转载请不要删除以下信息,感谢您!
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4 c. E! B# G7 { v+ ^■● ■ NintendoWorld 站友xliz原创8 E* w( K0 ?. T
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合7 R$ [. z) p( u) f5 i- a0 F
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 K3 \3 w7 {# R+ L
大家要看日文版的P.A.或详细攻略,点击这里吧!4 Y C6 O2 |5 Y; E( v* H
====================
& h- @8 `" n6 P6 Q3 A希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; }: P2 `7 ~) [# v: L
( Y& X4 Y1 T; n2 k) M以下内容格式如下:
' y1 X& X6 H$ c) z6 [5 B$ i6 e& U: S; c
编号 名称: o" H9 a& G/ k7 d1 C. o
说明
. q4 j' u- i2 V2 a3 p* R" v组合方法
& e g& H- s0 d4 W& J: J9 J: z2 v---------------------------------! w/ d, ~7 [( f# Y1 f
01 Z-Connon 1
& M5 i/ B" K- jUnlimited Cannon for 5 sec- M# H7 H; |' L& D9 r/ n
Cannon A+B+C+ p. U+ Q3 _$ m- j1 k) \* ^
Cannon B+C+D4 z! d3 V n: D- T! u
Cannon C+D+E: J9 D7 w/ n s5 X! s
" U0 j, S) h" |8 m- A02 Z-Connon 2
% [2 F1 K/ c* u. \8 f/ qUnlimited HiCannon for 5 sec- U( G6 P: Q: X9 {
HiCannon H+I+J4 c1 Z6 v8 ^; u/ N) B% N
HiCannon I+J+K
/ y! P3 l! U/ dHiCannon J+K+L! [- A9 n+ `5 E7 D) |: J
" _/ h- T3 V; f. f
03 Z-Connon 3
5 K) v% V+ I3 {# i* v8 U& [Unlimited MegaCannon for 5 sec
" \/ s. ^1 ^4 yM-Cannon O+P+Q
1 D8 _: S+ \5 b. AM-Cannon P+Q+R7 ~4 a, M8 ?# @) H
M-Cannon Q+R+S1 K* a/ o* s* [3 u
" s2 v& z$ }5 a9 N3 |04 Z-Punch4 j% e7 Q: F0 R* ~; K9 F- ?
Unlimited GutPunch for 5 sec) x D; ^5 x9 [; c: ~) D! F
GutPunch B+C+D
7 z, z9 r# K$ _GutPunch C+D+E- | t* h" M0 p6 P* G% J
GutPunch D+E+F
/ F7 K. Z3 G, H3 }4 X
7 n6 T8 Q! E6 I2 b3 u05 Z-Strght+ E1 Z+ i y# H1 s
Unlimited GutStrgt for 5 sec- D* }- i1 g& t& L2 }+ [5 u0 h
GutStrgt O+P+Q
+ o9 u6 O% p- f3 B7 y: ZGutStrgt P+Q+R
" W7 s: W! ~' ]! ^GutStrgt Q+R+S
2 T$ M5 _, {1 J
~8 i# K8 w8 |/ u& Z! Y06 Z-Impact
& L6 m% l* D( V: {1 wUnlimited GutImpct for 5 sec
3 ] f2 G/ m9 E" TGutImpact G+H+I
$ { B9 d' I' |; q- q' a$ A* |/ lGutImpact H+I+J7 @+ B% a2 ?0 T: G
GutImpact J+K+L# ~5 S U2 g( c3 ^( Z/ e& g8 l
6 x: E* |2 k# K7 @
07 Z-Varibl
; @/ _ ^ N8 g& XUnlimited VarSword for 5 sec9 A0 M+ ~- O) R1 a* q: w2 d
VarSwrd B+C+D
) m# u H' b e& J8 RVarSwrd C+D+E! Y( t3 v9 o7 z- w) h7 B: G2 X
VarSwrd D+E+F
4 V3 D0 ]! g2 C5 F. _! w0 y" q$ o) T6 A' b' G# a+ D
08 Z-Yoyo 1
. U3 m4 J0 [2 l0 {" a' X9 ?+ @Unlimited Yo-Yo for 5 sec
$ @! [' }+ z3 pYo-Yo1 C+D+E
5 Q1 k! X' w9 C% P3 [Yo-Yo1 D+E+F$ H+ l, }# w' p" o8 W4 l7 x7 T# [
Yo-Yo1 E+F+G
: n" C+ f- u$ l% i1 L8 n' B/ M9 p3 u! c0 T5 ]( q+ E! \" f) v
09 Z-Yoyo 27 R* o8 x' r" d9 ]( x g
Unlimited Yo-Yo2 for 5 sec
- H0 k8 r* M; ]Yo-Yo2 H+I+J
) _3 [3 q( }4 H9 B- {1 P) R# i8 eYo-Yo2 I+J+K
$ B( a& O7 q @3 qYo-Yo2 J+K+L* A; x% u% Z) g i# D; B n
0 ` {1 _0 \7 z# R
10 Z-Yoyo 3
- \% @7 O4 K% t5 c! |Unlimited Yo-Yo3 for 5 sec
* b8 x& b. w! p3 w* [Yo-Yo3 M+N+O1 ? i" a4 X% _7 f
Yo-Yo3 N+O+P0 ~# j2 V4 \; Z! t3 g0 d, o F
Yo-Yo3 O+P+Q! q1 f- s3 m/ w. E1 f' T& H
; F0 z) k: j0 w. Q+ u! q6 ^
11 Z-Step 14 G* f- {: j3 n5 f2 ?
Unlimited StepSwrd for 5 sec
1 U8 k9 T4 |! X/ K+ sStepSwrd L+M+N
: o& X9 `7 |+ H, r2 e4 u, c9 d# gStepSwrd M+N+O0 h9 D+ J7 |+ f. A
StepSwrd N+O+P& h$ G2 s. s/ ^, w% y2 N- }, @9 w6 T
1 ]( H3 ]/ k$ S2 M6 [4 N2 P. {
12 Z-Step 2
) u( c0 g2 }/ X0 N; k$ vUnlimited StepCros for 5 sec
" @' U* h1 w4 I) X. M4 a# IStepCros P+Q+R I3 F: P' }# I) f* C
StepCros Q+R+S: Y* L3 A- q/ U& l
StepCros R+S+T7 \- `# _. j& t9 M& z* d) r( m
0 I; J$ u( i/ h! w. t* a7 r# w4 ~
13 BubSprd: y% A0 f5 N; [8 V
Attks w/ spreading bubbles!
1 \- w: I$ ~" f0 A% x1 IBubbler C+D+E
2 Y; n% B1 z7 x4 |3 pBub-V D+E+F* s) F/ u6 r: F8 Q
BublSide E+F+G
, Z& ^. X+ N' D# N1 b7 iBubbler E + Bub-V E + BublSide E3 }9 E% j2 u" D+ k& m7 s
# P. j5 M9 `3 O- R7 ?3 A& K14 HeatSprd
9 L+ _, s4 }& f+ g* H+ G8 S" \( `3 gAttks w/ spreading fireball!6 p; r4 v* n( m2 W. D! X
HeatShot H+I+J
6 O: n8 \' W: X8 \, N N wHeat-V I+J+K
! G4 `: V1 s5 [7 C; E: T- NHeatSide J+K+L
6 l% U' C' M1 M) s" k6 ^HeatShot J + Heat-V J + HeatSide J
. _. U# u. t* U! T' H
- G8 D1 f3 g# M) m9 R; }5 w15 H-Burst
# [' j' d( Z' q( K9 C; {Creates a giant explosion
( I' f! G7 V* y4 z8 l0 f' TSpreader M+N+O
( F* U6 ?2 M7 S. G" j) zSpreader N+O+P9 Y& T3 w( w1 |7 s1 d3 f
Spreader O+P+Q
: [0 i8 r _0 h& h; f; X/ |0 S
- ~# D+ j' W D' M16 LifeSwrd( B' D/ s, U, `' `0 u: u3 {( c% u
Swings a huge 2×3 sword!
) c* f- D, Y H) ]( ?6 k* oSword E + WideSwrd E + LongSwrd E, h+ h! d3 B4 n4 j
Sword L + WideSwrd L + LongSwrd L
: }! u+ t5 Z+ w, {8 x. Y7 o8 _5 jSword Y + WideSwrd Y + LongSwrd Y
: d$ D* h( K& o3 x. Z4 l" A$ m9 ]% O5 P1 i6 _
17 ElemSwrd
( R0 g! Q' p8 N$ {' r# Q- }- XWide swrd contains 4 elemnts' m* s' T! U% r- j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
- R! d3 d( C' A7 r4 H+ C" m/ kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
/ w2 j0 i6 k# e, |$ F7 }Step up 2 & make 4 atacks2 Q; k3 z5 [/ x
StepSwrd P + HeroSwrd P + StepCros P
8 t. n! Y7 L( N" U+ K4 R, n4 ?% ? j M( Y0 V( y2 O( j5 P
19 HyperRat- c+ y2 Y, t* ^ D
A giant Ratton charges!
0 y$ w$ \; W' x% O0 c" U* Z+ s% P+ |Ratton1 A + Ratton2 A + Ratton3 A
3 X& u Y. A, ~5 g2 ORatton1 C + Ratton2 C + Ratton3 C! j+ j& v/ _) n/ `- T: r+ l3 M
Ratton1 F + Ratton2 F + Ratton3 F& r" A$ ~, T) o! D
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20 TimeBom +% e4 d7 D& h+ ~8 z7 B% N
Sets Time Bomb in enmy area
. ?. }+ @/ p9 J" |TimeBomb J+K+L- l% O+ Y0 V' v& r. N
TimeBomb K+L+M! e; z8 O+ I# R9 h2 e0 t
TimeBomb L+M+N. t. u3 F1 b$ l2 J
0 {* r9 \3 E7 R1 W7 M
21 GelRain0 i5 K# X y. U$ }8 Z r
Gel steals squares
( J/ j% T/ k4 f: R8 J; \( HMetaGel1 B+C+D
- V5 W8 @7 y5 zMetaGel2 E+F+G
' _2 G, d4 F6 g' u# uMetaGel3 S+T+U7 e( N* ^7 j7 r# ]# J2 ~$ e
- m5 m& E# g0 N `22 EverCrse4 Y4 w9 g, c9 ?# @2 ^' A% ]
Shield chases enemies
" c0 Q9 S9 m6 XCrsShld1 C + CrsShld2 C + CrsShld3 C7 }* x; z+ i7 E" w2 W Z8 ^
CrsShld1 L + CrsShld2 L + CrsShld3 L
8 x. k+ N/ Z: l' b+ F! t
0 V7 _1 Z. ]7 J- Q23 MomQuake
2 z6 X' Z$ ]6 Z" l V2 z# H8 n+ T8 F U9 sAwakens Mother Earth!) [+ B, _! q u) U4 z
RockCube * + RockCube * + GodStone S
1 e3 w2 ?* j; U3 M9 p! H
& f! Q$ S: O' @3 w8 T6 `" k24 PoisPhar# w# o0 H$ G6 O! D. i7 v5 ?4 ^4 E
Pharaoh generates poison( X, m/ @$ s- H- k+ i" A; W% H- `
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
. A; G* @, S b: F8 j: n: n. ]Bodyguard takes out enemies
; O5 k& u( T7 ]3 b* e$ T, G3 h9 f! }3 R/ eAntiDmg M + AntiNavi M + Muramasa M
: q* N9 W" }6 Z9 z8 h8 n; W; ^2 J" E, K; y
26 500Barr' b, s+ A& `9 x3 h* ^
Barrier absorbs 500HP dmg {9 c6 o3 C6 P$ j$ u, ?
Barrier E + Barr100 E + Barr200 E
) h' o" Z/ C" Q5 d" |, RBarrier R + Barr100 R + Barr200 R' _0 s! a5 i8 t6 A1 S" }( D$ T
4 n" C9 i. { Z, s- p- J4 C: A/ T27 BigHeart8 G, i% p# O2 Y( n& _
Attacks, then heals HP!8 U* U, Y2 o$ F6 ^) [( S# _% L
HolyPanl R + Recov300 R + Roll R- A6 ~; i; F! L5 e
HolyPanl R + Recov300 R + RollV2 R6 n- G# b6 Z$ l( O( }$ f! \
HolyPanl R + Recov300 R + RollV3 R. A2 ?6 T# ^, M0 i3 A
, m" x$ T, r1 n3 W% ?+ }; O
28 GtsShoot w" |0 b, t/ Y% `! v
GutsMan throws MegaMan!
, ^4 K4 }8 [1 i1 ?$ v& x- wGuard * + DashAtk G + GutsMan G
& W1 \; G8 h# l8 k- T5 PGuard * + DashAtk G + GutsMan2 G
) P8 J% i: [! r4 x gGuard * + DashAtk G + GutsMan3 G
3 l0 r( l: n# NGuard * + DashAtk G + GutsMan4 G
7 n. k( p5 u! P7 ?8 A
3 B+ M, P9 f$ r( T1 E8 ?29 DeuxHero A+ ^6 @/ r4 j6 L4 Y
MegaMan & ProtoMan team up!) y/ f& b: M/ E) i9 v3 t
CustSwrd B + VarSwrd B + ProtoMan B3 [' j0 b8 t) `: l
CustSwrd B + VarSwrd B + ProtoMn2 B
: s& _0 c) C7 YCustSwrd B + VarSwrd B + ProtoMn3 B
4 [1 ]* B) A5 m# q. d- d$ lCustSwrd B + VarSwrd B + ProtoMn4 B
1 `, z6 I0 p( i( a8 `5 R( g4 {1 B4 v6 C) s0 ?+ E* U
30 2xHero
) o8 O6 i6 @- M& X! |MegaMan & ProtoMan Dual atk
+ \- T/ P6 i$ p6 p8 tSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 ?5 v1 ^( F( w6 iSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B L% T% n- x7 ~8 X$ R, q; _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& m% R4 O: p* b8 v3 T. q+ KSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% {; L4 N4 g( B' L: \; a) p
7 e% I1 W7 l4 \; F1 k9 j
31 PrixPowr
, u' O3 I9 k, @3 Navis attack at once!
9 e5 J) O0 f# m' n; KTeam1 * + Team2 * + KingMan5 K6 b$ ]3 t/ v, P6 c! }0 W
Team1 * + Team2 * + MistMan5 M6 P ~6 M5 }0 \7 G! j
Team1 * + Team2 * + BowlMan5 B
+ I' `/ S9 Y0 D7 W& J
2 `. t/ B; R2 L& w4 y2 N0 V. P% ~32 MstrStyl1 l/ M7 N+ X7 E. G
MegaMan unleashes his power H( I. P) Q& y# W# g8 {' [2 M
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 p+ Z' E* u/ O* C( S' a4 t; C
, E& \; L5 V7 f7 aStdrdChip (Part 1)
) f! J! j0 d* W* b3 I2 c┌──┬────┬─┬──┬──┬───┬───────────────┐7 D* r: T% P4 I7 l5 i
│编号│名称 │MB│攻击│属性│稀有度│说明 │; H* P' [$ t5 f3 o, t W
├──┼────┼─┼──┼──┼───┼───────────────┤
- E/ X4 t( ~0 J% U! ?9 g$ X3 T, x3 E│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( T# {' Q3 n7 C7 L2 f. Z1 J
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 M* a; _# a9 c
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" S- R1 s7 E* u7 B9 P│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 v" O5 m9 b+ S, E/ g8 I9 E
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │8 K" e2 Z0 E$ J: p1 ]' c
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% `% H6 o( k6 h6 M2 x$ K
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* X4 ]7 i. K, i
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │8 f0 I, q( I7 x+ o. g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- m: v% a! J3 G8 m4 H2 k
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
+ H4 U3 n8 p% j* m& D, ~8 I│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 i6 A5 I! i5 S5 m) A│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ g( r, D' s6 E% X$ J2 B2 }8 W
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: v' J3 D2 h) `4 e$ [
│14 │Spreader│16│30 │ │** │Creates a large explosion │- L& }/ u! F; d+ v! {0 D' a3 |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
$ k( F& {; x/ v+ B" m9 {│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
' c; f! h# x0 u9 Z/ [) K6 H│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 f: K8 {8 E/ E6 i- p! g│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
8 T" N( a3 F. ?5 _│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │" N) p# i7 }- G: D
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ r9 c, l+ t" B│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 q! Z; G4 ^* O' ~0 D/ b│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. e- p* x% O, X! i- I" o
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. o& I) I- |$ g5 U) V8 V
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 K- B3 j" g$ Y' Y7 r5 E│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │! G8 |) ?! r- G1 N4 F. R) h7 O
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │( L/ o# [3 z+ p9 b8 v2 T
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ M" k# g; X/ {5 {# Z# l
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; X: F' M3 s! X7 b0 j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ s+ U9 e* `$ Z* E- {8 f│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# p- [ I3 p0 Z; l8 T+ R4 x M│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" G" U% y& H6 K/ F, A# S) m
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
" U5 \ D6 V! G% e; O M6 u% A│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 Y, L0 H4 J. e, U/ E2 X; d5 }
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ B5 Q$ q# }. J; j
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │. |5 W. S1 G2 x+ D; K
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 A9 u0 G1 \% z% f2 _# {3 J│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; R' c' t/ p. I3 n2 N; I5 ^│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 l) [7 W' w$ d/ l5 x
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │( C5 n3 ^! ?3 r0 p
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 N. p% A- H$ t9 Y4 ^2 `/ W( A! M
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: h; t) B+ y* K5 f. a
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 g) o3 A- C( C' M( F; }│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( ?5 `' H: r, B( j$ c
│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 c2 N, C7 x# ]: G) m' J│45 │SonicWav│26│80 │ │** │Shock through enemies │
- l- X7 y& ~; a* u& ?$ k1 n│46 │DynaWave│42│100 │ │*** │Shock through enemies │. D; J! z R: X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 x! @/ k5 d+ _* I7 L7 S0 ~│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │/ K: Q5 M ~( q$ ?. X7 ^
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
, o5 e5 u) B9 X3 D' J. L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
' c9 ~1 T& {4 V1 Z│51 │DashAtk │11│90 │ │* │Dash through enemies! │; A7 a: Q9 h5 l: V6 |
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
r; @3 A6 t M4 h! h: e: I- k│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& W/ O+ a! d( T/ n/ k: P│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! f' W: q0 B: {: b│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, j# `, X+ W+ G8 B9 X- V+ g│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
) e* F- E$ d0 w V│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( X/ a) N. X, u; T
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
# [6 l1 w I! L│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │( Z: ?9 `" c! e! ~. l# @
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 z. I' ]5 b/ S( I8 Y& U│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
D B2 k g2 H4 L* t( x( ^│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) G- X0 T( s; s7 Y+ w9 T8 d! M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
0 _" w/ b# e- N8 K0 ]+ l: h: O│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
5 s+ x' i* q: ^ _9 l; ~. |│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 g1 P" U5 K; R4 l) G+ [& P
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) b, u& {5 K! N
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 q2 t' Z3 ^) S" I# Y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │. E* E8 O! K* p9 j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 C+ H4 S: M: {: c B; U$ ], o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │$ r/ V2 }4 Q% e( y2 H0 w" z
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 ^( O6 }. j( f5 X$ g5 y│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 U2 i% J5 e: z" [
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 A" I" e" K) |+ \2 U5 B│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│8 ]- b5 n% a2 A, @8 K) m- c
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
+ D! }8 k2 A7 z, v1 X9 R│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
2 n! ^9 y1 y) m" w│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ I; I3 F8 w3 H; d( K│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 y5 C3 I# ^, |& K1 `0 ^│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 [3 R0 n1 p2 ~3 E
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! E, l2 G. Y% R0 f( t
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
& D3 P5 T% D5 i [│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 E# s, M; x! J) ^ C f: X# d
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' L% O) G6 Y+ T5 E" d3 v│84 │NoBeam1 │66│200 │ │** │Fires if something behind │8 e4 l7 ^/ m4 G/ P! l" @# Q
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& U( ^6 ^/ W3 P( m) Z$ @$ G│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& o# [5 h# z1 p$ i: p│87 │Hammer │16│100 │ │** │Hammer smashes front! │
& E4 b. V- h- a7 u0 J│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 R: N4 A1 h! j2 ~│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. q, Q, Z" ]; S* W' ~) ~. V! `' I6 ?│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" _( k# S; r% [$ v6 p1 Y; _
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* k2 [; h7 v: ?9 H
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. v' c- m! [- X. z# [; P│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
m: n+ ]6 J/ V) {* f; T* {) o│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │" v9 C' n: F/ s m5 k
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& H+ P7 q" B$ g' x│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- O1 e1 g3 t+ j* y% J9 N
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │7 o. }1 K* D' }& Y% K" H# x# }
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: E) p# Z! q2 \6 P
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │6 u8 L# Q/ c( j! C% r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; R6 {7 K; l+ ~ z└──┴────┴─┴──┴──┴───┴───────────────┘$ g3 a$ p5 V) \" @
/ R, T% O) d6 ~3 J L
StdrdChip (Part 2)
* Z+ G7 D7 l3 U k┌──┬────┬─┬──┬──┬───┬───────────────┐
& t2 l( l( n' Y4 U+ b% i│编号│名称 │MB│攻击│属性│稀有度│说明 │
- L% [. N# z1 L├──┼────┼─┼──┼──┼───┼───────────────┤4 B2 l% W6 u7 S" j p# k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│# w. B6 |7 I& p4 Z G* E9 @" G
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 D0 o. m V% F8 O0 h' J
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* d5 `$ u% t# w& I9 X
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" e* J+ W0 K& [
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 X0 K' z! X( M│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
8 L* w7 k' r, D3 E; i+ p│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' @: W- S9 r7 X7 W
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 M3 Y* \2 Q* c# t' |
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
) z, F% I6 B# e│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) V2 t1 I4 g3 c│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 q, Q% A" G+ F; g Y/ X. T4 q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" @+ r7 s' P# [$ s. P5 D│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │, a0 j5 n! y/ C3 V% l
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 \; d( g7 P M. x
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; R8 }- W: ~. X/ Y5 [8 k│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 I0 H! `4 W5 x! s
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* \# l6 X% ~7 O8 ^7 I# O- q$ r8 h│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- D! W" t' x" G4 f, H( b│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- X( x, f/ Z y0 M( ?
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& |8 Z' ~; Z$ k- Z│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* Q+ u. i( z5 v; z J5 Y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 T# D! q% F! V2 x8 }│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- I9 J$ P* _2 I) N- R* f1 \│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- _4 t# p' X. o w. d
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │7 |0 a& |$ R( K& O% O
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. {/ d4 P/ D& x3 W
│126 │Rook │30│ │ │*** │Protects you from attacks │% r! A8 F: L5 a1 z5 [" O2 [
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │, ?: R# _! B; L0 r3 }8 N
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │, N7 D4 n0 f% \. f
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 H. M' E: z s6 m H9 e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' T* [( ~! A2 j
│131 │Lance │46│130 │Wood│*** │Lances through back line │5 M4 @1 c+ M) _+ s8 b+ n
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 n& @) v( o. c1 x! N
│133 │Guard │5 │ │ │* │Repels enemy's attack │ H3 b( N& J# O$ r8 q. W; r0 N
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ C# o9 ?+ e3 N% o. n" A) x' C
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 r3 p$ I0 @6 {- }) M5 l" B
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* T# { B) C, s4 Q$ R│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 t$ K0 M* d& F' d' T
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
& E1 u. I0 w z9 S# {8 S( }│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 g/ H/ _$ q7 R5 m│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% ?: S/ O: b. x6 V│141 │Prism │60│ │ │*** │Prism fires randomly │
8 |. r: ?% R' [3 g! l│142 │Wind │14│ │ │* │Windbox blows at enmy area │
S/ P7 _ t, D6 q- R2 f│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* j0 v$ z9 ^; K j1 B. o6 x│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 k; r2 r8 K3 E2 B│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ t( ]% t1 e2 G* }* u
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │6 ^1 N I( g# ]7 k0 E8 p" `
│147 │Recov10 │5 │ │ │* │Recovers 10HP │. r$ F- d1 ~% x. z% O' q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 _" `! {) j& B, Z! r
│149 │Recov50 │14│ │ │** │Recovers 50HP │( v; K: u8 A) ~8 ?- [
│150 │Recov80 │20│ │ │** │Recovers 80HP │
: J5 W3 x+ h" z' m+ S6 S│151 │Recov120│35│ │ │*** │Recovers 120HP │# l+ M. K+ P) d1 p+ `. H
│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 `2 A% y7 V2 ^( z7 ^( p" A2 E│153 │Recov200│65│ │ │**** │Recovers 200HP │; M7 n d3 A: z& N! F% n X. f
│154 │Recov300│80│ │ │**** │Recovers 300HP │
& f2 n8 F4 x& a$ f! T+ z│155 │Repair │8 │ │ │* │Fix your area's panels │
! A0 G. k* n. h0 o# f, n3 ` D│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 L; K! S& }# B$ A3 g& M
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 B' }9 J9 n7 g4 w
│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 K% X" u y% y6 D9 x& }
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) n0 J5 ?; I+ t2 S, |& p
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 k% N' U G+ W% w│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │ h: i, \. f7 v- X; U6 \6 d) U
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
, h$ V( m! K5 P# l5 B8 w│163 │Invis │11│ │ │*** │Invisible for a while │! [" N9 d' p N3 ^8 X9 L- `- Z
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
" ]% h6 B8 g* Q; o! ^3 x, h: K│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 R% T" l! B/ d! D9 S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
Y- e/ F" J7 Z6 s' V# i3 k: s│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* X% O* b7 r5 r* c% ]4 O8 h│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 m( n# J; s# O! |) u( h
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
# ]: Y H8 _4 A9 D( p│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# W+ w, f# h+ y' g8 f. T5 ]& h
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; B: _% {/ a3 R0 N7 V U5 H│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* h) G" d) ^7 t; O* r# O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ l5 ?& K, s! D7 \( P│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
8 B, c/ |9 R7 }& f│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 `9 O* Z% q% m0 N v9 z0 S1 z/ [. d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, G7 j8 I. b7 W5 S
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 D2 t+ e; b9 x; C, s
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* W y5 l! E% n8 m7 G│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │! O% s0 K+ O/ M& V- c7 h
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 l0 F( v* C) V5 [ I
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: z5 z! A. Z" w0 M9 t' G/ C0 P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │4 \5 z& F& L4 P3 Q) H9 t
│183 │Hole │55│ │ │**** │Open hole to dark world │9 _* q# g+ d7 \, O$ d
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) _3 r! B- l3 Z! s. N6 X0 t│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
1 g; y& W+ \/ R5 }& H- X│186 │IceStage│20│ │ │*** │Changes all panls to ice │; e& f) _9 v2 u/ V
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; R" T! s5 t3 }3 H1 B4 T3 F
│188 │SandStge│18│ │ │*** │Changes all panls to sand │9 t% y+ ?* G; P7 A) {1 U
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) r- H- R% i% j
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
n+ s, p' }+ S) G8 N9 @3 A│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# W6 I) D) O! K* l, j│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │8 o+ N: R% B \1 Y# ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ D! H5 E3 p G0 Y T│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& z E9 N3 a$ x0 F: u│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
) ~7 a) h: m2 t" U8 v( t! o5 S$ v│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │! c: Q7 T9 I' u& d
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* T0 g5 C4 m3 G% j7 [" [2 ~+ [8 Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │5 a, [2 \$ R" {+ \0 v
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
, b% y6 u$ x9 q3 p- f! q. Y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" D! ?- P% u# Z
└──┴────┴─┴──┴──┴───┴───────────────┘; m6 o. {7 z. \2 r, ?* t Z( u5 C
7 M# K) w' |$ u8 h! u ^
6 T7 p: x& G( p* c, A$ p" j O/ p2 N
Mega Chip/ v; r7 j2 n! l. V# R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' o9 o4 g1 D& T a; U+ y. O- Y( u│编号│名称 │MB│攻击│属性│稀有度│说明 │: ^" S ^( g+ B& Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 S: z% L, ?3 p& t" w, O- Q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │. ~/ ~! L( I0 ` O: X0 j) e
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 `1 K! {- \. O# k│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
8 @* [% Q1 Y! Z( ]( L7 R# G" r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
/ p: H4 l. @4 t; l* C% k4 W│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │7 P f& \1 |2 |# J1 n) J4 ]
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! ^$ D( E0 N. C( ^( ?0 x( `
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 O+ b* N) \4 {& T, {
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │! T* J, a; W! a8 F) P* ]
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# ]9 n8 p9 E* d│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ O( E" m! ~ s$ h
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, O- L; n2 R1 U5 ^3 f5 [) u1 }( J│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) b7 c5 ]3 Y( G8 }, y+ _│13 │Guardian │82│ │ │***** │Statue punishes when hit │
' e: V o8 y5 |│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ H+ T2 x) T3 C
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. S1 Q0 o, o4 R) }6 v+ w6 I- Z│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
, q$ o" f' b# r2 M4 T│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │( l. C, y" q$ |( e& i
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# o. c: F5 I; f% `% `1 x
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 z2 T0 \5 A& t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; r# v) U" S' y3 b% e& L" p% U│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" c7 i. t) I9 @& v9 [( _│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
P6 w" \1 p% f; `5 C4 z│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
3 B2 x( k6 G' D* }+ E│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 _7 r& ?6 f `3 {9 p% D- n2 U& e
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 u4 Z9 T7 z, G3 }, ]$ N: e' d
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
6 P) ~$ x- Q7 E3 i4 L9 H& ?│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* t3 N, G! P( i; }! t8 A: l│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% g; c1 n- ?0 \' O6 l5 L
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 S$ E+ e# u- Q/ N4 W, ]! F! g
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
2 d3 G4 E1 o' X8 w│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │, P8 _3 Y' A' x4 U
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; A% T+ o/ x G& Z* a+ W│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& @% Y7 l5 ?) ~7 v) [' i" x│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. F; R" c/ V+ g; d8 b
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
' L B" `- E. }1 i5 y0 j& G. P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 J. v7 N9 d8 z2 q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 ]' E' x1 O. g2 p
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │3 U# B% f( Z) U2 H8 z
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 ~% L2 m7 l" ?1 w1 q+ L# B
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
" ~+ l- R: Q" V3 L0 b" K│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 m6 |% d$ t+ R
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
# m4 d0 v5 m0 k8 F K( y" Z9 i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' ]2 |8 c+ x- z
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 R6 x* c9 O# l# O! T( a2 Z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' `& c- m# C5 `: s( f
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: i/ g( r; G( g/ h: V7 l│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
0 E6 M# ^6 D6 M7 ` C6 W+ N│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 A+ G% U+ O- A& J! `: q; q \
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. A. C/ c/ {6 \% U2 _│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ E7 W* S. ^ h7 ]! r7 q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
" b& ]' c* h9 s& P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │( d% z* [" G) l X9 E/ s
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 |5 [5 O% I, a9 A$ a& Y0 m$ O│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
b3 L" g# u, {! s, e. u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 p3 [* q4 d3 U0 p6 L2 o4 }- Z; _
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- q. Y, e) C% q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! T5 W' R5 ~$ P) V3 X0 b$ o
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 l- m8 P, l4 I/ I; y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 r- q- A3 M( O- a4 v
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' Z. F: ?) a) C% f* D+ {; b│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 V' Z3 g9 U7 {4 p( i│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │, ?, D/ T/ ?0 |% a0 S6 g
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 Q6 n6 q9 ~* O6 J; ~
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 S5 A8 Y9 c* h& B V
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, C9 N- X- t0 K4 e' H" d│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 Q2 N9 H2 B# W; b' y% Z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
$ y3 X/ ^* y3 ^" ~' i+ M! [│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 ]5 t; O, u N) |4 k ^6 v9 ?│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 q7 H; ]" ^0 n8 X3 z6 M+ N
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 }1 V6 ]$ A- m4 `2 q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │ k6 @' v1 X- S" D+ p" O7 A1 y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. l9 Y- c9 ` h4 O b$ k
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 [0 m6 }; o" c6 O9 k8 T+ [
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 o, ~9 L% l: C, z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" J& W6 `9 A) [& V$ u
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. D& I1 w6 ?, b5 j U# c│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 @7 S- g# i c: T6 s K2 K│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& K, R5 @, C9 z. Y" W, }; z9 E│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
+ [. y+ p9 F% L# w) r2 K. Z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' r) m( D1 }! y2 B( V% {- t+ S% Y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 s! ^ X7 W9 y- g% s5 G/ y
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
1 V8 S# @8 q$ [! Y│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 E' D' ]5 D7 x
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) R9 Z) N2 V; _
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │% i; J8 H) z& k! I8 S* V4 P1 I
└──┴─────┴─┴──┴──┴───┴───────────────┘
{# N0 V- ]- T- `2 {# s) O' Q' N1 N# |$ n8 v
) e/ e5 v+ x/ }, v& J" \9 AGigaChip (蓝版)
' H3 X: y" t0 F* j2 S) N( e┌──┬─────┬─┬──┬──┬───┬───────────────┐
& z# S9 g6 ?2 _; T: V│编号│名称 │MB│攻击│属性│稀有度│说明 │
f! f; i2 P2 R: Z+ H& x! `, o├──┼─────┼─┼──┼──┼───┼───────────────┤
' J; M% L E3 P* v│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ Q4 T& b9 |* I# z4 ]& i% h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
2 N' d, r B* a! Y& G1 z7 _, f│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │ f# k1 e) H' f2 z0 Y; Y {0 n- U3 t
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ r6 h- F8 G3 _│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- E' d1 y% i2 R: ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
9 F) Y5 o9 o F! {% F2 K│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 B5 `' m, T) S" e, q( z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │0 ?1 S! k/ I. X& s
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
0 |" ?7 K( ]1 F# t& C6 t7 }8 R│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 _! w" n4 Q" c, X
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 @: C) C4 p: ~/ H8 }' t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
: l h1 f5 `% j. ~│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( h0 s2 k8 w0 j; w. d( G9 K& Z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
`& ]% K1 [" H% T3 v│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- r9 \- ?1 U1 ]
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 v* h a2 a5 h! C, W│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" J5 p5 r& b+ \. O s$ s' |/ w│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 H- K$ r9 `# r1 ]8 ?1 H
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
- t9 K3 v. o" i* P1 |0 o│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& R- E$ a8 ]5 O& u/ E" a└──┴─────┴─┴──┴──┴───┴───────────────┘
* i5 Z4 n# p9 q6 }% N/ z% h
, }$ G) i# }0 I- g" B) T1 NGigaChip (白版)(只列出与蓝版不一样的Chips)+ F; o2 O+ \$ W3 |, C, G3 \1 Q! r: O" B
┌──┬─────┬─┬──┬──┬───┬───────────────┐: z: r/ e$ P% M7 l
│编号│名称 │MB│攻击│属性│稀有度│说明 │. ?" ?; h A% S C& r% x2 t# F
├──┼─────┼─┼──┼──┼───┼───────────────┤
% R" I$ c7 L( x! E7 T5 F% T│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; d( d8 i8 d' b) a! o1 J│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
8 F- w$ I" `" G0 w7 o│4 │Balance │60│ │ │***** │Both Hp reduced by half │( D5 m. a( G% a. \4 D/ l* i0 `
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 U- i% q4 t* P( k
└──┴─────┴─┴──┴──┴───┴───────────────┘ |