转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创: z9 I$ L; e8 e' ~. i/ u" I: C
■ ●■ http://www.NewWise.com . W8 r" {/ g! w4 D3 v
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洛克人 EXE 3 Blue 卡片组合& ]* _: }; e5 O7 v
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 `% A( X/ S' e* U0 Q大家要看日文版的P.A.或详细攻略,点击这里吧!4 m# J2 {; r7 w4 Z0 G
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0 d4 J1 ^, v7 v: R3 [2 z" f3 Y6 s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 H+ K( @1 g$ u' n6 y# W( r
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以下内容格式如下:' B. ]/ C( [( n; S2 u
2 o3 `+ G8 D6 o9 d/ X; j
编号 名称/ ~1 ?+ t/ D# ~/ e
说明4 C/ }5 m5 }1 N3 r. {- i
组合方法! `- g& ?5 k/ ]. ]
---------------------------------
' o9 E; g6 m( }( k, u1 D+ u9 X! r01 Z-Connon 1! x( j# w% E9 B, U& r- J
Unlimited Cannon for 5 sec
& W( |6 K, g, q4 E6 Q" R& wCannon A+B+C& ~+ T8 d, r! f
Cannon B+C+D; r7 Q! e5 X+ t0 `* @; X0 @
Cannon C+D+E
+ M7 O# y" m* d8 T) {! R
+ ]* g$ `% j' |" }0 ?02 Z-Connon 2
, C3 g; G" n, OUnlimited HiCannon for 5 sec+ R6 o$ S# B, [. G1 R7 v
HiCannon H+I+J& z: _: d6 u! ~( a1 R
HiCannon I+J+K# g9 b4 Y+ z K9 ~1 F% g
HiCannon J+K+L9 G# X* E) T$ s, ~3 h( u
0 T$ t9 k; b. n+ V
03 Z-Connon 3
( j% ?0 p) h5 F9 t0 J4 VUnlimited MegaCannon for 5 sec) d6 a, R b7 D% n4 \: n
M-Cannon O+P+Q, y- l3 Z' Q/ S2 `) q
M-Cannon P+Q+R, D M! b+ ~) j, |0 V
M-Cannon Q+R+S
! p5 J: i/ g" x8 t$ A& F: M5 A
& V/ y1 X( y* r1 k3 m7 ]9 N04 Z-Punch
5 c: T! r: d4 O3 kUnlimited GutPunch for 5 sec6 X/ E! \- L% i
GutPunch B+C+D
! F' `' h' T& g6 U4 r' fGutPunch C+D+E
$ |+ j7 {$ P4 Z3 Y# MGutPunch D+E+F
- p9 Y4 y. {# }, g" i+ b. Z% }& g* T2 X: y- _
05 Z-Strght6 S5 o/ a- Z5 [9 F) G8 i
Unlimited GutStrgt for 5 sec0 r! H" m9 W: a5 q E
GutStrgt O+P+Q
. M! O2 w# m! }' RGutStrgt P+Q+R
: m2 b; O/ ?- U7 b% o6 YGutStrgt Q+R+S7 \4 h7 I5 f* G* [
# o( v+ b z' k& U
06 Z-Impact) |( f. A5 R3 T$ d5 y# c1 L
Unlimited GutImpct for 5 sec
/ j9 s5 D% J. Y9 d0 Z2 yGutImpact G+H+I* s! ]3 m: i; e" M0 x' D6 P
GutImpact H+I+J
. l7 Z- Q1 { ?) fGutImpact J+K+L2 o4 s, m2 {( X0 v" k
C8 K- o" E( d- r07 Z-Varibl8 r; O8 J* V, d& v2 y
Unlimited VarSword for 5 sec; g* q6 P7 ^/ v& y7 Y
VarSwrd B+C+D8 Q& w, S! F6 ~ y& H3 ~* g
VarSwrd C+D+E
E9 O* Q# j4 c$ }+ v; C* KVarSwrd D+E+F
5 x9 H% D& w* F7 U+ m/ ?% Q( n
/ j. M0 C' N& `2 \08 Z-Yoyo 1& W+ C' u/ H5 y" N+ L# K
Unlimited Yo-Yo for 5 sec
5 n6 F- ^2 F. AYo-Yo1 C+D+E
/ X& e) n! p1 R: m6 nYo-Yo1 D+E+F3 J4 \) n7 h1 g7 m5 t# \# j$ F
Yo-Yo1 E+F+G4 v4 ~7 z4 |# f# E3 m* i' Y
1 [' K7 I1 A8 @3 D) q09 Z-Yoyo 2
1 c* @! D8 H& X' @- q% |Unlimited Yo-Yo2 for 5 sec
/ E6 @* v$ K3 o0 [, Y t% [8 z7 bYo-Yo2 H+I+J
) D2 p/ S. Q8 @4 v: }' p3 IYo-Yo2 I+J+K q% R5 J* Y' B/ H
Yo-Yo2 J+K+L
4 k# J7 D9 y1 \: W$ J9 w
: c8 `! g# v* T" R2 @& T10 Z-Yoyo 3 u7 H3 l' Q: z1 X' q
Unlimited Yo-Yo3 for 5 sec# R- W4 `; |0 y
Yo-Yo3 M+N+O) q- u f- ~" m+ `) k
Yo-Yo3 N+O+P8 E( l4 Y1 ^9 e% D: I
Yo-Yo3 O+P+Q
4 B. R; P4 Y" V% u9 Y( K g
5 I3 p4 q; ~3 `0 }2 v( e8 l. l. r11 Z-Step 1
- A. k% H. M4 w5 N0 QUnlimited StepSwrd for 5 sec
# N4 T; C% \/ \. l6 a) B$ \StepSwrd L+M+N
2 s/ O, ~* r9 \; h% F3 FStepSwrd M+N+O
7 ~2 K0 \# R: Q0 T qStepSwrd N+O+P3 j! [& e6 J0 z- N" z' a1 G2 ~
+ ]0 L. u; c! G
12 Z-Step 2
* C$ [) h" G% D. x% M2 ]Unlimited StepCros for 5 sec2 d. F5 s% K0 j; u7 E
StepCros P+Q+R& D9 h0 ^: E ^1 Z) V( i W
StepCros Q+R+S R5 ^% V5 w7 ^! |2 ?2 ~1 s9 F
StepCros R+S+T1 Q) a) K$ b3 I% L v
# J9 x2 ~. _) Y. Z& R
13 BubSprd$ w2 _4 S4 _9 \
Attks w/ spreading bubbles!$ P" h4 o) y" t. ^/ e5 \6 Y
Bubbler C+D+E+ z% \) K" Y6 q+ X9 E5 h
Bub-V D+E+F; R0 K) w" [3 Q3 z5 V
BublSide E+F+G! d6 Y) G5 Y! v# d8 ]- T: _: [
Bubbler E + Bub-V E + BublSide E0 z7 V8 L$ s ^$ g3 {
6 t6 t5 |8 X G! \6 t9 {9 h# q5 ]14 HeatSprd
5 |% ~: g" t& J! [$ B* WAttks w/ spreading fireball!# B' E9 W7 A, | }/ P$ {: H( ~
HeatShot H+I+J! \0 I# C$ x0 y& N; z/ `- s
Heat-V I+J+K
/ ` p C9 ~$ D5 H1 e. I* |HeatSide J+K+L
, J, o4 V' v- j* K' U! Z4 vHeatShot J + Heat-V J + HeatSide J/ p! S7 v( B3 n* l5 k* l, s0 D
# V: X! Z$ \ c$ q I15 H-Burst
% @. @$ p2 r* D6 wCreates a giant explosion! v. P" P" X% f |2 n/ y
Spreader M+N+O
, N. u$ I9 M" T' S5 {, MSpreader N+O+P7 F- N W3 f/ D6 F
Spreader O+P+Q. _; U. {) n/ V: O3 e3 P$ T
4 X; e, d% J) ]$ n) i+ i& T2 r+ U16 LifeSwrd
1 t& M; c4 M7 [( v2 B! zSwings a huge 2×3 sword!
. o" S: o$ Q( {Sword E + WideSwrd E + LongSwrd E% Z6 d8 V6 d) o4 h7 _; U( ^
Sword L + WideSwrd L + LongSwrd L
7 {) m2 B- r. P6 S* ?6 gSword Y + WideSwrd Y + LongSwrd Y" p5 o" Y+ p5 t% l3 Y+ E: p
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17 ElemSwrd
. E% ?7 O+ L3 h& g3 e" b) x+ c4 MWide swrd contains 4 elemnts
8 ^ ]! {* `( H+ x" IFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N+ }- o1 M9 V } M) E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) ]' j% b! k* L/ X. n
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18 EvilCut$ w. k7 |# J. `; m
Step up 2 & make 4 atacks
5 p8 U, z5 t" V, {* z4 AStepSwrd P + HeroSwrd P + StepCros P# R( F3 P* D8 S& R% y. L
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19 HyperRat; J% q+ w, \ k
A giant Ratton charges!
; u1 P1 U: z; U* S& p- lRatton1 A + Ratton2 A + Ratton3 A
( C! O2 f; D" V b; X$ |# t2 sRatton1 C + Ratton2 C + Ratton3 C% Y% L5 X4 R8 @1 X. ]
Ratton1 F + Ratton2 F + Ratton3 F
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# c( ]( B4 r" d5 R- @20 TimeBom +
7 `' h: l. |8 Z$ ]4 K; G6 z2 XSets Time Bomb in enmy area
4 F& n3 W8 x/ u. L9 _TimeBomb J+K+L2 k4 t6 J4 R) W
TimeBomb K+L+M
# U4 J ~& |9 ]+ W1 N) O( l6 QTimeBomb L+M+N
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21 GelRain
- f1 n; z6 l7 B& T4 Y( OGel steals squares
( Y7 n! H& q- [) `2 q0 SMetaGel1 B+C+D
" G5 f0 E ~/ H: n/ FMetaGel2 E+F+G
1 ~/ }5 ^& R+ `* }5 h: {5 DMetaGel3 S+T+U6 }. ^. l- o0 T& @$ ` M8 h* L
- {, \6 }+ ~$ w22 EverCrse! H6 D# w( b: V1 s) y8 @
Shield chases enemies' g" N; b/ g# I1 q7 A
CrsShld1 C + CrsShld2 C + CrsShld3 C6 p5 c' V3 X% y3 ~$ h( e$ T
CrsShld1 L + CrsShld2 L + CrsShld3 L
* h3 P' g+ @, I7 Y6 M. D6 [; _2 G! |8 I9 ~
23 MomQuake0 n: y4 X A& O+ L# q/ W
Awakens Mother Earth!
) q' s/ l$ h3 \( r5 j: D" |RockCube * + RockCube * + GodStone S
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9 p! k) }9 Z: n24 PoisPhar
`1 J' z* ^* T+ v" K" XPharaoh generates poison( _* i& ^- T3 i
PoisMask A + PoisFace A + Anubis A) B& S% E0 X6 F; V3 b- o7 a" v
) d3 Z' z- I- W1 S+ w8 D
25 BodyGrd$ n0 O. \0 r3 k) E+ R$ N- h7 `
Bodyguard takes out enemies& ?3 } I0 n6 V E1 @( S) q
AntiDmg M + AntiNavi M + Muramasa M4 Y8 D |4 X6 g+ a( Q* V ~
6 V) u9 w; X0 v/ h+ {! B5 M
26 500Barr- [5 h: c; v. G2 a3 N- U
Barrier absorbs 500HP dmg3 T) `* ]- Z1 R- E1 N0 [3 `
Barrier E + Barr100 E + Barr200 E
& ^2 f: P7 s S8 q c* J2 W3 WBarrier R + Barr100 R + Barr200 R
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27 BigHeart
& m T) ^- X X9 a* \5 TAttacks, then heals HP!
7 V0 g+ _/ J* kHolyPanl R + Recov300 R + Roll R
, C. A h2 n; A& _2 xHolyPanl R + Recov300 R + RollV2 R3 l. o2 \: W5 O7 g& Q, A/ ^0 y8 b
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot2 _$ k! h3 P/ c3 c
GutsMan throws MegaMan!' ?& j; x( S9 r/ U; u& V; t
Guard * + DashAtk G + GutsMan G
l- h! b* q+ ], NGuard * + DashAtk G + GutsMan2 G* Q; a7 a H5 j8 T3 Q
Guard * + DashAtk G + GutsMan3 G
; n7 F5 I' S. j; ~# x' B/ AGuard * + DashAtk G + GutsMan4 G
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5 m1 Y3 q3 y0 W( N' p+ H29 DeuxHero; s( e8 P- h( P& }. Z: o
MegaMan & ProtoMan team up!" I/ N: @, Q# Q- g+ K6 [
CustSwrd B + VarSwrd B + ProtoMan B6 B! I0 p! x6 S4 M. @
CustSwrd B + VarSwrd B + ProtoMn2 B
, ~! r5 j Y J6 j0 a& ZCustSwrd B + VarSwrd B + ProtoMn3 B
* a) o' K( X% c% \8 CCustSwrd B + VarSwrd B + ProtoMn4 B
8 F( `! X3 k# g( }
+ z! n* M- d9 f! O$ a+ W1 r30 2xHero
2 s. B( ]5 ^! q! y2 kMegaMan & ProtoMan Dual atk$ R, J0 i% T* [! g# t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 g8 I0 `- c' W) a: D Y. q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. D0 `% x, g5 \1 q) G6 M5 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 E) F% \* A, Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 k2 B4 z2 k' m0 g& j
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31 PrixPowr
( X& N! }6 D' N+ G3 B3 Navis attack at once!
' h+ G- `# V) M8 f1 Z6 NTeam1 * + Team2 * + KingMan5 K
! k; M j* D) L! C0 oTeam1 * + Team2 * + MistMan5 M
! f; y: l, E. T5 E2 W9 z6 O3 uTeam1 * + Team2 * + BowlMan5 B
% T) A% L# ?) |
" O( ~7 e" G, g32 MstrStyl
; F4 k& p' B. I' n$ [( mMegaMan unleashes his power
$ N: K# n3 u* eSalamndr * + Fountain * + Bolt * + GaiaBlad *
" c7 {! j4 F+ s8 B3 J& Z, _" w( R4 Q, L) l, T L O& n
StdrdChip (Part 1)3 B* a9 I# Z& |7 @$ F6 q/ X
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 T! _) |' O+ x' |/ R│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 |$ l- g/ s$ G2 y* X. `├──┼────┼─┼──┼──┼───┼───────────────┤- q0 {* Y& S3 J% C M- g
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
! x* z) \4 N- q, j, \│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │9 a, ]$ B( o9 J0 H5 _
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
0 f7 g$ B; w3 @0 A" j1 T. P; D% ~│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) B; Y4 C2 o* o4 x9 m
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
; q7 m0 K' a, z6 I$ i1 t│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% E' i) Y0 |# r& C│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 O! v4 \6 Y |: n. U) M) a/ i% M
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 j$ ^* ?/ [- |7 X+ V2 V# y0 n│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 G4 k1 H- o: ^) f0 {
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 @) |; a# e, [8 f0 X+ A; C
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; }! P. o! O i( V│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │- v E; Q. M3 A4 Y
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
, B- J+ f0 L) X+ r7 ^7 U│14 │Spreader│16│30 │ │** │Creates a large explosion │
* `# I9 P- ^9 p) e. N, Q% x6 F│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
) q: _% ^. D2 c9 i│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │0 z- q% W5 S) n; \6 i
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │0 y1 ]& m0 Z4 h. z6 Q+ K6 ^6 |1 S
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) `& k: Z8 C9 e. h% n
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
& ?% A' h- e7 }& P4 x1 G5 S! u│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, T _6 l" ^8 N* | A+ _
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │ J0 j `; i$ @( B9 b
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) K4 Y7 ]) _: W: `! ~
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 [- R) a$ y; T6 l, g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
% @4 i* L9 G4 v+ F3 x% S g( x/ ?│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, Y$ |% a7 F9 h' X( y4 v│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 G0 T0 W$ G; z( }/ N: a2 |│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 K; o1 u6 E, b8 T" n
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 H2 B- ~4 I: t│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# }8 d7 d8 X& _" n: Y. ^& m# I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
; I, q, H1 t; F9 L8 u# b│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 k# h5 L% _: E8 L6 s/ N A│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* }) x! P$ E- W: a( e c9 `
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 C& d& R6 n% \# G8 l- ]. X
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
7 q5 d F( R1 A M8 [3 G+ A│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
S" p& n% g& m J7 H│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( ^8 `# E5 P/ z# z. A- x
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 T: G% j2 a/ _
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. M3 }2 X5 h; I9 z7 g/ v
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 v4 e9 h9 c9 I9 D, R# q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 e. c1 C; G# K- `' w9 y5 Y% n1 W
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% {9 ?( ^: q3 _& u6 G│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 E* T1 P5 @# S) O) ~- _
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │3 C. L" a# A' ?. `( Z0 E
│44 │ShockWav│10│60 │ │* │Shock through enemies │
! }& Q6 }2 h/ L% r! {│45 │SonicWav│26│80 │ │** │Shock through enemies │
; ~$ d! g+ i1 S* m& n│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 t5 }7 x3 F/ d, F9 o" t│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
. O& {# Y1 }4 p/ D5 F( L│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 Z2 ^9 N9 {7 F# [( e& ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
5 t0 E, f; H/ k& ]│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │( ~6 S1 z. t6 F2 w$ E0 v
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ M% C6 b, h' P2 p0 \( S: E
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
' i; j3 O( w6 y2 X│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ _: d1 e4 m c1 K! L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
+ C* h) {; ?, e& O+ E│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
) T% G5 r1 ?9 R7 D$ T. Y Q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! K- ~& P& P5 G r) A
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. z0 F) r+ r5 O+ y9 @5 @$ r│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │3 k# Q1 B F) A9 q0 s, ]. v- e: u( {5 X6 H
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │6 R' ^* r" K' j, T, w& l% g1 z
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
5 g1 s# j0 P! E" l9 @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 R0 v' ~+ g- k3 Y" J6 X1 N│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
# H- o" u1 J5 M& d5 `2 U% t│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
& J3 }3 X7 K9 L+ S3 D4 K8 d│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; i# F. U% y& x' S2 j
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │9 a5 p. V3 H' t3 H9 @8 c, d5 [
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. _# [5 g! o0 O9 t
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
7 K1 ^3 T/ c4 \0 t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; t, p$ J+ k$ a9 [5 b6 I6 Z│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
" K$ F% N; O1 \" F* H) c│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
8 v4 G5 I' T l% k; d│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │; u7 @2 V ?2 D! b' M
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
5 [" `% `, l3 N7 u│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* Y3 \6 @$ l) E
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
0 H: A9 W* [$ R# r' V/ H" q g4 e/ ]- j" Q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
- B: c3 k4 o2 H0 }/ E3 U│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 m; t+ Y+ c; j( R! W3 o, Z0 @
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* g- `# [, b( Z% a: m
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 t7 k) t' v v, T' @│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: N" O. L- M+ Z$ ^0 t% t" m
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: b: b- w: ? S% L: F h│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
p3 ]1 \5 N" W. C& P7 d8 Q6 W! |' c│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
) K/ L# Y4 p, d1 q4 T( O6 P│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 R2 u, @" m; @+ ?) Y9 h
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │6 j, g/ y) E# \/ N2 ]5 l
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │/ I- c& D- s) [' z* f2 W3 `" B
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
1 s6 G: M. \6 H8 z! D$ @1 S6 ?( f│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ ^) D# ~; x; u- W; \$ T+ E# k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
: H! q" C& M2 P3 s2 Y, }; n│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- L) y/ b, G$ R
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 ~* i4 G4 t2 T- l+ b: i3 Y& ]3 h
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* m4 s6 C3 v7 q$ y% `
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
2 h1 o: Z5 z0 q/ c│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# Y1 p1 N" o0 ~. E4 D. H9 \│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ A6 x- C! E( K4 R
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 G1 V# _, K) v0 h5 Z! J
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( }" O2 P( r% p/ G# L5 D
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 Q8 P3 N. m, z│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: W u7 H$ P8 F/ E
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 A- b- p' X! x: c! N1 N│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. P/ _& g! `7 W7 Z/ w( } e" Z
└──┴────┴─┴──┴──┴───┴───────────────┘
) `' m' l# s+ Q/ \2 @7 k/ P
3 X% {7 Z" U. O2 R R1 nStdrdChip (Part 2)
: y; c1 H) H: M9 w+ C! _┌──┬────┬─┬──┬──┬───┬───────────────┐
1 O4 b: \( W2 h$ C0 s9 z7 l/ V│编号│名称 │MB│攻击│属性│稀有度│说明 │. ?& `9 Y+ m- ]8 k0 X( Z
├──┼────┼─┼──┼──┼───┼───────────────┤
& `1 s' O* Z( B4 z0 W│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 k( e4 D- g: k│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* }- j- u% j. t/ n6 r│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: [# Y" s0 D4 V1 J9 |( Y$ }6 f+ j" _│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. O* K" U! b, q3 \6 S: J
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 H; W+ s) H4 v/ E, A" Q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! I0 S2 `* a U& F- U: j: v( i
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
D' l4 `3 s7 t$ C# D/ s│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 p7 q; c, j1 M+ S# \( U
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# T! U4 |8 W4 g* n5 U/ n2 O│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
3 `% u6 l/ a9 d1 ~│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. f, @9 o& f+ ]+ O- e" ^% O7 R│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
0 b" h, W- z+ i4 S( a) u│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 ?& C7 M8 |- G0 V+ {2 S4 W, q│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ a2 ?1 [/ D1 O S1 ]" e0 w
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ w4 M5 F/ `. N8 f& b$ S
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
) a' w, [2 O7 {/ X" i, O; C! ^8 |; s│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │3 `% j3 M& P# t- A3 N
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) Q5 g0 w* a& ?6 p4 H+ i
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) }. ]* E: J e7 S% J" w% ]│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' G: a/ @1 u" U* O9 y! u8 o; @6 K u│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │7 U0 H. l( f. m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! |: P% z; S" w) r) s
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( v/ z' _( h: g- s! v: l
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │# w- |, p% O2 \0 x* A0 c# u5 H% z' q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 R3 J: K. H3 f* y2 Z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# o+ l( ]3 E3 T* u│126 │Rook │30│ │ │*** │Protects you from attacks │4 [# r; }9 [! n Z( m/ _' U
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 V- u8 l2 j/ m W* `
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
- P1 t+ x: G% p; o; N9 ^- t0 ^5 H g│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ p0 i4 \" k& J& h* }3 ?
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │2 S2 o7 Z2 @ f1 x
│131 │Lance │46│130 │Wood│*** │Lances through back line │
, @2 ?* G- u. Y: O1 R! B i3 a│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ f4 p0 z. B$ m O1 }" `
│133 │Guard │5 │ │ │* │Repels enemy's attack │
( a" U$ Z3 i( ?$ t│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, k+ j& o; c6 B) l( S
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 Z0 L8 E; s7 d" W' A) \
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: \ z; i6 z5 x5 C7 t) t) q│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: f4 V" ]8 q a( l6 i3 g$ H8 ?
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 G% h* s3 y! T& K│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │& @# y' n& O0 f% w6 A& i- D5 L0 p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
' w* B+ v0 J& g$ O│141 │Prism │60│ │ │*** │Prism fires randomly │, V, C4 a0 j7 ]! v! R" ^+ Z! p
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* P% x1 A9 j$ @* S0 V│143 │Fan │14│ │ │* │Vacuum pulls enemies │/ c& c% d9 u4 A1 m6 W
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 R% c) X Y# k7 @3 j B│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; y/ A* ~) Q! M& R│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: _* s- _1 ~' n7 A+ G) b
│147 │Recov10 │5 │ │ │* │Recovers 10HP │* n3 w0 W+ A# H z5 ?0 b) o; T
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 B% h( E9 h7 w9 [9 q% C│149 │Recov50 │14│ │ │** │Recovers 50HP │: w! V( v' U' s4 h- l6 @( R2 }" Y6 Y' G
│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 w; R) x& ]' d4 j T7 k│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 J- U0 T# ^$ E' v3 a/ Q/ ?! x; A│152 │Recov150│50│ │ │*** │Recovers 150HP │
. J. `/ K' @( z$ E│153 │Recov200│65│ │ │**** │Recovers 200HP │
! U( G& ^( t( t: `0 X. H│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 T( C4 D! @( L X: n│155 │Repair │8 │ │ │* │Fix your area's panels │
9 r0 V& n/ l# O* n│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 i$ ?4 |0 j% A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; s" L% Z! d" s/ C
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" z- S$ z, P) b
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │- B2 b# |1 n4 Q( e/ ~) N2 R
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │) E# ?& w: Z' h2 n' Z9 r
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 g" }- X2 E( o- Z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' `! I7 i: ]$ a9 H! u, P/ d" j
│163 │Invis │11│ │ │*** │Invisible for a while │
1 K$ q* M) R# x6 z5 b, t│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
( [% J% G8 Z5 ~& U│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. n$ K( p( n1 L% U│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │8 l4 ]% w9 y8 s2 n
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! ^! B7 H) H5 B8 `0 A( A- x
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
3 s% x( C, _6 U! W% f9 l│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; k9 p# \: |! o" i' U8 l8 o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
8 {) ]& k6 g0 N) J" ]. I│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 u5 u+ F$ w$ m) K' ?$ Y6 P
│172 │Aura │55│ │ │*** │Repels attacks under 100 │8 K5 d. S4 ] n
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 H; E$ y2 I& }* c6 U. t2 f
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
! r, _% x0 {$ f; K2 R7 D( `│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 F; S- X: {: E) g. v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │, r8 j% p: Q# d" C
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 F6 F& J( I e
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ |& W' M7 W: @6 H2 V- z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* [$ e/ Q+ M2 _* C│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
8 m/ _, ^2 ?; E7 x4 L8 e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ h" c6 [8 s. j│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │% g- m0 Q Y+ o/ a4 @9 S7 w
│183 │Hole │55│ │ │**** │Open hole to dark world │& G1 B) P r3 {8 ~6 O+ d; H
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
& k( c9 Z6 f- E- O- {5 o. I│185 │LavaStge│22│ │ │*** │Changes all panls to lava │; E# ]# I0 K( [" x. R
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* G4 `. r- n: c- f
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │: G% e5 Y$ J0 A: t4 e& R8 A: f" q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; G5 c( \6 y) F# |, j1 H+ \$ r│189 │MetlStge│26│ │ │*** │Changes all panls to metal │3 ?, N- L7 G' v! q( c5 m
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- m5 w9 n2 Q1 B- d1 y3 M
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 k6 W I( k1 h& w$ n6 L1 x│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- z0 P3 R1 f; Y Z
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 d( J5 m e! }" E& R5 ]$ | J4 p│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
7 P& l, l$ I0 N* T( u& F8 m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │$ _8 N: d4 F. n" ]$ n
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 o* M! G! q& |( K1 M# N7 l& ^│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │2 w Q$ W. P {* A- @- |, W3 g
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" x. n- X* M: S2 O9 T│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
+ m0 Z: Y; {* m, s│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
2 `" t* ~0 x6 d) i└──┴────┴─┴──┴──┴───┴───────────────┘8 v0 S' R9 v( q2 e' i8 q
; R7 v3 z6 U, ^8 a0 ?8 L9 U0 s! ?
9 I. _4 B3 {9 G- a& Y
Mega Chip* _& y+ `2 J7 a1 K/ e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 W' @% o& h, T│编号│名称 │MB│攻击│属性│稀有度│说明 │
( R. ?( E; Y$ O, Y! k9 f/ x├──┼─────┼─┼──┼──┼───┼───────────────┤
* Q [5 U% P( m f% N) U5 q│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │- T, a1 z4 S* {2 E0 h6 H" o1 [
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │! m- O; O; v: ^) F2 ~/ P/ v
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │" M* m8 m2 q+ m2 r7 a
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 S/ x! o4 T) a, ^│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 B6 x& V: G4 }# H7 O
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
^4 C/ b; r' e3 @* t+ g│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │; j- S& m6 [9 \( a6 D# H5 ]+ R5 }4 F, ^
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │: w8 V! `& `$ R5 \/ a8 D
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │" T/ ?: }. ?& t3 o2 w# |8 q0 @
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│) X+ i0 m) h$ X1 T q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: C4 ?$ F% D# q$ r/ t, V
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
6 L! |+ a- L% L. a% S F7 e/ \│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 Y: g8 @- x' W( L1 { _
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
/ U, S& A [7 x: \+ u- w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: T: e( t$ Q3 |* d. _5 J) y│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
" w9 b* {! v* F: w2 ]7 ]│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# G# R: B+ s7 h0 _4 |; F
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │$ C2 m* B7 Q( @- s( f
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │+ ^) j4 V! U/ r. d' ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │1 @% z p1 ~) |& B& K. v4 t
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' r4 s- V' P* x8 g6 E│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │0 H- \/ y9 \; x* U$ v9 } M5 D& m* P
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ E' I7 r) o( s) a2 U/ n- v+ ^│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │- o1 l4 j V5 `8 T6 C
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │1 u% v5 K3 E% }% N7 R
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
% N8 N0 y- D' i) E2 Y# S0 F│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 B8 F% A/ U1 w$ T7 q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
H; J# |/ D! v- y│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. C* Q$ Z6 O- k- B
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 p7 @- \) {' \1 F; M; n
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* {+ I& L) |. ~- U8 }│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. J; ^. r; F: ^+ D' \8 B│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 W+ Y" v7 p- _! q8 G$ H4 T│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 ^7 d& n: z- V' J% o│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& I. G1 G- a P0 T; |% f6 e& z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) R) S2 d, m; d' f7 D6 g; T& y+ W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 S) R0 l) |. V0 _! A│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( w+ ~" d2 t5 s% x1 ]. a3 `│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │4 N) ~5 D* ~' Z! u9 M, P8 x
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, Z( E, @9 ? j. ?! F* l3 g I│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │) F; i/ Y, F4 M3 W Z' ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 Q3 l$ f* M" O6 I; K' _$ l# @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 S( K. @5 Y+ }. Q" L, L│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
+ S7 k- @3 y" w( S9 Z3 H) X# W: [2 r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
$ T0 p& p" g {9 X" t9 m1 f│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 }: Y4 S+ m. D) O2 p; j
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
! j' f7 j! M! O5 X' K│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │0 w- {6 {4 d7 \ }
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 X% y/ V; p' ^8 k5 T
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
) r) d' h$ N7 v" y4 `! p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ A' p3 I' g' A# @5 e
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# W7 |$ u2 ?: w. ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
" t" H7 B1 J5 }2 e/ s4 S# s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
2 Z( J7 Z" S9 K, F4 B│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 t `- n6 g Z- U- G7 I" o- n
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 g( k( E6 K' F) V0 {# `9 ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │: @% W8 e& ~$ D+ m2 u: n3 X, a# K
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
0 r1 A K) Y: S+ v- T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │1 x A4 I; C# _% w2 |
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 b$ t- r2 A2 J% h! `- ^4 j│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" Z1 C' Z( ]( X8 d6 U│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │ N- n' |/ w. H% P
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. t7 m% W( I% d& ^/ b│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │: s( f' ^" Z V) ?, i5 z3 t
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& C* n/ l6 h* }. ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% L% ]& I2 P& Q# z. k│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
# Z5 Y3 |# C/ p+ U8 ]( Z│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
3 h L8 i% A0 \; V; m% u9 U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │0 |1 R! J' y5 |2 z9 `/ B( m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │* i" t* W6 E: U1 t4 T7 @3 k! k
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │ y/ {3 l9 F+ p8 t, b
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │: z$ \6 l: w+ k1 F$ ^3 `
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │* |- {0 c" Y6 |( T2 K4 [- j" O
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: @( V3 G6 @5 g5 e& r4 R: {2 _│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) d) N+ R9 X4 r9 X6 V& G│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' m& J2 M( x( ^5 r8 K│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │, R; C' p' h/ T+ U" r
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
J& b% A" b: ^5 E7 X3 C4 G* B0 \4 J│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 n( ?7 E0 G1 L. v$ X
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │- u. z% Q7 W6 P* r" ~
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 d1 ?2 d6 q4 s- C( |* M$ A│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
& H( ]3 O. ^9 U! `0 F$ V( b$ e/ ]│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
0 \( C- l0 u2 b/ w- a$ y/ j│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. a3 E- s9 `. j! S+ w
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ n+ c; [4 ~) }# r9 _# R- |
└──┴─────┴─┴──┴──┴───┴───────────────┘+ a: w7 N2 _, z3 n
, P- q8 u# h# {1 v* A0 e
; I \0 p( O/ ~6 d& T2 K3 `GigaChip (蓝版)
' u$ r4 M! V% q, h& b( a1 G. L7 S, z┌──┬─────┬─┬──┬──┬───┬───────────────┐7 E* G4 C% i# m4 Q9 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 m2 t7 x8 V5 ~: T g' D6 {├──┼─────┼─┼──┼──┼───┼───────────────┤
. D, L) s N0 \& _8 a) E* ~2 Y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 d- J- K9 }0 V/ p4 b7 D7 L t C
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' L8 Y# h. l( u│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" C2 j+ }% r. m7 k8 R4 o( d3 W
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# t) J; m B, W; q/ J/ l% U4 m( N│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │+ @: R9 [# i/ ]! V) X% c) x3 E
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 x- ~4 W" W1 m& L! w4 a; ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
, J8 k2 g/ O* n% _$ a) f0 z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 D* h" D6 L- ]│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. A; ^- [% d4 y. L9 w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
5 p9 a: P0 s: ]" Y6 H, F1 K│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
; b! r7 X) O& ]" F/ s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# {% E \1 D0 T3 ~7 \# g" S! \│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │" W S# t, {8 h; v q2 Y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
4 G1 }. N5 j0 R/ ?" m( ~+ ]│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ _/ g% [6 P& j) O│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% q3 z+ b3 s$ |, W7 v
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │$ _2 J I0 L$ i2 z2 b5 Z: ^" a
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
% `" t' { {* @9 n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 b+ E5 v7 X$ u! g9 r" F│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) w% a0 s' f2 E- W% c└──┴─────┴─┴──┴──┴───┴───────────────┘3 g( g8 V I1 z! Q' i. O
# @- l" {$ b4 C- V [# |1 lGigaChip (白版)(只列出与蓝版不一样的Chips)
, S1 k/ Y" u# w; N; [┌──┬─────┬─┬──┬──┬───┬───────────────┐! r# J- R! [( p% H7 h7 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 j0 _4 p! }, d1 G- r├──┼─────┼─┼──┼──┼───┼───────────────┤; ^* D0 P; ?" I
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
, I7 o: i7 r2 p5 y8 D9 X│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# S; t$ q/ v: O" r│4 │Balance │60│ │ │***** │Both Hp reduced by half │4 q) y1 a# S8 ?
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" q# a, m1 z; m. q- z$ M
└──┴─────┴─┴──┴──┴───┴───────────────┘ |