转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
( H: e {5 R2 Z+ g" x■ ●■ http://www.NewWise.com . q3 X; e. X4 s$ {
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1 O& y7 _# D. ]3 s# [! W 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 Z3 e+ d% C- W% u! K* W4 E
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! j" N: B/ n2 D% Q) L- t4 |2 H
; p* E, S# o. t0 N以下内容格式如下:. F1 J- H6 t i- ?& n. h
- F, i6 A% T, x# r8 K编号 名称- @" A7 J5 ^! ]8 R- | @0 Q5 X; X
说明6 t) G* z% y5 u4 p2 }; Q2 `* [% ?9 C
组合方法8 A% h; N& n4 Z+ R1 _! |7 K
---------------------------------
; q4 i2 {5 k# t3 G% z4 S7 ~0 w01 Z-Connon 1( b0 E7 p E- _. t
Unlimited Cannon for 5 sec
! y- F* V/ W5 Z3 q* b- X$ ~6 h d' {Cannon A+B+C1 @3 d" v1 T+ z+ |7 z6 ~; X, Q, y
Cannon B+C+D- S0 {- k E) c$ v, Q
Cannon C+D+E9 d, l8 x# w/ l# r, q; \- C
* ^% Y! y& |0 S" `" N02 Z-Connon 2
- h3 ~( o) |9 `- r+ P. dUnlimited HiCannon for 5 sec
9 m2 }5 L7 {* j& kHiCannon H+I+J
! z* e/ I; Z. K( T5 { Q8 SHiCannon I+J+K1 H) M3 A0 R/ I) {1 G+ E
HiCannon J+K+L' m" |# Z* _+ ?2 Z
$ X) Q: I s8 _5 E, }. x03 Z-Connon 3/ |# d7 i! [! l& F# _ F
Unlimited MegaCannon for 5 sec$ R, L% z! J7 H% p: [; |
M-Cannon O+P+Q4 B& W5 Z. M; x1 I3 H( V- x( [
M-Cannon P+Q+R
2 E5 N4 ^+ R/ |# g2 V2 xM-Cannon Q+R+S
* s( n7 n0 h. X9 [
! L) V3 H9 q, B- ?# d+ s04 Z-Punch7 h+ d* y) |0 ~, X l# }. }1 w
Unlimited GutPunch for 5 sec
( r, W9 h8 i MGutPunch B+C+D" P2 \3 i* |3 ^7 _1 e9 D' ^; {
GutPunch C+D+E( o% {! U* t& z
GutPunch D+E+F5 K7 h5 ~2 ^+ I U! I* Z7 R
& r. v+ y6 |/ ^' f: h5 p05 Z-Strght: ~; ^+ a$ \# D1 G. g" K
Unlimited GutStrgt for 5 sec$ {7 J4 k* M! r) X% q' N* q
GutStrgt O+P+Q
: D) H% O& N7 E% j4 BGutStrgt P+Q+R
+ D3 [: ~0 s/ j. y# y2 IGutStrgt Q+R+S
- z6 U; Y# d( X7 M2 g% P/ y) N& y8 A) ?8 J
06 Z-Impact# C- S2 B' Q; K. J
Unlimited GutImpct for 5 sec4 a3 z* \1 j% f# Y
GutImpact G+H+I
5 w* h: C3 _" |3 x! @" HGutImpact H+I+J
9 p5 ]; `# A* U. S& `# b& j- K9 rGutImpact J+K+L
1 _7 ~6 Z5 r4 s3 G+ H
! h& o( O5 N, n8 J07 Z-Varibl
5 J$ v; u$ r2 [5 E) T' K9 IUnlimited VarSword for 5 sec
+ H6 G9 i' ?; u: w' ]3 r2 H$ SVarSwrd B+C+D
. |# q8 U8 D7 p2 Q. m* o; P" uVarSwrd C+D+E% W2 V3 ^* c6 s! W3 n
VarSwrd D+E+F: l" {1 g+ m& ?3 d6 p+ `
' d# v0 _ W& @: o9 U$ e" D08 Z-Yoyo 1
g, v1 W* }2 m0 W; FUnlimited Yo-Yo for 5 sec' V. q) b/ G; R' V3 X. K
Yo-Yo1 C+D+E
" _; W. p6 J. MYo-Yo1 D+E+F
* D8 i8 R$ l) W! {8 L% K4 oYo-Yo1 E+F+G
3 |4 H& H4 F( v7 P0 {# g
* s5 } B2 W; Z/ C M09 Z-Yoyo 2( }' \0 F# p, R0 t: }
Unlimited Yo-Yo2 for 5 sec3 p: y! Y3 D5 j4 Q, u7 A' O
Yo-Yo2 H+I+J
7 I" V! C% v! f* C- ~( tYo-Yo2 I+J+K- o4 y' X+ {" y1 T. |3 m* g
Yo-Yo2 J+K+L
' g3 X3 O: O# J G1 Y. ^& q V3 V- N" V4 r$ u4 T
10 Z-Yoyo 3/ {; W& l: V4 d/ _2 p( w( M+ G9 D
Unlimited Yo-Yo3 for 5 sec( b% l8 g+ |- S! [' Y6 X' h
Yo-Yo3 M+N+O8 m# i ~8 l8 a* n; c' _
Yo-Yo3 N+O+P Q3 e+ I5 G% H
Yo-Yo3 O+P+Q6 f/ \0 T/ c' f9 p( Z
, a! g# t: }4 V w9 n7 c1 @( ?9 ~
11 Z-Step 12 f" c4 u2 R$ n7 X! X
Unlimited StepSwrd for 5 sec
8 v5 R0 M6 `- I' B! Y6 m9 wStepSwrd L+M+N/ M G& c `7 ]+ F& R( P4 t
StepSwrd M+N+O+ O8 i% v5 |$ J2 J. z M* B0 R
StepSwrd N+O+P
, `8 K& ^9 ]: z7 S# i1 r d
( s8 W& U) [9 C12 Z-Step 2
) o9 c* k) o9 l( N5 L! nUnlimited StepCros for 5 sec6 M7 x5 X1 j. o1 Y8 u
StepCros P+Q+R9 U* ~# O: h; h7 C
StepCros Q+R+S. H* E) v2 Q# k6 k
StepCros R+S+T
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( Z% x- ?4 n" h5 P13 BubSprd
7 U: H: M! C& NAttks w/ spreading bubbles!1 h7 J( D: _8 ^9 T, F7 V3 |
Bubbler C+D+E
. B; ]2 X" E% x8 ~Bub-V D+E+F
1 T* n( Z0 |% v) M+ F; @BublSide E+F+G( |5 k/ ^: f9 W4 U8 h
Bubbler E + Bub-V E + BublSide E
0 i9 {" s8 h: {+ s
' j4 G7 p! O( t; i. j6 j14 HeatSprd
$ a5 L6 A2 n; MAttks w/ spreading fireball!
6 O$ T D4 K& j, L. {, pHeatShot H+I+J% ]! {% E4 _3 Q$ T( W Z
Heat-V I+J+K! C! Z+ H$ t v$ F
HeatSide J+K+L, |8 D7 J' q, v: _! ?
HeatShot J + Heat-V J + HeatSide J
+ ]9 j# N; l1 _: _& u. n
^8 k- V4 X- _, L; ^- j15 H-Burst6 F, d% A g+ c3 a6 J1 z
Creates a giant explosion+ J- d% V) `8 d% \9 E: w
Spreader M+N+O Q4 b/ A5 n% D1 @( g+ b/ q7 K
Spreader N+O+P
/ x$ i# h3 a: H/ p2 t: \/ p* ?Spreader O+P+Q
/ O! T2 V/ j& k: H: H
% C# y I9 P# p16 LifeSwrd
t! d& |( A Q& Z" V$ F" fSwings a huge 2×3 sword!
' c- q; r/ D) BSword E + WideSwrd E + LongSwrd E- |$ @) S! d4 v; D5 E* G
Sword L + WideSwrd L + LongSwrd L
) M. W& a& K) g) k( A jSword Y + WideSwrd Y + LongSwrd Y) y0 i7 L2 ]. b, ]
# ^- C+ R# M2 V n, e17 ElemSwrd
2 b+ z2 t: }$ U x/ WWide swrd contains 4 elemnts
/ B$ I3 o% A- ]3 m3 tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% c) c, }6 k) T4 SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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9 i W% I8 o. Z: p2 g" E" X18 EvilCut
. k! X6 }8 B4 _9 L6 `Step up 2 & make 4 atacks
- ^% m9 U4 o$ {5 z. N' hStepSwrd P + HeroSwrd P + StepCros P9 D$ M, z$ ?4 ?8 ]. f
2 y* V5 N) v* y# S0 X) M9 p$ s: ^
19 HyperRat
8 l, n' s( K" AA giant Ratton charges!
6 P3 {# n- q) i4 v( iRatton1 A + Ratton2 A + Ratton3 A
/ e: e7 O+ ]' C& {; `Ratton1 C + Ratton2 C + Ratton3 C; Q% x9 U0 r( R7 O6 i: h2 K
Ratton1 F + Ratton2 F + Ratton3 F# o: J7 m' P; P. G7 v+ x9 l( C
* {7 @/ H9 P+ m3 h0 \
20 TimeBom +& B# k7 F9 Y: G3 d
Sets Time Bomb in enmy area
3 z w. @! g4 u5 @! WTimeBomb J+K+L4 P* p2 J' O) m" O. \5 Q+ u4 D
TimeBomb K+L+M
3 h) d- U$ P/ J+ h( g7 o/ m2 R1 k8 @TimeBomb L+M+N' K: o1 A$ U; d
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21 GelRain! q+ H2 R7 D' J6 B) ^& o
Gel steals squares2 u8 V8 {8 r9 O' l9 B( \
MetaGel1 B+C+D
, y; O; z9 j, T! l0 ^MetaGel2 E+F+G. Q/ q' [2 o% i- [9 x
MetaGel3 S+T+U8 V# X6 h( o/ Y* \" @* w7 O
8 i% I0 x; e$ u v5 l% f, S8 @0 V
22 EverCrse1 R, A4 d" F8 K+ G
Shield chases enemies
2 q- a+ g o* \ S9 [" O7 vCrsShld1 C + CrsShld2 C + CrsShld3 C
% o6 Z/ E. E7 F! u' OCrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
6 m7 T/ o. n) H1 A: f! o# YAwakens Mother Earth!1 e* H' u' c- U& Z
RockCube * + RockCube * + GodStone S$ e5 S5 \- T! u7 N* T
8 ]" h. W1 A# d24 PoisPhar3 [+ \0 @7 r6 ~) }" z& L
Pharaoh generates poison# H; E# [5 h: V. b' Q
PoisMask A + PoisFace A + Anubis A
6 n* v n) ~/ o9 H. [6 L
2 q7 z) U/ m# d25 BodyGrd; Y6 Z! D$ a7 n" W& o' u" S
Bodyguard takes out enemies
% T* z; B8 z" k2 x! bAntiDmg M + AntiNavi M + Muramasa M; g( T; W w. E
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26 500Barr. u6 r' k! X# [6 o1 h
Barrier absorbs 500HP dmg
. b2 o$ x$ F6 g6 |( U7 u* KBarrier E + Barr100 E + Barr200 E. i# R7 o6 `, Z, o$ p
Barrier R + Barr100 R + Barr200 R
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1 o1 K3 c$ \# c+ `. E+ h27 BigHeart
5 I& q% ^" u9 k# u2 K. SAttacks, then heals HP!# Y3 a# N' {- a9 k% A
HolyPanl R + Recov300 R + Roll R
) l' v# @" Y; VHolyPanl R + Recov300 R + RollV2 R
* d8 p+ ?, k6 O/ O; yHolyPanl R + Recov300 R + RollV3 R. O* ]3 p6 a0 n) M! J3 B6 h$ A7 f
* s* h7 Y' [0 i, v28 GtsShoot
1 E/ Y$ C. d0 W; O: P6 w3 jGutsMan throws MegaMan!0 P! q$ e% R; o- o
Guard * + DashAtk G + GutsMan G
1 W% D! m2 I7 v9 E1 YGuard * + DashAtk G + GutsMan2 G) o4 X. u9 c! O/ w2 @
Guard * + DashAtk G + GutsMan3 G0 Q/ X: F* q4 @8 _: u8 N
Guard * + DashAtk G + GutsMan4 G3 f1 H$ Q# N2 H5 ^7 q0 l' N
6 S' i, @6 O+ z) t/ L) C29 DeuxHero2 G' v8 X& K9 s. M; I' ^
MegaMan & ProtoMan team up!
; x! h4 R6 \9 t2 a! O$ x( JCustSwrd B + VarSwrd B + ProtoMan B
- v5 C" @8 j' Z9 Z7 A3 ICustSwrd B + VarSwrd B + ProtoMn2 B
$ K+ H+ ~5 G/ p! kCustSwrd B + VarSwrd B + ProtoMn3 B
8 l2 z3 w9 O$ t7 F) R1 o }: z; b6 ECustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
' z" T/ \3 _2 H x5 H$ B aMegaMan & ProtoMan Dual atk, H$ o3 ~2 k2 R8 b: v" T
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 c& a9 N9 B+ h6 p5 v* ?! hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 X% r2 j; m$ {. i4 O/ L$ h+ `) t. Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" c, x7 N5 {3 @" y QSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 O% P& g( m8 ?5 y2 k% `
0 u- f) T% M- W' d31 PrixPowr
}% W8 F2 {* \4 ?3 Navis attack at once!
2 s# g4 F7 s" B( D! V' k# fTeam1 * + Team2 * + KingMan5 K0 J* E6 z) o, ]' h4 i$ B. }
Team1 * + Team2 * + MistMan5 M! `. v' ~' Z1 z1 A7 c" X: P0 a
Team1 * + Team2 * + BowlMan5 B6 E: W! R$ K | J0 B" e* |" v+ l
. c+ l$ @/ C2 |5 R! E32 MstrStyl
! l5 G; L1 v+ I h+ n$ p- xMegaMan unleashes his power
. W; d6 ]+ i$ G5 P w( X% t3 WSalamndr * + Fountain * + Bolt * + GaiaBlad *
0 i: s5 K# J. x, A& E& E" ~, B8 h( A% `4 e1 |8 g
StdrdChip (Part 1)0 c7 _+ g9 P0 Y/ W. C7 K
┌──┬────┬─┬──┬──┬───┬───────────────┐8 m. U4 G) e( {4 M O
│编号│名称 │MB│攻击│属性│稀有度│说明 │) P9 m$ o$ V/ X8 j' v
├──┼────┼─┼──┼──┼───┼───────────────┤4 a: w" p4 Z% R9 m8 j' \% \
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, X t J) x# u
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) ?8 R* a5 G. ~, V│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
6 @1 Z# @ j7 b$ ~1 z; {+ f9 U│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: X& W8 u) `5 s$ p
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
q6 Y: V. K( z7 }; n│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# Y! w, y' `, z: \, D' J│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# K; G; X! y# H2 ?' K1 K│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 r& D0 L: Q7 l8 d, K4 V│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 }+ F0 P8 x- ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: [6 n* v& Y8 w& g
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! a' K! `- S1 c* _│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
4 \; b* i; w8 K* u& R1 z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 j7 s# T; B! h0 l
│14 │Spreader│16│30 │ │** │Creates a large explosion │
: y' W3 r1 @3 Z; X n) A│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │7 u3 w4 P/ g5 G- E9 P
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' e! \0 p |: h7 `
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
2 Z( J% d3 N% u8 r0 r# y│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ q! [6 @* @, {5 `+ C, A│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& H" p) v5 D; k* A; S( m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
/ }" d" n0 s3 d1 M* Z8 {0 ]│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, ~) y9 @, c( O2 P, ~$ p7 h│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │, ~& j- g, G4 y4 U8 Q6 f
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │" D: r5 H3 |: ^8 ~& Y! y' d: g0 _: {
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. U: m" c+ J. L( h0 D
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
8 e" t' x g5 E5 R" ] f│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │, {5 o+ H( v: f
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 Y& Z7 }; i* h8 F' S│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
2 }+ l4 O5 n) v, [0 y9 F; M│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
3 H' a2 J5 C3 f$ x% w; a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. G5 D$ m: k+ l
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: U% t) f$ K ?+ @# m5 k1 f
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' T2 J, Q4 c. e, A* K
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
3 c6 S$ d5 [7 _+ z6 }8 e│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │' W/ R* q4 d) d
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 b/ b' }. n: E3 J4 m2 A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │5 }! o& j, ?. Q# C1 G/ u M0 `$ b
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │# v7 I8 h3 h2 t$ |5 a# o, s2 S
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ ]! a( c+ {' o/ I4 k! e
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
5 G/ }3 X% Q2 B$ E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │5 G: W+ B2 N" q. ~7 a, J
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │' A) e9 n# J" K4 O( A3 [, W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
5 {' C2 z' {: d+ I4 k1 v│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, U1 h8 j8 E8 [- i/ l; ?: t
│44 │ShockWav│10│60 │ │* │Shock through enemies │
6 P7 w6 l& E2 u& ?, o7 S! u│45 │SonicWav│26│80 │ │** │Shock through enemies │
* m. s( r& A5 c/ x" x│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 Q( c5 i5 i- p/ W- s3 X/ ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, X/ f- R+ u( Q* D- y) W
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 t; k( }9 ~) L2 q: k5 J│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 C! H S s6 C5 z2 p
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% [7 `) Q! s \) T( Z, y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │+ T# X3 F) m3 e4 _" B+ I$ g* C
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; L) K9 Z3 \$ y+ ?# y) U2 G9 P│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! B* B$ }" j% r K/ h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 G9 Q# `( V) Z: f│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 P: S8 k) v z- ?│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; Z6 G( F8 U8 l3 e- P9 X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 j2 Y$ \/ D; }. a b# O- a│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( C9 T. V. \+ E! b/ A! p$ T
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, r) h0 Y4 ?6 H, Y, _) ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │6 M) r4 G9 X7 L7 Y8 _
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 X3 @0 s# x7 N% ?" O, ]
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
/ B5 n* j' Q3 j9 U# Q/ ?│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
' l D* u( M& B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; _: O& `" J$ E9 G4 e
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
! K7 Y; m: y1 s│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │6 t: d! ~/ `# S! j- m
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
$ g7 O( @ A5 K2 u5 _6 c6 S6 [│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 i" z. @. ~( \% K0 G6 h│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │1 N; Q+ L2 X3 [. L2 Z) ^" f
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 U0 N( |9 R0 T$ R! E│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
% J. Z# y" m1 w6 _│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) l0 i1 u i; F2 ~+ t8 p
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
- U2 T+ Z, [" }# S5 H5 S6 B│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 @; v S: M, p3 N
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 j0 Z9 _2 p5 ?. W, C% ^% l│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
" ^3 U- v8 {& B$ p3 Q* I) D│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
' [; t J+ Z5 H5 n. l" y H│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' A/ R4 z9 x" w# ^
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% l+ { v3 h4 P6 d
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
/ p ?5 X/ V* \/ [( a% t3 A4 m│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, i: X- Y% u `. C4 w
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │7 L& L; u! W- E4 J/ ~" N1 `
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 a) n i6 t; `, l; p│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( `. w0 ^7 F$ z$ p6 k. I4 A1 B% d│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) j( J; O, \9 Y6 N5 p4 t* _│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! N2 ^* L# H4 h! Y9 A│87 │Hammer │16│100 │ │** │Hammer smashes front! │
1 Z% @- ^! K/ r: h4 [$ k│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │2 N, ^# _$ J$ n: J* Q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; p3 c! l3 r7 P* b│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* ~8 {$ l: d3 i) } l│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 `3 d$ ]3 l2 H4 o- e│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# j* n3 n7 M; j+ e& S J
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: Q, h1 ~6 j7 h* ?
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' U7 I- x* @0 l( q│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 ] F4 e% _7 d( `) i4 d2 e" A% d \+ W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │7 F. L0 e+ l' I: u
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │" q0 C- X" s( J. M1 v
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 h2 V) z9 d- A% p│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 Y4 p+ ^3 ]7 }$ X! ~- N
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 E1 S9 o( E5 B
└──┴────┴─┴──┴──┴───┴───────────────┘, }- {5 y/ }! P
; z: ?& x# J/ n6 g+ _# N" TStdrdChip (Part 2), H/ s" n' w7 {% o. J& H' q, z
┌──┬────┬─┬──┬──┬───┬───────────────┐/ A6 |4 ~$ A- U) k- A4 V. u
│编号│名称 │MB│攻击│属性│稀有度│说明 │* \5 U9 y0 H! M: u1 b
├──┼────┼─┼──┼──┼───┼───────────────┤3 j1 U- v0 S& Q* q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 d# ]* v$ E7 E$ _7 V" ~) U
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 x* v3 \' K9 F( h7 _
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
" F5 {8 Q* g; f; H, h│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! u6 ~5 @; K/ e1 ?( [% s
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ i" B: `& D; d! R; Z* s
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
9 j/ }6 m. X6 b│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: \& K# R8 M# M) | Y/ W
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
, B5 l' Y1 V( a7 v$ e* X│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: G, S \' M& [6 p! g/ U4 Y3 i- J* ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; G; h& O+ @5 R' B6 r+ W│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 _- G$ z P. ^+ ]; q; `- D1 z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │$ g- a8 d( U0 E5 ^
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! K. {( _6 S- A: `. d
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │/ X' x9 \, ]. Z! F& |
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. E- s5 v/ r, k5 m# @# P│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' ~" a: M/ ~; Z' {│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
! U( c- k- |; ]# I" G│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- e8 Z6 s C. w+ P: K9 x0 A& \) I│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; U0 [6 w3 s8 P│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( l8 v( q& e; m/ O│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
9 ?& S ]3 L3 p! [, \, `7 V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* k! @5 C2 H% {% n" X' C N
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │$ M. k6 _3 C& b$ v! l* n5 L5 }
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
# q: O% i8 n/ [& m2 {) d│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
: A- K" C g H6 @│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 k+ O4 S* B0 O6 R
│126 │Rook │30│ │ │*** │Protects you from attacks │/ V9 s% v6 }! h% b
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
! p# y/ b+ f- y4 H: ^│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ l' {: D% m1 l) ^* l) f4 v
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │9 n' V; `3 G1 j8 {
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) @" H0 }4 d6 \
│131 │Lance │46│130 │Wood│*** │Lances through back line │
* k( ~- D: t0 _( o1 t│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 V5 k& i) b) x6 Z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 ?) m, y$ a0 p' a2 n0 x' D y│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& n2 U I/ }7 m
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │8 L4 J' X8 J. \, A; Z( \& I' ~4 D
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 q# R4 y: R7 ?4 V* ^% e& X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: A1 U0 h; Z3 Q2 S/ L3 |/ {# E5 T
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% o# z' K0 ^# G0 x# _0 `/ g
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
) G) f" ]2 b. n( `0 K0 P, B│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 j* r7 T- }; Z8 V) s│141 │Prism │60│ │ │*** │Prism fires randomly │: P( r; l5 I$ J+ @. L# k. ?
│142 │Wind │14│ │ │* │Windbox blows at enmy area │6 U8 N) C1 k: Z; e" d) s) x
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& E+ N7 g: t+ e4 k│144 │Fanfare │32│ │ │*** │Take no damage for a while │- Z) ?6 Y% l! u. o
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- d8 p: X" `6 C! Q0 K5 ~│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 s2 p6 c R* f% W9 [
│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 y! b* {+ {4 L, Y4 `; }5 ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │; A; ?; F" h9 i- y
│149 │Recov50 │14│ │ │** │Recovers 50HP │
6 S* C+ z5 I: U# N2 m3 n│150 │Recov80 │20│ │ │** │Recovers 80HP │
: y4 t3 i4 D; _ @│151 │Recov120│35│ │ │*** │Recovers 120HP │' R8 d' q% @" D$ F, d
│152 │Recov150│50│ │ │*** │Recovers 150HP │! a% s% A! K/ G' D# w
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 I' h4 B2 P1 u1 {( ^% ~+ R, {8 j│154 │Recov300│80│ │ │**** │Recovers 300HP │; E6 Z$ r7 H9 h% P* a0 B
│155 │Repair │8 │ │ │* │Fix your area's panels │- `9 L6 {0 Y @- ~ ~+ c
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
" U. N2 p/ g1 z5 S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 w9 p p' ?. j; d* k! S
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
@1 N' `9 O# ~1 T; f+ _│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' C+ Y7 V+ K0 Q+ `% T% i, H│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 `: O" E! }* ^" @
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
0 }# G, E5 t' j. C% W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
% f1 u. n2 P9 {9 l* r& g│163 │Invis │11│ │ │*** │Invisible for a while │% A$ [* I0 C; q8 L% T
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 e8 q* A" {! F9 K. j│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 [. c, O$ B5 x8 q+ m* T
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 a0 W( \* n1 q! {6 U4 Y4 w
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 W, U* U* i$ P( H& V+ U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
j; d6 q- @" s$ V" g│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │0 c( H' p& X! ` k
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 g' t$ C& T$ n7 j/ t$ Z+ X
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! h/ S0 I6 _# g/ a5 ^│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' `( T% S6 t) x! I! g│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% V" h4 x! i& \* [
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ e! _/ t# Q7 D6 `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 w v6 Z- d: n* i' r
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ [" F, L1 B# t, ]% r% _' T+ v
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
: c1 p: @9 e3 X/ l s│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" j! a Z) f0 v) U* t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% H" P2 M) G! O9 I9 G0 G
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* @5 T* ]. T6 b0 y4 F) G' q2 G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ e$ F$ ~: p5 j% ?3 X
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 b- P4 }4 Y, c$ \3 t│183 │Hole │55│ │ │**** │Open hole to dark world │1 H( V8 U6 q2 g# G0 Y
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │/ l0 r( k7 t- S& V" n
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
5 V% H! r2 ^8 Z' C│186 │IceStage│20│ │ │*** │Changes all panls to ice │, o8 P% A6 U0 p( B5 s
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │6 f5 O% J: _( \% l7 d2 p
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. w% n: R" M: Y6 `2 \9 o9 b
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 h5 Q, T+ K# g2 d' Y& _! K3 B3 D0 W│190 │Snctuary│54│ │ │**** │Change own panls to holy │9 q, K# P s% A5 u' g/ Z& Y+ [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" r8 Z1 u4 r- D/ w. q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) U1 j y' ]* ?0 ^- }
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" E! M/ ^! Y) I3 [
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
; Q1 K" Q# Y' Y8 T│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, F- n- B7 R' a' H% S: l# t5 ]
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
& d, P0 y/ }& l│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
1 C% d# _% y: w4 W│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# E9 J. _- f! a: T
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; s: X. `. p0 |2 S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 n" m8 a% l1 @( X1 b! E└──┴────┴─┴──┴──┴───┴───────────────┘' t! t9 r m6 |3 @4 Y4 e
7 H2 o4 T( b" P" q3 c4 w2 F Z+ J" J& d# K" d& e
Mega Chip
5 G: m& s3 e0 Q% _& W0 ^┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ E. T0 z0 p- {' X. a$ a# S│编号│名称 │MB│攻击│属性│稀有度│说明 │3 Z+ A8 b! o- U3 ^4 X* w
├──┼─────┼─┼──┼──┼───┼───────────────┤2 m5 B s. p5 H* U9 J
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
3 F( U. B' B! e" O1 S: ~* d* J. C│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ S. y3 s1 N Y9 |6 E6 E│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, B9 p) d* V, F9 Z- d' R
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │, r( H3 ]0 y6 J1 L1 q
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ T- ^$ z! O& Q* @
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
; D1 t% g7 Z% n( r( O! ]* ]: G│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
: |* b" r* o" ^2 ]* [5 S+ i3 _1 x│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: o1 U4 } u+ k( c
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: m- n' R" s) o; J' Q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
y" I C# Q; I│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! l; e: I0 T4 @1 O( `│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 Q! _% J w" n% h1 M( e, a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │0 r2 X8 e4 [0 P$ \
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
5 p9 O6 C' i% T8 V! H) z. A e│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
6 M- }! J" J" T; n│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 D1 y, E- h$ @9 c6 C* F p* W" r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 K3 ]) u4 {4 ]6 b: A6 ?% b/ {; O: a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 K& A- K/ W! [9 `& O
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
3 M2 T/ L: g" J│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │% Z" s; ?5 _3 P q( ^
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 D8 E Y+ Q, m, x; f
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │" D: P ]! {$ C; D
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │( U* h% ?. J8 J# M
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ z# s/ ]- j M+ ^; G* L1 f; U* c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ C% I0 z( n! u$ s
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │) X5 [0 n* i4 C2 @% W
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 X) ?2 v3 X$ o0 T7 c│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) J- _: ]7 G+ I/ {' g
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 Q9 @. { Z! @3 j│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# |8 }# V* z# m7 P
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
/ _% f2 z" `) l. c6 D│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 y2 ?, Q. }! ~: @1 [# M
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │7 Z! l. c: G7 H; w2 Q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ ^! C$ L5 ^8 L5 s g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- D5 H5 s" b2 j- s5 k│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 F0 y8 i t' T* {' X1 a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
$ U3 L: }+ p4 n# }: u7 ~/ n* a│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │. @, J& q* [; ]) A% U! W
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# Q" f0 F; n( H2 Q1 C0 K│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, o! e) ?6 Z3 ^( [* w│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │. M! Q$ m3 W" W% l. O z8 H! g8 K) u
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │ b, T* Y# c8 _- S$ l
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
7 v! B, t6 ?/ l3 ]' v% L" `2 p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: d& f6 D0 i+ g" [+ ?3 f2 k
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 [! ]; F! B$ m' v│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │0 @+ D9 x1 E; Q
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 m) N& D/ H7 R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( M8 {% C: B7 t5 t$ e- I│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │1 @( g$ T: C& q+ o0 |
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 P' \/ l6 e7 a3 u1 C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. w- H* h: v& \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; P! k i* B) A% d4 |$ ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* O; `& p' n1 @* Y; N7 T& _& U9 k/ E
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │5 W4 A2 S0 g1 v0 o
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 W4 M$ l# ^6 j3 Z
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
N% C( k; a6 J% P* u' F│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" t& S0 b) L7 ~
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
, G* q7 [5 _3 g* y1 F│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
" p. K4 E) V& m# h+ P8 l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. n* ?7 B* }, ?' _" o0 k# ]
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- N0 |; o7 Z" @1 v
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' B. m( {* x1 ~0 v; X8 Y+ t( Q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 s0 c2 _8 k- p│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
7 ] g; i6 P/ h( A* N" u! l4 T, n│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
6 G1 ~0 u3 U/ @7 o- k│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 p) L" G. @; F& b# v2 d, R; n- I' s
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
" R% @4 `/ I" U" ]│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: d1 \% Q/ H7 Z; S, F
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 J$ q' S ~( ]2 Y0 C3 Q! }│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │. Y2 O7 A- v+ [1 f9 w: H" @
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
7 k1 K. ~. y! V% a1 t% l6 {│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( _6 U# E1 V i5 ?: `│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
3 A3 X( D0 ~9 O8 A3 t; J" J│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
+ @ M; G$ o c5 j+ s* a/ o" O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" ?. B* a3 r4 ]8 I+ ?1 A3 m0 k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# @/ V9 ~+ X! x0 z- k│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │0 k1 a/ ^# s: n* V h5 Z: u
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
4 [* E' Y0 n$ x, N) h+ y* W+ q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 P- F4 h/ e1 M7 _' W0 Z/ i│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, o1 `& ^4 X; e$ l
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 ]/ J) E$ Z: X- Y, {3 y0 x/ B% C
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: t1 Q( o* Y) u! i/ v* `
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 R5 b9 j& z) k. X" ~│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 e# y/ E0 K) [3 L6 I
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 v- T q1 B3 e% \' S2 T5 p1 \└──┴─────┴─┴──┴──┴───┴───────────────┘
5 a8 z+ x9 _. ~! `! D% a% l: |
/ t1 f; u& X- I2 G' U# f8 d9 G! I6 W, ]; i
GigaChip (蓝版)" C5 i/ K- _) @ N
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; r+ Z6 O, e/ W3 x# D# O6 G│编号│名称 │MB│攻击│属性│稀有度│说明 │
# x; R( j; w |+ P+ |# l├──┼─────┼─┼──┼──┼───┼───────────────┤7 N7 }$ h( ?) t& v7 ?
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
3 V5 T, m# L: W6 Q! e│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 x8 c5 q( d% J; w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
6 R! z# `3 }# O+ x( R4 f│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. d. ^1 n/ m. F6 a" ]/ z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' }3 }1 R6 C! _│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 J# B5 i z5 i' u9 ^5 b: \│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' l z: P+ L5 C' U! Q3 l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │ q# _7 f& g7 I4 y0 H% r! _% D
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% ~' y- {9 b: N w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. _$ s( p# N5 z+ I% ?
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 H0 s* q- H7 g8 j, c: @; e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │3 [0 m5 r6 D N; \
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
3 I2 r5 Z; J4 y9 l0 k; U│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ A6 g. O1 u. s4 `0 U$ k" \│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 l y2 E. D" i% T7 h P1 w6 c/ [
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 ^0 p* R* A4 o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& @# U8 v" V4 K& m- o│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( w2 n2 {5 u: h, [9 J; O
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% V% H* M* `' ]8 Y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- d$ V3 K- |: N, Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
" X" J& Z. A) r4 Z6 S9 c V2 O m) E- K# \7 R- |' U
GigaChip (白版)(只列出与蓝版不一样的Chips)1 [- ?( t! W( _2 B- A
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 P- \; O; K: _& R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! C! z3 {9 x3 s├──┼─────┼─┼──┼──┼───┼───────────────┤
" i) Y* N" x! u- x' m│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │' \; v+ `; }) I% {9 z& H
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 c2 f2 V/ Y# N4 N/ `* d│4 │Balance │60│ │ │***** │Both Hp reduced by half │' E: ^+ @9 G4 j, n0 S( X
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
" @. ?. @& V$ c: G3 W+ j└──┴─────┴─┴──┴──┴───┴───────────────┘ |