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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! * t  v5 I' ]. A  i! k: M
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3 ~$ C- h  Z5 x! ~- F* o; _■● ■  NintendoWorld    站友xliz原创
* W. m( T+ @6 T9 h■ ●■    http://www.NewWise.com
$ P' S% @: j3 c+ y7 b7 n1 A■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # ^4 w/ c; O2 f& ^
" ^/ O- _5 }) R8 U4 F

+ ^2 h$ j4 j* R           洛克人 EXE 3 Blue 卡片组合
; s, |! r: u* l9 p0 \, U. r# e0 G2 M- ^/ o

  j: [5 h/ w9 {! s/ h英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ M, z3 ^; f' y3 W+ k
大家要看日文版的P.A.或详细攻略,点击这里吧!

/ w+ K$ F; Z, L% N====================# [( o6 A# B1 b
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # o% S; C, Y  [3 R0 Q9 N% i
" E" U! R0 c. p; G; n
以下内容格式如下:
$ R  r& h" F, C, Y; W0 N. {; K  D( A! E
编号    名称
% e3 l& K( w+ \  ~说明- v) E8 r) Q+ o8 T) d" p) Z3 G: E: h
组合方法; M% E$ P! l3 L1 u& f! r6 @
---------------------------------
" r! z# J* D1 E8 w; r9 d01    Z-Connon 14 S  B9 x2 |, x. x4 j. v& v
Unlimited Cannon for 5 sec
5 Z# e0 B7 r" J8 GCannon A+B+C( w3 R8 W5 a% f/ F, j
Cannon B+C+D
' D( B! K; \: C! W) KCannon C+D+E: Y" T4 ^7 S' |

+ t3 T. u6 H2 E" I( J  N+ O02    Z-Connon 2
( N- V( h1 e1 Q" T/ ZUnlimited HiCannon for 5 sec
+ d  t) L- m$ r/ `' ^HiCannon H+I+J' s/ d1 e$ @2 F$ h# E, E; Q% Z9 J
HiCannon I+J+K3 w7 b( ]9 W: b  N1 ~
HiCannon J+K+L
% @5 A, m6 W( \7 P
0 N( |" W$ L* U0 B* }. e' {03    Z-Connon 3
8 s# O8 p) n" |9 oUnlimited MegaCannon for 5 sec0 v) Z! e4 c. g+ |3 k
M-Cannon O+P+Q* g9 l% \; X; u9 ]; c
M-Cannon P+Q+R
$ q5 B* {" b+ \5 y8 g/ tM-Cannon Q+R+S
1 O) e* h3 f0 |  H" z( ~; r- ?  X
04    Z-Punch
' z# S- ]0 D- Z1 h* K+ t5 lUnlimited GutPunch for 5 sec' p/ a, ?3 J. t& r. H" F" {+ l' P( q- }
GutPunch B+C+D$ _0 o2 e/ P* F# E7 p
GutPunch C+D+E
, x6 p1 G# }/ S. ^' a! h5 l" eGutPunch D+E+F! ~( V1 G1 w! T) [) x1 q
4 v4 K( t; v9 h, A% N; D
05    Z-Strght
, X1 K5 ^$ i7 A) _2 F  MUnlimited GutStrgt for 5 sec% w( k* U+ i0 [, J
GutStrgt O+P+Q
, ^% z- L( W+ q4 S; J9 GGutStrgt P+Q+R
4 s# x2 Q! O& M/ x: {- oGutStrgt Q+R+S4 P, S( J2 a- O( t2 v$ t" d, {+ ?' P# [
1 |! a$ S1 {1 w7 p& }# E8 J# l
06    Z-Impact
+ `. i3 }6 \) x5 ?" W5 c; r  ^Unlimited GutImpct for 5 sec2 ]% e1 ]: T7 n0 M3 L
GutImpact G+H+I
3 G' U9 T* j: ^+ ~, pGutImpact H+I+J
1 d0 C$ p4 P9 S7 W1 m( A3 QGutImpact J+K+L
) k8 p/ [( y) K8 R3 j; u8 R
$ J" W$ i# ^- p" h6 w) n4 f07    Z-Varibl
- P1 s* Y9 p3 `; t4 v- N2 zUnlimited VarSword for 5 sec& S, M/ f% F0 B" j1 k# Z1 `' u
VarSwrd B+C+D5 @; L9 E& [3 O% _. I! j. f
VarSwrd C+D+E
5 ~4 v3 L/ e9 G! Q& KVarSwrd D+E+F: }! l8 Q, g7 X1 G6 Y
1 A) I3 \3 L2 G3 E
08    Z-Yoyo 1" }; N' W# h/ J6 K. y" X
Unlimited Yo-Yo for 5 sec. `" R! I) {+ k6 C
Yo-Yo1 C+D+E
/ `- D' _9 D9 _" xYo-Yo1 D+E+F6 p5 h6 i# i/ x. E& v1 e1 L
Yo-Yo1 E+F+G( h6 N! D0 O2 b; o' x, V6 X0 Y

& T0 r5 y7 A) @# v6 _09    Z-Yoyo 2+ [8 T: ]  K; l
Unlimited Yo-Yo2 for 5 sec
; F8 q  L0 Q0 L& oYo-Yo2 H+I+J  k- ^: X. y' W7 K6 J/ Y
Yo-Yo2 I+J+K
' V- @7 m  ~0 T- @4 {  z  d1 a6 ^Yo-Yo2 J+K+L
) N) \3 ~6 f5 q9 i; _" |
* S1 `7 i* P7 G  H3 r$ V10    Z-Yoyo 3. B3 r7 L" y. N% ?) m0 r$ k$ C
Unlimited Yo-Yo3 for 5 sec
1 S) I& I! f7 d1 O- sYo-Yo3 M+N+O
, T) i1 O* O) `! q; l, DYo-Yo3 N+O+P2 A, ], ~9 o2 U1 w/ D( l
Yo-Yo3 O+P+Q
2 {3 g5 _4 z# y" B+ W) @0 a' H
. Q$ W5 U' w; T6 z/ p11    Z-Step 17 o; h% Q5 n$ {0 g9 ^; u
Unlimited StepSwrd for 5 sec
. O+ h8 y8 o2 c; n/ K* ?StepSwrd L+M+N  W# G4 u4 j* k8 w; W
StepSwrd M+N+O7 `' l) |& f6 c5 m. A* T% e
StepSwrd N+O+P
  P1 j$ R! _& N" V8 I! W; y- I7 @8 `' L0 `' D- x- G9 V0 }
12    Z-Step 2
. n/ T. H: r; f7 RUnlimited StepCros for 5 sec9 S3 G  M$ |) k* _+ P" y
StepCros P+Q+R& g( ~& N% R2 ^# {1 W0 W
StepCros Q+R+S+ A3 q- x' R  p% t7 A
StepCros R+S+T
" F/ X0 L$ e# V2 d$ A$ ~* z
+ X# i' {+ p" ^2 n& H9 m2 H+ Z" `" i13    BubSprd
5 c4 Q$ T, a+ U$ _+ XAttks w/ spreading bubbles!
) Y/ g2 H( ^5 w9 B( q/ OBubbler  C+D+E
! j) c) n/ y! y8 ?; vBub-V    D+E+F8 ~2 g% d" g6 Y5 C. b
BublSide E+F+G( P6 s& W8 u; y7 |: f5 W9 `0 K* n+ ?1 @
Bubbler E + Bub-V E + BublSide E  ]: F* Q( S* G& H- P- U
) D% d1 r6 b6 g+ R
14    HeatSprd
  u/ B. @6 H7 V2 f; o& m7 rAttks w/ spreading fireball!" M5 }0 n1 V) W1 s9 b5 |
HeatShot H+I+J4 l& a  Q& I7 `" S
Heat-V   I+J+K% m# ~+ U' G7 |5 [/ m
HeatSide J+K+L
* e2 n4 t' a- g! ^4 `HeatShot J + Heat-V J + HeatSide J+ A- r% w9 B0 ]

8 T& g" s2 w! M/ B5 Y' B15    H-Burst% n( W3 u8 M% U' s
Creates a giant explosion' ?  I+ g. a) a) I0 @" X& C
Spreader M+N+O3 |6 B1 x5 O. c, t, f) U
Spreader N+O+P
6 c) [- q+ |& vSpreader O+P+Q
% r) u/ V2 L7 O& @9 |* [
4 O& R2 T4 _/ b( \' G1 T5 q% F16    LifeSwrd- V) @& X' O- ~# v
Swings a huge 2×3 sword!
' n4 k" `2 ^' e! U( a) ^$ MSword E + WideSwrd E + LongSwrd E
0 o6 `- g; ]& Q8 h5 [" LSword L + WideSwrd L + LongSwrd L
8 ^" X9 @. @) V* {- R1 ASword Y + WideSwrd Y + LongSwrd Y5 G% p1 [0 P; v+ K; Z' o" F; p& e$ l
# Z2 l0 g& w9 Y; C9 W% E' t
17    ElemSwrd
- ~) n- t7 n' m) I6 ^- `' b' aWide swrd contains 4 elemnts% e; C+ O& Q3 j' \' b9 I
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: v; g7 s! k/ ?* R0 B! EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 t: _1 q' K- |+ H/ g

0 k; Q% I  [; A/ A/ t$ P- P18    EvilCut: l5 d4 F8 a" j4 X9 W! M, _& `- ~
Step up 2 & make 4 atacks/ g$ q' k& Q5 O
StepSwrd P + HeroSwrd P + StepCros P, a  I3 Q& z& U
" A% `0 g' M/ z% b; R
19    HyperRat
) |: F! H/ u: D. G' GA giant Ratton charges!  c& [2 J0 I' i' ]; v- P
Ratton1 A + Ratton2 A + Ratton3 A4 H% H! L8 q0 Q/ Q. s
Ratton1 C + Ratton2 C + Ratton3 C
/ P1 u9 F) ?- ?4 b) z+ U* dRatton1 F + Ratton2 F + Ratton3 F2 i$ f. E) E0 w- ]+ Y$ a
/ F! G" d2 R! O6 o, m% H0 h
20    TimeBom +3 c2 ~! \" N+ C: \- @
Sets Time Bomb in enmy area
2 b; r' _8 a: E, {  D3 u" Y4 MTimeBomb J+K+L1 |# e; o: Q2 i& r' j9 R
TimeBomb K+L+M
3 Z+ L. Y' K4 a+ |: NTimeBomb L+M+N3 z! Z2 D: Q$ ?
' t+ w' k9 t5 W! p1 D; C2 Y3 g& S2 y
21    GelRain4 F4 U* a  T- H$ [5 X9 ]
Gel steals squares
+ a! ]% d' P! TMetaGel1 B+C+D
5 G3 E0 w1 C" `) YMetaGel2 E+F+G
5 Y: |) o# l, D9 T- y& L  `0 \MetaGel3 S+T+U. q& r1 M3 v- j' [5 T. q& t* l
! l' A9 s8 V6 b
22    EverCrse
4 E  d( B3 X8 q" X% _Shield chases enemies/ R" y$ `2 A! m* u
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 v. c+ ?: l  `, G* b! A7 U, B9 xCrsShld1 L + CrsShld2 L + CrsShld3 L, z- R; b/ }0 Z% G9 g, y, L
9 J% m+ f: w# _* {
23    MomQuake5 a2 q9 Y' p0 B) f
Awakens Mother Earth!
" X+ y# N, Q( [RockCube * + RockCube * + GodStone S
" ~9 ^  _! R, v; w+ E8 n
8 a) {6 K% ^0 [24    PoisPhar! V; ]  @+ _8 K2 n1 i3 q$ s
Pharaoh generates poison
& M: Q! q% f" s9 m7 P+ B  wPoisMask A + PoisFace A + Anubis A
4 u5 M" e# j5 G1 z3 X# o7 g' k+ W+ J5 o" D4 H5 V
25    BodyGrd$ |+ j- o3 y$ M1 }0 Z* X
Bodyguard takes out enemies
7 |* U# Z+ y% c+ D- tAntiDmg M + AntiNavi M + Muramasa M& h6 Q, j+ D+ u9 i( C5 V

' @/ E. z2 s; v/ F26    500Barr
/ _! r7 H6 h2 h' e9 ?Barrier absorbs 500HP dmg2 ]$ h0 J* i8 o" r! S  ?
Barrier E + Barr100 E + Barr200 E
9 w. y0 d& d, P& A$ FBarrier R + Barr100 R + Barr200 R" _$ y" @' @6 }$ y4 j% Y
' g9 P2 z1 N2 T  I
27    BigHeart+ d9 J8 e& T$ |" ^
Attacks, then heals HP!3 ]* L( c5 H4 m
HolyPanl R + Recov300 R + Roll R
7 D# E- U+ D0 l: m, sHolyPanl R + Recov300 R + RollV2 R$ {- j6 L# {+ b4 S
HolyPanl R + Recov300 R + RollV3 R
: W0 w5 @8 ~8 d- q2 Z/ c4 O: F! q0 Z- t% t* Z" r
28    GtsShoot- P, g; `2 I/ L9 ^! D$ {! L( S
GutsMan throws MegaMan!
/ b5 n$ [0 L  U' k: ~Guard * + DashAtk G + GutsMan G
1 Q' \' Q8 B0 |6 `! FGuard * + DashAtk G + GutsMan2 G
- P: I! ~) I+ V# {8 Y' y5 \Guard * + DashAtk G + GutsMan3 G, |0 F/ Z% ^( c" H+ Y
Guard * + DashAtk G + GutsMan4 G% b/ i3 \- w3 n4 H! s& P

, k, F4 r3 A$ s- z& P! l5 g8 \3 d29    DeuxHero
. k! ^0 O& j; Y5 B$ W. w+ eMegaMan & ProtoMan team up!% Z/ S% |: Z( U5 |
CustSwrd B + VarSwrd B + ProtoMan B& v  p6 N8 t; D0 c# X
CustSwrd B + VarSwrd B + ProtoMn2 B
/ \- `+ {) X+ t) S, \- pCustSwrd B + VarSwrd B + ProtoMn3 B
( Y; C( @  f7 I" b8 P' Q# ^5 pCustSwrd B + VarSwrd B + ProtoMn4 B1 `4 c) K  y) U. B/ D2 |! a# _

1 |! Z- D- w2 D/ E5 K30    2xHero* ]1 W0 h1 H3 [* `9 b
MegaMan & ProtoMan Dual atk
' A& }; W+ a! ?) n* eSlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 \- Z& z; u- ~- W3 T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( ]# }8 |5 O. f! F7 ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 b& `+ E/ j7 W) N1 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B4 T% g. M9 ~5 R/ J4 G* W% B8 R, E

6 m, w; r* O& H* [* U31    PrixPowr1 _7 l9 ~4 z/ o- h" O0 f# S& e
3 Navis attack at once!
- R  O) s1 C# \0 ^- y7 k' [Team1 * + Team2 * + KingMan5 K
4 A* a% z6 V0 W  L, [Team1 * + Team2 * + MistMan5 M
* A/ S$ R' Q. _4 o; u5 WTeam1 * + Team2 * + BowlMan5 B
9 @3 r, @5 u. X1 M: r/ i" t0 s8 h$ b
32    MstrStyl
. \) S" w1 @  d& iMegaMan unleashes his power- e# H, i# S9 d4 \
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 G  [1 w$ v$ w+ D% U$ d" V- a4 H6 I& X$ |) h' x( Y
StdrdChip (Part 1): J% l9 T# T+ Y8 s) k- q
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 l  s, z/ p" n0 S- {$ a" y│编号│名称  │MB│攻击│属性│稀有度│说明             │
) e" Z5 p& k% l├──┼────┼─┼──┼──┼───┼───────────────┤  m: j; b& q& I) ^. x4 v4 S5 ^
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │, D3 U3 W( X- y& @1 [" N' ?5 R
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │5 ^/ |6 f0 U8 {
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; A1 U1 O% D( r
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 [, S% u8 F# t7 p0 q4 p6 [
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
) X! a" C3 v! F│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 a3 W3 K. ]" }* g) [7 }
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │/ P4 `8 r. }; V$ R
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" x6 {2 ]- P# K' n" n) S, C│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; J0 @5 g4 H* P0 r4 ^8 c│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
+ z) D, P1 C& M. }7 l( P. g│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
/ y# o+ x) C' ?5 U, H$ I+ C│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │. g/ R* Z5 z+ Q/ {8 p
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
+ H, c/ X! A# G3 x8 i│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, _: C% M1 Z* Z( u8 j
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) L. e- t, Y4 |' u  T; z$ V  t7 Y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │, ?, j! O4 S) R
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# ?2 ^7 H2 h; Z6 M+ a( B4 u( t│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- ?) n7 a/ ?9 f6 @" j5 X4 T( C│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
9 X/ [) t& W9 [, t( F, d│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# u* O7 D! l3 d│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 z# j1 `7 ~0 r- d, [2 i
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" P! j) K" N2 |. q│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 l4 J+ \  ~7 l  F: S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% ]3 E) Z7 m0 |6 E$ }, f) M' ?% f% a2 T
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% g" s5 Z! H' `- D7 i8 W
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- [2 U$ V) F  b# {│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; j: J/ J3 k$ L2 C
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
- C2 O, C0 o( T  J2 `% I│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │1 e, D0 s: V- X7 H
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
# C" _9 n) H" b2 K; `│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │0 A% S# }: X' V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 s  r2 w2 P. k
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 V7 d# z8 @  l7 U9 u
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 R3 Y' m+ J' N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) k+ N+ A, {3 G+ s$ F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │  G& r8 N% P0 W5 L% n+ Q
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: v9 X% }+ C! Z│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 @' z0 S% A- ^: ]* }│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
" a8 x  c' L9 a7 C1 t6 C│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
* A+ r& E9 T6 z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │/ Y( m1 n* W- ~8 F
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 z7 @! ]5 f! _" L+ h│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 ~' T# V" s! F5 |│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ w+ [4 q5 G6 ~3 v% q
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 }5 G4 n) G! M1 m1 E* I│46 │DynaWave│42│100 │  │***  │Shock through enemies     │' c9 \. a7 I& f5 [
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 i2 y# ^) E9 y3 W4 @9 B3 _" C0 j" r: @│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 W1 `" x  B: d, W2 A( _/ R/ S7 n9 ~│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 l1 b: r. O$ S* T( Q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 \6 H6 P2 R7 S: ?- O│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │4 K+ Q- s" T! c/ p/ J* Y
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# X' ~' f2 h* u6 \( O3 \1 S9 U│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │& O% x" @/ k1 e, `! w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! ]0 ?1 W0 i( M% O( Z) T( f  ~│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │4 [( {0 {  y  s; w  q' }
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( _/ X/ {* W. j8 x% |$ D, m│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 b) a  g( d: l2 r+ t│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 Q& B5 D& a/ P7 {│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( m( n$ H# E- D0 _; Y+ U/ {│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │; T& l6 Q  z+ G) w
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% `2 Z7 Z+ e1 Z" n
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 a9 d% r$ A! Z6 M' |5 N: P│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ C! v6 F# l# ]1 t" a+ K# J* R( B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │6 R! `2 q1 ]6 ?& t0 C# p; A) e
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 f7 n' I4 N$ ?
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
+ R0 Z" {/ o$ ~2 T/ _2 @│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( o1 v& H9 m9 ^9 _" X6 Y8 q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 z/ D. a1 E6 Z; t3 ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
: g7 i* }1 L; w4 |6 D$ [: V( E│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 y$ x' `# u) b$ j! P
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* s+ K- d: {. m6 V/ t! e+ p
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 j6 T" O* W4 Z, k! }) O8 L% J! ^
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
9 J2 |+ l% Y4 o8 v7 i│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│7 A3 F, w% M! T/ [3 G8 K
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │# y4 r6 J& c7 W
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │# N/ {" [0 U6 [) g; P
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, g9 m" {" [$ q4 b$ ^+ D9 @9 c
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ g6 e" _8 N& x. a, V4 V3 j
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 S" l+ [* B  N0 Q9 v0 j│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* N  X& ]1 d: H1 s2 \0 \
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% [9 T2 U" S* z% G! g
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% C8 T4 ]) j) H+ O4 x5 G; R* `│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  r) B' \& N+ d' x) N) p, K+ z
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. t& b( N1 ?3 c1 H5 v* r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
* d! t+ h4 Y$ b" }3 K4 M8 ]( q7 H6 `│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │# ^1 G5 U6 o2 c
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" I; c8 o9 |* S$ [; U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │# F1 q8 g7 _2 Z$ F8 s
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
3 t3 ^! r2 l+ `# r) `" y& m│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 y0 t( U7 q7 J0 M) T7 S1 u: A│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ V! E; B5 ^& j7 O1 o# |8 E│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ g6 V3 m7 K1 y0 ~- A: O' Y! ?│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 b4 b0 ~' r) m# e" v; Z; i
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: M4 @' v7 c& f$ A; V. [2 t) Z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( E7 G2 l- @: u2 g* W│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │1 X- {' m% V5 C
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' j  ^2 k# S4 y) W0 V( _& _│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
/ h2 j. ]: l1 b3 r│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │& z% w  M7 c7 E0 _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; ?' c& _" i4 |5 V" y└──┴────┴─┴──┴──┴───┴───────────────┘
. t6 ?  b5 V0 ]% a
' Z5 i* F9 }+ m+ T! X/ ^5 D- l* H. rStdrdChip (Part 2)
% T" c# T' V# f, S- l  I┌──┬────┬─┬──┬──┬───┬───────────────┐; ^1 R' x! e, K
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- _! D* w) c2 y$ k├──┼────┼─┼──┼──┼───┼───────────────┤
/ g6 B. a, L/ L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' W( O+ X& U& I% o' }$ A- a
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) X8 r, y, Y9 ?; K8 J1 x/ k6 O│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│/ h) A; ~* @0 `: Z9 f9 c
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │% G: f! _7 ~5 v# e* c% g9 t2 W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 y. l8 r/ Z$ V7 P9 s# A. K
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │5 Y1 ~8 X3 i0 a2 H2 O& ?* {
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │( ~2 N& z* S$ I4 n
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 W) T! r& N0 T7 u# S, S0 n! x│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 E& Y, t" }4 G5 ]: C" V( B
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: f7 \# m5 K$ V# [. L5 b6 [8 ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │( h3 F& `1 k/ M
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
; h& F( b+ v1 L  ?" E: ]) z7 T│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. P& h1 }4 p8 d$ e: G) i# S& F│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 `* j) D& z! n5 j6 {  ~* U│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 g9 K: \1 F0 X/ x1 \9 o* D& z  L│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" A* h4 |' E* q1 T3 G; Z  w
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 P, i( G8 Q5 Z  {
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 X; _: w/ G$ \9 b0 t: g
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 q: }9 Y  z8 P+ G0 Y) H. A│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. W. P) E/ y0 X. H│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# I. c- e$ h& q2 i" _│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
  Y( c$ n) n# i- i+ ?│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- g. \6 v% @2 [& y8 ?
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 D3 C+ G& B7 ?* Y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
# G' H6 L) P, f& E: F# K│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
: y" k* k) _8 \& L│126 │Rook  │30│  │  │***  │Protects you from attacks   │; x- n9 `8 f: l! T5 d- f2 y- M8 ~
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' D! W5 [( t% Q, a" n: C2 B1 O
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" h. }+ `) f) U│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
* V+ }3 t& H- E% K│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- }# ]& s, K8 A5 j7 O% f│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& M' m$ p- B6 P: p9 p* G! |  C
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; t- d: I* _3 p! |│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │) f0 e) M9 z& A# X! r- m6 B) p3 H
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; [, @5 h: x% C% j. G! p
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 H# X4 e, L4 o- W│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 k6 w6 J, N! ~' i
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 `$ Y* \& k. ~' R6 M, R4 s' c
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 t1 t$ Z0 N& d8 q; @* i, g
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( ?* _+ _" b2 J2 I
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 P( R& O, }! z5 s* D8 t8 X│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, ?8 @& y7 |" l: }3 b│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 y2 B7 g7 y. n/ [│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
6 I9 t/ N& d1 I( {. R1 M│144 │Fanfare │32│  │  │***  │Take no damage for a while  │' u% t+ p1 e! t6 p. }& h
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* O  g/ [* w+ f1 ?- z- S, y3 |│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# a$ q* ^& F  a9 b/ p' Y0 `7 S; Q" L
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" H. K) ~% s" J+ f9 d3 ]& ?│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% z* d* d: `4 @" ?/ A8 N│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) h$ w" z+ N; K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
* q2 m; G) ^% \4 y6 a# O6 l│151 │Recov120│35│  │  │***  │Recovers 120HP        │
* }- R4 h" ~+ X' c1 h9 B) Z" s2 m│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ \& i& E. Q8 {. e2 ~
│153 │Recov200│65│  │  │**** │Recovers 200HP        │. W/ j/ b7 ^* d' N
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 M5 x! [7 y0 u. [! J. P- f│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" |9 }+ Z" d6 O9 N│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# f* }, x4 l3 F9 Q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: ?, G6 z" k' T│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │1 e( {2 u' l- j8 P, C' ]
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │+ O4 f6 E! h2 w7 I8 j) {) C
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │2 R. S2 Y2 ^7 N, l
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │- r5 p& r* b$ ]0 q  b
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ q- N6 Z2 f- k8 H- b& b% t  K
│163 │Invis  │11│  │  │***  │Invisible for a while     │8 v. u& x% B( x2 r" S% Z$ \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 I/ q8 ]9 o: f4 o# Y9 ]
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( y& X7 Z8 q, l: u8 L
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 ^! S+ _, O$ n' t5 C4 N
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
; a+ i+ w) {  a4 a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │$ D& G, L6 a6 K9 x9 ?, A: _" e
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
" t; m* }+ O  c. g/ o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
. t' C0 ?: q' y2 @│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
! ~( P/ d( W1 R, S3 B- m│172 │Aura  │55│  │  │***  │Repels attacks under 100   │; Q& C6 E- M8 B( c+ R  u" t
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# D: ^" C, Q! J# A5 D0 T
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │9 @. k6 y# Y6 H5 [5 y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │8 T" _* k8 {& E1 e
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 B3 N8 O& e$ m, {4 X, u& G│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │% D1 ~# s/ n% B5 \* H+ c
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
! h( n% y8 _5 ]( |8 H) k│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 P- o8 D$ H$ r' r8 @
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ D! ], L, u! m$ f* g! N  l  R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 t1 v+ H9 H: \+ t& K) v! L0 h
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │$ Q/ Q7 ]0 G3 d8 I4 C; B$ C
│183 │Hole  │55│  │  │**** │Open hole to dark world    │* C7 P; D/ c4 z9 h9 o; W
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
5 ^. H; b+ ?/ s% b' v1 v7 z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │* o$ A7 h* Y2 O( \0 `, I
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 t3 u/ Q# I* W8 u" o- t$ v( g1 d
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 r* e* G. k5 l$ h
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │: C" w* W  ~! J( R9 M- E
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
+ Z) D/ C9 P( u" z│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
$ `9 |0 e) l+ H* q│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │9 F7 ~9 w4 w: b! F
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 l' p- m" }* V+ {│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# p$ h6 k7 T% h$ j│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │4 \  S+ ]5 |4 s* [
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │* |/ p* u5 k, X
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
) R( O: R* O2 W, T9 e* |! g5 n: f│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
, L4 R( H; m* ?2 j/ b4 v│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& O& ]. U4 Z" k( t
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
$ F- l" H( o1 I. r/ X│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
- T& q+ H. `+ s3 H9 _8 J# o└──┴────┴─┴──┴──┴───┴───────────────┘
8 y+ ]1 |8 T) @4 T& y6 s
+ ?0 S; K$ a" v. x" E
7 S( [$ @$ U/ `8 l, YMega Chip1 B# b5 u) d0 ^# F( `0 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐( S* R+ ^2 L4 Q% a8 k
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 A0 n7 C; u( N) m  `
├──┼─────┼─┼──┼──┼───┼───────────────┤+ h: c& A% Y+ p- ?" n* @
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │( H  `, X9 _9 P8 D
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
% V: I, K4 U& K2 Z│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
, i* ~- U7 N- {0 D* Y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
9 e1 k  D  p$ o1 k# J; Y│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │' V' V* [' l* p, v$ \! [
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
1 D  C- q. f* `9 i4 M│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │1 A# \: H2 A4 }6 u) C) e
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 c) A% E1 G" ?& A
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │2 h3 x4 P7 y8 F* j
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 }$ R; g& \, k/ y! j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) e1 ~( R, M& P6 n) T3 @0 x' q+ _│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! k' m, f. s/ s8 p. t│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) K& h9 d3 d0 ^# Q( K& t) I│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  u8 q# o& Q: U) [  `. Y  c
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  r+ W$ l$ G( z1 y4 |9 |│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% O$ C  @- \& J4 F  {│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 e6 c$ \1 A8 o6 Y. |│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
0 w4 M# c" \  \0 K8 B│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
# c2 U  g4 m2 R8 S│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ c/ Y: j6 p' m! H│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │, l. G/ i* t9 @( q2 _% w. n9 z3 h- Y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* @4 l, q" H' V│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │$ Y$ d$ z3 A- {3 ~$ g
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │# T1 k( C8 [4 R# t9 M
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
9 ?- H& `2 N, q9 m. K│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
& Z5 e# Y7 x) N- i% N7 N│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% l7 j& ~# W; G9 @; q: a
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  U& q; G9 J% x* B
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: x3 P$ B: D, @5 W1 {( c) P  K/ j4 t│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 z( j! _6 Q! x
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- F) T: M: C2 ~& M4 _) }; X# d, e│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% ?1 g7 `  _& S$ u2 y│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( U3 [5 Z, C: F' M3 A5 ?3 O
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 R6 x: M! S1 E- K5 L│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  J* V  y0 j% n: K* H3 `" u│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │$ |+ }5 [1 d9 Z! G! K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
+ e: d3 O" w/ d8 g9 A% c; H9 ~│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │' H% ?+ ?/ K- k1 p8 m( k
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │! J( E+ v2 a* o0 R0 e
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
- _1 |1 \4 w. C# w8 a0 V  u│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
7 P1 Q/ }% d3 \" p: r- k9 g% X# B! K( @) }│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, r. q1 J- F6 d/ y; ?+ H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 I2 V# s+ B5 ^6 z7 m. {& b; d2 v
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 U* w: s8 L. j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. H! z5 l! a: ?* u) b8 L% A
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& e  b) P, m- v4 d, V& a1 D$ A
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │$ }5 B% n5 l7 D" F
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 W/ X0 T2 q1 N" Y5 T, v% Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! R; ~! J! s: d6 Q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 C3 ]! Q: D2 K% f3 N1 |, E# [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 l% d% U2 C7 t! o6 B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │# K: H- H. D7 o. p9 E. h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: }# e0 s: I5 |; x1 `│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
$ t% k7 T- x) C/ Y0 K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
  Y$ L# \0 ^5 {. k2 ?% H│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │  I( d+ j) ~3 e. y& V/ e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
5 L  A3 U) O$ I6 R( |1 [7 a5 j│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 h: i% e  o3 g+ d7 j2 ^; S5 o9 [
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' H3 v7 ~5 |- y# m6 `6 {0 F
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
1 v9 h4 n$ `# x5 o4 A│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
  H* M) L0 \; f3 @│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
8 D3 R5 D/ M- j  a│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 h. ]2 @( G, h5 ]: x; ^│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
+ q" {, C1 j1 w0 ?! y. Y% V& j│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% ?. g. Q9 J4 l/ W  _; Z│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 H, |" v$ N) ^! k, l( d
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │8 i/ P: o2 R, o' z+ l8 |4 Z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( r3 J2 F- R% i! Z3 P: V) t
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │: ~" e* Q. h7 ?# m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │. S# Z; c  ]& ?9 Y9 w
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* @% N7 M- |* a& \' c# p# s. [│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( u; K+ h/ Q/ M) n
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 y2 D6 Q( A0 i4 Q; [' _8 B8 V1 X
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
3 i; }, d( W: j) Z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
2 @# U* y2 A$ w1 Q( X% C│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; j  I+ |! u0 P" h5 G│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
; h/ U0 K5 D8 S, P& O) C│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" K9 R" t* g. g; g1 w  S: a; }+ |
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
, u/ ?: S% O. m3 |& g2 P! N* Q4 M+ Q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
9 ^2 @" Q, G0 ^+ ~# I- z& D│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 x% J9 ?; w6 ~: I" x. e
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( g* i; d3 ^& r& k4 m% e
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! Y9 L# N+ O4 E. ?- E1 r│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 W$ z. ^4 B7 j2 ]! q
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ k4 \$ o: |3 i# X# ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 G3 J* e3 B, L
' c! H% _4 Y) ^0 _( v+ A0 F% f: n) s6 m* `' x1 V) v9 m. ~1 n" C$ Q
GigaChip (蓝版)
/ j3 k  h2 _/ @┌──┬─────┬─┬──┬──┬───┬───────────────┐+ C) B: @9 q  M
│编号│名称   │MB│攻击│属性│稀有度│说明             │; w. F8 W& g, L2 q& X
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 W7 ~5 e0 {) j% n│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' Q* @6 ~- u7 ~, L" c* O/ [
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 ^! K" |( `' e) v6 _: E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 c: a( G- c7 c# h; y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
2 p' U) ~% Y- ^# q8 I$ E9 J│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │3 u: ?6 p" R% n
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: ?- |) R9 d9 J7 \2 y# l. e
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( p: Y' O$ ], _7 y$ D
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- F$ o! g, ]1 m" b. r' c+ H
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ W+ v% L  v5 R5 t! Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# p7 e. y4 a5 G! P8 w│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* J* ~) H6 L+ s' p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* `/ P. |, K' M, I5 I8 n8 ^/ v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
; M9 ?# F- n5 U; V│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ @3 u, a% ~: H" b
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( D$ x! b- K( y) W% ^3 l) R' z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
  S3 e. U, h& w/ v│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 c  o# E/ l: K2 x( r6 z, r* |
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │$ t) |' _: E' Y- P; A
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( k! Q$ C+ h, z1 y# C7 F! S/ F2 J7 T
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 \% e; d# f6 P1 G+ j  `1 A' y└──┴─────┴─┴──┴──┴───┴───────────────┘
4 r1 j  c& V1 [' Z& }" y2 c% N4 V& K+ H6 B, _& U- `
GigaChip (白版)(只列出与蓝版不一样的Chips)
  q9 L8 w  H3 ^$ o# p+ U* [┌──┬─────┬─┬──┬──┬───┬───────────────┐/ b3 t' N2 _- D' ]: R7 M* p
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 P) G4 w/ E3 b
├──┼─────┼─┼──┼──┼───┼───────────────┤
; d  z' V3 S3 E│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& e, [/ \% H( h4 d( M) M  I
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │: d: p  O) v' \; w# M! R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │) a9 U, _0 j$ |4 _
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" P1 Q. {. u* W$ m8 W" E( H$ G- ?└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. V8 v2 d6 s( x2 ~
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# v/ D& x( T' x( q% E
& k; F* r: a% n  p. E6 Z9 h1 c001002003004005006
! i, S3 _3 ~" m% K0070080090100110124 q4 r6 T: _: i1 _
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# I1 g7 W2 ~* ^7 M% a; x! k3 Z0 e7 \5 A) f, n( }
019020021022023024( \3 b$ |2 m. S/ \& o! `% S
025026027028029030
8 m( r$ J0 L% R4 B, l; W: Y031032033034035036
9 ~: U; z3 ?! o: s
. O' L) t: ?# _[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) O5 P2 F1 w( s- |
! `% S5 @" g# X4 c1 @: X# v0370380390400410425 q4 ]- \! x. d- _
043044045046047048
. ^- K$ m0 ~3 B3 m$ g$ Y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' q" W5 X, G) ?8 ~. g9 F- w
0 L1 g/ t& @$ G! l6 F
0550560570580590608 A+ I) ]4 f7 C5 Y0 W' [
061062063064065066
" x$ N8 v* p- A- b" P+ n067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" z# i0 `+ m; B" C, \
$ N4 U8 s; G0 e073074075076077078% _" Z. v  u+ _% G3 L+ {7 M& e8 p4 U" F" v
079080081082083084* K7 Q6 e2 q) G2 Z: R
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, o' D. \8 S  s" G% Q! V- S& ?
- ]/ z. V4 z9 F& W, U4 x. Y) R
091092093094095096
  U7 n% I. p! j: i3 c$ N/ v097098099100101102
$ }! N( a4 v: W9 s2 b8 _+ c' v& J103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 ~# b( I3 V4 e; \3 u2 G
" T2 Q' T3 {7 }7 o! m5 [( m7 G1091101111121131149 G" _) S2 ~* l
115116117118119120' ^$ y- c0 r7 l. I* _! g# E& |
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# S7 z( p8 d5 l5 D# O  j# W6 Y% F
" ^. D+ h2 Z, z3 P- J
127128129130131132/ I: `$ H  a& B& v% Z( Q
133134135136137138( U. R: h8 ]6 E) @8 r" U" }
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ }% R% W1 @0 ^, S6 L. ~8 T. X5 x: z) m9 R
145146147148149150
9 x' G# y4 @+ j1 x& n! p9 ]! n$ l151152153154155156' K2 [9 W( `# t2 r
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: C; S( J& _4 V6 K
4 F; s  A3 q7 A! n' z2 M" y1631641651661671682 p- X% p2 |7 W/ q  C; `
1691701711721731741 `  p9 a$ Y7 P, ]
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. n( `" \7 s! y& y. W8 C9 \. j4 I

0 ]% R" y( R6 {* a181182183184185186
5 z4 [# [  c0 |9 \187188189190191192
% [& \) a8 u. Y0 M7 D) n; H1931941951961971984 R8 U0 Q! D6 W
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" w! T4 N5 V4 M3 \; p- y6 |) n

0 e" c( R' `7 G0 z001002003004005006% `" n; W1 ]( W4 `
0070080090100110126 l: A5 X- _# t2 @$ D  M) J
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) j, e! Z6 d- `4 ^
) a' G7 W- s) J2 K+ v
019020021022023024
7 O7 C& z  A  |  o025026027028029030! D: o0 u: M) N7 e
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) f& l1 t3 M+ m# H) _7 x& h! A* v+ A3 [" o
037038039040041042
' l* H, i9 G% w% C043044045046047048
0 Z- K2 }- A' E8 S3 E; {& e049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" y) h& n5 [6 Z" |6 Y4 z6 J! i
8 S9 }& q/ e; y! S$ [6 b, L" ^0 W
055056057058059060
1 K" z; W3 g" w061062063064065066% \* t  y. `4 l/ x+ n
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 G4 l0 G/ ~& h3 G3 Y3 V3 a4 x

5 O7 M2 V; `! M! K1 ^073074075076077078
8 B9 Y5 K' m. C. W079080081082083084
* C& r# B# w3 v, d8 D, G5 ]/ Y+ j085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:3 ~5 L  g- T, |6 Z  s

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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