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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) l; `3 l- z  O. Z' h1 n2 V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
: E: W! \- ]1 Y/ z5 E■● ■  NintendoWorld    站友xliz原创
4 Y" f3 B6 b* J. R3 `/ b: X3 n. R■ ●■    http://www.NewWise.com
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9 g9 K/ T5 v, R# |           洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 y. m' ^/ Q# j6 F- _: p
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================6 J4 ^) X3 L  V" D3 S  \6 r; \0 P# s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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4 t5 K# Q: ?2 N7 |以下内容格式如下:
" i) P6 Y# V0 S. i, P' C& P0 Y+ M8 u2 s: L- ~
编号    名称
$ ]6 j( X5 h) ~% l9 y$ f) }- {说明, v% r5 V* }" Y5 p& L7 p
组合方法5 D/ I! @9 V  s. d) ]1 G
---------------------------------( `3 m; m' P( r' Y
01    Z-Connon 1
" g- w; B2 o: R& [; kUnlimited Cannon for 5 sec! i2 ]3 _' q# [' n* w1 D
Cannon A+B+C3 a  Y( c: t' [
Cannon B+C+D* X5 ~6 N/ Z0 }, C' S) d: x; H
Cannon C+D+E
) B# z' s" t, h* \* m0 l5 P0 }6 n: G. _( G+ g
02    Z-Connon 2
8 _; s+ n0 Y3 q' j2 i+ k, bUnlimited HiCannon for 5 sec  u8 |6 c9 b+ o' k
HiCannon H+I+J) n6 X6 ~3 g* g% X: u; Z" N
HiCannon I+J+K, q6 M6 K0 e& g6 F1 j4 k
HiCannon J+K+L
9 V; m# G) a* ^/ ~$ i7 z$ Y' R0 ^
! O$ j6 i$ j) n/ N7 A1 C03    Z-Connon 3
  E0 e: H2 t# O8 A% P. U* `0 ^Unlimited MegaCannon for 5 sec& |9 g  [# h: }" G
M-Cannon O+P+Q/ F+ P. A6 b9 y. X7 k) m, Q
M-Cannon P+Q+R
- L# `* r/ ]7 g2 G% cM-Cannon Q+R+S
6 V" I: y; A) i" {) `$ }
- H5 x7 H8 I: J3 S04    Z-Punch5 F7 g' ~$ P' g- i0 \/ s3 H5 O
Unlimited GutPunch for 5 sec0 f2 P+ O; _& D( f; L
GutPunch B+C+D
. X& c0 H; s3 x4 X. d5 Z1 H  E6 @GutPunch C+D+E" A) ~( ?" g; V1 J
GutPunch D+E+F! V) Z8 A; d% C4 e4 G* x
# J. d: v& b$ \* z
05    Z-Strght
+ Z0 S8 W- H3 b& L3 }Unlimited GutStrgt for 5 sec% F0 @/ M! r0 _. H, X9 `: `- B& U
GutStrgt O+P+Q; R9 N9 S5 \* [* [" b3 @* K7 j
GutStrgt P+Q+R
' N1 }) i3 X8 }/ @' gGutStrgt Q+R+S- V0 }2 x4 z: b

0 Q  n& R* P: b' D& h1 a* ^06    Z-Impact
6 a1 H9 b% _, y  ^Unlimited GutImpct for 5 sec* ]( r# |; \" I9 ~$ A
GutImpact G+H+I. A' L$ V* J% T/ R: s0 `! H
GutImpact H+I+J1 ?4 f# V2 T$ `
GutImpact J+K+L5 u3 B2 p% B' B7 U4 [& Q4 w4 D
7 V1 {# F' r- U; h6 |; \& Z
07    Z-Varibl
; ]3 j+ C4 k* }1 p; i4 ?Unlimited VarSword for 5 sec
8 t' c" x1 K- hVarSwrd B+C+D
4 z3 |' O: T: M2 TVarSwrd C+D+E8 F) b% f; l& h+ U$ j
VarSwrd D+E+F% d# ?5 c! S& L0 d0 R! W3 t# K+ z
7 k+ U5 W9 Z3 H5 f4 B# S
08    Z-Yoyo 17 B$ e( `+ R! Q4 x* H
Unlimited Yo-Yo for 5 sec) i. h' w: w4 t( W/ A5 V
Yo-Yo1 C+D+E
! g; a+ g& q' |  I7 hYo-Yo1 D+E+F. K5 b+ ~0 a1 G1 T" Q1 N
Yo-Yo1 E+F+G& V  S; D4 K; W( v6 I/ F/ b. N5 E
" x& N. X* T4 {  D8 u
09    Z-Yoyo 2: T) f  P4 |( C4 U% m
Unlimited Yo-Yo2 for 5 sec: y1 x; Y0 l9 P9 b
Yo-Yo2 H+I+J
+ B' q+ X; a0 ~6 e9 \0 @Yo-Yo2 I+J+K
$ E. q9 A/ M+ M; s' Z8 YYo-Yo2 J+K+L2 h; `0 s& o8 c) _; O

  M, @( `$ y/ {5 j( q- \: C$ w' U10    Z-Yoyo 3
1 ?$ `! ^" h4 _6 a( o6 GUnlimited Yo-Yo3 for 5 sec
3 x: E' @9 d# L% |% q8 O  {  OYo-Yo3 M+N+O# w7 C$ h. a$ b, }' r4 f
Yo-Yo3 N+O+P
& j2 \. d( @, {% [; W% {1 vYo-Yo3 O+P+Q
$ [' W4 ?7 \( m* a5 ]0 e: h+ e+ o7 C5 U' T# a
11    Z-Step 1+ R9 d" b) X6 s
Unlimited StepSwrd for 5 sec
) x1 f5 s& e* u$ ~- J& tStepSwrd L+M+N/ r5 S) z6 A/ r3 }/ \
StepSwrd M+N+O4 q+ x- E' }3 t4 J7 {! z9 T$ E
StepSwrd N+O+P
+ [- }/ B5 w# q$ z
4 f' c9 D" b4 A8 ~12    Z-Step 2
2 v& |# I9 R1 `. UUnlimited StepCros for 5 sec8 ^; n3 @+ C& G! p8 o
StepCros P+Q+R) l4 B) \, R' c" O; A9 D
StepCros Q+R+S
) P- A7 O9 G4 H4 E! L1 c2 E& mStepCros R+S+T( l7 x6 |( P; b/ _* f4 U$ W

+ L7 N9 P3 i6 q; t2 {  n13    BubSprd$ X* [" ~  {6 ]
Attks w/ spreading bubbles!
) L- ?  |/ F; CBubbler  C+D+E
5 {( C4 K: ]% @: H+ qBub-V    D+E+F
4 Y0 M! z9 X$ z1 g6 O7 R( N7 ]6 F( ^BublSide E+F+G/ p# j2 e4 c, |6 W
Bubbler E + Bub-V E + BublSide E: _! ]" o1 t3 W, w
. c) y: r! C& H
14    HeatSprd1 d9 _- B* G, J$ K' ]$ T
Attks w/ spreading fireball!7 P& b3 w2 E! c, ~- h; ^4 V, ~
HeatShot H+I+J
% a: @+ \# n2 ^4 cHeat-V   I+J+K
+ h6 e# z4 V0 g! E% `8 q4 O& W  vHeatSide J+K+L
0 z; C2 }4 C; |9 l% e6 z$ NHeatShot J + Heat-V J + HeatSide J
+ Q8 t( j* T, }5 E0 {% r8 |' K  V  V3 a$ ]9 c6 }1 c
15    H-Burst
! [% w5 G( M+ j& X6 P  F8 H0 _Creates a giant explosion
5 m. F3 [) `6 r; I" S' sSpreader M+N+O9 K0 v1 m. p$ s0 a& Z8 j
Spreader N+O+P9 t/ l* W7 O% Q
Spreader O+P+Q7 J( O; j9 N. U+ c3 f, E

  \8 D+ i; {1 M( B7 W16    LifeSwrd
/ C" G# r$ Q0 U5 t% U: V# l& nSwings a huge 2×3 sword!- B' s( D0 F# A/ n. H% R
Sword E + WideSwrd E + LongSwrd E
) p& I4 L; Z- Z  V% dSword L + WideSwrd L + LongSwrd L& z8 F' E( q- \  v2 m( A; B
Sword Y + WideSwrd Y + LongSwrd Y) x8 _2 }6 D" T9 m/ O

7 K! F/ p0 ^& N6 z( C  S: ], X: ^17    ElemSwrd
8 e/ a1 M" `- J3 p# jWide swrd contains 4 elemnts2 Z7 p8 R% q2 V6 [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, a0 w# r! ?1 R9 y+ i; j
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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' N# a: ~% U5 v18    EvilCut
: A  ~! h, ?  l: k; g6 y6 |5 w% j# b4 ZStep up 2 & make 4 atacks9 t) f' Q* Z3 Q; _5 J& J
StepSwrd P + HeroSwrd P + StepCros P
1 y5 @1 |  s* I. _7 p0 i3 m
! ^5 o+ z: @& q4 `6 ?  ]19    HyperRat  t- k* k: H7 |2 Z( |4 l/ N0 g
A giant Ratton charges!* a" m: [% _! E$ c5 v
Ratton1 A + Ratton2 A + Ratton3 A
4 V6 l& V7 Y/ z  ~) {8 s2 g% ZRatton1 C + Ratton2 C + Ratton3 C+ w- p. {- M$ |/ q8 S, u4 I( l4 v
Ratton1 F + Ratton2 F + Ratton3 F' e- a/ G2 w0 p  ^4 ^
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20    TimeBom +6 w1 {0 |9 q6 F. p! {' O
Sets Time Bomb in enmy area
: d) y* v0 {! ?% L0 r' BTimeBomb J+K+L
3 _/ o7 f1 u- |) [, [" ]6 ZTimeBomb K+L+M
9 T' _5 \  u! ?6 E/ GTimeBomb L+M+N+ x1 n( P- [, G1 b

! Z: ~: Q/ c0 J( t. N& w21    GelRain
9 e- z6 M3 |. \8 DGel steals squares
" H8 R- a. F. o0 c+ [7 [" L, nMetaGel1 B+C+D
& H1 V( b. O' s3 P; m% Q  O' _$ h, m- XMetaGel2 E+F+G4 q9 Z+ K$ r* \2 Q
MetaGel3 S+T+U% t( w; `: ?4 z9 x6 F" p& v" `

4 S$ d% E! r& i22    EverCrse
* ?* L! D. _3 G) fShield chases enemies
' n) O+ _, a- OCrsShld1 C + CrsShld2 C + CrsShld3 C: r+ Q" W" B$ J2 n$ [3 t( ]. ]' G" D
CrsShld1 L + CrsShld2 L + CrsShld3 L  t7 I% a9 t- ]6 d
! v1 \0 s) r3 \# R/ h' ^: Z
23    MomQuake& h6 f0 q7 {1 L! K, [0 K
Awakens Mother Earth!8 l. O. b9 S5 a0 \" c/ o, `
RockCube * + RockCube * + GodStone S* v6 |  M4 z: r. z1 z! w+ u7 T
4 D9 y: ~! c8 ^5 C; N( D
24    PoisPhar
+ s6 L. G8 M4 A2 V6 b3 z9 j% V$ cPharaoh generates poison4 I# _- d  w& _/ H7 u
PoisMask A + PoisFace A + Anubis A
3 ^7 W" ~" d! T1 @* b% O) g
% t. ~% m7 Q( H/ M25    BodyGrd1 v3 J1 G" r4 \& o2 I
Bodyguard takes out enemies
5 q, u- R' o1 ~9 d/ RAntiDmg M + AntiNavi M + Muramasa M: d1 N4 U# Y# h/ c) ?
: r1 y- b5 v# {' z9 _/ j1 Z
26    500Barr" D! s$ H) U1 h' P5 {5 z$ J
Barrier absorbs 500HP dmg" I5 T! F  G$ }0 F3 m- T
Barrier E + Barr100 E + Barr200 E+ v1 K3 s) X* r! M
Barrier R + Barr100 R + Barr200 R
0 \; Q! v3 M1 q! L0 E8 R3 ^) F, F
: U+ ^  C0 L" s! B: P+ G, [27    BigHeart7 x2 K4 q) m6 x& g; `
Attacks, then heals HP!
" w( S0 C: P$ w; uHolyPanl R + Recov300 R + Roll R. |& [0 F& y0 A2 F' N
HolyPanl R + Recov300 R + RollV2 R* A1 t/ t# i& R3 g* A, N" `
HolyPanl R + Recov300 R + RollV3 R+ L, Q& I6 Y7 M- _$ ?; _3 ^2 ]

" V5 b- Y% |) A3 _& `5 Q' k: S28    GtsShoot; c" X5 b& X! C9 [; H
GutsMan throws MegaMan!: w0 \7 L+ s5 J& P
Guard * + DashAtk G + GutsMan G
0 [3 x8 ?' i$ C- K) U8 mGuard * + DashAtk G + GutsMan2 G8 B+ A" ?$ d5 X) I- @
Guard * + DashAtk G + GutsMan3 G
' A3 s1 b' [& |" t/ ?Guard * + DashAtk G + GutsMan4 G
9 S& X5 a# A8 S. ?4 Z' O8 C' p7 [0 n7 D: h2 _
29    DeuxHero
/ o0 y( z6 c& ?7 f/ nMegaMan & ProtoMan team up!
' o  E: u0 G% G6 H0 K% w; iCustSwrd B + VarSwrd B + ProtoMan B
; U# {6 e# U: n3 v, ^# J3 JCustSwrd B + VarSwrd B + ProtoMn2 B
5 w. n( C4 v& [, \* n" B) iCustSwrd B + VarSwrd B + ProtoMn3 B
3 S+ B7 S9 B/ VCustSwrd B + VarSwrd B + ProtoMn4 B+ i  d  q  |, x3 l0 K
0 N% m$ y7 w" x6 T: Q2 ~( R
30    2xHero
% R5 I% K8 H: e' h! }$ iMegaMan & ProtoMan Dual atk
: A5 a/ P7 z1 u* E2 n% QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B" T) [+ y( z- `( {- ]* ?2 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 d2 F) y/ ]1 a4 H5 \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 `2 I0 c' G. b+ [# o; rSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" X/ k7 y( \% W8 j* F% G/ m* I9 q
31    PrixPowr8 l2 e1 [2 g4 q) _5 w
3 Navis attack at once!
' ?* R( A$ f$ T0 y0 T& kTeam1 * + Team2 * + KingMan5 K7 d6 U. V" Y2 |& a$ i$ ~* o
Team1 * + Team2 * + MistMan5 M) Z- s8 B) y7 G* {5 d( F
Team1 * + Team2 * + BowlMan5 B$ T9 x" n4 I2 X5 }: `% k& c

0 L+ H2 u& p3 y6 l32    MstrStyl4 x! H  Q: F# a7 l4 _' r
MegaMan unleashes his power: E$ a/ q3 n5 @! S0 ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *9 I; W2 l$ a3 a2 z2 G
2 n6 o+ _" q5 }7 {) j2 m
StdrdChip (Part 1)( u* o/ O% W% ]& I, e7 I: V! ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
- M. s1 I, V/ X$ ^│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ S: [: `4 E% D$ w8 E├──┼────┼─┼──┼──┼───┼───────────────┤  W0 `, s* b; d8 l. j- k
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- ^5 o- p  B+ }0 ^) O│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ Z! `; N% n4 L7 }" t
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 o% {( c2 \3 e0 }  p3 y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │  E* O" j3 |/ P+ b# \4 |% K# }8 |1 f
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
7 X' C8 X5 G7 r3 b; U│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │6 ]4 O6 T2 {& v( D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 f  N6 @+ Q7 l( v: R0 D/ q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# z$ o2 W9 c6 z; G4 z│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) A  W7 B9 Z4 t) @/ I& C1 U" R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │" i% @# X& e2 k2 d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
3 z$ ?3 U% {3 p& w│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │, ^4 i1 e7 M& @; e2 v+ F
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- }3 Q8 z! l7 F
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( D$ l2 e& X; x
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │+ H3 e$ Q% w* w# n/ }
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( z4 J) x/ C( @( V( n' Q4 ]
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 H( R- c9 K- F4 P│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 L. T+ B- Q6 k/ O* f│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. V( B  K# J- r4 ]5 |│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' s0 y# y% v1 s+ L│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" |4 Z  V" z. F6 {4 f│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: O* z/ X; S& o4 [2 a* E& `9 ]│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. H' O! V4 s/ n4 ^; E# I
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! ?- c& ?: u5 C0 [
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │* X* W2 i7 @  T! n% @
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
( H0 O7 M+ f8 q( U5 R0 P│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% h; c4 e" ~8 Y8 x│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 Z3 F" e3 }: h│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 U) r" t: y' b# p* L9 k3 v
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │, O" `1 h$ {* D  |1 v, o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# B4 U* Z2 d* [/ t
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 a2 ^) ^, ~8 p& ?$ j4 a* ]1 V│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 V% l) c( c7 }. h" i% ^4 D
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& F9 B: K9 {, M6 M9 X  W( o6 n, q6 I│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │9 r  @1 a- _6 F. H+ L9 @; C6 C
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
& B! N" y1 G' @/ Q│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ ?1 G# Y& A2 p6 [1 n7 Z
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
, i; @' O9 b6 q5 z│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 t  P9 W7 P5 k% ?2 M│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 J  H2 y: y: V* b# T│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
, t! G* p9 ^2 N/ T& U' R  S│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │1 Z4 }* @7 s4 ]. W/ g- f, V
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
  ~3 E9 {. T) b  |  t7 ?7 b, f│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. x# T5 f) W# D" B" ]9 p7 i  {& |│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ F6 O: d9 O2 m& b2 q- ^& N│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
6 Q# m& o; A) z2 R* B4 b2 j│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( w0 G: I  x9 ]: V" R# g│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; I7 m- b1 K" L6 P3 N. B9 w5 B│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
4 G9 L& [& t) ?5 \0 e│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 M& `8 t$ q3 B( l- U- |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 t% h& k# Y: V! M7 X) m│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% ?! Q! ]! \5 r1 _: E4 _
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 F! r! O  l3 p" `. H% `$ C. U" c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │& R+ m+ A7 m4 j) h0 {9 p) F
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
9 z& P2 Z  m9 a+ Q* y8 _│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 ]+ _  H) Q2 F' Y0 d5 v' f9 S│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │7 G- p; S2 J3 c; \
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 F9 O2 z4 {, b  W8 J│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) ?3 `( Z6 z% r$ N4 z; r; N
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │8 D- W% x$ t' z; t5 h7 W7 Q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
# K% v9 I# T; r7 R9 Y' Z- Y* A│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
# ?! \! r; ~, ^7 J" T% g0 l' }5 j; H* u6 ~│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 o) m7 t4 m) _│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ F5 ]' h7 W& q$ ]( |│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 u2 E, p( S  r
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, F+ _9 S0 o' U/ K/ `│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 _0 c8 ~9 e/ R" m1 ^: Y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │8 O& g$ w5 w' u  A9 ]$ p& h& y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │- p$ d! H% y6 _6 C
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 A2 M% z1 W- |( G# g│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
% a* s' r$ K- r' ~- s│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 X$ k5 b* I% ^6 b1 H, r8 S│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 }+ R/ w4 p9 K9 {# t* i0 I│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
3 H- ~. f2 U  A│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% }2 @" ~4 n  ?! Z5 D8 _- u│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
7 V4 a0 c3 N. F" i│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 N* J' n8 O& {: x
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! L/ m' X; y4 {  {│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: H1 m  f; o+ Y: y│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 |* `0 @; j- n2 t" j│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; p* I! a7 |. ^7 t$ A
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
: p9 O  z) K! Y. f/ B│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
$ T1 O& c% v  ^/ q9 X/ E, D3 b│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 i# t1 k3 a& H2 o# J) K% n: Q& K│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" T6 T  V+ g7 E( O. D9 m% g6 p
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 g6 E: t9 ]) j; @) f/ _
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
( R# A1 N, s9 d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% g2 G  u0 ]8 H, a│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* b: k- s7 G. E2 X( k# D. A│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ |5 u8 ]* Q- s0 H, a, h) W$ J│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │+ G, {+ |; f, U- g
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& i! W0 s" t  l1 @2 T│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
! s: G/ J6 o! v4 z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ {- Q0 s6 f: D( K4 L+ ^7 J│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, q* b+ A0 h' n$ r$ E, @7 v│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 y+ f5 f* p$ e2 }- Q- `
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ R/ b7 K5 P- c, Q% \; H│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 |2 K/ i% e9 J/ T2 t│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 X6 Y( z# ~0 }1 c) e3 I' D' U) C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
0 ]4 v+ j, F" _2 V# d, L) m└──┴────┴─┴──┴──┴───┴───────────────┘
  D  b( d8 z+ B' K6 C$ H& Q8 J' {$ l' z- q4 B
StdrdChip (Part 2)
9 ?4 l6 \: i' ~" W. R┌──┬────┬─┬──┬──┬───┬───────────────┐4 R) z) j2 F( d  q. y* ]7 {
│编号│名称  │MB│攻击│属性│稀有度│说明             │' l2 \; E* V1 k/ {& c5 b# c8 l
├──┼────┼─┼──┼──┼───┼───────────────┤
/ H' L  F- h7 a│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ ~* F5 h- g9 ^+ f6 X
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" g4 x9 J5 b) s7 @
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
, x, G0 x- V# D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
- `2 D. D4 W" j5 _: q" @0 `│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ \0 p, O, f9 u2 _) E% K│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
  [( f  |4 l  C4 B4 O1 s& e4 \/ x# ^│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
( Y7 O3 `/ I3 @( g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │2 Z! `! @6 ?( w1 }/ E( y
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. m% n2 J* E% d8 R2 y: _& K! `$ R│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  V2 Z0 R) E% V  X2 L│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" c4 r1 T+ S! x7 C
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ R/ k+ ]: W/ C
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │" k2 t4 ]! ?1 o" T0 E  h* u( Y
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ R7 H, n- ?% S& E│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │$ n% j5 w; ^7 N  }  r
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( y6 J3 }/ z5 [+ {! z0 x
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 g( l" m; @* R3 }
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 A8 A  U2 X# u% ]& z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ v$ T5 n" g7 J
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) K" V- B9 S; [4 B8 s( r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │; s* L; @3 x7 G, [8 ?+ p
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 e1 @6 K7 `, P: ]2 w! y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
+ n6 k& F  U2 e2 f4 d6 W- I7 }│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! t4 M( i) J9 r$ [- C& I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 h0 e( p1 p/ c1 j5 C. x1 ^* f) B$ P
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
9 [$ Y) G& @. y│126 │Rook  │30│  │  │***  │Protects you from attacks   │8 F) T* x* Y# y2 b3 K
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  z$ N0 {* S7 y& K. X
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 @  n( b% x3 n+ j# ?2 p/ S
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │6 W3 j* P5 t8 v" p: \; S
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 Q! b# U# d/ W7 x3 C│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
1 w' q) W& [0 n2 f+ _1 K# J│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 b! j: h: T1 N0 ?│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ Z1 J5 ]8 F0 I/ ?│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* a8 x0 N6 j7 x; K│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) x, c4 |2 |5 Z0 U* S* G│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
) w! H( R0 f, N9 G│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 i, o: y/ v1 }
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; U; @6 C* H7 g! p% p4 _# P. W
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │! n4 s+ k, G' \! V. w1 q; F- t/ F6 t
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  o: M* ^" z# ^
│141 │Prism  │60│  │  │***  │Prism fires randomly     │1 H- U5 z# c; }, [6 [0 q; s
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: R9 Y* }$ L& ~9 j4 _3 C/ i, o/ y+ ^
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │& U* G. p/ Y" b2 l( u
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 e/ b& W; O- I3 e: @1 U! D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 A! a3 f) F* Z0 K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 Y& F, t) \2 j& O: e! p│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
) R. M" i& x4 Q! ]+ t( t: _7 Z│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │( i2 `3 A" n; V
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
  Y1 B6 r" ^( b+ X5 ?/ |6 i7 \│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ O+ G* r! F( Y# @' g
│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 r% H+ G) v* ^' G
│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ c) D4 r' {4 L
│153 │Recov200│65│  │  │**** │Recovers 200HP        │; a- V' Q& z! ]$ X* {6 n& _5 k) R
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 L  |. A" I. q% j. H
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
. A/ K+ K3 H, z. P* g7 Y8 u│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
/ h3 F# P8 c; ]$ D/ I; }│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
+ D3 D# t, H. }+ e│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# ^5 N% o" ?, q( Q$ [
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
$ ^3 }0 I0 ]6 F  B: ^4 T│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │9 Q# c# N1 |1 t( Y: S
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
' O1 L1 y& c: z' {# D│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 N( Z$ n! g. r6 f
│163 │Invis  │11│  │  │***  │Invisible for a while     │
* E: c6 e" L* m, C3 Q0 ^& K│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  X+ l, m# t0 F# x│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) {9 P* F# w' [; I/ P0 z5 ]" A+ a│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │+ ]# j, N5 h! P* m" H6 ]5 `
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │% E$ J' ^; J$ x7 E6 k0 F3 Q# W
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ A/ B- r: M* \- r& Y/ k7 Z" t│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* M% h. o4 ]8 L! h8 Y! E  j( M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │/ S% B' V) j1 v% |7 g7 }6 R
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) ~1 E* b& S& o5 n* g│172 │Aura  │55│  │  │***  │Repels attacks under 100   │3 a0 j! q/ H4 C
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  M0 ]+ Y$ g  O' h; k│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- I) a( X# {* j/ j/ v! A% t│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- x6 X$ f. N- p0 q& s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' X. Q% o3 w4 p8 x( F# ]( O7 |0 F2 Q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 \+ N0 R  C+ L/ g* _% x; Q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
4 g8 B* ~6 ]$ A, C) i# H  H, ^│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) Z7 h' T/ c) B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │2 P+ |: B2 x) Y5 Z' x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( S* R/ {$ N& m& g│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; U! [' x4 `5 _│183 │Hole  │55│  │  │**** │Open hole to dark world    │
( w4 [3 ?  v6 X( @│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
- \1 ~. t+ }) U& q3 Y( _│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. ?) _6 w! y) N. o│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! f; Y- G! v! P: ^0 _. ?
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │0 [; E! Y8 _, U- ^
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
; b4 e- b! q7 i' E# ?+ y" o│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# Y. U4 z5 y+ P( a1 T
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │3 k" T; c0 \: R( d. n4 p$ T- N
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) P0 @: M5 }. x* g* K3 L
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
6 `% U. A$ l) |0 `: l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
. k5 I; U5 j8 ]* h, e5 Y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 o1 J& J1 T$ @- B' A, Q, F
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │1 C7 s6 d/ Q1 R. j  {$ v9 T
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
! f" v, t4 w5 s│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
' j1 F2 ~; i* s) D: w2 G, ]* g+ Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │( {6 Q2 w% x$ D
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │+ F4 f# s0 q7 `7 _' c
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. B( F1 ]4 D, k* j( e6 ?, S└──┴────┴─┴──┴──┴───┴───────────────┘+ H6 K+ h; N; o  ?1 v" J

% M& j4 D4 B$ x. |
) V; X6 Z! o* s! Z8 V. W" KMega Chip: A* |6 V9 H, d- E1 O
┌──┬─────┬─┬──┬──┬───┬───────────────┐( I+ U% j! F; r; l* T0 L2 z8 j
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 y9 p: f/ b* H% p$ v% x% \* `. H1 L
├──┼─────┼─┼──┼──┼───┼───────────────┤8 \3 t) o" W" |7 J3 G+ j- c: M; i
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& D; l1 b9 e. O) e% F8 |. Q4 m
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │! J5 C5 F! w. N* }
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │4 B# [7 t* L. ~( g8 g, x
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │' C' w3 U3 W0 `& X
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 q+ ]9 Y, q9 `9 u) G
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
, M" N7 K5 @* S* o! _0 k│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 Q' u( M9 m/ [) _  l│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
% T- m2 `( p# B│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& K) }# A+ F; J  z# B. e' T
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) G( l& D8 L) v- C8 |8 @0 d% _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 H9 G) ~8 J/ `0 i7 F9 H" E│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │1 O; \5 }$ ~; V7 J( r4 a
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 i7 z, v$ k* `7 C6 O│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │; ^- q- w2 |: I( a2 ]
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 w1 x( [" x5 g$ Q% m3 g" \
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 p7 D# A+ ~9 h1 M/ u% F2 S0 q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │% {: T5 V6 ]& ^" Z; Z/ W; B" {$ P  U
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │& O* ?' B7 \3 Y# H+ [$ S
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: W: w* f) x# x: W; J" T8 W
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
  }: A9 [/ H; R4 V│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- I$ W% c0 W8 f│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 X+ P" ], Q0 C/ w7 T- y% C' Z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 r1 e. j% R" d0 [0 @9 P│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 N2 I/ S% Z: ]9 n$ u9 B│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
1 B" o8 q5 C! j' ~. B0 ^5 t│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 J9 B" ^; w! ~; {; J5 {/ L│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ Z, z' n* e4 g* K" O
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 G8 ]: h# A/ z: _+ ~
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
) S# n9 \. B7 V/ s6 P( v- k2 Q0 M│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" x7 D( ^+ \$ E  ]" U6 o
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" ?4 n8 ~3 B" `& k- i% D│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │! l9 F4 C5 _( e
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │- v9 Z6 W* c0 d. p
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ t' o- e# g' j
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 k8 j& G- g  I1 Q, @% c. `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
7 R3 i8 y/ \5 }3 r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │: D) \( t+ W0 C3 v( x: H4 Y1 \2 j
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% j" j6 {( y; `- A- ?9 ~
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 e( x# m$ K! ^0 t2 |1 N9 Q: M│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │  m3 o- }* t. f
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ z6 f5 I& X! O6 F2 O7 s, Z' E
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- {6 p/ A. n' ~1 n$ n" t
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │  |6 X3 u% ^1 `# r! `  {( p% ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │5 G; H  v3 f9 @2 ?/ h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! q3 k' G- ?! M" Y
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 ]4 E( [! l7 @6 z6 H, {│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
+ W2 {3 f7 k" R' p2 A│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) a7 L  @8 W- _8 m7 x│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
" d3 q' p& j& [│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 ]4 M& S2 `4 ]+ K+ g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
" X3 q+ j) a" M. C4 K% u- h│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 h, \. W6 ]" Q  y: p# i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ l6 ?: L6 T1 s* E│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: _$ I, B4 d( `) M& M: m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │: [8 u( c! ^9 l$ O6 u% ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │- n7 I; ~; @1 X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 \# f3 C6 {) z( R5 }: I; n( C. W% a3 F
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 W! z* T2 Y# k# C! Y* x│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
# K! h5 A; E& w4 L: g8 d+ f│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
0 {8 d7 _! [" ?# R7 i9 V' s7 o│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 J) ~- x( e2 n; W& [  m
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
* R/ A/ p/ ^/ ]) y/ l1 l: ^│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) ?3 a3 q( \9 |8 T  W│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ Z  w- ?* g7 y( [│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" o, }8 j, `* U- Q5 W
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 w7 ?: _1 o' ^* q( L│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ O( q4 J& z* X- i1 J1 C1 J
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
# [" [+ }. j. _9 S+ c- m│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 B, x0 i8 G1 x) O. a
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
' G6 o1 C/ _, l│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ |- M% V; f2 i. U
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 y0 w4 d4 V) Q+ V% k2 l│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 W7 ?( _& ^  p4 T& P( |│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  Z' [8 Z1 V; m( B" D: F2 _- C│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 ]: H9 R4 N+ [6 ^" f3 Q1 u  `6 s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' v4 n) m3 r! X9 `
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% Z* F! q7 F% y& K! \4 ]6 K3 ?$ `; D│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 F% h* ~4 `* ]" A5 Q
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  A# `4 Y, \, E1 M" y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. h: V) z9 T& w│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- K0 f% B2 S& e' e" K. x│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- A- N9 ^  a8 r4 p8 r0 n; R* g
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 b- D- A; q) b4 w0 v5 I& {9 L
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' Z# h6 U* @2 ^7 L4 C( B9 T│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 i. l7 V- D4 W: d% P└──┴─────┴─┴──┴──┴───┴───────────────┘
0 h) N9 R' i1 j/ t6 u7 j  O+ |0 a0 t. `! ~% `3 D4 j; p5 G( [1 _* W
% P0 T$ _% f7 t( H6 L  H
GigaChip (蓝版)* V; \. o* v" X. i: o
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 {% Z9 L, W* R
│编号│名称   │MB│攻击│属性│稀有度│说明             │" J9 {, R5 N. |, a
├──┼─────┼─┼──┼──┼───┼───────────────┤
. K8 @5 g" C$ E: s, P" [! a1 G│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │$ k- ^8 f3 g& P# E, W5 m2 u7 Y7 h
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- e  ]/ f3 r9 N8 k( I& u1 r  h│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │! Z% Y$ d- g' u% k0 L; z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ W  l" u& }: l│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& f6 P+ n  V$ P1 l: O  j/ b) U
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# l% e/ D9 M) ]5 r2 w& a
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │% n& c" o1 F4 r% P5 G! b
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  f. v; F* A( B% l1 Q* \
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 {; f9 N) \$ Y* S0 c% F
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. c. |: p8 z, e│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 f4 t' ?$ |0 ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
9 {3 N1 o1 [! `' l) X' N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 J+ m" I. p7 `7 e; r│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ m7 ?% K5 ^& D! |8 Q0 S  F│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% B: h7 ~8 @( L8 B1 g+ A7 U│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │: ?( \$ Z9 e: H5 [2 R) f
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │, L- b% K8 D% f1 v( b( F
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 Q. P- L; P3 c( A2 T│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │7 I" C3 i) @. R+ q7 l. q
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │! x2 ^4 r3 ]% l" X! V. l
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 E4 g. H* k6 x; z' _" g: k" ?/ P% K9 `$ W; ~$ S: t) W" R5 m
GigaChip (白版)(只列出与蓝版不一样的Chips)5 ~& ^6 h$ }3 Y2 v% V9 v7 r# q) Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 D; y8 e7 O, [( y% _$ F" a
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ T" c% S+ D4 X0 k├──┼─────┼─┼──┼──┼───┼───────────────┤2 b6 e! w1 C  @1 u- I6 D! C
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ k- r, z( }- m0 h
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │. \& v( w6 e( f# _
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
* v) X7 u7 c, `1 v( N6 N8 G│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 W: F* w* p& a; `5 C  C) B
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" c' f! s$ \0 A) _1 d- i8 p. z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 v" @# |- U0 n- C- n( V9 `
3 Y- ]( W8 g! @! ^( V001002003004005006
5 e; b5 y" C4 D0070080090100110125 b( ~  C: t: d" e
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" ?5 n1 c2 n$ U3 d, Z9 ?
' C  C/ }) e. o
019020021022023024
- y, N7 F/ z% v& l! B6 \  q025026027028029030
( @1 h) ^$ a5 s  v! a+ M* T031032033034035036
# ~& D6 N3 V* f9 a9 }7 e3 \/ Y! L8 l) I( N6 ]" W, n
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) ^) M; \& O" x  {0 M" j% O
  j6 l0 G4 B4 _- h
037038039040041042: Z8 g# a, e8 o% P% X% h8 d0 u7 L9 F
043044045046047048
1 ~4 h- h3 D8 Y# \  W6 _' ^049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( _5 V/ l- h9 R3 O# {# J; [
3 ~: I: [+ b+ z
055056057058059060
1 ^" G+ ~0 c+ f% k9 h) L061062063064065066. U, V* H0 L/ H: |
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, u  ]; y, A: }2 }! f

1 m" [" F2 r* `8 S, S2 r& G073074075076077078
# d/ B8 v2 H7 a+ L* Z; f1 g3 F( A079080081082083084) L+ x5 [& e8 {% m) f' O
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, v) a9 A2 k( u2 E2 B
9 R7 _' j/ [3 s2 q& R5 C091092093094095096
& s: i+ S9 W" ?, J- @& n" D, \9 \1 [0970980991001011020 O- x+ s8 p0 O
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, |* j$ B. h( K9 P, P8 ?

& Z1 b- ~+ `3 O) S109110111112113114
& X- H) d+ x1 G5 V# I115116117118119120/ ?& C. O7 X( [1 D
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; e# v% [- T/ t. c7 A6 _+ I, }) X) _* N8 i( ?+ h6 z) V: o% T9 s
1271281291301311327 d* C' n+ e0 I+ D+ D" y+ j3 f
133134135136137138
0 k$ U, b$ E+ E5 i139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  U5 L/ r5 Q" k. ~7 ?+ R& U
) }: g4 A' }( H) p9 Y145146147148149150- n- g! c# ^% j, f, t
151152153154155156& `9 H, @5 S& J; f8 f
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! v2 t% A3 p% J. R% }- |
& Q4 o" S2 `) C# u# I8 `( q) U
163164165166167168, Y0 B8 b* c0 Q6 j. C% L- a
169170171172173174
7 I; `4 v+ y$ A175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: m% B. o9 d0 O/ C
2 O% P4 N8 Y* G; j% V8 J! S0 J
181182183184185186
* L, l; @8 d" B) O3 i7 Y187188189190191192
6 T6 H8 _/ r0 c' }. \" i193194195196197198
9 z/ L" n8 j" I, x0 T: N1 u199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 G& ?% T( ~+ [" @0 f! R$ I. J+ e# R6 O6 M( i) E
001002003004005006
9 e0 H3 f+ T0 z; |" R. V" f9 t3 j007008009010011012, b1 [: {7 S' f/ E& l
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. C  J8 w  S( X: A1 y
. ]1 L" ~% p1 \& _) S019020021022023024, g5 l; Z. p' |$ _# u
025026027028029030
/ U3 h: b4 E: D5 q9 Y4 y8 x/ c7 P+ f031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 R. E4 E! t+ b  J4 T- S  t; T1 O  Y  ~1 n% Z, N( h" F/ i
037038039040041042' D, y: G0 `) B, w
0430440450460470481 [  B& H. R; ]/ }) x: @
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 K$ P* s2 T# [1 j) j& u- F

/ i! T6 X4 U# S8 N0 t055056057058059060
: n6 Z% L5 y( e8 {. r, v; R061062063064065066
  E& r+ E  C1 ^' S0 ]! ]067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% r( x8 K6 r- w) B! q; {" \3 E- b+ I, [" |6 h& J8 \2 w
073074075076077078
4 t6 g- x5 B# M! k3 f; ^079080081082083084+ I2 V: `% C$ O
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:- z* q6 T5 J+ M$ S0 x
3 k% E4 C/ w6 k* ~! u% C* J
001002003004005006# P% o8 D! O1 g1 S( B
007008009010011012. a0 T# r9 l) J4 {
013014015016017018; ?; o3 U- ?3 S3 H1 Q
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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