转载请不要删除以下信息,感谢您! ' z4 n( K3 a9 r& R- {/ h2 h
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' f) I& I6 r* I$ Q0 k■● ■ NintendoWorld 站友xliz原创' F$ N$ K, h( K X4 B J
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合& x j9 {8 w$ b
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; @+ @' }9 n2 P. ]# C
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 J8 z0 _; c# Z) X====================+ {' q+ }, n7 B$ `# ?* B
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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3 E' I. f" x* D7 U: u5 I/ g. |以下内容格式如下:
) @3 @" b* a1 R
( H5 B4 i: W- w编号 名称# H! I! _0 S8 j6 |2 T# A
说明
3 E8 h' t7 L0 ~0 H组合方法
' r* `6 O5 c I4 {8 F---------------------------------
2 h1 i9 `; w! b3 ?3 f5 U/ f, W01 Z-Connon 10 s/ b. g! u" C, D& ]: H
Unlimited Cannon for 5 sec
- ?; z9 f' x9 y! X0 WCannon A+B+C
. v* p5 `+ c. v! w0 [4 O/ sCannon B+C+D& G4 n/ l! k& t l, q2 I
Cannon C+D+E& B0 _/ z& ~9 ]9 K$ q- |
4 C/ g, `1 s' L4 W02 Z-Connon 2* A' g9 K& _: c# \: ~8 U- C
Unlimited HiCannon for 5 sec
6 Y& ~- f( }) H" F6 YHiCannon H+I+J/ p2 L. }; Q+ r2 n. `# q
HiCannon I+J+K
! [) o n- B* p. lHiCannon J+K+L
0 D: F9 J% s4 S" p2 M; Y2 K% C: C) G
" d/ y @- V' E3 n. b& b03 Z-Connon 38 Y6 l" P8 v$ X% Q( h3 p, H q, w
Unlimited MegaCannon for 5 sec
! Z5 V# d \* f# U' }M-Cannon O+P+Q
. H; {4 H: p8 b9 lM-Cannon P+Q+R/ J- [4 v" I; |/ Z
M-Cannon Q+R+S/ p, B2 a/ w. g- S% {7 p
' v$ _! e; Q8 t% z4 D
04 Z-Punch
; R; r1 V9 v, H, m' M6 TUnlimited GutPunch for 5 sec2 l; p6 w% r2 P( W% u; z6 i, Y
GutPunch B+C+D
. T6 t, K2 O" m! `/ r. |. ^6 @GutPunch C+D+E
* q8 G7 L' J" }GutPunch D+E+F( f X' J! ^6 ?4 c, k+ i: @
$ x* N$ ~! b# s4 u' S/ _
05 Z-Strght
0 p. y/ d4 I( FUnlimited GutStrgt for 5 sec
% m* N7 F, H& \: E: Y/ }. z, Q! _GutStrgt O+P+Q
% p5 S# Z3 n3 u; |* ` | ~GutStrgt P+Q+R
- D, z1 k* \5 c0 q' L) D/ EGutStrgt Q+R+S
& P4 T. G ~6 \& T$ o1 n8 Q
# N I$ B: o& s0 B; ^% S1 ^$ x V06 Z-Impact s n* o) K. g! s
Unlimited GutImpct for 5 sec) s+ E# V! }5 Y2 |0 ~
GutImpact G+H+I4 F! E, i& Q$ [! E) ]6 c
GutImpact H+I+J
o5 u: z& y* h& T4 \+ N9 ?( s" TGutImpact J+K+L# T- D" u3 I7 Z* ^
; B2 S2 }! }% P" Y4 j/ [07 Z-Varibl
! a7 y* S# |& _" B: b9 NUnlimited VarSword for 5 sec9 j, P4 N6 l# B3 ~
VarSwrd B+C+D" p6 w7 D& [, a+ I, d
VarSwrd C+D+E1 }. Y# y! X, L q# ?1 H, p
VarSwrd D+E+F/ \3 }. s5 F8 b9 X
, {; D3 `( e4 \2 N. o, C- g
08 Z-Yoyo 1 s5 Z' }2 ?+ o
Unlimited Yo-Yo for 5 sec
+ P5 Q) ?7 |+ A/ {Yo-Yo1 C+D+E
% q# \+ g/ ^) EYo-Yo1 D+E+F
3 u! P. A' w9 P) D" E3 oYo-Yo1 E+F+G" X4 T) c0 R4 o2 @; l& W3 J
/ @$ o* \, [1 Q" c3 m09 Z-Yoyo 2 d" h; s. M8 V b8 q( D
Unlimited Yo-Yo2 for 5 sec
* z" F+ C+ Z- n! w: qYo-Yo2 H+I+J
% I. M6 m0 L+ B+ r% P7 sYo-Yo2 I+J+K
) _7 b& D$ u/ ^+ H/ FYo-Yo2 J+K+L
3 e# ~4 k6 `1 R* C2 z5 D# T* |$ l$ ]1 {
10 Z-Yoyo 3. b* o: o2 T8 ~
Unlimited Yo-Yo3 for 5 sec
9 v! y4 |! }6 f% _: h m$ CYo-Yo3 M+N+O% t+ a" U6 D" e9 A; c
Yo-Yo3 N+O+P
1 g: z- g8 V* R( }. [Yo-Yo3 O+P+Q
& M8 B' q+ m0 r4 i& K+ H: e$ F9 R. L6 @7 A0 {
11 Z-Step 19 y, D) H2 Y( P8 V1 @; t P0 S
Unlimited StepSwrd for 5 sec+ ], d9 _0 e( h& Z) T* Y
StepSwrd L+M+N
5 ]) v4 H# f: {; g* U% SStepSwrd M+N+O1 b, y8 J6 a5 r4 q2 i
StepSwrd N+O+P) B" m* X! j" e0 K
- K! ?: F# v" u12 Z-Step 2
. `! m. F0 H1 I0 F( h9 j* f1 DUnlimited StepCros for 5 sec3 g x9 t: e) {# b2 F
StepCros P+Q+R
. Y5 y7 T/ k* t) b3 N# UStepCros Q+R+S
5 P- \0 T# U2 |/ z" E9 F1 XStepCros R+S+T5 Q! C8 A8 K9 R9 h' E7 b; O8 z
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13 BubSprd
2 D7 K; O3 X: R# x2 d, qAttks w/ spreading bubbles!
* U+ n! [& a/ @7 t9 k! ~Bubbler C+D+E
7 b; T* p& U6 }" T% Y. s0 dBub-V D+E+F
3 y. l* O$ X3 x% T/ j' i1 d; HBublSide E+F+G
5 d5 f+ y& t t% eBubbler E + Bub-V E + BublSide E
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. z4 N( A* |( r14 HeatSprd; Q2 P8 X3 Q1 y2 V, K
Attks w/ spreading fireball!
3 t7 v9 j E1 |# yHeatShot H+I+J
; J; n8 o9 @4 ^Heat-V I+J+K1 @# G- C& e. b# I. L! q n
HeatSide J+K+L' G' f3 [# q4 W, f+ L3 j
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst1 `3 E0 {# S0 x2 I
Creates a giant explosion9 Z3 R6 i; t. l, [* i! f
Spreader M+N+O
7 h9 J8 ^) \/ `1 n6 U; PSpreader N+O+P
6 `6 D& X5 @+ n# T+ `0 G3 c$ XSpreader O+P+Q
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16 LifeSwrd0 w T3 t- H: [) V
Swings a huge 2×3 sword!+ X) @! v# a- e2 M& j7 R
Sword E + WideSwrd E + LongSwrd E
" C9 C! i, d7 C, f0 @3 e+ d/ SSword L + WideSwrd L + LongSwrd L
6 `0 ~/ X/ h+ }& O% q" ySword Y + WideSwrd Y + LongSwrd Y8 \' U N+ ? q$ j8 [5 t; n9 J, d& o
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17 ElemSwrd0 w) d, S8 F5 R, k# h
Wide swrd contains 4 elemnts1 l+ V) E. E9 v1 {- }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 Z$ S) N, N% v' A" J7 q* gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ Z3 V5 p/ T& d1 |1 m2 F! i+ A; A7 C
( N0 w' c, F& u! X1 Y. Z; q18 EvilCut5 T, W4 d. P G- i2 S
Step up 2 & make 4 atacks$ S3 V; b ]' \* [
StepSwrd P + HeroSwrd P + StepCros P+ t: Q6 m* E* t1 H
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19 HyperRat2 Z: u/ \* ]1 @* J; A; L
A giant Ratton charges!
" y! s2 u; I- DRatton1 A + Ratton2 A + Ratton3 A
; t" a( K* F: j0 L1 [Ratton1 C + Ratton2 C + Ratton3 C
7 Z. r6 u! F5 D% ?Ratton1 F + Ratton2 F + Ratton3 F
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0 X& a" V1 R, W% ~20 TimeBom +
& ^# x g% `9 Z% Y2 @4 BSets Time Bomb in enmy area% `' @% v9 ]# I2 h. E& I+ U
TimeBomb J+K+L* G! C9 Z5 N& B9 p8 T. p
TimeBomb K+L+M! R3 Q# L" o0 @4 V: V
TimeBomb L+M+N
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21 GelRain
J$ s& B) S. RGel steals squares
& N. f# a$ R# ^& kMetaGel1 B+C+D% A: R- g9 [7 n' W1 k$ v1 ?5 K. Y
MetaGel2 E+F+G t1 x, V( K d2 d! H) [1 {
MetaGel3 S+T+U x: E& g; F/ S) h7 S1 C
3 @$ f& }7 S) u; t) \- D D7 U. [22 EverCrse
* G3 ]. @/ }- v5 e, J# _ LShield chases enemies
* i0 G: D! G$ [: s% N1 MCrsShld1 C + CrsShld2 C + CrsShld3 C+ {8 p; D0 V- a7 r3 ~
CrsShld1 L + CrsShld2 L + CrsShld3 L
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9 o, W. b7 _- ?1 k8 N% c9 Y) s23 MomQuake
: A: t( V% h2 H8 \7 SAwakens Mother Earth! s: ]& R# d3 W# X, P9 E* G
RockCube * + RockCube * + GodStone S# |0 `0 s0 T& b: u$ X& l8 N$ L% M
0 J9 u c% w: N% {$ m
24 PoisPhar( ? k5 [ h2 v$ {3 o- C
Pharaoh generates poison
. C8 i. O5 I8 W5 `9 ^; iPoisMask A + PoisFace A + Anubis A
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+ W! L* @3 ^- c% y" S25 BodyGrd! t/ C! U( Y: u/ |( J" Z
Bodyguard takes out enemies
0 b9 ?; u! B2 G3 i2 kAntiDmg M + AntiNavi M + Muramasa M- [8 A7 p! R% v/ @& K
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26 500Barr
( X* _" y; D- o) t fBarrier absorbs 500HP dmg
4 ~ k, F" x) U5 J8 aBarrier E + Barr100 E + Barr200 E) t+ V- m/ s; q
Barrier R + Barr100 R + Barr200 R
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27 BigHeart- w9 t8 Y& }. q
Attacks, then heals HP!& B( b6 B0 u) |) u" v2 @
HolyPanl R + Recov300 R + Roll R
- O" n0 n. F4 ?, a0 `HolyPanl R + Recov300 R + RollV2 R
' S# Y# B0 m& r) n% e; ~/ THolyPanl R + Recov300 R + RollV3 R i: @; d. T7 c! d- D# {0 ~5 J
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28 GtsShoot' _/ \9 q- L6 k8 G4 y. z; ^+ f6 a
GutsMan throws MegaMan!
' x$ D& O& `! iGuard * + DashAtk G + GutsMan G
4 j( L. f1 m* n' C+ x: bGuard * + DashAtk G + GutsMan2 G
" [7 W4 H1 r$ t8 f3 [, z4 _Guard * + DashAtk G + GutsMan3 G a" w* ^ k+ T3 S/ J# ?1 d
Guard * + DashAtk G + GutsMan4 G" D. A. O% x6 c( b
/ ?- M3 ~& ~: V! q
29 DeuxHero4 k$ S4 `+ s* j6 Y' c( _7 M
MegaMan & ProtoMan team up!6 U+ Y6 D7 j/ a) A' w( q1 t
CustSwrd B + VarSwrd B + ProtoMan B' Q% w/ K. a2 o% m' ^* D; @- |
CustSwrd B + VarSwrd B + ProtoMn2 B& o% `, z1 A8 q$ e
CustSwrd B + VarSwrd B + ProtoMn3 B
) r+ e% U7 O$ Q$ R2 cCustSwrd B + VarSwrd B + ProtoMn4 B
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9 H, w- U2 E: u' ~8 G: q) a30 2xHero
2 W0 N, S' @* e# e& wMegaMan & ProtoMan Dual atk
, T- Y# E# Z) q* SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- v6 \! M( } K% R( t8 S! A3 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# b' r& ?+ Q2 c; Z! DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- @( O: b) Q& f8 N k4 w. j: C* o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
# R) D9 z, e" i& ]3 Navis attack at once!
3 I+ ^- Y- c* d3 }Team1 * + Team2 * + KingMan5 K
/ D! M+ a; D+ ]Team1 * + Team2 * + MistMan5 M6 T3 B( c2 D- A9 a' u3 K' s, m
Team1 * + Team2 * + BowlMan5 B) `5 @! c0 g% U( ^
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32 MstrStyl# V7 \& h2 s$ V: h _" |0 z
MegaMan unleashes his power9 x, H0 K7 z2 \$ ~( ^, G b! s
Salamndr * + Fountain * + Bolt * + GaiaBlad *, o7 G( o: S+ f& `7 ^" e( i
: |+ B" @0 ?* c4 h0 r; vStdrdChip (Part 1)
+ o! v% o' x, S( z┌──┬────┬─┬──┬──┬───┬───────────────┐
( F! y5 B# T8 r│编号│名称 │MB│攻击│属性│稀有度│说明 │2 Z u7 w2 ]5 L4 e: c+ c
├──┼────┼─┼──┼──┼───┼───────────────┤& Q" a; d( _0 {( k
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
9 |9 |; p5 Z4 f6 v" W│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. w& _8 }( w( I3 P8 _# x1 m
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 i" D+ [) U6 j5 o
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) E3 }1 v+ L+ u# B
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! E' W* [( w. s0 h% [, x│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* X+ M" a* V7 v. o, a' U4 S- o+ [/ B
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' u9 i* j+ ^5 b% H6 X
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 V5 s$ B/ `; x' ^. a& Q/ [│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# V' J& ~3 b: [│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, z/ n# y: }6 r8 }, W p+ {
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
5 P7 h2 W! }) `│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( r7 g# R z. H' n2 ?* j5 a│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
5 a c) b) R `5 h│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 L( V; z+ k3 J7 V- f% x' o│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
# v9 W+ ?- }+ b6 v6 d3 l│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& N. C8 n4 L8 @6 [│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; F+ [3 ^2 ^8 J" G% T# D, u% ]5 n6 j│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' H) D9 v! M: s' i8 @│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 Y R# H6 B0 q) P│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 M9 f0 @4 W" U0 T│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* E& {" P0 K/ K6 }9 w3 f% l6 Y' \
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 e7 F6 N# r6 s8 h9 q: _/ f
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ h v. `$ `1 j s
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* e% F2 `( Z, [; |4 \│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) U8 j4 S" l# z7 M% A( q1 U% b
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 S1 }- |, E: h# r
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │5 [: a. ]) S; \/ b8 Y! @
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- `3 I, u' ]% ~6 \5 O6 A│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │7 Z, \* C: Q& ]! P6 h" z( `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 l( ^0 z& I& |& I2 f/ U
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 F; i1 { M& Z4 b
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% D" E* }& ^; e$ \( d
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 J3 H/ v% U; R) E/ C0 j( \
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │* |: S& B, G' N8 t, L
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) U6 @3 _$ _: W: Z6 G│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ S T) E" C& ^2 ~# x# S V│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
+ x. ]" f7 o. |4 `, J! m│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
7 y' m5 ?6 n3 L! j F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
6 `: A7 W0 U6 s│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
& T: R) Y6 @ x& c. o# P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; N' V4 L% }& t
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
( W" G. ^( Y% c9 V. L F9 @│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
" f" D; c& G5 {$ @! ^4 j0 G( t│44 │ShockWav│10│60 │ │* │Shock through enemies │1 n7 y! _/ Y' u) s
│45 │SonicWav│26│80 │ │** │Shock through enemies │; ?" t: z2 [$ w3 P6 T
│46 │DynaWave│42│100 │ │*** │Shock through enemies │- b. q1 m1 W' D9 g' O- v% ?
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" v+ j9 z" s7 Q8 _6 w│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ Q9 B, F! S& I+ s! t5 V
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. Z n. | t; ^; {3 h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │6 \$ Z! K. n" i8 f: W; `* h' ?
│51 │DashAtk │11│90 │ │* │Dash through enemies! │- O, I6 _2 _! W$ H+ v
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# |4 @, d6 i$ ~6 \! ^! ?│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │" }# m* s0 E. D2 F: n3 h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
' ]3 P: E! Q1 O5 }│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 c3 ^5 J ^- M1 D `% f0 l
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: Q' r1 Z5 q& H6 v8 E! I. F2 H
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" P- j! A7 F* s
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ u, t0 _3 d+ u) t
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ z0 Y, n( F3 G: e8 x7 D
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. t0 c+ P3 ~7 @% [9 @' ] d│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │# i0 y. c3 `) m# _& g5 i
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ G! h n4 G _# n1 C│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* Y+ g- E. s9 l ?4 B, h3 k│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ T" \2 g1 R) a│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
! u4 K# z! N; m& a: H ?* A│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 ~" L( ^. H+ H" ~6 }
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 \% N5 z* ?. r4 P# ?" S│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( V; i' `1 }; S& [6 I
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │& Y0 c. ~; y* m9 v; n9 a
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- X5 l4 b9 {. e- n0 b/ k3 M9 A3 e$ I
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
f3 f4 a1 o$ n3 ?) q│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │5 F! M5 a, y- x9 N! B( X
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
7 Z3 m% F2 p7 i) ^3 d│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: r+ s% p, m5 Q+ v) m│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- k: |9 p# R: {0 @│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 u/ [8 V! U. Q% T/ W( P; a│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, m# \, E9 X: H" x& D! n│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │" H7 D4 [7 V; ]3 H: C5 o' ^
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! `3 b# v6 e+ Z8 P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
0 z5 S8 k0 r/ w" M3 W% P│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; [) x) [3 D5 x/ d8 i│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ E& k& h( L" {) U* B│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' A8 J4 K4 v" V; J7 X1 {│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' K5 b- \4 V. J+ _% V" y& B
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& b, G! X+ r! V8 [$ l
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 _+ S& k7 e3 A1 n2 L& A│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 n: t( p2 ~, b9 N, ?│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 b. k" o1 @1 r0 j& K" |│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
1 h# @; y$ M) j: u# ?/ P' ]│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
y" m; i- j* |( A│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 H* e7 v- {; B5 j: F4 L# ^
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 I. B/ A9 Y0 F: X" E, |│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 r3 i& g$ O" B" W( M$ m+ X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 J8 g% |6 u) ?. f% z3 P│95 │PoisMask│30│ │ │* │Poison area w/ A button! │/ g) L0 B; |) I& g0 r' M
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │+ i* R1 \2 Z1 e: g& o+ m6 \
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 T9 l1 F& T# |. [$ U @! |& B( a│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │+ {5 o- {- S# V
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 \9 _0 E: n% M3 B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. [) t7 M1 G9 h( f7 \
└──┴────┴─┴──┴──┴───┴───────────────┘
8 n6 ~: V5 K2 U+ j: w( D
; ?( F: ]& p' A& V" `StdrdChip (Part 2)
( L( l! F9 t. a; U2 d% e8 X┌──┬────┬─┬──┬──┬───┬───────────────┐9 Y/ }( l7 [' o/ ~5 d1 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, R. F6 \8 s5 p├──┼────┼─┼──┼──┼───┼───────────────┤9 y) m+ r" F1 Z( n3 I
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│* b7 O' z/ Y; c+ d, S( T, A$ y" L6 [
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! g/ Y7 K) G, _/ Z; `- n4 k1 k
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
' g K; B8 m* n│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' A# P4 w" c- B, ^8 {│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │& F2 b& j- s* ?7 A5 h
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
" p2 z, L. ^3 G6 Z│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │6 O0 X9 O5 G9 D, ?" {/ _
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 g- w( Z6 ~1 M" |, r. D( G9 b
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 G, W6 |. ^9 O│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 ^+ n: j' v8 Z: A J9 S│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │- J. _5 f; V* B5 g0 n N5 J" j
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 L. _, T5 q# `% M│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
# a; e/ C1 C7 J, n+ v# V+ `! U│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │. {% {- w& q5 u: I
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) t6 @( W, k1 u7 n( ^7 C│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; \! Q0 M' [* x* a│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' i& r) m3 ?$ w$ s, A M
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ x8 P1 ^- Z7 S0 X
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) Z I4 y' Z/ H" }! c│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' ~; T' \* V: H│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 J' d" l' {+ d& a) a│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: M5 B! N- v: f
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
& l8 O9 I+ [* }7 e│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! j% a+ B- L2 D8 a/ q) k" S$ ~
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │& w* ~+ M( D" k/ O; m/ Q) g
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# f6 F3 R* m9 U; I│126 │Rook │30│ │ │*** │Protects you from attacks │
6 d0 Q1 T" E: M) R( h8 k7 E! E│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( w }7 B) H; ~; h- A
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ [+ g9 W1 b+ v! O7 S4 V- j│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. D- G; Y7 z; x* R% n8 I9 e5 v4 r+ I
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │+ g4 t2 a2 {8 k
│131 │Lance │46│130 │Wood│*** │Lances through back line │5 ~% C9 n& u, Q- K w) `' x8 V
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 ?" _' ~+ N* k3 j; w% P! o│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 b/ c0 d" T2 [' N- C" K; X│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. y; b. D* `4 U6 A0 e/ N│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* D! r6 `* y& c2 Y5 `- m│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
4 Q k2 o* J' q8 t│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 H9 G- t8 w0 v P3 |
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# F/ E8 M3 K: O0 [9 X4 R# Y/ I7 _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ i9 [2 C- I7 W9 t) x│140 │RockCube│9 │ │ │* │Places a rock cube in front │' I9 `3 T5 i; z+ I' v" N
│141 │Prism │60│ │ │*** │Prism fires randomly │
/ Y$ @) {/ n# j/ U│142 │Wind │14│ │ │* │Windbox blows at enmy area │
' T) b( P) m& H2 j m2 |4 |4 {- P│143 │Fan │14│ │ │* │Vacuum pulls enemies │! h0 _5 K; O6 P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
/ B) ?% q1 u4 F5 I# q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) v$ y4 C0 o8 ^7 C9 W% L
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; O/ b3 G, j( k% S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │! e' ^- r8 P8 V, e
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 X% v! p. B7 e& z6 v" }% d0 V│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 A0 g2 x t' K│150 │Recov80 │20│ │ │** │Recovers 80HP │+ ^4 k+ G! g1 }" Q7 Z
│151 │Recov120│35│ │ │*** │Recovers 120HP │, u p) |9 _1 ^5 Q- U1 U, b
│152 │Recov150│50│ │ │*** │Recovers 150HP │( y6 Y% ~: c- k
│153 │Recov200│65│ │ │**** │Recovers 200HP │
5 Q1 z# A" j7 P5 W0 X│154 │Recov300│80│ │ │**** │Recovers 300HP │1 i/ e% n$ C" ?
│155 │Repair │8 │ │ │* │Fix your area's panels │$ ~+ P4 T" N, q. P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 c( m7 A# L0 g) G- J& \0 i
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" c( z- e/ X4 i1 [
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
/ ^0 }% Z' P9 R4 l│159 │Geddon1 │10│ │ │*** │Cracks all panels! │/ P+ u2 P; y$ m. G
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │; N0 U- k- h: S1 O( \/ X
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 {; ^: y$ M5 \0 @( T8 W7 v
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 N4 Y1 l/ D5 u! D│163 │Invis │11│ │ │*** │Invisible for a while │
% X, N5 o( t2 ?│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 S+ w' P5 K% g A│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 d4 }. i3 W$ {│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 a2 C% T: ]. W8 E! q: C' [
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) X& s( t+ y: N( s. T5 r7 t│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
! C6 d1 q6 T" Y& s) |│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 W2 }8 b, n' m9 Y) d& `! U$ t
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ w3 K' B0 W$ G5 w
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 V# r% \! ]# h4 B/ p& P6 i│172 │Aura │55│ │ │*** │Repels attacks under 100 │& b# ~# S. I- G9 s
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 H8 K3 g5 L' m$ ~
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! i6 A" j. a N* V
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! v% m1 k8 Z1 }9 |9 i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: t i6 ^$ }3 `2 i
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 @, d0 X8 U, R8 S
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ j$ v1 i2 t' @8 A1 p│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' J8 V. y" F6 `7 v8 h1 i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' |1 N1 o# j6 p! l: S' Y4 ^9 D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ J$ a6 H" O! o% I0 `' f/ D$ Q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ u; k7 x, m. z$ \
│183 │Hole │55│ │ │**** │Open hole to dark world │4 d% Q4 b$ d' J% N
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 m1 o# c3 f2 K q/ f( Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' j0 J% n2 p( x│186 │IceStage│20│ │ │*** │Changes all panls to ice │( H$ M5 ~0 ?% D, `1 i5 e* J2 Y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 X; l9 L9 {3 B. k4 Z3 I" F│188 │SandStge│18│ │ │*** │Changes all panls to sand │) F& c9 {" q6 r3 D
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │: k* [& V) Z* z4 g' I2 A$ C
│190 │Snctuary│54│ │ │**** │Change own panls to holy │: X" B; x: x, a0 y& k
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 G; k) S+ c) p6 Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& }# r% ]+ T" d# M) S- t
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- H5 |8 _0 p5 U$ {2 F& _
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) ?3 W* M0 h7 V8 e│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 k9 T7 V, T# R5 v f7 z
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
6 k$ b6 w2 Z0 |7 n& b1 S% l6 _/ T- I2 p│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
7 W2 q6 a5 a' \. F5 }│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* A% ^: ?% c: M# u2 f│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │# |! ~7 P+ m( E. \" Y& r/ q& v% j
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ @! o3 s8 i, C
└──┴────┴─┴──┴──┴───┴───────────────┘
5 a" J% ?( z Y. \/ k+ H
! d+ E: t) J4 T/ E# l( F; i+ @' M r7 [9 E" H+ Z# |0 L7 p
Mega Chip+ ]/ E7 p# p g* b
┌──┬─────┬─┬──┬──┬───┬───────────────┐* o, n5 f4 j( ~! O' }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; ^6 a+ ~) _" {" _) E├──┼─────┼─┼──┼──┼───┼───────────────┤" m5 l3 s6 B3 d0 C, C
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* {3 P3 f9 B% X( d6 k. P' R
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │; e0 ]) ]. b! ?$ C9 |) I* u
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
6 S! k' |# k7 M. R: M2 _│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: O4 e% n$ y* r1 @2 ^( }- x' ]
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ O0 j9 L7 r7 P5 k, _3 B. i│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │# V3 v$ e! Z; N8 `1 s/ B9 g0 T
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │$ J) z K) k8 h8 j+ J. i
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, P% Y7 D& z* {# K: m│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
, b# Y6 ]; q7 q. \│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; d7 B1 R. q' J5 K. h/ ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 l; d+ o+ g% j2 F; Z8 A) _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 Y8 j! `) T/ b4 t
│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 ?( H* o1 {$ q3 i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 t) l& z5 z$ X8 p$ J8 j
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │4 Y' L |) |7 i
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
. X- _( ~0 B: o" ?3 |* U/ m│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) |: k3 U; l2 A
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ `* U' m/ O( ]: m" z( L│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
# |0 D8 V& E. Q- m& i7 @6 E% t8 i│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; H' }# t" q2 O1 a
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& \0 z' \0 b: l, p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
; {) @: J7 j' y+ F$ \- ]│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* m ^ Q3 b$ [ e% L
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ s, Q, G; u3 D" o8 A
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │, G- e. C+ S0 `$ \7 E" F/ g# N1 y* t
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- p$ q6 h0 m. }% }. m│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │2 D9 S$ m# j7 c0 n$ U
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │1 `; e- I u0 g" F4 V. e
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 Y- B, H9 d& ?0 o$ m
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 k% {' ?+ ?: x' D; q$ g( d
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 U, d. z+ k/ I1 _│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │$ {0 I# \: F( b7 z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │( ~/ N5 ~0 N ^+ M5 i
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 E+ K( Q9 E1 X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │) a) Z$ R7 W1 D3 M
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ A+ Y! G/ u3 x2 @4 C* ^& {6 s4 S2 s4 x│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 ?$ e8 v6 [0 B7 o4 @
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │2 k( F! l# _2 m
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: H3 G3 N+ o" H" k5 N) g) v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 Q! @9 f' ^, g+ m# U# l: ~) j│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ s; E ?+ \6 I" \: O8 }( @8 M% v
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 i; F" {+ ]# w/ e" F8 C) ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 ~3 e; q3 r% l+ s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- q5 P5 p' ?, e2 q5 H$ q; v, c! X
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" r- P7 T K1 |6 o" b│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# K; p7 e3 J4 G) b+ Y# _! k
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ s) {4 g0 X! w% [, f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. d$ s: I0 O$ ~; {# d
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 W1 f% y3 c5 H" j; ?7 d% T8 H
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' H. |6 q7 F' i& E9 Q+ i│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │" C0 F" r" w! y0 U) A2 T+ L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' z' k/ f! w5 h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 }8 Z& D r' D) }8 {5 [2 B/ h8 [│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
( p* d) ?% h" l) g6 [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' |6 s) w. C! V2 N& E
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- A3 U) t$ L C9 f: y1 k9 O│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' v$ V! b& D2 B; `$ D9 @$ s│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( }% C; E. k" m9 |7 R│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" z- X2 x* ?& t8 K& e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 I7 {1 F: V! X) N5 Z/ Z│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 @* `. z! E9 v4 Y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │9 i1 o/ w5 M8 [- u! u6 u3 _4 f
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ C. v& K: y; ^2 @8 L, l1 P│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
1 x% W8 |3 o5 Q! j- l: S7 Z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │: v) T& k+ W5 Z) [5 D! I4 }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
6 t" C1 [5 B6 i! J- v: r│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; I6 t1 D8 l5 E% j; h2 @1 U" `+ b│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ P: [, {4 f0 R! L% e
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) b# r0 x# a N9 g! d8 P│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ F# l( [! |4 ~6 y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' f" J3 s. z- i* N2 @2 j
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. N4 J: K% G, _; [6 j
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' S) K1 G7 k) a( _2 ?; Y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& |4 o8 k. l7 d│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
E% A, [2 \3 b- \. \! g9 e2 t│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ u) V9 [: }1 [+ w( l│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ h% P6 e+ b8 N$ S: ?% J& J2 i f
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; K: m P1 y3 b│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ G1 e z, d i+ `( } t
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
! Z2 S. c. l. }. @$ R│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" i5 |, C+ X* @% F( i│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │( V7 z1 c$ d5 y1 @9 _" J3 b1 N. O
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 ~7 F c4 z3 V" M: M! M: t$ x' w
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 [- f! v& N* E, D R3 i$ p: l' _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │2 H- x5 J* o. o& J
└──┴─────┴─┴──┴──┴───┴───────────────┘7 R- i0 b9 t' ]* R8 v5 I6 b- T
/ b2 D$ Y) I8 L: V; v# H
. `8 m+ X* I. U
GigaChip (蓝版)$ a. U; M- Q+ j5 T8 j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" [- S) T* h5 }* y│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 V. |7 ]) ?: X) H( P├──┼─────┼─┼──┼──┼───┼───────────────┤6 A X* X+ E) k g7 w9 ^% e
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- Y" P3 e w5 ^" L5 {
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% R7 a/ i" I, k2 [& O' O7 l' o$ s│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' N( H! @$ z6 A* Z$ T! V; M0 p v
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │8 m% h2 V+ `4 ^+ x- l: u
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
0 G S4 N4 w6 `+ K% o│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; i# A$ l+ I" F6 _- U│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, F% C4 X# i8 k0 n* |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
1 P- V2 e" K# F% m# i! M+ e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' E+ f& ]7 X! h/ Z. C8 V; ~│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' }4 I) i2 k- ?0 ~│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │( |: P4 G" h4 R/ B* z+ q# e( {
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 G* m% j1 ~6 x* d
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
8 A9 J" D8 K h z. S1 L8 k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 i) s6 Q; | v$ {* o0 ~ x! h2 a│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* T# b# O. q! F/ H8 G( D9 a
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 l4 C9 E ?9 {, D, p+ _
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ m- E7 j# u. _/ ]% [3 O│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- O& I( S1 `1 T8 a. m│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
2 A8 A6 ^% J$ t4 h# g│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
" M5 H# |! w4 z$ T" G0 g└──┴─────┴─┴──┴──┴───┴───────────────┘
& Z; d) d9 y5 l- W
8 G; r) M* U X( ^3 i- YGigaChip (白版)(只列出与蓝版不一样的Chips)
2 _3 t. g# l4 S1 w6 e┌──┬─────┬─┬──┬──┬───┬───────────────┐( Y2 C; q; l' @0 {: `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; X; v7 y/ [: q4 _6 `/ Y/ p6 k* X# h├──┼─────┼─┼──┼──┼───┼───────────────┤
& f) _" b* D+ s% q( Z3 \' O) O│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 Y% B) v, S0 y8 C- Q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% i8 O5 _3 T: V6 L0 j9 W D% F│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ A: m& r0 y$ y# J/ F│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 Z$ S: x8 K, W1 C" R
└──┴─────┴─┴──┴──┴───┴───────────────┘ |