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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 x1 Y' ~1 A2 d! r, v$ ]8 L
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3 D5 v3 Y2 c8 P' C9 b: L■● ■  NintendoWorld    站友xliz原创
* V" K2 j( e+ i' d* d■ ●■    http://www.NewWise.com
! h8 T" x: r7 C$ ?. W: b3 H■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: h( S9 }  @" @8 D, ~$ v7 u6 A$ ]; O) ]

( D$ b: q  V* d, }+ h           洛克人 EXE 3 Blue 卡片组合
- o& M4 o3 I1 Z3 w* u5 k, Q0 r3 t
% f/ [9 f! P  B3 T/ t- t; b6 W9 Z9 h# {1 Q- B: l: _
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( ~; G# _# c5 y/ w
大家要看日文版的P.A.或详细攻略,点击这里吧!
' b" C7 E* O2 c4 P0 G- L: p
====================
5 n8 Z1 |5 M1 S; W9 z) Z. \7 v希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 B; O8 u' x0 c0 n% _' Q# x
+ R  W9 K& e2 g7 u  X( `
以下内容格式如下:6 N7 }- Z- h; y4 U% i+ Y

  V* K& o, X% d! I/ _9 b0 _编号    名称
7 q$ Z2 S" Z8 ?2 u: H说明8 g! {' C; \" v$ e% E
组合方法
  ~( r( z$ |) w; J: b; y---------------------------------
  M7 o& n$ t9 O01    Z-Connon 1
. @% W9 M3 a% p# D$ {0 s. GUnlimited Cannon for 5 sec' m4 q) ~* O' Z- @! A
Cannon A+B+C+ K6 ?+ d' m6 a0 V% Y+ |
Cannon B+C+D  v) }3 c' A8 N) Q* c( m
Cannon C+D+E, ]9 E5 A: U8 q) t
" e# v0 _/ F5 G5 Y! h3 \) @6 a
02    Z-Connon 20 S4 C6 z" f* ?
Unlimited HiCannon for 5 sec
, s/ i' v) P0 J& m* I& RHiCannon H+I+J; o0 K3 H' Y1 k  \, U6 i
HiCannon I+J+K
$ |  B* ~  M7 h  B1 I' d# e9 _HiCannon J+K+L
0 G  i5 E9 D- N' s$ h# I8 B4 X  Q# e
03    Z-Connon 3
" N- E$ S: Y( ~5 u) UUnlimited MegaCannon for 5 sec
9 L; B: m4 l' y+ i4 v% _: c9 b- @M-Cannon O+P+Q
' }& L; V5 P$ H$ W+ K! VM-Cannon P+Q+R
6 Y6 l. d% u6 b. J2 M- FM-Cannon Q+R+S) v( F5 G) ]8 p! O) @  q
; ?7 f$ J- ]) c6 ^" E+ d( E" R
04    Z-Punch
( t1 r) ]+ p! X+ H* U' GUnlimited GutPunch for 5 sec
9 m/ o8 s3 T' K5 ^% Z9 XGutPunch B+C+D
* \/ P; t/ f/ U; zGutPunch C+D+E8 l  [4 V2 h/ ]7 E: Y
GutPunch D+E+F
3 T! [2 `) y! ]" n* N: P. s) v4 v2 b9 b. b1 O$ f8 f
05    Z-Strght
3 J# _9 a$ b- z$ {' QUnlimited GutStrgt for 5 sec# i; L( p$ \& j( ~  g7 C+ P
GutStrgt O+P+Q; ?) z$ ]& s9 m& `/ y$ J
GutStrgt P+Q+R
' k6 _- \& M: N% ~6 t+ GGutStrgt Q+R+S
- f$ d- E7 B) s$ Q7 K- R4 N' A  e" X) L/ d8 X
06    Z-Impact
/ W9 K& V2 t& u0 E" u' XUnlimited GutImpct for 5 sec
. {1 C$ C: E' z* C% VGutImpact G+H+I
! c" z: k7 O! E, cGutImpact H+I+J9 v7 _/ r$ ^% O- `# l; \) W
GutImpact J+K+L$ N1 g: c6 N7 R8 ?
  \& K7 [# s: @4 o9 z3 Y
07    Z-Varibl; w" F6 j  \  g( b
Unlimited VarSword for 5 sec
8 q: v( o! Q( j# a, s9 v, FVarSwrd B+C+D( r0 Q8 G0 \/ ]6 h" M
VarSwrd C+D+E
  L+ D( i7 v- W* e# MVarSwrd D+E+F
, G  I8 _5 n7 s7 U: k! ~/ P
1 B5 q9 V$ J6 ^7 \" C) w08    Z-Yoyo 1
0 U2 L0 R+ H, {/ EUnlimited Yo-Yo for 5 sec/ L& w: J9 e5 u7 v1 _  E8 F* f
Yo-Yo1 C+D+E
# F9 r9 f. U  O4 y: _Yo-Yo1 D+E+F; Y# c2 R8 i; D; F
Yo-Yo1 E+F+G& Y1 `, v/ u$ ?) E0 H& y. @
2 a. q: Z3 b! j9 o* S5 x; ~
09    Z-Yoyo 2
6 M0 e2 A  A# O3 l9 S# f9 [- jUnlimited Yo-Yo2 for 5 sec. l, a5 H& ~) m* b  w
Yo-Yo2 H+I+J
  T2 ^* }; o8 ~/ ~. ]7 V! @Yo-Yo2 I+J+K
8 W% I: ]; P/ A! g  w  ^4 \* LYo-Yo2 J+K+L0 I9 ^% m. j$ G2 U/ ]

) V1 }" @( h% e# ^+ y* s10    Z-Yoyo 3
4 u9 ]) J3 f- U* IUnlimited Yo-Yo3 for 5 sec- J7 ?% z& ]0 a* q
Yo-Yo3 M+N+O
% S/ m3 N' o& K* {; k1 E! G/ a0 X+ pYo-Yo3 N+O+P
7 ?' X! l1 e) G# o+ H' Y3 W! ?7 NYo-Yo3 O+P+Q
: V% j6 F, c* d/ H; X" K) \! C9 k! C% R! v0 R0 C; Y
11    Z-Step 1# H. x+ r" {8 Q5 ?! |8 M: T8 o
Unlimited StepSwrd for 5 sec% ^8 ?* P, l5 d% y3 M, h
StepSwrd L+M+N- I2 @( Z1 N5 y. Y9 B
StepSwrd M+N+O
9 a# o8 e3 ]/ g0 V2 m' m2 dStepSwrd N+O+P
9 d4 v+ R2 N) n8 }. v8 ?  r. a0 h4 o+ p& h
12    Z-Step 2
! a6 H# R- o5 Q. Z! s3 bUnlimited StepCros for 5 sec
! R5 Q. R' r1 r: E  w# CStepCros P+Q+R
& F/ O: A" T+ [( n3 M; r; }) _StepCros Q+R+S6 l& Y* D/ @( g$ M7 ?( q6 d
StepCros R+S+T. S! [5 @* D: p5 b/ B

3 I$ u9 A1 K4 y; s+ P3 V* q4 H13    BubSprd
1 I' u% m$ @9 V; t0 EAttks w/ spreading bubbles!4 g, H+ r, U# N! m/ K6 O1 E0 m/ g% }
Bubbler  C+D+E5 R# u, j# h& `$ ~9 w& \- j
Bub-V    D+E+F* ]4 K1 _8 S9 E
BublSide E+F+G
- X; N9 \" G$ iBubbler E + Bub-V E + BublSide E4 w( y" Z8 C$ J1 x) r: L

9 J- @' `4 v. r* ?14    HeatSprd& D# q. X6 X( b4 L
Attks w/ spreading fireball!* j& G  R" e7 M" e( f  N# S: T
HeatShot H+I+J
  x, _5 }0 l8 [! ]Heat-V   I+J+K+ p5 e! o: |- V6 J4 h- c
HeatSide J+K+L- P6 C2 n- ?; T: b: y
HeatShot J + Heat-V J + HeatSide J) K! H- m- S2 L

) b6 ?) r# U3 ^+ V* Z15    H-Burst
6 S6 ]5 e# y7 g7 @4 m" fCreates a giant explosion
$ W% p1 n& s9 j/ z7 g  F3 [5 m9 CSpreader M+N+O
0 `/ Q, O; o+ o, l' t/ fSpreader N+O+P
% T6 A4 k6 g  B( rSpreader O+P+Q  n8 ^4 ]$ }+ u: u

/ ]6 y6 E( @, z" o7 j6 D16    LifeSwrd6 Y/ ^3 R! B$ Y/ P/ c: X
Swings a huge 2×3 sword!6 r$ q4 ~. f9 Q
Sword E + WideSwrd E + LongSwrd E# ^+ e6 U3 W! L8 v, U$ \! |+ |4 v
Sword L + WideSwrd L + LongSwrd L
; D+ h- ]3 z. z1 d( e* {" K" uSword Y + WideSwrd Y + LongSwrd Y
4 B# `0 O' r7 Y3 g6 _& F- Q' ?$ r( I- ]/ y
17    ElemSwrd) p  ?$ f4 K/ l9 _
Wide swrd contains 4 elemnts9 ]% w: o2 q4 u- X5 h$ d- B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 Y5 O5 E8 @: H$ P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! e( Z" F  ~. ]4 a$ B
) O# r$ M/ c6 s5 N1 |18    EvilCut
# ?7 b7 k; ?% }3 X5 o" T3 b1 yStep up 2 & make 4 atacks
  r6 A  V, {  @" t0 p  p1 E* JStepSwrd P + HeroSwrd P + StepCros P8 D$ X  [" Q- z6 B3 {; e

7 t" m0 a# F: f7 y19    HyperRat
2 t, q' y; l9 b) B. F4 ?9 MA giant Ratton charges!
$ L, L) f" V6 W5 M& f8 rRatton1 A + Ratton2 A + Ratton3 A8 B- M* ~1 E% o2 B! D& Z( Q
Ratton1 C + Ratton2 C + Ratton3 C
( s! _: |1 ~: g) ?: Y! Q- uRatton1 F + Ratton2 F + Ratton3 F  W0 `0 V3 S. N$ _, l7 f- s( U0 Y

0 P2 W) s( }( N( x! ^20    TimeBom +6 o9 V) `) u3 w0 M
Sets Time Bomb in enmy area4 q+ o3 [% R! N+ R* v5 N+ t
TimeBomb J+K+L
& v. B6 a4 j9 ^  V9 ETimeBomb K+L+M
# g6 F5 B. I7 }3 Z1 j1 wTimeBomb L+M+N! J& y$ r, p" w) Y& C
4 o$ \- o$ z: J3 S
21    GelRain
0 y- J6 n+ `- B& A( h9 d; IGel steals squares2 P, l, u1 A! b% c
MetaGel1 B+C+D% S9 O' m. r: H5 q+ y* o# }5 {
MetaGel2 E+F+G0 W1 N: |, G0 `# F/ F2 G4 M
MetaGel3 S+T+U/ M, \. H9 l/ Z/ X% r

2 I' q" e% ]+ ?0 q( e, T7 f: X3 D22    EverCrse  h5 O6 o# m& ~1 I
Shield chases enemies
. H$ c/ E$ w6 g6 N+ ]: X6 {CrsShld1 C + CrsShld2 C + CrsShld3 C5 x  O+ f; S! m+ J0 v' x+ T; K* _
CrsShld1 L + CrsShld2 L + CrsShld3 L; `2 W1 O% H; {. n& s6 c& a
+ r7 h7 _8 P3 j* V0 ]4 _' F  I6 T, V5 n
23    MomQuake$ a) e" b- A/ v6 D: w
Awakens Mother Earth!
. i* r, A5 G% YRockCube * + RockCube * + GodStone S; Y" s6 M$ c' L: c: ?$ t

0 a7 q  _; r: C24    PoisPhar4 _) I) [( ]7 @& H: B; ~; D/ Y0 t
Pharaoh generates poison
( x& b5 I: d- \$ s* VPoisMask A + PoisFace A + Anubis A2 A7 S" S+ b1 y) L0 X) H! F0 v

: }1 G, a3 [9 K8 r$ ~25    BodyGrd9 ]9 ?0 @5 w1 O8 m) S
Bodyguard takes out enemies4 D4 ~3 u! s- q, \3 }/ ?; Y0 D
AntiDmg M + AntiNavi M + Muramasa M4 i$ U0 ^1 |1 s* D! j
4 \( h5 y9 ^! C& T$ R2 @/ s
26    500Barr
. D7 b4 W! D1 A$ U) Z8 hBarrier absorbs 500HP dmg4 y0 |9 R6 \2 I4 a2 x
Barrier E + Barr100 E + Barr200 E
  @5 v( |& A  c  W; F! kBarrier R + Barr100 R + Barr200 R% O0 q% O+ u! {: K, z9 m# ?/ w4 C' @
' X5 b  e  w7 W" n9 E
27    BigHeart9 O. a# R# n5 G( ^6 M; c
Attacks, then heals HP!
8 q  i7 s. R4 UHolyPanl R + Recov300 R + Roll R: t; U5 Z1 i  c1 V! D+ S% u& q, t
HolyPanl R + Recov300 R + RollV2 R
8 ~* c3 I- W  I2 PHolyPanl R + Recov300 R + RollV3 R
( [6 a9 l5 V2 F2 I7 m& N* G4 x. S
1 Z0 \6 d/ R% i9 Z; J! A28    GtsShoot3 }3 c) Q! T' [# @) z' p
GutsMan throws MegaMan!
/ O: h, U- l: U+ A' c1 ]% k! l" u# PGuard * + DashAtk G + GutsMan G
5 G+ Y) t2 ~# y8 J* W# x8 oGuard * + DashAtk G + GutsMan2 G
( R8 Q- H7 \# U6 F6 X. eGuard * + DashAtk G + GutsMan3 G3 N/ ]4 E: b: D2 E& E/ k' }4 E$ J( `
Guard * + DashAtk G + GutsMan4 G, T1 r( \, b$ G: j$ G. _

8 e! E# T" |& `' h* C: n29    DeuxHero0 m+ C% q( ]8 }9 w+ B
MegaMan & ProtoMan team up!
2 b" r% i  o% l+ l# j; f) MCustSwrd B + VarSwrd B + ProtoMan B
4 s1 }2 j: z' y; g+ a2 e  y. FCustSwrd B + VarSwrd B + ProtoMn2 B9 c0 b& u  X8 O! l% Z: _/ B
CustSwrd B + VarSwrd B + ProtoMn3 B
# q" j8 Q$ Z; k+ ZCustSwrd B + VarSwrd B + ProtoMn4 B, J2 C" _6 u. N) X
& F( i& l4 o. ~; d. j
30    2xHero( _/ J& g' ^, g* q5 g. r+ w7 c0 R
MegaMan & ProtoMan Dual atk
: h# q* F2 c$ B" SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B, k5 G9 ^. N: p5 ?6 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 Y+ S2 T1 W& |* _3 y% t) N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' c; p/ U9 `' _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* e# W7 a5 \5 y

3 \0 U" B7 x9 O/ ?+ C( ?% R# k. Q" U# P31    PrixPowr
+ {7 X$ v( N1 F; e6 h' N! P3 Navis attack at once!
: U9 |  F- l. ^Team1 * + Team2 * + KingMan5 K
4 Y1 \2 _( t/ @& I$ ^Team1 * + Team2 * + MistMan5 M
6 w+ W/ ?6 n; F) R* Q+ l( HTeam1 * + Team2 * + BowlMan5 B1 n; B2 N' J5 L1 X# B- s

8 H9 Y. T! m: t. l( t32    MstrStyl
  U2 Y7 P7 E6 D" ^+ Y/ n& `MegaMan unleashes his power
3 A0 r4 y9 Z( O  g$ Y) c# cSalamndr * + Fountain * + Bolt * + GaiaBlad *  v; @: k; I* J% [1 ?% B
. j/ A8 a% S3 L/ O0 q
StdrdChip (Part 1)2 e7 q; I9 |" i- f) @
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 R" {, r6 y% b+ y3 \; }" B3 j│编号│名称  │MB│攻击│属性│稀有度│说明             │
( ^) J+ r# j" e  D' u├──┼────┼─┼──┼──┼───┼───────────────┤
& C$ t: l# Y- |8 n: r  N, d+ k" j│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* U% b* N1 _  C& i( D7 M
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │/ O+ g2 ]* h* P: s/ T# I. j9 {
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! C, w; }" J7 h9 d. ^" @
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │3 U; h/ x5 t) D; W5 T; ^. X) c! T
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ t0 W% ~$ i7 e+ f
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% s0 a3 _$ G  Q+ @  m4 X│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ C% h" R3 u" a+ d" x3 k│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. A0 Y8 a  a# {: N6 T. s( j│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ O/ f: s# L- R$ q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 O. f+ ]/ B) `│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" N9 d# e! y6 ?: ?. k/ a: n
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: R1 O  @8 S) m% F( K$ K│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
5 N* o# B: N2 j' w" q3 B│14 │Spreader│16│30 │  │**  │Creates a large explosion   │) i& q# l* V/ b9 l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
( R! z( @  t- f) J( Y% Q│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& ^9 C/ l/ ]! z/ N│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 S4 B( ]4 |6 s5 g; C│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) i* q% A" _/ l) w3 {. d) z1 Z
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  w2 e# {# C, r2 i6 g/ x
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
* ~% G6 f% F/ y6 K0 G: C│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
- f- i! j7 w% J, N( D3 y+ O  U│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& g, Y8 C: }1 W4 {/ c( O+ Z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 Z0 G: V8 y& M8 M6 e# ~% C
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! V- T( ]- W( U6 ^# ]# b, k
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 m5 A0 l$ o" [3 X4 g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# u( j6 m( |, H$ k) T# N" z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( x" m* |; O, b( M6 E( s9 J) U
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" {6 e* S; a, I6 V│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# B% }% t7 r8 \* A│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │4 d7 W: q! v1 o6 Z6 {* _
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 c& s' F' t2 A/ E( J
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
; i" {' r. M4 W  _' w│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
; x+ {' R2 l3 Q  c2 S: j0 s/ d; D│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 W1 P( k9 N! f* a' W, s" Q│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 ^! V/ \! v1 D6 v* S│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │5 b% y7 m9 P3 f4 R
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* Y$ W# m% `! b" G  f$ z1 @& K│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 C% d# h. ]  W9 k│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 Q+ T) u% S. I5 f│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 F  P3 _) d6 `) h% E# p
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
( S! E# u# T/ u* R1 \4 p, t│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
8 n4 `. ]# R! C0 q6 }│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 e/ Z4 r# z* L! t- Z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) y2 j3 ^  s; }3 y4 ~│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! V' B9 z5 [" n/ L( ?│46 │DynaWave│42│100 │  │***  │Shock through enemies     │3 {3 i( d/ c6 ]: O9 q3 H/ o  G
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
6 w2 v7 E0 {4 H. j0 X( f5 z2 J4 S- k│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# W& j, ^+ s' x+ v' z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 q* P2 [# ~) z; C, l. [* J# i
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
! E7 T. E; e9 A( o+ o, c1 j' b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ b0 O1 \3 f8 y4 u3 M. Y5 g- A8 p│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │1 [, t3 W  }9 v3 k+ W: T
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. t& Y! l7 a: H% ]' b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, M" f, g& b0 N6 \│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  \! j5 s' e# L3 Y: x│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
) J6 w) \) M0 d7 b" {│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 G5 [* w4 E: z7 s  K│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 w' g2 C2 m$ z. D# y3 e1 U) m, i│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 Z7 P& p: l+ d& X$ u( e/ C│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# k  l. h7 ?. p1 c) j% z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │& w1 g  b2 B4 b1 E! P( T& w  c
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ c& g, Q/ I( F$ D' j' e
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 z  ?- g' u, k" r* m$ l$ Y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- Z& Q7 {: o! E& f
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │2 a) Z/ H6 u+ ^" W
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
- N5 J) Y! k! B# }7 ^* \│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │: q1 j  X( Z! b1 Q% H$ A$ L. a
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ a! r4 [6 m2 z& l) u6 U│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) O# I3 _+ L3 X$ I4 L│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ g4 W) L( J6 d0 u
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- H1 {2 a9 c) y3 s! Z│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ k; L1 M& |! m: [/ y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
, O: M: h0 S. I5 w0 D│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% K/ z* u0 t+ R( _# K' K9 |│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ V% u3 b7 U( {
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) Z8 ^- G" {1 S+ `& ]! T  H│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" t8 a8 ]( e* g- }7 e+ a, \
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 L# R9 p& \/ c7 E│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
& H9 \9 j& s: D2 q+ |3 o│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │) v3 j& @) N2 ~
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │  B+ t# m* o9 }) u& j
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
* I8 i0 g+ t/ S" ^( ?+ |7 i8 X│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( Z; R3 f9 T, J9 i0 E% ]1 x* K
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; q$ D5 O: _. k, u1 Q& J
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 X' v! L. K, q1 j* w- b2 `$ b│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 I, f$ `; O/ b1 \1 |" x/ q7 `│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" I! P, j, [- M; K. j; L4 t
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ Z9 c" n% f- L; q! O- o" [, l0 s7 L/ x│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) |& y) K$ a# p. d
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# Z/ V: ?7 }2 E6 L$ f
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │( M0 {" t* ]8 J6 s
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; V4 Z6 o: R( R7 r" @& d, z5 K
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, y1 ]4 e( N8 u& e│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 l2 W% Q4 p, j4 [0 Y! g4 `1 i
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 N. t9 ?( P; b6 k$ I2 q0 r4 {! E│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
9 ]/ r0 p3 p* p& r│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 t# A+ P+ G9 k% d( {
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( Y# V- S2 {" E7 V+ r' }
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
$ A; @9 I9 D8 q1 v( K│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( h" ?! H2 z: \$ V# {# T└──┴────┴─┴──┴──┴───┴───────────────┘
3 m+ B( ^( p" a6 o. ~. r/ E5 X6 d2 l* {
StdrdChip (Part 2): m% a& ]9 T* u
┌──┬────┬─┬──┬──┬───┬───────────────┐2 ?" Z! c) z3 Q1 N, F* M9 @
│编号│名称  │MB│攻击│属性│稀有度│说明             │: d8 E  r! ?( n8 U
├──┼────┼─┼──┼──┼───┼───────────────┤
* }2 K. C  w3 v7 b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" z- H+ c2 }( w7 h& `& m1 R│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 y# o$ K! s# l
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│0 h# d9 \1 B) O" E4 }9 H1 S  k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' E. o# v. {  d6 u  t5 J. n
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 d8 v6 P: \* D7 Y! x
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 H7 I8 F( ~+ a* q' ]│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
" m% ^1 t7 f5 O6 a7 j1 g- g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" Y! W5 d; _+ D; w; [7 p& l  ?3 I│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 g$ P$ f  f( i0 e5 U1 t- L
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 ~9 W2 t. N* J9 W│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! h; q. A; g' i( L+ w5 e7 Z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
6 y( o  A% z5 y" @9 o│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' S% u2 M8 |7 t( B% w2 }2 [3 o
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 R8 h% @9 G1 p
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 j  `$ L! g. G6 g1 N5 t6 v! [
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
  W* `% [( W6 O│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 |/ X  M- R( F│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% g" P3 ]9 |: M) t. s( H% [
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │/ f2 R: U0 m( d, p
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 Q- k9 \, m  Y, K1 \; E/ m│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
- k' X- o; M! }. x│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" P% X2 x: t& r8 P' h
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 h, x& o; w" V- \) A  P
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) X" E6 H1 V; F
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │7 ]1 y% [4 s, U6 z) r# ?+ {
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. d" h' e0 l9 k8 A$ @( {- d3 c6 p│126 │Rook  │30│  │  │***  │Protects you from attacks   │! V( `7 z/ ?4 p8 ^" W# r
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' o& g; D, p  W1 \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
( \; }) i3 ]3 j0 W│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │; Z) r) M% i1 l: X* ?; X& [: ]
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" C$ I' o) [: [: A* `# I  P& A
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( \& k3 t" _' V' g8 G) i
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
) K; G2 K+ y. [  z5 u  \│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ _$ A9 G1 p7 v5 h│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 h) H, \; B" X+ F2 I
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
; X" |: d" `+ f4 j8 u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( z/ e9 Y5 {  i7 x) ^, f
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
1 ]- f! d& C/ e, o) a; r│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │5 d; x4 M3 [* h( B/ d5 _: S
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 Z+ c! }/ g9 u# R( D* B7 t3 p│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │. u1 U1 z* x% S. e5 q" c, Q  Z8 x1 _
│141 │Prism  │60│  │  │***  │Prism fires randomly     │" ]) G/ ^/ p% S5 h
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │9 L( K& G& o& R. R. r0 y8 @2 l5 S
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
; U2 I  n' t* d3 _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │* e4 u( O2 q+ s/ h* D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; O/ h6 X4 v0 D9 R+ T* y* d│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │2 r, R+ ^! C. c( z5 X
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │) @* I7 [* x, L' t
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 A1 `# ?) c% L6 E2 ?" }, s# @│149 │Recov50 │14│  │  │**  │Recovers 50HP         │- O- Q7 G$ b2 n$ ]0 c6 ]
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │: r$ W; P& L* o7 C& w2 C* J9 r
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 Z0 N$ B; c8 w  Z│152 │Recov150│50│  │  │***  │Recovers 150HP        │' y7 k2 i* l1 ~% a0 T
│153 │Recov200│65│  │  │**** │Recovers 200HP        │1 v+ Z! A! M6 _, l! @: `0 t  t% Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │" f8 q- M8 E$ a0 W; f9 {( @( |
│155 │Repair │8 │  │  │*   │Fix your area's panels    │( s2 Y3 ]9 B; h: T2 i
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; _3 Q$ z; x/ i" }
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │! b3 M' k+ {" W  F+ u
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- l7 p" J7 C! O' }│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 w, v# w% K( ^2 i* V0 \+ A
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. d) Q) j/ C5 z( s  c
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ `! |, n6 {/ \3 l# V6 R4 Q
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
  H% S  w$ }! a8 w" S& x0 \5 {│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 g0 k, ^$ t; l# ?% _: ^1 n& i│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ ?: R# @3 T; D% y3 i│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
  L+ m1 B7 `, K% c* w│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │7 n1 m: {% S/ R9 o. u( k
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
. m) |7 m, S% z) q' k7 l! b+ N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │% u1 K! O1 X# {- l/ p7 i
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │1 X' D* t8 {/ S/ b/ d
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 Z9 K$ V7 m  z7 Y$ g1 u
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 ~7 m' ~: Q# }7 C/ C5 `2 O
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" m  ]) O! I$ ?; s* G7 L* u
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 q4 o7 K  J3 [. M* A' k1 F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
. k. k3 W7 s/ `2 @│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
& K7 e/ L, _) I) M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
# i$ Q# a% U4 |2 v5 ?1 t5 \│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ a$ C: C) T2 M6 [8 o│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, x# y  }" }% L& _* a
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │9 y: F) N0 K3 W
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 Y+ l: w0 m4 g$ Z6 x, X1 g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ ]0 [7 ~- q/ y│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; P- O, g; f) L. T9 q1 {
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 U: F  t3 S! r# {. Z! R│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) o% ^$ |: t0 i│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 c: C& Y- ?) q( W9 u│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& R+ U6 f/ E4 W+ R6 x" }8 O$ o│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  u: u% [. l" e* O; g' C5 A- ]│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 E3 P  k: S5 z# {; t│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │: M% X. U% V, a. Z: \9 t/ u- B/ d0 ^
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. J. k+ }5 C6 I+ a7 L
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! n5 K$ ^" o3 K  C6 a2 e/ R6 t+ B│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* [; b, Y4 b, U; r. P" _
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" x/ g3 Q$ y7 j7 @│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 w- l& q, R- I) J8 {│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 Z$ p6 O% p5 {- o* t0 l│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 d8 E4 V( r/ w& q- y9 r│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& C- Q" Y" ^& z8 n; ?! L2 m│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( [& V5 r+ u8 D$ K; x) F% P5 w0 q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
- x0 y: d6 a+ S: i│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' s( h9 p% J/ ]) C7 p& |└──┴────┴─┴──┴──┴───┴───────────────┘
5 v1 W% J% y* ]8 q6 G
9 _6 j$ C9 W' Y% l0 |8 L% F( ^! ]: Q4 \9 H2 u5 w
Mega Chip( z( q+ K+ N) p6 b( }; a9 s0 @7 r; u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 L& ]& y& Q6 i/ S" J│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 T$ Q! F& y0 ]9 h" q├──┼─────┼─┼──┼──┼───┼───────────────┤
6 @( n0 x$ Z4 n│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 v9 `5 S6 C! E# `) t! U8 X4 }6 q1 D
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% z7 e- n; [% b, X$ ?0 R" V# K; g
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 h% l$ o' C& B- {
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │8 X9 t- i: X/ k' F0 ]" X
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 V1 O* m; o1 b2 j2 w! |4 S2 k) @) k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" U4 S' X3 G/ [! e; q" d5 ?- x│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
) f2 O& c; L+ c9 U│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ T% u& j* H+ x8 \# P, A; }4 W
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 n- i7 X" r/ [. x# U
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ Q) F, ^' c/ m; F  [% ^│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! J0 I8 M% m; Q, Z+ Z% o/ l
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 A& _- u1 ]) T" _, F│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) p; ]' O5 M8 i, [5 m│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │- N' {0 K! U9 U
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
- j9 m, C* E0 C- T│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │- v3 H0 t0 ~  e' D
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │4 h' R( l) o0 x2 D# ]& ]
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 D& s% u" z  X9 x2 {* W│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │" o& @! |  ^1 _; Z* O! T; y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │! m5 W7 X5 _. g
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ q- l' m0 P4 t; f! V5 o8 d" N
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ T! L7 N& I- I+ U& a; k/ N; z│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │/ i; }9 P' Z  U  ]
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) W. c9 H: w4 m; y│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │+ V) Q# p% K7 S1 x
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ h. Q# J; H, j( w, y7 M: ^; t6 y
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 ^  K1 i2 V$ F│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ J! [4 m1 e$ {  e) ]
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, _& P( @  `3 A# ^$ [4 H- r- A4 E& U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  c* j2 ]/ N+ J5 [6 u+ o
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │4 B& v5 R$ Y* Y. w5 E
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │9 o3 L0 g# Y9 ~! d' p/ Q% g7 Q
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │1 r+ t5 I. M$ y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 J+ N0 T) O# H1 a0 r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) V. ~5 {( {5 ^. X: ]# f│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 L6 K! \8 i  X2 {6 L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │' h2 \' I6 q, U1 f3 F
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' x8 T2 t7 R0 R3 s│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 D* L3 x  h$ K0 e; x# x5 {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
" {% ]% T6 A# g6 w0 a7 a! K│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& u) U; {8 E9 Q) @: y" g+ Y& P│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 M) ?3 D2 }* k9 Q" e  t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 }0 q" z- G* o  J$ B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- t4 T, d$ s7 V7 T# S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! p( ]* B3 T5 L6 c3 e% @
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
3 ]9 t" G# P6 G6 b- S. n1 ?) `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, u, J, _; G/ _# g' g│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 k; j, Z: V5 v0 f
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │( y8 P9 g2 P5 `! D; t7 a( T" m
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ q2 M& a( K6 T- a- w& J) J% S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* B; a$ ?  }5 Q; Y6 w# b
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
5 D5 m, |: ?& x6 V' C; T│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 E  X) ?3 b" V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& I- d- j4 l, r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) u1 w/ S2 m- z9 n; `% f+ Q' C│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │: m  I3 E: G  U
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
9 O- ~+ w/ H4 V5 g0 U2 z; L│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │3 R' |$ D1 ?5 R# u
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │7 n5 Q" w9 A3 \5 @) F& Q& }
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 S  k5 j- O% ^" r$ e2 Q* r│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │( t( T% e0 @& z+ @
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
9 T) m( A. O2 W2 {2 R5 S│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, T1 A1 u- j$ q; k, z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
' l3 ?& Z# F+ X* G/ n4 f$ y│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │- P) O+ D/ P. P/ U) k* O, v2 E
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 S; n1 _4 I- F3 E. P  c' n6 |: X
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, r. z2 ]8 y" G5 t! e4 ?, r
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. t; ~( I) ?1 Y4 ^+ e│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ A" B  M. R( {& b7 A$ Q$ l
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │; k& h1 e# p- ~+ V
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; N* m4 y2 y0 m! ^
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 `7 |, k# J; T+ G/ Y& t
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* o) R! o: f$ A# c9 b4 `  _; g  P
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
: u0 E# T5 k! m7 O│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 j0 q0 r. d7 f# T# T, B
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
& T2 b' o- q& U! \5 A$ S& S; f│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& X0 C, Q$ x' H/ {8 o1 G5 r% Z│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( v4 K- C* r2 v; B( e
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( w7 F% ~3 Y4 }
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ y# A2 J! b6 O5 d' a│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 e4 k( b: r- G7 @% Y% E│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │) l( G1 ]  P" _9 _7 b
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' A3 M) m' k8 I" B2 l│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ m1 L. X8 l, \# }! N' p) f( y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 Y) Q$ I1 i2 p
└──┴─────┴─┴──┴──┴───┴───────────────┘+ L& A7 I% ^4 L  p$ e5 D

) q( Y5 ?  N; ^$ T' o
7 G6 m. F3 ~" V: I, K8 eGigaChip (蓝版)
. K6 B. r* [; J: w┌──┬─────┬─┬──┬──┬───┬───────────────┐
& n! O4 n+ ?  @% ]│编号│名称   │MB│攻击│属性│稀有度│说明             │
, `. u, a9 Y0 K! @* i' D├──┼─────┼─┼──┼──┼───┼───────────────┤) m; c3 x! \, J) z3 s
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# B' u, e  d* H/ }
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
* j. l/ O% P2 ~( L│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ S* p) ?5 R3 s$ a5 D│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  l" x" k9 X: A+ }
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 w( q0 e/ N3 I4 ~│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 l' k$ d% Z1 ~│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │; I% v5 o! w5 Y* r$ R3 v
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  V( d/ b5 B1 Q. }; J
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 s6 q* p) y& S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# e8 o% X- B- Q3 R4 K0 l
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
$ `; m& k& _  T3 B* j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- R( A& M: ~: ^, y8 }
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
+ ?/ U# v5 R6 h. h│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 J' J% Y5 S# j2 |* L/ k. E
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │1 L1 {; Z' q8 x( n3 i6 s, o
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
' Q: B3 }; c' D" `4 u│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 J& l+ _% m* M│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 v0 H7 J9 w& `: C2 h# |
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │% U6 K  W0 q/ ^# o
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │, {4 k+ _& E! V" E3 S% k
└──┴─────┴─┴──┴──┴───┴───────────────┘
! r5 |9 H% C+ g' o1 z( P
* a# l, A% Y0 b) e* o" ]+ iGigaChip (白版)(只列出与蓝版不一样的Chips)
5 t' o% g) S$ ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
' ]/ d& ?2 x. ^. X: [0 D│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 L4 f" A/ y4 Q/ z" C/ [├──┼─────┼─┼──┼──┼───┼───────────────┤
1 b% b& J; i+ j) P, Q. b5 M│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │8 ]; H/ e( f7 P+ a2 U
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 q7 }" Q5 g4 \  d+ I8 p- T
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* G$ G" @  e" V* ]2 a& |) }
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* ~: L5 C2 o# z& ~" N" ^' `└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" r! m( i& ~) y* tMegaman EXE 3 蓝+白 Standard 级别的 Chips:! w( U0 q9 w  p5 m5 N& U

  ]3 v4 X, Z, K  G7 l001002003004005006& r: N& }1 f& h% \  d
007008009010011012  L1 q( Z0 ?- k" k3 a
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ ]( w, d: q- O. T

7 T' D& \. ?2 k6 ^/ \) z3 r. B1 C( a019020021022023024
$ e: F) G5 P: i$ m8 A* m8 \025026027028029030) M! G4 ^0 @/ j& U: }0 l
031032033034035036
8 @% D# P# b" c6 Z( s& d  }
, j% {# ~  E) e& u$ ?  Q0 k& D[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 \+ x7 U1 p  g
% t  k1 v% d) F% y( {037038039040041042
9 S& D7 t5 [1 P6 y043044045046047048
8 Q7 v) x6 Y( S6 P& }0 x5 e* K  j049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; a# Q4 E) u! X! o3 u. u3 [: {9 l) B( A1 I$ u
055056057058059060" ~" H: m, I3 n
061062063064065066! @0 }1 s0 K: A# n" F( V  H
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 \3 h$ A! j4 ~% I- V/ a+ O

2 J7 h& L' f/ L0730740750760770785 `, E1 w: D0 F* M' o- j" x; L1 ]8 W
079080081082083084
; _9 `8 e! Y5 y* W7 F( ]085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 n) b  a5 k) t/ v8 E9 v: j# m
% r$ X' h% q$ ?8 @0 W% W091092093094095096
+ C* K8 h1 A9 v; A& v5 I' a* v) j% i097098099100101102; y0 ?" t* r% u
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 S, `5 a- k4 P& U
3 i: d( U  @! g* i/ d109110111112113114
6 F3 f7 f+ B- ]3 \115116117118119120+ W2 Z& A: e+ A6 X; @
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( S' V( i8 e$ e1 |1 }3 ~/ x, ?$ l4 ?! p2 s& J
127128129130131132' b: X. O5 q1 N
133134135136137138
1 x) G# ]4 `& v) U6 {# X139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 X4 ^2 l" i/ W3 ]5 G" U* c; t# ?8 Z
1451461471481491508 x1 X# N0 i# u3 p* C
1511521531541551560 \6 F% L( z, G5 w6 S: S
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 x' U- a; P# r) M4 n% s
& W5 l' `0 b" E6 p- R163164165166167168
9 t, b& M& e" h4 g169170171172173174! T' w* c8 x6 m  E' m! x
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 F( o  W, N- n; J

: N& U7 s! P6 U5 m3 C1 R1811821831841851869 f3 G, [. {2 d" L) S
187188189190191192; k$ ^0 C& {6 c7 V0 k0 _/ K9 V
193194195196197198) s/ ^, ^3 y/ v( o
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% G+ E% i# d+ C
, B1 b" a- w, r& i" V8 V1 E$ H
0010020030040050064 @+ j2 h0 M# M, X$ L5 e9 t
007008009010011012/ q6 `* z6 j$ e2 f, n
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. f1 N+ ?+ T( ]& C/ |, _- h

7 g' {6 |7 U3 P: q019020021022023024: p8 y) u  y- _4 G) [% @' Z; i
025026027028029030
2 P2 g, J! J0 B* r3 E. R+ [031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: i% w. o, `. B& u; I

( Z( B7 b3 G: k. o037038039040041042
  M! a& I9 r: P0 ~2 B043044045046047048
1 [9 v, J' O+ m! b6 W3 W3 W2 H049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 a2 N; S$ c% ]* |' M
' j. I9 r- n( k' b* p1 a055056057058059060
: }7 ~+ B/ Y5 r. b  g0610620630640650666 G' o7 Z8 g# M/ ~$ `
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 _& |, d% S4 }0 y
+ m* C3 f, y6 x073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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