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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 q3 W( j4 u4 p& Y! E# O4 _
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■● ■  NintendoWorld    站友xliz原创+ D9 d8 a8 @1 {& X+ m- _% c4 K6 T5 |
■ ●■    http://www.NewWise.com
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  ?! X6 w" p  F4 E
           洛克人 EXE 3 Blue 卡片组合
6 g4 [5 \! e9 S$ D0 H$ u! v  E
# z% b9 w1 y: I' f
! X9 A7 ?$ N; P+ x英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 K9 _$ F' }( Q' w) c7 l& s
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================
. E9 E) A$ g% I6 _希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ! N+ I* L8 C7 Q& D) X$ G

, P2 y5 [- R0 j( z$ f" f3 h以下内容格式如下:
# {: ~; p4 I1 M
" Q9 z' {# P" N* Y5 x: K# n1 X; D编号    名称
. e& i0 S: e& z% s7 `4 M说明- M1 m7 v  Y0 I: }. ?
组合方法8 ^' J2 m/ g. L! m! i- M
---------------------------------
+ W0 m+ F2 l& `2 J01    Z-Connon 1
% W7 y  @  Q( d1 U0 WUnlimited Cannon for 5 sec
; K5 j/ b* H4 qCannon A+B+C
; Y" m8 d6 n- S* A% g- cCannon B+C+D3 u( g8 \8 R* x7 Z& [" K9 Q9 ~
Cannon C+D+E
1 e5 q! R6 V. |# |: c
; }6 X  p2 c; F" d02    Z-Connon 2# z7 d+ ?% U! T: w2 g9 `
Unlimited HiCannon for 5 sec. w# {# f! K8 c' u
HiCannon H+I+J/ n1 W) M7 @9 N' r5 ]
HiCannon I+J+K
3 I) q( c8 o+ `3 oHiCannon J+K+L
3 S* F5 u% S; ]7 _' p& @$ V; _
3 [% e% }6 s$ U" e+ |% u03    Z-Connon 3
/ c2 D, g" l. J) v4 y* ^Unlimited MegaCannon for 5 sec
, W! S) X$ ]- x. QM-Cannon O+P+Q$ p: V9 c( W* o% J
M-Cannon P+Q+R
5 R. i5 L; z% K9 YM-Cannon Q+R+S1 t, ^/ K  i7 a9 a+ i+ l

5 [* k# B: ~+ x' B, s& c' U  t04    Z-Punch
: \( _' S, w/ Y* D% M; w; k, jUnlimited GutPunch for 5 sec
: {/ [9 N9 [, i/ c: {7 QGutPunch B+C+D
1 H+ \; _$ [1 x( {5 ~% ?GutPunch C+D+E2 o% `! q- t% a0 O7 L3 R% a7 f
GutPunch D+E+F* J8 ?# j0 p5 h" A# A
' F: u% o6 x, r+ |1 \1 ^
05    Z-Strght
- P& K% ]1 @( q2 rUnlimited GutStrgt for 5 sec6 C' O5 g: I/ F' p
GutStrgt O+P+Q2 \2 X' K/ M  ~
GutStrgt P+Q+R
, M5 t6 N% ^+ d- g" `: E  SGutStrgt Q+R+S/ h% S, B0 B+ }, x0 d  a1 P

" P2 J5 a& l$ M! ]# J3 v6 B06    Z-Impact8 i# \2 f" ^' O3 z( A
Unlimited GutImpct for 5 sec, C  k' m7 e# a) J- q+ K
GutImpact G+H+I
' j3 J  w+ B! j  ?! hGutImpact H+I+J% Z1 A# v5 o  X- }/ e. n# M
GutImpact J+K+L
( K' O- n1 F5 ^2 u% ~8 S
2 n$ J, F! D$ O/ p# z, w9 }' v07    Z-Varibl0 v/ ?% c+ M5 S; M. J  X( n
Unlimited VarSword for 5 sec
/ i* l" r( K( uVarSwrd B+C+D) I! Y3 R7 F; R# B
VarSwrd C+D+E# J0 X; @7 g% Z: Y( U: P' x$ }
VarSwrd D+E+F
# w2 w7 ~7 g# D4 x$ a3 ]0 o6 q* e* D" b% u9 T
08    Z-Yoyo 1
) E# b. ~4 l# m8 S2 e9 yUnlimited Yo-Yo for 5 sec% y! C. T! c0 t+ o) \/ W+ k3 O
Yo-Yo1 C+D+E7 a" H8 J9 U+ S1 k* d. y$ o
Yo-Yo1 D+E+F6 ^9 M* @) g0 n6 u7 i
Yo-Yo1 E+F+G
$ K3 @; ?8 j' [% [* v) ]1 Q8 h) E$ J# A: g3 S$ V4 d' L& o) A
09    Z-Yoyo 2( ~! @) c1 y' C
Unlimited Yo-Yo2 for 5 sec
+ H" A& {5 T- RYo-Yo2 H+I+J* P. l) q  ]# d0 s# ?5 T7 ~0 A
Yo-Yo2 I+J+K
9 c0 n+ o. C5 _, W3 E. ?Yo-Yo2 J+K+L8 q1 Z0 H# ], A- v

7 K- z+ E$ G# o8 c+ r! u2 |10    Z-Yoyo 3& j' l& q6 Y  j3 H$ Q+ P$ W! w
Unlimited Yo-Yo3 for 5 sec6 ?; e3 c5 ^1 j& q% r% ~9 B
Yo-Yo3 M+N+O
) p0 ^1 |$ |: W) Z' G$ I3 ?) ^Yo-Yo3 N+O+P7 i$ N8 R* a) R) W+ f& z3 g7 Q' q
Yo-Yo3 O+P+Q/ h% h8 N' G2 y

. N# c2 ~. D. U9 n6 y) N) p11    Z-Step 1
! g0 z/ f% I- Z) nUnlimited StepSwrd for 5 sec" E# `9 {! Q0 f& Q5 z
StepSwrd L+M+N1 M/ s! q$ T# b7 E4 X/ w, x* n' \* W, [
StepSwrd M+N+O( n" {1 f+ U& r% g$ c" E
StepSwrd N+O+P
& h% W: `  H) d2 f
' R' R" E8 C* D12    Z-Step 2
: [  t$ {7 v! V; z7 q2 RUnlimited StepCros for 5 sec
) R/ q4 C% H) k! w; K0 mStepCros P+Q+R- U* `& h7 D& h" V
StepCros Q+R+S
- N  Y6 y6 }2 ~StepCros R+S+T6 K9 v( `' Y. c* ^4 z* R* e
. p: |. u& l1 F# C, a7 ^
13    BubSprd! m6 R) n9 g4 l) u" W" S( F) H7 T
Attks w/ spreading bubbles!
0 i0 ?% D0 l1 A. A" x3 {Bubbler  C+D+E' K& ?3 |! |$ ^
Bub-V    D+E+F
* U+ ^6 Z' C/ C( l. [4 bBublSide E+F+G
3 G. j. E0 y" G9 z! w  f9 w. OBubbler E + Bub-V E + BublSide E
; \0 t) }0 b; y( z+ d; S) ?: @9 j
# B8 g/ D1 d! o5 B% B14    HeatSprd" p5 O8 z! A- W" K: s2 B  G
Attks w/ spreading fireball!/ X! n4 g2 K2 \; M# @
HeatShot H+I+J
; I0 U! U. G! u) cHeat-V   I+J+K7 O: v( k+ l6 ~8 _  b8 i6 |
HeatSide J+K+L
. w1 ]' l* k6 f' y( _4 hHeatShot J + Heat-V J + HeatSide J
( F4 }3 {( g1 l+ G. ^* w; Z) A2 q* @# `4 ?: Z6 G
15    H-Burst
! \1 x+ a4 s( _Creates a giant explosion" A6 E0 Z) L3 @- S$ w, f. D
Spreader M+N+O
" f  F5 k! A& V5 H5 s# x" |7 zSpreader N+O+P" r$ B' n; Y+ D- ~) W* L
Spreader O+P+Q+ e& s& ~4 P" ^2 F. w. y
8 z  \9 [6 G$ T) b9 \; u
16    LifeSwrd: M4 W# h4 Q9 I) p2 s; l
Swings a huge 2×3 sword!) W# ]4 k. C6 G- L; n
Sword E + WideSwrd E + LongSwrd E
$ ^( C. M6 l# J2 ESword L + WideSwrd L + LongSwrd L3 x5 Q3 W' B. o3 ^" V
Sword Y + WideSwrd Y + LongSwrd Y+ J% `2 l& Y- G; k* X% _5 A
+ l5 H; F$ e* \) G! d! @! A
17    ElemSwrd2 o7 s  W" @* A) u7 N
Wide swrd contains 4 elemnts
9 M4 s& S4 i( d0 L% |# x  h- Q+ _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 N+ i9 ]7 c5 I" ?% f- Q4 ZFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 |8 \# A- ]& h3 M; n1 U6 A7 m$ Y4 I, \: h
18    EvilCut
! x2 f4 K6 a# G( k0 }' WStep up 2 & make 4 atacks; J/ m6 m: p! R. [  x& D* y
StepSwrd P + HeroSwrd P + StepCros P9 s0 C6 ^* V+ E1 T0 K
& e# V4 j" ^8 u0 a+ B0 @4 o* {
19    HyperRat- T6 S4 B! p9 v# w- b" C8 P. r1 B9 B3 O
A giant Ratton charges!
$ M! S7 H  i7 V) {4 W) v( w. aRatton1 A + Ratton2 A + Ratton3 A
& \6 X- J7 \, A1 o; }" ~# gRatton1 C + Ratton2 C + Ratton3 C1 s' t! l1 Y  L/ x9 M) P+ M- X
Ratton1 F + Ratton2 F + Ratton3 F3 R4 R: z# H8 e% N4 G
6 S% D: }) t( f8 s: m
20    TimeBom +. |3 F$ I. D, u# P/ z- q; E2 t
Sets Time Bomb in enmy area
' l3 P$ D9 u; L3 PTimeBomb J+K+L
3 U5 ~7 `+ o/ l) |6 r7 |TimeBomb K+L+M2 J' X5 Q  l& Z  j
TimeBomb L+M+N
" e& o) n* H5 ]0 U3 R2 _, d8 Y- |3 R3 W5 S4 w3 ]
21    GelRain
9 l& Z  s- ~5 S& S- w1 w+ vGel steals squares; d% O* J* u2 M2 y
MetaGel1 B+C+D
% c% @& q9 Q! _- v+ CMetaGel2 E+F+G
, J) f6 o1 H+ ~/ v, EMetaGel3 S+T+U
- ~* R# o7 G8 Q" [  g9 {( Q( [- \
22    EverCrse
, D: c; G: ]1 LShield chases enemies
) g# S% q. G, A  h, i9 v9 Z& ZCrsShld1 C + CrsShld2 C + CrsShld3 C2 C$ ]# ~  S/ `% h9 w
CrsShld1 L + CrsShld2 L + CrsShld3 L
( {( v9 {$ K8 C
- l! B4 k& n: ~! u7 X" y23    MomQuake
- A0 c/ ?: z" i, ?Awakens Mother Earth!9 x" G- Y, F$ T' v
RockCube * + RockCube * + GodStone S
" j6 q/ h+ o' j: z# F; L3 d3 y$ [% D4 n) m0 n7 S1 M# n
24    PoisPhar
6 {- L5 R% Y) U) SPharaoh generates poison
; e" L4 q" f+ W. [/ APoisMask A + PoisFace A + Anubis A
, X. Y" r( a( |0 _) `; I# s/ z! K
25    BodyGrd# N3 B5 m. s: p8 [$ p' Q
Bodyguard takes out enemies
' n+ Y3 G7 A5 ?AntiDmg M + AntiNavi M + Muramasa M
- b. ]8 E+ S! J" g4 e0 B2 N% d# C& ]2 u% v2 z! ^% W# x1 M
26    500Barr1 F: U% ?, Y: `6 x
Barrier absorbs 500HP dmg
, _4 f/ j$ Y# o3 Z& P: P6 a! mBarrier E + Barr100 E + Barr200 E( O: {/ ?+ f+ T0 j
Barrier R + Barr100 R + Barr200 R
1 h6 G. t4 A, [' j5 w
: e) s3 k# C+ M+ @27    BigHeart( n8 x. W8 n( o! {8 a. L$ B
Attacks, then heals HP!
! |% F( w( }, K9 s) j! y1 X7 @HolyPanl R + Recov300 R + Roll R, `. m' @0 c  q5 T: w
HolyPanl R + Recov300 R + RollV2 R
2 S- n9 }2 H3 V, H; o9 eHolyPanl R + Recov300 R + RollV3 R  |! z: o* `( _; ~; v0 c

9 X0 R4 M3 D" Z28    GtsShoot
1 h8 w# j# b% h+ @4 lGutsMan throws MegaMan!3 Q2 p& p5 ^+ Q8 Z( S8 c( [
Guard * + DashAtk G + GutsMan G! Z8 z/ f+ {! V) _; ~
Guard * + DashAtk G + GutsMan2 G+ e+ s1 ^8 W2 ^( ~: Y" D
Guard * + DashAtk G + GutsMan3 G
+ u3 N9 g% [3 \8 M, GGuard * + DashAtk G + GutsMan4 G7 S; b2 }* \0 U: Y

6 M6 j- G- X2 ^, _8 M29    DeuxHero
2 B  p  N( w7 ]$ Y4 XMegaMan & ProtoMan team up!
! p/ F$ m& `, F3 i# ECustSwrd B + VarSwrd B + ProtoMan B; Y5 s5 l, M) B* ~* K1 v) M  ?- t
CustSwrd B + VarSwrd B + ProtoMn2 B
! m, o4 S; n! R9 w0 rCustSwrd B + VarSwrd B + ProtoMn3 B
1 o( h2 \" w3 Q- @" s+ KCustSwrd B + VarSwrd B + ProtoMn4 B
4 w. b( x1 \0 N) v0 U
3 I" z% [# B* e3 r7 S0 F30    2xHero
1 v  k. ?4 s/ W! W/ LMegaMan & ProtoMan Dual atk5 }; Q8 a! `4 R1 z* K
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 e' L% k0 w$ m  K. A, T- x% f3 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
% f* z8 `& e6 L. l% Z& YSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 Y$ E6 _' H7 ~# T2 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% t4 R5 h. G% u6 J

$ I( F1 n9 V- i$ _6 ^7 b31    PrixPowr* [6 g8 c5 M% t# g
3 Navis attack at once!% N) x' S4 m7 @! G3 G8 \" M
Team1 * + Team2 * + KingMan5 K" q/ h( z3 Z) b- q0 S
Team1 * + Team2 * + MistMan5 M
2 O: y1 ~# @) [* |. B6 o- v) aTeam1 * + Team2 * + BowlMan5 B
5 {* i( @. _6 a8 }1 b4 y
1 G6 _3 i$ a3 h, K' T0 m% L32    MstrStyl2 e) q% E7 D( O" _( K. |
MegaMan unleashes his power
# m# k! B) G5 b9 B3 {# B$ G+ z8 ASalamndr * + Fountain * + Bolt * + GaiaBlad *6 j6 o( O! b0 Q+ N, [3 B" {
  w' ~  k* @3 O; O+ C
StdrdChip (Part 1)9 d2 [$ X: @$ d; E- \
┌──┬────┬─┬──┬──┬───┬───────────────┐" J3 f6 A+ z" M
│编号│名称  │MB│攻击│属性│稀有度│说明             │. }; [3 f* J  f
├──┼────┼─┼──┼──┼───┼───────────────┤2 w0 @4 f7 H$ K* x
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* w  X' P7 b8 A! [, n8 [; s1 m; Y
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# G" a% Y7 v! A
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( D* q5 A& M, F4 @3 h; Y' X
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │3 r( X  j8 ^9 v6 E+ d  i$ L6 j
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 W, |/ `% r/ U* q- T
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
7 `# E5 v$ W4 v│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 [# G+ ^! H. Q' }4 L│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 q- y3 L2 v  j: a1 |0 S: p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& j4 [* b7 r" k# p# x1 r│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! p6 R4 i1 O9 ]/ c6 Q. ~5 |# O! A
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
+ l  ?. S5 B) h2 s3 ~+ S/ ?* @│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 N" e9 z, V# }0 q- {0 S1 W' R
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 T! c0 t* O+ m7 ^9 R2 D& o
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │% x; T* M  K8 V0 Q: {- e9 Y6 ^1 A
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 Y0 t/ ?$ K, I) ?' f- P│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │: W# n; S  j% O* E2 p0 f( r
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │9 N1 y5 ^$ D3 f: h2 o) P- l+ l
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 P( `( p0 A2 |* y! B% s
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 ^8 z& c* Z: e! B5 _( c
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* W3 V% T) ]! T0 s: E# P
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
3 ~' N  [; T& Q$ h- H& E│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │% \' }' L2 J4 \3 R" V; Y4 G$ k
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
1 B+ L6 j* Q9 S& d. P7 D! o7 i│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
5 h6 \3 Q  O. S1 k$ c  n│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │/ m+ s7 l9 O0 X# o: {* x* t0 I
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 W3 U, P- G9 R3 I3 ^8 I3 Q│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
5 {' W5 m: s9 X, Y  w0 ?│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
% N" a5 M( u$ e9 X# R+ w; O, \│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │/ K! E0 K2 K7 w! m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 y5 y/ m! k* u2 ^. `6 Y  t│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │" _% o; [- q, l' ?8 o
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! p# y; q; S/ x
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ n( V) |+ N6 |1 t# g' m. }9 }. c# h
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 q- ~# B% ^6 W( [! @. [
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) b/ n' H1 r' ?2 Z. q, W- |
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 \1 Y7 a! i  J  z/ Y│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 m% a  d5 b, y- z6 S) a
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
8 @) W" P# f& ?2 ]│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
& J% F# f# z6 m: R! o2 a; t│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! ]( g9 x1 k3 |│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& s1 j& O7 U5 A+ K, y" s
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
) k. |: r* i7 b$ n$ X& I│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' D' l! [4 `' o3 [9 @│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
. m. P1 \  ~/ ?$ e9 ~/ {5 q│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
- \( X8 n% R' x│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 x7 D( W& \* g; G│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 ~8 S! m/ B9 N' ~' H# k
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( @) J, g- d! w* T# l% H│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' m9 c+ ?5 y; o) J7 h* c0 U" K
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 v% \/ q3 B$ I( J. m5 K1 g4 w│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
# e5 m6 {9 R, B, V3 E5 U  @! U│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& m  t$ Y  J. v8 M3 U│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 Q, v' d* q$ [' M0 J│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
2 I5 f5 |0 ^; R  |│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
* T& a6 M9 S% _9 x│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! W1 J% ]! @  v. K3 \+ ~% ^
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │+ ~) l4 i+ w6 A0 W  Q1 H+ [- t
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │- R5 ~$ d) ?. R: L: P! c3 O+ |5 a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# K5 ^: y, N9 x
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │5 P2 U) e2 Z% g- Y; K/ }
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 T. z* W" f& l- X% o
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ v1 O/ i$ T' w5 \! q4 E* m4 a
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: o% D( r4 M+ X# s- j# R
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ n* }! a5 }  g, F, T
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; v/ G; I; B5 i/ s  S$ v) G# t
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 D4 t' C) G' n3 S. q1 U! x) J
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ I! x& Y/ V1 P% P- u: T9 n│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │/ H) x$ s9 x- l2 v6 Q+ C3 Q% Z
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │" Y, N3 W3 g' e) U6 `
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
) {) j3 @0 i2 R% p! D3 r& `5 Y│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
3 m4 G+ I" k% l5 g│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
+ p* H6 v+ V. D1 ?7 `+ S! E│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& i; y0 w3 x) J- x4 F7 [1 a
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
* g) s- y! \$ s1 u! h  W│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │( G7 v  }5 B( C. `( W
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. B$ Z9 o, W8 O2 A0 ~# p; {│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& a% `  _# m+ O│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 Z, z" N& k' r) o
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
' E+ R, v% @& S0 [" Z% Z2 w│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" ?2 V% Y1 ]1 s' \│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 d- N% x  }% x6 i; K- q  K5 K│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │& W* D) p+ g4 b2 v/ Q1 v4 j) c
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
, p, o( M$ j' a│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
/ x) L- m# ]  H7 }- l' N% ]6 t│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ E9 Y/ j. {, G5 G! x4 j. d
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │" k/ K# L, q, [$ u9 o9 X3 J" M
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │$ z4 f5 @, d4 D4 v: M; O' |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ C7 C  b6 o2 R; J' Y3 O
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
; b2 b# V* C! H% Q) ]% T, B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │! m; D* w+ O, f# \( O8 J& e/ t
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& ~6 |' |" d2 `. {* Y3 v│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
# M  h7 J0 o5 Z9 Z& @" H7 S│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" f# Q9 _" {3 F& S; _
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
/ F$ P, p' _/ x% q& L  T3 x/ E│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
- h  }& S) f0 q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 U: ]8 [& F/ K7 h│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │2 q' u# F, m6 l; |! n
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │0 k) `, A1 t; B
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: ?# h" {% o4 j) y% K3 N│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ X0 z  }) Y9 E  m( i% ?2 A└──┴────┴─┴──┴──┴───┴───────────────┘3 k" w( v$ z) n; j
- |+ Y1 q6 D9 ~; z' i( L
StdrdChip (Part 2)
. A/ i9 s, y0 U4 L' r┌──┬────┬─┬──┬──┬───┬───────────────┐
8 C- v9 ?' f7 H3 w$ `│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 S# P  m, q1 ~├──┼────┼─┼──┼──┼───┼───────────────┤
9 a/ D# R2 @. Z8 d7 }3 W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% c. n# t2 s; Z) k! h3 [/ H
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│. r) e' Y- S' d( `4 h
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
% j) v2 s1 q" e/ }1 g; v│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 G8 ^# ~9 Q3 ^  ~; m; N+ X, E
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │% S1 C0 d" L( o- I# L
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
1 c/ R9 n7 @( \" A& C3 I│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
2 C' O; I" O& R, w│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ C( ~1 T. ^' v3 j. l│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; {0 V0 ^; N& I4 B# }
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  y$ d4 m, {( U* \) h1 i' s│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
) ^0 p/ P# w" l. h, c2 P│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │, R9 f3 m- X- G+ ?) m2 k  e! p
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' \( o( S: _$ Q$ `$ U
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │+ y. t; \9 p2 l7 p2 ^
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │3 Q( ?: w0 [; F% P+ |; u8 A* B9 J
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
' V! R. y! C6 Z. D4 j9 P* }│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! ]( v: O, k* g% X( R7 f│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 G) J; i/ P' F% F│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( _" Y- n1 Y9 N' u$ c1 P6 q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │2 o- c! Z" l! |5 `& N  C& j
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ I4 w) f! ?6 p$ o3 D, X* ^│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ O' Z! p/ V5 f: P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 L: z2 e" t' U, z, C1 _  F: \: X│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; G2 v# Q& G2 o3 {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' i3 U. R4 }1 W( p│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" c6 N1 H) D8 D0 H) b) U2 ~  C│126 │Rook  │30│  │  │***  │Protects you from attacks   │, m3 I( S% w3 b( B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │6 B$ L  ?# ?3 ]/ |8 [1 d
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
: V$ k* N- c4 L3 B' d; X& f- f│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │  l$ A1 n7 g' P* d) [# C
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: ?  |: t/ v2 h, _  |# V; Y
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' D% u; C$ ?$ U/ i, |│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 ~1 u/ W6 V0 n# s* z$ c
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │( p' z2 s  p8 h" S  H  W5 D3 A
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │5 [9 k9 u2 G$ y& h! P+ D
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. d+ I7 a5 y9 U7 L- K9 f$ p. \5 J
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │* S6 p4 k4 Z: m0 }5 l4 G  i4 J1 F
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │1 v3 |, h9 d: ^
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% {) Q7 R" e& ^! C0 ]) e# d9 y' ?  ^, S│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 V7 G/ X  l8 E1 B
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
! [, V3 a# }# A- z0 w5 m( M│141 │Prism  │60│  │  │***  │Prism fires randomly     │' `9 }/ x2 _/ `; m  \
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& h0 X# R7 {" S5 R  l7 h1 e│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  j& H  O( G) }& V
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
& q2 F  u; U; K4 [7 o│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │7 X* b. j& g+ i  K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# e) `6 L( O  Z
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, w* X. z. E6 }* v# Z- l│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │2 V" |. ^0 P5 _; M+ n  o% C7 b
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 H8 m% _6 @  _/ h- J4 ^: k- A& q) L
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │, W0 l# b: M  `8 K5 X
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
' D8 A# y8 l, W+ [! ]│152 │Recov150│50│  │  │***  │Recovers 150HP        │* b- Z7 b9 n; b% B5 T# t' q
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
  z, P, t& F4 j# {% x" [5 H│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 k! W3 {$ |$ X! h: h' J; C│155 │Repair │8 │  │  │*   │Fix your area's panels    │1 Q( V' U4 D' ?& z4 h) g* h) O
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) h" {7 \5 I  \│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
0 R& P8 H- S  H" P- t3 i( r* G│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
6 U  P8 u9 b2 F9 D8 n│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
; `$ x: H1 o* P" c+ N' ?│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, M  {7 x5 S5 D/ h│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 U* y$ T1 Z$ k/ c2 o+ N9 _
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* v6 I! R8 l: H8 z! s7 L. R) Y│163 │Invis  │11│  │  │***  │Invisible for a while     │. o; q& i1 x) H, |) x4 @1 u  C/ ?
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │, l+ a$ e: g# O& e; [' q6 A* y
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │& r: P7 Z3 e+ M/ s2 X6 g' \
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │) d3 i6 T. s# u+ ?, N
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! T. O* f9 g  v& i
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
  K' K  r3 `+ i! r9 v4 u( G│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
5 J7 Z6 l7 G7 N  a3 v│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, @* g' i0 B3 W
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& f- E$ s# D0 Q; e
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& F& u$ C- f9 @/ n" x0 k$ M
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │; y. d7 v, Z$ W% `: w. w5 t
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 H( L- s. ?" u0 _2 `* }│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- G: f+ s* y* R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ |6 [# F/ r5 R/ a: N( t4 w% N│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ s; @( Y; X( Q
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │* M, Z: R5 x! i( ?$ e+ a
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │7 C0 P" D; x# k1 w2 W" i
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ R, G' L) I9 \# ~& ?% t( ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 c- V* {8 i- d8 ?3 n│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 ]- t! e, l& i, @" ~7 U& N# J
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( C5 {: q% o' g9 o; x; u
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 s' I  O/ t/ _. O$ P
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │& M3 C& K6 n4 ?  ?9 ]$ }
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │4 T; p! I$ ~# P/ K0 p
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │; \, g1 U( a5 ]2 K) u
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  w. D" I7 y6 C, ~
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 W) F) Y) G, C/ u" i* X
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
0 t; W9 d' w/ @# O│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 a0 D. Q  r9 M; v* o0 {
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 Y$ B4 n8 @  F& E/ d│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 W) i$ G# E4 f│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ k( Z+ }3 n% p: x│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- E' L; y* \* N! D│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │  a+ a% `0 @) @& [- R5 i& S/ J! Y9 d
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ L% J! n5 K  P  a; ~5 H
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 v/ {. K4 \% ~, ?" P
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 N' }& }2 c" s8 ^! Z* i* @│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 j0 r8 \$ Z' s5 F└──┴────┴─┴──┴──┴───┴───────────────┘
' b6 b4 e3 G: M! E- K1 u( G5 k- ~8 z+ G0 m8 A) c- N4 Q4 }; X& d8 D8 V

' S1 E( d6 e3 t1 jMega Chip
1 f2 k8 ^2 F" j, Z; H┌──┬─────┬─┬──┬──┬───┬───────────────┐
) a: [3 @& E7 P1 z* h0 B* @6 f│编号│名称   │MB│攻击│属性│稀有度│说明             │& D; c- l# y( }& O
├──┼─────┼─┼──┼──┼───┼───────────────┤) \( \6 z6 l! i2 k5 i3 [/ {5 F  b
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' M* H" v9 ]' b3 R
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 T8 z9 E; n, h6 E- `│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# K6 p' O9 }* o  ]7 v6 z8 @0 W
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% W! l& O& m( S3 T! l) {/ x9 u
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' b! _# B  i" z( z+ J) {7 F│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
; s6 ]' Q: r1 f% X2 E│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │( X6 i! q/ s7 l/ @$ V3 F/ }
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- F9 {, a  I8 U+ y( A: S" {│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; ?1 }: {+ U) |7 z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 c& u; k' z5 M/ Y: A
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 u4 i6 |% u- `+ L: I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ J' ~& w( _1 [4 t
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
) Q4 f; S! Q2 i& F' L: `│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
( V: h# i! v/ n" B! ]3 Q2 M│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: B7 U9 M# _' K9 q; F& e
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
5 r$ r0 ~+ p) Z; C" p6 G│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
: g6 R& J" I$ T6 v│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
" a; {1 d% c3 ~2 Q  k# t│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 i5 Z! I- B+ c( E' ?│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
" y1 _% I" e& A+ o$ c. ~0 c│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
/ E( |/ D  U3 T# Y; H, z) J! f│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ P# ]- q1 r+ K# j# p% j, r9 k# Q6 }│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; q# I6 u: @& U9 D6 }│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │- N$ z' @/ R0 Y5 m0 ^
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
1 H7 v2 y, B9 ]│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
" b& y1 T! m4 d' x' ~- i8 O( ^: ~│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, v2 V6 Y1 C8 {* k│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% Q4 z0 T( d/ w  u6 j+ C' Y: h
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │' k# F0 {  O2 d' p5 [6 [5 w) v, u
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
7 b% k7 u* Z% R% u│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ z. f' W7 S' l& l( k3 r% m│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) k3 m# z7 C# ]- [
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, S& `, B! h9 V# u; t) F% y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
, X- O: \5 T. L0 A9 Z) S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' M8 l* ^2 ?8 S/ i% m0 b" ?5 G4 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 @& G0 B4 _; |: @5 l0 c* I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  E% l# p7 b4 F; c
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# B2 }5 `. Q% n! T) Z5 O
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- j% r) R4 J9 m. N& L; ]' I/ o│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- o8 m  `+ \) L' d
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
$ `: p' q/ P' l* ^│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
! [$ a$ l, S& x: `4 Z# \: u7 N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │6 C1 ]; F( Y3 l& ?9 @# O: F
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ c) ]" _9 ^5 d% y
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) o7 [; ^( t+ s- t' @2 W│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% G4 i8 t, Q; a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& F5 s" I% F7 M! |5 ^' C6 z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, I/ c$ G; T; U│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │8 R) p# T. W/ a  C" n+ M; i
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ e# u- f. ^) c9 H0 {- c
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 t0 R& C8 x+ @│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 M% m" N5 D7 K! C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │/ H9 [1 }$ w: ?: L2 w+ ~/ F
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 _, @5 Y+ B4 J3 T2 ~8 ^
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
' i  I1 @1 W5 e0 m! X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
5 Z% H5 Q) R9 f' r  z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 I  k9 N& p0 K* c2 j! R│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
" _9 d7 O, Q* d1 L9 O' d│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& V! Z2 h7 y3 |+ n" s│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
/ s( _- v6 B5 j% Z/ d! }6 i( t│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; w7 C1 j0 x  a5 S# l
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
: t, O0 m/ ?2 T& t, s│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( R* ?2 O7 N1 \& C6 \! Y/ R1 f% X2 l│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
8 S1 k9 a% l4 m% p; I6 f$ _│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) k3 M% p8 ~  U, S* t
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │6 Y  L! h9 z0 O! _/ r- H- G# c  @
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
2 j0 O' L! p5 Z* i6 k5 ^* C│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 y$ F7 ^! S% G/ Z$ {3 P% G
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 b( k$ L: }# H0 C% K! R
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 E; J* C/ {- c# ?. N9 V% I
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# U  E2 b% g% E9 ]% L│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 Y8 g9 w5 y7 _& p│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 h4 H: D4 _/ y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │5 l) y0 D4 h' e* u" \' U
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │- k$ g' {7 }1 p
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
( i* P" C5 H. b; Y8 g- F│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
5 q  Z# N" ]0 F# N1 a' \$ Y│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
# v) r" m" x& F$ O" Z6 F│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ b& j$ v* o, X; C│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
3 }% v/ [! J" R/ K│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' y/ w0 e9 T) U2 x( w
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │% J9 L, @2 `! R( l: U
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │3 H" c. `0 J& _; C3 \# ?$ o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ k: ]3 V' i. j2 e
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* j5 e, {2 A; s└──┴─────┴─┴──┴──┴───┴───────────────┘
$ b* U3 A$ F( Y( q
/ y/ ?; R+ |/ g
. D; j, t+ ?: s, H/ p1 d( N' C& aGigaChip (蓝版)
8 @3 D5 t8 \( g7 m" p┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 G. }4 R; i, x# {+ W# z7 Y6 s│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 M; X, {4 V$ C  O0 h. H├──┼─────┼─┼──┼──┼───┼───────────────┤+ `2 d. g9 O6 ]9 P0 E
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │8 [; H' `: R: B+ N+ ]' B" J& S
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
6 ^2 y. s  l- P│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" Z/ M9 j% Z7 A2 t) l; _
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 N" q) ?" i  T$ e: p; L* V5 N6 J& ^
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │8 f4 ]! c0 ?6 O
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ V+ _0 u' x' n6 m8 I, |: `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. O: E- ^' |9 g: u( C
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 X% {- t* u3 C9 {  g- s1 h5 S│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 `$ C# O8 J1 B5 \! `: h. h
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
" ]) J1 N# t  X│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
( D, Q8 z" x' D0 {* B9 U0 I* U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' [& }$ y7 P  o- O
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, y& I8 F1 v9 ~8 M$ D2 `: L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │( N3 [/ m" [3 L5 p6 U2 D1 D
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 e/ X! G3 R$ k" l, {7 Z- C│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 o9 r0 Y$ ^* g6 j* Y% A0 D9 _
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
  V! m9 q8 M- E* h1 W│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
; I/ f7 }: t! S- J│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 ]* N. l! Q: {0 l# ?3 Q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 c6 {% [+ w" A5 x3 F* A$ r  J; C
└──┴─────┴─┴──┴──┴───┴───────────────┘* b7 y. _, `- ?2 g6 k

3 M, U* y7 ~- UGigaChip (白版)(只列出与蓝版不一样的Chips)
/ U7 U6 f0 q; j% b: ?. ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 |0 F5 H, n& S! g  Z9 T! @9 N│编号│名称   │MB│攻击│属性│稀有度│说明             │( \: z, ?* F, y3 e' |$ i
├──┼─────┼─┼──┼──┼───┼───────────────┤$ m# ?1 X# D! b( b# N6 C6 A
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 Y8 S7 w! D) V! j+ ~, y7 ?# E
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
: p2 c% G/ E! p# ?│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 Q: O& h; R. l2 S, }$ z' x/ n│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │+ v0 b9 E) E+ e1 r
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; i" Z7 x+ ?" Z- p( YMegaman EXE 3 蓝+白 Standard 级别的 Chips:
# m5 j4 C: O" c3 F' S! w
* ^) m3 w2 |) n9 m3 I1 R' y001002003004005006% P: z8 D# q+ F$ A% K: A" [  ]
007008009010011012$ x  u& T& C7 }: _' ~
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 e5 j7 x6 t/ \
* D# [' Q( c- U* m1 u" F8 G2 V
019020021022023024
1 [4 B5 M8 a- B1 f: p& i025026027028029030* N  Q! j* M5 y! R& ^
0310320330340350362 A8 g+ R1 V  f5 u6 e% m- K% I6 Y
) n* Y! {2 Q! E. \) P
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- j7 ?% _8 Q: `% h' Y$ f$ R8 ]

: q( h7 K/ N: o& \0 N037038039040041042
% \4 V. G2 V* z8 S043044045046047048$ P6 u( @: Z. h$ `
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ~" o( p# o1 M, N& t
. Z3 ]0 s8 W7 s+ m
055056057058059060
- Q; L! @# z( E( D- x0610620630640650666 l0 H# ?. q# \: p$ P' e# M9 \/ d
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 E8 M4 l: i$ M1 V0 s( E5 r

* d" R  o( ~7 H' D6 e6 @- Q  L073074075076077078; Z, L$ c  ?1 l. Z' j/ O: d
079080081082083084
8 F+ A) T+ }$ f: B% O$ \& N085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 c8 ]. s, Z/ Z- L1 M, }: p
5 I0 c( _5 E8 s7 E0 p0 }6 y8 `3 G091092093094095096
( J+ y* O+ g) O097098099100101102
% ]) \% ^1 ^  X  r0 X4 b% d- n103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- P1 a* y: F8 a+ \

' T0 v' F$ _  N8 K" h; i  G6 B109110111112113114
, M: ~. u" _$ p115116117118119120
. R# q# e8 X* k: V0 d$ @" `& c121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! }) `' X4 r- n4 V9 S+ q2 s4 o7 q0 N
127128129130131132, Q% [7 E# m/ Y
133134135136137138
8 Y' W4 i$ P6 J' R: I( T% w139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 `9 `0 a% g. K  q1 E" L& H9 t0 |6 q) _. R( s3 H7 |3 v
145146147148149150
- b9 B- x1 o& u; P5 K' B1511521531541551562 |' r4 }$ W* w* x- ?; }1 P5 a) W
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- g/ p: x* t2 p8 @
. |$ ?5 E' i% R) P& l2 R. n" \9 M1 A163164165166167168
6 A5 w* G4 f( m6 N169170171172173174
) K' a! O3 q! `9 |175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% t* x2 T' \8 o/ F. F
9 \% K9 T: b" M# Y% [
181182183184185186
, T9 \1 u, Y, u- ?, [9 V187188189190191192
! O* O  w: _" {5 ]: x2 `193194195196197198
) q6 }+ D# B" @1 G  |2 R199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 w8 T' b$ M* R$ e  q: Y; ?  R  f
3 y0 s0 V1 d0 x3 l
0010020030040050061 ]. j! n( ^& [3 \7 @3 h9 I
0070080090100110127 Z% u5 M9 \* ?- W: L0 t( C1 u
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' k1 o5 B1 o$ w' M+ S8 j5 s0 ^
- V- ~4 N- Q3 O5 a; r9 x! R' O0190200210220230241 R, X3 X& S' a- S
025026027028029030
3 s# E8 x6 z( N9 W4 I) Q031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 n1 |+ h# @8 t5 Y7 {+ F

2 s( T# w0 g$ _# W! h0 A( Y; J) ]& ?037038039040041042
4 e! d! y- b$ [: l8 t1 k: ~043044045046047048' p* A4 j2 U9 y
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ V% ]$ F! T% u' n4 O
( ?- d9 ^+ v3 _5 L
055056057058059060
" j+ _+ u5 H) d$ M% L061062063064065066
6 {% o" c. T8 @. f5 x8 d! N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" h( P. G3 e. h' K8 A% Q! ]
7 ^8 r& c1 q7 f- ^2 n" J" m
0730740750760770780 c. _0 N+ ~2 t+ \: p6 c
079080081082083084
) b0 O; [& ^, X* G, v/ ?- s085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
9 [3 O& D$ n& `: b( S0 Z0 @8 ]& J' S# q$ R$ _4 r( S, ~
001002003004005006/ b6 D+ W/ ]% z0 r; M
007008009010011012+ N3 U  ~( g! j+ r$ B, R& r
013014015016017018: v6 Y  |- G: `# t
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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