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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
' K- L! N& U4 o% A$ q6 ]■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 a. K" j$ `4 g! T1 P% f: Y
■● ■  NintendoWorld    站友xliz原创8 _3 H6 }$ t5 Q6 E5 C# q# _8 r, R
■ ●■    http://www.NewWise.com : \7 H9 [- A. y) d! W0 v1 H
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( ]% L& n' m- @6 p, T; t3 E# j5 v5 F( L# `$ D' [

3 J, L( k* ?7 c: z5 t* A! S' I0 m5 |           洛克人 EXE 3 Blue 卡片组合
! D+ d6 d/ b3 w! j+ ?+ }) g. }# H/ u
8 M( j0 m* X& V. }, ?" a' K" |  B2 V& B
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 D' f6 F6 @! b( O6 m大家要看日文版的P.A.或详细攻略,点击这里吧!
8 K* d) G# l) G" A+ Q- V% e
====================
. g3 _6 O/ D/ P+ W, n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
% ]  |1 P! y# Q. j9 I) Z. a  h7 R
0 V- m) G* z  w; T! U3 v& h/ t以下内容格式如下:
2 }. n3 d+ M5 K# \' ?! d
, l: E3 C4 u7 X编号    名称
4 S- Q9 h+ P2 C说明* w8 E) `/ Y7 G7 _$ C& F$ o5 L
组合方法
6 [* C4 m/ x$ P) v7 _  i6 x---------------------------------  \+ S4 u! X' E* G
01    Z-Connon 1, `4 y2 n; _& B4 {2 y! a+ T0 P
Unlimited Cannon for 5 sec# j8 P% ?* \0 \; v: Z
Cannon A+B+C
7 x2 d3 N- h- `! [  Z% @: UCannon B+C+D6 U7 n$ }$ l) O; {( N+ w
Cannon C+D+E# ?0 _! D: E5 K& y$ ?

+ h( b4 d$ }# j" {' m* l02    Z-Connon 20 H3 t/ v7 K* t8 }% |/ m
Unlimited HiCannon for 5 sec, h9 ^3 a& I' l3 x+ Z
HiCannon H+I+J5 `2 t2 {, d8 f" T
HiCannon I+J+K
, _, Y/ h% P5 \- `HiCannon J+K+L
1 j* [! C2 T. c5 i1 K/ `- o& r: O% L5 G9 \0 W. h8 J' o
03    Z-Connon 3+ G- t) T( w+ V( `) S- O' B
Unlimited MegaCannon for 5 sec
: B. s) [) R  V1 x$ JM-Cannon O+P+Q
- t; \* [* v# q3 D9 G) e) ^- |M-Cannon P+Q+R3 i4 F& t9 L) N: Q" o+ `& E6 I/ M
M-Cannon Q+R+S  M+ Y# g6 i/ D9 U  G2 h2 b

  Q9 A& {  j' O" l, z! g" N04    Z-Punch0 q( X* L5 t4 C; M2 `6 {8 _5 q2 U
Unlimited GutPunch for 5 sec
; b# J5 o% Y' w$ n* AGutPunch B+C+D1 d% `1 y0 A. H7 ?/ s
GutPunch C+D+E
7 Q8 N# A" O. DGutPunch D+E+F/ @& B3 f- k# [5 c3 r2 g
& P1 y4 z1 D& L/ I# s
05    Z-Strght
: l( I0 D3 h8 wUnlimited GutStrgt for 5 sec+ K, [. t+ S7 l
GutStrgt O+P+Q
' m* V0 K4 \, h5 n7 FGutStrgt P+Q+R
5 r" O% d0 |& {# a9 KGutStrgt Q+R+S
$ S3 t$ Z5 N1 v, @
/ y, j1 m. h0 p  l! X% o! d7 O# O06    Z-Impact( `& l, ~+ O/ ]
Unlimited GutImpct for 5 sec+ R, N9 `2 ^! d" h  Q1 P
GutImpact G+H+I8 j, D% v, a, u* w+ b2 S
GutImpact H+I+J
* e9 o# _1 I) tGutImpact J+K+L
. |1 n3 l  C$ v% A) U
5 F$ B) K* j! R07    Z-Varibl
( k" K0 e. J+ y3 _$ WUnlimited VarSword for 5 sec. C6 q1 w+ n& j8 b
VarSwrd B+C+D
' c9 C( y# w" f, A  P: QVarSwrd C+D+E
1 p- G+ {" |. LVarSwrd D+E+F
8 W9 {- e8 h8 c/ u/ V8 }6 ~8 L: |' Y( N: |
08    Z-Yoyo 1
5 g+ P0 k3 n4 }3 ZUnlimited Yo-Yo for 5 sec
+ |6 p+ }1 ^/ D8 q2 @) k) yYo-Yo1 C+D+E
8 I, e: G0 A7 b2 ZYo-Yo1 D+E+F
" I5 z4 q$ O: f5 Z; KYo-Yo1 E+F+G' s" i0 r' a! m8 h

0 g1 q$ v  ^! S/ E) k! l9 {09    Z-Yoyo 2! z. d; X+ j6 a" u  G8 z6 n- x
Unlimited Yo-Yo2 for 5 sec! o6 o" ^# ~* Q$ r6 j# ~
Yo-Yo2 H+I+J
6 |- m# k- [% [6 Z& e! JYo-Yo2 I+J+K
( o$ x3 g. f' ]5 B) q- u/ u8 sYo-Yo2 J+K+L
3 o) h& y9 z+ k$ j8 E( O" a2 o" _- b  N+ y- O8 F" Z1 I/ s
10    Z-Yoyo 3  Y' h, {% N0 Q0 `* w! E
Unlimited Yo-Yo3 for 5 sec, u! z+ w2 ~; t% C
Yo-Yo3 M+N+O
# J3 M& f, g" A4 n! M* BYo-Yo3 N+O+P8 k% u# ~6 E: R( B( Q
Yo-Yo3 O+P+Q
( E7 [* L  O3 K$ G  c% V: n0 y/ |7 z7 `; [' p! T  N
11    Z-Step 1+ ^; j; T, P, l$ }! I
Unlimited StepSwrd for 5 sec
" a4 c& u1 p$ t% o& U" \StepSwrd L+M+N) c4 n7 q) \! s  S9 p
StepSwrd M+N+O
. Z9 ?7 e' M2 ^  Y/ HStepSwrd N+O+P' K4 Y0 i) d) e/ F0 Y

3 n  r0 [5 u4 L& V2 I12    Z-Step 2
# G$ q/ `; i. ]! M+ h( \Unlimited StepCros for 5 sec- w8 w8 m; s2 ~6 X% z( U
StepCros P+Q+R
' N* ?! p1 K: `- f$ @2 zStepCros Q+R+S4 q1 I6 S/ H- o
StepCros R+S+T
0 ^2 T" I/ w6 }) {9 B7 B$ t7 B. G. {5 I6 W/ |3 E1 H
13    BubSprd& w+ D! G2 O5 n2 D; a3 M
Attks w/ spreading bubbles!+ t( m. q' y) q
Bubbler  C+D+E7 ~, B+ C2 k$ I  y' w- ]  M
Bub-V    D+E+F. A# X  Q# Z8 l* I! ^5 W
BublSide E+F+G% y1 x$ {, ]' H
Bubbler E + Bub-V E + BublSide E) O3 a( U2 ^& p8 q# {( y

/ M$ B; |( r* a; q2 u6 ]14    HeatSprd8 L3 v/ S3 w- ]5 K) i
Attks w/ spreading fireball!
' V, l2 k9 i. }% H8 u) k; r; ~HeatShot H+I+J0 C9 ?9 p9 }1 S( f8 q
Heat-V   I+J+K
$ j$ z3 @1 @% a" W; j2 \' pHeatSide J+K+L
2 P9 P! ~" w* J! T0 z" F. ~HeatShot J + Heat-V J + HeatSide J# a! Q7 `$ k5 M- y4 K
% s( U( a6 _# V) m
15    H-Burst* i( [4 t5 M" b
Creates a giant explosion
7 w. c" J! ?8 S# b; L- aSpreader M+N+O: i4 U% P1 J- `- ~4 b) C
Spreader N+O+P
# c" H8 q5 B, d$ ~, {Spreader O+P+Q' j7 S  A* H) K3 ]/ I5 Y3 a- Q

# S. D1 p1 C1 n16    LifeSwrd
0 V" w0 V9 k- o( O' G8 e# d% qSwings a huge 2×3 sword!
, a( w$ p- L- k' V6 F  CSword E + WideSwrd E + LongSwrd E
" D! i0 {( c; l; @Sword L + WideSwrd L + LongSwrd L
8 z0 {( O$ V! t% c( XSword Y + WideSwrd Y + LongSwrd Y
8 q$ e* w2 v7 U5 l$ q+ N% I. m' N6 u2 o- u$ S
17    ElemSwrd9 D0 w) x9 k, L1 S
Wide swrd contains 4 elemnts
6 ]) j+ }0 n) G  F% [% O* \( T  ?FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- J. i: u: G! N: W" k) g% c4 EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
$ {2 M6 I) B( m4 k
0 t, P5 T" h# s/ R. Z' ]18    EvilCut
+ X  Z' R7 `) ]0 d7 [8 zStep up 2 & make 4 atacks! Q! |9 K9 }* N0 J# d
StepSwrd P + HeroSwrd P + StepCros P
- v% ?/ p( R  r- G
& w0 \! i' p7 n) \4 H19    HyperRat' M$ x7 q/ ~: p; {3 l* s8 ?5 a
A giant Ratton charges!# c- F) B, h- H: I3 b4 l
Ratton1 A + Ratton2 A + Ratton3 A
4 c8 _, e1 k# yRatton1 C + Ratton2 C + Ratton3 C
( i, Z4 a' H3 [  sRatton1 F + Ratton2 F + Ratton3 F8 i% \' U. ]& S) y
. d& |1 T/ Z- m' e3 A
20    TimeBom +; F+ I1 o% K% j
Sets Time Bomb in enmy area
' V% d6 n2 u2 e* e" B2 P) o5 lTimeBomb J+K+L
+ ?, h- u) x2 H4 yTimeBomb K+L+M
. d+ I; ?2 l6 X$ t9 N" {' dTimeBomb L+M+N% [* G" J' m  k0 X  D8 ^

  H. M5 c0 ~5 {4 W( n21    GelRain
' F. j% e( [' }( PGel steals squares
4 Z! N, U! h! u; c* Q' IMetaGel1 B+C+D* j5 F. e2 W( T* c" S( Q# ?
MetaGel2 E+F+G- C1 _1 Y2 }5 `9 H
MetaGel3 S+T+U
6 `; ?5 m9 H2 d; t7 ?  }1 V5 \9 x4 ^4 O6 Y( F& ]
22    EverCrse7 w9 l# D# z7 A2 m
Shield chases enemies* }1 }" m) g3 G( Z! ~
CrsShld1 C + CrsShld2 C + CrsShld3 C
  `1 \. ?6 e; F  vCrsShld1 L + CrsShld2 L + CrsShld3 L
1 }& u) m6 r( g1 _, C' K! [0 s! c# e$ H+ t" K2 E
23    MomQuake. a7 D; _  z3 A1 {: y% \0 t
Awakens Mother Earth!
7 I, ?9 f4 i6 `8 U% D/ [" N3 ZRockCube * + RockCube * + GodStone S
9 F( m$ l( A) _. z' d' v! m9 T6 C5 D# c! D0 ^4 Z4 j8 J
24    PoisPhar6 o8 u( \/ U9 u
Pharaoh generates poison! G& d9 E. A) x# H+ N/ H$ h
PoisMask A + PoisFace A + Anubis A' q$ @9 S) g- S, B

* I# [! G+ w5 n3 F5 I25    BodyGrd
1 Z4 b9 C( {* z% DBodyguard takes out enemies
% e  |; c3 ^; U5 y3 cAntiDmg M + AntiNavi M + Muramasa M9 P4 v! {# d7 ]6 o5 h% w
2 Z1 f% A5 r' e" W. x1 x0 }
26    500Barr2 n8 y) T$ K* r8 b
Barrier absorbs 500HP dmg
5 j6 y. G# {& m" Z3 C/ WBarrier E + Barr100 E + Barr200 E* m, W  [' F" [0 I' e
Barrier R + Barr100 R + Barr200 R
+ p' H3 B# V- J! F% B7 q, F- w1 I7 S* l0 D$ {3 J( n+ E
27    BigHeart& M: \$ y* Y7 o3 x8 Z7 A
Attacks, then heals HP!
1 d2 w+ m. X" W3 n1 UHolyPanl R + Recov300 R + Roll R- |. _5 h2 O$ A+ U& M# B0 K* p
HolyPanl R + Recov300 R + RollV2 R
- [) d/ a, h/ p! I# ?% F! B" }HolyPanl R + Recov300 R + RollV3 R( s0 @) z+ [+ b# h. M! N

- x7 b& Q8 B1 z/ Y8 @28    GtsShoot/ x* l* |1 y  f! V8 c; S: ^: W
GutsMan throws MegaMan!
9 Y1 n* E# e, a0 W* B1 zGuard * + DashAtk G + GutsMan G
; D: P# K7 _$ o% p) s  J( x$ jGuard * + DashAtk G + GutsMan2 G
  }0 ^7 a& v+ j4 m0 j+ r' LGuard * + DashAtk G + GutsMan3 G( l- O2 B* O, [$ j# w4 s! m
Guard * + DashAtk G + GutsMan4 G3 N3 F3 v9 `: g" s+ Y6 z. Q% H

% \7 [* D" M$ H0 S' Q29    DeuxHero
/ V6 M' P' z. z4 F) v8 c; F0 H8 _MegaMan & ProtoMan team up!7 b, Q3 B1 F2 s, j, _: @
CustSwrd B + VarSwrd B + ProtoMan B
! K, v# _1 w( x3 hCustSwrd B + VarSwrd B + ProtoMn2 B* H# Q8 [5 D2 Q, S+ k! }. I5 ?9 A
CustSwrd B + VarSwrd B + ProtoMn3 B* s; o$ ]1 u. |: c
CustSwrd B + VarSwrd B + ProtoMn4 B. w+ u0 j& G% [% r  s; X' F& x

- `% u; s7 b) a2 C  k* H; Z30    2xHero7 z) E: F+ z* l4 w. b
MegaMan & ProtoMan Dual atk
: q! ?2 z  D) R6 P, nSlasher B + CustSwrd B + VarSwrd B + ProtoMan B  X% E; e1 f; T2 a( s) w/ l- k  i' {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- L' S" ~+ d0 l7 A' M* ESlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. S) I2 L( {, a0 E
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ y3 `2 k5 b) J
5 J; _. f1 J5 |
31    PrixPowr
6 P# B+ s0 R2 d% Q3 Navis attack at once!; }$ o4 h( _" m* C9 ^. m  W
Team1 * + Team2 * + KingMan5 K
- ]! x; {6 G+ m' W2 _7 wTeam1 * + Team2 * + MistMan5 M3 v' p7 H" @/ z- V9 i
Team1 * + Team2 * + BowlMan5 B
, d$ a& E2 C3 s9 ]! c
# m7 o. |6 d" e0 h  ?; _  V32    MstrStyl" y# M) {. o' a) e: v' B1 ?
MegaMan unleashes his power
4 K7 {* O& ]/ F9 `0 m3 v/ e- iSalamndr * + Fountain * + Bolt * + GaiaBlad *- h/ n+ a( R. _" _. P& p
/ t' H* k! {' Z4 u- x" |
StdrdChip (Part 1)7 \' `3 U( i8 F6 T6 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐
. ]& G7 g3 Z6 s* G4 t; b# {│编号│名称  │MB│攻击│属性│稀有度│说明             │) B' a, L# i4 `4 p
├──┼────┼─┼──┼──┼───┼───────────────┤* e, m) J" D3 T$ K8 O% b& q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 ^$ }: E2 c: j2 F
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 K, I3 k" K2 M) ^  G- s& o. c: J
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! [' ~$ a( N: l: O3 R
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 f$ u6 j3 j: P, i7 i  e│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │% f  D) U+ j1 O4 s
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; _/ c1 u  z7 q* @
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │" H" X4 \& Z: L8 P& i( i& ]  C+ ~3 N
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
' p& L  P$ w8 i' Q6 G8 }1 ?│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ W$ }* N  y1 X3 J" F
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; N7 N  X) P( d3 A2 V* h3 M) e
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
4 I: P5 ^* J/ s) M+ L│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) B* R8 v, ^; u
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
& l. r  ~& |, k│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& p3 M5 q" s. ^2 v( w. B│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │6 V0 f. B( Z. w& y# m0 p9 [" k
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 x) r" m% r- [5 s/ [│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; P* j$ ^- k. N│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 q! G( I7 }  P- Q4 A& ^│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │% f$ R, `. y) H( m& E) T" K6 k
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- E  C3 _, M" Y4 [│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) [* ~! P0 |- b5 Y- w0 |
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 y; o: q6 r/ m( O& H│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │8 R' f! H0 F# _
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& k' }0 C% Q; O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │" P, s4 z+ ~# u. m
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 f+ @. E4 T& I' g& `5 A4 q4 b
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ o% a6 a- o1 L/ \0 B│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& r# i6 t5 d! P5 I2 m0 e
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- @! T7 k1 `/ q3 i/ ^* K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
  |) Y4 ~% U8 e% t│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
+ i" k- E7 k% {+ x* L: q) Z│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 `: a. F; C& l+ H
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
9 k1 B/ K: ^+ F: D. x3 f* `/ n│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 [  K# ^% u  F- G5 u" K$ u1 Y, T│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, ?4 Q1 q9 g$ J9 q4 K│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 y  L6 U+ ^  Q5 R4 W& j│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! Z  _. Q9 y3 N0 z: ^1 d│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; ]; g8 H1 I. v8 S│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ w6 H3 E/ X" C5 D; v2 B│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
: I5 @) u. N" j. k│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
) D5 U, b# f3 W│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' p4 h2 `! _7 i% ]: i│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) O- `5 G1 S/ _$ @
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ L4 p: o, f, x4 _
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │+ l6 P) |& B, P+ R4 B) W# x" K
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │- C9 b/ w8 l0 W/ m- D; P& y
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; d. F9 F+ L4 D- G& l/ Q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ H" J0 o# p' q" a. ]3 I+ h│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; u; ^. A+ Z9 X│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │) A" ]$ o7 Z2 i& f; v/ Y: y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 l5 ?. S  b5 d
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
. m- @' s- }/ Q- n│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │/ ]; `0 H* z, Z+ C  F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 Y( v* k: r4 R7 D  V$ j) r, R7 M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, D* z6 o9 L4 k2 l4 r│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! Q7 u" q6 E& o# I0 ~4 w7 ]1 Q
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │8 h# b( N3 j# A
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* m+ h4 J6 t3 X) N8 ~( M9 e
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 Z3 S) R: N. k' q) F│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ `- u+ B. S6 b9 p5 Y9 `
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 S1 M, j) X0 P" q$ p│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ v4 I) x, N! z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  Q. c) Q- [' o│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │6 m3 f4 E, B, P( b. p  _8 e0 u
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 V- g8 f: B' }; N│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
. f, t) r0 e$ r% V4 ]│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- D' [0 j" z- |6 d; _
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* e" |) e% o9 M% Z3 ?; {* J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. U6 f0 Q6 I; d4 B" j5 v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │  K. G. j; p  ~$ q; }) b+ X8 v
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 K/ W  O. {3 w) f% m% z! _
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
! R5 B7 P9 O+ B- j  U7 L+ [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* F: |' Y! t( I) P2 c; C& `0 N/ ]
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: E) I8 k9 o: K│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  R9 f2 Z. Y3 b3 L* m' n) H" u│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% L: @  V$ P. T+ ^% ?
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
1 K# X, \  p5 w* u4 v│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* a  e* i) D' V$ h- R
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │( L/ Q& x/ Z0 E; W% W3 s( c
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. }, s' T8 v- j- @6 K4 A2 ?+ k
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │! B- ~, N0 }& u0 O8 x# P# I
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ }8 I6 v! J- u3 v) y
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ S; m' l( N/ Z, A1 @* v│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 Z* U8 I; g1 r: E6 a! D; b│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" k7 v  _# T$ K6 o* G│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" f; O' u  \& R; C- E│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ P' Q5 i2 s! S. E
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ ~- _' s, G  {% W│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! }* w3 N6 f$ C& a" n% d4 o0 r
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& j' C; h2 U+ |: i, ^- t
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# x' o% k  H# M6 T/ j│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 V4 u9 e+ k  B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │! \+ W2 w2 y3 m2 j' G7 D# d0 f
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 u. U2 k+ I4 h7 E$ p% m
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* w# M" Z5 E# d8 R# K' O
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. Q! `1 ]- w& K; p8 G) H2 h% |% O│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │% B0 r9 a" z% H$ H# S5 w
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │& f1 Q' o1 C1 j
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
2 E) K3 J& a  f6 A│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ k* f8 ^% Z  ?5 \2 D/ n! `% J
└──┴────┴─┴──┴──┴───┴───────────────┘
( M; ]8 b- U" V! f, D2 K; o  a7 s
" |4 p& e: P8 a$ ]StdrdChip (Part 2)
* W! ~; ?- F* r8 i0 z┌──┬────┬─┬──┬──┬───┬───────────────┐: q  u+ b' _  \  s' N% @
│编号│名称  │MB│攻击│属性│稀有度│说明             │; v7 u8 q) k" g/ P
├──┼────┼─┼──┼──┼───┼───────────────┤( p7 ^" s$ P1 S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 E: {( n# J- R- l
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
3 W7 f2 c( ]- ~6 }' q│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! W* ], Z* v% q  J; _- l- k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ y7 N3 P# A3 j│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ d( @. [! x3 e% ~2 c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 j) v- i4 s4 q/ U' J5 i& W
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, c$ @. i) h2 U! Y" E9 J4 V
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 P. f, h; A/ g4 O' a1 v" g
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 Z( M7 P, ~. A│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ `' j& b2 Q( q. q/ f0 g│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │" [9 |1 O$ m% f
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# a: _7 D% e$ Q8 f0 t5 K
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; B* ^- X# _3 d8 o8 P2 R$ S* r│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │: M4 I" k2 N, z
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │: C0 N& [, M3 ^6 X5 q! p) M
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' S3 M6 k$ g; V) ]" ]│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │0 k3 x4 K  [& I; R2 c# v
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
2 J' l% w& a4 Z4 h│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 {4 \9 `5 @2 V! g
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
1 ^" q  C3 `4 i, C│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' a1 A5 W, i$ S# [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │+ J. u2 l* J% {2 ]" T& @
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
, s" e# G6 D7 e, }2 J+ B) r3 V! \' X│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
5 B( b0 R. G1 K* i+ c│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
* {  p6 l9 j! s│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! F+ n8 n! N7 u- Y5 k
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 t9 p! e  K+ N7 ^! e  b! w
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 q4 o+ |5 a9 `. v/ p
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ V8 a( M8 g# z3 u' Z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ m+ }$ V5 y; |1 Y$ B│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ @, }' W( u) {5 O8 ~2 P
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │. G$ _5 D" {. u9 w0 L; V) k. |
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 {3 X4 y/ Y+ J; m, f│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
& g# i" ]7 e0 Z. i│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
1 O& }3 v2 ]) a4 U5 T3 o! u│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
* ?9 ~9 M0 N7 l* g│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ i6 I7 H$ H- }│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ H2 i" f- e8 i, g- H' ^
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │! H4 k0 G9 [: |& q$ \
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) d; ~. S. ?* Q4 O) H7 ]. |
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 a( \9 @- ]8 y. b│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' b1 j+ [9 B0 s5 {. w% w│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 d6 }2 K4 x$ A- M6 K1 D  Q
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │" C+ i2 c: k6 H) y) l8 B
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, j, y' ^6 R1 H# |
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' L9 ?3 b: h* R  Z0 W
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │0 N: U. ?( h0 w$ p2 F6 W
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 k" J4 h* G" l5 o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
; u" H7 p4 Q+ t+ X3 Z8 x, E│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: g( x& ~5 b/ r! q, U( {" {6 y& R
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │3 o5 Q/ [$ W5 J1 W0 h
│151 │Recov120│35│  │  │***  │Recovers 120HP        │% `8 r' L+ R# }9 y* F
│152 │Recov150│50│  │  │***  │Recovers 150HP        │( v6 m( z; v  K
│153 │Recov200│65│  │  │**** │Recovers 200HP        │" d/ i4 Y! M" E1 k2 B5 A
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- l" `6 u  d" X) C│155 │Repair │8 │  │  │*   │Fix your area's panels    │) |8 B$ b6 T0 [& N' |0 g- {
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│& Q% B9 s' j4 r) x; h$ T7 ]0 n
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, d9 P  n2 p$ {$ P& w, W, D* [/ S
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& _9 E% r9 F% C+ [% n! U│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 a" u# A: W# l│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │" k- o/ r2 A3 B9 N: ?8 y8 `
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. u1 h/ w! V: L9 i- S│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" ]. e( U7 t1 U5 J+ e│163 │Invis  │11│  │  │***  │Invisible for a while     │
* n# l: x, t4 q) z6 k" q2 P1 a) J│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' E/ C0 m3 z' r6 r8 J; T│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │6 p/ |% f5 C8 t% N3 q3 i! }0 v6 v2 a/ @
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │; k, F0 t9 V9 _$ P# r0 Y; _& S  y4 i
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │* Y8 y( n, L3 _& i
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, [: F6 Z5 H; ^2 C5 S! @
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# L6 u' j2 ~+ Y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 h. `3 p9 q- b' Z( v
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │6 Q8 a" _. k0 n& P
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# {0 ?) N. I: ]) q0 s│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │" Q8 L. n/ {+ u; ]+ R
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ @! ]3 g5 H3 H, x  a
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# i% [" |) {3 z5 |, R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
$ d& z) B4 F7 v: W( F│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
) N' V% Z5 n0 B8 g' z│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 e1 h- i' R. u6 O/ \( ^
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) n$ ?$ Y5 Z5 \. ]│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
  I( V& \* y# K0 g│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! c8 I/ I7 P% R
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 ~+ Q! ~. {7 d1 T* i6 ~│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  y% X2 o. H# W# f+ ^│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
* Y1 J# T% \' m1 g│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ Y5 L5 P6 m/ S( Z& o│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; B# r$ x( T( F+ k6 e) u│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* n. Y# @2 {0 h. L; Y1 H0 I
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: M% p" u/ P- ^) k0 _* E0 v3 x3 E│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
3 t/ A/ G, }0 x8 u│190 │Snctuary│54│  │  │**** │Change own panls to holy   │  _9 j2 ^! F( r) O
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& x# @; }$ e( b1 e6 E│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 a# Z, H8 H: t% |& H│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ g' A7 p7 n8 p: S+ q4 h* K
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │7 S# C* c0 e0 H
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │: W0 t  b( d9 R. x* K' P
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' s' _& l* A4 }$ y' d4 L
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ y" H! S  k4 G; W- Q/ l
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │) r+ W5 ?' S6 g* J
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 H' k" A! I5 ]│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 T2 ^  r6 Y+ ^. ]1 _4 T- w└──┴────┴─┴──┴──┴───┴───────────────┘# \  x9 Z9 s" j/ N
' |6 z. w& c  ]# S
( }) \) i3 z4 E2 y2 N
Mega Chip
& g# ^; R5 \" }& s% i┌──┬─────┬─┬──┬──┬───┬───────────────┐% [0 J6 R# r/ u8 f
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' o$ L5 M4 k8 a% @4 t( Z9 I6 [├──┼─────┼─┼──┼──┼───┼───────────────┤; q& X8 n- G) q$ n% r9 {  C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% N) h9 ~/ y* c- U│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │  `5 u6 R4 [- K" a
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 g: N' R# R4 ?/ B7 |' A│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │  W; v2 F$ T1 S# e* i
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) S3 L* w2 C7 A0 j7 s; ?│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
9 \8 R) L0 v5 l! b+ N$ ~│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ A0 Z+ @& q: k7 K  q4 `% N* D
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; w' d5 _& f, c+ S8 N% o│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
  D1 e0 U' _0 m3 k8 ]" H+ B│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 f! E% e6 }9 q$ M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 Q& x1 X* ]: ]3 g3 \. @, O
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 V! O8 p' K! T  O, l3 S/ h* V
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
- H: R- ?9 C: U' s+ e# ?│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 A7 M  k: ]$ z) D. T) Q0 m3 ~) [│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 Z4 B- B6 V4 i- Z│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │* D1 s. Q& N# A5 p2 \+ s* n
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
* u6 s( E/ }8 F0 K" H# o. s│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
3 |  g4 v8 S, ?) b/ {│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 C' Y& ~+ q: u5 p# i
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │# p1 R5 B9 s. z" v& Z5 j
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 f3 r! O5 H" e4 Y- D# s) D│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │- F2 J2 ?2 V# E( ?) [
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │# V: E" p0 ]4 }1 @
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
$ m9 u1 S) ^! Z│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 T& c% E1 M: g│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
4 f& Y9 f, C  J6 t2 H  z│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  f0 o7 J5 V! p: a  P, L
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 r8 w4 W. {3 B1 Z' b│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 G, P- Y: d3 d9 F5 ?│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 j- a: H, n: O5 i* h│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │7 H( k5 t+ `  }0 r' s+ N/ c
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │8 v* d) [$ ]& r. e6 {
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
+ b, p7 O. V% C! U│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
: S& q/ [) H5 G" u+ p0 f) z/ I│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │3 _9 S; w/ }( j4 F
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
' J$ T' V# J0 e- G0 Z/ e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │+ \: c* S4 I! Z$ M8 h% v
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, ^' N% u$ Q9 f$ L3 G) `│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 ~5 t- C4 U4 K+ e# Q  Q+ [7 I. U- C│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 x8 m( B+ \5 b5 o9 ?4 S│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 \2 n6 C& Q4 B* ]3 U$ |6 G& v  r% p│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 o- R" m: c* }" T
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, C/ }  W4 [) B' I5 g( ~4 G
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │1 }& E) a4 w: |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 M4 |& E& J  a* e7 F
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ i1 s) h1 ^- h8 u  h% Q5 a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) c/ Q4 s, B9 q! i3 t% ~
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# `9 Y7 C+ S4 m7 S4 h( `: z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# L! y2 Z+ [) s. j3 ~+ Z6 E# e" N│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  V4 e! m  F  b% o3 |$ ?, c) W
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  C6 N' \, t) ]' h* G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │6 E; j& R. j" }  z, r
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  Y" {4 `. T, i( L│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
2 ^; k" a9 t: y0 V│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; C4 i9 [. P3 _1 V
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 L' w  Y5 k, V! D! `+ x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: S! ~' P+ M% j' j9 e" W
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( N' [7 W4 Q% s; H
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 W0 C# w( E% U' r│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ Z9 c' f( h% i0 n│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' U, @* g; q/ G! }2 z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
& a6 V9 w. {6 l/ @│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
7 S' V9 v/ f, d( k. @. |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │5 R, l2 U! p$ ^, U8 ]
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
5 W8 i: J8 U5 }4 E8 n1 w( k/ j6 g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( m9 v6 o' @* S0 T" r
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 w+ o9 a3 n2 t' K) K3 Y7 p
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │# v- I' V7 t% `  f2 T
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ Q5 x2 }, ]3 s9 {# U) Q
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 O% c, ?+ y7 S4 Y5 _
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) B( M5 G. e# P5 Y" A│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 p; {. h! k6 K  p. r
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │, u5 W) F3 `9 \& _# m! u- \
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! i9 |: L# M& O  ^( S" C$ ~( `+ v
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) _$ j" |& |+ W! \3 H- [* k
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ P9 s, z6 `5 `0 k' F
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
/ S5 p, W9 v% \! ]6 r│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 n( C2 j& h2 x$ ?1 i! Y0 N7 H7 @
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 Z5 E, v1 ~; s' _" E│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- w! _( }' E$ k4 u
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │$ z& m0 @# F/ j5 ~- R
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │6 D& p4 ?  v# S
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& V( o6 [9 G" d9 a7 }4 |
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
0 b) a3 k2 q4 }' ~# \│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 J- X: V! r. {) x% \* x6 _) t
└──┴─────┴─┴──┴──┴───┴───────────────┘
# P; g' s/ k( I% @$ x1 U2 P' {3 T1 ]9 Y% d

3 W* _" y4 `' Q% o- eGigaChip (蓝版)5 Z( Q9 m5 \( F( H- v$ f2 T/ c
┌──┬─────┬─┬──┬──┬───┬───────────────┐) e- `" H2 {  Z& i( x/ I; ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │. _* v! s* f+ B1 s
├──┼─────┼─┼──┼──┼───┼───────────────┤, P+ z, J0 Q5 O  t& U9 s
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  D2 R+ O3 v, Q6 T│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
$ u# p+ b$ c$ r% s8 u8 U. l│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │2 H4 C: J4 N4 T8 y" Y& G
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ P. D  F4 I/ [4 X│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 S, G2 D1 x7 A7 ]- G│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │5 K, y1 @+ y1 F8 Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │2 z& D, ~" H9 [  P& C/ t
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │8 W  C) g' v3 f' @9 w# S3 A8 E
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │6 w, V2 y  i& P5 y# u5 y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
: f! j. V" K: J. @6 }: B│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 T: {1 P# V: u# K0 x/ v! v: W│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& O3 D: U4 r. A' S5 X
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
3 m& J. Y! [4 L1 _4 q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
+ C/ H. {9 B# N) c  v6 @- I│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' m# A' H* c' G& T: K
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
  H( l3 A' I5 \9 r│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 [6 I7 i( w1 I3 A# |. S* `4 L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │  D% m: R7 o0 z1 d; Y+ b
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: I; V: {1 F  K$ I5 G: h
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 Q6 `6 I- M, X( ^
└──┴─────┴─┴──┴──┴───┴───────────────┘1 G0 b& X2 o! U
5 L: ]& {) @; g* O( w
GigaChip (白版)(只列出与蓝版不一样的Chips)
4 l% J8 s3 Y0 b/ Q7 k┌──┬─────┬─┬──┬──┬───┬───────────────┐
) i7 m5 q0 ^( `: u' U8 }. E$ B│编号│名称   │MB│攻击│属性│稀有度│说明             │/ I! B; F8 G  p- U1 p- k
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ {2 j' G; B  n9 t$ Q  e  Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 O& b. C( w+ k│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- a* C8 h+ J6 W$ X0 o│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │) `' l$ W, \! M  F/ l: X4 q# N4 Y# W
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
& t" H5 J- i) s  p* _+ J) p└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" p, k: W+ _' Z* S7 G, Q; _" J
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! W& ^3 `) l7 J) H$ Y" t5 j/ i3 z1 x- N! u/ V
001002003004005006) v. @9 [+ T6 I+ j3 Y  ^. r! u  t7 }
007008009010011012' }: H* j3 |3 @1 c  U/ ]
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 G1 H7 ]* L6 t0 U! A2 j
/ {2 L7 L# b$ q
019020021022023024) d3 U9 R/ z: E% t/ `" f2 b' N
025026027028029030& f' ^/ u* `4 t* p0 \5 T
031032033034035036
0 B+ J# k! X( z' W  x' }# ]5 @$ L/ o/ ?+ G: L0 x
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* s& e+ y9 C$ S* }4 y& ]$ z# w0 Q
+ Y1 K! K% r2 q8 m" y037038039040041042
7 e* R8 C) m+ N0 `4 }0430440450460470486 g; T$ S: g7 @
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ N1 Y- L3 V/ `8 }& w" @! Q

$ S& @) ?/ S5 X9 ?" ]# |+ L, d055056057058059060! Z7 Q( |( }* X& j$ H
061062063064065066- A; }0 C5 O3 q  |( F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 z  ]5 I; N& j$ O2 i) a6 ]( X5 L$ o8 v, G
073074075076077078% H( D* H+ f# k2 q# y- t. j
079080081082083084
; @6 f: B: i+ V7 f, b: J4 v/ l085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Y& A. ~/ h4 p0 ?7 E' f

$ Q' [" k$ D9 s7 O; r8 J, t2 V091092093094095096
. P9 L+ F$ r  L* `1 A9 o( J097098099100101102+ C+ ^1 d, y4 J& T
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( [) D& N! r. w  O

9 m7 B8 B. R4 R$ m) {/ `' K7 f1091101111121131147 a; t( r! D2 w7 B; i$ l
1151161171181191205 C( G- a: P- ~3 I9 V, K2 ~
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* W6 ^7 j, f' x6 a$ P
. V& J3 R  E4 q4 {! r. @! l127128129130131132
4 H9 M0 Q4 j! O; }6 Z$ S  k133134135136137138
2 ]  C2 c" J6 S; _& s8 d139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( a: B% v5 e; Q0 u( H
+ Y0 e  U$ C7 v# o. x1451461471481491504 b% F  F9 Z& r) B8 @
151152153154155156
, x! Z' |6 J9 \6 g8 k0 \0 A* J157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Q' z' s8 x. E* j3 S: u/ q% \5 r
( _# t' w6 z7 W+ k6 h# \
163164165166167168
6 g; T7 M# R$ P' I7 g2 S9 M- j+ d169170171172173174
" L' _4 W! f# k8 I) j1 G175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! f3 c4 n4 O4 S9 X2 N. |1 p* w
1 z& P, h3 a  r1 X. X9 I181182183184185186! v1 d8 k+ C( N; u- ]9 w
187188189190191192
2 K, n: t  C# a193194195196197198# I/ f1 I8 [* J
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; q& ]  h* @$ e4 U! {" U3 C6 |8 H/ y/ Y  s9 P: T
0010020030040050064 W1 [8 R# g2 _; O" u+ [- \
007008009010011012
, a. @8 t8 O% {5 X" m9 K013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. Z; L( T) k! `

% b# d- e4 q1 A: J% T& B019020021022023024
4 O+ \7 E8 d5 e0 M* i2 B' d025026027028029030
8 L) o6 W- i% k+ A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 Q' J1 e5 D* M6 D* A
" [. k; G" i% u
0370380390400410424 O; X$ p+ W% c; Z" E1 g  s- H
043044045046047048
6 t7 k2 N& n& v& c049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 E+ g; A: B; [9 u5 r; v

' a4 K% s6 D$ @6 ]# i- N055056057058059060
5 F8 f; n8 e" F7 _061062063064065066
5 U: n. U' c& {& U) W* c2 C( A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 a$ C# f3 O3 `' k* j
2 Z( q% N6 Q6 `
0730740750760770781 u0 U2 u0 C5 C7 m- V: D
079080081082083084! G% J+ a2 I# d' _; D0 l
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:/ V! ?: K- ]# R% d8 n5 v

* b" o/ }' O9 a! D001002003004005006! ?' L% e( c4 ~1 M: x
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