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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
4 N) z# w" u' V0 Z3 `/ W: ]1 i■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 R& M) S* y9 L" d2 c■● ■  NintendoWorld    站友xliz原创
3 Q6 D) Q! `5 t$ e7 u' V" s■ ●■    http://www.NewWise.com $ E* C- N9 Z0 r8 Y" v6 }6 I6 _
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ H1 h. Z" I( Q( O( D/ f/ P0 f
' [+ F4 a, C8 O9 [' y
. S" v: `' P6 c8 l2 i           洛克人 EXE 3 Blue 卡片组合7 b' _9 v6 h) v4 `; G6 R

" ]9 g# O% C) O9 t# p( N/ ?9 _7 N7 N. W/ W" p  A6 @+ P
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 p/ Y+ o& n1 }7 J8 ]: [大家要看日文版的P.A.或详细攻略,点击这里吧!

. H4 U  i  F0 d! C====================0 k/ }4 G; C' P+ n3 {. o1 s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
0 _# c, G+ s( V  W1 [! P' h8 H3 s% ^) \  f
以下内容格式如下:$ ?, s: Q( G( Y  _7 h

* m# d' \% J2 j# W: B编号    名称
7 w; B+ ~' y+ E- j说明
' f- I4 g  X; }0 O9 ]组合方法, ?# U) a/ J& V: W8 g2 w% k
---------------------------------
0 q! h; c, S* [' f+ ^6 Y01    Z-Connon 1
) u4 d+ U% ~+ i2 J* a" n9 fUnlimited Cannon for 5 sec
! a, l- k& _5 l5 U6 RCannon A+B+C+ G5 m- _  L& e# e$ A7 c3 H
Cannon B+C+D3 i$ w. @. R+ f& y
Cannon C+D+E
& Y4 K. e: e2 p1 T4 l+ T1 j' H
% t3 \6 w; q0 N8 O+ t02    Z-Connon 2" L% k; q! X8 ]3 A- }2 z
Unlimited HiCannon for 5 sec% d9 h8 `2 i1 _- E3 C" w/ a
HiCannon H+I+J
. D5 [$ g* {( {9 {5 W$ `5 O! bHiCannon I+J+K4 Z: T# ]9 R2 }- \  i6 T9 y  V
HiCannon J+K+L
) L  j% f9 ^2 I. m! e. G
$ C0 d: m2 X8 l) h; p3 |( X( _03    Z-Connon 35 }1 k; ^8 p3 O1 F' `6 S
Unlimited MegaCannon for 5 sec4 \! ^; ]* a1 T/ Z. W4 i
M-Cannon O+P+Q
2 S% `- S8 q* H+ U  @M-Cannon P+Q+R
% f* [# [- X: g- PM-Cannon Q+R+S+ S/ [6 G  j% Y: x6 w+ O; J, a
- ?, r) T. n* ]8 e7 |9 I9 S
04    Z-Punch
( q  b- r$ {. U; g6 _4 Z# fUnlimited GutPunch for 5 sec
1 [$ K$ U8 T" M$ L5 ~# S1 O0 r" _GutPunch B+C+D
2 G6 m( v9 D! ]GutPunch C+D+E- F9 R  S6 a7 _6 m
GutPunch D+E+F  F7 S. N( n2 t( B1 ^, Z+ u7 B
- d7 u# t% H# s
05    Z-Strght# V3 o  _- i" G3 d1 O" Q" x$ ~3 @
Unlimited GutStrgt for 5 sec
. P. d0 M3 e$ _* ~. KGutStrgt O+P+Q
/ |6 J) L$ M' w$ S" O5 L: fGutStrgt P+Q+R6 C# [  e0 \9 X6 y; Z
GutStrgt Q+R+S  ^7 ?: Z7 P' [) u' e, `* {

# `0 U, L% [) ~4 h( x06    Z-Impact
  M/ @8 Y3 ?4 mUnlimited GutImpct for 5 sec3 g  o3 ^* r& j3 \  p( J
GutImpact G+H+I+ _: A( z( ^) G4 b& I  `
GutImpact H+I+J4 M0 ]: N0 n2 z" e6 X
GutImpact J+K+L$ G/ ^" d. G) T% X6 f
( l4 S) }  H7 V3 j7 X0 T/ w
07    Z-Varibl0 W) c+ ]" V# S0 `
Unlimited VarSword for 5 sec7 w0 i3 E+ o, e( ^" X' F& V) o0 o
VarSwrd B+C+D
' k6 j- T9 d* L# |* J' M2 Y1 wVarSwrd C+D+E5 d, e  Y: a! v4 s3 q
VarSwrd D+E+F; E1 l  D9 Z" M2 e- N% [. c5 Y
8 A) Q9 I7 U: p  a4 M  b1 W
08    Z-Yoyo 1& f$ Y* P0 L" I' d0 A
Unlimited Yo-Yo for 5 sec
& d2 Y5 `) M% N" ]$ x  }Yo-Yo1 C+D+E% T7 W: l0 F% b& y, r
Yo-Yo1 D+E+F
7 k% |. R* X; fYo-Yo1 E+F+G
  q: G- L+ ?# W) R- W( c4 B6 e* A# L9 R1 x
09    Z-Yoyo 2/ n  R6 k& A( H/ {  ~+ U+ L
Unlimited Yo-Yo2 for 5 sec
$ Q& }0 w# Q, H, M' @1 yYo-Yo2 H+I+J
' r( Q0 ~% @- Q6 j8 WYo-Yo2 I+J+K( d, [3 P, L3 {' \' |
Yo-Yo2 J+K+L
; V$ @! i+ w6 |) n6 Q
3 P" i$ c3 o0 r# i) b' i& e5 X  [10    Z-Yoyo 3
5 m9 z+ y3 Z, E7 T; f8 ?+ aUnlimited Yo-Yo3 for 5 sec! t& k7 e1 ~! T2 V& N. \1 r) J. m
Yo-Yo3 M+N+O! ?3 J. S' F% m  s) p8 k5 i! a
Yo-Yo3 N+O+P
; ~" l& N& d) C( Z  z1 TYo-Yo3 O+P+Q8 o! e% ^! b5 z1 y$ H- f

* y7 _) ^" ]5 r6 z5 ~" ?11    Z-Step 1/ _, U" ?" m/ x7 V; e
Unlimited StepSwrd for 5 sec! Z3 r; M2 \) R! F! Q7 k
StepSwrd L+M+N
  M" l% I. G( `StepSwrd M+N+O- O/ {' o8 W3 r8 e
StepSwrd N+O+P
% G; K* }& K- i2 j" D$ |2 d6 x  n" K
12    Z-Step 23 o% |! T+ Z& q2 Y
Unlimited StepCros for 5 sec
# n- `5 `$ s& P. }; R" xStepCros P+Q+R  K4 ^6 q, C- S
StepCros Q+R+S
1 e5 ^% L. [& W5 T  z3 }- qStepCros R+S+T
) n1 q/ q5 w1 s
4 r6 [& E2 `2 h13    BubSprd' L- Z$ _0 T5 E; {) o
Attks w/ spreading bubbles!6 t; a, P+ z% V( b0 u" Q
Bubbler  C+D+E
: K2 g% s* a2 E; O4 Z' RBub-V    D+E+F. U* K9 m1 f4 |+ W( D
BublSide E+F+G
( W. W- t" V; ~" Y5 Z! |Bubbler E + Bub-V E + BublSide E3 f- A: Z% Y5 ]
4 T/ M. {! t0 h+ b) s
14    HeatSprd) M) N* M" ]/ Q2 {0 V# V+ p; ^
Attks w/ spreading fireball!
' \7 s, \% M, CHeatShot H+I+J
/ ?# B  l1 T, e& xHeat-V   I+J+K2 a: d0 `7 }  t5 G" x
HeatSide J+K+L% _* A% B$ Y& b& n: q/ R
HeatShot J + Heat-V J + HeatSide J: q/ [3 ^! T+ Y2 B/ p# |3 Y
) ~5 }9 W0 ^, y% N2 l
15    H-Burst; M. p8 L% u' M9 U! `0 y% H
Creates a giant explosion
, b& k/ S9 I4 N9 K1 g! q& [: CSpreader M+N+O" P, ^1 ]9 t, T! i0 L/ Z
Spreader N+O+P
" s6 J1 y* C3 X' I, B' r' \- {Spreader O+P+Q
; ]7 G8 j: N( Y+ }. w" ~$ K+ ^
* x% \8 q; d6 c. G6 D16    LifeSwrd
/ O1 i, }+ o* p0 X+ ~! {, q$ XSwings a huge 2×3 sword!
. o2 e" F, Q5 n! y# ~4 VSword E + WideSwrd E + LongSwrd E- K+ f% Z8 w; F* H& U
Sword L + WideSwrd L + LongSwrd L$ R" s* f5 o2 v+ ?( r/ }
Sword Y + WideSwrd Y + LongSwrd Y+ I3 n" r& u7 q) ?  S- r

: w( N1 b4 B  v2 |6 G17    ElemSwrd
. V, `5 `' }- ^, x4 n( wWide swrd contains 4 elemnts
! ~& m4 T( ?2 x$ s: @) g$ [FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N7 J2 c" v& s5 o$ T9 q
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ a1 B! `5 S' C2 ]# |
" D0 _; n6 ~1 X2 E18    EvilCut9 h. G- ~% D% o9 n0 C) H/ S0 [5 o
Step up 2 & make 4 atacks' b+ r# Q$ o! g; v4 {( P7 |! n, s
StepSwrd P + HeroSwrd P + StepCros P
5 X" z8 w5 q) R5 P4 e/ |
. {+ g  G4 D6 b5 o0 r: K! c19    HyperRat8 [  h. C; k/ V" }
A giant Ratton charges!
/ r/ L1 F8 q& L4 PRatton1 A + Ratton2 A + Ratton3 A4 V7 g; o  ~& U. U
Ratton1 C + Ratton2 C + Ratton3 C0 A% Y# R/ I9 E9 h! T. k8 w
Ratton1 F + Ratton2 F + Ratton3 F% j( w' p  O; K3 \$ K1 z
8 n$ E1 J' g  G3 l, u
20    TimeBom +
$ }( M( U; p; t( e. j$ JSets Time Bomb in enmy area
. k7 Q  g  m0 K; X, X! j+ r: GTimeBomb J+K+L
9 F. `6 l; H" p3 @( N3 L( A  ITimeBomb K+L+M' p& \! p, O9 p/ n$ ]
TimeBomb L+M+N  O# I' D3 _( u: U( D2 e& C2 O
. P. m8 F$ v& c, [+ `
21    GelRain+ }+ y: y. y% @6 o7 O$ s
Gel steals squares
* F5 Z7 t) R4 i" g) p# [MetaGel1 B+C+D+ D0 G$ N! M: d0 g2 v6 z
MetaGel2 E+F+G
' j& _: x' u1 W, ]MetaGel3 S+T+U+ ^* l3 V+ b* n) @! E! F& A: A
; L$ }9 M- t7 E) N) T# e; g
22    EverCrse
* c4 K+ a2 ~# U3 mShield chases enemies) O3 h7 Z/ G3 j, F
CrsShld1 C + CrsShld2 C + CrsShld3 C
" u% O( ]& ]8 @. b  w, I* hCrsShld1 L + CrsShld2 L + CrsShld3 L. A" ^7 A/ ^0 @- i; `
6 y% D5 p$ z7 f7 g6 n; x
23    MomQuake) r; |+ `% z! }7 E& V
Awakens Mother Earth!
9 Z( I7 N7 s; H) X0 Y5 [' FRockCube * + RockCube * + GodStone S
$ p" f* \# \# S. L( A8 L# k
3 S. h1 F( A! ~, @. f24    PoisPhar/ Q6 T3 N& Q2 k$ S$ P' v) |
Pharaoh generates poison
! c3 c" W( @1 z, ?2 ^* kPoisMask A + PoisFace A + Anubis A4 m2 K4 U% D8 |' l% W
7 [3 Y9 W( v+ ~4 v7 d
25    BodyGrd1 A% [( E5 f5 o) W6 u. }1 I
Bodyguard takes out enemies
% a5 G0 m( D0 W+ t( c- uAntiDmg M + AntiNavi M + Muramasa M
" `8 g2 z* ]$ x7 M& Q& Y+ d  I4 ]) q* S- o/ p
26    500Barr' L6 L# h- z: j  _
Barrier absorbs 500HP dmg
3 l- }+ B) Y/ I' A+ L2 |Barrier E + Barr100 E + Barr200 E
4 ~% O. ]  j1 X# u* ]% T6 k7 @Barrier R + Barr100 R + Barr200 R: g' ~% F4 p- `7 @" [
% X& J* ~" `1 n9 ~. t
27    BigHeart
& ^: u1 [1 T* c5 d  c' BAttacks, then heals HP!
# r3 c5 w. G1 u: ]- UHolyPanl R + Recov300 R + Roll R( x$ h& Q7 |0 {" e
HolyPanl R + Recov300 R + RollV2 R
1 _' B7 T4 g8 h( `" GHolyPanl R + Recov300 R + RollV3 R. `8 U. b$ h) [; L2 k+ S
& m/ M4 i/ R* ^' u
28    GtsShoot+ o* ]' V& \2 V# A2 J
GutsMan throws MegaMan!
9 L! ?# }  Y/ }7 }Guard * + DashAtk G + GutsMan G' R+ [4 \' ?; H
Guard * + DashAtk G + GutsMan2 G
$ {2 _6 Q$ l4 \- m5 }. U0 FGuard * + DashAtk G + GutsMan3 G3 x* b* F3 E+ y
Guard * + DashAtk G + GutsMan4 G$ Z( r6 t/ P( R# f

; ~( g3 C) h5 z5 A- {  u5 D29    DeuxHero9 g% z& R5 t  r7 [
MegaMan & ProtoMan team up!4 C( i+ s* H- s' f4 W
CustSwrd B + VarSwrd B + ProtoMan B
7 M8 k" C" d* d* J/ r. dCustSwrd B + VarSwrd B + ProtoMn2 B8 |$ G- x6 g  s( {7 w% a, }
CustSwrd B + VarSwrd B + ProtoMn3 B
; \% t9 X# ]2 h5 m, r; q, GCustSwrd B + VarSwrd B + ProtoMn4 B
2 \# ?& U* X, R  M, c; w
0 K, T* z1 Y7 b- H7 @3 k3 l2 X9 c30    2xHero$ x$ Z) \4 V( Y
MegaMan & ProtoMan Dual atk
6 c9 B0 ~, R3 I  NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B( o3 t' C6 C( I; ]* x  X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" ?( d1 |* q" K; rSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 B# M! C9 L6 ]9 h. Y% cSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; j( k/ h$ _& e; I% J2 _# P+ g
+ @5 v% ^/ o8 X% l, M# L% L
31    PrixPowr1 P9 v+ U! u. ^! i+ Z
3 Navis attack at once!
% I/ d3 d$ c; {0 |4 |- E; L4 @' S$ RTeam1 * + Team2 * + KingMan5 K( @1 w/ a- d; A; ~5 r
Team1 * + Team2 * + MistMan5 M
9 k8 z8 J) L" v$ y9 a. Z) S4 }- W" bTeam1 * + Team2 * + BowlMan5 B
; D) j$ O1 e" l1 _+ G2 l! _' t. j8 R& `5 v) F5 D+ L& {
32    MstrStyl
( [5 [3 y9 l3 \2 T4 g* ~MegaMan unleashes his power
/ x% `0 I1 A* J( o, |4 ]' y4 pSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 k" {$ D& u. a/ O& _+ \5 |7 `
$ \/ ]  [* K) }- wStdrdChip (Part 1)
! s2 l0 ?* V+ L┌──┬────┬─┬──┬──┬───┬───────────────┐
* U1 g$ c. L, b5 P│编号│名称  │MB│攻击│属性│稀有度│说明             │. s9 P6 O0 s. K- J9 \7 W2 Y4 G
├──┼────┼─┼──┼──┼───┼───────────────┤( R) x( a( Z: j- {# L  s6 n
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │% M& ~# X: I% i! G7 ]( C
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │3 b7 x3 M' M$ t1 U4 I" R- U
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; C7 K5 }# M! p! U& p/ B
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 n. s) ^4 M- D/ n│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' C  [. b# e) H( y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  q  m5 N# H7 @4 G# w+ h
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │% f* ?2 v# k' E$ v- E0 F
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
* r$ D4 T% C8 Y- [$ Y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 C( E' `0 u7 Z& V- p
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; ^( o# ]7 J8 D4 v1 [. x% j# N" d+ s
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
/ D$ b# M0 r8 v│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! a6 W' C+ E  v( r' n│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 U; G+ Y" P; Y4 V3 C
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │8 F1 }7 {4 A2 q- d8 Y5 F8 ?( u2 u
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 |# L. i; a, s: Q5 l3 b' |3 E& a
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 h( J, j4 Y" {8 l5 ]│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 {" u9 T! V! @) \9 i( D
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" n5 V) V, ?6 k- C, _2 _- k
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │% j- u- ?7 r4 X3 a. p4 c4 s
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 b" S1 \3 l0 F' z5 y
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( K$ h8 W5 w# E: {
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ [* `) f! p9 i7 B
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
: U8 C& @& O) E% {│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 f1 }7 k( w& r( K( f
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 g" l$ n/ K) b% q- j│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 N, V! ?; I* b- ]│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
5 `; S/ }: t% c0 R4 _) D. S% q│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 |% p  f3 ]7 A. @- L
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 z  O5 r: b/ L. d; j- G' C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
, |' n, I0 M+ x; V  L5 \9 Y  G│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
+ I$ c, l4 k. V$ J, f0 T0 x& Y. _5 Q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ f3 R' R1 S: Z2 g& P7 t- P6 n│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ T% Q" l9 h1 e0 o- y* w+ F
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │- o: k0 O! u0 m' E4 q
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' m% G, \7 L! D2 a3 _│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 F. x9 C5 V( H- q│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 z! h# y* U4 N. n+ N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' ^/ j8 C. y/ u& l7 m: L( [
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
- q+ f( D0 k0 ?3 x# }6 N│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 R: d, V( p$ Y4 O0 U8 s│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │5 ^1 J4 h0 z7 N% Z( i
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! Y+ L9 V$ z4 p│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
) J8 d: }, ~" x$ i4 F, I: @│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  o8 |1 A' n+ F1 O│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. s% T# ]8 a  i/ ]0 K4 `/ Q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
) e- x4 ]! v# @0 N% Z5 K' J│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- g- C7 j' _1 c
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │3 t9 v" c" \. d* a4 V5 V8 M; z! \
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 `! {2 F6 |. C: L6 k& _│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │9 N( Q8 [) Z5 w: i9 t" y. \; w: E
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │% F# @3 C4 I9 y
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. c' L1 w. k5 }( w! S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
/ b, U* d! h1 n, A* Q- Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& N" \. G) i5 @2 K6 t$ D
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │1 c- C% M' |* ~; T3 D; Z3 c' E
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* m$ v) I, l: b( m- v1 X5 `1 t5 c
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │' K8 g$ K( n" Q* v- k) Z, B
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* g' y) T* Y, T% f! u: d
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 O- f+ E* Z! Z! ^
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: a; v5 |4 ^! z1 a  \
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" A, Y) O# O/ r3 u! _│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 V  Y9 Z+ B/ |0 R- b2 Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ Q  d3 F! x( O0 _7 V* ~│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# G+ E1 p4 T5 f% ~$ }
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
, o. F, X2 ?8 t  y9 k( G7 W│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │7 A8 p+ I* l0 Z" U+ D! e1 X
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │5 N( |: U% W6 @7 J7 Z) A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
" u) X, q4 ?% B* j# g│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 p: M/ L+ m/ x$ x. {" f│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 C  Q& x, g8 p. w0 w
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │2 _/ F2 ^4 a9 k+ y
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │/ g/ {3 }6 a- T& D
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │6 c, K9 s9 M! a" C; `4 w
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ ]: l# A3 w0 R8 C/ ]
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* K" o$ K) Z& I) j: J│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: ]2 k  m) H  `3 s6 I9 g6 _/ Q8 r
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 g8 I% W- o; o' t; z│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ n0 H- S4 M' i│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 A2 `3 {- i! r. T' q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 |% U4 A& X  Y" F' K, N- @│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 V: L" y, L' a+ s& D& Y│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
' j6 t7 [4 |+ L! [' a3 R6 X/ L$ D# p│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 s+ e  q6 A1 ]7 P3 n7 i
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 ^& r* O% m* v) t6 d3 A4 J/ M  a│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" q; x0 A3 k; S+ E
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
7 z6 t& \' B& K- a: G  N4 g  G, S│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; l8 o  Y3 k' c" F2 V, {7 s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │) M0 x) _5 U3 p# [$ V  `% A
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
% e* Z2 E5 n5 x: O8 m2 X│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
7 r0 B" n( I! m* z" T│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 v; ^( w, @0 k! C│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │0 E9 ]( f  O' N% h- a8 T0 o+ _  c
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │( y; Q2 v5 R; P! I: M
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │" t$ n6 x( J5 o
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
7 l9 J( H9 h* G: c/ \6 I│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │# b# U  b4 C' }. l
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 v6 }3 ^! ]; A8 K4 e* w* ?/ o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 ?9 Q. _$ |# c( t( W" R! y4 I│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 _" w, m: k+ s1 x8 |│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 n' X4 Q5 R) Y2 z: O6 f└──┴────┴─┴──┴──┴───┴───────────────┘
/ r0 }& _8 L% D! P9 H  _
& w0 [  R% z2 p  O, O' |+ VStdrdChip (Part 2)
& U4 U# r, q7 X( U) E! i% U! e┌──┬────┬─┬──┬──┬───┬───────────────┐
/ N! f, E+ l: {# `( C: O│编号│名称  │MB│攻击│属性│稀有度│说明             │
) X6 ]+ q* r% `1 R├──┼────┼─┼──┼──┼───┼───────────────┤
2 S, L7 r/ \/ Q  }4 {* R│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* `; q2 ?+ v: k* t, ^0 @; h│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& e$ N0 K9 {- @: B/ D( V( N│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 g2 e5 b8 E( i( V) D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 p9 I6 L9 L1 t! [7 \$ p
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
4 w  O5 S8 F& e│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
# h" ^( m! Q/ h. X│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │0 {# b% Y; B" M' w; b3 ^/ R! o
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 P8 B0 J# @! E2 ?
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ b4 f' l) A) X9 c│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' F$ g; v6 U8 W5 V; x* ?
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │2 [5 a2 ~4 @* Q) H- S
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │3 b2 I9 [% }9 z! C/ N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 j# p  n, i' ~, U% G. H
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 M% h' S1 r" ]│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 k/ z, k6 \7 x5 @3 G9 R│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) |1 ^0 i' c  Z2 N6 w
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │' y1 Z3 Z8 R, u1 e4 P. z* r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │7 E1 n2 d& V: d9 U! Z  y$ D
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
/ V6 X9 I; m( |) \/ s│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' b" d$ I& u8 {8 s│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │) v" Z' d: C* Z" `4 I
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │6 o. b( ]" T) z7 Z2 m
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 L: E1 P, b" G& j9 |5 J8 f" D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& K# h) U7 `# H0 D* q│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
" L5 J5 M. ?& c' g│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ [! |) j% D! v* o
│126 │Rook  │30│  │  │***  │Protects you from attacks   │  Y2 U- C( D1 q4 }+ l
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" ~. K# H3 Z2 l( Z$ u│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! Q! X3 s0 i' |  h' n/ q8 ~
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- E& _$ E& D  V& E' w" {│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
7 B, p" z/ N% D, z. h│131 │Lance  │46│130 │Wood│***  │Lances through back line   │5 y8 g. ^/ K0 Y: g8 Q. u
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │" k" g0 U2 W+ r/ c. n$ j+ ~
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% V/ W* x) ?7 O- G& r& C
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 ]4 h/ j  P3 u! _# \│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
/ k' R5 f# T6 G│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 Z- M6 I, z7 x2 q$ ~( }
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
5 [/ n1 n' C% l) ~│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
2 Y) w  E7 K" [/ Z9 D/ w│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- L" [1 {, c! P│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
3 y/ w/ r9 J8 I! I4 K9 g│141 │Prism  │60│  │  │***  │Prism fires randomly     │' I% m4 X' [+ _8 g# w% S. E( a6 c- Q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ X0 b) u+ j  J  _, e- d* L│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │% ~6 h  O$ J" Q2 r- N
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 y( W, A" t! ~( K: \; \( |/ N
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" f; i0 J$ N5 B6 U( X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
: b" m7 R0 ]& o* I  s: F│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- k$ M, E5 e8 L│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 {, O" I+ P# W- B, a& }│149 │Recov50 │14│  │  │**  │Recovers 50HP         │2 I! e4 b7 t; V9 X8 X' z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& h" P! A6 e+ Q
│151 │Recov120│35│  │  │***  │Recovers 120HP        │- l3 U/ i* |1 P7 S
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 E7 r& e+ J, s2 ~- P│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 s# F' G. m) m# l) s/ H. ^2 A│154 │Recov300│80│  │  │**** │Recovers 300HP        │: }* v7 W  Z5 C( A3 E! Z
│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ L* _6 ]2 s/ Q- R$ [
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
- l# x6 i2 G- y/ T8 h│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 `8 b- m0 @: n0 Y# K0 V5 m│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 U7 d7 A9 o' G  x: U( d
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. k: [. e- L5 J% i" z/ ]0 i
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" F! V, J3 h/ b2 c/ g' z' V+ k
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; [. g# q1 n2 r" {# V5 M5 i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- G) r2 f" D8 p* ^' {│163 │Invis  │11│  │  │***  │Invisible for a while     │
- P; D. U. R( e9 c- n. E' w9 d│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │+ W* e# e) A8 w9 C: r: H5 l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 Q  D+ J3 j' e8 ~# n( ]│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! V; P/ B) r" ^/ {8 l
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
7 g: H9 ~1 M! Y' Z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ |) c, V$ }' M4 W  V6 b9 N│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 _! c4 B  z  b8 N' T) ^  b& {% L
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 l9 N$ u- o8 E+ _" Y│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 u) v" T2 x: }% q# {9 J
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
/ z+ s9 j6 c: p9 e8 Q; Q/ d│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │% z  G: Z: i! h
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; ]* ~# X/ z# E0 G
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ T: R/ c- h9 d: o$ n│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, g! h# p; Q4 c+ D% U: g* f, B6 C7 h/ o: v│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: f  C2 }/ S  i. z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 J* O1 P  ]! Z- W' t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
, L: e% L' j' P│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 [  h5 {! P. }% \* b│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 X' D! v/ r4 u% [+ ]1 \! @
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 n7 O* b6 [) O& R* D  ?0 O
│183 │Hole  │55│  │  │**** │Open hole to dark world    │4 `' T' p4 o. Y4 d
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  m: K- ]9 K7 K
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │" a. d7 o2 \3 \2 N7 k
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
3 i5 Z* N/ Z6 V& l- H3 \& ^; Q, e│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 Z4 d, s) }& B- M3 Y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" O5 a+ A9 h  ]& g% I7 C│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
' }9 v- E1 j) x1 R* L$ }- h* V│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( [( J+ [0 {+ N; y9 H4 p│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 R# z& Q* P& \' B4 {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │0 B# `! x: Z9 F2 \5 Z7 t7 [$ P0 s/ ?
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; \& ~7 v( B* U; |7 V! m& N# c2 w│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& J& ~2 `, l: n8 \│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) k( M+ ?, k; \5 P; }  c5 ?& C
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' Q( N8 X+ D, P! }' r- U│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │( @0 R+ Z7 j/ }
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 `9 A5 `# W7 i: F; r5 n& E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
1 V7 z  r4 K- k│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
* D' E8 K. |2 I└──┴────┴─┴──┴──┴───┴───────────────┘
/ G! c3 x. m) i- _# R/ u% Q! u+ G2 \0 g; M7 {; V

: i* W* y! x$ _Mega Chip
( }9 }) C$ w) I! \. _7 K; S* X8 H┌──┬─────┬─┬──┬──┬───┬───────────────┐# q/ x9 M' z1 P6 C% k% ]6 {
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 Z4 b4 T% M2 l% W1 f├──┼─────┼─┼──┼──┼───┼───────────────┤4 q8 v1 H. w; P/ K% R
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; h; r$ p* ]1 A; g: k│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
: n0 z1 p( e9 J" O; h│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 `* y, Q# A. @0 v4 @1 r' [│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │, c0 q7 Q3 K6 R' _$ W# l
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
( c& X9 A$ p9 N- ?1 g: G# U; z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 k' K  h' J' h4 o" E│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
- S# U# \4 E0 F' N0 x$ h1 R# c│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │! A; J- g7 K' l) A
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, O. o& k2 t2 S9 @% K' o, X
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) c( p, D( e- S! f: r, j) L+ E& \9 l│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) C! k1 p6 {7 W│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& g' n& {0 ~1 F. _. G+ Q6 z5 v│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
* ^# B/ R( t6 q8 T3 ]! }9 g; l) r. E│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 d7 H0 A# f8 S" y2 g& K$ f
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 F; Y5 K8 F5 @4 f- x│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 ~& n; u4 A! Z5 z8 g0 }! F2 x& B│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │. g2 z9 i) u8 z. Y* T9 r( Q  v  Z2 A
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
# b2 _/ _; T; v9 d8 M│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% Y# B- f7 a; W1 P) u, a/ N
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │0 \9 v& R% K, _( O9 {* [0 ?
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# x2 Y. |: {, O) P2 G
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
% `' c$ h6 S0 p1 l  m│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
! S# y% ?! u* m! {│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │& k* Z7 ~; L7 A. V
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │; R$ n" ]' v( a. F) E
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; a0 {8 c' f7 v; h
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │$ k0 S' z1 ^2 m. H+ W2 s. u! x9 D
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
+ s! k+ `7 G$ `1 o2 H│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" ^3 y5 n  q4 v% [5 f$ F│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
, t' C0 E) K2 @0 g( U│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" F# Q3 L+ X' e4 Z4 |" S3 j' [│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 _1 w! H7 Z9 l& ~1 r
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
7 g: `6 o3 {, d( G8 r" t0 ?│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# V, J. R; F9 q4 t  {│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │% g# `7 @  _. s; {9 Y
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ R! K5 M- l9 ]: T6 v8 V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 O( a5 }' T1 D$ |
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 @# O! a8 q, [: e& n
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- r8 j+ `- Z: X+ a# U1 p│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( C5 ^4 y. s( S) q& h│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; K. g) x3 D! G' G: U7 W# S: L│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │6 \: r9 i! D0 Z$ N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" F8 g7 F5 Q" W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
! a3 P1 @( h1 F│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
8 a* {. v8 i' K3 s. q+ o2 W│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ z! g! T: p% i; J! O1 b│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& K0 F: s6 z+ k
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) B2 G, R/ Y/ }& }2 m3 q* G% c% R│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  d( O" l7 [9 l  O* _( z$ y8 H
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# F: R) `0 \. C+ Z6 n$ p8 a) p
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" ^9 Q" L3 A' {- L6 |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 y3 ^5 q- ]0 U. Q, }/ g4 s; b│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 O9 v& ?% M1 \4 M. Y3 h. [
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: L9 n/ }3 r% Y! R; Y1 b$ W" N
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │0 S! Y% m! N8 E8 C$ M+ [# z2 x
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 v8 g5 S5 w" e6 o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
3 n/ N( C, k: V' H: z, e. r│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 O* ?! b' q+ v0 @
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │1 {2 B+ d/ n6 A. ]6 V+ X5 |
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │1 ^9 N1 `* `) \7 y' V# T! L
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 r4 v: |3 H! Q1 O8 Z. d' d4 P│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. n% a# ?7 e% O2 K│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 V) W2 _$ K6 e+ ?' F: R│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │  I4 T' x( R1 H8 T! W
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
/ n2 f9 v5 c6 u7 h; K& q│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 [/ q8 R1 W4 E
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
# H  X+ \: a5 C9 B0 g│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) e0 E- E" j0 Y2 ~3 b
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# O# H: v; m1 w! W. F. ~  n
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# ^" G; A+ P( G' {- I6 `│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │1 ?3 N% `6 R- h: r. S7 d+ ~5 U% G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ {1 _7 a* J$ u; k+ I7 F
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. Y# Q! Q+ }; @│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │  ?& b3 f* R3 f
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* X+ D; r- Q  [+ G) @1 }│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) [. r, N3 G4 S" {0 j$ B
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 J' v, J6 F: K! A5 ~  C3 ^
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ j2 y5 F1 L6 r. b6 A# E% b
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. K7 E$ S+ A0 L# Y4 x
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 R5 g0 m2 Q4 S1 Q
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │: N7 M# k8 X4 K( @$ s7 w
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │5 o, S, T- j' d, y  I5 M/ d# p
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │6 o' H0 b+ R' r' V
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- q4 w# ^, V/ b/ `
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 _" S8 q( i$ N1 e2 ]/ l└──┴─────┴─┴──┴──┴───┴───────────────┘: M3 E1 ~- W/ Z, K- v* D4 x

2 S+ I. L/ j# I' M1 _8 h6 u0 ]; C3 `4 T$ T% a" E- j) [3 l
GigaChip (蓝版), U2 \3 H7 b2 L% a, @
┌──┬─────┬─┬──┬──┬───┬───────────────┐! w7 q' q5 h$ z5 k6 _& Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 s: p) j1 w7 _3 r3 W├──┼─────┼─┼──┼──┼───┼───────────────┤0 M2 A* U6 x% @' @. o
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  b8 o$ q0 r# K8 {8 F. z│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
1 g. F5 o+ f% V% I2 w│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 R; E4 o# e; x6 v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 E$ v* g& Z: [# n- b% p
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* d6 `. ~. j% e# ?; a3 [- A, [│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' M3 @* L4 D& R3 Z8 z│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
& G8 W' }2 N5 T7 |; k( j, g│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; @/ [& X$ b) d
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │2 ^9 {/ A6 `' d' D5 N: U% ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 g% R2 m. U! o' O
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. D' N) Z, b; w, `( d
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
8 Z- E" b9 f2 Z' H- V- i# R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: i% v  k4 X3 z; @│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 G6 q0 s, X- i1 e4 z8 G│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
' i3 c7 t& {1 i8 U3 f│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
  y" d3 n; v6 B9 g6 t) W$ c6 g" p│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
$ {& o8 ]& o0 q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 u1 k& S+ n% u5 R8 b, D
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
3 S/ ~% N- g8 S; h/ W/ g( E6 i# @1 A' B│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
1 @) Y5 Y' o9 ?# s└──┴─────┴─┴──┴──┴───┴───────────────┘/ w4 W; L3 u6 U* }

% c. c! P/ q# w6 _; o* B0 iGigaChip (白版)(只列出与蓝版不一样的Chips)0 x  n% j$ d$ G
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 z7 t5 G; e7 m. _
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 d2 A$ Y, e9 M( N
├──┼─────┼─┼──┼──┼───┼───────────────┤
, t8 S3 s* {" i2 c; G  J- Q, z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │6 H! z- v! t9 H6 c, q- q5 ^6 _
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; M- q  a4 o& ~1 F│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │: Z; N" F, H/ k
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& _( x" e1 b' F! ^9 b! g
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, W& f( C/ C9 n7 ^
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 c# B" l/ S' ~, x/ [1 ~; w( Q0 g: f- t/ k: i5 A
001002003004005006- a+ d0 V( k2 b+ o
007008009010011012
5 M# ~8 k2 ]7 G( _# t, f/ i013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ I) l. w4 X3 L0 j) D

' T' l, u+ l' f2 y0 F019020021022023024
* {4 G, w$ J# q$ g$ f0250260270280290306 P; Z3 L) s! a* S" }
031032033034035036  `8 f5 W3 s8 q2 ^1 e! A* ~
- ]. s+ X8 w; _8 S0 h1 k5 h" a# d
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. d3 n+ q2 \, w: J3 m  V0 H
  D" w' G7 `5 d! N  t
037038039040041042
# y7 {' h6 w# a: r5 f( A043044045046047048/ ~+ B  t$ D$ c
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. l' @' h; F& U; N" W- y$ H8 K! F( \/ a2 F( t; I
055056057058059060
, P! t8 @. C. C& {061062063064065066  Q( d  y4 z' J, V* C
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 r' M3 w; y5 E5 q$ b8 Y

6 \; L& J% ^( J; {  K& E073074075076077078
& w/ g! o- q) A; r7 S- U& w# X2 a% f0790800810820830840 W& E3 Q4 c+ Y- D0 v: f4 R7 Y5 f
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 X8 T: X* c( `# O, {

2 u$ Z7 U5 Z1 `- A! i$ r1 s3 X* F, v, c091092093094095096
# p- K7 p$ B; }097098099100101102, d, }$ D/ K1 t6 v/ l
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) v! _/ j4 h/ Y* e" Q

5 T2 Q; n% a8 L2 X0 c9 D2 a109110111112113114
  Z* D: ]: k5 T, `9 g# Z+ U1151161171181191206 P0 h* C0 ^) s! `2 `3 e3 f1 m3 Z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% z5 |, Y5 j0 a6 g3 Q
+ r7 `* s; g9 x& i
127128129130131132& [7 [3 s+ i/ h+ H/ ?" z
133134135136137138; k1 b4 d! X6 P2 @% P
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& n' R2 z5 H# _/ P: a
& I( X4 g( t  X1 p1 x
1451461471481491500 h/ \2 C! S+ P6 N) h4 ?
151152153154155156
( V. T# V+ x: n" \9 V" @9 v157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) q' a( [. X- ~% P" G% h5 {7 R
+ d8 K; k! {  P* W5 P, }163164165166167168/ Q$ J" S! _1 [( A4 D# K
1691701711721731744 ^" d3 |: j- k
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* y) ?' j1 k( l& C# h6 ~

) j7 u8 P, r! m# K! H" D$ I181182183184185186/ V* M& |/ J7 ~0 f" P! t' {5 n
187188189190191192* i+ p9 c! h: q, Z, U( o( ]+ ^
1931941951961971981 \1 O  x# M% m/ W" x" r
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 n# n; V1 n' k$ A1 J: L- U7 l1 S

3 i  D# I8 Z+ d# {, j  E, Y( M0010020030040050065 Q- Q+ F# m$ v/ v' i; m4 H" J
007008009010011012) o1 w/ Y1 @. g
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  @( a2 E, e( j, w
6 }* |" [2 v; G  X: X0190200210220230245 B0 ~1 K2 I# `8 Q( I+ u
025026027028029030
3 j# L& I( `9 u8 l3 b031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; c- ^7 }4 ~9 w: [" d; s' V- n

5 p& k5 g4 t0 e2 t6 D1 f* P037038039040041042
, Q3 I" A; ]+ _043044045046047048
& V5 N6 K; R1 A049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- ?( G% n# L" A6 ]8 |7 p/ \. ?' r7 g5 y3 [; [" b7 p6 H1 B# G- V( L
055056057058059060
$ b# X0 y# _) N7 Q9 [7 j( y3 J061062063064065066
7 g1 [& m8 _* P4 q. j067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: u; k0 Q8 i% F- c1 _
/ F9 f/ L) X& g5 u& f4 w0 j2 o
073074075076077078) v) y  v" V' A2 ]. @& l/ [1 ?( O
079080081082083084# G3 W( S& [4 u- J! i: ^
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
0 P3 S2 v$ H5 ?, ]0 `, b' R+ p) @6 T0 g
001002003004005006
" ]" U7 {% f0 [+ U' @9 ?007008009010011012
4 T, }- ]& l7 R) C, B013014015016017018
+ z9 S  A0 R5 g% h( Z3 b* V019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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