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% i9 R4 N. _) i0 a/ Q■● ■ NintendoWorld 站友xliz原创
& c. g0 \* H" S; o) q$ @■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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9 s. ]+ I) }; y# e$ P3 e+ |
0 o; Y! K/ j3 u英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版# |7 o9 G+ M r/ x' Q& ?8 V
大家要看日文版的P.A.或详细攻略,点击这里吧!) V3 B s& z3 t
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: \) k& r) D q( }" K% G6 ^2 E; ?
3 S6 v# c- y( a8 v4 C以下内容格式如下:
2 K& U: E% ~- J5 o( V8 @; ]( O& t/ e5 V% N
编号 名称
9 V, s' ]3 }! C+ |& @( P说明
" g/ M/ ^/ E3 c组合方法8 [3 O ~9 S4 g) d3 b9 U
---------------------------------* w* d1 Q7 ?$ _) p* x
01 Z-Connon 1) d: _ v6 e1 o3 {' j, C0 T
Unlimited Cannon for 5 sec
7 ]& d" V* z. {: T4 L/ j; h% F; BCannon A+B+C7 Y6 L1 _# K- @' E
Cannon B+C+D
0 d- D; t$ Q! h5 F; \* [1 FCannon C+D+E
' X( P" U9 v/ q/ y) _8 X2 O" k% o7 Y3 p
02 Z-Connon 2
! y( m z' o# T( B/ ]1 \4 @: |. HUnlimited HiCannon for 5 sec
! Z2 r/ J# o; x( s; r' S lHiCannon H+I+J- h3 l: U* _6 D+ w9 A8 y( o
HiCannon I+J+K/ X0 Z6 Z) t$ h
HiCannon J+K+L
R( M* F7 X+ x. V% D
6 w: X- V9 z* Q4 d" Y03 Z-Connon 3
+ K7 C* j( H1 @" I3 p8 o jUnlimited MegaCannon for 5 sec
" S5 D" Q2 Z* q0 [& l: vM-Cannon O+P+Q
/ _! M! a0 @5 }. P/ c9 X: x6 MM-Cannon P+Q+R. u( h3 {$ ?2 }7 n0 D
M-Cannon Q+R+S
, `* S1 F( }: d( @1 `( O4 m1 M
04 Z-Punch8 @$ b; X' a, _
Unlimited GutPunch for 5 sec& s7 J- {9 o, R% {( ~
GutPunch B+C+D* k- e/ v4 c& J( f- f+ D
GutPunch C+D+E8 S7 n/ o+ W( ~0 Q w9 R4 j- V
GutPunch D+E+F
% ^4 _' {! ^! v! u) c, L
9 e, H( A0 _2 m" [9 V05 Z-Strght5 u* j; K" z; S7 M/ P( u) F8 O
Unlimited GutStrgt for 5 sec- ~* r; w2 ?. [# ~3 ^
GutStrgt O+P+Q
% h, u" ^( T* ]& x2 @4 uGutStrgt P+Q+R
) I' Q" y M! }+ ?: i' nGutStrgt Q+R+S
) c3 s' V3 x1 o% l3 {
: b: m, \: l2 ?9 L( \) {5 N! u {5 \06 Z-Impact% ^( s7 W0 y4 f' j# K
Unlimited GutImpct for 5 sec/ x1 q. z/ G: s0 _! w* A
GutImpact G+H+I
; g5 y1 [4 k4 @/ a) Q3 k: R& ~GutImpact H+I+J: E2 \) E2 i1 B3 |
GutImpact J+K+L1 I/ d+ |2 ^- q& h) i2 O1 \2 y
; \7 o3 L; B/ P! W4 I
07 Z-Varibl
- G# x2 i6 j8 N @3 ~Unlimited VarSword for 5 sec `0 b o* V" T# p
VarSwrd B+C+D
& z7 @ \% N8 y" R! GVarSwrd C+D+E
$ g# n; Z8 ^0 e5 R+ Y0 y5 ^VarSwrd D+E+F
) ?% j( E& Y# ~1 c" R1 ~8 b" ~& S( @' w( D
08 Z-Yoyo 1
- Z) \- Z2 x6 D9 o: M5 jUnlimited Yo-Yo for 5 sec
! a4 |$ ?4 d C: v5 T* eYo-Yo1 C+D+E
: z5 r" ?0 ^ g% G5 ^Yo-Yo1 D+E+F' d3 L3 N* Y7 f2 n% @: j3 j. c
Yo-Yo1 E+F+G0 ?1 z" f z W+ B
4 ~1 `. A) b0 h09 Z-Yoyo 2
* t. a9 c" ?7 b) U( YUnlimited Yo-Yo2 for 5 sec
; M1 r0 |4 G/ t; s$ x" {Yo-Yo2 H+I+J; o7 |! {& C; x6 ]( g
Yo-Yo2 I+J+K7 S, |# ^3 e1 b6 X
Yo-Yo2 J+K+L
2 R# H" d Y, a. `2 c; N) @2 a& P5 }
10 Z-Yoyo 31 U p# U _# c' K
Unlimited Yo-Yo3 for 5 sec
8 A' T% a3 i& ~7 T0 Q+ G! a2 jYo-Yo3 M+N+O
0 N- Y" j0 d; e7 m* ]Yo-Yo3 N+O+P
8 a5 \/ q5 ~8 z, i2 `* }9 @Yo-Yo3 O+P+Q
, J& v/ j9 s$ _8 T; B, E0 F+ g, p" k9 @4 F9 L7 G
11 Z-Step 1
; N# h6 a% K8 Y1 Y) `+ Q/ F: hUnlimited StepSwrd for 5 sec
. [6 C! {! W- O8 w. tStepSwrd L+M+N
9 i# N% R0 m+ E: o6 T Z0 BStepSwrd M+N+O
2 u3 |( B& X/ `5 [StepSwrd N+O+P
; O5 ~5 Z2 l7 r }7 J: V& x( C( s
# t' g( K7 q5 B1 p12 Z-Step 2
8 X) _- b! v1 g3 t8 ]Unlimited StepCros for 5 sec% m7 x, W4 T; I# e8 {
StepCros P+Q+R
; d+ t1 z% a2 A9 [StepCros Q+R+S
, C6 x3 d% _0 J- `# I* ^StepCros R+S+T3 ~/ c# `5 I; [! l
q& F; ?8 z4 D& }4 l. [* s13 BubSprd
0 d9 @" I# X: C. I' A, S7 C- eAttks w/ spreading bubbles!3 C h+ {" q, }
Bubbler C+D+E* {" l7 f9 L( E+ m/ a
Bub-V D+E+F
( D3 P% i Y6 G Y9 tBublSide E+F+G3 u$ a: b& D3 y/ J6 Y2 Q7 k
Bubbler E + Bub-V E + BublSide E
0 n6 F( G' ^' O
+ C4 H w5 a, f: r14 HeatSprd
6 Y: }: r2 E8 K) S2 l4 GAttks w/ spreading fireball!5 p# i" Y6 t7 G2 V
HeatShot H+I+J" V6 _% b4 W( T8 S( G9 C
Heat-V I+J+K
# {# u8 `3 o$ O9 Y$ c; uHeatSide J+K+L* I/ Y% M' y" L& E( H$ t
HeatShot J + Heat-V J + HeatSide J
* c' {$ Y* W+ \6 R4 b% Q
+ Y- ~: U( y# Y$ o15 H-Burst
2 G/ A2 q+ W# @, H1 ~Creates a giant explosion
1 S5 Y! e4 H' s( sSpreader M+N+O
& X2 J: P# D: Z, w H' G" d, ?& ^Spreader N+O+P4 G! `8 l3 I, {5 H" O
Spreader O+P+Q
: ]! m ~7 G9 W8 n6 _' q( u0 l
5 ^4 t7 p+ H: U m% T3 }16 LifeSwrd( O( w6 z. V( Z, ]
Swings a huge 2×3 sword!
. {* n) I5 \& O3 x4 C/ dSword E + WideSwrd E + LongSwrd E
3 ?7 R7 i( g; q2 J0 f ] ^Sword L + WideSwrd L + LongSwrd L2 g6 ^9 l. ?7 V) w7 o5 a
Sword Y + WideSwrd Y + LongSwrd Y
2 s/ p% _) X! E$ r i9 L( }3 U) b3 E' l/ T5 w4 n& @
17 ElemSwrd
$ ~* X9 J$ d" M. BWide swrd contains 4 elemnts
; R1 j* }8 `% C0 _0 VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% v5 b3 Z2 ]1 \' l8 F, ?! P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; g" n E2 B# N4 f& l4 P, B
$ r- D+ R& C v$ d7 S* g
18 EvilCut
6 M2 c5 Z3 O6 N& w8 E/ ]% jStep up 2 & make 4 atacks; K( _) i% ?( L G9 R
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
1 A4 f* G1 O V& i5 g3 ]A giant Ratton charges!3 d" J \# d3 P& h) Q9 z5 ~
Ratton1 A + Ratton2 A + Ratton3 A8 ]2 u: X5 f1 P* t
Ratton1 C + Ratton2 C + Ratton3 C* [0 M! t# m- W% E2 L
Ratton1 F + Ratton2 F + Ratton3 F) i0 k6 D8 i! O. `
( u' Z% Q! M$ l' O20 TimeBom +
* Q- X; i9 {# j! A2 }6 ^/ J: n% cSets Time Bomb in enmy area
! @5 f( @. N: l: `TimeBomb J+K+L
* k. G3 G# A$ J# S1 K, e1 X3 _! XTimeBomb K+L+M
' m5 A8 p/ [' GTimeBomb L+M+N
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8 k4 i, s9 x; u/ k1 i0 S5 ^1 X21 GelRain; w {+ Y+ W( A0 t& c$ l/ P
Gel steals squares, x4 i& J' c0 @4 ]' Q
MetaGel1 B+C+D
5 |, e' y6 ~4 W$ [4 K; {MetaGel2 E+F+G. N. B. N! s9 q; B2 W$ v
MetaGel3 S+T+U
( H; Z/ p4 V7 D- x# Y8 Z9 m$ j0 s/ K0 w- |' f6 \! r" P
22 EverCrse# e* s' C U k a$ |7 v" e
Shield chases enemies/ |6 F- Z8 I& k$ ?4 D; l8 n. c
CrsShld1 C + CrsShld2 C + CrsShld3 C) L; F D8 W1 e' t2 l
CrsShld1 L + CrsShld2 L + CrsShld3 L
, t8 @' E8 A7 w5 f9 W7 Z6 D7 G
& C2 j" K$ i# F6 Y, b2 Y H7 e* }0 M23 MomQuake
/ H0 L5 k/ c5 A5 FAwakens Mother Earth!
1 N# X6 g% J( A5 w6 X1 KRockCube * + RockCube * + GodStone S
1 t" w6 i2 b" t& w: M) T4 z0 v" N1 x& B# |8 v; ]' I' `# w: x, L, X
24 PoisPhar# ]& f' O$ c8 ^ j: R
Pharaoh generates poison* p& `' p2 V# q) w1 S
PoisMask A + PoisFace A + Anubis A
1 s9 x% f1 Y/ S, O( D4 I1 D( s! Q: t w8 `7 g0 N+ f
25 BodyGrd1 S6 H* `+ s+ D4 ~4 W, g2 a; Z
Bodyguard takes out enemies$ s4 Q+ e& C, c. |- ~* n) @! @
AntiDmg M + AntiNavi M + Muramasa M3 U* e( b4 N ?0 B" h2 u! Y; i; O
8 Z* y( M3 M5 J6 D$ K
26 500Barr1 L X7 [+ J( q& q6 A
Barrier absorbs 500HP dmg
! A1 ], Y& S8 H& Z( \Barrier E + Barr100 E + Barr200 E
4 d5 p( o0 T- n5 s! ]% F4 vBarrier R + Barr100 R + Barr200 R
3 D, j, O& K6 a- r* A( d% w
9 s9 x3 a$ u8 [5 S27 BigHeart7 o) _* l8 w6 n# _; K2 u1 D) V9 }
Attacks, then heals HP! u R) ^/ f4 G( }) p9 D
HolyPanl R + Recov300 R + Roll R
1 ^& Y* b }" EHolyPanl R + Recov300 R + RollV2 R
/ U, y U! T/ A( V' ?6 d$ \HolyPanl R + Recov300 R + RollV3 R
5 D* I+ q" O4 U( Y
; M e# Y5 Y p: W/ v' `28 GtsShoot9 [$ @$ {: ?- {) U
GutsMan throws MegaMan!- C4 B0 y; n' p3 G) T
Guard * + DashAtk G + GutsMan G
: ?. r( l+ \) n) A: a7 TGuard * + DashAtk G + GutsMan2 G
0 @( E1 _( T0 V, P: I- |Guard * + DashAtk G + GutsMan3 G
* B! K$ Z! I9 L1 MGuard * + DashAtk G + GutsMan4 G
) z! u8 R8 }' t5 u1 @5 E$ q& c
n! N5 I t. |" P; N9 n29 DeuxHero+ m3 `4 \+ k* a, G0 X O
MegaMan & ProtoMan team up!0 ?! Z6 }1 j1 |
CustSwrd B + VarSwrd B + ProtoMan B
$ h' d# S) u, n5 Y W% E) BCustSwrd B + VarSwrd B + ProtoMn2 B7 M ?9 b3 P) X+ n* o- z
CustSwrd B + VarSwrd B + ProtoMn3 B
; ?+ r% u1 z% P7 h! WCustSwrd B + VarSwrd B + ProtoMn4 B3 Y7 ^+ D0 b% P, n
4 Q' c" P2 }4 b1 F( P1 a
30 2xHero
' M; |) \8 O& Q' X {1 j5 R8 OMegaMan & ProtoMan Dual atk8 X' b, h; x: j( K, P1 v& f6 M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- _5 V( N9 b. t% y: P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B u+ m& q. S T. f: r) j1 R+ ~9 m- y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
5 D5 ^- I2 C+ o/ F1 d1 o7 \% a+ \Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. l3 Z5 k; N6 F" z* p3 |* `$ N$ Q" K; C
31 PrixPowr4 x: |, |7 h: y; Z' {. ^& I: [
3 Navis attack at once!6 f- f9 G' x3 n6 N, w$ s
Team1 * + Team2 * + KingMan5 K" x- j8 D% ]0 T" x9 r% E
Team1 * + Team2 * + MistMan5 M
+ h5 Y8 |/ @1 X g; mTeam1 * + Team2 * + BowlMan5 B
0 a/ V( S' G* l1 M: x: ]8 I
- v; y/ f! {9 `32 MstrStyl9 e4 X) y* z4 Q4 X; j
MegaMan unleashes his power
5 g. A! q7 g- ~6 C+ ZSalamndr * + Fountain * + Bolt * + GaiaBlad *" E4 \- n# z5 H5 [
q3 \5 u2 U+ d8 E% p D- \, B
StdrdChip (Part 1)! ^0 s% P* C6 k) _6 \0 Y; \
┌──┬────┬─┬──┬──┬───┬───────────────┐
" d. |6 k" m3 _4 ?9 L│编号│名称 │MB│攻击│属性│稀有度│说明 │) f) S: ?+ ~( l: v
├──┼────┼─┼──┼──┼───┼───────────────┤# w+ H6 G+ S2 _' V2 Y
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% j2 F: E* f: t9 J│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* V- o# [. p* p# p- t
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
* @/ X6 Z0 H; m│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' f o9 c j# _; i
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" l5 _. `! F( ~6 c* _5 |) z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
m$ }' I6 [* |& ?5 E! w│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │& V7 ^4 P8 }2 I+ _1 j& m
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, ?1 H" X: _3 ] T│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │7 ?, o1 D; H; X0 Z% c, G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 {( I, r; h( ~. _5 D│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │. z" e# w4 e. M6 U0 f% D# G
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( ^) p$ g5 ?$ _" j│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │9 x x2 C$ E! {3 q" E) P
│14 │Spreader│16│30 │ │** │Creates a large explosion │
* {3 U2 ~9 Q" k6 `; R│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- n3 m) v3 F: f0 w* C
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │& d9 d5 h; t& c' {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! E: g! O& a6 L) B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ o0 b* v5 j7 c2 ?" u# A: Y" o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 Z J" k1 C, Y5 h│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │: B/ I' v V' D3 u$ B
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
+ N4 m9 e: u& i- a9 R* O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │. j9 j9 ~. ^! q0 i; V5 q, m' m& W
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │; x/ D" M* a |& h- V
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( ^8 C9 X% g" O
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ j- h* ?: ^& B
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
4 X5 Y1 y1 c: Z; M% T! `* }- k│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 o" {% P& e# M% S- D5 w$ F, Y│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
' V7 B3 j; s N: }: J j│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │0 {/ o" [4 v' b6 `, q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
, t, K- z8 v; g+ b' }& ~│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
4 n/ h, s7 H& R9 m6 J/ J│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 Z$ H" P" w( }- v* } b; H/ e6 ^5 s│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │, b3 x% ?0 n3 V' ?
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │! c! v/ k. C- S
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
( m8 p, F, e# D│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │! i/ M4 S" n1 b- p! v$ e* ~" h$ b
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 c1 j# B0 T# h
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" g; @8 v. E: {- F
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │$ z3 F! u* j- s# n- r/ f, D
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
& N+ u; G5 d6 y7 A5 y1 D│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! W# I" V) a& p
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. Y! l, V8 V# p8 e+ d( z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 j8 t9 c; r; F9 u) ]│44 │ShockWav│10│60 │ │* │Shock through enemies │
4 l0 D- Y& q5 Z( E6 z│45 │SonicWav│26│80 │ │** │Shock through enemies │, C2 }* Z; a! M1 K) l0 I
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
, @2 T5 W4 H7 y* X. b% W( @│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │' t7 k& ]6 S' [: b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
8 w; c9 S: |1 y, {2 G│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
) N8 W" U f" ?4 |! p0 v. Y" M5 |' \% _│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" {& E+ J% Y' m
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
' j* v# @- L" F! x' g: h) s$ {│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. z3 A' r( P- t& J# z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ m9 B1 g2 a; I8 ]' |& }5 E│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ l( v6 L- H& d' [
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! X; o8 Z$ E2 l/ J! c│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# m8 Y2 K/ v6 m│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 k9 Q( ?, _) ^" {$ G. l: F/ A│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │3 L2 T+ f' _- t- F2 p( h
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, z/ L1 M6 }* p
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ {+ C* x2 L4 d, c/ z, R( S
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 V, t6 G3 B0 ?
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
8 \/ I+ j- C) ^│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
7 E# a; Z; V" c: B│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( x: h* E+ @# d U# [, K│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& l- h7 l+ [2 s) Y% }# h2 z: V# W
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- j/ M0 e. i% o( {/ T D
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 z/ \- ~; ~, R: O$ g0 o│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │+ e* |$ ^1 `( l7 P2 L( G
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 `$ b* d: m% v4 b5 z" r
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 v0 H6 z, o& s4 U9 @│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ y0 c' R" r3 S3 Z- `; F8 W2 s' N
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
* W t$ N* d9 W3 D$ ]│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- e. E: m F1 p$ y! G6 d5 m
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ s1 K% s. R# m; ^$ h: S7 d2 n) c8 Z" B
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 l j) \9 I, Z
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 ]0 h1 U G. |- v│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 r" p5 ] ~6 k: A" m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' D. ]$ B5 l# h) T
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* D1 x% t+ i- f4 j v│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ i/ ~ l2 p- j
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ H' Z7 X/ S; m) I$ w
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │' n0 n. A0 b3 {) ]" h7 w
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │7 P& }" C6 p) N. k! C
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) [1 m9 m0 Q1 q L. o/ \$ g) C( |
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │2 b6 n' j0 I$ u: {! o5 G
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( y P. u3 G$ h# v! E! `: @│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( T5 k* O3 n9 Y% l│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ A Q6 Q; b% J- U│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ C3 G/ Y- |0 W9 F) D
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 U% ~8 r0 L J! G2 `│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │$ f9 d9 d6 ~* B: X
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │/ B' w' G6 W1 o5 Y& _# h7 a% c0 [
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& r% {+ Z" N; m" v. Y8 T│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 S0 g% A9 o. W: \
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" K+ v7 e u3 J: t" g9 c j; t│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 Y$ O0 p& A3 _! e$ x9 D$ ^* L│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! I8 M" E3 h1 {4 y" O8 l$ e
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
3 L# ^; v* c; ^3 C) r2 C0 F│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 |8 ^2 l8 I- D) t! b; T6 t
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
0 P+ L% _4 ~5 ?9 I% u└──┴────┴─┴──┴──┴───┴───────────────┘
6 ]& _/ E$ ^0 ?6 J6 Q4 b
% T8 _% [' Q% tStdrdChip (Part 2)2 g% R% o* h2 H, g# X. h7 S5 w
┌──┬────┬─┬──┬──┬───┬───────────────┐: z5 f+ p! O9 b3 I- ?( K* W( R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* ^; O5 n5 j7 c" I o├──┼────┼─┼──┼──┼───┼───────────────┤' q+ \; N( B9 a, y: L
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 D& C$ c* }& B! m) B: @, g: I
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ y: \/ m) l9 s, h│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│. o1 n6 \$ W) q# u& Y0 v
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 C( b: G, [0 c' a│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 {# `: R, z+ U│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 W( n& ]' C. B6 s8 o5 ~ f @. K2 J
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' _, o" ?# c7 q7 w/ S* w; O
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( g! |4 Z1 I( B7 ?
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* |+ B9 K% E2 M. r/ Z2 T
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% A' z5 o% x1 H3 R( ?: o│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ _" z) i7 K& W4 S: J
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │# I, {( m5 v8 |2 I/ E
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; h9 z8 f) r& r, Q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 z8 ^! \4 w6 o9 V4 u: Q│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 y# ?/ f9 |/ o- ^) p│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │3 m# X+ G {* {; ~
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 G% w1 n6 Y# B( _) g' `│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
: s) S7 K) o2 \2 E! t9 Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ f. G# B" {- Z9 }
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
5 v9 ^7 K/ {; S6 G2 ]6 v│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* m3 M# t& K/ Y6 T) z6 l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ `4 [6 n. w' m5 t$ g. V
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │% d7 Q7 p8 X8 G! c* ^5 \1 ~* [; P6 A
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 V( J: A: d% X+ S+ ]/ ]; @& w│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 ~' j& y7 t9 Q- ]6 H2 A│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ h* [, r8 Q: e4 T' R% }/ m
│126 │Rook │30│ │ │*** │Protects you from attacks │
; B Z1 O5 F& b9 D0 F│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
% H3 v& Q" y/ F│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 t6 @0 s% E8 |- W0 T
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │0 b1 ?6 n+ _. n* m3 I+ G* u
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% B0 D4 o( `9 k. Y3 S
│131 │Lance │46│130 │Wood│*** │Lances through back line │& p9 i* |: ^" H1 Z8 X+ d
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
0 z6 m) ]% z( g) J│133 │Guard │5 │ │ │* │Repels enemy's attack │
( A5 p& e. j; I7 b8 N. O│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( ~1 {7 g R4 w. y
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! ]: c, t6 O1 b: g* Q5 q$ L( v/ h) ~
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 [2 q q' G9 \/ L│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 y0 n. j1 o9 A6 Y0 F9 v│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; X- I, P8 M* f│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# X; }( e2 u% R' ^" E: y1 F+ q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
; Y, U" X' q' X7 q0 ~! _( C│141 │Prism │60│ │ │*** │Prism fires randomly │4 g6 x: _) n s( Y, y/ L
│142 │Wind │14│ │ │* │Windbox blows at enmy area │3 d! J9 v/ {5 f9 Q& W2 ^3 V: z
│143 │Fan │14│ │ │* │Vacuum pulls enemies │) J5 X" P. x- E/ b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │2 X0 ]- _4 Y( F9 \6 M7 y* @
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ j" f2 k: F7 v/ E* ]: z( P% ~; T$ `
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 z, D" i8 D$ ^# X: A3 k
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ j' M( J: ~+ x│148 │Recov30 │8 │ │ │* │Recovers 30HP │; x6 b3 }4 @3 f8 B7 t, m; }, _3 {
│149 │Recov50 │14│ │ │** │Recovers 50HP │; e' w) q% o; W2 u M% t9 p
│150 │Recov80 │20│ │ │** │Recovers 80HP │1 G* b% K7 v) Q& |
│151 │Recov120│35│ │ │*** │Recovers 120HP │( G; r; e5 G' J
│152 │Recov150│50│ │ │*** │Recovers 150HP │
' _! h1 ]8 q Q│153 │Recov200│65│ │ │**** │Recovers 200HP │& Q1 `2 o! N$ u& ?5 R
│154 │Recov300│80│ │ │**** │Recovers 300HP │
( \1 W; {" v L+ W& D" X/ F│155 │Repair │8 │ │ │* │Fix your area's panels │$ L' {9 F- e) K2 l7 I+ x5 n# A( R
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; W$ w: ^: J5 Z7 u4 z! b│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
/ |& t- ?; E$ v+ n│158 │Panic │14│ │ │*** │Confuses enmies if you are │
) F# c; N7 l5 e e│159 │Geddon1 │10│ │ │*** │Cracks all panels! │& o, i2 A$ s, M: w6 t7 |
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ _) q3 p: g9 y4 d" u/ a│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& I# | \6 [$ g9 S% S& ?
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' i' [/ u) i6 |│163 │Invis │11│ │ │*** │Invisible for a while │$ @. B5 \ ?* W. y' L3 o
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; W E1 B$ X. L, q6 {
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │4 l+ m2 [; z: t4 Z* G) y8 v- G
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# V" A7 O4 x* S, Q4 h8 u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* o) h6 H+ l7 Q7 C1 {8 T( @( L2 Z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
6 D1 Q! B4 U3 ~8 u9 x S; ~$ o│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │6 ^/ w$ h. R' u! h
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: s3 k4 \& Q$ t9 T5 J$ Y1 L│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% u' e" p& p9 M. X8 B3 p/ e│172 │Aura │55│ │ │*** │Repels attacks under 100 │# J' L5 k4 {# T8 T
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. y+ Z" }5 W; q. d
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% P! V. E0 F% _( ?
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │ G. x+ @1 `* B' {
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. Q# o( r+ `: t/ X
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 X$ c* i. |1 ]
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& ]$ a+ A/ V# [, G/ ~* \& `! ?
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* ]' v. O# ]6 A( E7 {9 Z/ p│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ o/ _) z4 s" L7 I│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ V% i4 U4 Q, V: `& C) _│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- ]9 {4 `+ P2 ]7 f$ A8 }│183 │Hole │55│ │ │**** │Open hole to dark world │
) }6 u. h, A- _+ y7 q! a7 N│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │1 ~1 O! r- [* ? ^
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 U* N! t1 w, r* u│186 │IceStage│20│ │ │*** │Changes all panls to ice │. E) _& ?" k3 Y( B; e# L$ t( a3 f
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ |. G0 A# K% G2 y; @) @# n. J7 V
│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 f k* J) S5 y7 g- _4 e
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ j! q( ^( L5 t( U$ {
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# r' B8 Q! u$ S│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* S" T; i" B2 R# }. Q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 r0 b+ \* b, ~0 x: w( M# F│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
* g! k K! w2 l9 d: V; G% m│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 V4 |7 M9 M! b4 X5 T8 O
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 w9 j) U, e! i8 ]
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: @" w7 L. f( e- K8 r$ q
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 o- o7 R; o5 z' n( i* ]; C
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 G- b2 h. w% B│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 o! |$ Z4 j7 S! u7 D0 b' @6 S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 E7 O5 v3 o/ T; e, b
└──┴────┴─┴──┴──┴───┴───────────────┘
7 k) H6 K G" \3 K% }' T# {4 @0 ~7 U, I: y/ Q6 W5 |/ D
& s5 Y3 d; k4 ^% o
Mega Chip: N) [, } O! \" L, h7 o) @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 m8 B7 o- X4 A# p$ w│编号│名称 │MB│攻击│属性│稀有度│说明 │
) f+ ^4 ^6 V1 i+ p! P' Q├──┼─────┼─┼──┼──┼───┼───────────────┤4 }1 P4 l O- E6 c- C
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 S% S3 Q& [: k+ n' _3 @
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
5 S0 Z& f; E7 ^8 g! \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" n0 S$ ^+ ?1 L8 M9 x" Z! r
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 M' l$ w+ ]$ |, \ E* F2 U│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' T' W& T+ o8 i. k! ?! Y" I│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 z( y2 w% B6 k6 u
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ P& w/ A, `0 x- B│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
( p; h; v8 ^+ ~4 \; n9 h. q& r1 [8 b│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 x2 w z3 ]# @│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ C: H, A U* y% d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│! `3 g" k' J+ S6 r; ~9 u4 `, R
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 j- h8 }9 K- E) J$ j/ \4 g W
│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ J# F$ b# k( V. W' d0 j& t) q
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
) M7 E3 ?* U, D" g, E# o│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, o# T( o; F4 _1 Z8 ]
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 X, C3 v$ y5 g$ }. e8 F
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: N2 _( [; {0 B6 k+ `
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" {% q4 P$ D7 t7 E& _' n1 R( ~ P, N│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 ^) W5 _- O/ S% y2 u
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: E o) ?5 ?( `; H6 m7 S5 i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
( J4 ]. x( n' U0 ?6 X0 E9 X│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
- y" K4 f: ^, E. z% Z" F/ W│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" K' _& F' Q/ f+ y( [: N│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 Y/ O( H! _' B7 Y- I
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 Y) U. D O5 J" }. p│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │/ f/ d8 Z5 m! Q- y' {- Q8 ^# Q4 R$ Z
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 o2 @. p$ m6 K$ p. B& H% G│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' n* \6 w# n9 L7 b% ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ t! O8 l3 v+ p O- ]( M$ @2 a# V5 f│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │! J' `$ ]& o {( e
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ M8 m) D3 B( _( w│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
8 N* T7 N$ a* X# o3 h* q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
) N5 z* Z; \; v6 [│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 G% _. N* q/ @0 w/ D4 l" X$ V5 D
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │. Z0 D8 g$ ~1 D) B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
v6 |4 [5 j, p9 L5 x% C│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' a o. \! d$ s2 h" [' F% `│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
4 @1 Y, M6 h8 Z- D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- P1 g) n0 E& X, t6 z# _1 {
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 N9 i; H- F6 I; a
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │$ Y o/ [' [9 P# x9 w% k( ^ T8 j. D
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, E2 f) S- o' l/ s
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 C$ Q) _" U f* i( c4 d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
C2 x$ E% j/ j# v$ \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 L$ N; V# N4 `2 u5 [1 B( ?│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │( z& z& q& ?5 d% _2 c/ J
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) k+ C: a$ k- L" p. x
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
1 f5 }0 R5 R, T( a. z, t( A" V│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │7 A3 h7 K2 R; A( j8 k" R2 z9 Z
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
?' D3 w% {* E│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* j3 C0 c4 G0 K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! g. Q9 ]0 J' B% i) w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- O1 L8 n- g' B' e. O
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 _2 _0 o$ X7 G/ i+ ?4 M- M│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
i; [. s! d3 y. k│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 @, J* p# O. s) Q! J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │- ?5 t2 [7 G1 s. Q- ]
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 Q9 b8 O g, o) ~9 E# P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
& t! Q3 l$ ?& I9 H& @! s) ?+ j9 X│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 O. g( {, w7 D& W7 }│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
# H9 j" l. V' v" p! Y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
0 z# j& W! _ `: b" B│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ m9 W& S* j4 W; L! G. R. L
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 g4 Q) f+ K% L" i7 E4 }
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" _( k* y: W/ G/ Y9 H' ` z0 R3 V! \
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, S! m- t7 e0 n; [
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 L( J5 {: j* ?8 i* J$ O' Q│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 J0 V: C$ M! a+ L9 M2 I
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 V0 e: |- P4 z+ B
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 W# R- X9 [# |4 j, l7 M│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
, ]+ c4 ^' _5 N( F6 d│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- B1 `- y9 @9 c5 c& V6 ?│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ T$ _* Q) y/ a0 D# ^' M& {│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
- @; Q1 S' d; Y) J0 Z$ J: w# f8 t│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │! B1 |( e' L' k. m" N
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& p5 L) U/ a8 `, E
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 ^# ]' Y, h1 m0 T
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
% J4 |5 R) p9 o' z│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& Y7 S$ g: g+ W! {" g. Y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, K1 `' `. S% A& c│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, u: I [, j1 F7 M' c│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 D6 b( o& z8 P y2 U* p" Z* W
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
/ j/ d1 Q. l1 z& P0 `% t* x$ [│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! ?4 s- r% ?2 Q* i' T1 K
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; v1 }# _8 l' H& p7 ^# o
└──┴─────┴─┴──┴──┴───┴───────────────┘% ]- D& q( h0 X! K
4 [2 X! m7 I$ y" z2 W" d; l$ O1 S* [- H) e- x+ G+ L2 U+ |$ ?
GigaChip (蓝版)
6 y% S9 e9 s2 T4 X0 }9 r( A$ }┌──┬─────┬─┬──┬──┬───┬───────────────┐
% J# D1 w0 S- `7 I; l j│编号│名称 │MB│攻击│属性│稀有度│说明 │
" L3 y8 S* q2 k. o├──┼─────┼─┼──┼──┼───┼───────────────┤
; ]: C* h: b, Y w4 ]│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! F* M" a" S$ q' m* n6 r( Q
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! R# F* z R8 A* w! N
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │/ j9 ~2 J' K+ p2 _
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 M( S3 I b! k' m$ ^
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: @' f3 n4 K2 d, H
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │0 A" {, d. e. z0 q; j& G( j* {' C) `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, {) h# t7 {! C$ `6 ?5 d5 }9 i│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │1 }5 b" [6 G/ i% ~, H
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ a0 |" t0 x2 w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( n2 x% Q5 T. g│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
. _ h7 t1 `9 p│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │. ^: }$ Q; l9 n- A4 f5 u5 r' A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ L4 t2 d& Y6 k9 [( |; z3 E
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: |" z1 |. Z7 i9 r│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 ~2 {$ J* ?. E8 x' M
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │! z4 G$ O4 }0 c% }" H
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
# N9 h+ {/ ]1 h1 N/ n│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 {/ e O/ n' R" v│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* S& u0 d- v1 P' t│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
. C! ~0 c+ G, F. y( v- V└──┴─────┴─┴──┴──┴───┴───────────────┘1 E7 D9 j- p+ t; e
) U" Z- t6 V5 U1 iGigaChip (白版)(只列出与蓝版不一样的Chips)
. y5 y% l$ U( U' Q┌──┬─────┬─┬──┬──┬───┬───────────────┐0 Z. _1 p n' X4 n5 R. d# @! X; @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
$ j7 c/ S6 W/ t4 P- ^! G2 v4 I$ E0 X├──┼─────┼─┼──┼──┼───┼───────────────┤& D/ P; f3 N5 _! S# N/ t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
: Q( m; i& P8 y# c M│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │3 H9 y" R" {$ K( z9 I* T1 ]
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
8 S7 C& w" Y0 s8 T" ^! K( K6 \│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │' u4 {4 p1 u P: H
└──┴─────┴─┴──┴──┴───┴───────────────┘ |