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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! # t0 a. x0 ?- i/ i- H( y( [- x1 Z( v
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■● ■  NintendoWorld    站友xliz原创8 @/ \8 [. U$ ^4 x9 R9 A0 y. Q% o7 m* m
■ ●■    http://www.NewWise.com 5 \( h  I% k9 l& u! g% h* P
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % b! @4 U+ S, j! w9 }  ~
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           洛克人 EXE 3 Blue 卡片组合
3 [/ a1 x; \5 ], U( S0 K; _& N
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' d; ^4 S# F! ~2 O! r英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 w$ J8 _) f- d, o: Y大家要看日文版的P.A.或详细攻略,点击这里吧!

( T, r9 }' b+ Y====================+ _: @; E3 _5 V  J( r% P- Q6 l% C$ a" N
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
* _) Y, y3 w8 |+ Z/ z% H7 m1 Y/ |" d
& e$ W, D4 @6 w! P8 B以下内容格式如下:
% W) g+ v5 v, _+ a8 ?* M0 R5 n
4 |6 _6 p) @/ e! v4 I编号    名称
  x$ W0 i" Y  R9 P9 A) _3 r说明
6 S$ E  X. v. B, q- |+ x" p组合方法  Q9 g9 h" N# \/ d7 o8 X& N
---------------------------------
% _0 N$ K) m; Z$ P* Q* o7 U01    Z-Connon 1( x3 B6 @) L) j
Unlimited Cannon for 5 sec2 d7 _# T/ g8 G7 q" I! N7 B& ?4 d
Cannon A+B+C) V8 K2 Y+ t9 W; u3 |
Cannon B+C+D
9 x4 O7 @: H- v& q* y5 R  {Cannon C+D+E: T) E- [' d6 d4 ~7 A& O5 G

& {3 L6 |! A* d$ n* l02    Z-Connon 2( h2 e* l3 D8 q( f
Unlimited HiCannon for 5 sec
* S! Z' B5 O% DHiCannon H+I+J
9 m6 C; x3 [) x' h, {& M3 kHiCannon I+J+K
( a9 c$ U. R9 c3 D; [6 b. p& x4 {HiCannon J+K+L1 h  [7 c8 B+ ~- |1 L( O7 r

8 |" Y$ ?+ C% c" a# Y03    Z-Connon 34 e7 k2 r. {; B
Unlimited MegaCannon for 5 sec# e; Z; x7 y9 D: M
M-Cannon O+P+Q
! \3 A7 a, V  K+ N' |" UM-Cannon P+Q+R9 _; k1 \# _3 O% Q
M-Cannon Q+R+S# `1 P6 \* g  p0 y2 {6 Z, J6 p
: c0 n+ t! _/ J9 n: s5 o$ W
04    Z-Punch# A8 F2 M# S# }4 f) b6 @2 d
Unlimited GutPunch for 5 sec% _& U) o6 D3 v$ e
GutPunch B+C+D
$ c1 f4 x, e- o8 r! n+ k+ X! bGutPunch C+D+E
6 T) K6 W0 B' d4 Y3 AGutPunch D+E+F
! I1 r' \0 P# X- o8 o3 m
( \1 s2 ^7 R4 R! V0 O* O- j05    Z-Strght
7 o( q3 F1 Q* {- s# b; CUnlimited GutStrgt for 5 sec' h# ?! f5 F" M% `
GutStrgt O+P+Q8 \7 X; d; i" Q; j) V
GutStrgt P+Q+R6 c5 u) u; i+ f, q+ I0 b
GutStrgt Q+R+S- V% ~" \0 R8 n; v* i
1 s+ L+ k/ f; \" N
06    Z-Impact
2 q. I- {9 l# F* W0 E, x) [$ @  aUnlimited GutImpct for 5 sec
1 H: a6 H( m, i- F1 t% z) n! qGutImpact G+H+I/ D, \0 n0 w' e! g4 e! p+ _- A
GutImpact H+I+J
4 V* r1 N- [  v" d% T! IGutImpact J+K+L9 L: w/ w" v( J* C1 R* H# A

2 ~2 _+ q3 @0 B7 v; h* F. z' E07    Z-Varibl7 b# ~, v3 Q+ _( n7 _
Unlimited VarSword for 5 sec
8 g( e( R( V" n, J" dVarSwrd B+C+D" B6 a3 M. f' E+ V# t. `- {3 l
VarSwrd C+D+E
( Y6 I6 }' c# ]( K8 ?# B1 o. HVarSwrd D+E+F
* J! j3 h- @6 _
! A$ r/ d* _; M9 j) J/ d' g08    Z-Yoyo 1
# e. x" E3 |# m! WUnlimited Yo-Yo for 5 sec# M; `" X* h5 A% s
Yo-Yo1 C+D+E
- u3 g' r; Y. c. SYo-Yo1 D+E+F/ G9 J. L* a0 R7 J( d( @
Yo-Yo1 E+F+G1 o. T; Z* n" H9 Z& Z

# O7 L( a; E& p* v) ^) |+ J09    Z-Yoyo 25 j# X1 n; H2 C. L( l3 x; _" p
Unlimited Yo-Yo2 for 5 sec
  K; l+ K7 W- o0 f+ G+ ^Yo-Yo2 H+I+J2 i5 L; G( d- J0 m( x
Yo-Yo2 I+J+K9 ?6 h, Z6 X2 M- T* m6 q
Yo-Yo2 J+K+L% H* X+ C! c6 u. R8 ~* x; P

& G: @7 p' z' Z/ l) g10    Z-Yoyo 34 [& X/ {3 q: \1 _9 b! z1 n* l
Unlimited Yo-Yo3 for 5 sec' n3 M* F  _/ t
Yo-Yo3 M+N+O
( t! {$ k( L0 D  wYo-Yo3 N+O+P3 T; k1 M* t8 K! D. C3 N, e, R! |
Yo-Yo3 O+P+Q$ {- i- J& V! Q) H. d& [! P

; Z0 Y' F, o. _' g- V- {11    Z-Step 1
7 S0 I7 v# e! @5 R$ v8 E* o  {Unlimited StepSwrd for 5 sec4 q9 R* ~: A# A& T$ _2 C
StepSwrd L+M+N# P+ U3 d9 b0 @7 b# \
StepSwrd M+N+O
  s6 Y: r# h( ?: d% f# T4 n0 PStepSwrd N+O+P/ r) c4 Z9 x& B2 q1 S

6 Q  X; Z1 [& t$ ~( u7 M12    Z-Step 2
% {: f- Z+ p2 z$ m8 lUnlimited StepCros for 5 sec
) x! \6 p8 R" ]. a5 K; a7 TStepCros P+Q+R
& v6 b: t% B0 o- x0 q% lStepCros Q+R+S5 m3 H7 }6 Q0 y' ~' `
StepCros R+S+T
$ X9 m+ l( v( f
) x: U- W* }2 j$ n" f4 A1 ^: p13    BubSprd/ t5 o5 U" f7 ?, B+ d
Attks w/ spreading bubbles!
/ F7 H8 \# C1 O$ t  Z4 Y, ZBubbler  C+D+E1 l' t- ~: Q+ ?. F
Bub-V    D+E+F
% S. h# F" I8 Q2 g  W' H5 UBublSide E+F+G
% u( D7 _8 m$ [  fBubbler E + Bub-V E + BublSide E) i# A6 S1 r- l; Z0 R

9 e, \) H( v& H8 m14    HeatSprd
$ p1 W  N% v+ _3 `Attks w/ spreading fireball!) e* V( Y2 K3 r8 N
HeatShot H+I+J
& m9 }4 T$ u+ L0 uHeat-V   I+J+K* e% _4 e% G- e
HeatSide J+K+L- x8 |1 g5 i5 t; r; {9 A3 c8 Y' ~5 W
HeatShot J + Heat-V J + HeatSide J
# L9 m. S$ _9 }' ^' Z3 X- A: Z# e- d" _
15    H-Burst0 L' u7 U2 y5 l- x4 s
Creates a giant explosion; M3 A. h% W9 \. D# \
Spreader M+N+O
1 C. g, x- ^$ ?Spreader N+O+P" h0 F( j; f3 I( `& z) o' o
Spreader O+P+Q+ t, W. \2 d$ q9 B+ S7 ]: X

9 W0 z( X5 Q- P( w; q16    LifeSwrd
; U- Q: V" j  n/ C0 w: D  iSwings a huge 2×3 sword!! _3 Z/ g* R& n3 f
Sword E + WideSwrd E + LongSwrd E3 i% r& L" h/ q$ S  w
Sword L + WideSwrd L + LongSwrd L7 F1 t2 m; U3 C3 V; T
Sword Y + WideSwrd Y + LongSwrd Y/ I# I6 w* z( D! e

+ e# U: C, P3 D# O9 Q17    ElemSwrd3 a& \# P# R+ ~2 f5 C8 c
Wide swrd contains 4 elemnts
# i9 }8 e4 ?8 y" a, wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( a  C, h9 ^6 f' q0 S1 [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 J6 y( a. D7 @+ R. n9 h4 @0 }9 X# _1 i  m* L2 I
18    EvilCut5 O9 f- S9 T( {& {
Step up 2 & make 4 atacks5 p( j9 w% z0 v
StepSwrd P + HeroSwrd P + StepCros P/ D7 A4 _- |- A" v! z; ^
0 j6 T2 a9 i1 f& M- v
19    HyperRat( V4 a" G% ^: ~% J3 g- U3 ?$ A
A giant Ratton charges!# H' G2 C6 _5 B3 b! [* a) A- I- y6 u
Ratton1 A + Ratton2 A + Ratton3 A
6 y! w6 h8 F8 ]( n, r+ D/ ~9 c. iRatton1 C + Ratton2 C + Ratton3 C
- u  f) h0 m- X2 p7 [& BRatton1 F + Ratton2 F + Ratton3 F4 }6 X7 B+ a% c
9 _& ?' J1 C0 f/ i) [
20    TimeBom +
% s7 @. j$ E- K# b8 Q& |Sets Time Bomb in enmy area
7 O, [- F$ p( g, \3 u5 mTimeBomb J+K+L+ q# @6 ]7 s, y" p
TimeBomb K+L+M
, {/ u- D& N) W% P  [" r+ A& m, UTimeBomb L+M+N
( \& w3 X1 n3 C. B" U$ U. y% i$ F- n- @0 O1 b
21    GelRain
( |: l  _0 K* Z* `Gel steals squares
" k: E5 E2 ]8 X; ~( FMetaGel1 B+C+D" Q* E0 n/ j1 K# l" Q5 P8 x6 j
MetaGel2 E+F+G% A2 ~) M6 P2 e6 H1 T
MetaGel3 S+T+U
4 B% n: p0 j; [9 q# m4 e  t" K/ Y. c2 J3 x& q
22    EverCrse5 L# J* @; s5 }" J; _, h7 k
Shield chases enemies
! R6 r7 G3 C2 J9 SCrsShld1 C + CrsShld2 C + CrsShld3 C
, {3 @  d$ T  T  s0 XCrsShld1 L + CrsShld2 L + CrsShld3 L
$ M; V$ O8 \' J& V  b4 j& }! n: `
23    MomQuake/ Q( s; x$ F" k
Awakens Mother Earth!
3 Z: @4 A7 {: Y5 URockCube * + RockCube * + GodStone S
( u# u6 j, o( J: V; D  S( @) J
" Q" T- }. C2 G2 Z4 O6 u* m7 r+ `24    PoisPhar
4 d- w/ n/ z& a1 {0 \Pharaoh generates poison' y; f4 U. S* C4 U1 L$ D
PoisMask A + PoisFace A + Anubis A' w3 W( ^4 N2 q% d

/ ?! y& Y+ P/ h% ~: z" }25    BodyGrd. _9 s6 I( l7 I" L1 R! k& c; X
Bodyguard takes out enemies
7 c! w/ z6 y* {$ Z- |AntiDmg M + AntiNavi M + Muramasa M
) j% \6 R0 q& W8 L, D) A
/ Y. T$ t7 [* t2 ?& e" O8 i/ f3 Z26    500Barr
1 ?7 b+ d2 |- X$ f6 r) o# W- a+ cBarrier absorbs 500HP dmg3 A1 W* R! b7 r5 l
Barrier E + Barr100 E + Barr200 E+ |+ h$ a+ Y* Y
Barrier R + Barr100 R + Barr200 R
" X$ K) z: i& k
- u' x5 N/ s$ T2 l' M4 ?27    BigHeart
( o' [& ]# D2 A6 b( z$ DAttacks, then heals HP!; m0 x$ ?2 \0 S7 g& R5 _
HolyPanl R + Recov300 R + Roll R/ w. X+ U6 b+ H2 K
HolyPanl R + Recov300 R + RollV2 R, K$ n+ h9 o$ e
HolyPanl R + Recov300 R + RollV3 R
/ o$ H4 W! r+ t2 |6 |+ @  z& T: |  T! Z/ {8 E- y
28    GtsShoot1 {  U& ]5 h+ M4 \9 ~
GutsMan throws MegaMan!
8 o, ^) l* A* H; l6 uGuard * + DashAtk G + GutsMan G; B$ q+ o- l- }' f/ {
Guard * + DashAtk G + GutsMan2 G
4 Q. O" \3 M2 N* o5 v: IGuard * + DashAtk G + GutsMan3 G5 J) p) g+ r4 D
Guard * + DashAtk G + GutsMan4 G; d& Y# K, B- b& b

2 j: U; A( h, s6 o9 y( a29    DeuxHero
( w# s( m# l/ F: N& i( d  {MegaMan & ProtoMan team up!
8 ~! ]. E5 J! `$ P2 a9 m, JCustSwrd B + VarSwrd B + ProtoMan B$ @, q# b. \7 G# a$ d" L5 j; T) C) z
CustSwrd B + VarSwrd B + ProtoMn2 B9 Q8 N: S" X; B2 Q
CustSwrd B + VarSwrd B + ProtoMn3 B
. ~" J3 ~+ @6 s4 m& eCustSwrd B + VarSwrd B + ProtoMn4 B
1 q( J' ~' a6 \; D+ F
4 S% q$ S+ ^% C& b& i% @3 x30    2xHero
" M0 a6 b0 X1 ]+ AMegaMan & ProtoMan Dual atk. Z9 q" a' _: D4 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B7 S# F8 q- y3 J  ~$ t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( H% Q& k6 h4 p6 o& ISlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 p# I; q, A5 i* S& c* |Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# m7 T6 f  z$ J$ J, l3 r: I1 I4 h, U. R6 r( W
31    PrixPowr
% z- u. s+ Z. F' J. M3 Navis attack at once!
- {- C- ^# P% P6 S7 a& e& D" k4 [; tTeam1 * + Team2 * + KingMan5 K
! M3 f+ a5 ]( I5 _& ]Team1 * + Team2 * + MistMan5 M/ K7 E! m. k3 z. H" N
Team1 * + Team2 * + BowlMan5 B
7 J4 ]$ q2 T! B% |8 V* e, o; j' P8 h. V9 q" j) [
32    MstrStyl; s# J& e3 l. N- N8 G
MegaMan unleashes his power( n1 R4 e+ }' ?" I. k, z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" W. y  r" R: c' Q/ z1 }" Z! w
8 V4 ^. Y2 e+ sStdrdChip (Part 1)% U$ J- G8 |* J2 H0 E
┌──┬────┬─┬──┬──┬───┬───────────────┐
  R4 B3 T; d- q  T: W│编号│名称  │MB│攻击│属性│稀有度│说明             │
* U1 [$ F( V5 q1 _( @├──┼────┼─┼──┼──┼───┼───────────────┤
9 F, E5 B7 f5 b  H$ [│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) x1 k3 W3 v  O' K0 [" e8 I2 D* b
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  I' `! o* s( Q9 c3 c/ o0 f6 ^│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 U9 k2 C! J* Z/ m, o8 ]│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 D6 Q, _& t" @2 y  ^
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" s! j. k- q( h& A7 A( C3 @: M
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 a; i9 S. Y. r, j2 T, r( o  u6 e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. }2 F# W, ~# e1 b- E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ h- C- {4 \2 l1 D& k" ?2 V9 h: x! V
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
6 T; T) B" F7 z' J( z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 k3 K3 V  q0 T+ u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 n  `# S. P! p) ^$ t1 ^/ F
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
) t7 T# N4 a" u4 d│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ p- ^1 ]4 K  l) j7 @. |0 ~! E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- H9 E3 F5 K: f! m( R0 o) ~5 t) `│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% z8 n! R% S/ D/ r+ o5 h3 H│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 d5 b+ ]: G! O8 D2 o) B│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 @, b/ G' F, R4 J; C& K/ ^4 s
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
% v$ g$ E* V7 _/ g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
+ m( q1 }( l: P  u) m- G│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. r" C. n; ~8 u; N8 B│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │" x6 ?2 X# Y; ^2 p
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  |  T5 d' y4 h7 p! b6 M. N│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ O+ _# {' g: g1 O% X- Z3 w│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  R' v% \  Q6 `
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; a% B; m/ L4 \7 U3 U
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" |' Y: _+ }* O0 N4 A
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! N# K+ K3 z; i- E  E- I5 Z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │* x# n  o6 e( c- R5 a* t2 k
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │. {( g/ _% O% J  s3 m1 W$ R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │" I9 x# m" Q/ O. ~% y5 A6 n1 [
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# H  q$ Z* w  w' z+ c* F. p
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- w4 Y2 y. y7 P& [% m- I2 E│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: t5 a+ w; D, O0 a: A5 |
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) D! b+ C5 h9 B7 \: u3 P
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' P9 A& u. \( x5 H& u│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: U" c" C9 ]( _' T, X  |
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* l0 _. v0 B- X
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │6 l  \1 W5 u. f
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& {. D1 X6 T7 H4 o# X) p$ S% X
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 [& G+ a3 W( g! s6 {
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% `) ^2 D+ @* v; N% l% \' t
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: Z6 R  [6 r# P' Y! \3 i& |" e( E
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 y. r( I: w1 c% s& F" R│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# ]; ^& d) L+ ]# O& o% t
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! X3 Z+ _7 J9 o$ o│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; {; J2 J5 n& V: M│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │4 s9 W( _4 j& b; R
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! H2 }( [6 `) X5 _) P' g$ F│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │% C# q' Z6 r0 K. V5 D3 |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# x4 d) A( }* H. u+ C│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 ]8 ]# ^4 X4 m3 d
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 m" k; F; A, c6 u" s) W1 l0 V│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
( m- p; P5 ^' N& J4 A9 K│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 m+ q! Q; U3 v4 U) C* c, |% G│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
; B& }4 q1 g( Y; E; E│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' w/ @6 B. `9 p4 G1 T- t' }. ~
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │. I6 j" O+ I  M. d" _
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. T( s' r7 ~# @) i
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 c; ~+ A  t" W) T8 r/ {│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │! a" p% O7 w8 A5 l0 o1 x$ }  L- K% g
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
5 Y1 E3 H6 Z* T│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 Y* E0 r9 W) s; l+ e. \( t│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( O; m* N* m" s* R. d
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 v7 u: ~6 `% D% D9 e- R2 \│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 w! V- ?4 W2 f% P2 ]( V│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
7 W) |0 t& K) J: F5 r. ?& O│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' g& O8 {8 e" p8 t6 x0 a- o│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
% U4 Y+ J7 t7 ~* }│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 y7 i4 O, @# I" y│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │. G" m2 B/ K1 T! u7 }
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 F& X/ @  p4 e. L│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; _$ ^. _; f4 Z: r) G│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. z" C/ j# `, Z" s& L
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' N& n9 Y& Q- P1 W" i* l$ a  \│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% ~  {) ~( K$ O' ^│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" X2 }0 M$ H3 m8 I# s6 p1 d
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. k9 s& h. F* a( m! x( m8 b$ x& h│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 J* D$ B2 q8 d5 U* z& ?  ~) R│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │4 X2 m' i- W; ^$ q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │) O8 Z* O! w. |3 l* R; K. z5 x6 F; K
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: p" t  J5 x$ y) Z
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. o8 C  i# B. R, y9 M9 U
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( j0 J$ _! x, C
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │) a# ?) L6 {8 j- n3 |+ ?2 x
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
& _% g, I3 \/ a3 k: r│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │9 O5 Y6 [1 n0 Y* l
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- b6 M; [8 t  O9 J( i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- v3 K3 S1 V0 k/ T2 I2 g/ V
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
( e  C/ v7 j; J* Z* d│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │1 g# _" I, l6 }5 x; w$ }) `8 j
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
$ i5 Q  H' H. a+ H- F, E; Y│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  u3 U7 i& y  Y* D2 g( N& T
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 A% E8 i5 h2 {8 N4 M3 Q$ B
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# E% e6 W3 j3 y. N: A7 B8 ~│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
; S' k' |0 k9 S5 H! b. K│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │1 f/ C3 A6 k' F, P3 h
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
, M4 G$ v9 `& U% E│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
  K; J* K( M. G; \│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 I6 ?" M& h1 s1 v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ d) c9 L6 S( W7 `* x- t1 W9 D└──┴────┴─┴──┴──┴───┴───────────────┘( y5 Q  b6 t7 N' K% {

2 t/ W1 g, N$ Y' F) [2 s. y0 F( TStdrdChip (Part 2)7 z9 e; T0 `+ H- V( T- ]/ ?# o
┌──┬────┬─┬──┬──┬───┬───────────────┐4 \3 `1 X6 `4 V& z7 b2 u: ?6 x
│编号│名称  │MB│攻击│属性│稀有度│说明             │1 y5 j( \% d$ Y5 N
├──┼────┼─┼──┼──┼───┼───────────────┤
9 f" |: g) j' U. c, P3 Y* v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 m2 t) E" J9 A+ H! `. e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 j+ _; `0 Q. A; i) k: L│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ x: ]8 z: r+ y8 M# C: x4 J+ r
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │" N% b8 [2 K* T" x
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │  H3 J1 D) I: k& z7 T
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │. |4 j: m8 j+ [8 u
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& A& e5 ~0 |/ O5 A2 B* x│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
) W0 E9 W6 y' t│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 b2 x5 A$ ]: r. o$ _: D
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
; [# N6 K% {7 o3 K. X│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' B4 i) a" N8 b7 \; ^- h5 r
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! ^0 v; Z, G6 U7 n9 S│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( _! b1 F4 _1 o3 a$ s( b- T( n2 g& r
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% S) o* H) a$ W2 c1 r# A; K
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │% {+ v& M# X2 P) W+ w
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ q* I' l, c# k+ F, F/ [' f- X│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; |  t3 X$ {- i2 T, K% E$ B/ q
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# {9 K" ]( O( j, u4 o0 u0 [│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# V& p, A8 }( U7 r│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( ]- l9 E+ ^% \: Y+ s9 X7 P3 |│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │/ Z4 B6 B) @/ W( u" ~
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- C5 f. B, k; T0 L& ?6 H4 e7 d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ u  w0 n' e/ A" K8 u" {8 h
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
" T$ o2 L+ m5 a. U2 @" i9 _│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' J' R5 j6 ]  o; h+ c+ E. i│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ ?* p, n6 Z3 Z0 V& h0 l4 K) h│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 w% i8 l2 n+ W( d6 _  B$ j' m
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- s9 t# m; P- k0 b) ^0 m
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
% d& x( M& b- P# c4 y7 T, u' n8 I+ _│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │8 X! E0 S+ U( V" w  P7 f. q
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ t; A+ n; }4 q- c
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* X* [8 A) X. E! T" `% Q9 u  I, s2 [
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! R2 M8 t% E+ b
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
* B% l8 D) b' s+ B3 B│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 V5 j' g+ d1 y9 ?│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
2 z* D/ J7 G  w# |8 d, Z" l0 A│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
' j8 C0 r. G: _/ ]' l4 N) p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
; |& ^! }* f* d/ H% i9 f│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% @6 C. I6 `/ C* P$ i& j' x9 M│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 G9 t7 w  ], X" A
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 F" y. }4 s( ^' C7 V3 W! l7 `4 w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │5 e  i2 w1 B/ L( Z$ V1 t0 @
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! n  v2 h; j' o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
  M# E) S3 J% X8 m! B' {: a│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
/ O' c+ s$ J$ z) @, O3 K" k│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
- s3 u/ `" y, R│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
& ?- K- _4 @8 N, f9 y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 R8 C4 g6 y: p- ?) @
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ b+ e# e  D9 q0 I, A│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 h& B+ q2 |9 C: o1 S5 D
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ n' @4 T! _1 i│151 │Recov120│35│  │  │***  │Recovers 120HP        │7 e5 G3 ^- u+ D' [1 M0 D" W
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
. V1 V* t& M# l; _│153 │Recov200│65│  │  │**** │Recovers 200HP        │- u. M/ }& T1 B- Z4 B0 K/ u
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 U8 A- S/ O6 r; z1 p' a│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" J' f% {! v: M  ]│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; C& w: q/ q9 c- |4 F" ^5 K
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# u( G$ o! ?! W- P│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 j2 c3 q0 @7 A5 [1 r│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 d& L& e4 E. |2 H* U, h7 x: B│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 }2 ~( j. T& m: O- Z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( C) E: R1 T3 p1 l- R│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: f; ^4 r+ w, ]6 ]* ^% N│163 │Invis  │11│  │  │***  │Invisible for a while     │: v) P9 h; j: [
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. U4 \8 U0 v) O% o6 P│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 C8 b# m3 ?& y* A/ f7 F$ m) j  k│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' {- ^* s  v: m' D2 b; E
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 n2 l4 j0 N. K: u; d3 G: ~! x│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 y6 ~5 f2 W) t. y" T8 D& `9 z; r│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │$ b& T# L/ g- ?
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │. H' |7 J1 R# c" J- B5 Z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& w' w& U$ u& K, Q" \
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │/ X8 d! N: K; b: v8 w# u- d. a
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │' x9 ]! e% c, o* p4 {  X
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 u1 E2 s* U" z, A
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │  V) J. G" b: [8 ~/ ^& b' c2 u$ ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │7 F0 }4 ]  k! g9 L- M
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 g; o$ B4 @0 Y7 t
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │" g# R; V5 n7 g/ w$ p  u
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
& G: [1 F7 w3 ~) {: X( a8 P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ s3 U5 u0 _! W8 @* v+ K4 ^3 e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ m0 P# o/ u0 V) C' D+ Y│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: \  W" D. H9 r- S4 Z: L
│183 │Hole  │55│  │  │**** │Open hole to dark world    │3 R/ s8 @3 I+ ?) O% `) P4 K9 m
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) ~2 q  @. z6 K& r( G│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │5 B) E" a4 o3 X6 q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
) j' t: P1 G2 S$ F% v2 C│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
8 ^; S1 L+ N6 ^5 l$ O! N( w│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& S- K1 \/ {. P% c  |  x│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. r2 @) W3 u* p( J
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │) Y! l& ?8 a' v: J( R% \
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 M$ I, c* f4 D3 l6 [
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
7 }4 r: A3 i; b2 r" E8 C2 O│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │# v8 T* N; F$ t- P5 F/ h3 f+ E$ w7 p
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 \: w7 |; ^1 q" m│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 N3 h0 Q" |8 ]; ?' ^- q│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
1 `, I- R4 _  W  P; ?4 \│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 p% B0 W/ a! Q1 l% ~& U│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 a  Q/ y2 B) r
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │. X8 u$ ?# \2 I/ u3 Y; `) B
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │" ?: X0 @; Q6 a
└──┴────┴─┴──┴──┴───┴───────────────┘9 Z- Y& _4 i6 [$ H# ]( R8 s

) [! T/ d6 {9 L. U; a& G! o, y- t# A
Mega Chip' A/ d% r' d6 I0 R. F
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 @! h' x, j& E2 ~6 b) B! X* t6 s
│编号│名称   │MB│攻击│属性│稀有度│说明             │# I% v  U  y/ K+ x- I3 C
├──┼─────┼─┼──┼──┼───┼───────────────┤* W" Z) V5 T6 y6 L
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
( O; O1 c& l4 G& L8 D) d% C│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 {0 q) B  `- r7 F
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; I1 r$ a  t# K: y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' n  f) T, P& k+ K. V  V& N
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
+ l! v* V( K. \* m( c! V│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ v9 y  v' _' ]( R3 ?3 T
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; q) O8 t. `* D/ J+ h/ ?& Q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ `, \, V2 K) A2 C: ^$ }│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) D# Q! m9 e5 Q; k+ R│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│* @! F9 t( v. c$ `, o0 U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- G; V& v0 s8 N; b│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │- I: r  b5 C9 {8 h& Q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
( I% w7 H3 {6 g3 o4 w│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │7 a( N: _% G' I( N
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │8 d7 q- _: P' r' ?
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 k2 G% p( E) K# P4 a│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' _+ V0 B4 T' L; z' Q- c8 w
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& t3 z* S# f( X+ r* z# e
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
% ]7 [' w6 i8 F! k/ p1 s% B; |│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │0 \6 C7 j% U( H# n" P3 A
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; R8 a" k$ W5 w* X' e
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! s1 R. q7 L$ q5 }
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 r3 l3 o  z( @$ z  f
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │0 ~3 R! v9 e. s; j
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 ?9 d( B/ r$ D" d% ]│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 e  x: i+ d6 Z5 X2 y2 N; c$ w7 R│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, X" p4 J+ B. Q' E│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& S3 I0 {- G% T& R  c# F│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │2 x; A* T) w+ m' d
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& `6 `: v# A0 Q1 L' Y2 P, B9 `2 U│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │/ P" C/ z) w+ @# w# r$ D
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 V- Y' [: E* z) r1 P│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │4 ]  F* {8 x1 T+ ?! h' @  ~
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
5 f0 Y" V0 E) [2 }7 k6 P( R+ B│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 t! V. v$ Q7 U  v; t. n3 ~( i$ ^. D
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
; \+ J  F  v$ t/ i│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │! ], h6 G% A2 I8 d# V
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 u- h$ ~, U# e6 ]. C6 y  O5 U│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │# w/ _- O- k  x. i7 Z$ ]0 T
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
: y; L, O' `$ [, Z* v5 s% v│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 P0 P( X$ [7 f% ^- \│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 {- }& }  B. ~* X" N% B, Z! z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │0 }3 C9 `! F" M. h
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 h% F" Q7 v. N/ ?  V. R/ z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 z) o* c  f4 v0 E* \. F; k% L
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% Q/ N& W; d4 }: N
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- E  P$ l: R, w- J& U1 Z7 X# L% {
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │8 d4 f6 t" k+ h
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │$ n' z0 n9 `& @  |" A" b5 c
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( n5 @! ^5 I- H3 {- V
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 t% a# W8 [( H. J* O) r! @+ {: X9 i8 X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │  P  [  I& G/ m" \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% T" [2 p1 f, F+ @  [
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 H: `  h( N. d- A' B1 O3 \; I
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 w8 q( m6 _7 l│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
$ x5 L7 Z! c+ k2 H) ?4 I; D$ j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( [# Y$ j0 o# k! T
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 T- i% h! V1 Z0 o│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ s* J7 Q1 A# E2 \8 u* J9 Z; o
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- D8 r! t2 N4 t5 r! Z3 |│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ v* O; ]& E; Q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │. c3 g& E  m/ n9 G4 E7 x! V
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │9 R/ T; ~, }* e+ f, Z: O/ E
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  m" M9 L, {( d7 A, M" @
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
3 e" _" I$ f; ~0 @( S: b│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 s8 l  g+ w8 I; I; T( Z5 t│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 u4 j$ [; B9 w1 m& T4 B│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
- z. K$ @( A/ v& p│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │9 q' o% I, l1 f( C4 W
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
' w0 Y% ?/ O4 y! p' _│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 l* l/ y4 a) ]4 f5 D, ]* o/ |
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* @4 e/ M6 h. w' C1 R* E. X│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 g# w- m! C: i1 x+ i  D( D1 ]│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
' |/ N5 ]1 U  L; j1 ?│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │7 M$ z7 {0 A  d0 l  D
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) P- p7 K5 D* k) g' a( [( \
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 ?! F( `  ?7 x6 i) {, N
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 @; `5 C6 b& a; h
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  \( t0 r2 [9 Y  _$ j
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
* @4 f! R5 [* N/ [. o│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 I* Y) D3 U2 h│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 c+ h$ @+ K2 T! S# z! k9 W
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" n, C( q2 E* A9 f+ c. H│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: C. X: Y. ^+ P/ J
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# s) N" \- Q: O( \" \└──┴─────┴─┴──┴──┴───┴───────────────┘
4 h8 Q/ l4 |0 A; V7 X& |) Z/ y1 y
/ U  l3 P# @4 U/ }( V! l# |. T3 j% n+ j( M9 Q/ W
GigaChip (蓝版)
2 `2 }. h7 [" H8 m) w  |3 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
* T4 L) W$ B6 d│编号│名称   │MB│攻击│属性│稀有度│说明             │6 H& c+ ^) A. ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
' y3 B( D8 x; A: g$ w) C│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 t5 E. ^/ d) j/ ~2 A8 K9 K+ [9 _6 _
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 k4 E4 x* O* u/ e- Q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
, U0 x1 K9 `' T! k" g│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 f$ w1 f( M. E, j+ n. o│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& }6 ?; A, V% F. [7 o  u3 j4 D/ p
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: r4 S/ \. o3 \2 e; L$ n) d9 o& Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 z& Z  Z/ F: A: F1 n1 a+ a! \) q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
$ Q5 d9 e- n# @6 m3 a│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │" L2 m9 k9 o$ W; c8 L" X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, o5 F+ n  r- c! c│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- r7 L* m7 f: G$ n- K- G│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │3 H3 c! |: \9 z3 q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 g3 P5 |! w" x! |5 [6 Z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: l3 Q. |" p: {6 F
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 S- H% ?& M' k* E+ v+ `: [% m- \9 e. z! {
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ I! i; r* G$ `6 V
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; d) M, p! f) W" O# v( U4 P│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( x: G& Z3 l% \# f
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 U2 j& o! x/ n; v, V# t
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 d4 e! Q$ {; j( Q└──┴─────┴─┴──┴──┴───┴───────────────┘
! G: Y& j( V# \) P/ j9 `" d$ k
. `- o- P7 ~+ g! a* S7 ?GigaChip (白版)(只列出与蓝版不一样的Chips)
1 v$ h. \0 @9 P/ v1 T1 @/ T┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 e7 y2 m& i( V+ J/ T│编号│名称   │MB│攻击│属性│稀有度│说明             │( C0 w" I  m/ f8 q: r
├──┼─────┼─┼──┼──┼───┼───────────────┤2 ~3 B  q" z1 @
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 N5 \5 N* K0 p
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │8 X0 \, ?/ I$ X2 [% e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
9 L, r. L2 A' Y2 @( T5 O- T│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ Q' S1 A: @3 x/ A. n9 i: [└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( z, l/ [3 Q$ g. D/ q. v
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# t# B0 J8 Z0 L; H* v# i; m

' X5 [, r* J8 ?% ~9 w$ d001002003004005006, Q2 F# l/ p& l8 y2 p  I$ ?+ y( H, @
007008009010011012
( u/ f% K1 ?  a: c5 l6 z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 e- r  Q0 {! Y' N  o( X6 n
; k( R9 ?/ _1 `3 N( z
019020021022023024
5 t* P4 A- H' s2 K3 Y( t025026027028029030/ ^2 R2 U$ y  S* ~
031032033034035036# q& y' F2 q& g- n5 s0 N( s* u7 t( T/ h
  L# p3 k( Z6 G
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" F& m: _0 z' S# ?9 j2 ?5 |
+ N) N/ p4 ]. ~2 W- e& Y" v037038039040041042
! v5 F/ C8 |5 J5 D8 \0 T- q3 z043044045046047048
1 T% t. W" E6 L, d, z049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 g$ |) _+ [  o6 D9 U5 P

3 h4 _/ B+ F5 o) z055056057058059060
$ V& F* p- _& Y' n0610620630640650666 b. E* |- D& R  O' U( E
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  W' e' q: B' U
+ O$ B5 ^4 Q& B8 [& V. A2 l4 p4 o0730740750760770780 @0 g2 M3 N7 \, p
079080081082083084
- }2 ]4 o2 e3 }1 y; E- t5 M085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( K- p) a' J6 l4 q
" D+ g3 f. @( L
091092093094095096
' a( M3 a: h* I' i097098099100101102" K' p& y6 v  \+ N, i! [
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' o3 E, E% U) l9 E
3 I) l1 a, \' x
109110111112113114/ O; j" J8 X5 i& y7 z
115116117118119120
, ~% z) W, |$ f+ [& r6 B4 @; r121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# T; J$ x4 s& G* v

3 g3 f' |4 \" }5 K$ O127128129130131132
: V/ y7 r2 K5 c" O2 r1331341351361371380 x: N0 |/ G; ^
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 \1 L% N! p/ t5 y4 J, i
' _0 [+ {' R2 @0 L/ e) W3 T
145146147148149150
% G6 b) Z1 Z- b: C: Y3 M151152153154155156
1 N% K" z  m  [157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 t8 m" b) Z" M2 A# o$ _/ J  ~( b
163164165166167168' t% i9 ?1 J( x4 X1 F
169170171172173174
" b" y; T& O3 I, Y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 |* Z, a/ c5 M% }
3 T) J5 }8 Z/ K9 B3 F1811821831841851860 ]2 I) X  I1 T
1871881891901911921 K- n* _' j$ c4 t5 `  V# o
193194195196197198
, g0 q) }: u" l  z% h$ N199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; h# Y" A1 t8 F* Q- R. t. u  ^$ ?, g# C" `
0010020030040050060 S& o  y+ X& {% O! b$ X; l+ n
007008009010011012
0 D2 |8 x) n! I# H% T3 z- V013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: ?. B; y! @9 a# l3 C* g

5 h5 f2 `, t1 q" F& a0190200210220230246 R+ A' z/ l' V4 Q' x5 I/ r
025026027028029030
- t6 w- I7 }. k  _% j( n031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; R3 k& O3 r$ U8 u( Q$ ^# X% Q% i7 y+ [2 U" `! B# k
037038039040041042" s7 d7 g, A: K. ^, _8 N3 }4 e  o6 W
043044045046047048: h6 W- X3 k6 ~& d( M$ q3 m
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' F! A3 w- `4 @% @' @$ |& l" S0 S3 g& H
055056057058059060
: }" m* J7 `3 x% k0610620630640650663 q! F. P; j2 m! R5 a) y: w
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. `! X# o$ K$ [$ g: j- [7 B) T+ U9 f3 b( a) X" h
073074075076077078
4 k" m- |6 P( `9 y079080081082083084/ u5 C, }7 n' P& u2 `' j! p
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:  [  J( l2 y# t: l4 e

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013014015016017018
% M6 G" h7 Z. b( x8 B5 F019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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