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- h) l7 ~& a- H5 E" H! Z 洛克人 EXE 3 Blue 卡片组合
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* D) M+ l/ G+ y' ]& j* ]) c英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 R/ [3 x% R% j( W# l3 t2 ?大家要看日文版的P.A.或详细攻略,点击这里吧!
; E8 d! _/ K u* e8 }- Q8 s' } f1 D. s0 b====================
1 X; [4 ~* O* o8 ?3 T- J4 [希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 ]% e' m- M! F! i% S" _
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以下内容格式如下:8 e! J$ v2 X' w) {: m* s3 E, G
3 {$ l2 t. z1 U
编号 名称& T6 q. P2 o* q, t. t) k# [0 R9 [, Q
说明' X. J5 o6 F) q2 w {, @: t( _
组合方法- g! D* G6 X- B- ?; n1 d: G5 g
---------------------------------9 k) S4 {! Y5 X# z9 w& L' ]
01 Z-Connon 1
, ^1 ]1 F: W) A0 ZUnlimited Cannon for 5 sec
+ u4 f- L* p: v: Q' F r, u* oCannon A+B+C% S" Y5 [- A1 x. ?: I8 C5 h4 }% I7 P
Cannon B+C+D0 v P4 O& R1 b, g$ j
Cannon C+D+E; Q- R! L+ s9 A r' t0 J
+ S) `6 W1 M' X2 u! g
02 Z-Connon 2
, z. D; w9 Q& ZUnlimited HiCannon for 5 sec @# Q! Y( Z' @1 t/ U' ]
HiCannon H+I+J8 H$ ~( V# R" \/ J) M- ^/ H: ~
HiCannon I+J+K
$ |* l$ H7 {' I4 _$ n1 RHiCannon J+K+L1 h* {0 l, [6 J8 _, ?
8 b1 t* X- I0 z+ v& \
03 Z-Connon 3
( f4 s4 @8 s9 U$ @8 j, x& J" B' N( b: zUnlimited MegaCannon for 5 sec. q+ ^5 [& L6 Y' s* ^
M-Cannon O+P+Q
9 H. h6 j7 R- D. h/ rM-Cannon P+Q+R
& x" H. w4 x1 x' s( M5 j- h xM-Cannon Q+R+S" S# E1 {, G+ W! d( k: s6 E
8 k: Y7 [) Q/ ?
04 Z-Punch
2 X4 n* |# S3 o) ? {: } gUnlimited GutPunch for 5 sec: G/ d0 n7 d s* w" x9 g
GutPunch B+C+D
7 @+ v$ O X, [0 H, D/ UGutPunch C+D+E
" R7 J5 x5 }1 [, OGutPunch D+E+F9 f- t" ^+ o- ~
. j* v8 @$ m# v, e& b J: U4 B$ P05 Z-Strght) R A) D. \! d; S9 u0 n! S* B! J
Unlimited GutStrgt for 5 sec
! q! t0 U1 w8 s" ^5 H. ?! X$ j8 @GutStrgt O+P+Q. c; u: z: |! [" q0 R- F
GutStrgt P+Q+R
' {/ d' K! a- \; ~7 \* ]. B" @% H' a+ hGutStrgt Q+R+S
0 c B0 `1 x, G9 O/ P R! n
, t: o5 H8 L( z/ n$ _06 Z-Impact0 K( j: A. z/ j% Y& d* N. }& {* j: x+ d0 z
Unlimited GutImpct for 5 sec; q( x0 ^% ?: @$ b8 X$ {! }
GutImpact G+H+I
; D; i1 b, c+ u4 a8 G3 K6 r! qGutImpact H+I+J2 }5 K( X- e4 l P4 P0 O0 S q/ @
GutImpact J+K+L
; ]' s4 b( o- ]7 P/ M/ G2 \
D9 J! [2 a/ ]7 v8 O9 }3 `7 v7 F* l07 Z-Varibl9 u% B$ d0 z: [5 p3 u9 g5 q8 K) B. `
Unlimited VarSword for 5 sec
) p7 j* X, m" p/ PVarSwrd B+C+D
4 t" t8 q' ?6 o) L' B0 vVarSwrd C+D+E
( e# |4 w! C( qVarSwrd D+E+F% L; V/ a6 O+ U! m) S, |
. D$ G/ z, Z0 @9 ]7 ~08 Z-Yoyo 14 H3 q' z8 b) F }- Z/ }( Y
Unlimited Yo-Yo for 5 sec6 e( H7 v& m r! K9 |& ?
Yo-Yo1 C+D+E) G3 ?1 L9 j9 W9 ]3 m. g# A0 h
Yo-Yo1 D+E+F: b+ Q% R0 c1 X
Yo-Yo1 E+F+G
" _9 c# g2 y+ S% A/ G2 l1 C! x3 M5 u# `; L" E/ g- Y# s
09 Z-Yoyo 2
5 }+ s( V( l0 O5 ]Unlimited Yo-Yo2 for 5 sec
& n8 W4 X6 R- b: x7 j/ Y" \; ?Yo-Yo2 H+I+J
" q) ^% y" Z/ g# [% VYo-Yo2 I+J+K
+ u0 H0 u) v+ E: C8 r. _) k7 \% n- hYo-Yo2 J+K+L5 q* [1 @" J6 I8 |: Y
2 k% G$ Y( z! W1 t, f+ u5 i1 d$ j
10 Z-Yoyo 3
7 C# k- c# E/ ?1 q9 c3 o' lUnlimited Yo-Yo3 for 5 sec! r6 p k G& g- ^, l
Yo-Yo3 M+N+O
! B$ d* Y! ~3 r, ?* v! NYo-Yo3 N+O+P, N5 h; `* s) b% M6 Q
Yo-Yo3 O+P+Q
- K% h) K: Y5 J( T; b& C+ N, z6 C2 k6 C. N+ z& f. L
11 Z-Step 1- w1 A/ O+ k' p R1 Z6 _0 i
Unlimited StepSwrd for 5 sec3 K/ ^$ H3 z# f# e) L. t
StepSwrd L+M+N' j: q3 v0 n9 m. ^5 a
StepSwrd M+N+O* h# q8 p4 ?+ t8 o
StepSwrd N+O+P
5 g( K; V. r c* u! L2 R7 l6 D0 i5 t
12 Z-Step 2
6 T- u+ f- G" I" {. L; P+ kUnlimited StepCros for 5 sec
L0 x" v3 Y: m( [* N$ wStepCros P+Q+R
k; L% @* m! x+ TStepCros Q+R+S
& u/ i/ _ k4 t+ j \. ?StepCros R+S+T& e7 [4 ]2 ~1 L2 w. _9 V a
% ~- b7 D/ B* k, H6 V* l8 ^; ]% D
13 BubSprd( T- a/ t; i- m, }
Attks w/ spreading bubbles!$ c+ Z: ~3 E3 e% X' c# U
Bubbler C+D+E- {( o7 |1 q0 o& t z7 G
Bub-V D+E+F
$ M, @0 q+ [3 XBublSide E+F+G- D+ u' E* l3 w" N
Bubbler E + Bub-V E + BublSide E7 s6 d- |: a( G/ E/ K
# I4 k+ ^6 ^$ f8 P14 HeatSprd
- {( S% L+ ~1 i5 XAttks w/ spreading fireball!
! `$ W6 Z, Z8 a- Y; _) B* \, v+ y2 XHeatShot H+I+J
( T7 P! O" c/ x9 bHeat-V I+J+K
/ h! i1 w0 K" VHeatSide J+K+L
: j( J4 N0 t, o! X$ WHeatShot J + Heat-V J + HeatSide J0 Q6 P4 p1 ?' T" o+ y, x
0 R. }% d, { |5 o6 \
15 H-Burst
( | ]! ]! g2 W }8 n @3 zCreates a giant explosion, M' |, i" m9 m$ l+ k: k5 d
Spreader M+N+O
8 |. n& [1 o: V- [6 `' `0 ^ k% R NSpreader N+O+P
$ |1 }5 B( U/ N6 Y" lSpreader O+P+Q7 C: G* N% k# D _- D! `
, g4 U( O: j s1 P2 |. I r
16 LifeSwrd7 G) C6 H) ?/ K" |( V
Swings a huge 2×3 sword!
, Y6 c% g# A- @2 ]+ ^" [Sword E + WideSwrd E + LongSwrd E
/ Y1 p4 @7 K6 fSword L + WideSwrd L + LongSwrd L5 v# m+ p1 m0 r6 u2 ]
Sword Y + WideSwrd Y + LongSwrd Y
* e2 q! F$ Y6 E! d, W$ ^' V/ e& C$ c* Y
17 ElemSwrd& d* i+ `+ m+ R' N4 h
Wide swrd contains 4 elemnts
: j2 t$ V4 X$ K5 ]$ w6 F4 XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* |5 f& s$ M7 |& i" F6 jFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 w C% ]# T+ Y+ M- a# C- r7 Q0 b
; G9 H* r H5 K( {2 ?; Q3 f18 EvilCut8 M* W5 K) n, V" A( C
Step up 2 & make 4 atacks
- O6 w/ R' e4 U6 \0 ZStepSwrd P + HeroSwrd P + StepCros P
, N1 X" N# v" X% M8 ^- Q% i0 y( y9 }6 |
19 HyperRat& G* y" v7 P4 K
A giant Ratton charges!3 M5 H% n( s- A5 v; c7 g
Ratton1 A + Ratton2 A + Ratton3 A1 m& b8 Q9 n" M$ \# K
Ratton1 C + Ratton2 C + Ratton3 C8 B/ T5 H; R4 G) X6 E
Ratton1 F + Ratton2 F + Ratton3 F+ W7 L' f6 g$ T; D
0 i1 C3 Z, s3 U9 i7 E6 r0 W: v' ]20 TimeBom +
7 W( @$ [7 o7 w% `. r6 L- NSets Time Bomb in enmy area
$ K- v1 U" b: _TimeBomb J+K+L, H/ `0 ~4 W, |8 C0 v2 L w0 w
TimeBomb K+L+M
# Q( x! f2 W6 K+ Z; }4 yTimeBomb L+M+N8 s1 K8 f& Q3 |* F* ]* h8 I
z. D/ W" \- d; ?
21 GelRain! G1 T0 x5 Q$ C7 x7 @& ^
Gel steals squares
; |; y) j8 u" m4 FMetaGel1 B+C+D
! \2 L- o0 U5 W' ?5 v u4 GMetaGel2 E+F+G
! i$ S1 H3 \8 M% `3 AMetaGel3 S+T+U
9 Z; p/ T4 m% V' z8 ^) {7 g0 h, S0 S* g9 f7 Y
22 EverCrse5 A/ B6 J4 z! {& Z
Shield chases enemies3 D; J6 S" H M0 f: h
CrsShld1 C + CrsShld2 C + CrsShld3 C
u1 S0 l3 Y: m# ^/ r& VCrsShld1 L + CrsShld2 L + CrsShld3 L3 \7 a: o! P8 h' \
/ H4 E* g3 @, [% I7 w- i9 A5 y
23 MomQuake- L U. r9 N3 L) F" Q, G( U9 s
Awakens Mother Earth!
! J0 R$ P* T, X3 X9 V" fRockCube * + RockCube * + GodStone S( n1 t: m- `. `8 v0 S. d+ _
7 z% _$ r! ] B8 a
24 PoisPhar$ _3 a/ {# L' [7 A2 x
Pharaoh generates poison" e7 P% M% ^- d
PoisMask A + PoisFace A + Anubis A( L3 D2 }$ y% R/ x
- e% P1 q2 @$ m5 N
25 BodyGrd
0 X# w. w# M1 M" E% |8 v% \/ LBodyguard takes out enemies
# d/ N0 D2 H( g1 g4 R" E6 O" PAntiDmg M + AntiNavi M + Muramasa M
0 D& o+ s9 k' n! l- @ J+ Z4 s1 D$ v- F" G# c
26 500Barr
- {' k) l" m C0 CBarrier absorbs 500HP dmg8 L' n( U& N5 a! D& [+ {
Barrier E + Barr100 E + Barr200 E
- H9 P& k) n; ]. x% f- @- a$ ~% O7 QBarrier R + Barr100 R + Barr200 R
w j$ o6 U! [' F0 g
1 B, Y& a6 g' d' K6 x7 k/ E0 C27 BigHeart% C4 r' u$ m1 A/ P; ~3 B
Attacks, then heals HP!9 |) J {. |- B
HolyPanl R + Recov300 R + Roll R1 ~; c+ r# z! ?, V! j9 I% e
HolyPanl R + Recov300 R + RollV2 R
" L n& D) `; P" o; h4 EHolyPanl R + Recov300 R + RollV3 R' F6 [8 `2 q# n' i
/ B( y, r* ~7 p C O" U' m! f28 GtsShoot
9 b/ k9 M4 T9 f5 r6 wGutsMan throws MegaMan!
9 q, f3 [4 g; ?7 O, j" \* AGuard * + DashAtk G + GutsMan G
0 U( e- a6 O' r- d+ R% V, gGuard * + DashAtk G + GutsMan2 G
6 c: Y2 ~# h3 j; k, uGuard * + DashAtk G + GutsMan3 G4 z" f4 e b7 d2 Y: J, h
Guard * + DashAtk G + GutsMan4 G
- U U* v i6 [
+ A8 L) X3 ~$ A. K7 |4 L) o6 n! ]- }" T29 DeuxHero
0 {% V" `# a7 I+ AMegaMan & ProtoMan team up!
0 W9 d3 v8 I7 @4 j# D4 W, W$ QCustSwrd B + VarSwrd B + ProtoMan B
: u" u. M' n% l+ |3 K3 [9 D2 @% ZCustSwrd B + VarSwrd B + ProtoMn2 B% ^. o7 Q; r5 w
CustSwrd B + VarSwrd B + ProtoMn3 B
, S8 M# ^3 [! E; ]CustSwrd B + VarSwrd B + ProtoMn4 B( L1 Q, u& w# J+ K7 A& S
( Q# e' R5 N2 R+ R' D8 t3 [5 ?
30 2xHero. \$ C1 L4 \6 l; F/ @
MegaMan & ProtoMan Dual atk( `9 p2 A. s! m* L2 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) q( X8 R& T! w- q- I4 f: P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) O. ?2 X9 E$ d9 n+ ?: |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& | H# v3 O- \% gSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 ?% @9 G. C, E4 L1 y) h
$ [7 k5 _: U) j7 B1 ~
31 PrixPowr7 a( d" t: \* Q5 F
3 Navis attack at once!9 U5 O1 a' a& m0 r. s
Team1 * + Team2 * + KingMan5 K
& O9 ?% i" P, T5 `" ETeam1 * + Team2 * + MistMan5 M+ ~8 ^, O' y5 J3 c* D0 W
Team1 * + Team2 * + BowlMan5 B, N6 b/ y1 j' |' I9 d. K( u
1 y/ L5 Y7 M2 N! x+ w4 @' m( w
32 MstrStyl
! Z8 u" A) o, B& X6 ]0 aMegaMan unleashes his power
; V' B6 m @: b$ \& L0 S7 a3 a; ?Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ M1 G4 p- I8 I6 w
i% y) L, H2 i8 VStdrdChip (Part 1); ^" V7 Q- J; }- ] c5 {" u
┌──┬────┬─┬──┬──┬───┬───────────────┐
) Y9 A. @$ x0 w1 c* d; K6 I; w│编号│名称 │MB│攻击│属性│稀有度│说明 │3 p# A1 H0 A3 V u4 S V. x1 \4 `
├──┼────┼─┼──┼──┼───┼───────────────┤: g* u% T* f P2 ~
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, v6 i, V0 c0 a1 l& j) U
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
4 P2 t7 \/ @4 ^0 E0 [- |% L, r│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ G# m" L) i+ J6 G1 b# {" n
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │2 l6 K1 \% f2 ?; A& S. h& Z
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! d3 `2 b3 Q' r: Q, l8 }" M│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, J+ S$ K+ M; w) I8 @# l/ O│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& I( P1 t* l3 s- ~│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 O- l- y- u6 G! |2 X P- O│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │5 r7 Z8 _: [8 }' P9 F& e9 G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% C1 x. j* b; d+ l3 Z1 K7 }% \
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │" S2 z9 L3 g8 P3 n
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; }" s3 {! ^% j6 Y/ k6 w! k
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
& D6 ?$ I0 Q. G' F v0 m" ]│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 p6 I8 Y) s1 W I' L* F│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │; L4 A9 G* U) V. J. }1 S
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! m/ A0 n& q+ E4 ^. T│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │- m* R6 x. ?( N1 K" ? g
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- L* p& A; M, @0 g! k2 j8 Q│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
/ y& ^9 H$ c3 f, \# ^, ^' H7 J│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
( S" P8 I% U% j* K5 Y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! e+ ~+ L# V$ d6 C│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │- C4 l8 a7 ]5 A, k6 G: r+ F4 g' x
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( z+ o: ~+ I+ \
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ q; x4 h( A! q' j2 |' T3 X$ T4 _
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
S& F! ^' l# @6 Z- b│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! s1 C* `. i) e ]+ S
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │+ a$ Y# Q) x+ \. Z' ?
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
d' p v7 w+ m* h- x│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 Y0 t1 P6 y" u+ S
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │4 }4 o7 I+ m/ ?& F6 m
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ [7 a. {6 d3 l* _" {
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- M7 z) T$ i: O3 Q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 T( B+ f) }# g+ c* J
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │2 I( k8 d# ]* I, E( w' x& F2 ^% e. X
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 q3 A# s0 r- H; \$ r; M│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
; A4 l" J9 e! N: H│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 ?: G. g1 S+ ]. t! e8 L5 D* e6 |
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │( D9 T4 H; ]2 U1 x, U! a: K& X
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
L5 k0 {% t% L! p& v│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 ?. m$ l4 s Q6 R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
9 K5 A) Q4 m3 Z4 H& p- O V│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. \4 W6 ]* x+ c2 F4 k, p
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
/ r! B% k. ^2 z9 S- @' A│44 │ShockWav│10│60 │ │* │Shock through enemies │: z/ x4 b' D" ~
│45 │SonicWav│26│80 │ │** │Shock through enemies │/ a; Y$ i2 d$ i7 u2 {: J
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
, g$ X! p0 B" `- v% y│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! {3 ]) N' Y2 r/ A; O8 G. q2 h
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 o% T! y, B( R) L; a; V) n1 C5 \│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' {5 v/ @0 D8 I8 Z9 X, w! J
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 H6 z+ g/ n; [; }│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ Y: u9 o- s) {6 e. k) @
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
5 Q2 a4 g; S4 o# l( N│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 J3 H- B. L; n$ Z/ ]& K, ^* ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 t$ G, h% {* R7 X! @
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
* c; [$ A" ]9 z- ?, v3 N6 k$ M3 r8 @│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 b; q& h6 K+ [; q! }# N6 `7 Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- U, M+ |" c" Y% q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: N% y, @5 q& ~│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │' R& n* _) g7 v" D% r
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
5 ~; W5 h; F3 A& @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 f$ l( Q, L, A6 X! L│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 p5 [) B$ V v3 R4 t- y. Y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ N+ b1 g; W9 y5 ~9 a9 X8 g│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
' y; E* H1 h, f. K. h. h4 |8 [│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 D/ S4 }, o* | u9 o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 a' Z7 x1 O) L' D8 ~, _
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. y4 }% m* f' g X8 ^$ t( l
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │/ m! n/ N; d# q* u
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │$ Y. G- b, u4 y1 O
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 R; s# r( i& B
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
5 Z- m7 D; i2 J( j│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ s. X% C/ u$ `3 ^3 Q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: z: e4 f* _, D: O$ Q) [7 |
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
" _# P: ]& n/ n' t│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │& D3 w5 X- O5 h3 d
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
) e8 e) A1 d. n# o, t& q│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# Q& \+ o: W- N/ J& H
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │% O/ m) L1 X% J, q* \& n( ]
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ E% X k: P4 q# ^! W7 Q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 {& q& A% }4 n* x+ a4 K- h
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
$ q3 L0 [' [# h# F$ [2 ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 ]" F. {6 g/ \! B/ x' @
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" P4 G9 |" |1 U# T+ v9 c- ^& P& p│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) H" p) m c$ S$ ~│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │' M M, p6 T7 [# `3 T9 c/ J6 i
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, e( K4 N6 y$ f; v│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 r: u0 I' E$ H1 I/ z2 s' w. w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 j) }* ]/ i2 r7 i7 i│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
+ _8 S/ y; h, H. t5 A│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. A9 J- F1 w3 Q) c$ ~+ i8 M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
% O7 J, F* N2 G& N│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; U& Q0 \7 r/ }% R2 [
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 o4 C2 ]" d) Q- h+ X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; j+ m" Z; @3 m0 D ^4 ]: h) @8 \│95 │PoisMask│30│ │ │* │Poison area w/ A button! │7 f: c7 H0 R7 L9 U* I, N' L* a% |
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, G$ z- w2 n+ ^: ?4 V5 k
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. u) q5 t* j, H) l" m! o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! f& a) q6 s" T* V4 h0 r
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" U8 Q# B/ m! I$ l) t x: O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ k( o9 v5 h+ j; F
└──┴────┴─┴──┴──┴───┴───────────────┘
4 K7 }4 U: k/ Y& F# o
+ k4 ~0 A& L- tStdrdChip (Part 2)1 H M5 }" ^4 ^# B& O9 x: Z, S( r
┌──┬────┬─┬──┬──┬───┬───────────────┐
; {9 U& D s+ H7 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │) T# y7 i0 D* ]8 }( H; S7 ?7 ?
├──┼────┼─┼──┼──┼───┼───────────────┤
/ R; i' v1 a$ D9 k0 X: T│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 i U, V; C0 k% l│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
2 `. v0 j2 K j- D' [# F" h│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
, d9 {0 u; d P& N# k2 F; r% W│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
( M5 F6 ?& u7 [3 ^/ W: v0 D│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, H- t F" w- F6 K1 ~+ X7 d, e I
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 D; V! _" H( `) d# f( C5 Z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │2 q* j, L* S. p, f |
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' d- c6 I4 i/ E3 ~. L│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( N9 H3 j3 C5 ^' i5 j, N# V│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, m q2 l% U3 f" r* ~2 w│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │1 ?; P5 c8 c/ D) n* ~ }
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │+ I) K7 H N6 b2 O2 `
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ w4 `/ V, Z+ E+ @│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 f9 x4 y, a' K│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# l! U3 N1 c# @│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │ r% T$ k1 e7 B2 G4 @0 h
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- l) y2 c9 d0 h0 y. b! c' N c│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( C u) c6 l& o* m
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* P# Q! w2 \9 E5 C2 }
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │( c a, U8 [3 j' t, }7 B! W! t4 y
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, I* l6 j& Q$ j. u3 }│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 V, P0 C' K: [ H6 ^& B2 p│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ m) C0 a# E r; F
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │: P+ {! q5 f5 d7 W6 J, Y' }
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 X5 T3 Y/ v4 e9 a: w" g│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │5 o- D% M5 ]0 e0 V* A$ G7 g; b" Q" L
│126 │Rook │30│ │ │*** │Protects you from attacks │
: M- ]. R, k1 u2 O│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 W5 V# B3 }. T# N; I! K
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* |. a3 i, F5 l: x6 X│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, O0 j6 M' B" p, G& L& m u, c# x
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ W) j' t+ [) K. P
│131 │Lance │46│130 │Wood│*** │Lances through back line │8 I1 {) A8 @! T( X# y6 A0 ^) q8 W
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
% Z6 l9 d* |/ Z│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ G# u8 {8 Z" `8 S( H4 K│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: n- ]0 `9 T* O2 J
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 H5 H4 d4 Q9 }: e4 v7 Y: [4 Z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 N- M& @' R) z c│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
. F" Y2 s9 z; {) O) t2 _3 G- `│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
, R( V" {! }" s: y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │3 f" G5 ^+ q$ `, O9 x3 x
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 r( b: D8 X2 @$ n. \7 D│141 │Prism │60│ │ │*** │Prism fires randomly │8 F* x8 _5 o5 D( }7 \
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; q+ E9 `- n. r" v# F& M: W│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 O5 a7 Y1 x2 p0 U# S
│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 {% X3 H8 S( m/ x! e. l: g
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. D' Y8 t9 n: w; Y% c│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
+ Q9 W, v& D5 J M- B│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! W; {" h* ?+ F0 f& F│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. k2 u: J- ^0 O6 E3 {( [│149 │Recov50 │14│ │ │** │Recovers 50HP │
( P: ] K& z4 V7 F o' F% S│150 │Recov80 │20│ │ │** │Recovers 80HP │
' z1 n; N9 r3 [! Z4 l2 n! }│151 │Recov120│35│ │ │*** │Recovers 120HP │
' W8 q; S; [: I│152 │Recov150│50│ │ │*** │Recovers 150HP │& e2 W- o7 l' G- p* J
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 M' o/ \2 ?' V% s1 _& V( C0 O
│154 │Recov300│80│ │ │**** │Recovers 300HP │
) C- @/ k8 r% S. Z3 s9 t* I- S│155 │Repair │8 │ │ │* │Fix your area's panels │
5 _* m9 z7 `# \│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% r9 `" C$ ^! T' m( Z
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 _( r- h" O: v│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) j; h1 k9 h; o+ P; P! i│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
3 E5 h9 I! Z0 G) n; C0 h8 [: q9 a) B│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ b8 S% A% S- D+ `' a) l$ K! T& [
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 i; x. C2 F. i6 H, X5 L$ B, }
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# E6 c8 J5 w1 T0 _) i( y/ G Q# ~, ^
│163 │Invis │11│ │ │*** │Invisible for a while │/ W' c$ v* V9 i+ _: o; D
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │& j+ n/ |6 g* V! W
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 \2 Z9 v8 {) [; `, L7 I3 D) p( P│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 ~6 P" {' t4 Y6 B│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& \ M' @8 b3 ]" Y
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- ]$ }" x$ f5 n& ~1 n* ?4 ^6 J( F G│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │+ }4 [+ N; o+ @/ B
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 q/ }; G3 w, z: A; |│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 Y: _7 T. ~! v; H' k│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 g9 G2 D6 d. ?6 v, d6 o│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 u/ @; p. `5 \│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
. U- [2 R+ \5 q4 F: C│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 J/ m1 ^% F! f! j
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │2 G( A7 J3 X5 w8 r$ I: q
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 E A5 q9 j( H; {3 {" T
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" ^: [, p& Y2 ^' B│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 z n1 S6 t8 M7 b. N& b. U/ u
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# O* z' a( z. x& x$ @3 T
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( w1 S1 f/ Z' L- B7 x7 a3 R
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │: G* T) \0 i. V$ q% h$ ^% w
│183 │Hole │55│ │ │**** │Open hole to dark world │, c2 G/ c' E% j. E0 I1 H
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ p" W# j4 T( r. g% d: {8 I
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 J* H0 v) {5 v, l, i: ]│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* x, ^: `5 p4 [$ D! s│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( j0 m- o2 B( A, S( y│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( m; O2 C/ q: G6 V│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 A( ~5 K) `3 l# Q! `& J" o│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! W2 w: R- g5 h│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ G- y' y) K7 z5 c4 `6 G' [) Q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! K) i* r+ p6 |9 e# k+ Y5 y7 t6 ]( p│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; o* Z$ B, @0 o/ Z6 \│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 `0 h2 ^3 R8 S. N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │3 G, I0 x$ w- E$ l: i
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( N- Z) R' E7 _# {
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 J& M! W, j" m( L│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 X7 P8 b% _$ W C& C│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │6 P/ ^* {; P6 F6 Z+ J
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ V8 R8 u3 k) `3 q└──┴────┴─┴──┴──┴───┴───────────────┘
# q1 t( h8 O( h: j1 i- I" c, Y7 ~& Y1 N5 H
; Q! J+ v9 @( s8 wMega Chip
7 w# k# G9 B7 I9 I" h9 c$ L┌──┬─────┬─┬──┬──┬───┬───────────────┐
' D, S/ R+ O* p4 b8 ]- U4 b+ N│编号│名称 │MB│攻击│属性│稀有度│说明 │( z/ Z2 y- X% w
├──┼─────┼─┼──┼──┼───┼───────────────┤3 p! n0 a: d; V/ G7 l# P7 [' P
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 m+ y& G4 F% E" _$ V
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' M( p2 |# \, ]5 W│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 k+ L3 w& x0 t/ }. ~
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# R+ [1 v9 j( R6 ]6 M. k. x# V
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 B9 P1 K# ~* U# H7 w9 i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. e6 O& ]- B8 C& ^! t$ x* P6 X
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
5 @) f( x& T& G! e│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
' Z+ ]. L; L; k! R$ o8 |│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 T: D& b- \! y5 w' b5 g│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ U6 v$ I1 P' r: r. K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# j1 m% M1 i% E$ G+ ]
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 m y1 q( w9 T# E$ c│13 │Guardian │82│ │ │***** │Statue punishes when hit │
0 W5 o8 s: w& L/ _ r0 I p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 J+ s4 V0 Q. P$ h( Z( F
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 Q- z6 v6 V* Y* G) \, ]
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% _: W7 R" r% X7 W│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 l4 {, C: I% @9 N5 B3 N6 s( T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 i1 g! W+ [& {4 b) t: d│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ ]. M6 @' t. S
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* ?8 x5 X3 Z) T: B
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 t' o2 G& \, i) C2 s( j│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │- A2 t, B" z) ?- z% g
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& G6 {; U" m" A
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
8 _9 G7 e; F- W│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 |0 R6 z) F4 E* K# I* q5 p+ \
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, I. n! Z! G8 p& c! i8 d, w% P
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; k! F, r( K/ v9 u│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ i7 Z D: J5 p# U+ M│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 z% S& [; Z- r1 h) R' Q
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
% K: L2 ]6 R7 V7 \│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! R6 v+ l2 D7 |
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ G, K: [* M- W6 ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' i* n" W5 | v) v8 S( g
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& d- v7 ^) W7 s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │) @' h" P7 N5 _* K" B* @ t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │' K' D0 n. b/ [. W0 ?
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │# o6 p5 v+ s2 N2 l! i; K0 K- w
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) h0 U/ {# K3 C
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 X: ]; w! Y; L) R! j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │5 [+ d0 C7 e! z h5 O
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 p2 V$ P' a K( q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) @2 O4 v& S3 f' E4 U! @1 ~# L! \
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │( A6 r$ f$ x, P8 q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
& q& |4 u% A' d3 v- ]$ l: L│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) C+ F& D8 q7 P+ r8 m
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* c0 ~& t1 s4 W/ V8 j+ Y
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
* U K$ `# H! U3 N; L$ d│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
" l2 t6 k: G& r9 H. w│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 j @6 U9 f, }( H│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; \! Z7 K J; @8 M7 E Q6 V│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- b( ~- \# D8 x1 ^: ~" J4 H│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" m/ d2 b4 X' y4 | A {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. m7 z/ Z: j9 Y1 a│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │, E9 w8 g+ z6 z% A* e3 w; |2 H+ R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 c3 n, p8 u- q, s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
& A* [6 \: Z+ j2 R9 \* x N0 @' \, x│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: o( Y/ n. p- }5 V: ~- P
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# b9 W2 R; J. [) Z T" M
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │2 r& P: c( d; y! Z( T# O# W
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: l: Y, ?# u8 A ~1 ^; ~
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 \7 K! g/ _: K; M. G( ~. e) M& z│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* c+ o+ o2 q, q& s
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. H6 H+ T& x9 A4 M. T4 X" t│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
' K5 L9 p! s, k `% r6 N│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. a2 z, n! T; F( F+ x3 v9 }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, U2 R5 f6 [/ h% J' W│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) {8 q0 u! {9 s6 U- V" L
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
; L7 q7 C& a! b' [5 c│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
P$ | `$ c/ a9 \│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' x3 j i% U- W- ~0 `│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 M: @+ d" r5 a( S│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 Y8 ~' y% Z5 c+ Q; I7 y% L \
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 t4 @2 Y5 F: j% e( p
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* f \8 ?3 V: A$ m│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- y, W5 E3 D% J+ {
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 }+ h3 D# S. B# b8 f! N│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │+ ]8 E2 I0 r) \- C {+ u# f
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │4 }" W2 m; Y1 U7 z6 G
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 C: |+ g) X! z+ U! W4 q+ B& @
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │+ a! b7 I5 e- [% I" u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
) m: S, i. R; X( e# Z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
K/ `* k2 V3 }" o' B│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
" c* v& m4 C( f; t│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │# I: X3 [2 |* ?/ N- Z7 J0 d
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 M: I8 c) L" d
└──┴─────┴─┴──┴──┴───┴───────────────┘1 h: s5 H$ o. F# O% B5 e, y( A" e
9 v" p K2 n- g: T, h0 A& }; I+ c' d" V" d2 d o* U
GigaChip (蓝版)* V( P- x+ A4 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# l; t/ q c% b( q│编号│名称 │MB│攻击│属性│稀有度│说明 │" U( n0 w: S' j2 s& Z ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ v2 g2 }3 }- |3 e4 R+ f│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 O1 {9 u: \; w8 @! Y2 S: k. Y% R
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' D! O4 U$ F% ~. D$ ~
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; h$ l( E- R- K0 {- I7 g( b│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( n; x5 A% N2 E( K) O, ]) O; b│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, C9 o1 Z1 w- t4 J4 {+ ]$ H│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
& A3 W. w3 O* c5 F1 g$ G2 Y, }( e! `. H│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: i% \. A+ p# D+ h2 `! A│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 l6 h" i7 Q) \8 _: V, o
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
. v# x. ~0 }* t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. s8 h' b! p% G7 @- J6 J│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# T- J, b0 Z0 p, e; S│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, V( X; L- u# B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, E/ h4 j2 e! s# |/ w│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 S( z5 D G5 y│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │! g$ R S e& W) i: y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( p y( ~" e2 B& L p" q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 ~, _3 p! K! t4 N% o1 p
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* d8 G& }$ F2 u
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- R6 C# y- r. w* b│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 ^) n/ ]/ Q) _- V! U `! `; p└──┴─────┴─┴──┴──┴───┴───────────────┘- }4 i% W5 {3 r, p8 l4 ?; l
/ i1 G/ A4 R K
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 G& f! @+ R* f2 \6 k& U┌──┬─────┬─┬──┬──┬───┬───────────────┐
! Z2 B* i) r, u: e6 |1 i$ m/ m( g│编号│名称 │MB│攻击│属性│稀有度│说明 │
" `0 {5 a0 `6 b! ]) d├──┼─────┼─┼──┼──┼───┼───────────────┤
; V* |4 }, N3 R* h" L7 t│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: C3 K; {& K) D2 m- F
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# q# f1 \' ]( Z3 J
│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ @% ?# A1 E: @% k& s% p
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │) w# r( J' m: U! I; W: u2 J
└──┴─────┴─┴──┴──┴───┴───────────────┘ |