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■● ■ NintendoWorld 站友xliz原创, F( j" g8 P( m# U6 L7 W2 ^! h
■ ●■ http://www.NewWise.com H9 d2 o% @5 g# M
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! ] R+ z9 g3 e0 a8 B9 X; t6 w 洛克人 EXE 3 Blue 卡片组合$ p+ T \# j, k% D
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6 @, Q4 h% v5 N! x4 L, N& Z2 ^* H英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' m1 R1 C9 q4 f( ]7 X9 h- }
大家要看日文版的P.A.或详细攻略,点击这里吧!, n" y" M6 t6 P% [
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8 w% v/ C0 s: w# B( Z3 c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! R9 e9 d9 v8 h. ?
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以下内容格式如下:
9 v* u! S6 ]3 G' X$ Q
# ^4 e$ k2 {' K* ~ f4 z. V* G编号 名称. I, v8 k3 T1 ?0 I7 }* T
说明: X6 @9 q' e- C9 P- x
组合方法
7 J$ ]! v; o& _' Q7 m, \; o' \---------------------------------2 s: E4 W" s: u. l# l/ _& y
01 Z-Connon 1, O6 y: f, I( F% X
Unlimited Cannon for 5 sec3 l+ {+ T2 D3 G s9 r! Z' z
Cannon A+B+C
3 m' K h* S( J' iCannon B+C+D3 q. ]8 r: T# x9 B }
Cannon C+D+E
" e! |1 p6 Y" ^! T
" U6 M+ H' G/ p5 B7 L6 S02 Z-Connon 28 h! i9 l7 s# _0 U9 [. H' L
Unlimited HiCannon for 5 sec
& |8 A; ^: @( A, qHiCannon H+I+J
4 r m& k. Q+ t+ KHiCannon I+J+K
7 R6 I7 @0 ~' C! OHiCannon J+K+L
" y7 j$ w& e, P* }' x z$ E
6 q; l0 k3 H. {4 J8 Q0 B' y03 Z-Connon 3* |0 X* V: f; r" I: g; D, |( e
Unlimited MegaCannon for 5 sec
2 m' x/ m2 q4 \4 f& T7 Z- ~M-Cannon O+P+Q# _: Y( S2 \. v* T4 {; l O! s }
M-Cannon P+Q+R4 s% s1 n; m; G9 p/ w4 m" O8 Q2 |
M-Cannon Q+R+S3 C* H% w7 V( p
( }* |) `( l3 a6 c, B04 Z-Punch
9 E2 Q# ?- I, [$ H8 z0 T* wUnlimited GutPunch for 5 sec8 F6 N' ~# _' _
GutPunch B+C+D& c% ~6 `- Y4 z* f s6 K9 B& C
GutPunch C+D+E- S, L* h a7 \0 ~
GutPunch D+E+F
1 p6 ~2 ^8 L5 p5 L. V8 J' J2 |0 }' b8 c2 d
05 Z-Strght4 ^+ e1 U+ Q, Z3 j9 S$ K: v
Unlimited GutStrgt for 5 sec) J5 V1 v" K5 c, ]- v
GutStrgt O+P+Q
& `2 f" e% z* D: x) c4 G* F2 m: bGutStrgt P+Q+R0 c6 N4 S; c2 i! ^( t
GutStrgt Q+R+S
7 E( Q% z0 l- f) w3 |; D
1 r9 C; Z$ B8 e1 G* f8 B6 C06 Z-Impact/ J) I+ |( E" z/ |
Unlimited GutImpct for 5 sec8 G; c9 U/ K; ^+ r& D
GutImpact G+H+I
6 O+ B3 d9 J4 b. N; E5 M! s- E, hGutImpact H+I+J. @% Z3 @2 P5 D
GutImpact J+K+L1 N* t% Y0 Q# y
C" d/ ?# Y3 D K3 o07 Z-Varibl
* o$ F/ M% X; X3 I4 p1 P9 {! I2 H8 i) PUnlimited VarSword for 5 sec
1 g4 z, F$ X# z4 Y1 Y# J8 V7 YVarSwrd B+C+D
- B2 U2 J8 x3 y& [VarSwrd C+D+E
9 x2 b* ?- a; S- d; V2 xVarSwrd D+E+F
! D1 _9 u( c8 V4 q+ S0 N N: \6 C5 E( U7 Q2 e: A0 e. C2 ?: ]
08 Z-Yoyo 1
' X7 @! H5 D- M* g! p# bUnlimited Yo-Yo for 5 sec
, H* ~1 P, H4 J1 a" v& w, r) kYo-Yo1 C+D+E/ B7 J: I2 Z7 f q
Yo-Yo1 D+E+F; i4 x( W4 u. o/ Y
Yo-Yo1 E+F+G7 N# r' V7 E2 Y% c
$ k" W. Z, P0 ?09 Z-Yoyo 2
: U7 F2 a# y6 a' eUnlimited Yo-Yo2 for 5 sec
0 `+ V( E1 T6 r2 JYo-Yo2 H+I+J
: k2 U7 k4 I$ F' eYo-Yo2 I+J+K
- L. o, ?/ y/ [1 O9 P1 b6 a0 n- WYo-Yo2 J+K+L: \2 g; L: G; v2 ?; {
- {4 a5 z' ^( p- N; N- p10 Z-Yoyo 33 j/ m9 B" o2 L U% z* N3 E
Unlimited Yo-Yo3 for 5 sec
# |$ g' m3 F2 x% r7 @5 D4 BYo-Yo3 M+N+O$ F) \1 c! K# e% ?- D I9 v
Yo-Yo3 N+O+P# ]2 h# d' [6 T! x- R; T0 p5 T
Yo-Yo3 O+P+Q
: G, j; ^) ^: @6 }: h7 ~5 L# F/ U1 Q" o) h7 q
11 Z-Step 1
/ R( `" z) @0 h6 ~1 ?2 e! lUnlimited StepSwrd for 5 sec, w: l; `2 [! S/ a
StepSwrd L+M+N. {9 @# E" r5 |" l6 d9 F
StepSwrd M+N+O+ u0 b, L, P8 b. |6 z+ F/ L& d: ]7 O5 q
StepSwrd N+O+P- K, P' P2 O& x* @* Z1 j6 W
/ e5 |9 E' P( {! z$ u2 L y
12 Z-Step 22 C$ N' Q% s0 P+ T
Unlimited StepCros for 5 sec2 z a9 y: `2 Q& Z7 N
StepCros P+Q+R: U( ]; m$ k; K& { L5 D
StepCros Q+R+S; M1 u l) O- y1 f2 w2 r# S( ]0 p
StepCros R+S+T8 ^7 e H% }0 L" j
5 A' u7 h( T6 {7 g3 C* l13 BubSprd6 b% Q& c! ]) A1 d3 j
Attks w/ spreading bubbles!4 f3 @& F9 W% c( N' e5 \
Bubbler C+D+E
8 a0 I' D/ R% W2 wBub-V D+E+F
; c& y8 F+ t. t( y/ G7 _$ bBublSide E+F+G
; L4 x; f- Y# P* c9 g+ v0 d. s3 q& dBubbler E + Bub-V E + BublSide E9 [7 s d" u! {+ n N* A
" C7 N3 q( [4 o14 HeatSprd5 n. Q$ F& Y2 b0 t
Attks w/ spreading fireball!
2 G& L6 N' F% vHeatShot H+I+J
3 \# ], v* P" P3 q. w5 sHeat-V I+J+K: m; P9 p( O" X3 U( ~4 {
HeatSide J+K+L
' f9 [, I' I* K& \3 BHeatShot J + Heat-V J + HeatSide J
`& D7 n0 j4 N& S# _# r7 u$ r- V
15 H-Burst6 I% @0 r5 v" H. k: G2 R1 g! L
Creates a giant explosion5 [ x( _9 E7 h9 J& e2 i( P+ D
Spreader M+N+O
# z" ^/ N$ k) H* s1 S) s2 E- PSpreader N+O+P( r) f/ U+ I: v3 v2 }8 e- F/ [
Spreader O+P+Q/ Y n: O# S o, K
8 j5 b$ K7 r% s( z8 _6 ~16 LifeSwrd
9 Z0 Q* _0 G# h! ~5 l) \Swings a huge 2×3 sword!( A5 g% Q% W3 D5 z* k9 E
Sword E + WideSwrd E + LongSwrd E
9 P, S* `; P p6 b- I g$ ~Sword L + WideSwrd L + LongSwrd L
# z5 w0 \8 s5 r1 QSword Y + WideSwrd Y + LongSwrd Y
# [# m6 T9 X, [1 i. a& d; o& {1 z r' }) f) u3 q) S
17 ElemSwrd
3 J: Z a# E" Q0 A; c8 c! h2 _; VWide swrd contains 4 elemnts
* w8 B B& k+ r1 T& l( aFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N. \9 {, \# D ~& O9 c8 c! a
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 @3 A; f9 n/ U9 Z7 l: h$ \
3 Y% y0 D3 r( Z8 [5 ]18 EvilCut
' p1 ?0 ^% H9 m* w) o+ E9 n8 rStep up 2 & make 4 atacks/ }- z) h; l) | ^7 f
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat& C; z) J' @ @ d/ }
A giant Ratton charges!
! o9 d0 _+ e3 LRatton1 A + Ratton2 A + Ratton3 A0 n" P* S$ r$ r
Ratton1 C + Ratton2 C + Ratton3 C1 m) Y( o: ]' o0 o# }
Ratton1 F + Ratton2 F + Ratton3 F Q3 D+ c; Y# N% _+ U {
- g8 U8 G2 t r' F20 TimeBom +7 e( g6 R) A( H9 U8 K, H6 Y8 G
Sets Time Bomb in enmy area
3 `' K+ Z, \4 a6 h' c& Y: GTimeBomb J+K+L
6 i7 o7 [# a/ Z; bTimeBomb K+L+M# F. O- B7 v4 |0 I1 M
TimeBomb L+M+N5 W: \( J1 Y5 \: _; y+ c
) J/ K7 O8 R0 p* X: z8 ]0 d
21 GelRain
0 z' F8 a( O# M! N% u1 i/ MGel steals squares# d/ ]3 e0 l6 m6 H7 S
MetaGel1 B+C+D7 I+ |' Y' s+ |
MetaGel2 E+F+G1 q6 N2 q, M1 G( m+ Y0 u9 [
MetaGel3 S+T+U
& p" P3 t) }6 { {: y
2 d. `( z( ]3 a, i! H% f! u5 B4 c22 EverCrse
& V5 z- e1 w5 O! C7 eShield chases enemies
4 O. a; w, K$ f9 p% K6 B! |0 ACrsShld1 C + CrsShld2 C + CrsShld3 C+ ` B/ f5 q% q
CrsShld1 L + CrsShld2 L + CrsShld3 L! C2 G" K2 p6 n4 z
) J9 v" h, H+ M' C* H; B; T
23 MomQuake
7 Q! x9 z {" `; h" MAwakens Mother Earth!+ A5 b8 J6 ]+ m) i) F$ \9 ? d8 y
RockCube * + RockCube * + GodStone S% m S/ T1 x2 ?
6 P& I4 ?2 C( ]! t5 s0 }* q24 PoisPhar( k" ?3 t, o* |0 V2 K) V2 i: ~
Pharaoh generates poison
+ [ | r' Q3 Q" e$ K, e; xPoisMask A + PoisFace A + Anubis A
Q2 E! s" {: o( R7 M0 `) P7 q4 M7 `4 A6 A2 b0 T1 D j
25 BodyGrd+ {! ]& T4 Z: g4 `, v& k3 c
Bodyguard takes out enemies
2 r- w/ I S3 q* w8 V2 x1 U( NAntiDmg M + AntiNavi M + Muramasa M. z2 C' s- }# F# t$ `/ K; q5 a
1 I a1 K$ O \2 t( s2 q o. Z+ G
26 500Barr
; D0 ]) h r, K9 V; ?5 t' |. JBarrier absorbs 500HP dmg
% U5 f9 t. o8 l9 M9 A+ E3 EBarrier E + Barr100 E + Barr200 E
; i! g8 {; ? L. bBarrier R + Barr100 R + Barr200 R
$ \6 I& Z1 ~% Y9 g% ?1 O
) ?' f) H: {7 Q& i2 N; u27 BigHeart: `3 f1 s, d* R
Attacks, then heals HP!
% n+ t! ?, N3 _HolyPanl R + Recov300 R + Roll R
( d! D z; V( x% `, N7 qHolyPanl R + Recov300 R + RollV2 R
3 H( o9 @3 |5 u% v/ X- x. pHolyPanl R + Recov300 R + RollV3 R0 N$ ~/ A R% g; i. c
- r, ^, z' `0 G e28 GtsShoot
, P7 g' n: U _, O; T) `GutsMan throws MegaMan!
6 h1 \& F) Q' s) D/ pGuard * + DashAtk G + GutsMan G' W. L9 y( @: W; [
Guard * + DashAtk G + GutsMan2 G
- e3 ]4 Z, ^- zGuard * + DashAtk G + GutsMan3 G
- Q( Q* q0 Q' a8 Y* Q7 b1 o2 H) V0 o3 mGuard * + DashAtk G + GutsMan4 G# S$ r( ]' I8 y7 N
8 j! G1 w1 n' q9 O& N29 DeuxHero
+ W0 x; K. w0 K5 S0 d, _$ ^0 nMegaMan & ProtoMan team up!
8 X9 c1 `5 |6 U3 LCustSwrd B + VarSwrd B + ProtoMan B/ f9 N3 x3 q8 R6 [ _
CustSwrd B + VarSwrd B + ProtoMn2 B
, a L1 a( p9 F# F" G% c4 DCustSwrd B + VarSwrd B + ProtoMn3 B7 t, m% ?0 v% ~2 _. s: `) ?
CustSwrd B + VarSwrd B + ProtoMn4 B
8 O, l- T3 Z. _& k9 b9 i! j6 }0 s; Y1 o8 N
30 2xHero
, _7 ]/ ?& H8 z& k; e0 RMegaMan & ProtoMan Dual atk) l. f+ q- x/ z$ ?! |) o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* w! Q! |0 s. L0 XSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 M4 O4 }( p9 r( g( SSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B7 C; I) o$ N1 s2 ]3 V+ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; T$ A+ `; u l1 p$ s( U: d0 t( z9 V) t3 W
31 PrixPowr
" r3 Z5 g, L( g, H- s) I; |% @- a h% d3 Navis attack at once!
/ I* h, A- w" d+ }' |& n' ?Team1 * + Team2 * + KingMan5 K8 j4 P8 A- s" z
Team1 * + Team2 * + MistMan5 M. |3 ^, ?: F3 u# Y x( N
Team1 * + Team2 * + BowlMan5 B
6 F, a; y6 R# q$ S) z4 @ |! T3 S1 P# l
32 MstrStyl
7 h9 J7 C7 u* BMegaMan unleashes his power& C! o: j% b, k; v
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 @+ b* \/ @$ v8 _3 D3 c
: {* C* y5 v, g: |% i$ YStdrdChip (Part 1)
( w: \/ U* b" p/ K7 s┌──┬────┬─┬──┬──┬───┬───────────────┐- M( }9 S7 S& |0 b2 q
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 T5 ^# Q" E1 b$ t' R$ h
├──┼────┼─┼──┼──┼───┼───────────────┤3 |6 B" R0 C5 q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 C+ T0 r1 z/ J* j
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 T7 _7 P0 K+ U
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 | V* H' `6 p* N+ H
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' y q0 f- G* U0 o│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 ^# y+ [- ^$ H% l, q( L
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' G s$ O2 d0 u& e6 }$ I* [, U
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( [5 `0 {3 ]; n9 V+ J0 I
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( K7 m1 p% m. z M1 @ O8 p│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' g8 _' q/ ?7 E. U# w3 Z7 J: ]. H% O
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) O/ ?* g' w0 }. C- q2 X
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 C8 G# C3 Y/ w" B
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, u4 u0 | [& N! ]# S5 V
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ M$ _$ n8 W* u. k7 _│14 │Spreader│16│30 │ │** │Creates a large explosion │1 R Z S6 M+ D+ F* I$ e" |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: q3 Y; R/ u2 K% W) P
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) @8 s G9 u+ N" ~( p+ s│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 D, \4 @: C T% Q+ n) J
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
j' m1 L9 t, V: s8 R4 Y│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! ?* f- A5 y8 E A6 G+ T) H) e- c2 ]│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │! }2 ~( u7 t0 R
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 @( _3 |$ }" K1 U7 _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ U( v9 ~+ l# p7 E7 \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. ]$ ~) I& r1 P/ g( q" P│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │, D1 d3 u! i" ^, z8 ]0 I7 M/ q& r
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# Y, o: j7 u9 b│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
5 r; I. F. T4 e9 U│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- P: i4 n1 F2 ]- [ z! j& \9 A│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │; z2 x" d& O# u; A3 V
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
% I" t7 H% A/ m; o% V2 Y* M3 j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ k" p+ t3 L2 y N( B0 D; e8 W+ m/ e│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
/ Z7 B- p* `) q$ Q│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │3 I+ e- s6 ~9 d
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
8 Z: c' ^1 q: x$ @- k+ Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) _0 g8 B& p0 T- R( O│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; _7 o! d% }7 K# A
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) R$ T( ~9 S$ N4 ?% n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │# m1 I3 Q0 G7 b$ M* ?
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
: p; Q4 ?7 d% L; U│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
: h0 h3 y: r- t+ `6 r- J4 `$ @- T: \│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 c6 d! e$ ^. L3 {' u# C# Q1 m: O
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* [5 h' z; r9 ^% M( `- L- w0 L
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │8 |; _8 {) p5 T" n2 o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% b& y! M8 p% h/ o0 C2 `
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" E+ Y0 U' c6 b: Z8 @% `2 y2 H│45 │SonicWav│26│80 │ │** │Shock through enemies │* j, L" }; H4 P; Q6 O& v d3 j+ t" U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 z9 u- P1 q$ j0 G" I4 J7 l5 C
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ V1 h& ~# n$ z
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; g9 s6 o% I0 ]0 {0 O, `
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 g7 ?3 u, Z$ z1 T( }
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' _/ y+ }5 f1 y5 S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# r5 A# g8 D5 G. C6 I8 g) V) `│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- l9 M5 j7 J( e- ], _│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( r$ O& c. J& |4 g4 @' G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; D- g c% j% u) C) f, K
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │- L+ y/ j4 Y& J [. O* j' G) Q% r7 T
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 ^6 D* q6 x, a7 `│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 r9 q$ X$ t; `* c│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ x0 Y6 n7 L1 y' T
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 D o, O) |* p# B8 n+ q, j7 t│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' O4 D& N6 p" B5 \2 s3 L5 t) U
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' X+ Q/ X9 Q+ J2 W$ T
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
, e t0 Z) {+ K+ v7 J! J; Y│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
2 {3 L K- s F1 F" A7 Z1 f│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │1 q, H! y% C9 A" _ S4 f$ a3 }
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 F. |2 {: o# V% j* ?
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! r2 s( K( R& V8 ^│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ n7 c6 b/ S, b$ W; A/ i! Y: ?, A│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( K4 w% A9 @5 B1 p3 k& K7 Z3 B
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 [: Z2 ~( Q2 e3 O9 [+ c0 C9 D4 I│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │, a/ \- g) y/ H: N
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 T) c) D8 A8 m
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 c& V3 J0 i/ |: ]7 a( T│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │' U' ]% s' T& R/ [2 G# }- g5 B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 y4 a% p8 o* `# Y9 U( G* Q: x/ j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │ h! F9 w* }' H. @4 S/ t8 b) o
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │0 E o# X, M: r4 c _- S
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- e8 H5 Z& q2 Q9 \8 {│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 X, r/ A; B2 `" j│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. d6 i) T0 G) S& h" c│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │9 G- r# ~* [# R# V; b
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. O2 ^3 Q( N% n% M9 }) s│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 t* G* I i" ~- c6 r9 q) _
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ I! f- A+ _1 A y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" U2 n, @$ z0 x$ v
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
. f/ u2 C8 p9 Y+ T│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 e: @! a2 h% |! M1 J2 H7 O│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 r/ b+ \# A7 P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; Q1 E- v- \% ^6 R& z) G│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ o$ ?/ a5 p5 Z4 m# R│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
$ Z9 G) j: \/ C& ?│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 n. d0 q6 F# z7 u5 b6 M3 G; D
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 S5 j& M, H7 A9 F6 a w" C2 m
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* @4 i; L4 ~- \$ N7 O' a│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# Y D: p3 ], _' c│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 c8 S; I4 b! o│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
l2 z# |9 H8 U, c# I! K3 C% h│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │& n W8 ]5 s% I. ?5 u
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
* l8 Y( h5 C+ x. u9 j│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& K% J y7 n. K; P% ]. g! F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. {) i* h* }- ~+ T7 A1 [
└──┴────┴─┴──┴──┴───┴───────────────┘/ l, v ]% q' p
7 [( L, n+ r. P8 E3 T+ i% lStdrdChip (Part 2)
5 t! \* l3 W2 L1 A. W7 h┌──┬────┬─┬──┬──┬───┬───────────────┐
! L8 V+ ]: t8 Y4 k│编号│名称 │MB│攻击│属性│稀有度│说明 │
' B% \7 q! u2 p: y; D8 G' a' m, t├──┼────┼─┼──┼──┼───┼───────────────┤1 g% N/ T7 C: B( b( i! D
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 R/ B3 N O2 e( z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! i4 {' X: b! I- t│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) O m" {# m& W$ }2 W, o0 ?
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 h1 R" {6 v" r) Z' |7 N* N% v
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │% F, Y# }% C: l. z; M' F' m/ ~
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) M7 G# l! Z1 o n7 G( Q- A│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
% ^3 c6 Q. r- {2 |5 J6 Z: ]% e/ k│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ S8 w* ]4 e% x i- h$ u│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 W7 Y5 M0 R. ?; R# K. L4 `" z% m
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
/ t/ L; h; x, J2 I│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │1 ^: e7 z) _4 }8 t
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │! t, o# }: \# k3 v$ ]! b
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
% n% U7 j% {, G5 h% m$ |, p│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 g0 }8 ~ V: }' X5 I/ Q+ f
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) v% B- c8 R% w* a│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 ~' ]) B: q1 p5 f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ | m! F i6 d
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
, x; D: Y( y1 A& @6 J( G( \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ D$ {9 B: D. \6 g# ?7 W
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' e7 j% a: r; w3 K0 {1 k
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │6 V' h% M" X0 w
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 t5 F% D% G- @- W7 `: i* g" Y! B' R
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. ^+ C( Y1 J; w& G, U
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ N- D0 A6 a# I+ |' P# }6 V* M% o* x│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 ^( ]7 H( N2 E- {) N, W. M
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& `0 V, [2 i) R: D: A
│126 │Rook │30│ │ │*** │Protects you from attacks │/ q# M; y1 H+ @/ B; n' E
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │6 X6 h- G1 G& u7 r
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( P7 z+ S7 X: K I6 m
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
a! g O' l* W# \. i│130 │Mine │16│300 │ │*** │Places a mine in enmy area │5 Y$ Q _$ @! C+ Q: x8 a# i) [ N" \
│131 │Lance │46│130 │Wood│*** │Lances through back line │
7 F: I2 h( Z5 {7 C% k5 \4 \1 d│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! Y: k. G: P5 {% s& k' S# ~
│133 │Guard │5 │ │ │* │Repels enemy's attack │0 P1 \0 T. K1 ]9 Q; t
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 R% w1 F, L. I7 q# C7 j9 D│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 g4 ?/ U W* p* J& V" `' y R O
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& s0 Z {4 ^- }) @9 u' E│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" J9 j2 g+ w, D│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' {- |! F8 Y% T C│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
# `* l" c, x, ^- t0 o/ X) @│140 │RockCube│9 │ │ │* │Places a rock cube in front │) ~$ N9 Z# l' u4 A; u7 f1 k, w' H. r
│141 │Prism │60│ │ │*** │Prism fires randomly │
* D& c* ^! `1 G$ h" T│142 │Wind │14│ │ │* │Windbox blows at enmy area │% s3 K2 ` x+ L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │7 K: g( H0 l3 E/ V4 G' P
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! c- ]& W$ G8 }; V, f│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 y, J& ^' t" l1 f& G
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; H# X5 { k* t! b6 L8 N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │- a1 m j8 e$ K: E% K8 S. U
│148 │Recov30 │8 │ │ │* │Recovers 30HP │- Y1 D9 v) l- f4 q; Q: d
│149 │Recov50 │14│ │ │** │Recovers 50HP │
: M0 Y# B) e; Z/ `/ E│150 │Recov80 │20│ │ │** │Recovers 80HP │+ u. ]; ]/ [) b0 u1 Y" ^
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. ?& D: `2 ]7 Q5 u│152 │Recov150│50│ │ │*** │Recovers 150HP │+ [' `/ G* j# |" I. k
│153 │Recov200│65│ │ │**** │Recovers 200HP │
! C; T& k& r! i│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 M) s! g' q" t; `$ ?: ?" s O+ j│155 │Repair │8 │ │ │* │Fix your area's panels │3 {# n" o& g# k0 U9 N$ f; b
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) t) ]+ H* @ |9 y8 Q
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" x2 Z0 }& q# H& I; X% @
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; X3 I# E( i! H4 j" A2 v5 o
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 F+ h* E6 s" G5 p8 r f& J
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 ^' ~& w% R7 p9 ?/ L& l│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" v; y0 _8 l2 v6 p: @# e! }│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 }8 i% z# l+ f7 C: i8 C│163 │Invis │11│ │ │*** │Invisible for a while │% Q; ~* A3 `% N4 W9 @) x
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- ]. u X; y; f& |2 v. y) p6 y/ W& h
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ S3 H! Q. |! X+ j! P+ X│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 }4 O; O. Z4 `* b5 d│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% n$ i- I. v% [. U/ L i( a
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 f I4 q" _3 W: F2 S% G, X8 V6 U│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. D0 `, ^0 H2 B8 v
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ g/ }. c! l4 t# k
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 Q' @9 @# v; n" F8 e! T/ y2 J│172 │Aura │55│ │ │*** │Repels attacks under 100 │
4 `8 M( w7 r- \│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │! q0 K2 H( C6 j7 N( h3 W+ o- B
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │- ^9 q: w! I8 R; C
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) z6 Q# }1 d; c% Q( F' u9 g3 a7 {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 G$ o2 D# ~/ G% e│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
4 b8 | {4 ~5 R& }' Y0 Z/ b2 s│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 N' G1 }# f7 h$ `$ h8 y& I
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 s& J6 H* ~. U. R% T
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 W5 H+ S" {7 ?/ x2 h( g
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) u5 c9 K) |6 [$ F" m, S│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' v5 z9 J+ w1 ?* W% S
│183 │Hole │55│ │ │**** │Open hole to dark world │
" f; X9 l1 f+ u6 K4 \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( Y) p# b0 s" i, ]) j+ w* d- ^│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. h, ]9 G3 g* ?# |0 W│186 │IceStage│20│ │ │*** │Changes all panls to ice │' p$ F7 ?" k# x L- G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
# l7 C5 b5 E% ?9 S" e$ ~6 ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 q* ~7 @ i& G5 ~6 X5 w│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; V* f% Z9 s. g1 g5 p# Q
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! G: Y5 O1 [ h7 P4 B9 s9 f$ g│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 o; i) b- x! h! ~
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
" v6 ]3 h+ X* O6 ]│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │ r; X. G- I/ o7 ^4 v: {! b! Q' _
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# z( y. X1 U* l! e8 v0 ~$ K4 z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, J! W/ q0 C1 x# J8 T+ O0 x" V│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! s+ ?/ r. l) u* U5 u2 X│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- F% z6 L2 s# z) U- ~+ l: C& \│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* O& R4 A# e0 G0 }* _│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: ], z% W2 x: |6 \" u" o│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │% h" N9 v0 P5 M! z, w: D# W
└──┴────┴─┴──┴──┴───┴───────────────┘
# `1 _$ A/ u9 H" @5 c1 S$ q- B% Q2 V9 n5 n& ^
- c3 F- e" U. w t+ Y! b8 v1 p
Mega Chip' a& \: W- v* C
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 ]) r7 ~4 g) f) }0 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │% g3 i+ W% v; w7 o! s8 K
├──┼─────┼─┼──┼──┼───┼───────────────┤
' q' m, F8 f9 @3 p# ]# \│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 ` i7 }% R! R! H. x3 Q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
8 `6 h! y) M6 {" p3 a│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │% P Y, w7 r: p
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) e4 x6 a" O+ j8 q" U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 M: M4 m' f R$ S' }│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ U; A" u) X3 c( a8 ~- f! E% U F│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 G# a& l O0 c; d. b6 O
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
1 |- [- A1 e( l G7 N( S7 o│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
W2 l' J' j' _ @│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) P+ y7 @) G5 m1 }7 Y* k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& D$ w# x! C: u+ f) |8 l% c
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. U/ M- W: l# \% k4 V2 \4 u
│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ j* W1 f7 `) z$ x( Z9 a# u( m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 Q- ^, Y' ? W- P% q' P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 C1 k* i# [6 D1 ]8 ]│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │1 m |) T/ z3 c
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ l" m" L( w: h e% L/ e
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ @3 d7 ^! T, H/ O. L
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │. q _, k2 }. q. l9 A0 q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 d, k3 h- N# o* W9 c2 }* n' T) B9 u│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
6 e9 x b, x3 r4 [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 `$ P5 S* H, w0 N3 Q+ [1 B0 T│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& o/ d5 O8 X5 z2 Z7 a$ n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
I: w8 _% H& i: @; u│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" ^: @! Y7 i4 Y+ R: {) J/ `
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
/ e6 ]* }% T. d8 o _, _& D. \4 @│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% \& A) K) Z, E# o6 D# t5 a
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) a7 P2 L0 A! z+ q$ m│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( p+ I e- Q9 r: c│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 x' Z' g; j+ S│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' z4 w1 w- h c6 ]│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
5 Q) {) E, h4 s8 }+ l% \0 _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 ^1 q) S8 U0 l9 n- b' n) x% A│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! ]6 }- N) M; t: @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, B% n' Y, M- Y+ H/ \
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 z' a R0 {) @9 j E" H# s7 @" W9 Q6 ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; @5 Q% d) |* \│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
5 n5 W, y3 w* D$ t- J* @2 u│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │" n! D+ q, M& F, H: B
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │7 V* R. b6 a% I& {( F
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 c2 v/ B0 b |│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │3 H2 o( |0 |# A) m, r
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │) y$ p2 f( Y9 y- S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
" u7 k$ x' l# Q│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
/ D b: u8 ?1 t# V' L6 h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │% k& Q& d4 p7 S; P9 V4 }
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │5 j7 K+ r2 h) v% g) R
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │8 J. p" s6 C1 F$ v4 l, A% z+ H0 R
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 I7 ~' h# J, e u' x! [8 c0 W
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, L. S9 ^8 n8 ~, c# H
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 W0 i) R' v: y( B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 f; _% ]; u W- j0 B! ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 k/ v7 o( ?/ x0 d% o( K7 U
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 p5 [2 C. Z6 b: D8 M- J6 l│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) l( ]/ k& @/ P0 x( R* ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │ C7 ]7 o) A4 y+ C& ]/ }" R4 s+ q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& T! y/ B2 c6 Z I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 j: S1 H& s6 b* A+ l8 v) X│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │, q) p/ H; |3 w0 l. H+ X
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" O5 s/ f0 k. E0 L
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; b2 b4 B$ ]* z! |% a, ]' S
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ ?" m( A8 t" I! @0 m2 ]4 V
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
5 b: @' I8 X; O9 n6 X: c│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% d+ e; `( g P. r│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │; {. Z. e/ A/ x6 [
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) T4 U( F5 W1 e; b# ~$ b! E│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
+ f2 d: V) T2 ]3 X* d* k% x& i, _│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 N* a( m; ?0 r% T' M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- s8 Z; O i' ?- c$ \│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
, c' w9 E' `1 X- ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ W; ?9 U% a: `! Q8 A2 ?
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 ?5 y* p- A9 ~7 ]# N3 B│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 K: e2 `- n) K
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; O. }! s- ?5 i7 P e
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- t3 T+ v5 K5 D. [" D│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 k# I' g5 k* Q
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │! W4 B- q% t8 ^0 u2 \- v
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- q! H1 Y& }# y" K& S% V│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 ]: _/ i" ^9 x8 `: C│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% S% p1 A c5 g* a+ I* K D│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
5 a F" X$ D- a1 O% }( k│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 O( ^; _$ |& n, J
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ @; ~) p& s+ s8 U+ @8 ?. b│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
1 q& q; N7 M- z4 P0 e│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 i' y5 v5 R! ~# c) `5 K0 _+ z: ~8 y└──┴─────┴─┴──┴──┴───┴───────────────┘
* x+ N3 N, O! o: b( |7 L
2 {. U {( z8 V9 V& T+ p. X4 p( Q" c5 A/ Z T. U b; z& ~0 C
GigaChip (蓝版)
* x- P" K/ ]1 {3 O: o┌──┬─────┬─┬──┬──┬───┬───────────────┐
! ?; Y- E9 E. ^ r│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 S$ V T& M( e9 b├──┼─────┼─┼──┼──┼───┼───────────────┤
1 _+ e$ V8 ]8 D- f; P; P; s. @│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% ^( Z+ O l5 f: W9 a9 }6 J│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* j. z+ b3 M, S" m' ?& t│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. N1 L& Q$ N& k9 \9 \# f
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% K0 o7 t. s' v) P" e( p│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( S* A/ y( z0 A: j& a- m
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. P8 u/ x. P, q
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- s, f1 y; ]5 C( _│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& @- [5 R M |' B0 j│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
: E- f- R: y$ U5 m6 L1 t! `8 e s│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% |/ L" p6 g0 [& j" q5 g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │3 @, y- \" N$ ~8 g3 N$ B" Y* `
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
3 l- @9 ]7 B5 w3 F; u6 W2 Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, F8 R) v3 F1 T: |) t' q│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& ~3 Q0 E G/ n, M8 K' j5 {
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
: |2 M9 h- j) E( r│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
+ R3 u9 N9 e3 |& B│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& E) j2 _' v T0 P│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │; ]2 u' m6 {; M1 i' X
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
1 S9 I1 ?4 T0 K5 a│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ K* v* j7 n1 R* e6 d└──┴─────┴─┴──┴──┴───┴───────────────┘" _4 w4 k( c' t* p& Z8 z
4 `& Q9 d' N6 e i5 r( G) ?
GigaChip (白版)(只列出与蓝版不一样的Chips)
+ S! Y6 l; b& i0 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐+ {0 D% j& Y& o3 p1 V
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ m2 Q: V& I7 E/ |; Z3 N
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 z; \6 y8 Y+ v) Q% z5 I. J2 U│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
# e/ U, B8 N9 g% Y4 }│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 b7 j% y0 d( y" f& f│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 `& p4 ]. {" q6 |, c│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │$ |* q$ I5 J/ e8 P! D4 p) H- L
└──┴─────┴─┴──┴──┴───┴───────────────┘ |