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■● ■ NintendoWorld 站友xliz原创
! p1 Y) g9 x/ H■ ●■ http://www.NewWise.com
$ M9 G; J5 n: `. \/ b■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合* P0 a h* _. w/ f5 `1 Q8 P
1 E& i% l4 g: K/ }* }
4 j S, u" M: N4 T$ t0 ~4 G$ B英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ D% h' w. M* C大家要看日文版的P.A.或详细攻略,点击这里吧!
+ p" ]# k5 A" a! v0 J* a====================+ M, R, e, L. H1 n- K2 }4 f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 i+ n1 c9 ^- o# }. y4 ]
4 l/ J# a/ `, E9 N9 q/ f: V5 ~/ S; c以下内容格式如下:. s% c, ~, }9 z. z4 S
* \$ C2 e6 f6 `' k/ B; U- t编号 名称
8 t5 I6 P l; S% O4 {' v说明- d- N% E5 j* g
组合方法0 v+ K/ ~& O1 ~5 ~$ ~0 w
---------------------------------
0 ^# a* D! z6 x- A& d$ _01 Z-Connon 1
( R' j4 S( K7 |. PUnlimited Cannon for 5 sec% u1 a- }2 U0 p2 @
Cannon A+B+C/ ]: V. O2 N" |/ I0 V# z
Cannon B+C+D
/ U/ v7 t" r! Q" l* i4 q( q* r( ?; lCannon C+D+E
0 d# k% L* E! n& P$ N5 R: w; d6 X5 n N/ A
02 Z-Connon 2
4 Y! x0 X% c) B @: qUnlimited HiCannon for 5 sec
' W6 Z# l& G0 n# ]; CHiCannon H+I+J+ G) }- W# z2 [# ^5 V+ G8 X
HiCannon I+J+K
3 u: x& d9 B; @9 L& `7 ^& {4 Y/ CHiCannon J+K+L
8 x7 y" t" z: v5 W2 k
! D5 m4 Q# j) L: p03 Z-Connon 3' Z# [3 G1 q# {4 E
Unlimited MegaCannon for 5 sec
* W. A* B0 u+ ~2 J+ fM-Cannon O+P+Q. g9 n2 G' s3 O% M# H' `
M-Cannon P+Q+R' \/ n. a8 q3 B% J
M-Cannon Q+R+S% v$ G: J& v# B
* j; p; L1 c" ]+ E* A04 Z-Punch
) F( t8 c/ L9 s; I0 DUnlimited GutPunch for 5 sec
3 d% D% K0 h0 c- n, L+ aGutPunch B+C+D+ D% ]$ F1 L: E. ]3 H9 I p
GutPunch C+D+E
% P* L }8 O5 G% b8 {( tGutPunch D+E+F
% w! o1 t3 Q% s f8 k8 Y) D2 m' o3 e* v
05 Z-Strght; h) i# r2 R& [. {' Y0 N" S' j
Unlimited GutStrgt for 5 sec
2 H. R$ @; {5 ~0 l* BGutStrgt O+P+Q
- V) e1 u) G1 C, |9 q0 QGutStrgt P+Q+R3 v, d9 p: L* z) z# n7 a" F1 l
GutStrgt Q+R+S$ E5 f4 c8 w& b0 J1 e
# z9 p( k& e* O8 h06 Z-Impact1 N: F3 h0 T1 g* w( f3 T
Unlimited GutImpct for 5 sec
: j- @$ y3 Y9 p6 M! N! `/ xGutImpact G+H+I
2 B" B+ b+ M: v# qGutImpact H+I+J
( F! b; T2 G9 m( a! I @8 |7 WGutImpact J+K+L
3 i* s* ~& `# q' Q+ N7 U" j' ^& X; z6 J2 ?! O9 s. u: L( K) J
07 Z-Varibl
. J0 U' i9 S' t9 FUnlimited VarSword for 5 sec
8 ^8 Y% E& Y. e2 `VarSwrd B+C+D
$ k1 T- `% Z1 ^% {! a' o+ j5 H* [VarSwrd C+D+E( S+ |( q! q0 z: ]' b1 j" ]
VarSwrd D+E+F$ F( G, W8 Q" f
A# `. V; V1 D) X7 @7 `" j/ i08 Z-Yoyo 1! L p; R2 T4 I0 D6 ]& l
Unlimited Yo-Yo for 5 sec8 P) V0 l6 k# \0 Z5 y. f
Yo-Yo1 C+D+E
( U+ l; R/ B8 s/ sYo-Yo1 D+E+F
" g# M ]! [8 X; vYo-Yo1 E+F+G
# C# b; P5 @4 C* {3 x& K4 h, B
2 x8 N2 Q& _- v' o; c8 l& n09 Z-Yoyo 2
" ]$ E; n4 h( l" hUnlimited Yo-Yo2 for 5 sec
. ]' c8 _) U/ v0 ~Yo-Yo2 H+I+J
, `% B0 N7 n) z/ `6 e/ FYo-Yo2 I+J+K. Q, q* e: S5 [& ^
Yo-Yo2 J+K+L
3 T$ R+ b5 B2 k3 Z- k3 j& _7 ^( T6 B2 h- b+ I
10 Z-Yoyo 3
* |- Q" q/ |4 C: v* XUnlimited Yo-Yo3 for 5 sec4 O; Q1 T/ h: _# j
Yo-Yo3 M+N+O
! m O4 M% Q. M1 [5 X& RYo-Yo3 N+O+P
) E' e0 L) e7 cYo-Yo3 O+P+Q
; r' s7 w1 a ~$ t, K. P( F" {
% g* N4 s/ d* M! a11 Z-Step 1- ?. R. ]( b% K
Unlimited StepSwrd for 5 sec7 `9 n' c- C& s* G! p k
StepSwrd L+M+N
8 G$ T& c! t' `4 IStepSwrd M+N+O
4 V ?4 @, }3 ]StepSwrd N+O+P' M, m/ R) J: }) j+ @
; s; A+ Z5 z5 E1 }' q12 Z-Step 26 A0 n3 I' I0 e# i
Unlimited StepCros for 5 sec
4 s' E) z1 {$ L2 i/ m! `, kStepCros P+Q+R
4 { a- D0 y: q# X- B# X$ sStepCros Q+R+S: v% _! d0 p2 W, ]! U9 f
StepCros R+S+T
3 z5 M( I6 C! @) ~ V" r" n8 \6 Q6 ~! g- k
13 BubSprd
/ \& Z0 G2 E2 a8 T( pAttks w/ spreading bubbles!
' o5 l' u0 m! {3 g/ x9 dBubbler C+D+E+ H7 P% A4 U3 E9 z! n
Bub-V D+E+F Y8 ]5 M v2 o6 G1 T
BublSide E+F+G
# ?7 L, j! @" M5 S1 oBubbler E + Bub-V E + BublSide E
7 [# b, c+ j: j! ^* n; ^2 V1 l& L6 I1 `% D7 J- U' O
14 HeatSprd2 V9 j b5 T+ B* i7 c5 X" z% M
Attks w/ spreading fireball!
$ u% E8 {! Y* }( k6 b+ aHeatShot H+I+J
# E2 n: L) w5 X/ a$ K7 xHeat-V I+J+K
) s% |$ `* P8 x- kHeatSide J+K+L
2 E( {; `% }- P* t" hHeatShot J + Heat-V J + HeatSide J5 N. Z) I6 H/ C1 k' I/ y
/ Q; R3 z6 ~, j9 t- \15 H-Burst
) A+ M3 d' v' t& O+ J, b3 xCreates a giant explosion7 c- l$ \7 N$ M% c( b
Spreader M+N+O' r! l# _( h% H, Y$ r- C+ F
Spreader N+O+P9 a0 \7 r5 Z, H4 j+ B
Spreader O+P+Q- G b- D& B5 S7 i
% f0 f7 j* j2 g$ V/ Q16 LifeSwrd' x$ F; L# k6 H- d: n
Swings a huge 2×3 sword!$ S; p. i! ^! A( y% W) I! g8 l8 Q/ u
Sword E + WideSwrd E + LongSwrd E: _( L5 b! h0 m) @
Sword L + WideSwrd L + LongSwrd L
8 D7 p0 ]' w! J9 |Sword Y + WideSwrd Y + LongSwrd Y
/ b& C) } h# f! y7 f/ x0 a$ V
17 ElemSwrd0 O% F& b+ \- ]" r
Wide swrd contains 4 elemnts
- h& @, S8 F& q% i! ^& @- hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
$ Q* C, H @0 G& sFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 B' G% W+ V& z4 O7 a5 P
8 ~0 y2 K# \% s% s
18 EvilCut5 \: b2 H$ @ v
Step up 2 & make 4 atacks
& f* @ R/ B N( kStepSwrd P + HeroSwrd P + StepCros P
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# O! N! a2 x# j0 ]19 HyperRat- A. ~9 i0 O- x+ G
A giant Ratton charges!
. H- q( e0 A( V$ x3 A8 bRatton1 A + Ratton2 A + Ratton3 A: _ |1 G5 F0 i, [5 A0 x
Ratton1 C + Ratton2 C + Ratton3 C: W, i ~; ~/ ~$ p' N; A+ j) T
Ratton1 F + Ratton2 F + Ratton3 F
8 A1 ?( r' C1 V* q& C! z' q$ [/ p0 j( t6 ^1 w
20 TimeBom +5 U1 D, A! J3 [" P r* M/ V
Sets Time Bomb in enmy area
$ G$ e' p$ N" kTimeBomb J+K+L0 o( K; t4 Z+ q" d" _7 T; K
TimeBomb K+L+M: s$ u1 {- y w! w$ T
TimeBomb L+M+N
5 F" V4 N* j, S
' K; J# C. a/ b# r) h4 R21 GelRain
0 W' Z' |- [; o5 P$ n2 S. @+ {Gel steals squares0 m/ C! C' d* z! `7 D& z( {0 W
MetaGel1 B+C+D N% g8 D" k: L
MetaGel2 E+F+G
5 _, Q8 E) B! ]$ Y( DMetaGel3 S+T+U! S, U. G- R j% C1 d0 ]
# ^8 l/ e0 X2 t: j0 h- s2 r4 u F1 @, U22 EverCrse0 R1 T0 j& Z* C+ X9 K
Shield chases enemies* ^! u4 x: r+ V
CrsShld1 C + CrsShld2 C + CrsShld3 C7 w( `, X* [7 k) K7 ?" X
CrsShld1 L + CrsShld2 L + CrsShld3 L
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( o) C( t: n% A0 I: N& m3 g# N23 MomQuake" [. O) x: A1 Q2 c) d8 F
Awakens Mother Earth!" `; Y# A2 L) D' c
RockCube * + RockCube * + GodStone S
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7 b8 s% R; ? S; u4 x! d0 N24 PoisPhar
! v7 y" g3 k$ \, x0 O7 FPharaoh generates poison% v! J, t x4 R! ?
PoisMask A + PoisFace A + Anubis A
- R2 t; H; e3 g' u/ i) w" y; w6 a9 b/ \5 H0 X! G9 W q
25 BodyGrd$ U2 J0 F3 {+ ^! o- V
Bodyguard takes out enemies* p4 `+ C1 I8 K _6 E0 b# z( @
AntiDmg M + AntiNavi M + Muramasa M Y1 i) Z/ E+ q4 f' c* b; p
* H9 g, T! F: K
26 500Barr
$ l& j5 \: r+ {) M3 |2 o" uBarrier absorbs 500HP dmg! m+ O( l% B, [9 S1 n
Barrier E + Barr100 E + Barr200 E
' _! v p9 _9 S$ ?4 ~6 E( v4 o; RBarrier R + Barr100 R + Barr200 R7 ^& _1 ? N. ~- _ D) n
+ ]* F& ?* N* d27 BigHeart! U& D# s- w# L" _* J
Attacks, then heals HP! V0 O7 L6 j$ b- ^& ]/ c1 @
HolyPanl R + Recov300 R + Roll R
; s" b* H7 q" K2 k% b2 |HolyPanl R + Recov300 R + RollV2 R
: P5 N4 j2 e* V9 x& {( y+ d8 D5 h9 YHolyPanl R + Recov300 R + RollV3 R
" V. J8 [ d, A: ~* y* x7 [% c4 p! z' |) J7 Y" t' |+ u
28 GtsShoot( e. L0 E6 S" ^7 ^. R' T4 ~/ g
GutsMan throws MegaMan!
$ T* C( i/ F0 h: v" C1 L& R0 U& W) RGuard * + DashAtk G + GutsMan G& c) R( f4 ~$ {) z5 i
Guard * + DashAtk G + GutsMan2 G) d4 z- d5 o P/ C7 @: ~
Guard * + DashAtk G + GutsMan3 G
/ d5 K6 c2 A3 M% \! o, {% C. sGuard * + DashAtk G + GutsMan4 G, y7 a2 T: Y% a
) X7 U; D' k- B. Y: z9 ` S29 DeuxHero o9 s) i# B: Z# j2 p' \8 T2 w
MegaMan & ProtoMan team up!$ c. q" g7 {1 o) o' E& f& B
CustSwrd B + VarSwrd B + ProtoMan B- E" S# q8 N7 q! b y8 V# |
CustSwrd B + VarSwrd B + ProtoMn2 B
+ W5 ^& u" i* nCustSwrd B + VarSwrd B + ProtoMn3 B
3 ?) e5 {& U3 P$ aCustSwrd B + VarSwrd B + ProtoMn4 B1 I% g8 D/ C# l, V# V/ E2 @
" {! f; u# X+ R6 {1 K7 Q
30 2xHero
+ e6 S0 h4 C1 V# T# Q3 \MegaMan & ProtoMan Dual atk) H7 \; l* l8 |4 ?; y; {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* F. i6 D2 c: R7 c; n _Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 e: ^! I# ~; W2 W/ U+ l, kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 |+ L2 t4 n* o# C* m7 [( qSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# ]. Q6 m8 l; @$ U4 ^
, I2 a# [6 ^$ _4 J% X31 PrixPowr/ E- W( X. E/ p' f
3 Navis attack at once!0 I# I& i9 ~5 m" Y) {& Z1 d
Team1 * + Team2 * + KingMan5 K
& R+ W# y. Y: f' tTeam1 * + Team2 * + MistMan5 M0 j5 D" j% [. ]; G
Team1 * + Team2 * + BowlMan5 B8 \' {" P6 H+ z" K2 ^, u
* @' \& `. E5 I: ~32 MstrStyl' l& ^0 B4 D3 I4 X
MegaMan unleashes his power4 s) x; b- f; j4 ]1 w
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( y! a& m2 Q7 F! J! P% t8 | B8 x8 g0 ^
StdrdChip (Part 1)
( n: R* M( E2 ]7 r┌──┬────┬─┬──┬──┬───┬───────────────┐( M2 }4 a* F3 s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" A q% n# L. J9 t4 j├──┼────┼─┼──┼──┼───┼───────────────┤
1 ~& @1 @# P- p5 J, m│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& M( _1 _6 p& H/ ~" R: K$ J, z$ d│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* P6 a& E6 f7 t% M. ?& e│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │0 P/ a' x9 i" c4 k0 f: b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" Q8 F; \, @+ l& S
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
$ ~2 ]- c/ Q" I│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │/ o* }! n. t# C) i( o( Y9 ]1 h
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. y! y1 p# P" B% T│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 ?; B8 [) ]" `; O; a) J* h5 o
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │) e3 F9 Q9 p. M' @, ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, V4 B5 O# A) b5 W! T; N
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& q/ j/ l5 m! [* K: Q9 `+ u│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │8 X% q% D5 ^! j" \' f f" S
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ w9 T/ y. J+ X: W: h% m5 b( k
│14 │Spreader│16│30 │ │** │Creates a large explosion │% d6 | N9 u/ ]8 U f' d2 u8 q, [
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: D0 K6 n" [, D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
s ?) f% Z3 ], ^" _9 T( M4 C; Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ ~! x; Y; @# u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" {! L `8 U. ^4 F, K+ X
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │# w' l5 I/ Q- g- k) I5 n4 N
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; l' |8 |; @ _' ^/ s# S│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 G8 E& @/ l0 }2 n7 j# A
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' `' O; }+ |( ] `3 L/ e│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │8 q" n; ^5 u' s- S( ^, O" Z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │2 C4 q7 f/ V, G5 \
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 T9 B: o5 ~) r' R, z$ S
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; t U/ H& Q. Y9 D# o3 s│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 E6 w( D2 h, |% b, M│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
# M& Y/ @5 h% X1 f8 L( n) |) t6 e│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ D! Z9 G/ k2 t: Q8 M! v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
/ Z& V x5 q; i; t* B│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
8 R% a) t3 L$ s/ m7 }/ ?9 `│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │+ L6 Q! f& \: J! _, B' p* F& i
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! l+ t; `* B4 ~1 W│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
9 I I6 F! p4 u3 @7 ~/ g│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, F. _, K2 _+ i6 F│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
k! ]+ j8 _; Y1 K- D- `! b& v1 h1 u/ F│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 B5 _! H+ e- T8 |│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 T u+ U$ a% x0 ?( v│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) q8 T9 s; S6 Y
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
% W6 X1 b# [: D# q. Y0 @│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: X; t0 @. R* c& k: I& j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 w0 @& r3 T4 d; r; u* J4 M! q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# s+ F M/ o: t9 M& T" L
│44 │ShockWav│10│60 │ │* │Shock through enemies │
" D! w9 i2 Y3 l2 `│45 │SonicWav│26│80 │ │** │Shock through enemies │! G) W, d; P6 N2 Y$ ?0 Z( M! X$ f
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
& S6 c# C0 I0 J. V d│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
p# K" J' c) A! M0 ~│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) L$ B2 ^' y& j│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ U+ }& d; ^0 { V1 d6 }. N│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. h# ?9 O0 {. A- f│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' ]! `; {! }8 Z: ~3 F# K* v│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& s* F( b( p, v1 \7 @$ d
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 T) ~# [8 K Z; K) A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 E( H/ r6 o) o+ w+ r/ v6 J
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 T& g! r% O5 ?# q- b+ z: k6 y│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; }" r" z- |" y) ~& N$ p5 Y/ h
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; Q, w% f5 A0 e$ h/ u, k2 E* N
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 h1 i9 q! h) j$ q' U* i/ H& J
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: Q8 Z$ D: v- @2 b8 l* _! r3 W) z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: a& X% W& ^% Z3 q5 {3 }9 F
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 @8 Q* \0 R! }6 q( A6 |) _2 k6 N
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 M# {. W) s! k" V5 U
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 Y1 J, r8 ^" E" G
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 b7 t3 h! A, f g3 l( y│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& N+ q; p0 z- X│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) `( s# p+ {4 i; Y6 V3 B6 i% u0 W
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ V6 L" V) i7 E+ H1 \ O! q
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │( Y# h7 W2 y* r! g. D3 Y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
. s1 c- L8 P* q3 Y0 P7 x│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
; P+ ]" T ]! O% m" F6 o│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: P2 V( |( n. ^, s$ t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 ?1 m7 g8 b. a) t
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
2 M$ C; m6 J4 R2 {8 x; \6 p L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
~5 z1 `( p+ i- @' |│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │8 J& N/ q% s2 j
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │, w9 l9 u8 V, s- b) O+ V& {/ O
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: o& ^$ E t) t4 u) A
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 @ S- e$ f' S; o
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 R7 b+ C0 ]+ z; Z# J8 q│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" l. W7 Z) V- q# A│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
9 q" u! S) R, |4 x7 e; k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │% l7 F8 O2 Z3 T* ?* x) t% T" h
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! ?6 \: U& X, k' [% V7 e3 c│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 b$ m/ p( ^! l6 V7 b│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" Q2 V: h c9 l$ \: s, n! b4 l
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( n: R3 D! y" ^$ v
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 T& u0 ~0 j* H# ?2 C* @│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) X1 p: D F: T; _" ]/ x
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 i3 \: Q1 d) Q; s2 k' K│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" R% Q' n4 u% _4 f│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ V U ~- f# {$ z8 @/ E: t
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
- ]$ l/ i: b( r( m) O4 f% V1 P│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 `: ]9 U* }5 H2 c# I│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │- m E4 v- {* q$ s* y7 x
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 I7 c6 J, Z9 p# X/ H' {* b
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 Y ` [7 m F* Z│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
/ p3 {5 s s7 }' h3 Z' E│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" @" _0 s; v4 L# o+ F- x* s$ A│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: N5 T5 W9 X0 {8 i│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: x; j- s+ t! B└──┴────┴─┴──┴──┴───┴───────────────┘
* B4 P- Y" l* s8 {" q' y- c8 ^
5 G+ a5 S- c: g; p7 @) fStdrdChip (Part 2)" o5 t/ R, p+ J
┌──┬────┬─┬──┬──┬───┬───────────────┐1 x) m+ W, S. ^( P; f& v5 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │) m! r9 p. a0 Y5 w. e
├──┼────┼─┼──┼──┼───┼───────────────┤/ [; r0 J; r" v0 M% T
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. I) h4 A2 E: u% _. }
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│; m. S# D" W6 N5 W! Y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
" j' l7 y d# J9 X3 Q. s│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* x5 |4 c. ~8 s7 l+ m# n: {│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │! y" |' y/ R8 I; \- T4 X! {1 T
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 M& U* j% \7 `) w8 Q# U u- [
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
# @2 ]+ u7 w# W( J1 B4 [. B│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
) ?- Q0 W$ @! E1 h! b. p│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- M% {; n2 r9 D' l/ b0 F7 l
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │7 T4 O! B4 x& h$ N. X; ?, ^
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
& N2 Y* {6 ^ l# `" W1 X│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 }( f0 g; k% C5 ? a1 f" P8 f│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ k* c2 H m8 k2 \+ o; e1 ]5 R& N│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 ~: ^& U9 T' [. [6 Y' h2 U
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& y6 }3 W; L8 p1 R, U$ S% C
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 A* ^ E5 d' C4 o6 I6 U+ d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
9 x/ D* D& M0 Q. k' h│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. p3 J( S. f) ~# G6 p3 \9 O
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 [0 X# P& m5 L% v, S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! ]! B# m, S+ l3 E8 f│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" o! {7 H# l8 H e│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
0 f7 {6 |4 R$ i│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' s* L5 O! I( [
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; B( V- L$ w3 x, F9 @7 b- N+ F/ M│124 │Pawn │44│90 │ │*** │Attack by pressing A button │2 Z2 p/ z9 X6 L5 q3 D" x
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
' P* ?" z( T8 b) Q. x│126 │Rook │30│ │ │*** │Protects you from attacks │4 o6 {' [$ Z2 L; v9 ~. Q, V- b
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, Q4 S {( d3 o/ F
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 | I7 v& d2 R9 e! ?; R
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
! w, g% A' O# ?. p0 h$ u│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 l$ O8 c' j: c/ o/ P2 J
│131 │Lance │46│130 │Wood│*** │Lances through back line │! L! S* }, i& Z5 J: h1 C9 @- b; i
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# h: r" {1 {) H7 D- p' Q2 E│133 │Guard │5 │ │ │* │Repels enemy's attack │- G) u( ~' w2 H e+ C* G9 F: K: W
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# V3 }! K5 z9 l9 [; H│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 W6 B& E# W) T8 g! ?│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ `1 c5 h4 A7 z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: S3 p% r+ @2 }3 Y- I3 f
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- {; j$ r3 F% f$ ]% r3 E│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
3 C2 |) O- s- m/ H5 P" A│140 │RockCube│9 │ │ │* │Places a rock cube in front │
3 r7 y5 s! F) g3 l5 {│141 │Prism │60│ │ │*** │Prism fires randomly │8 }0 B, y; r8 m, q3 J, H
│142 │Wind │14│ │ │* │Windbox blows at enmy area │9 x4 O, k$ b' |& i
│143 │Fan │14│ │ │* │Vacuum pulls enemies │. S; I2 H; _+ ]) E1 f% o, h# d" `
│144 │Fanfare │32│ │ │*** │Take no damage for a while │4 @9 z; @" \" s/ m
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │# _ T! A( |/ i: X
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ D P( Y, r4 l8 K0 b. s+ `│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ j# I7 v- }# s1 ^5 h# v) y0 `- I% s
│148 │Recov30 │8 │ │ │* │Recovers 30HP │% t2 y% o e+ e# X) ?$ [5 J
│149 │Recov50 │14│ │ │** │Recovers 50HP │' S- H/ G2 J0 w! `, r$ ?0 s
│150 │Recov80 │20│ │ │** │Recovers 80HP │/ e# o6 [ l3 s+ v' U
│151 │Recov120│35│ │ │*** │Recovers 120HP │
4 q3 H/ D2 b+ O4 H│152 │Recov150│50│ │ │*** │Recovers 150HP │3 o" y" n; C9 L
│153 │Recov200│65│ │ │**** │Recovers 200HP │
F1 H9 i# W/ P+ w. y& }: d- W│154 │Recov300│80│ │ │**** │Recovers 300HP │2 f1 J {3 A/ Q* Q P! y
│155 │Repair │8 │ │ │* │Fix your area's panels │ l+ s# V/ Z) }! `& z1 M4 Y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. l) P6 `1 m5 z* p9 d! X6 w│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" j( [9 q4 Y& f│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 N `7 ?( A& z, @5 o
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, c- w7 A9 n" G( j; _. ?( H
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) I/ h9 M9 H3 q, l9 P: \ z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │9 d. z4 ^* K8 k1 ?$ o( s* x
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& e W: O' i6 D1 h5 ~/ V
│163 │Invis │11│ │ │*** │Invisible for a while │
# a. e3 M* a# U/ W│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# r* N: o& U2 B) |( R$ ^
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) l9 u0 b1 g8 ?) ]. x: [3 {4 d% {) }│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# Q; T$ r1 `4 V; O+ N7 ?' |
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │& | ]/ k! k1 y0 q6 Z9 _: E: s
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │$ ?0 W/ o3 d- Q7 r
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 Q$ w* q+ f& V6 ~, n+ V
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
- @. U) x- P, j' z' P; d│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( [- a+ Q. i( C/ u│172 │Aura │55│ │ │*** │Repels attacks under 100 │# c- V, q, x' b. m0 m
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 j% l' E- [ B$ }8 t│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" h# @2 D, e' \│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; J% s! p$ `2 c a7 n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 {$ R" s6 F% Q% g. p* L' t│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" b9 w$ N4 g5 V7 k│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 B7 e% x( {5 Y! _3 K│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 E9 Y9 t2 h7 X! ?
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
# k$ ?) O8 s- x7 i' ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 V5 W1 i2 k! ^6 g
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 k) a& s. y9 ^, I0 @- U
│183 │Hole │55│ │ │**** │Open hole to dark world │: G, C$ L8 Y6 p' H9 p
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 g5 Q* W+ z) B& S3 T2 h5 |' U
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
. ]/ e! E9 t/ c! N, J" ^1 W│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 { q- M; \# V. X
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │# t: g8 d. }3 K* r- F
│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 D* E5 t) e$ G1 n' f
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
! v7 `$ I$ K2 t2 ?* ]│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 ~$ r+ U, N+ [+ I9 Y" {8 b9 f│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 |# c2 R- [5 l; p1 Y│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& C( h. g6 O$ m) V! G7 e( @$ T+ ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │6 o* c, [0 f: }! a
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
( k- C8 ]' ]) \) u h, M│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% n S! }. A! a) o& u, K) F│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& @0 A" y5 E( U% u8 h2 E9 L$ |2 A
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 O* R \ j; {, T# ~
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │0 G2 _" y5 L8 {# ?
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; A0 W- k% ^$ p- O( d4 Q5 L8 p3 r│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. u4 o* z7 _ b& Y) ]6 ]└──┴────┴─┴──┴──┴───┴───────────────┘
& ?; |* f- u% ~7 N3 X# O2 o- @5 H9 z$ z1 `
. @# F/ D& i0 s+ B; Y+ s, U
Mega Chip8 L# a/ c9 F# a3 e _
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: o3 z( @) [0 c0 \│编号│名称 │MB│攻击│属性│稀有度│说明 │+ A, g; S, c8 M3 ]- c
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 l' H" f# e' ~│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
0 U [7 b# r6 Q+ j X2 j6 S! Y2 l│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 k# b7 o; W" N
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ p% G3 t+ f$ I# X: f│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ O4 k' E8 S8 t1 p$ b+ o
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% [3 N+ K) y2 r. j0 A$ U│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
$ F. _) u3 c" b7 ~" a, l│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& m: K% ]% k! T3 i│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 f5 |) ^8 u4 C6 `, L│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 c. C1 j2 z3 ]$ X8 B. W/ u
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│' i* S6 O5 S5 Y; X/ I/ o( `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ F% R8 K# Z j# P. }+ m# Z7 R
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
; n' K A6 z, q│13 │Guardian │82│ │ │***** │Statue punishes when hit │ V4 P: @# O7 b2 [. `* f
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: H) d+ b& Q' C4 s) Y3 V
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. ^- G/ D! }; [1 n' q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: X4 Q0 ?- d/ |5 P% C2 ^│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 J4 ]4 h' U& C8 B" }! Q; x0 A│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. A$ |# N$ s; f" @% X* ~│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
: p) T* U8 ^0 [ x; }& _, }3 h│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │1 S( Y6 q) M7 ]- T; P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 R1 V" y2 k6 r9 X' j o
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- F3 ^# o: I, o$ ` H* Z│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │) B5 Q1 o9 U$ f( l& b$ C
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 G( E: p1 C3 |5 h* j J: U
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 C' P: x e) k' ^/ T* K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- ?2 h5 f5 w- Q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 j1 Y y9 `0 i5 q; H/ p
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
4 W- J9 u- h% w: j; o- b│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: N& k! H6 u' \2 _+ [7 A1 p/ X
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 `$ d8 `3 [1 @
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; J6 }7 P6 R3 w0 T* p0 A5 n2 g3 x│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& `/ L' L: D( W( b
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
3 b" R) K3 w& U+ |2 C9 `│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
& b: E. ^' Q! q2 p E% I2 u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" X3 g/ B$ `5 _" @; |6 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: `- G4 s0 m1 {: i6 _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
3 K3 w. l1 X0 u0 c& w( h│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
l6 J8 v; G4 M) B, T/ w│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ p ?( N3 u0 t" V7 d│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' x# I& K V. j2 o4 u│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │; R) }" |5 X9 c" D" q
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& e m& j- |& z7 \$ I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 M# G Y# e |2 m0 } E. t% Q. a
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 S0 l. p+ u# i+ i3 z8 a6 q. L│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' E7 R1 X8 G9 {3 Z7 \* p7 l│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 l7 c, A h. t) C9 b" Y! f. p
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 [$ k1 Y" D' L# g# d( z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) t4 \; T" y9 }4 n- Z: o│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, z1 p! R, T" w% U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │. R5 p' i# Z1 H1 O0 e! X$ N9 s/ U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* x) Q, T/ r0 P1 [2 @) Z+ q( ^6 M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
& t$ s+ S2 U0 h& O* c8 R- i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' v' t" q: n8 n+ x" h│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ Y7 [1 F- }" C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │$ l+ u$ |$ z7 M& o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# d/ F6 o4 u. ?5 O' }1 s x. X4 K2 b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
% |" x+ \* U9 t4 ~7 ~/ @│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │/ d9 s2 Y: t9 E" }3 l/ ^5 M
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- u* H4 z" D* H& S│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
$ S+ m/ h& H( M7 H* @- @. r│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │, C% _& K% b- i( ~
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( n0 |) p, F3 D
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( P I, T1 w; g7 ]│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │' u; o# c& T* u$ b: F( N% {2 q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- _; f$ g) h5 H+ p! e1 ^5 U0 y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! W! Q1 x& u. H- \; ^' Z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 E2 \- p7 y, ?" w. f7 t
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
4 S, y6 i. f, S) w: Z6 K" E2 ]│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* f8 J+ f' @& L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 ~( ?4 {1 A$ J; b5 H- b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! Z- ?1 n% Q4 ]6 A7 N1 u│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! Y' ^5 Q* z; S1 }2 a8 {6 G; D- Z
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" K; \% ^7 `/ d% P│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 {/ D% ], L0 S. G6 z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 m6 T( D# N4 I1 I9 p, ?+ F. @│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 F$ ]- y" g" d! N) R1 e│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 R. K, n8 J$ q& i- l% r
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ Y* y6 H# u8 |! T6 E0 t* n
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │+ V6 |5 q2 r A- T, {% T0 p9 C
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) S: n/ x/ n9 A3 @$ k│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 \9 `, j0 r7 o1 X/ A/ r( u: s│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
M5 W6 I4 [$ s/ L9 F/ J$ F" q│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │, }6 `8 S* w# ^( X6 Y; |7 k
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
) U- _- q* l" [9 W1 k│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 k: Y' P* L6 ] H F3 u
└──┴─────┴─┴──┴──┴───┴───────────────┘
9 Z: R: d9 j2 @/ u4 N
: c- E8 V, ?" ], l4 V: E6 Y. D
! l4 o$ N, L. jGigaChip (蓝版)
. _0 g+ o0 a1 q, {1 [3 C┌──┬─────┬─┬──┬──┬───┬───────────────┐: g$ L$ y& c4 `1 r6 T# Y$ z t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 `& F- f) K/ c! H' X" ~' p├──┼─────┼─┼──┼──┼───┼───────────────┤
7 b( z4 K" X7 M! n) k│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 M; T3 \/ v5 \, l/ _│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 {6 n- f1 s, x4 z3 N
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* i. _4 y) R1 Q- l
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' K) Q& n4 T- |6 S# a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 T% L6 P( D& v1 A+ p│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
. U$ e, Y1 o7 K# h│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ C9 V+ }9 ]; L6 y! x9 q│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, Q* ?9 G: m( h2 x s! ^7 e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( J) K7 x0 q* U/ B7 u* U│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! m5 k% m: L/ Q2 L
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 @' [1 {1 [, T) W. Z" A' f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 K0 g: F6 W' S$ I* W* T. B' G6 n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. h$ z7 Y* L9 t4 m/ f6 {& @( S
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ B. @1 {( P& M, O│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │. ]# X9 N, j7 T# ]2 B
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; E7 Y) `( a& ^│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │" R! X9 v1 }! m" x7 j0 X3 ]; |- B' n
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
4 q" \; w, Z) l, f5 x│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# _ F0 x4 A/ X( z│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- h H/ k: l% Q+ b8 S8 `5 I, v& ?
└──┴─────┴─┴──┴──┴───┴───────────────┘0 i# P% [' N/ Y4 H4 {1 w
9 a$ u/ q7 u8 [& f' D, @9 TGigaChip (白版)(只列出与蓝版不一样的Chips)
: x) M3 W+ _3 V' i6 V" h┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ }4 F' | f$ a* N6 r7 u│编号│名称 │MB│攻击│属性│稀有度│说明 │
' V- |* B7 K3 D3 O9 b├──┼─────┼─┼──┼──┼───┼───────────────┤! G+ {4 C, ~* t) f
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# h. N! D6 d: \
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- f4 a4 d) @/ b- X- I9 v% Z: Z9 ~& |* m( [
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
$ ]) v( p: N( d# j8 a/ O, f; O│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
, H- [3 l7 Z- [7 ^└──┴─────┴─┴──┴──┴───┴───────────────┘ |