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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 @* p$ L$ z, o0 J: U4 F
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. k  a) i; k6 g0 B& w& X1 r■● ■  NintendoWorld    站友xliz原创
3 W4 w* i4 X( z+ x+ K! d! v" K. `6 i■ ●■    http://www.NewWise.com ( W8 X0 N5 \8 o! C! V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
* x' b" l6 f8 A! N( F1 Q. w7 [/ @6 s

6 s6 Z6 A  l( _8 _% W( b           洛克人 EXE 3 Blue 卡片组合
5 ]3 M8 ^9 q. y: L
2 d2 x$ R0 Z( H. O$ [; g9 q! t& {% X7 b4 `' k# `
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
+ ]) e( H3 z7 z3 {) f9 X" y2 W大家要看日文版的P.A.或详细攻略,点击这里吧!
  ~; Z, ^$ Z3 _
====================
, K6 X9 F$ G; D6 |0 Y$ |# W希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 P7 f! c+ F& L8 i
. m4 n+ C0 }/ X3 T( X, s, {
以下内容格式如下:
! G$ j2 t1 n8 R9 c* F9 [* D. H" o( P7 ]3 j
编号    名称
* f+ H+ y1 [% i6 r" @" F& G说明5 e; h, S; P  G3 _
组合方法! h( D4 `4 H& S8 u3 Q& f5 X: D
---------------------------------4 D: w1 E: f2 q( ~( A" c
01    Z-Connon 1/ b% b/ {/ J1 s( X$ g
Unlimited Cannon for 5 sec0 e6 ]) O: z" ^/ s% F
Cannon A+B+C' l3 ]- |$ L- ]( X9 x; _" J$ e
Cannon B+C+D& P% @" h4 u$ C
Cannon C+D+E; o7 o8 ^! }" {2 f* Y
  N, Y9 j' Y3 \$ \
02    Z-Connon 2( K' s8 H4 O1 O" ^6 ?  _) K7 j
Unlimited HiCannon for 5 sec
0 X' d/ `7 f, l, H# @. T, YHiCannon H+I+J
7 }' J+ d7 u7 x& bHiCannon I+J+K
6 g3 b+ L. V. e3 CHiCannon J+K+L
$ B) Z0 T0 _. [6 ^$ E3 j6 o) x  {, V
03    Z-Connon 3$ x' n9 L# o* l6 w
Unlimited MegaCannon for 5 sec  ^- U* _( K3 r% B# p
M-Cannon O+P+Q
6 {7 P8 c" i- }3 G$ R4 WM-Cannon P+Q+R) S. c: L5 `5 E6 F4 w' s* p
M-Cannon Q+R+S1 H9 w# x4 B7 n; H7 h& _7 d+ Q

0 Z! G7 k% y  X( P  ]! N% ?04    Z-Punch
# X3 L6 k) d+ k! W( jUnlimited GutPunch for 5 sec9 l. Z7 j) O: \1 }9 C+ J$ z
GutPunch B+C+D
) C$ q, S. t7 {GutPunch C+D+E
" ^- c: V0 u$ {$ eGutPunch D+E+F3 b0 W6 y7 x% P, Y7 N% v

0 E0 s  j& `# ~% P! b05    Z-Strght
2 J: Q6 a+ U5 ]; m2 @( dUnlimited GutStrgt for 5 sec
2 O; Q; e0 [& B8 e, p: gGutStrgt O+P+Q
+ S- ~* m, l0 A: J9 uGutStrgt P+Q+R( X7 U  G9 _, i( o- D3 X2 l4 V
GutStrgt Q+R+S# q# `- e: O; n1 t4 X% R3 C# E

" W* D4 B5 ]8 D6 V" y; `06    Z-Impact% |" r4 k8 D1 l' m0 d# L6 Z4 R
Unlimited GutImpct for 5 sec
; p1 a, K; ^0 H2 Y! F! qGutImpact G+H+I
0 J/ [8 r+ ^1 G% VGutImpact H+I+J9 E0 Q& P! @  I, G1 O/ ?! s+ M
GutImpact J+K+L! u$ Y2 w5 R& V# W" l

# D) z' v) |3 g) D/ T4 Q07    Z-Varibl
8 y- \8 F4 d% A  o6 ~, Q, NUnlimited VarSword for 5 sec+ `- I3 C) E  ?! M7 X) w
VarSwrd B+C+D
$ b6 V* ]* w, ^0 kVarSwrd C+D+E2 S6 {- e2 }- ]& O9 c
VarSwrd D+E+F3 U. S: n% Z, j  v8 L# |' A! T/ I3 m

3 D( R1 @2 `& ?& y08    Z-Yoyo 1$ W; y& Y0 W% N, N0 ~, u" F. i
Unlimited Yo-Yo for 5 sec
  M3 e: w+ s5 c, n) {) }Yo-Yo1 C+D+E
* a! j) b% c" T: ~1 hYo-Yo1 D+E+F3 U6 R+ E" e+ m' L" m- O
Yo-Yo1 E+F+G
4 F1 h6 P4 U1 m: p
+ `8 V  E" \3 b$ t. B09    Z-Yoyo 2
7 t$ {! t" {5 c0 hUnlimited Yo-Yo2 for 5 sec
3 ^' W* J0 ]# W8 o% ]4 DYo-Yo2 H+I+J4 Z+ E* D& _& N5 p$ }, n( n- [
Yo-Yo2 I+J+K
7 C0 I; }7 s& }5 f& `Yo-Yo2 J+K+L
" Z# ~7 f5 v" _
5 h8 h' {6 C9 q$ H' Z1 W7 V* n10    Z-Yoyo 3
" g4 b# o0 q( m3 P+ y6 IUnlimited Yo-Yo3 for 5 sec
* t* B- L8 v% k9 f: MYo-Yo3 M+N+O
( z: s, R  J% p& ]3 D" ?Yo-Yo3 N+O+P
8 V1 x$ x& `( nYo-Yo3 O+P+Q& c0 S$ \8 X4 O7 D6 z
# C4 l' b. J- n% k8 g$ i. p
11    Z-Step 1
0 ]# I& r, ]! Y( P0 qUnlimited StepSwrd for 5 sec
3 c/ r9 H$ ~2 H. I  o/ q! sStepSwrd L+M+N& ^: o& T/ O1 u
StepSwrd M+N+O# I% ?  k; W  e- S$ X& Q3 }
StepSwrd N+O+P( o( i9 z+ ^( ~
% J2 F# _8 P0 G  F* |; h% c& `
12    Z-Step 25 E5 j- O8 S- p
Unlimited StepCros for 5 sec
% W0 v9 e! T  ]6 X4 [StepCros P+Q+R
/ O9 z9 w8 z! l8 x/ e  IStepCros Q+R+S
" f% P; ?4 e- L: w3 F0 y$ PStepCros R+S+T
) r# A# P3 R7 w5 R3 d% v/ h* K  G+ A" B1 w4 M4 c) U0 m- A
13    BubSprd
% N3 j; V. s4 T/ p6 \Attks w/ spreading bubbles!
- r- J7 J: w4 g: _& A5 o5 K  vBubbler  C+D+E# j) h& o' @3 c$ d
Bub-V    D+E+F
1 ^% l! _5 w4 y6 C# WBublSide E+F+G
# g  i; T3 {/ }Bubbler E + Bub-V E + BublSide E5 d/ o) G% W% i7 G

* [2 K6 e& R% T1 `. w$ d14    HeatSprd/ S3 {: `7 ^! C) x6 e( A/ b
Attks w/ spreading fireball!
- b) z* i* h0 u- L  ?: O) UHeatShot H+I+J
: H2 j* w) f3 \$ b9 x1 y- Z; cHeat-V   I+J+K9 I' W) h( I: z0 ?+ X
HeatSide J+K+L
* h) i9 ]& r) y3 M: |  `HeatShot J + Heat-V J + HeatSide J
1 \/ v8 V) D5 Q( X8 W) `9 {. A
( ?: `3 G0 F( R+ i15    H-Burst% L: T' J: a) C/ v
Creates a giant explosion
( T6 T) B: Z3 ~3 hSpreader M+N+O9 _3 a6 |8 L1 w( \: e
Spreader N+O+P
( z) f8 {# E0 P9 LSpreader O+P+Q
5 A& t4 ^7 d9 H* ~* |8 i7 E+ X1 }3 k. t# }9 h
16    LifeSwrd1 @6 o  r, H! W4 M
Swings a huge 2×3 sword!
) _: G2 _  c* [* k8 N! z* xSword E + WideSwrd E + LongSwrd E3 G2 P# a: N6 ^5 ~
Sword L + WideSwrd L + LongSwrd L
* [9 U* y/ q. Y5 E& |Sword Y + WideSwrd Y + LongSwrd Y5 F1 {* J* K! _! F# d) m& c

; H5 x6 U1 R/ j! L# t9 N# `17    ElemSwrd: W' u0 F9 B1 I; {' Z  p3 N) e
Wide swrd contains 4 elemnts
4 E. u9 u# P3 a  HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ n( Y. h0 g: ?
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( M$ e/ E. r$ o1 A, y8 L! L
( _% w! ~5 T5 Q% [18    EvilCut
" n* C7 x1 A. c) }5 qStep up 2 & make 4 atacks
+ |- m7 y. N4 v+ aStepSwrd P + HeroSwrd P + StepCros P
4 i& ~6 n) e# n" x3 o% [) Y6 K# s0 B
19    HyperRat6 l5 }; x, w: d- u
A giant Ratton charges!! e. M% ]; N! f8 I# w
Ratton1 A + Ratton2 A + Ratton3 A8 z3 D8 p- a0 ?. m3 G
Ratton1 C + Ratton2 C + Ratton3 C
! ~* {, q. o& yRatton1 F + Ratton2 F + Ratton3 F
. ?7 W& O5 f4 o9 D' D5 c+ B  y; t) M
20    TimeBom +
3 q2 t- t" w; C( xSets Time Bomb in enmy area; L: @3 b" s3 H) e6 f1 ~3 P4 x
TimeBomb J+K+L4 d6 n$ e1 B0 V' z' V$ A1 R8 L* i
TimeBomb K+L+M
6 O1 r# S* O4 P* I5 F7 h9 tTimeBomb L+M+N
- m+ W$ D! X% Z; z/ g6 x7 r' C$ X" q
21    GelRain
, Z# y8 w7 r+ P4 ]* bGel steals squares5 h/ F; _; Z' {$ z
MetaGel1 B+C+D
/ @5 I! `/ Y5 mMetaGel2 E+F+G, e6 d  O7 o- K1 K
MetaGel3 S+T+U5 G- i4 {: `% @7 m% y  B* y' v
  Z  ]/ o5 h" n
22    EverCrse
3 @$ k$ z! D) vShield chases enemies9 U2 R& r( u9 T# \( b
CrsShld1 C + CrsShld2 C + CrsShld3 C# W+ D5 {" Y4 c
CrsShld1 L + CrsShld2 L + CrsShld3 L
, r0 U. g- y5 L! Q3 l: T4 H
  |) l! X5 k+ V; ~9 o- e/ s23    MomQuake- Y" I# C0 b/ N- }( Y% G+ d
Awakens Mother Earth!
9 k7 o: c2 Y' h# V0 K$ RRockCube * + RockCube * + GodStone S
+ O# f. h( w/ N4 n2 |
2 X, T) e) ^. o# A$ w( D24    PoisPhar% c0 e9 x' A' j
Pharaoh generates poison1 D* n0 E( C5 T# U; U5 H) g) h
PoisMask A + PoisFace A + Anubis A- n8 E, N9 U! O
1 H0 G1 `7 Y0 {5 D4 Q  H
25    BodyGrd
/ }, V3 U1 ~$ A' K8 |Bodyguard takes out enemies7 b5 Y1 G( A3 r3 \8 p
AntiDmg M + AntiNavi M + Muramasa M7 `8 U# J( a/ x! K7 |
% T, a) Z, b$ l+ Y$ o: T$ {
26    500Barr
1 ^) h! M# s1 F* ~2 \8 J1 U9 D. IBarrier absorbs 500HP dmg, F# k0 K8 v2 K; `7 P. a, p2 B
Barrier E + Barr100 E + Barr200 E  L6 d6 k( c3 V- p/ ^& g/ ]
Barrier R + Barr100 R + Barr200 R$ S, {2 `% a) ~6 b" \5 f0 P- L
  g% M/ b5 |, }' o. z0 ^& z. ^! u
27    BigHeart
5 ^. L) t5 q- L; }. X7 P/ l2 ^Attacks, then heals HP!- \" S& V1 T, U$ X& W/ ^
HolyPanl R + Recov300 R + Roll R
9 i; _6 w$ l+ V1 V2 xHolyPanl R + Recov300 R + RollV2 R$ C2 B2 w( f2 M/ P, T) n; a
HolyPanl R + Recov300 R + RollV3 R1 {# L  @9 h! d0 G* R, P' B

! Z0 ~% ?' T4 d  S28    GtsShoot
0 f0 ]( }! A& S# M; v/ OGutsMan throws MegaMan!
6 I" C( @3 t) YGuard * + DashAtk G + GutsMan G
  Y& T" P3 E" x" a+ V6 s. A" X" j! h9 gGuard * + DashAtk G + GutsMan2 G
9 O" R" {4 z# p6 WGuard * + DashAtk G + GutsMan3 G
6 ?4 m9 L, \. f* q3 ~2 \& [) nGuard * + DashAtk G + GutsMan4 G
9 G, J7 \  }! D2 @( |8 `: e# }- [
+ G1 o+ J2 n; b) |  `29    DeuxHero
1 I, Y$ F# f( m) Z* T% vMegaMan & ProtoMan team up!
7 H8 ?# [8 F' }4 U7 a" kCustSwrd B + VarSwrd B + ProtoMan B# u* v. h: t1 D9 m1 ~" E
CustSwrd B + VarSwrd B + ProtoMn2 B0 k, M6 e; u& W
CustSwrd B + VarSwrd B + ProtoMn3 B; I0 Q& V  t0 i3 T# [, M
CustSwrd B + VarSwrd B + ProtoMn4 B; a# L) ]' T- o( ^  b. I

' S) s, J5 [3 G8 G* L6 q, v30    2xHero. y$ B% b) x* k$ N6 a7 l
MegaMan & ProtoMan Dual atk  a# D# G4 U% r! l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B: _& M  b; Q9 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. V8 r% B. B: z0 ]& c7 h+ D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: P3 G" f% r& M/ h! G) R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# d/ C4 R6 B% b3 v( K

/ s5 d- h* S+ p& x/ E5 |31    PrixPowr0 e, x& v9 C1 Z; g: u8 n5 X* k* W6 o
3 Navis attack at once!
+ w/ l: X! T, STeam1 * + Team2 * + KingMan5 K- @' L/ i( K2 b, R8 c
Team1 * + Team2 * + MistMan5 M
9 X; t6 l  @9 _4 g, ATeam1 * + Team2 * + BowlMan5 B
, b4 R$ O- B! X9 |( T7 {! A4 q4 ^  q+ w: a/ [" I
32    MstrStyl
, z& d0 Y' }9 T. f: [7 r6 g. }MegaMan unleashes his power3 g' P- _  F1 z* Z  U
Salamndr * + Fountain * + Bolt * + GaiaBlad *
8 S7 N) _( ~9 S" \% E
+ B) W7 g. d7 Q, D9 NStdrdChip (Part 1)  {  O) W& A/ Q; J' ~
┌──┬────┬─┬──┬──┬───┬───────────────┐
: c6 h( x+ s! g; s5 S│编号│名称  │MB│攻击│属性│稀有度│说明             │% B5 d+ V) M5 K: d1 q& {
├──┼────┼─┼──┼──┼───┼───────────────┤! T) }: N) k/ k+ k. {# e
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. z5 ]( Z0 @" i) v3 L
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' L, a  f6 x# U
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │8 I- t2 z* b: n) y  ]8 P3 T
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 |" @0 i1 j3 E/ K
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │/ F( {( Y. o2 j! e( |- ^2 ^* z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 T2 g2 X, O2 t! n4 f. k# }$ f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* ^0 u+ {) y$ B9 r' a; P
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! V, @: S2 I6 ^8 Q+ ~6 E/ u0 }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* X5 z+ g! `9 `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 |4 l. O4 i8 X$ G
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 S! T0 ]2 e/ H9 Z) }! M* X0 a, q│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 I; I: _* v" @% p
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 P: C: |- c2 y% E
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 p& I& X  d1 m5 O! k  ?$ G. _│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
$ C% n/ }7 B1 Q3 Z! I" W& [│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │# c- T3 G, h( g$ Z3 }4 }, k
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- z) O/ J  Y! m, k/ }3 O│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 }/ ^+ F* y) K│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) u2 B2 o0 |. G' G4 a, C
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
* G3 v7 X9 k  w8 T: {5 p6 I0 p0 n! D│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! a$ y! S4 `2 D
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 B  I9 `. `6 B' Z│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │. N% M0 `- E& Q
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
# H8 b. k. I5 H9 ^9 @1 L! y│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │2 H# [$ O( c; b+ l
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; v9 l' H% r. O& a: h│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# G; y& d7 E$ I. `" I5 F# n
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( q' y4 `  Y# i) Z2 Q$ H9 l- R* U
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
! g! w! a  J+ j* k│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │9 ^0 ?! Z( _( F
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
) G7 k* T* J% f│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: d* i. W( q2 d. b
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 z2 H9 t$ \$ z7 S4 i1 p
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 [8 u& f+ k, g- [5 c
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │- n+ b/ F: f" a7 ~
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ u0 p  m9 ~$ g& {0 P
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
- R; m2 L) r* \. b1 Q* Y│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) }. K3 H: v) R# H  ^# T" O+ j) s│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │; q% S5 h3 [1 @
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" R. v" E" ], x│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
2 z) X, S; `3 U, J+ ^* c│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │8 Q% B0 O; J) s: t. ^6 _/ m7 H
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 s0 _& n) s  P4 q8 {│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
/ ~! s, j- W/ ^7 j% x8 h% e( u4 @│45 │SonicWav│26│80 │  │**  │Shock through enemies     │1 [) X7 x7 ]' R5 G$ G/ t6 M* y! u
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 O! z# v" I7 j. Q/ h4 d- p│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
' l! h1 W8 X7 A9 ?- |$ u1 f│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ F& s2 X, g2 t4 f# n4 R% z5 B
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 s4 `& x! p3 Y) K( |! E# A2 z  Z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │: K7 Y# c# O7 }2 M
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
, h1 R9 Z4 ^1 G│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │$ K. |8 s8 K5 }/ W
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
& a5 h( p5 C0 m1 Q! D- v9 v& u│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# b3 V8 k6 I$ S; X│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 D. T8 ^) b4 B- a
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 W9 ~% E7 q: D1 Y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 D; [4 I* l# x( N, a8 z( s
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 ~' d" Y2 v4 n5 d" ^" g6 P
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 \8 g  W, Z4 X0 c# ~. J1 S4 U│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. G3 P$ W) I6 ?) O1 s5 e( W( ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │0 Q+ c1 ?6 x" d; Y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( E) a- [! ?& S8 p' p│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
: ]: ~' Z$ \4 l+ Z) P% P% C" H1 x│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" T1 m/ Y1 i2 q3 z) h; N│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" }6 K2 t8 x0 c- k# u
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
; l7 K% I. I) @+ \. d; V│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: W  l# x3 @7 M) ~/ ~│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 [# x: K% ]' ^5 J3 x│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 B9 H6 U9 y; R. j* C4 A. L" V# U
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, o; s$ ~( x, Z. v  q4 n│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
8 _& [& e8 b3 y" s3 f% o│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* X$ v4 ~5 S6 R  k
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
: d2 s& |8 ?* t$ {% V│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; d# }! O% U  s│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( [$ V9 {! S; l1 h  H4 P' m│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  s0 K" x5 t7 |3 v7 K
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
3 |& x1 q0 i5 a8 H& X$ ^│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! M. H7 |' Z5 {5 K8 {
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 G+ k- J- U, O2 q& F! k! b
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
( [, z. ]; k3 l& n7 \3 P6 R│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │6 T$ i  @: N# P# o6 r3 m
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ _& Q: }5 f- A- I$ O6 s+ D
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │7 k, l0 n  _: K, ?( q' Q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │8 U) V& w& \1 Z0 j! V
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 h9 x6 {# {+ a
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 X/ E; h9 n7 R
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ Y1 a4 A" B0 y+ q9 H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( E% k( |- Q* d' V. w% ^& P│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, q; y% }8 h. S│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 `* `1 U% P; O│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │& C5 u' M! y6 r+ b; j
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
5 |" O  g' B& K  D│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  d$ [% W- D" c3 {7 Y" r
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │, V. L7 P( Q) ]0 y7 {& G& N
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ l9 N. ^- Q# e1 q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │2 {. I8 D# w! k: {( p
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- a' h- F2 d' V│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │1 C1 d( h1 j2 {% }/ C5 H* w4 ]4 \
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: F5 |6 X" b8 |/ N! Q" S# C
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ @1 E% O1 i% X
└──┴────┴─┴──┴──┴───┴───────────────┘
- m' {% h, X% X& c4 D" S( _: c7 j7 o, u% z6 M+ c( x
StdrdChip (Part 2)
5 B- K6 h, {% M) ]┌──┬────┬─┬──┬──┬───┬───────────────┐2 u! b* y4 I1 v- A# |; S! m
│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 O+ J4 }* p+ ?) x+ d├──┼────┼─┼──┼──┼───┼───────────────┤; a2 x  s1 q: o* Z
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
& D' a1 V9 p; k; @│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 D. X, M. I- V- w: ]8 L│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- _8 f" O8 N! B9 R; P+ y5 O5 y0 |│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# z; }* ~- h6 ~3 r  ~  `# p2 k
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │) t! H+ G' K) [
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │4 g# A+ U* p) k
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
& q7 x. t+ M* e│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" |, s' s9 n5 ?  h│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
+ c7 }  k! i7 t$ P│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │- h2 f' ?/ F+ ~
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │1 M) v/ h! B4 {" `/ X0 R
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
$ n/ w; L) W  l- j( A8 L  s7 a│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" j: l. M: a# r! ~4 E' {8 ^│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 l1 Y. D# t9 N│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
& H& m0 r# ^7 `( S# I5 |* m│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& k# l) B+ B, u: J8 S$ `: |│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │) |, _, V& {% K  H7 E/ c; a- O
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │5 ~0 |! h% F( J* y9 {
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- P4 t2 r7 k& x: G│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& |7 N/ t; W+ X4 z$ ]( n; C│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │% {' t5 S# y9 z0 u. ]. z7 v& `
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
+ o5 J/ |) D/ y4 o0 \│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" m! Z$ b" j5 e$ Z7 S& E, j│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; y- U& z0 ~( V% W; O1 T8 r, W
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
' f" F$ i' n  s0 \6 y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │8 _4 V3 K+ M* S, _$ L8 S- e
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
* b6 y  }: B7 l' n3 i│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
: w. B" ]( @# e5 c) @2 \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 `9 U, d3 N. F  P
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │. E+ d0 l( x1 y3 l7 n8 A
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │9 \; H0 r! Z' C+ {; h
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# J3 o. B& _6 H* L/ B, T7 }│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; D: [1 W- f+ @! }% q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- ^. ^' j0 G! u0 Y+ ?7 K
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" Q; T3 m( @9 s& E) S( _1 k│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! M6 u* Q1 o9 X& A│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 C$ q( A: _+ A/ ]0 F1 Y+ V3 U
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │4 `" z0 r3 q/ w% F" Y
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ U! O. R! r0 m; k1 v
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: @" |0 P, N7 `
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 U6 g1 G( c" {1 a6 T$ ]│141 │Prism  │60│  │  │***  │Prism fires randomly     │
5 G) T" a% j. Y│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 @" M: G) P/ d│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) O2 Q( s6 N' j│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
- f+ m: L) G/ @│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │' r& U+ D5 ^- l
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
; E0 C- ]9 Q* b0 E7 _8 v│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
# d' `/ z0 i* S+ V  `1 I$ {│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
( o& O4 X; ]9 \│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  j; H/ A3 D3 q
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 P+ o- `( I! L1 a│151 │Recov120│35│  │  │***  │Recovers 120HP        │' d- i( S: y( U* h0 n
│152 │Recov150│50│  │  │***  │Recovers 150HP        │2 X# i3 m( s0 K5 r' H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │7 @' r' L! b& V% D- f! m  a
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! D! D9 y; a' u3 J3 p/ ^& E│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) `% {9 N+ R* x4 ^) r0 D: w" C│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 u3 q1 y' v, N2 n! N│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
* v  H* o+ @8 f5 Y9 \: V│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │! U" O) x6 R  M& g; w( a+ o1 |
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
7 B& ?" K! g1 [6 d, F5 w│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 S) D/ _. p; B+ R4 o) E│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& D  O( ~9 ?' f│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 t3 [$ O' i' b
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 u- u- f7 ^3 u* L5 }4 O$ x
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │1 X- d7 q3 m" {! W
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 c  a6 X# _- p& v, v
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 @" u/ z# ]+ U1 V
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 }; T6 N- T- S. P$ `% O6 I1 H0 f
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! Q1 w; X+ r4 J│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
; Q  |0 h$ E1 m- x) m9 ^9 `3 t+ c1 [│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │8 j# F! W; D0 e2 Y( z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │+ y% k/ F9 Y, x( A, o' I6 q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 C+ z- p/ r, ?: P6 C( m
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
+ F$ j" Q  M# I2 b9 [0 n3 Z. o│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │! f7 I  n5 V& T% t: X( j
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │% x2 y( |+ `, P6 C, ]: B
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │# Q( M+ b' ?1 I3 B- a  H9 V
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
3 n9 ?! y0 N7 S. ?  x2 R│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │2 B$ O/ f) C/ m5 _
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │" v# U$ [- P$ H
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
0 u& E% J$ f* x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  c% [) m4 X$ a1 d
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" G1 V8 f) b- B7 f0 Y8 y6 J│183 │Hole  │55│  │  │**** │Open hole to dark world    │/ n  z! D6 R' H3 r, f
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │/ V" b1 o# U/ T% n# n' O" l
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' A2 |7 w* J6 L  S2 V( Q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
# B' o+ G* r' C! C, Q5 @$ \; e│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; A3 a" |" S& K" t8 a$ g│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 m8 u" Y$ q+ ~
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" y7 K9 H( h5 f) @* @4 t
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" o4 `0 M, p% F, G0 g7 J# v│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! s; K: c. |! ^9 z# U2 h& @│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. N+ E9 J2 F' b7 s) I6 w
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 Z/ G% ~# o+ N2 M
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' f* y6 O6 N! g: f. i% ~│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │$ |# q$ h3 r9 s( q* k
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
+ x5 J. w0 l& u0 q% `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 E& Z, X4 a% {, q1 d& l│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 {) w7 W3 y% I" ~  S+ `│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& Q, g# O' z6 {% h% y* R% {/ K/ s│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, @+ R: |, t- C' h└──┴────┴─┴──┴──┴───┴───────────────┘
! ~+ p4 q2 e& J% t7 K$ |: u$ @( E; J# ?2 b

7 ~% _; H4 o+ u+ v9 kMega Chip7 Y; W' s4 K' x! z' k
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 S# k0 S; H$ J! z6 v" E
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 G# J  K# ]9 K" |) X$ T. g├──┼─────┼─┼──┼──┼───┼───────────────┤
, e  p; j' l+ Y/ s│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 k. U+ u3 u1 n
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* U+ e! X; P6 ~. f& S& `│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
  u5 v) ?- i9 f/ h0 A# g3 D│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │7 f( d* I9 ]! P; D$ x1 F$ w
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* O5 \- G- t: O0 h! }3 i. G. m│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │$ T& J9 n, Z: d# P( h' K9 U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ z; G( t' \; K6 `│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │0 w' ?& b4 I* k- _, }! m- y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
/ R7 ~- \' m/ A8 X0 v' @1 U│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│9 m+ A& n2 ^) }1 j& T/ o5 s2 @
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; Z! w3 O9 U& X( u
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
& }4 {. `/ k7 d9 B│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# Z, P1 e8 o, P6 i# N* K
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 m: h9 i- ^7 u
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │% |5 W+ T/ D9 o
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. @+ x; r8 _2 J0 v
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 D. k1 V- n6 P
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 n, `( _! j7 J0 E& ]7 s2 ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
* n( x; p1 Y; d9 _2 y2 Z/ j│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" v2 a2 W& F! u/ W0 X1 ?6 F! N
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 l6 T. x* l  y% f5 N, c' C│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( {/ l% E9 M: r( r8 [9 g6 C9 f. F$ Y│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
6 e5 X: Q8 X$ T) i│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │8 ~) L& S+ u" e; D: a' B
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │( W% d6 C0 z2 o2 `
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ K9 }" ^$ [3 t% |
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% U" b6 u5 r: ]  K  r+ `
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │7 ^* L& m3 b/ r' O! p
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
7 }2 V8 W; r/ Y. S3 \) e% e│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# }. T8 p! A, S: @2 ^
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
' }* R% ?  X* b, }│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 x' p4 E8 p; o7 T│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  [6 C. h: n) h8 a+ _" y
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
- T' U% V, x3 \/ Z  e: [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  Q) n* B, Q" C6 C; l1 a8 q9 V│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │6 h6 B! O/ [, I  a4 L; f/ a
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' e' C5 \. m2 b0 N/ P* `│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
; N$ f& j  l! d0 a$ `6 e│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │; i( q. U! a( N
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& K  G& t+ G/ m% y8 h# L
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │2 ~3 y1 h% }% L- @5 @
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
: j5 H! @6 `, k1 H- M│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& z* E. ?) t7 W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │" u. k4 t( s. y$ B$ k( T
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
% F5 U) S- \( y0 ~% r│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
, W( x1 u" O0 o/ ~7 S- g│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │0 u9 ^: m+ B& ~
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
% ^9 M. R9 O8 q9 s+ J* z9 m! m│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │* B. D' s) E+ Y$ a- s$ r/ _
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& Y( z9 T& t8 q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; h7 ^' t* K. S6 L% n7 w, i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 H* O# N6 g: T; `2 N, F( D7 k! q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* ?+ P) A' s* a
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 r" N; ?" t. Z# s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 H. v. s& P4 S8 ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- j7 I9 I$ a# I8 `7 q$ P, g4 U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( d, t* @! R: u& W! F; ]│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 b/ A9 ]& ]. l
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' n/ p+ \, E! ]0 F+ A
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │( z& \. o! y9 s, x
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ e9 d* {) Y5 C' J1 W5 A% P" E│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- S3 G2 |0 ?1 f# i: n│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
: Z" Q+ t( O0 {& Z: {│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
2 Q6 B* ?- H# T( T4 V3 o8 G: H│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
: Y' O  Q4 \7 n# ~4 |& c. u│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
" T& O8 [7 _# h9 ?│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: C% c% W, E3 ]: F. s
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
( L7 M! ^. g* P0 }0 J- w│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ x, l# d/ W/ h! e2 F  j( G
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 a0 N- f! P- t# r; G3 m7 b! ^
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 I0 f! _" e( G  z8 Q: S! a7 }│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
2 r6 ~2 z+ c, ^% P- Q1 @+ Q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
! n' k6 R) e$ D- @│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 o* ]" y; k9 c+ Z3 r
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 T: P6 Q9 X+ M, A, ?$ S
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 F  r: x% `# |& U" |% d│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( {! w# A, ]. j1 y
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 i1 q  g: G' [( B% Q" _- {│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) Q( H. z# N4 n7 Y3 ^/ N) ?│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 K) x; a% X( }, @0 h, T
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- b, |9 |  G, r+ R' w/ }
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │* _/ z0 G1 W7 R$ N
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* M$ P4 o; [( v1 m7 n
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │9 E% D7 b) {+ i4 Q
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. S- g4 ]4 F, }; i9 C6 t8 V└──┴─────┴─┴──┴──┴───┴───────────────┘
  k6 h/ u1 U5 B* r, z& Z
2 c" X: L7 O' g( C1 w) {6 \- \9 d% b- h' c. |
GigaChip (蓝版)
3 O  h& ^9 c- h5 w. Q" x┌──┬─────┬─┬──┬──┬───┬───────────────┐
! y# |& W# }) P  q6 g│编号│名称   │MB│攻击│属性│稀有度│说明             │! w/ {* z* B7 M8 f2 Z8 P
├──┼─────┼─┼──┼──┼───┼───────────────┤& F9 G" v' p' L6 b$ {9 ^6 O
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 ~0 n2 S6 a' ?' I  _│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 m$ O- t8 }, z" O│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
: o6 d9 q  f/ }6 T3 {3 N│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
( Q) {  j) p( a4 q- i│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
% a5 `9 t% y: [( [; t7 ]. V│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 i0 Y4 I) p" w│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 F3 i) k- B% Y9 b, P$ i* D- b
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ r! E! M' B: C& B8 s) g/ f│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
4 {2 K4 {( T2 a5 t* T) {6 \3 q  g│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; ~: y9 y4 D8 f& s  C& v+ D( {6 O│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 n& |! D3 K, x1 l# S│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ r/ F5 P! U3 Z. `  n' b% h
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 Q1 j! `* W3 t* i│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 w) g9 Y6 p/ s/ k" Q/ A│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  ~8 V/ y( Y/ ~( e* u, C  X9 K" |8 U│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
/ h6 i! F1 P" w( p  j, |, R5 \$ s│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │* Z4 H! P3 w0 `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' `4 L7 }# l9 F$ o& ~6 M
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" V- Y, e; c1 `: [0 O, u: E/ J│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 }; O* n- N& L' O* Z: [9 _
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 }6 {! X4 ~. B% O, |$ Y% |% B5 g" ]" N+ C
GigaChip (白版)(只列出与蓝版不一样的Chips)0 C0 U5 B6 G% i" V0 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; E3 N# x: p( a, S0 H% D" F) p) h│编号│名称   │MB│攻击│属性│稀有度│说明             │
" j9 V0 \, C' W$ p( R' r5 N├──┼─────┼─┼──┼──┼───┼───────────────┤
: \% B4 f1 X' J! o, c! h$ _9 ~│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; W# b# v& `, a' w4 v2 c& M% R│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
0 z( {6 c2 d/ N" W1 k, [│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │% o& Y+ D6 {  v
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 m0 G! Z0 `- f# u
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!2 U3 E! P8 s6 L. V
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 t) O& `) @, o# |, p: h
* U! l+ `  }1 ]2 k4 s' l
001002003004005006
! O' \; \# Y# C, V' c7 e3 A. N007008009010011012
. f" \, N; w8 [) D013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. p5 g8 w& w9 f7 u( L
( c$ h2 c& Q" t0190200210220230241 \" e/ R+ z! C& s( Q6 r
025026027028029030( P6 n& V( s$ k* ?  c; A) g. N2 I7 H5 V- j
031032033034035036& z: K9 D2 _0 W5 E. i' n
- W# h9 g  A$ @( k* q# W7 v$ b4 n6 a4 ~
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 _6 D) M1 C1 t$ r0 z0 l: G8 O7 t' ^/ D! }
037038039040041042: s8 T# n8 _5 J+ P- V8 t0 W
043044045046047048
, e% i# C2 \; m$ j6 ?3 j, ?049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 I) `+ [, t9 P9 T( P

6 H. }* I5 N/ @+ _055056057058059060
- U0 W/ H! A% j9 l061062063064065066
8 g& F( R2 h7 v. e; q067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  |& l( i7 x5 t& b" }) H8 l  A
/ y' z1 U2 O/ e6 P
0730740750760770784 i& X/ {% I1 H; g
079080081082083084
' ]/ I$ i$ A; |085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" N1 c2 r' Q% F- U0 ~; Y1 p' H! [7 M
0 i1 o4 B; _; f- \1 J9 Z$ Y5 _
0910920930940950968 x+ r& X4 B( h+ W- o% D
097098099100101102
6 k$ M, q$ g4 }103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 A" {9 I; F6 U4 ]) ~; K

7 W  U; ]" b- O5 X* m# q' l109110111112113114
5 n6 X" P# p( m/ ~; u, ^7 v115116117118119120$ `, C$ D$ H9 O
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 W; ]! d6 a; k, e& U6 D& J  j% \, R& X
127128129130131132
9 P- ~1 \. l4 b  }- W& O  }133134135136137138
2 t4 n) E# A" P& ~139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  Y4 \/ q# h) a' L7 F8 q
: N) b9 N8 s4 j) E; Q' r) l/ S) L, R  ?145146147148149150
% B( T6 Z1 ~# y# L6 Z/ r151152153154155156
! C; X1 V" t: `7 M5 H157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 o/ Z, n* f+ h4 v- w2 L4 B2 C' O4 v( C& R, r* k
163164165166167168
2 R  r, a% g7 T0 \2 M169170171172173174, y  H8 s6 K6 Q
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% x1 ]$ J, Z0 X/ O' \# _( l  |1 A4 n: Q4 u! h5 v+ G  U
181182183184185186
: J  e* [5 {( Q  B! R, @, \187188189190191192  E; D0 G) @0 k; @8 v& r8 Y
193194195196197198
" C* t7 q& k. n% d& `0 _199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% Q" q" C* L' Y( Y9 Z( Z* ]* s
' n8 F/ E" Z0 N5 H- H# h% S7 r001002003004005006( X: M5 N- ?3 W( ^8 j# t
007008009010011012
0 i7 O, _8 P* s' @013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 ]( q. r1 Z% R) U" r7 Y0 f2 K
& V: V. P" Y  {3 d7 @2 R019020021022023024; Q' ]0 G) {3 {! H" d! ?8 L0 z! j& X/ Z
025026027028029030+ U. T. t# ~2 l6 X# {0 i
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# w, u* e  U# k0 n/ ~
4 }' K7 I) d9 F) A1 }$ ]037038039040041042; |( e$ c$ T- E$ [  S* ]# ?
043044045046047048& J& K# h4 Y% [
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 k. s& r. d- X5 V. K2 O3 j

. G$ F# ^  Y* ^# b' M( L) P1 `$ u/ A055056057058059060
" z7 Q/ H& Y. f$ X! M061062063064065066
& b6 w. @, p8 A3 H; q5 z* o* w067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. ]6 i3 w$ e; ]' q# f
6 t9 N3 R0 s; k0 E# {4 i0 g
073074075076077078
. w: E# ]( v9 [8 J: B' v079080081082083084! F  U8 m/ o) g7 u7 W* x1 U' R
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 g+ C% `0 T6 N( g1 @3 H) |

2 L% T( Y8 l7 U* L. n001002003004005006
/ T! a- Q2 ~# `* ~0 z8 {$ B% o/ @3 g007008009010011012
# d& K- x3 [( V( v) Q013014015016017018* k; I3 M, J, }
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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