转载请不要删除以下信息,感谢您! 4 |' t6 T- z) |1 P( [' w
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■● ■ NintendoWorld 站友xliz原创" m- @# i' j% t6 m2 i9 f
■ ●■ http://www.NewWise.com ; t$ s; s5 ? ?# A* [
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% A& q5 i+ b( ]8 u; K( W- y 洛克人 EXE 3 Blue 卡片组合- Z5 ]6 t Q8 { v& q
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5 x: A! R# F" ?. l! i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- z$ V4 G9 E) {4 B2 F2 v4 Z( e# F
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 s& C# N# j& l' U
@1 A. G0 w7 q/ Q以下内容格式如下:
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编号 名称
% z$ B* F, j1 w9 m说明
# [/ a3 K! e. q7 u组合方法
8 |( B- [% r4 d7 v---------------------------------
; ^, m3 o9 h$ G0 w- }9 z- t01 Z-Connon 1
3 j& u0 N0 d+ D4 K8 t2 vUnlimited Cannon for 5 sec! L( x; n, {8 O
Cannon A+B+C
1 P+ U4 ^! q6 Z$ wCannon B+C+D7 F/ t0 k5 H9 O- P: A* G3 A' j
Cannon C+D+E# f) ?# B, k' f
( Y( y1 ]8 a/ x i! ~; }
02 Z-Connon 2 F" A# n0 z6 F; n
Unlimited HiCannon for 5 sec
* l) l( K$ t1 C3 {. V: RHiCannon H+I+J
* T" z/ C* u3 f. E8 w% O% C$ eHiCannon I+J+K5 ?6 q0 O6 H1 u2 `, g
HiCannon J+K+L
/ m" [* E! w! R! Y( ]8 i( F! T0 Y# n2 B# s$ H$ o
03 Z-Connon 35 l6 a- ~9 n. k8 U
Unlimited MegaCannon for 5 sec
4 p6 R- f5 I! X7 j; |M-Cannon O+P+Q5 ?% z: R/ W. g% W |
M-Cannon P+Q+R
( K3 o, ^3 @) t- G9 { ?9 [% XM-Cannon Q+R+S
7 T c; V3 b# l" `5 O
3 c) ~$ S" U, o B6 y/ O04 Z-Punch
0 l9 r, q; n8 ^% ?9 CUnlimited GutPunch for 5 sec
, |5 F: j. |1 |2 Y8 YGutPunch B+C+D6 K& b$ R# f/ O! z
GutPunch C+D+E7 b! y2 E H) Q- k$ i* a8 t! e
GutPunch D+E+F
% c( N# ? ]+ t% y# E$ y
& [6 P7 {# P% [ f O- I05 Z-Strght
7 \9 D( D7 ^+ K2 }* }) q" p" k# u+ [Unlimited GutStrgt for 5 sec
5 k1 {7 ]6 u% Z0 Y( _GutStrgt O+P+Q" l( ]; C& x( ?, x8 W
GutStrgt P+Q+R4 q5 |/ s% e- ~# l
GutStrgt Q+R+S% F6 o+ y1 b ]# _+ x
: p7 S4 p! W7 B, T4 A06 Z-Impact5 x- T+ P3 v2 e3 s& _$ s
Unlimited GutImpct for 5 sec
; c0 K4 D/ C/ E9 Q1 N4 T7 G5 a+ j" y+ N4 WGutImpact G+H+I- q8 c8 k0 i( n9 L9 s4 ^" w
GutImpact H+I+J5 a# s, a8 { w3 }! K* a
GutImpact J+K+L- ?( ~" C: a+ e* I* ?8 Z0 }! G
' g R# ~8 R( X+ t! R- l, c5 A07 Z-Varibl: l3 x. r+ }0 G! B; [! e7 f" X6 n
Unlimited VarSword for 5 sec
. \! h _8 T( i" IVarSwrd B+C+D8 s3 [6 A3 n: [! e
VarSwrd C+D+E
+ k' z0 S% P: e& E$ V& Y: A2 sVarSwrd D+E+F$ M- l: ^$ z: G$ [! q7 A
1 B/ s) q6 R* _. I3 L% ?. k08 Z-Yoyo 11 m, z# {+ S5 T4 x
Unlimited Yo-Yo for 5 sec+ V8 T. F% `6 y: s( y& V
Yo-Yo1 C+D+E
9 u8 m. I: E0 c; W% l( \6 WYo-Yo1 D+E+F0 i. R: l1 P( L$ @& c
Yo-Yo1 E+F+G
% ]( K+ D t4 t& X/ w5 Y [& P+ q* u) ]+ T0 G% l* a6 h6 ?
09 Z-Yoyo 2
+ J! \/ e G3 T' M3 x2 fUnlimited Yo-Yo2 for 5 sec
# L: p& r! [8 u/ GYo-Yo2 H+I+J
! T# `- H( b8 v) d8 ]' qYo-Yo2 I+J+K
: ~* l x. O0 o' a3 f& }Yo-Yo2 J+K+L
, j P* @1 e/ y2 `5 y' L4 P, q8 x
' C$ ^2 X! j: F7 B3 f3 E10 Z-Yoyo 3
# ?2 S$ a7 G6 s/ g s3 dUnlimited Yo-Yo3 for 5 sec
8 k' U" [6 U/ X2 M# tYo-Yo3 M+N+O0 p; u/ ^5 A% d. I& i& B, c
Yo-Yo3 N+O+P- q$ V& {! a4 [+ ?7 C# q# ?
Yo-Yo3 O+P+Q. s; C$ Z, W6 q8 e
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11 Z-Step 1- G t1 W1 w/ R1 X" }" _
Unlimited StepSwrd for 5 sec4 P+ A1 M: f# n# G6 i" H
StepSwrd L+M+N
* ?+ F# }, ~& y8 I3 S* HStepSwrd M+N+O
/ N. E! X: i# f0 k. ]StepSwrd N+O+P ^2 r W) B' ]* W0 l
6 z# ?% C9 W! H12 Z-Step 23 Q8 ], o% D7 m& Q" ^
Unlimited StepCros for 5 sec
' ]) u1 r8 d' U. r/ L, x" y4 _) x# \StepCros P+Q+R* ?2 v D7 p! l" Y" }% C# i
StepCros Q+R+S
. b- s0 N8 E# [) [StepCros R+S+T0 W( V) m3 {/ q
: b c+ ~ [6 c T6 h6 Y
13 BubSprd
+ L! `+ G) Y" U" mAttks w/ spreading bubbles!
& w) v: _, v9 [' y: PBubbler C+D+E6 _- [; p6 _, A% o& s; h0 ?
Bub-V D+E+F- a7 G, }/ A& A* P# e$ X% s
BublSide E+F+G D- G# ?5 p4 k' y/ W% R
Bubbler E + Bub-V E + BublSide E
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3 i: @# t x! `14 HeatSprd- |& h1 f8 ]+ @; f
Attks w/ spreading fireball!
% e! M1 A3 S) H0 bHeatShot H+I+J# v1 F3 o9 b% c* q' c' P' _
Heat-V I+J+K @- i7 l8 x$ O; H; b0 Z1 T
HeatSide J+K+L
& S9 v- q9 P8 _) l; V" \- HHeatShot J + Heat-V J + HeatSide J/ x, `0 l o0 E5 j3 \- W3 q) i1 T
8 V$ Q+ E7 c( v: k5 u15 H-Burst- z$ ^, Z. p1 K% Y
Creates a giant explosion
1 I8 e' `0 f% P: S, u# ESpreader M+N+O V& Q. h4 l1 m# k7 D: r' m3 e+ K
Spreader N+O+P
2 e+ W3 i- V. |Spreader O+P+Q
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) v$ q2 m- s1 z16 LifeSwrd
1 z, F/ T! ]9 O7 fSwings a huge 2×3 sword!0 S5 |* q! K/ v) U5 ]& C% `
Sword E + WideSwrd E + LongSwrd E1 T- }! K- o2 ^" y" t& N% G0 Y H
Sword L + WideSwrd L + LongSwrd L
4 X; v2 ~$ l- k8 h: @Sword Y + WideSwrd Y + LongSwrd Y, A3 U9 `* }1 ^ N
5 B+ u/ x0 p& y; G% K
17 ElemSwrd8 V4 H% s# y3 V+ h8 n
Wide swrd contains 4 elemnts5 h6 B/ U- U$ f) q O" d' Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N [0 \; y/ F- k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. a% {/ h2 O- P; r2 ?, K
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18 EvilCut
" f" d( J4 p2 }9 x0 J) wStep up 2 & make 4 atacks
$ M9 w/ ~) h- k3 C+ uStepSwrd P + HeroSwrd P + StepCros P1 D. V) q. t* N7 E& H7 k( Z
: q8 ?/ q. \! T( k. b5 }9 {$ P19 HyperRat' {. {' e1 k* B* C* N5 n5 v
A giant Ratton charges!
1 X- v P& N6 {+ qRatton1 A + Ratton2 A + Ratton3 A) }. p) ~' m7 I0 i& O0 M
Ratton1 C + Ratton2 C + Ratton3 C! j; [( d4 W* O& f
Ratton1 F + Ratton2 F + Ratton3 F- B( B( i" A7 h( u8 d
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20 TimeBom +3 x7 q8 U' `: p3 m* B8 ^
Sets Time Bomb in enmy area, N- J0 `+ L% ]) r! D
TimeBomb J+K+L
6 i0 k r0 b+ C; iTimeBomb K+L+M, X+ X% t& e% Z' D0 @$ O E/ g
TimeBomb L+M+N: ]1 \. g% V- Y6 G. d
9 e- d9 H; A9 z V& }' {21 GelRain
! A# D) @$ A' X: i$ [Gel steals squares
2 t! o* Z% \1 IMetaGel1 B+C+D
; W* N5 {6 N, _7 B* ]) u GMetaGel2 E+F+G/ s# D& O% o6 y7 R: |$ s& A6 u$ ^
MetaGel3 S+T+U2 g! D4 _7 C. n( G, V0 u9 u2 w7 {
% N/ _* V2 V! V4 A
22 EverCrse: J3 z' _. G( C9 s* U% v5 ]9 C
Shield chases enemies! C4 N% \& W. y3 e- _5 t7 n- E3 U
CrsShld1 C + CrsShld2 C + CrsShld3 C3 _6 v6 B; X+ d! [9 t* R S/ G
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake: n2 s6 P# _9 J/ ]/ o+ Y
Awakens Mother Earth!
5 ?4 d; ~ @, D g5 y: MRockCube * + RockCube * + GodStone S
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24 PoisPhar
2 A+ ]( V( ^6 j% IPharaoh generates poison
! ]5 s4 a9 t- qPoisMask A + PoisFace A + Anubis A$ Z' q) ~( {. U5 ]
* r4 W k, ? V, I0 H: L
25 BodyGrd
}& ` }+ f, z. }( E7 M6 i, _- MBodyguard takes out enemies( L$ }% b( ?2 Z7 L- w
AntiDmg M + AntiNavi M + Muramasa M+ ?! F0 ~. g9 T
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26 500Barr
& Y% U5 H1 R# O# zBarrier absorbs 500HP dmg& o1 c# X) ~$ }3 h
Barrier E + Barr100 E + Barr200 E0 M1 _5 f( W+ u; H
Barrier R + Barr100 R + Barr200 R
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9 _2 m( i- N. L" {2 P3 a+ I27 BigHeart) J& y2 B% m7 c) B1 a @) |* @6 B
Attacks, then heals HP!# K6 h4 M) f' T ^2 B
HolyPanl R + Recov300 R + Roll R
- I3 }6 M+ `6 XHolyPanl R + Recov300 R + RollV2 R4 e- g: t8 ]3 ^7 Q( _
HolyPanl R + Recov300 R + RollV3 R! _( |# @# K) s! Y
4 P' r% E c9 ^# g- g+ i) m28 GtsShoot: s! R" c I' G. H+ s: Y, W' m
GutsMan throws MegaMan!
9 Z4 ?& e8 J2 n& I+ f4 S. ZGuard * + DashAtk G + GutsMan G
7 ^- D# @/ _. ~! U$ bGuard * + DashAtk G + GutsMan2 G& L8 }% [* f/ a" E7 n- W
Guard * + DashAtk G + GutsMan3 G- Z9 R. Q/ J) L
Guard * + DashAtk G + GutsMan4 G/ m9 b, h7 K" I% K% [5 I2 ~
% z' L# ?( c- Q( y# L; i# s
29 DeuxHero
8 W1 P9 ]2 u$ kMegaMan & ProtoMan team up!
4 l1 ?. n$ i. x6 wCustSwrd B + VarSwrd B + ProtoMan B
. {+ T3 O Q+ g9 S" GCustSwrd B + VarSwrd B + ProtoMn2 B
5 M- w" M: C# G, `, HCustSwrd B + VarSwrd B + ProtoMn3 B: L* S" E5 L, q' c' X
CustSwrd B + VarSwrd B + ProtoMn4 B
( |' J" |1 P' S
( y2 ?2 G- J+ ^4 r5 z% ?' G30 2xHero$ m& x; I" n+ u* y# z
MegaMan & ProtoMan Dual atk
; w/ Y; q | V/ ?/ D! B& SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 N i9 p& @7 F9 USlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 M& T, q3 Q& Z( h7 J4 X+ oSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ i: K! Z8 ^( K. K0 L% S5 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 Q2 P6 P. b- u6 N+ S, m0 T' ~, `: k& H. {) Y# E# N8 E
31 PrixPowr
* y3 E% \9 Y, O1 X3 C3 Navis attack at once!
, W" s: Y% Y/ t6 @Team1 * + Team2 * + KingMan5 K
+ J6 }# N& E5 `+ f' c: c; VTeam1 * + Team2 * + MistMan5 M
1 R+ n( C& M/ xTeam1 * + Team2 * + BowlMan5 B
2 O" T( Q2 _7 ~) S5 I1 e; H
0 Z2 q0 V$ }; B* Q# O2 \( J32 MstrStyl3 i8 U' _! @$ I( J9 `6 G, a
MegaMan unleashes his power: R* Q) Q+ W; a, h' T) o
Salamndr * + Fountain * + Bolt * + GaiaBlad *) E5 j% o* l( s. Z) |
4 v' }+ h, B7 A b G
StdrdChip (Part 1)* `; [; u2 B+ k$ q% r; E
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 ~" ^( k8 _- R8 |) h│编号│名称 │MB│攻击│属性│稀有度│说明 │
( f. Z! c: `; Z% I! X. X+ e7 @├──┼────┼─┼──┼──┼───┼───────────────┤
( ~3 g* t# q; i( a. ]% M' |5 z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
2 k# v! l. l5 I8 Y; Z│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; Q. j4 H. Y4 ~$ S- @# L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- }+ k- n- \2 F' X
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' o/ l- I$ O8 k4 i0 R, J' O│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 l! A: Z: g, G* _. @/ ~6 |/ `) X
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 x' d* p! m1 G g1 l; f│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │- {' v9 f- \/ @* }& b
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 n, t6 S; m; y0 L, ?1 k T
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, ~# v& w/ v, K1 c @│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 B8 P* s2 K, r5 b" @│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) ~! E# c4 S6 o
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ n0 k* U# a, b7 G│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │2 H1 _9 D A/ V6 T! s
│14 │Spreader│16│30 │ │** │Creates a large explosion │: }1 x/ C2 i+ s6 l
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ L6 x, P, g4 Y( a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# J3 G4 p% [1 W9 [5 ?+ T2 s4 T│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 O$ p2 p% x3 ?* q; j3 d* X, ^
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) ~( j7 V& {3 I H2 I. X$ g3 F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
8 m1 |" D4 U9 l- q$ D1 i│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │5 |& l& r" m$ @9 `. Q& G9 I, `' `
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 Z4 _# q+ J4 B# A, o
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' z. X$ f5 Z: l) ^ e& u% T
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 F9 p% ` \+ i7 O) H9 s/ l* J( ~6 `│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; ]: i7 k4 k* D8 N( U│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │( Y. N2 c1 N& a; p) \0 j9 e: A2 j4 M
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' `0 ^6 _5 G3 e$ _0 Y" w│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │3 ^4 Z3 y- L2 X' i. w$ E
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ p6 F t: c9 X; [* h│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 q5 d0 I1 a' m9 }+ K% l│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 i* e! x/ m3 F" U; g6 M( X
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │ @' K7 V) j2 T: c
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* l: H0 R, I! U9 z( U│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │8 V" P% ?7 l* e: E& F: I
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
1 A3 o; h( l' p7 g+ `" p│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# @ G4 A& }' `│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │1 W3 o2 B' S! ]# A1 K
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │0 q- @2 F# l6 z4 T& V5 p R. U
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 G; P9 l2 U7 w│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 Q) @. y& X+ I# d5 ~ m0 {│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 d. l) A3 r5 i0 L$ m
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- v5 y. e2 x/ J4 P! _( y5 c│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: C% v' w( W# m3 e! A│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ ]4 W3 b, \% p1 s* q6 {& X. K" i
│44 │ShockWav│10│60 │ │* │Shock through enemies │3 }$ A5 C; G6 ^! Z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ {. {# J$ E5 U, [: m1 A' O│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 q. G& P f/ V1 O; g│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& u& N( ?' S4 N( w) V│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │7 W& a% o/ |3 x2 ~
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 _* ^ O" s1 a& T: j% j│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: ]: z) ^5 {% H
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& Y/ P8 `. g+ `# \5 c7 T& H$ I, X( B│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
% `: D. @1 ^) O8 x; B5 C( G- q U│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │8 ], M( \$ o5 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 p2 J% l! U; T5 L# F
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 l9 |3 _1 N. V! L! ~% {
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ v5 h0 i4 b8 R" r5 k
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
1 [' d0 z0 D% [7 S│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ ?0 j: k" Y5 p$ ]% x8 \) ?- D! S
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; m7 M- G( z. ^+ ~/ H" [+ j, c7 b3 t
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 @0 e7 q7 V! n5 i. S- h
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │& a" |" V! ^$ S$ h
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 O7 b, U; p8 R4 N( ] Z4 q( I
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# R$ u4 s% ~( c│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 E1 R7 v- E, d% _1 t
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: x6 [) J2 J' J* |1 o3 Z; G+ y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 \5 N U' J7 [" j% ~
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │% b8 ^; x) `( T. {( ^3 w- i
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. W, o) G+ s- m
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 A6 N( S: P3 \9 S6 F" y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# j- e8 P& t2 b
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
5 Q( E0 L) v' {5 C│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 p/ I9 ?6 m3 ]/ F H
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 \6 w& {( {# C1 b│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│* }5 S; L4 l2 }( ^* k$ L
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( Z$ o7 b, ~5 E│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- b5 ]( x$ M; f
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │7 e; _+ O* k5 ^+ u
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
* V" f. d M8 g4 K) J( V; T U│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 C- ^$ k2 d9 u) h- x, U│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- z w. C. s' Y, ~│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 a. f% n+ H: R' ~; Q8 \
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
8 r d, C' g$ t) A8 A% v│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( l( g* ]$ k: {4 `
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 Q2 v' d2 M# D! ]
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
u) ]% m3 D( V7 ^* L6 i│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; T, Z6 s W) M# v) g
│87 │Hammer │16│100 │ │** │Hammer smashes front! │' K% X) G5 u |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. q4 U6 [2 z* J: W" ?4 G│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │1 W+ Y; f$ H8 W, c# i0 g# f! q
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- y) V, y; W) `2 J
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 O" w1 u5 \( Z4 m+ X9 U
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
: R- p: Q/ D3 b2 B│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
1 d. g9 { T5 X1 {6 ~& Q% _│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- `" J8 m5 N' P \" o│95 │PoisMask│30│ │ │* │Poison area w/ A button! │* q7 p4 r; F. z* l
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
$ i3 Y* j5 w9 |' e' U+ l│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │, W/ |; C% [) }3 q
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │1 P I7 j% C) R! x. h# h
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* X8 f& I. Y4 m' X4 j! H
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 A! U1 \& V' W# l4 F) ?! T
└──┴────┴─┴──┴──┴───┴───────────────┘
& T3 K0 D; `- i4 u: b2 E
+ M9 {* z: G- I5 o* `, }7 ?; RStdrdChip (Part 2)
& U5 n* @1 h7 X/ H M8 v# y1 } j┌──┬────┬─┬──┬──┬───┬───────────────┐5 v' y; o3 ~7 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 J" o, L$ X( s @9 N( v! E- O0 S├──┼────┼─┼──┼──┼───┼───────────────┤6 Y) l# s8 _- O* {# w& N- o
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. G/ U% \' L5 r5 W8 l. S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 c) v7 O& B1 j7 d4 }% L' j$ y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ Q' B t7 o# G R1 p. ^: j! G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 A+ I e: Q/ O7 _│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
' v* d. m- D) R1 ~; [1 z$ |& W│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │0 h+ D h1 ?1 U. Q1 q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* n: J8 G; N8 g│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 \2 {) z4 v; L) X
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! u$ L# S8 K& S( ^! e( d. q6 T│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
$ P9 O5 z1 x9 r H+ c3 H1 b( X! u│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, }8 t' J B( b g5 y8 H│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │6 y" S% {2 A* C1 }+ b; o
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 R* c, l g3 a6 m R) s! i/ e5 W+ I9 Z
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- o2 n: h* J) G3 C7 k│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
6 d7 ?% a3 }- ]5 R; Y! {5 Z│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │& `0 K* r3 x) Z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ o k, C+ p7 e* k: Q( ?9 ]
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 H" r, o1 v5 {# e0 D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. _* x" }) J! r9 L1 M- x
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 | I: \1 ~% t! f: V. |' {│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' ^6 b3 Z2 c, q/ p, r* S│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 i- B& s4 [1 @8 r) H& _6 {
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ [* K- P7 g& \% I, L1 T
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 T# G" E) [& p- E2 h+ |
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& r: v; n/ A/ U c) P: R) ]# d, v│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ X( S* U1 D. O% _- g& `: I6 }- t
│126 │Rook │30│ │ │*** │Protects you from attacks │0 w7 N( G! Q: r m( r# o5 z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" _& \- D/ b/ v4 A- L) u0 ~' y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 W) W) b; B8 G│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" c' \1 u( _# R c( W, X3 I x; a2 m
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 U# @1 ]4 G- t* t! f* c8 e- r8 l│131 │Lance │46│130 │Wood│*** │Lances through back line │
" o1 u% g1 ~' Z6 ]7 M& I│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: C0 `$ b. Y- [+ w+ C: @│133 │Guard │5 │ │ │* │Repels enemy's attack │
: ^* K1 A8 X/ b1 M3 H8 m│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& N" r. K, \# f5 o1 j+ [) B
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ ^6 U% P& [1 Q" U! Z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ P, s6 D: \) ^* M# T, K7 M1 s│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 k! _3 t h$ r1 ~
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# Y$ B' V, f/ e7 B8 M1 R2 ^
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# R G9 p; m2 m5 w( p! ~
│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ n1 N- _! |- ]. w/ C0 _
│141 │Prism │60│ │ │*** │Prism fires randomly │
5 x0 b7 g; T5 I6 ^1 @. ]5 T! t│142 │Wind │14│ │ │* │Windbox blows at enmy area │- x, B5 b6 K, Y9 ]6 C+ q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │( w. r: j" z- d1 t+ l t$ ^% W
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# F& ~7 P; i4 h: w. \0 w3 f
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# o# }5 C3 r8 J' |, F
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 W7 k: v; `7 M Q9 |7 h+ C' t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 x9 _6 }$ G0 C, v1 V│148 │Recov30 │8 │ │ │* │Recovers 30HP │" ] F3 B6 ~* J \) g6 l
│149 │Recov50 │14│ │ │** │Recovers 50HP │* o* ?5 ?9 Z1 @& Y% F4 P; z
│150 │Recov80 │20│ │ │** │Recovers 80HP │9 I( s& Z( |" ?. B: }1 e+ [
│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ w: ~4 a& V" }) W- t: w│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 _$ g: B5 J) N2 j9 z& L│153 │Recov200│65│ │ │**** │Recovers 200HP │0 Z- \0 f9 N4 r6 J% U
│154 │Recov300│80│ │ │**** │Recovers 300HP │
+ P) }' _- {* W ^+ w B2 K* c│155 │Repair │8 │ │ │* │Fix your area's panels │# q8 F! R* ?8 ^. |* ~. o+ w
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" F. e8 V! a& E
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) R/ J' x |* N$ P' ~│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ F4 S& L( k3 M
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( B+ A/ Y( h2 l
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" s9 @& T* J% B9 E% \│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 m; @1 v# X8 x6 g
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │6 e( ]' A3 ?. E* w/ i* C
│163 │Invis │11│ │ │*** │Invisible for a while │
7 G; B1 t% l. c3 e$ p* T│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │8 Z+ `: ?. u4 ]% P8 o( w. ^
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ x6 W& f$ e0 t; r" V1 O│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 b, j0 o$ S2 c* t│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ r4 P8 B* b5 E. i
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: `/ g( N. B' i. F7 n; f' A2 y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
+ `" @# f" T( t# o* r3 b6 v│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
4 ]1 [- j: h, ]4 A( J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
+ ^/ g, y; U. k* v2 h. a$ ]│172 │Aura │55│ │ │*** │Repels attacks under 100 │
. L7 N) Q/ ~3 }- W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 ?0 J: U. N/ `8 T2 S+ V! B/ @│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' i. x/ O2 w8 ^0 e
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │, F7 g$ C( n; m4 l+ T4 J0 k( ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
C; _9 x/ B" r( Q( `│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# a+ t g3 ?% E [. ?│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 q7 J& P, |& V+ b& u- L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
0 i( H7 ? |+ v3 [│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, _) A1 G& V, C) `3 f2 P
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 e3 |: P5 [2 A# k7 U4 v$ L! d7 i
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! Q. f* |* g+ g* z, ]6 A│183 │Hole │55│ │ │**** │Open hole to dark world │- V6 O# Y' z2 m8 o4 X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 O' i; n8 O7 r/ J. }9 d, [( R│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, q0 Z3 g' m& ?6 e│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 F( N" Y) {9 c│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! M# L" g# C) E' o# {│188 │SandStge│18│ │ │*** │Changes all panls to sand │) W$ ]9 f! A1 `* j7 \1 d
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
- a) o* M! u+ c' x1 P) q# x│190 │Snctuary│54│ │ │**** │Change own panls to holy │+ @- W0 s: Y& B9 J
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 y* g7 h3 [( z7 I, r: w, C│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
9 W2 V( G8 J' A. r* q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │) l+ ]2 e) L3 z9 d
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │6 O( P& d7 Y8 _! b; {7 o
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( F" P6 Q& B7 M5 s+ G2 q c│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │% R5 T, a$ w$ E8 l
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │) X! e& ~2 Q5 X) b1 ?; b
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 G6 n8 h* V8 C5 d9 p8 z
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │9 }8 e. R. H- `: g% k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
j, U5 v' p" p/ r7 d/ j└──┴────┴─┴──┴──┴───┴───────────────┘2 k$ r7 F: f* m/ Z+ @
7 z; g1 t; h0 ` S9 I7 _; d
. |/ M# o2 A& c: C1 }/ hMega Chip
# }0 V& k/ u X; C0 c┌──┬─────┬─┬──┬──┬───┬───────────────┐$ S. W5 k. v8 R4 x. Q6 h$ }
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ E9 ?( b, ?4 V% V: A% E
├──┼─────┼─┼──┼──┼───┼───────────────┤6 j3 T" D8 e+ |- e E0 X
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 O! \0 z* O, C+ m+ k* }7 J│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) d& V$ B& \$ x P
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ l* u* t4 L v' \! }
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │! r/ h. O7 M' M. g) I0 D
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 i4 ^( j0 ~5 q, W" o- H1 P/ [1 o4 ~│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 P$ H5 n1 }/ @│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 C X+ C) W# [. Q1 o. V
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 ~0 U j5 G. n# r! @ q* |8 k│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 f' x7 m; R2 O$ y2 x! v1 {│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; g) Q8 P9 g9 G9 {0 {; ]" n9 D" Q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 W0 m/ x3 K( i+ E! D; J│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │2 j# n9 i4 @, T0 `' v, T, Y
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: H" l2 R/ E5 S! C$ G: O. L) K
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! `8 e2 _1 J5 v; I│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. A% ~5 h4 w! [! _3 Q/ V# X& Z5 Z. r
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 s" `! ]% _8 o# W│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 |* b7 m/ h! }$ R8 i5 v
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
- P% ]$ k3 P. j1 V5 u( }3 R* D/ [│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 j0 k( u7 ^2 O6 L8 U; m& v
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! a6 x1 ~2 K3 \; s
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! z0 Y7 t r6 F
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, ]+ v8 H8 Q/ ~' t│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& m) ~# [& c8 v# c" @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: S0 D% Q# A+ Q B; K/ [, Q
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │/ ^7 @% n, @0 y9 n" ^
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( V; i" p4 @; F* X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │, N( M' R! H+ i4 D
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │8 v8 d/ s! T0 a8 Z y, G2 n: l
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; ^4 ?3 y& J1 `3 G
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
4 A: \ |! n9 @. I. T0 K4 V' G│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ {! g- F( @! B0 K( X; L% U│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) D5 A d" q8 h" U& F- r' \8 N
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │ i6 q7 Z0 `5 |" q$ {' M
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" N! |1 X4 }/ }7 I! m. x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 p7 ~' {- F! O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 G( y+ W- X1 c/ B' l5 {5 ^- B, z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; ]! e' O" @' |& f) Y/ j│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ y* |8 R7 H) z" j: N! G2 U" v! A
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) T' {2 M# A. D- h) E! k2 G) K1 `
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# i3 V3 v6 X( b( t
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 H# n9 u$ C9 G: r7 ^│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
2 V8 g4 O/ o* k& I, d) I& D; C; g│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
8 A$ C& R& w: D& ^+ Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 D/ K* h* \9 k; i1 ~
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( B: A3 z0 K; l$ O* V# ~6 j; T0 o; l│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 H% l: Q7 l; Y+ @0 f6 |' z3 H% o│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
9 b2 Q; q' j& r5 H2 y/ T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* t0 V4 ~# k- I( O1 t) [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) J' e* N% X5 |( q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 W' m: U) x' I% f- N, A8 `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* m. J, e X3 M4 k x" ]% y9 s; p) W$ [│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 ]2 E- x: w# p* a, K. f* }4 }
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 [; _( t+ h, n& a. `# { H t
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
" w# O+ U% v, b: v7 O│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ |+ t5 U3 X: @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │0 J1 s1 T$ G8 M% I' P1 v5 d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │& u9 x/ j1 f8 g4 l0 E) a
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) H4 Y4 w$ u1 G, g│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! y8 i4 v9 \- N) }' a; L' p! R) [
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 w" F9 z& C; h [& G$ G' l/ `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │% M( Z# {5 b5 e' s1 o2 E+ S0 ?
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 L/ K5 A0 T5 K6 c7 {- k% @│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │0 q1 s P4 d( Z4 ]( u( L0 F
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. d( P6 I* G$ w- E; G* ^
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │4 P$ |0 f* D9 } o- }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, G6 Q$ U6 @2 D; f6 L
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( i( g9 k* T# V; ~7 o C│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
( j# x4 k1 H' T. {4 A│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: P' p) n* d8 q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
6 e( o2 M3 U6 B# N│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ R K. x7 x7 a2 J6 O) z5 ~│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
7 U& h4 v& n2 {8 [' H│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! M0 G+ x% Z+ H* p8 {+ N' x* h; u# r4 B
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 ? A, g8 y5 l5 h. p
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" l9 U, L7 {3 g; u! F0 e
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
: Q0 ^4 B1 C9 F2 g: \! q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( ^% C" b5 J5 A) [│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 I: y0 d; {+ s8 k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 X$ l& i* {; V- m! J% u
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
5 x6 a; z5 D5 K- T' ^- K│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ W& l, D, i" L( ~6 q( u& F! y8 I
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
; X8 V" f5 |: {; [! q│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
: w7 |$ p# x( U( N5 i- \; a│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) ~; c& T6 c* S h6 u1 F│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% b1 i9 N* }4 A- c z└──┴─────┴─┴──┴──┴───┴───────────────┘4 w7 l! \2 ]6 Z
6 W9 c$ M2 a8 Y8 q2 w3 Y% J1 x
" S7 J8 C& o; x9 IGigaChip (蓝版)6 X% f3 r3 \$ i" M8 r7 e! h( Z- Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐ z$ B9 j) ?# G9 U6 _8 q
│编号│名称 │MB│攻击│属性│稀有度│说明 │) a& d2 |' p% b; L
├──┼─────┼─┼──┼──┼───┼───────────────┤/ ]$ q) c& K0 ]: R9 i' P; U0 p
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) p* H- x7 |& Q) }
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
2 |$ |6 ~# ^- c( l- [│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
( }* N& }! t! F; v( l" F│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │- v w; S4 B3 Z# H9 U& C
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 K# A- L" E8 M6 S, Q/ s( e│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
2 h0 V7 B- Z. \. |5 }, u. F│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% f9 B8 N m' n+ T/ T; i│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ J: E' _6 L% J7 W7 o7 G. ^8 F# L│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ A) E. ]( r0 t$ f; \) l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 B! `- g6 K# w" }& h│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ p U$ |( Z. P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 ?$ } c0 k# \1 U. {: f c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 F) \5 N8 \% t/ A' j│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │' ~ K1 x4 I0 t1 Q4 P( K7 Q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" T7 I; e$ T7 U& z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, }7 [) W0 q0 P% ]7 X│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ f- |- q2 U% U7 K! l- |/ V
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* h- ?# v. e# w0 s" M" O
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 k+ U* P- a) i ^│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 Q+ {6 A- H% u4 X( f└──┴─────┴─┴──┴──┴───┴───────────────┘4 I( B9 K0 J, C# M: G' T
: ?/ F" Z. D" U2 l0 O# BGigaChip (白版)(只列出与蓝版不一样的Chips)0 a5 S# B2 ~1 B. T. l0 Z* V
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 Y3 C9 t$ Y! [% K' q$ `% d1 |) M
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 I) {; x% }2 m, G├──┼─────┼─┼──┼──┼───┼───────────────┤3 |8 L2 i5 W2 _ W
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ v8 }- e- B; v& U│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: _" }( `: Z) _: C, y. S│4 │Balance │60│ │ │***** │Both Hp reduced by half │. y' m: j7 `2 s6 d7 N2 U
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 j8 T' m6 z X1 H z: w; K% x9 l└──┴─────┴─┴──┴──┴───┴───────────────┘ |