Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16338|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! + `& Y$ d' \5 Y( q: X: a- _; \* h# d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ : A7 R. e" M: P% |! O
■● ■  NintendoWorld    站友xliz原创2 h# p( u. }' x- k6 q9 d+ V
■ ●■    http://www.NewWise.com
0 @& w+ Z6 b3 t4 M' n, T8 w) e■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
; B/ h0 y- s6 F! T: F8 S! w& }% R, k2 E, W0 J
  R/ E; P9 L  p& ^1 i( d/ \
           洛克人 EXE 3 Blue 卡片组合3 b. {4 c7 h/ i/ W, x: K

$ L) i' t9 q& o5 f/ D) Z+ A
2 [6 _& A. K( h英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 j" R. z. ]5 c$ C  ?大家要看日文版的P.A.或详细攻略,点击这里吧!

! a6 e; o( A) l, q====================
3 @0 _3 g& X+ c; i; h希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 |, J; V4 J# j: [; U' l! Q

6 W1 f7 w6 F9 q! p; t以下内容格式如下:# o* ]) |3 d6 k) h+ [

5 ^+ g. {1 K9 R. d3 T; g: j编号    名称
8 q# {' o! {; X3 X: e& T* Y说明- s* h* A. E: M& i( ?7 J
组合方法
/ C% e3 g$ d7 p9 }0 O7 N---------------------------------
/ k! L5 C" L) D- E$ I01    Z-Connon 1
/ q% X( H3 u5 C" S6 a3 ?3 gUnlimited Cannon for 5 sec' o/ u4 y, y+ W4 O3 p3 A9 J4 l
Cannon A+B+C
0 S" B8 s/ ^/ X' V* ]1 ECannon B+C+D
8 z  w5 n0 A1 ~8 a  q4 WCannon C+D+E
" u# @! K6 J/ s2 W/ ]) n; T5 Q  W7 ^
02    Z-Connon 2
* y7 [& R  [& x, @4 RUnlimited HiCannon for 5 sec: \, @0 ~6 f" ^, {+ ]
HiCannon H+I+J: z* p. b: S% a+ a, U$ u9 ?8 }, S& ]
HiCannon I+J+K) @2 N  n+ D5 N; R2 L7 \
HiCannon J+K+L! ~5 _% S: T$ i+ r) v$ u/ d
5 t* T4 W( O  y* ]1 Q2 T
03    Z-Connon 39 W3 e0 R2 d& E
Unlimited MegaCannon for 5 sec
/ N- A  g8 R# |3 `/ ?2 ]M-Cannon O+P+Q& k0 k! V" |" L3 r+ j
M-Cannon P+Q+R
- I  G  t9 N8 [- PM-Cannon Q+R+S' Y: y1 _* |2 a5 o. b# t- d
+ ?$ C/ A3 N& F0 Z9 B& A
04    Z-Punch
0 u  v* j  s& |+ \: m: ^& MUnlimited GutPunch for 5 sec
6 g" F' g  C9 F2 TGutPunch B+C+D
$ ?% Q. B- x1 [$ Z* F' W% VGutPunch C+D+E
: x; {, @2 f) c( n9 |GutPunch D+E+F
3 f6 w! G% u6 j7 y8 M, ~# g" D: j" Z' D9 C9 i3 L' x0 c
05    Z-Strght
6 c8 L5 M& `- ?3 W+ BUnlimited GutStrgt for 5 sec, Q" h5 j( ?, A  L% W" l
GutStrgt O+P+Q3 X( s) w! L3 U: }3 T3 v: ]
GutStrgt P+Q+R
% R1 s1 L* M# O- C1 w5 yGutStrgt Q+R+S
, w# M5 M4 o/ o8 ~5 W4 b
& \2 _2 O, D- P, H2 h, t0 r06    Z-Impact) ^; c# v$ G5 ]$ m; b
Unlimited GutImpct for 5 sec5 L. |1 Q3 f( @  g
GutImpact G+H+I
$ }/ }: x* x+ ^  D0 B" K& v3 aGutImpact H+I+J& \8 L6 Y, h4 b
GutImpact J+K+L1 l+ u% O( T# B2 I

2 a% R5 J: H, o& ~3 [07    Z-Varibl' Q, }: @/ i; Z! |1 J* S
Unlimited VarSword for 5 sec+ r  S8 L' }7 B. c5 L
VarSwrd B+C+D3 Y! D% ^& n3 e2 i
VarSwrd C+D+E% u- }9 N' C7 O) o5 H
VarSwrd D+E+F
9 {  ]0 \/ j$ x) H0 [, l- Z+ F8 z4 E9 [% O
08    Z-Yoyo 1' O- t8 ^& P! o' V, W4 l& K# d" ?
Unlimited Yo-Yo for 5 sec
! X, |& |4 U& P+ o! kYo-Yo1 C+D+E8 O' {4 [, h" `8 |6 ~" j7 x
Yo-Yo1 D+E+F
5 C) L5 l9 j7 R: ~Yo-Yo1 E+F+G/ G) y$ X  y( W# G
9 h' O& l, @2 o6 \- {5 S
09    Z-Yoyo 2/ X4 ]" P; [6 r2 Q# X
Unlimited Yo-Yo2 for 5 sec
4 x/ w- c/ W! m* A+ jYo-Yo2 H+I+J
( S5 D: l/ K- i8 z  l. xYo-Yo2 I+J+K
4 R3 r  m- e' S/ P+ P3 zYo-Yo2 J+K+L
$ l6 d1 q" O$ D  M5 `' \# B7 o; O- J
10    Z-Yoyo 3
: y) v& L3 P; u' u8 K' ?( w2 bUnlimited Yo-Yo3 for 5 sec4 {9 `. E: D1 q) L4 u2 D
Yo-Yo3 M+N+O/ a$ n0 h- r0 o1 J; K, F
Yo-Yo3 N+O+P
( K/ v% b/ |6 @  X3 w( Y4 K# \/ ZYo-Yo3 O+P+Q
/ @5 Y% e! B" Q% l4 q/ q! f
+ _! L& |, \: ?; Z: k! L: R' h11    Z-Step 1
1 f- ]5 L( c6 j' j( H; ]8 L. |Unlimited StepSwrd for 5 sec
; u& {7 v" u3 l' q, HStepSwrd L+M+N6 e$ u, A+ \. j
StepSwrd M+N+O/ s! s' Z. K$ c  i) @
StepSwrd N+O+P
$ r  q( `0 t! a5 \/ g1 O+ I$ \1 ~; \5 {) C- X/ y
12    Z-Step 2% l+ p/ d. M& F9 @/ U* q% ]2 N1 |& a
Unlimited StepCros for 5 sec7 s) S, }& S/ i- G
StepCros P+Q+R
" u- x# y% j* \& h9 J, \StepCros Q+R+S
  f0 \6 l4 b% a# RStepCros R+S+T3 y& p6 m& l/ a* N% L' {
; b7 J/ {6 k8 z% J
13    BubSprd  i# g" c: q( W0 p
Attks w/ spreading bubbles!
  N! G8 [; ^! U1 w0 W6 H; N5 mBubbler  C+D+E$ I& k; v  ^+ }" {5 K- ]
Bub-V    D+E+F
5 h' |; ^, Q* j, P! C) k0 MBublSide E+F+G4 N- o1 s2 Q& p* j* t5 p
Bubbler E + Bub-V E + BublSide E
1 a' e& |6 j; W+ L) ?' g* y  H8 f* x" w$ M& Y( x5 J4 @
14    HeatSprd* J+ J- @9 |; _2 c  j2 x0 \' b
Attks w/ spreading fireball!
. o9 s, _9 b: l! h% y, p- qHeatShot H+I+J& E" e' w) L5 M4 g) e$ \/ o  s. Q
Heat-V   I+J+K
" M' T: B/ `& X" K/ Q* g" d. @HeatSide J+K+L
9 X: ~' ]6 r( `" JHeatShot J + Heat-V J + HeatSide J) @; C1 u5 M, x" V" L
$ q4 S0 a* _8 o
15    H-Burst
# y: Y9 f4 o, ^Creates a giant explosion7 @0 F% y% k; \8 d; T' s' Y
Spreader M+N+O
3 d9 n+ t8 k3 O$ K- g! GSpreader N+O+P; C* C' E% s1 ~# w/ D" W
Spreader O+P+Q1 a) \) b0 C) C# |
) H+ |( W0 I3 V; Q6 l3 n
16    LifeSwrd
) t! R/ N* e! V* c% tSwings a huge 2×3 sword!; w) s1 ?" R& ^% e
Sword E + WideSwrd E + LongSwrd E
0 V3 M, B& b3 a6 p! _! dSword L + WideSwrd L + LongSwrd L4 X2 w, O" W' Y$ D2 Q0 H
Sword Y + WideSwrd Y + LongSwrd Y
0 U6 x2 v# H! r4 D# i  U! {
5 g/ w8 n; I5 E" K" x- Y17    ElemSwrd
8 ~. E5 X6 I, J& o% IWide swrd contains 4 elemnts# d+ G8 q4 M9 P6 s8 ~
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# G# p$ `8 S; R% hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. q. q+ K& W9 y, [* x7 t" N4 t. ?4 s9 [
18    EvilCut
: b& X% G. m3 KStep up 2 & make 4 atacks
0 S+ ]/ m$ k3 b2 WStepSwrd P + HeroSwrd P + StepCros P# ]( p" w+ T4 V5 n  K

) ^. J0 o- ]+ k+ C19    HyperRat2 W* V. m  C* P/ a+ z* i
A giant Ratton charges!) N0 b( K9 @6 n+ l! t/ Z+ W
Ratton1 A + Ratton2 A + Ratton3 A
) ~/ X& y3 Y: I1 f. ]: @Ratton1 C + Ratton2 C + Ratton3 C
4 C' T" k; X7 C  \1 E2 r+ yRatton1 F + Ratton2 F + Ratton3 F& ^) j& X' P% ?6 a6 p! W
3 I7 m  N$ [+ T- Z
20    TimeBom +
, L/ O7 ^' z/ l( W8 {7 ~/ iSets Time Bomb in enmy area
2 x3 u3 R! p: e7 T! b9 GTimeBomb J+K+L% Y( S- `: b. J1 u' v' ?, z
TimeBomb K+L+M" M. M# {( C4 J
TimeBomb L+M+N
& Y2 w8 m6 u# K, P  e* D6 G6 p+ @9 n8 H9 ]7 M' d* C  e# @2 |
21    GelRain
6 Y6 _, d8 K( k( vGel steals squares
+ H" ]3 A7 {) B5 x1 Y7 NMetaGel1 B+C+D8 ]6 g) D/ w) m$ ?( \* Z6 G
MetaGel2 E+F+G7 E  o( d0 l2 W5 h9 ?4 ]( c9 p
MetaGel3 S+T+U+ w5 V3 n! P% b% [: \! a

) Z( j" O2 }1 ?22    EverCrse9 N9 ]5 n0 y$ f7 W
Shield chases enemies
, @# {/ A- _. O+ [CrsShld1 C + CrsShld2 C + CrsShld3 C
0 k& z( H7 ?2 n! H: ?2 i, H! B0 pCrsShld1 L + CrsShld2 L + CrsShld3 L
5 L. R3 g9 e. E; n* f1 G( W& g, J3 U6 z# p  n8 d5 j
23    MomQuake: I+ [* _& R  N0 P; _" @# z/ _
Awakens Mother Earth!9 B3 i! y2 q" I( I1 E( [) }; V& R- I
RockCube * + RockCube * + GodStone S
/ `' ^/ f6 M8 O2 S, A0 u# X6 e. A
( T" Y0 x& F# R24    PoisPhar
4 ~; m7 ?, T* N; O6 I$ V( kPharaoh generates poison
5 A3 j6 Y2 j+ J/ @PoisMask A + PoisFace A + Anubis A
5 h. ?( l: ], C# @9 _
7 ^# ]- ]9 g- {8 V' \25    BodyGrd
* \) J& n! M( p' i4 K  S- R( IBodyguard takes out enemies
. G  h* |& L8 U4 ~6 {AntiDmg M + AntiNavi M + Muramasa M
2 Z! q9 g; q- {- }* _  v7 N
  y' J* O+ U6 C' J26    500Barr6 B4 E4 J6 H9 p6 A; }% a( a
Barrier absorbs 500HP dmg
& o1 K; A+ G: |  D8 V. vBarrier E + Barr100 E + Barr200 E7 n: W5 D  A6 k4 o9 _, M3 A6 ]
Barrier R + Barr100 R + Barr200 R4 N/ b# r& }  l. S/ e$ z/ A8 t- f
1 j3 G. `- O' s: ~6 f6 |
27    BigHeart) C" K+ n1 k. C; |7 t
Attacks, then heals HP!
5 g/ J7 k% @- @$ y% J" q. A/ y3 gHolyPanl R + Recov300 R + Roll R
; Q# z/ t0 N7 q% ^HolyPanl R + Recov300 R + RollV2 R
- S8 R" Y: [/ u1 O1 wHolyPanl R + Recov300 R + RollV3 R
1 l2 ~2 a9 l9 t, Q
4 U6 \/ o# Z6 G5 I8 G0 m# d+ U) `" d28    GtsShoot
: p- E& t; S1 B+ g. uGutsMan throws MegaMan!
0 Y6 @) ~1 O4 {- `; m' \" D# _Guard * + DashAtk G + GutsMan G. I0 @6 ^4 i( l3 I7 a; [/ i7 N
Guard * + DashAtk G + GutsMan2 G* G# g+ e# A* Q; @/ b
Guard * + DashAtk G + GutsMan3 G$ \* C) H: k6 D& s
Guard * + DashAtk G + GutsMan4 G
% _% z9 Y; {$ f+ }" ?  S+ Z
. ~% x( H3 s' c* n$ q3 T  ?2 X7 W& a29    DeuxHero; S8 t3 a0 O" w* Q, K- H0 g
MegaMan & ProtoMan team up!0 J! z$ O3 n1 m. v4 P* p( v
CustSwrd B + VarSwrd B + ProtoMan B' e, f+ `4 t8 s0 ^0 T
CustSwrd B + VarSwrd B + ProtoMn2 B; C; m  _; @  S9 X1 l, a7 I% x. d9 W
CustSwrd B + VarSwrd B + ProtoMn3 B
  l; Y  }6 Q1 N5 GCustSwrd B + VarSwrd B + ProtoMn4 B
. f/ k$ H% ]0 p+ `8 S
6 g( h9 S& \: O/ L! T30    2xHero7 U4 E/ i/ U- V4 B9 Y8 t
MegaMan & ProtoMan Dual atk
4 Z. O( M- B/ O7 _( I2 A( Y8 pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% `6 x3 ~" h1 p1 b2 W- BSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 Q# o4 f' l1 w' @* t6 [Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' u0 W$ U8 V; R. S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ \) N! Q3 z. U6 ]  ]
( d- V0 O7 Y9 s# _2 c0 r" c
31    PrixPowr7 q$ o; Q4 d) I  h6 ^" c. M) x
3 Navis attack at once!/ h7 ]; \( w! z- e" [, f. T* z+ m
Team1 * + Team2 * + KingMan5 K
8 N5 A4 O% j: T: gTeam1 * + Team2 * + MistMan5 M
+ O+ U, G/ l2 OTeam1 * + Team2 * + BowlMan5 B
+ I5 t6 z7 Z4 `, W8 ~$ A: P3 s# P" p: K3 U
32    MstrStyl8 \; [1 S7 e; d7 L- p" K4 [
MegaMan unleashes his power
7 J) v5 t+ h& k0 W' c0 k3 RSalamndr * + Fountain * + Bolt * + GaiaBlad *
0 C  H8 P& t# e8 f% C
( B$ J8 ]! w# N8 CStdrdChip (Part 1)
0 Q- I; _3 Q" A! X& Q3 Q$ q┌──┬────┬─┬──┬──┬───┬───────────────┐" ?2 S9 {& Q, {) U$ s1 O9 [
│编号│名称  │MB│攻击│属性│稀有度│说明             │7 y* X4 c9 l5 l2 {( e& y
├──┼────┼─┼──┼──┼───┼───────────────┤
' @: ~1 \2 j  C) P2 y% g8 U5 H% _$ _7 P│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; q4 B+ I. T- K0 h│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) }8 t( B( m4 d; ?4 Q: z# p│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │, I/ h4 L$ H( u# Z3 w; s& r: C
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │: @; e$ [4 t8 r# V  f. F
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 N2 l# j) R( a8 D
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │4 F! e2 Q7 U+ ~  _! a1 B0 M7 w
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │0 A5 I; a4 B/ W% z
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 x# {/ \8 x% M7 R
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 V" I# w) q; h& B3 L& V" a$ y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ u# D& n; _9 U. C, i% i
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, w& _/ S8 N, M│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' c+ D1 Y4 A0 i$ D$ @- e" }/ E' d9 l│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │) \2 Y+ Z& }+ D5 |, Z; L; a
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) m' j: L5 r& F9 X) I+ @│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │! z, z9 M: A/ d3 Z( L' T. o
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │3 n7 I' W3 E  r* ^# Q6 P* J, J$ p$ y
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 T1 Y2 N7 v: z/ V9 P! U│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 \$ y: g# O5 R7 p7 ~+ U│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 M; }% `/ U5 U4 @/ W" K4 `
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' g6 ~8 N6 K5 T6 Y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 Z- }' V" W4 t5 L
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  i. P5 Y- L5 Q$ B% ]│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. Z5 Y3 f1 |0 t- N/ J! S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │# V! h5 V7 R" Q$ C+ D6 C
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │6 }' v+ x( ~; k: t9 E
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( R+ {- k9 n' B9 b3 ]/ p
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: T# G& Q) q0 A3 U5 W
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ k1 `9 l7 i' t# G) h│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, }0 O5 |9 D+ x5 }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ s3 A" b0 b, H% x: F8 o
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ M4 j; {0 {2 w( N/ K4 a  k
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │6 f$ C2 i8 p  G. ]: c
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 \" \" b  l. w6 A9 t4 m
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │# R0 h! N; Z. k2 j5 i5 {
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* ~# x- n6 i! h+ Y. E( S/ R│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 ]: h# {( r* O, P( U# S( q0 _│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │: g1 l+ z/ r& E" I
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  n: P' U+ X# Z2 a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │2 [, j& h" P9 x6 X
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, w" t+ y8 X% X7 B3 o
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │9 ]; H9 f# L7 n
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! G# I3 v% \; w4 a' e│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │! m" L) x, {0 j- j( o4 U/ O9 U; S
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
# `4 I3 F+ @" B1 y. [$ y; l│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! F' Z9 k3 H# W. h5 X2 }. i2 x│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
* u' \" @" [3 q) U. k' o) J│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; t7 x8 q0 Z5 T│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │' E2 H; h, o' G# P. d: i8 G$ q
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ _& f+ T: B/ e) T3 j+ A+ O│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 _& `# c' j' ]
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 v; g3 P' a) r! P$ W$ Z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │- U' _( X1 r9 V8 k9 m# K
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' J* T1 i0 k0 {7 f/ M* ^, c& c│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 _0 j* f' x. h7 T& M, e
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
2 M: i; X1 `$ d* {3 m. S# }│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' [3 O# A) Z2 X8 e" {3 ^1 `│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 f% K( g& X9 Z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
7 N* }+ d3 i: @  p│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │) N  Z* ^. o" `. z
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: R* N4 e4 H0 B  m+ V6 t. ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) g' s* K, p- L; d5 v/ A3 G
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │% `& b6 H2 W0 @
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 d+ V$ k$ n  \' M' ?; S
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │/ C  E) `  A- Y5 l2 C4 h
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
( `8 {# H: P! O6 G- G│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, x% O5 U& d$ N9 M9 |" T' W│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% d3 d& y! W" x( N$ `6 U
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 i" R" K* o, U) V2 L9 a
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 W4 U- G( v7 N% e│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 F+ j% E/ ]# l' ]% R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 E4 i" w( g' R9 [/ N- j+ }3 M8 w9 M
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: Y  H6 c7 y, p6 K% B) e& z/ Z│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- D  J! P2 c( O' d; ?* V+ V& ?
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 a1 L3 {. o- P
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
/ t3 b" R( ?. ^6 _$ t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
/ N' m1 y! x3 |│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 O; w) _3 z" @" v" m7 J# J6 q6 e
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* p2 R1 x, v5 \│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │2 _, y/ m. n% x/ r9 ]. g4 s5 P
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  Y4 \. i) }2 b% ?
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. P+ e: C4 t  \: ~│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 R/ T! n- W8 S; H& X) J
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  e! n+ T, \+ X; s4 t│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │. }" ?; i  l2 V/ ?) ]
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
0 y2 E, Y# ~. k│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
; J& T& G5 s2 D$ K) @% ]6 A│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 w, N7 x8 @! S1 S& H* _4 N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │1 G' ^/ V) ^, H% ~
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │! |& F$ ~* F+ g4 ]/ V. f2 E. \
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │: Z2 o7 h) M* u; P1 M$ M) n
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" ]6 T/ s0 q0 |$ A' z. t% y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- Q1 W3 v/ P0 r1 n% W
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. Z7 @( t( s) T) _6 C& j  {) J) e, j
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: X  E7 r# [/ h9 N" ]│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │" F# D) _6 r- _+ \( K2 ^. V; @
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 V3 h. d) S( [, R' S8 Q4 O
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
$ g) @. U' [' f" ~! T│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │# U5 ]0 V& b2 v' A6 k& ^
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │$ a+ j- q* `6 }. A# l' @
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# T: y1 c+ I' l2 u└──┴────┴─┴──┴──┴───┴───────────────┘
6 d0 U' \0 O+ [" b# \, A5 ~7 `% ^, X, q
StdrdChip (Part 2)
. p% ?) d" v: g9 |/ {┌──┬────┬─┬──┬──┬───┬───────────────┐) m# v7 s, c5 I; I% f% N  `
│编号│名称  │MB│攻击│属性│稀有度│说明             │& s3 ~8 E1 x6 W/ \, ]
├──┼────┼─┼──┼──┼───┼───────────────┤
6 t9 g2 g. k% \0 U8 E) L│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, k* T; n5 X. u" X( u# S
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│' X" |' O) {1 d: Y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│" _2 \- h% Z2 T0 D; z% S- A( M; I1 l
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ [8 _3 F- Z* q( T│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
6 f! Z8 w& _. f9 x) l" N5 x& z│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │! I: U: G' i7 l3 K8 h3 D
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- ^& Y) s2 m8 C1 i" M' q6 V│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
3 G# t: T4 h. B& l4 N│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │/ d+ R6 U% G# J8 ~- z7 [
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& O4 W+ p7 S% X4 A1 K│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │8 T, b' [" t$ q2 i
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" V+ R# L% b: B: D4 g  G4 T9 M9 K
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │! r4 ~! m& R$ M3 L; S
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& d$ s0 L) ]/ ^2 i2 R
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │7 U2 a1 N0 T- m0 ^. @$ s* s" m
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
0 t# N+ Y0 r3 e" _* C$ G│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │( i! Y8 K6 @% t+ ]4 z
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 P5 ~3 W1 F; W│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% s9 t0 z( j* T" T3 i│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 k7 g0 `1 f# F$ k5 U8 T  I' B* p; X│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
( K+ x- z( b) a+ d$ A, _│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# _5 a2 t# y4 |! ~0 a. x( Q# ]
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │# f9 u' w, r3 E2 U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │" c  Q5 J# k% o2 j
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: ], Z, a6 m/ \0 g: |
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# `& b  l9 Y. f: H, G2 ~
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 I4 Q7 S) C0 s7 c│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 r9 l, }" v) v, b$ u│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" y! X- O4 O/ _4 Q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, C3 M0 |+ G. r0 V" ?. Y
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& O4 v$ i2 e. [5 Z- N
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
8 n; _6 ]' J$ Z" Y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
% V0 z; R% P7 A  U# o6 y5 s: t│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
0 ]% t6 y* f1 ~2 Y9 t│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 m  }& e/ r5 Z$ x% D& ^│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 g' r0 i! G8 R# W; S5 \4 W
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" s2 d0 J8 o  C- s4 q5 D) V│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │# N( ]0 ?% h% a8 B( l
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( F# T& X* @) K5 [! _/ T│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │# ~; e4 |; }+ q3 K
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 i  D2 E; Q" x7 T/ f! {│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( n" r& `* F5 q7 `9 H6 k5 m1 t5 ]│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 {" x# r. _- U" {, K│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
* a$ I0 c5 s+ {; `│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 l8 k3 v0 N% @% J( @7 }- s9 D│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │( m# _8 i% S& U5 z8 m
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
. F) U' [& N0 t! _+ y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ |$ `9 u- v, H( N: I│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 X# j0 s3 }6 M# V9 S9 L/ A│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: l1 X4 ~, A* t4 @; q+ v
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
- x) G- T( B& o│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 D: S* ^+ T  o; f8 [' t1 K2 f: w, a4 u│152 │Recov150│50│  │  │***  │Recovers 150HP        │
' C1 D# Z. M) Y7 ^0 d# i- R│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 J  V. ^6 k0 O( w$ f│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 @3 o) ?# x0 T
│155 │Repair │8 │  │  │*   │Fix your area's panels    │. n/ m% {$ h" o5 {  `$ ]+ b
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│! ~( K, z9 t: R! v) u
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │( |! }3 p2 ^$ s3 a, j3 c. s( j
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │$ O& f% A  B( T8 n4 ~
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │1 i1 z9 e9 J" k( L1 _( f  g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 w1 J# M2 |; V; y+ m" W% u1 d│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 W+ t5 r8 w# q* Y- a& k; `/ A0 H! z. E│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
0 I* i( X, u' y+ g  H8 \' f│163 │Invis  │11│  │  │***  │Invisible for a while     │
' q2 d" j% C5 M  Q│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* M* ^4 S0 d7 q. z, p│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; a$ i  D; D* x( O1 e% e+ |5 G│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. s1 E# j  B: w; f( g│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 U# l- q+ ~: D│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
  z5 ?8 n  @- v│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! Q4 \# ~- w8 c( x( U│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% H1 ?3 J$ Z. H
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 e  ]% i1 H: p│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 F1 m% I. O8 A) N$ {1 _7 D) f' i5 A
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 u+ [  Z, e2 m8 c% V7 G. z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. d( [4 c, C$ b* y2 M' N
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │: c8 r8 U6 k: j6 f2 I8 D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: o, |# j% v; Z/ i, ~0 C0 L│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, M) t. o0 I) ~0 q+ p  A" n. o
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
5 ^$ n4 g5 z, q/ `7 C│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 o- c/ F/ \1 T- q6 s8 F: r4 K
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 `) a6 W7 W2 J8 G1 Q9 P. x' X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; H4 ]  y' c, e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
0 q6 ?: o5 K; ?) }│183 │Hole  │55│  │  │**** │Open hole to dark world    │$ R- q& M5 @% w# Y, ]* J8 J
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
% w- ?% m$ g$ X7 X│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │. {1 z; S# I1 N  |, ]
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
. D' ]3 ?4 D! A: h0 ~# A0 W│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( ^3 r( o6 C. l7 _% K│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
1 I+ `3 d3 x* U; Z+ d. @│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; F  b% G* v2 ~, P4 ]" j# e$ d│190 │Snctuary│54│  │  │**** │Change own panls to holy   │* x; \" l4 R" @) W; y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │" l4 W( f6 K3 x$ q: H+ P
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% @. ]: h) V2 ]! L│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: C) L% |0 _# ~$ d$ u
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% K, b! b4 b1 j& G+ I
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% W$ M$ H1 W1 b' F# ]
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
9 @/ a! ^! ?  C/ G  ^8 H│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* ~5 _' r( m3 F/ K
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ |- R2 z) ?6 b! N9 C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, G1 I. K+ X- b1 j4 ?# g) n# A. v
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 S: v- _: i9 u$ a9 l3 C. v& V& z└──┴────┴─┴──┴──┴───┴───────────────┘  P/ `& J6 U2 L! B

6 c% ^( k5 h9 e0 K8 I* N4 G; w% Q1 r) {
Mega Chip! T! D" y5 @) e' |+ z7 T% `
┌──┬─────┬─┬──┬──┬───┬───────────────┐: O/ I9 V* Q) B5 J/ _2 e/ {; h: b
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 i0 S2 Y. o2 u3 r: l
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 N: A3 B. E# T, k│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 j5 q* `1 \% `6 P$ U) l. }│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) ~7 s# |/ ?. P2 x│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
% [4 T8 R5 U9 p2 C│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  S6 @# e  r! Y8 B│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │: u  P" s( z9 v; h, H2 w3 g
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  u0 L& f  `9 w) k; U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" R1 {7 X/ {  u6 w1 M' I, o- e
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │/ x# p* G* Q/ t' v# r
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │" a$ h4 W- K5 {3 |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│4 a/ o. a0 v9 m' o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 p+ Q& |5 x; F2 [4 B' F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
4 O0 T( i, M( q2 A. k$ c1 E│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# @2 e2 l# z6 }# A" U
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. u: z6 N, s& v: r' w+ X, O4 K
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 A% Z5 C* W" i  ^
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 U( Q1 u. q& T3 ]5 w│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
- Y/ L2 h, ^( q9 C6 r│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: V6 f# Z& n& y│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 ^! n- s. f: F3 ?2 ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
" v0 ^! ?# [; w) a) v' Q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
& q: \) t" d8 v' }! y+ c' z4 i│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ t+ s6 a/ Z0 o* g7 R│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 {# Q$ z  b. p( B1 d8 |│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 ?- Z" {2 p( D  b. ^4 y6 j. W
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 u1 M# L0 S  z8 _, |  ?│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │6 ?0 B- W, X! }* [
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
8 i8 L$ [, k3 t& P- k│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, W; d9 l) ~7 [4 M. b* L2 H9 ]; W
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │# y3 I1 @3 E4 M- _7 x0 W
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  w0 y) B; G; d│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' {* b( a/ @& J5 I( o│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) {2 f' {# z4 J+ ~: l' e
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
' \, p7 M) p5 S3 v/ M│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" c* p- s6 ~6 U│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 ?; o' |  n3 N$ d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 z5 F* a! y/ c0 W5 ^
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
, D/ }* Y1 {$ h  d3 m  {/ Y│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │' O" a1 m4 A/ D
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
8 M: q4 n. m- n" b│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
+ L. [  q4 D" _# q: D7 I, _│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
/ E+ n1 T5 k  |│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
% t6 g: u. d, V+ z. e0 \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( A( d0 M: Z/ a$ O7 B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- R6 u+ n" a2 {" z& u7 v) m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 S/ W% q8 y1 x
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ X; w2 O! C8 [( h  Q
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
* j5 C$ b; |$ o/ ~│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
& o3 K- X" `" \* d! c│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │/ `4 T) t' C$ r# |% [, Z% e: ]2 [
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
  V. x% v( x5 H* _│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │5 M% X; L; {/ t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" e3 N0 a$ b6 Y7 n5 P/ C
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 m4 t- h; |! S9 X. i; m( H│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 n  a7 N% M5 }( {2 p& z( \( V( ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 n# B  e5 X  h( M" m7 w│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
4 s6 c. ^/ u* b8 [8 q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, ^9 J$ @7 n, H- ^) q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │; s- r# i" @* Y, S6 ^: c/ H
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
" `- \+ ~% i+ M' Y; a( u4 K) G* |│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* E- e- T7 i! P# ~: @│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │. z5 u" c: l' {; U) M8 v# x- ]. }
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │0 T& q7 q& T2 |* w8 P5 L/ ]. d
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ H  u5 H7 R: [( n' z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
1 s1 G* L/ b+ [* d│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ ]/ }  ~9 n3 }6 u1 R; m
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
' Y9 l6 W, Z6 V  R│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& s7 ?0 J1 |' \* Y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ L2 F1 b2 l% e; C/ [6 Z7 {: \│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │' P  ]$ i& w: L3 h
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │: }) ~! V* c4 Y2 U  m4 u
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- v5 H8 g# X4 C. U- l( O
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! w  i; i$ W, ?3 o) J
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │# O. W% M9 G: O/ B
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) c# @- ^% v* V: J. }│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
" j) D7 w% f; O! E" O│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
) p9 ~- m4 v" M/ M7 I1 h$ X( B│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │* v5 V; m+ _- H; r
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 I5 L4 U) }1 ]5 a
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │* b' j, t8 R  C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │) j% V/ _+ ?) l" ?( ]
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 P0 a5 S' F+ Q( V8 g3 l% L
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! B  d; R' H, S! E│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( a9 l( B8 E- ?5 E) n│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 [& N5 p' w, m* K! f: ?2 c│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; o( }7 W# \- ^0 M9 ^) x3 a: E$ R└──┴─────┴─┴──┴──┴───┴───────────────┘
" z4 n2 k/ E/ M" u, ?% y7 P  Y! S$ F8 ]3 r3 T4 E- G1 W
/ Z# j- V2 y' K; I+ @2 y# [( L, p& p3 m
GigaChip (蓝版)
* {2 D8 z. q& s9 l* t9 @┌──┬─────┬─┬──┬──┬───┬───────────────┐, @3 X! q0 ]8 p2 |
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 n9 _5 E$ Z. j) G
├──┼─────┼─┼──┼──┼───┼───────────────┤0 p+ r8 V# F: P: E- [
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │5 m# x; S  u0 D$ U
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 l3 A' V+ ]0 l% u. ^% h7 z
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: W. h; U1 X5 `5 f# B& D7 J4 ^, T
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; R( `  f0 ~" Z5 X│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" F3 A) {% G+ Y5 C  @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
; M8 q, \; T9 ]│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; b, E5 Y. b, H5 R! ~7 ]6 \│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: K+ N/ d9 t. w" @4 C
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │$ P& U+ |4 f; H. B% I
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
' {1 s# c- |/ l* R0 d  E│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( ?, Z) S; I9 x1 f+ F* F- `7 ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ q- i! P& h# P- g: A
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │% e: i5 M, L* f2 k. V* g7 U
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: m2 d. m0 E$ J
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
$ B5 Y' ^3 D  d5 p5 f7 I, B$ l│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 r+ S/ [& T+ _' R
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
$ t7 }6 c3 d  m│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │3 ]  c% q" `9 j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
5 t3 h; O$ F" u9 i3 [& p│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
% D4 d: T# [6 A# ^6 B└──┴─────┴─┴──┴──┴───┴───────────────┘% z7 |" n& }0 J8 m1 [+ a

8 t  G. M% d7 h/ [( P9 P0 mGigaChip (白版)(只列出与蓝版不一样的Chips)! _( a! `2 E( B$ m8 ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐' I+ F( n* P: {
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 g# s+ ~; |; T( c' \8 Z├──┼─────┼─┼──┼──┼───┼───────────────┤  u; A; J, ~1 k, J4 ]
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
3 E0 [" B: S6 I" p" G3 C│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- q& C( o7 B% N/ ~8 Q5 G$ a) G( B0 J│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │- j' i( E. J% E* @; T  X
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │; O; P' s4 H( N+ p% m& ]% @
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 _8 K5 p5 i  |  M  B1 Q8 C. [
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; y& g$ }' B/ h6 k% ^& O* Z

  i! ]& Y! y1 ~% w001002003004005006' S3 o! A: N& l& i' k0 I
007008009010011012  P# j( Y) k4 I; p
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' y. H  A3 h* V; [; m$ l# W  Z% ^3 @: m8 D  N
019020021022023024
/ n9 j1 ~2 O8 ?3 P3 a3 I025026027028029030
8 Y6 A5 a7 _- d' z! U" q: b! c3 k031032033034035036, _# z# b6 J8 j1 N- v+ ~) m: n

$ J/ Y% t: U3 F( |[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, t( E, F2 I2 j" w. ]1 d# ^/ Z/ S* a  W+ J% e+ g; t. F  \
037038039040041042
' e. k$ X: R+ B' W/ i" f0430440450460470489 v, j! r" E. F! W# r( V
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  l  ~, P! m0 T( ?9 m1 N0 B6 k7 U9 Z6 _
055056057058059060
4 V* k$ s/ U" S- W- N; }  _8 w061062063064065066
0 E8 H8 c! C1 B, V6 I067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  p# f6 X: Z9 h9 n

$ }4 ?3 v3 [7 U7 i" H5 ~073074075076077078& ^$ _* [; K: e# ?1 K  a7 R/ g; v
079080081082083084  r( r8 v% b8 ^9 b0 |3 L" `
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 T" n7 [# w$ m7 s
+ H  g' F  V3 v$ Z6 K1 \* O091092093094095096' |9 l% ?2 |$ T
097098099100101102& f" O) o5 {5 ^. d: `4 C
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 G( P) U1 m$ T; h% e( s, e
2 q! J- ]( r5 V* V' s, y8 [109110111112113114
. i2 M/ N9 g  o  m115116117118119120
$ `% j/ X( l/ K8 H( C9 b5 J6 ^; I121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% I& x# w0 f: @
! l8 q4 z& s/ P2 V  t127128129130131132
/ N1 f4 m$ t8 d+ |1331341351361371388 g0 O- O/ u- N9 v8 k
139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# u7 [; y' s+ x8 u" V3 f  ?# K. w- y, ^4 w& j. E4 b
1451461471481491501 b8 X% x- \3 b& I4 h4 j
1511521531541551566 B8 N( M  C' A/ X, A: F$ q
157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: _3 L) K+ ^+ `) F
" @9 c4 T% U& \; h0 L$ |) T% c
163164165166167168
4 W! k2 _' O0 y169170171172173174# i5 U4 Y0 Z# x, W
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 E$ \/ S& J- R# W

4 C1 ~9 b, x5 O181182183184185186
& c. v9 g2 Y7 w+ q' }187188189190191192
( u$ R- Q6 {' n7 N/ y( Z( Z* |193194195196197198
) v& c+ m$ ^+ v+ d199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. e) u' k+ \/ R- {: p
: @* g6 f+ i' r0010020030040050063 P2 \4 R; Q4 `5 z
007008009010011012$ j8 t. o: f- Z6 R* N- o- P
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& c# _" }' i0 v' q4 R
5 _4 d4 l4 w2 \! J1 Q5 C' d& H
019020021022023024/ U) J% x$ s- p, i- o
025026027028029030: h# A. X+ ]* v) [" f
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 }, ?$ D! M/ m. w* B  M  B& s1 t
037038039040041042
1 n$ x+ T' @3 ~+ Q) I043044045046047048
: c! t9 \" b' J049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 H1 i) y" _  r* {

5 d3 j9 Z2 T2 V6 R* ^055056057058059060
; W( j4 _9 q  d+ Q" E1 g061062063064065066, x6 d. y+ ]4 N  M4 e2 U
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 G! t& E% G1 m% \% ]) c. g
5 L6 L/ q. p1 w. V& ^4 M! q8 o3 j
073074075076077078
" l; m" q% ^. q  n; g079080081082083084
% H! M/ P; |6 W! X+ g085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
, W% i/ ?" _3 t! x9 k) X9 [
& E2 e0 t' H6 n0 }0010020030040050068 ?) F4 w; N' W8 O( }
007008009010011012
* W7 b9 w. f$ l9 h013014015016017018
$ o0 D* s3 E. s019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-1-12 05:37 , Processed in 0.050917 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表