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■● ■ NintendoWorld 站友xliz原创
& `1 |0 I# b7 o* k+ d: H% x5 M■ ●■ http://www.NewWise.com " t+ Q: A: n6 K# X5 }5 h
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5 X; a) z' M' m" v$ L7 L 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ Y8 U9 `# [4 q' v. t$ a大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , @9 R3 W- l8 P/ {3 l
- C4 w. @- r0 _ F以下内容格式如下:( R' ^# W; U! ^) C! J7 t2 t( l
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编号 名称, z2 R9 E. z" Y0 _$ ` Z( u/ R
说明% G9 s" ^! F5 D' {7 c" I- N- T
组合方法 W0 v/ h' a8 X
---------------------------------! y4 m2 d/ j; q8 N
01 Z-Connon 1
/ b% d" V% v$ e/ U* ^8 P% n4 b. GUnlimited Cannon for 5 sec. p$ Q% t; b& P' ~* Q
Cannon A+B+C
( r% {' z2 y( A0 _8 u7 _/ [8 U- YCannon B+C+D& d8 n! U2 {( s4 v5 |" a$ ?3 G( M
Cannon C+D+E; r0 z' v" i: f
: W) o9 v$ A/ q9 a2 D6 k02 Z-Connon 2: i( q q5 S' c8 j
Unlimited HiCannon for 5 sec% }% o" w% B. W# g. t# _/ W
HiCannon H+I+J
- y4 i2 }8 g6 d' b( a+ ^/ pHiCannon I+J+K1 H- R/ ]1 S- R7 H" D5 S& ~
HiCannon J+K+L7 Z) G. d& x& O M& j; O& y
( ^) G- b4 L' N+ Y9 S
03 Z-Connon 3
/ ]' h8 T' Y' Q, J/ p! GUnlimited MegaCannon for 5 sec# i$ m4 y, H6 s( U. s. A
M-Cannon O+P+Q1 u" B! |# j2 d( K5 l
M-Cannon P+Q+R& P# c3 ~: m4 ]! [1 f8 X# u% r7 N6 W
M-Cannon Q+R+S
) o6 \, _! b& E, ^
6 l) H/ ?6 t+ @5 z0 X* i) y04 Z-Punch- g5 A7 p) c2 I) G, j' l
Unlimited GutPunch for 5 sec
- a) X. `# |* |0 @8 n" y& qGutPunch B+C+D8 P. |" q' ?# T
GutPunch C+D+E1 H4 b" x8 M0 s# s' j) p
GutPunch D+E+F
, `* @6 Z0 t' C9 j o& o& j C% O+ [5 N( r# U( I# n
05 Z-Strght! w3 Q/ y3 m& ^1 t& N. T
Unlimited GutStrgt for 5 sec
6 p, e( P, s- yGutStrgt O+P+Q0 c4 o9 p4 ^; p- f/ [' G7 U
GutStrgt P+Q+R
+ r* R9 q, o, FGutStrgt Q+R+S% I8 ~" P( f* b9 Z' e
1 c% Y6 N& J) V+ L- p9 h4 d: ~1 J06 Z-Impact
+ ?1 r; v8 i$ e6 X S! N% t$ rUnlimited GutImpct for 5 sec
0 N" ^, s0 f1 Z @3 ^* JGutImpact G+H+I# \+ k8 d) Y4 F, u1 s
GutImpact H+I+J/ k: S [9 g; H/ r7 k3 ?, I
GutImpact J+K+L
% M- }8 ~( Y0 J- S" h0 f. \
) _4 k6 B7 T7 O3 D! I" I3 [4 |( O, `07 Z-Varibl
k5 C% q5 f; |( Q( WUnlimited VarSword for 5 sec! f, ]; `2 X% S/ ~4 q/ q- s1 ?
VarSwrd B+C+D
8 e4 Z8 S, q+ kVarSwrd C+D+E
! t3 c1 r/ G% q; D6 Z6 j* `VarSwrd D+E+F
- V7 Z" L/ o' M+ Y; m7 B7 x; x5 X; K+ M
08 Z-Yoyo 12 q% E9 ?7 C( m. h0 Y2 X. k3 I1 r- c
Unlimited Yo-Yo for 5 sec
1 {7 G2 m6 O5 `& t) u7 Z" i6 R6 R; WYo-Yo1 C+D+E- U9 ]* S6 q0 c& D! {/ R8 L. t6 Y
Yo-Yo1 D+E+F6 g7 R6 S& {! i2 k2 Y1 s6 y
Yo-Yo1 E+F+G
5 [: D6 s# p9 S$ }) h9 Q5 [- x" K( d1 Z( @
09 Z-Yoyo 2
/ g" ]% Z& x/ ?% F* x' jUnlimited Yo-Yo2 for 5 sec
. M/ x& j# J j. i% g: F& @% FYo-Yo2 H+I+J! h7 D* A$ d3 Z- R/ p
Yo-Yo2 I+J+K
5 E; d7 Y! v/ _7 B, B. qYo-Yo2 J+K+L
1 ^% |- r" Z7 ~5 W T m
5 c) ]& y2 \9 s: y( B10 Z-Yoyo 3
6 c$ V. w% p7 M$ ?, ~Unlimited Yo-Yo3 for 5 sec
6 n+ P+ ~' H6 D1 ~* n5 P$ gYo-Yo3 M+N+O
( m% n' A" T1 @, I! v, f9 jYo-Yo3 N+O+P V# h; Q% p3 ]( P8 o$ n6 Y
Yo-Yo3 O+P+Q
+ N) i" c* h0 e) O T+ Z6 d9 ]
5 `$ v( p8 e+ }6 D& E1 Y# i11 Z-Step 18 t1 y W r# k/ A b; \
Unlimited StepSwrd for 5 sec
9 G5 P$ w9 n7 RStepSwrd L+M+N
6 j* _/ E9 e3 ]& mStepSwrd M+N+O' Z j* r6 e/ S# ~$ d. W
StepSwrd N+O+P
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1 h9 D: [3 t. M$ y( o7 k12 Z-Step 2
1 ?5 X7 ]5 h& U! T1 y$ W" E" GUnlimited StepCros for 5 sec
# K' b/ y7 r8 z) B% Y: C! fStepCros P+Q+R
6 P3 T- o1 F& I- tStepCros Q+R+S
: }5 j {5 q: l( g( c3 JStepCros R+S+T, G. c% z3 s7 |8 G7 R5 P l+ s D
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13 BubSprd. B5 L# R1 A) {/ j( g! u
Attks w/ spreading bubbles!" j+ s* L6 |0 i2 X* k3 D" s, d# \( E
Bubbler C+D+E# c. Q c; m F& Q6 j! o% ~) Q
Bub-V D+E+F7 z1 p4 _( n; x
BublSide E+F+G
( S9 F! {' L- s0 B, H$ ~" rBubbler E + Bub-V E + BublSide E4 O: l% q8 U9 B/ q8 G0 Y: u- `1 a5 w
" K7 z" s" X5 ~9 P: d; t/ c( y2 m14 HeatSprd0 v' Z, s5 g1 K/ T: S
Attks w/ spreading fireball!
3 O# f/ A' T, L) k( RHeatShot H+I+J3 c5 j' F( c& d% O, v
Heat-V I+J+K1 m2 X" U) O; n5 X
HeatSide J+K+L
3 z* s( S' {6 g4 i3 z5 ?HeatShot J + Heat-V J + HeatSide J
3 F: {7 W; G0 g3 ~( ~/ ^* C5 |& N
15 H-Burst- H; v& V, v; M% Z- N+ B- H, O( _+ f
Creates a giant explosion) D5 D" H k$ P! o2 f& j
Spreader M+N+O$ q, y/ s9 Z& V5 T+ B9 }* m5 Z
Spreader N+O+P
% D% V# L3 e) s2 |Spreader O+P+Q
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) v r1 P E! g) o0 B16 LifeSwrd
+ k5 I4 N, _1 x8 V! ` @: D, nSwings a huge 2×3 sword!9 E. I, m$ J% U3 `* w7 D
Sword E + WideSwrd E + LongSwrd E
8 q: g) i6 c4 K2 Y4 Z+ HSword L + WideSwrd L + LongSwrd L x$ v1 e" i$ x1 o2 z* [
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
; P5 L3 o: g& F, d1 S+ OWide swrd contains 4 elemnts
$ F% }& b$ E) m! E2 c" O* cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ E# e+ [ B( W: Y7 X7 K7 u3 _
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: t! ^/ z: Z0 X
# l2 l+ D' l0 l4 Z% C4 }18 EvilCut
2 C" X- P+ u+ h) c1 y7 f- wStep up 2 & make 4 atacks
, E( x; N: n% j$ Z, RStepSwrd P + HeroSwrd P + StepCros P
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" d/ C; T( A( {8 H1 f* @19 HyperRat2 \! \9 ^7 t, C" U5 T y5 H/ Y- i8 B
A giant Ratton charges!
9 R1 {4 N& g4 ^6 F' ^Ratton1 A + Ratton2 A + Ratton3 A
4 K' |3 U" p, H0 URatton1 C + Ratton2 C + Ratton3 C( k/ ` q2 V( n
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +, C* s$ I8 Q2 _# u1 ~- y4 s
Sets Time Bomb in enmy area, M1 `$ c% w# Y5 N
TimeBomb J+K+L2 ]! P4 X/ |$ |1 S9 M
TimeBomb K+L+M
: R2 E E/ A. jTimeBomb L+M+N4 \7 a- F0 u/ W! e1 i7 |
; M: X5 U R9 ^21 GelRain
" N7 j6 S: S$ G+ d& q7 HGel steals squares" ?+ u4 C. I: D f1 X
MetaGel1 B+C+D2 G2 b, `3 H7 |: D! X1 Z
MetaGel2 E+F+G
4 o8 d8 \; f0 T2 {$ BMetaGel3 S+T+U
7 Q1 p/ X% g! A( S0 B: E
8 l" w7 `4 ]: X" I' f& m4 V' ~" T- a22 EverCrse
+ y% T6 a* D( I8 d' G" ]+ f5 k) Y- ~/ zShield chases enemies0 M2 C, L. O5 L- y- b
CrsShld1 C + CrsShld2 C + CrsShld3 C' A4 o0 X$ p% ?. [
CrsShld1 L + CrsShld2 L + CrsShld3 L( h/ Q; T6 B1 W8 Q- R
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23 MomQuake
" O9 W9 J" d7 }! G$ ]Awakens Mother Earth!
* W# B3 \$ |" d0 xRockCube * + RockCube * + GodStone S4 S, t, u: F+ T8 o, |/ v/ }
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24 PoisPhar- O7 H; h1 S) n2 P& W. W; g( B
Pharaoh generates poison
0 C8 g1 {! l( z! A# H+ vPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
1 n7 Y8 J7 K& O, z0 L' N5 G/ jBodyguard takes out enemies* o4 h5 M- g* R+ m8 B$ B6 W1 Y
AntiDmg M + AntiNavi M + Muramasa M7 i5 k' X4 [9 R) z; G. t9 ~
/ Z' y- ?4 L+ L! G) N* W) f3 }26 500Barr
: _5 \. J; a4 v4 ^Barrier absorbs 500HP dmg8 F4 H; c9 |( z i- o9 O
Barrier E + Barr100 E + Barr200 E( s4 } a: K- y7 C
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
* b+ ?: M: V+ o( x# {2 _1 ]0 p& W7 [Attacks, then heals HP!- ~& a, X4 N9 k# _" `" h, G
HolyPanl R + Recov300 R + Roll R
6 O5 Z* j) m9 }& y- x0 h8 V+ R3 BHolyPanl R + Recov300 R + RollV2 R
# o4 c9 Y& w' \ q# ~) HHolyPanl R + Recov300 R + RollV3 R g1 u, {6 e7 h( z
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28 GtsShoot
( o5 s% ]/ P" |# sGutsMan throws MegaMan!
$ z" V9 V, K- L% d3 _3 P/ KGuard * + DashAtk G + GutsMan G5 e& Y+ b4 r4 T3 a
Guard * + DashAtk G + GutsMan2 G
9 o$ u4 W$ G2 `0 A) h- [Guard * + DashAtk G + GutsMan3 G
& t; b; s O& s# `Guard * + DashAtk G + GutsMan4 G
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6 h1 x# M; \7 q* Z29 DeuxHero
2 y0 {4 Q+ Y6 |9 C; XMegaMan & ProtoMan team up!
% d+ g! [1 m/ i0 ]( e! j& S- s: oCustSwrd B + VarSwrd B + ProtoMan B6 Y( `$ ~% f0 h; I" ~
CustSwrd B + VarSwrd B + ProtoMn2 B
% j# A6 t* c- H8 ?CustSwrd B + VarSwrd B + ProtoMn3 B
; g1 r4 V) F) Z2 h# g" k; Q8 LCustSwrd B + VarSwrd B + ProtoMn4 B; y" V# _7 o4 r( |$ \. R. t
; Q3 ?5 P% _# H5 c" U
30 2xHero
' u/ P0 [ F: S$ H4 L( zMegaMan & ProtoMan Dual atk
1 m4 |# K% a0 P5 S+ Y$ N PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* J6 h$ o8 D6 n7 w. ^4 R6 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 ~" K; O0 t- ?- r5 f" W5 ^! Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. m. B: q: W$ @- C( ^/ l% V6 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( o) f1 b: F2 t0 y+ Q) X) B/ J) S( O$ c
% j2 f8 |* g5 e/ I/ c. O31 PrixPowr* j3 [' t( u2 L/ t
3 Navis attack at once!
! Z! a L5 k, W0 j. RTeam1 * + Team2 * + KingMan5 K
; Y& z1 a9 h4 ~& _, w/ S- X* L: xTeam1 * + Team2 * + MistMan5 M1 @3 P" t9 S( w+ Q0 {0 P- |
Team1 * + Team2 * + BowlMan5 B( K7 d; `0 h' k1 Z
2 z% K) H; l; G3 y- D6 w9 y32 MstrStyl
- h( ]3 E: W- h1 c2 A6 pMegaMan unleashes his power7 c% l$ ]2 h J% u; [; e0 r' W
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 D5 u& M1 ^' h- @# t2 d
2 s5 Z' f9 B a# lStdrdChip (Part 1)9 m. `! U. F) ?: R, a
┌──┬────┬─┬──┬──┬───┬───────────────┐5 z; q; J4 G$ ^/ {
│编号│名称 │MB│攻击│属性│稀有度│说明 │* G5 }- x8 v3 P5 I' S" ]7 a
├──┼────┼─┼──┼──┼───┼───────────────┤
" p& F/ J/ G4 }! } L2 H│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; {4 \; ?% V" a/ Y I# R' j3 s│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ z6 B- a. c0 I8 l2 x% W5 [4 U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" s4 U$ U8 t1 H5 f
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 g. o9 n& f- i, F
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 f. [" x/ f& p9 x" p│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ m L1 X* Z& Y+ N1 \$ U
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; g' W( k2 `) S5 S! Y: J6 O│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 F, f1 [- w5 E│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 J j% n N- [( M# S. N0 a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
: C' @ ^/ W |- V1 A│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
8 }6 _5 n# C: T R│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
{! ^, H4 Y* j│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
8 ]" z3 R- i. w* z/ {' d9 Y0 s F$ ?│14 │Spreader│16│30 │ │** │Creates a large explosion │; S( V' x; ?! O# b3 i* ^
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │4 U K3 v) F. p
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 L" v& M; g3 L2 X8 r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 M/ m- d; G% p. q% w$ u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 E q) C* O- s, y! \5 _% O│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' V! ?4 T$ F; \. I! G' R7 Q9 @│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │8 Z7 x3 M8 q+ A
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" w8 ]2 d* V, J: ^│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 ^5 w0 V: `% V7 P│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% R( Q L" w: j( q: V2 ^
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │) Z( F \+ N) m, Y" p- t& W
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 \* I7 {, Q0 x+ W0 j# C
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" G( T H& p; X( Q! F& W+ v! z- U
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 E- `9 l5 M, ~/ U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │3 c9 M3 M1 e7 V! p
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" K7 n* @$ L' f4 n5 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ |8 U6 Y/ K! |. z9 q5 g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 v" z6 |* Z2 n/ j% h r│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- W( D& N4 @' d$ ]. U! K9 Y8 g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 I [ E% Q, C; F) n│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
G1 I" H7 }* M/ I) p! O. Q. I│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% Q, c4 ^7 ]! h* U# k" |) Q5 u/ l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
5 ^! D/ ^6 y1 o" j6 k, i( s: n│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. T2 C( v0 B4 S" \; r0 N
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 B' g p- {1 u X* _" h* g) w+ B│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
G# r' n' D0 C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │0 r5 {- ^3 w. c- j* K$ s% s
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ F7 k( l4 n9 H6 s│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- ~8 t3 ]5 {; x3 Q- l2 e' V
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
: H4 G( A* K3 ]│44 │ShockWav│10│60 │ │* │Shock through enemies │6 ^' ]2 `5 b: h, m+ `# W' K
│45 │SonicWav│26│80 │ │** │Shock through enemies │8 Z7 c1 }9 f: T
│46 │DynaWave│42│100 │ │*** │Shock through enemies │, }$ n: h5 p) A: `) a
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# n& c& o. e5 ]- M& m│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, I4 s9 b* A0 D, c9 t, i( Z$ x, m* _│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │. z- U V K: L$ I2 v
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, f/ R. V8 a: X2 ?9 r│51 │DashAtk │11│90 │ │* │Dash through enemies! │, L3 l y0 R2 J
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 ~1 v9 N- c( I L: K│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
^6 F) d: n2 Y, w2 ^6 ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, m9 R' |5 o5 u: F$ G' S
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ L+ h4 e; a' f( y$ Q5 s" u" j3 k" f& ]│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, Q4 ^( q, U% _- E7 m! `
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; H% b" S2 C, A* [+ t4 ~7 H│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 s, u, e3 G' | W5 f( O
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 s3 \1 P; J n│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │3 \/ T/ G: X( Q$ M) o- w4 p
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ F/ ?4 s2 X& [' g5 k6 v& u" A& X+ p. }
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 |/ u4 `& D& B" ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, a1 c/ Z+ K P% ?4 R│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
1 R( j: D9 `. y6 ]: X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" _5 M+ ^. g# K& s) o2 [* f│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* J s. D K" h4 A5 z9 B$ P
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 {2 ~: J1 a2 e$ ?- H/ \% |1 i1 H
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) ]$ A# ^9 B2 E7 f7 r
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 f! u+ o8 \( g% B
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- E1 U5 Q2 r$ n
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! S. F) s# z7 _' {# x
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) `) z/ X. {8 j: R H│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 t) e% v" h: e, x+ X/ Q* B( Y/ V│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│6 r7 \, F8 x X( W0 @
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 r) B" f5 O3 ^+ k6 |4 H8 a│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 Y7 p5 o, j6 T4 g6 ^│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* n( E9 U2 s# Z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. c/ c# \ P2 V R0 c: M│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) W$ E4 w5 {' s
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' \8 S4 r) Q# E. i( @' n @+ e
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' I6 c* q2 T8 H5 y @) H5 v
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( x8 B" p6 x0 u) e
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │5 G: ]6 H5 }& o! v$ @+ j2 T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │, q9 M/ X* u4 U9 t% Y
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │7 `" d2 R. _# k# ?$ x4 S
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( h# v$ p' M. c+ ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" _3 ^6 F' i1 J/ [: R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
0 ?5 h+ E! A% Q. }6 y" |! H$ ~0 g│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
w( e% F) f2 o- x│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' a+ ?5 ]4 q o( \8 I; Q. x7 B' C$ s
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
4 t9 a9 B6 w; U+ ]# \│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 s) Q2 w; Z9 o% s
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 v% q3 I0 F5 i( c$ b( M
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
4 O+ D4 X. p# {1 q- G2 L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 {1 }# v, @/ T│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: O) |4 O7 b. Q M' R
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, N, e- K5 W. W; ~% W# o( s
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
6 M; `5 k7 {( O( R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# m" ]/ U8 s/ u5 j3 w8 O4 `
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ ]5 P5 z! @" H, c' K% _
└──┴────┴─┴──┴──┴───┴───────────────┘
5 l j1 G) M9 e2 P3 o6 n4 O
& C4 a" w* M8 M: [2 A+ {4 k5 TStdrdChip (Part 2)
) i! T, ^2 N! M& h+ x┌──┬────┬─┬──┬──┬───┬───────────────┐
* b0 K: r3 R# D; z4 }2 C2 |# u5 X│编号│名称 │MB│攻击│属性│稀有度│说明 │- d% f+ ?/ Z1 e2 ~, C+ ~3 o
├──┼────┼─┼──┼──┼───┼───────────────┤3 z2 C+ ?, }* q$ E3 h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ F. a" w1 ~7 r) C: S) d: P
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│7 \5 j9 F/ D3 Q- a( o# ~0 ^$ E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│3 ^ w8 r1 y. j7 J, E
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: G/ H2 ]- f% K; M4 _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 w/ P" Z1 I# d; [5 e9 Q7 Z7 _; \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
6 e0 h" x7 n+ z, e( V│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ u+ ]6 s( o; V( q1 i- d
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
0 }* K6 e6 X! |5 D+ r│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ x/ O: j% e. Y4 v) ^/ ?3 R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ s d, K. H1 I) {; b1 \+ Y% B│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
O$ x4 \$ |6 P1 i/ s, i│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! Y. U/ h3 S- v" I8 w6 z│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ j/ M/ m5 Z, m- I, g3 X$ [: d T" k│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │8 P8 L+ i+ {) q* G0 q1 o/ N) n
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 _# L$ l9 q3 s5 h8 O, o: Q
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │2 O% X5 V# ?: V# X! K( Y
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& I: G, ?7 o. q" R, [5 }# b: x
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │+ G, K, m: l8 A' [/ \ J% `$ n& c/ d
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ h1 q9 H/ [: c( {' Q# O% x│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 Y: J: l3 S. f9 P* ^2 Y│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 ]. \/ k4 N9 t! S% v' H
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
- `3 J2 s; X: Y% J│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ f6 I- I$ s1 F: C
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ N6 X& B+ Z9 ]! b O' `│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% O; E; } l( j│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │: Z0 |+ A O# p/ A% d6 _+ d
│126 │Rook │30│ │ │*** │Protects you from attacks │
5 B4 A, E ^" d- A" I8 a7 Z. f│127 │Team1 │16│10 │ │** │Powers up when ally is hit │6 f& b! N& `: ]
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& b1 ] F: p" ^, S
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, N# g2 s5 L* a; E0 L│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 p7 T3 N0 P6 Q) Q. x
│131 │Lance │46│130 │Wood│*** │Lances through back line │; ~1 R7 ~) j* _! l
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. r" l' Y/ F$ s5 p- x
│133 │Guard │5 │ │ │* │Repels enemy's attack │8 Z8 L# k9 q1 i2 J: ?
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
- P! f+ {. ^; E. f/ Y, c5 Q│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% L5 o4 a/ Y, w$ @+ Y' {│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" ~/ y& E8 m( E5 c3 r0 j5 M
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 ^3 ~+ F a0 S; q, v
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 S( V8 X' r3 K# @$ r
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
: m$ i5 k- a- F% Q+ D│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. L8 D# W" j3 V4 n8 z$ N* Z; d3 o│141 │Prism │60│ │ │*** │Prism fires randomly │
! Y' P" c0 i. @2 ]) Z2 L│142 │Wind │14│ │ │* │Windbox blows at enmy area │
& o0 z# i7 c0 w/ w│143 │Fan │14│ │ │* │Vacuum pulls enemies │
$ b2 A7 d; Z6 w% ?' c, R/ q│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 n9 V* M. W! N! p- H; o. f- W│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! u. q8 P6 ?7 {
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: U2 p) L! p" h" T$ Z
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
* b1 N5 P: \5 N# B! ~5 C* l; \│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 V6 J0 B \: e$ y│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 ~3 I! Y/ ^; k" F│150 │Recov80 │20│ │ │** │Recovers 80HP │* D0 R( V# k( R+ [ s
│151 │Recov120│35│ │ │*** │Recovers 120HP │
7 |+ R9 F5 J5 A6 v* a│152 │Recov150│50│ │ │*** │Recovers 150HP │4 Z4 G5 o% a' O
│153 │Recov200│65│ │ │**** │Recovers 200HP │
% @( w6 R. T) z5 }3 r. d' w9 Z│154 │Recov300│80│ │ │**** │Recovers 300HP │% S, I4 v9 P1 g# n& n e. t
│155 │Repair │8 │ │ │* │Fix your area's panels │
* ~- F3 j I7 _2 m5 w q1 h│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
( {' L6 |. S$ P│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
+ H K4 I, e- j( O│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ K/ ^- \8 B' W( D4 o│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 D. |! c2 N( g$ u$ {; @& B
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ H# g- K8 V9 C) B* I7 |' z│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 g, d7 {3 j8 y! S' c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 t4 a% K- b& R5 _
│163 │Invis │11│ │ │*** │Invisible for a while │1 P2 }7 x% _# ?! Z6 h J7 u
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. X0 G, Q& \2 @2 E q, C4 `│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 T9 ^" C# d5 t# t- D│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
2 m) V2 L9 x* B9 {4 q, g0 E│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. s7 r3 b2 b1 M/ c- Y) K
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' P7 r% {' _6 a6 |6 N a2 }9 z0 n│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 e$ i( |3 S) V; B! V3 {│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- R. {. ? o) [' R( D│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
, M: a% J1 T0 f2 N* `8 m6 q│172 │Aura │55│ │ │*** │Repels attacks under 100 │8 K5 H: u9 J& [0 m6 {& J4 {2 @
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( G8 @* c$ x! ?
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │3 @! S/ S2 u" b
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
# b5 e. s& G. i8 F* Z+ g; x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. ?1 R% l1 q* z: k6 L# X
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" q) r- Q) `8 r' \( X' E: Q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │% V. g/ w( h8 k0 c* W
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 q E5 ]- X8 `, R
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# ^9 ~* }* B, S% M' j/ A3 V* e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! ~( X9 n; ?* n4 R* i) x a
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │$ B4 t/ o# a4 E( _
│183 │Hole │55│ │ │**** │Open hole to dark world │
% H/ T% w5 {1 V" W/ q" E6 W4 b/ o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 d/ K# i, {+ ~% X4 K# J│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
# \. u u* R4 W0 X│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% J) u- ]7 Z/ N, }& J9 }/ O+ c│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
z- a$ ^+ k- X' x. [ Q6 X. K│188 │SandStge│18│ │ │*** │Changes all panls to sand │( b1 ]6 Z: B) T
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) a6 o5 p2 c. C. s" ?│190 │Snctuary│54│ │ │**** │Change own panls to holy │
3 F0 p8 L/ X# [+ S$ d+ d$ U│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- K; v6 P5 I; r. @" B$ q8 c8 n
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
6 X) t+ n* l. N│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ Q4 x2 Y: L A│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( N$ k, e7 `/ V/ L) b% r5 z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
* V" Q( T* P8 A+ d1 m# d* }│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 W$ I9 b8 H* W7 b- y0 ~# _- M6 a│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
p6 h7 Q6 I" s/ `! Y% l& @3 y3 t│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& ^7 L* C& w; p1 f1 f
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) L( U* T; i; x, U4 |0 z│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │% _" f& M* X* Z1 e6 q7 Q9 I M
└──┴────┴─┴──┴──┴───┴───────────────┘
# o: c: P' D. z$ u* |. W3 @* V" N
! X* g2 N' X0 t; `+ ?
Mega Chip
; _1 T4 Z6 Y+ s$ i( F; L: z┌──┬─────┬─┬──┬──┬───┬───────────────┐
" T$ p0 ]6 [3 X5 D3 x0 Z4 g│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 E9 P1 \2 D8 k9 f/ v: j├──┼─────┼─┼──┼──┼───┼───────────────┤
2 ]6 K& ^5 D8 I$ v* Y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) u3 w) D2 p& @3 z│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
2 T& l; Y' z; a% B# k1 w│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- b. g6 y# k; \; M& J& C" v3 r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
- Y/ [1 y5 p9 S- t+ F$ Y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │5 r' N# ]0 g" V- {& i* T4 n( r# G' ~
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& k$ M8 R( {: `/ n& _$ ?& A│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │: h, h$ c. z# Y/ u" V0 r3 L# R1 O
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( _% q1 N- e, Y8 ~$ C% v8 `
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ u0 E8 v% f* A! V7 n, D& ?: T8 ?2 T
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
4 o0 ~1 @5 h+ Y+ m8 G, p0 u& _+ W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 A' p( V% N' N7 b. m% F+ I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) U: j, Z. `1 \- ] q. i│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 m* t& G9 k7 o* H│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: n0 M3 u" B- N( { Z9 i
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 X9 @/ p! B- B! P│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' q) _2 d# h4 D│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, L# x6 Q7 |8 J( q( ?, j
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
( j. l, N0 g' X/ {, j- N! L! B│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- r2 d* z5 v2 r% X( v3 h│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 m6 C0 I& \3 ~% z5 o
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' @: w0 E% a, E8 H( f1 C8 T0 c
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! m1 ]+ ?6 S" D7 R f, n* C│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: z; V% s' e: s3 \$ Y- U# Y│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
/ s& Y5 L6 q# ]6 u3 W- C) M│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 L: N0 c* i. ?5 B- X
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
2 E1 q( r S4 h. v│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 |2 w% g; C- ]# B8 x! z9 H
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& j5 Z# D& Z! M: a: F* W│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: R+ Z% w5 ~$ W
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) Q8 M1 G! u9 P: `! z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 k4 g/ y/ E. B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │$ z" S9 ]2 x! D" }
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& X" @) K4 d8 h3 T; ]: ?4 j. v│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │3 r0 n* i. k" y) T3 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ x, y3 Y% q& X6 Q @- O9 ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │" e3 @! U# m; m" C4 X% _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ U* v( v9 [0 i$ w2 Q) T9 t. w( r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 X2 P& O$ ~$ @6 {/ l9 |1 K│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
c, P( C V0 j( ~* U/ p' F+ c2 _8 T: q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( e8 o7 D6 A+ z0 J* Y* z/ E│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │' ~2 @! `" k9 d4 y* J
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# S) ~4 @& t; b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │ c/ u+ S; \8 l8 _# x' |+ P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) p6 @/ }( _/ Z5 a: X4 r9 ~5 r3 M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ ?8 `) A; m4 }% Y+ h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# n8 `+ A- Y7 N$ b
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
5 t( r" c; r, j6 \8 `& h│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; w' T1 s9 o/ ^/ h2 P& a, p
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# ? b( M# g9 W3 n
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- u5 s3 q5 \! R" I│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) ?% l$ y. d9 u: Y& U3 c' _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 g% N& U8 R; G3 n/ w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │' y4 A1 S j# t/ f' v- m0 n& q
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │) [4 z8 P0 V) M. L
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
! F( m4 J& \& ^$ `6 @& D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 a# Y, o% A2 m& n. \9 P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' ]& x, o/ p# b│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( c2 k7 B8 d P4 f j4 d+ C│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! }" O9 p4 k4 w- g4 e& a" _
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
/ `+ o0 w E( F# n4 q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │6 e- w, Y* o* d0 a2 S: F; H
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( N( }3 u5 G5 ~+ t( b! u
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ d3 Y0 D& Q# ?2 C& o/ y; r
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │2 C, X3 a1 {) P0 R; R
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │ y5 E- [# r Y- l" w& G5 X
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │" R8 U6 C" }; |# w: o! R/ K
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ Z4 U9 p" U! ?% n/ ~
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( j8 s) t* \: J' A0 W
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │' \. E, \; Y5 s. n3 |5 [; Y2 ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ ]- t' w7 I8 D. i: _
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
# j: s+ ~" i6 Z! J│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │1 y# I7 Z/ l/ j! U
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │) c+ C- `% G7 h/ X$ `3 n) N
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 U- B. ]/ w4 x4 |$ ` L
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, z5 |) V3 K: p% L│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& K0 X9 d! }! b% d+ F8 e# M
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& B1 d% Y; ?1 E; [│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 i* j6 r* S5 j% n2 E) q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% M8 P) t% M; x
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: ]+ a; X) ~/ l+ N; E
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 L( A# d$ @( y8 Y. r/ o9 V- J│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 h4 h n# c# d7 B& w7 v
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
. g& |7 a0 O* }( N+ }& z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ Z3 H }/ [' g* c# q$ S# `
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 J8 A: J) `) ^0 m! P% e└──┴─────┴─┴──┴──┴───┴───────────────┘/ U6 I+ u, ]! o, G
- r: ?/ q7 W a/ u' C7 }! ^) x
L& F1 w' \" j& rGigaChip (蓝版)
' [4 s, s* L5 v5 K┌──┬─────┬─┬──┬──┬───┬───────────────┐8 v" o1 a& U9 V4 A
│编号│名称 │MB│攻击│属性│稀有度│说明 │- u/ h8 l0 G1 h$ E
├──┼─────┼─┼──┼──┼───┼───────────────┤
' H! d9 Y4 g/ L4 {│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* d9 h j& t' `0 J1 i" `, M0 W│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 Z0 `; Q$ z4 L. h; j; f│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% v4 a: }) b/ n. y* d
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │: Z( x: S' f/ n0 ]! t5 o
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
! P( r: O# Q3 @2 B) X│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │; |; ?8 E2 ^7 p' t Y, a: I) o" [
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │+ v4 }) L+ j" p7 \, h9 H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ g% X; p0 t% B7 L4 W5 c$ ^│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ W, k( D s+ ?+ m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 `" R/ z' `& W' y5 d8 S3 B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! h; ^! q+ J$ B9 c) ?│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │% ^/ P4 @! A/ t$ R! @& \6 j4 R9 ]
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
. i9 E& [$ O) z: q. Z│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
$ S4 a$ j4 F% `* F8 N! x3 B e% \ d│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 d. l% H2 a" c. E% M: x* s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: [. u) O* S7 `8 A0 v
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ L$ H" F( h- m8 I/ h( g
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 R$ z3 Y- B) i& V0 G
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
1 V- b" V6 l' C, `8 ?6 k│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │& ?9 K4 _: h, O M: E( I* u
└──┴─────┴─┴──┴──┴───┴───────────────┘. B5 E) i+ N/ v4 L/ m9 [, F
( z6 Q9 i3 `9 x3 n% t% I0 AGigaChip (白版)(只列出与蓝版不一样的Chips)
. y7 S# S2 k; h7 w8 e6 @1 H) A┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 i0 o7 b& D& |/ f) R│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 G% s& ^# \2 `0 W+ g; R├──┼─────┼─┼──┼──┼───┼───────────────┤
4 r7 i# p3 K: R9 P* D' Y0 m7 m│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' ], B# X5 M/ o& R1 \# c6 U│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- R5 d: }9 Q& u8 A0 N3 o7 N$ o% @│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" @* z/ ^9 ? n│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
0 M3 Y2 C$ I' ^, ^# g2 r/ W└──┴─────┴─┴──┴──┴───┴───────────────┘ |