转载请不要删除以下信息,感谢您! 2 K1 A T6 j5 k. v& D8 k3 v
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■● ■ NintendoWorld 站友xliz原创$ q3 j3 q5 ]% B F j p9 g# g0 b# b
■ ●■ http://www.NewWise.com % D& ~ A: ~1 J7 f8 B$ ]5 S
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4 U# m% B5 ^: D1 p) E, p( x+ Q& Y; D/ e" k+ M9 C
1 k" T6 J1 s( J% M2 O 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% @/ b) H: q3 @大家要看日文版的P.A.或详细攻略,点击这里吧!
! \+ i5 W* {( W: q* @& J% P6 ]====================
5 m- B$ Z5 p1 ~% P* g9 b, P7 r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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; G- T7 M1 U( l2 F6 \7 P以下内容格式如下:5 y1 N2 J; f& s6 ^9 c
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编号 名称
) o9 @2 {3 M$ w( Y; d. V+ X说明- z( Q7 y. J) ] E
组合方法
2 |( G# b; t: C: o, O$ f8 s' A---------------------------------( ^/ x1 E, C7 }$ C
01 Z-Connon 1! w' @4 y( R! s' U6 q0 D2 Y, q
Unlimited Cannon for 5 sec. S/ N* i7 z+ Q
Cannon A+B+C
; G- l2 i: X& a7 ICannon B+C+D) S3 O3 a) e1 W+ |/ V
Cannon C+D+E4 N2 l5 Y( f/ C4 i; f
5 y* Z5 b+ {7 s I! ~& |4 y
02 Z-Connon 2& A& `$ m3 e. P4 F; U- q8 |1 T
Unlimited HiCannon for 5 sec
+ k4 J: T( y3 L% C, d' V5 l0 RHiCannon H+I+J/ Y# M' d( d1 | c
HiCannon I+J+K ?; B- c; v2 l+ N8 ^
HiCannon J+K+L
8 ]8 S$ o; ~) u* B* R6 |! u. Z0 ~
- ~% i: B; I- }7 k$ k9 v/ h! E03 Z-Connon 3
; z% s7 a! K9 \ TUnlimited MegaCannon for 5 sec
$ F2 ^; ~# A" p$ T$ qM-Cannon O+P+Q' U( Y: ]7 R# C' O7 ]+ z* a
M-Cannon P+Q+R
; `3 q1 g/ _& MM-Cannon Q+R+S: ?# B5 z0 ? ~% T! L( P& { V
+ O1 d. y6 R6 g0 `/ B5 g; p& {
04 Z-Punch7 A" ` H& ?! R
Unlimited GutPunch for 5 sec
$ \* p8 g; e* h# c: q0 e1 OGutPunch B+C+D% k5 f: n' i5 Z/ W. T
GutPunch C+D+E
& z5 b+ m- I8 s4 a- aGutPunch D+E+F
$ L2 M e9 ~- o! \6 |- c1 e( [! k5 o N* I# b
05 Z-Strght
8 N7 l: {5 E$ iUnlimited GutStrgt for 5 sec1 g; w. Q8 @7 x8 O% h
GutStrgt O+P+Q0 r/ V, W, ~6 X) e) I
GutStrgt P+Q+R
0 @0 m% E! Z% U' ]4 c9 I2 uGutStrgt Q+R+S
& i6 J5 w" W4 J1 A$ ^6 A* b% S
% H$ f' ~$ M3 F06 Z-Impact
7 u$ P6 @. {& [4 FUnlimited GutImpct for 5 sec5 _; n) W7 F, u1 Y
GutImpact G+H+I, f, o6 F3 y2 H9 e7 @
GutImpact H+I+J3 e5 L& g' H! J3 @7 X8 P' \
GutImpact J+K+L) K/ _; g, M! G6 w- Q& u) {
) r; E# f, R- O, H% k3 A07 Z-Varibl7 L+ _% i. _$ \- j% H' c% b. A
Unlimited VarSword for 5 sec
/ c+ ?3 T2 @' {VarSwrd B+C+D/ Q ]4 d: B9 N
VarSwrd C+D+E3 B& f4 }6 b) i' ^1 Y$ d
VarSwrd D+E+F
; Q; T& V' f7 O0 u) p8 `: ? U7 C- E* _
08 Z-Yoyo 16 t2 G+ w( K+ Y" c1 ^/ R9 P2 w
Unlimited Yo-Yo for 5 sec, e' R9 n* ]$ |3 P. g. z, U/ a7 Z
Yo-Yo1 C+D+E
/ ` ~5 Q0 P1 v4 F1 n3 w: GYo-Yo1 D+E+F
* B5 [8 K2 j- r* p6 ?9 {Yo-Yo1 E+F+G
# ^# m- n. B6 H1 P/ a! F: V; N$ t; k" I
09 Z-Yoyo 2 k$ X7 J' R& ^; T+ K) E
Unlimited Yo-Yo2 for 5 sec {7 V7 o- x% S7 R7 O! m4 A
Yo-Yo2 H+I+J
3 i0 P+ q; Q" p* R5 E# H+ {Yo-Yo2 I+J+K V$ y% q+ {9 K* v* [3 A
Yo-Yo2 J+K+L
. x, @3 m0 G# g1 C# Q0 e9 M
1 H3 K+ [% i7 l$ O( L10 Z-Yoyo 3
& u+ F/ ?$ A8 L, Q" u+ cUnlimited Yo-Yo3 for 5 sec# p1 {9 q, @0 r
Yo-Yo3 M+N+O
5 N L" s% [+ d5 H* X9 oYo-Yo3 N+O+P$ G. ^4 t' p$ H7 G( W! Q
Yo-Yo3 O+P+Q6 B" P9 n* v r2 M
: g2 T0 C3 K1 L \( S3 R! L11 Z-Step 18 l, _- O9 S R: ?
Unlimited StepSwrd for 5 sec
7 k# H+ m( P" eStepSwrd L+M+N
2 Y9 i4 ?2 R7 p5 l0 UStepSwrd M+N+O. J7 T4 ~6 Q& j
StepSwrd N+O+P
, k" O# L# g7 ^3 {$ z8 t$ k: B7 X# { x2 g
12 Z-Step 2: f" y/ ] J7 K' T+ I
Unlimited StepCros for 5 sec) T# ]8 }8 O# n- Z8 D
StepCros P+Q+R
- G5 f: z1 H2 L% WStepCros Q+R+S
2 o' a6 P" o% L1 B& a, |3 ~StepCros R+S+T
; T( s6 a" f: C; D, S1 [* {9 N
+ J1 \" z2 K ^- t7 a13 BubSprd
& N; Q, b# P) Q. h: iAttks w/ spreading bubbles!6 O/ X# }' f8 M
Bubbler C+D+E
5 J$ d8 ?2 U1 v( L# u" gBub-V D+E+F
& M- F1 n- [4 t! l4 J2 sBublSide E+F+G6 ^/ C( s, w- q$ v' p
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd& p% r+ m5 Z5 c' |: k" i
Attks w/ spreading fireball!3 u' @# b& |! T7 N
HeatShot H+I+J* ]& w2 T H# l! j* J3 d/ P* q
Heat-V I+J+K" y) Z1 y1 N7 }& C- u# U+ i
HeatSide J+K+L+ v" i* X" l; }6 `+ |6 k3 }
HeatShot J + Heat-V J + HeatSide J
2 X; L+ T+ N/ S. R' r' A7 n9 s1 m. x& d6 o; p
15 H-Burst
; ^% E2 _: ]# z+ ?4 F/ B0 [# yCreates a giant explosion2 Q% K& m4 Z5 [: h: O5 S
Spreader M+N+O) b! u) k! V; ]7 d
Spreader N+O+P( `0 ]+ t/ s. T4 @* J6 N
Spreader O+P+Q6 {8 |, D* T2 U' d. M
`. v; B+ Y# D3 {3 W4 a0 C8 O16 LifeSwrd
6 o$ U( q( e9 [& T: rSwings a huge 2×3 sword!" y* }6 h1 w( X
Sword E + WideSwrd E + LongSwrd E
. D9 V$ }/ x# z, u) @! d. [3 ZSword L + WideSwrd L + LongSwrd L
3 T; m/ k1 D# }Sword Y + WideSwrd Y + LongSwrd Y& u1 d" y! Y8 L. [3 q* Q4 C! ]
3 j1 T, [2 m1 x. k* a! C17 ElemSwrd i: |5 u( _1 ^. J1 R
Wide swrd contains 4 elemnts# x: Z4 W9 @. G6 n. A( Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ x+ C9 X3 A& v; C( F; {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 i: {+ U0 M2 k1 o0 Z( r
6 T' B; T- p' f c18 EvilCut
% T9 A( M) f- a& e% g( N) GStep up 2 & make 4 atacks+ H" {7 P+ { }4 @+ k7 `: o
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat+ g6 F' T; ]# B: I$ I
A giant Ratton charges!
6 y: S+ f z: F7 z: E( [Ratton1 A + Ratton2 A + Ratton3 A" c6 a1 S7 Z" U0 r
Ratton1 C + Ratton2 C + Ratton3 C
) p2 m9 s3 c: _# h+ e! n9 {Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
; f6 k- T1 ~0 v; O( d6 ^$ TSets Time Bomb in enmy area
% `5 S A) Z+ V0 v/ U8 ATimeBomb J+K+L
5 \4 G: ~/ Z5 r# ETimeBomb K+L+M" s' d6 M9 H5 w& a7 }! s
TimeBomb L+M+N( K1 f3 ]0 N" B
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21 GelRain
: t# l2 F. O& l, W! ]% }6 o- yGel steals squares ^4 M* M4 L2 C( x0 }, M0 P
MetaGel1 B+C+D) ]6 N& A. I% M( z( g2 ~% t2 }
MetaGel2 E+F+G
) K, u8 u- K! |) Q1 JMetaGel3 S+T+U! E' q7 |1 q2 ]. L+ e3 _: W. N
" U4 C' G6 L) d3 u& ]1 {
22 EverCrse
) j+ N7 R$ g% i, Y: }+ iShield chases enemies
1 _* ^( b u& e$ i0 ]* J& NCrsShld1 C + CrsShld2 C + CrsShld3 C
( z+ q% z; b; z0 z% Z2 r: gCrsShld1 L + CrsShld2 L + CrsShld3 L, B. `0 P; O+ K+ ]
+ ]4 {, D8 A7 U5 ]6 B, @, Z. m23 MomQuake: j4 L0 ]( j% D7 D0 D+ q; G
Awakens Mother Earth!
# Y7 W* \; _' I. P5 MRockCube * + RockCube * + GodStone S
% z- \& w& E; {
! _/ H# l! w; w1 B+ Z$ k24 PoisPhar+ R7 R! T" i5 w: U7 j
Pharaoh generates poison. H, B7 f7 f; y# h* \2 @: i3 L% ^8 j
PoisMask A + PoisFace A + Anubis A
1 q$ f( R: p5 b8 |$ I& C
! { b% O7 n; o' k25 BodyGrd, v1 O8 m" q; U: s$ O
Bodyguard takes out enemies
. {% w; d6 d9 E, c. nAntiDmg M + AntiNavi M + Muramasa M0 o+ t" l5 L3 i/ R& R! a
2 M* ^- J/ b9 e4 t; ?: M26 500Barr
7 R7 x) ~3 T* s9 W) uBarrier absorbs 500HP dmg
) z P7 |( d- A3 c6 [ fBarrier E + Barr100 E + Barr200 E
* q: q9 e" t. l# n( ABarrier R + Barr100 R + Barr200 R
5 Q+ o/ y: K* y: K0 \! c" f+ R4 V" f* n6 B% a5 Z% |6 _" S
27 BigHeart
, L) [8 m" d! z S' V+ I- jAttacks, then heals HP!% J, }) P# ?* e1 B" a' ?
HolyPanl R + Recov300 R + Roll R
2 i" x9 {) L0 j8 AHolyPanl R + Recov300 R + RollV2 R* L( j6 D# w+ f W
HolyPanl R + Recov300 R + RollV3 R
: S! Y" t8 S, h& x" S' Q
" P) P' i( D- o3 F6 G9 B, _# E# k28 GtsShoot
6 Z9 F5 q" q$ Q) L0 v7 wGutsMan throws MegaMan!8 g4 i4 n6 t$ k( \8 u$ w
Guard * + DashAtk G + GutsMan G9 U$ f# S8 z' y5 ~
Guard * + DashAtk G + GutsMan2 G
# l. t1 M/ E7 r$ Q5 f. ]8 o! qGuard * + DashAtk G + GutsMan3 G8 X1 J, ^6 g; j# G" x
Guard * + DashAtk G + GutsMan4 G9 U. I. o. M8 @8 R- A
+ b) A2 j( p& d* ^0 a
29 DeuxHero" F1 ^+ ]% v/ g! J" |
MegaMan & ProtoMan team up!
7 z; e3 Z2 S" x, i' h4 a: KCustSwrd B + VarSwrd B + ProtoMan B, N3 ]& B- {/ z
CustSwrd B + VarSwrd B + ProtoMn2 B) O$ _3 S# b! C7 C1 e5 a
CustSwrd B + VarSwrd B + ProtoMn3 B$ v1 V" z2 W! t0 t' J7 p
CustSwrd B + VarSwrd B + ProtoMn4 B9 Y$ S: [/ j$ h
" |# `# J& B3 [( Q/ Z30 2xHero, d+ _/ M; d6 v
MegaMan & ProtoMan Dual atk
# _) |0 f- r( W( t# H, [. G0 M( r$ TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 V1 X- ^1 X J+ W* CSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; O! ]! P( X4 g2 T3 |0 v: hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. ] |+ Z5 n0 L' B* x8 B6 FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B& w4 b* q6 d4 C+ X% i
" D! w( X4 K( m' l( k3 u" y8 h31 PrixPowr
7 F" m) e2 f) }; Y N; D, \2 y8 E) ~3 Navis attack at once!. ]- a; c4 w) A# x
Team1 * + Team2 * + KingMan5 K
: S2 W. M: c/ B$ j1 V/ p mTeam1 * + Team2 * + MistMan5 M9 y' Y4 A( P/ `( ]
Team1 * + Team2 * + BowlMan5 B8 L( }5 s% e' c& S( O& Q4 G
: K! c, T; K' ]4 V' W* p& D/ I2 D4 c32 MstrStyl K9 c* _" x( w8 J2 I% K
MegaMan unleashes his power
4 f8 v" U/ I! K9 y- oSalamndr * + Fountain * + Bolt * + GaiaBlad *; @) j+ d$ S: h7 D
" M% w- x3 c/ D Y0 t7 L! ?StdrdChip (Part 1)& H6 D( w" D2 W8 J0 g
┌──┬────┬─┬──┬──┬───┬───────────────┐" H1 F! L2 f* R1 i5 P5 {. I
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ n3 A8 {! m- h
├──┼────┼─┼──┼──┼───┼───────────────┤- t" J9 \$ M! Q9 w* V, d. K% U8 s# @/ ?( ^
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │- a6 z! f8 H% D$ r2 _9 |2 M
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │5 x) g; T" T R& ]& i: y
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 M0 g6 G6 ~7 w3 |, l' C* W! N# s│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( \- y$ X% x5 Q$ j, X
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# H$ q, }; i9 y- ?- u2 R; x│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 R0 Q" B4 \1 S1 p
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" [" l# {0 B* f7 Q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( I1 c& I: c$ l2 b& {2 y" T/ o│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) _4 m& N! Y$ s" g/ o# r3 S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
j, p& E; v5 J J7 e# Y4 q& R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │, B; W& ~7 U3 o5 b" k8 [/ U, |, m
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
f) C8 [. ~4 B/ Z5 Y$ @: V│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& ^& G& c/ D% J' O) G; b+ T
│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 H) l8 b) `: U' u│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* h6 k9 X* A, ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 m. t7 |! G7 Q+ L/ S) `│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
& B9 M$ Q8 a( k/ A# t* p│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- J% h5 ?( U# x5 m. o" z# \8 F2 s% v│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 J2 _+ _8 A7 w9 ?" f, D│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' \ j3 l, c- Y% O0 K* p/ G; n
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ Z4 o( B5 F" @│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
3 [5 h1 v3 U. d5 d│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
& o0 ~% F; L7 g3 B& C- u. z│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ i5 {- L6 m4 L5 V9 ?, A. b" a) g
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
M3 q( T- O* v: _9 n│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │1 S# a6 F$ K! ]' H6 Z& {* S n( P
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, b1 e0 [# V6 N; v' J6 n│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 l( B3 e$ U" H5 ?# c
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │% b) e$ [' H! N6 q$ q3 p4 o- s5 c1 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │8 J6 @) E5 i8 O A) z
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │/ d {9 _( ~ T
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 ~/ s' D" U+ z h& j
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: t6 L7 d8 [3 e8 _ t D ?│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 |* ^- ~9 O( K2 H8 }8 X! ]
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │" o0 X& M- L* S/ I2 q
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
2 {- k5 v1 c% h+ U- s6 h% `│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; ^, T$ q/ b5 g5 |7 F, b1 h0 |0 r│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 o4 X/ p0 I$ F; k│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. T6 M# @+ R! x│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' r9 G- [" G( K8 m8 h! P
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' N9 x! F3 r: ~4 e- b0 \/ X
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
# G. `9 p6 m) t- ]│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 q+ n% s. F/ H6 U( {0 m! B" H
│44 │ShockWav│10│60 │ │* │Shock through enemies │
& Z4 c& [: J9 G│45 │SonicWav│26│80 │ │** │Shock through enemies │2 U. Q: h1 @) U: {# Y) O6 h
│46 │DynaWave│42│100 │ │*** │Shock through enemies │" t$ R6 {, D7 _. T
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
; F1 `0 h9 C( v* o0 S│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 R+ d4 v5 [4 j" }
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │: k8 b6 c7 F4 m3 G4 L6 n: Q
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% L" L6 T# @5 Y5 j
│51 │DashAtk │11│90 │ │* │Dash through enemies! │/ P0 a' @+ E* Z' z* c4 b
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. i& H5 w8 k; d
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │4 `" U: J2 m3 E b& ?. u+ c4 R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 O. V) l( n9 I# n6 Q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 a' A- d+ h! ~: I
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
( x6 R& E/ z2 \, d4 |/ J│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( s+ E& h3 M) ~$ x/ }' T│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* I* o. k' M' V
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │. U- y- ]2 ~3 e+ b( V
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
( I+ `( B" R6 m# h5 A0 H│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 @" c2 {4 _$ j6 [8 ]
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
; }3 }2 i- x; j& q9 Q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
! T- F e, z& ~8 k; \7 K! ~! e│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 I& A9 Z) G, L- z6 N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │) c) H! s: j x T4 H _) L) T
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │ o4 E' Q- l3 O/ }# w7 H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 y$ u; D9 o L│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 I1 p, h' [ p; g0 s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 M1 y) I; y" M) g5 {; X│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) `, _" y) ^5 n│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 x2 D0 r! ]+ V/ P* t: h# Q/ ^│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 D+ I2 I0 b0 F( ]! o) u│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │. F/ q0 M1 d# ]1 R, S" c
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; H+ P- `, U& f4 c' {. ^│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ v0 a$ Y6 B+ ]% Q5 h2 [7 h4 L│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
. q* |) a6 \2 J8 |0 s; U│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 N" A: ^! j. V; j
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& r1 C! S+ z k2 P│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
V" S6 |' U6 N2 Q7 A0 P; k│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 s/ x( ?/ q6 [1 `9 t│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) f$ _) y7 J0 r j│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. b6 g, I/ d- \' m/ I% X, U│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ q: M4 e+ N3 x5 w. w│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- a( n) J5 c. E- X# y9 {, O│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' {& {; o# D: N7 ]/ I, g; n) w; ^" i│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' I$ N: v; t& Z% i5 h7 q0 a8 A
│87 │Hammer │16│100 │ │** │Hammer smashes front! │# Y @9 Y8 j( b. V5 @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
' |9 T, V5 b* |) ?8 h│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; p+ Z( v1 R) [' _, ?4 m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 `3 X3 a! j- F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ @% k" \3 G; D: z' Y9 r6 m
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ {0 |% Z2 p! r( a% ?
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 v2 ?5 V) }) W4 S6 H( V1 u! `" _│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! `* X" C3 v1 ]
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, W3 Q2 ]' l7 _- ^: R
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% ]9 c! Z' G4 T5 J+ w9 S3 q# m+ u
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. H# n [' x5 a│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 w, W+ N$ V: e, K/ s( s│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
+ [! ?" c9 h, W8 {. d7 J│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* R$ Z; a5 ~4 V└──┴────┴─┴──┴──┴───┴───────────────┘
6 l& p" O1 o% d& s! k% L
: O( U# M0 ^6 k; y) CStdrdChip (Part 2)
: e# Z' n1 L. C9 x3 \) f" Z& v$ Y┌──┬────┬─┬──┬──┬───┬───────────────┐ `" P( |% Z7 e1 Y9 e! j' S! t+ w
│编号│名称 │MB│攻击│属性│稀有度│说明 │& V$ J. W4 m+ G
├──┼────┼─┼──┼──┼───┼───────────────┤9 w9 _3 u. P, k7 x; V* }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- f& r1 E1 ~5 V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│( X; }9 E* O; \0 n0 U w7 I8 k
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 b* g" H }6 ?8 n# J# z
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& c- `3 x% O" g, }9 Z" w+ W7 e% f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& G! N& X) f6 t│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. e; V, R/ p7 X4 E4 A│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% H7 A$ E3 H. H& T+ V0 z+ A: e: R│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* ]8 ?& J/ i) l) _ w `* R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
8 }5 @& T+ B# |" ?# ~& e9 ?│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
6 @7 a0 p8 Q7 E. H% U+ B│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% A$ u- L1 c7 c8 i: _│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 _) }) y- Z: r7 J3 m│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ Y$ V! M" p% q [5 Q% b+ M│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' U4 [0 Z, D/ t3 e' r6 u# O
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 Z6 }9 \$ P3 t% p& S5 C
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; v5 }, u8 }# J, T│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* W P E/ t& {4 D8 _│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 `8 |0 d7 p- ]│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# ?2 m- P) u) D& z) \' d! v│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 F$ ?2 A) V% J( S
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
3 x1 G2 D5 T( o x" f│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
# ]7 u/ t: D/ ?: V5 m7 E! B│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# g0 @0 s( D5 f' [│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ w7 ~2 w. M" a% Q6 i L│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; x$ p. E2 |1 }7 ], U8 v% W
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 M9 r" X* V1 |* Y( N. s
│126 │Rook │30│ │ │*** │Protects you from attacks │
) @) p- H' C* K- k│127 │Team1 │16│10 │ │** │Powers up when ally is hit │( H% ?( }$ n( ~# d Z
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
# G1 M% H8 G U1 f8 e. P6 s$ y6 j│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* F @% z; G6 W8 O& t
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% P% b" I6 s( t) g s# _% v│131 │Lance │46│130 │Wood│*** │Lances through back line │! ~9 G; H% R/ x9 w0 M ?! k1 T
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 s' _$ s* y9 W
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 Y' ~7 I. ]& t/ G$ i: ^
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ d0 t+ k }2 \" C. F( X2 w \1 {│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, n# ?0 k0 ]& T│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
9 J& D6 Y2 d& k5 h3 R│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ N+ q% Z2 D0 H& ~7 B% ^5 b! {│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
6 W+ E0 Q7 _- R- j0 {│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' m$ v$ ]0 l" g! \│140 │RockCube│9 │ │ │* │Places a rock cube in front │ H, c- p8 E8 J4 x; C' H
│141 │Prism │60│ │ │*** │Prism fires randomly │- A' c+ G' N' s: o d+ y' j! G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 }" u( W. r" I
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# e$ x" h, x# j, S/ w% f│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ v8 i. P3 ^9 p/ }. L( T: @│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 K4 b6 k9 s/ t& G│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# k1 R0 |6 d$ `& a* l# Z$ D1 \, B" E│147 │Recov10 │5 │ │ │* │Recovers 10HP │! E; T- X% D6 t3 l
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
; `" @. S* p. _7 D│149 │Recov50 │14│ │ │** │Recovers 50HP │
% W5 }9 t6 X) s│150 │Recov80 │20│ │ │** │Recovers 80HP │
. P8 J- ~2 |! h3 P7 ^7 h│151 │Recov120│35│ │ │*** │Recovers 120HP │4 ~9 h* @6 o7 d0 R( I. O2 `
│152 │Recov150│50│ │ │*** │Recovers 150HP │+ r- i4 p# m, F3 }1 k& w
│153 │Recov200│65│ │ │**** │Recovers 200HP │2 y) I6 Y) y9 i% s: U; c: e2 f$ M
│154 │Recov300│80│ │ │**** │Recovers 300HP │! O, Y& A5 N/ H; ^8 J
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ C! C! |) M4 q" ]│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) l# _. L& i+ K$ e│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │! O0 c7 Z+ ]/ a
│158 │Panic │14│ │ │*** │Confuses enmies if you are │0 y$ l2 @0 {% |! Y8 h) m
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ @+ Z9 D# w& E5 D. v z- g6 D; w
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 k3 ?, S) N" m2 P) c, E( }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ w. O1 T" m7 p/ h
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& l6 L8 O' B" U
│163 │Invis │11│ │ │*** │Invisible for a while │) N3 G% Q) e$ d* g4 X0 i/ z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
: R8 U" L/ Q" v' U8 q' K( d│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
0 i; `. U) f$ V# Y2 V│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │+ d5 f: a c6 v* v* [2 o
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
8 D* _. K0 [: S, f3 o' {│168 │AirShoes│26│ │ │*** │Can stand on empty squares │/ o9 _9 b/ P* J3 i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' ~! A/ ^! u/ n/ O! n
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 g# f2 f# ? C& n7 q8 t│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 ^3 }1 |, J6 u7 _$ x
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! ^# Y t$ s; h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 G P3 o/ P2 n
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) C! G$ ]% k0 r3 S4 d$ x# H& `* r│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
5 a9 J5 g, A; D' v9 Z, i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │! }* x. {4 E' X& f& C- U
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 E, m' W* p, x2 p8 G8 N9 |2 k5 O
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- T! N! k/ S' s/ k6 @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* ?4 o6 u3 T" w- c K8 T│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 d- P7 ~4 Y( P( F! ]6 J$ y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 b. m2 Z8 N' X0 E, [" h│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- b" ^& U4 H5 k2 D│183 │Hole │55│ │ │**** │Open hole to dark world │
) Z" K; Q2 ~* M5 D5 J. B n% s9 w0 A) _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │( R3 h% t/ t4 `$ @
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │/ ^5 i; s3 e4 s2 R% S, s9 Y7 e M
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 [/ a. N# @5 V7 D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 q% `. p" G$ y) w/ L1 S│188 │SandStge│18│ │ │*** │Changes all panls to sand │( S/ s$ S3 S3 u, W5 k: x
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
1 c/ d8 ? U+ Z! a( Y0 G6 p│190 │Snctuary│54│ │ │**** │Change own panls to holy │
1 I" d0 X' m1 ^$ Y5 d4 M* T! i│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │: `% h% @. }' f
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │% L b& O. W9 Y& E) I
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 o+ w) m; D8 z6 D6 X│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" E* o9 }/ _; p, f' @5 x│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) T" v! j3 h6 z3 i f
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" N+ S. t0 x: \0 c5 n% q3 B' I7 H- @│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# j! i+ w+ p7 ?│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ D5 x' C2 C! _│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" n8 E' E5 o2 i│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! y( t/ o( D4 ?8 i3 O, X
└──┴────┴─┴──┴──┴───┴───────────────┘- M9 [3 ^- u. ^, R$ E
1 l6 `( j, {* c) q" x8 U4 c3 n" Z8 ^) P& a3 ^0 t
Mega Chip4 o' f* w7 r% u* F
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 M; w9 I8 D% d$ p" H8 { R0 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 P& Y$ I( m; @3 K" \1 m
├──┼─────┼─┼──┼──┼───┼───────────────┤
" B* ]' c" N& H0 ^& d- u7 K* @│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 k6 u% }7 b L$ M1 A- k% _; F/ r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
; Q9 @( F7 f# d( S8 _│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 j/ c7 y% E' b; ~8 } O│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │; x' L2 n# [2 @5 e
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 o5 G2 J" E2 p) ?" Z# j0 G
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
. Y1 \% S/ I6 ?' I: M' W: ^! {0 B│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 ?/ v* c% x3 q6 V/ _
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 H* C0 w4 I% |% w1 l│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ z, ]* i0 Y% c7 l- i# D$ h* ^& F
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' o9 T" z1 I% a0 O7 j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; h$ f4 K/ \/ b( |
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) u8 K; K/ c% d
│13 │Guardian │82│ │ │***** │Statue punishes when hit │. L1 r1 I. X5 U6 T! F: B
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ `$ _# Z' s: B& y& z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
8 G B3 m" Q6 k5 T3 h0 Y8 t% Q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
1 S2 U* G& {3 _- V; H│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" B* y$ ? w" x6 @7 W+ d7 `( e& }; t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 t9 w* F" [4 d: c; D$ W│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( a) L; n$ \8 M' m0 f8 [│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) g' f. F& r" l( Y6 x6 g0 b│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 ?% y# J( |3 y9 G7 i/ ]/ z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. f& J, M0 k3 u3 _. r│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- I# C k/ i7 R8 T
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 t* c% P' b( X$ b│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │' {: e8 ^6 u0 @
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 o6 X5 }$ n+ y! z3 [
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 [) _4 u; u7 T1 Q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │! z; }' ~) [' f U1 i
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ M) ~5 X$ ^1 o' x) H; k: Z7 d
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# u$ P% W; e# O. C
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% v% P' R0 }' R8 n' j7 ?" z6 T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
O& x. K, l9 K│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 l. m: s" J2 e5 `1 C2 H& V│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
4 w. U! O5 C" ?3 }7 Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 M. N: x0 D& O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │9 G) r/ k0 T5 E- a7 N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% E9 H" E% p4 j│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │7 C* i" x0 Z( C; w1 G8 ^
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ a# e5 V- u B
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 S. Q# V, o4 Z% {- u: _
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 I1 |+ U+ j9 t% Z│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 X' H9 ^" H% r- b/ z1 }
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 p1 S7 x. \0 K) j: Z+ D$ N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
2 t4 h# E: y8 G/ w4 B4 k8 g' P│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 [- h# a1 A* I/ R. i│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 M4 ^5 t8 [/ s. k│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
4 L6 [. t" x, I7 y│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
7 d* S' _2 A& I3 i│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │- K' y7 S$ W8 m& U' i
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
$ w! k& V5 V! ^! f: M4 ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 m2 Z* }1 ]' [, f5 N│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 C; P3 e1 R' }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 ]% i" r: U8 W8 u# e' _- }│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- y- R! [/ R" s( ]% P│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 J" a, K" S4 ^' U7 K: _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │! b1 L/ u- e E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 X4 Z+ q2 }6 H
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
" f3 X& D9 ~% M# ^│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
2 s, H4 g+ X( j" P+ l4 t- r│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ g% _( O' k0 y1 t4 @
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
: Z U* C$ L+ t' y8 u; g│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" e% y: o8 b! H9 A7 p# E) L│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 o/ s, H" {( |2 [3 v4 h+ u│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 N: n% _9 t( K│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
9 W, @' c- Q' e4 J# l$ H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 h& B5 e% j4 r. X6 B│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( W2 w; ~- n' H* N│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ v0 ]# p5 M0 g% U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │$ H7 q/ x3 l9 R( a( R
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 E6 _4 ~5 {& O" k! `! u% z
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. l& W6 D' c$ e3 X0 [. P, L│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │- k2 N& \- @2 H: h# C8 o2 I6 k
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. _+ d( W9 G" K% z; A) D& I. y5 o+ f
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 k* l- V, z) o, ^0 Y4 }% ]│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 u5 a" U! a; A- ^, M+ ^# v│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( B$ h k; J1 B/ ^. {│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ D$ e* ~: ]# d8 l5 I, e- t│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ J: \9 V* e i$ E. K│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │0 E/ W' e( l8 v7 G1 K
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& J/ y2 X+ {+ [3 b& f: k5 u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 M) D! e% ^- S: r4 u6 X( E5 R│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │& d- V# _! c5 a
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, D! V2 y( `' @4 G, {
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 i7 I9 f X5 R9 b5 C
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' z2 W8 i" L; j& s# B
└──┴─────┴─┴──┴──┴───┴───────────────┘
' I U2 P1 E9 b) L3 Y# b" o2 n
3 {( [( A# H" F- g1 L
6 |% p- ~( Z: P5 [! F* T( KGigaChip (蓝版)2 d0 c) N! a) P1 N% [3 X% h% E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- q6 ^3 M* X" }6 h0 J% D# ]│编号│名称 │MB│攻击│属性│稀有度│说明 │4 A# {9 J6 m5 C; v0 @; ~! f2 C
├──┼─────┼─┼──┼──┼───┼───────────────┤% P$ h5 w' G( z' a; ?- ~! Z3 w( M
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
! k8 T y. U% E7 L5 h9 }; F│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" x3 w5 E3 n1 T E│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 J8 K5 T5 _9 g7 e│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; d6 ~) J9 u! y: A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* }8 c( B z0 D# [. g, ?6 `1 l│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% K6 _: j, d1 \" H5 W│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 T" u& E1 z* i: |1 ]: x
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 v& j4 L, ^& \) x
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 c+ a) f+ [2 X2 J9 S1 }2 N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ k# N8 }( k' @
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ Y, i. J1 w% U$ u7 w y2 j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ I: Z. P& W/ k& Z$ y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* V' U# u9 c, j5 P3 k4 }│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' v9 ?6 x; {& V ^( m0 e6 J! u
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: ]6 P& F, O' Q/ r
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" y" h" |# Z, J% h( A│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" l4 S. \% {: T. O4 {' l* q) i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
& V, m; d/ Q p' W( [1 T│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │! Q) X9 d+ ^$ k. s% Y6 x
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 v5 A$ s% r+ q
└──┴─────┴─┴──┴──┴───┴───────────────┘+ J, F$ ]8 ~2 ]0 z' S# c+ {' f8 g
+ C5 e8 ]0 g& y S5 J1 u$ Q8 Y$ B- XGigaChip (白版)(只列出与蓝版不一样的Chips)0 a9 d. D8 b7 i$ M. @
┌──┬─────┬─┬──┬──┬───┬───────────────┐% Q# Y9 q# z2 `% P
│编号│名称 │MB│攻击│属性│稀有度│说明 │% F( S+ I3 M, x# H
├──┼─────┼─┼──┼──┼───┼───────────────┤& S# {" c" N3 D% `4 @* s/ U. M
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 S6 D6 b4 a! Y. w5 X; @/ k" a│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' k7 T/ W; @4 c" Y7 _4 a' N5 w
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
* n4 E& d; i, d. d/ y2 j. ?8 i) J6 [│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' Z4 C/ C! j( G( _1 }0 c4 h9 E* Y5 K└──┴─────┴─┴──┴──┴───┴───────────────┘ |