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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 |' t6 T- z) |1 P( [' w
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( [9 T3 b: X) a9 m8 I' m( c- g. ^3 o
■● ■  NintendoWorld    站友xliz原创" m- @# i' j% t6 m2 i9 f
■ ●■    http://www.NewWise.com ; t$ s; s5 ?  ?# A* [
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 V; b! b* D- a# T7 h8 S. q! V# `8 x/ a- ~5 O+ i

% A& q5 i+ b( ]8 u; K( W- y           洛克人 EXE 3 Blue 卡片组合- Z5 ]6 t  Q8 {  v& q
/ q& j  Z' }8 G

5 x: A! R# F" ?. l! i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- z$ V4 G9 E) {4 B2 F2 v4 Z( e# F
大家要看日文版的P.A.或详细攻略,点击这里吧!

; {, S, `' E; j1 i% E! t====================" U/ z1 d5 k' w* k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 s& C# N# j& l' U

  @1 A. G0 w7 q/ Q以下内容格式如下:
. L# }& C4 b, f7 ^2 s% R$ o  d+ H, x5 k. L1 k. S8 {! q
编号    名称
% z$ B* F, j1 w9 m说明
# [/ a3 K! e. q7 u组合方法
8 |( B- [% r4 d7 v---------------------------------
; ^, m3 o9 h$ G0 w- }9 z- t01    Z-Connon 1
3 j& u0 N0 d+ D4 K8 t2 vUnlimited Cannon for 5 sec! L( x; n, {8 O
Cannon A+B+C
1 P+ U4 ^! q6 Z$ wCannon B+C+D7 F/ t0 k5 H9 O- P: A* G3 A' j
Cannon C+D+E# f) ?# B, k' f
( Y( y1 ]8 a/ x  i! ~; }
02    Z-Connon 2  F" A# n0 z6 F; n
Unlimited HiCannon for 5 sec
* l) l( K$ t1 C3 {. V: RHiCannon H+I+J
* T" z/ C* u3 f. E8 w% O% C$ eHiCannon I+J+K5 ?6 q0 O6 H1 u2 `, g
HiCannon J+K+L
/ m" [* E! w! R! Y( ]8 i( F! T0 Y# n2 B# s$ H$ o
03    Z-Connon 35 l6 a- ~9 n. k8 U
Unlimited MegaCannon for 5 sec
4 p6 R- f5 I! X7 j; |M-Cannon O+P+Q5 ?% z: R/ W. g% W  |
M-Cannon P+Q+R
( K3 o, ^3 @) t- G9 {  ?9 [% XM-Cannon Q+R+S
7 T  c; V3 b# l" `5 O
3 c) ~$ S" U, o  B6 y/ O04    Z-Punch
0 l9 r, q; n8 ^% ?9 CUnlimited GutPunch for 5 sec
, |5 F: j. |1 |2 Y8 YGutPunch B+C+D6 K& b$ R# f/ O! z
GutPunch C+D+E7 b! y2 E  H) Q- k$ i* a8 t! e
GutPunch D+E+F
% c( N# ?  ]+ t% y# E$ y
& [6 P7 {# P% [  f  O- I05    Z-Strght
7 \9 D( D7 ^+ K2 }* }) q" p" k# u+ [Unlimited GutStrgt for 5 sec
5 k1 {7 ]6 u% Z0 Y( _GutStrgt O+P+Q" l( ]; C& x( ?, x8 W
GutStrgt P+Q+R4 q5 |/ s% e- ~# l
GutStrgt Q+R+S% F6 o+ y1 b  ]# _+ x

: p7 S4 p! W7 B, T4 A06    Z-Impact5 x- T+ P3 v2 e3 s& _$ s
Unlimited GutImpct for 5 sec
; c0 K4 D/ C/ E9 Q1 N4 T7 G5 a+ j" y+ N4 WGutImpact G+H+I- q8 c8 k0 i( n9 L9 s4 ^" w
GutImpact H+I+J5 a# s, a8 {  w3 }! K* a
GutImpact J+K+L- ?( ~" C: a+ e* I* ?8 Z0 }! G

' g  R# ~8 R( X+ t! R- l, c5 A07    Z-Varibl: l3 x. r+ }0 G! B; [! e7 f" X6 n
Unlimited VarSword for 5 sec
. \! h  _8 T( i" IVarSwrd B+C+D8 s3 [6 A3 n: [! e
VarSwrd C+D+E
+ k' z0 S% P: e& E$ V& Y: A2 sVarSwrd D+E+F$ M- l: ^$ z: G$ [! q7 A

1 B/ s) q6 R* _. I3 L% ?. k08    Z-Yoyo 11 m, z# {+ S5 T4 x
Unlimited Yo-Yo for 5 sec+ V8 T. F% `6 y: s( y& V
Yo-Yo1 C+D+E
9 u8 m. I: E0 c; W% l( \6 WYo-Yo1 D+E+F0 i. R: l1 P( L$ @& c
Yo-Yo1 E+F+G
% ]( K+ D  t4 t& X/ w5 Y  [& P+ q* u) ]+ T0 G% l* a6 h6 ?
09    Z-Yoyo 2
+ J! \/ e  G3 T' M3 x2 fUnlimited Yo-Yo2 for 5 sec
# L: p& r! [8 u/ GYo-Yo2 H+I+J
! T# `- H( b8 v) d8 ]' qYo-Yo2 I+J+K
: ~* l  x. O0 o' a3 f& }Yo-Yo2 J+K+L
, j  P* @1 e/ y2 `5 y' L4 P, q8 x
' C$ ^2 X! j: F7 B3 f3 E10    Z-Yoyo 3
# ?2 S$ a7 G6 s/ g  s3 dUnlimited Yo-Yo3 for 5 sec
8 k' U" [6 U/ X2 M# tYo-Yo3 M+N+O0 p; u/ ^5 A% d. I& i& B, c
Yo-Yo3 N+O+P- q$ V& {! a4 [+ ?7 C# q# ?
Yo-Yo3 O+P+Q. s; C$ Z, W6 q8 e
( o. ~7 L% Z; l4 W& o7 v
11    Z-Step 1- G  t1 W1 w/ R1 X" }" _
Unlimited StepSwrd for 5 sec4 P+ A1 M: f# n# G6 i" H
StepSwrd L+M+N
* ?+ F# }, ~& y8 I3 S* HStepSwrd M+N+O
/ N. E! X: i# f0 k. ]StepSwrd N+O+P  ^2 r  W) B' ]* W0 l

6 z# ?% C9 W! H12    Z-Step 23 Q8 ], o% D7 m& Q" ^
Unlimited StepCros for 5 sec
' ]) u1 r8 d' U. r/ L, x" y4 _) x# \StepCros P+Q+R* ?2 v  D7 p! l" Y" }% C# i
StepCros Q+R+S
. b- s0 N8 E# [) [StepCros R+S+T0 W( V) m3 {/ q
: b  c+ ~  [6 c  T6 h6 Y
13    BubSprd
+ L! `+ G) Y" U" mAttks w/ spreading bubbles!
& w) v: _, v9 [' y: PBubbler  C+D+E6 _- [; p6 _, A% o& s; h0 ?
Bub-V    D+E+F- a7 G, }/ A& A* P# e$ X% s
BublSide E+F+G  D- G# ?5 p4 k' y/ W% R
Bubbler E + Bub-V E + BublSide E
" U: D+ ]: u$ H" C) u
3 i: @# t  x! `14    HeatSprd- |& h1 f8 ]+ @; f
Attks w/ spreading fireball!
% e! M1 A3 S) H0 bHeatShot H+I+J# v1 F3 o9 b% c* q' c' P' _
Heat-V   I+J+K  @- i7 l8 x$ O; H; b0 Z1 T
HeatSide J+K+L
& S9 v- q9 P8 _) l; V" \- HHeatShot J + Heat-V J + HeatSide J/ x, `0 l  o0 E5 j3 \- W3 q) i1 T

8 V$ Q+ E7 c( v: k5 u15    H-Burst- z$ ^, Z. p1 K% Y
Creates a giant explosion
1 I8 e' `0 f% P: S, u# ESpreader M+N+O  V& Q. h4 l1 m# k7 D: r' m3 e+ K
Spreader N+O+P
2 e+ W3 i- V. |Spreader O+P+Q
% a. G- Q% j: k, X# h
) v$ q2 m- s1 z16    LifeSwrd
1 z, F/ T! ]9 O7 fSwings a huge 2×3 sword!0 S5 |* q! K/ v) U5 ]& C% `
Sword E + WideSwrd E + LongSwrd E1 T- }! K- o2 ^" y" t& N% G0 Y  H
Sword L + WideSwrd L + LongSwrd L
4 X; v2 ~$ l- k8 h: @Sword Y + WideSwrd Y + LongSwrd Y, A3 U9 `* }1 ^  N
5 B+ u/ x0 p& y; G% K
17    ElemSwrd8 V4 H% s# y3 V+ h8 n
Wide swrd contains 4 elemnts5 h6 B/ U- U$ f) q  O" d' Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N  [0 \; y/ F- k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. a% {/ h2 O- P; r2 ?, K
( x% n$ P6 r8 d/ p& s# _1 T4 M
18    EvilCut
" f" d( J4 p2 }9 x0 J) wStep up 2 & make 4 atacks
$ M9 w/ ~) h- k3 C+ uStepSwrd P + HeroSwrd P + StepCros P1 D. V) q. t* N7 E& H7 k( Z

: q8 ?/ q. \! T( k. b5 }9 {$ P19    HyperRat' {. {' e1 k* B* C* N5 n5 v
A giant Ratton charges!
1 X- v  P& N6 {+ qRatton1 A + Ratton2 A + Ratton3 A) }. p) ~' m7 I0 i& O0 M
Ratton1 C + Ratton2 C + Ratton3 C! j; [( d4 W* O& f
Ratton1 F + Ratton2 F + Ratton3 F- B( B( i" A7 h( u8 d
  Q. L; R* a6 m
20    TimeBom +3 x7 q8 U' `: p3 m* B8 ^
Sets Time Bomb in enmy area, N- J0 `+ L% ]) r! D
TimeBomb J+K+L
6 i0 k  r0 b+ C; iTimeBomb K+L+M, X+ X% t& e% Z' D0 @$ O  E/ g
TimeBomb L+M+N: ]1 \. g% V- Y6 G. d

9 e- d9 H; A9 z  V& }' {21    GelRain
! A# D) @$ A' X: i$ [Gel steals squares
2 t! o* Z% \1 IMetaGel1 B+C+D
; W* N5 {6 N, _7 B* ]) u  GMetaGel2 E+F+G/ s# D& O% o6 y7 R: |$ s& A6 u$ ^
MetaGel3 S+T+U2 g! D4 _7 C. n( G, V0 u9 u2 w7 {
% N/ _* V2 V! V4 A
22    EverCrse: J3 z' _. G( C9 s* U% v5 ]9 C
Shield chases enemies! C4 N% \& W. y3 e- _5 t7 n- E3 U
CrsShld1 C + CrsShld2 C + CrsShld3 C3 _6 v6 B; X+ d! [9 t* R  S/ G
CrsShld1 L + CrsShld2 L + CrsShld3 L
9 j  q) p/ @& z4 S6 e; q) K# V8 u' ~$ t7 b/ B4 J$ v9 {
23    MomQuake: n2 s6 P# _9 J/ ]/ o+ Y
Awakens Mother Earth!
5 ?4 d; ~  @, D  g5 y: MRockCube * + RockCube * + GodStone S
2 R% F4 \" Q8 a# {8 H" [+ r, |, m% _; U# R  j6 O
24    PoisPhar
2 A+ ]( V( ^6 j% IPharaoh generates poison
! ]5 s4 a9 t- qPoisMask A + PoisFace A + Anubis A$ Z' q) ~( {. U5 ]
* r4 W  k, ?  V, I0 H: L
25    BodyGrd
  }& `  }+ f, z. }( E7 M6 i, _- MBodyguard takes out enemies( L$ }% b( ?2 Z7 L- w
AntiDmg M + AntiNavi M + Muramasa M+ ?! F0 ~. g9 T
! V& ^1 y% ?# d* S* n. J) ~# r
26    500Barr
& Y% U5 H1 R# O# zBarrier absorbs 500HP dmg& o1 c# X) ~$ }3 h
Barrier E + Barr100 E + Barr200 E0 M1 _5 f( W+ u; H
Barrier R + Barr100 R + Barr200 R
' Z$ p' u7 C8 ^0 c
9 _2 m( i- N. L" {2 P3 a+ I27    BigHeart) J& y2 B% m7 c) B1 a  @) |* @6 B
Attacks, then heals HP!# K6 h4 M) f' T  ^2 B
HolyPanl R + Recov300 R + Roll R
- I3 }6 M+ `6 XHolyPanl R + Recov300 R + RollV2 R4 e- g: t8 ]3 ^7 Q( _
HolyPanl R + Recov300 R + RollV3 R! _( |# @# K) s! Y

4 P' r% E  c9 ^# g- g+ i) m28    GtsShoot: s! R" c  I' G. H+ s: Y, W' m
GutsMan throws MegaMan!
9 Z4 ?& e8 J2 n& I+ f4 S. ZGuard * + DashAtk G + GutsMan G
7 ^- D# @/ _. ~! U$ bGuard * + DashAtk G + GutsMan2 G& L8 }% [* f/ a" E7 n- W
Guard * + DashAtk G + GutsMan3 G- Z9 R. Q/ J) L
Guard * + DashAtk G + GutsMan4 G/ m9 b, h7 K" I% K% [5 I2 ~
% z' L# ?( c- Q( y# L; i# s
29    DeuxHero
8 W1 P9 ]2 u$ kMegaMan & ProtoMan team up!
4 l1 ?. n$ i. x6 wCustSwrd B + VarSwrd B + ProtoMan B
. {+ T3 O  Q+ g9 S" GCustSwrd B + VarSwrd B + ProtoMn2 B
5 M- w" M: C# G, `, HCustSwrd B + VarSwrd B + ProtoMn3 B: L* S" E5 L, q' c' X
CustSwrd B + VarSwrd B + ProtoMn4 B
( |' J" |1 P' S
( y2 ?2 G- J+ ^4 r5 z% ?' G30    2xHero$ m& x; I" n+ u* y# z
MegaMan & ProtoMan Dual atk
; w/ Y; q  |  V/ ?/ D! B& SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 N  i9 p& @7 F9 USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 M& T, q3 Q& Z( h7 J4 X+ oSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ i: K! Z8 ^( K. K0 L% S5 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 Q2 P6 P. b- u6 N+ S, m0 T' ~, `: k& H. {) Y# E# N8 E
31    PrixPowr
* y3 E% \9 Y, O1 X3 C3 Navis attack at once!
, W" s: Y% Y/ t6 @Team1 * + Team2 * + KingMan5 K
+ J6 }# N& E5 `+ f' c: c; VTeam1 * + Team2 * + MistMan5 M
1 R+ n( C& M/ xTeam1 * + Team2 * + BowlMan5 B
2 O" T( Q2 _7 ~) S5 I1 e; H
0 Z2 q0 V$ }; B* Q# O2 \( J32    MstrStyl3 i8 U' _! @$ I( J9 `6 G, a
MegaMan unleashes his power: R* Q) Q+ W; a, h' T) o
Salamndr * + Fountain * + Bolt * + GaiaBlad *) E5 j% o* l( s. Z) |
4 v' }+ h, B7 A  b  G
StdrdChip (Part 1)* `; [; u2 B+ k$ q% r; E
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 ~" ^( k8 _- R8 |) h│编号│名称  │MB│攻击│属性│稀有度│说明             │
( f. Z! c: `; Z% I! X. X+ e7 @├──┼────┼─┼──┼──┼───┼───────────────┤
( ~3 g* t# q; i( a. ]% M' |5 z│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
2 k# v! l. l5 I8 Y; Z│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; Q. j4 H. Y4 ~$ S- @# L
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- }+ k- n- \2 F' X
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' o/ l- I$ O8 k4 i0 R, J' O│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 l! A: Z: g, G* _. @/ ~6 |/ `) X
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 x' d* p! m1 G  g1 l; f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- {' v9 f- \/ @* }& b
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │4 n, t6 S; m; y0 L, ?1 k  T
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
, ~# v& w/ v, K1 c  @│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 B8 P* s2 K, r5 b" @│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) ~! E# c4 S6 o
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
/ n0 k* U# a, b7 G│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │2 H1 _9 D  A/ V6 T! s
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: }1 x/ C2 i+ s6 l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ L6 x, P, g4 Y( a│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
# J3 G4 p% [1 W9 [5 ?+ T2 s4 T│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 O$ p2 p% x3 ?* q; j3 d* X, ^
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) ~( j7 V& {3 I  H2 I. X$ g3 F
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 m1 |" D4 U9 l- q$ D1 i│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 |& l& r" m$ @9 `. Q& G9 I, `' `
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 Z4 _# q+ J4 B# A, o
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' z. X$ f5 Z: l) ^  e& u% T
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 F9 p% `  \+ i7 O) H9 s/ l* J( ~6 `│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; ]: i7 k4 k* D8 N( U│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( Y. N2 c1 N& a; p) \0 j9 e: A2 j4 M
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' `0 ^6 _5 G3 e$ _0 Y" w│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │3 ^4 Z3 y- L2 X' i. w$ E
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ p6 F  t: c9 X; [* h│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 q5 d0 I1 a' m9 }+ K% l│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │9 i* e! x/ m3 F" U; g6 M( X
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │  @' K7 V) j2 T: c
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* l: H0 R, I! U9 z( U│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 V" P% ?7 l* e: E& F: I
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 A3 o; h( l' p7 g+ `" p│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# @  G4 A& }' `│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │1 W3 o2 B' S! ]# A1 K
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 q- @2 F# l6 z4 T& V5 p  R. U
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 G; P9 l2 U7 w│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 Q) @. y& X+ I# d5 ~  m0 {│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 d. l) A3 r5 i0 L$ m
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- v5 y. e2 x/ J4 P! _( y5 c│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
: C% v' w( W# m3 e! A│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ ]4 W3 b, \% p1 s* q6 {& X. K" i
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 }$ A5 C; G6 ^! Z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ {. {# J$ E5 U, [: m1 A' O│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 q. G& P  f/ V1 O; g│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
& u& N( ?' S4 N( w) V│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 W& a% o/ |3 x2 ~
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 _* ^  O" s1 a& T: j% j│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: ]: z) ^5 {% H
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& Y/ P8 `. g+ `# \5 c7 T& H$ I, X( B│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% `: D. @1 ^) O8 x; B5 C( G- q  U│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │8 ], M( \$ o5 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │2 p2 J% l! U; T5 L# F
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 l9 |3 _1 N. V! L! ~% {
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ v5 h0 i4 b8 R" r5 k
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 [' d0 z0 D% [7 S│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ ?0 j: k" Y5 p$ ]% x8 \) ?- D! S
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │; m7 M- G( z. ^+ ~/ H" [+ j, c7 b3 t
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 @0 e7 q7 V! n5 i. S- h
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& a" |" V! ^$ S$ h
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │4 O7 b, U; p8 R4 N( ]  Z4 q( I
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# R$ u4 s% ~( c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 E1 R7 v- E, d% _1 t
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: x6 [) J2 J' J* |1 o3 Z; G+ y
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │6 \5 N  U' J7 [" j% ~
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% b8 ^; x) `( T. {( ^3 w- i
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │. W, o) G+ s- m
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 A6 N( S: P3 \9 S6 F" y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │# j- e8 P& t2 b
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 Q( E0 L) v' {5 C│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 p/ I9 ?6 m3 ]/ F  H
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 \6 w& {( {# C1 b│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│* }5 S; L4 l2 }( ^* k$ L
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( Z$ o7 b, ~5 E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- b5 ]( x$ M; f
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 e; _+ O* k5 ^+ u
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* V" f. d  M8 g4 K) J( V; T  U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
9 C- ^$ k2 d9 u) h- x, U│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- z  w. C. s' Y, ~│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 a. f% n+ H: R' ~; Q8 \
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 r  d, C' g$ t) A8 A% v│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( l( g* ]$ k: {4 `
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 Q2 v' d2 M# D! ]
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
  u) ]% m3 D( V7 ^* L6 i│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; T, Z6 s  W) M# v) g
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' K% X) G5 u  |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
. q4 U6 [2 z* J: W" ?4 G│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 W+ Y; f$ H8 W, c# i0 g# f! q
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- y) V, y; W) `2 J
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 O" w1 u5 \( Z4 m+ X9 U
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
: R- p: Q/ D3 b2 B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 d. g9 {  T5 X1 {6 ~& Q% _│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- `" J8 m5 N' P  \" o│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* q7 p4 r; F. z* l
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
$ i3 Y* j5 w9 |' e' U+ l│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, W/ |; C% [) }3 q
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 P  I7 j% C) R! x. h# h
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* X8 f& I. Y4 m' X4 j! H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 A! U1 \& V' W# l4 F) ?! T
└──┴────┴─┴──┴──┴───┴───────────────┘
& T3 K0 D; `- i4 u: b2 E
+ M9 {* z: G- I5 o* `, }7 ?; RStdrdChip (Part 2)
& U5 n* @1 h7 X/ H  M8 v# y1 }  j┌──┬────┬─┬──┬──┬───┬───────────────┐5 v' y; o3 ~7 p
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 J" o, L$ X( s  @9 N( v! E- O0 S├──┼────┼─┼──┼──┼───┼───────────────┤6 Y) l# s8 _- O* {# w& N- o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. G/ U% \' L5 r5 W8 l. S│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 c) v7 O& B1 j7 d4 }% L' j$ y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ Q' B  t7 o# G  R1 p. ^: j! G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
0 A+ I  e: Q/ O7 _│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' v* d. m- D) R1 ~; [1 z$ |& W│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 h+ D  h1 ?1 U. Q1 q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* n: J8 G; N8 g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 \2 {) z4 v; L) X
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
! u$ L# S8 K& S( ^! e( d. q6 T│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ P9 O5 z1 x9 r  H+ c3 H1 b( X! u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, }8 t' J  B( b  g5 y8 H│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │6 y" S% {2 A* C1 }+ b; o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 R* c, l  g3 a6 m  R) s! i/ e5 W+ I9 Z
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- o2 n: h* J) G3 C7 k│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
6 d7 ?% a3 }- ]5 R; Y! {5 Z│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │& `0 K* r3 x) Z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ o  k, C+ p7 e* k: Q( ?9 ]
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │0 H" r, o1 v5 {# e0 D
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. _* x" }) J! r9 L1 M- x
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
8 |  I: \1 ~% t! f: V. |' {│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
' ^6 b3 Z2 c, q/ p, r* S│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 i- B& s4 [1 @8 r) H& _6 {
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │/ [* K- P7 g& \% I, L1 T
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 T# G" E) [& p- E2 h+ |
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& r: v; n/ A/ U  c) P: R) ]# d, v│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ X( S* U1 D. O% _- g& `: I6 }- t
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 w7 N( G! Q: r  m( r# o5 z
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" _& \- D/ b/ v4 A- L) u0 ~' y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 W) W) b; B8 G│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │" c' \1 u( _# R  c( W, X3 I  x; a2 m
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 U# @1 ]4 G- t* t! f* c8 e- r8 l│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" o1 u% g1 ~' Z6 ]7 M& I│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: C0 `$ b. Y- [+ w+ C: @│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
: ^* K1 A8 X/ b1 M3 H8 m│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& N" r. K, \# f5 o1 j+ [) B
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
/ ^6 U% P& [1 Q" U! Z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ P, s6 D: \) ^* M# T, K7 M1 s│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 k! _3 t  h$ r1 ~
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# Y$ B' V, f/ e7 B8 M1 R2 ^
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# R  G9 p; m2 m5 w( p! ~
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │+ n1 N- _! |- ]. w/ C0 _
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 x0 b7 g; T5 I6 ^1 @. ]5 T! t│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- x, B5 b6 K, Y9 ]6 C+ q
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │( w. r: j" z- d1 t+ l  t$ ^% W
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │# F& ~7 P; i4 h: w. \0 w3 f
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# o# }5 C3 r8 J' |, F
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │3 W7 k: v; `7 M  Q9 |7 h+ C' t
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 x9 _6 }$ G0 C, v1 V│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" ]  F3 B6 ~* J  \) g6 l
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │* o* ?5 ?9 Z1 @& Y% F4 P; z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 I( s& Z( |" ?. B: }1 e+ [
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
$ w: ~4 a& V" }) W- t: w│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 _$ g: B5 J) N2 j9 z& L│153 │Recov200│65│  │  │**** │Recovers 200HP        │0 Z- \0 f9 N4 r6 J% U
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ P) }' _- {* W  ^+ w  B2 K* c│155 │Repair │8 │  │  │*   │Fix your area's panels    │# q8 F! R* ?8 ^. |* ~. o+ w
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" F. e8 V! a& E
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
) R/ J' x  |* N$ P' ~│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │+ F4 S& L( k3 M
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( B+ A/ Y( h2 l
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" s9 @& T* J% B9 E% \│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 m; @1 v# X8 x6 g
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 e( ]' A3 ?. E* w/ i* C
│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 G; B1 t% l. c3 e$ p* T│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │8 Z+ `: ?. u4 ]% P8 o( w. ^
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
+ x6 W& f$ e0 t; r" V1 O│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 b, j0 o$ S2 c* t│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │  r4 P8 B* b5 E. i
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: `/ g( N. B' i. F7 n; f' A2 y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
+ `" @# f" T( t# o* r3 b6 v│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
4 ]1 [- j: h, ]4 A( J│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
+ ^/ g, y; U. k* v2 h. a$ ]│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
. L7 N) Q/ ~3 }- W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 ?0 J: U. N/ `8 T2 S+ V! B/ @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' i. x/ O2 w8 ^0 e
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │, F7 g$ C( n; m4 l+ T4 J0 k( ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  C; _9 x/ B" r( Q( `│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
# a+ t  g3 ?% E  [. ?│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 q7 J& P, |& V+ b& u- L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
0 i( H7 ?  |+ v3 [│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │, _) A1 G& V, C) `3 f2 P
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 e3 |: P5 [2 A# k7 U4 v$ L! d7 i
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! Q. f* |* g+ g* z, ]6 A│183 │Hole  │55│  │  │**** │Open hole to dark world    │- V6 O# Y' z2 m8 o4 X
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 O' i; n8 O7 r/ J. }9 d, [( R│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
, q0 Z3 g' m& ?6 e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
2 F( N" Y) {9 c│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
! M# L" g# C) E' o# {│188 │SandStge│18│  │  │***  │Changes all panls to sand   │) W$ ]9 f! A1 `* j7 \1 d
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
- a) o* M! u+ c' x1 P) q# x│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ @- W0 s: Y& B9 J
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 y* g7 h3 [( z7 I, r: w, C│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
9 W2 V( G8 J' A. r* q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) l+ ]2 e) L3 z9 d
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │6 O( P& d7 Y8 _! b; {7 o
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( F" P6 Q& B7 M5 s+ G2 q  c│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% R5 T, a$ w$ E8 l
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) X! e& ~2 Q5 X) b1 ?; b
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │8 G6 n8 h* V8 C5 d9 p8 z
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 }8 e. R. H- `: g% k
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
  j, U5 v' p" p/ r7 d/ j└──┴────┴─┴──┴──┴───┴───────────────┘2 k$ r7 F: f* m/ Z+ @

7 z; g1 t; h0 `  S9 I7 _; d
. |/ M# o2 A& c: C1 }/ hMega Chip
# }0 V& k/ u  X; C0 c┌──┬─────┬─┬──┬──┬───┬───────────────┐$ S. W5 k. v8 R4 x. Q6 h$ }
│编号│名称   │MB│攻击│属性│稀有度│说明             │/ E9 ?( b, ?4 V% V: A% E
├──┼─────┼─┼──┼──┼───┼───────────────┤6 j3 T" D8 e+ |- e  E0 X
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 O! \0 z* O, C+ m+ k* }7 J│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) d& V$ B& \$ x  P
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ l* u* t4 L  v' \! }
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │! r/ h. O7 M' M. g) I0 D
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 i4 ^( j0 ~5 q, W" o- H1 P/ [1 o4 ~│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 P$ H5 n1 }/ @│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 C  X+ C) W# [. Q1 o. V
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 ~0 U  j5 G. n# r! @  q* |8 k│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
0 f' x7 m; R2 O$ y2 x! v1 {│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; g) Q8 P9 g9 G9 {0 {; ]" n9 D" Q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 W0 m/ x3 K( i+ E! D; J│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │2 j# n9 i4 @, T0 `' v, T, Y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: H" l2 R/ E5 S! C$ G: O. L) K
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
! `8 e2 _1 J5 v; I│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │. A% ~5 h4 w! [! _3 Q/ V# X& Z5 Z. r
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 s" `! ]% _8 o# W│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 |* b7 m/ h! }$ R8 i5 v
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
- P% ]$ k3 P. j1 V5 u( }3 R* D/ [│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 j0 k( u7 ^2 O6 L8 U; m& v
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │! a6 x1 ~2 K3 \; s
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! z0 Y7 t  r6 F
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
, ]+ v8 H8 Q/ ~' t│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& m) ~# [& c8 v# c" @│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: S0 D% Q# A+ Q  B; K/ [, Q
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ ^7 @% n, @0 y9 n" ^
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( V; i" p4 @; F* X│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │, N( M' R! H+ i4 D
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 v8 d/ s! T0 a8 Z  y, G2 n: l
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; ^4 ?3 y& J1 `3 G
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
4 A: \  |! n9 @. I. T0 K4 V' G│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ {! g- F( @! B0 K( X; L% U│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) D5 A  d" q8 h" U& F- r' \8 N
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  i6 q7 Z0 `5 |" q$ {' M
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" N! |1 X4 }/ }7 I! m. x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 p7 ~' {- F! O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 G( y+ W- X1 c/ B' l5 {5 ^- B, z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; ]! e' O" @' |& f) Y/ j│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ y* |8 R7 H) z" j: N! G2 U" v! A
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │) T' {2 M# A. D- h) E! k2 G) K1 `
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │# i3 V3 v6 X( b( t
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
0 H# n9 u$ C9 G: r7 ^│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 V8 g4 O/ o* k& I, d) I& D; C; g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
8 A$ C& R& w: D& ^+ Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 D/ K* h* \9 k; i1 ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( B: A3 z0 K; l$ O* V# ~6 j; T0 o; l│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 H% l: Q7 l; Y+ @0 f6 |' z3 H% o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 b2 Q; q' j& r5 H2 y/ T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* t0 V4 ~# k- I( O1 t) [
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
) J' e* N% X5 |( q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 W' m: U) x' I% f- N, A8 `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* m. J, e  X3 M4 k  x" ]% y9 s; p) W$ [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 ]2 E- x: w# p* a, K. f* }4 }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │3 [; _( t+ h, n& a. `# {  H  t
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" w# O+ U% v, b: v7 O│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ |+ t5 U3 X: @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 J1 s1 T$ G8 M% I' P1 v5 d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& u9 x/ j1 f8 g4 l0 E) a
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) H4 Y4 w$ u1 G, g│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! y8 i4 v9 \- N) }' a; L' p! R) [
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 w" F9 z& C; h  [& G$ G' l/ `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% M( Z# {5 b5 e' s1 o2 E+ S0 ?
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 L/ K5 A0 T5 K6 c7 {- k% @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 q1 s  P4 d( Z4 ]( u( L0 F
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. d( P6 I* G$ w- E; G* ^
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 P$ |0 f* D9 }  o- }
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, G6 Q$ U6 @2 D; f6 L
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( i( g9 k* T# V; ~7 o  C│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
( j# x4 k1 H' T. {4 A│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: P' p) n* d8 q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
6 e( o2 M3 U6 B# N│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
$ R  K. x7 x7 a2 J6 O) z5 ~│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 U& h4 v& n2 {8 [' H│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! M0 G+ x% Z+ H* p8 {+ N' x* h; u# r4 B
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 ?  A, g8 y5 l5 h. p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" l9 U, L7 {3 g; u! F0 e
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
: Q0 ^4 B1 C9 F2 g: \! q│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( ^% C" b5 J5 A) [│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 I: y0 d; {+ s8 k│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 X$ l& i* {; V- m! J% u
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 x6 a; z5 D5 K- T' ^- K│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  W& l, D, i" L( ~6 q( u& F! y8 I
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; X8 V" f5 |: {; [! q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
: w7 |$ p# x( U( N5 i- \; a│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) ~; c& T6 c* S  h6 u1 F│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% b1 i9 N* }4 A- c  z└──┴─────┴─┴──┴──┴───┴───────────────┘4 w7 l! \2 ]6 Z

6 W9 c$ M2 a8 Y8 q2 w3 Y% J1 x
" S7 J8 C& o; x9 IGigaChip (蓝版)6 X% f3 r3 \$ i" M8 r7 e! h( Z- Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐  z$ B9 j) ?# G9 U6 _8 q
│编号│名称   │MB│攻击│属性│稀有度│说明             │) a& d2 |' p% b; L
├──┼─────┼─┼──┼──┼───┼───────────────┤/ ]$ q) c& K0 ]: R9 i' P; U0 p
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) p* H- x7 |& Q) }
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
2 |$ |6 ~# ^- c( l- [│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( }* N& }! t! F; v( l" F│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- v  w; S4 B3 Z# H9 U& C
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 K# A- L" E8 M6 S, Q/ s( e│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
2 h0 V7 B- Z. \. |5 }, u. F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% f9 B8 N  m' n+ T/ T; i│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ J: E' _6 L% J7 W7 o7 G. ^8 F# L│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ A) E. ]( r0 t$ f; \) l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 B! `- g6 K# w" }& h│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │  p  U$ |( Z. P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 ?$ }  c0 k# \1 U. {: f  c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 F) \5 N8 \% t/ A' j│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │' ~  K1 x4 I0 t1 Q4 P( K7 Q
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │" T7 I; e$ T7 U& z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
, }7 [) W0 q0 P% ]7 X│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ f- |- q2 U% U7 K! l- |/ V
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* h- ?# v. e# w0 s" M" O
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 k+ U* P- a) i  ^│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 Q+ {6 A- H% u4 X( f└──┴─────┴─┴──┴──┴───┴───────────────┘4 I( B9 K0 J, C# M: G' T

: ?/ F" Z. D" U2 l0 O# BGigaChip (白版)(只列出与蓝版不一样的Chips)0 a5 S# B2 ~1 B. T. l0 Z* V
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 Y3 C9 t$ Y! [% K' q$ `% d1 |) M
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 I) {; x% }2 m, G├──┼─────┼─┼──┼──┼───┼───────────────┤3 |8 L2 i5 W2 _  W
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
/ v8 }- e- B; v& U│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: _" }( `: Z) _: C, y. S│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │. y' m: j7 `2 s6 d7 N2 U
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 j8 T' m6 z  X1 H  z: w; K% x9 l└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ @  ~6 _  h) m3 H: ?
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, V& V9 C6 T: S4 z6 |! a% ^; X1 n  c/ Y- _4 p; o" [
001002003004005006) X1 c  p, |* f7 Q
007008009010011012
$ k/ K! @5 z1 J. E2 s0 Y: g013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 b, |  o) g; [3 [3 j
7 o  p2 J% t& Q9 G2 S$ z2 X019020021022023024
. _7 N$ s( n* \5 H/ a025026027028029030- m* Q+ f; ^0 c: P& g
031032033034035036& f  I. |0 P/ Z# W# [& @) M) R
& n3 v, T% A- t* k
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# e" k$ p% y6 _! h1 l. t) v

! [) N! v2 W/ X1 p037038039040041042' P5 `1 y1 [9 ~2 n6 F5 f; r4 m
043044045046047048
" x# n* D  q$ C" ^/ G! s049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 _1 h) U# e- Z4 @3 h7 Z) V( B0 B6 w8 p
8 I" \5 \& H4 ]/ N, M# H: ~055056057058059060" ?' u! _! l( X, p
061062063064065066
0 r' B, E) t2 d  N/ I( O: X; g067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# H" h0 d: D, |2 ~9 U2 C* W3 `' j$ I6 }" _6 T4 N2 f
073074075076077078" Z6 b5 R% N2 i' k$ L; y+ C
079080081082083084
* @0 h2 P$ m5 o! w* E5 J% o085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( J! u1 s9 Z: z' R
3 H/ U# i; N0 `5 A4 C1 m2 r
0910920930940950962 o0 `  E! i! [* e
0970980991001011029 a0 i* ^2 ?8 |: L; M4 t5 X2 y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" l. I+ Z) A) a, |- L7 x4 {

) _2 }2 s& a/ ~" b! Z& F2 S109110111112113114
( e" `+ F0 z- D" i115116117118119120  @* ]% K& G& R. ~/ h% K' q- b
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% c1 g0 G# n/ k: ]
, W1 y4 N- I0 y0 n, h127128129130131132
1 g5 T! n- N& t! W7 N! E& [1 h4 d133134135136137138: T6 ~4 T* c7 K+ t9 L1 g
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 V9 [; r  L2 }' c0 \, {
; z( Y; S: G' E  y
145146147148149150
7 z, R! _; ]8 C% Y# ~' M' i9 o9 `151152153154155156
* c( _/ L$ n5 i4 g4 O; p* ]% Q7 b4 f157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ q+ ^6 Q5 F2 D9 u' I$ i9 ~
) Y+ p) L5 z2 g: D. k5 h+ n
1631641651661671686 s2 t& W  Q; G4 q3 c/ U- U
169170171172173174
: {( T, D. G0 W; j175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& P8 {6 h6 S  G6 @! c
& W7 m2 f5 L  p( y0 J
181182183184185186
0 q/ G: Y: [- Q1871881891901911925 R* q3 z7 P1 I2 j1 t+ @
193194195196197198) h& d6 a0 N% ?/ W7 U( ~
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% p0 d, j; _0 N7 s+ w+ c' d! t( ?
6 B5 p4 O! a, v5 J& d. ]$ v5 @6 f, y
001002003004005006% [$ M* O, a+ G$ u
007008009010011012
$ u- c1 o7 {  c* o9 O9 e, x013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 G* M: H) v  _: V; b
# x$ l! V: S6 G) m5 x6 g  v7 {* a' P
019020021022023024
- ?. I. W, c+ D. f0250260270280290302 G3 L/ h2 K5 L
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 ~* d' V0 B* G: ^1 v! a

- k% i9 G& t: F8 g037038039040041042' I  f2 H5 |* n6 A4 u
043044045046047048
2 C, D0 b5 U& X1 ~2 a" v049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 ]) ]3 |9 N& m, i

1 e9 a) X% S) m3 C' ~4 j0 j% i6 h055056057058059060
* r2 Z0 P5 L* |. k) Q061062063064065066
: q) c- e; z" E7 ]9 z3 n067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- t  v/ [+ C% j, Q; O- x$ ^& y
* ?4 T9 k5 P0 B- f7 S
073074075076077078, ~8 u! x4 F9 K  u& D0 p2 A9 s
079080081082083084
2 t: L+ A# p; C' O! F: S  Y085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
: b1 w3 o; ]+ V( _" n9 Q8 L! d( x( ]/ |4 T6 {( I/ F( x6 ^8 \, [
001002003004005006
" ?: S# x9 W" ~2 |/ f7 U& F7 N( ^3 C007008009010011012
4 O  y5 u& C8 n. _& G% v013014015016017018
3 r0 w# Z( \8 I" U4 m, D019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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