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% v7 H2 {6 `$ W" R0 }+ J9 A1 m■● ■ NintendoWorld 站友xliz原创
0 }! ^$ F% q% U: I3 `# E■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合7 O5 \, n3 \1 u
+ {2 F1 T* A8 ]% C) f, U5 o c- {
" G6 l0 X/ f7 Z! h; G0 {+ d: ?/ x
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* n, _+ t) d0 v1 l* |) V1 K
大家要看日文版的P.A.或详细攻略,点击这里吧!
7 o( @( E: p' P" L7 R2 D1 [: g' J P) S/ s====================
1 t% R* r' P; E' D4 @8 H# R W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 U) X* l0 e8 r3 o7 \
I- P- R" {1 K- U! a以下内容格式如下: F; i: X4 j6 |. `
0 V: j7 E! ~4 X2 G' j" ?# P
编号 名称+ J* f; y1 T6 ]$ e; v' f& O0 `2 u
说明7 o. m9 N2 P& R& r
组合方法
/ X# }6 ^3 Y5 s' _" B. J2 a---------------------------------2 P9 _$ }- a. S/ @& B
01 Z-Connon 1
+ ]8 ~: |" g; Y8 W) N6 KUnlimited Cannon for 5 sec1 d: K4 C! R- i8 ]8 a. H% R
Cannon A+B+C$ Q1 ^" k4 _% a. ?) O3 J
Cannon B+C+D
! U8 t. J# X7 |/ k! B& Q; Q5 VCannon C+D+E9 R+ Z; Y' o0 p
+ C& P: x& T. z% [2 ^. n5 p2 o9 d02 Z-Connon 2
( c6 I/ n2 k/ K: a+ a* j" ^- ^Unlimited HiCannon for 5 sec1 |3 z" e& {5 D$ i; ` Z$ U4 c
HiCannon H+I+J. q" U T: t. \; f' M
HiCannon I+J+K
( U, M5 o9 ], q% Z3 l: vHiCannon J+K+L
& ~7 D& I' c" J w
; S- G" k6 ^- Z+ q. R: g03 Z-Connon 3
* r0 ?0 x' G0 R* ] D/ }Unlimited MegaCannon for 5 sec6 _; e) g$ i! g( g0 Z( k4 A
M-Cannon O+P+Q
* Y7 R% V6 A3 f% ]6 h: s2 O4 d3 ^M-Cannon P+Q+R _* H1 O! c) o* m
M-Cannon Q+R+S0 ^' _3 i+ r) ?$ I/ F
% v7 ~* j" x5 O. n0 l9 u8 |04 Z-Punch
5 Y u' S5 ]( D0 P4 a) L$ JUnlimited GutPunch for 5 sec
" n" B1 _; m8 b5 k0 Y O& Q( A5 IGutPunch B+C+D- M) I1 ?5 R# m! a
GutPunch C+D+E
6 x2 n/ O+ {! |9 f& r" }( a" KGutPunch D+E+F+ o( G# p( d" r7 x/ l
4 U& e% ?" A4 |2 W9 e! ]
05 Z-Strght
- \1 z# V) ]# q- L: b/ OUnlimited GutStrgt for 5 sec
' j0 e; Q9 \; QGutStrgt O+P+Q0 m, @9 G! w3 L! ~" j# X& h
GutStrgt P+Q+R
+ F" I. `2 ]0 {( f1 pGutStrgt Q+R+S/ Y2 S3 J) x3 [; n4 @ S
! v4 S* H4 D/ F! X4 y+ ]% U. e( ~
06 Z-Impact
0 O) G c9 v) ~$ |Unlimited GutImpct for 5 sec% R2 I3 U2 ]0 D- U7 }. K# G9 o2 l
GutImpact G+H+I
+ n# u) h, Y9 f* mGutImpact H+I+J3 T/ M; I. I3 Z* c9 P" k
GutImpact J+K+L1 u4 n+ q T5 j5 l
, }5 L! ]8 p" L9 [- A j
07 Z-Varibl
' J" `5 I& C+ N( z, @2 r* PUnlimited VarSword for 5 sec1 [" v! ]2 p4 L) Q1 Y2 s* k7 R
VarSwrd B+C+D: ~6 Y. k6 i" e: d1 Y) o
VarSwrd C+D+E ^) S$ P; ?' H5 N/ W& N. I& Q
VarSwrd D+E+F
7 l' Z0 m; c8 V0 B) q8 q) X) X, q
$ R4 O% S8 ]0 B) P4 K6 x08 Z-Yoyo 1
4 w2 p6 @* e8 J! ~Unlimited Yo-Yo for 5 sec
2 P8 i3 L$ q4 H. f1 U9 bYo-Yo1 C+D+E: i8 J& A$ z5 W
Yo-Yo1 D+E+F
+ r2 N) L8 j0 d! I/ jYo-Yo1 E+F+G. B( v5 k* C+ `! \6 C% v
$ i1 H% X" k' s- O" z2 A09 Z-Yoyo 2* o/ _3 s: I; n+ k: S
Unlimited Yo-Yo2 for 5 sec
; i7 Q9 i( n/ ~5 X6 T5 \9 _7 Y$ jYo-Yo2 H+I+J# w& J- X1 R; Q1 @/ ~$ G/ h' x
Yo-Yo2 I+J+K- R+ v) `3 {% C2 Z/ q
Yo-Yo2 J+K+L/ z" A3 `4 ?8 C' A! [. x d
! T% T" w+ h) c+ o
10 Z-Yoyo 3
7 i W( A- f* l% B. JUnlimited Yo-Yo3 for 5 sec/ p$ F. a5 \# W1 a: F b
Yo-Yo3 M+N+O* i2 X9 R3 r1 @0 P2 ~
Yo-Yo3 N+O+P
! Y2 e5 V( Z- u6 Q9 rYo-Yo3 O+P+Q5 U! q+ d1 J; \$ A" R/ d. k
7 r; {+ }4 B3 D: C. J9 A! C
11 Z-Step 1( `7 M5 m) ]& Z( M& Z1 `6 W
Unlimited StepSwrd for 5 sec
! e s4 H: q; h1 E1 EStepSwrd L+M+N
" G& n! Q) o; g- v$ m# QStepSwrd M+N+O
2 I( Z$ H3 b9 TStepSwrd N+O+P- K% c; L& O& @. m- R" w# C' U
9 T# W$ m8 ?; y4 H2 ?! H" G H12 Z-Step 2
$ G! e; X% N4 E3 ~& B [9 aUnlimited StepCros for 5 sec6 C$ G" k& x, o# b7 S5 _' W( p
StepCros P+Q+R
" f5 y$ ?* R+ y' ?8 jStepCros Q+R+S& z, j, h$ o, o. B* |: E3 Q
StepCros R+S+T1 M4 g6 A, w! Y7 E1 w U. |
9 F- ?# W+ ^- I/ T" N+ W# r13 BubSprd
) `% {' q" e" y# ^7 d; y' E6 K! kAttks w/ spreading bubbles!1 ~* |1 h% Y1 q, g
Bubbler C+D+E
4 l4 t4 U4 O9 B2 OBub-V D+E+F
' A7 q. @# d* p- b! ]: K: |; j* \BublSide E+F+G) m; B6 Z) J: [
Bubbler E + Bub-V E + BublSide E$ ~7 t9 X( X( a$ f9 T' q3 `! @- V2 M
- m) }4 m' f# y14 HeatSprd2 f T6 v4 s1 n. i4 y
Attks w/ spreading fireball!
* ^, c' F6 }8 d% i' ], M$ THeatShot H+I+J
# x; t6 u& e0 y+ `! B) xHeat-V I+J+K6 ?% p& Y3 u9 t' u( D3 f3 R
HeatSide J+K+L
0 [5 E& T: {6 KHeatShot J + Heat-V J + HeatSide J
# c5 z# ~$ x. S) N: d6 W& _ _, C; d1 }% {4 X
15 H-Burst8 P5 x+ [" N- C1 p
Creates a giant explosion8 E. N3 k9 N2 k
Spreader M+N+O A# j* a: z: E
Spreader N+O+P( k9 `: b) `8 K F y E
Spreader O+P+Q+ I# _% P! R; q: T" ~
/ g9 b# V" ?4 I8 [5 l% e ~0 C
16 LifeSwrd7 {3 ^; G: n. m; T1 Y% G& P! f5 E
Swings a huge 2×3 sword!0 X2 I! q0 A# n, |. d% s
Sword E + WideSwrd E + LongSwrd E
2 W5 N D$ X9 T! I5 ]Sword L + WideSwrd L + LongSwrd L) K# }' A6 w& Q1 h: I9 _% I
Sword Y + WideSwrd Y + LongSwrd Y* h6 x0 c& Y( c. u- f& ? I
* B% Z! y& Y2 I2 J! I/ \* n1 c7 |17 ElemSwrd5 @% P- g, _2 p1 o
Wide swrd contains 4 elemnts8 x) ~' f0 l: g" J+ ]
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
8 Y% Y* E+ M5 a6 kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
" P: E9 ^0 K! J9 H- C5 ? R& ?* |$ `4 }
18 EvilCut+ z$ l/ A6 {+ F6 x
Step up 2 & make 4 atacks# p( W h% w5 W$ F! e
StepSwrd P + HeroSwrd P + StepCros P X, k! E u% Z7 c' ?( Y
9 g6 _0 X9 b5 T; ~19 HyperRat
+ [' b* y) v1 E7 T) j, WA giant Ratton charges!7 L2 e0 W B2 s9 s1 l# F
Ratton1 A + Ratton2 A + Ratton3 A- k2 E- t1 c1 G$ h4 q3 N0 E( p" i
Ratton1 C + Ratton2 C + Ratton3 C, P+ t( I2 r, H# y. l
Ratton1 F + Ratton2 F + Ratton3 F" g6 Y0 J3 Q9 b! y2 e
/ q0 M( { z6 } S20 TimeBom +% Q5 R9 v3 N f% i
Sets Time Bomb in enmy area4 |" I/ w' z: j) |2 m
TimeBomb J+K+L
* h; E- V6 @5 w/ kTimeBomb K+L+M
2 E3 J6 T0 Y0 Z. a% j& gTimeBomb L+M+N
* A2 b* u' H! l' m
' q9 Z, B& `9 g- F( e/ v: K' l1 i21 GelRain
( s3 n# N% P- t3 o9 ~& T' bGel steals squares
B$ G3 v3 a5 ?9 N3 EMetaGel1 B+C+D
" W: M+ \- H3 s* V4 P! YMetaGel2 E+F+G
# \7 l% X4 |# e7 h) X% o$ C: KMetaGel3 S+T+U
# H9 n5 X7 I5 X3 e9 Y8 q& a/ L5 I$ j% t% \6 ^6 |" k
22 EverCrse, R9 D2 {+ X( @- v% q. K& c: D
Shield chases enemies
& |( {4 L7 w( G9 iCrsShld1 C + CrsShld2 C + CrsShld3 C' O$ m4 V' s) C0 U% \3 R
CrsShld1 L + CrsShld2 L + CrsShld3 L- p% U3 a* m2 V7 O$ ]
: _4 Z: V. v: N2 u
23 MomQuake
) d) u( g" n" p7 A+ bAwakens Mother Earth!- H+ f; n2 k5 }- H7 u: [2 D
RockCube * + RockCube * + GodStone S
m* V$ H! M( z
' A% L2 T' Z3 y$ t* M7 ^& F, |24 PoisPhar
! M d% I7 ^6 j y0 `Pharaoh generates poison
' d: `: |) E; f: n v3 RPoisMask A + PoisFace A + Anubis A
% A7 c; C W3 g2 N
+ m* @# Q, s$ o25 BodyGrd
( j! Z: j, c' }, XBodyguard takes out enemies
, }1 t( I& x4 Q; o8 i8 ^AntiDmg M + AntiNavi M + Muramasa M @( T/ w; M" `" T* [/ x5 E/ [
$ R: u2 ?* l0 e {0 n0 ~* h26 500Barr2 E1 d- {: [3 m* w
Barrier absorbs 500HP dmg$ S6 V7 D. m0 w1 H; N3 r' A
Barrier E + Barr100 E + Barr200 E0 C M" _+ _) F( M; u1 |# _8 [+ {0 o9 d
Barrier R + Barr100 R + Barr200 R% Y O0 e. F& m6 b/ j5 H4 E
. Y7 F" D- D0 U a
27 BigHeart
. J; h, b, g% B. E9 X1 [. @! G* p. qAttacks, then heals HP!
) p% B, X+ c5 m1 ~/ NHolyPanl R + Recov300 R + Roll R' y3 S* q: q3 G! u$ U/ w+ h
HolyPanl R + Recov300 R + RollV2 R/ a5 P9 g9 f) @( D0 p! m5 I* P
HolyPanl R + Recov300 R + RollV3 R* r/ P$ M) j3 n3 d0 d- N
" l5 c6 i! X* p( U6 W
28 GtsShoot* H% |. C( w3 _; R; L, U
GutsMan throws MegaMan!1 }1 `2 R5 a4 o, M2 @' g6 q! ~$ b" _* U
Guard * + DashAtk G + GutsMan G/ c" z# l! q3 E s& c
Guard * + DashAtk G + GutsMan2 G# L- w @: N4 F! n+ H; m4 _
Guard * + DashAtk G + GutsMan3 G
& t9 E5 Q& _- B$ [4 U3 xGuard * + DashAtk G + GutsMan4 G+ ~2 j' e h: [1 l- `
8 s+ q1 Q9 t: Q+ m
29 DeuxHero; Y8 l) f+ h$ ` P
MegaMan & ProtoMan team up!
! `- g T% ~* t5 a6 @( C& j) W, p1 bCustSwrd B + VarSwrd B + ProtoMan B: e; {2 s$ V8 {4 E/ Y' U) A1 B) U: W
CustSwrd B + VarSwrd B + ProtoMn2 B
" F- P" y5 I( n$ O* o5 A. u9 E# E- eCustSwrd B + VarSwrd B + ProtoMn3 B
3 y. e8 \# a$ k3 d6 L8 `CustSwrd B + VarSwrd B + ProtoMn4 B
4 Y" @' C9 N" b
3 d0 Q+ L" H& f# p& n/ w30 2xHero
! |4 t7 F; W( M& CMegaMan & ProtoMan Dual atk \' O- I q" q3 |+ l8 h% j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* Y! m7 B; s% `/ F4 @7 FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ N. h' c6 Z& B- J; eSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! u4 q; S4 c) W1 ]5 o- T9 U+ S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) |' h* j5 {& h
* T7 E% }, Q# K: D! L31 PrixPowr
- A2 h! r% Q, ?+ B9 ]3 Navis attack at once!8 _" Q2 T# }% |- a2 F+ e
Team1 * + Team2 * + KingMan5 K
5 U, e% l( L( n. p1 fTeam1 * + Team2 * + MistMan5 M. E4 H0 m+ K3 b
Team1 * + Team2 * + BowlMan5 B
, k' m7 c% {* P6 @# l
7 N: a5 h! W) M7 @ c32 MstrStyl9 N- }8 @% ^" k
MegaMan unleashes his power3 c9 L" I; b; U" o
Salamndr * + Fountain * + Bolt * + GaiaBlad * L9 S& n! O; M7 R7 w- |5 o
6 T& v6 s4 X. u' \StdrdChip (Part 1)
( v2 O( C4 t3 D6 n, h9 O$ }2 n┌──┬────┬─┬──┬──┬───┬───────────────┐
0 H0 B* g* i: I$ _│编号│名称 │MB│攻击│属性│稀有度│说明 │
. J k- ~+ ]' p3 q# x├──┼────┼─┼──┼──┼───┼───────────────┤
1 W/ \+ H4 n" R9 U9 n" S' [│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 P- O9 H) i. O+ M
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ R% R- i7 h4 D$ P$ v│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 A* ?& f5 U" @+ k3 M! B m( l
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: j7 o, @" e: |4 D1 u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │3 f5 x4 T: ~8 K# _# c
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ g* @/ M1 o( r# u. Y│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │( g( _( P6 r1 Q/ | g. x. I- n, k
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
1 \; A+ B: J4 j' L│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ F# l0 Z& f( b7 o d! y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" l( p4 d# [ m
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 @1 l0 }0 E+ _/ Z9 J│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: C2 e2 Y+ G( U U
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 B9 `3 c3 x$ Z* a│14 │Spreader│16│30 │ │** │Creates a large explosion │, f( T) D$ S1 U& K; i1 |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( @0 U/ {+ _& E" D! ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! h* I' u* _4 e) E6 p1 Q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 Q& H w' K, m│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 V1 H; c) ? b- ~$ ^│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ A- F0 g, Z! c$ c
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
8 M" P; X. m- U0 \. U' j│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. ~0 K8 S* [+ }; r) ~│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │" z5 C( s& ~# N" K9 x, g
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 N5 c. O: |% A9 _ m9 |│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
* C" d5 Z# N& n" V9 P! P│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& E" O1 C* V/ a
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 t! ~0 d; g$ a4 K. f│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │& c/ g( z/ D8 F. }+ Z1 c
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
% ]$ ~, H/ n% R) d! u& u* z' {: R│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 @5 f: z) b6 h* E/ R& D
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* E9 o& J) h( g. Q0 ^
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 ?- F$ _- l# ]6 D; D# I│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ V% }( s# V4 e7 A
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
% E% q. m7 a: ~. W2 x│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
# [/ A# q! M; ^2 k# e3 b# h│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 S- V; h8 ~( X' A$ q o% d5 m
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │! U; ^8 F4 O, V2 i: b6 O5 I0 k% C
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │( ^4 W% y. L9 `& e1 n9 w2 P& s
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& c1 ]2 |9 V9 M- u: A+ m; _& ~│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 `0 X! z7 v0 e) a, |│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
4 v& J3 i6 @: Q. ~: m: Z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │3 i+ f/ @& x, A2 Y0 K5 _ B) K! W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
. K! @2 M2 x7 n" x( T8 z; ?2 c( z│43 │Slasher │12│240 │ │*** │Cut while A button is held! │1 s4 F4 h( Q- k9 ^8 Y1 s% }
│44 │ShockWav│10│60 │ │* │Shock through enemies │, [3 q; t1 u9 |6 k
│45 │SonicWav│26│80 │ │** │Shock through enemies │
; U- o7 f' w/ m9 V9 ]/ l│46 │DynaWave│42│100 │ │*** │Shock through enemies │
4 ^, F1 z8 n- B7 B: [│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │% d) T! w- q! J7 A: K3 v* p
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ \' }8 J" L; K& Y _, o1 K4 I│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! ~, y" b4 s# m; |* y% |5 Z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- G& ~" p. ]: n7 J" G4 G' ]# \│51 │DashAtk │11│90 │ │* │Dash through enemies! │
T! \3 V0 v$ m* X3 z│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( a5 ]8 i# p) O1 z8 w. W
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 u U( X1 _+ N% l! T: K( l
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
h2 ~$ x! O- L│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. U, X7 ]6 {5 e4 L5 x, ^│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" d; P$ S) ~ Y% l( H
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ ^ o- M; i9 T/ _4 ~6 [" ?│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
4 k$ \" ^' s' \! m: h4 b, F% @1 i│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, D2 e2 ^' J1 A( a/ U, i│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │# y. q( O" D l( b3 j S
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │# d& f! z7 M Y" Y, }- X" X
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 y+ @! F. _; H2 A5 y. U$ d│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ d j5 z7 e4 A3 w( Q
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │, R$ V( z2 W& E6 }1 H6 N9 x+ C
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 L% G5 |/ p5 M
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │, a, l, e: P6 P" W# l& s' ]
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
! Z4 [ S+ u$ m% E6 g) T│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
" a. V2 R8 S% a( f, x9 l│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 }: w' ~! P( Y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │+ z1 V* m/ X( ? A/ b: o& A
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ o/ i7 E ^# r2 w5 y) o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
, M8 K9 E9 @7 |2 B7 x" i/ G# A3 u3 h5 \│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
F% d, z$ T8 K- z. w│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 Y1 |: c( z! }+ C( |
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │5 Z+ |1 W4 m9 \$ P6 L2 f& E
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' O0 o* E+ g; W1 M# q' u
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 m, ^ s9 b% R% {2 u7 _0 z
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
b+ f9 x- D& m+ l% D7 F. x7 O│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( }1 H& a8 q7 O; S9 }5 z/ M
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
& z, Z1 a7 @ M% Z) X- i│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │; e1 ^4 o8 x3 B5 ~/ u$ x( i
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ X! t& W$ S$ o& V- v% o& z8 p
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' y+ j7 y0 n2 Z6 ?, j. u- V8 E
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 q# M9 f/ y$ I! f* z9 S
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 {! ~9 f' O( F: G: u7 Z5 x# U$ |
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
% C' r; _& w% S7 s│87 │Hammer │16│100 │ │** │Hammer smashes front! │
) m. M5 S( o" |2 b& t$ R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! ~; c, l0 y; b6 U) C│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 \; G3 |5 C: h+ H( W│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │2 _, ]+ A& R0 M0 J/ f4 J
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: l. j, I( b6 |4 x( x4 I│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) p' k9 t; n$ h( \; R│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) Y: d7 C' V/ P; J
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ t. c! i4 Q: j2 `& }% f/ Z! Q
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* u0 _6 R/ \9 |5 w9 a│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
! V; l# R7 k" i2 ]8 d2 s│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: p8 F/ [% b5 W# Q7 c' C
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: k" [6 f4 V% I& b% Y4 P% }9 s│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 ?. |; J( \, |5 i& s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 _+ r9 F G# f! z% F/ Z: {" p
└──┴────┴─┴──┴──┴───┴───────────────┘& e* g: o: e4 l, Y2 X1 q
$ [( m' h: j+ S% _
StdrdChip (Part 2); s. \% H" V0 |5 h+ T
┌──┬────┬─┬──┬──┬───┬───────────────┐
: A3 n8 j# {& c9 V- N$ h' @; r│编号│名称 │MB│攻击│属性│稀有度│说明 │
- _* U; F& e8 C" @' `├──┼────┼─┼──┼──┼───┼───────────────┤
- @ R+ Y+ G5 M│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! h: h* y& G8 \9 ~
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# @; P) O/ B1 T5 H. k7 A, d9 O4 Y& O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│' c X1 I0 S* I0 P# ]/ p/ y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" T F/ u6 D, ]$ l) e1 D
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 U, E- \: z, f0 V' N; i8 [% J
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 e$ A. l2 P0 j
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 Q; E. X4 l2 ]' x$ F
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' j, v# N1 j6 k. D7 t$ s6 u│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
" ]' m0 f) \6 p: A4 v, B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │2 q: G: Z, k! U% N9 J2 Y8 `
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │% }; Z/ J- s/ S
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( Y g7 w0 H) C7 q2 C│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │0 J! {# |) x4 D* N
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
* {1 i/ e* F- Q6 R/ d1 h+ H│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ a. q9 J: {) i$ o }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- Y4 S F9 S& i│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# {' z3 G: O, F$ d; O, K│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& R. \+ @% K: J# Y* e0 p, [│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. O4 f) P: O6 X4 r; T
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
A1 }2 w5 H% y, _│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
' X8 D" e# I, ~% n│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 p. ]& L1 }2 N/ u% }9 I! X
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 ^" K5 x. n0 U f% a4 ^. v2 n
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ V* q/ b% d, N' N3 F│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 u( j& y1 B/ T- D- @0 ?: ~# W│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
) a7 J' l1 L( `$ F; B/ i( u│126 │Rook │30│ │ │*** │Protects you from attacks │
; Z$ c( b. Z# g& d│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 `7 |7 k) I+ y. x│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │2 c. M5 i, }2 F( Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% R5 P6 N# c- ? P% `│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 q8 A6 S3 E' J│131 │Lance │46│130 │Wood│*** │Lances through back line │
- O- O; f8 l% F$ I) Z7 {│132 │Snake │20│40 │Wood│*** │Snake from hole in area │1 y* Y8 [9 Y4 y7 o* r! j$ x
│133 │Guard │5 │ │ │* │Repels enemy's attack │7 I2 k. H! L* Z- f# \! |
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, ` V# e- q4 j3 E$ g% Y& p
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" a6 N( V, T7 f5 m5 |0 Y; \$ c* i│136 │PanlGrab│10│ │ │* │Steals one enemy square! │5 V0 }% @. I5 y8 n* a
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ p8 }; l( o$ l& s5 h
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │& a1 C1 \' q8 r
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 A V) @1 g; V; G
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
( ? M+ h5 v- G" E│141 │Prism │60│ │ │*** │Prism fires randomly │3 V+ P. w3 m: m
│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 W( m" T, ?6 v G+ d* Q4 U1 d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* E) D) J9 Q; r, ^. t. C" ^│144 │Fanfare │32│ │ │*** │Take no damage for a while │
: t; H/ O, p! x# ]- L│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- }7 ^) Q3 `4 G3 Y1 U: A
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! v' e% l8 {, \│147 │Recov10 │5 │ │ │* │Recovers 10HP │" `/ `3 C! J" d! q9 o# S I
│148 │Recov30 │8 │ │ │* │Recovers 30HP │9 A! L' r7 f& P. C
│149 │Recov50 │14│ │ │** │Recovers 50HP │1 a, L5 p0 x0 H/ c3 Z( C# M" o
│150 │Recov80 │20│ │ │** │Recovers 80HP │
* Y6 G6 s/ p* M; B│151 │Recov120│35│ │ │*** │Recovers 120HP │
* B% c! S U, X" M) S│152 │Recov150│50│ │ │*** │Recovers 150HP │
: V' W ?8 K: Y+ @│153 │Recov200│65│ │ │**** │Recovers 200HP │- `; v+ P7 g' l4 l# {
│154 │Recov300│80│ │ │**** │Recovers 300HP │" h3 q+ u) l4 Z# t1 {1 f
│155 │Repair │8 │ │ │* │Fix your area's panels │
% g9 y; N6 f. m J1 W6 [- c6 Q4 d" V│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. q$ S6 W ?4 ?
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, [. [; f$ k' B Q: G( I( b% l│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 E' E5 b. o1 k" e& \( G
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& }* d9 F6 ^: b$ F, Q: N$ o
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │. k& x6 ~) |9 g: k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
" F3 ]4 P* J: ~│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │* V6 ]7 R$ O) ~8 f* _
│163 │Invis │11│ │ │*** │Invisible for a while │
4 j9 H, W+ W; T0 J Y8 J/ H3 q│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 c% c$ Q1 ^- F% `
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& v9 p* J! k- \/ U9 E
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% j3 Q$ x) A! w. f: w% T
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 x$ p" h5 t7 d# m2 K│168 │AirShoes│26│ │ │*** │Can stand on empty squares │* a/ G/ |& \1 z5 C
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. U8 |8 I! j# m" ^
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
; B) x) X: c3 u) ^1 X. ~8 f# I│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- M1 G. ^3 B5 {/ B4 p│172 │Aura │55│ │ │*** │Repels attacks under 100 │
/ ^8 J5 U. x, x& ]6 ]; b7 t9 }) ?1 _│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 `5 _1 ]& O8 {: V│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! f$ h- Y- f, A s2 j
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- o5 n% I2 b9 e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ j9 D( U0 s' y4 G│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 U' |1 b! M# R s4 b
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; |8 p4 z0 W- A! p# Q( v* \' R
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │9 u" e: V3 K6 k C0 k5 Z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │% y3 h# V/ e6 Y; X2 V6 R4 D5 i3 a$ C0 H; r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; b/ j8 p+ u$ k: y Q0 b- j0 q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' I6 e4 i9 f; e+ d
│183 │Hole │55│ │ │**** │Open hole to dark world │# @' n$ e# U4 D# E1 o
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% ~5 T+ E4 g$ C2 n; f* H! U' U
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 W" x- Q% U. k) u7 ~9 k
│186 │IceStage│20│ │ │*** │Changes all panls to ice │" O: `: ]- u/ w( M$ {# Q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
5 A9 _+ A$ I5 H; Z. G# R+ R3 N6 f│188 │SandStge│18│ │ │*** │Changes all panls to sand │
. x. ?" F. ^* c+ [│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 F5 W( ^* d# ]7 s! T│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 w' k7 Q& c; L1 {4 f
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# J% L; b: I. `% ?│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; O7 f8 m1 |! m @ H6 N# z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 w2 C- T. G% _│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% l* f2 X! S! F6 q) G) _
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* q* n- y: Z7 A2 q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
7 u" S H5 t9 G( z3 Q6 s│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │. c4 H8 \/ V; F% ]/ G
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' U$ N$ [* N' g' a7 y7 I7 W
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 y9 u9 Y9 s7 R: L1 l9 Y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 t! \1 B* e# ?0 o" e! `/ h! s└──┴────┴─┴──┴──┴───┴───────────────┘2 i" B6 s% P" Q5 j- A' B
( s6 d2 X& z# C3 E
. t$ P `' b, z, j# ^Mega Chip
. V& x- ^6 L8 R* F┌──┬─────┬─┬──┬──┬───┬───────────────┐& e/ L! R b& R6 R8 m4 D' j
│编号│名称 │MB│攻击│属性│稀有度│说明 │! Q, K1 Z" \" x* ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
: `" ~3 t0 n2 C. R/ o/ P% o4 w│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │) h" b9 q ]6 D% O1 V- S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ e9 A( A- \' z* Y. W│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; S4 f6 T \# u3 J( E [, Z1 \
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 O" f8 c# b$ @
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │3 v* y- W. @& e4 Q1 ^
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' R" m' L+ Q/ J│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
6 n) B; v7 U$ W7 c│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ A; l2 `7 h% y& R2 e
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 ]- {/ J; D( c% ?5 |5 \$ o+ n+ ?% u│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
Y- T9 x: l1 F P: D% @) k" S& @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ u; T- q2 L, e. _6 u
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │: b# Y# `) G1 F3 E) H* p# F
│13 │Guardian │82│ │ │***** │Statue punishes when hit │/ d2 l! `( B) |' ]5 _' x
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 o( o2 z5 i& I- n j8 G2 c; G│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( e4 Z; }, f) O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │' I! E! M" L4 n, B9 C/ ^
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
2 A3 [7 T( L9 n│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │5 U {! Z5 {7 U3 x* j! K; f* M
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │6 F# c, H( [1 z6 h; ~
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) b0 u& @0 e! B; s7 s" U7 l. {" I│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
; _8 A2 n, I0 Z! C, j, s│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- |& p, t5 v0 _( f: M│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 j& r" x$ A$ U y│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 B, j+ J" c, u' f, m* {; _( x
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 G, \/ W9 L( S. g6 J
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │$ `, k0 c# v4 P3 F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │) j( F5 Y z+ @+ o; Q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% _/ ]) O" E2 W7 A }
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* r9 F& y9 t% `* P) b/ S│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │2 G0 q, l, A5 J) _/ M3 m
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
L- C% L. P6 X$ L5 _3 T0 P│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* B0 @! R& x: o4 {9 I0 ?: Z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 q0 v, ?. i2 u- c5 W) p5 G│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │& B, {6 o& P4 g- H9 J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' N k% |! X* \/ x0 f7 c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 V3 G8 H9 q9 `2 \9 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │8 J# ~, ~: B$ k, ]: a$ @
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- X( r S4 |/ H, u: p6 e( \* x+ |
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, c* E2 k4 o8 e* P. \% _│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( M' l! N/ R" q5 r3 b/ M$ ^
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 T5 d9 ?0 b/ X4 P S9 F |" W
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" a1 ~" n% i, I: A* b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ ]8 v* S0 }# b$ K4 `2 N1 Z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 h" b9 T, R4 Z7 Y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
9 ?) n9 ]3 O5 A+ t! \│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; U& p$ G# d& O* m8 L+ g- s/ D│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' L# {1 V* g* K: l1 F7 c' {* @; P
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 B) G% b& M2 R) u9 h3 o% _
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 q7 O$ F7 M* \' [0 w; r) }; Y2 Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) ]3 N& {: l$ }
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
8 k/ X, @" o ?; {0 R│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& N: h' {! p8 y2 n( q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │1 w. P6 F3 g+ {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% M# X* I8 b6 M4 J- v' r1 J; N* G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# h6 @2 i7 A( ?' E, W/ I
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" o% y1 Z0 K3 W2 D' \4 n- G$ y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( j7 V' g1 N! G% i; x$ S! t
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( e% R- Z! F& v9 r0 E
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; D' Y7 `4 o' w+ h
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& m4 V: e, l/ b6 a6 f: ^
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │+ Z# E e3 t9 ~. a4 M
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
1 W. U* m- q. h }) y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │& ^; {, y6 e" }$ P- s9 v
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │& S2 P5 h3 f, l: A4 ]: ~, B7 W; y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
8 q4 c5 n* ?. i6 s$ d7 O# m│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
2 u. e8 Q j$ v& v│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" I8 \ p3 t1 ^5 i9 _) G│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) h& [) O" z/ r1 E
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │' a8 U% [9 G' }. d
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
0 Q; D A2 b6 p, m" c* N. ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: V6 \1 }5 p* {1 Z% f! J
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. k5 U( z! m$ I; t2 h
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │9 u; F! y! z1 s8 M- E6 T
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │& @& z9 v/ U8 V
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 }7 O+ m# m$ J3 L* B' A│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ F% K: L/ \( [+ s0 F
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 c" A) {2 U) c) N│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ ?6 {& ^; ]- D│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 j# r1 G+ N& L* R; z/ N/ I' x( _! m│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ K& j9 ]6 X5 F
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │; H" `# M* ^) f* }0 C
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
* W' M7 |9 W0 L9 I( F7 u│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 b4 d/ a* j; `) W9 m│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& k, E. O0 D8 Q% W1 G0 r8 T
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
- ^$ v8 D& i! m└──┴─────┴─┴──┴──┴───┴───────────────┘7 j' I0 S6 P0 F: N8 k
% a6 d1 e: U y( k( K, e& R/ p1 Z
0 l( y; Z0 S( {7 ?& [5 {GigaChip (蓝版)
% f$ z- v2 F7 ~8 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 C, V1 S5 n+ J; ^- z│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 {: T% R& U1 X9 R; U├──┼─────┼─┼──┼──┼───┼───────────────┤
2 `0 P* G* f' ^ T+ o. V│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
; X7 `8 P5 y l- b8 W7 J3 o. i│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 x$ z& T, M: c& d& W+ s
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │. B) H/ \; f; _* ?9 e9 p
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# b, o! j; O8 Q8 ~0 B│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 v1 F" Z, u( X) Z% P& h! h
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
, p0 Z! H) d! a8 X" L│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( F( {7 x7 [5 P0 D0 a/ L9 _│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* L; R. z3 R6 p q+ f6 I! v
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │, ^* X' v* y, g+ u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' R$ ?2 q, h+ E# t
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │$ }) S+ v/ y; I3 e% F) ^( G
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, ]8 `% y6 g! n' i1 X n1 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
: ?4 ]/ Y8 x4 J; t$ @% y4 @/ V│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! C! e+ A1 w8 W: G6 J
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 o- U# w- N8 T `4 W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
( J! t. K ^$ b1 @+ u; H. _) C. v│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 S- P) T& ]4 k8 g
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │! G; E- K, h3 M7 F( x5 f% Z, S6 ?. j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │* W' f8 ] P0 k; l# M
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" p1 T# x0 i: e2 ~/ @
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 ?- E0 M2 t6 r& v9 x2 C
; q: m F3 E5 x) K3 L& qGigaChip (白版)(只列出与蓝版不一样的Chips)
1 Z) }3 B2 |9 c& P- z┌──┬─────┬─┬──┬──┬───┬───────────────┐1 H" B6 }/ O+ [/ B, l% |# S
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ c- p$ ?1 G# j
├──┼─────┼─┼──┼──┼───┼───────────────┤) Z% T& l3 t0 @0 p/ ^; z
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( Y; Q" O! H% f│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 O& L9 P2 \- J│4 │Balance │60│ │ │***** │Both Hp reduced by half │
1 M) F/ F( K( H' ]6 V3 H6 J│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │% l3 k3 D6 B# X
└──┴─────┴─┴──┴──┴───┴───────────────┘ |