% {+ P" A8 E# W
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 |2 Z2 J7 G/ o1 J! w& w; ]
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
; O% S0 F. _$ P# ~( y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) e0 `4 K/ B4 K# X+ m" q7 z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 j% | c: d0 W: ~) y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: X- `+ n: m$ p: ~" T
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; z2 v/ c! N' f8 z3 h' K( ?: Y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
7 _0 b5 l1 K5 v8 w3 \( C2 Q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 [, K( t: k" ^2 s0 U4 [
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ g2 Q r. D2 W& j
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 ?- R# Q- }( t7 r& j$ q* J% @
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ e- l. h/ Y( }0 h* {& m. ~( ~│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) P# B& p; G3 f& x5 ~7 O0 k
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" _: p6 m3 ], B4 T; `/ D7 P/ X
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
3 W: c. y' S8 G) b$ o- P+ O, t7 F│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) Z8 `0 G E$ \0 `. M
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 [6 D8 X. ^: Z: O$ D+ ]
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- u, o$ m0 x- J, _8 r5 t; `6 O
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 t, A: a: d% A4 f( n6 ~+ ^- C1 Z│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 O. F' q$ x8 R% w9 \5 x5 ]* s) @
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ Y2 L3 M0 |" b5 A2 d" s1 s│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 c7 L( L8 Z' w* ]│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
M2 @8 D$ s7 K, `/ ~│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ I" u! ^4 J) [│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% X% E; @% M, L, u# M│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 r7 g9 V: A$ N* C5 J- J
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │4 o0 I% l h, d- s) H/ ~- f: E
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 {7 X. {: y( x$ _│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) i9 L7 T0 i3 a: v3 o1 e+ n: b
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 f# X# ~# e5 o6 p│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- ?6 M' ^7 f2 U( h2 r0 B! i│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 z8 @+ C7 W* j: R│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
~4 G% F, v" Q- M│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │2 Z" ~9 E& z/ |
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
. h, I2 M2 N/ P│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. ~# q; w- U# \$ e3 h* @│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
; R. Z; N- T1 B2 Z1 X+ q6 A3 C$ x$ x2 U│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& @8 A/ {* Z' X' U│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! c6 q! A$ {$ k5 ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
: |0 n6 t9 m( L; U' }1 Y& k; z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │0 w, h1 V% Q( q8 f
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
) c; {& _8 s2 n( N( S0 f│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
Q* ^* w$ c; q" k│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
: k5 R0 V0 j3 w7 w│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ X g$ J4 l: g, {: T& i! s f
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 K9 q/ V5 g7 _2 K9 V# g│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
. ]! o; F5 [( I+ Z, b$ t0 Z│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 M- F7 v$ `6 u4 R" i* V* O1 i3 @
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │6 V8 Q! E' [$ O5 B4 X9 N
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% y4 t1 F9 O6 K! M% F
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- s* `+ `4 N( U3 v│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 ?. |. Z' t; S8 d8 F. }└──┴────┴─┴──┴──┴───┴───────────────┘1 w1 Z3 d6 C: }% K, b [; [
3 ]$ |- F2 t& X, U% ZStdrdChip (Part 2)" X" t$ J' \" O( h
┌──┬────┬─┬──┬──┬───┬───────────────┐
, O) F! P: `4 \│编号│名称 │MB│攻击│属性│稀有度│说明 │1 ?6 Z! J# _' k
├──┼────┼─┼──┼──┼───┼───────────────┤) y7 K; l) _- L% F" g
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ w; Q1 m' i5 x7 p; u7 `
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. Y: _( W; @' B3 D8 W8 k3 C; ?
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 A6 |5 L: E" y% X
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- X# [: z8 V, z3 n2 Z J│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │1 |! ~! Z$ B4 d% ^3 c! `
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, U+ h9 l8 S- W7 h, `│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* T* y$ q5 g4 A4 c, y! A# p5 s│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
7 t, ~+ I' h3 Y/ @│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 b8 `! K9 ^1 l
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │* e) Y3 }$ U# |- F
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, ~2 C8 V' [% y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 _+ ^+ w" b: _' X9 b6 X7 Z' q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ M0 A6 m: ^# m% s& X│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 U* k- `7 S( r# P* c
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 Q! H$ X) M. G# w/ Y
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 c5 p& [, e/ Z2 P
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 w) ^) u M1 Y# L8 ?4 b! J& w│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 Z" {* L, O% A( J
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
- J+ Q, G4 C: y% Q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 |; y3 S! P8 s* {' V: {5 z' k0 Z" M│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% ~3 |1 F3 Y! J8 L- b' `
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 @; x5 w: I: {! X; K1 R; p│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 o5 m7 \! e1 p9 u+ p! w2 @) o+ t
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) J! q, P. e: A1 w$ y. a7 w! J# R. ]2 O
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! |% i" i& V2 Z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ U9 y7 J B: x1 S│126 │Rook │30│ │ │*** │Protects you from attacks │
7 }4 _3 {: S/ d│127 │Team1 │16│10 │ │** │Powers up when ally is hit │; w' X7 O, @- D$ } k
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │% ~" p! w% C# Z3 M
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ t. L# h5 M- C9 y4 w1 {0 d
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 d4 f+ m' k2 m/ }! d0 J; Z
│131 │Lance │46│130 │Wood│*** │Lances through back line │
# A5 y: B; L0 d7 J, v/ u6 t$ V* ~$ O│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! \3 f" ?6 C- O
│133 │Guard │5 │ │ │* │Repels enemy's attack │; j2 M5 F- d3 ^. ?7 ?$ b6 q3 R
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │- y5 i! E' I2 V* e
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& I4 F. F0 C: [' v│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 _5 y1 u1 J& Q+ Q% }. H8 M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
0 P1 U# X1 x5 ]1 C/ N│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │$ l/ L' T5 i/ x
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 y4 F/ s5 Y! g1 n9 g
│140 │RockCube│9 │ │ │* │Places a rock cube in front │; c R8 h1 @, ^* \
│141 │Prism │60│ │ │*** │Prism fires randomly │' w. p1 ~ U4 f: G8 }( j% f
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: x8 g* S' P* a$ s& \│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! M, m, ~4 Z+ i" V" ~│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& U2 a% j. v3 G: Y* y7 O│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 ] g2 [% Y9 r8 }5 X│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 ^; }, I" ~/ \4 y; w
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 z% v, I" H& |6 f. f* d' b. o│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( A: S5 ]+ G/ j9 n0 Z│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 V& l8 i* P6 D: c0 l7 v3 O│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 H4 b+ V" d- ~# P$ D8 z/ D│151 │Recov120│35│ │ │*** │Recovers 120HP │" d$ C: M6 W w2 [1 q- Y
│152 │Recov150│50│ │ │*** │Recovers 150HP │1 _; B+ _" W- f# J
│153 │Recov200│65│ │ │**** │Recovers 200HP │
" \' l1 Z; J+ A│154 │Recov300│80│ │ │**** │Recovers 300HP │) j0 _: z* r# r! X: `
│155 │Repair │8 │ │ │* │Fix your area's panels │! E7 e8 ^/ Y/ F2 U/ `
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 o1 P8 i, \8 l, r- }
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ r7 \/ A3 A! Z" T/ R# k7 Z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 b2 z1 d- T/ Z+ t9 p" C! L1 |
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 j4 n+ f# T$ X
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" o( S, V8 Z* P1 o t9 C│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │# } H2 j' C1 M' ]( g
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 x7 g$ h" u7 e& j {$ G% R- @- O# F
│163 │Invis │11│ │ │*** │Invisible for a while │* b5 m% Q) Y, d8 }' u; s0 U- y: v
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% @( P0 _6 A, ]5 k/ N+ g/ @; P% I│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 L; M/ d" G9 ]- Y* s+ n& f- y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
, i; J# g3 z5 n; w, F0 F& a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
/ z3 ~+ v3 e% r" q: H ~│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 i7 S" g/ x' ^% d/ U0 e
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% ~* o& x8 p0 g: `6 Y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! b0 r! F3 @; r0 Q5 P% n! u0 _8 l" V
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ z. @0 F6 F7 Z& G/ f6 Y│172 │Aura │55│ │ │*** │Repels attacks under 100 │
) s. E" j' E3 H│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# G/ q9 O; O+ _: }: _; E6 B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# {. O# g+ ^! G/ e7 ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" x: J) r( L' H! B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │6 g6 X: n8 Y# s! W( q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! ?" C) b! [7 Q
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( T5 h- ^: m1 c% t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% t* T, w0 n/ {4 I, z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. ?' g; U7 t3 }/ x6 H4 G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 R2 t$ M& G% l/ v2 j2 O+ P0 i
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │$ L) O I$ u, T3 H" Z$ ]
│183 │Hole │55│ │ │**** │Open hole to dark world │( w& y' [$ z. X5 M
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 _2 @7 Q0 x$ M, e1 a│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 u. W- t, s7 T1 W; d0 F: R│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 i {% H- n" U│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& ^# u& i: |, J, c/ z% Q% c9 L+ q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. W# u; r8 I+ x' ]" D& e
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ t2 A* L' I4 Y2 F& l( A# c│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 A5 ]8 c* o n) l* X% W; U& A
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" {" Z. q/ M1 l) }│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │! Z$ ?; b" t' B; a$ i, H# e0 |7 |
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' B! j$ s1 o2 W$ c7 }4 J│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" | g" B9 {4 u& g│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* @/ N" f( p+ B) f
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 V3 H L7 [7 {│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 {' @# T1 s. H0 |, P
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
) d# M5 |( q* U I│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( F) o: U. G. S4 A7 _│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ }7 L- u2 H+ @5 \# ^└──┴────┴─┴──┴──┴───┴───────────────┘8 x8 p7 z2 H" p( v
# X6 ^- r. O" X/ q1 X8 a* _" z. B$ ], m1 h0 F
Mega Chip
; u' v! _4 X: ]" s. j┌──┬─────┬─┬──┬──┬───┬───────────────┐
' Z+ N4 Y7 M8 u8 G│编号│名称 │MB│攻击│属性│稀有度│说明 │0 W$ |$ x% ?) c" O" g7 l/ A X. t
├──┼─────┼─┼──┼──┼───┼───────────────┤
" ^% u" ^% r: |" q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% z e2 X+ A$ a+ N
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
D5 m1 b9 h! y* s7 {* V│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( d+ s/ \' V) L3 o, b$ V: Q
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: |, y1 a1 f X% W+ c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 R( E7 `* n# |! S' F│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ e% ~8 o: ~% a# |! |# o. z: r
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: t& A8 M: E! t# ?! P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, n. n! t0 K3 e: B& v" i! t│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( @0 S+ }* N% I- g! }) k. N$ b│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) t; p( o: q5 l) _" g% t+ p2 `9 v3 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" U' _; w4 P+ C│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │8 r! m/ u2 {. d$ h: u
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- R8 x: a! p2 h* K9 C9 U│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 }5 P6 o$ A2 y1 W! Q: t
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 y4 p1 ?9 ^. i( g9 y
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 _8 w; V/ A3 {* n7 Z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 @7 L }( x; W1 T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" r4 a5 M& l9 j3 p4 L6 L│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
! S3 u* Y7 |' Z q; N1 ^- p+ _│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │- y+ d2 W# Z& F1 S2 H' f' X4 T S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* P. c0 l8 A. J4 |, |│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │6 i+ s. Q% N/ j
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 `! R+ n o+ Z0 ?* x1 g' M* b
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 G% E. f2 L: Q+ y% u' y. p
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 m; D5 E/ q% e# Q" a9 y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
9 @+ n" n. L1 T5 f% X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 g- \' Z7 R9 Y! o& Q3 D% t│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │4 j, Z6 ?1 V8 w8 H2 j0 w& B' `0 z0 z8 H
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
7 ]7 j( L( e( s* J: G│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! }& Z) J K- N6 n6 Q! _7 ]4 e* D7 F7 E│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 M$ u- ?1 k) g1 R- U& @% J
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" h2 b# t" i) P3 r: K; [│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
5 [; q: D" y3 \' V│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │' P8 S7 S) T* D, t2 r- Q: r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 [. }6 U* |8 ^, ?7 z; `# `+ L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │. G, [" U+ @% f' @1 W5 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ H" l0 U1 f8 o+ A) w/ x- v3 E
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │: X* q! Q* t" ? p
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │1 z( ]" r) ]( y* t0 J( I! L; n) d
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 d& P0 v' y' _7 J* [3 J│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 `& f8 B( A$ f5 I K7 }+ e1 V+ }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
' W7 d- i& e, J' m" b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ n! G ~ U- {$ F( s$ k/ c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
& D4 n0 Q' [' l# T8 C+ K│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │% S% x1 `) |5 Z/ F
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" `6 x! }9 H0 c3 u5 ~) |$ `
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 ^2 Y. }& @7 v! |: B& h' I
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* a" J( A' Y, o
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │- C+ `3 w$ M8 r6 Z4 |
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* r$ b5 ]( M% Q3 L7 M8 T0 E Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 |; g3 Q* {) W" i2 o; H: ?7 w; Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 E3 L$ A$ U& X$ f/ l. t% V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 u2 [1 V ]7 c% e+ S' ?
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( a( ^6 a" G- W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │& p, G' j! [3 ?3 o+ m3 z8 t2 F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 X6 f2 r* K& C7 a: R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 W/ y% {: y" @9 Q+ w' a│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 g, w8 U0 v, R' X0 a4 P% b# l# X
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' O5 E; j- p# A+ o3 J$ G. {3 t
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
4 J6 i9 Y1 g2 |5 W, |│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
' t. _/ I) U* W# ?" |* m* C- Z│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 ~/ n$ l5 k7 }, v- n4 M1 z8 M│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ F. s7 F1 e! z) g$ F8 H" o( ~4 K+ s│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 k7 W7 |5 U% G% J│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, O5 q3 g |+ C7 y7 F ]│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │1 u) C" f$ U& X2 e4 H, C
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; P X6 `; U, u│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ x, p1 y. N& p5 Z2 i2 O│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* K/ @6 ^4 W) H. w. P│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* T9 R9 a" _* Q( t0 @* y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- _) m7 y$ X, w* o; x
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
2 t; M9 c w% ~% Y4 {: a" W│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! `- R' j, C E│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! w6 {7 J8 J8 `$ B; f/ ^- H( j
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 Q* _+ K) m5 b( x/ W) ^0 H9 D
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │# R, W$ q% L' I) e, c6 J
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ b4 l/ ~/ e3 y8 Q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │! b! U* _$ S( U, c6 w* ~. i
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. J1 j7 X6 B' |9 {" u) z5 k' G│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) Z5 H% \1 u6 M* j4 p+ [│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" `+ W" W3 i3 w4 u│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
9 s0 D1 N2 s6 {" n7 g' c* x│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
) S, Y! K! C& p; P3 d/ T6 |6 O│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* s3 |* H1 t6 r0 W
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ e O" J; n: n
└──┴─────┴─┴──┴──┴───┴───────────────┘& `6 R# A' K/ R4 H
L. V# J9 T# v2 P7 b
/ o" t* N; |; n8 ]3 MGigaChip (蓝版)
& i* b3 t+ h4 A& ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
' Y7 [: x( r7 v; M! L4 R│编号│名称 │MB│攻击│属性│稀有度│说明 │9 I% Y( M3 q# H c0 C* I, v
├──┼─────┼─┼──┼──┼───┼───────────────┤- y9 g6 d+ J! y0 p: f& `' k6 S0 W
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 Q/ P3 B, F# u% j% P; f
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# n" [. A: L6 f) a$ b│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, [; b2 H1 m5 O' ]# Y/ W│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
5 b5 c5 o: e4 h) q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) e% e' i+ a2 _' j& H
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │( H% y% I+ Z6 _# T. ?2 t
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; n/ j, ?2 ^4 N0 [. `6 f│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 ? j) M2 S1 S1 n
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' s- @' y. L* U: `3 N- \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) v( X2 Y7 P7 B6 O8 V+ M
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, l* A% \" s3 s e' Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- C, T% D7 m z- e1 I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ y; Y- i# ] L$ D8 B& q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 q& e$ m3 j/ w w7 ~! m& h│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 V- s+ i" z" c2 \( ~1 Z! F& @9 T
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; w: a: L1 {( ^& b' S
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ L5 D# S2 o' X' Z
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
I, W& O4 ]7 ^% u7 v4 t& y│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 l* T# R& I; t, g# ?
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- T2 P; |5 o+ D# B
└──┴─────┴─┴──┴──┴───┴───────────────┘: P' w0 B& q7 T2 e
# F8 F U) s) S9 M6 c
GigaChip (白版)(只列出与蓝版不一样的Chips)+ Q) r# r+ x3 t6 U& i- H/ l' Q/ e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 j0 p& C* V# H. S0 h8 f│编号│名称 │MB│攻击│属性│稀有度│说明 │. E+ V1 {9 v) W2 z/ {, ?$ U+ l
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 y7 M# C# L' G" }) H2 ]6 N3 R│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 ?9 Q/ X2 G" Z- l5 D4 i3 H│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. u& p5 i2 J2 K& U* b│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 ^$ t( [/ R9 i│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
" O: \: c* U! b9 S! C└──┴─────┴─┴──┴──┴───┴───────────────┘ |