转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创- X" z1 }- g* N
■ ●■ http://www.NewWise.com 4 i' u1 J0 w6 Z' }. e+ X
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8 z6 ~9 `: {" j 洛克人 EXE 3 Blue 卡片组合" Z$ \) y: M1 Y9 A- L# ]
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1 Y; L0 L3 u& ?& f4 l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; o: I* d! ?5 m6 D3 V+ z
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( [# R( f* l9 y: k: ?2 K
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以下内容格式如下:0 A2 F3 J1 _- c& Q
: U; |9 N7 I5 V+ j3 u
编号 名称
5 b/ n* G- K6 e, n& Z3 c说明* J5 Y7 O; i4 B3 T; q
组合方法! `, v0 _$ K, X4 X
---------------------------------
) d A4 ^' U7 r/ h, O# w01 Z-Connon 1
' e7 `# v! r# L* i+ }Unlimited Cannon for 5 sec
7 X. _. `( Z" E: ^ eCannon A+B+C
! T4 J5 X" P4 X& W" LCannon B+C+D a5 u6 S9 Y: @' `, p' L1 G# \
Cannon C+D+E
# x2 |5 S2 {7 O! W7 [6 M
% i9 b @- n9 P+ ]" C, z( M02 Z-Connon 2
, p5 E2 }) C" I& H$ m! ^ ~$ o5 mUnlimited HiCannon for 5 sec
/ Q) V$ H& T" }# VHiCannon H+I+J% V0 t3 e7 F( Y: i; @2 y
HiCannon I+J+K
4 E( I: d l* h8 \HiCannon J+K+L
1 c! Z/ E7 [8 D: W; s
2 H" I7 N, m4 I0 c# Y8 O03 Z-Connon 3! l9 B# Z, u1 b& i6 {$ a" r" O
Unlimited MegaCannon for 5 sec1 I5 F( Y% M/ `0 M I% q) A3 R' P
M-Cannon O+P+Q
6 ^8 i: M/ Y3 V- O" u) {0 h1 c- cM-Cannon P+Q+R7 n4 |; Z0 q$ v6 e+ C
M-Cannon Q+R+S
% N# L0 n+ D1 H0 l3 @" _
8 g% [+ C/ P1 T, t% A1 ?04 Z-Punch- r8 d! ?' O! j
Unlimited GutPunch for 5 sec
: B- V9 z, \1 Y0 w, gGutPunch B+C+D
' x" p0 p$ S+ r1 o) YGutPunch C+D+E4 k+ y' R) M) w' ?5 A/ d' ?
GutPunch D+E+F1 F8 d1 E- l; H* w7 P
8 }4 R, Z4 ^( }# P05 Z-Strght# V$ V# U7 {1 W5 X7 x2 V! s3 N
Unlimited GutStrgt for 5 sec
& P& o. N4 v/ H. f0 f+ A, D" x& cGutStrgt O+P+Q
6 Z3 W' X+ }0 r( P: f5 c% TGutStrgt P+Q+R
7 ~ r _, b; X) ?- h- f4 hGutStrgt Q+R+S. n. {9 s- o) M/ h H& n3 z/ B1 ]
# ]; v5 `3 s& A* U06 Z-Impact6 a7 }1 a2 E& R" I* n, Q; _
Unlimited GutImpct for 5 sec
5 ^+ R& }; p& l$ k+ }& h8 xGutImpact G+H+I3 H! I. W0 o2 B0 T( i4 ]
GutImpact H+I+J( Z+ R/ d/ H" z- E
GutImpact J+K+L- S! n9 a2 g; \( |" i6 G, F
4 g2 ^, v/ t& q) L& r' k07 Z-Varibl% j g" t4 ?' H$ c- O: f
Unlimited VarSword for 5 sec
- s& @7 @9 o2 m2 }4 c4 QVarSwrd B+C+D
: e L) P( [$ N* YVarSwrd C+D+E
" v! S& ?( W1 fVarSwrd D+E+F _3 ]5 `3 N5 q+ I! v
8 C( n% [( U2 x" {08 Z-Yoyo 1
# z4 [# c2 P. TUnlimited Yo-Yo for 5 sec
# n6 ?* X5 I, L, n; ^Yo-Yo1 C+D+E
, J" R5 H6 O! MYo-Yo1 D+E+F7 A2 D( _* `5 _7 s; b
Yo-Yo1 E+F+G
- I7 I! D; O8 [# S# f
% S- Z U- {2 [6 Y1 X09 Z-Yoyo 2/ ], d) i* Y! E5 \% }
Unlimited Yo-Yo2 for 5 sec
0 S: Z9 G6 l/ s7 w" KYo-Yo2 H+I+J
( O W" I8 u7 H+ U P2 {0 R- HYo-Yo2 I+J+K- o% y9 J/ Z( v2 E+ R3 I
Yo-Yo2 J+K+L
' w" Z6 V7 d' z
$ w8 x' n- M$ t- K9 r @10 Z-Yoyo 3 E; b. w4 |+ w) S0 z0 \
Unlimited Yo-Yo3 for 5 sec4 w4 i7 N% x( J& b8 g. O
Yo-Yo3 M+N+O
2 X; y0 J- R6 A0 g! T4 }Yo-Yo3 N+O+P
8 g, u/ P, X; m5 nYo-Yo3 O+P+Q
# J. ~* t/ a% `2 I5 `. s$ B+ i& `. b/ ?. f
11 Z-Step 1( _% M* D+ B) q7 @
Unlimited StepSwrd for 5 sec
t7 Z, E9 f9 A3 A5 BStepSwrd L+M+N
& ?& W' E( [- N# J2 XStepSwrd M+N+O0 T- r, z$ z3 x! u# s* t
StepSwrd N+O+P
l6 h9 \/ J* ?0 V2 i+ I; J, `9 ^9 ]( s4 I) e7 R5 F
12 Z-Step 21 s! o" T; I0 w* h
Unlimited StepCros for 5 sec
' a# {, S( c5 }( I' sStepCros P+Q+R/ |7 z( b/ R, \* w) K
StepCros Q+R+S) @6 V, i8 q) Y# t
StepCros R+S+T9 r6 K; e) K2 b! {3 V
$ ]- R! b# U! K/ _13 BubSprd- L9 l& s) W' x( p* B6 G
Attks w/ spreading bubbles!3 p: h2 [8 E1 e5 N# h8 k
Bubbler C+D+E
1 e. S* q' v5 e8 Z+ WBub-V D+E+F
8 A, [4 _/ ^ V% D jBublSide E+F+G
7 [9 b" k. J" Y5 V' YBubbler E + Bub-V E + BublSide E- S- i& U3 s+ G: \/ \% J: \
" N z3 B& e8 W
14 HeatSprd
4 I) M) a4 @; }* y/ M& wAttks w/ spreading fireball!
5 d i! H8 V% [4 fHeatShot H+I+J
0 J3 |/ A. u! N3 CHeat-V I+J+K" S$ H2 N: {; Q; z
HeatSide J+K+L
' }/ J7 Y0 a7 k( `HeatShot J + Heat-V J + HeatSide J
( e9 D% M' a5 E* G0 M1 N3 t+ I
: H# f, X; f* T$ X# d$ C! n15 H-Burst J- x. Q4 J) g$ W4 |1 H
Creates a giant explosion- |& `9 A8 @% N4 e; k9 {
Spreader M+N+O
' J/ S. M: d, M' P* L7 a3 i- DSpreader N+O+P
" l* f5 I! ^0 B- ?3 _9 k* d, P9 QSpreader O+P+Q0 _$ l4 S$ ^; y2 {0 f5 T/ S- ~
# m4 ?$ D$ M8 O16 LifeSwrd
4 x( I: }, m6 r& T3 J! tSwings a huge 2×3 sword!
5 e; z8 x$ v# QSword E + WideSwrd E + LongSwrd E
- e+ F/ J4 q/ o S8 h* o& ?Sword L + WideSwrd L + LongSwrd L4 |4 ^1 ~+ K1 X8 {
Sword Y + WideSwrd Y + LongSwrd Y
: F( h4 v9 [( _4 w+ k# L% u- a$ a) S) \3 `
17 ElemSwrd% P6 m6 n* f6 {9 U$ z) O9 h5 i2 m
Wide swrd contains 4 elemnts# N0 z. b! R9 Q/ G. T6 X6 d
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# C5 V9 S* ~0 o; c7 s- H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 G E+ \. \: V+ Z8 O
Y B7 W \: u5 l6 F
18 EvilCut
$ I: |7 N8 v% T% I& }7 jStep up 2 & make 4 atacks
5 Y, g. y5 S& O$ j2 lStepSwrd P + HeroSwrd P + StepCros P
( {2 ?" @' p) I) ~5 V+ {: q
9 @* [. y6 }9 e9 c4 h& _; ^3 B19 HyperRat. O2 p4 ^* I5 @# ^& n. z- {: y& U
A giant Ratton charges!
. a, i, f4 v8 w8 rRatton1 A + Ratton2 A + Ratton3 A7 y0 V- X P" P ^) Z. m
Ratton1 C + Ratton2 C + Ratton3 C0 E) V/ o, G+ h; K W; g m; B2 x
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +' J9 k$ ~8 N! T" O! ^* P+ d% H
Sets Time Bomb in enmy area- X' Y% J, h. @$ k; c1 L$ S
TimeBomb J+K+L
' y4 S$ t% v t5 k$ bTimeBomb K+L+M
7 D/ x8 E; T# y }3 r2 P4 PTimeBomb L+M+N
& @( N# C4 v! I, B' B9 O0 M! ]5 n$ k6 I* X0 c
21 GelRain9 [1 C" r+ @( S* U/ |
Gel steals squares8 C: F# L- K0 Q7 o6 n
MetaGel1 B+C+D
1 \: t: ?# ^. d' f& u# [MetaGel2 E+F+G9 C. g# _: V7 V9 M% p& ~
MetaGel3 S+T+U/ F' z, ?# h' G
& V. n5 {& ]& C0 N1 x22 EverCrse
9 l0 P$ m( ^" d" qShield chases enemies. t% L$ v" f/ Y5 ~6 v$ J
CrsShld1 C + CrsShld2 C + CrsShld3 C
/ V; B0 A! x* P7 lCrsShld1 L + CrsShld2 L + CrsShld3 L: i8 {( i9 O( p$ p* P+ B+ h5 b& g
! M4 h) C- l( T" `7 T/ `) s23 MomQuake
: U$ D ~, p W4 t+ YAwakens Mother Earth!
2 n# ^! W! ]! T8 ~1 |0 `' y( zRockCube * + RockCube * + GodStone S
& @1 f2 b; J7 B6 `- R% j( @( G# n* G% J+ n) o" w9 N
24 PoisPhar7 B0 M2 F2 o& ]% _
Pharaoh generates poison
3 ]$ q; \" U' S1 e, ePoisMask A + PoisFace A + Anubis A k5 b5 I0 a" u! ~- i0 d
5 \) h) d, V5 j! Z25 BodyGrd
+ h; a X0 }4 J0 S8 j4 p1 ~& lBodyguard takes out enemies4 X `( }* k B+ t5 l% E
AntiDmg M + AntiNavi M + Muramasa M
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- } ~) b( T' x2 `! r26 500Barr
+ w9 a d1 V+ JBarrier absorbs 500HP dmg
& Y) g, U: A" ~5 ?Barrier E + Barr100 E + Barr200 E5 Z' T6 @, S4 J1 T
Barrier R + Barr100 R + Barr200 R
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& {) H9 C( ?) a& _6 C l27 BigHeart6 }' g, u% i9 h9 r. f: ?; G
Attacks, then heals HP!* G# J* `3 W) x. o- i' a
HolyPanl R + Recov300 R + Roll R
9 c% O: _9 c5 ?3 X- dHolyPanl R + Recov300 R + RollV2 R5 l+ {( b2 E1 W! q1 H8 ^- z6 X
HolyPanl R + Recov300 R + RollV3 R
& g* K/ D$ X4 G% _/ S* [% @; D' z3 v O# g5 Z1 W" L
28 GtsShoot
+ u' i; n" |! O4 d3 r# p! |+ [GutsMan throws MegaMan!
0 K& M/ R3 r. ^0 tGuard * + DashAtk G + GutsMan G+ y, G% M# b" u5 W9 w0 L$ N
Guard * + DashAtk G + GutsMan2 G+ ^0 |$ f6 F! z7 M. `+ |
Guard * + DashAtk G + GutsMan3 G9 ?$ O7 q7 Z: P ?4 b8 s5 B
Guard * + DashAtk G + GutsMan4 G; o0 j8 R3 b7 V5 i" g( R2 a+ G# r: ?
# N* ?; c2 ^ ]- J' T& |
29 DeuxHero
! m' B N; R% t, n* U5 dMegaMan & ProtoMan team up!
# l) \/ G8 ~* p- E- R! `CustSwrd B + VarSwrd B + ProtoMan B
- b* T2 k. ?$ XCustSwrd B + VarSwrd B + ProtoMn2 B
* y/ ]6 ^, Z% e; D- j5 _" NCustSwrd B + VarSwrd B + ProtoMn3 B
: j4 W; x8 h9 B* sCustSwrd B + VarSwrd B + ProtoMn4 B
9 s6 P! t4 m+ _4 A* ^% p% u* Q- f' X- n8 i
30 2xHero
& X$ }, a; j( vMegaMan & ProtoMan Dual atk
; D+ P" t3 i4 Q, q$ ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 o0 |7 z3 d% Q1 e/ \4 Y1 Y4 f1 LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- l0 p3 `: I$ W8 O: S5 K' v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ E, m* W6 `0 x" D9 R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! N4 u: g1 p( o) H
" G! r# L# D C" d" H& h* P31 PrixPowr
: K# C& R# q2 F) p( y4 ~) p3 Navis attack at once!+ \$ S8 v1 k! @( @3 ^2 p: Q
Team1 * + Team2 * + KingMan5 K
5 [2 x/ `, y- |3 PTeam1 * + Team2 * + MistMan5 M
' \# T0 h& x5 g' w% I4 wTeam1 * + Team2 * + BowlMan5 B
4 X4 V- O' n4 Q3 [: H+ M3 G
7 Z) E0 _ E+ @1 t# s# G* a" g9 @* J32 MstrStyl7 n# v4 i% N) ?, `7 M8 @; l
MegaMan unleashes his power3 r4 i) q% m p
Salamndr * + Fountain * + Bolt * + GaiaBlad *3 ?" ^) T3 }: p
/ [/ H. C/ E: [( z
StdrdChip (Part 1)
/ |0 e/ ?5 t8 e) R┌──┬────┬─┬──┬──┬───┬───────────────┐
5 R" Q, I' P0 y `& F* t│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 S! i( x0 y* Z& y% s7 |) b├──┼────┼─┼──┼──┼───┼───────────────┤
( g( S6 v- J" n& L, F│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, F, ^( l: M6 z# [' i$ U5 {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' x3 N7 K8 h$ a/ \/ V% u" @# `
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' G! R1 S; ~& {+ _* y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! k& V( a% ?2 H Q5 W2 w│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │" H+ O2 @% l. T
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: i7 Z2 l. E6 B│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
1 A9 P0 Z0 y8 S% ?* h* j) i│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 H8 o- X3 b) r8 F4 K3 W7 B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
p& d0 ^& @3 v. B& G) A0 |9 B3 W/ B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 I6 s2 F6 x4 V; J. Q, x1 A f6 q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │0 u9 v, o& V: A# c9 }
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ T# I0 A- E0 j" f. D5 ]
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
3 K, W7 I! Q3 m# b2 d% b│14 │Spreader│16│30 │ │** │Creates a large explosion │+ R' |5 W" ?& V
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ Z* ]3 e# T. a( G" N3 z- C) L( N
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 }* N; @+ _$ z8 w9 k$ {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 {/ |9 E9 Z" z9 @│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
& i( `' n" D: t+ R' ]│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! u6 O! _6 q% e" \# Y' ^│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │4 ^$ R7 u5 ~. {3 s5 g$ h
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │; U1 `7 {$ } Z; Y$ B( I& I2 U
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' {$ G- R1 d! \8 ]% B7 f│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ @: D* [9 ~3 H% U) F6 w: z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
4 N7 M" j3 v/ L2 t8 E5 } N│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ ~+ }; ~( u' |
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- {2 Z8 K8 d8 F. u- _
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" j/ c# z& ?- N8 ?4 e│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 l0 K: @7 i/ e9 N1 j% G9 d/ g│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │2 L1 u0 `$ K* u) ^+ ~1 U
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ [5 ^% L! R \: {/ a
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 a m5 o) L/ V7 ]4 B& j0 `4 ^
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* I% Y$ G" n) z* d. S6 {│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
# j- F5 x2 Z$ L4 F; ] l/ h│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
2 ?4 G) x% l5 x" B3 F, [│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ z# }3 [/ D8 T$ u6 F
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
# C! m7 u) a, y! x│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
- V! T! h8 m/ t- _) z│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 y- O; w( O' H' V) r; z│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 h: G& R/ A" ~1 R
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! b E; b4 |( o( L
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │" t, ^+ F6 R$ z0 v# c. X
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │ D5 _& d% c- R& y
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( N/ ~, |7 s/ I. v& u! ^+ J
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 R! M* k1 p; ]4 ]: Y1 Q% _0 `9 p
│45 │SonicWav│26│80 │ │** │Shock through enemies │1 T# y6 t6 x9 N2 z& A7 C' L
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 D. e' }2 K* L7 x5 i; ]0 i& {! g& v3 _│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 k8 _/ l* K+ y! w/ W+ `: o
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; E* [: @$ t0 S
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ `; z# M; [) H: Y' p6 Z2 V7 L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 y! c2 ~' V9 K5 t$ k( ?& M# q5 A
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ {- n5 b6 x5 o+ T; B│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" }. C3 z( a6 x1 }' v│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 b$ w3 s1 ^. |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
$ _3 O% r+ B& _" p1 Q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! q* F4 q" B1 S8 q8 l5 n2 Z8 Q8 l│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 l1 `! X/ }; n) \" Y, c1 [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: ]" e2 w4 k' m3 ?: L$ ^
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │2 g9 a4 O* U' t" ?9 @
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 c6 B6 y1 P. ~& n& m│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' T, x: E) Z0 ]& P4 H│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 u( {- t8 q0 a) p3 w8 i2 U/ U8 S- m
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 d1 J3 b1 |$ r6 C0 t, h
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
* e# G' z. Q9 c, v% z# |│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" D2 z6 ~) v' Y' |8 N" t│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 L* n0 P5 A' S" \1 g! e│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 }. [8 X' D: @/ c│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 G5 C# m# k* s9 a6 w1 s7 V. ?% N│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 K3 {' K( k! e# v& P( ~( q
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 t2 j$ {; t! O8 f4 O# J2 b
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 W! g; A5 K: n│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │- R5 P$ Y$ l; v4 F0 e
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │+ {' E5 r! \: w* u' Q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │3 c, z' R7 {& G* j! }- Q: F
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- M |: [- m7 T* H* E' q6 O
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! j, O/ s. \& ?/ z: ?, x4 d
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 I( q5 u; F( b2 ~+ p│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 T$ \9 z! d. L, p" J# @, s$ \1 \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
: a% C2 ?( p. r& x! F" S│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ r9 A8 X# T. J& n6 ~
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 E( r: X9 `0 \6 Z" a$ ~0 l│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. l( v' O' r% \, l ^. Y$ Y t
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
* ~$ f5 f- S8 ^1 I│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* D' W# ^& `3 D8 z# f# o7 l2 ^│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
, J: u( ~+ |( r l/ Q8 }. P│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* \- z8 X6 z/ H; q│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) [. U% _' r* L- a* d
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
" Y) ~0 u8 j; k" y- j# @7 j│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% G7 T+ K* O4 u% v l) C│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
2 j M% V) }! F. Z7 k│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
% v5 [9 Z; Z! J# x$ b│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 f! Q( L4 M! ?) {
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% I$ I) ~3 u6 n% ?8 g/ N│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
+ j- U9 j$ ~% k' I. ^6 z3 h. v, B│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' w' ~* f4 C B9 b/ e: V│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
6 O5 y. v: C/ n5 T& ]& i│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' {- O# Z2 h4 k* e% M
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
2 U5 {) i0 i/ A* N( {│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& B! z ]- @4 Z4 \% s
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │& t* P1 _' u6 R+ v9 X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 b' n9 B- _) z9 N) D, d F
└──┴────┴─┴──┴──┴───┴───────────────┘
* X9 p' ^ r/ U3 N) e4 E G5 C' v# K8 ]" {. J& M& g- y( Y
StdrdChip (Part 2)$ J! z5 Y4 `6 I |" E% U/ }
┌──┬────┬─┬──┬──┬───┬───────────────┐' @6 x5 Z$ n2 {7 h2 U1 E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# a1 r% N" F% l; k0 C├──┼────┼─┼──┼──┼───┼───────────────┤6 z9 J* S8 w0 U4 i; V' w$ ?! m
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ Q6 c# z) i3 \4 M/ D7 i3 f
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, |. [) g3 k! _│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
5 S6 Y/ N3 X$ B- x' z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
: W8 s+ ]$ x: H% p4 v2 d" H│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* B! O( z4 S' |- F7 d$ m3 |
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
; a; X4 P1 O8 e│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& T6 W3 K6 k5 k! i6 H
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; g: R+ _0 Y$ m. A. i│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% O; Q5 _. W* o- F│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% w$ N+ N0 ^9 `+ I' i( o- Y/ O8 m│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │9 L/ B6 W6 [9 i/ s$ o! E3 V
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. U% P( J2 M# I% a9 O│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% D* ]" G. [; g2 c& L1 o' ]
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
3 n5 L# x' r- A; g│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- n7 g R! a, F
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
; P+ K$ |. f# Y9 c│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 a% Z1 Q- e' j7 K* G* w( D
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │2 ^3 Y/ {$ P& _2 h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: E, f1 u- Z2 i% h. I6 O/ f: \│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- V& n; I! A6 X! M
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( K- X: _0 O2 v8 n a
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* w. i: n- H8 H! n9 K7 l P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
( P# G' r3 I6 O' Q! ?6 m4 m; h* Z& y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
4 Z9 p: j9 Q4 `│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" r9 }8 a% J; R+ ]$ ~0 Z
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
; ?1 U( f8 B K0 A│126 │Rook │30│ │ │*** │Protects you from attacks │- p: Q! W3 }" t+ t
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( C5 {0 R$ b7 v6 O/ |# U' @│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( D$ N& x# X5 t6 k, r% N+ ~9 ?* |
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) e- D9 ~ q5 l& n* d│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 Y2 X5 I8 m* f. N# w8 |│131 │Lance │46│130 │Wood│*** │Lances through back line │7 ]) L7 M$ G2 e$ u O
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 {1 E9 r" d7 I& Y0 i7 X/ Q
│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ a5 x0 A% K+ U- s0 ]) o7 n4 \│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │7 k D& r3 W; z: `* L5 `2 [) k
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
9 R. y9 |8 z# C- V3 T; x" r│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ `3 p: j( x- V1 K+ [9 d& U2 O ^ e
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
: A+ z. F& ?: w2 l4 `# X3 G; u5 M│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% e2 }, [: @- }8 V: S& ~& y5 R$ d, m& _
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' I' `) {$ _ E6 A│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' W+ x; B, v* F/ H( T. l* u│141 │Prism │60│ │ │*** │Prism fires randomly │
t# Q2 r4 Z5 ~+ X│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- f3 l# [- S' K" E8 ^1 j, J- t│143 │Fan │14│ │ │* │Vacuum pulls enemies │7 D% O/ e9 Z+ N/ i% o
│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 J/ X4 @7 n' f6 d% t5 s+ q" V) _; c
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 [% M/ S1 t; D6 c! ]1 h, ?│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: j! l O2 x5 Y) j+ b# t4 [% I
│147 │Recov10 │5 │ │ │* │Recovers 10HP │. p; b5 j) |8 R. z4 ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 C4 Q s, L( @9 n% Q$ N& T│149 │Recov50 │14│ │ │** │Recovers 50HP │
! D9 Q/ m1 r. R/ i2 o3 x% e│150 │Recov80 │20│ │ │** │Recovers 80HP │
, p8 m3 o: ?# y/ Z. \1 l3 T% r$ E│151 │Recov120│35│ │ │*** │Recovers 120HP │, E& B$ D3 f1 ?
│152 │Recov150│50│ │ │*** │Recovers 150HP │; b# H4 k2 h. V5 R6 O1 n
│153 │Recov200│65│ │ │**** │Recovers 200HP │! H! o Y3 z# s9 D6 v( M
│154 │Recov300│80│ │ │**** │Recovers 300HP │, I! X8 d4 p7 r" k, M
│155 │Repair │8 │ │ │* │Fix your area's panels │
2 m7 j7 m' V% c7 J$ t! f" t│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# W7 o3 k* R3 h2 |1 P; S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ i4 {5 N! H5 T- W, K7 Y
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 B3 a9 J* w4 e1 f2 D# }/ _│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" [6 K: v3 t' X$ _& c2 u
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 ^! _' Y! O& O* U, @0 S
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( R& R& D* v6 C│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ V+ i2 ]# F9 @- r5 C│163 │Invis │11│ │ │*** │Invisible for a while │
2 f1 y) x* z7 ?│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │( a- e7 f- Z- H, O
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ H0 f* L! R/ ?3 b5 q4 X
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
8 }& r7 L; k. P8 `│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" S/ r1 P6 m* ~! Q5 W9 Q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) R0 u4 e6 J% h( T- v
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ K$ |1 C, i. [% I7 Q4 |0 R│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 k v1 b% H. U% ?+ r) z
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ r6 v2 e% {$ {4 h
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- z2 I1 i- {1 Z, B│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │: r d( |* U8 ~2 U$ ?
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& p2 O$ a, X' j* ~
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! e8 }& i' O. P% E, r% |. l
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 t3 p" @# _* h: O! M& J│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │% w& B5 @3 S' K
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │3 W. m1 ^/ O+ ?9 |
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# ^/ V u) C0 s
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 \$ A6 y. o+ H6 N( r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: G( o- w, R( v# b8 K' q6 ?│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& L4 ?9 m& x6 M3 T3 f" b│183 │Hole │55│ │ │**** │Open hole to dark world │
6 m; ~ Q) K% r# T6 E* v2 u" T│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 x# C- h$ W, G/ }9 Z$ b+ c- N4 ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
- Y8 b* G6 k( ?- c7 \3 F# [. U│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 K. `" E) g* q7 }0 n
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
0 \( y4 V2 G& Z$ j9 E, q. j( A│188 │SandStge│18│ │ │*** │Changes all panls to sand │
' x @7 ^. N; X3 q4 I7 w' @9 l* _│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 ^, {$ s7 j# X: O7 H! p( ^│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 h- o- J2 J7 h I
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
4 G: J& J C2 n0 j│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ i% F+ I- y! l4 `+ ^. j6 V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ c4 K: Z4 ]6 M R2 N│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │0 c$ d0 _/ _0 M% @4 Q% Z
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │9 p0 k( v2 ?/ Y% P# B
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: w3 u/ _( q# z2 E│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │% J5 i3 p* P! S' R% {2 \( Z6 ~& O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& j+ W, i+ @1 _3 d) `- w' W
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ i3 P) b7 }3 {( Y& Q. w
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) M- R$ D+ m& l2 n└──┴────┴─┴──┴──┴───┴───────────────┘2 A" R% d/ Q, d+ x1 n
. g" u8 x* z# B, u: _1 D
0 b4 c" _, g" S, vMega Chip0 N1 m- p9 s2 e' W1 D; ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
Q8 e8 G* @7 Z" L│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 t9 E. O' T4 f9 u├──┼─────┼─┼──┼──┼───┼───────────────┤9 k' e" K Z) E7 H5 N
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
0 X+ l" l G, M4 X9 I# ^, O( C) r% u│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │+ c: n% d" ]4 C+ K1 W9 Z
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │5 P4 E5 z' N1 q5 _$ F
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ x1 Y# L* k1 w4 ~! v! i9 x& A; p│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, P4 w- y: m' p) F$ e│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 B i% `5 ~$ t6 d5 H0 d│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ D! I, l9 r+ R│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
% p' W& a) P4 l; C! |9 C2 c│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) N9 h! q3 \5 K# K8 o: r│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! ~* h2 z1 X0 ]! X: G
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ V! g3 X/ b' A│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% Z- G! T( ?5 a7 e# U( i( H
│13 │Guardian │82│ │ │***** │Statue punishes when hit │. o1 }2 O; G- U- b8 L' ]
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
2 L# _! z p" q& p, v. _ N+ u│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' ]$ f" ~. ~1 n" u! H
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │/ @' _) C/ O5 O! ?, s' e
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │& X1 d& H# n2 ^: p5 S3 y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │$ L6 b* g$ h1 d0 m
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
* B5 [2 E% L5 s/ |; V│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 K8 L1 L0 S# p% g$ A' p! I│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 @- ^6 P2 {5 b8 _$ q8 U│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! ?. S; r5 }% e7 o
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │) N v2 V4 ]7 x. o' [, m' X4 t
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 A: Q. r- C; h; o2 X
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 @- q7 g( c% K: j3 N r' P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; Q; \7 f+ r# ]$ j/ h% B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │6 u. F6 z1 E0 w E, S" `3 S
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& f4 |% u' H, U3 g0 ~! B3 `│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 C s' O3 x& Y. l W
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 r& K4 a4 X v' s: d) L1 w│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │7 m" R9 j$ T% P$ i& X% V
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
8 y F0 V/ ~$ v# @. X, {│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" |8 _ _ D. \. L$ ^. O/ s│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' W" D; _3 g( N0 r8 s8 c. z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │: ~& x2 j D4 B" k, `
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │; u- i2 _, D1 ?/ ` ~3 k
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 E- P9 w$ g; t│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% D: ]* f: c( h ^' M, U5 a* D
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 M, f2 W3 Q. s/ f( N4 i│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │, h6 m5 S3 x- t! Z1 z* O9 I
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 \( G: M6 K+ @% {2 e7 Q$ I: R│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 a- C% u: }7 R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ o, c) D' `! A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# a W( b( l) F( z" G3 a. |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 W+ k6 N% b2 I3 t! e# k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* h: |0 w1 x! J! x# f: I: w2 [│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 C4 T0 W- S% ]" X, q( ]* g
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ { p) j. H" r3 X' D│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │$ T2 U6 R+ h8 U" P
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 P& S9 g; Q; j9 C
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 {4 q3 ^9 T9 D+ v5 {! l. u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 n% h# m5 J5 v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# G4 ]+ G0 t! _* Y4 n│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
% G: S, Z( ~# d* d* |2 x7 _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
- e# s! ]. W8 E! T! M│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
- L9 }: w4 l W- ~8 z. { O5 W" ^. p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& \3 Q" `. ?9 E% G5 @│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% b" d1 b& j# Z2 V& g0 x. g! @│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 u- g( K6 v% _3 s) O6 d/ D│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# s9 m! C5 C4 x4 A│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ p2 b( F1 K. R+ Q% C│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! |- o$ J6 i2 _$ c- c│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, K2 |# c( a" ^+ a* A4 ?' K│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │5 ?. A5 \/ g% S' W' C+ _, [
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │, Y! Y5 G& j" i; o8 R, u$ l
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! ?+ O" T4 _$ H; V│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' G0 N! s# e X│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 A/ t% l, T2 c* M% O9 e$ r
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
# e1 J7 Y0 F8 u- h│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ Q/ R. y R6 E* Z8 m& X3 h
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( }% @/ f! O) X4 ]' y│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │4 A4 c E3 i# {4 o
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 j. S+ C2 c5 |9 }# t. p7 c
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" B/ c+ }# g" ?6 x+ C+ w│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 m3 S) f* c. x5 E│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 N' g8 B8 z% w ~! Z" }│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 a" {* z$ P1 e+ M0 a$ q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" ?7 O# X* v, p5 p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) Q0 M7 V8 W& J2 `+ q/ q+ `
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; m. s6 n, E4 W- C5 u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 w/ k3 [7 Q$ E6 Q4 m8 H
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 h3 w. P9 G' s0 [│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
8 n- ]; X* _, Z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │5 f! B$ c* s( x
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! R! P- Q. V6 s7 |4 ]
└──┴─────┴─┴──┴──┴───┴───────────────┘" L5 o# G) t) O$ R
6 F$ D0 `! E q# e) m9 g% w. a4 n) ?1 R* Q5 S
GigaChip (蓝版): Y# i5 `) z7 J! J7 D5 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 y4 o$ E6 m- H# i) p. ^│编号│名称 │MB│攻击│属性│稀有度│说明 │
# Q4 ?0 D5 \) r$ U. S0 S9 A5 Q├──┼─────┼─┼──┼──┼───┼───────────────┤
9 x% I0 Q5 \0 \( e& _8 V│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. E" K) A! t, `: M. l5 V# ^
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
) x( p9 `1 b2 t7 w│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 @ c4 @, \* t; M5 g' y7 i2 ^│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
- E2 a, U/ [: e│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 @9 T2 J/ P6 e5 {9 Z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- z! h2 ]3 s( @7 T
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, A9 ^# a- @2 ^+ P$ s' Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ T* W' G4 f/ b│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
2 T$ f1 u3 ^8 ~│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 j4 {* u: A9 B9 u _│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 k: Z* d8 l4 C" M( W│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( @0 j7 |- V( l& ?( A) N; `* S( d
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
& y7 x4 H. i/ L2 x4 W9 j/ B│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 X# o8 v5 ~. p l+ l
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 R( N: ~* \* X* S$ n4 S& I
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 z# @' }* ^6 u( D+ h+ ?1 y
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* z; T5 C& ]3 D8 [│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 G: ?( O+ G/ l' U
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 H' o5 d, M7 O6 }
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
* ^1 d$ \ \- H( K1 P└──┴─────┴─┴──┴──┴───┴───────────────┘0 Z' e- q3 }! \- H
( _# ]2 w2 [+ Z& m% v3 y
GigaChip (白版)(只列出与蓝版不一样的Chips)
) g- e, W. X9 }3 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
% s' f, W% L8 \* n│编号│名称 │MB│攻击│属性│稀有度│说明 │0 _. \( L( G" R% p+ o! E
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ a# g) j9 M* ?* }# x8 B; ?4 l7 {7 j│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ u/ l& P% Z2 Q# H* |% g6 M; d! e│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: J( Y* I& Q& e1 K/ n# l│4 │Balance │60│ │ │***** │Both Hp reduced by half │# Y* M M* U$ c# n, |
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- q: Z' @, q: r, f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |