转载请不要删除以下信息,感谢您! 0 w" d$ Z% P# o( D1 l% U! i
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! v8 N& |( }4 L! b
■● ■ NintendoWorld 站友xliz原创
2 O$ P9 {( D1 \3 E■ ●■ http://www.NewWise.com
; N) h a$ }- Q3 ?, i% J' ^7 A! N■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : _" X' {) p! \! Q. ~( j6 X1 x
* b' {; D1 j6 l, u1 |% p0 l* C" u# B
5 S9 k0 v8 o1 y* M% ]' o5 p! ~ 洛克人 EXE 3 Blue 卡片组合- a" ~8 `5 n; S x$ J
3 o% E: [* l- }, T3 X6 g7 p4 t3 Z; ?
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ G; I! U9 b# d5 R! l5 I/ | a大家要看日文版的P.A.或详细攻略,点击这里吧!8 I. D/ f6 B' l1 J) M
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 h% ?+ n$ ]! g+ o2 U" t
' |, p f# N4 u, g- y' G3 U0 l+ E以下内容格式如下:7 |$ O* F- C+ d- p8 w+ @& i3 y/ A
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编号 名称 T$ n* n/ ~' b$ [! U) S
说明
6 h4 d& G+ v" A; t* ~组合方法
# j, w/ ` o" j8 H4 R8 Q---------------------------------
" r A! P0 m2 e! W: Y$ |! N$ {: y01 Z-Connon 1" _0 ~: o- S; C$ u4 s0 Z1 b$ p2 h
Unlimited Cannon for 5 sec6 P- S" }% h' a5 K' T2 R
Cannon A+B+C
, {& v5 ]. L- _- jCannon B+C+D% `4 f% D! F0 r7 K' [+ K. k8 w1 u
Cannon C+D+E
+ p$ ^2 d" i- G/ ~4 r6 ~! N
$ \6 F) \3 q+ A2 j, O3 T3 Z- A* M02 Z-Connon 2! R U) e$ M$ j
Unlimited HiCannon for 5 sec
- p/ X3 Z6 a; U& w: uHiCannon H+I+J$ V4 m" h$ f! j8 B
HiCannon I+J+K
, K7 ^+ R! t K" c$ n& O' P, `0 CHiCannon J+K+L
) H1 D" v% K' q' F+ j" O; G) B+ H) K0 t
03 Z-Connon 3
) H3 e8 `, j$ p) m& g5 U& L: a* Q" TUnlimited MegaCannon for 5 sec
6 d# S8 d, D$ u2 ZM-Cannon O+P+Q* r4 j; y! m! }$ z/ `
M-Cannon P+Q+R
- S- U- N# h1 [0 K/ u7 _7 N: V4 IM-Cannon Q+R+S1 \ u! v: |, M6 v
4 [' X6 ^ g7 U+ Y. X
04 Z-Punch
& P; O# j, ]6 ?2 LUnlimited GutPunch for 5 sec
2 {. i1 G/ u7 I- R, @GutPunch B+C+D+ ~% b! P/ A1 O$ f
GutPunch C+D+E" Y' q/ C G9 |) Q
GutPunch D+E+F
# H D- j) {' y. v
) h; m+ u; R a- ?05 Z-Strght
0 q3 J U( s) l! s7 hUnlimited GutStrgt for 5 sec9 Z+ G$ }. A1 g L+ q
GutStrgt O+P+Q! Y; r0 x( U; N" ^# ^+ o! F; c. G
GutStrgt P+Q+R
# j1 ^) f j) k9 t2 l+ OGutStrgt Q+R+S( s5 K/ W1 e" n( E& U/ N& h
9 C2 {( ` Y. `$ q& o' O b9 z! m06 Z-Impact& Q i+ m1 y9 K/ F) E0 W
Unlimited GutImpct for 5 sec1 P* g4 N5 p3 M! e
GutImpact G+H+I2 \, c6 H. c7 I9 j. t5 j- v
GutImpact H+I+J
/ F# J6 h( f4 pGutImpact J+K+L
* v1 ?9 y5 v0 O3 G1 d9 T# z8 ^' m6 h2 f
07 Z-Varibl
8 i$ u/ f# p; s) e; M( gUnlimited VarSword for 5 sec$ s% M8 \ T7 M7 p
VarSwrd B+C+D# Y2 c" \; v; L3 d
VarSwrd C+D+E, ]7 K7 `' k, W. {* x
VarSwrd D+E+F
' p! |4 J1 P% K$ c+ R# C5 o5 X9 t8 E7 Q W r, m$ t( n! M+ y9 y& q
08 Z-Yoyo 1; C1 U4 m4 }* u1 B
Unlimited Yo-Yo for 5 sec: K) B8 [! x, D1 o6 q2 ?+ ?
Yo-Yo1 C+D+E
9 q5 k, u: Y/ Y& w6 U5 kYo-Yo1 D+E+F
# p" u3 ~4 _) S5 N8 m2 qYo-Yo1 E+F+G8 ?6 r. o! v- V' C# l# H7 n# e
9 o9 k3 K; `1 d) `, Y7 T8 W& {
09 Z-Yoyo 25 ^( @+ S9 W0 m' c; y, j0 T: k
Unlimited Yo-Yo2 for 5 sec
5 [7 |3 s% ?, M. |Yo-Yo2 H+I+J
% L7 N' o' R: u9 y3 K1 D. uYo-Yo2 I+J+K
7 s/ R f u2 s- ~2 o/ pYo-Yo2 J+K+L( \! }9 w5 t1 A# M) o
4 u5 @: T% f1 v% t0 ?5 ]! n. V9 M
10 Z-Yoyo 3
# b$ Z7 R0 [& X4 T2 X/ P5 XUnlimited Yo-Yo3 for 5 sec
5 f- b8 A$ I4 U, b3 ~- A" v. p3 X0 {Yo-Yo3 M+N+O9 c0 \* G+ R8 I: V" K, M4 B
Yo-Yo3 N+O+P6 c$ r* f, z* X8 @
Yo-Yo3 O+P+Q3 A" v, @1 L+ o. K& _
( S9 P/ }$ A: u7 e
11 Z-Step 1
; C! S8 R4 K( \; I6 J( HUnlimited StepSwrd for 5 sec& D8 ], f5 W6 O) ~) J) ], {$ |
StepSwrd L+M+N, g M$ F1 [% n# \ ]( h
StepSwrd M+N+O; K' M+ o( e! A. H& e
StepSwrd N+O+P
! S0 c$ v, n- ~: N0 e0 q7 s9 N& a, z
12 Z-Step 2
8 Z, C! S6 C% @8 O" t/ QUnlimited StepCros for 5 sec$ S, { S: _ C' p# n8 H5 ~
StepCros P+Q+R, b' P3 c$ Y$ x# ^* A' Z
StepCros Q+R+S3 e _0 J/ @* g+ c5 K* A( v
StepCros R+S+T
: I6 ?, J: u3 k, V7 |' f" u L/ H- q. r# M Y* x0 K
13 BubSprd
! t% r. y7 A6 @4 bAttks w/ spreading bubbles!" {% I4 m' X5 P8 q: _; J
Bubbler C+D+E# D% z$ O) Q: b; x+ K
Bub-V D+E+F4 u- ]- B/ i6 F) c5 a8 O( y$ S4 A
BublSide E+F+G/ C0 F& e/ p& O, G( s5 X9 W' I
Bubbler E + Bub-V E + BublSide E
( d& O+ [* V) P9 d; E' w. l$ e" U1 o: S- C
14 HeatSprd& b- V/ w: C1 L
Attks w/ spreading fireball!5 L" R8 T3 ?; H' I+ a, G( C
HeatShot H+I+J
+ a+ ?1 \3 }/ p S% y+ ^Heat-V I+J+K
) R0 k( C7 T/ A* gHeatSide J+K+L |* X7 B0 p' I, |2 v- `* ]+ ?( B
HeatShot J + Heat-V J + HeatSide J1 F: u) Y0 L+ |! P3 _- S9 Z: \
% I6 t+ M8 I- S! R6 q8 Q
15 H-Burst6 ~' F+ i; x# z
Creates a giant explosion
5 E3 V- }+ a6 d! a* \Spreader M+N+O
9 o2 w* ` g" f3 V8 pSpreader N+O+P
! [ ] c, C$ o% |2 y, l, u ASpreader O+P+Q" z3 X% ~5 M/ m( Z( t
; h, K' T# ]2 ^1 Q( B8 b16 LifeSwrd
: w7 ?* e: g5 s4 D: QSwings a huge 2×3 sword!& _ c2 R8 ^& N5 Y( j
Sword E + WideSwrd E + LongSwrd E
4 n) g N2 {% G- F3 a! [, }Sword L + WideSwrd L + LongSwrd L
9 i: g4 F; G2 X4 K! W) D uSword Y + WideSwrd Y + LongSwrd Y8 z r& a% W3 v$ E8 t: @% H
) J" \7 p" ]3 Z4 o17 ElemSwrd
& I: w' J' _; z* A" \& K2 X' _Wide swrd contains 4 elemnts
# E% o8 o7 F0 N4 l6 GFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( R, f8 I6 _$ Z0 U1 u, UFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
3 ^' E! C5 d0 ^5 {
2 p: u! `: [, u) N" |$ c8 k18 EvilCut
( C, C4 g+ e% C" v: E& aStep up 2 & make 4 atacks3 j! u: o" @6 {" z
StepSwrd P + HeroSwrd P + StepCros P
0 k! L Z9 Z' ^2 P3 _
) n& W' S$ h" ?' c8 n9 }19 HyperRat1 U, D \9 p& o) _4 \0 Z
A giant Ratton charges!
6 E, T' g c* O6 S% ^Ratton1 A + Ratton2 A + Ratton3 A4 R: j8 ]! o" E
Ratton1 C + Ratton2 C + Ratton3 C/ t1 J- U" D k' P1 S6 }- L* H
Ratton1 F + Ratton2 F + Ratton3 F
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& g: h! b, R8 e8 z& S20 TimeBom +
x; W1 i+ k% W, H' [8 g2 qSets Time Bomb in enmy area# j3 N! P" c( L# H$ L
TimeBomb J+K+L; q" e" k4 @0 k% Y
TimeBomb K+L+M. L$ w. W; R1 _% X: L; G
TimeBomb L+M+N) I8 \6 a" }+ ^4 F- S
1 a. J* e2 \+ ~. O ^" c
21 GelRain; I" o/ G: S: d( @' Y2 [
Gel steals squares4 B8 o) w" k6 R+ d# w# e% _2 ] E
MetaGel1 B+C+D
( @. h% _5 P6 p6 uMetaGel2 E+F+G1 q+ X/ a# L! I& Q- O" n6 K1 {
MetaGel3 S+T+U0 c3 w& R3 r9 F w* U' k7 y3 h6 d
* b2 [2 O5 Z3 C/ J3 ~
22 EverCrse' |* m( A; @% V* }
Shield chases enemies- ?6 T8 r8 t @6 A
CrsShld1 C + CrsShld2 C + CrsShld3 C
' w7 k& ^( N8 D* h, yCrsShld1 L + CrsShld2 L + CrsShld3 L8 B4 w7 o: U8 g0 f# r7 k5 }5 ^3 x% K
0 } W. T# o( _8 x8 k, {3 k
23 MomQuake
3 w0 g1 M7 {, @- p$ ?5 t% d! s6 sAwakens Mother Earth!8 g( D! g g) h
RockCube * + RockCube * + GodStone S
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24 PoisPhar
. a4 Z0 i3 X; yPharaoh generates poison
1 @6 Q- ?) a" O) c/ U3 GPoisMask A + PoisFace A + Anubis A
% A7 n4 Q- ~9 c; O8 K; X
8 W5 G0 r( v* Z Y6 j* w! g25 BodyGrd
% }0 L& R1 ~6 u- `+ {; P' b3 I8 e# TBodyguard takes out enemies
5 W5 }5 O0 e- ?' g( FAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr9 \' ~2 o Q+ k
Barrier absorbs 500HP dmg8 c1 n# r) T) _8 T' r
Barrier E + Barr100 E + Barr200 E
/ ]# ^( u u* q7 L6 S" }, bBarrier R + Barr100 R + Barr200 R
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8 H$ w! m3 [+ q* O27 BigHeart4 t! A6 ^5 \- e: \4 Q
Attacks, then heals HP!0 F4 y! F) }# s. R
HolyPanl R + Recov300 R + Roll R2 x2 a, I0 d2 V3 f0 a
HolyPanl R + Recov300 R + RollV2 R
4 [5 w0 x' h, G# [HolyPanl R + Recov300 R + RollV3 R
# l5 \% T1 [. E- C3 P3 o) \/ A. i1 r
28 GtsShoot' f, x1 B9 ?! L* c- ^% z4 F" T
GutsMan throws MegaMan!
! p8 M7 R0 Z8 W; j* g0 _) }$ ~Guard * + DashAtk G + GutsMan G3 R7 ?& ]) M7 V2 L" F) Z6 h
Guard * + DashAtk G + GutsMan2 G) L6 X1 a7 b4 K4 z8 [; J% g6 y8 Z+ q
Guard * + DashAtk G + GutsMan3 G
2 V0 e- H8 Z& G- W2 q7 zGuard * + DashAtk G + GutsMan4 G
: ?) o+ | `- _, D* I
: \. }8 O- w& ~. P5 Q& {% W29 DeuxHero
6 ?7 C% D9 Y/ N8 u) vMegaMan & ProtoMan team up!
& A: e" C" |/ T/ c0 W) x; y; SCustSwrd B + VarSwrd B + ProtoMan B6 S' K- l3 d7 a, ]1 A# M% A
CustSwrd B + VarSwrd B + ProtoMn2 B
) s6 V% h- Z7 R+ h" p8 ECustSwrd B + VarSwrd B + ProtoMn3 B
2 z" I% k( {! K& l D, MCustSwrd B + VarSwrd B + ProtoMn4 B
% C( [( x+ O( u: L" d, b
. K0 n2 u2 i+ a* G' o30 2xHero3 Z) Z" U, }# ]7 P
MegaMan & ProtoMan Dual atk
0 ]3 T' t& D* T, P. t* ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B' p% f3 K; i$ g) G8 |5 @ h6 m( H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% Y) x! v! H/ D2 O# s" k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' l/ u5 V, m# D: C% J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 g! M3 H/ S7 i' z. S+ d
7 c7 h `9 \) v# q$ h) z31 PrixPowr- S( p9 p' [ l- k( F
3 Navis attack at once!
; G, I% B$ [1 T6 nTeam1 * + Team2 * + KingMan5 K* W' r& L$ B( Q X5 H/ N( G
Team1 * + Team2 * + MistMan5 M$ c) u) b+ q; A3 C& \6 V- f
Team1 * + Team2 * + BowlMan5 B
: z: ~7 Z% x" r- y3 A
+ J+ Q# d( n* a, U! a! T, o32 MstrStyl
; o/ Y. S9 x/ `2 ]# dMegaMan unleashes his power* u6 Z F7 P+ a- L/ y& P
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* O" E# X. r* ^4 c. \7 ~1 {& C9 k* J0 x
StdrdChip (Part 1)- c4 t8 s6 {- j4 J
┌──┬────┬─┬──┬──┬───┬───────────────┐6 I1 Z; d) N# \0 T! h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) _: X) l$ c5 E: E( @$ O+ d├──┼────┼─┼──┼──┼───┼───────────────┤! J) T. r l3 k8 D( o
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 O7 }7 E3 X' [9 R
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( M4 x! h% Z7 }/ Y: V' _0 S6 g│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 B* T+ h; f' i. J4 L│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
+ m! \! o0 J$ I% A& \│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │' Y$ ?! s- V$ \6 `
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: M3 H: n# z1 k- O+ J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) I) S+ [# U# j8 {
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 i% j; I. g) T5 Y% R# B: N│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
5 V' g6 y: @3 F1 x- n* k& F8 J% L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
( `0 i8 m! W4 `4 o3 S│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) Q ?! m { b$ s q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 B6 S* K4 _2 X# i! R1 `│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │9 X. L2 v. Q6 v+ R( h" t8 A; X
│14 │Spreader│16│30 │ │** │Creates a large explosion │' l4 u: m8 x4 C; C) T) y$ E
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
5 r2 L5 q! c6 G8 ] y│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │: V, ^4 c; b' J( n# Z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ d: m# }. t& @8 f│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │4 |* g3 j8 n+ X8 X% x9 D
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& d, s9 l/ m1 Q( H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 d* f V" @! c$ F
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
7 i+ J. ^" I$ N, b+ ]* k│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │ m2 }/ P, P5 H( `' ]" i
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ ?0 T; a0 \: V6 y) t' Y, j; @3 D
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! C& [* i: Y7 s3 a, y6 ?3 h9 h
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- J) m! Q! ?& x9 L│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │# ~1 s& w& I4 @4 M9 V9 P8 [# z2 ]
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) I5 {9 X; G( E* G+ F1 e: l$ w│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │: ~. P3 T/ |. `5 P M- t
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │* D) L$ M! A) N6 k" a6 f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: D2 p Z$ a' t% i a
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" n6 `, ~' i9 m; u! k) [" `. x
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │) d9 u2 Q8 j. D: ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
$ N; u$ y: G5 M% B8 X5 C! U4 K. l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │; c2 L, X3 d6 q U1 U2 c
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% n5 o6 g; p0 A" }8 q
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
X* J, ]6 u, M│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 X, z( t0 a4 L$ l0 K) i8 y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ `, h& b5 B9 ? J│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) m- M# U4 _2 Q# r│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 {4 ]1 m' G4 x4 f4 m│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │( R) Q- }, m3 }4 g& @/ q$ v& {' @
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 V/ ]' b" ^6 n# ~0 I+ t3 V
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% g9 u* h1 Q- w, y2 g, q( E0 ]% D% X8 j│44 │ShockWav│10│60 │ │* │Shock through enemies │5 }& ?1 A2 i' p: [! ?
│45 │SonicWav│26│80 │ │** │Shock through enemies │4 R3 D0 E0 [' g! q0 v7 e
│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 C8 h' q- ^* v0 x1 p; G
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" r' F# k! Q b: R│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 G6 h( }) n1 w3 Y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, ? }, A6 y% v u% |7 p│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 w; k! T+ H' S0 v1 J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 Q2 E1 w6 v( T& d│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 n$ ?8 w0 @& K) y, G│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: q" L7 @& {6 n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" j/ W# k v9 L! A+ U7 f' v
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% S+ r" G9 Z3 S4 }, w! n; q8 n│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 v! ]" T2 [3 M: S
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
t& R; N: \( N, G" f│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& C6 e D4 {) A5 ~1 Y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │9 a1 F7 N3 ?/ c0 F$ j$ s
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) m) R& k1 C& ^! B( Y5 P% M│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │& n' R# T4 r$ g R! q& S
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ Z3 |! Q; h- n: e( q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
' g6 W4 `. R9 `8 s1 o0 h; o│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% R- x& P) ^/ R│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
/ ~; G( J, a3 A& @│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' x" o: r3 p3 s& S! a% ]% V│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; t- \ \& }+ F( _- G│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 a) ~! F" _/ P
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- ~) e- K% F& E8 ^│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- ~2 H2 U. y# H6 ]
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
/ s6 t8 y+ j3 Z: {) }* L% e│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 k0 @1 ]& j, n9 p1 v│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
! M5 M# I I* d' K& r# v/ I│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
/ a( M4 A* K4 w; z/ z3 M4 W8 I│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ w5 I4 ^' ~# Q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
& Q# J! V0 z* r- z2 A│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
* {3 [ z# j4 e/ e1 \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
# i8 y* H' E0 o4 V& ^│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 b# U9 M1 t3 M H: ]5 p
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 d( W$ K$ _5 ?2 d& M│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. {& v! y& r3 B+ O2 ]
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! _+ H+ b' j5 u8 [' d+ k│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │; s6 I6 D; h, u: N- J: E
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: w9 M3 s8 y; N0 z0 G. i
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' ^6 t1 h7 I6 }│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
3 _. N w( j- t│87 │Hammer │16│100 │ │** │Hammer smashes front! │
0 P0 b: R7 c, U4 m) i" n4 b! W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( T4 u3 I. h7 @4 h. I4 P│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( ^' p3 u* A+ t: v8 p" F
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' H2 C. H3 p) w! d2 X' p" q
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ q) ?! T/ l" o5 n# Y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( W1 t& B5 F+ J0 @8 e3 W│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
* S* t: `% ~3 [: c6 m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 ]; p: g; l, p7 A: L9 |" d! b
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: J7 P3 _# S% `( @│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
( W/ n! K" Q% ~' f│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' Y0 i/ d+ W0 m' S& q; f
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. }$ @: [2 o1 Y2 z* r; @9 g
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 _4 N6 V4 `7 u4 K; C
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 ?+ C* H' Y" m0 ^4 ^└──┴────┴─┴──┴──┴───┴───────────────┘
7 u0 ?( f0 }8 X1 w9 P
7 q/ A8 o# C: D [! X1 WStdrdChip (Part 2)9 \5 P8 a) e8 M0 z; c
┌──┬────┬─┬──┬──┬───┬───────────────┐% Z$ i" g/ v8 T; q4 ~3 ]- p
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 B& q0 {; j# S! d- s% g- K9 l
├──┼────┼─┼──┼──┼───┼───────────────┤/ g# e! n' ^4 g7 H$ f: S8 N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. y5 _$ l0 y9 W6 y. [# z│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' J! d/ r$ `# Z# |3 _
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: Y# ^3 L, h! [: X
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# G4 c& w$ w2 O1 H7 L│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 _, w4 f5 ]9 s* B3 q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! i- b# w' O4 o% g* F
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │" A4 n" l4 c2 e' j, O1 B" z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │5 v/ p! S+ \- W& y/ z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 f5 E7 j5 O" c) f0 g
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 ~3 Y* M7 _- m4 k│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; @1 d5 |9 m# e U- V0 P# b }7 ~
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 d8 J- q/ _( o' j. @) D
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │: y) f: h) f! Q5 f" m4 |
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 p8 T4 P; r, r" c5 d" X
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 @" G7 e* _* ]& N6 U4 |│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- E- `8 c' p* [│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# s( k9 n* S" j6 J( q! _│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │" ?6 K! V, B% ^( Q8 W
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 [2 v2 V& J) w, _
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: z7 f3 g9 V, R+ H- J* T│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │' R* \" _) _ W% g/ R. P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 g# G* d. c; q) R0 A) _│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) T2 p, n( J2 |' d! k3 c4 {
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 r1 Y$ B0 T) k│124 │Pawn │44│90 │ │*** │Attack by pressing A button │0 i- P5 h/ y. K) l( H) D, e
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │4 ]8 ~" J9 m K' d1 E0 |
│126 │Rook │30│ │ │*** │Protects you from attacks │
) t3 w0 r- d* e2 ` e$ R7 J6 R│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ f# V' l6 P1 z1 j0 M7 |9 C# n│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 @$ q1 ?0 S+ S( O8 R9 f' u- V$ M│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* \$ @5 C* a6 g% h8 m% @, G( j2 Z) u
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
' n @% ^" [0 z8 E, ~│131 │Lance │46│130 │Wood│*** │Lances through back line │& L! l6 j% N: J+ S( Y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
, K9 m/ J8 p& F) n, V6 O3 b! u│133 │Guard │5 │ │ │* │Repels enemy's attack │7 O& ~# `9 j% f# W: X# E) b
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
/ ]$ J; J& j9 V. A% V│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ b! [5 ^0 b" f1 L' F7 M
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# e+ n; w, Q' b│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │' L* n5 R! ~# X u; Z! K
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( Q7 g7 a: I' m% p: W
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
+ \/ K$ |$ d* _4 D# q3 U h/ c" {│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 Z/ |8 M2 F7 C/ i/ k, k |" J│141 │Prism │60│ │ │*** │Prism fires randomly │; L( ` L5 C; X4 b, N
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% F: W& f F& @8 r
│143 │Fan │14│ │ │* │Vacuum pulls enemies │# D& A* e* L( \& U1 K
│144 │Fanfare │32│ │ │*** │Take no damage for a while │$ B$ u) s& f# i
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 b4 G P$ | ?1 m( ^$ k│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
. z9 Y; n" y" c$ p7 ~│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 I) [! m W5 V) l│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* ^( H4 f; F' c |3 E│149 │Recov50 │14│ │ │** │Recovers 50HP │
' ]' J, ~+ X& h! W( J6 O│150 │Recov80 │20│ │ │** │Recovers 80HP │' f2 a9 g2 r( d! z0 Y
│151 │Recov120│35│ │ │*** │Recovers 120HP │
. V+ ~/ w) b) o p7 d# ^│152 │Recov150│50│ │ │*** │Recovers 150HP │
+ | ~. |: o/ k; f7 y7 n$ b│153 │Recov200│65│ │ │**** │Recovers 200HP │$ l; V( C1 S$ s! x
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; L* E6 }8 X% C: I, P! ~0 x│155 │Repair │8 │ │ │* │Fix your area's panels │
; r; y$ A7 b: N3 R' f9 R, M( t│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) R q$ a- L% V
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& c! J" ~- O7 W" m+ N: E│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ ]* g* a# N4 J+ a) \( Y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% ^1 t* S6 Q) N5 @
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 H' t5 |9 W' w8 g, G│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
r N2 n$ U, O+ W" r4 l" _- d│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 U0 x) K* o2 ]7 E, R# }1 g. i$ l# |│163 │Invis │11│ │ │*** │Invisible for a while │
2 |5 N: i) s9 q8 Z5 V│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
8 s% Y y+ J, q! O% y; K# A4 l│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 D8 r' m; ]% ]* W: m│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 @$ a! [$ [2 V│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: [; j9 s/ P" z) D│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 ^5 a" I2 n( [│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 q. {% }3 u3 V
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │ _) U5 y4 z( B$ k" K) i# l
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ Z& Q! C4 S+ Q/ Z
│172 │Aura │55│ │ │*** │Repels attacks under 100 │) Z. V Q0 U3 M+ i
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 t6 h: B2 T0 b6 f& C│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, X, o8 y9 K' Z5 J5 i- W# w4 C* k% E* D
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
- T, }% |% [, Y( Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 o) L% o+ t/ x$ `' `│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. f+ ], z r; {; e! d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 C1 q4 s0 O9 h9 E' V; L' H
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& K ^, X+ ^4 f* d) x$ G; y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ s8 i# Z5 ~# b5 L
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& r4 {/ t' d7 Q, ?2 q8 _1 @
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; P, t5 g- Z w+ ~$ U│183 │Hole │55│ │ │**** │Open hole to dark world │: b: O, J t$ Z J: G1 K: \
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* d/ P! c6 Y* N5 F" J* \2 k: Q│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 ?# }' I& m9 }" W+ c8 A8 c* H
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ A, h1 _7 _# j7 _7 H) J│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
b, J# V9 p" h1 w& K│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& s3 q: X5 W, Q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* E- e' P3 T. l0 w/ F
│190 │Snctuary│54│ │ │**** │Change own panls to holy │2 O2 p1 N* X* l3 [; N
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; H6 X4 s! b9 v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; E! t. v& }3 L1 m2 r│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 J$ v# [0 d( M0 c g│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; h- w; m8 U0 f1 s3 m
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
6 G, t ]5 Q+ s) a1 W/ A( Y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ K8 J& F1 T! k│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* c" p4 S3 G' H7 A│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 h& C) i" G; @
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │( @) t, t5 W4 N1 Z
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) z" f$ k# a0 O└──┴────┴─┴──┴──┴───┴───────────────┘7 G6 Q: }: r, K# O
$ d9 s. d! }9 Q' V- n2 k& ^$ `1 ]- }. j% D1 G
Mega Chip
, h' ]- d+ b$ l┌──┬─────┬─┬──┬──┬───┬───────────────┐
! n8 `( R( p; e7 L│编号│名称 │MB│攻击│属性│稀有度│说明 │8 I7 f6 k( ?* U1 A1 W# L; E
├──┼─────┼─┼──┼──┼───┼───────────────┤+ U. |' f1 I. @2 X% z& L
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 `3 N E. x6 i) _% J5 {
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' k% F5 S4 y2 h- u t/ W! I" F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
2 l" p& S3 j5 ^( ^. Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# ]( c2 u# u$ B- N
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- @/ h0 R6 }' l- E& q│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: k) \$ j ^2 J│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. B' [2 D4 }8 t, P) v│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │ z$ J; I; z& E4 }0 G
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
L. t% }* O+ h2 D d│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│* d% U% L; C$ g& n& E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 c4 [5 s7 w1 Y5 d( U& C; o
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! g3 b5 ]6 S; F/ v! m* E3 v
│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 ?# j9 f9 j6 }0 e' }& \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 Y( b8 }* _+ t/ m4 D0 W; ]
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ p# L) m8 {5 y+ k! N4 X: a1 V& @
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ Q; Q3 F: S f9 S- ]. I6 h7 ?
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" G9 y c8 h2 G3 e' c% e @
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │0 o: J. q! x, e% I
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( D+ m' k6 L. j+ E│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; r* Y( r* V' J, _& L
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- p- S* \# E6 @- t' I
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" Q0 D. O% y) k9 g- ]- g# v│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! T0 x1 Q( m) g# q3 j
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
$ \6 ^$ q `/ a' O7 N. W" i/ S' ]6 A│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. j7 Z3 ]6 o6 q+ V' O1 K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& B' J5 B( V* V
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │$ V1 g# l: @2 g( i- G
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( \1 l# u$ O* \( s; |% ^│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
% k B7 ~5 p/ g0 g9 @: c' u% i, G0 o│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: O5 _3 d; A$ K' g* z. B│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ F: D, d5 j* I1 Y( _7 H
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& e( J6 a3 K' P/ c' x
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* S/ s0 h: {! e: i5 q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │1 b8 y; V1 d$ }4 ~) z8 G# g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ w" h/ W+ H. D+ Z4 Q$ j/ d, N2 L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │( v6 b% \7 C: @$ [0 c5 ~
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# K; q2 v* A: p, d/ m; m│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 l6 y3 I. K: d; E2 }6 q
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ s* |: M! y9 q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; K5 K: p1 a+ F, M5 @* r8 f
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, K" p/ f5 o) G│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
9 b+ l# m0 V6 [( N3 K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! S+ m2 X) l) m. p _& p0 I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
4 n- F- e% E% w4 N# ]1 f7 g0 {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# B& P) g* S4 I9 }2 K│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 C' y, h& P# H, o) @( X
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' Y' h; m' _! k
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │% i- z4 y" P' M3 G- ?% z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" i( [# o6 S' ]/ i│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 j! g+ n( S) J. G% L- f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │, }( M3 n( X: f% r+ p E' D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, q, }5 D/ f3 z _. ]( `│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# F) \8 V h) S6 u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! u$ S/ [! c2 d) _: w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │- [% I+ h6 ~5 X( {0 C0 k2 k; X/ D+ _
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 G0 }6 |/ t- K x/ D% @& q! p8 t│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ i% J$ A7 s# t
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │, `! r- n7 b2 J: D5 D% A/ `
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* w0 g0 g; ]9 k│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │5 u1 Y: X( U' N$ u' U* w
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ d' s. [/ _1 ~2 x│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% D- P0 Z, ^$ K. j8 Z$ t/ m│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 D5 a$ j! c8 ?5 q; W│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
% m% E3 _. c) x* B2 ?│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │3 w! @& Z0 \3 x
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 p A+ p7 L0 }│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ k3 c" r L: R! U# O
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │) T% P* S* T7 @& P# Q$ Z. i
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) r# g# a% F. u" I- |1 a( |) u
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, _6 `, G, N% y, t) H
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; v* r% z1 a0 @5 B0 E; X* z7 W& h│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 N) ^* I9 k1 c7 @4 F; J- I
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 S+ I3 Q( N$ ^1 }2 i: a! @
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │. C% l$ O6 t. p& ` V7 E N
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
: e9 j3 }" l" ?; _8 l│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 u" Q/ e; E/ }
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
( O$ ?0 r: ^/ B! Q; l3 T* ^│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 K# D; m! S; y* M3 d8 J1 i│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 e, |) ~% [; J: d( x$ i6 O0 Z
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* R9 t! Q' E5 e0 u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
* U4 h: J+ ?- f# [+ k- N6 R( f- C" E+ C│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 U' T; S4 a2 o% Y7 C+ U) D n│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 C6 P1 U) k5 l( J( t7 e5 a7 }, I│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ y# m: R4 X* h* u8 ]) N/ D
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' N6 m( Q2 ?0 K% H# |└──┴─────┴─┴──┴──┴───┴───────────────┘5 v7 _7 y0 t5 B }5 |6 n1 v9 c1 h
N0 N6 N U) W
; D2 @) c! \ F2 W- M& Z( h) z7 V' ~GigaChip (蓝版)
# L% G- `- c# i┌──┬─────┬─┬──┬──┬───┬───────────────┐( B) r/ g% y' `: B
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 ~% A i5 ]+ Y+ B- Y% K5 o
├──┼─────┼─┼──┼──┼───┼───────────────┤
. w# k" i& \# [# J│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
7 l6 w. N3 d* ?│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 R1 f/ J0 X! I# M
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │& p( v" E6 ~# @. x6 [3 E& R5 _& V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
0 O9 X0 F( `4 g│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │$ h5 t4 l0 D$ I* w9 K' [
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- G: \' v. c# r│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 @( h$ c' s1 K) `9 i│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │, e5 o7 y/ Z' L
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ x- I% _+ {1 n3 w0 b! K- @; b C: c2 W│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 T N" [# @) H$ f( K
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ k4 Y$ T* t ~* f$ v/ t1 Q5 U3 P
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │- l+ M8 W2 [/ }9 k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& G+ t5 m8 \9 |# z2 k8 Y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 }5 `: M8 L' C& L/ A' }! \│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' |1 a0 |6 i: X8 C│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: s% ]! h1 U/ @) b+ K3 d& x: `
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │ ]1 H8 l# g0 @2 | ?% K3 u2 \
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 q3 d" }8 O5 Y- `1 [│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │2 z/ r3 s" m5 B, R
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 t" e4 p" r1 |3 [' z└──┴─────┴─┴──┴──┴───┴───────────────┘
5 S" _9 a# e% O; K% g0 w; E Y8 X# R) Y0 m- Q$ d
GigaChip (白版)(只列出与蓝版不一样的Chips)) T5 m. g, B/ S7 i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# i( \3 Z( Z4 G% m│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 _5 }) F7 ^9 q9 h├──┼─────┼─┼──┼──┼───┼───────────────┤
$ v# D. `% K7 P6 X, q│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) N$ H" d" d: y9 i' x6 b
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* e/ r& ~2 f& i: Q. T│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 h' N/ C+ P, G1 `6 |8 M$ [│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% D8 T; E) ^* o) Q└──┴─────┴─┴──┴──┴───┴───────────────┘ |