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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 E, b* H) K+ F: K
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■● ■  NintendoWorld    站友xliz原创
) m& w; a  L/ w: Y2 M) j0 W■ ●■    http://www.NewWise.com 0 l8 w+ l8 n0 p( x" Z9 e$ f# m
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 G$ O8 x* A* E/ i0 D4 V
! B" w+ n7 S+ [; j
% ?7 A( _. R4 k2 t7 \           洛克人 EXE 3 Blue 卡片组合) q% z) L# N+ l1 l0 d# e% s8 V% t

% C% Z! K: ]+ E  q
9 Y4 [! ]7 s5 r4 s9 b6 s( s; W英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" {0 e$ h% [( a
大家要看日文版的P.A.或详细攻略,点击这里吧!
. i6 {3 N/ h; X; N
====================
$ Z4 X* Y& L; [# ?5 @& U* V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 Z4 y0 q6 A) q( U0 ?: b; v

( u8 I8 P/ }. H7 _以下内容格式如下:
' h, I4 F4 p1 J2 y. t5 M; V
" ~7 s, f' |# K  B. J% ^编号    名称
) }1 A/ |3 q+ M, X, p1 F3 V$ W( [说明! z8 f* ^4 }* {3 s! k, `
组合方法
1 k  H( z. k# {" f9 U---------------------------------# f5 X. h. r- X# O6 B- ~+ H) V
01    Z-Connon 1
1 z& w9 S; I  F( j; l9 LUnlimited Cannon for 5 sec
. L1 J# u1 m" W6 t0 S  ACannon A+B+C" s# i' Q6 {; |1 y  Z
Cannon B+C+D
# q/ z0 {4 e* x$ T9 U# PCannon C+D+E
# m6 K2 e$ p7 `9 P
/ q+ O* l0 z4 T  R8 }02    Z-Connon 2# X% |' r- D- y% H  N
Unlimited HiCannon for 5 sec7 H& M. v9 f8 A
HiCannon H+I+J0 s% v7 w" M* G9 y8 h3 ]/ `
HiCannon I+J+K
- t, S  I. m$ N* j! YHiCannon J+K+L
, R' D" g3 N; [  o" {
4 ~6 O0 t( Y2 ~7 E( @% m03    Z-Connon 3
. g& U: z( A: i% QUnlimited MegaCannon for 5 sec# [1 z. ~( Y( o& M
M-Cannon O+P+Q
1 I6 `" a% J# s9 i6 J: r9 RM-Cannon P+Q+R
& N" X8 l7 D  S& C( J( L) q/ m1 R' VM-Cannon Q+R+S4 C7 y2 l/ Y6 g4 ^9 f4 k4 R* u; f

6 n" r7 ^/ S' m8 ?& o# o04    Z-Punch
# H4 m% w6 \2 G, w/ i# ^# qUnlimited GutPunch for 5 sec, k2 `' K4 L% D# n8 D+ s
GutPunch B+C+D4 @/ R& X9 H  q4 o7 h
GutPunch C+D+E
, Z& G, J) j2 p" K/ QGutPunch D+E+F
4 E/ j9 _- Q1 f0 Y' U" Y) y+ [/ h, Y1 m% O2 M! V
05    Z-Strght& p) l  x) i6 y7 f, w4 Q
Unlimited GutStrgt for 5 sec0 S4 d9 F! }% O7 U6 R2 V
GutStrgt O+P+Q  Z- U( N& I8 L9 w# {2 W
GutStrgt P+Q+R
7 F  j) u& U, a7 {0 S: i9 ZGutStrgt Q+R+S
2 {! H/ d: j( y+ C. }9 `0 |7 P) e0 ~+ W
06    Z-Impact
: L' k- C% v  GUnlimited GutImpct for 5 sec
% t1 s( ?! e! _9 A+ f" UGutImpact G+H+I8 i/ A* R- |% a) p; y9 B- z
GutImpact H+I+J
1 p) B* W8 X0 _- ^9 |, |GutImpact J+K+L
% w: f8 l1 h. e- w8 p0 s
! [7 q5 v4 h: r" H- R2 g07    Z-Varibl: W3 @, T, v$ y
Unlimited VarSword for 5 sec
* r( D9 r9 v3 T& k4 y5 oVarSwrd B+C+D% B" t" T8 ~( d" ]( p
VarSwrd C+D+E
2 e$ t2 W9 u) ?. `( o( ?1 m. rVarSwrd D+E+F' I" q0 @8 c9 A
: V* E) p( X5 _8 k! ]" e% l& }
08    Z-Yoyo 1
9 M5 |( ^0 _1 A9 a9 z" PUnlimited Yo-Yo for 5 sec
- q. z1 e: @+ g4 \  Y" m/ EYo-Yo1 C+D+E
) f  T. y! j, y5 g6 d/ g* @Yo-Yo1 D+E+F7 x) w! L" X; W  F, {
Yo-Yo1 E+F+G
- x/ A/ I. D2 X: N. D% T
/ h; s. \2 Y& \" s/ M  t  u4 E09    Z-Yoyo 2
% u7 ?- o9 n/ u  [/ B1 QUnlimited Yo-Yo2 for 5 sec
* ^- H, v$ ^5 R% I! a3 SYo-Yo2 H+I+J
+ }; b; B  ?3 {" {! Y+ f) I7 L/ VYo-Yo2 I+J+K
! E' d5 V* d# GYo-Yo2 J+K+L
* R0 d( J7 Q) r# D8 X1 q2 w# k1 G2 {. ]. }2 Q' B! ]% d  v
10    Z-Yoyo 3
* p* Y3 j' I: ]Unlimited Yo-Yo3 for 5 sec
- {0 }8 {/ d7 z# mYo-Yo3 M+N+O5 ~- \5 V" Z1 X+ x& P5 m
Yo-Yo3 N+O+P
$ i* s0 c5 u% l; W( hYo-Yo3 O+P+Q# [# X! s+ {6 ]0 Z/ v

5 P2 ]- z7 b. e' |2 Y11    Z-Step 18 }4 t5 a+ I6 h7 `+ K4 L
Unlimited StepSwrd for 5 sec
' t$ m( p9 ?4 D) CStepSwrd L+M+N
% o. I) X$ ?4 C6 mStepSwrd M+N+O
1 J% F5 \3 D1 G0 B$ E) b" RStepSwrd N+O+P. w# S0 O1 W# S4 S. C$ q8 q  g/ J9 o

& K) P* Z4 |- k& f3 O12    Z-Step 26 a" A1 f4 {2 D6 z  F% G
Unlimited StepCros for 5 sec. @( Z! c& I0 a9 ~
StepCros P+Q+R0 C8 z, ?" l* a; F
StepCros Q+R+S
( U/ V+ u# w- z+ \( w# o. xStepCros R+S+T
$ v; L9 z5 G$ u- m2 S1 c/ j( T$ a9 g- e. u+ F" d. m
13    BubSprd( i1 N0 \2 U& [% M: z2 x
Attks w/ spreading bubbles!
7 D  W6 z# e. N  V: b, e+ PBubbler  C+D+E+ ], c) C& }* y: u- C
Bub-V    D+E+F# A/ h/ f3 i5 V/ O1 s  l0 F
BublSide E+F+G3 ]8 l3 R/ m- Z4 _3 O
Bubbler E + Bub-V E + BublSide E4 A( y% w. u1 z

7 L0 j9 `$ @. R! C9 n" e/ F7 Y% j14    HeatSprd
' b/ v3 k: Z# I) B/ C' U9 y! sAttks w/ spreading fireball!
% O& g$ [% R5 o% k+ `& \9 K9 |HeatShot H+I+J7 J$ V/ ~$ G( l" {
Heat-V   I+J+K
% {" o8 D! u1 Q3 d3 `6 T' Y9 iHeatSide J+K+L; J7 d0 p; E8 m" K1 u- ?2 x& Y* I
HeatShot J + Heat-V J + HeatSide J
" {2 U/ i6 g7 B% j
7 M" F, g5 z; T15    H-Burst
' o3 T% L' C. n' L8 @Creates a giant explosion
' N( }! z4 O" b) J" Q* }Spreader M+N+O
4 |% _" [: V. e5 I4 r9 Q) OSpreader N+O+P
) G% q( A& Z: Y: A  V* L9 _4 X8 NSpreader O+P+Q
; k0 w* h, o" w$ n% c
( r4 Y  v7 A3 C9 m" a* Y16    LifeSwrd. @* ^8 l% T4 d. ]& D6 M, a
Swings a huge 2×3 sword!/ P1 Y  v8 ]$ A' W- ?/ y3 c
Sword E + WideSwrd E + LongSwrd E
8 z7 ~. i( k. `  _- C1 B2 V4 MSword L + WideSwrd L + LongSwrd L
6 L3 P! u: u" C# Z8 ~3 }* i) vSword Y + WideSwrd Y + LongSwrd Y5 H# W% J1 A) ~! m

* }4 D6 d$ Z8 p- r1 }( t  Z1 K17    ElemSwrd
( j2 k& D" G9 s! ~/ k* GWide swrd contains 4 elemnts
/ S/ i9 A1 Q  M+ L  O2 GFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. [6 c; A/ Y. ?4 D; \FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; T  U6 t! g3 M) p
$ e* w) m; j% o" G$ ~
18    EvilCut# l# m/ g7 A2 U3 g) b3 I
Step up 2 & make 4 atacks
5 }) e( o' V, D, LStepSwrd P + HeroSwrd P + StepCros P
) U. p; R( S! I& S0 o$ \% W
- E0 w" g$ u2 a$ ~' }4 f19    HyperRat
! T! N0 u9 Q- z0 e" K7 AA giant Ratton charges!: c$ L( u: K8 \0 H
Ratton1 A + Ratton2 A + Ratton3 A& H/ k* r8 q/ U) `$ M# P1 x( H
Ratton1 C + Ratton2 C + Ratton3 C0 ]5 e  v5 o' P$ G; a
Ratton1 F + Ratton2 F + Ratton3 F
: p, ?* P' r0 Y& O' |6 W, s3 }7 S
20    TimeBom +
8 U$ Z  ]4 G' q) ]& PSets Time Bomb in enmy area2 S6 C2 w: X  e7 I3 b* H
TimeBomb J+K+L
1 K- w/ z3 s) U- e% S- fTimeBomb K+L+M
! _7 C# U: y7 y' e( zTimeBomb L+M+N4 r7 Z* S$ d6 [* K

6 x/ q/ \( ^7 d- l2 f# C; W0 ?21    GelRain* ?8 a' l' R7 N2 T% I5 C7 E
Gel steals squares
- w0 X6 q5 Q$ ]1 o9 y) |8 XMetaGel1 B+C+D* f4 u, f$ @( }) X8 L( S7 Z
MetaGel2 E+F+G! {' }( _" Y( F; a
MetaGel3 S+T+U
6 N# }* Z) z( f* f& F; Y- ~! ?' c$ w) o0 M
22    EverCrse1 `, s6 s1 n- t: o. _- @4 L) G
Shield chases enemies
% s0 @; Q" @) r1 @5 [& V" _. ?& G- ICrsShld1 C + CrsShld2 C + CrsShld3 C
9 S1 h! P8 P& L1 c1 G" FCrsShld1 L + CrsShld2 L + CrsShld3 L
* f  C: H. Z5 i& ?- f3 p, H! S7 F3 B( m; r0 C" M' q
23    MomQuake
. [+ ]" X' c, Z/ rAwakens Mother Earth!/ U. o: b2 M' V
RockCube * + RockCube * + GodStone S
  E+ P5 d0 e( ^8 C4 a5 M3 F* S$ C# ^% z1 m
24    PoisPhar
# R# n/ C- Q) V: I  ?5 P& VPharaoh generates poison. Y" T! K. n3 R. \: A- N' i. R
PoisMask A + PoisFace A + Anubis A
9 i& K0 B+ Y- q, \* Y' M" b% |+ F! A
* z: g9 M( \# h% H5 `! {; e25    BodyGrd
+ n. m' O( B1 k; SBodyguard takes out enemies" a$ t, X, R5 u0 P4 a; E
AntiDmg M + AntiNavi M + Muramasa M2 q- M' J) q% t: N$ y
9 L# ]7 @, I2 a  D1 d
26    500Barr" V- {: L: n, ]9 V/ g4 l
Barrier absorbs 500HP dmg
* q6 a. f0 B# L' V6 UBarrier E + Barr100 E + Barr200 E. X2 G1 \0 _2 ~9 Z, T; L2 ~, D
Barrier R + Barr100 R + Barr200 R& i. k  Y' k. `$ m  `  a

2 U2 J$ N5 Q! j7 }27    BigHeart# R; ~7 t3 {) k% R2 V. y6 P! m
Attacks, then heals HP!# w2 F: d/ c9 y4 e
HolyPanl R + Recov300 R + Roll R$ D) L0 S0 L( U* A
HolyPanl R + Recov300 R + RollV2 R
4 a% y% ^# [6 M9 Z2 J/ R4 aHolyPanl R + Recov300 R + RollV3 R
- Q. ?/ `! E4 n# K
" R# x2 b$ j. ~28    GtsShoot- T/ q* A$ Y- V7 {# q
GutsMan throws MegaMan!
' l' M. ^" m( F' e4 U6 ?  eGuard * + DashAtk G + GutsMan G4 G+ G. S4 K: ]) @) o0 x
Guard * + DashAtk G + GutsMan2 G, f- g. B+ M% z  a1 v% _) A, E8 m
Guard * + DashAtk G + GutsMan3 G4 S) L' B% p( B
Guard * + DashAtk G + GutsMan4 G9 d! X: w: x/ V& J% y/ F+ U. ^

3 v7 h' K- Q+ s3 `* ^29    DeuxHero4 v# D4 [1 M+ q! s# ]) q+ W
MegaMan & ProtoMan team up!
. E! M; Z! }, f% y6 v) `CustSwrd B + VarSwrd B + ProtoMan B* b1 H7 A- T# t4 Y, z
CustSwrd B + VarSwrd B + ProtoMn2 B% E% W5 X# C( B
CustSwrd B + VarSwrd B + ProtoMn3 B5 U7 w% z: a! X0 e' X
CustSwrd B + VarSwrd B + ProtoMn4 B. @' D7 w5 Y' C. M2 k% j5 j

8 W3 Y& b% t$ B& e% w9 o3 w7 m30    2xHero
8 F4 L& d1 ?0 c3 F  P' n% hMegaMan & ProtoMan Dual atk: w8 q" r9 F4 }  l8 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B/ V% v. M, i6 L- B$ s" G3 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 x9 R/ k- ]$ \. k! v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 x0 g% {# E; D) WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 E2 w9 ~( l2 `3 W  T
; k5 E% R* [$ W1 g/ y8 z1 l31    PrixPowr; t. ~$ a) V6 b$ A+ f5 Q( D. z
3 Navis attack at once!: n  D1 Q2 Y; n" ?/ N# _
Team1 * + Team2 * + KingMan5 K+ K$ ?' r7 N) X& P$ a$ a: E6 b
Team1 * + Team2 * + MistMan5 M
2 z: [& p  R- vTeam1 * + Team2 * + BowlMan5 B
9 o3 y) T( W. Y
/ B' R0 l0 \0 t; r7 S32    MstrStyl2 a/ m& Z( i; s
MegaMan unleashes his power
$ x$ H$ ^1 ~  X: \$ |Salamndr * + Fountain * + Bolt * + GaiaBlad *3 |+ `5 S, ^( e/ R# d1 C. D
+ @; s, o# L) D
StdrdChip (Part 1)
7 f7 R. F# e: `% F) Q┌──┬────┬─┬──┬──┬───┬───────────────┐$ ^2 O5 f' g0 `3 J" I4 W
│编号│名称  │MB│攻击│属性│稀有度│说明             │. A* M/ G) y4 C; q( M
├──┼────┼─┼──┼──┼───┼───────────────┤( Q4 D8 }$ R, B5 D. |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │7 q, D9 h# g* m0 U) M
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& s  \1 _5 r8 l1 S% {
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; B. o4 N- Y, z- @" d
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
  c# q7 T, g) g1 K1 X# a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: ?( @" b) t9 B
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
$ M: H/ ^3 W' u6 Y: X" o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- p' X. P/ X+ E
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
( S8 n% V& q3 W  b8 f' B│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  Z, B) d+ K/ ?7 g* d- g( E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
/ A2 T$ q5 j9 R' H8 V│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 a& A9 T3 o; J: p/ Y3 N
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 i7 l, ?" v$ b# h! I/ Z2 S5 t  ^0 K
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, _% F  c* S0 k1 ]# J
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( n( {, m& S* k6 [
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( f7 l. @! d/ W& Z
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 j1 T- Q/ `; @7 {# J│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* j$ y+ H6 w+ s: T0 R; T
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
) E  J: O( w0 m+ ^+ t│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │" i' a9 ~1 A; Y- V7 N# c3 Y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; m2 ]/ |/ \. J│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
& K: d  |$ V2 J% k) _6 ]│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 ]. e  b  R, U
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 |. v5 \, g# J1 L* h
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 \& F- S* R: w. z. c7 j
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │* Q/ F1 W* ?* O( h5 a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( L3 j& B. M; Y/ f
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │4 {5 q! [6 r+ D3 m; P5 Y
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 Q5 x* N! G+ t│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, I) S3 H0 l# T4 {│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 @8 S5 U' J) L2 n6 y  C
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 V) ^" T6 y! V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( g; O2 v, p* v4 I& k% n$ M│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" s! N: [% Y+ p& f. r' h# N2 M6 C4 I
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │- T% n& d7 i% d+ v: v
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' B2 |. b! v" \; A/ _% N│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
" m. v) G) z  J/ [/ y│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) L+ V& n( a$ [3 A6 @/ b4 R│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │; U0 n7 B1 ^9 H9 `4 Z9 e4 V+ l
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 J6 h* P7 Y* s0 ~) c( V7 Z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, u' `. c# s' b7 z% V! y4 Y! H│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  l3 c4 s9 v9 W! B
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
$ o  d: x6 n- t1 g2 G1 G│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │! I: I% b$ E1 K2 P
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: ]! A9 R6 g, c, Z2 z: v
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 K& Q) T6 f5 [
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
! s; k( [- O/ G9 ~8 S$ y│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
. D- B  t: W2 z  W) h2 W│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 M7 F4 }2 h1 I/ r0 R
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 V0 O0 ?6 k$ O" a' S! A) o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │+ `/ N+ g" {+ r) g8 Q$ x8 P
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 r$ G5 ?5 M, B) b5 t6 w( L. S
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' ~6 \- x* e+ I  r( r( X
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 |5 {0 c- l3 @5 _6 j6 `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! L# U3 u% e& Q, z, F- y7 M│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 |7 x$ s. o  \3 W; n) k9 V
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# i6 o! S+ a+ c" Q/ O│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' E) `9 r7 M, _2 S+ [
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 l1 c$ J5 z/ D: ?  f" |3 M│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. t+ c5 Z1 Z7 x" f) @- m' A│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% g# f) ?& Q/ M: {# m│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- U* m0 w8 @5 d2 I# a2 K+ |│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 u4 G& w- {$ e4 X
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' w' [4 W  Q1 W, F8 y, Y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! Z5 b+ Z6 W$ t1 ^
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │. U6 l# M4 I5 }2 |
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 A  a! u/ s+ X4 C( ?│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │! H# a3 n) }* l( ^# S1 G. a  A! i
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, a( v) a, b4 x2 g/ M1 }
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 y0 m# \! Q6 q- \) [
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 [) q. a% Z5 G# A" K7 }( n- v│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
' p/ k1 h2 I% @# X+ g; ~2 ?8 B" y│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 v6 W9 H4 B  X. j7 @( W! [. g$ Y│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! x) i" B+ s3 U' b9 U) \" `
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 V5 D  Z: H4 S# J# y& C8 y2 v
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 D! E; L& Q* w
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
3 J( o8 n" B' f$ P- ]1 |: B1 }│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( R$ d1 }& P' y( L4 J1 X│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- i. k' C* b6 L0 O
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ T# `+ q6 S3 c, G
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  X- A. p8 l$ I+ l  ]│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │0 d# E! i2 N' g
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ I. g4 h8 U1 l# T
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& ?8 S9 F- ?) D& T│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ D/ t5 V7 b+ C# i2 V9 ^│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ E- k. Z$ T2 |7 A
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
; I/ A. ~; R' b- ]; ]) B& U1 H│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
9 R/ P4 |5 a9 r4 w* R, Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% w, ]* Y3 E# Q* y8 B+ T; V4 ?$ q│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& [) ^5 b. X) I6 F1 u& f│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │$ k' Y. ?; F% I1 R$ u- m7 |; h
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 T. N' e8 f3 H* r) O│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" ?* _8 u: t. x7 o$ x- d
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; q( m9 U' b0 [  u│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* t+ H8 d( j6 b% W" J( N( _7 E│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" J; k- y6 B. K1 Y0 y" |│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" v+ c( a0 b! k! O# A! g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │" {0 F4 B! Z4 H( M, y1 Q- H" ?% P
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  x' ^, C: n. U5 M# q
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, `6 i* U% l/ V2 C/ |  Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 u8 o9 I( G/ K6 Q1 B" T2 S" X└──┴────┴─┴──┴──┴───┴───────────────┘
: S$ i1 ^# W  d! d8 N1 ~0 o
! C/ z% L- f8 w) ^2 l. vStdrdChip (Part 2)
2 E- D, `* Z! ^0 e) X( K┌──┬────┬─┬──┬──┬───┬───────────────┐7 z2 L  G) p9 E! n
│编号│名称  │MB│攻击│属性│稀有度│说明             │- p' ~# w2 k6 i+ l: m' q
├──┼────┼─┼──┼──┼───┼───────────────┤# z$ M, c7 O% \6 [5 ^
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( m6 c1 W3 D" X; L- Z- j5 R& G│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
$ h, ], m& I  t/ {; ~  ?/ K& ]# z* Y# \│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│' T; R; ?: c3 ^) t. h0 j, e  ^# p
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! ]$ p8 P+ \" W2 t- d/ ^* b│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& r* |5 l- ^2 B$ F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' R! y' ?' H9 B: |│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! Q2 w# [6 `7 {% C) F0 u. q; ^│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 p$ @$ A9 A* H7 g/ W2 ?$ l- u: S│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │  q+ j1 K7 z* l
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 i( j& o+ S; ^4 K4 E) ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 {( R; \3 w0 @│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │, o: U8 j& m# ?% k7 F
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │5 f. `2 s) I9 e3 B6 x0 e! ~4 p' a
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" @8 b) z: D" R: [& I│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% f% M$ c9 P+ c7 m' k2 t4 `: U  V* l
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 L/ c/ I1 r) C. ^- V4 {3 E5 w/ B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' U2 |3 {# K. V9 V+ ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ x2 m$ ?" H) g5 v9 i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, ?$ A6 h* L- W6 h" D  L9 v, ^
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 d0 h( k4 p5 |, t- Z" K. k) U│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: ?& O& u& g; Y8 A3 E8 n, C0 h2 N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ @7 Z! h' w6 i* ]1 K
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  y+ O$ c) I, k/ q0 @
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# }: W# M4 r4 R+ W) R) W│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! B+ X5 l; T/ f# f
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
4 m/ Q, O/ }9 q2 v│126 │Rook  │30│  │  │***  │Protects you from attacks   │
; X$ K; a* Q" a│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │3 R9 t8 J  a! D( V' I
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; F$ w  O* z* ]( ]! T│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
. R9 h8 L- C% f4 }2 t- @8 J! T2 P│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, S; v3 q3 f, {$ j3 L% _3 `; J
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. E0 T; J' i1 T5 A3 u
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │2 C& {% T' p. `( j3 j9 i  i: V
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' B+ k3 F' e# ~; B8 E( {
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# E! W# p' X+ k; k# V
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
7 k$ _6 [5 U2 J1 u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
% P% y; K6 o! _+ T│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
! g! ~) H) w4 v5 p│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; D1 i" [" u  b, M
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* \3 [- T3 l$ G" I│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; V5 W& Z- o7 X
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* H: o/ v! N' W' l3 S" \' e│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 ?2 B$ K9 @# p! y$ }, ^6 f4 c
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' d" S( M+ s* X" A  h! T( P
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │2 }: Y& X4 V3 b$ q" j- ]
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 ?2 O! ^3 |1 ^0 A3 ?2 W# D  v' x
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. L3 _$ `, y2 ~- F4 w2 b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │8 V4 l0 n' Y+ w9 i
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │, Z1 V" I* ~, C% K
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 r4 ]. [1 A# I* D6 h; J5 s$ v│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# U- R" W% _- k% K0 j$ q4 J+ U
│151 │Recov120│35│  │  │***  │Recovers 120HP        │; S0 x* j. K3 X4 t0 f+ A1 \
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# G/ e  L" B; i( ?/ C/ U│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; G' t% j: ?9 P) c) G1 q+ J/ j│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 m" i7 h: R  q& O2 j& g│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ _- R& f* f5 ~) c4 q/ _
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; K3 r, q7 y. v. P│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( {/ N! \- e- t# a│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
! k/ m4 T+ R5 M: B  c│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 ]) V6 W( c- f* J! l1 f, R2 o) ~
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% k- W! y6 K' Y8 L# Q, X% m* C│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: r* U0 D1 _: B9 c
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
! w/ x+ m! M: E% R4 S; y│163 │Invis  │11│  │  │***  │Invisible for a while     │- n4 @  R( J9 d! M+ S, V* {4 [
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 z3 y0 u0 @* T6 M9 ~6 Y2 F8 l$ e' v│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  x- o4 I8 \! I
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! N* p! E& s( O2 z, B( t
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ n3 X0 b: f$ `+ s$ M- ^
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │) ^2 t+ p0 f& T( E, |
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' m4 o. v2 \/ {# j9 F4 X7 a3 ]$ k9 B4 o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: A- X6 X  P: ~- j9 g# j
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │$ |- w; ]  A2 v
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  X- z6 H; P8 ^9 O) `1 r│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
' G5 K5 `' D! d/ T: g. |& k2 o  V│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; m- T4 ?) R% L1 [" ?7 u
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 R7 \  @7 c" y9 Q* ^$ [% U9 q; ]8 y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
3 k9 Q3 E# V0 Y; @3 z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │0 E! {5 T. ~5 ~3 v/ t6 I
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 l. Y$ Q. ^4 ]│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ p( |% B. }- t3 C: B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 Q1 S: A$ Y  C- ]0 }" H5 i3 Q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 D( G& x3 y& u6 g( _: m3 a
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
6 [1 J! G3 a# i  g│183 │Hole  │55│  │  │**** │Open hole to dark world    │! J2 Q- C8 }6 N/ G/ m* ^1 M* Z+ I
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
, p" Q2 ^8 R2 C│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 I; C& ]! }0 t+ `│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) Z+ T5 B5 O! y8 L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) n- M5 ^( y: T7 I. k) b4 I
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. j) u6 p0 S) L7 f% j
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# a& p4 }0 v* G5 n│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; Z* V+ {2 u# v; r+ y' k│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 n  w: t" y7 l+ L/ c7 ~
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
7 E5 S( [; T4 C│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; c0 S4 l* a% Z( e+ h│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ x9 ]2 G2 _9 ^- v│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │* H7 h9 ?* E/ w. ?1 r, J
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. ]4 b4 I8 S0 D) `' H: g2 i│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 V) M; g: R% G! c│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 B5 S* k. O1 E- j. }8 U( o# @' I
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │3 s+ b$ b; T. p+ E
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
" _% F2 u: ^1 Q- h& ^└──┴────┴─┴──┴──┴───┴───────────────┘
- g2 {5 A% k: G/ `2 W0 {  H6 E4 |' E% x

/ b7 F4 |# [# T$ UMega Chip: U8 M1 z4 u6 z' H2 q8 S' }
┌──┬─────┬─┬──┬──┬───┬───────────────┐# x1 h# E4 p1 B5 P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" ?: d( U3 P. ]6 O# b5 d! c├──┼─────┼─┼──┼──┼───┼───────────────┤' @6 U' @( k+ t, |4 m
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; h* x- v: a! Y7 k1 g│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 @" A: n* \) j& L& |# C1 x4 @. h
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% f9 O' Y! U# V
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │) l, x- r8 ^! n  E$ p
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% r* t) h7 `" J, ]( {( ?8 g│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 Z# @* L  P2 |* t; [! S│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* Q0 B2 s6 B- O! d# f+ A/ g9 a
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# c& `1 o% G7 Q( ]7 k2 S│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 x. @5 m4 s, Q4 ^3 t( ]3 J
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│  n) P0 Y2 Z+ [, N" t4 P
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 I$ }/ d: F# r& O* K: M│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  ]8 m# q' O- D6 C% J
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │( q. n, B$ i% m( a7 `$ U; N  K
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
* X( ?7 z, n; l2 L$ M& L/ O│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
% ~1 e, d  H0 c7 v8 n│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 r+ L7 U3 u  e- _: u# K1 R│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
, x2 q9 P. J  S9 Y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │1 O1 d, i/ G2 ~- L
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
! m  M1 K5 `, S; a% j% I5 C  q; h! y2 d│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ I1 n# I7 e8 e: Z% Q  ~$ L# A
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; L9 E7 N$ d# D$ r" |) j# [
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 [! L9 U2 [% S8 h6 H8 |6 {' n2 L
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 g% T- X# G0 a% U& |4 b: R3 o│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 T3 x6 s, b0 F1 H6 h
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 C; @) n4 X1 O, B; {8 r│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: R9 p1 J  S# ?6 a  o$ @
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 L, u9 x+ t% U  I- Y# ]0 r1 U│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 n/ O  P) i- E9 E│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, b1 K. G; x# `' ^  M1 a( Q9 z
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 t; w) Z$ b6 }% k( ^
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- N. H5 Y8 k# Y( X0 S2 h2 X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 {/ _1 q9 C' [* L" p6 b│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │9 g! y' z' \' B- k4 V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
; ]0 X! m$ U9 s│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' W* }1 F0 q1 [5 b, s│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 ?( r/ g' R: C2 \; l/ [% I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- X  D' Q$ V7 F% A' r( e│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
6 T7 d" t& m2 `3 K0 F! {│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 Y7 K$ q* p' b; ?: y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │, a  }. C8 [' r) K) C
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! [, \  f  z; i( \│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 g( y6 W, `9 s* v6 _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 ]6 ~' x( D# V3 F' {8 W$ q  |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# O( L- G9 E  y6 _7 v/ h% S
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; [6 T; ?0 J& X* H  A│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) N* T8 g6 G9 O│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │/ E" x2 [' i2 W( j8 I
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# {/ x2 H8 C& w& D: }
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" c7 u2 t. t8 A! f5 I( D9 ^
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 Y5 a. s4 P- G' ~2 B: d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- _( j+ |) x6 t! T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │. i6 p. R) Y0 g" Z# ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │$ `; }( X+ b6 f- j" _8 ?
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
- G2 X( }8 e; W$ `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  x. q7 j$ `- k, X# F│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 f7 Z9 b: |3 f
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
! l# b6 a& V' p* P5 o│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
% x' R: O4 }9 }9 n# I7 }9 O; i# r5 m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ J- U# i2 ]8 \" V4 f# q4 a│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ o6 y# }$ D5 Z" m. z0 r5 N
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 F, m8 |# z/ S  E│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
6 y! b, W4 @' @2 j: G│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │( ^1 f  H8 m' i0 f  [' m0 u7 |' r
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 K( h$ C* R* V, s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
: u2 R( ^/ T, d0 Z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- O$ I- Y- X. {$ U2 U8 T│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 @% s+ h0 F8 ^" y
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │2 G) E+ V# \5 h& D# Y( R# _# D/ k
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; p/ N& y+ V% X) m; @- X│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │) m3 a" @0 A0 G- E& ~
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
$ D8 X& P. v* I1 \+ C6 W│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 |& Z5 U2 ~+ [│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 E6 G% u, W8 j3 d│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │, R: P2 C% I; p0 W1 v5 ]
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │/ \- B7 f2 @4 X+ S  ^& e
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 `0 U! t* N. a2 T' E│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │9 g  z9 j5 `3 ?# u" A3 l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 l" u  G2 K) v+ e$ O  p" q" i│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. U9 n4 w4 k- S; [0 a
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
% R: B# D' ?1 T4 A1 `│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
% {% L9 q2 D2 o0 K│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
+ `$ E3 G" A7 H+ O│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 H9 `$ i  Q( d  r4 {. d│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# Q; \" {/ F# \; [! j' \# R! j│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
/ Q. A0 r; k! C1 k7 _9 K0 d- M# Q└──┴─────┴─┴──┴──┴───┴───────────────┘
0 Y% f! J  A" _8 A7 ?
# ^- B! v6 G' P/ E* `6 ^
3 O7 D! i8 z/ HGigaChip (蓝版)  {3 E8 g+ O# F9 k! J5 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# B# a4 }3 _/ h8 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │  j; k, n3 n. }* }7 J1 C# r5 F$ H3 ^5 n
├──┼─────┼─┼──┼──┼───┼───────────────┤% ~+ J; T# Y2 [% r/ m& ]
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 [$ U3 A9 u$ z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 f+ s# i4 S  I, ?, Q* `│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 W$ o4 b5 A" c( `3 ^! B, a
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* ~5 p) _+ |: w% s' |
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 M. l! w( G% K/ F2 g$ y
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 X: w1 r& n' o+ K% ]! O% f
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- z8 g7 I! j5 I4 V
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 {7 u: c) m8 v$ m- z1 y│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
) D3 W/ o3 m9 x! Y/ E│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, G: e5 r# z6 m* N% H│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 `% _  p: _3 }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
( V1 R1 a5 h1 a* k& _* E8 _' M% p* F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' y2 O/ R; {) z4 h7 {+ m
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 q3 e7 T) S1 l
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │4 x; S) u  z8 {/ j% i% G+ b3 y" P
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; @0 ~( v. [! V+ F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. v# ^6 g. y5 I; r3 {: l4 o5 I! A
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │$ e) Q  V' j) A* A) y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
+ _& U. `  G5 f( M2 S9 F│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- c1 z* \9 P* w0 y: C. z/ w└──┴─────┴─┴──┴──┴───┴───────────────┘
( E2 b# h& ?4 p" x) [0 ]6 a5 ^( o( o" S5 ~  p1 v/ ]3 N7 D
GigaChip (白版)(只列出与蓝版不一样的Chips)% W" d% F% }: [  }5 K( ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 Q$ Y. w% X$ y5 @8 W
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 S. l) |4 ?( a├──┼─────┼─┼──┼──┼───┼───────────────┤
8 L* m: X5 [# o0 e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ J, ]# `# L$ U  t; v│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, P% C3 Y1 l* z2 k- P
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  {1 i9 V+ Y4 ^7 `) G
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │4 K0 A2 r2 M! C  G7 |! k' ^7 y; `# {
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 \+ `6 f. M$ c6 PMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 D- Q( @9 B# V! e- D1 R5 S& I0 T
$ u8 s+ p$ C  |! A
001002003004005006
+ P& P" [  g8 X+ x2 y+ v8 X007008009010011012
' ~6 _. ?8 d: H2 C1 P/ m013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* L! }" s$ N: }& Q0 s( |1 X; j0 T# X

3 o. K% {0 V0 Z; Z3 b019020021022023024
$ q3 }5 V* F7 [, }) W025026027028029030
- u3 z. B+ I, O: N* G  m1 M031032033034035036
( n- I9 y" i4 g
5 _9 j, @9 a$ e' J[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  T) Z& [" x/ p1 i3 U; x, _9 s3 |

# b. b0 p; R. O5 f037038039040041042
* }1 t' `: G: X$ j) D# u) ]' ^! ]0430440450460470480 R+ j8 }- V( h3 Q" y/ t
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& F5 t$ k$ N3 q) }5 g1 l* A, W; k* N0 @4 [9 `
055056057058059060
) w' N) l  b6 B1 U6 i2 T1 y0610620630640650661 g' z4 K+ z; l1 I, @% C2 c
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( a6 k+ |% s7 l' H! {
- Q; K" [3 k& ]/ N; `$ U
0730740750760770789 Y& X7 I9 s" g; A: t7 K
079080081082083084' x5 I4 u  w2 |
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ C- ^0 |. M2 T7 c2 Q$ N% ~7 g( x. A% v4 I
091092093094095096
/ u& e" `9 U6 p2 u- I0 W: |097098099100101102
: J4 Z  ^/ j: D5 B2 O103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 r2 g0 f$ W* Z. R2 Z8 H

2 Z3 U6 N) i8 a: n, d. D109110111112113114/ A0 b* G+ V/ z. ~. c, b2 c
115116117118119120
. a6 X! S" H4 l0 b121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 Q) Q4 a+ B3 q; g$ N# {, {

  ]' F/ ?! D2 B127128129130131132" J: \# k. ?0 f
1331341351361371389 e5 p0 y2 C$ T8 n0 A
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' f8 _% N% m0 }. U( D0 b# V5 a# b

; K2 D' u6 g  R0 B2 \145146147148149150# G/ }0 K6 w. q% u/ N0 g# v
151152153154155156* |. m6 T$ J) @
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 `4 S' E% i2 ?
2 A1 [, K6 k" z( h) h3 M) }163164165166167168* p0 U, _  S9 i9 \) {2 o
1691701711721731749 N  k! X& U; ?, C' V8 b& U; N2 Y
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 f( C, l. A# R8 }& I7 Q

7 D7 r  N- G- |! c9 t181182183184185186; A4 H4 O7 q( U2 _7 S: s
1871881891901911924 N8 h1 @2 J; o) `, K3 C& q
193194195196197198$ C0 T5 [# v7 [& W( d+ E6 G
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% \! m) T/ {* Y$ H/ z
# V6 n9 G' [6 G, Y3 ^& M001002003004005006' g0 B* Y5 s. x& O% W
0070080090100110121 O& ?# D4 k" ?5 \2 b
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 B8 V# ?: m# `6 t
1 U+ y* C6 X$ a$ g6 Q
019020021022023024+ _9 \2 n1 D: ]5 J$ u+ }
0250260270280290303 x( a* t! \+ G4 C
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* k3 s- o3 _, q1 U

$ u- o' ]) ^9 F6 \3 V  V" y037038039040041042& S1 H( ?- D1 I1 }& H" `
043044045046047048
% |7 L+ ~2 e- T3 L& }( `5 h049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( A3 @, w, I6 }; {. T% P

; k3 K8 c7 ^" P0 j5 d055056057058059060
6 f1 a* E) v/ F  \061062063064065066
2 }1 O$ R; r( u( J7 f" ^067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 B' Q6 c% Q$ V0 w
: O) Y/ _5 ?5 Y+ z: k073074075076077078
2 Q" Q' G! e6 J6 W079080081082083084
. A  h$ H: H, b' ?4 D085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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