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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! & u8 {( n. Y$ k7 w  {# m# m, i
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■● ■  NintendoWorld    站友xliz原创+ h- Z" |$ U4 c- S
■ ●■    http://www.NewWise.com
% i3 l3 }6 K% ~9 I4 x% ~■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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$ p8 A2 A; S  k* K7 ~& j, K7 q) F
           洛克人 EXE 3 Blue 卡片组合) i" \6 f; H  [0 Y! V) m% K

* g$ b2 K: M$ h4 ~* `: Z+ p+ u7 C3 n
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 m* A: J+ }+ a: A大家要看日文版的P.A.或详细攻略,点击这里吧!

- Z" O3 I9 U5 r' u; V====================3 r( h$ r9 u8 u/ m$ |1 A6 _4 s8 B3 g
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 F" O  t' ]/ O/ ^. f' T1 S! T6 G! T( O# [
以下内容格式如下:! h# _+ L, Z+ E" f1 G/ ~: l
2 m) ^9 f2 K5 J4 W, q' L
编号    名称
* J4 M* A& _5 ~. @) g2 D/ v说明7 r% Y, Z5 a0 U
组合方法& `* J* L7 O* Z' [3 G" C6 `
---------------------------------6 A9 u7 t3 {+ n3 P* ]
01    Z-Connon 1
% C7 y4 I# M' T3 {! pUnlimited Cannon for 5 sec
. B" a" ]3 f% v2 D: ZCannon A+B+C4 }) |7 o! @1 t- ?
Cannon B+C+D5 V; C1 J1 Q# q& L
Cannon C+D+E3 X8 h4 {- C/ C7 U6 B3 P
# Q6 }& Q8 d2 p2 e7 G& r
02    Z-Connon 2; I( j9 H  o$ g: u5 d$ p( U& E
Unlimited HiCannon for 5 sec$ h7 s& @- m1 N8 K7 H4 y
HiCannon H+I+J
, R, R& o. O5 WHiCannon I+J+K
* [8 w& A9 O8 fHiCannon J+K+L
$ i0 r3 z6 a7 n
$ O+ Z5 h3 x7 K03    Z-Connon 3
$ x) d: ?' Z9 n* L& i- xUnlimited MegaCannon for 5 sec8 @' p: m' S7 H+ D
M-Cannon O+P+Q
) f' u: y3 m2 c( x, `M-Cannon P+Q+R
$ N: }& H  M' K$ j8 w9 eM-Cannon Q+R+S
1 f) C) L/ I+ P" a  y7 {
3 ]8 e" o/ j" B: |) E3 W" j04    Z-Punch
3 J0 q- F* a; @5 h& N* RUnlimited GutPunch for 5 sec0 L  J4 y* |" Q4 D# u; q. ~
GutPunch B+C+D
8 y! a+ x/ ]8 x) @7 zGutPunch C+D+E
7 v- m5 V: h) z3 ?5 PGutPunch D+E+F; s; e+ A% Q* G8 P. J4 H  N1 Y. Y

' f0 n& y8 T: ]! h6 v05    Z-Strght
, ?. w9 J, h0 [4 C, gUnlimited GutStrgt for 5 sec
3 N0 Q( x% W6 }% _6 u# G$ g2 G! B: YGutStrgt O+P+Q, P7 J7 o) N' ~, G" N
GutStrgt P+Q+R+ I  r0 t$ X% D. }( L! t
GutStrgt Q+R+S
6 p% W$ V/ U7 l% E3 }$ T; y/ b. I6 E5 ~+ S$ B. c* A" r$ w8 M% `  h
06    Z-Impact
  n3 \8 X" E1 ZUnlimited GutImpct for 5 sec
2 I; X/ ]- b( E8 l+ D' fGutImpact G+H+I
5 k& l3 f3 R6 yGutImpact H+I+J' w6 a1 P4 J: |" K
GutImpact J+K+L- j- M1 T2 F# b3 ]! t
0 l$ T  L; ~1 O0 A) d
07    Z-Varibl
0 l9 p5 \+ A: kUnlimited VarSword for 5 sec2 z! n$ z6 J7 @+ S8 D
VarSwrd B+C+D
& {. Q5 l1 ~! `) R% A: gVarSwrd C+D+E
( ~9 p* R5 ^8 K/ L$ m+ v5 TVarSwrd D+E+F, b: X2 @, f+ e/ E9 c

; q3 O+ n8 x' d) ]$ A6 d08    Z-Yoyo 1
* f9 F4 p: }) KUnlimited Yo-Yo for 5 sec- q2 H8 P0 i0 k3 {1 J
Yo-Yo1 C+D+E$ O+ H7 u( v' c% c4 ^
Yo-Yo1 D+E+F
8 y0 K4 `! E) e) qYo-Yo1 E+F+G$ H& `! n5 {7 F

8 Q- h7 x6 n0 R4 ^09    Z-Yoyo 2
$ d. d  W/ n  g( JUnlimited Yo-Yo2 for 5 sec6 r) K1 M* Z0 [
Yo-Yo2 H+I+J2 Z$ H1 h; i: Q
Yo-Yo2 I+J+K# F, ?' w4 `  v* o& M3 t" M
Yo-Yo2 J+K+L9 K4 }- h4 E8 ~5 `( `

$ r3 G. K. c4 H# _10    Z-Yoyo 32 T7 ^1 n4 O0 D8 m( T
Unlimited Yo-Yo3 for 5 sec) U) h4 w& y2 h
Yo-Yo3 M+N+O
1 v9 O6 z. M# D7 r- K- eYo-Yo3 N+O+P
+ u- R# L% }4 G+ R7 h( h4 d% e# aYo-Yo3 O+P+Q4 g/ s" U- |% J* n1 _

9 F/ q' c* n/ k2 ?4 ^+ N: ~6 T11    Z-Step 1' r# C+ e+ e/ s/ @/ ^
Unlimited StepSwrd for 5 sec3 _% W; S  R4 _5 v* a" ~
StepSwrd L+M+N
- T, V, B! j" e+ W. M4 pStepSwrd M+N+O( [+ Z. u5 X( R" ~
StepSwrd N+O+P
8 }4 j' F9 I# s: H9 p9 w& m+ X, f9 H% U& T7 R  ]
12    Z-Step 2
9 Q( w- W( H& Q, L9 V; iUnlimited StepCros for 5 sec
1 ~1 n3 L( U+ l3 j, LStepCros P+Q+R
; }/ D2 a. w; I8 i# F2 C1 o1 |StepCros Q+R+S8 q/ x1 X% w+ r1 H  |- E; c
StepCros R+S+T/ Q1 W" E. {$ N8 d. v6 N

; p4 y3 G  E* p" Z1 {4 D13    BubSprd6 P. A4 s& C3 Z" F( R% U" @
Attks w/ spreading bubbles!, @. ]  H4 a- o
Bubbler  C+D+E
# V7 ~0 c+ l9 ~- ]. T( j# VBub-V    D+E+F* d  O. r4 [0 V4 n
BublSide E+F+G
% l8 s7 }9 M; N6 }Bubbler E + Bub-V E + BublSide E  Q; A+ b" I5 P. O7 S
/ A) e* }5 E8 ?" @' |
14    HeatSprd
7 k# {3 s2 b! t+ A' \Attks w/ spreading fireball!. i8 ~" D+ ?: P
HeatShot H+I+J) E7 H" |  S2 `! j
Heat-V   I+J+K( T, L* q2 S: m+ J8 j- R
HeatSide J+K+L: K) @8 E3 ~& |4 ~
HeatShot J + Heat-V J + HeatSide J
( w; h& [+ O4 d# W7 K) E3 P" v
' a$ D" @& `6 M' Y8 J15    H-Burst! Y/ Z9 ^1 C7 W8 A; @
Creates a giant explosion
/ w, J: }  Y$ z) SSpreader M+N+O
9 @% S% \, x% j) Y0 U" |Spreader N+O+P
* f/ Y, D5 G3 R) e" c( h6 B8 O0 NSpreader O+P+Q
- H9 R4 D7 C4 E. ^" B6 B% d5 t1 M( e/ U7 a$ m
16    LifeSwrd
& Y1 \- V! V% K* c3 A& N% v5 nSwings a huge 2×3 sword!
4 A: B. ]1 K% a6 DSword E + WideSwrd E + LongSwrd E
, [* P0 X4 R+ z% g+ }8 WSword L + WideSwrd L + LongSwrd L# _4 y1 d' C8 X0 N" S
Sword Y + WideSwrd Y + LongSwrd Y
, Z1 O& h1 k' A$ P
$ Z$ X" r) e; p, L% |; R$ l9 n$ j4 H17    ElemSwrd
7 g' u, G% a. F& O# m& A' D' X3 hWide swrd contains 4 elemnts
% c4 |  t7 m( o, c5 C* mFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" a, m& t2 V) l/ p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 W) [2 K4 D) {  F) N6 y3 W* k

4 X- z  y; X6 i7 R2 c+ H18    EvilCut
" s) p# B* y$ eStep up 2 & make 4 atacks5 c% F/ ^8 w5 ]& D* q2 R5 t% ~
StepSwrd P + HeroSwrd P + StepCros P
* z3 |: m% k2 W2 L$ D; f+ A( |. e( c! S/ G1 L
19    HyperRat' ]( H7 N5 I% o1 L3 A
A giant Ratton charges!
: l2 P1 b6 i$ H4 T* ^# Z% [2 i7 gRatton1 A + Ratton2 A + Ratton3 A. [( Z7 L% J7 r  m
Ratton1 C + Ratton2 C + Ratton3 C) n7 c& V" v, ^0 F, W
Ratton1 F + Ratton2 F + Ratton3 F
; x: `% [& f5 e& i+ x
, ?8 Z: e; F2 u9 `4 [; B" a20    TimeBom +
4 S9 b3 f4 O" d( D$ m, E; s3 P3 mSets Time Bomb in enmy area; r# m, N) F; u8 U
TimeBomb J+K+L
* R9 n8 B! A- i$ wTimeBomb K+L+M
$ I: t+ q+ i) Y2 E! l* D* Z- sTimeBomb L+M+N* I; `' I  L8 ], S
" }1 c$ H) q: ~7 ^* X! i
21    GelRain( U; ~. A0 B$ K. F
Gel steals squares
7 m; k: Y% b+ L  @MetaGel1 B+C+D. }- P1 ]* E: C4 i; V7 L6 u9 K4 z
MetaGel2 E+F+G
1 l3 e# `/ r) D% h: cMetaGel3 S+T+U
  ?$ a4 g8 d) P$ q. ]4 j
/ b$ s8 B7 t" y1 ?( h# G/ Y$ E0 F" i22    EverCrse
. G4 k. C; z/ A1 J1 b+ MShield chases enemies
: q" q/ ]  c1 q( uCrsShld1 C + CrsShld2 C + CrsShld3 C, ]- J% Z2 Y" T1 p
CrsShld1 L + CrsShld2 L + CrsShld3 L. y1 }+ Q' j( N: h* F: A1 M. y

2 ~* \& p+ L0 {; d1 N+ m0 D1 `4 h23    MomQuake
3 t- A4 P& x7 ]5 }6 @: n: a- iAwakens Mother Earth!5 V3 S3 X$ j9 h  H0 |
RockCube * + RockCube * + GodStone S
& J9 [4 c  d+ h
2 E1 }9 i+ q* i* q  a5 I24    PoisPhar% k+ T) `  K! U8 ^7 g8 J) R- }
Pharaoh generates poison
/ ^$ l9 c' U% d2 hPoisMask A + PoisFace A + Anubis A& ~8 H0 t. S0 N8 m2 `, R) w( o

& a; u( W1 N5 M" g% F4 Y+ @6 \25    BodyGrd7 Y9 h4 E. Q, W, w# S2 F9 m
Bodyguard takes out enemies& B; p; _) f" M
AntiDmg M + AntiNavi M + Muramasa M( ]$ x+ O. C) D9 Q, h
% T, z$ M- M0 z: `( f
26    500Barr' ^4 U" n4 s6 N+ y" @( ^! n6 {9 j
Barrier absorbs 500HP dmg
- n- n, }0 [% F8 m. QBarrier E + Barr100 E + Barr200 E8 R+ k) B# J/ x
Barrier R + Barr100 R + Barr200 R6 m" G8 h1 f# U* p- t, v

5 X  f, x9 _4 x* ?& w4 P5 D* R7 t27    BigHeart
2 u* a; g. c- q9 iAttacks, then heals HP!
7 p6 }1 q0 H' S! q5 VHolyPanl R + Recov300 R + Roll R
. v7 ~# T6 K# J; h+ bHolyPanl R + Recov300 R + RollV2 R
+ K% B3 z3 d$ A- bHolyPanl R + Recov300 R + RollV3 R- c+ i. u$ H; W0 ?2 `1 T! e

! W$ H( h$ R# D28    GtsShoot
- R4 V# D6 v* o& t  b' tGutsMan throws MegaMan!7 D/ l: t* E# L" t1 l/ C0 X5 H
Guard * + DashAtk G + GutsMan G
) {7 _; `6 v7 ]( b3 J9 r5 m* |Guard * + DashAtk G + GutsMan2 G, n" C% U! @  _2 {6 |$ n" k
Guard * + DashAtk G + GutsMan3 G/ b4 N; q* p) W$ b0 Z1 j
Guard * + DashAtk G + GutsMan4 G
7 \- f# [% q1 {; y3 Q* p
# \! |" Z- N' d8 C  x7 P5 M8 o29    DeuxHero
4 K6 E% c; X2 ]- x" EMegaMan & ProtoMan team up!0 O/ V; n  z' b9 z4 N1 G
CustSwrd B + VarSwrd B + ProtoMan B0 S/ K6 o5 @, m3 U* k
CustSwrd B + VarSwrd B + ProtoMn2 B
: W- ]" Y8 j+ ?4 Z0 aCustSwrd B + VarSwrd B + ProtoMn3 B# X/ c/ y0 y  [4 w. X6 v
CustSwrd B + VarSwrd B + ProtoMn4 B3 [7 j8 p/ v2 A; @7 F$ Q& o& b
* r6 K4 h0 h# [- ]7 \4 d  a4 {
30    2xHero1 ^0 P( ^  }; w( k9 [* t
MegaMan & ProtoMan Dual atk0 |3 Y& E2 Q8 o3 h2 ~) C$ M( \
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ M0 W' r7 u, ?4 t6 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 Q: n' d) d. M8 r) G( DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: H' A( x# N$ ?; e: ?, P- z- T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 r0 C7 ?: k. P! I5 O- ~1 M9 {& ]- ^. Z
31    PrixPowr! N. \  l- h$ {& ?2 e% c
3 Navis attack at once!
" }4 T" f* y; }: r! ATeam1 * + Team2 * + KingMan5 K
& c$ U$ n6 E0 c/ S2 b* s( C+ NTeam1 * + Team2 * + MistMan5 M; Z9 n; G3 ~7 O. M6 L/ l# `
Team1 * + Team2 * + BowlMan5 B' j# W4 G% f# {2 T  ?

/ C& ]9 }& D; Z, `- ?$ `32    MstrStyl' q7 ]" H# E; r0 J4 V% k( `- w
MegaMan unleashes his power6 s5 h6 _, l% H1 Z& Y% u, L
Salamndr * + Fountain * + Bolt * + GaiaBlad *# V4 v2 o, z! }8 y2 ?
* u9 c/ G0 k; o) F0 y
StdrdChip (Part 1)
, L$ A: l* _9 b# w8 y/ q0 c* x┌──┬────┬─┬──┬──┬───┬───────────────┐# ~0 j6 q9 }) `1 N/ S
│编号│名称  │MB│攻击│属性│稀有度│说明             │4 b! {7 Q. N% T. H
├──┼────┼─┼──┼──┼───┼───────────────┤
9 r6 V  U, l4 K5 B# L5 K8 a8 B│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │8 ~' N# i8 {! Y4 U8 {) d, G
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ ^+ W% L. X- U; x8 @. s- N
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │4 m) `  d4 |' ?9 }0 L
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
7 a, ]& d9 B& Q# W6 N│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 u, f8 X+ ?! o│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, D2 t3 f8 G* ^7 X* d& @9 d│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 a7 ^! D; L, P  g. M3 ?│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
+ b( T. U6 S, ?) e4 r" ]* i0 b- F; c│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │" x" V7 w, W% b! {2 p0 E7 i
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 P" b9 ]* j# ]1 y+ A0 O, g
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │7 }/ o( z- d  L5 ~+ O' ~) k! i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 n3 x5 F+ Z+ H4 W6 D$ q$ z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: q# b( j( o2 k6 V│14 │Spreader│16│30 │  │**  │Creates a large explosion   │. {2 R8 z1 _, m" P* }) d' W
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 u( m4 F: v0 }; A- P2 D
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
2 x" j& e5 i7 x3 @1 v3 \  M/ S( H8 A│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( z$ C. f0 ], e/ g
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
" T. g7 E9 p, k& N6 R3 D2 C  Q' K$ V│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
& M- c* ^( o3 d/ U│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 N8 v# O, ~2 s/ E% j% S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 G' e5 W2 Q# O
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( ?6 M& c( J, M/ O0 Y6 y( {│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │: c$ c9 Q$ u1 E- x; x( n: m
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 K9 O, l- C, G+ d│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& }  N4 X) q8 H; E  M4 ^7 v9 W; r
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' l) T/ R+ p7 ^1 I, Y7 D' `" L
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 L$ C' p4 h9 G/ S7 F) P3 C+ n
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ C5 d. Y& x  T/ l0 P
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" C8 B3 F4 J, g│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: G& X! G9 ~7 ^0 I: F│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; G2 s+ H! m; e" U│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 F- Y0 S" ?3 C8 _' ~│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* v3 L/ ^) m- U8 ^8 _( M5 Q" N; X│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
; P0 J: Y/ d7 w% ]% p* n# R9 W6 k│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │% G* O6 L" g) G! @* y& n6 j0 T
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) _- N* R. V/ h6 j
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; m! I! b& j9 @& w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 z# i9 z9 w: e0 B6 D8 L│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 [  v$ Y. }. ?# @- X# b; r3 S│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │1 B4 g$ n" o6 }( v, n0 t/ Z
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, j- r6 {: E) U$ N4 m│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 w: O: t9 j2 _% {4 E$ _$ U│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: n: T9 X# |( w: U$ |+ G" l; `│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 V5 W5 \1 l5 M' m9 b5 A" g+ q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │& K3 V5 @7 z2 Y" G2 i' t
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 v, T7 o, [0 r5 i9 O* j4 ?│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 ]  R# z& ~  ]5 Y3 y, ]: k7 k│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
  t7 [& M# {; G1 X  B│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 E: Y  K. v& Z& G
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 ]( N; a: N* D* J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 p$ E5 i( G! v4 N$ R3 j│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  D1 e3 b- e$ q& T0 S% x│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. m$ z5 Y# s6 F, O( Y  ?
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 U& P- C  J2 z/ ~│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │( k+ O. G: `0 l+ H& L
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 E5 R1 u- v* b8 s
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( N3 X, W, ]2 X* Q6 _/ B- `3 ]& d% H
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* n5 A4 a2 C5 o& m
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, K0 H8 o& J8 L0 ^( ~$ q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* Y; J) X8 V7 O) _9 K
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 f) `  {# h: ~- ]) s. X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
) V! ]% r4 A! W6 i! a( [& Q; s+ G* I│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: E7 B7 Q" e0 \0 K' z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; T; M/ d$ `  Q* A) d4 A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
' b3 e6 s: Q  P' r. o7 a) Q* i" R│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& a2 l  K$ R1 k( R( |
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% v: k0 ?1 ]4 E! `  _
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 Z: g. N( [* j3 m; J  C
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
( ~" I$ s" @& m0 Q" x) g; \6 ]│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" N' P& d1 S8 S│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │' M$ e( F  l; h2 R
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │8 b* J9 T6 V( Y. @/ z, Q
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 r6 \) C, D( ]5 X
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: _/ ?- \( b9 ^, B│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 z0 r( d: c. e& \- b│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; W8 D5 ^# z, M$ E6 B- N0 ]$ i
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
4 W# y6 T1 F1 [/ Q) c& Z% w: o│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! ?  Y' R/ e2 r5 m4 l" J2 R* p' S│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" z+ T+ B# Q0 W# {
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
4 P2 y% J$ B; e│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │+ I% m( Y6 F& J: ~3 \
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 p& K3 f. s7 c" k0 }│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 v/ c& E. Y/ n+ ~4 n
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 G; [" |) b, M# s. M│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 j3 M. i# l* h8 h0 ~
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" ]. g' X( T1 `│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  X  f/ S( C" |' a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
* B2 X7 K  ^; M# c6 S, A( X- t5 {5 n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
' w7 W+ w% ^- l7 R# C7 O! z7 H│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 A7 X  L& Z# d) I" M│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 h# N1 m% s% `- S* U8 f. ]
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 W- |/ A* }) w│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │5 ~- G3 s! X# ^1 P
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ S& ]5 Q8 ]$ p│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: @4 z; T1 n7 g8 ?│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │* _6 a5 [, |. C' V6 K: P
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  |* W: e/ ?# W4 y
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) ^3 F; y7 h( h8 y7 z: C3 y
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 W" g  A" e6 y5 @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: Z" [9 d  ~3 z7 ?4 Q# h$ b/ U) d* D└──┴────┴─┴──┴──┴───┴───────────────┘; Q: J& Y1 j8 ^% I! k! s8 V! M
6 W2 M$ P# D# m7 X& R
StdrdChip (Part 2)2 u" J, S& `1 ~) N0 t. _; V
┌──┬────┬─┬──┬──┬───┬───────────────┐
& c+ [+ a3 T2 ?) w' E# ~* i4 ?3 X│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ a2 d) X/ z- e4 _' k4 J+ s* v2 k$ t4 K├──┼────┼─┼──┼──┼───┼───────────────┤- X+ z! R3 k, L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│2 @# e: i0 ~7 [1 F3 \6 B
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 }4 H- S4 b9 f( R, S│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- c4 C/ U" }* {% Y% W: a. s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
7 T8 Q& w0 a$ Z5 j4 _│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* V( a8 o6 q4 H) k! k
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 G+ [9 ?' k+ c" P  x/ \
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' g4 U% ?' L( P2 n│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( N9 Y$ M2 F% {# F7 j, w8 M, z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, T) L8 v! N% ?4 {, H
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: O/ _8 b4 b6 j" K" a, a/ ]│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
* p* N, b$ K. r* O, p│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: y/ j0 t1 s5 @; d; d. }│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# Z& O0 R9 \1 ~# i' a+ q( N/ e
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ n4 H( K8 e6 |- z) x6 x" h* h5 D│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. p/ ~  K. u4 |+ n5 X- {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
* H' g- A- a/ \& L+ H6 ^  s  V- B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: {6 H- }: W* S8 [' A4 ?│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 g( G( k( R2 u( A. p+ e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* X0 |/ V" ?- g% ~# w# t/ O# P│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! ]# q7 O( F& t9 V# R" \4 M│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 o0 z# L! Q, L; \
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- n2 \% n* G3 |0 K) x& f
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" t7 X/ k% m) g: n4 Q* i* B│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. w( o9 r: H2 {/ E& A' X! T8 M$ Z│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( f1 C; e4 A1 j6 F
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
; N' g* O- X- Y+ d│126 │Rook  │30│  │  │***  │Protects you from attacks   │8 T& D3 G% F% z0 w
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  d  ?3 a0 Q4 c7 C9 A
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
2 u5 A; |3 z9 l│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 h7 Q- r& T' P0 H5 e8 [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 Z! ?+ K: Q3 @+ p│131 │Lance  │46│130 │Wood│***  │Lances through back line   │/ {1 [* v! C$ _) m
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, X/ n& _1 h3 n
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
& W% T0 @) u% Z# V/ [! F│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
+ c3 P9 C2 Z1 r. z( P│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
. }! k, D; e! u% C- Q  S; P│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │5 k' O7 R% ^& y2 O3 u) L
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │% [) q+ v* T$ B4 K4 K) p0 O
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  e7 D2 K: B& `9 z4 D& _
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
% D' }+ f% N% k0 t' b│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
! m) |. L: j9 R  T% K) p7 U, o& @│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 H8 `$ b. X% K5 W1 S; \4 p7 e# D' s│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │4 I6 q; i* h5 o# y: |
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 H- @2 ]. t4 g# |- [& _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: u- V. u0 Q$ Q9 ]( e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* c2 {. Z" t- a) B+ o│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# ?% Z& e  q+ b; C4 ]# M
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │2 g/ l+ P4 ~- D) U" v* j
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 }3 \/ ^# n4 W/ |. N, C( |
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
3 Y! T8 n, Q3 W* i  ]│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ B3 Y/ A0 g0 A- `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 O3 o3 S9 F# a( y, g
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" U# Q" Y# }% E8 ^0 s│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 a) ]& V5 R3 ]0 _  U4 v, W. Z
│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 @) X) q/ z3 J5 `' [6 k" h
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, W0 n( X2 Z8 }# n; w│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│+ o( Z8 w* I% S% U  l+ l' v
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
7 ~3 ?* ~; Y6 d, _6 E│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 q. P' \1 ]1 Y& ~
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: K8 Y5 ^1 W5 _( l8 f( w
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │. p! q& K3 r* d" E" ?
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 S8 M3 V0 F: w. M) \/ j, I1 z$ g│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
7 q  |2 s7 a* `5 _+ x6 ~7 _2 q/ h│163 │Invis  │11│  │  │***  │Invisible for a while     │0 f+ y3 a; |( u; L# `
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │+ V, `; j. D# {4 ], x2 w
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ p- r3 h$ E& A  h4 d# z- h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. T' c% W" K& v. x" X- W│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- [6 k  U4 r7 ^. @" H
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
+ _% c9 l; l; `# L) b6 ^+ E9 T8 }) t│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │/ D; ~$ \; k8 w7 b
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: D# }  m. t3 l1 W! g7 `│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ D7 M/ g9 [9 I, s4 x& [# I, e│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" P. [( l8 _9 Q5 q9 v│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 _# H5 @3 p( v' l5 n│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; N7 K' M" h. y$ z) H, y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 _+ `7 m3 j. G% h* a) y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ D* m' c, J2 s8 n# F, d9 [│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
' K2 [- C* Z  T( t& v6 ^/ A6 q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
' Q9 }/ m/ V# `; z! I+ D│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
1 ~! y4 X7 v* m: ^' M│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 M+ ?) p3 ~- w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. |2 p. r8 u' M! Z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ [) T1 Z8 L( x8 ?2 y- e
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ N* x& Z2 k/ f( M# J│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# _: B4 e3 {, O* O( {│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 x0 l, W' z6 z. D2 N& J: |│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ H/ I) w3 v1 T# e& p' m% z: G* w│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │+ J, P: N) o# p" y2 s1 n5 X; x8 r" L
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
. |" \! |8 t: u( w9 L. J│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │3 Q  [1 n; D: G) }6 e
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' F2 b- M- |6 I" [8 v! y! r) a│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- E" b  R" ^0 d5 i
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( B& q& l/ y$ [4 _; J5 R4 k' h│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
, O7 U. s; d$ u│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. v5 C' a9 w& N  {% w
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 I1 {% {, z! Z  ?7 g- @6 M
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 k" _+ _* J* U0 g) A
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* Q4 |  t% E: n0 B│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
  I+ J: B* F- g8 g4 |9 u7 I│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; x* K7 T6 N8 u+ A5 m" _│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
  K% c  t* I" R# j6 J" K, u( l4 l└──┴────┴─┴──┴──┴───┴───────────────┘) R$ [; i8 C0 f0 r4 N/ T
: _' ]: B1 I: C- R- }: F

! T. C" _& u! v/ R/ o  C- E  TMega Chip7 n0 x( F3 V; r- n" B% w0 q+ c* y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 D5 u0 b! q0 d0 N/ }0 S│编号│名称   │MB│攻击│属性│稀有度│说明             │" l7 m- M2 M7 [" I
├──┼─────┼─┼──┼──┼───┼───────────────┤# s; r6 ]; N% R9 S7 q: o
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' {; T) l# [, z5 N, [│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% n% s  `/ n7 J0 R8 @
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 |4 \6 O% [. p, {* o: W
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! l8 D4 y" P7 G' z. U│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │3 L% X8 g( g; U4 u
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( d- }1 G3 I' E- S
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  W& E5 c' M' e8 F│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │. l; e6 x: b' z2 y  k$ I' e) j
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
3 ], m3 \3 o- @9 W│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
7 \! t/ U, y: c. H4 B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 j5 m$ E" A; g, S* }1 a: Z$ d
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 S9 c9 e1 p. K1 s5 O6 H
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; s" y* Y5 e. _4 Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 ^( \. a0 C. ~1 y( D│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │6 j' p! z* B1 M& G5 w
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  A2 C0 L" v4 o, p│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: C8 C+ y& W' J4 i
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. g) f1 T2 k4 u% G" q" Z( E│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
: [) ?. t9 F6 k/ k; w$ b% [│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │- B$ y/ O% F, M7 z7 v  F0 t9 E7 h( j
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 Y8 o% o& C& M) ?
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 G7 W. Q" b5 R, ^6 y' @4 f│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. y% t! Q2 |3 D6 q' v4 T
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) j* @+ ?' B  W4 E│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 T- \$ d+ `0 B│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% k% j5 x7 V+ X6 T6 H8 |
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% x! N9 q1 g) t" w% K│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 @1 Z6 p( Z: ?7 `! K& b" L│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │, ~; B. m; ?  Y2 d. ^" ^
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
# g& R8 p6 }, C8 P" ^│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │% n. B! R, k; x. z
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- I, x& y6 n; w. D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
  i' c1 E2 [6 u9 X1 D( u│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( E# R/ X9 E. T& j( G  ?4 c' {
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" G+ H" a7 i7 Q. l! q6 I3 h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' H' G) ~( C4 ~5 k) U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- ^) j0 d2 z: w' y
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │' j' ^" Y% k2 j+ N# _8 W$ d
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- @% q% @$ Q! R( B8 N9 k* @
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
* T* v9 u/ s/ t9 X3 @) r% \6 l│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │0 r9 _7 ^; \: y" B( t
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, T) O. s* \- x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
* E3 G1 M$ [' s2 {$ M│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │9 S+ d2 C, {6 r0 Y5 g# y5 u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 Z" V& }" w- R: u! F% N4 O. [
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │0 [0 e$ f# Z9 ]* c7 g  U8 w  l5 N
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  y5 G7 }; B: S* [2 c' g6 s│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │; x4 w  q3 T: G$ v8 J7 E
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │9 t5 v: a9 C* y$ ~  Z& V
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │; \$ N1 ~. r9 g6 N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
; @  _( D6 M5 j1 N, Q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 `: b, ~) p8 I& B/ F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
6 y6 r7 x6 H" \│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 o1 z; S* ^% C6 [! q2 D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │7 _% N, d' m) G4 l$ d9 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 F  d+ x4 l) F  x' }9 c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │5 y' S, U  D3 H9 I% U7 @' l) a
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- w- E# B% [$ F4 W- e! o7 W│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
# ^; s( ?# R% H# {' X: S│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
/ R) d: P7 h% A! f3 d" t5 x# A│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │) b8 Y# ~  {& u, b( T
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# t# r) K  w6 T5 u1 A7 ?' \7 K8 t│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 M6 g; ]+ t3 D3 F│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
- C% k$ ^% i# D9 M; M" L5 X│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. Y3 X0 f; I+ B& U│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% {9 ?- o' }) @( N0 w0 m0 y
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  o* E: l. z- b# v7 w/ C' l; l
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* D1 R9 N7 Z5 N7 O) m- O│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* O+ N/ a! v- t% R│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │4 `2 Y' ?2 x2 L3 _8 ^6 y
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 W: H1 D! ^0 f$ O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- H" K& i9 h) p│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 y. q5 f( \$ H' |: Q( Y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │" T! Q5 {: G$ o; [& ~7 Z* h* a: P
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ ]7 P3 P# ?3 K8 x
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  k& f$ f8 e/ k
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │  o6 V$ \, ]( Y6 c9 P
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │0 B( g, V4 N5 H7 n0 i* }
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* @  l7 c" @% J/ @' j+ N: }│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │3 A9 O8 x$ B7 q' E
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" |! N/ }: K. X! ^9 i│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │$ ~5 c7 |' U7 N0 T" I& E0 o
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 a' i7 @: d3 t+ d
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" C* A& f7 M: n! p! s9 l│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │" E% _) m' X- H* z( t; M
└──┴─────┴─┴──┴──┴───┴───────────────┘
# q8 S/ |- f( e
! Y! O+ u3 T7 ]- e& C2 F5 A, ]: b, a
GigaChip (蓝版)/ G3 ^- E* S" D# m
┌──┬─────┬─┬──┬──┬───┬───────────────┐* F% r4 @" k! k
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 f4 _1 @! z, ]' ^, v) g
├──┼─────┼─┼──┼──┼───┼───────────────┤
% D- R: v/ A, G$ g. ?│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │$ `+ S# w2 g% z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │& g3 C# @7 P( S
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! f( Y7 [# m8 U7 [. V. l9 L3 Z2 F- T│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 L$ @! n6 ]) p8 _5 y( G- c
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
5 b2 t( r: v3 n8 B│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 S6 j% D& f2 B. x3 \" s0 `3 T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 o# u# F) C* m8 P│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 Q5 c2 g- o$ q% r1 f: j
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( w$ d5 M9 Y8 w/ R# l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
9 [$ O6 y! M: x│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
5 P5 S8 R" G! ?" a% @│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
  V6 [/ a6 `7 l. M  p+ X│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ }; }3 u, n* G1 ~6 p/ o: ?- `0 v1 c6 x│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 z: ^/ X, W. U│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
" r0 U' t0 |+ v; M1 F7 ]2 v. q│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- q; Z, D9 I1 ^. k* b6 B6 E│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% u- Q! D/ S& T│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
8 G: O% {% A3 U' |1 F│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) c  G0 g5 s$ R( [1 i0 I& G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │9 p: L9 q* q& ]3 f8 D, K- S' j
└──┴─────┴─┴──┴──┴───┴───────────────┘
- r5 i# z; I$ r0 `' e7 F4 y& r% T3 x
GigaChip (白版)(只列出与蓝版不一样的Chips)
9 A* V, T7 K# }' @1 j, t┌──┬─────┬─┬──┬──┬───┬───────────────┐! a8 T6 N/ d1 I0 b% e! U
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. U/ F6 A  q( x2 B9 r# _3 @2 {├──┼─────┼─┼──┼──┼───┼───────────────┤  }7 O. j; Z% ]+ u) q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; {  Z& e0 A% g  h│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' s, ]. ]$ s  I4 X
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& r7 I$ e. H( R8 k7 ^
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │: d% |! s& i( r3 j2 V
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& k, Y+ Q! y, [; ]: V  aMegaman EXE 3 蓝+白 Standard 级别的 Chips:& }4 @' f* Z: v0 J$ a3 ~0 h4 G

: R' C  V* @7 \, u001002003004005006% b: a6 D8 Z5 f
007008009010011012
+ s  G2 i; p, {! _: ?013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 d+ U( r1 a% J+ C
! W& ~5 l2 P! e5 U0 b, m$ @2 _6 q- Z019020021022023024
9 }) W! ?( M, H4 q025026027028029030- }" g: z! {; j& Z$ l  V
031032033034035036( y) o( o$ B4 D  K  w0 y

& `* O. T- C; P  v  j[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 u5 _/ |9 N1 {# W

4 @" X0 {' Q- {/ c037038039040041042
8 J; H  Y+ [4 p9 }043044045046047048& y! [6 m0 T. F! U4 M: R0 Y
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ }5 S+ m% D0 V& o
7 V6 J/ o; o: Z( s$ L/ I9 Y
055056057058059060/ z- W: k( i" i- v
061062063064065066( [% x, C0 W- u
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' L1 k6 ]5 A4 @4 ]/ l0 x* Y* q3 ~# l

' t$ B8 H' h! M2 d3 a073074075076077078
2 z" C% Q0 Y0 F# H079080081082083084
+ h9 v1 U: A) W. w+ R8 _7 A085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# C8 G9 i5 ?2 l' ]" Y
4 L- X& B1 T  S0 @091092093094095096
& K4 T2 u; f0 H6 r, U; N1 O/ ?097098099100101102
; X4 f0 O1 A% G3 x3 Q0 g7 c103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& a$ W4 N3 U; r3 j' I/ r/ [
( K  J) u, }! T( n0 N8 r
109110111112113114) b1 ]% P! T1 R% T
115116117118119120
  N. R: L$ Y5 P/ n  {" K0 b; J3 G2 c" L+ p121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& e6 l4 M; K  J3 Q. M, c
: e  J/ \; W! j0 T  X& S, O
127128129130131132$ x4 i4 Y2 K5 a; _! w
133134135136137138
* W) Z% a6 F7 [. ]139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# V) [# x7 y3 \) H0 ?5 R

( l* L- N+ L4 G7 K  ^- L: v, y2 R2 W4 D/ l145146147148149150
  M" `* X% I6 o151152153154155156
2 f/ Q: H* u3 ?; h157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( O$ _: _/ w$ |& F( S& z( [% K

: C! G2 i- g. F! {# z163164165166167168
2 k1 [% \1 ]3 h  }- P- y169170171172173174( Y- X- H5 i2 h9 Z" |) L" W5 V" f
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ j" C; w5 ~* a+ ?
- W/ p9 t/ M9 U6 m181182183184185186) I& k4 ~$ j: @% I
187188189190191192
4 R0 Z" p0 K2 A1 E& E9 b! D9 B1 [8 v4 z193194195196197198$ X6 p' s1 F( j+ \/ u
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 T; ?3 r& s0 I& u5 p& d. }3 [

; G1 G! ?7 b& B; d# `0010020030040050060 I( V' r4 k4 Q9 e7 J) X; z
007008009010011012' y! @' H2 Y/ v9 x5 v
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ P. M! ^& j6 w3 z3 k2 J

' p1 H+ A  c7 h( H2 ]019020021022023024
+ d+ V" \) ^* k" J( L* Z025026027028029030! c# M$ U( p$ ]! m; ~
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 G4 n" _5 w- l: G% {# o' U! R) B6 z! U
037038039040041042
7 X" ]& k" M4 C8 d$ `" e4 z. n043044045046047048
7 f, X% @9 }/ X" a* t9 ]- b049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% B" h% \5 M2 l# Q4 }3 f
' m) [1 {5 U+ }4 i7 h/ G
055056057058059060
5 f2 }; I( F0 _  \061062063064065066/ b' L) o: |) ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ r6 K  o: U- {( ~

- f1 h# n& b" y$ p- e2 E0730740750760770782 G# M- k. `4 x1 N7 ?
079080081082083084- _7 N! E$ O* b8 J; b' X
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
2 U* i/ N$ p( K6 E% r
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