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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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6 p( W% V6 I  R& q■● ■  NintendoWorld    站友xliz原创
, J* }9 Y6 f- r5 J■ ●■    http://www.NewWise.com
0 Z; }# a, W9 l8 F: l) M" N■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* F. K/ O8 O# U. G6 f5 N" j: O9 V: Y7 ~3 m7 @
$ P* `5 ~3 ^: x. s# T8 h! F% G
           洛克人 EXE 3 Blue 卡片组合
3 q" T# I: }3 Y. S6 Y3 D3 `" i$ r! ^* l

8 k0 z# R! f$ R, y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 v, V# U& h4 y5 ?; U大家要看日文版的P.A.或详细攻略,点击这里吧!

' Q$ d" G8 X+ @7 Z0 m====================8 ~$ w( ]3 W, J* K/ O! [5 u( K2 N0 l
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ' }* `. l& Q  M# D! u$ ~
* x  h3 S2 _( V- V: M8 c
以下内容格式如下:
+ U% ?4 Y$ Z' p
- D2 ?, U4 c3 u% m/ d编号    名称
/ G6 o$ E. f1 }4 S/ ?. x说明
% |9 ?' I5 M4 c" `( a组合方法6 I, y1 U% ~# ~0 _
---------------------------------9 M. ]/ l5 P- \% d" g
01    Z-Connon 1: `# }' N: ?% f: P0 |$ T
Unlimited Cannon for 5 sec
0 l7 Q  U( c2 ]% A( S: A! nCannon A+B+C
1 u% S/ N% w$ @% s: tCannon B+C+D
! d8 }2 ^7 b# k* F" Z$ X* e1 g! QCannon C+D+E- g& m! Z1 V: ^: A0 b: L
% C% Y, f: l8 A$ g6 x0 m
02    Z-Connon 2/ ^+ Y# s7 @! y3 l' P" g0 t% v
Unlimited HiCannon for 5 sec
4 g9 e& L, |4 }( T- v) {% @HiCannon H+I+J
' B/ [* P! r0 K; P! W* aHiCannon I+J+K
% @: d* j5 Q$ H) @HiCannon J+K+L; L' ?0 w6 m2 k' C2 r: K7 N* C4 s

- |$ P# F7 M' o0 ~03    Z-Connon 3
/ U  r9 p. J: `/ l: ZUnlimited MegaCannon for 5 sec
4 i) G4 N7 _$ R9 C0 s+ {M-Cannon O+P+Q
# j8 U( Z" T1 d( T1 c0 SM-Cannon P+Q+R& r) Y' J$ m2 z, [/ B% R
M-Cannon Q+R+S
, a; `4 ~/ `1 B: x4 A9 t% V
* I' m6 L4 v( v8 j: _04    Z-Punch
7 k- S. D( V4 o" Z; u& qUnlimited GutPunch for 5 sec
) }5 ^$ R2 {6 b- a5 ZGutPunch B+C+D
( {2 s5 u- t9 q! j6 F% L/ ^: j9 ?GutPunch C+D+E
6 R9 I8 Q6 C$ k) r) u0 Z0 WGutPunch D+E+F& Z6 O2 Y% x. @% E
9 t6 ^  Z6 R: i: g
05    Z-Strght
5 N9 ]0 x6 ~3 P% t$ r' t, [Unlimited GutStrgt for 5 sec
- h9 Q" x' q: \. K: hGutStrgt O+P+Q' o- {& w$ R) z$ o
GutStrgt P+Q+R2 _' ?' j* p# D" ^8 X6 k" l
GutStrgt Q+R+S4 x9 [, h$ q  K6 v

( |0 ]2 {1 K) Q- A' ~& F9 w% o06    Z-Impact2 q) }* O. j7 M" g& J  ~  I
Unlimited GutImpct for 5 sec6 W( x( O& J% t' L- h! _
GutImpact G+H+I. U. o* x; @) c+ i
GutImpact H+I+J. T6 h( l: [+ }
GutImpact J+K+L
* f9 j* n9 R1 _9 j7 L
8 Y' a5 ~, ]5 r$ p07    Z-Varibl5 b+ q2 a; U5 @+ q
Unlimited VarSword for 5 sec
5 {3 g9 D2 }% [5 n5 }VarSwrd B+C+D- i( q% k% f# y9 [+ Z! A& E
VarSwrd C+D+E1 V4 j4 z* s# \. i, C
VarSwrd D+E+F& C* }9 A/ x! F* B; U  r# W
7 z, c3 Y& |  h& l9 s$ z# K% T( q
08    Z-Yoyo 1
: F$ V( G' \9 S" HUnlimited Yo-Yo for 5 sec# m2 [  X! P  |
Yo-Yo1 C+D+E
# r6 P1 m: _9 k, ]3 Q8 L: Y: X: xYo-Yo1 D+E+F
$ g# V3 L% G! N* s, N* ?Yo-Yo1 E+F+G
" W: d$ ^# \8 M) Z5 `
/ W( w. v# r! M09    Z-Yoyo 2: ]2 K' v6 X6 h) x9 m2 ^4 W! F/ s
Unlimited Yo-Yo2 for 5 sec
5 K% \) P; H5 k! Y$ h# x" K; ZYo-Yo2 H+I+J" {% a3 v  ^7 S; C: M
Yo-Yo2 I+J+K7 b) K& C4 U% L! w  P9 j  [9 i$ L
Yo-Yo2 J+K+L
" J6 R0 ~5 _' l  b2 Z. r  L' M6 N; F& }1 k) e
10    Z-Yoyo 34 K2 q9 Y1 a3 @
Unlimited Yo-Yo3 for 5 sec( d; V+ d; Q  {  B1 d  C, J9 D% F
Yo-Yo3 M+N+O
) C2 F9 }' @; s; |4 M- e) ]Yo-Yo3 N+O+P7 [! b. G& o# u" l1 g4 D
Yo-Yo3 O+P+Q
5 u: X* e8 T) A- z. @, Z4 P# z* D; ^3 H4 v( O
11    Z-Step 1
! {, i5 Q4 I2 T7 C7 ^Unlimited StepSwrd for 5 sec
/ U3 g" r& z/ j2 o& N3 NStepSwrd L+M+N' o$ p2 N- ?3 Z4 }8 s
StepSwrd M+N+O
9 D' X4 @; {* r$ ]; [0 [( A& FStepSwrd N+O+P
3 p  m7 K% X6 [1 A6 r: [
# r- P4 E. a# Y12    Z-Step 2
/ O, H/ F# G9 f2 u1 m6 z. X2 S: AUnlimited StepCros for 5 sec  t" K2 k% w3 }' h" J" `' c
StepCros P+Q+R
, D- Y2 x. r- {( P4 XStepCros Q+R+S5 Z: s1 e1 G' Q5 Z2 y
StepCros R+S+T
! p. Q% \# t/ ^7 w* }* b' m! {$ z- y! s; U8 h
13    BubSprd
5 Q( \" t4 Z5 o! j- o0 wAttks w/ spreading bubbles!
0 {  k0 g6 n3 ABubbler  C+D+E8 z3 N: L8 \6 D; L, ]0 B
Bub-V    D+E+F
2 b; `* G: Z* j  g/ KBublSide E+F+G
' M: \4 Y/ B' X9 m; SBubbler E + Bub-V E + BublSide E
1 A2 }) t# S8 g' T2 O3 v, J/ m6 [, r/ F# X$ E. @9 ~
14    HeatSprd" D9 z. _: P( I9 N  u8 G" a
Attks w/ spreading fireball!
$ j  t5 r7 w( @9 p" @  sHeatShot H+I+J4 h) M; d  x8 @$ H
Heat-V   I+J+K
! d' w4 \" T7 \# jHeatSide J+K+L- I3 Y2 v( ~" q. }% L* X" B  `
HeatShot J + Heat-V J + HeatSide J
$ d, z% e+ A6 K* V& o2 F  E& d
' P% ?& u  J, L: m8 l15    H-Burst+ P" b9 U4 b# J4 V1 u8 v
Creates a giant explosion- ~" Q& H- ~8 m) |1 c
Spreader M+N+O9 ]/ f+ @; v- s
Spreader N+O+P  p+ ^5 f0 l" F4 C# O2 M. l$ X
Spreader O+P+Q
  Y& n- |* {3 z4 s9 B3 {8 `1 H6 H. N" w" z
16    LifeSwrd* t$ h3 O, {% L! H# Q4 b: k
Swings a huge 2×3 sword!
' H# |2 E0 T2 v( YSword E + WideSwrd E + LongSwrd E
* F: ]9 O5 a3 ]- _: t  D+ R- qSword L + WideSwrd L + LongSwrd L
+ Y$ k6 h$ x4 vSword Y + WideSwrd Y + LongSwrd Y% J5 z% }: n" h

9 H3 F7 I. z  W, e6 G17    ElemSwrd
9 |5 T, f( B8 ]7 {6 cWide swrd contains 4 elemnts: e" U) g" ~' i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" W# F; d1 D* H/ G" cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% ]. G0 g9 p6 v/ p0 u: \. G: u5 E3 |* e
" S' h% N# Y, }18    EvilCut
- n6 T' J( ]# X. w8 \+ j$ [Step up 2 & make 4 atacks4 p; c! m. d2 A  p% }* k
StepSwrd P + HeroSwrd P + StepCros P4 a# k6 B: k. C" z- A! M
; |, Y5 C3 r- C3 Q2 U7 `3 u/ f
19    HyperRat8 P2 c6 n- x' D! y  L  e% r
A giant Ratton charges!
* k9 v. L- d8 z$ b$ V3 u* h# f/ URatton1 A + Ratton2 A + Ratton3 A  j! u- @! _2 ?5 q$ g/ b7 J
Ratton1 C + Ratton2 C + Ratton3 C% R+ z2 X7 M8 B6 f
Ratton1 F + Ratton2 F + Ratton3 F
# M9 c+ @# E  F% w4 K& k4 e  N6 t7 w0 o' ]% B
20    TimeBom +
" z7 e+ T6 N+ }- {Sets Time Bomb in enmy area
. W8 N5 w0 T9 X6 `, g* yTimeBomb J+K+L0 |; N6 y+ ^& o. Q2 o# C: v
TimeBomb K+L+M7 K, X- V7 ]; H3 D5 r
TimeBomb L+M+N
8 W, J4 P2 k6 K1 P" ]8 x4 c; z4 n/ E
8 Q* {& a$ ~5 w& z21    GelRain
: k0 r) c6 O# A3 J+ k. fGel steals squares4 D  D- Y: v6 k3 o1 G
MetaGel1 B+C+D
  h1 [% B: ^5 Z0 bMetaGel2 E+F+G
! d9 i- h) E, F+ G1 iMetaGel3 S+T+U
0 m$ Z) D) u/ g  r1 X# I0 L- @% ~0 H: B% B; c
22    EverCrse
$ V0 w5 L/ h6 r) b4 BShield chases enemies
% j- y* \2 c8 C0 ?/ PCrsShld1 C + CrsShld2 C + CrsShld3 C
7 }/ o6 X( v+ Q7 y& n1 ^CrsShld1 L + CrsShld2 L + CrsShld3 L- {; Q1 U. }+ A- z

" ~6 Q$ |$ f" @8 }% k5 b8 l23    MomQuake) s  I9 X# U. o: j9 w4 @$ C
Awakens Mother Earth!
' d0 e$ d! L, n4 c3 u4 f( PRockCube * + RockCube * + GodStone S) B) l: l/ u  A0 t0 b

3 o. M' i2 N5 ]  Z' D' O; V' x24    PoisPhar
+ W3 v, J% u& Y' Q3 Y7 P8 e( W* n& @) HPharaoh generates poison- Y/ L- E5 w+ ]& G& I+ G8 W
PoisMask A + PoisFace A + Anubis A+ T. q3 T3 Y0 l2 S! o- b$ ^2 M
3 G, X7 z# M+ x2 F
25    BodyGrd
) }1 _" i, S. A1 JBodyguard takes out enemies
3 o: O5 G5 C2 Y$ a3 O$ }$ XAntiDmg M + AntiNavi M + Muramasa M5 Z7 m9 D  Z1 R3 @/ k

! S# C1 `6 p% ]3 A' M( R/ F# Z26    500Barr
4 w4 [4 I* L+ G! |* {5 xBarrier absorbs 500HP dmg
0 M+ }& A3 e7 uBarrier E + Barr100 E + Barr200 E
* e' N3 |- \; \5 b( ?7 y  [Barrier R + Barr100 R + Barr200 R
9 c- ]6 b( V& D, }/ R" E& N% G' L/ L& X9 Z) m/ g
27    BigHeart
6 k7 {! t% E" @, }  c# uAttacks, then heals HP!& E7 ~) m. y0 ~: ]
HolyPanl R + Recov300 R + Roll R- k0 u7 b9 v2 O3 u
HolyPanl R + Recov300 R + RollV2 R
' P; M) M1 f5 L" D2 P3 Y" NHolyPanl R + Recov300 R + RollV3 R
6 x1 ?: w5 R3 A5 [# s$ b0 @4 `( z- B' l. M
28    GtsShoot# V" u+ L2 U. Q
GutsMan throws MegaMan!
. `5 h- U2 l5 x% m9 IGuard * + DashAtk G + GutsMan G
; t+ `+ I" c% j2 B6 LGuard * + DashAtk G + GutsMan2 G
3 x( ]9 I" g& l  hGuard * + DashAtk G + GutsMan3 G' ?" ~+ r. J7 i, B
Guard * + DashAtk G + GutsMan4 G
; ]0 `6 j6 F3 x* Q1 h. C3 |
& n) z% ?2 G3 [, L8 P3 F9 {29    DeuxHero' ]- n3 E+ n% @# l9 V
MegaMan & ProtoMan team up!
4 U: b2 o( v# j. ?, XCustSwrd B + VarSwrd B + ProtoMan B
/ C3 A" ]6 `% `" ]3 o' W  k; K- mCustSwrd B + VarSwrd B + ProtoMn2 B5 b' l! ~4 q3 Z7 j9 _! E& W
CustSwrd B + VarSwrd B + ProtoMn3 B
' d' d' J0 C  s5 _( }* d# N. ACustSwrd B + VarSwrd B + ProtoMn4 B: q4 [' d5 J; E. y6 N- Z* ]
, D& S% M, I& l! p( B- t
30    2xHero
! X0 k* @' ^: r, Y( P! o1 q# ^MegaMan & ProtoMan Dual atk
" Y  C3 K& p3 D" j2 F* \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ ~% S0 t' s7 S8 `Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 ?5 o3 h% t4 l$ tSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 P2 [* Q. ]' w$ b* rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: M3 x$ L& v& r- V" X
" n; m8 \1 x. ~% x31    PrixPowr
. |5 G  U: U: r  n2 }1 \3 Navis attack at once!7 c6 Z9 s! \& _# w6 T
Team1 * + Team2 * + KingMan5 K
0 I* w' `1 G! D1 o0 a- [" t- g- ^Team1 * + Team2 * + MistMan5 M
5 K7 G1 o; _  O$ I2 l! UTeam1 * + Team2 * + BowlMan5 B" `$ P. @2 @/ L3 p# y, f# H
5 U8 b' C) O$ G+ O
32    MstrStyl
+ D. ?% x; E( UMegaMan unleashes his power- B  q( k2 Y/ L6 G# j7 ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 S% J  j9 i  i) U, B, ], l8 X' L
" O  d3 r+ w! q; R4 sStdrdChip (Part 1)- _5 y3 p7 A0 X- N
┌──┬────┬─┬──┬──┬───┬───────────────┐
0 J1 _: V$ d+ l) i5 @8 P6 x│编号│名称  │MB│攻击│属性│稀有度│说明             │/ h9 O- G  x) }4 j# h9 K
├──┼────┼─┼──┼──┼───┼───────────────┤9 s. v3 k8 z# f0 h0 r% X6 U
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 K# Z8 Y5 V2 v) _  b, {" Q5 r( Y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& T- a" B$ z" S+ @& h0 e│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  a+ d" ^' O8 `) @  Z9 a( J│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 G' Q2 f9 i( R# v2 U7 U
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │  r& D  p) Z7 M, X* h/ b4 p
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- S4 B, y1 E  z# j" q9 g
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 P  D  j% v5 L* ~" _* r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' s. ?/ p9 n8 l# b; R) m/ c
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& U8 T% Y2 E; [3 Z$ W) A2 m8 }# E│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 D. ?  g7 @5 i" ~│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, B) K+ M+ x  U( Q+ D3 e9 t& Z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 I, V1 p! z2 H8 y& i- H│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │" k3 G& b# f5 D5 F
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 i6 m9 u' }, n* P, U5 J4 t$ w
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │+ k8 r" ]( Y2 ?5 O
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 D- V$ ]. v& k4 |: d$ d1 w% c
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 T+ D) ~# _$ _! G8 V% M) L& m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
% x; P- R, A8 l. ?  F8 G# L& n' q* E* H│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. y, m) R4 D7 a4 c│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 T% K0 f1 ]" k
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │& _- A% r8 ], W( f
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  z/ a% c& e- M* p$ R( ~9 B│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
! F# c6 K. T% T- }' G│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: D5 y, w, M; V│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
7 K8 @( s$ o+ x9 r' K5 l0 U; Q! @│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% P% b$ }( N3 }# q
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; G6 \9 s5 G/ O& F; X! c
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ p1 ]1 H+ V% Y6 w! G$ G3 Q: @│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& s# k8 }4 s7 w7 h' `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 k% ~. n1 i% [
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. W: s1 o0 n; M* R, s
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, H& o8 w2 F' Z9 }. c# m│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │3 c! @$ W" x3 v! I. U- o0 W+ q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- A. x2 T, ?, A  N│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 H  D& y$ @* L! F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ g# V' b* C; \! t* h
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 \  w; r7 F) i* C4 ^  @9 [$ `│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) R  m& C+ A7 Q% h. A9 m│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& H: }" B+ B/ n
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& J0 S/ O+ {) W# _7 q3 J  o
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 m# e/ J. p" p+ N; u: t│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │' X+ v! o2 v0 x8 x  ]0 c# K- g
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │: ^6 w: s  m  X0 T( b; Q# m) g
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │9 J8 D3 L) @* [* m
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │" l# L2 n! U# Q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  W0 i6 t1 A& X, ?1 P% U$ z│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │6 n. i  C5 N' A4 h
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
* p; d, {9 I: r3 t7 |│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 _* |2 G& f! E
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 u/ i! r; f# n5 U, i
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
" L( K% P8 U7 i2 I4 R1 K│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( A, w: A4 Z: z. t" V3 {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │# O0 D% }& a6 {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 B7 ~/ j8 f! x( L6 B' y  d& L
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- V& s% \8 V! E. u/ ^( u# K
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │. V6 P3 k3 e0 ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
! H$ E# ~9 W4 U9 p# o│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 w* @  i" w! h, `) j/ }) x1 {; y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
- k% l- L% ]- c│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
8 h& y9 c9 h2 ~+ q2 k3 p│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 Q8 L/ X1 v) A4 u- Y+ B5 F│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
* x; p" \6 c7 O│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │9 j9 b; q% r! P0 j. t2 {( Z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; X, ]8 |4 d: B* U2 N$ S. K8 S3 u& G│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │: r$ X: ]' H% l+ w! q2 {
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 z1 R1 J$ `7 q3 o6 a
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) G' ?, L! ?0 |( n6 e. V│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ O' }% j+ X7 @/ H; m: b, J) Z3 m│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 ~6 A: j7 T9 U3 v) G/ c' ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
& \/ j* \6 _1 b; N, L' Y" R& g│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( \% P, x9 i1 a3 ]$ w3 i# V! f│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& ~2 t1 A. [. s+ o- l: Z: ^
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( a: d, f! c1 R
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; c: k+ ~. B! Z. p9 R  X│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& w2 M+ l" ?" Z& Y4 C5 j0 d│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
4 B) N# U* n+ L+ V│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- B$ h& P* F( L/ T- o; q│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! o( b# ~5 B7 F1 ]& T4 @$ d! s' ]│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 L4 \3 ?# K# }) C. S
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │1 X# h) ^& y: O3 O" t+ O, B7 V
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( p6 B# ^6 d3 i6 \, L: d& W
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 S8 ~. z9 N8 J! P
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 M* N' F, {+ U2 Q. h4 L; p
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( n3 r) K3 s: u( r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. j  p9 @& F5 J3 T: Z+ m) G, m
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 |0 ?6 S1 B! F0 R( P  B│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- q9 }/ J3 Y1 L9 @: z2 S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 @% v2 U; g# w' U( b4 u9 `│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ T# e% t1 K: K5 f, y3 I7 r2 o
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
/ O2 b% Z0 N( H( A7 B  `│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │' u3 ]9 }: V$ Z$ @+ o7 C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 Z8 G1 s- n4 ^% ^3 D2 {" @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │5 Y) d: [$ G4 w7 e# x
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │% H/ }5 z6 ^1 A% T
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) l8 A4 D, y1 r# X
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& p2 s7 H2 f' B2 _' j
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 v- h) O2 [- i) L* H
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
3 j8 A' z. |( v9 [. K. ]5 Y│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 ]3 E# u7 T* Y7 p  x
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* `: {0 o- m: A
└──┴────┴─┴──┴──┴───┴───────────────┘
; ?% m# F+ ^' Y! @9 k
, d! k% z3 x: c, W; N' cStdrdChip (Part 2)" |: G( O% H0 S7 X3 b4 N& R
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 k- j( I' {, y- W$ k8 w! R1 j│编号│名称  │MB│攻击│属性│稀有度│说明             │0 _0 t" \( S# Q+ I" B* M# p3 E
├──┼────┼─┼──┼──┼───┼───────────────┤! L0 s$ Q  w0 j  P7 ~- z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! i3 c" }: Y* ?6 O
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& s$ ^) E* g! X1 V6 D, T
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: K4 Y: n2 d* @$ ~& d- `3 |9 m0 G
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │; \% x0 i1 H" c. ?) k# l
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
) L% X$ @, O& S" |│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
* q+ ?. f1 g* B/ H│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- _2 o2 R4 s' e2 T+ i% Q( N+ ~│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
$ g' b# N* y9 b) t│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: s$ e. A; v9 c+ I5 s3 f
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; G$ {  u3 ]/ p8 |3 m5 L
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
' W" {. F; }! T4 C5 j│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" X& J4 b0 d# j8 R/ L3 F│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' ]  Q/ b* J8 j1 \) G4 D│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
, f. Z2 y2 Q; j2 w  g% w  R' G+ `│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 v, d! b! b6 P- G. N0 f
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ \) b/ ~; s* K  x, b6 a& L│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │: |+ h5 Z# S) v& j! \/ j" X
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │; R& c# o; N7 Q6 L; f
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 Z$ U! M+ _# `% @! m  N5 N( r+ C│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 F1 j8 L8 t) F/ Q- l' \; i
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ D& M6 v' S# B+ o% V
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 N9 |9 o/ \) R
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& O* D9 k# k1 D' x│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 n5 T+ \' G7 g+ M$ z" c
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 O; j0 [6 b; k7 ]0 p! T/ `
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 k# U7 V: t1 z│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 ]7 g) t  D' l, D1 f
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" f2 R$ p0 J1 C& T9 F  g│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) a- u7 n0 r: }5 V│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) A* q2 x% R- b9 R
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │7 ]+ Y7 p  i$ D
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ w: ~7 ?+ k# j9 a+ C3 S+ Z
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
7 n& V5 E# x( c! \, I5 ~│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, ]. Y3 F8 F8 }7 p5 q# X│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
# o  g7 m! O  m! G5 o- p$ t) V│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  p; h/ _- G# f6 t$ @
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 c! ~1 L  d8 B- a│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) q3 a# d1 ^+ Y' }│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% R1 ^  m0 _) }8 g8 W9 l" s│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( E1 U& d5 i; I9 j# _
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  X5 m; o3 F5 m0 h" ?8 u& u! B3 u│141 │Prism  │60│  │  │***  │Prism fires randomly     │" H1 A9 x; O7 u# g
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 X( Z+ b8 t( T& M  F6 M4 k+ L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- @( s# w5 a) |) ^& ]9 d
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) y7 [3 o% M# k│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& w" k( J! H0 j│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( l0 ^3 `$ o: k1 S3 T│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 ^9 z  N! {& p. K$ P6 R% a│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │9 G: C) i* U' J8 }( Y
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
2 Y5 f' A  {0 ~; U1 W) ]4 D- \* z│150 │Recov80 │20│  │  │**  │Recovers 80HP         │5 S' h, O- d+ T( H
│151 │Recov120│35│  │  │***  │Recovers 120HP        │  T- A5 }# A: v, I- o8 E2 W* J1 y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% {6 Y& M5 W, J& o" q  d│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ U/ t2 `1 Y+ |- N* U│154 │Recov300│80│  │  │**** │Recovers 300HP        │( [: z8 c) b8 Q) T9 B
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 u# f4 D( x! H& f6 ]
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
- l; A2 r1 r2 s│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 R: U/ {0 D; Q+ u  r
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │& d+ L- J+ l2 x* W( M8 ?  V+ T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 U8 ^. R1 D  P0 X2 v. l" U/ e! ^│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 a/ Q$ S7 [/ x│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │, c1 d' o( K) ]
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
4 p" e% H( |: c. g│163 │Invis  │11│  │  │***  │Invisible for a while     │
. }1 a7 o' b! e) L( q' U│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 K( Z, S, T6 L│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 a  h! c  ]1 h6 y) V# K│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; ^( J# ^3 o4 R4 g: ^1 {
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ Q0 r% c% N0 L3 S4 ~9 X│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 m  ?$ v8 H7 W3 Z/ j/ U" v
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
" C3 R4 O; O0 T6 c' v; ~0 T) l& G│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │: R8 }) Y6 L$ i4 B  x, w
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │9 w  |/ q$ ]4 k* X' e5 Z+ O# y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% B0 S0 o6 |- E% c1 B  b! s│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ s, a: u* P3 P
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │5 }+ a% J7 }9 r& [; x8 P& q
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. w1 f* F8 F% p0 `7 W│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) S" W2 x( N, ~( T: O3 q/ }
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 R" z# x* E+ R6 M" S* I
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ z. B: S+ W, A; i│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 n! ~+ f- `) ^$ n5 V' t│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ w, }" u) D2 k( h: d
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 o. N- K" h1 P1 ?  l1 \: p│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: g5 J/ W# \( s& k% A( U│183 │Hole  │55│  │  │**** │Open hole to dark world    │# h+ S, ]( t- j$ [8 `
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │+ J; T0 t) |* m# F3 Y, i- n2 M$ ^3 b. M
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 e& `" H$ N5 U) ^, {
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 ?! A+ U/ C% m! n- q& t+ u% R│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 r5 U% c" |$ k" b& q. Z5 g" s, E, E
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
7 S/ I7 f8 Z3 B# u8 K/ I│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
' w) b' X% @, P4 h; m5 y& S7 u│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# k% w0 Y5 c" G/ `! R
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  l+ a! B3 i% T& @
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │& L/ V/ v1 J9 F. |
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 T* w0 O" j2 k' L3 ?% S, g3 T  H│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ W& W) \: S- W
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: r% ]- j2 N" f7 O│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 p% }5 j( o; |) s5 r- D│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
8 l- |, ]8 s) r7 m& e7 h, }│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. \/ u: k- Q) K" ?9 j# F3 O│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ G) ]. a4 s4 f; p
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' c* ~1 Q3 W" ?) J
└──┴────┴─┴──┴──┴───┴───────────────┘
6 \0 _7 ^" ?& Y, i2 e5 J/ E
6 I! P0 G4 ~. U& W! O, f9 a' a- o) E% L7 ~+ v& r( _
Mega Chip
+ @4 f/ \; I  C. t; h1 }┌──┬─────┬─┬──┬──┬───┬───────────────┐
; N7 |% ]3 Y3 i│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 T5 ^% ?& `3 a; P├──┼─────┼─┼──┼──┼───┼───────────────┤
. J% z/ L/ @6 m9 R  i5 v2 G│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │$ @% i$ O7 s1 v) s- }6 x! I, O6 }
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( C: M" R# l$ W2 r9 ]& x8 n
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, _' U3 ^) P, c# W: b, q
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 w& F+ Z4 Z: e* q) s& o
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, @# y0 W; d( J. E; J( ?│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# |: |' J! J. X0 w' w│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ K4 y* ?1 d. v7 L& B9 M' X- B4 l/ ~  t
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │$ v% b1 A0 ^$ e( l$ P) c
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) s' U4 p9 x0 ?1 S% r$ E! M5 n│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; J9 x; ~. y' x8 ]; k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" @# I. {0 J3 k2 p7 O& G$ I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 R, K. L' |0 K5 v& f1 u" ?
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: t9 R- |% i" p) n9 |
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │4 r6 r0 @  V- w
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, u! F$ y) }; E│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. @8 ]1 _& w9 g, k+ x) G│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
5 M& ~% ~4 e0 h0 C8 D) P% _& t│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ {; B2 N/ h) _7 n. C1 L: b+ T& G│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
) ^2 Y: [( r9 j│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
. f# q' z  S6 B/ A* j. k2 l9 ~│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# |+ c* Q$ E+ Z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 U' k8 `( w8 y% N: ~2 c: m
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 i# B% Y$ D( P│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( D7 ~0 n. O+ q8 f│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# w/ s% L' `# h5 ^& N
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ t3 d: x; x) t9 q' I
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: t0 X  }' R- ^7 n( P! a, V8 v│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
$ ]. j( V; d# C- Z/ a│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 f: e; j/ I$ t5 C4 M8 A5 ~
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# E9 Y) h4 W" @" e
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │. s" R0 r9 ]7 M9 J6 q7 l% ~
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 x: Z2 w" X# \5 ^3 }) M, g
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% S) P1 z/ a2 \1 ^% D
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 A5 Z0 i% w3 P* b2 `3 o* _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 q; G# K0 H; [7 _" Y, H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
) m+ \, R0 x3 T( ?8 h│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 a; O9 P- B# {3 N8 \0 q" B9 v│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 y# k2 h6 \! ?- |
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
0 q( D; v  f3 g& d' u. n5 q- p│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ N. E' `- t- ^2 V
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 Z1 S: P% t# V3 _3 o
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
6 W, E. C5 Q% b+ @, B. L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
- h' D% J4 L, X9 j/ l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: ^4 |9 G* [. b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
# W- O1 b. M1 V2 y3 N│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
1 T. ?# y2 W# s3 X│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
) h- |2 e( y( t3 _5 H8 i│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( q% @0 g+ }# n6 O# S  B
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 H# i+ v$ J: u0 f9 e8 _* |
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 _" I' r& p7 [: Y8 O! }│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 T' B8 |( r8 P, l( A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │; C6 a, R6 G# I( U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
7 y# k, \! ?2 }5 H& p7 l│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: g( {+ E/ h& D0 @8 |6 a: c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
$ a9 F2 v8 {: K; x, Q' ?, Z* ]2 \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. R* T6 K0 V! h- Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
! R" F2 `, o2 j; L( d│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) K- `) P$ J4 v- c* U
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' g% k# y' }% o7 f, b
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 V5 l6 {" P9 Q9 N/ i) l│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │* Z% b3 e7 i  }  e* Z5 f
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │$ G( A2 f9 @# D: W" |( I
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' m2 G' w; v/ H0 v( K0 Z3 [
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
. Y, q& L8 |3 w( h% }8 x│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
6 B6 Q; F7 c  }) i# e( G│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! K, z+ l  P/ C│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
0 E1 _' C; p0 ~: u│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- W( J* F* i" r* A│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 _+ B) n7 z# }! c) [5 x7 B
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 K9 q) L/ f' r0 `, X. A! l│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ _$ K8 G8 j! i, u; I# o; r4 W4 m
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ M4 [2 s, N$ v- w$ r│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! f8 P7 k( U8 _6 q│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! w7 G* `$ a4 ?; S+ ]( I
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
3 B1 |0 G0 v: k; x0 t: L4 X) A9 m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# c( _+ V- g8 H) R. s
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 {) X) \# z* L9 ^# K% O( U│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 z8 b  }; x2 [( F7 l
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; u( G6 l7 B8 {& D+ O
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │. I* S6 [5 X& T* ?
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
) R) `! j0 V$ [" k; B) f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" w/ o- M. Z' ]2 e
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 ?$ X! Y8 T' r2 U" R6 ~3 u% I│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, [: L, F6 Z7 E3 M9 S! K' J3 m1 {1 {│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" S; W4 T& z( O+ x6 ~1 E└──┴─────┴─┴──┴──┴───┴───────────────┘, M) C- ^+ k4 f
  b6 B  V/ d7 \+ p: \' M1 o1 }3 L

3 q5 @6 `' O6 m' ^5 V' e6 B- r7 kGigaChip (蓝版)/ `/ v+ X/ [9 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐  i. l+ T3 O& l" u& E. D4 I
│编号│名称   │MB│攻击│属性│稀有度│说明             │" ?: P' U1 Q( @3 l2 L: B
├──┼─────┼─┼──┼──┼───┼───────────────┤
' O0 A  H! w# z/ r( }( \' ^│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" J7 L, @' \- D3 K6 Z- u2 K6 P│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │1 n, U# G" l! X7 \9 r" p
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, ^' [1 x; r' v; `  o; H* a. P│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* ~  s7 e6 M5 g3 \: B! J
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! ~+ m) D  e, s/ |! u│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
) |- h3 O. Q* E' \│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: f* x/ S8 c3 f; d* C
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* P7 \- k. L# }
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 e% W  c3 `7 F& e  X. l
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ q* p$ q( @3 t- g
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. N0 J; L8 q" y; I8 U
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  Z( }+ z- s% S, N; m4 F- ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' X& S/ W5 v+ [" o5 o+ s
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 ^- J; Q/ @+ p7 `│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( Q, \: g7 X8 ~% c( h& ]
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 u$ W- c+ x- L5 [& E# v│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │) u$ t, Q$ o8 L5 G
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; v! b. y) x  N8 f  a* }* @: X
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 ]. F' A; p: _4 R
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 @9 S: K' h! D) C7 e( P9 w
└──┴─────┴─┴──┴──┴───┴───────────────┘
" v* H& z# p4 m4 G* z% Q% Y/ E
" e( @/ L/ J* K1 t( a1 L7 x' HGigaChip (白版)(只列出与蓝版不一样的Chips)
+ e% K5 @0 S( b- c! D┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 B6 v4 d8 i3 R/ S# X, X, N! @( g│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 [. Z; `/ {3 i* r0 c, i: S├──┼─────┼─┼──┼──┼───┼───────────────┤
- q6 D2 k( b4 [/ c; U0 x│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 U1 i# O4 F" E' r7 G8 |│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% \! |* G4 Z$ V1 d7 b# T│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
) V8 m2 T3 _* I" U│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
, u: M* N% a, A8 {- S└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
6 S/ C$ X  G/ p2 H: Z  s2 rMegaman EXE 3 蓝+白 Standard 级别的 Chips:
  [7 c. s% B1 n
1 L, c  }3 X# u9 @001002003004005006
5 F* u% K% b9 @. }007008009010011012+ B2 e* \; u' i! T
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' M# v$ V2 n4 d; g- U  C# Z
) |5 I* I) `  O3 y# h" t019020021022023024
/ E, a! [6 m( {! [025026027028029030+ r2 Y' ?, A5 f3 o
031032033034035036
3 M/ e1 q. z. I2 t) l) t  b) L# H# w" S, ]
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ h. p3 C* v( k% a# K
1 N. ^% X. Q; ~* v! d- D# U
037038039040041042  X/ v4 ~6 O8 {+ ~. T
043044045046047048& |, L+ W( U! j
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; G; c: n4 \. {

) Y5 e1 ?0 i! ^' y055056057058059060
% ]) D% c/ E& m  V& y' b# Z  L061062063064065066
& t" r' u3 h: x* n  S# s067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! |# W3 Y( D) X- ?# c* V( m  ?( g$ A5 m' C, u/ p8 C
073074075076077078
/ y& _1 F' Y# B4 k0790800810820830848 y2 l, R6 {, ^7 ]% O* K% [7 A
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* E9 ~, o% u+ T" l( k; h6 q/ f# e9 [% V  `2 K6 I
0910920930940950967 x# z9 ]" h8 y( i) s6 B
097098099100101102. I  G8 |! L: {9 `' s8 V
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' K& D" c' {% n8 f. S
* e2 [3 v/ f+ U
1091101111121131148 J' ~0 V$ |# S2 U7 ?" }7 _
115116117118119120% I; D, ~" }. ?. @. ^
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& u0 R) B4 @5 d/ h. U0 r  H" v- _
& A; G  \/ Z& B1271281291301311326 K% q* g3 {, x- y  U8 X# b* U$ S! D& ^
133134135136137138
7 T3 _! v, E. M, C139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' R/ P) }3 Z: y% e  V# ~$ _# C7 n# R/ a" K! y% Q
1451461471481491501 ~+ X9 R1 }: P" C. Z
1511521531541551567 G3 F% F$ L) K4 y/ O
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' r$ J! V; o. k0 Q. k9 [) p$ I% X; n9 Z1 N) o6 ^: u
163164165166167168
3 S8 l6 m* T% X1691701711721731741 c" J8 N7 d' ]: f: B) O3 e6 X! N
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ h4 Q. }0 w: F+ H7 Y. L+ ?7 B6 r
181182183184185186- r0 {( q7 P, ^: |
187188189190191192
  k' h  f9 a/ f193194195196197198
0 A2 \6 I& E9 v! m+ g4 u# ?199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 D. k4 ^# H2 d/ k+ c
7 a5 K" ]+ j  g8 V+ r0010020030040050068 D9 Q; y8 g) Q2 E  p' k- L
007008009010011012* T8 _9 ]' \. b% q1 Q6 b% x5 ^
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' Y7 `0 C- t! k/ W; [

7 C* ?# O8 j- @1 o2 v5 e019020021022023024
, @8 O/ B; l: H0 Z& W025026027028029030
1 M+ T: L) s1 K3 m8 x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: a! A/ S: J6 K2 y4 b# X7 @* V7 h
037038039040041042
- G. U$ w, \5 _$ c: |043044045046047048
1 d: _( ]* R" X! o/ u8 B: F: `9 P049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 A3 S. z8 N: B5 V. a9 x& p7 F) q; }3 u& Q
055056057058059060/ A7 }9 T2 n4 t7 B
061062063064065066
4 Z' C8 n0 j+ H  T% |; i3 c067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: C" Y+ ~- G7 u; d6 I6 a9 y3 v; U8 A
2 n& }4 |6 O0 a; P* d' }- Z
073074075076077078
0 X4 H( i* ~% S) D/ N, o- A1 \079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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