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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + p" L3 H+ P$ l3 h/ o
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■● ■  NintendoWorld    站友xliz原创
. S5 Y- E4 O9 m# W■ ●■    http://www.NewWise.com
1 o" q* N; J5 M* U■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! i! D) M8 C3 `0 C! w4 r
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+ m& t2 H# m" U
           洛克人 EXE 3 Blue 卡片组合
. V  s+ p& h! R6 V8 x7 ?- ~9 o/ y' C) p5 I; y
- @7 C" W# U5 e3 N  q: G6 v' D7 [
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ b" L! J2 @5 y; G大家要看日文版的P.A.或详细攻略,点击这里吧!
! G  w: E" I: z1 [( u1 E/ R
====================
% O; C, v$ f: ]; H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 d( ], z' x1 q

- W$ @% v. {. h' l: p  R7 c以下内容格式如下:
/ g9 i! G/ p" a) X" ?# G" N; m- i4 P5 o/ [4 [8 Z# B, X+ t% g3 J
编号    名称
4 B- E4 o2 {) M$ R- I说明$ x+ b, Q' x- V& q
组合方法
- a' Z0 H$ T9 g% v4 A" [- Z# O: k5 y---------------------------------
+ V9 o+ s/ A0 p$ u. w01    Z-Connon 10 r- R1 U1 M  @1 L6 W3 y6 S
Unlimited Cannon for 5 sec
7 {+ L* K7 n# L$ M* `9 LCannon A+B+C
0 o3 O0 s+ @8 s5 X' fCannon B+C+D: b$ o: ~4 Y1 i: `+ l* _+ [
Cannon C+D+E
# ?* Y" y* ]; ~# ?1 O  j7 }0 |  {
0 c/ N: t$ u" M02    Z-Connon 2
  p& m( C! S& c  Y9 c/ rUnlimited HiCannon for 5 sec9 o1 m4 Y9 Z0 i
HiCannon H+I+J
) n. s4 ?$ Q  |/ x0 I% uHiCannon I+J+K
+ z+ n% A( a* T5 b5 s+ g% ZHiCannon J+K+L: e% f: d1 _) K; v3 a3 O7 t3 s

# f2 A5 j# u' ~3 T0 H03    Z-Connon 3; O6 F% D* ~, n) Z/ b
Unlimited MegaCannon for 5 sec
; w3 q6 u9 e6 Y+ @4 h  S- _# t: oM-Cannon O+P+Q7 V& p0 _1 ?+ V2 }) u# W/ h
M-Cannon P+Q+R0 ]1 Q" s! H0 z+ M2 M8 f/ g
M-Cannon Q+R+S
4 {( U! l+ J- }& [/ Q9 D; o( W6 ~& A$ e* U9 g: S! e
04    Z-Punch0 `/ P; G7 \! G) u: X+ H  ~
Unlimited GutPunch for 5 sec' b, L+ C; m% Q* d& X
GutPunch B+C+D+ d' A/ R7 b3 P
GutPunch C+D+E
  ?6 c$ P/ X1 T1 G  f* UGutPunch D+E+F
% j8 r. N2 R# |. X4 p, }# e% N2 M3 R1 n: M& c1 r0 P! y/ r: f
05    Z-Strght
  i- n+ l! m8 h+ a- n5 AUnlimited GutStrgt for 5 sec1 D3 p, ^: R2 M( b' Z! ]
GutStrgt O+P+Q8 Z0 a8 b% @& w1 d/ R% ~# c
GutStrgt P+Q+R
9 O3 J7 z% |2 N/ m( WGutStrgt Q+R+S( K4 b- ^- S- H/ ~# E; R

; F7 M# j5 i9 i8 Z  s06    Z-Impact* c' p2 G( y* i
Unlimited GutImpct for 5 sec
# K, m% }" L* g5 G2 f. lGutImpact G+H+I
- v+ F% g9 l( B, {  [, e9 zGutImpact H+I+J' G* f+ t, R# {) s3 G% A# ]: o* f
GutImpact J+K+L+ B9 l: {, z) I. E) C
) g8 \: [% s, ^; \  X
07    Z-Varibl4 s. k! D1 T/ g" }
Unlimited VarSword for 5 sec( ^/ h$ g0 X* \9 R( m2 T0 \
VarSwrd B+C+D. K* T/ d3 E9 J: p+ r7 E0 X
VarSwrd C+D+E
: M8 j+ Z* q+ ~) j. B1 d' CVarSwrd D+E+F; g* N  C0 ^" n
8 x5 m8 t6 g2 @/ E! |; R2 E& U
08    Z-Yoyo 1
% G/ F' s4 \1 d& [8 a& D" R$ e- SUnlimited Yo-Yo for 5 sec
- r% W  m+ d" t4 p6 sYo-Yo1 C+D+E
* L# l' x' e6 X; ^+ @3 RYo-Yo1 D+E+F
1 R2 p, U4 A, ^# }( [( ]* GYo-Yo1 E+F+G2 S" O8 B/ _- ]; Z, g! R0 H
8 {. W/ F2 w; Z* b- t6 U
09    Z-Yoyo 2' Q. y5 A$ Y; K, X/ y
Unlimited Yo-Yo2 for 5 sec: g! j  s4 C  [+ r
Yo-Yo2 H+I+J
. [2 @9 b! t, B! I% N5 W$ XYo-Yo2 I+J+K
# U  s) O  T- T& g: M5 QYo-Yo2 J+K+L
' ~+ N5 x" @/ u! y9 f: e: }/ Y6 h2 w- {
10    Z-Yoyo 32 \- Q$ q1 Z* e. }
Unlimited Yo-Yo3 for 5 sec, o6 O3 Q8 y% O: {
Yo-Yo3 M+N+O% K2 t: v' K5 Q- P5 P: G3 W
Yo-Yo3 N+O+P; y+ E# o7 V8 S3 J
Yo-Yo3 O+P+Q/ z% n8 D9 I0 m2 F

1 R: x7 T5 V. w3 v" O* u11    Z-Step 1- |5 p8 d: ]: O2 b
Unlimited StepSwrd for 5 sec5 G" r+ x8 ?* \9 n6 l
StepSwrd L+M+N
2 O1 f( y; V9 m$ \' G1 KStepSwrd M+N+O- _- ^, @  K8 u! d
StepSwrd N+O+P7 h$ q& C& E7 x6 _' _) K
6 e0 @: P" \- [$ \6 g2 u0 v
12    Z-Step 2" U$ {4 T. }* R2 B# ?) Z
Unlimited StepCros for 5 sec: }" a9 y7 A3 d1 ^- @* V
StepCros P+Q+R* U% U& J- \, o& e, B% n' G1 N0 A/ |
StepCros Q+R+S( ]" |6 N7 P5 V' m" y8 s" y) [
StepCros R+S+T" I# F' Q/ F- {/ K* `+ w; t

; `; C3 ~+ b# W13    BubSprd
% p$ K7 r, x& ~/ l0 E5 E& {! n; @* nAttks w/ spreading bubbles!
5 B  k: ~4 _7 c# |9 d# m: G& nBubbler  C+D+E5 ]. d  j. T( x4 R
Bub-V    D+E+F# ]2 F( \. E" A* t, W2 A3 {+ H
BublSide E+F+G
9 v% R' \9 I8 A5 F" n4 Q( sBubbler E + Bub-V E + BublSide E
; Y  R: ^8 ~8 z
( Y$ _3 s; ^, w! r14    HeatSprd9 v: g$ \5 I& v. C
Attks w/ spreading fireball!3 B+ [8 D* C, k% E6 a; p6 }! b( t
HeatShot H+I+J; K9 l0 Q* q' m
Heat-V   I+J+K
4 |5 V: J1 ~5 _6 aHeatSide J+K+L
' V' X+ u: N2 qHeatShot J + Heat-V J + HeatSide J
6 G+ r# }7 G1 o2 Q1 V
+ E1 n1 k6 B8 d1 t# }( L7 x; t8 \& y15    H-Burst
7 [) q$ j6 U+ w' n& o: @Creates a giant explosion
2 L9 M. g  ^; g8 J" iSpreader M+N+O
5 E; ?$ K1 ~( g/ L2 KSpreader N+O+P
. ]3 b1 G1 L2 _- uSpreader O+P+Q# i- F$ h) v6 V' u
& j8 W7 X  p# f" O8 _4 O
16    LifeSwrd
5 [0 A7 O1 t3 s4 C* R# E/ Z' LSwings a huge 2×3 sword!
' N. T7 s% f( tSword E + WideSwrd E + LongSwrd E. o' t! o# V( @9 _: ~$ Q4 w" t/ Q
Sword L + WideSwrd L + LongSwrd L
1 y7 v0 |( K# FSword Y + WideSwrd Y + LongSwrd Y$ s. R' t/ H) U- A# S
$ A* c! W2 y9 z7 ~
17    ElemSwrd) c& g. {2 u" \3 k' C
Wide swrd contains 4 elemnts; g2 G& ]# ]7 G# Y, _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 D8 m! B# H: Y/ s' I0 n
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; B. m& F, H5 v' t

5 b- Q" G: F% b) M; q6 p18    EvilCut/ {5 Y/ d( X4 z
Step up 2 & make 4 atacks1 W0 g$ R" ~: r% k3 ~8 Z
StepSwrd P + HeroSwrd P + StepCros P
* R$ q( q3 R: _% B6 }8 W( P8 q* t$ O5 r; B4 g. m1 c* B
19    HyperRat7 t" W+ S9 W) p" E$ n* S$ {( e& g
A giant Ratton charges!; M# |0 M  u* u+ r- S( {3 ?
Ratton1 A + Ratton2 A + Ratton3 A5 P* |" g- ^7 q- u! X, f4 C8 B, n
Ratton1 C + Ratton2 C + Ratton3 C4 J7 a/ f8 c; E3 h
Ratton1 F + Ratton2 F + Ratton3 F
* T8 q: a; s$ k5 c/ u3 y# f( T3 i. S, X! e
20    TimeBom +) z9 d3 K+ ?4 r* O4 [6 }& I' g
Sets Time Bomb in enmy area
" O/ D9 J2 T! M3 CTimeBomb J+K+L* P" P8 {! ^; B
TimeBomb K+L+M4 \; d8 [& d- z# z. `3 k, P2 U- f6 L
TimeBomb L+M+N0 e- W% @& r$ |& k3 h$ f7 J
! l$ O4 D3 m% h+ X9 A+ S( b
21    GelRain+ {" t9 q! Y2 C* F6 E# a" `- a! r
Gel steals squares
  C7 N2 S" S* s( d6 g! Z# `& Q' HMetaGel1 B+C+D
4 Y2 i% g* `$ ]$ Z' P0 F$ LMetaGel2 E+F+G: H# T/ O1 k* k  L
MetaGel3 S+T+U. F/ i& K9 U7 J
# A- Z: f9 M, `6 w- ^( g, V! {
22    EverCrse
2 c, B" |8 t) e' K+ M2 P1 SShield chases enemies
4 m+ [8 {  \6 S0 I7 Z7 g( bCrsShld1 C + CrsShld2 C + CrsShld3 C
- ?8 G# p6 `5 U" l) N& h8 CCrsShld1 L + CrsShld2 L + CrsShld3 L: u/ I- k& @; M0 @2 g

$ G3 A" s- y! u' E! \: E2 U9 |6 ~23    MomQuake/ N# V( C( y" q8 W' O. q% u3 j
Awakens Mother Earth!* w: h' U) L+ `* g+ y+ P4 N
RockCube * + RockCube * + GodStone S
, }( H: y2 E' k/ h4 [7 u$ l: r, r6 T
24    PoisPhar6 r1 Y& o: R2 p
Pharaoh generates poison4 a- i' R  f: M
PoisMask A + PoisFace A + Anubis A" L* p% [+ q8 k8 V

+ L' D+ F. N% l  y$ `7 z5 w25    BodyGrd
1 t7 J' B0 x0 g6 j  M( ?Bodyguard takes out enemies
( a! }5 A. Q. W/ J# L3 ?/ \AntiDmg M + AntiNavi M + Muramasa M3 _9 W- |% L$ Z7 \
9 d, p) a" k6 K5 z) S: U! O
26    500Barr
$ e) G' C6 s9 Z! e; @5 DBarrier absorbs 500HP dmg
& J5 K8 x4 y2 _# _( {Barrier E + Barr100 E + Barr200 E
) r( q6 |( y- C/ \7 _Barrier R + Barr100 R + Barr200 R
! F6 t4 j) X3 |9 j3 C% O8 U8 p2 L) N- Y: E7 z7 ?, j* ~
27    BigHeart
6 O" y5 I/ J4 N  y5 l/ }Attacks, then heals HP!0 |# p- T9 p6 P* ~7 P
HolyPanl R + Recov300 R + Roll R3 @3 U) ^+ I6 Z1 n
HolyPanl R + Recov300 R + RollV2 R- m, ^& X. G( p
HolyPanl R + Recov300 R + RollV3 R1 X$ C8 m: W3 J6 k
7 H1 x0 |7 d% Y& @8 f% w
28    GtsShoot8 J+ e3 l% F4 M% K+ ~2 c
GutsMan throws MegaMan!: C5 ]4 z" x8 T. T
Guard * + DashAtk G + GutsMan G
! n0 z. O3 r) h* {1 GGuard * + DashAtk G + GutsMan2 G
, Q: X5 L% P3 n  \% y0 |+ R- l+ {' AGuard * + DashAtk G + GutsMan3 G
$ [+ ~3 ?! S) v5 Y& N. b) cGuard * + DashAtk G + GutsMan4 G& g; \5 z7 A# q& |

; T& ^$ E# ]4 u29    DeuxHero
! t/ |* C' k% a7 K- j4 qMegaMan & ProtoMan team up!
6 L0 j2 E9 V9 DCustSwrd B + VarSwrd B + ProtoMan B
7 t$ [/ o' m5 @, d6 a1 C/ q- oCustSwrd B + VarSwrd B + ProtoMn2 B. J. E* t% P* Y& f7 Q( L
CustSwrd B + VarSwrd B + ProtoMn3 B8 X9 L) E+ k3 H, h  A
CustSwrd B + VarSwrd B + ProtoMn4 B  h( U& L. W) s' K3 w1 c- f
' R1 T  g0 s* x6 O: V  j
30    2xHero
  Q  B8 B! J7 E: _( K  w  [MegaMan & ProtoMan Dual atk
7 ]! _$ f6 E" oSlasher B + CustSwrd B + VarSwrd B + ProtoMan B! g3 |/ W: I# T( U( J$ c, z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 w9 L" q( a# q) e$ @* |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( M- O$ [" Z+ F. Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' I  t$ o: S3 H& o8 Q
+ p: }" ]* D6 u
31    PrixPowr
8 D: l  |: {8 @5 o2 X3 Navis attack at once!* ^6 d& Z7 O) w& a6 L
Team1 * + Team2 * + KingMan5 K
; o4 r, L3 a& I: nTeam1 * + Team2 * + MistMan5 M! Q) N8 q+ C0 ~; _
Team1 * + Team2 * + BowlMan5 B7 Q1 ?; }7 H% ], b! T" g
- e* d3 c* z& N% N+ B
32    MstrStyl
& F4 D0 y9 P. RMegaMan unleashes his power
1 j# ]$ ], N' w$ P. |/ vSalamndr * + Fountain * + Bolt * + GaiaBlad *1 t: ^0 P$ G& ^2 \( ]# h. n* {+ R
1 R$ [( G  U: {+ I# P/ j  L8 V
StdrdChip (Part 1)
' X" o) ?1 s& A& Y2 f┌──┬────┬─┬──┬──┬───┬───────────────┐
7 O2 ]) \: s5 {│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 ]1 ]0 h( P) \- A├──┼────┼─┼──┼──┼───┼───────────────┤7 z8 X2 y& F' o6 t. }3 e7 C
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: T% k3 L$ `9 ~9 e9 L
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 W( F5 c- X' S* W
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │3 o1 @6 \( q& Z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
5 V* H* b, x$ @1 }. _+ ?+ ?6 Q' m) a│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, f3 s7 [: _' x
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
# z( C, M# f4 P8 y0 \, H│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 _6 e1 c4 r  H/ [$ C│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) r* U9 o3 r7 h* |* K& N  M
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │7 @! ~6 b8 L, D  b- ~( q) z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) _% d0 |) p3 p, H2 \│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* H4 W  R- w; B# o│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' B+ j/ C6 C. [9 S& {│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │' |" r5 n& v9 ^1 V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 ^( O; M; M/ ^( v4 h
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 A. r" O8 l. R; C0 m( [# {│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  C7 d9 H; j* ~) g1 ~& M; J│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 ~9 r+ d  K: |- X9 O3 E5 q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- [  E5 \# F; G( l( i6 g% |│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 R! ?" R5 J% F) ^& I$ ^0 B+ e│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
7 ]0 k3 J" f) n│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, `2 L+ ?! q, s, P7 H0 b6 Z& K│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
/ }/ l( o" u) h+ U" H% {& {0 ~│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
) i' p" T: o, S( e* U" F" n2 Y' ]│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ f7 w( _( ^5 N4 |/ J
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) d/ V  c- s9 {/ `( \│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. p; F) m; @" g: ^0 @4 |
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! K. W1 F3 c0 F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# K- f- T  p) {) v, o" }* c+ a9 ]- W
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ E1 K+ n; M! F) F& F' A$ }! N│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
- E, K) h3 D* B7 M! N* t│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │! F; q) Y. g9 e: b7 g
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- b, V$ R0 G) ]│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 s$ E' U7 P! f1 K& f8 Y" m
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 H9 u4 [/ n0 J. R│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
: ?% W( |* }( ?0 V3 {9 d│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │9 Y1 w  e6 m! q( ^3 a( U+ }
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 @9 @, r5 f5 Y" O; C0 Q
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, i% S1 T' v+ s0 l
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │- D0 U% ?/ a% j. h; ]3 O
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │" D3 i% W" C9 M# ]( v8 f0 _
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 N" m; ^* w, |6 N│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 v& N. }" y9 j& U' s- T5 S│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
8 f  H7 i& v( W4 N* h( P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 g- _* q8 V/ Z7 x# Y$ o* `│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ |6 i' ?- d' C% {2 r│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  R, a6 V+ N; h; p
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% D) C- X0 ^" B/ e4 l2 F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  @, v6 [, Q& h, d3 L│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ f& B7 z/ K* F. Z& `│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 A) P0 ^0 S( X1 K  s# {& ^" i
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 p$ `& z' c5 [
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │" F8 e1 W  |3 M0 k
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( Y7 _* [  T0 c5 f+ K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! o& H7 Y  Z- q' E9 x3 ]& P& c
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
- j; k) ]0 }% V5 w4 W│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
7 a& q5 E  i* m2 @│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │5 P* E. D5 o+ H! R$ [; y7 d$ T
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 V; j) |& U3 A1 U# G2 c
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 W" U$ T% s+ \
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* E' }$ R7 a7 Z
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" H% d/ ]2 Y/ C0 D" F│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ s4 U+ Y( M# J4 Y, ~, u
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ N: L/ u9 @; x5 l, N│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 _; B6 Q, ]& e  j* d7 m, x
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- j' x6 Q( t# x' b
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
  C" q4 `7 U4 ^1 w7 D+ Z+ k  ?│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ _. T, k4 b- ^7 f: b5 A4 u
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │6 ?' y* @) i3 I7 K% L, r5 Y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
4 o5 A4 f% k/ B│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  k6 Z1 @( R* y' l2 w0 k│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& G% P' H8 n6 k/ {- k; a$ E6 q! Q│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: W  I, O1 `6 p2 Y2 p: s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 u# R2 `. [7 A" U; I
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* F7 h" X# z1 o: |│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │: i. N5 A' X! G8 u1 G
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* ^. I' c7 ?* \( Z. V│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │7 X; x2 Z7 g, G+ f! h( U
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │1 c& P% M2 O' e$ e- i( n
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 J: Y5 q  L5 `. p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% |- y0 o9 e/ J3 l0 c" w7 L& g( l│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │. g% x9 M9 o+ p7 L! s% _0 k; L# ]
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! u' B  z- L! f# A! R; F& U( Z9 T2 d
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  K- ^: D& y( `% {
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 b; a. A2 i: ?% i' x2 |  E+ z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( s! w9 H; h3 C# V3 \& A. u: M$ w- s
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │7 M+ H( d0 z4 f$ S4 {
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │, ?& G3 q: y8 E0 s: R. J1 k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │7 K0 G- z0 [4 v( {
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 m0 j4 z' L' X: D! L- o6 B9 j' h3 v
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │, Q- y. D: C1 Z& u- U
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 V" Y0 U: F( P
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* r7 u2 H4 ^. D. v& F│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 [) ?9 S' l3 c/ }: _5 C+ D
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │0 g7 S0 }. o  l7 j  l( ?5 Y9 g
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ N' k: R! Z/ u│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 K- g# d4 V, P1 d4 r( {
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
* Z; T! @$ D4 V& g│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
$ v% S; Y2 H8 M5 D+ }# d; ^' \│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 S- o$ t( g: ~/ K- H6 `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 C- g7 C% m* U- L8 E
└──┴────┴─┴──┴──┴───┴───────────────┘$ n+ s4 \' J8 R

6 ]$ \( A+ P4 o8 H5 a( S) rStdrdChip (Part 2)
" I5 j2 `8 x3 {, E: S4 ?! {2 V$ R, G┌──┬────┬─┬──┬──┬───┬───────────────┐3 ~  S" p; T9 @' Z* t6 a' ]
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 u- I, L8 ~6 _- G1 u+ K├──┼────┼─┼──┼──┼───┼───────────────┤
0 {& N$ M( u$ n+ B* i8 Y8 {, S  E│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 {) m9 a( @2 ~5 Q  r│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: U% G" Z& B' p$ H% |7 y│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, q9 X+ x! ]$ ^$ ~- d│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. q' _: a2 `2 [  t/ K4 y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% x0 n0 j8 y- J' j: r0 D' c
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! ^1 s2 ]8 ~' Q2 N8 H! K│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │6 I) ~1 M9 r% n# N
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" f* f$ |5 S( D' `8 e7 B│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
! W8 e# X) m7 T, E- b│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
- C0 l* [9 S7 o, U/ H9 _8 P1 }│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' d+ Q* f8 j% r$ Z. T# |/ u
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │1 K) x6 k5 C+ F
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" J' D  w+ m; D, m) ^& ~: j6 x- v│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ x3 `* O, s1 i6 m! Y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 x% [, G, Y0 L5 v" Q, M
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 D: W3 N& R3 F0 f
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ R8 E3 j' q: ?8 A8 k0 D7 }: {! `9 X│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  F8 O3 x1 K; H* K│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 e/ _4 L9 m8 y$ p7 n( ^' }│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, r' s1 i& O0 `6 n" z5 R0 a
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │) H! m& J8 K* M' z5 B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │9 G$ E/ R; ~$ v; u8 D. y* q0 c* N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │5 i8 q1 Y* L0 w$ Z9 b
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
4 P  t! V6 H" s: l9 ~# j0 G: ?│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 Y9 F: W6 g: D, B$ T$ a" B& y
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, J- r" X1 ?, R% V1 K. p
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 Z6 z+ P0 f. Z3 E9 ^0 T1 C
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! M1 U7 Q) U/ U
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
8 |; L! I6 P* O; P2 q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
1 r7 J3 `3 Y, a7 h* M& P* j2 N│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ E! s' A9 X5 h, l; r2 E│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 ?7 B0 h. j0 k$ k& x$ r. i│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │: U1 U( o  D/ N% N1 p
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* q) x* r7 e2 y: c/ s# }4 ]3 T0 I
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" i9 s& Q/ e; f" e  E% k5 a1 H
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │8 Y4 r" B* v) k. Y2 d3 t
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: U% d5 c  Q  J  d
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ |: c0 k% \* ~/ o2 p│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% R, L4 K$ v" G" O
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │% b3 a+ S3 x: e4 S' _+ T' y. j
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 s$ t5 E+ g  }5 [; R│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 T/ o: I! G" K# ^  z0 Q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 \& b7 D" K# D0 g/ S4 Y; e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. l  m0 T- g0 F; B: j! s5 {
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  Q& T! w! O. H3 g1 _8 N* b# N, g5 [, U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
8 l! m1 e, W. V( a  g+ M0 N# a: \│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
+ }; G/ ~0 F' M3 I  ]+ J9 [│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( n5 ?" }: `+ }5 O5 q- J/ d│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
: y; g" V2 o8 E' P. |│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ u3 w; k% `3 f│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* v  Z/ B# {; c: ]+ l/ \4 _. B
│151 │Recov120│35│  │  │***  │Recovers 120HP        │! Y' G+ y7 u7 }* m6 Y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
! o& d( z) Y' o. A$ u│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 d) ~2 J! k' H$ a│154 │Recov300│80│  │  │**** │Recovers 300HP        │) T1 B6 k! v/ e
│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ ?" a- L" a* c* c( \% R
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 ]& |& i3 P1 K7 D+ Q3 \7 \
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ B4 F; H1 S+ G7 ]# C
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' ~8 O! Y. \" z7 P: g│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
/ `: ~; i7 A- D8 M* w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │% K3 Q  x" [+ _8 C3 ?1 _- v) Z; l
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 M* l1 u9 C- B7 }
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │4 x- E! }3 j, @" M3 a
│163 │Invis  │11│  │  │***  │Invisible for a while     │
, _3 p. _+ I' T! s4 Y│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │' n! e; R% O' J1 w) `
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( U. n/ I4 H' ]. Q, j
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 C+ p7 ^# R2 H/ {2 j│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │7 I" J# w& A) n5 `2 C! A
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
* @9 c7 V4 e0 l3 b│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, Y7 v3 F' r6 k& H/ v: S, f│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ y, z( V! O) {) O( j9 }│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 A$ m. _+ L2 y1 M3 V0 v, k
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │/ q% q4 O; u, C. Z* E" t) `
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% }* A) P4 o6 p  K
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 ~, l8 O9 x& M% B+ x5 o/ p6 I3 }
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 G! Y4 T/ J9 w( s. C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* }3 Z1 b# O5 v  P2 n! M│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
) ?( Z( ]2 l  ]8 x│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │; V) K6 w& @& _2 R3 l/ N
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │+ b, L% o8 X: C" R9 K
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! T0 Z6 [: o7 r7 r4 e5 i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │9 Y. Z/ \, _- ~2 k2 V: v1 b9 N
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, O* N2 D. l- N7 x% f$ s8 o│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ n/ U' w9 D9 v6 s! }4 L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 a: z. S5 T; G! U7 _7 z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. C3 o9 N, c% J5 l1 `7 b│186 │IceStage│20│  │  │***  │Changes all panls to ice   │- b- v' G0 ?  s  A" V# H& l
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │" C. l' N4 n& B; f* X. O; O
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( ~8 p6 _# d, [, N│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ s$ _. a, [! I│190 │Snctuary│54│  │  │**** │Change own panls to holy   │  f$ X  P/ E* b2 k5 @* D
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 P7 O- L- a' T  d1 S│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │% E2 F8 S8 q# S" _3 R  R
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( ]6 j' N( L1 a! N│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 {0 A0 D2 U, r- C9 A6 v" h│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ I5 [( R( Z, r8 \! ^! v( v
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! b( d  O! _( \% N. h1 @# q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
% @* n; A8 F2 R( `, o│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │# `( i$ v3 ]; l- U8 I
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │8 ]8 `) F' G! u5 b% v' s
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& F6 X! S- u, S$ L0 }
└──┴────┴─┴──┴──┴───┴───────────────┘
  n; o$ Z' _$ k# ]+ m8 E/ C! d; z& M! B& K9 n

! q" m* L' P- J/ O, h# w; kMega Chip
) I% T. I5 f  `) u, {! V8 F/ ?  O┌──┬─────┬─┬──┬──┬───┬───────────────┐6 |; W/ O( Y' X
│编号│名称   │MB│攻击│属性│稀有度│说明             │1 A0 V% N- h( O; P8 H$ [4 d0 j
├──┼─────┼─┼──┼──┼───┼───────────────┤
, B& p9 S0 [, m& E" M) S3 `│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- A' f7 a5 ]7 v: o- v
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 W7 t$ ~' [$ r8 s  \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( w& z: r( ~8 Z+ E4 s& b
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
" l: a9 ]3 C4 c- I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, a3 O! K- I# @' a; R
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
6 P# G' X/ H1 A3 `- r│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 u6 W" `8 C! X( V' y, c$ u; i& S│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; S* ], z' A" X1 q! l% w  K
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  A3 U3 H; c( K% z: D* z; L; X│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│# p  h4 V' a( V+ `8 p, h
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 k" v1 E0 q; U5 \3 V
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │& K& Q! Z( n6 w: |/ V6 |# j
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 ^+ g, p* j# n! U  a│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  v6 K) a* w1 ?( N( h│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
8 L6 I9 H" j& U$ W│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. Y" t7 h! ]: T+ h+ q2 B' I% a│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
& N; J/ z% x1 p; S│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& A' ?+ f- v; p% |. O9 l* p2 ]+ Z
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 F" M7 p+ l; U8 Q# K4 S+ r- E2 f
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │) b2 T4 G& e  @
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& c* J) g* I* l, z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │( j7 @9 z: G6 n) ?2 I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 ?9 L7 ]* M( _3 p9 R+ Q. d" m
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
. t0 D0 F$ F) t! p6 Z9 }7 ?│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% D5 P6 z$ U( Y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 e; I' U/ w) X+ s+ _
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │1 {' }: s1 G3 F% E4 @
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' z1 `. T% ?  R) o! j7 R│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' o. Z  A7 l6 B8 N/ D% x/ k# T& C  D) h│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 o' m. ^  w. B9 m│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# i6 ~& ?* d1 |│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
) d' D9 w5 W: B. P; v2 J/ X( |, x│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 R" F: w# U  ~( Q! }│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 G* D7 H# f- P7 x6 e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' ?5 e1 U0 G% n* ^( z│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
1 u1 }9 R6 g8 u; S6 r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! L5 t% a( \* W' M+ M5 l% P, y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ \- Y% a3 s9 \; \3 X9 `
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │% d2 O6 N- a; ]! g- k5 B. l
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, c& q* J+ G, p% ?0 M# l; u│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │# U6 b: a1 \0 [4 B
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* W# w0 h3 K+ t' G9 d( g8 @; l2 y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ F9 Q% q7 Z# g│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 d( i8 v6 {$ r4 B# X" Z+ o│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 K7 Y7 U7 I9 F│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ j% M8 m( D  @# D" a9 i3 L9 x│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
" c5 a8 l# L5 T* r  l+ i│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │" c& u# J! i1 d& {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) j3 k  y) L5 Q; O# A$ k
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ M; r; V, x5 y0 g* _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; x$ I4 l4 l3 @9 ~) W4 e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │: W! o1 b* c) H+ e+ r; h, x5 }" b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
( n! W2 Z3 Q, l& K8 X│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) i: a, v$ o$ b- d' R│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# I2 B9 r0 X/ }  r
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │% l) d2 I, K% b1 Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  ?% ?9 z: Y# Q! M3 C) G( h│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │: e+ [! K/ O- i1 D( ?
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. z+ o# N& Y) A1 @( Y7 l3 K* P5 r
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( Y/ V2 }4 p1 o" i│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ U; B* I6 L# o! m& X+ {, |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" y/ [/ k4 \8 q* C- q2 t│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, i% x+ Z' d, _* Y9 W
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
! c* q8 ~8 U; h; f- ^" K# O│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
# J: H. w# h& i2 V% O5 W# i" T│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
2 F% l( l: q# y0 n& q" }- \1 [│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 T' Z; }4 z% f. r1 |& ?│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
, F9 w* z3 h8 l/ t│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
9 q8 y7 f2 M( z) z: s  r│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ Z3 N' u4 `0 T5 }0 Q│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) x  Y- A* v7 X6 g
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- m( c: h3 f% Z$ d
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ f1 b. q7 S1 i│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 c- |. H  s( u2 M' F0 n│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │4 K+ T4 E5 ~3 z4 o& s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( l  l9 o8 N) @3 Q( r! k; f$ ]! d4 @│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! X2 Y. z+ R7 l2 z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* k7 h, g8 \: }; ]│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. S9 T( j8 W# V+ v- u2 d1 T
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# H8 ^5 F: T( ~/ B" d" @, S│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- ^& b( U1 {0 \& n│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# e; i; ?, h) @% A: P
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" G3 h/ E/ y/ o) R4 ?│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: M' k3 o0 u! T2 B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 t- f& A5 V2 e) M2 f└──┴─────┴─┴──┴──┴───┴───────────────┘
0 F/ @* `' V8 ^  I' P- ~6 C- _7 |, C4 [* v1 g

; L6 j" [$ d% y. X' `GigaChip (蓝版)
" U2 ~, K4 V  ^3 h┌──┬─────┬─┬──┬──┬───┬───────────────┐
: c8 b/ b1 {5 C9 j+ O% F2 j8 F│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 K2 N: k* \3 a' R/ T! ^. D! H9 c├──┼─────┼─┼──┼──┼───┼───────────────┤
" T0 ?& D* M% I│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 s; [& U) Z* J' J7 m3 r│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: P1 S1 `. a6 C1 m( X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ d8 ]) \, p$ q& o
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │% |3 o; a, v7 M
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
0 H2 ~# r1 `( ]8 `, d" p│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
* \$ K8 u3 I* ?- T* P│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 A4 q: ~+ I. `/ e# a/ ^  a
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% {, [, ^/ f9 l! {; F
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ e% w7 f, P/ w) y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ d$ f  [; d0 h$ }; k, y- n1 g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 Z  a4 j. A8 C/ p$ `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* n1 \2 U9 a: n& T3 |: F- T; k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 ?$ \$ z0 B4 U7 |  S) L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
  c, Y- n: r3 B5 z0 d( T0 M│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ T, O8 |. j+ y( R, A
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 K. X5 R+ _- q8 }" q
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 ~- ^- M9 I! u6 ]) P│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 Q$ c5 M: U) F& V: J; k( w/ F# r, E│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │6 e) p2 q" Y% h6 A7 d
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │0 f! S- C9 H) I' n
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 B- _3 [, H6 {% J. x9 T5 L1 E
1 N& g% t  S7 M& ]GigaChip (白版)(只列出与蓝版不一样的Chips)
/ T- p. {- l% C+ x% Q6 O( X, H2 x┌──┬─────┬─┬──┬──┬───┬───────────────┐! _( A+ x# \! f* J/ j# Q7 \3 A$ s  ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- m. `& `) Q0 E  M* F6 A├──┼─────┼─┼──┼──┼───┼───────────────┤
: Q  N7 l' w8 l5 U) M& \. J  ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 C4 a( I  D" n( b% z) b' T. A│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │) ?( c- ~: p) D& W5 r9 E7 t
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; y" D; ~+ W/ K0 _3 a7 K│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
5 ^4 {' v! A$ S& J└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
) N2 E# M9 {0 B5 J4 |6 iMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 f/ Q7 _- ~" E/ }4 N
" Q% Q, {/ r. e5 a2 i
001002003004005006
; d: ?9 W, A1 r' Z6 A% v- C+ h) [007008009010011012" |* K6 n- U9 N) w- r6 J
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" |$ L* |. K2 j4 J7 q- K9 y1 T$ G8 R/ W; i7 q  |3 |
019020021022023024! M- ~' R- p5 Z) C0 [+ P
025026027028029030
; U2 a6 g- z: q& {% x' S031032033034035036' \4 Q! A+ y, |! u) y$ c1 P1 F* k$ Q
- O' M+ T, |" G8 n) C! J' x
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 j5 D3 d) F% Y3 E3 n  @

% ^9 t# v. {4 D+ i" W/ [037038039040041042' Z4 }' {; D: C2 n3 ^- o3 l
0430440450460470487 C( a* q4 |3 L
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, i% s$ n& M# Y! \
& y; z; \- K0 i5 x& I: q0550560570580590600 o$ c  U4 N/ _# s1 G- [, s
061062063064065066) F0 D9 M: s/ l* }$ z. b+ H/ J  ]
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ c9 O2 N8 x7 E0 e' [8 i
! y  ]! ~" D3 j$ K: F& g0730740750760770781 Z  I( @' V) ?% G* D5 m4 j
079080081082083084
3 U; l4 h; |! ^8 X085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ b, ], O, k+ {8 K

  o* s8 s$ S0 j2 ]091092093094095096
$ S" d4 W' A4 p: t' L5 A9 `097098099100101102+ ^8 i, i4 v$ t3 _  W9 A' g
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( F# X/ _4 A& B. f" \$ o2 H7 r

+ B5 @+ J$ O# `4 I: q7 \4 V  u$ w109110111112113114+ ~( C6 `6 |3 }7 r: T- C6 m0 U- ?
115116117118119120
+ k+ j. {  f" M( O9 T$ r121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# j8 X+ C' q% ]5 B
- G5 X7 i; Z# \& v8 Y, K
1271281291301311325 @* V6 e9 p4 y. e/ {0 t+ q. |
1331341351361371384 P) G4 w  T% u; I  S* t# X" v
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 F0 O; h5 x" l' C9 k: M
1 j" ~5 A3 s# J' v) R
145146147148149150
' L1 ~% U+ k: n8 o$ V151152153154155156
7 r+ P( Y8 q" {157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& c" G# W! W3 O" @5 m" e$ N

3 d. o" E1 k, v  }4 i163164165166167168
& W9 X5 [: C9 n! T7 c+ Y* y' m169170171172173174  {; l: Z8 x: l  s; j5 t
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 k* r) D0 \: k& Y6 U

: x' N; Y) U3 `' t/ a) K. W% H6 k181182183184185186
. ^7 u2 y& d) |% r9 H5 \" y187188189190191192
: b. k6 D: A) o% U6 s+ T: S! l1931941951961971989 y  s$ J: ?) J4 M: b
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 t5 i* H* b( F) x- \% t
" w7 w/ O# `7 O& d
001002003004005006  M2 W6 O8 n( j" X
007008009010011012
  K. Q& ^# X( Z$ _! K013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* l% Q6 P( X" \+ @# O+ e: V- \; c* ?( Z/ [% \
019020021022023024
, J# s. G# }0 F025026027028029030
( [7 c0 @4 M+ @- C031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  p1 {6 C" q& e6 u7 A, d3 O
( ?2 |8 \& u+ W. d' m4 T% z1 z037038039040041042
  S( G& u# k; n0430440450460470487 [# J; o1 O+ C0 t+ Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 f- v( }6 ?" W- c

9 {! r8 c4 f8 O: b: O' v+ E! ]* E( J0550560570580590600 q% ^. x8 Z5 _, s9 L
061062063064065066
1 G! t# }4 ]7 e  T0 X/ Q) X( f+ H  E067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" f9 N1 {7 v8 o1 x' O" k$ |8 z" J7 I' m
073074075076077078
6 z7 K' G5 `& ^8 a) `079080081082083084
6 S% ~! _8 F6 w8 E085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
% z+ n8 w8 o. N4 ^0 z1 y! }& K, B1 u- n' e( f. k, s# P3 H
001002003004005006, Y# d) f3 p: j( M7 h
007008009010011012
" a2 v6 p9 p+ j: l$ p7 v: B013014015016017018
" _# w4 @2 M6 t" q5 p, X7 M019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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