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' J9 f z$ R, L. R■● ■ NintendoWorld 站友xliz原创
$ B- x- C6 F: h■ ●■ http://www.NewWise.com ; L T5 Y5 c0 [. R6 }/ \; V
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1 I: H6 Z, D6 W 洛克人 EXE 3 Blue 卡片组合
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! I/ }2 J1 D0 [: D) u/ r" O英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- c) y" y1 a+ E. c7 E& h
大家要看日文版的P.A.或详细攻略,点击这里吧!5 I7 T$ b7 ~4 R+ R% G
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- ^4 d7 [ D2 G0 `. d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 ^8 p3 ~, ^3 _1 _( u5 x3 A
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以下内容格式如下:5 u8 r m% L" A$ ?- b
" n+ c, x; U" O编号 名称) q( W, v9 P2 ~, Y; q1 G0 N, `
说明) _3 x P1 }$ j/ B0 B- `
组合方法
! }# U0 N0 q, E- | R' `+ ]---------------------------------
2 t: l6 P3 t4 J, T- T6 h7 L) Z01 Z-Connon 1
4 u# m- l. M' ?3 u- e$ tUnlimited Cannon for 5 sec ^# u; t6 o" S1 t3 s
Cannon A+B+C/ R S$ }7 {, G5 x( }3 r
Cannon B+C+D8 | m) \! h5 m8 n$ c
Cannon C+D+E0 g5 }" [' Z' \' f; ^: q
; v2 F" G' y9 l& x7 ^. d02 Z-Connon 25 W) G+ X' P) L" a
Unlimited HiCannon for 5 sec! _5 r5 H1 v$ ~5 D; K
HiCannon H+I+J; v+ v$ M7 X$ ~3 W
HiCannon I+J+K
/ ^& c* r9 h/ m- P5 BHiCannon J+K+L
' }: p, i w) [. ]. A: A' U( O2 k: u& B% S. S, B/ S
03 Z-Connon 3( W/ z& X; ?8 o: W1 P( z: a
Unlimited MegaCannon for 5 sec
9 q6 {% a A( c$ Q. g$ U* g: lM-Cannon O+P+Q
3 h& A* P8 K9 E+ B0 \M-Cannon P+Q+R7 u9 j/ q c7 b& D* C& H
M-Cannon Q+R+S% K2 \; l# u" g
) ]$ }) d) o# ` E5 L9 u04 Z-Punch1 R! b) s6 x. T9 {, F1 X M8 i
Unlimited GutPunch for 5 sec
; S' K/ D: G3 b/ S4 p- DGutPunch B+C+D+ p: \, b2 O- s
GutPunch C+D+E" v) h) I) s; N* q9 f6 R* w- v
GutPunch D+E+F) T. ^7 ] t5 ]; k, C" ~; d
. y" g8 G2 E9 N8 {7 e05 Z-Strght6 ]1 E- m7 M" y8 z$ L1 n
Unlimited GutStrgt for 5 sec
' }( Y' a0 O* _) E4 ?, b/ ?GutStrgt O+P+Q
0 N6 K4 M) C* d4 ]# BGutStrgt P+Q+R) s3 i6 m+ w! z" A
GutStrgt Q+R+S
. P6 A6 u9 {$ s2 C% ?6 k* e B6 g1 G1 o# S) l1 V. |8 Y
06 Z-Impact: A: q& H* Q: {
Unlimited GutImpct for 5 sec" }2 y/ ~" \# J: V7 ]9 d: q0 I
GutImpact G+H+I
1 c8 j+ t8 {7 N4 VGutImpact H+I+J- S' {: Z8 b: ?4 \" Q9 W* j
GutImpact J+K+L) a% c5 h3 Y( j g1 S+ h3 r3 L
/ C, c& l7 ^0 V) a0 C; H9 q
07 Z-Varibl0 E: ?4 ]1 Q! |7 H- V' |; t+ l+ K2 O3 d) h
Unlimited VarSword for 5 sec" q! y/ {# p2 i0 K* i0 V
VarSwrd B+C+D
7 w* v. C, q+ F8 s, HVarSwrd C+D+E' @ W/ p# X; Q: Y+ p0 R
VarSwrd D+E+F6 H8 @3 N: w9 P v: U) A0 }
2 Z: ^: P* [9 @" ?7 z! n
08 Z-Yoyo 1
) L2 P- [: j1 b d# w6 \# R& @$ q, @Unlimited Yo-Yo for 5 sec) f1 j: }! M9 l3 {8 [
Yo-Yo1 C+D+E
* H9 v2 L9 `) \0 i2 X$ N+ X5 N4 fYo-Yo1 D+E+F" z' t9 U ?: _7 l1 o) D% ^" G& {
Yo-Yo1 E+F+G3 k, P. c R; ]6 p) u
( n( A0 r( A' R4 p; ?, x
09 Z-Yoyo 2. E. \5 R- S% h+ M1 H& b
Unlimited Yo-Yo2 for 5 sec9 E; H% w5 ?! p2 Q6 o/ I; Y
Yo-Yo2 H+I+J$ B; t0 h9 W8 a
Yo-Yo2 I+J+K/ D( R, z @" v8 c. D
Yo-Yo2 J+K+L
0 F- K* N: c9 R/ L# R
) A6 y x8 B, n! M/ v- @5 V10 Z-Yoyo 3, V& Y- _& y( S% I' V# U9 Y$ z
Unlimited Yo-Yo3 for 5 sec
; l6 m" V' G" X8 s6 I' `* Z! RYo-Yo3 M+N+O& W/ C* n+ t R7 R* G- d( N* C/ w
Yo-Yo3 N+O+P
8 |5 Q$ V ]- p( }% A; vYo-Yo3 O+P+Q
; {. s8 h- q' `. x& w* D% k5 R( B
11 Z-Step 1
% @: ?! b$ a @Unlimited StepSwrd for 5 sec. K. _- G$ n4 j+ }7 H- G4 c
StepSwrd L+M+N
8 V1 q4 U' s6 j* ~ r E, gStepSwrd M+N+O2 E; W, c% e. p' E: z5 d% C
StepSwrd N+O+P$ |* s) N% j- q9 \7 O& n. L
& S6 p" Y% X' n0 `/ f1 a12 Z-Step 2
5 ]5 {- p* j" q/ sUnlimited StepCros for 5 sec
. U0 F- U0 Y* ^8 o7 YStepCros P+Q+R. {: k7 B& G8 z: K' Q8 [. P N! |) p
StepCros Q+R+S
2 _" m; `3 v4 X4 I$ [/ Y4 m# |, aStepCros R+S+T
; _2 l" O- Z6 D5 w
' v* R8 M% X) a+ p2 }( n0 p! f+ N* F13 BubSprd$ j9 ?4 W, @- z2 ^
Attks w/ spreading bubbles!( K9 h3 o5 C/ o+ \/ d# m% e8 b
Bubbler C+D+E
( X6 N! {, p7 A& k" _Bub-V D+E+F1 F' j. p8 }/ C5 x6 M6 {4 a
BublSide E+F+G' G3 b( f' A' g
Bubbler E + Bub-V E + BublSide E) o: A* ]0 r; y
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14 HeatSprd
/ c) a2 f+ g7 o0 M- Q$ i& c1 k5 PAttks w/ spreading fireball!3 i: r, \4 [2 `/ z$ H
HeatShot H+I+J& K. `4 V- J( o. f W; g% ~
Heat-V I+J+K) v9 T/ `, P5 q# V; S0 t( e
HeatSide J+K+L
, o$ o5 [/ H( ]* N' D# \HeatShot J + Heat-V J + HeatSide J3 Z& _8 h( f" Y! z& u/ m# n
3 U; T3 n! R4 H3 _8 g. X" N3 T
15 H-Burst
! T$ O7 V0 }* t9 E k$ `1 j ~Creates a giant explosion6 I8 H- E- R" w' \
Spreader M+N+O ~$ l5 n2 O8 H3 z* A3 h. }# Q9 \9 V
Spreader N+O+P
; L, G! W8 O" Z; a1 QSpreader O+P+Q9 ^ I5 N2 P% E9 `, C7 Y% V
: }& J5 v) S1 q5 `$ B16 LifeSwrd) e5 p G! L( P' R. {! i
Swings a huge 2×3 sword!
: X( [* m4 Z+ L) k( XSword E + WideSwrd E + LongSwrd E& \: K4 |# p0 M: p9 V6 P6 O
Sword L + WideSwrd L + LongSwrd L# ^4 s* ~. \$ ]7 Z& q; e }
Sword Y + WideSwrd Y + LongSwrd Y
5 z: |6 w' j3 b/ L6 @/ T% c1 M! ^( C$ K+ {( Y( W; C/ r
17 ElemSwrd& t# X: s4 T, I# M4 n% d
Wide swrd contains 4 elemnts
( b' @! I: \9 z" e1 eFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 Q8 m) `9 `! |7 G5 EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ K9 O" ]. d( K2 R( f, z$ \" T. s+ Y/ Q- n/ a ]
18 EvilCut
5 J( l/ L. _% T* r0 DStep up 2 & make 4 atacks
* r/ p2 @5 U# fStepSwrd P + HeroSwrd P + StepCros P6 R+ ^7 k: S& C: e! [: N
: n. c7 L1 E4 Q: U# b g1 q19 HyperRat. |% A9 q/ d! p
A giant Ratton charges!
# j% N8 j4 w8 HRatton1 A + Ratton2 A + Ratton3 A. o3 e5 x: f+ m7 h# Z+ v, m$ @/ ]
Ratton1 C + Ratton2 C + Ratton3 C
7 B" M$ J( y; A. P" ~Ratton1 F + Ratton2 F + Ratton3 F
4 W" Q+ l7 K0 H& i2 S( S7 P B7 I, }: C. ]
20 TimeBom +
* H, U# y7 l1 ~5 r2 |9 k B" jSets Time Bomb in enmy area
& L1 ?, n; c2 D5 M: j" sTimeBomb J+K+L
, ?0 Y+ y5 t7 _0 JTimeBomb K+L+M) i4 Q$ v7 C& e
TimeBomb L+M+N) Y# a+ q4 W& \( M/ @3 Y& J
# S! v# q/ {) G21 GelRain. z: ?. w# _7 x9 ^& c9 I7 x, s
Gel steals squares! P2 l4 k7 {' l' f
MetaGel1 B+C+D6 K# H( s+ G2 ?. O; P' u- Y; y6 K
MetaGel2 E+F+G. i- f6 l- u: \+ W* z+ m0 Z
MetaGel3 S+T+U
( r7 }: r- y/ i9 s1 c
6 e+ N# a$ ^- u' X. m% D22 EverCrse3 N% `: G5 F8 |& o+ R
Shield chases enemies
- U' a+ @% B: l+ SCrsShld1 C + CrsShld2 C + CrsShld3 C
1 D( s' c+ H7 \: a) J hCrsShld1 L + CrsShld2 L + CrsShld3 L8 I% g/ P! u$ c' m4 K9 I# P
) \: K9 s- X8 H6 S0 D& R; R
23 MomQuake
' W% b- N: ?+ B( SAwakens Mother Earth!
3 \4 \9 C3 [& o7 O% I+ vRockCube * + RockCube * + GodStone S
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24 PoisPhar
$ c w5 F! J, Q# c4 c" c0 ^) DPharaoh generates poison, `& j- o8 i! ~$ Q
PoisMask A + PoisFace A + Anubis A c4 z/ O3 \( C; L h9 P6 X
0 E) q8 f. H. K& b0 K' k2 g
25 BodyGrd
% F* T# k' ` KBodyguard takes out enemies' v2 x8 _$ x) R& d* O1 U. E
AntiDmg M + AntiNavi M + Muramasa M
) x; i. D! b; r0 u( K& [9 R+ P3 O4 K( {% K; U* E+ |/ b
26 500Barr' O* o/ o: O, E
Barrier absorbs 500HP dmg
+ @* k- l1 S) W; EBarrier E + Barr100 E + Barr200 E' x9 t# g' k. N# o3 }8 \
Barrier R + Barr100 R + Barr200 R
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27 BigHeart7 ?4 t0 r) N0 W1 u4 {& F" P7 [
Attacks, then heals HP!4 {6 k* A8 V# @4 `; b
HolyPanl R + Recov300 R + Roll R; u4 G b" y5 i# v3 Q( M1 q
HolyPanl R + Recov300 R + RollV2 R
% Z; H- A3 {" \. _) J( a1 q$ GHolyPanl R + Recov300 R + RollV3 R
( X/ L! Z* n3 E3 B% p6 L% E# A6 M4 D
28 GtsShoot
7 J. H m+ e \4 }+ _( xGutsMan throws MegaMan!1 c X9 w1 ^# K& L- h/ L% i! ~. @& L6 g
Guard * + DashAtk G + GutsMan G$ O- Q; L" \. x, r7 n; ?$ O
Guard * + DashAtk G + GutsMan2 G! X F/ ^7 B# b* v. t
Guard * + DashAtk G + GutsMan3 G
, `' ?' L/ r( c% o9 N; z% ZGuard * + DashAtk G + GutsMan4 G
; B8 h: f( F6 S8 s) c1 c2 ^3 C; j3 G/ M$ m/ j
29 DeuxHero$ i6 Z/ l$ ^: X' G% `" i2 I
MegaMan & ProtoMan team up!
5 H& X* I E" d9 U0 x# T& eCustSwrd B + VarSwrd B + ProtoMan B" J/ Q" S) U- A* A" O+ W5 D
CustSwrd B + VarSwrd B + ProtoMn2 B
t0 a5 k/ m" d& ~3 n2 kCustSwrd B + VarSwrd B + ProtoMn3 B) I7 o4 U4 N2 y m/ _
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
# \$ N- V0 B2 q, c8 G" x! TMegaMan & ProtoMan Dual atk
) `% s' y, u( |' ^; [/ |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( \, | ^, H0 ]0 F L7 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ H/ i ]1 X6 I v% ]" D- r( z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 B6 U1 K( S* t" C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# C: K% t9 I& y+ h
: J. A% A, x, {/ s" v$ ? ^7 T
31 PrixPowr& l' J- n$ B W, u0 A
3 Navis attack at once!
3 h" G! C, H. RTeam1 * + Team2 * + KingMan5 K; w; C9 v! L/ M# L) o, n
Team1 * + Team2 * + MistMan5 M
& \; P' D" X1 n [% aTeam1 * + Team2 * + BowlMan5 B5 \" ^1 s2 Y2 l% V3 d
- l% m: }# V* R/ V" Y4 e0 c32 MstrStyl) w4 I' R% r H; R: I9 D9 o
MegaMan unleashes his power
1 \7 x C" w# \+ W2 }; I! fSalamndr * + Fountain * + Bolt * + GaiaBlad *$ S O2 h. K2 m: |: Q2 u' l, t6 X- d* W
/ ~- o, x4 I# {5 {6 {: l
StdrdChip (Part 1)4 ~( L+ F0 P- w0 `
┌──┬────┬─┬──┬──┬───┬───────────────┐! ?; p; C: f; F) L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
f0 s3 @0 A5 w2 V├──┼────┼─┼──┼──┼───┼───────────────┤
1 ~/ R4 g& V1 P% Z) g+ K \8 t│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ p" `+ S; i6 g: t0 F' r
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ [1 b: w3 S/ A4 S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │; W$ J; [! D# W5 ^% c
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& q& S7 o; [8 q7 D5 I
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
9 U5 Z% y; Y% I7 W- r% H│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ I0 Z7 D& p9 b% ?% g
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ C2 R5 ?: l' C! X. m0 o│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 W; H7 M l( x; I4 T2 i8 t# \8 t; ?
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ a. _9 h3 a4 e: f
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │3 g- m5 ]+ d T- H. z. u
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 O" \* |; z5 g" C# T9 B│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 S5 \0 y6 t5 M│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* L. T' N( M3 @. u0 [- c: T- @
│14 │Spreader│16│30 │ │** │Creates a large explosion │( A1 ]0 a7 g* \% b
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 A( |7 T$ ^: b2 Q+ q5 t
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, L6 d" h9 F9 h# @0 R│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
, {1 |; ^) E! k7 I" m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 B$ ^" i6 V( b$ N$ K2 ]2 }
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 r8 s8 A3 ?9 c; K7 C# v: @│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 z6 M3 E) `/ s! v: w* n- H│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
1 g; `4 \1 ?) o1 g5 M% x u# `3 J│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" h6 W% q6 k" `, s S1 z3 D│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 q; E$ ]9 J2 s- c' n3 t9 v# C! s│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, D8 M* M8 `: r" u9 j) X# i│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' j. g$ d; u; s: @4 l; K│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
0 M; S* f% C' C; z. D│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │) c* d! s' w$ Q1 s2 d0 D) j
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 V# J: G2 y& Y/ c( v( b│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
2 k* W6 M6 y/ F7 F; `9 ~- s. k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" x3 V7 K$ T1 y│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: _4 K; Y0 v4 @# H$ W' {
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
: z: M7 T2 K j* U& E. Y* D, h│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
. e" R3 }# _) r; ~2 ]│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, T& \2 t ~1 `9 ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ v2 x, a8 U7 N+ m. ?9 j│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 v. j1 B) d2 q/ @- n6 r) }5 q% T│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
$ _/ B8 L5 M- @! t! W7 V9 L│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& A; y7 z4 g) v5 a$ l9 W│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) x& `% `4 F8 }8 n8 P( s9 S L+ i│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& E: d" Q/ J' D" E/ `
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
; F4 D, V- n3 E6 q' J6 @│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 m2 X% f9 D c; J│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 j* t6 `5 K) ~4 T+ K! e│44 │ShockWav│10│60 │ │* │Shock through enemies │
; G6 s, G! K2 x│45 │SonicWav│26│80 │ │** │Shock through enemies │' d& ^7 W D3 ?: \; t# _% `& w! S
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; i' T: l" k, v% k: x0 S* b" f│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │ o: @/ W. R& O
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# l3 W5 y8 [" H
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │/ }6 K+ k ]: A. M1 B' g7 P
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' }* H( h& l# {) D│51 │DashAtk │11│90 │ │* │Dash through enemies! │, P& z/ c' k, O6 A1 k2 B
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 H8 m, ?: H; `│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │7 F% g; E: |9 U {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; @2 ?- a- m& |9 [0 K│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( ]: Z" N" V; y1 c$ d e9 S5 \
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& N. u9 J- i# s5 o; [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │. y4 K: ]' x' q7 B( b& z3 U
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: t# d9 O1 s) t: M& G/ i0 f; \
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 z8 O) \- V- w9 A, R9 k│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' O4 L+ S* S; n9 K5 U$ R1 Q" U
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │# r4 Y9 ]5 i3 s A- w
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │! p" C1 M. x: Q3 \
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; n/ a) c- @: }5 ^│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │. K7 \( v0 F; _' s, g4 X! }
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 V- s+ Z- ]! a0 X5 b" }
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 _( H9 q! T0 ?4 I* L- h+ A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ i* z3 S* C, `
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) R: j7 Y' f& c│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ B0 O( s& g5 t
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ [% I# r1 E8 b/ J6 [ N$ v
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 a4 \# G1 n5 j3 I/ u* R2 O* s│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
. G; V. s! ]# c8 h: `9 j2 P│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& `, o3 h4 d# j8 o% d# C6 E! J$ r│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
, Y' F5 @6 @$ s |0 y' Z' r│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
4 n/ ?% |8 l+ W l, x3 h" K│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
* T) p3 h% Z3 l+ _& G; k% T│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 h+ E r( v9 j8 ]( ^4 Z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ W9 V8 X0 c- O$ K
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 G8 S" K! R8 b& k9 F' t
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ A3 w, Z& x A* v: R
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 S) L( d6 W1 k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ r. D% m/ g% J$ S0 K% R│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │7 v. v8 R2 I" w# u! p' j7 ^
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& _8 F6 q' Q" ]5 p3 V2 M8 T│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* x/ z, z! m8 H2 E/ }. D
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 |% l" v: v0 E7 x7 q: E" |& e
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! P: q- v, m ~* h; W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 z, V3 w$ E+ y4 ~6 M" K│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ p4 \6 V4 p7 ~# l Y+ n0 r0 f+ @+ [│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │$ l" u6 u" g' G& w1 c) m7 l/ N
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- b: Y) o9 u) G" E
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │" K# U; B/ y% P
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! y- f$ I c% L* r, F$ T/ ^│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │* m4 \2 d( z. S$ h- V% S9 \; O
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 F# m+ \3 `8 i$ e, |7 x8 A0 L/ u
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 _7 Q) X) n, w- p( z7 T/ R2 D% W& Q
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ x) \ V& R, f, |& g- ^3 u% I
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) [; L; C8 w4 Y% f: m5 Z# U
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 B* e& K! a( q6 H/ g [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ F; Y+ z9 Q$ o└──┴────┴─┴──┴──┴───┴───────────────┘7 P S4 Z9 K% }; ?, ^# g
) C: ~. b. @, W9 ?
StdrdChip (Part 2): `8 V+ d" y3 m
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 ?" G( D6 }! y% m* m# A; K* i│编号│名称 │MB│攻击│属性│稀有度│说明 │0 K( v9 U; L& O- j
├──┼────┼─┼──┼──┼───┼───────────────┤; n5 o! L' w# Z# n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 k) @" b, }3 [' X& w
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* G1 B$ C* ?3 S( u│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* U; `. y9 ?% s$ j" A$ o8 J3 O│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 T5 {1 X6 G) J6 z
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" g U) J+ C5 f7 n│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 H: P5 z6 t# t+ r2 I
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" t/ T! u9 f$ S1 Q
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* y: a$ H8 `% Y% u, H
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │. h6 l3 t, U/ d( x6 u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; z8 M2 i& y+ k8 p9 e2 @2 o+ H$ W│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ D2 t1 q. ^7 ]4 u0 F% _; e) g: H│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 }; S$ I7 A5 k7 C' p: X' o
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- J( E3 U+ I- B7 J│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# m+ Z* l: B" M. @3 e" B6 k│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# J( G& z3 y/ T, L" _1 T6 \! [│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- h2 \ } Z: W5 g) r
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │$ m6 M. {, R% s/ X2 \8 a0 L
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
. h: Q) x* M/ \& _8 z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
5 r9 N0 t0 o" E8 v4 u4 ]│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │0 x1 M6 q9 m; x5 V0 m! L; z( _
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# q4 P3 J+ W% \& b$ ~/ [ m# x
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' f: F7 ^8 p( h e j$ j1 G│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
5 |* ?/ s1 g+ |8 j% J1 L" k│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" i3 L% r5 X2 q! r! P│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! D% t1 F3 j& ] ^: G$ g. @ B│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ J$ ?% |" ]/ _8 o
│126 │Rook │30│ │ │*** │Protects you from attacks │5 Y- ~( ?$ A9 y. d3 p0 E V( Q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 Q" e/ `. `0 Q, m* K6 @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 h# T1 S5 g. B- {! p( v│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& z) G' a0 @1 Q
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! \: Q( `2 k6 T" e+ n
│131 │Lance │46│130 │Wood│*** │Lances through back line │* K4 x$ [! O- Y) M* T8 @! ~3 t& c* n& u
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! W2 r; H' l7 Y# m L│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 c- {5 ^* l2 e! t$ w; g│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │- N, A; |9 ?: b7 F
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 c8 H5 t) c0 q8 K% ~+ W$ \│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 C6 }* |& P+ c* X
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ m2 i+ {/ V7 y* t│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ Q' C1 g3 j% M│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 ]$ V; u5 ] P/ k# Y2 T3 R│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 w+ }, p. |/ j* Y8 v│141 │Prism │60│ │ │*** │Prism fires randomly │! q& [3 l2 _( u2 K* ]* x
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# l$ R9 o- N5 W$ f R/ X
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* r8 ~* `" f4 M9 o│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 A3 ?6 p' d7 x2 [4 |* R/ B│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
1 K- @. y. b1 h% g" P│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
1 @" Y" r6 L+ C' `│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( [% [) [6 q o│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 m; R9 a$ L% N5 r5 \2 X│149 │Recov50 │14│ │ │** │Recovers 50HP │9 q0 _ |% d+ C2 u
│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 K& g1 x5 T% V) W│151 │Recov120│35│ │ │*** │Recovers 120HP │) B( U' k2 ?1 L+ Y' j# Q$ x5 M
│152 │Recov150│50│ │ │*** │Recovers 150HP │* ^1 N4 }1 @4 }- E) ?: p6 d
│153 │Recov200│65│ │ │**** │Recovers 200HP │4 F. W9 }8 p8 e- h) z! v
│154 │Recov300│80│ │ │**** │Recovers 300HP │( ?0 J% \# c6 s3 D' T3 M
│155 │Repair │8 │ │ │* │Fix your area's panels │
, V D" z( |" Y. x3 |/ g3 ]│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. K& ^ p0 b2 r: q. S& y│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ l" d! w' I$ F1 D5 C* I│158 │Panic │14│ │ │*** │Confuses enmies if you are │% p3 d2 w- g; b) X/ G' H8 `
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │0 { ]0 b$ |- p5 g8 j7 E
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 C& U& `' d' c& \' @
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │# i9 d% s: l6 x! |
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! g( v4 r6 F2 s2 ^( W+ \2 ?% G- k
│163 │Invis │11│ │ │*** │Invisible for a while │$ ]1 y8 ?( G! j7 U& J/ Q
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% ^8 `+ L: {# a1 J8 i+ }3 J% J│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. ?# `) b/ R& c; u) [│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │" p3 ~+ Z2 |! a& P+ d) ^6 H. G
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ m# V5 @# y, o* T
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │* H. v8 b; D. S4 D
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% X) A) Z6 q% j2 l. ?│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
|1 r6 a5 X R( h* Q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ w/ y% I( _+ R% s
│172 │Aura │55│ │ │*** │Repels attacks under 100 │& T) [1 c7 r+ f$ f, Y
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
" P5 s9 N& V# N* q' }│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
9 z* W! ^5 U9 K& s; B│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& @) x+ Y5 \- G" t
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: v0 x5 P2 P, w9 x
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
8 z x( S* X# v# F4 @. T3 q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ Z* p2 S; w: a$ ^4 U0 d
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
: ^" }3 ?: H$ J4 F+ R│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
; t: l/ C- r5 M7 Z- E+ U7 n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ |$ U! q2 V5 Q) v0 S
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 W6 [/ Y, L+ [4 _5 e! a│183 │Hole │55│ │ │**** │Open hole to dark world │
9 `4 c3 p4 m4 X8 j3 c$ E│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 M- j; S7 d% [5 W+ W4 C: D
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" r1 G3 A o/ n4 M( A
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 T1 b/ K' C6 D# G0 h x9 t; p9 |│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 L3 Z2 _6 {& e│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 ~7 a% H0 e$ B" d; s7 r; T
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 C/ b) M* T6 o; V. j( S│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 E, ]0 n! m7 ^+ T2 V, Y @" g
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" {) r" Z2 T8 d4 g3 r/ u
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
9 _) M& l6 C- E0 v│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
4 Q% Z: }1 [2 g1 H$ t' m│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │8 Y: ~5 M3 G# B& [
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( x( l2 r6 j" M, O- X+ B4 w- u4 t
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) J7 F% O e* i0 t│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- y5 {) o) B* A6 b1 b& u
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ I: n+ f+ C: l/ }0 D
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" t) G! ?& X* [│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ f2 n" u" x; D└──┴────┴─┴──┴──┴───┴───────────────┘( Q4 s% a$ \( Y( V' R
$ l! {+ Y; f; b: X& E: a5 J& m G) n& L
Mega Chip$ O1 r1 X0 e# j5 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 x, F0 c& e, h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. O; M7 q) M$ u- x9 ?- w( @├──┼─────┼─┼──┼──┼───┼───────────────┤
* T' M5 y8 U0 f3 n│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
- J4 g6 j, F$ y; W5 c" V3 H│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( e& f& y" K9 {9 I; ~3 u9 o0 R$ ?+ t│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ ]' Z" @$ w3 `4 x) T( E│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ i" |! Z5 X3 t- T% a m% H4 D
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
7 J1 S; e) q! d9 s8 ~) o: Z3 T│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │9 M% {1 C! S2 ~9 T* X$ J
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: s1 g& V. T0 s│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 u6 r- W E/ R( c0 j% c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- {1 k3 K( {3 b( ~* t Y/ @
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% Z8 x) A. A: h7 G3 C│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, j* y0 @0 f a f5 C& T│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
; t+ x' a! |2 n│13 │Guardian │82│ │ │***** │Statue punishes when hit │: w5 R7 _0 F3 r! |+ s. a! z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& L' [; U1 F8 U. [ q
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 [+ T E! e! b/ a4 U1 s( ~│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │; h5 X6 v) i& z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 N; o* D$ r0 j* Z' k* s│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! J1 R9 L9 ?7 x; u
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; P. {! `" V; ^│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- N0 w3 M' J+ E( G│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │" w/ N2 d, m. ^) j5 U
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 `2 I. V7 i( ?& }" q$ D0 K! r
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* P# ?$ v- K1 u9 n/ N│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* Y9 }# a- h: P- q2 p3 J0 D7 y│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │6 |& H- ~+ `& i% j6 F
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 O8 P$ j/ ]' n+ l$ W│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │! O0 p. P' I' x6 q/ n( v
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ x# `9 ]4 I8 z│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 q, u8 O+ ?" N2 e& u│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" W1 r& k; ]5 w& ]
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% X; X7 d& d3 i# |" } X
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
# K( x8 V+ g- b! _( }│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
8 K, d a4 S2 w2 [" [* ?) C4 G% a% h9 O│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 x* O' i, b# d5 n& F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! e8 u; Q. ?- h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: Y2 F$ y: |# H4 w. z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* H& b8 I+ A' W6 k" [5 H5 J│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │, w/ J- B1 c& t( H2 h
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( z; ~2 V0 ]+ [$ x2 A% K& R5 _│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │) P+ D' P/ G+ r& N+ q! }; g# F5 O
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 v, T. S1 c! h, d% a- f
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 M$ q* n% H1 K. D1 o/ Z/ E- d$ b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& ]. O) T4 b9 M$ z: b3 z8 ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. P7 o" v3 S5 U9 h. i# l) @% O! l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ N: n4 ]$ {* f6 H* t6 f. @+ K│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │, w6 c- k+ t7 M% ~* U$ A
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │. n' s. }+ Y- k H' f5 {; L
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 {. q' G# n/ ]│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# K# {% c1 B' D
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 ~$ y) o3 [6 W
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
6 O; W2 |* Q6 L- l- Y5 H9 w│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, g: p8 i4 c7 u" D7 V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* Y/ {0 Q% |5 J5 _- C8 s. |
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( w4 T* f$ p r/ H8 d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 G7 a- D/ D7 Y2 q! p6 t2 q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 P" @! D; X$ x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% A3 T w+ l# H' _│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │) q0 I+ r5 Y# j: W2 L, b1 Q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! M. d1 i1 Y6 Y: K* b5 c) `. ^
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 j9 }- z5 K4 U, J/ b5 K
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 |8 b9 q+ ?* d6 A; I1 b" x
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! t1 \5 L0 n3 F$ H3 o
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" a0 K; u$ j" B! }" r h
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 N$ m( u' L9 z& p% B# p
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 n9 S( z- w& E; m. l4 F
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' o5 Z# h% ]8 k( _0 a% \
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( M* f' `/ |/ [" _" p4 W│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 W0 H0 Z9 \6 g3 r/ f8 R) Y│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ ?( N4 z b' |$ k│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
% V7 D- y5 M6 w& E7 }6 i│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │ `- V% O1 j. ]% x5 l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 p0 S5 x5 C$ q* Q! {% M! C
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% _! K5 w% T+ J2 \& D# o: v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │& f6 D# U w: u! W8 \
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 J' @; O C: |9 o: z0 R5 T
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │2 T8 p, i. r+ ]" K
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │4 X; D$ ^; f2 w% B. p
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, B- l) ]* [+ B6 v- L- `3 O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
+ F, _- J* c3 B/ U/ _, P9 [, k│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& m+ p, ^3 H; Q R
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, O; p0 m1 f6 ]2 B; Q1 h│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
c1 V7 s& |' m/ ^, @/ \$ e5 N│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( R0 o2 n- \& q6 T% }9 r4 t$ \│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │6 @! q) P1 R3 z3 Z2 p
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! z( n, l$ f" S4 m$ W* G7 @
└──┴─────┴─┴──┴──┴───┴───────────────┘/ R. e: R/ W' u# a# X1 g1 @
4 t: n& i' t/ j
( {+ f$ ^% V5 ?) FGigaChip (蓝版)4 O7 U' B0 Q1 ]% b; }! |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ d& B: a# r; T9 x( Y" v3 M5 c│编号│名称 │MB│攻击│属性│稀有度│说明 │) s0 l- w, C* j. h. ]6 ]5 ]3 ]1 e/ F1 l; ~
├──┼─────┼─┼──┼──┼───┼───────────────┤2 v4 k8 U2 j' R- C; z7 d
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( k! B! p% z7 e x1 g& p
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! B* ]" T" l, B u
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 Q4 d1 _ q: j& B! ~' C+ t) o
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │( q+ z8 k" X8 A0 n b9 d1 @
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: U" A% ^$ m8 W9 E& P6 a# }
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" G' m! x8 j2 o; T0 b( G│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# d! M* a6 \$ R8 o! G! g0 U- Z; O
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, n1 I! J0 l1 z5 T1 v: t, t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │' a f1 C9 [0 ]6 ]% J2 @( U6 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& H7 a- j( V8 ^7 r% R) X│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" J- T% u1 z2 q( H8 z/ ~0 S9 L
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 |; h; b1 y1 p% w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* O. E) ~5 F G7 U
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 ?* U) s9 n- m3 r8 P│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ ^* E$ y; ^" ?% {
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( Z9 u, m9 K& o: A: p O! T; r
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 V! |% y4 Y3 \; R│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" b- O. C5 w8 _" C9 Z( L8 R/ p
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │; ?% ?( {; g) P2 U
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 b* K( x x2 {, f1 h: X5 m└──┴─────┴─┴──┴──┴───┴───────────────┘
7 y. e. i1 w: V5 ]6 N9 L# V8 @) f" ^9 s0 f. U/ `
GigaChip (白版)(只列出与蓝版不一样的Chips)
; @% `" Y2 n, I( Q3 s- R/ p1 o┌──┬─────┬─┬──┬──┬───┬───────────────┐- o6 W' |# S! a* |
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: @) ^# |* r& R" r( u4 R├──┼─────┼─┼──┼──┼───┼───────────────┤* b. T1 r7 p7 T. n
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( K/ d8 a( R3 _2 M8 [│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 y% Z. t% f8 ?# a/ {+ D: b│4 │Balance │60│ │ │***** │Both Hp reduced by half │6 f( b! X3 n; c. o5 _3 F9 w: A V/ t
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 b! S4 x$ u" w8 m. I7 n3 {└──┴─────┴─┴──┴──┴───┴───────────────┘ |