转载请不要删除以下信息,感谢您! 9 x6 W, U) W' t9 T4 _- ]& v
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■● ■ NintendoWorld 站友xliz原创1 ]/ S. |. E) `3 R
■ ●■ http://www.NewWise.com / s7 U5 i! `! A3 K/ s
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) l8 A# Y2 x9 f6 H4 {. P 洛克人 EXE 3 Blue 卡片组合3 ~5 k8 M5 h6 V6 }5 K$ d$ x# \
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* J) `1 e9 j7 x$ d# n& i0 q大家要看日文版的P.A.或详细攻略,点击这里吧!
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6 e B: [: C {* u. V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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- O( k/ H5 m- Y" v$ G以下内容格式如下:3 u, r, I- V; y/ M6 z& x4 A
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编号 名称
" Y5 Z# H4 l" u& f说明9 {1 D- L! y! J7 R: O
组合方法" R9 ^, @* o* @' f$ h% Q
---------------------------------% X$ K* p7 z- H5 i8 \) J+ S
01 Z-Connon 1
' p, v) i/ O! a% iUnlimited Cannon for 5 sec7 d7 `" `0 `" ~- d) s( z
Cannon A+B+C
- i0 S' K4 s/ ?( x, b2 g5 e3 WCannon B+C+D3 f4 \" A: l5 E* C9 W+ j/ K5 T1 u- w: s
Cannon C+D+E/ ~/ M, G3 |: v: |* J
7 T9 ~1 f+ H$ N8 C+ e9 s02 Z-Connon 2
. y' f% Y/ w. ^( s9 ?, H% @Unlimited HiCannon for 5 sec
$ K4 Q& O8 W6 X% `7 D) RHiCannon H+I+J
. a6 U* X8 R4 d! M, a! N+ N/ c1 Y, \HiCannon I+J+K
0 i0 h+ I l( h+ ^" ~HiCannon J+K+L* B( d' _8 M- Y: A" l# r
* H. d% k3 P' O% `/ V03 Z-Connon 3
9 T# b) k$ q* a4 q& xUnlimited MegaCannon for 5 sec
" t% N: S( k2 dM-Cannon O+P+Q
6 n9 k& j# }/ B; XM-Cannon P+Q+R
) w" Z. |# `' K6 [+ F, Y4 gM-Cannon Q+R+S
! ^# N: M" ?( L$ q+ m. i. M
/ i$ x# X" \1 P7 i4 g( {04 Z-Punch+ S" U4 l0 J" {) r) T- D, f
Unlimited GutPunch for 5 sec
- g9 l0 w1 A4 Y5 r9 J& {0 rGutPunch B+C+D
. O+ b7 M& K( c% B! o, F& ~GutPunch C+D+E
+ M8 Y5 V; f8 @ N2 `3 H; eGutPunch D+E+F, r+ S$ M8 y* J8 R2 N! t/ i
5 d9 b L1 m$ y/ d) z+ j6 P3 ]
05 Z-Strght
8 g( V$ I4 r; I" ~# k. O9 rUnlimited GutStrgt for 5 sec
+ e; N% Z8 A- ~" \, O) HGutStrgt O+P+Q/ E$ |5 d4 E* c$ ]
GutStrgt P+Q+R
# A8 F8 G8 s; Z% jGutStrgt Q+R+S
+ k0 L& ~* ^# r; A; D
6 J( x0 r$ h. [ t06 Z-Impact
+ ?; o0 f5 |4 n, QUnlimited GutImpct for 5 sec! N/ s1 _. Z/ O, f# C" w
GutImpact G+H+I
: n' w4 w1 ^( w0 y$ p5 O" O# AGutImpact H+I+J
% e2 _5 ]. o$ Z9 wGutImpact J+K+L
# L, ?$ O& M5 p% Z) L3 ~3 B5 I( x# }6 o& a3 ^% \; e; c* R
07 Z-Varibl
" T0 X5 l1 }; I2 t8 s" iUnlimited VarSword for 5 sec
, z1 [! P5 i# S' }VarSwrd B+C+D
0 Q& u) P5 H7 wVarSwrd C+D+E
5 c; {3 X% @, \; Q* g! {/ mVarSwrd D+E+F! S. H8 K! Q- i0 Z& S/ p( b
8 @) o6 T9 n6 ]. j9 q4 F2 D
08 Z-Yoyo 1
- K9 s! l( K4 U+ i9 I) {% K2 }Unlimited Yo-Yo for 5 sec) ?3 p; f1 e8 w% k3 o) h% f8 s
Yo-Yo1 C+D+E9 R% v' _ R, v1 T
Yo-Yo1 D+E+F; M. h* L% y4 x" }( T4 O$ g
Yo-Yo1 E+F+G
3 Y4 b8 w3 Y$ y8 U, r# ^; Q# w7 H3 k# j
09 Z-Yoyo 2' [4 K1 N5 S2 ~2 M
Unlimited Yo-Yo2 for 5 sec
6 Y' t3 s- _' o# A8 PYo-Yo2 H+I+J5 C2 T! Q- A" o& h# _! p U
Yo-Yo2 I+J+K
& b$ ]; L! `" h1 O @Yo-Yo2 J+K+L1 O; p- S; _. S2 ~ x) e/ V
9 y- B: }; D/ m; R# O
10 Z-Yoyo 3; A3 Z) U% E* W3 `0 @; D9 Q
Unlimited Yo-Yo3 for 5 sec
8 b. y6 R9 S' d2 u* I% W8 pYo-Yo3 M+N+O0 ^1 z5 o6 a% j/ j0 E/ @/ E
Yo-Yo3 N+O+P. }0 p4 `# a6 O. Z0 s
Yo-Yo3 O+P+Q
6 k# i" d3 V& p) J
- u" v, j% S2 h) B* x, H11 Z-Step 1/ P# b* {- N$ i! N3 D
Unlimited StepSwrd for 5 sec/ D# s( c, r, b2 g9 n' j0 w
StepSwrd L+M+N
0 s6 P0 i4 s$ oStepSwrd M+N+O
; E. C: I( b3 t- O f$ u3 l+ I2 jStepSwrd N+O+P$ n- |2 {* T1 d$ _
( Q# k: u P$ H2 P% C+ }
12 Z-Step 2& m7 k* R% Q* v( r4 ?4 F
Unlimited StepCros for 5 sec/ Z$ J' n6 a- P9 H
StepCros P+Q+R
7 E1 f5 B) ~2 A* s4 E! }& S) ^StepCros Q+R+S
# T# `2 k$ D( K0 q0 M/ Z& d! VStepCros R+S+T' G) T( X6 i# K2 v1 t& K1 X) N
6 h c6 G( o0 T& ~' T4 N# l; W( y
13 BubSprd& w% M& O7 O h& m( B& x
Attks w/ spreading bubbles!3 c3 n2 h9 Q. P& u7 p# d) k& z! ~$ w
Bubbler C+D+E8 E& K6 l0 y' Z( m6 s2 O$ ~
Bub-V D+E+F3 j# r, N/ t2 f
BublSide E+F+G
: j) z6 y9 p) g0 n+ C& ?Bubbler E + Bub-V E + BublSide E4 G# C3 B: E( ^7 \
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14 HeatSprd
3 y A- b* I. QAttks w/ spreading fireball!' c1 h" |- a( z( {6 D9 J
HeatShot H+I+J
3 Z) `' G5 u {) l' OHeat-V I+J+K+ }7 j6 y3 A0 R3 n$ K+ Z
HeatSide J+K+L
, K. S6 N: _6 G U7 D* y/ \0 bHeatShot J + Heat-V J + HeatSide J( X) D" o8 Q6 g( Q: u, n) p" u
+ E/ y# l/ F5 D d t9 |5 @
15 H-Burst3 h, h+ W- B5 S
Creates a giant explosion
$ h3 ?$ M% `+ {& ?1 E! m4 P0 lSpreader M+N+O3 q% y! m2 f6 Q) L' q, ^2 n2 I
Spreader N+O+P
}& d* y: ~( k: n9 t* TSpreader O+P+Q
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8 f% j D" h. D5 j9 K, l16 LifeSwrd' d+ Z; S& f) l! e; y
Swings a huge 2×3 sword!; U1 Q9 m3 k+ G& Y, ~# t) I3 ]
Sword E + WideSwrd E + LongSwrd E' [6 a3 {0 H! U) f
Sword L + WideSwrd L + LongSwrd L
. _" ^: v% a* B, \# KSword Y + WideSwrd Y + LongSwrd Y% N V( {; b. ?
% ~/ y e# A3 a/ z
17 ElemSwrd
- a1 |& s- h- wWide swrd contains 4 elemnts9 p+ v7 i/ A8 x; P( M/ N8 {; y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: e8 j( Q, o0 M* ?6 d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 h0 Y7 W! {; [2 H5 n6 z
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18 EvilCut: }! S+ t4 }4 ?- X/ c
Step up 2 & make 4 atacks* D: ~% i9 H: _, Y1 Y# m
StepSwrd P + HeroSwrd P + StepCros P' S5 f5 c- C# }- @' j1 z
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19 HyperRat" Y1 Y! }' Q; g
A giant Ratton charges!
) \! _& A$ E, r! \# [7 cRatton1 A + Ratton2 A + Ratton3 A
0 Q2 c6 L+ {0 `! R. r) G7 MRatton1 C + Ratton2 C + Ratton3 C
; C5 p- z2 R: DRatton1 F + Ratton2 F + Ratton3 F) @2 d, C# y& O2 S7 w
5 A. s6 f7 r; y+ @/ { Y# M, Q7 V! L20 TimeBom +0 `9 c6 y/ r* V+ i. m
Sets Time Bomb in enmy area
- ]8 g) _9 h5 {; R' R4 [0 x! J6 CTimeBomb J+K+L
1 V8 m9 W' {* O* [% `& |. I1 dTimeBomb K+L+M
% }+ J4 f0 Y" J2 z$ t- i) VTimeBomb L+M+N" U. g; B+ Z+ y4 N; }' S* Q0 {
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21 GelRain
) U& s$ e/ z0 N& W) jGel steals squares. C' [9 B% l0 H
MetaGel1 B+C+D
& S! k' q2 Z% U0 [/ k3 d2 V( L' dMetaGel2 E+F+G
& w# Y5 {3 O7 g" ~$ H+ o& bMetaGel3 S+T+U
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22 EverCrse7 ?6 Q: K2 H: @$ f) N3 V
Shield chases enemies
; M$ @$ B$ ?/ q$ E$ RCrsShld1 C + CrsShld2 C + CrsShld3 C
! T' T" ?* C0 n: UCrsShld1 L + CrsShld2 L + CrsShld3 L
' q& \9 u* k1 g* P7 }
& @% ~0 r! F! ~# |0 C3 \7 t23 MomQuake6 G6 T% A( X) }! |5 Y- D- B0 ^; t
Awakens Mother Earth!
. [* Q w% h5 M% B2 c6 r6 N# hRockCube * + RockCube * + GodStone S7 Q% o% m, ` u+ c# k" [
2 s& h' V$ c4 p
24 PoisPhar
- G8 N5 M4 K* l* T/ mPharaoh generates poison
& e v' g% ]0 u' fPoisMask A + PoisFace A + Anubis A
3 k2 x: d$ a! B+ P' C5 z# i( h8 Q( e$ c& J1 A/ [$ h
25 BodyGrd
! R& ?& @( P: u1 D/ Q/ WBodyguard takes out enemies& z8 m" F/ G' a/ X
AntiDmg M + AntiNavi M + Muramasa M/ e! f/ R$ y {+ X7 \
4 P0 T9 d% x. |; y! `- e Q0 Q26 500Barr
: n/ s1 u7 F3 F) s2 rBarrier absorbs 500HP dmg' H: C4 F! k( b/ t6 ]
Barrier E + Barr100 E + Barr200 E
) K8 Y: X8 i6 |2 }, R( h1 q( e% [, VBarrier R + Barr100 R + Barr200 R3 k' z2 ]" \/ I, d% s' D/ @
% G/ W. {" p L0 W5 S27 BigHeart( _6 ^& K- D; ?8 W3 [4 |( I
Attacks, then heals HP!* g$ m: w7 D5 f5 ]5 [3 h' _, H
HolyPanl R + Recov300 R + Roll R
8 Y& d% }4 [0 |8 B& n0 G& fHolyPanl R + Recov300 R + RollV2 R
( H& Z1 ~5 N" ]) DHolyPanl R + Recov300 R + RollV3 R
+ z5 ]3 \3 t5 x) |% g" h1 d( D0 O- }$ i: t9 |
28 GtsShoot2 U) G: a o3 z- S
GutsMan throws MegaMan!
" ]- u+ Y1 i7 `9 x% _3 PGuard * + DashAtk G + GutsMan G
5 Q) g( i: A% b3 v) {" h/ j! ZGuard * + DashAtk G + GutsMan2 G
: B$ H' G% s3 e# c) @4 w WGuard * + DashAtk G + GutsMan3 G
; b' Z' R: I8 A% B% o+ }* ~Guard * + DashAtk G + GutsMan4 G% l; N- }3 ^6 H7 H3 F2 Q
/ c8 ^: i/ F7 Z8 {6 C+ }0 @% I2 o29 DeuxHero; `' \! U" D, x; B; r" Q" r
MegaMan & ProtoMan team up!
2 y$ B0 s. ?0 |# D/ z& H* JCustSwrd B + VarSwrd B + ProtoMan B
( c2 K+ {8 l) w+ L+ v9 C- MCustSwrd B + VarSwrd B + ProtoMn2 B( H I6 |" l, _" M; z3 R9 |& H
CustSwrd B + VarSwrd B + ProtoMn3 B: d! {5 X/ u0 g) Z. g6 d
CustSwrd B + VarSwrd B + ProtoMn4 B
/ Z5 [/ f0 L& U V, v+ P9 n* e. H" C4 ~" i3 ` J: W1 K. X
30 2xHero2 p2 K2 d; @7 ~% _+ d- Z5 W9 {3 d/ S
MegaMan & ProtoMan Dual atk$ j; B: l5 {' }: `9 u3 l9 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& G$ N; l t+ V; c. z7 x3 DSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' E3 O. M/ Y3 g4 d5 v% d, i! T; p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! W& _3 n! W" O. M! e; e2 J3 F" ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 ?' U9 l5 P/ p% H$ I8 L2 R- W$ r N8 @8 _4 d% {
31 PrixPowr$ Z0 B& S0 t+ [, F
3 Navis attack at once!$ H$ s# }1 J# N0 D1 X8 w
Team1 * + Team2 * + KingMan5 K: m* I) @' m+ ?
Team1 * + Team2 * + MistMan5 M
" ^ I f* Z! t6 {0 U, u$ JTeam1 * + Team2 * + BowlMan5 B
" [/ b+ \, `6 D# r( g; g, `. {
* @" u; N" b) ?" x% d$ \ k3 w32 MstrStyl7 P3 |5 \. Z. B# E" ~. L, s
MegaMan unleashes his power2 r8 I0 h; m1 j' v, w K
Salamndr * + Fountain * + Bolt * + GaiaBlad */ Q1 L- @" C$ v" H
3 [( e* S( v! m3 l D* @; M* Z- b" k
StdrdChip (Part 1). C9 I3 ~( P" U' h
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 ?, c& i: U- i m; ^│编号│名称 │MB│攻击│属性│稀有度│说明 │4 D2 a4 q4 a/ b7 l+ @
├──┼────┼─┼──┼──┼───┼───────────────┤0 [- H( ]/ R. t) t4 d+ s
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: y g+ }, W0 d0 Z% p" c│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" \4 t( ?2 x. Z2 E2 o4 K% u6 ?
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 n6 [) r0 Y$ D- E3 E
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* H1 {' P) x% k5 V+ U│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
: B2 a( r6 F) f. s# a7 C│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 t; T. c4 _: S. ]& O5 V
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
( A; \# x: M2 q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) T/ ^6 D( d0 x; Q1 |│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │! ?/ L' j9 Y' S
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. O$ [' i7 C) M! e/ L% j│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
7 q% i0 j! h7 Q& A+ b, p│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ t) e8 |$ c9 H2 i
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
' G' i& [7 v9 Z& s* O- P3 L% U│14 │Spreader│16│30 │ │** │Creates a large explosion │
( R. L: {$ ?/ X2 ^9 S8 v- n5 M! H│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
- }% ~; O! e* G' O7 l( U j│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │, H$ V2 N) w6 p( G5 F A* u+ R4 P
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ X6 Y5 B0 w1 q* C7 ]4 C│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* }/ N: w0 N& D; y9 U│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 f5 z* [3 @4 {9 m, y│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" c- H- f; U# {│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; [ {& D6 L. s, `│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
1 p: r" a3 ?& L+ t" C7 h# o- f' n3 I" t│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 R7 N, I8 G3 U! q! A* C' P
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │ B7 P! M2 M0 y7 r0 I b
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) w( q: b, a- O$ b0 |' x; `
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │: X$ e$ {; ^( ?: o! }* V; G R
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
6 X- e+ J' n! T9 w; @5 y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) Z1 R/ O% b- ]! w- e- Z7 r. Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' U) u% ^" m N# H M│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ U4 b# P' F9 y% x/ x" n
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
5 ~) N& R2 I3 Y+ `9 e3 P│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 P3 _, k! G* r. t5 l│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 `, N: R0 z( g! \, {5 n+ ~
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
z5 S6 H ^$ I" w) f) K│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │0 q* x8 R$ W* M, @6 m
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 y0 G! a' L5 ?- J8 ?│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │: P8 I$ j* i% C: T
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ @! r+ `: S" J( Y' X" Z& r% ?
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 x ^- e' w" L
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 ?; u: K1 a3 p
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
]# L+ ^: h" N) A( ^6 W│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │+ y3 A; ` D" J
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
. F* c) m4 W/ E" b. z) u│44 │ShockWav│10│60 │ │* │Shock through enemies │; \3 U: o/ l* {% Z/ c4 L
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 ?( ~: @. Q' ]2 H, y" s0 T│46 │DynaWave│42│100 │ │*** │Shock through enemies │- L. |& P2 }+ E+ f/ A4 U% H$ t
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
* S0 _' M" U) T- Q) j│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 k! Z3 U* z# o" t% P& k' S│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │1 H7 E, U) k8 c6 ^- h2 N- S( w
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! v7 C6 F1 z8 z; t" r0 \│51 │DashAtk │11│90 │ │* │Dash through enemies! │
1 |# N, G6 U# @* ?" f│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
1 ?+ Z8 z, ~! s+ r3 P) x│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 c2 @: _* N: c6 U1 B% j7 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
5 }- \1 [$ g0 K( a│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. } r: j6 o" U0 l
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │, a5 m% N6 \ S6 t2 Q; `
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. E7 f. m! J# ], y! Z# F│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# ]3 Q8 s/ l+ p1 C: r. P
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 M8 Y' Z9 E1 Y: I# f K
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
4 D; Q0 I1 R4 Q8 I+ Z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
, m4 B6 m+ w7 ~, {- D! o# o│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ ^/ A. @& @8 a5 u5 |│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 ~' W" u( E2 c# s
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- D+ q m% f; b5 r2 ~) S
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
! n- O( Y m J |7 m6 A│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
$ c0 C! A9 V: F" j. F' d) Q* A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 l0 u t" ]$ j* V$ Z/ L
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 m+ A( R( n2 ?8 [1 V$ [1 f3 L
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 b# ]( P( X# e* W" S' f0 x, R│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
" V6 T0 B( C: l2 J. u" ?5 b│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ x) k: ^# `. y7 V
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │: B9 |& m( {6 c9 D$ H
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
7 k; G) w# X/ @2 n0 `│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ `6 }$ L3 }! v# j- @- f4 X, Z$ M
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) F" L# d# x0 q8 @0 H* @
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 X2 z ~# R! I6 j) z$ B9 a
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. k$ `( I: z4 r5 Y; m) D e0 e3 T│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │7 z ]8 C6 l: T" ~8 P( e: C0 v3 Z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. }, n' s% [& D* H+ Y7 A% J# j│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
h2 ]4 W2 B1 w0 h! M. ]+ i$ a│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 C) p$ {+ H3 `' N5 `. k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% f7 ?- j& k* q( q2 _ w4 K│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 C8 [2 z; V7 N# Q7 X) |0 k
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) \1 L2 n! H: }0 p, s│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 S* o6 X" [! O' J
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! W' j6 I6 F! d8 i% I2 c. t" }
│87 │Hammer │16│100 │ │** │Hammer smashes front! │1 C) @: J+ {3 O" s0 v& ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 B. r9 Q) h* I" e$ O
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- c; V4 i% [2 h( ^7 s& z. `│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' O# G9 p1 @* S! n ~+ |# P* N s9 A' r
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
9 X6 k: Z- g9 Y% e- P+ ?│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 E3 K' o6 s9 Y. r3 G│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; I: }: a# n# F, ]$ a. _
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. b4 J5 _2 S. ~
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) }7 Z9 R. u$ }5 S- X/ D│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ U) y4 d' u0 s/ a│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ _) t( p- n2 I7 u
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ n9 c" J- L e }: P" i│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 o) E- b5 c' T$ I5 R6 C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ i ?7 w! A6 m Y- n4 r└──┴────┴─┴──┴──┴───┴───────────────┘( u& R& q1 t2 ~
% D# W j0 X& [8 S Z3 G; O
StdrdChip (Part 2) h, a, p7 K/ X: ]1 Z& P
┌──┬────┬─┬──┬──┬───┬───────────────┐9 C$ k& q& A$ x) {3 B3 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │& Q p l. }5 C1 @" H2 a7 [1 Z
├──┼────┼─┼──┼──┼───┼───────────────┤( [! y6 B) ^( l5 ?+ T i
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) B# H$ q2 p. W; H/ s│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│, g- O9 n! o$ F# u; _4 `6 M
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, e8 s& b5 [; R% ~- P: m% b
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │% Q2 h# ^" v- h% M2 N8 R3 R- y4 m
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) s* p) |! h. [5 w: q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │& W) m, [3 t/ ^& o) [( f
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: `9 r' S5 @1 q4 m v
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ J8 e8 Q8 O9 ~2 ~. D
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │" O& E7 e p' G/ S. F- m: [
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
. o" d- J' d& G& ^; Q│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ |& |6 ~; S! G. n7 x j. p2 ^│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
6 z; @9 t: F9 B6 V│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
+ i+ U7 r2 J/ @, D: o& P│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, P4 i! s6 B0 z5 U+ ^1 K1 [* |│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
& R. [4 m6 U7 B0 C, E# P, y0 e. X│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │$ l# A, H" u' D* G: z
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │; a4 F; l9 q$ h" A& G
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- V; |5 M U* s+ G│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
, u9 L; Z, P6 y. c" k- i7 ]│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
8 @* n+ ~+ R; X/ C# x, ?7 t│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% i( j1 ~ B) T
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
# u ~7 R9 `& l, N# \7 I# q│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 O$ F; \: A ^1 E* M│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 Z' H8 I2 z8 j3 o. ?! O' }│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 \: c6 R/ T( X
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 d' q' A/ P% W/ @8 K│126 │Rook │30│ │ │*** │Protects you from attacks │/ v9 o% o$ |0 |% B; P e) D, z6 n
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
& S( a! O! k# t) K9 K& h│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 ^9 w3 y) u+ F% y
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ c( S6 l, F" ~- l/ d! R│130 │Mine │16│300 │ │*** │Places a mine in enmy area │; ?& ?' ]+ b& Z
│131 │Lance │46│130 │Wood│*** │Lances through back line │
# g1 [# s% s7 [" n! r3 C│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
- f9 m( w* I: B│133 │Guard │5 │ │ │* │Repels enemy's attack │
; T( K% V y) T( i% G& h│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │% v) j4 t" h. ]6 ]' ^6 ? f
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
, j8 F1 u$ t, I- x3 K% ]│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
. }" E5 A/ H: _8 u2 I│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" t: B2 v# \/ d│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
2 M7 m# r, ?, i' ?$ L│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
1 b' V$ k" p3 @: ^3 m8 V& Z- A│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 i" E/ R1 h2 r0 G% r; M) Q! L
│141 │Prism │60│ │ │*** │Prism fires randomly │
; S; @6 l5 |0 _5 e# G( m5 E% X│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 n$ w' N8 P: y, o" A. Y& d3 l│143 │Fan │14│ │ │* │Vacuum pulls enemies │
. }3 [2 H9 T d3 F5 \* }│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* G i! x6 k9 e: C+ \3 ~│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& H9 t! g% T& K% }: y. |│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │. y) H3 f4 b8 w2 S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │! _9 C: t# y/ |! e0 Z7 f9 o1 ~7 c0 {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ i7 r: I' R( S, w) P' \. R
│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 V4 R" F0 q1 ?│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 w: q0 ?% n, E& m- U│151 │Recov120│35│ │ │*** │Recovers 120HP │' x2 I# P" r& n/ x9 @7 V+ x# T' ~
│152 │Recov150│50│ │ │*** │Recovers 150HP │* G. L* c2 Q- [8 e) o2 o
│153 │Recov200│65│ │ │**** │Recovers 200HP │6 y7 C$ J! d4 L7 `) G
│154 │Recov300│80│ │ │**** │Recovers 300HP │( u) x' @/ x; A2 G. Q; t
│155 │Repair │8 │ │ │* │Fix your area's panels │
6 z$ ^ h! ^' X- \$ b$ I) `# B│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
0 s) F6 U6 ~+ \% D/ @│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │" A( d% z2 U% B1 X6 O
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* t7 Y& d( C- I1 l0 d$ L, X( Q( k│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
4 w2 @; }* a% i+ F8 m│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 U3 l; B1 q8 t) O2 |* [
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │# M4 o( g7 [+ d8 k4 m
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( l1 B9 I, W1 a" |% s: ]│163 │Invis │11│ │ │*** │Invisible for a while │ @; _* T7 ^/ k% l9 q" M1 h
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │' u" Y( {- Y. Y' c9 Q, A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) ]+ o A" q+ M: {7 t│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* |8 t# L- a9 o m! ^
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
% }/ p0 g; W1 @/ J│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 y: e) l0 S Y0 m A$ E! o/ _
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
4 C" B" a9 \0 T. f' V3 r' b│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ B. d+ b& w+ y2 @9 n
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 n' m- c4 H+ S' W│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# v7 r- k5 D* I% j! J1 k- O) J│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ F- ]. H8 g d3 f6 M' y: i│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: ~% a$ K+ Q! e" ^8 ?' h2 C3 c
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │- Z+ H; ?& o# O" X1 @) `" b. W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │" N4 t5 r* g; ]9 c
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* n$ q$ p' c& x) ]+ c% m; f│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
. L2 l$ F3 q F# @6 d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
# _7 T8 y; t. T# [" d1 Y5 Y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
3 T" T9 r1 T$ @" C1 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 Z( G# R& S6 a( f5 V3 ^% `4 s│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │. n; }/ z' l, l H
│183 │Hole │55│ │ │**** │Open hole to dark world │1 q0 E7 [; l+ \; U4 I
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 R6 B" w, ?) ] A2 [* E Z6 { L│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 Z; e* p2 W) \, R! ~
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 t4 C& T/ V6 q0 F│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
. J6 l3 |" c! l$ A! T( C│188 │SandStge│18│ │ │*** │Changes all panls to sand │- ~8 v/ n$ Y5 ~* x$ m+ H0 e
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ f! e* `& Y* n$ O7 c: x& {│190 │Snctuary│54│ │ │**** │Change own panls to holy │5 I& t$ H! [% z Y3 D! }
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │# R4 c6 f# M- E, K/ X1 D
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, W. d6 K. _$ B5 e. h, w
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 H4 f4 K5 h2 n9 [9 n9 N8 J│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │: G. c7 P6 ~0 R0 b; _5 q) a+ A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* q4 ~" ~( |& C: x! G* V, z7 _
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! e5 I7 h& I0 o' J( E$ _# J% i. a
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 H$ y' i4 z4 d, a0 [) ?│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) k; C) q9 @/ C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
i8 v6 S8 \) S9 w! J│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 v' M8 \/ j9 z; g1 N! y- I- U, B
└──┴────┴─┴──┴──┴───┴───────────────┘
1 L! B [+ C! m9 x1 b/ p
- ]" i) B$ w; ~9 t6 ]0 q6 A, l2 C p0 x( [, g6 s7 A1 n
Mega Chip
+ _% m2 z- K$ Z2 O┌──┬─────┬─┬──┬──┬───┬───────────────┐. u0 {& m: B2 }# `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; t# a0 M* i- B* Z! U# S4 x# e├──┼─────┼─┼──┼──┼───┼───────────────┤: E8 j3 R( g' C d) E* h! U
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 @1 l( y7 I1 r4 B2 V4 V
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 Z" Z- r+ M/ O* D│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │4 m- k+ u' L g' m
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
$ ]# {5 ^# D" i4 Q( J│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; `7 F% ]7 i4 _% o4 ?( n% m) v. I0 G│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
# M3 [2 ]! H* I) T8 B; M│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ [8 b# s' |0 W7 N) T
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; k4 L4 y6 f+ S& Z! T2 Q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
9 Z5 T g6 [8 ?3 L- x4 @! o0 x│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│4 {1 }( B5 }2 g n& ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" ]+ i2 R7 ~1 D# E% i) }, @│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ o1 y% C" {" w3 ^+ U│13 │Guardian │82│ │ │***** │Statue punishes when hit │' q& @+ l2 q% V
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 m1 Y8 p" p, T" h│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │" n0 E% j5 c1 o. f7 ^9 ]/ V4 J3 }
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 g8 n5 ~- M% `( n& B3 d; A( ?│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 \' m6 a; g( |! z2 U1 Q% q' q! S│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 R) D6 _; M+ x# t( v' h
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
$ ?5 m/ i8 T% j; s│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 o+ q+ p3 _( o+ U" ]; a│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 m7 Q( e7 ?; Y$ F9 y$ w│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
0 v, {/ q0 B: N5 K+ b* X5 G# I│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 z E4 }* z* _5 f( B│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │$ _* ?$ q8 m2 W! U
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 W' t8 U7 N8 i- `+ p6 g! n5 o' @" N
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 j' C/ E, ^ b1 m+ Q( V* h
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: i1 {6 s+ z6 @
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* D7 a) \! T! @│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 a ~( e- z1 n, Y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 [, y2 ~' A+ s' l│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
?1 i8 B8 V W) C$ D│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* F4 ~0 j# x1 A z2 P3 ]% _
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │: M) Z- C$ }# G9 o$ V
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 @" r$ K1 @6 c/ l# ~; r- ~, L│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' \" D0 D8 [/ m' [) r* ^3 v( u& [│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 U; {* a, d2 j/ K" D- @! Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 ^& T: [; K. K/ s; S
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │; D( x3 n$ W' }$ u% y( s6 u. j. E
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │! Q& T2 Y# k3 |) R( `0 d( \' h
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 i1 a- u$ G; e, X3 [* W/ H│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 |6 R, U$ u$ w2 V* N- x& ^' u│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( n2 @8 z& G% H1 A. V- c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ F1 d, Q1 q* i" T3 Z, e. m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 L- r, Z5 \. W" O
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. ]* a) G: k; Q- T1 q2 `* z│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
' R3 j- k. [$ L H6 G& X│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( O+ S2 ?' G! e% @6 I, H│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 F C. t" @1 ^8 [
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
: f- y* X6 L# q8 f9 h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 e: z6 |3 o, {' m│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' r0 H- X4 ~% r8 n
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
. ?# Y, s; x6 [& R! ~0 p# G0 i* F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 F/ T" t, [* G4 Q│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ ~3 Q0 H! z9 X+ {& A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
W' ` y* G( ~% S. I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" @8 |: Z6 G0 m& C1 U7 M7 \│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% A' b4 a; U. w! \* y, L
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
. A* `1 C" Q- H. C2 \│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- H$ ^3 @5 m) [* d _: ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: f) B1 h" q9 E M( l9 Y
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 q4 s! H7 ~7 i$ D# {/ w│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
+ P3 l" V- Y: x/ R7 p│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │% H j; u5 W( }$ \, h6 }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. {1 z% E- [! w8 u8 H
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 Q T! r* I! O) {! O
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 G4 X: g' J2 ?6 |6 |/ x% \. Q+ A
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 Y1 D0 f) }/ n& V; d1 V# `5 p) y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 q; K% @: J- r
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 W3 l& G' p" J4 \+ I
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │) b5 a$ X) U, `
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; d% j+ i% x( f; J
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! Y- X4 q8 N1 C' Y& `
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │: ?3 a- C. v3 X
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% S# j% |3 k T% X│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ ^1 q1 `6 d* i/ E+ g6 Z. O│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" z7 q9 X% u3 C) z: b6 V│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 Y' O7 G6 M! p& j) o
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ w* |2 G; O$ s$ ?7 F, t* Q9 ?% W│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
1 H7 S; g( b- C$ U; i7 [- t! u6 H7 [│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ t- N6 Z% z2 P/ m8 a k│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │. T( I! h$ k4 r& t R& p
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 w$ q, R; C& U│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% y, v' [ {) L' s& y" n# ^% Y
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! h% g2 U- W3 Q6 ^! c5 F
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: G4 p6 ?8 ^4 S/ R9 ?5 f
└──┴─────┴─┴──┴──┴───┴───────────────┘
! k, C2 C8 w% ^* R8 o1 p, E- V
" q; v H3 G( i O( r* ]& n2 Z: c+ G, n7 s3 X- i% \/ I4 c- R
GigaChip (蓝版)
0 g- F- d3 Z( C/ r, I4 y) ~; w4 S# t┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 Y# o- E7 r9 `) h- h) Q" y! f│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 y! U L/ Z$ ]3 I├──┼─────┼─┼──┼──┼───┼───────────────┤+ J7 F. `% c$ b4 M2 c
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │0 [2 v$ G9 A" ?$ o8 G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; C* x- a0 k) `│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- e _8 c( V9 Y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
4 P7 T, f; g( x }* s│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 u, x* e2 a9 g, [│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( G$ M+ _( `: ]5 q( t- i& x3 M│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 ~3 j4 i$ R) J' N; ^) N
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
) [5 J S) Q0 B, J) e3 N1 u" [( c" W│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. }, a5 X d7 B x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 k% n1 t+ d7 E/ ?3 u
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
$ n* L8 \3 P% @+ k j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; R7 K/ b$ X! L6 U
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: b# B) \* U \9 K9 H/ P
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( N3 s% `- ~! V0 D" U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
8 |& U, Q6 T7 |4 q- n! e: r│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │+ K- X( B# W# i+ c$ Q6 L' U$ L
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
+ D) S$ M0 h M0 ` G: ?8 @│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
' h4 _) s, G0 l2 D; Z│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. L" ]: y$ j, n! L* i! w+ b& h# w8 M# {8 L
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │( C- P/ s: Y: P( X `
└──┴─────┴─┴──┴──┴───┴───────────────┘1 {" _+ u5 I8 \1 R3 ]7 h8 Z$ N
4 H. m" H m0 {* O f& {GigaChip (白版)(只列出与蓝版不一样的Chips)
( q! k# s4 J5 h5 s┌──┬─────┬─┬──┬──┬───┬───────────────┐2 f, X( { }3 {# P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ v- Y- i5 p% m9 v' U8 T- ?├──┼─────┼─┼──┼──┼───┼───────────────┤
' r8 s2 w+ f3 t5 J s* ?│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, c, J; x% l4 c
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ e' h3 \9 Z0 @9 J( d$ l* N! G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 B: f; b6 a/ o: d4 e
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │: s9 T z- o. m( s# d. C$ L5 x
└──┴─────┴─┴──┴──┴───┴───────────────┘ |