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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创8 K, C, x* a1 [4 s$ @9 K* r
■ ●■    http://www.NewWise.com
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9 G2 q( K+ k/ X0 \           洛克人 EXE 3 Blue 卡片组合
9 l" v6 a4 n3 T/ R" M
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; P- w: _/ ?# r+ |+ k5 i大家要看日文版的P.A.或详细攻略,点击这里吧!

) y/ Y' d0 c6 o0 p) f3 G9 F====================
2 q7 B0 |% h5 T( l9 F2 J5 x希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
' p! E+ G) ^8 V6 ^) U  N! ^2 T# f- T9 c1 x& o& e
以下内容格式如下:9 R. C* K+ R# }* Z  V  h
9 U/ p% c0 h- O
编号    名称: r1 ~: D  m; t" [3 d( v  A
说明1 H. D' C) }+ V. O( y) T! y
组合方法
  v) P5 g7 _7 X3 b' h  I* H---------------------------------1 s6 L' u& C& s. x* T6 c0 t  H+ g1 G
01    Z-Connon 1' G2 t2 b- j: l2 g  q
Unlimited Cannon for 5 sec( V0 Y7 S5 a6 j8 u) a; T
Cannon A+B+C
0 s; u+ q$ [% h( H7 J. bCannon B+C+D
% q7 c4 U3 q) [. F+ q1 tCannon C+D+E- d" W4 _: p6 \5 Z3 y: q4 n

8 ^" z5 ^2 W) n1 F+ ]/ `; f. f02    Z-Connon 2. I* {# @) F+ W+ L% l7 x
Unlimited HiCannon for 5 sec
* e5 ]$ f& S; d* yHiCannon H+I+J$ S" f/ M/ r# I" x* S
HiCannon I+J+K
* S# W( Z: {7 ]+ R* i0 K; mHiCannon J+K+L6 t7 {8 M3 e6 B0 E7 t
7 E! A/ w0 ]$ I' E: U% B
03    Z-Connon 3: t. J/ H. C3 b" |* y% }* ^
Unlimited MegaCannon for 5 sec
) l& w9 c) i! w2 KM-Cannon O+P+Q) R7 H' t, F- l; s# L6 h: v
M-Cannon P+Q+R
+ \, ^6 T' [$ `1 y& hM-Cannon Q+R+S6 v) Q# s8 e1 r# \7 E& X
. V1 Y3 V/ |3 M' ]5 j$ y
04    Z-Punch6 m' P# ]3 L2 e& C
Unlimited GutPunch for 5 sec4 E- z- _: y% G
GutPunch B+C+D2 s0 z0 e5 o) B7 b6 L4 [6 n
GutPunch C+D+E
) N' n: v* E; T5 `1 NGutPunch D+E+F0 W- Q# E, ^- G

- ^; @( K4 L& M  @05    Z-Strght9 T$ n$ _/ M, b+ j8 j9 B4 W" O4 P
Unlimited GutStrgt for 5 sec
+ p$ K* D4 L2 H5 MGutStrgt O+P+Q
5 d& y$ }- c. m: rGutStrgt P+Q+R
* b0 o( e4 S# K  hGutStrgt Q+R+S
$ i: v- N. ?; g! A& x% Y2 |" P2 X& W& `) s
06    Z-Impact8 `( `3 a# t. f; [. r
Unlimited GutImpct for 5 sec1 j$ z5 D! S& z$ S& A0 Z, ^& Y3 `! C
GutImpact G+H+I
- t' z! C! b2 s; d) z- R; w+ ^2 mGutImpact H+I+J/ I1 i, Y- E& J" b: ~! q0 h
GutImpact J+K+L4 v: }1 X1 ?9 |* I3 s
7 O8 f2 H1 {! G$ L  D- t
07    Z-Varibl
. U/ X! R# G/ e+ }Unlimited VarSword for 5 sec
0 E; Z+ Y! J3 D0 S* L5 xVarSwrd B+C+D
+ j+ s  K. {5 g4 nVarSwrd C+D+E- k/ P% [) v8 _# s
VarSwrd D+E+F& N( T& z9 z  X; [) T# J6 l

" [$ w2 H1 g; L2 ]9 Z: M08    Z-Yoyo 1
+ a* ^& O/ ]. X1 W6 y/ S1 DUnlimited Yo-Yo for 5 sec
1 t) n3 N  M, H& o# W4 F( s' TYo-Yo1 C+D+E
, |! {% l* Q* ^7 ]9 ?Yo-Yo1 D+E+F6 e5 {- L$ @0 Q7 K8 @" n, O
Yo-Yo1 E+F+G
0 i/ i0 ~; }, z3 I- a+ @! g
. j' C4 u) F; I* K7 ~09    Z-Yoyo 2# _+ Q. \  p% F+ N: w5 ~* E
Unlimited Yo-Yo2 for 5 sec. I, H, C8 w8 \, u4 m
Yo-Yo2 H+I+J
* c4 R& w& o( i, u( g9 A$ D1 |- ^- ^Yo-Yo2 I+J+K
& _8 C. r4 d( T0 H% BYo-Yo2 J+K+L5 _2 ~# v5 ]) c1 S  ^3 ?9 f$ C
: _' ?& i% g3 u) W
10    Z-Yoyo 3
+ H& N0 }* h* I1 S" @0 k1 zUnlimited Yo-Yo3 for 5 sec# m0 S! p8 P: N* n
Yo-Yo3 M+N+O" C9 o0 V" g. j1 M3 A2 A( S
Yo-Yo3 N+O+P; {1 y. |/ {1 ]' N) u+ ]- [
Yo-Yo3 O+P+Q
5 I. C9 D/ r  U5 ]. F
4 K' l+ E) V" v2 U11    Z-Step 1$ d9 h' Z9 i8 Y
Unlimited StepSwrd for 5 sec
$ k1 t% V& s3 S) b1 H- Q6 \4 bStepSwrd L+M+N
! @3 Q1 s2 a/ [2 MStepSwrd M+N+O. o* \( j( }5 l0 u0 ~3 B( L0 k, u
StepSwrd N+O+P$ L3 W1 c! @/ f6 `8 \- Z- v8 C

3 D" J: P# |8 N12    Z-Step 2
$ k! I$ I! h4 N& {/ t0 lUnlimited StepCros for 5 sec
7 s& C+ Y$ Z1 b! |8 p# U* rStepCros P+Q+R
0 A/ [  \% r% Y; fStepCros Q+R+S
( @& e% a5 Z) l6 ^# q8 k# w& |StepCros R+S+T( n3 {* @9 T0 s/ V# R

% w+ U7 H: J" ~; P) {$ g* o7 q13    BubSprd
' H2 h/ U9 i$ n# J1 UAttks w/ spreading bubbles!
2 y1 ~/ K6 T- X; D3 jBubbler  C+D+E
- n! p- H' ^2 S+ V, Y# ]. jBub-V    D+E+F
4 ?, R7 [: a* {8 A  a% i% ^: }BublSide E+F+G
" I4 q. G+ l+ E7 u( @) w# ^  b7 _Bubbler E + Bub-V E + BublSide E
- S' n' T  [. n) u4 P6 V1 P2 N9 w, J/ r8 J2 d) q
14    HeatSprd2 B; {0 q7 @$ b: h
Attks w/ spreading fireball!1 Z/ L! n3 E3 v3 M: i$ [/ E6 w6 C9 j+ J
HeatShot H+I+J
4 C, o# e+ K, f$ V2 y" o8 fHeat-V   I+J+K4 r, x" l! o+ O' H/ u0 m7 q
HeatSide J+K+L
/ D& F$ O. }, Z9 f3 o% L9 m) FHeatShot J + Heat-V J + HeatSide J" `- Z: C5 }7 o) q" C9 j1 m: `3 v

# V) a1 @9 |% W8 `15    H-Burst+ P! T" g7 V% _  S1 T; w
Creates a giant explosion
# z+ w! }, t2 d; PSpreader M+N+O. J5 z4 A' V8 O
Spreader N+O+P+ @) ?' d3 O) t) x! @3 q* p
Spreader O+P+Q2 }% W7 @+ i* a% N( l
. O9 Z8 o1 m! f4 W+ u4 y
16    LifeSwrd
7 `; m7 @* h0 C6 P" B6 uSwings a huge 2×3 sword!$ q& ]& f! ]6 E' U3 J( d
Sword E + WideSwrd E + LongSwrd E2 h7 @* r9 u5 O5 ~% K9 [# o
Sword L + WideSwrd L + LongSwrd L5 b! e. a3 t+ Y
Sword Y + WideSwrd Y + LongSwrd Y
; T+ n$ W/ u' U
4 R( T4 C$ y8 j1 E2 p( S" {17    ElemSwrd
% t" ^9 s" n! ~4 ]# ZWide swrd contains 4 elemnts
7 o; E8 E. Y" ^$ r& d# A# ^, wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. Z* m) T0 s; s% b) QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" U. G# V3 g( ^. j/ {6 Y* v) c1 y
6 L5 X8 H6 j9 d: V18    EvilCut. Z/ f" V! H/ a# M4 m% f5 R. m
Step up 2 & make 4 atacks
* n7 j. M+ @- d" ^1 EStepSwrd P + HeroSwrd P + StepCros P* L7 O. s# V) W: \4 c
4 M2 W7 Z0 _  Y6 o) C! C2 G
19    HyperRat# d; z& Q. x4 f1 M: H2 c
A giant Ratton charges!
2 K: f6 ]' E3 I. ^2 ~# \Ratton1 A + Ratton2 A + Ratton3 A
3 W" a& ~2 H0 @3 O( E# L; c0 VRatton1 C + Ratton2 C + Ratton3 C8 V; M9 e5 }$ D( k- s
Ratton1 F + Ratton2 F + Ratton3 F
2 }! `' G. s9 i) G; @
+ R- h2 x' v, o6 l5 H3 V7 h& a20    TimeBom +  _. p/ b6 z! F
Sets Time Bomb in enmy area
/ v4 @* E& w1 V) uTimeBomb J+K+L
0 b. S3 C  Z/ oTimeBomb K+L+M6 N6 k( g) ]. r- {; b
TimeBomb L+M+N
) [( I/ `/ k$ l/ V- H8 z/ U  O
7 F$ O  ]+ }/ u2 `21    GelRain* C/ U( ?  b+ M9 K. e
Gel steals squares
  k% u' K8 k1 h( Z! ]9 VMetaGel1 B+C+D8 E: z& h0 m3 R4 O9 [0 [
MetaGel2 E+F+G
& i2 Q8 I5 w# h. r! l; F' Y5 QMetaGel3 S+T+U
% X9 I1 b4 R! o3 {" S9 ?
+ Y) F2 H5 p. D. p22    EverCrse
* |: g, K0 F4 R; nShield chases enemies
) ~7 X" D" f, R: S' u6 G( wCrsShld1 C + CrsShld2 C + CrsShld3 C
5 p( X) R: ~- PCrsShld1 L + CrsShld2 L + CrsShld3 L
9 [; K. S, K3 s! v8 t- A* j5 _
- ~7 e; g* w. t  }) E23    MomQuake
+ _7 _1 ?0 {6 ^3 j6 kAwakens Mother Earth!& x( x5 Y$ i/ @8 v7 Q0 M# I
RockCube * + RockCube * + GodStone S
$ F  B( _  o) d) g7 q6 @  N( V) n  Y
24    PoisPhar
% X, E( o+ ?. T6 B- d: e& _Pharaoh generates poison
/ [" U2 y4 L& u: ePoisMask A + PoisFace A + Anubis A
% E7 P7 L  C5 \+ p3 ~* \& J
1 ?5 P% i/ v1 M: @7 m# O9 r' {& w& o25    BodyGrd
3 |0 j% h" q. f" a4 D! `Bodyguard takes out enemies
0 m( W! ~* t$ SAntiDmg M + AntiNavi M + Muramasa M" x. E  T# T( S0 Y& z* |. \6 A

3 Y2 h) j  u; `+ Z6 D26    500Barr
9 U9 R* [" k+ [Barrier absorbs 500HP dmg+ `* X% [! w* m
Barrier E + Barr100 E + Barr200 E. G0 [; A2 ^  ~3 `, e' C
Barrier R + Barr100 R + Barr200 R
4 n2 Y; c" @! K* w% u5 p( I0 h. s2 I$ T- S9 }: s
27    BigHeart* @2 \3 o+ u/ w& O
Attacks, then heals HP!+ i5 F% L: e" z1 e/ H
HolyPanl R + Recov300 R + Roll R3 Y( q# M! u& A7 n- G% w
HolyPanl R + Recov300 R + RollV2 R- d# h# V- W( @( A
HolyPanl R + Recov300 R + RollV3 R
; B; H  @! U- j* j! q( _9 U6 \9 s; Q& Z$ Z8 J0 n
28    GtsShoot
# \! z$ `7 o+ a  u. X2 l, BGutsMan throws MegaMan!7 |$ H+ P0 m$ t5 V: w9 D
Guard * + DashAtk G + GutsMan G
' r2 c( i6 }; b- b# X2 F8 V0 jGuard * + DashAtk G + GutsMan2 G
7 H8 a! I0 }; W' Z5 I4 Z: AGuard * + DashAtk G + GutsMan3 G
5 I0 J# h6 C& V% `  NGuard * + DashAtk G + GutsMan4 G$ n% H1 c7 v( d) ~
! ?* S- x; f, d
29    DeuxHero  W' H* _/ u5 j  s; G4 I
MegaMan & ProtoMan team up!
+ x3 k4 X  N" ?  \$ z$ k% nCustSwrd B + VarSwrd B + ProtoMan B
2 S! G" k, ?/ ~/ h4 iCustSwrd B + VarSwrd B + ProtoMn2 B
. {& i9 F( w8 K: s1 zCustSwrd B + VarSwrd B + ProtoMn3 B2 n! x0 h( D4 S' y; D4 F+ G4 L
CustSwrd B + VarSwrd B + ProtoMn4 B# I- F: B% n" R8 D8 q
5 |8 Z3 J0 {9 g9 ]6 x: z' N
30    2xHero
6 n# r6 U1 o. g- N  g  r( H) RMegaMan & ProtoMan Dual atk
9 K/ b( N8 a" X' A4 |4 ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 v/ _: `* \; e! b" A0 R2 y; GSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 x( c9 r1 E7 C, I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; C) J, S" U+ ?' r: h4 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 B3 m. a' ?2 K! o3 e# n0 c' r1 Q% ~1 W
31    PrixPowr2 g# I; o* x: }! j4 j1 {
3 Navis attack at once!
# H9 N) ]; p/ u( i- I( `- x1 T& TTeam1 * + Team2 * + KingMan5 K
. [7 ~7 C' `: }5 a  \' cTeam1 * + Team2 * + MistMan5 M
7 O$ F4 ?7 P( C- q/ PTeam1 * + Team2 * + BowlMan5 B& f0 s8 c* I% ?; d) z5 z9 f
+ v3 q$ p8 L2 Z, K
32    MstrStyl& O; i% f1 D4 v% g/ i4 o" R/ H
MegaMan unleashes his power
, G  I) Q! ~" T4 CSalamndr * + Fountain * + Bolt * + GaiaBlad *
% _7 o* a4 d3 K) @! i9 |
# j8 E; X! L& t( gStdrdChip (Part 1)
* x$ F0 k9 l% Y9 C" G$ R┌──┬────┬─┬──┬──┬───┬───────────────┐+ X+ P: T" P& [- Z* e. }
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) e- z. q7 {, |. Z" X├──┼────┼─┼──┼──┼───┼───────────────┤' ~! F$ V, b# Q8 s0 R' q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 X% a+ [. S  y" [; u9 C
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │! G1 B8 C7 k* I+ D
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! V0 V$ x+ `. u│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │/ ~9 m* H2 `) _, D* O
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
3 a! P; `( ^3 X. o7 n( R: T- O│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# }. h+ |+ @, A0 K/ ^* A' U
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ w: S% H8 c6 G
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; \' Y5 D. x5 U9 j: V
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( J2 P! k0 n' |( J- _& E3 b. E/ ]
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' K& u  x; O. M+ R- C
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │( t. M* r- r" V
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: d; v8 N. J: R+ u│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  [/ J! P8 j+ ?$ c8 T6 U│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( a/ G% V' Y6 i
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │3 T! b. Z+ S( o* i
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 `# ?! f1 y4 H: }4 A. A│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
7 X0 _4 v; s& i# Q  C% k! t  B" c│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 }. u5 `4 G) P& E) `
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 x2 c! p7 g7 W8 [( Q│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" {4 Y3 K7 @( x" E% e" b, n- _% M│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- ]6 B# g3 Z8 y) |2 X* `8 |  W
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
+ h. f3 Q1 q1 a& b/ g9 P│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; e' F$ a; I1 O* ]3 {  ^' @9 }! |3 `
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, f* D4 y5 o% S2 ]
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# R1 P" ]3 ~3 F5 f, ^& R& X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │0 n" E( ]7 J2 l/ W" i
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 P# t  x  u; \+ d- P( \│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 G3 I9 u1 u' F* Z│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 W- N8 E; a4 n1 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
* A4 I( T8 T& B; |│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  _) v. z( c# E" S- E' N6 r$ T* Q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
% e; ?/ M! C9 f+ o: v  u│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 Q: v/ X, n. Z5 m# P) d│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │9 d* R8 w( Z& I1 |* Q3 a2 L1 Y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' O4 `8 L5 d& t3 [% t│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% C. d0 i. U; F, C& O
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
. z' B  f, c0 w& l6 u; j│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* \( h7 M% U4 I! y
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │, q8 s# s0 g7 U: Y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
  u* z; b( ?8 j% {: L$ f│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& B9 ~1 G9 O& ]! `
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& N" x4 A2 e0 D& J) \4 a+ n│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 |7 k! K, @, j' j5 w│44 │ShockWav│10│60 │  │*   │Shock through enemies     │* z3 x% P6 a' ^& T
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* E" c& y* W/ g  Z: z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 P$ Y) c7 N2 T  ^1 L' k. B  ^│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │+ [0 q$ k( R4 l9 t8 k9 d" e
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 e* r  Z, [5 E9 S+ d  Q  ?
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
5 O  b' t! z  d. q, _# t# z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 B- t$ L7 C. C$ v│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 f, y  }* t1 @/ E
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ a$ k# s" O- W' f│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. w' j4 q- g3 ?
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& I2 }; L% U: f/ {  R. l+ X- j
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 _1 _% G; c# Z2 Y* v9 y( y5 c│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, Y9 S  ?, T  |4 f4 n+ ~& `; f
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
# X7 o* s( @1 c+ c$ {5 b│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 S9 [; H( L4 v4 L: @: B│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 U# O( D5 t3 P. A  I6 c
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( B% ^! v- [5 |  B. Y+ H
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' x5 r" Q8 G/ g5 _; J. J4 D+ [│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 E" a( n; I( g3 ^! Q# _. p" V
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! l0 s9 p. D9 L7 D, X" g│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 }1 P- ?- S/ g* o│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
: L, e6 H, F; r: E│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! `4 Q2 U8 @6 O. c0 s
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% ?7 A/ W- f' p
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 T% F; `% j$ j7 i! D│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 L' M2 ^7 q  [* [
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
- T1 W5 L' ]9 k1 C  I/ }│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │+ i$ {, G( a. b# }' c7 _
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: F& T5 V  W; r: j: G4 s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
, Q/ u, ~9 r2 L1 a, Y  c+ T* z* F│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# O4 B, g# H$ ~6 k. p  R4 u
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 b9 ^! ?- a. u7 N' T/ a4 z$ u8 G│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* }1 y: g2 t2 }. |& i& H8 ?( Y6 J│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
+ e- X$ c0 P. F7 @1 A1 v+ q│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! V2 g8 F& R* e
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. P: m, v, j1 w│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" N# ]: R' }2 b, J1 y# a5 x* |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │$ {: ^: T  O; K6 o" J
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# u2 i" W5 B' c
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) N% x5 ^- l5 W│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 T2 J" J! n/ r0 k
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 n: s2 B0 |- L; |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
8 |! i+ R/ T; c│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │% l; Y4 i, |7 k$ R- K- I" o
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 `9 H7 R4 k) Z5 J. R% d. c│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. c% r, e7 R, G│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │4 z/ n) X- k, Z# I9 A& r
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 I9 ?  y* T; I& n: C& s
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! L% R. h" X. v+ h  C5 s│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 u. E& W- }2 [7 m│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │+ [  q' L$ G) R4 g
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 c3 u( `' }5 s2 W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 u( W' [) h6 `- R( r+ K, r/ o( z│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: i6 C% L+ W8 M7 \6 K5 ]  m6 T
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) @: x* |( e! [7 g) H
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* y  b* x* L. `! P
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& ?) m  Z  Y$ q7 E# M% b└──┴────┴─┴──┴──┴───┴───────────────┘( S; F0 M8 e! i. w0 `+ f8 a

! T& p3 j) {- O3 t+ Y' c5 SStdrdChip (Part 2)" U, U3 }( _, D: w, V
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 \- d4 q) _( n│编号│名称  │MB│攻击│属性│稀有度│说明             │
# H8 x1 l) q1 j├──┼────┼─┼──┼──┼───┼───────────────┤
  K& X1 q5 T6 j$ S$ j% n- M│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 s+ S7 f2 w) [  f1 N2 d
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 V5 {0 [& ~; t, S9 O4 b6 B│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 Q- H4 M5 r# _7 |, X" H+ M9 @│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
5 {* O$ o# `) f9 y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! y& c3 g! W3 m# }' ~, ?│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% I  H! {, Q3 v- \% ]. k* g/ [
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │3 z9 I1 `. e3 z* n
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: E/ H9 x' J! g) a: u4 R
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │2 `% K5 w( f7 X5 N8 s
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 i; N' k1 n( K  Y- N' N
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 f3 E2 ]; _/ X, L) d│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' S$ l9 j1 d6 W7 ~2 s) e
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │0 B; T$ O; f( i. v1 n0 G9 S
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% O7 ^- P; m% R* n% J9 [7 @
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! M+ J9 e& j! y│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
# T" |# A8 L/ Q  A3 b│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 D' W& @1 j& ]9 U
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
! n% @- f: a2 X6 C  K. v0 P0 j. n│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 |1 Y6 `  @4 d) w8 g( X  K
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* i, k2 B1 H8 j- j  o5 ?
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' j/ L" ~9 k' w3 ?2 A% C
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │4 p( R, u/ K$ F. c% Q& N" _* }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( h5 a) {/ f/ S
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │: c; ?0 U3 ^  L! h4 }  a
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ u2 Z+ l+ H" e6 m│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
! i3 I2 ^% t( D( H% [/ O) x│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 f9 z8 i7 A3 N6 b% g2 ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, V4 v4 P* e+ v  {
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- H; x0 c- Y+ k" v4 |' L& J
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ v6 r" d5 E2 g7 {0 x+ y1 H
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ b$ G% x0 u/ T' T/ V* i5 ~" _' X
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' g5 e- N  Q# U: Q8 W) o* O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │! [% `% C$ {' L2 J) |% B2 i
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │4 h/ A  U6 M4 l9 l- z8 W0 f
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
  l, K4 W" y* `' \* _" W: @, R" i- W│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, J( H6 S2 M  I/ Y' I+ q' g0 Y1 Y│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# V/ s9 T5 Z9 i3 R/ y- V* I5 Z
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │2 S) g) P; m3 Y8 R- q  e
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" N% N0 T, u5 C
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 y& @* x) m3 o" |7 ^' F: D3 ]│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, `2 _) w7 g* X│141 │Prism  │60│  │  │***  │Prism fires randomly     │( K+ _, A% U# V' M+ X2 n+ b( X8 X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; `. J! M9 k9 u  \│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
. s8 a4 ?' A, ~% |, x( C4 G2 g, r│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 P: T7 W; B* P│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" c. \/ [% o1 b$ j; c
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 @7 S) u8 T& B│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, e- W) r' r# O3 `
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
$ w8 N% E) K8 g. c│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; @  m9 q* B2 I8 S
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 N" @, ?  T$ u9 F
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# c* r+ H9 a/ @8 Z$ S& Z' C$ O9 q; w8 P│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ w8 o: r8 [2 O9 W; k
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 ?! X. e1 z) s- ~5 }5 K( r3 q│154 │Recov300│80│  │  │**** │Recovers 300HP        │" r; k; H& z/ Q7 [
│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ r; _: o9 O' L7 h! l* f$ z, t) C
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
  p5 G; r  \# J  W$ `- y0 I+ I│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │$ E6 c+ U% Q& \3 W7 z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 P  \1 C- I3 ~2 S. j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 V# q2 b6 R$ ~1 `7 T+ G
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
* w" B, [. U1 p, J, G! x│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( ^  L$ d% G/ e' A4 C, r6 n4 b│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │: P, C" O* n- u" ~* }) i
│163 │Invis  │11│  │  │***  │Invisible for a while     │- g3 S. t2 }4 T3 W" p) b
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 D  ]3 j( J, j, |- M% p│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- f2 w4 f% q4 o  K5 K│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" C$ A4 ]; N1 x$ _/ H3 [│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
7 M5 ^5 H5 l* g0 |2 ~; e7 d3 U3 p) l│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │5 _0 M" p, @4 z0 d
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! a: L# Q, Q* ^6 i$ K
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
! s0 n9 A' j/ w+ E! }$ Q- z1 n│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, L* o9 F: x% y1 l( s) a│172 │Aura  │55│  │  │***  │Repels attacks under 100   │- V: E+ Q+ m: b- _
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 |) R3 o5 ~3 G3 D
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │# E: T: B3 c6 \1 p- C2 }* y( K
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
7 h' p8 u! O8 I2 O, [/ o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 a6 n* k) P5 w│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 }  ]2 ^% |1 ~' c0 }│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ L3 c& K& E0 a7 p# m9 f│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 t( Z+ ^- V  c5 Z8 V3 p│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │* y' g6 V: M1 c! R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ \4 p: F9 v' B$ Q7 C
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 }: a; p4 T# \+ @│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# E; H: ~9 l: k│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │6 t4 S% B5 Y" f6 l/ O: {
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │- W0 r. m; Y3 a& u# z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │1 l2 N* \- C6 N# E0 O
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
) r& c4 C5 R* G7 v0 z│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
5 b; u+ U: B+ h& v* S& s: {│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. p4 F1 \( `( i7 d
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' u! s& f$ x# R5 X1 e- T7 \, l
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
+ X: s. J) D2 B│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& J* ?( E0 H: c1 b+ _/ t& z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │6 N( N% _1 A- T3 P* h, p7 k
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 X3 V" a0 S. ~, C! x  W, s: Y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │3 j- t. r: ?+ L5 T1 o. j6 |: _6 i+ |" [
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 \- G- o' @4 F- Y& |│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │7 g5 x$ _0 G2 v
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& _/ U- W; i+ ?' m6 I
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
/ z9 M& `) `  j7 g, @│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) D- F  @7 J% H  o
└──┴────┴─┴──┴──┴───┴───────────────┘: U8 u6 f- F5 Y1 K

* n: d) L0 c2 ], \
! |. P7 {. m# z9 s: E7 M4 zMega Chip
8 o1 s5 y" C9 b) Z% u' ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 j* l3 B! l9 r0 m, ~. F% @0 s│编号│名称   │MB│攻击│属性│稀有度│说明             │
, h" J2 J& }% a  F├──┼─────┼─┼──┼──┼───┼───────────────┤: e# y; S! K* ?* P
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' C1 W$ u" X, K- W
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 s" E( M2 r2 o4 Y' D/ k│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
3 P& U6 ^1 i% S% z& ~│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │: h3 g3 o2 F) v& ]
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* U$ u3 V6 `6 E│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │$ T% N7 m+ z& f1 r" {% p
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: P& J# I/ {+ x: J4 ^2 S' s" r│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
0 t1 ~# l# C) `3 [# {( c& t# c3 K│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
1 ^' s2 _, y, M  z) K│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│, v, I8 [+ u& N5 T& s; E( a: C3 L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: j- s! w1 K; X2 m5 `7 A0 d
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. {$ X9 s( i! _3 f
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │9 n3 I5 W" W+ V2 a6 N
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; @( p; r; {: x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
$ i% w* L9 l! T$ c7 {# z│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │% `, P1 Z+ o0 y+ s4 Q, x
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │1 C/ ?) R& N, V( x1 `
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │  s5 {! I. @/ _  U3 r' N4 I' d4 C
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │" m% s! [6 l) T' [3 V
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ }% W0 E# Q" d, E8 B( U" n( h│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 {; W$ Y9 h! Q- `1 ]$ N  Y$ \
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │  E" ~2 ]" s/ l( H8 Z; c# k
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │; i& t/ h2 r9 [' L
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 ?& k6 h5 p3 Y* z5 Z( _│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# e  U$ s, i; S4 @; x: E8 [
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 J, u0 N3 p7 k) D* @
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; {3 i9 Z1 N" ?6 t+ P
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: l: W/ z+ |  a9 q4 ~& z4 ^│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 K! Y& G  w8 S5 T4 I( f
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │9 ^( @9 Y. e' A; {" G
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 @0 j* B8 K& A# t, V5 a+ q; v│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 F! M. \- f0 W! D, s) Q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │# i  {6 F. f2 n; x  W
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ b8 q% u" H) A0 J) p( k! \
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
+ g& h" Q7 Y) {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: m, n6 a. v0 w& b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
" V5 _0 ]3 N4 \6 j6 s' H│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! }/ E/ K5 a' N" J" a# S│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- L" T9 a( {8 s* X$ v/ K3 G* w│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* `- Z9 d- w; j. y3 N1 l
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │* L9 g% t7 `' j& i
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& @+ E* z! p3 H7 O: W: Z" |4 m8 y( [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │; {! k+ I: J* C  ^/ h" ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
' E1 `: _% j% A) J# N& h│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' W2 M/ u, {" r3 X
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" F5 `" V  W# h5 Z5 a1 M; K│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │- {6 r( |% ]! m7 n8 f
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 n: Z9 h# ~8 b7 L1 j* ?0 w
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% k* m& W  I+ R% ~5 R; S1 ]│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ a) o# [4 I$ x* ]# `  l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. o/ v+ D; Q3 i; p( o1 O$ l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. A* I7 r: l; B0 {! W+ u' `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
7 y1 e( }* u: m  Y2 k. b6 e! B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* G$ M- s# _6 A. ]# Y' Q5 G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │  m/ R! z- O+ _) c' U6 a
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; P3 R% H3 ]: }- y; N
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# q3 O4 k' b1 V9 T4 I0 Q│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# V7 P9 {2 l1 Y3 F$ o( N% D3 L│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │$ C' R# |* ]0 ^2 \, `. g- j3 n
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │" a3 m. ~, Y3 v! m2 R1 b! G3 `
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │0 R- e% h* b, w9 D2 K
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
( H1 x. N$ T. ]+ c$ a, S  B│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │6 j+ G8 ^2 H3 k7 q
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  C* M9 k8 j: X& _# m( _  k% y6 v
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
4 q* ^& ?1 y0 b/ h$ s, j/ W│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 h, s2 |( w8 E1 f9 G( P. {1 \* p- ]
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 P" J5 Y( `7 J, J$ N( Z# n
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( n. Q' q' }( h# F3 }
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │9 w' y4 [, V% N8 J  h
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │$ D  `) S5 m3 \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │, T; d) E# o! ~# T9 O: l$ U
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │0 U$ A* I$ N6 L0 \- z* E
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 E: g5 e7 _! i+ ^9 m
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
1 T- Z& ?" v: c4 h; M│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │; b: r* p' b  Z$ {
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 J: y7 N+ R: l6 R% j
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
8 I) t, ]) M+ r6 j5 ~│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 s7 ?4 |, P2 R! ]7 q) l  N
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- ~! j. k# i& ^/ J, G
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& o9 R# D; B1 k" A
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, G+ \! g1 |) h│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( k& u* r! l7 p8 D│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' v; i, P  ^4 ^8 h5 G# }/ V+ o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- F, ^; K- w) ?: n8 _: L
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │0 p0 b5 B! J# @$ D
└──┴─────┴─┴──┴──┴───┴───────────────┘; j; x% t# h0 ~; r1 Y

* u. S9 ~7 B. `9 i, n
( F2 `0 e+ y& h+ kGigaChip (蓝版)
, ?+ `+ B' p: G3 W9 D$ u┌──┬─────┬─┬──┬──┬───┬───────────────┐. H$ D$ e" Y2 n: i
│编号│名称   │MB│攻击│属性│稀有度│说明             │% K' \4 G; t+ h& |4 k# ]8 e7 l
├──┼─────┼─┼──┼──┼───┼───────────────┤0 l  T  U. p" O- }) H# e
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! |1 t  e( N+ v0 C! _! v( k+ y4 T
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; |2 |& Y3 v( u3 M! N" {: X9 O
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
4 p: G; v1 m3 D0 U" c9 t7 m│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 ^3 ^: }& X9 o3 }
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; G$ P1 c) J& R5 c│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& {% f/ R/ T# X# ^* m6 k% m
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │! ^, R; u6 w! E2 H6 ^
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
0 [& A; i' a* a0 p9 m/ B│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  I9 R3 ^2 A6 a, E3 U! J│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# M( h% [; K& W: |
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
# k, A3 J* t! q; Z│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) I& X! U/ [3 Z: `0 Y. h: F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" o0 S! O5 ^: ?/ s5 o
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
, {4 C. ?# y2 `6 ^  `│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 g" ?' E8 o7 i  J- ]+ k0 o( |│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │& H) d6 o  N: H; ?
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. L: v# m8 z4 g1 w  R& y
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 r$ L, `+ f% Y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │  ?, Z0 p  I3 R) E
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
. Q  M' k& l9 s) \* A' {) v! q└──┴─────┴─┴──┴──┴───┴───────────────┘
+ n- y, Y) ^$ o0 E. s3 A
5 A% G7 I: g% p/ U2 U) XGigaChip (白版)(只列出与蓝版不一样的Chips)+ E7 Y* H- ]6 n$ y3 M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- _  i3 o; {" n$ M2 C│编号│名称   │MB│攻击│属性│稀有度│说明             │
# w5 \( F! p% C) N' W3 }├──┼─────┼─┼──┼──┼───┼───────────────┤8 c. B( Z% D2 f1 d' x; I! ~5 H
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
8 o8 j8 ?4 N2 m3 ^' P& s│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
5 C. ^2 C! r  c% U│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- E0 c6 ~6 a/ u
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, r4 H1 l, _1 k) G: l
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 |4 R* u& U( X- y8 n8 B
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ H0 L. k9 ?; z) {" n3 `, q: f; f( U# ~! k' f9 ]
001002003004005006! ^6 v- e# L% U  [6 b: x8 d
0070080090100110126 C3 U3 e0 F' f
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ b) p: _$ o9 q6 o$ S. j( N3 n, t9 D6 p, i& ~6 f- ?" v- J
019020021022023024# V" I! `/ t7 c/ {8 u/ L
025026027028029030
% c( V8 m5 X; ~! r' Q4 P1 N031032033034035036
; K! J0 a& P  `- t7 B/ Z
' c# D( u: o- s- H, [  X, `1 j[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' E- M% T" W" I7 l$ C* I( s: |
4 n! |4 W1 O. i% F- c: \5 A# p037038039040041042
' A/ c, M9 o6 g4 o1 r+ E3 T, o/ l" O. b043044045046047048% g$ k1 \4 t* W$ h; M
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( h1 C! c2 J3 m2 V6 V: j5 Y; T$ |( h6 ^7 P9 M
055056057058059060
6 a: {9 \7 E, [( W3 Y! f/ {061062063064065066
) h/ V2 U0 T' x067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 @  C# i* A6 `+ l+ H
9 Z+ z. B8 z& I2 c4 ~
0730740750760770789 K! y* l2 x. ~! R7 T+ Y- P) ?
079080081082083084
2 `4 ]. d1 G, t& `7 k; v085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* \6 A4 b' |& X- i4 d9 Q! D' X* S2 Q0 G1 W" R% N
091092093094095096
9 `) T7 Y1 a1 P% v# ~$ {( {+ ]0970980991001011024 R" d. D# f: J) \" E
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, Y7 h) [1 \6 g5 N
9 G4 Y# B- s2 @# B
109110111112113114
2 w& ~' B/ n% s7 y0 T115116117118119120* W% }1 j$ a. P) L5 Z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; X) H9 M5 w) @/ R- G
/ ?# ?& U* Q2 V
127128129130131132) k% I: |  z9 V. g8 C+ Z
133134135136137138) c8 n! X  a3 v9 Y$ _0 T
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) A$ g1 |. |* M  c# _: I+ j- v
, }# ^/ G6 m3 _7 X- i2 B) V6 ~145146147148149150! }/ @/ Q+ j  ?2 T
151152153154155156
' g0 |' W2 c& i4 \157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 F  S4 f$ A% _: R* J# H1 o
: x# ~5 D- j6 s" H
1631641651661671680 [0 V0 d2 D7 V$ q
169170171172173174+ q1 b) T1 x4 D" S( d6 p
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 d: ~9 f. O) y# q% f! W2 g1 k. n& q) |( {
181182183184185186( T! I: h- C1 M; L6 F
187188189190191192/ I" a& x; E/ {6 ?* H2 n3 H) ]
193194195196197198
# l' w* u: g/ _# K4 X8 z199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 ?$ ]+ v; P5 @  ^6 X# e; n( ^. M! K* C  S4 f- p0 s: r
0010020030040050063 m5 b. h0 p2 q4 t( n' H
007008009010011012$ @8 ]& {4 ]* L8 b* q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 f  n0 E$ ]; o
3 L& j! b+ f" Q; |/ {' Z# ^. ^019020021022023024
( D: b3 y, R4 D7 y7 p025026027028029030
% p$ g8 N/ M. o031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 z2 i3 t2 K  n1 ?

- i# Z. V9 `. R* \, [037038039040041042/ q# [& ~; J# ~) x8 H; J* u
043044045046047048
% r3 E5 K# {5 k049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 f5 Y9 n! s) o1 m+ \7 U
' [1 H. G0 J/ ?0 j" W
055056057058059060
4 E2 E* l$ ?+ y9 Y061062063064065066
/ n1 ]; w/ R% R9 u067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, O! {! u) {2 |' d" ~

- ^  A: l& T0 J- w073074075076077078
# e3 S9 y8 m; {; Y% ?079080081082083084
7 n) c4 l# b* [- R085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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