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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 b# `! H" q+ r& S9 K/ l2 }. I# K
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' J9 f  z$ R, L. R■● ■  NintendoWorld    站友xliz原创
$ B- x- C6 F: h■ ●■    http://www.NewWise.com ; L  T5 Y5 c0 [. R6 }/ \; V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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7 p# e: [& M& o4 Q+ S4 X9 Q
1 I: H6 Z, D6 W           洛克人 EXE 3 Blue 卡片组合
3 \( @# `1 B* S: M& w: A1 g
9 D$ M7 T* O" P9 R/ l
! I/ }2 J1 D0 [: D) u/ r" O英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- c) y" y1 a+ E. c7 E& h
大家要看日文版的P.A.或详细攻略,点击这里吧!
5 I7 T$ b7 ~4 R+ R% G
====================
- ^4 d7 [  D2 G0 `. d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 ^8 p3 ~, ^3 _1 _( u5 x3 A
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以下内容格式如下:5 u8 r  m% L" A$ ?- b

" n+ c, x; U" O编号    名称) q( W, v9 P2 ~, Y; q1 G0 N, `
说明) _3 x  P1 }$ j/ B0 B- `
组合方法
! }# U0 N0 q, E- |  R' `+ ]---------------------------------
2 t: l6 P3 t4 J, T- T6 h7 L) Z01    Z-Connon 1
4 u# m- l. M' ?3 u- e$ tUnlimited Cannon for 5 sec  ^# u; t6 o" S1 t3 s
Cannon A+B+C/ R  S$ }7 {, G5 x( }3 r
Cannon B+C+D8 |  m) \! h5 m8 n$ c
Cannon C+D+E0 g5 }" [' Z' \' f; ^: q

; v2 F" G' y9 l& x7 ^. d02    Z-Connon 25 W) G+ X' P) L" a
Unlimited HiCannon for 5 sec! _5 r5 H1 v$ ~5 D; K
HiCannon H+I+J; v+ v$ M7 X$ ~3 W
HiCannon I+J+K
/ ^& c* r9 h/ m- P5 BHiCannon J+K+L
' }: p, i  w) [. ]. A: A' U( O2 k: u& B% S. S, B/ S
03    Z-Connon 3( W/ z& X; ?8 o: W1 P( z: a
Unlimited MegaCannon for 5 sec
9 q6 {% a  A( c$ Q. g$ U* g: lM-Cannon O+P+Q
3 h& A* P8 K9 E+ B0 \M-Cannon P+Q+R7 u9 j/ q  c7 b& D* C& H
M-Cannon Q+R+S% K2 \; l# u" g

) ]$ }) d) o# `  E5 L9 u04    Z-Punch1 R! b) s6 x. T9 {, F1 X  M8 i
Unlimited GutPunch for 5 sec
; S' K/ D: G3 b/ S4 p- DGutPunch B+C+D+ p: \, b2 O- s
GutPunch C+D+E" v) h) I) s; N* q9 f6 R* w- v
GutPunch D+E+F) T. ^7 ]  t5 ]; k, C" ~; d

. y" g8 G2 E9 N8 {7 e05    Z-Strght6 ]1 E- m7 M" y8 z$ L1 n
Unlimited GutStrgt for 5 sec
' }( Y' a0 O* _) E4 ?, b/ ?GutStrgt O+P+Q
0 N6 K4 M) C* d4 ]# BGutStrgt P+Q+R) s3 i6 m+ w! z" A
GutStrgt Q+R+S
. P6 A6 u9 {$ s2 C% ?6 k* e  B6 g1 G1 o# S) l1 V. |8 Y
06    Z-Impact: A: q& H* Q: {
Unlimited GutImpct for 5 sec" }2 y/ ~" \# J: V7 ]9 d: q0 I
GutImpact G+H+I
1 c8 j+ t8 {7 N4 VGutImpact H+I+J- S' {: Z8 b: ?4 \" Q9 W* j
GutImpact J+K+L) a% c5 h3 Y( j  g1 S+ h3 r3 L
/ C, c& l7 ^0 V) a0 C; H9 q
07    Z-Varibl0 E: ?4 ]1 Q! |7 H- V' |; t+ l+ K2 O3 d) h
Unlimited VarSword for 5 sec" q! y/ {# p2 i0 K* i0 V
VarSwrd B+C+D
7 w* v. C, q+ F8 s, HVarSwrd C+D+E' @  W/ p# X; Q: Y+ p0 R
VarSwrd D+E+F6 H8 @3 N: w9 P  v: U) A0 }
2 Z: ^: P* [9 @" ?7 z! n
08    Z-Yoyo 1
) L2 P- [: j1 b  d# w6 \# R& @$ q, @Unlimited Yo-Yo for 5 sec) f1 j: }! M9 l3 {8 [
Yo-Yo1 C+D+E
* H9 v2 L9 `) \0 i2 X$ N+ X5 N4 fYo-Yo1 D+E+F" z' t9 U  ?: _7 l1 o) D% ^" G& {
Yo-Yo1 E+F+G3 k, P. c  R; ]6 p) u
( n( A0 r( A' R4 p; ?, x
09    Z-Yoyo 2. E. \5 R- S% h+ M1 H& b
Unlimited Yo-Yo2 for 5 sec9 E; H% w5 ?! p2 Q6 o/ I; Y
Yo-Yo2 H+I+J$ B; t0 h9 W8 a
Yo-Yo2 I+J+K/ D( R, z  @" v8 c. D
Yo-Yo2 J+K+L
0 F- K* N: c9 R/ L# R
) A6 y  x8 B, n! M/ v- @5 V10    Z-Yoyo 3, V& Y- _& y( S% I' V# U9 Y$ z
Unlimited Yo-Yo3 for 5 sec
; l6 m" V' G" X8 s6 I' `* Z! RYo-Yo3 M+N+O& W/ C* n+ t  R7 R* G- d( N* C/ w
Yo-Yo3 N+O+P
8 |5 Q$ V  ]- p( }% A; vYo-Yo3 O+P+Q
; {. s8 h- q' `. x& w* D% k5 R( B
11    Z-Step 1
% @: ?! b$ a  @Unlimited StepSwrd for 5 sec. K. _- G$ n4 j+ }7 H- G4 c
StepSwrd L+M+N
8 V1 q4 U' s6 j* ~  r  E, gStepSwrd M+N+O2 E; W, c% e. p' E: z5 d% C
StepSwrd N+O+P$ |* s) N% j- q9 \7 O& n. L

& S6 p" Y% X' n0 `/ f1 a12    Z-Step 2
5 ]5 {- p* j" q/ sUnlimited StepCros for 5 sec
. U0 F- U0 Y* ^8 o7 YStepCros P+Q+R. {: k7 B& G8 z: K' Q8 [. P  N! |) p
StepCros Q+R+S
2 _" m; `3 v4 X4 I$ [/ Y4 m# |, aStepCros R+S+T
; _2 l" O- Z6 D5 w
' v* R8 M% X) a+ p2 }( n0 p! f+ N* F13    BubSprd$ j9 ?4 W, @- z2 ^
Attks w/ spreading bubbles!( K9 h3 o5 C/ o+ \/ d# m% e8 b
Bubbler  C+D+E
( X6 N! {, p7 A& k" _Bub-V    D+E+F1 F' j. p8 }/ C5 x6 M6 {4 a
BublSide E+F+G' G3 b( f' A' g
Bubbler E + Bub-V E + BublSide E) o: A* ]0 r; y
( g4 o+ c/ v# G, O9 O% F
14    HeatSprd
/ c) a2 f+ g7 o0 M- Q$ i& c1 k5 PAttks w/ spreading fireball!3 i: r, \4 [2 `/ z$ H
HeatShot H+I+J& K. `4 V- J( o. f  W; g% ~
Heat-V   I+J+K) v9 T/ `, P5 q# V; S0 t( e
HeatSide J+K+L
, o$ o5 [/ H( ]* N' D# \HeatShot J + Heat-V J + HeatSide J3 Z& _8 h( f" Y! z& u/ m# n
3 U; T3 n! R4 H3 _8 g. X" N3 T
15    H-Burst
! T$ O7 V0 }* t9 E  k$ `1 j  ~Creates a giant explosion6 I8 H- E- R" w' \
Spreader M+N+O  ~$ l5 n2 O8 H3 z* A3 h. }# Q9 \9 V
Spreader N+O+P
; L, G! W8 O" Z; a1 QSpreader O+P+Q9 ^  I5 N2 P% E9 `, C7 Y% V

: }& J5 v) S1 q5 `$ B16    LifeSwrd) e5 p  G! L( P' R. {! i
Swings a huge 2×3 sword!
: X( [* m4 Z+ L) k( XSword E + WideSwrd E + LongSwrd E& \: K4 |# p0 M: p9 V6 P6 O
Sword L + WideSwrd L + LongSwrd L# ^4 s* ~. \$ ]7 Z& q; e  }
Sword Y + WideSwrd Y + LongSwrd Y
5 z: |6 w' j3 b/ L6 @/ T% c1 M! ^( C$ K+ {( Y( W; C/ r
17    ElemSwrd& t# X: s4 T, I# M4 n% d
Wide swrd contains 4 elemnts
( b' @! I: \9 z" e1 eFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 Q8 m) `9 `! |7 G5 EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ K9 O" ]. d( K2 R( f, z$ \" T. s+ Y/ Q- n/ a  ]
18    EvilCut
5 J( l/ L. _% T* r0 DStep up 2 & make 4 atacks
* r/ p2 @5 U# fStepSwrd P + HeroSwrd P + StepCros P6 R+ ^7 k: S& C: e! [: N

: n. c7 L1 E4 Q: U# b  g1 q19    HyperRat. |% A9 q/ d! p
A giant Ratton charges!
# j% N8 j4 w8 HRatton1 A + Ratton2 A + Ratton3 A. o3 e5 x: f+ m7 h# Z+ v, m$ @/ ]
Ratton1 C + Ratton2 C + Ratton3 C
7 B" M$ J( y; A. P" ~Ratton1 F + Ratton2 F + Ratton3 F
4 W" Q+ l7 K0 H& i2 S( S7 P  B7 I, }: C. ]
20    TimeBom +
* H, U# y7 l1 ~5 r2 |9 k  B" jSets Time Bomb in enmy area
& L1 ?, n; c2 D5 M: j" sTimeBomb J+K+L
, ?0 Y+ y5 t7 _0 JTimeBomb K+L+M) i4 Q$ v7 C& e
TimeBomb L+M+N) Y# a+ q4 W& \( M/ @3 Y& J

# S! v# q/ {) G21    GelRain. z: ?. w# _7 x9 ^& c9 I7 x, s
Gel steals squares! P2 l4 k7 {' l' f
MetaGel1 B+C+D6 K# H( s+ G2 ?. O; P' u- Y; y6 K
MetaGel2 E+F+G. i- f6 l- u: \+ W* z+ m0 Z
MetaGel3 S+T+U
( r7 }: r- y/ i9 s1 c
6 e+ N# a$ ^- u' X. m% D22    EverCrse3 N% `: G5 F8 |& o+ R
Shield chases enemies
- U' a+ @% B: l+ SCrsShld1 C + CrsShld2 C + CrsShld3 C
1 D( s' c+ H7 \: a) J  hCrsShld1 L + CrsShld2 L + CrsShld3 L8 I% g/ P! u$ c' m4 K9 I# P
) \: K9 s- X8 H6 S0 D& R; R
23    MomQuake
' W% b- N: ?+ B( SAwakens Mother Earth!
3 \4 \9 C3 [& o7 O% I+ vRockCube * + RockCube * + GodStone S
  ]0 j  N2 }) U2 T# P# c3 V% b0 Q; C# h
24    PoisPhar
$ c  w5 F! J, Q# c4 c" c0 ^) DPharaoh generates poison, `& j- o8 i! ~$ Q
PoisMask A + PoisFace A + Anubis A  c4 z/ O3 \( C; L  h9 P6 X
0 E) q8 f. H. K& b0 K' k2 g
25    BodyGrd
% F* T# k' `  KBodyguard takes out enemies' v2 x8 _$ x) R& d* O1 U. E
AntiDmg M + AntiNavi M + Muramasa M
) x; i. D! b; r0 u( K& [9 R+ P3 O4 K( {% K; U* E+ |/ b
26    500Barr' O* o/ o: O, E
Barrier absorbs 500HP dmg
+ @* k- l1 S) W; EBarrier E + Barr100 E + Barr200 E' x9 t# g' k. N# o3 }8 \
Barrier R + Barr100 R + Barr200 R
) B! T; O/ a( @# M& L- Z: }5 ]6 P- ]! A& _% i
27    BigHeart7 ?4 t0 r) N0 W1 u4 {& F" P7 [
Attacks, then heals HP!4 {6 k* A8 V# @4 `; b
HolyPanl R + Recov300 R + Roll R; u4 G  b" y5 i# v3 Q( M1 q
HolyPanl R + Recov300 R + RollV2 R
% Z; H- A3 {" \. _) J( a1 q$ GHolyPanl R + Recov300 R + RollV3 R
( X/ L! Z* n3 E3 B% p6 L% E# A6 M4 D
28    GtsShoot
7 J. H  m+ e  \4 }+ _( xGutsMan throws MegaMan!1 c  X9 w1 ^# K& L- h/ L% i! ~. @& L6 g
Guard * + DashAtk G + GutsMan G$ O- Q; L" \. x, r7 n; ?$ O
Guard * + DashAtk G + GutsMan2 G! X  F/ ^7 B# b* v. t
Guard * + DashAtk G + GutsMan3 G
, `' ?' L/ r( c% o9 N; z% ZGuard * + DashAtk G + GutsMan4 G
; B8 h: f( F6 S8 s) c1 c2 ^3 C; j3 G/ M$ m/ j
29    DeuxHero$ i6 Z/ l$ ^: X' G% `" i2 I
MegaMan & ProtoMan team up!
5 H& X* I  E" d9 U0 x# T& eCustSwrd B + VarSwrd B + ProtoMan B" J/ Q" S) U- A* A" O+ W5 D
CustSwrd B + VarSwrd B + ProtoMn2 B
  t0 a5 k/ m" d& ~3 n2 kCustSwrd B + VarSwrd B + ProtoMn3 B) I7 o4 U4 N2 y  m/ _
CustSwrd B + VarSwrd B + ProtoMn4 B
, p* _' w( Z- c  D: f% P; k* a8 J* i+ I! W" F8 l
30    2xHero
# \$ N- V0 B2 q, c8 G" x! TMegaMan & ProtoMan Dual atk
) `% s' y, u( |' ^; [/ |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( \, |  ^, H0 ]0 F  L7 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ H/ i  ]1 X6 I  v% ]" D- r( z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 B6 U1 K( S* t" C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# C: K% t9 I& y+ h
: J. A% A, x, {/ s" v$ ?  ^7 T
31    PrixPowr& l' J- n$ B  W, u0 A
3 Navis attack at once!
3 h" G! C, H. RTeam1 * + Team2 * + KingMan5 K; w; C9 v! L/ M# L) o, n
Team1 * + Team2 * + MistMan5 M
& \; P' D" X1 n  [% aTeam1 * + Team2 * + BowlMan5 B5 \" ^1 s2 Y2 l% V3 d

- l% m: }# V* R/ V" Y4 e0 c32    MstrStyl) w4 I' R% r  H; R: I9 D9 o
MegaMan unleashes his power
1 \7 x  C" w# \+ W2 }; I! fSalamndr * + Fountain * + Bolt * + GaiaBlad *$ S  O2 h. K2 m: |: Q2 u' l, t6 X- d* W
/ ~- o, x4 I# {5 {6 {: l
StdrdChip (Part 1)4 ~( L+ F0 P- w0 `
┌──┬────┬─┬──┬──┬───┬───────────────┐! ?; p; C: f; F) L
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  f0 s3 @0 A5 w2 V├──┼────┼─┼──┼──┼───┼───────────────┤
1 ~/ R4 g& V1 P% Z) g+ K  \8 t│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │/ p" `+ S; i6 g: t0 F' r
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  [1 b: w3 S/ A4 S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; W$ J; [! D# W5 ^% c
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& q& S7 o; [8 q7 D5 I
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
9 U5 Z% y; Y% I7 W- r% H│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ I0 Z7 D& p9 b% ?% g
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ C2 R5 ?: l' C! X. m0 o│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │8 W; H7 M  l( x; I4 T2 i8 t# \8 t; ?
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ a. _9 h3 a4 e: f
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 g- m5 ]+ d  T- H. z. u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
9 O" \* |; z5 g" C# T9 B│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
4 S5 \0 y6 t5 M│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │* L. T' N( M3 @. u0 [- c: T- @
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( A1 ]0 a7 g* \% b
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │5 A( |7 T$ ^: b2 Q+ q5 t
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, L6 d" h9 F9 h# @0 R│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
, {1 |; ^) E! k7 I" m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │3 B$ ^" i6 V( b$ N$ K2 ]2 }
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
5 r8 s8 A3 ?9 c; K7 C# v: @│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 z6 M3 E) `/ s! v: w* n- H│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 g; `4 \1 ?) o1 g5 M% x  u# `3 J│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" h6 W% q6 k" `, s  S1 z3 D│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 q; E$ ]9 J2 s- c' n3 t9 v# C! s│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
, D8 M* M8 `: r" u9 j) X# i│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' j. g$ d; u; s: @4 l; K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 M; S* f% C' C; z. D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) c* d! s' w$ Q1 s2 d0 D) j
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
3 V# J: G2 y& Y/ c( v( b│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
2 k* W6 M6 y/ F7 F; `9 ~- s. k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
" x3 V7 K$ T1 y│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │: _4 K; Y0 v4 @# H$ W' {
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: z: M7 T2 K  j* U& E. Y* D, h│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. e" R3 }# _) r; ~2 ]│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │, T& \2 t  ~1 `9 ?
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ v2 x, a8 U7 N+ m. ?9 j│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
0 v. j1 B) d2 q/ @- n6 r) }5 q% T│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ _/ B8 L5 M- @! t! W7 V9 L│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
& A; y7 z4 g) v5 a$ l9 W│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) x& `% `4 F8 }8 n8 P( s9 S  L+ i│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& E: d" Q/ J' D" E/ `
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
; F4 D, V- n3 E6 q' J6 @│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
3 m2 X% f9 D  c; J│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 j* t6 `5 K) ~4 T+ K! e│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
; G6 s, G! K2 x│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' d& ^7 W  D3 ?: \; t# _% `& w! S
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; i' T: l" k, v% k: x0 S* b" f│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  o: @/ W. R& O
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │# l3 W5 y8 [" H
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │/ }6 K+ k  ]: A. M1 B' g7 P
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
' }* H( h& l# {) D│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, P& z/ c' k, O6 A1 k2 B
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 H8 m, ?: H; `│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 F% g; E: |9 U  {
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
; @2 ?- a- m& |9 [0 K│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( ]: Z" N" V; y1 c$ d  e9 S5 \
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& N. u9 J- i# s5 o; [│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. y4 K: ]' x' q7 B( b& z3 U
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │: t# d9 O1 s) t: M& G/ i0 f; \
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
2 z8 O) \- V- w9 A, R9 k│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' O4 L+ S* S; n9 K5 U$ R1 Q" U
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# r4 Y9 ]5 i3 s  A- w
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! p" C1 M. x: Q3 \
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
; n/ a) c- @: }5 ^│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │. K7 \( v0 F; _' s, g4 X! }
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 V- s+ Z- ]! a0 X5 b" }
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 _( H9 q! T0 ?4 I* L- h+ A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │  i* z3 S* C, `
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) R: j7 Y' f& c│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │  B0 O( s& g5 t
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ [% I# r1 E8 b/ J6 [  N$ v
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 a4 \# G1 n5 j3 I/ u* R2 O* s│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
. G; V. s! ]# c8 h: `9 j2 P│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& `, o3 h4 d# j8 o% d# C6 E! J$ r│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
, Y' F5 @6 @$ s  |0 y' Z' r│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 n/ ?% |8 l+ W  l, x3 h" K│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* T) p3 h% Z3 l+ _& G; k% T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 h+ E  r( v9 j8 ]( ^4 Z
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ W9 V8 X0 c- O$ K
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 G8 S" K! R8 b& k9 F' t
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ A3 w, Z& x  A* v: R
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 S) L( d6 W1 k
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
/ r. D% m/ g% J$ S0 K% R│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │7 v. v8 R2 I" w# u! p' j7 ^
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& _8 F6 q' Q" ]5 p3 V2 M8 T│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* x/ z, z! m8 H2 E/ }. D
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 |% l" v: v0 E7 x7 q: E" |& e
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! P: q- v, m  ~* h; W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 z, V3 w$ E+ y4 ~6 M" K│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
$ p4 \6 V4 p7 ~# l  Y+ n0 r0 f+ @+ [│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │$ l" u6 u" g' G& w1 c) m7 l/ N
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- b: Y) o9 u) G" E
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" K# U; B/ y% P
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! y- f$ I  c% L* r, F$ T/ ^│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* m4 \2 d( z. S$ h- V% S9 \; O
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 F# m+ \3 `8 i$ e, |7 x8 A0 L/ u
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │0 _7 Q) X) n, w- p( z7 T/ R2 D% W& Q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  x) \  V& R, f, |& g- ^3 u% I
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) [; L; C8 w4 Y% f: m5 Z# U
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 B* e& K! a( q6 H/ g  [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ F; Y+ z9 Q$ o└──┴────┴─┴──┴──┴───┴───────────────┘7 P  S4 Z9 K% }; ?, ^# g
) C: ~. b. @, W9 ?
StdrdChip (Part 2): `8 V+ d" y3 m
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 ?" G( D6 }! y% m* m# A; K* i│编号│名称  │MB│攻击│属性│稀有度│说明             │0 K( v9 U; L& O- j
├──┼────┼─┼──┼──┼───┼───────────────┤; n5 o! L' w# Z# n
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 k) @" b, }3 [' X& w
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* G1 B$ C* ?3 S( u│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* U; `. y9 ?% s$ j" A$ o8 J3 O│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 T5 {1 X6 G) J6 z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
" g  U) J+ C5 f7 n│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 H: P5 z6 t# t+ r2 I
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │" t/ T! u9 f$ S1 Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* y: a$ H8 `% Y% u, H
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │. h6 l3 t, U/ d( x6 u
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; z8 M2 i& y+ k8 p9 e2 @2 o+ H$ W│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ D2 t1 q. ^7 ]4 u0 F% _; e) g: H│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │4 }; S$ I7 A5 k7 C' p: X' o
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
- J( E3 U+ I- B7 J│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# m+ Z* l: B" M. @3 e" B6 k│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# J( G& z3 y/ T, L" _1 T6 \! [│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │- h2 \  }  Z: W5 g) r
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ m6 M. {, R% s/ X2 \8 a0 L
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. h: Q) x* M/ \& _8 z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
5 r9 N0 t0 o" E8 v4 u4 ]│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │0 x1 M6 q9 m; x5 V0 m! L; z( _
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# q4 P3 J+ W% \& b$ ~/ [  m# x
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
' f: F7 ^8 p( h  e  j$ j1 G│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 |* ?/ s1 g+ |8 j% J1 L" k│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" i3 L% r5 X2 q! r! P│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! D% t1 F3 j& ]  ^: G$ g. @  B│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │+ J$ ?% |" ]/ _8 o
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 Y- ~( ?$ A9 y. d3 p0 E  V( Q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 Q" e/ `. `0 Q, m* K6 @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
3 h# T1 S5 g. B- {! p( v│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& z) G' a0 @1 Q
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! \: Q( `2 k6 T" e+ n
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* K4 x$ [! O- Y) M* T8 @! ~3 t& c* n& u
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! W2 r; H' l7 Y# m  L│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 c- {5 ^* l2 e! t$ w; g│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │- N, A; |9 ?: b7 F
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
5 c8 H5 t) c0 q8 K% ~+ W$ \│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │5 C6 }* |& P+ c* X
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
+ m2 i+ {/ V7 y* t│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ Q' C1 g3 j% M│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 ]$ V; u5 ]  P/ k# Y2 T3 R│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 w+ }, p. |/ j* Y8 v│141 │Prism  │60│  │  │***  │Prism fires randomly     │! q& [3 l2 _( u2 K* ]* x
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# l$ R9 o- N5 W$ f  R/ X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* r8 ~* `" f4 M9 o│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 A3 ?6 p' d7 x2 [4 |* R/ B│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 K- @. y. b1 h% g" P│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 @" Y" r6 L+ C' `│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( [% [) [6 q  o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 m; R9 a$ L% N5 r5 \2 X│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 q0 _  |% d+ C2 u
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 K& g1 x5 T% V) W│151 │Recov120│35│  │  │***  │Recovers 120HP        │) B( U' k2 ?1 L+ Y' j# Q$ x5 M
│152 │Recov150│50│  │  │***  │Recovers 150HP        │* ^1 N4 }1 @4 }- E) ?: p6 d
│153 │Recov200│65│  │  │**** │Recovers 200HP        │4 F. W9 }8 p8 e- h) z! v
│154 │Recov300│80│  │  │**** │Recovers 300HP        │( ?0 J% \# c6 s3 D' T3 M
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, V  D" z( |" Y. x3 |/ g3 ]│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
. K& ^  p0 b2 r: q. S& y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ l" d! w' I$ F1 D5 C* I│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% p3 d2 w- g; b) X/ G' H8 `
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │0 {  ]0 b$ |- p5 g8 j7 E
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 C& U& `' d' c& \' @
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │# i9 d% s: l6 x! |
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! g( v4 r6 F2 s2 ^( W+ \2 ?% G- k
│163 │Invis  │11│  │  │***  │Invisible for a while     │$ ]1 y8 ?( G! j7 U& J/ Q
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% ^8 `+ L: {# a1 J8 i+ }3 J% J│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. ?# `) b/ R& c; u) [│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │" p3 ~+ Z2 |! a& P+ d) ^6 H. G
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │  m# V5 @# y, o* T
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │* H. v8 b; D. S4 D
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% X) A) Z6 q% j2 l. ?│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  |1 r6 a5 X  R( h* Q│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ w/ y% I( _+ R% s
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& T) [1 c7 r+ f$ f, Y
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
" P5 s9 N& V# N* q' }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
9 z* W! ^5 U9 K& s; B│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │& @) x+ Y5 \- G" t
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │: v0 x5 P2 P, w9 x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
8 z  x( S* X# v# F4 @. T3 q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │$ Z* p2 S; w: a$ ^4 U0 d
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
: ^" }3 ?: H$ J4 F+ R│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
; t: l/ C- r5 M7 Z- E+ U7 n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ |$ U! q2 V5 Q) v0 S
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 W6 [/ Y, L+ [4 _5 e! a│183 │Hole  │55│  │  │**** │Open hole to dark world    │
9 `4 c3 p4 m4 X8 j3 c$ E│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 M- j; S7 d% [5 W+ W4 C: D
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │" r1 G3 A  o/ n4 M( A
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
0 T1 b/ K' C6 D# G0 h  x9 t; p9 |│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 L3 Z2 _6 {& e│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 ~7 a% H0 e$ B" d; s7 r; T
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 C/ b) M* T6 o; V. j( S│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 E, ]0 n! m7 ^+ T2 V, Y  @" g
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │" {) r" Z2 T8 d4 g3 r/ u
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
9 _) M& l6 C- E0 v│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
4 Q% Z: }1 [2 g1 H$ t' m│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 Y: ~5 M3 G# B& [
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │( x( l2 r6 j" M, O- X+ B4 w- u4 t
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
) J7 F% O  e* i0 t│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- y5 {) o) B* A6 b1 b& u
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ I: n+ f+ C: l/ }0 D
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" t) G! ?& X* [│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ f2 n" u" x; D└──┴────┴─┴──┴──┴───┴───────────────┘( Q4 s% a$ \( Y( V' R

$ l! {+ Y; f; b: X& E: a5 J& m  G) n& L
Mega Chip$ O1 r1 X0 e# j5 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 x, F0 c& e, h
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. O; M7 q) M$ u- x9 ?- w( @├──┼─────┼─┼──┼──┼───┼───────────────┤
* T' M5 y8 U0 f3 n│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- J4 g6 j, F$ y; W5 c" V3 H│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
( e& f& y" K9 {9 I; ~3 u9 o0 R$ ?+ t│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
+ ]' Z" @$ w3 `4 x) T( E│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ i" |! Z5 X3 t- T% a  m% H4 D
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 J1 S; e) q! d9 s8 ~) o: Z3 T│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 M% {1 C! S2 ~9 T* X$ J
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: s1 g& V. T0 s│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 u6 r- W  E/ R( c0 j% c
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- {1 k3 K( {3 b( ~* t  Y/ @
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% Z8 x) A. A: h7 G3 C│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, j* y0 @0 f  a  f5 C& T│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
; t+ x' a! |2 n│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: w5 R7 _0 F3 r! |+ s. a! z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& L' [; U1 F8 U. [  q
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
7 [+ T  E! e! b/ a4 U1 s( ~│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │; h5 X6 v) i& z
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 N; o* D$ r0 j* Z' k* s│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │! J1 R9 L9 ?7 x; u
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
; P. {! `" V; ^│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- N0 w3 M' J+ E( G│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │" w/ N2 d, m. ^) j5 U
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 `2 I. V7 i( ?& }" q$ D0 K! r
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* P# ?$ v- K1 u9 n/ N│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* Y9 }# a- h: P- q2 p3 J0 D7 y│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │6 |& H- ~+ `& i% j6 F
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 O8 P$ j/ ]' n+ l$ W│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! O0 p. P' I' x6 q/ n( v
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
/ x# `9 ]4 I8 z│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 q, u8 O+ ?" N2 e& u│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" W1 r& k; ]5 w& ]
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% X; X7 d& d3 i# |" }  X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
# K( x8 V+ g- b! _( }│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
8 K, d  a4 S2 w2 [" [* ?) C4 G% a% h9 O│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
7 x* O' i, b# d5 n& F│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! e8 u; Q. ?- h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: Y2 F$ y: |# H4 w. z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
* H& b8 I+ A' W6 k" [5 H5 J│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, w/ J- B1 c& t( H2 h
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
( z; ~2 V0 ]+ [$ x2 A% K& R5 _│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) P+ D' P/ G+ r& N+ q! }; g# F5 O
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 v, T. S1 c! h, d% a- f
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │5 M$ q* n% H1 K. D1 o/ Z/ E- d$ b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& ]. O) T4 b9 M$ z: b3 z8 ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. P7 o" v3 S5 U9 h. i# l) @% O! l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ N: n4 ]$ {* f6 H* t6 f. @+ K│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │, w6 c- k+ t7 M% ~* U$ A
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. n' s. }+ Y- k  H' f5 {; L
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 {. q' G# n/ ]│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │# K# {% c1 B' D
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 ~$ y) o3 [6 W
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 O; W2 |* Q6 L- l- Y5 H9 w│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, g: p8 i4 c7 u" D7 V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* Y/ {0 Q% |5 J5 _- C8 s. |
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
( w4 T* f$ p  r/ H8 d│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 G7 a- D/ D7 Y2 q! p6 t2 q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 P" @! D; X$ x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% A3 T  w+ l# H' _│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) q0 I+ r5 Y# j: W2 L, b1 Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! M. d1 i1 Y6 Y: K* b5 c) `. ^
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 j9 }- z5 K4 U, J/ b5 K
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 |8 b9 q+ ?* d6 A; I1 b" x
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! t1 \5 L0 n3 F$ H3 o
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" a0 K; u$ j" B! }" r  h
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 N$ m( u' L9 z& p% B# p
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 n9 S( z- w& E; m. l4 F
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' o5 Z# h% ]8 k( _0 a% \
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( M* f' `/ |/ [" _" p4 W│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 W0 H0 Z9 \6 g3 r/ f8 R) Y│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ ?( N4 z  b' |$ k│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% V7 D- y5 M6 w& E7 }6 i│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  `- V% O1 j. ]% x5 l
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 p0 S5 x5 C$ q* Q! {% M! C
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% _! K5 w% T+ J2 \& D# o: v│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │& f6 D# U  w: u! W8 \
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 J' @; O  C: |9 o: z0 R5 T
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │2 T8 p, i. r+ ]" K
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │4 X; D$ ^; f2 w% B. p
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, B- l) ]* [+ B6 v- L- `3 O
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
+ F, _- J* c3 B/ U/ _, P9 [, k│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& m+ p, ^3 H; Q  R
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, O; p0 m1 f6 ]2 B; Q1 h│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  c1 V7 s& |' m/ ^, @/ \$ e5 N│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( R0 o2 n- \& q6 T% }9 r4 t$ \│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │6 @! q) P1 R3 z3 Z2 p
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! z( n, l$ f" S4 m$ W* G7 @
└──┴─────┴─┴──┴──┴───┴───────────────┘/ R. e: R/ W' u# a# X1 g1 @

4 t: n& i' t/ j
( {+ f$ ^% V5 ?) FGigaChip (蓝版)4 O7 U' B0 Q1 ]% b; }! |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ d& B: a# r; T9 x( Y" v3 M5 c│编号│名称   │MB│攻击│属性│稀有度│说明             │) s0 l- w, C* j. h. ]6 ]5 ]3 ]1 e/ F1 l; ~
├──┼─────┼─┼──┼──┼───┼───────────────┤2 v4 k8 U2 j' R- C; z7 d
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │( k! B! p% z7 e  x1 g& p
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! B* ]" T" l, B  u
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 Q4 d1 _  q: j& B! ~' C+ t) o
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( q+ z8 k" X8 A0 n  b9 d1 @
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: U" A% ^$ m8 W9 E& P6 a# }
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" G' m! x8 j2 o; T0 b( G│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │# d! M* a6 \$ R8 o! G! g0 U- Z; O
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, n1 I! J0 l1 z5 T1 v: t, t│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │' a  f1 C9 [0 ]6 ]% J2 @( U6 c
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
& H7 a- j( V8 ^7 r% R) X│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" J- T% u1 z2 q( H8 z/ ~0 S9 L
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │6 |; h; b1 y1 p% w
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* O. E) ~5 F  G7 U
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 ?* U) s9 n- m3 r8 P│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ ^* E$ y; ^" ?% {
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │( Z9 u, m9 K& o: A: p  O! T; r
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 V! |% y4 Y3 \; R│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" b- O. C5 w8 _" C9 Z( L8 R/ p
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │; ?% ?( {; g) P2 U
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
4 b* K( x  x2 {, f1 h: X5 m└──┴─────┴─┴──┴──┴───┴───────────────┘
7 y. e. i1 w: V5 ]6 N9 L# V8 @) f" ^9 s0 f. U/ `
GigaChip (白版)(只列出与蓝版不一样的Chips)
; @% `" Y2 n, I( Q3 s- R/ p1 o┌──┬─────┬─┬──┬──┬───┬───────────────┐- o6 W' |# S! a* |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: @) ^# |* r& R" r( u4 R├──┼─────┼─┼──┼──┼───┼───────────────┤* b. T1 r7 p7 T. n
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( K/ d8 a( R3 _2 M8 [│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 y% Z. t% f8 ?# a/ {+ D: b│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 f( b! X3 n; c. o5 _3 F9 w: A  V/ t
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 b! S4 x$ u" w8 m. I7 n3 {└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( {( E6 U0 G0 v" G
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# g0 \, R1 X$ }& w9 L- B2 `

$ z  X& w$ m! k, F7 P- l& V% {* o0010020030040050060 F3 B& a3 q1 f1 a
0070080090100110121 ^! [# C5 c) d
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 H2 B; {5 w! `% R

$ i/ x4 \: X2 S5 \% V8 Y* O019020021022023024
( q" x: G5 V) C# R0 i025026027028029030* F3 |% H! s2 }8 R; k) j4 L
031032033034035036+ t' ~6 u3 Z. _% `2 `
/ ?3 n3 O: x3 [% Q
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ R% Z& F8 ~! I# U7 o' Y) g
" w  A1 ?7 k, c  K2 z6 b4 c0370380390400410428 L) q2 J" p0 |9 r* n
043044045046047048
4 b+ S* M6 u3 E1 Z9 s049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 G/ I; o' }# m9 R; R* N, w8 \( m/ Y9 I9 T. G4 R0 l
055056057058059060
9 L4 z- @+ C. `, A$ O# H' r4 P061062063064065066
7 k- u8 K6 Z3 W' u6 a067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- H* r$ z& I5 d; J/ e
& d9 u8 n4 f, w3 o5 A0730740750760770789 S  l2 q* S' y+ s/ r, h
079080081082083084
5 o+ A3 O" s0 X! V085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 W7 W* m2 c$ ~( X
+ Z" n, c4 b; V6 _
091092093094095096
$ @* I( J) `: z$ g097098099100101102
8 S# v" Z' a% x103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; c0 C+ y$ v4 y6 P) T+ o) ?
, M3 f3 l+ Q, z4 ^3 q
109110111112113114
1 u! v, h! T4 c) L" z0 o- r& C115116117118119120
6 c2 f4 H# a' t5 U" s7 r6 Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* @: p2 F. t6 u$ o. N- s
+ ], }. o, z& u) W& y127128129130131132: v2 W/ z& X/ w2 \1 U, ~' j
133134135136137138
6 W6 _9 H. G  J' ]& l4 q$ S139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 H. O& g) y2 J( ?$ f2 e0 B! A2 P, v( H; P% z* V, N( G
145146147148149150. K& g. i" n; `' }
151152153154155156' Z! k( ]' |7 N  l7 S6 c& _8 ~
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 S! o- F1 V. o0 E3 ~3 d* }
/ Z8 @" M$ l3 W1 f
163164165166167168. P, ]/ B5 @* |4 @9 ]( t4 S
169170171172173174
3 F/ U) [0 ^7 i, A175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ @( d" V& c3 p& ~1 t3 m* X* c( \
; E, `$ a( p" W7 y1 [5 t) x
181182183184185186: I4 ?2 Q5 a, p
187188189190191192" C& R7 B1 k4 h6 |' B, X# n5 ?
193194195196197198: V+ u# b% L$ O1 Q
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 V" b" i6 T' i- w; T" |5 M

( {/ D: I7 p. @001002003004005006
2 @9 {0 ~& o3 W7 E& @. y007008009010011012
' x) z9 l! c/ r- W1 K" h* X2 [013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 }4 n+ V2 r" j) W7 @
+ ~) M7 o; ]1 p4 x
019020021022023024; X; ^* k; S0 t2 Q9 C
0250260270280290309 H+ j$ @9 k- N, q  E/ z4 X8 ^
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 A! |1 k# R+ `
+ G2 ]5 i' }: o. d6 ~9 e. z
037038039040041042
7 M4 p' j0 \$ c3 T* s% X043044045046047048
( E  k9 r" Y/ F! F  V8 h- P0 b049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 \$ S/ ^. J( [' O2 @- ?! G
' w: O5 z$ x# ?) h055056057058059060
' U% ^% M$ m* L* G1 ?9 ^5 _061062063064065066* L0 O& g& r: N" D
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
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& B& G3 C& j; X6 Z+ _  c+ Y# B073074075076077078
! X; T0 A- R$ f' D1 c079080081082083084
" k2 ^. t- T2 r( d7 y! i085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:1 K6 `3 y$ Y5 R0 \2 U
, }$ z: {$ _% d* ^0 N# U
001002003004005006/ W7 _/ [% l0 j& [$ j$ a% h
007008009010011012
( @9 J: x+ w0 I013014015016017018
! s, p' R( r/ _' ~- C019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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