转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创$ M) r4 I6 F7 R
■ ●■ http://www.NewWise.com / V& l. h( `% P- P; }
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洛克人 EXE 3 Blue 卡片组合
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2 @; N+ P: W; \0 `/ C+ J8 R$ Y/ ?$ @2 o$ ?$ V4 x5 |9 [
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* Z7 i! w1 [& J7 _ M3 Z
大家要看日文版的P.A.或详细攻略,点击这里吧! z! Q0 \* r+ ^* b9 T3 ]
====================
; D8 ]/ P! p3 e# V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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# i, R. Q: ]- W) B* j; ] v8 \" d$ t; O: }以下内容格式如下:
1 k6 n) m( Q0 E d* L( `+ }5 R/ u+ Y8 }, ?% ^8 X
编号 名称, p6 R6 D- b, R4 u
说明# r! O0 f+ w9 ^7 T$ p! [
组合方法
4 A5 m' b1 Q8 ~/ M8 x2 U+ c---------------------------------3 R* l% k Q1 g; M
01 Z-Connon 1
! G. m" w5 R- n/ ^/ C# ?8 m$ T* h- WUnlimited Cannon for 5 sec( f/ d+ u( J4 L/ X0 d
Cannon A+B+C
; P$ D2 E% ], _& P" a5 cCannon B+C+D
6 W* {- ~+ t1 X3 D5 i: i% |0 E/ F# ~Cannon C+D+E
" ]% u/ T) [7 [2 K/ j, R; q
! j C0 D+ Q! W) G+ F* g e02 Z-Connon 27 i q& @ o& f+ J
Unlimited HiCannon for 5 sec
5 i" K! l% x( l; ~5 rHiCannon H+I+J
& n! [- v' }" w# h2 m0 K$ mHiCannon I+J+K1 @. U* }- V0 y2 g z( F
HiCannon J+K+L2 U# W s$ e) \' r4 a* T
/ w+ U2 u( u% t2 y3 d o0 l
03 Z-Connon 3# [$ O) ^8 J$ A- ?6 L2 L; _
Unlimited MegaCannon for 5 sec9 x8 `& `+ G# w9 D. v. C# B
M-Cannon O+P+Q% n, |5 Y/ |+ [6 K7 I" r1 {
M-Cannon P+Q+R8 c g3 U- [$ {/ C; l
M-Cannon Q+R+S; U' r" K& v; A& M
. \+ x2 `9 t& j, ^04 Z-Punch( E3 g* n L% W9 D+ ?# z/ G- I
Unlimited GutPunch for 5 sec' l6 ]' T) [$ x
GutPunch B+C+D
) x! w5 v" W- ?; j" W, S' gGutPunch C+D+E9 X( g: w0 A7 K. h
GutPunch D+E+F
/ z* y1 i/ a& @7 T' \* {
% b, ?. p. }, s! K05 Z-Strght# v) S, |: ?4 Y8 @4 D6 H
Unlimited GutStrgt for 5 sec
( t6 v% G7 ~: b' u1 WGutStrgt O+P+Q" G8 F# i' N% o+ W# b' A
GutStrgt P+Q+R
9 J7 Z: {8 D1 I" m) s( OGutStrgt Q+R+S
N0 L6 B9 X2 w- q" B
; k- n' n- W. L! | t06 Z-Impact m$ f! l" {5 p' Z
Unlimited GutImpct for 5 sec+ B5 G( ^7 ^6 i( V& {$ Y4 l( J
GutImpact G+H+I
/ W' H% s, E: e& H \& C; tGutImpact H+I+J" l3 s5 ?! L& I$ x4 L
GutImpact J+K+L
# B7 F2 e% G( E' t( Z# O: r1 B7 y# C, q! W
07 Z-Varibl# J3 B B4 T- o0 C
Unlimited VarSword for 5 sec" _4 E2 A; `/ \) D
VarSwrd B+C+D
0 ~. \# Q8 v% L' G# ]. F! g$ aVarSwrd C+D+E) a8 g$ Q2 o# L7 M8 U3 H) p0 F; x& ?2 }
VarSwrd D+E+F8 x8 g2 ?$ g t2 y$ G) i6 x
1 a/ t$ g% ^* K1 |2 I- K08 Z-Yoyo 16 X. \( Z* d/ r% O% i
Unlimited Yo-Yo for 5 sec& p0 }% D+ ~0 a, {! s
Yo-Yo1 C+D+E& A- X" i" o7 t! ^3 w1 J+ `
Yo-Yo1 D+E+F
' j6 g, i: F6 v5 H6 UYo-Yo1 E+F+G s+ f2 t+ w G9 G) @; m
/ g# _8 w+ l M! L- s0 O09 Z-Yoyo 2. p0 x. @0 Y6 s2 C2 }
Unlimited Yo-Yo2 for 5 sec
$ X( s) F1 p2 u$ s0 s+ J8 XYo-Yo2 H+I+J
8 X% f0 v: g4 a6 {( K; hYo-Yo2 I+J+K8 g7 J3 x* `( ]$ u* q& {
Yo-Yo2 J+K+L
! x9 M4 ~6 O; v' G$ f" z- ^ m. u c1 S/ C% P4 R# h4 y
10 Z-Yoyo 3
$ B7 ~, N$ x% B4 [ {" TUnlimited Yo-Yo3 for 5 sec
" l, |1 x* j. ]7 P, e$ y* D9 x) {) _Yo-Yo3 M+N+O, Z- s) h# B6 ]
Yo-Yo3 N+O+P' X; U- }. |& ?0 G- z
Yo-Yo3 O+P+Q' ?$ K+ ~# E7 i; D2 [+ B4 [
6 \0 J1 j& R/ v2 H
11 Z-Step 1
& M0 K7 O& q: dUnlimited StepSwrd for 5 sec$ \2 ^% V) H I/ W5 v
StepSwrd L+M+N9 [. @7 f& \9 w1 C! ]: L
StepSwrd M+N+O: A1 l6 Q* V. K: q
StepSwrd N+O+P7 g y. U& p+ I: B# z
" i& r3 S V1 V* G% t+ t
12 Z-Step 2
% ]0 V. H. M4 _" W0 }: tUnlimited StepCros for 5 sec
3 T$ D3 i& {- p: aStepCros P+Q+R! E! X% x6 `5 |+ h) K
StepCros Q+R+S5 ^& V! O, Y$ G) x. i
StepCros R+S+T
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13 BubSprd @' s4 _' `6 i1 T8 E+ D
Attks w/ spreading bubbles!( f9 v: ?# z/ y8 u3 A+ l
Bubbler C+D+E/ F7 r$ W9 h) j$ v! x$ q- ]
Bub-V D+E+F
# G' b+ G5 q0 `: K( e- RBublSide E+F+G
! w" y! k, J* w5 C3 R0 eBubbler E + Bub-V E + BublSide E! v3 R+ [4 b( ~" G
`- s" ] E1 A
14 HeatSprd) g9 o1 f/ |$ C% H
Attks w/ spreading fireball!* B; E5 P5 }+ ^4 V! A' }
HeatShot H+I+J
8 S: F" Q' R- Z5 e* n- yHeat-V I+J+K0 l- u i+ M: ^) Z2 G
HeatSide J+K+L
2 n9 k/ q, {" a3 I) I+ P7 {HeatShot J + Heat-V J + HeatSide J1 Q2 `. |9 |0 C0 M" w9 y
( @% y- V2 S5 Y; p
15 H-Burst
5 n ]1 u* s3 d+ V) `8 mCreates a giant explosion
$ L" W0 ]& C+ H5 A2 Q) zSpreader M+N+O
9 S$ j# k- Q% `; e( I: CSpreader N+O+P
2 Z# ^9 e2 O) @! dSpreader O+P+Q
1 H: |$ O% V6 ~# v9 T ?9 A/ E# t+ q: q% z$ A1 W
16 LifeSwrd+ m) _" V& m: m" l4 v- C. ]
Swings a huge 2×3 sword!# f* Q4 C7 Y9 Y! W' ^ C8 O
Sword E + WideSwrd E + LongSwrd E
1 m) L- ?2 J. n7 ASword L + WideSwrd L + LongSwrd L5 u9 D+ e: y0 B4 T2 _% `0 R+ O' j: ]
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd5 x$ ~ Y! h; K: ]% D7 {7 J
Wide swrd contains 4 elemnts
1 N3 B3 r$ u2 d; Z; aFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. i; o5 q: y4 Y' pFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ f7 z, W7 z! p$ C) p) K/ z" Z& x: p) t; R( V2 ]. P0 G/ a9 ^; a
18 EvilCut. q/ a4 p$ L2 u# N& d! o
Step up 2 & make 4 atacks
$ G# h; C2 w" M* c- D% W6 ?- cStepSwrd P + HeroSwrd P + StepCros P% h& N2 L* a8 b
S( Y1 i- x. \% k4 b19 HyperRat2 r ^) X2 s' [
A giant Ratton charges!- X& n- m; G/ d: D* e* d# M9 M0 g& B
Ratton1 A + Ratton2 A + Ratton3 A$ X" y3 f8 u3 ?/ f! L
Ratton1 C + Ratton2 C + Ratton3 C
& ~. | J8 d; y; f" D5 s) j+ M; gRatton1 F + Ratton2 F + Ratton3 F" f% p4 Z& ~4 r1 S
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20 TimeBom +( x$ V% [& ]4 ?2 w
Sets Time Bomb in enmy area7 _5 f; @6 O& l+ m& ?7 O0 @ j
TimeBomb J+K+L
9 t- i8 I# ~& yTimeBomb K+L+M
/ ^5 e% Y* `$ D' e; l$ cTimeBomb L+M+N9 z u& {7 M L6 ]
: Y% `; }" ]9 t4 B. j7 R! D$ u) v21 GelRain
4 c* b- |* r2 b, D( A( I& _Gel steals squares
9 \. ?5 X- `0 ?3 h; F" \0 dMetaGel1 B+C+D
5 l* r4 `/ Y8 KMetaGel2 E+F+G
) s+ D, y6 y* dMetaGel3 S+T+U3 z% x1 K' p/ v
) h) M+ o4 a7 k$ R2 X2 U* K22 EverCrse
2 t3 I Q7 q/ \0 v$ E9 @# uShield chases enemies# R, t4 Y" }+ n
CrsShld1 C + CrsShld2 C + CrsShld3 C
: Y- Z; x( h8 s, w7 h; J+ oCrsShld1 L + CrsShld2 L + CrsShld3 L
" M8 k. r) M6 Y$ {2 ~3 Q5 o7 A: O z3 P) n5 ~ ~- a. S( N* l
23 MomQuake
1 r4 G; t6 ]# h/ D1 d# _Awakens Mother Earth!
$ H/ t( P& g9 }8 D9 uRockCube * + RockCube * + GodStone S
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- ]# }! d/ y# g3 }24 PoisPhar) u) l/ q7 X% |6 ~) B- y! J
Pharaoh generates poison
$ Y" P& q1 j/ [( ]PoisMask A + PoisFace A + Anubis A3 s- W. @( A L; O( t* f4 _
& F+ \. k% C9 f( k1 [25 BodyGrd0 N. s% h, ?: r- R
Bodyguard takes out enemies' H4 }3 V9 \7 J* _5 A4 v/ z1 ~
AntiDmg M + AntiNavi M + Muramasa M4 F4 w$ t, R- G. |6 q
9 x; L+ R' x! ?
26 500Barr! S6 \" }2 b6 ^7 Q* }
Barrier absorbs 500HP dmg- d7 y# h! E5 D! `
Barrier E + Barr100 E + Barr200 E( K% o2 g+ d: J7 ~0 w5 X* `3 p
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
3 E: u+ N0 n( F8 H! N2 p6 o. oAttacks, then heals HP!
* l7 H6 J" ^. \# n" ^" E1 S/ b" qHolyPanl R + Recov300 R + Roll R! U- K% y" v: R: ]4 Q
HolyPanl R + Recov300 R + RollV2 R
) a0 K& k4 [0 H" ZHolyPanl R + Recov300 R + RollV3 R
0 M& L) }( h; s" ~0 L0 f0 l! x% \$ i: x9 c. s+ x
28 GtsShoot
4 n- }- f! ~0 G0 a- L, iGutsMan throws MegaMan!- Y' Y) `; t+ ` k$ m
Guard * + DashAtk G + GutsMan G
9 S7 m! R' @( o6 v& b* e& LGuard * + DashAtk G + GutsMan2 G
! X- p6 e/ O" S% w7 g1 XGuard * + DashAtk G + GutsMan3 G
3 a6 |1 m' N; Z3 p; J& FGuard * + DashAtk G + GutsMan4 G
9 |& h8 c b) ~6 r1 G( p$ c
. }1 v$ E2 ^/ S1 p3 h29 DeuxHero/ A2 B# `4 m. d4 S2 \
MegaMan & ProtoMan team up!
; t+ l2 g% s$ A; E/ T/ WCustSwrd B + VarSwrd B + ProtoMan B. J; ~$ R; z* e% ^1 ?; l
CustSwrd B + VarSwrd B + ProtoMn2 B: B" Y3 R* F! x' L, @4 i
CustSwrd B + VarSwrd B + ProtoMn3 B% t* Z' E w4 t8 w
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
8 A. V- \0 D0 g1 T5 L& WMegaMan & ProtoMan Dual atk
# t+ h! j$ i" y% ?1 s" X KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
; \& ?* N4 c7 iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" Q7 a! k' ?# ^" b; d; q5 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
v, D# J: s3 W( }2 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
. u- F$ Y$ x8 T& o/ n4 n3 Navis attack at once!9 r0 i; X$ Z- ?" U6 H
Team1 * + Team2 * + KingMan5 K
$ v! Q9 n9 }* L" nTeam1 * + Team2 * + MistMan5 M
1 s# M6 n) F+ s4 t/ STeam1 * + Team2 * + BowlMan5 B
0 R% ^6 t! e+ ]8 E( v2 m. j: y( \6 s) ?1 n% `$ H$ }% z
32 MstrStyl
" q5 s. Y* \. y# JMegaMan unleashes his power3 @+ T* Y! N: P) s/ x
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" X, O) x- [0 Z x( ^" a0 l4 W( H6 @. K' A$ ~- U( z
StdrdChip (Part 1): ]% \5 t; ]5 Y6 A& U+ J" C \
┌──┬────┬─┬──┬──┬───┬───────────────┐! l2 ]3 M# O8 z5 b2 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ X) n6 V9 v: J7 ?# q
├──┼────┼─┼──┼──┼───┼───────────────┤4 b/ _8 i! I+ m8 k1 u) |8 U
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │) a+ @$ E/ b( j+ I5 e: D
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ p( C6 m. N$ [5 c. O1 @5 e: X. r' ?│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 e, Z2 J3 |( V* _5 P
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! q' e# E& K2 K1 w' x
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
' n6 [7 B2 |$ h) ~4 s│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │9 M! d% J+ y! U6 y# r9 Z2 |) p
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 P9 I/ a% @( w2 p2 O
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
$ R: E# I; l) f! c$ M5 S4 n│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 ^- P! w$ l. Y0 }; G│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 J9 s- r! H0 X+ _4 l9 I- \│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │) f' y$ e; i9 u+ D
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, Z) X" c* p# F( Z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 e7 s! r( g, @$ Z" Z│14 │Spreader│16│30 │ │** │Creates a large explosion │, [ `# ~1 c. C7 @% X9 @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ Z1 Y% ?/ \3 | |7 B
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 ^! E8 {- p5 Z. |/ U. D, b
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 `; Q6 h' a$ K- N; Q1 V1 w( P│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
( T7 P% y" A2 h+ F* |│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% X7 V* _! L; d% t# d│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │% }1 ?* \ [5 T% |9 n9 ?
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 j j @) c, E8 N6 [: N s; o
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │8 X; h( v: T/ I
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" B0 |0 p/ g" z6 u; t
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 t9 B4 F+ @5 i2 ~
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
6 d" `: g7 F* }0 f│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. [2 C4 J3 m# g0 m3 e8 P│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
( `1 L2 x' K1 ?7 S4 z& S6 O- x' _│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │& r% a$ P& E; c) d; v/ u& I m
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 _2 P- R7 Y7 P$ v( B* o
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" x* c R2 m# p│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 K5 L, s( {( M, z# D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; M u: Q; J3 N, J! h6 D; S/ V
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │1 |5 b- x; w" g$ z Z# r
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. |5 w3 Q+ _3 r# a; z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 Y: u- c. H i0 u( I$ ]' d5 I0 @: v. u│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* a6 P; o3 m, a8 i: J" g2 \
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 D" p- A" m% S c! }+ g7 v0 l│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, _; Y7 O6 M& n; P! O│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' ]' ~* t6 S1 R4 K3 \& u# F
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- t! V* k* }: e. G5 }. J│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' m- E3 ]* C, g9 n$ v9 s│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │# ]) F3 M; w K& T# e! _
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
! r0 |9 p1 F8 O& C, f│44 │ShockWav│10│60 │ │* │Shock through enemies │+ s0 E( k9 w( T. C
│45 │SonicWav│26│80 │ │** │Shock through enemies │
' w* N( A m. y& ]7 G( a% t│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! ~/ S! b8 u2 b* ~: D7 p' `; @ J│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& G+ i% H( L& s; N2 ~1 U
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 R2 S. t T/ a7 W5 d2 k│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │# {$ Y% k" A0 B0 E# h) P3 C6 `
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │' v# X( Y7 |4 M& q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 o6 V6 Z& d: `/ d7 @5 C
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 }! X9 x7 E Q0 g) G
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 v% a7 G/ d0 t, e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
, K% f! }6 g2 F+ C: n/ ]% E5 V. N│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
3 h( n) X# o2 N( D0 o│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; e$ Z/ A# X% u' `8 V% y, h7 A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │. A& n" E* |! b' C
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, u: {9 m* K) F N+ W( D│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% \2 v. X5 Y' K1 u3 O( w9 |│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
! ?& N. I8 ~4 `. J% d3 a│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │4 I! e W0 K3 r
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) \3 u9 N5 Z" t$ G3 t$ e! l' G│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │' u0 G! J3 {! T" S3 @0 c7 L2 V
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │8 a# i! j9 A- ~0 J6 F3 R( F& f
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; A4 B# M- J3 Q# G3 @, B
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: L4 s* J- m8 L% X/ C o. H│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
* { f7 c# _5 W& ^│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 R& i3 I6 G2 `# k# H" l│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. u4 S& x9 l) R9 @│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ B. f6 I- c K/ }. o9 l
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& ]8 R/ w1 U# }( b) M8 U2 B& t
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
% B L( a+ l. @ e( D│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 _) d- W2 v& H3 p# O% u3 T5 R
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
- `5 Z, a1 |- N; x, K5 n% T│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
# J$ C- A/ t) R0 J8 z' A│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! f% a _' n' X2 ]│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │/ U- `+ ?2 I$ Q
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │# U, ?7 Q& y- o: ^! P6 g5 N
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, j' G, s* @1 [* Z: w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' f9 G3 B) R2 U7 G5 @; [│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% T. O3 e2 K2 ?1 r; k: l# o+ z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
' C. U* H, l6 @+ a. Q5 h# T( h│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
5 K$ s& R6 x( n. I│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 E( v5 w& u! g" T6 L2 ]│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* ?' O% V, o& z' r- e3 l; T│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
; x7 L2 ] h# _/ o│87 │Hammer │16│100 │ │** │Hammer smashes front! │ C+ A, j3 k4 I2 Z. ^0 A
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 g; |% L$ l2 T$ Q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
, R& E; J7 P6 q4 t4 ?│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 ]# t8 t! X" E; i1 c
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, l3 J$ |, q( L5 j! J' }& G# Y1 L$ I
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 Z$ F6 B$ h7 Z% o A6 f
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) T8 E. i0 x- H9 G
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
8 L2 ~" E9 M5 `: u4 j│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 G. t3 ]7 |( {5 N1 a# [# s ~
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) @5 z" n: p: S- H2 h3 z, y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
G8 ~- O; r4 K│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" z+ T2 n {$ w+ T) c7 c* t7 n
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
4 O: ^1 k7 X+ P4 M8 Z o, ]: B1 K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: e6 [# Q. o, J7 Q2 K+ Y' Z
└──┴────┴─┴──┴──┴───┴───────────────┘
- U* j/ j0 V( \7 z4 d! c6 d1 Z w- O
StdrdChip (Part 2)
' P* K! d5 S; n: o7 d' e$ _┌──┬────┬─┬──┬──┬───┬───────────────┐" [, w( u- k4 _0 E5 F
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 X3 ~: e7 h" u( Q! s+ \├──┼────┼─┼──┼──┼───┼───────────────┤) U6 o& I* K+ e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& O/ Z6 j5 g t& A- @$ h/ A
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ |0 _& O( p, @8 o& s5 m. L
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
^# d1 A9 z9 |- h/ y; I2 r6 }│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 A4 c- e7 f6 V, @* {│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, t5 {! w. s6 R& q* {; o4 {
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' F) P( `2 B4 d% h# I' R
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 M( ~ |* t; }: B3 J- y5 ]│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" w% @6 J5 a- [, m) [4 e
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 z$ `1 o9 \! b8 U
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" ^2 {/ s5 i9 ?. G, {4 u" V; w
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ ]) v; G6 k* M8 x6 z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ N* w2 \8 h% @│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
- a0 O/ a* t, K" z: e│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │) w( r7 P7 a9 d
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 K5 F5 ?% T2 {* d) I; G* C│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 g9 d7 t9 |# q6 L" I" `8 x/ s9 Q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' j3 q$ E4 t" I3 d
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( q. t. c0 p; X% z7 l/ k' _
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
2 d( g5 D' y9 h% W9 I│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │+ z3 E$ g8 M0 d+ |3 h% A' c2 f# ]
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( z0 L" Y5 N9 q1 m; w* F
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 n/ d% S# ?6 I. Q, h% Q. O1 N+ I│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 U0 @$ u% {2 D3 i. s1 x0 c$ f+ F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' u2 N! t5 L: u3 P0 H5 X│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ O6 e2 U( b! U3 q9 E: Q: `8 f$ L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
7 T/ q/ Y, m& f7 O9 c, \& E$ I: ]│126 │Rook │30│ │ │*** │Protects you from attacks │
. R8 ?( S5 b' v8 E│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 b/ @' h( T2 i- ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" p- f7 G0 W4 B
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ ^" I: D; |( c) {6 h│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) ]) E: B0 s$ _, u/ @9 U! P k3 C
│131 │Lance │46│130 │Wood│*** │Lances through back line │
1 A) i# j. u, D) w│132 │Snake │20│40 │Wood│*** │Snake from hole in area │0 y. R+ l; }# E2 J9 Q' r
│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 E2 m5 \, e0 f( D1 Z! g│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# Z' m( g7 Z A5 J
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
4 c) z4 C6 ~" z6 b* H3 ~│136 │PanlGrab│10│ │ │* │Steals one enemy square! │' P* e0 B' v; p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! h# ?7 k! A% B" ~9 z8 M1 _ `
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 n) v: S X0 p% D
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ r: h1 |* i% [1 ~0 F
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! V, u: K7 J/ \( r│141 │Prism │60│ │ │*** │Prism fires randomly │
9 E8 k$ O( I0 F$ X% r% X│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 c4 j' G A; A, P& c│143 │Fan │14│ │ │* │Vacuum pulls enemies │
/ ~4 o3 N! ~; u; l" O L" S│144 │Fanfare │32│ │ │*** │Take no damage for a while │' F; I: I" G8 `' p# B
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. G# x- F: U& X8 h& c│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
) `) l3 s) {( f% C$ l% U% E; r' C│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 g6 D; L) ]) a- o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 s3 b" O" a5 q+ C│149 │Recov50 │14│ │ │** │Recovers 50HP │' P9 k" m1 X5 e( P7 \) F
│150 │Recov80 │20│ │ │** │Recovers 80HP │
% p, o9 h6 a O4 q+ c│151 │Recov120│35│ │ │*** │Recovers 120HP │+ T9 h3 C. a& `/ ]5 H4 h
│152 │Recov150│50│ │ │*** │Recovers 150HP │
' _/ o3 K4 i1 s0 A* d, y$ e│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 p& M6 W0 c. H│154 │Recov300│80│ │ │**** │Recovers 300HP │
- I" g9 b, D% Q) k│155 │Repair │8 │ │ │* │Fix your area's panels │2 _4 y5 U, \1 {4 D1 x9 {6 z1 @# d2 d
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ F7 s q+ f' a; g* @
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* ^- F' D0 E3 n! V5 }' } F. Z│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 z, [0 x" o* f$ m' T% O
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: ?! w; n" F2 R* Y8 f3 Y& m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 O& n- \- ~/ z4 z( m8 D1 D% Y' V│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! h e: d9 n9 p: L7 T( q
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: x8 v8 L+ T, V0 W$ ]7 K0 Q9 E│163 │Invis │11│ │ │*** │Invisible for a while │
3 K4 A8 o$ w [0 w5 Y% j│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │! h5 q, \: h7 C0 P7 M; P
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 S- }7 m# K9 e3 _! c7 `
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( c8 e0 o- q( q. j3 g7 R│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* J, w* F% u6 {$ ?6 b/ D5 E│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' _. Z; p+ ]0 W8 c4 K0 }8 Q6 |8 _
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
/ J1 p4 u3 k& ]0 ]) o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! c3 ]' p1 n6 K+ c1 u
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 j3 a: g. D4 b6 R/ k
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 p( F$ @# _3 D1 i/ [│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 o4 s P3 a+ d+ {$ g, A│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
E h: b( S7 u9 l) w' A│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │/ b9 X0 N' b; Z( e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │7 h0 Q* q, l/ Z4 |7 \& i
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ E- M1 C' Q; \: h& X* b
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 r4 Q: R5 d$ h│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
; b2 N: n8 b3 C│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: Z& u) a. b/ q4 Q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ f( I" M$ u& d3 C9 }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
3 C1 C6 c `+ o+ u6 P│183 │Hole │55│ │ │**** │Open hole to dark world │
4 v: p9 T7 S. [3 V; h y│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! O$ K. r3 ~+ B) F+ m6 a
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 g; M1 E. w! S# l' w* Y│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 C5 \/ i: i4 v+ K7 ]) }
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ r! m! V( t& _│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# H& B2 X r& v$ s7 g│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; G* a8 u1 _/ Z& z8 p# x
│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 u9 x6 j2 l! k. m; k! |! z& a' ]0 \& n
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │1 z& y4 J7 \! {6 ^
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( t# w6 _6 \7 u6 u; Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
+ |& g' s+ S" d/ @6 ^, g0 N│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 I! x: G" T7 Z' K│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
! u9 L5 u9 r1 D3 H│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │+ ^1 g1 L' X j+ `7 S6 S9 r2 e8 \
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
6 Y& M, V7 ~6 [1 F4 @! x│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │" [; w( H; F; H; T" q) K
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 f/ e3 w7 w$ r8 r3 U│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │( b* [( |/ P; L, Y
└──┴────┴─┴──┴──┴───┴───────────────┘
& [; U; o, K0 L
7 z. q2 _$ e. q3 t. G; j3 T9 L. N4 c2 B! l/ {3 Z5 i: k
Mega Chip
1 y/ g5 Y& v1 r┌──┬─────┬─┬──┬──┬───┬───────────────┐
( j- h1 \" M4 `2 f/ A; A, o│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 [) H3 V1 Z5 H: `├──┼─────┼─┼──┼──┼───┼───────────────┤
, s/ B Z3 ]' S- y% F6 U│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 ^. @$ [+ I! i0 z5 i. n, s& q
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: P$ y& o; u+ C* }. r
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
# ^' y1 N4 u- x. \4 f( {│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 _! o$ y" C' ^: [* w2 {, U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 t$ v! Q- L8 W# Q2 }0 [% d4 Q
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) q; d% f- {5 U; G; p│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │" l: ^( I0 e+ {% u# h; d0 ?7 N
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
4 |7 Q, h% \9 y( f/ n0 r- h│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 {, j( ^( b E$ X6 l
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 x5 @; t r# ?6 n: }9 x& M, [, g│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- `$ o- @2 C6 b8 b! f( t, J│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
2 | d- T5 G5 Z4 Q) v2 t1 {( K│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 B4 p4 Y: z' ]1 o
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
. H1 a: K4 O) f) a7 e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │+ ~% K N! I1 b, G
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 C/ k) s6 F, S; z
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 y1 D6 E3 Y1 b3 F. b" s; T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
' x" E- a" a' z7 ~' B' \│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" C, R- S5 M8 n3 m1 F% @# A
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* [/ j6 L! }) A M
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
t2 a7 u/ |. A9 f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
: E* \7 r2 A q2 ?4 z; U" t│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ q) Q" J- g7 t/ y0 @5 V+ ^5 A│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) ^6 h( o! x4 v) P│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ e0 l( T! g- R' @
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ i6 M X& g- Z' z
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- d" U* ~: \, {) Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: z v3 _ k+ b) @4 _│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 e5 f# P9 y7 r1 j& G
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
$ k8 }! k2 X+ i! g" n│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │+ H$ P" H$ p# l6 P' u
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ u& R* V2 C( I6 R& R│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ F1 O% @5 W# y& d% M│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
3 ]* t! }" c, @# \& Z( k- o* O1 _│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
: T+ w8 W9 }" R│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
, {/ t# D' f+ Y1 D6 l$ p) Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! p$ F* f6 N7 x& A│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 r) \% g) B, P A" A
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │8 n: S. H" u- j- u
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │' G7 l6 ?/ ]" Q- f/ C( S8 }% ?8 O
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" I3 s+ _1 a/ l t# C2 q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; d# F3 i' S) p- p) y2 G( g
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
, a4 ^! [2 t5 B, _: z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# V+ Z' {, K' {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 H6 C$ T( F0 w- X Y: T; T' x) A- F6 R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! J6 L( A% _5 A: D9 y
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
/ q$ l/ i/ {/ q) {% j│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# c# {( n1 F) Y/ e│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 ]6 m1 l" \! {# p. R' U# ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
& _0 i. i+ }0 G& A, C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ d' f# U, }0 O% B; r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, q5 E! ]& U- e B- R6 D' C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
& u" t2 e; A$ w, @2 Y/ k* E│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │2 d; E, m/ k( `' }6 o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
7 k% J6 P. ^9 v/ t, c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ M8 d) l L3 }+ C│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 { _3 A: ]' B3 H8 v& i
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( c# c* O, ?* F
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; c1 v8 t+ T) F1 k. s1 d
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 V% ~* r' F' i
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
+ D, }: m7 Z: Q+ ^* G│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* h6 \. i: M( m
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 G3 \. C7 h3 n& ? ?" l9 [│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 x- \+ ^& h& `& |│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │- ^+ ?6 D _( Q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
+ U9 m2 g7 L' Q6 Q3 v+ ^│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* \* j$ o1 k# {│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 i1 D- q4 z6 t: m/ ^2 I& c+ G
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- T6 X9 O4 k! @9 q p│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │( N5 @' H9 e3 X9 v- L
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
) H; \# O3 [" }; A& L; K│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
9 I, s: D! O/ h! t: F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
' X& f' w" S# O6 l& ?) B b; y3 \│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% d8 f# p* q6 P0 P( _│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# m' O3 Z" r7 f
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 H# v% e8 P4 }' H4 ~! h4 p+ d│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. v, q# Q8 C4 s9 {; T
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( D; u; X* _& l3 @1 Y, f│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 b5 p0 C. C2 _- V1 a
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 J& K5 i, ~- W. x0 |) n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
H0 ]8 }6 h7 Q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │3 C, }1 l. p6 p& }3 d' `' V7 A9 |
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
`4 |& [4 o- k3 L' Y8 J6 F+ L│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 { x" H/ l# O* k6 y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 a, U1 R$ F# F+ ^3 j& O- @( B└──┴─────┴─┴──┴──┴───┴───────────────┘8 r, U6 o5 |/ n! i1 h& J5 t. T& g: `
, P6 z" Z/ O$ X9 V, ], m, D" {0 b) L; i1 n, V: ^% q
GigaChip (蓝版)- e1 L4 o" ^# w6 C. h
┌──┬─────┬─┬──┬──┬───┬───────────────┐. N% ~2 ?, z! o, c
│编号│名称 │MB│攻击│属性│稀有度│说明 │# Z# u4 Q; b0 L( G/ a1 S3 M$ ?' ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 A0 m" \& ]% S j+ a* y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 t! v2 k% z; P0 H. j5 O6 b! C, Q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' g! ?6 Q7 g: v0 [. j
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! \# R3 G0 W! w3 W; s/ B│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, q2 g- z, o: `& r& V0 g% X! ^
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 l, t1 g5 A' C1 i5 k
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- F ]- C* w: V: C& c│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 U, K) B4 Q8 \│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( E( |' I/ A1 k% n0 [
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! Q1 [2 D9 v9 i# z# t$ F* A
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
* |" o/ W" x0 s& {9 [$ [│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │! v5 O3 x0 I% ^' K! L
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, h7 A! n, X1 Y6 I1 n8 R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ x3 j& E2 _- e* r7 N, Q9 s# i9 a│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% e: \/ J. @' O0 Y! b
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ E7 A* Q/ E* |! z) t
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │# c, b# Z( K% u2 S0 G
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
( W& x# f6 ?3 p; T0 M+ X/ x9 H│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ n& s" Y. q3 O: ~" L
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# S) t% f( b/ t5 N4 m. k. G9 B
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │, I0 W( ^ b, }9 j: E! Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ K# ]) r5 X! j( Q$ z$ Q3 ]8 z# W
; s7 K ~7 `0 i4 @& f! y
GigaChip (白版)(只列出与蓝版不一样的Chips)+ |. P2 ?+ I" W$ A& ~$ q2 Z5 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐- D) G' f4 T1 |2 T% z) _% r
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ N3 i% _& q$ h9 ]/ G( ~( P
├──┼─────┼─┼──┼──┼───┼───────────────┤
. u9 c8 i" K+ q) b$ r; z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 K: C4 e3 t" G/ X. \, x1 _6 D
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& y7 \. n* F5 u* S ~# m1 G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │+ F7 _; n/ p( Y3 m/ \
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 r- A$ R8 S: m! P& {& C* N
└──┴─────┴─┴──┴──┴───┴───────────────┘ |