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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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8 `, ]3 K5 ~( e- M■● ■  NintendoWorld    站友xliz原创
" ?3 x4 x' z. J■ ●■    http://www.NewWise.com
$ J) H$ u% u$ e) c- |5 P5 G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 D% N4 L) ~- \/ h5 }  {. T, I+ C6 D* |1 ^4 `$ A" P

9 I4 `, F5 q. p           洛克人 EXE 3 Blue 卡片组合
% M$ Q+ t5 }5 \/ J4 [* D( }2 n3 s, a0 K! f, X

3 i1 s5 V- H8 @" U; S英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! L, A# v! z( ^
大家要看日文版的P.A.或详细攻略,点击这里吧!
- G( [+ Q4 G) k' @
====================% p. ?) _7 Z1 P% r2 j
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
; e( J4 `% f2 w8 o: F% p+ N! p. I5 T% Q: v6 ~4 T7 @
以下内容格式如下:
1 [# t: X# T" C: Z
% n0 O7 T! g/ l' k3 E编号    名称0 l( O+ j5 W' D0 Q6 y
说明
" K+ V  ~3 `4 l" Q  Y2 r组合方法: V6 c, L6 ^5 ?. `$ R' |% r) V
---------------------------------
1 b- {! j/ X( h: I$ J01    Z-Connon 1% l, f. x( [- ^7 g9 X
Unlimited Cannon for 5 sec
: x( q$ x& I0 H: }1 N( E' ^4 `Cannon A+B+C. J, j5 T  B3 J) u
Cannon B+C+D. d8 y& c4 r7 B0 C; s! Q& O
Cannon C+D+E2 N) V' ]; @7 `
! p3 l9 ~- i% u2 W# Y" s; {
02    Z-Connon 2
4 |$ s2 L; \9 ^5 OUnlimited HiCannon for 5 sec
, Q5 k# B( c; R- {7 rHiCannon H+I+J# g1 Y7 I$ a$ U# j
HiCannon I+J+K
9 C" D3 ]# |% AHiCannon J+K+L' w. q+ A: \, X8 F8 n" @

: Z  x% Y* P$ o$ s! O! p8 V1 N03    Z-Connon 3: i: W( R9 M$ K8 r/ c
Unlimited MegaCannon for 5 sec
0 \5 X9 E7 Y6 z1 wM-Cannon O+P+Q( f' ~5 S! a6 C
M-Cannon P+Q+R0 `; j, ^" u" d6 Q! B  h2 `7 o
M-Cannon Q+R+S
. {8 W# ]0 T# m* [" k* I+ u* G7 s% ^2 s( ~
04    Z-Punch6 ~! k( a( I3 w  ]" X# w
Unlimited GutPunch for 5 sec
, T' D% ~& V& s' w4 }6 rGutPunch B+C+D
2 {1 Q3 x! D% F2 v- X* M0 TGutPunch C+D+E
; G$ m- z0 @- J- yGutPunch D+E+F
2 h# @2 z% j1 O- M, u. k4 O6 E; A+ h0 o
05    Z-Strght' t1 v% ~& w$ i/ [. P( |$ t0 d7 h
Unlimited GutStrgt for 5 sec% D; V) k; l! G- ]- Q
GutStrgt O+P+Q4 n  |5 U0 r; B2 @5 Q: M
GutStrgt P+Q+R" j$ l; R; }9 u4 j& R) l$ i- w
GutStrgt Q+R+S, g" B! z9 N, H8 a

5 u( ^; _, w5 ]1 q2 N, D) p9 e06    Z-Impact
" S; G! n1 W1 U& SUnlimited GutImpct for 5 sec
7 V/ ~6 ]2 t: W3 V2 i, e: b7 bGutImpact G+H+I
2 S7 w' @" x) c7 \) rGutImpact H+I+J. p& u5 m* {1 l* ]% L* C3 H  ?
GutImpact J+K+L
/ ~: M8 i: S' h- ^8 i7 V8 R! H# z( @/ _: E  ?- @# {( w0 C
07    Z-Varibl3 W( Y1 F% K, V8 U( x+ ]8 [
Unlimited VarSword for 5 sec
" ]% p( X( ?8 B3 u( wVarSwrd B+C+D: D+ n. U3 A& ]" V/ r, i& a5 \& B/ J6 x
VarSwrd C+D+E
( B+ U) u: y; y, mVarSwrd D+E+F7 \7 Q2 D/ [  g. O) a+ X

# K) S, R7 V; {4 j0 L08    Z-Yoyo 1
& s/ S6 y9 F0 h' n/ _3 K* _, vUnlimited Yo-Yo for 5 sec+ ?2 Y0 I, K, }% d0 b+ {
Yo-Yo1 C+D+E
$ y7 E) U$ y5 W# D0 ]( nYo-Yo1 D+E+F
" g& t$ C( I, U$ Q* pYo-Yo1 E+F+G0 _; b) |# T- E9 I0 `2 G( ~
- q2 g* g- Q+ P9 g6 {$ b
09    Z-Yoyo 2$ L% F3 |( k2 C5 z/ n* F
Unlimited Yo-Yo2 for 5 sec$ [2 [  B% |" V0 w1 Y7 c
Yo-Yo2 H+I+J+ v" `/ J4 t, ^$ D% u. |
Yo-Yo2 I+J+K+ q3 I9 D- W3 H& I
Yo-Yo2 J+K+L: F& M3 E) C; s, m6 }

& ]# T3 R/ i/ [. `) ]: H10    Z-Yoyo 31 v: X* Z$ A* h5 T2 L
Unlimited Yo-Yo3 for 5 sec9 L/ K: x& [+ a, J: H8 G
Yo-Yo3 M+N+O
3 Z0 L5 J( ?7 V! a% F7 NYo-Yo3 N+O+P
0 V) d5 i$ S$ S7 k0 J& n; k! ?3 kYo-Yo3 O+P+Q
7 f+ T. ?6 d! x0 V8 l
5 f% h0 p5 F, L0 a# E7 T- N11    Z-Step 1
# g7 Q5 f# G* L4 C9 RUnlimited StepSwrd for 5 sec
& x  @* x0 S; B  @% ]+ G! eStepSwrd L+M+N
! T9 {2 a% q9 o& |4 i8 W. dStepSwrd M+N+O: v, u) {1 w: M& h
StepSwrd N+O+P1 K- P" S  F/ f
  y" N1 y+ D' i( k) U5 D" F" I5 w
12    Z-Step 2
2 z7 G* S$ t$ u1 w$ IUnlimited StepCros for 5 sec8 e9 ?, m1 F! w+ B
StepCros P+Q+R
; \/ v; a6 h( L6 W9 xStepCros Q+R+S3 l1 j4 H$ N/ ^+ Q
StepCros R+S+T, w1 v( f2 V. `) [) l$ r' E, Q
( q( z7 z! Q7 q2 Y8 \
13    BubSprd) ?' b, {. D. z
Attks w/ spreading bubbles!# C& N7 Q! f* e2 D9 I8 O% `- `+ C  K9 R5 \
Bubbler  C+D+E" q0 x3 Q$ h2 Y/ X' _9 z! Q
Bub-V    D+E+F
% R. y0 ]+ t8 d5 DBublSide E+F+G1 u% ]4 E) i- E0 w$ h( X
Bubbler E + Bub-V E + BublSide E6 D* f- a8 x7 F7 z

( j  m4 a3 L) m8 f3 U# ~14    HeatSprd- Z3 L1 S. S3 x; ~. u! [3 }
Attks w/ spreading fireball!4 k' N: K% e  I% I5 y- {0 F5 i
HeatShot H+I+J
0 _5 l  p& c) y/ m- g  O; @) KHeat-V   I+J+K
* f! X$ P  [: y4 S& rHeatSide J+K+L2 X8 v! n" o) D9 e) |6 A
HeatShot J + Heat-V J + HeatSide J
* C% Q8 h, l$ E/ Y( c5 i2 i: K2 J% }+ Y+ C% k4 V/ u; G
15    H-Burst" E6 p: a5 x7 V4 i2 V# p( X
Creates a giant explosion
1 Z! ~9 b8 X! X& u2 {5 J1 aSpreader M+N+O9 R3 _5 ~1 Y* E4 E
Spreader N+O+P% U! s: K% d' ^+ {
Spreader O+P+Q+ `( |) z) J6 H, h

. i+ w7 C1 N. ^16    LifeSwrd! \  R6 r- {. y7 n+ B7 {" L
Swings a huge 2×3 sword!. }0 D* P( T6 b/ w5 [
Sword E + WideSwrd E + LongSwrd E
0 q" L5 L' ]; U8 ^- C  oSword L + WideSwrd L + LongSwrd L
( y7 r# y5 x: {9 O4 }Sword Y + WideSwrd Y + LongSwrd Y
, T- [; V' M5 M" G( ~; _
* z0 @% _3 T, Z+ D+ Y3 u) Q17    ElemSwrd0 I) o- j: q5 r5 H- z- J1 Q
Wide swrd contains 4 elemnts9 s& S1 N; H" S5 B4 F7 Z  o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, y! |8 T  O/ H4 u! H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 F- V" z% ~2 [& n. c% x) Y; r

: a3 H$ b5 R4 \18    EvilCut
: o1 k# E' T" z" gStep up 2 & make 4 atacks& V& a& @8 I8 U. C1 y* X) ~
StepSwrd P + HeroSwrd P + StepCros P
. Q2 g+ F3 j1 L% W
" A! _5 r4 [5 {: f( o6 k19    HyperRat
' |6 b6 d' ?  l6 D# KA giant Ratton charges!
" v& F5 c. B# w" qRatton1 A + Ratton2 A + Ratton3 A' X( x0 X& `7 R) V! V" L3 K
Ratton1 C + Ratton2 C + Ratton3 C! V/ W1 p8 X* {" p: r7 h$ B, z' V( I
Ratton1 F + Ratton2 F + Ratton3 F- J; v/ y8 z  x  R

5 H# p8 O+ I0 d$ f' S. E: g6 L20    TimeBom +
1 }7 V/ y5 D+ O/ N! r; V; ]Sets Time Bomb in enmy area( C! p) ]+ u, ?( ]/ R- h9 @
TimeBomb J+K+L7 R, y5 r! V3 D" Y4 b, A/ ]8 v
TimeBomb K+L+M. G) d, z3 h0 Z1 y+ R! e! c
TimeBomb L+M+N! q, e- H% r/ g; a  W6 Y

" m% J! O% a7 D/ {, H! e8 [2 D3 }21    GelRain  J: M- P# r  U+ v- V6 \
Gel steals squares5 [, a! K' y$ W3 t. T+ V0 M
MetaGel1 B+C+D" G8 R  T/ o  K1 ]
MetaGel2 E+F+G' b2 @, R8 U' W7 L( W
MetaGel3 S+T+U
6 T" L4 c. m7 n" O9 |$ A4 G/ _( N
. X3 s( B5 r7 s4 V" Y& c4 z22    EverCrse
' p. s7 S& i' [1 R" oShield chases enemies
9 Y5 z7 N% J+ D3 dCrsShld1 C + CrsShld2 C + CrsShld3 C, ^1 n7 y8 f4 S8 \4 I/ F3 {/ M
CrsShld1 L + CrsShld2 L + CrsShld3 L
) b! {+ U& _) Y& x6 P7 u* I- H" c( z* L( V4 f. D+ Y
23    MomQuake
# J3 S7 t! z0 F2 J( x. NAwakens Mother Earth!
" @' _% j  G) u% L! `1 A4 QRockCube * + RockCube * + GodStone S
) q/ P" ?" P9 ^: K
5 C$ w( L1 O6 H' X- M2 O- d  J24    PoisPhar5 E- Q. g' z# V4 [
Pharaoh generates poison, u% A, s8 T& V. B, w  p
PoisMask A + PoisFace A + Anubis A+ v5 ~  |2 R' g; f# b3 m

( [8 d2 i8 ~1 h; \, Z9 z5 m25    BodyGrd
" v% E% R. o& KBodyguard takes out enemies
5 g; H* R! H$ S$ L: tAntiDmg M + AntiNavi M + Muramasa M, j1 K. x- C' C1 ~7 j" a4 {
1 V9 _( k5 O6 b; n% o9 c+ x
26    500Barr0 G8 X8 K2 ^5 }/ t! U
Barrier absorbs 500HP dmg* v, R2 P) P# I" F3 r) l
Barrier E + Barr100 E + Barr200 E1 B. w8 {1 h3 ?# t/ Z  F
Barrier R + Barr100 R + Barr200 R  U% J  E/ D; h
, n; r5 ^1 s- T0 ~
27    BigHeart: {6 c5 ~4 J: Q7 c
Attacks, then heals HP!
- v" \% Q- R" v+ ?$ R; q2 vHolyPanl R + Recov300 R + Roll R$ U0 a* f: Z8 Y
HolyPanl R + Recov300 R + RollV2 R3 x. R4 x0 C; W
HolyPanl R + Recov300 R + RollV3 R
  g: Q7 _$ B( {' r8 r, e$ w7 ~8 u
28    GtsShoot
* v, t0 m1 J$ P6 J% c# IGutsMan throws MegaMan!' D# Z/ P0 n) r" F# G: G
Guard * + DashAtk G + GutsMan G0 ~8 o) B& @* v- u# k$ y5 t
Guard * + DashAtk G + GutsMan2 G5 C7 }3 v, ^: q% r0 `- r( k
Guard * + DashAtk G + GutsMan3 G
8 k$ ]- ~9 t( W. |+ o1 bGuard * + DashAtk G + GutsMan4 G
4 u$ u$ f5 q* b$ b
$ @; g) f7 ~. @4 s/ n29    DeuxHero
6 ?" P1 @# g+ m% b+ o% c/ P( {MegaMan & ProtoMan team up!% j/ z) ~1 Y) V: g  F
CustSwrd B + VarSwrd B + ProtoMan B% y+ f# X2 s3 g* w
CustSwrd B + VarSwrd B + ProtoMn2 B% s% z- u& P: F& X2 J$ I
CustSwrd B + VarSwrd B + ProtoMn3 B. z# f; B! E* D2 c$ ]0 }# u
CustSwrd B + VarSwrd B + ProtoMn4 B* F5 _+ e9 W0 o; W4 H9 d
% n1 A* k. W, W: G3 J
30    2xHero; s$ ?# q" U: d- n& f" C1 j: F# l
MegaMan & ProtoMan Dual atk
1 B. P: C& M) L, _, q! @% o8 ~  tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
: o4 d9 l4 \- nSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 d2 p9 n. w: }' RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 w; F: j; U. q" o! s; L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  M$ \$ k$ b6 _
: C+ i6 y# _0 ]2 e& q
31    PrixPowr8 p& w& f: H. v& R% D: q5 x
3 Navis attack at once!
& `' Q% w1 a$ `/ [* _% @Team1 * + Team2 * + KingMan5 K: e3 S& Z3 k/ V2 v! x; a3 q
Team1 * + Team2 * + MistMan5 M
3 n$ k' U+ @- O1 `Team1 * + Team2 * + BowlMan5 B: r7 W" g6 E, x: M/ m  y

$ \8 c* ?" w" t* N+ \; w8 a  k" n32    MstrStyl
/ Y3 N- N* f$ K) ~/ TMegaMan unleashes his power
% o% r$ o5 X8 b9 s& ISalamndr * + Fountain * + Bolt * + GaiaBlad *
" V* Y8 D+ T" t' Y( o
7 W+ `0 r. L2 e& c2 Q# }) Q- VStdrdChip (Part 1), l) D+ X' x2 S: o1 n5 l
┌──┬────┬─┬──┬──┬───┬───────────────┐, M- V' b: H3 j0 F3 l% w3 h
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  e! f" X, {. Z. p1 V: l├──┼────┼─┼──┼──┼───┼───────────────┤
+ c9 r5 z9 l8 |; o; Q5 d7 d│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' ]% \" Q+ W/ m, |" f+ z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* D, y7 P; l+ _- x" j9 c  f│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 b0 g$ {3 u' H# z" ]  b: t- n! U│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │' ?7 o0 F7 E0 l$ N7 f
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 q& Z! k! p; n' Q% r│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
/ a: J6 c$ M4 o' q7 D│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& @8 x+ C/ q# p* V
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; r. c8 @3 }( @. h7 f
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
% F9 |) W$ j# E. I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: J" e# S. q1 Y6 h9 ?$ k
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │/ Q; @* h7 c0 O5 z6 w* z. n2 m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
/ w3 P7 L$ D8 C* }/ ^4 ^% i│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) k, X$ ~  S" O; q│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' [( N) m3 Z  L
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
6 ]5 i: Z7 n6 O5 x│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 J: @, I2 }$ _! n- d│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │6 j% ?8 E& D' L* [  M
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* B2 d- O5 A# @% o7 r4 |, g: P( L. p' N
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │9 X3 I* ?0 Q1 F4 T) M
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 M/ b4 s' u0 ~7 q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ ^# \% I& t( {& T
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 B- A; J4 K( @! Z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, E- q. z- ]9 s; D  G
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │' Z, q) p' c' Q9 C) E+ [# c
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │1 n" L; F: `8 d$ J/ P) Q* V
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
& m5 u2 I( r1 u$ @% J4 ?2 g! o3 j; J│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
3 X! `8 D4 A& R: s& o+ r; l0 B│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
  G+ e' T- e! s2 K6 X│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# a  u# e9 B' ]* t. X9 `, h
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 ]/ p3 k) o9 w# O; l│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
% j2 `2 u' V+ K5 x) e$ j' D│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 G, M, k) r0 ~) m+ C│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │7 Y) O" z  \; A. R" q% e& X
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 ^% N) J: U2 D! Y, A│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
6 x8 _: K% v1 W8 d: ?, C. c4 \; O) l& m│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' B& `5 c) W, x5 P9 f% S% g$ T$ w│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: y: f3 R  c. P; z6 S' U7 P, z
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │% w, _9 `4 u- d
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) S0 Q0 y0 T2 Q5 n3 i: D; V3 G) ?
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: `: F) K) w- U- z7 h9 @
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 r( g  a" u" w0 Z
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; @1 f& ?+ b( i$ d
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 c8 a" H. H  Q$ R: q- G5 Q6 Q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ R! p8 }! t+ q+ E2 X  D3 ?) Z7 `
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
' n3 @, S6 \# W( D( _0 K% i│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 T. K8 [" p" U│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* @6 V8 N3 `0 G& c. _│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  {2 V# o7 C, e) B0 s9 _5 H│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
* H1 l4 f* C+ e+ W, D1 b: q$ s│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 F- |$ ?$ C/ S) j, o│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │! w& g* a  [: y$ L" R0 E  p
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 L# }+ a5 X3 p2 }  ^5 v1 s6 O│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% v  U  q3 X  |' v& e: S
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │6 @4 m2 C+ ?: L) C' |! V& ?
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 a3 p0 B# p/ R- U( X* v" L& o/ r│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" P) c8 _% L9 ]) U0 u# o│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │0 V- p1 d4 R( s0 ]1 i& d% J5 y- b' d
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. t2 p8 {: ^" [9 j! R  D8 |9 a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* D1 d& x+ x: G1 e
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 \' R% H7 p/ Z; E- [. e6 y& {" o3 d% `
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 h2 j4 C4 ]! d# t/ L│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- _* T; j  D5 f
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ S1 m; K6 B' k2 n, @* h) `( N│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │0 p$ u3 h/ `8 T$ @' W9 l3 ~
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
$ A  u8 a- C3 m  s! q6 S│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 a0 |% z" q" O: R; H7 Z│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, J* {- F! Q9 c1 k* {5 b/ M- l│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 c  u1 ]. X" Q/ z6 }) w
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. g2 l4 C$ m# x% C7 l; q
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 p7 S5 G$ z6 o- i# N' I  X- |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& a( Q& H( L; R
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 C1 W& Q+ r4 Z4 h! g# J+ q0 ^│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 T( ~$ Z) G& r/ w* X│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# D3 B! g$ S3 i│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 z1 V: l' y9 n, d│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 M% X; {8 g$ l0 X3 o│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 @+ w8 c& k- L& Q3 }& r
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
, K, h7 X; A' E( ~0 i2 y│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 Z9 o0 J# M$ O& y7 a+ z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* O4 O" X3 x% I' u
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 l1 P  U6 F0 m* q2 A│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ \5 t; K/ v  ^+ p; W% t
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* z7 n  d$ x- U% p4 r
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ o. [" S! ]* D$ P& e│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
+ K; a# R6 H# X1 r/ c2 l. f0 E│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
. s3 p/ s* j6 b$ c│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
. _% v  b" [8 E& B& Z│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
1 J- H8 l# |5 h│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
2 @. m) _: d) [/ M  K: [. p% p│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# y, m  P. _. H8 Z# T4 V* ~+ u: ]& t│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 L8 S3 z  a* D, d
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! _6 G( y4 D* _& n* R* q0 r1 o6 b0 \│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
3 ?" e% \8 L; h" M# z6 J4 ^/ y│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; b5 J6 q/ \% `- Y- U- d│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( J( J- d! T1 p" t* t8 m
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
4 g% V+ D3 f: ^( D+ t" i  y│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
! c4 p3 q2 R! W8 q1 R+ {│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ K2 B) P5 m8 t2 v7 [│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
. F3 ?! R+ a5 _) x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ {2 {7 x- R0 y1 c# Z( _3 N- n! E
└──┴────┴─┴──┴──┴───┴───────────────┘
/ X# J: y  ?' h9 J7 M/ d" @( A/ ^0 ?: S( A9 [4 C7 N, D; o
StdrdChip (Part 2)
/ T) v: I& V1 g; F1 s. W┌──┬────┬─┬──┬──┬───┬───────────────┐& O# M5 Y; B- B  g; b) L8 i' T# ~; P
│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 p# }$ V7 d  K; {7 J├──┼────┼─┼──┼──┼───┼───────────────┤
2 ]! P* J3 j" E0 G6 {- ]│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ {8 j- g8 E1 ~4 h, q│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 ?' \1 J3 p5 Y) f
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ D; ]2 n) l- N3 d: {  d
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │8 w5 }1 T5 w0 l4 k0 [
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" N) z" {7 N. E: Y% v
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* |& ?% \2 R/ _8 g; a) Y/ Y7 Q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) p2 P7 V0 ^6 N6 }! ^/ ]( n│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
. g$ ^8 S( E4 g/ `7 d1 g2 H- y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
- r' V+ i3 s. I9 z- H: G│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' W2 [; `. K! C6 K│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
7 m( V7 v: ^3 L# S│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( M* j+ y9 S2 `  ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
9 z' n# }$ U4 r│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% b* b0 `5 [- p5 {6 Z: R
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; n. R1 s* \, T1 \│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
  B1 g; T, [3 Y$ q( m2 S6 n+ ~│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 M( Q1 Z  P* @# m; a
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  Y% Y. G# a; `
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │/ p0 g0 i( Z% q( c5 m7 \1 W
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ D7 ?$ A8 S% S8 N│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
& v# O0 Q5 y* {: N6 \│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- ^3 j% Z# x3 e0 ^2 e/ g│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  Y% b* O6 L3 B3 @│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( M1 ^6 L4 f; Y* Y4 j' l
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
- j0 _9 N& O+ J  D+ V6 t│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# N4 d9 @: T& d2 s
│126 │Rook  │30│  │  │***  │Protects you from attacks   │# U0 j* g1 j  ?- R; W  ]8 P+ S
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ z) q' f9 k5 R  n2 |& K
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ @  A* \& c1 _* j" @" z4 t, ]
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 A% W9 e: P: H6 ]
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │7 B% v: i2 c2 w: e2 H: P3 X% {- Q8 T3 y( B
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( q! ^$ f3 i' [  `& k
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │3 n& q1 Z4 D! k) t6 t
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
+ }, i0 L6 d# e2 H│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" ~/ I' {7 F; V! |" R- O
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 n  ]( K  Z6 T" Q2 r, n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 c2 a+ R2 o4 u+ q8 G│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: B" X7 x# _8 L. c$ e6 `6 C) V: g5 T│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ F, e& Z9 l8 K$ {  ]0 X│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │  F! F0 t8 t8 n% J6 t4 i: B7 x
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 p  f0 {( B9 U% ]3 d: Y2 T
│141 │Prism  │60│  │  │***  │Prism fires randomly     │; [! A9 I& R0 i/ N9 i& @
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) V# }. g2 c; o9 S6 X3 q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 M" s. G3 o& ?' e. \9 T- b
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │9 r: h# {" f; i
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │& q' z6 h, d! v" |: J0 p
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │" b- \# i# b9 u5 G
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) n) ]% w0 Q, y, N8 }│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( {! M. k+ a4 M8 K│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, f+ M& Y( u6 y4 w. @+ V1 b( b, {
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
% J" x* Q. y% x- v+ \, G' r│151 │Recov120│35│  │  │***  │Recovers 120HP        │: T. R; z. u' F! j
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
* }0 {/ ^0 K% _# Z! v│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 w9 W9 W) K  m# i# [% U3 b
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" m- |4 ?: ~& j│155 │Repair │8 │  │  │*   │Fix your area's panels    │# H. O8 H; R) Q+ [4 z& M
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 S$ V" y3 C) D. Q$ Z4 l
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
! Y- h$ g( z- b7 W0 P│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
6 W: J6 c& W5 b) H+ \│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& F5 q! s& r2 X5 f│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: B* K/ W  e2 i$ p│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │$ b8 L, J  Y; q# g- ]7 t
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- b9 P9 A; m4 ]) A8 n( P% a
│163 │Invis  │11│  │  │***  │Invisible for a while     │
  s- d* h8 Y# B# c5 s0 H! W6 X│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │. q( u) |: @) b  @7 B
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: Z% w* Z' ~' G$ o│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │7 B% F" y0 w- B# n$ L  ~
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) W/ b" [7 f4 H" n
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" K1 ]6 }6 U: O
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. Z8 R0 k1 C' w3 }- ~* ?│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" q# x3 E* ^1 o0 [) _5 e( F8 @
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ f/ P4 i: Z/ ]- \& ^│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# d7 N8 ?3 p, o9 \5 u4 e/ M│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
1 M- ~: j3 A! `0 a1 O│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- g( e! m) J6 Y# y│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 O, J6 Y. J' s4 @- S; j8 y& d│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │7 t1 n! Y2 `- f: P6 {
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │3 o/ D* ]1 ~, E
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# O% Y" K! P% M- k) V
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 D, L+ w: p6 N  X/ U, ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& B! ?2 ^4 O9 z+ V; F& J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 a& I$ k8 z+ c7 ~, t# `- K" o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 m/ A, N3 i# b  P) e
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
' ^7 d( ^2 ~+ ]& n! g9 g│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
/ p+ ~* I. J8 O  r: b' f) \│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │# z% Q9 m: q, `: h; N
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ [4 h, \# m' ~5 `$ u4 C' E* T│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │% p/ i2 M1 A& s& `; i& a4 {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( r) ]/ h9 h9 e% d; x
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │6 d3 e: ?$ c/ h! W* u
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% o( Q# }5 f$ c4 i4 L# i
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
/ Q  w. T1 u7 o$ @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% S! S4 b2 U' u3 m3 [% _+ c│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 [- }! ^4 s5 q1 T1 _/ C( o% U4 l
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │( ~& X4 k6 G! R5 T4 O8 j
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) q9 M3 Z" Y! ^3 {2 K  v' g: x
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ X; z" t3 }5 E9 z  X2 N
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: Y! w: g" z. v* r3 m
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, V; i- _' |7 S; W( w│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! U4 {5 ~1 S# k& K  @! C│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 h3 [' q; H& W" g: r* X
└──┴────┴─┴──┴──┴───┴───────────────┘
  Y3 k( a: j9 t& W5 i$ }6 R, U" W% j/ s5 O/ R
" \4 E# B/ W$ N5 a
Mega Chip
( j) t4 }( _8 x7 P' y! ]1 a┌──┬─────┬─┬──┬──┬───┬───────────────┐
; X) n2 \3 ^3 @! w: P) e│编号│名称   │MB│攻击│属性│稀有度│说明             │, \8 M6 ~% k# {8 _" [* `
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 d" v4 P# A! a  k, G0 c( M) c│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' q9 E- P0 t7 F& D* R+ T# N7 |│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: o7 \, f8 F6 K( m
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
6 R0 Y7 Z9 s: o) L  g7 Z( G! ~│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
. p! H0 u" a5 H  }5 m│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) h: r/ f9 ?; W* d2 G/ {
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ ?0 U! r, m# X│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │& l* Y# X3 Q0 J2 u0 m% A% _
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 H. }' R; w7 |% O( K│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- P: s$ W. e" A2 S$ ?
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│, X1 `7 x1 h9 V: J
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 u# w/ i. b) ~+ ?2 Y9 w; d│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: H! z1 X' {* v+ Q/ ]+ X1 P│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& j5 B, ?/ O  M' k0 G
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
( G) a* a* @' W4 D9 L$ |│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 a6 a3 M2 m. j
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 @6 C/ L2 D& [8 H. Q│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │9 I* y- d4 J* o! U3 J
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 H  \; ~/ `, H- M│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* a5 {) C0 x% Y9 ^. M% ~0 f; D
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │+ f% m: k* z% r; O8 k) o1 k
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 `. ?+ n4 T9 N3 Y  n
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 ]! ^" D; X' ~. \
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │& R' T7 H6 F5 z) ]
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
1 v6 G4 M: x9 c0 O9 V6 t│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" _! _! Z) U( w: G3 ^0 M% a
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ _3 P2 o% Y, S: e9 y) L0 o4 k# Q
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
# m$ l- ?$ y0 {7 |, g│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 g& p- |9 X. K│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% u$ r% j: p5 z' Y8 C
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; F8 l9 G9 i( @, G
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │8 }; z7 r' Q" B  |+ R
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 n5 z' ^( K' O. M│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. n) p8 V3 j- Y4 ]
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" {" O2 L# X# b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
; x  z+ [: q! i% P) }/ S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, c" s  B& i4 |; [: f- H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. V6 R. g6 S+ J+ S│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! z7 K/ l: ~& A! T5 p: i│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │: {2 b5 {. ~- g
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) F0 j5 u- D$ {! D' Q2 k
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │- E  p; P. r" U7 B4 U" i
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ a* ^5 n/ K/ q/ Y6 z+ w* X, D│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 I. G, }: z+ {" w; `" B1 [7 n│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; l3 Y. j4 {5 H( Z' S2 i" J
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
! N2 L4 B6 }0 [" y" ]│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 c2 ^% l: [( F+ O, [* X│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │: t6 Y# {) X" a: s5 t
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% u" D7 U, k( `% `. R9 b, I; b│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
5 n" p+ o' o9 {│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
% u% _8 z0 R5 U" ?4 h2 I! A( [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │( `& _3 n' u9 h( @4 M% S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" [8 q  I* B: h│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 j6 ]- S; d" T6 D+ b9 B- n: u
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% z# _+ D4 y- P
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
( \; p  `) I/ c( w1 M│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │! B. A" B5 }4 ^6 l7 P: b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ h  k/ {$ {7 A7 e! @" k% D, ?
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
  ~1 b/ M. _- L+ S│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 y* `# m0 M, e* F/ Y│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 S9 W5 Z* U1 l; N1 x% @│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 a2 z8 n! O8 {3 A3 t
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" \, T2 v& w4 @/ D- s│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  i' @+ C( \1 |% O# Z- Z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 _. ], K$ J* d. u6 k
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 H6 A+ d6 O2 e+ v0 H│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% M  I% h# w  z4 r. I
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 ?( K  F5 G) j6 d6 T2 \
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. s. i" y  c* P# C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 I* Z5 n; S+ a! j0 J) b│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. F' |+ Q& t: h$ s7 O: y$ l: [
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │) ^/ c9 a" K0 N. z0 p
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │& L+ l, i) g+ M( s. K
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
5 T2 C- S  h$ H$ x1 i# k8 _│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: d1 P( G' N  |1 L# |8 i- K% G& r
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 Y- g, J7 d( `- H# c
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ `$ y) z# g7 @6 D3 @
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# u6 r# F0 D8 \- H+ a. a; v│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- q& i; y- z4 t6 Q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- h+ R+ Y8 F6 \8 ]8 l& [! x│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' h$ b; C& f# ~2 k' D5 q* G$ b│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) x2 ^0 |: l/ u- j, |$ s* q$ T
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  C) m/ w" A3 T1 }# Y& v1 k│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ Y4 ?  }' u. o8 k. Q│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; l2 C5 J. x0 ^- }% R│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │, Z; d: n% v( N. c# U! ~
└──┴─────┴─┴──┴──┴───┴───────────────┘9 N- L4 a( s# d' @7 w
; I" o6 K* l+ U, j! c9 e$ _

0 z! j. ^, k* S5 M3 N/ ^GigaChip (蓝版)( d( Q" `2 Q2 p, p0 x" K5 A
┌──┬─────┬─┬──┬──┬───┬───────────────┐( V' _9 A# v" R8 V" |
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 v; Y9 K, m" |' J1 s
├──┼─────┼─┼──┼──┼───┼───────────────┤
. `/ u/ r7 |7 s; ?; `$ H+ c│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 O! P9 ?' g4 S6 q' d) Q% X│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 C9 E! q0 u: }3 z/ H3 I. w│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │# O0 i$ Z# R# s; n) q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
0 G' ^2 ^- s. D$ i/ H$ x│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, }2 e, }( m% Z7 Y7 i  f5 P
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 L6 d7 ?# c$ c( H7 o- u│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 V2 @) F$ v, k: _: t/ W( B│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │! |/ d9 G$ f$ o4 X# z/ ?% S
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( C! Z/ r( q( f) f: q7 z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │2 N3 r+ v5 e4 i4 |# c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: J3 ^$ X5 i2 c+ ^! }│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 G3 U7 c7 Q2 c% x- K* ^* t% S2 w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │! n, j4 f+ M( t* D! r: T
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
  B3 Z+ G& L5 a" G+ S: ~4 q9 z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 Z6 {7 Z$ q3 a! k6 B│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) e: Z1 N9 M0 ?- t
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
/ m& Y7 D0 r$ A8 a6 x│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- s5 h8 t  Z, S│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 }' d( I9 v7 t  z3 c1 x3 S│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 V# f* d9 ?. k9 f└──┴─────┴─┴──┴──┴───┴───────────────┘5 Z" j1 k. c. f8 b
% U( }/ Q7 [  M7 P  T$ y
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 U# W! P0 X/ I7 e┌──┬─────┬─┬──┬──┬───┬───────────────┐( w0 @- _6 w4 p
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ I# {0 p' Y9 p0 j/ G* Z
├──┼─────┼─┼──┼──┼───┼───────────────┤
: \8 P( n: f0 N" g: [1 Z, `# ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
1 T, J. J% |3 U# C2 \│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! ]3 U/ ?- S. A! r7 h│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
9 [& n2 @& d) ]; }! d) B  W9 i& O│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 a" i3 G1 ~* Z! |- W
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( K  T* t8 U/ {  ]; h/ D% [  w# u+ wMegaman EXE 3 蓝+白 Standard 级别的 Chips:
" ?( {9 Y3 r. L( L8 c1 a/ l# s0 P; o1 j
001002003004005006
; M6 N" t: |  y. x; u; o, [* `007008009010011012
: D9 h, Q$ D% ]9 r( b! E6 g013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 q/ R$ r2 Y4 T: E
9 [" E$ d' p/ k/ y  @$ I
019020021022023024# M" m% @  k  a" w0 H+ M0 N, H
025026027028029030
- [7 c' I( ^. G5 I031032033034035036
5 c4 J5 D1 E; A/ |( c; n6 R+ y( l! }( {& j6 C$ n
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 h' N# ?2 n2 q1 p

1 g" f2 [+ p2 J. _0 Y037038039040041042. U1 G% G: b1 Z4 K2 q5 x3 J
043044045046047048
" [# ^2 \* Y7 I/ k2 x+ t049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 Z7 a' P3 P- F2 r( T! x
* p: h( ?6 R# f' x3 R055056057058059060
: T& y1 B" J8 a1 j% h1 D061062063064065066+ ?: V" t% N7 W1 }, z
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* v+ s8 n* Y# w$ u; A' N

& q, X# \2 |+ U% e- g( F# w# R! K073074075076077078% \( w8 w. U; r* ~* [' H. |
079080081082083084# {3 h! x% i5 {$ s& r* X
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 Q" d7 {1 v/ E& K1 {/ m0 ]/ C
) B# }2 u2 R2 S! |/ x* G6 M5 f$ T091092093094095096
  @$ g# `. t) y# D; M097098099100101102
& M. G$ I% `& V5 u# q8 @$ \- n103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 B8 o4 p( J' V, W5 `2 }2 l/ |' _
" q; ^: r1 _4 ]% O* j  j
1091101111121131145 H9 B7 z6 b/ `
1151161171181191201 ?- Y3 N( Y( V
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ ]. T, [& y/ u) ]* j! _
' S& e1 c- \" o1 j& v  f; o4 R
127128129130131132; V8 R- a" k+ ^( b3 C
133134135136137138! h1 z' }8 y9 J. {3 v* x
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" O& @7 M  @5 z3 ]. f3 S: u  r
7 m  a8 e) _5 T" B. W* }! Z8 i145146147148149150. E  m! L8 T5 K- G$ {
151152153154155156( r2 A2 }5 j+ u2 s3 _! [) ]/ v
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# o6 p( n* Z% |" A4 j/ y9 f

) _4 E- m1 o; h( i6 \' Y0 r163164165166167168- Q" B0 O* R' o4 O: J
169170171172173174* J: H  m1 N& j6 u' p- \
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! v/ F* Y8 V; H3 k2 D1 J
; j! d9 q! _1 ~4 w  Z! w6 @181182183184185186% f) |* x0 \, Y" b
187188189190191192
% x- K: X- Z; P3 Z; k! [* \) U: H) ]193194195196197198
! Z  c/ i; Q1 j5 u: j199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: Y4 Z  c  \  {/ p9 \, V) t* E+ L/ }# P) `9 b
0010020030040050062 A: E" z# e8 E( V8 o
007008009010011012
# L2 j# D9 [: r6 F8 a! g8 G013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) D9 T/ E$ Q$ |0 Z# f$ X1 l2 Y% u( X$ J9 {$ o# M- M
019020021022023024
6 f5 f* Y: O+ y( E% l+ j, N025026027028029030
$ q7 O1 c! t+ v6 @( G031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* J$ ~7 L' h  z6 S( V. [" ?9 k: ?7 r$ V* T( G/ R
037038039040041042  E  t+ y* e3 {2 w- ~3 u
043044045046047048
& O, ^2 f0 `5 ~049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 S) c0 p* x9 i5 j/ @. w% [2 ?* C$ t/ e
0550560570580590603 u% R& G' q3 N/ r( M
061062063064065066
& ]& o2 ]$ r0 ^, {% ~% P* B& e067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 m' ^* P! f6 n5 [2 |0 X7 _: m. N; M1 V% m
073074075076077078
. z- L% g3 F$ C6 M079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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