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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创6 }4 D, q1 Y- J0 z% f6 t. k! R
■ ●■    http://www.NewWise.com 2 N# A* z% o* k" e/ J8 F8 c
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 o  r; K6 j( k! o* y4 @

# f: c4 D/ i2 I4 N& w2 Q
6 `# e3 v! h- [8 ~8 z           洛克人 EXE 3 Blue 卡片组合
2 i, r! G( E( c( P/ d3 J
5 V# {9 ~2 B9 {
- O: ]) j, P$ ~' {: l+ T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! B4 }0 ~" f/ i8 f7 w& K3 {1 N大家要看日文版的P.A.或详细攻略,点击这里吧!
4 y( M+ q1 \# i. v: ~
====================
! R$ p4 x" I9 p$ c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
6 T: [& P5 J! w. X- V1 b  A7 j: i5 \& ]  `
以下内容格式如下:2 E5 r8 R0 N: q
! t& t0 Y- o/ q) p1 v  G5 g2 p3 K
编号    名称5 B2 B' _9 s1 j- M& n2 ^+ s
说明
  R* Z( z7 f$ I# ~2 b组合方法- |7 h% j: |4 O) }& i
---------------------------------
. i! j0 ?4 O9 S+ u* o01    Z-Connon 1
& h' U1 N5 ^, T+ k1 _' cUnlimited Cannon for 5 sec
& e2 c4 q" `% A3 U4 \1 ICannon A+B+C
% a9 g6 i& j8 B7 SCannon B+C+D) g8 {8 Z2 ^8 i
Cannon C+D+E
9 L% r- B7 I4 x8 U& q8 E8 E7 w5 a. ^, K
02    Z-Connon 2
5 a, f! X/ m& E, j. g% mUnlimited HiCannon for 5 sec
- C. v/ _( J$ `* A) O& dHiCannon H+I+J
+ q3 ]: Y# e4 b  k9 J! ZHiCannon I+J+K
* Y9 a3 D1 L/ M, V$ C6 O+ RHiCannon J+K+L( O. D$ A6 s/ m9 p

$ ~3 b/ z' ~3 v03    Z-Connon 3
' m$ G: U9 m+ a) [1 aUnlimited MegaCannon for 5 sec# T& R, m  ^+ f) a
M-Cannon O+P+Q5 r9 A# P" m9 H$ z9 E
M-Cannon P+Q+R3 ?& h# B  r6 D1 P" y0 w1 ]
M-Cannon Q+R+S
8 J- i6 |; m! g+ ~, N* v" t
6 w1 K( e0 ?( o+ R04    Z-Punch0 Q9 S- P) D2 k3 w0 x
Unlimited GutPunch for 5 sec
3 ^4 Y/ Q0 z8 `2 x$ jGutPunch B+C+D
1 I, V6 Z7 R1 e) w" ZGutPunch C+D+E& Q; f7 f. C! D* E: {) y: n
GutPunch D+E+F( r) `1 ?4 ?# w* Z& q# h
1 W8 P* l0 G. q: v
05    Z-Strght
9 g- k1 G' w7 a) o5 d! D5 IUnlimited GutStrgt for 5 sec7 r* A" l5 k% z* R2 k7 [
GutStrgt O+P+Q: M. h" ?4 t0 N$ X& k
GutStrgt P+Q+R% G' i% g' }0 v* M7 ^: q
GutStrgt Q+R+S$ c0 U! |# a" G! @( p# J

4 _( W3 N+ _0 G% |0 K06    Z-Impact
. x  g, H& V4 G' P3 I3 t* e; C1 EUnlimited GutImpct for 5 sec
9 W2 L& @7 K7 W8 K. z9 OGutImpact G+H+I
( a# z; l* r: b8 j" ^5 r4 cGutImpact H+I+J
$ K8 K6 _# M- s* w* @GutImpact J+K+L
5 J" l  g& H! f. ^& K
3 L) O/ n3 j# f07    Z-Varibl
! X6 I; F6 k9 o- l" m% c) D: yUnlimited VarSword for 5 sec7 Z: u  G, X" T) i/ I, N7 f, y
VarSwrd B+C+D
8 C8 S" h" G" f$ u! tVarSwrd C+D+E1 j. j* r& f$ s4 A( W
VarSwrd D+E+F5 @1 D* K, q( J
/ X- }6 l6 b5 P: O
08    Z-Yoyo 1
! f  b* O+ ~1 mUnlimited Yo-Yo for 5 sec
/ G# n: S) k" }! a3 Q$ Z2 E( wYo-Yo1 C+D+E% y) Z+ m( z- N3 Z  x; N9 o
Yo-Yo1 D+E+F
+ J' D/ k# e( f* O) u# lYo-Yo1 E+F+G5 M+ y5 f/ p$ t- f4 P: s  W
! P9 |/ Q2 ^: z! Q
09    Z-Yoyo 2! Y! A: P$ c8 f/ q; n5 \
Unlimited Yo-Yo2 for 5 sec
/ D1 T0 I# P: \: q" {( A: S2 FYo-Yo2 H+I+J8 y, H' R6 ~7 W* v# b0 z4 ~
Yo-Yo2 I+J+K
# Q% u, V, y  l2 l9 @Yo-Yo2 J+K+L0 ^& ^: F" @( N
/ Z% D- l0 I8 d- L1 N4 O. P
10    Z-Yoyo 3
; ]) g( r% e* k) U' J4 L8 H3 N) N3 a$ G3 BUnlimited Yo-Yo3 for 5 sec
  f4 i1 |* ]8 T5 e& P4 a' D0 ?Yo-Yo3 M+N+O8 R2 h# R- D: E' G
Yo-Yo3 N+O+P
9 A; v+ E" C4 k# D; Z; S6 ?" u6 b) @Yo-Yo3 O+P+Q0 w4 a! _; Z1 r- j  C
, h' ?! @7 T8 `
11    Z-Step 1; U' B( N; @, F, _
Unlimited StepSwrd for 5 sec
+ N. n1 Z1 r# W2 G9 O3 hStepSwrd L+M+N
- a. o4 N3 g3 R6 w- @, sStepSwrd M+N+O
2 C+ W4 ]* [) J; }  n+ V4 U+ RStepSwrd N+O+P) k( M/ O5 N7 y3 A. X7 d
3 O2 z6 m: o- x6 N
12    Z-Step 29 _$ J9 q- r, y
Unlimited StepCros for 5 sec
- V' w( f3 ^+ n$ K& {' GStepCros P+Q+R( a2 _$ Z- S  J& o
StepCros Q+R+S
! e, ]" H: J8 c: \2 f; \9 r: `StepCros R+S+T
- x7 E0 L  z9 Y/ a( p# P
; a. l/ I6 Y; s; F& \6 x6 r13    BubSprd% k6 `6 h/ F8 a
Attks w/ spreading bubbles!
- l; k! b: g( L* F  CBubbler  C+D+E
: y/ u2 \6 E  A% ^0 MBub-V    D+E+F+ Z( g1 d) o3 `% B# @
BublSide E+F+G
, R5 N5 A. y! z5 c% R) YBubbler E + Bub-V E + BublSide E
& I% _2 J' ~  y: }9 B
) P6 V% T6 \! b) c  Z: \14    HeatSprd/ X$ P5 S" ^7 |  w9 I
Attks w/ spreading fireball!
9 C; M# g( t& r, D  s- b9 @$ xHeatShot H+I+J/ r+ G( h- ^5 i# F( h( l
Heat-V   I+J+K8 A) Z% i9 P( i+ m
HeatSide J+K+L5 f. Y( E& h& K" ]1 y: _+ \
HeatShot J + Heat-V J + HeatSide J
- N- g- p% c. s) J
6 ^  \9 R9 P7 z( Z5 B7 q, Y15    H-Burst
& l# {: b5 e4 L; A1 E, X7 A  {Creates a giant explosion
0 b: T' k7 E4 Q$ O/ N0 Z2 s  WSpreader M+N+O, ^- {2 M1 M1 o' C* A, H
Spreader N+O+P
# K6 M0 w' ~. Q9 d/ |. @* M" GSpreader O+P+Q3 G- d! c) m8 q& _6 ]: ^$ ?

; H% X1 p' w+ W$ z  x; N! \16    LifeSwrd
( C) Z# _% j8 u3 T: |Swings a huge 2×3 sword!4 e' |' u2 v# M& s# J5 h
Sword E + WideSwrd E + LongSwrd E
$ u9 ], E- n3 Y# J4 [6 USword L + WideSwrd L + LongSwrd L
7 p9 Z# N8 p2 k/ M- W% zSword Y + WideSwrd Y + LongSwrd Y
+ |: k; I2 {9 j8 ]% B$ ~
# b& I1 i& w0 F. |+ G17    ElemSwrd
: m3 j" d: O5 L( N0 qWide swrd contains 4 elemnts
5 x5 Y4 x; w' h' e! o7 L# GFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: \7 y3 Z0 M/ S; _. l$ s
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 t) _4 o( ~6 `$ ~
# _2 q) q- u* }5 h+ |+ m5 E! {18    EvilCut
& \# Z) f2 H6 j6 SStep up 2 & make 4 atacks0 j/ l  v5 o; ?
StepSwrd P + HeroSwrd P + StepCros P* V- W  Q2 i. z6 x0 \

; g9 T+ m' H5 `' {7 Q  l19    HyperRat; H" B$ F6 G  V. z
A giant Ratton charges!, B3 m% h# b0 J0 R6 L! D* A6 S( U
Ratton1 A + Ratton2 A + Ratton3 A1 B& Z# @/ w/ ~4 d1 m
Ratton1 C + Ratton2 C + Ratton3 C! B! w! E: x5 f2 x4 }
Ratton1 F + Ratton2 F + Ratton3 F
" d5 s" i6 X$ j  U4 ?' d5 S- K
6 p, W4 `2 \! l4 [) v, \1 r20    TimeBom +
8 q% N" u- c) o4 Q/ \- pSets Time Bomb in enmy area
, M0 s; I) w, K& h/ i0 \TimeBomb J+K+L
# u# v9 Y* c% kTimeBomb K+L+M
$ h1 Z2 T, h* m+ V( OTimeBomb L+M+N* C! a6 M% p  b
6 Y; Y4 @& y3 h3 I
21    GelRain
  U" r5 l: A, F7 wGel steals squares4 t7 \( A( V6 r. u% |/ @
MetaGel1 B+C+D
3 C1 N. F" N& P4 qMetaGel2 E+F+G" J) p) y9 U: {/ P  u  v
MetaGel3 S+T+U/ X4 c9 o$ ?( U, \

8 h# e" ?6 p+ ?* ]1 |. D  R$ U% I22    EverCrse
" Z$ }1 {1 L* K' {# WShield chases enemies* j- w) ^5 }1 k8 E& L5 X. F
CrsShld1 C + CrsShld2 C + CrsShld3 C
9 Y3 J6 V7 D9 H  u7 rCrsShld1 L + CrsShld2 L + CrsShld3 L- O% \# ~* L6 a( J
8 x. v: t4 c4 y5 I5 C
23    MomQuake, Y% h/ m, T2 p. L+ u! R8 E. I, W
Awakens Mother Earth!/ ~/ O% h1 V" \8 p
RockCube * + RockCube * + GodStone S+ X9 _* q1 O9 r1 D. l3 j

+ _0 V4 }+ F  _8 R24    PoisPhar
  \# k8 S' Z- L8 v$ v: j8 m3 ?4 P/ hPharaoh generates poison
0 }! R) A6 N6 r1 Z3 D4 ~PoisMask A + PoisFace A + Anubis A4 Y( H$ C+ x9 K9 w' F/ \% l

4 ~; _& n$ \+ t" `25    BodyGrd5 _8 v8 J9 X# J, E7 h2 p% k- B4 z
Bodyguard takes out enemies9 \  Z* u) g7 ?: C- p
AntiDmg M + AntiNavi M + Muramasa M/ B* ]0 k1 i" L: y. M" Z
2 C/ m( {: E7 Y. L2 v" d: ?* n; k
26    500Barr
  W% h" t; \* e: SBarrier absorbs 500HP dmg
5 I4 f) M& u1 j- ^6 HBarrier E + Barr100 E + Barr200 E8 D/ V! P2 Y4 F) f2 N, t, y( ]$ E
Barrier R + Barr100 R + Barr200 R
1 X3 L8 `( N% g6 _4 T* w% a3 T( x8 @$ C
27    BigHeart2 K( Y+ t0 ?( N1 I
Attacks, then heals HP!- m$ K, M' g/ P) T5 _0 {* L
HolyPanl R + Recov300 R + Roll R
1 A$ @5 J4 F/ L4 m7 k9 THolyPanl R + Recov300 R + RollV2 R
' `9 k/ \8 g# o4 o) R- EHolyPanl R + Recov300 R + RollV3 R
/ ~" t, W6 c" Q9 x4 p7 Z- k3 K3 p* t% }  z
28    GtsShoot
$ P3 ~5 s$ ]  ~& ^1 a; v) [GutsMan throws MegaMan!; t: g3 B6 K2 G3 x4 A# k
Guard * + DashAtk G + GutsMan G
3 m; j; q: A* U6 tGuard * + DashAtk G + GutsMan2 G, V+ Z& M3 r% P* E! P& P. X: G* \& t9 {" c
Guard * + DashAtk G + GutsMan3 G
" m2 {+ K3 ]6 _6 T; Q* t/ X* hGuard * + DashAtk G + GutsMan4 G
5 E$ F) r! L! v% A
& m* ~1 o1 b/ S" H7 o29    DeuxHero5 |0 E7 w% x0 G: g+ t+ n$ @
MegaMan & ProtoMan team up!
1 I% H0 Z. d* D- h: N6 X7 n- GCustSwrd B + VarSwrd B + ProtoMan B/ F# J2 W7 e( a) Q# t" y
CustSwrd B + VarSwrd B + ProtoMn2 B: y& I5 P0 a% z" y& V. |; ~
CustSwrd B + VarSwrd B + ProtoMn3 B' Y9 Y. _% w! u4 Y
CustSwrd B + VarSwrd B + ProtoMn4 B1 i, r+ f' s0 ?1 g* L

; t, P5 e+ R2 ?# `* c30    2xHero/ i1 ]- j/ y& g  o. s+ c+ t
MegaMan & ProtoMan Dual atk6 _, s/ r1 k; g- C2 F+ c0 O4 g* q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  e5 A: b6 `6 e! u1 t3 w0 ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# u8 B/ n+ N) k7 V" \/ b+ r6 a# zSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; Z1 K  f6 _0 l% k  D. b3 C# ?1 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 v- \3 f. S5 |
0 e9 i% K5 b; a31    PrixPowr0 L' E# u& f: v
3 Navis attack at once!, U' b" _6 D, F- r/ L  n
Team1 * + Team2 * + KingMan5 K
$ \- f6 d: T1 j8 fTeam1 * + Team2 * + MistMan5 M
1 g* o  U' u3 w* [" FTeam1 * + Team2 * + BowlMan5 B
% v/ U/ U: t5 }: q/ N: ^5 x: H8 ^' a* M$ U
32    MstrStyl, k& a4 c* e+ X# l' Q9 S* l
MegaMan unleashes his power! Z5 L$ m% r4 k4 D7 _; P2 a" M
Salamndr * + Fountain * + Bolt * + GaiaBlad *
6 Q$ C, W7 Y) o# z% q* o9 _! f0 z% C5 X7 g
StdrdChip (Part 1)
1 B3 q4 P2 U6 y5 i* G4 ~* l' E: U┌──┬────┬─┬──┬──┬───┬───────────────┐
7 e& a, v! ], |8 S# r$ p8 g( @( [' ~) ~│编号│名称  │MB│攻击│属性│稀有度│说明             │/ U4 n  j1 e1 t8 c- }. b
├──┼────┼─┼──┼──┼───┼───────────────┤/ T* ~/ }: c3 }3 H
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( ~1 U2 K3 z' j( Y, q& Z9 a
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. |! e* k8 U  m$ S0 O3 A3 q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
( c+ Q7 ^* l7 T: F│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! ^8 y; \* O& f/ R
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& L' l& S# H3 z: h# Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ P+ `$ {, _% B$ ^1 ^/ z7 Z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
1 }# T, p1 @0 \, {! o- t│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 v8 R' C4 h* g8 T0 n│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │1 q3 q7 _6 C, p4 ?
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* j2 p8 s: {# I│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │% \) Z# \8 e* q8 U; P; [
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" k' Q1 ~* H+ X2 A/ K: O3 E
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
- g8 g+ ^  ~  M/ w│14 │Spreader│16│30 │  │**  │Creates a large explosion   │- [0 ?% S. _$ z2 @; @
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' I: {7 x& n/ G4 l2 n0 F% N/ u│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) h. z( n5 A$ _2 ~- I│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( S$ l# V! j! J
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ K' }! w: n2 ]5 d1 r& c│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% y: z  q0 k, \  }* W│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
2 V. A: u& n0 m, Y7 a! S- r/ h│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* f( d7 F, \3 g8 l# A( A5 S0 n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │9 u! q8 k" e6 H4 k6 P5 E
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- M" j- U+ |( h/ [9 |
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% M1 q0 V  r" T; l/ e( Z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) t* n' J: b5 ?7 F4 ?) n; ]│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 h6 F$ Y; `: T9 \6 ^2 e  L0 ^
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 T$ o; i) S" v9 F│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: @! a8 D! K1 V/ P1 {6 S│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 I! u( [" l- V1 I( s) J│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ q, W% \0 g2 C+ Z6 v# n; Z/ Q│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- q( H% l4 k+ t' u* X  O' P│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 i5 Q8 r, s0 F6 `' t/ ~│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │# T+ ~8 s5 b& l, O4 D
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │" F% S+ ?- w1 ^' F
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
3 a: o. Q. T! X4 j8 K│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 m2 n, {( Z+ G9 `( r/ [+ R0 X0 e
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
. ^: |9 U- c% q6 t* P2 I│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! s, s, [  o+ ], t# A5 O; X9 Y│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) b) v3 p, b5 m6 q9 D( w│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 k9 T9 Y2 B& q+ H1 Q# r4 ~
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
+ i8 F7 D0 Y6 G0 i: P) _% f│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
. s$ [" Z5 |$ w$ t( c* u│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
+ V& d: z; t; t6 `: T; T│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- C4 m. R# I7 J! F│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& z: S/ z. j2 u7 A$ k5 ]4 x│46 │DynaWave│42│100 │  │***  │Shock through enemies     │5 |# G5 j1 \. F' U- E8 M9 m
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
& g- U& V( Y  I4 @3 V  F│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- W& c8 s# \3 n│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 {$ Q8 K: g: p! X1 ?8 L│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
  x$ h1 Y( a  O! I' B$ V( S8 \  N) t│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ @6 M7 x, j- i3 M│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
! ^$ N0 ^" [: }5 N  @, |& [│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% J2 B9 |& w( Y9 K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 r8 n# n0 |; [( u│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 [3 @0 f& w- k: H% E! e; z5 s│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │- @" W# t7 `% b* R. \: J; t
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │8 w: }' L9 R0 m' L  f; m
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
  e5 V( D! x2 b│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! x9 V8 e% |* v$ r' w# _  |& q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 W& }. t1 A: D: `. F│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
, {  R, }8 E; ?. N! y9 w$ f│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 x8 _3 M# C7 c, [) ?
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& u0 d7 G, m/ B│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │7 f" K( |, |7 t# ?5 @# ^6 M
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
+ s- ]5 g* ^& y+ S1 W│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
3 f5 L" q) L- }7 B* {/ i" u│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │8 y) ~+ q0 g$ r7 q7 s  n' `
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │% @1 c) ]4 S" u4 H- {) z7 n
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% l  ]7 W. z  T, Z% ^8 h3 i. D
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │+ s) y+ ^5 S+ b. g7 W
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
+ n8 o# `3 e: h# N: y' A: b│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& a% C6 Y/ u/ C' }: i
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
5 D% P8 E% |  t+ t! U5 u2 F* ~6 e6 S│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│4 s* |( R/ k& z3 |. A/ ^2 D+ u
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 r" ]7 Q: e$ [/ c' R* Y5 J│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 Q7 S3 }7 P+ H" a0 w) s│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 s4 t) z% J2 V! U5 k8 ~
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │% t# c. A  l' W6 J& e4 H
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 k. A* v1 E+ Q8 ?│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
- w' G1 y" R% G# S1 `. r6 g│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │! b6 W+ ]/ k. W* _
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ Z+ S8 c- T1 J6 K" q" {( k/ F6 r* f
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) o" W$ P* l5 F; F% ~3 |' _! G│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 |2 ~6 F" b* M) C4 _9 w$ r│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 m2 }  W, W& _/ j& i% Q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; X6 K8 }9 Y/ b6 T" @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, E* b; F) ~, _- L& P0 a0 p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ ~2 [4 N8 L! e6 M6 S& e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
6 p3 D: l7 \- w; Y) U% C│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 D" G+ R7 a/ [4 H0 {+ [' P│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. I, O  `, ~) ^# E; a│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
) J# L7 k( w$ n+ [9 X4 j4 @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
/ u5 |' }! z/ a- Y9 d; @│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 Q" c6 q$ W6 X. W6 A0 x
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 P+ r: t- z4 T9 [5 y- S5 P. g- W* n, |! w│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' f3 r: y/ p  M1 m* v5 m5 i3 q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  V. t1 [7 z0 r+ n, ]│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 j6 _5 r4 G: j. _2 w│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
( z, @; _2 F. \6 t/ l7 m/ Y# [& q│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ @9 r+ w# \2 `" |( t: ]2 |└──┴────┴─┴──┴──┴───┴───────────────┘
' P( B: m& C  _1 N" m' m, c% W3 ~0 q
StdrdChip (Part 2)9 I" X8 O. s  V/ Y1 I
┌──┬────┬─┬──┬──┬───┬───────────────┐8 p: S8 ^& D1 {. a! i+ M
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* l8 A7 Y/ O0 J. y5 v6 P" g9 A, S) `├──┼────┼─┼──┼──┼───┼───────────────┤
# d2 s0 K$ q+ J. y# H& E- s9 \│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 t# t* U% j  H% F% k) A, M│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 H% m$ ]9 [6 ?- K" o3 ~
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: j# Y+ w4 n6 r7 w9 h1 a. P│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ B" w% Y+ t' I' V3 _+ u│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' w. Y5 W( A5 o# X0 f3 h│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, U0 k2 b4 ~' r5 d' Z% T
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 ^3 O! E  `: T
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
2 h; s, U; f/ n│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 z, P7 i; R& d  c& j│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 U' p/ D* g2 _% X* [/ F: z. d+ e
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 A7 J* }! L5 v% @# a│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" N/ B% N# b/ _3 h
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
4 w% r$ D  y! g1 P& L1 {5 p4 K│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" O6 X" r3 \* D/ M! J
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 i- a( {( P* L" F& C│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │/ C* z' F( U  ~7 V
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │* T7 ^% Y3 {0 S# f6 z
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' q% _. v  T7 d% W' Y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │( _: L: |( N( {% d! t
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# U. t: L# H7 _" a, q- H* A$ k( s
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 f7 N4 M. U' d! c" `3 a3 b# ~* d
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │- V' I' ]* p' v/ _
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
7 n4 J- P# e2 F+ n│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 F$ [6 ^( ^7 t; r' x
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
3 @5 h# g4 D, ?* E│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ ]6 e. ^( j. L% ]9 {; T- r│126 │Rook  │30│  │  │***  │Protects you from attacks   │  i6 ?. \8 f, V7 N4 y" m
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 o$ E! M: r! w" X+ O3 d, C. l
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
& F& o! q  Y2 U  l2 l│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
8 d% }- o5 G3 k$ V! j│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 ~8 B" |/ L4 i2 T! M; P
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& g2 K, n, a' n8 D) n- F
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 [) M6 C1 a. u1 L, L- Y3 s4 j
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
% h  r! W% l# f: W! x) Q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 D3 v. i8 }3 h0 }2 O
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │/ |8 Z1 X$ V; ]2 l( Y% m
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │8 C  K* [0 T9 i3 M1 E
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
! F$ `! V+ R# }5 A4 d" v│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │; Z0 L8 A$ C- e0 N6 \. ^3 o
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 V) }' i1 X- a. Y3 r* s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
0 B7 R( K  I2 M2 q7 g│141 │Prism  │60│  │  │***  │Prism fires randomly     │- f! I  b1 O! [0 m# V$ t  S% B
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ U$ E0 v" R  i2 a+ n│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. F* o6 X: J$ e
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 ^" k+ E7 a3 \$ `. ~7 W│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( g3 ]; @. s5 q9 N# N; d- S) K1 A│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
0 y5 F  M5 r# [1 c* k0 u% ]: L│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ a" O1 R! T+ b+ Q( s- g; i& N; s
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 I3 f# B' `# F│149 │Recov50 │14│  │  │**  │Recovers 50HP         │9 p: s4 o- e/ x3 ~& \% {
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& j# C4 d% K& _% O  E) Q: n
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
& D# C  _6 o7 t- a0 s( E9 Z3 c│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& Z1 t: p6 d; K│153 │Recov200│65│  │  │**** │Recovers 200HP        │% F0 X' M2 e: T0 `
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 q. j& }9 p& _: Y5 X│155 │Repair │8 │  │  │*   │Fix your area's panels    │7 Y8 y1 g1 H; e: ]
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
! |; ~+ \! K4 Q! \$ J, t: R6 ~8 b│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* X& `/ v$ B5 o
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │9 \5 s2 H" {/ e& }# `, l0 m
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 E9 {$ }. ^3 F; {- G, I& d0 U7 b│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 f, O2 W2 X1 S% H4 ?: k5 S; E, {│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
. m* E( z( ~" i( W- }! ~7 S: j# C│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) R6 T9 b5 ~( `' `; z4 [) A' W1 J
│163 │Invis  │11│  │  │***  │Invisible for a while     │+ v0 U' G* d& u# I8 [: L0 i$ e3 Y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ [: {5 o. I: \3 P% X( J0 ], Q2 |9 N│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 Z9 u; [0 u5 u
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, ~( J6 w) p5 G4 A( O│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 g! ~4 C8 }6 A( J( Y6 x* X. {7 @: R
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │% |8 n+ Y4 d7 V: F4 Y
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 y. ^) ^1 c+ A& b% Q. F  ?
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │1 {" s+ O0 _% Z" x# z6 a
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
7 ]  @+ ?) H2 |│172 │Aura  │55│  │  │***  │Repels attacks under 100   │; O- ?8 }6 x4 A$ z8 G
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
3 Q1 f  R! l9 X  m: Q6 u4 l│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │, N- o! ~( Y7 j; S
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# Y  M* N" D! _- C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
8 ]8 k. |+ p( i5 i: q4 t% g│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
  C. b" l5 Q9 ]  e3 J& I5 H  c8 P  R│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) o. |4 g- t( u1 X3 @9 G; y$ G5 X│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ E' m8 v5 [4 \1 C( s, U
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 f; K" i0 k" ~3 @$ E% j4 N4 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! V5 l, [8 ?- H0 \│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 e7 U5 W- k* b5 ^; E! t2 v( R4 r
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% X& M3 `0 y( p# T# E. _4 F* G5 {# q4 V│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │) k( q5 @( o, |! y& @1 n
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 S7 C( l1 ?* B' g4 Z  v) v
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* f8 n" I. ?; R' m2 y9 \
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- s' S  `7 P5 m; M5 P│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
+ U  L& _; Q- Z( m│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ c0 Q- @0 [2 Y( m4 \
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 B$ ?" {- _; T) n4 C
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
2 z; V% x$ g9 s1 a# ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
! D( B, U% ^' R9 s1 {* u│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- Z' m0 _% h. J% c7 V│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │  k8 J0 k: w; O/ m' {; E2 w& F$ n
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
+ L/ p+ q  B: _2 h$ m  g- T% k: C│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
- z" G6 L  k$ E/ ^│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │$ n% f1 _5 R$ |. B
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ s/ R/ X5 H# \/ o& O* T: U3 X│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! F: I2 W# a+ T% t│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 X: q7 i! `. j0 H( Q└──┴────┴─┴──┴──┴───┴───────────────┘( A3 }# q' O( V1 k& K

/ U9 y0 i; E; l& F6 u
9 u7 I& t& _& p+ EMega Chip9 n% @& _& O4 g3 D) @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 `5 U& I: K; C% W. x│编号│名称   │MB│攻击│属性│稀有度│说明             │# ?* f0 ^9 I! J0 y8 ~6 i* k/ r
├──┼─────┼─┼──┼──┼───┼───────────────┤
& O% u. P' t) S# Q# O* K│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. ?; e- g& |/ C, m& k, [│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: {. P- x% ~- c. H% m
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │$ X. N1 d% u: e( i8 v$ n
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
2 k8 V' f! \! @8 J/ i) S7 d│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, V% K) a/ K, c" S9 f$ `│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ D1 f8 g6 j! K! V' M- r* O; b│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │5 R" a3 G1 O$ y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
% ]+ s/ c3 [1 X' v( s. s│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: K/ n: `- V: R/ Q│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
/ Q  S+ r7 A" r3 i9 Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  A# j% c' d7 j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! M% J+ @4 P( N" F│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 P5 N1 k# b5 e! @* Z4 T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
! q: E9 _" V7 l+ s4 |│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 j6 i# {$ ^* x. G# h│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, u, I7 k7 N- ?
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" G$ }( H( [$ S; |4 t5 l& @( P
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ [& N' |2 O* k! R- y! O8 i0 n│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ B7 H' t  ^& p, w
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │: c8 f; U) c( J$ G2 U
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" X; c' K% a) [4 n. l3 z5 l│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │; V) Q% r2 T6 ?8 i. T
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
. S  e% d, ]$ n1 n& b( ?% U│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ R: i0 [# }/ I/ z( c
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, f# G& U! }9 _7 v: x, ~
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ ^+ e9 [* g9 T( b/ E
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │3 ~3 G  p1 X4 \
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 r4 h+ W8 y, m7 h7 z
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! d: r: s1 N3 |
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
8 i! W4 h% u5 h8 Q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 V" W8 |; ^* E( a5 o│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │& z7 q6 p$ V+ j! D3 C- ?
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │: X7 O! q( @; S+ {$ b8 J& \
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
8 n$ n% _) `' @│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 j3 @8 O: k* ?. t0 P+ m: z) T: X│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 D7 e! t$ D0 }' V) u│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( O4 x0 z6 g1 W1 p  R│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 ]+ g9 Y2 q, x│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  S$ s. g. q9 r
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) G3 e1 ?/ p) t) @9 }9 k! q3 A8 I6 b
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
* E: S3 e/ T: o│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
4 h5 S5 R2 M7 \+ C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& U8 I+ U1 J$ ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │7 n: a8 ^5 T& L. M6 M
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, Q9 S1 s$ b7 Z; n# S( u
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │) ]8 I; Y& G% U
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& ?2 C. {$ ]# O│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │6 N3 _% d; v' e/ V2 Q" V6 D
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, V% Z' F% L, w' O' V│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 M( c7 V- X1 H* y3 Y( k% {. c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │2 l8 X, a/ Y6 `  M: R, t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
" s, j- J0 l4 _! \# h7 q3 Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 f$ @  z: P9 a, G; n│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ ^3 k, z" b3 b4 B+ X/ E
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" L5 W& l/ U; ]$ A
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. X' t% X% N0 v2 s
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 m0 v' f% z4 S. s# A! `│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" \& x4 ?1 P  s/ h
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
4 z2 w; a- |8 ?. U│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 ]# X4 J# y+ |# d/ T; C; g│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
  K& k3 a' ?& }│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! G: V) n2 J0 n7 X0 w4 J2 Q. c
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │- C0 W, \2 d5 e& Q; p
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
4 _3 B5 Z- r6 A│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ D+ y3 m# K% T" }
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
; u$ V1 R. K# Q* ~: {3 W) G8 W│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │$ H' P# R5 Q. F: b; J5 C' H
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 D2 B1 x; k+ T│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 I, T; `) c% ^5 g
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 @" @1 z9 h& t9 M2 V4 l" C+ |│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. `( b! H( n* f. `3 |│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
3 p- f$ ?& |: w" a│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │( n- B' Y, U/ {; E8 ~  }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 k3 E2 D$ @; P4 t  B
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 G( E% H* q, H. w5 Y, P
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 P$ x1 o; ]3 m5 Z. v% U* |
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 G' ?, d- J. L9 g│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) L5 R% t: c( Z# v9 D│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ ^. V, G+ E4 _$ F( {; w/ \! c
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │- X5 Q4 o+ P( E; ?& w: A$ j& ^
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 ?3 X5 O1 t8 T+ {4 }" \│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
" b. l! t  g5 w& {9 n# q( D- `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │4 L, R/ P7 A; \& u
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 f- P4 u% k" I1 g5 u
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
' p3 q" y7 o! c1 C; z7 v, ?, J└──┴─────┴─┴──┴──┴───┴───────────────┘: ~) O0 L4 i. \, V, @# d" m: ?
9 g6 r' N& E5 Z% m5 L! W6 H& Y

. ^: i' Q5 \( J  UGigaChip (蓝版); B" w$ ?3 F- L( ~- b
┌──┬─────┬─┬──┬──┬───┬───────────────┐" P% K7 j7 _) }" |+ b0 F! @
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  A( X+ Q8 `: d3 |1 [9 u5 t2 R├──┼─────┼─┼──┼──┼───┼───────────────┤3 Y. H! A! @* t# U, v
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │; y) W  J3 o' I) k5 E8 `' ]4 e
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) r( E* o3 [) P
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
% f; U9 ~9 w( s$ g8 k- ~2 n│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 e! L4 Q* S: Z: }' U
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( c4 q% B% M$ L│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ e+ \. @7 n, O# \4 `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) u% N$ P; G# V5 x3 i- W3 K│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 W/ z& b( Q- e; A2 w( N│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 T. W# _& u4 W& B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! w9 ~, w1 H1 k  ^+ E1 f# G0 T9 [
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- s0 i1 D) B4 ]9 j* [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. f2 I, ]8 N; |3 j│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 p) T* h7 y! `│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 x, ^5 i9 D+ v( S- w& O│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( a6 @  w+ [! }# M
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* h! ~. h+ s" B: F6 X: \│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 w$ n0 L& W  O6 l/ M4 t5 d│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" K! g' |4 b3 R* m1 ?, ^4 I5 W
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. K5 e, Z& K9 z# J7 v) p" }│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ X* \& P2 ^9 e) u/ U└──┴─────┴─┴──┴──┴───┴───────────────┘( P+ U- R0 r1 w2 M7 O) E

* E+ l# _. R7 d% \7 q' NGigaChip (白版)(只列出与蓝版不一样的Chips)" H/ A# R; @+ {7 x6 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ s, d( u7 f8 _5 H
│编号│名称   │MB│攻击│属性│稀有度│说明             │# w$ p( Z$ E* S4 k
├──┼─────┼─┼──┼──┼───┼───────────────┤
% |, p0 y  R  [+ S2 A- V│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& }9 P' f! h6 ]( O6 m0 N
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 d' O! g" ?# v4 ?+ o2 y* s
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 j7 d3 |4 e# I. h) |- w7 V* H│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 Q2 W2 }+ {" o4 e4 b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) e  s9 P3 A( `! f
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- @. E+ q: Z4 I3 {( F

0 C4 r4 X8 l! {! Y' ~& l" E001002003004005006
2 C2 Q  R7 i, p" Y' x4 o, I7 X007008009010011012
/ w4 {$ w8 K: a$ X% Q3 J013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. q7 R, z6 Z. ]2 N% ?  b0 ?/ F7 D5 I2 j7 ]& O3 w
019020021022023024
# D* x7 \! E" u$ e' n025026027028029030
: G# S  Z: g7 ^) D) X031032033034035036# h! f6 Y' }1 s- }0 x6 v2 N5 M

* j( s5 T  L5 n8 D/ i& L: K# q; R[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# [5 \/ }) ~+ O) w5 X8 g: [) T9 b& _& `
037038039040041042
9 g  d& F  @9 C$ r0 g) _% e1 H! K043044045046047048
* g- S4 C5 A3 {4 w; x5 r/ g4 w049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  ~# c8 w! j' c# M
' g* F8 S( _+ _* _2 d, F055056057058059060# I/ k4 @. S* i. x, o0 k
0610620630640650668 X; q. w0 X3 [; M( o
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. _  K% x' c1 p8 [4 b$ A/ e; v
- J6 a5 O+ o; i/ ^% p2 ~0 _
073074075076077078
4 Z, ?$ |0 W$ ~9 a079080081082083084
. h4 r  u- r3 s7 ]# H9 I085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' G/ a8 ?& j. `+ D$ P( c% T) o( `& i
091092093094095096
6 b- ?, ]; {% X- n; z% J/ ~& j- c5 T097098099100101102. l& W& A  C! [, g; |# c
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ J7 N$ I! K" k  D' W! H
6 W2 r, f4 B( q, f
109110111112113114' Y9 y. d! ~; D8 X' C1 M2 p+ N
1151161171181191209 b* v& {# h0 b/ E) d; H- H7 q  f
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ Q0 l! f; [) l& j) P- j+ N. V
- W( l% `! y6 A3 ]* V$ C127128129130131132! {/ i7 S3 A% s' f! U- A
133134135136137138
: Q2 U# @# ~- E/ P- d) O* O' L139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 r7 n7 K5 t* E
/ v6 Y2 `3 x' H0 T3 K
1451461471481491508 a  c# k" \( ?* @9 l. ^  x" t
1511521531541551568 B8 U- M' U5 g- P8 M
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 [2 ]" n. x5 s% V. z

% W4 M9 w1 j  W* q1 |3 I7 _163164165166167168
" O) [$ N5 i+ y% i, g169170171172173174
* y; M5 ]7 w3 v- H. @2 j175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# g8 s8 }8 E/ }$ n
7 C4 H5 o; a8 U0 _1811821831841851860 N7 D% `/ |& ]1 ]; U/ _) T
187188189190191192
; e5 ~  w9 `. o6 q* x193194195196197198
1 n6 ?2 n6 ~/ E' K1 J: ]0 w+ @199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# m0 x0 ]4 S- H$ l+ ?
/ k6 a3 A) \* P, U, @
001002003004005006
0 v9 W3 m3 Y( {- s2 C+ P007008009010011012
  j2 v6 J5 A/ K# {: o) Y; Z013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 i4 z- G% |0 R9 K) i' r$ p

" E4 H" s% c% b% ~' R$ H019020021022023024/ t, b% t0 H) _3 E% t: E4 y0 u
025026027028029030
2 M. Y/ j9 v" z' O, b  n/ k031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 `8 W* k+ s$ L2 [" k6 I: E
- g# h8 Z/ S% Z" y9 E0 G
037038039040041042
- s4 @5 W; d$ g! T* o+ y& B+ i, }0430440450460470487 u" I6 i! g2 o3 E& _
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 {6 H, w: ]7 e+ X/ `4 Y9 a. s( f) F5 G" [9 p# O
055056057058059060$ r3 ?9 V( C& Q& ~
061062063064065066, v" ~2 P/ m$ p. {3 w$ r# L$ S- ?% D
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 J! v. o( {6 Z0 W5 F; d% [$ Q1 g
# @& m3 y1 {) f  @. l
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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