转载请不要删除以下信息,感谢您!
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1 W! C2 A' D! h■● ■ NintendoWorld 站友xliz原创
' S$ S* r" b/ t% V9 _, q0 o4 H' v; |■ ●■ http://www.NewWise.com
$ B) Q8 v0 @! W, E- D, G■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! f$ Z3 [+ }$ z4 ]; k' R
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洛克人 EXE 3 Blue 卡片组合3 }+ l) |. k9 c) h
. s H# e5 J0 A/ W2 r8 B" Y; v; ~! x/ I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ @& O+ c# q' F7 ^大家要看日文版的P.A.或详细攻略,点击这里吧!
+ b+ B+ T+ H9 V% b! m* q/ [====================
/ m, b2 m, j6 m9 r n0 e# r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ X+ l: S: r9 \; h) f/ `, S
' f4 t! @" t" L" g) E以下内容格式如下:0 m- J+ D) c! M' D! y7 n# E
0 v8 A% p" G* [& j% g
编号 名称
* w4 z/ @% ~' p$ L( t说明
& v/ V; f; y$ }* O6 [) l/ e组合方法
0 [0 j- B9 |' X) s/ W---------------------------------
( i' m7 A0 ?6 z' m01 Z-Connon 1
# b% S: h. t" d3 k0 }Unlimited Cannon for 5 sec: R' [ ~. \! n
Cannon A+B+C3 i' R! z" W6 B* q L$ F0 }' V
Cannon B+C+D: d T9 N1 H2 X" ^
Cannon C+D+E' ~. Y; l. r0 r4 n) z/ }! y7 R% y6 ~
, u! P& E3 S' [
02 Z-Connon 2
, K7 g& I* L8 @' rUnlimited HiCannon for 5 sec
* m y* ^% L' i$ m- [HiCannon H+I+J( `; V$ x. s; F$ w. H1 Q
HiCannon I+J+K
/ _ l; s V) R( i6 }# IHiCannon J+K+L5 m# t/ ?4 W2 K& [# Y A
+ N, E" x Y- E7 t5 N. L
03 Z-Connon 3
1 n4 f" b5 q2 X5 \6 CUnlimited MegaCannon for 5 sec0 H! d3 U( H3 y" Q
M-Cannon O+P+Q
( U- P, l p- AM-Cannon P+Q+R
* }7 y1 w( U6 ?$ }' y) mM-Cannon Q+R+S
8 v; a# }" y4 _7 s8 o: ]6 Q3 m0 T7 m; F1 q
04 Z-Punch N" w+ b. l" x, E
Unlimited GutPunch for 5 sec* O7 k7 h$ b1 Y7 L) p# W
GutPunch B+C+D! T8 M0 r+ y# P2 P. R" t0 Z+ g1 N
GutPunch C+D+E
5 w, r& O6 [6 P( jGutPunch D+E+F
- D3 m X1 g; d9 y: }# n/ }# j9 t3 e3 r: V* s+ o- Y
05 Z-Strght( A% K! R/ d/ X) W/ O! i+ @) ?
Unlimited GutStrgt for 5 sec; W# y1 ?0 U' c( O
GutStrgt O+P+Q
2 W+ v3 B% t& Z) t5 m) @, E/ UGutStrgt P+Q+R: L( l S( a. x. N& k
GutStrgt Q+R+S$ }+ y( X: i. |) C
$ n+ q6 c% H* ?# l) K9 c, S06 Z-Impact' O+ d& w% f+ e* K' o9 L
Unlimited GutImpct for 5 sec; G: {0 {! ^; L5 P9 A7 k2 C
GutImpact G+H+I3 |( s9 }8 `6 h+ y' K. g5 G8 |# k4 F
GutImpact H+I+J' a2 g- P- w) r8 ^
GutImpact J+K+L1 W% Z" I/ _& b8 o
' G, I$ R6 P5 u- v( U6 ~, H) ]
07 Z-Varibl) C% ~/ {& ~8 D \
Unlimited VarSword for 5 sec
' z; W! ^9 U' e* s6 y7 S. @) n, ]# RVarSwrd B+C+D- w8 m. j c. Z5 N% `2 h$ y
VarSwrd C+D+E
" v- @ \- @$ T# b M7 g# nVarSwrd D+E+F! z: P; R. v' s7 A1 a7 l
/ Z: ]* k- C' a8 |
08 Z-Yoyo 1
1 P6 O3 |& t3 ]Unlimited Yo-Yo for 5 sec* v9 N: z& N, }4 C" M
Yo-Yo1 C+D+E9 ] Y3 ?0 P7 q1 c2 P
Yo-Yo1 D+E+F+ H% L7 c9 U( f7 @0 |
Yo-Yo1 E+F+G
+ ?9 C' j, |& `6 s
# s" `) g; B. [- c09 Z-Yoyo 22 ^, C, w( Z: H
Unlimited Yo-Yo2 for 5 sec
2 @% L" |1 p3 uYo-Yo2 H+I+J% A' g. c: \2 f
Yo-Yo2 I+J+K
. F* O' W/ _5 W! {, x7 Q. TYo-Yo2 J+K+L' X8 _0 x6 L8 \$ {
! K( @2 b6 |5 R$ T! D. S10 Z-Yoyo 3, u2 d1 @( T) m- ]$ g# R
Unlimited Yo-Yo3 for 5 sec) T k7 L: u6 H( [/ L
Yo-Yo3 M+N+O
( h/ U) g. v, x$ @, S. AYo-Yo3 N+O+P
2 R6 Z) y+ T$ M% s g: ~; YYo-Yo3 O+P+Q: G5 r% Y4 M! U" a
! \3 e9 C/ |; W; E2 ~
11 Z-Step 1! [& h1 L! J, }6 r, g5 M3 b$ R- L
Unlimited StepSwrd for 5 sec/ [! n j. x, A; ~: l
StepSwrd L+M+N$ `/ ^6 p7 y, K0 }
StepSwrd M+N+O; s' G9 q+ e6 H& D: r
StepSwrd N+O+P
6 _- E) S1 Z9 I4 L: ~
$ `5 E6 C% f( M( {) |+ `" Q) w12 Z-Step 2* w6 P b0 {9 w8 e8 A5 u s
Unlimited StepCros for 5 sec2 p' d- T1 ?2 l2 O: k
StepCros P+Q+R" J2 a' U1 n3 o/ k. e' W
StepCros Q+R+S+ i4 e& U; q" r/ o B6 i
StepCros R+S+T! z% [ y: z7 z7 o* J, n
" J* Y; n# z. K4 G
13 BubSprd4 J% U( w# ?& m6 _6 P) {
Attks w/ spreading bubbles!
9 v9 A! l; C( X+ B- u/ c! m3 aBubbler C+D+E8 `1 r& H! \7 R: G5 ^
Bub-V D+E+F
9 L4 A7 n* \( PBublSide E+F+G# m$ {. W- _0 ^5 }( ~, `
Bubbler E + Bub-V E + BublSide E
1 Z% n4 f9 @: P- q( Y. _0 @8 a7 @ R. p% f4 {& W( ~. Q( {" U
14 HeatSprd) T& y9 k7 a0 e; l
Attks w/ spreading fireball!$ d o* B& ]' R7 B
HeatShot H+I+J# G. L( D' W- g* v3 T
Heat-V I+J+K
' i" U& C7 F/ p3 V2 s: C% VHeatSide J+K+L1 n) ^( N) l0 D: y' i0 @/ L y
HeatShot J + Heat-V J + HeatSide J, @' l* M/ Z% B, p9 w
+ K' l: |9 g) g* Y15 H-Burst) a9 B& c1 H: p d; X0 N' t
Creates a giant explosion+ m- q( U1 `& u
Spreader M+N+O
( M2 M v: W( S- O5 {Spreader N+O+P
' m- i1 I' J1 I1 O( x1 vSpreader O+P+Q4 c( Y" z9 W, l0 l N
* _, n) ~6 v; E+ S* C1 a8 @- p
16 LifeSwrd' k0 D! p6 {, m" w) j
Swings a huge 2×3 sword!9 z% s, c5 E3 j
Sword E + WideSwrd E + LongSwrd E1 B" ]+ k y( h/ Y7 G& j
Sword L + WideSwrd L + LongSwrd L0 P4 z$ k5 }( y0 q# Y
Sword Y + WideSwrd Y + LongSwrd Y. }8 X8 [) |3 A c' t/ n; v
$ o8 ] g6 N4 _- E, |+ O6 p P17 ElemSwrd* N+ M/ h4 a0 h0 s; D8 E% c' u
Wide swrd contains 4 elemnts
@* f2 U( i2 i* _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 l' s8 W( [. c q* k+ ?( p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( N# C) `. [5 L& N4 w7 L, ]$ S& ]. @% V7 X- Z$ r6 P
18 EvilCut
) X/ d+ K6 T; G# T! G- c( eStep up 2 & make 4 atacks
. {) | W5 K* N4 T! CStepSwrd P + HeroSwrd P + StepCros P9 ]& v( m7 B1 w" L" p6 b- A
' z* `& a1 O) l8 m2 a i5 ^) H19 HyperRat
* Q' u, v5 V$ {1 V7 wA giant Ratton charges!/ P k# ~' {/ C
Ratton1 A + Ratton2 A + Ratton3 A
) w7 B# e- w4 G5 z- G- A! l ?: VRatton1 C + Ratton2 C + Ratton3 C
0 Q. d' L- Y9 k, \Ratton1 F + Ratton2 F + Ratton3 F
7 Y# P6 K2 Q0 D3 K9 c9 X' J9 L7 Y C- P, x8 p. m' _. W
20 TimeBom +
# M2 x- Y! }* m% J, y( mSets Time Bomb in enmy area! @5 A/ O: H u. i4 M
TimeBomb J+K+L
2 V; h$ p; u% ZTimeBomb K+L+M
! B0 O* Q s/ E; t9 r( Y* T9 s7 ^TimeBomb L+M+N$ O+ u$ p. U6 Q5 b
4 k6 ?2 [7 @1 S21 GelRain
! f7 r! q/ ]5 Z5 ]Gel steals squares
) Y* X8 W9 u* B& Y# D8 [MetaGel1 B+C+D+ S$ E( |" d5 b% \ @ Z; C, j
MetaGel2 E+F+G
% S- D- F T: ]- @MetaGel3 S+T+U
0 p# w. u4 r, _- L7 |' [" x: G1 R9 K. K
22 EverCrse
' M" d( t$ Z1 |( o! |Shield chases enemies
& p% E4 r. B( f- t) X6 uCrsShld1 C + CrsShld2 C + CrsShld3 C
+ j8 w9 c D' x# f0 K$ b/ [CrsShld1 L + CrsShld2 L + CrsShld3 L; L+ B/ M3 }: f1 a
2 I% ]2 k9 O' q6 ]23 MomQuake
# g- L* y! h7 t, k# G2 UAwakens Mother Earth!
( @$ D+ m( c" m5 r$ BRockCube * + RockCube * + GodStone S
3 c4 F5 |( K+ Z: P8 L/ |; {
, V3 G8 f3 m6 X- J6 _7 e" V24 PoisPhar) f% A( k8 A7 Y( T! g, T
Pharaoh generates poison- p9 y1 N9 ~& a* ~
PoisMask A + PoisFace A + Anubis A3 c: d4 }% W- V* G& b9 G: u, j
5 K8 @) [) b% M' O6 p9 X
25 BodyGrd
P' d4 Y/ a) G0 z7 nBodyguard takes out enemies( |& W) F$ A5 U6 P
AntiDmg M + AntiNavi M + Muramasa M3 [* O: w' i! q( O5 Q' i2 r
1 r: M# w7 \* y26 500Barr$ |, n3 i9 `% |; X, s `
Barrier absorbs 500HP dmg) q6 O6 [0 q$ f$ F3 Y0 L1 x
Barrier E + Barr100 E + Barr200 E
. D- A3 ]/ Z' c9 j( y" VBarrier R + Barr100 R + Barr200 R- b4 b" Z6 ^2 W$ N$ e# G( f4 M4 \3 |6 J
/ N1 a: J" ~0 H6 \5 o. ]2 c& S
27 BigHeart
5 u3 `3 g7 y. j: R+ H; |: {8 IAttacks, then heals HP!3 A6 f* {2 W3 |- ], S) Q
HolyPanl R + Recov300 R + Roll R
. A1 R9 Z9 _/ t) @% QHolyPanl R + Recov300 R + RollV2 R+ I7 S0 g! F7 A2 I+ {+ q4 b
HolyPanl R + Recov300 R + RollV3 R% {: W8 l0 ~1 \. W3 y9 b4 B
9 S0 G( w& w( f6 }7 |28 GtsShoot# [9 ^! ` R% N2 Y1 @
GutsMan throws MegaMan!
% }8 O9 T% x2 }1 u0 E& JGuard * + DashAtk G + GutsMan G
W$ e% p, k- a5 X$ y5 UGuard * + DashAtk G + GutsMan2 G
1 E8 ^" F: M/ C; ]$ ~" I* [ }Guard * + DashAtk G + GutsMan3 G, I5 B" l( F3 \% [9 S( b3 N8 L
Guard * + DashAtk G + GutsMan4 G
- _ _7 g3 W( {+ y2 v7 A
" r: l- J& i1 P$ T" {% U1 a& L' M29 DeuxHero
# R) _8 B. J: a bMegaMan & ProtoMan team up!
" W) B6 ^* L$ K4 K$ HCustSwrd B + VarSwrd B + ProtoMan B
$ A. m, j: k4 j* {CustSwrd B + VarSwrd B + ProtoMn2 B; R4 L' J3 L$ U( l8 K8 m
CustSwrd B + VarSwrd B + ProtoMn3 B/ ~ u$ c8 k' M2 V/ W4 v
CustSwrd B + VarSwrd B + ProtoMn4 B
) K) [. U9 X8 z! {% H
! |; c2 c/ Q8 W1 m! X/ T" C$ l30 2xHero
) _& I/ y$ x2 z5 tMegaMan & ProtoMan Dual atk
e9 b K6 T) t' R3 W9 qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B: z8 A3 F0 ]' m$ F# ~; y! @2 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 w; o9 T( `8 \8 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' p4 g5 K |6 N" r5 X0 A4 ~7 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: @9 F( D9 F( ?6 H, {+ R6 H# n! \) Y8 E# b
31 PrixPowr
$ N% H( t; M4 A# l/ P1 [3 Navis attack at once!7 m) w# `1 ?# M1 j6 o0 Z5 y
Team1 * + Team2 * + KingMan5 K
6 g: A! {( g( i0 MTeam1 * + Team2 * + MistMan5 M: {3 ^) ]2 `4 G0 l! e
Team1 * + Team2 * + BowlMan5 B* `9 f" O% u. \
4 d+ B0 ]% [, y) ?. Z
32 MstrStyl4 e5 r% z( \5 p1 `' Z
MegaMan unleashes his power
$ n5 [6 c$ u" ^* h+ E3 GSalamndr * + Fountain * + Bolt * + GaiaBlad *) \; S; ]1 i8 b7 q
! @( o8 ^- N8 s3 a! U$ ]$ ~5 o
StdrdChip (Part 1)
) p V, M8 P; L' ~! U) x9 f6 P┌──┬────┬─┬──┬──┬───┬───────────────┐
4 Z4 ]$ H$ y/ E ~3 ^│编号│名称 │MB│攻击│属性│稀有度│说明 │0 G; g; |0 T) s
├──┼────┼─┼──┼──┼───┼───────────────┤8 z H( m. T9 O8 p
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 ]- _0 @4 I! t' O) d4 B
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) r- y+ H6 a2 ]9 y; b. e3 J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 u8 T8 ?. A8 L# o9 S│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
& ~8 ^/ j$ H2 E' R. D' j5 g0 s│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
( N8 d% _) J; F0 n8 q/ u│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- G# k* X$ B2 e$ g, K8 N4 ^ {│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
0 l C' k, N' T% | O│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( h8 b0 r9 ]) T' V│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: h& _$ C# v O4 J4 f) ]
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 N P, f$ H9 R) X! Z1 R│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
1 S6 E, L- g7 }│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ e8 H- C- C: C; g│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
* v3 a# N# u9 O. {- X: h, O N│14 │Spreader│16│30 │ │** │Creates a large explosion │1 {$ I) p; j C! N" A4 u4 i) Z* P
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
' m7 z d( S- ?9 d6 ?, _/ g) L│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
$ @5 M, b6 [4 s5 B; }3 M│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
2 K* o" |* A4 _* b9 s+ W' c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" Q& T$ F# B6 W" M' T1 u: |│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# D3 g4 R3 V4 f1 j# c( |; n
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │" i, O$ D; j Y, C' `
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ n- o1 F$ j2 }$ j5 g
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' |/ B; f1 s0 i- L d│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% v5 [2 | \( Q U+ G( y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" X- J0 W. M( Q│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 \) l$ [ b5 |6 M! f% {
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) |# @- r9 A, h* Y0 X│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% s" T+ N. D0 U3 U3 k: C) o% n8 ?% l│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' h5 G& X* I; f- k! C v1 z6 f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) T* a X. H7 N! w9 j
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, S0 E6 b+ x: ~" g( F* U5 }% j; k│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( R) C( b; \3 N│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% }) Y" Y+ z; J4 C2 {' U
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
0 k# u/ i! h; |/ e& l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 V4 m- @+ I- O. e
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. j# @2 ]- d4 ?8 W/ e
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
: A1 p5 d. W& ?6 m% _0 i4 B# i│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& Q' v' g* V1 e* s3 `* E
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 t, p; T! z- w' c$ p* l @! [
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( n- c! J2 q( c X/ Z% ^( J( o
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, @3 H3 O9 w8 v/ z* F$ ~( M( a( O( [
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 ^4 o$ L) A# Q u
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │( B6 X8 |' {7 V2 i+ s7 K
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
$ i9 \. M) `4 B4 o' w9 f# }│44 │ShockWav│10│60 │ │* │Shock through enemies │
) @2 D" W+ b8 k: o- X: ^* Z0 k│45 │SonicWav│26│80 │ │** │Shock through enemies │" A* H/ A* e! ?9 B5 q3 y4 p6 l7 z
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; \3 R8 ~# o5 r! }+ q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 S# q0 ?6 n. E! Q
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 A4 G3 V) I. t& u, L: Z
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 {0 X w: H! i
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, ? y. T& Z5 J7 N7 z1 d. x
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! i2 ^( Z+ d; V- O5 H│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 L7 X0 S4 ^0 R) y! w
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 F0 U+ C+ |4 ]8 L: r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% w9 X2 B1 N8 [3 a6 G& b& F
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- A6 ~, l8 ^6 C& M* [. v+ h1 I│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 W2 C: L0 _+ c1 I8 B│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# L5 ?$ S9 r# Q1 e2 ~* X) C│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, w5 X" z. F* Q4 H# ~│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 d$ I( Z" z7 K k5 m: j│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' Z: h; A# ?& X3 O& p! b
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" R8 ]2 ~3 K4 H6 s! t3 _ p1 o- t
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 l: Q% H8 q( Z7 I' w( A│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
7 @9 H2 y A. `│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" H' @5 k$ t2 d6 j│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ M( l& H0 N$ x; h
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* m. p- Y4 V9 @5 n, {
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │( Q3 ?+ A/ Q8 S
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 d! v w1 Q4 d" G, [│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( a& g. A, U; p' K1 p│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 j2 W7 y+ u1 }; W1 y" ~& j+ c│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │. R ]# _- n$ U9 j0 Q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ J: K1 p! B$ }- B3 Y/ W│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ H! }, X3 \, e" N3 l" f2 r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 w& ^2 U4 Q; {6 f
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* H( ]) I: C2 d9 H) `6 Q) n% ~│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 S. E* }+ I- ^1 J│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 U6 W' o0 u" A3 q' L1 f│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │ i/ @( q& P! F& D3 A1 Q; [' |
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 o6 \* X, Y, \/ f6 a+ x
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 y8 w6 i9 m4 X! y2 w: l* k
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
- w, L( o& l+ ]# r: S5 g& ]- V6 o│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 a [$ q; ]0 s* F
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: [' e+ p& m \* [; m│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% \0 D: d, T% Z* T6 b
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. y2 P1 D; X5 G3 ~ f$ s+ a! i/ Y
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 U4 A! c! b! m
│87 │Hammer │16│100 │ │** │Hammer smashes front! │- R% X' K3 K- {. f6 \% F. q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 g+ M0 K3 [. r: M; z: D+ P
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ D$ b; P1 i" ?. V, Y
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
8 K6 G( E8 `' j3 Q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │6 N% ~8 x1 f; B) i/ o- H
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ U6 c# Z0 @5 j+ \│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 t3 j7 n* l) ]% t4 u│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ K+ ]- n) k5 g3 v" t; x' h+ x
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- o' [, f' B: r/ O* w6 [! Z9 f, z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! D4 |7 g& C+ L. C$ e$ b
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* z0 b' ^* ]* P$ y( m& o9 k│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 K1 F, M: z9 V. K│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 r' ^+ L) w" o. \& V& c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ ]# @$ U) {( F* V2 k└──┴────┴─┴──┴──┴───┴───────────────┘
4 ?! X8 r9 e9 W' L& n
$ G6 ~) V: P% D7 z4 i, fStdrdChip (Part 2)
0 M8 d+ s3 l7 k1 Y% d+ }9 J┌──┬────┬─┬──┬──┬───┬───────────────┐# I* w U; p' R/ T
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 [. j" O" H; ~2 p! q5 O5 E0 c6 s, q
├──┼────┼─┼──┼──┼───┼───────────────┤$ \8 O4 F& P3 {7 s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│6 z: X0 n* J, e" B! F
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ x( a' P6 |' N9 }- z: U# ?$ s│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) r7 D, x- _# Q) O3 W$ O
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 u; b5 } U7 T& d2 y2 d│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 d7 r4 q$ g* B& L0 F5 s9 \7 s
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ l+ x" G! v3 K, k) G/ T% Y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
8 v- z0 T, p# K1 _; i- p$ V( S0 F+ I│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
: R+ z# d/ u& U. s" f& t% D│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 B- O* ~$ \" ?* M6 T& @9 G( `│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; V% A- g7 c1 ^) f
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 X G9 {8 L! s# x; z4 ?│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 ^+ S. D) [7 f( ]│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& e# x2 m) x$ K! Q' \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* l, J- ]; y) t' q& U
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& f9 ~ w+ p5 x X│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) K4 H6 i. p3 a& C7 \$ U
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 z# H1 N! F4 M4 U/ ~; m│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# ]! c+ m5 u% b# V
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ n6 Z0 G6 x0 I# l+ J% ]7 g7 H0 v
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% x3 }$ H+ R- p7 t
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 J5 _6 p+ J" d6 n4 H4 Y) Z1 W│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
, S9 w0 z$ G. I% P2 e' R; X; w│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 o4 R3 ?7 V! X9 g2 U- r! B- B│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, k) d* q# a2 b7 l' A: I2 r│124 │Pawn │44│90 │ │*** │Attack by pressing A button │$ @# ^) E) z U* q" U/ _! u: T
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 I5 m1 [: l9 N3 X1 R, |* a
│126 │Rook │30│ │ │*** │Protects you from attacks │+ t( N `, I2 N
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" n ~( G( v( A. [5 ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │- ?* N7 n( [1 `
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │6 ] k5 x0 ]4 O; h
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. g7 H3 f- ]6 ^8 b9 F│131 │Lance │46│130 │Wood│*** │Lances through back line │' C* ?9 {0 `6 @ q y* i) b
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# ]1 R( m# s, |│133 │Guard │5 │ │ │* │Repels enemy's attack │
; |* d6 n% t# L y6 ?2 v│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
5 E; E5 a+ `7 g5 _3 Y│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
% U3 V% C# @4 t( x8 p* u1 f& h│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# [. v0 h8 L0 t8 u8 M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
y+ b9 c3 a/ E I% j% r" C│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ K, S) J# |$ p" k7 d# ^! o
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
% K0 E9 W" f# `: w- |0 {│140 │RockCube│9 │ │ │* │Places a rock cube in front │$ v) g/ y# t8 U" I1 @
│141 │Prism │60│ │ │*** │Prism fires randomly │- ~3 }. I3 _0 d2 o _1 o
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
4 f2 t$ R9 W8 k' m- \! m│143 │Fan │14│ │ │* │Vacuum pulls enemies │
N) m4 W; ^( W# i│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 o" B* j6 p% V1 ~# [│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. J, `* f5 E3 j7 Z6 m# ^│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ a8 k6 L0 n2 A6 E, @3 g│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 F; o" E$ W: d! t5 y8 c8 k# t
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
; z2 F5 m, s4 h6 {7 w│149 │Recov50 │14│ │ │** │Recovers 50HP │& O! P0 f1 u5 L) a# p# P; Z$ Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │
* L+ e, U% f% Z* {9 c│151 │Recov120│35│ │ │*** │Recovers 120HP │; l, u) N* R$ E. Q k
│152 │Recov150│50│ │ │*** │Recovers 150HP │
# ]% H# c f! j' W% z- g8 {│153 │Recov200│65│ │ │**** │Recovers 200HP │% {2 G+ v6 O/ v O+ b* ~, V, a K
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; |3 m6 H3 T' [0 H% ^- @│155 │Repair │8 │ │ │* │Fix your area's panels │
0 i m$ d, x: t! v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 b2 C- n6 K9 T/ R│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
% [" \0 S9 ]; B& F1 m│158 │Panic │14│ │ │*** │Confuses enmies if you are │* S& M# I7 a4 ]- X/ \3 e
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ l- G8 ~! L, `5 d7 w6 R' n
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
e j) r: H1 T& x+ x8 D│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" T F4 w* m1 g) P/ A* g- a│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# Z, f0 D" O8 G) l4 M
│163 │Invis │11│ │ │*** │Invisible for a while │* D2 J9 S" G9 C3 _' [
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ v- D( x: |& ?0 M
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │5 m7 G$ O+ t+ I8 ?
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, k6 Z4 f$ K1 B' w
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
2 X: f, e9 v7 p4 H1 S6 k- X│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
: ^$ [& B% m$ T│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │2 h% I1 _' [6 N' { h% {
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& E7 T7 i; g; H5 q' o0 `" @" y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: `: H$ I& a9 y) E; E) L+ S0 J* x│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! N' g5 Z# a$ B0 {& ^) ?; l3 P7 A│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 S; v( r$ d" k$ S- l9 a│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 O2 X- a4 W% I7 e; i│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ n' W7 o: Q8 U! X: ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │& Z- w0 L1 i: \7 t4 X8 p% {' y
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% R6 j- G8 w6 `7 ?+ F L' n0 F
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: N" q/ D; H* Y│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │1 r- ]1 d5 p. j# S& O
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, S6 p9 R- }4 y$ b$ f6 g+ D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% y2 X: k2 b/ j; i. {0 n8 k. W
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │ w) o, s, ], r2 ~9 s% ?' C
│183 │Hole │55│ │ │**** │Open hole to dark world │: l4 ], m4 P. w0 Z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 W; A2 r2 b4 z4 v
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │& H/ E& |. q2 |7 C, c+ M
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: A, P) Z; x) a- t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 X: [2 e( h; S" x! ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( e- H: w: [( ^' n* z4 g5 }│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 u3 B5 X3 _+ ~2 c│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 k& J5 N$ Y* W1 X" X
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# d O9 X7 |7 K8 ^. h. _4 m( N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │6 A2 C# l1 c6 B, ]9 m- e5 U" V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │# {6 h/ c1 A% g
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 z4 y6 {1 e Z, H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
4 d' J I( |" g7 l9 D3 U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ G! q1 f' C, ?% }* t9 T! Q- `3 Q│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) ^9 C- ~6 w' y" j/ {" _8 ~% L; f2 i* x7 e│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │* ~! t" G' ?( R6 n$ O& g: w
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: \7 k4 S% F/ U1 y6 \: A│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ U' O- b, K7 z! h& i- J% ^! Y: ^: m
└──┴────┴─┴──┴──┴───┴───────────────┘' G2 k- K; `3 @8 M/ m
/ i+ a$ t2 w! ~
- V1 ]# x; N* Z; j( m! ]Mega Chip. C% k3 g1 x& m; p( |( c
┌──┬─────┬─┬──┬──┬───┬───────────────┐* J% d4 R; c/ Q7 @2 I2 m# e, h( F
│编号│名称 │MB│攻击│属性│稀有度│说明 │5 x# b. J1 q+ E# b
├──┼─────┼─┼──┼──┼───┼───────────────┤: K H0 z9 e9 G% B; G9 n& o1 p& w& Q
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 z' \5 ^5 h2 L6 N│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# } `2 `# ~) h. ]! L0 [│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │1 a, c! Q% e. p% n0 v% Y3 O" u
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) A* p- e" l5 c; P$ v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% V& ]( g% f7 i/ c% u│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( }; s6 l+ Y# I [
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 N( {5 C! p. b) r, S
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │# T |; D6 l4 X4 S" g3 K3 d7 T
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 P2 m/ D- V+ K( w" q! I3 ]
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│( {8 ~: L) p i9 G8 D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) a8 B7 s3 j9 z/ R1 i5 W2 \8 B
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
' }5 e& L' N Z, B8 T/ f2 w│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ @" S y K. h0 H2 Y│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 z# D0 z( s5 U& _! R$ r│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" o) a' r1 i5 V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │, ?5 |7 X+ e6 S) Y% z1 j
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 F( B2 H% b- T- E4 `1 G6 M" m
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' [6 {: _- X. I* \$ S
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 E: I9 O6 Y/ x: J│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │- o' G: s2 n% N) C/ Q3 S% i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% r ^" x( v+ y8 J( Q/ O│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │& B- I1 T1 v& H3 N2 ]
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 h" q$ ?4 b% @1 p O5 n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 J* K$ p9 w& i* ~2 ]: f' s2 K6 q. p0 l│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 t: x% `# _" ]. ?% j* K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 x. Z$ ]6 h; [2 J* e) b6 \│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
) k# T6 L5 U) \; ?$ {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, d% B3 z& c) U3 @& C│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- h) M$ w/ L# T* I8 v; z# \6 |) y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
- U' V/ y4 N# p* C) R3 ^│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 O0 F* u- [2 G; \1 c
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │% ~/ g: X' @3 {% Z8 }# F
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 t7 M+ I) m" y" A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: g7 u1 _+ z x( x' N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │) |2 t3 P; }& g* ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) U- b& @0 a( x: b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
" T( {7 x) \9 e( j│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 |4 S' s& Q: B3 b* b& |( e6 r
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │; l3 y" o6 e0 u( F
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ a; K! n' x" A6 S3 v/ {│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
$ d: V6 r' H, y+ y! h) J3 a* H9 I1 S│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# P4 j2 ~, v K7 v8 M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ L8 ~2 M- t+ ~│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 `# v+ f; F9 H$ @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 l" q* ^# V9 f% L% a│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. K! j. L& u& I' I5 b- i+ F! X
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) M2 t( h) `7 E6 J8 l: ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
7 h* J3 k- l z' a; c. u, c6 ^│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' l* _4 y$ T3 |$ L/ b7 @; }: }
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
; @( P, C0 a( k* y5 x* ]$ p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 b+ G$ q4 w: `
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" I9 T$ w2 {2 P/ U0 l+ X│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │7 @! H$ n4 }! w5 o* U+ a; L" b
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │, G7 W$ m8 X# c% \5 {4 [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
/ j; k: d* R1 ?* P) p* }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! t- S! V! W; |- \; D6 L; [│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" D3 I% ~9 m/ M7 w
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% }! h, I0 ~4 ^+ S$ ^8 F. ?9 {│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 U* l' S `/ K [4 e5 }& _│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' a" I y8 [# ]1 ^
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 u1 r0 H) m! d! ?
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │6 Y5 u, m# J1 a3 ]4 w
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 Z+ b2 X: P( s4 W
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* C6 t! V1 j* K/ {! X+ q3 ^│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
" ~+ y) g1 r8 s│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# {' L- M* S; K7 | ?+ }5 W& {4 P
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) f) @. [1 f4 W" i% O
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ {% `- N1 `% x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# b \! K6 d# T3 R; H: M& e b
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
' }6 F! f3 s& u" A; N4 {$ @│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 K; }# H( c) j2 f│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; q$ \: U, P# p/ |$ x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, g& R# {- h5 N" t│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ Z$ b0 z+ d# c- ^$ ~( P
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" k1 N# y4 R/ u! d- E│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
( s A; b- j3 u/ S# z- _: |│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 A% f8 c1 X6 Y5 ^% s8 ~3 _
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │/ s- E" x! }' r, {7 F: @
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
! H" f. |+ {. t9 r8 c│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; F2 l8 z4 C. ~" O2 T% p0 Q u) g
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# ?% o6 w, o% r# d$ y& M
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │' n( w! f/ l# x5 X4 H6 e! L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
* \. @) U+ p* F! j* c8 w W│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 d( B2 Z O2 ~3 O* M
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
6 X# g" T- S* D+ p+ K7 `6 j└──┴─────┴─┴──┴──┴───┴───────────────┘
1 v0 p- `/ o3 v0 Q9 U3 T7 ~. F7 K$ ?1 G7 h7 U; ~& B# ~
, R$ F& X. f J
GigaChip (蓝版)
0 ~( g% N5 f: ~! ?" F3 t( N┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 n, O, P5 Q, \* m0 _ p│编号│名称 │MB│攻击│属性│稀有度│说明 │# J0 {( o _7 Z! K/ u$ d" z
├──┼─────┼─┼──┼──┼───┼───────────────┤
* ]8 l. A# M6 l. q- `/ C( ^9 {│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
K- A0 \+ P( Z! G0 `* u# e. k1 s+ L│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 e' Y. L& W: _$ f: S! r
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* P( |5 p$ L3 j
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. m4 F! n, f6 c5 K2 l. E│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
, {7 Z% Q( ?* R+ w9 p2 u* h│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 |# D8 T7 k4 h# A' b│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* I$ H/ ^1 ?5 z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │$ |1 Q( \5 U) Q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& h" N, z. e8 a A& w1 ?9 ~0 |5 B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, j4 c T& F, ^$ z, h
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
5 o3 E9 e" H8 [( B3 t3 ?( R/ f d0 c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# t) ]( S: s/ n5 S5 ^5 A- x. o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- W3 o+ r+ H3 F8 l( Y [/ R5 V T
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ o2 L* ~7 M, c
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 [3 K8 q" n' G* \0 P7 q0 S6 F
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 |, V: E0 P# L, z( ^8 k6 s
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │; R9 M* e3 a3 D; M
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ k4 d. }' ]* K; R
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% L# G4 Z n! j│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │+ T1 T+ S2 R- |* L5 U
└──┴─────┴─┴──┴──┴───┴───────────────┘
, }% l( b% O3 N% d$ o8 U
0 |" b8 g4 b5 b+ S! J ~6 V! ?GigaChip (白版)(只列出与蓝版不一样的Chips)
2 P* c3 b X" ^% q8 i┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 _6 h" R' f9 ^9 a' a│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 O$ a+ D& x7 J( T" Q4 G├──┼─────┼─┼──┼──┼───┼───────────────┤ I @5 d2 L3 |/ w& O
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 Q* s2 |' Z8 n8 m% A│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 U) [7 H2 k: `/ T│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 y, S2 V2 y. T5 F3 A│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) W& h6 N6 T! q└──┴─────┴─┴──┴──┴───┴───────────────┘ |