转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创) D+ h. x, o5 p
■ ●■ http://www.NewWise.com * C7 s2 b& q$ X3 d1 ]# ]
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洛克人 EXE 3 Blue 卡片组合' \( D5 R. \- `& {6 Z6 W( E5 J
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 e% N: _) Y# ~ V7 l. T- \1 \+ c大家要看日文版的P.A.或详细攻略,点击这里吧!1 |& A) I+ y8 o0 q
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : _1 A3 X/ V8 j/ L
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以下内容格式如下:0 m7 R. u( f1 ?9 v4 N, b: S$ X% A% }
M) ?; k' T9 q3 y$ M编号 名称
1 _- n! n' [3 j2 r, H说明
, k( \' j) v% f- z# R3 a2 e" ?组合方法
( c2 {/ T, s# G! ^5 C---------------------------------
4 T, r$ l L" l* B8 w01 Z-Connon 1$ A& K, s' R5 w, R" u! ~
Unlimited Cannon for 5 sec6 Z- A2 I) f1 e |/ P4 F
Cannon A+B+C
w7 n9 S6 f: I3 HCannon B+C+D# {2 w8 {' g3 `
Cannon C+D+E! A& |" r3 u1 {) V
; v8 a4 g" a! e5 f- w9 D
02 Z-Connon 2' w( d$ ]+ ?( j* a
Unlimited HiCannon for 5 sec- |: z1 @, n7 I% C' P9 H3 I
HiCannon H+I+J
c& I1 a+ U* a7 a1 U; |HiCannon I+J+K
6 w' a% D+ v) Q6 _HiCannon J+K+L
7 S$ p/ J f( U# C: d; H5 T
5 B+ o* Y' `9 Z/ n. a2 u03 Z-Connon 34 G' ~1 H q' ]" C0 @5 x
Unlimited MegaCannon for 5 sec
4 q, y/ \; d4 N7 v. @M-Cannon O+P+Q
8 u0 O3 _ p6 s; U p2 NM-Cannon P+Q+R0 d. m% g/ W4 ~8 ~% C
M-Cannon Q+R+S
" `5 |, D6 U; T0 K1 i( p& D" f* K1 Z& e$ D( V1 ~0 H) P- S# k1 d
04 Z-Punch
8 \8 v: k, R6 qUnlimited GutPunch for 5 sec' Y* A4 G! Q7 a% h6 T
GutPunch B+C+D
5 }5 e) ]4 O# P8 D% T) b* h- LGutPunch C+D+E ]- r: [7 y/ i5 m8 U- z
GutPunch D+E+F$ K. V) _4 z4 z9 Z/ z! w% C0 e& ~
/ ?! D+ ~/ J" H t( p7 M9 J: h
05 Z-Strght
( v* d, ^3 U' r# O" ZUnlimited GutStrgt for 5 sec
1 r0 N0 z- v: h& KGutStrgt O+P+Q) K: d) c# y+ R% I' | w4 v. i0 V
GutStrgt P+Q+R# I& K$ t" [$ Z# ^3 K3 e1 b
GutStrgt Q+R+S# I3 G2 m. [0 U5 @' k
% v) \ y) a. K06 Z-Impact! U6 I) I1 S% o2 T @' z
Unlimited GutImpct for 5 sec
$ i% D2 M$ V, T$ tGutImpact G+H+I
4 R4 m+ _0 E& h3 Y9 S2 WGutImpact H+I+J
: x$ t5 N9 v' T% v i$ eGutImpact J+K+L' `1 r$ c9 ]5 a! e( P% t( i9 t" r% O; p
; M! G X# D0 e( Z( h% l3 J07 Z-Varibl
$ L+ R; \# n3 M2 A/ ]Unlimited VarSword for 5 sec* ~$ q4 K6 r3 b- b3 y
VarSwrd B+C+D
4 d3 C3 R2 j( H# L6 ?# ^VarSwrd C+D+E
9 ~% Y9 q$ T# W% `VarSwrd D+E+F( P# B- q' E& X' g* }4 y/ ^. ]0 }
+ W, U1 q, O. B0 ^1 {, u: ?08 Z-Yoyo 1
. }) J( c$ w) c; BUnlimited Yo-Yo for 5 sec% L' V5 i% f& _# U) F( `
Yo-Yo1 C+D+E% ^) c6 T' N) p: c
Yo-Yo1 D+E+F
7 |. ] G% u* s$ |; jYo-Yo1 E+F+G
4 @* x- ~. [( P [4 `& x, I! R
' l0 ~. c* j1 E/ Y( ]/ c09 Z-Yoyo 2
: `8 t9 M4 u i! LUnlimited Yo-Yo2 for 5 sec8 C4 P- W) h7 n c% L# T
Yo-Yo2 H+I+J
2 a b5 |' ^. o4 a/ s# q& oYo-Yo2 I+J+K+ b* q" O, m( k% F
Yo-Yo2 J+K+L$ w8 p! o1 Z# h. H9 {; L, j- R: `" b
d8 _1 ^& R: R1 H6 t10 Z-Yoyo 3
& S. Z+ F! _# H+ S0 P( N+ C0 e3 ^Unlimited Yo-Yo3 for 5 sec
, n1 v0 l$ ~' ~- z, C: DYo-Yo3 M+N+O- `3 T4 N; Y* f3 K- F! m
Yo-Yo3 N+O+P" d: H( M! Z, [, w, g' V
Yo-Yo3 O+P+Q7 Z1 X4 _; g% R% b; M3 _# t
5 t! T& D; t6 i8 e' y: s/ y11 Z-Step 1 J2 @3 c9 n, z% G+ s0 A
Unlimited StepSwrd for 5 sec
/ X$ ^% F$ U: A* X2 t' Y; dStepSwrd L+M+N
( C' t& Z+ \5 s" u; YStepSwrd M+N+O
) K6 w4 {; j! X7 }6 M7 x1 jStepSwrd N+O+P
" I# a" D1 j8 G: R- h& O$ @2 S ^1 P- E2 }. \1 Z1 s
12 Z-Step 21 y% B r4 I6 p( B5 `7 [
Unlimited StepCros for 5 sec
: d5 y! ?' I3 s8 q6 G7 jStepCros P+Q+R2 z; K Q4 ^5 A1 h
StepCros Q+R+S- H6 v) m, K/ L4 \7 M: `+ I) I
StepCros R+S+T
* X3 [6 x& s# M, u
7 f" q2 s( r( K% t1 ^ t0 C13 BubSprd
0 q5 \' X; ]" m( wAttks w/ spreading bubbles!
/ j% J% f3 @+ W: p; pBubbler C+D+E
5 D; [+ \" Z$ y" gBub-V D+E+F0 _1 v! |) I3 B% M- ]# P1 s
BublSide E+F+G
, \# H e1 ?& @8 ]Bubbler E + Bub-V E + BublSide E! a2 j* q, H7 `- [: U
1 ~6 X; r3 p, J6 A$ u
14 HeatSprd' k% Z" d r* l7 U4 {
Attks w/ spreading fireball!% ]) g* f) D$ I7 P' \5 g0 E+ T
HeatShot H+I+J
- v6 @0 n2 ~8 @: m/ VHeat-V I+J+K
- H( q$ j6 x' P0 ]( pHeatSide J+K+L
% B7 m( {/ }: B( ~% a- D1 MHeatShot J + Heat-V J + HeatSide J
% C. }, H0 D8 U8 q; i! w1 }8 w0 b- f2 Y
15 H-Burst
5 q8 y; U4 x yCreates a giant explosion
1 c2 V6 y3 V7 D* e1 u6 ~Spreader M+N+O
" _' T3 x2 r0 I0 q4 y7 zSpreader N+O+P( ^% A$ L0 r! S& I# a" u& W
Spreader O+P+Q. ^5 f/ x& N5 w T/ e
, A% C, w0 d8 P: {- G0 [ E, m16 LifeSwrd
" G1 u9 e1 c( M3 \ m8 K7 ]Swings a huge 2×3 sword!
( }; n6 O6 u( n. o; ^" F/ X8 u: [3 K* [6 gSword E + WideSwrd E + LongSwrd E9 m& X3 W: q; R
Sword L + WideSwrd L + LongSwrd L
- f: N0 L( `6 y: h# A$ QSword Y + WideSwrd Y + LongSwrd Y/ Y7 Z8 l& v# ~, ^. P# P
' ]/ g) U7 K9 U: u6 V, l17 ElemSwrd) u. B& ~: N. }4 F9 ~, v
Wide swrd contains 4 elemnts' x+ {. D) ^3 c! w6 X
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
x4 l% F3 v' L" yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 z+ F, r. T2 |7 G, @# K
5 `/ |1 _9 m1 u, y1 y- n
18 EvilCut5 U% {: [! g2 f
Step up 2 & make 4 atacks
- p& e! L5 { y- W1 Z- _- AStepSwrd P + HeroSwrd P + StepCros P# ~9 _ g: t" C: B, ^: G/ R
0 E* s7 X, n. U9 k7 q19 HyperRat
H, f3 Y. r/ ]A giant Ratton charges!
5 a* e4 x9 k" ]Ratton1 A + Ratton2 A + Ratton3 A
* u. A. S$ x) l4 @9 LRatton1 C + Ratton2 C + Ratton3 C
" R* A% C1 d) R3 W& PRatton1 F + Ratton2 F + Ratton3 F
% j/ R3 q% N. H) B
7 \ K! W- _' z0 n3 M+ _4 n20 TimeBom +
4 [! u# R0 G W2 T" i, G: O B5 RSets Time Bomb in enmy area
& C9 C( o' d2 p4 ?# Z7 }: ETimeBomb J+K+L
* ?) N- |* i6 E# O% y( N1 f8 aTimeBomb K+L+M
- }& j, k1 p0 ^1 h; }TimeBomb L+M+N
& Y7 x) g) T# N0 P/ D0 G& q) [+ L0 q
21 GelRain# F5 d. f* k( [; H$ @/ }$ A- o
Gel steals squares+ ^3 r* x, m* g0 k6 b4 z/ U
MetaGel1 B+C+D
5 B5 V9 Q* h' v6 k# V( o r% d$ mMetaGel2 E+F+G3 C1 |' T# }, O: u+ ?( `
MetaGel3 S+T+U: g, Y( O; Y! L
: Z5 i R) E# i- [! [7 @4 y- r. M9 }. |( H4 Y22 EverCrse
7 Q Z) K$ e1 Y& [Shield chases enemies
$ e5 F+ H3 t5 }CrsShld1 C + CrsShld2 C + CrsShld3 C
7 g" S2 h; t! _CrsShld1 L + CrsShld2 L + CrsShld3 L/ d, f2 B6 u5 K/ Y
7 X0 p8 z/ X) t) S0 K' R# H
23 MomQuake
9 ^* Z. B2 {: A6 }7 |5 B# f. V$ KAwakens Mother Earth!- w0 p/ B. m8 h+ o: S; }
RockCube * + RockCube * + GodStone S( o; M) O# Q2 D% {. ?
& }# w! w% ]: F! q' ]( {8 Y' ^
24 PoisPhar
/ |2 t, Y( q4 _! WPharaoh generates poison
$ I9 { q4 A; f$ A1 V& }PoisMask A + PoisFace A + Anubis A
" T+ ^+ q0 b8 b S
6 B/ B0 Y/ y$ H3 |3 |! f25 BodyGrd
/ m! g2 T7 Z @; A) F" L/ GBodyguard takes out enemies' z9 C) ~3 I9 m- R
AntiDmg M + AntiNavi M + Muramasa M
4 Q' f" l: E% z* K9 U9 u0 W8 s9 f# W6 D( ]" h
26 500Barr
1 C) i' v1 c9 f4 j/ h! cBarrier absorbs 500HP dmg9 b8 D- G/ P* F' H
Barrier E + Barr100 E + Barr200 E8 _9 r7 W4 T+ @2 O
Barrier R + Barr100 R + Barr200 R% y0 {) i- l- \5 |6 Z; {
1 ~4 `: O8 f0 R8 e9 j
27 BigHeart
7 K. R8 t/ y5 e' G8 Z N8 cAttacks, then heals HP!
! T! t" Y, ?2 E5 O9 JHolyPanl R + Recov300 R + Roll R
0 W4 B0 L' Z, y$ z+ Z6 XHolyPanl R + Recov300 R + RollV2 R0 s* R0 F# f7 g! c2 j7 Q
HolyPanl R + Recov300 R + RollV3 R# x! A9 @: u) h7 g2 q* H
0 x' t. W5 H4 i; g+ l28 GtsShoot
- t# G* \% _: x0 OGutsMan throws MegaMan!
7 [ `$ I1 _; \5 h# p" ~9 jGuard * + DashAtk G + GutsMan G
6 I& D; ]* s$ N" q0 KGuard * + DashAtk G + GutsMan2 G: g- F' X8 [5 _2 K [
Guard * + DashAtk G + GutsMan3 G- x, u) ^( N: |: G
Guard * + DashAtk G + GutsMan4 G$ t2 r) ?0 l$ _& f% u3 ]: ~, ^
( A7 S4 j7 w r; }1 C$ w29 DeuxHero
9 e# e' K+ H4 i: `9 `4 RMegaMan & ProtoMan team up!- G" D* i8 r P9 i- |- @; L: U
CustSwrd B + VarSwrd B + ProtoMan B
) N! H! x6 h/ K; E- M" J1 cCustSwrd B + VarSwrd B + ProtoMn2 B
! v5 V2 \& ?) u! Q1 H- NCustSwrd B + VarSwrd B + ProtoMn3 B# |/ H0 l/ }- O& A g9 H; R5 Y# B2 e0 R
CustSwrd B + VarSwrd B + ProtoMn4 B3 s. ^& U" ?7 Z3 z( ^ V! s
2 Q7 n9 K7 C: {3 Y4 ^! b6 R0 u; w
30 2xHero
4 L1 l [4 r R" O4 l* w9 yMegaMan & ProtoMan Dual atk4 l/ u4 c: `5 ?* J+ ]% [% @9 W y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% V5 z( K6 y# \5 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 m* e4 d9 N9 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
) k+ w4 b7 h# _$ r# zSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' W6 M+ m. `# l6 f. g+ l8 F. M; h2 S/ t' W& r
31 PrixPowr
: G+ j* C5 O' D) y, J* k" A3 Navis attack at once!
) r1 k/ U, C( _& @9 J, aTeam1 * + Team2 * + KingMan5 K$ Q7 E7 C0 F* s. w% h' L
Team1 * + Team2 * + MistMan5 M, s- z; J% B$ a
Team1 * + Team2 * + BowlMan5 B9 ?' u( l, M$ X! a! J" ~
}( H8 H- s! X' r; b
32 MstrStyl, N: O4 _8 E; r# E. _
MegaMan unleashes his power
8 n, E+ ]9 F2 ~0 \Salamndr * + Fountain * + Bolt * + GaiaBlad *' G+ {3 S- s- ` |2 t' V
3 u- r6 o) M6 E- j$ w' ?
StdrdChip (Part 1)7 W- z1 j, s% e% z' t
┌──┬────┬─┬──┬──┬───┬───────────────┐
: H k7 @- R/ F2 |) B, E6 O│编号│名称 │MB│攻击│属性│稀有度│说明 │9 n3 _; n9 N7 b6 S+ b# G" Q- E4 v1 O0 D
├──┼────┼─┼──┼──┼───┼───────────────┤
( I6 p; _; a- D6 Z/ ?9 Z+ g6 z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% N) V v6 f1 A- \' }: W│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# L) ^/ S! l* L7 f) B+ W" p& p6 C
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ N1 s1 e; t. p: B7 g' f4 J│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; T, X/ z/ V* z* a4 `: u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 i5 @4 w# `, f$ K1 V) e
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# ^: c. S% ?& l0 n
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
- p& L% H' B$ Z& b7 y│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 L0 c( n5 |, s) l/ g) O. M│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( `& J) V5 B6 w. {* ~! z) J│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 I3 }$ S( d: I+ T% ?7 Y
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. H' ]2 b3 a; b0 i# y, g│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; g7 m% a/ E ]: U; M" t
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% n0 W2 x' Q) b; O
│14 │Spreader│16│30 │ │** │Creates a large explosion │
4 o$ E7 x& F3 V0 I. \% u3 a0 n. R) x│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 \/ E: Q7 U% m X5 Z4 Y8 Z4 S│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
. t/ Q# h9 D+ }, C9 o8 h│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │. K9 J8 i7 I* W2 A
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, l/ ?& @3 {3 e3 N6 ?* a3 b│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 z4 Y n3 B* p' N5 k│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
8 N# U' m- [" j* b3 X) A3 a+ v│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │# e: q& e& F8 E/ e
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
% g) q, e( o9 M) u1 k3 P% G: v+ B│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
. t, N. e+ l+ T" u│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. ?. o9 ~- B9 \; m8 k│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& Y' ?1 {; E$ N8 h8 U8 I- f
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ e# b& n0 o! ^
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 ~! n9 n5 {5 v. |( m9 r
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( _! k! ?# }# X0 h& m7 u│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │# e" @" X: Q* E6 x+ b M7 b2 Q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
4 D; W0 |( {, c( c% S" \│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. ~% A" n# y. O5 F5 R7 L
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" u" K, K0 n- z& O# `* `. j│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 y& k3 t) C; A│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ s! g$ d4 W' @. G
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. o- x: d$ [' ~9 O X
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 O# |9 @& q3 s1 |9 ^! ^6 t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
. K+ b# e# {# g% Q7 B# p│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
7 S. Q R( l P6 m- Z1 b│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
: |% V: O5 N8 W2 L- \│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │9 ] ^6 q1 P7 m2 J0 u2 m
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" O5 N$ M3 R+ W- U
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
) ~0 Y) O7 `+ P5 F; T) P7 }9 R│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 {' Z* _0 }: z% Q0 |/ u. Q1 a+ K% e
│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 }( r" u( R$ c/ z9 ^│45 │SonicWav│26│80 │ │** │Shock through enemies │
& L0 d* S8 s1 b$ r: H7 c│46 │DynaWave│42│100 │ │*** │Shock through enemies │( ?, G+ A8 W3 L- Y* x% @& E/ z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& e8 d4 u0 D3 D& x4 T" ^/ `: h
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 B# l0 n4 z' [, h8 \
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
# S- u& J) K! I3 g│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
, c Z2 R/ ~+ Q│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ }, F0 [& W3 j$ t│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │+ j! X9 S: N3 B5 B
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* k* ~* b0 n$ z( O9 h; n│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% i. k( {5 P. w! c
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& i% J& P: @8 p J3 M* _# H$ u" E. d
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' w7 @( l0 \* i5 z- B$ y; K│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │+ y7 i5 |+ u7 X8 V$ L5 q, v) K
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
5 K; J$ _8 l" h8 h" g│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │: A/ C3 J2 ?5 Y8 n9 a1 s
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" x3 b) v1 }2 M0 U* [│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 i4 [8 t: k: L│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 y* Z" {$ ?( b$ e* k# N8 U│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: l6 r$ y6 P6 c8 y0 G7 A
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: h/ R" |. V4 X; D* I; L# w% d% @│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │3 S. e" |5 f6 L! o) P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& e2 ~3 Q9 \9 z: {│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
: {3 J# i: ^6 O/ I│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- i U& j+ V. m
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
* ~# R F- K Y0 s$ d9 D ^) Z│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │9 i/ k3 ^$ t3 C) q
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 Z7 q3 v! W) u, ?: ?9 T- l
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
4 ~1 u4 O8 M5 G" |│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 s$ @( |" U) \5 H$ s: ^1 P
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" y f2 t% }5 e$ J c# B( j, \! }
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ @# K& k. g3 W! n8 Q3 {: _
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; X( t+ D2 ?. |" ^
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
@! V2 E1 ]: z- t+ t/ d7 h' g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │% [$ l& g( D9 I2 p: {
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
; l/ v, v# a4 \" Z( a│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 F7 G; y5 z4 H. w. F
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% H! H3 z2 s- Y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- m) T& u2 [% Z. y6 G3 c$ }. M+ w% q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 o: e) B, A, W0 h* j! n: Z│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& o# e/ ^4 }/ L- G* V4 E- i
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" a# p [2 P% W( g
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │: B& L: Z2 _6 `$ g. c, g( f! m
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# i. w1 Y8 G, R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* K/ ~2 f: F6 y' a│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 |! l/ h( \( W3 T, o
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 V# f7 w9 g# X* `# @- g9 Z3 [$ ~│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) Y! _; |- o4 L+ L% b│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 T2 T0 b6 w3 j! ^0 E( }; f1 H
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 m8 L7 M2 M* v+ T. k+ }1 @│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
; q, J8 S }" ^2 X% ^8 G o│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ w3 j! ` U4 K' z1 w) T│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 R) [! s1 Z" l' A4 b│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
: j$ v% x; d8 G( q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& ~0 j6 k. b: E: ^$ I: P! f, C
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ S( M" _" c Q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ O5 a* w1 E+ G└──┴────┴─┴──┴──┴───┴───────────────┘5 |: S" E- C8 ?0 U
# [0 Y) n! `0 V" r) |) R9 s
StdrdChip (Part 2)
; u! l+ M/ h- b# H) [7 N( U' ^┌──┬────┬─┬──┬──┬───┬───────────────┐
7 E# E- p# a& f; V│编号│名称 │MB│攻击│属性│稀有度│说明 │8 K2 W2 Q! I( d& M
├──┼────┼─┼──┼──┼───┼───────────────┤: L6 j/ Y, D9 V( Y$ a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ N9 M, S7 u8 X; e6 T/ W+ I0 Q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 U9 |6 V/ N0 i; _7 T│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* E# i7 R: r3 T9 z
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 y( ^% o- ]$ O( k6 ]│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 @+ j5 [- @; o- E4 {2 i
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
! @8 g# [' L' z, l( x9 ~0 Q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 g7 b! y* n9 U3 y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ ~1 p6 q! d- A- r. e9 u0 _/ ^4 ~1 R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( v8 ]6 ?# U3 K8 r/ p│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │- L' F& J5 @( E6 s
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
R8 k3 i! g+ O. n% \│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, Y3 y/ [1 I6 P4 F; a, N# Y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) r0 i8 T+ ~0 z7 J+ R│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, |. ^6 U- r: H" E' O. L
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& H1 C0 e0 |) B/ [* a; p2 B
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 D. u1 B# t y6 ]. Y2 k" f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │% K* c+ n# {2 M5 ~. {
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# y' ^% J. t& z) f3 Q1 h│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
/ ~$ ~8 r4 P* O6 I, f│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 d3 `* |( i! T
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ [4 E p5 ~# m2 S
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
3 T( m+ ?4 A! E4 e7 T* x& K2 S│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 g4 U* M+ E# `6 W4 V8 D; C0 j8 Q
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 K- e" Q9 ]% ]; K- Q& z4 l
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
3 l& Y, i/ ?# h1 t│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ S: V: b. ~9 S! T: U1 z, X/ p
│126 │Rook │30│ │ │*** │Protects you from attacks │! l8 p: f+ v6 O( {8 @$ x9 A& |& R
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
7 Z) H1 |" T/ u) ^: w5 n│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
* E1 z' }. q; S1 V+ _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 P1 B- K; M( F0 v. k3 d│130 │Mine │16│300 │ │*** │Places a mine in enmy area │. U# W+ f+ g7 j4 j4 ?$ ]
│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 x! d5 [- x, m3 s- r. x│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
% f# {. }$ ^0 s│133 │Guard │5 │ │ │* │Repels enemy's attack │9 z8 O5 Z/ B" [1 D: m; q: r
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: j8 L- s, W$ \+ _8 ^4 @& t│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ C9 x" P$ I+ r" \5 |4 Z4 b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 S, M6 k3 m: E: I) ?" v, c
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 y5 o O s! I; @; [! D" q
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 s3 q. `8 u0 @; Z2 E6 x4 n
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" a% r9 K+ v4 \: t+ z! B- }
│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ W* T, P& H) ]8 E) T* e, c: o
│141 │Prism │60│ │ │*** │Prism fires randomly │
1 }$ W/ |6 J1 I4 D L│142 │Wind │14│ │ │* │Windbox blows at enmy area │
. H2 O1 z% j3 H1 G- j* f│143 │Fan │14│ │ │* │Vacuum pulls enemies │/ B3 G9 J! k1 a- j
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( o! i- F7 I( {5 Z0 E│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# G4 c3 G8 i, |' x
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ V! q( B" h' T) _% r* O& D│147 │Recov10 │5 │ │ │* │Recovers 10HP │
; h% o0 Y, G% N+ V8 e│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 t8 j, u0 ^( B9 \. X6 k. t
│149 │Recov50 │14│ │ │** │Recovers 50HP │8 z) H4 `7 \$ }# f' @
│150 │Recov80 │20│ │ │** │Recovers 80HP │
# V9 M/ ~4 Q3 I! e& o9 v6 F│151 │Recov120│35│ │ │*** │Recovers 120HP │; y" j4 n) a& M4 {' h
│152 │Recov150│50│ │ │*** │Recovers 150HP │. {2 A: I8 O9 u/ U% q- U& n& x* o
│153 │Recov200│65│ │ │**** │Recovers 200HP │
: D9 A$ x3 W1 y& k2 g│154 │Recov300│80│ │ │**** │Recovers 300HP │
. k2 s1 s8 N, |3 k4 G# N5 s/ `+ p/ L o│155 │Repair │8 │ │ │* │Fix your area's panels │, f* p! n6 R# f( ?5 t0 h! p
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
! _) f1 ]! }# o, S' g│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │& x* v6 I2 V- J- Y% [7 m
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% f4 D( x9 q& o0 I
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │; n' g0 N( ~1 U+ S
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" d8 l3 ]" {7 i6 d* S│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" j$ o5 r2 d1 p* T
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 B9 g$ J C8 M0 E3 q│163 │Invis │11│ │ │*** │Invisible for a while │1 o7 |- ], |1 u
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
; M! X5 _- ?6 C│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. j6 m0 }) I2 P& n" a
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( i/ y5 N1 n; |2 U│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' |( g) Q: {% a: f* j
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, H! }( \5 X0 o' u8 p8 q0 W( C( W│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* `% w5 S `9 @5 M0 u5 ?
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
/ @: a' Q. I t3 U! G6 d( A) C│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │$ L- \; V. C5 u% K4 B% M- v! u
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
% {& v3 |! } K│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │7 [* h! ]# S' z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" @3 r5 m) T: Q│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, f6 i+ n7 L) n9 }8 c( y0 n0 E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
3 [# O7 I2 U5 k& O4 j2 h│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 ?7 J" S j4 s9 B9 t│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ X$ `5 {) t. j
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' E; X- W7 G% I8 z. Q. k. M6 q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │/ V# v) G6 f$ e K
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% j" O/ V* o' j" G
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
% e/ L0 q! a- ~" {, S8 y. d│183 │Hole │55│ │ │**** │Open hole to dark world │
/ \. Z1 R- A; g' E* o* n$ e5 T│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 p/ r q5 T! C: k2 I7 B
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' h- K& a$ o B│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ b! u/ V' n/ }: D& o
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 g5 o& F; o' o$ l│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ _. J6 T# V. O o8 U- L│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
) D3 j4 n, j' r* [│190 │Snctuary│54│ │ │**** │Change own panls to holy │" M. q, Y0 I/ A% g& }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& Y$ N M1 x# y+ E│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
2 {/ f z1 Y. _│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
* E0 F. O* b& z* V! |│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │( r- g. S2 }0 h6 E- R
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 }0 d, ` O; N @' s
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 f' K# K+ `7 v5 `" Q+ o1 Y
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- o" ^+ @& y. F" T$ d4 J
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 U$ c3 G. o; Z0 A$ u( k' i│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
: s; Z7 T7 n& N4 b% `. Y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# M+ |' x- L7 c* R
└──┴────┴─┴──┴──┴───┴───────────────┘9 |, k! {) J8 l) o$ E8 V ^6 B
/ ^$ \4 H6 _; V1 }/ y. s9 f) N/ {! `
5 V5 \- i. \* K9 w
Mega Chip
M' H0 U9 z6 c5 l. j- M% `' R┌──┬─────┬─┬──┬──┬───┬───────────────┐2 [6 J q/ w. e6 p9 K% f) W( x
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) L3 K" k2 m0 l/ d% A* R c. n├──┼─────┼─┼──┼──┼───┼───────────────┤/ d. i8 X" N# o. h4 k& X G
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) d0 c# Y: g% M, l# o│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 b$ C) e& |3 O A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 s: j. }3 ?: t* D- o2 B4 M
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ I7 E( w. m1 M% A. }6 }
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 o% Z: x1 N- \- m! F5 R
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
" ?) F$ _) F s5 `9 w│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, E/ _4 ?5 {; v) ~. @' K9 }│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │7 A+ W) I0 n' n2 i7 h2 |
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │1 F2 ^3 r, |1 R' x. q w
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, y" E0 \* k z8 N, V* k# z4 y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' U5 {% _7 K1 B5 | d2 {& B
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
: m$ R0 @6 M$ u* C; g% g│13 │Guardian │82│ │ │***** │Statue punishes when hit │; i3 d* z+ Y8 j% W6 y2 l% \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │0 r3 O& C' R2 Y! k0 F5 D
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 t* m: P3 Q, {7 A│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 P6 ~! q5 y' L" U3 N│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
$ Y) H$ z% ^) H│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 O& L3 R6 @2 {/ @4 F( X│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │3 O- b; a& i* h) w3 ^1 n1 P7 `& {' X
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
q1 e5 C3 k* f│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │) R$ ^" y9 O7 \3 g/ w
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; ~8 Q) R7 c" I5 w
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ ~) ~/ J+ f+ j6 q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │/ H6 D, w& o w
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
& K! h% y1 a4 z+ C8 C2 D│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: U# h( H1 K, K' C
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │6 N$ Y5 A; N* J3 X6 |+ c
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 ]7 F' r! b8 H& t' Y, a
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
7 u; C7 J' U2 l% F+ u* K& I, G│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │; y9 o. d' I/ ^/ j" g7 A
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
" G2 a! g* w+ y9 h2 _' A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* ]: r. Z' {- }4 s) E7 l
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ x$ W) q$ A6 [6 z( W│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 k. o! {: r2 F7 V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │2 c$ R# T/ n9 K8 W' p3 v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) I+ n/ M5 o0 c# V$ o/ U
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │% g- `' S2 `; s3 H% @7 c( {
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
, y. k) ?$ a j: x8 S' U, W6 x8 V│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 e' m- S+ V* r2 ~9 D│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ Y5 i g& [9 ~$ C5 j
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 V' M( L7 t P- Q) S3 J9 o. N, o
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( D1 A, |* W& D: Q5 T2 G7 U
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
4 W9 [1 y5 @ S h8 P7 S1 ` o, w; Q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
6 a+ U& n6 Q6 v" `3 M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
* K/ J, Z0 P! A8 o) N9 g& o' G/ T│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* M% W/ d2 [/ @! m
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 N, x, X# ]5 m6 S9 W0 Y0 F│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# k: i3 r. z9 t0 E' @
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 C! F6 O. w0 d6 v. Y* T1 v
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' L% n `1 w: s2 c3 ~/ h│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │& p& `$ k% F# P9 W$ q6 V
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 b: C5 J' \4 w0 m2 M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- F$ ^; i4 C+ T/ C+ D
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& i6 \: f$ F4 M' H6 l│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# n2 F5 j5 r/ m' U4 o2 P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │/ s& |: g$ a) D3 e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( |+ C4 Y4 }5 P* g* Y ?& D
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 M* b: b& I7 ]( j2 R5 L2 ?│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; E) v& A# P# a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │" W, U& O! N+ `# e# Y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; U8 S8 Y; E- b* e: ?5 S& B
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" T% B( f, \) }( l
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
' j0 U: s" K8 _: L; h4 @" E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ e; u1 I! r- g- h- j
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 T$ x+ j1 p- E+ f% h$ h9 p
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 Q. x0 \' X/ h4 m7 l* m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │6 ~7 _1 i& a4 _2 O- V" m( \
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* Q/ C q8 ^; s( S& d; w& }
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ Z, x% [/ J: K│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 h2 D5 f- r. g- q9 X, e5 L A* D2 v
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ o8 G! o$ p% ]- X5 D
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │9 z: [( z4 j: @ z2 H
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │& I9 k$ R) F+ e# |. j# S
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 R8 c' K! F* O6 }
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" f4 ^) e1 m2 P0 V│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ }' o) s7 z& }, k$ q& @- |│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ A! p7 H% G2 l8 E2 Q9 T│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 _) i @/ v$ Y6 A" t
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 }, T/ G8 x$ X3 |
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ U$ U' l; v( O; [8 {│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* y0 I) Y0 h0 [4 } b│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 `- T7 S- w( J' p4 \3 I. F7 m( r
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ H. q% I# i% W- F. o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. Z. J8 h% I+ E" E# g* U6 ^
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; Z$ J+ N) n9 w7 h# S+ I└──┴─────┴─┴──┴──┴───┴───────────────┘
/ _, k! a! W4 e2 U! y, j B4 T* U- m7 Q8 a7 d
, C8 S8 o* K4 f2 F8 a& YGigaChip (蓝版)
+ H0 u9 i+ b/ r5 t/ E┌──┬─────┬─┬──┬──┬───┬───────────────┐8 e. @( [: j- }& A& ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- V" W1 g2 `: Y7 K- }; f6 l+ W├──┼─────┼─┼──┼──┼───┼───────────────┤
6 X8 A# q) c7 r, V8 F+ c│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# K. v9 n0 b6 s' M│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ \) q6 g# Y* A0 x# a& u: q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
+ m) }9 D n; g6 P: m: a' a6 s( k│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' w, H1 o( E9 _2 {│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
) V" |& l, I: h8 h- S│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │7 r! ^& v4 V3 n$ [, d3 i
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# q9 L" K- h+ i C
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: R& p- W! s( D5 A
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │7 q: B; P1 D1 L- z6 N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │% K$ p, R) E! v4 a
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: ~6 K9 c1 y) R. l. p$ J; R" B│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │0 a' y; y& Q2 e+ d
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │/ u) ^( }( o* B \( S
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
P/ `. n4 G" S; y# U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, j& o. k, N$ C# r h4 Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
1 l+ ]9 Q5 A+ K2 z+ o" \& R, {0 g│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │" `! {4 r ^$ T# G; `: a
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │+ a' m% F" R( A: _' K* C
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
& L/ V& z% D9 q7 A% y8 P5 d│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
6 P& a! {+ x6 r, ?" H: l└──┴─────┴─┴──┴──┴───┴───────────────┘# {7 X9 r3 r) l+ J0 o% P- u
4 ^: U. _, z+ |2 CGigaChip (白版)(只列出与蓝版不一样的Chips)
, Q; j# }; R5 E8 I( t; y┌──┬─────┬─┬──┬──┬───┬───────────────┐$ f; I; W0 L U/ l8 R* I
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 S" c' W, P2 ]0 S$ Y+ `
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ m5 O# k, |$ Q; x! d5 W│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, s6 g+ K9 H4 w- T; y C
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
( l; b2 C1 r$ x│4 │Balance │60│ │ │***** │Both Hp reduced by half │
o* k, }- U; l│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: t; D, u: i* J2 q( R6 q$ C2 R└──┴─────┴─┴──┴──┴───┴───────────────┘ |