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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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. i$ Q3 f, l( @■● ■  NintendoWorld    站友xliz原创* k0 K/ i( J% c3 Y) b( C- |! e
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
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/ l, W% G0 e0 f% y2 S! p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 `$ F5 [0 Q& w! k
大家要看日文版的P.A.或详细攻略,点击这里吧!

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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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, h/ F+ s- ~; }" l以下内容格式如下:
+ y' Z! J2 _. Z( [0 y+ s# O8 |4 t  H- ~$ H, H2 M
编号    名称
* K, y* o6 Y; A说明3 n8 s& o+ K( ], m# ^( ^- I" _
组合方法+ }- G1 ^, J1 }5 r- k
---------------------------------
" X& ~. t$ h/ o( V* o7 `01    Z-Connon 1! A; B3 ?5 j: T
Unlimited Cannon for 5 sec
# P9 O! c# P1 o3 d( B6 b9 B- xCannon A+B+C! Q1 w+ u, w: {; {& [" L! i
Cannon B+C+D8 a1 {7 h( H) b/ F% N9 ^, P
Cannon C+D+E) [* P4 u9 x2 w* X* e

! S# Z0 n# L6 o/ X4 F) Z02    Z-Connon 2+ f4 C2 C* h8 f+ P! f2 u7 c
Unlimited HiCannon for 5 sec/ q6 q; Y; [' e2 R. N
HiCannon H+I+J6 I& y  a. ]$ n* I: e- [
HiCannon I+J+K
# ^, G: _' u0 Y: N0 z1 @& HHiCannon J+K+L* X: X% A$ Z; P' \
3 {  e8 F6 K. b( Y1 I0 K. {
03    Z-Connon 3
7 p! o; o- l- N7 \0 S4 A! PUnlimited MegaCannon for 5 sec
- Q* V9 V% s1 l1 T. N8 RM-Cannon O+P+Q
( {+ i" w2 c, {$ _/ v# dM-Cannon P+Q+R, Q2 t2 A0 ~1 @
M-Cannon Q+R+S
- r- ]. ?1 }4 ?: {! K
% y0 w8 q/ x( x$ d4 t- D( `! Y" v04    Z-Punch( T' L9 T- t) ~
Unlimited GutPunch for 5 sec
' j& |5 n) Q4 n& pGutPunch B+C+D4 s1 K* D: V+ M* `+ ]* k& c1 O- b
GutPunch C+D+E% z' n% ^- Q- s- H
GutPunch D+E+F
# m! j3 R2 ?; \9 U0 X  z
* F, ~8 V3 o1 S/ G# k; A" p: O05    Z-Strght
( B) Z: `& C4 r. {- S8 C6 pUnlimited GutStrgt for 5 sec1 @2 ~4 q5 C; _. E' G( Z) r
GutStrgt O+P+Q
; r* u8 i4 ?5 K  r* I" MGutStrgt P+Q+R
6 [# P0 ~2 ^& J! d+ a( VGutStrgt Q+R+S8 V$ k  N$ q" Y5 n5 L9 ^* W
# w! u6 b7 I5 D
06    Z-Impact
7 b) M: I; [( YUnlimited GutImpct for 5 sec
# J9 x( z5 k) c$ RGutImpact G+H+I
( j- [" G* k  l* N* i7 K9 FGutImpact H+I+J9 h  }. ^3 M- @# q9 M# T
GutImpact J+K+L
2 }8 t1 d# ~: l8 T& G
- m, V5 t' a  p% h0 V07    Z-Varibl
0 p) y( {- ]: w) hUnlimited VarSword for 5 sec
6 j$ t& V4 z6 G$ V5 SVarSwrd B+C+D
5 H. T; |1 B* S( K5 N( L; p& n/ XVarSwrd C+D+E. B8 q) W% r0 W/ v/ g0 D6 a% ~+ P0 Z( p
VarSwrd D+E+F! i# S" q4 y8 `( e

$ V) p9 F9 j2 P. l9 M7 O8 a08    Z-Yoyo 1
, T9 S0 h. r- @Unlimited Yo-Yo for 5 sec6 j9 `2 P/ J* m& B* D/ N
Yo-Yo1 C+D+E
) y7 H5 [6 u" a/ FYo-Yo1 D+E+F4 z& X0 t% C% D
Yo-Yo1 E+F+G/ ~  I( D/ j$ e

. C+ h; G# A* g: C5 S09    Z-Yoyo 2$ g/ D, E; a' W0 \0 y  D
Unlimited Yo-Yo2 for 5 sec0 J5 R, l- e; j/ R( @9 O
Yo-Yo2 H+I+J6 u* w# A* a) l$ ~! n+ k  P6 k
Yo-Yo2 I+J+K
# f' D4 d# s3 @2 B7 H3 U1 ~# [Yo-Yo2 J+K+L
$ T0 z8 x- a& E# z7 `8 N- D& b$ I4 ~8 C  O. @) ~0 H$ p+ K
10    Z-Yoyo 36 e" ~1 \7 u7 B/ [6 c/ r8 p
Unlimited Yo-Yo3 for 5 sec
& G  e. x+ Y) O6 VYo-Yo3 M+N+O# j& U) w6 K6 l$ F3 o2 O
Yo-Yo3 N+O+P
: Y+ p! T) @) H* P) kYo-Yo3 O+P+Q3 e$ X2 m( Q4 h- ]
1 r# p+ j0 L6 z
11    Z-Step 1
! z0 K1 @4 P0 f: m+ f: Y: qUnlimited StepSwrd for 5 sec
: y" `& V! {, i2 c3 \/ tStepSwrd L+M+N: k* |" I- r0 R# C0 k0 N
StepSwrd M+N+O% {4 z& `  h- g, ~. Y2 p2 }
StepSwrd N+O+P) |8 |- \8 R, D3 M5 P
0 r( J0 o% x. A6 A4 }
12    Z-Step 2/ [8 Y$ A4 E$ Z, w% s
Unlimited StepCros for 5 sec3 j" t$ {7 I) Y. s+ v
StepCros P+Q+R4 v- V) P9 H( b4 q" X5 e' n) u3 J0 w
StepCros Q+R+S! }6 Z) t3 O/ {# i# C  F
StepCros R+S+T- [( z) u, F* |. |
5 G3 {! v" I( {- u1 m
13    BubSprd' A6 s  N0 P0 z2 C$ {) |7 @! @
Attks w/ spreading bubbles!6 J) L' U8 n1 G, {! c
Bubbler  C+D+E
6 |. m: Y% T; z" y2 ~Bub-V    D+E+F$ J9 Y/ [4 N- x
BublSide E+F+G: l; `8 D. ]* c/ z& z1 J
Bubbler E + Bub-V E + BublSide E
9 \# G. J& h) t! a$ U: u+ C+ S. K, d/ ~5 N4 r; F
14    HeatSprd" R7 D5 C6 i; [  ?5 r! S* s+ D
Attks w/ spreading fireball!
8 L  i  V9 w0 k+ Q2 U6 DHeatShot H+I+J
: A* e4 d  k  a; h- ~% _Heat-V   I+J+K
  d9 w) e/ N. B' l/ E, ]/ bHeatSide J+K+L
9 F' u, Y8 K1 _9 j3 W( J4 l( OHeatShot J + Heat-V J + HeatSide J8 ^9 u& U. ~! r2 |6 C

8 {! E2 ?& L. E: V9 A7 L9 n% T, V15    H-Burst, R  x  k0 ~) B
Creates a giant explosion
. [6 q* C0 u0 f2 }3 N! m# k4 [Spreader M+N+O
5 [3 q+ b2 n, G! P5 }* e, }Spreader N+O+P
2 o0 t* a) U  T, uSpreader O+P+Q3 Y$ L% o* f* u8 y- i  K8 N
7 n2 H% J/ j) g: R
16    LifeSwrd6 i$ v6 C4 Z  q) u+ G
Swings a huge 2×3 sword!4 b3 |: W9 b- r
Sword E + WideSwrd E + LongSwrd E' R6 }* ?+ d3 L7 o
Sword L + WideSwrd L + LongSwrd L" I% f' M+ e- R7 p
Sword Y + WideSwrd Y + LongSwrd Y
' N6 |- D: S! v' H: p2 A: _9 Z7 K  J% j3 m. v6 y
17    ElemSwrd
) \- r9 e) Y  LWide swrd contains 4 elemnts
/ M7 C5 C# F- H$ B3 o" BFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* E8 j" c. _. N& b8 R* y; g4 O, s* GFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- \9 d: r3 v8 b1 C( t

9 k, a# g: `) x4 C0 O18    EvilCut) C4 ?: u" ~$ A4 t& H% d1 c$ ?
Step up 2 & make 4 atacks$ m# Q. O. G. |, b$ P; F* _" Y
StepSwrd P + HeroSwrd P + StepCros P
5 ^: a. h+ z  ~4 e4 Y# |: t
, s& d+ y6 ?: O5 H19    HyperRat4 H  v6 M  r4 Z- V
A giant Ratton charges!
$ G/ H2 ]/ \; T8 H! J" i$ ^) HRatton1 A + Ratton2 A + Ratton3 A
# l" Z4 R. k! N' E3 Z8 CRatton1 C + Ratton2 C + Ratton3 C7 Q0 O- S! _1 g" ]- l
Ratton1 F + Ratton2 F + Ratton3 F7 M4 {+ B+ _  o4 a6 B- s. Y4 x
3 p* u. O9 m) H, q
20    TimeBom +
% u! p  ~2 ]7 j1 m# c; M; i* `Sets Time Bomb in enmy area8 d& X+ O) k9 F# F
TimeBomb J+K+L! C' V5 o3 n7 y- v+ N, y
TimeBomb K+L+M( s- ?# |% k: \+ Q7 [% I  a
TimeBomb L+M+N+ @7 G3 o6 ~! S6 ~- B, C8 y

# T8 w% |6 H$ |. o21    GelRain0 I& j- s" d: F: F$ v
Gel steals squares
  t  S! R. s. r: l' VMetaGel1 B+C+D/ J. U9 @% v; B3 i; F
MetaGel2 E+F+G5 R2 _: }9 m/ v0 e# X3 r
MetaGel3 S+T+U% a) @2 F( ^9 a* T, @

! N# {. ?; ^6 Q4 t0 {" Z! j22    EverCrse0 n) Q3 \1 {% ]
Shield chases enemies
6 a. w: [  ~/ UCrsShld1 C + CrsShld2 C + CrsShld3 C$ T- u# P, q% T* m3 Y3 z! o
CrsShld1 L + CrsShld2 L + CrsShld3 L" ^# ?* I0 b2 t2 l) v- ^1 ^: C
1 F, ]& L7 t, c9 y; H
23    MomQuake5 `' c! u4 d* C
Awakens Mother Earth!* C! \" E; j* @4 P
RockCube * + RockCube * + GodStone S
; B% P: ]' S# Y; S! `6 o! P
9 y; g7 K3 r( h( K5 v6 Z* M24    PoisPhar
8 X$ V7 u' [8 f' X) {- KPharaoh generates poison
3 ~6 V$ j6 X- e, F5 tPoisMask A + PoisFace A + Anubis A% C: H; p7 _3 b8 V5 u- f) s

# N: N6 V6 u$ ]+ o! Y/ V/ ]25    BodyGrd* {: t- u5 [( h" W6 g9 R' Y4 c
Bodyguard takes out enemies) m, c1 j) n1 B8 I2 A
AntiDmg M + AntiNavi M + Muramasa M; ?1 Z7 o2 V/ y/ [: C
; Z+ F" e7 i0 c* i
26    500Barr" g. i+ z/ Q* x
Barrier absorbs 500HP dmg
% H# q' d1 L4 \& U0 E& }! B" S" ~Barrier E + Barr100 E + Barr200 E8 Q7 E6 }) D/ z! n4 t( `
Barrier R + Barr100 R + Barr200 R
! M" y6 D% R" e- A+ t2 K
  H9 |8 i; R0 X* D# U27    BigHeart
" W& u  n! y8 c/ v% |" w  \# n8 }Attacks, then heals HP!$ k0 }) ^0 k+ y4 A+ |8 F
HolyPanl R + Recov300 R + Roll R
1 f0 G: U  |8 wHolyPanl R + Recov300 R + RollV2 R  t0 }2 Y  T- W2 b# b' q
HolyPanl R + Recov300 R + RollV3 R" Y  o1 M9 a+ U2 o' z$ T/ z
4 ]" ?2 Y* f; I$ }. X/ A0 g2 r
28    GtsShoot8 h( _' c& I! ~5 f2 a$ |
GutsMan throws MegaMan!- Q- Q4 V0 D3 Q
Guard * + DashAtk G + GutsMan G
) v7 A1 s8 m5 }* E5 X& qGuard * + DashAtk G + GutsMan2 G
& I" F4 s  n8 T) d, t2 d' ~Guard * + DashAtk G + GutsMan3 G
9 G: u+ d& F" v1 OGuard * + DashAtk G + GutsMan4 G( T/ F( w& T- r  V. s2 p

! H1 I0 u5 v4 o. y- Q29    DeuxHero
+ C& e5 ^  f/ y0 ^8 jMegaMan & ProtoMan team up!
5 i: G' e  e, W: x7 u2 M" ZCustSwrd B + VarSwrd B + ProtoMan B
) h+ L7 ?2 ?/ a+ Q$ C, {( D, XCustSwrd B + VarSwrd B + ProtoMn2 B
; z3 w. S9 n5 D. B+ r* oCustSwrd B + VarSwrd B + ProtoMn3 B! c+ M, `  w6 T+ i. @
CustSwrd B + VarSwrd B + ProtoMn4 B. W6 J- E' E* M6 P
8 }$ [6 Y# F8 A) a& u$ G3 w
30    2xHero8 T& j6 r( u- H7 J
MegaMan & ProtoMan Dual atk5 m4 I0 Y0 S+ T2 v* C2 m3 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
3 ^( d& R/ C/ {1 JSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& {- z7 f- G( j* i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) w- Y! J, e  p$ C8 F% @6 Z8 r. I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' B4 F3 X5 \3 _" K! W$ ^' h$ h1 a4 H9 Y- C  P0 @
31    PrixPowr( @1 ?* D! T' K+ Q$ W6 a
3 Navis attack at once!6 x. U2 X. q; E4 W+ E; C
Team1 * + Team2 * + KingMan5 K
$ F& y) R! ~) l, L( M( pTeam1 * + Team2 * + MistMan5 M
: D5 x9 R8 w6 tTeam1 * + Team2 * + BowlMan5 B7 J& J; s1 v) w8 r0 M

8 V0 W5 k/ C$ N- v; S. F32    MstrStyl; f1 J- F: t- p. h) J4 N; d
MegaMan unleashes his power
$ C" Y1 c1 @8 l. t" BSalamndr * + Fountain * + Bolt * + GaiaBlad *
: q7 p2 O/ |2 Q- {# y/ h5 O  C6 v1 c1 M0 [. O! `% _$ p
StdrdChip (Part 1)
& l( c4 T0 I' u$ k6 u! O3 n9 ?┌──┬────┬─┬──┬──┬───┬───────────────┐
6 x# D& g- `1 ~4 n! P1 o│编号│名称  │MB│攻击│属性│稀有度│说明             │; G+ X: h* }/ [$ w+ c9 z* V" q
├──┼────┼─┼──┼──┼───┼───────────────┤
) D' R9 y+ b9 L│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 s" n) ~5 r5 M2 \0 n" t( E│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 ?6 \+ s3 D* C- K
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! ^3 ^8 H' [% ^8 R. q2 E3 \# p$ Q
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 h7 ]1 I! j- Q8 e& n' C0 N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
1 C' N$ e. Q0 x│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 P( @, k8 W7 X" M+ |
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
0 j$ X' k9 l# W8 l+ @- O6 K, E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 e; g  u1 {# c+ Y( r8 d: n│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& `  W3 c" D  w# C8 U  K# x7 B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) t# P* H* @: W! q- N  u│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │: A' |% Y' h: G- q+ Y
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( N. W6 I8 n! A, M( h
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │) `5 K& p& f$ K
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │0 k- R) P# @+ @; U2 I
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! j; C' x: F, r( E6 g3 B│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │0 k" t: ?& t2 M$ p; {  [1 ]
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
& w) _7 p5 e+ W+ H3 D! O+ Y6 |% n│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' b5 {' k* p& c9 q3 v! ?7 e) S! B2 k│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- R- j6 h+ h  L, q1 I, B
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
2 d) C# t9 L' U$ R+ a/ @│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 R& }+ N" L6 \6 i% m" `5 j
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ H" H1 e+ K; i. `│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 \7 D1 C" G8 l5 V' `$ g
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& C' U9 O" @& p6 z! m
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
; O$ j$ u' E3 j, ?$ Z1 I) g  c( h│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, I/ s1 F1 P5 H; ^7 h* b- X; X
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 o1 `2 f# {' }* M& d9 R│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
& v: V# _" |" l, d% [$ s7 V2 q│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, ^5 b; B3 n+ q  V& p* L, Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 |0 f; h; a% `2 w: M│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. F8 u& m, ?3 l( }$ `& W
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 U- S# M5 \8 K- _, t- a1 Z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
( A+ `, {4 e( N" ?! q& e│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  P, h& J: ?* D* W│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* y# \. u9 _8 _* c- C│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │0 t9 H# |1 m/ y3 Z. u" ?
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 E$ v# Q+ ]$ A: Y9 ]
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! {" M0 Q' D/ @' L5 R( P  ^8 M│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
8 G% L' z9 U/ l6 h" U│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- b1 }' T1 y9 P+ r5 X* A│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 Q' O' y; {) _3 w
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* @3 a% H; m0 U. d6 g" v# E( i│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │1 L0 D: r+ K/ l# R8 c6 W/ ^5 T7 q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. h' `6 }- H- O8 V│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* Y' A& Q/ f- ^4 b& p
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
. d5 k$ S. G+ P. P) C- @8 i│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
1 |* ~/ ^- h+ y4 n& \) F9 x│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 `2 ~) Q; I" ?  Q
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 A. z- j, A5 R
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │* t" T9 S' L+ N! h# S. _
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  h6 L* g* y5 ]1 b* j# d2 `│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( d' ~9 F5 w8 x  ^│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 @" s5 r' k$ A' m5 \7 t3 G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 Z* Z" a6 l! c$ B4 Z+ W│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( p" w- x/ j" Q# f
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │% p, `4 r( G6 c, h3 x* ?$ f( N% w  u+ P' W
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; g& p, F. r" _5 Z  y2 J" Q
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │7 M' @) v' i% N7 L
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 S  O  N6 I6 H& _
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  q- L- W) I% Q4 C& O" o
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ c/ z$ Q' U4 \3 P! b% a
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 u9 j% G2 S1 s# J$ f; J│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) _; L$ C9 B5 d│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 i, x! X& O7 g7 L+ ~│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 P6 ?% I  S/ R
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) v! |7 ]5 \1 `( K3 ^- `" L9 l
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
. V  H  \9 w) ^+ L, q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: `; y; K# k, q│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  o! K8 n# K) L6 y
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
* L2 k* ^: D, u+ e│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
. J" s* B5 |) A  o0 }; x│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │% ^% t  n5 _7 F
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( W4 V$ N8 Y6 \  ?' e  A  F( _
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' M6 ~* w" @; P/ a
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │5 h4 O. }2 M* q+ T7 O
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 h+ g4 b( X" O* X
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 j& ]: O! x, s1 ^8 H
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │9 s7 C! z4 B/ R+ |% f5 W* ]8 i
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. n" K. b4 I0 i, N│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
5 f% O7 G: g# S! c6 E│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
4 [* I7 j9 c' S: }/ w) j+ p3 l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( Y3 l/ G6 ~( l1 @! l│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  X( {' ~( A9 ~+ ~& n# O% P
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
( n  L6 [1 O  ]│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 V/ g4 L, m1 O. A& U/ y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 v4 Y1 e; W! j* `, F, I2 @& l
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( ?9 }3 e$ n, G7 U* A│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* `1 m* ?' X  d
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
4 u2 V6 q' C1 E* f/ `. o│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& b5 d3 S5 @. g3 E│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ m3 H7 c" O' {" C6 b* y7 Z$ w│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │2 o- b1 z; c4 A3 R1 F5 e: r
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! n* _5 ?% w! d- I│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. Q- r, c3 Y+ x8 w) B│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 t1 i, y# }& p2 N) w; T
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
/ Q& [( b8 L  j  s3 W% S4 y│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 H1 d1 G7 {4 y" _* Y0 D
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ |/ y1 f  L, g) Q9 Z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │" p9 `0 e, C/ y, h& ]9 Q+ p. J
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: H* W; B( _, E  @; g
└──┴────┴─┴──┴──┴───┴───────────────┘! q( W5 a: {3 o' K5 v# N+ [+ D& }

7 r2 m# {5 y7 m/ `! V. w) L4 z" dStdrdChip (Part 2)( K( Y! X* O) B. g( H4 G: {& l
┌──┬────┬─┬──┬──┬───┬───────────────┐
# ~- z7 h3 o9 F! \9 y8 A6 K$ C& `│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ G* Y) I5 z4 ?5 A! u: T6 w2 M2 v( ]9 s├──┼────┼─┼──┼──┼───┼───────────────┤
* S; {7 b* N) h. A7 Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, E  D5 w: ~+ F5 Y1 _( }5 h
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ n, W; T3 d- ~* l% I8 D
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
% @* }! r+ g2 [  v4 H6 A2 S│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
3 |$ M; L* M! s6 O# Z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; g" L+ g: C/ \' s$ t
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ v: p4 p$ i% m3 L( N5 A" x" z; Q│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. R. g, @6 t0 ]/ z9 t- c
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 w! D2 \! Y2 C- @
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │7 E3 s: }" B$ Y
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ S+ @! }# O( C# {: J
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 T9 w& M1 H% @  ^7 d│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 h1 F$ k6 x6 y" C$ W
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
5 \- d( @% a0 V1 L. K: Y( F│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& L% `6 i) n% {2 i
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; N/ ?" E% }' ~: v5 D0 U( N│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
8 b  n8 k7 y9 k│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& d$ u2 k3 s$ P, K" @8 Q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' s: d: y1 e& t. Z4 r) @
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 g- t) E$ Y3 ]; z. b
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. y# G0 G+ r( S% x$ ~, B9 h# \4 p
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" n* \" `2 `$ f( j/ C- L  l
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
7 T. U$ Y6 d& I! s9 W│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  @3 n4 d* e) {+ G│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │7 `, |: l( v- w3 [/ @) T
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! c0 @! Q5 J' H' u
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& U. B, ~0 h7 |+ h9 z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, e6 f  k5 V1 ?
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 d, A+ l0 A) V3 g│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │/ d# K0 q+ R: b# M9 D( H. o
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* F: A5 E2 F6 N
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │- m7 a4 M& B2 \0 {/ n; a2 l
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 ^& l; E0 u$ @9 Q7 ]
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' B' [: Q0 z* O+ g1 J2 h0 N  F│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* k  I, j8 _$ e6 U; F
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% J; Z# A) f1 w; P) |! T│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- a8 j  F6 J2 `' C9 w( ?. l9 J0 g│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) B" s+ K7 B# o7 H: i6 s
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
9 ]' D1 {3 I' `8 N( r│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 Q4 {4 J2 A% x( e
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" S( [7 f" q" h& h, H│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
- ^6 Q5 P. ~* J4 y; Y2 L+ K│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 d  b8 u% H7 f# L' ~7 E, B4 d; n│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │" f& i+ P6 U4 c+ e' x  t& [
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
' v- n2 k* a' w0 X1 h; n3 S│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# \  M' s  _$ Y6 M, A│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 z' ?2 X1 f- u" p. Z' \- ^/ D│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
: b9 C# f  a$ N7 w( E│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
& y! s; d8 J! [│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; C( ?: U& ?4 @1 x/ F  |4 }
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 G- k3 L0 Z. N( l5 S  [) a│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 s* h* I+ a/ A
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 m& K8 v% R( C5 M9 \2 D( l│152 │Recov150│50│  │  │***  │Recovers 150HP        │
$ q* Z6 W( ^5 g3 m% \1 Q' M│153 │Recov200│65│  │  │**** │Recovers 200HP        │) I; X$ [. l2 Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │$ t- K) D& n, B) o
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
& K5 i, O' V' u' Y% ]9 M│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│3 t0 j* o; M# V7 w* U0 L  A
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 A2 `1 e+ g, J$ C$ Q+ m  g
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' G9 g" V( a& u( G  N1 w$ ?% t│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
/ h3 }- U  _/ i% d+ p' k│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 H( `0 P" q; m, b2 o
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 d5 p4 H+ n( p5 X* T2 x
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* A( d6 V( M# V/ V  A# q' J9 p│163 │Invis  │11│  │  │***  │Invisible for a while     │
: @9 `6 d  U) H$ J│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │5 z  [8 ]5 }8 l* J
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 g! y# M* A# O( e9 h1 b
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  @: n: N8 Q3 ]6 o  D% n  u9 J8 a
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  F* p  ~& z, k8 o" t4 f│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 H) E+ i; t3 h0 u4 B│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 E) ~3 b4 v. k9 c( q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ |, X* T$ A8 Y: z3 j/ b2 |│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: \& j) w9 Q7 Z  z- o$ d) x; @│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 d4 K4 c' v4 I│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │) p7 U4 Q$ y  N% O
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 }8 ~" @0 r- L8 d1 R5 m* C/ t
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 d" j* W. Q; h  {% e. L
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. S3 H" P" j' t4 ~2 j" o" g) l* U
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
+ q! l' c) @$ `: ^│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ [* u% K& M/ q( d6 y5 H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
# Z+ }. ^/ [4 z0 `( T- v│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ z% V' @& u! f8 I% Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% z& Z- u; Y+ I3 e
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ L/ @3 v+ i, N7 @1 I
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ H) J, ?0 e: @! y4 p│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │+ j) B3 N+ \/ ?& S" D7 g( U
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 L/ l( h: K8 ^3 Z- n7 p
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
8 y. b7 ~4 [* i) q% f│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
" Y) v, ?) t7 T│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  h" K+ l& h1 {, e+ S$ b│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 n. m5 l7 [# C+ M# G2 L* `│190 │Snctuary│54│  │  │**** │Change own panls to holy   │& g4 ]" \: `9 ?$ t
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
3 F! I, K& D3 i: Y5 M│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( {( A! x# p$ I│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. C; y2 X7 k. X/ g. {# i" U( t- l, F( ~│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 A7 d. [  Y* [4 o2 ]8 a│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 [* A" A2 o8 r* M& n5 x8 _│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 Q# B0 \, U: G5 y! {
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. B( @# p, V& z: D3 Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& J( i& j0 R2 c/ `│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' o# K, B+ ?( p+ M
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ j( V* W9 F0 r8 w. C' W9 Z. n└──┴────┴─┴──┴──┴───┴───────────────┘) }) ~3 ?: l! f$ ~2 h' k, W

, E- z2 C5 A$ T' Q- l9 A5 E. j2 Q0 j, W0 I$ [
Mega Chip. C8 n, b- F& V
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 ?* ]. k. q6 F: W│编号│名称   │MB│攻击│属性│稀有度│说明             │; k- _, H8 |* T
├──┼─────┼─┼──┼──┼───┼───────────────┤
% v; Y4 c6 H" x9 i, X+ f│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
5 t/ ]/ l; A  x7 T6 ?) a│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
. b* F/ K; f# @6 c6 g/ R6 M3 \% [8 D│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: A: ?7 Q+ v# U8 a, v$ B
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 C# @# ~% N: ^+ u: h; Y8 f3 r) y: H8 T│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, n! K/ E" `, p  A- X3 u! U
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( {! Z; V' D/ ?+ a
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │2 O+ E  r. A0 m5 d, ~
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% E, o" H: G7 f- R- j
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 v$ c) z- z5 H│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│. b' n2 d2 q0 _' J- c2 g
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 o0 K8 J6 C, _( W( L% g6 ^
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │: A8 l" c) H1 I6 {
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: ?; I# _6 {/ Q, o. `│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ N: B' ?% K0 T; x9 U) B7 v
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# u  o2 t- }/ r: j+ l$ Z8 _9 C│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' l$ ?. E% o7 A& K0 {9 d8 U│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 n8 L$ m+ X. Z! I0 a" |, h│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# |( U6 h5 S6 `( S0 C
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
' B, C* M) M2 X& N│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
2 O. C: F; o  s' t; I1 V│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% ?; c/ Y! A: d  J4 i2 a8 d
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 E# t5 Q7 d" _) ?- i0 L
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
  b0 ]7 b* \4 x; l│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 |: j: F+ W# D
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  O9 L$ p9 C1 U& H! {0 \1 H│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
9 s0 R0 A* I$ D# ^& G1 n) @9 P, W│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │# n( I# a# g/ D" E& ~
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │0 ^3 k+ E# o5 Z7 Z5 x8 U
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& }3 p8 I3 O0 j) u* w! I
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │! h' X& j# ~7 ^: I/ L4 @2 G
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │6 V% Z5 E1 K% A+ W1 n& ^  H, M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
2 C6 z+ I1 ]9 _7 f4 T- L; F│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
1 @6 s$ O) T- L. L6 `. G. ~2 x│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │5 y; F$ B+ O: Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" m# t% \: h* {' x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& E* _4 o3 n$ i- V/ @. V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" l. y3 o. e3 H  B
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │" T/ X7 j% c1 {* I& `. {& ^
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  Z: }, Z3 D) o6 I! [│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% h! K5 v6 y9 A/ w- B5 c. P│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │! e8 x9 K. q- u8 r& y4 O- i, [
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ }* {( G, c1 `  W+ m- R8 X│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& Y" V5 l1 {. b( \' ?8 Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. C; O9 n3 ~8 `' }3 e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ X( [. {3 Y) V1 _0 C; m0 e$ i
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │. t1 B7 N4 m9 A  h8 `
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
. P  M: U, Y$ |│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
6 `8 x- a1 ]) \2 X; \. ]5 O│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% N' _! g! F8 [0 H* p* L% s
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. ?- N& S! m. D8 |│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
; A0 c( g1 s% s│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, ?, x' l# Q5 p3 {9 e0 {1 c6 u/ P, w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
. W) F4 l: `5 r+ l│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 G3 W9 C- I& z6 }# n" I* [9 Z7 H9 ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) a+ s, N7 X0 x2 ^/ p$ R0 D. {+ B│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: I6 a5 i; D# X9 l( ~# N│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
$ q3 l% S/ y  L│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) _  U" h. s0 T' I: u0 ^│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ ^2 _, U" a1 j5 A# ?
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  _4 Z: m3 y& j! Q) ~│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 O0 {8 S+ F; l( |3 K
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
9 p& f7 l2 S* V7 h0 L│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │) y& w) ?1 s2 Q! J  L; O; s; X
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, r/ z+ Q% l' O5 U
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% g% E! b' }6 O│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │6 l+ i* y, [1 R, ?9 _9 F0 ]7 Y" }* }
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │& T- p2 P" [! w) c" J
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │' O+ Z; z( p* M/ V
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 W  J9 g( ?4 z* }│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( Y4 [( m- j1 A0 ^; ]│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' F* n' G( _) _, ^- |│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 x- o7 d5 n# o5 {% r1 f
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 ~# p" o8 W) ]" Q  R- S) _│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │0 n: A3 w6 r, L6 V/ O
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, Z; S4 \, `) _) C- E
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! u* T  d4 }' O- B0 m+ V│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ i9 L6 m8 ^  Q% s6 \7 `$ D: W0 p
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │5 z( h7 t5 g4 o) g
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  W$ E3 f% e& o│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
( p9 n/ D8 {$ u$ {) P! b8 m│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
( Q- {2 w9 i( D& ^│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 G& H7 U' L: |1 i, ], |! t/ A│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. o0 y' h( c5 y
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
. B% ^9 `  C( a│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ l5 y, a5 @3 W' b7 V7 e
└──┴─────┴─┴──┴──┴───┴───────────────┘
, i( B4 x! M0 Z/ g6 o: p2 a; _' t6 ^3 v8 I, R

9 C3 W, H5 \% `+ @% H, A" p( IGigaChip (蓝版), x' P0 j" H! A0 ]+ ]: G* @
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 e; _0 d4 @8 c: U
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& J/ R( }& N- j* C7 r├──┼─────┼─┼──┼──┼───┼───────────────┤
" X% x. E. H; s/ ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! ?- F8 y5 V+ V$ K. ]) L0 v& Z) |
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 }: F3 B) j$ c0 K
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │  o" L8 S! L, [+ F. |
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
" \. r6 A2 t3 @; B8 |  k│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) h* F  y& A9 ], k2 ~2 M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' L6 O% P& t/ Q7 o9 }│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │  P: I, z& E* y5 H/ U- x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │0 @/ m  n5 k+ v$ J
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
" x8 V' @- @' Z0 H4 O8 W" _│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ g4 w. h% h3 H$ W3 d
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: Z0 X- e) f& T! r9 A& a" ?( B- w1 b* J
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- V% p. p5 w" d# v5 |5 B/ E8 P, }2 F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │+ g9 g* K' \$ g( J
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; p( P+ |0 u. ?
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# D8 Z0 c( k, |! |3 P- N% \! Z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* W; x( S" u( F& t( H% S1 K
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 S$ e; e1 w& ]. _8 ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
: q; `- w  J+ S│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │$ F3 f/ ~. n' P  Z
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 a2 l& L0 q  E3 n1 C* ]& [
└──┴─────┴─┴──┴──┴───┴───────────────┘, J" K& Z" w) d  `/ }
$ L. F1 p, M( d& J
GigaChip (白版)(只列出与蓝版不一样的Chips)2 o8 z5 M0 l9 P) J
┌──┬─────┬─┬──┬──┬───┬───────────────┐& ^* C' {/ ^: T' `7 {
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 ~0 O5 F  s- {1 H8 h2 W├──┼─────┼─┼──┼──┼───┼───────────────┤
" v5 y/ l" z, n- @$ X2 c1 L# t│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& j; c! e0 G! l
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! l' ~% B- w8 V' g" _│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │0 N. V5 p- V' s5 c
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, w3 `) m' }/ ]5 ?8 t7 R
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!& A, v# I# g3 T8 u  g0 u6 Z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 X4 Z) W! e1 R( k

/ Q8 F: e5 Q  H' ]) o001002003004005006: E# b# k  J* d1 K/ o; E$ Y* E
007008009010011012
: }3 F6 ^' ]3 U  @8 s* T; f8 g013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 g7 l1 r8 ~# J& p) a
7 c$ h1 Y0 O% l+ f2 H8 N. U
019020021022023024; Z  |$ i: y- `( s7 O8 M
025026027028029030' ?/ Q" a: Q5 h' k6 U
031032033034035036
, i9 M0 I: p; i9 Q' N# X: l( I2 P9 j( v$ I# l% o
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 k8 i4 @- l9 ^" W5 _
% O1 w- D- v2 \* e037038039040041042# ]3 I2 G, M. F- B, o; _; X  k5 y
043044045046047048# `: j8 `! z0 j  u1 w: B
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( M% p% o! z/ u8 D" [- I5 M5 q; M9 v3 M+ E# ?1 s
0550560570580590600 x5 S9 d3 l/ B) p/ R4 H. @
061062063064065066+ Z2 I' _( r/ |1 w
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 _; D: R5 m, E% x/ ^
$ ~1 e9 H4 q6 U& a' \
073074075076077078
2 X* ~2 G- \4 j: p  D1 s5 ^079080081082083084, P$ \' K5 u5 Q, _' Q% e
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ I& C4 F. `. o' M
. g4 C; k8 I# w8 E
091092093094095096
# _0 z" n( T! G0970980991001011020 V' e% m7 b0 D5 _% H* b- R
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" K* _* ~( T+ i6 s; u8 h

& v+ Q8 H8 a$ s* r9 P109110111112113114) N: e! Z. N- l6 A+ p0 e
115116117118119120
/ o" [, i9 a: `: ^; s121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 E) G4 s1 F; h# b/ \
) S7 Q, Z) q7 z8 R: ]5 k
127128129130131132( M  ^9 L. a5 W" s/ O. N; @% j
133134135136137138
+ E# _5 l! S% T; ]. Q5 T139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 h2 F8 P  \9 x# p4 G
) H# b! j8 t* b1 V5 D145146147148149150
4 E9 w8 M( s5 A# ]( O  R( z151152153154155156
2 R& ]* }3 k3 K4 w: t9 N; r157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 M9 _; E# O7 o; d) j& M

5 u: p: h! ?& k' [  A: E, V$ M0 @" V163164165166167168
5 N: M3 c6 F# n( k, X  H" e169170171172173174
! I! J5 Q. z1 W( C  {175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 i+ {* W  \4 O( T! Z( V) n
7 E/ r! c- u0 L
181182183184185186% ?8 p6 c" I5 _7 @  j
187188189190191192
0 l9 S9 R$ p, o6 E0 @. z193194195196197198! A+ `  N+ I5 Z0 q
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 }% o% U, W* F" C9 j9 ?! d
! K8 O* ?% |0 ]% R; ]& T1 V- j: A  n/ A
001002003004005006& n4 i. v" K# H. j* \$ j" n
007008009010011012
) \7 y( k% N: M! X013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 e5 f# r% z- J2 T' y8 z1 o* X4 K. m1 s' Q" o8 d, B* ?
0190200210220230240 A5 Y5 r& m" F9 `5 S
025026027028029030
! O' }/ n. }. @: n& r031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 \2 g" ?6 G$ Z1 K8 f3 @+ X5 R  i( ?
037038039040041042, N. L$ D- |- S' {& u) e! T* ?
043044045046047048
! Y3 _# U1 O; x  }! ]049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% Q% b& u2 ]* D6 S% z
3 f5 ?' ]$ E' ^9 @: @+ ]9 R9 l" Q; d' S055056057058059060
# E) y$ z9 s! ?) H9 M* `- T/ G' H061062063064065066' T4 ?* b) R6 |, |+ k% k' w
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 o9 t4 M" F2 P" l

# Y" [) }% s' \7 i( w' Q2 l073074075076077078
! N5 a; Z0 S+ z2 M' o' O3 F/ [: |079080081082083084
( ^2 y% m+ g. E0 m3 T! i6 ?. X085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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