转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
/ [! j1 h) u. T! D% H■ ●■ http://www.NewWise.com 6 U% r- w& @' z' e! m
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洛克人 EXE 3 Blue 卡片组合
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+ s6 I' Z/ q9 y' [4 x5 `9 v( z/ a
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ `# y) |0 G' N: }# u
大家要看日文版的P.A.或详细攻略,点击这里吧!2 B _; C/ \3 v. p, |8 R" c
====================
8 m0 T1 c4 Z( s. z7 t' H6 O8 T' l希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
( u5 C+ r R9 W( a! }7 W0 }# L
) r. I: L- {) k$ H0 A以下内容格式如下:! G. t' [" U# C
( L: I V7 j& m6 s. v编号 名称
* a: M A+ E8 A3 K; ` \; Q说明
% t6 b$ l3 Z7 R6 w组合方法) L3 w! G1 O4 _3 ~6 a5 c% A
---------------------------------
; e+ }, p$ X# ]01 Z-Connon 1
( s6 r" E: S; u& l! MUnlimited Cannon for 5 sec* | {( v3 u8 b% M- P# ~
Cannon A+B+C. `9 I, A8 `; i5 f
Cannon B+C+D
9 N! v# ?+ Q7 A& |3 e4 [: RCannon C+D+E) {8 U- D" J1 p# z1 b' d
; e5 S8 S! x1 v6 r
02 Z-Connon 2
, @9 C3 Z: U+ rUnlimited HiCannon for 5 sec* X8 o: x+ S1 q7 I( g; K: m9 ~
HiCannon H+I+J
! W# I/ I$ m. k6 M/ t' e2 zHiCannon I+J+K
# D3 S; W S5 N7 }) D* PHiCannon J+K+L
: f# L! X0 T1 @4 D( _$ L
. y! ^. F+ [ H8 ^/ Z5 p- v$ N% @& E03 Z-Connon 3
$ w; W9 n$ r z! n( v% Y" I' ~Unlimited MegaCannon for 5 sec
6 S1 L. H1 T3 X( {- q# f r9 PM-Cannon O+P+Q
5 |. h! y& ?. B5 w9 `3 JM-Cannon P+Q+R
1 c4 w* A2 A; d% `M-Cannon Q+R+S# \6 a! X% k& D& J9 R' h
& `% \6 T' W" X k3 |& k" }7 D6 x
04 Z-Punch
V! ~, a. I2 ?Unlimited GutPunch for 5 sec$ H' |% Q B: N2 _, [
GutPunch B+C+D0 l& K. G" x, J& v0 W
GutPunch C+D+E3 W& O9 D; e: {8 I% O# T B
GutPunch D+E+F9 R# d2 x; T% F) \( x
" B5 k+ y) y2 I* V& n05 Z-Strght
6 a. I; i) n- ]" R2 V& T. k- |$ ?Unlimited GutStrgt for 5 sec
% p* b' _& G/ G3 h: u" k, YGutStrgt O+P+Q
9 ~9 a0 s* d, j" I- ^" L5 P) HGutStrgt P+Q+R; w+ @+ C& C5 O, E5 t
GutStrgt Q+R+S
' d- Q2 N- r5 }7 p* a( X
5 |# L+ y4 S9 e5 ]4 m4 n! z06 Z-Impact
0 ]/ Y! r. D( gUnlimited GutImpct for 5 sec
2 f3 Q3 R- V* x2 k! NGutImpact G+H+I: d9 O" I, u) u% H" G6 W- R5 F
GutImpact H+I+J0 x4 a8 Q9 U$ \+ X
GutImpact J+K+L
$ }3 G) O4 M. ?# ~) H( o* @# m8 |
( J9 g6 B& w7 d$ i% |07 Z-Varibl
4 L; Z% I/ S6 o0 t. d& B1 xUnlimited VarSword for 5 sec# k2 W- A7 }5 K* a; t2 a
VarSwrd B+C+D: P' x* j( z; Z* s& }' M; _
VarSwrd C+D+E
+ ^7 A1 P+ W, k' [9 vVarSwrd D+E+F+ M5 b- Q$ h' x1 ?
0 U+ D8 P4 h" {7 q- { m7 B& v
08 Z-Yoyo 1: f$ H }$ ~- \6 o9 j
Unlimited Yo-Yo for 5 sec
# B3 V, _/ V# ^# cYo-Yo1 C+D+E
: a9 w. p- L8 l1 e7 s" KYo-Yo1 D+E+F
2 G$ `' i& }' c% [* j" P7 H, KYo-Yo1 E+F+G
, p0 Y k: f; [! B4 l4 `4 V
3 y) ~& [1 Q" h09 Z-Yoyo 24 g4 T4 f# r# E6 Z0 C: s
Unlimited Yo-Yo2 for 5 sec
1 D3 G. \. x* D9 p# C& v5 f; P RYo-Yo2 H+I+J
0 G' q( ]3 o5 P0 e4 T- y4 k6 PYo-Yo2 I+J+K0 K. r* X0 W8 J+ ]6 b
Yo-Yo2 J+K+L
' b. t# z8 q+ k q- W z' }$ O# y2 F
10 Z-Yoyo 3
, z" n: S! p; F& i% s6 NUnlimited Yo-Yo3 for 5 sec3 Q4 i$ u% o7 l9 U' r H
Yo-Yo3 M+N+O K! c- Y, ^1 ~1 Z1 N, R
Yo-Yo3 N+O+P4 @' Z+ G2 s# t: g; u X1 V
Yo-Yo3 O+P+Q
! ?% A- [6 d$ o0 G9 U, c+ O& `6 i# r. o- k
11 Z-Step 1" r) C2 x4 R, `+ X [- A
Unlimited StepSwrd for 5 sec
* d% x7 ^5 I7 w6 i8 d: ~StepSwrd L+M+N- d8 @+ p+ p+ N# w/ f( b2 j7 L
StepSwrd M+N+O
6 ]" e, A8 Q, O& p5 ]1 B* H$ SStepSwrd N+O+P* D( M" d7 M3 d0 c
& q( p, o+ Z8 B1 t6 o
12 Z-Step 2
% I" K# t* B$ W& ~: ]7 P& S6 HUnlimited StepCros for 5 sec/ |! g0 d. n2 x, ^+ j6 }, n
StepCros P+Q+R2 v% d6 e- c U! O6 z+ Q$ B
StepCros Q+R+S
5 w1 z3 D/ `3 m) ? y$ q( EStepCros R+S+T. r$ b0 Z. W( H0 u" ~/ w& y9 N
) h2 o7 `7 H! S/ R0 `* }) _13 BubSprd
( V! a) W1 y4 V4 M; V: SAttks w/ spreading bubbles!- X7 d+ K8 r' ]) T- i8 P
Bubbler C+D+E$ c9 s. ]; `+ c9 `8 k8 c( v
Bub-V D+E+F
" ~2 r; O0 {% {, A$ F7 z; ?BublSide E+F+G
5 T0 l! v$ r# ~# _/ mBubbler E + Bub-V E + BublSide E2 J2 {4 _& o! `, @2 H' A
- ^0 S- s' z8 i4 ~6 S4 M) T6 u14 HeatSprd0 i3 h2 D- b; P, e8 Z" B* E
Attks w/ spreading fireball! D$ N# d, C9 k5 l1 W; y
HeatShot H+I+J
4 t& H6 L1 x/ y8 b! c2 G GHeat-V I+J+K
5 }* }: l% T, H) X( ], iHeatSide J+K+L9 m! U j5 n; Q3 C
HeatShot J + Heat-V J + HeatSide J& q8 k; x% ^. X& ^2 C
' K2 e! F6 \# R5 Y' x
15 H-Burst
# K+ @" D- `6 {# j. H8 H; JCreates a giant explosion
3 O9 L1 b( ]& ]/ V2 gSpreader M+N+O! H5 m# O5 p" |5 w! K- c
Spreader N+O+P
( C- _) T4 G" K( s/ iSpreader O+P+Q' y% {/ R T/ ^
% r% v9 l! r1 O: i
16 LifeSwrd
2 Z5 \9 K' r' C$ ^Swings a huge 2×3 sword!* P8 v! u9 V9 Y/ T1 e( n
Sword E + WideSwrd E + LongSwrd E
6 W3 Y4 t; P0 w1 o- `/ U* MSword L + WideSwrd L + LongSwrd L
3 o( A- A9 h& e) ^' sSword Y + WideSwrd Y + LongSwrd Y
0 o" n N" E7 N; t R: }3 l8 |0 S: T& O @
17 ElemSwrd- x% U# Q" [0 o T* }! f& H r2 E
Wide swrd contains 4 elemnts
( j; R1 [- b/ B* jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ Q5 o, h+ u* J' BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 ?+ a1 J2 P' [* X; Y7 s
! Y) W3 ?) u. ~: H" H7 {! ~& u" n18 EvilCut% E" ~+ F5 C+ T) \3 l$ Z
Step up 2 & make 4 atacks) J6 ]! A; s4 ~" h
StepSwrd P + HeroSwrd P + StepCros P- T& Y; W7 ?/ h: C
+ B' a% M8 } r" `
19 HyperRat
9 g" R' ~; h; D# P2 ~A giant Ratton charges!+ X. ^& _' l4 i5 k
Ratton1 A + Ratton2 A + Ratton3 A3 \; W# [" [* ^; j& U/ c3 Y
Ratton1 C + Ratton2 C + Ratton3 C. A. ?6 W2 m3 @+ R- P l
Ratton1 F + Ratton2 F + Ratton3 F
* H0 w. F4 j: o- Y
" n% U, F& [, T3 D- c( a# D" v. S( e20 TimeBom +
2 R9 G1 e' m8 N' T4 F! PSets Time Bomb in enmy area# n. J' ]/ A8 E- [
TimeBomb J+K+L
4 K q2 ]5 X1 E* WTimeBomb K+L+M
8 h3 n* e! T5 Z- k" vTimeBomb L+M+N$ ^8 \5 V! _* y8 U* a
0 c; k; B* a' t4 g/ V7 l1 D
21 GelRain: k1 s5 ]$ e3 R9 Z- a: Q
Gel steals squares
7 B q N' F7 z, G5 q( CMetaGel1 B+C+D
+ L+ Q; x# n5 |MetaGel2 E+F+G
4 X# z5 v% R; j4 a- M- XMetaGel3 S+T+U
1 F& a4 O6 L' M0 o/ c3 j4 I8 s( W y, m b( k: r
22 EverCrse
( M/ A' F- E- g+ H! h1 m3 B. o* G& U" uShield chases enemies
( g' j; x: d7 B7 h& i( N2 l, |1 aCrsShld1 C + CrsShld2 C + CrsShld3 C; s& W9 l! h X8 s7 O% f5 k
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 n' O6 B& \( i" _% G. a: A+ h
0 x9 F; n: Y1 ^2 @6 r+ f23 MomQuake
7 g5 j; ^$ ^* |6 X, KAwakens Mother Earth!
8 P! `8 h" s0 N- |7 i2 G& @$ J& XRockCube * + RockCube * + GodStone S
$ Q% l3 t- E% C) m( ~# _0 @
- }. v7 k x P7 `24 PoisPhar
! r7 c# J$ ~+ I' `5 a/ aPharaoh generates poison7 Z+ Z$ O& c, ^3 _$ e* n, _
PoisMask A + PoisFace A + Anubis A
! w4 u) \# p1 j0 j# o9 V
) {8 y' }8 I# ]3 F25 BodyGrd/ T0 M& M4 [- d) U( f, I% o# Y; b
Bodyguard takes out enemies S9 S. a) F ?" U8 K m5 K6 Y- e
AntiDmg M + AntiNavi M + Muramasa M' e! g8 ?4 R" ^2 o5 B. t+ H
2 ?3 y2 U8 ~$ e26 500Barr
, I) M R2 n2 ` QBarrier absorbs 500HP dmg
( k9 q& ^2 Y5 EBarrier E + Barr100 E + Barr200 E3 l. u6 _: m0 V7 q
Barrier R + Barr100 R + Barr200 R U" `! W1 R# \6 s) _. e# K
! c4 A& @6 r$ X* @" }2 p
27 BigHeart& N' E% `' ?3 w+ S9 P* Z
Attacks, then heals HP!( s4 d+ b4 K. V: V! Q; \4 ?
HolyPanl R + Recov300 R + Roll R
' _) e; ^$ P9 m ]HolyPanl R + Recov300 R + RollV2 R2 A2 V5 u6 K" d& t5 V4 m4 h
HolyPanl R + Recov300 R + RollV3 R0 W( F# J7 P$ z) k& Y
# T8 L+ \1 m: I2 ^- ~* {8 y$ s28 GtsShoot/ l( M8 F0 P) c
GutsMan throws MegaMan!/ I8 Q. Y1 T w+ b
Guard * + DashAtk G + GutsMan G
) c g. u3 C v6 |- d* d. a+ y6 CGuard * + DashAtk G + GutsMan2 G
8 \$ @) g0 A7 LGuard * + DashAtk G + GutsMan3 G. U6 I/ }" O, L& G
Guard * + DashAtk G + GutsMan4 G
O% x' R/ \' Q" l# ^' [ q/ ~4 x
* A! ~: R" E4 C" \. t( g29 DeuxHero) U: @1 t' I$ M! h6 c
MegaMan & ProtoMan team up!
: b% U% n; O5 R- d7 J& fCustSwrd B + VarSwrd B + ProtoMan B
1 C$ W( `1 [, O+ h+ X8 C* mCustSwrd B + VarSwrd B + ProtoMn2 B
/ |# m: V$ G1 i# Z0 KCustSwrd B + VarSwrd B + ProtoMn3 B g2 \0 N; s1 J9 \4 c" c
CustSwrd B + VarSwrd B + ProtoMn4 B
/ o' s6 W( m( p( ^# E' q9 O! P2 W% @5 ^1 _( k3 k/ j/ ^" _2 ^$ y3 D
30 2xHero
% M! {! x. u# z, F% SMegaMan & ProtoMan Dual atk
" c7 O3 U; V2 Y% C' l' E: w( mSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 \ ^$ P; W2 @5 M6 _Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- i; w( F; i; E+ `8 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' M9 F% t1 Y! _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' ~* O& g- y, Q8 b3 z4 w7 R( `
, k& V1 w7 m( V. U0 ]$ [) ]
31 PrixPowr0 u: ?" X+ q* `
3 Navis attack at once!
, ~) z1 _8 U4 o! W% x. ZTeam1 * + Team2 * + KingMan5 K
8 j8 ?# E3 S- w. P4 _7 @# oTeam1 * + Team2 * + MistMan5 M! z! {& L$ ]' a5 K
Team1 * + Team2 * + BowlMan5 B
1 \/ ~# T4 L; P3 [( G1 X
& b9 q p# I% Z; `0 m9 C* l# _32 MstrStyl
2 H( y" i1 w* T: f N3 JMegaMan unleashes his power4 m5 Z) g9 {% y
Salamndr * + Fountain * + Bolt * + GaiaBlad *4 U& v# s( i: ^# {# {- n
2 f1 M. w# k8 q# j9 N
StdrdChip (Part 1)
, D) T. X& }; y& t3 T* T┌──┬────┬─┬──┬──┬───┬───────────────┐
( q7 W9 m- w* D! t _. f│编号│名称 │MB│攻击│属性│稀有度│说明 │% v% c) n" U; X0 a- O5 [1 S
├──┼────┼─┼──┼──┼───┼───────────────┤% I5 z: [9 e/ x9 E0 c- D1 `, ^
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │) R$ J' a. R- _' t9 j. X+ `
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
; t* v8 W& @5 l│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' i! ]' `+ A E8 B7 O* n6 j! ^
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, B6 @& Z. h2 @/ K8 t" [! O b7 i
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
4 I" `! g$ I7 y" u0 o│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 a7 x; A; f4 m# N8 {" n
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 g J/ \& ?- W9 h; L( r2 ]
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 m# f+ P9 m" B, [ q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
8 b# G! |4 ~; I# p" @│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( y4 J4 d8 f; _1 K0 q* ?) ?4 v: v. z│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) }) ~- C) t5 T4 r
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │# O- j' |1 c+ `5 y8 l
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 S2 y7 n- i' t│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 D( y: h* q$ O8 A% @6 }" ~7 c│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! s9 Q) f, Z4 r
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" X+ I1 ]0 b, X3 B- @" }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 y4 X) v/ A9 ^! Z# R8 q( }│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ R6 y3 G& C3 L% \
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │. i- ~3 _% M6 L0 y9 ~, e8 A% {& F S
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! k( z% C' a9 B& A* y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
z, b& L: ^3 z│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. g f$ u4 g6 l3 ^( V' c│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 L4 |: T* z/ T, _9 V│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. D, m4 ?( |$ _$ P# s
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 p# M6 H; D! p; s4 I; g5 V/ f│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" J' g7 }% p1 v# L' U* i
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 i* I4 i; V. n3 A6 M
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ M5 J6 x4 Z0 B. q) `│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 T7 y" G5 `: y' u3 y% X: F Z
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
: U! ^4 n$ d3 a2 q* I. Q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* b0 V' @8 n! q& N9 s│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( g( y) L) g4 v3 g- _
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 g, @: j5 r; c. I4 Y5 o: a1 s
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: x7 p# o! x0 D- o- Q" \' a! d│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 r" S' c1 h8 j
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 C5 k: S. ?* h, K4 J: y2 K│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% b8 r; Q$ U; u, [: m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 i2 ?) Q# `0 O9 m7 C2 }│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │+ S4 L. p2 M" q* V
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ q- ^9 Q0 z( o) s4 S( j│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 [' e k% O/ b; k0 K
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! e+ ?7 K. s% t* V8 Z- l! S6 _│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 b) j" a/ ]- k% \, K+ K& t( ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │& e. E0 z; g2 [! M! m+ L
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! U& X" \5 T7 V* Y8 V: U│46 │DynaWave│42│100 │ │*** │Shock through enemies │# N" _, b8 C. u
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( C# ?( B" N5 e
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 Y' |* a2 F H3 d
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 K+ R8 i2 a' N W/ Z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* v6 d& \% i Y; _) n/ F
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
O* `7 P: O# ?, @, z. Y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 `3 m4 K8 Q. i, k) K1 A" C5 }7 G/ }│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# h: }& B0 x) i│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 F( h( D3 n2 O
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. N2 ]3 k5 v" |1 `
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: R5 j+ l1 w7 @' [ S
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; D# \2 Z( Z+ ? O│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 Z5 v" A3 [) S& ]7 t" q5 c│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% B" m6 H5 x# P. p+ n }│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 O1 q+ i1 D0 G1 G$ B
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ }$ b. `% |4 U% `1 Q9 P
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
" q; D& K M" S+ u7 S, F6 u│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; a7 o1 K6 N* M│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
e0 c8 o: t: E7 b& T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 F8 G& V/ N# a% J( Y. X$ w0 N
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 X6 r9 c. ?# m7 b2 Z
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │& {2 Q6 M. [1 t# G& `" o
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% B* W. m' _; x! w9 m5 r
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* D }6 f) L0 a. d│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
* N$ K+ |4 r: O3 n- [+ O5 p│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# ^1 C+ i, U9 ^$ }( U9 r- S
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
# R& c+ @2 W' D) B t6 ^- u7 r│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
[8 E/ B, M( a' H' `│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 v0 |% L9 R0 z$ C2 M$ r' R
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 W7 Y p9 z0 B( w+ v* j. f: _
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
4 ]; D* h! v7 p! l( v8 h- N, Q" E│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
6 x4 x( J- }& L: X- c7 S│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 ^( ?7 w8 e: X7 Y7 @2 N% O8 @
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │2 K" H' B H8 D2 k! Z/ n ~
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │# n2 ~8 u/ O% U+ Z) q+ O; u
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 W1 H* z# D4 e' ^' J6 ^4 E! k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
, p# H. _, {3 {; V# h% f6 Y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ o3 h1 r; E5 C$ a, f│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& ]3 v! \* [5 A6 R8 W" r! L0 g- K) A│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │, |# B2 C9 l/ z& p* W7 D* }
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 Z2 X# I1 _: b2 \) j9 C0 G│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 d: K+ v$ W1 U+ K+ A. M
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 o; d) ?9 I7 G6 K
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- G' y* g. b* T8 z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 a5 f3 K1 L/ x8 {, W- D3 v│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) U6 C/ T) W+ C5 Q# f* Z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ V6 q" K7 b A8 ?1 ?4 X j
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │ e' D( D! {+ K) M* E# m: W$ @: O
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
+ `- @/ n: w( ?, c0 B, Y' p) e" C( P│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% L3 e2 b' E4 y# ^% Q% Q- C│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; C# j7 b8 Q/ w& ?* e, ~! _. T│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 O9 A/ u4 f, {; N6 ` s│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ C. D$ N( k$ T6 `│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& r3 A$ V y8 G3 O0 D8 o* f. X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 w$ p' y- `9 {5 X% G└──┴────┴─┴──┴──┴───┴───────────────┘5 y1 h: @4 J7 j$ H+ k8 }& l( |
5 B3 h( m s- Q Y% sStdrdChip (Part 2)
. i% E3 N( A/ `$ o: q┌──┬────┬─┬──┬──┬───┬───────────────┐. h/ M+ o7 Z2 u5 n2 U H
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 P9 |; }: \& U
├──┼────┼─┼──┼──┼───┼───────────────┤' d; K! Z# _8 l0 X1 r' M+ ]
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* F" O) N" C( i1 A' G│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! s# P+ ?& b h& D+ R, A│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 z4 H# I$ d( A% M4 l
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 b B/ P* s* `) r, m9 B) w. |│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- k6 c# q& X. v) A5 `
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ x0 Y0 h+ B' \5 J5 U│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) I% d, J; Z- Q; C5 {' X
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( {* i1 Y* p7 H, J2 b* o
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( U" X" A% z* C L* ~' M, K! p│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
! y8 q6 k+ z6 w' j│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) {5 F% x& @/ D4 R
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. i* c e3 |8 ]1 _* S* F. s│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 a& I) _& P" o- U, ^9 l1 m( d E
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │0 n' u# F, t. w8 D0 `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │5 D' m% _2 Z/ }% c8 b# x4 x+ s
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
" B) k h: g% I│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, e; i: K9 v: _│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% r4 ]3 l3 U8 a: I3 I R) N│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ Z9 g8 w/ b3 M `+ A6 t│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; L8 n, ?8 K* o3 |! N/ O8 n8 P│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) J! Z; o7 \* Z* {; D: I w
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! Q% X; e6 v; M* _8 p* w$ o4 x& _% G h
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 f0 W) s5 |* ?3 y3 F7 a; w/ h9 U3 t. z│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) W i. M; U% ~0 \# J( u8 @, q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 S6 T9 p6 u! |4 u( @" i
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: v! P; Z" w3 ]+ i│126 │Rook │30│ │ │*** │Protects you from attacks │
& j. W" {) n) O% n1 V│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- ~ r1 R" i1 n
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 [2 X2 H" |; L
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 f. b9 e0 R4 }8 Q% Q9 {│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 D0 s$ I6 m* w9 P: D$ w4 U8 Z│131 │Lance │46│130 │Wood│*** │Lances through back line │
. k9 V$ k2 B6 _8 @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
A* a- v5 i k│133 │Guard │5 │ │ │* │Repels enemy's attack │2 `. l: A' J1 }5 N/ k' d+ t
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: P* g; Z/ |( n# a│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% W u' L! r: A& u. ?│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% q% n _+ T6 O+ P$ r
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& l+ ~1 m! }, x, m9 y" A1 [4 s: m│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │) r ^- N( @3 a* f+ {# ^
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
T' o* C" v h; {$ _6 q# I& A' Y│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 s: x7 o6 I! _( b9 C' `│141 │Prism │60│ │ │*** │Prism fires randomly │' C1 z0 X! }, X) j5 i" x
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 k: r3 L$ v' i5 S& V: m
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( h# u4 q& z5 m2 s0 p
│144 │Fanfare │32│ │ │*** │Take no damage for a while │3 N* `8 b! B/ R1 G8 Y; m, s
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
4 B+ V# S& T$ t/ N7 y, }; o7 \│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 o; u5 Q4 @( e# |│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 n$ i* d! n$ W, ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
& _( [& N h7 |" H│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 q# y4 O. e, L8 l│150 │Recov80 │20│ │ │** │Recovers 80HP │
m) u: }) R! G- h" C! k│151 │Recov120│35│ │ │*** │Recovers 120HP │& j- D% v3 t, F- h7 R2 A7 M
│152 │Recov150│50│ │ │*** │Recovers 150HP │$ [/ L# b& X; l. s! ?7 | l ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │
+ Y2 t0 U0 }3 I1 M* _│154 │Recov300│80│ │ │**** │Recovers 300HP │2 t* U1 B2 I4 p) r, o
│155 │Repair │8 │ │ │* │Fix your area's panels │
$ Q, }8 k/ o4 A* L1 X; }6 t│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
) T, y& i/ j$ z( O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
A" l0 ]* J; A│158 │Panic │14│ │ │*** │Confuses enmies if you are │
3 s( j. `! y% c4 h) y! M6 v│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) ?+ D4 i& s; M
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │ P$ v) L; S6 n+ ?4 Q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │0 `' u# @: V# c5 ^* J& | [
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 Q2 }; u" l: y
│163 │Invis │11│ │ │*** │Invisible for a while │
& w% L. M4 N) P1 N4 t│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 s: S `/ ?" i* K. R
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │1 t5 Q9 f1 {7 b
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 S, H4 s+ k' P' K; k│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
( x' @9 `$ _+ |" X: Z6 C│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- x: q, }; `& T8 I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! X% a0 D( o: M7 }( E│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% ~9 k% d6 d1 ]) ^& ^
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 l4 W: [. s# b& y( _
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 T! m% Y+ P% s4 A: N. Q, K│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 x, F% Y9 U: q. k│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │- p- Y' _7 E* |* F4 P" y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 r8 S) ], G2 T& S; w$ t│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 c% H1 ~, h: X8 y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: u3 {9 s9 ]2 S- {5 G' P│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ `; r+ ~1 ~. y' I4 E% b# a$ N& G% c│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, q# h2 C9 _* Q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │/ ]( e/ X4 q" {7 H% i" r% ? x( H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ b+ E4 k; ]+ S5 Z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) ^3 A1 ~2 H2 [4 K3 I0 J& ~│183 │Hole │55│ │ │**** │Open hole to dark world │
! ~2 K- B8 H% [' q; l│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- [% o' d! u3 H9 b8 X8 Q
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 v' O2 |) W( ?
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
( L2 h8 | s7 N- |; x│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 {3 X: S Q2 o3 J6 A1 l│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 N% u7 u/ t# D& S' I
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) n5 `: g, u- @+ n% P) ]& V│190 │Snctuary│54│ │ │**** │Change own panls to holy │
/ u8 l) g& ~% m/ m│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- d. _# y) ^ f* d+ ]1 M! @! \& a│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
# @, X$ M8 w; u│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 M* H. S+ j( e% C; [# L, |5 [
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 E0 s4 f$ v; m
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- g/ L& }5 `6 ?, s4 V7 T# u& i
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ Q/ q z6 w+ [# v* ~0 p. t. B; Y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
z2 q2 L( A# I+ z│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
3 F: W- e2 ] Z2 K4 u│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# { s& H8 t2 y4 G& K│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ x( m- w* ]3 Z, `3 m
└──┴────┴─┴──┴──┴───┴───────────────┘
2 b3 X* |: o/ p Y
+ A E% S% V. J7 E6 |, F/ B# q6 X! M% g& A. A1 `( `9 _
Mega Chip
, n) v, A& q0 J2 p' j┌──┬─────┬─┬──┬──┬───┬───────────────┐6 `3 d9 z% l, h
│编号│名称 │MB│攻击│属性│稀有度│说明 │, U( G( y6 J- q$ e8 E c
├──┼─────┼─┼──┼──┼───┼───────────────┤2 @/ Z! ^# w2 C( V5 y
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
6 T+ ?6 {- |3 m2 \, e/ o/ r│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 S, a" f; w0 `+ a8 \6 Z* a. w
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
1 P9 h2 f" S: r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: U! N0 E9 r% Y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │, m. K3 j& w( j/ c4 Z) ^
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 J0 y3 E, J' g/ Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ G6 v7 p" ^& O│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. a* N/ ^7 |9 o# \2 x0 z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
u9 j6 X; u5 _. v6 ^+ {5 C% a% f│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
$ ? P( J8 u- X% r│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ {- `# ^; M8 Y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │- k# H8 b8 Q- x* {/ n7 _; w2 i! \
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: I' j9 q5 h. J4 C9 Z6 N6 x8 C' L
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 F ?( v, L# `4 r
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) b& M b; L8 |1 T│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │. _; e* v5 H& c* s" d# [) L
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# p& b* K a% ]: T; X, r& ^. a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 L- R3 N# s! o7 u& @, @
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& |; f+ L5 A$ N; q% y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: V( x/ F8 N. L( D+ n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' B7 Z9 G3 b/ e) r
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ w6 O Y" L$ q; d3 i
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, _' n$ H7 r1 ?7 J) H/ B6 }2 b│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ D) s# H, A+ E J. u
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │- h, ]0 k2 S' E# }5 A1 t0 v, l
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 n) E' P: N9 v1 ~ Q$ f
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 F) D q0 D6 y2 n# A" C, S
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( q& `. G* l6 m# M* u& X
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% i' x, L$ o; c& q) m; U2 C5 T│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │: m: u9 I4 f/ R7 I6 ^4 {
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │% n" w* K- Z& w* n6 X# M0 R
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" @1 [9 ~- q9 ~0 ~/ o% H# k( E3 }. C│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 n f. s2 l) r1 g2 I+ T) w. ?│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 V" k' t0 e$ Z, v6 Y* {: x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: z/ V$ R: v2 O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 C2 n5 ~" f* V$ D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 D5 U) C( Q, R+ h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 T% b! I; `6 Q1 ]6 z│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( J, o$ G) i! E. I1 E│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │0 `. \9 N2 T) s$ O$ a' N3 G; o
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. p6 c, x/ s& n" b2 @. }" V# y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │- z7 V Y' b; N1 s
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- j& K/ ]3 ~6 Q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ n6 b7 X8 _4 U- I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 E% r! U% l/ _# b2 q4 _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% x/ D/ k, J/ V" p2 h9 V' [; v│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, S' t5 h: S* E│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! k! n. w; S6 ~: x" g' N( j│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │$ x4 ~; u$ A2 E# |; I* K
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" I; X4 L1 G4 M* L4 P4 k) }: L& |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
0 T# @! }4 e9 M3 L% Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
7 n7 U2 q4 O6 \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. s1 H' r1 U* R: r: G" G* z│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
0 N! e9 g0 x V2 f% j│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
; C' V1 i5 \: l/ k│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 O; m, c: R5 f# V+ W2 q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
9 T4 x' A4 m: k! k- O& E│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 k& D/ }; j7 D5 I5 j' Q% v│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' Y! F5 P( L0 I; v5 n8 y" k
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
! j- y$ t2 E# c. N9 c! l│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. v5 q( y: k$ \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
& U% m# ]" f( ]│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( q/ P2 T+ ^ ? ~& ?- d ^! `│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
}1 C J* J1 ^│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) _7 _7 W- d' r9 X+ d6 y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 y' g8 ~5 z$ F8 S+ M6 s+ E( _: R
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
& S0 P6 i+ r, M8 m│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' p: h" M* m+ c! z1 K" C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# ?' m) q1 r. [9 c" q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 h1 C# e$ L' ?, ^4 b│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# ^+ q7 S+ X4 V3 V│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- C _; S9 P% l v│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 A& [+ Y) q5 j; Z1 T
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- g \+ R) s0 D3 s4 k& U" C' L
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% O) w& e2 i% E } B4 B( a│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 S/ W: L/ F: M9 c+ f1 q% r│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) x$ G: x( B7 m: |; O& u) T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ }9 x/ z+ f) k' A1 y; n L, ^
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! \; K2 W9 W4 H7 j( ]/ Y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& V$ Z; y7 `, v! o) I" F8 Y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 U" z0 I2 `! }│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- [& R' c# p' Y; g' Z. }
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& L( S+ D2 _1 z) q; |% ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& O% n# s; ?+ ]
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 {# n1 z6 u; @' X( g# D└──┴─────┴─┴──┴──┴───┴───────────────┘, ~7 c# g: y2 F% A0 L! o
0 ^# i- a8 v5 W5 U0 N
: ~( }9 u' g( g6 i$ tGigaChip (蓝版)2 b; d7 R5 o7 k" r; x0 N H) H9 y7 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 a7 A% F5 ]& P7 l, s u│编号│名称 │MB│攻击│属性│稀有度│说明 │# R1 T' p/ r% y) G
├──┼─────┼─┼──┼──┼───┼───────────────┤4 ]% z8 r2 j! e% p
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
4 L0 g9 X2 H' m1 n; H5 `# t│2 │BassGS │99│700 │ │***** │Bass' secret weapon │# p- k9 ?0 n" I4 `. n5 p) H
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 \/ ^. \+ k' N1 ~
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 C3 o; X! O7 y0 u! z% b
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
# c7 d( C# l$ _) Z: c% m. r4 ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. `. C- `, r2 U% M9 a# d4 w
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │0 M6 v) z1 d8 C7 H7 d/ y( \9 Q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 M% @9 M* }0 v) b3 \4 }! ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 W6 |' ^$ W& h
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ q& m2 r' G4 X2 @│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) _0 Q: h# M' q, b) g! H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ a S! ~# C7 c* P9 r3 T7 ]. E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ G S n% J7 k1 n( A
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │2 ]/ Y1 Q# _, Y! U" {& g5 n
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" \" j( E8 K( D) F; c' ^│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! E2 R m; y) e Y' O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
5 g" v5 Q! y$ l" t* I* j$ w$ k│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │) t( R2 x B& f! k: M+ S1 f4 i: J3 M
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 N0 ^# F1 k# E+ v. k8 [( ]" e│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │' ~9 V$ [) |/ A: U& u
└──┴─────┴─┴──┴──┴───┴───────────────┘ r& W9 @% w7 I6 L
: |- i [" Z" D* R- `
GigaChip (白版)(只列出与蓝版不一样的Chips)
" w( ^: R$ k4 b4 p: T4 @: w% A+ z┌──┬─────┬─┬──┬──┬───┬───────────────┐
: N2 H4 R) z9 I: x. S9 F6 [" ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 Y. L+ K/ r. M# W) O├──┼─────┼─┼──┼──┼───┼───────────────┤: Z8 o6 u& R+ p2 L/ k: I0 P$ @# s* {
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; J! F+ n* U7 k
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
8 P3 T" m1 W3 D" h│4 │Balance │60│ │ │***** │Both Hp reduced by half │* [6 J% \* v, P
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
( ~; }7 X! N' b: z. _7 M' L└──┴─────┴─┴──┴──┴───┴───────────────┘ |