转载请不要删除以下信息,感谢您! ) a* K" x8 }8 r1 Z+ b4 B0 Q
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2 @. V/ j8 w' o' F, ^0 s8 }3 b8 `■● ■ NintendoWorld 站友xliz原创
7 E; y7 s; k- ^4 X) W4 @4 ~■ ●■ http://www.NewWise.com ^# g/ `! X4 I6 r
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - Q/ N" k1 B, f+ u/ s
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洛克人 EXE 3 Blue 卡片组合
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- d) J$ u+ F) ?' k5 J6 {3 U( d) v( r9 C
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版% G, `/ r' c k, J$ h3 R
大家要看日文版的P.A.或详细攻略,点击这里吧!
9 v, x. q4 T6 U9 d& w====================7 {+ g0 m* B8 D. {7 w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
' T" d; l( W/ G, O; l; s" d说明
( \+ }, t2 W, T, A, G3 m组合方法
) a( a2 E1 i6 K2 W/ h---------------------------------3 G* F- h3 f* D% [
01 Z-Connon 1
; y r+ W: H1 @+ C5 {) U% `! bUnlimited Cannon for 5 sec
. N- V4 l: V0 E8 O" Q4 n7 pCannon A+B+C. y! e9 A( p f0 w& U0 n
Cannon B+C+D6 H1 ~6 Z8 Q0 @1 \" ?& {
Cannon C+D+E" O$ z: p# F! d- H' W- k8 v
0 f# z- h. y( x# g$ b
02 Z-Connon 2/ ~) {; d! Y, }3 Y/ Z* C: A
Unlimited HiCannon for 5 sec+ [8 r6 D3 L- U9 Z
HiCannon H+I+J
! \: j9 Q L6 n7 Z9 t# zHiCannon I+J+K: |. m/ e; z- j
HiCannon J+K+L$ ?% V( e0 C6 e; l$ `
; _# `4 F V& ~! w03 Z-Connon 31 g, A8 ?: p) v
Unlimited MegaCannon for 5 sec
( C u& q* J6 C' @M-Cannon O+P+Q
: X7 D9 {1 o! x! h" P, s MM-Cannon P+Q+R6 J$ D4 n! d" y; G9 P. M5 \
M-Cannon Q+R+S
$ E) u9 g2 E5 z4 Q0 a
: c4 `2 W/ ]* R& [2 w- ]6 d, ?; d6 G04 Z-Punch
% A8 r1 b. Z$ I4 TUnlimited GutPunch for 5 sec' i$ m0 B! ~( _3 m
GutPunch B+C+D
o6 L( u) e, q- V1 p0 _' p! W( wGutPunch C+D+E; n O* L! h( q# ~' \
GutPunch D+E+F4 p( [$ f9 m8 M+ q
; d$ _% d X( u8 v Y
05 Z-Strght
6 o. u! L1 [3 r& n2 AUnlimited GutStrgt for 5 sec8 L" E$ d- z; R0 `. e# Z; T- k
GutStrgt O+P+Q
& h2 h% w6 s5 Q3 H+ P5 E1 K6 e. bGutStrgt P+Q+R0 g5 v6 y* ^7 l7 `2 ?/ I. I
GutStrgt Q+R+S
3 g3 L# x$ h( l! c% S; P9 ~
4 r" r7 ?% b# h: j3 w' `4 X06 Z-Impact
3 q2 f$ h1 @7 x( D8 @/ sUnlimited GutImpct for 5 sec
! T3 j2 D( ~2 PGutImpact G+H+I
1 d8 z! s3 i$ y; e1 pGutImpact H+I+J9 n) j. J3 ]) c. @1 ^3 m
GutImpact J+K+L3 l, \& L8 d* O: `6 i) C# ~( O
j* a( O% B9 W/ Y
07 Z-Varibl
9 t2 F% p& ~) y# y, _/ i7 \' cUnlimited VarSword for 5 sec
2 c5 n- E) ]( O' [0 {1 J3 RVarSwrd B+C+D' F6 r( @( g: [2 }) X, G" W
VarSwrd C+D+E
$ a( t) }( I: v% G- K$ I3 ZVarSwrd D+E+F# w+ X2 `) ^. f( M0 W
& N, D# N) i: H( x6 a0 A% J+ d0 K08 Z-Yoyo 1
! G" u" X& A @( c8 CUnlimited Yo-Yo for 5 sec
2 v3 S, Y- o) f6 uYo-Yo1 C+D+E) D% `! R1 b' t* ^% h
Yo-Yo1 D+E+F
" |3 z, l& I7 R* rYo-Yo1 E+F+G
) Y3 h4 m! i* G: Y: ?8 N+ L
0 U9 K7 {+ c6 {- W- q09 Z-Yoyo 2
* ?$ {, k3 m! Z2 W8 u- WUnlimited Yo-Yo2 for 5 sec
; Z$ }5 B$ {1 mYo-Yo2 H+I+J
8 H6 s+ i q5 s9 U" Z* r5 s$ {Yo-Yo2 I+J+K6 ^# h7 H5 P' y: E8 u
Yo-Yo2 J+K+L
1 w& v, U' f1 C6 g) E3 f) t. B# x4 Z
10 Z-Yoyo 36 b( E/ ^( F8 `. Y- g% k' P
Unlimited Yo-Yo3 for 5 sec' A, R5 n9 t2 ^3 K7 u) T3 O
Yo-Yo3 M+N+O
; D2 D' m5 V0 |& iYo-Yo3 N+O+P$ `3 g2 `2 m6 n m% l# V
Yo-Yo3 O+P+Q
$ D& l- m# V4 Q# h% b% m# \, Z! `9 V8 W: [6 ~7 ^
11 Z-Step 1
$ i% S, g( W6 _/ C$ aUnlimited StepSwrd for 5 sec* k; U. J1 p0 F; [: o
StepSwrd L+M+N8 D1 y$ C. C7 I* m! c, ~# t8 I
StepSwrd M+N+O2 K D% z" r( B9 h, V/ N
StepSwrd N+O+P
& [9 A9 b" ]' Y9 v% m: @- s9 N( Y. T# A9 c) U5 Z
12 Z-Step 2* _) m* E' j* _( F
Unlimited StepCros for 5 sec. m6 v4 o j& [) K6 d
StepCros P+Q+R
. B. c% V2 D! Q$ e1 EStepCros Q+R+S
5 w" q3 P+ Q2 jStepCros R+S+T
/ i/ u& p5 Z4 N1 l: M. y% S1 U5 _) e0 D+ ]9 P$ b5 A* m; k. ?6 n
13 BubSprd
$ |. {2 o/ a+ jAttks w/ spreading bubbles! V7 W2 _- o. n# g
Bubbler C+D+E2 a6 ?5 C1 K" e- K' n. T6 E) p
Bub-V D+E+F# t) N* q2 n3 K% g
BublSide E+F+G
3 T+ K0 E. j; \, ~6 i" u5 V2 _1 vBubbler E + Bub-V E + BublSide E
9 D) N+ B8 {7 @6 M$ S! }
+ m: }$ `) H6 ]3 H0 M14 HeatSprd2 g7 E) l6 K o0 B* g6 A
Attks w/ spreading fireball!
$ c6 I+ R1 {: @HeatShot H+I+J
6 W3 D% X% w e6 n$ _" WHeat-V I+J+K
- E/ N; p5 y) F4 c- SHeatSide J+K+L. Q" C0 J; G: b& ^' m* C
HeatShot J + Heat-V J + HeatSide J$ i% I/ Q4 n. t
. p+ o7 s, ]* j2 J15 H-Burst
2 |4 R1 K8 G5 m; {+ c. J0 dCreates a giant explosion% C; Q* _# @) S
Spreader M+N+O
# L! |! v" K( J/ E7 {Spreader N+O+P" r$ E0 v1 c+ I( }
Spreader O+P+Q2 D, N, B2 P [$ x. u
1 {( V: X* E U9 L
16 LifeSwrd
) E$ A5 l& M5 B' v- j6 x5 eSwings a huge 2×3 sword! c" u0 i& |& D I. C5 }, C" Z ^
Sword E + WideSwrd E + LongSwrd E+ N+ e" ^% p2 T" b! h4 H" S0 p/ ~
Sword L + WideSwrd L + LongSwrd L& K" S; y6 M8 E4 c% \0 r2 A
Sword Y + WideSwrd Y + LongSwrd Y. H6 i7 ]# ?* e" `. A' O; _
! A/ N" V* j/ [/ {" L
17 ElemSwrd
3 U$ M2 [5 g9 cWide swrd contains 4 elemnts" I. F( c( C; \' |$ `$ H0 p* Z) c6 c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- D% w) C- K- X+ YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! Y9 d V' R/ Y; H2 j
! M1 M) W( O- C18 EvilCut
5 a5 K) Q' i! |. K6 l$ L0 pStep up 2 & make 4 atacks
9 t, J) j$ [! y6 }. L7 c3 t: JStepSwrd P + HeroSwrd P + StepCros P
d& D: O8 V, `& R, B7 f3 l8 P$ M5 M# H4 Q9 S. g
19 HyperRat
5 j3 M. x# x }1 a% n0 u: tA giant Ratton charges!
5 M( N) G# _' j1 p$ uRatton1 A + Ratton2 A + Ratton3 A
; R* J3 ]& P4 k1 w. k% X6 tRatton1 C + Ratton2 C + Ratton3 C
! j% }: t, M1 Z' w' ?9 y, D: URatton1 F + Ratton2 F + Ratton3 F
7 j7 B$ y+ j) `( O y: D. H4 L/ G' k1 Q; z$ d
20 TimeBom +
! W0 o4 N* ^2 b- R# QSets Time Bomb in enmy area' k" ]& h2 {/ J2 N8 T* ~# d
TimeBomb J+K+L! Y! @& B* I* O) \ Z- |' y5 Q
TimeBomb K+L+M
% j. z/ I( r& `TimeBomb L+M+N+ H$ _- K% [% ]5 m h/ C4 _/ j
) l( y. x: Q' W3 n: N8 B21 GelRain& |/ t+ n g. \# E" ]3 x( g* ^
Gel steals squares
% l! l4 q/ v0 _$ _$ wMetaGel1 B+C+D
( K" Z/ Y( x& U; C9 R6 o4 d7 wMetaGel2 E+F+G
6 a4 h4 H5 g2 p8 {MetaGel3 S+T+U
; n& P1 y% {& y# e: b$ b# a- w7 q& e$ c. i$ ?
22 EverCrse1 {& W3 j8 ]0 p1 w; ?* Q
Shield chases enemies
$ ^6 G0 A, j0 l9 u# o) E ]4 ^CrsShld1 C + CrsShld2 C + CrsShld3 C5 G' w% o9 z4 G; v
CrsShld1 L + CrsShld2 L + CrsShld3 L
( y. K" ^: C% e1 ^% Q2 A% U. m0 x! U. }( s/ ~! @/ a- c
23 MomQuake4 c( E/ ^. ?# b. i* H/ E, h- G
Awakens Mother Earth!& l- A( a- b& i! R( S
RockCube * + RockCube * + GodStone S' i3 H% N& p1 K# F
8 S- O: T/ I% ~4 H/ ]
24 PoisPhar
; K! H8 u, u; f2 y" G1 u HPharaoh generates poison' N' c: U& w6 s6 a- x9 Z
PoisMask A + PoisFace A + Anubis A
4 b+ j! W( [; s0 k5 Q9 g) |: B1 ~( H/ d i/ G
25 BodyGrd# V! B# B V: X g: k% C
Bodyguard takes out enemies
' C2 H6 j* C" l5 q- eAntiDmg M + AntiNavi M + Muramasa M
g, N6 V5 L! d! F7 b- T9 L A2 p }8 h& s3 m2 V
26 500Barr
* a( r) @2 S, d1 f1 ~; A, ?Barrier absorbs 500HP dmg3 L) n+ O$ Z$ W- V% A4 r2 c2 B' O& K
Barrier E + Barr100 E + Barr200 E
; V* i& |' o( YBarrier R + Barr100 R + Barr200 R' a. Q7 S2 W. \. p. H4 W* k
4 c0 Y' i5 ?8 m0 J0 y+ J( M# A' Z
27 BigHeart O$ ?1 o, y/ v# L
Attacks, then heals HP!
* V; g8 h" ]& P, I5 H$ J6 t0 LHolyPanl R + Recov300 R + Roll R
" n* @4 ^' x& X" iHolyPanl R + Recov300 R + RollV2 R+ f0 @4 @! d; p. U4 u% |+ x
HolyPanl R + Recov300 R + RollV3 R
& K/ t U$ E: P+ a, i7 u3 z3 O- k2 I
28 GtsShoot
/ z, m" e8 V9 L7 x- R# ?- @GutsMan throws MegaMan!
$ l# T4 K# j6 DGuard * + DashAtk G + GutsMan G4 D1 {% q% J- W Y" y
Guard * + DashAtk G + GutsMan2 G/ ?6 ~# C9 Z& E7 K3 o
Guard * + DashAtk G + GutsMan3 G
7 P" z3 Y$ h- I0 J/ ]+ NGuard * + DashAtk G + GutsMan4 G
0 c, a) B5 c2 Z0 Y
1 b* `; |6 }* o. d, `29 DeuxHero" Q, r. I1 [$ g+ b$ I. s3 w- X
MegaMan & ProtoMan team up!
( N7 P- K7 A* o0 S3 ]CustSwrd B + VarSwrd B + ProtoMan B& I- c! v& ?) v
CustSwrd B + VarSwrd B + ProtoMn2 B
8 D$ \9 L7 x7 G, @1 Q, E- SCustSwrd B + VarSwrd B + ProtoMn3 B
h0 N, L5 {; dCustSwrd B + VarSwrd B + ProtoMn4 B
& b( {3 f$ N0 r: V6 e K
- `7 c3 p, w% o8 `' F2 z8 L30 2xHero! O2 {: ]% o' e% m4 W- `- N9 Y
MegaMan & ProtoMan Dual atk, t! i" e( Q% D' Z9 o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% e* Z) t0 R- z9 c0 W; X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ ?' |! S) y7 A- ~) C. CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* ^+ N1 E# g6 k6 A9 l- U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 K1 J& E$ g) @* J5 s3 b$ I
2 K/ G8 [( `- }& ~" g- M: V& q31 PrixPowr' k+ m9 ]% l) a3 E( ]% r$ j$ A
3 Navis attack at once!
8 P7 o; _$ e: j- lTeam1 * + Team2 * + KingMan5 K
9 Z9 _8 e8 ~+ e0 bTeam1 * + Team2 * + MistMan5 M
* a- b3 a4 p- h: |* T b! w& PTeam1 * + Team2 * + BowlMan5 B
& k' O: R4 }. g: ]# A0 B- k
; E" ]6 R2 O& d: c U5 s- h, K, u2 @32 MstrStyl
* w5 C6 n7 Z! aMegaMan unleashes his power1 }" M- U5 m% y, B* S) u2 ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *
' i7 o1 F# v6 k1 ?5 A* X( j+ a% e! H- S0 w; U8 Y0 P
StdrdChip (Part 1)7 f2 ~4 h. Y: i/ z3 a. y% E3 m
┌──┬────┬─┬──┬──┬───┬───────────────┐7 |; c# a( P# R) J) @) L' w
│编号│名称 │MB│攻击│属性│稀有度│说明 │: H4 a& O5 x7 c) M& N- l8 ]
├──┼────┼─┼──┼──┼───┼───────────────┤4 v3 C' C1 m/ H3 s: q3 z% A. \- _
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) s& c. I5 ^; D, c& @' A│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 C# H7 M4 U1 z1 w( H5 i
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& l0 m3 ]8 s! R- t2 q
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
2 @. H# T' z8 h6 V7 t% J9 w# Y│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; A5 ]% @* D2 {│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 q3 ^9 C3 s# m. J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
$ @4 J/ t' r! r! O! R, O5 S│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │' p9 | M1 Q; {
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │ c* y) S8 j" @) o' ]+ W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) F; w- p* O9 w5 n; D5 A# `1 m8 i
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ [, N& T9 N$ ]│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
. ^4 s4 z1 m& Y: M- F3 N: r# H│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ ? _7 Q s8 _5 o/ r' {8 }│14 │Spreader│16│30 │ │** │Creates a large explosion │2 Z( n9 y2 n4 @- M/ G2 q9 @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ H/ v' S6 h# V8 @$ w( s
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! ?* v4 Y1 d! B& |5 d: C% _* }│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( [9 p! E0 e! E
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, v& i0 R0 E. [9 P) J* F│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │, `; B# l7 N) A. h P' l
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │8 ~) n) \) v" s5 ?9 v2 l; N
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 L2 _% c- x* Y0 N, v7 `+ N6 B
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* |; V: s3 {( i, p4 [& S$ w8 t) ]│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ t; J6 }! V w7 D. P% K1 }│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 Y; _% @4 j& M# P2 z+ \5 D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: j2 a4 a+ m U4 k5 ^* Q- z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% _2 D9 j3 p& H, h/ u│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 C; j( p5 ]5 O' G: ^" c6 h│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% k# c( A$ _7 a ~" q& v" H│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( X( N; ]* M3 F* R/ P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 t* V' h, M5 p7 }9 C7 k# J8 o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
* E9 [" [) f5 U% P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' X! W0 l8 W' t" |! Y/ S1 A
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ G) r, D' w/ A- y
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- q4 {3 E' a; X% q7 c: L8 v y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 y( s# K; I3 t3 O) u│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ B6 g& h. T7 H3 U F9 K% a9 l3 d
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" c% M5 i0 ^. O# u# K: D9 g* S│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │, W5 p5 N- G0 k7 S
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │8 \( l2 @9 O; l4 [
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │8 k* d6 x, d) L4 D4 p |* y$ j
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
0 r$ k% t# o5 r7 s( g- u2 i' y│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │: z9 l% y% L4 Z0 }$ w
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 h1 ^2 B( O% T9 o
│44 │ShockWav│10│60 │ │* │Shock through enemies │: @' L% S& ^7 K; z6 W n7 a) Y6 X( Y
│45 │SonicWav│26│80 │ │** │Shock through enemies │6 T! V N. }6 L6 U5 P
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 g+ ~1 \$ F8 j$ F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 M0 g: s0 e l! P; _" x$ r+ I1 S
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* O1 s3 \6 z/ e: C1 B, h5 K/ } I7 } A
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ C/ F5 f, [$ O( y# D" i& `
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │- W9 D" w9 ~ Z2 O& i& T
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ L" g6 ^. D% y3 k1 w
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& I p/ n$ [; r! Y+ f* N0 i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
x( n. ^% K/ J0 S; q0 @│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) a+ |6 I# B5 Z│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │/ M; U9 _6 @& K) g
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ d+ C$ W- T8 E2 L# R% o& [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
! p! I, Q t- }6 @2 @* G8 G, L+ G│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- g s" I9 C; M( ]& S7 Z│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
+ G' J& q. p0 t; i9 X, W0 |│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 S0 X1 ?; E- @7 z" ]
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: T: P9 Z; ^# X6 {) O# ]$ c
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │$ F8 I# A7 }* y' {( f. [
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
0 a/ r. D: i' ~2 I& f7 f$ ^; M│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 Y, W" L" e! y4 t) y) j) Q4 l│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" }' r. G2 _5 p. S- d- r$ A; p$ a
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: p9 K7 J) E- F, d│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: h# N: C: R* [" ^│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │; C i) E9 S E" F4 Y. Y" M" ]
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
) D' C, g& C% I; `% J│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
& z- X7 `( h* t, d│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ l- P* V" ~* ?$ v│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 m) r! G4 W5 E h│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. i2 s/ r" ]1 v( Z. o& \│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│& ^3 V! W# V4 K9 e
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │9 l O; p! D; O v# x
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" y6 _& m" x* x/ g6 X! J. l9 d
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- q# }6 M! N, J3 l: w
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
& E0 T9 {0 A* W2 k" X" Q; j│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
0 L) f9 g' X$ B│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: }+ @. Q" Z8 R$ U, D│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 n! y" N( r, _: N9 R! Z& O│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; A* V) e+ p l, W( P8 |) G│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
) L! l- ~+ x- l* c `│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 W$ |" E; K7 l' q2 P│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 N& M6 @# m7 k. M2 u0 I l8 |" i, R│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
1 i( o4 A# {1 ?/ \$ ]( a( E( H│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! `1 X# g4 Z& H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* `. l1 H% w# ?- W
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ S% I: A$ A+ Z0 ?; K│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │3 f% y5 v n; a" ^
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
8 @1 D2 r( V* D5 I0 Q" v/ E9 X% u8 x│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* Q( j0 q( b$ F3 O# q│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 }9 O6 E6 p& M {│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- W! D T- Y U2 v/ _6 N. _│95 │PoisMask│30│ │ │* │Poison area w/ A button! │# G! o f7 r( S9 k
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
' S9 m1 I. p0 K# F1 C4 [│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 i) O; U0 I) u0 b: q# j│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 l1 t- g/ K1 u. S1 v' E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 {5 u, J% b+ f6 U
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 _/ V% W! y" M( O* _7 H' i( d
└──┴────┴─┴──┴──┴───┴───────────────┘+ a9 S9 F; Z2 L) [/ a0 A
! w# c& [% g6 k2 TStdrdChip (Part 2)$ u* ?' |: C% t0 U
┌──┬────┬─┬──┬──┬───┬───────────────┐6 r" X6 G+ H& ~$ Z' P
│编号│名称 │MB│攻击│属性│稀有度│说明 │ [' g; C& i. z
├──┼────┼─┼──┼──┼───┼───────────────┤
1 l3 }( w6 S& E. Q+ |) S/ K. M6 S( |│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 n! V4 v! K( M- E j│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' z9 w* o1 s0 @
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 `* y+ _4 s7 @5 A( W: X! S7 w
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! z4 T8 y# Q+ g/ Z+ E/ t: z- s- Z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │/ R" l7 e( J2 b4 f
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
/ S: A' C' Z4 {│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: T1 S/ m3 I2 G, L│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │% ^" g8 f! ?% D* C% p; q8 K$ |
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 R: i+ s- ]0 S j' r
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% ^$ }& Z% b7 Y8 b( T: z( t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
: h, j3 e$ p1 }# a' R- O│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. n* S" M8 K7 Y3 C1 K5 |│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; N$ ~" P, K# K% D6 l; p6 D│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │& k5 s+ ^& u5 S2 c& v5 w/ H
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& {. s2 m% a6 b' E
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │- t2 r% Y. g2 v- g
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ g, T5 m& C4 e; W: L# k+ @
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; o2 Y6 _) I; K/ N' ]( {6 Z3 Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 b5 o7 S- L5 }) n( I
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 L2 r# Z, M' T9 q5 q& {│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' h( ?* o, P1 L% g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
! _# _, f5 h8 H) ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: F2 j1 h& h5 v* t' p" F& G+ U( p
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 Q, o- b" A7 J: ^( q6 t0 m3 }1 a
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% F/ a" @( N1 M g+ C│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │2 L/ [2 x b" N! U1 \
│126 │Rook │30│ │ │*** │Protects you from attacks │
* D( s* L' L% Z5 [$ y+ a, F3 j7 S│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 M' L5 r8 R3 j
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. r6 N1 [& n2 P( c3 p0 F b' t
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& e4 @4 l; F9 P( l: F$ G8 d
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
* f7 G" r* P8 X- c3 s│131 │Lance │46│130 │Wood│*** │Lances through back line │- L+ N8 z$ P* A! ?
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& t7 f: M g$ F2 Y% d: k$ X│133 │Guard │5 │ │ │* │Repels enemy's attack │( c0 c% V# }" L0 }0 o
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ w9 D$ j1 U! N4 {9 r) O
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 n" C1 `9 C6 Z$ G) ?
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# k1 n. ]0 R* O u* R│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
) \ {# O5 j4 `# e│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( r* h$ F/ D; O7 m, e$ Q- [
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
) s& p2 c# t( ~: l' ~│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( C" o! m7 ?" B1 T5 @+ |0 p│141 │Prism │60│ │ │*** │Prism fires randomly │
; o9 J" e- L# F. `/ {" X│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 b5 S2 O5 N7 u" D1 e' K│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" }: r: @8 x9 S2 P) v1 u8 N G│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 v* ^' u5 e- N9 X+ @9 q* ?│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: x) u' V0 A- ^* E│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, s) \5 z }+ b: f% `5 A
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 p+ K/ [/ w5 @│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 U/ J8 t0 a, r* [* z0 l│149 │Recov50 │14│ │ │** │Recovers 50HP │) ~) M$ J/ }- Y. M
│150 │Recov80 │20│ │ │** │Recovers 80HP │
& \. E3 w) i1 i& g6 K+ z }│151 │Recov120│35│ │ │*** │Recovers 120HP │
3 x( ~! b( g3 U│152 │Recov150│50│ │ │*** │Recovers 150HP │ h' h3 }' b/ Z; Q% C! z) W& ?
│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 [& f# C2 }6 o% o# [- S) f: j│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 D/ f% _$ J( Q│155 │Repair │8 │ │ │* │Fix your area's panels │6 Q. t% ~1 U3 Q5 N5 f
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 ^# K% ^9 B( _3 K# v3 `4 S' p│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 X7 ^ o8 L1 u' b5 c+ j. [
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) y" A/ }2 z% r) | o' f│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 |2 q2 @) ]: |0 b" m+ [% p│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
. u- D1 y( d9 V2 r│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( }: U: @' M# u, E' D
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 A4 q! M+ b o1 k: Y0 T, f l
│163 │Invis │11│ │ │*** │Invisible for a while │9 Z& Y+ i4 F0 H
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- c( N: F0 ?. z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. E6 B0 s% b7 C- Y0 ^4 |
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
\" _+ u$ O: @$ T3 }8 W│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
/ d0 G" ^6 Z5 r, H. E│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' m- K5 s! v, o( O3 \# R
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
t+ m; t8 o$ V1 `│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
' q: w9 b: D9 E+ p│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │$ R* Z( Y8 Z9 ~% v1 B
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
6 }6 p' _- g; t7 v1 q- O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ U5 f' [7 j: A( u/ g, P- L7 m
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
`' R! l0 r- n( S h│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
i( I5 D6 a$ b0 ^5 j& {│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; \) Y( T) U+ k) z9 R- d7 h9 g7 E5 U7 }│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
3 j+ Q, G* B v. z" {# m│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ ~1 Z9 T; c% U
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │' l6 l9 H2 H" G# u* A; M3 ?5 d& j' \
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │- ~0 {% y; h5 P9 t3 _. U6 y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# s& ^. I! ~: M% ~
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# e: K( U9 R/ _3 z9 O- z│183 │Hole │55│ │ │**** │Open hole to dark world │
' Q9 L( H" V) p$ f& ~- C│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 u, U( u) W' Y$ ]/ h$ I
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 _: a# B' n. }# Y: d9 l4 F) }
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ m# \( r6 s( Z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │: P! a. u/ D" E, O3 C6 F
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
' B, K0 ~2 K. d; X* _& |9 \│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# Y/ N2 U. D/ w7 u# @
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! g& Q; e8 S) r│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( R& `) M% }- F
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! a' z3 A7 s: N' E4 H/ y- B│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, o2 r8 P; b x- E8 F
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( ~' B# h0 M* a# A t G8 q
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' w! f$ {, ]! s) t% f, j) h
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: m$ t* c# \+ E& g9 |+ T- w│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# e% V2 x1 C# O! z1 u" k│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │, Y& q* c" U) j" p% s+ G3 I# A
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 |& u4 F* y+ k9 l: i" E, _ c│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, v# r( P* j; x9 n9 X, @4 u
└──┴────┴─┴──┴──┴───┴───────────────┘7 r$ N3 e) u9 ]8 A6 S- _. H
9 a# |- j0 ]6 ^9 L- i1 h8 p" J) K* m
4 b; p; }. x# I( NMega Chip0 F6 M8 d2 f4 k2 Q- _/ _: B! b0 g* ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ D1 [6 A4 [7 f│编号│名称 │MB│攻击│属性│稀有度│说明 │* \4 \4 t/ b, q4 @
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 J5 k- K# d* C ~* t│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, R3 V) x3 V" m- J( Q+ ]( N
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. u3 [; k$ c& [/ d0 _
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 ?3 j3 e0 q+ G+ @. m7 n7 ?$ e+ H) x0 K│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* J7 ?* k$ C* [7 T! X, W1 c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; J! L* }/ w ~) Z- p. }% i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# T9 \% b% p, e5 z│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 r% {- u M- f% n/ S/ h) T
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, c, Y# I8 z$ t: B) }2 X* p│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( k9 m' p9 e9 n2 k- N# R' W│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 N; w) Y* y% [
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 F. W3 s( N$ O. v3 e3 v2 V7 |│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │2 w: @7 u* }. H8 V3 c6 c( x. [9 n
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
) M, Q" t) J" e+ l. V% `; i" m│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
, z' R! f6 X J0 H: {! V$ O! T7 W│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! W7 m( [+ g, w2 J D( n2 A$ y3 f
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │& g# {4 G2 f d- `
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) @, v/ ?4 s% d5 |! H│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │; V* v. j( U4 s9 s. N T
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" d3 Z5 G# s" S2 G( t│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 \& A/ F* D3 L7 P. {# L│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' w( O" [! t+ @9 n' X/ v. v, j6 A* i+ ?
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* X. R9 x& K# j9 d% A) M6 U2 Z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │2 _' {6 K/ R9 K: J7 @
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, \1 N9 _8 K- U: q│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │! d4 q" J0 Q& ~" g# i) a
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 x% U9 c% O6 ?
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 z D2 a/ p3 @* Z$ _4 J7 l
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& Z' {! o, O( K3 p% A# w& B0 E│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 D# x. j; S1 n" n) j/ }( j0 ]: r│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 X) E% `# h8 G0 [
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │ ?: s" i3 X# g$ Y! J
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& i, G/ m. F0 z- n8 k# |
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 L' M: K& A9 B$ j- ]5 F8 y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │ ~/ J3 O) S4 ~$ h* d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 H" A& Y3 R' U6 H/ x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& G z: N/ D/ d! ^, m) h
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 f- V; V6 {/ H$ ^% \- A
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
6 X- ?) _3 y3 W2 l' R7 R, R│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 V3 }5 n4 s0 l- {" t2 R' |" M│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% r4 b' }1 T: Y% ~, q$ U( p. N│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 u# S d6 _0 T! L* D
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │+ u, f1 P5 \$ n$ l4 X* T, o0 m( P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: j4 k6 {, I" i0 r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 o4 B, g0 S2 n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* N% Y+ Z8 y. Z( w+ ^+ v" S
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& d) u$ w% P0 k' {
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& g# g0 p. [( X! W" Q) e+ h
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 `8 p5 I+ W" W1 l2 z; U
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 s6 A$ Z z; s; Q7 K9 C1 L│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 y x' [7 L9 `1 R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. l0 `) b/ ~7 L- p9 m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 m" l) B! N- l- i% @' F
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
/ U8 F5 Z3 x1 T# U7 O│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. n; t! J0 e5 K) ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 P" V; M) x4 [2 h# y+ I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 l: r; R4 q6 K7 Q; ?" Q- ^$ r4 E9 S│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* m0 E. L1 Q& w) b% z# g3 ~│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 W' b$ `2 z# U) M, v│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │9 D" @# u0 H& u. ?- [- Z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
. @# i/ q7 |+ B3 s│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; D7 x( D% a; O5 [9 J0 c
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ v+ Z+ [3 c, G% t2 c3 @7 ~" X$ u│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 [6 ]0 `/ B# C6 O! f" k9 \; p- a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' s* I% I# w. Q8 v: X
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ |# A. [1 \9 Z: H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │+ Q, A8 z" V" \6 L6 |
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 c) }& @* V3 R$ F, O3 H
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 N3 e; Z3 Z4 X( f* X│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │' A8 ?) H! |4 a# ?! z( x# c2 q
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │% c' a2 P, Y" l7 @; f& U
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. W5 F! i- I+ p' B│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: F5 G8 h' J2 u# q- ^4 J0 ]; d; ~
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 f3 m6 Z- p4 B9 o, O& v│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. h9 r$ M+ P: q# M- H│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 y! i' U2 _1 T' Q6 @& h│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
- w& \% ]3 A M0 T. g! @6 x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# K5 q' {- f& Q) s0 Q( T% _; l
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
1 o4 Q! a: x7 R$ J0 f8 i│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ r4 c* b+ Z5 [5 M, Y" l( c
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 ^3 p- K2 e% ?* c
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' n0 a0 `4 M x$ M- X
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │+ v2 q6 ]1 k" B" I7 Y/ \0 Y; I
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, c, S& l4 X- u; W4 X│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
. o7 m1 u, `5 _. Y' R: _│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
7 _; w8 X+ K5 ]. G└──┴─────┴─┴──┴──┴───┴───────────────┘0 m- k, _, ]! V; r* O# `* w
, g: d5 `5 A( y. @ ?* h; I1 ]' s" ]' g% X& M
GigaChip (蓝版)* a: s8 U5 i8 {6 e4 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐% n) |. [5 w! o2 B& {) o, X
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 A: ]* S* N; E# V├──┼─────┼─┼──┼──┼───┼───────────────┤, H& B3 ~& x {* k+ c- g3 b
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 v+ X- T( X. O8 Q- ~- J' K│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. F5 X9 N3 U( [, ~1 i+ }6 t│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( c' Y# |) N, O' E. ?
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 r0 i+ \' |+ }& X3 \8 Q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │5 M1 Q8 W, b6 U. t& I; ~* \
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) W- B0 S" ?; I
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- U2 A0 w9 `4 u' Q9 ` A│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 t9 x- R& C a
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; U7 |0 r/ V' `/ o0 H6 r& ^! {1 {2 ~│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, @4 E9 s0 l2 r6 y0 G3 H! o; q" g│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
! U* x3 _4 Q" X! u, i: d! A│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 q- b5 [/ S& Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 E- E3 b) R6 b) s) l2 W* r│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
5 X6 \8 @2 s$ _: ~, P│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ r; T/ v$ g2 ^: X6 j# N0 {9 S- C0 Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! B- N5 q S8 D, w
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ z, G! X" r4 ^, l# ~* [! z│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │+ d; E# b: U6 H, J+ {/ H
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
( V5 ~2 ^5 ]$ h3 x$ c│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 y2 v3 x& E d' F" N# Y5 l; v└──┴─────┴─┴──┴──┴───┴───────────────┘
6 U. ]) r9 |2 t4 ~
- |& p9 C9 K, P j5 l# ?. ^GigaChip (白版)(只列出与蓝版不一样的Chips)
! G |5 C) R; B% L┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 W6 b5 ^. X! i y: e" k│编号│名称 │MB│攻击│属性│稀有度│说明 │' o1 A0 O, Y8 _6 ~2 z
├──┼─────┼─┼──┼──┼───┼───────────────┤7 {" |) t2 h2 F# ^
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( Z- G8 s7 {4 [. A! n│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; { D6 k# F5 }2 b5 r│4 │Balance │60│ │ │***** │Both Hp reduced by half │/ h8 E; w m" z% Z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
# O' X! ]+ P& O└──┴─────┴─┴──┴──┴───┴───────────────┘ |