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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创( r" S; _% V' o! W1 t; a+ Z
■ ●■    http://www.NewWise.com / I  w( w4 k  R  }) m
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # g, G( N+ e* M' ?

" L9 ^# z" m3 b- V/ q) p! A" }* x. a0 G3 r/ I3 f. d
           洛克人 EXE 3 Blue 卡片组合  X. f! k( H. q# `
0 M" t& m! X- R4 U; _7 V" `
. R7 K" Y# u$ c  V) r
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) N1 i& A. H( G0 {, |! {
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 {2 P( E' M% a* P# P====================
3 t4 l  O; ?/ d. Q, j希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' I" n6 g7 J) N" l- }( K8 n- t$ t/ O& o2 c# z0 |
以下内容格式如下:
9 Q/ Y6 G1 @3 X7 [& U  J
! ^* L% v  c. b, m3 P7 _% M编号    名称0 l! ]: Z9 W, a) Y( l4 }  D9 f. n
说明
# o. F: w$ _, ]3 d' _) w' T5 q组合方法/ e" u. J+ k' C# ]% B8 K4 b7 T9 B- P
---------------------------------2 W/ A4 v& E0 w" {
01    Z-Connon 1
# A* |) K$ l- h$ O, z# p* wUnlimited Cannon for 5 sec
1 F( `3 r7 e* ]. Y1 SCannon A+B+C
8 p6 L/ s/ i4 x8 vCannon B+C+D
4 _# Z7 u0 S/ V5 \8 ]8 r/ \% Q) `, NCannon C+D+E
- @: f1 p& T/ Y0 e
$ P+ r) l8 X% {# J% X. ]02    Z-Connon 2, M9 z. S; _6 p
Unlimited HiCannon for 5 sec) D* Y0 h6 h/ R; h2 L
HiCannon H+I+J
- K* h6 q! x2 d5 ^+ U* tHiCannon I+J+K, M/ e- N" r6 t
HiCannon J+K+L
* H2 n4 W" i" v+ }: D( I; P8 d2 h3 }
03    Z-Connon 3
3 [* {# _% U0 O5 a- t$ v* |Unlimited MegaCannon for 5 sec0 _* ?- [# Z" L0 B" ^* D
M-Cannon O+P+Q
1 ?6 Y7 J1 Q1 s. E. V; l; HM-Cannon P+Q+R
0 u% C# `0 j) J+ R( W; PM-Cannon Q+R+S
$ @; f) C, e& n' G" }8 G5 D% b, H: @
& V5 `4 n  t' q" j8 b% A4 \: O04    Z-Punch7 L1 j+ T0 {0 n3 h# k
Unlimited GutPunch for 5 sec, R0 b3 |- h! S2 M% u5 F+ v0 g
GutPunch B+C+D
; Y8 n5 q6 x- A( m! Y* }+ `( }GutPunch C+D+E
" Q+ d$ a8 R* U+ U% g. ~GutPunch D+E+F- V1 J- G9 M9 z) n9 y' P% Y
% [& I$ m4 [9 r& r. L
05    Z-Strght
; |0 N" R, \" M3 O% Y& uUnlimited GutStrgt for 5 sec
  e! A8 F# B7 j4 t! e- I9 i2 ^GutStrgt O+P+Q2 o$ E9 k$ u6 |/ ?5 \
GutStrgt P+Q+R
! q3 z$ \  z' d9 ^2 z3 W/ c: C$ BGutStrgt Q+R+S
  g) c* @; B% |, B. u2 S
6 n6 H& y6 Y; d' W6 T06    Z-Impact
1 S3 c5 Z4 n1 M  I. A9 ^  `Unlimited GutImpct for 5 sec
' f. r3 E# B6 ^3 Y: W1 u) v& `1 LGutImpact G+H+I  B/ b1 W0 V' Z) g+ ~
GutImpact H+I+J# h% n/ s1 _% _4 ^. l
GutImpact J+K+L
$ s0 w) F* W9 r+ ?2 X/ [& z/ I4 r
07    Z-Varibl1 ~, Q4 D& ^/ ]6 i* z' O
Unlimited VarSword for 5 sec' `. F- q# S# D' _2 C  m$ M
VarSwrd B+C+D
. U' ^2 W. V2 S" `VarSwrd C+D+E
  j* ]/ d# X5 o+ ?5 aVarSwrd D+E+F& w% r2 x; g# o+ w( n# k

" g( g5 }( d3 o08    Z-Yoyo 1
# t  F7 P; a! nUnlimited Yo-Yo for 5 sec
8 b; W: |4 W- }( HYo-Yo1 C+D+E
: t& z. P, J+ R8 l" {1 {- O; rYo-Yo1 D+E+F* m% y+ `: n9 c$ i4 x  G+ l
Yo-Yo1 E+F+G$ s2 l2 u9 I/ g, q( S, g3 P
) \- i! r8 t6 z, n
09    Z-Yoyo 21 v0 b5 F/ d. C% Q' a$ E; H
Unlimited Yo-Yo2 for 5 sec
. ]' B- j/ I' I8 Q: I8 L7 A- vYo-Yo2 H+I+J3 t, L7 s- J6 T* c6 B0 X. C
Yo-Yo2 I+J+K7 h& V" F. D4 ~5 I+ G+ V, l
Yo-Yo2 J+K+L  C6 E* |8 x  V- o9 S* g7 {. f* I
  g9 {! F- N& V
10    Z-Yoyo 3
3 `0 ~2 P# k$ p! t) yUnlimited Yo-Yo3 for 5 sec% i( j# |4 m/ t8 A( A
Yo-Yo3 M+N+O9 i. W! m! q/ x- ^( F( V' ]
Yo-Yo3 N+O+P
# t% f4 a6 N! P) sYo-Yo3 O+P+Q$ J0 a* _( v2 k7 s) K
% ?* L# C$ G7 o! U+ Y, ?, e
11    Z-Step 14 |; ?) J1 w; {& p: `
Unlimited StepSwrd for 5 sec
3 ~" L2 {1 N# _StepSwrd L+M+N% H+ L2 q( }* M. p
StepSwrd M+N+O0 w( i: J7 V6 K* L1 y
StepSwrd N+O+P
$ Y$ P. K6 B8 {+ t: x# `/ u) ?* q
12    Z-Step 2
* T$ Z5 V1 t8 e) U2 |+ e  eUnlimited StepCros for 5 sec4 e: ~6 f) B3 t/ @" z
StepCros P+Q+R  Q( y+ q$ }3 X0 o( r: K
StepCros Q+R+S; n& T1 t+ T( N. C8 w
StepCros R+S+T- k8 z4 S+ o0 r& J3 f" J+ T

! g- V. q( M! s13    BubSprd* R8 w8 L8 f  s1 X% v/ o- @
Attks w/ spreading bubbles!* y3 j/ N7 l3 s% s2 z, H6 _
Bubbler  C+D+E! p& j7 ?5 ^2 X; Z! ~5 Z
Bub-V    D+E+F8 G$ T- N8 A( N) K: D
BublSide E+F+G3 ?. o& w4 \! P  ]
Bubbler E + Bub-V E + BublSide E- ~  g& n$ l1 j) K* E
. c) e* ~$ ^  U( e+ X, @
14    HeatSprd
; e: y* f+ C+ Y7 c+ r% AAttks w/ spreading fireball!
; t6 a2 X; X0 M% {0 W, `HeatShot H+I+J
$ s1 F7 i, q% f# K  L7 Q7 aHeat-V   I+J+K& f3 g' D* P* k# B. \
HeatSide J+K+L4 P/ V+ ~/ ^" Y
HeatShot J + Heat-V J + HeatSide J
: {2 [. n) _" h6 M* ]. c) `) }2 ^9 C
4 o6 y4 y& {, t4 Z6 ^15    H-Burst
, e" d! z9 t- |- I+ S% VCreates a giant explosion
6 Q7 m5 m6 b: L8 Y% _( A# d, ISpreader M+N+O
9 r1 X, F& ^% [, Z) ESpreader N+O+P: g4 u9 V! j- r& ~7 Z  J5 r
Spreader O+P+Q: f* w  u' g) J7 c  f
$ ]( E% O; I. w% J& Y$ a! P) n3 U
16    LifeSwrd( q# S, C. N  {' w) D) d5 R
Swings a huge 2×3 sword!
+ \" @8 s& V' P+ ^6 Y' J. c% WSword E + WideSwrd E + LongSwrd E
5 Y2 @7 F; i7 s( H8 i8 XSword L + WideSwrd L + LongSwrd L
" \2 u; y9 l/ D% g4 T. |; SSword Y + WideSwrd Y + LongSwrd Y
1 E! T3 ^/ x0 T9 i! a2 l9 @! x8 t" h
17    ElemSwrd
, p7 q7 T. b8 X1 P) g. r; N: MWide swrd contains 4 elemnts
  Z; S4 H9 q4 ?1 }  kFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ l3 p. i" Y# |+ K" H  q6 X! v
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 Y/ [) [5 @2 t3 i# l
0 |2 }, H1 q2 l
18    EvilCut3 ^% L- t5 P# {: V6 C
Step up 2 & make 4 atacks
3 f8 R( B; a" [StepSwrd P + HeroSwrd P + StepCros P
' m6 h  M  Q, [; _8 `) J0 b$ E6 M7 o" L* e& X# y
19    HyperRat
7 v9 S: G; Y4 G# f/ [2 CA giant Ratton charges!
1 S3 \9 ]& b& d3 ERatton1 A + Ratton2 A + Ratton3 A
% R4 p: Y" {7 t6 ]' ~0 \Ratton1 C + Ratton2 C + Ratton3 C5 j; c1 B4 N& r$ D
Ratton1 F + Ratton2 F + Ratton3 F' [. ]4 {" R9 Z; t. V0 z
- N  v! }* j: R4 G. [5 d
20    TimeBom +3 o2 Y$ l4 e! Z& U4 F: N3 z: L
Sets Time Bomb in enmy area
) |# f, a8 h+ W% ITimeBomb J+K+L
5 `" u6 p) A# u1 e! x$ ZTimeBomb K+L+M. i: m2 }, F, Z7 b8 |
TimeBomb L+M+N! H2 |* A8 y# ^) ]3 M7 L/ F: Z7 E1 T

5 @3 T0 W5 M- A* ?- c1 Y21    GelRain
, O/ T8 `4 R- j$ _" h  \7 h1 F% i- @Gel steals squares
# [9 w. y2 }% X& m3 xMetaGel1 B+C+D
7 N6 T, J/ e$ O) V# d4 h, pMetaGel2 E+F+G' g* i1 ~6 l1 Q. s) n' o5 g
MetaGel3 S+T+U. G; y8 F4 F% P( F; B& |

; n! y6 \$ F& Y% z1 B22    EverCrse" m- k, S0 W! Q4 W
Shield chases enemies
: t! L  J& z* ?# ]9 c  \& dCrsShld1 C + CrsShld2 C + CrsShld3 C0 A/ s' s; I8 @
CrsShld1 L + CrsShld2 L + CrsShld3 L
  v  ]  ^9 [/ D+ h( k6 {: ~+ g# ]
% H. @, f8 N' R9 b. X: B1 c23    MomQuake3 O4 r: l: C3 h1 w2 c+ ]& z
Awakens Mother Earth!
' y, b. `6 |" M* A/ eRockCube * + RockCube * + GodStone S
9 u7 @1 l; M$ _+ C
$ V+ J4 I( m2 K2 Q. _& h( ]; w24    PoisPhar
1 {  `4 k* m! H; R& ^* D5 P# q; DPharaoh generates poison
, c$ H, X: F: w% x, MPoisMask A + PoisFace A + Anubis A
7 q8 R; |# t2 G& }) z6 |4 ?: B# ]" l' |# j0 H* f* R
25    BodyGrd
" T. v/ {% `8 {0 gBodyguard takes out enemies
% l9 L5 u" V  r0 y* C, QAntiDmg M + AntiNavi M + Muramasa M
: z, V" n, n0 g/ |  s8 ?9 b
' |' @% |# k! t% ]/ U) Z26    500Barr6 X2 G" J- ^: s
Barrier absorbs 500HP dmg
0 E. }' }# ~, `6 R) [  x: i. CBarrier E + Barr100 E + Barr200 E1 D% Q! p$ k9 I7 e1 m
Barrier R + Barr100 R + Barr200 R
; f! B* [1 A3 e7 Z( c. t8 ?% e  A1 }- n7 j+ F& U8 e6 R
27    BigHeart, \) ~' ^5 x8 r2 ^
Attacks, then heals HP!2 P5 i: x8 g5 Z9 Y1 `/ V
HolyPanl R + Recov300 R + Roll R
7 b4 W4 ^+ {, H6 xHolyPanl R + Recov300 R + RollV2 R9 ^4 f1 F" e( \8 ~: H
HolyPanl R + Recov300 R + RollV3 R8 _/ j" W/ m. u2 n: x( S0 a

; J0 z9 \. a* a4 S1 U1 }# B28    GtsShoot; t$ z7 q5 r3 p' j& m0 o1 g: i0 P
GutsMan throws MegaMan!
' S( F+ ?- T. TGuard * + DashAtk G + GutsMan G
" }$ [3 t) x% s# W6 u" sGuard * + DashAtk G + GutsMan2 G
" P) _; T& |- yGuard * + DashAtk G + GutsMan3 G, d  i) K, s* k4 U5 J
Guard * + DashAtk G + GutsMan4 G7 ^% i2 M8 @' Y$ p
) x9 F5 S1 x6 g# v" l1 d% g3 K; ]
29    DeuxHero) W$ i. [. h6 Q# F" c: s, J8 z
MegaMan & ProtoMan team up!
/ O3 w  u/ Y: W7 @4 A! RCustSwrd B + VarSwrd B + ProtoMan B8 z* C% J0 T, j3 ^( C
CustSwrd B + VarSwrd B + ProtoMn2 B
! f; q3 E; H4 Y  H7 ~CustSwrd B + VarSwrd B + ProtoMn3 B. M( x- u' \! j
CustSwrd B + VarSwrd B + ProtoMn4 B9 B' a+ S7 c# L$ }9 a, Q' M+ k

: r. U; l- g1 {' U30    2xHero1 [" R1 l# Z# J9 W1 T( G4 ~
MegaMan & ProtoMan Dual atk8 x- ~9 D* K2 f: ^3 J/ ^$ K/ s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  m/ n  Z1 G# |7 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; h  L  ~6 {5 R: FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# |4 ~7 B3 Y8 x+ D( n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 i. c  k+ Y+ j% a/ ]9 `' ?$ A+ ?& b' q
31    PrixPowr' E3 O; J7 b" C6 f7 y5 l  c+ Z
3 Navis attack at once!- W+ O( c# M9 L& ^1 }9 F7 a
Team1 * + Team2 * + KingMan5 K
* a2 F- o; M, T* C" x) [' FTeam1 * + Team2 * + MistMan5 M  W1 a" G; P, c9 v
Team1 * + Team2 * + BowlMan5 B
" Q( n- e5 |* s/ V' d
& F  v9 A6 u( f32    MstrStyl3 `& T& A; W4 e2 J
MegaMan unleashes his power
) N% L% @! ~* K9 z2 DSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 K$ c- \# B( I  E6 I& U- X; K' E( j
StdrdChip (Part 1)' V+ ]8 |" {4 i5 j( K+ N/ ~
┌──┬────┬─┬──┬──┬───┬───────────────┐0 h7 ^3 g  U* T4 c1 B  [
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; T$ w; m7 v3 B1 {& ^├──┼────┼─┼──┼──┼───┼───────────────┤! w; L1 @8 B9 c9 V
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │7 e/ G% I- c! H
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% y' c3 K. H6 q' O
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
1 F7 ~3 {% M2 W8 k* W" ?8 O│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, F4 s5 h1 }/ ~; q* d9 y7 V│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' u0 h" B' O) N& X4 a
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
' G; U! g: }3 e$ b8 X/ V│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │0 Z- o$ _# q" x$ \+ N% H6 I. o
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │4 \+ y* ?( ~1 N( w6 w/ \  N7 Y$ d
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │9 w( }1 z* B2 j$ S) H/ y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │+ \6 a+ c1 j$ z" j/ W" b
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 Z, K$ `9 g7 K3 ^; S│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 W& k  F% T- b: n# v& E2 w- U2 e│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 S# S, ^& b( N( N! E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  E) `% n, c% `5 D& r+ j$ N│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │; i/ T  i0 J! y( t0 ^
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 p, k1 s/ ^0 G7 ?! B4 U
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
) B5 K# P$ K* G/ o: Z8 w│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ }6 S4 C3 G/ Z# w
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
: E1 `/ e! A; e/ B0 j' f9 M; X│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% y% ~  V9 ^* }( v
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: H5 R' o8 Q% E, [│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
& [% O, x* F8 k* _+ }, i0 H- v│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! C3 }. N0 e7 O6 Y
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  L3 D; y4 `7 ]+ M# |│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( r/ v7 }6 e, U& U# V. y1 }7 Z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │0 U& U% u& f% |- A  c: P# i6 @7 e
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 ~1 P- N3 q8 W% I8 ~! d- Q3 p│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │. f2 X  _8 `! @
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 y0 {" c3 A# q. g2 o, v+ E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; B4 v+ f% G+ s8 w9 G# u+ }4 ?
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 }) z: c$ \% A  z0 A│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ n+ v1 G" d, J6 s
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 B; @' J% ^  o, A8 F/ J0 @
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' N$ o2 `2 o! U6 F% C; h. b* g& o# M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
0 J7 Z9 u& H( x8 @9 A& c│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ k  L# f& e( b9 g* U( Z- K' w1 l│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ O( Y0 n" M' W0 b5 p5 Y
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ M/ X' p6 b4 D, }/ Z! V
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
; m6 J0 D3 Z: M% u& q│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │5 X% s2 j# h# \) b; c( I
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& \/ u/ o" u) {: t2 m8 a# U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* d1 N5 Q9 k' X, Y2 `+ ^* b│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, I  h8 \5 X; K' r% U& @" ^; b│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 E# G  j' C4 x7 b. a$ S! q. X
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │& i& Z# V$ e$ T# R. R
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 m+ @  g  E2 D& M- c" x+ J$ D│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" q1 o! [" P/ `$ f. \; F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 g8 j& L' `4 C9 O│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
& k4 C6 w: y8 f, B# T) w  |│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │+ }* e+ B2 l! y/ |$ y3 V2 f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
* \% X5 l% ~3 P: }│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 w. g$ F( V' t1 d. Q+ h0 @7 ^: K│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
, C& \  f; {. s│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 K7 ^: Y( H+ \/ S: h
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( Y- B( [: t+ h$ n+ J│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ _$ Y  h( s3 O& u2 G, z, `│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; C; I& Z( S+ ?* |0 k: m
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% ~) Q. `3 y* d% h
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │! J# C6 {) i: T
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, A3 M/ g: r3 T& `2 [  w4 {0 g│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. X$ k2 f# x  Q) S4 c8 `# q2 y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 K2 Z/ ~/ P& b; f) L│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, a' l0 F8 S) H5 V+ ?│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 j9 f5 E6 `+ J: @) m& S│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 }; p/ g+ d( U) o  j│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, @2 ~% F+ _% b$ S  t, {. g0 D8 p3 u5 k│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │2 x) H+ I8 v* I. h1 R
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │& p. T( m7 }3 t! A$ ^
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  G) x6 u5 O4 s, H' I& Z* x
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" G/ m' o2 z# n$ Q% M! v│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │0 P+ @! {7 n- l( A
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. @% M1 D# H8 |0 G$ U7 U% o9 w
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% ^+ A+ l9 F: _) J5 x: [│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 @+ b: n8 y$ S/ G/ u
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │, N) s6 A% }/ T: R
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │. P- l* {1 K' v9 X
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 }! |. H) q1 ?" Z│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ V8 N& R) n9 A& R1 \│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 b' A* k: H- |
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │6 K9 c* P4 [" u" X& g" M
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │/ R* K% J! {0 Q/ i$ c
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% V! p& ^6 u1 H% g, r: a│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
7 z" f2 y% ]6 Z! M: Z6 a│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
8 f+ U5 v3 L, `, p2 w+ H3 b│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) X3 a3 O; c4 B│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' V! q( g& U1 t
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: y5 f3 Q4 D7 X* O1 C│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; i$ r$ j. A. m/ G$ ?7 `4 g
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: g. h' j% y) i' R│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* T. J' {- ~; G" v5 ~4 `! e
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. R7 P4 S/ P' H5 |7 Y" y2 t1 p│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& `* ]# Y3 _1 Q  `) I3 F1 c1 f% d+ H│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │' h, D3 j4 n0 z% s# W: O6 {9 h: a
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 U4 c. u  ~; b│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! f; Q1 X! |: ~' W" d. ~4 C7 k
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 b, z  T0 b5 O* B( H
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% q  @2 S: @( }# `$ h7 [2 _+ F: Z" J( K
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. j& u6 R$ n. @# U. w) d/ M- V│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │+ H" B8 H6 V- Y! b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 ]" \' C) F3 E5 S2 n└──┴────┴─┴──┴──┴───┴───────────────┘! \6 J8 ~( ~! T  K' d( H2 m* c

2 s2 ?+ n* u& \! H1 W3 hStdrdChip (Part 2)
0 Q5 t# u  V# X7 \' j, C6 m┌──┬────┬─┬──┬──┬───┬───────────────┐
' n* H7 P* ^0 R! M  A* ^* j│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ a, w+ t; X  Z* ~( S├──┼────┼─┼──┼──┼───┼───────────────┤
$ l) c( F# K' p( `. ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% v+ [$ Y( M# O+ c7 g( M
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) {$ s. o6 d. j; ?& u
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  u8 d% b. F. _, I8 [# F
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: C, X7 @& ~& i0 z' V; p3 E/ t8 p│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! S% F2 h4 T% [% {9 w
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 i+ u# u! Q* W) f. u
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ O# h5 r; ^/ m% W│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ T7 _& A  M* e! f│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: D( r6 H$ C& P6 W5 u% I│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ t+ W' K' _3 m9 P2 k5 w+ h  r3 D│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
9 u9 k% v6 y) ^9 f# q. A! Q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# j2 T% h  d/ Q3 u1 B
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
7 K" F/ ?" o2 g0 _0 |( P3 x│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │0 o+ S; N6 i" \
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# `3 v' M0 X: ~( W/ Z│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% [2 L( O( K& k  }& z8 O! C2 W  }0 T
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  Z1 r- q$ y$ `/ q. [│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
, k1 H0 i0 K# \+ K+ c% h  c│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  J& C  J! H6 y2 k; N6 C" C- p6 s; q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# `5 O, M) L% ^  C! K9 A1 k* Z3 S: h│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ {/ j  E0 X( [$ F9 ^% W│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" C6 q& f* y3 |+ _7 |$ G" x
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& N6 k* }, l( P0 ?2 I. A7 F│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" j  k7 P, C: ~- }6 r6 c
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 A: b2 ~/ E2 S7 x( ?2 a# U│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 G4 x! [5 S/ y& B9 X
│126 │Rook  │30│  │  │***  │Protects you from attacks   │7 Y( {) f1 X0 i9 ^7 `  m( B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 P3 I4 t/ u5 F- p$ l' V  P│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" C8 H: L* b' `6 C
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& B4 M! V; g: j│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) ?+ g0 z) A/ d- \5 G5 j1 s
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, ]# I3 N' d" p: h& s│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │- }, P9 J8 `7 j4 T9 T
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
9 u& S0 P% X# N1 ^0 D! Z* c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# n$ P1 N& N3 R
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │) N) j2 ~" i5 E: K2 y% r5 T2 j' C
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ E: y& X% q4 I( f' F( L( T6 Y
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. [$ n' N& C$ _4 a* J, T- f│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* s" j, B! d; Q' k& M) |2 |) \, b
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ U6 J, G! K7 P4 y; f3 f│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, B6 l0 u; Z+ I2 \/ }: |% S9 }│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 Z; y+ h, a+ j. r: _5 @
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- k* p  p  u7 T0 g│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* P: y8 [- x4 S2 ~$ W( G│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ l3 @; g1 ]8 w3 f( v+ F
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 ]& Z/ X3 J! h* c│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* H1 P, C# _% X6 A  V* k( g5 ?) D
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ }% C$ v# d0 g" Y, A│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │+ d. f# f3 x7 h7 p/ S
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
, C. ^, _* n! |5 h│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 o+ c- Y5 K9 e4 P" U+ L
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
* C" c; G1 U2 m) a& M│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- B7 A! D0 f/ J. a│153 │Recov200│65│  │  │**** │Recovers 200HP        │
& {4 v( X7 W4 j3 Q) l│154 │Recov300│80│  │  │**** │Recovers 300HP        │
6 G4 z. }, X" G6 p+ l/ [│155 │Repair │8 │  │  │*   │Fix your area's panels    │. M# {( P' K* d+ p9 N
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│, d3 k& C+ P* y9 }6 j; i2 L
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 G6 w6 A- g/ y, \│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* M2 p+ z! I( l6 f│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 S9 y8 s% A6 I
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. i- |  D& A) d: @+ z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
- R" L5 G( \  p! t$ ?( C│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 y: o% z* x2 x8 e) L9 z- `
│163 │Invis  │11│  │  │***  │Invisible for a while     │, Y' V4 q2 B8 V
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 \- ?7 l) ~( h6 D' m3 P" a9 G│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  G, U& Z; ^5 q  V/ B% V
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, R; D$ Z) B1 f1 K' g5 K1 n
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │" U& s) C  P- A  Z4 U1 P1 u. s
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ Y+ Y8 \8 N6 w9 D: o4 N) j
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- k" t+ k% r$ F
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 F2 `1 t6 R4 N9 i! z$ q│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 ~2 Q, O  m3 w$ R+ E, M: D│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
0 O5 I. }- Z6 u7 m& k8 x│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% ?2 g9 w# g" V9 n/ |: i8 u: V│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, J2 |5 m& u# |; q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" T& s! n  O7 G& U$ a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 b3 E3 D% q8 c& |9 R
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: d4 }9 z! j7 y+ N- s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) Z1 S! d) A0 i1 W9 p│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- c* q) p( K6 ?5 m# T
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) e! h7 _8 i5 X% G  v4 W
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ @4 u  P& Y" u/ E6 O│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
9 t$ X. i8 a2 h) K* r. t9 l* c│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# Y& ^0 B/ K$ ?│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │* R  p7 k( m+ @( s4 l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" N( A9 i* h) V" e2 X2 `│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 A- L/ X0 q& q  X* ~: G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) c1 C, M& j! W( A│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& c1 J$ W) j, k
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( ^* n# W  l  r9 i
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( K/ J  M/ S( N* n│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │8 E9 s$ c8 e# `3 `) _# D' L
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: ^. M3 M2 I9 d0 E│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( m3 Z; S3 B1 |/ T2 S: R5 W# P
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
# B, X0 |- O6 h# P│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
8 B* t$ ~! k$ v/ s2 {- I5 a5 E│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │2 j5 `5 L1 s4 _8 Q& [* a& ~: Z
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# }, h! U: t: \: K$ W- R│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) k  ^- q4 ?  t
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& H) t$ h* ]0 R6 t  X
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ w, J4 f6 S' F, y. N: h└──┴────┴─┴──┴──┴───┴───────────────┘  c4 C1 u. z2 H# H* E

6 }+ C4 O  B% S' y* }& ?
' n/ b, `8 F! v% N  y; R8 f* I% ]Mega Chip
. s: E6 v% R- v2 U' [( }" o┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ u$ H& P8 S9 a$ e│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ P, Z: y: G0 C; l- w1 f├──┼─────┼─┼──┼──┼───┼───────────────┤0 a. @% {2 D9 C! d) V( I$ N
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
5 `4 c& p. l. z# p# V5 ?0 Z1 A│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
( L% o) t6 {% B* m│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( c. i9 @- s8 k4 |* u# L
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ _8 H0 I* N3 X' y/ s5 N% ?│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ a+ m- J3 I$ @7 `│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 I/ j& C1 P' f8 a
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  i& B# R: k% [- I0 Y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; `; m( _2 N7 @1 e- Y│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* W* e5 N3 i) U: t& e7 S4 I( a
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 s) v( i: L3 U) d. @* v( \. |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 x! ~1 R% P( L" t0 t, C* L
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 h7 W: G* p) y# {8 n│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 W1 \3 |4 a/ _4 A
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
9 S$ @) i8 X: ?. J- {│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
% r5 _- m: U0 f3 G│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" i2 Q/ \$ z" S│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% D, d. m8 w" C8 W" I! L│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% j5 b+ x% T* ]2 q" R# c
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 b2 d2 w) |  k! \8 A# r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │' W3 [! o7 {6 b# x( p  s' f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
8 \& w, X5 A" }│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* V7 a9 F) A( S# A0 }2 ~9 U│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: v5 `0 S& A+ l! G. W, G( k. b. |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │% l- r, d* o7 D8 O" {8 N
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, U6 w! Q, U5 w+ w' s2 V│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │2 z* C7 X  \- B! T4 u& p5 D9 l/ [' {
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* i6 t- {% d, b' S2 ~( Q1 y& E
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( @! o* W  Y8 z5 D1 S5 Z/ ~$ \│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, F: {( t, \2 i4 g' |: `│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  h4 s: }: f" X│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 Z/ A- T( U# ~# U2 p) v│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" z, A! ?# |8 x, q5 n│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% c" C- L) b# t
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
  Y  w0 t1 I+ X9 n6 @- H│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% x% J; d7 F, u+ W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- f# m/ t9 n. w) U) {; p
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │; b6 S# y; a) {* z1 I, k3 F* k
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
# R5 n* r/ @+ e5 _& _8 Q% Z+ p│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& Y/ \( e5 C! W/ T6 r( e: q
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) x1 B# _2 d) P) N/ ~0 z│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 S9 Q2 `; p9 `( Z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% u, ]6 z' k  r3 p. A* n& ]5 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' Y7 k' I- N/ f, q' ]% @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 f4 J) s% I4 j2 [/ O) L  F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ `6 `4 ~) d' b% s
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │5 V; p0 e  A2 |# C" T! ~/ i
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 I/ V. y1 Q" y2 f4 Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
2 {- b$ j0 X0 x│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! s5 q& V; w( N0 h7 D- y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; W) d' X; u  x* g3 C6 r
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
( d! U' T8 y- `4 g5 u/ G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: q+ _% O8 G3 G4 G0 V( V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │" j; |8 K5 ?7 y$ ?5 N
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 [5 d5 n% r& d& ^0 ?! T# A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 F: g+ R: K( x" ^9 L│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ {  x; W$ l- q0 z) u/ S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! r% A0 q# I+ p& f' B# a
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( D! R/ w4 @( s- A│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: W% E4 u# p9 m' u: d
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 ]" `% x) U& a4 u, t0 c% p
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 a- f* P, _9 d7 H+ w) C
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │; l6 {' s6 ^# @& ~6 D
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 g7 i( y% S: p9 `4 o( G, {  U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 X$ i2 T8 v4 Q) b* m
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  m1 h' I  k0 K8 N& S│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 O, G0 }' L2 ]$ v- ^( b│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ f; x7 F8 u) P. ]+ o7 y" y# k│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 r$ @. ?0 N5 L4 T$ O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 n- N, q8 q% ]0 s( f. |! |# g. M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" M+ v! x8 Q; f* e% L│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! F. h: m- y% F; E
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' d+ J  P( ?' @$ B│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 Z# c  F" l& J│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; I5 c+ \: {* U# l) `4 K
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 A: m* x% ?6 u7 S, k& s│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │$ B6 H) O4 P/ y4 n8 d- x9 x
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ Y2 ]( l, m$ N) m% y│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │; Y* N  C) h+ s  t% x
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& _/ t, v& {1 Y7 ]8 g5 p
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ s8 ~; D! ]: q/ o8 b│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
7 J( O$ l% t& W/ d  Y" ?│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
9 K1 R2 C& R; a1 j& j. V) }│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
  o6 O/ u3 m' b│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
8 g8 R1 f% s3 \9 o+ [  z/ S. h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
- F+ ~, c  V  Y& p└──┴─────┴─┴──┴──┴───┴───────────────┘& R1 W6 i, s& g
# p$ i- ^" c7 T6 Y. D
8 F" R/ ~+ G' _: K1 O& @" h$ T% B8 D
GigaChip (蓝版)# e0 x$ W* l! g7 r2 \
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 x$ T$ v' C  r8 M8 |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
( B0 ?/ C3 S! q3 J/ r├──┼─────┼─┼──┼──┼───┼───────────────┤# P) q3 \/ }) X" @* S8 ~
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
6 F5 A- F4 ]( X+ S│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* V7 V* ?2 R, J- A3 t% [. M" {& m/ K
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │1 f- t, @* Q- R: v8 e
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( J& J; G/ ~5 R
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: }1 C- D4 n0 l$ n5 `
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- @( _$ ^# w5 D5 ?
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
/ g3 S9 {8 Y) U, U│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
+ X% |. J3 @& ~- z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
) G0 g& {( O$ }│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# M) A9 T! N" Q+ q% c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' O6 H% P, B+ |/ f: @│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) a5 K4 w& }. J8 O9 C  j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 a& p* P/ B& L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
2 n9 `# W. o% ~& y$ C│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
. [" v- b7 E  P$ T7 n4 F5 c, R; D9 W│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 O  A+ [% \5 S* T, m8 c' T4 \  Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
1 L; O6 m- k/ ]0 R0 m2 r. u( M1 i! p│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 {5 g& T8 @: o3 {1 |. w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ U' v& A/ v; c% x$ T/ {" B9 t
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% K6 n0 R& }( c- @
└──┴─────┴─┴──┴──┴───┴───────────────┘, t) }/ O( ^4 T
9 v! C2 r% W! _; I
GigaChip (白版)(只列出与蓝版不一样的Chips)6 G( ~6 V; x3 h6 i
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 _, w; I& c! q) s
│编号│名称   │MB│攻击│属性│稀有度│说明             │, R' r+ @% k5 m5 F# M# e' [
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 g6 i9 B1 ?7 ?9 }! N3 ?│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
9 j. y) `3 m* \  R7 ?) K' T/ c5 ]' a│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 i2 |+ H/ l1 G, Z8 n% s│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 j6 S% j1 y2 Y7 U9 e$ o& g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( U+ L. y0 E& U2 V
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 v" ?# M( g7 N% W4 xMegaman EXE 3 蓝+白 Standard 级别的 Chips:
3 E" Y& `1 g( l, x/ i! V4 R
: w+ M: L+ P9 q' O8 s6 f0010020030040050066 S: I2 ?- h% G  T
007008009010011012
. q6 e" o. u7 m3 p/ Y3 }% s013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 B- o$ t/ r9 b! H& X) B' I- F
, c$ u' y- u4 f1 i3 g" A9 H9 o
019020021022023024
5 H7 O! S6 Q# j8 [$ a2 [025026027028029030; H, ?" _" B. B& _8 B
0310320330340350368 n* E4 t: c/ J, J7 Y$ R6 n
  G( E' m4 Q6 Z8 C
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, y; o( a$ R9 k1 s* U5 L) _- P# @3 B
0370380390400410429 ~2 G4 ^( d' e! v
043044045046047048
& U* e$ f6 b( X! h  L' q" |049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" l' p' P* w* t/ j

4 N* Q* U/ l: Y8 O055056057058059060
" s9 j# u! x; B2 r" s8 p061062063064065066
4 G5 d) }& s# g# l) b5 B' v067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  V0 H/ O# d; T7 ~+ ~4 g3 @  t' r4 S% F
1 N9 o! A0 Z" E" L
073074075076077078. V6 j+ `8 ?$ S
079080081082083084
8 ?: I; F! L1 |) P7 u085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& H# h, f2 Y1 q1 F. D$ d- o

( C: s" ~7 n3 P091092093094095096% o6 f3 d" V# l( G  u. Q5 a+ b0 L
097098099100101102
3 ^5 J& V8 J' G/ H+ r103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) k" B5 `0 }1 O$ W/ y( a: c  S5 B% q7 h, ?! U5 u- U+ h  p7 K* q
1091101111121131145 R, D  h; k& |9 U2 ~# Y6 S
115116117118119120
9 s0 g# U7 \1 x1 j* L121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" d% l0 r1 P8 ]) F

& @" O2 \2 \; C127128129130131132
" O6 e3 {7 }+ l" d* \9 e7 E) ^133134135136137138
1 \  X- L. G: b$ t+ E1 d8 T139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ t7 E( t3 G4 T) X
) l8 S6 {% }4 v5 }: t/ Z145146147148149150
+ J/ _$ K3 E- j9 E" o7 E, _3 t151152153154155156
' }! Z5 m1 J6 W' C3 ]5 k7 @157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 u0 n3 b& q/ [1 T0 o! \# z% @8 \1 z& B9 v* P# u8 d% D0 E/ e9 w" X# E
163164165166167168, U8 y' X  V0 [& {' o8 x
169170171172173174* t# p3 `& |5 [% V  q7 e5 X
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ X& d. ^+ E$ Q+ m8 x& p
( |% i( N4 |' Q+ }* P: `
1811821831841851863 r+ S: b9 k. ^
187188189190191192
( A7 H; m0 e- }: o" x3 V5 S193194195196197198
; W# D/ j. r) l# }199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 `  U+ o$ F9 {5 V, O. l$ {" A: s. d( b" Z0 |5 P
0010020030040050064 G9 _$ A. `% I
007008009010011012) a6 b0 I; ~6 w3 s
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 {' K3 C4 V- K- y0 }$ N3 q
- Y1 ], a7 M( Z7 d2 Q- F019020021022023024
+ x8 ]8 c- c2 G2 ^! V025026027028029030
  \1 m1 W& ^) l# d031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 ^8 V# X2 D( j( p6 {$ e1 ~1 O& X/ B4 d1 _( H0 x
0370380390400410428 p$ v; B4 z; d
0430440450460470488 n5 B4 ^: ]+ l$ }- j) J! E
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, Y! p$ o" ], u& e0 n% g; O7 o

- _. r; Q6 o6 e  k: n; W1 H055056057058059060: b1 U1 q7 u- h0 S6 u4 [$ q0 A, H
061062063064065066& P6 l, r- u) |0 @8 L; o6 G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 \+ Z$ j  l4 h- {8 I5 [4 S/ V. B- {7 g8 H7 J' E. h+ `
073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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