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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
7 r( z: b! @3 e5 G■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ |. ?. ], x6 W( E7 }, v/ [■● ■  NintendoWorld    站友xliz原创
" M, D! [$ R) A! T■ ●■    http://www.NewWise.com
, ^5 y( F$ T: x$ Y% _) ~; c4 F■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合
/ U+ ~3 r, r" `' Y
0 X1 j) ^7 J4 B1 k5 m% d7 p; g8 w3 v$ ^; k* W0 d8 |
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 N! b. R* x, E* H3 z* @* e$ m9 c
大家要看日文版的P.A.或详细攻略,点击这里吧!

5 w4 F; S2 f& s====================
9 f' P5 Z+ z+ D% q4 L  T希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ Z. y& a  _" I, T9 W+ l4 y% S" m; R5 a% {6 U
以下内容格式如下:) S7 b, R# T4 E
3 B( h9 j6 K/ v0 U' ?% d$ s. A
编号    名称
: K: D: q) t  \6 ]7 l2 c; n5 Q+ K说明
% J  M* C9 o& q4 e1 n" ]组合方法  n- f. \3 }$ ^- r2 H
---------------------------------3 V. w/ ]% ^$ q0 S& ]
01    Z-Connon 1+ H3 x2 E* c3 k. {: d  ], f
Unlimited Cannon for 5 sec
8 k$ M6 H4 c# MCannon A+B+C2 n1 N0 l; k3 }$ b5 \4 v7 C3 Z4 V" F
Cannon B+C+D  i$ T8 q, p) u& j
Cannon C+D+E. J8 E8 E/ f! t2 N4 \

/ p; P* n- r* H. v# a+ p( ~5 r9 S02    Z-Connon 2
! L, X# j" g$ @2 A+ L0 LUnlimited HiCannon for 5 sec; t  ^" ?. N' j
HiCannon H+I+J
; `. j+ g+ }$ I, i8 ^3 \6 {HiCannon I+J+K
( C. z' @3 b3 F8 k5 J! O' H2 bHiCannon J+K+L  P# x2 _5 Q# C3 E( X5 P

% ~* ]* s( Z1 Y03    Z-Connon 3* O  d! ^1 L3 W
Unlimited MegaCannon for 5 sec- s) H* K! R2 B( C# \" Z
M-Cannon O+P+Q- w" x" {0 @* ^' d. N/ B, U; Q/ p
M-Cannon P+Q+R
3 P  x5 |* r# y+ Z& Y: |( tM-Cannon Q+R+S
" V% D: R7 L$ H* y
, U4 ~; n, ]" M, ?3 u/ P  ?04    Z-Punch4 w, u& @) X2 Y% Z
Unlimited GutPunch for 5 sec
2 x0 f  P1 U/ B: [0 JGutPunch B+C+D' A7 h6 s3 o/ ?3 `1 b
GutPunch C+D+E* \, Y) w) W$ l) Q' z* }& r6 g
GutPunch D+E+F. \1 Q  W7 _" e

( O6 L. a) ]# E4 H( c2 V& F05    Z-Strght% f. J  k+ U( r" ?! V- P& X7 T/ G
Unlimited GutStrgt for 5 sec
6 \( x! ?! T# FGutStrgt O+P+Q" V6 }8 C6 Y# b) K1 g( @5 o$ a. s# d
GutStrgt P+Q+R+ r% R; a& A2 b5 j' J
GutStrgt Q+R+S6 V  O0 d; o- T6 M$ y

, \% h/ a" n4 t1 ^; I06    Z-Impact$ q$ @9 s( J* f; F; g
Unlimited GutImpct for 5 sec
# y: D0 e% X! [6 `5 j0 S) _GutImpact G+H+I
8 ^/ ~) r$ [2 C0 g' M# R. {) Q' Q$ WGutImpact H+I+J
1 z$ C6 d5 A7 \% `) Y! lGutImpact J+K+L
! y: u  d- t# @3 a% f" ?2 l' `& p$ W" Q& W8 `! q1 c* t
07    Z-Varibl& v# A! i( ^# h- `
Unlimited VarSword for 5 sec
9 g# T& {; I  Y; ^8 E4 F7 V4 ]VarSwrd B+C+D
7 }7 ~9 n! J8 u; N: ~- m  gVarSwrd C+D+E) u0 {9 v1 I' e1 I
VarSwrd D+E+F
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08    Z-Yoyo 1
2 Y: d! f# K6 M5 b5 \/ eUnlimited Yo-Yo for 5 sec
2 p: \, o6 L4 |# B3 J7 [! A& FYo-Yo1 C+D+E0 }/ M$ C5 a  f: t' N
Yo-Yo1 D+E+F" V' A, v; p; k" J5 b
Yo-Yo1 E+F+G
- y2 P1 @% F; }3 A# ^
. o, b) |- ~- C* L09    Z-Yoyo 2
/ h; |2 i5 @4 V% m2 G( |1 EUnlimited Yo-Yo2 for 5 sec
: D2 B' G3 ?% c- H& G; BYo-Yo2 H+I+J- [$ f7 E8 S/ O
Yo-Yo2 I+J+K
( J. V! u/ F) f9 q' ?) Z+ Y% d& xYo-Yo2 J+K+L5 {$ M, b  k8 Z% I6 _( c

0 b2 E* \8 Z! ]  Q* |: k$ q- r10    Z-Yoyo 3  p3 n$ p% ^. @& a/ y- |
Unlimited Yo-Yo3 for 5 sec  M1 O* _% P6 i9 _% p
Yo-Yo3 M+N+O7 P, L' P8 _1 R5 p+ f- d7 ?+ b
Yo-Yo3 N+O+P
, ?  c2 T* j) f+ i# h4 m; m8 L* GYo-Yo3 O+P+Q8 a0 v4 Q! m* C" m2 X' E
" J1 d" q: k% v! t( U0 b4 \
11    Z-Step 1) Z& b$ O% A) |
Unlimited StepSwrd for 5 sec2 ]5 j: g, i/ R8 Z% R; a2 T3 ~
StepSwrd L+M+N
3 P# Q! X5 [- O. f3 u0 GStepSwrd M+N+O& N2 }: O& i, {5 b8 I2 q
StepSwrd N+O+P
: n5 _! W. u; Z' ^$ N0 T0 [  z. H
% N/ k/ q" ^3 M12    Z-Step 2
& a' {& @6 M, K/ Q. I2 X3 U& kUnlimited StepCros for 5 sec8 {* y8 Q/ K: ]! ^: I1 t
StepCros P+Q+R% g/ ~$ A% B& g( T5 @- B" n* T
StepCros Q+R+S
+ O. M) v0 O) E$ `$ fStepCros R+S+T
' G0 r, G4 n5 `1 C
( Q7 k1 l- b5 L: `% a13    BubSprd3 C* `7 b" a0 g- f% h+ r$ ?! t: ]
Attks w/ spreading bubbles!
  K/ |; v* B$ Q2 \, r: qBubbler  C+D+E2 K( U( V! o  f" i9 ~" O
Bub-V    D+E+F
; T: N4 e* U0 N9 [. QBublSide E+F+G0 `% K; {0 ^5 T+ H( L
Bubbler E + Bub-V E + BublSide E/ G4 ^) \0 Q# F* t$ h9 ]( }7 b
$ p/ F6 S% K& |2 O0 O7 s7 l$ G
14    HeatSprd* v1 Y. R) H, N4 G
Attks w/ spreading fireball!) [2 o$ R6 g8 ]8 \2 T. V
HeatShot H+I+J4 i; l3 g, k) p
Heat-V   I+J+K7 D( l. p$ O# V# S/ l5 C
HeatSide J+K+L
: a/ u. C: w: p0 L2 @% b& CHeatShot J + Heat-V J + HeatSide J
/ m2 \& D4 m6 F  S% f
% W4 T8 ^# w% ?$ I+ f15    H-Burst% V- ]' j5 e3 k8 ~6 p4 J, ~  D) _
Creates a giant explosion7 k$ a  G/ M. D2 i0 T+ L
Spreader M+N+O
% [# g' y2 I0 RSpreader N+O+P. f, W; j* M! J! P+ H& c8 F$ a& _
Spreader O+P+Q6 v4 a! j( h( S( K$ p/ z* P

9 {$ w8 f9 m0 Y( ]5 J0 X16    LifeSwrd
" V0 w5 {/ [6 JSwings a huge 2×3 sword!
$ L( x1 U3 ]4 M; `  ISword E + WideSwrd E + LongSwrd E
- |' {( a8 r( U  i# i# hSword L + WideSwrd L + LongSwrd L
; c  n4 b5 b1 N" [( ^: p9 Q! ~! uSword Y + WideSwrd Y + LongSwrd Y6 s$ V, Y6 P8 X

5 X0 U# Z" [1 r" D3 M- y0 E) a17    ElemSwrd6 a7 A) J' R" L. I8 S- `3 {
Wide swrd contains 4 elemnts9 q" B$ F6 |: g1 J
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" ^2 K: D* v$ OFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 y2 ^. O) a7 t6 K
' _' e  c$ ?6 b' z7 d  r0 ~' u18    EvilCut
5 |) b( d' W6 b( p+ |8 RStep up 2 & make 4 atacks  B. P  {4 L1 t
StepSwrd P + HeroSwrd P + StepCros P
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6 o# b+ h. I! S7 o) }19    HyperRat" h3 I! k5 P# T& j
A giant Ratton charges!- Z, u" D, n) m4 g
Ratton1 A + Ratton2 A + Ratton3 A
2 H& S' P# C3 t. ~# b+ A$ IRatton1 C + Ratton2 C + Ratton3 C* d! s5 E" U2 T' y/ ^. T
Ratton1 F + Ratton2 F + Ratton3 F$ z' C5 b% ~) ], c+ U7 A

  |) m. U0 q# N7 A5 b# ]$ a. M- x20    TimeBom +7 B& {; F7 o: P
Sets Time Bomb in enmy area
5 s& |+ s5 a1 d5 l: ]! G6 FTimeBomb J+K+L% _# c: T2 Y. [9 s, g+ p
TimeBomb K+L+M
: t, \6 y( U1 a1 ?/ NTimeBomb L+M+N# q6 ^' t! p2 ~: |# A

0 ?7 F8 _: e" ^21    GelRain
! x; [& E/ p  n7 s* SGel steals squares
/ i  Y  l6 V5 e  ^3 vMetaGel1 B+C+D4 }9 z6 k+ k8 s0 @& [) O* U
MetaGel2 E+F+G
' J: G3 x3 x  m6 T7 [MetaGel3 S+T+U1 A4 ?$ b0 F/ I, r. [+ g# J

  ^+ }0 |# u% u6 ~, b' {22    EverCrse! @) {& C( v8 s/ z
Shield chases enemies
+ R$ e0 \$ ^8 s4 H6 K0 j1 |CrsShld1 C + CrsShld2 C + CrsShld3 C
0 T: a8 B% [$ d$ v" d* oCrsShld1 L + CrsShld2 L + CrsShld3 L2 n" L0 V' x. w. w5 h/ a, ~& V. [

& v( p# {9 m6 {23    MomQuake
# z, e- s( S$ ?( \* o3 P9 KAwakens Mother Earth!% N" T- h% O* ]+ |6 a0 a5 w$ P! L& w
RockCube * + RockCube * + GodStone S
0 w: F4 g) J* _3 q: h+ U8 {4 \# g8 O( C+ p6 R6 x
24    PoisPhar
1 C- R6 S2 J+ i! {Pharaoh generates poison
$ S% H3 l# z" g$ x# e' aPoisMask A + PoisFace A + Anubis A
5 F3 y7 p0 X" j( \  g) R- r% p% Q5 Y
25    BodyGrd) \/ l) J: j& D7 W
Bodyguard takes out enemies
5 f. v9 D, q$ S" K8 o: U- aAntiDmg M + AntiNavi M + Muramasa M' w. G! f3 S, e& ~; o5 N1 ]: P

$ Y5 ^& J9 u# O1 E' ?- p26    500Barr+ p) u9 _+ g1 x% e
Barrier absorbs 500HP dmg
* W% \7 r/ D( T0 O; QBarrier E + Barr100 E + Barr200 E! E# g  d0 a5 m! O% O5 P; g
Barrier R + Barr100 R + Barr200 R% |  D1 {# [0 T8 d% {

7 l; k' ]) b" ?( R5 s0 c7 }* ^# T27    BigHeart
. V) u  G7 X0 z+ l$ |! v1 sAttacks, then heals HP!8 y  a9 z& u/ X( k3 P7 X# q3 f
HolyPanl R + Recov300 R + Roll R1 R2 w% o, o3 I
HolyPanl R + Recov300 R + RollV2 R% w5 f% I2 e% q
HolyPanl R + Recov300 R + RollV3 R; s7 c. Z1 |/ Q7 n2 E

* V7 t+ c  d' s( K% c$ B5 N28    GtsShoot
" v: ~0 u- C) g+ CGutsMan throws MegaMan!
) O/ a9 ^5 t$ {  a/ a% P: A6 fGuard * + DashAtk G + GutsMan G
/ f/ s5 K/ D8 }; K( H5 JGuard * + DashAtk G + GutsMan2 G
6 r; X, t+ G0 C8 \5 ^8 J2 hGuard * + DashAtk G + GutsMan3 G
! r: C: T; s0 p& ^Guard * + DashAtk G + GutsMan4 G
& O/ `6 D2 ~/ s3 v8 S
' G; P# Z7 J- t8 E; d29    DeuxHero
% [1 m/ L; l- E' X& \( w8 eMegaMan & ProtoMan team up!
0 m0 i- D8 }$ Q+ dCustSwrd B + VarSwrd B + ProtoMan B! ]6 `/ w6 h) B
CustSwrd B + VarSwrd B + ProtoMn2 B
0 H+ N9 \" z* e, q; r+ dCustSwrd B + VarSwrd B + ProtoMn3 B
$ z, G) I% q5 `- v/ j/ lCustSwrd B + VarSwrd B + ProtoMn4 B' ?& m. q/ I" J9 b; K

4 h8 p0 [; x0 I8 r9 Z) k% y30    2xHero
8 t; `3 G, r: N. J  N8 PMegaMan & ProtoMan Dual atk
7 m6 P# C6 B& D8 L; J. p9 u/ P! g* _Slasher B + CustSwrd B + VarSwrd B + ProtoMan B. W; X. u* C6 v$ ~9 w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' \! P- L& B+ K  uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" f8 w: {9 J3 J/ P  ESlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
) H6 b9 G  m6 k+ Y2 a
4 \# O6 C3 q) q- l( J31    PrixPowr
3 C! i6 R) s3 e* h3 ~8 o3 Navis attack at once!* U% l4 y1 _- Z' x$ @- d
Team1 * + Team2 * + KingMan5 K4 X  c5 I+ I5 z" F8 q) v! d
Team1 * + Team2 * + MistMan5 M: c* K5 ~. S4 u4 D# K
Team1 * + Team2 * + BowlMan5 B
" r$ ?7 W, q) [8 h& \7 M
( o( J& z) o1 S4 J32    MstrStyl2 |# {. t& K: {1 y+ [: ~+ v
MegaMan unleashes his power/ R8 H% \; b5 d4 K3 A+ Q
Salamndr * + Fountain * + Bolt * + GaiaBlad *, n6 g. P, c/ I
2 y9 b7 s. i* Y
StdrdChip (Part 1); f8 j" }" u: ~2 _0 @
┌──┬────┬─┬──┬──┬───┬───────────────┐; g2 J! z) K$ \0 h6 K9 Y, _* t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 _/ n& @- G: H( B" l├──┼────┼─┼──┼──┼───┼───────────────┤
8 ~& }  H" y, }( ^) g│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- A6 _' Y; l" H6 ^) m5 d│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 H* \7 u( @2 E9 u
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
6 ^* {5 G5 i% M1 h0 |# s& |│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 v* A: w2 ]/ w* b0 _  ]( k│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ n; {1 h. P( S! K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% K! s+ n' S+ }/ R  w) J│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' Q* m, T4 `% {
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! C( {# E6 \6 t$ {4 Q# t* R
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │7 o8 y7 Y1 Q  I9 g* s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │& Y( n" d8 m+ B! a& y0 ~+ v
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │$ @4 x) _2 p6 \3 E
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
5 i' u( }8 V4 Q/ {1 P2 I8 t! {│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │+ ^$ [/ g" g6 w& s/ Q# _
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
' |0 J3 C, j. O+ u9 _$ p$ J) m- f* S│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 j9 ^/ G( v! r( N0 P& V
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
! I  k5 x* l1 y* {* D" a│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# Z5 i/ w# ?' E- L' ~2 ?
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
  t$ B0 u3 H1 c% L│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# a" Q9 i! x  d6 j+ @  c  J2 i│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- @7 S# t4 Y' h& o│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" c3 J" M/ Z+ W: v│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
( y: r9 y: o3 R, [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* P$ J5 \0 ~% w. H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
) |, L! k7 a; D1 R. H7 w│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 s  J; s5 G. I, D8 K3 q
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  ?; b7 P0 @! ?: A, i, ?6 e
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' |* t8 L5 ^/ z6 L; ?& ~4 n│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- `6 M1 ~; |  d9 i$ A
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* \* a; c- \" P. z) f0 g0 J' G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
! n+ u( _* J" S' F) ]5 K│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ C% W& k7 v& f1 M│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │( L; R1 B& l  X: t
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: C7 b% t/ V& h# P( N! I) `( `
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │4 J+ ?' q6 h+ L! T) N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ F5 z. g8 B" c+ N' W, F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; v  `% z1 S8 ^( j+ N
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 v; o1 ?# `$ f
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. h; N$ O3 y% a0 b
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │8 v2 a$ j, f4 K- e" q
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. s( L. Z2 b" K' u1 p% ]│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  s0 K+ R  ~" T3 k7 U+ G│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: ]& D8 [. L/ R2 b4 s' N
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. l( j7 S' A+ g/ f" B; ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
, I( Q: ^' U& c4 ~3 _# \│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ r1 x9 N( d) o. v0 }, @- N- F
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 L+ }, U0 h% l- V│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, M# T' W. r. k2 d; r1 {) }. Y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 z1 j6 \0 s, G9 N, k
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 t+ `4 A8 `' a$ ^4 t7 G- m4 G9 I
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 y/ d: G6 V! }│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! }3 X+ q2 V9 z. @# G│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% x9 M! F# c' }; T! b, o$ {" R
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 S4 q7 f' n/ Y' F# \% @- P
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) W3 g# ?5 Q' }& R' N3 x│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │& v3 S$ r, O7 }0 l5 Q0 g9 M
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ p+ w) y: M# M/ x/ _% ]. X
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& g3 c- M- }& v, e0 E$ ?7 k- f5 O4 V
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
! g1 U) N- O' k, F! S│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
. m6 L- C. P8 ?; H! d│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 s  |1 G& ]+ t/ H│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
( z$ x6 l$ s: H│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  Y5 b( N' k# Q3 f( {; f│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 w9 s, N1 q% J" Q' |
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( {& R; Z9 _' U, h│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! M+ N' I' E# u. L4 @& t
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% v* \% @  ?3 Z1 k  }4 T6 m
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │: e* C6 F/ V% L7 i
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │& k$ a, p# g! M8 Z& e8 D
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
1 b! B& b' V( d  P│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
; O  }7 H8 r/ N9 U│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# b) [" o4 e" q0 M; @9 f│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) T7 M8 w% \1 S# U' S# r
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: ^3 p( M9 p8 ?& t* _│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: O1 G! T# w0 i
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" u7 \7 ?, C" I- d* r│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 M- H  W* Z) P! I: A
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! P+ x' ?1 R: ~9 a0 |" b) I
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
% V: y, Q# K1 f) j& {( u$ ~│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" @2 O; N) u! f2 y* p│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' B/ l. e+ X% ~- n% d3 y│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │# V' D) c! C; n; ?! o
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 l& T" v: B4 l/ i9 d  f  z: E/ o* Z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │* O& i$ D, t! q7 ^
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 J3 S1 ?2 y2 y7 G  Y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
1 a6 Y# A2 }3 r+ u1 v│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- c! f" L. m0 }8 E! b│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
* C% t1 x1 |  B7 G% ~% z+ c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! p! {+ i) {! S, |0 F  x1 w& \0 q│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │3 w) U3 x: T1 L8 W9 f, l9 `
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ h& l+ k" V1 d/ p, n
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* g6 w7 Q3 n9 B' N  E* ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
+ l( `8 K5 N0 ~) |# \- |5 t│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │+ x; i# E/ E9 O6 l- J8 c' P
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
3 M3 D8 _, Z, g+ m4 `│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 T8 V% F! J# g0 B' H│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. m/ E1 Z4 q: V4 U" {
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
3 y* Z- }8 M& q) d, E│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- t6 y6 P: J$ @1 B) d1 H2 u│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 F. X7 d! B1 U$ c# H) U# G
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" g7 l/ r0 h5 }' A+ ~6 a8 O2 f
└──┴────┴─┴──┴──┴───┴───────────────┘
1 `! T0 F3 w- ^. ?' S5 E# g# _3 o* k* G6 h
StdrdChip (Part 2)6 o* O5 N' F2 w, J- v6 T/ }
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ ^4 P1 t) F! Z/ v" G" f│编号│名称  │MB│攻击│属性│稀有度│说明             │
( ^- t* v& b$ S& f├──┼────┼─┼──┼──┼───┼───────────────┤& a) z8 W/ @& N# j' j9 F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  `& j$ b- T: z
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) @: L) g( i* O2 y5 r│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; D- @5 _5 S2 F2 G7 h7 }7 P. U
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 R9 Y( d9 t9 S% n; B
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
3 \1 q) F# j: Z  g- M$ d│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 ?& `7 t4 g% ~  J. A; {2 S, T/ u
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
0 y4 [' p: Y7 I6 p│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │% K8 D( W0 g3 f! j  w9 G
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% r. C7 R" W) k4 u. x
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  z( g, e  b4 c, X4 J2 m% C) o5 N│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
$ v# \4 Q. i/ V  F; k$ ?│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! }% {5 G" l- C: M( T! I│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
9 ?4 t8 j6 g" d4 X0 Y│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 I* X# L7 P- H  `) u  `│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
, r; L/ R$ V( y9 c9 {: b, t- ^+ ?% |│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
1 M) \4 }* e* b4 h  I8 ^8 k# M│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
+ @6 {& U1 X+ H( A/ e% _! G! D│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │) P3 K( o/ k7 v  c3 {! _7 n
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │, }( L1 f7 ]' @* v6 p
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! P9 J. l- l  a2 e5 p. A2 O( i' V6 S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* O; f/ C9 j0 c6 E: O│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) }+ [( H  _6 D0 f: @4 a
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │9 H7 F- ~  b% X/ H* N
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │2 e4 i2 `5 z% Z' X. H7 c8 ]$ ?
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │2 _/ {" @2 w  y& E
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ B; s- E8 X1 x2 u9 |! D0 h1 n│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 H5 e( S  R* X- u7 j│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! r- L5 [- d* C; _" F0 M: P: w- j
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │+ [* F$ C4 x- ?5 D2 i
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, D. D2 x3 l& C7 ]5 [0 }│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
4 Z7 i2 n+ ~/ |! n- M: m│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  c) P: Q6 _2 d, P: R9 X$ {
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ N1 m5 V' I& T  F0 K
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" q* r" B' l/ B0 [1 F+ g
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" v7 ?  _! x! G- V+ m8 N
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
) t6 V' |9 v1 [& @│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& X9 c6 j: I! w) }' Z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │1 g6 ]0 G3 R" e* D, B% I
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │  R% d# w. v" ?, R
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# t$ L- i9 X; b) _- P  O
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 }& u% d! @( W0 I* M0 d
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  D9 x1 {, d6 Z; ^5 U9 O9 _│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; o* }2 o) c* o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* v4 k4 Y% g* a4 y│144 │Fanfare │32│  │  │***  │Take no damage for a while  │4 y. n9 e" R. \2 Y
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
9 s6 @1 }8 {- w│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
" r2 \+ q7 V8 w% ]+ ?' n│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │5 W! G8 ~/ r3 c. g, d) k5 U5 ?
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 |' F3 d: @, O& d, D$ Z6 L5 A
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  W' e& t& H! E/ s( t
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# s5 X* T' B. q6 D8 N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │7 n( e. L" \# z, V: ^2 w1 Y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
9 Q8 U% M- {3 R0 y5 [│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 a. p6 U) H$ A" h
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 ~( x9 q; |6 S0 \│155 │Repair │8 │  │  │*   │Fix your area's panels    │) X8 {# O! k7 V0 [8 m2 L
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- w2 O; ?8 l6 ]( ]4 }
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
, K1 ^8 n, m6 O+ J8 I) ]$ j8 P│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& ]' u& t, g- Q$ Q, @│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ {7 N! f3 V3 u' f) f
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │* d/ p4 G) X$ e3 T( ?" p; C* _
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 U: _% {1 d2 a% q5 i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │* ?  n$ z# ^- i9 n. c2 ^
│163 │Invis  │11│  │  │***  │Invisible for a while     │
  W7 ]% L: O, Y( d" z0 ^- n│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │0 V7 ^$ l/ w7 U% P7 n- y2 e- I
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
4 Q9 D8 Y0 V" c( J$ [* n, {│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 J- M$ J: k. {+ U│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │* l6 _/ S* U8 M+ _& \
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 ?& b2 }) e& Y. }" S  @. h│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( \, |! e' i5 G# \" T│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
: T# ?' F/ }) q4 p7 |  n│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
( U" V& z+ h  Q│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" k! ~* y) ]- w' h8 O% t6 [
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 Q& _  ^$ r! g) V" F8 N# m
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
: {& g0 U9 h8 b( Y  T& E│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
3 R! N( O2 x6 ~% X/ ]7 K$ A9 u! B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 i# u8 p, _4 \# J1 m! _
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* [* v* s/ G/ `# d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
$ Y( k8 g  N% A/ e! T│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │1 Q  O2 @8 k- M9 z  a5 |  F
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │$ w+ {& M; I4 A; j# _8 j: u% A
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. R; L9 z. D2 [7 ]│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 ]2 W$ z" U* y! U4 Q│183 │Hole  │55│  │  │**** │Open hole to dark world    │
5 T2 H  O% [9 S* o1 {2 D│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
8 m; a0 Q4 J) S% }4 [8 G│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' b( I/ `- Y& S9 v0 E+ {9 \6 D│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ b# o7 ^  |* \7 m/ y: d- X) I
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 e$ M/ H6 D! C# t9 Q│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
' l# W' \' W. R) z7 \3 h│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │3 _6 D7 q- C6 F
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
, D+ X3 e+ t0 H- ?) {" R│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! p% v( b# P) P6 K: G" x0 t0 H0 n│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
6 M$ T  `. Y% {& v/ h% o│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 S" w/ _2 _4 K7 `1 k│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- F; `5 W8 i* @% y5 @. n+ a0 L8 Z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │6 D6 J4 `5 g# ~; I- d
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' v+ D& d, ^  {6 A$ @│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │) l# s% B6 n: j& O
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │% s, }4 \7 p. z  E- a3 B
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 |, D; ?2 n7 Q- ?6 N, s
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │7 p9 v; L6 z! [7 x1 c2 d( |; _
└──┴────┴─┴──┴──┴───┴───────────────┘
) F2 d0 H2 T$ Y- p4 m: [: _5 K4 \7 i1 K
& {7 c, \1 \' _/ n
Mega Chip1 a( j) g: F9 v! m4 e" b
┌──┬─────┬─┬──┬──┬───┬───────────────┐- E' Y# I$ L: y! N( K0 L4 U
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 t# _8 l0 J& g; S3 c
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 T1 v  J3 Y4 V8 W* j9 K│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
$ X& E$ G, }/ R│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! [& K* g9 k1 v& S  Q& E* g! M│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 t/ g" {( i: b" v& P* j, @& R) w│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 I# ^# }* ]) s
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │( _: h6 ~: S8 n+ h. J
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
1 p) F1 k1 I6 H1 ?│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
3 |4 `) w+ }3 U/ I0 Z% w4 M( d- O│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │7 b, P: }8 ]7 b7 {1 a
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* e6 D/ T) G& }% Z5 ]: p6 U0 V; A
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, W) }$ R7 {7 a7 @0 B8 y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 y9 M; L( D8 V: ^│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 c/ `1 r5 v' |' K2 y
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 B' ]8 O$ G5 N4 X( ^/ G  {( u- v4 i│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! R0 U, r6 i" ?7 l
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
' s# \/ K+ m- ^6 `. {  |- }7 W2 K│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ w7 o4 d; Y+ n( U) z│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ C! t0 X7 d# n: `' F) u; u│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 w. T1 y3 s( n9 Z% p4 i
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
3 [: M& w$ B7 z  @# B3 I│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
3 I. p- w! _4 y/ n' `5 S│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
  X" `# [  G7 W5 _5 ~" n) J│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 s- W7 |" j" F9 o
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 s7 F$ K! Q6 Y# y$ p; _│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 a  c$ P! R4 ^: O: F) N  E: ]│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │  T1 D7 G+ w4 M7 g5 h
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │4 M' c5 W! t8 n6 U1 H& j  }
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; F* A8 M# u7 {: u, O3 H- \│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 c# f) ~" e( W7 ]6 b5 O& F
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
2 `7 X/ {6 `- j( `! u: H│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 Y2 [! g+ n6 t2 P6 ?
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 Y0 I0 J$ s7 F3 P! J, N│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
( I# r/ H0 ^: S│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 b/ k* ]& @! @│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
  _& y- g8 f& _& ?5 k│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& b! P# _% q* `/ x. t8 ?3 N5 f│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& i8 [! o! ]( G# Z9 Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
2 e( v' y; P8 }# W# ]% W│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │3 _+ f" K. i. ?* g, J
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
; ^$ a/ i0 z* Q" R/ l( `) e& h& x  }│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
. J& ^, ?5 D6 o3 f- ^│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
: k7 b; j; O; V+ L/ U│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( Q3 a$ |! Y# J, K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. V6 X! d4 z0 n6 b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │5 {* z6 }- w- u1 P5 g
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
7 Z# b% Z9 ~8 v* C' i0 t# }! _6 r/ Y│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# x' i1 [0 z: ]  S
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │2 ?4 n. M, y# ^& `2 t
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │$ f9 m* f! f! u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! c% Q: W5 l. M  ?3 U/ ?6 n$ F- m/ H│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │( U# \6 q9 m( w1 r( o' V( d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │* `. s' [% u5 z: Y+ m
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 H4 U6 d& x' ?: Y% e4 x! h
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
7 _% ^/ m7 X5 u0 w3 g│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │; |5 {7 t: q, ~# d" `. O: _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
/ a% A7 H, b: X1 L7 C* |9 h│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. x. ]. @: m2 \# |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( B  y8 x4 c& i8 |- c8 i! ^│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │% k" W. S4 Z$ k# o1 P0 \9 k; r" y/ ~
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 u7 u* y3 ^" S+ z1 f0 P
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 z, v& R- \! b3 U│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 }* i. ]! q% i% d% {3 p│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, s+ E# v( t3 r0 |+ q+ O+ _* W" H│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 S9 P3 j5 T, I2 P& G  r' Q
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& h' N3 S* A+ u2 B
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 ?7 D( D$ F4 F  p8 C. N8 l│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │0 {/ O1 Z; u; O5 _' ^
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
3 Z4 W, b" W3 `% e- }4 d8 M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
4 V8 O! b/ t3 K1 @) T: a│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
2 z  q* B) u; T' |( ?│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& e2 t+ d% g  `9 E9 w# j
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 F: }; [0 e6 w) t9 I0 r6 _( a5 B
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
5 k$ \) ]+ R; s, o: u% B9 q0 t│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
# i# k5 B0 c7 W$ Z7 w1 B│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. z1 c8 s7 Q8 i4 u│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: W1 g+ l6 I2 I; @$ M+ }) S' i│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │5 H, Y- k, k# @$ _/ Z! a
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
7 `/ h. }$ s7 F+ z) Z. q+ a│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
, W/ F3 ]- ]( y$ H' e  s0 g" Z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' Y2 N- c$ n' s8 |0 E! Z, \│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ c- a% U' d; X0 A9 {
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
) X; ~# L* m9 F9 c+ d) ~│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │/ `& c  O! w9 c( x) ^' B# K; h
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ B4 @3 w# J$ b# n* R+ r4 R
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │# W* {5 h, y1 J4 M7 o7 f- Z. c
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 j9 b# p8 p4 g
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 t$ c: D# _2 h$ C, s8 [$ N
) ?5 F: ?0 V+ V+ K! I! X! ]. e
( [0 Q( |9 k4 l: \; p- |GigaChip (蓝版)
1 v: O% d* h- u# s8 S1 W┌──┬─────┬─┬──┬──┬───┬───────────────┐
! e$ p% L, d, t8 Q9 m) q│编号│名称   │MB│攻击│属性│稀有度│说明             │! }0 M  b6 f* i. m$ ]; q
├──┼─────┼─┼──┼──┼───┼───────────────┤8 N' F' k. s/ i! d8 A  p. X
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │# Q' t/ Q6 @# q3 c3 V# y
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. s8 G) `( x2 E1 z' G/ \2 r/ F$ x* [│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' k: J1 }8 b- y* J│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 S) e" z3 G9 M" g1 s# ?* S, n. A9 j. R│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# H) u8 @, |+ }3 G! G$ _
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
$ w4 G7 B2 P- p  t! s3 T│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │/ Z$ o9 j2 S, j5 ~7 J  n. x
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
; |, Z  s0 d1 _* g& F│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
: X+ R* y" ]$ g4 l  l! j! H5 W* \│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 {, `. T/ d; O& A+ z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 a1 C. P; w. X2 Y: K1 S& ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- `; Z: d2 q4 |
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
$ d0 M, b% S, ~+ i/ h│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
, `! h8 P. w& ~" w9 j7 c( g│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
7 P9 C. f6 U* X+ k3 R8 ]0 s│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 `; |- J7 L' C
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% T. i7 f4 {3 A# }2 s3 o# ?
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' y* f' {# L* Z8 n. M5 a& c
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& l2 S3 U# e+ w1 p; Y& K4 y
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │% q4 `& u( o; B& ]+ j
└──┴─────┴─┴──┴──┴───┴───────────────┘
$ N5 z" f7 Q6 H8 {$ X- |, Q1 ~
, c0 }% Z; V4 g8 S- LGigaChip (白版)(只列出与蓝版不一样的Chips): C. d6 {3 V9 h; p$ q, _
┌──┬─────┬─┬──┬──┬───┬───────────────┐, R7 j6 Q3 b1 B1 C! W5 N
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 s+ o( x* ^" t" H3 {8 w├──┼─────┼─┼──┼──┼───┼───────────────┤
' \  n+ L4 {5 T# A. O& S) y( A+ z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │9 e, p: Z/ t2 T
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
; r/ d. u' w( m' x* n7 r│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& H; o4 `' N3 o) N" T$ ^3 }3 M/ U│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
* D$ i9 J: l% O! `/ k' p└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& D* z' [! f5 T/ tMegaman EXE 3 蓝+白 Standard 级别的 Chips:3 y: `4 D$ l  R1 Y- n3 @. Y" v& q

( W  P6 _  C( h% ~! @001002003004005006. ]7 U* d' |3 K+ Y5 g
0070080090100110123 R8 v$ ?2 z+ |6 K: ]0 \; ~% a. w  {
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) U: L  m8 H$ z" }# |
9 }) f& i3 L' `019020021022023024: s" `$ g( F0 K, I4 m% f
025026027028029030! {8 Z# p4 [  Q& K( B4 G
031032033034035036
2 o# W8 Q0 z" ~4 i6 U/ E8 B- m4 V$ Y( w* w" S& K4 z8 B$ L
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! i; r( N# Q5 q/ t4 K0 p0 C

6 x5 J1 h8 g$ W: y! m8 q037038039040041042
  n+ A3 I9 J. V' Y# a$ |, r/ [) F043044045046047048
8 ~4 x" S( q5 m" G1 O049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# K" O- ~# a4 L; E
& {7 {, M* U+ s3 P4 o3 b055056057058059060
: P( f# W( ~- \8 `! ~  F; q061062063064065066
7 l- `! x4 W& A% w8 x067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# n0 {, k, i$ U& Y+ q6 w8 R) _. i5 e6 n

& o9 B5 L5 V9 Y3 K  ]. Q' y8 ^  I0730740750760770787 ~9 e# ^& T5 f( p( |
079080081082083084
$ o6 k9 I8 \, O6 }085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" P0 |, h( E6 o# ]. |+ W0 W4 C3 `  D! b/ B
091092093094095096
+ A1 `' _5 H9 }097098099100101102
# ]) x+ K+ O6 k! E/ S) v# f103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 J9 l9 S0 V# {$ T1 ^4 e
. B' F( l' B2 u+ e. X3 G: z5 i8 n) ?" F$ q109110111112113114
* r4 T; D" J4 v5 U115116117118119120, G; C& M$ }- M9 r* O% Q
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. N" e) r; \) K9 Q8 T" a
6 R/ h# o0 Q1 c: v4 {' d2 {" U
127128129130131132. m: k7 H( r/ `% p. ]& u3 \' X
133134135136137138
" p2 [. i/ w: f4 R! j139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ |, B- i8 L+ c

# [. ]/ Y2 d! C6 p. C145146147148149150
8 k/ X0 v, F3 \- w$ \5 C8 r* J151152153154155156
& M6 d0 |$ P- O0 e/ U157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& d6 H1 B1 q# J7 f: J
' x4 W. U' H$ Z9 N
163164165166167168
- c* j% s- k/ x, o  M+ Y' ~7 `1 t169170171172173174* w0 `5 I+ ^! n+ z7 i
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# e# q; G0 a3 w5 z
, T' \* m& j. L2 {  r8 `( X181182183184185186
3 p& }/ i0 N. E1 r  D' a. Z187188189190191192
* S3 S: K; \6 ?. W1931941951961971988 Z  `# c7 }. W' x" T$ L6 y2 g$ U
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. k- f4 |, g; k2 o4 Q! W6 y* A
) m: R) s3 Q: X7 c
001002003004005006' J7 E5 p5 v; p
007008009010011012
( O- G2 `' O  l5 i' D013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# @/ l1 @& s+ u! i" a5 K3 u. P  @  [6 R! J) V8 H$ @6 r! _
0190200210220230247 p" o, p4 t3 F, {. ]( m
025026027028029030
9 _# S0 C7 f: q3 k# c$ Z1 Q+ _& r) Z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. m3 g& ^& J% _$ F

. T  H8 O! ?: }' |0370380390400410425 D! O4 r- \1 X7 j+ B
043044045046047048
1 X4 c& B) V/ v: u& H& D1 S0 a049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 z: ]0 Y$ u  J/ y
+ ^7 H6 a# P% D0 P8 f# c055056057058059060; l# S& ]* M5 L2 O5 @
061062063064065066$ v, k/ q, j# b: n+ x6 ?- K/ \
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 [, k3 G3 a7 c6 r* R
) s# z- u7 k( G, Y* v8 o" G
073074075076077078
, x* V( E& Z: N. `8 [+ |079080081082083084
! T) _6 A* I0 ^' Y6 Q$ q085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
+ g) V( a2 e+ ~& h! K' u: H6 T/ s$ G! z$ t/ V/ q
001002003004005006
/ q# [5 F! l+ U5 W6 R" k, K# A: n007008009010011012$ J2 e/ U& l$ M% F9 X7 {
0130140150160170183 n4 i" U) H4 G7 A  S5 B# h) X
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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