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. {* M4 W7 {) g; X( W■● ■ NintendoWorld 站友xliz原创
& [: R3 S$ r. w9 G1 ]6 Z■ ●■ http://www.NewWise.com
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5 x: r" s& u4 e 洛克人 EXE 3 Blue 卡片组合$ X9 c* c t, e4 H4 ^* g* W
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 |" N# [6 k' n7 L
大家要看日文版的P.A.或详细攻略,点击这里吧!. Y2 i1 X0 v- {4 K6 g
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E7 c9 [) ]; Y* T3 d+ Y/ ]" k希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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3 o7 V( k! g3 J; b+ T) O# s4 O以下内容格式如下:
# i3 `* t4 \6 V
1 C6 Z1 T4 h7 h2 _编号 名称. s6 b, J' D: }, N ?
说明
- g- }) [5 ?% D+ P5 O. N, J: A组合方法
/ W) `. {5 n2 t5 X1 z---------------------------------
2 a+ f; {1 s! G& Z* D) i% Y01 Z-Connon 1
/ @/ L6 i, {% W6 ]Unlimited Cannon for 5 sec9 O1 @, F8 L5 u- X8 D; f4 A) }
Cannon A+B+C
9 z2 o* x& k8 y9 _" B1 k- nCannon B+C+D- ]/ ^' c" D0 q
Cannon C+D+E
0 T. I2 a# E" ~( `& G: \; t. O5 ?6 E: ]' V/ R
02 Z-Connon 2
4 C3 ^4 O, B' n# d: ~8 @6 CUnlimited HiCannon for 5 sec& V( o6 Q7 U a2 |9 [/ T0 j. y& Q U
HiCannon H+I+J
! U* C( o }) n' n/ c' AHiCannon I+J+K. K+ _+ l& d- f
HiCannon J+K+L
- Z; L$ G# y% \7 K8 r* |+ L8 F# D% M/ k6 [8 n' b5 _. E6 g
03 Z-Connon 3
4 i' e( a5 r9 A. ]" W) TUnlimited MegaCannon for 5 sec
7 `) g* ^0 ]2 x$ f j4 b" b- g& qM-Cannon O+P+Q
: K- n ?( I# H: \M-Cannon P+Q+R* d0 ^7 [0 k& o" c& f. [
M-Cannon Q+R+S
7 k6 O+ z9 e0 S) w* Y0 p- ?& G8 c
% B) d6 ~% ~: R0 @* I9 l8 A& m- D04 Z-Punch
8 s7 n) [1 D( g; [7 z NUnlimited GutPunch for 5 sec
: b, I+ l& c, J1 p) _, VGutPunch B+C+D
. @" e5 [: {: L" EGutPunch C+D+E3 S$ X" r8 k! y+ @5 O2 V
GutPunch D+E+F. ~& ]; x8 k1 B9 V
: n; O( j( [ n' `( f
05 Z-Strght
$ U5 {8 Q; o5 U& Q/ c) ?+ QUnlimited GutStrgt for 5 sec
- a' n s! [9 K% U" S% D( B$ dGutStrgt O+P+Q- X/ R: t- T2 H8 ]3 p5 p
GutStrgt P+Q+R9 i- v7 t8 s) g
GutStrgt Q+R+S0 q% G }* g6 H4 [& A
/ a% X- b: J4 f5 }( ]) L3 l06 Z-Impact
+ |, j" t/ U$ b4 S2 f& \ sUnlimited GutImpct for 5 sec9 w% R3 R/ g( t$ |
GutImpact G+H+I
2 Z! Q, E; d) Z2 P$ cGutImpact H+I+J
$ w( ]" J! B% J; J% QGutImpact J+K+L
" i E( t* Z* v+ i' `& S* J& h& \1 W% c! q- r* R3 q$ z
07 Z-Varibl
) M4 ?5 U {6 }+ x8 U4 l8 v* OUnlimited VarSword for 5 sec
$ P. d* x$ b; A& bVarSwrd B+C+D
/ E# R7 q9 e* O2 }7 BVarSwrd C+D+E
7 l; i. P( P/ ?VarSwrd D+E+F- S. @+ ]# Y$ R) ]" @8 o
7 D8 q. q" [' A' b* E; h, p08 Z-Yoyo 16 B% d0 a+ I7 u! |5 ?* H5 D7 z
Unlimited Yo-Yo for 5 sec/ { i K. a8 h9 ~# T- ~; g
Yo-Yo1 C+D+E& C5 i! V; }0 J/ ^" B5 f3 h l9 d6 M
Yo-Yo1 D+E+F
, a; a8 P ]3 F) ^4 t/ W: OYo-Yo1 E+F+G2 R) p+ _- _9 ]/ l% @
6 R3 R; ~$ I" m1 Z0 D7 y* Q8 [
09 Z-Yoyo 20 i2 z4 j2 t& w; p( X# A
Unlimited Yo-Yo2 for 5 sec$ [% R* J5 O# G! n" [# T
Yo-Yo2 H+I+J
! c0 S0 `) G9 ~6 m7 }. n* DYo-Yo2 I+J+K* w) ]1 ?* v C3 T2 q2 _3 O
Yo-Yo2 J+K+L
' g* T, c% A6 {! d. V1 I" E( _% P2 k( f& k8 U, q- J0 J
10 Z-Yoyo 3
5 Q$ Q; q( b7 I; X( ^2 CUnlimited Yo-Yo3 for 5 sec
9 m2 Q* O! V+ r2 m1 WYo-Yo3 M+N+O
}9 k- H J5 Z" y# M" A) B! xYo-Yo3 N+O+P
7 h4 |0 |+ X# \: q) OYo-Yo3 O+P+Q/ L. T8 b. v7 g4 `
3 @ j+ O0 u, V* |& ?; O5 S6 L4 \
11 Z-Step 1" a& r. b" g! W5 z
Unlimited StepSwrd for 5 sec
% u* N3 d2 @3 [( \! UStepSwrd L+M+N# ~4 z( v7 ?/ S- t+ }
StepSwrd M+N+O
0 `% `. f1 }" O3 V$ |, z6 hStepSwrd N+O+P! A$ S- k4 u) t( [; m
9 ]+ X2 @( \2 `7 y12 Z-Step 2" G' H6 ?" Z1 d8 y" K
Unlimited StepCros for 5 sec: f0 @+ v2 ~9 k' `+ S* {% m- t5 P
StepCros P+Q+R
: N- E- b- d5 f( h vStepCros Q+R+S5 Z3 ?/ Y' s& O2 |4 {8 K- R
StepCros R+S+T5 ^# Q. `5 P! X) l/ o' @$ S! e
4 t9 _( _% k7 A9 C1 c13 BubSprd7 ~* E$ g8 s6 {5 j
Attks w/ spreading bubbles!
/ N7 }/ q0 J q1 F3 FBubbler C+D+E8 {) `9 ?: O& S# V9 K4 U4 i+ ~4 p& Q
Bub-V D+E+F9 o: K6 E' A; R3 Q1 E* e# p
BublSide E+F+G
- l5 t9 M% t4 J( [Bubbler E + Bub-V E + BublSide E
( b! M$ D6 B& b3 K
- z5 `# o* S) H14 HeatSprd
* p) X, U: K2 y" OAttks w/ spreading fireball!
* H4 W C V$ X( b* |, _4 _4 CHeatShot H+I+J
& W6 O# n- W" C, \$ X a( GHeat-V I+J+K
4 X: @; c' A( [! p( IHeatSide J+K+L( Q e0 }, x) x# R* U7 {# L- n5 W
HeatShot J + Heat-V J + HeatSide J9 R4 R* R/ U+ G
0 I$ ?% k! z& D3 p0 J3 c' T15 H-Burst
U3 \0 y/ N3 D$ W- B% ]$ YCreates a giant explosion- T. k& r0 }9 O; L8 G2 \6 K. \
Spreader M+N+O
8 r8 B2 {9 q2 b" G1 K$ b. LSpreader N+O+P, T$ W5 A1 m9 S$ u6 G% Y) L
Spreader O+P+Q3 \2 c7 s* c! z, Z
/ H% c! J7 w% c I" C
16 LifeSwrd
) H( F, d2 ~- R9 n6 u9 [Swings a huge 2×3 sword!
$ Q1 W) D. w5 ~+ f; `$ k( ESword E + WideSwrd E + LongSwrd E z, \5 s! |: u! T3 Q4 J5 `+ L
Sword L + WideSwrd L + LongSwrd L
) A7 T- D0 V4 E0 |Sword Y + WideSwrd Y + LongSwrd Y
% h) U. r# i- `9 C/ u7 s
8 G8 E a8 x8 G: ^ O2 `17 ElemSwrd
3 C* z( S" Y! ]0 b. wWide swrd contains 4 elemnts
- U! h2 s h3 N- c) y0 _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# O" C3 h. e" y! X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* y- a9 R( Q$ D. h( s0 |/ q; F
4 T2 T9 Z' y9 P3 T18 EvilCut
. j- t* y- I6 _& W7 |$ m0 xStep up 2 & make 4 atacks8 T: D7 |- J" w" J2 J+ `6 e
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat! B; P1 m$ X0 h0 S0 \
A giant Ratton charges!3 t$ ^4 W) a1 X B; R5 j' |
Ratton1 A + Ratton2 A + Ratton3 A
3 H& b8 B6 S$ X5 y# kRatton1 C + Ratton2 C + Ratton3 C
; m! h; V- m( Q4 B! x/ YRatton1 F + Ratton2 F + Ratton3 F. b- O* l5 _; z' k
$ F/ l. h4 @# G) N! I7 r
20 TimeBom +- B4 z6 j( P r8 V/ J" V
Sets Time Bomb in enmy area
8 T( T8 H. |' P. J( X% lTimeBomb J+K+L. l: k4 ~8 }% m1 b+ R/ L
TimeBomb K+L+M
6 z, a6 u( Y6 |- a( X$ w3 p, fTimeBomb L+M+N
4 u9 u6 \7 @& _: i! i" K& Z5 o; J7 t/ d7 M9 N( T( _7 O, e) _/ s4 S# h
21 GelRain. h, N2 t% b# T' ]
Gel steals squares
. o" p: U/ }* H& Q$ r c) e( VMetaGel1 B+C+D
5 r( q& t, t) T8 }MetaGel2 E+F+G7 h! |1 g/ M6 k8 U" i6 K: U
MetaGel3 S+T+U" s8 K/ o7 n$ ]
' d3 @; {4 h) l8 _
22 EverCrse
3 j0 }5 x b4 ?5 v! rShield chases enemies8 i" [# t: Z( |2 I
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 `4 }" q8 Y5 {. S: C; u# {CrsShld1 L + CrsShld2 L + CrsShld3 L' {5 \8 a6 W3 u9 q9 Z' K
. \$ `7 a a5 e" M
23 MomQuake
0 x- u( o4 ^2 b8 a* {& z3 e- QAwakens Mother Earth!* K0 R2 [' L5 H. c7 o
RockCube * + RockCube * + GodStone S
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9 ?3 L) Z R" o2 O# N; ?24 PoisPhar
' k1 K$ T5 N' `- d X' MPharaoh generates poison! A. k( y) m( _1 Y/ X' y# _
PoisMask A + PoisFace A + Anubis A) n) D9 C1 F* d& [; Y( n
4 i2 O9 c& B. H0 ?' t( h ?25 BodyGrd% x6 p8 p- }3 @; b
Bodyguard takes out enemies3 _/ H( R' z6 R% c1 J
AntiDmg M + AntiNavi M + Muramasa M
/ T3 b5 Y7 O I( j- i2 C2 M) \. o) a
26 500Barr1 K4 D, V. t1 w3 i4 O5 h/ G$ ~
Barrier absorbs 500HP dmg
; z* _7 B2 c9 ^9 g% b TBarrier E + Barr100 E + Barr200 E( g% M3 t: H0 h9 S
Barrier R + Barr100 R + Barr200 R
0 S" w; [6 E7 {, i
% Q$ E+ D! b# i4 D& ^, s27 BigHeart' i* |7 Z; z2 ~9 X- d$ k5 y7 S
Attacks, then heals HP!
+ e$ N# W- p9 Z1 w; `HolyPanl R + Recov300 R + Roll R' C1 A% O( F. U9 H P l1 L3 s- Z: k
HolyPanl R + Recov300 R + RollV2 R$ Q2 y/ r0 B* M! Y# ]" ?
HolyPanl R + Recov300 R + RollV3 R
% w0 r" q1 E) ]' \ B8 I+ G: r+ D4 a8 F' a$ d1 a. c6 u+ @3 L1 P
28 GtsShoot
; t! o2 t2 S j- r5 ?* EGutsMan throws MegaMan!7 _+ F. d7 S, `0 @! Q
Guard * + DashAtk G + GutsMan G+ N& l6 u- v& i3 X$ P7 G" g0 N
Guard * + DashAtk G + GutsMan2 G+ i) y# w# @2 Z4 j0 D
Guard * + DashAtk G + GutsMan3 G
8 c4 H- l2 ~! z6 |: X1 d# e" l/ UGuard * + DashAtk G + GutsMan4 G
5 t: l8 ]2 R2 F( |$ ]
, G: n8 N0 r6 u) K8 w29 DeuxHero
: f$ J- \% \+ t; g ]9 ^: `& GMegaMan & ProtoMan team up!
# R; O/ a! U; s& y0 w k5 v8 ICustSwrd B + VarSwrd B + ProtoMan B, [) B* i! F) E
CustSwrd B + VarSwrd B + ProtoMn2 B& _# i% \2 a0 [* m/ }% L
CustSwrd B + VarSwrd B + ProtoMn3 B
( r' g& t% N6 ?. ^* s8 o) kCustSwrd B + VarSwrd B + ProtoMn4 B
7 U1 j, Q i! a7 g
8 C# ^! y6 v1 Q6 R5 C, d3 g30 2xHero
4 L2 j" K& p# }/ wMegaMan & ProtoMan Dual atk2 O Y, X, g9 R" n& f$ Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; T+ R+ j+ B: v2 y7 a& U' ^+ a5 E9 i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) r+ d D* W* i4 a1 R, v0 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; J' U8 c* _6 @3 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ s3 y# Y$ A% l! v
/ Y& i& S8 x' x5 b: v! P' v, h }31 PrixPowr/ T$ m, G( k% u7 S
3 Navis attack at once!. Q6 z% a2 ^0 V: N O3 `0 Z& t. |
Team1 * + Team2 * + KingMan5 K# P6 Q# t; o( D7 ` K2 P* i- y7 e
Team1 * + Team2 * + MistMan5 M4 J0 c( y) S6 F" T& ~$ n" u
Team1 * + Team2 * + BowlMan5 B
7 r, k: h# o& r9 k3 o: R3 r
. V+ Z4 V# @2 k; |32 MstrStyl
8 p; L( _2 U1 O2 M: j6 gMegaMan unleashes his power
$ d" x" s8 H6 S# H5 ~: A! Y; _Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 E/ e* O6 i; y& F- R& E' N
' P0 w B% j1 t6 j" X) y- TStdrdChip (Part 1); f- ]2 J j+ i, q L5 v
┌──┬────┬─┬──┬──┬───┬───────────────┐
( z' B6 D" {- A, x# L│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 Y3 m! I4 b, a7 ^6 s) K" w├──┼────┼─┼──┼──┼───┼───────────────┤4 Q' v6 N, N7 C, }7 X
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
" X+ W: s+ e4 K1 U│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ y9 p' t) S( x! J, ~│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% U1 X8 s5 K3 s7 ~% n+ Q│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" @6 L9 C1 d* e│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 f; h$ t% z' ^; H│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 I' B0 ~' P/ L. Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# V* b& q. _; ~8 d4 u
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
# f0 J: ]7 {! v* [* T% |% ?│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: l1 a8 p" D; E! E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 G3 N4 n# Q' h3 K5 o│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 O- }8 a; i* {% U
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' y* D0 b$ X7 }0 s9 s) d- k' i│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( t" g1 {, d1 X( Y9 } U
│14 │Spreader│16│30 │ │** │Creates a large explosion │
, F" a/ W4 g- t; B│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" P. L2 ~' Z n* o/ `" C" `* j- Z
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. R" w% a7 w& ^0 x% {( b: J; h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │! r* E) ]+ _6 v. E" N* U: x
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │ |0 e6 A Z8 a2 M7 B, Q
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ H; Z0 b. s, ] w$ G% `5 q! p2 P1 r4 a
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 j5 h2 n6 X+ t6 D: D│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* u+ z5 e; w8 I
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │: V0 _" @9 _$ k$ l( c: a4 ~
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 d/ j$ X+ {/ h/ }: G9 b, ^% M
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 ]( N; l, g1 A
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │7 h6 K# N0 _; `
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 N# i; j: u) I4 J# ?& a b│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ p; r) G& O2 `% U( `3 v$ E' s│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ T: a5 c0 j3 u2 e6 `) x│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │ ^9 r# x/ i# E/ s. \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. v6 M+ o0 u$ N1 I9 }/ `- Z$ `│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; r9 W$ a1 p7 ^6 B! j4 w) @
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
0 @5 E( {7 ] h│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 m8 l( O: R1 f* H2 p+ L H! J5 P│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
x) \' Y2 ~& \│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% h, m, E/ a# ^- ^# a( \* x% C
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- }% Y' O' r3 A: {│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 b# {- n% L; A) U
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 n( p( O4 w1 n& M5 h│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ s8 e0 Y3 M- r8 \& j: `" n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
3 y$ N% x& {8 T6 b- z│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# |) E& {% l" u
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
0 u2 s' A+ p) |+ D│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
3 A) i& U' u% N. V│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 U4 M5 e3 L$ i* L& C2 u│45 │SonicWav│26│80 │ │** │Shock through enemies │: V2 G3 Y# ^; k' |
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 S5 r' [9 }3 K. |' r. O│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, }. l: p8 M" u" J: }: B! J5 K5 S
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 h* Q& Q& s6 h( a( O5 A
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │% k0 X0 A$ I: c- c( w
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
) A. z B5 v1 h* k0 d2 c│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' J0 ~6 B$ f3 `6 X6 q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 ~+ Q) k- j7 z$ H│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
7 F; m+ N3 b9 b* v4 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, y6 p0 \& M) F a" F2 A& }9 K6 e- V1 S
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
$ A* X* ~) d$ w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" X3 a4 ^# {! b' o2 w│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 r" W( y4 l: m5 d9 j" w* q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │: l1 a0 w Y B& j! T
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) `8 ^; `! Z& v) B
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* v* O0 P+ D1 R9 F3 w│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' S# U, `1 o7 l3 H5 k
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 a" g9 P% a( [/ a
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 A' T( I; J( D/ u! B
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: l& E Q$ a& I: N2 S4 ~# a
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% ]# q" _* ~" u5 T
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, E2 N' x; w4 D. R/ Y% L) T" E+ g│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 G; H9 Q8 Y- {. G; A
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
/ {4 K2 c$ z( |1 a! q+ [5 C* O│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
# Y9 n" e4 z" `4 L│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
5 ]9 L. v& r9 k' ~6 t│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 d8 ?, @4 p; p1 o2 \* ]6 E
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │7 ~0 e9 o2 P B% H6 h J
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: k" C, {) G0 E8 Y
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│. Y6 ?7 N2 A' R, V- Z
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 `) K/ _! c. ~* z* {5 |" l5 ~│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
7 t% R7 D0 s ], y( I│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ z( v# p0 i) K5 }! `3 u│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. S- ?; z) u* t: u5 v
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( c! B7 f" v! Z8 w
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │: p! Q" P2 ]4 X, h
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │1 w8 Q# I9 U" ^1 k
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │$ F* p0 G" y+ |6 G) O$ ?" ?
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, F) `9 W6 N# Q: o$ j0 V3 b│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" ^7 y! k4 i0 d4 h& x: z- @: D! G
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │" U3 e4 N: r0 U9 {
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 c2 s% r, s9 M8 ]4 A) d│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ ]) O* b6 v b$ a, L% X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; n: b0 s0 H8 F
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; b5 m7 f. @7 h* m& S
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 O) S* s* m% F2 i% x9 E9 g│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 j; |" o* O% W# }) W$ z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
" T% m0 C, r1 Q% u% W│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: d( c( U; F( T' o6 ~
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
+ J) V" V! U) E K/ {% x│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 |" | N/ d+ x# B│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: d1 N b& x, R' ?' G: ^" r
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │' O, N% u' ]6 ~
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ ~6 }" O- x _& l% P│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │4 ]) Y9 p9 M, b; r9 o
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& m& h, D7 J( ^, P- H. F
└──┴────┴─┴──┴──┴───┴───────────────┘
, E* r' B: A" p7 c8 P' ]( X, P3 U' N$ k& q5 s7 V
StdrdChip (Part 2)
7 T: y$ V, v3 u* ^9 `! y, G┌──┬────┬─┬──┬──┬───┬───────────────┐
8 `. x+ t3 z+ [" U2 ^│编号│名称 │MB│攻击│属性│稀有度│说明 │8 r2 a% K: R1 M! S. O
├──┼────┼─┼──┼──┼───┼───────────────┤! L8 V7 H5 ~% |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" M: s) Z6 m. q! @& w8 T# o
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- x3 p7 P) l. m. W. a" e│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│( Z* ]* N& c' Z- E4 [
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# M: u9 J9 V5 P3 V
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- E6 [+ k) x( y6 X) D6 T) a! [% A. O
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │, L$ }; P# U7 Y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │. U' K! {, V/ X4 j. c' j2 v
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │. Y% z) P: e6 r( v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ _! r8 v1 ?; H9 l│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │$ q8 k1 u0 s7 m$ E ~$ y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 g& @! x ]" q
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 G0 a- A9 t* q/ c; x8 s│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │# n0 w h8 B4 D4 d& `' m) F0 Y$ g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ G$ n; ~: ]: A" a$ N- s) @8 }│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" O5 [1 P" \# y* _2 s6 i; |, d
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │/ P4 B, i; x1 k8 R1 f9 s
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& Z* A$ T+ R2 Z2 A
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 U, N; k' T& b" {7 }8 c; O
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; K; i" w% N& ]' E2 \7 y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) e! P- Q+ t- w
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# W( H5 c1 o! [; B; q/ P7 P1 d
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ x. x( s9 U" R, L7 R3 z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 t+ W- X" M; Y6 [, O" u│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 V" z+ h: p' q4 D+ |! P
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │& p8 X& D# D5 V2 J' H( R/ H- e8 z. j/ j1 W
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 Y9 i& p) f0 x5 E( K+ ^$ P
│126 │Rook │30│ │ │*** │Protects you from attacks │5 d8 F1 U( j& I" [6 R+ ^. t
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
- `9 p. X: r! T m│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
4 l2 V. ^/ T! W% N│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 Y, K9 p# E8 ^# @│130 │Mine │16│300 │ │*** │Places a mine in enmy area │+ r' p0 m! y2 X+ n
│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ m( R8 p- Z, c3 L9 Z; [, J│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 ^# N3 i( _) Z: }
│133 │Guard │5 │ │ │* │Repels enemy's attack │' g9 I' i d! U$ \. ?/ F
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ a0 G) X( P( K' Z% K7 p& l│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │) L1 L8 D: j$ I: W) f1 h9 F, U
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │9 [+ D( U# T, S# i Y5 J6 I
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& ?: @8 R* o2 O9 K9 Y" V4 p│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 o3 t" `+ Q1 Q+ D│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │0 N6 H7 [6 |# n3 S! f' g
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 l/ g: c8 p% y1 s" C. c0 f│141 │Prism │60│ │ │*** │Prism fires randomly │1 _5 p5 [, i0 u! W7 d0 i" o
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
F* l/ {4 {# }: j; @6 W$ f│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' p$ \! L. W4 H& p0 ]+ d/ S& k& C│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; k. S' X/ w% `; w4 ]+ ?│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 o9 T Z5 n3 z6 m( J│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 h6 {' R9 \% _0 K│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 @) o7 Y' V u$ _& g4 {
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* w) y2 Z% ^ v9 I4 W│149 │Recov50 │14│ │ │** │Recovers 50HP │8 N( [ P7 {2 a, y0 V
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 p. Y2 V5 ?1 v& Y8 d% x2 c% o│151 │Recov120│35│ │ │*** │Recovers 120HP │3 T; w g/ o7 N# d
│152 │Recov150│50│ │ │*** │Recovers 150HP │9 {* c+ ^: j9 l- z
│153 │Recov200│65│ │ │**** │Recovers 200HP │& }/ T( k/ N: T4 d
│154 │Recov300│80│ │ │**** │Recovers 300HP │
! B) Z z. t7 K# ]5 q) H& M│155 │Repair │8 │ │ │* │Fix your area's panels │+ `" J4 c2 @2 y: n |/ s
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│/ o6 V1 e/ M& u3 W8 k) [6 l
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, {1 |4 m) B( U. H! e│158 │Panic │14│ │ │*** │Confuses enmies if you are │
Q4 y, K7 m* {( c* }& ^/ F│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
0 S M4 k, t" Q, V│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( V8 D, _7 n, E2 R0 B' R( m q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) A7 V! t3 \5 F) |7 G; x: O9 [* P- P4 l│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# w F1 y# s" E- d- W, x; {
│163 │Invis │11│ │ │*** │Invisible for a while │
* q9 o, Q/ j; _! f! M- D│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( d) J+ u- R1 O9 P* ~7 f│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! m5 o+ r8 X$ f
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 j: E. y0 v: B; {
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* X2 x* y) m) K/ {# g" J- r+ X5 I│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' ^) C u \/ V& \7 K0 N│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │2 b i$ A/ e! j# I& [
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) A. D2 t, s8 A; H; s* \
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
# z' _ d9 w4 o" F+ _│172 │Aura │55│ │ │*** │Repels attacks under 100 │
; U) M( s+ Q% z7 H; o1 M4 }│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( E% w0 g: V- g, f, T8 h$ B
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' c) ^( d9 c. Q8 ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ `: m1 O3 C: f1 @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ P0 ]$ q+ `) C, S2 W$ ^4 i4 b│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* p: N) q P' ]6 x) d9 v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │3 {/ [2 i B) t$ o
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
/ I4 I9 @) ? E1 S│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# |/ d. V, p* D7 z" t/ A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" D$ ~% d$ s: l
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │( _8 k+ f. q7 a, X8 P
│183 │Hole │55│ │ │**** │Open hole to dark world │" C. j, T' f5 p! X" i
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
5 N; _4 S, y2 b8 m% G" T│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
& a( b$ j8 a* e g* H B* C│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 O* L) k2 A5 ^# \( u0 }
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
3 ~4 u3 {& `5 I4 N6 V│188 │SandStge│18│ │ │*** │Changes all panls to sand │
- h! x( L* J5 f4 _1 q% S│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
" [( i- G" a" d% A│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) g! I# k L$ l0 b6 r% {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │! [" J e1 {, N3 ?1 O5 {# ^
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) Z5 L& O5 p ^" [3 M$ ^/ C
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
d( }' @; y; K3 Q A1 L6 s- i│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# {! W3 h" a/ A' z2 x; b& s' n│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
n& p! Z/ O3 K# C) ~│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 P L% K( q# Z$ }- B
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ @6 I) g( W2 [, Z8 n4 U│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │6 Y6 {) d4 `! G& _' `3 v$ x
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 i" [" J& z$ W0 H U" L
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& s9 i8 [/ ?* v t2 x$ K, ^└──┴────┴─┴──┴──┴───┴───────────────┘
( R" ]& \$ N5 S P" U7 H0 k; S: u: D
. Q( }+ i( _) L) g
Mega Chip" P7 @( s c7 D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 G: } q- g2 O6 ?6 H: }│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 T2 v X" p" t' J+ E P! Y├──┼─────┼─┼──┼──┼───┼───────────────┤
; ~7 D& Q5 ?' u5 E│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
9 ^8 M5 H! [* _% g) U1 W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' J- b! q6 p2 b7 B8 a│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │8 P; h% v3 x+ d; j7 S2 T8 M" ^
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │% ~. }9 T0 V9 H6 }
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 e" X. i' O3 W8 m6 g$ z/ a
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 b Z+ k. C+ J; v+ C R* ^6 V
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) D' N3 O$ W3 q# M
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
) m* B' h1 l' b% @│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │7 E. u" V0 l( v3 E
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
! L9 b2 j* V& _5 v8 n( v│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 M8 n" t+ \$ i& Q
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 K4 Q5 u' V! E% W7 P4 \& J
│13 │Guardian │82│ │ │***** │Statue punishes when hit │, M' s. A! [& P5 o n8 e$ `: H
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, v6 G$ o! D$ b& G0 x+ ]5 F5 k1 n
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! U- T; g( Z' C5 D) B
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: W+ @/ X; u0 R
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 [ C* R3 o; m( G' B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, ]& n: H, c" b$ O│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 n8 d, ^# G6 W/ Q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │9 I! \' }4 u, p% d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ H* b7 F8 J* k! m, ?! X. V
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │4 T1 P4 `' q- \5 ]2 N: @8 @/ {
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │8 b; `3 P: Y3 G: P% {
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
! Z2 w& n. D, z0 O: l│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# C! |" H% e# ^& H. _$ M" K│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 r# o0 x9 J8 K9 p2 w$ {1 A% a│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
# U2 y0 E' P, H1 p│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
3 Y) H2 ^. j! t% s/ x) C- y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
1 R0 b1 o4 N" h1 n* l, S│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 ^8 U" d+ r5 D8 C5 D( R7 Z' n7 z3 z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- n! J; d- g3 ?$ L: j│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
: \0 H/ \' c9 b│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% z: J0 ]. o& e│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
x- a7 E2 T | O6 a! Q2 O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 J+ `& c+ z) h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 u9 x2 Y- u2 s2 ?
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │5 Q2 N3 D, p* Q" X& b3 A
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! p2 |; F3 x- {" s9 V* L
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 j( X9 r, p; g+ j0 k* @% l+ h│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │# ]/ e4 v7 R4 D! G- z8 Y6 S
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; C2 ]8 C" `( z9 j5 r│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │) v4 Q4 }3 W; Z0 N+ h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
3 G( o* X% \7 `0 [* [7 J# i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 u7 j- ? r0 a/ H8 F! `2 |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 \9 Q) C* k3 @7 ^2 i2 A7 t' {0 ~│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 W t% `4 H" V. b! b│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
- P% `8 w! j# D: F│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 b* d8 a, s! m0 E; U, ?& L│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │/ v8 Q1 T. X8 S( Z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* ~) o2 H+ s A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
' K6 u3 S1 u' V, T' L8 [' u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& j+ w2 B( M8 O6 T
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 P$ B3 r. A& X( \$ i│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 ]% [( H, G) M* V" g│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
f' _3 d' C: g' c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │! v/ F7 t t# R8 e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ M/ I" N7 T. j$ e
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; }2 \( @# u" R4 A, D) n) ]( p│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │, M4 k, z* {( Q+ z- |. } Z+ H
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ x9 ~4 p, Y' V( G% T% J% D
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 S7 \' z. Y- H$ Q│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: V8 |3 f( W; ^9 v" A, R│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │+ p, ]( }/ M V! [, k* ^4 E' c7 V
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- `) x+ \+ D, F) I1 Y2 x \│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) h& e5 e1 j% Q9 P
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │; m$ Y" K4 T% }2 I
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 |# L* L7 i( l# a1 Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& ^! ^: L! r# R! u3 {3 R1 e
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ q, G( O0 ^: G│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" q) {/ ?6 i: B4 S, g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
. k/ o$ A3 C9 G& B8 H│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 R+ s, [6 S' w; l│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
3 ^1 c2 S, y2 M4 V0 u: G, L│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
# i; l! S6 v& Y" C3 `% \/ c$ ^│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ b" ]" D K( |& l; P) ]) l; w7 o" _# _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 Y G' |0 w, S1 {1 }# _! C6 \# L│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
$ O: [6 A6 z' J H│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
' o/ ~6 X: v/ o9 ~8 j│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 k, q3 }9 a* Z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
) T/ k: u t3 h" [! S' f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- R! A: V6 K% l* h Z
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
* G2 o% p) y L. \. ^* i% z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
) s9 o" ~2 V' Q4 u# Q( d│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ N: ^+ s) d* X
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
i3 e8 _& n8 |9 {: x) ~└──┴─────┴─┴──┴──┴───┴───────────────┘1 Q/ o9 \% Q) L* F9 H$ l
# T* J% q! j! a% w
7 n% Z4 q' }6 Q: @+ ?2 DGigaChip (蓝版)
; q2 ?% h' j% l% w N, v. U┌──┬─────┬─┬──┬──┬───┬───────────────┐
; N9 Z$ N+ |: S# [│编号│名称 │MB│攻击│属性│稀有度│说明 │4 _8 p7 o& H- R* P( u, L0 y
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 E1 v, ]8 Y: f│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% t+ t/ ]& M& o z' Y6 e. l" f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │+ X" ^) ^; N2 c8 A8 Y8 K
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ z) ]" K2 F8 e* M' q1 c2 \/ b
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! |: G4 V! s' x$ S8 A* u0 ~) [9 a│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 n1 Z( X7 u" T: C6 {3 k1 t
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │5 M# Y/ I1 ^+ L9 ]5 f1 r
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ K; u' {3 t5 g2 o* B│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
: l; y; I" b5 d! l* ?' E0 o│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
& u. H* Q& o# W* ?. I│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 w2 ]+ E( [6 c
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
: \" c3 `- {; t2 n/ S, O4 I. d1 P. s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ ?$ [- f& @/ I/ a W7 ~│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │5 |9 ]& l- B8 n+ v
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: [- K- R: i8 a9 H* y3 Y, v
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ a" y1 @- E! _ m. S( `
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
, F' o! ^6 t: I: V7 ^│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ H$ g8 H$ \6 z" w: ]
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. ^# {" L! X" Y p│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
5 i! Z- W6 q2 q/ V; T' P│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
; I+ a3 G7 y. E└──┴─────┴─┴──┴──┴───┴───────────────┘4 ~. `& u- x9 N& D9 `3 J
& s6 E9 ~5 c- X1 W4 [
GigaChip (白版)(只列出与蓝版不一样的Chips), \7 x1 E/ B8 _1 Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ j, f& L `* O* ^& |0 W│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ Q2 g$ E1 B1 ~6 I \├──┼─────┼─┼──┼──┼───┼───────────────┤
. o( h, u1 C a9 s( J1 @# h│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
" q5 l: w3 ]! k$ j! t│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
6 l' {' E, p- C9 |│4 │Balance │60│ │ │***** │Both Hp reduced by half │- Q; @$ v. q) d4 h# [* q
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& _- y6 Q; Z" F└──┴─────┴─┴──┴──┴───┴───────────────┘ |