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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
# z6 w: Z! K% r. x- B■ ●■    http://www.NewWise.com
! `# n2 `# H( A0 L0 B" r2 y9 G% D# K■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " R5 p0 {: X% T0 y& N/ ?3 P$ `
4 Z7 G1 e1 Z# F: x% f1 l
4 t# t+ _& y( S  W3 p! l
           洛克人 EXE 3 Blue 卡片组合) d1 s% W8 q; B2 o
" H$ d' O/ [8 O# R7 T/ _- B% P

/ `8 `7 l: o* h$ ^( e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ Z# Q! i$ c) L4 A0 a0 F, }' b. N+ j" M大家要看日文版的P.A.或详细攻略,点击这里吧!

# r* M; w, M8 h; n/ I* b* J6 X4 z====================
4 `+ G! a3 L" h: r0 O/ `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 f% \+ y7 ?3 A$ z% @
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以下内容格式如下:
$ g3 c) g( B1 d9 @5 C* Q! q3 U7 B: \
" k) y4 c! [' Z# F" W编号    名称
9 R( Z) c% X+ H$ e说明
  f( v; w; u9 y' {/ s组合方法, }4 `1 @4 M7 T2 P! H
---------------------------------5 }5 V3 `& {9 L6 k6 n! t9 ~3 C
01    Z-Connon 18 ]# a/ \. h6 z1 ^5 h# M
Unlimited Cannon for 5 sec
4 \8 E, o& }( T( r* r3 KCannon A+B+C
  e$ O; [. H( M6 E' u8 }8 TCannon B+C+D
- e/ f9 c# a8 Y. SCannon C+D+E
- L" T, K9 ?9 B# ^- m% u$ Z, h9 m9 S9 D0 [0 q' d' x& n8 x
02    Z-Connon 2# _' B2 s9 w  }" z; j; y/ S8 e
Unlimited HiCannon for 5 sec
0 {- M3 P" ]! z8 T) EHiCannon H+I+J+ \; X/ H/ d2 F1 t* i
HiCannon I+J+K
4 N! }: k. F* m# \/ YHiCannon J+K+L% R. ^9 c; h% k/ T
% [8 i2 `7 A4 O( t
03    Z-Connon 3
, s. i& U* Q. k8 b' PUnlimited MegaCannon for 5 sec) G$ w- \2 _5 c) [- U% d/ z; V" ~
M-Cannon O+P+Q3 \5 L+ ~; O% |, O4 b' J% A- x
M-Cannon P+Q+R
5 ]0 R! y( K  n) fM-Cannon Q+R+S8 c3 Y' C- ?8 x$ b4 C7 c/ m- M

  O' ?: r5 w: H) ^# l6 K04    Z-Punch
6 d1 @2 c; H& b, VUnlimited GutPunch for 5 sec- v0 d' ~: {* a/ v* N0 |
GutPunch B+C+D
0 W+ t2 c7 O: g% C  JGutPunch C+D+E
/ }9 {9 V# E2 q/ N& IGutPunch D+E+F
8 k7 I& c% _1 L6 W# g* ~/ C1 T: l3 M7 P4 s
05    Z-Strght8 _; x- V& D# [. J5 l7 @: Z
Unlimited GutStrgt for 5 sec
( V0 W* l  n3 ?6 Z, |GutStrgt O+P+Q
& }3 h1 i$ x( ?1 s& s- kGutStrgt P+Q+R
, X4 B  s, ^+ u4 X" w9 ~GutStrgt Q+R+S
% a- ~. |5 f# m0 n: t
, N  ~/ v0 O. ~/ t06    Z-Impact
% i" }; G4 G. x- WUnlimited GutImpct for 5 sec; U; Q- h# L" s) u6 b
GutImpact G+H+I
# E: h; V- W( s7 IGutImpact H+I+J& N% U+ Q* S0 Q* A2 t& F9 J2 `/ h
GutImpact J+K+L
5 J6 T' N& O1 y/ ~7 W+ a
) G) a/ L$ s' U( \4 ]07    Z-Varibl
& f) i& {9 {! a: g) c+ ?Unlimited VarSword for 5 sec
! Z9 k, S! D9 R0 bVarSwrd B+C+D+ Q% R/ k, g) M; Z' N
VarSwrd C+D+E2 o( ?# w0 R3 j5 q4 o
VarSwrd D+E+F3 Z$ A5 Y0 b/ g1 L' ?

& ?/ N% ^1 h/ b2 D4 V/ ]08    Z-Yoyo 1
8 W7 n, B3 L+ s; w8 X6 |Unlimited Yo-Yo for 5 sec
4 U( g. b9 h( IYo-Yo1 C+D+E3 s9 ~4 {0 }. V, \- z7 i- t3 |
Yo-Yo1 D+E+F
6 o0 a* D  ^! y2 r. `) rYo-Yo1 E+F+G
9 n; J4 U% G! L& m! G: i4 E" U) W; @& M2 j4 [' l
09    Z-Yoyo 2
% C8 Y5 [$ ~9 [7 z% v2 I, QUnlimited Yo-Yo2 for 5 sec) t, r. J: g& |) w9 J2 V
Yo-Yo2 H+I+J
' h" u2 c2 o' i4 w! f  n' `Yo-Yo2 I+J+K
7 B: C' x5 M! w* j- h& `5 ?Yo-Yo2 J+K+L% ?: d# \7 Y6 |/ z: n
$ u" w( [5 S2 L: ~2 |& y7 Z% i
10    Z-Yoyo 3
! q- g7 x. [+ \/ g5 S3 zUnlimited Yo-Yo3 for 5 sec
1 \" s/ u/ ?/ p- ~/ U7 \4 ^) FYo-Yo3 M+N+O
$ f& M! R$ |; \( lYo-Yo3 N+O+P; p! C' A' n' g
Yo-Yo3 O+P+Q
# x% P+ U0 @4 g- N5 P) [* M1 r  l( J2 M4 Y5 |/ K
11    Z-Step 1
+ I% O7 E  T, \0 Y% r+ K# |Unlimited StepSwrd for 5 sec
: C) A! f! k  E7 \) dStepSwrd L+M+N  v  B- B+ T( |# k. a" j
StepSwrd M+N+O0 r3 }& ?, v8 e7 r3 B+ S
StepSwrd N+O+P
0 a( A" C! g$ f3 d0 \
' b; `0 p# Q, G' F7 Q12    Z-Step 2
+ L( V% p" Z! n' cUnlimited StepCros for 5 sec- V1 {2 K5 ^1 I6 O4 T; V
StepCros P+Q+R1 f" h( f  D2 X2 x5 W- K, C
StepCros Q+R+S0 t% D- J  a$ J7 V0 ^% e
StepCros R+S+T
/ g6 b/ K7 T. Q2 o% p5 a6 U
) @+ g; F  |  q+ n13    BubSprd
( E$ }! \7 E* }Attks w/ spreading bubbles!. ~6 f. \& B$ |9 A1 R
Bubbler  C+D+E
' f/ V& Y- F& H5 d. CBub-V    D+E+F
; j; n% r6 \6 g+ `BublSide E+F+G. ?) D% k% W3 j, H% }
Bubbler E + Bub-V E + BublSide E
3 Q. ~2 y( U. p+ D/ y5 F. o0 U  d/ ?2 K& O  ^- @
14    HeatSprd
% ~" S' e7 ~' S9 B5 Q; h( y! d: YAttks w/ spreading fireball!
# j4 S  b* G# `( ?3 }# _- AHeatShot H+I+J% z/ X7 W2 G: H* O  s/ {+ `
Heat-V   I+J+K5 I- ~& N$ {3 U, W! t. O" {2 n
HeatSide J+K+L; O" x6 w6 o# v, K0 a8 |
HeatShot J + Heat-V J + HeatSide J
' v8 H* n& ?+ b6 b
# \3 Y3 V+ Y, t# a6 w15    H-Burst. _# B' z# J: q' T) e
Creates a giant explosion  r* t( H7 V2 }5 G
Spreader M+N+O
6 D6 n, y6 h" MSpreader N+O+P
8 q) y) V7 N' N4 q  S8 C: s6 `Spreader O+P+Q' f! ^: W* z$ K8 q

, ~1 d6 s$ W) R: v$ ]16    LifeSwrd5 U& p* O4 p5 b$ }6 Q' a
Swings a huge 2×3 sword!
, j* @+ E7 Q8 D  zSword E + WideSwrd E + LongSwrd E
! K! S3 A; n* f' K+ o7 p% v* zSword L + WideSwrd L + LongSwrd L
# ]% g2 t. a0 F, |/ SSword Y + WideSwrd Y + LongSwrd Y
7 i. q1 `$ `! `: i9 l; Z  `7 O7 b, S. r2 D, F, K8 ]+ ~$ y
17    ElemSwrd( I' s% F, z6 P" H
Wide swrd contains 4 elemnts
/ h  C! g1 ]5 @" L& i4 z/ mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 c1 l; _8 i: h/ o$ ~( e7 ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  a2 e7 N$ Q3 l9 I! S1 j/ \& @& E5 V9 x  I. H5 U& U6 _
18    EvilCut+ G* R* q7 y% v; }8 o  i
Step up 2 & make 4 atacks1 j/ q; L% l' N. k
StepSwrd P + HeroSwrd P + StepCros P' w+ x% \2 D& L+ Y9 @
$ ~- o4 M9 z6 j. Y3 m9 W# A$ m
19    HyperRat) H% s0 I- O( \' ]) E. u
A giant Ratton charges!- e, E# C0 Z- O; M8 q  q
Ratton1 A + Ratton2 A + Ratton3 A+ z+ D0 j# ?& N8 d; u; x1 r, o% k
Ratton1 C + Ratton2 C + Ratton3 C
% ~' S3 |; W1 P2 QRatton1 F + Ratton2 F + Ratton3 F
3 P  v4 d; e( k* ]
* f, J, y) a  h; }20    TimeBom +' h+ c9 A1 s- A- K# R) E# e
Sets Time Bomb in enmy area7 e  Z- k4 u+ ?% Z. I8 V0 \' j9 {
TimeBomb J+K+L
5 I1 p7 p# @2 T" s0 ]TimeBomb K+L+M7 `4 w8 R1 L9 ~
TimeBomb L+M+N! ?1 w/ A" v! h3 q& M, u7 C

1 A' S0 c' z8 v7 F! j21    GelRain: e+ E: |: O' Y8 d) S3 V9 P
Gel steals squares
/ y5 Q1 [) _5 m! ?MetaGel1 B+C+D
/ A& w! k& j# @7 G' BMetaGel2 E+F+G
! S3 b- B8 z" ]- ?: O3 kMetaGel3 S+T+U
, }& r6 o6 U- f( F; v% C/ S
$ U3 y* r+ H2 i+ v* Q22    EverCrse
. }( e; s/ G1 p: dShield chases enemies" m1 \( ~+ x  }7 ]: S6 S
CrsShld1 C + CrsShld2 C + CrsShld3 C7 E) g+ H% G6 Q' h4 h
CrsShld1 L + CrsShld2 L + CrsShld3 L
( v5 P, s2 E6 E- ]  ^
' k1 k1 l( N5 Z4 C7 G- H) W23    MomQuake, b: k/ O: c1 z  N$ a' _
Awakens Mother Earth!
$ _' a8 h8 ?" ~6 y6 W9 bRockCube * + RockCube * + GodStone S3 r5 s& H  Z, h, d; g
/ n; I0 e8 N. C- r% N
24    PoisPhar
! C$ a3 d# G  {$ l. s  K2 ?Pharaoh generates poison' S% y& `9 E4 n# i
PoisMask A + PoisFace A + Anubis A
7 L. U3 v" N, q. k4 y
; [- O; F7 _, N. W9 x! c, B25    BodyGrd9 E+ J6 Z3 K8 g& l' R9 D
Bodyguard takes out enemies
/ d, h3 Q) r  i1 fAntiDmg M + AntiNavi M + Muramasa M. A# K8 D8 k  g# t9 B6 v' [9 q

) J2 @; z  N# N+ F. _  L# V26    500Barr) w+ i+ Z3 f0 ^7 _+ p& C* ~
Barrier absorbs 500HP dmg, k1 @1 u3 M+ y: q; i: a9 a; i
Barrier E + Barr100 E + Barr200 E
2 M! t1 R% J6 Z! Z( ~Barrier R + Barr100 R + Barr200 R  [8 r- W$ O2 p, c- C
4 S8 |6 q+ y% q" H
27    BigHeart
2 T$ v1 e! \/ W: kAttacks, then heals HP!
6 s! u, G5 @5 C* Z1 |5 FHolyPanl R + Recov300 R + Roll R
/ |) W8 x6 B7 DHolyPanl R + Recov300 R + RollV2 R  z" A! K  a9 n! t
HolyPanl R + Recov300 R + RollV3 R  P$ l+ P( ?) Z$ }
  n! b/ [4 s4 P. d" I2 p8 S
28    GtsShoot2 I8 u0 a$ ?5 N/ |' h) T
GutsMan throws MegaMan!( q* P- m- ~4 m+ m
Guard * + DashAtk G + GutsMan G; V0 k6 V& {& j2 K* O6 ]9 q
Guard * + DashAtk G + GutsMan2 G$ H+ ?5 O7 q2 H. V: T2 n' o
Guard * + DashAtk G + GutsMan3 G; P! a% ~9 f+ U9 V9 Z
Guard * + DashAtk G + GutsMan4 G* s& F7 O+ T0 b1 E  \

- _! m4 |/ F+ }  [" K" Z( E; z) I29    DeuxHero
1 l/ n- B( D! N* o+ ~2 z; sMegaMan & ProtoMan team up!
, P8 _2 X+ h; J: t3 lCustSwrd B + VarSwrd B + ProtoMan B
7 T. v7 i4 C, k7 P3 G" H  NCustSwrd B + VarSwrd B + ProtoMn2 B# @* t8 W0 J2 P9 ], d- s6 h. m
CustSwrd B + VarSwrd B + ProtoMn3 B( W7 z% n% m* r
CustSwrd B + VarSwrd B + ProtoMn4 B3 v: L% e3 @$ S: I
9 I$ v0 M6 \3 N: [& U' f# G
30    2xHero* P& C+ n: s- Z& d+ _& u
MegaMan & ProtoMan Dual atk, ~4 m, j% B$ b" s; {* `6 j0 ~: _
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ L( p: F& s7 X( ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, o4 |( w; `5 f: V8 B9 X  @2 j8 ]# USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: Z& Z( b/ t2 ~) PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 b1 {0 m; X( H+ V7 R+ [( |) K% n
% T. X. t  L  h/ {$ j0 T; T2 C& ^: F
31    PrixPowr
, G6 N7 {" w. D/ ?1 }3 Navis attack at once!9 o/ r* ~& L: w- l/ B( Y" w
Team1 * + Team2 * + KingMan5 K
  G+ O8 o0 s2 B# s9 Q. K: yTeam1 * + Team2 * + MistMan5 M$ F+ Q8 _: g; e# f/ i
Team1 * + Team2 * + BowlMan5 B5 `0 S$ F0 K/ I, f

( }  ]: I$ H8 b. b& x( Y; k32    MstrStyl  u6 N% B) |# n% {. r9 X
MegaMan unleashes his power9 e9 D  l5 {3 O
Salamndr * + Fountain * + Bolt * + GaiaBlad *
' n/ \& v1 P7 k7 S* Q2 w# n' U
# {+ ?& U* F4 g. L1 g+ Z' LStdrdChip (Part 1)1 I, |+ Z1 l% }$ C2 e
┌──┬────┬─┬──┬──┬───┬───────────────┐9 x3 ?" ~  z# |- g  x
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ G6 c) c7 x& A6 ]5 P
├──┼────┼─┼──┼──┼───┼───────────────┤# t' S( Z( G0 ~& ?& a# _( |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
  V0 ]7 o/ s% Q" [│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 [7 e0 O( \, G: z+ A/ U, |
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 j: |. }7 ~- D│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 R6 N. C* p& q- u$ {( b3 f1 Q│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 J8 X9 y9 T+ l6 J1 ?7 [│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 d! x1 W# B! m$ ?6 c│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; [/ z8 b2 d' M3 e# q│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
: v/ X  f4 e6 k% X" v$ b│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
0 a/ o+ N" s' n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ K6 R1 h' k) S# k) `' {
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │; Y" L! V2 q2 N8 M" v) H# y
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 u$ G: M1 _( j1 b│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* G! Z0 T7 p/ I/ x' d% H% z│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
2 W1 e! D; ?5 N& ~6 _- I8 m) ^/ m0 G│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( V! e* G1 k4 h& a( q- X- Q' i+ V4 x! c│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 X3 v4 I% @& l9 a$ o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │% y& Y2 g# r7 b3 Y3 j' D
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │( Y; p' D8 `( p& O4 p
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │$ I- u) w5 P* a# i0 r- I& W
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& o% w5 _( Q7 \2 F2 m" e, |7 w2 @- w│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
( e6 O% H# \# C) [│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │, T! b& Q# y! H8 C
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
: F2 b+ f, a" h! }: }│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) d' S9 a, a& v8 h6 c9 f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- E  t% Y4 o6 ]9 z3 v' e7 X: g
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# K6 @2 @) Q0 K% e
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& [/ g3 j4 ?4 o$ c+ C8 t│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
9 t# w8 ^  t! H1 a│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; G1 a: V: X+ O( E- f* V
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 {7 C# y0 J9 c- {. ^│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 |2 Z0 l7 _. b- a9 I  I, Y  X4 P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 |. g9 ]- F  e( j# S│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
6 h6 o# r. {& t* C' i' }2 g  t: R& L' }│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, q) B+ p% Q& x
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ i5 N4 v6 u; \7 K0 R│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 M  d- l- h+ |! R0 R6 E
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: ]6 a- X; T6 g. E│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 z' _" W6 z4 \$ I│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  i# R8 n, H1 X( F2 [; i7 q/ C│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( h! L% X/ k$ ^/ a, t│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 }# f4 s5 ^' P1 U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" H6 g# _/ s1 f5 A0 N% X( |
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
8 {, h$ y1 t* Z3 ~+ z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
, B( A  o+ S6 j│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ T0 H0 m" C$ J8 F* V" v' u( s│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  A" |6 E* l- F* q2 r! B
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
3 ], a4 r' k1 Z. O  v│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. U; T' W4 Q% q% j  M* T, l( V
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │  w8 |# y1 m4 C/ C: L/ v
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
" ?# H5 H6 _) Y& i$ X4 u4 Z3 u│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ y  B: X' n5 L& c0 a│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
) h) n" ?" O$ F! x$ H' Z) F│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
# V' A9 e; ^  O1 ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 Q7 g2 p5 M7 O2 l/ r│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; o3 [7 D& Q8 W, K4 N
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │. b" C5 |  C& C* W' R+ q
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 n  s8 D! W, y" {) `% t│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
% Q  |  X2 ~; I5 O1 R2 g│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 q* U; [6 h" a6 a6 R│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, O4 r  V) v6 K, f: o% ?5 K│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
1 b, X  a+ |6 o6 m│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │# I, \6 T# G. h  `; b! c
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │. ]" j; }7 p0 `. V6 g  N
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" c0 p! N! K. J( Z. o# ]- R│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' m5 }% `1 C# y( g; `3 e$ k, f
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
) l- n9 L# `8 {9 _- N│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │+ @2 F0 L0 k( i2 N
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 ~7 W" D" z8 v6 Q2 s% G│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& R* a2 @, z/ E$ d+ ~! X7 \
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 O( @3 I9 ~* \8 H1 h3 Y│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │) c9 w1 {+ z  t- n% `
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( e: @$ R+ O! h. w│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 \0 M' Y, ?% X% K! a, `│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ [7 W3 ^6 G$ [  W8 y0 h* S│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 A; Q, M, e# A- H+ z7 N: h6 H│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 U: [* {4 q/ U0 G4 R3 Q2 W│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) X: E+ Y7 J: L
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 \; ~8 T9 }6 U" L3 ]" b4 R│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 F9 f- ?& H5 E5 u" i) Y; b
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
# |& v; z: f; \) c1 j' Y" S" o│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' e8 v' E$ @7 U& U
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
9 o. ^- L  ]; n: b: T│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& W! w" Y0 M4 d$ n3 Q' r
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, ~% s( D# g3 e: J2 ]: D│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; U9 |% o5 d( H3 E6 Y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │+ Q, Q3 O4 r( U6 R
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 {8 ^+ q! O8 z7 A: h. V│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 i' T; z( O* f0 {# K. s
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
# a) A& u: s! l, s│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ U7 _$ ]7 s; a/ O6 O! d' w│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 h2 g/ t% V+ b* A6 i3 F! r* V
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │8 }9 J2 U! Z0 ~5 e) Q+ ~( j% \
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  I5 z5 t: ^" g" T% n/ S
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
( x! A/ b" h. \& B5 V│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 a+ f" u; ~7 b  I& w& p5 U- N6 I│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
, u, F$ T* O% s│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' C. N7 {' \8 f. \│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
7 @+ z& S$ R6 E  s0 P/ g4 L│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 V: E0 M; r* Y3 y) s8 D0 R/ A│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ Q) K1 X# C; `8 ]1 j
└──┴────┴─┴──┴──┴───┴───────────────┘
% j' a7 `3 T  w& Z1 Y* H6 e& n. F8 ^$ l* ]% `
StdrdChip (Part 2)# m8 e! y% T. V. I6 m; ~1 f. F
┌──┬────┬─┬──┬──┬───┬───────────────┐
( j7 S1 T! ^' Z8 M- c│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 W& |  j% z6 J2 G$ g4 T6 K├──┼────┼─┼──┼──┼───┼───────────────┤$ e" S  t1 i; F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 e% U! i8 I* ?. w+ L6 w, ?/ f# P│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 e/ o! a1 ~; i; }  ?│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
) J6 N. t( |5 e' u. {9 [│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
- E9 ?8 I/ z+ L  F4 x│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
4 C$ X, ?( n$ i6 D  j7 t; Z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% c. T( v/ u  C: f: J6 T: M3 M
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ H. U, Y) X* F5 N) T
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) P" u' ^  |, }6 O* |; t5 ]6 e) F" e
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 ^# N5 I1 d* j/ t# K
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" Z) ?2 b% J* `
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 h& a& r' L( t" N( a; o5 E│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │  T) `1 G% k3 M0 F8 U( P
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. q- m! z9 [3 @1 P7 L- [  _│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' s* m0 @" B/ [2 i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& O6 `7 r7 @; A5 t5 ^
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: F3 v, `* T9 a- |$ V! S3 ^! [3 ?, l
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
/ i6 _7 r2 J' i$ o- I│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. c/ q) |# ~" `0 n: ^: x│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" B. n1 d. e6 `
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; V3 [% {/ Z2 i  }8 _: U
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 Z9 ?3 m3 `  O3 w. W# e0 z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; ~& d) k3 d* ?1 [9 ?2 v│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
- V' h4 H* }8 H$ \' a4 d& g) Y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
' W% M. P1 Y% \% d" t6 |│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 s: `) W* T3 m6 v$ @. F5 S
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- R2 C% M6 M# x+ |
│126 │Rook  │30│  │  │***  │Protects you from attacks   │' P0 x$ S! {+ M! l) ^' S+ x$ v
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
) x) |2 m# \& K5 x. l4 ?5 k, T│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │9 Z7 n0 I& ^8 ?( g) y, U/ @
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │. G1 t" u; }" r6 [
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 e) k4 k4 k+ V
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 v7 y) }$ z/ ^│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 K; N3 U3 N$ R% E- w( ^! A
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │( }9 j  X5 [; W
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! ^2 G0 [1 U6 L$ {
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
( @/ B/ W* D3 Z( j/ @6 g│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ m3 K) Q2 {) D% ^9 F" s
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ m/ G' ~# t* w$ v* M9 Z7 I
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │) X6 c) B3 x! l  @3 a2 i# u3 O
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
. B' X3 o' t- o: i7 M( U2 \│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │# ]6 D  B. o9 G) @7 I
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 |# M" @( y* G5 c, @8 e* z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' i3 X; L. k7 d, y/ j: K) c│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ F! b: f3 W! m# t3 F) j│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& M2 X; N4 e4 H0 _3 o│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' j7 i; ~! K6 B5 ~( Y  k8 Z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
/ s* V. \5 V5 O│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. X2 K0 u7 r2 S1 t9 R0 d│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │7 |5 l' E( _* r) v5 R
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 _( @1 `$ N! v+ U2 N; H│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
: |: y6 ~/ c: W4 B- A* }+ j- }* M│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ v7 h- h( {( q/ A7 U4 _) |5 w6 K% `│152 │Recov150│50│  │  │***  │Recovers 150HP        │
: J7 w7 n1 _& O│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 \) |7 i4 Z5 |% E0 U4 q, P+ G
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ l$ h- u& P+ W% F- w! }. \! _# u│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ G* ^1 R6 n( H1 ^  x│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│' m. N& D" C2 _% N% x5 j
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 @' o$ |+ q$ y- j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. i- Y' `, J% w, r$ ]│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │  S  {; W9 o4 ~- \3 f7 q6 m. {
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │6 k4 T- J6 l, F" w8 i& ~* l: D* E3 i. D
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │5 s( [1 x2 p. ~3 f. I
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 p% x: t4 w. ?
│163 │Invis  │11│  │  │***  │Invisible for a while     │
4 j4 F# u, j0 {7 f│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 B* b& J4 C% L$ Z│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ k) ?# m- }- B  x' x* X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
( |' e: t+ y# r# L. r9 O$ c: _│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
& J. j: V8 h, }, h│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
, M5 k0 K/ G; K│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 h2 y# f# U" o+ i9 ?" N
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 Y5 A9 o" |3 z' I( A
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
3 V( E' @/ t; F/ Z. q+ |. h$ q) Q7 f│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  \5 H' {* A+ A) K5 A4 P8 m│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# o6 n# ?! Y- u" l: F│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
$ f  `" i  F8 t' g1 B/ u( ]. P│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 R1 @! l3 L5 M& ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' n+ ]. o8 v) L  Y0 l7 z
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; A! h" Y* S# p# N  y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 K7 O4 X/ A; Z' h8 i6 {; [  |│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
( v* z  V8 F: A1 b│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 {8 Z$ L! B. P- G5 Q# L; O│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ G9 P0 C( Q# I" G│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │  y( S5 c4 V9 j' @- y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 g# Z* B0 Y8 ]! h4 q* @
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 @6 j. V* ?" U) @. P│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
- B9 \6 r5 B, `( ~1 H: \│186 │IceStage│20│  │  │***  │Changes all panls to ice   │& e, N0 k0 L8 ^$ V6 L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
' e/ r4 i8 ?3 [6 ^& l│188 │SandStge│18│  │  │***  │Changes all panls to sand   │1 ?6 s- L, q$ R# t; `( g+ G- s
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 g9 ~; Z# e0 s0 F│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! ~: r3 K6 v7 _: R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
: v4 `6 @) q+ c/ E' f2 P│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ i& N1 q# Z* R5 }│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: w; ~: }' f4 D/ c* j
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" d! Y8 q4 c( `7 v4 e3 M3 `" W
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │+ r1 R6 s' g+ c  g0 [1 u5 `( o, h3 h
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 }1 k1 P; v0 ?4 D7 L9 Q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& |8 {6 v: _1 [! S' `: x* `& \3 }│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 i7 Q& h5 ~; l% c& V
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │! @. {; S" v# M" h
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. q7 O8 M9 v0 ^" n5 a└──┴────┴─┴──┴──┴───┴───────────────┘$ O, H3 n0 C8 |0 }8 ]

, b7 u7 X) S( p7 o" O  J4 S. S
! n. X5 E& _$ _! O- j  G- vMega Chip
( I! z3 K0 h5 q2 n  ]┌──┬─────┬─┬──┬──┬───┬───────────────┐5 ^$ T# _+ K7 u! j# J6 I  b4 h8 e# g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  t. M  f; Q1 Q0 r$ h├──┼─────┼─┼──┼──┼───┼───────────────┤3 P. P" w9 z7 y7 Z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 K0 a; ?6 a. h: N│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 `& P0 P! @. G7 `4 j% @9 f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 r. O3 J3 K0 k- d/ j5 w
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
& V& B7 e4 g# M/ t; ]% X2 v│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 C: [7 |& F* F& `8 e1 v
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  p7 X, ~! z- F! c3 p$ N9 A( k' O5 {│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. c1 v( U; c8 D2 v  ^4 [
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
7 w! b) s/ ?! _. V  H; I│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: d& L' }( j1 ?. P4 t* ^" r│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│3 N" [9 \" n9 P1 K1 ^( i2 C( D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# j  |2 b/ N5 y' m' t
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 ?0 E, }; Y2 r/ b│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% z6 M+ T5 F) e5 C4 g# a( W( i3 k│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  u4 p$ ^% R0 ^' M! v' n
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
& _" {; V7 ^) J& T/ H│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │4 A4 j4 s$ r: p9 s2 t7 H
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
& |0 A( y7 X6 {0 H: H│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: ?' {: b# j  f- A
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. D; }& ?( k& u) K: b" v│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# G4 ?6 B" f/ {) {( ?! a* v│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# p  ]" |) A( k4 _5 M
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) L& E! W2 ~8 [' |9 a
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 t- _9 a5 r  ~/ o│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 h- _& N7 m( H' o  z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
5 [6 @  b' V" i  M) \4 W- ^4 ?# y│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
7 Z  s5 k5 K' ~9 G1 {- F; j1 l0 v│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" b& T" y- p% ^$ o- S3 P
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 ?- {& P- [1 J8 }8 E│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% Y- I# ?/ h! t! E$ P│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │3 U" L5 H+ B. I2 G4 V& C! ~& G
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │8 w& @# L& f0 ^9 I# ^3 @
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( F* ?* v- _; p4 G: H; Z! J│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 I5 e( U) z/ f8 {│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' A6 W5 d7 e8 p# J1 L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! u0 Z- p7 n* _. o
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │! \8 E% m  t: z4 |; A7 F+ A
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' D) o5 H+ w' e( L
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │+ I% Y$ F& k5 U: [4 }6 W
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
7 J: r. H+ c5 b  w$ I. k6 M# x│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- c9 W7 ~( s! C' O
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 a/ q' m3 X$ V& s% ^' P
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 g' K! S6 e- o│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 Z* P* H, U& h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │2 \! X- s8 N+ L
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
! z, |2 p# g1 T, u* m1 g4 U1 X7 \│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 s" ~7 J! O( ]0 O│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: m' G" H; Z/ Q: ?+ g* \
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
9 I" n: D1 `  g; D" Y' w$ u& D│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
3 H/ Q9 D& ~# z/ u│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 \. ]: I7 T9 D* @0 R│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' k! K3 H3 l( S+ Q' z' A4 Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 \- h# L* Z% D2 [, i: v
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! F5 T! Z7 N$ ^( R" r( s
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 H# V$ G0 t0 E6 u4 q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# y& j( z" A( I7 {' X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 m' O. l) c' Q& E; v0 R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
4 a7 |6 Z& T, [) N│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
7 l* i% q3 b, Z│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% l. i* q6 c- T$ e: ~5 i" Z3 R+ Z( h
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │! h% e# z  a% l, ?1 g
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
- a+ E1 y7 e7 [5 f8 z9 |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │) r6 ~3 T0 t4 c+ z$ [
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
, p7 S5 |2 t0 v5 _: ]" G! K│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │# c. |9 c! ~* j- V7 V$ N, D
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. s4 C- A* w% i2 n5 u5 W" I/ o│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 `! B8 ^3 ?6 d  ^, e4 O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ R" y1 ?8 T. [. p+ S│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 b+ j* [$ i, @9 H% I  V
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* W( l; a. l% c- i# x, `# N' n8 d│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
: s0 o  I8 D3 c% o/ g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' o8 R( a2 O$ Q& K2 s2 |. b│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 O4 [, Z5 C0 Y, c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 a6 \- G  R0 [1 h$ a│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
+ N- w5 H& {* W$ m) D* v- l│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! U% U, G5 e. S│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 b* T' _/ K/ z$ E$ s/ x
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │7 [9 l+ |8 ^* \1 w  H
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │. [) U3 E+ \: \. }. V$ k
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
& M) `8 X9 E1 H6 A; K  d. \│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │$ X2 t( I- i7 Y. |8 F/ Q  p6 h/ t" V
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │; p9 l. p; B3 {5 G5 a
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
/ A& V* G# f+ C3 r│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
# H8 A# e( L1 z  B│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! L3 L0 |  T5 p& v│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ h7 f8 z1 g2 K# G1 n6 m: g
└──┴─────┴─┴──┴──┴───┴───────────────┘
) i0 [, s  \7 U% h; z' M( l- D- l1 O/ G8 W$ n
1 F* N$ `7 T: ]' ?, s7 d
GigaChip (蓝版)
8 A+ y8 @4 L; o( v- E$ L! ]6 J0 G┌──┬─────┬─┬──┬──┬───┬───────────────┐
: y$ N! z3 h8 x/ a│编号│名称   │MB│攻击│属性│稀有度│说明             │7 N/ W9 I3 ~9 O; O0 q5 K5 D
├──┼─────┼─┼──┼──┼───┼───────────────┤; h; z! w4 [, ~
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │$ n1 w6 `  ~- Z- U  Y7 S  p
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! P! G" @0 d9 I4 q0 @- F1 Z! g! D
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! t) G# {3 R% J" g
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
" H7 i; b: b! t  ^1 A& X' S│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │7 N0 @4 ^3 Q! Y8 \
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; j- j6 p6 u9 l) A0 y: }: y* m
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. e$ ?1 ?  Q9 ^; b0 L
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ e, \. X( \' V. T' `; \# o( _│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ i. G# ^# w: ^7 s% E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │  t( q7 z& f# y% t1 y0 R
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' Z; m9 I, w$ u) i5 X│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; h6 Q% h- w* r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 g2 g/ J0 m" r# v- s
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
% n+ x$ e: Q6 j2 p/ _│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
$ I4 b4 ?3 ?  d5 z- O│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
: R8 g: s4 R* m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
$ R# @( U# Q0 N* N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 U; f! j- Q: X- Q% l& f│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 }+ m9 m6 K: q' h  ~│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ Q( @$ X1 B0 F/ o# J1 g9 f6 W└──┴─────┴─┴──┴──┴───┴───────────────┘
! `' Q8 g4 J& l/ |& b7 \" z% p9 J( w
" A! h, O* I' T% c7 `' zGigaChip (白版)(只列出与蓝版不一样的Chips)
1 p2 ]& ]. j6 G: g" s( J: p┌──┬─────┬─┬──┬──┬───┬───────────────┐
: w0 l" u4 t( r" u5 C│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 ~! M$ h6 N) v7 u- F├──┼─────┼─┼──┼──┼───┼───────────────┤
# {- {" T, `4 R7 X# [- Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. D. E; i2 P6 _/ M+ x│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │- w. p3 h% C/ q( }& f
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 T( ^# B8 h6 |5 o7 }! t
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" t, I" x% y1 o└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!# Z( n* R' h- h7 ~- o  S/ g" ~
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# f0 T& {0 T# T3 P/ Z8 e; T1 g" r% C7 e, p7 [- ~- c
001002003004005006
6 ]! ]1 c3 U" }007008009010011012
4 H+ D" _( O2 q9 d013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ b8 o4 m1 ~- Z
0 Y, P9 w9 Y2 a+ H0 y9 S" S019020021022023024
( l) D% U, q; ?/ ^3 L025026027028029030' R0 y% |8 |8 ^! a0 [
031032033034035036
1 L/ c1 O, F5 X% ~: `
6 E8 }2 [' l/ M7 J" W[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 D, |& m; R- w  e! O! @
# n. V/ P" \4 ?* C  {! E2 _- P8 T0370380390400410425 d6 T. ~0 @& y% Z1 }# d  L
043044045046047048( ?7 ~' ?' W* m2 g6 S( ~& d
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 _5 g- c. T: J5 R( ^! f# W& I  y
055056057058059060; m$ ]2 [7 s' K9 a: n! Y
061062063064065066' o& l% G7 X6 h3 R7 t4 G
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: _7 ~: P3 [. i) k* Z  C
( N" a" B9 Q. u; O$ l
073074075076077078* u# I8 ^0 i/ Q; P- h! M, V
079080081082083084' k+ ^3 u) |$ t$ K
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ Y8 E8 B% m4 _' H' l

9 `8 w$ r! J; @3 s$ A' e# l' q; p091092093094095096
  D9 H- O% I: q6 p0 Q2 o$ h3 B097098099100101102  H* B! L$ ^! H! z1 o0 \. I
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! X7 z0 v+ I* a+ q

2 w# [* F) t7 \. O109110111112113114
4 D' ~$ A! r% P0 X* M, P1151161171181191205 b0 D& F7 b& P" i. Q: p
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, t2 G. i0 s- g2 m
1 P% Z$ d! ?! O9 b7 u127128129130131132
- O, e! \" R5 M+ Y133134135136137138: j3 J( V* f) Z7 a' j  ]
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 ]: |3 F; }1 ?9 E6 @& ~) H8 v

1 I/ x5 U& c' y. L( o145146147148149150
1 E. Q; N4 B7 @! _! R( a, l151152153154155156
) R2 H( @2 y! E3 Q6 C. \& t8 f: }157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 a# @; p  s! @1 s2 J

+ w  H4 W& N; V  \$ T7 {163164165166167168# }( {# R! s5 D2 q
169170171172173174
4 H+ F( q( C4 F) G175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" T+ z; h% r! V5 V$ x6 r8 s# H9 ?2 w
- n1 J+ L* V) O$ j$ A181182183184185186
- `' T4 d  w7 ~7 G1 a! c187188189190191192
( K0 v& p* g6 y1931941951961971983 U' ~4 S# N( ~& F8 i/ C/ k9 ?0 O
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* v( {) [' n0 D# H. h' y2 m" ~. ?" B- S6 p- o  N: e; _) Y0 }
001002003004005006
5 u& G. B: s% {% T3 T6 S) O007008009010011012
7 r% _0 P$ ^- A5 t& D) I, N013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 Q/ g& u! f/ \- q; L# J
' f6 X6 p) \$ r% O) y4 `
019020021022023024! b) o% c5 R$ Q
025026027028029030# n  K" D4 o; k
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 ]0 z: s, T5 J. d4 o) Y4 k7 J" M! V8 r# p6 s: R
0370380390400410425 q9 R3 P6 Y! Y  Q4 ~
0430440450460470486 w4 A7 Y  ]5 X" K8 e
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  ]1 r" {5 d$ r/ _6 Z/ g* B, N6 j3 l1 @3 E& _, M4 ^5 y  S9 ?
055056057058059060: \, P/ x: z1 n0 `* r
061062063064065066
" k8 g* i7 y4 L7 m5 E067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ x# s$ i- [0 O2 ?: {
8 y9 b$ B* |/ O1 ]) ?0 A$ t5 b# i1 K073074075076077078
' L+ J* \) P# e/ N079080081082083084( R# \$ ]# n. L( H7 C9 o" {
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
: y1 S8 e) q" @5 n" S, M$ }
' ]7 y* n( l8 X, a) d8 \7 y" d2 E001002003004005006, E! k( G+ {- T# z$ b* L
0070080090100110127 O; L: J& M0 E. N% R. @; h
013014015016017018
9 k: ?# Y0 u8 ]3 S* y019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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