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& I6 G B- Q! z* p' @. r" c■● ■ NintendoWorld 站友xliz原创 i: ^& t4 y6 h. e3 e, H& M! g
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4 W7 j8 Q, |7 h# C) F 洛克人 EXE 3 Blue 卡片组合
( }- r6 r; }! ^. Y7 n: ~/ v6 S4 c0 h$ ~4 A2 f. x
7 S4 p1 i9 X' e( L; m$ ^2 N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 B1 u, \2 x7 b! |大家要看日文版的P.A.或详细攻略,点击这里吧!
$ W( F! H3 q# B* F& }) b====================
5 f- n% Q+ z9 y+ |- L2 `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & w2 N. Z! ]- T3 H1 [4 \7 E
1 y% ~6 V* n( h2 ]以下内容格式如下:
' i7 X! G* K5 e$ d. W5 }$ ]; m
j0 |, o* q$ q% {* `编号 名称
# g* ?. b* T0 S说明
6 v' E2 i& N- P5 |+ z; F0 Y# w组合方法
5 P/ V8 v4 N. d$ \& S---------------------------------+ Q; j) W3 I# F+ L0 D5 X- L
01 Z-Connon 1$ |5 A$ E/ L2 _; m) K! ]
Unlimited Cannon for 5 sec
6 ~4 B) {/ A/ U# E$ w9 DCannon A+B+C
0 B$ I5 X+ d. }. x, m* k4 M( x3 q1 kCannon B+C+D' ~; ?* M! d4 y# _
Cannon C+D+E" Z z# p- J2 F: v4 U& N% R
( F1 g% [1 e( u8 y. _" J, Y02 Z-Connon 2# p; F) x8 [; l$ m
Unlimited HiCannon for 5 sec$ j8 _6 G9 w- _4 z: {' M8 m
HiCannon H+I+J
' Q2 X# n8 Y z- L, j1 y5 s- E ?6 VHiCannon I+J+K
5 ?8 A" d( x& f8 W$ d1 X1 g" [2 cHiCannon J+K+L
: r1 j: d; b9 v) W) U2 D) ]& W( u2 |; j+ Y% L
03 Z-Connon 3( M! @& T: x( Z0 |# U2 a
Unlimited MegaCannon for 5 sec
! f4 k( b0 n5 E7 p. uM-Cannon O+P+Q& j8 o$ M( l1 I5 a/ O5 U$ U( W
M-Cannon P+Q+R! F, i0 X+ X7 l: v: l
M-Cannon Q+R+S5 n* {4 V; _5 n& I
d P1 @4 x7 d04 Z-Punch
8 r. ]8 M+ y5 U( O5 J8 ] [1 wUnlimited GutPunch for 5 sec. \1 k& g8 D" ^* \) H
GutPunch B+C+D
N4 l x8 R! Y J6 JGutPunch C+D+E9 T$ g6 e, A6 O" l& r, s+ q1 s
GutPunch D+E+F
3 B# S, B7 G6 @0 }$ y/ U+ F& F$ K( x7 ]. Y$ T9 P4 s, S- b
05 Z-Strght
7 \7 i; y o( N4 l/ VUnlimited GutStrgt for 5 sec1 x9 {8 m( B ~6 r& B
GutStrgt O+P+Q8 }0 j- Z& L. a! ]
GutStrgt P+Q+R, J+ i+ h) W0 y( C; g; P
GutStrgt Q+R+S6 r3 d- c0 b9 \2 B
+ U! g+ M. Z( v9 l- s3 w+ \, \
06 Z-Impact
1 H" Z: n( t/ X: b5 OUnlimited GutImpct for 5 sec! V" M/ a% m! L
GutImpact G+H+I
( O! v: h0 [/ u, z8 iGutImpact H+I+J, {; }- Y! |4 `
GutImpact J+K+L- c$ _' ]6 }& n( U& b
: h2 A# q% R' l# o. V5 G6 {4 t1 Z07 Z-Varibl
. W4 C/ ^- g- y# N/ Q; WUnlimited VarSword for 5 sec
7 q9 U- {8 l3 Z/ V/ mVarSwrd B+C+D
3 R8 z F, `# g) U% RVarSwrd C+D+E
; x! D9 C$ b% Y2 {) e* r0 tVarSwrd D+E+F) M9 z5 }1 i: U4 Z {
* x2 v I, C9 [8 A# G
08 Z-Yoyo 1
# A: ~* `) Y1 ~6 E0 [2 }Unlimited Yo-Yo for 5 sec
$ {" _* A, S$ t5 aYo-Yo1 C+D+E
6 e; |( x9 ]2 s4 E8 W/ L! AYo-Yo1 D+E+F0 E/ R, r6 d* k- k+ e0 E4 G
Yo-Yo1 E+F+G
+ ~# d4 \% S& G& L2 n% {0 R8 S
3 i/ M3 A& A* k. o09 Z-Yoyo 26 o A5 ? Y- S; }
Unlimited Yo-Yo2 for 5 sec8 c/ s/ X- q6 t3 e
Yo-Yo2 H+I+J% Y; ^9 A! D4 \8 ^0 B
Yo-Yo2 I+J+K
% p+ B* x" h5 l8 O" iYo-Yo2 J+K+L( X9 }- y( s( s* |8 b3 f
" {/ {; z; _+ | k6 P3 m
10 Z-Yoyo 3
3 Z5 x+ a n. e1 n6 G0 K ?Unlimited Yo-Yo3 for 5 sec
f* \2 P) f1 e# J0 }. R1 z, l+ tYo-Yo3 M+N+O
' M/ z( u. C FYo-Yo3 N+O+P
7 M$ @; L4 O% p8 a4 qYo-Yo3 O+P+Q
- Y4 w! N8 v- Z1 Q! J7 o" q$ H9 d; V% M* r K! J
11 Z-Step 16 ?! z& _1 O+ b+ V
Unlimited StepSwrd for 5 sec5 `7 Y: k+ q3 @' y; d- d: d! @
StepSwrd L+M+N
4 u4 O8 S0 A h, gStepSwrd M+N+O" S* z6 p! z! V
StepSwrd N+O+P
0 |+ u+ f! C( Z* F9 N/ R1 Q7 Z' t
2 P5 {1 w5 y; H12 Z-Step 2
" O7 R' n- d" \. [1 FUnlimited StepCros for 5 sec8 K; n/ n# K. d, _3 D) V
StepCros P+Q+R) g; B; |2 ~* d, ?/ c8 i
StepCros Q+R+S
6 B2 r' j/ _) pStepCros R+S+T; r$ I. S- g+ ^2 x# @
9 L4 {9 f* Z' b. m1 R13 BubSprd
& L& O1 L( j5 Z) A- u1 [! b, A& zAttks w/ spreading bubbles!$ n, i1 O3 Y3 S
Bubbler C+D+E
1 t7 @# @/ w) M& e% i; rBub-V D+E+F! x1 S% ]2 ]) Y$ t
BublSide E+F+G
# R" @" _7 J& LBubbler E + Bub-V E + BublSide E
2 F ~+ t4 K4 d% d1 E; }( i; [+ q$ [
, ~& L6 q% l$ P14 HeatSprd
; w' A! a3 N( ]# VAttks w/ spreading fireball!
1 A# l1 N3 s1 IHeatShot H+I+J
5 x. S+ V6 ]. d1 a$ t' F: R! }Heat-V I+J+K
6 P8 N" s% ~4 u: {HeatSide J+K+L& I3 y) @1 z" W
HeatShot J + Heat-V J + HeatSide J
# D) p( @# y8 `0 m
* }3 j0 Q! x, B; q7 G0 j2 S3 j) b15 H-Burst, d5 J% X, C7 y
Creates a giant explosion- X& P8 T5 ~2 y9 o, ?
Spreader M+N+O* L% V! v- ^9 h+ m) F9 M0 y+ o
Spreader N+O+P2 y) ]. v2 H) f9 Q. u7 l3 `5 R7 x
Spreader O+P+Q
7 T6 E$ l7 u. B* X$ y' t
, `4 H+ G( P$ [+ V5 k! u# i16 LifeSwrd8 t) i3 S8 Q# y$ f, P2 O
Swings a huge 2×3 sword!
% y9 n3 g8 L, r8 E6 n1 d4 q) fSword E + WideSwrd E + LongSwrd E1 J1 ^9 u+ F( m7 ?7 M% t
Sword L + WideSwrd L + LongSwrd L
3 U2 ]# c0 G) a% dSword Y + WideSwrd Y + LongSwrd Y
6 i j) E9 A( ^. n* V, S& s# E, A" ^
17 ElemSwrd
. K6 c* U: W; ?- _, ^/ Y' k7 [0 fWide swrd contains 4 elemnts |( h+ H5 |. O( i8 A+ |
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, \" B/ L) \. r- N% h1 y1 |
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
0 @3 ^! S1 R. l5 ZStep up 2 & make 4 atacks! [) }9 \1 G& R/ S" C
StepSwrd P + HeroSwrd P + StepCros P
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+ M$ o0 N. ?' c: ^' \1 i& ^19 HyperRat& `5 [. V8 Y' g5 B
A giant Ratton charges!
5 E3 O) T9 m3 }. s' ~' J8 D! [Ratton1 A + Ratton2 A + Ratton3 A% T4 ?# X! i0 g
Ratton1 C + Ratton2 C + Ratton3 C
' Y0 }; l# u( HRatton1 F + Ratton2 F + Ratton3 F
6 {% H/ y6 \0 `# c8 r/ h1 i' A% c
20 TimeBom +
4 K# u; y& v0 Z7 O4 y* `Sets Time Bomb in enmy area
( F; ~, p6 i; z3 v7 O8 O; ETimeBomb J+K+L
5 U* z4 L$ b3 g6 F5 Y; b4 ETimeBomb K+L+M0 W& U. o8 `0 ^8 D8 j: @
TimeBomb L+M+N
/ }1 i/ P0 Z% {+ X9 t* W
' k7 h8 X" @# J8 Y0 }21 GelRain& J' o$ o* w9 ?3 F) u0 t2 n
Gel steals squares8 }7 D, q# w' w8 k
MetaGel1 B+C+D9 J. n0 C) j# S3 [, ~
MetaGel2 E+F+G" T3 X* W7 z) f: `! e$ c
MetaGel3 S+T+U
( G4 j- h( r+ a2 v0 S* s' C( A9 G4 E6 j# O- \$ i2 h1 }" T: P/ A1 Y
22 EverCrse
. F3 g- ]/ p3 ^. OShield chases enemies
" n/ F) m5 e6 w8 x$ E$ ?0 [CrsShld1 C + CrsShld2 C + CrsShld3 C
! M+ Z) o0 @+ W% p" q U* ^CrsShld1 L + CrsShld2 L + CrsShld3 L
" C+ U& |- M0 i$ U; D& V& { [. S- {2 r2 V
23 MomQuake2 K! D$ {0 [* I0 p y1 L
Awakens Mother Earth!, h$ v- a t B
RockCube * + RockCube * + GodStone S9 j |7 r4 P& |7 P/ ^7 w. J
0 k9 h! g5 @' R
24 PoisPhar
, ?1 [/ _/ r: t' e% z4 APharaoh generates poison
# g6 I l3 c) O$ w7 l! kPoisMask A + PoisFace A + Anubis A
+ W; n0 j' h" i- Q6 A+ ?$ ^# ~
* \" `# k z1 s1 y: O25 BodyGrd
% B4 X# t$ d; Z5 G7 a8 U9 |* N* o" bBodyguard takes out enemies1 o! I- n1 y6 k1 e2 @' q4 D
AntiDmg M + AntiNavi M + Muramasa M
. Z4 q( W4 b! M+ N V) s8 K9 v$ B* S7 o, C; W H2 Q
26 500Barr
) S5 ~) @6 y+ i B2 k/ HBarrier absorbs 500HP dmg
3 ?& P, ?2 `7 h. CBarrier E + Barr100 E + Barr200 E; Q) C% c: w& `2 \6 [2 L
Barrier R + Barr100 R + Barr200 R
" ?/ b& b' k+ p
- C- ^+ n: |# X27 BigHeart+ F6 S* c" V g( y! B
Attacks, then heals HP!6 \% d t E* i- ^6 \9 o8 F
HolyPanl R + Recov300 R + Roll R
7 ? l- ?* w6 _% J. d+ N0 u m4 M. RHolyPanl R + Recov300 R + RollV2 R
- [% M* l/ a# m0 J; pHolyPanl R + Recov300 R + RollV3 R! a, u0 j7 ?) F
! |, g7 L5 Q. q3 F28 GtsShoot9 a" o' F' d, R3 J9 T" u. x4 i
GutsMan throws MegaMan!
3 O6 s K9 u6 v1 }. Y- u. cGuard * + DashAtk G + GutsMan G1 j3 u$ @& ^$ S G; \
Guard * + DashAtk G + GutsMan2 G
+ B/ M, e- K0 t( w& V3 l- ?Guard * + DashAtk G + GutsMan3 G8 [, ^4 ~4 g; [8 O
Guard * + DashAtk G + GutsMan4 G7 R; v, E A7 `$ p4 B$ ]
% _5 L" [3 Z$ B
29 DeuxHero
& \- T4 U/ b% ^3 BMegaMan & ProtoMan team up!. s: ]" S# ~8 X6 Z, Q+ C( l5 M
CustSwrd B + VarSwrd B + ProtoMan B) Q% M2 |% k0 Z+ G
CustSwrd B + VarSwrd B + ProtoMn2 B
% b1 r$ Y5 r6 g8 A* R; `CustSwrd B + VarSwrd B + ProtoMn3 B
% ~1 e: g$ e& u7 i: G. d# sCustSwrd B + VarSwrd B + ProtoMn4 B+ d; }( W9 X( H. J) h
4 _% o$ ^' Z# A' D% W( b8 u
30 2xHero
9 n/ ~8 Y4 i Y+ v4 k- Y; AMegaMan & ProtoMan Dual atk
. T- }$ o' q2 Y/ W& s) r9 g+ K1 \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 P2 y7 B& x4 y$ X2 z$ z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- A( K) J$ O6 n) Q/ e% \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) q! T G w( w: _Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 k3 S, x) T" G" T) r
2 E! f+ G. B% g0 D4 V. X3 C6 m31 PrixPowr
9 O1 W3 ]: U8 g* ^% x4 z3 Navis attack at once!
: c- g$ v* M' jTeam1 * + Team2 * + KingMan5 K
0 n2 j* e u* O) S, k" A* }7 \Team1 * + Team2 * + MistMan5 M
% V& N1 ?5 I0 g, W% E; BTeam1 * + Team2 * + BowlMan5 B
: q3 Z$ O5 T7 ^" f" G* j1 v0 R% Z: D5 V# J/ e6 A
32 MstrStyl
$ S% T) A+ a i# B# mMegaMan unleashes his power1 c* c' o( n' Q" Z8 b9 O i7 M
Salamndr * + Fountain * + Bolt * + GaiaBlad * k/ I1 [3 A9 U; m. N8 e
; u q4 Q" o0 l
StdrdChip (Part 1)' N3 l, k, ]0 a% j
┌──┬────┬─┬──┬──┬───┬───────────────┐
, I7 S6 G& s- P9 V* M+ w. }│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 G' x3 I: z6 h7 W├──┼────┼─┼──┼──┼───┼───────────────┤
0 ]! W/ k2 @- p9 r$ F4 N: a│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 S a" Z4 W( U T. J1 L M│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 t( y8 l& v1 z# w│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 Y( ?: r! G; @0 K# M│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ X6 W) K/ w$ z$ r│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& W8 M+ u# R, C% k Q$ J
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- P. k+ r) s* j ~! y' N5 Z
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) G- S, b( d: ?( e6 h
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
8 P5 |$ k: ]" p& Q) n0 A6 e2 }│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
" n" @$ U7 W$ J! s. O│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │1 [' o) ` z% @$ [' M
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 s5 \0 E' R' ^* a│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 {& H8 z0 V7 o+ Q/ A9 m1 j+ Q- y│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
k/ q5 d1 f9 R: b│14 │Spreader│16│30 │ │** │Creates a large explosion │
% i$ O" D8 l" v│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 ^6 q2 H1 y2 h% }) T% i
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% P( l& q$ _% j, J: C3 V
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% @: h- d5 q4 f( w" \0 Q+ h2 K│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; q3 M. s3 E5 I$ n8 L0 n
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │" u& f* A- @# V/ c6 }8 Z
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 F+ M, Y' ~& G( Z% s/ y, Z) |9 b2 l│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 ~* q3 I8 z6 o" s. w
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# ^% g# I/ S3 @5 P2 h/ N│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
9 G2 N. }) N+ m" d" J5 z│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' m z7 H. g5 b/ O5 S) s& v7 R" W│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
o1 Y3 a9 r. B _ ]7 w│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' \3 \+ c( c" [ P- _│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 u8 j, c$ l8 O│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 G( m/ w3 J9 F│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# K- C) g3 H" d% q/ _. J t│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. ]' y5 K+ M0 N, _1 o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │, t; E6 F* N& U8 j2 Q
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
1 M' t5 C* E1 w( ?! h│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 A# Q4 `: Y; `$ o' d ]
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) t% @* b" f* r0 v8 o) d0 a/ D│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 d; r& ^/ v# ]$ X( H% W
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ i6 F' E0 w/ ]; W, X5 \
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
! D9 C) |0 J' m& N- G) L; v$ ^+ n7 ^* B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │$ R' T) {! d) C( a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' Q6 a$ k+ u/ T1 N
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! A% h; C, M N4 X# u! a│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 h2 X/ M- h4 }- h3 f9 K8 z8 u│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. E3 U! M E/ f
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 D% ~3 h$ Q. P+ ~/ x/ q! C
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& F* g) h4 L+ f: ]. {│45 │SonicWav│26│80 │ │** │Shock through enemies │
5 D2 X, o. y6 W8 H% K& O│46 │DynaWave│42│100 │ │*** │Shock through enemies │
' Y! w5 X* R' \) x│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ X( a C5 `" f9 l/ `1 x- O* W! L
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 r# f. Z. k7 Y+ u
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) u1 e, Q+ i( o+ T│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 V! ?3 ~) b1 a9 e( i3 v( J2 \
│51 │DashAtk │11│90 │ │* │Dash through enemies! │0 H' j. a/ Y% q2 d# x; H, }) E4 ~
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 B$ U. m" ?5 `/ F* C! ~/ _│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 |% g& c9 T9 z8 R r, \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% z6 ^& C7 T4 j# g
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 \2 r8 q" m7 z; q0 F│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
/ s y0 E" B' V' j│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
* u* t4 s# ~' M2 n4 c│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │- {* k* {/ K1 H! i j/ H; H$ d
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) y: S7 S$ b. C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; _7 D/ v; B' ^# d4 q0 ~9 i
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" e1 j# h8 f) E4 u! g
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │1 k) W1 g. t- h$ S( T
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' Z" t0 i' s% g. L" W
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! z+ }: G9 e( \│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. J7 F# r, R5 j% F│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. Y' @0 p" _. g5 ]* n0 [
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
, B2 y+ x0 m. Q# j( [: l( m$ D│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 n/ g. j4 ~ h5 t- ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
6 J$ l1 o$ g' p4 U, q│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
. e# k9 b( k( ]" E│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
0 ]9 m L9 F% h% p# O5 `% P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 G$ I' ^ e( r$ V│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. @& O9 |2 y) O5 Y) B1 [
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│$ I3 G! Z! m$ c0 F
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │9 J) q1 i$ r, p0 B6 Y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │3 Z- I h0 P8 K+ a
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 `& E) m: I# E2 k
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
: C1 l4 \% z, C: g' h│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ @- v7 f/ X( R/ J2 ?+ O
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ h5 ^. s" `4 w! P. M" H9 B" `, S6 P│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 N8 ^+ T$ K; U+ L% ^
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 e- @2 h- G2 B│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │7 V, @2 n3 l! S: ~& O: [( E, ?' L5 h
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 v+ R- \0 w/ Y0 W8 y+ A" V
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# _4 c& D' x% s+ ]' V3 y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
* K" ^7 N2 Z4 w- u6 z K. W│87 │Hammer │16│100 │ │** │Hammer smashes front! │* c( ] ^$ ~& q$ S( i: I! m, Y. t/ D
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │+ L5 y* k6 Z0 G5 B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ i) P% p. z* N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ Q, T$ \ _7 [* u" d
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ B8 x5 K1 A6 P9 H│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ H6 f9 |' p8 F: M7 h) X
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │( Z/ S1 [; `$ G6 a+ U4 W% \, M5 U% \
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' A2 u' Y6 [5 Y8 o5 w' B7 V7 X│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, ], v' Y- o( S" W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │. g( u; U* h' b& V
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. c8 q( ^- B: R: I* A│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │( _' b& V2 E9 `9 d
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ u* X' X& C5 ?) x2 Z/ E! x* W
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, G7 E8 } ~9 }% Q└──┴────┴─┴──┴──┴───┴───────────────┘
( J6 n! ?' M! I9 ? ^: [
1 D+ V7 M& O/ sStdrdChip (Part 2)
: l* M% _+ p- p1 y! V┌──┬────┬─┬──┬──┬───┬───────────────┐
% }% f4 {3 X$ T( u/ g│编号│名称 │MB│攻击│属性│稀有度│说明 │6 K9 ^9 H, f; ~! j6 T6 t7 A: w& O" V
├──┼────┼─┼──┼──┼───┼───────────────┤
3 \$ m$ g# M2 R( y. ?3 d: s│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ |- p3 w4 X( q" i: b# e; e
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: P1 H a M! |7 z│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 ~/ |* H% n# T3 h0 K# D
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" S7 L4 L9 X# e' j
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 A0 p. P. ]" N- f
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ M1 d/ ^1 c" R! ]│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( q( b+ {. g" @7 ~& O$ @│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 `, y$ a6 ]+ p6 s4 \
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │8 S2 c+ D( G( f% H% x
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; ~! l* Q' \; l! a/ k5 ]/ Z9 v5 t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 q V. ~$ U9 q' X! z! t│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 u# Z" [7 f1 [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 G$ D# W1 R5 y- f* j│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 J. u/ M7 y7 p9 K) q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& W7 C+ e; c: `/ }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 F/ N8 s' b! f( \- e( _
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) ^ B1 z0 ~3 U( d│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; e2 x9 i) L: V# K8 w6 x" _/ L
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" g1 Y% Z* G5 l5 f1 e
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ X" }- f; g$ O, ]│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 [% e" ~/ s# u! V
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: o0 ]& {" {" u9 P* S3 R; [- T
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: j5 v' H2 G) j5 `
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
- ~) E. J e. N│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( }7 Y% d; T' O, }6 {/ a" {5 I4 X) n
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
4 w6 M6 [: S8 V7 X. ]│126 │Rook │30│ │ │*** │Protects you from attacks │3 M8 P! O" m2 j* P- a* [/ u
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │8 v+ I# K2 ?# a* ~
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; o5 S! k. `) h3 B5 \1 l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" `0 Q" x: r% I5 b( I
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 ]: V a8 z4 F0 U- ?7 f" s, K3 K- t│131 │Lance │46│130 │Wood│*** │Lances through back line │; b2 r9 M( H f% A2 n, Y$ E1 \
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ j" H. E& L# i8 ^4 Q│133 │Guard │5 │ │ │* │Repels enemy's attack │' `5 E% ^: g) z7 J+ d
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! v2 E! H3 k1 a. e3 P* _
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* s. W) e$ E7 L6 r3 k2 q" H
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │! {: O; V8 S7 q% r4 c9 a8 o1 Z; B
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 |0 y% Y! B* b9 l: e/ ?! [, O
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 o5 T7 f3 ^( o! a│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
* o) g% ?2 f2 a' b- d% a│140 │RockCube│9 │ │ │* │Places a rock cube in front │; N7 w, W( _- T w. B' E
│141 │Prism │60│ │ │*** │Prism fires randomly │7 b$ `0 r. a+ [: N8 E" v
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- r$ u0 x @7 W3 G│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 s- h( _+ I- d3 R6 b2 u% z# a! N│144 │Fanfare │32│ │ │*** │Take no damage for a while │
. G2 {. m+ J! \$ |3 X│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 T: j& L3 C: B0 v% @5 Y- t! x/ E│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 y5 T( w" |# T, n│147 │Recov10 │5 │ │ │* │Recovers 10HP │
9 N8 O/ o3 E3 h( t7 d3 ?) f│148 │Recov30 │8 │ │ │* │Recovers 30HP │
, u8 i, Y4 g. u: e│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 `6 T. B1 ]& l2 Y# V# V9 T│150 │Recov80 │20│ │ │** │Recovers 80HP │
/ ~( d* \: E2 r1 {6 o; ^│151 │Recov120│35│ │ │*** │Recovers 120HP │; Z: L) O0 v( t' d3 Q: X9 b9 H
│152 │Recov150│50│ │ │*** │Recovers 150HP │) g5 f" ?& X0 z7 I
│153 │Recov200│65│ │ │**** │Recovers 200HP │- P& Y7 D) v* o* f( k6 ^
│154 │Recov300│80│ │ │**** │Recovers 300HP │& D2 ^, Q# j+ W' C0 ?
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 J: ?0 B- }& F: D; l│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; d- C2 `6 v; |+ s4 `
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# a+ T: O+ S; u/ x5 ]5 g# N
│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ G( ]$ j& N7 C. [8 x
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │0 Z( B6 y( P) V ~/ b3 Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
' Z+ N3 R1 A* V& |, D; `│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& Q/ L. h: c+ U0 @* q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ h" R, l% p g3 n
│163 │Invis │11│ │ │*** │Invisible for a while │3 S3 A; @* K: R/ s
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% _4 B0 t7 k# a, G8 h│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 F" ~( H U! t7 b" o% F. |+ z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ E: q' ^* i" w$ z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. w& C2 Q% I' o/ ?
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
. B% I; {# T! M* U: F│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! b. }( n' S9 P" d# q
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
' k- Z F" Y5 n│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" I. f- b% ]3 a+ ^7 ]3 Q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ v5 b3 v4 p6 v9 E
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! B, f' `3 ^* y; p, H│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ v- Y# V( l9 y. `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. h! D4 C; o) ^! B! O% r│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: s- N$ ]3 a* e) Y3 A0 p
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& t: {1 {4 c( R2 c4 n# n5 t│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 E8 W2 M$ d( x
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │) `6 `) ^& t& b% m0 x5 C- y/ M
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
8 e+ r/ o( p/ B. {; {7 V│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 D) w$ B$ [# C9 o7 k│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' z/ {: R! l2 j5 ~│183 │Hole │55│ │ │**** │Open hole to dark world │
/ T9 x6 P7 J! }3 I( Q$ K T│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
2 c, A% c# X' ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' }# y; {! o: q+ {. y+ p│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 e4 L v8 p6 R @) G* c4 [│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 |7 z: S% _8 u6 `5 C│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* I! f1 v' n, t* S3 D; Y! B│189 │MetlStge│26│ │ │*** │Changes all panls to metal │8 a; _) w Q/ o7 B# o$ D( E7 m
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
' A3 {2 P; n! n: A, t, R6 Z8 J. S│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* I0 ?- j( |$ R# t│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, @/ u+ |5 j3 o% T5 t/ ?5 `│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ [7 S6 H, w( U! F' p3 c│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: }3 [& `+ o8 m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 M/ @0 }6 \* O& b2 N6 R) V
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ `3 f* V8 S# l" ]9 J+ T- Q" m6 n
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" I! h7 c. z2 F
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ o3 ?+ S; @% |/ B! @│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
2 W/ G8 W& k; [% s( m0 u│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# ~7 B4 ~3 U% n% r9 F└──┴────┴─┴──┴──┴───┴───────────────┘
1 f+ R+ `: R* ~" f$ b: o5 ]) D5 W9 \, Q
7 d/ { L9 P9 r9 l7 m1 MMega Chip
M5 p4 K- P- y- h3 i6 J. d- w┌──┬─────┬─┬──┬──┬───┬───────────────┐" |- I7 r2 ? N- u
│编号│名称 │MB│攻击│属性│稀有度│说明 │; g4 }! J% |$ G% r+ H7 ?" j6 D
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 R' b% N" n8 w: }0 H│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
|4 R( t; U7 D+ [$ t: e; p5 [% o: H│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& n2 v4 @2 H$ w: M% e# n. j% \3 ]│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 B4 S; t: d/ U4 r% J
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 P+ ^" K7 A# E
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
$ u+ B% o7 Y' ?7 r/ E( I│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, C6 y: G5 u7 | x9 ~6 d│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ f( ?* m; `) U; t7 L
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
4 Y3 |# }8 L! h1 b- Z- D│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │, e. _9 [2 O: N# x- |% K
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
" \+ F! f3 i3 [. P; _9 t; X6 \( y3 ?$ \2 n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 {( ]$ R, _+ E2 L) Y7 a3 ^3 ^- B
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
4 S3 c8 n" ^; K* A4 w2 }4 i│13 │Guardian │82│ │ │***** │Statue punishes when hit │
! M7 B- H; y: h; D│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: |1 h+ b. m, p- u; \. y. L│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% s. m$ R; W6 X, n1 s
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 i7 W+ T& |9 p3 _│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# k1 b0 U/ E/ O$ I9 o2 m
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' j1 Q3 p ^7 h' Q2 X
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- t) C- @2 M9 d8 X5 o5 ?
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 Z( B2 P& C. u/ k' ~
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 Q5 c' L) m( p" j│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 s. i. \/ C- R% T7 M│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 G/ r1 Q. |+ L7 ?4 r8 B│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 W" \. L! R; R8 w# W
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │- p. J0 L$ F8 i" F% f
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ x. N3 J% q+ O, Q6 _' B
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 E; H/ a- h. f2 ]! d│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
2 v5 t0 _7 |+ f0 o4 Z7 d; V/ g│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, C) ?8 S0 v( L+ t: P
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 c+ K' B2 p/ p8 o: ~% ?│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! J. x" p4 ~# H9 n& n% Q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │2 k" \4 F" U0 B
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
, J' s W! ]& w! Y1 e$ g│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 x$ v- X1 m9 X" y6 L│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, j3 [& l1 T3 R; w- A2 j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
S. `0 Y; [2 @" S' \4 Z8 R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 l8 e, R- k7 N# e1 \4 h
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; I: Z' l# i6 R) f│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& n3 ]* i/ ~; e) [
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 J/ ` g2 b6 y. H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 Z+ ~/ d! e* p2 h│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │2 Q8 B# W7 @3 D/ }8 Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ {* J6 s- g+ m" r5 L" @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │$ A k$ |' k4 A# u+ ~5 w4 U7 I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- K7 h8 j. Q1 k( K4 R0 C! z, l( Q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# i" _" V. ?/ Y0 T7 n
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 h# Y0 E+ A3 N/ G; N/ ~& b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
6 }6 Y* `, Y x/ s" G6 K- q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │6 @6 F. g' T" o5 o
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( `9 [& z1 J- Z% w( Z: R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 f* n F0 s$ c7 d│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 ?$ y, u* r6 r, c' y6 |1 ~; _
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: g4 l' r3 |4 K3 ` e1 k4 j6 Y/ s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 W5 Z: i7 c; s- a7 N: D9 q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; ?( G% ^' ]' m% c" N) E9 N
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 {! q9 [2 M( M3 g│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- S% F3 R! ~6 B0 f t│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 p8 ^# U" V) w r% m5 x! l│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 D }& O* [+ j
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
& [2 V& b5 l3 {# ~$ C│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) x6 s' {0 C" l1 w+ n4 t
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 Y" c; ~ J9 Y' d- x! \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 e% b' I5 s: X: G│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* t; T+ H9 U& J T9 H2 ?" J( Y│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 z6 N( m9 \: E: r, y2 P
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( u6 K* c, i9 |: X│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
9 E* ?" o4 p1 Q+ ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; C8 ?5 h- d9 d$ T& n. |
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │/ t l& D! E6 O; t' E
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, S4 ^) h& I# E( s. \9 P8 T; c
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" l6 e( ]2 L0 `! M8 u│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. b9 `% ^6 n4 }9 [$ M; P
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ b2 [+ d$ u# d9 D/ Q: m8 E
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 _& F* y8 t9 s( W! l# c' b│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ K" Y8 }! e: q9 _8 @. V
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
9 m- l1 L4 Q: w& H│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │+ {1 o4 {, C/ z/ y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 _" @- Y2 Y1 u/ F* ?9 _│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 l3 N+ m& k* g2 @│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 n h, s6 J0 A* f. @/ Q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! e+ `" ?+ E& T* @# J+ ~( {; k4 p│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
) R2 p( y4 s" }" v" t│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ a1 k( Q# q1 ]; |% n│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- y9 F9 y4 t' @' u h U
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
! ~& F% l; V) t6 G└──┴─────┴─┴──┴──┴───┴───────────────┘ W) j5 R( T C( U
3 ~) S5 F7 P! F- i1 ^8 w+ d
7 R# ^5 V- R- W) NGigaChip (蓝版)
7 `: K/ p# |- o5 n7 g6 n; e) A# Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 }2 B; X H" Q: ~5 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
% S: X' P; Z6 k9 ]% L├──┼─────┼─┼──┼──┼───┼───────────────┤+ I1 B5 U$ @4 ?) k
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; I _( v' I2 ^ v1 r│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* P2 i8 |' x5 ], a6 J, p
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 \& F, a6 K- i
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
1 t' n, b2 [, w, a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. g M4 d. [. d2 z* ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' e1 z; M3 R1 r3 x" ~/ H
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │2 ~$ I7 H. _/ P, I
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 b1 Q4 m$ b d; [" D
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │9 ~! w8 M. w- \, h+ h, W: b
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" F) v' d7 d6 k3 L0 t& X. Q1 W0 c6 N│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 {, \; u1 g8 K2 Z* _' J# ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, C1 b* U1 v6 j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, r3 G! j& Y7 E ] ]
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │# o; r B& p y/ ]3 t9 s
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
2 ~! [5 \) `* A) s! L& o│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( O+ I: `8 ~1 i3 ~4 k7 \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. E! t3 g9 f0 f
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" g3 t3 |7 L+ ]& {% O' A' l! G│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │' D3 Y! ], m( E/ a/ P! B
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 @5 J1 c4 H! g: ~, q└──┴─────┴─┴──┴──┴───┴───────────────┘& ]2 `! q W s3 r8 Y- P9 N
, R$ C6 b# D% X& `8 [GigaChip (白版)(只列出与蓝版不一样的Chips)3 d$ Q6 r" |) m& P
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 a B6 K" b5 ?, |8 E3 W4 g
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 V4 B- Q& ~6 E. |├──┼─────┼─┼──┼──┼───┼───────────────┤
( I& `! ~! u+ f: y$ N│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# d- G" d+ _; e" H7 P( @) v
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │) }% h6 r6 D! U" |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 \' `3 T! A6 q( |' J- m# f
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- ^! D. T' H7 I+ e* t3 e& ~9 W
└──┴─────┴─┴──┴──┴───┴───────────────┘ |