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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创8 a( o& }( x2 f- Q
■ ●■    http://www.NewWise.com ) R2 G1 T1 `7 q) V# l! I$ q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) F; n  S. T  s2 ~

8 E: e# k  S% E) w1 A6 p4 B' J3 c) M2 e7 z9 G
           洛克人 EXE 3 Blue 卡片组合6 j4 m" L/ l# c
& c6 H7 A5 m+ S+ l9 |8 P1 S9 @' u
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 Y( T  x- I# D+ N/ D大家要看日文版的P.A.或详细攻略,点击这里吧!
) {0 J& v2 h  d" |8 ^6 A( W1 u
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 U  K1 I" f! t

, D% Q! j/ K; v  X) e$ o5 p以下内容格式如下:
& y7 n. f- A1 |2 j$ U
! r9 J' s6 w; W3 m* R) Y编号    名称
- l  W. X5 {: ]1 X- c9 l5 W说明; r9 T3 ?/ E& d  w. x+ H
组合方法
. ~+ o6 R0 x' u  a! }" e% \6 }---------------------------------
: }; e6 Z8 [2 U* X# N01    Z-Connon 18 F" z" F% F8 C- G7 u3 G
Unlimited Cannon for 5 sec( m1 o/ c/ l( G7 v- K7 d; _
Cannon A+B+C
' N" v! L4 v; U  o6 @Cannon B+C+D
! c/ Y9 B% F4 M9 }Cannon C+D+E
' t  Y) b. D: ~! l* K# w: n9 ~4 _# L3 ?: p- H
02    Z-Connon 2
  r! s; l0 p6 G9 r; `- IUnlimited HiCannon for 5 sec. ^( }0 _& d* r) D& m
HiCannon H+I+J! O1 O+ ^( t) I( g- `
HiCannon I+J+K. w2 w! J8 j3 J
HiCannon J+K+L
/ F( v" ^7 i& }
( ]5 s# K2 J# B- \03    Z-Connon 3
; ?2 `( J+ _3 Z2 {2 ^Unlimited MegaCannon for 5 sec
& s& k( B6 {3 g& `. AM-Cannon O+P+Q
: ~) E7 a. a1 y0 v9 X2 |: {M-Cannon P+Q+R7 q* O; T' n+ j1 Q+ G
M-Cannon Q+R+S: k: B  Q9 {7 C& `; s
: K$ @  h3 w9 N3 F2 l
04    Z-Punch
7 B: J: g0 a# g- b7 S& hUnlimited GutPunch for 5 sec
5 [* w! [  S  H3 B# ?8 C2 AGutPunch B+C+D
4 V& D+ |% r# k5 \! z5 }GutPunch C+D+E
8 n% }7 T5 [8 E7 I0 s4 PGutPunch D+E+F' U: l1 t1 m2 E' X

8 S4 m+ M& s. z' W$ t: i! ?( o, A05    Z-Strght
2 b% S' |% E  J7 zUnlimited GutStrgt for 5 sec% k  j; e* B6 F4 w- `- X; s
GutStrgt O+P+Q
* g4 Q, ?" q( K  ~) PGutStrgt P+Q+R
2 y9 |2 H+ a  w' \" \GutStrgt Q+R+S2 a! u( O$ Y3 G" b2 l" U
- w. ]( S' s; s) @3 N; V0 X
06    Z-Impact; K9 C- h7 N* B( L
Unlimited GutImpct for 5 sec' j2 _$ S' j- M4 x3 ^: d1 J
GutImpact G+H+I
1 Z: J9 R' Z" J" R0 V* X1 [GutImpact H+I+J1 ]. u/ O5 D! o& [
GutImpact J+K+L, }0 k! x' q6 |& {0 i; v4 x

, h, [, [+ S1 J; }  r4 D0 p- ~1 h07    Z-Varibl
* `( m, h% y0 i  U5 tUnlimited VarSword for 5 sec3 q6 C& H! Y8 }6 g+ t4 S$ T% Q
VarSwrd B+C+D$ M& R# a& Z$ s1 [7 Y
VarSwrd C+D+E5 ^1 n  m) [5 }3 Z  ~: H5 K
VarSwrd D+E+F, y9 U$ c5 E  J& K9 N

# `9 k  `# m, m3 Z3 f08    Z-Yoyo 10 R, V; A; W( s
Unlimited Yo-Yo for 5 sec
: V3 f; [" d) I1 hYo-Yo1 C+D+E
/ X' K9 p9 ~6 BYo-Yo1 D+E+F
8 Y1 n, f4 o3 G% D: cYo-Yo1 E+F+G* u* E% o$ j4 n4 I' t- W, m
6 I% n5 l- K5 B4 b" c0 C1 v) j  t
09    Z-Yoyo 2# _: _0 o% [# Q2 \2 P5 D) ?
Unlimited Yo-Yo2 for 5 sec0 |. Q2 O+ e7 g
Yo-Yo2 H+I+J
& N% f( y2 i+ W0 P& A4 m0 pYo-Yo2 I+J+K3 y9 Z# E9 f1 e6 Q# o5 F3 L
Yo-Yo2 J+K+L9 j* U! a- S, ~, W) [# H

4 u/ ~$ Q8 O8 a* {10    Z-Yoyo 3
4 x/ c) A0 e* i. SUnlimited Yo-Yo3 for 5 sec
' z  k/ C& P6 t# N3 @8 uYo-Yo3 M+N+O
. H6 [+ g2 n5 N4 M1 m  {Yo-Yo3 N+O+P6 M3 S) N0 i' ?; Z6 u8 [; U! u
Yo-Yo3 O+P+Q9 ], x7 H$ O3 L/ g1 l
: F; R) N" z' |  G- H/ b9 c! ^! r
11    Z-Step 1
" L5 ^: P, v' M' d! [Unlimited StepSwrd for 5 sec# D7 x2 U4 V; e' [1 h0 N' z
StepSwrd L+M+N
$ P2 w/ e* |) ]  a4 _6 sStepSwrd M+N+O
: u* _6 J0 |- F4 s7 WStepSwrd N+O+P
2 r8 Y: s8 a/ _& |) f  c( t/ p3 y: Q5 q( ]7 U. u
12    Z-Step 2
7 C, l7 U/ ^2 j( ^Unlimited StepCros for 5 sec+ E4 t! V  S& C
StepCros P+Q+R/ {  d; w" @  }& N$ S
StepCros Q+R+S
- |7 ^# x8 r% g, ], W7 lStepCros R+S+T
5 ], ~3 R0 R5 V2 {6 X5 Z% N8 `
+ U5 P% ~4 c# ~, p13    BubSprd2 ~% ]$ J0 k) U
Attks w/ spreading bubbles!/ t. R% v& W' |1 E& h# o; p
Bubbler  C+D+E
- O' v+ K( o& ^, x' D. L9 F$ n$ ABub-V    D+E+F0 V) a; ]; J8 E! G
BublSide E+F+G
  Y, ^+ D! _0 i: C- IBubbler E + Bub-V E + BublSide E, {% Q/ y, }4 n; E5 L9 H8 o. H
. f+ z% k. Z8 c  m' L, B9 C
14    HeatSprd. t7 g- R9 Z+ J# T
Attks w/ spreading fireball!- v) Q6 W# `- i  s. u! v& L
HeatShot H+I+J
- `: O) q. h; F# t- J  s# YHeat-V   I+J+K/ h- n! N! H& I# h7 c
HeatSide J+K+L2 M$ C" Y; Z% V& b; P2 {+ a% T
HeatShot J + Heat-V J + HeatSide J
& u3 W* @5 _+ K+ G( e. D( t: m
15    H-Burst
6 R$ @1 L6 a! c$ P1 G+ {Creates a giant explosion
4 b6 {  _0 }/ x) W0 [5 i9 \1 NSpreader M+N+O( a: A* K: A$ ^; u/ e
Spreader N+O+P
, Q! y; v" y( k. J) K+ S% b# d- DSpreader O+P+Q
; |3 v1 H9 |% o, D5 i0 ?8 D  @$ s
16    LifeSwrd) l6 Q( v' P* u" t% _  R7 g1 r
Swings a huge 2×3 sword!; L$ P( }; f: G# d& t
Sword E + WideSwrd E + LongSwrd E
1 H. U& ?2 s. ?3 L: ZSword L + WideSwrd L + LongSwrd L! s5 W! C$ N" }" j
Sword Y + WideSwrd Y + LongSwrd Y( Q2 _" Q1 a- F& v

0 D1 W+ d3 p4 d5 M17    ElemSwrd
6 }& L. G8 y% I: d& s' l( i( J7 jWide swrd contains 4 elemnts2 ^$ @7 y1 [* i* k3 {
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: s6 `$ t5 g2 E6 S' rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ U: r6 x/ g) M' L; ~
9 s  Z2 X0 H( ?6 e/ X! b5 K
18    EvilCut( B4 c7 o2 x1 C
Step up 2 & make 4 atacks" m5 a4 @1 }$ U* X
StepSwrd P + HeroSwrd P + StepCros P. `! D7 i4 j3 _* D0 b

. j1 F' y6 o; }% C9 U$ U8 X1 A19    HyperRat
8 e3 r3 C) }8 A9 x* }, O- s' f4 NA giant Ratton charges!
( n! A  u: B6 P7 _) F* eRatton1 A + Ratton2 A + Ratton3 A( M7 U% y: Z. M  V/ L
Ratton1 C + Ratton2 C + Ratton3 C
& o" i( P8 L( y8 D1 T5 PRatton1 F + Ratton2 F + Ratton3 F( P" R3 o3 \7 G7 m9 K2 h5 L0 Q
+ s& a- [5 J- l9 {' ?1 w: I
20    TimeBom +0 M; M0 M3 }1 c# J3 o8 K$ `8 |
Sets Time Bomb in enmy area
2 j# i8 Z* O3 O$ E+ JTimeBomb J+K+L" A7 c  O( ^! O4 z8 x8 s$ g8 G
TimeBomb K+L+M
, X0 g# j) Y, ^2 pTimeBomb L+M+N
7 T" E/ F8 C% a/ J# }' \; R$ _; P; ^$ j3 `; E$ e
21    GelRain( c6 ~" C- d$ @9 q% _) R9 F' m
Gel steals squares
* b3 g* r  D! d3 `5 E; [# p: x$ EMetaGel1 B+C+D  G# k8 H2 z- v+ I3 X- s- A: i
MetaGel2 E+F+G
9 i& h9 b6 M1 r3 Z9 ~MetaGel3 S+T+U  y) C3 v/ D# [9 Y: x' r$ Y

( I; ~* j! M) b9 l22    EverCrse7 h- L$ l2 p, Z. i* L1 }7 |/ n
Shield chases enemies
* Y  f; f. g9 ^$ E& qCrsShld1 C + CrsShld2 C + CrsShld3 C
0 I  ]! r4 t/ M& s5 E# x+ P# N8 JCrsShld1 L + CrsShld2 L + CrsShld3 L
' G- T' D( S) ?, ^+ A: M# m1 H9 E% ~& N8 r
23    MomQuake, L; b3 T7 |$ R" v. D( \
Awakens Mother Earth!0 C/ ~- E8 ~% o
RockCube * + RockCube * + GodStone S8 z7 [& s% k0 ^* Z) w$ s7 p

* E7 P$ s0 j6 Y24    PoisPhar
5 B( z- R# V7 t9 D% _# xPharaoh generates poison
+ S( p1 T% @! f% k$ fPoisMask A + PoisFace A + Anubis A
' ?0 l6 M, h1 Y( W7 |. @
- M2 l7 F# v2 z1 U+ L3 z25    BodyGrd
- }' N4 k7 _* l. B$ C5 b/ K. BBodyguard takes out enemies
+ B+ |0 a) L3 V, o; |; d9 Z1 vAntiDmg M + AntiNavi M + Muramasa M
, d; s8 V) x$ g' N4 ~4 M. \
  q: r6 }* ^2 N  }26    500Barr; u3 j# b. H: V- c  R, `! Z- ~9 @( g
Barrier absorbs 500HP dmg
/ P$ t! p: K$ E# ^9 A3 |& aBarrier E + Barr100 E + Barr200 E+ ]  i- U: x. ]
Barrier R + Barr100 R + Barr200 R
7 v+ Q4 j4 |# U2 o+ V4 \& {: n1 r) z9 A0 k9 D4 [( N
27    BigHeart
. i( V$ x3 ~- E) q, e$ W' u# yAttacks, then heals HP!; a6 d/ x  h  z7 S
HolyPanl R + Recov300 R + Roll R8 r7 I6 {+ a  Q& u2 @
HolyPanl R + Recov300 R + RollV2 R
2 V( Y* h0 g6 Z  CHolyPanl R + Recov300 R + RollV3 R
# F; c! l9 `! x. w
# N9 |/ P* z9 G# t. k6 B2 b28    GtsShoot
6 H8 T. U& Z  V# L1 i0 m7 K* I3 h0 GGutsMan throws MegaMan!9 i6 _, w& v5 W# \# \
Guard * + DashAtk G + GutsMan G  k: _: J  o- `+ t
Guard * + DashAtk G + GutsMan2 G# Q* M9 ]0 \5 `" M0 }' t
Guard * + DashAtk G + GutsMan3 G
8 e" U- q# ~  j7 i* j& E  o: pGuard * + DashAtk G + GutsMan4 G
0 [) {/ d  c  d2 h- L3 j9 x% m/ x% o' q+ W
& @+ G& a- n! i29    DeuxHero
5 l6 p* K! o, }MegaMan & ProtoMan team up!4 X4 \7 C: G6 V. ]: `' X; i
CustSwrd B + VarSwrd B + ProtoMan B
/ P: V$ [, o: e4 l! c8 oCustSwrd B + VarSwrd B + ProtoMn2 B
3 s  L3 W) S& t0 PCustSwrd B + VarSwrd B + ProtoMn3 B; n: B; d: p# X6 K
CustSwrd B + VarSwrd B + ProtoMn4 B5 t; w: O; X1 ?: V) W
( T; C( L  {# C; U
30    2xHero
1 N. L3 ?) W+ G& Q* h. o2 TMegaMan & ProtoMan Dual atk" B  V+ b1 z" ?, p: V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
, q, p1 g7 R) NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* O% Y% \- `; X0 y, u0 C  h. }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 p( D# b4 ^, G9 f" p3 K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) G# c; x; H5 @# @- i
4 H1 _) G$ G, x0 F
31    PrixPowr
% c- b% R3 `5 a3 Navis attack at once!
/ v( L8 c6 b/ }8 |1 i  M4 `Team1 * + Team2 * + KingMan5 K
5 h1 _. S6 G3 Z' Y$ _/ U+ [Team1 * + Team2 * + MistMan5 M* W& C4 O" W0 m1 Y
Team1 * + Team2 * + BowlMan5 B
/ a9 w; ~8 A0 n0 a/ C4 V) Y" x1 T
32    MstrStyl$ R! g; ?# }+ p0 E' F# l
MegaMan unleashes his power! Y" G9 u( j, m/ O7 c8 F
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 e; I' \- ]1 c' H( [

; F) B. O+ l$ IStdrdChip (Part 1)) h2 \3 N0 y2 Y9 x0 d
┌──┬────┬─┬──┬──┬───┬───────────────┐8 |9 Q% J- f5 _) X; z' \% a
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 I, g  n2 H4 m/ X* J├──┼────┼─┼──┼──┼───┼───────────────┤6 ?4 M! R+ h/ A
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
! R$ f; C1 O. {7 Y; {│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  @3 _1 _# o3 t3 j│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 U3 |' h6 y( y* U  n│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 _& ?7 G" B; S│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 |& p5 P1 m5 [
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- G5 e* L. y- N  D, p4 m6 W! @6 g│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& A& K3 i- q" v- r/ \
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 M, U' E+ Y& {│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) K: b$ u. g; f: T) S│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) t3 [+ L- b0 N7 M- n& Q' d│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │! \( _! e& `- P+ }# l
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 E# C4 N. D; O4 d4 g. s
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │$ p- b) I  f8 @3 U; z, H
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, U: ^' _! h7 K9 i0 K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ v% \) S9 H; q0 G# }│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 C$ y* d% [  l% H│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │- D7 w% @- k0 {+ v" Z% T$ q; H
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: e! S* o, o( M% k
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
/ u7 ^; I# T: n│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
# \" w9 M' t+ \* m' W7 W! I# T, g│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │+ O' d" g. l' y$ K8 L: ]! P5 _
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ y" u& Q, e; R8 ~$ z2 T. A│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
" b, s. i' U' L( f; Y, K│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 |* D% S1 Q" c0 r9 `
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  n. o( O; J8 U+ c4 D' ~
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& B' v* V- N1 t5 ]1 V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& b( f' v) j  P, M% W│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
/ K- v" J$ w- K% h& p. E│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │5 M2 \& \, n4 Y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- S+ E: W9 S7 a$ P
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( X. j" C7 z/ P4 n0 X│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 D* b( c* u( X) j! d$ x% J
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ ^5 a& Q3 n6 t" c% b: {1 _│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 k! A; r: J: H* [1 f: G│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' y  S* }  a5 k" i7 V4 Y& V' x
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
" U% I8 Z( s6 ^+ |, k; o7 Z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ V; i% q1 [& `2 U+ S: Q
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
0 S% |4 I2 x$ K6 L│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │: r  b+ A9 M( r- G
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │; }5 Q; a; s& @6 }$ ^/ j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
# o  B/ `/ Z0 N4 ^- W% I│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 k, P& @/ c: R  V- c
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. [( _; C( g/ z- j4 L9 _
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │' y2 E8 r1 @" p4 N! }+ ~: h$ y
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 L- ^: k2 M5 C│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: ]9 O* e+ e3 u$ F. E6 V- i' ^# l
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, C( d5 ^! `* N+ P" }' s  p* Z% ~
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │: Y5 n& k& M& e/ l2 y( v3 `/ N
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │! {, S) L0 f0 G# y  N
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( o% ]) X; X3 ^│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │' L4 h- x0 m+ q  N" f1 I
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ O9 {! ]" f8 P. c* `( Y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │) `  `6 A. o# ~& D; O6 `
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 \! o# `, f- ^0 p/ y0 [│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 ?/ e$ v+ r# k. v
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* Z. Y8 l* Z" d0 s. P
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │, ^- F. o' y  w* u
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, w& |5 m. H5 T$ \- X* z( k$ _3 O
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# Q0 p6 G# E( i+ E+ d, J
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. t) b# B/ s$ }9 M, ^2 f. Y│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 Q- |: G. M5 |- S+ q, [8 E│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; C  F8 a% c1 Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& ]5 H) d5 G0 D│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 g; z4 ?+ Q) G" M' E0 X8 F│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* T: k7 `9 L; z! Q
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% k! J1 s5 }5 l
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │6 }% p4 s9 D5 w
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 v" _/ u# \8 k1 c0 m│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
  u# e  s; b% D# X1 M│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
, N, \5 H* i0 j│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 @# a" q% i3 x( G% ~5 R- g4 D│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& ?7 w- \  r, K9 `│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& J  w5 h! V% X; K1 g" W$ q+ ?
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: r: Q/ u% X! T; N, C
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 p. k. E1 p8 d& K3 i* y2 N│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
' @$ L) z$ K2 Z' ?9 ~" c+ A! V│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │' ]1 ]0 _& J, H
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ X& f7 M1 b( \; f% e+ `: q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 d+ h5 Z* d/ N  ^│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ x6 d3 T: A5 O2 G" w│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 k1 a0 b& k% s│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
0 r1 w: f. E0 w( e. @! f│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) p6 Q9 n4 U( [2 T+ Y/ l# t│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │: S" P% q0 Z9 d: ^" ~2 C
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* S3 W# @- C/ m4 ~, Y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ |6 Y& B) O8 Q% n" y│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# @7 K- G# P# }
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. M9 @+ O+ w$ M0 V! R8 a7 _
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 b) V* h! Q5 x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
. Y' ~$ c! Y- r- f) ^│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │5 \! i  ~4 c* m7 `; R! b+ z6 ~
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
9 p0 u; L4 l- M# Q3 v- I│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 d4 ~  G: G+ x% x% k, j8 j; H│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 ?' m5 j* n3 T. r) D5 a│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │8 a  l2 P3 B. m# H$ s9 \
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# `$ b0 ^% S+ L9 `9 o│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
& w, @0 H* r2 P7 \/ l2 Y' T: m│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
0 R* u% ?) |: \: ]│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* o( S8 q1 X% @5 m
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- _4 k) j) v! h└──┴────┴─┴──┴──┴───┴───────────────┘
+ N. R! S$ h" m( [& _5 a: ?2 F& b4 G
StdrdChip (Part 2)  g& W7 |6 B: T
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 b( M6 A1 V% K! I. C3 ]- p) G, Y│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 a4 t# {7 \- ?1 q8 `) ~' F( V  r├──┼────┼─┼──┼──┼───┼───────────────┤7 W. x6 n! z4 o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' t" e6 F* ~; W' o: J
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
/ Y" c( G# D5 {  b. H│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
4 E/ Y4 X: _; n; Q# q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ y5 X; {$ y$ S│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 b  Y7 S4 }; P$ Q( \; Z
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │/ F" o& l; r! [. C' b) W9 J
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
8 ^: \5 T2 V2 e│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* w( b$ g8 D0 g  \  H: Q. \│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
* f" h1 _6 @& H│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, R( p5 P" E: T/ V7 L! S1 T! G│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 R) Q( w0 N$ g$ v: x  ^: x
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
* }; }/ i8 }2 N1 f! ~: x6 n* j6 R│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
2 F% Q1 a1 U- C│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& p2 H: C! j8 [5 Y& L( e
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 n* d: H$ ~; y; H│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! j1 _+ o: k# J) k│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! h6 {, [4 v8 N; k. G# G
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 \3 {# k5 O2 J( a  f│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │2 v$ V; @6 K* I
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
$ }0 z  t# A) X' L7 R) P+ b) I│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │" [4 }9 i3 @; T5 {0 b
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) Q" C" `' n& J& p) K│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
6 y  R7 ~7 L. E5 }6 m: r) `│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │+ A9 L; g( m0 C8 n# T, Z9 k. s
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │- ]4 n7 O6 U" e
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 m& N% t0 h" T│126 │Rook  │30│  │  │***  │Protects you from attacks   │! C9 f5 v. [! ~- u. k) H
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 h% J  m' ]& A│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │  `! i+ O" ?4 K* v
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 S. S$ `3 }( V│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& {/ u+ |8 d5 w. k+ u
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; P2 z8 z; l% l, K│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& H9 k6 a" I# d) q1 C7 m  E
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  d- s1 ^; ]4 V│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
9 y9 T0 k- u& d8 ^5 l8 k& O; ?│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 i: ?- t3 @! g$ j1 D4 I# S
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' d5 r, C7 ?) z
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' ?+ Y5 v# P2 h6 i' m│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 e* b  ^1 \4 D# i5 V$ h
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │. N5 [& s' W" _" g# O
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │. X% A! F$ R. k4 o5 Z, }9 d
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  o: |: q& v0 c9 q$ r3 T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. N8 i. b0 K) G6 s* o0 t│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 J: E7 n- N6 s
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │. t) Q* I1 }: `6 ]* _; b4 a' U: C2 a
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 ?  `: R" @1 M) U' x3 K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │# D2 {1 p9 T. J- p" f, x/ a1 E
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 ?4 \. o( {. s3 ]
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
" {. k0 h% S& \" M% w! s│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. V7 l7 C/ U2 H/ r" R│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! V2 U  ~5 |% f+ M5 A7 I9 Y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │1 f2 w4 ?3 D& W
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
& Z# }9 U  s- ?│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) N/ G: J& y6 _' I( A) Z│154 │Recov300│80│  │  │**** │Recovers 300HP        │0 A- ], f  K0 y0 A5 o
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% i  \/ o2 w- [0 _$ h: }, K5 D│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│" D( z  ^8 T: c& {# L' W7 o9 T
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. L- w) t! j$ Q5 _
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
% ]9 ?- z# R+ P: E│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 e0 i6 A- }. i9 u│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# B# t. |+ Z0 [% P4 O# u, x│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! ?4 ]4 m& m8 u9 y* z
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 B; r$ W, B4 Z5 w│163 │Invis  │11│  │  │***  │Invisible for a while     │& g! B$ S' F+ N5 `: [4 J/ n
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 |& [. L/ h, Y* H│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, N# P! K# }1 H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 [- K; Y9 J5 e+ r* ]│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │3 v7 a7 R2 d5 J7 A, I/ R6 p5 u' l
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │& s# S$ ~) a- Q, j, ?% `
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 ?8 i/ T3 f3 n6 k! ^" ]* S│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, m: E5 `2 S' |/ r) q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
" Z4 `3 S- J4 H& }& U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' {7 `9 G6 j* T
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% }+ M8 y( A& \5 T1 S  b  H│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* E0 I* v  w6 V$ h$ `. [│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │1 T$ Z" _0 V/ _
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  N( r+ f3 N) z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 U5 V& l1 @$ c3 O# {5 s. `) _│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │7 K  n7 ^& I7 L& c2 J: m" X1 B
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │7 s" F9 l7 S" s7 W7 H1 P. {
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ _5 p3 |" k1 v6 d; x- w│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* ~1 a5 Y! `2 r2 b8 p* {│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
$ S. t. g3 e: M: u- P│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 P* y( {4 S* q9 j
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 c& z0 _8 j* }, S* v8 A. E
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 `9 o- N3 ]! c│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 T! g, o: T& D/ l
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* A% _% i0 x; H2 t│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* l0 R" x" h0 R: m, ~+ Y│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 _" c" x- L0 \( F6 Y: v: g
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" b/ P8 L0 P$ j
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │6 z1 h+ V9 z8 \" A4 v# {$ E6 l' ?
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
6 K4 f1 j+ Z  a0 `│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 y+ Q9 H' L3 j/ k
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
  x, F# e. o( M& O│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
/ S5 U% V# c* d1 C│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 ^8 J6 d9 l, Y/ B. N9 k
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │/ n$ s. a" l. z( b7 n1 q* M
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, a) F  d0 G3 }│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% S3 I( D. Q/ ]! F; K
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
2 N& U; N' ~; ?" {3 B0 y└──┴────┴─┴──┴──┴───┴───────────────┘; B8 c$ x- _4 i( D+ p6 ~
9 [6 y. z- t8 W4 ~1 S% Q0 V; z

7 t! T+ S6 S! p7 ^+ X4 vMega Chip4 p$ o1 c9 ~* R! q* l+ T
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 g& w& C0 e# m
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 g  g$ a0 c* i├──┼─────┼─┼──┼──┼───┼───────────────┤  v' r' U% n  H5 j- z6 m9 [
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
, a& q  f( E- X* N! [" v- \│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
( L  L# _; V$ p* q5 e│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
# i7 U$ h# p+ Z( L│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
) g$ P) t% w* u7 `$ Y│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 f( j, J$ w' {  {0 q, C' s1 n│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │, l% w) h6 X" C9 j( Z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* F5 G1 ?( X1 X6 V5 y8 w: E9 r% }│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │2 M' h' G* N: T: j! a7 B( `
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 T' ]6 W: R2 H; Y1 M7 x* o│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# P- n/ V' D$ H, U- Y0 L: ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" }/ F& y% ?5 O$ w0 c9 J│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │7 l4 w& `0 ?, f' \- y7 v) `+ M
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: |9 Z# \! `% Z3 ?- ~, \* z$ H& K. V
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
4 [$ u6 Z+ u! I- [+ K│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │0 O, J1 r: K6 M$ h; v
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │$ N' v9 ]' F. R( D' @3 u0 j
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │% z% ^. P- A, @1 v" o" M# e
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ y! n! f# g& h0 D│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- ^5 ?2 s* t/ }9 s  _3 y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 v4 D; R7 [  r' N. u# ~( H│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' f9 U& r: _" B0 T' W
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) I9 m* ]+ q) a* A# X+ b│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
- E/ r. i1 c' l* m, [4 o8 S! A1 z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) H% C; o! a+ O) @
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 I1 V1 |9 u( b5 f1 K# l
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( n& c4 Z" }  _/ N5 {
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 I; _4 P7 i4 d5 c: q│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% A' B9 M( s1 a5 k' q5 L  N$ C│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
+ l  n$ F; I: s│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │8 v) j/ l" G9 J, `1 N
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( w) f+ z" O, Q7 b
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
- x9 O  |+ ^* S+ g) X$ {│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( c, K) }* @2 \0 G
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 F- C4 `7 [+ W. v/ c$ g0 D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; P0 N5 I: }7 o5 O  ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 Z% P* [" g1 ]- R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 j/ ?4 j) O. ~) t% C# g- T" A9 S
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- i: x7 O$ r0 a0 o- o│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │4 [' n8 R1 z# u& ~: C5 a% d) g
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ C5 Z: M  U" t& _│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │# i( {6 t8 ?5 d
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │1 o6 p* [6 w, H4 O# U" G) g% m5 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 Q. w' {- t- r/ `│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 }$ R, n) v+ J8 R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, R* ]5 j+ p, Z2 Z* R" t
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │* i( m- S; A# n# _3 s4 }
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
" O: g1 S3 p# P. f+ y│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- T0 l2 k% s7 W+ Z│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ i  M+ }8 ]6 E( X+ w2 ~│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │! t% T* ]7 f/ X2 z, B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& r+ D* q. N1 ^/ p% s  y5 c
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 q( d. S7 X6 _9 M+ k8 b- D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │& T2 V; q5 U  N. a7 x
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
) B8 X+ ~+ E/ r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
" a/ O# R8 {. U! @! U│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; B3 B3 H+ }' M5 z1 B- F1 n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% \1 O, E+ W4 t3 d, `
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │" f. w1 c' S1 `* `5 ]1 B# Y
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% V: [8 K: e6 v: l; h
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 d( R1 I! {3 a9 F│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# w; J/ P( E* p
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
* Y& j$ P* g7 P  |: m: x* v$ H│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │3 ~. e$ F  l# c
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
$ m# i  b/ r# A. u& ~│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ b' x# T( Y& z7 I0 V4 g+ \
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: @( v% ~/ z" E! H/ k& m' \│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │/ a* C9 C+ w0 _0 }
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" R& c  t; D* P* n8 b
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │0 Q$ q% R5 h* k2 f( c# }1 p* U
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 M9 L. K: t9 i$ N0 O2 n8 d: A│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
2 X/ }+ s) R* A. F│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* l1 b# B" G* q4 \' z3 _│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
6 ?4 k1 l2 N; p│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
- w  z) Y" C6 V/ [1 S3 x│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! b1 B& ]1 C$ L/ w, O/ H
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' w' A3 w+ ]) x" T% x( z9 ?
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 I& |7 ]/ s1 e│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* r) m1 N- S! z  M
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; w8 Z! r- @6 W: e9 Y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
! b* f7 t1 g" B5 p" I# l  l, j8 q( @5 W│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
( m* C7 _4 c$ e( z8 t9 M$ J  J│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
! J3 i8 C5 ^- ^; w) q: l; f1 c│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 D7 `5 c; I2 {: u% r3 C│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
, |* X- K5 i. D% o│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │( P$ ]; i' s3 V! a* d
└──┴─────┴─┴──┴──┴───┴───────────────┘
. G( i# u, k( s' R" j- c6 c+ \  o
8 ?0 {/ K3 v6 r  r$ w+ k# \, Z- A3 `7 G7 Y& R; o5 t
GigaChip (蓝版)
2 z  Q2 l, O0 \$ ]% E( F+ ]* c┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 o) N# t3 M! L" W7 P% ?  g/ Y│编号│名称   │MB│攻击│属性│稀有度│说明             │& |# {0 l4 q0 Q: v! I
├──┼─────┼─┼──┼──┼───┼───────────────┤( `- K7 H& u) h6 b
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 f6 R  s& [$ T( c+ \7 h
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* y. Y6 [  j9 ^/ V1 S0 D
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. u  j$ l% [% Z1 x5 ~│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │) u- A8 u2 l0 ?  R
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │8 A, a& ?% `5 N- J
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- {, ?& @3 ]2 N, F│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │6 n- Y6 {# V, c" ~/ x  G+ q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ o( `8 \! O8 y! R│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* p0 G: E; j+ T
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │0 c' \6 v  c; b$ F  O3 Q7 f0 p
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
; _7 n$ Y! V" |8 x) L7 f; l│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ T) F) T$ {2 b  w9 x% Z│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" ]* W: T5 R, P- o9 C+ p
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
! g: f. @# I& H" U$ l│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' i$ f2 y9 ], |( E6 m" S# P' v
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
  _7 H0 }8 x' I' G. z9 T* y# I0 V│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% R3 B& b8 O5 ]7 K
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │0 @2 Z. j9 }0 L$ `1 f
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 J6 q; `5 e5 {& Y; A/ E│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 S* I) B" l) g* {% x" _8 z└──┴─────┴─┴──┴──┴───┴───────────────┘3 u+ L' U4 B" W9 T: ?( p! R  J
2 B5 s- w; ]# ~/ F& v
GigaChip (白版)(只列出与蓝版不一样的Chips)
6 L. V' c  b7 \. S+ A' I) C/ O' h┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 {1 v  H* }; C2 r: }│编号│名称   │MB│攻击│属性│稀有度│说明             │1 e: j. x: L& C9 U! O9 q: w+ [
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 r7 F) w% P: i+ K7 `* A│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │/ Y0 P5 |+ d& F& \( D& ?9 K# N
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
# h& H: H1 l) v) j. ]+ X& o│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& D6 p1 K: Q9 T* g
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
: m! K( U/ m8 w└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
+ ~2 y! l* o8 JMegaman EXE 3 蓝+白 Standard 级别的 Chips:
* w. Z; I0 w4 o5 J
+ G* B# V8 ~2 H8 i# G8 [; w001002003004005006  M9 d; x. K5 d% ?
007008009010011012/ {- D. f" f! N4 d9 D4 X
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' [5 e8 a# V! ^* c+ P: D) O+ M, Q% c
1 h4 y+ g" Q5 A! y( t
019020021022023024
$ [  \5 a: k$ ~7 w3 u0250260270280290305 e' l8 o+ G, x/ F3 H- [4 f
031032033034035036; f$ b9 L- q: P" K( i, U2 X
4 ?1 x0 i5 H% @3 X; U
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! g* J  Z- J/ p1 w7 E( q# z

1 k" [+ X8 l' |/ o0 W4 [$ ]0370380390400410421 r- I. o, n0 t( ~8 t2 \& j( P
043044045046047048& A0 ^  o2 N8 ~$ p: @
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- L7 H; B" M8 P( l. J
8 t/ U% T& @& i7 Z2 f. `$ a
055056057058059060. a2 f+ X: g$ E, V: o
061062063064065066
+ |- b1 h3 s3 u  {% Y067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# B8 |4 A9 c% O* N
& Z; x" ^4 G3 J& h; X9 ^073074075076077078
* @+ @/ {' c; q$ |( p0 D, P0790800810820830847 ]3 z  g, L# w: [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 l% n  {3 D) o# F

* W/ {  l" [9 J4 N091092093094095096; s) E! H' G: m7 G! T. [5 o
097098099100101102
6 p( f4 o% B+ }: e' H103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! [$ _6 E5 _& P% s8 U

' J0 o- C& |+ X& V109110111112113114* {5 I8 `0 h, \# l; @4 \
115116117118119120
% S- e8 ~' k* W4 {121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' p7 h4 Q! o+ i$ `9 D! ^/ s
! X9 o! Q7 w$ [7 t: j2 }# q127128129130131132( k' q& p1 U% g% T) S/ c6 z
133134135136137138
, f- u1 X) d( B) o+ J- o2 l139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" p9 c& W0 {' Y/ l

$ H8 Y( @4 R5 d# n1451461471481491509 z' d9 g4 [2 ?6 L! s$ Y
151152153154155156
) {% |+ w. d+ I1 [: E9 j4 e/ u157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" j) M) l8 i/ l; p: v
7 J, Y" L/ A: i/ d163164165166167168
& n- Z' f3 O8 v7 @! L4 C% Y8 w* L1691701711721731748 {" p' B; O$ ^# F' v1 ~
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% {( x. f6 i& d$ I3 Z
% K5 I2 `- s; N! ?  c$ [( s- P1811821831841851869 h; w. J% t6 @& M8 ?! q* L: O  i$ c
187188189190191192- j5 Q4 Z; N- @& d7 g) g1 k
1931941951961971980 y3 @- U, F' }) s
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& r- l& u9 r8 n) ]& l0 k) C
. s* O3 v! p! t( p, N. H* C
001002003004005006  Q8 ~6 _, G! O" C( K" `- O- Q. V
007008009010011012
9 W4 i- |& [6 d  Q4 D$ c4 H6 t013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ R3 B+ {5 B6 u- E0 c7 E5 J" J3 r( {- p* b6 Q8 K7 B
019020021022023024
# L% g2 U$ m7 t# Y) Z8 J/ A3 q: j025026027028029030
6 L/ j' g) u& S) |& E031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! F+ a8 H  f, g$ ?" ]! A

7 `4 j7 r& t, L, Z* Z037038039040041042
) \; `& g& v8 A- v; |043044045046047048
. t0 y0 U8 S9 |4 {2 h049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 Z+ {5 Y- u* p, ^9 x' z2 v8 G; J  r
0550560570580590604 }) C  k2 @2 l. Y1 @) A
061062063064065066' ]1 L$ F1 @- z7 z' _
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 u& r5 w+ y  [8 @

+ t5 Z5 r  J% z% U  q" j5 J073074075076077078
8 l7 E; `: b8 z  L079080081082083084
( K9 l% W1 A; p085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
3 N! L- F3 M- t2 L0 u1 @+ [" E5 R3 N3 }
001002003004005006- r+ L# q8 b( L9 p2 c: n+ {! z
007008009010011012/ C2 r+ T7 |) W1 z! P' O
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