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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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- [* _3 Y4 X. p8 {■● ■  NintendoWorld    站友xliz原创7 e4 [$ ]. W) O) W+ u1 s
■ ●■    http://www.NewWise.com 9 u# [) Y& |1 J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 o' A1 g# T2 C' `: g
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/ C+ [8 C3 [7 T" N           洛克人 EXE 3 Blue 卡片组合+ T, R4 o6 }: q0 I- ~. U" c* R& |

6 n8 j7 P4 z$ F- \! \$ f3 a- x5 P# L. U
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) }  B, |. v5 Y1 j4 x5 }
大家要看日文版的P.A.或详细攻略,点击这里吧!
) x& E2 h+ A2 G- f
====================
, c5 N/ v5 t0 D3 c" s( Q+ `2 E希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
% W+ B/ a. U1 l9 z. c; J7 T" [
6 w0 A' d# K1 Q9 S编号    名称- q% [% p, A+ }: P
说明
& _: n5 a# a" [/ }! w3 t组合方法
- C$ ~5 P. r. {/ p# [---------------------------------* z7 M, i- Q% ^) m+ A5 O
01    Z-Connon 1
2 j. h; m: d9 d/ Q+ SUnlimited Cannon for 5 sec& Y6 Y# {. {; }" u4 ~$ w  M
Cannon A+B+C
% H% D( v8 r$ TCannon B+C+D
* [. {% B+ r0 E, \Cannon C+D+E# f6 s% c( n; n" L# X. m, ?
# E3 z  J" t- f9 n5 ]
02    Z-Connon 2
* |4 r/ `9 V" J8 C$ Q5 P- IUnlimited HiCannon for 5 sec2 G, p% h  l) ]5 }4 U, @0 |
HiCannon H+I+J
0 L* e+ V2 m" Z! z" CHiCannon I+J+K
$ I4 @* I8 V7 |  {  a5 X7 B) u; GHiCannon J+K+L  W- i4 n3 |4 s# m  g6 d
1 T% y& D# f: p) Y+ k$ L
03    Z-Connon 3
! f7 W1 n% z9 {* {1 P; c/ YUnlimited MegaCannon for 5 sec' ?: g/ B) P1 }1 H  h
M-Cannon O+P+Q! G) W* H, f4 A" A- S: S5 \  F0 U
M-Cannon P+Q+R
% V3 @* M. h$ k& u6 A  wM-Cannon Q+R+S
& E( j! C( g1 @0 r+ V
* L# m9 Z& A4 d7 b) _04    Z-Punch
, |2 t+ z3 ?, U* {Unlimited GutPunch for 5 sec
1 e! T+ y5 P, @% H8 _GutPunch B+C+D$ N' L$ s  |! ^9 n6 W6 S
GutPunch C+D+E
$ m2 X/ n2 C. vGutPunch D+E+F
/ l6 i8 ]6 O4 p, j0 R- e( T' X( D$ |" }% ]4 a, r, S5 R9 {# H. _
05    Z-Strght
. W$ h; E: c. u( M4 YUnlimited GutStrgt for 5 sec
5 K8 u+ j& a! @: k3 J2 ^- `GutStrgt O+P+Q
% V1 W$ Z1 G5 ~% V6 u' z1 IGutStrgt P+Q+R4 b3 ?: _2 V- s+ m
GutStrgt Q+R+S
1 [! {% ]- \2 t0 V! ^, g. u, l5 j* i0 j
06    Z-Impact
+ A1 N/ t8 H  ]) `8 BUnlimited GutImpct for 5 sec! S$ ], n8 u* O  i- r
GutImpact G+H+I
  W& o7 h0 M9 qGutImpact H+I+J- ]* ~1 Q, d: W1 X; [
GutImpact J+K+L% |6 P; K" b8 \9 o) R. H
, n( |% j" M# C* P" n
07    Z-Varibl
' e/ ~7 Q8 f% [8 G5 iUnlimited VarSword for 5 sec
2 y) ?! q5 a5 a4 E' |) n+ _VarSwrd B+C+D
% V7 U( @3 H8 ^" J0 `VarSwrd C+D+E. K& W! E+ c. V+ z# y: B
VarSwrd D+E+F8 q9 |1 o6 T8 [- J9 g3 X

; r, D. |4 a& }& Z0 X0 M08    Z-Yoyo 1
$ d8 M, t. o! g5 R3 @+ IUnlimited Yo-Yo for 5 sec! p( \  L' _  D7 m* A2 O
Yo-Yo1 C+D+E2 H* O2 f" p- c& p
Yo-Yo1 D+E+F& j' z2 \" c7 j' O( [' r1 R  B
Yo-Yo1 E+F+G
5 ?# d4 r4 F2 B8 a1 e8 T5 ?8 K6 m# a+ K  k7 r6 z* D
09    Z-Yoyo 2
7 K- p2 O' L$ O) w/ \' t% g6 EUnlimited Yo-Yo2 for 5 sec
2 j* n7 w7 D  Y& n7 r, ?6 XYo-Yo2 H+I+J
- d5 l" V$ e4 ~: w2 v0 r$ F% aYo-Yo2 I+J+K
3 T, n: m. ^) p% f! {Yo-Yo2 J+K+L1 s& c) p9 e: y  b/ `
" F8 k" K/ h" A' e' g1 ~- G2 |+ v% l
10    Z-Yoyo 3
; ^2 W* i6 ~( [; T3 ]Unlimited Yo-Yo3 for 5 sec
) q  J& z+ I- ^' XYo-Yo3 M+N+O
5 a/ Y4 @. f: g  G! B9 P, U/ CYo-Yo3 N+O+P
( Y9 @8 `% l% OYo-Yo3 O+P+Q
+ p5 Q8 f- t3 r5 F6 B8 Z' ~  K0 s, J  P7 ~& ^/ D
11    Z-Step 1
! p# ]4 [0 \' eUnlimited StepSwrd for 5 sec: O  x' P" r: A8 o5 H. p
StepSwrd L+M+N
6 c' b$ x& ~2 f1 u- B5 R( i. ^6 uStepSwrd M+N+O+ b+ S" r: y, ]
StepSwrd N+O+P7 \& ~4 V9 R, s1 I7 B! ]* ^, ^, O; F

. J* L9 ^. Q/ M) S12    Z-Step 2
1 z# G2 I5 V$ D+ q9 _: h# o& w  F; WUnlimited StepCros for 5 sec0 O2 ?% E' U& E/ c2 a
StepCros P+Q+R
' z0 @% W7 H# q9 x( T, N- hStepCros Q+R+S
2 L1 |: H7 I5 ]; s% R' h: wStepCros R+S+T! I. N- h; C: a  r# r
9 P, u6 O5 `( w# b- J7 _. p1 e
13    BubSprd
0 j6 @, r4 P' {# I$ J+ LAttks w/ spreading bubbles!% Y5 b) n5 d/ l& X
Bubbler  C+D+E
9 p6 G6 `+ {) q9 a8 |* jBub-V    D+E+F; f. U+ f& _+ |5 [5 N; g
BublSide E+F+G' {' R, Q/ @# u3 ?! F
Bubbler E + Bub-V E + BublSide E/ }/ ^! S8 Q9 f/ u1 Y0 A
. {. G: ?' V) N" ~0 [5 g: E
14    HeatSprd
8 O9 T4 u! O5 ?Attks w/ spreading fireball!
8 o5 I  ~- \5 t! V9 ?HeatShot H+I+J9 w3 Q8 P  n& s8 ^
Heat-V   I+J+K) A! R1 N/ V- b
HeatSide J+K+L
' ~1 R5 d% J$ Z& v4 ], O% D. KHeatShot J + Heat-V J + HeatSide J
; C& R+ Q5 @# r+ o6 v( E) |: {% K% F7 ?3 k9 {5 L* d0 y# I0 L
15    H-Burst
$ M7 ^+ ?, m1 Z" n% T9 N$ iCreates a giant explosion
2 L- j( f: q$ A4 A8 LSpreader M+N+O
% x8 D. `/ j* @: y6 G1 rSpreader N+O+P
4 x' w# r5 f$ t. x  p8 ySpreader O+P+Q
% H8 g2 w3 G. p1 P+ i2 J$ M0 b* t4 ?# a! F! P  j
16    LifeSwrd
5 e  z& j0 C' J2 e6 \3 RSwings a huge 2×3 sword!
' W1 R+ p$ w( E0 a/ E& z" ySword E + WideSwrd E + LongSwrd E; Z& z, f) W7 D
Sword L + WideSwrd L + LongSwrd L1 `* Y! j( p5 U, C9 @/ n& g) s
Sword Y + WideSwrd Y + LongSwrd Y. }# d1 H( W4 b5 a& P

5 t7 Q7 z4 [5 ]0 h; P' g17    ElemSwrd
2 Z# R8 f5 U2 |$ h$ w8 b8 dWide swrd contains 4 elemnts) ~1 V) ^/ j5 b  u. N' |' ]/ U. o6 o! _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, C8 X" M" [! A) R
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ j7 X# Z. R% ], q0 f) V/ M$ g7 X6 ~; }  V- s0 p
18    EvilCut
6 k! [1 M$ Q& H" F8 k. QStep up 2 & make 4 atacks4 i" g0 l6 o' s- H
StepSwrd P + HeroSwrd P + StepCros P% W" x6 X" V( f

( j7 c9 V& D) N4 t! i19    HyperRat6 ~' c& k, v3 T
A giant Ratton charges!+ k0 J1 X; O1 P/ X( l; {
Ratton1 A + Ratton2 A + Ratton3 A
2 X) _9 h/ B1 k; M. L0 jRatton1 C + Ratton2 C + Ratton3 C
( F+ `5 i) a: G+ {$ DRatton1 F + Ratton2 F + Ratton3 F# H4 k% M3 n% r' w3 V

! ~3 j. |0 T! Y6 c" _* Y5 n5 C9 `20    TimeBom +$ L: j! N6 b6 ~/ p( I* ]
Sets Time Bomb in enmy area
* [0 U0 L& x  e  q0 ^& pTimeBomb J+K+L$ |: ~+ V! B5 _1 G7 @; |& H
TimeBomb K+L+M/ x/ K4 }8 l* V. a' P  ?' |
TimeBomb L+M+N2 \& N6 r0 x) H8 {  ]" W5 w$ r$ O+ F
+ d9 H: B1 I' r3 M6 A1 e) J
21    GelRain4 w: n9 _5 g7 S1 {/ [! z
Gel steals squares
% l& D) l* i3 B7 @4 g* lMetaGel1 B+C+D
3 Q1 j" A1 Q+ h/ h; CMetaGel2 E+F+G" D- L/ j/ {+ D$ {5 l
MetaGel3 S+T+U
/ _. [6 D: G( A% B) c5 c" j0 L3 Q$ f  _: {: z
22    EverCrse
- C+ V6 O+ `6 a% m9 mShield chases enemies0 E( m3 [3 }- L; o% C! u$ E$ }
CrsShld1 C + CrsShld2 C + CrsShld3 C" S' g& W  j  C- P# S7 J2 w! {5 M
CrsShld1 L + CrsShld2 L + CrsShld3 L0 f2 |4 U3 Z% u0 U
& u5 w( I! s" b$ ^& p; |
23    MomQuake
4 a/ ~+ c9 R6 U( f- R# O7 @7 MAwakens Mother Earth!
; e, u' Y; M$ f2 XRockCube * + RockCube * + GodStone S
, {4 P8 B. m1 M  e* t$ x) o  x; [" }- ]7 o. p# b6 g
24    PoisPhar
  i1 v% S, R) H% O* c+ f: VPharaoh generates poison8 C4 Y( T/ d. |) D/ x8 w( ]7 O
PoisMask A + PoisFace A + Anubis A+ l* F4 P( x" R" x3 D) R

& _# d" Y* ]; _) F( @25    BodyGrd
6 A( X! R, n% F4 oBodyguard takes out enemies
4 ~5 P# N7 R! B+ e8 RAntiDmg M + AntiNavi M + Muramasa M. d1 e9 C/ j0 v' c
+ @+ V8 b$ s& L% P: S
26    500Barr
& m* Q  M; E/ ]; ^% r& A* RBarrier absorbs 500HP dmg! C; r! x4 R8 f% w
Barrier E + Barr100 E + Barr200 E
. k7 x5 \" k* z8 i3 J8 Z1 n  \2 Y! P0 f3 zBarrier R + Barr100 R + Barr200 R& U6 {4 s$ A. U1 a$ M3 o" |! U

0 `% U% O0 ]0 r3 Y27    BigHeart
( V) u& u  r5 J2 U& o7 L" w: g& Q% dAttacks, then heals HP!) o' Q6 e! M* i6 A$ T/ t
HolyPanl R + Recov300 R + Roll R
  V" p: S* m# }3 c7 eHolyPanl R + Recov300 R + RollV2 R
% q4 q% ^" F' l5 \5 |$ h0 VHolyPanl R + Recov300 R + RollV3 R
& m3 X  t( m; ?
6 L- ]( F/ Z/ h/ f28    GtsShoot
# K8 @% t9 i! Y& S/ YGutsMan throws MegaMan!
3 O) ]# A! t1 j' S' |: O/ [: QGuard * + DashAtk G + GutsMan G
& f4 S2 U: o2 Z# o( M2 rGuard * + DashAtk G + GutsMan2 G
8 k1 s, `4 L: {7 ~( G+ K8 z" }Guard * + DashAtk G + GutsMan3 G
3 v3 F. l. F# _8 ~, n8 A" g' eGuard * + DashAtk G + GutsMan4 G1 n1 `5 B5 P6 y8 T. t  m
, H+ R6 a- h8 |
29    DeuxHero
  x$ _2 B5 j3 ]# m& HMegaMan & ProtoMan team up!
5 W; Z  a! I1 T* @CustSwrd B + VarSwrd B + ProtoMan B
" I8 r1 Z$ H; L: H' T! pCustSwrd B + VarSwrd B + ProtoMn2 B
" s/ L1 [1 K! }: BCustSwrd B + VarSwrd B + ProtoMn3 B
) r$ H5 _$ Q. a6 {( jCustSwrd B + VarSwrd B + ProtoMn4 B* ]0 T" Q. B5 {
! @5 ~# V6 B: i5 A9 s
30    2xHero
' u' C( f. k; R3 T' q9 y, J7 W  NMegaMan & ProtoMan Dual atk
% Y" n. D9 z  V& N; ?0 n1 XSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! h1 C& m8 r- R8 r$ @; r( dSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) [" b  L$ G0 s$ |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
$ k6 h! w* G3 v1 v: @( fSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; Y. {% m" U, Y$ {" C! ^* x
& F. g" n6 K' a2 P1 b
31    PrixPowr! M9 v+ p& B2 G3 _" b
3 Navis attack at once!
8 O" s: N2 K( `+ b/ ]) `Team1 * + Team2 * + KingMan5 K
( f+ z9 `, P4 }, G8 F. W+ X* ?( mTeam1 * + Team2 * + MistMan5 M3 J+ l; ]0 u( o2 M  B2 g; `
Team1 * + Team2 * + BowlMan5 B1 v5 B3 u; S9 ?9 C! u" s
  u/ `* Y7 z8 p- O/ A6 P  ]; c
32    MstrStyl. n- V4 q, k2 i3 f: U8 Q" Q
MegaMan unleashes his power, [# Y" F+ N4 ~8 @) x
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ ?6 Z8 K: r' w) ?! U/ s

. n! G# I6 s( H' U' N8 d' `& pStdrdChip (Part 1)
1 W) [- b: O6 p- H┌──┬────┬─┬──┬──┬───┬───────────────┐. f$ {( O$ M8 B1 N
│编号│名称  │MB│攻击│属性│稀有度│说明             │$ }' |3 l* V, w; S0 H& s* Y
├──┼────┼─┼──┼──┼───┼───────────────┤
0 g8 V, ~! V2 W% q* a$ s. a│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
4 k( H# S7 ?) Y! @│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
1 Y' ]  U# p; Q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
/ Y0 S6 f$ V: p  [+ y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 k8 u. q' ~' W  Z& |& e
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 ^, i' F& A0 ]" ~/ M1 `
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 F5 I" r( _  p6 w3 N2 ?6 }+ D0 L
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! g8 k, B: ^. q$ T│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │+ x! Z8 _1 ^% C, A4 j! j
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ M, t) F, s/ f* L: y1 w! m/ x' L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │' a: Z6 a0 L- o4 U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) \* R( r4 j: `, R+ X! O: G* K
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; N' b5 b' U# ?# W│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- G' _7 q2 H1 _8 D- ]$ z1 q│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& A0 d1 |, |% @* B# C; ~6 H│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
6 K; z- b& d: w( @& A- ]0 T│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
1 y3 K8 [4 |' y4 I+ y, ]│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' h7 J) c0 H$ n  v  v) y6 v│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
5 G- g) A+ ~; e# [│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 K# {, p$ b5 M" ?│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │) h% D; q7 U- W! }3 t3 ?' m# t% W
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ V# Q, Q' W* x3 I9 R$ i│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 u8 S' o* h: j' A
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 j5 a- r) b! A2 `" P8 P! c4 w│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! o+ g; I+ H5 O. e
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │# S) L4 w, h, B+ B
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
9 w9 D; ?0 S' V" \│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 |! J+ D* s: [( p* \) {  M% ^│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
, K, [# N7 U1 Y& f% |: G│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
5 R# s3 j) }' I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │' G4 j! Q- x$ Q8 E
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │' ?+ n  t( w. d8 T" d$ e
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
0 r2 |/ \$ C# s4 N6 ^│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 \# ~3 F9 e& X4 i: g
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; M! m& E9 v' ]
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │% y5 ^1 e1 R3 c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ q+ n! Z) W5 F0 `% P: p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) @% T) D1 |5 |: c7 M% x6 r0 i2 u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
+ [8 r, F0 F& q' f+ L& d) N8 h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 ~0 Y  W: Z8 ~│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- {; T1 b# q- C9 r* \1 _5 v3 C│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: |/ a0 ]! B; E& S
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │' D+ ]: b! p  G; m2 U+ Q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, U" p) A9 \. B  O% s- a, D4 i│44 │ShockWav│10│60 │  │*   │Shock through enemies     │. T1 u8 z! o9 H& e1 ~. l/ r
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ [3 k& o: m! ~% ~% p│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ L( {" f8 t( U/ I& J* l4 F
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
8 P6 a; `( n. E( C& L+ i4 h│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │  m" x$ x; [4 k
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
* O# b3 A; A! z  x3 o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ w6 l& L6 |+ ]- t
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 ~5 e1 V8 [; C
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 Y6 N+ U  x% @
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- R2 J9 C9 l7 G
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ c2 ^4 ]( n8 t: |1 y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │, {- w) Z& \3 M) j7 Q1 Y
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │8 o) y' e+ C7 o3 e2 z* ^  K! b
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 o6 r- W$ T3 w0 O
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 n4 a9 e5 H6 A8 g# N│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │4 s; m( S( d$ N4 ?9 y3 E6 ]
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
3 t9 Z# R& B' `3 e0 m│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- H  L' i: b& i! @$ o
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 K! E7 s  Y; o. N( _. i│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! j+ w- ^6 V8 X│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# S/ R. W5 M: A; A
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" _1 v, E. D. C8 P
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 w7 ?$ \) ~0 S4 o! I
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
5 f* P/ j- ?( b* q9 N# P4 a│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 B1 t" S- i0 p# N' ^; S+ _, }
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 Z; ?# i! n( b
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │. `/ x7 r  j$ ]3 ~9 `( t% G/ ]* A% J
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │+ W; L6 K& |2 Q( J6 Y8 B4 i* K, ~+ `
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │/ U4 x) t' O% c- e
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ f- y( F, ?& |) e│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( _7 ^+ ?2 l( _5 _
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │) X0 U$ b4 {1 A2 z$ y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
" Y5 O6 j7 O: I/ y│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 R( V0 }' e; j% b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" G: T; k5 W, C! y0 v  u│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: X( p, Z3 u3 N/ z' }│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: Q# z$ v) M7 ^. {6 A│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' t9 o5 c6 S' x! Q9 L# W
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │# T% z; m. J2 a6 P) W7 r: g8 X% ?' [
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 z0 |  p: F, c$ h. L, c│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │7 X& q- k2 c. _( }/ |- i
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( F6 H3 V2 V$ k4 K- m& R
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 T, _4 {# K0 F( g+ j3 m9 W! n5 `
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 j( m- ?; ^* k# ]' p
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  }" C4 g& q1 Z% A6 }│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! A! M  w1 v8 k- ~! t
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% `  `& S% g2 Z! K. C. d3 t& E
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │- B( s5 x. U* C8 `' {
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& ~/ I# X+ g) h$ B2 K( I, y│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │# _7 d2 O% c6 y8 ^
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │( n% y! \  [: z$ G9 y0 n
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 T9 w% u6 h" v0 j) q, B8 k9 U│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
7 l- _  r6 o8 H9 C% f" B│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │6 B( _# a  @4 y3 k
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* z9 l. E4 c6 F6 ]& x9 B, q- m
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 x1 E4 w, M) W, U& k# h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 G1 S! n1 Z1 S! v- `2 Z
└──┴────┴─┴──┴──┴───┴───────────────┘: ~1 J3 N$ `: Z+ M5 s. R
2 w0 [# T1 b  G% I; \
StdrdChip (Part 2); b0 Z! W, a3 x; u5 E  q5 X' s
┌──┬────┬─┬──┬──┬───┬───────────────┐
! Y9 A+ g  X3 [# I│编号│名称  │MB│攻击│属性│稀有度│说明             │2 G2 X3 T# A; _$ t: Z+ \. n
├──┼────┼─┼──┼──┼───┼───────────────┤
; C& T" D0 c2 U5 r7 A& W2 u: p│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 D9 d# `) H: H. w
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 j9 S4 b5 q  o8 B9 d
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; t) K8 `% A" P0 Y
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: V8 ?# {4 ]! {- q
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │3 m1 g. ]( u( t
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* v% |: [, R/ L0 G
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
: d* T$ j. H% ]4 z# h5 c! I│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
  a* M" e: M* C4 G/ N│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
9 A  z' Y$ g4 H( s│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 {, ~6 x9 h# k4 x; o│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
9 L; O5 i; C' ]2 d( w/ F0 G│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 t  ]+ W" n, q* \7 m+ }, G2 z: I' S│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │: s5 i( H2 J0 S- c! [7 O" L9 G+ y2 l8 \
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │+ L! W( [) T2 G/ c8 A6 [- Y4 d
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 J8 y+ u: K7 w2 r8 }! p│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │' b3 E% G$ T6 i5 f$ s/ g( z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 v" }" e* f1 F/ i+ M* b" r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# E) O2 h4 K* c/ @" n
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 w7 r5 T% z: z. o+ j- {" i, ^8 ^1 u3 }/ L│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* D5 O4 {2 ]: @+ B. I2 Q' r
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% V! X" @: e* u│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# v2 _. u& {9 V/ l4 r$ \# Y7 K8 _
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* G" h  y# S" V& _$ q* f│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │7 ^3 G( x; N5 @) s! R5 b
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# f& ?# ]' g6 ~/ |0 r% H│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. J6 V  M$ @/ c! |7 @│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ v' m3 K* x% K# w- f
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' O( E  N5 y6 \' M0 W* f4 j│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 X. h7 j, n- m
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │' {5 O3 g$ L$ w6 @& k- N# Z/ b/ [
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" u8 u" r1 Q2 e5 u+ S/ j
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
3 }7 V7 D8 n6 e│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │# Y9 K- b/ A8 L* n) @
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
3 @  Z! f# S4 F9 C! C( L7 H8 I5 }│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │5 V: e! M  e* c" K
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
# ?6 ?0 r' y# x0 q/ ]7 x0 k0 m8 O│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" Y( Q+ b3 v# a/ t( [' d
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; G3 m5 K8 |; T: k# f, l( X8 k, A
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 W4 a9 R3 l: r+ x8 j│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
1 [! f6 C. [6 N/ r2 W0 k│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. h$ h* C6 S4 v5 `) k│141 │Prism  │60│  │  │***  │Prism fires randomly     │: z9 U* s# Q% w6 ~& B2 Q) B4 Q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 m! X) e' B$ x1 |: O  }/ G8 f# v1 [  Z8 |
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │: D& B& E/ ]2 D5 N5 X% h% G
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) _9 z4 b. o- e4 d│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 S* b/ V- f5 c/ H0 ]" I) l│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; e" i$ f- {+ ~* Z
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
* M  {9 o; j3 Y. }$ f- J( ?2 {│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 _9 h" R1 L" s" N0 Z│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& E, F$ ]$ H" j9 t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; I. K* c+ T! ~: n. M* b: _│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 R6 Z3 k; k$ P2 l7 J$ S
│152 │Recov150│50│  │  │***  │Recovers 150HP        │* y3 i+ J. y* E; q$ H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; L- r  i7 \2 ]3 w" ?) z│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 ~4 r/ p2 N; O│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" e2 w' F, Z8 p│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
1 Y/ m7 S2 Y! B9 O' H& r│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
' F$ L. j2 V2 [│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# \1 C& f$ B- X$ v/ z0 a0 x0 m2 X  u- g
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ P4 \& S' A; _
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
; a% r% ]& h! U6 a6 N/ P' P│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 s: S1 c6 q6 `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: g2 W7 ]% ]9 p. Q8 g│163 │Invis  │11│  │  │***  │Invisible for a while     │' b2 [4 q! E3 S5 S
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
7 F" L( |. U) ?5 n; j% Z8 o│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  ?3 R6 \6 l) T3 x/ x9 h
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │1 _" I: Y0 w1 t; ]
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
" G5 Y4 ?1 q! M. ^) _* {7 X3 d│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ m( p) F; K# `/ e│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │5 I6 `7 Z% E8 [3 C, }; O
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
( q1 ?- R# ~2 S: I# t0 `4 c│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
- J' I$ h: _" B- B) i& T│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
2 D2 |8 m5 d1 J6 _" e! X│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │5 f( O1 R6 Y& B# q  O- K  r$ C
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" }: {7 D. K  \
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. b/ j; f, G, V' q# I. u% M
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% [6 l- [/ {. @+ N% u$ G' j7 L│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │: m2 a" b8 X2 v" ?
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' i1 w5 K' L2 ?; W% H# l+ h, l
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ c: X) H, [% V& z- R│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) n" p) o2 [5 u0 i5 u│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 B$ n# s. i3 b) L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
6 _. I6 g& c% n│183 │Hole  │55│  │  │**** │Open hole to dark world    │. V! T  \9 x1 Z' m) b/ Y
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 T; n% Y5 k$ U. G* H. i% r│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │2 y% c  }4 Y" Q' H8 A
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
7 ^( d/ M# M" i3 c" Z) S' f│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( H# M: p  }4 F7 q5 v│188 │SandStge│18│  │  │***  │Changes all panls to sand   │7 L6 I2 q3 z$ g
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& F6 ^, ~# j9 C( r* \5 g" A
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │9 E$ y4 n+ w1 x+ U; ?  @
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │5 m4 j2 E+ P# b, L: d) V
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
$ h6 d( P5 w7 v. A9 s2 R) z│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 x; q! d4 ~7 m│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │. O* N  B  _5 R5 p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: m) X5 z# h# F4 S1 k1 C│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 m8 i' c* f9 T
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
3 _9 o# \. P$ p5 G5 J0 {│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │" a+ ~& j3 ~# O9 J9 O/ ~6 E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) o9 `$ ^: g9 C: _& k
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │1 |" d. D; F4 k3 F3 z$ [; c! C8 j
└──┴────┴─┴──┴──┴───┴───────────────┘
( n$ Z) |3 F( o  t3 W+ l5 @1 o# ~; O' q* s6 P% U/ V# S8 g
+ @9 Z9 l- V6 w" o+ S
Mega Chip
  j1 ?9 O8 j4 ?; v$ ^6 P┌──┬─────┬─┬──┬──┬───┬───────────────┐, }+ k" L/ @! P" ^) h" u- U; A
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; O1 ^7 Q8 L! t2 @- j$ T* c2 E├──┼─────┼─┼──┼──┼───┼───────────────┤
/ T' R; x; ?& ]( n1 ~* X│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
+ f$ o* D7 f& z" P. C- n9 g  k& _│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# c" U) g" K9 I
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" g3 }: n8 C: e, G│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │$ N/ Q* C% e8 h0 H
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
0 [+ b; t* W3 C1 {3 w' u4 K' ^│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; \" I3 Y' F  ?# G, z8 Q
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! R: O. Y3 W; I8 {( }$ d
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" w: f% M- H! j7 m" i$ B4 j# b│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 Y4 Y9 F" G9 D  R1 _+ \; s. f│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
/ g% ?, }+ m/ K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% V) X/ Y! D3 E5 n8 s; c
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, D  q4 |/ d& K, Y! L
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& n' d2 u! O# U6 o  r
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ J/ j# j& j9 b' i" T0 n* Y1 \8 k
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
) N4 _! J8 h" \* h! b* Y. M0 C│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( p) J) y8 H, O2 Y│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │2 u' w: ?* B9 t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. l, P5 }) w, n) p% V5 b4 v
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ \* l4 e/ e# O
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; t* U5 p" }1 ]9 m2 i
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# }9 w; \0 o3 k7 l│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' G6 e0 z3 y1 p% z' D- T$ E2 x' e│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" ~6 {9 \& Z7 p6 Q( e
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- y1 I; b# Q3 b' f) c3 L│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: ?1 G% ?. k7 r
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, F# k/ e; d; I7 ^) d
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- A0 P! {) }7 j4 ]6 @│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │8 K( T4 S' D- E' C' y* M: Y
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 p* F( x* b9 H
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │- X+ l' X! {$ L; b: q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- V1 O$ V( G' I( e│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" t7 Y/ g8 [" R* E) a9 P' a
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │; f+ k0 s" O; X0 |4 I* T  A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
+ r3 l3 o+ m3 t& M  A+ n, P│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ Q4 k  G! w: E& h6 L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 t4 [3 z! z& v$ `; x9 b" x! k7 }; d│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 ^. j) v4 r8 L; C9 S│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
) P2 l/ M0 k/ `; t9 ?│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
8 D9 N6 ]. d1 n0 H* W│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% D6 L% t7 F5 B) f& \9 t9 _│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& w: a" q$ V" t! E& l: p! L
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
# G1 `9 [  v0 I# r$ A│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 f7 d( x$ q  Y( f9 m│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 l1 H" \8 V# {; P$ k5 H1 F' v  [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 `; ?  p" n: C5 D( v
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ T# e) F4 k/ q│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& i. l, o6 D/ Z4 ?# ?* ?# }( `  l
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. y7 z: |+ H& x, j│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
5 {; T& ]/ F, f% T, G5 V│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
9 V* M7 x0 W4 q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │- O$ I1 F$ K: y' ?1 n+ j% l' j( Y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' G' A3 v; a( X+ V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 G& M: m0 c( I8 y3 t
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& p! j) `( Y4 D( N4 g- A2 y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │/ [3 u4 [& U6 a* O, T" |
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 I0 C5 t) F* O$ W│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( u0 V5 b7 n* o+ Y* C' b. Q│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) G% k! M, o8 h! |0 D
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* m3 [3 G4 D) n
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 D* K) N; ?& u- ~4 U
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
, c. P* M1 W4 }1 ]0 B6 s│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; G# Z0 ?7 e# i% P! p8 p│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │4 i% z. b3 y( I3 a
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# J6 `1 B( ], U: t% D& H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │; u  ]6 K; `1 ~3 }+ ~
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 K9 H$ Y3 _. a5 t0 {( L* P  Q& ]
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │+ }# H8 B* \! h( G/ y
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 r  z; U0 e& n$ y7 q) ^│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
# s' P( |; h; A3 D5 l2 m- Y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
7 F1 v, A- h' x8 S│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 L8 N  H$ H9 D! d/ F0 t
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; d+ q; g6 G3 b2 i! j│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. L9 G) V$ B, t! R* ?* N) v8 r# C│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
6 b; b! j! ^  g% n# F/ w: H│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ @- ^( M% \/ o% X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! i  u8 q3 f, o
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
; X% W2 z6 \; x8 Z$ _$ E│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
1 \3 b2 N5 v2 b$ M│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& B/ k3 V+ f/ e: a
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
4 f, e$ _( o3 y$ Z  k│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
. G6 U9 o& u: ~% J* q% M│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 M. c& i+ g  E( `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, d( }2 ?" \$ d* z( s  h
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% T/ M8 U1 P, G3 `│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" r# O4 K( E1 z( c# h, m' W└──┴─────┴─┴──┴──┴───┴───────────────┘
# z' l# Q  w' \9 @# C5 U) s: F; Z; }7 E. T

) S' B% T. M/ P* T% f) l8 R/ M, f) LGigaChip (蓝版)2 C9 s( T$ K9 B  ]* {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" a0 L3 b( j, N+ s7 s│编号│名称   │MB│攻击│属性│稀有度│说明             │* W7 _1 s. _: P  M
├──┼─────┼─┼──┼──┼───┼───────────────┤
# L! ]( g  O3 |# e│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 W- {, w) i* U2 I. m  w1 i│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ J% e# f7 Y8 J│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │$ b0 B# X" \. s! b- R
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- h; N. \; v0 P, |- t" J/ s1 o* s( ]
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* ~" v2 U/ U2 Z4 b6 |& s. d│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 ^4 x' ?# z, s  v│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: k- F* T7 g) Z: a
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& F( ?! l& L0 h% ~- m) W
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 z; ?5 O% J3 s; E8 d
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 ~4 \- T4 D# o- h( b5 C
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
/ T( V$ Z: h; I9 F& G  J- D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 M5 k# }3 o0 c9 r% g* `% P0 M4 a* J5 a$ D│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │9 g, v' N% O8 K# k
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* l# B2 U  R' D) J│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 b: @/ E  m. a" v7 M│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ e9 `, g8 k/ B  v: X/ a' c1 L7 d│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; Y5 G% m$ s8 g3 w8 D│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' x: T( z' W% ~│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 c$ T' r. y$ O/ {6 z6 o8 r
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │: ~/ q* v& x& _" ^( l, u# d9 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 c3 y% Z! w7 o% m9 W, o
( K/ H$ }! ?4 tGigaChip (白版)(只列出与蓝版不一样的Chips); ]  B' Q: Y- \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 O* ^1 B7 s' M9 w8 B& y: d│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ |: ^' }1 c7 e8 B- {( t. V├──┼─────┼─┼──┼──┼───┼───────────────┤# I% U4 y" B5 X) Q; t
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
( J" l; U( \4 K/ C& @8 n7 _│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( n& K, G& H3 P) ?' C6 U$ P, u  n: Z. a
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
; I; N  n4 p% A│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
# W: I$ H+ ]6 O└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
# z: l2 N  J- M6 y$ A, b, QMegaman EXE 3 蓝+白 Standard 级别的 Chips:2 B7 g8 [1 B( C& F( l7 Y! f

/ s5 S/ R  }8 F4 N/ a+ _001002003004005006
% M. I, P. y0 X9 m7 Y007008009010011012
1 s& b& h+ j7 i7 t4 j013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, G+ M9 u& ?3 H; k, g, ~% \
! b, d+ F" E* c  q/ ]
019020021022023024  C( I' E2 g8 g' v
025026027028029030
# Z; u; E' C4 k031032033034035036
- i2 G. x- |" t4 j2 c
0 A/ R: T/ N* ]( y) {0 P8 F2 A' H[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' u$ B, f- [, l$ `  [$ G2 M6 \
1 A* Y' h" k; _' b5 q  H1 g' U  j% m
037038039040041042
6 j9 F) E0 k% e; n: c043044045046047048* d+ }1 x; l: X
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 C3 G2 _$ x. \# R$ `! S* b
8 n; j' ?8 P) \4 A) n7 C! v7 c
055056057058059060
5 f% X4 i& F8 P- D061062063064065066. s* F9 y4 s( @8 ^8 B- {
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' U6 w8 Q$ D; _) L
& b6 b( t. @7 k
073074075076077078) r9 J  D) R$ U; K2 X1 S1 O0 a* c: l
079080081082083084
- ]# q- {# P  t" Q. i) T085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 }, B' @+ L) v* h
0 {" a1 D5 N  h4 q8 t2 E& N0 `
091092093094095096
7 V+ c3 V! L% i7 M/ {* @! q097098099100101102; p6 ?$ I' r7 N: _5 A6 k
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# b: x* L( d# |' @
0 b1 r2 N3 E2 M: e$ [8 Y109110111112113114
! o$ O, {: e7 v4 `* w7 }" S) P115116117118119120
6 I$ u: N. F$ e) ?/ R- I121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. W8 q5 K) Z( e2 {
( s5 R8 m0 n& r1 z  z
127128129130131132
$ G& R, e  s4 C" [1 A# h2 V133134135136137138
7 l! \# x  w$ D  K5 J9 G139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 O/ _+ O/ W. E7 e" Q

# o5 q& A, I8 O5 @& g145146147148149150- d( T- j, M3 ?; U7 r7 z0 t# S
151152153154155156
. N3 @" V' K# I6 k157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 F" p0 U& d* ~/ T  g! r2 u0 [$ u0 ]. i# h! P
1631641651661671686 o0 A3 s# k' J. D* S
169170171172173174
& h; t9 w+ F( Y0 `175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 U2 a( x  z3 E3 E8 D4 M- R3 c2 R* ^$ q7 U2 [1 i# s
181182183184185186
' S8 ?2 P# M! l9 ]1 g% l1871881891901911920 x1 J% d" b% n% J! O7 {8 z
193194195196197198
0 h3 n& s- b7 ^, q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 e0 s+ t9 t8 y9 V  M

2 D* {+ [( {) z) d' l3 X9 \001002003004005006( S+ n! k8 u7 M$ s3 p$ t4 C
007008009010011012, T8 ~% \) ~) c% l1 K: B
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; v0 B9 h# D6 m9 e2 K) w$ {
4 ~) o1 r$ L+ w9 o019020021022023024
5 B% y' F/ K, W025026027028029030! ]7 k3 D' x( ?( n% p4 t
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ s; ~- I0 d0 r6 P& E- R0 X) E$ o3 d, d0 |; y$ m
0370380390400410424 N( s5 l% ?! o- M9 h" ~) {
043044045046047048
4 ^6 c) N- d$ [  D049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" w* @; \: D$ L2 L
" m9 s* ?: j2 V1 ?/ Y! `  ^: X
0550560570580590601 O$ v0 [) ^" c
061062063064065066
* c: t) E7 Q* d8 e% I0 c067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" w0 c9 E8 `, J: \# n
2 N( c2 d( O. p) O! s8 j4 O- B
073074075076077078
7 u1 O& f. y+ Z, d/ Z0 T+ `4 x079080081082083084  i8 v5 o, \8 a! f! d1 ^
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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