壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17883|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
( N: }+ }  \" [■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 r, W' e0 Q* o* l9 N9 ^% ?
■● ■  NintendoWorld    站友xliz原创, {8 v& b& v% M  x* _" S3 w
■ ●■    http://www.NewWise.com 0 c" z: v8 f# a- N" [! H! J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( p( |- x+ n# [& G# e
4 F: O, R4 {& j& d4 m' E2 M. x4 Z4 v' p8 ^& t9 S3 {
           洛克人 EXE 3 Blue 卡片组合
% e4 F+ D/ n, d- K5 s- |' \
6 U5 s8 E# v% J, S  j
0 Z8 a5 L2 z; \: d4 @0 M  A- l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ H* M) _' U. S, {0 k/ G大家要看日文版的P.A.或详细攻略,点击这里吧!
9 `4 V3 F5 ~9 H  A, B
====================, Y# |9 A7 F8 |0 o! g5 o" F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; v  J% T2 T, c2 J. F1 \& {9 R6 U' l# A  w
以下内容格式如下:) E& K7 t; E2 \6 \$ ~

+ Y& o& ~! g! |! Q- J7 T8 _编号    名称
& V: p9 |$ N, q8 Q) X0 o8 ~; B说明' O; V* W) u- W
组合方法# [4 ^+ l4 E; X( N* Z1 O0 u
---------------------------------
, ~6 m3 b. i5 p+ |! W) A5 s$ m8 g01    Z-Connon 14 C$ e8 x/ M8 A: a8 U$ G2 E9 G" V
Unlimited Cannon for 5 sec
; w0 N- S; i' k3 `7 GCannon A+B+C
* A) @% m8 P/ v4 ECannon B+C+D
8 Z5 [9 a$ _0 R5 L4 bCannon C+D+E* j; }- L( a4 x' O+ Q0 r8 t; O* _

: Z% h' ?/ L  @5 ~3 G9 Q4 E. f3 I02    Z-Connon 2$ n% C, |2 ]' y: |* y
Unlimited HiCannon for 5 sec
* {' b% x0 h7 C4 @; B; ZHiCannon H+I+J
* p. B5 [# c/ V. XHiCannon I+J+K
, M8 A8 L3 G1 a9 s) d7 E/ mHiCannon J+K+L
* y# Q3 w3 m% F% u& c/ h1 w1 N% ~0 K: P
03    Z-Connon 3+ f5 V, U+ G! r
Unlimited MegaCannon for 5 sec
7 s; o6 k! {* ~+ O; M4 PM-Cannon O+P+Q
5 w7 e* c2 Y8 r5 ~! T3 W* P* V, [! mM-Cannon P+Q+R
: f8 G: \' x9 {8 @& p- yM-Cannon Q+R+S2 j0 p3 L. [# s. t/ M- F
( o- k) E; V9 n) J3 G6 m; v  w8 V
04    Z-Punch9 V3 Z- Q9 \1 C9 |
Unlimited GutPunch for 5 sec
  V  K9 i7 v! E3 j$ t) qGutPunch B+C+D& w( |) g( u; ^( g2 a! H7 ?
GutPunch C+D+E
; N- j# |3 O3 K# U/ DGutPunch D+E+F
& O; i2 S' T; N1 ^+ U1 V# v: g, B, x) o
05    Z-Strght1 ^0 M$ h* O" F  U( T- h
Unlimited GutStrgt for 5 sec; o: Q+ d. ^! E" L
GutStrgt O+P+Q
& M8 j. H# _/ u4 sGutStrgt P+Q+R- z& V+ y* ^8 ?& @' b* y! ^
GutStrgt Q+R+S7 c; h1 D" q5 \4 Y0 i' \& x0 Y
6 Z) b- m1 n% T. s
06    Z-Impact
/ d0 B0 x1 g0 e. _/ ~Unlimited GutImpct for 5 sec
5 @1 S6 ]$ r: A4 k- k8 ~* kGutImpact G+H+I
3 ^$ z$ h" T8 m3 K8 l( S. k, XGutImpact H+I+J
6 Q3 C  j- N# J, B* S0 ]! K* o6 BGutImpact J+K+L( K, h1 [+ f' l9 W

- x. A6 }* s2 V07    Z-Varibl
% T: S0 h4 K6 u, S% M3 P2 N* gUnlimited VarSword for 5 sec
+ E6 `, q! x5 JVarSwrd B+C+D
/ G2 X# R1 \% N. lVarSwrd C+D+E
6 O7 P2 x) P. k/ JVarSwrd D+E+F
+ O, O! `/ {  y4 \4 B$ u" L
5 d( l, |9 b+ G" i08    Z-Yoyo 1
' G- a, N- G9 QUnlimited Yo-Yo for 5 sec
5 {8 b1 y# W  S9 CYo-Yo1 C+D+E
- L( S( u* \: p% YYo-Yo1 D+E+F  t( o' G3 i. F; J. C: A) B
Yo-Yo1 E+F+G
9 O3 e# I6 s6 J% t: j
" d" X. F  y0 N: k) M" L" I09    Z-Yoyo 2% J, z4 v. [7 D& j4 `
Unlimited Yo-Yo2 for 5 sec# A; T3 Q! b/ n- c
Yo-Yo2 H+I+J# g4 {& V& G4 G2 W4 O  C3 A
Yo-Yo2 I+J+K
- c# e2 i( f1 r" c6 Y# QYo-Yo2 J+K+L9 p9 }" @7 G5 B+ n2 n; j  l! t& y
8 J9 m( V% S( ?( Z$ N  e) c) H, W
10    Z-Yoyo 32 d3 z4 d  x9 \( Z/ {
Unlimited Yo-Yo3 for 5 sec) j0 Q+ Y% c0 U# c2 p
Yo-Yo3 M+N+O# k- W  l$ [6 G/ j7 s
Yo-Yo3 N+O+P- y3 W% W3 z" S/ ^8 M
Yo-Yo3 O+P+Q
$ ^; e+ O0 N+ g1 Q- j4 j1 P/ u9 }  C9 }- S) L
11    Z-Step 1
" P9 w8 Q  a" L( Q# U4 ^/ D/ j1 ~' H$ a. uUnlimited StepSwrd for 5 sec
: _" o" a5 a* p! ~/ dStepSwrd L+M+N
# b/ C$ Z% t7 w( wStepSwrd M+N+O
/ X, B6 D9 _7 P; y0 Z& r  @StepSwrd N+O+P5 g6 a# y4 a) i1 z# M
+ w1 _+ h" c  z# o# y
12    Z-Step 2
0 r' i" S0 G, E+ FUnlimited StepCros for 5 sec
; v2 I% u6 W; f; X/ d$ HStepCros P+Q+R8 f9 d; H5 x/ E1 k* \& n
StepCros Q+R+S0 Z0 n( Q; j  U7 v
StepCros R+S+T
9 `' i/ S& _, w2 g+ S2 J, ?4 Z/ S; R
13    BubSprd
5 h9 w8 |& Y8 m4 ?7 g/ d7 P# qAttks w/ spreading bubbles!7 Z8 r+ n- ^* G8 n
Bubbler  C+D+E
# `1 z: e8 P5 J( x5 \Bub-V    D+E+F' I5 t' R, u# O+ N1 Y$ h9 H
BublSide E+F+G
* m: _; V" F' }! cBubbler E + Bub-V E + BublSide E
4 }* k7 ?6 C+ Y9 M
+ |, R! h, J1 ?' T4 y7 C4 J14    HeatSprd; H0 W( G6 l4 T6 K
Attks w/ spreading fireball!/ Z  z$ C& ^- f
HeatShot H+I+J
) H! G3 p7 Y  T7 p3 l+ VHeat-V   I+J+K7 k; }9 \  J6 R8 u$ D' `- z
HeatSide J+K+L
# i6 h6 n( O6 r. K) f! a* NHeatShot J + Heat-V J + HeatSide J
  Y: ~/ V! ~. ^4 \9 Q* n. A3 t8 z6 `' A1 `' y( C
15    H-Burst: ^2 k' H, p. h. Y& F, j
Creates a giant explosion" M, y+ A2 ?4 ?  s, h
Spreader M+N+O1 A/ f) G5 D9 R5 D
Spreader N+O+P4 f- Z0 u2 M7 S  P; x  B& }
Spreader O+P+Q
& c' f' n3 L7 W# e% A* `5 y8 M4 P9 ]" s
16    LifeSwrd
3 J  D: w" C8 V: {4 DSwings a huge 2×3 sword!
9 h! z2 M$ `, R/ N7 o. YSword E + WideSwrd E + LongSwrd E
4 l! F7 U" E+ R! U) _Sword L + WideSwrd L + LongSwrd L4 t- ~( S0 U! l* V' A
Sword Y + WideSwrd Y + LongSwrd Y, r6 m( v# \) g* r
. i  [8 S* u  i0 v, ]2 M# h5 ~! m
17    ElemSwrd% `- T8 J7 A' m. Y. M- \# n
Wide swrd contains 4 elemnts
4 w9 r! Z: p% P3 J& q' BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! E; f# k, \3 {) W
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 N; K" D3 @8 [7 X

6 f( ]( ]! q, u' ]& s2 [$ Q1 e. [18    EvilCut1 E3 V& U5 Z. {, @1 k
Step up 2 & make 4 atacks- O6 [! @- B2 h! f; M( }+ }
StepSwrd P + HeroSwrd P + StepCros P) F3 y/ W9 [2 k3 Q# f# n& g

: C) {0 ], e7 r19    HyperRat0 C! e9 U9 I8 X0 Q; ?
A giant Ratton charges!$ z; m4 ^# P4 @
Ratton1 A + Ratton2 A + Ratton3 A
4 R7 M" K: r" R) ?) J: ~Ratton1 C + Ratton2 C + Ratton3 C
0 f3 |# B1 p( l1 S, E3 d8 DRatton1 F + Ratton2 F + Ratton3 F1 i0 w9 e( ]* D7 X8 q. J0 Y- n

% E; p( m8 @  ?# Z2 ?0 ^7 ]4 l20    TimeBom +
# I# X! z8 s0 O0 M  vSets Time Bomb in enmy area
* y1 M4 v1 S0 J! {TimeBomb J+K+L
2 C4 u4 T9 i! x: TTimeBomb K+L+M+ h! A  Q" q  J4 j6 Y
TimeBomb L+M+N
5 i  S+ G/ j* j! _/ u" x) F" x# o  f" N: I" E
21    GelRain5 W6 [. N7 R4 K0 _$ g+ n5 w  `
Gel steals squares0 b1 V% D0 N. P$ a/ [
MetaGel1 B+C+D, j+ p, Q1 o6 p" N5 O* a4 f
MetaGel2 E+F+G
9 c* t* E9 V  p- FMetaGel3 S+T+U: W7 P1 ]9 }7 @+ O& S. W
" ]3 r6 B  G, N& j: P/ A6 O( f
22    EverCrse' v. f. m$ K9 o# L2 w  D8 o) M' a
Shield chases enemies/ J7 t1 B, R( ?( {4 S- _$ F+ A* j
CrsShld1 C + CrsShld2 C + CrsShld3 C
' O* x9 X. C9 mCrsShld1 L + CrsShld2 L + CrsShld3 L% ]9 A6 F, N0 h/ d) q8 h7 j$ U
" i% P' I+ K1 K" N& `$ x8 A
23    MomQuake) B# J0 J' }/ S( e
Awakens Mother Earth!9 l5 F. m5 m" `0 T
RockCube * + RockCube * + GodStone S1 Q) b( e/ ^+ G* H4 Y" q/ J

5 P7 m: d) a* A% U24    PoisPhar
' s4 N+ v% T- T$ X- B# sPharaoh generates poison
0 V. L! j! Q8 M7 T% T+ MPoisMask A + PoisFace A + Anubis A
- _2 B; H* a# {3 L% ]! L- i" D5 w$ W
25    BodyGrd9 C/ i2 G9 G$ L  J" p) m
Bodyguard takes out enemies  o! @4 A3 n' Z9 I
AntiDmg M + AntiNavi M + Muramasa M
" w5 d2 s, t) d5 W8 \7 _4 J& T4 ^4 z2 f5 g/ E
26    500Barr
9 o  \6 x) @( G2 a  t# gBarrier absorbs 500HP dmg
8 Z# K! ~5 K9 z' k2 ^, i/ xBarrier E + Barr100 E + Barr200 E
  Y: H. c7 |- ^. Q4 O# _2 j* zBarrier R + Barr100 R + Barr200 R7 a$ n& c$ m9 W2 c& ]
2 W$ F+ k+ N0 f. z( F, h+ Z- ?
27    BigHeart
3 b' Y8 [5 K* t$ c  F% f" r- EAttacks, then heals HP!" c: w  }) c$ l7 M$ a5 H
HolyPanl R + Recov300 R + Roll R* f: }& Q4 I1 N, F5 S; y
HolyPanl R + Recov300 R + RollV2 R
- ]! o. {8 p" T7 dHolyPanl R + Recov300 R + RollV3 R) T, U7 |' J& y4 ^) Z
2 \; L6 B. e% O/ F; y/ o( @3 y
28    GtsShoot/ I1 ?) |. x" }3 e6 L) m9 f
GutsMan throws MegaMan!
  x0 S+ m1 _) bGuard * + DashAtk G + GutsMan G
# F# U" C7 O/ h* A) W0 F9 ^Guard * + DashAtk G + GutsMan2 G5 ?5 s8 w& B9 A- q) B
Guard * + DashAtk G + GutsMan3 G8 a% p( Q; T- K( {; H# J
Guard * + DashAtk G + GutsMan4 G
: i. w7 Z) l& f  p0 [# E
8 e) y& r+ U! X0 k: o29    DeuxHero! {" v6 }9 A+ F/ J- D0 C1 s
MegaMan & ProtoMan team up!
& u6 T( c) h/ O+ S* y, OCustSwrd B + VarSwrd B + ProtoMan B
/ i$ z% K# a. p% U9 \4 xCustSwrd B + VarSwrd B + ProtoMn2 B6 F# z- V8 L' m+ |5 i
CustSwrd B + VarSwrd B + ProtoMn3 B
$ q/ D6 G& C/ I+ v" Q$ p* zCustSwrd B + VarSwrd B + ProtoMn4 B
. m. H. p3 g0 b0 R1 Z1 U- `* N8 v: F& K
30    2xHero
7 ~' m; _7 L, I% dMegaMan & ProtoMan Dual atk
8 @7 J9 D5 _6 p% [2 T. ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 A4 V$ }9 S! V) k. c: LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% v( @& k0 e1 y: K$ q2 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B/ O. g: W+ b" @: j1 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 D* v  N1 \9 n6 n* i7 h

. r$ k. T9 X* F7 l31    PrixPowr, m% ?  T" P1 D3 H3 N; l4 ?, A
3 Navis attack at once!
3 L7 ^5 W3 k, C2 H7 u$ F+ uTeam1 * + Team2 * + KingMan5 K0 ?$ g# H6 s; |0 N6 M. l; _
Team1 * + Team2 * + MistMan5 M) n/ @: t. a: Z5 }
Team1 * + Team2 * + BowlMan5 B
/ j6 j* t& f; R5 l
1 ^5 k  c- `5 D) C+ E. D; W32    MstrStyl9 M' G  {( ^' C! {; J! d1 E
MegaMan unleashes his power
% {6 F, o5 N7 S: aSalamndr * + Fountain * + Bolt * + GaiaBlad *
: v. A& z, U9 G3 D  g8 l2 P
# o7 e% }! J1 t9 [, l/ i% cStdrdChip (Part 1)$ S0 e# L9 A3 @8 b# E
┌──┬────┬─┬──┬──┬───┬───────────────┐
# S0 S; s+ U2 u- Y; }1 l, D! E│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 D7 Z7 `/ X- Q, Y- ^. r5 o├──┼────┼─┼──┼──┼───┼───────────────┤. w! F4 C7 K9 P( b" T0 u, V. l
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 [/ r! F( j3 `7 j- ]
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 f3 E3 f* |. C6 q
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
1 D4 k* s/ \; ~9 b│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, F) y' W- ]; v; \% r│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ a4 s+ S' W* U3 U3 q& U% h# P
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- f0 K& i, Q* q8 X3 {/ T
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& J1 C  Z$ }& L! i( n- t5 m# b│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 o! X% {4 A+ u8 g8 K
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) i% K. y# ]4 k7 w9 c│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ E. n; B$ L, E7 w
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │0 O$ k& w6 X4 e' b
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- c' r/ S: L( r' S3 ^- S6 A! O
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │# o1 W9 E+ u  F2 ^# S
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
: U! o$ d( h6 |7 W8 ^/ Y" a│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 P. j% ~& U, o: I4 s( X$ Z% r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* c  a3 c; `: Z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 H2 n! y; ]. r& ?+ p4 ]│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 E# p# f8 Q0 V9 f  U  B
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │+ m% {1 _3 E( W- }- W
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 c/ {2 i; l% \) h- R3 M
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ ]% |$ x$ R$ [- p2 \│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
% X  y! o& U2 A! r" j1 d│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# Y) N) b1 w  u: W, v; ^7 {' d
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
# B" F; p9 v5 ~/ M│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │) @. Q$ `! ]; n/ f# T
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
6 D* T- M8 [* C: T│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │1 p+ L+ c+ W& D6 u, \0 l  c
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% ]5 I; {" s- d; W│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
; @  o0 ]8 _( h& x% l# _( g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │. y/ q  J5 W. k& U8 {! C8 d( z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- L% l* j& `/ r! r│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ f  z' d8 s- T" c/ A6 T' t& E│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ _1 w- c5 A* l" Z
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
7 X$ G) ]4 Z; K6 e& ^+ B: N│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% A. z. r2 V" L# Q" x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
3 R9 D7 D8 t) u. \- V1 {* h│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ _8 w4 p4 w$ v8 W0 j: Z
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  O! c. F- |$ M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │( C+ g6 A. l& @) @( F/ Q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. k* t3 H9 k7 r( D) U; n* W│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, @/ h0 Z! i1 Q+ Q│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; ~/ J3 Z/ z, n% }0 {- i
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ l) p9 K, }' u6 B│44 │ShockWav│10│60 │  │*   │Shock through enemies     │* H+ [  _6 ~" A1 f
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
4 D. {& d3 [: K- K: y* H+ {, W│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 o* }9 W' S1 G* Z1 A9 c2 z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# V' {+ W9 j2 q6 x) H) n) p
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │: _  i8 g' Q9 ~
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
# U0 @+ h. S* w# K│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
3 M! G* `1 I( S* q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │5 u6 [/ m& P. v* ], _/ D
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  q7 Y% D8 ~9 y6 y. W8 s3 v7 j' Y) A
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
; O7 @- ?9 u( K- B3 N9 `; N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │1 `/ r+ n2 r2 k5 ~/ X* k; ^
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 m$ L/ v2 H1 C$ z6 C
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# T* n) |9 K6 v1 @│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 t2 b* w* D$ S& ~2 i│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
# _8 u! |' E* e2 K& A' w│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │, U$ n) \' e  B8 ~
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  O) }! ~8 o' Q6 z
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. U2 c" Z1 \' Y2 P+ n! Q/ K0 `│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 q7 v  S% N  o) }
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 J# }! w, x3 l│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ V  n' l- u0 I6 K8 b% M│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
# j( h0 z; D. n1 `, J1 |" E│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  x0 U1 }& r9 [9 [- F
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │7 s  a* i6 C0 B0 d7 ^0 R" O
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( ]3 _  q: Q5 z( ^/ H1 x. G  U
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
. c2 d$ S( E1 Y# B/ j6 g" W4 }  P4 r7 m│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │. P% h5 h9 s: b% h9 |
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" N+ c0 Y0 b! s# I) a; x6 A/ ~│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: T% v* o7 y* y+ ~6 B9 w│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ |) W4 N, n$ [" k8 y( K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
+ b, a2 T- R# V' M' X& \+ {│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( Q, x: w" n" t0 G1 Y' A│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
- {: o) H4 q7 h│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 ]7 b6 b: }( A4 y
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 n" u/ X5 N: \7 ^
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: y) u* W  a6 e│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ C* Q; {' P3 L7 L- M│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ P8 n" Y3 b+ d5 B│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ j% r! j) V/ ~8 j* B" a
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# F; L$ {! e* B9 @# |& w' m
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
7 _# e( l9 [3 s# Q) F│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: k/ Q6 l7 W& p  F+ g' \
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │- M, w% g; Z0 v* h9 ~
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ n7 H" b5 _6 j' m) C! j- _4 F% j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 E6 v/ `/ X0 N1 A8 E│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  ~2 J: G( |/ E2 `- ~0 m, n│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │: {' L0 L; _# z; l
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
  l, Z( _4 N. V5 g  z│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │+ h; m9 [+ N# f- ~! g: Z* M) E/ W
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; N7 e. Z% C" ^7 i
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  H7 k# z9 ~+ {" m3 f
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 x/ U* ]6 Y$ _9 S% j
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │  P  e) a" a- B+ B. J' I: `0 t
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 k: V9 P# F$ i! ]$ E│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ f# c+ \* f/ P4 }
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, ^# @  J$ ?: |0 D6 u" b3 p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
6 s# x; M# y! ^1 E. n! ]└──┴────┴─┴──┴──┴───┴───────────────┘
1 ?) o) r8 Q' D0 P- f% p+ C( K/ z$ i# J& F% m2 X+ P
StdrdChip (Part 2)% }% @& F: W3 L1 r2 t" y
┌──┬────┬─┬──┬──┬───┬───────────────┐: ~6 i6 p) m1 A" X* c, D- _7 j
│编号│名称  │MB│攻击│属性│稀有度│说明             │/ I; Q1 S. M+ a; M% J
├──┼────┼─┼──┼──┼───┼───────────────┤
  w4 d) r( n* T& G/ Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, O* S) i" w3 W' X) ^) s│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
4 G9 s3 w# ]+ a- Y$ V$ k# s│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, j8 l: h3 H8 D& ]8 k' \│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- \) @" L% }) ~
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: s3 X4 b* S9 n& `│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 i6 B8 ]+ R8 k# Z1 A. v│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
9 U1 t; g4 R; f) K& I. J│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) p, J$ r, c1 \1 f1 J$ E1 P3 B
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; r) }1 x& M! A# `, [( K9 E
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" K- V, Z" s5 b& r! p8 L! T6 U
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │# h/ k$ v* S& A* K3 H8 R  z0 }2 n) R
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 Z) I& P: x7 [* Q3 u5 e+ g
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' n6 C7 V$ x, k# W" z8 \│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 X6 Y2 v9 R, ]│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 c7 y  p* u$ i
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) ^4 }4 T7 C+ J* x- D
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 ?4 d1 s4 A$ a8 n5 j
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 p; g; L8 H/ z/ B- d│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 p. D. ]& k" X% u8 z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  i/ ]( ^- h+ j( ?) s
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 i* w! R. a7 R% N; |│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& P( ?1 h  l' q% Y+ G. ~5 f│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 N" v8 h9 P* }/ i* M
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! U0 X* I! ^5 v0 v7 |9 `│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 g" j! h0 O  p  K$ I! G; h. c
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, p5 E5 v. c3 N; ^% ?│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" @5 M3 K+ a0 k* H│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 z9 t( C, l8 t& Q3 [3 L; ?│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" d7 Y5 I+ Z, k: y" n* ~
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# @7 G; Q/ U. X) p" d9 I9 q8 O│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ p7 ^" }, d! y; |│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 l  v3 q9 G- P│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, U: C; b# c5 S0 z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
: p5 |* n0 M- c+ Z$ v# e" j6 ~│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
6 ~. p2 J) I# W  w) O% @│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │0 \- f4 @6 r, q0 t: `
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ E$ ]/ F& w/ r& x3 \2 \0 Z
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │0 Z/ ?) e. t# B# V. a
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │0 h) j6 X/ z+ V* f5 |5 c' o
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 z8 W  ?& Z% i8 w│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │0 }& V; O8 T/ k2 W( k7 l
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
- z5 c% Q( Q# L  j8 j7 ~│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& E% y% s  Z( |  z- @
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ B6 s3 ]6 `& |+ m* j│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
. O' V8 N3 F! b; p6 b% Z6 y│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* q# E7 e7 j( V) i; o
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 A  C% ]2 t7 s* k, j# L* y. P
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │- t6 P% O2 f; @( J" J( x; ~
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │+ L  M9 B" p0 ]) K) l
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 u) \! _5 D: f: `' H9 ~
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
7 u5 V, y6 `$ z7 g│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  D! e+ ^9 b/ t+ z% I& U& P│152 │Recov150│50│  │  │***  │Recovers 150HP        │' `3 r0 K6 v9 \3 x1 ]
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: d3 |  I1 A! M) A
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 M7 R9 I0 Y2 N2 R3 v! N│155 │Repair │8 │  │  │*   │Fix your area's panels    │" M2 W; a7 I5 a/ A9 y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 C' }# F* R- K1 p# w( B- l# z│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* Q7 c: @' [" w8 Y7 x
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* _. A" }( z0 h5 V9 ]│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │5 Z5 a7 r0 \6 _1 X5 g' c
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │' G. u8 m& o! L; o( r+ q
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 h, ^* {) ]1 q& @; F2 U) ?
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │% S) n6 o; s" D, b% `; ]! p5 c
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ \' j. K2 z  [4 A1 o1 E+ H
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  J! G4 j3 V# w
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) I8 F% M; ^3 p0 ~│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 Y, N, E! }- x# J7 T' @7 J│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) Z+ U! ~5 \4 M0 A; K1 @│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 @$ z6 H6 ]# D9 M* q* ~2 h$ I
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  g$ ?7 [. T, Y8 _& \  |
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │0 J3 y  x1 k4 o+ S1 Z0 m
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │$ J) I/ o; V; V9 G
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
5 }, M$ Q$ D, ?2 z- n7 L' W, M│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 t' B) y( c( s! l2 r│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' L. N/ ]6 r3 }& H1 o2 d' r
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │+ T0 c+ w  s! n" {! ^5 ]6 |
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 a% u3 k% X0 k$ Q$ b
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 o6 g1 g7 Y3 f+ e
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' X( A7 T9 q5 C# e# {│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 l2 `$ X$ R) e0 \; Z3 _! V│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ }& Q+ i( T3 r& J1 y' m0 k
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 w2 k, k( N) U" ~
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 C  d& ?# p  D% Q# O' @. X/ Y) Q5 @│183 │Hole  │55│  │  │**** │Open hole to dark world    │# H6 S3 x* a, l- _
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 R7 k3 m" |! e4 ^. O' I  U  F│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 \; r# s( l( y+ X# G/ s3 g$ h
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
4 J: e- V2 F9 k6 d  v│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: Z1 v) O- C& z# l5 G9 ~│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- Z; V. Q8 j0 D5 Q+ [4 J
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 Y: h' b  t9 l) J# M│190 │Snctuary│54│  │  │**** │Change own panls to holy   │7 v1 `! x5 |" N+ M( F, p
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* |' v7 d7 |2 M1 P' C
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 p6 L; u- B% \! I4 k2 O& A0 y# R
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. |$ j+ f1 o4 }9 ]' B8 k
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' i' i2 G; u- |6 t) f6 V│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
* h7 a8 j  O+ A2 c' J│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
, ], }2 n1 g1 G: J3 Z  h6 U* @/ w│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │" G4 W$ |& B( A, W' J: B* M
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( @$ V  r- F- M0 s8 B, a│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ [4 v- T7 E3 z│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ i: C, W8 E3 i4 r5 {) k
└──┴────┴─┴──┴──┴───┴───────────────┘7 V, |9 @# ?: [, F( }! D6 K
7 }. ]$ T* V4 \/ h: _
, m- o/ w* O/ B) F* Z
Mega Chip
' G# l# {1 L; ~- ]! K" U┌──┬─────┬─┬──┬──┬───┬───────────────┐& h& d  s- K0 N4 J6 j* E6 I
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; c4 W3 J# y! [├──┼─────┼─┼──┼──┼───┼───────────────┤# E$ Y4 b: ^. B% i) U  P
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- H$ y& I9 \2 i% W1 Z" \
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* m! u& t/ v3 E. t
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 C) b( G: N5 t( @
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( o( C- r$ Z; w, Y) z. X  P
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- M; Y8 g4 H2 \5 o7 e% O│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  Y0 V! K) Y& F( ?│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 e! B' l$ R) u( k
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 J* r! C+ ~5 |
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
& q$ M3 c6 l+ L│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│1 d. g6 U4 B& l: G* D' R0 @2 \5 ?! N9 S
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. ]+ X6 g7 R/ P4 r% C, A│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! T( y+ E7 Y9 K0 B: b, ~" X( D# J/ `│13 │Guardian │82│  │  │***** │Statue punishes when hit   │$ W; J# z. D, g( F
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 D; s' q: l7 ~  c
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* S7 g' K& B% Y' E: ?. z" \│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( A' ~- G/ p" K' M4 G* u5 V1 N
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
1 I9 D) V8 K5 q$ v5 ?: f+ ~│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) r3 \$ |, k  m4 A: _: ?1 J6 P
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 T. H: d" ?" a│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
$ f- G& Z, c( q& w. p" n/ y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 l0 Z: W' n. b9 Q8 s
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │/ U1 G1 y- M& j* K( _# M- ^
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 q+ S9 r; \* J│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 y4 s2 D; @5 o; I! ?, L
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( }9 V) t5 b3 I3 m' p' r3 L
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
) \$ t; W5 d0 c- j( ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
" H8 L* _9 b. d% W3 y0 ?│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 \) H4 }4 `- z$ t│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 }8 s/ S! G, k# s2 F9 C│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
1 ^, h) o6 l! \3 p│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
; M+ T2 o& L& V  m5 R" P│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 G' O$ T* j9 ~9 R/ W$ A, C│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 m( ?& @* r3 |5 J│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
% k5 W& y& W6 H3 H/ m5 C│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │& Z+ u" ]7 R; Z5 Z& X! F7 U% [9 |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, M1 t1 ?0 u2 I  q4 A  j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- a8 @& Z; K2 b+ c; j
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │' d  J) `. _5 D
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# E+ q2 N- m! _│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
9 e. _, i" Z# H│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │# q) q; g( x& T
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 r* q8 {7 X$ k. K. Y3 q* Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ l% ^# e% R% `" s0 e; C" ]2 U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 t. v% G$ r6 V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
7 {! `+ }, b$ @, [+ g( a│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
$ Y5 i& S; T' `' h/ \7 \│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 k0 }" F; _& v% W- H, \
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
5 [$ D: t+ V1 Z% G6 n# B, t│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │- r6 w+ i  g4 E! F+ u6 Z2 B+ Y
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' O( {/ r. t7 {7 r4 y: s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
9 l7 y; `' }8 }$ k: z7 M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
3 ?4 {( E+ A4 S, Y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( `- ]% Q: ~+ b3 |
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: ]& {" Y0 T& [5 r' S; f/ F+ T7 h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  D% V% Z2 c: J7 a' b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 \% K: `& v1 D1 b# _: O4 A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 N) S- y% W  O: z. x' I; u( \+ M
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 m4 z6 T) D. ?/ Z4 z
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
# j( n# r; ^- e  V' b  |: j│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- z( v' E$ C; P1 ]  k! H7 {; [+ d9 i│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. H# P( g7 C6 l% F3 _
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- Y9 o% ?4 t4 l# H! D. x( @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ B1 H- e% |, a) z& h│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: J9 d# ?8 j8 L9 s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& k( F$ O$ w) D5 I6 n
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 i- `. D' X  q6 ^/ I│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 I6 t" {; `- m  n( Q% L
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' P  [& q  }, p  e│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 `7 X- }) i0 d1 `# f' F│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 X& R4 C8 _: b4 ?/ N7 `3 P# V" b
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* |8 a: P9 l: }' Y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# b6 b$ ]/ l" g. }│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
8 b3 C5 W: ^& b3 H& E7 r" f8 t│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( F5 `% N0 e, S4 B3 C2 ?
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ D9 ^2 L/ V  s4 a: ]│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
: x6 x6 ?9 w  A6 A* F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
- j0 r+ }" w3 u0 u│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 D- _& |- A! I, H) f
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │4 S+ w4 u- v6 q  C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 k1 G& U+ |9 w) `9 W1 @+ k5 ~$ w
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 w5 R( `# n( Q% b9 A8 l. [: Q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
, o5 H8 E2 N1 ~3 q* L2 m0 S│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. j7 U* B) S( c5 R) j# A: [
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& {% s( U% n+ d, {│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ ?; \5 R4 a6 {/ ^; k
└──┴─────┴─┴──┴──┴───┴───────────────┘
! T0 r  ]+ s" W% }6 x9 |4 N
: A: B) ]9 t' C  P* |; n9 A- T$ d3 q, R! u' d8 g
GigaChip (蓝版)" Z% m( G6 R7 ?, z/ j: `& O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; F  ]3 i" t6 R! b+ [' S, b; c│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ K/ C, f$ }7 J( g├──┼─────┼─┼──┼──┼───┼───────────────┤/ n( K1 B8 V4 i+ Y5 A
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- I6 c' {: {) Q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, {$ n/ b0 t  ]% e6 o% v3 q* |+ B
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ n) x8 b7 T: N% G7 b7 Z; \6 t* ^; j# _
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, e& j$ `7 \  R: H1 J4 M│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 C% W& f6 Y% u1 Q/ Y( _
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: L8 ?$ n. L1 [5 ]) z" A# J, A* W
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
4 y4 l" ?6 x  P# A│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
: m8 v0 N; |( d, g, D│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# H- F; J- `8 P0 p0 c8 [│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
8 K( v; J- x0 b8 J│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │* Y9 c# O2 F9 ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; o4 b' i' a) X& f* [│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% |7 n0 i  d" G. P- l8 h│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │4 C, |- b: `: o+ W6 |$ l
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ u4 c0 p! J  X6 Z6 v- h# e│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ ?7 d. J; c9 _* ]0 O│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: z# ^. g8 ^; d* J3 r& n│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 N- z0 n- \. t  g( {
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: O' c. x' b' l" Z' w8 _8 z$ N( M│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 l6 Z1 W' K6 f' w  A1 `5 Q└──┴─────┴─┴──┴──┴───┴───────────────┘0 Z- b6 z" B% F9 D. L9 a* V

+ m% t2 H. s* A0 c4 V/ C1 @GigaChip (白版)(只列出与蓝版不一样的Chips)
8 a& c% ?# D/ Q' l% s┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 d! C4 Q' [1 n, E2 W2 |│编号│名称   │MB│攻击│属性│稀有度│说明             │
* x, c; J( {  V2 T2 p7 T├──┼─────┼─┼──┼──┼───┼───────────────┤& g4 ?6 v9 @6 _
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 N7 e9 X; r2 w: D│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │$ f7 T$ ]4 M& }- P
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 m$ a" ?8 n1 B" @% a3 K1 W3 C
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 }6 p( ^1 T/ n% i" ]; F└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
2 W" I6 i6 ~2 V, aMegaman EXE 3 蓝+白 Standard 级别的 Chips:: Y5 l& V: e$ H3 s5 o/ t' V
. m7 D. p% P3 F0 d8 l+ t
001002003004005006) R! W7 x& g3 k/ V. |7 S" s7 e' h
0070080090100110126 w7 c1 p" Q8 l8 ?; L2 O
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 z; W3 C* l0 ~. _

$ @8 h3 G. ~) k! }7 |019020021022023024* I$ }  v9 i3 ~) w4 b: e0 f& U3 {9 `
025026027028029030
( t& ~7 u( d( z- W& G9 a; y031032033034035036# P1 ?& H9 p; v7 T. U
: i0 @: o" B9 z; z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# m# p$ o0 O* m1 E( f' i/ e
+ G# R0 h- ?2 x. @2 M) r0 k4 p* P
037038039040041042
; [/ y/ v% r1 u& Z( E0430440450460470483 z4 @8 @0 w) H. Z5 {: C; T) ~
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# u1 C. E0 N' y+ G- W
9 W0 T5 b, i; p  \  G* U  p6 T055056057058059060
# h" }( {. V: Q$ n, b$ @061062063064065066
; I2 F/ X; o: b; C+ l9 K  m, z7 }067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 k7 E" N0 h: |# k6 v0 o

! r" ~% W- C# b' U9 a073074075076077078
, Y* L$ J- H- y6 ?079080081082083084
4 J$ V. W! G+ s% \+ E085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* m  _# [: E& f9 X4 Q& u- X3 \
5 O" `# o* ~- K9 U4 c5 H
091092093094095096) L/ f8 i, ?. d; W
097098099100101102
6 Q5 B- w% ^! m1 }. e4 z103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" d- r1 {; v0 G5 i( m. v

5 G) ?6 O8 _/ ]. f) z109110111112113114
" |4 R& i( N6 J5 q: \  ^, V) g115116117118119120: y5 B% Z# T  r; v! w2 F
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 X- V1 d2 V4 ?
" Y( n! E% T* E6 a4 ?" y) P7 y
127128129130131132
4 h5 B1 _7 K4 z, k" P4 d4 G133134135136137138
3 U( b3 K. ]5 q5 ?" N- B* g! {: v6 ]139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: C$ I2 K9 M+ S) a0 E- F& ^- u+ P8 H2 K* l: M8 b! @( A
145146147148149150
/ }. z: |! ~9 M0 }& N151152153154155156
# s" q3 @: ?4 Y: d157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: {' J$ I4 e4 [4 a( a* w" r
5 z9 R! A. p8 G. I& \# {5 b. P% Z1631641651661671681 Y& e7 j9 e9 J" z. p. o8 b9 E
169170171172173174
( _3 M$ k* J; q7 Y5 `0 E175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 [' J0 S/ w1 l- U0 S
" b" {+ c: o+ X) y' S+ m
181182183184185186
5 N) R2 G" M( J' ~2 v* b187188189190191192
  `& n6 Q, k- u193194195196197198  M* ?! t* s/ E' z
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 G2 A$ o0 M9 I" H9 g4 M

2 c% P& }/ L) R( T/ q  Q0010020030040050064 e2 f) c* B4 S5 ]# p) `
007008009010011012# M8 h0 {0 Z) s* d8 F/ [
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! Q* h0 Y, j) I+ ~! t8 ~" B+ W: V/ Q" B* S. C
019020021022023024
) m3 B& K" m. r% ~2 Z0 {( _1 C025026027028029030
& i! ?- \# m+ A* O1 H3 h031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" x: U, u9 s% P, g
- y- c" O0 k% ]$ v* U% c& j! n" Q
037038039040041042
4 W) h9 O3 s4 R1 O! a( R043044045046047048
, l" l% L; @  C# U/ }# R049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" a7 k. w' s+ K3 @$ F+ ~

) e6 C' b, z7 E4 W8 O055056057058059060$ U" K( u* P% w, D, c% b' |
0610620630640650666 R) ?' d+ e8 q8 e" M, @( L
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 i3 E6 P& T0 ]( f
  N5 `+ ~2 U  ]5 @( R( H073074075076077078
: p% |! `7 V# E079080081082083084
5 z5 e" L- N  U0 D085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 m( f: M. T6 d# o& ~
) ~5 A, l+ a+ S. J% Z* ~
001002003004005006% @; {/ P% ^7 P* o. c" F
007008009010011012
+ ?- ^6 Z( o8 x& L. A013014015016017018) f; |1 }" W2 X. y  o" ^0 i
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-10-10 10:22 , Processed in 0.051103 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表