壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17385|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
) J( {4 i9 Y, w# ]9 ]1 U; O■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
# H' M5 b2 D8 `% B■● ■  NintendoWorld    站友xliz原创9 @( C# K, K5 }! k7 p4 [$ i
■ ●■    http://www.NewWise.com
" D7 s' \% O& w' T■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
1 w! ]/ T. b# {; X  m) D0 h# [8 T0 b5 w8 E1 k
: f1 q# k, L# d: F" v" _2 @1 P- e
           洛克人 EXE 3 Blue 卡片组合, n; Z: X& q6 F8 m# V

7 E3 ]7 o  E4 P8 j7 }" i/ d0 E6 v# _9 p2 r) J. I
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 `1 Q* Q( s+ [5 S  N
大家要看日文版的P.A.或详细攻略,点击这里吧!

. b7 {6 O* q" O/ a  Y' J====================
3 G. a: T" h! G  ^; V希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 b! y8 R# W6 e2 W4 Y; H6 h1 y( O6 M; _% u  r; A5 B
以下内容格式如下:$ Y! H: ?* d! A- I% y. r( j& [3 G

) G. k' n  a$ M. u编号    名称& L. P/ B% Y4 ^; B
说明
6 _3 k/ M- E- W7 w组合方法& z7 s# A9 e6 Y+ h6 k# J/ a1 J$ e
---------------------------------7 c6 H- q! y+ i' D( R9 E, _+ u
01    Z-Connon 18 h6 C5 c1 q. n2 b2 b! [
Unlimited Cannon for 5 sec" _+ B7 @; r% \2 |1 [2 v8 w
Cannon A+B+C. N, |; ^' P( `+ [& b
Cannon B+C+D# K' j7 u' ^0 D& ?+ }: ^
Cannon C+D+E$ y: r" V  d9 k! |8 z' Y6 k
$ i' R# {7 o1 _% \9 A
02    Z-Connon 2
7 y9 K1 o# r( ^0 t0 E3 pUnlimited HiCannon for 5 sec, l' P9 i  G( I' E5 O. O
HiCannon H+I+J0 N0 }& b# f) o# t% W+ q# E* N  i- c
HiCannon I+J+K- Q0 b: @* s( S7 W  s
HiCannon J+K+L
/ M8 Y' e/ P  i9 Y- r; F3 s* q7 P& K; }
03    Z-Connon 3& y/ y1 j6 g5 ^
Unlimited MegaCannon for 5 sec. k$ q: g4 p# Z; M  q
M-Cannon O+P+Q0 W" h% Y" M* s2 F" a. z
M-Cannon P+Q+R
9 N3 E2 d9 i) k: W; X: ?% NM-Cannon Q+R+S
  ~+ r# N1 g) X* U2 z' {6 y+ l# E. ], A8 @; f8 [
04    Z-Punch# D. O7 _6 T, a1 l4 i+ [
Unlimited GutPunch for 5 sec2 P7 R/ V2 [5 h: ~
GutPunch B+C+D) U2 `0 _1 j0 @  @
GutPunch C+D+E2 A& E/ v. S9 ?6 V0 z
GutPunch D+E+F
/ O8 ~% G$ t9 h' \5 H
6 e- q  m* J, ^6 b. O- k1 T, U05    Z-Strght7 O' b. P4 X- {4 [5 L# P) E
Unlimited GutStrgt for 5 sec& {$ Z% Y6 h$ a) R  S& }% z6 `
GutStrgt O+P+Q, x6 ^8 T$ v8 j- P
GutStrgt P+Q+R' y$ o" ^: A1 s7 ~1 j! a
GutStrgt Q+R+S
7 k) Q- ?/ L! F  [2 X
, H3 v: F7 D+ `( g: p06    Z-Impact. o$ F$ y3 h" `$ x
Unlimited GutImpct for 5 sec3 D. p! `) ~8 ?% h) g3 T/ m
GutImpact G+H+I
' }& a, ^; r1 c! w# ?GutImpact H+I+J
9 I$ J% ^  E! O: A$ l1 @) J: {GutImpact J+K+L4 t' p$ T( r# M% y. I

4 ?+ J, ~5 J% _07    Z-Varibl! `  \6 G" k6 D0 f9 b: ^2 E( B5 T+ U
Unlimited VarSword for 5 sec# J( H* s6 v' Y
VarSwrd B+C+D
  K8 O* V$ M4 M7 G: [VarSwrd C+D+E3 X; A. v5 \# a8 U
VarSwrd D+E+F
7 ~* N0 ?. R$ H9 Q3 \( A9 @) S* Q. h& [9 }2 p6 `* p! ^$ r
08    Z-Yoyo 1
  z" G/ e# M1 l# bUnlimited Yo-Yo for 5 sec# x/ |9 I" F; M2 c
Yo-Yo1 C+D+E
8 S+ i: N, E7 bYo-Yo1 D+E+F
" C  }$ a( X0 z  J# Z9 E3 `Yo-Yo1 E+F+G, @, K* u. `0 r

  V5 s! L7 I5 [09    Z-Yoyo 2" [& R. P* d- f8 g; O
Unlimited Yo-Yo2 for 5 sec
) I/ E1 [/ p/ m) O7 ?  m8 d/ aYo-Yo2 H+I+J$ @4 i# J: {: i
Yo-Yo2 I+J+K; I' T8 e, }9 ]
Yo-Yo2 J+K+L
, w+ n0 F) ^0 S+ A5 g* @8 m) \9 v- x. G, b& W/ W! c' L
10    Z-Yoyo 33 |7 Y* q5 I, S# }2 M, B
Unlimited Yo-Yo3 for 5 sec. }; f4 x$ q$ b
Yo-Yo3 M+N+O
. Q- j, z) B$ O7 Z* S' CYo-Yo3 N+O+P
2 b' S, i) \1 ?2 l1 Q4 R* t! ~Yo-Yo3 O+P+Q# X9 m$ l! {! i  D) D
  R0 h  [: I$ s/ u  V8 A1 _# \4 s
11    Z-Step 1$ t! Q: C5 T9 D9 Y$ J; A2 u
Unlimited StepSwrd for 5 sec$ b9 q& u& I3 ~& r
StepSwrd L+M+N
5 q( J0 y$ O. D  JStepSwrd M+N+O- H6 h3 _& `$ z- W
StepSwrd N+O+P
. Z- p: Q: S: e; v3 ^
  \: f! p! Q5 ]. r. l" d3 |+ L$ L! j12    Z-Step 2
, \' a% l: q) V7 w/ x& LUnlimited StepCros for 5 sec
9 I* i6 H/ F5 K: Q4 AStepCros P+Q+R
' y1 c# ~1 e3 R6 g# F  U2 WStepCros Q+R+S
, m" a4 x9 c# G; F3 |4 ~+ LStepCros R+S+T
- x8 w" N& o- p" Z9 ?0 y* b, ]7 j4 n5 @- Z7 t( @
13    BubSprd, i$ F8 r$ S9 l! [8 A$ |/ O
Attks w/ spreading bubbles!% u% @3 e  C3 B5 f" S7 x% y
Bubbler  C+D+E; h8 x1 Q) B/ h5 p4 t. O
Bub-V    D+E+F
) k  ]7 C( W1 n  c$ U9 e& wBublSide E+F+G4 C" |+ |: |  Q. j1 y: s% h6 `
Bubbler E + Bub-V E + BublSide E: i6 E* y* L; f3 Z: n/ P8 f

! D: ^( `) ?6 j0 G14    HeatSprd
* Q' g5 i6 q6 @: NAttks w/ spreading fireball!
3 S- ~7 A( w9 B  `' wHeatShot H+I+J  [! k! [6 K' q" R0 h: a+ h
Heat-V   I+J+K
0 z2 i4 K1 Z8 J/ P/ CHeatSide J+K+L6 e+ E+ l6 P, z1 a4 M7 x
HeatShot J + Heat-V J + HeatSide J
# A& J' C' m  @* f+ b0 }- C3 U' [' }: {6 R' q. S. T
15    H-Burst
# G! Y/ f: k/ r$ S/ t2 x- b2 TCreates a giant explosion, g% @  U4 e. G, E9 N5 h% ^
Spreader M+N+O
- S; G5 P: t0 H0 y/ t/ bSpreader N+O+P
& ~5 M6 }& l. x9 @" YSpreader O+P+Q" j8 g+ g" D7 x* S8 p3 V, A  {
" L9 [( C( Z1 Y# n! ~
16    LifeSwrd
- X9 J; T# V3 O4 z' M- ASwings a huge 2×3 sword!2 n9 M( U) B# X" z, V! \4 \( V
Sword E + WideSwrd E + LongSwrd E
$ i) n- i1 Q1 A3 \& HSword L + WideSwrd L + LongSwrd L" T* t1 P- |4 E
Sword Y + WideSwrd Y + LongSwrd Y
' f  g3 j. p% O( l" B# |. g2 K0 M8 s3 R" U- {9 Q: g' J
17    ElemSwrd
+ P# H$ s5 u( q! N" vWide swrd contains 4 elemnts
8 f1 @5 P7 q: @0 |( {( e$ p! i0 JFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 A/ |" K8 D# T; u" w* P" U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ {' I! S3 I$ \; t8 q& i# e
; |+ H" W1 ?" S' `, P. O
18    EvilCut
- ~# Q" w* M0 X' l( s, {0 i# TStep up 2 & make 4 atacks0 Y: W: A/ U& K
StepSwrd P + HeroSwrd P + StepCros P
$ S, b% H1 v( V7 L2 b: U7 B1 f+ B4 @; S/ n+ V
19    HyperRat8 Y6 k3 j# }' m4 H0 I7 G# P
A giant Ratton charges!+ }& `% o$ `6 \
Ratton1 A + Ratton2 A + Ratton3 A0 ~5 c/ b; u6 [* w
Ratton1 C + Ratton2 C + Ratton3 C
0 N4 }  M( x/ d8 ~; j3 x& O( ^Ratton1 F + Ratton2 F + Ratton3 F
; o' G8 F$ _) b9 h6 L
" f/ T6 k  M: T  X: [- s" d20    TimeBom +
1 T  r, V( f  ^- }7 b1 ~/ fSets Time Bomb in enmy area
! M. ~1 O, K/ U8 m5 R) GTimeBomb J+K+L
$ @" _# a1 H9 b6 `/ X9 hTimeBomb K+L+M
: n! t6 s, {: b# d* B' t: ]TimeBomb L+M+N, t; c/ L! P* N: P1 {

7 H2 h# _5 w& K21    GelRain" H- ?1 A1 L" a: A  g( b& s
Gel steals squares
) _4 _+ j& R$ {$ W$ }MetaGel1 B+C+D8 `2 M- j! p, @0 O" m4 p! n
MetaGel2 E+F+G4 h: u6 Y5 e8 G) G
MetaGel3 S+T+U
* e' E0 q) a$ A1 ~$ j5 E+ X: R' B8 g9 B
22    EverCrse! _& }3 T/ X; t* y9 C! }
Shield chases enemies
9 ^& r; y. a$ |CrsShld1 C + CrsShld2 C + CrsShld3 C
, V. L6 M+ {% z: O' S" ZCrsShld1 L + CrsShld2 L + CrsShld3 L
) A8 J( Y9 c5 |6 m! O/ g5 _' u  t1 z5 s1 ^- {
23    MomQuake& }; t( w: _5 E/ K! p
Awakens Mother Earth!
* s% f4 q6 y2 q5 {4 W/ c! sRockCube * + RockCube * + GodStone S
) J! k/ G# {( w6 ^2 E' Y: _% S0 V- ~
; N" r/ A; L& B/ @24    PoisPhar/ p; l2 c, Z5 Z. @5 @; h1 ~8 i
Pharaoh generates poison
! U# I) K* z! h  M, X5 i( @PoisMask A + PoisFace A + Anubis A0 J7 A" K* l6 ^. t6 c) g- D& ?

" k% F3 g+ N1 j2 \* P2 x8 N- N1 D25    BodyGrd
" T$ r" ]; Y" f/ PBodyguard takes out enemies  K& l" z1 z, n. d7 _1 k* n: ^. S
AntiDmg M + AntiNavi M + Muramasa M) G$ M7 b. x, y+ S+ w+ r
  u# `3 i" T+ j/ x
26    500Barr
9 W. R& c2 J4 o( v! |- YBarrier absorbs 500HP dmg
+ j. k- c$ L& ~/ p; h3 GBarrier E + Barr100 E + Barr200 E
' O! g( q. a0 [) o& w! {Barrier R + Barr100 R + Barr200 R
- F+ o/ B6 A& _) m1 T0 ~' s4 v7 |: h& l+ C# B& j$ x- m
27    BigHeart
) z. @! ~# I2 t0 s( G6 JAttacks, then heals HP!" o, e  o1 g0 G( y1 q5 C! ]
HolyPanl R + Recov300 R + Roll R
& R  A+ H: D8 M6 B& RHolyPanl R + Recov300 R + RollV2 R, q% |3 V4 a! g  l, l. E
HolyPanl R + Recov300 R + RollV3 R5 ~: _( B, \" B) G( G

* [6 C  P5 V# Q9 Z" C+ T3 ^28    GtsShoot- _* q: |$ y: {) F0 x* `5 E9 c( J
GutsMan throws MegaMan!/ l1 Q6 _' @) f$ c% I. k* e* k9 ^5 `
Guard * + DashAtk G + GutsMan G# b5 o  S9 h' o4 p* i- T
Guard * + DashAtk G + GutsMan2 G
" r# {8 v/ d& _% i- R4 v$ D% sGuard * + DashAtk G + GutsMan3 G6 a, w) ?) ?- n) L5 y6 x2 C
Guard * + DashAtk G + GutsMan4 G! j1 i" V9 _' U' Z% z2 {% N/ V% U

( h. X: m; }3 s5 q' z( E' v29    DeuxHero! p6 F! h, c$ t1 J' M
MegaMan & ProtoMan team up!
2 ]3 R* E& F& Y, L& }6 `CustSwrd B + VarSwrd B + ProtoMan B
$ g; {6 h& q4 \4 T- V' \# {. ^CustSwrd B + VarSwrd B + ProtoMn2 B; \6 m. L  |# n. \: @, F
CustSwrd B + VarSwrd B + ProtoMn3 B
: ~$ _+ W# M+ tCustSwrd B + VarSwrd B + ProtoMn4 B
4 k8 g1 \" x! }( O4 D: m
- ~" ~2 L5 A( v# }- O30    2xHero- b/ z# p  t4 }  f7 W% E( E
MegaMan & ProtoMan Dual atk) o0 d4 B7 D$ {9 m$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" w2 _1 U- k0 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" F' |2 h( r7 D9 ^/ E# Y6 X3 qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 |; \% J0 H. m7 b* ]) ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 _' y# G5 i% n8 ]$ S3 W
- N# U, [  q9 }; A5 x31    PrixPowr
9 z' q& A, L$ H3 Navis attack at once!/ s. e1 ]. y$ l) M6 ]4 U  F
Team1 * + Team2 * + KingMan5 K# U: d4 u4 u, K6 c" Z- b% \) v
Team1 * + Team2 * + MistMan5 M
  Y. a& \- ]8 A! W4 eTeam1 * + Team2 * + BowlMan5 B& `6 E1 N. `2 f

, o! e3 N' @. S" W: a+ \- l: h/ S5 B32    MstrStyl
; F* `  s: V; Y+ e4 x0 n" YMegaMan unleashes his power0 ?' O- c6 S2 X7 U# n
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; U* x! r1 z! t: @+ L0 d. E
- V/ @- X( d: P# wStdrdChip (Part 1)
/ w: y) M( F& v5 B' X  b┌──┬────┬─┬──┬──┬───┬───────────────┐6 h8 C7 o8 g- \, J" `$ c' M" T1 E6 N
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 O9 a# H- ~( N+ w├──┼────┼─┼──┼──┼───┼───────────────┤
' u; s  D4 s. B' s│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │7 N: ^, [$ Z/ n1 a: i! w
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( H/ \" X3 ]8 f& c! }+ R- {│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 w* \, o0 K" {: z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
; w+ y+ c4 x6 v8 W" N2 m" L│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( I# G2 v' Z& @/ ]. n4 P  K│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
& i/ p- E4 R" M3 T; E0 ^│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ C1 L5 z5 v" m4 y5 w6 E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' M( R$ \% X+ a& s# M
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! w' Z1 u+ }# i7 i│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ i& G, @+ Y' n* u& E│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  `: f( Y/ B1 G* K/ F: @+ A& ^
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: j: U# H* s! w) U. Q│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 k+ f4 R; Z/ o. @  U& J│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 A& u! s' L. R- l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  b5 A8 ]; `+ A! \: }- ~
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │7 d$ f3 r! V$ r
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- W$ p, ]7 e, ]. Q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; O( M2 g3 t  I3 D$ S' R2 B8 t
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
0 p) @- o9 ~6 r# Y4 y2 P│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
4 }% Y7 I6 `: ~& ]│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 P  c- n- m, f" e! n, p
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: q+ d+ y2 J+ E& w
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 R7 s! ]" y+ _! |
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
0 A: {. }6 p9 f. T; x│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
) x  i2 V' p1 B" G! E│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ v/ }5 p  S$ ?( m2 g│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' [8 D% T/ S& u. {+ O) G4 [│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" a6 i: s* ^, p! m, [# U│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 a5 v, P5 n- s( x9 j* m4 }7 b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
+ K; u/ ^, _" t/ v9 K│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 L: ]( `$ s; Y) T* @│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 G) h# Q- E' x# Q+ Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 V/ w, d7 S7 M
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │) t* ]" A# \! k6 w3 h8 |: Y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 T, D: F& w' C( o) N
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ K$ J: d' @. D. S. f0 ~. h│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! n, c4 o7 r; G1 f. N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 D4 K& |1 J+ J6 A! V) l3 u
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& I1 s5 {& j/ m) U7 x│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 s/ M2 d" G2 s+ r1 K# r& \' \│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  S- d( p& I9 k4 @1 U& }│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 O/ v0 D2 i6 K6 _; }7 z7 G. |
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
& M) t  |- ?; v: ?) C! k# j│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
' L' u. h" w4 l& m- X( a% _│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 \1 d- ]0 N9 d$ ?) B; k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │8 x7 j/ R6 v  f* U" D0 z1 k
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: b' ?. ^; v6 U+ F, d( ]. {7 @; H
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ B6 W0 n3 P1 [7 x5 R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
* J( {( q5 y+ t2 N/ U! V- a+ W9 }│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 S5 M+ [3 [% e9 I5 ^$ j│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │5 Z6 t& l7 I! H' ]- R
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
5 N& K: K" _1 c( {$ {% \0 G│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 p: {0 _- Z$ h+ L9 c
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 I! H) |4 {8 {/ c4 I( R5 F/ u/ e│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 K+ U8 p9 d/ t
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ F1 l  P$ ~- f( i. Z* d# P
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" O8 E" l1 c! G3 l- O
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │3 a! ?8 q0 V% @# w# m/ o6 \8 p- e
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# X: i; R& W4 Q8 s- {
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* r: a0 P4 D. T
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
2 p3 U0 v. U3 D1 I; o│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │% v7 U+ x+ ~1 a: h) D
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( J5 K4 e! d1 F  J9 Y: ]( g: u$ H, Z
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │( G5 q6 b! r, ~8 k! e( ]0 ^+ u' H
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │0 _) z9 M8 N: G" d6 h; V& y; t
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
: ?2 G; O2 n7 d: `3 i: f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; z9 S0 g- w% ^2 X; |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 j7 H  K" k! C
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │6 i9 w5 [7 @$ y1 N, j
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │, |% [6 V0 a) }8 r1 I. i
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │9 Y# s7 O5 j/ B% }, t( f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │" }7 f' z  v, t, t
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 v3 X) y0 h3 H! C) g│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
& [( ~" L4 B( Z, H, F0 H│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& E! t8 X; z; r+ j2 o- o6 Y7 F- I2 i│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │0 \0 A: w% P+ O% t0 G( [
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( s* O! u! P. W6 K& [7 j; U│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │& D: V: e. U8 G7 H; u3 }$ ^  |$ b
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │. `. _2 _4 p( u
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' A  R* ?0 _6 [8 k
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' z8 I  C& q, E! u8 N1 v+ l# ]# Y! t
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. U. A5 J$ Z3 f4 R. H7 `
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │; y. [3 m1 T: y9 q) S+ K
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% E) x: q2 p" D5 G│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! C- P+ G/ g, v* N' u5 o
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, i4 {6 z  H" p# C7 x" U  G' B│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& W: ]. ?& G, G. Q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& g2 u$ J7 q$ h( q' s# ]
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
( i) L& K8 I+ t│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │, Z* F8 }8 H- o2 f7 [) ^
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 L0 W# o5 @8 a* F
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │& A4 D, l  s+ m/ N; A
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
; S6 h4 m+ ]* n  r│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │1 G: w* E# Y. K3 A  q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- m4 ~" {7 x/ B& N
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 }# {- {: c1 W2 O/ |
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ f8 I) z& d: \│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) q+ O# Y$ k" I. E  `5 p│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
" r5 t. l  _0 @- d/ L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 J; f1 k! m  R  c  x$ t└──┴────┴─┴──┴──┴───┴───────────────┘
# g0 J! A* r/ W) |1 n# _5 b2 Y; F6 Q0 M2 I2 T/ f5 U0 B" y  t% T8 l
StdrdChip (Part 2)2 ~# c" r' R$ r- B8 \3 R, @7 ^4 S
┌──┬────┬─┬──┬──┬───┬───────────────┐: n. R8 v3 ~9 [) I) {2 \  E
│编号│名称  │MB│攻击│属性│稀有度│说明             │
/ g. y+ V  W* t5 E├──┼────┼─┼──┼──┼───┼───────────────┤
: e. E! s, B$ r+ g! c4 L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 }  A1 h1 @' J, F! M) T0 g6 q8 Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ z' ~5 ~' h( Z8 `6 h8 o
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
8 l! i; b$ S7 g$ U3 [; k2 l│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
6 Q# I# J1 b' C4 q│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; a9 o% p$ Q6 T0 {8 L4 J
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! G: Q- q! ?: K1 c% ?4 g
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  }6 i5 C0 z# `& ~( B4 z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
& w5 R/ ~( g) K. o│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 P; O1 Q2 Z3 n
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
( t% p( t  R+ ?' m! a│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │2 L% |6 G7 S+ W: p/ U
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │' [' z& y3 ]0 v6 J1 O$ S: z2 |
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 J0 X+ y  I* m8 y# h3 d" f- L
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* V+ Z* }) X8 @) e2 p; \│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
: P# k* {% t* e/ n9 V│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ z- h# X1 q/ r% e
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │$ a  k$ X$ L6 B  P
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 n) n& q* t; W( C& x7 i
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% P% r7 g9 k8 S& h4 h' Z│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# m# \. j6 _1 ?# F( b2 p│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) G+ S( v; I, ^# t4 V+ V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 ?' S; ?0 ?7 p+ e  e3 p│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
; g4 Y/ ^3 K5 v, {" X5 _, B│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ [4 e' x, `! {; ?, `# E% E. _
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
  _9 n. E" o' Q( ^4 r+ m│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 L* P) |3 a- b4 T; S│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ Y8 v) j& P1 x) `# K1 t! r
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& W: G5 Q0 V6 D$ z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- Z' s$ L& w% {( d* a4 q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 D9 Y; s" F8 T! g+ ^│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 r1 k. a$ X) @# t7 M* X+ S│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
" C$ a( d: {- u│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │* _7 `( W5 v2 l' O, U
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" z5 }+ d, C% ~+ @4 N2 h5 t│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! t- F# |$ m( l+ v3 ^" u
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  x8 o) {0 T0 F, \# O
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ N( b% l+ T- U& r5 d
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ N& h: R0 k8 S  r- h0 X* n│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │7 t! f* y! S8 Q5 M0 `, c/ }" M6 o. B
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ t* M' V) F8 {: z6 o% k9 Z  r│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( _% D/ x4 ~6 I8 ?4 r' N
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, _5 k( r* T1 k2 I│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 G7 Y' i5 E9 W% E9 l0 H. ]) I# H│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! k. \2 l- N( `+ J' H│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ k( _0 ^, ]" J7 ~2 m3 R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; Y# p+ N: Z$ ]' p6 o$ }│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. f9 k* n& N+ C
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' {: R; j$ H7 i9 i) S
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
9 J" V/ u/ c% U8 H: |0 s│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 t- q8 E3 h6 a  u# p│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' E4 m2 _7 e% J6 S/ i$ h& O│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ K6 U7 e4 |9 @3 e
│152 │Recov150│50│  │  │***  │Recovers 150HP        │  f# O: u. G; f
│153 │Recov200│65│  │  │**** │Recovers 200HP        │% K. r$ d4 V1 t9 C6 N# M
│154 │Recov300│80│  │  │**** │Recovers 300HP        │3 K3 c2 |6 l. G
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 ~& x4 E- e$ `) t+ }0 q│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ `% l1 ]/ o2 i  i+ K/ Q1 r│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  A6 w0 d( d3 r" v
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
9 N2 D  j( f/ a# h: I/ z0 Q" v4 D- @7 f│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
4 N, l3 p! z- n│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ n% l2 G* d" y7 L4 w* O
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
- [9 {4 f- g7 {" ^$ E* a1 g│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ C6 n/ L$ O/ u: Z+ k$ y5 M│163 │Invis  │11│  │  │***  │Invisible for a while     │( {! N# l7 s, B! }; S! J1 N
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
- H% p7 G& g* W; T3 _│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( ]% s& r2 K; K" F
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 \7 ^- V% c$ D- N│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. e% ]$ ?* R  t' V1 y, a
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ L2 [8 F+ k/ y! J! b3 S│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 |- u: o0 N# a8 {│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ Q' g/ W* I9 N' V6 ~3 [2 h; ]│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │4 i( _* B& j) u# B: g/ H
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
1 `7 x4 q- l/ H/ q: S& _; S6 C│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
+ p6 Q& U# t% N, z- h7 k7 i│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- t% x# @! [9 g6 a% e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ ~) m$ x- |! e2 T
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; {) B3 t( M* J/ X7 M4 g6 J' o│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' Z1 O( c$ U  Q% w' W1 J$ v
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
3 v: @6 d* }8 L$ B9 s3 K% b* t│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │. D  [1 q5 e' i4 r
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 k2 {1 c* n) Q! Z. e. A│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ J( T% m( l; Y3 W8 m0 S
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │3 }9 O, A6 V1 v: L& G* x
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% O$ F+ \: P+ {0 b; U# e│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 N; Q7 m' f. ^( c# W, k│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 D+ B0 @. y/ R7 ]/ t* b" J: e3 k$ v" c3 R
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% y+ H( {' ]4 h  K
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. K! t, Y' p4 z' [  j│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
# G! G  s1 x5 x, A# e& F│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. Y2 L% l$ q/ U! v
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 q9 N% N( z- r! k$ e# t│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
5 G& |- h+ Z" |2 H4 w│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │4 |6 D( B. z0 f# c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" N1 w' e4 [8 \7 N2 z  B8 w5 Y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; n9 c+ p0 h$ K! _
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 v3 Q" x6 g  F. ~+ W│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
+ X' H3 ~& I+ F│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ }9 K9 _4 `6 {, ^( I│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │2 U# b6 }$ c' L, Q+ Q% ~9 b
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
3 `. i- u1 B- e: V: H│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │1 s( e3 t, {. U9 c$ T
└──┴────┴─┴──┴──┴───┴───────────────┘9 l9 B* u0 t* O0 D3 h

6 M7 Y7 ~/ L0 a9 f5 m3 ~  X) p+ }; q- G2 e
Mega Chip
  N/ E; K' F  b4 {# g( G┌──┬─────┬─┬──┬──┬───┬───────────────┐5 t4 z; C! F  `" Y$ ^9 s. `
│编号│名称   │MB│攻击│属性│稀有度│说明             │
' Z# `7 a. r2 G7 s├──┼─────┼─┼──┼──┼───┼───────────────┤
( M( n5 o/ {8 v0 ]& I│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 d: r8 |) f+ M+ m3 n2 \7 r
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* y" l- p  ]1 V│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! @2 j7 m9 ~. G* {/ Z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │. r2 H. q" `( A7 y5 i
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 B, L0 |' N1 [│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" o7 V2 [( R5 ~" h9 ~' L" |0 F5 b+ U" w│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 B+ H  L) ~4 r│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) r$ }/ ?; K% R# G, a
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" K5 E% {# }! z1 `
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│$ s4 e  ]% A$ a
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 D& j9 p6 @3 m# U, I2 L6 |# z% i
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% K* [  F; z" p  R. Q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; n* Q% _8 U7 w& L5 \: b+ c/ u
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │( o8 X0 w. t7 y2 ~& T
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │  e, m, c& B0 D2 c+ v% U
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( `  T3 k2 Q" E5 U8 ^7 F$ ]│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* x7 i) d( ^* ~1 r* J
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
2 t% C2 f6 v! X1 V5 n5 ]│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
; l# z- d# L* F1 n8 I│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
# {" n* G# ~7 F, y8 l5 m/ [# ^│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │# a" l, d1 r3 [% g- y; |% z) x$ y* k
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) |: N2 [3 q5 F' n+ y* m. T: j│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ Y+ q4 w4 n  o* X( [5 T7 y9 ~│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: ^* h1 k' J& t9 X* s. i% d0 b│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 @- _. _' p  H8 E+ `. `│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │/ r$ _* I# u: O4 e4 T6 C8 X, r7 O/ F
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. p" c7 U* D  g" D0 R, j7 O; H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │- v! U% j  q8 P
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* l6 L- ?* {$ T0 E+ X
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │- k% J1 Y  r9 V8 N
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │  g* K( L8 u8 k3 _; Z7 ]
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. b6 ~* @# A' V: u* B│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 [# q: F, o2 W% T- _+ p│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │+ H8 \! c; Z* }& u6 q( ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │" ^( P! l. o/ g# e$ m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
( ]) m, A7 @. a  H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ k7 B/ P  ^+ b7 Z% m
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │0 x) o* l7 ^* X" f! r: @7 Y. Y3 K
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │* @/ Z) a2 x9 d5 c% v8 {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
+ o( @1 ~5 c% F│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
: b- i- L% y, R│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
1 w$ r. E( R* _$ \( P0 l5 l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% B2 t: \* R! R8 ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │( m" J) i% n$ X8 `# z. m* g
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  F7 N) r  ^8 y9 P% F5 s│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 @" c0 `; e& s│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. U8 O3 `' g& n( y3 {
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 h+ L4 [! g: o8 {! T, e
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, X/ \* Q" G# U* N
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 ?1 p$ E/ _3 G  ^+ Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 _) b% p5 o( L│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' D% g+ E1 {& W0 r" P5 C8 o/ O│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 M# x$ A" i1 P2 ^- _
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( S& y, N+ Y& l8 x0 e
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 C  x# I, E2 b5 F' {/ {
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 o* A6 y- B. P! C5 a$ y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* H  p9 ~2 h! l7 }0 S5 ]
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
: O7 v" f# o/ v  A' l% K│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │( g: r0 C) {( F6 R
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: }  O+ Q* ]5 A0 q  s
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% e9 _9 I& K# q8 L5 v│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │" N/ w7 B1 q' k9 N
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │# m: o" \4 N; n5 U! {5 o
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: ?3 i+ s3 A1 F' W
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │# G6 l3 o9 S! Z% C0 g
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │6 B2 j! N2 n. ?6 T/ c  g5 U7 x
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. p5 S: c8 t" r  |3 h: L# [& B
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
. K: i- z- u2 T' @: r4 G│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) |( ^) S, |8 G$ U- K* d
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
  _5 X. h5 |! j│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
7 n& Z7 |& L$ Q6 B7 T  }│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
" l  O9 L( x3 z+ d1 r% V1 e│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 s1 D% `6 f4 R8 m' y8 R
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
* g4 p1 ~: ?9 n9 l$ v# b│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │# ^. X3 X9 Q# w/ y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, t+ A6 K- x; c' o; n# T│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ D2 _. t2 d) L: j, {5 K│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 l2 i  n+ E3 S& h│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 {: @0 ~; F3 O* h" M& b, b
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 u' ~9 I0 q! P# e1 F+ {
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
6 ~/ V2 T1 b5 [1 ]& I( L│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 {, ?3 H9 P4 N│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
7 C4 t8 n3 N2 Y+ M" p& H, K6 h' S" E│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │- m/ L/ Y- O! R
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
5 N# X2 ^" X9 B8 N; L  m! i└──┴─────┴─┴──┴──┴───┴───────────────┘
' ?# w0 T6 ^& Q9 V% d9 K
1 m8 s* Y6 V9 S& `9 m/ F' `- D  Q: z" w4 h$ t
GigaChip (蓝版): y4 f, o! ~, ?% Z  U8 M5 r7 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐, g$ v; H$ b3 N7 b2 V2 f7 x
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- i% G2 p% l9 ?- ^& u" E├──┼─────┼─┼──┼──┼───┼───────────────┤( w" @1 h' J! b* C
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │, @: T: b2 }2 i! s. q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 Z: h+ O  N7 V' T7 E( i8 z; y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" A6 D6 z( B/ t7 B% B$ g) k│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │3 l/ d2 {7 @- \( y" w! a
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 ^. ]- ^2 g# {' E│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │- `1 q( f! v. w& u
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 J/ B! g" u0 ~- a- @8 |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │3 h! I1 M$ r/ D
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: Y2 j, [( b# @4 x4 U, [7 `│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 N. l0 h# L2 W/ ?1 t
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │$ g; ?6 k, k- Z$ j5 g6 i: X- p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │5 X+ S8 J! y, U# B" [) b: t9 j; i
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; u' h& i/ B6 w7 J: h' l# p
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 w9 e5 `5 e% i( }9 V1 G6 e
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& Y: n7 q. m1 p+ \
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
6 f( v0 o- ~# h- P8 c* ^+ k│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 k+ G1 ?+ R( e; ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; i7 z; Y5 v& L: D3 g* Z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │9 [0 J" k% l0 j/ h1 ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" V; o, [$ ^, R6 q1 N└──┴─────┴─┴──┴──┴───┴───────────────┘
  J* ^- f- p; b1 ]. E. N! f
. f: e& O& E+ SGigaChip (白版)(只列出与蓝版不一样的Chips)
& W: ]9 O3 \- k# u% `┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 x4 ~4 J. T  q. t: Z│编号│名称   │MB│攻击│属性│稀有度│说明             │* K+ k% i2 X5 Z7 L
├──┼─────┼─┼──┼──┼───┼───────────────┤
* I) j# W/ `/ w% \# ?% C' W│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' ^9 ^9 c! \7 {$ O. @│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 V0 l+ H' r# t, K4 O) M│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 ^* z5 \/ C: p! D│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! \& v! C3 O% X; J' K1 p6 I
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. w9 H9 m$ A9 d  R+ s7 B" DMegaman EXE 3 蓝+白 Standard 级别的 Chips:
4 t+ q; x. G: W' Y& S
. Y8 ^: q, u; h) x. L001002003004005006" F4 w" ]  L; l3 c
007008009010011012
, _( D+ h( h2 [( t( f013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Y9 B6 ^  h' y, r" P: O
* x: x& B- a, C
019020021022023024
  l+ r7 n& D0 U) j3 x3 }' U8 `& P4 c025026027028029030" H+ u  O' M  T4 G" k
031032033034035036
9 Y& \2 a" M( y1 T7 X: K6 ?
+ i% l5 t' A) Z8 ], X4 X4 P. [1 J( n[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 n' ^  }; p4 K4 ~& B  ?: V- N" |: k$ q1 r
037038039040041042( Y5 z2 K) N- I4 g
043044045046047048
" M! I: s5 ^/ i. l& F( ~3 E5 Y( |049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 V7 G# E; ~5 Y* M) q8 t1 M0 f7 O8 h& L; i7 c
055056057058059060+ _  y; E( a  N* s% N4 W4 l7 P
061062063064065066
- N2 g2 N9 J7 k& P8 U# y2 r067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# @3 o+ Z8 Y- r3 T

" L, [1 c5 S, c6 U7 z& G073074075076077078) g3 C  ]$ m$ q% u- m$ R+ d
079080081082083084" c7 E( T6 Y  o( V+ [5 T0 i
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- V3 T5 h2 F9 {- z. b( s7 ]$ X+ f! `& l% ~5 r8 A, _/ M
091092093094095096
+ T# `1 ^+ ?! p  |" I! T4 K097098099100101102
8 {4 `6 i- k8 n4 T2 L! E103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ X9 x4 Z) y1 f8 y& X' ]% b
7 f  b* X0 |1 J: V) A/ ^* Y/ u
109110111112113114; [7 N5 h- L/ c0 V0 c, t$ B
1151161171181191209 N" V9 P- `2 \1 Q
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 Y' F; O! u/ ^8 x9 p
/ F9 R* d1 s" |- N% v
1271281291301311328 @% ]* F3 S8 D5 G6 x& h/ d/ ^
133134135136137138
/ E  ^9 X4 Y* V, {0 g139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  O/ N. \! R' I1 k
& ^& |5 n/ ?. i0 d
145146147148149150
  w  R& E6 Z. B% p) a$ |1511521531541551567 d8 [( p" N/ E- C8 G
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 X# h6 q# X3 E6 P. D; F& ~0 T) q! a9 C3 L: z* Y2 S9 c+ k. i, `  q2 J
163164165166167168
3 R7 N. t1 M' `% O2 ~3 l* y169170171172173174
/ ~5 b" M! _; O: s" Z: R175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' v4 B3 x. m" v% z7 x1 K

1 {6 P, C8 _* G  C, R4 K181182183184185186# }: e8 ^2 T( k7 y/ @& B
187188189190191192& g& o& ?" w" r8 t( M2 V, S' r
1931941951961971987 Z' \: J) a% L+ a. S
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 \! _4 w- J$ g
  Y: c1 ?9 l* e  \0 n
001002003004005006
2 g0 a6 @$ k# |8 ^9 ~2 x" v007008009010011012
* J) I0 l) W$ K7 X6 X9 b" _013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& D. X" f1 f! g4 G6 _2 P

  R( |5 H8 }4 V2 j019020021022023024- r  S: [" z4 c  ?9 ^$ _# z. n# _% w
025026027028029030# f1 a% @2 D: v4 n0 W5 [
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 `" n; n- e; s/ J7 S% b
* a" ~# n5 q4 o0 q5 N0370380390400410421 ?# P5 Y  [, u7 ^* B
0430440450460470481 T7 V& J7 d  [! l8 o% K) S5 M
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( o) V: @+ t) U+ B
5 X: m+ }: N( r8 G* B/ g055056057058059060; X6 \) e0 R) Q9 x% q% n* ?( ]
061062063064065066" u& K( r; N! Y/ D+ u  b
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 u7 P( Y2 W* f( B: m+ M7 Q

3 N: ?3 E; x% d8 Z) w$ F1 m* c5 U7 r073074075076077078. v2 W" D5 Z4 U8 @' g6 K
079080081082083084+ u& o, b* r+ d! c+ T- g
085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: u2 f) c: l& Z
1 h7 t, O6 C! G& [5 w" x( V5 G
0010020030040050069 H8 s7 Z' Q9 C! J
007008009010011012
+ Q3 p3 B# X- D4 P& ]; Q9 L013014015016017018& f' N! Q; b" W4 t( ^2 |. d% _
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-8-10 11:55 , Processed in 0.049196 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表