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■● ■ NintendoWorld 站友xliz原创
7 v! Z3 m+ R& U) h& i, C■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合& ]; I+ s' `" O9 J2 ~2 z2 O ~" {" H! Z
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+ p4 F! S4 A( c6 Z- l& S# S' I英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; i! U. r7 \, \0 p4 p
大家要看日文版的P.A.或详细攻略,点击这里吧!- b: t' J' v6 i
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- N6 C, S8 z& D: C+ }0 _. [希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 y* L( Q% v) z% p( w
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以下内容格式如下:) {7 K8 d6 Q% K9 ]# F. f
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编号 名称
# g+ y; L1 ]- u6 x# f说明- p! \$ _' B' d! V/ J4 [' w1 o s
组合方法2 B6 l5 N8 q7 }5 s+ e+ }6 | P
--------------------------------- U" J! h! T! ?
01 Z-Connon 18 j) |/ s/ U1 t; e
Unlimited Cannon for 5 sec0 w7 C4 }' |3 W- K
Cannon A+B+C
+ p4 V. g* S6 d' p9 s+ ~Cannon B+C+D
# e: I! p# a# n* Q+ B$ }Cannon C+D+E( P4 Y. @1 m7 e
1 w( o6 \" D% [) ]5 Z5 Y
02 Z-Connon 2: T- C3 y! e0 c( h; A
Unlimited HiCannon for 5 sec
9 F5 t$ y, u4 XHiCannon H+I+J5 @4 y, K$ A1 p% Q( v* M+ t
HiCannon I+J+K, }2 f- }# w1 F: c3 o
HiCannon J+K+L0 T# s; u' S3 P6 w& G6 H9 n
: B! _4 Z2 ]8 ^0 T03 Z-Connon 3
8 h" c( }9 h) {1 R {% |1 NUnlimited MegaCannon for 5 sec
" o1 u4 N; q7 m2 yM-Cannon O+P+Q+ [, M+ a& M! {7 n/ P" L
M-Cannon P+Q+R
) m3 ~, U* ^3 Z' E" [0 Y& pM-Cannon Q+R+S
2 d) }: d: e A; U6 a' Z4 Z4 D2 _% Y
04 Z-Punch" m2 g2 G+ l' Q W( v
Unlimited GutPunch for 5 sec
8 I, |1 Q+ Y, g( UGutPunch B+C+D
2 T N+ L- a. j5 tGutPunch C+D+E$ [! A* d& J! b" d
GutPunch D+E+F
8 N4 m1 u5 Y! O% y- P) ]7 ?9 j
- {% d7 `$ ?1 S3 q05 Z-Strght W8 W/ h9 m/ I0 _5 e: l
Unlimited GutStrgt for 5 sec
" U; s, F! b/ T4 SGutStrgt O+P+Q" C5 p7 `6 `- J" e/ J: I* n- |; E
GutStrgt P+Q+R! H! j# |8 H# [0 `. @# e2 p2 B
GutStrgt Q+R+S
" P0 e) c% n6 F+ b
# @2 ~1 |$ B( X+ `1 D. w+ \4 g06 Z-Impact( ~' E5 x( V3 [" z0 I6 F" A. I* _$ Z
Unlimited GutImpct for 5 sec
4 ?; p8 d. f" e: { P' T( OGutImpact G+H+I0 I& S5 J& E1 ?1 X7 q/ G
GutImpact H+I+J1 x6 D I- @- u5 [, P
GutImpact J+K+L" |4 {5 Q. e( _# |' V6 X# G
' \9 ^; Q0 h+ S9 Z0 t07 Z-Varibl
# l) N# Y9 Z) u: XUnlimited VarSword for 5 sec$ ]5 p+ M5 ]4 d! C! ^2 l
VarSwrd B+C+D
# @2 e/ i9 d) \7 P/ A/ GVarSwrd C+D+E
: `+ U8 M4 N6 H; d7 V2 CVarSwrd D+E+F4 w! t0 Z) I) X+ |8 b
5 ~' Q. M' E# G8 J+ Z08 Z-Yoyo 1# F4 k: g. g+ s" D
Unlimited Yo-Yo for 5 sec
( f: E3 r- n& d- c6 jYo-Yo1 C+D+E. B7 G( I+ `+ } }& w2 b
Yo-Yo1 D+E+F0 s. W- e; \/ H" e6 u5 n
Yo-Yo1 E+F+G
8 b, A8 R0 D) c) p. i! K& d/ n9 @4 m. W1 H4 A# f8 B" V, E7 K
09 Z-Yoyo 2
% U: f! E1 P1 Z- Y. @4 \Unlimited Yo-Yo2 for 5 sec
( a: x+ R7 k- u+ H/ vYo-Yo2 H+I+J' B* F! G W: ?! v6 E
Yo-Yo2 I+J+K5 j' Z" T* j! c1 Q. B8 G4 e- U% N
Yo-Yo2 J+K+L
6 ?" X3 s0 F! \+ `$ s! J* _3 T; F4 Y) T
10 Z-Yoyo 3. q2 v4 p# A) y! p% L8 k
Unlimited Yo-Yo3 for 5 sec% y6 H! Z$ r/ F* t; k' A- D
Yo-Yo3 M+N+O* N! v& S3 Z# e+ `4 }% h
Yo-Yo3 N+O+P
0 X2 T' g5 Q1 Y* {: p. IYo-Yo3 O+P+Q
- x+ f' p% f/ s2 M3 @
! u/ O, r: N4 I; H11 Z-Step 1
; r1 Q g( x; g* X+ h# N# JUnlimited StepSwrd for 5 sec
0 N+ T: C6 P+ NStepSwrd L+M+N; O1 {3 r: p. l! J3 j2 L0 t! V$ z
StepSwrd M+N+O: E. ^6 v9 A8 M" @8 H: I% L9 L
StepSwrd N+O+P! n: p( J& `- I8 }! J7 Q
4 W" o7 N1 c6 K7 |
12 Z-Step 2, f" ]/ `$ b) [! d* A
Unlimited StepCros for 5 sec1 l$ w# J$ F! J0 E, l" Z! k
StepCros P+Q+R. m& [6 P# d2 b7 ^7 H0 y2 k& T7 P* ?5 @
StepCros Q+R+S2 _9 K6 j0 |& H! ?$ n( f. N
StepCros R+S+T
5 X' d5 H# x# ~& f. N3 O; v" x1 g
0 S) _; p8 P$ Q: n# H& k. c13 BubSprd9 P2 V, x3 d9 S% `
Attks w/ spreading bubbles!2 Y2 B" |) l: I& s' y6 ~
Bubbler C+D+E
( C' J& w6 ]; qBub-V D+E+F+ b* N# j, L6 e7 `, {" g5 {
BublSide E+F+G
; A* M% W% V: S+ n" ]3 |( SBubbler E + Bub-V E + BublSide E
+ ?6 Q5 D* J% R2 B
! Z- J( w; a$ _14 HeatSprd
3 h: e$ \. [; `" |5 O5 D1 s" Q8 IAttks w/ spreading fireball!# e. ]* J' }$ w$ M0 i7 @' ^
HeatShot H+I+J. ~' |! o5 f; v
Heat-V I+J+K4 _8 }& u1 {& D, M5 E. X
HeatSide J+K+L! u- E' k; n: Q( `4 v; ]3 @& ]7 p
HeatShot J + Heat-V J + HeatSide J- f# ]' d$ o4 U" H; O
* v4 i+ N" A- H5 |. Q
15 H-Burst6 h; Q# A E/ x; x4 o; o: {% x
Creates a giant explosion# n; w/ w. \* g7 j+ U
Spreader M+N+O
) y9 m0 E' M2 ASpreader N+O+P
; l3 Q5 n7 ?+ p b9 Q, |5 kSpreader O+P+Q
' ?7 ?& o; f7 @7 S4 I* A/ J1 R% z
2 w( I+ s5 l% o' d( {- \8 U16 LifeSwrd6 g2 z' K- j3 Y! g* l+ f
Swings a huge 2×3 sword!; H- y7 V. l! h" P" D( ?5 }
Sword E + WideSwrd E + LongSwrd E3 t- x$ E+ ~( _- m" N0 ~
Sword L + WideSwrd L + LongSwrd L7 U: J( o6 a/ P6 O
Sword Y + WideSwrd Y + LongSwrd Y
7 p4 L; V, d' r+ L
: |$ {$ c' B- ^+ p# x( d8 h17 ElemSwrd
2 R+ v# z( h5 T7 c0 _' ~Wide swrd contains 4 elemnts. X* m3 d1 z. z! N$ p
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# d- E4 ?, z3 J+ Z* ^/ ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& V* h' r3 L5 I
0 {- q* p7 s2 G3 F( p& z* U! d3 n& p
18 EvilCut
* e$ C- E( ]+ z1 B5 W( s7 f$ pStep up 2 & make 4 atacks
- e2 \& ~/ L4 H' o. @1 D4 eStepSwrd P + HeroSwrd P + StepCros P$ O1 y8 c- `( p& o
2 U( f) _5 E" S; m. H5 w* [19 HyperRat) F$ c% W$ `7 X6 e. j1 y0 V
A giant Ratton charges!/ Y e- n$ e8 H4 V1 a8 o
Ratton1 A + Ratton2 A + Ratton3 A
9 U2 f' E# m2 k- U" K% _2 d4 dRatton1 C + Ratton2 C + Ratton3 C) E- b: v' S4 J% Q) P& I' k" \+ b9 w# ]5 a
Ratton1 F + Ratton2 F + Ratton3 F$ S) f: n! Z* U& F. \! m6 N! M: b
2 p/ ]0 @. Q1 t) ]
20 TimeBom +) N4 g0 w2 u. L* |
Sets Time Bomb in enmy area
. \: w' a- Y1 I, bTimeBomb J+K+L
9 s, }$ E' Q7 ]$ _TimeBomb K+L+M
# J: i4 @; ~8 n p' hTimeBomb L+M+N
9 m5 ~! {+ t9 T1 |- S' c3 Y7 m4 Z
, I7 n5 s1 r6 w: a21 GelRain
& [; k2 P, T8 d; t& V6 GGel steals squares3 [3 h/ o% o5 {/ C
MetaGel1 B+C+D
" H+ y! Z5 U. ^1 Q# S9 y! ~7 u+ ^MetaGel2 E+F+G# P% y# b' Q, B, M
MetaGel3 S+T+U
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22 EverCrse
o& ~$ ]! P$ x' Q6 J: SShield chases enemies
: z, {$ h- H7 P0 s, k" U7 h* ECrsShld1 C + CrsShld2 C + CrsShld3 C* A5 x5 @- d3 [0 r
CrsShld1 L + CrsShld2 L + CrsShld3 L
; D- h2 T9 J6 ]0 R$ J( a
" ^5 S0 r) ]& t+ G) A3 i& t23 MomQuake& N. { K( y% t N2 g1 ~
Awakens Mother Earth!! d1 d6 R/ _; A
RockCube * + RockCube * + GodStone S
7 ?1 } ~( A/ _/ p3 e$ E, g, E' l( ]
24 PoisPhar
; N) |( R/ d4 b7 L- E1 |! }' sPharaoh generates poison* u. ~( P1 X+ T+ z- a
PoisMask A + PoisFace A + Anubis A m7 V$ k* [# u
8 w) q- z- U4 N R. [25 BodyGrd
% O8 F* o6 V! w0 s3 `Bodyguard takes out enemies
D8 }) j7 d! G- aAntiDmg M + AntiNavi M + Muramasa M2 N5 h$ E& c9 F# \
% M6 N1 d! c/ b) C+ g; t' @6 |26 500Barr* [6 U# I1 F, [& y
Barrier absorbs 500HP dmg8 [% L6 l3 \: T% r2 c$ o
Barrier E + Barr100 E + Barr200 E! _) ?9 L( \( b& g# P9 z6 k/ S" Q8 Y' B
Barrier R + Barr100 R + Barr200 R
1 B9 p) Z( M7 ?5 k" q y. Y! A0 l9 N$ A
27 BigHeart2 @/ x) q0 f7 H% F5 R% T& K- w' n
Attacks, then heals HP!; u! R& o0 m4 s) G! C, d
HolyPanl R + Recov300 R + Roll R& e1 c4 G; p F0 Q3 J/ m" Z/ B
HolyPanl R + Recov300 R + RollV2 R
6 s& ^! e; n# E# |6 r l: z& Y# NHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot5 H! K: G% r* s8 x" \7 G$ N2 w
GutsMan throws MegaMan!
! Z; X; B0 O" i2 @. KGuard * + DashAtk G + GutsMan G
2 H2 D7 M5 L% l6 G, d+ C* KGuard * + DashAtk G + GutsMan2 G- h# ]& |! @$ U' F
Guard * + DashAtk G + GutsMan3 G. q! i: N5 w Q) U0 W
Guard * + DashAtk G + GutsMan4 G
' d2 E: g& }& H" z& B E4 I
8 e2 P7 M) _: O: C7 @1 o ]29 DeuxHero
0 j% W. A% {4 J9 N, x4 |: t2 GMegaMan & ProtoMan team up!
6 W3 \% ~5 L; w8 |) R& u! LCustSwrd B + VarSwrd B + ProtoMan B
9 r3 K4 Q% K- a! u6 J- `% FCustSwrd B + VarSwrd B + ProtoMn2 B8 g. s/ s9 o( k! S8 n
CustSwrd B + VarSwrd B + ProtoMn3 B2 b ^5 \$ c9 }5 a& L \
CustSwrd B + VarSwrd B + ProtoMn4 B+ l; K) V& r' @) z+ \, E3 u* f
$ v0 @; l. y7 H8 [! L30 2xHero
/ R% C$ Q' x h, W9 QMegaMan & ProtoMan Dual atk
0 `) A* U! W& b# ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 d7 F* |1 D/ V- ?. ?1 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 G, }$ {, { w0 l% }( O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 i% n0 N: e3 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) Y+ i& C* P) ?" i$ H, h
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31 PrixPowr
: @2 n/ F$ b X# h3 Navis attack at once!
5 b; c: [) J- l& y& ~& @Team1 * + Team2 * + KingMan5 K
/ S. |; ^" {3 B& `. M" t7 K7 h0 {Team1 * + Team2 * + MistMan5 M
% ]5 u( b2 W5 HTeam1 * + Team2 * + BowlMan5 B
7 W7 ^; |2 b/ {& E" w1 q' M2 r+ a0 j, M. X
32 MstrStyl' o0 J0 @7 M' a
MegaMan unleashes his power
1 o3 b$ h0 C6 _. C: S3 ~5 SSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 N- [ c$ ?. }! d: X C7 [ K; U* j
StdrdChip (Part 1)4 j6 f2 o i* m
┌──┬────┬─┬──┬──┬───┬───────────────┐
. T0 ~- U/ v8 B3 O# I8 v/ `│编号│名称 │MB│攻击│属性│稀有度│说明 │* b3 ~ B3 v/ e5 x& U0 W" ], M0 t( M
├──┼────┼─┼──┼──┼───┼───────────────┤
9 n- X1 G a1 e; m7 w8 Z" G│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' W# Q3 _4 V. M/ ?: m│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
& O9 `1 v6 w4 N- ~% f; h% L│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 ?# I( t. y d. r7 b$ d+ l│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 g3 n# p1 \$ b/ K3 G4 i& `) ]
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 e* ^ O8 z/ v6 y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 U% a& g5 z7 w- Z( T/ a
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │. ^" }/ [1 m" L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) x& q& { A7 w/ o7 a/ s
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
9 q; v+ ? Z% m# X f P3 H│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
k! L0 \7 C9 {, C│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 z7 _: K" y5 B* Y$ g5 [. A
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 ^1 P; d4 c! q7 S. ?- S# E│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) e2 J' D1 R6 Y' E+ r# g│14 │Spreader│16│30 │ │** │Creates a large explosion │ F: \5 R: w2 _5 f2 K8 R
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# y* ^3 R7 J; M8 R
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( g l; b0 X* k: T. Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) z% W$ h4 r$ v
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 O& G. @" P' m7 o7 b0 s│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 s2 ?' a& |' j│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; C3 l0 U3 ~: X9 Z$ M/ \2 w7 X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │1 g( M3 B: y) c3 D8 Z: I1 V
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" T) @% W) l2 H C+ {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
7 f& s4 e, u, Z" _6 ^4 t2 e│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │& a$ @7 x/ F+ ?
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │4 }6 a; p) |) [; L/ y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 I+ p ^3 R7 N; x2 F4 y
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │% j/ j7 B: m0 r+ k
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │7 @ D x7 d- E7 _0 \3 j, L8 x
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 L5 h6 s( ^6 U+ J, t6 o
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, Z. K' t( z- q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& O4 A& B5 @1 d/ b
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
% V: T- y+ g# t* g" ^+ B- a│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ G6 @5 O! q$ z4 I1 Z
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 A8 h3 {% d& N9 w6 U/ l2 h5 r│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: G) X2 c Y& w2 k8 J│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │9 l" S2 G4 C, l; h
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │. p+ d' |' ]7 W7 T4 e6 Q8 X$ M
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 E8 m* A2 h" ~) h, b7 \( `│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' e& V) u0 i; u) a9 T7 G) T) o
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ K8 I, p+ }/ P5 F' f) g( P1 x2 l7 W- ^
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 D- |8 g; D/ {, }, W│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │' N& W h! B0 W# h H' S% u: A
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ P$ l( c$ b! J% K# p│44 │ShockWav│10│60 │ │* │Shock through enemies │7 b* n T: J! P u0 d; r6 e# d$ f
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# O9 X% e! I8 C. x' x5 I: G0 O│46 │DynaWave│42│100 │ │*** │Shock through enemies │! m6 \& y; o8 {, \' \
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 l+ _1 N* Y0 R+ o
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 k. \, U- A" N$ C0 y o│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 }% M/ C$ A+ p2 N" x4 G9 T: i
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │3 \2 C. @: l8 D+ ?( K8 Q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" U+ A; ]" ?+ j% ^│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │3 \* j' O3 l- B. I# \
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; c v8 `" z+ {! Q! v) T0 P: n9 L
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 s7 G( O" E' ?! _5 |
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 a2 U" I- r+ b( u+ {) w/ s) d2 M/ Q
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │ |* Y' k/ W8 S5 \7 X: ]
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 S' ^& z& e. g. L" k. o
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │5 w* v, {5 s5 m0 q8 m8 v3 r: {. f
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │/ a+ O- g! M5 {% R( h$ c/ w
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 ~- w% M1 o) g# i6 h5 r! i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 b! `& v1 P' c& t5 B+ a2 I! Z│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! n5 l* ]: _5 H│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* c% i/ \" V+ m5 ^6 t
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# B' A6 E2 t" @│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! t1 N2 j% u' N+ h0 C
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' [$ t* F$ U s% l) |│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ @0 i& @3 L9 C! K4 L* [2 C6 N: x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │1 Y# {* t* S* i1 N
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; g: p3 q ^& L$ c
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │8 @) ?& n- F: T
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# h' K2 k2 t( k; ]6 Z' w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │/ s, Y8 Q9 v1 i* D0 F q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 h6 _, D/ W& _/ W- \
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ ?0 l7 R/ U+ o& @# |( I# a
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
8 Z$ b3 O. X' E2 S│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 f$ c; @* u* r' }; y! S│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │6 ~5 C% @/ m8 f3 D
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. W7 v$ [; n6 R: q
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
! z# }; Q* S) ?2 i│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 [+ F# T0 X& g
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │( E4 P; F; z" a1 V' S+ w
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ Q" i7 |% m7 [( i( j' G5 W l0 Y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 ]% g& v( l4 c9 D8 C6 A \. s
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 W9 w2 J2 y! p! I( V3 p: M$ h│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; Y% x! A- h& E& ]3 W
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │" i6 C* t: p3 s$ a
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; D+ P$ L& O4 T1 D4 X$ i/ m│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │ U! A) A5 K9 ^! ]
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! }: K4 b+ s. Y+ p│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ i( L; L% O- ?│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# _" k) T- F0 {. H$ J9 a, I│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* ]: z; D, z& B; C5 {
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. D2 X0 b. N: s│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. a/ Q" I6 ^+ K2 t" `$ T; p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
4 _1 R) H; m; L2 y+ f" D+ V& B1 D& }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* M" G/ Y- n' E# @ Z B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 {0 a- x& C8 F! d( B
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │ d7 }7 R: ?/ P; P, n
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 j$ k& ~' s3 ] e
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 G& m E) U7 q) q8 n6 `
└──┴────┴─┴──┴──┴───┴───────────────┘
" S* Q4 O0 O6 B# H$ y; l7 b( r7 o! H1 C* ? Z* i
StdrdChip (Part 2)# @0 \; S$ G0 W" r9 I$ u( z
┌──┬────┬─┬──┬──┬───┬───────────────┐
' a O& Z. D" n* L6 r9 J/ R7 X│编号│名称 │MB│攻击│属性│稀有度│说明 │
}. }5 r3 t( F, g. F1 w├──┼────┼─┼──┼──┼───┼───────────────┤5 P! M+ _5 o# ?0 p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 x7 F4 \- T0 {0 A# @1 [│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
# T# L% T, J; u- B5 A+ r│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ |5 t+ z( y" g& _( J) l
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! N: y) P# {" ~
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) W$ N5 W5 j& X8 d
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) n1 I9 K9 u" u0 x│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" n V/ I4 I/ ~" H8 z% B│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' E( U% l4 e& T* q3 q7 V│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 p0 m5 `5 n- N4 [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │6 q, B) n% v7 O* C7 O. ?6 v" ~
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ y8 u4 t/ M' ~; ^3 F- z. k! i│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* Z$ k& T" Z, l: J# J- s4 a│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( K- s- U, c- Z% x
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& h5 \, [ v' x6 g
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 p( v- }2 ? n; d│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 W, i9 \3 ^1 \/ h' }
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ d; ~+ s. A# ~/ H1 z│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
" y6 c0 U' {- H│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% S, T4 x' E# W- Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │ `! t8 W' L% C0 N
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
6 j. I% J y3 K( ?7 r$ e│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │3 ~- T w8 y9 {8 ^: {
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
* C! Z' I5 s( {8 V& C│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' ?7 y, K$ Z: `│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ q; }6 A" l- P
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ H5 p% I: [# h0 W
│126 │Rook │30│ │ │*** │Protects you from attacks │* A# |$ Q) ^9 t3 K
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
2 D3 q" v; \+ b% g: Z5 y│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │! W3 ~2 f- b' ~4 H) I; B
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │. U0 ?" B7 m/ Q7 C
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% ]! P2 D) X8 F- u; f1 k1 a
│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 I' t: Q7 ^1 Z0 `7 M. B* @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ X/ ~ ]5 p" {' q9 ?│133 │Guard │5 │ │ │* │Repels enemy's attack │1 _# y# B( D; e3 u( e& [
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
@1 C! \. a% y6 t' ~! L+ {│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. K u: b- G+ A) b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │& _! B1 s v& d& ~ o" z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │; R9 ]1 V1 ]6 z: M9 g4 v. n
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# h4 K7 o. M( n: n4 W│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │' M0 ~- L$ `, m4 h4 i
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 l6 L/ h: f8 N* ^' J% D
│141 │Prism │60│ │ │*** │Prism fires randomly │
; H; Q/ ?8 o) @2 \: E│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 u2 m5 ^. K& [& E3 r! f$ E$ _│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; s$ M6 x+ N4 f│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 K) O8 h3 J1 a
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
9 ?( B+ A, |( k$ ~│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │+ r' \6 X# w, ?7 Z: I# Y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │; z, w7 `1 h% F. |& S3 B: X# N. B6 M
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 ]4 H) u5 Z. e/ H) Y8 A│149 │Recov50 │14│ │ │** │Recovers 50HP │" I+ e% b7 E4 L
│150 │Recov80 │20│ │ │** │Recovers 80HP │9 F9 f7 ]1 j. p5 N1 j# s2 \
│151 │Recov120│35│ │ │*** │Recovers 120HP │; Q' Q* [. r6 K0 Y' V: _6 ` ?
│152 │Recov150│50│ │ │*** │Recovers 150HP │* c; |& V( X, r! S4 j
│153 │Recov200│65│ │ │**** │Recovers 200HP │
$ E7 Q( O, i6 \+ m, b│154 │Recov300│80│ │ │**** │Recovers 300HP │) T: @7 ?! M, U, W! F$ Z* N
│155 │Repair │8 │ │ │* │Fix your area's panels │# n5 D& b- D" t" f1 D- c( m" ~
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; P8 T, t2 V: y9 O- Z$ B
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
3 b$ F, U( e' H) x( _5 b│158 │Panic │14│ │ │*** │Confuses enmies if you are │: y: \% g: _8 E6 y( D
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
! a, [) ], P4 _* j: s6 }6 H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, C) t) }; I. `+ J N y4 }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! h# y5 @5 T; M* c! C! o
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) i* b! j/ p" F( J$ @' ]4 U9 K│163 │Invis │11│ │ │*** │Invisible for a while │
$ n! y. c7 i, N- {│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ j% x0 e) W* Z" z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
v) y4 L; \2 i& |! l$ L% [1 F! J/ J│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 v' Q' p% @( H: C' F! P- {8 o│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& ]4 J6 E- E% S7 \( R$ Y/ {' c│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) x$ c3 _; R X3 P6 t
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- u" C3 z* ^# Z" b# N0 ?+ [- C
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ t$ m7 \& ?+ Y+ m; w) W9 T! ~5 w6 h" E
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 i- J* W- L) m! [5 [4 @
│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 o( O! i' a7 x3 O
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
5 H* s0 v" n+ @, V D- c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 ~8 _$ W' s: [& j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& R, D0 H7 ]" ~# b2 m! n( y, i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! b. ^% Z. t" Z3 E0 R: X0 |│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. y: P- B) ? O/ V* K; ]* G
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 ~- A; I& ^# d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
( R- m& h& B( o8 K$ @│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ H6 {8 M5 B2 E" s( ^) t; F- F│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 d: P' F) q3 Q0 O. o- E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) R! C3 m- l+ Z7 R& ^2 m/ O│183 │Hole │55│ │ │**** │Open hole to dark world │
- w- [& s. P. M6 c0 P" F: I│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ |) s$ q0 N- g7 a( _1 _│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% ?4 L: i6 }# g6 a) c. W
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: {6 _9 o9 W' c7 B( P│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. y; ~! H) P6 q. J9 e0 o# I: m" ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │* s- U6 @ {# b: i& U
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │" X" w, i- Y( {: E. J0 \% Z
│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 {. b0 _- n+ G8 z/ C
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │/ `* [; z8 T% V' T6 M- a* J
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │5 | I9 \* [* t8 {- ?% K
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 n8 h+ P, w) d- l' S5 D! j│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% Z+ |8 N$ L0 x8 ?( g: S│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 R3 T, b4 \1 A
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; N3 v0 m2 `2 B* [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
, Y/ K7 g8 U2 D. D: e% k│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: U7 M* C8 r4 U% w6 p% [
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 R: ?& [5 D1 C4 l, K+ S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ o4 X5 h) \7 u3 ^
└──┴────┴─┴──┴──┴───┴───────────────┘
0 r, r5 ?9 C- b0 l/ I7 X9 h5 F
( R( I. w" Q# @. z2 J+ g
2 C$ N0 T4 ^4 Q) d" \9 YMega Chip% {6 ]" [" Y% n# V) h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 b4 P$ J8 q8 V9 B│编号│名称 │MB│攻击│属性│稀有度│说明 │
: i* r8 j5 o: o├──┼─────┼─┼──┼──┼───┼───────────────┤
5 Q' i# P2 B& {+ x: m* H5 }2 Q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, \3 _$ F8 e% {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' f) n+ D2 A6 A; e
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
, ~& @. ]# r6 n: X& E$ y# q- q" w│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) E. [4 a* {/ s+ j+ u* Y│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 ~; c; y& \0 {; J│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: C( o8 V# `$ b' h/ `│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% n, `0 W% x8 ?0 {+ Q8 H: f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
% f5 Y* v* }) T. A$ g│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: i8 V7 J4 h; `, ~3 z# f4 i
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 N2 w1 _+ D) Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│. Y4 E2 |- T) O/ M
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │# w2 w; U ^/ a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( {7 l Q0 a; \! J w- k9 i
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 e0 a: \ m$ x1 }% v
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ s2 `* G# l6 N5 q+ N) g│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 Y7 K4 o# y; K6 Y+ B│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
6 ~; P$ x4 j2 W J" j4 g│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
: v$ z# f! z& ^0 u# j9 Z @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
w/ D$ }8 ]1 R3 a! o2 F│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │+ L0 n' t% j' |" R3 w- ^8 r) E0 i0 ]
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │; @6 Q( ^2 ^ C, i7 R# y8 y
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' o4 |- |$ l8 U" ^, F│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 h" c( m0 _ V/ k8 [, c' s│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! r6 B: R, W( _ K│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* `$ @' N; P# `! k% L. _
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │. k/ Q( o9 j4 Y
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 v; E4 c" X3 Z: R! `3 v. n
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, ]' n) s' U' g4 `$ h3 U
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) ^/ L1 F0 c4 |, U9 s- G
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 x9 r# E1 E; f7 t- B. w' m( {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* N( P/ B1 q, o, s* A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
( E- J7 @5 H5 @/ y& g│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │6 {& i" z, O+ \& ~3 s8 I
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ q8 B, Z. K) }; d3 [7 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 O N4 X3 \9 }# z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# v H) Z t2 v6 E: g5 g! A' }1 u F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │2 N' Z f0 ~2 M" T( {$ C
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
7 j: \1 G# C, D$ p+ x│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 w* ~8 x2 Y- s$ q7 g7 E) s
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 G7 S: \7 ]/ f r/ w0 c* i
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& l! i% U9 y( X% `│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │0 g7 r4 E. c6 P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │9 H$ y9 J( x& |, j1 B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 ]8 g G2 @- A3 ~2 B" U* k* O
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 L z7 p4 m; i
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │: U% f8 @( l9 M. U9 _$ K ]
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: L* f$ v7 V; [- g, F
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- M: c3 l. ?8 H+ C5 C" m. e4 @1 H
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" l! \5 r6 V q7 Q: Y6 I& L6 B
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
" z. c8 S3 t1 p* ?/ ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) ?, K2 a; c6 y) `' c6 f
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- a5 G B# `- i( h2 N
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. G$ c. n: y# t, p│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% B2 D4 S* I* R# A& A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 \5 @% }6 X5 y8 o! W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
. Y$ G6 t6 A* G( T5 _3 p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- d; ^1 f6 @$ x│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │$ W5 H* e. ^3 z+ B1 N0 g3 {3 `: ~4 P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │. C n) g8 i9 s" n' L
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- B: G' }9 R; `' {8 F. i
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
8 i1 k' [; k. f5 M% I0 n│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │' [2 V+ I O) A" W
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" y+ m& ?" v D2 E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │+ X3 ]/ Q$ p5 |( n- L% t+ X- M8 V/ I+ ]! V
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( a. @8 r0 J/ V6 x
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
/ Q3 k! {; d! m' S9 r- E│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* B. \! [9 z6 e
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │# Y5 Y" p) P3 e+ I. }- O& S
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │ m! q. {/ \( l, h
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │- Z, N4 J. g2 l- U/ K. b, p8 i
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, L2 ~' Q9 x: P* U7 u- Y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( i7 Q! T) A4 E' N
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, i6 Y- ?1 g5 M( _" L│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" X8 H: Y/ F$ e! E) V0 J8 I# n│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 z0 V% ]# C, o/ K6 C
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ n' V4 L# G0 z! b% T│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 g- k+ X; B; O' X
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │1 A1 F9 R; z* T4 P
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( q' f% B8 s" Q& C) A, T
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │" z1 P. m% R- r+ Q. B U# D4 T
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │! ]3 h: p% @. U" c1 [
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │9 {$ S4 }( J# }3 e& l
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │! l+ m1 E4 Q- @7 E& i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
! z' A+ ?. M8 }. e: U0 s│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 U6 ~; T# L" H3 K& B* J1 C└──┴─────┴─┴──┴──┴───┴───────────────┘
0 U; g: }! a1 B6 G- X7 b! }5 X4 H/ l
' Q. d7 Y4 O, R0 }
GigaChip (蓝版)
- s8 o) |6 g( f# D% B* e% F┌──┬─────┬─┬──┬──┬───┬───────────────┐: n6 c1 B9 S. F/ k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 l- L$ r, Q& g3 P├──┼─────┼─┼──┼──┼───┼───────────────┤0 {8 S" w; k1 r) c
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' c7 q4 C. O$ J% Y+ U. Z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 G1 @/ \& d+ q3 U' l" J' g8 s# {
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │1 D: P M$ ~7 Y* M) r7 @ V: z
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 a; ?' r9 ]- W* y+ c* j
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ ^" y {6 B2 O: a* U5 z7 R│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" Y7 `% P6 `8 k│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* {- V; H% n- b o* N
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- Q- Y! u# ~- D: q5 o│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │) ~9 C1 v( a0 Q5 Z% H, T/ E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. _0 W5 A8 m g3 c+ ]│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# ~" P" m" s6 j3 y6 e' e│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
% x! j( |& P# o; b) N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ g3 ~8 q# i- R5 q( O- g: y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. B7 T ?8 X/ X4 E& r+ W
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │& u+ v P/ r0 H0 F( v( O9 S8 s
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& K& J+ s: v, s* V$ z
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 H6 `2 J1 N! b% N+ d" }* l│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │/ R$ \8 H! ?2 k, ~+ d* d o
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │* h6 @: u4 m! `5 G. E) B
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 _# H, I7 @5 J5 i
└──┴─────┴─┴──┴──┴───┴───────────────┘
: ~+ J: \5 o2 j! `+ k" N9 s& a* U# s( R# T3 @
GigaChip (白版)(只列出与蓝版不一样的Chips)& U0 }( n/ W1 j2 D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 h) R' v4 G& L3 u, B h$ W6 \│编号│名称 │MB│攻击│属性│稀有度│说明 │: y8 \ ^# g$ p
├──┼─────┼─┼──┼──┼───┼───────────────┤# B7 }3 r. h# P8 C
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ G% H0 C5 |; G& [│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │4 W w, T3 H9 u/ T; E
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 G( C1 C5 Y2 m$ C/ b9 `│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# D' j+ t( k! Y- s" C: e└──┴─────┴─┴──┴──┴───┴───────────────┘ |