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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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' M* ~5 `; j2 ^$ W: o■● ■  NintendoWorld    站友xliz原创
" m0 D+ \) `2 t8 `3 m3 E1 ~■ ●■    http://www.NewWise.com / [( c6 T* N  _" v1 u0 T) ^
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ c0 h3 Z" M  w  o

, ~$ }$ @5 {) L) m+ A! V
9 B5 w, v0 e, L2 P$ N8 h3 ^6 R           洛克人 EXE 3 Blue 卡片组合
' @& r) g" {2 g( W5 W4 r
9 {" I; d5 n0 e& l' P" M4 o5 m3 O$ J; @! V+ L0 g3 b
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 e7 z/ ^1 |( I. P# P  S大家要看日文版的P.A.或详细攻略,点击这里吧!
& o; c& E) N2 c, x/ ?
====================. O1 B2 J9 ]/ E6 P/ f; ]
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
/ o6 g* x  q- S. D& x! i6 r0 ?6 Q7 |- |1 X
编号    名称/ X6 z' S) U+ X, l
说明; }' g7 U+ s- F" {$ V4 |
组合方法
$ f2 T' Y9 a4 S. J4 [. [---------------------------------
( H  e" y  e8 E) p, ]  s01    Z-Connon 1
. ~' e& V& o2 m# f" I' o* S3 ?Unlimited Cannon for 5 sec
/ {" b3 z; D( O* |8 h. lCannon A+B+C
8 R- w8 b. u6 n, X9 d- k4 I; LCannon B+C+D& y) Z0 C( w& s8 f/ b3 n7 K
Cannon C+D+E
: \' n* C- r" ]: N# H8 J7 C: v
' f' o" i( w7 \; S9 l02    Z-Connon 2
$ v' ^2 m% @  MUnlimited HiCannon for 5 sec5 e4 Q5 K  G; s6 t9 n% }( P! A
HiCannon H+I+J
! m8 y6 V* t- \( q7 x& MHiCannon I+J+K2 A" C4 ]7 N; f3 o' t7 m
HiCannon J+K+L
9 w1 ^" M% Q0 Y+ S, H8 s2 o9 R
3 D. f: R9 U/ ]% R$ P, q03    Z-Connon 3; M9 Y* `" ^( F- R! k
Unlimited MegaCannon for 5 sec
- r6 \/ [& ?& b: R" yM-Cannon O+P+Q
( g# X# Y: [3 t( m6 g1 sM-Cannon P+Q+R
# _* u3 I9 t* Z- ?5 `M-Cannon Q+R+S
2 y( `% m7 O; J& P+ G2 F0 v5 G( E$ j3 {
04    Z-Punch
, Q+ h" x5 K4 RUnlimited GutPunch for 5 sec
4 S0 q. z5 M/ bGutPunch B+C+D
6 b3 I4 K1 H# ]8 m4 F3 R; FGutPunch C+D+E2 E- ]  E3 {% o1 W( F
GutPunch D+E+F& m. k% j* P- a# t, H% B

8 S$ n- X" n: l4 _; ]05    Z-Strght
) T' t% ?: h9 f3 ~( O$ p9 AUnlimited GutStrgt for 5 sec) j: _0 T4 I' |( l
GutStrgt O+P+Q
9 U0 i4 v3 h( q) f1 d( j+ D1 }& x2 g& WGutStrgt P+Q+R
5 n& x/ ~. S/ `8 L1 BGutStrgt Q+R+S" E) B& G* j6 d

8 K- C& C7 x) ^/ H7 w. I; d2 K1 K06    Z-Impact7 ]$ z: q. a* _/ m. ]8 j5 r
Unlimited GutImpct for 5 sec- r: x: U; X' v9 S
GutImpact G+H+I
* m: e* C* v  ~1 _8 q2 ]8 sGutImpact H+I+J  L+ Y+ p# I& t' ~: m& U
GutImpact J+K+L
; y6 h9 k5 f2 M) }9 Z* I# G" J! h* q3 e- S
07    Z-Varibl
. a! C9 [! ~& u# ]. {. sUnlimited VarSword for 5 sec" T$ Z& w2 F1 |& V% u4 {. L
VarSwrd B+C+D2 f7 _% t6 |1 G+ M
VarSwrd C+D+E
" `3 i) i/ g( @  oVarSwrd D+E+F& r4 T2 a5 E! ^
# Z/ g$ B% q) T. v" t) v
08    Z-Yoyo 1
( E! _. y# e3 Z! g$ r5 g. X5 Z2 O0 zUnlimited Yo-Yo for 5 sec7 ~; F) A2 ^$ s2 z  F
Yo-Yo1 C+D+E' k/ G. f2 _# R8 E, w" P( F2 X0 n
Yo-Yo1 D+E+F
6 x! ^0 `5 ^0 `% R1 a2 `7 Y0 k7 E; QYo-Yo1 E+F+G
* ?+ U) Y4 v5 Q( R3 y% x- |
( B8 x2 \4 E& }8 U' S7 S- y09    Z-Yoyo 21 A; n) [/ P! [3 h: A
Unlimited Yo-Yo2 for 5 sec
9 d2 b5 ?0 S- }3 F% n! QYo-Yo2 H+I+J! N0 ^' x9 e7 ~2 j
Yo-Yo2 I+J+K  r: b9 Q( o5 p8 z! i& F+ s) i
Yo-Yo2 J+K+L5 I1 ^" B2 Z+ k( h) x7 N

/ u" G/ i9 `; ^4 P0 R+ l10    Z-Yoyo 3. ^" s5 \6 c" W( A  @- \$ j
Unlimited Yo-Yo3 for 5 sec
0 P, U6 L& k" vYo-Yo3 M+N+O
2 C- f+ }& I& RYo-Yo3 N+O+P( \; ^; V4 Z1 X5 v- A
Yo-Yo3 O+P+Q- D2 @$ b- A' R- l- j! m
7 k; @6 l1 X. L
11    Z-Step 1. f3 H. \& B, g" _1 d
Unlimited StepSwrd for 5 sec
) z. N( F# K9 WStepSwrd L+M+N; b, _' }4 C' j/ c8 ~3 [/ i4 e7 Z% ^
StepSwrd M+N+O* J; x- Z5 Q* ?, M
StepSwrd N+O+P; @( f. g  W( P) z* d$ V

( k( ?- U* @! z! _' J9 j# s12    Z-Step 2( x9 Z5 k9 o/ f1 x; Q
Unlimited StepCros for 5 sec( k4 C0 m& p; e1 [
StepCros P+Q+R: o9 {' h7 z) @) ~% s
StepCros Q+R+S
7 y. `+ C9 [5 {: FStepCros R+S+T0 s- J+ C" k* E" [, U9 u/ O

0 {2 y# p8 Q' }13    BubSprd' }9 i8 V1 M0 j2 q/ k5 |1 C
Attks w/ spreading bubbles!
, J+ _, B, @, ^% U! O& k1 dBubbler  C+D+E
. ?. Y& x7 l7 Q$ K* v; [9 T0 LBub-V    D+E+F
* z' c! f- V" @, nBublSide E+F+G
: S6 C) B% X; G0 d' l( ~" U+ J3 W9 _Bubbler E + Bub-V E + BublSide E
. f# o3 G9 c, E3 A/ C1 @5 ?) }. X7 B$ c# e7 |* e
14    HeatSprd
+ {3 I8 V* u1 L( o% QAttks w/ spreading fireball!
) W* T4 p) ^2 M& \/ DHeatShot H+I+J) t' E$ w' A% L# `0 T4 _
Heat-V   I+J+K
% F& H% @+ v* LHeatSide J+K+L
1 N$ g, v8 I% g! j/ H# EHeatShot J + Heat-V J + HeatSide J( r# E: n4 {. K5 ^+ ]; I+ ]
6 k( x4 ~5 t3 w  d3 D( s
15    H-Burst  |. l' q' [: q, S, y
Creates a giant explosion6 x* ?' R6 E: X8 u
Spreader M+N+O
# p2 {" Z0 j1 a% `Spreader N+O+P6 v" Y( U4 q3 R# w0 Q# o
Spreader O+P+Q
- B/ O, U, ?% @$ \* u* I
' e$ J& j- [) m1 Q, l16    LifeSwrd
4 B, A8 Z/ h: ?2 e' u5 gSwings a huge 2×3 sword!
' p, a6 u- Q% |9 R$ [Sword E + WideSwrd E + LongSwrd E! f7 O& K% |- G' L9 o! M
Sword L + WideSwrd L + LongSwrd L( Y8 _! Y9 M. u2 _% H
Sword Y + WideSwrd Y + LongSwrd Y# ~; P6 H) ^6 U8 x

' O, d% f  T, g2 _5 c2 q5 W17    ElemSwrd$ i+ g: K; f! s5 O; E/ {; @
Wide swrd contains 4 elemnts
: }. F# a4 _  S  Z0 R# N  w5 RFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, f% T$ u2 K2 {8 P2 ?8 U% I5 _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 r4 Z+ P- w' j# `5 o0 q+ ]
2 e9 O7 p+ g9 g& n/ k
18    EvilCut. D8 M; c$ T; ]; ?9 D. B' K0 y
Step up 2 & make 4 atacks
- M/ q/ q1 D" ?3 B; S; n- x7 {. hStepSwrd P + HeroSwrd P + StepCros P5 j, Q8 n2 S! ~
. \  Q# f7 G- ?
19    HyperRat% D: o& Q6 |* Q0 f+ D
A giant Ratton charges!, F0 Q5 c9 c% o5 Y
Ratton1 A + Ratton2 A + Ratton3 A
# M; |4 e- S1 m8 g4 jRatton1 C + Ratton2 C + Ratton3 C
8 z; {  j0 Y, q, B+ B! }Ratton1 F + Ratton2 F + Ratton3 F8 A# L9 j4 @0 q7 \: P

5 E0 _# d1 w7 w6 D20    TimeBom +
1 x3 A) ^; \4 Z5 o4 ZSets Time Bomb in enmy area+ p$ v3 U+ J9 ^: i
TimeBomb J+K+L3 x- r$ {5 _+ }4 k. f( |# s! Z( ]3 x
TimeBomb K+L+M
6 x: W8 w( R7 \( X4 i9 ?, XTimeBomb L+M+N
+ t3 }: l/ j2 B$ h9 S; {' z
6 _  D3 d8 {5 x9 t21    GelRain
/ a/ A( r; H* GGel steals squares. B  u/ v8 w( k6 D
MetaGel1 B+C+D
* y) ?  [6 }1 i( d6 X/ kMetaGel2 E+F+G+ ]7 j- m( Z$ r
MetaGel3 S+T+U
% y  _' |: j8 |% }6 k9 ^1 I/ N9 ?1 ?. f* ~2 {2 u3 V4 y6 X( [/ \
22    EverCrse" x% d: R! h* _! d  O
Shield chases enemies, J' ^) ^0 ?  u7 U. e4 n  u
CrsShld1 C + CrsShld2 C + CrsShld3 C
; m3 e9 ]% E6 Q0 p8 ?1 L- A( cCrsShld1 L + CrsShld2 L + CrsShld3 L
( i- Z8 T8 _& {8 V7 u: N$ _2 W2 j) R, w* {$ i
23    MomQuake
( k( }- n# `; h+ [( jAwakens Mother Earth!+ q# B6 M' f+ {" B. C
RockCube * + RockCube * + GodStone S
9 e; K1 z4 w/ o$ p: l! s2 F0 M# g1 N/ L# z! J
24    PoisPhar
( T! e4 u  Y! ?7 v2 YPharaoh generates poison
5 H6 |: W1 P' r" fPoisMask A + PoisFace A + Anubis A6 S% F9 F4 u1 `! j' |
6 m6 L% o2 \* _2 B  [7 \5 L5 t4 |
25    BodyGrd7 M2 \( C. K2 `  W$ B$ q: l  F$ e
Bodyguard takes out enemies* }0 t2 z5 l! z; d0 W) P
AntiDmg M + AntiNavi M + Muramasa M( l0 }! a  z9 A# s" V+ Y

% H/ d4 V0 o3 {6 a/ L% A26    500Barr
. {! {! g1 E0 _Barrier absorbs 500HP dmg6 t* i, ^3 d% w) I/ j# `: D; O# q
Barrier E + Barr100 E + Barr200 E
; E. s* ~0 q) f6 W" ABarrier R + Barr100 R + Barr200 R
% `+ ]& B. L: \  @2 D' Q5 H" K  ^) p' x, J
27    BigHeart
; y  X$ G. Y* C6 [+ [' b% M0 s) UAttacks, then heals HP!
& q2 w0 B; F* e. BHolyPanl R + Recov300 R + Roll R; o0 B/ C8 M7 o. o) P5 ~, X# V6 k
HolyPanl R + Recov300 R + RollV2 R
) M: i! g/ Z. s( c# ~) M, c* QHolyPanl R + Recov300 R + RollV3 R- M# X) x3 d( r' ?* n
$ f8 _& ~+ ?8 D; V
28    GtsShoot
7 I3 l3 S( k. X9 z# qGutsMan throws MegaMan!
1 a; Y+ E( N, c0 ]- ]4 q! kGuard * + DashAtk G + GutsMan G2 a# l" o: N5 a% R  [! a1 n% u
Guard * + DashAtk G + GutsMan2 G
0 e2 h' m5 x: z4 jGuard * + DashAtk G + GutsMan3 G. j) M. L: O9 @$ h1 C1 @
Guard * + DashAtk G + GutsMan4 G
( H1 N4 `* \, `) _' e4 ~  J: s! e2 l& h) g
29    DeuxHero
) k( n5 Y7 q( ^8 s! b5 t& W, lMegaMan & ProtoMan team up!* E3 B& S$ g3 ]
CustSwrd B + VarSwrd B + ProtoMan B; w6 i( r0 k/ t$ F. Z: o
CustSwrd B + VarSwrd B + ProtoMn2 B
0 |: T; O4 `  d5 r0 Z. h6 h. P0 _, ]  BCustSwrd B + VarSwrd B + ProtoMn3 B
+ _# M0 Y( {- _+ K" p- yCustSwrd B + VarSwrd B + ProtoMn4 B3 g$ F" ]% P" J3 u* E5 P# l

* n( F* w* x& y# X# b30    2xHero% c7 U" w1 }3 `+ R- O' E/ [
MegaMan & ProtoMan Dual atk
; p6 `8 S3 ?+ R+ ?2 [# PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
/ [( P. r# q) M% u6 n. x, qSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. b' C( K4 @; U3 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 C, [# [* _, |6 C" M, l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* F; l: ?+ z4 ]# U+ V& g* }. J; w" W, H. G9 ~% n
31    PrixPowr
8 n& `" P+ F! ^- |1 r; R; j, Z3 Navis attack at once!) M9 K* n! W: Z2 H( H4 E$ Z2 V
Team1 * + Team2 * + KingMan5 K! e4 Z3 Q# a& f3 e& T: x* T$ F+ ]
Team1 * + Team2 * + MistMan5 M
; k. q, W3 @1 ^" @. wTeam1 * + Team2 * + BowlMan5 B  s- b1 V" [4 x2 Y- q( f4 v
- P: n# B2 B  e8 P
32    MstrStyl
/ H7 j8 Z+ O5 Y! JMegaMan unleashes his power
( j! W6 H+ a/ F6 \) K2 ?+ d$ OSalamndr * + Fountain * + Bolt * + GaiaBlad *% n# e0 I: P0 d! ^# g5 M  ]

4 |- ~0 L/ ^7 n0 x- M" u0 w' r1 e& pStdrdChip (Part 1)" w- l. r& Q( q: b' t2 K# t: h
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 W' H$ m, K% A3 Z: P│编号│名称  │MB│攻击│属性│稀有度│说明             │1 s6 \4 t6 K8 t: X' |
├──┼────┼─┼──┼──┼───┼───────────────┤9 I* j2 v# Z! U/ h: j6 j
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: w0 t  @6 d! h8 _( r│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" ]% B/ O+ L0 R│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" i9 ]+ ?' I% X+ D, x9 r
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ o1 T% S$ p+ r│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; Y2 r# a1 ^! C& E# g, C│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
; Y6 V2 D+ I4 G5 P; [│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, `) j9 C8 {% }* M7 P  q0 u│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- p% V+ E  l  F8 x
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( e5 B9 R) k, Y! N9 ~
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ H0 G- Z4 w- }/ f* v# ^│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 T# ]6 {2 }# i( \│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │$ f1 @% v8 n2 I0 r2 y- k: d
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ y4 v+ [1 V# C8 J; `
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* s% ]/ i2 I% O! m
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
/ K4 c, H+ W5 [( L│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │# L3 M6 w$ ?) N- X
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
3 t' B9 L) x1 p1 A9 B: C7 k/ s' J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 ]! p" t9 \$ H2 [$ w1 g, n2 n
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  O0 p" T3 G3 u, {2 O/ X9 ]
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │- b! a) |; L6 X1 E# \
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: p; Q) k8 o5 ~( V; E0 c" l+ t8 O
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │- V* g4 c" b& e1 w: ^
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 u3 {) m: |' x% G1 D2 A7 i
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
& L, I# z3 q/ y5 s│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ ^7 e" a. \. _/ y
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. |( r1 g% p; e- M7 n% d
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │' ^5 _( [. K2 ^* n0 @# f
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" b, w$ ~8 Y7 ~4 e' a( _) h/ ~│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │0 G% ]' z8 A9 s& F: j( u4 T
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 [1 u4 |2 l3 D7 ]+ h) A. Y% ]3 [
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% z) }# {$ r* h4 Z' V3 b
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
6 m- P; W0 w6 n5 y# I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, C0 J$ r" p9 `, g│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
9 ~5 q, P5 c. ?0 Y! |) ?│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
1 m1 y( J4 s; I│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* F: X0 ]$ U; S, p  a! M, ^8 b/ V│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) q5 s* d. ^" d$ U
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │5 h8 Y) Q, m3 \, ^
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ a% |. G6 p+ U3 o, A$ J│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
* B7 H' x5 G6 P1 C$ Q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 o* V5 k. m: Q3 {
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; o) w6 C& D, ~2 _! Y& S
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 h0 F% ^, W& H$ C# E8 Q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ L" @: V2 ?% w6 j│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 a# b3 M  Z% }2 R  O+ C1 C
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
  ^+ H" ?( T5 U- j( n│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" |% @+ i5 |/ A! f7 a│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- {: c: w$ K; X. U& U, k│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& ~0 Y8 s, y- Z: E% K9 L
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │) R' B$ W1 y3 K. V/ O* p( N
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 A: j. R8 q. X. Q6 J! F2 U│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 |' y" A0 U+ _/ Q0 r3 S- j" ?│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 C4 P  O6 b% v  s/ W% S; O│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 R# L$ T  G6 M│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
) s8 }+ |$ S: Q0 t│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! k0 j$ o$ H1 m7 K) U# f! |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 P- ^4 F; k0 p+ f8 \& F+ G7 S│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ f4 T3 `; D7 c│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- O. |; l! S) E1 ?8 p% G8 a" x5 o) _: o
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │7 r$ U9 p7 s7 B. G# `8 N3 [
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 r9 p5 i( R! P# W7 ]3 \
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
8 B9 Z" I1 I$ I7 ]│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ P- o, P% X: M% v4 V1 V
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 B2 E4 c+ M/ h7 {│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# P+ Q) E: X  j; j6 c2 ]
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
8 {1 t5 L" X' G( |# Z7 r│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 J  O9 W2 `3 G$ B│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  L, y% F6 S  \. u9 S! x/ O0 p' o
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │7 ]) b: @1 I0 E& w6 O' u4 e! {
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 Y3 A4 l2 ?$ M" M5 `7 R│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
/ j; y4 d4 }+ h6 c│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' _- |. v" y: o& j, [, o3 |+ W
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 R  |( s7 l8 ^. }9 B+ G
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( l0 I3 y/ U1 C  X) K- Z) w; P│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 A- V, N5 @4 k, m│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
; H$ \/ A# I( k│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │/ L* {# g7 r% z$ {
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. w' I7 S; d  r% B; p
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ z1 n2 b. _  c0 X4 v( ]
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 B+ S, n; o; ?/ S% _# |. x│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( r6 @9 ^' T3 _& I, ^
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ y1 C  L4 H2 L# y  N* N│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- e) i! [+ i) [% k5 r│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
' S8 z# Z  L' i/ V: M│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% F0 U- Z8 L" N" D4 R) W│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  T- u8 k3 f2 R5 P8 M; t1 C│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
0 u0 _7 G" n: `- n# a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 S/ p) L; g2 ~( U$ e│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
" y' T( q1 d& ^6 N│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
$ A. ~; N" f7 a* a- O8 J│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │4 C2 A+ ^9 n) e
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │7 N0 N7 _* ^. f, J& ^: Z
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* L8 K. o3 @& K* \
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
+ \5 v; W& s; q' D. ]) n│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
; d3 Y0 f; m  E. M% `* t│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ y% x6 u  b4 \& R7 v2 S- z+ y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
% t; C9 y5 A- u3 ~│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% @( `. g" _; `' d│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, Z" w  i% I. A3 t7 u1 [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 x0 F. n/ k9 ~; q: s└──┴────┴─┴──┴──┴───┴───────────────┘' J: w, F0 s3 L5 o& C: u& R

9 o5 h% T: z7 w; RStdrdChip (Part 2)( g" {- @" `" k, `6 a0 d! E" G
┌──┬────┬─┬──┬──┬───┬───────────────┐. ^" j; a% a+ ~$ `9 S
│编号│名称  │MB│攻击│属性│稀有度│说明             │& ~0 t+ x, f& X) }+ `' t  k+ t9 f
├──┼────┼─┼──┼──┼───┼───────────────┤' E) R& k5 t  I; b$ R& {
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 e) B" ]/ I) b. s3 |2 y$ b7 f
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 T$ @# b: q- X8 L' ?
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│6 E( H2 T3 E4 Q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ c' t1 A0 C0 \% i& ^│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. J5 y# L( C! T8 G9 d( `. x
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │" s5 s, z* b) ]
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 `/ V: h, @7 J; v
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 W4 T7 W4 G3 F7 ]│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │. d* L0 l) S4 u0 a; B
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' l& F+ r; L7 E' P" K5 X6 n+ c│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ H$ n- V- N/ a% m  _% {: \+ o  j│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │1 b; \5 \7 d% N
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' D7 z6 {2 [3 l7 X1 U- k$ ?- j
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
6 Q' Q1 {0 U( n& l3 R! @5 M│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. v* _; @! L$ {' T$ s
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │# ^: W# x. Q0 P: c
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
+ X5 ?1 I8 ?% a! d│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& F  @, X( g6 X4 w7 e4 P
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* w4 ]% i' G) w8 i8 @- v│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 C* y% h# v. e$ g4 Q. V7 {
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
- h$ V4 d" r% ]  s; E│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
' K5 S# |1 m. ~: q0 N. r$ W% p│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │# ~: c/ a1 R9 V
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( p$ m7 a; R4 c│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& U3 k2 ?/ f) |. e+ q
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# P" l4 o% n1 |5 q, N
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" t5 \; U2 [  C  [+ ]7 P│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" k2 l( J) A- f! Q- r% W. E
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ x* ?8 ?9 R3 L│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
" q0 v' V, y" f│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
8 t- [0 I2 D5 ^: R$ A# d4 y; Q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  u7 J6 U3 T! G' c
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: ^7 k0 _7 e# z! Z' F│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │/ _. t" K$ E' p% d
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" Z- \  L+ U6 u$ b: g
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 i, I3 i6 N; k& A& Z* u
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
  R, {: j9 f" f9 A) U$ t: k│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, e6 j: e2 j3 V│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 N; \% Z, j. v  O. `4 v- B│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
3 `6 p5 y+ c. o. ^2 g│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: X5 A3 [0 A# T
│141 │Prism  │60│  │  │***  │Prism fires randomly     │; R9 K7 O7 k' T2 p( E1 C. R: {) A
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 Z3 ?8 q9 E7 u0 D│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ p! s: J4 r! _! \│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
: G8 a5 O  M8 s7 y+ F( k│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' }: m# H5 t. e. v  Z. ^│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
  [4 k/ I* ?1 ^" P# Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, `: x( T: o6 d2 |+ N: j' l6 P
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ s1 C. ?7 U2 B  H4 o* m│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, M: q- _0 V, T
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- N0 }! J, G2 L* j5 j' M9 v/ k5 H) O
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) }2 K$ \) K/ Y; |6 c5 ~0 n│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ N  s- D1 O4 y  @9 m3 w3 y' a$ H│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 K- _+ p/ e7 F- b( U│154 │Recov300│80│  │  │**** │Recovers 300HP        │( l( A9 T8 {3 c0 Z4 G) J7 J
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
8 ^6 J+ S. _2 F3 o│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* {# n$ i+ h8 w- g# |
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │+ \" Z) h3 d/ G1 |
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │5 |4 w5 X0 v# r$ H+ W& y1 c+ E
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* }4 r8 F1 ^- H. H  q' E* P
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
+ I6 \+ J  F3 v, J1 q1 g9 _│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 n% |0 ?+ P. {# ]& H│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ l  H8 k, s$ A
│163 │Invis  │11│  │  │***  │Invisible for a while     │
! r% D! j" Y1 p│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
: o- E; @7 N4 x) d│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 Z0 K! s. w) v9 A3 b
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │3 i0 x3 y8 t; ^: P* }0 e" h
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 o: _# W/ \& y" |: q' N│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │; Q9 Q! T9 R6 A& @: N: L4 ~
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# @+ B# q; ^! t+ G│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │# ?1 ~% f" ?3 K0 X; S9 g( q5 i
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
$ ?# G' r& J" a& N+ N( E! t│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
! d5 F* B; A) t7 c│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │7 G. ~8 c, F2 J  e
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. y- ~6 q/ A0 Z: l
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
( c7 R  Q, |& y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
6 v2 @, L+ K2 c9 \7 K1 e& s5 O│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- E: q. G/ e8 j1 t, v" D│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" c8 W: |9 [6 y% L8 z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
% l4 U6 P+ X8 Q: q$ c│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
  O/ C# j4 u8 g& C2 ?│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ H& P2 [0 b% \1 }│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ s) K( Y* V2 X/ d# x│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% C, b) i& u7 N6 H6 h0 B/ X% ~1 o│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
% ^6 o" _& h7 l( T│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 y! C" _  W) e- A* [  ?8 ^
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ c- ]$ ^$ R, L9 C
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
+ B# d( |+ S- h) f" o│188 │SandStge│18│  │  │***  │Changes all panls to sand   │6 Q8 N4 I- s; l5 h
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) C# j9 _) f$ w7 x/ C
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% K; _! D) B# h0 k3 h
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& ^+ W: f3 L8 e) `! @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 x, A: h& a) m* f, b; A0 C$ Z# b│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 g8 ]  M% Z. t; M│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) Q/ N# x& v3 R│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" R" |7 H- E2 q+ F7 C2 r
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │2 E$ d9 {% q2 _+ A( L! o
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 K4 O/ t+ g: u# ?& s) Z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 ^$ @; w, t3 ]0 b! o" Q7 ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, W, n1 d5 d) x# S- a4 q2 H+ U2 X
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. a/ {9 A  s" ]└──┴────┴─┴──┴──┴───┴───────────────┘
4 g* U% ?. i/ N5 C
( w( O  c3 R- L/ N! n* ~
0 w( L; {! P! ?Mega Chip
* B/ ~4 i2 D- U4 a2 c) W┌──┬─────┬─┬──┬──┬───┬───────────────┐1 F  J2 P! k) a
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, U, h1 U) j! y* F# g├──┼─────┼─┼──┼──┼───┼───────────────┤- X; I; ?9 Z8 }* G9 C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 M6 N# p3 p/ z1 O│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │- s+ K7 z1 O5 w2 [. ]
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │, H8 w& ~  b( @; g
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( j4 }6 U" i% O% c- C8 q3 i0 `3 V2 N
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) l5 J$ b/ _3 d) B$ J$ p$ z# [│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* s' `% q- g8 e, [8 z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 p+ c* x& K2 E│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ ^* L& d& s( h* l2 v2 m
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 F$ n. {% V- f' {2 U: C
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
3 K+ u6 |8 U2 y- f5 H% _6 R│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
2 U. X! y. |. R0 _* N- W│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
+ ]5 E+ ?, w" F│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 o* M, J" f2 @) O. y6 A│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! p2 {/ x0 T+ b0 e0 B
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
4 [9 j+ g8 R- c$ z# E7 d- e│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 |9 L- Y5 H6 n; L2 e0 U
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! u; k1 A! d' c1 |" [2 R
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 M' W- z  P+ m0 G
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
) h7 r& A4 a: K: t3 @5 z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
$ }4 G( T' u6 A│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │" z# U* p; f2 N2 C
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) D9 x2 x9 X8 H) N% Q6 y9 g* B6 Y│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 L0 m# E8 ?4 x# A
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 ~& C) w. M0 v5 e4 f
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: K, E7 u; F4 r+ G0 a, h, a│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
6 d$ b/ [/ \, O│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  p; c* [/ E1 u# `
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 @  B  N( A. D: D1 J│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │. F: D% s1 u+ C$ ^0 M
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
0 G7 k2 l$ J' [7 F│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# ?( {8 R$ s0 Z& U  y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
  @- D' Y" k# j# i+ f│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
; }3 A3 |% x3 U; l3 n9 T/ b8 }9 w│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │( Q; k& r. P- {- g
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" O  K: y+ ~" v4 D; T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, g: k4 u8 D$ v. Y: G( q- }
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 I2 P' ~; f* C1 M0 F│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
6 e1 d1 S: r+ h1 t1 j9 w: Y0 G│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
9 ^1 I% \& [! z( q/ @$ R│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ U, j3 z0 ]1 b" a% c
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
" X+ f5 N+ e( j2 J5 X! t6 C│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │0 J7 I2 M+ |; B0 w! r  v6 x
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │% G! K% V* p( c" A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │$ s# i/ a* w. _2 p- x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 w: X4 O0 k/ b5 r( Q; y5 H# A& ~! B
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │; e. k5 h. c6 R& A0 A
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │. {/ D! K2 Q& d+ O# R2 g/ u1 Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 Y( e0 N2 R2 u
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* d1 y- W; ?" ?+ R7 N│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' o& S' U( }4 ]% `7 `$ h* F
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ D( Z: o+ E% T/ |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 X" p- d' I2 _) z3 W1 e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 y6 K, ?' Y) F' F- L: h2 J│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' d: }& w2 W$ H# l2 s1 y3 ^
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
( e5 W/ l/ X/ V. x$ v2 |│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │: ]* i+ x7 {6 D  d4 ]  y0 ~
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
7 p& Y/ s. E$ V" Q4 {│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │! a8 j* f/ _# Z  W- Z! v# d' D4 o
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
7 u4 e* s; z& o7 @: l1 c$ ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
- ]4 {3 O: g6 N│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │9 T; `3 |5 ]5 M3 [! l* U, g
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  O% g7 v0 q0 Z2 Q' ~# b│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
* g1 o& G5 @( m) t6 M* G; ]6 m│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 W5 g! o: h# ]$ _  A! d│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 C( Q4 N0 i, T1 `2 ~' I│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │1 t* j+ ~- {' o
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
, M) C: Q* v9 P4 d. y) G2 t│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ k: Q. G  z+ Q) Z3 L# l- x
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
( I! O2 B- N! q! t- P8 i/ {│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
9 Y6 Y/ o! p4 T" F. P# R│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
) `& L8 c5 X# Q. H( ]# ~│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, l' ~: ~8 L( |/ w) D: B4 I' p│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; f5 u3 a% B! A* P* E- U5 ^
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  P* V6 K& D6 `: s5 O│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
4 y7 [" Z+ j7 Z: U│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" F0 z( [: i/ {1 @6 t1 T& S1 r  P│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  s& ~& L6 i; g' D- ]  d* a1 ]│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% ^* o0 ^9 X: M* X$ w* _
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! i2 C* S1 a1 c1 @; I3 Q
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
! t; S9 _9 W( }0 u% m' j│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 i" R& Z6 t3 A: ]6 z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# [* h  ~2 v( _% |" T9 r; i: [
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' V: r0 a* |/ T4 h1 ?4 V│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 K' g5 Y: b; |│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │' O6 o* }7 g5 m7 R3 {5 i
└──┴─────┴─┴──┴──┴───┴───────────────┘1 n8 N6 e# t1 i/ A

' I( e+ e8 z( {- r  X
3 R6 W+ f" r, w6 E) N" w. z8 hGigaChip (蓝版), _8 \, O. E, M, k: ^1 F* Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ y3 P0 W2 U+ H1 @- N& v; F, J│编号│名称   │MB│攻击│属性│稀有度│说明             │3 d( ?  Y! c. B3 p
├──┼─────┼─┼──┼──┼───┼───────────────┤2 ^% }2 F& w: h2 m. S4 H3 D- I8 G4 O' r
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 S2 x9 ~$ h' T2 Y* b4 R/ }/ s
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │4 p! Y" p0 `) Z$ g+ N
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 K0 m- A* Z( I8 A) N2 U8 t3 W, x│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. W, c7 g2 |0 g/ @│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 C. d; T. x4 L# a) E5 k2 c! n$ _│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
$ S2 `- K# [) h+ B+ a4 W│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  V4 M5 B2 \! J│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │( W8 m, m% b- P6 t
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
1 d, ?0 y7 h9 z1 b, E; W; E3 q│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
4 n; V6 z) i1 I. E3 z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& c) L+ o. N" u! ]* p
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& w7 ]: Q* L$ ~1 A" a/ r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │3 }  O4 U1 }- e1 E7 z8 C. b
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! t$ W7 L4 M* T1 @8 g8 k
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
- w8 C- N" q  V) J2 B│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │" O9 D, J1 |. u' l" s
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
, {" \3 H  T& Y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
# v* l' c+ K' V$ L* Z│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) C# Z0 r2 ^! O2 v6 ^
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) p5 M5 W9 Y. q) G+ ?4 R" n└──┴─────┴─┴──┴──┴───┴───────────────┘4 C' _( M  g. D% J5 D5 A
* M2 j7 t/ I  S9 B( n2 N* l
GigaChip (白版)(只列出与蓝版不一样的Chips)
. |. c9 i5 o+ [┌──┬─────┬─┬──┬──┬───┬───────────────┐0 y$ Z; _; U2 V) x
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  Q+ j# R/ ~1 `7 [7 m" `├──┼─────┼─┼──┼──┼───┼───────────────┤
* ]9 u3 s$ n( @- R( }: m│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ o: l6 @) U4 ^. Z! {, h  M
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │4 h' w% t0 g, m4 f) u0 W
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  O) \, X" v- \4 s│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
3 E/ P! f4 z: U* W; p3 O└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 |8 \& h9 H. cMegaman EXE 3 蓝+白 Standard 级别的 Chips:+ }+ w- \! D- D' D: r
2 J. p3 f+ n$ P
001002003004005006
6 L8 f# ^& l( }9 E3 `7 z: M007008009010011012
+ i6 ]: l, N% V( a; P$ O013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# |) Q7 Q, {- ^# m
5 d2 Y, j! o0 |; X1 P0190200210220230248 j) h" [5 B- X; F
0250260270280290305 s+ K" f/ g% B+ j6 d8 c: i
031032033034035036. o. \6 v" J8 S* o4 P

! e, U9 D) P& x6 n1 w$ C+ n[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ B$ v2 g' c# Y; z$ O1 a. H8 t- G2 U
, n* y1 ?) R$ ^8 J: o
037038039040041042
( t+ h2 V; j7 w# M1 D1 K6 q043044045046047048
, h6 [, v7 T+ B9 D% n8 p049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 A9 p  r1 c' r7 g
0 Y& R% r, s7 P; w1 ^8 f
0550560570580590605 D2 \% i' c& Z0 b& {! I
061062063064065066. \3 d, _1 Q( r" O0 ~/ O
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" O9 L) ?$ q4 r7 A: z
) L" }, \- o* W- f' @: @5 f
073074075076077078
& x1 g" n! G& o- u1 r' u079080081082083084# i; Y' B: f3 [5 R1 |
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" ~% f( w: a* D- r

: r( }+ s. R3 B. j0 `091092093094095096
/ x, d, F; @" F1 ?! u097098099100101102; s5 I* D8 ^2 B$ j+ k
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 g* T0 p4 g  s
8 U& g8 r6 f9 G6 E2 }109110111112113114' E# x& _, v; q! ^$ N$ p
1151161171181191206 X: s  l/ f2 A3 {' s* X
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" O* e- ^0 x, P/ A& p& Z: X

* M9 B# w4 s: P( S127128129130131132
! G- W/ ~8 s: x9 ?1331341351361371388 h( k* f0 ~" F# u( y' F" I
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 x& W7 L7 y/ A& N
8 G% r9 V" ?8 s145146147148149150
; [; P: ^3 A' d7 y5 g; T: b151152153154155156
9 q1 ^' r7 ?$ o% `) T& d157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" \" {4 p6 t: \% w

( F% m) t1 c0 P: |# b" Q, Z163164165166167168
; l' K7 N( J" }! ?7 W4 f169170171172173174
# x1 B4 Y1 z2 n+ b5 h( L175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; s8 M! a# F& u' s
$ T7 \2 K' `0 O' A8 d1811821831841851865 H/ }2 x; I5 Q+ P# E$ }( r
187188189190191192
# i6 }- \+ v* w+ |1931941951961971980 O! P7 T( }* c# g8 ~' o
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 {. |: w& ~+ z' a7 K  {& S

- _# v5 B: \- L9 W( z001002003004005006# Y+ e" P2 d( N" z- G
007008009010011012
1 N7 i1 a4 {! I6 L, T013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ {6 a  C, G) r$ o- l1 C8 n
" F0 \6 B- g  J/ U% |
019020021022023024
/ L) A, k- X# I) R$ F3 s* _: K025026027028029030
3 J1 _+ E/ s+ x# T: h031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 v5 R3 k4 s5 ?' ^
0 _+ L3 L2 w3 Z: W* Z6 g4 @0370380390400410429 Y( _/ N( P2 |6 S5 q# Y6 F. }9 [- K
043044045046047048; P7 r: W2 X. j  x+ {
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 d: k- W9 }% e, R- G# R. ~
8 E2 W, j5 a( ?# b2 q1 D9 d
055056057058059060- @- Z+ a# q- w+ {1 i
061062063064065066
% l4 e- w7 S3 D$ I1 H067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) E2 k% V3 N3 P- W

0 ^9 I) A2 \" B2 X; @073074075076077078
# ?" X& e" H+ W2 P+ ~, n079080081082083084
3 R# E$ r  E0 F9 [2 J085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
% Z; m7 v# N& O" a' R/ M7 S4 S1 a" d
001002003004005006
/ h. x3 P) T6 G; b007008009010011012
1 A% o6 G* A7 O3 d+ w1 Y013014015016017018  {) _' B0 V; D/ T. y. B3 s8 H+ R  G
019020
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