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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创, {% p- K6 @- x, [; _& a
■ ●■    http://www.NewWise.com
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& a! C, g- c+ t' Z. a  Z( {& S! N1 V( P! |5 Q9 m- R
           洛克人 EXE 3 Blue 卡片组合2 ~1 G1 [; y  `1 y8 T2 n6 m1 @; W
% a+ Z* o% D" o; b) j$ L+ |$ g' J

; G  K' z" d' o5 |6 H. v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 }, F! W3 I: L. j3 t% Y大家要看日文版的P.A.或详细攻略,点击这里吧!

* n2 ]/ ]2 e; `8 V  d====================
/ s( R4 N9 T9 V2 Y9 m' o+ U希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:   S+ d! e, ~- [6 L* a, J
% \2 O5 H* ^7 ~& {7 w* ]  M8 i" ~" ]: `
以下内容格式如下:
1 [) T, V5 R7 n+ n, S% R
2 W% H; {# U! {0 \编号    名称  u+ H( x1 d% K2 w+ Z  d
说明; s  J. S! K: `( `# f7 t
组合方法- x7 o& W+ M+ ]: r9 n
---------------------------------% R  ]) o: j6 x# Y
01    Z-Connon 1+ s) f  Y: U8 E; N: a' \$ `
Unlimited Cannon for 5 sec
0 L; ~+ f3 U- ]Cannon A+B+C
5 j8 a- E" W8 U" PCannon B+C+D
2 B- p6 w* l+ s% mCannon C+D+E
7 {7 f3 G' w5 u: J+ q9 i
& k2 S- i$ l) c7 l' m  G02    Z-Connon 2# X& H* {: G, F" _1 ?- r, m
Unlimited HiCannon for 5 sec
1 q8 ^3 ?% r' j2 ]5 uHiCannon H+I+J  f# E3 z9 c! x% y: V4 g$ n9 q
HiCannon I+J+K
9 s/ m5 Z9 \7 a% W0 x& C4 n% fHiCannon J+K+L
3 \/ U" ^( l9 g4 p7 b* {: g2 b- E% s8 v
03    Z-Connon 3
6 q$ `5 Q5 g9 f5 q8 ^. M2 ZUnlimited MegaCannon for 5 sec
: g* y+ _$ V& SM-Cannon O+P+Q3 }% i  }3 `  s5 c6 w
M-Cannon P+Q+R1 P8 u0 E5 P  M) v# D. ?* r
M-Cannon Q+R+S
: h% O, ]  g& w' W( o+ ]4 Q$ |! t1 g* E
04    Z-Punch5 H* J3 I* X5 D  [0 O, d' V
Unlimited GutPunch for 5 sec& x, f, d% r, ?; f% G. C/ Z: h
GutPunch B+C+D7 J9 c  M- `+ t; T* P& Y
GutPunch C+D+E
# k" o' j( d8 q/ ^GutPunch D+E+F
9 u; b8 w$ J. F+ R3 Z3 L
1 I5 b6 B2 X% t. E: w8 A  u05    Z-Strght
, N* A1 Y! B6 P* |' ^* F! M  O+ q7 ?6 |Unlimited GutStrgt for 5 sec7 u4 Z, P4 ^0 L1 ^- m5 D8 H0 v9 y
GutStrgt O+P+Q
2 X) M& Y# u4 x+ xGutStrgt P+Q+R! u- A3 ?/ Y6 }' h6 D1 G; Z( m
GutStrgt Q+R+S$ G. _$ ?! ]) l
8 O( {$ i8 }/ c7 Z; B/ ^
06    Z-Impact: O8 H: {# y, W& u+ q4 u0 F
Unlimited GutImpct for 5 sec
5 _& m0 S  N9 p3 c$ T( lGutImpact G+H+I
' o+ D% C) o1 c& _: HGutImpact H+I+J
$ t% W9 h, ?/ v& \" l9 ~. \GutImpact J+K+L
1 w9 e% j- \2 r6 Y7 V( Q  w* P- h7 b9 O7 k) G9 V' S6 ?
07    Z-Varibl/ S$ B5 V4 }$ N& u, x; q
Unlimited VarSword for 5 sec8 H8 E6 `3 Y1 `, I5 b! m/ L" A0 g& i
VarSwrd B+C+D
7 X! ?4 q6 I( I3 G# g" }" O* mVarSwrd C+D+E8 u1 t3 [! X$ }: |" O& R+ ^0 ]
VarSwrd D+E+F
; E  u8 N+ K8 A# V! S) ^4 y" i. N6 N8 F% R
08    Z-Yoyo 11 J0 `4 C( ^: [7 o* E  o
Unlimited Yo-Yo for 5 sec
( J, l( K+ {7 c% r# \Yo-Yo1 C+D+E
* w- l# n+ t$ eYo-Yo1 D+E+F  [2 j0 j- i9 \: ~
Yo-Yo1 E+F+G/ x- T$ e( n, G8 m7 V

2 `4 }$ J/ ]. P6 y* I8 r09    Z-Yoyo 2/ V* }4 Q; l8 z% C9 m/ o6 y
Unlimited Yo-Yo2 for 5 sec0 W: `$ W) V0 w9 \
Yo-Yo2 H+I+J
4 ]# P" @; a# R& H6 g/ @4 }Yo-Yo2 I+J+K! H  T/ D3 X! ]
Yo-Yo2 J+K+L6 G: r* t; w5 e' z

" y7 U1 l$ b+ q" [9 ~6 N10    Z-Yoyo 3
2 C! ?9 F0 x; \Unlimited Yo-Yo3 for 5 sec7 k( Z1 r5 S9 \' s$ I" M; r
Yo-Yo3 M+N+O, _% i) Z! g" R; h) C, Z
Yo-Yo3 N+O+P
$ j8 D& P4 R; u. t1 {Yo-Yo3 O+P+Q
- S6 Q, [# {' v5 V) g
% Y5 ~9 H/ u# m, P( o11    Z-Step 1- c( ~; D/ |! ?9 g
Unlimited StepSwrd for 5 sec
3 F2 V. e- W9 gStepSwrd L+M+N9 F9 ?1 a3 F0 _
StepSwrd M+N+O
. F* ?; m7 I( ]* H  XStepSwrd N+O+P; T& D& X. @6 y7 c8 a' W9 \

) |4 W* @+ Q9 S5 j( w6 k& l12    Z-Step 2) E' t" ^. ]) v" x! m
Unlimited StepCros for 5 sec: m7 Z' g9 d- N1 _
StepCros P+Q+R
' n7 L: D" \$ ~7 h4 BStepCros Q+R+S7 V! m% O3 T* h4 _
StepCros R+S+T, H; M5 p4 Q. h8 M, v/ l

/ ?  _5 R% g0 U+ F) P# u* C13    BubSprd5 I& D, ]: G6 _0 z& `
Attks w/ spreading bubbles!
' K+ b  q1 }. U( F6 ?( u( P* F: DBubbler  C+D+E+ s0 k8 |- d, q6 `8 m
Bub-V    D+E+F) M# t1 I- R9 P* b$ T/ F" R
BublSide E+F+G9 w3 |. h4 G2 e  r
Bubbler E + Bub-V E + BublSide E
& _1 ^: b4 j! E+ D# E8 j' [6 a: y! o( I' n* P
14    HeatSprd
; s8 ~% [9 J& @8 i& ]Attks w/ spreading fireball!& E5 }+ m; u$ h3 A6 |
HeatShot H+I+J
- R# H: A# ]/ i3 h9 QHeat-V   I+J+K. k- ^8 H! f$ ^: s0 u
HeatSide J+K+L3 b/ d8 j2 u, t- T. J
HeatShot J + Heat-V J + HeatSide J1 o) M& w  u- B" I
) d0 l: x, P5 W% ]) E
15    H-Burst* Y' N, S6 @. e; T& S( ^& [- `
Creates a giant explosion
5 `5 a0 v. E0 u) N; b' p  lSpreader M+N+O) O5 R5 Q5 |# S: q; f6 f
Spreader N+O+P0 A/ O+ e( O, g% ]4 r
Spreader O+P+Q
( r; b! _2 l2 a; L
: B, C+ Q3 k% Q- ?7 Q8 k' z16    LifeSwrd" l' h. c9 ]( R1 U: m
Swings a huge 2×3 sword!( D+ [& L) e  o# f) x# N5 q) c
Sword E + WideSwrd E + LongSwrd E2 _% Y" c  t% \! V+ z1 v
Sword L + WideSwrd L + LongSwrd L
+ y# |6 w; ]* u9 ]; ^% ~1 ^Sword Y + WideSwrd Y + LongSwrd Y6 \- S. p7 i6 C: b
/ e% Y) u8 j! L4 P" R4 E, g7 R
17    ElemSwrd
0 I+ d! L2 s$ E6 s  aWide swrd contains 4 elemnts4 i4 C) q% x/ r
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 W* k& x' y9 }" t4 D+ b
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% ]2 `# O- \; L& q' b9 r8 p' ?
8 M' @5 |3 `8 J  ?0 Q8 i" `
18    EvilCut6 ~2 V2 ~6 Y( h+ R& `% h6 S% ~
Step up 2 & make 4 atacks  R5 j7 _& b8 ?  i
StepSwrd P + HeroSwrd P + StepCros P6 R0 ^' R9 j, }7 W
$ _  s6 m, v) o' G6 @
19    HyperRat, O7 l8 I* `* q+ G# }
A giant Ratton charges!
7 _6 i& v" W, [( f( }8 v( u8 ~Ratton1 A + Ratton2 A + Ratton3 A/ I0 k7 M, \7 o/ }) h
Ratton1 C + Ratton2 C + Ratton3 C
6 G! X) P0 O- ]; MRatton1 F + Ratton2 F + Ratton3 F8 _/ M+ T% K5 B" D
/ B- P" P5 t3 |, _! r
20    TimeBom +0 e2 R; y1 ^! q
Sets Time Bomb in enmy area4 ^7 V; e6 `0 {# s1 o" a4 z; ?
TimeBomb J+K+L
: }; L! v$ }; {' k9 w) NTimeBomb K+L+M
, i* `% y% c6 g4 YTimeBomb L+M+N9 {& r% T( z+ K. E  W% l0 g5 W

8 O/ A/ m, ^0 C21    GelRain
$ v+ [- O5 l2 g% m2 W& i. P; VGel steals squares* W2 ]2 h! ~. v3 ]9 x
MetaGel1 B+C+D+ q$ [% t8 y; X6 ]! u( p9 Q
MetaGel2 E+F+G9 q6 j6 j' {7 e( Q: \% I
MetaGel3 S+T+U
4 B/ T1 K; @  J% X1 E2 k
; u3 Y  }% J+ b. \% J22    EverCrse( m& M3 x2 p9 `7 c; n3 c" S: t
Shield chases enemies
  Z) Y( t8 y& T0 YCrsShld1 C + CrsShld2 C + CrsShld3 C
5 {3 g! N+ h& M6 L- X+ kCrsShld1 L + CrsShld2 L + CrsShld3 L, P; F% U2 \( A3 m

3 C' S: @6 B$ O( D" @23    MomQuake
' s0 W* x5 y  A  p2 b; h) m) NAwakens Mother Earth!
5 |' D$ ]" F( _! h; q; HRockCube * + RockCube * + GodStone S
! l, s0 U/ r% L( E) j
, _$ b3 J; T. K- Y24    PoisPhar
9 f! [# r  C& m4 oPharaoh generates poison
& w% P8 _9 q3 O1 {  U' mPoisMask A + PoisFace A + Anubis A  J# d" f8 G$ [3 x! e6 j! s/ M
+ e$ n9 E( A# d' u' F8 r, m
25    BodyGrd
0 d5 ]9 c& {4 p0 b" [1 {% k' GBodyguard takes out enemies
; S) y% e3 V' ~: g6 BAntiDmg M + AntiNavi M + Muramasa M
! }" X# F- w' r# `4 z, P/ _: _5 n( j8 `$ }( P2 \$ u' A# @
26    500Barr
$ q( A7 t1 j2 W7 N8 W- kBarrier absorbs 500HP dmg1 Q4 u; ~9 n8 A; P4 h9 u
Barrier E + Barr100 E + Barr200 E3 ^0 W: M% l- n% g1 k& s( X% J* v2 n. ~
Barrier R + Barr100 R + Barr200 R/ E9 x; [  {& m* T; c& K
2 R: l# C1 p7 U* Y: `
27    BigHeart
7 T1 J- }- C0 B$ J  [5 cAttacks, then heals HP!
. `* F8 L+ r% H6 |* lHolyPanl R + Recov300 R + Roll R
, n# W( }! }5 q8 G% uHolyPanl R + Recov300 R + RollV2 R! O; j: B# I8 Y8 t4 S* V( |
HolyPanl R + Recov300 R + RollV3 R& T+ `7 j: y, s+ W
) F. i, j' u$ }0 N
28    GtsShoot
' ~; J; z8 I/ A- z4 a7 @9 s+ @GutsMan throws MegaMan!
' N  D4 P4 @. b6 j9 C/ h" q& mGuard * + DashAtk G + GutsMan G
. r. m. ~; g2 W  t. Z9 XGuard * + DashAtk G + GutsMan2 G
% u3 i1 Z9 A' |5 L1 }2 OGuard * + DashAtk G + GutsMan3 G
2 d$ H7 a5 R- OGuard * + DashAtk G + GutsMan4 G
# c: G' [; }) f# N) @+ s: ]
# W  G- h" F# u+ L& y29    DeuxHero
% k/ d! r) v+ n4 W+ uMegaMan & ProtoMan team up!6 f7 X& g  _& C  @
CustSwrd B + VarSwrd B + ProtoMan B7 }& c/ ]" G( ]( G9 q8 Y  B
CustSwrd B + VarSwrd B + ProtoMn2 B
9 r& M; a; q6 E' Q( X# \/ ACustSwrd B + VarSwrd B + ProtoMn3 B
8 R8 N" L. _& Z5 {; p$ ICustSwrd B + VarSwrd B + ProtoMn4 B
3 ^! a; s6 Y: [0 M5 @9 Q1 Z5 H. s8 |8 L) R
30    2xHero
) v7 _/ H2 o4 Q2 Q3 }, c$ A5 RMegaMan & ProtoMan Dual atk
( k# U- d$ ~. W4 m$ OSlasher B + CustSwrd B + VarSwrd B + ProtoMan B- ~1 H/ r5 p; T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- w7 O$ l4 e, E3 f7 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 z8 k  r+ Z: nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" u% T) V2 Z2 Y1 q1 u) b6 y5 @* S) v* {  e
31    PrixPowr) O  A; O% ]8 s1 b
3 Navis attack at once!; ~$ }( n9 S+ f
Team1 * + Team2 * + KingMan5 K+ v1 \' W1 x) s' h9 r
Team1 * + Team2 * + MistMan5 M
0 r3 w( i/ B3 i4 |8 E. `Team1 * + Team2 * + BowlMan5 B3 R2 n* M; w: Z& }4 \( }; a' u4 A
; K( P) L9 J: H0 e$ k. @
32    MstrStyl! l# R, j% i. J% I
MegaMan unleashes his power
/ }1 x9 Z& @3 z6 Y2 ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 A- W! X: y" G; ~- z
6 w5 |  d0 A5 ]# |# GStdrdChip (Part 1)" j. p% c# C( f
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ t4 c7 T6 V0 y; f) H│编号│名称  │MB│攻击│属性│稀有度│说明             │
, h4 m# w1 h4 n8 C5 ?+ Y% ]├──┼────┼─┼──┼──┼───┼───────────────┤
1 r" u- E; ], v│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 X* g, E& F. M8 K/ _/ q" f4 f│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* C4 z/ y8 T+ j0 @' c│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( T; n2 W8 L! U2 y# H- l: \
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 x/ c; n" z( _2 R9 t, n4 O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │, q- |+ v! D" z& p/ m0 d# f& x( S: C
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
" l( c% h( |+ ]0 T; \* ^* R│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
) \# D6 E2 f/ Z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# u& K- {  s. Z/ d. D/ x+ d│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
' i- f. B) X) f- d7 P9 d; H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  d; X. T  J) k
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │$ R. F* o9 ]9 }
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 r2 Q5 {8 _) u# m│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( [) m& ]/ ^& W# d2 w1 K│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* C+ s1 M+ W, y# p
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ P% t4 x+ y1 d0 L7 c│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 X3 W3 `0 x0 r7 p7 M6 k2 y! b
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( I2 C3 `0 b8 |- Z6 i7 ~9 B
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 o, K5 M  T/ `- S1 `; u& h% L7 h
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  b/ Q8 r( X! ^6 O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' E6 _/ p9 O6 j* M7 x( q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │; _3 }% h: d1 f6 R9 t) O
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" K% g/ s+ Y/ n/ x. }│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 D8 y" F+ K5 C! S- o
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; h4 M' C5 B4 m4 m. y3 M│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
; {( X% B( t  `1 O) c│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! y/ F9 P' @$ u6 U+ N0 K( E│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 u2 h. T9 g! C/ N$ f- K
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 H, O) S3 q& U) |. n# c+ \│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& G; F1 W# Z* ?  Y9 w
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
; W  m& b  e8 \/ B" g│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │" k7 x# [3 u- E; H: [1 w/ F# D/ |# \
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │7 R/ y4 P+ x  ]  f) j
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ R. Q) ~- D) [1 I9 Z- ]- x+ v* Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 N1 }8 i: G) H2 g8 E4 M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │1 @* {8 `& p' ?) T# S
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; z3 V4 }4 I# ~- Y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
0 R+ M; D  N4 t│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
6 G) \3 H, V, a3 `│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* c$ j6 u+ g( k
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 U( E5 O7 N5 Q/ B7 c$ ~" f
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  T, M. T' W3 i* o$ x( ^) u9 G6 X│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' P+ {# C4 L5 _5 b! p% G│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 ?$ @  k' T6 n
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ r7 V1 I2 K* G% ~
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │4 W. L' i# _) c, ?
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │9 h$ n) P- i; M. L* s' l  |/ ]
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 A) o: e3 A8 M( t# Z( T
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# h' D; |6 u9 O# ]# K│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 P/ ^6 }) X# A3 `- y, g+ h
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 K& u: f7 ]3 B
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 ~3 k$ A# _8 h0 q& ?│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
2 y. ?$ D: ~+ D' S│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 o! s! ~- w% t4 a# t( g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 E" x& M7 _* [: b; d) J│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 r7 ~$ ^6 v, A( y( @2 a' j4 w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 [; ^. r6 ~2 E
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 n$ x& C3 }' t1 F4 P│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 r+ a; K6 {% P$ Y: Q. y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% m0 p! `+ G# H│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 Q& h0 d, T' v│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
4 m5 r  R+ d0 P│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
' u) M2 s) W. s( g│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 c6 ^  X7 W1 \2 Z2 ?9 u( i! B
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
: Y, X* x' z2 r2 e│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# G0 x. h. }* z4 b
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 q( P6 S% ^5 h# V1 P│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 n( `: J) u8 g' g; U" Q" _! C
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
  w4 }, r  b% O4 F0 F│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ I. V$ k8 n% [; N│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 q0 O) B0 L: b│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 f6 r/ d) `- D$ t' t: p1 Y│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │2 K7 w  k1 L0 {6 m
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 t3 z( W+ m2 S1 j│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' g0 N7 I& `, ~+ Z; ]
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
! t' e; u* q, J) c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
5 N+ K# `. [3 s0 c" n# i│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 w, X, e/ A  A2 ]
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 D+ H) L8 U, i
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! A) @+ q. h! a│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" }: j. {' g. _! j4 J$ X, R│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
+ N; ?' A! \5 M6 \" e7 K│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* x8 V% N+ z- P3 D* G4 F( J+ c│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; W' ^7 N  R' J+ W4 C8 v3 ?8 _│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, B4 q, f$ B2 s! ~6 J* j
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 P% P4 S) M6 ^  y6 {6 v│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- p0 r+ `% ^2 ~! {  |│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │1 m3 g, N7 w2 y8 N( b+ k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- C# X! V+ X8 [# P│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │- P8 @) y7 f  E3 T
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# j: D# R( B0 [5 }! x& b│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
5 d4 @5 L) g9 k2 ~9 s/ h│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │& v9 w- O9 k" k0 n0 h& P
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! Y( r6 q8 a. y& Y9 r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# s$ m& X6 i! I" g3 d│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 Q" \( ~, b# ?- \! e* w" b  q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
: P7 m5 B' g5 }% g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 K# D8 u* F( Y
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │6 z2 T' z9 q6 X4 S3 I1 ~# V# h' u
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
$ U: W1 E9 B& @; O1 o3 O/ U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ X, b3 f: g& W) `: n
└──┴────┴─┴──┴──┴───┴───────────────┘
& T2 Z( t3 Y# d6 e1 [+ q. U% m
0 v# s. h3 s9 h' D/ q2 M( o8 eStdrdChip (Part 2)
  k% ^! ^( U  D' ^┌──┬────┬─┬──┬──┬───┬───────────────┐
4 H! ?/ N5 U, c1 T5 W- u│编号│名称  │MB│攻击│属性│稀有度│说明             │; B0 [6 p/ C, h! ~
├──┼────┼─┼──┼──┼───┼───────────────┤
7 O# W$ ?4 f- m# Y  L* B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 Y+ s- I7 H! J
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│  c% E4 p* E& w5 T% D
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 Z, y( L; m+ m7 q# U: C2 p
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ H# R7 j& c9 U" P│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 A, o$ ?! X0 K' k│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 `8 {/ h) J9 A' }3 w, y" l% L
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# l' a/ i$ i# s6 X. o! I3 {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* W$ v6 }  a5 `" N7 f, q. }4 _. }│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
, W2 ~% o! K# Z. j6 E8 |│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" i& W! y/ q( v2 f& \8 a/ N! b
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
  s0 o# `  F, F  z- p│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 `# w( k4 v; ]3 P0 I
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
& m6 Q( y7 ^5 G1 x│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  m0 [& s+ q5 i; ]3 k4 L│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │/ a% C, f3 |7 K( P1 Y, z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 G3 D8 |  t. I& M
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, u+ }% J' p7 |. [, {│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- x# ^$ `0 w, |& M  B# J$ |3 X
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  D6 a& ]' h$ V/ K* Y* q. [& u9 }│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │: V5 R" q! G; L
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
9 y$ g8 v8 D/ y% e( o( l│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" g. c9 }, E" L; W. u
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! v. |) C/ p) c+ L) K1 B( q5 S
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ k1 O3 P- E. S! b+ B* H. F; V. Z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 V3 x# x4 A/ H1 v9 n│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │; B: U. j2 T. p% O
│126 │Rook  │30│  │  │***  │Protects you from attacks   │8 i- r% ~# m- C" [, c
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 S& U0 f8 X$ m7 [  k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) P; [; \0 B5 I- }8 c2 s) I$ Y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │7 ]8 A) S4 `* y) U: f, M
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! x4 N, W* z. u4 L7 W5 V5 @│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" k& G" ~, P: @9 Q+ r│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │5 f! i$ t0 P# R3 _. z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
2 s4 c+ a% u9 s' Q+ b3 i& i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" H% H" l+ N( ]. _- H% O1 o8 B│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  A6 J9 b* Y- G' g
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) q! U  T5 \7 o  {) _│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( c3 H, m  v4 f0 s) g; I; s, [
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. n( c9 i3 _- [1 J& _( R9 [
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 w5 K& I6 X1 x$ W│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 H, e, _, M& R: J3 ?│141 │Prism  │60│  │  │***  │Prism fires randomly     │
" ]4 P) e, p9 v  i. \│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 V, Q9 ?: V3 s+ v) e& ?2 E
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 e% f9 z; L9 n0 z% e
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& B/ k- {+ ~* \0 f│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 D* F' L* v0 H│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 t4 h6 ]: k5 @& Q4 S
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 V2 X3 u8 q9 z8 x│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
# G6 T; m  s4 r+ _; B│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; B! B9 L3 d# Y* n( V│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' B" x$ _3 J* W+ Q5 b5 P+ C1 `& h
│151 │Recov120│35│  │  │***  │Recovers 120HP        │  b; g" N& b7 O  @
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: j5 U$ W9 \! n: d* c) _│153 │Recov200│65│  │  │**** │Recovers 200HP        │$ U& v4 y# D- N8 {# r5 F- J+ X
│154 │Recov300│80│  │  │**** │Recovers 300HP        │+ U1 H+ ?8 h5 \( L
│155 │Repair │8 │  │  │*   │Fix your area's panels    │4 l. F4 Z- \* q9 T6 f1 @
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 [+ n9 V) i# A0 T* _7 a│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. T. X& H( f: }" q# A
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │1 e- B' x# F1 G
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ }1 f& Y8 L5 ~8 L$ j+ h
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │: @1 q: d# O& p- S% e7 K
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: Y% n! r8 C& g3 I' m
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
8 E) D+ I/ @2 e3 g2 ^) E. I│163 │Invis  │11│  │  │***  │Invisible for a while     │6 _7 x# f, j" H  c& i' u9 k' D
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 j$ {+ i, ~0 s$ ^4 ?
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 `3 q9 F; q# ~
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# k8 l/ G0 b; H3 R; k; f3 j│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# L4 X% t8 }4 f! w; H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' ?4 p8 ^. J1 O) S│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
" \0 x6 F2 I5 H8 f! X6 t" ^│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: {# f% T" f+ {) T4 U7 D│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( j6 |( R0 `: Y. I1 f8 m│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
( m7 x* b# Q9 q9 i# h│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 q$ X* W( D* }% s/ ^4 O
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
1 y6 @5 S7 D2 a$ Z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# K3 ]1 |; Z, y' A8 ?
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
' s4 d5 T8 r' O5 P4 y$ L- [│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& a; X! h. ]) S# u5 u
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ m# Y& B: I- H# D, [│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  @+ k1 j* C; e$ x- ^! W│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" g# g! C% J* R) `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. _% q+ ?7 O. T8 ^- U
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
  v' @7 J/ K# V3 _9 }, H│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# V# c& Z4 c; y7 L7 _4 m5 H│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) q5 t4 j. w  [7 A" }; T9 Q│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
) r. l$ p; E: i│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& k4 P, }* F6 L│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
3 n1 h1 H; m) i" C│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 Q; w3 t. ~0 B! E6 z1 O/ ^
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │8 t9 u) S$ t/ N$ s4 @0 E
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │) d; ^$ h& P# [/ i  F1 V1 o
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 c3 f: F, H! E8 H/ N5 f
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* Z$ v1 l4 j; K, v) m" y2 Z( T2 M
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ z. h: i% {9 E# |: m│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 w+ p- w3 v! }. L' S2 ?│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 P2 J1 B$ V- c+ ]1 \6 O
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
* [  J0 z* U* _. F. ^' c│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 o+ a& L$ I; P" e+ d│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
  K" e* `0 o! k, Y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 I! p6 e3 k3 S* G- V( r  [│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! P5 y, \- v& n: O$ D0 `$ T└──┴────┴─┴──┴──┴───┴───────────────┘
2 b. n6 F# y/ o6 H
; Z/ b6 \9 i- N. b" A; l, c) E3 h" R. N4 P6 j( l; H3 i# l
Mega Chip4 |5 Q9 K  u8 y# e
┌──┬─────┬─┬──┬──┬───┬───────────────┐! |+ Y+ c$ V& t* U: a( K
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 ^0 S" P5 _' M/ z
├──┼─────┼─┼──┼──┼───┼───────────────┤; T/ s! ]. k6 M, Z9 |8 U0 ?/ i
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 N5 E8 m0 x4 z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
# x- P+ k  D: v7 C9 h│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 W+ Z! ^6 \. N$ ~
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ E7 b/ j8 ^3 T$ r# H# ?' N+ t  S
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) y$ ?" T" r- v+ P9 ?
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
* @& O( Z/ j* F│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
# @0 w' J2 m# J' {! B│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 l9 J. N4 B$ I/ }│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
" M; a+ ~' O" D) ]: M3 z" k│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% @' ^: n) p% I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- I. G2 l0 ?- z; L! f3 Y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) Y! k5 q6 p. p) x7 k
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' v3 z* m% P, I' C* C. S; O
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! E4 D! ]& ]) |! o! [' }, h; U
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │) z% b/ E" n5 b0 T8 b  W
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% V3 K1 J7 p# z7 b: q) u6 I! }│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
8 l+ w5 w  ]1 ~$ [" C( {2 l│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
) E& d0 X  ]/ i2 X9 n! w│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 p$ Z6 W: |: ?2 q+ v) |
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │, T, C3 u% g0 B( u: P
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
  x- V) ]& |% X' w! b3 K! C│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 k8 n  f) O- x" r2 z" f# \
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* x  @1 t/ |/ p0 `2 U& v1 t│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  C1 M. F2 ?; {4 @│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 l$ I4 g0 ^( a1 ~│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │4 S% e% Y2 ?3 u0 b9 K! t$ ^
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 P0 Z! Z0 s. d' e9 n9 |' Z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 j5 o, G2 [% e% A0 S- E│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" B# B0 ?( f. q0 I* C' }& q1 B│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 W  w, _  o# b$ g│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │" ~+ `- v2 ?: H: n, j
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ X! x; H8 U2 _' e* x" I" ~+ x│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
4 ~% d0 C7 e$ K& H3 q: W│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ e+ @5 E8 m1 k7 T" r/ P
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 B$ z; O: E, K2 k( \$ N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; o- Z5 t1 \" q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 U2 k. m4 C8 M1 T) ]% s% l$ u$ O│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 @1 H  u( u( }$ [9 k0 g
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
/ N2 q" w, u) E. s1 }; o│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' l' k; ]6 e9 X; d, [- p
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 N8 L/ a- V( N2 U0 Y' x, o' U│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( l3 O2 h' j, ]7 X* w9 Z│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 c- p1 e0 [) ~+ i7 V│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# N2 z* @; H- X# _0 k* ?& D! t& T6 R3 f6 C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
- v% `% L* u. G; B, a  e│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* Y3 O6 L5 Z$ n+ I1 ^9 V# h: Z│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: s7 S& w8 W% W' q* ^& B
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │' D$ ]% O0 q; ~
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; s+ }8 J6 q3 I) A
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 H1 t% v& u5 a/ q. w  n" x+ a: R8 Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" A: L8 w) ?% f' J; F# P$ p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* f6 L; _. o9 T) C* ?" p8 H
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
# ]7 \0 u0 S) u) ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( V/ y! H/ `7 v1 y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 F! ]. {5 `5 b! y8 T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 v( p5 `! s9 O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 n5 M  Z6 V. U/ l$ B: g2 e
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- e: i6 R% Y7 |+ ~2 x" |
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 m9 r# n0 p1 E3 o4 U8 K" Q2 W' Q
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 b, L5 y- e* }4 A$ |
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 A# D( w; E* U
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 p- f" F9 G- G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" M8 c4 Y  v  l
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
! r$ A3 F, T* O+ ^! G7 I& A│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 }: O4 W# I4 \( z: T│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 N. x* `7 ?9 Y$ ~6 x$ z6 e
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! x( t) G0 w! U0 P
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; v; _2 x2 i( d( u1 F
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 M* M# @6 s  T4 C% Y& Z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 X9 K# I' a# N3 h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
; r& k/ ~$ \# e+ w7 B9 Y│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
% }+ C- L9 Y# U. S│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │& B, F9 m6 M" T- ?' A% S
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" O5 ]3 p# k( Z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │4 H$ u5 Q$ _3 f0 l/ l
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 o) L2 C0 Q$ E5 D' h: s' q│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │+ l2 ^5 c6 R( F3 l( i
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; w" o0 h% a! x3 R4 [0 A│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( }  R: D3 e3 e
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
9 t% i: D1 h/ {- h. O│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
/ y: m$ W5 @5 o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 c0 V) T& q& L) F8 ^0 v│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 h2 j$ o9 _- h: W3 r% c* M
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! M/ L* b6 C8 J; H* y, y/ l
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ d+ y8 C4 M, E2 G
└──┴─────┴─┴──┴──┴───┴───────────────┘/ _# }) _( h  ~# S

( G" `* T  a1 Y7 V9 t  h! U6 J0 m' S$ N0 D
GigaChip (蓝版); W! o; B1 f$ {( {* J
┌──┬─────┬─┬──┬──┬───┬───────────────┐) u, V- t8 `$ @0 G% {7 Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │! [; g  L9 d! d* g6 I# R5 `- o
├──┼─────┼─┼──┼──┼───┼───────────────┤  q# E9 u4 e0 ^& a0 H! M- f$ J  Z
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' Q! z! \  y$ f& W2 J! P2 k│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 n4 N# L* o" P5 V2 @
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 D/ d" C& ?5 k& W│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# p1 a5 b% H: f9 K2 I- x) K/ \
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 k1 L. p2 [8 I: e7 g│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  a. d. W4 F+ q' c# C│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 e) _$ c8 U& C& `+ \
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& J4 j! r1 h/ [0 g1 e( }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │# p/ N$ N, y) J1 p8 ~. c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 [( b9 Z9 t, ^- _3 H) Z0 e/ S. T│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 m. @0 p8 \0 s, f1 t( v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
$ V3 K6 j+ J  p; G2 ?5 `' X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 {+ h3 ~4 p" S1 u) c
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │) z% \. k8 G# ^7 r$ d$ M" v0 R+ X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 l2 Y" t+ \! P│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │6 l& x  z0 k# M) x  W2 i( z% J0 p
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 Z+ c" z5 h# z% i, q" U: }│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* h% x  `% l4 U
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │% S- |4 j6 c/ h" r+ x# a4 H
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │* O- Q! f* _* m: e- `6 M
└──┴─────┴─┴──┴──┴───┴───────────────┘
: r$ n% u; o7 ]. p. b' e2 M! g$ d% d* I1 [5 F) X
GigaChip (白版)(只列出与蓝版不一样的Chips), ^+ n6 H  [; o; d- x7 F* E/ b- ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ L( K* O. w) V3 n7 B│编号│名称   │MB│攻击│属性│稀有度│说明             │
! ^/ D% Y3 p7 j2 A5 C7 @% i├──┼─────┼─┼──┼──┼───┼───────────────┤
' y1 W' r. S- a! p* G# s! n│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │$ ?8 R2 ~" t+ m' R: J2 F8 Z$ \1 W
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" U) l3 q5 i  w2 u1 F4 N7 k
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
9 ?+ B" ?' [4 H: s2 U( V) O( i│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! v% X& E4 N0 |1 t5 w
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& h( n% L2 s9 sMegaman EXE 3 蓝+白 Standard 级别的 Chips:
6 D; u' T! f# f4 `$ b, i9 d4 a% \" C9 P  F: k4 R/ ?
001002003004005006
7 \. G5 s( }8 `5 _6 z7 x; p007008009010011012
% h0 w  I! U3 {013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 |' b* I4 d8 K

4 F" g0 H2 B) z7 }019020021022023024
2 d3 P# B, n" v' O5 {, e" r$ @9 h) U025026027028029030
2 Z1 F! X5 a+ F' C; W( \; C  C031032033034035036* a! o9 m* G+ c( V% _; {
; G' z9 w/ I3 L8 s& d( a3 d- s1 l8 b
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& G3 X" S! }$ ?' ~, k$ u+ y/ C4 A! i) j* {
037038039040041042
& m, K1 q  F4 p043044045046047048  y% t# y% ~' c  U
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' ~& E2 }% X! a1 C
0 F1 a9 @) |- p9 X% O4 Y/ [055056057058059060
5 A$ A# {7 R) u8 X; i8 G) \- O061062063064065066& m8 Z% c$ d. D
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 j0 D! z! b% v2 o3 t6 w: q& {
% w/ a8 _) a( R7 {073074075076077078% m" r7 T2 a. p5 z/ q/ z
079080081082083084( T. i) k$ Q3 m" f7 Q. M; C
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ q2 l" ^& V8 I0 c9 M- [) D) X- b0 l
091092093094095096/ a, k- p) T, Y# [9 y
097098099100101102
) u1 \; _# K! a% }* t0 C103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! _! N* r* h# c( c9 w7 h0 N. o
+ y5 R  b: r; e& d* x
109110111112113114
; W% [# @8 T) A8 F- j115116117118119120" K* u' s! A! l
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( k3 c, K2 G" G- \8 R5 J
; z# Q. s  x4 J6 D+ D4 I' v127128129130131132
( l& {, a- Z5 n9 F  b6 I; I/ \! V! ?3 K133134135136137138
2 N, }, e8 Y6 P8 t# N* w& f. c: B139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: [5 Z% m2 S9 n' U
6 n1 Q" S' P: Y4 r/ E; l: G
145146147148149150* _" r2 h$ y+ E7 j! F
151152153154155156
8 \9 r& N- z1 o& q0 P+ V157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ?2 X4 L. G( q  ^! b
  X9 |2 ~% f% y& @  z! B, f! ~7 N1631641651661671689 N$ I  ]0 x. d( c
169170171172173174
. o* f# z' r, U+ Z5 U; n175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# Y, z6 k0 E+ h8 H
7 Z( ?( g6 l" y* D* P+ o9 ^9 H9 j
181182183184185186
1 c0 D8 x4 u/ [0 u# s187188189190191192% U4 u) l/ s' H8 y0 ?- ~% t
193194195196197198  u: t: T4 P: h' L8 {6 N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' ~* R( ^" L; _! \8 e$ h. c
7 N0 ?- o: V. g# c, x001002003004005006
/ ?! v( ~; t# x9 D6 i+ p) W: s0070080090100110129 E' w0 k( U- [+ ?) o$ _, T
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; y" Q% N5 `! r; H+ s" v) h
/ q7 p& D& w# Z$ }- w019020021022023024
0 c4 z3 R! v- Q: n025026027028029030" W, v/ J5 E7 V8 Z; M1 b
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" m- t1 G( x5 n$ t
: Y5 ]6 ]- y  s" w/ r# H037038039040041042
4 i/ X5 V% U" k, L' V8 y043044045046047048, a% K  R6 L* `. R
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 y+ l; X: S5 L( m  M2 Z
; D' Z: q9 y" o  Z% U
055056057058059060
) s) D+ p8 P9 K4 @2 I" {061062063064065066
( {% o% q9 a/ ]9 e+ ~( f- B067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* `$ ^4 i  T; S) P7 A6 d- v7 k5 r, `8 H
073074075076077078
& x/ s5 [' F- ]1 S) v( ~+ z  `1 v0790800810820830842 X+ |7 b8 Z: ]0 d0 N  r
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:& A. P2 H) E' ~7 x
8 f; A! l1 D; u) u* [
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