转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创7 a) o& m. e% B" z
■ ●■ http://www.NewWise.com ) i" Q0 M& G2 Y; Z
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " B6 c k1 m, h; j! L& c$ W: i/ S
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洛克人 EXE 3 Blue 卡片组合
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8 U* p) Y5 y* }) j8 I) K2 m英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 E+ ~" U" K6 Q
大家要看日文版的P.A.或详细攻略,点击这里吧!4 x7 z& O: I$ o/ g1 n: q
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称5 J0 x# g6 G- D7 L+ m$ K5 T5 j
说明
; C( W$ a# Y8 S+ \( ]( Z组合方法! ~, R6 s8 v0 `; S: i
---------------------------------( S/ O- l* v, V$ t* m
01 Z-Connon 1% G f2 Q5 R& B% `
Unlimited Cannon for 5 sec; Z2 _$ l( T" Q6 v" b
Cannon A+B+C
+ g8 S# P2 c! u8 KCannon B+C+D
" J4 g j ]3 i9 \Cannon C+D+E9 w/ I) E# L# u+ j3 P
8 o! o( T* {0 T1 z* f8 j
02 Z-Connon 2
( q+ i, F! A1 \Unlimited HiCannon for 5 sec3 j0 N0 r/ J3 u& v
HiCannon H+I+J
( w+ J! ^: g6 @- u- i) v7 s) Y3 tHiCannon I+J+K
$ F. `! `* ?! ^ }0 |; n$ c, @HiCannon J+K+L
# b' N* {7 A& K7 y/ | c( E" d
# ]3 o8 K; p# `: I/ D/ v. Z03 Z-Connon 3/ [1 ~9 P6 s# f
Unlimited MegaCannon for 5 sec
5 T0 n' m3 W0 sM-Cannon O+P+Q
- D+ |- b7 @- S# C4 nM-Cannon P+Q+R l/ N# g% j5 P4 D5 R
M-Cannon Q+R+S6 y' r/ \6 L3 [+ R
+ o5 |% _: D7 D& b3 p" ^
04 Z-Punch; z5 e* R" q* K. Q1 T
Unlimited GutPunch for 5 sec
. `# o' H. K) ]% {% A& mGutPunch B+C+D; _1 ~5 Y9 L) s
GutPunch C+D+E* Q1 k& T6 J( Q" c; w2 V5 v% ^
GutPunch D+E+F) X+ {: g* I5 B7 q' N
0 `) m3 x* t1 h( G9 \$ C( @3 d
05 Z-Strght4 j1 j1 ^& ^0 ~ z7 c, B
Unlimited GutStrgt for 5 sec
2 t( N) v- Z! o& WGutStrgt O+P+Q
5 O, K7 F# `) aGutStrgt P+Q+R& v4 C5 _0 f1 d- ^
GutStrgt Q+R+S
$ s1 f W" |6 v' J/ j$ e$ J M' J( s7 h' `0 r
06 Z-Impact
, {4 h; g/ d' e) r; OUnlimited GutImpct for 5 sec5 S% B& B) `6 \6 A$ V8 v
GutImpact G+H+I/ o9 D' u2 t: _8 d9 W! }
GutImpact H+I+J- m6 v: ~; Z/ _) w! l
GutImpact J+K+L8 n6 N/ n! _' \
: l, U5 g$ b# i) O# ~3 G) }2 |07 Z-Varibl
3 c; c& X' f$ L1 U, f7 ?1 VUnlimited VarSword for 5 sec! _! I$ _8 s: Z3 Q4 v, b/ W% {+ J
VarSwrd B+C+D
1 t( E3 K$ v: w6 IVarSwrd C+D+E
# _/ S9 q* Q, ]9 J7 bVarSwrd D+E+F
& f x# x: a, ~4 X9 g o; z. `) Y% r5 }
08 Z-Yoyo 1% O5 B4 j; j3 Z& x7 Z. N9 @
Unlimited Yo-Yo for 5 sec
( g9 L7 z* P5 |" ?* \# d9 NYo-Yo1 C+D+E
2 M! t8 w: x3 `! x! Q% l, w) HYo-Yo1 D+E+F
! ^; O, M/ r0 ]% V/ zYo-Yo1 E+F+G: ^6 W; c+ g& J! L
% t6 ^. C& l/ z. u
09 Z-Yoyo 2
8 Q: ?5 i4 w$ u# z* B0 OUnlimited Yo-Yo2 for 5 sec& d" i) b* P* {/ d5 G
Yo-Yo2 H+I+J
5 X$ ^- l0 s3 \! I5 E8 PYo-Yo2 I+J+K
4 o& m, ]9 M% q$ X# h8 bYo-Yo2 J+K+L
8 r: m2 }, j6 l4 }, _' G2 n
) O$ E/ J3 ^ b! E" D' d10 Z-Yoyo 3
5 v+ \( V+ d8 v6 L- u+ z3 [Unlimited Yo-Yo3 for 5 sec2 x) g: e' U1 p% z4 b# _
Yo-Yo3 M+N+O. N$ h' y5 B W
Yo-Yo3 N+O+P
* T% X8 U! h1 B3 ^- {, H$ G: E q8 eYo-Yo3 O+P+Q
+ D. D! d8 T. N4 Q. b* V P# q9 G& Q! m/ ?6 H
11 Z-Step 1# g7 O1 ]1 t: F; C
Unlimited StepSwrd for 5 sec, G: F2 G1 c# ?0 c: Z/ {) N
StepSwrd L+M+N! d' k) D5 `8 ^: G
StepSwrd M+N+O# x& k) b5 P+ d- n7 T
StepSwrd N+O+P
+ l! g* W6 Q9 U" h
/ p% |8 w4 A8 M+ o4 L- @12 Z-Step 2
5 n. g+ ~2 ^- \5 [8 a5 h! f3 ]Unlimited StepCros for 5 sec. H9 L7 H! k: T/ W( ^5 j
StepCros P+Q+R; ]5 r& \( y, b& D
StepCros Q+R+S3 {) @$ `! M1 y# i7 Q9 v9 j
StepCros R+S+T
7 A3 x: x0 O3 @; r( \/ b# Y) U
2 y& d# V O+ W3 f& ~# z13 BubSprd, x: D- W" C0 Q* R% R5 ?8 E* ]
Attks w/ spreading bubbles!2 e3 A) Z3 O! F4 v& a
Bubbler C+D+E& ~: ?/ o. ]0 f* Q9 v2 H( a! b
Bub-V D+E+F% S; F: L5 t' ?- k
BublSide E+F+G
9 Z7 D: ]9 w( {3 n( S4 z- c$ nBubbler E + Bub-V E + BublSide E, [" ? D5 y5 z! i8 N& x
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14 HeatSprd
. X$ V* Y% N3 k" }1 }7 `6 Z. LAttks w/ spreading fireball!' g5 V. Q$ b8 e0 M' w
HeatShot H+I+J3 W9 c( c' W" k0 U
Heat-V I+J+K% ?7 L R1 [1 O; M) e
HeatSide J+K+L3 ~6 q2 }9 Q! q x
HeatShot J + Heat-V J + HeatSide J: c5 t: U# i- `
: L W: ?/ n- \/ C9 c, [15 H-Burst6 a/ z% [/ t: E- K/ ^
Creates a giant explosion; ~! V- h' i K
Spreader M+N+O7 r: `* |& y3 [: g- n( F: e
Spreader N+O+P, O' s4 b+ m; ]# {+ E6 z$ s
Spreader O+P+Q
7 y0 v3 |8 B" l i; |! s' i
/ O4 {+ ]$ w5 i P! Q16 LifeSwrd
8 E7 e+ c% }. e1 jSwings a huge 2×3 sword!" ? a# Y- ]- b' y1 p+ i
Sword E + WideSwrd E + LongSwrd E
9 m4 h) l. Q, m# ~ p. |Sword L + WideSwrd L + LongSwrd L, g- n! C l3 T j# P% i
Sword Y + WideSwrd Y + LongSwrd Y% ~6 c: W0 e' @* O% m& u; L
5 z8 x- ]9 v5 S* o; Y17 ElemSwrd5 ?* n' w+ z$ b
Wide swrd contains 4 elemnts
, Y0 X+ J: U% ^2 J8 }4 WFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 W1 d. M7 l S" C4 lFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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( Z5 v% j3 v, [0 h7 M9 o18 EvilCut9 W! S& ~0 R- F6 f/ B0 I; x A3 l
Step up 2 & make 4 atacks1 M1 F( N% ^9 \- [- g$ X
StepSwrd P + HeroSwrd P + StepCros P4 W, f- `1 s) l' a: ~& J
0 i9 g' U+ I' L" v" \2 t) |0 T19 HyperRat+ Z9 h8 q' g' n
A giant Ratton charges!, a- d& c9 R- {3 m
Ratton1 A + Ratton2 A + Ratton3 A
+ M3 O( {5 G6 K) N0 RRatton1 C + Ratton2 C + Ratton3 C+ U) S! I3 D4 {6 g% t5 s9 {
Ratton1 F + Ratton2 F + Ratton3 F
8 D6 s; o1 l1 S* |+ X8 i, J$ ~0 b* p
5 Z2 m5 E6 w/ @4 P# {3 U20 TimeBom +
1 A, \2 g# ~* r+ l+ gSets Time Bomb in enmy area; p( u0 @3 U B) F/ \) w7 W
TimeBomb J+K+L
" w: j, ?3 g; ], X0 `TimeBomb K+L+M/ b' l! }) g' l. `1 o, k. G+ p
TimeBomb L+M+N6 H7 y0 r7 [" b6 n) y5 Z
2 w4 I+ ~( t! d: J
21 GelRain1 q, f) z, g4 y1 k: \0 {
Gel steals squares9 q" N# G! U% Z l6 J4 G
MetaGel1 B+C+D! y ^$ v, C" ]0 B1 \! [+ @/ `/ {
MetaGel2 E+F+G
# Y: Z; @5 b6 Z4 L' p& }MetaGel3 S+T+U) J+ o: o- P, k( L" Q4 C7 h* K! M$ a
. w3 p# {& [$ ?& h$ A/ U1 S+ ^/ @
22 EverCrse# v) e. Z5 G2 ?" q' j
Shield chases enemies
" D' L9 E( o2 }/ s+ {, aCrsShld1 C + CrsShld2 C + CrsShld3 C
. F2 g0 {5 y( w, S% l; E+ Z9 a* D7 J0 j7 KCrsShld1 L + CrsShld2 L + CrsShld3 L5 t# Q+ v, Q& V5 d, K3 J6 L
8 w0 T1 T# E2 G+ D, w2 a
23 MomQuake5 [; q2 e0 C$ U9 ^6 Z
Awakens Mother Earth!5 N4 H, \4 M. G% S; i2 ~& x
RockCube * + RockCube * + GodStone S
0 V9 O5 u B: l9 i7 K
# l! {6 N7 A' C, v2 H$ {) y24 PoisPhar1 ?- f$ H3 d' j) h" |6 W, E6 P- J
Pharaoh generates poison$ v. p5 \; q; \* {
PoisMask A + PoisFace A + Anubis A
$ z9 I- o0 G; ^4 J, \ E
' ]7 _ e @: t) k% Z) r25 BodyGrd
`: {# A T6 l B* Y7 y0 fBodyguard takes out enemies0 Z- B& g- [, H0 f' K
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr, ^4 ` c% m) W: ^' S, ?3 ~7 x
Barrier absorbs 500HP dmg3 ] E$ t. i, I/ y/ I7 Y j7 C
Barrier E + Barr100 E + Barr200 E
! N% E) J2 C& y9 vBarrier R + Barr100 R + Barr200 R
3 g9 o7 D0 a' q9 t& h6 L5 a$ V4 P3 b0 R) n0 t0 Y
27 BigHeart
8 u9 f* V' J3 s6 KAttacks, then heals HP!$ u' P) }6 ^$ U, R0 \% Y5 t* R
HolyPanl R + Recov300 R + Roll R/ i2 L4 @# M6 {
HolyPanl R + Recov300 R + RollV2 R
; R8 g* K2 V/ uHolyPanl R + Recov300 R + RollV3 R
1 r" S% M& n6 I, o9 x5 W; M/ R& k: k( I6 c3 t+ f! ~
28 GtsShoot
9 k9 w% t- E7 OGutsMan throws MegaMan!, ]0 F0 \' U* q% X: I8 t& K/ a+ ?
Guard * + DashAtk G + GutsMan G2 `4 a) p7 O8 C3 ^1 h: h; X }
Guard * + DashAtk G + GutsMan2 G
* O: V3 `0 Z% I# \Guard * + DashAtk G + GutsMan3 G
# D- C) C, H1 S5 T( ?5 u8 cGuard * + DashAtk G + GutsMan4 G
% U6 j% }8 X2 V' k O+ X- ~2 S+ I
& {5 r" C; S) O. { ?29 DeuxHero. X) l4 G5 P* _' T
MegaMan & ProtoMan team up!# @: w$ s* h$ f. G
CustSwrd B + VarSwrd B + ProtoMan B0 g. }$ B4 H4 B( X
CustSwrd B + VarSwrd B + ProtoMn2 B& e4 }8 D0 }- O( P. w# o
CustSwrd B + VarSwrd B + ProtoMn3 B4 w/ Q3 h$ f1 t8 K' q% f- ~) C( Y' V5 o
CustSwrd B + VarSwrd B + ProtoMn4 B
; @" p3 a. D; ?" R
+ {- m& I, l D! f1 f0 @- T30 2xHero
3 V' d; ]6 ]0 D g+ tMegaMan & ProtoMan Dual atk) a, |: c0 y5 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ ?( R: E0 q; j" e6 {) cSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 B$ q9 V8 q- [3 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 f0 s% C0 ^# G/ @8 N wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# {- M: Z# l1 h
& V6 S( S7 [' X0 E+ `4 o& u( K. K- G
31 PrixPowr5 j; R, g! j$ A; p3 ~
3 Navis attack at once!
$ l( N: Q. e; q% G' M: [/ ^Team1 * + Team2 * + KingMan5 K
4 E# f5 ]0 R1 r7 bTeam1 * + Team2 * + MistMan5 M
' p) X+ L2 J4 B* }# m- K4 kTeam1 * + Team2 * + BowlMan5 B
, l. D3 u2 m# y+ N& ~! j8 e) V I" q7 |, X5 l" E, X
32 MstrStyl
; c0 L9 J5 I1 K1 A0 X! GMegaMan unleashes his power
1 [' W1 Z& [9 F8 H( `, Z, j. ASalamndr * + Fountain * + Bolt * + GaiaBlad */ j& d! @8 e9 }: O5 E% ~
0 N9 j) O' C" ?1 Z; i5 {StdrdChip (Part 1)
" H- |! ~7 f9 S$ [3 G- W8 l# n┌──┬────┬─┬──┬──┬───┬───────────────┐2 ~3 y) R. u0 h6 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 i6 P# ^- J7 ]" v$ k/ |" I0 ~9 R/ N
├──┼────┼─┼──┼──┼───┼───────────────┤9 Q8 @% n/ ?8 X. j
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │) Y) B2 _" Q0 P" ~' y
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 R4 H, s2 ^- ]6 _
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
' V/ ?4 b4 J, g. a5 x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │( C8 X0 n7 Y4 ~2 b# T5 E+ ]7 A" S
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 f1 q% O# V6 \3 F5 k; |
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
6 f0 K) N3 p5 e2 |! ~! u% Y5 Y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 z S. h, G& e3 k2 @) ^7 N, Q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
4 X) R" F+ w4 q ` `│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
$ |1 N- Q+ [5 }, d4 e│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ Q* j+ J! v5 ~8 h$ V5 B& Z3 w1 c: N│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 ?3 p* j5 @$ I) T/ c5 j( k5 x
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
7 ~# l% H7 ?$ m│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 I2 @7 N$ L$ J. _3 y& @
│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 F" l( {+ `6 g P$ E/ q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
( z1 _" m) k) |. @│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 c g! W8 \' ~, {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 }1 G6 \; a: l& L$ m; w8 k: o9 k│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │8 f3 Z* |+ _5 A( r* K
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │7 Z, e' n3 G7 C9 Z
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 f$ S* R9 F/ N0 b4 l! j0 }
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 ^7 H: l6 G) G" q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │# h. |6 P v5 q
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: q# g5 Q2 e. D7 u+ ^: A4 z7 L
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 y5 g3 P( V6 D: V6 T0 Q, D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │. f7 E4 Q) |& [% d6 @% f' j
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% j2 g) u7 w" Q2 ~! O│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
. b' ? W& J- D: t7 v$ C│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 p( w+ d [: f u4 w# k│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' S2 B, N2 |8 n) `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │' v, o& X, m6 T* }# m9 I1 w
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
: Z/ n: P" {. m. W7 C0 {/ }- {8 h* }│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 ^1 A1 t @- Z' L│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
& i- u; e' z) N3 f5 W4 r│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 H; ^. V- h, u/ `
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 r/ J0 R/ u2 e$ |, q' S' n
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │' K/ c( w5 ~6 p- w. R8 v
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
+ o# _: Z' Z" a0 ~9 Q│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
- p' `% H5 v+ q E│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 }/ ]3 P B3 R2 p: C
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │. W4 s% [. B+ \1 `! j D
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
* ? W6 n) F! Y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 _! }) D" h! J$ D9 ]! ~- s
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ \+ Y, C y O+ w
│44 │ShockWav│10│60 │ │* │Shock through enemies │1 ^; _5 k! M( ?: Z ^, [" `
│45 │SonicWav│26│80 │ │** │Shock through enemies │) N8 i- X5 n, |
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; n3 I$ z+ O5 C% z│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 \ D$ f$ M$ M* F6 P& T! v5 T│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: l) L, ^: @3 ~, o+ Y+ P+ n$ K
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! z m1 Z4 u! U1 u
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 W: o1 D/ C) h1 S/ V
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 R3 T1 I! g8 D- X; K" y8 W5 S3 X! D│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# ?3 V6 G+ j4 x/ b
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 X/ H, i* T9 C7 f
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 }/ @. q/ t c# W/ X9 U) G
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 ]& a/ J* U0 C; S5 c# D, V& |
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- ~0 i! | Y" f' [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% _# v7 X4 S) ^+ i/ e│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( g7 T! F4 t& w│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( h- n. T% o Y$ F" V( |4 ]
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: U3 h V9 O' {' ~$ X% i- R
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
1 n0 `5 @. k8 K" v│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 [3 Y! a/ i" z, V/ A/ |/ q! c
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& I% U( ^2 G8 B" T( D
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ j, a5 p& i9 d4 G4 k; m│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& O9 n& b( Z7 f Y( h) G
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 r h" W! w I. Y│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │' {; n) l; X3 k( o1 X. c) a
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
& d- |* I8 r' E7 f* L) c8 F2 ]│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 z* G+ a. ~' `. Q, _4 k' \9 V│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ D! r' t+ H- O$ B, L│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 j) @& [& @ K$ X9 K: p3 z# {│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* G1 Z2 F/ k! r/ y+ e5 O5 r" r
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 b) B" ?; i1 e/ r; ^# J0 q# }
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ h. g$ t6 P. N; l9 Z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 O8 a, \3 D( s0 h* E2 v│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
/ {3 Y6 h% ]* W' D; z│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 f6 y7 J& n% W" v' A u# Y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 q( X. u+ w6 |; O, i* h
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 e. U7 V) F9 N5 g2 j0 f$ ~4 u2 ^│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ q2 `5 _: `4 L" X, L│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 g w3 w! x% `( f( k- r! y$ h4 S│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( l6 M5 j3 [" k│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ {8 W5 {, W8 q6 P( t
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 w9 |6 }) @# }6 r( K: o) Z& v- }5 r│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" S0 S% ^0 W `- @3 r2 A7 x, I
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 h* P/ L6 ]6 }& g
│87 │Hammer │16│100 │ │** │Hammer smashes front! │# F, c9 n8 ]* V* t% I6 y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. U T4 _* O# ]; |* [2 y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
' ~8 I- l) W) R* L│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │& ]5 b, \) n/ y1 Q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 G6 c" t- E! F0 h/ L8 K│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. x5 i5 A4 t, {: K# F( U│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% y1 n' t" [! p│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, G" T6 H! Y4 h L│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 c1 r4 W( X2 V* P" D, V# D" `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" Y/ n9 p8 z* w; C/ ~4 E1 N4 r2 _│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% A' M: E# I, N& W2 w- i. M│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 n- ]) C- M7 h* z8 U/ i0 d│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 M0 `7 [3 H6 S" N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- j" a4 b* a! F└──┴────┴─┴──┴──┴───┴───────────────┘
2 l$ ~% U4 G1 T0 Z
. @4 E( g; o7 X" J; W7 q3 G% [, ?StdrdChip (Part 2)( v+ c4 M- N' b
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 l9 N( ~3 u j i7 h│编号│名称 │MB│攻击│属性│稀有度│说明 │0 j& J& T3 h& I
├──┼────┼─┼──┼──┼───┼───────────────┤
+ k+ ^2 C$ J; ~! `; T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( }+ l: z( o; X+ W│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
4 s: U. L* U) V' X, w3 N│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 `: E9 c8 L6 q6 T) Z+ Y; E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* Z6 Z! i6 X' U│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, u8 m, t4 M% i8 B- R9 F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) O. D2 m4 z: q' [$ M+ K; U
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 d4 M. o5 U! L6 X6 Z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ D/ O7 u' g) u! B5 m1 E4 P$ y, r│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
: r u4 h$ @" V6 C6 [6 L│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ {: q: `7 k {0 r m7 I
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ E9 g5 c0 f2 E( ?) P
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- W H! u+ v* c6 T: g. n; Q
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │/ e/ p" Y. H. I0 ]3 i5 ]
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( `! A* J, L/ m3 ]1 n: G
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │# y4 b8 q* G4 Q4 K
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 \! S6 O4 U$ y% h: X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; H; W6 U' R& L0 ~
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, B6 f- f5 |/ }2 k5 s; e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- q6 y. B2 F% s- T% Z) ~- y3 X# C5 M
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: ]! B% X; C- S/ J' a│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │1 m" g/ i( m7 G: r$ |- e; z
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
; q4 D+ t+ {+ W│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
/ q6 k+ l- N+ L│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; H: A/ @" k/ w% f9 V9 ?& G
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
0 S. ~' M7 q4 w" l; `│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
( |9 w# y2 z. Z& A6 e+ F ^5 i, Q/ B│126 │Rook │30│ │ │*** │Protects you from attacks │+ e9 c, C( ^7 B' {3 r
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) G/ O6 Y! g( Q# P; L( |7 i│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │/ |8 R! B3 B3 j& v6 w; G1 a1 M+ s
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& b4 T9 W' c. R, P
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │/ p. v/ v* m0 G. Q, g' r
│131 │Lance │46│130 │Wood│*** │Lances through back line │8 [7 B5 \2 b5 w* {6 j
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │ y- H8 g) p( }6 d% [( f) m8 L
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 H/ r) q. y5 p1 J) @
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
T7 Z6 Q! B; Y3 ~" ^│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │/ G& w y4 q4 }) p
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- |& i6 x% x! f6 n
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, i' G& i9 ~* T* f2 \% @! l' l│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
$ i2 U' H( Y. V│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( v( U' M' G) W& S
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 i$ Q1 R3 z! V& ]5 [- v│141 │Prism │60│ │ │*** │Prism fires randomly │
: [3 O! b |3 _1 z, M. R% x│142 │Wind │14│ │ │* │Windbox blows at enmy area │
0 F. s% x1 z6 V7 X: M; _: F│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 C0 |2 q% A3 {( i7 ?, V, j│144 │Fanfare │32│ │ │*** │Take no damage for a while │ G% Z8 R: ^$ `. \
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 A- s. h4 N- m& g& m│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& K& S/ @. k% _; m
│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 c2 U5 J: [4 @: G; }
│148 │Recov30 │8 │ │ │* │Recovers 30HP │( M1 b: O$ v6 l& a& C* T
│149 │Recov50 │14│ │ │** │Recovers 50HP │8 p9 ~( L# G" a2 F: t( i- D
│150 │Recov80 │20│ │ │** │Recovers 80HP │
( w* E5 U; k L: X8 _0 N│151 │Recov120│35│ │ │*** │Recovers 120HP │. S7 E1 X% \# P/ I) ]
│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 F0 ? o0 ~- s9 P│153 │Recov200│65│ │ │**** │Recovers 200HP │
" X6 K/ |# k9 t# _/ ]6 B│154 │Recov300│80│ │ │**** │Recovers 300HP │
( W0 z' g7 U! z* @" M% G│155 │Repair │8 │ │ │* │Fix your area's panels │
) g _" P+ E0 w, \│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, l& W% N4 r$ j- ?, f2 k│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 M2 i& l6 P: X1 v4 f3 l
│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 f; Z/ W) |0 X; r% E
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │0 j3 J% n" F" w; u6 a6 M8 N% U. W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) H t* `5 [" I/ P/ V( y/ v
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ o, \# {! Z* A& D│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: `* g' o# g* @: w* D│163 │Invis │11│ │ │*** │Invisible for a while │& D) r6 B$ N, n, X
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& Z' H. g9 G. q2 C0 _2 `' j│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ O6 l5 m* ~. w# L2 i; A9 u. q│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: D6 h$ w+ r- k0 U8 H│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 M+ L& M/ F5 @! q# l! y│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, N' g4 R7 R5 w4 M- ?/ Q: ^3 Q│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │1 J, E# u, }- J! q
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 M' V% E# X* G/ q5 l" j S1 ]│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. O$ |7 F* Z M) f( x
│172 │Aura │55│ │ │*** │Repels attacks under 100 │7 j5 J9 z$ x# L$ l7 _6 _( b7 r
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │, U$ t5 d1 E0 X' U' d
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ U# X5 Q3 w' j1 J3 V
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
# N! L# L& S0 L2 i2 m- U│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ G9 ?& n5 @8 Z, l3 Y- g│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │ L, Z# z: S! c6 t% d- r
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 S+ X2 S, N* b# c│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 m* b/ L- e0 J7 A
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ }, ]3 L; i- G4 B$ u│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ W# R. t3 V- i" _; [2 k+ j# V" i
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ \$ H% ], L; r5 w5 q6 o+ ?; {$ q: L
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ T, F. j5 t' u# A! q( y. J│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: H* o9 H4 O% o/ w& H7 k6 w
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │* V, U8 T/ n# i4 d g2 z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │: a* I# G/ y- o" R* N( C9 ^" N! x
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 D. E6 {" A6 A$ i' A│188 │SandStge│18│ │ │*** │Changes all panls to sand │& ~( \" Q; P" E4 T- r3 Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
8 y# Z6 h2 \7 B! k│190 │Snctuary│54│ │ │**** │Change own panls to holy │
6 H1 ?) S% x9 {" R7 v3 m│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
6 m6 Y1 f/ S2 b, I# U│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 m% k" r* {( }- y7 N, X. n/ B│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 p) ^% j" J) ~+ y$ O/ w│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# S2 T2 Q$ n7 X+ R) ~, T1 ^+ b$ N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
7 j; B* e5 |* b0 l0 x$ E│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 c) h# b4 |/ g& n
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# R7 g" z7 E3 |1 e5 O# J
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' S" x( C7 h: `
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
& m% [* D; ? Z4 v/ p% Z) U│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 }$ ~3 f4 w! ~% Z" Y└──┴────┴─┴──┴──┴───┴───────────────┘
' L, M1 K, E7 q; f
- L* d$ R0 K# d+ f7 S, [+ t( f: j3 \5 k" h d& L ]6 i
Mega Chip
/ l1 k) f6 Z, \% _" h┌──┬─────┬─┬──┬──┬───┬───────────────┐% Q/ |+ ^$ u+ N8 `. ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │# C+ _ y: e! ^. D, \5 d
├──┼─────┼─┼──┼──┼───┼───────────────┤+ `5 Y" N4 q* W8 o
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 F) l9 A! [0 U- {6 M. o
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
) f$ k1 m$ O. L│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 a" P1 t$ X8 O# k$ \
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 [# v/ F) B$ B; d│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 e2 C# Y& q' W }# c8 |
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ v0 Q/ m4 x; J& m
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │; \1 h2 h' e# z: }' r& y9 Z+ T
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 Q3 Q/ R$ c7 X, ~! s, Z
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 P7 w9 X4 N) [6 K│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) }; b7 a( H0 `' `7 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ g1 h. {) y9 z) E; Z│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- [( U+ @ ]8 G3 v( R│13 │Guardian │82│ │ │***** │Statue punishes when hit │' d$ C! ^: _2 A$ \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
F5 W& R o% ]. `│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 e5 u/ K: U* t0 \. ]) g
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: y2 r6 }) ?& A" _. `$ h, l4 [% N
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" O8 N3 [5 w$ P5 K
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │7 k w! B9 h4 P- V& t% x
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │- N7 e/ g* {+ Y* X( S. y9 F
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ i- z* a9 L2 M+ X3 z│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" T/ k% @: c7 S& x│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
4 W: v! p9 j- J r( S9 [│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ F& I. ] q6 ?( n5 {# U8 O B
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
# A& V7 P* ^3 M5 S; i9 }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. }% `0 ?# a5 E│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: a( E$ {* s. P* ~2 Z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( t G+ I9 i" a [│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
3 G9 L! r; J/ {! b" m1 r│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │" r- x* u0 `* ~( P( }8 L0 j
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
# [4 n2 g7 h# v$ J. T' _) J4 V0 @0 q6 a│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 m8 b9 g+ \0 W8 p, `│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* a5 H4 z" K a& S2 k i9 R│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 W7 h4 T5 @$ ^5 v5 R. w
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 h/ }6 k/ W; i8 C+ ~
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ T0 [3 l* [9 {: f3 _- b+ H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& i5 c1 j6 g* x1 g! W9 L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; l% o5 p' z& t' N& o6 L
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
: S0 W9 o" J0 v+ p. j│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( W f* {* v$ U│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
# j3 H; N! J0 v1 R; A│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 I$ I) @- h' I$ F% R- k
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" J! O p% k* @3 g @│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 t9 u2 k# ~: D; \0 Y
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │" n/ E7 n4 M" f7 g$ ~4 I( ]' F3 V% ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 S& H0 _# F2 F. }; ^" ?% N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: @% P7 Z' J: m7 R2 U/ A0 B3 Y9 S│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 m F9 o% _: q6 o) q/ Y* \
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 _, ^) N9 f! P│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
( J" B) d: ^2 O0 d│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# E& r0 V* M) e7 o2 T+ m1 X ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │0 X F' E" | f6 n8 b3 t, h8 Y2 D5 Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │/ [1 S' o1 }( P5 E3 L
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! q# x* X( J$ R│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. i ~) c4 f' ]6 t p# y& X. [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
% w( K" c+ A/ {6 E- Y9 c* l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
2 M/ y+ t! o& g7 z3 p# j9 j0 h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │6 D* f. M. h- v2 ]% L: B; U0 Q
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 I: [5 j2 \, u, P( x& ^# P│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
1 z7 F. i) q: ~: j9 V│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 x6 G/ {$ m" M/ ^9 x- }
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
* J& Z M4 E3 G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- m0 ? I7 t5 @' x8 a6 M. n│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 Y5 p4 c, C E3 i$ L5 c7 @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 u6 }5 p$ a/ Q! u3 Q; D
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
8 X3 s4 e; T4 A: n0 W0 n│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 y! F$ Q4 E3 l% l( r
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
- o9 W2 O ^4 k+ ^, @6 z, H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 S e* T! P% t" T* x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: s! b# B) W/ Z9 s9 ~) R
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
% b+ g+ o$ `% B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
2 t& `, \/ H( I2 D1 k│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │& G4 Y5 k5 Q& U0 [0 v
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ ?+ v- x) T/ a/ u, F
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" y8 R6 g: m' u( U2 t
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% X, s( {" C& _+ x│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% N% ]8 e* d$ u' k( W│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& _, ?4 Q3 v( T( w│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; O2 y) R/ a% ~, J/ }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 j0 `' ~, N! T) z$ x
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ b3 x7 d& q3 |/ Z* ^8 ?
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, K$ W+ B! J: I; m# ?│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" O8 ^' b0 i. M8 Z5 F% o) i│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
8 X K! ^7 S+ _( r│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- S/ }* I6 J) f7 }
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │# o" \$ c9 X) h) O3 R! R) W8 g
└──┴─────┴─┴──┴──┴───┴───────────────┘+ r' {4 [& Y& F
, c$ L- z+ k+ N
: X9 h1 V8 R/ b" u/ D+ D6 k' r* a7 ]
GigaChip (蓝版)
1 k/ W! G7 ?+ H3 Z, E┌──┬─────┬─┬──┬──┬───┬───────────────┐
( M4 L1 Y4 M: A) B│编号│名称 │MB│攻击│属性│稀有度│说明 │
. d2 z/ z0 l# a. s/ T3 n: e( T├──┼─────┼─┼──┼──┼───┼───────────────┤& U8 t1 G- b; r! a5 g0 U( T: y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ G7 L* B" l9 x& A7 b│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# C2 \% {; I- O1 i. P│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │! L" m' \+ D$ {" h0 G/ l; z8 J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │ T: J* W7 ~+ I
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, ?; U: p' s4 D7 U4 ]│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 M) ]* |- ?5 v7 S0 n- P0 v│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 H1 h4 m/ u2 s+ a0 K1 A
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │& [' ~8 S7 M, y% O
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ {8 K, c; D' C: O' k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 `1 [& y) u$ z: T3 y% J
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; [+ P. C% X3 ~/ @- [" L: I& `( ]│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 B4 m( o4 b$ V2 r E y) S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; B5 I7 Y# g: y' L│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 _9 Q2 D2 M& T8 ^- }7 }" |
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. N. h1 i$ x; G) b( a F- t U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
0 ~" P9 h; P2 L: i) ^0 z/ R│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 V. o* o# @% c* q│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) n+ O) H) i9 U& X3 _6 X9 z5 H│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │2 Z" s1 t9 V" B& n
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) ^1 K; L8 ^( c: }1 n3 Z└──┴─────┴─┴──┴──┴───┴───────────────┘
% y: C8 [3 f$ y* l. r
) Y r/ g8 |2 o) X- T$ H$ YGigaChip (白版)(只列出与蓝版不一样的Chips)
# M. z X* Z- l7 X0 I┌──┬─────┬─┬──┬──┬───┬───────────────┐
( B9 _0 s/ A# b; M│编号│名称 │MB│攻击│属性│稀有度│说明 │2 ?# T, C, G/ ~5 v+ X' u. M8 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤+ q4 Q8 |7 E! e, e& Z9 L
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │* G9 b8 U4 d! E: s9 N( O
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ X* e+ u' F6 M, P: U! n6 G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- B" g) T; W/ u t2 A0 y% Q- F3 ^│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; ]3 s/ R9 l$ f7 l6 N7 Q) X
└──┴─────┴─┴──┴──┴───┴───────────────┘ |