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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 J3 O. s( K, t2 A% {: w
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/ f4 r+ ]( q7 }0 e( p/ F2 t  }0 C■● ■  NintendoWorld    站友xliz原创
, K1 j! C; j' j) c+ @$ j■ ●■    http://www.NewWise.com
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6 K' J! j! L( t& }* D           洛克人 EXE 3 Blue 卡片组合
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7 g9 |4 y+ Q9 A$ h9 ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; G2 r, _, ^/ n4 S% [大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
5 l9 n8 P" }$ z7 Z% ?希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . ]. j+ i1 @# Y# t) S( ~
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以下内容格式如下:
9 D8 a7 n3 k$ u7 W( m* f
% d7 `; ?* J6 O5 l* d/ z编号    名称
. ~& g2 J: y0 d6 [! N说明
- t% U0 Z2 P% x) q组合方法
0 o* Y: e2 g- J2 B/ {! N4 L---------------------------------
4 k' x9 ~9 B- W. S& c01    Z-Connon 1
5 ~, [( M) ^$ T9 `8 ^3 HUnlimited Cannon for 5 sec
7 O9 [9 w$ l) ZCannon A+B+C! U. ?" f9 ^8 _1 L
Cannon B+C+D
/ }( ~9 ~7 `# oCannon C+D+E- z8 \' o" F  y" T

" r9 m9 W6 [& @; q4 p- |5 l02    Z-Connon 2
1 k( ^3 D3 z4 G: U- @Unlimited HiCannon for 5 sec
1 A% Z. t% z* M* i7 N9 e9 JHiCannon H+I+J
; @" m$ v7 H; ^+ H9 E/ c" c) }  \HiCannon I+J+K1 G0 O4 J* B4 G$ _
HiCannon J+K+L5 e% F, o1 K( p( F/ f

5 j- L1 C* z5 j3 [6 c03    Z-Connon 3
9 Z/ W# U3 n+ y  r% ^" a! [3 m- R1 ?  qUnlimited MegaCannon for 5 sec7 m- d: m  C7 X5 K" I" z6 T  B
M-Cannon O+P+Q' x2 G% D5 O( B' m! ?
M-Cannon P+Q+R! t1 r( w9 @3 K! G+ w  V+ G( s
M-Cannon Q+R+S
. ?3 x" I2 f% p7 B. @* q9 _9 w) m) p3 `5 x
04    Z-Punch
! |+ H- R/ \/ r& \6 Q' ?Unlimited GutPunch for 5 sec
9 Q$ x6 [# h: ZGutPunch B+C+D
+ f+ I! G$ O9 D" y* H) j: l/ aGutPunch C+D+E
/ H' x  @" f0 }6 |3 VGutPunch D+E+F& w3 \* m2 C1 |# s- N$ s
+ J( j, ?6 F% A* N1 A
05    Z-Strght
3 a+ f; d" Y* h# h( xUnlimited GutStrgt for 5 sec
( e! t% C+ D: `3 s7 n( cGutStrgt O+P+Q
7 q- |7 O: H/ UGutStrgt P+Q+R
7 N+ G* P% h5 I' h  c  N2 NGutStrgt Q+R+S
4 X/ Q! `! }1 V
2 y0 \( u5 y" z; p: H* E; N6 L06    Z-Impact
8 S% d9 Z5 G, {" _Unlimited GutImpct for 5 sec
) G/ D5 ~9 R8 \GutImpact G+H+I
+ e  `7 h. I" FGutImpact H+I+J
% Q8 p, l; `! p2 t% g5 L$ e! _, h/ {0 TGutImpact J+K+L1 C1 h4 a$ k) n

( @( W3 E& A$ o% ]- X07    Z-Varibl* W, w& l7 u7 K  m/ c0 I( w. M
Unlimited VarSword for 5 sec
; M" Z* m) L0 D  @! Y+ P' O( w- ?VarSwrd B+C+D3 Q& `; U0 u4 y7 c8 O
VarSwrd C+D+E
1 X, o4 f3 p8 F1 q. i7 ]VarSwrd D+E+F
$ u; U5 V0 I3 U* q# w2 s* W
2 V/ g$ M2 c# X  r, |7 V' j08    Z-Yoyo 1
# T! O, h' J: L3 g8 k/ D+ gUnlimited Yo-Yo for 5 sec" S- V" D. }/ ~5 \, z
Yo-Yo1 C+D+E; n, ?$ g3 S' ]/ w, b: o6 E, I
Yo-Yo1 D+E+F
; t: S, d- @3 c& A  J4 R0 tYo-Yo1 E+F+G
# P) l& q/ n. ?. L! S. b
9 i$ Q1 `$ _, t' S" h( r09    Z-Yoyo 2* Q8 v3 M- O* c2 @$ f7 y: [- {
Unlimited Yo-Yo2 for 5 sec
, f5 Z9 J2 j+ n% CYo-Yo2 H+I+J: V6 h0 `) z3 S+ W$ u4 L0 i; s
Yo-Yo2 I+J+K6 ]3 |" S9 i; S! A, u% S0 p. S& `. }
Yo-Yo2 J+K+L  K9 W% H8 f' m% ^0 i

/ d1 ]( ]2 @6 K, Q# X1 m: G10    Z-Yoyo 3
8 |* l" S# W! G, L0 _2 BUnlimited Yo-Yo3 for 5 sec
9 D- M  \0 Q+ M, ?* FYo-Yo3 M+N+O
+ R# v6 `7 }$ _7 L. A% W2 g$ ]Yo-Yo3 N+O+P9 G: N. ?# I8 _# |( x% p* ?
Yo-Yo3 O+P+Q
0 |$ p' I0 A  D* x, B+ `2 a0 |# y- K" @  h2 ?0 a2 k9 M0 p3 |
11    Z-Step 11 P; K( ]% k* l5 a  {5 d0 s5 l) u5 S  D
Unlimited StepSwrd for 5 sec
0 A: v! z6 a+ G1 q6 F1 ?4 F8 V  W, t  ?StepSwrd L+M+N: f3 u, v5 U$ \  O( b
StepSwrd M+N+O2 H; Y4 k- c. a! p4 [, q2 d# ^
StepSwrd N+O+P
2 H* C6 p$ S0 s6 Q7 x  ]
* k9 p1 r- t- n8 L5 X" J. e12    Z-Step 2
& {% i/ U1 n# u3 DUnlimited StepCros for 5 sec
8 m* D8 u' n+ w: M$ v6 T3 j9 e" qStepCros P+Q+R
- ?8 f; `$ A% A4 \3 g# pStepCros Q+R+S: ^; r% G9 Y  Q' Z5 p7 b9 o" A3 y
StepCros R+S+T
! ~/ _8 j' N* _6 p
7 \4 V& T6 v& X( R13    BubSprd8 R1 H. \1 r& h
Attks w/ spreading bubbles!
5 o) E+ _. s4 f( s3 G, H% _Bubbler  C+D+E+ y" G+ {( i9 y! B
Bub-V    D+E+F& Z+ `5 _! i; T8 ^
BublSide E+F+G# S6 v' H7 Y. T& E) |7 f$ R; D
Bubbler E + Bub-V E + BublSide E
& O( m' @+ [* D, c8 ]- R# D7 j' w/ i4 k
* x% Y- \. |: t! t( \14    HeatSprd
: C) \2 P, x" P2 H; T6 [Attks w/ spreading fireball!
, C9 n  Z' t; B2 {; U9 H( XHeatShot H+I+J
5 A% S5 Z! E8 BHeat-V   I+J+K
  i  ?, ^; w# D, R7 C+ |HeatSide J+K+L& V! i9 }8 ^1 \" a, ~. M5 l0 s' }" D
HeatShot J + Heat-V J + HeatSide J
% a- W3 c$ j. B+ x$ ~8 [5 I: k, _+ z+ B8 P8 G. a
15    H-Burst/ _) k" T/ O; x# W7 Y
Creates a giant explosion
; [- f# [4 c$ V' O/ P1 f8 PSpreader M+N+O1 U* \( k. ]/ t- D' E1 j
Spreader N+O+P& f: o& P1 Y. M
Spreader O+P+Q
; m7 e) T5 e. v7 {! g; \/ I" U; [' d
16    LifeSwrd1 e# T; B% W  _2 Z$ l
Swings a huge 2×3 sword!
8 E% X8 v) ]2 K/ ]! s  ZSword E + WideSwrd E + LongSwrd E
# q6 Z/ E# \  W1 FSword L + WideSwrd L + LongSwrd L
$ H9 C1 l' H/ p6 j2 YSword Y + WideSwrd Y + LongSwrd Y: T; M+ @% a8 ~5 }- z

) e$ y8 j0 o8 t( X9 @9 A4 U: P17    ElemSwrd* L# Z) t+ s, w3 N0 N4 p
Wide swrd contains 4 elemnts
6 P, Z& W% Y3 m; a+ ^. R7 qFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 D: z  j5 X7 h8 QFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
6 b# L) a- c5 {$ J) i/ m
/ \) A% Z- A* z' C" E. g! Y18    EvilCut  y" _6 F4 A2 x( W( G5 g
Step up 2 & make 4 atacks
0 r0 z2 ^% u3 S* U! F' r7 l3 q4 TStepSwrd P + HeroSwrd P + StepCros P
+ W6 Y( l& y  q% ]# @1 J8 P5 @! `# f. p- _
19    HyperRat% `; g6 c2 U: \- _
A giant Ratton charges!& T1 i" {. g" C
Ratton1 A + Ratton2 A + Ratton3 A$ ~" g' x% A3 F6 z9 \  S/ `, g
Ratton1 C + Ratton2 C + Ratton3 C
" D' a4 h6 N3 ]Ratton1 F + Ratton2 F + Ratton3 F0 }  @) g9 Q: x3 r- U
) O' |- E6 a2 v2 q# w% g
20    TimeBom +2 l( f$ m0 t8 A2 O( I1 w, W3 v8 \
Sets Time Bomb in enmy area& b0 ]8 A  ]. O
TimeBomb J+K+L
4 C  M! m' X5 n' u  O$ BTimeBomb K+L+M6 U8 r, w; [6 ^9 u4 a
TimeBomb L+M+N4 u# z1 V* Y, {# w6 |4 n) R

+ H6 s- o4 C1 z& h7 b! l: I21    GelRain  F& d" \2 o# ~; p4 n
Gel steals squares
2 l/ ~: ]1 m( xMetaGel1 B+C+D1 L$ G( s7 k% j$ A: Z
MetaGel2 E+F+G' u: g2 _% |7 K) F; l
MetaGel3 S+T+U* O' v6 R. j- G- v  Q

0 F2 L. v( X" l1 l+ m3 Y! K/ o8 W/ {% P22    EverCrse- w; u7 o7 T' g4 r+ x5 F
Shield chases enemies: t, w1 b6 g# \1 {4 n6 z* _
CrsShld1 C + CrsShld2 C + CrsShld3 C3 A: @0 P8 n+ ^: I! _
CrsShld1 L + CrsShld2 L + CrsShld3 L
. s9 E/ g4 F2 e# Y) n7 G( A1 P+ P: [6 L" V' ]3 n
23    MomQuake3 _2 y8 F7 p2 f" j- O
Awakens Mother Earth!/ t6 u# O. F. E& s, a! M+ f* b6 u
RockCube * + RockCube * + GodStone S5 I% U" A* K, _5 \: o

5 z4 T7 ~8 Y& r5 Z2 H24    PoisPhar4 R2 x+ n0 [" T, m" G$ |* X$ B6 @5 C
Pharaoh generates poison
' ?; F4 c* U3 D; s5 O$ h2 i& _PoisMask A + PoisFace A + Anubis A
% w# Z: y; o: L) c! N7 e7 G
8 a; k0 u) V0 O% p25    BodyGrd6 G/ _6 p6 g  C8 t# C7 s" |
Bodyguard takes out enemies6 |! Z/ E6 c! [
AntiDmg M + AntiNavi M + Muramasa M2 A9 }8 R. m0 E6 h! D9 [
/ m  S, z4 i7 T3 E, [. I
26    500Barr
' |9 Y2 b" ?6 T. \8 i+ {Barrier absorbs 500HP dmg0 w* a3 Q' p' x
Barrier E + Barr100 E + Barr200 E
; _4 B) `$ J! p' ?+ u( c( s- n7 pBarrier R + Barr100 R + Barr200 R- N6 Y1 d7 S( }0 ^$ c
7 q7 k" ?7 P& Q
27    BigHeart. {: A7 v7 p/ l# C8 b7 r% I' g
Attacks, then heals HP!, V- T+ R6 c, _7 x
HolyPanl R + Recov300 R + Roll R5 D5 o2 f2 F% u( D  S' t! z
HolyPanl R + Recov300 R + RollV2 R
- p  h0 k5 ?" M# L5 F) Y3 nHolyPanl R + Recov300 R + RollV3 R+ C8 K" P' c  X; k$ J2 ^

+ T  Y- w6 j, n: L. |28    GtsShoot3 Y3 s- {, k$ |- d6 V
GutsMan throws MegaMan!
3 H9 ]9 _" `2 ?! U" cGuard * + DashAtk G + GutsMan G$ x- M1 A$ h- o
Guard * + DashAtk G + GutsMan2 G
2 b, ^  g5 D0 x" H" \; B. }Guard * + DashAtk G + GutsMan3 G
( C. ]; ]! Z* v; Q- L# UGuard * + DashAtk G + GutsMan4 G! |( v! r! S: W& L9 b/ ?

' K# z0 ^7 k5 P1 ]' ]9 s6 Q% I29    DeuxHero
, Z! Z" A8 }' {3 P. x5 B: a/ s% TMegaMan & ProtoMan team up!6 f) A4 q  \1 H1 e" c4 n
CustSwrd B + VarSwrd B + ProtoMan B
% r) O" I( j1 KCustSwrd B + VarSwrd B + ProtoMn2 B6 b5 |6 B! Y8 p8 }0 X1 m' ]
CustSwrd B + VarSwrd B + ProtoMn3 B1 F# n! o' x2 t1 ?1 P# a$ B" ~
CustSwrd B + VarSwrd B + ProtoMn4 B( R( _1 A# a3 r4 Z! y2 ?+ L& w

# n1 B; s* I: T! A30    2xHero2 B3 J* v. D, W- J6 i
MegaMan & ProtoMan Dual atk
+ P  n: M! ?! tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 h, z, a- S( ], ~: P: KSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' l  j1 M4 J0 c; Z) A6 ]) |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. z! G' Y) Z% u. k  Z) oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  }; L$ U& s! P- z; N% J- A" X4 q2 X0 M3 V8 h% N$ Z" T
31    PrixPowr
' |' z" s9 Y  q  g3 Navis attack at once!- B! x& G) ?% [' s% h! X
Team1 * + Team2 * + KingMan5 K9 |# b: Q* x- x" j# ]# z) _
Team1 * + Team2 * + MistMan5 M1 E  \, |2 y- O( Z# b1 D+ ], h- S0 y
Team1 * + Team2 * + BowlMan5 B% B' f2 g5 N5 B' d. ~# K# b
2 Z/ ]5 s* G/ p1 z
32    MstrStyl
+ z2 @2 b3 {* y  P9 ]MegaMan unleashes his power
) n' G5 o3 Q8 R* TSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 P8 ^2 s0 @. ]) W+ }4 x1 B9 I! Y+ C1 I  m
StdrdChip (Part 1)& R: R' c$ e$ G$ u* h/ s
┌──┬────┬─┬──┬──┬───┬───────────────┐
: ?1 P7 z. P; K# c│编号│名称  │MB│攻击│属性│稀有度│说明             │7 L: }- [1 ~8 p. Q! B
├──┼────┼─┼──┼──┼───┼───────────────┤
' e. P6 E: s! k6 Q+ x: X│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# g. @: I+ k4 ]3 [4 K│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ E; r$ {" ^9 [, [; G& \
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  p/ O  r5 E: v2 {5 o0 X) ~! W) z5 z: p
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │# L. L, V, t2 C! ^% J
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) r8 y, b, s- G' \
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
/ ~1 j9 D! ^' g1 ~& t│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │: A% \5 N. O3 G  U4 ?- T
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- M# Y: l$ w- n: W, ~( `│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 A' B# r" X5 Q4 j2 c  z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │- `3 R. X/ H6 w# }# |. [$ I8 _
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) F& e+ F3 x/ A5 K│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 w4 R1 N, H& e* m% q2 ], R
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
1 [) d# V3 Q2 r, B, l│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( R& {, o. M. b6 p│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% U( V  \8 ~  H9 L│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
5 v  t& d9 m( u/ H4 y' z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
( b# z& a* _! v+ C; K+ M$ q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 q' h) Z; [( f  |8 f) J% f
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │; A  I' g& J9 c# ?# t! \
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, V- K) U# u4 T8 S9 [, }+ S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 n7 [4 V" f" u
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │  a  \! {0 K0 {
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 B% n- F% h  G# x- |│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
' C; u, O! I! \│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# T% W5 V3 M4 h6 \) Q" H
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │3 F, @* F' G/ l, Q
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
# o* L6 B, m) l# ^│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ \- A: v5 i$ ^6 Q: i0 w4 ?: X│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
2 `% m, @2 O! @+ i& t  e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │& B! l8 Y! `$ e0 I9 _1 t
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' W! Y: L5 o: f│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 t$ ?3 ?+ K  s: e# X│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% z& D% M$ \( X2 z0 T1 M4 k│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ a1 E5 \5 X$ F6 C  y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │1 C8 ?9 S8 Y3 e6 h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 F. j% ^# A6 k- Y& T│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ g7 x5 a2 S% M4 r1 S0 M' u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; J: O2 X$ L$ i& M- u: M+ S# A- }│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ O/ g' N" _) ?4 T2 Y$ a│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 k. ^, X3 o( l; A, N6 V│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  f8 K8 M# ]) y  J4 M5 C│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; ]0 w  L/ d! z6 F7 q1 z: O/ Z4 r
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, w' q* f$ O! h+ i8 J& s; o│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! N: @& c% k  ~* e  G% Z+ k5 ~9 ^8 j│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ _. ~2 m$ O! I, Z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- X+ Q0 }: d7 l8 I, f, T│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! }5 C0 @* J4 L: L1 u│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │: y' m- Z/ i( L; U) e) G( A8 X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 W8 l( Z; r/ b7 n0 z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 d0 i8 z" ^3 L2 ]7 j
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │  Q  s, \' j7 o9 W& `! e+ [, t
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' v( t: b' P: ]( A' b, p
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
4 v1 m' O, D  f  W0 C: ~│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 q; k4 n, q/ z& |3 P│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │0 i: g; R$ n, j3 O7 k5 V
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 K1 m0 G; z3 q
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# U* ]. b; T6 D$ o: {. ?& i
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ g6 i" i' e, E6 l" Z! j  _│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
- L( H; Y. h0 ?) r, Y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 q" E( d# B- [│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! m& Q' Y: F4 A" G; g* F│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │) ^# ?2 p+ G7 W9 m( ?
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 |. n3 d- g. j$ C1 j$ F│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ R6 ]8 c4 B- x9 W
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │$ y. M9 _) h7 b5 F2 ~
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
$ Z$ U! q+ x& r3 Q, w│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ g: N, {) Y+ H5 X6 O│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) U# P; Z+ A- ], R8 X6 K' K
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 I- z0 O: U1 Z4 U
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │* A* t2 f( Y4 @/ i' L% [1 t3 J. |
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, J* T7 q  n/ U9 s- q- F2 _
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& u$ d5 P+ N% [% K  u; R  S! s│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │! V1 `$ y" E0 p
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│% o. Z: P6 A0 j$ }% L- @
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' k4 p8 J7 P* m2 P1 K" T. _7 P│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
# A) a. i: `; j, R( T4 j9 P│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │5 C( c6 M' E- v' e' U
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │: |6 G0 `: P% b" k0 n- W
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
  j* G4 R$ D3 B, e- Y│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │8 U" \1 ~) s9 K* \) s7 H1 |' t" ~
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 @$ c/ E  T5 W( l7 n+ C│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │, O# Y: u, \4 {5 c1 x4 k! N
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
9 }8 Y5 ^3 S7 C, ~│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% o! _0 Q' H5 n8 n; w/ y2 |2 q- m
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 p, B; A) y2 Z2 H, g! [
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │" f) \( l/ [& D& X" L  Q
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
  V5 g- G+ n6 N* u! e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) `. B; o5 p8 V, l+ I│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 m" Z& B1 m% X: W- }/ F* t# w
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │  w4 Y( N' b+ E  `( s. d$ x# S. u+ w
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! J5 y% w. d; l│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
: e" ^2 f; p# @( d1 S9 }9 V│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 L6 Q- [( b5 L- {, f7 N
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! R7 w5 t8 Q8 X2 A; |4 a' O
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │3 A6 J) |' F( w" g; f/ s/ C/ t
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ H) T: K$ b# x/ n% p. S5 l8 W
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │( |0 w0 y+ g) ]9 ?
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ H. j% W- F9 C5 T$ G4 [! Z│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: F2 b: o, {9 e, J+ O
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
" @6 u# F1 _% f└──┴────┴─┴──┴──┴───┴───────────────┘
! e4 d& G  R0 S) A( s0 l# U9 C# {
, p; }' P; H" @5 W+ H; _StdrdChip (Part 2)
# T6 W2 L$ t. x1 a/ o2 Q) }┌──┬────┬─┬──┬──┬───┬───────────────┐
7 m* I2 m+ b" y│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 |+ p8 |( E8 F& `+ c├──┼────┼─┼──┼──┼───┼───────────────┤; @7 v6 {" i& v
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* u6 p4 v& U6 x2 _3 c  r& |4 `; L│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 z4 X5 O8 [  O8 T  J4 _4 [% T! e│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
1 _; t$ x4 ~$ _2 [│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 M% Q0 ]) O2 @# b
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │4 R  w+ P/ b. r& |* l. \5 X
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
1 q$ Y% |/ B5 Y: _1 X/ m│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
6 D8 G4 k7 g3 }2 a- ?& H- d8 H│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( G% p! P1 x7 K% h. y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 V' m# I9 N# q
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 l% r, K, ~) {4 z! o2 t│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │) K: q$ @5 s! L! M
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* [6 j  u7 I% K' q* G8 C│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; ~2 j+ {* m3 N1 U8 s: h
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
2 d( n; X( f1 R( C4 @1 I/ X$ V  t5 s│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  K  l5 U& h3 l2 Q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% C8 p( E, @  C# g: F6 m│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
  y7 b: B6 E/ F+ R3 `' A; l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │/ q% D7 t' J0 G( }( Y
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- W2 o7 J* k9 H2 c│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 b  r; q* z; {. R│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │8 }3 {# d' `5 E6 ^7 u1 q3 i0 g
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │$ G. M. [0 |+ y8 a
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 H  W, @$ F, {) U│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 g; o1 G6 e7 n
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │  h+ A  {& D/ s- @! F
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. X& ^) e! Y& [! F" D: }│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) y$ k( A& M- _7 J6 k8 _, q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 o- H* v% v# e( ]  {% S; B
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& D6 C3 c! ~4 l+ @│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 I$ `4 q- e) [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 t* N& I$ E4 I4 D
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  n3 \/ [3 G0 z( b; x; t│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: p. `, U& _+ d3 A' X/ n8 x- {0 ~" F│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │8 j1 i( `" \! g- U- U9 X3 H5 u
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ t6 G% @" B' s0 b1 Z
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │' r7 \9 T) i$ p
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ Y9 b! S5 z4 M7 x
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: Y7 ~. B6 ^' n: S4 W│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ f3 o& g7 |0 A9 n' x( r
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 Y' S" `8 |/ B2 M
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │" l. I0 e3 V, R( b. e4 t
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 g) W) y0 `) G0 W) T8 N, g│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 D$ u: t% }+ T9 `( }│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │: }; O2 W; B( D+ y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
$ p$ E' ?5 B/ @. u, h0 L' v# e│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 d, T) t% n1 p& U& n
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │4 N1 [! K  E8 r
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, v, U7 p/ }4 @+ m
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │% l  N5 T4 V1 B( P( t
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 H7 G; T) C$ o! a/ Y0 M
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. j  |- p/ I  ^+ o  J│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) E+ T. Y/ W1 x( j' x! Q4 E4 S│152 │Recov150│50│  │  │***  │Recovers 150HP        │% h. U; }% l& K& J: p
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' c  X5 m1 g& T0 ]% b7 o2 g& ?
│154 │Recov300│80│  │  │**** │Recovers 300HP        │6 _0 @9 n7 b* z: y( E' H5 P
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
* t7 H: }; J+ b1 L: Q" m. U/ L7 N│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
. o! c  c  E9 Y6 y# P' \7 }- P│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │0 u3 ~- Q. k3 e# \
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 U1 q# l, w, D│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 K- j' _) e8 p; ]# ]
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │  Y8 t9 t7 A/ \' y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
5 ~' E3 N& s6 m. Y1 ?0 X│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
+ y) ?# u# }: V3 E# t# s│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 W  }7 D" u+ ~7 j( v│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
& d9 B( C; y% @& s; T│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │6 f! y( z. ^# o( r; w: w& j
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' n' r2 H5 v4 ^│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 ~' c" |) c% I! m& ~0 ^
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# C& s9 O$ X3 c: G* N5 k4 B│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │8 |- P. ^% }  C- X) n" U* }0 _
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: [7 `) Z; u* X/ |│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 Y; M9 w6 k2 x( `& M+ z) K& j
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  n& c. M4 [# U1 o$ Y3 }* o' N
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# s+ ?& H1 k0 ~- A6 r! @' u
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' s5 d0 `$ f) g9 m$ K  @9 o! Q│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
, i- G' \4 l% t* ?  Y& _│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  v4 q: _$ I8 X" f# z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │$ h( l5 q" z7 N) u9 ]; D  b3 J
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
  W' Q8 j$ T2 I, R│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
6 Q8 u6 m7 e% ]. N8 x" b2 y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 `4 a! K0 H- I" y: J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* b5 b& O9 \( q' [2 f" ?; ^│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ I' Q, B2 i4 I* t; R9 J│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- i0 u% T# q8 v# }│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
  b( `4 J( R: P9 `│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 o! q/ ^. \; V) F│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ d( j* {9 I3 {│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: \& {' [) w$ ~2 I│188 │SandStge│18│  │  │***  │Changes all panls to sand   │: e0 w( k8 p# n+ w: ^3 E% _$ N
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
/ D. y- M- @# h│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' s$ V: S( W, {  h│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- @8 c) m& S3 B7 ]/ U! U& G
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │- [4 u- o# c' a$ g* ^2 |
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │% l4 S1 H; _6 H0 S/ Z4 n
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
9 F1 `0 I+ ^& }" \│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( `& ?8 i7 M0 F, u  h│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │& a/ |( P. r0 `+ m
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; d5 m2 R( U2 O7 ^4 f  @, [7 D( }$ V" {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* L# `" ~& l8 D' [" J0 Z│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ J4 N5 M+ _- `( J1 B│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 N1 U% @6 t' r" f! x) F% Y4 [└──┴────┴─┴──┴──┴───┴───────────────┘
* Z& m# f& [6 A6 U, ~3 U" D% B! s: R; s  {% J3 T  q: e, C7 g

4 ?+ f% I" J0 M) {2 fMega Chip
' W! ?- h; `. w5 P┌──┬─────┬─┬──┬──┬───┬───────────────┐
& y5 f3 _% t- Y  L6 ^; ^  P9 {% k│编号│名称   │MB│攻击│属性│稀有度│说明             │
" t' H; I) J4 N1 B├──┼─────┼─┼──┼──┼───┼───────────────┤# r8 f' }! E& g; s
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 ?; d! K' I% ^
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" K, q* q  `  b2 b9 K% i& R3 G
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! D5 c# `6 R- B
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
8 ~4 v! r0 O$ p5 x│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │/ K0 o9 @& V7 J5 Y4 C
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 X1 Y- W# C& z" M7 Q& ~
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. p/ |2 D; {5 w
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 t% T6 x6 U. E7 c/ [- k
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │. C/ c# g) c+ Z! W( |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ @) ]9 K! {9 k% Z8 F3 M+ x
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& J) d6 C( P" ^2 h
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, |6 A# |2 |5 D2 W  h6 {) d- Y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, G* G( z( L$ R5 O( ?. l2 W" T" [│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
. ~/ I  m8 d: P3 B│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' {! D; E0 w  J2 i0 Z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 Z$ w& v& l& y4 z5 ~│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │+ i; a5 c9 c/ p. K6 J9 L3 C
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │6 F5 d" Z* e2 {) k) M, W
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
4 @( T4 t/ o1 V) A' z7 ]% o│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │( l) F+ ~# @( W3 y1 c$ S
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; a2 V) f( r  r/ S. S. b: O& Z
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
, F: w# p) I1 T) r6 I# n; A│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │! M+ y' ^' x  c
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │7 ~6 e  z3 k2 ^3 h2 F
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; ]/ A; {1 K0 n- ]
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
/ o6 K2 Z0 r$ f5 ~1 {$ V- }  C5 l│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. S, Y( K9 j$ E8 M
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
$ G! n  `3 y! {( H│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 N" _; H6 y9 n: W' _8 Q│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │- G1 |" }$ U7 }: q1 C( p
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
5 T) S# T' F+ t7 p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │5 B0 I* D  l# P0 O6 b5 q4 y4 u
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
  e5 g# J6 [; C# s) e- q: D│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" @3 c+ e+ W4 C* y+ C* |: H6 O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │0 n' u3 v1 v  N, d) ]$ a: ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ T4 O+ g& Y/ {, D│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 `% `" b/ o, V8 Y8 c0 ?
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
6 F9 ^8 w% j! B3 a; e1 b) n│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 H# D5 V& o  o5 E' G5 d' g│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 t7 V$ s- d% u: N( R! `" g
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- E; p& g$ [; }! k  N│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 L6 @% U  N  f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 F4 }+ N* k# R( H7 m8 u& O│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
5 J$ Y% Z$ j# I& t+ s& D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 d' f9 n; b- a2 X, N) s# k8 `│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 C% z) ~! C4 _& ]6 w
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& j- \4 o* Y2 y1 c' l& o; @│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 H7 v5 _" Z" n
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │# }( g5 i/ }/ L- t; C5 {
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* J" ?5 `4 P& {& t$ Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ J+ ]1 m+ ^0 |6 m, r1 m" e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' c: B9 f& Q/ U. J7 c9 t4 [$ m
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( [& v, Y( G/ G* k9 N2 \" k3 c0 @
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
7 s5 ]  g7 f" U6 ~: w* v│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" a% X' h! X# Z3 Q0 E6 @6 s│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │, r; ^+ Y4 \9 c7 T9 \( q8 }' R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ w4 ^9 B& D4 p" N9 ^0 _7 @
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" K9 `& F/ [# t: |3 i; |# s│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │1 ^; y9 X2 ]" M/ N$ C$ e9 X
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │8 ]' H( v# Q$ q
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
1 _: `9 j1 p8 `: O│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │2 e3 _4 L0 w( O$ Y9 n
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 ^; u! P; v5 B" [( j│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │# g' i2 }$ i1 I, O2 h& C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 f! @3 ~: e  M8 B" ^/ J  J6 }. M3 W
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 C/ c% ?; M: t: w│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
, d& Z- M7 z8 i9 p1 X8 @5 n│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; w7 o+ J" z% K4 ^/ k; p
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# e; f0 n7 \6 l- ^# P; Y4 x
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) M3 Y. v+ ]8 K3 e1 @│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ q% G2 L5 P- d  C$ l/ W
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 Q4 v! Y+ n& T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ ?: _5 u6 s7 R# H' I│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
; _. t$ g) s) |! N/ H│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, b! _: J% n$ o! k
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' J0 }1 z4 ]4 |0 [
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
! m; z9 p# [( Z9 L; f1 M5 p4 N│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! N4 P/ g/ l6 }│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; G9 V' f) W7 m1 b( B) q* y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ i2 h2 C2 c1 N8 ?& m3 `1 o2 J
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │, X( ~8 l" D2 V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: t  j  @3 x7 _7 T6 T
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' j7 `8 Q5 C8 V/ h5 e1 E* {│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# {! _1 o7 h& T: B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │  l- s8 t& g, z+ w9 H  U+ P+ D
└──┴─────┴─┴──┴──┴───┴───────────────┘5 o/ ~6 l- r1 `0 s% k5 B
# x; K4 y* m4 \& P$ g

! i/ Z) A7 K+ ^0 a# [) `2 e4 GGigaChip (蓝版)# I6 @$ r+ S+ ?! k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- l( D: K9 u* B# r& m│编号│名称   │MB│攻击│属性│稀有度│说明             │1 s% R  C+ f5 Z" _/ ^3 V. e
├──┼─────┼─┼──┼──┼───┼───────────────┤* p* a2 J9 d" K7 W0 ?. r
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │% l1 ~$ M* _$ u2 }2 @$ d
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 J# j: }: g* h7 B│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 h, _# v) I8 a0 w
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, L) w1 K  p; j- w! n# c
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: }0 P+ }' \- Q, Q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# M' R8 i) p8 S% D* K
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
8 i" ~% j$ d: `; Y' g5 i│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ [6 [3 U6 u( G% _│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
  p: S( q, ?/ G│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# B9 @% J6 e# C. ~# T" f│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │4 f. r" L* _5 X' E4 r4 o/ D" Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! C+ s, j& m) G4 W' z" V
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 ~" M1 [& O5 G5 |3 {│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. i4 R$ D/ A! G
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
- m4 ~" ^  S' h* M; H│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 u1 v- }. D' C/ _6 P# v! ~. O8 H
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
4 K& B$ o# L. |& J│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. g8 C6 o- |  c% g│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 j' d8 d, A) ~% ?# m
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │( k/ `. \$ T7 J- L
└──┴─────┴─┴──┴──┴───┴───────────────┘1 J8 F% h  }  s
! E, [; N) [! |
GigaChip (白版)(只列出与蓝版不一样的Chips)9 V1 P3 k3 D1 N
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 [, w2 T% [6 R6 \; }" Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
% y$ z# p9 c/ d% g  T8 J├──┼─────┼─┼──┼──┼───┼───────────────┤
5 R  O8 {5 T" m│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' j: m: p) B/ _& B1 Q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( j$ U' e) H8 l; T
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* S" z& g# `6 U1 `; K; A
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* m3 x, k5 I0 p& k7 d, ?/ X
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
4 l6 s- P# W2 O" {4 r! {Megaman EXE 3 蓝+白 Standard 级别的 Chips:( w4 r9 I2 I+ F' I" U" o# }
8 e9 d5 J! j( N% \9 S* ]
0010020030040050060 |& H3 Q. F" r+ @2 V9 m
007008009010011012* f" R2 ^7 P8 \% O' l$ m
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* w% [$ W5 X& x+ G. _# ]$ R/ r2 w* t0 n0 @/ M* [7 m$ c/ n
019020021022023024
( R$ m6 o$ z) R1 B( V( X1 f025026027028029030
, v% p; X8 ~- V, M031032033034035036$ M. x$ B* R! r# u

- U' j2 R( H8 a3 S% Y% Z[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ t3 f( P: F& l5 m

  @8 v: M5 C; u. M6 P* M0370380390400410421 y/ a, @/ j- B
043044045046047048
* i9 a0 c8 q" L049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. o: H  o9 o+ s5 o) ^
5 E) _+ c) A9 \
055056057058059060
0 g- C0 c# b$ ^, o/ S3 U061062063064065066$ L7 N  w# m& V, M
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  ~1 [1 m6 l$ W
/ B* P% v9 u; ~  I8 I) ?3 z
0730740750760770784 J+ J, g8 }+ F. D  u
079080081082083084+ S3 S: o0 o1 a4 M8 i
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ f6 U" d: |; M# Z/ M2 q! {; I4 ~* F( `+ J4 G0 P: d
091092093094095096- }' B$ c* c9 M2 Z4 Q! q
097098099100101102
! K, a) l7 D9 i6 q- i/ r( z5 k103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 {, V3 [, F) ^% ]5 ?: G, _. r# R# m; k1 ~* m2 Y
109110111112113114( ^8 G, ?$ z" H; _: s0 k9 t9 n- W! A
115116117118119120
0 E9 c" O' q! i, q+ k; b, F121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* d  {4 f2 H8 v$ i- o

3 N) d( G  k4 f: [+ U: E6 r$ ]127128129130131132  l5 ]: N7 j0 I5 s* R
133134135136137138
- m1 v+ r1 _, d1 e139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 M* Z% ?) t5 }" i
( S/ o+ |6 b% M* B, `1 B145146147148149150
' X# z8 F$ r+ q, Q3 E+ D+ B151152153154155156* X/ j8 R6 z" e! U' l& t
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( |( i- y  Q4 i2 ^
$ U/ f( R; U9 o' j0 c
163164165166167168
5 K2 I/ ~5 x; ]3 W# M9 O; a- J1691701711721731740 i3 f$ b- h: D& H  J0 q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; W" z# q. A+ U$ q( c5 g- O- @8 ^
1 v4 s  E: j. i# A0 g" X! Y3 G; c181182183184185186
1 @* p* t  `' F187188189190191192* K6 W9 O4 B, Y6 [
193194195196197198
7 h- h0 D; F2 @199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ Z" w" k1 \( {

- f8 U4 _% J7 d001002003004005006
: u: f" ^6 z& s5 |% H% |& i. M007008009010011012
- W7 G6 R- d' O) L013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# R$ O9 O1 V+ J' _( Y) X! D7 ?* h- P' h7 A+ |- Q& n
019020021022023024
; Y& o5 t0 |* I2 a025026027028029030& d- O( H8 M6 S5 U$ ?
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 ~! m" O. i, L0 c, b' X

1 S/ x6 C1 F3 ~) T3 }037038039040041042
0 ~* y! R; r% Q; O1 b' b- {. n0430440450460470481 N! r: p7 r; f* H8 K
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! s, \; _- x9 j% u7 d( R
- p2 e5 U+ }5 V) o/ R( P. M/ n# w055056057058059060( m1 {% r/ r0 V& ?; V# w+ ^
061062063064065066
0 j/ `' I, M. @7 ]; [# z6 k067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ N# N5 z' \- x# c! }  w7 K0 D$ V* a
+ Y! P* B& r0 w- h# ?" X) p% D- {073074075076077078, D( x& o' g8 u0 }" r4 h$ p% U
079080081082083084
$ z+ G7 }! h$ c5 r. F7 W: [085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ h# I  x5 G3 q: h, L

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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