转载请不要删除以下信息,感谢您!
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1 J* t! n+ t( f- g6 J■● ■ NintendoWorld 站友xliz原创) D4 {9 I; a- u( z6 f% F' F8 y
■ ●■ http://www.NewWise.com 1 d1 ]$ {. x% N' k; h$ P; Y
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~ @0 G3 E) J0 p2 ` 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' Q- D; u" m$ o; X1 C5 ^
大家要看日文版的P.A.或详细攻略,点击这里吧!3 L* P! ?7 }0 C8 M% G0 o
====================
- }' R8 t/ ^1 d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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6 {% Z' q0 J0 R: A4 E: v9 i) Q以下内容格式如下:
7 _+ S5 C; h9 o
, J0 @9 A4 ~. c0 K2 `2 M5 Y编号 名称
2 o! A7 ]# B2 l9 z# f* N说明
. V* e$ a. t8 j. X4 j! H组合方法: ]2 G3 p" h- j* S: n& q0 G
---------------------------------
) a% `6 Y' X$ W F6 d01 Z-Connon 10 P8 [( I" W" Y0 b# `
Unlimited Cannon for 5 sec3 ~4 X% x; U( Z
Cannon A+B+C0 x$ c$ ~- H) @& m8 B* C- t
Cannon B+C+D
1 B+ S, p# h. j. YCannon C+D+E
$ H& z: C6 y& C4 v D! d8 ]. R' ?/ p4 G8 v0 i: f q1 K/ I5 g
02 Z-Connon 23 d( @3 S p( ?4 n6 ` c. j
Unlimited HiCannon for 5 sec
' ~7 l8 q- F! Z7 A! x }; pHiCannon H+I+J) f. Q$ N) i) @2 L4 L
HiCannon I+J+K8 |/ N/ a3 c1 U4 E% H7 ?
HiCannon J+K+L& L8 V% t) U6 A) {- o. [1 [
) B" M) \- A; g: e& l
03 Z-Connon 3 ^9 c& ?% V0 ]' ~( }, |
Unlimited MegaCannon for 5 sec- n) C! |9 u2 k, F9 b& @
M-Cannon O+P+Q
, T. f' w" f6 I/ G* g! \ u3 bM-Cannon P+Q+R
& k9 [4 T/ ?4 ~M-Cannon Q+R+S' x2 b4 {' Y! m: B2 G5 f4 i
" ?2 R6 n& `6 S W+ }- p2 {+ X1 x
04 Z-Punch& ? R) Q5 g& f
Unlimited GutPunch for 5 sec
9 q& c# ~2 A$ p8 h; LGutPunch B+C+D
' v* u/ T4 O6 D- v" H8 \GutPunch C+D+E* h) I. T( l( q* G. l
GutPunch D+E+F. J- ~+ u; f( [9 L4 }4 p
7 U- ], k: S* Z05 Z-Strght
% M& b$ I% n% w9 DUnlimited GutStrgt for 5 sec
. P8 M. }1 v4 b* L T$ OGutStrgt O+P+Q O5 |9 l9 d' u; v: \
GutStrgt P+Q+R: g1 g' P. J* N: g& e0 X, |
GutStrgt Q+R+S( a$ v, L2 v: o0 U; |( E
; B5 {, O: x8 z g; b6 K% U
06 Z-Impact
8 d/ ] E7 `$ I X# l" eUnlimited GutImpct for 5 sec
0 o* C3 [9 f0 P3 [$ A( i- M3 W9 `GutImpact G+H+I$ n- Q- P! x7 L! n
GutImpact H+I+J ]( \# o2 ?2 T* a n" W7 a
GutImpact J+K+L; E }! T' n; e$ s! P9 ?
% h Z3 U4 W& J" B5 H
07 Z-Varibl5 @9 P3 c) r/ h) O; Z( P1 r
Unlimited VarSword for 5 sec
; g0 G7 x& N3 Z9 U( ?& t- jVarSwrd B+C+D8 r$ q) X+ ^) ^
VarSwrd C+D+E
4 d( m+ p7 _5 s) ?0 [+ W& AVarSwrd D+E+F3 W' y @; S5 p8 Z6 H" [" c
9 k6 h# p# X5 u
08 Z-Yoyo 1
+ M0 \" [- ?# ]8 D7 {: xUnlimited Yo-Yo for 5 sec" I" i q% e; w( b/ p5 u
Yo-Yo1 C+D+E
* ]% [) T# S! a6 q! IYo-Yo1 D+E+F3 h, @1 h; e4 g* G2 N* I
Yo-Yo1 E+F+G6 w: \* q# o i
1 `/ r- s! k2 x8 j5 }09 Z-Yoyo 2. g( X$ U! F: m4 v4 g- r0 L+ o
Unlimited Yo-Yo2 for 5 sec
+ L9 U; z% A: s7 N( j9 cYo-Yo2 H+I+J6 ]- ]' Y5 Z" D7 {. v- h
Yo-Yo2 I+J+K! {7 v( o5 X, ]
Yo-Yo2 J+K+L, L' O# q( z6 i- w+ |2 n. _
0 {; h* I# |: e9 z9 ]6 q1 C, S5 `
10 Z-Yoyo 3
7 v0 L0 ]# ^8 O% [: F) O* SUnlimited Yo-Yo3 for 5 sec
- e9 e; Y: t- `: r& KYo-Yo3 M+N+O3 z1 h: l! ^4 V+ A a( G
Yo-Yo3 N+O+P, \8 G' W2 I9 d1 J9 p
Yo-Yo3 O+P+Q9 v3 R; {4 T: [) Y
& H, ^8 q- y) Z+ \11 Z-Step 1' m' ~; F) [3 B
Unlimited StepSwrd for 5 sec
8 b& v" W7 I2 C, u: |) f' BStepSwrd L+M+N1 n0 H# k' c2 p& r, |# G
StepSwrd M+N+O0 X9 A8 P% M |" d
StepSwrd N+O+P0 @: d$ m9 E1 c" D
( l- ^0 ]* a7 }" V" `. \" s* t12 Z-Step 2( R& ~; j, p0 K, B$ d& f
Unlimited StepCros for 5 sec
4 B! Y- m/ a; }) x, X+ N! ~5 OStepCros P+Q+R, [- g+ b0 h- L% n
StepCros Q+R+S/ o) d* j6 G3 N& p" g
StepCros R+S+T
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13 BubSprd
! q( A4 x/ e5 q" n; |; F0 rAttks w/ spreading bubbles!
7 Z4 z, o Q3 q+ B6 UBubbler C+D+E
! W) S6 j `: e4 q: t" l" eBub-V D+E+F
/ W; H) i1 z/ A. D4 Z7 jBublSide E+F+G# R; z1 x' ?5 q" d+ D5 G
Bubbler E + Bub-V E + BublSide E9 ~, z( n1 x X! v/ w$ R6 I
3 t0 B# s X, y+ x# o
14 HeatSprd
+ i5 o9 w3 `4 X) g+ Z( R$ eAttks w/ spreading fireball!
" N4 P8 y# v# s5 tHeatShot H+I+J: @$ m& Q6 r* J7 {" H% R6 U
Heat-V I+J+K
4 V8 w5 q7 K/ d" ]1 f3 oHeatSide J+K+L
! H: Y* |/ W4 F: w8 ]& V* f5 _HeatShot J + Heat-V J + HeatSide J
, Z% c, u r! O
a4 b8 r5 }" A& _4 r/ `. k* N15 H-Burst3 x6 s7 i5 o2 k s% A+ N; ?
Creates a giant explosion# q. }# N" j! F% _4 J
Spreader M+N+O
! K9 x( H- z/ TSpreader N+O+P7 E3 \/ P! V+ k# M% a
Spreader O+P+Q2 f, q) r" I) G% w
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16 LifeSwrd
6 p) n8 x* B' l) ^- [Swings a huge 2×3 sword!; P1 t3 C5 X' U0 Y
Sword E + WideSwrd E + LongSwrd E
/ b& y/ ?6 ]( o1 |! E2 C2 {/ ~Sword L + WideSwrd L + LongSwrd L. E/ T# h4 `) [6 M2 i. F" Q
Sword Y + WideSwrd Y + LongSwrd Y; F* d3 x5 W9 `2 ~' }
5 V+ @: V- H' }* H- Q1 E* e6 [17 ElemSwrd' i0 p5 ]9 V" I% ?! P
Wide swrd contains 4 elemnts0 n$ k8 a5 n9 s" O3 c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' D! u4 z M2 C {2 J9 _1 U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 k. c! A7 E0 H! e, P" n
) A! N( U& H0 |- j( {18 EvilCut1 e4 ?! z2 Q9 y- Q
Step up 2 & make 4 atacks4 V' b/ F- D( K+ s0 K' {; r5 f
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
1 E* z! N( S/ q* D' T: TA giant Ratton charges!
9 Q2 U0 Z/ g* v: y6 V9 J* W0 QRatton1 A + Ratton2 A + Ratton3 A
; _, {( W% c) yRatton1 C + Ratton2 C + Ratton3 C ?/ e7 {+ n% m' p
Ratton1 F + Ratton2 F + Ratton3 F
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8 b3 g% _5 O! ~: ?; n" Z20 TimeBom +* |1 u' }; a! E g* K8 w
Sets Time Bomb in enmy area
, U0 d/ F/ i* D- n' ETimeBomb J+K+L/ H' P0 w3 S3 O' S
TimeBomb K+L+M8 ?% P1 L4 p3 z# z' X7 c8 Y
TimeBomb L+M+N w- G& d# u2 M7 g( G
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21 GelRain" j5 F2 T! l5 y( s! p! h3 K
Gel steals squares; _4 U8 F+ ? P& m/ _' i( |' `
MetaGel1 B+C+D
/ J2 g9 K: c) K+ z7 O& X4 ZMetaGel2 E+F+G
: G7 n; K' Y0 X* y+ \- N" v8 ~& r( MMetaGel3 S+T+U* k. i$ y, Z1 O8 R1 Y; u7 a
( u. ~, E% r) @0 T; o: k
22 EverCrse
9 s' Q7 c( T* K; _1 q2 B$ aShield chases enemies
% H7 U P( Q* U# gCrsShld1 C + CrsShld2 C + CrsShld3 C
! h& z& Z9 [7 }* M4 B- tCrsShld1 L + CrsShld2 L + CrsShld3 L; F1 l5 K6 Q: i: w O" Q
5 p4 s8 @& E$ H6 b' z1 G1 `
23 MomQuake4 h: \ @' O8 O& `
Awakens Mother Earth!
- c0 `3 A% f+ N8 C# {/ c- N& QRockCube * + RockCube * + GodStone S
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24 PoisPhar" S7 Q3 }- D9 p) f6 s. X# z$ u0 U
Pharaoh generates poison& t+ E/ X3 ]! O/ w* J
PoisMask A + PoisFace A + Anubis A" S% S- o1 s: ~$ }, J/ [
% ~' H8 l+ B/ |+ q4 u* G9 U6 G/ q
25 BodyGrd
3 r1 k0 |' A+ G* B ABodyguard takes out enemies' |3 I/ ]( L+ q
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr K- K. U! _( t# d" W0 W1 x% w3 j
Barrier absorbs 500HP dmg
; R% o1 f6 w+ Z, @/ [/ j5 u; m3 TBarrier E + Barr100 E + Barr200 E; m3 M5 z6 @" \# C& Y
Barrier R + Barr100 R + Barr200 R! A) Q& V% i0 k9 t" N2 Q# e
. N' c+ \; N8 {6 [1 e* L$ D27 BigHeart
( D* S( `# C/ p0 X5 cAttacks, then heals HP!
2 M0 R7 c" s6 N" I+ ?" z" V- oHolyPanl R + Recov300 R + Roll R5 x. _4 r5 |4 w& z
HolyPanl R + Recov300 R + RollV2 R* T8 f: ~/ Q- r3 E' l
HolyPanl R + Recov300 R + RollV3 R
1 }2 |5 |7 \# n8 I, J1 e/ X2 W% {3 D& T: a* j: e3 [6 I2 v" y8 G# w- [$ g
28 GtsShoot+ g# C* I6 P9 v7 h& g& ?0 [+ |+ C
GutsMan throws MegaMan!6 m0 j/ O- X* ~0 C3 r2 T
Guard * + DashAtk G + GutsMan G
1 I2 Q! f1 ^& n" _/ ]' [Guard * + DashAtk G + GutsMan2 G
$ r/ m0 G0 C) N" K1 MGuard * + DashAtk G + GutsMan3 G
% [3 J7 H1 w" I% A S6 i1 a( g( CGuard * + DashAtk G + GutsMan4 G/ P6 _8 W$ n7 I: l
3 ^# D% I2 G$ L: ~" j9 \29 DeuxHero! p$ {1 G2 b# t1 J& W2 ]
MegaMan & ProtoMan team up!
/ o V- A9 W1 v9 }: s0 W0 i8 FCustSwrd B + VarSwrd B + ProtoMan B; F D' c, i8 a
CustSwrd B + VarSwrd B + ProtoMn2 B" |% H7 b/ S0 O; D- i X9 [3 G7 |- x
CustSwrd B + VarSwrd B + ProtoMn3 B- F6 |" I& R5 \% P
CustSwrd B + VarSwrd B + ProtoMn4 B" [- p0 i3 V0 _# c2 V) A! o: w
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30 2xHero
4 q6 v+ w; P5 p* yMegaMan & ProtoMan Dual atk
& h; r2 Q/ H) p% h( D+ K1 \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" b. {4 f* `' g; ~2 \& [! ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ A& m. I9 k/ r* }# tSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
+ ?5 G6 ?; G) F: X uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& x: } y% E, }% O* Q/ A: G7 c
0 F, ^% q1 `8 |! V" w
31 PrixPowr
. _/ H2 X3 G, t# ^6 O- I6 Z8 x5 ]) \4 w3 Navis attack at once!3 x( Q' c& W1 A1 W) D' W
Team1 * + Team2 * + KingMan5 K+ A) A- {, t! O
Team1 * + Team2 * + MistMan5 M
4 |1 s5 i( P. f7 lTeam1 * + Team2 * + BowlMan5 B
- x( `3 R2 D1 t7 s# \% i: I& c1 x7 U. K. j5 z: ~6 d; Z
32 MstrStyl1 ? D8 D+ E b' }% y# U4 u4 S) o* U
MegaMan unleashes his power+ v; V0 n- L4 x+ U/ X
Salamndr * + Fountain * + Bolt * + GaiaBlad *% x g+ ?/ p) a8 y7 p
U/ p/ U+ N# r$ jStdrdChip (Part 1)! r; j6 E& b, s8 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐8 P+ `8 ]9 v8 p2 m: c# ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 F0 T9 m4 ]6 g9 D0 P: z├──┼────┼─┼──┼──┼───┼───────────────┤
! X; y& X/ V" J* c│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 R1 t" p8 y) y$ T
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ T1 w* [ X3 g, T
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* S* g' T# \# Q│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* h/ q, M0 H; @6 t3 o& ?' N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │; L; ?! O, j( |" ` u# `% |2 i
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
7 H( O2 a, j- d' u4 O# Q9 b│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │. o. x! h/ t( e6 r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) h- w; h$ Y2 N: D│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 S5 n: F" ?/ i: z: p+ |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' d7 {# o- |8 Z# A9 n
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 ^. F$ ~) g9 Z* d* ^6 k% a( f' j! u│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, P6 @% _9 K8 e$ P: q) H
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
0 V1 N/ v M% m│14 │Spreader│16│30 │ │** │Creates a large explosion │
* T! h3 e- p+ O( ?2 x! \7 o│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' f( z" D: z9 Y$ A│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 @& J4 T' T8 G/ s: b n
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │% p6 W4 C( Q* H. N/ F( l6 v4 k) `
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │; E" J# [2 Q1 w
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# L e6 z) G/ m+ x) |( G
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │1 \! y9 a; v8 F5 c# \4 K( R
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │4 }8 D9 B+ v z& J( A
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 _" b# w. r, I" Z9 e7 E│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ l( g0 F$ ]- E: a- ]
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ `; {# a7 M" M: N5 p/ ?/ L$ p
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# ?, I$ S0 j: W M- \│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) s# c2 U2 K& w0 L% u│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" f% I5 I: [: T' L" V7 ?* B' t
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │" F: n6 f) C$ F9 X) k1 b) h& y
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- d- Y" \- B2 P; z8 E3 P8 ]) p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 M) r* O0 H4 x+ X│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, E1 v; g8 s7 A' T! X! }: v3 L% j│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 ^9 V# E8 v. r$ Q# Y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' [3 y; o# i. k" ]│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 o1 {# G5 }! A7 c
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" q" }8 \/ P$ R* n│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
J9 I3 J( `2 F│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ d, w+ n* s& p, \, }- A$ Q2 I0 Q: F1 u) j
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, ~4 Q, e- G0 L! Y. z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( A) g2 a9 o# [1 x- G/ s
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 p9 n. o1 L. S9 ^
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 S$ d8 _6 d+ R9 Y# U: M1 H! F
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& r! s" A* C3 F+ t2 p
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 \. ]/ j _3 i2 u│44 │ShockWav│10│60 │ │* │Shock through enemies │
[+ d: W$ @% w( c│45 │SonicWav│26│80 │ │** │Shock through enemies │& g3 E( t+ w, w! x* X7 r2 y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' M: t, A h# i* N# f
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │7 k8 j% H: ?) `9 J$ I2 \6 N. {
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# K) |+ E8 S2 K- E: m8 e│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 f9 ~0 |2 V7 k, t# Q8 H; e5 P3 o
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. D ^1 S7 b) l
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ U7 o- b" p k {# y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 g7 ~" v! | H7 P/ _│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# d: ^) ?( P3 Z7 p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ K! i: r& N0 E( P1 N1 m
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ d* m3 Y; G2 ]7 T- @7 I! v" d│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" ?7 q& v( f% ^. N- R6 ?% A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" c+ ~* [* j! y# t
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 L# Q+ U/ a) g' }│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 ~7 N% E1 w( I, \1 X# m7 ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( C- J8 a/ d; x+ I$ y0 l
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) ^2 { p* }! h& J3 q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ `: P: j8 x+ W& R+ o1 z* \
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 {4 Q( i5 |9 W" I; ~) ]
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: ]& ~, k% [8 K4 M; U3 C
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
5 _, F! [9 r" w# y. ?│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ @5 Y# E% m5 R# T$ f
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │" @7 s4 c3 n* s9 ~! G& E; I& O' ]
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; K5 W6 c. O3 n│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" B# w# ~9 g& j9 D9 t1 F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
}! Y& J9 ~7 I4 A│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: f- Q' o! J; h) ^- q& R│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" X( s0 R1 d7 o7 S3 E! r
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
2 f6 n1 C2 |" q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 k9 ^, @9 S* Y( Q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ a0 ^9 h1 E: L& X& N8 T9 S* |
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
n9 h) s, t1 T7 F2 i m1 C. `│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% N% p! C; D% A7 q4 Q, @3 H( q9 k& w
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
2 f8 N |% l" d3 i│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# N0 P5 u/ f+ r2 a│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ S; Q3 g6 c% G* \% D│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ n6 ~& _( Y/ ?( d│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% [- Y8 U( G7 `3 I; ^│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 S h4 D- u: k3 Z$ o% y6 s
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& v! t% ?$ p8 p+ T4 X3 [% `$ c
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 j, B9 r. g% @/ x B7 r│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" R( |7 g0 }2 d# i. L& |8 n│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 `1 J0 L3 }$ I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% P( k+ u! f# T- e$ o8 N" k: |│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │$ D8 V" v( u+ o8 c* N& ~# Y# O' o
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 L# h$ `/ J9 M- ^$ }' }│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; x3 O( Q: D* H% j
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 o2 P$ B0 {) b% a% i3 p
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │+ Y( [0 z, e; l6 e2 {
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 z* y1 Z8 S, o/ ^& o* z
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- l8 T( T0 M; q' k5 \
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; z$ K' R+ m9 w, Y& i7 V│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
$ x7 K( ` J" Q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │, ? n. W( f* h4 D1 p
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 x4 J6 H3 d4 _5 P7 D$ \0 c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 Y0 w2 v0 ]& I+ B
└──┴────┴─┴──┴──┴───┴───────────────┘# \1 U* v0 |( E* }8 E# n# E
+ J c$ R. m" K3 K
StdrdChip (Part 2)
& F8 t' T/ l8 m9 t. V/ v┌──┬────┬─┬──┬──┬───┬───────────────┐
+ Z2 p3 p- t* J6 z# ?! f│编号│名称 │MB│攻击│属性│稀有度│说明 │, k9 k! v( D9 M( ^
├──┼────┼─┼──┼──┼───┼───────────────┤6 g" T$ I$ x2 p8 z q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 o! [$ [2 _. Q! f* t$ X
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
0 r& |' G& M' @9 A1 B- i+ E$ G; Q( O- j│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│7 J: I' |5 [- S+ N
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
9 b H' }6 I- m( q2 M│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 S; ~6 o; A/ |9 x) W! y. c, W) y9 V6 @│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 v2 u* \3 r$ x& x
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │1 |1 E, |7 _+ p3 ^) u7 o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* D+ H+ p, x) A0 W3 u
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 L- l( U$ N7 }- I7 l) A. z6 h│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" D4 R$ |+ W/ O. H
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │' |2 {$ x2 y W1 J3 y+ d, y
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- F5 Q9 c2 [- U/ S3 x0 [│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
6 j4 s" B7 [( q# N│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │- {6 U! }0 Q) M- \5 |7 s% y
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 i5 p* |1 I4 k2 }% L# @│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; X) n" y4 f* A# k4 R│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │: ]5 W$ e' X$ X, k8 l
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! k% p# O/ u- j' {" t│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- N! ` L& O) n; L! p3 s
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
5 O( K* o4 w% Q% [│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │/ @" x8 u x5 |6 W. D, U
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 I, k Y: M1 g1 L1 F: N│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 W3 e* c2 k! V" A+ P* h9 v
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ A! c1 a+ ?- s/ K$ t+ h│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 N! d9 l- b' l8 x, }# {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
j& H, K) c2 e6 m& m3 S8 h- v│126 │Rook │30│ │ │*** │Protects you from attacks │( }0 _& T# d v7 l
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' j2 u# A0 K7 t, C│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
N/ r) y/ W& h# v. [: r│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) s' t5 t$ j u3 S3 Q: \. j5 P0 L& S1 R
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ _ ^! y* ?* Z% G* A- i│131 │Lance │46│130 │Wood│*** │Lances through back line │
1 K9 I, [' L( H+ i7 L5 p│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
S' a8 z9 J* B" s│133 │Guard │5 │ │ │* │Repels enemy's attack │; w* }0 ^$ U# [4 p) B
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
5 n8 ]. D7 f: K0 f3 x7 [! H4 n) g│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
) ]2 E% _% |7 _) }/ h. M│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
1 M; D( j+ f5 _5 V│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 D F8 H; A& w
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 u% w9 a6 V5 ?, z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: J: i& ?4 }) _1 t0 m
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
# @( V, V! t* r│141 │Prism │60│ │ │*** │Prism fires randomly │
) k& J& Y9 r4 O. v│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ A% F! W# n$ Y, x0 r
│143 │Fan │14│ │ │* │Vacuum pulls enemies │) B7 _( R! E' U/ Z3 R
│144 │Fanfare │32│ │ │*** │Take no damage for a while │& V/ f( n2 Z" N, s- U. F8 Q1 L( R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 f7 [3 m6 |$ |& g0 \7 g! i│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │4 p- {- a: Z$ L* h
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: z. u- P. D4 i* D* a│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" }% u1 K5 H8 D5 x│149 │Recov50 │14│ │ │** │Recovers 50HP │* J+ W- F5 A( d0 n( r% \% a. b
│150 │Recov80 │20│ │ │** │Recovers 80HP │6 Y5 m2 K+ a% e n
│151 │Recov120│35│ │ │*** │Recovers 120HP │: h- c% n' m; G" s$ {8 U4 L
│152 │Recov150│50│ │ │*** │Recovers 150HP │2 }, o: ^) U( C
│153 │Recov200│65│ │ │**** │Recovers 200HP │, ^3 e( K( K( ~" U& M
│154 │Recov300│80│ │ │**** │Recovers 300HP │
2 a1 a8 q6 I( p$ |. R│155 │Repair │8 │ │ │* │Fix your area's panels │
. O! H. a* G/ K! q B- T _│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. S- d7 g7 A% V6 p0 ?; L; ^' O2 |
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 ~$ ]9 U% D( f- k
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
+ Z9 w' `. }! G; O/ e# r│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 m0 |7 S# i! w! Q& k( B2 d
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 ?5 j/ x( U& e# f! }* S t
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │, u, Q E3 _1 r) X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │ \4 S; a2 U$ m1 p( H. t
│163 │Invis │11│ │ │*** │Invisible for a while │: n9 w, {; W$ j" ^! X% G( ~" E
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ H) L0 W$ K7 }2 C0 C( R
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. Q2 Z0 m2 s2 ^- B ~' w9 z. |│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
0 h; y; k# C9 ?. \2 q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, u1 N4 y5 D- I. }# l# x
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 T( W( ?" X, t5 \- }: q) K7 Q2 z4 b│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ `' z- M' J; s% T- o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
; K( s( ~. p# l4 }│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" b( H) c. Z, w- _' R
│172 │Aura │55│ │ │*** │Repels attacks under 100 │0 g: k' r$ a! [. g( _" P& k# D
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
& {" z- X/ \6 k- [$ r* Q│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │7 H: v$ a6 J" r" v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 z1 ]1 m! b# @( ~! i8 a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 ?1 C g5 u9 I$ {│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │* G) `- n( w. P' \
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( w, G" i9 ^" S3 ~' b
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 H. c1 J2 w& {/ k' \. J' n│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
; S4 l" O, b# R# D; L0 d3 x. o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 O( X4 W: M* s/ G4 B4 x
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │, ~4 {& u5 s% c9 O1 d2 a$ i' q9 }2 J
│183 │Hole │55│ │ │**** │Open hole to dark world │
5 q! V0 c% \5 y; i( l5 b│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
; |/ L( M+ \4 g9 z3 J. P, C│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* v8 N8 D1 V0 F) H' r: V
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
! a* L- \3 p0 [, N1 t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 m1 F5 r) V- M" T│188 │SandStge│18│ │ │*** │Changes all panls to sand │! N- m }* k3 p- C; V+ F7 i
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │( T- p8 u0 n+ k1 x' H
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- u( q1 a+ H3 {! [6 i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* a2 A7 l* J$ H% d3 _# S
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" h @# }0 d. ^% K& H5 `
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 J- L; Z, {' ]) T
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. g& A( |" h e- ~" T; w│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
: l. G6 U! E5 `/ |9 V [% X│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │4 V+ {$ K+ ?3 D0 X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 W. \2 F" T# ]+ f$ {│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' \! d7 i, k7 Z, v/ o* t4 i8 V│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; V8 U2 x3 @! g! X/ b9 S
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% F8 `9 X% |) e( r└──┴────┴─┴──┴──┴───┴───────────────┘
- T( ^- N3 \) o/ i; i2 ]
4 v8 S& Y) `9 A7 j3 f; T1 N2 l0 e R& X/ g8 H9 \% Q! h. p
Mega Chip: i: L6 [" U" I4 j" a" C* }; e, I
┌──┬─────┬─┬──┬──┬───┬───────────────┐ A5 \5 Y7 e% H7 \1 W r% _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! s. h! b9 |& F, W0 A G├──┼─────┼─┼──┼──┼───┼───────────────┤4 [: x0 R+ _! J+ k' p0 m. f/ {$ t
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: l3 E9 N2 \/ b/ G8 u. P/ `* q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
6 C3 z+ x7 f+ T; [9 Q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& r! I! Y# w% Z7 j. h+ @
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
W9 u5 x# d. ?' m: @" k9 d4 r│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │2 k0 }6 y. w0 `2 w( j7 J/ f
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
- M1 v+ G) V) l# h" i2 {│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │: y- z' I/ }+ m$ J
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
3 Y& O' t& }' U \) {' W" }& ?│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
; o3 E& f. M6 F8 T8 W! q* t" c│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; I f4 I8 A4 M0 m│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* n: h2 z# K4 G" X0 J0 G$ i│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 s7 g+ |. ~3 v' x( b
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) O4 Y0 B! y, ~' H( `│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 f8 X! ?0 W K4 c
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │7 q- @1 ^* G+ w+ [9 @, J
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
1 E% p6 ^) M7 P: y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# n8 P' P6 W2 N1 O7 c: e│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, a& i( j, U" b1 ]( e9 o2 M# z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 e* @0 V3 m; P/ j ^: B5 s r│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
1 S( C4 `# \% ^" S5 I│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 R- x ~0 A1 a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
: c6 K! d( A) W, m7 S│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │; N& s& i5 Z$ p: y# {
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │! H' M8 o0 G3 e! u/ F1 R% a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" H* L7 H0 ?% b; g5 M1 r" I/ y│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- t5 n/ h+ K" f r9 A/ E& \8 h
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 r$ O1 R( c j/ O
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- n1 i% J* t, h# a- I
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │# Q5 b8 q d4 X1 \; R e4 [
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
7 r$ r) v$ w9 ]3 ]/ m5 z, `│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. x7 Y0 ]/ b+ a _
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │, W8 `# M5 S, E; J
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 c- q) T) _, N6 u: \. Z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
( Y: B y( b/ F- D9 g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# M. d* s/ x& v# v0 Z; l: Q" _+ j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ d, V% s1 ~6 V5 e4 Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ R, [) B }) s$ Z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │1 L$ M3 Y1 y; J+ C9 E( P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 g( Z% c: D5 J" n- v- c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 k. Z/ F7 C/ \' F
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 U: g. t6 Y, B# B+ `& {; ^$ F6 Z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 d+ h$ |& h/ s& ~ D
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 { Z% x3 N% D$ _; D! a( w" A! |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" e/ P, d7 f9 j U) x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- N' A- P2 U6 N' K4 }' K│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │$ R5 L$ x7 A& D% X+ d; H" D% k1 R
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; g+ q& V; O* R
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" X7 `2 I5 f: u% T: A( \. _# u│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │) S. `1 N( n8 ]; Z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 l1 m+ M* N: M4 j) e' k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ O* x, y/ h6 }; w! v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ R5 v6 V- v _+ P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: G" c. X. D& { h│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ K4 g9 ^" `( K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, F# L2 |) e5 [/ M+ p│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 a; B% f" s" S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
2 q n9 V5 p" X- D* X, p% |│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, N8 N9 H# r8 K U7 l2 R
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" n2 D4 m+ }0 R+ G
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, R5 p7 I& e/ ~5 b7 o# E
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- ~ h/ n; x# @0 |% @
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 {9 i6 Q# N x' d8 A│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 |0 A [1 @: j% X! s1 e
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; A2 H+ N9 ?& U8 V: n
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 A- j% L5 G5 I. l5 S' {, a
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 y% C, Q% w, \& l│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: |% c* a, \. z v; M w* M6 r7 u' B│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 o1 x" O! s& E2 W: f│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" ^/ I/ L( z1 [ b* v2 z* r+ b9 s
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 ^" c t9 _5 F3 v# S+ c│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" s5 F9 l& f7 Q, }7 F q! X0 p$ o
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ {% c! B( u1 x8 t R0 u5 e
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# e Z3 y0 E% a9 {7 C) o2 c @1 n3 j
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) t3 R% s8 _- N* G│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: S F! _7 e9 a6 Y, H% i. k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& J6 n( b& p/ J& n* F+ E3 M
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, u$ M0 v# D$ u( y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 h0 a- m; Y" `4 l│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ P+ \4 B7 A2 q8 O
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ v$ |% u& c0 e
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
; Q) g9 y6 J$ Y* i; y* X│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │, N/ [6 f- P7 l, n/ `
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' q. V- _2 K+ }* ~! R8 ^│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! a6 C$ X' z, i' s! }│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 m: a8 d( A0 P/ T$ G└──┴─────┴─┴──┴──┴───┴───────────────┘" t% u) t9 @% N! l V5 \
' N) y, e% Y5 i0 V( g
1 g' n8 ?) B/ t+ o1 xGigaChip (蓝版)
! Z5 X6 _ g5 @7 x┌──┬─────┬─┬──┬──┬───┬───────────────┐" I" D) e8 k- C0 r5 a- ]. e. A& R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 V& R# o$ H7 F7 l/ h├──┼─────┼─┼──┼──┼───┼───────────────┤! {1 b0 `# n' G$ S: V% i3 `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ L% t* X7 O6 ?" n* k5 j. X5 h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 m" s0 y7 A3 e( G" s5 c: s# Z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! X9 p: `4 Y0 x7 e( W) q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │/ O( c8 G" C( }2 w
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ A. |; F$ D$ ^6 u
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ w4 K6 w) p# t2 @. \1 c0 ]. t# u7 [│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- q/ |2 `" \1 o P& G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 Z L! g5 A8 s- a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │# }+ D/ f! [+ O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# m! b' |# h3 _$ B9 p8 |+ [$ s│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" r! x8 ] t- X0 M/ o$ [' O; j8 N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ ~4 Y, g3 V- g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │' [. V0 ]4 x2 m' l8 [6 Q i
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! @6 l* R8 u& k6 ]
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- q% H+ T, G# @6 z( x6 X; {│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ T$ r+ g! {) f$ t/ r) P│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
7 B! u! M% z" w m9 r6 r# ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 [7 X+ E" V/ Y/ z6 W: @# E│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: z6 J; q# y8 {, {
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" @7 i/ u( W/ G% n└──┴─────┴─┴──┴──┴───┴───────────────┘3 ?9 P' J* W8 G: y' U2 p: b) G) P; M
" ]) T' S/ b( M2 Z) ?/ L# ?GigaChip (白版)(只列出与蓝版不一样的Chips)
b: C2 ~$ X0 y: ~┌──┬─────┬─┬──┬──┬───┬───────────────┐& S2 D& T7 E' r8 i8 @+ L% l
│编号│名称 │MB│攻击│属性│稀有度│说明 │! a; L4 |) X1 z. f# N3 x4 f
├──┼─────┼─┼──┼──┼───┼───────────────┤
: x! _; R' R, B' b│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
% ]/ K7 |2 M7 K, z6 y. x│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% l) r1 E1 v8 C│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 J, V9 n/ P1 Y5 y* P: p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 x* I" \ T8 c1 H6 Y) \8 r└──┴─────┴─┴──┴──┴───┴───────────────┘ |