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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
3 U2 U2 r9 _3 w■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 U: @8 @: p+ y( B5 L' N! X■● ■  NintendoWorld    站友xliz原创
+ D, @! Z( s# m$ T. i+ k+ \* h+ T■ ●■    http://www.NewWise.com 1 s6 Q& M( f! u3 L, {
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 V' s1 B/ c! t6 m

; v; L  S% P/ i3 i; m2 g: [
- U3 V  a' W- D- w& [           洛克人 EXE 3 Blue 卡片组合# I* v+ [" i* l  U
& [4 m/ S- N0 _2 e  B

: \+ o; k$ ^6 Q) x  T  J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, X; m/ m; a& _" A" q' P大家要看日文版的P.A.或详细攻略,点击这里吧!

% ~/ l! ~* t5 s====================- U0 ?5 `2 q! n: ?' m3 }3 T
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: - ]5 H! q/ r0 c  H, k

1 i4 K' a1 [& p1 i以下内容格式如下:/ C1 ~; K7 I; t

8 w5 g, ?- E* s编号    名称& L  k+ h+ E1 l7 A3 h$ Q( P
说明- P; w. T; M- O. l' h8 x# V! e
组合方法
  @4 B; S3 V$ v& f3 W  P( Z' M0 q* `---------------------------------
, t. G4 s# o$ j3 g9 c2 H6 }01    Z-Connon 1
$ z5 g8 \/ Q  SUnlimited Cannon for 5 sec6 L& n% B+ \0 w
Cannon A+B+C
2 F) ]( ~# Y( s3 pCannon B+C+D- h; ^! D4 K; A9 p  {% p( d3 E
Cannon C+D+E
; E; ~& w* }0 V. l+ Y/ ]5 Q9 |
) {: Z, ^  C: X2 m/ K02    Z-Connon 2
! S9 D) B+ R4 F8 HUnlimited HiCannon for 5 sec
8 i- W; D( M4 A$ E. f0 t# ]3 hHiCannon H+I+J
2 N( o$ `% q/ T- G7 w% D* }HiCannon I+J+K
% C# ?1 u3 m6 g& [HiCannon J+K+L
& p! t1 X8 |/ W% V4 w. E" J3 d3 m4 u! I9 I! L1 X8 X  x& ~
03    Z-Connon 3
4 _* I9 e# O7 }4 U+ MUnlimited MegaCannon for 5 sec7 J0 L6 m7 z. q
M-Cannon O+P+Q
) W' `  l# `  t4 D, NM-Cannon P+Q+R
' ~$ d) |% p& E9 f) AM-Cannon Q+R+S
. B$ `+ H* ?0 ?: u( V3 h; y7 M6 Y4 P8 k4 L. I" i# B! w
04    Z-Punch
9 b, w) d7 h0 u7 A, JUnlimited GutPunch for 5 sec
, u& @" P* _6 b- ]9 q, a5 I$ `GutPunch B+C+D
0 J) k/ t4 a' sGutPunch C+D+E1 z$ m; L$ |# W
GutPunch D+E+F) ^2 H; Z+ U, o2 w

: c7 B+ o6 w$ ?+ F05    Z-Strght- O, H5 L- F# M: M  o+ T
Unlimited GutStrgt for 5 sec
" J0 \  T* @! m! ^! M7 P; C7 BGutStrgt O+P+Q: }3 n) B" f' C
GutStrgt P+Q+R  k: m" X6 ]9 q# O! m/ n1 Z
GutStrgt Q+R+S
8 ?8 G9 w- t: r& W+ r/ `
2 _1 x5 k( i( u06    Z-Impact- @; H8 _- |+ y4 p2 y# b3 H
Unlimited GutImpct for 5 sec! w" Q9 Y2 x0 s+ Q
GutImpact G+H+I
$ Q. P( t/ u7 n: f" |GutImpact H+I+J2 O7 y9 A2 q9 G7 F* L3 N" S
GutImpact J+K+L
3 e0 G4 B0 X( u- M1 D  M- }) O  D) ^9 E3 O9 ]( j. n  r+ \( z6 Y
07    Z-Varibl
! r" E- ~6 l& Q0 g* e! X, SUnlimited VarSword for 5 sec9 p- n7 t- N0 L& H% Y/ }  _
VarSwrd B+C+D
2 u, x1 l  v' g: i( r1 Q! G0 bVarSwrd C+D+E
" q. v6 b, |  O* L' _" G  }VarSwrd D+E+F
! d2 k; G2 Y8 l) a  _* ]. N3 B) z
5 q7 t9 Z' I/ c9 D, L0 `08    Z-Yoyo 1
/ f) N3 x" c, e0 u' @. {0 R: kUnlimited Yo-Yo for 5 sec
  f9 v. [9 t* B8 j0 m$ EYo-Yo1 C+D+E' h+ G9 Y+ m) L- Q7 f/ k
Yo-Yo1 D+E+F
5 [5 A1 q' h  b" XYo-Yo1 E+F+G& f$ T+ Z2 A5 q9 l9 I2 |3 K1 N
4 @' s2 c  U% l$ B( g7 c$ A5 T' d, l
09    Z-Yoyo 2
7 u. }$ D( \6 I# T! ^Unlimited Yo-Yo2 for 5 sec
( w' R0 \; k  l  {5 ]+ I3 L. W! tYo-Yo2 H+I+J6 j+ h2 @# Z/ _0 b
Yo-Yo2 I+J+K
1 W, J' Y- Y2 ~) f' @5 P1 BYo-Yo2 J+K+L4 t7 n3 U! e9 a- ^
/ }5 Q* ^* v; ]
10    Z-Yoyo 3
9 a% F" _* ]5 a' Y9 Q5 g( GUnlimited Yo-Yo3 for 5 sec
4 e: s$ t, j  J7 q# WYo-Yo3 M+N+O5 @2 r# b% z5 f- V
Yo-Yo3 N+O+P. p7 y, u7 Q1 x) @
Yo-Yo3 O+P+Q
7 r" D- Z8 c( d& ]  [. O# }5 s; E' K5 s4 C
11    Z-Step 1
5 {- @1 [6 l0 X+ l$ p0 p5 v' I9 CUnlimited StepSwrd for 5 sec# s' P5 M9 u! e4 f
StepSwrd L+M+N' Y9 H9 R/ ]* }8 |3 y4 z4 ^: ~
StepSwrd M+N+O. t2 t. U8 M1 a. ?1 J5 S% \
StepSwrd N+O+P
* X0 J4 d, b4 P+ A' a( p: O4 j; }8 u' l1 U4 S
12    Z-Step 2) {! P; u, k" b8 n$ u
Unlimited StepCros for 5 sec: y8 i6 A6 n( S, l' ~6 Y4 J3 z
StepCros P+Q+R6 G2 P6 L" m6 L, @8 w0 S
StepCros Q+R+S$ i- b* L" Z& U6 f1 U1 Z
StepCros R+S+T$ T8 t1 p$ ^! a, |

7 S8 P4 ^: ^4 b! F5 q- s  I  d7 `13    BubSprd( A' \5 g! m. R
Attks w/ spreading bubbles!8 K5 C/ U+ u0 w! i2 v5 B
Bubbler  C+D+E; _) M; v/ v0 A# g) P
Bub-V    D+E+F& `4 M8 u& w9 L* F0 n6 K
BublSide E+F+G! r' ^' @3 a$ _7 N" B  L
Bubbler E + Bub-V E + BublSide E* F% Z3 @! l: |* s: g, Y) T& }
6 I" x+ A( X. i( s5 x
14    HeatSprd
& v( Y4 }! B: AAttks w/ spreading fireball!
* e( ~0 j8 N7 y% j4 O2 D) iHeatShot H+I+J
1 g) v. [3 ~' s0 W$ z. v- w* MHeat-V   I+J+K
9 G, l+ k% b1 }# f5 J. THeatSide J+K+L
2 F( s" M' n" R: O; pHeatShot J + Heat-V J + HeatSide J
' s. G( x0 `" \' H0 v" J9 r* Z( m& p$ W( c( m: j3 C% c
15    H-Burst7 }3 t! R- I6 ?
Creates a giant explosion% D0 j" h; \* L* n; C
Spreader M+N+O5 m  K" E0 s$ X* S% {
Spreader N+O+P
8 W) \2 V% ^" p7 wSpreader O+P+Q7 F( j; X( H' j. g- Q! F6 ]
" N0 U6 T9 v8 Q
16    LifeSwrd. l- ^0 k; ^' N" H9 ]! ^
Swings a huge 2×3 sword!
3 e' }* q7 X" W) YSword E + WideSwrd E + LongSwrd E4 A/ k3 m0 z9 ?; `  f( \2 o6 u
Sword L + WideSwrd L + LongSwrd L& _, N) L! b) s
Sword Y + WideSwrd Y + LongSwrd Y
6 r- y( u% t% a2 A& w  p, p( F' M  ~& Z! d
17    ElemSwrd, D0 E* h# r% S+ v% @  }8 B
Wide swrd contains 4 elemnts/ j1 W0 R! P" ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N* M( ^* t- f' W; ~2 A( @3 r1 [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! {5 @3 r8 G6 |6 i$ F  I
2 q8 I1 N" \" K/ D
18    EvilCut
. @8 R* `4 f! d/ |Step up 2 & make 4 atacks" H# n8 B5 M2 o. n: `( a
StepSwrd P + HeroSwrd P + StepCros P
: p: F7 d/ L7 H2 N
: Z) x! z& B7 ?1 `& t7 q9 d2 W' H19    HyperRat. |. [3 O3 P" b% u" R* u0 q; y
A giant Ratton charges!
, j2 L& y2 q, V+ f' HRatton1 A + Ratton2 A + Ratton3 A
+ g& T5 q% H! R4 f* jRatton1 C + Ratton2 C + Ratton3 C6 M- n: Z1 t/ j; R0 p
Ratton1 F + Ratton2 F + Ratton3 F8 T, W! x! M! v7 I( e" B
- n# t2 S, C' {6 i
20    TimeBom +! z  X) ]5 |7 Z7 @
Sets Time Bomb in enmy area
& ^; ?; P6 b: B7 z) d7 g, STimeBomb J+K+L/ r6 ]# z/ h; a. R# K: P& ?) g
TimeBomb K+L+M
3 O6 p! t& Y; [$ h# }TimeBomb L+M+N
4 l/ o, c1 E+ e9 g" n" S. d
0 D# T/ S6 Z2 t+ f" h" @  c" J( f3 Y21    GelRain
, u: Y& N7 ?5 m# y+ i$ IGel steals squares) C) }4 n/ [) d# @+ z) B
MetaGel1 B+C+D. g+ `7 Z4 r" s4 }- \  @  \% e
MetaGel2 E+F+G; g, C/ h0 a9 u" n' P
MetaGel3 S+T+U
) G/ B* d- S' i: y5 B; b1 S. c2 e; \* {- J
22    EverCrse9 u3 U0 ~% I# c1 v2 {
Shield chases enemies
' S- f; R, E- q$ x, k0 XCrsShld1 C + CrsShld2 C + CrsShld3 C
" N; Q2 l0 Z/ C; zCrsShld1 L + CrsShld2 L + CrsShld3 L
$ W& f& b2 i- U# S
6 V. B* t! R  Z4 w3 Y23    MomQuake$ t) w8 R# A; ^  j
Awakens Mother Earth!
8 @5 l7 f+ r% N  D7 a: m/ [0 CRockCube * + RockCube * + GodStone S1 ~; h' g3 n( p" k' S' T) E: H

; m9 ~! ~; [! J6 Z24    PoisPhar
: N' D7 ?9 U3 L- TPharaoh generates poison
) v' C2 F; b0 I$ T1 C( f3 G$ @PoisMask A + PoisFace A + Anubis A
1 q0 i/ _! W1 o1 t
& i. u5 \6 L6 F25    BodyGrd
- u* {/ ~# U9 m/ a' k+ r4 oBodyguard takes out enemies
! u0 s# L; N; k! Y& B1 V% b2 ?AntiDmg M + AntiNavi M + Muramasa M
2 k) x7 f0 x7 f% L5 D/ T7 ~" H" f5 K! o: W
26    500Barr- l% i7 I0 k6 s5 }5 {
Barrier absorbs 500HP dmg% l! K- V: _2 l& ]  q3 n
Barrier E + Barr100 E + Barr200 E: \  a. ]" i' c: `
Barrier R + Barr100 R + Barr200 R7 S  x" w( f! U

7 W& ^9 ?: v; J9 u27    BigHeart! `4 W# A& D( I" c  Y) P6 \1 Q5 q& \
Attacks, then heals HP!/ K- l7 V6 @) [+ e, Z5 [/ g9 \
HolyPanl R + Recov300 R + Roll R& ]; j2 W2 ]# P/ [( _. `& {, N8 R
HolyPanl R + Recov300 R + RollV2 R
$ n  Y$ L( L& e+ f3 Y4 vHolyPanl R + Recov300 R + RollV3 R) d% p8 j, U* w' c; c2 G, P4 D' M

& `* D2 l1 V3 @) |8 H- w; ^28    GtsShoot
9 G+ P7 u/ z* KGutsMan throws MegaMan!
- W3 I% l; P* @9 C+ RGuard * + DashAtk G + GutsMan G4 v0 X+ T2 j9 }/ u8 i
Guard * + DashAtk G + GutsMan2 G
) A3 H( m: T7 Q: `1 `5 b0 LGuard * + DashAtk G + GutsMan3 G
0 h: {) @; m1 Q: k# h' m$ c& lGuard * + DashAtk G + GutsMan4 G
$ }/ ]; ?! Y/ Q, x, I8 e. n+ i2 ?8 B0 Q# G$ k3 O! S# g2 j3 J
29    DeuxHero3 P% P& ?. X" m( P1 I4 b7 W! f* T' a
MegaMan & ProtoMan team up!
7 S" {5 L: P: n6 `( l, gCustSwrd B + VarSwrd B + ProtoMan B% U; }* A+ b. ]& D  T8 T' ?# N4 S
CustSwrd B + VarSwrd B + ProtoMn2 B
* z3 b" n* o5 l6 W5 y$ `CustSwrd B + VarSwrd B + ProtoMn3 B8 `& z8 W. R8 S- [) I# p
CustSwrd B + VarSwrd B + ProtoMn4 B
7 I. h/ @& l* S
% ]6 |8 N* W' X8 H' R! L7 V1 Z30    2xHero2 X+ \& @. t: q* v' b* F
MegaMan & ProtoMan Dual atk
4 T- z. o: C3 k/ L0 TSlasher B + CustSwrd B + VarSwrd B + ProtoMan B6 |4 ^! T0 l% [- |; |, p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- A1 `' i" T( [) x5 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- x' Q" C' N( E; Z) g  d0 M) FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 ?0 l4 s! l4 v* e
9 m* B0 w3 z8 \  K31    PrixPowr6 w: r7 n8 O( t
3 Navis attack at once!- r% R' O" w- k, n$ V& j8 H% r
Team1 * + Team2 * + KingMan5 K
0 t) ~2 R$ F9 l1 ~- U, p$ OTeam1 * + Team2 * + MistMan5 M
" X: n4 B* y6 m! [# o! ^Team1 * + Team2 * + BowlMan5 B
, |) a, _: a: N& r4 a" j& L. X) L. H; b% B
32    MstrStyl
6 o/ w) J: _' p& {MegaMan unleashes his power
3 T5 n; Q  C; D1 F! DSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 J7 z5 i4 C/ ]8 G4 ^( H1 V6 J, N& z" `3 [8 `1 B( j+ @
StdrdChip (Part 1)
' N* o( x7 C% `9 X# B% \+ {- k┌──┬────┬─┬──┬──┬───┬───────────────┐
. B  x' ~$ K8 g1 C( M│编号│名称  │MB│攻击│属性│稀有度│说明             │' b( F- h: P' U% G) j, U
├──┼────┼─┼──┼──┼───┼───────────────┤- v% k: C7 E! P3 h; m8 k* e- P
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 p& f  L% ^. H4 U. X+ Q│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# ]) k/ h5 Q* Y  B9 g1 t
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 U" `( q' J- j$ r7 H3 Z/ c│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
4 g8 H+ C; E/ N# y2 z1 q. F│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; E! h$ K. Y: a& D% _  C6 y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( ^) F0 s* H- [8 e! i
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 d9 t3 t+ A$ H' ~! s: v1 F. ?
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! N5 T, F3 y$ e( h7 T2 g/ g+ O│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
2 I; z& T# y8 ?! o2 W: M, c" |& k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │% T. V6 ~7 [" L# Y& r* }) V
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 H' Y' C" L- N5 f6 M
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 P; K! W% f6 _│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, U$ x" Y4 D/ S+ e5 V: I$ w
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; l: s+ m' X8 F8 A! c# Z1 R
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ ?: C* J  c. G! p1 h
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( N- R: x2 h, a% F; ^, e& b( [4 {
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │. V6 T7 a6 n4 ]% [6 Y
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
1 `# e/ K( q7 O  o│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
) k5 ?9 E! R) P) B( |7 S│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) O  r) O9 D( t4 t0 |+ u│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- ]1 A; Q. g: b4 j  ~1 A4 V5 K0 j
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
# I" j7 }: S) Z+ N│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │) F) i1 Y/ g7 Y, a
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% Z6 W/ w% @* N0 W
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% A1 l% l4 _4 k8 c* e
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& S" @; J+ \) ?; U; v8 {( Y
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │3 E9 c0 d5 _2 u
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │' L, ^0 M/ Z' {  e& o7 S0 P/ ?
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │% X6 ^+ F# k' x  T/ I+ r5 K1 }3 X" n
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) r4 u" l' _8 @5 y% Z4 p+ K& y│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 G% R/ V6 I; ~) v% K│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  @# z- F' ?+ I# {2 _& G│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( W' z9 L- l( m  ]
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 Q( q' ?$ J7 L" [) z6 d7 O
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │& a( S" l( J- V6 V# e$ j
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 I% G. G) J& Q: r
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 C+ _5 q8 q4 m3 C; y) i7 B│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
. K# X. A3 d3 i& k! ^8 S5 _│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
" x% d$ d/ s: g2 I. |! K│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 q7 m. O" Q% E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& Z6 @2 Y. A. ]5 U, T+ O2 N
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& i# W% e* o" h/ M4 x4 z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( i# }# u6 V* [% S, q│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 f7 b' r, _: `  ], U
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, E+ e& b/ }8 s: p" U│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
' j6 ^$ @. ]8 M+ Z% k│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" K) G, t7 a; W' R, K│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 [9 U  o/ M8 N) n
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  f4 o' l' `! @; P# D1 Z- N│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 A5 G- m3 E5 a: w+ }- n' V│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
) q. u( B# R  Q; l8 x2 o# j│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │8 V8 F3 \, P7 r# D1 x6 M
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ ?9 R% p* k5 P2 ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 x5 H* B7 e' i9 w2 O2 l6 F. i6 k
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. [$ G# G, g" N; Z9 j│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" g# J3 }& w% _' q! ~│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 Z, X9 e9 k$ g- n) V9 N" [1 i% u4 {│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │7 }- T4 T% p0 t9 e/ W" e2 J6 C
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │0 _) Y/ z# _* V0 D8 @
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │! R& n" l& l, I: {. v
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 I% u) w* D8 g4 M│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 n! E& h$ `* k& ]/ o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& }1 I5 {' w9 x% K+ o/ c│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │6 y; u$ e( Z5 L4 N- K
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& y! x. a, y" c  v7 g│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │2 j3 x- U+ U, A' d$ S0 V" t
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% K* d1 G% `' G5 q/ Y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 r+ ^5 U& x6 L' s* v, o' ~/ X│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ j# e, d& B2 q. M- @│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
: R* @5 D9 W% v& H│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& [, C$ G5 f$ k6 L) j) e│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# U  H8 K5 }  @- y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ h( R) ~1 F. q: ~│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ a8 J# E( U. h; r
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& c& }+ I* |7 F1 S│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" o; B. _8 I' j$ q% h  ~+ j/ Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 y* s1 s' s& A& u5 ^# W
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
; }! N; K1 `) b3 \│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. U1 m) H4 W( N  L- Y3 ^7 _│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │& p7 a- Y3 `+ x: P4 S2 Y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 Q8 D  }" N; l, ?' v1 V│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 y% a; V" R& d; ^2 l# A│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) N' o6 N7 g( n* \' t. o│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, K7 n  x0 i4 I/ w( G6 [1 A
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 L6 `/ w9 A/ W- F) u. d
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: {1 `4 s; ~1 j
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │+ s  A; i  l( S3 H. k$ Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 B8 r+ H+ r. k9 C! Q) v! w. j. D
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! H+ D9 a+ ]( r& s; \│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
) y5 x: f: n" v8 x- r' R# |( N│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& l0 P7 s7 S. g+ P: u│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │/ t8 e1 ?! j9 f
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │5 c% v4 w' n0 D5 y+ F! v2 a
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! I3 ^& {, N8 H# T* N! ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 V, O5 i3 P( ?2 ?: @) F9 x) T. e- I
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; p- c# x4 {- B& T│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 y# z5 ?: X  A$ ^4 X│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 u. ^  M# _% a; k│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
3 U$ ^) a. t, O/ N, g│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ t  z+ n; b" i1 Y! w" ?, {
└──┴────┴─┴──┴──┴───┴───────────────┘: P6 V. T+ N9 I3 z; O& \$ E# C- {

5 u$ I/ `6 k6 fStdrdChip (Part 2)
; k7 V# p5 G$ |* D+ J5 z6 c┌──┬────┬─┬──┬──┬───┬───────────────┐1 E& B  P% K* r1 D. c) s
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! l5 c# O2 R( ~! {/ P! I' q├──┼────┼─┼──┼──┼───┼───────────────┤" @* r. b8 q% [4 B2 ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 m/ e2 r% S' j$ D: m│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 s7 |1 ^# P- }/ w$ h│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
9 T" D2 w: x# j" ]1 S│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: f# O2 J1 ^' d4 G1 e' r# P+ {2 R│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ Y: j# b# M: A│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
' ^% ]3 _; V/ S, F7 l$ Y│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 q% U1 E2 i3 G% h# L8 S
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
2 d+ x# U" s, w│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
5 ^0 l2 R" H7 v- W' t, Z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( c1 B7 R9 p! e7 G│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! m" \2 l; D5 ]/ J8 j│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ c  G6 D. [! B  r
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │. }- H$ a0 m/ h) a4 {7 a# b2 x/ Q5 `
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; s/ Z% q% Y  o+ s
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │1 s3 ]' r# \( C- N- a
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 P: V8 q& R$ h  L5 F$ C7 D6 M7 L* J
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 V( q" O7 |1 n/ t# }$ E
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- C: P5 r: B7 i* b- W3 ]
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 l& x$ e" G4 K
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 t9 J5 H/ e$ J% L2 a. M! d4 k│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │- Z% g3 B9 S+ ?
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │: x% u) Q( P! t# o$ A2 o0 h; Z. i
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
% r9 T, N3 B5 p4 G│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 J; k+ C0 Q2 p8 X' k9 s* w; h│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ ?, o- [; I6 d3 Q' L# p│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! X; Z( s( f% {" W, i
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
! @5 ^4 a- R+ o  l# v. C7 I│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 |- \) \! x5 J: X$ w4 A+ t
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" U: e! \5 I& j5 I% g3 t│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
' j9 @9 O) Q# J3 E5 u; j- m│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 i) t1 c! i0 l8 r│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
, m1 p' R; G, ~/ @3 x$ L2 @│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
4 L. h1 K5 h, O$ d# O; R- h/ _/ [│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
7 B1 ?+ H# G3 a$ U  G- Y4 v│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
$ A4 P* p+ M- o) n│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. l! c' W; L5 j& K: s* t4 c. y! B
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( S4 @4 m0 T5 l. }) @$ b
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
3 a4 ?8 U* \2 V9 M# x│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │3 T, J) j0 Z3 c
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
  x8 o; j" `. o0 t. b9 o1 D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
; d: H  H/ K' j' Z% n  b+ g: o│141 │Prism  │60│  │  │***  │Prism fires randomly     │
- f' h. _, R- m% n3 p! B0 ~/ H│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* l# O0 u" I3 t2 [8 S│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 F' B9 ?1 Z8 W+ @) |, p) n) B│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 [& x  o" A2 R. l  M6 a- x
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 E2 ^+ M8 Q& z/ N2 y" m5 a
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 [/ K1 j5 U, t
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; K8 n2 \$ d+ S3 V% m
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
* e$ r6 J, S9 U│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& R0 @- u7 v9 H6 h- p
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
, h! X6 z" K* h  q4 J  c7 J│151 │Recov120│35│  │  │***  │Recovers 120HP        │
% G# t# [8 d: o4 a- B│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" x6 W3 C3 w+ A1 H8 @* }│153 │Recov200│65│  │  │**** │Recovers 200HP        │* A* t" u" v2 f
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 F& Q6 p( K3 Q' [) C; N
│155 │Repair │8 │  │  │*   │Fix your area's panels    │+ C2 I# S# @( S) O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 C& @% [3 _5 @# s- F- ]
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: U2 G* e, ]) j& H( U6 T: W9 f1 M│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. c+ q1 p3 c5 a* |( w; z
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( ^) n' o. `7 F# K│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 n0 ]- g$ f! N; _( t& B4 Z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  o2 _; Q9 [2 K& D5 n  A" M2 N8 `│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
3 w" R" L& b* \* V6 i│163 │Invis  │11│  │  │***  │Invisible for a while     │
, e; ^" }1 R+ E$ q  U: P8 F│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │, D) p( `; ]4 `' {7 Q
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
& s3 Z! N; a  d5 |) s- T│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% |% @1 s# n+ z' _) R│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& o. r, z) x5 K( F- P0 t- m
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
( Y/ a2 U5 U& q1 w: }│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
  R2 }2 }0 N' ?2 N: w" B) F  o4 H- m/ h│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ s3 c4 I: X( L) ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! M) J0 [- D) q3 O" x│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
) \0 o$ ^3 f7 s$ x5 |& `│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 ]4 S" t- H, U, _
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  C5 N4 A2 G/ n│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ B; i' w% Z! b( F% M│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 g& ~; f" n. J& \│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  v. h# q* I/ U4 k
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 K8 N2 N& B3 |) @) v/ V- Z5 k
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* C7 [. S- l0 E8 y/ |+ P+ ]0 f│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 C; b/ z7 A/ P4 ~  A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; V7 K4 ?* L! l. |# E/ H! z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 q% d; v* r8 Z5 c3 M
│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 u5 W/ }3 g. Q' V; s
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 k# }5 Q! R$ X: Y1 S+ T
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 T! E4 R: g# v: a- b6 h6 p' e│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& \, N% X, w$ Z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ n. E& n0 Z4 @4 s  t& o
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 n+ F6 E3 l. k! G7 m4 Y) r9 U│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
, ^2 k6 F) a9 ?+ r│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 y, B5 F  [7 S* Z7 n/ K0 K2 d3 ^* U/ R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │  e7 i* }, g0 w* k- {
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │9 r" ~  m( X6 X0 {! B2 I! h5 _  D
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" W! Q, J% _" [
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │9 Q0 T0 _! T5 j; R9 e" E! [! @! B
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: U6 s, z0 F9 A
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 W+ g# [6 o: W; i7 K; O! P│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │5 i: _  G. z+ I# @
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
0 _, t/ u- N- P: D│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │/ Z% z! U9 r2 H  Y; N( X( h
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; W- m+ t! Z# y7 E( e└──┴────┴─┴──┴──┴───┴───────────────┘
* n1 R0 y1 H: _( F
0 {/ l" t  t2 R/ |: i+ H+ P- t9 D! }9 w
Mega Chip
6 H+ ]! P7 O% ]5 {( n; U( Z┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ^6 k0 \# H* T7 f  k9 q5 F
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 H2 d! @& z0 x. ?9 P├──┼─────┼─┼──┼──┼───┼───────────────┤4 W) x# U3 k9 q  `6 }2 T& s
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │$ J$ `# f, s) f( c, Y* J/ K$ }3 n
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │5 X3 j6 P/ [4 E( [
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, @$ f$ K' ~( j1 j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 _2 A9 b6 M5 L9 K  @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ x/ S7 Q- f* f0 x! b│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
8 j/ F$ h& M- B; L+ f4 S4 P9 c│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │2 K6 [- N- Z/ f
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 l0 W$ H4 s6 S5 _# Y3 v5 Z
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; k  O0 _) |; b* s" f" m; L" S0 |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│8 Y* q- C. n1 ~( a. s* E% |; m
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 n) P1 M2 _- ^  w6 r, G; y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. V/ F  l7 L. n1 n6 b; o2 w% g
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 N+ F" K: s) N% V& B3 J7 {7 a│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │7 W) ^7 g# |0 s# a
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! ?& J$ {/ f( a9 r$ F0 U) K" R/ b
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ `! K$ x! J+ r
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │8 x/ X: D/ V! U8 z' T6 {4 d- @
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( Z% y; z- E0 F/ c│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 b% f# b0 h) w. O% ?$ q! H│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# P  [2 u4 W$ ]8 U3 N4 K( S
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- i( b) @- Y% I% M; |/ B, W: v│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" o* A/ O8 A7 ?  t4 M4 p) z/ S" [
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 p2 O0 X8 W! w# X7 J│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* W8 a# \  {' D6 `│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 B7 Z& U- t/ ^$ R( i
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: b. p* o- X7 I! D* [│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
& o, F) S7 o; [! |) B# A  W; _│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% n  J. b& P$ S  n# _6 k( N& R
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 ^# z5 \4 R( Z( K│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │; j0 g, ?- ]) ~4 o9 N% S8 O! C* t
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 Q; Y' ]* b$ ]" ?/ P  B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │3 t8 `$ m3 f/ A" j/ j: r
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 w2 x+ [3 I# O1 Q  F
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │2 k/ L) v* T4 w/ w* b4 h+ @2 I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! T, `) Q$ y# t* ?8 N: s. C* V) h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' A0 {. f) g2 Y; v│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- J, N4 N% p  x2 e; x
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
1 S' i# L! O6 x│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 ], J9 W% M  e" V3 a. f$ I7 Q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& w' L6 ^1 r9 m7 Y/ u
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │5 X% u# W7 n; h6 U% O
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" T5 Z; P' S/ K; _│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" _0 r. T0 t' ]4 c: ~; L
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ P  j4 F+ Z, C  a│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 C% M  b" j1 ]' X/ m! a& T│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │! z7 A6 e8 R/ F& N
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 _8 ]! v" W5 @( T: ^8 [
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; ?7 }! M0 H. ?( {7 ?# @6 V│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │/ b& L! I' ]' |) ^: I6 y
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │6 G' f# {4 Q  ?1 |, @6 z( j8 \1 [
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 A7 \+ h0 k; G. @6 z7 \# _. G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 S& T  [4 `4 u+ Y  V8 u9 [4 }$ e7 G
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: H) r. Z/ H$ W5 I& }│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
% E; \( c) y3 v  w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 g0 R. X4 X, A* O' a4 A0 L
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
$ K" a: P+ m7 g8 m! Z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │. G3 I: F5 U" r: t
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 r0 ?, q, g6 E# V+ z' ?
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 M4 x" e9 Z; c) c; }; K, ^│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
1 r0 m; P' q! u3 p# P│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
6 N2 Z1 E, l9 C/ A4 ^& H│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
( _0 k3 ^% @+ f9 b6 L│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; R' j0 i" J  E: S  d8 b
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
) \4 [0 W( ^) o0 _- m  K│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- Q) P' z0 h% p# \  Y│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │+ o4 h: o! C$ q1 y/ y8 v
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
# B2 H8 V) |8 a7 W. Y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) ^; j8 [5 h/ E% ~
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │- \3 A1 Q: W3 V2 I+ d
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 S4 t% G8 `, y  P! e5 j# B2 _
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
" q( F9 P2 V0 m│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# o4 d# W2 }7 ~1 m3 k$ }; ~. l6 S│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 r0 [" K# I( @0 @% o3 _
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) X. M2 a& q% a6 J│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
0 j0 H4 M( G# a; B. h6 V6 `│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
3 D. ], t% Q& b# w/ M- C│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ M& l5 d, x0 @5 v: N9 h0 M
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
, U- T& [( C* r2 X│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( P, t( ]/ @3 y: E│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 q  G' l, w! f$ X: [, L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
1 f% `' T- ~+ i% Z0 ~│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
; R& Q8 ^3 L( ^/ K) o│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
4 |. \; j( b# \; F│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) n% K7 R! X' g1 i3 q' H8 z│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
$ S0 n( [, {1 b, ~; u1 Q# I$ J└──┴─────┴─┴──┴──┴───┴───────────────┘; D- C" W4 Z# l

+ _5 Q2 D3 m& {, d. D
- _! j9 M6 M6 z/ J' d' TGigaChip (蓝版)
" Z  ?0 x7 ~- f: ^6 @7 `. F┌──┬─────┬─┬──┬──┬───┬───────────────┐
! o* t. S$ v" J# R/ m4 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │9 P$ B$ ^6 c- T7 g+ L1 D
├──┼─────┼─┼──┼──┼───┼───────────────┤3 B7 h# h7 E* K0 D. M. {
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 |" l& n: I9 M5 Y2 P9 x* o7 Y& ~$ o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. z) T: c1 c, L1 D1 o) Q6 W│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │( ~% x% V' i" B% t1 i. L; r/ A" E
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% N8 s4 n, W- ]│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │5 T' D" J# D7 G6 [+ y/ R! C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │% h* B9 d2 z' ^9 o6 p* ]% {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ |! v/ G5 C: ^7 U* I5 ^  _2 t
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ P. F: P/ t+ k% G5 z│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ h2 C" J8 B# b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( s0 F0 `" D  w/ k
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: F! l. N5 M2 Y; I& e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ ?- @3 }. b# O1 ~' [: g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 {: X4 |/ a7 P│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; i' E+ O4 c8 X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 C0 Z6 j, g# W│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ [/ w, X: m3 x$ I│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 A' `* o0 {' u" M│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 W6 C- n. V  o$ v
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% J2 U$ ~- ~$ W2 v8 I) u6 a# o) o│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 C, s  n* g+ A7 I3 {% ]% Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
; K2 B0 W. L* q' g5 O0 M6 a7 E
# S( |  ~/ w, |; S% ^GigaChip (白版)(只列出与蓝版不一样的Chips)3 W4 I) i$ Q( f. b% R4 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐; i% X3 A! V, c7 [
│编号│名称   │MB│攻击│属性│稀有度│说明             │# @4 `5 i+ B0 v8 m$ i( `3 a
├──┼─────┼─┼──┼──┼───┼───────────────┤9 k3 a9 P# b- Z$ k5 ~; n  _
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( B  _' B" }4 ]% S│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │7 x7 n) L# Q9 J
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
( R( B7 k+ @% p+ H/ c; o6 n│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │6 o* b# q/ N! K  w; j% u
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% ?  L5 [; ^5 q8 l0 Y. m+ t7 t! _0 lMegaman EXE 3 蓝+白 Standard 级别的 Chips:
3 x3 O( m4 E/ q  Z3 ^
& i% H8 f& l$ d; c5 Q! q: e8 x001002003004005006; Z. R6 V& c- F2 B0 n2 h! d% _  N
007008009010011012
) n( K9 X8 F. q( j/ s" s& H013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 l- y) w9 L4 y4 O1 C7 i3 p9 U
3 I( {( i6 ~: q% h2 Y, ?019020021022023024. l' X- K3 ?" A3 n0 s$ c! E/ r6 l/ J# O
025026027028029030
0 M3 X( M2 x* Y* t9 Q031032033034035036
; g/ J- x; s* o: S5 Q9 F4 E# u7 z( {+ W. W8 v7 ]
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) C  X& e4 G" v! {) F- f/ a# ~
- I8 ^1 N& ?" w5 h8 I
037038039040041042
* j8 q9 }+ F- F- F4 T043044045046047048( {4 a% f3 N% Z, |6 s  c# H) d
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 T( k: k9 `2 X0 x% i- P1 U2 b+ |8 u% x
055056057058059060
1 f1 _* Y% {4 U& p% o+ P& u061062063064065066- V& z+ f. a, n1 d. B
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ g7 u; j5 L* g3 Y  J) p+ ^9 A5 D9 G
* e, a* S2 C6 M" J' k. H" F073074075076077078
: c$ v3 H8 w  Y0 y079080081082083084$ w0 b% Y1 M: @+ P$ p
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 T7 ?6 R& J4 d$ u, n: Q
5 }. y0 e! y) c5 h: Z091092093094095096
& m6 P2 C: s3 n6 n! N$ S6 H" }6 m097098099100101102
. g+ U1 H% h; @. T103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! y) }+ a+ L  @; F% S  i  L( @! D# Y% O8 T
109110111112113114
/ }% |2 j( C6 G+ Q6 e5 a5 ~115116117118119120
1 |0 [9 I6 `, e1 P121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 p7 S% h1 `! h( E; @+ N- q

9 |& C! ^- h, m/ p$ H% T$ M7 q8 _127128129130131132
. J7 e' ], b2 g2 c9 `! C0 E133134135136137138$ z" x$ h" D7 O& q5 o. V6 i4 v* r
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 D2 C6 D# P0 {: F
; h7 V! I) x: o. R
145146147148149150
4 n0 X8 |+ d4 `- z' y6 c% b1511521531541551563 M& F; t' Q/ J6 n
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 E: D/ [+ ~3 {+ b

" M! |7 ^0 Y6 p& n8 }1631641651661671685 T& |, O5 ?3 G; i/ E2 h3 j
169170171172173174
* d1 N5 t( L7 i6 K( f9 M175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; u) {+ |2 F5 B, D$ A8 ^+ O; B. Z, k6 A9 s1 v, s6 J6 h  B$ U1 j
1811821831841851869 ~% ^" F  N9 C% {$ ]
1871881891901911922 M' h/ [' R; L! z' v
1931941951961971984 Z2 k4 o2 a8 f( I7 a, j
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! J# q4 K( [: |1 k8 ?' N1 L" K8 U
% v6 ^: @# ]1 [  B$ G. B! }/ F001002003004005006, u' D# {$ ?+ w3 E/ u# Q
007008009010011012
, r& D0 `4 }+ q1 U' ?# Q; Y+ M013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! D4 K2 e0 x. b9 b& U1 L+ E+ I9 N- K" N$ a! j! q: ]; L. O1 I0 t2 w4 X
0190200210220230244 [) s" n* G& V3 m6 H2 ~
025026027028029030; B: o: ~& p6 F" R& U
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" i2 h% b" X) C4 V6 x
3 p) c: a7 i$ u& ~
037038039040041042
. W( ^5 i) L" m9 N8 m043044045046047048
2 D; o, i) r# M049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: l& w" r% z7 K, K+ R. X+ o* I/ I% E& ~# F. F4 U
055056057058059060& [. U. g3 S$ S3 l2 h
061062063064065066, M0 F5 [/ X* O1 @- a" D
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% }7 ]  Z4 B% B6 q+ p) f! Z
# t$ E+ a* [! S% S5 Z0730740750760770788 u/ _, s- F8 Z0 S( ?, z
079080081082083084
  @( Y5 k3 T) K085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
! d# {  ?2 \9 G+ r  O8 Y- b  U$ i% D9 X0 y/ X
001002003004005006! A7 U- u- o2 h: J& L8 `
007008009010011012
# P! h5 M: D; z: P" y9 H! A0 h6 _4 _013014015016017018
+ S( z0 b; g0 T$ R5 G* C019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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