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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
1 _  E) N! P% U■ ●■    http://www.NewWise.com
/ h6 Q. M! q8 N* W■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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) j# ]+ k0 Q- B9 |           洛克人 EXE 3 Blue 卡片组合1 j! n6 Q: v5 C  z* y6 \0 C1 G
2 {/ e: U4 j; }6 B  r
8 X( p! H8 ~+ ~) Y8 ^" f; V
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, V& c. H6 r) r, P4 S2 a大家要看日文版的P.A.或详细攻略,点击这里吧!
4 c! s% t) b& |$ g, D
====================2 j* x& ]# \. Y. n% Y+ W
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:5 W; G9 G5 z) ^, h: j4 L* Q0 P+ L

+ W6 R3 x) k' _0 t1 y7 s编号    名称
% d* _3 N. h6 c& M* {. L说明
4 K: y1 n' C  M, J+ F" D组合方法
' `& |5 Q* z* z* v; K---------------------------------$ r4 @& \. B/ p1 Q+ f6 b. X, ]+ J8 z
01    Z-Connon 1( V, B. ~. Z# U/ n% A/ _
Unlimited Cannon for 5 sec0 `9 c4 e0 o6 |4 G* v5 ~( W
Cannon A+B+C
, L2 X( G+ r2 ]Cannon B+C+D
9 K& h8 O" X+ \- {# {+ cCannon C+D+E
% w! U) Q2 D, x6 z- p9 h
& ]: v1 U7 e9 B  q2 G02    Z-Connon 2* t6 S/ [4 u. Z) o& J
Unlimited HiCannon for 5 sec. o* a8 v- B, {- t2 z5 r
HiCannon H+I+J
2 l6 C& B  b/ q, y& @: RHiCannon I+J+K) h8 B# [: ?+ [9 i" E% ^
HiCannon J+K+L$ n9 e( g$ ]! L2 s3 q
6 E! o: |$ A& A. N7 w2 c
03    Z-Connon 3
( Y, o1 r0 V$ y; r; A0 QUnlimited MegaCannon for 5 sec6 A( }  W6 \. d3 l. ~
M-Cannon O+P+Q; R1 {' a( x6 j
M-Cannon P+Q+R4 P0 c+ Z6 K5 X8 S% r: h. h
M-Cannon Q+R+S
2 z- U+ R8 h/ P: j: G/ A3 `0 |) H! H+ c, `7 [# J$ [
04    Z-Punch0 B4 a# w- Q& H6 @
Unlimited GutPunch for 5 sec
3 p3 @& T. i( ~: s$ wGutPunch B+C+D
5 o% s+ t3 S5 l, w8 @GutPunch C+D+E* S# ?( v1 L- l$ x! c9 q
GutPunch D+E+F
5 i+ O% w7 h* V2 ^4 ^- D1 I4 h! |5 t7 R% N) p
05    Z-Strght, s) a3 v' W/ L# A# C9 r) r
Unlimited GutStrgt for 5 sec
  W1 K& c8 k2 d2 JGutStrgt O+P+Q
: T4 ~$ v! c; }, @9 xGutStrgt P+Q+R3 _5 W% ?* Q4 Z$ ?: |1 s
GutStrgt Q+R+S
2 E% m9 `0 d, D- E% v9 x4 g2 Z/ S
06    Z-Impact/ B+ W1 U# z$ b$ I) Y
Unlimited GutImpct for 5 sec8 N) N  x. a  X! N  N& p
GutImpact G+H+I0 u6 m+ k0 J! ^( {$ U5 u/ K* V& B' B
GutImpact H+I+J
3 p- s. T0 k5 ]9 H" G' {GutImpact J+K+L
9 ^) X" ~# D7 h- P/ O6 q( J. n3 k% m2 B. m: c7 T  x1 I
07    Z-Varibl+ B9 ~% u6 z/ O- i8 K+ J0 O. S
Unlimited VarSword for 5 sec
# L& w' C4 @  s; Q% R# CVarSwrd B+C+D
+ `# P- t2 c4 g) h; BVarSwrd C+D+E  F& E# ?  a1 }% L" Z) w
VarSwrd D+E+F0 l. ^7 T! n$ ?8 X$ d; z" o

% {) g7 i: }' O' k* p# v" H08    Z-Yoyo 1
6 d) @/ `. N  }& mUnlimited Yo-Yo for 5 sec: o1 `, R1 L7 j( d) T
Yo-Yo1 C+D+E
9 }# n* g* B, N0 MYo-Yo1 D+E+F/ V! \/ S3 J8 g) Y/ p5 z% y
Yo-Yo1 E+F+G1 _2 m6 G3 h! o7 Y9 V

. \: Z" T/ w+ e9 P! f09    Z-Yoyo 2
! Q) H7 Y& i# @- M* @Unlimited Yo-Yo2 for 5 sec4 h4 \: u( k+ x. c0 _1 h
Yo-Yo2 H+I+J
( [3 k8 w& V7 {* k. d8 H1 v: m/ b- u" JYo-Yo2 I+J+K* [3 R) V& g- H' h9 d6 x
Yo-Yo2 J+K+L
* F& ^2 Z1 c2 w1 {! ?
  q2 J7 r, W* n+ d6 a- d1 _2 ^6 p10    Z-Yoyo 3  D) D; E0 s+ S. y
Unlimited Yo-Yo3 for 5 sec
, n4 @4 z1 C( b% z( z) B9 kYo-Yo3 M+N+O( |, w7 l' z( x0 q: U# q$ \  b
Yo-Yo3 N+O+P
' a& B0 p9 h- Z  ~; PYo-Yo3 O+P+Q  Z! Y; Z( f6 v9 S+ ~2 j3 H5 [
+ X7 W  ^% R4 }, i$ ~
11    Z-Step 14 G' f( ?4 U2 ]: F. L7 M. D
Unlimited StepSwrd for 5 sec0 Q6 m8 Y, `8 c' i9 T3 L. |
StepSwrd L+M+N
4 {" p: d# v$ X. xStepSwrd M+N+O
) t; N9 w- d# sStepSwrd N+O+P/ E' d# F5 E/ W( y" m
0 O! D1 B: v  W, O
12    Z-Step 2
. S" X# H% z* _" P' J6 H- lUnlimited StepCros for 5 sec
% H! d7 d6 S0 R' z5 eStepCros P+Q+R
5 w& }% N, [% ^$ ~1 w" j- B3 [StepCros Q+R+S" N# I( O, ?& A( V2 f  C
StepCros R+S+T
" b8 F1 C3 g& b" [1 [% j& x1 s- H1 F" V! k0 t% |( K
13    BubSprd
% S( `3 y4 F/ tAttks w/ spreading bubbles!
  N3 W% e/ x' \" uBubbler  C+D+E, z/ G' o3 q7 s* |
Bub-V    D+E+F
- j/ p) [1 K6 h2 cBublSide E+F+G
6 @3 {% `/ w3 }3 Z) d8 UBubbler E + Bub-V E + BublSide E4 t. k; I% U; [3 U' Z$ @

  _( \2 w( [, H* E" o14    HeatSprd) {1 T+ S6 e" ~$ D$ y% A4 i! W2 K
Attks w/ spreading fireball!
( O* T# d  `$ e" O' I4 P' cHeatShot H+I+J, o8 |; l( i) D
Heat-V   I+J+K0 C# u0 S: T/ f, ]5 F1 w1 s
HeatSide J+K+L
$ }1 b1 ~# N. rHeatShot J + Heat-V J + HeatSide J
* k# _( Q7 n' S5 i! B+ k: ^" Z$ b$ W1 X! ?; r# a. b0 B
15    H-Burst! k, ?" V9 s: v% y% {
Creates a giant explosion! J7 w$ C6 ?+ M' N3 _  d9 x
Spreader M+N+O
" h, _* ]9 d, n  YSpreader N+O+P
8 H% r0 I( {  I8 aSpreader O+P+Q
: w$ j, [; b& J" o/ r
" z% f# a$ |# f4 k" Y- X6 y16    LifeSwrd
( K" h' C2 D7 Z+ e1 RSwings a huge 2×3 sword!3 |2 g- Z, f8 D1 O, D" j6 s* C
Sword E + WideSwrd E + LongSwrd E
" d3 @6 Q) h+ L+ e( T: r, \Sword L + WideSwrd L + LongSwrd L
; M0 H; E2 {* |% YSword Y + WideSwrd Y + LongSwrd Y
7 c, @' h8 N' V4 z' q5 F# H
# o5 V7 Y2 `( C  j* z/ q17    ElemSwrd
6 M% f$ l" u  P/ J0 rWide swrd contains 4 elemnts7 U1 I, A; Q$ P. ?
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, K9 H2 a  t* {' N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 c7 r9 d) ]' U* v2 C6 F" w$ f, U) P0 ~; o% P4 l+ v- V
18    EvilCut
, D) y6 y% k4 u. p/ E, MStep up 2 & make 4 atacks
. X; S$ N8 }  v" T# l* _( yStepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat
$ k5 Z9 w2 ?" x7 v# JA giant Ratton charges!) ^1 `' c7 q3 }" X0 G; @+ J3 m
Ratton1 A + Ratton2 A + Ratton3 A4 c0 V, Y2 e0 u  t: n1 O
Ratton1 C + Ratton2 C + Ratton3 C
% K; w+ b' Z; T" pRatton1 F + Ratton2 F + Ratton3 F$ X5 t8 H& Q+ E( T! ?: U3 `- ?2 m4 \
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20    TimeBom +, Q6 U: D0 m7 S
Sets Time Bomb in enmy area; E' B$ M( ?7 U$ I
TimeBomb J+K+L
' Z4 [3 ?+ k; z- _/ i( r# e) bTimeBomb K+L+M% T$ i$ S' G# e" B" s8 t
TimeBomb L+M+N
& L6 N( |, O. R" i4 o2 q6 T9 W  p  t& ?: o
21    GelRain
+ n6 h7 [: v& M7 {7 |Gel steals squares9 _7 e) A# n- m4 M6 x2 z' g
MetaGel1 B+C+D6 Z5 M: [" l2 q% \/ J2 B- k
MetaGel2 E+F+G
7 c' F* L0 ]: M: W, U$ w6 ^. FMetaGel3 S+T+U0 {$ c! Z' _/ E' |
8 j6 {% Y! R; {7 S
22    EverCrse6 R/ N' f( I5 q. h$ L
Shield chases enemies! p' E4 N: F8 b9 `+ L
CrsShld1 C + CrsShld2 C + CrsShld3 C& X5 T5 C' K! V7 C
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 E- p$ M* A' N9 Z4 T# r
' c  `: t# I+ Y& f23    MomQuake  E0 h, t0 v* m( X% N6 N7 v6 |
Awakens Mother Earth!
3 M. s: n: @: z$ Q2 w. ERockCube * + RockCube * + GodStone S
2 M: B+ S  A) l: W7 X( L& K/ p+ ]/ Z  j" N4 b
24    PoisPhar" r6 ^6 U2 a2 }! }
Pharaoh generates poison
) @; L3 K, |9 HPoisMask A + PoisFace A + Anubis A
& S6 E% v2 ~  Q" v8 s) ~2 M9 c0 {' x
/ E6 h* B' G$ r6 k25    BodyGrd; V' }% h  \3 u& v
Bodyguard takes out enemies+ ?8 {8 W! _4 k5 `6 R
AntiDmg M + AntiNavi M + Muramasa M
- u5 M. ]6 L! Y/ d, N; e, ]) s8 _" S4 g+ `! K! Y2 o8 g0 C
26    500Barr0 X0 A: e6 w6 V+ _
Barrier absorbs 500HP dmg
" h/ W+ g3 E; v8 m. Z) K/ s) hBarrier E + Barr100 E + Barr200 E; C# v! V3 j  Q. Z) n
Barrier R + Barr100 R + Barr200 R
5 @* J; l7 e6 P: j$ O
" j( M% |4 C+ F! g- d' H27    BigHeart
0 B* w# W4 F5 \, G$ ^/ JAttacks, then heals HP!; y% \$ n" r  Y: g+ q
HolyPanl R + Recov300 R + Roll R
3 P) g' `& {  E7 p/ b; ^' CHolyPanl R + Recov300 R + RollV2 R9 ^. H( q9 L8 `1 K; G" b1 b4 W
HolyPanl R + Recov300 R + RollV3 R! G) H7 |5 b7 ]. ]# R
: w3 U6 s$ R+ p+ u2 P. E
28    GtsShoot
; J  W: [$ L5 t7 [  AGutsMan throws MegaMan!
: b  @' [2 z& W! M% ?Guard * + DashAtk G + GutsMan G
2 Q6 T- `! z$ HGuard * + DashAtk G + GutsMan2 G
. X- H. n' I. gGuard * + DashAtk G + GutsMan3 G
+ d& F) ~, M: H+ p0 gGuard * + DashAtk G + GutsMan4 G4 ^; v+ Q+ @+ h% C/ t

3 T- Q9 K# l2 ^0 G/ C29    DeuxHero
9 Q: r/ P/ Y' a3 O0 _1 sMegaMan & ProtoMan team up!
; v( R4 K3 p9 B7 N* D; o0 E2 KCustSwrd B + VarSwrd B + ProtoMan B( I( f$ T  G& e0 }1 R8 [! a
CustSwrd B + VarSwrd B + ProtoMn2 B
9 `: R4 b3 `, i; d8 y' w) J) ICustSwrd B + VarSwrd B + ProtoMn3 B2 [  N. e9 w) [* ^! O
CustSwrd B + VarSwrd B + ProtoMn4 B
! i6 s: L1 M9 N: G* L
2 f3 `: W4 F5 g1 n30    2xHero
; I) n4 w2 C$ \3 w4 i1 N# L% Q4 tMegaMan & ProtoMan Dual atk8 l: ~2 `  X; H6 [0 b9 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- M3 y0 ?# g  I) Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# J( C+ b! \/ X5 @6 QSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ X% C" I) r4 E/ {+ ]6 c/ V: U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ r& z% e  i9 ?! i9 V3 q' ^" K

6 W) t# A% W; e8 P. J) w' g) z31    PrixPowr
4 u9 V4 P9 e1 c  c3 Navis attack at once!5 ^2 I3 I; D6 i, ~
Team1 * + Team2 * + KingMan5 K
# V4 q% c) n8 ~: l2 L. P' ]% yTeam1 * + Team2 * + MistMan5 M
4 ]  K6 Q! z8 ~5 L2 qTeam1 * + Team2 * + BowlMan5 B  Q3 ~1 V0 z/ `$ K* K

* i, C* }: w/ v7 d) @$ u4 h- G32    MstrStyl+ p9 a  B$ U7 ^% l1 t2 i
MegaMan unleashes his power1 R7 h$ d* _* _3 Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *
7 x$ Q5 K  G* q) }3 k: Q/ F# X
1 Y, E0 m1 r  G% T/ `StdrdChip (Part 1)0 ~; c3 d# i+ W2 c+ |
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 |5 Q: G# j( s' N$ d/ |% l6 b, F│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 G1 {+ l+ l. i' V├──┼────┼─┼──┼──┼───┼───────────────┤
7 ?! V  C5 n& R: [; I│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │8 h+ j: Z" R, k
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
/ z- q. c3 f, T3 q& |│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 Y3 E3 G( ~* }│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
0 i& g1 G' |; Y0 w│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 h" _$ k$ j0 |* ^
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; P2 J# E9 y# I9 I7 q
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │5 v$ J* Y5 [) ^% K% T5 o8 j( i8 V
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
3 E' s; h. ~: |│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" V3 _  J, Q0 e, ~' W│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, t5 H6 }6 N) ?3 k│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ y; e8 Q) m/ ]# M! q2 c# p8 I) [
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
& x+ N% w& k) ^( q7 @- N│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. N! m" J8 ^6 G1 {' M2 C│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 m0 E3 l% M; _, X/ W5 p+ z1 [│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
8 f/ L' P3 L9 ~. L1 j4 \. \│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& H; p* f9 q% t& b5 _1 B│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │1 W5 X, f, o+ T* I- v
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ N$ G0 `" e6 ~
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ U; |( `* e! g5 C" n│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 z9 a" g  t) b/ b- L│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 p& `, S- v8 x: V0 m; S
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% x$ \6 X1 E, W3 G! `& s│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
1 c8 U+ O- B7 I│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 g6 ^3 J0 j7 L8 F. Z9 e+ |
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 {; u- n) d) e8 }9 U
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ Z6 S; }) T0 V' C# a$ R# ^│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │8 \/ j( j8 \; T$ [2 Y/ Q
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ h4 q* F( L5 C: l│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ x' Z& l5 U6 t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. a1 T. l* f8 o3 g( ~
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( d: n4 s1 b- C9 C: K& a5 ?5 f
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
% i  {* t/ I7 j& I8 x│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) s6 x2 R  \( H, d! a. \& m# v
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, t3 y" @) \" R7 J* Q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' k  v7 U1 w! F4 X7 ~) l│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ ]- y7 u+ ?" F# ^0 @' e$ ~
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( P* A( b5 G* V
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │5 d9 Q" }7 F* z, l% w7 W, x
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 I. l; [: c- O9 X, Z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
4 l; P7 |% t" B0 b5 m" U! A% T4 Q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 U3 B, }9 j& I, R│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; B) s) u8 U  ?" [  N$ f│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
* `$ _& ^8 R+ b- |1 M│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
% I# |. f9 t" X4 u2 K│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  r9 i4 A2 V* F" {│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. l9 ~6 ~8 L+ I
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 P$ u2 g, [* N! R6 }. H8 C4 \  q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; q8 p* p) q' x. G, \│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │+ [' Y( f! b& z' C% {+ P" A8 E# W
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │7 |2 Z2 J7 G/ o1 J! w& w; ]
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
; O% S0 F. _$ P# ~( y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) e0 `4 K/ B4 K# X+ m" q7 z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
7 j% |  c: d0 W: ~) y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: X- `+ n: m$ p: ~" T
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; z2 v/ c! N' f8 z3 h' K( ?: Y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 _0 b5 l1 K5 v8 w3 \( C2 Q│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 [, K( t: k" ^2 s0 U4 [
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ g2 Q  r. D2 W& j
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 ?- R# Q- }( t7 r& j$ q* J% @
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
+ e- l. h/ Y( }0 h* {& m. ~( ~│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) P# B& p; G3 f& x5 ~7 O0 k
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │" _: p6 m3 ], B4 T; `/ D7 P/ X
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 W: c. y' S8 G) b$ o- P+ O, t7 F│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) Z8 `0 G  E$ \0 `. M
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 [6 D8 X. ^: Z: O$ D+ ]
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- u, o$ m0 x- J, _8 r5 t; `6 O
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 t, A: a: d% A4 f( n6 ~+ ^- C1 Z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 O. F' q$ x8 R% w9 \5 x5 ]* s) @
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ Y2 L3 M0 |" b5 A2 d" s1 s│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 c7 L( L8 Z' w* ]│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
  M2 @8 D$ s7 K, `/ ~│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
$ I" u! ^4 J) [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% X% E; @% M, L, u# M│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 r7 g9 V: A$ N* C5 J- J
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 o0 I% l  h, d- s) H/ ~- f: E
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 {7 X. {: y( x$ _│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) i9 L7 T0 i3 a: v3 o1 e+ n: b
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 f# X# ~# e5 o6 p│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
- ?6 M' ^7 f2 U( h2 r0 B! i│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 z8 @+ C7 W* j: R│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  ~4 G% F, v" Q- M│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 Z" ~9 E& z/ |
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. h, I2 M2 N/ P│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. ~# q; w- U# \$ e3 h* @│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; R. Z; N- T1 B2 Z1 X+ q6 A3 C$ x$ x2 U│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& @8 A/ {* Z' X' U│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! c6 q! A$ {$ k5 ^│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
: |0 n6 t9 m( L; U' }1 Y& k; z│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │0 w, h1 V% Q( q8 f
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) c; {& _8 s2 n( N( S0 f│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  Q* ^* w$ c; q" k│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
: k5 R0 V0 j3 w7 w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  X  g$ J4 l: g, {: T& i! s  f
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
5 K9 q/ V5 g7 _2 K9 V# g│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. ]! o; F5 [( I+ Z, b$ t0 Z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │6 M- F7 v$ `6 u4 R" i* V* O1 i3 @
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 V8 Q! E' [$ O5 B4 X9 N
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │% y4 t1 F9 O6 K! M% F
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- s* `+ `4 N( U3 v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 ?. |. Z' t; S8 d8 F. }└──┴────┴─┴──┴──┴───┴───────────────┘1 w1 Z3 d6 C: }% K, b  [; [

3 ]$ |- F2 t& X, U% ZStdrdChip (Part 2)" X" t$ J' \" O( h
┌──┬────┬─┬──┬──┬───┬───────────────┐
, O) F! P: `4 \│编号│名称  │MB│攻击│属性│稀有度│说明             │1 ?6 Z! J# _' k
├──┼────┼─┼──┼──┼───┼───────────────┤) y7 K; l) _- L% F" g
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  w; Q1 m' i5 x7 p; u7 `
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. Y: _( W; @' B3 D8 W8 k3 C; ?
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 A6 |5 L: E" y% X
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
- X# [: z8 V, z3 n2 Z  J│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │1 |! ~! Z$ B4 d% ^3 c! `
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, U+ h9 l8 S- W7 h, `│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* T* y$ q5 g4 A4 c, y! A# p5 s│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
7 t, ~+ I' h3 Y/ @│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 b8 `! K9 ^1 l
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │* e) Y3 }$ U# |- F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, ~2 C8 V' [% y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
1 _+ ^+ w" b: _' X9 b6 X7 Z' q│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ M0 A6 m: ^# m% s& X│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 U* k- `7 S( r# P* c
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 Q! H$ X) M. G# w/ Y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 c5 p& [, e/ Z2 P
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 w) ^) u  M1 Y# L8 ?4 b! J& w│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 Z" {* L, O% A( J
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- J+ Q, G4 C: y% Q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
2 |; y3 S! P8 s* {' V: {5 z' k0 Z" M│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% ~3 |1 F3 Y! J8 L- b' `
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 @; x5 w: I: {! X; K1 R; p│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 o5 m7 \! e1 p9 u+ p! w2 @) o+ t
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) J! q, P. e: A1 w$ y. a7 w! J# R. ]2 O
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! |% i" i& V2 Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ U9 y7 J  B: x1 S│126 │Rook  │30│  │  │***  │Protects you from attacks   │
7 }4 _3 {: S/ d│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │; w' X7 O, @- D$ }  k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │% ~" p! w% C# Z3 M
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  t. L# h5 M- C9 y4 w1 {0 d
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 d4 f+ m' k2 m/ }! d0 J; Z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# A5 y: B; L0 d7 J, v/ u6 t$ V* ~$ O│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! \3 f" ?6 C- O
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; j2 M5 F- d3 ^. ?7 ?$ b6 q3 R
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │- y5 i! E' I2 V* e
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& I4 F. F0 C: [' v│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
6 _5 y1 u1 J& Q+ Q% }. H8 M│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 P1 U# X1 x5 ]1 C/ N│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ l/ L' T5 i/ x
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │0 y4 F/ s5 Y! g1 n9 g
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; c  R8 h1 @, ^* \
│141 │Prism  │60│  │  │***  │Prism fires randomly     │' w. p1 ~  U4 f: G8 }( j% f
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: x8 g* S' P* a$ s& \│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! M, m, ~4 Z+ i" V" ~│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& U2 a% j. v3 G: Y* y7 O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 ]  g2 [% Y9 r8 }5 X│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 ^; }, I" ~/ \4 y; w
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 z% v, I" H& |6 f. f* d' b. o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( A: S5 ]+ G/ j9 n0 Z│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 V& l8 i* P6 D: c0 l7 v3 O│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 H4 b+ V" d- ~# P$ D8 z/ D│151 │Recov120│35│  │  │***  │Recovers 120HP        │" d$ C: M6 W  w2 [1 q- Y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │1 _; B+ _" W- f# J
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
" \' l1 Z; J+ A│154 │Recov300│80│  │  │**** │Recovers 300HP        │) j0 _: z* r# r! X: `
│155 │Repair │8 │  │  │*   │Fix your area's panels    │! E7 e8 ^/ Y/ F2 U/ `
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│0 o1 P8 i, \8 l, r- }
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  r7 \/ A3 A! Z" T/ R# k7 Z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 b2 z1 d- T/ Z+ t9 p" C! L1 |
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 j4 n+ f# T$ X
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" o( S, V8 Z* P1 o  t9 C│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# }  H2 j' C1 M' ]( g
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 x7 g$ h" u7 e& j  {$ G% R- @- O# F
│163 │Invis  │11│  │  │***  │Invisible for a while     │* b5 m% Q) Y, d8 }' u; s0 U- y: v
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% @( P0 _6 A, ]5 k/ N+ g/ @; P% I│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │1 L; M/ d" G9 ]- Y* s+ n& f- y
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, i; J# g3 z5 n; w, F0 F& a│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
/ z3 ~+ v3 e% r" q: H  ~│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 i7 S" g/ x' ^% d/ U0 e
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% ~* o& x8 p0 g: `6 Y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! b0 r! F3 @; r0 Q5 P% n! u0 _8 l" V
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ z. @0 F6 F7 Z& G/ f6 Y│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
) s. E" j' E3 H│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# G/ q9 O; O+ _: }: _; E6 B│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# {. O# g+ ^! G/ e7 ^│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" x: J) r( L' H! B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │6 g6 X: n8 Y# s! W( q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │! ?" C) b! [7 Q
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( T5 h- ^: m1 c% t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │% t* T, w0 n/ {4 I, z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. ?' g; U7 t3 }/ x6 H4 G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 R2 t$ M& G% l/ v2 j2 O+ P0 i
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │$ L) O  I$ u, T3 H" Z$ ]
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( w& y' [$ z. X5 M
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
3 _2 @7 Q0 x$ M, e1 a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 u. W- t, s7 T1 W; d0 F: R│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 i  {% H- n" U│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& ^# u& i: |, J, c/ z% Q% c9 L+ q
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. W# u; r8 I+ x' ]" D& e
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
$ t2 A* L' I4 Y2 F& l( A# c│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 A5 ]8 c* o  n) l* X% W; U& A
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" {" Z. q/ M1 l) }│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │! Z$ ?; b" t' B; a$ i, H# e0 |7 |
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
' B! j$ s1 o2 W$ c7 }4 J│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" |  g" B9 {4 u& g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │* @/ N" f( p+ B) f
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 V3 H  L7 [7 {│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │6 {' @# T1 s. H0 |, P
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
) d# M5 |( q* U  I│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( F) o: U. G. S4 A7 _│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ }7 L- u2 H+ @5 \# ^└──┴────┴─┴──┴──┴───┴───────────────┘8 x8 p7 z2 H" p( v

# X6 ^- r. O" X/ q1 X8 a* _" z. B$ ], m1 h0 F
Mega Chip
; u' v! _4 X: ]" s. j┌──┬─────┬─┬──┬──┬───┬───────────────┐
' Z+ N4 Y7 M8 u8 G│编号│名称   │MB│攻击│属性│稀有度│说明             │0 W$ |$ x% ?) c" O" g7 l/ A  X. t
├──┼─────┼─┼──┼──┼───┼───────────────┤
" ^% u" ^% r: |" q│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% z  e2 X+ A$ a+ N
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
  D5 m1 b9 h! y* s7 {* V│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( d+ s/ \' V) L3 o, b$ V: Q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
: |, y1 a1 f  X% W+ c│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 R( E7 `* n# |! S' F│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │$ e% ~8 o: ~% a# |! |# o. z: r
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: t& A8 M: E! t# ?! P│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
, n. n! t0 K3 e: B& v" i! t│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
( @0 S+ }* N% I- g! }) k. N$ b│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) t; p( o: q5 l) _" g% t+ p2 `9 v3 W
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" U' _; w4 P+ C│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 r! m/ u2 {. d$ h: u
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
- R8 x: a! p2 h* K9 C9 U│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 }5 P6 o$ A2 y1 W! Q: t
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │7 y4 p1 ?9 ^. i( g9 y
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 _8 w; V/ A3 {* n7 Z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 @7 L  }( x; W1 T
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
" r4 a5 M& l9 j3 p4 L6 L│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! S3 u* Y7 |' Z  q; N1 ^- p+ _│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │- y+ d2 W# Z& F1 S2 H' f' X4 T  S
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* P. c0 l8 A. J4 |, |│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 i+ s. Q% N/ j
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 `! R+ n  o+ Z0 ?* x1 g' M* b
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 G% E. f2 L: Q+ y% u' y. p
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │1 m; D5 E/ q% e# Q" a9 y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
9 @+ n" n. L1 T5 f% X│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 g- \' Z7 R9 Y! o& Q3 D% t│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 j, Z6 ?1 V8 w8 H2 j0 w& B' `0 z0 z8 H
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 ]7 j( L( e( s* J: G│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! }& Z) J  K- N6 n6 Q! _7 ]4 e* D7 F7 E│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 M$ u- ?1 k) g1 R- U& @% J
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" h2 b# t" i) P3 r: K; [│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
5 [; q: D" y3 \' V│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' P8 S7 S) T* D, t2 r- Q: r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 [. }6 U* |8 ^, ?7 z; `# `+ L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │. G, [" U+ @% f' @1 W5 c
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ H" l0 U1 f8 o+ A) w/ x- v3 E
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │: X* q! Q* t" ?  p
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │1 z( ]" r) ]( y* t0 J( I! L; n) d
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 d& P0 v' y' _7 J* [3 J│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 `& f8 B( A$ f5 I  K7 }+ e1 V+ }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' W7 d- i& e, J' m" b│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │  n! G  ~  U- {$ F( s$ k/ c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& D4 n0 Q' [' l# T8 C+ K│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% S% x1 `) |5 Z/ F
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │" `6 x! }9 H0 c3 u5 ~) |$ `
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 ^2 Y. }& @7 v! |: B& h' I
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* a" J( A' Y, o
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- C+ `3 w$ M8 r6 Z4 |
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* r$ b5 ]( M% Q3 L7 M8 T0 E  Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 |; g3 Q* {) W" i2 o; H: ?7 w; Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 E3 L$ A$ U& X$ f/ l. t% V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 u2 [1 V  ]7 c% e+ S' ?
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( a( ^6 a" G- W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │& p, G' j! [3 ?3 o+ m3 z8 t2 F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 X6 f2 r* K& C7 a: R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 W/ y% {: y" @9 Q+ w' a│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 g, w8 U0 v, R' X0 a4 P% b# l# X
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' O5 E; j- p# A+ o3 J$ G. {3 t
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
4 J6 i9 Y1 g2 |5 W, |│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' t. _/ I) U* W# ?" |* m* C- Z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
8 ~/ n$ l5 k7 }, v- n4 M1 z8 M│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ F. s7 F1 e! z) g$ F8 H" o( ~4 K+ s│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 k7 W7 |5 U% G% J│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
, O5 q3 g  |+ C7 y7 F  ]│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 u) C" f$ U& X2 e4 H, C
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; P  X6 `; U, u│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
$ x, p1 y. N& p5 Z2 i2 O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* K/ @6 ^4 W) H. w. P│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │* T9 R9 a" _* Q( t0 @* y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- _) m7 y$ X, w* o; x
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 t; M9 c  w% ~% Y4 {: a" W│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! `- R' j, C  E│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! w6 {7 J8 J8 `$ B; f/ ^- H( j
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 Q* _+ K) m5 b( x/ W) ^0 H9 D
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# R, W$ q% L' I) e, c6 J
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ b4 l/ ~/ e3 y8 Q│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │! b! U* _$ S( U, c6 w* ~. i
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
. J1 j7 X6 B' |9 {" u) z5 k' G│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) Z5 H% \1 u6 M* j4 p+ [│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" `+ W" W3 i3 w4 u│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
9 s0 D1 N2 s6 {" n7 g' c* x│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
) S, Y! K! C& p; P3 d/ T6 |6 O│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* s3 |* H1 t6 r0 W
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ e  O" J; n: n
└──┴─────┴─┴──┴──┴───┴───────────────┘& `6 R# A' K/ R4 H

  L. V# J9 T# v2 P7 b
/ o" t* N; |; n8 ]3 MGigaChip (蓝版)
& i* b3 t+ h4 A& ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
' Y7 [: x( r7 v; M! L4 R│编号│名称   │MB│攻击│属性│稀有度│说明             │9 I% Y( M3 q# H  c0 C* I, v
├──┼─────┼─┼──┼──┼───┼───────────────┤- y9 g6 d+ J! y0 p: f& `' k6 S0 W
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 Q/ P3 B, F# u% j% P; f
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
# n" [. A: L6 f) a$ b│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, [; b2 H1 m5 O' ]# Y/ W│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
5 b5 c5 o: e4 h) q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) e% e' i+ a2 _' j& H
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( H% y% I+ Z6 _# T. ?2 t
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; n/ j, ?2 ^4 N0 [. `6 f│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 ?  j) M2 S1 S1 n
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' s- @' y. L* U: `3 N- \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) v( X2 Y7 P7 B6 O8 V+ M
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │, l* A% \" s3 s  e' Z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- C, T% D7 m  z- e1 I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ y; Y- i# ]  L$ D8 B& q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 q& e$ m3 j/ w  w7 ~! m& h│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │9 V- s+ i" z" c2 \( ~1 Z! F& @9 T
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; w: a: L1 {( ^& b' S
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │  L5 D# S2 o' X' Z
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  I, W& O4 ]7 ^% u7 v4 t& y│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │7 l* T# R& I; t, g# ?
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- T2 P; |5 o+ D# B
└──┴─────┴─┴──┴──┴───┴───────────────┘: P' w0 B& q7 T2 e
# F8 F  U) s) S9 M6 c
GigaChip (白版)(只列出与蓝版不一样的Chips)+ Q) r# r+ x3 t6 U& i- H/ l' Q/ e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 j0 p& C* V# H. S0 h8 f│编号│名称   │MB│攻击│属性│稀有度│说明             │. E+ V1 {9 v) W2 z/ {, ?$ U+ l
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 y7 M# C# L' G" }) H2 ]6 N3 R│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
2 ?9 Q/ X2 G" Z- l5 D4 i3 H│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
. u& p5 i2 J2 K& U* b│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 ^$ t( [/ R9 i│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" O: \: c* U! b9 S! C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! g# S; r  m2 K" S6 x9 G7 v( ^Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. d' o8 h6 ^3 j$ y# l2 G( H( d9 G$ M3 Q2 `
001002003004005006- D) z6 ]% v4 @. e
007008009010011012
5 k) M$ @- e% Y7 `- E013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" T/ N3 t/ r/ x! j: [# U9 `: a& m

2 C  C: k* h2 D" k" h/ w019020021022023024
3 Z* v1 ?0 [* A/ j0 Z6 {) K: P025026027028029030# b, R% k/ u* C% _5 e
031032033034035036
' W7 @+ |; b6 H) J0 [
4 o' a+ [8 J' C! O& k7 c[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* t, t/ b9 Q4 {  r& A0 p: Q' {3 u6 ?. y, }8 O
037038039040041042
9 \/ e3 e; ]8 t' |9 X( [9 |043044045046047048
9 E; @8 L0 o" j1 ?& p6 E1 Q049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 _. V6 `% l5 x9 g3 |8 j6 P  h
$ k% V. P) b6 z2 }
0550560570580590605 J" |  H  E0 M3 K/ W; `! V: t
061062063064065066% a4 b( \" u, z) b/ G
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: t" j% W% F' n6 \! y+ g  O0 M. d6 |
* Q* r0 I. U* V" Q: f/ Z( B5 [0730740750760770787 K% y- ?9 v4 H
079080081082083084
7 A1 {# ^0 C, ]2 @085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; d4 S& W' D0 [1 Y- [. u" F" r% e2 U9 f* Q: v6 Y+ v3 |
091092093094095096
; v' Q; Q( p4 Q) n1 [6 j097098099100101102
3 a( k4 p2 k0 @2 J: k6 A103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 m* e- c. r) ^$ |: W$ P) t# v$ M' e$ g6 d. \. Y
109110111112113114
7 [3 |" h3 |- Q115116117118119120. I! R4 u% t+ ~; m2 @
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 b7 }0 K$ G4 f: ?/ ~) e: i0 A  j' [# U$ o
127128129130131132/ I- @( o. }! S  L9 S% ]- l
133134135136137138
  E7 f0 p$ J# b' v: b1 l* U7 k% j: c139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 {& a) }9 D6 e9 Z, v2 a
# H$ l, [6 }% s  s" m) M6 G145146147148149150
; s, v  C- i) H* `+ A% r" G& i9 Z151152153154155156
/ E& ~! R: K$ a3 h$ R9 I157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! Y4 F6 v" a+ B2 l2 h0 G/ Z7 M  r% C4 P0 O6 q" e
163164165166167168+ Q! q3 ~! A1 L( n6 @* C
169170171172173174
+ @; @# I7 Z* d! h175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 g6 A/ ^( j, V2 k0 p2 Q
  l8 N. u# ^4 A  n6 V1 e
181182183184185186! T6 v/ {& S- T. t- k
1871881891901911927 M4 K3 S" p& @9 V' Z
193194195196197198
0 \1 Q, X% o2 L199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 y$ P, K( A' F
! ]$ a% J) s( \* i& H& n9 s001002003004005006
. h9 g$ I& H+ H007008009010011012
2 Y8 A* q' ~  y9 x& L4 l013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ J3 B- P* J# {& x: l1 X" g3 u

8 W& J& M8 z1 H019020021022023024
% T% P8 A+ \% E9 w, t! J025026027028029030
7 r9 ^3 y  o3 J) m031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) B7 Z; d) h' L  c5 W4 g7 ?" Y) z9 [) f8 i+ Q( J
037038039040041042
3 g: ^$ j5 r& {; U. Y& {043044045046047048
* x4 [* o: ]4 e( r049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 P4 {3 [5 u" `' x
3 v1 V! W( Z1 W! f055056057058059060: S+ v  }, O7 E
061062063064065066
1 ]$ p) |1 N+ A( Y067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; Q5 z6 ^6 Z  y/ i- \
% v, c3 Z# y( Y& O8 N/ k& B' J" O
073074075076077078
1 M6 p; ]# w2 o, c$ p) S079080081082083084
4 t, p: R, w; A& f2 v085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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