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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 f. ?4 D" L& \
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8 G# K' C0 M' I# p3 \9 r■● ■  NintendoWorld    站友xliz原创4 r. y( X1 n$ q% D8 e
■ ●■    http://www.NewWise.com
+ O9 ?5 G" t8 G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 X5 Z  [$ H6 {4 Q2 C

' o. [7 D% t6 w7 V" d9 H4 m! b) E
' {& F( J1 r: u4 {' L           洛克人 EXE 3 Blue 卡片组合; z0 A' V/ j& R, ?2 K
# M' H/ m  b7 r4 y6 S# b/ R

) P* ^  q8 }- X$ }: R英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ c7 W2 d7 R4 {5 E/ C4 w. I
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 L, j' b; |2 z" v& v8 b====================% Y1 |1 M7 j( G) b5 ^) s2 ~* L
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 r# R/ d& B$ ]" k- {9 U* ^: m6 ~- f4 S- x8 T7 U, \
以下内容格式如下:/ W5 E5 y  Z! R3 i# S/ o* @- p

" ^! |) m3 ~# C' Y+ ?编号    名称! V% I0 ]. A8 j! J( k/ b/ D/ F. K
说明0 k- k( J/ C. v2 r5 I+ z- o  _) f
组合方法0 q$ [" U/ }4 g% _) W. _
---------------------------------
- M8 T" Y! o4 R3 C01    Z-Connon 1! B. @+ i& N% T4 P6 M4 g; }
Unlimited Cannon for 5 sec) o# y5 N4 F. x7 z
Cannon A+B+C
9 R0 o; T0 x. Y- ?0 A5 |( t$ y4 dCannon B+C+D
# P2 u5 X8 M3 _: t* gCannon C+D+E0 ?$ v: H) l2 q9 q0 d( S
8 u! A2 N3 O, m
02    Z-Connon 2
* E0 U( b8 J, W5 O7 t0 c! b7 v- i7 DUnlimited HiCannon for 5 sec
( j) @1 n! ]( p" X) ^HiCannon H+I+J
, k3 ]% o7 s0 I, tHiCannon I+J+K
. ]6 S: c: u) a5 w4 r5 o7 J3 ?% b6 KHiCannon J+K+L' T$ Y- C  K! @2 d
$ D$ Y6 r; V8 y  E7 D
03    Z-Connon 3/ i& Y; f( Z8 ]+ i1 Z& a
Unlimited MegaCannon for 5 sec7 b  C, {( A+ U% F. H7 V1 s
M-Cannon O+P+Q/ h/ B( l0 N, Z  N+ r& `) M3 j2 x
M-Cannon P+Q+R$ S* y- e, s7 a0 `) a) p3 e$ H4 |0 R1 W
M-Cannon Q+R+S- @( e& W7 z9 a5 O$ p2 ]& n
: J8 r! X  x1 L. e( W2 T% F# q
04    Z-Punch# o- {6 j5 D( u8 t2 ~* f  }
Unlimited GutPunch for 5 sec( S2 A8 [& F% V, i4 u3 G9 I1 m
GutPunch B+C+D: ~  V2 f8 U1 Q% z5 I
GutPunch C+D+E+ U* i: b9 z0 A# o, c) f
GutPunch D+E+F! i% i& X* O# C5 e6 J

. J3 \9 w0 I% `4 I/ v9 t3 C05    Z-Strght# H  U! S' K6 {
Unlimited GutStrgt for 5 sec' q; Q' F, N/ F  j
GutStrgt O+P+Q# o) B; P8 F& \3 `1 T# G; F' a. E' ]) }
GutStrgt P+Q+R
/ ]1 o3 ^% S0 d+ Q! ?; N- XGutStrgt Q+R+S
. w8 Q0 B( e7 k1 `, O) \! u8 X2 `* @; j
06    Z-Impact
( u: N1 J* E) D& [. rUnlimited GutImpct for 5 sec
2 o% b- d2 Z# D: [" i4 RGutImpact G+H+I7 Y8 o- ^; n+ C" H7 t  O
GutImpact H+I+J
% L" s' j( n* {  i9 L0 W! G9 TGutImpact J+K+L4 |6 Y$ p5 ?  d2 ~9 c/ q

5 b/ j! {3 T4 ^5 V( H8 {0 m# U07    Z-Varibl
3 w  |. x7 V; h  q& z- sUnlimited VarSword for 5 sec
8 k" v6 b* J* d7 EVarSwrd B+C+D1 X+ P5 ^; @6 V' c) S2 x1 O
VarSwrd C+D+E
2 i: P$ I. B" b& u2 g: fVarSwrd D+E+F
$ O! m; i+ E! c7 u4 V, g0 [) [7 A1 B2 C' p5 Z9 V" O/ [) N
08    Z-Yoyo 1
! R- O2 t( y# BUnlimited Yo-Yo for 5 sec
+ H" N* g$ M) x; L( z7 g: `Yo-Yo1 C+D+E
. D$ {+ s+ P; s" W) I4 j: H/ cYo-Yo1 D+E+F
  M3 A! V5 r, T+ K6 q  g$ nYo-Yo1 E+F+G
( L" |, N) d9 c& W. x: S/ S- Q5 O7 E$ u( T8 I
09    Z-Yoyo 2# f/ T2 E5 u7 |( D. f( M  U, u7 i
Unlimited Yo-Yo2 for 5 sec
) e' Y6 t2 B. Q1 lYo-Yo2 H+I+J
; k( p; G0 w( q, k2 f2 C' c/ p8 k1 FYo-Yo2 I+J+K. ^+ I# {1 M; k! ^9 }8 _1 m; ~
Yo-Yo2 J+K+L5 g- R; X8 Z, L# x
  }( m) u4 Z; \! b* H4 I
10    Z-Yoyo 3
$ b! Y" q3 x2 D# d: {( A7 ?Unlimited Yo-Yo3 for 5 sec
1 d: c, @4 s4 lYo-Yo3 M+N+O
! q' U% q( ^6 r% p" X! d3 G. ~Yo-Yo3 N+O+P
2 [( a# ^0 q9 |3 `/ Q/ mYo-Yo3 O+P+Q
" ~0 i( `& l# K+ j2 B5 t# ^9 x+ a- V9 P2 w1 C3 Z3 X
11    Z-Step 17 r  m! a  f& g1 u1 U9 m3 j/ F
Unlimited StepSwrd for 5 sec! @/ U* b7 y0 V2 K# K
StepSwrd L+M+N' E" G9 Q+ W# i; T
StepSwrd M+N+O: Z( u, ~; p% E6 g6 Y) t
StepSwrd N+O+P! O2 X- h# O" R1 y. V" m, W

) m1 ?9 y" D& w; x! d$ `: A4 O  r12    Z-Step 2
% u% M( |% ~0 [6 P6 g6 V1 [Unlimited StepCros for 5 sec6 r# S) {8 ]6 o
StepCros P+Q+R
2 K; i& O9 c% s  p/ C+ ], Q. |2 NStepCros Q+R+S& t: K8 Q$ N5 y- `) @
StepCros R+S+T
8 B' |: L; I( m8 f$ e9 m- O# C1 n( n& i% H+ Q) E# P1 D
13    BubSprd
/ V) f3 _, @; P9 t# K- z7 }Attks w/ spreading bubbles!+ L' K0 @$ V2 v  @8 ^9 k$ |) l0 u
Bubbler  C+D+E/ [9 k* X. V4 R* x, Y8 H& @. m& i
Bub-V    D+E+F
/ B& x4 q1 e1 v+ S& G+ BBublSide E+F+G% s8 M: i4 N: W4 u7 N0 S
Bubbler E + Bub-V E + BublSide E
& ~+ c, y& T8 c$ v+ m( i
0 Y2 U% N$ t) W14    HeatSprd) A  X% O8 f' s: P" |( ~' [9 o
Attks w/ spreading fireball!, F' }+ g! I8 Y* M, a0 P
HeatShot H+I+J
7 z8 n/ C$ H' b5 I. BHeat-V   I+J+K+ ?2 m- ?' A8 w( j8 L7 w
HeatSide J+K+L: Y) P# s0 j! }
HeatShot J + Heat-V J + HeatSide J  W/ a3 i9 r4 C5 Q2 Q

6 h6 E* G' _/ E15    H-Burst9 d0 ?6 b+ r( \% }0 O/ }
Creates a giant explosion6 ~: |: k) \# p' q( n8 r
Spreader M+N+O9 M5 g$ o4 f* t
Spreader N+O+P
5 N! i/ R1 P/ _Spreader O+P+Q+ ?* `; I( t* F- u
3 h/ i8 w4 M2 g! {& Q, V
16    LifeSwrd# z6 m, ?$ ]6 N
Swings a huge 2×3 sword!
0 A: B2 @, T' k5 F8 [. OSword E + WideSwrd E + LongSwrd E
! K0 W8 G7 g0 [* u+ ?Sword L + WideSwrd L + LongSwrd L1 Y6 O. B. S# E
Sword Y + WideSwrd Y + LongSwrd Y1 {: y+ M. H  V8 F. E

) `1 m. G  l5 D17    ElemSwrd+ c* v- K  v2 N
Wide swrd contains 4 elemnts
' Q3 |9 |9 [: \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& Z: p6 z  Z% {  y  e
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* @8 U7 e# I% X+ f: e. Y% `

' P) {" M9 ]7 ~3 z8 A9 A& j; m1 z+ e18    EvilCut! W' Z' W% ~4 \, \
Step up 2 & make 4 atacks% m; ~% h* q  M4 R" \
StepSwrd P + HeroSwrd P + StepCros P; D8 m. \% Z5 z3 Q2 m3 {9 D+ m" r
% i% V: F5 W: S; K+ n
19    HyperRat5 ?! R  q9 t" t* I/ p  k1 f5 z* X
A giant Ratton charges!5 F$ K4 `) E1 F6 L8 j& n
Ratton1 A + Ratton2 A + Ratton3 A
" i+ E% w% d6 B, p2 y/ _! wRatton1 C + Ratton2 C + Ratton3 C6 _% q) ~! J  h5 i
Ratton1 F + Ratton2 F + Ratton3 F/ ]! Q0 c; v4 X, `& Y: [
( Q- q; X! D- X8 P2 r6 Q4 H% o
20    TimeBom +5 Z1 {1 B# Y+ z4 y( T
Sets Time Bomb in enmy area
* F' w: H* L6 d; S/ X$ H* ~! A. DTimeBomb J+K+L
+ v4 ^+ Z$ U  h2 UTimeBomb K+L+M- Q9 [% t1 i% F4 b
TimeBomb L+M+N+ y+ |* ]) _& O- Q. U+ v1 l

! z* {" T+ Y% D21    GelRain
  i8 X" ?- }) h; \, S+ b" ?, ~" HGel steals squares; A+ H; T/ w2 U0 Z# H4 z9 W8 e
MetaGel1 B+C+D" n( L  x! u0 d7 @
MetaGel2 E+F+G
; V$ s9 M+ N; h, f9 bMetaGel3 S+T+U, ]0 }, _) p+ a7 c# B" |5 j. B
) L& f2 @) A* M3 a9 V9 Y
22    EverCrse+ f" X) p  T+ P# J
Shield chases enemies; G" {1 ]) @7 X8 o1 v
CrsShld1 C + CrsShld2 C + CrsShld3 C. s& C" D8 t3 P2 \! H
CrsShld1 L + CrsShld2 L + CrsShld3 L
; q; k. ]; P3 y+ G! E3 h- u' _! H* ^1 C9 c  A
23    MomQuake
/ u5 M7 @! m# bAwakens Mother Earth!% n- n- O# F! n7 D
RockCube * + RockCube * + GodStone S
" E3 d. v  n+ v" W
; j6 x( \; a* [4 @; e3 N24    PoisPhar" D; ?9 o& Q/ [% j5 K% y4 E
Pharaoh generates poison0 ]' f" S- `5 ?2 @/ e) j# X9 O
PoisMask A + PoisFace A + Anubis A% x4 E/ z5 f% V. G- k% R
* a& t) ]+ w; ]7 `2 U
25    BodyGrd2 ]; @& S! U# D0 {
Bodyguard takes out enemies
9 D& ~% J  |. y0 M/ f# C" `0 RAntiDmg M + AntiNavi M + Muramasa M
% X! x2 f/ f/ g6 j# A/ F7 m6 t$ d0 T2 ^8 i4 [# M1 `* w/ r
26    500Barr
! O% ^4 p7 Z) P- C: v5 }9 LBarrier absorbs 500HP dmg8 c2 S/ |  ~. p0 \+ V; T( V
Barrier E + Barr100 E + Barr200 E
, Z$ H4 s5 c- F3 KBarrier R + Barr100 R + Barr200 R
" x. e& a8 B0 f# a( G
0 A; ]2 \" x* q; w8 {) p27    BigHeart
) H2 E9 z" |% q' dAttacks, then heals HP!
1 {$ K# w: Z/ O, {- v. kHolyPanl R + Recov300 R + Roll R
' {0 x5 d  W* q# m; f5 ^+ bHolyPanl R + Recov300 R + RollV2 R
* ^. r% p, `) e9 K( u8 l' x4 d" dHolyPanl R + Recov300 R + RollV3 R
4 P# W% I, \( |& S7 Z3 i7 x& E2 Z# s, s
28    GtsShoot
. f( W5 M* V9 h0 a- qGutsMan throws MegaMan!2 [8 c* Y8 p; x( i
Guard * + DashAtk G + GutsMan G5 U6 ^6 i$ ^# a. `3 V  r( _
Guard * + DashAtk G + GutsMan2 G# l) v) f( ^9 ^6 |! K6 n  W5 X$ Z
Guard * + DashAtk G + GutsMan3 G
( ]: [& J6 G) Z( a* N; YGuard * + DashAtk G + GutsMan4 G# @  I9 f8 t' M- l: B

3 Z) u  Z3 v; C/ j# O29    DeuxHero9 d# A* k  ]/ L
MegaMan & ProtoMan team up!% G6 s  w/ Q5 O
CustSwrd B + VarSwrd B + ProtoMan B$ a+ ~) ~! x7 }0 V, m+ l
CustSwrd B + VarSwrd B + ProtoMn2 B8 |! z9 e5 K, J8 v/ q
CustSwrd B + VarSwrd B + ProtoMn3 B
% l6 I( p  ]5 z- uCustSwrd B + VarSwrd B + ProtoMn4 B
+ S+ ]% M: c# }/ c
; I- W, p1 p3 v, h/ a' I1 p/ V30    2xHero- M4 ~  S4 q9 [7 c
MegaMan & ProtoMan Dual atk
& j' ~+ `, z2 f, @: t' ]% z& dSlasher B + CustSwrd B + VarSwrd B + ProtoMan B% C; `( M' p) h+ |7 {' p9 W! T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ f- P$ y  t4 D$ D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 v# v6 W+ N- S3 h* q( d; @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; G5 t0 I9 g! R
+ R# K: X7 t- d. K
31    PrixPowr
+ _% r0 n" w* d1 e0 P3 Navis attack at once!: R& G3 l0 e% P/ b4 t) @, W
Team1 * + Team2 * + KingMan5 K
% I) K9 A7 s5 v2 J) GTeam1 * + Team2 * + MistMan5 M" M6 w) ?5 l0 N, x6 r' @
Team1 * + Team2 * + BowlMan5 B
* O: @" J: _4 [7 O
6 f* X8 b( L" F+ a) b32    MstrStyl& W9 p3 ]" W4 m) \
MegaMan unleashes his power: k' v4 a! Q8 N( r% ]9 g
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# M" f$ s+ _8 ]4 s0 V6 J% E- M( ]0 Y- r" y* l
StdrdChip (Part 1)3 E/ f5 q& b) U( v9 c
┌──┬────┬─┬──┬──┬───┬───────────────┐5 a( _2 v" G1 i; D  O. y0 o
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ a4 U8 u" |& C* [6 B/ B$ P1 e2 z! Y
├──┼────┼─┼──┼──┼───┼───────────────┤
0 H* r0 U( f  p! A4 ]$ }│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
  c& d4 H5 O4 `+ ^│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% [# J1 T; S: F: L) A0 R* A6 H' K
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │% G. h" c# ~( f
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* Y& Z& R  ]2 z0 x│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ S9 p, M9 R) }2 x/ I│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ L8 @5 ]4 C6 e5 Q1 ]
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; X( a0 |$ q7 R, g6 G3 y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 J. M: Q+ C# y+ l3 G$ h- B: v" u
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │1 C+ C6 J' I3 V. x
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
1 o* _: g8 q7 ~│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- z, H( {; l7 m+ K& ^3 l, ^: @
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 P2 k6 O' l" R7 C% h│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* }6 [3 C, y5 k( I% V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' m. m! z5 b3 v, O
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 d, [7 s1 `! e+ [% t- K
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 \) p/ z* H% E6 o. ~│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, R2 i# b$ r, n" f5 v0 B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ T4 Q0 i1 I* L$ N& A
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) L* e8 v! |$ `$ B, r& a2 p
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │- r) [2 @% c# L) o
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' a& y6 O- Y: A8 s# C$ w5 m
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; W4 R- j( c: r" }│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
( R3 j( C9 I8 S: Z3 m8 Y│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 l9 S5 d8 \( B7 T3 W. R, g' X1 q
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& W8 m9 Q5 i0 k. w* l7 D( j9 P
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │8 i  L( j) Q. F( K+ Y. n. C2 ?
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │* L% z0 G! \$ K# `
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 o' g/ l3 _" M+ Z; F$ x* y$ V
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
: F; A( H9 |& ~1 s* f3 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
6 g8 o% _% x+ Z9 p3 I- m2 y3 d│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ z4 k+ K' Y4 c- ^* P( E. V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │. U8 u$ F: \- J( @, \& |
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
7 Y' [" A' }$ E, R* ]( y" n│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" E0 k/ I$ H: Z4 {0 B% a
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- \! Y' V( {% {8 [9 b
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 H' r3 x3 _! c: ?( t│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 T* {% g8 g* |% [, A" R' D│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  o& Q* [' P2 r3 P& v' {. l1 s
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
( B" ^! e* h$ S+ e' t& E│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 U, _$ K) w( ?7 ~  S, W3 S│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* Q- ^$ {9 i& `
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 r+ [) F6 \6 @- F9 q; R│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( ?8 h" Y& Z6 t- d" e9 q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. }5 W6 y. l) _7 m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
; K3 F5 d- @5 j8 [! q# }5 T/ A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 I3 D& L# G  t$ l
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 J- f, B# Q6 Z8 @' u8 o* f* Z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. B/ U9 A( p+ K7 x! T│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
9 q: z- j  h8 r' U) z# {2 O/ R4 m│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ z+ k5 n! |4 h
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │! K. y8 L5 E3 D1 x! j6 ?& P! D
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │9 j. @7 o! V8 M7 J0 b- F) N7 F
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 v; G! V: o2 o9 W1 Y9 t( t2 h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │' R, f. H: p( a6 M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │) G7 U: {! a- F' a5 |6 u. K7 B# A6 Z
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 U9 ?: X7 x7 @' Q: l  T2 p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' f2 d4 m9 @: f. `' X, g0 L# c. u
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │7 v! j* l$ x% a& Z, k" n8 Z8 {' B
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) J8 m8 c* q' F
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │) p2 b) x3 U6 r( h0 h, b
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 @/ r3 D+ u5 m0 I│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 s% C* s$ x; P# |4 a
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 f" ~8 D1 ]6 G│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, G. `+ a2 F' J7 Y" u! j5 |│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- v0 L0 {* l; x& P
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# P8 X$ Q/ g. Q0 m, E│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │  s( ?7 b' ]2 @$ Z4 h( h4 x4 o) K
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 q, N- |: f0 J1 }│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
3 d: [; B/ S8 t│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │  c  d8 E+ n. f; ]  h
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
7 g& f' }+ v) n) v8 N│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │, `) H2 d5 M5 T
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( a0 e* ]7 _8 ~, o2 ~5 {3 j+ R1 Q6 _
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 `. H1 C$ @. F" w% f( V8 C
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │  }$ X" ~5 Y. S- _& F2 ]: S  ?
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 N6 D! {! Y, M7 J4 ^2 [* o) @
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │/ w" d+ P. p1 \  n9 {1 W, r- `
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
3 ]* `0 G, @9 Y* L│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
& Z6 S6 T6 b7 o3 o3 v1 c( `/ {│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │( L; X) r* H5 t
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │7 U+ ^  M( j" Z1 o
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 y# F/ {/ [4 s0 f& M' k* ?% q" J
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
( Z( ?/ L( R, u* X5 m( [│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │# v1 `. P% f' m" U
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
1 t1 ]9 c9 f9 v8 o4 m│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: x1 x% b) h$ c. m: I/ }+ z
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" o$ U0 ?! G: I, k│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
* T% y9 C+ ]8 z, m, F- K% c: c│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; l5 s( P( Z" X# F5 K0 c5 _; I
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& J( a: h. L( @3 g7 ?1 a- i* R  }
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 c  p6 U4 j* O8 C│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │8 s8 R- n9 F; z
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
2 U$ s+ ^0 b& U) w│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 @9 [% r0 \, N$ p. f+ \' j9 V│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 ~( F& y$ p- |7 H; r( ^│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; K; j; B3 i0 U& O. J1 M0 W│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  Z* s$ K4 S$ k, K# m
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. a9 A# y* D& h, T( Y4 [; p│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
* H0 e+ x+ C  ?) ?5 y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) x7 j4 f2 _) ?9 j' r% ]└──┴────┴─┴──┴──┴───┴───────────────┘! v( \1 I5 w) ~& n8 j- L* h
% h! y9 l, g1 v4 T& c- J
StdrdChip (Part 2), h  C, M; n; G3 ^1 z3 v5 q
┌──┬────┬─┬──┬──┬───┬───────────────┐  h+ b) H0 M$ }  A
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 {) z: e8 M6 _1 t2 m* |. O├──┼────┼─┼──┼──┼───┼───────────────┤
" H+ G  H" L: |" y4 j6 a│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ L& s5 y5 L; u5 D5 A2 w" [" e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
- u. o1 u1 i9 V' h+ |; v; t│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│% D  v& D& \5 I0 X
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) x: e' H+ ~; N( f, v
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. T+ A+ n9 g0 ?8 R5 t
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ L8 w* N/ E- i" q# `9 }( m│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
8 C) [+ T( {0 F* w" \│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, R+ O5 ^3 o. @' ^
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
; u4 ~% w, O) z8 n/ j: @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 K2 r) T. g+ y, e+ W
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
- S: z+ [8 V9 w0 b- G" [; O│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# r- m' x! e+ d
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
: n5 O4 b- {* e' v+ p) W│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# ^/ h8 h) \/ u│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  ?& r# T) \2 I# m5 Y" B# |
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 b: H! C5 \& H; h0 v$ F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │, v3 O1 I+ c( I2 B
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 H2 w; ^& S/ ]' t+ D
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ i0 s: h9 x. [$ n8 n+ z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
; [/ l  g6 l" i+ O6 Z: i/ j│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │4 @. O& X) x( E
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │  i, \" Q- ?. n
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │# F6 f& ~. U$ @4 G
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 h( h% X: I7 }" v% r# Q! T7 Z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │# u' _, h2 v9 d
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 v2 D& p8 h$ o5 K6 o: p7 j│126 │Rook  │30│  │  │***  │Protects you from attacks   │9 ~; G5 B1 i& A. y4 r5 z
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
  S6 U. r, S' h2 f5 b│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 r5 c3 W7 ]) C) _
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% D4 s0 R+ x$ w9 h) N* Z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
' X/ |4 }; J" }0 m│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# M$ Z8 \; ~1 j4 }' t7 y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
- x. a" G$ o4 _$ K1 q/ ?2 H2 A│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │, t1 K8 r& w+ F1 O
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ C* }. s- s" c8 G. t+ {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; D6 k; f+ e9 D7 a│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: @! d5 Y. K+ G" P
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" i% k( R4 v2 S6 l$ q: F; n2 `
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* g; X, r6 S$ O1 V
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 ~) B7 K5 f8 ]+ E) v0 E│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │, t+ ?) g: o3 Z0 m4 @9 b7 B
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 R1 X$ S7 l3 Y8 T( a│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 m& `* v! ]- @0 l; e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │0 f& E+ r8 `( t0 T6 W$ S' h
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
% L$ f0 t( f6 T! O4 u│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ ~& K6 m2 J( l
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 k& L2 a2 d: ]8 S; H! e│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 n- E9 N4 k1 x: y│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 k( \3 d- p! T9 n│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% x! Y: A1 Z4 @│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ T8 K( V. U+ l! a; M, B1 c│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! Y* D5 D3 ]9 e4 v  P7 q  A- J: V│152 │Recov150│50│  │  │***  │Recovers 150HP        │! m/ N3 F4 e4 Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: p7 u% j/ i3 z  y( o
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- S- K4 ~  b6 x5 W│155 │Repair │8 │  │  │*   │Fix your area's panels    │. v; C6 y' W. M
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
! Y: \. B: Q$ `│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' l3 X2 P& C  h3 J
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
4 f" ]" H: {6 \6 N+ W" o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- j3 Y1 U. Z$ E/ b) L6 k" |9 E
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
9 s0 u" [. V; I  i& s  u) A│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) B5 z3 ^' W0 R9 Q  i* [# b6 p
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
! u- V3 Y9 q* K1 r; P/ a' k│163 │Invis  │11│  │  │***  │Invisible for a while     │
1 }: c3 {: {- g' w/ N│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 `  O  I3 L' t3 ]8 }│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │" [/ d, C7 e( t5 v$ Y2 D* \
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 ^+ t$ S! w- t, f
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │* J! m, h( k$ b: ?+ _+ R1 E; n* s( C
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │0 h0 O1 ]5 ?( Y; e+ h
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │# t) E  J8 ?8 M, W3 Y" }; L4 b; H0 q
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │. Y- R: {7 _0 T1 Y5 s
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' C$ S5 b- `8 ?5 N' }. o3 E│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 Q- M1 t9 Y! y7 H! n
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │0 S* g7 x, c, p, U5 ~5 G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( e0 t( {2 _  b/ J( T4 r│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 F1 z  ^4 e/ l+ F% Y! j9 a- @+ T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │6 V' x0 t% ]9 y- |/ s5 m2 Q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │3 ]) {4 X9 X( A! \% X
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 K, ?- Y+ [3 J5 c3 D│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* u% C+ j' a0 I7 x0 G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
9 F- T% @; d: a3 |' y" I│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' f/ r9 R- Z" U% p$ C│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; V" F" A  f, Q) y4 ?
│183 │Hole  │55│  │  │**** │Open hole to dark world    │. V0 I, ~0 ]( [6 {: L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 d0 j. f( p+ T' k$ z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: ]6 B% s+ i+ ?% @6 T, H, H/ |│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
8 c: Q; {8 v) P# }! S) v│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ X) k2 Q* @, n- s) f' z/ u
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& C1 a& k0 @# p: h+ Q4 j
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 G, ?8 {: K) T# l1 a│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
$ g+ [/ U' O0 b  I* x│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 [  n, h! b6 Q1 R; d. M( J1 J│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, f* ^- U* k- Y8 G& ~6 |. i
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
% h% D2 L( a# p  {: F! D, e4 G! W│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │2 _7 c' q6 L. `( T$ w  I$ {) }1 R
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: g  f2 o+ ?3 `% C│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 F" k% S, y/ A6 x: b/ [. X
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
4 F& S' S6 p  V9 l7 L│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
- b. n. l- B* Y4 s│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │# c$ ]$ C$ \# w2 r6 F( t
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* Z) m. H& I. H6 ^
└──┴────┴─┴──┴──┴───┴───────────────┘
; u* v# f& h. v% p5 U
2 k9 Y" U3 ?6 m) Z, R' u7 |4 g) j9 O  b0 F( I# N
Mega Chip  a5 y* Q9 l$ N1 P$ ^  f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# j' g  j$ V# K4 k│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 L9 `- s: E  \  U├──┼─────┼─┼──┼──┼───┼───────────────┤0 X) \# }# j8 e9 }  A
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' f8 [1 v. e3 a│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │& A& j  C) q, v1 |; h2 |: k
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 i) r4 N2 n  U# L; T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ x  D: C/ K! `: }7 A3 Q│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 J+ X! s! f. Q" R5 a6 o1 v$ ?│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ C  i) r7 p2 r/ L- d* h  M
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
$ J5 Y7 Z& [! H% t  e6 D6 P│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │" |" q9 n7 ]' b/ t) I
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
0 A( v1 }+ I% v/ h' t) B│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! W- C) b9 A% _$ v4 |│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% a, B6 s( o- m
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% q1 G) k& w7 K0 u0 M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% Z0 [  t3 `- R│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) D: _% L, w5 C9 H9 ^
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 b7 D9 ~: F1 B1 M2 C: H
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 c. u. t( u! K/ A
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: E, V% c) o8 W, e- ^% Y; c│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& P0 ^3 X- E0 z4 K
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ `5 Q/ _% b* j: Y8 t
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 O# \/ K# v  k- d1 l4 F
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
& G6 u: S2 m+ V* j- ~7 ^" p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" l# N5 _" g/ i; B
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
7 l2 {6 B  F+ ?8 G# ~9 L│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
6 y7 M+ ^8 `: o, x" f  e" S│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( L& {* J9 S' {
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; ^- b1 a7 p! h3 G* I8 W, y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  n1 e4 n- v9 o' T' n" f4 D2 l│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │$ U1 \$ Z' H9 V1 {
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( C2 t, M8 ~1 A
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  S! Z( A3 Y) ^; M
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' J+ u& Z+ U7 X4 }│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 {9 _0 i6 b0 r! }' h* F- d$ u│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │! ^& F6 S' z: A' `6 {1 f
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 W, w. k2 a& X- e: i4 S7 V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; ]* v) H; L) W) [" \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 l& I$ x# P# j$ O9 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% n1 N$ q" N( I* {* i& P2 u. G
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │! }! ~: g9 B* U' C/ w0 o* R
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
/ C% Z- L5 G0 r3 \0 Q8 E* r6 g│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* y* F! i) U2 v3 c1 m9 k
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
$ ?  O% _/ Y9 q4 x% B│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 ~* D2 v+ X2 ^$ c* D( L2 k4 p4 M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
4 k  \# w7 i3 N* A# E! }: T8 o& f& O│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" M: W+ L% }  t( D
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │9 h/ Z0 y/ [5 Y' P
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" }% Z5 H7 \0 T6 r3 a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
% t0 o7 [7 g$ a) o9 C│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: y" `4 V" e0 a8 Q1 _  R  D; ?7 [8 Y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │2 g% o' _5 P, _: I8 Y2 ]
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: t9 N; V0 \% y1 g4 t% N5 y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │0 y4 z" e% z& _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. V# R8 `9 @" @9 U4 i. u│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! X- E" g2 r+ C7 {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
; K" |0 x9 G1 [" q* H& ?% s│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
; N1 h4 p/ x* ]% _* \5 D, g, J& X: J+ A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 h6 U# H& v/ x1 i6 G; Q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' H% x% b( r7 L5 f- H* P, P, y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 w) O8 o& _, O) O2 q│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │# X) L  L( T5 Q8 T* t- A: R4 R
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; r1 ]( P7 w- k( \: H; {
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 H2 Z5 F0 t+ u( a/ k│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 P( T( g( V/ j, X" S│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  I2 F+ o6 T6 x0 r. a, A│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- J% ^0 g6 }: C# l& v
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; m+ O( a) b* A' X5 P# F│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! X0 H: o- @+ w% X& T2 w5 w" P5 _& ]0 j│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% N5 C5 ^6 B: I, v│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
2 H2 ]2 u) D8 V: u5 H5 S# `│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( y5 t( K' T. V3 b
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. K" y8 L% m, p9 A9 I│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
3 o+ u9 q; k$ a/ i│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │$ _( r" A) ]. z  L- L( [
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 d0 r( V3 m; |/ h% z! I2 ?! v│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. t/ H) w% @' F│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
4 P4 V& U& D% S( A. R│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' i( Q+ c% l! s, t, f3 R│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ a. v4 m3 m% r9 o+ M1 r│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- |# h# @7 B8 T8 Z6 O6 I/ J
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- H) S& ^9 p- W4 w+ x! e
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 k* i6 b4 J2 P% v2 W1 C│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 B* o: d: J/ R) h7 A│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( N" v/ Z$ x7 V6 |│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │$ j, B7 J; E. ^8 v4 G3 V
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 c! Z; b- Y, U  D0 j! R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
! y9 b( z% f, b, r$ H& z/ ]└──┴─────┴─┴──┴──┴───┴───────────────┘
, c. D& Q; K% F1 p. C
7 ~' B) z! W, e' g7 @/ r1 l0 P. h
GigaChip (蓝版)  J/ r  }6 `# P/ ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# z( `6 I0 t4 |│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ x' S( O/ H3 z" K$ }! C$ a├──┼─────┼─┼──┼──┼───┼───────────────┤
* ]- E; m& i; x│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │2 C: R7 l) W0 n
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 E- E, _* D9 J" _$ P( g, h│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' Z' |0 B: p! ]& b2 i│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │3 }$ V/ X. W% n  \0 c2 K) Y
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" R  x: J( _1 a3 T
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 F# B! {- A3 o. k( G$ W
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, |6 O/ q; o$ Q. ^, h7 B
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' U; I( `7 [  S  I% {) M│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
0 x$ J& W5 ?9 N/ [9 l9 T9 _" C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 `* R0 Z7 U5 u│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │2 D  a- y9 o) I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! O+ |, C1 k2 e! I% Z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( h$ f) e4 `6 ]
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 v' K% o* J+ T│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% G3 D% L6 e: r) K│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 a$ H# w, P7 v, Y/ p- h2 D3 \+ c
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' n! d; v  y! X3 N; o/ A: o9 k% y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& y; R0 i3 p' d) c1 \) s│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │$ F0 G8 v/ c8 @7 o! g6 d3 y! [
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
: w/ N: P0 }' S8 n$ q└──┴─────┴─┴──┴──┴───┴───────────────┘
8 v/ j+ Y# i0 O3 N/ g4 p0 e; D9 B  {/ q
GigaChip (白版)(只列出与蓝版不一样的Chips)
/ e5 z) a$ r' w2 X, F┌──┬─────┬─┬──┬──┬───┬───────────────┐0 A0 x9 G) R1 c' \% X
│编号│名称   │MB│攻击│属性│稀有度│说明             │- Z+ g. _- P  A, ]+ g5 L
├──┼─────┼─┼──┼──┼───┼───────────────┤
  q' K( J) s6 Z0 Y" H0 O7 y0 u│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
  d% k. Y/ N2 e│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, I: ]4 [$ {& B  `│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" P+ F- p; R% D# D" N
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 ], X. D, ~9 |
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
, ]# Y* @8 g$ |3 s: g3 r& u! {6 AMegaman EXE 3 蓝+白 Standard 级别的 Chips:$ h" B0 l7 H9 g' o  j
  s" o) ~: h2 f# S
0010020030040050066 R' q4 A) K: u9 P2 V
007008009010011012
4 Q& f5 w. \* J% ?8 }; f013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ v3 f9 ^8 A7 @6 s) g) z3 c3 P9 A8 O( j: Z- n/ T7 ~" ~
019020021022023024
- Q$ D  L$ f* K" ?1 `$ x025026027028029030
8 s& o2 g" W5 N- m9 y031032033034035036, s4 h* J: t6 S. O

% F1 V0 r: J# x9 P, j1 T/ v6 B2 y4 U[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* u- Q- q) C* f- i  s' `  y. M7 O+ l; ?" b& X
037038039040041042! ~- M( w5 n# k& R9 {) x* \2 s
0430440450460470489 M$ R1 ?  m" D' i4 A+ D
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( n2 U* c) v$ s* Q/ P5 y
: W' V# K+ O, \5 Y. i8 a
055056057058059060
4 A2 _& H. L6 d  m! n0610620630640650667 F9 P) H% D8 Y6 f" @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- e6 z' m' A% @6 v9 L7 t* b5 F2 f4 C$ |( N" c
073074075076077078& K9 x7 S  f. O% L
079080081082083084
! f! f/ A0 X6 ?- f5 j- L( r6 T. y085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, l& F1 l; g) L9 s+ X7 u9 |; G4 J& f6 H+ i+ K
091092093094095096
2 b! ]$ ]- C  L6 p4 i0970980991001011026 K& r8 c  J" d  v- h* s7 y, W) w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- r6 S$ _4 Q7 N8 j( ^! n9 ?6 B
' N  ^  ], N8 `7 P: S( W109110111112113114
, I4 c* a0 s6 B+ a4 M115116117118119120
* ~9 X# ~" W2 F4 S# T121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 K5 A# f; A4 C) |
% y( \* {' Y2 H- m) x
1271281291301311327 [* N2 t! U" J* F9 @
133134135136137138+ z* Y4 }# J: v
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( I6 o7 i' e' f2 h5 M
) U2 }7 D) d, u
145146147148149150
, m& B: W1 ]2 I3 Q, N4 `; j3 C151152153154155156- r' S( O5 S8 T- j9 b5 Q
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 v' ^8 p9 F5 I' J1 R! [4 m, u* g% @# g
163164165166167168, U3 N9 [9 b  D/ D* S5 s4 {) T
169170171172173174
( n7 j% T6 d4 s; ]7 t  o- n% Q9 ^* q175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, S8 c; U, ~5 d
3 Z6 W' _; I/ O! _' H8 Q6 ?1811821831841851863 ]# O1 D4 M- j
187188189190191192
0 ]! e8 q/ S4 K$ R5 o193194195196197198: G2 F, b. V+ T0 o% N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  m7 A. R5 `1 P5 C2 M, A! V5 V$ N

, a1 s" D- ^9 ~+ @; }1 V) I' Y+ Y001002003004005006
! ~" `% x! E' y0070080090100110127 c" ~/ u7 P. J1 a% O/ a: z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 y1 B6 i2 E! r4 v
3 ?$ i. D. k& B6 {
019020021022023024- D, f# V) c' v, X( W
0250260270280290300 y7 J# {$ d& N8 Y2 D$ E# P( c
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' S8 Y3 ~9 I% `# Q
5 ]# i6 _% \2 x( W
037038039040041042
( `" o1 ]) w6 M8 P9 D; ~  C043044045046047048
" ^1 i( j2 S' K9 n: H0 `% ~( ?049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 x3 o, y6 h- S5 j0 S* k; K  g% K
& Q8 J  O3 M* x3 P055056057058059060
5 M- r) C! z5 k9 }3 H061062063064065066/ c, }1 M3 a/ M3 l& M
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  O% X, M- G' h/ N2 F% [

; i& ^  Q) u, l073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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/ K) H$ v  a3 o001002003004005006( v, _& G) i$ ^) C0 x
007008009010011012/ a" X' m- Z  M4 l( B
0130140150160170182 ^  ~5 `4 E/ u" P: m- Y
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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