转载请不要删除以下信息,感谢您! , D$ W8 Q9 a, E. T8 j% k
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■● ■ NintendoWorld 站友xliz原创& Z( e3 o) ` y# o( p
■ ●■ http://www.NewWise.com 6 J) C$ Z+ p! W9 y
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; U2 _0 }4 s7 J7 ~) J9 K
大家要看日文版的P.A.或详细攻略,点击这里吧!* y! _2 |6 W$ d9 v
====================
- }) ~# p& }; t# a6 g6 ^希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
% Z. H: J2 B) X8 ]2 m: r0 Q5 O% N$ g
编号 名称
% [+ u5 l _$ b5 I7 @$ t说明6 f5 L/ L, `6 _) L5 X3 X$ }
组合方法0 ^% P6 n' G, }3 C/ I$ s
---------------------------------
; H) [1 v. E# h( w/ j8 E7 w01 Z-Connon 1
( R8 B6 Z7 E/ g* YUnlimited Cannon for 5 sec* z* {7 i Y2 o. L+ N+ t
Cannon A+B+C
6 P: _9 y; k7 N" m! {Cannon B+C+D; Z# z, R3 ~* f
Cannon C+D+E
. m, G T! D3 [$ N4 P6 _6 y% P+ q( }3 A1 B& p& \6 T$ h1 H' S5 ~
02 Z-Connon 2
9 ~) F! j7 L9 |: U- w4 w6 dUnlimited HiCannon for 5 sec
9 ~$ _9 y' X- CHiCannon H+I+J
( F/ _! m8 E" e* @, IHiCannon I+J+K
2 c2 j( s4 c# M) Y5 FHiCannon J+K+L2 G: T0 R7 R5 G
1 r; u7 d8 F. X
03 Z-Connon 3
2 m0 i* T- h1 i; S+ pUnlimited MegaCannon for 5 sec7 }2 t: @. ` x
M-Cannon O+P+Q
/ ]( X% E# n* a: OM-Cannon P+Q+R
, \' G3 w% |# X" s: EM-Cannon Q+R+S' R% {1 s [: F% I6 h2 C( x0 N# E
% @ ~- v& ^5 _' P04 Z-Punch
5 l% {4 f3 d Z: \% p/ [9 T' ^Unlimited GutPunch for 5 sec
( s# r/ p7 M1 A' y0 S! d4 tGutPunch B+C+D, j2 k" @- H" E0 x
GutPunch C+D+E
2 ?3 z7 v+ _9 ]4 hGutPunch D+E+F0 |$ T* ?, W6 A( Q& n! `
! b$ d6 z' t3 Y- s5 v; t: _7 F05 Z-Strght
; ]: W- M' O# V$ lUnlimited GutStrgt for 5 sec
# g8 B, J; B: [. Q# e+ n2 nGutStrgt O+P+Q+ y. `/ Q4 X. Y, u$ ~
GutStrgt P+Q+R# R/ n7 y9 v* ~# x7 |/ O
GutStrgt Q+R+S, _8 Z+ i0 E; I! {1 D# m# m
# e7 @0 ?4 k6 ` C
06 Z-Impact
) \7 R! n: }( Q' P4 ?; ~Unlimited GutImpct for 5 sec" v9 \" U! ~/ e+ P
GutImpact G+H+I, `4 L! h9 V+ ~5 G% c: @
GutImpact H+I+J
/ S9 z5 c; t4 U: J1 g! gGutImpact J+K+L
! ?2 A' u) @' _8 K" m9 N: P5 Y$ }0 O! {& X! ]0 R5 h
07 Z-Varibl
2 D) b) Z" p6 N1 b: ^Unlimited VarSword for 5 sec5 p+ x- m) a- g9 V! X
VarSwrd B+C+D
9 s2 u |2 j8 c0 X# N% g# z. ~% IVarSwrd C+D+E' Q$ H2 l/ ~$ C9 P) ^ F2 V' N$ z
VarSwrd D+E+F, f* P' F# _" v2 X2 M
. h0 C' e6 r9 Q08 Z-Yoyo 1" r; c8 `) L7 j% Z; K9 k j
Unlimited Yo-Yo for 5 sec
3 l5 ]; ^$ ]# d& m1 F vYo-Yo1 C+D+E) A" c. ^" l4 D; |* b
Yo-Yo1 D+E+F
5 e% F I- Y+ e; eYo-Yo1 E+F+G# m# M; K) h. p [! Z7 J
! b- D# o6 i" H4 B) ^& _" W09 Z-Yoyo 2
, u& x2 q) S$ M* ^# }0 F6 F' fUnlimited Yo-Yo2 for 5 sec0 T' B( T- m2 ^' _
Yo-Yo2 H+I+J* r$ S+ K, t) y
Yo-Yo2 I+J+K
. b, m8 ]! }# \6 p8 A9 s& QYo-Yo2 J+K+L
2 s- }1 @3 i/ L$ ^$ F. a
5 j! G/ e" }8 m6 T: m/ i10 Z-Yoyo 3. {0 V$ ^" ?% p5 ?& \
Unlimited Yo-Yo3 for 5 sec, W* ?" I& k: I- m
Yo-Yo3 M+N+O7 s7 n- U- d' N9 r$ C, D
Yo-Yo3 N+O+P1 o; k2 j; x& I& l
Yo-Yo3 O+P+Q- l3 V2 J: w: u
( l, F% ?1 R: x$ m8 z3 x
11 Z-Step 1
7 t! z9 y! q* R- ?( ]% hUnlimited StepSwrd for 5 sec$ g, ~* L8 @% e7 v+ C( g! f
StepSwrd L+M+N
" M0 U# R& q6 o$ {" g" R' y# yStepSwrd M+N+O
4 ~# ^6 c$ s R& n# T1 S2 QStepSwrd N+O+P
# J6 T( j1 r# d- q1 N4 F; s9 Z4 A
12 Z-Step 2
7 e2 D4 O3 f; |Unlimited StepCros for 5 sec# O4 ]. k3 S) l: U$ K
StepCros P+Q+R
( s! Q2 |# }/ j$ d- PStepCros Q+R+S
+ K6 g$ s9 I2 _( AStepCros R+S+T
( @- [% m8 Z; O7 h2 ?6 J) t' h3 c9 O! _; x% g) Z
13 BubSprd% X# e* A) d: [; P8 U. E$ g
Attks w/ spreading bubbles!- ~5 a' |% w. b9 @1 B
Bubbler C+D+E
8 ~2 X, i! r7 D( NBub-V D+E+F
4 f& v% A) o( c9 d; k% aBublSide E+F+G
1 o; ?5 A9 u* F% S, a: fBubbler E + Bub-V E + BublSide E7 Q" W% m- x. y; {1 p
! S2 \, E0 A8 K14 HeatSprd& H) ?3 J0 ~" c
Attks w/ spreading fireball!3 u2 M6 d' f* R: m
HeatShot H+I+J
0 H8 Q. O% z/ L4 |Heat-V I+J+K
8 G, [6 m6 `* _HeatSide J+K+L! y! |8 [) f5 f4 q
HeatShot J + Heat-V J + HeatSide J* M" o$ |+ F- C1 m; X( ~ m
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15 H-Burst
2 S3 i F& ^/ XCreates a giant explosion
" u% j1 M/ z: Z, F+ |% q5 }% c$ aSpreader M+N+O
6 s6 J, C/ C: J! gSpreader N+O+P' K7 h+ m# c/ ?0 u6 V
Spreader O+P+Q o& k' C4 h! y+ |' v4 X( A
0 N/ ~3 T( a; z8 _$ w& `
16 LifeSwrd& h6 H- D: j6 i4 y/ j7 p
Swings a huge 2×3 sword!4 B9 C1 i( d: A' X# P
Sword E + WideSwrd E + LongSwrd E
/ ~; @7 F% N% I: |Sword L + WideSwrd L + LongSwrd L! z2 P3 I& e! B6 |1 n8 g; ^! \
Sword Y + WideSwrd Y + LongSwrd Y
0 v0 w7 B6 Y- z V
- b# X8 L2 B9 }0 W17 ElemSwrd
# h/ Y# [' T. ~* S0 F& m1 k+ `% @Wide swrd contains 4 elemnts
" x% |1 k3 |! ]8 ^& ^) _, ^# s- d lFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- x* Z: J" ]" f6 ~- X) y5 `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
0 c! i8 d+ |& h- Q6 G2 L! @; Z3 p7 k6 }* V d5 `4 n8 P/ H
18 EvilCut) h; ?. t+ b# Z$ C @
Step up 2 & make 4 atacks
% o3 h, _: p7 V, @" t* }/ eStepSwrd P + HeroSwrd P + StepCros P4 \, d' |( V* m$ s' V( ]
3 x) O, y- b1 ~# o7 E19 HyperRat
5 M( }! K, T4 T4 m+ PA giant Ratton charges!4 ~( {$ v8 z9 [6 h$ `9 |) X
Ratton1 A + Ratton2 A + Ratton3 A2 b+ r9 I( z2 r* z/ k
Ratton1 C + Ratton2 C + Ratton3 C
! R/ a" N$ K8 N# q6 H: r9 Y: `Ratton1 F + Ratton2 F + Ratton3 F+ w- l: M! n4 S) r* x+ B+ M
' [$ u0 O& Y. \2 c$ T' W20 TimeBom +8 P' |4 F4 W2 b. x* w2 {5 f
Sets Time Bomb in enmy area7 n1 {- T( i9 H7 q+ S
TimeBomb J+K+L3 E9 B, O/ Q+ ]" }. D3 q
TimeBomb K+L+M
# N1 l3 P3 ] j6 qTimeBomb L+M+N" \& J9 S A; J3 s9 A) c% _+ ?
+ T; s) m+ Y; C0 B$ X# Q, _3 K
21 GelRain% h: @5 z6 Y" `: U
Gel steals squares
$ P' A$ @( `( z7 FMetaGel1 B+C+D
( A) [' f) R/ f' RMetaGel2 E+F+G, E' d% F+ A0 R/ N4 l
MetaGel3 S+T+U
3 J9 L& Z% i6 K! Q+ `7 c% ?" z1 Q; M: Y5 d6 A; F" F
22 EverCrse1 L; r) t! q' a. t1 S
Shield chases enemies. O0 Z1 C% h2 L p! ^8 r
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ U$ H2 P! G" zCrsShld1 L + CrsShld2 L + CrsShld3 L
" ]. U' j3 o3 |
7 V0 z# N& a8 k6 P8 M! l B23 MomQuake
! ^9 d0 h$ u; q1 C$ nAwakens Mother Earth!
* ?* z' ?: S+ E! K- M/ q5 ARockCube * + RockCube * + GodStone S
: F- z9 K; p" J) k" J( x% g7 H3 z: I( m/ ]& M
24 PoisPhar
) E& K) h3 D7 `% n0 QPharaoh generates poison
6 d+ D! x4 W# h" R. B% M8 e; TPoisMask A + PoisFace A + Anubis A
1 O7 T) b) P" `6 E% R
2 ~2 i2 |5 m" ^" I25 BodyGrd
! S$ X6 j6 }) j9 ~ }' wBodyguard takes out enemies
. p1 f, ~9 n$ W1 ` O/ L; mAntiDmg M + AntiNavi M + Muramasa M
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" @; j) j# B: k* p4 ]26 500Barr* g E( ^$ u( B3 J) q5 c" _/ X
Barrier absorbs 500HP dmg
( b* ]2 [ F4 A$ R! H. HBarrier E + Barr100 E + Barr200 E
" u6 p3 A1 G/ QBarrier R + Barr100 R + Barr200 R0 I% N6 H5 ^. P. f, B& J( \
: {! X# G( A. [9 K27 BigHeart
9 d( h5 k1 h' u& _; r5 XAttacks, then heals HP!( W" A; C7 e$ q$ @) l
HolyPanl R + Recov300 R + Roll R/ j6 E0 m5 |) I. e/ r
HolyPanl R + Recov300 R + RollV2 R
2 ?) b. a( s* s1 j1 rHolyPanl R + Recov300 R + RollV3 R% S+ D' r7 m2 Q6 H
/ C; s2 E3 c6 {6 n4 p28 GtsShoot* z# _) Z# |$ D
GutsMan throws MegaMan!
: B' I; o2 f3 c, X- i jGuard * + DashAtk G + GutsMan G* [/ \/ F$ H* P
Guard * + DashAtk G + GutsMan2 G
9 x# ^4 P1 O' q8 r+ |9 p1 i4 @- NGuard * + DashAtk G + GutsMan3 G; u2 p, A Y. T# S) \8 ~" i
Guard * + DashAtk G + GutsMan4 G/ k9 N& J, T+ f' {
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29 DeuxHero
2 F% o3 H9 `* c7 _+ @' h# `0 h5 wMegaMan & ProtoMan team up!8 }9 K$ u) R, b/ r0 @
CustSwrd B + VarSwrd B + ProtoMan B
& _$ k/ O% c8 T, PCustSwrd B + VarSwrd B + ProtoMn2 B
! g6 ^9 g" X- S( @; LCustSwrd B + VarSwrd B + ProtoMn3 B
9 ]5 L, ^7 y* |0 j# WCustSwrd B + VarSwrd B + ProtoMn4 B" s( E) n" \; R8 R9 H
# J6 N8 j$ d5 `' z30 2xHero, _4 z6 |9 q9 l$ I ]$ j8 Z
MegaMan & ProtoMan Dual atk& n: I% u: A* {/ ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ V- ?& ]1 e ]- c8 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" c. N/ ^# e! A2 |Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& s8 S2 h' J8 r- |4 a. h: \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! k# f; P v! ?1 }0 R* @! f9 ?/ d
. }* v$ Q4 X0 _0 D
31 PrixPowr
& j- Z8 P, z& D+ W( X) s" V- D3 Navis attack at once!/ M. t: T6 s) g$ f) |9 R
Team1 * + Team2 * + KingMan5 K4 D/ b& y8 x/ C$ V. Y* K* w
Team1 * + Team2 * + MistMan5 M
/ [0 v |) Q g/ G5 dTeam1 * + Team2 * + BowlMan5 B
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32 MstrStyl
8 K' E, B B* y* ]8 {; UMegaMan unleashes his power0 E) ]6 p# |3 N' [
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 k5 u/ T% V! g' q+ p7 W0 @( F. x. B: n. G' X4 N' N h+ u
StdrdChip (Part 1)
2 M. C: u9 f/ b. {7 r┌──┬────┬─┬──┬──┬───┬───────────────┐
. y6 I$ G; k5 \+ C│编号│名称 │MB│攻击│属性│稀有度│说明 │" f6 C& g$ p0 u. X) y" g
├──┼────┼─┼──┼──┼───┼───────────────┤
6 I( k8 u8 c" z( D│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
( n1 n+ f7 h( d, W1 P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ U1 l6 E/ L7 b: P$ d% i3 J) [│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │3 @4 v) O+ q% D" b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 I) U) C T" T% r- S/ W
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │+ A* r) H1 a2 h% S7 y+ [2 N
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 D Y( \' |1 _) b% n* t│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 _+ C$ e0 a5 ~& C' D7 ^: } B: X
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 _: Y9 r6 G# d
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │# s0 u/ {' K4 Q& B7 k3 W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: Q! T9 l! i9 @
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- A) {" V' C( t) h7 X│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
# I8 {0 r, |) o& u7 z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ p% D; ]- m' T: R8 A# a( {! a! @3 w
│14 │Spreader│16│30 │ │** │Creates a large explosion │, ^3 f3 d0 Q9 K H7 ]. w8 M. s
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. p' }$ d. q; z7 I7 i
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 ?( T( n( \- Z9 Z│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& q; h/ @2 q+ h: [: E S4 K7 ?" }( N
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# U; B% b" t* r# ?1 R5 d- m5 [9 b│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 y* h7 }" Q) C7 F' O; R
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
: J' w: o6 Z: s" w0 Y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
: H; L: T# D" ^' [$ O( Z) l│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* e+ w) I& f5 y% X8 ]5 v" R│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │# ^% U6 ]& i: `; X" }( B
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │$ z2 u$ b, Q! `8 r I
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 b! Q, P+ v4 N9 M3 p/ G( n
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │ Z1 m' D& C6 W
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' _: W. A, Z4 d9 W+ R│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" h4 D8 ]3 p, g3 M2 ]! L/ |3 H* y│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
5 j2 r$ E6 u0 b/ f" F6 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, T) x( r ?# x: x
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
# C3 V; M/ U* p; b& e+ r0 M+ ~- V│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │( @: F1 N1 Q) g D/ X. x' R# \
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" I G3 I F/ n& @ B6 A" Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! q/ d1 i/ M7 ?$ {9 L6 g& e
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │: Q- M- ~+ G; N' d$ n! z8 U
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │& \" ]: Y+ f/ O; ?+ ~
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
/ g0 Q' ]8 V' q# R9 z+ T! d│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. b! [. \& n8 G0 v# a' Q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, _5 n; W" N6 Z: C' x( z7 L) K' C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% w+ i4 `) h: S+ ~
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: |0 a# ]3 w! R0 n& \│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: I# K) K+ M6 N9 ]: o1 X9 R: J8 c. H│43 │Slasher │12│240 │ │*** │Cut while A button is held! │9 M+ e' p; C: @8 B
│44 │ShockWav│10│60 │ │* │Shock through enemies │$ u/ z/ w6 o- n7 D2 s
│45 │SonicWav│26│80 │ │** │Shock through enemies │9 S# O& b2 ^% U5 C, R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
( S4 d) G& U; ^, U│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 n3 q- u& D. B& J P1 _# r: y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) ]) D3 |& U$ u$ a│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 f) N+ S4 n1 z- P. ^! z& A
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* ?# G2 Y" ^' G& G/ s+ w9 u2 Z
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ z& o" K) R% _│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
6 O( E4 a$ V# x8 x9 e' o│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ O4 i+ P7 K7 o% Z' P2 F8 ^- e7 G! [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: I2 O% V+ F4 T3 r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │& W$ x8 {; F' y$ M
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# ~% E) s9 o1 @! [, P/ q1 u
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
, U6 I* h; H/ }) h│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
) |! u0 j7 O/ e5 e0 Q+ y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 |, C9 T- @: s# u7 I/ Y' \│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) V! s, g/ D( @; k│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. t4 l% u# j g6 a
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ N' M& U( d: r2 i: D
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" h4 N: Y8 t5 f% b6 e│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
9 q% l, @7 I" J. l│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 y9 W) B* Y; C. X2 U: E y& U: H
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) u' M f/ [0 c0 M) h& C, t, V; i│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │9 _$ s& P% I* G. @
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
' H2 ~5 `' e1 O& L" \│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, h) N4 W' k' D) A' f# N2 a
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( L( ?) T7 k- I! h6 x│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ G% p% \8 t, y, K I, `0 e6 ~) n9 O
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
D+ X. \& J- [* T; y& o5 p│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ K, @/ D. g7 }# K1 W d S" s8 @5 B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
) S% D, }4 ~# ], V. ^│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │- E, B! q% Q& c2 L0 T0 z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 t5 U' L2 l# R9 `$ E- ]& d│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │5 _2 {, q# i9 t- E& _
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! d- L# J- a; |│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │; }7 E, A. N0 G9 F2 T0 O1 w$ K P
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │3 z% j' C4 T6 T: Q1 h; }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
1 X+ K' A! z" _6 @ ?4 v* p│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 z) _; t1 \' @- y# n│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │0 u& P& J. p- W/ d* s% \
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │& t( k$ O& @ @0 J U1 H( l' k2 f
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 o' ^) p; x/ J6 h% k4 q; M* U
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ j( m8 @! u3 X% u8 b- ]' r
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. j) p1 p& S) |8 @( p1 y& `6 t│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │. M0 \7 w5 ^: m f2 g
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% A9 f: L. }6 Y0 |& @* Y│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │' j( x% o! I! @6 J
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 o2 s; U9 d( c6 Y- T1 B2 Y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; W3 n( e& s- @1 K7 }4 j9 I! k' ?8 P
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 @" t' l2 U" ?& Y9 a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 v9 s+ T) B `/ W; n
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 M. N' V( ?. q) N9 f7 ]* j
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 E. S) h: Y t7 C' m% z& W3 x
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 H) V( @ H* M/ Q8 q. ]+ D
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. E# u. {+ J `
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │# U: `% [4 c) R- l( l9 P: L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( u; f- Q$ j: G* P) B2 G└──┴────┴─┴──┴──┴───┴───────────────┘; R& M/ r' A$ ~
: z( D3 q. ]0 p; X, p9 `StdrdChip (Part 2)& |9 ?$ e- s8 x' y" `5 [) P
┌──┬────┬─┬──┬──┬───┬───────────────┐( j2 {/ J. d% ^% u- n5 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
a4 i: Q( O2 Y, ` L1 n, |├──┼────┼─┼──┼──┼───┼───────────────┤$ K$ Y! ?, a+ C9 i$ T& f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' E6 V3 _3 ~" ]* D6 Q: {│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
& ?7 C* d* L* Q! \" d│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 i: p% x0 J% I; u: Z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
8 o' }- B$ v! Y4 S9 P9 [1 v& ^2 G5 `│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ Q, L6 ~+ h7 k' G│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │- W. a3 q/ p0 O# o2 E9 U' T, t
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │/ b- ^9 C0 W: _+ l6 y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │& q# K( x/ L4 o) G& F
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# n" W2 L6 ?9 h) D( k U
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! B6 p8 J7 d5 v5 W" y: j; U0 H
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 g( M$ l; a6 W5 ~& t0 s; g0 T│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- e; ]) C* n4 P$ P. I" \
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ X6 J- Z- n7 ?& V' G# u8 @0 ^4 f
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( ?' p! |/ j- `1 q9 q0 ^
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
) ]% ?, v" h2 p$ U+ ]+ |1 j: v│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
" Y3 J0 @8 X0 [$ O* T│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 r& R* ]7 t6 _: |7 F4 r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │3 |/ U1 g' |+ |& q! S9 O! x" W
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │6 ?+ W3 F X% i) p1 `3 {/ y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- |9 i6 J% s+ k+ f
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ g$ K% `! i. B }) g, x- {# b" e0 P
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ w, K0 A- T2 ?% C% u$ S# N. J
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" [4 y! P$ [+ V) h3 h
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 e& I! F4 V O( S+ F/ Z+ h6 m+ O% E
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& h% o4 k& @! N8 B, r│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- q/ t! l" [6 K
│126 │Rook │30│ │ │*** │Protects you from attacks │
. U( G: g" M5 b8 q' ], e1 S7 P4 u4 t│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 Z- s4 M5 j7 a) A3 I
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │0 y$ Y6 S' T& _( u
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
, s+ n- j2 U1 D( t; u& H│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 I! w5 B3 Z0 v( U' M7 l+ e' U│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 f1 x; ?4 U) q7 |5 K' C H" }* g│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: U4 Y2 M+ }$ y7 c% g│133 │Guard │5 │ │ │* │Repels enemy's attack │
* M/ c/ b ]5 A& q│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 b# Q; [3 ^4 ^$ N( W x) j' T+ D│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' y7 S5 Q& z% I/ f# I9 Z2 _ i│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
7 ]$ E* G2 P( D9 M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% z# c" Z3 y+ G
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
1 h; `* w3 ]: p% a( k. P│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; A f, d$ r# W6 E3 F4 d- z6 N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │- |0 y# A% j) X2 [9 l
│141 │Prism │60│ │ │*** │Prism fires randomly │, C; }* j" P6 e; _0 u
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# K. D" f9 n. }/ E. S9 C1 }( v8 }0 e+ J
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 g' e3 j1 y% a1 O% W- h" j( i. o' D
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- I& i) Z E* x3 s+ R5 P4 [│145 │Discord │38│ │ │*** │Confuses enemies w/ music │' a; @% Y4 S* e- s3 o
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 m+ S; _4 o0 X+ W8 X- P! ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ l) U: Q, G/ m5 E
│148 │Recov30 │8 │ │ │* │Recovers 30HP │- q7 ~/ q6 k! C% X% e( S! U
│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 l& }" |2 ]) \/ G; y9 ?2 a│150 │Recov80 │20│ │ │** │Recovers 80HP │+ e& w9 P+ ~8 y' P) i1 O
│151 │Recov120│35│ │ │*** │Recovers 120HP │7 W. Q: d% V: E% s
│152 │Recov150│50│ │ │*** │Recovers 150HP │
; t) q. ?8 c9 `5 Y! M0 o& e) U" H│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 x* e( x$ b& r+ @│154 │Recov300│80│ │ │**** │Recovers 300HP │, {! \- C* G- z, y' s3 e: T
│155 │Repair │8 │ │ │* │Fix your area's panels │, T! \ Y- \; A* a- M6 {! k
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ G1 @: i2 H& m+ t
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: A; D1 ]6 m% L# E. l│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 Q5 K3 H7 z. J' M) E+ r. s
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
3 i; k) o8 r1 A│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │+ |5 I9 i, ?4 c% `9 P, r! f0 D5 S
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 m M- s: J0 a3 P$ r/ w
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( |. ^, v8 o' W8 z: F U) |6 f│163 │Invis │11│ │ │*** │Invisible for a while │
. @3 {* O v- Y# h│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
8 e6 N/ u3 R" c, N& U│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. B, x0 [; m4 \- w; P3 j
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │: H6 I7 Q4 l( C. ?' D( U2 L: Y7 V; x
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) ]& a/ Z$ r4 ^# _5 G5 m+ F7 s; d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" w+ N5 @( O7 U7 K% l* i% H│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 ~& j4 M+ ~, g
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# W; M8 p+ m3 S u J8 D" O7 E; b
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 j% L- p# Y0 R6 g2 a│172 │Aura │55│ │ │*** │Repels attacks under 100 │. j7 a8 d& K4 P9 }1 F
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( ?; I1 u" o+ u5 L0 z3 \$ G│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │4 i6 ]* A" _& Z# @. u$ K( m) M1 N
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │* f+ I! o! E6 J3 f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ ?4 | ~1 u, s8 j$ O: g# h7 c
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
' u- A$ `% G1 M9 ]+ @│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │! j7 _! w7 q8 Z! K. \
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. ]/ s. z w6 o│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │6 V. D- v9 h( G- E/ C4 Y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 i1 K# k# g' p( ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │8 Z% |% n! X: A4 B9 L( k( S1 H+ b
│183 │Hole │55│ │ │**** │Open hole to dark world │3 x, Z4 `3 h5 X% e) y: D* j6 q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 p8 v8 C, \( ?' n2 @0 F. T, {& O
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │$ X+ h2 P0 Z6 u. t9 T
│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 E0 j0 o# \% c: z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 W0 j% G3 d; T% v: P
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. q& g; y+ f0 X# a! w- B9 {5 Q# e
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
7 E, D: u' {1 F& ?$ A│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 n7 p8 G0 p. F% ?% A5 ^& r│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │/ y; p* g4 l9 g5 G1 R4 K: D
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │1 N1 G9 u4 O* p& ?( \% Q, b
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │5 Y" P2 C9 M7 L# W1 i
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 [3 Y# m" h* l' M
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( N9 j$ j/ a. w, `. J+ M│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' _, V3 B# [* [: }
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 }9 o9 W/ [! k
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ y5 [0 g/ U4 f" q0 w$ b4 C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
`* H1 x. P/ A4 q& @4 m) X- E│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
; L# ^$ L4 D+ ~* y A' i└──┴────┴─┴──┴──┴───┴───────────────┘# P- V+ N3 ?: h1 U
: ~; r* I2 O. [( X1 a2 y4 x* I. k5 W2 s; @
Mega Chip
8 x3 h* i6 d, z3 ^* p┌──┬─────┬─┬──┬──┬───┬───────────────┐$ X( y9 l8 @$ A# L: R; Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 r' Z" p4 h/ U+ n9 I7 f" J+ f6 |, g( |├──┼─────┼─┼──┼──┼───┼───────────────┤& q7 [8 |2 S+ N- O
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) H& M9 V- K& |3 Y- ]│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │1 b( ~$ P* \. w! w* p e
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ T. W( ^5 o- i; C
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 O+ x! [) f" O$ x9 `( v8 a" O│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. Q- ^! P: X5 o. M7 X s* K _
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ {6 T+ b- w% M) N5 D5 V
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
8 d# G8 _, Z R2 k% p│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" f7 \8 S. U1 S
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ m% e4 ?; Y# v% d6 S$ k' S4 ~ e
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 ^6 N, Y+ s/ X, t8 Q# O% o6 i/ d│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- Z4 {& X5 Q3 T( h4 N% C' T4 j
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 Q/ f( ?& }' l8 U' Q# h- B+ H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │# J* X; L" k3 m: |# C, E- r
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
6 A m: o6 x% q8 X- @│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ y. P! Z, j) p│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ }$ G5 Y& G3 d& B7 G9 l8 n
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │5 k, F4 N/ W$ y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" p$ [3 F0 \+ z$ Q! b│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ X2 m0 V/ g9 o" o3 r. n1 t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; u3 \" K8 z+ m9 S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ R3 x$ [5 e* ?& [* p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 Q8 { J, [2 [9 B, N
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, I: M; C: c# K$ W│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! {0 J) ?& Q* V7 y2 w8 L│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 ?( V2 q& L0 d3 @8 c1 l* \3 A ~$ R
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: E, l: B1 i& z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 M( p1 s7 W+ I# {/ W) V1 U
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
% K; R! h1 C" J0 s) u& _│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 k9 ~% q3 Q- h; H5 R$ A' ^8 I$ \+ `
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- o4 q& b) H2 o; {& y" O
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
T" W$ t% H/ P. Q│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
: Z6 s% ^+ J; ~1 s0 X* b/ k% I│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
2 V4 V# j3 q3 D* H/ b5 v; ]│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
. {. D) k$ G7 e4 G% ]' z) ? _# u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
3 ^6 e _8 q2 h$ r│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ Q; N3 p$ C3 A2 A3 n' o7 x│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, m( q* a B7 L9 p# u
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! u% C' g0 s, f& [4 ~+ l1 Y│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# w, h% Y# T# u. H6 \* W
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ P! ~% E7 R( y( W, i│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# c C4 k9 E' y7 D9 y! C* N- Q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 T( V9 o2 j' \( H, p( _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │( y A* H% n$ u! c8 _: z& F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 H, N' `" a! A P6 h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
+ |+ O% y' \# t; F$ e! i( ?7 i│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 _5 s, Q2 W2 \2 a, g│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' Q. \: o( p( r+ l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, w: w& x/ r: L/ y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" d# f* M8 S3 G8 o2 T; A& o
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" h2 W0 ?- A$ _; W" X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. n% u" ^( P3 @ _9 ]1 b. Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │6 ` p. Y n; {3 p/ {* H! Q8 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │! D. ?( b) o2 `
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 ]5 M: v ~# _6 c, X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 L* i. [! r- K6 _$ O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ `& w1 w7 u+ [2 E7 i& L" K│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 C Y; h) c! j [│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 c- y' y$ M8 `+ L! L│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
! X3 N$ M r# t2 j' E" s! i: u- J│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ @+ o7 U9 P: l. Q# q C
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │( u( [/ p- @6 L3 c5 t) k
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ k- C3 W! o/ E: V5 j
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │- d% X, ?7 Y* H2 r& d# p
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 x# }! [1 E& O$ T" R5 U+ z
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ Y( B- ~# x" s│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- j& g( C2 k6 T+ @* M# p& ]5 C( K
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 F; e! v' \4 U/ Z
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' Z( W" w2 \6 ^5 h( u: X│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( r Y7 }- Y/ ?; ^│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ A: ` t1 f! [
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 [ r' ~" G1 G! h& f│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 G8 N0 d. g, s1 P3 e6 Z# a
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ S' L" _ U9 \ g8 h2 T
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ Z8 a7 w; }" I6 |│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ B, ?! q. {! [1 `6 G│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
$ u* R. K, Z! d9 X4 T( ]) n: [│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 W2 t8 h: F2 |2 A! b1 t
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │5 N3 ~7 C l: w/ l0 ~/ l9 b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │9 c; u* p* |9 f$ P3 Z7 w
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( Y2 M x) d; d% \& c5 `0 ?5 K& F* T
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: Y W7 k' i6 T) h│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; l. u/ V# L, C, p1 |/ ~4 G
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 s! Z! J: @2 O
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │; K0 T1 ~5 H8 L9 _, }0 o0 a. G
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% X! g+ }1 Y' f5 b; X$ h
└──┴─────┴─┴──┴──┴───┴───────────────┘
; G' O6 R% l5 K) Z: W) G* I
K2 Q$ R( Q. y& r* G" P; m, @/ _ m, I3 r( ]7 S. }, b- Y2 ]
GigaChip (蓝版)
7 u1 |: J3 B9 w+ ~$ L┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 N) }$ @& J8 @0 L│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ _. _+ a, S& i1 P0 c9 J5 Y├──┼─────┼─┼──┼──┼───┼───────────────┤
* ?- r; `/ C' i( M│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* h# f; f7 s; h/ f$ f; S│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 V2 Z4 ?: a4 j; ^8 G P0 T│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ m) ?1 N/ z4 w: |$ [+ o1 y│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │' u( v( S2 G0 b4 r: [$ f! ]1 u
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │ J0 l, r3 V* G! N+ I) W; W
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 v1 [" q# b5 Z& k│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
0 h) Y, z1 L; Q& S4 u: y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
6 n4 U$ M9 K& w; o. H│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, G! q$ `2 p. L( V# D│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │" E u4 ?& D5 {
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │. A: k) T1 R) m5 v. l; C" n
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │& Z) }! f% s& H) K) y: j
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 w. H2 g* Z# |, k│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ L, i* I2 C$ s7 k$ z/ R+ s7 E
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ y, K: ^, v( a+ A; k
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( K) `7 A* q o6 w1 D% F! h3 J( n
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. Z6 f7 ]4 `+ o3 g1 |" ~" f9 J* Y
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 m0 [- r; l0 l# D" j: N* D
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 `/ A; }6 W2 G% d8 l│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
, n& n; N: m; D$ o; k# h; \└──┴─────┴─┴──┴──┴───┴───────────────┘
: ^2 G/ n& m+ c1 S
, a# d& u% E) cGigaChip (白版)(只列出与蓝版不一样的Chips)
6 z6 c. g0 M j┌──┬─────┬─┬──┬──┬───┬───────────────┐* N$ D6 G8 q( ^! R" i: o, h
│编号│名称 │MB│攻击│属性│稀有度│说明 │' d2 w- H8 n( e; s. a. N" I
├──┼─────┼─┼──┼──┼───┼───────────────┤3 w4 F" G% ^$ b6 F' ]: V
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) W+ E* P: M0 I- y; X" Z; }& I+ P
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: Q# J/ f( G6 t; n. D8 i) j│4 │Balance │60│ │ │***** │Both Hp reduced by half │ W; |; ]6 i8 F& r$ r& S/ ?2 `
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
: c' O1 H; C, g5 L% G8 k+ N y└──┴─────┴─┴──┴──┴───┴───────────────┘ |