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■● ■ NintendoWorld 站友xliz原创5 \* j+ W! @& y( }" H( J
■ ●■ http://www.NewWise.com
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# c2 ^, i: a; g+ F* z; ~ 洛克人 EXE 3 Blue 卡片组合
9 b5 P- Y+ P6 y$ }0 X0 b
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版. N6 c5 e+ r. O
大家要看日文版的P.A.或详细攻略,点击这里吧!
* G) e3 L# X8 h6 j5 j1 g====================
- d& P- s3 v! N3 y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
. \: h% a, n6 u' x
# E4 O+ g A0 j8 G0 t以下内容格式如下:( ]. y j* l. q! K2 Z
/ J1 f; I4 ?' s' l y! I6 O编号 名称: M: R5 x* h) t& ]( Z/ [
说明% h& U0 ?' ]& @% d
组合方法
9 [. h4 h1 I6 Q& Y---------------------------------
" ]1 H; z# e) ]( {7 q* W3 m01 Z-Connon 1+ r0 \5 F1 a1 L' G# e- L/ X+ \
Unlimited Cannon for 5 sec
) l- h* O8 e: K6 zCannon A+B+C: ^$ F7 d1 l2 n4 [5 S) c M1 ]
Cannon B+C+D
: l% i$ S9 ^/ A/ e( I$ BCannon C+D+E/ Q; h% P, b* c J+ i! z
* t- f" g( \( B02 Z-Connon 2& K# O2 V' Z u# ~9 @5 b, o
Unlimited HiCannon for 5 sec
u! D7 `7 ~0 V9 L8 x% R* |) oHiCannon H+I+J
4 u3 d) l* A1 W" G" `. t; v; _HiCannon I+J+K0 B3 T' m9 N3 I
HiCannon J+K+L. ~4 D8 v8 X# v5 A
" i8 M9 k- W( X3 m, Q
03 Z-Connon 3
+ j$ z: n- o7 [3 J% j. sUnlimited MegaCannon for 5 sec( M1 g/ N9 i* p- v7 V
M-Cannon O+P+Q# p( V* y% d0 L) Q! o
M-Cannon P+Q+R ~! m! s+ t! _2 v! o
M-Cannon Q+R+S
" N# D2 q7 Z" E% j( x2 Y) h5 Z8 W4 ?9 y% A/ U" S
04 Z-Punch. z- a9 A) w) N! i3 v! H8 ?2 y
Unlimited GutPunch for 5 sec
$ g! c, t4 v7 U7 o& b. Y( V7 zGutPunch B+C+D) S/ f/ t7 q7 l6 ~# T
GutPunch C+D+E
; R) a/ a. _! d& S: `: B/ f/ L& Q& pGutPunch D+E+F
, |) l4 C7 w3 ?* O: U/ w" u$ _7 G) `' J# l
05 Z-Strght/ u+ @. C/ A, u% e y5 @( U
Unlimited GutStrgt for 5 sec* B n1 g& g2 ]' }
GutStrgt O+P+Q5 x& X4 u4 ?/ U; _. A
GutStrgt P+Q+R o) [% d3 Y3 c' b
GutStrgt Q+R+S
- X7 k. [" G- l9 l) a: j/ T+ {
& s# _3 ]* E6 m06 Z-Impact( h6 ` S0 o! Y( ~' O" K" Q; }) G+ X
Unlimited GutImpct for 5 sec
- n3 x6 q4 Y* l, g* BGutImpact G+H+I
& Q: u9 K2 E1 O* d: s2 F. N) QGutImpact H+I+J2 Q( l" o( ]0 M! q
GutImpact J+K+L
9 e) E# _: |% l# z* }: V) r4 |! d
+ l/ O' Z3 W, r% e6 @# M: u$ x3 |07 Z-Varibl( L+ ~: J% S2 f5 [/ j
Unlimited VarSword for 5 sec
) o" x# J3 T8 WVarSwrd B+C+D2 t, o) k& J- N4 |4 ]$ l
VarSwrd C+D+E, s! A. t; _9 a8 i. u
VarSwrd D+E+F
4 ^1 j, ]6 p9 d" F
$ `4 o( S7 R5 O: b* C3 Z# p t08 Z-Yoyo 1. i! ?: j6 X2 u
Unlimited Yo-Yo for 5 sec- _4 _0 ~" C4 l# ^: z
Yo-Yo1 C+D+E% M+ [# N, W) W* f1 E/ c- @
Yo-Yo1 D+E+F
: t) Y! B: B+ k6 q" E* jYo-Yo1 E+F+G
( B" T& D9 d% _
+ _" d4 v5 `0 ^: Z3 y. X09 Z-Yoyo 2
, x: C, q/ H. s6 K) {Unlimited Yo-Yo2 for 5 sec
! _5 t; w4 J8 ~; mYo-Yo2 H+I+J
8 h3 B8 c- i- S9 w6 ?4 _Yo-Yo2 I+J+K
6 C- w3 b5 F" H* o" C- ^0 h8 aYo-Yo2 J+K+L. ^4 R9 R( X& R7 N4 Q' T h# W
6 X& C- y$ S4 ]
10 Z-Yoyo 39 K6 j, ?2 z2 S# b$ e
Unlimited Yo-Yo3 for 5 sec# i0 L) k8 P8 ]0 o0 W
Yo-Yo3 M+N+O
" Y3 D1 b- A5 S; ~9 a$ J) ~8 H. z* H# XYo-Yo3 N+O+P' Y" P: G! S: i
Yo-Yo3 O+P+Q( n( t0 k% @7 |( w* j, p
+ K0 v% n% R& x0 t11 Z-Step 1+ g( v: q x6 }3 v' I
Unlimited StepSwrd for 5 sec8 a0 N0 [, d1 D$ j7 o. A% t
StepSwrd L+M+N. V' G! S6 b/ @
StepSwrd M+N+O
. ]6 U0 w r8 q' @- E4 a @StepSwrd N+O+P0 A. V3 m, D* F0 k8 L
# n4 Q3 W Y( ^' G1 q" O12 Z-Step 2' w* ^& F3 U) q
Unlimited StepCros for 5 sec
1 J. L; \0 R# E5 `StepCros P+Q+R
" R: P# b4 A9 B4 L. bStepCros Q+R+S
) m- k5 ~# J6 K9 i3 A7 f! d& oStepCros R+S+T! Y& m6 V& l1 _% P! Q+ O
" r+ p% W7 t" E3 @/ _2 A13 BubSprd
7 ?7 c& y0 c! s. A* d# hAttks w/ spreading bubbles!
1 ?% _" B) \* U% \: c) MBubbler C+D+E
3 q6 z: z3 s6 O2 Y- w' oBub-V D+E+F: X3 P0 W! n6 p7 m% v) n
BublSide E+F+G
' q! j* i6 n) a! t: SBubbler E + Bub-V E + BublSide E+ z$ w# R; @: @* W# R! ?8 F2 m9 J
7 B* k5 G/ U4 V- T; `14 HeatSprd' w# W6 {* b. j8 ~' K* Q
Attks w/ spreading fireball!% O! y7 J% D8 g7 A! H5 r, n
HeatShot H+I+J9 B" d; g: M3 J' u. d3 F! ?
Heat-V I+J+K0 P1 Z; s; n8 G, l4 u
HeatSide J+K+L
/ x) N* V# E- Z: q7 XHeatShot J + Heat-V J + HeatSide J
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15 H-Burst% G0 L6 A. s1 Z. J( z' G
Creates a giant explosion
; Z, J- H* T0 T p2 a/ L, @; pSpreader M+N+O
1 y! a0 b: {6 T Y6 ySpreader N+O+P
, C. E7 i) \. X; wSpreader O+P+Q( [# S2 p; S8 {7 y7 l# R9 R6 J* c
2 s3 H: ]9 w% G- s4 u
16 LifeSwrd
) z, e3 D/ L. M$ B) aSwings a huge 2×3 sword!) Y/ ^% ^& C8 y: {! f( I3 h/ y
Sword E + WideSwrd E + LongSwrd E$ l6 i1 M; c/ }5 q
Sword L + WideSwrd L + LongSwrd L
5 U- y, _( S# ]4 v3 A5 ?$ iSword Y + WideSwrd Y + LongSwrd Y$ S$ D" Z! n! E& _; _9 O, `9 l s
( Q+ V6 M# F2 c+ P( Y, b9 v17 ElemSwrd) c$ P' M9 | A( p' Y+ H; B, {
Wide swrd contains 4 elemnts: s6 d& i- B( Y0 @4 o: N: h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 G$ f! ^ ]. R) WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 g; G# t, o4 P6 o |
" w5 b' |6 f1 |18 EvilCut
+ Z3 p7 \6 u6 D" @" d3 n9 T6 ~Step up 2 & make 4 atacks
' ^/ m4 a+ |, K, i% j/ B9 e0 DStepSwrd P + HeroSwrd P + StepCros P
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\% H# b0 H( b19 HyperRat
; w8 x4 F9 V6 z) i& oA giant Ratton charges!
6 S# \. W$ z( JRatton1 A + Ratton2 A + Ratton3 A
T6 f* {" M; b; z5 M8 B1 n0 ARatton1 C + Ratton2 C + Ratton3 C
3 i6 k! Q$ L6 b1 B5 I6 JRatton1 F + Ratton2 F + Ratton3 F7 q/ B! c n8 ]! E
. E& f3 }0 z0 l4 |' h& V20 TimeBom +
7 o! v7 S7 V3 oSets Time Bomb in enmy area
' ^ L: T/ d7 J6 R$ aTimeBomb J+K+L! d x, f A5 o: H) j; m* b
TimeBomb K+L+M0 z0 m( ~8 {6 w! B2 E/ u2 L- {
TimeBomb L+M+N
0 f6 L# p, O/ M3 W* N: N
' N( z/ ]& O6 V21 GelRain
" M6 ]. I5 _9 p. L, }7 i. @Gel steals squares
/ J4 d6 ]/ t0 G0 PMetaGel1 B+C+D/ a2 i' c( I, b
MetaGel2 E+F+G
5 y: i! F5 C6 m! \% c5 OMetaGel3 S+T+U, |0 ~, Z4 ^1 ]( s: u- ?
. \9 ], F9 ~( m! s
22 EverCrse
/ }+ d; `. S; c) Y( l* Z! bShield chases enemies
3 h0 V" D. @: J/ N1 J8 e6 cCrsShld1 C + CrsShld2 C + CrsShld3 C
{. I7 @9 R7 ~1 `$ ?# M0 _' e7 Y) bCrsShld1 L + CrsShld2 L + CrsShld3 L8 q1 b! d9 i/ k" ]5 w1 Z$ [. y
) V4 _ z, Z1 \5 ^- @% \9 n23 MomQuake3 Q0 O0 C! Y- |8 j
Awakens Mother Earth!$ F% w* A& A+ x
RockCube * + RockCube * + GodStone S
9 @# r% g/ [% d) B( ^3 ]+ z0 e7 m8 c& n4 M I8 T
24 PoisPhar7 J! U& s( f$ m& z% y3 }, V' Y
Pharaoh generates poison/ f/ R: o1 Y0 l, N* Q+ _
PoisMask A + PoisFace A + Anubis A2 e* \, B; n7 L2 ^. l+ O2 Y
: S5 a& @! C4 I3 s% ^+ {* J25 BodyGrd6 _& O+ `5 D* Z3 D+ }* C. I% y# M& K- J
Bodyguard takes out enemies3 m2 x: }' R1 [9 q
AntiDmg M + AntiNavi M + Muramasa M
/ i/ I4 G! F+ y
" M" U8 _, K) q2 D2 i c; c) W. F26 500Barr5 w7 I" B7 [5 P0 Z8 f
Barrier absorbs 500HP dmg
* p Z9 C' n# @8 }; pBarrier E + Barr100 E + Barr200 E ?2 K7 W' L, Z7 ~' J6 Y7 y0 s
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
- @+ }9 T' x1 zAttacks, then heals HP!3 j2 K2 P+ h% I3 G/ y* R
HolyPanl R + Recov300 R + Roll R
. n1 Q X8 ]' O6 L2 NHolyPanl R + Recov300 R + RollV2 R6 L* N5 B# \# h' A% ?% } M1 I# S
HolyPanl R + Recov300 R + RollV3 R
- P' P6 ~# B( N0 m# A( z& I# a7 J- v' p
28 GtsShoot; L6 J1 z; l7 Q
GutsMan throws MegaMan!# B) v; }) k& R% U4 _
Guard * + DashAtk G + GutsMan G3 o/ x% J: r3 \0 f% k0 p/ L
Guard * + DashAtk G + GutsMan2 G* t V( k! [( Q4 f
Guard * + DashAtk G + GutsMan3 G, ]4 d6 Y% |2 [
Guard * + DashAtk G + GutsMan4 G
6 m7 @- F) x$ l C
9 ~ k: j8 w6 q0 E5 t- n. i2 S29 DeuxHero! @+ s+ z3 M( d, q( f/ o
MegaMan & ProtoMan team up!
( e: s% S9 y/ A2 w. i/ |# dCustSwrd B + VarSwrd B + ProtoMan B
" H4 }/ }5 C0 U; G. iCustSwrd B + VarSwrd B + ProtoMn2 B
3 \" Y; D3 y e$ [ PCustSwrd B + VarSwrd B + ProtoMn3 B' ?; M# U/ {1 n* e0 T" h
CustSwrd B + VarSwrd B + ProtoMn4 B) Z7 F) T6 E @% P
3 @7 r# j% t& e( a+ M
30 2xHero
# r0 Q2 S2 z* J6 v# V( R) x1 gMegaMan & ProtoMan Dual atk6 Y$ i% C2 {# v0 b# K; E$ M5 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) i b, O* s/ L3 Z: |9 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
H$ W3 q/ d+ ESlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' ]% M3 w0 \# `3 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) ^4 h3 b+ j8 }8 _9 \8 @/ P9 `6 l, X1 P! \4 u
31 PrixPowr# f5 I7 ~) Z& j
3 Navis attack at once!
5 i/ f; S, K9 W0 A; o* ETeam1 * + Team2 * + KingMan5 K2 w! R6 u6 W% Q" `
Team1 * + Team2 * + MistMan5 M+ h: y: g6 F* I$ y; k9 g
Team1 * + Team2 * + BowlMan5 B: e* R; B% ^* ^: Q
* h+ a4 J& p4 o: e. x. {32 MstrStyl9 o: U) U1 W6 J
MegaMan unleashes his power
- {, ^; {. l" ?% ASalamndr * + Fountain * + Bolt * + GaiaBlad *
0 g2 r6 G0 m% X) v( z
! u# p& q: `7 p; [% iStdrdChip (Part 1) M3 ?! V0 k& F9 q
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 v @* ^! U7 N5 `, c+ }/ ]$ \│编号│名称 │MB│攻击│属性│稀有度│说明 │; ~2 e9 E* }1 e$ U4 `
├──┼────┼─┼──┼──┼───┼───────────────┤5 a3 |) b ~/ [: [! R4 v4 o
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ @5 Y' s: A; F+ U
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, y. ?& X8 ~0 }$ a│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
, \3 i$ H# A& L) h$ g│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! v. f. X6 m" f$ _8 J
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) x/ J( J$ |4 c5 m; j+ z/ m/ s│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 C$ ?7 M2 t, L3 p( Q b│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
8 u- ]0 b7 H" [/ K│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
- n* H" O: A3 H9 K│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │5 ?; a$ z: C$ L" R$ Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 O5 o/ o/ u6 G1 a. F: T" s" @0 w# Y& ?│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: j) g" n* G; P5 [/ j
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. P* N$ {, g: g, V6 }- n) U│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
# n% j6 P$ `( I3 E- P! S5 |: w: P│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 Y& @6 O" h, w3 h2 X' L2 ?* j│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
1 I; {; M5 Z0 @3 l5 u. L│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
2 Y6 C5 i1 r7 U" D r│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, N9 |* K9 k' g, g
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ `/ {$ N3 d) c; I! ` Z
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │) V$ f, ~) {! @/ g6 l
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ A+ {3 a& z& ^; P4 F# M│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
/ ]2 y7 B4 }" V5 s│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │- l) |: U/ D$ w L- s5 l- j
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 Y6 \$ v! U$ \5 l/ A$ c, F9 \
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ S2 n2 A' C0 G9 m0 b" T│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 g0 P' I v7 ^3 b$ x4 j( q" r3 W
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ s, e) H+ a0 ~) J" |7 ]1 o; g
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* a F* p' Q8 Z& Z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │3 q5 D- g& Q3 Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" C( S% q$ d$ [0 G9 [6 y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& V6 D; T$ _3 d9 y6 ]% n
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 o3 o( ~& [2 |! P4 Y3 F│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │. V& Z$ ~& Y/ @! u+ X# R3 q, L
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ z3 B3 ^( ^) i5 z3 @│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% O. v" M1 B$ o5 T: o7 A+ h
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: q% {! H5 o' m# T5 Q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* D. j) p2 a$ W/ v C$ s$ g│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) v( O; e" ~3 p* f
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, H+ |8 }& U9 m5 v0 h5 ~, l! m
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 _6 s1 F2 L- y) \6 ~│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ X" r, w3 J) @2 B: E. D
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- i, l) b$ L7 \) V4 v( K│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │2 ?; t) h( @; D5 H9 [
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" W. \+ _! ?6 q3 I6 w' O: s( C- V
│44 │ShockWav│10│60 │ │* │Shock through enemies │6 M/ f9 u* a* n3 |. ~
│45 │SonicWav│26│80 │ │** │Shock through enemies │
' k+ Z; n5 F& i+ Q0 w│46 │DynaWave│42│100 │ │*** │Shock through enemies │' A9 L9 W( ?7 j1 ?( {) `
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# P" z, \! Z' ]$ l9 Z4 B│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 }0 I9 v/ J% \9 k) n
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, b9 m$ W5 h* N$ j; W! h4 v$ K `
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ U( x8 h* ?( Z% I x, _0 _
│51 │DashAtk │11│90 │ │* │Dash through enemies! │, E6 A7 ~: s6 {. Z
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 D9 b0 l8 x6 K2 _ ~7 [% [, }+ R- |5 D
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# R; l; g5 @5 K9 h: C _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ ~5 p/ c- j' Y+ X" R3 v1 g8 h
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 G" r( F) [1 |9 S) k+ s! N, g│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 _& i2 j2 `. p y X ~$ E) _│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& e( ^4 q; l+ j- e
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 [, h! N f) ]$ M& C7 ^" L│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 L9 F4 Q5 R R8 u│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' t8 w, \2 a% F5 a│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
5 ?: A9 e7 N3 D5 v│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 c4 y9 |# d( e8 M9 F8 i│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( w+ b/ R4 K; w* i3 I1 U* D
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: g. \; k" J; l: Q2 ^( `│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& q5 `; {! a( } n
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
; H, B# } u' M% j6 @! Q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 p: C% j( ?% b6 n/ P│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │/ H) h3 h! K& Q% \
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- F7 x7 ~ U* g' h5 w+ F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# ]( M8 {2 P; `/ m7 a* s
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 E3 s5 K" [% p$ R6 E│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; V0 _9 X- q- O* @! i- e. S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% P9 N# [7 g' s. Z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 ]& g* H0 r7 { ~* X│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ ]- H/ @, ?! T" A% h4 z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 m) ]5 K8 L( K6 H/ }9 k│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ A! D- R; E. z/ _0 i W' |
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; G1 V* v4 I% U4 t" a* e2 j" r
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ J7 s# e9 G0 Q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' I. W+ W- [7 B N
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
1 |" T0 `. [. u│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 n, W- }( K7 |, q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; `+ A" L! z% Z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
[ g+ _3 R, I$ |│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* |3 \7 F9 _3 u
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( \) r4 P# q k+ G! A; r│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 Y% G6 S6 x4 R5 m% n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │( j8 M$ P, B; t- J6 m
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 R" b$ g1 ^: @
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: G, O4 d) G7 ^) f2 c* h! Y" k% U& @
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' H9 \; b: |9 C0 N│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 q' W3 J0 n/ w: ]% ?, L
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │+ M, _- s A3 ^5 b$ L0 h. K1 U. j- S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! i+ G* `3 _- {6 s4 H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │" m) q1 y4 A3 q( A& ^3 Q" K
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ [7 Y+ I2 e, p7 M P2 e9 [
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 \' ~" H% X3 K- T0 ? G│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 w- s& J- k; y- H/ E3 u
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 l) U; [, P" K; }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ ~# l, A4 V6 H8 G$ {
└──┴────┴─┴──┴──┴───┴───────────────┘& x; }+ i' L( e' k; q
: C. R3 [' @; lStdrdChip (Part 2) C' n8 m) y# |/ {
┌──┬────┬─┬──┬──┬───┬───────────────┐0 E8 t/ e6 C2 y# w6 m, s: m
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 T9 ?- M: k2 C7 E
├──┼────┼─┼──┼──┼───┼───────────────┤2 i7 V- K% Q* P3 @- i. S H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 u+ W4 U- @- o! |( Z│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
. P, ^+ Y1 e4 p7 q' ~% [│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 f( t0 @: ~1 ~" h6 w: A│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 y1 h% L4 H1 ^│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 H! x% L0 l% e0 G- \ i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) M9 L" ?' b4 \4 E' t. p$ X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
7 e8 D5 b& z n9 i' X3 _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( {% k# }+ Z( i6 V
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 _5 s, Q" U2 H$ { P0 Z
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 R& m4 H5 p1 u- z│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 c3 }3 u0 @9 L8 C+ ?) v/ }│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │7 X1 O5 c1 r# ], D
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 I1 d+ J( m- t9 A0 ?7 i│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 S) @0 m; L( W- h: [7 b! k; b
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │+ o2 V/ d6 Y4 S0 [! _# [
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 `7 e' c J [, b; p
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 @* n' F) _5 m% E│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* X H [$ s5 O( W. b- G- p4 u! p│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
* o$ R6 x$ Q X7 [' ^│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 p; n. n" {* `3 @
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. |! v& j- J4 m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ ]* v) }4 Q1 ]: W$ f
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │% k2 {' ~' M. [! q3 W! E3 z6 z
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 R9 P1 W2 K' _, d. X" q% F& }$ R│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 K( h; i$ h3 e. }6 x+ a9 P# M- u' ?0 Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │4 m! w; A8 ^) U @$ l1 ?
│126 │Rook │30│ │ │*** │Protects you from attacks │
0 b2 ^ t. i6 }7 n2 R" c) |7 K1 D│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) {( Z, ^' l% X│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 _, h5 r) p! p+ i# r4 T8 @% H
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 Z# m7 N k9 t7 x& J4 e) L3 C
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │7 o# @! W8 x- G+ } o
│131 │Lance │46│130 │Wood│*** │Lances through back line │7 O- M9 \! }, f# U+ i5 a6 x7 M
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │* t% |& y$ X- w$ Z& k5 @
│133 │Guard │5 │ │ │* │Repels enemy's attack │' ?$ z- \* O$ Q$ w
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 ?8 d' w' M' \+ Y5 q
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │8 @* J* F9 _0 r
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
" J2 A/ I" q; ^+ t9 O! P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 q9 f9 J9 t( V* @7 T│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% A1 `, S* u$ }$ i│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* R, V* N+ L4 Z4 I+ w% H
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) C K- Z1 Y/ k│141 │Prism │60│ │ │*** │Prism fires randomly │
: }' k5 x* I8 i3 ?, i' t│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ ~- E, C- t2 i9 m# f│143 │Fan │14│ │ │* │Vacuum pulls enemies │' J9 I! U7 F2 G$ Z$ N& Z& k9 t
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
3 V' V# R- O' Q* C│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
# N; O* @; s& _5 a6 d, t│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 _9 ~0 h+ C9 ~* y* L" x
│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 O8 z9 V3 s4 Z9 I/ q# }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 H6 X; U' \5 ?4 [+ M& B│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ v+ C, Y/ O; e" y/ T- g% g8 U│150 │Recov80 │20│ │ │** │Recovers 80HP │' S* A7 }* }' N) `; n
│151 │Recov120│35│ │ │*** │Recovers 120HP │
A4 ?1 w5 U8 q7 d│152 │Recov150│50│ │ │*** │Recovers 150HP │3 ]3 x+ y$ R9 b. G5 _
│153 │Recov200│65│ │ │**** │Recovers 200HP │# C2 a0 { | X2 [3 y9 V/ B3 p
│154 │Recov300│80│ │ │**** │Recovers 300HP │
1 D+ D g$ Z4 [$ S3 r) r. n/ E" p$ K│155 │Repair │8 │ │ │* │Fix your area's panels │$ R- C% S& B: q9 L/ |
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│2 W- H& @/ P6 p
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 c9 g9 _- f0 K0 v* f5 ^% l
│158 │Panic │14│ │ │*** │Confuses enmies if you are │& @; j+ ` w9 J! X9 g
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ X' _. f) B+ R" T7 |3 O' q│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
4 Y3 y: Y6 a; G, T│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 ?" @5 x8 j( ~! t# H│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 w9 G) y% `, e1 q4 R│163 │Invis │11│ │ │*** │Invisible for a while │* j. n+ T. X& h- s
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. f; u( S- C" P+ }2 ?2 F) G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% s/ y8 e/ O$ \4 h$ k│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 e! s% g" j- P
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' Y) t+ \0 }/ _% E6 G/ I* c% H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │7 t- `( M7 Z( v& A
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. Z6 u: q6 S# u2 C- }) u6 m# y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 o& D. V) v9 w1 P) f$ [, b
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 `6 B3 J4 V4 A: M9 z
│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ J6 r* Q# r" c9 C. B* J3 }: X
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 K# A* h* g2 k│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ u" q" c; q- N+ d( v3 [" ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& E% X% L: }! h; a( f3 D│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 D: E3 s7 k; x' }5 o6 {│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 M2 Q/ Q2 e& S9 P( r
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
, U8 N) Y) O' B, o% C8 g: k│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! O8 v# `3 l$ ]7 Q* l' s│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) p- {8 M) C! d$ c% D) X3 E; ?& ?. z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- N) J- I4 X7 Z│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
' J$ J5 q' x( [1 \- e- @4 {, O% Q│183 │Hole │55│ │ │**** │Open hole to dark world │$ _& y. }) ~0 v5 t. ~3 k
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │3 k) `7 S# k7 K' ?3 C
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, C: h3 P6 E8 P: T: Q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
7 m# w3 v( J+ L2 R/ d│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) k' E% W8 }* t+ F- m% `9 T
│188 │SandStge│18│ │ │*** │Changes all panls to sand │& a9 p5 T0 u+ s0 ^; [" E
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ X* Q; q# ~8 ?8 w1 o: Q k- K1 R│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 j" A9 a# y' T3 h @: |
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │+ n4 D! J! [. d; V' s
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
0 N" G' c" w# {- f& i│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 c* J( }% T N+ y" M+ i- l
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │6 M) ]- P, x7 J6 n; i+ e0 {6 z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" a! v, D& a8 M│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. J3 ]5 |6 \. N1 n6 ?" }+ M│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: \9 T4 O& z8 f5 T9 N( C2 T│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
/ v0 |$ k( @; N2 Y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
$ z9 s3 p, M$ w8 O3 A│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
* p% M1 F7 v4 c└──┴────┴─┴──┴──┴───┴───────────────┘' Q1 d0 T$ X: @! Y
- U+ F: N) e' g, U6 L
& _( a" A3 T3 X3 oMega Chip
6 j) `0 g1 I5 k, z┌──┬─────┬─┬──┬──┬───┬───────────────┐
- Z/ v: f: z9 ^│编号│名称 │MB│攻击│属性│稀有度│说明 │8 u) t/ F" }0 ^0 B) D% W
├──┼─────┼─┼──┼──┼───┼───────────────┤7 q6 p6 |0 O5 ~
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │( i8 D# M# a6 a; h3 I
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 U4 g% V" q7 @' n# m- O( R5 \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 Q% X1 U0 a' ?! h4 B# n" V6 H8 b
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 \3 O+ r% |0 U# r: f
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 O1 u* u G0 K' W* C. H* H9 ?2 z! E
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. g3 d9 Z6 l( v2 H
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │0 i7 e% y$ ^- ]& a
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
4 b; {2 D8 o- {│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 Z" x0 l* n; f1 [% Z6 V
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ \9 A* e! t3 k2 g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# S3 X6 `% P( a, x e g& i+ x
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
8 S4 E6 E1 O! Q' C L│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 E% ~/ S. ]- g2 m* Q# m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 s, H) o4 G3 y% [6 @( B3 a1 K│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
% F6 W3 m+ }3 t% H! z) R│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& r" H' Z% w. F6 ^/ Q0 j+ M
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 Y! ?8 x: t5 ]; l) }4 E
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. g; I! ?& A% [9 j, J# X; I- n6 ~│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 [* l6 q5 X; G; E' K' d
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ X8 G L1 t- d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 v# k1 e- _ E1 ^% S) ^8 r W│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* f7 B+ C0 _: o! Z5 v
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* F# ]1 A7 I0 w% E# @$ e( x│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. m4 k, }0 v6 c {& q8 [% k' b│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
* Q) H/ y. P, f4 ]* d7 c% |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* F+ C! G6 r$ T7 q7 w
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 K3 }0 F4 |7 I$ f│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 x2 A. o1 V) c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 ?( A) C7 d% m4 V│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 X4 D: p$ P5 J7 s; u
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 ?3 \* O2 c: z2 i
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% v$ J* {- I7 p8 F6 C& x0 G
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- N. j1 q! l( u2 y) f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ [8 Y2 u! J$ b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ D' U) p/ y: e8 |% n; m4 A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 I4 t" ]2 d* A2 h$ V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
" l# ~" @% |1 Q T1 a│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ I" q; k; ^8 Y4 G# o3 N│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │2 O+ M3 D% r5 P7 w3 G! z+ M
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
5 H7 t" ~& r! o& J' X% s│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │" Z, x0 @; z! W8 d
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; F9 W5 L3 ^& r6 h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ L; H1 l- p2 ~; T3 K' W5 \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
. E$ e" x( z2 v8 p, _6 f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' X6 ]6 e3 }. w6 b5 T8 |. Z! v( y7 s4 R│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
5 }* ?1 L3 f, w6 D2 Z│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 t/ T I+ k( r. ?) G$ d) w3 O/ X: Z" q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. i M6 D, ~! f# G, ]% Q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# J9 R% N* r+ O) O1 O6 @# N
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │- j4 E8 |# O X5 j0 E
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │/ o" K9 r1 ~9 Z* \( G" L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 T3 L0 y$ A2 [3 M/ F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 e6 l1 [& E' t
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ [1 @* h" Q( u. `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 [: X5 k1 D$ }7 \ `; Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) z& ]' C* z+ r' _& d* Z
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* N. g9 Z% d, Y5 M+ m
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
8 Q V: p/ p% x* F/ V│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 Q+ {0 M1 w1 w; ]9 T
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 g4 m! i; s" Y4 t6 T% m│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
1 \4 Y& O. D* p! `( |/ ~│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* U# y, ]+ n4 t+ Q p
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
* y5 n5 u Z0 R" Z. y7 @3 B: q+ B4 e│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- ?, E' ?$ z& u; J, D
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- z' a/ ?, a& n" G1 M' f: c
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │" S, b3 W& n# @8 }; y% ^2 K, m7 ^
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ P2 l; h5 Q$ B! C' x! ]& q
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) _3 D2 ^* i* p0 z3 m( _' E│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │9 I0 Q* k; T6 J+ d6 V2 a$ ?
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 k' a M0 p* H3 J& `/ x
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* w6 Y0 Q% @' ]│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: P. b7 t0 l' y, ?" a3 K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │# C8 W3 v/ \$ m7 v! I. Y' {
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" e4 \/ v. F/ h% M# L& @3 {1 Q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
5 R( W5 N& N B/ o1 U+ `│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
9 i; G9 }( ^$ q) Q/ v! g│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 d8 y4 I( w; _2 U9 M8 V; z
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# a0 e" _* P; t/ z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 Y$ j* ]* D2 G6 d, N1 {: I│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 T5 J) F- O A5 l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
5 m/ z! M \( A1 O# ^│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: N8 h$ h: i& R│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │: P. K1 U! l9 v4 m% H* H+ }9 w
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ |+ A/ e. _( P. _- r/ l│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ L8 g0 C. _; E+ L% Q% _
└──┴─────┴─┴──┴──┴───┴───────────────┘% U+ R1 _) r. y! X
0 D' i& s( e% Q+ p
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GigaChip (蓝版)
0 f2 L/ y% p: t┌──┬─────┬─┬──┬──┬───┬───────────────┐+ L8 L; c+ n2 Z2 R; ?: G, e
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 C) G1 A, L; T/ o( M9 m1 v/ k
├──┼─────┼─┼──┼──┼───┼───────────────┤# f' l: }: W' T/ ?& {6 ]) Q
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. {, K& S- Q8 ]0 n/ U4 O. s
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
& i c. U- h* C" K│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" y+ K$ }* D, W) i* ^8 d z' Y, }+ L│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, G6 y% p/ B, j4 u
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) M5 N6 k) @# ?* O
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 E& o, N6 @' }* Z2 P/ I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 [, F' r1 m( Y# a" ~1 g0 n│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ R% ~1 K% O3 p1 E1 e* ~6 @# l
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# m7 u5 w: {7 m6 Z. P8 p. O7 E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. ]/ G3 d4 i" i2 [│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# q2 [/ Q9 ?% I% k) T4 O│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! m( ^3 i) t3 f m! v4 z* ^1 o8 p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ Z) K8 G0 D3 U# f! }! i
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
" w2 b% Q( c% o' N" w$ v) k+ |│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 Z: {3 n) u$ y( R
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 t/ O3 d) _' F; X0 V. q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │; N( T' q1 G- [, m
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │$ n$ k: ]* y) {
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 x U0 ^3 N! c6 b% U
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) b) B3 u2 W" ]
└──┴─────┴─┴──┴──┴───┴───────────────┘
- C# i& b, r# f* n8 c* L
# w2 i' R$ t# K: pGigaChip (白版)(只列出与蓝版不一样的Chips)! \7 [/ I D0 @( T) e' e" r$ `
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ t, | S* U: ?3 Z1 I/ W
│编号│名称 │MB│攻击│属性│稀有度│说明 │, {3 Y' |) S5 z8 ~# K# G4 I
├──┼─────┼─┼──┼──┼───┼───────────────┤
! a, n! [0 j% A" W+ {3 E7 m$ }; x( a│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
" ]7 [ o9 T% U! J. S& s" P, y' b" i7 i│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 H+ |( ~1 }7 H' [* e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* Q R) f$ I4 M0 d/ N
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) Z F* C2 r8 Y3 }+ K ^ s2 ?: z└──┴─────┴─┴──┴──┴───┴───────────────┘ |